From 5fbe66113e5dc4437fc391fcb2a831c39dfdeca1 Mon Sep 17 00:00:00 2001 From: flswld Date: Sun, 29 Jan 2023 13:00:55 +0800 Subject: [PATCH] =?UTF-8?q?=E6=9B=B4=E6=96=B0=E9=85=8D=E7=BD=AE=E8=A1=A8?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- ...figAbility_Activity_ActivityTeamChain.json | 1263 + .../ConfigAbility_Activity_Breakout.json | 144 + .../ConfigAbility_Activity_CoinCollect.json | 249 + ...ConfigAbility_Activity_HideAndSeek_V2.json | 320 +- ...ConfigAbility_Activity_HideAndSeek_V3.json | 5166 +++ .../ConfigAbility_Activity_LanV3Race.json | 874 + .../ConfigAbility_Activity_V3_4.json | 2191 ++ .../ConfigAbility_Animal_Electrohercules.json | 1941 ++ .../ConfigAbility_Animal_Inu_Shihandai.json | 602 + .../ConfigAbility_Avatar_Alhatham.json | 3223 ++ .../ConfigAbility_Avatar_Baizhuer.json | 2692 ++ .../ConfigAbility_Avatar_Dehya.json | 2483 ++ .../ConfigAbility_Avatar_Faruzan.json | 5022 +++ .../ConfigAbility_Avatar_Mika.json | 2642 ++ .../ConfigAbility_Avatar_Wanderer.json | 8464 +++++ .../ConfigAbility_Avatar_Yaoyao.json | 2319 ++ .../ability/Temp/ConfigAbility_Activity.json | 1190 + .../ConfigAbility_Activity_MistTrial.json | 1335 + .../ability/Temp/ConfigAbility_HideSeek.json | 2761 +- .../Temp/ConfigAbility_LevelBuff_V2.json | 2376 ++ .../EquipAbilities/ConfigAbility_Relic.json | 216 + .../ConfigAbility_Weapon_Catalyst.json | 212 +- .../ConfigAbility_Weapon_Sword.json | 478 +- .../ConfigAbility_Scene_Activity_V3_3.json | 4443 +++ .../ConfigAbility_Scene_Activity_V3_4.json | 52 + .../ConfigAbility_Scene_Activity_V3_5.json | 1349 + ...figAbility_Scene_Activity_V3_5_PacMan.json | 295 + .../ConfigAbility_Scene_Bundle_V3_6.json | 381 + .../ConfigAbility_Scene_Desert_V3_4.json | 11420 +++++++ .../ConfigAbility_Scene_Desert_V3_6.json | 7196 ++++ .../ConfigAbility_Scene_Gear_Dungeon.json | 810 + .../ConfigAbility_Scene_Toys.json | 2373 +- .../ConfigAbility_Vehicle_Skiff.json | 388 + 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| 1527 + .../ConfigAbility_Monster_Hilistray_Wind.json | 1829 ++ ...gAbility_Monster_Hound_Kanis_Electric.json | 7 + ...onfigAbility_Monster_Hound_Kanis_Rock.json | 7 + ...Ability_Monster_Invoker_Archdeacon_01.json | 5300 +++ ...figAbility_Monster_Invoker_Herald_Ice.json | 1848 +- ...ty_Monster_LiYue_Sergeant_Male_Common.json | 61 + .../ConfigAbility_Monster_Nada.json | 416 + ...ility_Monster_Panther_Sacred_Grass_01.json | 1817 + ...Ability_Monster_Sacred_Enitity_Common.json | 362 + ...ConfigAbility_Monster_Samurai_Kairagi.json | 639 + .../ConfigAbility_Monster_Samurai_Ningyo.json | 1155 + .../ConfigAbility_Monster_Samurai_Ronin.json | 300 +- .../ConfigAbility_Monster_Sandworm.json | 6108 ++++ ...lity_Monster_Scorpion_Eremite_Fire_01.json | 1733 + ...y_Monster_Scorpion_Sacred_Electric_01.json | 1977 ++ ...bility_Monster_Vulture_Sacred_Fire_01.json | 1567 + .../ConfigAbility_MonsterAffix_Activity.json | 459 + ...ConfigAbility_MonsterAffix_Activity_2.json | 338 +- 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.../txt/CompoundDisplayData.txt | 2 + .../game_data_config/txt/ConstValueData.txt | 3 + .../txt/ConstValueGcgData.txt | 24 + .../txt/ConstValueHomeworldData.txt | 1 + gdconf/game_data_config/txt/CookBonusData.txt | 2 + .../game_data_config/txt/CookRecipeData.txt | 1 + gdconf/game_data_config/txt/CoopCGData.txt | 22 + .../game_data_config/txt/CoopChapterData.txt | 2 + .../txt/CoopInteractionData_Exported.txt | 55 +- gdconf/game_data_config/txt/CoopPointData.txt | 47 + .../game_data_config/txt/CoopRewardData.txt | 11 + gdconf/game_data_config/txt/CutsceneData.txt | 6 + gdconf/game_data_config/txt/DailyTaskData.txt | 14 + .../txt/DeshretObeliskArgumentData.txt | 8 + .../txt/DialogData_Exported.txt | 14441 ++++++++ .../txt/DialogData_MengdeIQ.txt | 16 + .../txt/DialogData_MengdeLQ_Adult.txt | 3 + .../game_data_config/txt/DialogData_NPC.txt | 8 +- .../game_data_config/txt/DisplayItemData.txt | 4 + gdconf/game_data_config/txt/DocumentData.txt | 45 + gdconf/game_data_config/txt/DraftData.txt | 20 +- gdconf/game_data_config/txt/DropLeafData.txt | 100 + .../game_data_config/txt/DropSubfieldData.txt | 1 + gdconf/game_data_config/txt/DropTreeData.txt | 320 + gdconf/game_data_config/txt/DuelHeartData.txt | 2 + .../txt/DuelHeartDifficultyData.txt | 19 + .../txt/DuelHeartLevelData.txt | 7 + .../txt/DuelHeartTaskData.txt | 4 + .../txt/DungeonChallengeData.txt | 8 + gdconf/game_data_config/txt/DungeonData.txt | 57 +- .../game_data_config/txt/DungeonEntryData.txt | 3 + .../txt/DungeonLevelEntityData.txt | 15 + .../game_data_config/txt/DungeonPassData.txt | 4 + .../txt/DungeonReminderData.txt | 17 + .../txt/ElectroherculesData.txt | 2 + .../txt/ElectroherculesLevelData.txt | 17 + .../txt/ElectroherculesStageData.txt | 6 + .../txt/EntityDropSubfieldData.txt | 1 + .../txt/EpicCatalogShieldData.txt | 3 + .../game_data_config/txt/EquipAffixData.txt | 19 + .../txt/ExhibitionCardData.txt | 35 + .../txt/ExhibitionDisplayData.txt | 86 + .../txt/ExhibitionListData.txt | 28 + .../txt/ExhibitionLuaStorageData.txt | 77 +- .../txt/ExhibitionScoreData.txt | 39 + .../txt/ExhibitionSeriesData.txt | 3 + .../game_data_config/txt/FeatureTagData.txt | 7 + .../txt/FeatureTagGroupData.txt | 14 + gdconf/game_data_config/txt/FireworksData.txt | 6 + .../txt/FurnitureExcelData.txt | 2260 +- gdconf/game_data_config/txt/GCGCardData.txt | 14 + .../game_data_config/txt/GCGCardViewData.txt | 14 + gdconf/game_data_config/txt/GCGCharData.txt | 9 + gdconf/game_data_config/txt/GCGChooseData.txt | 4 + gdconf/game_data_config/txt/GCGSkillData.txt | 47 + gdconf/game_data_config/txt/GachaPoolData.txt | 3 +- .../game_data_config/txt/GadgetChainData.txt | 2 + .../txt/GadgetData_AbilitySpecial.txt | 124 +- .../game_data_config/txt/GadgetData_Affix.txt | 1 + .../txt/GadgetData_Avatar.txt | 49 + .../game_data_config/txt/GadgetData_Equip.txt | 4 + .../game_data_config/txt/GadgetData_Level.txt | 447 + .../txt/GadgetData_Monster.txt | 116 + .../game_data_config/txt/GadgetData_Quest.txt | 61 + .../txt/GadgetData_Vehicle.txt | 1 + .../game_data_config/txt/GadgetGivingData.txt | 1 + .../txt/GadgetInteractData.txt | 20 + gdconf/game_data_config/txt/GalleryData.txt | 58 +- gdconf/game_data_config/txt/GatherData.txt | 17 + gdconf/game_data_config/txt/GivingData.txt | 4 + .../txt/GlobalWatcherData.txt | 11 +- .../txt/GroupLinksBundleData.txt | 5 + gdconf/game_data_config/txt/GroupTagData.txt | 1 + .../game_data_config/txt/H5ActivityData.txt | 1 + .../txt/H5ActivityWatcherData.txt | 15 + .../txt/HideAndSeekSkillData.txt | 4 + .../game_data_config/txt/HomeWorldBgmData.txt | 11 + .../txt/HomeWorldEventData.txt | 8 + .../txt/HomeWorldLevelExeclData.txt | 2 +- .../txt/HomeWorldNPCConfigData.txt | 2 + .../txt/HomeWorldShopData.txt | 1122 +- .../txt/HomeWorldShopSubData.txt | 12 +- .../txt/InappropriateNameData.txt | 65 + .../txt/InvestigationData.txt | 40 +- .../txt/InvestigationGCGData.txt | 34 + gdconf/game_data_config/txt/ItemLimitData.txt | 5 + .../txt/LanV3BoatBaseData.txt | 2 + .../txt/LanV3BoatLevelData.txt | 7 + .../txt/LanV3CampStageData.txt | 5 + .../game_data_config/txt/LanV3OverAllData.txt | 2 + gdconf/game_data_config/txt/LanV3RaceData.txt | 5 + .../txt/LanV3ShadowLevelData.txt | 13 + .../txt/LanV3ShadowStageData.txt | 5 + gdconf/game_data_config/txt/LevelTagData.txt | 10 + .../txt/LevelTagGroupsData.txt | 3 + .../txt/LevelTagMapAreaData.txt | 2 + .../txt/LoadingSituationData.txt | 4 + .../game_data_config/txt/LoadingTipsData.txt | 14 + gdconf/game_data_config/txt/MailData.txt | 8 + .../txt/MainCoopData_Exported.txt | 4 +- .../txt/MainQuestData_Exported.txt | 110 +- gdconf/game_data_config/txt/MapAreaData.txt | 2 + .../txt/MatchLimitData_HaS.txt | 12 + gdconf/game_data_config/txt/MatchingData.txt | 4 +- .../txt/MaterialCodexData.txt | 4 + gdconf/game_data_config/txt/MaterialData.txt | 454 + .../txt/MaterialSourceData.txt | 454 + .../game_data_config/txt/MistLevelFactor.txt | 8 + .../txt/MistTrialCharacterData.txt | 28 + gdconf/game_data_config/txt/MistTrialData.txt | 7 + .../txt/MistTrialStatisticsListData.txt | 7 + .../txt/MistTrialWatcherListData.txt | 14 + .../game_data_config/txt/MonsterAffixData.txt | 14 + gdconf/game_data_config/txt/MonsterData.txt | 1582 +- .../txt/MonsterDescribeData.txt | 16 + .../txt/MonsterRelationshipData.txt | 19 + .../txt/MonsterSpecialNameData.txt | 6 + .../game_data_config/txt/MonsterTitleData.txt | 8 + .../game_data_config/txt/MultistageData.txt | 3 + .../txt/NewActivityCondData.txt | 82 + .../txt/NewActivityCondGroupData.txt | 8 + .../game_data_config/txt/NewActivityData.txt | 11 + .../txt/NewActivityItemLimitData.txt | 5 + .../txt/NewActivityPushTipsData.txt | 16 + .../txt/NewActivityScheduleData.txt | 13 + .../txt/NewActivityScoreLimitData.txt | 11 + .../txt/NewActivityScoreRewardData.txt | 19 + .../txt/NewActivitySortData.txt | 11 + .../txt/NewActivityWatcherData.txt | 117 + .../game_data_config/txt/NpcData_Exported.txt | 277 +- gdconf/game_data_config/txt/NpcFirstMet.txt | 5 + .../txt/OfferingVersionData.txt | 2 + gdconf/game_data_config/txt/OpenStateData.txt | 14 + gdconf/game_data_config/txt/OptionData.txt | 13 + .../txt/OutputControlLimitData.txt | 7 + gdconf/game_data_config/txt/PartnerData.txt | 43 +- .../txt/PhotographExpressionName.txt | 6 + .../txt/PhotographPoseName.txt | 6 + .../txt/PlayerExhibitionData.txt | 91 + .../game_data_config/txt/ProudSkillData.txt | 144 + .../txt/PushTipsCodexData.txt | 8 + gdconf/game_data_config/txt/PushTipsData.txt | 13 + .../game_data_config/txt/QuestCodexData.txt | 4 + gdconf/game_data_config/txt/QuestData.txt | 2210 +- .../txt/QuestData_Activity.txt | 136 +- .../game_data_config/txt/QuestData_Coop.txt | 2 +- .../txt/QuestData_Exported.txt | 27311 ++++++++-------- .../txt/QuestData_LiyueIQ.txt | 496 +- .../txt/QuestData_LiyueIQ_2.txt | 158 +- .../txt/QuestData_LiyueIQ_3.txt | 254 +- .../txt/QuestData_LiyueLQ_Adult.txt | 186 +- .../txt/QuestData_LiyueMQ.txt | 526 +- .../txt/QuestData_LiyueWQ.txt | 240 +- .../txt/QuestData_MengdeIQ.txt | 916 +- .../txt/QuestData_MengdeIQ_2.txt | 44 +- .../txt/QuestData_MengdeLQ_Adult.txt | 216 +- .../txt/QuestData_MengdeLQ_Teen.txt | 164 +- .../txt/QuestData_MengdeMQ.txt | 2 +- gdconf/game_data_config/txt/QuestData_NPC.txt | 2 +- .../game_data_config/txt/QuestGlobalVar.txt | 6 + .../txt/QuestGlobalVar_Exported.txt | 12 +- .../game_data_config/txt/QuestGuideData.txt | 1 + .../txt/QuestResCollection_Exported.txt | 4 + .../game_data_config/txt/QuestSpecialShow.txt | 1 + .../txt/ReliquaryCodexData.txt | 4 + gdconf/game_data_config/txt/ReliquaryData.txt | 60 + .../game_data_config/txt/ReliquarySetData.txt | 2 + .../txt/ReminderData_Exported.txt | 244 +- gdconf/game_data_config/txt/RenameData.txt | 2 + .../txt/ReunionWatcherData.txt | 15 +- gdconf/game_data_config/txt/RewardData.txt | 525 + gdconf/game_data_config/txt/SceneData.txt | 55 + gdconf/game_data_config/txt/SceneTagData.txt | 52 + gdconf/game_data_config/txt/ShopData.txt | 6 + gdconf/game_data_config/txt/ShopGoodsData.txt | 1033 +- .../txt/ShopmallGoodsData.txt | 312 +- .../txt/StrengthenBasePointData.txt | 6 + .../game_data_config/txt/TalentSkillData.txt | 18 + .../txt/TalkData_Exported.txt | 1611 +- .../txt/TalkData_MengdeLQ_Adult.txt | 3 +- gdconf/game_data_config/txt/TalkData_NPC.txt | 53 +- .../game_data_config/txt/TaskReminderData.txt | 4 + .../txt/TeamChainBuffData.txt | 21 + .../txt/TeamChainDifficultyData.txt | 4 + .../txt/TeamChainOverallData.txt | 2 + .../txt/TeamChainStageData.txt | 6 + .../game_data_config/txt/TowerFloorData.txt | 2 + .../game_data_config/txt/TowerLevelData.txt | 6 + .../txt/TowerScheduleData.txt | 11 +- .../game_data_config/txt/TransPointReward.txt | 30 + .../game_data_config/txt/TrialAvatarData.txt | 1 + .../game_data_config/txt/WeaponCodexData.txt | 2 + gdconf/game_data_config/txt/WeaponData.txt | 4 + .../txt/WeaponPromoteData.txt | 28 + gdconf/game_data_config/txt/WeatherData.txt | 85 +- gdconf/game_data_config/txt/WidgetData.txt | 3 + .../txt/WidgetGeneralData.txt | 3 + gdconf/game_data_config/txt/WorldAreaData.txt | 427 +- gdconf/game_data_config/txt/WorldData.txt | 2 +- .../txt/WorldReminderData.txt | 21 + .../game_data_config/xml/gcg_ai/ai_easy_1.xml | 44 + .../game_data_config/xml/gcg_ai/ai_easy_2.xml | 47 + .../game_data_config/xml/gcg_ai/ai_easy_3.xml | 47 + .../xml/gcg_ai/ai_easy_noob.xml | 30 + .../game_data_config/xml/gcg_ai/ai_hard.xml | 50 + .../xml/gcg_ai/ai_hard_nocard.xml | 31 + .../xml/gcg_ai/default_ai.xml | 22 + 3108 files changed, 587829 insertions(+), 26766 deletions(-) create mode 100644 gdconf/game_data_config/json/ability/Temp/ActivityAbilities/ConfigAbility_Activity_ActivityTeamChain.json create mode 100644 gdconf/game_data_config/json/ability/Temp/ActivityAbilities/ConfigAbility_Activity_Breakout.json create mode 100644 gdconf/game_data_config/json/ability/Temp/ActivityAbilities/ConfigAbility_Activity_CoinCollect.json create mode 100644 gdconf/game_data_config/json/ability/Temp/ActivityAbilities/ConfigAbility_Activity_HideAndSeek_V3.json create mode 100644 gdconf/game_data_config/json/ability/Temp/ActivityAbilities/ConfigAbility_Activity_LanV3Race.json create mode 100644 gdconf/game_data_config/json/ability/Temp/ActivityAbilities/ConfigAbility_Activity_V3_4.json create mode 100644 gdconf/game_data_config/json/ability/Temp/AnimalAbilities/ConfigAbility_Animal_Electrohercules.json create mode 100644 gdconf/game_data_config/json/ability/Temp/AvatarAbilities/ConfigAbility_Avatar_Alhatham.json create mode 100644 gdconf/game_data_config/json/ability/Temp/AvatarAbilities/ConfigAbility_Avatar_Baizhuer.json create mode 100644 gdconf/game_data_config/json/ability/Temp/AvatarAbilities/ConfigAbility_Avatar_Dehya.json create mode 100644 gdconf/game_data_config/json/ability/Temp/AvatarAbilities/ConfigAbility_Avatar_Faruzan.json create mode 100644 gdconf/game_data_config/json/ability/Temp/AvatarAbilities/ConfigAbility_Avatar_Mika.json create mode 100644 gdconf/game_data_config/json/ability/Temp/AvatarAbilities/ConfigAbility_Avatar_Wanderer.json create mode 100644 gdconf/game_data_config/json/ability/Temp/AvatarAbilities/ConfigAbility_Avatar_Yaoyao.json create mode 100644 gdconf/game_data_config/json/ability/Temp/GadgetAbilities/ConfigAbility_Scene_Activity_V3_3.json create mode 100644 gdconf/game_data_config/json/ability/Temp/GadgetAbilities/ConfigAbility_Scene_Activity_V3_4.json create mode 100644 gdconf/game_data_config/json/ability/Temp/GadgetAbilities/ConfigAbility_Scene_Activity_V3_5.json create mode 100644 gdconf/game_data_config/json/ability/Temp/GadgetAbilities/ConfigAbility_Scene_Activity_V3_5_PacMan.json create mode 100644 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gdconf/game_data_config/json/ability/Temp/MonsterAbilities/ConfigAbility_Monster_Invoker_Archdeacon_01.json create mode 100644 gdconf/game_data_config/json/ability/Temp/MonsterAbilities/ConfigAbility_Monster_Panther_Sacred_Grass_01.json create mode 100644 gdconf/game_data_config/json/ability/Temp/MonsterAbilities/ConfigAbility_Monster_Sacred_Enitity_Common.json create mode 100644 gdconf/game_data_config/json/ability/Temp/MonsterAbilities/ConfigAbility_Monster_Sandworm.json create mode 100644 gdconf/game_data_config/json/ability/Temp/MonsterAbilities/ConfigAbility_Monster_Scorpion_Eremite_Fire_01.json create mode 100644 gdconf/game_data_config/json/ability/Temp/MonsterAbilities/ConfigAbility_Monster_Scorpion_Sacred_Electric_01.json create mode 100644 gdconf/game_data_config/json/ability/Temp/MonsterAbilities/ConfigAbility_Monster_Vulture_Sacred_Fire_01.json create mode 100644 gdconf/game_data_config/json/ability_group/AbilityGroup_Activity_CoinCollect.json create mode 100644 gdconf/game_data_config/json/ability_group/AbilityGroup_Activity_TeamChain.json create mode 100644 gdconf/game_data_config/json/ability_group/AbilityGroup_Activity_V3_4.json create mode 100644 gdconf/game_data_config/json/ability_group/AbilityGroup_BigWorld_V3_6.json create mode 100644 gdconf/game_data_config/json/ability_group/AbilityGroup_Challenge_ParkourRushMove.json create mode 100644 gdconf/game_data_config/json/ability_group/AbilityGroup_HideSeek_V3.json create mode 100644 gdconf/game_data_config/json/avatar/ConfigAvatar_Baizhuer.json create mode 100644 gdconf/game_data_config/json/avatar/ConfigAvatar_Faruzan.json create mode 100644 gdconf/game_data_config/json/avatar/ConfigAvatar_Manekin_Baizhuer.json create mode 100644 gdconf/game_data_config/json/avatar/ConfigAvatar_Manekin_Faruzan.json create mode 100644 gdconf/game_data_config/json/avatar/ConfigAvatar_Manekin_LisaCostumeStudentin.json create mode 100644 gdconf/game_data_config/json/avatar/ConfigAvatar_Manekin_Wanderer.json create mode 100644 gdconf/game_data_config/json/avatar/ConfigAvatar_Wanderer.json create mode 100644 gdconf/game_data_config/json/coop/Coop107401.json create mode 100644 gdconf/game_data_config/json/coop/Coop107601.json create mode 100644 gdconf/game_data_config/json/gadget/ConfigGadget_Activity_V3_3.json create mode 100644 gdconf/game_data_config/json/gadget/ConfigGadget_Activity_V3_4.json create mode 100644 gdconf/game_data_config/json/gadget/ConfigGadget_Activity_V3_5.json create mode 100644 gdconf/game_data_config/json/gadget/ConfigGadget_Activity_V3_5_PacMan.json create mode 100644 gdconf/game_data_config/json/gadget/ConfigGadget_Monster_Apep.json create mode 100644 gdconf/game_data_config/json/gadget/ConfigGadget_Monster_Chrysopelea.json create mode 100644 gdconf/game_data_config/json/gadget/ConfigGadget_Monster_Gator.json create mode 100644 gdconf/game_data_config/json/gadget/ConfigGadget_Monster_Hilistray.json create mode 100644 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gdconf/game_data_config/txt/CoinCollectLevelData.txt create mode 100644 gdconf/game_data_config/txt/CoinCollectOverAllData.txt create mode 100644 gdconf/game_data_config/txt/CoinCollectSkillData.txt create mode 100644 gdconf/game_data_config/txt/CompoundDisplayData.txt create mode 100644 gdconf/game_data_config/txt/DuelHeartData.txt create mode 100644 gdconf/game_data_config/txt/DuelHeartDifficultyData.txt create mode 100644 gdconf/game_data_config/txt/DuelHeartLevelData.txt create mode 100644 gdconf/game_data_config/txt/DuelHeartTaskData.txt create mode 100644 gdconf/game_data_config/txt/ElectroherculesData.txt create mode 100644 gdconf/game_data_config/txt/ElectroherculesLevelData.txt create mode 100644 gdconf/game_data_config/txt/ElectroherculesStageData.txt create mode 100644 gdconf/game_data_config/txt/EpicCatalogShieldData.txt create mode 100644 gdconf/game_data_config/txt/InappropriateNameData.txt create mode 100644 gdconf/game_data_config/txt/InvestigationGCGData.txt create mode 100644 gdconf/game_data_config/txt/LanV3BoatBaseData.txt create mode 100644 gdconf/game_data_config/txt/LanV3BoatLevelData.txt create mode 100644 gdconf/game_data_config/txt/LanV3CampStageData.txt create mode 100644 gdconf/game_data_config/txt/LanV3OverAllData.txt create mode 100644 gdconf/game_data_config/txt/LanV3RaceData.txt create mode 100644 gdconf/game_data_config/txt/LanV3ShadowLevelData.txt create mode 100644 gdconf/game_data_config/txt/LanV3ShadowStageData.txt create mode 100644 gdconf/game_data_config/txt/RenameData.txt create mode 100644 gdconf/game_data_config/txt/TeamChainBuffData.txt create mode 100644 gdconf/game_data_config/txt/TeamChainDifficultyData.txt create mode 100644 gdconf/game_data_config/txt/TeamChainOverallData.txt create mode 100644 gdconf/game_data_config/txt/TeamChainStageData.txt create mode 100644 gdconf/game_data_config/xml/gcg_ai/ai_easy_1.xml create mode 100644 gdconf/game_data_config/xml/gcg_ai/ai_easy_2.xml create mode 100644 gdconf/game_data_config/xml/gcg_ai/ai_easy_3.xml create mode 100644 gdconf/game_data_config/xml/gcg_ai/ai_easy_noob.xml create mode 100644 gdconf/game_data_config/xml/gcg_ai/ai_hard.xml create mode 100644 gdconf/game_data_config/xml/gcg_ai/ai_hard_nocard.xml create mode 100644 gdconf/game_data_config/xml/gcg_ai/default_ai.xml diff --git a/gdconf/game_data_config/json/ability/Temp/ActivityAbilities/ConfigAbility_Activity_ActivityTeamChain.json b/gdconf/game_data_config/json/ability/Temp/ActivityAbilities/ConfigAbility_Activity_ActivityTeamChain.json new file mode 100644 index 00000000..65bf4b06 --- /dev/null +++ b/gdconf/game_data_config/json/ability/Temp/ActivityAbilities/ConfigAbility_Activity_ActivityTeamChain.json @@ -0,0 +1,1263 @@ +[ + //////////////////////////////////////////////////////////////// + // + // 3.4连线挑战关卡1角色buff + // + //////////////////////////////////////////////////////////////// + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Activity_ActivityTeamChain_TeamControlBuff", + "isDynamicAbility": true, + "abilitySpecials": { + "AvatarBuffDuration":0, + "CJBDamageRatio":0, + "CJBCD":0 + }, + "onAdded": + [ + { + "$type": "SetSystemValueToOverrideMap", + "key": "DamageSystemValue", + "type": "ElementLevelCo", + } + ], + "abilityMixins": [ + { + "$type": "AttachModifierToSelfGlobalValueMixin", + "globalValueKey": "_GO_CJB_TRIGGER", + "valueSteps": [-0.5,0.5,1.5], + "modifierNameSteps": ["No_CJB_Trigger","Has_CJB_Trigger"] + } + ], + "modifiers": + { + "No_CJB_Trigger":{ + + }, + "Has_CJB_Trigger":{ + "onAdded": [ + { + "$type": "ApplyModifier", + "modifierName": "Activity_ActivityTeamChain_AvatarCJBBuff" + }, + { + "$type": "SetGlobalValue", + "key": "_GO_CJB_TRIGGER", + "value": 0 + } + ] + }, + "Activity_ActivityTeamChain_AvatarCJBBuff":{ + "duration": "%AvatarBuffDuration", + "modifierMixins": [ + { + "$type": "CurLocalAvatarMixinV2", + "modifierName": "Activity_ActivityTeamChain_AvatarCJBBuff_OnBattle" + } + ] + }, + "CJB_DAMAGE_INCD":{ + "duration": "%CJBCD", + "onAdded": [ + { + "$type": "SetGlobalValue", + "key": "_CJB_IN_CD", + "value": 1 + } + ], + "onRemoved": [ + { + "$type": "SetGlobalValue", + "key": "_CJB_IN_CD", + "value": 0 + } + ] + }, + "Activity_ActivityTeamChain_AvatarCJBBuff_OnBattle":{ + "onAttackLanded": [ + { + "$type": "Predicated", + "target": "Other", + "targetPredicates": [ + { + "$type": "ByEntityTypes", + "entityTypes": ["Monster"] + }, + { + "$type": "ByTargetGlobalValue", + "key": "_CJB_IN_CD", + "value": 0, + "compareType": "NoneOrEqual" + } + ], + "successActions": [ + { + "$type": "FireEffect", + "effectPattern": "Eff_EnergyDisk_ElementalBurst_Wave_R40", + "born":{ + "$type": "ConfigBornByTarget" + } + }, + { + "$type": "TriggerAttackEvent", + "doOffStage": false, + "target": "CurLocalAvatar", + "targetType": "Enemy", + "attackEvent": + { + "attackPattern": + { + "$type": "ConfigAttackSphere", + "triggerType": "TriggerNoRepeat", + "radius": 4, + "born": + { + "$type": "ConfigBornBySelf", + }, + }, + "attackInfo": + { + "attackProperty": + { + "damageExtra": "%CJB_DamageRatio*%DamageSystemValue", + "ignoreAttackerProperty": true, + "ignoreModifyDamage": true, + "trueDamage": true, + "attackType": "Melee", + "elementType": "None", + "elementDurability": 0, + "enBreak": 25, + }, + "hitPattern": + { + "onHitEffectName": "default", + "hitImpulseType": "LV2", + "canBeDefenceHalt": false, + "hitHaltTime": 0, + "hitHaltTimeScale": 0.02, + "muteHitText": false, + }, + }, + }, + }, + { + "$type": "ApplyModifier", + "modifierName": "CJB_DAMAGE_INCD" + } + ] + } + ] + } + } + } + }, + //////////////////////////////////////////////////////////////// + // + // 3.4连线挑战关卡2 潮汐buff + // + //////////////////////////////////////////////////////////////// + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Activity_ActivityTeamChainV3.4_TideBuff", + "isDynamicAbility": true, + "abilitySpecials": { + "DamageUp":0 + }, + "abilityMixins": [ + { + "$type": "AttachModifierToGlobalValueMixin", + "globalValueTarget": "Team", + "globalValueKey": "_IN_HIGH_TIDE_V3.4", + "valueSteps": [-0.5,0.5,1.5], + "modifierNameSteps": ["Crazy_In_Peace","Crazy_DamageUp"] + } + ], + "modifiers": { + "Crazy_In_Peace":{ + + }, + "Crazy_DamageUp":{ + "onAdded": [ + { + "$type": "AttachModifier", + "target": "AllPlayerAvatars", + "modifierName": "Crazy_DamageUp_TeamChainV3.4" + } + ], + "modifierMixins": [ + { + "$type": "CurLocalAvatarMixinV2", + "modifierName": "Crazy_DamageUp_TeamChainV3.4_Eff" + } + ] + }, + "Crazy_DamageUp_TeamChainV3.4":{ + "properties": { + "Actor_FireAddHurtDelta":"%DamageUp", + "Actor_ElecAddHurtDelta":"%DamageUp", + "Actor_WaterAddHurtDelta":"%DamageUp", + "Actor_GrassAddHurtDelta":"%DamageUp", + "Actor_WindAddHurtDelta":"%DamageUp", + "Actor_IceAddHurtDelta":"%DamageUp", + "Actor_RockAddHurtDelta":"%DamageUp", + "Actor_PhysicalAddHurtDelta":"%DamageUp" + } + }, + "Crazy_DamageUp_TeamChainV3.4_Eff":{ + "onAdded": + [ + { + "$type":"DungeonFogEffects", + "enable": true, + "muteRemoteAction": true, + "cameraFogEffectName": "Eff_Animal_Boar_03_ThrowSnowBall_ScreenEffect" + } + ], + "onRemoved": + [ + { + "$type":"DungeonFogEffects", + "enable": false, + } + ] + } + } + } + }, +////////////////////////////////////////////////////////////////////////////////////////////////// +// +// 3.4 连线地城 被锁住的角色获得的BUFF +// +////////////////////////////////////////////////////////////////////////////////////////////////// + +//造成的伤害提升X%,并且在后台时每秒恢复X点能量 +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Activity_TeamChain_LockedAvatar", + "isDynamicAbility": true, + "abilitySpecials": + { + "DamageUpRatio": 0, + "OffStageInterval":0, + "Energy":0, + }, + "onAdded": + [ + { + "$type": "AttachModifier", + "modifierName": "UNIQUE_TeamChain_LockedAvatar", + }, + { + "$type": "AttachModifier", + "modifierName": "UNIQUE_TeamChain_LockedAvatar_OffStage", + "doOffStage":true, + }, + ], + "modifiers": + { + "UNIQUE_TeamChain_LockedAvatar": + { + "isUnique":true, + "modifierMixins": + [ + { + "$type": "ModifyDamageMixin", + "ignoreEventInfo": true, + "damagePercentageRatio": "%DamageUpRatio" + } + ], + }, + "UNIQUE_TeamChain_LockedAvatar_OffStage": + { + "isUnique": true, + "stacking": "Unique", + "thinkInterval": "%OffStageInterval", + "onThinkInterval": + [ + { + "$type": "Predicated", + "target": "Self", + "doOffStage": true, + "targetPredicates": + [ + { + "$type": "ByIsLocalAvatar", + "target": "Self", + }, + { + "$type": "ByIsCombat", + }, + ], + "failActions": + [ + { + "$type": "ReviveElemEnergy", + "value": "%Energy", + "doOffStage": true, + }, + ], + }, + ], + },//后台角色 + }, + }, +}, + + +////////////////////////////////////////////////////////////////////////////////////////////////// +// +// 3.4 连线地城 角色选择BUFF +// +////////////////////////////////////////////////////////////////////////////////////////////////// + +//1.扩散反应造成的伤害提高X% +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Activity_TeamChain_ElementAddHurt_Swirl", + "isDynamicAbility": true, + "abilitySpecials": + { + "ElementAddHurt_Swirl": 0, + }, + "onAdded": + [ + { + "$type": "AttachModifier", + "modifierName": "UNIQUE_TeamChain_ElementAddHurt_Swirl", + "target" : "Self", + }, + ], + "modifiers": + { + "UNIQUE_TeamChain_ElementAddHurt_Swirl": + { + "isLimitedProperties": true, + "stacking": "Unique", + "isUnique": true, + "properties": + { + "Actor_ElemReactSwirlFireDelta":"%ElementAddHurt_Swirl", + "Actor_ElemReactSwirlWaterDelta":"%ElementAddHurt_Swirl", + "Actor_ElemReactSwirlIceDelta":"%ElementAddHurt_Swirl", + "Actor_ElemReactSwirlElectricDelta":"%ElementAddHurt_Swirl", + }, + }, + }, + }, +}, + +//2.角色攻击处于冻结状态下的敌人时,造成伤害提升X% +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Activity_TeamChain_Frozen_PercentageRatio", + "isDynamicAbility": true, + "abilitySpecials": + { + "damagePercentageRatio": 0, + }, + "onAdded": + [ + { + "$type": "AttachModifier", + "modifierName": "Activity_TeamChain_Frozen_PercentageRatio", + }, + ], + "modifiers": + { + "Activity_TeamChain_Frozen_PercentageRatio": //对冰冻中的敌人伤害提升 + { + "modifierMixins": + [ + { + "$type": "ModifyDamageMixin", + "ignoreEventInfo": true, + "damagePercentageRatio": "%damagePercentageRatio", + "predicates": + [ + { + "$type": "ByHasAbilityState", + "abilityState": "ElementFrozen", + "target": "Target", + }, + ], + }, + ], + }, + }, + }, +}, + +//3.元素爆发造成的伤害提升X%,冷却缩减提升X% +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Activity_TeamChain_BurstDamageUp_ReduceCD", + "isDynamicAbility":true, + "abilitySpecials": + { + "ElementalBurst_Rate":0, + "Actor_SkillCDMinusRatio": 0, + }, + "onAdded": + [ + { + "$type": "AttachModifier", + "modifierName": "UNIQUE_TeamChain_BurstDamageUp_ReduceCD", + }, + ], + "modifiers": + { + "UNIQUE_TeamChain_BurstDamageUp_ReduceCD": + { + "isUnique":true, + "properties": + { + "Actor_SkillCDMinusRatio": "%Actor_SkillCDMinusRatio", + }, + "modifierMixins": + [ + { + "$type":"ModifyDamageMixin", + "damagePercentageRatio":"%ElementalBurst_Rate", + "attackTags":["Elemental_Burst"], + }, + ], + }, + }, + }, +}, + +//4.施放元素爆发后,每X秒为自身恢复X点元素能量,持续X秒 +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Activity_TeamChain_UltGainEnergy", + "isDynamicAbility":true, + "abilitySpecials": + { + "Duration": 0, + "Interval": 0, + "Energy": 0, + }, + "onAdded": + [ + { + "$type":"AttachModifier", + "modifierName":"UNIQUE_Activity_TeamChain_UltGainEnergy_Handler", + "doOffStage":true, + }, + ], + "modifiers": + { + "UNIQUE_Activity_TeamChain_UltGainEnergy_Handler": + { + "isUnique":true, + "modifierMixins": + [ + { + "$type":"OnAvatarUseSkillMixin", + "clearSkillIdDelay": 0.2, + "onTriggerUltimateSkill": + [ + { + "$type":"ApplyModifier", + "target": "Self", + "doOffStage":true, + "modifierName":"UNIQUE_Activity_TeamChain_UltGainEnergy_Effect", + }, + ], + }, + ], + }, + "UNIQUE_Activity_TeamChain_UltGainEnergy_Effect": + { + "duration":"%Duration", + "isUnique":true, + "stacking":"Refresh", + "thinkInterval": "%Interval", + "onThinkInterval": + [ + { + "$type": "ReviveElemEnergy", + "value": "%Energy", + "doOffStage": true, + }, + ] + }, + }, + }, +}, + +//5.每次触发草元素相关反应时,全队元素精通提升X点,持续X秒,至多叠加4层,独立计时 +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Activity_TeamChain_GrassReaction_ElemMasteryDelta", + "isDynamicAbility": true, + "abilitySpecials": + { + "GrassReaction_ElemMasteryDelta": 0, + "BuffTime": 0, + "BuffMaxLevel": 0, + "Multiple_CdTime": 0, + }, + "onAdded": + [ + { + "$type": "AttachModifier", + "modifierName": "UNIQUE_TeamChain_GrassReaction_ElemMasteryDelta_Handler", + "doOffStage":true, + }, + ], + "modifiers": + { + "UNIQUE_TeamChain_GrassReaction_ElemMasteryDelta_Handler": + { + "isUnique": true, + "modifierMixins": + [ + { + "$type": "DoActionByElementReactionMixin", + "range": 20, + "doOffStage":true, + "entityTypes": + [ + "Monster" + ], + "reactionTypes": + [ + "Burning", + "Overdose", + "Overgrow", + "OverdoseGrass", //蔓激化 + "OverdoseElectric", //雷激化 + "OvergrowMushroomElectric",//雷蔓生 + "OvergrowMushroomFire" + ], + "actions": + [ + { + "$type": "ApplyModifier", + "modifierName": "UNIQUE_TeamChain_GrassReaction_ElemMasteryDelta_Multiple_Handler", + "target":"Team", //叠层不能叠太快,有cd + "doOffStage":true, + }, + ], + } + ] + }, + "UNIQUE_TeamChain_GrassReaction_ElemMasteryDelta_Multiple_Handler": + { + "isUnique":true, + "stacking":"Unique", + "duration":"%Multiple_CdTime", + "onAdded": + [ + { + "$type": "ApplyModifier", + "modifierName": "UNIQUE_TeamChain_GrassReaction_ElemMasteryDelta_MultipleEffect", + "target": "CurTeamAvatars", + "doOffStage":true, + }, + ] + }, + "UNIQUE_TeamChain_GrassReaction_ElemMasteryDelta_MultipleEffect": + { + "isUnique": true, + "duration": "%BuffTime", + "state": "AttackUp", + "stacking":"MultipleRefreshNoRemove", + "properties": + { + "Actor_ElemMasteryDelta":"%GrassReaction_ElemMasteryDelta", + }, + "stackingOption": + { + "maxModifierNumForMultipleType": "%BuffMaxLevel", + "enableMixedUnique":true, + }, + }, + }, + } +}, +//6.队伍中所有角色普攻造成的伤害提升A%,元素战技造成的伤害提升B% +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Activity_TeamChain_NormalAttackAndElementalArt_DamageUp", + "isDynamicAbility":true, + "abilitySpecials": + { + "NormalAttackRate": 0, + "ElementalArtRate": 0, + }, + "onAdded": + [ + { + "$type": "ApplyModifier", + "modifierName": "UNIQUE_TeamChain_NormalAttackAndElementalArt_DamageUp", + }, + ], + "modifiers": + { + "UNIQUE_TeamChain_NormalAttackAndElementalArt_DamageUp": + { + "isUnique":true, + "modifierMixins": + [ + { + "$type":"ModifyDamageMixin", + "damagePercentageRatio":"%NormalAttackRate", + "attackTags": [ "NormalAttack_01", "NormalAttack_02", "NormalAttack_03", "NormalAttack_04", "NormalAttack_05", "NormalAttack_06" ], + }, + { + "$type":"ModifyDamageMixin", + "damagePercentageRatio":"%ElementalArtRate", + "attackTags": + [ + "Elemental_Art", + "Elemental_Art_Hold", + "Elemental_Art_Extra" + ], + }, + ], + }, + }, + }, +}, +//7.下落攻击伤害提高xx%,且在下落攻击命中时触发风眼 +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Activity_TeamChain_FallingWindZone", + "isDynamicAbility": true, + "abilitySpecials": + { + "FallingDamageUp": 0, + "WindZone_CD":0, + }, + "onAdded": + [ + { + "$type": "AttachModifier", + "modifierName": "UNIQUE_TeamChain_FallingWindZone_Handler", + "target": "Self", + }, + ], + "modifiers": + { + "UNIQUE_TeamChain_FallingWindZone_Handler": + { + "isUnique":true, + "modifierMixins": + [ + { + "$type": "ModifyDamageMixin", //伤害调整 + "attackTags": + [ + "FallingAttack" + ], + "damagePercentageRatio": "%FallingDamageUp", + } + ], + "onAttackLanded": + [ + { + "$type": "Predicated", + "target": "Other", + "targetPredicates": + [ + { + "$type": "ByEntityTypes", + "entityTypes": + [ + "Monster" + ], + }, + { + "$type": "ByTargetGlobalValue", + "target": "Team", + "key": "RogueV2_FallingWindZone_CD", + "value": 0, + "compareType": "NoneOrEqual" + }, + { + "$type": "ByAttackTags", + "target": "Self", + "attackTags": + [ + "FallingAttack" + ], + },//下落攻击 + ], + "successActions": + [ + { + "$type": "ApplyModifier", + "modifierName": "TeamChain_FallingWindZone_WindZoneEffect", + "doOffStage": true, + } + ], + }, + ], + }, + "TeamChain_FallingWindZone_WindZoneEffect": + { + "duration": 0.2, //表现上做了个延迟 + "onAdded": + [ + ], + "onRemoved": + [ + //产生风场 + { + "$type": "CreateGadget", + "gadgetID": 44000428, + "doOffStage": true, + "campID": 1001, + "campTargetType": "Enemy", + "born": + { + "$type": "ConfigBornBySelf", + "offset" : + { + "x": 0.0, + "y": 0.5, + "z": 0.0, + }, + }, + }, + //进CD + { + "$type": "ApplyModifier", + "modifierName": "UNIQUE_TeamChain_FallingWindZone_WindZone_CD", + "target": "Team", + "doOffStage": true, + } + ] + }, + "UNIQUE_TeamChain_FallingWindZone_WindZone_CD" : + { + "isUnique": true, + "stacking": "Unique", + "duration": "%WindZone_CD", + "onAdded": + [ + { + "$type": "SetGlobalValue", + "key": "RogueV2_FallingWindZone_CD", + "value": -1 + } + ], + "onRemoved": + [ + { + "$type": "SetGlobalValue", + "key": "RogueV2_FallingWindZone_CD", + "value": 0 + } + ] + }, + }, + }, +}, + +//8.对敌人触发扩散反应时,全队造成伤害提升X%,持续X秒,重复触发刷新时间 +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Activity_TeamChain_Mastery_DamageUp", + "isDynamicAbility": true, + "abilitySpecials": + { + "DamageUpTime":0, + "DamageUpRatio":0, + }, + "onAdded": + [ + { + "$type": "AttachModifier", + "modifierName": "UNIQUE_TeamChain_Mastery_DamageUp", + "target": "Self", + "doOffStage": true, + }, + ], + "modifiers": + { + "UNIQUE_TeamChain_Mastery_DamageUp": + { + "isUnique": true, + "modifierMixins": + [ + { + "$type": "DoActionByElementReactionMixin", + "range": 20, + "entityTypes": ["Monster"], + "reactionTypes": + [ + "SwirlFire", + "SwirlElectric", + "SwirlWater", + "SwirlIce" + ], + "actions": + [ + { + "$type": "AttachModifier", + "target": "CurTeamAvatars", + "modifierName": "TeamChain_Mastery_BuffEffect", + "doOffStage": true + }, + ], + }, + ], + },//判断是否发生了扩散反应 + "TeamChain_Mastery_BuffEffect": + { + "stacking": "Refresh", + "duration": "%DamageUpTime", + "modifierMixins": + [ + { + "$type": "ModifyDamageMixin", + "ignoreEventInfo": true, + "damagePercentageRatio": "%DamageUpRatio", + }, + ], + } + }, + }, +}, +//9.普通攻击速度提升X% +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Activity_TeamChain_AttackSpeedRatio", + "isDynamicAbility": true, + "abilitySpecials": + { + "AttackSpeedRatio": 0, + }, + "onAdded": + [ + { + "$type": "AttachModifier", + "modifierName": "UNIQUE_Activity_TeamChain_AttackSpeedRatio", + "target": "Self", + }, + ], + "modifiers": + { + "UNIQUE_Activity_TeamChain_AttackSpeedRatio": + { + "isLimitedProperties": true, + "stacking": "Unique", + "isUnique": true, + "properties": + { + "Animator_AttackSpeedRatio": "%AttackSpeedRatio", + }, + }, + }, + }, +}, +//10.角色普通攻击造成的伤害提升 +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Activity_TeamChain_NormalAttackDamageUp", + "isDynamicAbility":true, + "abilitySpecials": + { + "Rate": 0, + }, + "onAdded": + [ + { + "$type": "ApplyModifier", + "modifierName": "UNIQUE_TeamChain_NormalAttackDamageUp", + }, + ], + "modifiers": + { + "UNIQUE_TeamChain_NormalAttackDamageUp": + { + "isUnique":true, + "modifierMixins": + [ + { + "$type":"ModifyDamageMixin", + "damagePercentageRatio":"%Rate", + "attackTags": [ "NormalAttack_01", "NormalAttack_02", "NormalAttack_03", "NormalAttack_04", "NormalAttack_05", "NormalAttack_06" ], + }, + ], + }, + }, + }, +}, +//11.所有角色攻击力提升X% +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Activity_TeamChain_AttackRatio", + "isDynamicAbility": true, + "abilitySpecials": + { + "AttackRatio": 0, + }, + "onAdded": + [ + { + "$type": "AttachModifier", + "modifierName": "UNIQUE_Activity_TeamChain_AttackRatio", + "target": "Self", + }, + ], + "modifiers": + { + "UNIQUE_Activity_TeamChain_AttackRatio": + { + "isLimitedProperties": true, + "stacking": "Unique", + "isUnique": true, + "properties": + { + "Actor_AttackRatio": "%AttackRatio", + }, + }, + }, + }, +}, +//12.所有角色暴击伤害提升X% +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Activity_TeamChain_CriticalHurtDelta", + "isDynamicAbility": true, + "abilitySpecials": + { + "CriticalHurt": 0, + }, + "onAdded": + [ + { + "$type": "AttachModifier", + "modifierName": "UNIQUE_Activity_TeamChain_CriticalHurtDelta", + "target": "Self", + }, + ], + "modifiers": + { + "UNIQUE_Activity_TeamChain_CriticalHurtDelta": + { + "isLimitedProperties": true, + "stacking": "Unique", + "isUnique": true, + "properties": + { + "Actor_CriticalHurtDelta": "%CriticalHurt", + }, + }, + }, + }, +}, +//13.所有角色元素精通提升XX点 +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Activity_TeamChain_ElemMasteryDeltaUp", + "isDynamicAbility": true, + "abilitySpecials": + { + "ElemMasteryDelta": 0, + }, + "onAdded": + [ + { + "$type": "AttachModifier", + "modifierName": "UNIQUE_Activity_TeamChain_ElemMasteryDeltaUp", + "target": "Self", + }, + ], + "modifiers": + { + "UNIQUE_Activity_TeamChain_ElemMasteryDeltaUp": + { + "isLimitedProperties": true, + "stacking": "Unique", + "isUnique": true, + "properties": + { + "Actor_ElemMasteryDelta": "%ElemMasteryDelta", + }, + }, + }, + }, +}, +//14.队伍中所有角色元素爆发造成的伤害提升 +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Activity_TeamChain_BurstDamageUp", + "isDynamicAbility":true, + "abilitySpecials": + { + "Rate": 0, + }, + "onAdded": + [ + { + "$type": "ApplyModifier", + "modifierName": "UNIQUE_TeamChain_BurstDamageUp", + }, + ], + "modifiers": + { + "UNIQUE_TeamChain_BurstDamageUp": + { + "isUnique":true, + "modifierMixins": + [ + { + "$type":"ModifyDamageMixin", + "damagePercentageRatio":"%Rate", + "attackTags":["Elemental_Burst"], + }, + ], + }, + }, + }, +}, + +//15.风元素增伤 +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Activity_TeamChain_ElementAddHurt_Wind", + "isDynamicAbility": true, + "abilitySpecials": + { + "ElementAddHurt": 0, + }, + "onAdded": + [ + { + "$type": "AttachModifier", + "modifierName": "UNIQUE_Activity_TeamChain_ElementAddHurt_Wind", + "target": "Self", + }, + ], + "modifiers": + { + "UNIQUE_Activity_TeamChain_ElementAddHurt_Wind": + { + "isLimitedProperties": true, + "stacking": "Unique", + "isUnique": true, + "properties": + { + "Actor_WindAddHurtDelta": "%ElementAddHurt", + }, + }, + }, + }, +}, + +//16.火元素增伤 +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Activity_TeamChain_ElementAddHurt_Fire", + "isDynamicAbility": true, + "abilitySpecials": + { + "ElementAddHurt": 0, + }, + "onAdded": + [ + { + "$type": "AttachModifier", + "modifierName": "UNIQUE_Activity_TeamChain_ElementAddHurt_Fire", + "target": "Self", + }, + ], + "modifiers": + { + "UNIQUE_Activity_TeamChain_ElementAddHurt_Fire": + { + "isLimitedProperties": true, + "stacking": "Unique", + "isUnique": true, + "properties": + { + "Actor_FireAddHurtDelta": "%ElementAddHurt", + }, + }, + }, + }, +}, + +//17.雷元素增伤 +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Activity_TeamChain_ElementAddHurt_Elec", + "isDynamicAbility": true, + "abilitySpecials": + { + "ElementAddHurt": 0, + }, + "onAdded": + [ + { + "$type": "AttachModifier", + "modifierName": "UNIQUE_Activity_TeamChain_ElementAddHurt_Elec", + "target": "Self", + }, + ], + "modifiers": + { + "UNIQUE_Activity_TeamChain_ElementAddHurt_Elec": + { + "isLimitedProperties": true, + "stacking": "Unique", + "isUnique": true, + "properties": + { + "Actor_ElecAddHurtDelta": "%ElementAddHurt", + }, + }, + }, + }, +}, + +//18.水元素增伤 +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Activity_TeamChain_ElementAddHurt_Water", + "isDynamicAbility": true, + "abilitySpecials": + { + "ElementAddHurt": 0, + }, + "onAdded": + [ + { + "$type": "AttachModifier", + "modifierName": "UNIQUE_Activity_TeamChain_ElementAddHurt_Water", + "target": "Self", + }, + ], + "modifiers": + { + "UNIQUE_Activity_TeamChain_ElementAddHurt_Water": + { + "isLimitedProperties": true, + "stacking": "Unique", + "isUnique": true, + "properties": + { + "Actor_WaterAddHurtDelta": "%ElementAddHurt", + }, + }, + }, + }, +}, + +//19.草元素增伤 +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Activity_TeamChain_ElementAddHurt_Grass", + "isDynamicAbility": true, + "abilitySpecials": + { + "ElementAddHurt": 0, + }, + "onAdded": + [ + { + "$type": "AttachModifier", + "modifierName": "UNIQUE_Activity_TeamChain_ElementAddHurt_Grass", + "target": "Self", + }, + ], + "modifiers": + { + "UNIQUE_Activity_TeamChain_ElementAddHurt_Grass": + { + "isLimitedProperties": true, + "stacking": "Unique", + "isUnique": true, + "properties": + { + "Actor_GrassAddHurtDelta": "%ElementAddHurt", + }, + }, + }, + }, +}, + +//20.冰元素增伤 +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Activity_TeamChain_ElementAddHurt_Ice", + "isDynamicAbility": true, + "abilitySpecials": + { + "ElementAddHurt": 0, + }, + "onAdded": + [ + { + "$type": "AttachModifier", + "modifierName": "UNIQUE_Activity_TeamChain_ElementAddHurt_Ice", + "target": "Self", + }, + ], + "modifiers": + { + "UNIQUE_Activity_TeamChain_ElementAddHurt_Ice": + { + "isLimitedProperties": true, + "stacking": "Unique", + "isUnique": true, + "properties": + { + "Actor_IceAddHurtDelta": "%ElementAddHurt", + }, + }, + }, + }, +}, +] diff --git a/gdconf/game_data_config/json/ability/Temp/ActivityAbilities/ConfigAbility_Activity_Breakout.json b/gdconf/game_data_config/json/ability/Temp/ActivityAbilities/ConfigAbility_Activity_Breakout.json new file mode 100644 index 00000000..b266ee90 --- /dev/null +++ b/gdconf/game_data_config/json/ability/Temp/ActivityAbilities/ConfigAbility_Activity_Breakout.json @@ -0,0 +1,144 @@ +[ + +////////////////////////////////////////////////////////////// +/// +/// Ver3.3 打砖块活动 +/// +////////////////////////////////////////////////////////////// + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "ActivityAbility_Breakout_Ver1", + "isDynamicAbility": true, + "onAbilityStart": //发球按键Trigger + [ + { + "$type": "ActivityBreakoutLaunchBall", + }, + ], + "onAdded": + [ + { + "$type": "AttachModifier", + "modifierName": "ActivityAbility_Breakout_ChangePlayMode", + "doOffStage": true, + }, + { + "$type": "AttachModifier", + "modifierName": "ActivityAbility_Breakout_AddSkillInfo", + "doOffStage": true, + }, + { + "$type": "AttachModifier", + "modifierName": "ActivityAbility_Breakout_SwitchSkill", + "doOffStage": true, + }, + { + "$type": "AttachModifier", + "modifierName": "ActivityAbility_Breakout_SpeedUp", + "doOffStage": true, + }, + ], + "modifiers": + { + "ActivityAbility_Breakout_ChangePlayMode": //替换操控面板 + { + "onAdded": + [ + { + "$type": "ChangePlayMode", + "muteRemoteAction": true, + "toPlayMode": "ActivityBreakout", + "doOffStage": true, + }, + ], + "onRemoved": + [ + { + "$type": "ChangePlayMode", + "muteRemoteAction": true, + "toPlayMode": "Normal", + "doOffStage": true, + }, + ], + }, + "ActivityAbility_Breakout_AddSkillInfo": //增添发球技能按钮 + { + "onAdded": + [ + { + "$type": "AddAvatarSkillInfo", + "skillID": 20340, + "doOffStage": true, + }, + ], + "onRemoved": + [ + { + "$type": "RemoveAvatarSkillInfo", + "skillID": 20340, + "doOffStage": true, + }, + ], + }, + "ActivityAbility_Breakout_SwitchSkill": //替换普攻发球按钮 + { + "modifierMixins": + [ + { + "$type": "SwitchSkillIDMixin", + "priority": "Playmode", + "skillIndex": 0, + "skillID": 20340, + }, + ], + }, + "ActivityAbility_Breakout_SpeedUp": //基础移速提升,基础体验Up + { + "isLimitedProperties": true, + "properties": + { + "Animator_MoveSpeedRatio": 0.2, + }, + }, + }, + "onKill": //加个死亡恢复保护 + [ + { + "$type": "ChangePlayMode", + "muteRemoteAction": true, + "toPlayMode": "Normal", + "doOffStage": true, + }, + ], + }, + }, + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "ActivityAbility_Breakout_Ver1_Buff", + "isDynamicAbility": true, + "onAdded": + [ + { + "$type": "AttachModifier", + "modifierName": "ActivityAbility_Breakout_SpeedBuff", + }, + ], + "modifiers": + { + "ActivityAbility_Breakout_SpeedBuff": //基础移速提升Buff + { + "isLimitedProperties": true, + "properties": + { + "Animator_MoveSpeedRatio": 0.2, + }, + }, + }, + }, + }, + +] diff --git a/gdconf/game_data_config/json/ability/Temp/ActivityAbilities/ConfigAbility_Activity_CoinCollect.json b/gdconf/game_data_config/json/ability/Temp/ActivityAbilities/ConfigAbility_Activity_CoinCollect.json new file mode 100644 index 00000000..6938b9ad --- /dev/null +++ b/gdconf/game_data_config/json/ability/Temp/ActivityAbilities/ConfigAbility_Activity_CoinCollect.json @@ -0,0 +1,249 @@ +[ + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "ActivityAbility_CoinCollect_TestAbility", + "isDynamicAbility": true, + "onAdded": [] + } + }, + {//移动速度加快 + "Default": + { + "$type": "ConfigAbility", + "abilityName": "ActivityAbility_CoinCollect_MoveSpeedUp", + "isDynamicAbility": true, + "abilityMixins": + [ + { + "$type": "AttachModifierToGlobalValueMixin", + "globalValueTarget": "Team", + "globalValueKey": "SGV_CoinCollect_Widget_SkillEnabled", + "valueSteps": [0.5,1.5], + "modifierNameSteps": ["UNIQUE_CoinCollect_MoveSpeedUp"] + } + ], + "modifiers": + { + "UNIQUE_CoinCollect_MoveSpeedUp": + { + "isUnique": true, + "stacking": "Unique", + "isLimitedProperties": true, + "properties": + { + "Animator_MoveSpeedRatio": "%SpeedUpRatio" + } + }, + }, + "abilitySpecials": + { + "SpeedUpRatio": 0, + } + } + }, + {//超级跳 + "Default": + { + "$type": "ConfigAbility", + "abilityName": "ActivityAbility_CoinCollect_RocketJump", + "isDynamicAbility": true, + "abilityMixins": + [ + { + "$type": "AttachModifierToGlobalValueMixin", + "globalValueTarget": "Team", + "globalValueKey": "SGV_CoinCollect_Widget_SkillEnabled", + "valueSteps": [0.5,1.5], + "modifierNameSteps": ["UNIQUE_CoinCollect_RocketJump"] + } + ], + "modifiers": + { + "UNIQUE_CoinCollect_RocketJump": + { + "isUnique": true, + "stacking": "Unique", + "isLimitedProperties": true, + "onAdded": + [ + { + "$type": "EnableRocketJump", + "canBeHandledOnRecover": true, + "target": "Self", + "doOffStage": true, + "type": "DungeonJump", + "enable": true, + "extention": + { + "xzMultiplier": 2, //xz平面速度乘子 + "yMultiplier": 3.0, //y轴跳跃速度乘子 + } + }, + ], + "onAvatarIn": + [ + { + "$type": "EnableRocketJump", + "canBeHandledOnRecover": true, + "target": "Self", + "doOffStage": true, + "type": "DungeonJump", + "enable": true, + "extention": + { + "xzMultiplier": 2, //xz平面速度乘子 + "yMultiplier": 3.0, //y轴跳跃速度乘子 + } + }, + ], + "onRemoved": + [ + { + "$type": "EnableRocketJump", + "type": "DungeonJump", + "target": "Self", + "doOffStage": true, + "enable": false, + }, + ] + } + }, + } + }, + {//创建风场 + "Default": + { + "$type": "ConfigAbility", + "abilityName": "ActivityAbility_CoinCollect_CreateWindField", + "isDynamicAbility": true, + "abilityMixins": + [ + { + "$type": "AttachModifierToGlobalValueMixin", + "globalValueTarget": "Team", + "globalValueKey": "SGV_CoinCollect_Widget_SkillEnabled", + "valueSteps": [0.5,1.5], + "modifierNameSteps": ["UNIQUE_CoinCollect_CreateWindField"] + } + ], + "modifiers": + { + "UNIQUE_CoinCollect_CreateWindField": + { + "isUnique": true, + "stacking": "Unique", + "onAdded": + [ + { + "$type": "CreateGadget", + "doOffStage": true, + "gadgetID": 44000549, + "campID": 1001, + "campTargetType": "Enemy", + "born": + { + "$type": "ConfigBornBySelf", + }, + } + ], + "onRemoved": + [ + { + "$type": "KillGadget", + "doOffStage": true, + "gadgetInfo": + { + "$type": "SelectTargetsByChildren", + "configID": 44000549 + } + } + ] + } + } + } + }, + {//风场gadget + "Default": + { + "$type": "ConfigAbility", + "abilityName": "ActivityAbility_CoinCollect_CreateWindZone", + "isDynamicAbility": true, + "onAdded": + [ + { + "$type": "AttachModifier", + "target": "Self", + "modifierName": "UNIQUE_CoinCollect_WindFiled_Effect" + } + ], + "modifiers": + { + "UNIQUE_CoinCollect_WindFiled_Effect": + { + "isUnique": true, + "onAdded": + [ + { + "$type": "AttachEffect", + "effectPattern": "Eff_Item_WindSeed_WindField", + }, + ] + } + } + }, + }, + {//不消耗体力 + "Default": + { + "$type": "ConfigAbility", + "abilityName": "ActivityAbility_CoinCollect_CostStamina_Zero", + "isDynamicAbility": true, + "abilityMixins": + [ + { + "$type": "AttachModifierToGlobalValueMixin", + "globalValueTarget": "Team", + "globalValueKey": "SGV_CoinCollect_Widget_SkillEnabled", + "valueSteps": [0.5,1.5], + "modifierNameSteps": ["UNIQUE_CoinCollect_CostStamina_Zero_Decision_Dash"] + } + ], + "modifiers": + { + "UNIQUE_CoinCollect_CostStamina_Zero_Decision_Dash": + { + "isUnique": true, + "stacking": "Unique", + "isLimitedProperties": true, + "modifierMixins": + [ + { + "$type":"AttachToStateIDMixin", + "stateIDs" : ["SprintBS","Sprint",], + "modifierName" : "UNIQUE_CoinCollect_CostStamina_Zero",//名字需要一样 + }, + ], + "onRemoved": + [ + { + "$type": "RemoveUniqueModifier", + "modifierName": "UNIQUE_CoinCollect_CostStamina_Zero" + } + ] + }, + "UNIQUE_CoinCollect_CostStamina_Zero": + { + "isUnique": true, + "stacking": "Unique", + "isLimitedProperties": true, + "properties": + { + "Actor_CostStaminaRatio": -2 + } + } + } + } + } +] \ No newline at end of file diff --git a/gdconf/game_data_config/json/ability/Temp/ActivityAbilities/ConfigAbility_Activity_HideAndSeek_V2.json b/gdconf/game_data_config/json/ability/Temp/ActivityAbilities/ConfigAbility_Activity_HideAndSeek_V2.json index 13bf5d92..85881d65 100644 --- a/gdconf/game_data_config/json/ability/Temp/ActivityAbilities/ConfigAbility_Activity_HideAndSeek_V2.json +++ b/gdconf/game_data_config/json/ability/Temp/ActivityAbilities/ConfigAbility_Activity_HideAndSeek_V2.json @@ -8,7 +8,7 @@ "onAdded": [ { "$type": "AttachModifier", - "modifierName": "UNIQUE_ActivityAbility_HideSeek_Seeker_Execution_SwitchSkill", + "modifierName": "UNIQUE_ActivityAbility_HideSeek_Seeker_Execution_SwitchSkill_V2", "doOffStage": true, "target": "Self", }, @@ -16,7 +16,7 @@ "onRemoved": [ ], "modifiers": { - "UNIQUE_ActivityAbility_HideSeek_Seeker_Execution_SwitchSkill": { + "UNIQUE_ActivityAbility_HideSeek_Seeker_Execution_SwitchSkill_V2": { "isUnique": true, "onAdded": [ { @@ -66,7 +66,7 @@ "muteRemoteAction": true, "authorityOnly": true, "doOffStage": true, - "toPlayMode": "HideAndSeek", + "toPlayMode": "HideAndSeek_AliveV2", }, ], "onRemoved": [ @@ -262,7 +262,7 @@ "onAdded": [ { "$type": "AttachModifier", - "modifierName": "UNIQUE_ActivityAbility_HideSeek_Seeker_Guide_SwitchSkill", + "modifierName": "UNIQUE_ActivityAbility_HideSeek_Seeker_Guide_SwitchSkill_V2", "doOffStage": true, "target": "Self", }, @@ -271,7 +271,7 @@ "onRemoved": [ ], "modifiers": { - "UNIQUE_ActivityAbility_HideSeek_Seeker_Guide_SwitchSkill": { + "UNIQUE_ActivityAbility_HideSeek_Seeker_Guide_SwitchSkill_V2": { "isUnique": true, "stacking": "Refresh", "onAdded": [ @@ -333,7 +333,7 @@ }, { "$type": "AttachModifier", - "modifierName": "UNIQUE_ActivityAbility_HideSeek_Seeker_Guide_Team", + "modifierName": "UNIQUE_ActivityAbility_HideSeek_Seeker_Guide_Team_V2", "doOffStage": true, "target": "Team", }, @@ -341,7 +341,7 @@ "onRemoved": [ { "$type": "RemoveModifier", - "modifierName": "UNIQUE_ActivityAbility_HideSeek_Seeker_Guide_Team", + "modifierName": "UNIQUE_ActivityAbility_HideSeek_Seeker_Guide_Team_V2", "doOffStage": true, "target": "Team", }, @@ -399,7 +399,7 @@ }, ], "modifiers": { - "UNIQUE_ActivityAbility_HideSeek_Seeker_Guide_Team": { + "UNIQUE_ActivityAbility_HideSeek_Seeker_Guide_Team_V2": { "isUnique": true, "modifierMixins": [ { @@ -559,7 +559,7 @@ "onAdded": [ { "$type": "AttachModifier", - "modifierName": "UNIQUE_ActivityAbility_HideSeek_Seeker_BreakDisguise_SwitchSkill", + "modifierName": "UNIQUE_ActivityAbility_HideSeek_Seeker_BreakDisguise_SwitchSkill_V2", "doOffStage": true, "target": "Self", }, @@ -568,7 +568,7 @@ "onRemoved": [ ], "modifiers": { - "UNIQUE_ActivityAbility_HideSeek_Seeker_BreakDisguise_SwitchSkill": { + "UNIQUE_ActivityAbility_HideSeek_Seeker_BreakDisguise_SwitchSkill_V2": { "isUnique": true, "stacking": "Refresh", "onAdded": [ @@ -619,7 +619,7 @@ "onAdded": [ { "$type": "AttachModifier", - "modifierName": "UNIQUE_ActivityAbility_HideSeek_Seeker_BreakDisguise_Team", + "modifierName": "UNIQUE_ActivityAbility_HideSeek_Seeker_BreakDisguise_Team_V2", "doOffStage": true, "target": "Team", }, @@ -627,7 +627,7 @@ "onRemoved": [ { "$type": "RemoveModifier", - "modifierName": "UNIQUE_ActivityAbility_HideSeek_Seeker_BreakDisguise_Team", + "modifierName": "UNIQUE_ActivityAbility_HideSeek_Seeker_BreakDisguise_Team_V2", "doOffStage": true, "target": "Team", }, @@ -676,7 +676,7 @@ ], "modifiers": { - "UNIQUE_ActivityAbility_HideSeek_Seeker_BreakDisguise_Team": { + "UNIQUE_ActivityAbility_HideSeek_Seeker_BreakDisguise_Team_V2": { "isUnique": true, "stacking": "Refresh", "modifierMixins": [ @@ -754,13 +754,13 @@ "onAdded": [ { "$type": "AttachModifier", - "modifierName": "UNIQUE_ActivityAbility_HideSeek_Seeker_Positioning_SwitchSkill", + "modifierName": "UNIQUE_ActivityAbility_HideSeek_Seeker_Positioning_SwitchSkill_V2", "doOffStage": true, "target": "Self", }, ], "modifiers": { - "UNIQUE_ActivityAbility_HideSeek_Seeker_Positioning_SwitchSkill": { + "UNIQUE_ActivityAbility_HideSeek_Seeker_Positioning_SwitchSkill_V2": { "isUnique": true, "stacking": "Refresh", "onAdded": [ @@ -860,7 +860,7 @@ "onAdded": [ { "$type": "AttachModifier", - "modifierName": "UNIQUE_ActivityAbility_HideSeek_StateHandle_UltraMark_Seeker_Team", + "modifierName": "UNIQUE_ActivityAbility_HideSeek_StateHandle_UltraMark_Seeker_Team_V2", "doOffStage": true, "target": "Team", }, @@ -868,13 +868,13 @@ "onRemoved": [ { "$type": "RemoveModifier", - "modifierName": "UNIQUE_ActivityAbility_HideSeek_StateHandle_UltraMark_Seeker_Team", + "modifierName": "UNIQUE_ActivityAbility_HideSeek_StateHandle_UltraMark_Seeker_Team_V2", "doOffStage": true, "target": "Team", }, ], "modifiers": { - "UNIQUE_ActivityAbility_HideSeek_StateHandle_UltraMark_Seeker_Team": { + "UNIQUE_ActivityAbility_HideSeek_StateHandle_UltraMark_Seeker_Team_V2": { "isUnique": true, "stacking": "Refresh", "modifierMixins": [ @@ -939,7 +939,7 @@ "onAdded": [ { "$type": "AttachModifier", - "modifierName": "UNIQUE_ActivityAbility_HideSeek_Seeker_FindAll_SwitchSkill", + "modifierName": "UNIQUE_ActivityAbility_HideSeek_Seeker_FindAll_SwitchSkill_V2", "doOffStage": true, "target": "Self", }, @@ -947,7 +947,7 @@ "onRemoved": [ ], "modifiers": { - "UNIQUE_ActivityAbility_HideSeek_Seeker_FindAll_SwitchSkill": { + "UNIQUE_ActivityAbility_HideSeek_Seeker_FindAll_SwitchSkill_V2": { "isUnique": true, "stacking": "Refresh", "onAdded": [ @@ -1070,7 +1070,7 @@ "onAdded": [ { "$type": "AttachModifier", - "modifierName": "UNIQUE_ActivityAbility_HideSeek_Seeker_SuperLockon_SwitchSkill", + "modifierName": "UNIQUE_ActivityAbility_HideSeek_Seeker_SuperLockon_SwitchSkill_V2", "doOffStage": true, "target": "Self", }, @@ -1078,7 +1078,7 @@ "onRemoved": [ ], "modifiers": { - "UNIQUE_ActivityAbility_HideSeek_Seeker_SuperLockon_SwitchSkill": { + "UNIQUE_ActivityAbility_HideSeek_Seeker_SuperLockon_SwitchSkill_V2": { "isUnique": true, "stacking": "Refresh", "onAdded": [ @@ -1127,7 +1127,7 @@ "onAdded": [ { "$type": "AttachModifier", - "modifierName": "UNIQUE_ActivityAbility_HideSeek_StateHandle_SuperPrison_Seeker_Team", + "modifierName": "UNIQUE_ActivityAbility_HideSeek_StateHandle_SuperPrison_Seeker_Team_V2", "doOffStage": true, "target": "Team", }, @@ -1135,7 +1135,7 @@ "onRemoved": [ { "$type": "RemoveModifier", - "modifierName": "UNIQUE_ActivityAbility_HideSeek_StateHandle_SuperPrison_Seeker_Team", + "modifierName": "UNIQUE_ActivityAbility_HideSeek_StateHandle_SuperPrison_Seeker_Team_V2", "doOffStage": true, "target": "Team", }, @@ -1191,7 +1191,7 @@ }, ], "modifiers": { - "UNIQUE_ActivityAbility_HideSeek_StateHandle_SuperPrison_Seeker_Team": { + "UNIQUE_ActivityAbility_HideSeek_StateHandle_SuperPrison_Seeker_Team_V2": { "isUnique": true, "stacking": "Refresh", "modifierMixins": [ @@ -1374,7 +1374,7 @@ "onAdded": [ { "$type": "AttachModifier", - "modifierName": "UNIQUE_ActivityAbility_HideSeek_Hider_Disguise_SwitchSkill", + "modifierName": "UNIQUE_ActivityAbility_HideSeek_Hider_Disguise_SwitchSkill_V2", "doOffStage": true, "target": "Self", }, @@ -1392,7 +1392,7 @@ "onRemoved": [ ], "modifiers": { - "UNIQUE_ActivityAbility_HideSeek_Hider_Disguise_SwitchSkill": { + "UNIQUE_ActivityAbility_HideSeek_Hider_Disguise_SwitchSkill_V2": { "isUnique": true, "stacking": "Refresh", "onAdded": [ @@ -1416,7 +1416,7 @@ "muteRemoteAction": true, "doOffStage": true, "authorityOnly": true, - "toPlayMode": "HideAndSeek", + "toPlayMode": "HideAndSeek_AliveV2", "canBeHandledOnRecover": true, }, @@ -1572,7 +1572,7 @@ "$type": "AttachModifier", "doOffStage": true, "target": "Team", - "modifierName": "UNIQUE_ActivityAbility_HideSeek_Hider_DisguiseHandler_Team", + "modifierName": "UNIQUE_ActivityAbility_HideSeek_Hider_DisguiseHandler_Team_V2", }, @@ -1582,7 +1582,7 @@ "$type": "RemoveModifier", "doOffStage": true, "target": "Team", - "modifierName": "UNIQUE_ActivityAbility_HideSeek_Hider_DisguiseHandler_Team", + "modifierName": "UNIQUE_ActivityAbility_HideSeek_Hider_DisguiseHandler_Team_V2", }, ], "onAbilityStart": [ @@ -1606,7 +1606,7 @@ */ ], "modifiers": { - "UNIQUE_ActivityAbility_HideSeek_Hider_DisguiseHandler_Team": { + "UNIQUE_ActivityAbility_HideSeek_Hider_DisguiseHandler_Team_V2": { "isUnique": true, "modifierMixins": [ { @@ -2480,7 +2480,7 @@ //改为通过Mixin的方式设置visible { "$type": "AttachModifier", - "modifierName": "UNIQUE_Hider_Transfer_Invisible", + "modifierName": "UNIQUE_Hider_Transfer_Invisible_V2", }, //关掉角色碰撞 { @@ -2491,7 +2491,7 @@ //变身状态下移速降低 { "$type": "AttachModifier", - "modifierName": "UNIQUE_Hider_MoveSpeedDown", + "modifierName": "UNIQUE_Hider_MoveSpeedDown_V2", } ], "onRemoved": [ @@ -2504,7 +2504,7 @@ */ { "$type": "RemoveModifier", - "modifierName": "UNIQUE_Hider_Transfer_Invisible", + "modifierName": "UNIQUE_Hider_Transfer_Invisible_V2", }, //关掉角色碰撞 { @@ -2515,7 +2515,7 @@ //清除移速降低 { "$type": "RemoveModifier", - "modifierName": "UNIQUE_Hider_MoveSpeedDown", + "modifierName": "UNIQUE_Hider_MoveSpeedDown_V2", }, { "$type": "DebugLog", @@ -2541,7 +2541,7 @@ } ] }, - "UNIQUE_Hider_MoveSpeedDown": { + "UNIQUE_Hider_MoveSpeedDown_V2": { "isLimitedProperties": true, "stacking": "Unique", "isUnique": true, @@ -2549,7 +2549,7 @@ "Animator_MoveSpeedRatio": -0.5, }, }, - "UNIQUE_Hider_Transfer_Invisible": { + "UNIQUE_Hider_Transfer_Invisible_V2": { "isUnique": true, "modifierMixins": [ { @@ -2560,7 +2560,7 @@ ] }, - "UNIQUE_HideAndSeek_Skill_Transfer_Quit_Modifier": { + "UNIQUE_HideAndSeek_Skill_Transfer_Quit_Modifier_V2": { "isUnique": true, "duration": 0.1, "onAdded": [ @@ -2690,7 +2690,7 @@ // }, { "$type": "ApplyModifier", - "modifierName": "UNIQUE_HideAndSeek_Skill_Transfer_Quit_Modifier", + "modifierName": "UNIQUE_HideAndSeek_Skill_Transfer_Quit_Modifier_V2", "target": "Self", }, { @@ -2748,6 +2748,11 @@ "abilityName": "ActivityAbility_HideSeek_kong_V2", "onAdded": [ + { + "$type": "SetGlobalValue", + "key": "_HideSeek_Is_Disguise_Gadget", + "value": 1 + }, { "$type": "KillSelf", "predicates": @@ -2760,13 +2765,128 @@ "compareType": "NoneOrEqual", }, ], + }, + { + "$type": "AttachModifier", + "modifierName": "HideSeek_Disguise_Gadget_Invisible_Handler", } - ], "onAbilityStart": [ ], - + "modifiers": + { + "HideSeek_Disguise_Gadget_Invisible_Handler": + { + "modifierMixins": + [ + { + "$type":"AttachModifierToSelfGlobalValueNoInitMixin", + "globalValueKey":"_HideSeek_Disguise_Gadget_Invisible_Mark", + "valueSteps": + [ + 0.5, + 1.5 + ], + "removeAppliedModifier":true, + "modifierNameSteps": + [ + "HideSeek_Disguise_Gadget_Invisible" + ] + }, + ], + "onAdded": + [ + { + "$type": "CopyGlobalValue", + "srcTarget": "OriginOwner", + "srcKey": "SGV_HideSeek_Real_Invisible_Mark", + "dstTarget": "Self", + "dstKey": "_HideSeek_Disguise_Gadget_Invisible_Mark", + } + ], + "thinkInterval": 0.3, + "onThinkInterval": + [ + { + "$type": "CopyGlobalValue", + "srcTarget": "OriginOwner", + "srcKey": "SGV_HideSeek_Real_Invisible_Mark", + "dstTarget": "Self", + "dstKey": "_HideSeek_Disguise_Gadget_Invisible_Mark", + } + ] + }, + "HideSeek_Disguise_Gadget_Invisible": + { + "modifierMixins": + [ + { + "$type":"EntityDitherMixin", + "ditherValue":0.5, + "cutInTime":0.2, + "cutOutTime":0.2 + } + ], + "onAdded": + [ + { + "$type": "DoActionsLocal", + "canBeHandledOnRecover": true, + "actionList": + [ + { + "$type": "EnableSceneTransformByName", + "transformNames": ["Obj"], + "setEnable": false, + "predicates": + [ + { + "$type": "ByNot", + "predicates": + [ + { + "$type": "ByIsLocalAvatar", + "target": "OriginOwner", + } + ] + }, + ] + } + ] + } + ], + "onRemoved": + [ + { + "$type": "DoActionsLocal", + "canBeHandledOnRecover": true, + "actionList": + [ + { + "$type": "EnableSceneTransformByName", + "transformNames": ["Obj"], + "setEnable": true, + "predicates": + [ + { + "$type": "ByNot", + "predicates": + [ + { + "$type": "ByIsLocalAvatar", + "target": "OriginOwner", + } + ] + }, + + ] + } + ] + } + ] + } + } }, }, @@ -2781,7 +2901,7 @@ "onAdded": [ { "$type": "AttachModifier", - "modifierName": "UNIQUE_ActivityAbility_HideSeek_Hider_Invisibility_SwitchSkill", + "modifierName": "UNIQUE_ActivityAbility_HideSeek_Hider_Invisibility_SwitchSkill_V2", "doOffStage": true, "target": "Self", }, @@ -2796,7 +2916,7 @@ }, ], "modifiers": { - "UNIQUE_ActivityAbility_HideSeek_Hider_Invisibility_SwitchSkill": { + "UNIQUE_ActivityAbility_HideSeek_Hider_Invisibility_SwitchSkill_V2": { "isUnique": true, "stacking": "Refresh", "onAdded": [ @@ -2897,13 +3017,13 @@ "onAdded": [ { "$type": "AttachModifier", - "modifierName": "UNIQUE_ActivityAbility_HideSeek_Hider_Bait_SwitchSkill", + "modifierName": "UNIQUE_ActivityAbility_HideSeek_Hider_Bait_SwitchSkill_V2", "doOffStage": true, "target": "Self", }, ], "modifiers": { - "UNIQUE_ActivityAbility_HideSeek_Hider_Bait_SwitchSkill": { + "UNIQUE_ActivityAbility_HideSeek_Hider_Bait_SwitchSkill_V2": { "isUnique": true, "stacking": "Refresh", "onAdded": [ @@ -2971,6 +3091,24 @@ "value": 0, "target": "Team", "doOffStage": true, + "predicates": + [ + { + "$type": "ByIsLocalAvatar", + "target": "TargetOriginOwner" + } + ] + }, + { + "$type": "SetGlobalValue", + "otherTargets": + { + "$type": "SelectTargetsByChildrenEntityType", + "entityType": "Gadget", + },"predicates": + [ + + ] }, //找自身周围有没有诱饵 { @@ -3025,7 +3163,7 @@ }, { "$type": "ApplyModifier", - "modifierName": "UNIQUE_Eff_Activity_HideSeek_Bait_Disappear", + "modifierName": "UNIQUE_Eff_Activity_HideSeek_Bait_Disappear_V2", "target": "Self", }, @@ -3085,7 +3223,7 @@ }, ], "modifiers": { - "UNIQUE_Eff_Activity_HideSeek_Bait_Disappear": { + "UNIQUE_Eff_Activity_HideSeek_Bait_Disappear_V2": { "duration": 1, "isUnique": true, "onAdded": [ @@ -3562,7 +3700,7 @@ "onAdded": [ { "$type": "AttachModifier", - "modifierName": "UNIQUE_ActivityAbility_HideSeek_Hider_SpeedUp_SwitchSkill", + "modifierName": "UNIQUE_ActivityAbility_HideSeek_Hider_SpeedUp_SwitchSkill_V2", "doOffStage": true, "target": "Self", }, @@ -3571,7 +3709,7 @@ "onRemoved": [ ], "modifiers": { - "UNIQUE_ActivityAbility_HideSeek_Hider_SpeedUp_SwitchSkill": { + "UNIQUE_ActivityAbility_HideSeek_Hider_SpeedUp_SwitchSkill_V2": { "isUnique": true, "stacking": "Refresh", "onAdded": [ @@ -4341,7 +4479,7 @@ local HS_State { "$type": "AttachModifier", - "modifierName": "UNIQUE_ActivityAbility_HideSeek_Player_Init", + "modifierName": "UNIQUE_ActivityAbility_HideSeek_Player_Init_V2", "doOffStage": true, "target": "Self", }, //挂上抗摔 @@ -4530,7 +4668,7 @@ local HS_State }, //SGV_Is_In_Rampage */ ], "modifiers": { - "UNIQUE_ActivityAbility_HideSeek_Player_Init": { + "UNIQUE_ActivityAbility_HideSeek_Player_Init_V2": { "isUnique": true, "isLimitedProperties": true, "properties": { @@ -4551,7 +4689,7 @@ local HS_State "$type": "AttachModifier", "doOffStage": true, "target": "Team", - "modifierName": "UNIQUE_ActivityAbility_HideSeek_StateHandle_RampageHandle_Team", + "modifierName": "UNIQUE_ActivityAbility_HideSeek_StateHandle_RampageHandle_Team_V2", }, ], "onRemoved": [ @@ -4559,11 +4697,11 @@ local HS_State "$type": "RemoveModifier", "doOffStage": true, "target": "Team", - "modifierName": "UNIQUE_ActivityAbility_HideSeek_StateHandle_RampageHandle_Team", + "modifierName": "UNIQUE_ActivityAbility_HideSeek_StateHandle_RampageHandle_Team_V2", }, ], "modifiers": { - "UNIQUE_ActivityAbility_HideSeek_StateHandle_RampageHandle_Team": { + "UNIQUE_ActivityAbility_HideSeek_StateHandle_RampageHandle_Team_V2": { "isUnique":true, "modifierMixins": [ { @@ -4587,11 +4725,11 @@ local HS_State "modifierMixins": [ { "$type": "CurLocalAvatarMixinV2", - "modifierName": "UNIQUE_Rampage_Avatar", + "modifierName": "UNIQUE_Rampage_Avatar_V2", }, ], }, - "UNIQUE_Rampage_Avatar": { + "UNIQUE_Rampage_Avatar_V2": { "isUnique": true, "isLimitedProperties": true, "stacking": "Unique", @@ -4636,7 +4774,7 @@ local HS_State "onAdded": [ { "$type": "AttachModifier", - "modifierName": "UNIQUE_ActivityAbility_HideSeek_StateHandle_PlayerState_Team", + "modifierName": "UNIQUE_ActivityAbility_HideSeek_StateHandle_PlayerState_Team_V2", "doOffStage": true, "target": "Team", }, @@ -4650,7 +4788,7 @@ local HS_State "onRemoved": [ { "$type": "RemoveModifier", - "modifierName": "UNIQUE_ActivityAbility_HideSeek_StateHandle_PlayerState_Team", + "modifierName": "UNIQUE_ActivityAbility_HideSeek_StateHandle_PlayerState_Team_V2", "doOffStage": true, "target": "Team", }, @@ -4658,7 +4796,7 @@ local HS_State "modifiers": { "SGV_HideAndSeek_PlayerState_OnMap_Blank":{}, "SGV_HideAndSeek_PlayerState_Moveable_Blank":{}, - "UNIQUE_ActivityAbility_HideSeek_StateHandle_PlayerState_Team": { + "UNIQUE_ActivityAbility_HideSeek_StateHandle_PlayerState_Team_V2": { "isUnique": true, "stacking": "Refresh", "modifierMixins": [ @@ -4920,7 +5058,7 @@ local HS_State "onAdded": [ { "$type": "AttachModifier", - "modifierName": "UNIQUE_ActivityAbility_HideSeek_StateHandle_UltraMark_Team", + "modifierName": "UNIQUE_ActivityAbility_HideSeek_StateHandle_UltraMark_Team_V2", "doOffStage": true, "target": "Team", }, @@ -4928,13 +5066,13 @@ local HS_State "onRemoved": [ { "$type": "RemoveModifier", - "modifierName": "UNIQUE_ActivityAbility_HideSeek_StateHandle_UltraMark_Team", + "modifierName": "UNIQUE_ActivityAbility_HideSeek_StateHandle_UltraMark_Team_V2", "doOffStage": true, "target": "Team", }, ], "modifiers": { - "UNIQUE_ActivityAbility_HideSeek_StateHandle_UltraMark_Team": { + "UNIQUE_ActivityAbility_HideSeek_StateHandle_UltraMark_Team_V2": { "isUnique": true, "stacking": "Refresh", "modifierMixins": [ @@ -5050,7 +5188,7 @@ local HS_State "onAdded": [ { "$type": "AttachModifier", - "modifierName": "UNIQUE_ActivityAbility_HideSeek_StateHandle_GlobalSight_Team", + "modifierName": "UNIQUE_ActivityAbility_HideSeek_StateHandle_GlobalSight_Team_V2", "doOffStage": true, "target": "Team", }, @@ -5058,13 +5196,13 @@ local HS_State "onRemoved": [ { "$type": "RemoveModifier", - "modifierName": "UNIQUE_ActivityAbility_HideSeek_StateHandle_GlobalSight_Team", + "modifierName": "UNIQUE_ActivityAbility_HideSeek_StateHandle_GlobalSight_Team_V2", "doOffStage": true, "target": "Team", }, ], "modifiers": { - "UNIQUE_ActivityAbility_HideSeek_StateHandle_GlobalSight_Team": { + "UNIQUE_ActivityAbility_HideSeek_StateHandle_GlobalSight_Team_V2": { "isUnique": true, "stacking": "Refresh", "modifierMixins": [ @@ -5161,7 +5299,7 @@ local HS_State "onAdded": [ { "$type": "AttachModifier", - "modifierName": "UNIQUE_ActivityAbility_HideSeek_StateHandle_SuperPrison_Team", + "modifierName": "UNIQUE_ActivityAbility_HideSeek_StateHandle_SuperPrison_Team_V2", "doOffStage": true, "target": "Team", }, @@ -5169,13 +5307,13 @@ local HS_State "onRemoved": [ { "$type": "RemoveModifier", - "modifierName": "UNIQUE_ActivityAbility_HideSeek_StateHandle_SuperPrison_Team", + "modifierName": "UNIQUE_ActivityAbility_HideSeek_StateHandle_SuperPrison_Team_V2", "doOffStage": true, "target": "Team", }, ], "modifiers": { - "UNIQUE_ActivityAbility_HideSeek_StateHandle_SuperPrison_Team": { + "UNIQUE_ActivityAbility_HideSeek_StateHandle_SuperPrison_Team_V2": { "isUnique": true, "stacking": "Refresh", "modifierMixins": [ @@ -5504,7 +5642,7 @@ local HS_State "$type": "AttachModifier", "doOffStage": true, "target": "Team", - "modifierName": "UNIQUE_ActivityAbility_HideSeek_Seeker_FindAll_Target_Team", + "modifierName": "UNIQUE_ActivityAbility_HideSeek_Seeker_FindAll_Target_Team_V2", } ], "onRemoved": [ @@ -5512,11 +5650,11 @@ local HS_State "$type": "RemoveModifier", "doOffStage": true, "target": "Team", - "modifierName": "UNIQUE_ActivityAbility_HideSeek_Seeker_FindAll_Target_Team", + "modifierName": "UNIQUE_ActivityAbility_HideSeek_Seeker_FindAll_Target_Team_V2", } ], "modifiers": { - "UNIQUE_ActivityAbility_HideSeek_Seeker_FindAll_Target_Team": { + "UNIQUE_ActivityAbility_HideSeek_Seeker_FindAll_Target_Team_V2": { "isUnique": true, "stacking": "Refresh", "modifierMixins": [ @@ -5708,7 +5846,7 @@ local HS_State "$type": "AttachModifier", "doOffStage": true, "target": "Team", - "modifierName": "UNIQUE_ActivityAbility_HideSeek_Hunter_CantSee", + "modifierName": "UNIQUE_ActivityAbility_HideSeek_Hunter_CantSee_V2", }, ], "onRemoved": [ @@ -5716,11 +5854,11 @@ local HS_State "$type": "RemoveModifier", "doOffStage": true, "target": "Team", - "modifierName": "UNIQUE_ActivityAbility_HideSeek_Hunter_CantSee", + "modifierName": "UNIQUE_ActivityAbility_HideSeek_Hunter_CantSee_V2", }, ], "modifiers": { - "UNIQUE_ActivityAbility_HideSeek_Hunter_CantSee": { + "UNIQUE_ActivityAbility_HideSeek_Hunter_CantSee_V2": { "isUnique": true, "modifierMixins": [ { @@ -5733,26 +5871,25 @@ local HS_State { "$type": "AttachModifierToSelfGlobalValueMixin", "globalValueKey": "HideAndSeek_Get_Blind", - "valueSteps": [ -0.5, 0.5, 1.5 ], + "valueSteps": [ 0.5, 1.5 ], //"removeAppliedModifier":true, - "modifierNameSteps": [ - "UNIQUE_HideSeek_Hunter_CantSee_Blank", - "UNIQUE_ActivityAbility_HideSeek_Hunter_CantSee_Team", + "modifierNameSteps": [ + "UNIQUE_ActivityAbility_HideSeek_Hunter_CantSee_Team_V2", ], } ] }, - "UNIQUE_ActivityAbility_HideSeek_Hunter_CantSee_Team": { + "UNIQUE_ActivityAbility_HideSeek_Hunter_CantSee_Team_V2": { "isUnique":true, "modifierMixins": [ { "$type": "CurLocalAvatarMixinV2", - "modifierName": "UNIQUE_ActivityAbility_HideSeek_Hunter_CantSee_Avatar", + "modifierName": "UNIQUE_ActivityAbility_HideSeek_Hunter_CantSee_Avatar_V2", }, ] }, - "UNIQUE_ActivityAbility_HideSeek_Hunter_CantSee_Avatar": { + "UNIQUE_ActivityAbility_HideSeek_Hunter_CantSee_Avatar_V2": { "isUnique": true, "duration": 3, "onAdded": [ @@ -5812,12 +5949,7 @@ local HS_State ] }, - "UNIQUE_HideSeek_Hunter_CantSee_Blank": { - "isUnique": true, - } - } - } }, @@ -5856,12 +5988,12 @@ local HS_State "onAdded": [ { "$type": "AttachModifier", - "modifierName": "UNIQUE_ActivityAbility_HideSeek_StateHandle_Mark", + "modifierName": "UNIQUE_ActivityAbility_HideSeek_StateHandle_Mark_V2", "doOffStage": true, }, ], "modifiers": { - "UNIQUE_ActivityAbility_HideSeek_StateHandle_Mark": { + "UNIQUE_ActivityAbility_HideSeek_StateHandle_Mark_V2": { "isUnique": true, "stacking": "Refresh", "modifierMixins": [ @@ -5941,7 +6073,7 @@ local HS_State "onAdded": [ { "$type": "AttachModifier", - "modifierName": "UNIQUE_ActivityAbility_HideSeek_StateHandle_Visible_Team", + "modifierName": "UNIQUE_ActivityAbility_HideSeek_StateHandle_Visible_Team_V2", "doOffStage": true, "target": "Team", }, @@ -5949,13 +6081,13 @@ local HS_State "onRemoved": [ { "$type": "RemoveModifier", - "modifierName": "UNIQUE_ActivityAbility_HideSeek_StateHandle_Visible_Team", + "modifierName": "UNIQUE_ActivityAbility_HideSeek_StateHandle_Visible_Team_V2", "doOffStage": true, "target": "Team", }, ], "modifiers": { - "UNIQUE_ActivityAbility_HideSeek_StateHandle_Visible_Team": { + "UNIQUE_ActivityAbility_HideSeek_StateHandle_Visible_Team_V2": { "isUnique": true, "stacking": "Refresh", "modifierMixins": [ @@ -6193,7 +6325,7 @@ local HS_State "$type": "AttachModifier", "doOffStage": true, "target": "Team", - "modifierName": "UNIQUE_ActivityAbility_HideSeek_StateHandle_Is_Detected_Team", + "modifierName": "UNIQUE_ActivityAbility_HideSeek_StateHandle_Is_Detected_Team_V2", } ], "onRemoved": [ @@ -6201,11 +6333,11 @@ local HS_State "$type": "RemoveModifier", "doOffStage": true, "target": "Team", - "modifierName": "UNIQUE_ActivityAbility_HideSeek_StateHandle_Is_Detected_Team", + "modifierName": "UNIQUE_ActivityAbility_HideSeek_StateHandle_Is_Detected_Team_V2", } ], "modifiers": { - "UNIQUE_ActivityAbility_HideSeek_StateHandle_Is_Detected_Team": { + "UNIQUE_ActivityAbility_HideSeek_StateHandle_Is_Detected_Team_V2": { "isUnique": true, "modifierMixins": [ { diff --git a/gdconf/game_data_config/json/ability/Temp/ActivityAbilities/ConfigAbility_Activity_HideAndSeek_V3.json b/gdconf/game_data_config/json/ability/Temp/ActivityAbilities/ConfigAbility_Activity_HideAndSeek_V3.json new file mode 100644 index 00000000..f04b1701 --- /dev/null +++ b/gdconf/game_data_config/json/ability/Temp/ActivityAbilities/ConfigAbility_Activity_HideAndSeek_V3.json @@ -0,0 +1,5166 @@ +[ + ///////////////////////////////////////// + //// + //// 诱饵战术:幽灵用的摆放诱饵的技能 + //// + //// + //////////////////////////////////////////// + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "ActivityAbility_HideSeek_Ghost_Bait_V3", + "isDynamicAbility": true, + "onAdded": + [ + { + "$type":"SetGlobalValue", + "doOffStage":true, + "target":"Team", + "key":"PlaceBait_Forbid", + "value":0, + "useLimitRange":true, + "minValue":0, + "maxValue":100 + } + ], + "onAbilityStart": + [ + { + "$type":"SetGlobalValue", + "key":"HideAndSeek_Is_Bait", + "value":0, + "target":"Team", + "doOffStage":true + }, + { + "$type":"Predicated", + "otherTargets": + { + "$type":"SelectTargetsByShape", + "shapeName":"CircleR3H5", + "centerBasedOn":"Self", + "campTargetType":"All", + "campBasedOn":"Self" + }, + "targetPredicates": + [ + { + "$type":"ByEntityTypes", + "entityTypes": + [ + "Gadget", + "Field", + "Bullet" + ] + }, + { + "$type":"ByTargetGlobalValue", + "key":"HideAndSeek_Seeker_Bait_Gadget", + "value":1, + "compareType":"Equal" + } + ], + "successActions": + [ + { + "$type":"SetGlobalValue", + "key":"HideAndSeek_Is_Bait", + "value":1, + "target":"Team", + "doOffStage":true + } + ], + "failActions": + [ + + ] + }, + { + "$type":"Predicated", + "target":"Team", + "targetPredicates": + [ + { + "$type":"ByTargetGlobalValue", + "key":"HideAndSeek_Is_Bait", + "value":1, + "compareType":"Equal" + } + ], + "successActions": + [ + { + "$type":"DebugLog", + "content":"不可以放技能啥也不做" + }, + { + "$type":"ApplyModifier", + "modifierName":"UNIQUE_Eff_Activity_HideSeek_Bait_Disappear_V3", + "target":"Self" + } + ], + "failActions": + [ + { + "$type":"Predicated", + "target":"Caster", + "targetPredicates": + [ + {//【三期新增】只有幽灵状态下才能放技能 + "$type":"ByTargetGlobalValue", + "key":"SGV_HideAndSeek_PlayerState_Play", + "value":2, + "compareType":"Equal", + "target":"Team" + } + ], + "successActions": + [ + { + "$type":"AvatarSkillStart", + "skillID":20522, + "cdRatio":1 + }, + { + "$type":"DebugLog", + "content":"SCL:HideAndSeek_Skill_PlaceBait!!!!!!!!!!!" + }, + { + "$type":"ServerLuaCall", + "luaCallType":"AbilityGroupSourceGroup", + "funcName":"SLC_HideAndSeek_Skill_PlaceBait", + //V3替换标记 HideAndSeek_Skill_PlaceBait + }, + { + "$type":"SetGlobalValue", + "key":"HideAndSeek_Is_Bait", + "value":0, + "target":"Team", + "doOffStage":true + } + ] + } + ] + } + ], + "modifiers": + { + "UNIQUE_Eff_Activity_HideSeek_Bait_Disappear_V3": + { + "duration":1, + "isUnique":true, + "onAdded": + [ + { + "$type":"FireEffect", + "effectPattern":"Eff_Activity_HideSeek_Bait_Disappear", + "muteRemoteAction":true, + "born": + { + "$type":"ConfigBornBySelf", + "offset": + { + "x":0.0, + "y":0.0, + "z":1.0 + } + } + } + ] + } + }, + }, + }, + + + ///////////////////////////////////////// + //// + //// 隐身诱饵:游侠用的摆放诱饵的技能 + //// 替换技能按键 20523 + //// + //////////////////////////////////////////// + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "ActivityAbility_HideSeek_Hider_InvisibleBait_SwitchSkill_V3", + "isDynamicAbility": true, + "onAdded": + [ + { + "$type": "AttachModifier", + "modifierName": "UNIQUE_ActivityAbility_HideSeek_Hider_InvisibleBait_SwitchSkill", + "doOffStage": true, + "target": "Self", + }, + ], + "modifiers": + { + "UNIQUE_ActivityAbility_HideSeek_Hider_InvisibleBait_SwitchSkill": + { + "isUnique": true, + "stacking": "Refresh", + "onAdded": + [ + { + "$type": "AddAvatarSkillInfo", + "doOffStage": true, + "skillID": 20523, + }, + { + "$type": "AttachModifier", + "doOffStage": true, + "modifierName": "Hider_InvisibleBait_SwitchSkill", + }, + ], + "onRemoved": + [ + { + "$type": "RemoveModifier", + "doOffStage": true, + "modifierName": "Hider_InvisibleBait_SwitchSkill", + }, + { + "$type": "RemoveAvatarSkillInfo", + "doOffStage": true, + "skillID": 20523, + }, + ], + }, + "Hider_InvisibleBait_SwitchSkill": + { + "modifierMixins": + [ + { + "$type": "SwitchSkillIDMixin", + "priority": "Playmode", + "skillIndex": 0, + "skillID": 20523, + } + ], + }, + }, + }, + }, + + ///////////////////////////////////////// + //// + //// 隐身诱饵:游侠用的摆放诱饵的技能 + //// 具有隐身的效果 + //// + //////////////////////////////////////////// + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "ActivityAbility_HideSeek_Hider_InvisibleBait_V3", + "isDynamicAbility": true, + "onAdded": + [ + { + "$type":"SetGlobalValue", + "doOffStage":true, + "target":"Team", + "key":"PlaceBait_Forbid", + "value":0, + "useLimitRange":true, + "minValue":0, + "maxValue":100 + }, + ], + "onAbilityStart": + [ + { + "$type":"SetGlobalValue", + "key":"HideAndSeek_Is_Bait", + "value":0, + "target":"Team", + "doOffStage":true + }, + {//找周围有没有隐身诱饵,不能重叠放 + "$type":"Predicated", + "otherTargets": + { + "$type":"SelectTargetsByShape", + "shapeName":"CircleR3H5", + "centerBasedOn":"Self", + "campTargetType":"All", + "campBasedOn":"Self" + }, + "targetPredicates": + [ + { + "$type":"ByEntityTypes", + "entityTypes": + [ + "Gadget", + "Field", + "Bullet" + ] + }, + { + "$type":"ByTargetGlobalValue", + "key":"HideAndSeek_Seeker_Bait_Gadget", + "value":1, + "compareType":"Equal" + } + ], + "successActions": + [ + { + "$type":"SetGlobalValue", + "key":"HideAndSeek_Is_Bait", + "value":1, + "target":"Team", + "doOffStage":true + } + ], + "failActions": + [ + + ] + }, + { + "$type":"Predicated", + "target":"Team", + "targetPredicates": + [ + { + "$type":"ByTargetGlobalValue", + "key":"HideAndSeek_Is_Bait", + "value":1, + "compareType":"Equal" + } + ], + "successActions": + [ + { + "$type":"DebugLog", + "content":"不可以放技能啥也不做" + }, + { + "$type":"ApplyModifier", + "modifierName":"UNIQUE_Eff_Activity_HideSeek_InvisibalBait_Disappear_V3", + "target":"Self" + } + ], + "failActions": + [ + { + "$type":"Predicated", + "target":"Caster", + "targetPredicates": + [ + { + "$type":"ByNot", + "predicates": + [ + { + "$type":"ByTargetGlobalValue", + "key":"SGV_HideAndSeek_PlayerState_Play", + "value":2, + "compareType":"Equal", + "target":"Team" + } + ] + } + ], + "successActions": + [ + { + "$type":"DebugLog", + "content":"可以放技能" + }, + { + "$type":"AvatarSkillStart", + "skillID":20523, + "cdRatio":1 + }, + { + "$type":"DebugLog", + "content":"SCL:HideAndSeek_Skill_PlaceBait!!!!!!!!!!!" + }, + { + "$type":"ServerLuaCall", + "luaCallType":"AbilityGroupSourceGroup", + "funcName":"SLC_HideAndSeek_Skill_InvisibleBait_Place", + //V3替换标记 HideAndSeek_Skill_PlaceBait + + }, + { + "$type":"SetGlobalValue", + "key":"HideAndSeek_Is_Bait", + "value":0, + "target":"Team", + "doOffStage":true + } + ] + } + ] + } + ], + "modifiers": + { + "UNIQUE_Eff_Activity_HideSeek_InvisibalBait_Disappear_V3": + { + "duration":1, + "isUnique":true, + "onAdded": + [ + { + "$type":"FireEffect", + "effectPattern":"Eff_Activity_HideSeek_Bait_Disappear", + "muteRemoteAction":true, + "born": + { + "$type":"ConfigBornBySelf", + "offset": + { + "x":0.0, + "y":0.0, + "z":1.0 + } + } + } + ] + } + }, + } + }, + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "ActivityAbility_HideSeek_Invisible_Bait_OnExit_Check", + "onFieldExit": + [ + { + "$type": "TriggerAbility", + "target": "Target", + "abilityName": "ActivityAbility_HideSeek_StateHandle_Visible_V3", + "predicates": + [ + { + "$type":"ByEntityTypes", + "target":"Target", + "entityTypes":["Avatar"], + }, + ] + } + ] + } + }, + ///////////////////////////////////////// + //// + //// 四方八方:猎手发射子弹,解除伪装 + //// 替换按键逻辑 20521 + //// + //////////////////////////////////////////// + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "ActivityAbility_HideSeek_Seeker_Net_SwitchSkill_V3", + "isDynamicAbility": true, + "onAdded": + [ + { + "$type": "AttachModifier", + "modifierName": "UNIQUE_ActivityAbility_HideSeek_Seeker_Net_SwitchSkill", + "doOffStage": true, + "target": "Self", + }, + ], + "modifiers": + { + "UNIQUE_ActivityAbility_HideSeek_Seeker_Net_SwitchSkill": + { + "isUnique": true, + "stacking": "Refresh", + "onAdded": [ + { + "$type": "AddAvatarSkillInfo", //让主角加上这个技能,然后替换当前技能位置 + "doOffStage": true, + "skillID": 20521, + }, + { + "$type": "AttachModifier", + "doOffStage": true, + "modifierName": "Seeker_Net_SwitchSKill", + }, + ], + "onRemoved": + [ + { + "$type": "RemoveModifier", + "doOffStage": true, + "modifierName": "Seeker_Net_SwitchSKill", + }, + { + "$type": "RemoveAvatarSkillInfo", + "doOffStage": true, + "skillID": 20521, + }, + ], + }, + "Seeker_Net_SwitchSKill": + { + "modifierMixins": + [ + { + "$type": "SwitchSkillIDMixin", + "priority": "Playmode", + "skillIndex": 0, + "skillID": 20521, + } + ], + }, + }, + }, + }, + + ///////////////////////////////////////// + //// + //// 四方八方:猎手发射子弹,解除伪装 + //// + //// + //////////////////////////////////////////// + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "ActivityAbility_HideSeek_Seeker_Net_V3", + "isDynamicAbility": true, + "abilityMixins": + [ + { + "$type": "AttachModifierToGlobalValueMixin",//在准备阶段没反应,在逃跑阶段挂接逻辑 + "globalValueKey": "SGV_HideAndSeek_PlayerState_Play", + "valueSteps": [-0.5,0.5], + "globalValueTarget": "Team", + "modifierNameSteps": ["ActivityAbility_HideSeek_Aim_Handler"] + } + ], + "onAdded": + [ + // { + // "$type":"AttachModifier", + // "modifierName":"ActivityAbility_HideSeek_Aim_Handler", + // "doOffStage":true + // }, + { + "$type": "AttachModifier", + "modifierName": "ActivityAbility_HideSeek_Aim_Exclamation_Mark", + "target": "Team" + } + ], + "modifiers": + { + "ActivityAbility_HideSeek_Aim_Handler": + { + "modifierMixins": + [ + { + "$type": "ChangeAttackModeBtnMixin", + "startTriggerName": "StartChannelTrigger", + "endTriggerName": "EndChannelTrigger", + "isUnique": true, + }, + { + "$type": "StateLayersOverrideMixin", + "stateLayers": + { + "defaultLayer": + { + "$type": "ConfigNormalStateLayer", + "stateIDs": + { + "Channel_BS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ChannelBS": + [ + "Emo_Avatar_Common_Manekin_Default" + ] + }, + "moveType": "combatMove", + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "actionPanelState": "Aim", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "Channel_Loop": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ChannelLoop": [] + }, + "moveType": "combatMove", + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "actionPanelState": "Aim", + "massRatio": 100.0, + "sheatheOnStart": true + }, + } + } + } + }, + { + "$type":"AttachToStateIDMixin", + "stateIDs": + [ + "Channel_BS", + "Channel_Loop", + "Channel_AS" + ], + "modifierName":"Trigger_OnExit" + }, + { + "$type":"AttachToStateIDMixin", + "stateIDs": + [ + "Channel_Loop", + ], + "modifierName":"HideSeek_ChannelLoop_Mark", + }, + { + "$type":"ButtonHoldChargeMixin", + "skillID":20521, + "chargeTime":0.0, + "secondChargeTime":0.12, + "OnBeginCharged": + [ + { + "$type":"SetGlobalValue", + "key":"_ABILITY_Common_Channel_IsTrigger", + "value":0, + "doOffStage":true + }, + { + "$type": "ApplyModifier", + "modifierName": "Shoot_Long_Not_Quit_Aim", + "doOffStage": true, + "predicates": + [ + { //在R键进来的瞄准状态下按了就发射子弹 + "$type": "ByTargetGlobalValue", + "key": "_ABILITY_HideSeek_Net_ChargeAim_Mark", + "compareType": "NoneOrEqual", + "value": 0, + }, + {//要没在瞄准状态的话才设标记 + "$type": "ByTargetGlobalValue", + "target": "Self", + "compareType": "Equal", + "key": "_ABILITY_HideSeek_Net_Already_Charging", + "value": 1 + } + + ] + } + ], + "OnReleaseCharged": + [ + { + "$type": "Predicated", + "targetPredicates": + [ + { + "$type": "ByInputDevice", + "inputDeviceType": "Joypad", + } + ], + "successActions": + [ + { + "$type": "DoActionsLocal", + "canBeHandledOnRecover": true, + "actionList": + [ + { + "$type": "ShowReminder", + "id": 600167, + "canBeHandledOnRecover": true, + "predicates": + [ + { + "$type": "ByIsLocalAvatar", + "target": "Self", + } + ] + } + ] + }, + ], + "failActions": + [ + { + "$type": "DoActionsLocal", + "canBeHandledOnRecover": true, + "actionList": + [ + { + "$type": "ShowReminder", + "id": 600166, + "canBeHandledOnRecover": true, + "predicates": + [ + { + "$type": "ByIsLocalAvatar", + "target": "Self", + } + ] + } + ] + }, + ] + }, + + // {短按不发射子弹 + // "$type":"ApplyModifier", + // "modifierName":"Shoot_Short", + // "doOffStage":true, + // "predicates": + // [ + // {// + // "$type": "ByTargetGlobalValue", + // "key": "_ABILITY_HideSeek_Net_Already_Charging", + // "compareType": "Equal", + // "value": 0, + // }, + // {// + // "$type": "ByTargetGlobalValue", + // "key": "_ABILITY_HideSeek_Net_ChargeAim_Mark", + // "compareType": "NoneOrEqual", + // "value": 0, + // } + // ] + // }, + + ], + "OnBeginSecondCharged": + [ + { + "$type":"SetAnimatorTrigger", + "triggerID":"StartChannelTrigger", + "predicates": + [ + {//要没在瞄准状态的话才进瞄准状态 + "$type": "ByTargetGlobalValue", + "target": "Self", + "compareType": "NoneOrEqual", + "key": "_ABILITY_HideSeek_Net_Already_Charging", + "value": 0 + } + ], + + }, + + { + "$type": "SetGlobalValue",//标记这次瞄准是从按键蓄力进来的 + "key": "_ABILITY_HideSeek_Net_ChargeAim_Mark", + "value": 1, + "predicates": + [ + {//要没在瞄准状态的话才设标记 + "$type": "ByTargetGlobalValue", + "target": "Self", + "compareType": "NoneOrEqual", + "key": "_ABILITY_HideSeek_Net_Already_Charging", + "value": 0 + } + ] + }, + ], + "OnReleaseSecondCharged": + [ + { + "$type":"ApplyModifier", + "modifierName":"Shoot_Long", + "doOffStage":true, + "predicates": + [ + { + "$type":"ByTargetGlobalValue", + "key":"_ABILITY_Common_Channel_IsTrigger", + "value":0, + "compareType":"Equal" + }, + {//长按蓄力进来才发射子弹 + "$type": "ByTargetGlobalValue", + "key": "_ABILITY_HideSeek_Net_ChargeAim_Mark", + "compareType": "Equal", + "value": 1, + } , + + ] + }, + { + "$type":"SetGlobalValue", + "key":"_ABILITY_Common_Channel_IsTrigger", + "value":1, + "doOffStage":true, + "predicates": + [ + {//长按蓄力进来才处理 + "$type": "ByTargetGlobalValue", + "key": "_ABILITY_HideSeek_Net_ChargeAim_Mark", + "compareType": "Equal", + "value": 1, + } + ] + } + ], + "chargeStateIDs": + [ + "Channel_Loop" + ], + "OnCancelCharged": + [ + { + "$type":"SetAnimatorTrigger", + "triggerID":"EndChannelTrigger" + } + ] + }, + { + "$type":"AttachToStateIDMixin", + "stateIDs": + [ + "Channel_BS", + "Channel_Loop" + ], + "modifierName":"Focus" + } + ] + }, + "HideSeek_ChannelLoop_Mark": + { + "onAdded": + [ + { + "$type": "SetGlobalValue", + "key": "_ABILITY_HideSeek_In_ChannelLoop", + "value": 1,"doOffStage": true, + } + ], + "onRemoved": + [ + { + "$type": "SetGlobalValue", + "key": "_ABILITY_HideSeek_In_ChannelLoop", + "value": 0,"doOffStage": true, + } + ] + }, + + "ActivityAbility_HideSeek_Investigate_ChangePlayMode": + { + "onAdded": + [ + { + "$type":"ChangePlayMode", + "muteRemoteAction":true, + "toPlayMode":"HideAndSeek_AliveV2", + "doOffStage":true + } + ], + "onRemoved": + [ + { + "$type":"ChangePlayMode", + "muteRemoteAction":true, + "toPlayMode":"Normal", + "doOffStage":true + } + ] + }, + "Trigger_OnExit": + { + "onAdded": + [ + { + "$type": "SetGlobalValue",//表示当前已经在蓄力状态 + "key": "_ABILITY_HideSeek_Net_Already_Charging", + "value": 1, + } + ], + "onRemoved": + [ + // { 短按不发射子弹 + // "$type":"ApplyModifier", + // "modifierName":"Shoot_Short", + // "doOffStage":true, + // "predicates": + // [ + // { + // "$type":"ByTargetGlobalValue", + // "key":"_ABILITY_Common_Channel_IsTrigger", + // "value":0, + // "compareType":"Equal" + // }, + // {//退出R瞄准模式的时候不发射短按子弹 + // "$type": "ByTargetGlobalValue", + // "key": "_ABILITY_HideSeek_Net_ChargeAim_Mark", + // "compareType": "Equal", + // "value": 1, + // } + // ] + // }, + + { + "$type":"SetGlobalValue", + "key":"_ABILITY_Common_Channel_IsTrigger", + "value":0, + "doOffStage":true + }, + { + "$type": "SetGlobalValue", + "key": "_ABILITY_HideSeek_Net_ChargeAim_Mark", + "value": 0, + }, + { + "$type": "SetGlobalValue",//重置两个标记 + "key": "_ABILITY_HideSeek_Net_Already_Charging", + "value": 0, + } + ] + }, + "Focus": + { + "onAdded": + [ + { + "$type":"AvatarEnterFocus", + "cameraFollowLower": + { + "x":0.6, + "y":0.2, + "z":-1.8 + }, + "cameraFollowUpper": + { + "x":0.6, + "y":-0.1, + "z":-1.8 + }, + "canMove":false, + "dragButtonName":"Skill1", + "showCrosshair":true, + "disableAnim":true, + "assistance": + { + "ps4": + { + "useGyro":true + }, + "ps5": + { + "useGyro":true + }, + "other": + { + "useGyro":true + } + }, + "vcam_fov":30, + "cameraFollowMaxDegree":40, + "cameraFollowMinDegree":-40 + }, + { + "$type":"SetAnimatorBool", + "boolID":"LockMotionFlagExitChannel", + "value":true + }, + { + "$type":"AttachEffect", + "effectPattern":"Eff_SceneObj_CatchAnimal_Charge_HideSeek" + }, + // { + // "$type":"AttachModifier", + // "modifierName":"ActivityAbility_HideSeek_Investigate_ChangePlayMode" + // }, + { + "$type":"SetGlobalValue", + "key":"_ABILITY_Common_IsChannelState", + "value":1 + } + ], + "onRemoved": + [ + { + "$type":"AvatarExitFocus", + "keepRotation":true, + "doOffStage":true + }, + { + "$type":"SetAnimatorBool", + "boolID":"LockMotionFlagExitChannel", + "value":false, + "doOffStage":true + }, + { + "$type":"SetGlobalValue", + "key":"_ABILITY_Common_IsChannelState", + "value":0, + "doOffStage":true + } + ] + }, + "Shoot_Short": + { + "duration":0.2, + "onAdded": + [ + { + "$type":"Predicated", + "target":"Caster", + "targetPredicates": + [ + // { + // "$type":"ByTargetGlobalValue",//白盒暂时不验证 + // "key":"SGV_HideAndSeek_PlayerState_Play", + // "value":0, + // "compareType":"Equal", + // "target":"Team", + + // } + ], + "successActions": + [ + { + "$type":"AvatarSkillStart", + "skillID":20521, + "cdRatio":1 + }, + { + "$type":"FireEffect", + "effectPattern":"Eff_SceneObj_CatchAnimal_Shoot_HideSeek", + "born": + { + "$type":"ConfigBornByAttachPoint", + "attachPointName":"FocusAnchor", + "attachPointTargetType":"Self", + "offset": + { + "x":0.0, + "y":0.5, + "z":1.2 + } + } + }, + { + "$type":"TriggerBullet", + "bulletID":420000022, + "born": + { + "$type":"ConfigBornByAttachPoint", + "attachPointName":"FocusAnchor", + "attachPointTargetType":"Self", + "offset": + { + "x":0.0, + "y":0.5, + "z":1.2 + }, + "direction": + { + "$type":"ConfigDirectionByAttachPoint", + "attachPointName":"FocusAnchor", + "attachPointTargetType":"Self", + "angleOffset": + { + "x":0, + "y":0, + "z":0 + } + } + } + } + ], + "failActions": + [ + { + "$type":"DebugLog", + "content":"SGV_HideAndSeek_PlayerState_Play不匹配!!!!!!!!!!!" + } + ] + } + ] + }, + "Shoot_Long": + { + "duration":0.1, + "stacking": "Multiple", + "onAdded": + [ + { + "$type":"Predicated", + "target":"Caster", + "targetPredicates": + [ + // { + // "$type":"ByTargetGlobalValue","白盒暂时不验证 + // + // "key":"SGV_HideAndSeek_PlayerState_Play", + // "value":0, + // "compareType":"Equal", + // "target":"Team", + // } + ], + "successActions": + [ + { + "$type":"AvatarSkillStart", + "skillID":20521, + "cdRatio":1 + }, + { + "$type":"FireEffect", + "effectPattern":"Eff_SceneObj_CatchAnimal_Shoot", + "born": + { + "$type":"ConfigBornByAttachPoint", + "attachPointName":"WeaponR", + "attachPointTargetType":"Self", + "offset": + { + "x":0.0, + "y":0.0, + "z":0.0 + } + } + }, + { + "$type":"Predicated", + "targetPredicates": + [ + { + "$type":"ByAvatarWeaponType", + "weaponTypes": + [ + "WEAPON_BOW" + ] + } + ], + "successActions": + [ + { + "$type":"TriggerBullet", + "bulletID":420000023, + "born": + { + "$type":"ConfigBornByAttachPoint", + "attachPointName":"WeaponR", + "attachPointTargetType":"Self", + "direction": + { + "$type":"ConfigDirectionByAttachPoint", + "attachPointName":"FocusAnchor", + "attachPointTargetType":"Self", + "angleOffset": + { + "x":0, + "y":0, + "z":0 + } + } + }, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_ABILITY_HideSeek_In_ChannelLoop", + "value": 1, + } + ] + }, + { + "$type":"TriggerBullet", + "bulletID":420000023, + "born": + { + "$type":"ConfigBornBySelf", + "offset": + { + "x": 0, + "y": 1, + "z": 0, + }, + "direction": + { + "$type":"ConfigDirectionByAttachPoint", + "attachPointName":"FocusAnchor", + "attachPointTargetType":"Self", + "angleOffset": + { + "x":0, + "y":0, + "z":0 + } + }, + + }, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_ABILITY_HideSeek_In_ChannelLoop", + "value": 0, + } + ] + } + ], + "failActions": + [ + { + "$type":"TriggerBullet", + "bulletID":420000023, + "born": + { + "$type":"ConfigBornByAttachPoint", + "attachPointName":"WeaponR", + "attachPointTargetType":"Self", + "direction": + { + "$type":"ConfigDirectionByAttachPoint", + "attachPointName":"FocusAnchor", + "attachPointTargetType":"Self", + "angleOffset": + { + "x":0, + "y":0, + "z":0 + } + } + }, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_ABILITY_HideSeek_In_ChannelLoop", + "value": 1, + } + ] + }, + { + "$type":"TriggerBullet", + "bulletID":420000023, + "born": + { + "$type":"ConfigBornBySelf", + "offset": + { + "x": 0, + "y": 1, + "z": 0, + }, + "direction": + { + "$type":"ConfigDirectionByAttachPoint", + "attachPointName":"FocusAnchor", + "attachPointTargetType":"Self", + "angleOffset": + { + "x":0, + "y":0, + "z":0 + } + }, + + }, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_ABILITY_HideSeek_In_ChannelLoop", + "value": 0, + } + ] + } + ] + } + ], + "failActions": + [ + { + "$type":"DebugLog", + "content":"SGV_HideAndSeek_PlayerState_Play不匹配!!!!!!!!!!!" + } + ] + }, + ], + "onRemoved": + [ + { + "$type":"SetAnimatorTrigger", + "triggerID":"EndChannelTrigger", + "doOffStage":true, + "predicates": + [ + // { + // "$type": "ByTargetGlobalValue", + // "key": "_ABILITY_HideSeek_Net_Already_Charging", + // "compareType": "Equal", + // "value": 1, + // } + ] + }, + { + "$type": "SetGlobalValue", + "key": "_ABILITY_HideSeek_Net_ChargeAim_Mark", + "value": 0, + }, + { + "$type": "SetGlobalValue",//重置两个标记 + "key": "_ABILITY_HideSeek_Net_Already_Charging", + "value": 0, + } + ] + }, + "Shoot_Long_Not_Quit_Aim"://R按键瞄准中射子弹,不退出瞄准 + { + "duration":0.3, + "onAdded": + [ + { + "$type":"Predicated", + "target":"Caster", + "targetPredicates": + [ + // { + // "$type":"ByTargetGlobalValue","白盒暂时不验证 + // + // "key":"SGV_HideAndSeek_PlayerState_Play", + // "value":0, + // "compareType":"Equal", + // "target":"Team", + + // } + ], + "successActions": + [ + { + "$type":"AvatarSkillStart", + "skillID":20521, + "cdRatio":1 + }, + { + "$type":"FireEffect", + "effectPattern":"Eff_SceneObj_CatchAnimal_Shoot", + "born": + { + "$type":"ConfigBornByAttachPoint", + "attachPointName":"WeaponR", + "attachPointTargetType":"Self", + "offset": + { + "x":0.0, + "y":0.0, + "z":0.0 + } + } + }, + { + "$type":"Predicated", + "targetPredicates": + [ + { + "$type":"ByAvatarWeaponType", + "weaponTypes": + [ + "WEAPON_BOW" + ] + } + ], + "successActions": + [ + { + "$type":"TriggerBullet", + "bulletID":420000023, + "born": + { + "$type":"ConfigBornByAttachPoint", + "attachPointName":"WeaponR", + "attachPointTargetType":"Self", + "direction": + { + "$type":"ConfigDirectionByAttachPoint", + "attachPointName":"FocusAnchor", + "attachPointTargetType":"Self", + "angleOffset": + { + "x":0, + "y":0, + "z":0 + } + } + } + } + ], + "failActions": + [ + { + "$type":"TriggerBullet", + "bulletID":420000023, + "born": + { + "$type":"ConfigBornByAttachPoint", + "attachPointName":"WeaponR", + "attachPointTargetType":"Self", + "direction": + { + "$type":"ConfigDirectionByAttachPoint", + "attachPointName":"FocusAnchor", + "attachPointTargetType":"Self", + "angleOffset": + { + "x":0, + "y":0, + "z":0 + } + } + } + } + ] + } + ], + "failActions": + [ + { + "$type":"DebugLog", + "content":"SGV_HideAndSeek_PlayerState_Play不匹配!!!!!!!!!!!" + } + ] + } + ], + "onRemoved": + [ + + ] + }, + "ActivityAbility_HideSeek_Aim_Exclamation_Mark": + { + "modifierMixins": + [ + { + "$type": "ServerUpdateGlobalValueMixin", + "key": "HideAndSeek_HunterNet_Notify", + "useLimitRange": true, + "minValue": 0, + "maxValue": 1, + }, + { + "$type": "AttachModifierToGlobalValueMixin", + "globalValueKey": "HideAndSeek_HunterNet_Notify", + "valueSteps": [0.5,1.5], + "modifierNameSteps": + [ + "Exclamation_Mark_Team" + ] + } + ], + "onAdded": + [ + { + "$type": "SetGlobalValue", + "key": "HideAndSeek_HunterNet_Notify", + "value": 0, + "doOffStage": true, + } + ] + }, + "Exclamation_Mark_Team": + { + "duration": 0.3, + "onAdded": + [ + { + "$type": "ApplyModifier", + "modifierName": "Exclamation_Mark", + "target": "CurLocalAvatar", + "doOffStage": true + } + ], + "onRemoved": + [ + { + "$type": "SetGlobalValue", + "key": "HideAndSeek_HunterNet_Notify", + "value": 0, + "doOffStage": true, + } + ] + }, + "Exclamation_Mark": + { + "duration": 0.3, + "onAdded": + [ + { + "$type": "FireEffect", + "effectPattern": "Eff_Activity_HideSeek_Detect_01", + "doOffStage": true + } + ] + } + }, + "onKill": + [ + + ] + } + }, + //gadget 420000022 420000023 侦查子弹 + { + "Default": + { + "$type":"ConfigAbility", + "abilityName":"ActivityAbility_HideSeek_Investigate_Bullet", + "onAdded": + [ + { + "$type":"AttachEffect", + "effectPattern":"Eff_SceneObj_CatchAnimal_Bullet_HideSeek" + }, + { + "$type":"AttachModifier", + "modifierName":"Life_Timer" + }, + { + "$type":"SetGlobalValue", + "key":"_ABILITY_CatchAnimal_IsCaptured", + "value":0, + + } + ], + "onKill": + [ + { + "$type":"RemoveModifier", + "modifierName":"Life_Timer" + } + ], + "onAbilityStart": + [ + { + "$type":"FireEffect", + "effectPattern":"Eff_SceneObj_CatchAnimal_Hit_HideSeek", + "born": + { + "$type":"ConfigBornByCollisionPoint", + "offset": + { + "x":0.0, + "y":0.0, + "z":0.0, + + } + } + }, + { + "$type":"FireAISoundEvent" + }, + { + "$type":"SetGlobalPos", + "key":"GV_HideAndSeek_HunterNet_Pos", + "born": + { + "$type":"ConfigBornBySelf", + "offset": + { + "x":0, + "y":0, + "z":0 + } + } + }, + { + "$type":"SetGlobalValueToOverrideMap", + "globalValueKey":"GV_HideAndSeek_HunterNet_Pos_0", + "overrideMapKey":"PosCacheX" + }, + { + "$type":"SetGlobalValueToOverrideMap", + "globalValueKey":"GV_HideAndSeek_HunterNet_Pos_1", + "overrideMapKey":"PosCacheY" + }, + { + "$type":"SetGlobalValueToOverrideMap", + "globalValueKey":"GV_HideAndSeek_HunterNet_Pos_2", + "overrideMapKey":"PosCacheZ" + }, + { + "$type":"ServerLuaCall", + "luaCallType":"CurChallengeGroup", + "funcName":"SLC_HideAndSeek_Skill_HunterNet", + "param1":"%PosCacheX", + "param2":"%PosCacheY", + "param3":"%PosCacheZ", + "paramNum":3 + }, + { + "$type":"KillSelf" + } + ], + "modifiers": + { + "Life_Timer": + { + "thinkInterval":0.85, + "onThinkInterval": + [ + { + "$type":"TriggerAbility", + "abilityName":"ActivityAbility_CatchAnimal_Bullet" + } + ] + } + }, + "abilitySpecials": + { + "PosCacheX":0, + "PosCacheY":0, + "PosCacheZ":0 + } + } + }, + + ///////////////////////////////////////// + //// + //// 神秘预感:标识出游侠的位置和方向 + //// 替换按键逻辑 20524 + //// + //////////////////////////////////////////// + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "ActivityAbility_HideSeek_Seeker_Guide_SwitchSkill_V3", + "isDynamicAbility": true, + "onAdded": + [ + { + "$type": "AttachModifier", + "modifierName": "UNIQUE_ActivityAbility_HideSeek_Seeker_Guide_SwitchSkill_V3", + "doOffStage": true, + "target": "Self", + }, + ], + "modifiers": + { + "UNIQUE_ActivityAbility_HideSeek_Seeker_Guide_SwitchSkill_V3": + { + "isUnique": true, + "stacking": "Refresh", + "onAdded": + [ + { + "$type": "AddAvatarSkillInfo", //让主角加上这个技能,然后替换当前技能位置 + "doOffStage": true, + "skillID": 20524, + }, + { + "$type": "AttachModifier", + "doOffStage": true, + "modifierName": "Seeker_Guide_SwitchSKill_V3", + }, + ], + "onRemoved": + [ + { + "$type": "RemoveModifier", + "doOffStage": true, + "modifierName": "Seeker_Guide_SwitchSKill_V3", + }, + { + "$type": "RemoveAvatarSkillInfo", + "doOffStage": true, + "skillID": 20524, + }, + ], + }, + "Seeker_Guide_SwitchSKill_V3": + { + "modifierMixins": + [ + { + "$type": "SwitchSkillIDMixin", + "priority": "Playmode", + "skillIndex": 0, + "skillID": 20524, + } + ], + }, + }, + }, + }, + + ///////////////////////////////////////// + //// + //// 神秘预感:标识出游侠的位置和方向 + //// 三期用了新做法 + //// + //////////////////////////////////////////// + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "ActivityAbility_HideSeek_Seeker_Guide_V3", + "isDynamicAbility": true, + "onAdded": + [ + { + "$type": "AttachModifier", + "modifierName": "UNIQUE_ActivityAbility_HideSeek_Seeker_Guide_Team_V3", + "doOffStage": true, + "target": "Team", + }, + ], + "onRemoved": + [ + { + "$type": "RemoveModifier", + "modifierName": "UNIQUE_ActivityAbility_HideSeek_Seeker_Guide_Team_V3", + "doOffStage": true, + "target": "Team", + }, + ], + "onAbilityStart": + [ + { + "$type": "Predicated", + "target": "Caster", + "targetPredicates": + [ + {//校验使用技能的玩家是否是猎人 + "$type": "ByTargetGlobalValue", + "key": "SGV_HideAndSeek_PlayerState_Play", + "value": 0, + "compareType": "Equal", + "target": "Team", + }, + ], + "successActions": + [ + { + "$type": "DebugLog", + "content": "SLC:HideAndSeek_Skill_Guide!!!!!!!!!!!", + }, + { + "$type": "AvatarSkillStart", + "skillID": 20524, + "cdRatio": 1, + "doOffStage": true, + }, + { + "$type": "FireEffect", + "effectPattern": "Eff_Activity_HideSeek_Guide", + }, + { + "$type": "ServerLuaCall", + "luaCallType": "AbilityGroupSourceGroup", + "funcName": "HideAndSeek_Skill_Guide", + }, + ], + "failActions": + [ + { + "$type": "DebugLog", + "content": "SGV_HideAndSeek_PlayerState_Play不匹配!!!!!!!!!!!", + }, + ], + }, + ], + "modifiers": + { + "UNIQUE_ActivityAbility_HideSeek_Seeker_Guide_Team_V3": + {//响应lua的协议,收到协议后mixin播放特效 + "isUnique": true, + "modifierMixins": + [ + { + "$type": "PerformOperationMixin", + "effects": + [ + "Eff_Activity_HideSeek_Guide_Target", + "Eff_Activity_HideSeek_Guide_Target", + "Eff_Activity_HideSeek_Guide_Target", + ], + }, + ], + }, + }, + }, + }, + + ///////////////////////////////////////// + //// + //// V3隐身controller,用于检测GV并控制角色的隐身状态 + //// + //// + //////////////////////////////////////////// + { + "Default": + { + "$type":"ConfigAbility", + "abilityName":"ActivityAbility_HideSeek_StateHandle_Visible_V3", + "isDynamicAbility":true, + "onAdded": + [ + { + "$type": "SetGlobalValue", + "key": "_ABILITY_HideSeek_V3_Find_Invisible_Bait_Mark", + "value": 0, + + }, + { + "$type":"AttachModifier", + "modifierName":"UNIQUE_ActivityAbility_HideSeek_StateHandle_Visible_Team_V3", + "doOffStage":true, + "target":"Team" + }, + //V3替换标记 加了一个modifier处理隐身光环物件 + { + "$type":"AttachModifier", + "doOffStage":true, + "modifierName":"UNIQUE_ActivityAbility_HideSeek_StateHandle_Visible_V3_Team", + "target":"Team" + }, + { + "$type":"AttachModifier", + "doOffStage":true, + "modifierName":"UNIQUE_ActivityAbility_HideSeek_Bait_Searcher_V3", + "target":"Team" + } + ], + "onRemoved": + [ + { + "$type":"RemoveModifier", + "modifierName":"UNIQUE_ActivityAbility_HideSeek_StateHandle_Visible_Team_V3", + "doOffStage":true, + "target":"Team" + } + ], + "onAbilityStart": //离开任意一个隐身物件的field的时候触发检索周围有没有隐身物件,没有的话就解除隐身 + [ + { + "$type": "DebugLog", + "doOffStage": true, + "content": "VisibleAbilityTriggered" + }, + { + "$type": "Predicated", + "target": "Caster", + "doOffStage": true, + "targetPredicates": + [ + //这里可以判断一下是不是游侠 + ], + "successActions": + [ + {//在范围内找隐身诱饵 + "$type":"Predicated", + "doOffStage": true, + "otherTargets":{ + "$type":"SelectTargetsByShape", + "shapeName":"CircleR6H3_Little", + "centerBasedOn":"Self", + "campTargetType":"All", + "campBasedOn":"Self","topLimit": 1 + }, + "predicates": + [ + { + "$type":"ByEntityTypes", + "entityTypes": + [ + "Gadget", + "Field", + "Bullet" + ] + }, + { + "$type":"ByTargetGlobalValue", + "key":"HideAndSeek_Seeker_InvisibleBait_Gadget", + "value":1, + "compareType":"Equal" + } + ], + "targetPredicates": + [ + { + "$type":"ByTargetGlobalValue", + "key":"HideAndSeek_Seeker_InvisibleBait_Gadget", + "value":1, + "compareType":"Equal" + } + ], + "successActions": + [//找到的话改GV标记找到了 + { + "$type": "SetGlobalValue", + "key": "_ABILITY_HideSeek_V3_Find_Invisible_Bait_Mark", + "doOffStage": true, + "value": 1, + }, + ], + }, + { + "$type": "RemoveModifier", + "modifierName": "UNIQUE_VisibleState_Invisible_Bait_Avatar", + "doOffStage": true, + "predicates": //如果没找到诱饵就把隐身移除 + [ + { + "$type": "ByTargetGlobalValue", + "target": "Self", + "key": "_ABILITY_HideSeek_V3_Find_Invisible_Bait_Mark", + "compareType": "NoneOrEqual", + "value": 0, + } + ] + }, + {//重置有没有找到诱饵的标记 + "$type": "SetGlobalValue", + "key": "_ABILITY_HideSeek_V3_Find_Invisible_Bait_Mark", + "doOffStage": true, + "value": 0, + }, + ] + } + ], + "modifiers":{ + "UNIQUE_ActivityAbility_HideSeek_StateHandle_Visible_Team_V3": + { + "isUnique":true, + "stacking":"Refresh", + "modifierMixins": + [ + { + "$type":"AttachModifierToSelfGlobalValueNoInitMixin", + "globalValueKey":"SGV_HideAndSeek_PlayerState_Visible", + "valueSteps": + [ + 0.5, + 1.5 + ], + "removeAppliedModifier":true, + "modifierNameSteps": + [ + "VisibleState_Invisible_Team" + ] + }, + { + "$type":"AttachModifierToSelfGlobalValueNoInitMixin", + "globalValueKey":"SGV_HideSeek_Real_Invisible_Mark", + "valueSteps": + [ + 0.5, + 1.5 + ], + "removeAppliedModifier":true, + "modifierNameSteps": + [ + "HideSeek_Real_Invisible_Team" + ] + }, + ] + }, + "UNIQUE_ActivityAbility_HideSeek_StateHandle_Visible_V3_Team": + { + "isUnique":true, + "stacking":"Refresh", + "modifierMixins": + [ + { + "$type":"AttachModifierToSelfGlobalValueNoInitMixin", + "globalValueKey":"SGV_HideAndSeek_PlayerState_Visible_Bait", + "valueSteps": + [ + 0.5, + 1.5 + ], + "removeAppliedModifier":true, + "modifierNameSteps": + [ + "VisibleState_Invisible_Team_Bait" + ] + } + ], + }, + "VisibleState_Invisible_Team": + { + "modifierMixins": + [ + { + "$type":"CurLocalAvatarMixinV2", + "modifierName":"VisibleState_Invisible_Avatar" + } + ] + }, + "VisibleState_Invisible_DisguiseObject": + { + "modifierMixins": + [ + { + "$type":"EntityInVisibleMixin", + "reason":"Gallary", + "disableAudio":true, + }, + ], + }, + "HideSeek_Real_Invisible_Team": + { + "modifierMixins": + [ + { + "$type":"CurLocalAvatarMixinV2", + "modifierName":"HideSeek_Real_Invisible" + } + ] + }, + "HideSeek_Real_Invisible": //角色的全部隐身都走这里 + { + "modifierMixins": + [ + { + "$type":"EntityInVisibleMixin", + "reason":"Gallary", + "disableAudio":true, + "predicates": + [ + { + "$type":"ByNot", + "predicates": + [ + { + "$type":"ByIsLocalAvatar" + } + ] + } + ] + }, + { + "$type":"EntityDitherMixin", + "predicates": + [ + { + "$type":"ByIsLocalAvatar" + } + ], + "ditherValue":0.5, + "cutInTime":0.2, + "cutOutTime":0.2 + } + ], + "onAdded": + [ + { + "$type":"AttachEffect", + "effectPattern":"Eff_Activity_HideSeek_Invisibility", + "muteRemoteAction":true + }, + ], + "onRemoved": + [ + { + "$type":"FireEffect", + "effectPattern":"Eff_Activity_HideSeek_Invisibility_Quit", + "muteRemoteAction":true + }, + ] + }, + "VisibleState_Invisible_Avatar": + { + "duration":5, + "onAdded": + [ + { + "$type": "SetGlobalValue", + "key": "_ABILITY_HideSeek_Invisible_Skill_Influence_Mark", + "value": 1 + }, + { + "$type": "SetGlobalValue", + "otherTargets"://找周围自己创建的变身诱饵,有的话就给它设隐身GV + { + "$type": "SelectTargetsByChildrenEntityType", + "entityType": "Gadget", + "sortType": "Default", + }, + "key": "_HideSeek_Disguise_Gadget_Invisible_Mark", + "value": 1, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "target": "Target", + "compareType": "Equal", + "key": "_HideSeek_Is_Disguise_Gadget", + "value": 1, + } + ] + }, + { + "$type":"AvatarSkillStart", + "skillID":20510, + "cdRatio":1 + }, + { + "$type":"ApplyModifier", + "modifierName":"Activity_HideSeek_Invisibility_CountDown" + }, + { + "$type":"SetGlobalValue", + "doOffStage":true, + "key":"_LocalState_Is_ShowMark", + "value":0, + "useLimitRange":true, + "minValue":0, + "maxValue":1 + } + ], + "onRemoved": + [ + { + "$type": "SetGlobalValue", + "key": "_ABILITY_HideSeek_Invisible_Skill_Influence_Mark", + "value": 0 + }, + { + "$type": "SetGlobalValue", + "otherTargets"://找周围自己创建的变身诱饵,有的话就给它重置隐身GV + { + "$type": "SelectTargetsByChildrenEntityType", + "entityType": "Gadget", + "sortType": "Default", + }, + "key": "_HideSeek_Disguise_Gadget_Invisible_Mark", + "value": 0, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "target": "Target", + "compareType": "Equal", + "key": "_HideSeek_Is_Disguise_Gadget", + "value": 1, + }, + { + "$type": "ByTargetGlobalValue",//在隐身诱饵周围的话暂时不退出隐身 + "key": "_Activity_HideSeek_Bait_Invisible_Mark", + "target": "Self", + "value": 0, + "compareType": "NoneOrEqual" + } + + ] + }, + { + "$type":"ServerLuaCall", + "luaCallType":"AbilityGroupSourceGroup", + "funcName":"SLC_HideAndSeek_Invisible_Real_Quit", + "paramNum": 1, + "param1": 1,//直接退出隐身 + "predicates": + [ + { + "$type": "ByTargetGlobalValue",//在隐身诱饵周围的话暂时不退出隐身 + "key": "_Activity_HideSeek_Bait_Invisible_Mark", + "value": 0, + "compareType": "NoneOrEqual" + } + ] + }, + { + "$type":"ServerLuaCall", + "luaCallType":"AbilityGroupSourceGroup", + "funcName":"HideAndSeek_Skill_SelfInvisible_Quit", + }, + { + "$type":"SetGlobalValue", + "doOffStage":true, + "key":"_LocalState_Is_ShowMark", + "value":1, + "useLimitRange":true, + "minValue":0, + "maxValue":1 + } + ] + }, + "VisibleState_Invisible_Team_Bait": + { + "modifierMixins": + [ + { + "$type":"CurLocalAvatarMixinV2", + "modifierName":"UNIQUE_VisibleState_Invisible_Bait_Avatar" + } + ], + }, + "UNIQUE_VisibleState_Invisible_Bait_Avatar": + { + "isUnique": true, + "duration":1, + "stacking":"Refresh", + "onAdded": + [ + { + "$type": "SetGlobalValue", + "otherTargets"://找周围自己创建的变身诱饵,有的话就给它设隐身GV + { + "$type": "SelectTargetsByChildrenEntityType", + "entityType": "Gadget", + "sortType": "Default", + }, + "key": "_HideSeek_Disguise_Gadget_Invisible_Mark", + "value": 1, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "target": "Target", + "compareType": "Equal", + "key": "_HideSeek_Is_Disguise_Gadget", + "value": 1, + } + ] + }, + { + "$type":"SetGlobalValue", + "key":"_Activity_HideSeek_Bait_Invisible_Mark", + "value":1 + }, + ], + "onRemoved": + [ + { + "$type":"SetGlobalValue", + "key":"_Activity_HideSeek_Bait_Invisible_Mark", + "value":0 + }, + { + "$type": "SetGlobalValue", + "otherTargets"://找周围自己创建的变身诱饵,有的话就给它重置隐身GV + { + "$type": "SelectTargetsByChildrenEntityType", + "entityType": "Gadget", + "sortType": "Default", + }, + "key": "_HideSeek_Disguise_Gadget_Invisible_Mark", + "value": 0, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "target": "Target", + "compareType": "Equal", + "key": "_HideSeek_Is_Disguise_Gadget", + "value": 1, + }, + { + "$type": "ByTargetGlobalValue",//在主动隐身技能持续期间不退出隐身 + "key": "_ABILITY_HideSeek_Invisible_Skill_Influence_Mark", + "target": "Self", + "value": 0, + "compareType": "NoneOrEqual" + } + + ] + }, + { + "$type":"ServerLuaCall", + "luaCallType":"AbilityGroupSourceGroup", + "funcName":"SLC_HideAndSeek_Invisible_Real_Quit", + "param1": 2,//服务器判一下当前如果已经先开启了主动隐身,就不结束隐身状态 + "paramNum": 1, + "predicates": + [ + { + "$type": "ByTargetGlobalValue",//在主动隐身技能持续期间不退出隐身 + "key": "_ABILITY_HideSeek_Invisible_Skill_Influence_Mark", + "value": 0, + "compareType": "NoneOrEqual" + } + ] + }, + { + "$type":"ServerLuaCall", + "luaCallType":"AbilityGroupSourceGroup", + "funcName":"SLC_HideAndSeek_Skill_InvisibleBait_Quit", + } + ] + }, + "Activity_HideSeek_Invisibility_CountDown": + { + "duration":2, + "onRemoved":[ + { + "$type":"FireEffect", + "effectPattern":"Eff_Activity_HideSeek_Invisibility_CountDown", + "muteRemoteAction":true + } + ] + }, + "UNIQUE_ActivityAbility_HideSeek_Bait_Searcher_V3": + { + "isUnique":true, + "modifierMixins":[ + { + "$type":"CurLocalAvatarMixinV2", + "modifierName":"ActivityAbility_HideSeek_Bait_Searcher_Avatar_V3" + } + ] + }, + "ActivityAbility_HideSeek_Bait_Searcher_Avatar_V3": + { + "onAdded": + [ + { + "$type":"Predicated", + "otherTargets":{ + "$type":"SelectTargetsByShape", + "shapeName":"CircleR6H3", + "centerBasedOn":"Self", + "campTargetType":"All", + "campBasedOn":"Self" + }, + "targetPredicates": + [ + { + "$type":"ByEntityTypes", + "entityTypes": + [ + "Gadget", + "Field", + "Bullet" + ] + }, + { + "$type":"ByTargetGlobalValue", + "key":"HideAndSeek_Seeker_InvisibleBait_Gadget", + "value":1, + "compareType":"Equal" + } + ], + "successActions": + [ + { + "$type":"ServerLuaCall", + "luaCallType":"AbilityGroupSourceGroup", + "funcName":"SLC_HideAndSeek_Skill_InvisibleBait_Check", + "predicates": + [ + { + "$type":"ByTargetGlobalValue", + "target":"Self", + "key":"_Activity_HideSeek_Bait_Invisible_Mark", + "value":0, + "compareType":"NoneOrEqual" + } + ] + }, + { + "$type":"ApplyModifier", + "modifierName":"UNIQUE_VisibleState_Invisible_Bait_Avatar", + "predicates": + [ + { + "$type":"ByTargetGlobalValue", + "target":"Self", + "key":"_Activity_HideSeek_Bait_Invisible_Mark", + "value":1, + "compareType":"Equal" + } + ] + } + ], + "failActions": + [ + + ] + } + ], + "thinkInterval":0.3, + "onThinkInterval": + [ + { + "$type":"Predicated", + "otherTargets": + { + "$type":"SelectTargetsByShape", + "shapeName":"CircleR6H3", + "centerBasedOn":"Self", + "campTargetType":"All", + "campBasedOn":"Self" + }, + "targetPredicates": + [ + { + "$type":"ByEntityTypes", + "entityTypes": + [ + "Gadget", + "Field", + "Bullet" + ] + }, + { + "$type":"ByTargetGlobalValue", + "key":"HideAndSeek_Seeker_InvisibleBait_Gadget", + "value":1, + "compareType":"Equal" + } + ], + "successActions": + [ + { + "$type":"ServerLuaCall", + "luaCallType":"AbilityGroupSourceGroup", + "funcName":"SLC_HideAndSeek_Skill_InvisibleBait_Check", + "predicates": + [ + { + "$type":"ByTargetGlobalValue", + "target":"Self", + "key":"_Activity_HideSeek_Bait_Invisible_Mark", + "value":0, + "compareType":"NoneOrEqual" + } + ] + }, + { + "$type":"ApplyModifier", + "modifierName":"UNIQUE_VisibleState_Invisible_Bait_Avatar", + "predicates": + [ + { + "$type":"ByTargetGlobalValue", + "target":"Self", + "key":"_Activity_HideSeek_Bait_Invisible_Mark", + "value":1, + "compareType":"Equal" + } + ] + } + ], + "failActions": + [ + + ] + } + ] + } + } + } + }, + + + ///////////////////////////////////////// + //// + //// V3 PlayerState Controller + //// + //// + //////////////////////////////////////////// + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "ActivityAbility_HideSeek_StateHandle_PlayerState_V3", + "isDynamicAbility": true, + "abilityMixins": + [ + { + "$type": "AttachModifierToGlobalValueMixin", + "globalValueTarget": "Team", + "globalValueKey": "SGV_HideAndSeek_PlayerState_Dead", + "valueSteps": [0.5,1.5], + "modifierNameSteps": ["PlayerState_Avatar_Ghost"], + }, + {//随便读一下 不然sgv的hash不会注册 + "$type": "AttachModifierToGlobalValueMixin", + "globalValueTarget": "Team", + "globalValueKey": "SGV_HideAndSeek_PlayerState_OnMap", + "valueSteps": [0.5,1.5], + "modifierNameSteps": ["SGV_HideAndSeek_PlayerState_OnMap_Blank"], + }, + {//随便读一下 不然sgv的hash不会注册 + "$type": "AttachModifierToGlobalValueMixin", + "globalValueTarget": "Team", + "globalValueKey": "SGV_HideAndSeek_PlayerState_Moveable", + "valueSteps": [0.5,1.5], + "modifierNameSteps": ["SGV_HideAndSeek_PlayerState_Moveable_Blank"], + } + ], + "onAdded": + [ + { + "$type": "AttachModifier", + "modifierName": "UNIQUE_ActivityAbility_HideSeek_StateHandle_PlayerState_Team", + "doOffStage": true, + "target": "Team", + }, + ], + "onRemoved": + [ + { + "$type": "RemoveModifier", + "modifierName": "UNIQUE_ActivityAbility_HideSeek_StateHandle_PlayerState_Team", + "doOffStage": true, + "target": "Team", + }, + ], + "modifiers": + { + "SGV_HideAndSeek_PlayerState_OnMap_Blank":{}, + "SGV_HideAndSeek_PlayerState_Moveable_Blank":{}, + "UNIQUE_ActivityAbility_HideSeek_StateHandle_PlayerState_Team": + { + "isUnique": true, + "stacking": "Refresh", + "modifierMixins": + [ + { + "$type": "AttachModifierToSelfGlobalValueNoInitMixin", + "globalValueKey": "SGV_HideAndSeek_PlayerState_Play", + "valueSteps": + [ + -0.5, + 0.5, + 1.5, + 2.5, + 4.5, + ], + "removeAppliedModifier": true, + "modifierNameSteps": + [ + "PlayerState_Team_0", + "PlayerState_Team_1", + "PlayerState_Team_2", + "PlayerState_Team_3", + ], + }, + ], + }, + "PlayerState_Team_0": {}, + "PlayerState_Team_1": {}, + "PlayerState_Team_2": + { + "onAdded": + [ + {//state2专用avatarmodifier 处理playmode和showMark + "$type":"AttachModifier", + "modifierName": "PlayerState_Avatar_2", + "target":"CurLocalAvatar", + }, + {//判断是否生成牢笼 + "$type": "AttachModifier", + "doOffStage": true, + "modifierName": "PlayerState_Avatar_Trap", + "target": "CurLocalAvatar", + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "SGV_HideAndSeek_PlayerState_Dead", + "value": 0, + "compareType": "NoneOrEqual", + "target": "Team", + }, + ], + }, + ], + }, + "PlayerState_Team_3": + { + "thinkInterval": 10, + "onThinkInterval": + [ + { + "$type": "ApplyModifier", + "modifierName": "Avatar_SLCAction_HideAndSeek_Skill_Init", + "target": "CurLocalAvatar", + } + ], + }, + "Avatar_SLCAction_HideAndSeek_Skill_Init": + { + "duration": 1, + "onAdded": + [ + { + "$type": "ServerLuaCall", + "target": "CurLocalAvatar", + "doOffStage": true, + "luaCallType": "AbilityGroupSourceGroup", + "funcName": "HideAndSeek_Skill_Init", + }, + { + "$type": "DebugLog", + "content": "SLC:HideAndSeek_Skill_Init!!!!!!!!!!!", + }, + ] + }, + "PlayerState_Avatar_2": + { + "onAdded": + [ + { + "$type": "DebugLog", + "content": "PlayerState_Avatar_2 > onAdded!!", + }, + { + "$type": "SetGlobalValue", + "doOffStage": true, + "key": "_LocalState_Is_ShowMark", + "value": 0, + "useLimitRange": true, + "minValue": 0, + "maxValue": 1, + }, + {//【三期新增】换了新的 + "$type": "ChangePlayMode", + "muteRemoteAction": true, + "doOffStage": true, + "authorityOnly": true, + "toPlayMode": "HideAndSeek_GhostV2", + "canBeHandledOnRecover": true, + }, + ], + "onRemoved": + [ + { + "$type": "ChangePlayMode", + "muteRemoteAction": true, + "doOffStage": true, + "toPlayMode": "Normal", + }, + ], + }, + "PlayerState_Avatar_Trap": + {//被抓时加上,playstate变2时(此时还没有真死亡变成幽灵) + "duration": 2.65, + "onAdded": + [ + { + "$type": "DebugLog", + "content": "PlayerState_Avatar_Trap > onAdded" + }, + { + "$type": "CreateGadget", + "doOffStage": true, + "target": "Caster", + "gadgetID": 44000109, + "campID": 1001, + "campTargetType": "Enemy", + "campBasedOn": "Self", + "born": { + "$type": "ConfigBornBySelf", + "offset": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + }, + }, + }, + ], + "onRemoved": + [ + { + "$type": "KillGadget", + "doOffStage": true, + "target": "CurTeamAvatars", + "gadgetInfo": + { + "$type": "SelectTargetsByChildren", + "configID": 44000109, + }, + }, + ], + }, + "PlayerState_Avatar_Ghost": + {//真死亡时加上,dead=1(变成幽灵) + //幽灵形态防摔死 + "properties": + { + "Actor_FallingDamageRatio": -1, + }, + "modifierMixins": + [ + { + "$type": "EntityInVisibleMixin", + "reason": "Gallary", + "disableAudio": true, + "predicates": + [ + { + "$type": "ByNot", + "predicates": [ + { + "$type": "ByIsLocalAvatar", + }, + ], + }, + ], + }, + { + "$type": "EntityDitherMixin", + "predicates": + [ + { + "$type": "ByIsLocalAvatar", + }, + ], + "ditherValue": 0.5, + "cutInTime": 0.1, + "cutOutTime": 0.2, + }, + { + "$type": "TriggerPostProcessEffectMixin", + "postEffectAssetName": "PostEffect_Activity_HideSeek_ScreenEffect", + "duration": 0, + }, + ], + "onAdded": + [ + { + "$type":"DebugLog", + "content":"PlayerState_Avatar_Dead_1 > onAdded!", + }, + { + "$type": "SetGlobalValue", + "doOffStage": true, + "key": "_LocalState_Is_ShowMark", + "value": 0, + "useLimitRange": true, + "minValue": 0, + "maxValue": 1, + }, + { + "$type": "TriggerSetPassThrough", + "passThrough": true, + "doOffStage": true, + }, + //幽灵状态下需要把技能置为不可用状态【三期新增,不需要这个了】 + // { + // "$type": "SetGlobalValue", + // "target": "Team", + // "doOffStage": true, + // "key": "_ActivityAbility_HideSeek_Hider_Disguise_SwitchSkill_State", + // "value": 1, + // }, + {//【三期新增】切换playmode+推新技能 + "$type":"AttachModifier", + "modifierName":"UNIQUE_ActivityAbility_HideSeek_Ghost_Bait_SwitchSkill", + }, + ], + "onRemoved": + [ + { + "$type":"DebugLog", + "content":"PlayerState_Avatar_Dead_1 > onRemoved!", + }, + { + "$type": "TriggerSetPassThrough", + "passThrough": false, + "doOffStage": true, + "canBeHandledOnRecover": true, + }, + ], + }, + "UNIQUE_ActivityAbility_HideSeek_Ghost_Bait_SwitchSkill": + { + "isUnique": true, + "stacking": "Refresh", + "onAdded": + [ + { + "$type": "AddAvatarSkillInfo", + "doOffStage": true, + "skillID": 20522, + }, + { + "$type": "AttachModifier", + "doOffStage": true, + "modifierName": "Ghost_Bait_SwitchSkill", + }, + ], + "onRemoved": + [ + { + "$type": "RemoveModifier", + "doOffStage": true, + "modifierName": "Ghost_Bait_SwitchSkill", + }, + { + "$type": "RemoveAvatarSkillInfo", + "doOffStage": true, + "skillID": 20522, + }, + ], + }, + "Ghost_Bait_SwitchSkill": + { + "modifierMixins": + [ + { + "$type": "SwitchSkillIDMixin", + "priority": "Playmode", + "skillIndex": 0, + "skillID": 20522, + } + ], + }, + }, + }, + }, //ActivityAbility_HideSeek_StateHandle_PlayerState_V2 ["Dead"] = { name = "SGV_HideAndSeek_PlayerState_Dead", value = 0} + + ///////////////////////////////////////// + //// + //// 游侠伪装技能 + //// 替换技能按键 todo 待定 + //// + //////////////////////////////////////////// + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "ActivityAbility_HideSeek_Hider_Disguise_SwitchSkill_V3", + "isDynamicAbility": true, + "onAdded": + [ + { + "$type": "AttachModifier", + "modifierName": "UNIQUE_ActivityAbility_HideSeek_Hider_Disguise_SwitchSkill_V3", + "doOffStage": true, + "target": "Self", + }, + { + "$type": "SetGlobalValue", + "doOffStage": true, + "key": "_ActivityAbility_HideSeek_Hider_Disguise_SwitchSkill_State", + "value": 0, + "useLimitRange": true, + "minValue": 0, + "maxValue": 100, + }, + ], + "modifiers": + { + "UNIQUE_ActivityAbility_HideSeek_Hider_Disguise_SwitchSkill_V3": + { + "isUnique": true, + "stacking": "Refresh", + "onAdded": + [ + { + "$type": "AddAvatarSkillInfo", + "doOffStage": true, + "skillID": 20525, + }, + { + "$type": "AddAvatarSkillInfo", + "doOffStage": true, + "skillID": 20526, + }, + { + "$type": "AttachModifier", + "doOffStage": true, + "modifierName": "Hider_Disguise_SwitchSkill", + }, + { + "$type": "ChangePlayMode", + "muteRemoteAction": true, + "doOffStage": true, + "authorityOnly": true, + "toPlayMode": "HideAndSeek_AliveV2", + "canBeHandledOnRecover": true, + }, + ], + "onRemoved": + [ + { + "$type": "RemoveModifier", + "doOffStage": true, + "modifierName": "Hider_Disguise_SwitchSkill", + }, + { + "$type": "RemoveAvatarSkillInfo", + "doOffStage": true, + "skillID": 20525, + }, + { + "$type": "RemoveAvatarSkillInfo", + "doOffStage": true, + "skillID": 20526, + }, + { + "$type": "ChangePlayMode", + "muteRemoteAction": true, + "doOffStage": true, + "toPlayMode": "Normal", + }, + ], + }, + "Hider_Disguise_SwitchSkill": + { + "modifierMixins": + [ + { + "$type": "AttachModifierToSelfGlobalValueMixin", + "globalValueKey": "_ActivityAbility_HideSeek_Hider_Disguise_SwitchSkill_State", + "valueSteps": [-0.5, 0.5, 100,], + "removeAppliedModifier": true, + "modifierNameSteps": + [ + "Hider_Disguise_SwitchSkill_State_True_Skill", + "Hider_Disguise_SwitchSkill_State_False_Skill", + ], + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": + [ + "Swim", + "Fly", + ], + "isCheckOnAttach": true, + "modifierName": "HideAndSeek_PlayerState_Transfer_Quit_Swim", + }, + ], + }, + "Hider_Disguise_SwitchSkill_State_False": + { + "onAdded": + [ + { + "$type": "AddGlobalValue", + "target": "Caster", + "doOffStage": true, + "key": "_ActivityAbility_HideSeek_Hider_Disguise_SwitchSkill_State", + "value": 1, + "useLimitRange": true, + "minValue": 0, + "maxValue": 100, + }, + ], + "onRemoved": + [ + { + "$type": "AddGlobalValue", + "target": "Caster", + "doOffStage": true, + "key": "_ActivityAbility_HideSeek_Hider_Disguise_SwitchSkill_State", + "value": -1, + "useLimitRange": true, + "minValue": 0, + "maxValue": 100, + }, + ], + }, + "Hider_Disguise_SwitchSkill_State_True_Skill": + { + "modifierMixins": + [ + { + "$type": "SwitchSkillIDMixin", + "priority": "Playmode", + "skillIndex": 1, + "skillID": 20525, + } + ], + }, + "Hider_Disguise_SwitchSkill_State_False_Skill": + { + "modifierMixins": + [ + { + "$type": "SwitchSkillIDMixin", + "changeOnAdd": true, + "priority": "Playmode", + "skillIndex": 1, + "skillID": 20526, + } + ], + }, + "HideAndSeek_PlayerState_Transfer_Quit_Swim": + { + "onAdded": + [ + { + "$type": "ServerLuaCall", + "luaCallType": "AbilityGroupSourceGroup", + "funcName": "HideAndSeek_Skill_Transfer_Quit", + //"CallParamList": [ 133104659,133212587,133104657,133103238,133105056,133004056,133003046,133107188,133213553,133212588,133220693,133220692,133209064,133101016,133103237,133102171,133004009,133004005,133004002,133004004,133004471 ], + //取消变身 + } + ] + }, + }, + }, + }, //ActivityAbility_HideSeek_Hider_Disguise_SwitchSkill + + ///////////////////////////////////////// + //// + //// 游侠伪装技能 + //// + //// + //////////////////////////////////////////// + // { + // "Default": + // { + // "$type": "ConfigAbility", + // "abilityName": "ActivityAbility_HideSeek_Hider_DisguiseGV_Copy", + // "isDynamicAbility": true, + // "onAdded": + // [ + // { + // "$type": "AttachModifier", + // "doOffStage": true, + // "target": "Team", + // "modifierName": "ActivityAbility_HideSeek_Hider_DisguiseGV_Copy", + // }, + // ], + // "onRemoved": + // [ + // { + // "$type": "RemoveModifier", + // "doOffStage": true, + // "target": "Team", + // "modifierName": "ActivityAbility_HideSeek_Hider_DisguiseGV_Copy", + // }, + // ], + // "modifiers": + // { + // "ActivityAbility_HideSeek_Hider_DisguiseGV_Copy": + // { + // "modifierMixins": + // [ + // { + // "$type": "ServerUpdateGlobalValueMixin", + // "key": "SGV_HideAndSeek_PlayerState_Transfer", + // "useLimitRange": true, + // "minValue": 0, + // "maxValue": 23, + // }, + // { + // "$type": "ServerUpdateGlobalValueMixin", + // "key": "SGV_HideAndSeek_PlayerState_TransferCache", + // "useLimitRange": true, + // "minValue": 0, + // "maxValue": 23, + // }, + // { + // "$type": "DoActionOnGlobalValueChangeMixin", + // "globalValueKey": "SGV_HideAndSeek_PlayerState_Transfer", + // "actions": + // [ + // { + // "$type": "CopyGlobalValue", + // "srcTarget": "Team", + // "srcKey": "SGV_HideAndSeek_PlayerState_Transfer", + // "dstKey": "_ABILITY_HideSeek_Disguise_Type", + // "dstTarget": "CurTeamAvatars", + // "doOffStage": true, + // } + // ] + // } + // ] + // } + // } + // } + // }, + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "ActivityAbility_HideSeek_Hider_DisguiseHandler_V3", + "isDynamicAbility": true, + "onAdded": + [ + { + "$type": "AttachModifier", + "doOffStage": true, + "target": "Team", + "modifierName": "UNIQUE_ActivityAbility_HideSeek_Hider_DisguiseHandler_Team_V3", + }, + ], + "onRemoved": + [ + { + "$type": "RemoveModifier", + "doOffStage": true, + "target": "Team", + "modifierName": "UNIQUE_ActivityAbility_HideSeek_Hider_DisguiseHandler_Team_V3", + }, + ], + "modifiers": + { + "UNIQUE_ActivityAbility_HideSeek_Hider_DisguiseHandler_Team_V3": + { + "isUnique": true, + "modifierMixins": + [ + { + "$type": "ServerUpdateGlobalValueMixin", + "key": "SGV_HideAndSeek_PlayerState_Transfer", + "useLimitRange": true, + "minValue": 0, + "maxValue": 43, + }, + { + "$type": "ServerUpdateGlobalValueMixin", + "key": "SGV_HideAndSeek_PlayerState_TransferCache", + "useLimitRange": true, + "minValue": 0, + "maxValue": 43, + }, + { + "$type": "AttachModifierToSelfGlobalValueNoInitMixin", + "globalValueKey": "SGV_HideAndSeek_PlayerState_Transfer", + "valueSteps": + [ + -0.5, + 0.5, + 1.5, + 2.5, + 3.5, + 4.5, + 5.5, + 6.5, + 7.5, + 8.5, + 9.5, + 10.5,//一期物件为1~10,二期为11~23,但二期也会复用一期物件,所以保留,序号往下顺延。 + 11.5, + 12.5, + 13.5, + 14.5, + 15.5, + 16.5, + 17.5, + 18.5, + 19.5, + 20.5, + 21.5, + 22.5, + 23.5,//24开始是3期物件 + 24.5, + 25.5, + 26.5, + 27.5, + 28.5, + 29.5, + 30.5, + 31.5, + 32.5, + 33.5, + 34.5, + 35.5, + 36.5, + 37.5, + 38.5, + 39.5, + 40.5, + 41.5, + 42.5, + 43.5, + ], + "removeAppliedModifier": true, + "modifierNameSteps": + [ + "Blank_Team", + "HideType_A_Style_1_Team_1", + "HideType_A_Style_2_Team_2", + "HideType_A_Style_3_Team_3", + "HideType_B_Style_1_Team_4", + "HideType_B_Style_2_Team_5", + "HideType_C_Style_1_Team_6", + "HideType_D_Style_1_Team_7", + "HideType_D_Style_2_Team_8", + "HideType_E_Style_1_Team_9", + "HideType_E_Style_2_Team_10", + //以下为二期物件 + "HideType_Team_1", + "HideType_Team_2", + "HideType_Team_3", + "HideType_Team_4", + "HideType_Team_5", + "HideType_Team_6", + "HideType_Team_7", + "HideType_Team_8", + "HideType_Team_9", + "HideType_Team_10", + "HideType_Team_11", + "HideType_Team_12", + "HideType_Team_13", + //以下为三期物件 + "HideType_Team_24", + "HideType_Team_25", + "HideType_Team_26", + "HideType_Team_27", + "HideType_Team_28", + "HideType_Team_29", + "HideType_Team_30", + "HideType_Team_31", + "HideType_Team_32", + "HideType_Team_33", + "HideType_Team_34", + "HideType_Team_35", + "HideType_Team_36", + "HideType_Team_37", + "HideType_Team_38", + "HideType_Team_39", + "HideType_Team_40", + "HideType_Team_41", + "HideType_Team_42", + "HideType_Team_43", + ], + }, + ], + }, + "Blank_Team": {}, + "HideType_A_Style_1_Team_1": //1轻策庄-稻草人蓝 + { + "onAdded": [ + { + "$type": "CreateGadget", + "gadgetID": 44000200, + "campID": 1001, + "campTargetType": "Enemy", + "canBeHandledOnRecover": true, + "campBasedOn": "Self", + "born": { + "$type": "ConfigBornBySelf", + "onGround": true, + }, + }, + ], + "thinkInterval": 1, + "onThinkInterval":[ + { + "$type":"AttachModifier", + "modifierName": "UNIQUE_SetDisguiseGlobalValue", + } + ], + "modifierMixins": [ + { + "$type": "CurLocalAvatarMixinV2", + "modifierName": "HideType_A_Style_1_Avatar", + } + ], + "onRemoved": [ + { + "$type": "KillGadget", + "gadgetInfo": { + "$type": "SelectTargetsByChildren", + "configID": 44000200, + }, + }, + ], + }, + "HideType_A_Style_2_Team_2": //2轻策庄-稻草人红 + { + "onAdded": [ + { + "$type": "CreateGadget", + "gadgetID": 44000201, + "campID": 1001, + "campTargetType": "Enemy", + "canBeHandledOnRecover": true, + "campBasedOn": "Self", + "born": { + "$type": "ConfigBornBySelf", + "onGround": true, + }, + }, + ], + "thinkInterval": 1, + "onThinkInterval":[ + { + "$type":"AttachModifier", + "modifierName": "UNIQUE_SetDisguiseGlobalValue", + } + ], + "modifierMixins": [ + { + "$type": "CurLocalAvatarMixinV2", + "modifierName": "HideType_A_Style_1_Avatar", + } + ], + "onRemoved": [ + { + "$type": "KillGadget", + "gadgetInfo": { + "$type": "SelectTargetsByChildren", + "configID": 44000201, + }, + }, + ], + }, + "HideType_A_Style_3_Team_3": //3轻策庄-枯木 + { + "onAdded": [ + { + "$type": "CreateGadget", + "gadgetID": 44000202, + "campID": 1001, + "campTargetType": "Enemy", + "canBeHandledOnRecover": true, + "campBasedOn": "Self", + "born": { + "$type": "ConfigBornBySelf", + "onGround": true, + }, + }, + ], + "thinkInterval": 1, + "onThinkInterval":[ + { + "$type":"AttachModifier", + "modifierName": "UNIQUE_SetDisguiseGlobalValue", + } + ], + "modifierMixins": [ + { + "$type": "CurLocalAvatarMixinV2", + "modifierName": "HideType_A_Style_1_Avatar", + } + ], + "onRemoved": [ + { + "$type": "KillGadget", + "gadgetInfo": { + "$type": "SelectTargetsByChildren", + "configID": 44000202, + }, + }, + ], + }, + "HideType_B_Style_1_Team_4": //4清泉镇-丘丘人木箱 + { + "onAdded": [ + { + "$type": "CreateGadget", + "gadgetID": 44000203, + "campID": 1001, + "campTargetType": "Enemy", + "canBeHandledOnRecover": true, + "campBasedOn": "Self", + "born": { + "$type": "ConfigBornBySelf", + "onGround": true, + }, + }, + ], + "thinkInterval": 1, + "onThinkInterval":[ + { + "$type":"AttachModifier", + "modifierName": "UNIQUE_SetDisguiseGlobalValue", + } + ], + "modifierMixins": [ + { + "$type": "CurLocalAvatarMixinV2", + "modifierName": "HideType_A_Style_1_Avatar", + } + ], + "onRemoved": [ + { + "$type": "KillGadget", + "gadgetInfo": { + "$type": "SelectTargetsByChildren", + "configID": 44000203, + }, + }, + { + "$type": "DebugLog", + "content": "退出变身时执行了吗11111", + "doOffStage": true, + } + ], + }, + "HideType_B_Style_2_Team_5": //5清泉镇-草垛 + { + "onAdded": [ + { + "$type": "CreateGadget", + "gadgetID": 44000204, + "campID": 1001, + "campTargetType": "Enemy", + "canBeHandledOnRecover": true, + "campBasedOn": "Self", + "born": { + "$type": "ConfigBornBySelf", + "onGround": true, + }, + }, + ], + "modifierMixins": [ + { + "$type": "CurLocalAvatarMixinV2", + "modifierName": "HideType_A_Style_1_Avatar", + } + ], + "onRemoved": [ + { + "$type": "KillGadget", + "gadgetInfo": + { + "$type": "SelectTargetsByChildren", + "configID": 44000204, + }, + }, + ], + }, + "HideType_C_Style_1_Team_6": //6无望坡-鬼火 + { + "onAdded": [ + { + "$type": "CreateGadget", + "gadgetID": 44000205, + "campID": 1001, + "campTargetType": "Enemy", + "canBeHandledOnRecover": true, + "campBasedOn": "Self", + "born": { + "$type": "ConfigBornBySelf", + "onGround": true, + }, + }, + ], + "modifierMixins": [ + { + "$type": "CurLocalAvatarMixinV2", + "modifierName": "HideType_A_Style_1_Avatar", + } + ], + "onRemoved": [ + { + "$type": "KillGadget", + "gadgetInfo": { + "$type": "SelectTargetsByChildren", + "configID": 44000205, + }, + }, + ], + }, + "HideType_D_Style_1_Team_7": //7酒庄-小路灯 + { + "onAdded": [ + { + "$type": "CreateGadget", + "gadgetID": 44000206, + "campID": 1001, + "campTargetType": "Enemy", + "canBeHandledOnRecover": true, + "campBasedOn": "Self", + "born": { + "$type": "ConfigBornBySelf", + "onGround": true, + }, + }, + ], + "thinkInterval": 1, + "onThinkInterval":[ + { + "$type":"AttachModifier", + "modifierName": "UNIQUE_SetDisguiseGlobalValue", + } + ], + "modifierMixins": [ + { + "$type": "CurLocalAvatarMixinV2", + "modifierName": "HideType_A_Style_1_Avatar", + } + ], + "onRemoved": [ + { + "$type": "KillGadget", + "gadgetInfo": { + "$type": "SelectTargetsByChildren", + "configID": 44000206, + }, + }, + ], + }, + "HideType_D_Style_2_Team_8": //8酒庄-木桶 + { + "onAdded": [ + { + "$type": "CreateGadget", + "gadgetID": 44000207, + "campID": 1001, + "campTargetType": "Enemy", + "canBeHandledOnRecover": true, + "campBasedOn": "Self", + "born": { + "$type": "ConfigBornBySelf", + "onGround": true, + }, + }, + ], + "thinkInterval": 1, + "onThinkInterval":[ + { + "$type":"AttachModifier", + "modifierName": "UNIQUE_SetDisguiseGlobalValue", + } + ], + "modifierMixins": [ + { + "$type": "CurLocalAvatarMixinV2", + "modifierName": "HideType_A_Style_1_Avatar", + } + ], + "onRemoved": [ + { + "$type": "KillGadget", + "gadgetInfo": { + "$type": "SelectTargetsByChildren", + "configID": 44000207, + }, + }, + ], + }, + "HideType_E_Style_1_Team_9": //9雪山-火仙灵 + { + "onAdded": [ + { + "$type": "CreateGadget", + "gadgetID": 44000208, + "campID": 1001, + "campTargetType": "Enemy", + "canBeHandledOnRecover": true, + "campBasedOn": "Self", + "born": { + "$type": "ConfigBornBySelf", + "onGround": true, + }, + }, + ], + "modifierMixins": [ + { + "$type": "CurLocalAvatarMixinV2", + "modifierName": "HideType_A_Style_1_Avatar", + } + ], + "onRemoved": [ + { + "$type": "KillGadget", + "gadgetInfo": { + "$type": "SelectTargetsByChildren", + "configID": 44000208, + }, + }, + ], + }, + "HideType_E_Style_2_Team_10": //10雪山-龙血矿石 + { + "onAdded": [ + { + "$type": "CreateGadget", + "gadgetID": 44000209, + "campID": 1001, + "campTargetType": "Enemy", + "canBeHandledOnRecover": true, + "campBasedOn": "Self", + "born": { + "$type": "ConfigBornBySelf", + "onGround": true, + }, + }, + ], + "modifierMixins": [ + { + "$type": "CurLocalAvatarMixinV2", + "modifierName": "HideType_A_Style_1_Avatar", + } + ], + "onRemoved": [ + { + "$type": "KillGadget", + "gadgetInfo": { + "$type": "SelectTargetsByChildren", + "configID": 44000209, + }, + }, + ], + }, + ////////////////////二期物件分界线///////////////////// + "HideType_Team_1": //11.木盆 + { + "onAdded": [ + { + "$type": "CreateGadget", + "gadgetID": 44000400, + "campID": 1001, + "campTargetType": "Enemy", + "canBeHandledOnRecover": true, + "campBasedOn": "Self", + "born": { + "$type": "ConfigBornBySelf", + "onGround": true, + }, + }, + ], + "modifierMixins": [ + { + "$type": "CurLocalAvatarMixinV2", + "modifierName": "HideType_A_Style_1_Avatar", + } + ], + "onRemoved": [ + { + "$type": "KillGadget", + "gadgetInfo": { + "$type": "SelectTargetsByChildren", + "configID": 44000400, + }, + }, + ], + }, + "HideType_Team_2": //12.水桶 + { + "onAdded": [ + { + "$type": "CreateGadget", + "gadgetID": 44000401, + "campID": 1001, + "campTargetType": "Enemy", + "canBeHandledOnRecover": true, + "campBasedOn": "Self", + "born": { + "$type": "ConfigBornBySelf", + "onGround": true, + }, + }, + ], + "modifierMixins": [ + { + "$type": "CurLocalAvatarMixinV2", + "modifierName": "HideType_A_Style_1_Avatar", + } + ], + "onRemoved": [ + { + "$type": "KillGadget", + "gadgetInfo": { + "$type": "SelectTargetsByChildren", + "configID": 44000401, + }, + }, + ], + }, + "HideType_Team_3": //13.纸灯 + { + "onAdded": [ + { + "$type": "CreateGadget", + "gadgetID": 44000402, + "campID": 1001, + "campTargetType": "Enemy", + "canBeHandledOnRecover": true, + "campBasedOn": "Self", + "born": { + "$type": "ConfigBornBySelf", + "onGround": true, + }, + }, + ], + "thinkInterval": 1, + "onThinkInterval":[ + { + "$type":"AttachModifier", + "modifierName": "UNIQUE_SetDisguiseGlobalValue", + } + ], + "modifierMixins": [ + { + "$type": "CurLocalAvatarMixinV2", + "modifierName": "HideType_A_Style_1_Avatar", + } + ], + "onRemoved": [ + { + "$type": "KillGadget", + "gadgetInfo": { + "$type": "SelectTargetsByChildren", + "configID": 44000402, + }, + }, + ], + }, + "HideType_Team_4": //14.咸菜缸 + { + "onAdded": [ + { + "$type": "CreateGadget", + "gadgetID": 44000403, + "campID": 1001, + "campTargetType": "Enemy", + "canBeHandledOnRecover": true, + "campBasedOn": "Self", + "born": { + "$type": "ConfigBornBySelf", + "onGround": true, + }, + }, + ], + "modifierMixins": [ + { + "$type": "CurLocalAvatarMixinV2", + "modifierName": "HideType_A_Style_1_Avatar", + } + ], + "onRemoved": [ + { + "$type": "KillGadget", + "gadgetInfo": { + "$type": "SelectTargetsByChildren", + "configID": 44000403, + }, + }, + { + "$type": "DebugLog", + "content": "退出变身时执行了吗11111", + "doOffStage": true, + } + ], + }, + "HideType_Team_5": //15.泡菜缸 + { + "onAdded": [ + { + "$type": "CreateGadget", + "gadgetID": 44000404, + "campID": 1001, + "campTargetType": "Enemy", + "canBeHandledOnRecover": true, + "campBasedOn": "Self", + "born": { + "$type": "ConfigBornBySelf", + "onGround": true, + }, + }, + ], + "modifierMixins": [ + { + "$type": "CurLocalAvatarMixinV2", + "modifierName": "HideType_A_Style_1_Avatar", + } + ], + "onRemoved": [ + { + "$type": "KillGadget", + "gadgetInfo": { + "$type": "SelectTargetsByChildren", + "configID": 44000404, + }, + }, + ], + }, + "HideType_Team_6": //16.稻草靶子 + { + "onAdded": [ + { + "$type": "CreateGadget", + "gadgetID": 44000405, + "campID": 1001, + "campTargetType": "Enemy", + "canBeHandledOnRecover": true, + "campBasedOn": "Self", + "born": { + "$type": "ConfigBornBySelf", + "onGround": true, + }, + }, + ], + "modifierMixins": [ + { + "$type": "CurLocalAvatarMixinV2", + "modifierName": "HideType_A_Style_1_Avatar", + } + ], + "onRemoved": [ + { + "$type": "KillGadget", + "gadgetInfo": { + "$type": "SelectTargetsByChildren", + "configID": 44000405, + }, + }, + ], + }, + "HideType_Team_7": //17.经典木桶 + { + "onAdded": [ + { + "$type": "CreateGadget", + "gadgetID": 44000406, + "campID": 1001, + "campTargetType": "Enemy", + "canBeHandledOnRecover": true, + "campBasedOn": "Self", + "born": { + "$type": "ConfigBornBySelf", + "onGround": true, + }, + }, + ], + "modifierMixins": [ + { + "$type": "CurLocalAvatarMixinV2", + "modifierName": "HideType_A_Style_1_Avatar", + } + ], + "onRemoved": [ + { + "$type": "KillGadget", + "gadgetInfo": { + "$type": "SelectTargetsByChildren", + "configID": 44000406, + }, + }, + ], + }, + "HideType_Team_8": //18.经典木箱 + { + "onAdded": [ + { + "$type": "CreateGadget", + "gadgetID": 44000407, + "campID": 1001, + "campTargetType": "Enemy", + "canBeHandledOnRecover": true, + "campBasedOn": "Self", + "born": { + "$type": "ConfigBornBySelf", + "onGround": true, + }, + }, + ], + "thinkInterval": 1, + "onThinkInterval":[ + { + "$type":"AttachModifier", + "modifierName": "UNIQUE_SetDisguiseGlobalValue", + } + ], + "modifierMixins": [ + { + "$type": "CurLocalAvatarMixinV2", + "modifierName": "HideType_A_Style_1_Avatar", + } + ], + "onRemoved": [ + { + "$type": "KillGadget", + "gadgetInfo": { + "$type": "SelectTargetsByChildren", + "configID": 44000407, + }, + }, + ], + }, + "HideType_Team_9": //19.米袋子 + { + "onAdded": [ + { + "$type": "CreateGadget", + "gadgetID": 44000408, + "campID": 1001, + "campTargetType": "Enemy", + "canBeHandledOnRecover": true, + "campBasedOn": "Self", + "born": { + "$type": "ConfigBornBySelf", + "onGround": true, + }, + }, + ], + "modifierMixins": [ + { + "$type": "CurLocalAvatarMixinV2", + "modifierName": "HideType_A_Style_1_Avatar", + } + ], + "onRemoved": [ + { + "$type": "KillGadget", + "gadgetInfo": { + "$type": "SelectTargetsByChildren", + "configID": 44000408, + }, + }, + ], + }, + "HideType_Team_10": //20.小板凳 + { + "onAdded": [ + { + "$type": "CreateGadget", + "gadgetID": 44000409, + "campID": 1001, + "campTargetType": "Enemy", + "canBeHandledOnRecover": true, + "campBasedOn": "Self", + "born": { + "$type": "ConfigBornBySelf", + "onGround": true, + }, + }, + ], + "modifierMixins": [ + { + "$type": "CurLocalAvatarMixinV2", + "modifierName": "HideType_A_Style_1_Avatar", + } + ], + "onRemoved": [ + { + "$type": "KillGadget", + "gadgetInfo": { + "$type": "SelectTargetsByChildren", + "configID": 44000409, + }, + }, + ], + }, + "HideType_Team_11": //21.qq人木桶 + { + "onAdded": [ + { + "$type": "CreateGadget", + "gadgetID": 44000410, + "campID": 1001, + "campTargetType": "Enemy", + "canBeHandledOnRecover": true, + "campBasedOn": "Self", + "born": { + "$type": "ConfigBornBySelf", + "onGround": true, + }, + }, + ], + "thinkInterval": 1, + "onThinkInterval":[ + { + "$type":"AttachModifier", + "modifierName": "UNIQUE_SetDisguiseGlobalValue", + } + ], + "modifierMixins": [ + { + "$type": "CurLocalAvatarMixinV2", + "modifierName": "HideType_A_Style_1_Avatar", + } + ], + "onRemoved": [ + { + "$type": "KillGadget", + "gadgetInfo": { + "$type": "SelectTargetsByChildren", + "configID": 44000410, + }, + }, + ], + }, + "HideType_Team_12": //22.璃月石灯 + { + "onAdded": [ + { + "$type": "CreateGadget", + "gadgetID": 44000411, + "campID": 1001, + "campTargetType": "Enemy", + "canBeHandledOnRecover": true, + "campBasedOn": "Self", + "born": { + "$type": "ConfigBornBySelf", + "onGround": true, + }, + }, + ], + "modifierMixins": [ + { + "$type": "CurLocalAvatarMixinV2", + "modifierName": "HideType_A_Style_1_Avatar", + } + ], + "onRemoved": [ + { + "$type": "KillGadget", + "gadgetInfo": { + "$type": "SelectTargetsByChildren", + "configID": 44000411, + }, + }, + ], + }, + "HideType_Team_13": //23.凳子 + { + "onAdded": [ + { + "$type": "CreateGadget", + "gadgetID": 44000412, + "campID": 1001, + "campTargetType": "Enemy", + "canBeHandledOnRecover": true, + "campBasedOn": "Self", + "born": { + "$type": "ConfigBornBySelf", + "onGround": true, + }, + }, + ], + "modifierMixins": [ + { + "$type": "CurLocalAvatarMixinV2", + "modifierName": "HideType_A_Style_1_Avatar", + } + ], + "onRemoved": [ + { + "$type": "KillGadget", + "gadgetInfo": { + "$type": "SelectTargetsByChildren", + "configID": 44000412, + }, + }, + ], + }, + ////////////////////三期物件分界线///////////////////// + "HideType_Team_24": //24 + { + "onAdded": [ + { + "$type": "CreateGadget", + "gadgetID": 44000521, + "campID": 1001, + "campTargetType": "Enemy", + "canBeHandledOnRecover": true, + "campBasedOn": "Self", + "born": { + "$type": "ConfigBornBySelf", + "onGround": true, + }, + }, + ], + "thinkInterval": 1, + "onThinkInterval":[ + { + "$type":"AttachModifier", + "modifierName": "UNIQUE_SetDisguiseGlobalValue", + } + ], + "modifierMixins": [ + { + "$type": "CurLocalAvatarMixinV2", + "modifierName": "HideType_A_Style_1_Avatar", + } + ], + "onRemoved": [ + { + "$type": "KillGadget", + "gadgetInfo": { + "$type": "SelectTargetsByChildren", + "configID": 44000521, + }, + }, + ], + }, + "HideType_Team_25": //25 + { + "onAdded": [ + { + "$type": "CreateGadget", + "gadgetID": 44000522, + "campID": 1001, + "campTargetType": "Enemy", + "canBeHandledOnRecover": true, + "campBasedOn": "Self", + "born": { + "$type": "ConfigBornBySelf", + "onGround": true, + }, + }, + ], + "modifierMixins": [ + { + "$type": "CurLocalAvatarMixinV2", + "modifierName": "HideType_A_Style_1_Avatar", + } + ], + "onRemoved": [ + { + "$type": "KillGadget", + "gadgetInfo": { + "$type": "SelectTargetsByChildren", + "configID": 44000522, + }, + }, + ], + }, + "HideType_Team_26": //26 + { + "onAdded": [ + { + "$type": "CreateGadget", + "gadgetID": 44000523, + "campID": 1001, + "campTargetType": "Enemy", + "canBeHandledOnRecover": true, + "campBasedOn": "Self", + "born": { + "$type": "ConfigBornBySelf", + "onGround": true, + }, + }, + ], + "modifierMixins": [ + { + "$type": "CurLocalAvatarMixinV2", + "modifierName": "HideType_A_Style_1_Avatar", + } + ], + "onRemoved": [ + { + "$type": "KillGadget", + "gadgetInfo": { + "$type": "SelectTargetsByChildren", + "configID": 44000523, + }, + }, + ], + }, + "HideType_Team_27": //27 + { + "onAdded": [ + { + "$type": "CreateGadget", + "gadgetID": 44000524, + "campID": 1001, + "campTargetType": "Enemy", + "canBeHandledOnRecover": true, + "campBasedOn": "Self", + "born": { + "$type": "ConfigBornBySelf", + "onGround": true, + }, + }, + ], + "thinkInterval": 1, + "onThinkInterval":[ + { + "$type":"AttachModifier", + "modifierName": "UNIQUE_SetDisguiseGlobalValue", + } + ], + "modifierMixins": [ + { + "$type": "CurLocalAvatarMixinV2", + "modifierName": "HideType_A_Style_1_Avatar", + } + ], + "onRemoved": [ + { + "$type": "KillGadget", + "gadgetInfo": { + "$type": "SelectTargetsByChildren", + "configID": 44000524, + }, + }, + ], + }, + "HideType_Team_28": //28 + { + "onAdded": [ + { + "$type": "CreateGadget", + "gadgetID": 44000525, + "campID": 1001, + "campTargetType": "Enemy", + "canBeHandledOnRecover": true, + "campBasedOn": "Self", + "born": { + "$type": "ConfigBornBySelf", + "onGround": true, + }, + }, + ], + "thinkInterval": 1, + "onThinkInterval":[ + { + "$type":"AttachModifier", + "modifierName": "UNIQUE_SetDisguiseGlobalValue", + } + ], + "modifierMixins": [ + { + "$type": "CurLocalAvatarMixinV2", + "modifierName": "HideType_A_Style_1_Avatar", + } + ], + "onRemoved": [ + { + "$type": "KillGadget", + "gadgetInfo": { + "$type": "SelectTargetsByChildren", + "configID": 44000525, + }, + }, + ], + }, + "HideType_Team_29": //29 + { + "onAdded": [ + { + "$type": "CreateGadget", + "gadgetID": 44000526, + "campID": 1001, + "campTargetType": "Enemy", + "canBeHandledOnRecover": true, + "campBasedOn": "Self", + "born": { + "$type": "ConfigBornBySelf", + "onGround": true, + }, + }, + ], + "thinkInterval": 1, + "onThinkInterval":[ + { + "$type":"AttachModifier", + "modifierName": "UNIQUE_SetDisguiseGlobalValue", + } + ], + "modifierMixins": [ + { + "$type": "CurLocalAvatarMixinV2", + "modifierName": "HideType_A_Style_1_Avatar", + } + ], + "onRemoved": [ + { + "$type": "KillGadget", + "gadgetInfo": { + "$type": "SelectTargetsByChildren", + "configID": 44000526, + }, + }, + ], + }, + "HideType_Team_30": //30 + { + "onAdded": [ + { + "$type": "CreateGadget", + "gadgetID": 44000527, + "campID": 1001, + "campTargetType": "Enemy", + "canBeHandledOnRecover": true, + "campBasedOn": "Self", + "born": { + "$type": "ConfigBornBySelf", + "onGround": true, + }, + }, + ], + "thinkInterval": 1, + "onThinkInterval":[ + { + "$type":"AttachModifier", + "modifierName": "UNIQUE_SetDisguiseGlobalValue", + } + ], + "modifierMixins": [ + { + "$type": "CurLocalAvatarMixinV2", + "modifierName": "HideType_A_Style_1_Avatar", + } + ], + "onRemoved": [ + { + "$type": "KillGadget", + "gadgetInfo": { + "$type": "SelectTargetsByChildren", + "configID": 44000527, + }, + }, + ], + }, + "HideType_Team_31": //31 + { + "onAdded": [ + { + "$type": "CreateGadget", + "gadgetID": 44000528, + "campID": 1001, + "campTargetType": "Enemy", + "canBeHandledOnRecover": true, + "campBasedOn": "Self", + "born": { + "$type": "ConfigBornBySelf", + "onGround": true, + }, + }, + ], + "modifierMixins": [ + { + "$type": "CurLocalAvatarMixinV2", + "modifierName": "HideType_A_Style_1_Avatar", + } + ], + "onRemoved": [ + { + "$type": "KillGadget", + "gadgetInfo": { + "$type": "SelectTargetsByChildren", + "configID": 44000528, + }, + }, + ], + }, + "HideType_Team_32": //32 + { + "onAdded": [ + { + "$type": "CreateGadget", + "gadgetID": 44000529, + "campID": 1001, + "campTargetType": "Enemy", + "canBeHandledOnRecover": true, + "campBasedOn": "Self", + "born": { + "$type": "ConfigBornBySelf", + "onGround": true, + }, + }, + ], + "modifierMixins": [ + { + "$type": "CurLocalAvatarMixinV2", + "modifierName": "HideType_A_Style_1_Avatar", + } + ], + "onRemoved": [ + { + "$type": "KillGadget", + "gadgetInfo": { + "$type": "SelectTargetsByChildren", + "configID": 44000529, + }, + }, + ], + }, + "HideType_Team_33": //33 + { + "onAdded": [ + { + "$type": "CreateGadget", + "gadgetID": 44000530, + "campID": 1001, + "campTargetType": "Enemy", + "canBeHandledOnRecover": true, + "campBasedOn": "Self", + "born": { + "$type": "ConfigBornBySelf", + "onGround": true, + }, + }, + ], + "modifierMixins": [ + { + "$type": "CurLocalAvatarMixinV2", + "modifierName": "HideType_A_Style_1_Avatar", + } + ], + "onRemoved": [ + { + "$type": "KillGadget", + "gadgetInfo": { + "$type": "SelectTargetsByChildren", + "configID": 44000530, + }, + }, + ], + }, + "HideType_Team_34": //34 + { + "onAdded": [ + { + "$type": "CreateGadget", + "gadgetID": 44000531, + "campID": 1001, + "campTargetType": "Enemy", + "canBeHandledOnRecover": true, + "campBasedOn": "Self", + "born": { + "$type": "ConfigBornBySelf", + "onGround": true, + }, + }, + ], + "modifierMixins": [ + { + "$type": "CurLocalAvatarMixinV2", + "modifierName": "HideType_A_Style_1_Avatar", + } + ], + "onRemoved": [ + { + "$type": "KillGadget", + "gadgetInfo": { + "$type": "SelectTargetsByChildren", + "configID": 44000531, + }, + }, + ], + }, + "HideType_Team_35": //35 + { + "onAdded": [ + { + "$type": "CreateGadget", + "gadgetID": 44000532, + "campID": 1001, + "campTargetType": "Enemy", + "canBeHandledOnRecover": true, + "campBasedOn": "Self", + "born": { + "$type": "ConfigBornBySelf", + "onGround": true, + }, + }, + ], + "thinkInterval": 1, + "onThinkInterval":[ + { + "$type":"AttachModifier", + "modifierName": "UNIQUE_SetDisguiseGlobalValue", + } + ], + "modifierMixins": [ + { + "$type": "CurLocalAvatarMixinV2", + "modifierName": "HideType_A_Style_1_Avatar", + } + ], + "onRemoved": [ + { + "$type": "KillGadget", + "gadgetInfo": { + "$type": "SelectTargetsByChildren", + "configID": 44000532, + }, + }, + ], + }, + "HideType_Team_36": //36 + { + "onAdded": [ + { + "$type": "CreateGadget", + "gadgetID": 44000533, + "campID": 1001, + "campTargetType": "Enemy", + "canBeHandledOnRecover": true, + "campBasedOn": "Self", + "born": { + "$type": "ConfigBornBySelf", + "onGround": true, + }, + }, + ], + "thinkInterval": 1, + "onThinkInterval":[ + { + "$type":"AttachModifier", + "modifierName": "UNIQUE_SetDisguiseGlobalValue", + } + ], + "modifierMixins": [ + { + "$type": "CurLocalAvatarMixinV2", + "modifierName": "HideType_A_Style_1_Avatar", + } + ], + "onRemoved": [ + { + "$type": "KillGadget", + "gadgetInfo": { + "$type": "SelectTargetsByChildren", + "configID": 44000533, + }, + }, + ], + }, + "HideType_Team_37": //37 + { + "onAdded": [ + { + "$type": "CreateGadget", + "gadgetID": 44000534, + "campID": 1001, + "campTargetType": "Enemy", + "canBeHandledOnRecover": true, + "campBasedOn": "Self", + "born": { + "$type": "ConfigBornBySelf", + "onGround": true, + }, + }, + ], + "modifierMixins": [ + { + "$type": "CurLocalAvatarMixinV2", + "modifierName": "HideType_A_Style_1_Avatar", + } + ], + "onRemoved": [ + { + "$type": "KillGadget", + "gadgetInfo": { + "$type": "SelectTargetsByChildren", + "configID": 44000534, + }, + }, + ], + }, + "HideType_Team_38": //38 + { + "onAdded": [ + { + "$type": "CreateGadget", + "gadgetID": 44000535, + "campID": 1001, + "campTargetType": "Enemy", + "canBeHandledOnRecover": true, + "campBasedOn": "Self", + "born": { + "$type": "ConfigBornBySelf", + "onGround": true, + }, + }, + ], + "modifierMixins": [ + { + "$type": "CurLocalAvatarMixinV2", + "modifierName": "HideType_A_Style_1_Avatar", + } + ], + "onRemoved": [ + { + "$type": "KillGadget", + "gadgetInfo": { + "$type": "SelectTargetsByChildren", + "configID": 44000535, + }, + }, + ], + }, + "HideType_Team_39": //39 + { + "onAdded": [ + { + "$type": "CreateGadget", + "gadgetID": 44000536, + "campID": 1001, + "campTargetType": "Enemy", + "canBeHandledOnRecover": true, + "campBasedOn": "Self", + "born": { + "$type": "ConfigBornBySelf", + "onGround": true, + }, + }, + ], + "modifierMixins": [ + { + "$type": "CurLocalAvatarMixinV2", + "modifierName": "HideType_A_Style_1_Avatar", + } + ], + "onRemoved": [ + { + "$type": "KillGadget", + "gadgetInfo": { + "$type": "SelectTargetsByChildren", + "configID": 44000536, + }, + }, + ], + }, + "HideType_Team_40": //40 + { + "onAdded": [ + { + "$type": "CreateGadget", + "gadgetID": 44000537, + "campID": 1001, + "campTargetType": "Enemy", + "canBeHandledOnRecover": true, + "campBasedOn": "Self", + "born": { + "$type": "ConfigBornBySelf", + "onGround": true, + }, + }, + ], + "modifierMixins": [ + { + "$type": "CurLocalAvatarMixinV2", + "modifierName": "HideType_A_Style_1_Avatar", + } + ], + "onRemoved": [ + { + "$type": "KillGadget", + "gadgetInfo": { + "$type": "SelectTargetsByChildren", + "configID": 44000537, + }, + }, + ], + }, + "HideType_Team_41": //41 + { + "onAdded": [ + { + "$type": "CreateGadget", + "gadgetID": 44000538, + "campID": 1001, + "campTargetType": "Enemy", + "canBeHandledOnRecover": true, + "campBasedOn": "Self", + "born": { + "$type": "ConfigBornBySelf", + "onGround": true, + }, + }, + ], + "modifierMixins": [ + { + "$type": "CurLocalAvatarMixinV2", + "modifierName": "HideType_A_Style_1_Avatar", + } + ], + "onRemoved": [ + { + "$type": "KillGadget", + "gadgetInfo": { + "$type": "SelectTargetsByChildren", + "configID": 44000538, + }, + }, + ], + }, + "HideType_Team_42": //42 + { + "onAdded": [ + { + "$type": "CreateGadget", + "gadgetID": 44000539, + "campID": 1001, + "campTargetType": "Enemy", + "canBeHandledOnRecover": true, + "campBasedOn": "Self", + "born": { + "$type": "ConfigBornBySelf", + "onGround": true, + }, + }, + ], + "modifierMixins": [ + { + "$type": "CurLocalAvatarMixinV2", + "modifierName": "HideType_A_Style_1_Avatar", + } + ], + "onRemoved": [ + { + "$type": "KillGadget", + "gadgetInfo": { + "$type": "SelectTargetsByChildren", + "configID": 44000539, + }, + }, + ], + }, + "HideType_Team_43": //43 + { + "onAdded": [ + { + "$type": "CreateGadget", + "gadgetID": 44000540, + "campID": 1001, + "campTargetType": "Enemy", + "canBeHandledOnRecover": true, + "campBasedOn": "Self", + "born": { + "$type": "ConfigBornBySelf", + "onGround": true, + }, + }, + ], + "modifierMixins": [ + { + "$type": "CurLocalAvatarMixinV2", + "modifierName": "HideType_A_Style_1_Avatar", + } + ], + "onRemoved": [ + { + "$type": "KillGadget", + "gadgetInfo": { + "$type": "SelectTargetsByChildren", + "configID": 44000540, + }, + }, + ], + }, + "UNIQUE_SetDisguiseGlobalValue": + { + "isUnique": true, + "stacking":"Refresh", + "onAdded": [ + { + "$type": "SetGlobalValue", + "otherTargets": + { + "$type": "SelectTargetsByChildren", + "configID": 44000521, + }, + "key": "GV_HideAndSeek_DisguiseObject_Size", + "value": 3, + }, + { + "$type": "SetGlobalValue", + "otherTargets": + { + "$type": "SelectTargetsByChildren", + "configID": 44000524, + }, + "key": "GV_HideAndSeek_DisguiseObject_Size", + "value": 3, + }, + { + "$type": "SetGlobalValue", + "otherTargets": + { + "$type": "SelectTargetsByChildren", + "configID": 44000525, + }, + "key": "GV_HideAndSeek_DisguiseObject_Size", + "value": 3, + }, + { + "$type": "SetGlobalValue", + "otherTargets": + { + "$type": "SelectTargetsByChildren", + "configID": 44000526, + }, + "key": "GV_HideAndSeek_DisguiseObject_Size", + "value": 3, + }, + { + "$type": "SetGlobalValue", + "otherTargets": + { + "$type": "SelectTargetsByChildren", + "configID": 44000527, + }, + "key": "GV_HideAndSeek_DisguiseObject_Size", + "value": 3, + }, + { + "$type": "SetGlobalValue", + "otherTargets": + { + "$type": "SelectTargetsByChildren", + "configID": 44000532, + }, + "key": "GV_HideAndSeek_DisguiseObject_Size", + "value": 1, + }, + { + "$type": "SetGlobalValue", + "otherTargets": + { + "$type": "SelectTargetsByChildren", + "configID": 44000533, + }, + "key": "GV_HideAndSeek_DisguiseObject_Size", + "value": 3, + }, + //前两期的变身物件 + { + "$type": "SetGlobalValue", + "otherTargets": + { + "$type": "SelectTargetsByChildren", + "configID": 44000200, + }, + "key": "GV_HideAndSeek_DisguiseObject_Size", + "value": 3, + }, + { + "$type": "SetGlobalValue", + "otherTargets": + { + "$type": "SelectTargetsByChildren", + "configID": 44000201, + }, + "key": "GV_HideAndSeek_DisguiseObject_Size", + "value": 3, + }, + { + "$type": "SetGlobalValue", + "otherTargets": + { + "$type": "SelectTargetsByChildren", + "configID": 44000202, + }, + "key": "GV_HideAndSeek_DisguiseObject_Size", + "value": 3, + }, + { + "$type": "SetGlobalValue", + "otherTargets": + { + "$type": "SelectTargetsByChildren", + "configID": 44000203, + }, + "key": "GV_HideAndSeek_DisguiseObject_Size", + "value": 3, + }, + { + "$type": "SetGlobalValue", + "otherTargets": + { + "$type": "SelectTargetsByChildren", + "configID": 44000206, + }, + "key": "GV_HideAndSeek_DisguiseObject_Size", + "value": 1, + }, + { + "$type": "SetGlobalValue", + "otherTargets": + { + "$type": "SelectTargetsByChildren", + "configID": 44000207, + }, + "key": "GV_HideAndSeek_DisguiseObject_Size", + "value": 3, + }, + { + "$type": "SetGlobalValue", + "otherTargets": + { + "$type": "SelectTargetsByChildren", + "configID": 44000402, + }, + "key": "GV_HideAndSeek_DisguiseObject_Size", + "value": 1, + }, + { + "$type": "SetGlobalValue", + "otherTargets": + { + "$type": "SelectTargetsByChildren", + "configID": 44000407, + }, + "key": "GV_HideAndSeek_DisguiseObject_Size", + "value": 3, + }, + { + "$type": "SetGlobalValue", + "otherTargets": + { + "$type": "SelectTargetsByChildren", + "configID": 44000410, + }, + "key": "GV_HideAndSeek_DisguiseObject_Size", + "value": 3, + }, + ], + }, + + "HideType_A_Style_1_Avatar": + { + "stacking": "Refresh", + "onAdded": + [ + {//改为通过Mixin的方式设置visible(角色) + "$type": "AttachModifier", + "modifierName": "UNIQUE_Hider_Transfer_Invisible_V3", + }, + {//关掉角色碰撞 + "$type": "TriggerSetPassThrough", + "passThrough": true, //是否开启额外判断碰撞体 + "doOffStage": true, + }, + {//变身状态下移速降低 + "$type": "AttachModifier", + "modifierName": "UNIQUE_Hider_MoveSpeedDown_V3", + } + ], + "onRemoved": + [ + { + "$type": "RemoveModifier", + "modifierName": "UNIQUE_Hider_Transfer_Invisible_V3", + }, + {//关掉角色碰撞 + "$type": "TriggerSetPassThrough", + "passThrough": false, //是否开启额外判断碰撞体 + "doOffStage": true, + }, + {//清除移速降低 + "$type": "RemoveModifier", + "modifierName": "UNIQUE_Hider_MoveSpeedDown_V3", + }, + { + "$type": "DebugLog", + "content": "退出变身时执行了吗", + "doOffStage": true, + }, + ], + "onReconnect": + [ + { + "$type": "RemoveModifier", + "modifierName": "HideType_A_Style_1_Avatar", + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "SGV_HideAndSeek_PlayerState_Transfer", + "target": "Team", + "value": 0, + "compareType": "NoneOrEqual", + }, + ], + } + ] + }, + "UNIQUE_Hider_MoveSpeedDown_V3": + { + "isLimitedProperties": true, + "stacking": "Unique", + "isUnique": true, + "properties": { + "Animator_MoveSpeedRatio": -0.5, + }, + }, + "UNIQUE_Hider_Transfer_Invisible_V3": + { + "isUnique": true, + "modifierMixins": + [ + { + "$type": "EntityInVisibleMixin", + "reason": "Mixin", + "disableAudio": true, + } + ] + }, + "UNIQUE_HideAndSeek_Skill_Transfer_Quit_Modifier_V3": + { + "isUnique": true, + "duration": 0.1, + "onAdded": + [ + { + "$type": "AvatarSkillStart", + "skillID": 20525, + "cdRatio": 1, + }, + { + "$type": "ServerLuaCall", + "luaCallType": "AbilityGroupSourceGroup", + "funcName": "HideAndSeek_Skill_Transfer_Quit", + //"CallParamList": [ 133104659,133212587,133104657,133103238,133105056,133004056,133003046,133107188,133213553,133212588,133220693,133220692,133209064,133101016,133103237,133102171,133004009,133004005,133004002,133004004,133004471 ], + }, + { + "$type": "DebugLog", + "content": "退出变身调用1111", + } + ], + "onRemoved": + [ + { + "$type": "FireEffect", + "effectPattern": "Eff_Activity_HideSeek_Disguise_Quit", + "muteRemoteAction": true, + "target": "Self", + "born": + { + "$type": "ConfigBornByTarget", + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 0.0, + }, + } + }, + ] + } + }, + "abilityMixins": + [ + { + "$type": "ButtonHoldChargeMixin", + "skillID": 20525, + "chargeTime": 0.2, + "secondChargeTime": 0.4, + "OnBeginUncharged": [], + "OnReleaseUncharged": + [ + { + "$type": "DebugLog", + "content": "准备发动短按技能效果", + }, + {//容错处理,被标记的时候不能变身 + "$type": "Predicated", + "target": "Caster", + "targetPredicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "SGV_Is_In_UltraMark", + "target": "Team", + "value": 0, + "compareType": "Equal", + }, + { + "$type": "ByTargetGlobalValue", + "key": "SGV_Is_In_GlobalSight", + "target": "Team", + "value": 0, + "compareType": "Equal", + }, + { + "$type": "ByNot", //以下两个条件满足任一,则返回false + "predicates": + [ + {//幽灵状态下不可以放 + "$type": "ByTargetGlobalValue", + "key": "SGV_HideAndSeek_PlayerState_Play", + "target": "Team", + "value": 2, + "compareType": "Equal", + } + ] + } + ], + "successActions": + [//播放进入变身特效 + { + "$type": "FireEffect", + "effectPattern": "Eff_Activity_HideSeek_Disguise_Enter", + "muteRemoteAction": true, + }, + { + "$type": "AvatarSkillStart", + "skillID": 20525, + "cdRatio": 1, + }, + { + "$type": "ServerLuaCall", + "luaCallType": "AbilityGroupSourceGroup", + "funcName": "HideAndSeek_Skill_Transfer", + //"CallParamList": [ 133104659,133212587,133104657,133103238,133105056,133004056,133003046,133107188,133213553,133212588,133220693,133220692,133209064,133101016,133103237,133102171,133004009,133004005,133004002,133004004,133004471 ], + }, + { + "$type": "DebugLog", + "content": "开始变身", + }, + ] + } + ], + "OnBeginCharged": + [ + { + "$type": "ApplyModifier", + "modifierName": "UNIQUE_HideAndSeek_Skill_Transfer_Quit_Modifier_V3", + "target": "Self", + }, + { + "$type": "DebugLog", + "content": "退出变身", + }, + ], + "OnReleaseCharged": + [ + { + "$type": "DebugLog", + "content": "准备发动长按技能效果", + }, + {//取消变身 + "$type": "ServerLuaCall", + "luaCallType": "AbilityGroupSourceGroup", + "funcName": "HideAndSeek_Skill_Transfer_Quit", + //"CallParamList": [ 133104659,133212587,133104657,133103238,133105056,133004056,133003046,133107188,133213553,133212588,133220693,133220692,133209064,133101016,133103237,133102171,133004009,133004005,133004002,133004004,133004471 ], + }, + ], + } + ] + }, + }, //ActivityAbility_HideSeek_Hider_DisguiseHandler +] \ No newline at end of file diff --git a/gdconf/game_data_config/json/ability/Temp/ActivityAbilities/ConfigAbility_Activity_LanV3Race.json b/gdconf/game_data_config/json/ability/Temp/ActivityAbilities/ConfigAbility_Activity_LanV3Race.json new file mode 100644 index 00000000..f5694ae4 --- /dev/null +++ b/gdconf/game_data_config/json/ability/Temp/ActivityAbilities/ConfigAbility_Activity_LanV3Race.json @@ -0,0 +1,874 @@ +[ + //////////////////////////////////////////////////////////////// + // + // 3.4海灯节跑酷技能ability + // + //////////////////////////////////////////////////////////////// + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "ActivityAbility_LanV3Race_Rush", + "isDynamicAbility": true, + "onAdded": + [ + { + "$type": "AttachModifier", + "modifierName": "Activity_LanV3Race_Rush_AddSkillInfo" + }, + { + "$type": "AttachModifier", + "modifierName": "Activity_LanV3Race_Rush_SwitchSkill" + }, + { + "$type": "AttachModifier", + "modifierName": "Activity_LanV3Race_Rush" + }, + + ], + "onAbilityStart": + [ + { + "$type": "Predicated", //判断当前是否满足条件,满足的话发状态参数 + "target": "Caster", + "targetPredicates": + [ + { + "$type": "ByAny", + "predicates": + [ + { + "$type": "ByAnimatorBool", + "parameter": "&CanUseSkill", + "logic": "Equal", + "value": true, + }, + { + "$type": "ByAnimatorBool", + "parameter": "&CanUseAirSkill", + "logic": "Equal", + "value": true, + }, + ] + }, + ], + "successActions": + [ + { + "$type": "SetAnimatorInt", + "intID": "SkillID", + "value": 210 + } + ] + } + ], + "modifiers": + { + "Activity_LanV3Race_Rush_AddSkillInfo"://给角色添加技能 + { + "onAdded": + [ + { + "$type": "AddAvatarSkillInfo", + "skillID": 20341, + "doOffStage": true, + }, + { + "$type": "AddAvatarSkillInfo", + "skillID": 20320, + + "doOffStage": true, + }, + ], + "onRemoved": + [ + { + "$type": "RemoveAvatarSkillInfo", + "skillID": 20341, + "doOffStage": true, + }, + { + "$type": "RemoveAvatarSkillInfo", + "skillID": 20320, + + "doOffStage": true, + }, + ] + }, + "Activity_LanV3Race_Rush_SwitchSkill"://给角色切换技能 + { + "modifierMixins": + [ + { + "$type": "SwitchSkillIDMixin", + "priority": "Playmode", + "skillIndex": 1, + "skillID": 20341, + }, + + { + "$type": "AvatarChangeSkillMixin", + "priority":"Playmode", + "index": 1, + "jumpSkillID": 20341, + "flySkillID": 20341, + "changeOnAdd": true, + }, + + ] + }, + "Activity_LanV3Race_Rush": + { + "modifierMixins": + [ + // { + // "$type": "StateLayersOverrideMixin", + // "stateLayers": + // { + // "defaultLayer": + // { + // "$type": "ConfigNormalStateLayer", + // "stateIDs": + // { + // "ActivitySkill_CustomSkill01": + // { + // "$type": "ConfigAvatarStateIDInfo", + // "animatorStates": + // { + // "ActivitySkill_CustomSkill01": + // [ + // // "LanV3Race_Rush"//在这里增加了eventpattern + // ] + // }, + // "moveType": "combatAir", + // "canChangeAvatar": [], + // "canDoSkill": true, + // "resetAnimatorTriggerOnEnter": + // [ + // "CustomSkill_End" + // ], + // "resetAnimatorTriggerOnExit": + // [ + // "BeHit", + // "DoSkill", + // "Jump", + // "CustomSkill_End" + // ], + // "setAnimatorBoolean": [], + // "actionPanelState": "Normal", + // "massRatio": 100.0, + // "sheatheOnStart": true + // } + // } + // } + // } + // }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": + [ + "ActivitySkill_CustomSkill01" + ], + "modifierName": "LanV3Race_Rush_InAni" + + } + ], + "onAdded": + [ + + ], + "onRemoved": + [ + + ] + }, + "LanV3Race_Rush_InAni"://挂接特效关闭碰撞隐藏角色 + { + "modifierMixins": + [ + ], + "onAdded": + [ + { + "$type": "ApplyModifier", + "modifierName": "LanV3Race_Rush_Timer"//0.8秒后退出状态 + }, + { + "$type": "ApplyModifier", + "modifierName": "LanV3Race_Rush_NoGravity" + }, + { + "$type": "AttachModifier", + "modifierName": "LanV3Race_Rush_Eat_Coin"//冲刺过程中加大吃金币范围 + }, + { + "$type": "FireEffect", + "effectPattern": "Eff_Property_Ani_Prop_TeleportHighway_01_In", + }, + { + "$type": "Predicated", + "otherTargets": + { + "$type": "SelectTargetsByShape", + "shapeName": "SectorR120D90H10", + "campBasedOn": "Self", + "campTargetType": "Enemy", + "topLimit": 1, + "centerBasedOn": "Self", + "sortType": "Nearest", + }, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_LanV3_Race_Lock_Asist_Mark", + "compareType": "Equal", + "value": 1, + } + ], + "targetPredicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_LanV3_Race_Lock_Asist_Mark", + "compareType": "Equal", + "value": 1, + } + ], + "successActions": + [ + { + "$type": "DebugLog", + "content": "11111111turndirection" + }, + { + "$type": "SetGlobalPos", + "target": "Target", + "key": "_ABILITY_LanV3_Race_Lock_Asist_Pos", + "born": + { + "$type": "ConfigBornByTarget", + "offset": + { + "x": 0, + "y": 0, + "z": 0, + } + }, + "setTarget": false, + }, + { + "$type": "TurnDirectionToPos", + "toPos": + { + "$type": "ConfigBornByGlobalValue", + "positionKey": "_ABILITY_LanV3_Race_Lock_Asist_Pos" + } + } + ] + }, + { + "$type": "TriggerBullet", + "bulletID": 420000025, + "born": + { + "$type": "ConfigBornByAttachPoint", + "attachPointName": "RootNode", + "offset": + { + "x": 0, + "y": 0, + "z": 0, + } + } + }, + { + "$type": "TriggerSetVisible", + "visible": false, + }, + { + "$type": "TriggerSetPassThrough", + "passThrough": true, + "doOffStage": true, + }, + { + "$type": "EnableHDMesh", + "enable": false, + "hdMeshKey": "Default", + }, + { + "$type": "RemoveVelocityForce", + "forces": ["RushMoveType","InertiaType"], + }, + {//角色失重 + "$type" : "SetVelocityIgnoreAirGY", + "ignoreAirGY" : true, + }, + { + "$type": "FixedAvatarRushMove", + "timeRange": 0.75, + "toPos": + { + "$type": "ConfigBornBySelf", + "offset": { + "x": 0, + "y": 0, + "z": 20 + } + }, + "isInAir": true, + "animatorStateIDs": + [ + "ActivitySkill_CustomSkill01" + ] + } + ], + "onRemoved": + [ + { + "$type": "FireEffect", + "effectPattern": "Eff_Property_Ani_Prop_TeleportHighway_01_Out", + }, + { + "$type": "TriggerSetVisible", + "visible": true, + "doOffStage": true, + }, + { + "$type": "RemoveUniqueModifier", + "otherTargets": + { + "$type": "SelectTargetsByChildren", + "configID": 420000025 + }, + "modifierName": "UNIQUE_LanV3_RushBulletEff" + }, + { + "$type": "RemoveVelocityForce", + "forces": ["RushMoveType","InertiaType","FixedRushMoveType"], + }, + { + "$type": "FixedAvatarRushMove", + "timeRange": 1, + "toPos": + { + "$type": "ConfigBornBySelf", + "offset": { + "x": 0, + "y": 0.2, + "z": 0 + } + }, + "isInAir": true, + }, + { + "$type": "TriggerSetPassThrough", + "passThrough": false, + "doOffStage": true, + "canBeHandledOnRecover": true, + }, + { + "$type": "EnableHDMesh", + "enable": true, + "hdMeshKey": "Default", + "canBeHandledOnRecover": true, + }, + ] + }, + "LanV3Race_Rush_Timer": + { + "duration": 0.8, + "onRemoved": + [ + { + "$type": "SetAnimatorTrigger", + "triggerID": "CustomSkill_End_Drop" + }, + ] + }, + "LanV3Race_Rush_NoGravity": + { + "duration": 1.25, + "onAdded": + [ + { + "$type": "RemoveVelocityForce", + "forces": ["RushMoveType","InertiaType"], + }, + {//角色失重 + "$type" : "SetVelocityIgnoreAirGY", + "ignoreAirGY" : true, + }, + ], + "onRemoved": + [ + {//角色失重 + "$type" : "SetVelocityIgnoreAirGY", + "ignoreAirGY" : false, + }, + ], + "properties": + { + "Actor_AddGravityScale" : -2, + }, + }, + "LanV3Race_Rush_Eat_Coin": + { + "thinkInterval": 0.1, + "onThinkInterval": + [ + { + "$type": "Predicated", + "otherTargets": + { + "$type": "SelectTargetsByTag", + "tag": "IS_COIN", + "sortType": "Nearest", + "topLimit": 6, + }, + "successActions": + [ + { + "$type": "SetGlobalValue", + "target": "Target", + "key": "GV_Picked", + "value": 1, + "predicates": + [ + { + "$type": "ByTargetPositionToSelfPosition", + "target": "Target", + "compareType": "XYZ", + "value": 5, + "logic": "LesserOrEqual", + }, + ] + } + ] + } + ] + } + } + } + }, + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "ActivityAbility_LanV3Race_Rush_Bullet", + "onAdded": + [ + { + "$type": "AttachModifier", + "modifierName": "UNIQUE_LanV3_RushBulletEff" + }, + ], + "modifiers": + { + "UNIQUE_LanV3_RushBulletEff": + { + "isUnique": true, + "onAdded": + [ + { + "$type": "AttachEffect", + "effectPattern": "Eff_Property_Ani_Prop_TeleportHighway_01_Move", + "born": + { + "$type": "ConfigBornByAttachPoint", + "attachPointName": "RootNode", + // "offset": + // { + // "x": 0, + // "y": 1.2, + // "z": 0, + // } + } + }, + ] + } + }, + "onAbilityStart": + [ + { + "$type": "TriggerAttackEvent", + "targetType": "AllExceptSelf", + "attackEvent": + { + "attackPattern": + { + "$type": "ConfigAttackSphere", + "triggerType": "TriggerNoRepeat", + "radius": 2.5, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0, + "y": 0, + "z": 0, + }, + }, + }, + "attackInfo": + { + "attackTag": "LanV3_Rush_Attack", + "attackProperty": + { + "damageExtra": 0, + "strikeType": "None", + "elementType": "None", + "elementDurability": 0, + "attackType": "None", + "enBreak": 0, + }, + "hitPattern": + { + "onHitEffectName": "default", + "hitImpulseType": "LV0", + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.00, + "muteHitText": false, + }, + "forceCameraShake": false, + }, + } + } + ] + } + }, + /////////////////////////////////////////////////////////////// + // + // + // 3.4 海灯节浪船玩法 角色/浪船状态控制器 + // + // + /////////////////////////////////////////////////////////////// + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "ActivityAbility_LanV3BoatGame_State_Driver", + "isDynamicAbility": true, + "abilityMixins": + [ + // { + // "$type": "CurLocalAvatarMixinV2", + // "modifierName": "LanV3BoatGame_State_Driver_Avatar", + // } + ], + "onAdded": + [ + { + "$type": "AttachModifier", + "target": "Team", + "modifierName": "LanV3BoatGame_Skill_Transfer" + }, + { + "$type": "AttachModifier", + "target": "Team", + "modifierName": "LanV3BoatGame_Ghost_Hanlder" + }, + { + "$type": "AttachModifier", + "target": "Vehicle", + "modifierName": "LanV3BoatGame_WeakNet_Protect" + } + ], + "modifiers": + { + // "LanV3BoatGame_State_Driver_Avatar": + // { + // "modifierMixins": + // [ + // ], + // "onAdded": + // [ + // { + // "$type": "SetGlobalValue", + // "key": "_ABILITY_BoatV3_Ghost_Avatar", + // "value": 0, + // "doOffStage": true, + // }, + // { + // "$type": "SetGlobalValue", + // "key": "__ABILITY_BoatV3_SkillIndex_Avatar", + // "value": 0, + // "doOffStage": true, + // }, + + // ] + // }, + "LanV3BoatGame_Skill_Transfer": + { + "onAdded": + [ + { + "$type": "SetGlobalValue",//初始化技能库索引 + "key": "_ABILITY_BoatV3_SkillIndex_Team", + "doOffStage": true, + "value": 0, + } + ], + "modifierMixins": + [ + { + "$type": "DoActionOnGlobalValueChangeMixin",//SGV变化的话赋值到本地GV + "globalValueKey": "SGV_BoatV3_SkillIndex", + "actions": + [ + { + "$type": "CopyGlobalValue", + "doOffStage": true, + "srcTarget": "Team", + "srcKey": "SGV_BoatV3_SkillIndex", + "dstTarget": "Team", + "dstKey": "_ABILITY_BoatV3_SkillIndex_Team", + "predicates": + [ + { + "$type": "ByTargetGlobalValue",//活着的时候才同步技能状态 + "target": "Team", + "key": "SGV_BoatV3_Ghost", + "compareType": "NoneOrEqual", + "value": 0 + } + ] + } + ] + }, + { + "$type": "AttachModifierToGlobalValueMixin", + "globalValueKey": "_ABILITY_BoatV3_SkillIndex_Team", + "globalValueTarget": "Team", + "valueSteps": + [ + -0.5,0.5,1.5,2.5,3.5,4.5 + ], + "modifierNameSteps": + [ + "LanV3Boat_Skill_Origin", + "LanV3Boat_Skill_Mire", + "LanV3Boat_Skill_Absorb", + "LanV3Boat_Skill_Shield", + "LanV3Boat_Skill_Ghost" + ], + } + ] + }, + "LanV3BoatGame_Ghost_Hanlder": + { + "modifierMixins": + [ + { + "$type": "AttachModifierToGlobalValueMixin", + "globalValueKey": "SGV_BoatV3_Ghost", + "globalValueTarget": "Team", + "valueSteps": + [ + 0.5,1.5 + ], + "modifierNameSteps": + [ + "LanV3Boat_Ghost_Team", + ], + } + ] + }, + "LanV3Boat_Ghost_Team": + { + "onAdded": + [ + { + "$type": "SetGlobalValue", + "key": "_ABILITY_BoatV3_SkillIndex_Team",//重设技能库 + "value": 4, + "target": "Team", + "doOffStage": true + }, + { + "$type": "AttachModifier", + "target": "Vehicle", + "doOffStage": true, + "modifierName": "LanV3Boat_Ghost_Boat" + } + ], + "onRemoved": + [ + { + "$type": "SetGlobalValue", + "key": "_ABILITY_BoatV3_SkillIndex_Team",//重设技能库 + "value": 0, + "target": "Team", + "doOffStage": true + } + ], + }, + "LanV3Boat_Ghost_Boat": + { + //幽灵状态的表现在这里 + "state": "Invincible", + "onAdded": + [ + { + "$type": "AttachModifier", + "modifierName": "LanV3Boat_Ghost_Boat_IsGhostToEnemy" + }, + { + "$type": "AttachModifier", + "modifierName": "LanV3Boat_Ghost_Boat_IsGhostToAllied" + } + ], + "modifierMixins": + [ + { + "$type": "EntityDitherMixin", + "ditherValue": 0.5, + "cutInTime": 0.1, + "cutOutTime": 0.2, + }, + { + "$type":"VelocityForceMixin", + "excludeForces":["WindZoneType"] + } + ] + }, + "LanV3Boat_Ghost_Boat_IsGhostToEnemy": + { + "state": "IsGhostToEnemy", + }, + "LanV3Boat_Ghost_Boat_IsGhostToAllied": + { + "state": "IsGhostToAllied", + }, + "LanV3BoatGame_WeakNet_Protect": + { + "onBeingHit": + [ + { + "$type": "Predicated", + "target": "Target", + "targetPredicates": + [ + { + "$type": "ByAttackTags", + "attackTags": + [ + "BoatRaceGear" + ] + }, + { + "$type": "ByTargetGlobalValue", + "target": "Team", + "key": "SGV_BoatV3_HP", + "compareType": "Equal", + "value": 1 + } + ], + "successActions": + [//只剩1血的时候被打就进入无法放技能的状态 + { + "$type": "SetGlobalValue", + "target": "Team", + "key": "_ABILITY_BoatV3_SkillIndex_Team", + "value": 4, + }, + ], + }, + ] + }, + "LanV3Boat_Skill_Origin": + { + "modifierMixins": + [ + { + "$type": "VehicleSkillDepotChangeMixin", + "targetVehicleIDs": [45001001,45001002], + "skillDepotId": 99001002, + }, + ] + }, + "LanV3Boat_Skill_Mire": + { + "modifierMixins": + [ + { + "$type": "VehicleSkillDepotChangeMixin", + "targetVehicleIDs": [45001001,45001002], + "skillDepotId": 99001003, + }, + ] + }, + "LanV3Boat_Skill_Absorb": + { + "modifierMixins": + [ + { + "$type": "VehicleSkillDepotChangeMixin", + "targetVehicleIDs": [45001001,45001002], + "skillDepotId": 99001004, + }, + ] + }, + "LanV3Boat_Skill_Shield": + { + "modifierMixins": + [ + { + "$type": "VehicleSkillDepotChangeMixin", + "targetVehicleIDs": [45001001,45001002], + "skillDepotId": 99001005, + }, + ] + }, + "LanV3Boat_Skill_Ghost": + { + "modifierMixins": + [ + { + "$type": "VehicleSkillDepotChangeMixin", + "targetVehicleIDs": [45001001,45001002], + "skillDepotId": 99001006, + }, + ] + }, + // "LanV3BoatGame_GV_Transfer"://监听TEAM SGV变化赋值给当前场上角色 + // { + // "modifierMixins": + // [ + // { + // "$type": "DoActionOnGlobalValueChangeMixin", + // "globalValueKey": "SGV_BoatV3_Ghost", + // "actions": + // [ + // { + // "$type": "CopyGlobalValue", + // "srcTarget": "Team", + // "srcKey": "SGV_BoatV3_Ghost", + // "dstTarget": "CurLocalAvatar", + // "dstKey": "_ABILITY_BoatV3_Ghost_Avatar" + // } + // ] + // }, + // { + // "$type": "DoActionOnGlobalValueChangeMixin", + // "globalValueKey": "SGV_BoatV3_SkillIndex", + // "actions": + // [ + // { + // "$type": "CopyGlobalValue", + // "srcTarget": "Team", + // "srcKey": "SGV_BoatV3_SkillIndex", + // "dstTarget": "CurLocalAvatar", + // "dstKey": "_ABILITY_BoatV3_SkillIndex_Avatar" + // } + // ] + // } + // ] + // } + } + } + } + + ] \ No newline at end of file diff --git a/gdconf/game_data_config/json/ability/Temp/ActivityAbilities/ConfigAbility_Activity_V3_4.json b/gdconf/game_data_config/json/ability/Temp/ActivityAbilities/ConfigAbility_Activity_V3_4.json new file mode 100644 index 00000000..40ffbc95 --- /dev/null +++ b/gdconf/game_data_config/json/ability/Temp/ActivityAbilities/ConfigAbility_Activity_V3_4.json @@ -0,0 +1,2191 @@ +[ +//ServerUploadTool Save to [/root/env/data/json/ability/Temp/ActivityAbilities] +////////////////////////////////////////////////////////////////////////////////////////////////// +// +// 收录 3.4 全量活动物件Ability +// +////////////////////////////////////////////////////////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////////////////////////// +// +// 3.4 浪船活动_AbilityGroup +// +////////////////////////////////////////////////////////////////////////////////////////////////// + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Activity_BoatRaceV3_CoinDetect_TeamAbility", + "isDynamicAbility": true, + "onAdded": + [ + { + "$type": "AttachModifier", + "modifierName": "BoatRaceV3_TeamHandle", + }, + ], + "modifierMixins": + [ + {//注册SGV + "$type":"AttachModifierToSelfGlobalValueNoInitMixin", + "globalValueKey":"SGV_BoatV3_HP", + "valueSteps":[-0.5, 0.5], + "modifierNameSteps":["Blank"], + }, + {//注册SGV + "$type":"AttachModifierToSelfGlobalValueNoInitMixin", + "globalValueKey":"SGV_BoatV3_HPMax", + "valueSteps":[-0.5, 0.5], + "modifierNameSteps":["Blank"], + }, + {//注册SGV + "$type":"AttachModifierToSelfGlobalValueNoInitMixin", + "globalValueKey":"SGV_BoatV3_Coin", + "valueSteps":[-0.5, 0.5], + "modifierNameSteps":["Blank"], + }, + {//注册SGV + "$type":"AttachModifierToSelfGlobalValueNoInitMixin", + "globalValueKey":"SGV_BoatV3_Ghost", + "valueSteps":[-0.5, 0.5], + "modifierNameSteps":["Blank"], + }, + {//注册SGV + "$type":"AttachModifierToSelfGlobalValueNoInitMixin", + "globalValueKey":"SGV_BoatV3_Progress", + "valueSteps":[-0.5, 0.5], + "modifierNameSteps":["Blank"], + }, + {//注册SGV + "$type":"AttachModifierToSelfGlobalValueNoInitMixin", + "globalValueKey":"SGV_BoatV3_SkillIndex", + "valueSteps":[-0.5, 0.5], + "modifierNameSteps":["Blank"], + }, + ], + "modifiers": + { + "Blank": + { + }, + "BoatRaceV3_TeamHandle": + { + "onAdded": + [ + { + "$type": "AttachModifier", + "modifierName": "UNIQUE_BoatRaceV3_ItemDetect", + "target": "Vehicle", + "doOffStage": true, + }, + { + "$type": "AttachModifier", + "modifierName": "UNIQUE_BoatRaceV3_PlayerDamage", + "target": "Vehicle", + "doOffStage": true, + }, + ], + "onVehicleIn": + [ + { + "$type": "AttachModifier", + "modifierName": "UNIQUE_BoatRaceV3_ItemDetect", + "target": "Vehicle", + "doOffStage": true, + }, + { + "$type": "AttachModifier", + "modifierName": "UNIQUE_BoatRaceV3_PlayerDamage", + "target": "Vehicle", + "doOffStage": true, + }, + ], + }, + "UNIQUE_BoatRaceV3_ItemDetect": + { + "isUnique": true, + "stacking": "Unique", + "thinkInterval": 0.1, + "onThinkInterval": + [ + {//遗落金币逻辑 + "$type": "Predicated", + "otherTargets": + { + "$type": "SelectTargetsByShape", + "shapeName": "CircleR4H6",//大金币范围 + "centerBasedOn": "Vehicle", + "campTargetType": "Enemy", + "campBasedOn": "Vehicle", + }, + "targetPredicates": + [ + { + "$type": "ByTargetGlobalValue", + "target": "Target", + "key": "ShipPVPCoin", + "value": 3, + "compareType": "Equal" + } + ], + "successActions": + [ + { + "$type": "DebugLog", + "content": "SLC: Find Target SHipPVPCoin = 3", + }, + { + "$type": "ServerLuaCall", + "funcName": "SLC_PlayerGetCoin", + "luaCallType": "FromGroup", + "target": "Other", + "isTarget": true, + "paramNum": 1, + "param1": 3, + }, + ], + }, + {//大金币逻辑 + "$type": "Predicated", + "otherTargets": + { + "$type": "SelectTargetsByShape", + "shapeName": "CircleR4H6",//大金币范围 + "centerBasedOn": "Vehicle", + "campTargetType": "Enemy", + "campBasedOn": "Vehicle", + }, + "targetPredicates": + [ + { + "$type": "ByTargetGlobalValue", + "target": "Target", + "key": "ShipPVPCoin", + "value": 2, + "compareType": "Equal" + } + ], + "successActions": + [ + { + "$type": "DebugLog", + "content": "SLC: Find Target SHipPVPCoin = 2", + }, + { + "$type": "ServerLuaCall", + "funcName": "SLC_PlayerGetCoin", + "luaCallType": "FromGroup", + "target": "Other", + "isTarget": true, + "paramNum": 1, + "param1": 2, + }, + /* + { + "$type": "ServerLuaCall", + //"luaCallType": "CurGalleryControlGroup", + "luaCallType": "FromGroup", + "funcName": "SLC_PlayerGetCoin", + "target": "Target", + "isTarget": true, + "param1": 2, + "paramNum": 1, + }, + */ + ], + }, + {//普通金币逻辑 + "$type": "Predicated", + "otherTargets": + { + "$type": "SelectTargetsByShape", + "shapeName": "CircleR3H4",//小金币范围 + "centerBasedOn": "Vehicle", + "campTargetType": "Enemy", + "campBasedOn": "Vehicle", + }, + "targetPredicates": + [ + { + "$type": "ByTargetGlobalValue", + "target": "Target", + "key": "ShipPVPCoin", + "value": 1, + "compareType": "Equal" + } + ], + "successActions": + [ + { + "$type": "DebugLog", + "content": "SLC: Find Target SHipPVPCoin = 1", + }, + { + "$type": "ServerLuaCall", + "funcName": "SLC_PlayerGetCoin", + "luaCallType": "FromGroup", + "target": "Other", + "isTarget": true, + "param1": 1, + "paramNum": 1, + }, + ], + }, + {//道具球逻辑 + "$type": "Predicated", + "otherTargets": + { + "$type": "SelectTargetsByShape", + "shapeName": "CircleR3H4",//道具范围 + "centerBasedOn": "Vehicle", + "campTargetType": "Enemy", + "campBasedOn": "Vehicle", + }, + "targetPredicates": + [ + { + "$type": "ByTargetGlobalValue", + "target": "Target", + "key": "ShipPVPBall", + "value": 1, + "compareType": "Equal" + } + ], + "successActions": + [ + { + "$type": "DebugLog", + "content": "SLC: Find Target ShipPVPBall = 1", + }, + { + "$type": "ServerLuaCall", + "funcName": "SLC_PlayerGetItem", + "luaCallType": "FromGroup", + "target": "Other", + "isTarget": true, + }, + ], + }, + ] + }, + "UNIQUE_BoatRaceV3_PlayerDamage": + { + "isUnique": true, + "stacking": "Unique", + "onBeingHit": + [ + { + "$type": "Predicated", + "target": "Target", + "targetPredicates": + [ + { + "$type": "ByAttackTags", + "target": "Target", + "attackTags": ["BoatRaceGear"] + }, + ], + "successActions": + [ + { + "$type": "ServerLuaCall", + "funcName": "SLC_PlayerDamage", + "luaCallType": "FromGroup", + }, + ], + }, + ], + }, + "UNIQUE_BoatRaceV3_TempImmuneDamage": + { + "isUnique":true, + "stacking":"Unique", + "duration":3, + //关闭受击盒 + } + }, + }, + }, +////////////////////////////////////////////////////////////////////////////////////////////////// +// +// 3.4 浪船活动_普通金币 +// +////////////////////////////////////////////////////////////////////////////////////////////////// + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "SceneObj_Area_Ly_Property_Prop_ShipPVPCoin_01_Ability", + "onAdded": + [ + { + "$type": "SetGlobalValue", + "key": "ShipPVPCoin", + "value": 1, + }, + ], + "abilityMixins": + [ + { + "$type": "AttachToGadgetStateMixin", + "gadgetState": 201, + "modifierName": "CoinDisappear", + }, + ], + "modifiers": + { + "CoinDisappear": + { + "onAdded": + [ + { + "$type": "FireEffect", + "effectPattern": "Eff_SceneObj_GlideChampCoin_Hit", + }, + { + "$type":"KillSelf", + }, + ], + }, + }, + }, + }, +////////////////////////////////////////////////////////////////////////////////////////////////// +// +// 3.4 浪船活动_大金币 +// +////////////////////////////////////////////////////////////////////////////////////////////////// + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "SceneObj_Area_Ly_Property_Prop_ShipPVPCoinLarge_01_Ability", + "onAdded": + [ + { + "$type": "SetGlobalValue", + "key": "ShipPVPCoin", + "value": 2, + }, + ], + "abilityMixins": + [ + { + "$type": "AttachToGadgetStateMixin", + "gadgetState": 201, + "modifierName": "CoinDisappear", + }, + ], + "modifiers": + { + "CoinDisappear": + { + "onAdded": + [ + { + "$type": "FireEffect", + "effectPattern": "Eff_SceneObj_GlideChampCoin_Hit_Super", + }, + { + "$type":"KillSelf", + }, + ], + }, + }, + }, + }, +////////////////////////////////////////////////////////////////////////////////////////////////// +// +// 3.4 浪船活动_漂浮宵灯 +// +////////////////////////////////////////////////////////////////////////////////////////////////// + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPNightLamp_01_Ability", + "onAdded": + [ + { + "$type": "SetGlobalValue", + "key": "ShipPVPCoin", + "value": 3, + }, + ], + "abilityMixins": + [ + { + "$type": "AttachToGadgetStateMixin", + "gadgetState": 201, + "modifierName": "CoinDisappear", + }, + ], + "modifiers": + { + "CoinDisappear": + { + "onAdded": + [ + { + "$type": "FireEffect", + "effectPattern": "Eff_SceneObj_GlideChampCoin_Hit", + }, + { + "$type":"KillSelf", + }, + ], + }, + }, + }, + }, +////////////////////////////////////////////////////////////////////////////////////////////////// +// +// 3.4 浪船活动_落花宵灯 +// +////////////////////////////////////////////////////////////////////////////////////////////////// + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPDropLamp_01_Ability", + "onAdded": + [ + { + "$type": "SetGlobalValue", + "key": "ShipPVPCoin", + "value": 4, + }, + ], + "abilityMixins": + [ + { + "$type": "AttachToGadgetStateMixin", + "gadgetState": 201, + "modifierName": "CoinDisappear", + }, + ], + "onAbilityStart": + [ + {//击中关卡时暂停 + "$type":"Predicated", + "target":"Target", + "targetPredicates": + [ + { + "$type": "ByEntityTypes", + "entityTypes": ["Level"], + }, + ], + "successActions": + [ + { + "$type": "ApplyModifier", + "target": "Self", + "modifierName": "StopMove" + } + ], + }, + ], + "modifiers": + { + "StopMove": + {//子弹停止移动 + "properties": + { + "Actor_BulletMoveSpeedRatio": 0, + }, + }, + "CoinDisappear": + { + "onAdded": + [ + { + "$type": "FireEffect", + "effectPattern": "Eff_SceneObj_GlideChampCoin_Hit", + }, + { + "$type":"KillSelf", + }, + ], + }, + } + }, + }, +////////////////////////////////////////////////////////////////////////////////////////////////// +// +// 3.4 浪船活动_海岛空投船 +// +////////////////////////////////////////////////////////////////////////////////////////////////// + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPAirdrop_01_Ability", + "abilityMixins": + [ + { + "$type": "AttachToGadgetStateMixin", + "gadgetState": 201, + "modifierName": "Disappear", + }, + ], + "modifiers": + { + "Disappear": + { + "onAdded": + [ + { + "$type":"KillSelf", + }, + ], + }, + } + }, + }, +////////////////////////////////////////////////////////////////////////////////////////////////// +// +// 3.4 浪船活动_空投金币 +// +////////////////////////////////////////////////////////////////////////////////////////////////// + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPDropCoin_01_Ability", + "onAdded": + [ + { + "$type": "SetGlobalValue", + "key": "ShipPVPCoin", + "value": 2, + }, + ], + "abilityMixins": + [ + { + "$type": "AttachToGadgetStateMixin", + "gadgetState": 201, + "modifierName": "CoinDisappear", + }, + ], + "onAbilityStart": + [ + {//击中关卡时暂停 + "$type":"Predicated", + "target":"Target", + "targetPredicates": + [ + { + "$type": "ByEntityTypes", + "entityTypes": ["Level"], + }, + ], + "successActions": + [ + { + "$type": "ApplyModifier", + "target": "Self", + "modifierName": "StopMove" + } + ], + }, + ], + "modifiers": + { + "StopMove": + {//子弹停止移动 + "properties": + { + "Actor_BulletMoveSpeedRatio": -1, + }, + }, + "CoinDisappear": + { + "onAdded": + [ + { + "$type": "FireEffect", + "effectPattern": "Eff_SceneObj_GlideChampCoin_Hit", + }, + { + "$type":"KillSelf", + "hideEntity": true, + }, + ], + }, + } + }, + }, +////////////////////////////////////////////////////////////////////////////////////////////////// +// +// 3.4 浪船活动_空投炸弹 +// +////////////////////////////////////////////////////////////////////////////////////////////////// + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPDropBomb_01_Ability", + //todo:处理预警特效 + "onAbilityStart": + [ + {//击中水面或船只时,开始爆破 + "$type":"Predicated", + "target":"Target", + "targetPredicates": + [ + { + "$type": "ByEntityTypes", + "entityTypes": ["Level","Vehicle"], + }, + ], + "successActions": + [ + { + "$type": "ApplyModifier", + "target": "Self", + "modifierName": "BangStart" + }, + ], + }, + ], + "modifiers": + { + "BangStart": + { + "onAdded": + [ + { + "$type": "FireEffect", + "effectPattern": "Eff_SceneObj_ShipPVPDropBomb_01_ExplodeOnWater", + "born":{ + "$type": "ConfigBornBySelf", + } + }, + { + "$type":"TriggerAttackEvent", + "targetType":"Enemy", + "attackEvent": + { + "attackPattern": + { + "$type":"ConfigAttackSphere", + "radius":15, + "triggerType":"TriggerNoRepeat", + "born": + { + "$type": "ConfigBornByCollisionPoint",//子弹限定 + } + }, + "attackInfo": + { + "attackProperty": + { + "damageExtra": "%ElementLevelCo*%DamageRatio", + "strikeType": "Pierce", + "attackType": "Melee", + "enBreak": 25.0, + "ignoreAttackerProperty": true, + "trueDamage":true, + }, + "hitPattern": + { + "onHitEffectName": "default", + "hitImpulseType":"LV3" + }, + }, + } + }, + { + "$type":"KillSelf", + }, + ], + }, + } + }, + }, +////////////////////////////////////////////////////////////////////////////////////////////////// +// +// 3.4 浪船活动_道具球 +// +////////////////////////////////////////////////////////////////////////////////////////////////// + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPBall_01_Ability", + "onAdded": + [ + { + "$type": "SetGlobalValue", + "key": "ShipPVPBall", + "value": 1, + }, + ], + "abilityMixins": + [ + { + "$type": "AttachToGadgetStateMixin", + "gadgetState": 201, + "modifierName": "ItemDisappear", + }, + ], + "modifiers": + { + "ItemDisappear": + { + "onAdded": + [ + { + "$type": "FireEffect", + "effectPattern": "Eff_SceneObj_GlideChampCoin_Hit", + }, + { + "$type":"KillSelf", + }, + ], + }, + } + }, + }, +////////////////////////////////////////////////////////////////////////////////////////////////// +// +// 3.4 浪船活动_风暴旋涡 +// +////////////////////////////////////////////////////////////////////////////////////////////////// + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPMaelstrom_01_Ability", + "onAdded": + [ + { + "$type": "ApplyModifier", + "modifierName": "SphereOne", + }, + { + "$type": "ApplyModifier", + "modifierName": "SphereTwo", + }, + { + "$type": "ApplyModifier", + "modifierName": "SphereThree", + }, + ], + "modifiers": + { + "SphereOne": + {//风暴内圈(包括中心Field) + "modifierMixins": + [ + { + "$type": "WindZoneMixin", + "shapeName": "CircleR20H5", + "strength" : 300,//内圈强度 + "innerRadius":0, + "attenuation" : 3, + "targetType": "All", + "offset": + { + "x": 0.0, + "y": -1.4, + "z": 0.0, + + }, + "predicates": + [ + { + "$type" : "ByEntityTypes", + "entityTypes" : ["Vehicle"], + }, + //todo:幽灵船可脱出 + ], + }, + {//ThinkInterval + "$type":"ThinkIntervalMixin", + "thinkInterval":0.5, + "onThinkInterval": + [ + {//对船只发动攻击 + "$type" : "TriggerAttackEvent", + "targetType" : "Enemy", + "entityTypes": ["Vehicle"], + "attackEvent": + { + "attackPattern": + { + "$type": "ConfigAttackSphere", + "triggerType":"TriggerNoRepeat", + "radius":20, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0, + "y": 0, + "z": 0, + }, + }, + }, + "attackInfo": + { + "attackTag" : "BoatRaceGear", + "attackProperty": + { + "damageExtra": 10, + "strikeType": "None", + "elementType": "None", + "elementDurability": 0, + "attackType": "None", + "enBreak": 0, + }, + "hitPattern": + { + "onHitEffectName":"default", + "hitImpulseType": "LV1", + "hitHaltTime": 0.0, + "muteHitText": false, + }, + "forceCameraShake": false, + } + } + }, + ], + }, + ], + }, + "SphereTwo": + {//风暴中圈 + "modifierMixins": + [ + { + "$type": "WindZoneMixin", + "shapeName": "CircleR30H3", + "strength" : 150,//中圈强度 + "innerRadius":20, + "attenuation" : 3, + "targetType": "All", + "offset": + { + "x": 0.0, + "y": -1.4, + "z": 0.0, + + }, + "predicates": + [ + { + "$type" : "ByEntityTypes", + "entityTypes" : ["Vehicle"], + }, + //todo:不算幽灵船 + ], + }, + ], + }, + "SphereThree": + {//风暴外圈 + "modifierMixins": + [ + { + "$type": "WindZoneMixin", + "shapeName": "CircleR45H3", + "strength" : 75,//外圈强度 + "innerRadius":30, + "attenuation" : 3, + "targetType": "All", + "offset": + { + "x": 0.0, + "y": -1.4, + "z": 0.0, + }, + "predicates": + [ + { + "$type" : "ByEntityTypes", + "entityTypes" : ["Vehicle"], + }, + //todo:不算幽灵船 + ], + }, + ], + }, + }, + }, + }, +////////////////////////////////////////////////////////////////////////////////////////////////// +// +// 3.4 跑酷活动_弹射球 +// +////////////////////////////////////////////////////////////////////////////////////////////////// +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "SceneObj_Area_Ly_Property_Ani_Prop_BounceBall_01", + "onAdded": + [ + //控制弹射状态 0等待玩家进入 成功doskill后切到1使得gadget进入Active状态 Active动画结束后切2发射玩家并归回0 + { + "$type": "SetGlobalValue", + "key": "Activity_GadgetAB_BounceBallStep", + "value": 0, + }, + ], + "abilityMixins": + [ + {//弹射球正常状态 + "$type": "AttachToGadgetStateMixin", + "gadgetState": 0, + "modifierName": "DefaultState", + }, + {//弹射球喷发状态 + "$type": "AttachToGadgetStateMixin", + "gadgetState": 201, + "modifierName": "Active", + }, + { + "$type":"AttachModifierToSelfGlobalValueMixin", + "globalValueKey":"Activity_GadgetAB_BounceBallStep", + "valueSteps":[-0.5,0.5,1.5,2.5], + "modifierNameSteps":["Activity_GadgetAB_StandBy", + "Activity_GadgetAB_HoldAvatar","Activity_GadgetAB_BounceAvatar"], + }, + ], + "onFieldEnter": + [ + { + "$type" : "Predicated", + "target": "Target", + "targetPredicates" : + [ + { + "$type": "ByEntityTypes", + "entityTypes": ["Avatar"], + }, + { + "$type" : "ByTargetGlobalValue", + "key" : "Activity_AvatarAB_ActiveBounceJump", + "value" : 0, + "compareType" : "Equal", + }, + ], + "successActions": + [ + { + "$type": "SetGlobalPos", + "setTarget": true, + "key": "Activity_AvatarAB_FixedPoint", + "target": "Target", + "born": + { + "$type": "ConfigBornByAttachPoint", + "attachPointName": "FixAvatarPoint", + "attachPointTargetType": "Self", + }, + }, + { + "$type": "SetGlobalPos", + "setTarget": true, + "key": "Activity_GadgetAB_EnterPoint", + "target": "Target", + "born": + { + "$type": "ConfigBornByTarget", + }, + }, + { + "$type": "ApplyModifier", + "target": "Target", + "modifierName": "UNIQUE_Activity_AvatarAB_StateChangeHandler", + }, + { + "$type": "SetGlobalValue", + "target": "Target", + "key": "Activity_AvatarAB_ActiveBounceJump", + "value": 1, + }, + ], + + }, + ], + "modifiers": + { + "DefaultState": + { + "onAdded": + [ + { + "$type": "EnableSceneTransformByName", + "transformNames": ["BallCollider"], + "setEnable": true, + }, + ], + }, + "Active": + { + "duration": 0.7, + "onAdded": + [ + { + "$type": "EnableSceneTransformByName", + "transformNames": ["BallCollider"], + "setEnable": false, + } + ], + "onRemoved": + [ + { + "$type": "FireEffect", + "effectPattern": "Eff_SceneObj_BounceBall_01_Fire", + "target": "Self", + "born": + { + "$type": "ConfigBornByTarget", + }, + }, + { + "$type": "SetGlobalValue", + "target": "Self", + "key": "Activity_GadgetAB_BounceBallStep", + "value": 2, + }, + ] + + }, + //弹射球待机状态 + "Activity_GadgetAB_StandBy": + { + "onAdded": + [ + { + "$type": "ChangeGadgetState", + "target": "Self", + "state": 0, + }, + ] + }, + //弹射球包裹玩家状态 + "Activity_GadgetAB_HoldAvatar": + { + "onAdded": + [ + { + "$type": "ChangeGadgetState", + "target": "Self", + "state": 201, + }, + ] + }, + //弹射球发射玩家 + "Activity_GadgetAB_BounceAvatar": + { + "onAdded": + [ + { + "$type": "SetGlobalValue", + "target": "CurLocalAvatar", + "key": "Activity_AvatarAB_BounceJump_Step", + "value": 2, + }, + { + "$type": "ChangeGadgetState", + "target": "Self", + "state": 0 + }, + { + "$type": "SetGlobalValue", + "target": "Self", + "key": "Activity_GadgetAB_BounceBallStep", + "value": 0, + }, + ] + }, + //等待avatar状态切换成功 + "UNIQUE_Activity_AvatarAB_StateChangeHandler": + { + "isUnique": true, + "stacking": "Unique", + "modifierMixins": + [ + { + "$type": "DoActionOnGlobalValueChangeMixin", + "globalValueKey": "Activity_AvatarAB_IsDoSkillSuccess", + "actions": + [ + { + "$type" : "Predicated", + "targetPredicates" : + [ + { + "$type" : "ByTargetGlobalValue", + "target": "Self", + "key" : "Activity_AvatarAB_IsDoSkillSuccess", + "value" : 1, + "compareType" : "Equal", + }, + ], + "successActions" : + [ + { + "$type": "SetGlobalValue", + "target": "Caster", + "key": "Activity_GadgetAB_BounceBallStep", + "value": 1, + }, + { + "$type": "FireEffect", + "target": "Self", + "effectPattern": "Eff_SceneObj_BounceBall_01_CharDisappear", + "born": + { + "$type":"ConfigBornByGlobalValue", + "positionKey": "Activity_GadgetAB_EnterPoint", + } + }, + { + "$type": "ClearGlobalPos", + "target": "Self", + "key":"Activity_GadgetAB_EnterPoint", + }, + ], + "failActions": + [ + { + "$type": "RemoveModifier", + "target": "Self", + "modifierName": "UNIQUE_Activity_AvatarAB_StateChangeHandler" + }, + ] + }, + ], + }, + //防止Modifier因为doskill不成功没卸掉 + { + "$type": "ThinkIntervalMixin", + "thinkInterval": 0.2, + "onThinkInterval": + [ + { + "$type" : "Predicated", + "targetPredicates" : + [ + { + "$type" : "ByTargetGlobalValue", + "target": "Self", + "key" : "Activity_AvatarAB_IsDoSkillSuccess", + "value" : 0, + "compareType" : "Equal", + }, + ], + "successActions" : + [ + { + "$type": "RemoveModifier", + "target": "Self", + "modifierName": "UNIQUE_Activity_AvatarAB_StateChangeHandler" + }, + ] + } + ] + + } + ], + }, + } + + } + +}, +////////////////////////////////////////////////////////////////////////////////////////////////// +// +// 3.4 跑酷活动_弹射球辅助锁定 +// +////////////////////////////////////////////////////////////////////////////////////////////////// + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "SceneObj_Area_Ly_Property_Ani_Prop_BounceBall_02", + "onAdded": + [ + { + "$type": "AttachEffect", + "effectPattern": "Eff_Property_Ani_Prop_TeleportHighway_01_Move", + "born": + { + "$type": "ConfigBornBySelf", + } + }, + { + "$type": "AttachModifier", + "modifierName": "Set_Feature_GV" + }, + + ], + "modifiers": + { + "Set_Feature_GV": + { + "onAdded": + [ + { + "$type": "SetGlobalValue", + "key": "_LanV3_Race_Lock_Asist_Mark", + "value": 1, + "canBeHandledOnRecover": true, + } + ] + } + } + } + + }, +////////////////////////////////////////////////////////////////////////////////////////////////// +// +// 3.4 跑酷活动_弹跳球_AvatarAbilityGroup +// +////////////////////////////////////////////////////////////////////////////////////////////////// + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Avatar_Player_ParkOurChallenge_RushMove", + "isDynamicAbility": true, + "onAdded": + [ + { + "$type": "AddAvatarSkillInfo", + "skillID": 20057, + "doOffStage": true, + }, + { + "$type": "AddAvatarSkillInfo", + "skillID": 20058, + "doOffStage": true, + }, + { + "$type": "AttachModifier", + "modifierName": "UNIQUE_Activity_AvatarAB_DoSkillAirHandler", + "target": "Self", + }, + { + "$type": "AttachModifier", + "modifierName": "UNIQUE_Activity_AvatarAB_VarManage", + "target": "Self", + } + ], + "onRemoved": + [ + { + "$type": "RemoveAvatarSkillInfo", + "skillID": 20057, + "doOffStage": true, + }, + { + "$type": "RemoveAvatarSkillInfo", + "skillID": 20058, + "doOffStage": true, + }, + { + "$type" : "SetVelocityIgnoreAirGY", + "ignoreAirGY" : false, + }, + {//从ActivitySkill_CustomSkill02恢复 + "$type": "SetAnimatorTrigger", + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "target": "Self", + "compareType": "Equal", + "key": "Activity_AvatarAB_IsDoSkillSuccess", + "value": 1, + } + ], + "triggerID": "CustomSkill02_End_Fly", + }, + + ], + "abilityMixins": + [ + { + "$type": "DoActionOnGlobalValueChangeMixin", + "globalValueKey": "Activity_AvatarAB_ActiveBounceJump", + "actions": + [ + { + "$type" : "Predicated", + "targetPredicates" : + [ + { + "$type" : "ByTargetGlobalValue", + "target": "Self", + "key" : "Activity_AvatarAB_ActiveBounceJump", + "value" : 1, + "compareType" : "Equal", + }, + ], + "successActions" : + [ + { + "$type": "ApplyModifier", + "modifierName": "UNIQUE_Activity_AvatarAB_TryDoSkill", + "target": "Self", + }, + ], + }, + ], + }, + { + "$type": "DoActionOnGlobalValueChangeMixin", + "globalValueKey": "Activity_AvatarAB_IsDoSkillSuccess", + "actions": + [ + { + "$type" : "Predicated", + "targetPredicates" : + [ + { + "$type" : "ByTargetGlobalValue", + "target": "Self", + "key" : "Activity_AvatarAB_IsDoSkillSuccess", + "value" : 1, + "compareType" : "Equal", + }, + ], + "successActions" : + [ + { + "$type": "SetGlobalValue", + "key": "Activity_AvatarAB_BounceJump_Step", + "value": 1, + }, + ], + "failActions": + [ + { + "$type": "SetGlobalValue", + "key": "Activity_AvatarAB_ActiveBounceJump", + "value": 0, + }, + ] + }, + ], + }, + { + "$type":"AttachModifierToSelfGlobalValueMixin", + "globalValueKey":"Activity_AvatarAB_BounceJump_Step", + "valueSteps":[0.5,1.5,2.5], + "modifierNameSteps":["UNIQUE_Activity_AvatarAB_Fixplayer", + "UNIQUE_Activity_AvatarAB_DoFixedRushMove"], + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": ["ActivitySkill_CustomSkill02"], + "modifierName": "UNIQUE_Activity_AvatarAB_CheckAvatarState", + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": ["ActivitySkill_CustomSkill02"], + "modifierName": "UNIQUE_Activity_AvatarAB_RemoveGravity", + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": ["ActivitySkill_CustomSkill02"], + "modifierName": "UNIQUE_Activity_AvatarAB_InvisbleAvatar", + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": ["Fly"], + "modifierName": "UNIQUE_Activity_AvatarAB_MakeAvatarKeepOnAir", + }, + ], + "modifiers": + { + //GV管理 + "UNIQUE_Activity_AvatarAB_VarManage": + { + "isUnique": true, + "stacking": "Unique", + "onAdded": + [ + { + "$type": "SetGlobalValue", + "key": "Activity_AvatarAB_ActiveBounceJump", + "value": 0, + }, + { + "$type": "SetGlobalValue", + "key": "Activity_AvatarAB_BounceJump_Step", + "value": 0, + }, + { + "$type": "SetGlobalValue", + "key": "Activity_AvatarAB_IsDoSkillSuccess", + "value": 0, + }, + ], + "onRemoved": + [ + { + "$type": "ClearGlobalPos", + "target": "Self", + "key":"Activity_AvatarAB_FixedPoint", + }, + { + "$type": "ClearGlobalPos", + "target": "Self", + "key":"Activity_GadgetAB_EnterPoint", + }, + { + "$type": "SetGlobalValue", + "target": "Self", + "key": "Activity_AvatarAB_ActiveBounceJump", + "value": 0, + }, + { + "$type": "SetGlobalValue", + "target": "Self", + "key": "Activity_AvatarAB_BounceJump_Step", + "value": 0, + }, + { + "$type": "SetGlobalValue", + "key": "Activity_AvatarAB_IsDoSkillSuccess", + "value": 0, + }, + ] + }, + //设置空中技能 下落攻击状态时可释放技能 + "UNIQUE_Activity_AvatarAB_DoSkillAirHandler": + { + "isUnique": true, + "stacking": "Unique", + "modifierMixins": + [ + { + "$type": "AvatarChangeSkillMixin", + "priority":"Playmode", + "index": -1, //不希望替换槽但也想让它有飞行技能 + "flySkillID": 20058, + "jumpSkillID": 20058, + "changeOnAdd": true, + }, + { + "$type": "SetSkillCanUseInStateMixin", + "skillList": [20057,20058], + "stateList": //下落攻击的通用状态 Loop StateLayer包括lopp和looplow BS包括BS1、2 AS1 AS2单独的两个StateLayer + [ + "FallingAnthem_Loop", + "FallingAnthem_BS", + ], + }, + ], + }, + //只有玩家进入Fly才会滞空 + "UNIQUE_Activity_AvatarAB_MakeAvatarKeepOnAir": + { + "isUnique": true, + "stacking": "Unique", + "onAdded": + [ + { + "$type": "Predicated", + "target": "Self", + "targetPredicates": + [ + { + "$type": "ByTargetGlobalValue", + "compareType": "Equal", + "target": "Target", + "key": "Activity_AvatarAB_BounceJump_Step", + "value": 3, + } + ], + "successActions": + [ + { + "$type": "AttachModifier", + "target": "Self", + "modifierName": "UNIQUE_Activity_AvatarAB_KeepOnAir", + } + ] + } + ] + }, + //尝试doskill 切换玩家状态 + "UNIQUE_Activity_AvatarAB_TryDoSkill": + { + "isUnique": true, + "stacking": "Unique", + "duration": 0.05, + "onAdded": + [ + {//触发空中doskill 切换到ActivitySkill_CustomSkill02 + "$type": "EntityDoSkill", + "skillID": 20057, + }, + {//触发地面doskill 切换到ActivitySkill_CustomSkill02 + "$type": "EntityDoSkill", + "skillID": 20058, + }, + // { + // "$type": "SetAnimatorTrigger", + // "triggerID": "DoSkill", + // }, + // { + // "$type": "SetAnimatorInt", + // "intID": "SkillID", + // "value": 213, + // } + ], + "onRemoved": + [ + { + "$type" : "Predicated", + "targetPredicates" : + [ + { + "$type" : "ByTargetGlobalValue", + "target": "Self", + "key" : "Activity_AvatarAB_IsDoSkillSuccess", + "value" : 0, + "compareType" : "Equal", + }, + ], + "successActions" : + [ + { + "$type": "SetGlobalValue", + "key": "Activity_AvatarAB_ActiveBounceJump", + "value": 0, + }, + { + "$type": "ClearGlobalPos", + "target": "Self", + "key":"Activity_AvatarAB_FixedPoint", + }, + { + "$type": "ClearGlobalPos", + "target": "Self", + "key":"Activity_GadgetAB_EnterPoint", + }, + ], + }, + ] + }, + //检查玩家是否成功跳转状态 + "UNIQUE_Activity_AvatarAB_CheckAvatarState": + { + "isUnique": true, + "stacking": "Unique", + "onAdded": + [ + { + "$type": "SetGlobalValue", + "target": "Self", + "key": "Activity_AvatarAB_IsDoSkillSuccess", + "value": 1, + }, + ], + "onRemoved": + [ + { + "$type": "SetGlobalValue", + "target": "Self", + "key": "Activity_AvatarAB_IsDoSkillSuccess", + "value": 0, + }, + ] + }, + //设置avatar隐身 关闭avatar的MoveCollider 受状态机控制 + "UNIQUE_Activity_AvatarAB_InvisbleAvatar": + { + "isUnique": true, + "stacking": "Unique", + "modifierMixins": + [ + { + "$type": "EntityInVisibleMixin", + "reason": "Mixin", + } + ], + "onAdded": + [ + { + "$type": "AttachEffect", + "effectPattern": "Eff_SceneObj_BounceBall_01_CharBullet", + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0, + "y": 1, + "z": 0, + } + } + }, + { + "$type": "EnablePushColliderName", + "pushColliderNames": ["MoveCollider"], + "setEnable": false, + } + ], + "onRemoved": + [ + { + "$type": "FireEffect", + "effectPattern": "Eff_SceneObj_BounceBall_01_CharAppearFireworks", + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0, + "y": 0.5, + "z": 0, + } + } + }, + { + "$type": "EnablePushColliderName", + "pushColliderNames": ["MoveCollider"], + "setEnable": true, + } + ] + }, + //移除重力 且修改镜头距离 受状态机控制 + "UNIQUE_Activity_AvatarAB_RemoveGravity": + { + "isUnique": true, + "stacking": "Unique", + "properties": + { + "Actor_AddGravityScale" : -2, + }, + "modifierMixins": + [ + {//拉远镜头 + "$type": "ModifyCameraMaxDistanceMixin", + "MaxDistance": 20, + "ResetToMaxOnStart": true, + "LerpInDuration": 0.5, + "LerpOutDuration": 0.7, + }, + ], + "onAdded": + [ + {//角色失重 + "$type" : "SetVelocityIgnoreAirGY", + "ignoreAirGY" : true, + }, + { + "$type": "ApplyModifier", + "modifierName": "Activity_AvatarABCameraBlur", + } + ], + "onRemoved": + [ + { + "$type" : "SetVelocityIgnoreAirGY", + "ignoreAirGY" : false, + }, + ] + }, + //弹射时的镜头模糊 + "Activity_AvatarABCameraBlur": + { + "duration": 0.15, + "modifierMixins": + [ + { + "$type": "CameraBlurMixin", + "cameraRadialBlur": + { + "power": 0.3, + "fadeTime": 0.15, + }, + } + ] + }, + //固定玩家到弹射球中心 + "UNIQUE_Activity_AvatarAB_Fixplayer": + { + "isUnique": true, + "stacking": "Unique", + "onAdded": + [ + { + //移除全身力 + "$type": "RemoveVelocityForce", + "target": "Self", + "forces": + [ + "RushMoveType", + "InertiaType", + "FixedRushMoveType", + "RiseType", + "AirflowAccType", + "AirflowType", + ], + }, + { + "$type":"FixedAvatarFlashMove", + "target": "Self", + "toPos": + { + "$type":"ConfigBornByGlobalValue", + "positionKey": "Activity_AvatarAB_FixedPoint", + }, + "animatorStateIDs":["ActivitySkill_CustomSkill02"], + }, + ], + }, + //弹射玩家 + "UNIQUE_Activity_AvatarAB_DoFixedRushMove": + { + "isUnique": true, + "stacking": "Unique", + "duration":0.9, + "onAdded": + [ + { + "$type":"FixedAvatarFlashMove", + "target": "Self", + "toPos": + { + "$type":"ConfigBornByGlobalValue", + "positionKey": "Activity_AvatarAB_FixedPoint", + }, + "animatorStateIDs":["ActivitySkill_CustomSkill02"], + }, + {//移除全身力 + "$type": "RemoveVelocityForce", + "target": "Self", + "forces": + [ + "RushMoveType", + "InertiaType", + "FixedRushMoveType", + "RiseType", + "AirflowAccType", + "AirflowType", + ], + }, + { + "$type":"FixedAvatarRushMove", + "target":"Self", + "toPos": + { + "$type":"ConfigBornByGlobalValue", + "positionKey": "Activity_AvatarAB_FixedPoint", + "offset": + { + "x":0, + "y":20.0, + "z":0, + }, + }, + "maxRange":15, + "timeRange":0.9, + "animatorStateIDs":["ActivitySkill_CustomSkill02"], + }, + + ], + "onRemoved": + [ + { + "$type":"FixedAvatarFlashMove", + "target": "Self", + "toPos": + { + "$type":"ConfigBornByGlobalValue", + "positionKey": "Activity_AvatarAB_FixedPoint", + "offset": + { + "x":0, + "y":20.0, + "z":0, + }, + }, + "animatorStateIDs":["ActivitySkill_CustomSkill02"], + }, + { + "$type": "ClearGlobalPos", + "target": "Self", + "key":"Activity_AvatarAB_FixedPoint", + }, + { + "$type": "SetGlobalValue", + "target": "Self", + "key": "Activity_AvatarAB_ActiveBounceJump", + "value": 0, + }, + { + "$type": "SetGlobalValue", + "key": "Activity_AvatarAB_BounceJump_Step", + "value": 3, + }, + {//从ActivitySkill_CustomSkill02恢复 + "$type": "SetAnimatorTrigger", + "triggerID": "CustomSkill02_End_Fly", + }, + ], + }, + //弹射结束后滞空玩家 + "UNIQUE_Activity_AvatarAB_KeepOnAir": + { + "isUnique": true, + "stacking": "Unique", + "duration": 5, + "properties": + { + "Actor_AddGravityScale" : -2, + }, + "onAdded": + [ + {//移除全身力 + "$type": "RemoveVelocityForce", + "target": "Self", + "forces": + [ + "RushMoveType", + "InertiaType", + "FixedRushMoveType", + "RiseType", + "AirflowAccType", + "AirflowType", + ], + }, + {//角色失重 + "$type" : "SetVelocityIgnoreAirGY", + "ignoreAirGY" : true, + }, + { + "$type": "FireEffect", + "effectPattern": "Eff_SceneObj_BounceBall_01_Fireworks", + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x":0, + "y":-3, + "z":0, + } + } + }, + ], + "onRemoved": + [ + {//角色失重 + "$type" : "SetVelocityIgnoreAirGY", + "ignoreAirGY" : false, + }, + { + "$type": "SetGlobalValue", + "key": "Activity_AvatarAB_BounceJump_Step", + "value": 0, + }, + ] + } + + } + + } + }, +////////////////////////////////////////////////////////////////////////////////////////////////// +// +// 3.4 跑酷活动_可撞碎彩带球 +// +////////////////////////////////////////////////////////////////////////////////////////////////// +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "SceneObj_Area_Common_Property_Ani_Prop_Confetti_Balloon_01", + "onAdded": + [ + { + "$type": "ApplyModifier", + "modifierName": "OnHit", + }, + { + "$type": "ApplyModifier", + "modifierName": "AttachEffect", + }, + + ], + "modifiers": + { + "OnHit": + { + "onBeingHit": + [ + { + "$type": "FireEffect", + "effectPattern": "Eff_SceneObj_Seaobstacles_01_Destroy", + }, + { + "$type": "KillSelf", + "hideEntity": true, + } + ], + }, + + "AttachEffect": + { + "onAdded": + [ + // { + // "$type":"AttachEffect", + // "effectPattern":"Eff_SceneObj_Common_WaterWave_02", + // }, + ], + }, + }, + }, +}, +////////////////////////////////////////////////////////////////////////////////////////////////// +// +// 3.4 跑酷活动_须弥移动平台 +// +////////////////////////////////////////////////////////////////////////////////////////////////// +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "SceneObj_Area_Xm_Property_Ani_Prop_SumeruOpenWorldPlatform_01", + "onAdded": + [ + { + "$type": "SetAnimatorInt", + "intID": "Has_Born", + "value": 1, + }, + { + "$type": "FireEffect", + "effectPattern": "Eff_FlyingStone_Appear", + }, + { + "$type": "ApplyModifier", + "modifierName": "Floor", + }, + ], + "modifiers": + { + "Floor": + { + "onKill": + [ + { + "$type": "FireEffect", + "effectPattern": "Eff_FlyingStone_Disapear", + }, + ], + }, + }, + }, +}, +////////////////////////////////////////////////////////////////////////////////////////////////// +// +// 3.4 跑酷活动_跑酷技能球 +// +////////////////////////////////////////////////////////////////////////////////////////////////// +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "SceneObj_Area_Common_Property_Ani_Prop_ParkourSKill_Orb_01", + "onAdded": [], + "abilityMixins": + [ + { + "$type": "AttachToGadgetStateMixin", + "gadgetState": 0, + "modifierName": "Interactable" + }, + { + "$type": "AttachToGadgetStateMixin", + "gadgetState": 201, + "modifierName": "Mute" + }, + ], + "onFieldEnter": + [ + { + "$type": "Predicated", + "target": "Target", + "targetPredicates": + [ + { + "$type": "ByEntityTypes", + "entityTypes": ["Avatar"], + }, + { + "$type": "ByTargetGadgetState", + "gadgetState": 0, + "target": "Self", + } + ], + "successActions": + [ + // 上BUFF + { + "$type": "ApplyModifier", + "target": "Team", + "modifierName": "UNIQUE_PickParkourBuff", + }, + // 切换为不可交互状态 + { + "$type": "ChangeGadgetState", + "state": 201, + }, + ] + } + ], + "modifiers": + { + // 给TEAM上的BUFF + "UNIQUE_PickParkourBuff": + { + "stacking": "RefreshUniqueDurability", + "isUnique": true, + "duration": 20, + "enableMixedUnique": true, + "onAdded": + [ + { + "$type": "AddGlobalValue", + "target": "CurLocalAvatar", + "key": "AVATAR_LANV3RACE_ENERGY", + "value": 50, + "useLimitRange": true, + "maxValue": 1000, + "minValue": 0, + } + ], + }, + "Interactable": + { + "onAdded": + [ + { + "$type": "AttachEffect", + "effectPattern": "Eff_SceneObj_ExpandAccessCoin_01", + }, + ], + "onRemoved": + [ + // 消失特效 + { + "$type": "FireEffect", + "effectPattern": "Eff_SceneObj_ExpandAccessCoin_01_Dis",//"Eff_SceneObj_BoatRaceCrate_02_Smash", + }, + ] + }, + "Mute": + { + // 10s后重生 + "duration": 20, + "onRemoved": + [ + { + "$type": "ChangeGadgetState", + "state": 0, + }, + ], + }, + } + } +}, +////////////////////////////////////////////////////////////////////////////////////////////////// +// +// 3.4 连线地城_连线配队操作台 +// +////////////////////////////////////////////////////////////////////////////////////////////////// + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "SceneObj_Level_Common_Property_Ani_Prop_ActivityTeamChainOperator_01", + "abilityMixins": + [ + { + "$type": "AttachToGadgetStateMixin", + "gadgetState": 0, + "modifierName": "DefaultState", + }, + { + "$type": "AttachToGadgetStateMixin", + "gadgetState": 201, + "modifierName": "Active", + }, + ], + "modifiers": + { + "DefaultState": + { + "onAdded": + [ + + ], + }, + "Active": + { + "onAdded": + [ + + ], + }, + }, + }, + }, +////////////////////////////////////////////////////////////////////////////////////////////////// +// +// 3.4 连线地城_连线配队操作台Intee +// +////////////////////////////////////////////////////////////////////////////////////////////////// + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "SceneObj_Level_Common_Property_Ani_Prop_ActivityTeamChainOperator_01_Intee", + "abilityMixins": + [ + { + "$type": "WidgetMpSupportMixin", + "succActions": + [ + { + "$type": "ApplyModifier", + "modifierName": "Touch_Handle", + } + ], + }, + ], + "modifiers": + { + "Touch_Handle": + { + "duration": 0.2, + "onAdded": + [ + { + "$type": "ServerLuaCall", + "target": "Self", + "isTarget": true, + "funcName": "SLC_Activity_TeanChainChallenge_StartPlay", + "luaCallType": "FromGroup", + }, + ] + }, + }, + }, + }, +] \ No newline at end of file diff --git a/gdconf/game_data_config/json/ability/Temp/AnimalAbilities/ConfigAbility_Animal_Electrohercules.json b/gdconf/game_data_config/json/ability/Temp/AnimalAbilities/ConfigAbility_Animal_Electrohercules.json new file mode 100644 index 00000000..b7306b2a --- /dev/null +++ b/gdconf/game_data_config/json/ability/Temp/AnimalAbilities/ConfigAbility_Animal_Electrohercules.json @@ -0,0 +1,1941 @@ +[ +///////////////////////////////////////////////////////////////////////////////////////////// +// +// Properties +// +///////////////////////////////////////////////////////////////////////////////////////////// +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Partner_Animal_Electrohercules_Properties", + "abilitySpecials" : + { + "Electrohercules_Property_MaxStamina" : 100.0, + "Electrohercules_Property_StaminaRecoverRate" : 5.0, + }, + "onAdded": + [ + { + "$type" : "SetGlobalValue", + "key" : "_ONIKABUTOBATTLE_MONSTER_ELECTROHERCULES_STAMINA_MAX", + "value" : "%Electrohercules_Property_MaxStamina", + }, + { + "$type" : "SetGlobalValue", + "key" : "_ONIKABUTOBATTLE_MONSTER_ELECTROHERCULES_STAMINA", + "value" : "%Electrohercules_Property_MaxStamina", + }, + { + "$type" : "SetGlobalValue", + "key" : "_ONIKABUTOBATTLE_PARTNER_CANRECOVERSTAMINA", + "value" : 1, + }, + { + "$type" : "SetGlobalValue", + "key" : "_ONIKABUTOBATTLE_PARTNER_JUMPBACK_USEABLE", + "value" : 1, + }, + ], + "abilityMixins": + [ + // { + // "$type": "AttachToStateIDMixin", + // "stateIDs": + // [ + // "Born", + // "NormalIdle", + // "BeHit", + // "BeHitThrow", + // "Struggle", + // "Warning", + // ], + // "modifierName": "UNIQUE_StaminaRecoverStart", + // }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": + [ + "JumpBack", + ], + "modifierName": "Partner_Animal_Electrohercules_JumpBack_InputUnuseable", + }, + { + "$type": "AttachModifierToSelfGlobalValueMixin", + "globalValueKey": "_ONIKABUTOBATTLE_PARTNER_CANRECOVERSTAMINA", + "valueSteps": [-0.5, 0.5, 1.5], + "removeAppliedModifier": true, + "modifierNameSteps": ["Stamina_NoRecover","Stamina_CanRecover"], + }, + { + "$type": "InputActionUseableMixin", + "inputActionControllerType": "ElectroherculesBattle", + "useableList": + [ + { + "inputActionType": "Action1", + "checkCanDoSkill": true, + "conditions": + [ + { + "$type": "ByTargetGlobalValue", + "target": "Self", + "key": "_ONIKABUTOBATTLE_MONSTER_ELECTROHERCULES_STAMINA", + "value": 25, + "compareType": "MoreThanAndEqual", + }, + ], + }, + { + "inputActionType": "Action2", + "checkCanDoSkill": false, + "conditions": + [ + { + "$type": "ByTargetGlobalValue", + "target": "Self", + "key": "_ONIKABUTOBATTLE_MONSTER_ELECTROHERCULES_STAMINA", + "value": 25, + "compareType": "MoreThanAndEqual", + }, + { + "$type": "ByTargetGlobalValue", + "target": "Self", + "key": "_ONIKABUTOBATTLE_PARTNER_JUMPBACK_USEABLE", + "value": 1, + "compareType": "Equal", + }, + ], + }, + ], + }, + ], + "modifiers": + { + "Stamina_NoRecover": + {}, + "Stamina_CanRecover": + { + "thinkInterval": 0.2, + // "onAdded": + // [ + // { + // "$type": "AddGlobalValue", + // "target": "Self", + // "key" : "_ONIKABUTOBATTLE_MONSTER_ELECTROHERCULES_STAMINA", + // "value" : "%Electrohercules_Property_StaminaRecoverRate", + // "useLimitRange" : true, + // "maxValue" : "%Electrohercules_Property_MaxStamina", + // "minValue" : 0, + // }, + // ], + "onThinkInterval": + [ + { + "$type": "AddGlobalValue", + "target": "Self", + "key" : "_ONIKABUTOBATTLE_MONSTER_ELECTROHERCULES_STAMINA", + "value" : "%Electrohercules_Property_StaminaRecoverRate", + "useLimitRange" : true, + "maxValue" : "%Electrohercules_Property_MaxStamina", + "minValue" : 0, + }, + ], + }, + "UNIQUE_StaminaRecoverStart": + { + "isUnique": true, + "stacking": "Refresh", + "onAdded": + [ + { + "$type" : "SetGlobalValue", + "key" : "_ONIKABUTOBATTLE_PARTNER_CANRECOVERSTAMINA", + "value" : 1, + }, + ], + "onRemoved": + [ + { + "$type" : "SetGlobalValue", + "key" : "_ONIKABUTOBATTLE_PARTNER_CANRECOVERSTAMINA", + "value" : 0, + }, + ], + }, + "Partner_Animal_Electrohercules_JumpBack_InputUnuseable": + { + "onAdded": + [ + { + "$type" : "SetGlobalValue", + "key" : "_ONIKABUTOBATTLE_PARTNER_JUMPBACK_USEABLE", + "value" : 0, + }, + ], + "onRemoved": + [ + { + "$type" : "SetGlobalValue", + "key" : "_ONIKABUTOBATTLE_PARTNER_JUMPBACK_USEABLE", + "value" : 1, + }, + ], + }, + }, + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Animal_Electrohercules_Properties", + "abilitySpecials" : + { + "Electrohercules_Property_MaxHP" : 20.0, + }, + "onAdded": + [ + { + "$type" : "SetGlobalValue", + "key" : "_ONIKABUTOBATTLE_MONSTER_ELECTROHERCULES_HP_MAX", + "value" : "%Electrohercules_Property_MaxHP", + }, + { + "$type" : "SetGlobalValue", + "key" : "_ONIKABUTOBATTLE_MONSTER_ELECTROHERCULES_HP", + "value" : "%Electrohercules_Property_MaxHP", + }, + ], + "abilityMixins": + [ + { + "$type": "AttachModifierToSelfGlobalValueMixin", + "globalValueKey": "_ONIKABUTOBATTLE_MONSTER_ELECTROHERCULES_HP", + "valueSteps": [-0.5, 0.5, "%Electrohercules_Property_MaxHP+0.5"], + "defaultGlobalValueOnCreate": "%Electrohercules_Property_MaxHP", + "removeAppliedModifier": true, + "modifierNameSteps": ["Animal_Electrohercules_Die","Animal_Electrohercules_Alive"], + }, + ], + "modifiers": + { + "Animal_Electrohercules_Die": + { + "onAdded": + [ + { + "$type": "KillSelf", + }, + ], + }, + "Animal_Electrohercules_Alive": + {}, + }, + }, +}, +///////////////////////////////////////////////////////////////////////////////////////////// +// +// General handlers +// +///////////////////////////////////////////////////////////////////////////////////////////// +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Animal_Electrohercules_BattleStateHandler", + "abilityMixins": + [ + { + "$type": "AttachModifierToSelfGlobalValueMixin", + "globalValueKey": "_ONIKABUTOBATTLE_ENEMY_BATTLESTATE", + "globalValueTarget": "Self", + "removeAppliedModifier": true, + "valueSteps": [-0.5, 0.5, 1.5], + "modifierNameSteps": ["Electrohercules_NotInBattle", "Electrohercules_InBattle"], + }, + ], + "onAdded": + [ + { + "$type" : "SetGlobalValue", + "key" : "_ONIKABUTOBATTLE_ENEMY_BATTLESTATE", + "value" : 0, + }, + { + "$type": "SetPoseBool", + "target": "Self", + "boolID": "IsInBattle", + "value": false, + }, + ], + "modifiers": + { + "Electrohercules_NotInBattle": + { + "onAdded": + [ + { + "$type": "SetPoseBool", + "target": "Self", + "boolID": "IsInBattle", + "value": false, + }, + ], + }, + "Electrohercules_InBattle": + { + "onAdded": + [ + { + "$type": "SetPoseBool", + "target": "Self", + "boolID": "IsInBattle", + "value": true, + }, + ], + }, + }, + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Animal_Electrohercules_PlayAlert", + "abilityMixins": + [ + { + "$type": "AttachToAnimatorStateIDMixin", + "stateIDs": ["Alert"], + "modifierName": "IsPlayingAlert", + }, + ], + "onAdded": + [ + { + "$type" : "SetGlobalValue", + "key" : "_ONIKABUTOBATTLE_ENEMY_ALERTISFINISHED", + "value" : 0, + }, + ], + "onAbilityStart": + [ + { + "$type": "SetAnimatorTrigger", + "triggerID": "PlayAlert", + }, + ], + "modifiers": + { + "IsPlayingAlert": + { + "duration": 4.0, + "onRemoved": + [ + { + "$type" : "SetGlobalValue", + "key" : "_ONIKABUTOBATTLE_ENEMY_ALERTISFINISHED", + "value" : 1, + }, + ], + }, + }, + }, +}, +///////////////////////////////////////////////////////////////////////////////////////////// +// +// Partner control and skills +// +///////////////////////////////////////////////////////////////////////////////////////////// +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Partner_Animal_Electrohercules_AttackManager", + "abilitySpecials" : + { + "JumpForward_Damage" : 1.0, + "JumpForward_Critical_Damage" : 3.0, + "ChargeState": 0.0, + }, + "onAdded": + [ + { + "$type" : "ApplyModifier", + "modifierName":"Partner_Animal_Electrohercules_AttackManager", + }, + ], + "abilityMixins": + [ + { + "$type": "DoActionByAnimatorStateIDMixin", + "stateIDs": ["JumpForward_Once", "JumpForward_Long"], + "enterActions": + [ + { + "$type": "TriggerBullet", + "bulletID": 43805001, + "trackTarget":"Self", + "born": + { + "$type": "ConfigBornByTarget", + }, + }, + ], + "exitActions": + [ + { + "$type": "KillGadget", + "gadgetInfo": + { + "$type": "SelectTargetsByChildren", + "configID": 43805001, + "sortType": "Reversed", + }, + }, + ], + }, + { + "$type": "DoActionByAnimatorStateIDMixin", + "stateIDs": ["JumpForward_Once_CanTriggerCritical", "JumpForward_Long_CanTriggerCritical"], + "enterActions": + [ + { + "$type": "TriggerBullet", + "bulletID": 43805002, + "trackTarget":"Self", + "born": + { + "$type": "ConfigBornByTarget", + }, + }, + ], + "exitActions": + [ + { + "$type": "KillGadget", + "gadgetInfo": + { + "$type": "SelectTargetsByChildren", + "configID": 43805002, + "sortType": "Reversed", + }, + }, + ], + }, + ], + "modifiers": + { + "Partner_Animal_Electrohercules_AttackManager": + { + "onAttackLanded": + [ + { + "$type":"Predicated", + "target":"Target", + "targetPredicates": + [ + { + "$type":"ByAttackTags", + "attackTags":["Electrohercules_JumpForward"] + }, + ], + "successActions": + [ + { + "$type": "SetGlobalValueToOverrideMap", + "target": "Self", + "globalValueKey": "_ONIKABUTOBATTLE_PLAYERCONTROL_CHARGESTATE", + "overrideMapKey": "ChargeState", + }, + { + "$type": "AddGlobalValue", + "target": "Target", + "key" : "_ONIKABUTOBATTLE_MONSTER_ELECTROHERCULES_HP", + "value" : "-1*%JumpForward_Damage-%ChargeState*%JumpForward_Damage", + "useLimitRange" : true, + "maxValue" : 999999, + "minValue" : 0, + }, + // { + // "$type": "SetAnimatorTrigger", + // "target": "Self", + // "triggerID": "RecoilTrigger", + // }, + // { + // "$type": "SetAnimatorInt", + // "target": "Target", + // "intID": "HitFlag", + // "value": 3, + // }, + // { + // "$type": "SetAnimatorTrigger", + // "target": "Target", + // "triggerID": "BeHit", + // }, + ] + }, + { + "$type":"Predicated", + "target":"Target", + "targetPredicates": + [ + { + "$type":"ByAttackTags", + "attackTags":["Electrohercules_JumpForward_CriticalTrigger"] + }, + ], + "successActions": + [ + { + "$type": "SetGlobalValueToOverrideMap", + "target": "Self", + "globalValueKey": "_ONIKABUTOBATTLE_PLAYERCONTROL_CHARGESTATE", + "overrideMapKey": "ChargeState", + }, + { + "$type": "AddGlobalValue", + "target": "Target", + "key" : "_ONIKABUTOBATTLE_MONSTER_ELECTROHERCULES_HP", + "value" : "-1*%JumpForward_Damage-%ChargeState*%JumpForward_Damage-1*%JumpForward_Critical_Damage", + "useLimitRange" : true, + "maxValue" : 999999, + "minValue" : 0, + }, + // { + // "$type": "SetAnimatorTrigger", + // "target": "Self", + // "triggerID": "CriticalTrigger", + // }, + // { + // "$type": "SetAnimatorInt", + // "target": "Target", + // "intID": "HitFlag", + // "value": 3, + // }, + // { + // "$type": "SetAnimatorTrigger", + // "target": "Target", + // "triggerID": "BeHit", + // }, + ] + }, + ], + }, + }, + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Partner_Animal_Electrohercules_JumpForward_ChargeHandler", + "abilitySpecials" : + { + "Electrohercules_ChargeState" : 0.0, + "Electrohercules_Stamina_Prededucted" : 0.0, + "Electrohercules_Property_CurrentStamina": 0.0, + "Electrohercules_Property_MaxStamina": 100.0, + }, + "onAdded": + [ + // Initialize charge & stamina prededuct + { + "$type" : "SetGlobalValue", + "key" : "_ONIKABUTOBATTLE_PLAYERCONTROL_CHARGESTATE", + "value" : 0.0, + }, + { + "$type" : "SetGlobalValue", + "key" : "_ONIKABUTOBATTLE_PLAYERCONTROL_CHARGEDISPLAY", + "value" : 0.0, + }, + { + "$type" : "SetGlobalValue", + "key" : "_ONIKABUTOBATTLE_MONSTER_ELECTROHERCULES_STAMINA_PREDEDUCTED", + "value" : 0.0, + }, + { + "$type" : "SetGlobalValue", + "key" : "_ONIKABUTOBATTLE_MONSTER_ELECTROHERCULES_STAMINA_MAX", + "value" : "%Electrohercules_Property_MaxStamina", + }, + //////////////////////////////// + ], + "abilityMixins": + [ + { + "$type": "InputActionHoldChargeMixin", + "inputActionControllerType": "ElectroherculesBattle", + "inputActionType": "Action1", + "chargeTime": 0.2, + "secondChargeTime": 2.2, + "OnBeginUncharged": + [ + // Get current Stamina + // Clear prededuct + { + "$type": "SetGlobalValueToOverrideMap", + "target": "Self", + "globalValueKey": "_ONIKABUTOBATTLE_MONSTER_ELECTROHERCULES_STAMINA", + "overrideMapKey": "Electrohercules_Property_CurrentStamina", + }, + ///////////////////////////// + // Add prededuct + { + "$type" : "SetGlobalValue", + "key" : "_ONIKABUTOBATTLE_MONSTER_ELECTROHERCULES_STAMINA_PREDEDUCTED", + "value" : 0.0, + }, + { + "$type": "AddGlobalValue", + "target": "Self", + "key" : "_ONIKABUTOBATTLE_MONSTER_ELECTROHERCULES_STAMINA_PREDEDUCTED", + "value" : 25, + "useLimitRange" : true, + "maxValue" : "%Electrohercules_Property_CurrentStamina", + "minValue" : 0, + }, + { + "$type": "SetGlobalValueToOverrideMap", + "target": "Self", + "globalValueKey": "_ONIKABUTOBATTLE_MONSTER_ELECTROHERCULES_STAMINA_PREDEDUCTED", + "overrideMapKey": "Electrohercules_Stamina_Prededucted", + }, + //////////////////////////////// + { + "$type": "SetAnimatorTrigger", + "triggerID": "IsCharging", + }, + ], + "OnReleaseUncharged": + [ + { + "$type" : "SetGlobalValue", + "key" : "_ONIKABUTOBATTLE_MONSTER_ELECTROHERCULES_STAMINA_PREDEDUCTED", + "value" : 0.0, + }, + // Deduct stamina + { + "$type": "AddGlobalValue", + "target": "Self", + "value" : "-1*%Electrohercules_Stamina_Prededucted", + "key" : "_ONIKABUTOBATTLE_MONSTER_ELECTROHERCULES_STAMINA", + "useLimitRange" : true, + "maxValue" : "%Electrohercules_Property_MaxStamina", + "minValue" : 0, + }, + ///////////////////////////// + // Do skill + { + "$type": "SetAnimatorTrigger", + "triggerID": "DoSkill", + }, + { + "$type": "SetAnimatorInt", + "intID": "SkillID", + "value": 1011, + }, + //////////////////////////////// + ], + "OnBeginCharged": + [ + { + "$type" : "ApplyModifier", + "modifierName":"Partner_Animal_Electrohercules_IsCharging", + }, + ], + "OnReleaseCharged": + [ + // Deduct stamina + { + "$type": "AddGlobalValue", + "target": "Self", + "value" : "-1*%Electrohercules_Stamina_Prededucted", + "key" : "_ONIKABUTOBATTLE_MONSTER_ELECTROHERCULES_STAMINA", + "useLimitRange" : true, + "maxValue" : "%Electrohercules_Property_MaxStamina", + "minValue" : 0, + }, + ///////////////////////////// + // Do skill + { + "$type": "SetAnimatorTrigger", + "triggerID": "DoSkill", + }, + { + "$type": "SetAnimatorInt", + "intID": "SkillID", + "value": 1012, + }, + //////////////////////////////// + { + "$type": "RemoveModifier", + "modifierName": "Partner_Animal_Electrohercules_IsCharging", + }, + ], + "OnReleaseSecondCharged": + [ + // Deduct stamina + { + "$type": "AddGlobalValue", + "target": "Self", + "value" : "-1*%Electrohercules_Stamina_Prededucted", + "key" : "_ONIKABUTOBATTLE_MONSTER_ELECTROHERCULES_STAMINA", + "useLimitRange" : true, + "maxValue" : "%Electrohercules_Property_MaxStamina", + "minValue" : 0, + }, + ///////////////////////////// + // Do skill + { + "$type": "SetAnimatorTrigger", + "triggerID": "DoSkill", + }, + { + "$type": "SetAnimatorInt", + "intID": "SkillID", + "value": 1012, + }, + //////////////////////////////// + { + "$type": "RemoveModifier", + "modifierName": "Partner_Animal_Electrohercules_IsCharging", + }, + ], + "OnCancelCharged": + [ + // Interrupt skill + { + "$type": "SetAnimatorTrigger", + "triggerID": "ChargeEnd", + }, + //////////////////////////////// + { + "$type": "RemoveModifier", + "modifierName": "Partner_Animal_Electrohercules_IsCharging", + }, + ], + "chargeStateIDs": + [ + "JumpForward_Charging", + ], + }, + ], + "modifiers": + { + "Partner_Animal_Electrohercules_IsCharging": + { + "thinkInterval": 0.05, + "onAdded": + [ + // Add prededuct + { + "$type": "AddGlobalValue", + "target": "Self", + "key" : "_ONIKABUTOBATTLE_MONSTER_ELECTROHERCULES_STAMINA_PREDEDUCTED", + "value" : 1, + "useLimitRange" : true, + "maxValue" : "%Electrohercules_Property_CurrentStamina", + "minValue" : 0, + }, + { + "$type": "SetGlobalValueToOverrideMap", + "target": "Self", + "globalValueKey": "_ONIKABUTOBATTLE_MONSTER_ELECTROHERCULES_STAMINA_PREDEDUCTED", + "overrideMapKey": "Electrohercules_Stamina_Prededucted", + }, + ///////////////////////////// + // Do chargestate calculate + { + "$type": "AddGlobalValue", + "target": "Self", + "key" : "_ONIKABUTOBATTLE_PLAYERCONTROL_CHARGEDISPLAY", + "value" : 0.025, + "useLimitRange" : true, + "maxValue" : 1, + "minValue" : 0, + }, + { + "$type": "SetGlobalValueToOverrideMap", + "target": "Self", + "globalValueKey": "_ONIKABUTOBATTLE_PLAYERCONTROL_CHARGEDISPLAY", + "overrideMapKey": "Electrohercules_ChargeState", + }, + { + "$type": "SetAnimatorFloat", + "target": "Self", + "floatID": "ChargeState", + "value": "%Electrohercules_ChargeState", + }, + ///////////////////////////// + // pause stamina recover + { + "$type" : "SetGlobalValue", + "key" : "_ONIKABUTOBATTLE_PARTNER_CANRECOVERSTAMINA", + "value" : 0, + }, + ], + "onThinkInterval": + [ + // TODO: + // if (chargebar is topped) or (preducted stamina will clear all stamina), + // then Do skill base on current chargeState + { + "$type": "Predicated", + "target": "Self", + "targetPredicates": + [ + { + "$type": "ByAny", + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "target": "Self", + "key": "_ONIKABUTOBATTLE_PLAYERCONTROL_CHARGEDISPLAY", + "value": 1, + "compareType": "Equal", + }, + { + "$type": "ByTargetGlobalValue", + "target": "Self", + "key": "_ONIKABUTOBATTLE_MONSTER_ELECTROHERCULES_STAMINA_PREDEDUCTED", + "value": "%Electrohercules_Property_CurrentStamina", + "compareType": "Equal", + }, + ], + }, + ], + // "successActions": + // [ + // // Deduct stamina + // { + // "$type": "AddGlobalValue", + // "target": "Self", + // "value" : "-1*%Electrohercules_Stamina_Prededucted", + // "key" : "_ONIKABUTOBATTLE_MONSTER_ELECTROHERCULES_STAMINA", + // "useLimitRange" : true, + // "maxValue" : "%Electrohercules_Property_MaxStamina", + // "minValue" : 0, + // }, + // ///////////////////////////// + // // Do skill + // // End charging + // { + // "$type": "SetAnimatorTrigger", + // "triggerID": "DoSkill", + // }, + // { + // "$type": "SetAnimatorInt", + // "intID": "SkillID", + // "value": 1012, + // }, + // { + // "$type": "RemoveModifier", + // "modifierName": "Partner_Animal_Electrohercules_IsCharging", + // }, + // ///////////////////////////// + // ], + "successActions": + [ + // Stop charging + ///////////////////////////// + ], + "failActions": + [ + // TODO: + // chargebar has not yet topped and stamina is not cleared + // Do prededuct + { + "$type": "AddGlobalValue", + "target": "Self", + "key" : "_ONIKABUTOBATTLE_MONSTER_ELECTROHERCULES_STAMINA_PREDEDUCTED", + "value" : 1, + "useLimitRange" : true, + "maxValue" : "%Electrohercules_Property_CurrentStamina", + "minValue" : 0, + }, + { + "$type": "SetGlobalValueToOverrideMap", + "target": "Self", + "globalValueKey": "_ONIKABUTOBATTLE_MONSTER_ELECTROHERCULES_STAMINA_PREDEDUCTED", + "overrideMapKey": "Electrohercules_Stamina_Prededucted", + }, + ///////////////////////////// + // Add chargestate + // and maintain related animator preperties + { + "$type": "AddGlobalValue", + "target": "Self", + "key" : "_ONIKABUTOBATTLE_PLAYERCONTROL_CHARGEDISPLAY", + "value" : 0.025, + "useLimitRange" : true, + "maxValue" : 1, + "minValue" : 0, + }, + { + "$type": "SetGlobalValueToOverrideMap", + "target": "Self", + "globalValueKey": "_ONIKABUTOBATTLE_PLAYERCONTROL_CHARGEDISPLAY", + "overrideMapKey": "Electrohercules_ChargeState", + }, + { + "$type": "SetAnimatorFloat", + "target": "Self", + "floatID": "ChargeState", + "value": "%Electrohercules_ChargeState", + }, + ///////////////////////////// + ], + }, + ], + "onRemoved": + [ + // End charging + // Clear chargebar + // Clear stamina prededuction + { + "$type" : "SetGlobalValue", + "target": "Self", + "key" : "_ONIKABUTOBATTLE_PLAYERCONTROL_CHARGESTATE", + "value": "%Electrohercules_ChargeState", + }, + { + "$type" : "SetGlobalValue", + "target": "Self", + "key" : "_ONIKABUTOBATTLE_PLAYERCONTROL_CHARGEDISPLAY", + "value" : 0.0, + }, + { + "$type" : "SetGlobalValue", + "key" : "_ONIKABUTOBATTLE_MONSTER_ELECTROHERCULES_STAMINA_PREDEDUCTED", + "value" : 0.0, + }, + //////////////////////////////// + // resume stamina recover + { + "$type" : "SetGlobalValue", + "key" : "_ONIKABUTOBATTLE_PARTNER_CANRECOVERSTAMINA", + "value" : 1, + }, + ], + }, + }, + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Partner_Animal_Electrohercules_JumpBack_Handler", + "abilityMixins": + [ + { + "$type": "InputActionHoldChargeMixin", + "inputActionControllerType": "ElectroherculesBattle", + "inputActionType": "Action2", + "chargeTime": 0.0, + "OnBeginCharged": + [ + // Jump base cost + { + "$type": "AddGlobalValue", + "target": "Self", + "key" : "_ONIKABUTOBATTLE_MONSTER_ELECTROHERCULES_STAMINA", + "value" : -25, + "useLimitRange" : true, + "maxValue" : 100, + "minValue" : 0, + }, + { + "$type": "SetAnimatorTrigger", + "triggerID": "DoSkill", + }, + { + "$type": "SetAnimatorInt", + "intID": "SkillID", + "value": 1021, + }, + ], + "chargeStateIDs": + [ + "JumpBack", + ], + }, + ], + }, +}, +///////////////////////////////////////////////////////////////////////////////////////////// +// +// Jump Skill Attack +// +///////////////////////////////////////////////////////////////////////////////////////////// +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Partner_Animal_Electrohercules_JumpForward_Attack", + "onAbilityStart": + [ + { + "$type" : "TriggerAttackEvent", + "targetType" : "Enemy", + "attackEvent": + { + "attackPattern" : + { + "$type" : "ConfigAttackSphere", + "triggerType" : "TriggerNoRepeat", + "radius": 0.5, + "born": + { + "$type": "ConfigBornByCollisionPoint", + }, + }, + "attackInfo": + { + "attackTag":"Electrohercules_JumpForward", + "attackProperty": + { + "damagePercentage": 0, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 0, + }, + "forceCameraShake": true, + "cameraShake": + { + "shakeRange":0.05, + "shakeTime":0.5, + "shakeDistance":35, + "shakeType":"CustomVector", + "shakeDir": + { + "x":0, + "y":1, + "z":0, + }, + "extension": + { + "baseOnCamera": true, + "rangeAttenuation": 0.0, + }, + }, + }, + }, + }, + { + "$type": "SetAnimatorTrigger", + "target": "Owner", + "triggerID": "RecoilTrigger", + }, + { + "$type": "SetAnimatorInt", + "target": "Target", + "intID": "HitFlag", + "value": 2, + }, + { + "$type": "SetAnimatorTrigger", + "target": "Target", + "triggerID": "BeHit", + }, + ], + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Partner_Animal_Electrohercules_JumpForward_CriticalTrigger", + "onAbilityStart": + [ + { + "$type" : "TriggerAttackEvent", + "targetType" : "Enemy", + "attackEvent": + { + "attackPattern" : + { + "$type" : "ConfigAttackSphere", + "triggerType" : "TriggerNoRepeat", + "radius": 0.5, + "born": + { + "$type": "ConfigBornByCollisionPoint", + }, + }, + "attackInfo": + { + "attackTag":"Electrohercules_JumpForward_CriticalTrigger", + "attackProperty": + { + "damagePercentage": 0, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 0, + }, + "forceCameraShake": true, + "cameraShake": + { + "shakeRange":0.35, + "shakeTime":0.5, + "shakeDistance":15, + "shakeType":"CustomVector", + "shakeDir": + { + "x":0, + "y":1, + "z":0, + }, + "extension": + { + "baseOnCamera": true, + "rangeAttenuation": 0.0, + }, + }, + }, + }, + }, + { + "$type": "SetAnimatorTrigger", + "target": "Owner", + "triggerID": "CriticalTrigger", + }, + { + "$type": "SetAnimatorInt", + "target": "Target", + "intID": "HitFlag", + "value": 3, + }, + { + "$type": "SetAnimatorTrigger", + "target": "Target", + "triggerID": "BeHit", + }, + ], + }, +}, +///////////////////////////////////////////////////////////////////////////////////////////// +// +// Enemy Skills +// +///////////////////////////////////////////////////////////////////////////////////////////// +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Animal_Electrohercules_Enemy01_SkillManager", + "abilitySpecials" : + { + "MeleeAttack01_Damage" : 1.0, + }, + "abilityMixins": + [ + { + "$type": "DoActionByAnimatorStateIDMixin", + "stateIDs": ["MeleeAttack01_01"], + "enterActions": + [ + { + "$type": "TriggerBullet", + "bulletID": 43805004, + "trackTarget":"Self", + "born": + { + "$type": "ConfigBornByTarget", + }, + }, + ], + "exitActions": + [ + { + "$type": "KillGadget", + "gadgetInfo": + { + "$type": "SelectTargetsByChildren", + "configID": 43805004, + "sortType": "Reversed", + }, + }, + ], + }, + ], + "onAdded": + [ + { + "$type" : "ApplyModifier", + "modifierName":"Animal_Electrohercules_Enemy_MeleeAttack01", + }, + ], + "modifiers": + { + "Animal_Electrohercules_Enemy_MeleeAttack01": + { + "onAttackLanded": + [ + // { + // "$type":"Predicated", + // "target":"Target", + // "targetPredicates": + // [ + // { + // "$type":"ByAttackTags", + // "attackTags":["Electrohercules_MeleeAttack01"] + // }, + // ], + // "successActions": + // [ + // { + // "$type": "AddGlobalValue", + // "target": "Target", + // "key" : "_ONIKABUTOBATTLE_MONSTER_ELECTROHERCULES_HP_MAX", + // "value" : -1, + // "useLimitRange" : true, + // "maxValue" : 999999, + // "minValue" : 0, + // }, + // { + // "$type": "SetAnimatorInt", + // "target": "Target", + // "intID": "HitFlag", + // "value": 3, + // }, + // { + // "$type": "SetAnimatorTrigger", + // "target": "Target", + // "triggerID": "BeHit", + // }, + // ], + // }, + // { + // "$type":"Predicated", + // "target":"Target", + // "targetPredicates": + // [ + // { + // "$type":"ByAttackTags", + // "attackTags":["Electrohercules_RangedAttack01"] + // }, + // ], + // "successActions": + // [ + // { + // "$type": "AddGlobalValue", + // "target": "Target", + // "key" : "_ONIKABUTOBATTLE_MONSTER_ELECTROHERCULES_HP_MAX", + // "value" : -1, + // "useLimitRange" : true, + // "maxValue" : 999999, + // "minValue" : 0, + // }, + // { + // "$type": "SetAnimatorInt", + // "target": "Target", + // "intID": "HitFlag", + // "value": 3, + // }, + // { + // "$type": "SetAnimatorTrigger", + // "target": "Target", + // "triggerID": "BeHit", + // }, + // ], + // }, + { + "$type": "AddGlobalValue", + "target": "Target", + "key" : "_ONIKABUTOBATTLE_MONSTER_ELECTROHERCULES_HP", + "value" : -3, + "useLimitRange" : true, + "maxValue" : 999999, + "minValue" : 0, + }, + { + "$type": "SetAnimatorInt", + "target": "Target", + "intID": "HitFlag", + "value": 3, + }, + { + "$type": "SetAnimatorTrigger", + "target": "Target", + "triggerID": "BeHit", + }, + ], + }, + }, + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Animal_Electrohercules_Enemy02_SkillManager", + "abilitySpecials" : + { + "MeleeAttack01_Damage" : 1.0, + }, + "abilityMixins": + [ + { + "$type": "DoActionByAnimatorStateIDMixin", + "stateIDs": ["MeleeAttack01_01", "MeleeAttack01_02", "MeleeAttack01_03"], + "enterActions": + [ + { + "$type": "TriggerBullet", + "bulletID": 43805004, + "trackTarget":"Self", + "born": + { + "$type": "ConfigBornByTarget", + }, + }, + ], + "exitActions": + [ + { + "$type": "KillGadget", + "gadgetInfo": + { + "$type": "SelectTargetsByChildren", + "configID": 43805004, + "sortType": "Reversed", + }, + }, + ], + }, + ], + "onAdded": + [ + { + "$type" : "ApplyModifier", + "modifierName":"Animal_Electrohercules_Enemy_MeleeAttack01", + }, + ], + "modifiers": + { + "Animal_Electrohercules_Enemy_MeleeAttack01": + { + "onAttackLanded": + [ + { + "$type": "AddGlobalValue", + "target": "Target", + "key" : "_ONIKABUTOBATTLE_MONSTER_ELECTROHERCULES_HP", + "value" : -3, + "useLimitRange" : true, + "maxValue" : 999999, + "minValue" : 0, + }, + { + "$type": "SetAnimatorInt", + "target": "Target", + "intID": "HitFlag", + "value": 3, + }, + { + "$type": "SetAnimatorTrigger", + "target": "Target", + "triggerID": "BeHit", + }, + ], + }, + }, + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Animal_Electrohercules_Enemy_RangedAttack01_Chasing", + "onAbilityStart": + [ + { + "$type": "CreateGadget", + "gadgetID": 43805003, + "campID": 4003, + "lifeByOwnerIsAlive": true, + "target": "SelfAttackTarget", + "born": + { + "$type": "ConfigBornByPredicatePoint", + "timeForPredictive": 0.0, + "bornRandom" : + { + "$type": "BornRandomFromCenter", + "minRandomRange": 0.0, + "maxRandomRange": 0.0, + }, + "onGround": true, + "onGroundRaycastUpDist": 0.2, + }, + }, + ], + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Animal_Electrohercules_Enemy_RangedAttack01_ExLongRange", + "onAbilityStart": + [ + { + "$type": "CreateGadget", + "gadgetID": 43805003, + "campID": 4003, + "lifeByOwnerIsAlive": true, + "target": "Self", + "born": + { + "$type": "ConfigBornBySelf", + "offset" : + { + "x": 0, + "y": 0, + "z": 3.0, + }, + "onGround": true, + }, + }, + ], + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Animal_Electrohercules_Enemy_RangedAttack01_LongRange", + "onAbilityStart": + [ + { + "$type": "CreateGadget", + "gadgetID": 43805003, + "campID": 4003, + "lifeByOwnerIsAlive": true, + "target": "Self", + "born": + { + "$type": "ConfigBornBySelf", + "offset" : + { + "x": 0, + "y": 0, + "z": 2, + }, + "onGround": true, + }, + }, + ], + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Animal_Electrohercules_Enemy_RangedAttack01_MidRange", + "onAbilityStart": + [ + { + "$type": "CreateGadget", + "gadgetID": 43805003, + "campID": 4003, + "lifeByOwnerIsAlive": true, + "target": "Self", + "born": + { + "$type": "ConfigBornBySelf", + "offset" : + { + "x": 0, + "y": 0, + "z": 1.5, + }, + "onGround": true, + }, + }, + ], + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Animal_Electrohercules_Enemy_RangedAttack01_CloseRange", + "onAbilityStart": + [ + { + "$type": "CreateGadget", + "gadgetID": 43805003, + "campID": 4003, + "lifeByOwnerIsAlive": true, + "target": "Self", + "born": + { + "$type": "ConfigBornBySelf", + "offset" : + { + "x": 0, + "y": 0, + "z": 1.0, + }, + "onGround": true, + }, + }, + ], + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Animal_Electrohercules_Enemy_CreateElectricBall_MidRange", + "onAbilityStart": + [ + { + "$type": "CreateGadget", + "gadgetID": 43805005, + "campID": 4003, + "lifeByOwnerIsAlive": true, + "target": "Self", + "born": + { + "$type": "ConfigBornBySelf", + "offset" : + { + "x": 0, + "y": 0.2, + "z": 1.5, + }, + //"onGround": true, + }, + }, + ], + }, +}, +{ + "Default": + {//子弹触发逻辑 + "$type": "ConfigAbility", + "abilityName": "Animal_Electrohercules_Enemy_RangedAttack01_Attack", + "onAdded": + [ + { + "$type": "FireEffect", + "effectPattern": "Eff_Animal_Electrohercules_RangedAttack01_Alert", + "born": + { + "$type": "ConfigBornByTarget", + "onGround": true, + "alongGround": true, + }, + }, + { + "$type" : "TriggerAudio", + "responder" : "Caster", + "operation" : + { + "$type" : "ConfigAudioEventOp", + "operation" : + { + "text" : "Play_sfx_monster_effigy_ice_vfx_spikeStrike_alert" + } + } + }, + { + "$type": "ApplyModifier", + "modifierName": "Damage_Timer", + }, + ], + "modifiers": + { + "Damage_Timer" : + { + "duration": 1.0, + "onRemoved": + [ + { + "$type": "FireEffect", + "effectPattern": "Eff_Animal_Electrohercules_RangedAttack01_Attack", + "born": + { + "$type": "ConfigBornByTarget", + "onGround": true, + "alongGround": true, + }, + }, + { + "$type" : "TriggerAudio", + "responder" : "Caster", + "operation" : + { + "$type" : "ConfigAudioEventOp", + "operation" : + { + "text" : "Play_sfx_monster_effigy_ice_vfx_spikeStrike_attack" + } + } + }, + { + "$type": "ApplyModifier", + "modifierName": "SingleDamage", + "target": "Self", + }, + ], + }, + "SingleDamage" : + { + "duration": 0.5, + "onAdded": + [ + { + "$type" : "TriggerAttackEvent", + "targetType" : "Enemy", + "attackEvent": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "triggerType" : "TriggerNoRepeat", + "fanAngle": 360.0, + "height": 2, + "radius": 1.0, + "born": + { + "$type": "ConfigBornBySelf", + "offset" : + { + "x": 0, // + means up, - means down + "y": 0, // + means left, - means right + "z": 0, // + means forward, - means backward + }, + "onGround": true, + "alongGround": true, + }, + }, + "attackInfo": + { + "attackTag":"Electrohercules_RangedAttack01", + "attackProperty": + { + "damagePercentage": 0, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 0, + }, + }, + }, + }, + ], + }, + }, + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Bullet_Animal_Electrohercules_ElectricBall_OnGround", + "onAdded": + [ + // init kicked marker + { + "$type" : "SetGlobalValue", + "key" : "_ONIKABUTOBATTLE_BULLET_ELECTRICBALL_KICKED", + "value" : 0, + }, + { + "$type": "AttachModifier", + "modifierName": "Animal_Electrohercules_ElectricBall_OnGround", + }, + ], + "onAbilityStart": + [ + { + "$type": "KillSelf", + }, + ], + "modifiers": + { + //TODO + // + "Animal_Electrohercules_ElectricBall_OnGround": + { + "onAdded": + [ + { + "$type":"AttachEffect", + "effectPattern":"Eff_Animal_Electrohercules_ElectricBall_OnGround", + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : 0.0, + "z" : 0.0, + }, + "onGround":true, + }, + }, + ], + "onBeingHit": + [ + // check if hit by Electrohercules_MeleeAttack01 & not yet kicked + { + "$type": "Predicated", + "target": "Target", + "targetPredicates": + [ + { + "$type": "ByTargetGlobalValue", + "target": "Self", + "key": "_ONIKABUTOBATTLE_BULLET_ELECTRICBALL_KICKED", + "value": 0, + "compareType": "Equal", + }, + { + "$type": "ByAttackTags", + "attackTags": + [ + "Electrohercules_MeleeAttack01", + ], + }, + ], + "successActions": + [ + //Trigger camerashake + { + "$type":"TriggerAttackEvent", + "targetType":"None", + "attackEvent": + { + "attackPattern": + { + "$type": "ConfigAttackBox", + "triggerType": "TriggerNoRepeat", + "size": + { + "x": 0.1, + "y": 0.1, + "z": 0.1, + }, + "born": + { + "$type": "ConfigBornBySelf", + }, + "ignoreMassive":true, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0, + }, + "hitPattern" : + { + "onHitEffectName": "none", + "hitImpulseType":"LV0", + "reboundRatio" : 0, + "hitHaltTime" : 0.0, + "hitHaltTimeScale" : 0.05, + "muteHitText" : false, + }, + "forceCameraShake": true, + "cameraShake": + { + "shakeRange":1.0, + "shakeTime":0.2, + "shakeDistance":10, + "shakeType":"CustomVector", + "shakeDir": + { + "x":0, + "y":0, + "z":2 + }, + "extension": + { + "baseOnCamera": true, + }, + }, + }, + }, + }, + //trigger bullet + { + "$type":"TriggerBullet", + "bulletID":43805006, + "target": "Self", + "isPeerIdFromPlayer": true, + "born": + { + "$type": "ConfigBornBySelf", + "offset" : + { + "x" : 0.0, + "y" : 0.0, + "z" : 0.0, + }, + }, + }, + { + "$type" : "SetGlobalValue", + "key" : "_ONIKABUTOBATTLE_BULLET_ELECTRICBALL_KICKED", + "value" : 1, + }, + { + "$type": "KillSelf", + }, + ], + }, + ], + }, + }, + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Bullet_Animal_Electrohercules_ElectricBall_Kicked", + "onAdded": + [ + { + "$type":"AttachEffect", + "effectPattern":"Eff_Animal_Electrohercules_ElectricBall_Kicked_Bullet", + }, + ], + "onAbilityStart": + [ + // if hit, deal damage + { + "$type": "FireEffect", + //"target": "Self", + "effectPattern": "Eff_Animal_Electrohercules_ElectricBall_Kicked_Bullet_Hit", + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 0.0, + }, + "onGround":true, + }, + }, + ], + "modifiers": + { + }, + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Animal_Electrohercules_MeleeAttack01_Attack", + "onAbilityStart": + [ + { + "$type" : "TriggerAttackEvent", + "targetType" : "Enemy", + "attackEvent": + { + "attackPattern" : + { + "$type" : "ConfigAttackSphere", + "triggerType" : "TriggerNoRepeat", + "radius": 0.5, + "born": + { + "$type": "ConfigBornByCollisionPoint", + }, + }, + "attackInfo": + { + "attackTag":"Electrohercules_MeleeAttack01", + "attackProperty": + { + "damagePercentage": 0, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 0, + }, + }, + }, + }, + { + "$type": "SetAnimatorInt", + "target": "Target", + "intID": "HitFlag", + "value": 3, + }, + { + "$type": "SetAnimatorTrigger", + "target": "Target", + "triggerID": "BeHit", + }, + ], + }, +}, +///////////////////////////////////////////////////////////////////////////////////////////// +// +// ToDEL +// +///////////////////////////////////////////////////////////////////////////////////////////// +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Partner_Animal_Electrohercules_Stamina_StartRecover", + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Partner_Animal_Electrohercules_Stamina_StopRecover", + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Partner_Animal_Electrohercules_JumpForward_Once_Test", + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Partner_Animal_Electrohercules_JumpForward_Long01_Test", + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Partner_Animal_Electrohercules_JumpForward_Long02_Test", + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Partner_Animal_Electrohercules_JumpForward_Long03_Test", + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Partner_Animal_Electrohercules_JumpBack_Test", + }, +}, +] \ No newline at end of file diff --git a/gdconf/game_data_config/json/ability/Temp/AnimalAbilities/ConfigAbility_Animal_Inu_Shihandai.json b/gdconf/game_data_config/json/ability/Temp/AnimalAbilities/ConfigAbility_Animal_Inu_Shihandai.json index c9c82f24..ea21ef5b 100644 --- a/gdconf/game_data_config/json/ability/Temp/AnimalAbilities/ConfigAbility_Animal_Inu_Shihandai.json +++ b/gdconf/game_data_config/json/ability/Temp/AnimalAbilities/ConfigAbility_Animal_Inu_Shihandai.json @@ -1,5 +1,607 @@ [ +//////////////////////////////////////////////////////////////// +// +// jumpatk combo +// +//////////////////////////////////////////////////////////////// +{ + "Default":{ + "$type": "ConfigAbility", + "abilityName": "Animal_Inu_Shihandai_BladeMaster2_JumpAtkCombo", + "abilitySpecials": { + "JumpAtkTimes":2 + }, + "abilityMixins": [ + { + "$type": "AttachToStateIDMixin", + "stateIDs": ["JumpAttack_BS"], + "modifierName": "Animal_Inu_Shihandai_BladeMaster2_JumpAtkCombo_ResetValue" + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": ["JumpAttack_During"], + "modifierName": "Animal_Inu_Shihandai_BladeMaster2_JumpAtkCombo_AddValue" + }, + { + "$type": "AttachToAIAlertnessMixin", + "alertness": [2], + "modifierName": "Animal_Inu_Shihandai_BladeMaster2_SetJumpTimes" + } + ], + "modifiers": { + "Animal_Inu_Shihandai_BladeMaster2_SetJumpTimes":{ + "onAdded": [ + { + "$type": "SetOverrideMapValue", + "overrideMapKey": "JumpAtkTimes", + "value": 2, + "predicates": [ + { + "$type": "ByTargetGlobalValue", + "key": "_BLADEMASTER_LEVEL", + "value": 1, + "compareType": "NoneOrEqual" + } + ] + }, + { + "$type": "SetOverrideMapValue", + "overrideMapKey": "JumpAtkTimes", + "value": 5, + "predicates": [ + { + "$type": "ByTargetGlobalValue", + "key": "_BLADEMASTER_LEVEL", + "value": 2, + "compareType": "Equal" + } + ] + }, + { + "$type": "SetOverrideMapValue", + "overrideMapKey": "JumpAtkTimes", + "value": 7, + "predicates": [ + { + "$type": "ByTargetGlobalValue", + "key": "_BLADEMASTER_LEVEL", + "value": 3, + "compareType": "Equal" + } + ] + } + ] + }, + "Animal_Inu_Shihandai_BladeMaster2_JumpAtkCombo_ResetValue":{ + "onAdded": [ + { + "$type": "SetGlobalValue", + "key": "_JUMPATK_TIMES", + "value": 0 + }, + { + "$type": "SetAnimatorBool", + "boolID": "JumpAttackComOver", + "value": false + } + ] + }, + "Animal_Inu_Shihandai_BladeMaster2_JumpAtkCombo_AddValue":{ + "onAdded": [ + { + "$type": "AddGlobalValue", + "key": "_JUMPATK_TIMES", + "value": 1 + }, + { + "$type": "Predicated", + "targetPredicates": [ + { + "$type": "ByTargetGlobalValue", + "key": "_JUMPATK_TIMES", + "value": 3, + "compareType": "MoreThanAndEqual" + } + ], + "successActions": [ + { + "$type": "SetAnimatorBool", + "boolID": "JumpAttackComOver", + "value": true + } + ] + } + ] + } + } + } +}, +//////////////////////////////////////////////////////////////// +// +// 3.4剑道挑战 角色反馈 +// +//////////////////////////////////////////////////////////////// +{ + "Default":{ + "$type": "ConfigAbility", + "abilityName": "Animal_Inu_Shihandai_BladeMaster2_BlockDown", + "abilitySpecials": { + "hitAngryTimes":14, + "physicalSubHurt":-1.5 + }, + "onAdded": [ + { + "$type": "ApplyModifier", + "modifierName": "Animal_Inu_Shihandai_BladeMaster_Initial" + }, + //判attacktag的做法 + { + "$type": "ApplyModifier", + "modifierName": "Monster_BladeMaster_BlockBreak_Check" + } + ], + "abilityMixins": [ + { + "$type": "AttachModifierToSelfGlobalValueMixin", + "globalValueKey": "_PARRY_HIT", + "valueSteps": [-0.5,0.5,1.5], + "modifierNameSteps": ["Monster_Parry_None","Monster_Parry_Success"] + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": ["Break_BS"], + "modifierName": "Animal_Inu_Shihandai_BladeMaster2_WeakDuring" + } + ], + "modifiers": { + "Animal_Inu_Shihandai_BladeMaster2_WeakDuring":{ + "onAdded": [ + { + "$type": "ApplyModifier", + "modifierName": "Animal_Inu_Shihandai_BladeMaster2_WeakTimer" + } + ] + }, + "Monster_Give_Avatar_DamageUp":{ + "duration": 7, + "properties": { + "Actor_AttackRatio":2.5 + } + }, + "Animal_Inu_Shihandai_BladeMaster2_WeakTimer":{ + "duration": 7, + "state": "DefenseDown", + "modifierMixins": [ + { + "$type": "RigidBodyFreezeMixin" + } + ], + "onAdded": [ + { + "$type": "AttachModifier", + "modifierName": "Inu_Shihandai_BladeMaster_InWeak" + }, + { + "$type": "ApplyModifier", + "target": "CurLocalAvatar" , + "modifierName": "Monster_Give_Avatar_DamageUp" + } + ], + "onRemoved": [ + { + "$type": "SetAnimatorTrigger", + "triggerID": "WeakOver" + } + ] + }, + "Inu_Shihandai_InDie":{ + "onAdded": [ + { + "$type": "SetGlobalValue", + "key": "_INU_BLADEMASTER_DIE", + "value": 1 + } + ] + }, + "Inu_Shihandai_BladeMaster_TrickDog_TimerHandler":{ + "duration": 15, + "onAdded": [ + { + "$type": "SetGlobalValue", + "key": "_INU_BLADEMASTER_CAN_TRICK", + "value": 0 + } + ], + "onRemoved": [ + { + "$type": "SetGlobalValue", + "key": "_INU_BLADEMASTER_CAN_TRICK", + "value": 1 + } + ] + }, + "Monster_BladeMaster_BlockBreak_Check":{ + "onBeingHit": [ + { + "$type": "Predicated", + "targetPredicates": [ + { + "$type": "ByAttackTags", + "attackTags": ["BladeMaster2_FullScreenAtk"] + } + ], + "successActions": [ + { + "$type": "SetAnimatorTrigger", + "triggerID": "GoBreak" + }, + { + "$type": "FireEffect", + "effectPattern": "Eff_Mosnter_GeneralSkill_BreakeDefendShield" + } + ] + }, + { + "$type": "Predicated", + "targetPredicates": [ + { + "$type": "ByAttackTags", + "attackTags": ["Avatar_Blocking"] + } + ], + "successActions": [ + { + "$type": "SetAnimatorTrigger", + "triggerID": "BlockBreak" + }, + { + "$type": "FireEffect", + "effectPattern": "Eff_Mosnter_GeneralSkill_BreakeDefendShield" + } + ] + }, + ] + }, + "Animal_Inu_Shihandai_BladeMaster_Initial":{ + "properties": { + "Actor_EndureDelta":0.001 + }, + "onAdded": [ + { + "$type": "SetAISkillGCD", + "value": 1, + "predicates": [ + { + "$type": "ByTargetGlobalValue", + "key": "_BLADEMASTER_LEVEL", + "value": 2, + "compareType": "MoreThanAndEqual" + } + ] + }, + { + "$type": "SetAnimatorInt", + "intID": "Level", + "value": 1, + "predicates": [ + { + "$type": "ByTargetGlobalValue", + "key": "_BLADEMASTER_LEVEL", + "value": 1, + "compareType": "Equal" + } + ] + }, + { + "$type": "SetAnimatorInt", + "intID": "Level", + "value": 2, + "predicates": [ + { + "$type": "ByTargetGlobalValue", + "key": "_BLADEMASTER_LEVEL", + "value": 2, + "compareType": "Equal" + } + ] + }, + { + "$type": "SetAnimatorInt", + "intID": "Level", + "value": 3, + "predicates": [ + { + "$type": "ByTargetGlobalValue", + "key": "_BLADEMASTER_LEVEL", + "value": 3, + "compareType": "Equal" + } + ] + }, + { + "$type": "UseSkillEliteSet", + "skillEliteSetID": 1, + "predicates": [ + { + "$type": "ByTargetGlobalValue", + "key": "_BLADEMASTER_LEVEL", + "value": 1, + "compareType": "Equal" + } + ] + }, + { + "$type": "UseSkillEliteSet", + "skillEliteSetID": 2, + "predicates": [ + { + "$type": "ByTargetGlobalValue", + "key": "_BLADEMASTER_LEVEL", + "value": 2, + "compareType": "Equal" + } + ] + }, + { + "$type": "UseSkillEliteSet", + "skillEliteSetID": 3, + "predicates": [ + { + "$type": "ByTargetGlobalValue", + "key": "_BLADEMASTER_LEVEL", + "value": 3, + "compareType": "Equal" + } + ] + } + ] + }, + "Inu_Shihandai_BladeMaster_InWeak":{ + "state": "DefenseDown", + "properties": { + "Actor_PhysicalSubHurtDelta":"%physicalSubHurt" + }, + "modifierMixins": [ + { + "$type": "RigidBodyFreezeMixin" + } + ], + "onAdded": [ + { + "$type": "SetPoseBool", + "boolID": "Captured", + "value": true + }, + { + "$type": "AttachEffect", + "effectPattern": "Eff_Mosnter_GeneralSkill_DefendDown" + } + ], + "onRemoved": [ + { + "$type": "SetPoseBool", + "boolID": "Captured", + "value": false + } + ] + }, + "Monster_Parry_None":{ + }, + "Monster_Parry_Success":{ + "onAdded": [ + { + "$type": "ApplyModifier", + "modifierName": "Parry_Reset" + } + ] + }, + "Parry_Reset":{ + "duration": 0.2, + "onRemoved": [ + { + "$type": "SetGlobalValue", + "key": "_PARRY_HIT", + "value": 0 + } + ] + } + } + } +}, +//////////////////////////////////////////////////////////////// +// +// 踩刀跳砸 +// +//////////////////////////////////////////////////////////////// +{ + "Default":{ + "$type": "ConfigAbility", + "abilityName": "Animal_Inu_Shihandai_BladeMaster2_JumpAttack", + "onAdded": [ + + ], + "onAbilityStart": [ + { + "$type": "FireEffect", + "effectPattern": "Eff_Animal_Inu_Shihandai_JumpAttackBig", + "born":{ + "$type": "ConfigBornBySelf" + } + }, + { + "$type":"TriggerAttackEvent", + "targetType":"Enemy", + "attackEvent": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "radius": 6, + "height": 6, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0, + "y": -2, + "z": 0, + }, + }, + }, + "attackInfo": + { + "attackTag": "Inu_JumpAttack", + "attackProperty": + { + "damagePercentage": 1, + "strikeType": "Blunt", + "enBreak":101, + "elementType":"Electric", + "elementDurability":50 + }, + "hitPattern": + { + "onHitEffectName": "default", + "hitImpulseType":"LV5" + } + } + } + } + ], + "abilityMixins": [ + { + "$type": "AttachToNormalizedTimeMixin", + "stateID": "JumpAttack_BS", + "normalizeStart": 0.9, + "normalizeEnd": 1, + "modifierName": "Animal_Inu_Shihandai_JumpAttack_Warning" + }, + { + "$type": "AttachToNormalizedTimeMixin", + "stateID": "JumpAttack_ComboBS", + "normalizeStart": 0.9, + "normalizeEnd": 1, + "modifierName": "Animal_Inu_Shihandai_JumpAttack_Warning" + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": ["JumpAttack_During"], + "modifierName": "Animal_Inu_Shihandai_JumpAttack_RushMove" + } + ], + "modifiers": { + "Animal_Inu_Shihandai_JumpAttack_Warning":{ + "onAdded": [ + { + "$type": "SetGlobalPos", + "target": "SelfAttackTarget", + "born":{ + "$type": "ConfigBornByTarget", + "onGround": true + }, + "key": "_INU_SHIHANDAI_JUMPATTACK_POS", + "setTarget": false + }, + { + "$type": "Predicated", + "targetPredicates": [ + { + "$type": "ByTargetGlobalValue", + "key": "_IS_INU_SHIHANDAI_BOSS", + "value": 1, + "compareType": "Equal" + } + ], + "successActions": [ + { + "$type": "TryFindBlinkPointByBorn", + "born":{ + "$type": "ConfigBornByGlobalValue", + "positionKey": "_INU_SHIHANDAI_JUMPATTACK_POS", + "offset": { + "x": 0, + "y": 0, + "z": -1 + } + }, + "hitSceneTest":false + } + ], + "failActions": [ + { + "$type": "TryFindBlinkPointByBorn", + "born":{ + "$type": "ConfigBornByGlobalValue", + "positionKey": "_INU_SHIHANDAI_JUMPATTACK_POS", + "offset": { + "x": 0, + "y": 0, + "z": -1 + } + }, + "hitSceneType":"BlinkHitSceneTestByThreeSegments", + "limitY": 0.7, + "ignoreWater": true + } + ] + }, + { + "$type": "FireEffect", + "effectPattern": "Eff_Animal_Inu_Shihandai_JumpAttack_Warning", + "born":{ + "$type": "ConfigBornByTeleportToPoint", + } + }, + ] + }, + "Animal_Inu_Shihandai_JumpAttack_RushMove":{ + "onAdded": [ + { + "$type": "HideUIBillBoard", + "hide": true + }, + { + "$type": "EnablePushColliderName", + "pushColliderNames": ["PushCollider"], + "setEnable": false + }, + { + "$type": "TriggerSetVisible", + "visible": false + }, + { + "$type": "DoBlink" + } + ], + "onRemoved": [ + { + "$type": "TurnDirectionToPos", + "toPos":{ + "$type": "ConfigBornByGlobalValue", + "positionKey": "_INU_SHIHANDAI_JUMPATTACK_POS" + } + }, + { + "$type": "HideUIBillBoard", + "hide": false + }, + { + "$type": "EnablePushColliderName", + "pushColliderNames": ["PushCollider"], + "setEnable": true + }, + { + "$type": "TriggerSetVisible", + "visible": true + } + ] + } + } + } +}, //////////////////////////////////////////////////////////////// // // 巡逻点闪烁 diff --git a/gdconf/game_data_config/json/ability/Temp/AvatarAbilities/ConfigAbility_Avatar_Alhatham.json b/gdconf/game_data_config/json/ability/Temp/AvatarAbilities/ConfigAbility_Avatar_Alhatham.json new file mode 100644 index 00000000..85206ead --- /dev/null +++ b/gdconf/game_data_config/json/ability/Temp/AvatarAbilities/ConfigAbility_Avatar_Alhatham.json @@ -0,0 +1,3223 @@ +[ +//////////////////////////////////////////////////////////////// +// +// ExtraAttack +// +//////////////////////////////////////////////////////////////// + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Avatar_Alhatham_ExtraAttack", + "abilityMixins": + [ + { + "$type": "ButtonHoldChargeMixin", + "skillID": 10781, + "chargeTime": 0.12, + "secondChargeTime": 0.2, + "OnBeginUncharged": + [ + { + "$type": "Predicated", + "target": "Self", + "targetPredicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_ABILITY_Alhatham_ForlornLotus_Level", + "value": 1, + "compareType": "MoreThanAndEqual", + }, + ], + "failActions": + [ + { + "$type": "SetGlobalValue", + "key": "_ABILITY_Alhatham_ForlornLotus_AttackType", + "value": 0, + }, + ], + }, + { + "$type": "SetAnimatorTrigger", + "triggerID": "DoSkill", + }, + { + "$type": "SetAnimatorInt", + "intID": "SkillID", + "value": 99, + "predicates": + [ + { + "$type": "ByAny", + "predicates": + [ + { + "$type": "ByAnimatorInt", + "value": 0, + "parameter": "ComboCount", + "logic": "Equal", + }, + { + "$type": "ByAnimatorInt", + "value": 4, + "parameter": "ComboCount", + "logic": "Equal", + }, + ], + }, + ], + }, + { + "$type": "SetAnimatorBool", + "boolID": "IsCharging", + "value": false, + }, + ], + "OnReleaseUncharged": + [ + { + "$type": "Predicated", + "target": "Self", + "targetPredicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_ABILITY_Alhatham_ForlornLotus_Level", + "value": 1, + "compareType": "MoreThanAndEqual", + }, + ], + "failActions": + [ + { + "$type": "SetGlobalValue", + "key": "_ABILITY_Alhatham_ForlornLotus_AttackType", + "value": 0, + }, + ], + }, + { + "$type": "SetAnimatorInt", + "intID": "SkillID", + "value": 1, + }, + ], + "OnBeginCharged": + [ + { + "$type": "SetAnimatorBool", + "boolID": "IsCharging", + "value": true, + }, + ], + "OnReleaseCharged": + [ + { + "$type": "Predicated", + "target": "Self", + "targetPredicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_ABILITY_Alhatham_ForlornLotus_Level", + "value": 1, + "compareType": "MoreThanAndEqual", + }, + ], + "failActions": + [ + { + "$type": "SetGlobalValue", + "key": "_ABILITY_Alhatham_ForlornLotus_AttackType", + "value": 0, + }, + ], + }, + { + "$type": "SetAnimatorBool", + "boolID": "IsCharging", + "value": false, + }, + { + "$type": "SetAnimatorInt", + "intID": "SkillID", + "value": 1, + }, + ], + "OnBeginSecondCharged": + [ + { + "$type": "Predicated", + "target": "Self", + "targetPredicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_ABILITY_Alhatham_ForlornLotus_Level", + "value": 1, + "compareType": "MoreThanAndEqual", + }, + ], + "failActions": + [ + { + "$type": "SetGlobalValue", + "key": "_ABILITY_Alhatham_ForlornLotus_AttackType", + "value": 0, + }, + ], + }, + { + "$type": "SetAnimatorTrigger", + "triggerID": "DoSkill", + "predicates": + [ + { + "$type": "ByLocalAvatarStamina", + "stamina": "%ExtraAttack_Sword_Stamina_Cost+%Flexible_Stamina", + "logic": "GreaterOrEqual", + }, + ], + }, + { + "$type": "SetAnimatorInt", + "intID": "SkillID", + "value": 6, + "predicates": + [ + { + "$type": "ByLocalAvatarStamina", + "stamina": "%ExtraAttack_Sword_Stamina_Cost+%Flexible_Stamina", + "logic": "GreaterOrEqual", + }, + ], + }, + { + "$type": "SetAnimatorBool", + "boolID": "IsCharging", + "value": false, + }, + ], + "OnReleaseSecondCharged": + [ + + ], + "chargeStateIDs": ["Attack01","Attack02","Attack03","Attack04","Run"], + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": ["ExtraAttack"], + "modifierName": "ExtraAttack_StaminaCost", + }, + ], + "modifiers": + { + "ExtraAttack_StaminaCost": + { + // "duration": 0.2, + "onAdded": + [ + { + "$type" : "AvatarSkillStart", + "skillID" : 10001, + "costStaminaRatio":"%ExtraAttack_Sword_Stamina_Cost", + }, + ], + }, + }, + "abilitySpecials": + { + "ExtraAttack_Sword_Stamina_Cost": 0, + "Flexible_Stamina":-2, //故意少判了一点点体力,为了顾及一部分网络延迟 + }, + }, + }, +//////////////////////////////////////////////////////////////// +// +// 空中攻击 +// +//////////////////////////////////////////////////////////////// + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Avatar_Alhatham_SkillHoldCharge", + "abilityMixins": + [ + { + "$type": "SkillButtonHoldChargeMixin", //长短按二择 + "skillID": 10782, + "beforeStateIDs": ["ElementalArt_BS"], + "chargeLoopStateIDs": ["ElementalArt_Charge"], + "chargeLoopDurations": [ 10 ], + "nextLoopTriggerID": "NextLoopTrigger", + "endHoldTrigger": "EndHoldTrigger", + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": ["ElementalArt_Charge",], + "modifierName": "Focus", + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": ["ElementalArt_BS", "ElementalArt_Charge",], + "modifierName": "AimingAlertFX", + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": ["ElementalArt_Charge",], + "modifierName": "Charge_FX", + }, + ], + "modifiers": + { + "Focus": + { + "onAdded": + [ + { + "$type": "AvatarEnterFocus", + "cameraFollowLower": + { + "x": 0.8, + "y": 0.2, + "z": -2.5, + }, + "cameraFollowUpper": + { + "x": 0.5, + "y": -0.2, + "z": 0.0, + }, + "cameraFastFocusMode": true, + "dragButtonName": "Skill2", + "assistance": + { + "ps4": + { + "useGyro": false, + }, + "ps5": + { + "useGyro": false, + }, + "other": + { + "useGyro": true, + }, + }, + "canMove": false, + "showCrosshair":false, + "vcam_fov":45, + "focusAnchorVerAngle":5, + "focusAnchorHorAngle":0, + }, + ], + "onRemoved": + [ + { + "$type": "AvatarExitFocus", + "keepRotation": true, + }, + ], + }, + "Charge_FX": //长按蓄力的瞄准特效 + { + "onAdded": + [ + { + "$type" : "SetGlobalValue", + "key" : "_ALHATHAM_THROW_RANGE", //配合Aim_Line特效使用,可调整瞄准特效距离 + "value" : 10, + }, + { + "$type": "AttachEffect", + "effectPattern": "Eff_Avatar_Male_Sword_Alhatham_ElementalArt_Aim_Line", + }, + ], + }, + "AimingAlertFX": //长按蓄力时角色自己身上的循环特效 + { + "onAdded": + [ + { + "$type": "AttachEffect", + "effectPattern": "Eff_Avatar_Male_Sword_Alhatham_ElementalArt_AimAlert", + }, + ], + }, + }, + }, + }, + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Avatar_Alhatham_ElementalArt", + "abilityMixins": + [ + { + "$type": "AttachToStateIDMixin", + "stateIDs": ["ElementalArt","ElementalArt_Custom"], + "modifierName": "UNIQUE_Alhatham_ElementalArt_ForlornLotus_HitMark_Handler", + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": ["ElementalArt"], + "modifierName": "UNIQUE_Alhatham_ElementalArt_HandFX", + }, + { + "$type": "AttachToNormalizedTimeMixin", + "stateID": "ElementalArt", + "modifierName": "ElementalArt_Blink", + "normalizeStart": 0, + "normalizeEnd": 0.26, + }, + { + "$type": "AttachToNormalizedTimeMixin", + "stateID": "ElementalArt_Custom", + "modifierName": "ElementalArt_Blink", + "normalizeStart": 0, + "normalizeEnd": 0.26, + }, + ], + "onAbilityStart": + [ + { + "$type": "AvatarSkillStart", + "skillID": 10782, + "cdRatio": 1, + }, + { + "$type": "Predicated", + "target": "Self", + "targetPredicates": + [ + { + "$type": "ByHasAttackTarget", + }, + ], + "successActions": + [ + { + "$type":"SetGlobalPos", + "key":"_ABILITY_Alhatham_ElementalArt_RushPos", + "target":"SelfAttackTarget", + "setTarget":false, + "born": + { + "$type": "ConfigBornBySelectedPoint", + "offset" : + { + "x": 0.0, + "y": 0.0, + "z": 0.0, + }, + }, + }, + ], + "failActions": + [ + { + "$type": "SetGlobalPos", + "key": "_ABILITY_Alhatham_ElementalArt_RushPos", + "target": "Self", + "setTarget": true, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0, + "y": 0, + "z": 50, + }, + }, + }, + ], + }, + // { + // "$type":"FixedAvatarRushMove", + // "target":"Target", + // "toPos": + // { + // "$type": "ConfigBornByGlobalValue", + // "positionKey":"_ABILITY_Alhatham_ElementalArt_RushPos", + // "offset": + // { + // "x": 0.0, + // "y": 0.0, + // "z": 0.0, + // }, + // }, + // "maxRange":15, + // "timeRange":0.18, //曾经0.16 + // "animatorStateIDs":["ElementalArt"], //这项是必须写的 + // // "isInAir":true, + // }, + ], + "modifiers": + { + "UNIQUE_Alhatham_ElementalArt_ForlornLotus_HitMark_Handler": + { + "isUnique": true, + "onAttackLanded": + [ + { + "$type": "Predicated", + "target": "Other", + "targetPredicates": + [ + { + "$type": "ByEntityTypes", + "entityTypes": ["Monster"], + }, + { + "$type": "ByTargetGlobalValue", + "key": "_ANIMAL_ENTITY_TYPE", + "value": 0, + "compareType": "NoneOrEqual", + }, + { + "$type": "ByAttackTags", + "attackTags": ["ElementalArt"], + }, + { + "$type": "ByAttackType", + "attackType": "Melee", + }, + ], + "successActions": + [ + { + "$type": "AttachModifier", + "modifierName": "UNIQUE_Alhatham_ElementalArt_ForlornLotus_HitMark", + }, + { + "$type": "DebugLog", + "content": "!!!!!!!!!!!!!successActions!!!!!!!!!!!!!", + "doOffStage": true, + } + ], + }, + { + "$type": "DebugLog", + "content": "!!!!!!!!!!!!!onAttackLanded!!!!!!!!!!!!!", + "doOffStage": true, + } + ], + }, + "UNIQUE_Alhatham_ElementalArt_HandFX": + { + "isUnique": true, + "stacking": "Unique", + "onAdded": + [ + { + "$type" : "AttachEffect", + "effectPattern" : "Eff_Avatar_Male_Sword_Alhatham_ElementalArt_Hand", + }, + ], + }, + "UNIQUE_Alhatham_ElementalArt_ForlornLotus_HitMark": + { + "isUnique": true, + "stacking": "Unique", + "onAdded": + [ + { + "$type": "SetGlobalValue", + "key": "_ABILITY_Alhatham_ForlornLotus_Type", + "value": 1, + // "target": "OriginOwner" + }, + { + "$type": "TriggerAbility", + "abilityName": "Avatar_Alhatham_ForlornLotus", + // "target": "OriginOwner" + }, + ], + }, + "ElementalArt_Blink": + { + "onAdded": + [ + { + "$type": "FireEffect", + "effectPattern": "Eff_Avatar_Male_Sword_Alhatham_ElementalArt_HideSpark", + }, + { + "$type": "TriggerSetVisible", + "visible": false, + }, + // { + // "$type": "TriggerSetPassThrough", + // "passThrough": true, + // "doOffStage": true, + // }, + { + "$type": "EnableHDMesh", + "enable": false, + "hdMeshKey": "Default", + }, + ], + "onRemoved": + [ + { + "$type": "FireEffect", + "effectPattern": "Eff_Avatar_Male_Sword_Alhatham_ElementalArt_ShowSpark", + }, + { + "$type": "TriggerSetVisible", + "visible": true, + "doOffStage": true, + }, + // { + // "$type": "TriggerSetPassThrough", + // "passThrough": false, + // "doOffStage": true, + // "canBeHandledOnRecover": true, + // }, + { + "$type": "EnableHDMesh", + "enable": true, + "hdMeshKey": "Default", + "canBeHandledOnRecover": true, + }, + { + "$type": "FireEffect", + "effectPattern": "Eff_Avatar_Male_Sword_Alhatham_ElementalArt_Attack", + }, + { + "$type": "TriggerAttackEvent", + "targetType": "Enemy", + "attackEvent": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "height": 1.5, + "triggerType": "TriggerNoRepeat", + "fanAngle": 180.0, + "radius": 2.0, + "radiusRatio": 0.0, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0.0, + "y": -0.1, + "z": 0.8, + }, + }, + }, + "attackInfo": + { + "attackTag": "ElementalArt", + "attackProperty": + { + "damagePercentage": 1, + "elementDurability": 25, + "strikeType": "Slash", + "attackType": "Melee", + "bonusCritical": 0, + "bonusCriticalHurt": 0, + "enBreak": 100, + }, + "hitPattern": + { + "onHitEffectName": "default", + "hitImpulseType":"LV3", + "reboundRatio": 0, + "canBeDefenceHalt": true, + "hitHaltTime": 0.02, + "hitHaltTimeScale": 0.01, + "muteHitText": false + }, + "forceCameraShake": false, + "cameraShake": + { + "shakeType": "CustomVector", + "shakeRange": 0.12, + "shakeTime": 0.12, + "shakeDistance": 30, + "shakeDir": + { + "x": -1, + "y": 0, + "z": 0, + }, + }, + } + }, + }, + ], + }, + // "Alhatham_ElementalArt_CreateBullet": + // { + // "onAdded": + // [ + // { + // "$type": "TriggerBullet", + // "bulletID": 41078001, + // "campID": 1001, + // "campTargetType": "Enemy", + // "born": + // { + // "$type": "ConfigBornByAttachPoint", + // "attachPointName": "RootNode", + // "offset": + // { + // "x": 0.0, + // "y": 0.0, + // "z": 0.0, + // }, + // }, + // }, + // ], + // "onRemoved": + // [ + // { + // "$type": "KillGadget", + // "gadgetInfo": + // { + // "$type": "SelectTargetsByChildren", + // "configID": 41078001, + // "sortType": "Default", + // }, + // "doOffStage": true, + // }, + // ], + // "onKill": + // [ + // { + // "$type": "KillGadget", + // "gadgetInfo": + // { + // "$type": "SelectTargetsByChildren", + // "configID": 41078001, + // "sortType": "Default", + // }, + // "doOffStage": true, + // }, + // ], + // }, + }, + }, + }, + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Avatar_Alhatham_ElementalArt_Custom", + "onAbilityStart": + [ + { + "$type": "AvatarSkillStart", + "skillID": 10782, + "cdRatio": 1, + }, + { + "$type": "SetGlobalPos", + "key": "_ABILITY_Alhatham_ElementalArt_RushPos", + "target": "Self", + "setTarget": true, + "born": + { + "$type": "ConfigBornByAttachPoint", + "attachPointName": "FocusAnchor", + "attachPointTargetType": "Self", + "offset": + { + "x": 0, + "y": 0, + "z": 50, + }, + "useRotation": true, + "direction": + { + "$type": "ConfigDirectionByAttachPoint", + "attachPointName": "FocusAnchor", + "attachPointTargetType": "Self", + "useCorrectDir": true, + }, + }, + }, + // { + // "$type": "SetGlobalDir", + // "key": "_ABILITY_Alhatham_ElementalArt_RushDirPre", + // "target": "Self", + // "setTarget": true, + // "born": + // { + // "$type":"ConfigBornBySelf", + // "offset": + // { + // "x": 0, + // "y": 0, + // "z": 0, + // }, + // "direction": + // { + // "$type": "ConfigDirectionByAttachPoint", + // "attachPointName": "FocusAnchor", + // "attachPointTargetType": "Self", + // }, + // }, + // }, + { + "$type":"FixedAvatarRushMove", + "target":"Self", + "toPos": + { + "$type": "ConfigBornByGlobalValue", + "positionKey": "_ABILITY_Alhatham_ElementalArt_RushPos", + }, + "maxRange":15, + "timeRange":0.18, //曾经0.16 + "animatorStateIDs":["ElementalArt_Custom"], //这项是必须写的 + "isInAir":true, + }, + ], + }, + }, + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Bullet_Alhatham_ElementalArt_Bullet", + "onAbilityStart": + [ + { + "$type": "Predicated", + "target": "Other", + "targetPredicates": + [ + { + "$type": "ByEntityTypes", + "entityTypes": ["Monster"], + }, + { + "$type": "ByTargetGlobalValue", + "key": "_ANIMAL_ENTITY_TYPE", + "value": 0, + "compareType": "NoneOrEqual", + }, + ], + "successActions": + [ + { + "$type": "DamageByAttackValue", + "target": "Target", + "attackInfo": + { + "canBeModifiedBy": "OriginOwner", + "attackTag": "ElementalArt", + "attackProperty": + { + "damagePercentage": 1, + "strikeType": "Slash", + "elementDurability": 25, + "elementType": "Grass", + "overrideByWeapon": false, + "attackType": "Melee", + "enBreak": 120, + }, + "hitPattern": + { + "onHitEffectName": "default", + "hitImpulseType":"LV6", + // "hitLevel": "Air", //hitlevel = 5 + // "hitImpulseX": 480, //hitlevel = 5 + // "hitImpulseY": 600, //hitlevel = 5 + "reboundRatio": 0, + "canBeDefenceHalt": false, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + "muteHitText": false + }, + }, + }, + { + "$type": "FireEffect", + "effectPattern": "Eff_Avatar_Keqing_ElementalArt_Fly_Attack", + }, + { + "$type": "ApplyModifier", + "modifierName": "UNIQUE_Alhatham_ElementalArt_Bullet_HitMark", + }, + ], + }, + ], + "modifiers": + { + "UNIQUE_Alhatham_ElementalArt_Bullet_HitMark": + { + "isUnique": true, + "onAdded": + [ + { + "$type": "SetGlobalValue", + "key": "_ABILITY_Alhatham_ForlornLotus_Type", + "value": 1, + "target": "OriginOwner" + }, + { + "$type": "TriggerAbility", + "abilityName": "Avatar_Alhatham_ForlornLotus", + "target": "OriginOwner" + }, + ], + }, + }, + }, + }, +//////////////////////////////////////////////////////////////// +// +// 空中攻击 +// +//////////////////////////////////////////////////////////////// + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Avatar_Alhatham_ForlornLotus", + "abilityMixins": + [ + { + "$type": "AttachToStateIDMixin", + "stateIDs": ["Attack01","Attack02","Attack03","Attack04","Attack05","ExtraAttack","ExtraAttack_AS"], + "modifierName": "UNIQUE_Avatar_Alhatham_NormalAttack_Mark", + }, + { + "$type": "AttachModifierToSelfGlobalValueMixin", + "globalValueKey": "_ABILITY_Alhatham_ForlornLotus_Level", + "valueSteps": [-0.5, 0.5, 3.5], + "removeAppliedModifier": true, + "defaultGlobalValueOnCreate": 0, + "modifierNameSteps": ["UNIQUE_Avatar_Alhatham_OUT_ForlornLotus_NotInNormalAttack", "UNIQUE_Avatar_Alhatham_IN_ForlornLotus"], + }, + { + "$type": "AttachModifierToSelfGlobalValueMixin", + "globalValueKey": "_ABILITY_Alhatham_ForlornLotus_AttackType", + "valueSteps": [-0.5, 0.5, 1.5], + "removeAppliedModifier": true, + "defaultGlobalValueOnCreate": 0, + "modifierNameSteps": ["UNIQUE_Avatar_Alhatham_NormalMode", "UNIQUE_Avatar_Alhatham_ForlornLotusMode"], + }, + { + "$type": "AttachModifierToSelfGlobalValueMixin", + "globalValueKey": "_ABILITY_Alhatham_ForlornLotus_Level", + "valueSteps": [-0.5, 0.5, 1.5, 2.5, 3.5], + "removeAppliedModifier": true, + "defaultGlobalValueOnCreate": 0, + "modifierNameSteps": + [ + "Blank", + "UNIQUE_Avatar_Alhatham_ForlornLotus_LV1", + "UNIQUE_Avatar_Alhatham_ForlornLotus_LV2", + "UNIQUE_Avatar_Alhatham_ForlornLotus_LV3" + ], + }, + ], + "onAbilityStart": + [ + { + "$type": "Predicated", + "target": "Self", + "targetPredicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_ABILITY_Alhatham_ForlornLotus_Type", + "value": 1, + "compareType": "Equal", + }, + ], + "successActions": + [ + { + "$type": "AttachModifier", + "modifierName": "UNIQUE_Alhatham_ForlornLotus_GetLevel", + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_ABILITY_Alhatham_ForlornLotus_Level", + "value": 0, + "compareType": "NoneOrEqual", + }, + ], + "doOffStage": true, + }, + { + "$type": "AttachModifier", + "modifierName": "UNIQUE_Alhatham_ForlornLotus_GetLevel", + "doOffStage": true, + }, + ], + "doOffStage": true, + }, + { + "$type": "Predicated", + "target": "Self", + "targetPredicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_ABILITY_Alhatham_ForlornLotus_Type", + "value": 2, + "compareType": "Equal", + }, + ], + "successActions": + [ + { + "$type": "AttachModifier", + "modifierName": "UNIQUE_Alhatham_ForlornLotus_GetLevel", + "doOffStage": true, + }, + ], + "doOffStage": true, + }, + { + "$type": "Predicated", + "target": "Self", + "targetPredicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_ABILITY_Alhatham_ForlornLotus_Type", + "value": 3, + "compareType": "Equal", + }, + ], + "successActions": + [ + { + "$type": "AttachModifier", + "modifierName": "UNIQUE_Alhatham_ForlornLotus_GetLevel", + "doOffStage": true, + }, + { + "$type": "AttachModifier", + "modifierName": "UNIQUE_Alhatham_ForlornLotus_GetLevel", + "doOffStage": true, + }, + ], + "doOffStage": true, + }, + { + "$type": "Predicated", + "target": "Self", + "targetPredicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_ABILITY_Alhatham_ForlornLotus_Type", + "value": 4, + "compareType": "Equal", + }, + ], + "successActions": + [ + { + "$type": "AttachModifier", + "modifierName": "UNIQUE_Alhatham_ForlornLotus_GetLevel", + "doOffStage": true, + }, + { + "$type": "AttachModifier", + "modifierName": "UNIQUE_Alhatham_ForlornLotus_GetLevel", + "doOffStage": true, + }, + { + "$type": "AttachModifier", + "modifierName": "UNIQUE_Alhatham_ForlornLotus_GetLevel", + "doOffStage": true, + }, + ], + "doOffStage": true, + }, + ], + "modifiers": + { + "UNIQUE_Alhatham_ForlornLotus_GetLevel": + { + "duration": 8, + "isUnique": true, + "stacking": "MultipleRefresh", + "stackingOption": + { + "maxModifierNumForMultipleType": 3, + }, + "elementDurability": 8, + "elementType": "None", + "modifierMixins": + [ + { + "$type": "AttachActionToModifierMixin", + "onAdded": + [ + { + "$type": "AddGlobalValue", + "key": "_ABILITY_Alhatham_ForlornLotus_Level", + "value": 1, + "useLimitRange": true, + "maxValue": 3, + "minValue": 0, + "doOffStage": true, + }, + ], + "onRemoved": + [ + { + "$type": "AddGlobalValue", + "key": "_ABILITY_Alhatham_ForlornLotus_Level", + "value": -1, + "useLimitRange": true, + "maxValue": 3, + "minValue": 0, + "doOffStage": true, + "canBeHandledOnRecover": true + }, + ] + }, + ], + }, + "UNIQUE_Avatar_Alhatham_NormalAttack_Mark": + { + "isUnique": true, + "modifierMixins": + [ + { + "$type": "AttachActionToModifierMixin", + "onAdded": + [ + { + "$type": "SetGlobalValue", + "key": "_ABILITY_Alhatham_NormalAttack_Mark", + "value": 1, + "doOffStage": true, + }, + ], + "onRemoved": + [ + { + "$type": "SetGlobalValue", + "key": "_ABILITY_Alhatham_NormalAttack_Mark", + "value": 0, + "doOffStage": true, + "canBeHandledOnRecover": true + }, + ] + }, + { + "$type": "AttachToNormalizedTimeMixin", + "stateID": "Attack01", + "modifierName": "Alhatham_ShowRuneWeapon_OnEnter", + "normalizeStart": 0, + }, + { + "$type": "AttachToNormalizedTimeMixin", + "stateID": "Attack02", + "modifierName": "Alhatham_ShowRuneWeapon_OnEnter", + "normalizeStart": 0, + }, + { + "$type": "AttachToNormalizedTimeMixin", + "stateID": "Attack03", + "modifierName": "Alhatham_ShowRuneWeapon_OnEnter", + "normalizeStart": 0, + }, + { + "$type": "AttachToNormalizedTimeMixin", + "stateID": "Attack04", + "modifierName": "Alhatham_ShowRuneWeapon_OnEnter", + "normalizeStart": 0, + }, + { + "$type": "AttachToNormalizedTimeMixin", + "stateID": "Attack05", + "modifierName": "Alhatham_ShowRuneWeapon_OnEnter", + "normalizeStart": 0, + }, + { + "$type": "AttachToNormalizedTimeMixin", + "stateID": "ExtraAttack", + "modifierName": "Alhatham_ShowRuneWeapon_OnEnter", + "normalizeStart": 0, + }, + { + "$type":"AttachToStateIDMixin", + "stateIDs":["Attack01","Attack02","Attack03","Attack04","Attack05","ExtraAttack","ExtraAttack_AS"], + "modifierName":"Alhatham_HideRuneWeapon_OnExit" + }, + { + "$type": "AttachToNormalizedTimeMixin", + "stateID": "Attack01", + "modifierName": "Alhatham_HideRuneWeapon_OnEnter", + "normalizeStart": 0.5, + }, + { + "$type": "AttachToNormalizedTimeMixin", + "stateID": "Attack02", + "modifierName": "Alhatham_HideRuneWeapon_OnEnter", + "normalizeStart": 0.5, + }, + { + "$type": "AttachToNormalizedTimeMixin", + "stateID": "Attack03", + "modifierName": "Alhatham_HideRuneWeapon_OnEnter", + "normalizeStart": 0.5, + }, + { + "$type": "AttachToNormalizedTimeMixin", + "stateID": "Attack04", + "modifierName": "Alhatham_HideRuneWeapon_OnEnter", + "normalizeStart": 0.5, + }, + { + "$type": "AttachToNormalizedTimeMixin", + "stateID": "Attack05", + "modifierName": "Alhatham_HideRuneWeapon_OnEnter", + "normalizeStart": 0.5, + }, + { + "$type": "AttachToNormalizedTimeMixin", + "stateID": "ExtraAttack_AS", + "modifierName": "Alhatham_HideRuneWeapon_OnEnter", + "normalizeStart": 0.5, + }, + ], + }, + "Alhatham_ShowRuneWeapon_OnEnter": + { + "stacking": "Unique", + "onAdded": + [ + { + "$type": "SetGlobalValue", + "key": "_ABILITY_Alhatham_RuneWeapon_Mark", + "value": 1, + "doOffStage": true, + }, + ], + }, + "Alhatham_HideRuneWeapon_OnEnter": + { + "stacking": "Unique", + "onAdded": + [ + { + "$type": "SetGlobalValue", + "key": "_ABILITY_Alhatham_RuneWeapon_Mark", + "value": 0, + "doOffStage": true, + }, + ], + }, + "Alhatham_HideRuneWeapon_OnExit": + { + "stacking": "Unique", + "onRemoved": + [ + { + "$type": "SetGlobalValue", + "key": "_ABILITY_Alhatham_RuneWeapon_Mark", + "value": 0, + "doOffStage": true, + }, + ], + }, + "UNIQUE_Avatar_Alhatham_IN_ForlornLotus": + { + "isUnique": true, + "onAdded": + [ + { + "$type": "SetGlobalValue", + "key": "_ABILITY_Alhatham_ForlornLotus_AttackType", + "value": 1, + "doOffStage": true, + }, + ], + }, + "UNIQUE_Avatar_Alhatham_OUT_ForlornLotus_NotInNormalAttack": + { + "isUnique": true, + "onAdded": + [ + { + "$type": "SetGlobalValue", + "key": "_ABILITY_Alhatham_ForlornLotus_AttackType", + "value": 0, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_ABILITY_Alhatham_NormalAttack_Mark", + "value": 0, + "compareType": "NoneOrEqual", + }, + ], + "doOffStage": true, + }, + ], + }, + "UNIQUE_Avatar_Alhatham_ForlornLotusMode": + { + "isUnique": true, + "modifierMixins": + [ + { + "$type": "AttachModifierToSelfGlobalValueMixin", + "globalValueKey": "_ABILITY_Alhatham_RuneWeapon_Mark", + "valueSteps": [-0.5, 0.5, 1.5], + "removeAppliedModifier": true, + "modifierNameSteps": ["Blank","UNIQUE_Alhatham_RuneWeapon_Enhanced"], + }, + { + "$type": "ReplaceEventPatternMixin", + "oldPatterns": + [ + "Alhatham_Attack01", + "Alhatham_Attack02", + "Alhatham_Attack03", + "Alhatham_Attack04", + "Alhatham_Attack05", + "Alhatham_ExtraAttack", + ], + "newPatterns": + [ + "Alhatham_ForlornLotus_Attack01", + "Alhatham_ForlornLotus_Attack02", + "Alhatham_ForlornLotus_Attack03", + "Alhatham_ForlornLotus_Attack04", + "Alhatham_ForlornLotus_Attack05", + "Alhatham_ForlornLotus_ExtraAttack", + ], + }, + ], + "onAttackLanded": + [ + { + "$type": "Predicated", + "target": "Other", + "targetPredicates": //要求对怪造成伤害 + [ + { + "$type": "ByEntityTypes", + "entityTypes": ["Monster"], + }, + { + "$type": "ByTargetGlobalValue", + "key": "_ANIMAL_ENTITY_TYPE", + "value": 0, + "compareType": "NoneOrEqual", + }, + // { + // "$type": "ByHitDamage", + // "damage": 0, + // "logic": "Greater" + // }, + { + "$type": "ByAttackTags", + "attackTags": ["NormalAttack_01","NormalAttack_02","NormalAttack_03","NormalAttack_04","NormalAttack_05","NormalAttack_06"], + }, + { + "$type": "ByAny", + "predicates": + [ + { + "$type": "ByHitElement", + "element": "Fire", + }, + { + "$type": "ByHitElement", + "element": "Water", + }, + { + "$type": "ByHitElement", + "element": "Ice", + }, + { + "$type": "ByHitElement", + "element": "Electric", + }, + { + "$type": "ByHitElement", + "element": "Wind", + }, + { + "$type": "ByHitElement", + "element": "Rock", + }, + { + "$type": "ByHitElement", + "element": "Grass", + }, + ] + }, + ], + "successActions": + [ + { + "$type": "ApplyModifier", + "modifierName": "UNIQUE_Avatar_Alhatham_ForlornLotus_Attack", + }, + ], + }, + ], + // "onKill": + // [ + // { + // "$type": "SetGlobalValue", + // "key": "_ABILITY_Alhatham_ForlornLotus_Level", + // "value": 0, + // "doOffStage": true, + // }, + // ], + // "onAvatarOut": + // [ + // { + // "$type": "SetGlobalValue", + // "key": "_ABILITY_Alhatham_ForlornLotus_Level", + // "value": 0, + // "doOffStage": true, + // }, + // ], + }, + "UNIQUE_Avatar_Alhatham_NormalMode": + { + "isUnique": true, + "modifierMixins": + [ + { + "$type": "AttachModifierToSelfGlobalValueMixin", + "globalValueKey": "_ABILITY_Alhatham_RuneWeapon_Mark", + "valueSteps": [-0.5, 0.5, 1.5], + "removeAppliedModifier": true, + "modifierNameSteps": ["Blank","UNIQUE_Alhatham_RuneWeapon"], + }, + ], + }, + "UNIQUE_Avatar_Alhatham_ForlornLotus_Attack": + { + "isUnique": true, + "stacking": "Unique", + "duration": 1.5, + "onAdded": + [ + { + "$type": "ApplyModifier", + "modifierName": "Avatar_Alhatham_ForlornLotus_Attack_LV3", + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_ABILITY_Alhatham_ForlornLotus_Level", + "value": 3, + "compareType": "Equal", + }, + ], + }, + { + "$type": "ApplyModifier", + "modifierName": "Avatar_Alhatham_ForlornLotus_Attack_LV2", + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_ABILITY_Alhatham_ForlornLotus_Level", + "value": 2, + "compareType": "Equal", + }, + ], + }, + { + "$type": "ApplyModifier", + "modifierName": "Avatar_Alhatham_ForlornLotus_Attack_LV1", + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_ABILITY_Alhatham_ForlornLotus_Level", + "value": 1, + "compareType": "Equal", + }, + ], + }, + { + "$type": "ModifyAvatarSkillCD", + "skillSlot": [2], + "cdDelta": -2, + }, + ], + }, + "Avatar_Alhatham_ForlornLotus_Attack_LV1": + { + "duration": 1, + "onAdded": + [ + { + "$type": "FireEffect", + "effectPattern": "Eff_Avatar_Male_Sword_Alhatham_ForlornLotus_Attack_01", + }, + { + "$type": "TriggerAttackEvent", + "targetType": "Enemy", + "attackEvent": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "height": 2.0, + "fanAngle": 360.0, + "radius": 3.0, + "born": + { + "$type": "ConfigBornByTarget", + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 1.0, + }, + }, + }, + "attackInfo": + { + "attackTag": "Alhatham_ForlornLotus_Attack_01", + "attackProperty": + { + "damagePercentage": 1, + "overrideByWeapon": true, + "strikeType": "Slash", + "attackType": "Default", + "elementType": "Grass", + "elementDurability": 25, + "elementRank": 1.0, + "enBreak": 100, + }, + "hitPattern": + { + "onHitEffectName": "default", + "hitImpulseType":"LV4", + "retreatType": "ByAttacker", + "reboundRatio": 0, + "canBeDefenceHalt": false, + "hitHaltTime": 0, + "hitHaltTimeScale": 0.1, + "muteHitText": false + }, + "forceCameraShake": true, + "cameraShake": + { + "shakeType": "CustomVector", + "shakeRange": 0.24, + "shakeTime": 0.12, + "shakeDistance": 30, + "shakeDir": + { + "x": 0, + "y": 1, + "z": 0, + }, + "extension": + { + "baseCycle": 0.24, + "cycleDamping": 0, + "rangeAttenuation": 0.3, + }, + }, + }, + }, + }, + ], + }, + "Avatar_Alhatham_ForlornLotus_Attack_LV2": + { + "duration": 1, + "onAdded": + [ + { + "$type": "FireEffect", + "effectPattern": "Eff_Avatar_Male_Sword_Alhatham_ForlornLotus_Attack_02", + }, + { + "$type": "TriggerAttackEvent", + "targetType": "Enemy", + "attackEvent": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "height": 2.0, + "fanAngle": 360.0, + "radius": 3.0, + "born": + { + "$type": "ConfigBornByTarget", + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 1.0, + }, + }, + }, + "attackInfo": + { + "attackTag": "Alhatham_ForlornLotus_Attack_02", + "attackProperty": + { + "damagePercentage": 1, + "overrideByWeapon": true, + "strikeType": "Slash", + "attackType": "Default", + "elementType": "Grass", + "elementDurability": 25, + "elementRank": 1.0, + "enBreak": 100, + }, + "hitPattern": + { + "onHitEffectName": "default", + "hitImpulseType":"LV4", + "retreatType": "ByAttacker", + "reboundRatio": 0, + "canBeDefenceHalt": false, + "hitHaltTime": 0, + "hitHaltTimeScale": 0.1, + "muteHitText": false + }, + "forceCameraShake": true, + "cameraShake": + { + "shakeType": "CustomVector", + "shakeRange": 0.24, + "shakeTime": 0.12, + "shakeDistance": 30, + "shakeDir": + { + "x": 0, + "y": 1, + "z": 0, + }, + "extension": + { + "baseCycle": 0.24, + "cycleDamping": 0, + "rangeAttenuation": 0.3, + }, + }, + }, + }, + }, + ], + }, + "Avatar_Alhatham_ForlornLotus_Attack_LV3": + { + "duration": 1, + "onAdded": + [ + { + "$type": "FireEffect", + "effectPattern": "Eff_Avatar_Male_Sword_Alhatham_ForlornLotus_Attack_03", + }, + { + "$type": "TriggerAttackEvent", + "targetType": "Enemy", + "attackEvent": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "height": 2.0, + "fanAngle": 360.0, + "radius": 3.0, + "born": + { + "$type": "ConfigBornByTarget", + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 1.0, + }, + }, + }, + "attackInfo": + { + "attackTag": "Alhatham_ForlornLotus_Attack_03", + "attackProperty": + { + "damagePercentage": 1, + "overrideByWeapon": true, + "strikeType": "Slash", + "attackType": "Default", + "elementType": "Grass", + "elementDurability": 25, + "elementRank": 1.0, + "enBreak": 100, + }, + "hitPattern": + { + "onHitEffectName": "default", + "hitImpulseType":"LV4", + "retreatType": "ByAttacker", + "reboundRatio": 0, + "canBeDefenceHalt": false, + "hitHaltTime": 0, + "hitHaltTimeScale": 0.1, + "muteHitText": false + }, + "forceCameraShake": true, + "cameraShake": + { + "shakeType": "CustomVector", + "shakeRange": 0.24, + "shakeTime": 0.12, + "shakeDistance": 30, + "shakeDir": + { + "x": 0, + "y": 1, + "z": 0, + }, + "extension": + { + "baseCycle": 0.24, + "cycleDamping": 0, + "rangeAttenuation": 0.3, + }, + }, + }, + }, + }, + ], + }, + "UNIQUE_Avatar_Alhatham_ForlornLotus_LV1": + { + "isUnique": true, + "onAdded": + [ + { + "$type" : "AttachEffect", + "effectPattern" : "Eff_Avatar_Male_Sword_Alhatham_ElementalArt_Prism_LV1", + }, + ], + }, + "UNIQUE_Avatar_Alhatham_ForlornLotus_LV2": + { + "isUnique": true, + "onAdded": + [ + { + "$type" : "AttachEffect", + "effectPattern" : "Eff_Avatar_Male_Sword_Alhatham_ElementalArt_Prism_LV1", + }, + { + "$type" : "AttachEffect", + "effectPattern" : "Eff_Avatar_Male_Sword_Alhatham_ElementalArt_Prism_LV2", + }, + ], + }, + "UNIQUE_Avatar_Alhatham_ForlornLotus_LV3": + { + "isUnique": true, + "onAdded": + [ + { + "$type" : "AttachEffect", + "effectPattern" : "Eff_Avatar_Male_Sword_Alhatham_ElementalArt_Prism_LV1", + }, + { + "$type" : "AttachEffect", + "effectPattern" : "Eff_Avatar_Male_Sword_Alhatham_ElementalArt_Prism_LV2", + }, + { + "$type" : "AttachEffect", + "effectPattern" : "Eff_Avatar_Male_Sword_Alhatham_ElementalArt_Prism_LV3", + }, + ], + }, + "UNIQUE_Alhatham_RuneWeapon": + { + "isUnique": true, + "onAdded": + [ + { + "$type" : "AttachEffect", + "effectPattern" : "Eff_Avatar_Male_Sword_Alhatham_RuneWeapon", + }, + ], + "onRemoved": + [ + { + "$type" : "FireEffect", + "effectPattern" : "Eff_Avatar_Male_Sword_Alhatham_RuneWeapon_Dissappear", + "born": + { + "$type": "ConfigBornByAttachPoint", + "attachPointName": "WeaponL", + "attachPointTargetType": "Self", + }, + }, + ], + }, + "UNIQUE_Alhatham_RuneWeapon_Enhanced": + { + "isUnique": true, + "onAdded": + [ + { + "$type" : "AttachEffect", + "effectPattern" : "Eff_Avatar_Male_Sword_Alhatham_RuneWeapon_Enhanced", + }, + ], + "onRemoved": + [ + { + "$type" : "FireEffect", + "effectPattern" : "Eff_Avatar_Male_Sword_Alhatham_RuneWeapon_Enhanced_Dissappear", + "born": + { + "$type": "ConfigBornByAttachPoint", + "attachPointName": "WeaponL", + "attachPointTargetType": "Self", + }, + }, + ], + }, + "Blank": {}, + }, + "abilitySpecials": + { + }, + }, + }, +//////////////////////////////////////////////////////////////// +// +// 空中攻击 +// +//////////////////////////////////////////////////////////////// + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Avatar_Alhatham_ElementalBurst", + "abilityMixins": + [ + { + "$type": "AttachToStateIDMixin", + "stateIDs": ["ElementalBurst",], + "modifierName": "ElementalBurst_State", + }, + { + "$type": "AttachToStateIDMixin", //保证表演完整性 + "stateIDs": ["ElementalBurst","ElementalBurst_AS"], + "modifierName": "Alhatham_ElementalBurst_NoEmotion", + }, + { + "$type": "AttachToStateIDMixin", //保证表演完整性 + "stateIDs": ["ElementalBurst"], + "modifierName": "Alhatham_ElementalBurst_Weather", + }, + ], + "onAbilityStart": + [ + { + "$type": "AvatarSkillStart", + "skillID": 10785, + "cdRatio": 1, + }, + { + "$type": "RemoveModifier", + "modifierName": "Alhatham_ElementalBurst_FogFX", + }, + { + "$type": "ApplyModifier", + "modifierName": "Alhatham_ElementalBurst_FogFX", + }, + { + "$type":"AvatarEnterCameraShot", + "cameraMoveCfgPath":"Camera_Alhatham_ElementalBurst", + "target" : "Self", + "predicates": + [ + { + "$type":"ByAttackNotHitScene", + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "height":0.4, + "fanAngle": 30.0, + "radius": 1.4, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : 1.5, + "z" : 0.0, + }, + }, + }, + "checkWaterLayer":true, + }, + { + "$type": "ByAvatarInWaterDepth", + "compareType": "LessAndEqual", + "depth": 0.5, + }, + ], + }, + { + "$type": "CreateGadget", + "gadgetID": 41078011, + "campID": 1001, + "campTargetType": "Enemy", + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 0.0, + }, + // "onGround": true, + // "alongGround": false, + // "onGroundIgnoreWater": true, + // "onGroundRaycastUpDist": 3, + }, + }, + ], + "modifiers": + { + "ElementalBurst_State": + { + "state": "Invincible", + "onAdded": + [ + { + "$type": "ClearEndura", + "target": "Self", + }, + ], + "modifierMixins": + [ + { + "$type": "WindZoneMixin", + "shapeName": "CircleR3", + "strength" : -3, + "attenuation" : 2, + "born": + { + "$type": "ConfigBornByTarget", + }, + "targetType": "Enemy", + "predicates": + [ + { + "$type" : "ByEntityTypes", + "entityTypes" : ["Monster","Grass"], + }, + { + "$type" : "ByTargetWeight", //WindZoneLevel = 2 + "logic" : "LesserOrEqual", //WindZoneLevel = 2 + "weight" : 250.0, //WindZoneLevel = 2 + }, + ], + }, + ], + }, + "Alhatham_ElementalBurst_NoEmotion": + { + "onAdded": + [ + { + "$type": "AttachAbilityStateResistance", + "resistanceListID": 11002, + }, + { + "$type": "ControlEmotion", + "toggleBlink" : false, + "toggleEmoSync" : false, + "toggleEyeKey" : false, + }, + { + "$type": "EnableHeadControl", + "enable": false, + "blend" : false, + }, + ], + "onRemoved": + [ + { + "$type": "ControlEmotion", + "doOffStage": true, + "toggleBlink" : true, + "toggleEmoSync" : true, + "toggleEyeKey" : true, + }, + { + "$type": "EnableHeadControl", + "enable": true, + "doOffStage": true, + }, + ], + }, + "Alhatham_ElementalBurst_Weather": + { + "modifierMixins": + [ + { + "$type": "TriggerWeatherMixin", + "type": "Skill", + "weatherPattern": "Weather_Alhatham_ElementalBurst", + "transDuration": 0.3, + }, + ], + }, + "Alhatham_ElementalBurst_FogFX": + { + "duration": 2.0, + "onAdded": + [ + { + "$type": "DungeonFogEffects", + "enable": true, + "muteRemoteAction": true, + "cameraFogEffectName": "Eff_Avatar_Male_Sword_Alhatham_ElementalBurst_Fog", + "localOffset": + { + "x":0, + "y":0, + "z":0, + }, + }, + ], + "onRemoved": + [ + { + "$type": "DungeonFogEffects", + "cameraFogEffectName": "Eff_Avatar_Male_Sword_Alhatham_ElementalBurst_Fog", + "enable": false, + "doOffStage": true, + }, + ], + "onAvatarOut": + [ + { + "$type": "RemoveModifier", + "modifierName": "Alhatham_ElementalBurst_FogFX", + "doOffStage": true, + }, + ], + }, + }, + }, + }, + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "SkillObj_Alhatham_ElementalBurst_Dummy", + "onAdded": + [ + { + "$type": "ApplyModifier", + "modifierName": "Alhatham_ElementalBurst_Dummy_Start", + }, + ], + "modifiers": + { + "Alhatham_ElementalBurst_Dummy_Start": + { + "duration": 1.5, + "onAdded": + [ + { + "$type": "CopyGlobalValue", + "srcTarget": "OriginOwner", + "dstTarget": "Self", + "srcKey": "_ABILITY_Alhatham_ForlornLotus_Level", + "dstKey": "_ABILITY_Alhatham_ForlornLotus_Level", + }, + { + "$type": "SetGlobalValueToOverrideMap", + "globalValueKey": "_ABILITY_Alhatham_ForlornLotus_Level", + "overrideMapKey": "ForlornLotus_Level", + }, + { + "$type": "AttachEffect", + "effectPattern": "Eff_Avatar_Male_Sword_Alhatham_ElementalBurst_ForlornLotus", + }, + { + "$type": "AttachEffect", + "effectPattern": "Eff_Avatar_Male_Sword_Alhatham_ElementalBurst_Prism_LV0", + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_ABILITY_Alhatham_ForlornLotus_Level", + "value": 0, + "compareType": "NoneOrEqual", + }, + ], + }, + { + "$type": "AttachEffect", + "effectPattern": "Eff_Avatar_Male_Sword_Alhatham_ElementalBurst_Prism_LV1", + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_ABILITY_Alhatham_ForlornLotus_Level", + "value": 1, + "compareType": "Equal", + }, + ], + }, + { + "$type": "AttachEffect", + "effectPattern": "Eff_Avatar_Male_Sword_Alhatham_ElementalBurst_Prism_LV2", + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_ABILITY_Alhatham_ForlornLotus_Level", + "value": 2, + "compareType": "Equal", + }, + ], + }, + { + "$type": "AttachEffect", + "effectPattern": "Eff_Avatar_Male_Sword_Alhatham_ElementalBurst_Prism_LV3", + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_ABILITY_Alhatham_ForlornLotus_Level", + "value": 3, + "compareType": "Equal", + }, + ], + }, + { + "$type": "AddElementDurability", + "modifierName": "UNIQUE_Alhatham_ForlornLotus_GetLevel", + "value": -100, + "useLimitRange": true, + "maxValue": 0, + "minValue": 0, + "target": "OriginOwner", + }, + { + "$type": "AddElementDurability", + "modifierName": "UNIQUE_Alhatham_ForlornLotus_GetLevel", + "value": -100, + "useLimitRange": true, + "maxValue": 0, + "minValue": 0, + "target": "OriginOwner", + }, + { + "$type": "AddElementDurability", + "modifierName": "UNIQUE_Alhatham_ForlornLotus_GetLevel", + "value": -100, + "useLimitRange": true, + "maxValue": 0, + "minValue": 0, + "target": "OriginOwner", + }, + ], + "onRemoved": + [ + { + "$type": "ApplyModifier", + "modifierName": "Alhatham_ElementalBurst_Dummy_Attack", + }, + ], + }, + "Alhatham_ElementalBurst_Dummy_Attack": + { + "onAdded": + [ + { + "$type": "SetGlobalValue", + "key": "_ABILITY_Alhatham_ForlornLotus_ATKCount", + "value": 3, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_ABILITY_Alhatham_ForlornLotus_Level", + "value": 0, + "compareType": "NoneOrEqual", + }, + ], + }, + { + "$type": "SetGlobalValue", + "key": "_ABILITY_Alhatham_ForlornLotus_ATKCount", + "value": 4, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_ABILITY_Alhatham_ForlornLotus_Level", + "value": 1, + "compareType": "Equal", + }, + ], + }, + { + "$type": "SetGlobalValue", + "key": "_ABILITY_Alhatham_ForlornLotus_ATKCount", + "value": 5, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_ABILITY_Alhatham_ForlornLotus_Level", + "value": 2, + "compareType": "Equal", + }, + ], + }, + { + "$type": "SetGlobalValue", + "key": "_ABILITY_Alhatham_ForlornLotus_ATKCount", + "value": 6, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_ABILITY_Alhatham_ForlornLotus_Level", + "value": 3, + "compareType": "Equal", + }, + ], + }, + { + "$type": "SetGlobalValueToOverrideMap", + "globalValueKey": "_ABILITY_Alhatham_ForlornLotus_ATKCount", + "overrideMapKey": "ForlornLotus_ATKCount", + }, + { + "$type": "SetGlobalValue", + "key": "_ABILITY_Alhatham_ForlornLotus_ATKCount", + "value": 0, + }, + ], + "thinkInterval": 0.2, + "onThinkInterval": + [ + { + "$type": "Predicated", + "target": "Self", + "targetPredicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_ABILITY_Alhatham_ForlornLotus_ATKCount", + "value": "%ForlornLotus_ATKCount", + "compareType": "LessAndEqual", + }, + ], + "successActions": + [ + { + "$type": "SetGlobalPos", + "target": "Self", + "key": "_ABILITY_Alhatham_ForlornLotus_RandomAttackPos", + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0.0, + "y": 0.0, //Sad Story + "z": 3.0, + }, + "bornRandom": + { + "$type": "BornRandomFromCenter", + "minRandomRange": 0.5, + "maxRandomRange": 5.5, + }, + }, + "setTarget": true, + }, + { + "$type":"FireEffect", + "effectPattern":"Eff_Avatar_Boy_Sword_Albedo_AlchemicalBreakOut_Explode", + "born": + { + "$type": "ConfigBornByGlobalValue", + "positionKey": "_ABILITY_Alhatham_ForlornLotus_RandomAttackPos", + }, + }, + { + "$type": "TriggerAttackEvent", + "targetType": "Enemy", + "attackEvent": + { + "attackPattern": + { + "$type": "ConfigAttackSphere", + "triggerType": "TriggerNoRepeat", + "radius": 3.0, + "born": + { + "$type": "ConfigBornByGlobalValue", + "positionKey": "_ABILITY_Alhatham_ForlornLotus_RandomAttackPos", + }, + }, + "attackInfo": + { + "canBeModifiedBy" : "OriginOwner", + "attackTag" : "Elemental_Burst", + "attenuationTag": "Elemental_Burst", + "attackProperty": + { + "damagePercentage": 1, + "elementType": "Grass", + "attackType": "Default", + "strikeType": "Default", + "elementDurability": 25, + "enBreak": 30, + }, + "hitPattern": + { + "onHitEffectName": "default", + "hitImpulseType":"LV2", + "retreatType": "ByHitDirection", + "canBeDefenceHalt" : false, + "hitHaltTime" : 0.0, + "hitHaltTimeScale" : 0.0, + "muteHitText" : false, + }, + } + }, + }, + { + "$type": "AddGlobalValue", + "key": "_ABILITY_Alhatham_ForlornLotus_ATKCount", + "value": 1, + "useLimitRange": true, + "maxValue": 10, + "minValue": 0, + }, + ], + }, + { + "$type": "Predicated", + "target": "Self", + "targetPredicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_ABILITY_Alhatham_ForlornLotus_ATKCount", + "value": "%ForlornLotus_ATKCount", + "compareType": "Equal", + }, + ], + "successActions": + [ + { + "$type": "SetGlobalValue", + "key": "_ABILITY_Alhatham_ForlornLotus_Level", + "value": "3-%ForlornLotus_Level", + }, + { + "$type": "SetGlobalValueToOverrideMap", + "globalValueKey": "_ABILITY_Alhatham_ForlornLotus_Level", + "overrideMapKey": "ForlornLotus_Level", + }, + { + "$type": "Predicated", + "target": "Self", + "targetPredicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_ABILITY_Alhatham_ForlornLotus_Level", + "value": 0, + "compareType": "MoreThan", + }, + ], + "successActions": + [ + { + "$type": "SetGlobalValue", + "key": "_ABILITY_Alhatham_ForlornLotus_Type", + "value": "%ForlornLotus_Level+1", + "target": "OriginOwner", + }, + { + "$type": "TriggerAbility", + "abilityName": "Avatar_Alhatham_ForlornLotus", + "target": "OriginOwner", + }, + ], + }, + ], + }, + ], + }, + }, + "abilitySpecials": + { + "ForlornLotus_Level": 0, + "ForlornLotus_ATKCount": 0, + }, + }, + }, +//////////////////////////////////////////////////////////////// +// +// 空中攻击 +// +//////////////////////////////////////////////////////////////// + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Avatar_Alhatham_FallingAnthem", + "abilityMixins": + [ + { + "$type": "AvatarChangeSkillMixin", + "priority":"AvatarCommon", + "jumpSkillID": 5078010, + "flySkillID": 5078010, + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": + [ + "FallingAnthem_BS" + ], + "modifierName": "FallingAnthem_BS_Material", + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": + [ + "FallingAnthem_BS" + ], + "modifierName": "FallingAnthem_Loop_Normal", + }, + { + "$type": "AttachToAnimatorStateIDMixin", + "stateIDs": + [ + "FallingAnthem_BS_2", + "FallingAnthem_Loop", + "FallingAnthem_Loop_Low", + ], + "modifierName": "FallingAnthem_LoopDamage", + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": + [ + "FallingAnthem_BS" + ], + "modifierName": "FallingAnthem_BS_VelocityForce_Initialize", + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": + [ + "FallingAnthem_BS", + "FallingAnthem_Loop", + "FallingAnthem_AS_1", + "FallingAnthem_AS_2" + ], + "modifierName": "FallingAnthem_Height_Detect", + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": + [ + "FallingAnthem_BS", + "FallingAnthem_Loop", + "FallingAnthem_AS_1", + "FallingAnthem_AS_2" + ], + "modifierName": "FallingAnthem_FallingDamageImmune_01", + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": + [ + "FallingAnthem_BS", + "FallingAnthem_Loop" + ], + "modifierName": "Inertia", + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": + [ + "FallingAnthem_BS", + "FallingAnthem_Loop", + "FallingAnthem_AS_1", + "FallingAnthem_AS_2" + ], + "modifierName": "FallingAnthem_OverHead_Camera", + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": + [ + "FallingAnthem_BS", + ], + "modifierName": "FallingAnthem_ClearVelocityForce", + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": + [ + "FallingAnthem_AS_1", + "FallingAnthem_AS_2" + ], + "modifierName": "FallingAnthem_ClearVelocityForce_AS", + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": + [ + "FallingAnthem_BS", + "FallingAnthem_Loop" + ], + "modifierName": "FallingAnthem_AttachWeaponEffect", + }, + { + "$type": "AttachToAnimatorStateIDMixin", + "stateIDs": ["FallingAnthem_BS_2"], + "modifierName": "FallingAnthem_CameraRadialBlur", + }, + ], + "onAdded": + [ + ], + "onAbilityStart": + [ + //普通状态第一段 + { + "$type": "TriggerAttackEvent", + "targetType": "Enemy", + "attackEvent": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "scale": 1.0, + "height": 2.0, + "centerYOffset": 0.0, + "offsetZ": 0.0, + "fanAngle": 360.0, + "radius": 3.0, + "followRootNodeY": false, + "followTransformY": false, + "offsetAngle": 0.0, + "born": + { + "$type": "ConfigBornByTarget", + "offset": + { + "x": 0.0, + "y": -0.5, + "z": 1.0, + }, + }, + }, + "attackInfo": + { + "attackTag": "FallingAttack", + "attackProperty": + { + "damagePercentage": "%FallingAnthem_Normal_Rank_1_Damage", + "overrideByWeapon": true, + "strikeType": "Blunt", + "attackType": "Melee", + "elementType": "None", + "elementDurability": 25, + "elementRank": 1.0, + "enBreak": 100, + }, + "hitPattern": + { + "onHitEffectName": "none", + "hitImpulseType":"LV4", + // "hitLevel": "Heavy", //hitlevel = 4 + // "hitImpulseX": 800, //hitlevel = 4 + // "hitImpulseY": 0, //hitlevel = 4 + "retreatType": "ByAttacker", + "reboundRatio": 0, + "canBeDefenceHalt": false, + "hitHaltTime": 0, + "hitHaltTimeScale": 0.1, + "muteHitText": false + }, + "forceCameraShake": true, + "cameraShake": + { + "shakeType": "CustomVector", + "shakeRange": 0.24, + "shakeTime": 0.12, + "shakeDistance": 30, + "shakeDir": + { + "x": 0, + "y": 1, + "z": 0, + }, + "extension": + { + "baseCycle": 0.24, + "cycleDamping": 0, + "rangeAttenuation": 0.3, + }, + }, + }, + }, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_ABILITY_FallingAnthem_UseCamera", + "forceByCaster": true, + "value": 0, + "compareType": "NoneOrEqual", + }, + ], + }, + //普通状态第二段 + { + "$type": "TriggerAttackEvent", + "targetType": "Enemy", + "attackEvent": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "scale": 1.0, + "height": 2.0, + "centerYOffset": 0.0, + "offsetZ": 0.0, + "fanAngle": 360.0, + "radius": 5.0, + "followRootNodeY": false, + "followTransformY": false, + "offsetAngle": 0.0, + "born": + { + "$type": "ConfigBornByTarget", + "offset": + { + "x": 0.0, + "y": -0.5, + "z": 1.0, + }, + }, + }, + "attackInfo": + { + "attackTag": "FallingAttack", + "attackProperty": + { + "damagePercentage": "%FallingAnthem_Normal_Rank_2_Damage", + "overrideByWeapon": true, + "strikeType": "Blunt", + "attackType": "Melee", + "elementType": "None", + "elementDurability": 25, + "elementRank": 1.0, + "enBreak": 150, + }, + "hitPattern": + { + "onHitEffectName": "none", + "hitImpulseType":"LV7", + // "hitLevel": "Air", //hitlevel = 7 + // "hitImpulseX": 0, //hitlevel = 7 + // "hitImpulseY": 800, //hitlevel = 7 + "retreatType": "ByAttacker", + "reboundRatio": 0, + "canBeDefenceHalt": false, + "hitHaltTime": 0, + "hitHaltTimeScale": 0.1, + "muteHitText": false + }, + "forceCameraShake": true, + "cameraShake": + { + "shakeType": "CustomVector", + "shakeRange": 0.5, + "shakeTime": 0.2, + "shakeDistance": 30, + "shakeDir": + { + "x": 0, + "y": 1, + "z": 1, + }, + "extension": + { + "baseCycle": 0.4, + "cycleDamping": 0, + "rangeAttenuation": 0.3, + }, + }, + }, + }, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_ABILITY_FallingAnthem_UseCamera", + "forceByCaster": true, + "value": 1, + "compareType": "Equal", + }, + ], + }, + //普通状态第一段 + { + "$type": "FireEffect", + "effectPattern": "Eff_Avatar_Sword_FallAnthem_Strike_01", + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_ABILITY_FallingAnthem_UseCamera", + "forceByCaster": true, + "value": 0, + "compareType": "NoneOrEqual", + }, + ], + }, + //普通状态第二段 + { + "$type": "FireEffect", + "effectPattern": "Eff_Avatar_Sword_FallAnthem_Strike_02", + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_ABILITY_FallingAnthem_UseCamera", + "forceByCaster": true, + "value": 1, + "compareType": "Equal", + }, + ], + }, + ], + "modifiers": + { + "FallingAnthem_AttachWeaponEffect": + { + "onAdded": + [ + { + "$type":"AttachEffect", + "effectPattern":"Eff_Avatar_Sword_FallAnthem_Self_01", + }, + ], + }, + "FallingAnthem_CameraRadialBlur": + { + "duration":0.23, + "modifierMixins": + [ + { + "$type": "CameraBlurMixin", + "cameraRadialBlur": + { + "power": 0.3, + "fadeTime": 0.15, + }, + }, + ], + }, + "FallingAnthem_BS_Material": + { + "onAdded": + [ + { + "$type": "FireEffect", + "effectPattern": "Eff_Avatar_Sword_FallAnthem_BS", + }, + ], + }, + "FallingAnthem_BS_VelocityForce_Initialize": + { + "properties": + { + "Actor_AddGravityScale": -2, + }, + "onAdded": + [ + { + "$type": "RemoveVelocityForce", + "forces": + [ + "RushMoveType" + ], + }, + ], + }, + "FallingAnthem_LoopDamage": + { + "thinkInterval": 0.3, + "onThinkInterval": + [ + { + "$type": "TriggerAttackEvent", + "targetType": "Enemy", + "attackEvent": + { + "attackPattern": + { + "$type": "ConfigAttackSphere", + "triggerType": "TriggerNoRepeat", + "radius": 1.0, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 1 + } + } + }, + "attackInfo": + { + "attackTag": "FallingAttack", + "attackProperty": + { + "damagePercentage": "%FallingAnthem_Normal_Loop_Damage", + "strikeType": "Slash", + "overrideByWeapon": true, + "attackType": "Melee", + "elementType": "None", + "elementDurability": 0, + "enBreak": 25, + }, + "hitPattern": + { + "onHitEffectName": "default", + "hitImpulseType":"LV2", + // "hitLevel": "Light", //hitlevel = 2 + // "hitImpulseX": 200, //hitlevel = 2 + // "hitImpulseY": 0, //hitlevel = 2 + "reboundRatio": 0, + "canBeDefenceHalt": false, + "hitHaltTime": 0, + "hitHaltTimeScale": 0.02, + "muteHitText": false + }, + }, + }, + }, + ], + }, + "FallingAnthem_FallingDamageImmune_01": + { + "onAdded":[ + { + "$type": "ClearGlobalValue", + "key": "_ABILITY_FallingAttack_Altitude", + }, + { + "$type": "AddGlobalValue", + "key": "_ABILITY_FallingAttack_Altitude", + "value": "%FallingAnthem_FallingDamageRatio_Lv0", + "useLimitRange": true, + "maxValue": "%FallingAnthem_FallingDamageRatio_Lv0", + "minValue": "%FallingAnthem_FallingDamageRatio_Lv0", + "predicates": + [ + { + "$type": "ByTargetAltitude", + "value": "%FallingAnthem_Altitude_Lv0", + "logic": "LesserOrEqual", + }, + ], + },//================================================================================== + { + "$type": "AddGlobalValue", + "key": "_ABILITY_FallingAttack_Altitude", + "value": "%FallingAnthem_FallingDamageRatio_Lv1", + "useLimitRange": true, + "maxValue": "%FallingAnthem_FallingDamageRatio_Lv1", + "minValue": "%FallingAnthem_FallingDamageRatio_Lv1", + "predicates": + [ + { + "$type": "ByTargetAltitude", + "value": "%FallingAnthem_Altitude_Lv1", + "logic": "LesserOrEqual", + }, + { + "$type": "ByTargetAltitude", + "value": "%FallingAnthem_Altitude_Lv0", + "logic": "Greater", + }, + ], + },//================================================================================== + { + "$type": "AddGlobalValue", + "key": "_ABILITY_FallingAttack_Altitude", + "value": "%FallingAnthem_FallingDamageRatio_Lv2", + "useLimitRange": true, + "maxValue": "%FallingAnthem_FallingDamageRatio_Lv2", + "minValue": "%FallingAnthem_FallingDamageRatio_Lv2", + "predicates": + [ + { + "$type": "ByTargetAltitude", + "value": "%FallingAnthem_Altitude_Lv2", + "logic": "LesserOrEqual", + }, + { + "$type": "ByTargetAltitude", + "value": "%FallingAnthem_Altitude_Lv1", + "logic": "Greater", + }, + ], + },//================================================================================== + { + "$type": "AddGlobalValue", + "key": "_ABILITY_FallingAttack_Altitude", + "value": "%FallingAnthem_FallingDamageRatio_Lv3", + "useLimitRange": true, + "maxValue": "%FallingAnthem_FallingDamageRatio_Lv3", + "minValue": "%FallingAnthem_FallingDamageRatio_Lv3", + "predicates": + [ + { + "$type": "ByTargetAltitude", + "value": "%FallingAnthem_Altitude_Lv3", + "logic": "LesserOrEqual", + }, + { + "$type": "ByTargetAltitude", + "value": "%FallingAnthem_Altitude_Lv2", + "logic": "Greater", + }, + ], + },//================================================================================== + { + "$type": "AddGlobalValue", + "key": "_ABILITY_FallingAttack_Altitude", + "value": "%FallingAnthem_FallingDamageRatio_Lv4", + "useLimitRange": true, + "maxValue": "%FallingAnthem_FallingDamageRatio_Lv4", + "minValue": "%FallingAnthem_FallingDamageRatio_Lv4", + "predicates": + [ + { + "$type": "ByTargetAltitude", + "value": "%FallingAnthem_Altitude_Lv3", + "logic": "Greater", + }, + ], + },//================================================================================== + + { + "$type": "AttachModifier", + "modifierName": "FallingAnthem_FallingDamageImmune_02", + }, + ], + }, + "FallingAnthem_FallingDamageImmune_02": + { + "onAdded":[ + { + "$type": "SetGlobalValueToOverrideMap", + "globalValueKey": "_ABILITY_FallingAttack_Altitude", + "overrideMapKey": "FallingAnthem_FallingDamageRatio", + }, + { + "$type": "AttachModifier", + "modifierName": "FallingAnthem_FallingDamageImmune_03", + }, + ], + }, + "FallingAnthem_FallingDamageImmune_03": + { + + "properties": + { + "Actor_FallingDamageRatio": "%FallingAnthem_FallingDamageRatio", + }, + }, + "FallingAnthem_Loop_Normal": + { + "modifierMixins": + [ + { + "$type": "AttachModifierToSelfGlobalValueMixin", + "globalValueKey": "_ABILITY_FallingAnthem_UseCamera", + "valueSteps": + [ + -1, + 0.5, + 1.5 + ], + "removeAppliedModifier": true, + "modifierNameSteps": + [ + "FallingAnthem_Loop_Normal_Rank_1", + "FallingAnthem_Loop_Normal_Rank_2" + ], + }, + ], + }, + "FallingAnthem_Loop_Normal_Rank_1": + { + "onAdded": + [ + { + "$type": "AttachEffect", + "effectPattern": "Eff_Avatar_Sword_FallAnthem_Loop_01", + }, + ], + }, + "FallingAnthem_Loop_Normal_Rank_2": + { + "onAdded": + [ + { + "$type": "AttachEffect", + "effectPattern": "Eff_Avatar_Sword_FallAnthem_Loop_02", + }, + ], + }, + //水平惯性继承 + "Inertia": + { + "modifierMixins": + [ + { + "$type": "ApplyInertiaVelocityMixin", + "damping": 0, + "useXZ": false, + "useY": false, + }, + ], + }, + "FallingAnthem_Height_Detect": + { + "onAdded": + [ + { + "$type": "AddGlobalValue", + "key": "_ABILITY_FallingAnthem_UseCamera", + "value": 0, + "useLimitRange": true, + "maxValue": 0, + "minValue": 0, + "predicates": + [ + { + "$type": "ByTargetAltitude", + "value": 2.4, + "logic": "LesserOrEqual", + }, + ], + }, + { + "$type": "AddGlobalValue", + "key": "_ABILITY_FallingAnthem_UseCamera", + "value": 5, + "useLimitRange": true, + "maxValue": 1, + "minValue": 0, + "predicates": + [ + { + "$type": "ByTargetAltitude", + "value": 2.4, + "logic": "Greater", + }, + ], + }, + { + "$type": "SetAnimatorFloat", + "floatID": "FallingAnthem_UseCamera", + "value": 0, + "predicates": + [ + { + "$type": "ByTargetAltitude", + "value": 2.4, + "logic": "LesserOrEqual", + }, + ], + }, + { + "$type": "SetAnimatorFloat", + "floatID": "FallingAnthem_UseCamera", + "value": 1, + "predicates": + [ + { + "$type": "ByTargetAltitude", + "value": 2.4, + "logic": "Greater", + }, + ], + }, + ], + "onRemoved": + [ + { + "$type": "SetAnimatorFloat", + "floatID": "FallingAnthem_UseCamera", + "value": 0, + }, + { + "$type": "AddGlobalValue", + "key": "_ABILITY_FallingAnthem_UseCamera", + "value": 0, + "useLimitRange": true, + "maxValue": 0, + "minValue": 0, + }, + ], + }, + "FallingAnthem_OverHead_Camera": + { + "onAdded": + [ + { + "$type": "AvatarCameraParam", + "lockParam": false, + "cameraParam": + { + "forceRadius": 4.5, + "forceRadiusDuration": 0.2, + "shouldKeepForceRadius": true, + }, + "predicates": + [ + { + "$type": "ByAnimatorFloat", + "parameter": "FallingAnthem_UseCamera", + "value": 1, + "logic": "Equal", + }, + ], + }, + ], + }, + "FallingAnthem_OverHead_Camera_Remover": + { + "onAdded": + [ + { + "doOffStage": true, + "$type": "AvatarExitCameraShot", + }, + ], + }, + "FallingAnthem_Landed_Camera": + { + "onAdded": + [ + { + "$type": "AvatarCameraParam", + "lockParam": false, + "cameraParam": + { + "forceRadius": 6.0, + "forceRadiusDuration": 0.1, + "shouldKeepForceRadius": true, + }, + "predicates": + [ + { + "$type": "ByAnimatorFloat", + "parameter": "FallingAnthem_UseCamera", + "value": 1, + "logic": "Equal", + }, + ], + }, + ], + }, + "FallingAnthem_ClearVelocityForce": + { + "onAdded": + [ + { + "$type": "RemoveVelocityForce", + "forces": + [ + "RushMoveType", + "InertiaType" + ], + }, + ], + }, + "FallingAnthem_ClearVelocityForce_AS": + { + "onAdded": + [ + { + "$type": "RemoveVelocityForce", + "forces": + [ + "RushMoveType", + "InertiaType" + ], + }, + ], + }, + }, + "abilitySpecials": + { + "FallingAnthem_Normal_Loop_Damage": 0, + "FallingAnthem_Normal_Rank_1_Damage": 0, + "FallingAnthem_Normal_Rank_2_Damage": 0, + + "FallingAnthem_Altitude_Lv0": 20, + "FallingAnthem_Altitude_Lv1": 40, + "FallingAnthem_Altitude_Lv2": 60, + "FallingAnthem_Altitude_Lv3": 100, + "FallingAnthem_Altitude_Lv4": 200, + + "FallingAnthem_FallingDamageRatio_Lv0": -1, + "FallingAnthem_FallingDamageRatio_Lv1": -1, + "FallingAnthem_FallingDamageRatio_Lv2": -0.9, + "FallingAnthem_FallingDamageRatio_Lv3": -0.8, + "FallingAnthem_FallingDamageRatio_Lv4": -0.6, + + "FallingAnthem_FallingDamageRatio": 0, + }, + }, + }, + +] \ No newline at end of file diff --git a/gdconf/game_data_config/json/ability/Temp/AvatarAbilities/ConfigAbility_Avatar_Baizhuer.json b/gdconf/game_data_config/json/ability/Temp/AvatarAbilities/ConfigAbility_Avatar_Baizhuer.json new file mode 100644 index 00000000..c7276523 --- /dev/null +++ b/gdconf/game_data_config/json/ability/Temp/AvatarAbilities/ConfigAbility_Avatar_Baizhuer.json @@ -0,0 +1,2692 @@ +[ + // + // 璃月-成男-草-法器 白术 技能配置 + // by CHD + // + // Index + // + //************************* 普通攻击 ********************************* + // 普攻和重击 : Avatar_Baizhuer_ExtraAttack + // 重击子弹: Avatar_Baizhuer_ExtraAttack_Bullet_Material + // 普通攻击: Avatar_Baizhuer_Attack01 ;Avatar_Baizhuer_Attack02 ;Avatar_Baizhuer_Attack03 + // 下落攻击: Avatar_Baizhuer_FallingAnthem + //************************* 元素战技 ********************************* + // 元素战技部分通用逻辑: + // 元素战技地面施法: + // + //************************* 元素爆发 ********************************* + // 元素爆发镜头及无敌: + // 元素爆发计数逻辑: + //************************* 技能升级 ********************************* + + //************************* 天赋命之座新增 ability ******************* + // 突破1: Avatar_Baizhuer_PermanentSkill_1 + // 突破2: Avatar_Baizhuer_PermanentSkill_2 + // +//////////////////////////////////////////////////////////////// +// +// ExtraAttack +// +//////////////////////////////////////////////////////////////// + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Avatar_Baizhuer_ExtraAttack", + "abilityMixins": + [ + { + "$type": "ButtonHoldChargeMixin", + "skillID": 10821, + "chargeTime": 0.1, + "secondChargeTime": 0.1, + "OnBeginUncharged": + [ + { + "$type": "SetAnimatorTrigger", + "triggerID": "DoSkill", + "predicates": + [ + { + "$type" : "ByAnimatorInt", + "value" : 0, + "parameter" : "ComboCount", + "logic" : "Equal", + }, + ], + }, + { + "$type": "SetAnimatorInt", + "intID": "SkillID", + "value": 99, + "predicates": + [ + { + "$type" : "ByAnimatorInt", + "value" : 0, + "parameter" : "ComboCount", + "logic" : "Equal", + }, + ], + }, + { + "$type": "SetAnimatorBool", + "boolID": "IsCharging", + "value": false, + }, + ], + "OnReleaseUncharged": + [ + { + "$type": "SetAnimatorTrigger", + "triggerID": "DoSkill", + }, + { + "$type": "SetAnimatorInt", + "intID": "SkillID", + "value": 1, + }, + ], + "OnBeginCharged": + [ + { + "$type": "SetAnimatorBool", + "boolID": "IsCharging", + "value": true, + }, + ], + "OnReleaseCharged": + [ + { + "$type": "SetAnimatorBool", + "boolID": "IsCharging", + "value": false, + }, + { + "$type": "SetAnimatorTrigger", + "triggerID": "DoSkill", + }, + { + "$type": "SetAnimatorInt", + "intID": "SkillID", + "value": 1, + }, + ], + "OnBeginSecondCharged": + [ + { + "$type": "SetAnimatorTrigger", + "triggerID": "DoSkill", + }, + { + "$type": "SetAnimatorInt", + "intID": "SkillID", + "value": 6, + "predicates": + [ + { + "$type": "ByLocalAvatarStamina", + //故意少判了一点点体力,为了顾及一部分网络延迟 + "stamina": "%ExtraAttack_Catalyst_Stamina_Cost+%Flexible_Stamina", + "logic": "GreaterOrEqual", + }, + ], + }, + { + "$type": "SetAnimatorInt", + "intID": "SkillID", + "value": 1, + "predicates": + [ + { + "$type": "ByLocalAvatarStamina", + "stamina": "%ExtraAttack_Catalyst_Stamina_Cost+%Flexible_Stamina", + "logic": "Lesser", + }, + ], + }, + { + "$type": "SetAnimatorBool", + "boolID": "IsCharging", + "value": false, + }, + ], + "chargeStateIDs": ["Attack01","Attack02","Attack03","ExtraAttack_BS","ExtraAttack_Charge","ExtraAttack","ExtraAttack_AS"], + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": ["ExtraAttack_Charge"], + "modifierName": "ExtraAttack_StaminaCost", + }, + ], + "modifiers": + { + "ExtraAttack_StaminaCost": + { + "onAdded": + [ + { + "$type" : "AvatarSkillStart", + "skillID" : 10003, + "costStaminaRatio":"%ExtraAttack_Catalyst_Stamina_Cost", + }, + ], + }, + }, + "abilitySpecials": + { + "ExtraAttack_Catalyst_Stamina_Cost": 0, + "Flexible_Stamina":-2, + }, + }, + }, +// 重击发射子弹的ability。这么做狐狸出来后,即使角色中途打断也能触发重击效果 + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Avatar_Baizhuer_ExtraAttack_TriggerBullet", + "onAbilityStart": + [ + { + "$type": "TriggerBullet", + "bulletID": 41058004, + "born": + { + "$type": "ConfigBornBySelf",//先放到固定点,等动作确认了在改位置 + "offset": + { + "x": 0.0, + "y": 0.1, + "z": 0.0, + }, + "direction": + { + "$type": "ConfigDirectionByEntity", + }, + }, + }, + ], + }, + }, + +//重击子弹表现及伤害逻辑 + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Avatar_Baizhuer_ExtraAttack_Bullet_Material", + "onAdded": + [ + { + "$type":"ApplyModifier", + "modifierName":"Baizhuer_ExtraAttack_Bullet_DamageHandler_Timer", + }, + ], + "onAbilityStart": + [ + ], + "modifiers": + { + "Baizhuer_ExtraAttack_Bullet_DamageHandler_Timer": + { + "duration":0.65, + "onAdded": + [ + { + "$type": "FireEffect", + "effectPattern": "Eff_Avatar_Lady_Catalyst_Baizhuer_ExtraAttack_Group_2", + "born": + { + "$type": "ConfigBornBySelf", + "direction": + { + "$type":"ConfigDirectionByGroundNormalRange", + "range":2, + }, + // "onGround": true, + "offset": + { + "x":0, + "y":0, + "z":4.0,//在特效的 monoeffect 里向后退了4。因为想在角色前面一些的位置去判贴地的朝向 + }, + }, + }, + ], + "onRemoved": + [ + { + "$type":"ApplyModifier", + "modifierName":"Baizhuer_ExtraAttack_Bullet_DamageHandler", + }, + ], + }, + "Baizhuer_ExtraAttack_Bullet_DamageHandler": + { + "duration":0.95, + "onAdded": + [ + { + "$type": "TriggerAttackEvent", + "target":"OriginOwner", + "targetType": "Enemy", + "attackEvent": + { + "attackPattern": + { + "$type": "ConfigAttackBox", + "triggerType": "TriggerNoRepeat", + "size": + { + "x": 2.0, + "y": 3.2, + "z": 2.0, + }, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : 1.6, + "z" : 0.0, + }, + }, + }, + "attackInfo": + { + "attenuationTag": "ExtraAttack", + // "canBeModifiedBy": "OriginOwner", + "attackTag": "ExtraAttack", + "attenuationGroup":"Baizhuer_ExtraAttack", + "attackProperty": + { + "damagePercentage": "%ExtraAttack_Damage", + "strikeType": "Default", + "elementType": "Grass", + "elementDurability": 25, + "enBreak": 80, + }, + "hitPattern": + { + "onHitEffectName": "default", + "hitImpulseType":"LV2", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + "muteHitText": false, + }, + "canHitHead": false, + }, + }, + }, + ], + "thinkInterval":0.15, + "onThinkIntervalIsFixedUpdate":true,//开启后可保证duration/onThinkInterval次数稳定,但性能消耗较高 + "onThinkInterval": + [ + { + "$type": "AddGlobalValue", + "key": "_ABILITY_Baizhuer_ExtraAttack_Count", + "value": 1, + "useLimitRange": true, + "minValue": 0, + "maxValue": 5, + "doOffStage": true, + }, + { + "$type":"ApplyModifier", + "modifierName":"Avatar_Baizhuer_ExtraAttack_Damage_1", + "predicates": + [ + { + "$type":"ByTargetGlobalValue", + "key":"_ABILITY_Baizhuer_ExtraAttack_Count", + "value":1, + "compareType": "Equal", + }, + ], + }, + { + "$type":"ApplyModifier", + "modifierName":"Avatar_Baizhuer_ExtraAttack_Damage_2", + "predicates": + [ + { + "$type":"ByTargetGlobalValue", + "key":"_ABILITY_Baizhuer_ExtraAttack_Count", + "value":2, + "compareType": "Equal", + }, + ], + }, + { + "$type":"ApplyModifier", + "modifierName":"Avatar_Baizhuer_ExtraAttack_Damage_3", + "predicates": + [ + { + "$type":"ByTargetGlobalValue", + "key":"_ABILITY_Baizhuer_ExtraAttack_Count", + "value":3, + "compareType": "Equal", + }, + ], + }, + { + "$type":"ApplyModifier", + "modifierName":"Avatar_Baizhuer_ExtraAttack_Damage_4", + "predicates": + [ + { + "$type":"ByTargetGlobalValue", + "key":"_ABILITY_Baizhuer_ExtraAttack_Count", + "value":4, + "compareType": "Equal", + }, + ], + }, + { + "$type":"ApplyModifier", + "modifierName":"Avatar_Baizhuer_ExtraAttack_Damage_5", + "predicates": + [ + { + "$type":"ByTargetGlobalValue", + "key":"_ABILITY_Baizhuer_ExtraAttack_Count", + "value":5, + "compareType": "Equal", + }, + ], + }, + ], + }, + "Avatar_Baizhuer_ExtraAttack_Damage_1": + { + "duration":0.1, + "onAdded": + [ + { + "$type": "TriggerAttackEvent", + "target":"OriginOwner", + "targetType": "Enemy", + "attackEvent": + { + "attackPattern": + { + "$type": "ConfigAttackBox", + "triggerType": "TriggerNoRepeat", + "size": + { + "x": 2.0, + "y": 3.2, + "z": 2.0, + }, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : 1.6, + "z" : 0.0, + }, + }, + }, + "attackInfo": + { + "attenuationTag": "ExtraAttack", + // "canBeModifiedBy": "OriginOwner", + "attenuationGroup":"Baizhuer_ExtraAttack", + "attackTag": "ExtraAttack", + "attackProperty": + { + "damagePercentage": "%ExtraAttack_Damage", + "strikeType": "Default", + "elementType": "Grass", + "elementDurability": 25, + "enBreak": 80, + }, + "hitPattern": + { + "onHitEffectName": "Eff_Avatar_Baizhuer_Attack_Hit", + "hitImpulseType":"LV2", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + "muteHitText": false, + }, + "canHitHead": false, + }, + }, + }, + ], + }, + "Avatar_Baizhuer_ExtraAttack_Damage_2": + { + "duration":0.1, + "onAdded": + [ + { + "$type": "TriggerAttackEvent", + "target":"OriginOwner", + "targetType": "Enemy", + "attackEvent": + { + "attackPattern": + { + "$type": "ConfigAttackBox", + "triggerType": "TriggerNoRepeat", + "size": + { + "x": 2.0, + "y": 3.2, + "z": 2.0, + }, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : 1.6, + "z" : 0.0, + }, + }, + }, + "attackInfo": + { + "attenuationTag": "ExtraAttack", + // "canBeModifiedBy": "OriginOwner", + "attenuationGroup":"Baizhuer_ExtraAttack", + "attackTag": "ExtraAttack", + "attackProperty": + { + "damagePercentage": "%ExtraAttack_Damage", + "strikeType": "Default", + "elementType": "Grass", + "elementDurability": 25, + "enBreak": 80, + }, + "hitPattern": + { + "onHitEffectName": "Eff_Avatar_Baizhuer_Attack_Hit", + "hitImpulseType":"LV2", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + "muteHitText": false, + }, + "canHitHead": false, + }, + }, + }, + ], + }, + "Avatar_Baizhuer_ExtraAttack_Damage_3": + { + "duration":0.1, + "onAdded": + [ + { + "$type": "TriggerAttackEvent", + "target":"OriginOwner", + "targetType": "Enemy", + "attackEvent": + { + "attackPattern": + { + "$type": "ConfigAttackBox", + "triggerType": "TriggerNoRepeat", + "size": + { + "x": 2.0, + "y": 3.2, + "z": 2.0, + }, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : 1.6, + "z" : 0.0, + }, + }, + }, + "attackInfo": + { + "attenuationTag": "ExtraAttack", + // "canBeModifiedBy": "OriginOwner", + "attenuationGroup":"Baizhuer_ExtraAttack", + "attackTag": "ExtraAttack", + "attackProperty": + { + "damagePercentage": "%ExtraAttack_Damage", + "strikeType": "Default", + "elementType": "Grass", + "elementDurability": 25, + "enBreak": 80, + }, + "hitPattern": + { + "onHitEffectName": "Eff_Avatar_Baizhuer_Attack_Hit", + "hitImpulseType":"LV2", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + "muteHitText": false, + }, + "canHitHead": false, + }, + }, + }, + ], + }, + "Avatar_Baizhuer_ExtraAttack_Damage_4": + { + "duration":0.1, + "onAdded": + [ + { + "$type": "TriggerAttackEvent", + "target":"OriginOwner", + "targetType": "Enemy", + "attackEvent": + { + "attackPattern": + { + "$type": "ConfigAttackBox", + "triggerType": "TriggerNoRepeat", + "size": + { + "x": 2.0, + "y": 3.2, + "z": 2.0, + }, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : 1.6, + "z" : 0.0, + }, + }, + }, + "attackInfo": + { + "attenuationTag": "ExtraAttack", + // "canBeModifiedBy": "OriginOwner", + "attenuationGroup":"Baizhuer_ExtraAttack", + "attackTag": "ExtraAttack", + "attackProperty": + { + "damagePercentage": "%ExtraAttack_Damage", + "strikeType": "Default", + "elementType": "Grass", + "elementDurability": 25, + "enBreak": 80, + }, + "hitPattern": + { + "onHitEffectName": "Eff_Avatar_Baizhuer_Attack_Hit", + "hitImpulseType":"LV2", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + "muteHitText": false, + }, + "canHitHead": false, + }, + }, + }, + ], + }, + "Avatar_Baizhuer_ExtraAttack_Damage_5": + { + "duration":0.1, + "onAdded": + [ + { + "$type": "TriggerAttackEvent", + "target":"OriginOwner", + "targetType": "Enemy", + "attackEvent": + { + "attackPattern": + { + "$type": "ConfigAttackBox", + "triggerType": "TriggerNoRepeat", + "size": + { + "x": 2.0, + "y": 3.2, + "z": 2.0, + }, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : 1.6, + "z" : 0.0, + }, + }, + }, + "attackInfo": + { + "attenuationTag": "ExtraAttack", + // "canBeModifiedBy": "OriginOwner", + "attenuationGroup":"Baizhuer_ExtraAttack", + "attackTag": "ExtraAttack", + "attackProperty": + { + "damagePercentage": "%ExtraAttack_Damage", + "strikeType": "Default", + "elementType": "Grass", + "elementDurability": 25, + "enBreak": 80, + }, + "hitPattern": + { + "onHitEffectName": "Eff_Avatar_Baizhuer_Attack_Hit", + "hitImpulseType":"LV2", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + "muteHitText": false, + }, + "canHitHead": false, + }, + }, + }, + ], + }, + }, + "abilitySpecials": + { + "ExtraAttack_Damage":0, + }, + }, + }, + +//////////////////////////////////////////////////////////////// +// +// NormalAttack +// +//////////////////////////////////////////////////////////////// + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Avatar_Baizhuer_Attack01", + "abilityMixins": + [ + { + "$type": "AttachToNormalizedTimeMixin", + "stateID": "Attack01", + "modifierName": "Attack01_Gohei_Appear", + "normalizeStart":0, + "normalizeEnd":0.392, + }, + ], + "onAbilityStart": + [ + { + "$type": "CreateGadget", + "gadgetID": 41058001, + "campID": 1001, + "campTargetType": "Enemy", + "born": + { + "$type": "ConfigBornBySelf", + "offset" : + { + "x": 0.0, + "y": 0.0, + "z": 0.0, + }, + }, + }, + ], + "modifiers": + { + "Attack01_Gohei_Appear": + { + "onAdded": + [ + { + "$type":"AttachEffect", + "effectPattern":"Eff_Avatar_Lady_Catalyst_Baizhuer_Attack_01", + }, + ], + }, + }, + }, + }, + + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Avatar_Baizhuer_Attack02", + "abilityMixins": + [ + { + "$type": "AttachToNormalizedTimeMixin", + "stateID": "Attack02", + "modifierName": "Attack02_Gohei_Appear", + "normalizeStart":0, + "normalizeEnd":0.336, + }, + ], + "onAbilityStart": + [ + { + "$type": "CreateGadget", + "gadgetID": 41058002, + "campID": 1001, + "campTargetType": "Enemy", + "born": + { + "$type": "ConfigBornBySelf", + "offset" : + { + "x": 0.0, + "y": 0.0, + "z": 0.0, + }, + }, + }, + ], + "modifiers": + { + "Attack02_Gohei_Appear": + { + "onAdded": + [ + { + "$type":"AttachEffect", + "effectPattern":"Eff_Avatar_Lady_Catalyst_Baizhuer_Attack_02", + }, + ], + }, + }, + }, + }, + + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Avatar_Baizhuer_Attack03", + "abilityMixins": + [ + { + "$type": "AttachToNormalizedTimeMixin", + "stateID": "Attack03", + "modifierName": "Attack03_Gohei_Appear", + "normalizeStart":0, + "normalizeEnd":0.343, + }, + ], + "onAbilityStart": + [ + { + "$type": "CreateGadget", + "gadgetID": 41058003, + "campID": 1001, + "campTargetType": "Enemy", + "born": + { + "$type": "ConfigBornBySelf", + "offset" : + { + "x": 0.0, + "y": 0.0, + "z": 0.0, + }, + }, + }, + ], + "modifiers": + { + "Attack03_Gohei_Appear": + { + "onAdded": + [ + { + "$type":"AttachEffect", + "effectPattern":"Eff_Avatar_Lady_Catalyst_Baizhuer_Attack_03", + }, + ], + }, + }, + }, + }, + +//用 gadget 播特效跟制造攻击盒,这样角色打断动作时不会出现只有特效没有攻击的情况 + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Avatar_Baizhuer_Attack01_Bullet_Material", + "onAdded": + [ + { + "$type":"ApplyModifier", + "modifierName":"NormalAttack_Damage_Handler", + }, + { + "$type":"ApplyModifier", + "modifierName":"NormalAttack_Bullet_Fx", + }, + ], + "onAbilityStart": + [ + + ], + "modifiers": + { + "NormalAttack_Damage_Handler": + { + "duration":0.15, + "thinkInterval":0.1, + "onThinkIntervalIsFixedUpdate":true,//开启后可保证duration/onThinkInterval次数稳定,但性能消耗较高 + "onThinkInterval": + [ + { + "$type": "AddGlobalValue", + "key": "_ABILITY_Baizhuer_NormalAttack_Count", + "value": 1, + "useLimitRange": true, + "minValue": 0, + "maxValue": 1, + "doOffStage": true, + }, + { + "$type":"ApplyModifier", + "modifierName":"Avatar_Baizhuer_Attack01_Damage", + "predicates": + [ + { + "$type":"ByTargetGlobalValue", + "key":"_ABILITY_Baizhuer_NormalAttack_Count", + "value":1, + "compareType": "Equal", + }, + ], + }, + ], + }, + "NormalAttack_Bullet_Fx": + { + "onAdded": + [ + { + "$type":"FireEffect", + "effectPattern":"Eff_Avatar_Lady_Catalyst_Baizhuer_Attack_01_Bullet", + "born": + { + "$type":"ConfigBornBySelf", + "direction": + { + "$type":"ConfigDirectionByGroundNormalRange", + "range":4, + }, + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 0.0, + }, + "onGround": true, + }, + } + ], + }, + "Avatar_Baizhuer_Attack01_Damage": + { + "onAdded": + [ + { + "$type": "TriggerAttackEvent", + "target":"OriginOwner", + "targetType": "Enemy", + "attackEvent": + { + "attackPattern": + { + "$type" : "ConfigAttackBox", + "triggerType": "TriggerNoRepeat", + "size" : + { + "x" : 2.0, + "y" : 4.0, + "z" : 8.0, + }, + "born": + { + "$type":"ConfigBornBySelf", + "direction": + { + "$type":"ConfigDirectionByGroundNormalRange", + "range":4, + }, + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 0.0, + }, + "onGround": true, + }, + }, + "attackInfo": + { + "attackTag": "NormalAttack_01", + "attenuationTag": "NormalAttack", + "attackProperty": + { + "damagePercentage": "%Attack01_Damage", + "strikeType": "Default", + "elementType":"Grass", + "elementDurability":25, + "enBreak" : 7.436, + }, + "hitPattern" : + { + "onHitEffectName": "Eff_Avatar_Baizhuer_Attack_Hit", + "hitImpulseType":"LV1", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.05, + "muteHitText": false, + }, + "forceCameraShake": false, + }, + }, + }, + ], + }, + }, + "abilitySpecials": + { + "Attack01_Damage":0, + }, + }, + }, + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Avatar_Baizhuer_Attack02_Bullet_Material", + "onAdded": + [ + { + "$type":"ApplyModifier", + "modifierName":"NormalAttack_Damage_Handler", + }, + { + "$type":"ApplyModifier", + "modifierName":"NormalAttack_Bullet_Fx", + }, + ], + "onAbilityStart": + [ + ], + "modifiers": + { + "NormalAttack_Damage_Handler": + { + "duration":0.15, + "thinkInterval":0.1, + "onThinkIntervalIsFixedUpdate":true,//开启后可保证duration/onThinkInterval次数稳定,但性能消耗较高 + "onThinkInterval": + [ + { + "$type": "AddGlobalValue", + "key": "_ABILITY_Baizhuer_NormalAttack_Count", + "value": 1, + "useLimitRange": true, + "minValue": 0, + "maxValue": 1, + "doOffStage": true, + }, + { + "$type":"ApplyModifier", + "modifierName":"Avatar_Baizhuer_Attack02_Damage", + "predicates": + [ + { + "$type":"ByTargetGlobalValue", + "key":"_ABILITY_Baizhuer_NormalAttack_Count", + "value":1, + "compareType": "Equal", + }, + ], + }, + ], + }, + "NormalAttack_Bullet_Fx": + { + "onAdded": + [ + { + "$type":"FireEffect", + "effectPattern":"Eff_Avatar_Lady_Catalyst_Baizhuer_Attack_02_Bullet", + "born": + { + "$type":"ConfigBornBySelf", + "direction": + { + "$type":"ConfigDirectionByGroundNormalRange", + "range":4, + }, + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 0.0, + }, + "onGround": true, + }, + } + ], + }, + "Avatar_Baizhuer_Attack02_Damage": + { + "onAdded": + [ + { + "$type": "TriggerAttackEvent", + "target":"OriginOwner", + "targetType": "Enemy", + "attackEvent": + { + "attackPattern": + { + "$type" : "ConfigAttackBox", + "triggerType": "TriggerNoRepeat", + "size" : + { + "x" : 2.0, + "y" : 4.0, + "z" : 8.0, + }, + "born": + { + "$type":"ConfigBornBySelf", + "direction": + { + "$type":"ConfigDirectionByGroundNormalRange", + "range":4, + }, + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 0.0, + }, + "onGround": true, + }, + }, + "attackInfo": + { + "attackTag": "NormalAttack_02", + "attenuationTag": "NormalAttack", + "attackProperty": + { + "damagePercentage": "%Attack02_Damage", + "strikeType": "Default", + "elementType":"Grass", + "elementDurability":25, + "enBreak" : 7.222, + }, + "hitPattern" : + { + "onHitEffectName": "Eff_Avatar_Baizhuer_Attack_Hit", + "hitImpulseType":"LV1", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.05, + "muteHitText": false, + }, + "forceCameraShake": false, + }, + }, + }, + ], + }, + }, + "abilitySpecials": + { + "Attack02_Damage":0, + }, + }, + }, + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Avatar_Baizhuer_Attack03_Bullet_Material", + "onAdded": + [ + { + "$type":"ApplyModifier", + "modifierName":"NormalAttack_Damage_Handler", + }, + { + "$type":"ApplyModifier", + "modifierName":"NormalAttack_Bullet_Fx", + }, + ], + "onAbilityStart": + [ + ], + "modifiers": + { + "NormalAttack_Damage_Handler": + { + "duration":0.15, + "thinkInterval":0.1, + "onThinkIntervalIsFixedUpdate":true,//开启后可保证duration/onThinkInterval次数稳定,但性能消耗较高 + "onThinkInterval": + [ + { + "$type": "AddGlobalValue", + "key": "_ABILITY_Baizhuer_NormalAttack_Count", + "value": 1, + "useLimitRange": true, + "minValue": 0, + "maxValue": 1, + "doOffStage": true, + }, + { + "$type":"ApplyModifier", + "modifierName":"Avatar_Baizhuer_Attack03_Damage", + "predicates": + [ + { + "$type":"ByTargetGlobalValue", + "key":"_ABILITY_Baizhuer_NormalAttack_Count", + "value":1, + "compareType": "Equal", + }, + ], + }, + ], + }, + "NormalAttack_Bullet_Fx": + { + "onAdded": + [ + { + "$type":"FireEffect", + "effectPattern":"Eff_Avatar_Lady_Catalyst_Baizhuer_Attack_03_Bullet", + "born": + { + "$type":"ConfigBornBySelf", + "direction": + { + "$type":"ConfigDirectionByGroundNormalRange", + "range":4, + }, + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 0.0, + }, + "onGround": true, + }, + } + ], + }, + "Avatar_Baizhuer_Attack03_Damage": + { + "onAdded": + [ + { + "$type": "TriggerAttackEvent", + "target":"OriginOwner", + "targetType": "Enemy", + "attackEvent": + { + "attackPattern": + { + "$type" : "ConfigAttackBox", + "triggerType": "TriggerNoRepeat", + "size" : + { + "x" : 2.0, + "y" : 4.0, + "z" : 8.0, + }, + "born": + { + "$type":"ConfigBornBySelf", + "direction": + { + "$type":"ConfigDirectionByGroundNormalRange", + "range":4, + }, + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 0.0, + }, + "onGround": true, + }, + }, + "attackInfo": + { + "attackTag": "NormalAttack_03", + "attenuationTag": "NormalAttack", + "attackProperty": + { + "damagePercentage": "%Attack03_Damage", + "strikeType": "Default", + "elementType":"Grass", + "elementDurability":25, + "enBreak" : 10.667, + }, + "hitPattern" : + { + "onHitEffectName": "Eff_Avatar_Baizhuer_Attack_Hit", + "hitImpulseType":"LV1", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.05, + "muteHitText": false, + }, + "forceCameraShake": false, + }, + }, + }, + ], + }, + }, + "abilitySpecials": + { + "Attack03_Damage":0, + }, + }, + }, + +//////////////////////////////////////////////////////////////// +// +// 元素战技按键逻辑 +// +//////////////////////////////////////////////////////////////// + +//元素战技地面单点施法逻辑 + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Avatar_Baizhuer_ElementalArt", + "abilityMixins": + [ + { + "$type": "AttachToStateIDMixin", + "stateIDs": ["ElementalArt"], + "modifierName": "Baizhuer_ElementalArt_SetVisible", + }, + ], + "onAbilityStart": + [ + { + "$type": "AvatarSkillStart", + "skillID": 10822, + "cdRatio": 1, + }, + { + "$type": "TriggerAttackEvent", + "targetType": "Enemy", + "attackEvent": { + "attackPattern": { + "$type": "ConfigAttackBox", + "triggerType": "TriggerNoRepeat", + "size": { + "x": 3.0, + "y": 3.0, + "z": 5.0, + }, + "born": { + "$type": "ConfigBornBySelf", + "offset": { + "x": 0.0, + "y": 1.0, + "z": -0.4, + }, + }, + }, + "attackInfo": { + "attackTag": "Elemental_Art", + "attackProperty": { + "damagePercentage": 1, + "strikeType": "Default", + "elementType": "Grass", + "elementDurability": 50, + "enBreak": 150, + "attackType": "Range", + }, + "hitPattern": { + "onHitEffectName": "default", + "hitImpulseType": "LV4", + "retreatType": "ByAttackerForward", + "canBeDefenceHalt": false, + "hitHaltTime": 0.09, + "hitHaltTimeScale": 0.01, + "muteHitText": false + }, + "forceCameraShake": false, + "cameraShake": { + "shakeType": "CustomVector", + "shakeRange": 0.24, + "shakeTime": 0.21, + "shakeDistance": 30, + "shakeDir": { + "x": 1, + "y": -0.2, + "z": 0, + }, + }, + }, + }, + }, + ], + "modifiers": + { + "Baizhuer_ElementalArt_SetVisible": + { + "onAdded": + [ + { + "$type":"FireEffect", + "effectPattern":"Eff_Avatar_Lady_Catalyst_Baizhuer_ElementalArt_Trail", + }, + { + "$type":"FireEffect", + "effectPattern":"Eff_Avatar_Lady_Catalyst_Baizhuer_ElementalArt_HideSpark", + }, + ], + }, + }, + }, + }, + +//////////////////////////////////////////////////////////////// +// +// 元素爆发 +// +//////////////////////////////////////////////////////////////// + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Avatar_Baizhuer_ElementalBurst", + "onAbilityStart": + [ + { + "$type":"AvatarSkillStart", + "skillID": 10825, + "cdRatio": 1, + }, + //改变角色身上的材质 + { + "$type": "SetAnimatorTrigger", + "triggerID": "ElementalBurst_Skin", + "predicates": + [ + { + "$type":"ByAttackNotHitScene", + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "height":2.0, + "fanAngle": 360.0, + "radius": 1.4, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : 0.5, + "z" : 0.0, + }, + }, + }, + "checkWaterLayer":true, + }, + { + "$type": "ByAvatarInWaterDepth", + "compareType": "LessAndEqual", + "depth": 0.5, + }, + ], + }, + { + "$type":"FireEffect", + "effectPattern":"Eff_Avatar_Lady_Catalyst_Baizhuer_ElementalBurst_LeftEye", + "predicates": + [ + { + "$type":"ByAttackNotHitScene", + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "height":2.0, + "fanAngle": 360.0, + "radius": 1.4, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : 0.5, + "z" : 0.0, + }, + }, + }, + "checkWaterLayer":true, + }, + { + "$type": "ByAvatarInWaterDepth", + "compareType": "LessAndEqual", + "depth": 0.5, + }, + ], + }, + { + "$type":"FireEffect", + "effectPattern":"Eff_Avatar_Lady_Catalyst_Baizhuer_ElementalBurst_RightEye", + "predicates": + [ + { + "$type":"ByAttackNotHitScene", + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "height":2.0, + "fanAngle": 360.0, + "radius": 1.4, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : 0.5, + "z" : 0.0, + }, + }, + }, + "checkWaterLayer":true, + }, + { + "$type": "ByAvatarInWaterDepth", + "compareType": "LessAndEqual", + "depth": 0.5, + }, + ], + }, + ], + "abilityMixins": + [ + { + "$type": "AttachToStateIDMixin", + "stateIDs": ["ElementalBurst","ElementalBurst_AS"], + "modifierName": "ElementalBurst_Camera_Protection_Ghost", + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": ["ElementalBurst",], + "modifierName": "ElementalBurst_Camera_Protection_Invincible", + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": ["ElementalBurst","ElementalBurst_AS"], + "modifierName": "ElementalBurst_Windzone_Handler", + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": ["ElementalBurst","ElementalBurst_AS"], + "modifierName": "ElementalBurst_Camera_Remover", + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": ["ElementalBurst","ElementalBurst_AS"], + "modifierName": "ElementalBurst_Camera_Weather", + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": ["ElementalBurst","ElementalBurst_AS"], + "modifierName": "ElementalBurst_HideWeapon", + }, + { + "$type":"AttachToNormalizedTimeMixin", + "stateID": "ElementalBurst", + "normalizeStart": 0.95, + "normalizeEnd": 1, + "modifierName": "Baizhuer_ElementalBurst_Attack" + }, + ], + "modifiers": + { + "Baizhuer_ElementalBurst_Attack":{ + "onAdded": [ + { + "$type":"ApplyModifier", + "modifierName": "Baizhuer_ImPowered", + }, + { + "$type": "TriggerAttackEvent", + "targetType": "Enemy", + "attackEvent": { + "attackPattern": { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "height": 3, + "radius": 5, + }, + "attackInfo": { + "attackTag": "Elemental_Art", + "attackProperty": { + "damagePercentage": 1, + "strikeType": "Default", + "elementType": "Grass", + "elementDurability": 50, + "enBreak": 150, + "attackType": "Range", + }, + "hitPattern": { + "onHitEffectName": "default", + "hitImpulseType": "LV4", + "retreatType": "ByAttackerForward", + "canBeDefenceHalt": false, + "hitHaltTime": 0.09, + "hitHaltTimeScale": 0.01, + "muteHitText": false + }, + "forceCameraShake": false, + "cameraShake": { + "shakeType": "CustomVector", + "shakeRange": 0.24, + "shakeTime": 0.21, + "shakeDistance": 30, + "shakeDir": { + "x": 1, + "y": -0.2, + "z": 0, + }, + }, + }, + }, + }, + ], + }, + "Baizhuer_ImPowered":{ + "duration": 15, + "state": "AttackUp", + "properties": { + "Animator_OverallSpeedRatio":0.3, + "Actor_AttackRatio":2, + } + }, + "ElementalBurst_Camera_Protection_Ghost": + { + "onAdded": + [ + { + "$type" : "AttachAbilityStateResistance", + "resistanceListID": 11002, + }, + ], + }, + "ElementalBurst_Camera_Protection_Invincible": + { + "state": "Invincible", + }, + "ElementalBurst_Windzone_Handler": + { + "modifierMixins": + [ + { + "$type": "WindZoneMixin", + "shapeName": "CircleR2", + "strength" : -3, + "attenuation" : 2, + "born": + { + "$type": "ConfigBornByTarget", + //"attachPointName" : "RootNode", + "offset" : + { + "x": 0.0, + "y": 0.0, + "z": 0.0, + }, + }, + "targetType": "Enemy", + "predicates": + [ + { + "$type" : "ByEntityTypes", + "entityTypes" : ["Monster","Grass"], + /*"reject" : true,*/ + }, + { + "$type" : "ByTargetWeight", //WindZoneLevel = 2 + "logic" : "LesserOrEqual", //WindZoneLevel = 2 + "weight" : 250.0, //WindZoneLevel = 2 + }, + ], + }, + ], + }, + "ElementalBurst_Camera_Remover": + { + "onAdded": + [ + { + "$type":"Predicated", + "targetPredicates": + [ + { + "$type":"ByAttackNotHitScene", + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "height":2.0, + "fanAngle": 360.0, + "radius": 1.4, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : 0.5, + "z" : 0.0, + }, + }, + }, + "checkWaterLayer":true, + }, + { + "$type": "ByAvatarInWaterDepth", + "compareType": "LessAndEqual", + "depth": 0.5, + }, + ], + "successActions": + [ + {// 进入大招镜头 + "$type":"AvatarEnterCameraShot", + "cameraMoveCfgPath":"Camera_Baizhuer_ElementalBurst", + "target" : "Self", + }, + ], + "failActions": + [ + { + "$type": "FireEffect", + "effectPattern": "Eff_Avatar_Lady_Catalyst_Yae_ElementalBurst_ThirdParty", //无镜头时的特效 + }, + ], + }, + { + "$type" : "EnableHeadControl", + "enable" : false, + "blend" : false, + }, + { + "$type" : "ControlEmotion", + "toggleBlink" : false, + "toggleEmoSync" : false, + "toggleEyeKey" : false, + }, + //进入充能技时恢复元素战技里的角色发光 + { + "$type": "SetAnimatorTrigger", + "triggerID": "StealthOff", + }, + ], + "onRemoved": + [ + { + "doOffStage" : true, + "$type" : "EnableHeadControl", + "enable" : true, + }, + { + "$type":"AvatarExitCameraShot", + "doOffStage":true, + }, + { + "doOffStage" : true, + "$type" : "AvatarCameraParam", + "cameraParam" : + { + "forceRadius" : 6.0, + "forceRadiusDuration":0, + "shouldKeepForceRadius" : true, + }, + }, + { + "$type" : "ControlEmotion", + "doOffStage": true, + "toggleBlink" : true, + "toggleEmoSync" : true, + "toggleEyeKey" : true, + }, + ], + }, + "ElementalBurst_Camera_Weather": + { + "modifierMixins": + [ + { + "$type":"TriggerWeatherMixin", + "type":"Skill", + "weatherPattern":"Weather_Yae_ElementalBurst", + "transDuration":0.5,//这个同时是渐入时长和渐出时长。 + "duration":2.5, + }, + ] + }, + "ElementalBurst_HideWeapon": + { + "onAdded": + [ + { + "$type": "TriggerHideWeapon", + "visible": false, + "partNames": ["equip01","sheathPoint"], + "modifyAnotherValue":true, + }, + ], + "onRemoved": + [ + { + "$type": "TriggerHideWeapon", + "doOffStage": true, + "visible": true, + "partNames": ["equip01","sheathPoint"], + "modifyAnotherValue":true, + }, + ], + }, + }, + }, + }, + + //////////////////////////////////////////////////////////////// + // + // 空中攻击 + // + //////////////////////////////////////////////////////////////// + + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Avatar_Baizhuer_FallingAnthem", + "abilityMixins": + [ + { + "$type": "AvatarChangeSkillMixin", + "priority":"AvatarCommon", + "jumpSkillID": 5082010, + "flySkillID": 5082010, + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": + [ + "FallingAnthem_BS" + ], + "modifierName": "FallingAnthem_BS_Material", + }, + { + "$type": "AttachToAnimatorStateIDMixin", + "stateIDs": + [ + "FallingAnthem_BS_2", + "FallingAnthem_Loop", + "FallingAnthem_Loop_Low", + ], + "modifierName": "FallingAnthem_LoopDamage", + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": + [ + "FallingAnthem_BS" + ], + "modifierName": "FallingAnthem_BS_VelocityForce_Initialize", + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": + [ + "FallingAnthem_BS", + "FallingAnthem_Loop", + "FallingAnthem_AS_1", + "FallingAnthem_AS_2" + ], + "modifierName": "FallingAnthem_Height_Detect", + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": + [ + "FallingAnthem_BS", + "FallingAnthem_Loop", + "FallingAnthem_AS_1", + "FallingAnthem_AS_2" + ], + "modifierName": "FallingAnthem_FallingDamageImmune_01", + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": + [ + "FallingAnthem_BS", + "FallingAnthem_Loop" + ], + "modifierName": "Inertia", + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": + [ + "FallingAnthem_BS", + "FallingAnthem_Loop", + "FallingAnthem_AS_1", + "FallingAnthem_AS_2" + ], + "modifierName": "FallingAnthem_OverHead_Camera", + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": + [ + "FallingAnthem_BS" + ], + "modifierName": "FallingAnthem_ClearVelocityForce", + }, + { + "$type": "AttachToAnimatorStateIDMixin", + "stateIDs": + [ + "FallingAnthem_BS_2", + "FallingAnthem_Loop", + "FallingAnthem_Loop_Low", + "FallingAnthem_AS_1", + ], + "modifierName": "FallingAnthem_Attach_SelfEffect", + }, + { + "$type": "AttachToAnimatorStateIDMixin", + "stateIDs": + [ + "FallingAnthem_AS_1", + ], + "modifierName": "FallingAnthem_Remove_SelfEffect", + }, + { + "$type": "AttachToAnimatorStateIDMixin", + "stateIDs": + [ + "FallingAnthem_BS_2", + "FallingAnthem_Loop", + ], + "modifierName": "FallingAnthem_SetVisible", + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": + [ + "FallingAnthem_BS", + "FallingAnthem_Loop", + "FallingAnthem_AS_1", + ], + "modifierName": "HideWeapon", + }, + ], + "onAbilityStart": + [ + //普通状态第一段 + { + "$type": "TriggerAttackEvent", + "targetType": "Enemy", + "attackEvent": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "scale": 1.0, + "height": 2.0, + "centerYOffset": 0.0, + "offsetZ": 0.0, + "fanAngle": 360.0, + "radius": 3.0, + "followRootNodeY": false, + "followTransformY": false, + "offsetAngle": 0.0, + "born": + { + "$type": "ConfigBornByTarget", + "offset": + { + "x": 0.0, + "y": -0.5, + "z": 0.0, + }, + }, + }, + "attackInfo": + { + "attackTag": "FallingAttack", + "attackProperty": + { + "damagePercentage": "%FallingAnthem_Normal_Rank_1_Damage", + "strikeType": "Default", + "elementType":"Grass", + "elementDurability":25, + "enBreak" : 50, + }, + "hitPattern": + { + "onHitEffectName": "none", + "hitImpulseType":"LV3", + "retreatType": "ByAttacker", + "reboundRatio": 0, + "canBeDefenceHalt": false, + "hitHaltTime": 0, + "hitHaltTimeScale": 0.1, + "muteHitText": false + }, + "forceCameraShake": true, + /* "cameraShake": + { + "shakeType": "CustomVector", + "shakeRange": 0.3, + "shakeTime": 0.12, + "shakeDistance": 30, + "shakeDir": + { + "x": 0, + "y": 1, + "z": 0, + }, + },*/ + "cameraShake": + { + "shakeType": "CustomVector", + "shakeRange": 0.24, + "shakeTime": 0.12, + "shakeDistance": 30, + "shakeDir": + { + "x": 0, + "y": 1, + "z": 0, + }, + "extension": + { + "baseCycle": 0.24, + "cycleDamping": 0, + "rangeAttenuation": 0.3, + }, + }, + }, + }, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_ABILITY_FallingAnthem_UseCamera", + "forceByCaster": true, + "value": 0, + "compareType": "NoneOrEqual", + }, + ], + }, + //普通状态第二段 + { + "$type": "TriggerAttackEvent", + "targetType": "Enemy", + "attackEvent": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "scale": 1.0, + "height": 2.0, + "centerYOffset": 0.0, + "offsetZ": 0.0, + "fanAngle": 360.0, + "radius": 3.5, + "followRootNodeY": false, + "followTransformY": false, + "offsetAngle": 0.0, + "born": + { + "$type": "ConfigBornByTarget", + "offset": + { + "x": 0.0, + "y": -0.5, + "z": 0.0, + }, + }, + }, + "attackInfo": + { + "attackTag": "FallingAttack", + "attackProperty": + { + "damagePercentage": "%FallingAnthem_Normal_Rank_2_Damage", + "strikeType": "Default", + "elementType":"Grass", + "elementDurability":25, + "enBreak" : 100, + }, + "hitPattern": + { + "onHitEffectName": "none", + "hitImpulseType":"LV4", + "retreatType": "ByAttacker", + "reboundRatio": 0, + "canBeDefenceHalt": false, + "hitHaltTime": 0, + "hitHaltTimeScale": 0.1, + "muteHitText": false + }, + "forceCameraShake": true, + "cameraShake": + { + "shakeType": "CustomVector", + "shakeRange": 0.5, + "shakeTime": 0.2, + "shakeDistance": 30, + "shakeDir": + { + "x": 0, + "y": 1, + "z": 1, + }, + "extension": + { + "baseCycle": 0.4, + "cycleDamping": 0, + "rangeAttenuation": 0.3, + }, + }, + }, + }, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_ABILITY_FallingAnthem_UseCamera", + "forceByCaster": true, + "value": 1, + "compareType": "Equal", + }, + ], + }, + //普通状态第一段 + { + "$type": "FireEffect", + "effectPattern": "Eff_Avatar_Catalyst_FallAnthem_Strike_01_Grass", + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_ABILITY_FallingAnthem_UseCamera", + "forceByCaster": true, + "value": 0, + "compareType": "NoneOrEqual", + }, + ], + }, + //普通状态第二段 + { + "$type": "FireEffect", + "effectPattern": "Eff_Avatar_Catalyst_FallAnthem_Strike_02_Grass", + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_ABILITY_FallingAnthem_UseCamera", + "forceByCaster": true, + "value": 1, + "compareType": "Equal", + }, + ], + }, + ], + "modifiers": + { + "HideWeapon": + { + "onAdded": [ + { + "$type": "TriggerHideWeapon", + "visible": false, + "partNames": [ "equip01", "equip02", "sheathPoint" ], + "modifyAnotherValue":true, + }, + ], + "onRemoved": [ + { + "$type": "TriggerHideWeapon", + "visible": true, + "partNames": [ "equip01", "equip02", "sheathPoint" ], + "modifyAnotherValue":true, + }, + ], + }, + "FallingAnthem_SetVisible": + { + "onAdded": + [ + { + "$type": "TriggerSetVisible", + "visible": false, + "doOffStage":true, + }, + ], + "onRemoved": + [ + { + "$type": "TriggerSetVisible", + "visible": true, + "doOffStage":true, + }, + ], + }, + "FallingAnthem_BS_Material": + { + "onAdded": + [ + { + "$type": "FireEffect", + "effectPattern": "Eff_Avatar_Catalyst_FallAnthem_BS_Grass", + }, + { + "$type": "ApplyModifier", + "modifierName":"FallingAnthem_BSCameraRadialBlur", + }, + ], + }, + "FallingAnthem_BS_VelocityForce_Initialize": + { + "properties": + { + "Actor_AddGravityScale": -2, + }, + "onAdded": + [ + { + "$type": "RemoveVelocityForce", + "forces": + [ + "RushMoveType" + ], + }, + ], + }, + "FallingAnthem_LoopDamage": + { + "thinkInterval": 0.3, + "onThinkInterval": + [ + { + "$type": "TriggerAttackEvent", + "targetType": "Enemy", + "attackEvent": + { + "attackPattern": + { + "$type": "ConfigAttackSphere", + "triggerType": "TriggerNoRepeat", + "radius": 1.5, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + } + }, + "attackInfo": + { + "attackTag": "FallingAttack", + "attackProperty": + { + "damagePercentage": "%FallingAnthem_Normal_Loop_Damage", + "strikeType": "Default", + "elementType":"Grass", + "elementDurability":0, + "enBreak" : 5, + }, + "hitPattern": + { + "onHitEffectName": "default", + "hitImpulseType":"LV2", + "reboundRatio": 0, + "canBeDefenceHalt": false, + "hitHaltTime": 0, + "hitHaltTimeScale": 0.02, + "muteHitText": false + }, + }, + }, + }, + ], + }, + "FallingAnthem_FallingDamageImmune_01": + { + "onAdded":[ + { + "$type": "ClearGlobalValue", + "key": "_ABILITY_FallingAttack_Altitude", + }, + { + "$type": "AddGlobalValue", + "key": "_ABILITY_FallingAttack_Altitude", + "value": "%FallingAnthem_FallingDamageRatio_Lv0", + "useLimitRange": true, + "maxValue": "%FallingAnthem_FallingDamageRatio_Lv0", + "minValue": "%FallingAnthem_FallingDamageRatio_Lv0", + "predicates": + [ + { + "$type": "ByTargetAltitude", + "value": "%FallingAnthem_Altitude_Lv0", + "logic": "LesserOrEqual", + }, + ], + },//================================================================================== + { + "$type": "AddGlobalValue", + "key": "_ABILITY_FallingAttack_Altitude", + "value": "%FallingAnthem_FallingDamageRatio_Lv1", + "useLimitRange": true, + "maxValue": "%FallingAnthem_FallingDamageRatio_Lv1", + "minValue": "%FallingAnthem_FallingDamageRatio_Lv1", + "predicates": + [ + { + "$type": "ByTargetAltitude", + "value": "%FallingAnthem_Altitude_Lv1", + "logic": "LesserOrEqual", + }, + { + "$type": "ByTargetAltitude", + "value": "%FallingAnthem_Altitude_Lv0", + "logic": "Greater", + }, + ], + },//================================================================================== + { + "$type": "AddGlobalValue", + "key": "_ABILITY_FallingAttack_Altitude", + "value": "%FallingAnthem_FallingDamageRatio_Lv2", + "useLimitRange": true, + "maxValue": "%FallingAnthem_FallingDamageRatio_Lv2", + "minValue": "%FallingAnthem_FallingDamageRatio_Lv2", + "predicates": + [ + { + "$type": "ByTargetAltitude", + "value": "%FallingAnthem_Altitude_Lv2", + "logic": "LesserOrEqual", + }, + { + "$type": "ByTargetAltitude", + "value": "%FallingAnthem_Altitude_Lv1", + "logic": "Greater", + }, + ], + },//================================================================================== + { + "$type": "AddGlobalValue", + "key": "_ABILITY_FallingAttack_Altitude", + "value": "%FallingAnthem_FallingDamageRatio_Lv3", + "useLimitRange": true, + "maxValue": "%FallingAnthem_FallingDamageRatio_Lv3", + "minValue": "%FallingAnthem_FallingDamageRatio_Lv3", + "predicates": + [ + { + "$type": "ByTargetAltitude", + "value": "%FallingAnthem_Altitude_Lv3", + "logic": "LesserOrEqual", + }, + { + "$type": "ByTargetAltitude", + "value": "%FallingAnthem_Altitude_Lv2", + "logic": "Greater", + }, + ], + },//================================================================================== + { + "$type": "AddGlobalValue", + "key": "_ABILITY_FallingAttack_Altitude", + "value": "%FallingAnthem_FallingDamageRatio_Lv4", + "useLimitRange": true, + "maxValue": "%FallingAnthem_FallingDamageRatio_Lv4", + "minValue": "%FallingAnthem_FallingDamageRatio_Lv4", + "predicates": + [ + { + "$type": "ByTargetAltitude", + "value": "%FallingAnthem_Altitude_Lv3", + "logic": "Greater", + }, + ], + },//================================================================================== + + { + "$type": "AttachModifier", + "modifierName": "FallingAnthem_FallingDamageImmune_02", + }, + ], + }, + "FallingAnthem_FallingDamageImmune_02": + { + "onAdded":[ + { + "$type": "SetGlobalValueToOverrideMap", + "globalValueKey": "_ABILITY_FallingAttack_Altitude", + "overrideMapKey": "FallingAnthem_FallingDamageRatio", + }, + { + "$type": "AttachModifier", + "modifierName": "FallingAnthem_FallingDamageImmune_03", + }, + ], + }, + "FallingAnthem_FallingDamageImmune_03": + { + + "properties": + { + "Actor_FallingDamageRatio": "%FallingAnthem_FallingDamageRatio", + }, + }, + //水平惯性继承 + "Inertia": + { + "modifierMixins": + [ + { + "$type": "ApplyInertiaVelocityMixin", + "damping": 0, + "useXZ": false, + "useY": false, + }, + ], + }, + "FallingAnthem_Height_Detect": + { + "onAdded": + [ + { + "$type": "AddGlobalValue", + "key": "_ABILITY_FallingAnthem_UseCamera", + "value": 0, + "useLimitRange": true, + "maxValue": 0, + "minValue": 0, + "predicates": + [ + { + "$type": "ByTargetAltitude", + "value": 2.4, + "logic": "LesserOrEqual", + }, + ], + }, + { + "$type": "AddGlobalValue", + "key": "_ABILITY_FallingAnthem_UseCamera", + "value": 5, + "useLimitRange": true, + "maxValue": 1, + "minValue": 0, + "predicates": + [ + { + "$type": "ByTargetAltitude", + "value": 2.4, + "logic": "Greater", + }, + ], + }, + /* { + "$type": "DebugLog", + "content": "FallingAnthem Height Set True!", + "predicates": + [ + { + "$type": "ByTargetAltitude", + "value": 3.0, + "logic": "Greater", + }, + ], + },*/ + { + "$type": "SetAnimatorFloat", + "floatID": "FallingAnthem_UseCamera", + "value": 0, + "predicates": + [ + { + "$type": "ByTargetAltitude", + "value": 2.4, + "logic": "LesserOrEqual", + }, + ], + }, + { + "$type": "SetAnimatorFloat", + "floatID": "FallingAnthem_UseCamera", + "value": 1, + "predicates": + [ + { + "$type": "ByTargetAltitude", + "value": 2.4, + "logic": "Greater", + }, + ], + }, + ], + "onRemoved": + [ + { + "$type": "SetAnimatorFloat", + "floatID": "FallingAnthem_UseCamera", + "value": 0, + }, + { + "$type": "AddGlobalValue", + "key": "_ABILITY_FallingAnthem_UseCamera", + "value": 0, + "useLimitRange": true, + "maxValue": 0, + "minValue": 0, + }, + /* { + "$type": "DebugLog", + "content": "FallingAnthem Height Reset!", + },*/ + ], + }, + "FallingAnthem_OverHead_Camera": + { + "onAdded": + [ + { + "$type": "AvatarCameraParam", + "lockParam": false, + "cameraParam": + { + "forceRadius": 4.5, + "forceRadiusDuration": 0.2, + "shouldKeepForceRadius": true, + }, + "predicates": + [ + { + "$type": "ByAnimatorFloat", + "parameter": "FallingAnthem_UseCamera", + "value": 1, + "logic": "Equal", + }, + ], + }, + ], + }, + "FallingAnthem_OverHead_Camera_Remover": + { + "onAdded": + [ + { + "doOffStage": true, + "$type": "AvatarExitCameraShot", + }, + ], + }, + "FallingAnthem_Landed_Camera": + { + "onAdded": + [ + { + "$type": "AvatarCameraParam", + "lockParam": false, + "cameraParam": + { + "forceRadius": 6.0, + "forceRadiusDuration": 0.1, + "shouldKeepForceRadius": true, + }, + "predicates": + [ + { + "$type": "ByAnimatorFloat", + "parameter": "FallingAnthem_UseCamera", + "value": 1, + "logic": "Equal", + }, + ], + }, + ], + }, + "FallingAnthem_ClearVelocityForce": + { + "onAdded": + [ + { + "$type": "RemoveVelocityForce", + "forces": + [ + "RushMoveType", + "InertiaType" + ], + }, + ], + /* "onRemoved": + [ + { + "$type": "RemoveVelocityForce", + "forces": ["RushMoveType"], + }, + ],*/ + }, + "FallingAnthem_Attach_SelfEffect": + { + "onAdded": + [ + { + "$type": "AttachEffect", + "effectPattern": "Eff_Avatar_Catalyst_FallAnthem_Self_Grass", + }, + ], + }, + "FallingAnthem_Remove_SelfEffect": + { + "duration":0.1, + "onRemoved": + [ + { + "$type": "RemoveModifier", + "modifierName": "FallingAnthem_Attach_SelfEffect", + }, + ], + }, + "FallingAnthem_BSCameraRadialBlur": + { + "duration":0.3, + "modifierMixins": + [ + { + "$type": "CameraBlurMixin", + "cameraRadialBlur": + { + "power": 0.3, + "fadeTime": 0.15, + }, + }, + ], + }, + }, + "abilitySpecials": + { + "FallingAnthem_Normal_Loop_Damage": 0, + "FallingAnthem_Normal_Rank_1_Damage": 0, + "FallingAnthem_Normal_Rank_2_Damage": 0, + + "FallingAnthem_Altitude_Lv0": 20, + "FallingAnthem_Altitude_Lv1": 40, + "FallingAnthem_Altitude_Lv2": 60, + "FallingAnthem_Altitude_Lv3": 100, + "FallingAnthem_Altitude_Lv4": 200, + + "FallingAnthem_FallingDamageRatio_Lv0": -1, + "FallingAnthem_FallingDamageRatio_Lv1": -1, + "FallingAnthem_FallingDamageRatio_Lv2": -0.9, + "FallingAnthem_FallingDamageRatio_Lv3": -0.8, + "FallingAnthem_FallingDamageRatio_Lv4": -0.6, + + "FallingAnthem_FallingDamageRatio": 0, + }, + }, + }, + +] \ No newline at end of file diff --git a/gdconf/game_data_config/json/ability/Temp/AvatarAbilities/ConfigAbility_Avatar_Dehya.json b/gdconf/game_data_config/json/ability/Temp/AvatarAbilities/ConfigAbility_Avatar_Dehya.json new file mode 100644 index 00000000..b1c6df60 --- /dev/null +++ b/gdconf/game_data_config/json/ability/Temp/AvatarAbilities/ConfigAbility_Avatar_Dehya.json @@ -0,0 +1,2483 @@ +[ + +////////////////////////////////////////////////////////////////////////////// +// +// 普攻和重击 +// +///////////////////////////////////////////////////////////////////////////// + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Avatar_Dehya_ExtraAttack", + "abilityMixins": + [ + { + "$type": "ButtonHoldChargeMixin", + "skillID": 10791, + "chargeTime": 0.25, + "secondChargeTime": "%ExtraAttack_Claymore_MaxTime", + "OnBeginUncharged": + [ + { + "$type": "SetAnimatorTrigger", + "triggerID": "DoSkill", + }, + { + "$type": "SetAnimatorInt", + "intID": "SkillID", + "value": 1, + }, + { + "$type": "ResetAnimatorTrigger", + "triggerID": "EndHoldTrigger", + }, + { + "$type":"RemoveModifier", + "modifierName":"SetTrigger", + }, + ], + "OnReleaseUncharged": + [ + ], + "OnBeginCharged": + [ + { + "$type": "SetAnimatorTrigger", + "triggerID": "DoSkill", + }, + { + "$type": "SetAnimatorInt", + "intID": "SkillID", + "value": 6, + }, + ], + "OnReleaseCharged": + [ + { + "$type": "SetAnimatorTrigger", + "triggerID": "EndHoldTrigger", + }, + { + "$type": "ApplyModifier", + "modifierName": "SetTrigger", + }, + ], + "OnBeginSecondCharged": + [ + { + "$type": "SetAnimatorTrigger", + "triggerID": "EndHoldTrigger", + }, + ], + "chargeStateIDs": + [ + "Attack01_BS", "Attack01", "Attack02", "Attack03", "Attack04", "ExtraAttack", "ExtraAttack1" + ], + }, + { + "$type": "AvatarSteerByCameraMixin", + "stateIDs": [ "ExtraAttack1" ], + "angularSpeed": 360, + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": [ "ExtraAttack", "ExtraAttack1", "ExtraAttack2", "ExtraAttack3" ], + "modifierName": "Camera" + }, + + { + "$type": "AttachToStateIDMixin", + "stateIDs": [ "ExtraAttack1", ], + "modifierName": "Cost" + }, + ], + "modifiers": + { + "SetTrigger": + { + "duration": 1, + "onRemoved": + [ + { + "$type": "SetAnimatorTrigger", + "triggerID": "EndHoldTrigger", + }, + ], + }, + "Camera": + { + "onRemoved": + [ + { + "$type": "AvatarExitCameraShot", + "doOffStage": true, + }, + + ], + "onAvatarOut": + [ + { + "$type": "AvatarExitCameraShot", + "doOffStage": true, + }, + ], + }, + "Cost": + { + "modifierMixins": + [ + { + "$type": "CostStaminaMixin", + "costStaminaDelta": "%ExtraAttack_Claymore_Stamina_Cost", + "onStaminaEmpty": + [ + { + "$type": "SetAnimatorTrigger", + "triggerID": "EndHoldTrigger", + }, + ], + }, + ], + }, + }, + "abilitySpecials": + { + "ExtraAttack_Claymore_Stamina_Cost": 0, + "ExtraAttack_Claymore_MaxTime": 5, //先临时写个值 + }, + }, + }, + +////////////////////////////////////////////////////////////////////////////// +// +// 元素战技 - 插刀 +// +///////////////////////////////////////////////////////////////////////////// + { + "Default": + { + "$type": "ConfigAbility", + "abilityName":"Avatar_Dehya_ElementalArt_Insert", + "abilityMixins": + [ + { + "$type": "AttachToNormalizedTimeMixin", + "stateID": "Dehya_ElementalArt_Insert", + "normalizeStart": 0.733, + "normalizeEnd": 1.0, + "modifierName": "Avatar_Dehya_ElementalArt_InsertClaymore", + }, + ], + "modifiers": + { + "Avatar_Dehya_ElementalArt_InsertClaymore": //插下大剑创生Gadget + { + "onAdded": + [ + { + "$type": "AvatarSkillStart", + "skillID": 10792, + "cdRatio": 1.0, + }, + { + "$type": "KillGadget", + "gadgetInfo": + { + "$type": "SelectTargetsByChildren", + "configID": 41079001, + }, + }, + { + "$type": "CreateGadget", + "gadgetID": 41079001, + "campID": 1001, + "campTargetType": "Enemy", + "born": + { + "$type": "ConfigBornBySelf", + "offset" : + { + "x": 0.0, + "y": 0.0, + "z": 0.5, + }, + "onGround": true, + }, + }, + { + "$type": "FireEffect", + "effectPattern": "Eff_Avatar_Lady_Claymore_Dehya_ElementalArt_Insert_Strike", + }, + { + "$type": "TriggerAttackEvent", + "targetType": "Enemy", + "attackEvent": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "height": 3.0, + "fanAngle": 360.0, + "detectDirection": "CenterToSide", + "radius": 3.5, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0, + "y": -1, + "z": 0.5, + }, + }, + }, + "attackInfo": + { + "attackTag": "Elemental_Art", + "attackProperty": + { + "damagePercentage": 5, + "strikeType": "Blunt", + "attackType": "Range", + "elementType": "Fire", + "elementDurability": 25, + "enBreak": 250, + }, + "hitPattern": + { + "onHitEffectName": "default", + "hitImpulseType":"LV4", + "reboundRatio": 0, + "hitHaltTime": 0.02, + "hitHaltTimeScale": 0.01, + "muteHitText": false, + "retreatType": "ByHitDirection", + }, + "forceCameraShake": true, + "cameraShake": + { + "shakeType": "CustomVector", + "shakeRange": 0.2, + "shakeTime": 0.12, + "shakeDistance": 30, + "shakeDir": + { + "x": 0, + "y": -1, + "z": 0, + }, + "extension": + { + "baseOnCamera": true, + "rangeAttenuation": 0.1, + }, + }, + }, + }, + }, + ], + }, + }, + }, + }, + +////////////////////////////////////////////////////////////////////////////// +// +// 元素战技 - 收刀 +// +///////////////////////////////////////////////////////////////////////////// + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Avatar_Dehya_ElementalArt_Recycle", + "abilityMixins": + [ + { + "$type": "AttachToNormalizedTimeMixin", + "stateID": "Dehya_ElementalArt_Recycle", + "normalizeStart": 0.0, + "normalizeEnd": 1.0, + "modifierName": "Avatar_Dehya_ElementalArt_TriggerRecycle", + }, + { + "$type": "AttachToNormalizedTimeMixin", + "stateID": "Dehya_ElementalArt_Recycle", + "normalizeStart": 0.528, + "normalizeEnd": 1.0, + "modifierName": "Avatar_Dehya_ElementalArt_RecycleDamage", + }, + ], + "onAbilityStart": //剑冢子弹通知迪希雅收刀成功啦! + [ + { + "$type": "ApplyModifier", + "modifierName": "Avatar_Dehya_ElementalArt_TriggerRecycle_Fx", + }, + ], + "modifiers": + { + "Avatar_Dehya_ElementalArt_TriggerRecycle": //通知剑冢开始回收操作 + { + "onAdded": + [ + { + "$type": "AvatarSkillStart", + "skillID": 10793, + "cdRatio": 1.0, + }, + { + "$type": "TriggerAbility", + "abilityName": "Gadget_Dehya_ElementalArt_Grave", + "otherTargets": + { + "$type": "SelectTargetsByChildren", + "configID": 41079001, + }, + }, + ], + }, + "Avatar_Dehya_ElementalArt_TriggerRecycle_Fx": //收刀成功瞬间触发的特效 + { + "duration": 0.5, + "onAdded": + [ + { + "$type": "AttachEffect", + "effectPattern": "Eff_Avatar_Lady_Claymore_Dehya_ElementalArt_Recycle_Hand", + }, + ], + }, + "Avatar_Dehya_ElementalArt_RecycleDamage": //收刀时创造的范围伤害 + { + "onAdded": + [ + { + "$type": "FireEffect", + "effectPattern": "Eff_Avatar_Lady_Claymore_Dehya_ElementalArt_Recycle_Strike", + }, + { + "$type": "TriggerAttackEvent", + "targetType": "Enemy", + "attackEvent": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "height": 4.0, + "fanAngle": 360.0, + "detectDirection": "CenterToSide", + "radius": 5.0, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0, + "y": -1.5, + "z": 0.5, + }, + }, + }, + "attackInfo": + { + "attackTag": "Elemental_Art", + "attackProperty": + { + "damagePercentage": 8, + "strikeType": "Blunt", + "attackType": "Range", + "elementType": "Fire", + "elementDurability": 25, + "enBreak": 250, + }, + "hitPattern": + { + "onHitEffectName": "default", + "hitImpulseType":"LV5", + "overrideHitImpulse": + { + "hitLevel": "Air", + "hitImpulseX": 100, + "hitImpulseY": 600, + }, + "reboundRatio": 0, + "hitHaltTime": 0.02, + "hitHaltTimeScale": 0.01, + "muteHitText": false, + "retreatType": "ByHitDirection", + }, + "forceCameraShake": true, + "cameraShake": + { + "shakeType": "CustomVector", + "shakeRange": 0.3, + "shakeTime": 0.15, + "shakeDistance": 30, + "shakeDir": + { + "x": 0, + "y": -1, + "z": 0, + }, + "extension": + { + "baseOnCamera": true, + "rangeAttenuation": 0.1, + }, + }, + }, + }, + }, + ], + }, + }, + }, + }, + +////////////////////////////////////////////////////////////////////////////// +// +// Gadget 41079001 元素战技_剑冢 +// +///////////////////////////////////////////////////////////////////////////// + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Gadget_Dehya_ElementalArt_Grave", + "onAbilityStart": //迪希雅通知回收剑冢,开始干大事了 + [ + { + "$type": "SetSelfAttackTarget", //用于调整自身运动朝向 + "target": "OriginOwner", + }, + { + "$type": "TriggerBullet", + "bulletID": 41079002, + "campID": 1001, + "campTargetType": "Enemy", + "trackTarget": "OriginOwner", + "born": + { + "$type": "ConfigBornBySelf", + "direction": + { + "$type": "ConfigDirectionByAttackTarget", + }, + }, + }, + { + "$type": "KillSelf", + }, + ], + "onAdded": + [ + { + "$type": "AttachModifier", + "modifierName": "Avatar_Dehya_ElementalArt_Grave_Fx", + }, + { + "$type": "AttachModifier", + "modifierName": "Avatar_Dehya_ElementalArt_Grave_LifeTimer", + }, + { + "$type": "AttachModifier", + "modifierName": "Avatar_Dehya_ElementalArt_Grave_CheckInField", + }, + { + "$type": "AttachModifier", + "modifierName": "Avatar_Dehya_ElementalArt_Grave_AttackHandler", + }, + ], + "modifiers": + { + "Avatar_Dehya_ElementalArt_Grave_Fx": //剑冢特效表现 + { + "onAdded": + [ + { + "$type": "AttachEffect", + "effectPattern": "Eff_Avatar_Lady_Claymore_Dehya_ElementalArt_Grave", + }, + { + "$type": "AttachEffect", + "effectPattern": "Eff_Avatar_Lady_Claymore_Dehya_ElementalArt_Grave_Field", + }, + ], + }, + "Avatar_Dehya_ElementalArt_Grave_LifeTimer": //剑冢生命计时器 + { + "duration": 15, + "onRemoved": + [ + { + "$type": "KillSelf", + }, + ], + }, + "Avatar_Dehya_ElementalArt_Grave_CheckInField": //检测Team处于领域内 + { + "thinkInterval": 0.5, + "onThinkInterval": + [ + { + "$type": "AttachModifier", + "modifierName": "UNIQUE_Dehya_ElementalArt_Grave_InField_OnTeam", + "otherTargets": + { + "$type": "SelectTargetsByLCTriggerAll", //筛选Team时必须要这个类型,其他无法筛到Team(因为其为Ghost) + }, + }, + { + "$type": "AttachModifier", + "modifierName": "UNIQUE_Dehya_ElementalArt_Grave_InField_Keeper", + "otherTargets": + { + "$type": "SelectTargetsByLCTriggerAll", + }, + }, + ], + "modifierMixins": + [ + { + "$type": "FieldEntityCountChangeMixin", + "campTargetType": "All", + "ignoreCamp": true, //由于Team是Ghost的,想要筛选到Team时需增加该配置 + "onFieldEnter": + [ + { + "$type": "RemoveUniqueModifier", + "modifierName": "UNIQUE_Dehya_ElementalArt_Grave_InField_OnTeam", + "otherTargets": + { + "$type": "SelectTargetsByLCTriggerAll", + }, + }, + { + "$type": "AttachModifier", + "modifierName": "UNIQUE_Dehya_ElementalArt_Grave_InField_OnTeam", + "otherTargets": + { + "$type": "SelectTargetsByLCTriggerAll", + }, + }, + ], + }, + ], + }, + "UNIQUE_Dehya_ElementalArt_Grave_InField_OnTeam": //当前场上的角色检测在领域中 + { + "isUnique": true, + "duration": 1.0, + "elementDurability": 100, + "stacking": "Refresh", + "onAdded": + [ + { + "$type": "AttachModifier", + "modifierName": "Avatar_Dehya_ElementalArt_Grave_InField_ChangeSkill", + "target": "CasterOriginOwner", + "doOffStage": true, + }, + ], + "modifierMixins": + [ + { + "$type": "CurLocalAvatarMixinV2", + "modifierName": "UNIQUE_Dehya_ElementalArt_Grave_InField_OnCurAvatar", + }, + ], + }, + "UNIQUE_Dehya_ElementalArt_Grave_InField_Keeper": //续航器 + { + "duration": 0.5, + "isUnique": true, + "stacking": "Multiple", + "onAdded": + [ + { + "$type": "AddElementDurability", + "modifierName": "UNIQUE_Dehya_ElementalArt_Grave_InField_OnTeam", + "value": 100, + "doOffStage": true, + }, + ], + }, + "UNIQUE_Dehya_ElementalArt_Grave_InField_OnCurAvatar": //处于领域中的前场角色_逻辑管理中枢 + { + "isUnique": true, + "stacking": "Unique", + "state": "DefenseUp", + "onAdded": + [ + // { + // "$type": "AttachEffect", + // "effectPattern": "", + // }, + ], + }, + "Avatar_Dehya_ElementalArt_Grave_InField_ChangeSkill": //剑冢宿主技能面板改变(小技能改为回收剑冢) + { + "modifierMixins": + [ + { + "$type": "SwitchSkillIDMixin", + "priority": "AvatarSpecial", //替换小技能按键 + "skillIndex": 1, + "skillID": 10793, + }, + ], + }, + + //------------------------处理剑冢索敌及相关攻击逻辑------------------// + "Avatar_Dehya_ElementalArt_Grave_AttackHandler": //处理索敌及攻击相关逻辑 + { + "thinkInterval": 2.0, + "onThinkInterval": + [ + // { + // "$type": "Predicated", + // "targetPredicates": + // [ + // { + // "$type": "ByHasAttackTarget", //判断前场角色是否有攻击目标 + // "target": "CurLocalAvatar", + // }, + // ], + // "successActions": //有目标择协同打攻击目标 + // [ + // { + // "$type": "ApplyModifier", + // "modifierName": "Avatar_Dehya_ElementalArt_Grave_AttackByLocalAvatar", + // "target": "CurLocalAvatar", + // }, + // ], + // "failActions": //无目标择由近到远选择目标进行释放 + // [ + // { + // "$type": "SetSelfAttackTarget", + // "otherTargets": + // { + // "$type": "SelectTargetsByShape", + // "shapeName": "CircleR12H10", + // "centerBasedOn": "Self", + // "campTargetType": "Enemy", + // "campBasedOn": "Self", + // "topLimit": 1, + // "entityTypePriority": ["Monster", "Gadget"], + // "sortType": "Nearest", + // }, + // "predicates": + // [ + // { + // "$type": "ByEntityTypes", + // "entityTypes": ["Monster", "Gadget"], + // }, + // ], + // }, + // { + // "$type": "ApplyModifier", + // "modifierName": "Avatar_Dehya_ElementalArt_Grave_AttackByGrave", + // "target": "Self", + // "predicates": + // [ + // { + // "$type": "ByHasAttackTarget", + // }, + // ], + // }, + // ], + // }, + + //上面逻辑稍微有点问题,先临时这么处理 + { + "$type": "SetSelfAttackTarget", + "otherTargets": + { + "$type": "SelectTargetsByShape", + "shapeName": "CircleR12H10", + "centerBasedOn": "Self", + "campTargetType": "Enemy", + "campBasedOn": "Self", + "topLimit": 1, + "entityTypePriority": ["Monster", "Gadget"], + "sortType": "Nearest", + }, + "predicates": + [ + { + "$type": "ByEntityTypes", + "entityTypes": ["Monster", "Gadget"], + }, + ], + }, + { + "$type": "ApplyModifier", + "modifierName": "Avatar_Dehya_ElementalArt_Grave_AttackByGrave", + "target": "SelfAttackTarget", + "predicates": + [ + { + "$type": "ByHasAttackTarget", + "target": "Self", + }, + ], + }, + ], + }, + "Avatar_Dehya_ElementalArt_Grave_AttackByLocalAvatar": //借助LocalAvatar身上的攻击目标寻找攻击释放位置 + { + "duration": 0.5, + "onAdded": + [ + { + "$type": "FireEffect", + "effectPattern": "Eff_Avatar_Lady_Claymore_Dehya_ElementalArt_Grave_Strike", + // "target": "SelfAttackTarget", + // "born": + // { + // "$type": "ConfigBornByTarget", + // }, + }, + { + "$type": "TriggerAttackEvent", //由剑冢自己打攻击,吃快照 + "target": "Caster", + "targetType": "Enemy", + "attackEvent": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "height": 3.0, + "fanAngle": 360.0, + "detectDirection": "CenterToSide", + "radius": 4.5, + "born": + { + "$type": "ConfigBornByTarget", + "offset": + { + "x": 0, + "y": -1, + "z": 0, + }, + }, + }, + "attackInfo": + { + "attackTag": "Elemental_Art", + "canBeModifiedBy": "OriginOwner", + "attackProperty": + { + "damagePercentage": 5, + "strikeType": "Blunt", + "attackType": "Range", + "elementType": "Fire", + "elementDurability": 25, + "enBreak": 250, + }, + "hitPattern": + { + "onHitEffectName": "default", + "hitImpulseType":"LV3", + "reboundRatio": 0, + "hitHaltTime": 0.02, + "hitHaltTimeScale": 0.01, + "muteHitText": false, + "retreatType": "ByHitDirection", + }, + }, + }, + }, + ], + }, + "Avatar_Dehya_ElementalArt_Grave_AttackByGrave": //剑冢自身寻找最近目标并进行攻击 + { + "duration": 0.5, + "onAdded": + [ + { + "$type": "FireEffect", + "effectPattern": "Eff_Avatar_Lady_Claymore_Dehya_ElementalArt_Grave_Strike", + "born": + { + "$type": "ConfigBornBySelf", + }, + }, + { + "$type": "TriggerAttackEvent", //由剑冢自己打攻击,吃快照 + "target": "Caster", + "targetType": "Enemy", + "attackEvent": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "height": 3.0, + "fanAngle": 360.0, + "detectDirection": "CenterToSide", + "radius": 4.5, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0, + "y": -1, + "z": 0.0, + }, + }, + }, + "attackInfo": + { + "attackTag": "Elemental_Art", + "canBeModifiedBy": "OriginOwner", + "attackProperty": + { + "damagePercentage": 5, + "strikeType": "Blunt", + "attackType": "Range", + "elementType": "Fire", + "elementDurability": 25, + "enBreak": 250, + }, + "hitPattern": + { + "onHitEffectName": "default", + "hitImpulseType":"LV2", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + "muteHitText": false, + "retreatType": "ByHitDirection", + }, + }, + }, + }, + ], + }, + + }, + "onFieldExit": //离开区域立刻下掉对应效果 + [ + { + "$type": "RemoveUniqueModifier", + "modifierName": "UNIQUE_Dehya_ElementalArt_Grave_InField_OnTeam", + "target": "Target", + }, + ], + "onKill": + [ + { + "$type": "RemoveModifier", + "modifierName": "Avatar_Dehya_ElementalArt_Grave_CheckInField", + }, + { + "$type": "RemoveModifier", + "modifierName": "Avatar_Dehya_ElementalArt_Grave_Fx", + }, + ], + }, + }, + +////////////////////////////////////////////////////////////////////////////// +// +// Gadget 41079002 元素战技_回收的剑冢子弹 +// +///////////////////////////////////////////////////////////////////////////// + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Bullet_Dehya_ElementalArt_Grave", + "onAbilityStart": //飞到迪希雅身边时Trigger + [ + { + "$type": "TriggerAbility", + "abilityName": "Avatar_Dehya_ElementalArt_Recycle", + "target": "OriginOwner", + }, + { + "$type": "KillSelf", + }, + ], + "onAdded": + [ + { + "$type": "AttachModifier", + "modifierName": "Avatar_Dehya_ElementalArt_Grave_Bullet_Trail", + }, + ], + "modifiers": + { + "Avatar_Dehya_ElementalArt_Grave_Bullet_Trail": //回收剑冢的拖尾轨迹 + { + "onAdded": + [ + { + "$type": "AttachEffect", + "effectPattern": "Eff_Avatar_Lady_Claymore_Dehya_ElementalArt_Grave_Bullet", + }, + { + "$type": "AttachEffect", + "effectPattern": "Eff_Avatar_Lady_Claymore_Dehya_ElementalArt_Grave_Bullet_Trail", + }, + ], + }, + }, + }, + }, + +////////////////////////////////////////////////////////////////////////////// +// +// 元素爆发 +// +///////////////////////////////////////////////////////////////////////////// + { + "Default": + { + "$type": "ConfigAbility", + "abilityName":"Avatar_Dehya_ElementalBurst", + "abilityMixins": + [ + //--------------------表现控制-----------------// + { + "$type": "AttachToStateIDMixin", + "stateIDs": ["Dehya_ElementalBurst"], + "modifierName": "Avatar_Dehya_ElementalBurst_Initialize", + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": ["Dehya_ElementalBurst", "Dehya_ElementalBurst_Loop", "Dehya_ElementalBurst_Move", "Dehya_ElementalBurst_AS"], + "modifierName": "Avatar_Dehya_ElementalBurst_EmotionControl", + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": ["Dehya_ElementalBurst"], + "modifierName": "Avatar_Dehya_ElementalBurst_Camera_Handler", + }, + { + "$type": "AttachToNormalizedTimeMixin", + "stateID": "Dehya_ElementalBurst", + "modifierName": "Avatar_Dehya_ElementalBurst_Camera_PushTarget", + "normalizeStart": 0, + "normalizeEnd": 0.7, + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": ["Dehya_ElementalBurst"], + "modifierName": "Avatar_Dehya_ElementalBurst_Invincible", + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": ["Dehya_ElementalBurst", "Dehya_ElementalBurst_Loop", "Dehya_ElementalBurst_Move", "Dehya_ElementalBurst_AS"], + "modifierName": "Avatar_Dehya_ElementalBurst_WeatherChange", + }, + + //-------------------逻辑及功能控制--------------// + { + "$type": "AttachToStateIDMixin", + "stateIDs": ["Dehya_ElementalBurst_Loop", "Dehya_ElementalBurst_Move"], + "modifierName": "Avatar_Dehya_ElementalBurst_Timer", + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": ["Dehya_ElementalBurst_Loop", "Dehya_ElementalBurst_Move", "Dehya_ElementalBurst_AS"], + "modifierName": "Avatar_Dehya_ElementalBurst_BladeStorm", + }, + { + "$type": "AvatarSteerByCameraMixin", + "stateIDs": ["Dehya_ElementalBurst_Loop", "Dehya_ElementalBurst_Move"], + "angularSpeed": 720, + "canReviveStamina": true, + "isCheckOnAttach": true, + }, + { + "$type": "AttachToNormalizedTimeMixin", + "stateID": "Dehya_ElementalBurst_Move", + "modifierName": "Avatar_Dehya_ElementalBurst_Move", + "normalizeStart": 0, + "normalizeEnd": 0.9, + }, + { + "$type": "AttachToNormalizedTimeMixin", + "stateID": "Dehya_ElementalBurst_AS", + "modifierName": "Avatar_Dehya_ElementalBurst_BladeStorm_Remover", + "normalizeStart": 0.717, + "normalizeEnd": 1.0, + }, + ], + "modifiers": + { + //--------------------表现控制------------------// + "Avatar_Dehya_ElementalBurst_Initialize": //大招技能初始化 + { + "onAdded": + [ + { + "$type": "AvatarSkillStart", + "skillID": 10795, + "cdRatio": 1.0, + "predicates": + [ + { + "$type": "BySkillReady", + "skillID": 10795, + }, + ], + }, + ], + }, + "Avatar_Dehya_ElementalBurst_EmotionControl": //表情管理 + { + "onAdded": + [ + { + "$type" : "ControlEmotion", + "interruptBlink": true, + "toggleBlink" : false, + "toggleEyeKey": false, + "toggleEmoSync": false, + }, + ], + "onRemoved": + [ + { + "$type" : "ControlEmotion", + "doOffStage": true, + "toggleBlink" : true, + "toggleEyeKey": true, + "toggleEmoSync": true, + }, + ], + }, + "Avatar_Dehya_ElementalBurst_Camera_Handler": //大招镜头管理 + { + "onAdded": + [ + { + //周围碰撞检测,近身有障碍时将不播放镜头动画 + "$type":"Predicated", + "targetPredicates": + [ + { + "$type":"ByAttackNotHitScene", + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "height": 0.5, + "fanAngle": 360, + "radius": 1.5, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : 1.0, + "z" : 0.0, + }, + }, + }, + "checkWaterLayer":true, + }, + { + "$type": "ByAvatarInWaterDepth", + "compareType": "LessAndEqual", + "depth": 0.5, + }, + ], + "successActions": + [ + { + "$type": "AvatarEnterCameraShot", + "cameraMoveCfgPath": "Camera_Xiao_HowlingSoul", //临时资源 + }, + ], + "failActions": //第三视角特效 + [ + { + "$type":"FireEffect", + "effectPattern":"Eff_Avatar_Lady_Claymore_Dehya_ElementalBurst_Camera_Thirdparty", + }, + ], + }, + { + "$type": "EnableHeadControl", + "enable": false, + "blend": false, + }, + { + "$type": "TriggerHideWeapon", + "visible": false, + "partNames": ["equip01", "equip02", "sheathPoint"], + }, + ], + "onRemoved": + [ + { + "$type" : "AvatarExitCameraShot", + "doOffStage" : true, + }, + { + "$type": "EnableHeadControl", + "enable": true, + "doOffStage": true, + }, + { + "$type": "TriggerHideWeapon", + "visible": true, + "partNames": ["equip01", "equip02", "sheathPoint"], + "doOffStage": true, + }, + ], + }, + "Avatar_Dehya_ElementalBurst_Camera_PushTarget": //镜头前的敌人滚粗 + { + "modifierMixins": + [ + { + "$type": "WindZoneMixin", + "shapeName": "CircleR3", + "strength" : -3, + "attenuation" : 2, + "born": + { + "$type": "ConfigBornByTarget", + "offset" : + { + "x": 0.0, + "y": 0.0, + "z": 0.0, + }, + }, + "targetType": "Enemy", + "predicates": + [ + { + "$type" : "ByEntityTypes", + "entityTypes" : ["Monster","Grass"], + }, + { + "$type" : "ByTargetWeight", //WindZoneLevel = 2 + "logic" : "LesserOrEqual", //WindZoneLevel = 2 + "weight" : 250.0, //WindZoneLevel = 2 + }, + ], + }, + ], + }, + "Avatar_Dehya_ElementalBurst_Invincible": //无敌保护 + { + "duration": 2.0, //加个限定时间,防止摆pose很久了还无敌 + "state": "Invincible", + "onAdded": + [ + { + "$type" : "AttachAbilityStateResistance", + "resistanceListID": 11002, + }, + ], + }, + "Avatar_Dehya_ElementalBurst_WeatherChange": //大招过程中的天气控制 + { + "modifierMixins": + [ + { + "$type": "TriggerWeatherMixin", + "type":"Skill", + "weatherPattern": "Weather_Xiao_HowlingSoul", + "transDuration" : 0.3, + "duration" : 5.0, + }, + ], + }, + + //-------------------逻辑及功能控制--------------// + "Avatar_Dehya_ElementalBurst_Timer": //剑刃风暴计时器 + { + "duration": 3.5, + "onRemoved": + [ + { + "$type": "SetAnimatorTrigger", + "triggerID": "PRIVATE_ElementalBurst_End", + "doOffStage": true, + }, + ], + }, + "Avatar_Dehya_ElementalBurst_BladeStorm": //大招持续期间间隔Dot伤害 + { + "onAdded": + [ + { + "$type": "AttachEffect", + "effectPattern": "Eff_Avatar_Lady_Claymore_Dehya_ElementalBurst_BladeStorm", + }, + { + "$type": "AttachModifier", + "modifierName": "Avatar_Dehya_ElementalBurst_BladeStorm_ChangeSkill", + }, + ], + "onRemoved": + [ + { + "$type": "FireEffect", + "effectPattern": "Eff_Avatar_Lady_Claymore_Dehya_ElementalBurst_BladeStorm_Burst", + "doOffStage": true, + }, + { + "$type": "TriggerAttackEvent", + "target": "Self", + "targetType": "Enemy", + "doOffStage": true, + "attackEvent": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "height": 4.0, + "fanAngle": 360.0, + "detectDirection": "CenterToSide", + "radius": 6.0, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0, + "y": -2.0, + "z": 0, + }, + }, + }, + "attackInfo": + { + "attackTag": "Elemental_Burst", + "attackProperty": + { + "damagePercentage": 2, + "strikeType": "Blunt", + "attackType": "Range", + "elementType": "Fire", + "elementDurability": 25, + "enBreak": 50, + }, + "hitPattern": + { + "onHitEffectName": "default", + "hitImpulseType":"LV5", + "overrideHitImpulse": + { + "hitLevel": "Air", + "hitImpulseX": 100, + "hitImpulseY": 800, + }, + "reboundRatio": 0, + "hitHaltTime": 0, + "hitHaltTimeScale": 0.01, + "muteHitText": false, + "retreatType": "ByHitDirection", + }, + "forceCameraShake": true, + "cameraShake": + { + "shakeType": "CustomVector", + "shakeRange": 0.3, + "shakeTime": 0.15, + "shakeDistance": 30, + "shakeDir": + { + "x": 0, + "y": 1, + "z": 0, + }, + "extension": + { + "baseCycle": 0.24, + "cycleDamping": 0, + "rangeAttenuation": 0.3, + }, + }, + }, + }, + }, + ], + "thinkInterval": 0.4, + "onThinkInterval": + [ + { + "$type": "TriggerAttackEvent", + "target": "Self", + "targetType": "Enemy", + "attackEvent": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "height": 4.0, + "fanAngle": 360.0, + "detectDirection": "CenterToSide", + "radius": 4.0, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0, + "y": -1.5, + "z": 0, + }, + }, + }, + "attackInfo": + { + "attackTag": "Elemental_Burst", + "attackProperty": + { + "damagePercentage": 1, + "strikeType": "Blunt", + "attackType": "Range", + "elementType": "Fire", + "elementDurability": 25, + "enBreak": 50, + }, + "hitPattern": + { + "onHitEffectName": "default", + "hitImpulseType":"LV2", + "reboundRatio": 0, + "hitHaltTime": 0, + "hitHaltTimeScale": 0.01, + "muteHitText": false, + "retreatType": "ByHitDirection", + }, + }, + }, + }, + ], + }, + "Avatar_Dehya_ElementalBurst_BladeStorm_ChangeSkill": //剑刃风暴期间更改跳跃按键 + { + "onAdded": + [ + { + "$type": "SetGlobalValue", + "key": "_ABILITY_Dehya_BladeStorm_MoveCount", + "value": 3, + }, + ], + "modifierMixins": + [ + { + "$type": "SwitchSkillIDMixin", //替换小技能按键 + "priority": "AvatarSpecial", + "skillIndex": 1, + "skillID": 10794, + }, + { + "$type": "SwitchSkillIDMixin", //替换冲刺按键 + "priority": "AvatarSpecial", + "skillIndex": 2, + "skillID": 10794, + }, + ], + }, + "Avatar_Dehya_ElementalBurst_BladeStorm_Remover": //结束剑刃风暴触发器 + { + "onAdded": + [ + { + "$type": "RemoveModifier", + "modifierName": "Avatar_Dehya_ElementalBurst_BladeStorm", + }, + ], + }, + "Avatar_Dehya_ElementalBurst_Move": //剑刃风暴期间可跳刀快速位移 + { + "onAdded": + [ + { + "$type": "AddGlobalValue", + "key": "_ABILITY_Dehya_BladeStorm_MoveCount", + "value": -1, + "useLimitRange": true, + "minValue": 0, + "maxValue": 3, + }, + { + "$type":"FireEffect", + "effectPattern":"Eff_Avatar_Lady_Claymore_Dehya_ElementalBurst_Trail", + }, + { + "$type":"FireEffect", + "effectPattern":"Eff_Avatar_Lady_Claymore_Dehya_ElementalBurst_HideSpark", + }, + { + "$type": "TriggerSetVisible",//先临时去掉角色隐藏 + "visible": false, + }, + { + "$type": "TriggerSetPassThrough", + "passThrough": true, + "doOffStage": true, + }, + { + "$type": "RemoveModifier", + "modifierName": "Avatar_Dehya_ElementalBurst_BladeStorm_ChangeSkill", + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_ABILITY_Dehya_BladeStorm_MoveCount", + "value": 0, + "compareType": "Equal", + }, + ], + }, + ], + "onRemoved": + [ + { + "$type": "TriggerSetVisible", + "visible": true, + "doOffStage":true, + }, + { + "$type": "TriggerSetPassThrough", + "passThrough": false, + "doOffStage": true, + "canBeHandledOnRecover": true, + }, + ], + }, + }, + }, + }, + + +//////////////////////////////////////////////////////////////// +// +// 空中攻击 +// +//////////////////////////////////////////////////////////////// + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Avatar_Dehya_FallingAnthem", + "abilityMixins": + [ + { + "$type": "AvatarChangeSkillMixin", + "priority":"AvatarCommon", + "jumpSkillID": 5079010, + "flySkillID": 5079010, + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": + [ + "FallingAnthem_BS" + ], + "modifierName": "FallingAnthem_BS_Material", + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": ["FallingAnthem_Loop"], + "modifierName": "FallingAnthem_Loop_Normal", + }, + { + "$type": "AttachToAnimatorStateIDMixin", + "stateIDs": + [ + "FallingAnthem_BS_2", + "FallingAnthem_Loop", + "FallingAnthem_Loop_Low", + ], + "modifierName": "FallingAnthem_LoopDamage", + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": + [ + "FallingAnthem_BS" + ], + "modifierName": "FallingAnthem_BS_VelocityForce_Initialize", + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": + [ + "FallingAnthem_BS", + "FallingAnthem_Loop", + "FallingAnthem_AS_1", + "FallingAnthem_AS_2" + ], + "modifierName": "FallingAnthem_Height_Detect", + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": + [ + "FallingAnthem_BS", + "FallingAnthem_Loop", + "FallingAnthem_AS_1", + "FallingAnthem_AS_2" + ], + "modifierName": "FallingAnthem_FallingDamageImmune_01", + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": + [ + "FallingAnthem_BS", + "FallingAnthem_Loop" + ], + "modifierName": "Inertia", + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": + [ + "FallingAnthem_BS", + "FallingAnthem_Loop", + "FallingAnthem_AS_1", + "FallingAnthem_AS_2" + ], + "modifierName": "FallingAnthem_OverHead_Camera", + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": + [ + "FallingAnthem_BS" + ], + "modifierName": "FallingAnthem_ClearVelocityForce", + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": + [ + "FallingAnthem_BS", + "FallingAnthem_Loop", + ], + "modifierName": "FallingAnthem_AttachSelfEffect", + }, + ], + "onAdded": + [ + ], + "onAbilityStart": + [ + { + "$type": "Predicated", + "targetPredicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_ABILITY_Itto_ElementalBurst_Flag", + "value": 1, + "compareType": "Equal", + }, + ], + "successActions": //大棒状态 + [ + { + "$type": "Predicated", + "targetPredicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_ABILITY_FallingAnthem_UseCamera", + "value": 0, + "compareType": "NoneOrEqual", + }, + ], + "successActions": //低空攻击 + [ + { + "$type": "FireEffect", + "effectPattern": "Eff_Avatar_Claymore_FallAnthem_Strike_01", + }, + { + "$type": "TriggerAttackEvent", + "targetType": "Enemy", + "attackEvent": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "scale": 1.0, + "height": 2.0, + "centerYOffset": 0.0, + "offsetZ": 0.0, + "fanAngle": 360.0, + "radius": 4.0, + "followRootNodeY": false, + "followTransformY": false, + "offsetAngle": 0.0, + "born": + { + "$type": "ConfigBornByTarget", + "offset": + { + "x": 0.0, + "y": -0.5, + "z": 1.0, + }, + }, + }, + "attackInfo": + { + "attackTag": "FallingAttack", + "attackProperty": + { + "damagePercentage": "%FallingAnthem_Normal_Rank_1_Damage", + "strikeType": "Blunt", + "overrideByWeapon": false, //该状态固定是岩元素 + "attackType": "Melee", + "elementType": "Rock", + "elementDurability": 25, + "enBreak": 150, + }, + "hitPattern": + { + "onHitEffectName": "none", + "hitImpulseType":"LV4", + "retreatType": "ByAttacker", + "reboundRatio": 0, + "canBeDefenceHalt": false, + "hitHaltTime": 0, + "hitHaltTimeScale": 0.1, + "muteHitText": false + }, + "forceCameraShake": true, + "cameraShake": + { + "shakeType": "CustomVector", + "shakeRange": 0.24, + "shakeTime": 0.12, + "shakeDistance": 30, + "shakeDir": + { + "x": 0, + "y": 1, + "z": 0, + }, + "extension": + { + "baseCycle": 0.24, + "cycleDamping": 0, + "rangeAttenuation": 0.3, + }, + }, + }, + }, + }, + ], + "failActions": //高空攻击 + [ + { + "$type": "FireEffect", + "effectPattern": "Eff_Avatar_Claymore_FallAnthem_Strike_02", + }, + { + "$type": "TriggerAttackEvent", + "targetType": "Enemy", + "attackEvent": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "scale": 1.0, + "height": 2.0, + "centerYOffset": 0.0, + "offsetZ": 0.0, + "fanAngle": 360.0, + "radius": 6.0, + "followRootNodeY": false, + "followTransformY": false, + "offsetAngle": 0.0, + "born": + { + "$type": "ConfigBornByTarget", + "offset": + { + "x": 0.0, + "y": -0.5, + "z": 1.0, + }, + }, + }, + "attackInfo": + { + "attackTag": "FallingAttack", + "attackProperty": + { + "damagePercentage": "%FallingAnthem_Normal_Rank_2_Damage", + "strikeType": "Blunt", + "overrideByWeapon": false, //该状态固定是岩元素 + "attackType": "Melee", + "elementType": "Rock", + "elementDurability": 25, + "enBreak": 200, + }, + "hitPattern": + { + "onHitEffectName": "none", + "hitImpulseType":"LV7", + "retreatType": "ByAttacker", + "reboundRatio": 0, + "canBeDefenceHalt": false, + "hitHaltTime": 0, + "hitHaltTimeScale": 0.1, + "muteHitText": false + }, + "forceCameraShake": true, + "cameraShake": + { + "shakeType": "CustomVector", + "shakeRange": 0.5, + "shakeTime": 0.2, + "shakeDistance": 30, + "shakeDir": + { + "x": 0, + "y": 1, + "z": 1, + }, + "extension": + { + "baseCycle": 0.4, + "cycleDamping": 0, + "rangeAttenuation": 0.3, + }, + }, + }, + }, + }, + ], + }, + ], + "failActions": //普通状态 + [ + { + "$type": "Predicated", + "targetPredicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_ABILITY_FallingAnthem_UseCamera", + "value": 0, + "compareType": "NoneOrEqual", + }, + ], + "successActions": //低空攻击 + [ + { + "$type": "FireEffect", + "effectPattern": "Eff_Avatar_Claymore_FallAnthem_Strike_01", + }, + { + "$type": "TriggerAttackEvent", + "targetType": "Enemy", + "attackEvent": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "scale": 1.0, + "height": 2.0, + "centerYOffset": 0.0, + "offsetZ": 0.0, + "fanAngle": 360.0, + "radius": 3.0, + "followRootNodeY": false, + "followTransformY": false, + "offsetAngle": 0.0, + "born": + { + "$type": "ConfigBornByTarget", + "offset": + { + "x": 0.0, + "y": -0.5, + "z": 1.0, + }, + }, + }, + "attackInfo": + { + "attackTag": "FallingAttack", + "attackProperty": + { + "damagePercentage": "%FallingAnthem_Normal_Rank_1_Damage", + "strikeType": "Blunt", + "overrideByWeapon": true, + "attackType": "Melee", + "elementType": "None", + "elementDurability": 25, + "enBreak": 150, + }, + "hitPattern": + { + "onHitEffectName": "none", + "hitImpulseType":"LV4", + "retreatType": "ByAttacker", + "reboundRatio": 0, + "canBeDefenceHalt": false, + "hitHaltTime": 0, + "hitHaltTimeScale": 0.1, + "muteHitText": false + }, + "forceCameraShake": true, + "cameraShake": + { + "shakeType": "CustomVector", + "shakeRange": 0.24, + "shakeTime": 0.12, + "shakeDistance": 30, + "shakeDir": + { + "x": 0, + "y": 1, + "z": 0, + }, + "extension": + { + "baseCycle": 0.24, + "cycleDamping": 0, + "rangeAttenuation": 0.3, + }, + }, + }, + }, + }, + ], + "failActions": //高空攻击 + [ + { + "$type": "FireEffect", + "effectPattern": "Eff_Avatar_Claymore_FallAnthem_Strike_02", + }, + { + "$type": "TriggerAttackEvent", + "targetType": "Enemy", + "attackEvent": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "scale": 1.0, + "height": 2.0, + "centerYOffset": 0.0, + "offsetZ": 0.0, + "fanAngle": 360.0, + "radius": 5.0, + "followRootNodeY": false, + "followTransformY": false, + "offsetAngle": 0.0, + "born": + { + "$type": "ConfigBornByTarget", + "offset": + { + "x": 0.0, + "y": -0.5, + "z": 1.0, + }, + }, + }, + "attackInfo": + { + "attackTag": "FallingAttack", + "attackProperty": + { + "damagePercentage": "%FallingAnthem_Normal_Rank_2_Damage", + "strikeType": "Blunt", + "overrideByWeapon": true, + "attackType": "Melee", + "elementType": "None", + "elementDurability": 25, + "enBreak": 200, + }, + "hitPattern": + { + "onHitEffectName": "none", + "hitImpulseType":"LV7", + "retreatType": "ByAttacker", + "reboundRatio": 0, + "canBeDefenceHalt": false, + "hitHaltTime": 0, + "hitHaltTimeScale": 0.1, + "muteHitText": false + }, + "forceCameraShake": true, + "cameraShake": + { + "shakeType": "CustomVector", + "shakeRange": 0.5, + "shakeTime": 0.2, + "shakeDistance": 30, + "shakeDir": + { + "x": 0, + "y": 1, + "z": 1, + }, + "extension": + { + "baseCycle": 0.4, + "cycleDamping": 0, + "rangeAttenuation": 0.3, + }, + }, + }, + }, + }, + ], + }, + ], + }, + ], + "modifiers": + { + "FallingAnthem_AttachSelfEffect": + { + "onAdded": + [ + { + "$type":"AttachEffect", + "effectPattern":"Eff_Avatar_Claymore_FallAnthem_Self_02", + }, + ], + }, + "FallingAnthem_BS_Material": + { + "onAdded": + [ + { + "$type":"FireEffect", + "effectPattern":"Eff_Avatar_Claymore_FallAnthem_Self", + }, + { + "$type": "FireEffect", + "effectPattern": "Eff_Avatar_Claymore_FallAnthem_BS", + }, + ], + }, + "FallingAnthem_BS_VelocityForce_Initialize": + { + "properties": + { + "Actor_AddGravityScale": -2, + }, + "onAdded": + [ + { + "$type": "RemoveVelocityForce", + "forces": + [ + "RushMoveType" + ], + }, + ], + }, + "FallingAnthem_LoopDamage": + { + "thinkInterval": 0.3, + "onThinkInterval": + [ + { + "$type": "Predicated", + "targetPredicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_ABILITY_Itto_ElementalBurst_Flag", + "value": 1, + "compareType": "Equal", + }, + ], + "successActions": //大棒状态 + [ + { + "$type": "TriggerAttackEvent", + "targetType": "Enemy", + "attackEvent": + { + "attackPattern": + { + "$type": "ConfigAttackSphere", + "triggerType": "TriggerNoRepeat", + "radius": 1.0, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 1 + } + } + }, + "attackInfo": + { + "attackTag": "FallingAttack", + "attackProperty": + { + "damagePercentage": "%FallingAnthem_Normal_Loop_Damage", + "strikeType": "Slash", + "overrideByWeapon": false, + "attackType": "Melee", + "elementType": "Rock", + "elementDurability": 0, + "enBreak": 35, + }, + "hitPattern": + { + "onHitEffectName": "default", + "hitImpulseType":"LV2", + "reboundRatio": 0, + "canBeDefenceHalt": false, + "hitHaltTime": 0, + "hitHaltTimeScale": 0.02, + "muteHitText": false + }, + }, + }, + }, + ], + "failActions": //普通状态 + [ + { + "$type": "TriggerAttackEvent", + "targetType": "Enemy", + "attackEvent": + { + "attackPattern": + { + "$type": "ConfigAttackSphere", + "triggerType": "TriggerNoRepeat", + "radius": 1.0, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 1 + } + } + }, + "attackInfo": + { + "attackTag": "FallingAttack", + "attackProperty": + { + "damagePercentage": "%FallingAnthem_Normal_Loop_Damage", + "strikeType": "Slash", + "overrideByWeapon": true, + "attackType": "Melee", + "elementType": "None", + "elementDurability": 0, + "enBreak": 35, + }, + "hitPattern": + { + "onHitEffectName": "default", + "hitImpulseType":"LV2", + "reboundRatio": 0, + "canBeDefenceHalt": false, + "hitHaltTime": 0, + "hitHaltTimeScale": 0.02, + "muteHitText": false + }, + }, + }, + }, + ], + }, + ], + }, + "FallingAnthem_FallingDamageImmune_01": + { + "onAdded":[ + { + "$type": "ClearGlobalValue", + "key": "_ABILITY_FallingAttack_Altitude", + }, + { + "$type": "AddGlobalValue", + "key": "_ABILITY_FallingAttack_Altitude", + "value": "%FallingAnthem_FallingDamageRatio_Lv0", + "useLimitRange": true, + "maxValue": "%FallingAnthem_FallingDamageRatio_Lv0", + "minValue": "%FallingAnthem_FallingDamageRatio_Lv0", + "predicates": + [ + { + "$type": "ByTargetAltitude", + "value": "%FallingAnthem_Altitude_Lv0", + "logic": "LesserOrEqual", + }, + ], + },//================================================================================== + { + "$type": "AddGlobalValue", + "key": "_ABILITY_FallingAttack_Altitude", + "value": "%FallingAnthem_FallingDamageRatio_Lv1", + "useLimitRange": true, + "maxValue": "%FallingAnthem_FallingDamageRatio_Lv1", + "minValue": "%FallingAnthem_FallingDamageRatio_Lv1", + "predicates": + [ + { + "$type": "ByTargetAltitude", + "value": "%FallingAnthem_Altitude_Lv1", + "logic": "LesserOrEqual", + }, + { + "$type": "ByTargetAltitude", + "value": "%FallingAnthem_Altitude_Lv0", + "logic": "Greater", + }, + ], + },//================================================================================== + { + "$type": "AddGlobalValue", + "key": "_ABILITY_FallingAttack_Altitude", + "value": "%FallingAnthem_FallingDamageRatio_Lv2", + "useLimitRange": true, + "maxValue": "%FallingAnthem_FallingDamageRatio_Lv2", + "minValue": "%FallingAnthem_FallingDamageRatio_Lv2", + "predicates": + [ + { + "$type": "ByTargetAltitude", + "value": "%FallingAnthem_Altitude_Lv2", + "logic": "LesserOrEqual", + }, + { + "$type": "ByTargetAltitude", + "value": "%FallingAnthem_Altitude_Lv1", + "logic": "Greater", + }, + ], + },//================================================================================== + { + "$type": "AddGlobalValue", + "key": "_ABILITY_FallingAttack_Altitude", + "value": "%FallingAnthem_FallingDamageRatio_Lv3", + "useLimitRange": true, + "maxValue": "%FallingAnthem_FallingDamageRatio_Lv3", + "minValue": "%FallingAnthem_FallingDamageRatio_Lv3", + "predicates": + [ + { + "$type": "ByTargetAltitude", + "value": "%FallingAnthem_Altitude_Lv3", + "logic": "LesserOrEqual", + }, + { + "$type": "ByTargetAltitude", + "value": "%FallingAnthem_Altitude_Lv2", + "logic": "Greater", + }, + ], + },//================================================================================== + { + "$type": "AddGlobalValue", + "key": "_ABILITY_FallingAttack_Altitude", + "value": "%FallingAnthem_FallingDamageRatio_Lv4", + "useLimitRange": true, + "maxValue": "%FallingAnthem_FallingDamageRatio_Lv4", + "minValue": "%FallingAnthem_FallingDamageRatio_Lv4", + "predicates": + [ + { + "$type": "ByTargetAltitude", + "value": "%FallingAnthem_Altitude_Lv3", + "logic": "Greater", + }, + ], + },//================================================================================== + + { + "$type": "AttachModifier", + "modifierName": "FallingAnthem_FallingDamageImmune_02", + }, + ], + }, + "FallingAnthem_FallingDamageImmune_02": + { + "onAdded":[ + { + "$type": "SetGlobalValueToOverrideMap", + "globalValueKey": "_ABILITY_FallingAttack_Altitude", + "overrideMapKey": "FallingAnthem_FallingDamageRatio", + }, + { + "$type": "AttachModifier", + "modifierName": "FallingAnthem_FallingDamageImmune_03", + }, + ], + }, + "FallingAnthem_FallingDamageImmune_03": + { + + "properties": + { + "Actor_FallingDamageRatio": "%FallingAnthem_FallingDamageRatio", + }, + }, + "FallingAnthem_Loop_Normal": + { + "modifierMixins": + [ + { + "$type": "AttachModifierToSelfGlobalValueMixin", + "globalValueKey": "_ABILITY_FallingAnthem_UseCamera", + "valueSteps": + [ + -1, + 0.5, + 1.5 + ], + "removeAppliedModifier": true, + "modifierNameSteps": + [ + "FallingAnthem_Loop_Normal_Rank_1", + "FallingAnthem_Loop_Normal_Rank_2" + ], + }, + ], + }, + "FallingAnthem_Loop_Normal_Rank_1": + { + "onAdded": + [ + { + "$type": "FireEffect", + "effectPattern": "Eff_Avatar_Claymore_FallAnthem_Loop_01", + }, + ], + }, + "FallingAnthem_Loop_Normal_Rank_2": + { + "onAdded": + [ + { + "$type": "AttachEffect", + "effectPattern": "Eff_Avatar_Claymore_FallAnthem_Loop_02", + }, + ], + }, + //水平惯性继承 + "Inertia": + { + "modifierMixins": + [ + { + "$type": "ApplyInertiaVelocityMixin", + "damping": 0, + "useXZ": false, + "useY": false, + }, + ], + }, + "FallingAnthem_Height_Detect": + { + "onAdded": + [ + { + "$type": "AddGlobalValue", + "key": "_ABILITY_FallingAnthem_UseCamera", + "value": 0, + "useLimitRange": true, + "maxValue": 0, + "minValue": 0, + "predicates": + [ + { + "$type": "ByTargetAltitude", + "value": 2.4, + "logic": "LesserOrEqual", + }, + ], + }, + { + "$type": "AddGlobalValue", + "key": "_ABILITY_FallingAnthem_UseCamera", + "value": 5, + "useLimitRange": true, + "maxValue": 1, + "minValue": 0, + "predicates": + [ + { + "$type": "ByTargetAltitude", + "value": 2.4, + "logic": "Greater", + }, + ], + }, + { + "$type": "SetAnimatorFloat", + "floatID": "FallingAnthem_UseCamera", + "value": 0, + "predicates": + [ + { + "$type": "ByTargetAltitude", + "value": 2.4, + "logic": "LesserOrEqual", + }, + ], + }, + { + "$type": "SetAnimatorFloat", + "floatID": "FallingAnthem_UseCamera", + "value": 1, + "predicates": + [ + { + "$type": "ByTargetAltitude", + "value": 2.4, + "logic": "Greater", + }, + ], + }, + ], + "onRemoved": + [ + { + "$type": "SetAnimatorFloat", + "floatID": "FallingAnthem_UseCamera", + "value": 0, + }, + { + "$type": "AddGlobalValue", + "key": "_ABILITY_FallingAnthem_UseCamera", + "value": 0, + "useLimitRange": true, + "maxValue": 0, + "minValue": 0, + }, + ], + }, + "FallingAnthem_OverHead_Camera": + { + "onAdded": + [ + { + "$type": "AvatarCameraParam", + "lockParam": false, + "cameraParam": + { + "forceRadius": 4.5, + "forceRadiusDuration": 0.2, + "shouldKeepForceRadius": true, + }, + "predicates": + [ + { + "$type": "ByAnimatorFloat", + "parameter": "FallingAnthem_UseCamera", + "value": 1, + "logic": "Equal", + }, + ], + }, + ], + }, + "FallingAnthem_OverHead_Camera_Remover": + { + "onAdded": + [ + { + "doOffStage": true, + "$type": "AvatarExitCameraShot", + }, + ], + }, + "FallingAnthem_Landed_Camera": + { + "onAdded": + [ + { + "$type": "AvatarCameraParam", + "lockParam": false, + "cameraParam": + { + "forceRadius": 6.0, + "forceRadiusDuration": 0.1, + "shouldKeepForceRadius": true, + }, + "predicates": + [ + { + "$type": "ByAnimatorFloat", + "parameter": "FallingAnthem_UseCamera", + "value": 1, + "logic": "Equal", + }, + ], + }, + ], + }, + "FallingAnthem_ClearVelocityForce": + { + "onAdded": + [ + { + "$type": "RemoveVelocityForce", + "forces": + [ + "RushMoveType", + "InertiaType" + ], + }, + ], + }, + }, + "abilitySpecials": + { + "FallingAnthem_Normal_Loop_Damage": 0, + "FallingAnthem_Normal_Rank_1_Damage": 0, + "FallingAnthem_Normal_Rank_2_Damage": 0, + + "FallingAnthem_Altitude_Lv0": 20, + "FallingAnthem_Altitude_Lv1": 40, + "FallingAnthem_Altitude_Lv2": 60, + "FallingAnthem_Altitude_Lv3": 100, + "FallingAnthem_Altitude_Lv4": 200, + + "FallingAnthem_FallingDamageRatio_Lv0": -1, + "FallingAnthem_FallingDamageRatio_Lv1": -1, + "FallingAnthem_FallingDamageRatio_Lv2": -0.9, + "FallingAnthem_FallingDamageRatio_Lv3": -0.8, + "FallingAnthem_FallingDamageRatio_Lv4": -0.6, + + "FallingAnthem_FallingDamageRatio": 0, + }, + }, + }, + + +] \ No newline at end of file diff --git a/gdconf/game_data_config/json/ability/Temp/AvatarAbilities/ConfigAbility_Avatar_Faruzan.json b/gdconf/game_data_config/json/ability/Temp/AvatarAbilities/ConfigAbility_Avatar_Faruzan.json new file mode 100644 index 00000000..e45dc807 --- /dev/null +++ b/gdconf/game_data_config/json/ability/Temp/AvatarAbilities/ConfigAbility_Avatar_Faruzan.json @@ -0,0 +1,5022 @@ +[ + + // 须弥-少女-风-弓 珐露珊 技能配置 + // + // by SQC 2022.2.28 + // by XWC 2022.9.26 + // + //Index + //************************* 普通攻击 **************************************************** + //点按普攻:Avatar_Faruzan_PressShoot + //普攻01:Avatar_Faruzan_ShootArrow_01 + //普攻02:Avatar_Faruzan_ShootArrow_02 + //普攻03:Avatar_Faruzan_ShootArrow_03 + //普攻04:Avatar_Faruzan_ShootArrow_04 + //普攻05:Avatar_Faruzan_ShootArrow_05 + //普攻06:Avatar_Faruzan_ShootArrow_06 + //普攻的子弹:Bullet_Faruzan_ShootArrow + //普攻子弹拖尾轻效果:Bullet_Faruzan_ShootArrow_LightFX + //普攻子弹拖尾重效果:Bullet_Faruzan_ShootArrow_HeavyFX + //下落攻击:Avatar_Faruzan_FallingAnthem + + //************************* 瞄准射击 **************************************************** + //瞄准模式下点击和蓄力:Avatar_Faruzan_AimPressShoot + //蓄力期间特效表现:Avatar_Faruzan_ShootAimingArrow_Charge + //蓄力时箭的表现:Avatar_Faruzan_Arrow_FX + //判断蓄力需要生成的子弹类型:Avatar_Faruzan_ShootArrow_Aiming + //蓄力未完成子弹(无属性):Avatar_Faruzan_ShootArrow_Enchanted_WithoutWind + //蓄力完成子弹(风属性):Avatar_Faruzan_ShootArrow_Enchanted_Wind + //蓄力未完成子弹的命中特效:Avatar_Faruzan_ShootAimingArrowWithoutWind_Material + //蓄力完成子弹的命中特效:Avatar_Faruzan_ShootAimingArrow_Material + + //************************* 元素战技 **************************************************** + //元素战技:Avatar_Faruzan_Elemental_Art + //元素战技发出的风刃:Avatar_Faruzan_Wind_Arashi + //元素战技发出的风刃子弹:Avatar_Faruzan_Wind_Arashi_Bullet + //元素战技发出的风刃子弹材质:Avatar_Faruzan_Wind_Arashi_Bullet_Material + //元素战技强化的子弹:Avatar_Faruzan_Aim_TrackBullet_Material + //元素战技的风暴:Avatar_Faruzan_WindBlackHole_Gadget + //天赋1:Avatar_Faruzan_WindBlackHole_Gadget 天赋1标签 + + + //************************* 元素爆发 **************************************************** + //元素爆发:Avatar_Faruzan_Elemental_Burst + //元素爆发创生物:Faruzan_ElementalBurst_Gadget + //元素爆发创生物攻击与恢复逻辑:Faruzan_ElementalBurst_Gadget_Controller +//////////////////////////////////////////////////////////////// +// +// 点按普攻:Avatar_Faruzan_PressShoot +// +//////////////////////////////////////////////////////////////// + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Avatar_Faruzan_PressShoot", + "abilityMixins": + [ + { + "$type": "ButtonHoldChargeMixin", + "skillID": 10761, + "chargeTime": 0.2, + "OnBeginUncharged": + [ + { + "$type": "SetAnimatorTrigger", + "triggerID": "DoSkill", + }, + { + "$type": "SetAnimatorInt", + "intID": "SkillID", + "value": 100, + }, + ], + "OnReleaseUncharged": + [ + { + "$type": "SetCameraLockTime", + "lockTime": 0.3, + }, + { + "$type": "SetAnimatorTrigger", + "triggerID": "DoSkill", + }, + { + "$type": "SetAnimatorInt", + "intID": "SkillID", + "value": 1, + }, + ], + "OnBeginCharged": + [ + { + "$type": "SetAnimatorTrigger", + "triggerID": "DoSkill", + }, + { + "$type": "SetAnimatorInt", + "intID": "SkillID", + "value": 101, + }, + ], + "OnReleaseCharged": + [ + { + "$type": "SetAnimatorTrigger", + "triggerID": "DoSkill", + }, + { + "$type": "SetAnimatorInt", + "intID": "SkillID", + "value": 1, + }, + ], + "chargeStateIDs": [ "ShootBS","Shoot", "FastAim", "FastAimShoot" ], + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": ["FastAim", "FastAimShoot"], + "modifierName": "KeepFastAiming", + }, + { + //当快速瞄准射击结束时,会设置FastAimShootFinish,使得动画从FastAim状态出来,同时会通过FastAimShooting防止在射击过程中点击了瞄准按钮直接退出 + "$type": "AttachToStateIDMixin", + "stateIDs": ["FastAimShoot"], + "modifierName": "SetFastAimShooting", + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": ["ShootBS", "FastAim", "FastAimShoot"], + "modifierName": "SetNeedAimEndStates", + }, + ], + "modifiers": + { + "KeepFastAiming": + { + "onAdded": + [ + { + "$type": "SetAnimatorBool", + "boolID": "FastAiming", + "value": true, + }, + { + "$type": "AvatarEnterFocus", + "cameraFollowLower": + { + "x": 0.755, + "y": 0.17, + "z": -1.9 + }, + "cameraFollowUpper": + { + "x": 0.755, + "y": 0.37, + "z": -1.6 + }, + "cameraFastFocusMode": true, + "faceToTarget": true, + "faceToTargetAngleThreshold": 360, + "assistance": + { + "ps4": + { + "useFocusSticky": true, + "useGyro": false, + }, + "ps5": + { + "useFocusSticky": true, + "useGyro": false, + }, + "other": + { + "useFocusSticky": true, + "useGyro": true, + }, + }, + "canMove": true, + "vcam_fov": 30, + }, + ], + "onRemoved": + [ + { + "$type": "SetAnimatorBool", + "boolID": "FastAiming", + "value": false, + }, + { + "$type": "AvatarExitFocus", + "keepRotation": true, + }, + ], + }, + "SetFastAimShooting": + { + "onAdded": + [ + { + "$type": "SetAnimatorBool", + "boolID": "FastAimShooting", + "value": true, + }, + ], + "onRemoved": + [ + { + "$type": "SetAnimatorBool", + "boolID": "FastAimShooting", + "value": false, + }, + { + "$type": "SetAnimatorTrigger", + "triggerID": "AimEnd", + "predicates": + [ + { + "$type": "ByAnimatorBool", + "parameter": "FastAiming", + "value": true + }, + ] + }, + ] + }, + "SetNeedAimEndStates": + { + "onAdded": + [ + { + "$type": "SetAnimatorBool", + "boolID": "InStatesNeedAimEnd", + "value": true, + }, + ], + "onRemoved": + [ + { + "$type": "SetAnimatorBool", + "boolID": "InStatesNeedAimEnd", + "value": false, + }, + ] + }, + }, + }, + }, + +////////////////////////////////////////////////////////////// +// +// 瞄准模式下点击和蓄力:Avatar_Faruzan_AimPressShoot +// +////////////////////////////////////////////////////////////// + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Avatar_Faruzan_AimPressShoot", + "abilityMixins": + [ + { + "$type": "ButtonHoldChargeMixin", + "skillID": 10764, + "chargeTime": 0, + "OnReleaseCharged": + [ + { + "$type": "SetAnimatorTrigger", + "triggerID": "DoSkill", + }, + { + "$type": "SetAnimatorInt", + "intID": "SkillID", + "value": 1, + }, + ], + "chargeStateIDs": [ "Aim", "AimShoot" ], + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": ["Aim", "AimShoot"], + "modifierName": "KeepAiming", + }, + { + // 通过AimShooting防止在射击过程中点击了瞄准按钮直接退出 + "$type": "AttachToStateIDMixin", + "stateIDs": ["AimShoot"], + "modifierName": "SetAimShooting", + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": ["Aim", "AimShoot"], + "modifierName": "SetNeedAimEndStates", + }, + ], + "modifiers": + { + "KeepAiming": + { + "onAdded": + [ + { + "$type": "SetAnimatorBool", + "boolID": "Aiming", + "value": true, + }, + { + "$type": "AvatarEnterFocus", + "cameraFollowLower": + { + "x": 0.755, + "y": 0.17, + "z": -1.9 + }, + "cameraFollowUpper": + { + "x": 0.755, + "y": 0.37, + "z": -1.6 + }, + "cameraFastFocusMode": true, + "faceToTarget": true, + "faceToTargetAngleThreshold": 360, + "assistance": + { + "ps4": + { + "useFocusSticky": true, + "useGyro": false, + }, + "ps5": + { + "useFocusSticky": true, + "useGyro": false, + }, + "other": + { + "useFocusSticky": true, + "useGyro": true, + }, + }, + "canMove": true, + "vcam_fov": 30, + }, + ], + "onRemoved": + [ + { + "$type": "SetAnimatorBool", + "boolID": "Aiming", + "value": false, + }, + { + "$type": "AvatarExitFocus", + "keepRotation": true, + }, + ], + }, + "SetAimShooting": + { + "onAdded": + [ + { + "$type": "SetAnimatorBool", + "boolID": "AimShooting", + "value": true, + }, + ], + "onRemoved": + [ + { + "$type": "SetAnimatorBool", + "boolID": "AimShooting", + "value": false, + }, + ] + }, + "SetNeedAimEndStates": + { + "onAdded": + [ + { + "$type": "SetAnimatorBool", + "boolID": "InStatesNeedAimEnd", + "value": true, + }, + ], + "onRemoved": + [ + { + "$type": "SetAnimatorBool", + "boolID": "InStatesNeedAimEnd", + "value": false, + }, + ] + } + }, + }, + }, +////////////////////////////////////////////////////////////// +// +// 蓄力期间特效表现:Avatar_Faruzan_ShootAimingArrow_Charge +// +////////////////////////////////////////////////////////////// + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Avatar_Faruzan_ShootAimingArrow_Charge", + "abilityMixins": + [ + { + "$type": "AttachToStateIDMixin", + "stateIDs": + [ + "Aim", + "FastAim" + ], + "modifierName": "ShootAimingArrow_Charge_Handler", + }, + { + "$type":"AttachToNormalizedTimeMixin", + "stateID":"AimLoop", + "modifierName":"Aim_ChangeAlpha", + "normalizeStart":0.0, + "normalizeEnd":1.0, + }, + { + "$type":"AttachToNormalizedTimeMixin", + "stateID":"FastAimLoop", + "modifierName":"FastAim_ChangeAlpha", + "normalizeStart":0.0, + "normalizeEnd":1.0, + }, + { + "$type": "AttachToStateIDMixin", //播放瞄准蓄力特效 + "stateIDs": + [ + "FastAim", + "FastAimShoot" + ], + "modifierName": "ShowAimingEffect", + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": + [ + "Aim", + "FastAim", + "FastAimShoot", + "AimShoot" + ], + "modifierName": "ShootAimingArrow_Charge_Remove", + }, + { + "$type": "AttachToStateIDMixin", //播放瞄准蓄力特效 + "stateIDs": + [ + "Aim", + "AimShoot" + ], + "modifierName": "ShowAimingEffect", + }, + ], + "onAdded": + [ + {//断线重连回复后保证数值的正确 + "$type":"ApplyModifier", + "modifierName":"Avatar_Faruzan_ShootArrow_ResetGlobalValue", + "target":"Self", + "doOffStage":true, + }, + ], + "onAbilityStart": + [ + { + "$type": "AddGlobalValue", + "key": "_Enchanted_Time", + "value": -5, + "useLimitRange": true, + "maxValue": 5, + "minValue": 0, + }, + { + "$type": "RemoveModifier", + "modifierName": "AimChargeMark", + }, + { + "$type": "RemoveModifier", + "modifierName": "WindMagic_Arrow_Glow_Once", + }, + { + "$type": "RemoveModifier", + "modifierName": "WindMagic_Arrow_Glow_WithoutWind_Once", + }, + ], + "modifiers": + { + "ShootAimingArrow_Charge_Handler": + { + "thinkInterval": 0.3, + "onThinkInterval": + [ + { + "$type": "AttachModifier", + "modifierName": "AimChargeMark", + }, + ], + }, + "Aim_ChangeAlpha": + { + "modifierMixins": + [ + { + "$type": "EffectChangeAlphaMixin", + "target":"Team", + "startDuration":0.2, + "endDuration":0.3, + }, + ], + }, + "FastAim_ChangeAlpha": + { + "modifierMixins": + [ + { + "$type": "EffectChangeAlphaMixin", + "target":"Team", + "startDuration":0.2, + "endDuration":0.3, + }, + ], + }, + "ShootAimingArrow_Charge_Remove": + { + "onAdded": + [ + { + "$type": "AddGlobalValue", + "key": "_Enchanted_Time", + "value": -5, + "useLimitRange": true, + "maxValue": 5, + "minValue": 0, + }, + ], + "onRemoved": + [ + { + "$type": "RemoveModifier", + "modifierName": "AimChargeMark", + } + ], + }, + "AimChargeMark": + { + "stacking": "MultipleRefreshNoRemove", + "stackingOption": + { + "maxModifierNumForMultipleType": 5, + }, + "onAdded": + [ + { + "$type": "AddGlobalValue", + "key": "_Enchanted_Time", + "value": 1, + "useLimitRange": true, + "maxValue": 5, + "minValue": 0, + }, + ], + }, + "ShowAimingEffect": + { + "onAdded": + [ + { + "$type": "AttachModifier", + "modifierName": "WindMagic_Arrow_Glow_WithoutWind_Once", + }, + ], + "thinkInterval": 0.1, + "onThinkInterval": + [ + { + "$type":"Predicated", + "target":"Self", + "targetPredicates": + [ + //判断自身是否在强化箭状态下 + { + "$type": "ByTargetGlobalValue", + "key": "_ABILITY_Faruzan_ElementalArt_COUNT", + "value": 1, + "forceByCaster": true, + "compareType": "MoreThanAndEqual", + }, + ], + "successActions": + [ + {//播放强化箭状态下的蓄力完成特效 + "$type": "AttachModifier", + "modifierName": "Faruzan_KarasShoot_Glow", + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_Enchanted_Time", + "value": "%Enchanted_Time*%Faruzan_AimShoot_Enchanted_Ratio", + "forceByCaster": true, + "compareType": "MoreThanAndEqual", + }, + ] + }, + ], + "failActions": + [ + {//强化箭时间到了,清除瞄准状态下的强化特效 + "$type":"RemoveModifier", + "modifierName":"Faruzan_KarasShoot_Glow", + }, + {//播放正常时间的蓄力完成特效 + "$type": "AttachModifier", + "modifierName": "WindMagic_Arrow_Glow_Once", + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_Enchanted_Time", + "value": 4, + "forceByCaster": true, + "compareType": "MoreThanAndEqual", + }, + ] + }, + ], + }, + + { + "$type": "AttachModifier", + "modifierName": "WindMagic_Arrow_Glow_WithoutWind_Once", //蓄力中特效判别(是不是强化箭状态) + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_Enchanted_Time", //判断:开始蓄力了 + "value": 1, + "forceByCaster": true, + "compareType": "Equal", + }, + ] + }, + ], + "onRemoved": + [ + { + "$type": "RemoveModifier", + "modifierName": "WindMagic_Arrow_Glow_Once", + }, + { + "$type": "RemoveModifier", + "modifierName": "WindMagic_Arrow_Glow_WithoutWind_Once", + }, + ] + }, + + "WindMagic_Arrow_Glow_WithoutWind_Once": //蓄力中特效判别(是不是强化箭状态) + { + "stacking": "Unique", + "onAdded": + [ + { + "$type": "SetGlobalValue", + "key" : "_ABILITY_Faruzan_AimShoot_Enchanted_Ratio", //强化箭状态下的蓄力时间会减少 + "value" : "%Faruzan_AimShoot_Enchanted_Ratio", + "useLimitRange" : true, + "maxValue" : 1, + "minValue" : 0, + "doOffStage":true, + "predicates": + [ + //判断自身是否在强化箭状态下 + { + "$type": "ByTargetGlobalValue", + "key": "_ABILITY_Faruzan_ElementalArt_COUNT", + "value": 1, + "forceByCaster": true, + "compareType": "MoreThanAndEqual", + }, + ], + }, + { + "$type": "AttachEffect", + "effectPattern": "Eff_WindMagic_Arrow_Glow_Once_05", //非强化箭的蓄力开始 + "predicates": + [ + { + "$type":"ByTargetGlobalValue", + "key":"_ABILITY_Faruzan_AimShoot_Enchanted_Ratio", + "value":1, + "compareType":"Equal", + }, + ], + }, + { + "$type": "AttachEffect", + "effectPattern": "Eff_WindMagic_Arrow_Glow_Loop_05",//非强化箭的蓄力未完成状态 + "predicates": + [ + { + "$type":"ByTargetGlobalValue", + "key":"_ABILITY_Faruzan_AimShoot_Enchanted_Ratio", + "value":1, + "compareType":"Equal", + }, + //判断自身是否在强化箭状态下 + { + "$type": "ByTargetGlobalValue", + "key": "_ABILITY_Faruzan_ElementalArt_COUNT", + "value": 0, + "forceByCaster": true, + "compareType": "NoneOrEqual", + }, + ], + }, + { + "$type": "AttachEffect", + "effectPattern": "Eff_WindMagic_Arrow_Glow_Loop_03",//强化箭状态时的瞄准蓄力特效(蓄力时间没减,但已经强化了) + "predicates": + [ + { + "$type":"ByTargetGlobalValue", + "key":"_ABILITY_Faruzan_AimShoot_Enchanted_Ratio", + "value":1, + "compareType":"Equal", + }, + //判断自身是否在强化箭状态下 + { + "$type": "ByTargetGlobalValue", + "key": "_ABILITY_Faruzan_ElementalArt_COUNT", + "value": 1, + "forceByCaster": true, + "compareType": "MoreThanAndEqual", + }, + ], + }, + { + "$type": "AttachEffect", + "effectPattern": "Eff_WindMagic_Arrow_Glow_Once_03",//强化箭状态下开始蓄力 + "predicates": + [ + { + "$type":"ByTargetGlobalValue", + "key":"_ABILITY_Faruzan_AimShoot_Enchanted_Ratio", + "value":0.9, + "compareType":"LessAndEqual", + }, + ], + }, + { + "$type": "AttachEffect", + "effectPattern": "Eff_WindMagic_Arrow_Glow_Loop_03",//强化箭状态下的瞄准蓄力特效(蓄力时间已经减了) + "predicates": + [ + { + "$type":"ByTargetGlobalValue", + "key":"_ABILITY_Faruzan_AimShoot_Enchanted_Ratio", + "value":0.9, + "compareType":"LessAndEqual", + }, + ], + }, + ], + "onRemoved": + [ + {//射完后需要重置这个值 + "$type": "SetGlobalValue", + "key" : "_ABILITY_Faruzan_AimShoot_Enchanted_Ratio", + "value" : 1, + "useLimitRange" : true, + "maxValue" : 1, + "minValue" : 0, + "doOffStage":true, + }, + ], + }, + + + "WindMagic_Arrow_Glow_Once": //非强化箭蓄力完成特效 + { + "stacking": "Unique", + "onAdded": + [ + { + "$type": "AttachEffect", + "effectPattern": "Eff_WindMagic_Arrow_Glow_Once_04", + }, + { + "$type": "AttachEffect", + "effectPattern": "Eff_WindMagic_Arrow_Glow_Loop_04", + }, + ] + }, + + "Faruzan_KarasShoot_Glow": //强化箭蓄力完成特效 + { + "stacking": "Unique", + "onAdded": + [ + {//蓄力完成时 + "$type": "AttachEffect", + "effectPattern": "Eff_Avatar_Girl_Bow_Faruzan_HurricaneArrow_Burst", + }, + {//蓄力完成循环特效 + "$type": "AttachEffect", + "effectPattern": "Eff_Avatar_Girl_Bow_Faruzan_HurricaneArrow_Loop", + }, + ], + }, + "Avatar_Faruzan_ShootArrow_ResetGlobalValue": //断线重连保证值正确 + { + "onAdded": + [ + { + "$type": "AddGlobalValue", + "key" : "_ABILITY_Faruzan_AimShoot_Enchanted_Ratio", + "value" : 1.0, + "useLimitRange" : true, + "maxValue" : 1, + "minValue" : 0, + "doOffStage":true, + //"canBeHandledOnRecover" : true, + "predicates": + [ + //要在非强化箭的状态下才重置GV + { + "$type": "ByTargetGlobalValue", + "key": "_ABILITY_Faruzan_ElementalArt_COUNT", + "value": 0, + "forceByCaster": true, + "compareType": "NoneOrEqual", + }, + ], + }, + ], + "onReconnect": + [ + { + "$type": "SetGlobalValue", + "key" : "_ABILITY_Faruzan_AimShoot_Enchanted_Ratio", + "value" : 1.0, + "useLimitRange" : true, + "maxValue" : 1, + "minValue" : 0, + "doOffStage":true, + "predicates": + [ + //要在非强化箭的状态下才重置GV + { + "$type": "ByTargetGlobalValue", + "key": "_ABILITY_Faruzan_ElementalArt_COUNT", + "value": 0, + "forceByCaster": true, + "compareType": "NoneOrEqual", + }, + ], + }, + ], + }, + }, + "abilitySpecials": + { + "Enchanted_Time":4, + "Faruzan_AimShoot_Enchanted_Ratio":1, + }, + }, + }, + +//////////////////////////////////////////////////////////////// +// +// 蓄力时箭的表现:Avatar_Faruzan_Arrow_FX +// +//////////////////////////////////////////////////////////////// + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Avatar_Faruzan_Arrow_FX", + "abilityMixins": + [ + { + "$type": "AttachToStateIDMixin", + "stateIDs": + [ + "Aim", + "FastAim", + ], + "modifierName": "Faruzan_Arrow_FX", + }, + ], + "onAbilityStart": + [ + ], + "modifiers": + { + "Faruzan_Arrow_FX": + { + "onAdded": + [ + { + "$type": "AttachEffect", + "effectPattern": "Eff_Bow_Arrow", + }, + ] + } + } + } + }, + +//////////////////////////////////////////////////////////////// +// +// 蓄力射击:Avatar_Faruzan_ShootArrow_Aiming +// +//////////////////////////////////////////////////////////////// + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Avatar_Faruzan_ShootArrow_Aiming", + "abilityMixins": + [ + ], + "onAbilityStart": + [ + { + "$type": "Predicated", + "target": "Self", + "targetPredicates": + [ + //判断自身是否在飓风箭状态下 + { + "$type": "ByTargetGlobalValue", + "key": "_ABILITY_Faruzan_ElementalArt_COUNT", + "value": 1, + "forceByCaster": true, + "compareType": "MoreThanAndEqual", + }, + ], + "successActions": + [ + { + "$type":"Predicated", + "target":"Self", + "targetPredicates": + [ + //如果是鸦羽箭状态,再判蓄力时间是否足够 + { + "$type": "ByTargetGlobalValue", + "key": "_Enchanted_Time", + "value": "%Enchanted_Time*%Faruzan_AimShoot_Enchanted_Ratio", + "forceByCaster": true, + "compareType": "MoreThanAndEqual", + }, + ], + "successActions": + [ + { + "$type": "TriggerBullet", + "bulletID": 41076010, + "born": + { + "$type": "ConfigBornByAttachPoint", + "attachPointName": "WeaponL", + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 0.0, + }, + "direction": + { + "$type": "ConfigDirectionByAttachPoint", + "attachPointName": "FocusAnchor", + "attachPointTargetType": "Self", + } + }, + }, + { + "$type": "FireEffect", + "effectPattern": "Eff_Avatar_Girl_Bow_Faruzan_Release_SpecialCharge", + "born": + { + "$type": "ConfigBornByAttachPoint", + "attachPointName": "WeaponR", + "offset": + { + "x": 0.0, // + means up, - means down + "y": 0.0, // + means left, - means right + "z": 0.9, // + means forward, - means backward + } + }, + }, + // //成功射出强化箭后,需要及时移除珐露珊身上的印记 + // { + // "$type":"RemoveUniqueModifier", + // "modifierName":"UNIQUE_Faruzan_ElementalArt_Mark", + // "doOffStage":true, + // }, + {//射箭出去的时候扣一下globalvalue,只在这里扣GV,方便表现和功能统一 + "$type" : "AddGlobalValue", + "key" : "_ABILITY_Faruzan_ElementalArt_COUNT", + "value" : -1, + "useLimitRange" : true, + "maxValue" : "%Faruzan_HurricaneArrow_MaxCount", + "minValue" : 0, + "doOffStage":true, + }, + ], + "failActions": + [ + //蓄力时间不足时则射出普通的物理箭 + { + "$type": "TriggerBullet", + "bulletID": 41076008, //无属性蓄力箭 + "born": + { + "$type": "ConfigBornByAttachPoint", + "attachPointName": "WeaponL", + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 0.0, + }, + "direction": + { + "$type": "ConfigDirectionByAttachPoint", + "attachPointName": "FocusAnchor", + "attachPointTargetType": "Self", + } + }, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_Enchanted_Time", + "value": 3, + "forceByCaster": true, + "compareType": "LessAndEqual", + }, + ] + }, + ], + }, + ], + "failActions": + [ + //非鸦羽箭状态就走普攻的蓄力判断逻辑 + { + "$type": "TriggerBullet", + "bulletID": 41076007, //风属性蓄力箭 + "born": + { + "$type": "ConfigBornByAttachPoint", + "attachPointName": "WeaponL", + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 0.0, + }, + "direction": + { + "$type": "ConfigDirectionByAttachPoint", + "attachPointName": "FocusAnchor", + "attachPointTargetType": "Self", + } + }, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_Enchanted_Time", + "value": 4, + "forceByCaster": true, + "compareType": "MoreThanAndEqual", + }, + ] + }, + { + "$type": "TriggerBullet", + "bulletID": 41076008, //无属性蓄力箭 + "born": + { + "$type": "ConfigBornByAttachPoint", + "attachPointName": "WeaponL", + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 0.0, + }, + "direction": + { + "$type": "ConfigDirectionByAttachPoint", + "attachPointName": "FocusAnchor", + "attachPointTargetType": "Self", + } + }, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_Enchanted_Time", + "value": 3, + "forceByCaster": true, + "compareType": "LessAndEqual", + }, + ] + }, + { + "$type": "FireEffect", + "effectPattern": "Eff_Avatar_Girl_Bow_Faruzan_Release_NormalCharge", + "born": + { + "$type": "ConfigBornByAttachPoint", + "attachPointName": "WeaponR", + "offset": + { + "x": 0.0, // + means up, - means down + "y": 0.0, // + means left, - means right + "z": 0.9, // + means forward, - means backward + } + }, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_Enchanted_Time", + "value": 4, + "forceByCaster": true, + "compareType": "MoreThanAndEqual", + }, + ] + }, + { + "$type": "FireEffect", + "effectPattern": "Eff_WindMagic_Arrow_ShootArrow", + "born": + { + "$type": "ConfigBornByAttachPoint", + "attachPointName": "WeaponR", + "offset": + { + "x": 0.0, // + means up, - means down + "y": 0.0, // + means left, - means right + "z": 0.9, // + means forward, - means backward + } + }, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_Enchanted_Time", + "value": 3, + "forceByCaster": true, + "compareType": "LessAndEqual", + }, + ] + }, + ], + }, +//==================================================================================== + { + "$type": "ActCameraShake", + "cameraShake": + { + "shakeType": "Center", + "shakeRange": 0.2, + "shakeTime": 0.12, + "shakeDistance": 30, + "extension": + { + "baseOnCamera": true, + }, + }, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_Enchanted_Time", + "value": 4, + "forceByCaster": true, + "compareType": "MoreThanAndEqual", + }, + ] + }, + + ], + "modifiers": + { + }, + "abilitySpecials": + { + "Enchanted_Time":4, + "Faruzan_AimShoot_Enchanted_Ratio":1, + "Faruzan_HurricaneArrow_MaxCount": 1 + }, + }, + }, +//////////////////////////////////////////////////////////////// +// +// 普攻01~06:Avatar_Faruzan_ShootArrow01~06 +// +//////////////////////////////////////////////////////////////// + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Avatar_Faruzan_ShootArrow_01", + "onAbilityStart": + [ + { + "$type": "TriggerBullet", + "bulletID": 41076001, + "born": + { + "$type": "ConfigBornByAttachPoint", + "attachPointName": "WeaponL", + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 0.0, + }, + "direction": + { + "$type": "ConfigDirectionByAttachPoint", + "attachPointName": "FocusAnchor", + "attachPointTargetType": "Self", + }, + }, + }, + { + "$type": "FireEffect", + "effectPattern": "Eff_Avatar_Girl_Bow_Faruzan_ShootArrow_Small", + "born": + { + "$type": "ConfigBornByAttachPoint", + "attachPointName": "WeaponL", + "offset": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + }, + }, + }, + ], + }, + }, + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Avatar_Faruzan_ShootArrow_02", + "onAbilityStart": + [ + { + "$type": "TriggerBullet", + "bulletID": 41076002, + "born": + { + "$type": "ConfigBornByAttachPoint", + "attachPointName": "WeaponL", + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 0.0, + }, + "direction": + { + "$type": "ConfigDirectionByAttachPoint", + "attachPointName": "FocusAnchor", + "attachPointTargetType": "Self", + }, + }, + }, + { + "$type": "FireEffect", + "effectPattern": "Eff_Avatar_Girl_Bow_Faruzan_ShootArrow_Small", + "born": + { + "$type": "ConfigBornByAttachPoint", + "attachPointName": "WeaponL", + "offset": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + }, + }, + }, + ], + }, + }, + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Avatar_Faruzan_ShootArrow_03", + "onAbilityStart": + [ + { + "$type": "TriggerBullet", + "bulletID": 41076003, + "born": + { + "$type": "ConfigBornByAttachPoint", + "attachPointName": "WeaponL", + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 0.0, + }, + "direction": + { + "$type": "ConfigDirectionByAttachPoint", + "attachPointName": "FocusAnchor", + "attachPointTargetType": "Self", + }, + }, + }, + { + "$type": "FireEffect", + "effectPattern": "Eff_Avatar_Girl_Bow_Faruzan_ShootArrow_Big", + "born": + { + "$type": "ConfigBornByAttachPoint", + "attachPointName": "WeaponL", + "offset": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + }, + }, + }, + ], + }, + }, + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Avatar_Faruzan_ShootArrow_04", + "onAbilityStart": + [ + { + "$type": "TriggerBullet", + "bulletID": 41076004, + "born": + { + "$type": "ConfigBornByAttachPoint", + "attachPointName": "WeaponL", + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 0.0, + }, + "direction": + { + "$type": "ConfigDirectionByAttachPoint", + "attachPointName": "FocusAnchor", + "attachPointTargetType": "Self", + }, + }, + }, + { + "$type": "FireEffect", + "effectPattern": "Eff_Avatar_Girl_Bow_Faruzan_ShootArrow_Big_Attack04", + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0, + "y": 0, + "z": 0, + }, + "direction": + { + "$type": "ConfigDirectionByAttackTarget", + "angleOffset": + { + "x": 0, + "y": 90, + "z": 0 + } + } + }, + }, + ], + }, + }, + //-------------5、6击废弃----------------- + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Avatar_Faruzan_ShootArrow_05", + "onAbilityStart": + [ + { + "$type": "TriggerBullet", + "bulletID": 41076005, + "born": + { + "$type": "ConfigBornByAttachPoint", + "attachPointName": "WeaponL", + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 0.0, + }, + "direction": + { + "$type": "ConfigDirectionByAttachPoint", + "attachPointName": "FocusAnchor", + "attachPointTargetType": "Self", + }, + }, + }, + { + "$type": "FireEffect", + "effectPattern": "Eff_Ganyu_ShootSpark_Big", + "born": + { + "$type": "ConfigBornByAttachPoint", + "attachPointName": "WeaponL", + "offset": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + }, + }, + }, + ], + }, + }, + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Avatar_Faruzan_ShootArrow_06", + "onAbilityStart": + [ + { + "$type": "TriggerBullet", + "bulletID": 41076006, + "born": + { + "$type": "ConfigBornByAttachPoint", + "attachPointName": "WeaponL", + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 0.0, + }, + "direction": + { + "$type": "ConfigDirectionByAttachPoint", + "attachPointName": "FocusAnchor", + "attachPointTargetType": "Self", + }, + }, + }, + ], + }, + }, + //---------------------------------------- +//////////////////////////////////////////////////////////////// +// +// 普攻的子弹:Bullet_Faruzan_ShootArrow +// +//////////////////////////////////////////////////////////////// + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Bullet_Faruzan_ShootArrow", + "abilityMixins": + [ + { + "$type": "ModifyDamageMixin", + "animEventNames": ["Arrow_ATK01"], + "damagePercentage": "%NormalAttack_01_DamagePercentage", + }, + { + "$type": "ModifyDamageMixin", + "animEventNames": ["Arrow_ATK02"], + "damagePercentage": "%NormalAttack_02_DamagePercentage", + }, + { + "$type": "ModifyDamageMixin", + "animEventNames": ["Arrow_ATK03"], + "damagePercentage": "%NormalAttack_03_DamagePercentage", + }, + { + "$type": "ModifyDamageMixin", + "animEventNames": ["Arrow_ATK04"], + "damagePercentage": "%NormalAttack_04_DamagePercentage", + }, + { + "$type": "ModifyDamageMixin", + "animEventNames": ["Arrow_ATK05"], + "damagePercentage": "%NormalAttack_05_DamagePercentage", + }, + { + "$type": "ModifyDamageMixin", + "animEventNames": ["Arrow_ATK06"], + "damagePercentage": "%NormalAttack_06_DamagePercentage", + }, + ], + "onAbilityStart": //箭头命中敌人,或不同场景时的特效,可以在collision的时候trigger,这样不像安柏那样超多Ability,可以少写一个。 + [ + { + "$type": "FireHitEffect", + "hitScene": + { + "defaultEffect": "Eff_Arrow_Hit_Earth", + "surfaceEffect": + { + "Water": "Eff_Arrow_Hit_Water", + } + }, + }, + ], + "abilitySpecials": + { + "NormalAttack_01_DamagePercentage": 1, + "NormalAttack_02_DamagePercentage": 1, + "NormalAttack_03_DamagePercentage": 1, + "NormalAttack_04_DamagePercentage": 1, + "NormalAttack_05_DamagePercentage": 1, + "NormalAttack_06_DamagePercentage": 1, + }, + }, + }, + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Bullet_Faruzan_ShootArrow_LightFX", + "onAdded": //箭头拖尾特效 + [ + { + "$type": "AttachModifier", + "modifierName": "Faruzan_ArrowEffect_LightFX" + } + ], + "modifiers": + { + "Faruzan_ArrowEffect_LightFX": + { + "onAdded": + [ + { + "$type": "AttachEffect", + "effectPattern": "Eff_Ganyu_Arrow_Fly_Small", + }, + ] + } + } + }, + }, + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Bullet_Faruzan_ShootArrow_HeavyFX", + "onAdded": //箭头拖尾特效 + [ + { + "$type": "AttachModifier", + "modifierName": "Faruzan_ArrowEffect_HeavyFX" + } + ], + "modifiers": + { + "Faruzan_ArrowEffect_HeavyFX": + { + "onAdded": + [ + { + "$type": "AttachEffect", + "effectPattern": "Eff_Ganyu_Arrow_Fly_Big", + }, + ] + } + + } + }, + }, +//////////////////////////////////////////////////////////////// +// +// 蓄力完成的箭:Avatar_Faruzan_ShootArrow_Enchanted_Wind +// +//////////////////////////////////////////////////////////////// + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Avatar_Faruzan_ShootArrow_Enchanted_Wind", + "onAdded": + [ + { + "$type": "ApplyModifier", + "modifierName": "ShootArrow_Enchanted_Wind", + }, + ], + "onAbilityStart": + [ + { + "$type": "TriggerAttackEvent", + "targetType": "Enemy", + "predicates": + [ + { + "$type": "ByHasElement", + "element": "Wind", + }, + ], + "attackEvent": + { + "attackPattern": + { + "$type": "ConfigAttackBox", + "triggerType": "TriggerNoRepeat", + "size": + { + "x": 0.1, + "y": 0.1, + "z": 1.0, + }, + "born": + { + "$type": "ConfigBornByCollisionPoint", + "offset": + { + "x": 0.0, // + means up, - means down + "y": 0.0, // + means left, - means right + "z": -0.5, // + means forward, - means backward + } + }, + "checkHitLayerType": "Both", + }, + "attackInfo": + { + "canBeModifiedBy": "OriginOwner", + "attackTag": "ExtraAttack", + "attenuationTag": "ExtraAttack", + "attenuationGroup": "Faruzan", + "attackProperty": + { + "damagePercentage": "%DamageWithWind", + "strikeType": "Pierce", + "elementType": "Wind", + "elementDurability": 25, + "enBreak": 20, + "enHeadBreak": 60, + }, + "hitPattern": + { + "onHitEffectName": "Eff_WindMagic_Arrow_Hit_1", + "hitImpulseType":"LV2", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + "muteHitText": false, + }, + "canHitHead": true, + "hitHeadPattern": + { + "onHitEffectName": "Eff_Arrow_Hit_Head_Wind", + "hitImpulseType":"LV5", + "reboundRatio": 0, + "hitHaltTime": 0.12, + "hitHaltTimeScale": 0.01, + "muteHitText": false, + }, + "bulletWane": + { + "waneDelay": 0.7, // 表示从Bullet创生之后这么久,开始套用衰减规则 + "damageWaneInterval": 0.05, // 伤害衰减周期,每过这么久,进行一次伤害衰减 + "damageWaneRatio": 0.1, // 每次进行伤害衰减时,按照DamageWaneRatio的比例,在damagePercentage上进行【扣除】,最多扣除到0 + "hitLevelWaneInterval": 0.1, // 受击等级衰减周期,每过这么久,进行一次受击等级衰减,每次将当前受击等级往下降一级:Air→Heavy→Light→Shake→Mute + "hitLevelWaneMin": "Mute", // 受击等级最少衰减为这个等级。如果原本就不高于这个等级,则不予衰减。 + "damageWaneMinRatio": 0.1, + "elementDurabilityWaneInterval": 0.05, + "elementDurabilityWaneRatio": 0.1, + "elementDurabilityWaneMinRatio": 0.1, + }, + }, + }, + }, + ], + "modifiers": + { + "ShootArrow_Enchanted_Wind": + { + "elementType": "Wind", + "elementDurability": 25, + "onAdded": + [ + ] + }, + }, + "abilitySpecials": + { + "DamageWithWind": 1, + }, + }, + }, +//////////////////////////////////////////////////////////////// +// +// 蓄力未完成的箭:Avatar_Faruzan_ShootArrow_Enchanted_WithoutWind +// +//////////////////////////////////////////////////////////////// + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Avatar_Faruzan_ShootArrow_Enchanted_WithoutWind", + "onAdded": + [ + ], + "onAbilityStart": + [ + { + "$type": "TriggerAttackEvent", + "targetType": "Enemy", + "attackEvent": + { + "attackPattern": + { + "$type": "ConfigAttackBox", + "triggerType": "TriggerNoRepeat", + "size": + { + "x": 0.1, + "y": 0.1, + "z": 1.0, + }, + "born": + { + "$type": "ConfigBornByCollisionPoint", + "offset": + { + "x": 0.0, // + means up, - means down + "y": 0.0, // + means left, - means right + "z": -0.5, // + means forward, - means backward + } + }, + "checkHitLayerType": "Both", + }, + "attackInfo": + { + "canBeModifiedBy": "OriginOwner", + "attackTag": "ExtraAttack", + "attenuationTag": "ExtraAttack", + "attenuationGroup": "Faruzan", + "attackProperty": + { + "damagePercentage": "%DamageWithoutWind", + "strikeType": "Pierce", + "enBreak": 10, + "enHeadBreak": 30, + }, + "hitPattern": + { + "onHitEffectName": "default", + "hitImpulseType":"LV2", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + "muteHitText": false, + }, + "canHitHead": true, + "hitHeadPattern": + { + "onHitEffectName": "Eff_Arrow_Hit_Head", + "hitImpulseType":"LV5", + "reboundRatio": 0, + "hitHaltTime": 0.12, + "hitHaltTimeScale": 0.01, + "muteHitText": false, + }, + "bulletWane": + { + "waneDelay": 0.7, // 表示从Bullet创生之后这么久,开始套用衰减规则 + "damageWaneInterval": 0.05, // 伤害衰减周期,每过这么久,进行一次伤害衰减 + "damageWaneRatio": 0.1, // 每次进行伤害衰减时,按照DamageWaneRatio的比例,在damagePercentage上进行【扣除】,最多扣除到0 + "hitLevelWaneInterval": 0.1, // 受击等级衰减周期,每过这么久,进行一次受击等级衰减,每次将当前受击等级往下降一级:Air→Heavy→Light→Shake→Mute + "hitLevelWaneMin": "Mute", // 受击等级最少衰减为这个等级。如果原本就不高于这个等级,则不予衰减。 + "damageWaneMinRatio": 0.1, + "elementDurabilityWaneInterval": 0.05, + "elementDurabilityWaneRatio": 0.1, + "elementDurabilityWaneMinRatio": 0.1, + }, + } + }, + }, + ], + "modifiers": + { + }, + "abilitySpecials": + { + "DamageWithoutWind": 1, + }, + }, + }, +//////////////////////////////////////////////////////////////// +// +// 蓄力完成箭的命中特效:Avatar_Faruzan_ShootAimingArrow_Material +// +//////////////////////////////////////////////////////////////// + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Avatar_Faruzan_ShootAimingArrow_Material", + "onAdded": + [ + { + "$type": "AttachModifier", + "modifierName": "ArrowEffectModifier", + "target": "Self", + }, + ], + "onAbilityStart": + [ + { + "$type": "FireHitEffect", + "predicates": + [ + { + "$type": "ByHasElement", + "element": "Wind", + }, + ], + //特效要替换 + /*"hitEntity": "Eff_WindMagic_Arrow_Hit",*/ //Eff_Arrow_Fire_OnHitting + "hitScene": + { + "defaultEffect": "Eff_WindMagic_Arrow_Hit_1", + "surfaceEffect": + { + "Water": "Eff_Arrow_Fire_Hit_Water" + } + }, + }, + { + "$type": "FireHitEffect", + "predicates": + [ + { + "$type": "ByNot", + "predicates": + [ + { + "$type": "ByHasElement", + "element": "Wind", + }, + ], + }, + ], + "hitScene": + { + "defaultEffect": "Eff_Arrow_Hit_Earth", + "surfaceEffect": + { + "Water": "Eff_Arrow_Hit_Water" + } + }, + }, + ], + "modifiers": + { + "ArrowEffectModifier": + { + "onAdded": + [ + { + "$type": "AttachEffect", + "effectPattern": "Eff_WindMagic_Arrow_Fly_Particle_1", + }, + { + "$type": "AttachEffect", + "effectPattern": "Eff_WindMagic_Arrow_Fly_Trail_1", + }, + ] + }, + }, + + }, + }, + +//////////////////////////////////////////////////////////////// +// +// 蓄力未完成箭的命中特效:Avatar_Faruzan_ShootAimingArrowWithoutWind_Material +// +//////////////////////////////////////////////////////////////// + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Avatar_Faruzan_ShootAimingArrowWithoutWind_Material", + "onAdded": + [ + { + "$type": "AttachModifier", + "modifierName": "Faruzan_ShootAimingArrowWithoutWind_Effect" + } + ], + "onAbilityStart": + [ + { + "$type": "FireHitEffect", + + "hitScene": + { + "defaultEffect": "Eff_Arrow_Hit_Earth", + "surfaceEffect": + { + "Water": "Eff_Arrow_Hit_Water", + } + }, + }, + ], + "modifiers": + { + "Faruzan_ShootAimingArrowWithoutWind_Effect": + { + "onAdded": + [ + { + "$type": "AttachEffect", + "effectPattern": "Eff_Faruzan_Arrow_Fly_Big", + }, + ] + } + }, + "abilitySpecials": + { + + }, + }, + }, + +//////////////////////////////////////////////////////////////// +// +// 下落攻击:Avatar_Faruzan_FallingAnthem +// +//////////////////////////////////////////////////////////////// + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Avatar_Faruzan_FallingAnthem", + "abilityMixins": + [ + { + "$type": "AvatarChangeSkillMixin", + "priority":"AvatarCommon", + "jumpSkillID": 5076010, + "flySkillID": 5076010, + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": + [ + "FallingAnthem_BS" + ], + "modifierName": "FallingAnthem_BS_Material", + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": + [ + "FallingAnthem_Loop" + ], + "modifierName": "FallingAnthem_Loop_Normal", + }, + { + "$type": "AttachToAnimatorStateIDMixin", + "stateIDs": + [ + "FallingAnthem_BS_2", + "FallingAnthem_Loop", + "FallingAnthem_Loop_Low", + ], + "modifierName": "FallingAnthem_LoopDamage", + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": + [ + "FallingAnthem_BS" + ], + "modifierName": "FallingAnthem_BS_VelocityForce_Initialize", + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": + [ + "FallingAnthem_BS", + "FallingAnthem_Loop", + "FallingAnthem_AS_1", + "FallingAnthem_AS_2" + ], + "modifierName": "FallingAnthem_Height_Detect", + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": + [ + "FallingAnthem_BS", + "FallingAnthem_Loop", + "FallingAnthem_AS_1", + "FallingAnthem_AS_2" + ], + "modifierName": "FallingAnthem_FallingDamageImmune_01", + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": + [ + "FallingAnthem_BS", + "FallingAnthem_Loop" + ], + "modifierName": "Inertia", + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": + [ + "FallingAnthem_BS", + "FallingAnthem_Loop", + "FallingAnthem_AS_1", + "FallingAnthem_AS_2" + ], + "modifierName": "FallingAnthem_OverHead_Camera", + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": + [ + "FallingAnthem_BS" + ], + "modifierName": "FallingAnthem_ClearVelocityForce", + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": + [ + "FallingAnthem_BS", + "FallingAnthem_Loop", + ], + "modifierName": "FallingAnthem_AttachEffect_BS_01", //气流效果 + }, + ], + "onAdded": + [ + ], + "onAbilityStart": + [ + //普通状态第一段 + { + "$type": "TriggerAttackEvent", + "targetType": "Enemy", + "attackEvent": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "scale": 1.0, + "height": 2.0, + "centerYOffset": 0.0, + "offsetZ": 0.0, + "fanAngle": 360.0, + "radius": 3.0, + "followRootNodeY": false, + "followTransformY": false, + "offsetAngle": 0.0, + "born": + { + "$type": "ConfigBornByTarget", + "offset": + { + "x": 0.0, + "y": -0.5, + "z": 0.0, + }, + }, + }, + "attackInfo": + { + "attackTag": "FallingAttack", + "attackProperty": + { + "damagePercentage": "%FallingAnthem_Normal_Rank_1_Damage", + "strikeType": "Pierce", + "attackType": "Melee", + "elementType": "None", + "elementDurability": 25, + "enBreak": 50, + }, + "hitPattern": + { + "onHitEffectName": "none", + "hitImpulseType":"LV2", + "retreatType": "ByAttacker", + "reboundRatio": 0, + "canBeDefenceHalt": false, + "hitHaltTime": 0, + "hitHaltTimeScale": 0.1, + "muteHitText": false + }, + /* + "forceCameraShake": true, + + "cameraShake": + { + "shakeType": "CustomVector", + "shakeRange": 0.3, + "shakeTime": 0.12, + "shakeDistance": 30, + "shakeDir": + { + "x": 0, + "y": 1, + "z": 0, + }, + }, + + "cameraShake": + { + "shakeType": "CustomVector", + "shakeRange": 0.08, + "shakeTime": 0.06, + "shakeDistance": 15, + "shakeDir": + { + "x": 0, + "y": 1, + "z": 0, + }, + "extension": + { + "baseCycle": 0.24, + "cycleDamping": 0, + "rangeAttenuation": 0.3, + }, + }, + */ + }, + }, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_ABILITY_FallingAnthem_UseCamera", + "forceByCaster": true, + "value": 0, + "compareType": "NoneOrEqual", + }, + ], + }, + //普通状态第二段 + { + "$type": "TriggerAttackEvent", + "targetType": "Enemy", + "attackEvent": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "scale": 1.0, + "height": 2.0, + "centerYOffset": 0.0, + "offsetZ": 0.0, + "fanAngle": 360.0, + "radius": 3.5, + "followRootNodeY": false, + "followTransformY": false, + "offsetAngle": 0.0, + "born": + { + "$type": "ConfigBornByTarget", + "offset": + { + "x": 0.0, + "y": -0.5, + "z": 0.0, + }, + }, + }, + "attackInfo": + { + "attackTag": "FallingAttack", + "attackProperty": + { + "damagePercentage": "%FallingAnthem_Normal_Rank_2_Damage", + "strikeType": "Pierce", + "attackType": "Melee", + "elementType": "None", + "elementDurability": 25, + "enBreak": 100, + }, + "hitPattern": + { + "onHitEffectName": "none", + "hitImpulseType":"LV3", + "retreatType": "ByAttacker", + "reboundRatio": 0, + "canBeDefenceHalt": false, + "hitHaltTime": 0, + "hitHaltTimeScale": 0.1, + "muteHitText": false + }, + /* + "forceCameraShake": false, + "cameraShake": + { + "shakeType": "CustomVector", + "shakeRange": 0.08, + "shakeTime": 0.06, + "shakeDistance": 15, + "shakeDir": + { + "x": 0, + "y": 1, + "z": 1, + }, + "extension": + { + "baseCycle": 0.4, + "cycleDamping": 0, + "rangeAttenuation": 0.3, + }, + }, + */ + }, + }, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_ABILITY_FallingAnthem_UseCamera", + "forceByCaster": true, + "value": 1, + "compareType": "Equal", + }, + ], + }, + //普通状态第一段 + { + "$type": "FireEffect", + "effectPattern": "Eff_Avatar_Bow_FallAnthem_Strike_01", + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_ABILITY_FallingAnthem_UseCamera", + "forceByCaster": true, + "value": 0, + "compareType": "NoneOrEqual", + }, + ], + }, + //普通状态第二段 + { + "$type": "FireEffect", + "effectPattern": "Eff_Avatar_Bow_FallAnthem_Strike_02", + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_ABILITY_FallingAnthem_UseCamera", + "forceByCaster": true, + "value": 1, + "compareType": "Equal", + }, + ], + }, + ], + "modifiers": + { + "FallingAnthem_AttachEffect_BS_01": + { + "onAdded": + [ + { + "$type": "AttachEffect", + "effectPattern": "Eff_Avatar_Bow_FallAnthem_BS_01", + }, + ], + }, + "FallingAnthem_BS_Material": + { + "onAdded": + [ + { + "$type": "FireEffect", + "effectPattern": "Eff_Avatar_Bow_FallAnthem_BS", + }, + ], + "onRemoved": + [ + { + "$type": "ActCameraRadialBlur", + "cameraRadialBlur": + { + "power": 0.3, + "blurTime": 0.3, + "fadeTime": 0.15, + }, + }, + ], + }, + "FallingAnthem_BS_VelocityForce_Initialize": + { + "properties": + { + "Actor_AddGravityScale": -2, + }, + "onAdded": + [ + { + "$type": "RemoveVelocityForce", + "forces": + [ + "RushMoveType" + ], + }, + ], + }, + "FallingAnthem_LoopDamage": + { + "thinkInterval": 0.3, + "onThinkInterval": + [ + { + "$type": "TriggerAttackEvent", + "targetType": "Enemy", + "attackEvent": + { + "attackPattern": + { + "$type": "ConfigAttackSphere", + "triggerType": "TriggerNoRepeat", + "radius": 1.0, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + } + }, + "attackInfo": + { + "attackTag": "FallingAttack", + "attackProperty": + { + "damagePercentage": "%FallingAnthem_Normal_Loop_Damage", + "strikeType": "Pierce", + "attackType": "Melee", + "elementType": "None", + "elementDurability": 0, + "enBreak": 10, + }, + "hitPattern": + { + "onHitEffectName": "default", + "hitImpulseType":"LV2", + "reboundRatio": 0, + "canBeDefenceHalt": false, + "hitHaltTime": 0, + "hitHaltTimeScale": 0.02, + "muteHitText": false + }, + }, + }, + }, + ], + }, + "FallingAnthem_FallingDamageImmune_01": + { + "onAdded":[ + { + "$type": "ClearGlobalValue", + "key": "_ABILITY_FallingAttack_Altitude", + }, + { + "$type": "AddGlobalValue", + "key": "_ABILITY_FallingAttack_Altitude", + "value": "%FallingAnthem_FallingDamageRatio_Lv0", + "useLimitRange": true, + "maxValue": "%FallingAnthem_FallingDamageRatio_Lv0", + "minValue": "%FallingAnthem_FallingDamageRatio_Lv0", + "predicates": + [ + { + "$type": "ByTargetAltitude", + "value": "%FallingAnthem_Altitude_Lv0", + "logic": "LesserOrEqual", + }, + ], + },//================================================================================== + { + "$type": "AddGlobalValue", + "key": "_ABILITY_FallingAttack_Altitude", + "value": "%FallingAnthem_FallingDamageRatio_Lv1", + "useLimitRange": true, + "maxValue": "%FallingAnthem_FallingDamageRatio_Lv1", + "minValue": "%FallingAnthem_FallingDamageRatio_Lv1", + "predicates": + [ + { + "$type": "ByTargetAltitude", + "value": "%FallingAnthem_Altitude_Lv1", + "logic": "LesserOrEqual", + }, + { + "$type": "ByTargetAltitude", + "value": "%FallingAnthem_Altitude_Lv0", + "logic": "Greater", + }, + ], + },//================================================================================== + { + "$type": "AddGlobalValue", + "key": "_ABILITY_FallingAttack_Altitude", + "value": "%FallingAnthem_FallingDamageRatio_Lv2", + "useLimitRange": true, + "maxValue": "%FallingAnthem_FallingDamageRatio_Lv2", + "minValue": "%FallingAnthem_FallingDamageRatio_Lv2", + "predicates": + [ + { + "$type": "ByTargetAltitude", + "value": "%FallingAnthem_Altitude_Lv2", + "logic": "LesserOrEqual", + }, + { + "$type": "ByTargetAltitude", + "value": "%FallingAnthem_Altitude_Lv1", + "logic": "Greater", + }, + ], + },//================================================================================== + { + "$type": "AddGlobalValue", + "key": "_ABILITY_FallingAttack_Altitude", + "value": "%FallingAnthem_FallingDamageRatio_Lv3", + "useLimitRange": true, + "maxValue": "%FallingAnthem_FallingDamageRatio_Lv3", + "minValue": "%FallingAnthem_FallingDamageRatio_Lv3", + "predicates": + [ + { + "$type": "ByTargetAltitude", + "value": "%FallingAnthem_Altitude_Lv3", + "logic": "LesserOrEqual", + }, + { + "$type": "ByTargetAltitude", + "value": "%FallingAnthem_Altitude_Lv2", + "logic": "Greater", + }, + ], + },//================================================================================== + { + "$type": "AddGlobalValue", + "key": "_ABILITY_FallingAttack_Altitude", + "value": "%FallingAnthem_FallingDamageRatio_Lv4", + "useLimitRange": true, + "maxValue": "%FallingAnthem_FallingDamageRatio_Lv4", + "minValue": "%FallingAnthem_FallingDamageRatio_Lv4", + "predicates": + [ + { + "$type": "ByTargetAltitude", + "value": "%FallingAnthem_Altitude_Lv3", + "logic": "Greater", + }, + ], + },//================================================================================== + + { + "$type": "AttachModifier", + "modifierName": "FallingAnthem_FallingDamageImmune_02", + }, + ], + }, + "FallingAnthem_FallingDamageImmune_02": + { + "onAdded":[ + { + "$type": "SetGlobalValueToOverrideMap", + "globalValueKey": "_ABILITY_FallingAttack_Altitude", + "overrideMapKey": "FallingAnthem_FallingDamageRatio", + }, + { + "$type": "AttachModifier", + "modifierName": "FallingAnthem_FallingDamageImmune_03", + }, + ], + }, + "FallingAnthem_FallingDamageImmune_03": + { + + "properties": + { + "Actor_FallingDamageRatio": "%FallingAnthem_FallingDamageRatio", + }, + }, + "FallingAnthem_Loop_Normal": + { + "onAdded": + [ + { + "$type": "AttachEffect", + "effectPattern": "Eff_Avatar_Bow_FallAnthem_Loop_02", + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_ABILITY_FallingAnthem_UseCamera", + "forceByCaster": true, + "value": 1, + "compareType": "Equal", + }, + ], + }, + ], + }, + //水平惯性继承 + "Inertia": + { + "modifierMixins": + [ + { + "$type": "ApplyInertiaVelocityMixin", + "damping": 0, + "useXZ": false, + "useY": false, + }, + ], + }, + "FallingAnthem_Height_Detect": + { + "onAdded": + [ + { + "$type": "AddGlobalValue", + "key": "_ABILITY_FallingAnthem_UseCamera", + "value": 0, + "useLimitRange": true, + "maxValue": 0, + "minValue": 0, + "predicates": + [ + { + "$type": "ByTargetAltitude", + "value": 2.4, + "logic": "LesserOrEqual", + }, + ], + }, + { + "$type": "AddGlobalValue", + "key": "_ABILITY_FallingAnthem_UseCamera", + "value": 5, + "useLimitRange": true, + "maxValue": 1, + "minValue": 0, + "predicates": + [ + { + "$type": "ByTargetAltitude", + "value": 2.4, + "logic": "Greater", + }, + ], + }, + { + "$type": "SetAnimatorFloat", + "floatID": "FallingAnthem_UseCamera", + "value": 0, + "predicates": + [ + { + "$type": "ByTargetAltitude", + "value": 2.4, + "logic": "LesserOrEqual", + }, + ], + }, + { + "$type": "SetAnimatorFloat", + "floatID": "FallingAnthem_UseCamera", + "value": 1, + "predicates": + [ + { + "$type": "ByTargetAltitude", + "value": 2.4, + "logic": "Greater", + }, + ], + }, + ], + "onRemoved": + [ + { + "$type": "SetAnimatorFloat", + "floatID": "FallingAnthem_UseCamera", + "value": 0, + }, + { + "$type": "AddGlobalValue", + "key": "_ABILITY_FallingAnthem_UseCamera", + "value": 0, + "useLimitRange": true, + "maxValue": 0, + "minValue": 0, + }, + ], + }, + "FallingAnthem_OverHead_Camera": + { + "onAdded": + [ + { + "$type": "AvatarCameraParam", + "lockParam": false, + "cameraParam": + { + "forceRadius": 4.5, + "forceRadiusDuration": 0.2, + "shouldKeepForceRadius": true, + }, + "predicates": + [ + { + "$type": "ByAnimatorFloat", + "parameter": "FallingAnthem_UseCamera", + "value": 1, + "logic": "Equal", + }, + ], + }, + ], + }, + "FallingAnthem_OverHead_Camera_Remover": + { + "onAdded": + [ + { + "doOffStage": true, + "$type": "AvatarExitCameraShot", + }, + ], + }, + "FallingAnthem_Landed_Camera": + { + "onAdded": + [ + { + "$type": "AvatarCameraParam", + "lockParam": false, + "cameraParam": + { + "forceRadius": 6.0, + "forceRadiusDuration": 0.1, + "shouldKeepForceRadius": true, + }, + "predicates": + [ + { + "$type": "ByAnimatorFloat", + "parameter": "FallingAnthem_UseCamera", + "value": 1, + "logic": "Equal", + }, + ], + }, + ], + }, + "FallingAnthem_ClearVelocityForce": + { + "onAdded": + [ + { + "$type": "RemoveVelocityForce", + "forces": + [ + "RushMoveType", + "InertiaType" + ], + }, + ], + }, + }, + "abilitySpecials": + { + "FallingAnthem_Normal_Loop_Damage": 0, + "FallingAnthem_Normal_Rank_1_Damage": 0, + "FallingAnthem_Normal_Rank_2_Damage": 0, + + "FallingAnthem_Altitude_Lv0": 20, + "FallingAnthem_Altitude_Lv1": 40, + "FallingAnthem_Altitude_Lv2": 60, + "FallingAnthem_Altitude_Lv3": 100, + "FallingAnthem_Altitude_Lv4": 200, + + "FallingAnthem_FallingDamageRatio_Lv0": -1, + "FallingAnthem_FallingDamageRatio_Lv1": -1, + "FallingAnthem_FallingDamageRatio_Lv2": -0.9, + "FallingAnthem_FallingDamageRatio_Lv3": -0.8, + "FallingAnthem_FallingDamageRatio_Lv4": -0.6, + + "FallingAnthem_FallingDamageRatio": 0, + }, + }, + }, + +//////////////////////////////////////////////////////////////// +// +// 元素战技:Avatar_Faruzan_Elemental_Art +// +//////////////////////////////////////////////////////////////// + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Avatar_Faruzan_Elemental_Art", + "onAdded"://初始化时给服务器推送这个值,确保正确 + [ + { + "$type" : "SetGlobalValue", + "key" : "_ABILITY_Faruzan_ElementalArt_COUNT", + "value" : 0, + }, + ], + "onAbilityStart": + [ + { + "$type": "AvatarSkillStart", + "skillID": 10762, + "cdRatio": 1, + }, + { + "$type":"ApplyModifier", + "modifierName":"UNIQUE_Faruzan_ElementalArt_Mark", + "target":"Self", + }, + { + "$type": "AttachModifier", + "target": "Self", + "modifierName": "UNIQUE_Faruzan_ElementalArt_Damage" + }, + ], + "abilityMixins": + [ + { + "$type": "AttachModifierToSelfGlobalValueNoInitMixin", + "globalValueKey": "_ABILITY_Faruzan_ElementalArt_COUNT", + "valueSteps": [0.5,1.5,2.5], + "modifierNameSteps": ["UNIQUE_Faruzan_ElementalArt_Mark","UNIQUE_Faruzan_ElementalArt_Mark_Level2"] + } + ], + "modifiers": + { + //在身前造成一段伤害 + "UNIQUE_Faruzan_ElementalArt_Damage": + { + "isUnique": true, + "duration": 0.1, + "onAdded": + [ + {//打一次风元素伤害 + "$type": "TriggerAttackEvent", + "targetType": "Enemy", + "doAfterDie": true, + "target": "Caster", + "attackEvent": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "radius": 3, + "height": 2, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0, + "y": 0, + "z": 2 + } + }, + }, + "attackInfo": + { + "canBeModifiedBy": "OriginOwner", + "attackProperty": + { + "damagePercentage": "%Damage", + "attackType": "Melee", + "elementType": "Wind",//元素类型为无 + "elementDurability": 25, + "enBreak": 60 + }, + "hitPattern": + { + "onHitEffectName": "default",//击中特效名称, + "hitImpulseType": "LV3", + "reboundRatio": 0, + "canBeDefenceHalt": false,//持盾防御者无法产生额外卡肉 + "hitHaltTime": 0, + "hitHaltTimeScale": 0.02, + "muteHitText": false,//不跳字 + },//打击效果 + }, + } + }, + //设置飓风箭使用次数 + { + "$type": "SetGlobalValue", + "target": "Self", + "key": "_ABILITY_Faruzan_ElementalArt_COUNT", + "value": "%Faruzan_HurricaneArrow_MaxCount", + } + ] + }, + //飓风箭使用特效 + "Blank":{}, + "UNIQUE_Faruzan_ElementalArt_Mark": + { + "duration":18, + "isUnique":true, + "stacking" : "Refresh", + "onAdded": + [ + { + "$type": "AttachEffect", + "effectPattern": "Eff_Avatar_Girl_Bow_Faruzan_ElementalArt_HurricaneArrow1", + //"doOffStage": true, + }, + ], + }, + "UNIQUE_Faruzan_ElementalArt_Mark_Level2": + { + "isUnique": true, + "duration": 18, + "stacking": "Refresh", + "onAdded": + [ + { + "$type": "AttachEffect", + "effectPattern": "Eff_Avatar_Girl_Bow_Faruzan_ElementalArt_HurricaneArrow2", + //"doOffStage": true, + }, + ] + }, + }, + "abilitySpecials": + { + "Damage":2, + "Faruzan_HurricaneArrow_MaxCount": 1, + }, + }, + }, + +//////////////////////////////////////////////////////////////// +// +// 元素战技在身前造成伤害:Avatar_Faruzan_Wind_Arashi +// +//////////////////////////////////////////////////////////////// + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Avatar_Faruzan_Wind_Arashi", + "isDynamicAbility":true, + "onAbilityStart": + [ + { + "$type": "FireEffect", + "effectPattern": "Eff_Avatar_Girl_Bow_Faruzan_ElementalArt_Cast", + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0, + "y": 0, + "z": 0 + }, + + "direction": + { + "$type": "ConfigDirectionByDefault", + "angleOffset": + { + "x": 0, + "y": 0, + "z": 0 + } + } + }, + }, + + ], + "abilitySpecials": + { + }, + }, + }, + //------------------废弃------------------ + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Avatar_Faruzan_Wind_Arashi_Bullet", + "onAbilityStart": + [ + { + "$type":"ApplyModifier", + "modifierName":"Faruzan_Wind_Arashi_Bullet_Damage_Modifier", + "target":"Target", + }, + ], + "modifiers": + { + "Faruzan_Wind_Arashi_Bullet_Damage_Modifier": + { + "duration":0.1, + "onAdded": + [ + { + "$type": "TriggerAttackEvent", + "target":"Caster", + "targetType": "Enemy", + "attackEvent": + { + "attackPattern": + { + "$type": "ConfigAttackSphere", + "duration": 0.0, + "triggerType": "TriggerNoRepeat", + "radius": 1.0, + "born": + { + "$type": "ConfigBornBySelf", + }, + }, + "attackInfo": + { + "canBeModifiedBy": "OriginOwner", + "attackTag": "Elemental_Art", + "attackProperty": + { + "damagePercentage": "%Faruzan_Wind_Arashi_Damage", + "strikeType": "Slash", + "elementDurability": 25, + "elementType": "Wind", + "attackType": "Melee", + "enBreak": 36, + }, + "hitPattern": + { + "onHitEffectName": "default", + "hitImpulseType":"LV2", + "retreatType": "ByOriginOwner", + "reboundRatio": 0, + "canBeDefenceHalt": false, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.05, + "muteHitText": false + }, + "forceCameraShake": false, + }, + }, + }, + ], + }, + }, + "abilitySpecials": + { + "Faruzan_Wind_Arashi_Damage": 0.6, + } + }, + }, + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Avatar_Faruzan_Wind_Arashi_Bullet_Material", + "onAdded": + [ + { + "$type": "FireEffect", + "effectPattern": "Eff_Avatar_WindBlade_Bullet", + "target": "Self", + }, + ], + }, + }, + //---------------------------------------- +//////////////////////////////////////////////////////////////// +// +// 元素战技强化的子弹:Avatar_Faruzan_Aim_TrackBullet_Material +// +//////////////////////////////////////////////////////////////// + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Avatar_Faruzan_Aim_TrackBullet_Material", + "onAdded": + [ + { + "$type": "AttachModifier", + "modifierName": "Faruzan_Aim_TrackBullet_Fly_Trail" + }, + //设置用于判断上下限的GV + { + "$type": "SetGlobalValue", + "key": "_ABILITY_FARUZAN_REVIVE_MAX_ENERGY", + "value": "%ReviveEnergyExtraMaxValue", + }, + { + "$type": "SetGlobalValue", + "key": "_ABILITY_FARUZAN_REVIVE_ENERGY_ZERO", + "value": 0, + }, + //飓风箭命中个数 + { + "$type" : "SetGlobalValue", + "key" : "_ABILITY_FARUZAN_HIT_MONSTER_NUM", + "value" : -1, + }, + ], + "onAbilityStart": + [ + //箭头命中敌人,或不同场景时的特效 + //可以在collision的时候trigger,这样不像安柏那样超多Ability,可以少写一个。 + { + "$type": "FireHitEffect", + "hitScene": + { + "defaultEffect": "Eff_Avatar_Girl_Bow_Faruzan_HurricaneArrow_Hit", + "surfaceEffect": + { + "Water": "Eff_Arrow_Hit_Water", + } + }, + }, + { + "$type": "TriggerAttackEvent", + "targetType": "Enemy", + "attackEvent": + { + "attackPattern": + { + "$type": "ConfigAttackBox", + "triggerType": "TriggerNoRepeat", + // "ignoreMassive" : true, + // "massiveAttackRatio":0.5, + "size": + { + "x": 0.1, + "y": 0.1, + "z": 1.0, + }, + "born": + { + "$type": "ConfigBornByCollisionPoint", + "offset": + { + "x": 0.0, // + means up, - means down + "y": 0.0, // + means left, - means right + "z": -0.5, // + means forward, - means backward + } + }, + "checkHitLayerType": "Both", + }, + "attackInfo": + { + "canBeModifiedBy": "OriginOwner", + "attackTag": "ExtraAttack", + "attackProperty": + { + "damagePercentage": "%First_Bullet_Damage", + "strikeType": "Pierce", + "elementType": "Wind", + "elementDurability":25, + "enBreak": 20, + "enHeadBreak": 60, + }, + //强化箭命中特效不需要 + "hitPattern": + { + "onHitEffectName": "none", + "hitImpulseType":"LV2", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + "muteHitText": false, + }, + "canHitHead": true, + "hitHeadPattern": + { + "onHitEffectName": "Eff_Arrow_Hit_Head_Wind", + "hitImpulseType":"LV5", + "reboundRatio": 0, + "hitHaltTime": 0.12, + "hitHaltTimeScale": 0.01, + "muteHitText": false, + }, + "bulletWane": + { + "waneDelay": 0.7, // 表示从Bullet创生之后这么久,开始套用衰减规则 + "damageWaneInterval": 0.05,// 伤害衰减周期,每过这么久,进行一次伤害衰减 + "damageWaneRatio": 0.1,// 每次进行伤害衰减时,按照DamageWaneRatio的比例,在damagePercentage上进行【扣除】,最多扣除到0 + "hitLevelWaneInterval": 0.1,// 受击等级衰减周期,每过这么久,进行一次受击等级衰减,每次将当前受击等级往下降一级:Air→Heavy→Light→Shake→Mute + "hitLevelWaneMin": "Mute",// 受击等级最少衰减为这个等级。如果原本就不高于这个等级,则不予衰减。 + "damageWaneMinRatio": 0.1, + "elementDurabilityWaneInterval": 0.05, + "elementDurabilityWaneRatio": 0.1, + "elementDurabilityWaneMinRatio": 0.1, + }, + }, + }, + }, + { + "$type": "Predicated", + "target": "Target", + "targetPredicates": + [ + { + "$type": "ByEntityTypes", + "entityTypes": ["Monster","Avatar","Gadget"], + }, + { + "$type": "ByTargetGlobalValue", + "key": "_ANIMAL_ENTITY_TYPE", + "value": 0, + "compareType": "NoneOrEqual", + }, + ], + "successActions": + [ + { + "$type": "AttachModifier", + "target": "Target", + "modifierName": "UNIQUE_WindBlackHole_Gadget_Pre", + }, + // //命4恢复能量 + // { + // "$type": "ApplyModifier", + // "target": "Self", + // "modifierName": "UNIQUE_WindBlackHole_ReviveEnergy_ByHitNum_Attach", + // "predicates": + // [ + // { + // "$type": "ByUnlockTalentParam", + // "target": "CasterOriginOwner", + // "talentParam": "Faruzan_Constellation_4" + // }, + // ] + // }, + ], + "failActions": + [ + { + "$type": "SetGlobalPos", + "target": "Self", + "key": "_FARUZAN_WINDZONE_POS", + "born": + { + "$type": "ConfigBornByCollisionPoint", + "onGround": true, + } + }, + { + "$type": "CreateGadget", + "gadgetID": 41076011, + "campID": 1001, + "campTargetType": "Enemy", + "born": + { + "$type": "ConfigBornByGlobalValue", + "positionKey": "_FARUZAN_WINDZONE_POS", + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 0.0, + }, + "onGround": true, + }, + }, + ] + }, + ], + "modifiers": + { + "Faruzan_Aim_TrackBullet_Fly_Trail": + { + "onAdded": + [ + { + "$type": "AttachEffect", + "effectPattern": "Eff_WindMagic_Arrow_Fly_Trail_2", + }, + { + "$type": "AttachEffect", + "effectPattern": "Eff_WindMagic_Arrow_Fly_Particle_2", + }, + ] + }, + "UNIQUE_WindBlackHole_Gadget_Pre": + { + "isUnique": true, + "duration": 0.5, + "onAdded": + [ + { + "$type": "AttachEffect", + "effectPattern": "Eff_Avatar_Girl_Bow_Faruzan_WindZone_Attach_Mask",//附着标记 + }, + ], + "onRemoved": + [ + { + "$type": "FireEffect", + "effectPattern": "Eff_Avatar_Girl_Bow_Faruzan_ElementalArt_WindZone_Attach", + }, + { + "$type": "ApplyModifier", + "modifierName": "WindBlackHole_Gadget_Handler", + "target": "Self", + }, + ], + }, + "WindBlackHole_Gadget_Handler": + { + "onAdded": + [ + { + "$type": "ApplyModifier", + "modifierName": "WindBlackHole_Gadget_WindZone", + "target": "Self", + }, + { + "$type" : "TriggerAttackEvent", + "target": "Caster", + "targetType": "Enemy", + "attackEvent": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "fanAngle": 360.0, + "height": 6, + "radius": 6, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : -3.0, + "z" : 0.0, + }, + }, + }, + "attackInfo": + { + "attackTag" : "Elemental_Art", + "attackProperty": + { + "damagePercentage": "%WindBlackHole_Gadget_Damage", + "elementType": "Wind", + "elementDurability": 25, + "strikeType": "Default", + "attackType": "Range", + "enBreak": 150, + }, + "hitPattern": + { + "onHitEffectName": "default", + "hitImpulseType":"LV7", + "reboundRatio": 0, + "retreatType": "ByHitDirectionInverse", + "canBeDefenceHalt": false, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.05, + "muteHitText": false, + }, + } + }, + }, + {//命4: 命中敌人恢复元素能量,记录命中敌人数量 + "$type": "ApplyModifier", + "modifierName": "UNIQUE_WindBlackHole_ReviveEnergy_ByHitNum_Counter_Attach_Handler", + "otherTargets": + { + "$type": "SelectTargetsByShape", + "shapeName": "CircleR6", + "centerBasedOn": "Self", + "campTargetType": "Enemy", + "campBasedOn": "Self", + "entityTypePriority": ["Monster"], + }, + "predicates": + [ + { + "$type" : "ByEntityTypes", + "entityTypes" : ["Monster",], + }, + { + "$type": "ByTargetGlobalValue", + "key": "_ANIMAL_ENTITY_TYPE", + "value": 0, + "compareType": "NoneOrEqual", + }, + { + "$type": "ByUnlockTalentParam", + "target": "CasterOriginOwner", + "talentParam": "Faruzan_Constellation_4" + }, + ], + }, + ], + }, + "WindBlackHole_Gadget_WindZone": + { + "duration": 0.3, + "modifierMixins": + [ + { + "$type": "WindZoneMixin", + "shapeName": "CircleR6", + "innerRadius": 1.0, + "strength": 4, + "attenuation": 2, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0.0, + "y": 1.0, + "z": 0.0, + }, + }, + "targetType": "All", + "predicates": + [ + { + "$type": "ByEntityTypes", + "entityTypes": ["Avatar"], + "reject": true, + }, + ], + }, + ], + }, + //通过计数恢复能量 + "UNIQUE_WindBlackHole_ReviveEnergy_ByHitNum_Counter_Attach_Handler": + { + "isUnique": true, + "stacking": "Unique", + "duration": 0.5, + "onAdded": + [ + //记录命中数 + { + "$type": "ApplyModifier", + "target": "Caster", + "modifierName": "WindBlackHole_ReviveEnergy_ByHitNum_Counter_Attach", + }, + ] + }, + "WindBlackHole_ReviveEnergy_ByHitNum_Counter_Attach": + { + "stacking": "Multiple", + "onAdded": + [ + //记录命中数 + { + "$type": "AddGlobalValue", + "key": "_ABILITY_FARUZAN_HIT_MONSTER_NUM", + "value": 1, + }, + { + "$type": "ApplyModifier", + "target": "Self", + "modifierName": "UNIQUE_WindBlackHole_ReviveEnergy_ByHitNum_Attach", + } + ] + }, + "UNIQUE_WindBlackHole_ReviveEnergy_ByHitNum_Attach": + { + "isUnique": true, + "stacking": "Unique", + "duration": 0.15,//延迟一点恢复,保证计算完毕 + "onRemoved": + [ + //恢复基础能量 + { + "$type": "ReviveElemEnergy", + "target": "CasterOriginOwner", + "value": "%ReviveEnergyBaseValue", + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_ABILITY_FARUZAN_HIT_MONSTER_NUM", + "value": 0, + "compareType": "MoreThanAndEqual", + }, + ] + }, + //恢复额外能量 + { + "$type": "SetGlobalValueToOverrideMap", + "globalValueKey": "_ABILITY_FARUZAN_HIT_MONSTER_NUM", + "overrideMapKey": "Hit_Count", + }, + //不满足上限 用比例 + { + "$type": "ReviveElemEnergy", + "target": "CasterOriginOwner", + "value": "%ReviveEnergyExtraValue*%Hit_Count", + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_ABILITY_FARUZAN_REVIVE_MAX_ENERGY", + "value": "%ReviveEnergyExtraValue*%Hit_Count", + "compareType": "MoreThan", + }, + { + "$type": "ByTargetGlobalValue", + "key": "_ABILITY_FARUZAN_REVIVE_ENERGY_ZERO", + "value": "%ReviveEnergyExtraValue*%Hit_Count", + "compareType": "LessAndEqual", + } + ] + }, + //满足上限 用上限 + { + "$type": "ReviveElemEnergy", + "target": "CasterOriginOwner", + "value": "%ReviveEnergyExtraMaxValue", + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_ABILITY_FARUZAN_REVIVE_MAX_ENERGY", + "value": "%ReviveEnergyExtraValue*%Hit_Count", + "compareType": "LessAndEqual", + }, + ] + }, + { + "$type": "SetGlobalValue", + "key": "_ABILITY_FARUZAN_HIT_MONSTER_NUM", + "value":-1 + }, + ] + }, + }, + "abilitySpecials": + { + "First_Bullet_Damage":1, + "Hit_Delay_Time":2, + "WindBlackHole_Gadget_Damage": 1, + "Hit_Count": 0, + "ReviveEnergyExtraValue": 1, + "ReviveEnergyExtraMaxValue": 10, + "ReviveEnergyBaseValue": 10, + }, + }, + }, +//////////////////////////////////////////////////////////////// +// +// 元素战技聚怪风暴:Avatar_Faruzan_WindBlackHole_Gadget +// +//////////////////////////////////////////////////////////////// + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Avatar_Faruzan_WindBlackHole_Gadget", + "onAdded": + [ + //设置用于判断上下限的GV + { + "$type": "SetGlobalValue", + "key": "_ABILITY_FARUZAN_REVIVE_MAX_ENERGY", + "value": "%ReviveEnergyExtraMaxValue", + }, + { + "$type": "SetGlobalValue", + "key": "_ABILITY_FARUZAN_REVIVE_ENERGY_ZERO", + "value": 0, + }, + //飓风箭命中个数 + { + "$type" : "SetGlobalValue", + "key" : "_ABILITY_FARUZAN_HIT_MONSTER_NUM", + "value" : -1, + }, + { + "$type": "ApplyModifier", + "modifierName": "WindBlackHole_Bullet", + "target": "Self", + }, + ], + "modifiers": + { + "WindBlackHole_Bullet": + { + "duration": 0.02, + "onRemoved": + [ + { + "$type": "ApplyModifier", + "modifierName": "WindBlackHole_Gadget_Pre", + "target": "Self", + }, + ], + }, + "WindBlackHole_Gadget_Pre": + { + "duration": 0.48, + "onAdded": + [ + { + "$type": "FireEffect", + "effectPattern": "Eff_Avatar_Girl_Bow_Faruzan_ElementalArt_WindZone_OnGround", + }, + ], + "onRemoved": + [ + { + "$type": "ApplyModifier", + "modifierName": "WindBlackHole_Gadget_Handler", + "target": "Self", + }, + ], + }, + "WindBlackHole_Gadget_Handler": + { + "onAdded": + [ + { + "$type": "ApplyModifier", + "modifierName": "WindBlackHole_Gadget_WindZone", + "target": "Self", + }, + //飓风箭攻击盒 + { + "$type" : "TriggerAttackTargetMapEvent", + "target" : "OriginOwner", + "attackTargetMapEvent": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "fanAngle": 360.0, + "height": 6, + "radius": 6, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : -3.0, + "z" : 0.0, + }, + }, + }, + "attackInfoMap": + { + "Enemy": + { + "attackTag" : "Elemental_Art", + "attackProperty": + { + "damagePercentage": "%WindBlackHole_Gadget_Damage", + "elementType": "Wind", + "elementDurability": 25, + "strikeType": "Default", + "attackType": "Range", + "enBreak": 150, + }, + "hitPattern": + { + "onHitEffectName": "default", + "hitImpulseType":"LV7", + "reboundRatio": 0, + "retreatType": "ByHitDirectionInverse", + "canBeDefenceHalt": false, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.05, + "muteHitText": false, + }, + }, + "Alliance": + { + "attackTag" : "Faruzan_WindBlackHole", + "canBeModifiedBy": "OriginOwner", + "attackProperty": + { + "damagePercentage": 0, + "elementType": "Wind", + "elementDurability": 50, + "strikeType": "Default", + "enBreak": 110, + }, + "hitPattern": + { + "onHitEffectName": "default", + "hitImpulseType":"LV7", + "reboundRatio": 0, + "retreatType": "ByHitDirectionInverse", + "canBeDefenceHalt": false, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.05, + "muteHitText": false, + }, + }, + } + }, + }, + // {//天赋1:飓风箭减抗效果 + // "$type": "ApplyModifier", + // "modifierName": "UNIQUE_Avatar_Faruzan_ElementalBurst_WindSubHurtDown_Arrow", + // "otherTargets": + // { + // "$type": "SelectTargetsByShape", + // "shapeName": "CircleR6", + // "centerBasedOn": "Self", + // "campTargetType": "Enemy", + // "campBasedOn": "Self", + // "entityTypePriority": ["Monster"], + // }, + // "predicates": + // [ + // { + // "$type" : "ByEntityTypes", + // "entityTypes" : ["Monster",], + // }, + // { + // "$type": "ByUnlockTalentParam", + // "talentParam": "TalentParam_Faruzan_PermanentSkill_1" + // } + // ], + // }, + {//命4: 命中敌人恢复元素能量,记录命中敌人数量 + "$type": "ApplyModifier", + "modifierName": "UNIQUE_WindBlackHole_ReviveEnergy_ByHitNum_Counter_Handler", + "otherTargets": + { + "$type": "SelectTargetsByShape", + "shapeName": "CircleR6", + "centerBasedOn": "Self", + "campTargetType": "Enemy", + "campBasedOn": "Self", + "entityTypePriority": ["Monster"], + }, + "predicates": + [ + { + "$type" : "ByEntityTypes", + "entityTypes" : ["Monster",], + }, + { + "$type": "ByTargetGlobalValue", + "key": "_ANIMAL_ENTITY_TYPE", + "value": 0, + "compareType": "NoneOrEqual", + }, + { + "$type": "ByUnlockTalentParam", + "target": "CasterOriginOwner", + "talentParam": "Faruzan_Constellation_4" + }, + ], + }, + ], + }, + "WindBlackHole_Gadget_WindZone": + { + "duration": 0.3, + "modifierMixins": + [ + { + "$type": "WindZoneMixin", + "shapeName": "CircleR6", + "innerRadius": 1.0, + "strength": 4, + "attenuation": 2, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0.0, + "y": 1.0, + "z": 0.0, + }, + }, + "targetType": "All", + "predicates": + [ + { + "$type": "ByEntityTypes", + "entityTypes": ["Avatar"], + "reject": true, + }, + ], + }, + ], + }, + //通过计数恢复能量 + "UNIQUE_WindBlackHole_ReviveEnergy_ByHitNum_Counter_Handler": + { + "isUnique": true, + "stacking": "Unique", + "duration": 0.5, + "onAdded": + [ + //记录命中数 + { + "$type": "ApplyModifier", + "target": "Caster", + "modifierName": "WindBlackHole_ReviveEnergy_ByHitNum_Counter", + }, + ] + }, + "WindBlackHole_ReviveEnergy_ByHitNum_Counter": + { + "stacking": "Multiple", + "onAdded": + [ + //记录命中数 + { + "$type": "AddGlobalValue", + "key": "_ABILITY_FARUZAN_HIT_MONSTER_NUM", + "value": 1, + }, + { + "$type": "ApplyModifier", + "target": "Self", + "modifierName": "UNIQUE_WindBlackHole_ReviveEnergy_ByHitNum", + } + ] + }, + "UNIQUE_WindBlackHole_ReviveEnergy_ByHitNum": + { + "isUnique": true, + "stacking": "Unique", + "duration": 0.15,//延迟一点恢复,保证计算完毕 + "onRemoved": + [ + //恢复基础能量 + { + "$type": "ReviveElemEnergy", + "target": "CasterOriginOwner", + "value": "%ReviveEnergyBaseValue", + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "target": "Self", + "key": "_ABILITY_FARUZAN_HIT_MONSTER_NUM", + "value": 0, + "compareType": "MoreThanAndEqual", + }, + ] + }, + //恢复额外能量计数 + { + "$type": "SetGlobalValueToOverrideMap", + "globalValueKey": "_ABILITY_FARUZAN_HIT_MONSTER_NUM", + "overrideMapKey": "Hit_Count", + }, + //不满足上限 用比例 + { + "$type": "ReviveElemEnergy", + "target": "CasterOriginOwner", + "value": "%ReviveEnergyExtraValue*%Hit_Count", + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_ABILITY_FARUZAN_REVIVE_MAX_ENERGY", + "value": "%ReviveEnergyExtraValue*%Hit_Count", + "compareType": "MoreThan", + }, + { + "$type": "ByTargetGlobalValue", + "key": "_ABILITY_FARUZAN_REVIVE_ENERGY_ZERO", + "value": "%ReviveEnergyExtraValue*%Hit_Count", + "compareType": "LessAndEqual", + } + ] + }, + //满足上限 用上限 + { + "$type": "ReviveElemEnergy", + "target": "CasterOriginOwner", + "value": "%ReviveEnergyExtraMaxValue", + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_ABILITY_FARUZAN_REVIVE_MAX_ENERGY", + "value": "%ReviveEnergyExtraValue*%Hit_Count", + "compareType": "LessAndEqual", + }, + ] + }, + { + "$type": "SetGlobalValue", + "key": "_ABILITY_FARUZAN_HIT_MONSTER_NUM", + "value":-1 + }, + ] + }, + //减抗modifier + // "UNIQUE_Avatar_Faruzan_ElementalBurst_WindSubHurtDown_Arrow": + // { + // "isUnique":true, + // "stacking": "MultipleAllRefresh", + // "stackingOption": + // { + // //"enableMixedUnique": true, + // "maxModifierNumForMultipleType": 1 + // }, + // "state":"DefenseDown", + // "duration":"%WindSubHurtDown_Time", + // "isLimitedProperties":true, + // "properties": + // { + // "Actor_WindSubHurtDelta" : "-1*%WindSubHurtDown_Ratio", + // }, + // }, + }, + "abilitySpecials": + { + "WindBlackHole_Gadget_Damage": 1, + "WindSubHurtDown_Time": 8, + "WindSubHurtDown_Ratio": 0.3, + //命4参数 + "Hit_Count": 0, + "ReviveEnergyExtraValue": 1, + "ReviveEnergyExtraMaxValue": 10, + "ReviveEnergyBaseValue": 10 + }, + }, + }, +//////////////////////////////////////////////////////////////// +// +// 元素爆发前摇:Avatar_Faruzan_Elemental_Burst_Bs +// +//////////////////////////////////////////////////////////////// + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Avatar_Faruzan_Elemental_Burst_BS", + "abilityMixins": + [ + { + "$type": "AttachToStateIDMixin", + "stateIDs": + [ + "Faruzan_ElementalBurst" + ], + "modifierName": "UNIQUE_Faruzan_ElementalBurst_Camera_Remover", + }, + ], + "modifiers": + { + "UNIQUE_Faruzan_ElementalBurst_Camera_Remover": + { + "isUnique": true, + "stacking": "Unique", + "onAdded": + [ + { + "$type": "KillGadget", + "gadgetInfo": + { + "$type": "SelectTargetsByChildren", + "configID": 41076012 + }, + } + ], + "onRemoved": + [ + { + "$type": "AvatarExitCameraShot", + "doOffStage": true, + }, + { + "doOffStage": true, + "$type": "AvatarCameraParam", + "lockParam": false, + "cameraParam": + { + "forceRadius": 6.0, + "forceRadiusDuration": 0, + "shouldKeepForceRadius": true, + }, + }, + ] + } + } + }, + }, + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Avatar_Faruzan_Elemental_Burst", + "onAbilityStart": + [ + //技能CD + { + "$type": "AvatarSkillStart", + "skillID": 10765, + "cdRatio": 1, + }, + //创建大招创生物 + { + "$type": "CreateGadget", + "gadgetID": 41076012, + "campID": 1001, + "campTargetType": "Enemy", + "born": + { + "$type": "ConfigBornByTarget", + "offset": + { + "x": 0.0, + "y": 2.5, + "z": 1.5, + }, + } + }, + { + "$type": "FireEffect", + "born": + { + "$type": "ConfigBornBySelf" + }, + "effectPattern": "Eff_Avatar_Girl_Bow_Faruzan_ElementalBurst_Cast_BS" + }, + ], + "modifiers": + { + + } + }, + }, +//////////////////////////////////////////////////////////////// +// +// 元素爆发创生物:Faruzan_ElementalBurst_Gadget +// +//////////////////////////////////////////////////////////////// + {//创生物生成时释放一段伤害 + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Faruzan_ElementalBurst_Gadget_Born", + "onAbilityStart": + [ + { + "$type": "AttachModifier", + "modifierName": "UNIQUE_Faruzan_ElementalBurst_Gadget_Born_Attack", + }, + ], + "modifiers": + { + "UNIQUE_Faruzan_ElementalBurst_Gadget_Born_Attack": + { + "isUnique": true, + "stacking": "Refresh", + "duration": 0.1, + "onAdded": + [ + {//播放伤害特效 + "$type": "FireEffect", + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 0.0, + }, + }, + "effectPattern": "Eff_Avatar_Girl_Bow_Faruzan_ElementalBurst_Cast", + }, + {//播放轨迹特效 + "$type": "AttachEffect", + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 0.0, + }, + }, + "effectPattern": "Eff_Avatar_Girl_Bow_Faruzan_ElementalBurst_Track", + }, + {//模糊效果 + "$type": "ActCameraRadialBlur", + "cameraRadialBlur": { + "power": 0.8, + "blurTime": 0.2, + "fadeTime": 0.25, + }, + }, + {//打一次风元素伤害 + "$type": "TriggerAttackEvent", + "targetType": "Enemy", + "doAfterDie": true, + "target": "CasterOriginOwner", + "attackEvent": + { + "attackPattern": + { + "$type": "ConfigAttackSphere", + "triggerType": "TriggerNoRepeat", + "radius": 6.3, + "born": + { + "$type": "ConfigBornBySelf", + } + }, + "attackInfo": + { + "canBeModifiedBy": "OriginOwner", + "attackProperty": + { + "damagePercentage": "%Faruzan_ElementalBurst_Damage", + "attackType": "Melee", + "elementType": "Wind",//元素类型为无 + "elementDurability": 50, + "enBreak": 60 + }, + "hitPattern": + { + "onHitEffectName": "default",//击中特效名称, + "hitImpulseType": "LV3", + "reboundRatio": 0, + "canBeDefenceHalt": false,//持盾防御者无法产生额外卡肉 + "hitHaltTime": 0, + "hitHaltTimeScale": 0.02, + "muteHitText": false,//不跳字 + },//打击效果 + }, + }, + }, + { + "$type": "TriggerAbility", + "abilityName": "Faruzan_ElementalBurst_Gadget_Controller" + } + ], + }, + }, + "abilitySpecials": + { + "Faruzan_ElementalBurst_Damage": 1, + }, + }, + }, + {//生命周期+特效 + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Faruzan_ElementalBurst_Gadget", + "abilityMixins": + [ + ], + "onAdded": + [ + { + "$type":"ApplyModifier", + "modifierName": "UNIQUE_Faruzan_ElementalBurst_Gadget_LifeTime", + }, + { + "$type": "AttachModifier", + "target": "Self", + "modifierName": "Faruzan_ElementalBurst_Weather" + } + ], + "onAbilityStart": + [ + { + "$type": "FireEffect", + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 0.0, + }, + }, + "effectPattern": "Eff_Avatar_Girl_Bow_Faruzan_ElementBurst_Temp", + }, + ], + "modifiers": + { + "UNIQUE_Faruzan_ElementalBurst_Gadget_LifeTime": + { + "isUnique": true, + "stacking": "Refresh", + "duration": "%Faruzan_ElementalBurst_Gadget_Duration", + "onRemoved": + [ + { + "$type": "KillSelf", + "duration": 0.7, + } + ] + }, + //天气效果 + "Faruzan_ElementalBurst_Weather": + { + "modifierMixins": + [ + { + "$type": "TriggerWeatherMixin", + "type": "Skill", + "weatherPattern": "Weather_Faruzan_ElementalBurst", + "transDuration": 0.3, + "duration": 2, + }, + ] + } + }, + "abilitySpecials": + { + "Faruzan_ElementalBurst_Gadget_Duration": 12.5, + }, + }, + }, +//////////////////////////////////////////////////////////////// +// +// 元素爆发创生物效果实现:Faruzan_ElementalBurst_Gadget_Controller +// +//////////////////////////////////////////////////////////////// + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Faruzan_ElementalBurst_Gadget_Controller", + "onAdded": + [ + { + "$type": "SetOverrideMapValue", + "overrideMapKey": "BaseAttackValue", + "value": "%FIGHT_PROP_BASE_ATTACK" + }, + { + "$type": "SetGlobalValue", + "target": "Team", + "key": "_ABILITY_FARUZAN_MAX_EXTRA_RATIO", + "value": "%MaxExtraDamageRatio", + }, + { + "$type": "SetGlobalValue", + "target": "Team", + "key": "_ABILITY_FARUZAN_ZERO_EXTRA_RATIO", + "value": 0, + }, + { + "$type": "SetGlobalValue", + "target": "Team", + "key": "_ABILITY_WindDamageExtra_Enable", + "value": 1, + }, + ], + "onAbilityStart": + [ + //基础效果 + { + "$type": "ApplyModifier", + "target": "AllPlayerAvatars", + "modifierName": "UNIQUE_Avatar_Faruzan_ElementalBurst_WindAddHurtUp", + "predicates": + [ + { + "$type": "ByTargetPositionToSelfPosition", + "compareType": "XZ", + "value": 40, + "logic": "LesserOrEqual", + }, + ] + }, + //命6:风暴击伤害提升 + { + "$type": "ApplyModifier", + "target": "AllPlayerAvatars", + "modifierName": "UNIQUE_Avatar_Faruzan_ElementalBurst_WindCriticalHurtUp", + "predicates": + [ + { + "$type": "ByTargetPositionToSelfPosition", + "compareType": "XZ", + "value": 40, + "logic": "LesserOrEqual", + }, + { + "$type": "ByUnlockTalentParam", + "target": "CasterOriginOwner", + "talentParam": "Faruzan_Constellation_6" + } + ] + }, + //命6:协同攻击 + { + "$type": "ApplyModifier", + "target": "AllPlayerAvatars", + "modifierName": "UNIQUE_Avatar_Faruzan_ElementalBurst_AutoHurricaneArrow", + "predicates": + [ + { + "$type": "ByTargetPositionToSelfPosition", + "compareType": "XZ", + "value": 40, + "logic": "LesserOrEqual", + }, + { + "$type": "ByUnlockTalentParam", + "target": "CasterOriginOwner", + "talentParam": "Faruzan_Constellation_6" + } + ] + }, + { + "$type": "ApplyModifier", + "target": "AllPlayerAvatars", + "modifierName": "UNIQUE_Avatar_Faruzan_ElementalBurst_WindDamageValueUp_Handler", + "predicates": + [ + { + "$type": "ByTargetPositionToSelfPosition", + "compareType": "XZ", + "value": 40, + "logic": "LesserOrEqual", + }, + { + "$type": "ByUnlockTalentParam", + "target": "CasterOriginOwner", + "talentParam": "TalentParam_Faruzan_PermanentSkill_2" + } + ] + }, + { + "$type": "TriggerAbility", + "target": "Self", + "abilityName": "Faruzan_WindSubHurtDown_Controller" + }, + // {//以物体自身为中心释放祝福,半径为6 + // "$type": "ApplyModifier", + // "modifierName": "UNIQUE_Avatar_Faruzan_ElementalBurst_WindSubHurtDown", + // "otherTargets": + // { + // "$type": "SelectTargetsByShape", + // "shapeName": "CircleR6", + // "centerBasedOn": "Self", + // "campTargetType": "Enemy", + // "campBasedOn": "Self", + // "entityTypePriority": ["Monster"], + // }, + // "predicates": + // [ + // { + // "$type" : "ByEntityTypes", + // "entityTypes" : ["Monster",], + // }, + // ], + // }, + ], + "onKill": + [ + //死亡特效 + { + "$type":"FireEffect", + "effectPattern":"Eff_Avatar_Girl_Bow_Faruzan_ElementalBurst_Destroy", + "born": + { + "$type": "ConfigBornByAttachPoint", + "attachPointName": "RootNode", + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 0.0, + }, + }, + }, + { + "$type": "ApplyModifier", + "target": "Team", + "modifierName": "UNIQUE_Avatar_Faruzan_ElementalBurst_ResetAllGlobalValue" + } + ], + "modifiers": + { + //----基础效果:风元素伤害加成提升 + "UNIQUE_Avatar_Faruzan_ElementalBurst_WindAddHurtUp": + { + "isUnique":true, + "duration":"%AttackUpTime", + "isLimitedProperties":true, + "onAdded": + [ + //特效,添加时标记特效 + { + "$type": "FireEffect", + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0, + "y": 1, + "z": 0, + } + }, + "effectPattern": "Eff_Avatar_Girl_Bow_Faruzan_ElementalBurst_WindAddHurt_OnAdd" + }, + { + "$type": "AttachModifier", + "target": "Self", + "modifierName": "UNIQUE_Avatar_Faruzan_ElementalBurst_WindAddHurtUp_LoopEff", + "predicates": + [ + { + "$type": "ByIsLocalAvatar", + "target": "Self" + } + ] + } + ], + "onAvatarIn": + [ + { + "$type": "AttachModifier", + "target": "Self", + "modifierName": "UNIQUE_Avatar_Faruzan_ElementalBurst_WindAddHurtUp_LoopEff", + } + ], + "onAvatarOut": + [ + { + "$type": "RemoveUniqueModifier", + "doOffStage": true, + "target": "Self", + "modifierName": "UNIQUE_Avatar_Faruzan_ElementalBurst_WindAddHurtUp_LoopEff", + } + ], + "properties": + { + "Actor_WindAddHurtDelta" : "%WindAddHurtUp_Ratio", + }, + }, + "UNIQUE_Avatar_Faruzan_ElementalBurst_WindAddHurtUp_LoopEff": + { + "isUnique":true, + "stacking": "Unique", + "onAdded": + [ + //loop特效 + { + "$type": "AttachEffect", + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0, + "y": 0, + "z": 0, + } + }, + "effectPattern": "Eff_Avatar_Girl_Bow_Faruzan_ElementalBurst_WindAddHurt" + } + ] + }, + // //----基础效果:使命中敌人风元素抗性降低 + // "UNIQUE_Avatar_Faruzan_ElementalBurst_WindSubHurtDown": + // { + // "isUnique":true, + // "stacking": "MultipleAllRefresh", + // "stackingOption": + // { + // "enableMixedUnique": true, + // "maxModifierNumForMultipleType": 1 + // }, + // "state":"DefenseDown", + // "duration":"%WindSubHurtDown_Time", + // "isLimitedProperties":true, + // "properties": + // { + // "Actor_WindSubHurtDelta" : "-1*%WindSubHurtDown_Ratio", + // }, + // }, + //----天赋2:造成风元素伤害值提升(damageExtra)---- Start + "UNIQUE_Avatar_Faruzan_ElementalBurst_WindDamageValueUp_Handler": + { + "isUnique":true, + "stacking": "MultipleAllRefresh", + "stackingOption": + { + "enableMixedUnique": true, + "maxModifierNumForMultipleType": 1 + }, + "duration":"%AttackUpTime", + "isLimitedProperties":true, + "modifierMixins": + [ + { + "$type": "AttachModifierToGlobalValueMixin", + "globalValueKey": "_ABILITY_WindDamageExtra_Enable", + "valueSteps": [0.5,1.5], + "modifierNameSteps": ["UNIQUE_Avatar_Faruzan_ElementalBurst_WindDamageValueUp"] + } + ], + "onAttackLanded": + [ + { + "$type": "Predicated", + "target": "Other", + "predicates": + [ + { + "$type": "ByEntityTypes", + "entityTypes": ["Monster"], + }, + { + "$type": "ByTargetGlobalValue", + "key": "_ANIMAL_ENTITY_TYPE", + "value": 0, + "compareType": "NoneOrEqual", + }, + { + "$type": "ByHitDamage", + "damage": 0, + "logic": "Greater" + }, + ], + "successActions": + [ + { + "$type": "ApplyModifier", + "target": "Team", + "doOffStage": true, + "modifierName": "UNIQUE_Avatar_Faruzan_ElementalBurst_WindDamageValueUp_CD", + }, + //移除modifier + { + "$type": "ApplyModifier", + "target": "Team", + "doOffStage": true, + "modifierName": "UNIQUE_Avatar_Faruzan_ElementalBurst_WindDamageValueUp_Remove", + }, + ] + }, + ], + }, + "UNIQUE_Avatar_Faruzan_ElementalBurst_WindDamageValueUp": + { + "isUnique": true, + "stacking": "Unique", + "modifierMixins": + [ + //百分比 + { + "$type": "ModifyDamageMixin", + "ignoreEventInfo": true, + "damageExtra": "%ExtraDamageRatio*%BaseAttackValue", + "predicates": + [ + { + "$type": "ByHitElement", + "element": "Wind" + }, + { + "$type": "ByEntityTypes", + "entityTypes": ["Monster"], + }, + { + "$type": "ByTargetGlobalValue", + "key": "_ANIMAL_ENTITY_TYPE", + "value": 0, + "compareType": "NoneOrEqual", + }, + //(ExtraDamageRatio*BaseAttackValue)>=0 && (ExtraDamageRatio*BaseAttackValue)可用变量 - { - "$type": "SetGlobalValueToOverrideMap", - "abilityFormula": "None", - "globalValueKey": "_MONSTERAFFIX_ELEMENTSHIELD_DURABILITYIMPROVE", - "overrideMapKey": "ElementShield_DurabilityImprove" - } - ], - "onAbilityStart": [ + // 常驻的锁血效果 { "$type": "ApplyModifier", - "modifierName": "UNIQUE_Invoker_Herald_Ice_ElementShield" + "modifierName": "Invoker_Ice_Limbo" } ], - "abilitySpecials": { - // 变量初始化 - "ElementShield_DurabilityImprove": 0.0 - }, "modifiers": { - // ----------------------------------------- - // - // 神降状态逻辑 - // - // 进入神降状态后,锁血、并确保元素盾的正常添加 - // - // ----------------------------------------- - "Empower_State": { - "thinkInterval": 5.0, - "onThinkInterval": [ - { - // 如果确定护盾还没有添加过 - "predicates": [ - { - "$type": "ByTargetGlobalValue", - "key": "_MONSTER_INVOKER_HERALD_ICE_SHIELD_ADDED", - "value": 0, - "compareType": "NoneOrEqual" - } - ], - // 那就添加元素护盾 - "$type": "ApplyModifier", - "modifierName": "UNIQUE_Invoker_Herald_Ice_ElementShield" - } - ], - "onAdded": [ - { - "$type": "SetAnimatorTrigger", - "triggerID": "Go_Enpower", - "MPTriggerOnRemote": true - }, - { - "$type": "ApplyModifier", - "modifierName": "Empower_LockHP" - }, - { - "$type": "ApplyModifier", - "modifierName": "Empower_NoHeal" - } - ] + "Invoker_Ice_Limbo": { + "state": "Limbo", + "properties": { + "Actor_HpThresholdRatio": 0.15 + } }, - "Empower_LockHP": { + "Invoker_Ice_LockHP": { "state": "LockHP" }, - "Empower_NoHeal": { + "Invoker_Ice_NoHeal": { "state": "NoHeal" }, - // ----------------------------------------- + "HP_Dummy": {}, + "HP_Panic": { + "onAdded": [ + // 调整状态机Bool + { + "$type": "SetPoseBool", + "boolID": "Panic", + "value": true + }, + // 设置状态机Trigger,直接进入对应动作。 这个是期望发生的。如果没有,也有Pose=401下的Skill保底来放转阶段的技能 + { + "$type": "SetAnimatorTrigger", + "triggerID": "Improve" + }, + // 清空霸体槽 + { + "$type": "ClearEndura" + } + ] + }, // - // 关键的元素盾逻辑 - // - // 功能: - // - // - // ----------------------------------------- - "UNIQUE_Invoker_Herald_Ice_ElementShield": { - "isUnique": true, - "stacking": "Unique", + // 冰盾的核心逻辑 + "Invoker_Ice_ElementShield": { "elementType": "Frozen", - "elementDurability": "900*%ElementShield_DurabilityImprove+900", + "elementDurability": "%ElementShield_BaseDurability*%ElementShield_DurabilityImprove+%ElementShield_BaseDurability", + "isElementDurabilityMutable": false, "properties": { - "Actor_EndureDelta": 0.0 // 霸体 + "Actor_EndureDelta": 0.0 }, "modifierMixins": [ - // 元素盾细节配置 { "$type": "ElementShieldMixin", - "elementType": "Ice", + "elementType": "Frozen", "shieldHPRatio": 1.0, "damageRatio": 0.2, "useMutiPlayerFixData": true }, { "$type": "VelocityForceMixin", - // 不会受到风场力的影响 "excludeForces": ["WindZoneType"] + }, + // 当元素盾少于一定值时 (暂定40%) + { + "$type": "AttachModifierToElementDurabilityMixin", + "valueSteps": [ + 0.5, + "%ElementShield_BaseDurability*%ElementShield_DurabilityImprove*%Stage502_Ratio+%ElementShield_BaseDurability*%Stage502_Ratio", + "%ElementShield_BaseDurability*%ElementShield_DurabilityImprove+%ElementShield_BaseDurability" + ], + "modifierNameSteps": ["Raging", "Dummy_NoRaging"] } ], "onAdded": [ + // 锁血。因为死亡是通过元素盾判定的 { - "$type": "SetGlobalValue", - "key": "_MONSTER_INVOKER_HERALD_ICE_SHIELD_ADDED", // 已添加护盾状态 - "value": 1 + "$type": "ApplyModifier", + "modifierName": "Invoker_Ice_LockHP" }, - // 免疫挣扎状态、免疫冰冻状态 + // 无法治疗 + { + "$type": "ApplyModifier", + "modifierName": "Invoker_Ice_NoHeal" + }, + // 无法被吸住 / 免疫冻结和冰冻反应 { "$type": "AttachAbilityStateResistance", - "resistanceListID": 14001 - }, - { - "$type": "AttachAbilityStateResistance", - "resistanceListID": 14002 + "resistanceBuffDebuffs": [ + "Struggle", + "ElementFreeze", + "ElementFrozen" + ] } ], "onRemoved": [ { - "$type": "SetGlobalValue", - "key": "_MONSTER_INVOKER_HERALD_ICE_SHIELD_ADDED", - "value": 0 + "$type": "KillSelf" + // TODO@ 之后这里需要额外对脱战逻辑做处理 + } + ] + }, + // 控制使徒进入狂暴阶段,这个阶段下,必定打出追击攻击,以此增加一些战斗上的压力 + "Raging": { + "onAdded": [ + { + "$type": "SetPoseBool", + "boolID": "Raging", + "value": true + } + ] + }, + // 可能会有断线重连的情况,导致元素盾回满,这个时候需要能够把状态切回来 + "Dummy_NoRaging": { + "onAdded": [ + { + "$type": "SetPoseBool", + "boolID": "Raging", + "value": false + } + ] + } + } + } + }, + { + "Default": { + "$type": "ConfigAbility", + /// @desc 玩家距离判定,近距离时设定bool。用于 冰刃连斩 1段起手还是2段起手的距离判定 + "abilityName": "Invoker_Herald_Ice_Distance_Calc", + "onAbilityStart": [ + { + "$type": "Predicated", + "target": "SelfAttackTarget", + "targetPredicates": [ + { + "$type": "ByTargetPositionToSelfPosition", + "target": "SelfAttackTarget", + "compareType": "XZ", + "logic": "Lesser", + "value": 5.5 + } + ], + "successActions": [ + { + "$type": "SetAnimatorBool", + "boolID": "TargetClose", + "value": true + } + ], + "failActions": [ + { + "$type": "SetAnimatorBool", + "boolID": "TargetClose", + "value": false + } + ] + } + ] + } + }, + //// + // .o88b. .d88b. d8b db d88888b .d88b. d88888b .o88b. .d88b. db d8888b. + // d8P Y8 .8P Y8. 888o 88 88' .8P Y8. 88' d8P Y8 .8P Y8. 88 88 `8D + // 8P 88 88 88V8o 88 88ooooo 88 88 88ooo 8P 88 88 88 88 88 + // 8b 88 88 88 V8o88 88~~~~~ 88 88 88~~~ 8b 88 88 88 88 88 + // Y8b d8 `8b d8' 88 V888 88. `8b d8' 88 Y8b d8 `8b d8' 88booo. 88 .8D + // `Y88P' `Y88P' VP V8P Y88888P `Y88P' YP `Y88P' `Y88P' Y88888P Y8888D' + { + "Default": { + "$type": "ConfigAbility", + /// @desc 发射远程冰锥 + "abilityName": "Invoker_Herald_Ice_ConeOfCold_Trigger", + "onAbilityStart": [ + { + "$type": "Predicated", + "target": "Self", + // 必须要有目标,并且目标还活着的情况下,才会以目标为方向发射子弹 + "targetPredicates": [ + { + "$type": "ByHasAttackTarget" }, { - "$type": "KillSelf" + "$type": "ByTargetHPValue", + "HP": 0, + "logic": "Greater", + "target": "SelfAttackTarget" + } + ], + // 向玩家发射子弹 + "successActions": [ + { + "$type": "Predicated", + "target": "SelfAttackTarget", + // 如果玩家很近,则尝试以绝对方向发射 + "targetPredicates": [ + { + "$type": "ByTargetPositionToSelfPosition", + "target": "SelfAttackTarget", + "compareType": "XZ", + "logic": "Lesser", + "value": 3 + } + ], + "successActions": [ + // 直线发射 + { + "$type": "TriggerBullet", + "bulletID": 42202004, + "lifeByOwnerV2": true, + "trackTarget": "SelfAttackTarget", + "born": { + "$type": "ConfigBornByAttachPoint", + "attachPointTargetType": "Self", + "attachPointName": "FirePoint_Follow", + "direction": { + "$type": "ConfigDirectionByEntity", + "useCorrectDir": true + } + } + } + ], + "failActions": [ + // 在Avatar的RootNode位置创建空Gadget,触发发射子弹逻辑 + { + "$type": "CreateGadget", + "gadgetID": 42202008, + "target": "SelfAttackTarget", + "born": { + "$type": "ConfigBornByAttachPoint", + "attachPointTargetType": "Target", + "attachPointName": "RootNode" + } + } + ] + } + ], + "failActions": [ + // 直线发射 + { + "$type": "TriggerBullet", + "bulletID": 42202004, + "lifeByOwnerV2": true, + "trackTarget": "SelfAttackTarget", + "born": { + "$type": "ConfigBornByAttachPoint", + "attachPointTargetType": "Self", + "attachPointName": "FirePoint_Follow", + "direction": { + "$type": "ConfigDirectionByEntity", + "useCorrectDir": true + } + } + } + ] + } + ] + } + }, + // 直线冰锥 占位点逻辑 + { + "Default": { + "$type": "ConfigAbility", + /// @desc 直线冰锥目标点逻辑 + "abilityName": "Invoker_Herald_Ice_ConeOfCold_Linear_Point_Logic", + "onAdded": [ + { + "$type": "ApplyModifier", + "target": "Owner", + "modifierName": "Abyss_Ice_Bullet_Linear_Trigger" + } + ], + "modifiers": { + // 用于触发子弹 + "Abyss_Ice_Bullet_Linear_Trigger": { + "duration": 0.1, + "onAdded": [ + { + "$type": "TriggerBullet", + "bulletID": 42202004, + "lifeByOwnerV2": true, + "target": "Caster", + "trackTarget": "SelfAttackTarget", + "born": { + "$type": "ConfigBornByAttachPoint", + "attachPointTargetType": "Self", + "attachPointName": "FirePoint_Follow", + "direction": { + "$type": "ConfigDirectionByLookAtEntity", + "useCorrectDir": true + } + } + } + ] + } + } + } + }, + // // + // d8888b. db db db db d88888b d888888b .d8b. d8888b. d888888b + // 88 `8D 88 88 88 88 88' `~~88~~' d8' `8b 88 `8D `~~88~~' + // 88oooY' 88 88 88 88 88ooooo 88 88ooo88 88oobY' 88 + // 88~~~b. 88 88 88 88 88~~~~~ 88 88~~~88 88`8b 88 + // 88 8D 88b d88 88booo. 88booo. 88. 88 88 88 88 `88. 88 + // Y8888P' ~Y8888P' Y88888P Y88888P Y88888P YP YP YP 88 YD YP + { + "Default": { + "$type": "ConfigAbility", + /// @desc 远程冰锥的美术表现和逻辑表现 + "abilityName": "Invoker_Herald_Ice_ConeOfCold_Bullet", + // 特效表现 + "onAdded": [ + { + "$type": "AttachModifier", + "modifierName": "ConeOfCold_Bullet_Display" + } + ], + "modifiers": { + "ConeOfCold_Bullet_Display": { + "elementType": "Frozen", + "elementDurability": 100, + "onAdded": [ + { + "$type": "AttachEffect", + "effectPattern": "Eff_Monster_Invoker_Herald_Ice_ConeOfCold_Bullet" + } + ] + } + }, + // 命中的美术表现,伤害效果直接写在Gadget里面了 + "onAbilityStart": [ + { + "$type": "FireEffect", + "effectPattern": "Eff_Monster_Invoker_Herald_Ice_ConeOfCold_Bullet_Broken", + "born": { + "$type": "ConfigBornByCollisionPoint" + } + } + ] + } + }, + { + "Default": { + "$type": "ConfigAbility", + /// @desc 远程冰锥的美术表现和逻辑表现 - 降神版本 - 命中后会有爆炸 + "abilityName": "Invoker_Herald_Ice_ConeOfCold_Bullet_Improved", + // 特效表现 + "onAdded": [ + { + "$type": "AttachModifier", + "modifierName": "ConeOfCold_Improved_Bullet_Display" + } + ], + "modifiers": { + "ConeOfCold_Improved_Bullet_Display": { + "elementType": "Frozen", + "elementDurability": 100, + "onAdded": [ + { + "$type": "AttachEffect", + "effectPattern": "Eff_Monster_Invoker_Herald_Ice_ConeOfCold_Bullet_Improved" + } + ] + } + }, + // 命中的美术表现,伤害效果直接写在Gadget里面了 + "onAbilityStart": [ + { + "$type": "FireEffect", + "effectPattern": "Eff_Monster_Invoker_Herald_Ice_ConeOfCold_Bullet_Explode", + "born": { + "$type": "ConfigBornByCollisionPoint" + } + }, + { + "$type": "TriggerAttackEvent", + "targetType": "Enemy", + "attackEvent": { + "attackPattern": { + "$type": "ConfigAttackSphere", + "triggerType": "TriggerNoRepeat", + "radius": 2, + "born": { + "$type": "ConfigBornByCollisionPoint" + } + }, + "attackInfo": { + "attackProperty": { + "damagePercentage": 0.66, + "enBreak": 200.0, + "elementType": "Ice", + "elementDurability": 25, + "attackType": "Range" + }, + "attackTag": "EnchantIceBlade", + "hitPattern": { + "hitImpulseType": "LV3", + "retreatType": "ByHitDirection" + } + } + } + } + ] + } + }, + // // + // .d888b. + // VP `8D + // odD' 降神后强化远程冰锥的逻辑部分 + // .88' + // j88. 先提前创建 Gadget 用于播放预警特效。 + // 888888D 在合适的时间,触发Gadget的Ability: + // 给使徒自己ApplyModifier,onAdded时TriggerBullet,使其攻击Gadget自己的位置。 + // + // + // 第一次和第二次的Gadget + { + "Default": { + "$type": "ConfigAbility", + /// @desc 发射远程冰锥前,预警圈的创建和Gadget部分 —— 一号点 + "abilityName": "Invoker_Herald_Ice_ConeOfCold_Improved_Point_1", + "onAbilityStart": [ + { + "$type": "CreateGadget", + "gadgetID": 42202006, + "lifeByOwnerV2": true, + "target": "SelfAttackTarget", + "born": { + "$type": "ConfigBornByPredicatePoint", + "onGround": true, + "timeForPredictive": 0.575 + } + } + ] + } + }, + { + "Default": { + "$type": "ConfigAbility", + /// @desc 发射远程冰锥前,预警圈的创建和Gadget部分 —— 二号点 + "abilityName": "Invoker_Herald_Ice_ConeOfCold_Improved_Point_2", + "onAbilityStart": [ + { + "$type": "CreateGadget", + "gadgetID": 42202007, + "lifeByOwnerV2": true, + "target": "SelfAttackTarget", + "born": { + "$type": "ConfigBornByPredicatePoint", + "onGround": true, + "timeForPredictive": 0.3 + } + } + ] + } + }, + // // + // d888888b d8888b. d888888b d888b d888b d88888b d8888b. + // `~~88~~' 88 `8D `88' 88' Y8b 88' Y8b 88' 88 `8D + // 88 88oobY' 88 88 88 88ooooo 88oobY' + // 88 88`8b 88 88 ooo 88 ooo 88~~~~~ 88`8b + // 88 88 `88. .88. 88. ~8~ 88. ~8~ 88. 88 `88. + // YP 88 YD Y888888P Y888P Y888P Y88888P 88 YD 找到合适的Gadget并且发射 + { + "Default": { + "$type": "ConfigAbility", + /// @desc 发射远程冰锥 - 降神强化版本 + "abilityName": "Invoker_Herald_Ice_ConeOfCold_Improved_Trigger_1", + "onAbilityStart": [ + // 找到刚刚放好的警告圈(马甲Gadget),触发其技能 + { + "$type": "TriggerAbility", + "otherTargets": { + "$type": "SelectTargetsByChildren", + "configID": 42202006, + "topLimit": 1 + }, + "abilityName": "Invoker_Herald_Ice_ConeOfCold_Improved_Point_Logic" + } + ] + } + }, + { + "Default": { + "$type": "ConfigAbility", + /// @desc 发射远程冰锥 - 降神强化版本 + "abilityName": "Invoker_Herald_Ice_ConeOfCold_Improved_Trigger_2", + "onAbilityStart": [ + // 找到刚刚放好的警告圈(马甲Gadget),触发其技能 + { + "$type": "TriggerAbility", + "otherTargets": { + "$type": "SelectTargetsByChildren", + "configID": 42202007, + "topLimit": 1 + }, + "abilityName": "Invoker_Herald_Ice_ConeOfCold_Improved_Point_Logic" + } + ] + } + }, + // // // // // // // / / / + // + // 预警圈逻辑 + { + "Default": { + "$type": "ConfigAbility", + /// @desc 预警圈特效表现 + "abilityName": "Invoker_Herald_Ice_ConeOfCold_Improved_Point_Logic", + "onAdded": [ + { + "$type": "FireEffect", + "effectPattern": "Eff_Monster_Invoker_Herald_Ice_ConeOfCold_AlertRing" + } + ], + "onAbilityStart": [ + { + "$type": "ApplyModifier", + "target": "Owner", + "modifierName": "Abyss_Ice_Bullet_Trigger" + } + ], + "modifiers": { + // 用于触发子弹 + "Abyss_Ice_Bullet_Trigger": { + "duration": 0.1, + "onAdded": [ + { + "$type": "TriggerBullet", + "bulletID": 42202005, + "lifeByOwnerV2": true, + "target": "Applier", + "trackTarget": "Applier", + "born": { + "$type": "ConfigBornByAttachPoint", + "attachPointTargetType": "Self", + "attachPointName": "FirePoint_Follow", + "direction": { + "$type": "ConfigDirectionByLookAtEntity", + "useCorrectDir": true + } + } } ] } diff --git a/gdconf/game_data_config/json/ability/Temp/MonsterAbilities/ConfigAbility_Monster_LiYue_Sergeant_Male_Common.json b/gdconf/game_data_config/json/ability/Temp/MonsterAbilities/ConfigAbility_Monster_LiYue_Sergeant_Male_Common.json index bb1e434a..0b2f6238 100644 --- a/gdconf/game_data_config/json/ability/Temp/MonsterAbilities/ConfigAbility_Monster_LiYue_Sergeant_Male_Common.json +++ b/gdconf/game_data_config/json/ability/Temp/MonsterAbilities/ConfigAbility_Monster_LiYue_Sergeant_Male_Common.json @@ -374,4 +374,65 @@ }, }, +//////////////////////////////////////////////////////////////// +// +// 3.4拼刀玩法 弹反反馈 +// +//////////////////////////////////////////////////////////////// +{ + "Default":{ + "$type": "ConfigAbility", + "abilityName": "Monster_Millelith_Pole_Male", + "onAdded": [ + { + "$type": "ApplyModifier", + "modifierName": "Monster_Millelith_Pole_Male_Initial" + } + ], + "modifiers": { + "Monster_Millelith_Pole_Male_Initial":{ + "onAdded": [ + { + "$type": "Predicated", + "targetPredicates": [ + { + "$type": "ByTargetGlobalValue", + "key": "_BLADEMASTER_LEVEL", + "value": 3, + "compareType": "Equal" + } + ], + "successActions": [ + { + "$type": "SetAISkillGCD", + "value": 0.5 + } + ] + } + ], + "onBeingHit": [ + { + "$type": "Predicated", + "targetPredicates": [ + { + "$type": "ByAttackTags", + "attackTags": ["Avatar_Blocking"] + } + ], + "successActions": [ + { + "$type": "SetAnimatorTrigger", + "triggerID": "AttackBreak" + }, + { + "$type": "FireEffect", + "effectPattern": "Eff_Mosnter_GeneralSkill_BreakeDefendShield" + } + ] + } + ] + } + } + } +} ] \ No newline at end of file diff --git a/gdconf/game_data_config/json/ability/Temp/MonsterAbilities/ConfigAbility_Monster_Nada.json b/gdconf/game_data_config/json/ability/Temp/MonsterAbilities/ConfigAbility_Monster_Nada.json index d1768181..5d27881b 100644 --- a/gdconf/game_data_config/json/ability/Temp/MonsterAbilities/ConfigAbility_Monster_Nada.json +++ b/gdconf/game_data_config/json/ability/Temp/MonsterAbilities/ConfigAbility_Monster_Nada.json @@ -4217,6 +4217,16 @@ }, }, }, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_MONSTER_NADA_STAGE01_WANDERERQUESTFLAG_", + "target": "Self", + "value": 0, + "compareType": "NoneOrEqual", + }, + ], }, { "$type" : "CreateTile", @@ -4247,6 +4257,16 @@ }, }, }, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_MONSTER_NADA_STAGE01_WANDERERQUESTFLAG_", + "target": "Self", + "value": 0, + "compareType": "NoneOrEqual", + }, + ], }, { "$type" : "CreateTile", @@ -4277,6 +4297,16 @@ }, }, }, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_MONSTER_NADA_STAGE01_WANDERERQUESTFLAG_", + "target": "Self", + "value": 0, + "compareType": "NoneOrEqual", + }, + ], }, { "$type" : "CreateTile", @@ -4307,6 +4337,16 @@ }, }, }, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_MONSTER_NADA_STAGE01_WANDERERQUESTFLAG_", + "target": "Self", + "value": 0, + "compareType": "NoneOrEqual", + }, + ], }, { "$type" : "CreateTile", @@ -4337,6 +4377,16 @@ }, }, }, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_MONSTER_NADA_STAGE01_WANDERERQUESTFLAG_", + "target": "Self", + "value": 0, + "compareType": "NoneOrEqual", + }, + ], }, { "$type" : "CreateTile", @@ -4367,6 +4417,16 @@ }, }, }, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_MONSTER_NADA_STAGE01_WANDERERQUESTFLAG_", + "target": "Self", + "value": 0, + "compareType": "NoneOrEqual", + }, + ], }, ], }, @@ -4388,6 +4448,13 @@ "value": 0, "compareType": "NoneOrEqual", }, + { + "$type": "ByTargetGlobalValue", + "key": "_MONSTER_NADA_STAGE01_WANDERERQUESTFLAG_", + "target": "Self", + "value": 0, + "compareType": "NoneOrEqual", + }, ], "campID": 1001, "born": @@ -4681,6 +4748,16 @@ }, }, }, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_MONSTER_NADA_STAGE01_WANDERERQUESTFLAG_", + "target": "Self", + "value": 0, + "compareType": "NoneOrEqual", + }, + ], }, { "$type" : "CreateTile", @@ -4711,6 +4788,16 @@ }, }, }, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_MONSTER_NADA_STAGE01_WANDERERQUESTFLAG_", + "target": "Self", + "value": 0, + "compareType": "NoneOrEqual", + }, + ], }, { "$type" : "CreateTile", @@ -4741,6 +4828,16 @@ }, }, }, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_MONSTER_NADA_STAGE01_WANDERERQUESTFLAG_", + "target": "Self", + "value": 0, + "compareType": "NoneOrEqual", + }, + ], }, { "$type" : "CreateTile", @@ -4771,6 +4868,16 @@ }, }, }, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_MONSTER_NADA_STAGE01_WANDERERQUESTFLAG_", + "target": "Self", + "value": 0, + "compareType": "NoneOrEqual", + }, + ], }, { "$type" : "CreateTile", @@ -4801,6 +4908,16 @@ }, }, }, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_MONSTER_NADA_STAGE01_WANDERERQUESTFLAG_", + "target": "Self", + "value": 0, + "compareType": "NoneOrEqual", + }, + ], }, { "$type" : "CreateTile", @@ -4831,6 +4948,16 @@ }, }, }, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_MONSTER_NADA_STAGE01_WANDERERQUESTFLAG_", + "target": "Self", + "value": 0, + "compareType": "NoneOrEqual", + }, + ], }, ], }, @@ -4852,6 +4979,13 @@ "value": 0, "compareType": "NoneOrEqual", }, + { + "$type": "ByTargetGlobalValue", + "key": "_MONSTER_NADA_STAGE01_WANDERERQUESTFLAG_", + "target": "Self", + "value": 0, + "compareType": "NoneOrEqual", + }, ], "campID": 1001, "born": @@ -5054,6 +5188,16 @@ }, }, }, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_MONSTER_NADA_STAGE01_WANDERERQUESTFLAG_", + "target": "OriginOwner", + "value": 0, + "compareType": "NoneOrEqual", + }, + ], }, ], }, @@ -5087,6 +5231,16 @@ }, }, }, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_MONSTER_NADA_STAGE01_WANDERERQUESTFLAG_", + "target": "OriginOwner", + "value": 0, + "compareType": "NoneOrEqual", + }, + ], }, ], }, @@ -5180,6 +5334,16 @@ }, }, }, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_MONSTER_NADA_STAGE01_WANDERERQUESTFLAG_", + "target": "OriginOwner", + "value": 0, + "compareType": "NoneOrEqual", + }, + ], }, ], }, @@ -5213,6 +5377,16 @@ }, }, }, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_MONSTER_NADA_STAGE01_WANDERERQUESTFLAG_", + "target": "OriginOwner", + "value": 0, + "compareType": "NoneOrEqual", + }, + ], }, ], }, @@ -5356,6 +5530,16 @@ }, }, }, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_MONSTER_NADA_STAGE01_WANDERERQUESTFLAG_", + "target": "Self", + "value": 0, + "compareType": "NoneOrEqual", + }, + ], }, ], }, @@ -5494,6 +5678,16 @@ }, }, }, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_MONSTER_NADA_STAGE01_WANDERERQUESTFLAG_", + "target": "Self", + "value": 0, + "compareType": "NoneOrEqual", + }, + ], }, ], }, @@ -5592,6 +5786,16 @@ }, }, }, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_MONSTER_NADA_STAGE01_WANDERERQUESTFLAG_", + "target": "Self", + "value": 0, + "compareType": "NoneOrEqual", + }, + ], }, { "$type": "CreateGadget", @@ -5606,6 +5810,13 @@ "value": 0, "compareType": "NoneOrEqual", }, + { + "$type": "ByTargetGlobalValue", + "key": "_MONSTER_NADA_STAGE01_WANDERERQUESTFLAG_", + "target": "Self", + "value": 0, + "compareType": "NoneOrEqual", + }, ], "campID": 1001, "born": @@ -5806,6 +6017,16 @@ }, }, }, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_MONSTER_NADA_STAGE01_WANDERERQUESTFLAG_", + "target": "Self", + "value": 0, + "compareType": "NoneOrEqual", + }, + ], }, { "$type": "CreateGadget", @@ -5820,6 +6041,13 @@ "value": 0, "compareType": "NoneOrEqual", }, + { + "$type": "ByTargetGlobalValue", + "key": "_MONSTER_NADA_STAGE01_WANDERERQUESTFLAG_", + "target": "Self", + "value": 0, + "compareType": "NoneOrEqual", + }, ], "campID": 1001, "born": @@ -6124,6 +6352,16 @@ }, }, }, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_MONSTER_NADA_STAGE01_WANDERERQUESTFLAG_", + "target": "Self", + "value": 0, + "compareType": "NoneOrEqual", + }, + ], }, { "$type": "CreateGadget", @@ -6156,6 +6394,16 @@ }, }, }, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_MONSTER_NADA_STAGE01_WANDERERQUESTFLAG_", + "target": "Self", + "value": 0, + "compareType": "NoneOrEqual", + }, + ], }, ], }, @@ -6886,6 +7134,13 @@ "value": 0, "compareType": "NoneOrEqual", }, + { + "$type": "ByTargetGlobalValue", + "key": "_MONSTER_NADA_STAGE01_WANDERERQUESTFLAG_", + "target": "OriginOwner", + "value": 0, + "compareType": "NoneOrEqual", + }, ], "campID": 1001, "born": @@ -17871,6 +18126,100 @@ }, }, }, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Nada_Stage01_WandererQuestFlag", + "isDynamicAbility": true, + "abilityMixins": + [ + { + "$type": "AttachToAIAlertnessMixin", + "alertness": [2], + "modifierName": "Monster_Nada_Stage01_WandererQuest_AIAlert" + }, + ], + "onAdded": + [ + { + "$type": "SetGlobalValue", + "doOffStage": true, + "key": "_MONSTER_NADA_STAGE01_WANDERERQUESTFLAG_", + "value": 1, + }, + ], + "onKill": + [ + { + "$type":"RemoveModifier", + "doOffStage": true, + "modifierName":"UNIQUE_Monster_Nada_Stage01_WandererQuestLimbo", + "target": "CurLocalAvatar", + }, + ], + "modifiers": + { + "Monster_Nada_Stage01_WandererQuest_AIAlert": + { + "onAdded": + [ + { + "$type":"ApplyModifier", + "target": "CurLocalAvatar", + "doOffStage": true, + "modifierName":"UNIQUE_Monster_Nada_Stage01_WandererQuestLimbo", + }, + ], + }, + "UNIQUE_Monster_Nada_Stage01_WandererQuestLimbo": + { + "isUnique": true, + "state" : "Limbo", + "properties" : + { + "Actor_HpThresholdRatio": 0.01, + }, + "modifierMixins": + [ + { + "$type": "AttachModifierToHPPercentMixin", + "valueSteps": [0.05], + "modifierNameSteps" : ["Empty","UNIQUE_Monster_Nada_Stage01_WandererQuestLimbo_TriggerRevive"], + }, + ], + }, + "UNIQUE_Monster_Nada_Stage01_WandererQuestLimbo_TriggerRevive": + { + "isUnique": true, + "state": "Limbo", + "duration": 2, + "onAdded": + [ + { + "$type": "ShowReminder", + "id": 1110509, + }, + { + "$type":"FireEffect", + "effectPattern": "Eff_Monster_Shougun_Mitakenarukami_AvatarRevive", + }, + ], + "onRemoved": + [ + { + "$type": "HealHP", + "amountByTargetMaxHPRatio": 1, + "target":"Self", + }, + ], + }, + "Empty": + { + }, + }, + }, +}, //////////////////////////////////////////////////////////////// // // Circle @@ -17912,6 +18261,16 @@ }, "onGround": true, }, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_MONSTER_NADA_STAGE01_WANDERERQUESTFLAG_", + "target": "Self", + "value": 0, + "compareType": "NoneOrEqual", + }, + ], }, { "$type": "CreateGadget", @@ -17942,6 +18301,16 @@ }, "onGround": true, }, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_MONSTER_NADA_STAGE01_WANDERERQUESTFLAG_", + "target": "Self", + "value": 0, + "compareType": "NoneOrEqual", + }, + ], }, { "$type": "CreateGadget", @@ -17972,6 +18341,16 @@ }, "onGround": true, }, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_MONSTER_NADA_STAGE01_WANDERERQUESTFLAG_", + "target": "Self", + "value": 0, + "compareType": "NoneOrEqual", + }, + ], }, { "$type": "CreateGadget", @@ -18002,6 +18381,16 @@ }, "onGround": true, }, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_MONSTER_NADA_STAGE01_WANDERERQUESTFLAG_", + "target": "Self", + "value": 0, + "compareType": "NoneOrEqual", + }, + ], }, { "$type": "CreateGadget", @@ -18032,6 +18421,16 @@ }, "onGround": true, }, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_MONSTER_NADA_STAGE01_WANDERERQUESTFLAG_", + "target": "Self", + "value": 0, + "compareType": "NoneOrEqual", + }, + ], }, { "$type": "CreateGadget", @@ -18062,6 +18461,16 @@ }, "onGround": true, }, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_MONSTER_NADA_STAGE01_WANDERERQUESTFLAG_", + "target": "Self", + "value": 0, + "compareType": "NoneOrEqual", + }, + ], }, ], }, @@ -18103,6 +18512,13 @@ "value": 0, "compareType": "NoneOrEqual", }, + { + "$type": "ByTargetGlobalValue", + "key": "_MONSTER_NADA_STAGE01_WANDERERQUESTFLAG_", + "target": "OriginOwner", + "value": 0, + "compareType": "NoneOrEqual", + }, ], "campID": 1001, "born": diff --git a/gdconf/game_data_config/json/ability/Temp/MonsterAbilities/ConfigAbility_Monster_Panther_Sacred_Grass_01.json b/gdconf/game_data_config/json/ability/Temp/MonsterAbilities/ConfigAbility_Monster_Panther_Sacred_Grass_01.json new file mode 100644 index 00000000..3f32504f --- /dev/null +++ b/gdconf/game_data_config/json/ability/Temp/MonsterAbilities/ConfigAbility_Monster_Panther_Sacred_Grass_01.json @@ -0,0 +1,1817 @@ +[ +//////////////////////////////////////////////////////////////// +// +// SteerAttack +// +//////////////////////////////////////////////////////////////// + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Panther_Sacred_SteerAttack", + "onAdded": + [ + { + "$type": "SetGlobalValue", + "key": "Monster_Panther_Sacred", + "value": 1, + "target": "Self", + }, + ], + "abilityMixins": + [ + { + "$type": "SteerAttackMixin", + "steerStateIDs": ["Attack_02_Jump_Back"], + "startNormalizedTime": 0.2, + "endNormalizedTime": 0.5, + "angularSpeed": 240, + "attackTrigger" : "", + }, + { + "$type": "SteerAttackMixin", + "steerStateIDs": ["Attack_02"], + "startNormalizedTime": 0.28, + "endNormalizedTime": 0.46, + "angularSpeed": 180, + "attackTrigger" : "", + }, + { + "$type": "SteerAttackMixin", + "steerStateIDs": ["Attack_02"], + "startNormalizedTime": 0.55, + "endNormalizedTime": 0.62, + "angularSpeed": 180, + "attackTrigger" : "", + }, + { + "$type": "SteerAttackMixin", + "steerStateIDs": ["TurnRight"], + "startNormalizedTime": 0.1, + "endNormalizedTime": 0.45, + "angularSpeed": 240, + "attackTrigger" : "", + }, + { + "$type": "SteerAttackMixin", + "steerStateIDs": ["TurnLeft"], + "startNormalizedTime": 0.1, + "endNormalizedTime": 0.45, + "angularSpeed": 240, + "attackTrigger" : "", + }, + { + "$type": "SteerAttackMixin", + "steerStateIDs": ["Sacred_Attack01"], + "startNormalizedTime": 0.23, + "endNormalizedTime": 0.34, + "angularSpeed": 180, + "attackTrigger" : "", + }, + { + "$type": "SteerAttackMixin", + "steerStateIDs": ["Sacred_Attack01"], + "startNormalizedTime": 0.468, + "endNormalizedTime": 0.518, + "angularSpeed": 180, + "attackTrigger" : "", + }, + { + "$type": "SteerAttackMixin", + "steerStateIDs": ["Sacred_Attack01"], + "startNormalizedTime": 0.468, + "endNormalizedTime": 0.518, + "angularSpeed": 180, + "attackTrigger" : "", + }, + { + "$type": "SteerAttackMixin", + "steerStateIDs": ["Sacred_Attack01"], + "startNormalizedTime": 0.654, + "endNormalizedTime": 0.864, + "angularSpeed": 40, + "attackTrigger" : "", + }, + { + "$type": "SteerAttackMixin", + "steerStateIDs": ["Sacred_Attack02"], + "startNormalizedTime": 0.05, + "endNormalizedTime": 0.10, + "angularSpeed": 180, + "attackTrigger" : "", + }, + { + "$type": "SteerAttackMixin", + "steerStateIDs": ["Sacred_Attack02"], + "startNormalizedTime": 0.43, + "endNormalizedTime": 0.52, + "angularSpeed": 360, + "attackTrigger" : "", + }, + { + "$type": "SteerAttackMixin", + "steerStateIDs": ["Sacred_Attack03"], + "startNormalizedTime": 0.26, + "endNormalizedTime": 0.30, + "angularSpeed": 180, + "attackTrigger" : "", + }, + { + "$type": "SteerAttackMixin", + "steerStateIDs": ["Sacred_Attack03"], + "startNormalizedTime": 0.37, + "endNormalizedTime": 0.43, + "angularSpeed": 180, + "attackTrigger" : "", + }, + { + "$type": "SteerAttackMixin", + "steerStateIDs": ["Sacred_Attack03"], + "startNormalizedTime": 0.45, + "endNormalizedTime": 0.48, + "angularSpeed": 180, + "attackTrigger" : "", + }, + { + "$type": "SteerAttackMixin", + "steerStateIDs": ["Sacred_Attack03"], + "startNormalizedTime": 0.55, + "endNormalizedTime": 0.57, + "angularSpeed": 180, + "attackTrigger" : "", + }, + { + "$type": "SteerAttackMixin", + "steerStateIDs": ["Sacred_Attack03"], + "startNormalizedTime": 0.59, + "endNormalizedTime": 0.65, + "angularSpeed": 180, + "attackTrigger" : "", + }, + { + "$type": "SteerAttackMixin", + "steerStateIDs": ["Sacred_Attack03"], + "startNormalizedTime": 0.59, + "endNormalizedTime": 0.65, + "angularSpeed": 180, + "attackTrigger" : "", + }, + { + "$type": "SteerAttackMixin", + "steerStateIDs": ["Sacred_Attack03"], + "startNormalizedTime": 0.72, + "endNormalizedTime": 0.76, + "angularSpeed": 180, + "attackTrigger" : "", + }, + { + "$type": "SteerAttackMixin", + "steerStateIDs": ["Sacred_Attack03"], + "startNormalizedTime": 0.86, + "endNormalizedTime": 0.90, + "angularSpeed": 180, + "attackTrigger" : "", + }, + { + "$type": "SteerAttackMixin", + "steerStateIDs": ["Sacred_Attack04_BS"], + "startNormalizedTime": 0.2, + "endNormalizedTime": 1.0, + "angularSpeed": 180, + "attackTrigger" : "", + }, + { + "$type": "SteerAttackMixin", + "steerStateIDs": ["Sacred_Attack04_Loop"], + "startNormalizedTime": 0.0, + "endNormalizedTime": 20.0, + "angularSpeed": 240, + "attackTrigger" : "", + }, + // { + // "$type": "SteerAttackMixin", + // "steerStateIDs": ["Sacred_Attack04_AS"], + // "startNormalizedTime": 0.0, + // "endNormalizedTime": 0.16, + // "angularSpeed": 120, + // "attackTrigger" : "", + // }, + // { + // "$type": "SteerAttackMixin", + // "steerStateIDs": ["Sacred_Attack04_AS"], + // "startNormalizedTime": 0.267, + // "endNormalizedTime": 0.36, + // "angularSpeed": 240, + // "attackTrigger" : "", + // }, + { + "$type": "SteerAttackMixin", + "steerStateIDs": ["Sacred_Attack04_AS"], + "startNormalizedTime": 0.546, + "endNormalizedTime": 0.701, + "angularSpeed": 60, + "attackTrigger" : "", + }, + { + "$type": "SteerAttackMixin", + "steerStateIDs": ["Sacred_Attack05_BS"], + "startNormalizedTime": 0.22, + "endNormalizedTime": 1.0, + "angularSpeed": 60, + "attackTrigger" : "", + }, + { + "$type": "SteerAttackMixin", + "steerStateIDs": ["Sacred_Attack05_Loop"], + "startNormalizedTime": 0.1, + "endNormalizedTime": 0.25, + "angularSpeed": 3600, + "attackTrigger" : "", + }, + ], + }, + }, +//////////////////////////////////////////////////////////////// +// +// MeleeAtk +// +//////////////////////////////////////////////////////////////// +{ + "Default" : + { + "$type" : "ConfigAbility", + "abilityName" : "Monster_Panther_Sacred_MeleeAtk", + "onAdded": + [ + { + "$type": "ApplyModifier", + "modifierName": "Attack02_Distance_Calculation", + }, + ], + "modifiers": + { + + "Attack02_Distance_Calculation": + { + "thinkInterval": 0.015, + "onThinkInterval": + [ + { + "$type":"Predicated", + "target":"SelfAttackTarget", + "targetPredicates": + [ + { + "$type":"ByTargetPositionToSelfPosition", + "compareType":"XZ", + "value":3, + "logic":"GreaterOrEqual", + }, + ], + "successActions": + [ + { + "$type": "SetAnimatorInt", + "intID": "Attack02Jump", + "value": 1, + }, + ], + "failActions": + [ + { + "$type": "SetAnimatorInt", + "intID": "Attack02Jump", + "value": 0, + }, + ], + }, + ], + }, + } + }, +}, +//////////////////////////////////////////////////////////////// +// +// SacredAttack02 +// +//////////////////////////////////////////////////////////////// +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Panther_Sacred_Attack02_BulletHit", + "onAbilityStart": + [ + { + "$type": "TriggerBullet", + "bulletID": 42406405, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": -0.75, + "y": 1.0, + "z": 3, + }, + "direction": + { + "$type": "ConfigDirectionByDefault", + "angleOffsetCorrect": + { + "x": 0, + "y": 12, + "z": 0, + }, + }, + }, + }, + ], + }, +}, +{ + "Default":{ + "$type": "ConfigAbility", + "abilityName": "Monster_Panther_Sacred_Attack02_GrassBlade", + "onAdded": + [ + { + "$type": "ApplyModifier", + "modifierName": "GrassBlade", + } + ], + "onAbilityStart": + [ + { + "$type": "Predicated", + "target": "Target", + "targetPredicates": + [ + { + "$type": "ByEntityTypes", + "entityTypes": ["Avatar"], + } + ], + "successActions": [ + { + "$type" : "TriggerAttackEvent", + "targetType" : "Enemy", + "attackEvent": + { + "attackPattern" : + { + "$type" : "ConfigAttackSphere", + "triggerType" : "TriggerNoRepeat", + "radius": 1, + "born": + { + "$type": "ConfigBornByCollisionPoint", + }, + }, + "attackInfo": + { + "canBeModifiedBy": "OriginOwner", + "attackProperty": + { + "damagePercentage": 1.0, + "strikeType": "Slash", + "elementType": "Grass", + "enBreak": 100, + "elementDurability": 30, + }, + "hitPattern" : + { + "onHitEffectName":"", + "hitImpulseType":"LV4", + } + } + } + } + ] + } + ], + "modifiers": + { + "GrassBlade": + { + "onAdded": + [ + { + "$type": "AttachEffect", + "effectPattern": "Eff_Monster_Panther_Sacred_SacredAttack02_GrassBlade", + }, + ], + }, + }, + }, +}, +//////////////////////////////////////////////////////////////// +// +// SacredAttack03 +// +//////////////////////////////////////////////////////////////// +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Panther_Sacred_SacredAttack03_Hit3_1", + "onAbilityStart": + [ + { + "$type": "SetGlobalPos", + "key": "ThunderPos1", + "target": "Self", + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0, + "y": 0, + "z": 2, + }, + "onGround": true, + }, + }, + { + "$type": "ApplyModifier", + "modifierName": "GrassHit1", + }, + ], + "modifiers": + { + "GrassHit1": + { + "duration": 0.1, + "onAdded": + [ + { + "$type": "FireEffect", + "effectPattern": "Eff_Monster_Panther_Sacred_SacredAttack03_Hit3_1", //临时,雷击特效 + "born": + { + "$type": "ConfigBornByGlobalValue", + "positionKey": "ThunderPos1", + }, + }, + { + "$type" : "TriggerAttackEvent", + "targetType" : "Enemy", + "attackEvent": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "triggerType" : "TriggerNoRepeat", + "height": 3.0, + "fanAngle": 120.0, + "radius": 4.0, + "born": + { + "$type": "ConfigBornByGlobalValue", + "positionKey": "ThunderPos1", + }, + }, + "attackInfo": + { + "canBeModifiedBy": "OriginOwner", + "attackProperty": + { + "damagePercentage": 0.9, + "strikeType": "Blunt", + "enBreak": 100.0, + "elementDurability":30, + "elementType": "Grass", + }, + "hitPattern" : + { + "hitImpulseType":"LV4", + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + "muteHitText": false, + }, + }, + }, + }, + ], + }, + }, + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Panther_Sacred_SacredAttack03_Hit3_2", + "onAbilityStart": + [ + { + "$type": "ApplyModifier", + "modifierName": "GrassHit2", + }, + ], + "modifiers": + { + "GrassHit2": + { + "duration": 0.1, + "onAdded": + [ + { + "$type" : "TriggerAttackEvent", + "targetType" : "Enemy", + "attackEvent": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "triggerType" : "TriggerNoRepeat", + "height": 3.0, + "fanAngle": 120.0, + "innerRadius": 4, + "radius": 7.0, + "born": + { + "$type": "ConfigBornByGlobalValue", + "positionKey": "ThunderPos1", + }, + }, + "attackInfo": + { + "canBeModifiedBy": "OriginOwner", + "attackProperty": + { + "damagePercentage": 0.9, + "strikeType": "Blunt", + "enBreak": 100.0, + "elementDurability":30, + "elementType": "Grass", + }, + "hitPattern" : + { + "hitImpulseType":"LV4", + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + "muteHitText": false, + }, + }, + }, + }, + ], + }, + }, + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Panther_Sacred_SacredAttack03_Hit3_3", + "onAbilityStart": + [ + { + "$type": "ApplyModifier", + "modifierName": "GrassHit3", + }, + ], + "modifiers": + { + "GrassHit3": + { + "duration": 0.1, + "onAdded": + [ + + { + "$type" : "TriggerAttackEvent", + "targetType" : "Enemy", + "attackEvent": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "triggerType" : "TriggerNoRepeat", + "height": 3.0, + "fanAngle": 120.0, + "innerRadius": 7, + "radius": 11.0, + "born": + { + "$type": "ConfigBornByGlobalValue", + "positionKey": "ThunderPos1", + }, + }, + "attackInfo": + { + "canBeModifiedBy": "OriginOwner", + "attackProperty": + { + "damagePercentage": 0.9, + "strikeType": "Blunt", + "enBreak": 100.0, + "elementDurability":30, + "elementType": "Grass", + }, + "hitPattern" : + { + "hitImpulseType":"LV4", + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + "muteHitText": false, + }, + }, + }, + }, + ], + }, + }, + }, +}, +//////////////////////////////////////////////////////////////// +// +// SacredAttack04 +// +//////////////////////////////////////////////////////////////// +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Panther_Sacred_SacredAttack04", + "abilityMixins": + [ + { + "$type": "AttachToStateIDMixin", + "stateIDs": ["Sacred_Attack04_Loop"], + "modifierName": "SacredAttack04Hit", + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": ["Sacred_Attack04_Loop"], + "modifierName": "SacredAttack04LoopEffect", + }, + { + "$type": "AttachToNormalizedTimeMixin", + "normalizeStart": 0.85, + "normalizeEnd": 0.99, + "stateID": "Sacred_Attack04_BS", + "modifierName": "SacredAttack04Hit", + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": ["Sacred_Attack04_BS"], + "modifierName": "SacredAttack04ParamReset", + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": ["Sacred_Attack04_Loop"], + "modifierName": "SacredAttack04RunCheck", + }, + ], + "modifiers": + { + "SacredAttack04LoopEffect": + { + "onAdded": + [ + { + "$type": "AttachEffect", + "effectPattern": "Eff_Monster_Panther_Sacred_SacredAttack04_Loop", + }, + ], + }, + "SacredAttack04ParamReset": + { + "duration": 0.5, + "onAdded": + [ + { + "$type": "SetAnimatorInt", + "intID": "Attack04Target", + "value": 0, + }, + ], + }, + "SacredAttack04RunCheck": + { + "thinkInterval": 0.1, + "onThinkInterval": + [ + { + "$type":"Predicated", + "target":"SelfAttackTarget", + "targetPredicates": + [ + { + "$type":"ByTargetPositionToSelfPosition", + "compareType":"XZ", + "value":7, + "logic":"LesserOrEqual", + }, + ], + "successActions": + [ + { + "$type": "SetAnimatorInt", + "intID": "Attack04Target", + "value": 1, + }, + ], + "failActions": + [ + { + "$type": "SetAnimatorInt", + "intID": "Attack04Target", + "value": 0, + }, + ], + }, + ], + }, + "SacredAttack04Hit": + { + "thinkInterval": 0.1, + "onThinkInterval": + [ + { + "$type" : "TriggerAttackEvent", + "target": "Self", + "targetType" : "Enemy", + "attackEvent": + { + "attackPattern" : + { + "$type" : "ConfigAttackBox", + "triggerType" : "TriggerNoRepeat", + "born" : + { + "$type": "ConfigBornBySelf", + "offset" : + { + "x" : 0.0, + "y" : 0.0, + "z" : 0.0, + }, + }, + "size" : + { + "x" : 2, + "y" : 4, + "z" : 3, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.1, + "strikeType": "Blunt", + "enBreak": 200, + "elementType": "Grass", + "elementDurability": 30, + }, + "hitPattern" : + { + "hitImpulseType":"LV3", + "hitHaltTime" : 0.0, + "hitHaltTimeScale" : 0.05, + "muteHitText" : true, + "retreatType": "ByTangent", + }, + }, + }, + }, + ], + }, + }, + }, +}, +//////////////////////////////////////////////////////////////// +// +// Sacred_Attack05 +// +//////////////////////////////////////////////////////////////// +{ + "Default": + { + "$type" : "ConfigAbility", + "abilityName": "Monster_Panther_Sacred_Attack05_Dither", + "onAbilityStart": + [ + { + "$type": "ApplyModifier", + "modifierName": "DitherControl", + }, + ], + "modifiers": + { + "DitherControl": + { + "duration": 2.0, + "onAdded": + [ + { + "$type": "StartDither", + "duration": 1.667, + }, + ], + }, + }, + }, +}, +{ + "Default": + { + "$type" : "ConfigAbility", + "abilityName": "Monster_Panther_Sacred_Attack05_Collider", + "onAbilityStart": + [ + { + "$type": "ApplyModifier", + "modifierName": "StateControl", + }, + ], + "modifiers": + { + "StateControl": + { + "duration": 1.0, + "modifierMixins": + [ + { + "$type": "AttachActionToModifierMixin", + "onAdded": + [ + { + "$type": "HideUIBillBoard", + "hide": true, + }, + { + "$type": "ApplyModifier", + "modifierName": "UnderGround_Invincible", + }, + { + "$type": "ApplyModifier", + "modifierName": "UnderGround_DenyLockOn", + }, + { + "$type": "EnablePushColliderName", + "pushColliderNames": ["PushCollider"], + "setEnable": false, + }, + { + "$type": "TriggerSetVisible", + "visible": false, + "target": "Self", + }, + ], + "onRemoved": + [ + { + "$type": "HideUIBillBoard", + "hide": false, + }, + { + "$type": "RemoveModifier", + "modifierName": "UnderGround_Invincible", + }, + { + "$type": "RemoveModifier", + "modifierName": "UnderGround_DenyLockOn", + }, + { + "$type": "EnablePushColliderName", + "pushColliderNames": ["PushCollider"], + "setEnable": true, + }, + { + "$type": "TriggerSetVisible", + "visible": true, + "target": "Self", + }, + ], + }, + ], + }, + "UnderGround_Invincible" : + { + "state": "Invincible", + }, + "UnderGround_DenyLockOn" : + { + "state": "DenyLockOn", + }, + }, + }, +}, + { + "Default": + { + "$type" : "ConfigAbility", + "abilityName": "Monster_Panther_Sacred_Attack05_Find", + "onAbilityStart": + [ + { + "$type":"TryFindBlinkPointByBorn", + "target":"SelfAttackTarget", + "hitSceneTest":true, + "hitSceneType":"BlinkHitSceneTestByThreeSegments", + "limitY": 15.0, + "born": + { + "$type":"ConfigBornByTarget", + "onGround": true, + "offset": + { + "x": 0, + "y": 0.0, + "z": -7.72, + }, + "bornRandom": + { + "$type":"BornRandomFromCenter", + "maxRandomRange": 0.15, + "minRandomRange": 0.05, + }, + }, + }, + { + "$type": "FireEffect", + "effectPattern": "Eff_Monster_Panther_Sacred_SacredAttack05_AirFog", + "born": + { + "$type": "ConfigBornByTeleportToPoint", + "offset": + { + "x": 0, + "y": 2.0, + "z": 0, + }, + }, + }, + { + "$type": "FireEffect", + "target": "SelfAttackTarget", + "effectPattern": "Eff_Monster_Panther_Sacred_SacredAttack05_Warning", + "born": + { + "$type":"ConfigBornByTarget", + "onGround": true, + }, + }, + ], + }, + }, + { + "Default": + { + "$type" : "ConfigAbility", + "abilityName": "Monster_Panther_Sacred_Attack05_Blink", + "onAbilityStart": + [ + { + "$type": "FireEffect", + "effectPattern": "Eff_Monster_Panther_Sacred_SacredAttack05_AirFog_AS", + "born": + { + "$type": "ConfigBornByTeleportToPoint", + }, + }, + { + "$type": "TurnDirectionToPos", + "toPos": + { + "$type": "ConfigBornByTeleportToPoint", + }, + }, + { + "$type": "DoBlink", + }, + ], + }, + }, +//////////////////////////////////////////////////////////////// +// +// HeadControlOff +// +//////////////////////////////////////////////////////////////// +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Panther_Sacred_HeadControlOff", + "abilityMixins": + [ + { + "$type": "AttachToAIAlertnessMixin", + "alertness": [0,1], + "modifierName": "HeadControl_Disable", + }, + ], + "modifiers": + { + "HeadControl_Disable": + { + "onAdded": + [ + { + "$type": "EnableHeadControl", + "enable": false, + }, + ], + "onRemoved": + [ + { + "$type": "EnableHeadControl", + "enable": true, + }, + ], + }, + }, + }, +}, +//////////////////////////////////////////////////////////////// +// +// SacredEnergy +// +//////////////////////////////////////////////////////////////// +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Panther_Sacred_SacredEnergy_Accum", + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Panther_Sacred_SacredEnergy_Accum_Create", + "onAbilityStart": + [ + { + "$type" : "SetSelfAttackTarget", + "otherTargets": + { + "$type": "SelectTargetsByShape", + "shapeName": "CircleR50", + "centerBasedOn": "Self", + "campTargetType": "All", + "campBasedOn": "Self", + "sortType": "Nearest", + "entityTypePriority": ["Gadget"], + }, + "predicates" : + [ + { + "$type" : "ByTargetGlobalValue", + "key" : "Panther_SacredEnergy_Gadget", + "value" : 1, + "compareType" : "Equal", + }, + ], + }, + { + "$type": "TriggerBullet", + "bulletID": 42406402, + "target": "SelfAttackTarget", + "born": + { + "$type": "ConfigBornBySelf", + }, + }, + { + "$type": "ResetAIAttackTarget", + }, + ], + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Panther_Sacred_SacredEnergy_Detect", + "onAbilityStart": + [ + { + "$type": "TriggerBullet", + "bulletID": 42406401, + "lifeByOwnerIsAlive": true, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0, + "y": 1.0, + "z": 2.0, + }, + "direction": + { + "$type": "ConfigDirectionByDefault", + "angleOffset": + { + "x": 0, + "y": 0, + "z": 0, + }, + }, + } + }, + ], + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Panther_Sacred_SacredEnergy_Create", + "onAbilityStart": + [ + { + "$type":"CreateGadget", + "gadgetID":42406403, + "campID":4001, + "byServer": true, + "born": + { + "$type": "ConfigBornByCollisionPoint", + "onGround": true, + "alongGround": true, + }, + }, + { + "$type":"KillSelf", + }, + ], + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Panther_Sacred_SacredEnergy_CreateO", + "onAbilityStart": + [ + { + "$type":"CreateGadget", + "gadgetID":42406403, + "campID":4001, + "byServer": true, + "born": + { + "$type": "ConfigBornBySelf", + "onGround": true, + "alongGround": true, + }, + }, + { + "$type":"KillSelf", + }, + ], + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Panther_Sacred_SacredEnergy_Gadget", + "onAdded": + [ + { + "$type": "ApplyModifier", + "modifierName": "DarkHoundGadget_DelayHandler", + }, + { + "$type": "ApplyModifier", + "modifierName": "DarkHoundGadget_DelayHandler_Effect", + }, + { + "$type": "SetGlobalValue", + "key": "_CHARGEBAR_VALUE", + "value": 0, + }, + { + "$type": "SetGlobalValue", + "key": "Panther_SacredEnergy_Gadget", + "value": 1, + }, + { + "$type": "EnablePushColliderName", + "pushColliderNames": ["PushCollider_Occluder"], + "setEnable": true, + }, + { + "$type": "EnablePushColliderName", + "pushColliderNames": ["PushCollider"], + "setEnable": false, + }, + ], + "modifiers": + { + "DarkHoundGadget_DelayHandler_Effect": + { + "duration": 1.35, + "onRemoved": + [ + { + "$type": "FireEffect", + "effectPattern": "Eff_Monster_Panther_Sacred_SacredAttack05_SacredEnergy_Hit", + }, + ], + }, + "DarkHoundGadget_DelayHandler": + { + "duration": 1.40, + "onRemoved": + [ + { + "$type": "ApplyModifier", + "modifierName": "DarkHoundGadget_ChargeState", + }, + { + "$type": "EnablePushColliderName", + "pushColliderNames": ["PushCollider"], + "setEnable": true, + }, + ], + }, + "DarkHoundGadget_ChargeState": + { + "duration": 10, + "modifierMixins": + [ + { + "$type": "ChargeBarMixin", + "chargeBarElementType": "Grass", + "chargeBarIconID": 1, + "initialValue": 0, + "maxValue": 10, + }, + { + "$type": "AttachModifierToSelfGlobalValueMixin", + "globalValueKey": "_CHARGEBAR_VALUE", + "valueSteps": [9.5,10.5], + "removeAppliedModifier": true, + "modifierNameSteps": ["DarkHoundGadget_ChargeEnd"], + }, + ], + "onAdded": + [ + { + "$type": "AttachEffect", + "effectPattern": "Eff_Monster_Panther_Sacred_SacredEnergy", + }, + { + "$type": "AttachEffect", + "effectPattern": "Eff_Monster_Panther_Sacred_SacredSmoke", + }, + ], + "onBeingHit": + [ + { + "$type": "SetSelfAttackTarget", + "target": "Target", + }, + { + "$type":"FireEffect", + "effectPattern":"Eff_Monster_Panther_Sacred_SacredEnergyBeHit", + "born": + { + "$type":"ConfigBornBySelf", + "offset": + { + "x":0.0, + "y":0.0, + "z":0.0, + }, + }, + }, + { + "$type": "AddChargeBarValue", + "value":5, + "predicates": + [ + { + "$type": "ByAny", + "predicates": + [ + { + "$type": "ByHitElement", + "element": "Grass", + }, + ], + }, + ], + }, + { + "$type": "AddChargeBarValue", + "value":1.25, + "predicates": + [ + { + "$type": "ByAny", + "predicates": + [ + { + "$type": "ByHitElement", + "element": "Wind", + }, + { + "$type": "ByHitElement", + "element": "Fire", + }, + { + "$type": "ByHitElement", + "element": "Water", + }, + { + "$type": "ByHitElement", + "element": "Ice", + }, + { + "$type": "ByHitElement", + "element": "Electric", + }, + { + "$type": "ByHitElement", + "element": "Rock", + }, + ], + }, + ], + }, + ], + "onRemoved": + [ + { + "$type": "EnableHitBoxByName", + "hitBoxNames": ["HitBox"], + "setEnable": false, + }, + { + "$type": "FireEffect", + "effectPattern": "Eff_Monster_Panther_Sacred_SacredEnergyDisappear", + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "compareType": "LessAndEqual", + "key": "_CHARGEBAR_VALUE", + "target": "Self", + "value": 9, + }, + ], + }, + { + "$type": "TriggerBullet", + "target": "OriginOwner", + "bulletID": 42406406, + "trackTarget": "Target", + "born": + { + "$type": "ConfigBornByAttachPoint", + "attachPointName": "RootNode", + "attachPointTargetType": "Self", + "offset" : + { + "x": 0.0, + "y": 0.0, + "z": 0.0, + }, + "direction": + { + "$type": "ConfigDirectionByAttachPoint", + "attachPointName": "RootNode", + "attachPointTargetType": "Self", + "angleOffset": + { + "x": 0.0, + "y": 0.0, + "z": 0.0, + }, + }, + }, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "compareType": "LessAndEqual", + "key": "_CHARGEBAR_VALUE", + "target": "Self", + "value": 9, + }, + ], + }, + { + "$type": "KillSelf", + "duration": 0.2, + }, + ], + }, + "DarkHoundGadget_ChargeEnd": + { + "onAdded": + [ + { + "$type": "ApplyModifier", + "modifierName": "FireHolyHound_Timer", + }, + { + "$type": "ApplyModifier", + "target": "OriginOwner", + "modifierName": "SacredEnergy_Recover_CountDown", + }, + { + "$type": "EnableHitBoxByName", + "hitBoxNames": ["HitBox"], + "setEnable": false, + }, + { + "$type": "RemoveModifier", + "modifierName": "DarkHoundGadget_ChargeState", + }, + + ], + }, + "SacredEnergy_Recover_CountDown": + { + "stacking": "Refresh", + "duration": 13, + "onRemoved": + [ + { + "$type": "SetGlobalValue", + "target": "Self", + "key": "SacredEnergy_Recover_Panther", + "value": 1, + "predicates": + [ + { + "$type": "ByAnimatorBool", + "target": "Self", + "parameter": "EnhanceSkin", + "logic": "Equal", + "value": false, + }, + ], + }, + ], + }, + "FireHolyHound_Timer": + { + "duration": 0.65, + "onAdded": + [ + { + "$type": "FireEffect", + "effectPattern": "Eff_Monster_Panther_Sacred_SacredEnergyTransform", + }, + { + "$type":"Predicated", + "target":"Other", + "otherTargets": + { + "$type": "SelectTargetsByShape", + "shapeName": "CircleR50", + "centerBasedOn": "Self", + "campTargetType": "Enemy", + "campBasedOn": "Self", + "topLimit": 1, + "entityTypePriority": ["Avatar"], + "sortType": "Nearest", + }, + "successActions": + [ + { + "$type": "ApplyModifier", + "target": "TargetTeam", + "modifierName": "Panther_SacredEnergy_TargetTeam", + }, + { + "$type": "TriggerBullet", + "target": "Target", + "bulletID": 42406404, + "trackTarget": "Target", + "born": + { + "$type": "ConfigBornByAttachPoint", + "attachPointName": "RootNode", + "attachPointTargetType": "Self", + "offset" : + { + "x": 0.0, + "y": 0.0, + "z": 0.0, + }, + "direction": + { + "$type": "ConfigDirectionByAttachPoint", + "attachPointName": "RootNode", + "attachPointTargetType": "Self", + "angleOffset": + { + "x": 0.0, + "y": 0.0, + "z": 0.0, + }, + }, + }, + }, + ], + }, + ], + }, + "Panther_SacredEnergy_TargetTeam": //给team上标记 + { + "duration": 10, + "modifierMixins": + [ + { + "$type": "CurLocalAvatarMixinV2", + "modifierName": "Panther_SacredEnergy_Target", + }, + ], + }, + "Panther_SacredEnergy_Target": + { + "onAdded": + [ + { + "$type": "SetGlobalValue", + "target": "Self", + "value": 1, + "key": "SacredEnergy_Target_Panther", + }, + ], + "onRemoved": + [ + { + "$type": "SetGlobalValue", + "target": "Self", + "value": 0, + "key": "SacredEnergy_Target_Panther", + }, + ], + }, + }, + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Panther_Sacred_SacredEnergy_Bullet", + "onAdded": + [ + { + "$type": "ApplyModifier", + "modifierName": "HolyHoundBullet_Effect", + }, + ], + "onAbilityStart": + [ + { + "$type": "Predicated", + "target": "Target", + "targetPredicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "SacredEnergy_Target_Panther", + "value": 1, + "compareType": "Equal", + }, + ], + "successActions": + [ + { + "$type": "ApplyModifier", + "target": "TargetTeam", + "modifierName": "Have_Panther_SacredEnergy_Team", + }, + { + "$type": "FireEffect", + "target": "Target", + "effectPattern": "Eff_Monster_Panther_Sacred_SacredEnergyHitPlayer", + "born": + { + "$type": "ConfigBornByAttachPoint", + "attachPointName": "RootNode", + }, + }, + { + "$type":"KillSelf", + "target": "Self", + }, + ], + }, + ], + "modifiers": + { + "HolyHoundBullet_Effect": + { + "onAdded": + [ + { + "$type": "AttachEffect", + "effectPattern": "Eff_Monster_Panther_Sacred_SacredEnergyBullet", + }, + ], + }, + "Have_Panther_SacredEnergy_Team": + { + "duration": 10, + "modifierMixins": + [ + { + "$type": "CurLocalAvatarMixinV2", + "modifierName": "Have_Panther_SacredEnergy", + }, + ], + }, + "Have_Panther_SacredEnergy": + { + "onAdded": + [ + { + "$type": "SetGlobalValue", + "target": "Self", + "value": 1, + "key": "SacredEnergy_Panther", + }, + { + "$type": "AttachEffect", + "effectPattern": "Eff_Monster_Panther_Sacred_SacredEnergyOnPlayer", + }, + ], + "onRemoved": + [ + { + "$type": "SetGlobalValue", + "target": "Self", + "value": 0, + "key": "SacredEnergy_Panther", + }, + ], + "onAttackLanded": + [ + { + "$type": "Predicated", + "target":"Other", + "targetPredicates": + [ + { + "$type": "ByTargetGlobalValue", + "compareType": "Equal", + "key": "Monster_Panther_Sacred", + "value": 1, + }, + // { + // "$type": "ByTargetType", + // "targetType": "CasterOriginOwner", + // }, + { + "$type":"ByEntityTypes", + "entityTypes":["Monster"], + }, + { + "$type":"ByAttackTags", + "attackTags":["NormalAttack_01","NormalAttack_02","NormalAttack_03","NormalAttack_04","NormalAttack_05","NormalAttack_06","ExtraAttack","FallingAttack","Elemental_Art","Elemental_Art_Hold","Elemental_Art_Extra","Elemental_Burst"], + }, + { + "$type": "ByTargetGlobalValue", + "target": "Self", + "key": "SacredEnergy_Panther", + "value": 1, + "compareType": "Equal", + }, + ], + "successActions": + [ + { + "$type": "SetAnimatorTrigger", + "target": "Other", + "triggerID": "WeakTrigger", + }, + { + "$type": "FireEffect", + "effectPattern": "Eff_Monster_Panther_Sacred_ScaredBeHit", + "target": "Other", + }, + { + "$type": "RemoveModifier", + "target": "Team", + "modifierName": "Have_Panther_SacredEnergy_Team", + }, + ], + }, + ], + }, + }, + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Panther_Sacred_SacredEnergy_Bullet_ToMonster", + "onAdded": + [ + { + "$type": "ApplyModifier", + "modifierName": "HolyHoundBullet_Effect", + }, + ], + "onAbilityStart": + [ + { + "$type": "Predicated", + "target": "Target", + "targetPredicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "Monster_Panther_Sacred", + "value": 1, + "compareType": "Equal", + }, + { + "$type": "ByTargetGlobalValue", + "key": "_SACRED_ENTITY_ALERTNESS_TAG_", + "value": 1, + "compareType": "Equal", + }, + ], + "successActions": + [ + { + "$type": "SetGlobalValue", + "target": "Target", + "key": "SacredEnergy_Recover_Panther", + "value": 1, + }, + { + "$type": "FireEffect", + "target": "Target", + "effectPattern": "Eff_Monster_Panther_Sacred_SacredEnergyHitMonster", + }, + { + "$type":"KillSelf", + "target": "Self", + }, + ], + }, + ], + "modifiers": + { + "HolyHoundBullet_Effect": + { + "onAdded": + [ + { + "$type": "AttachEffect", + "effectPattern": "Eff_Monster_Panther_Sacred_SacredEnergyBullet", + }, + ], + }, + }, + }, +}, +//////////////////////////////////////////////////////////////// +// +// EnhanceDefence +// +//////////////////////////////////////////////////////////////// +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Panther_Sacred_EnhanceDefence", + "abilityMixins": + [ + { + "$type" : "AttachToPoseIDMixin", + "poseIDs": [1,2,3,101,102,103,201,202], + "modifierName" : "Panther_Sacred_EnhanceDefence", + }, + ], + "modifiers": + { + "Panther_Sacred_EnhanceDefence": + { + "properties": + { + "Actor_PhysicalSubHurtDelta": 0.3, + "Actor_FireSubHurtDelta": 0.3, + "Actor_ElecSubHurtDelta": 0.3, + "Actor_WaterSubHurtDelta": 0.3, + "Actor_GrassSubHurtDelta": 0.6, + "Actor_WindSubHurtDelta": 0.3, + "Actor_IceSubHurtDelta": 0.3, + "Actor_RockSubHurtDelta": 0.3, + }, + }, + }, + }, +}, +] \ No newline at end of file diff --git a/gdconf/game_data_config/json/ability/Temp/MonsterAbilities/ConfigAbility_Monster_Sacred_Enitity_Common.json b/gdconf/game_data_config/json/ability/Temp/MonsterAbilities/ConfigAbility_Monster_Sacred_Enitity_Common.json new file mode 100644 index 00000000..015d607a --- /dev/null +++ b/gdconf/game_data_config/json/ability/Temp/MonsterAbilities/ConfigAbility_Monster_Sacred_Enitity_Common.json @@ -0,0 +1,362 @@ +[ +//////////////////////////////////////////////////////////////// +// +// StateChange +// +//////////////////////////////////////////////////////////////// +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sacred_Entity_StateTag_ToNormal", + "onAbilityStart": + [ + { + "$type": "SetPoseInt", + "intID": "StateFlag", + "value": 1, + }, + ], + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sacred_Entity_StateTag_ToEnhance", + "onAbilityStart": + [ + { + "$type": "SetPoseInt", + "intID": "StateFlag", + "value": 2, + }, + ], + "abilityMixins": + [ + { + "$type": "AttachToStateIDMixin", + "modifierName":"Sacred_Enhance_Control", + "stateIDs": ["Sacred_Enhance"], + }, + ], + "modifiers": + { + "Sacred_Enhance_Control": + { + "onRemoved": + [ + { + "$type": "SetGlobalValue", + "key": "SacredEnergy_Recover_Scorpion", + "target": "Self", + "value": 0, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "target": "Self", + "key": "Monster_Scorpion_Sacred", + "value": 1, + "compareType": "Equal", + }, + ], + }, + { + "$type": "SetGlobalValue", + "key": "SacredEnergy_Recover_Vulture", + "target": "Self", + "value": 0, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "target": "Self", + "key": "Monster_Vulture_Sacred", + "value": 1, + "compareType": "Equal", + }, + ], + }, + { + "$type": "SetGlobalValue", + "key": "SacredEnergy_Recover_Chrysopelea", + "target": "Self", + "value": 0, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "target": "Self", + "key": "Monster_Chrysopelea_Sacred", + "value": 1, + "compareType": "Equal", + }, + ], + }, + { + "$type": "SetGlobalValue", + "key": "SacredEnergy_Recover_Gator", + "target": "Self", + "value": 0, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "target": "Self", + "key": "Monster_Gator_Sacred", + "value": 1, + "compareType": "Equal", + }, + ], + }, + { + "$type": "SetGlobalValue", + "key": "SacredEnergy_Recover_Panther", + "target": "Self", + "value": 0, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "target": "Self", + "key": "Monster_Panther_Sacred", + "value": 1, + "compareType": "Equal", + }, + ], + }, + ], + }, + }, + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sacred_Entity_StateTag_ToWeak", + "abilityMixins": + [ + { + "$type": "AttachToStateIDMixin", + "modifierName": "WeakState", + "stateIDs": ["AirWeak_BS","Weak_BS","Weak_Loop","Weak_AS"], + }, + { + "$type": "AttachToStateIDMixin", + "modifierName": "WeakDieState", + "stateIDs": ["Weak_Loop"], + }, + ], + "modifiers": + { + "WeakState": + { + "onAdded": + [ + { + "$type": "SetPoseInt", + "intID": "StateFlag", + "value": 3, + }, + ], + "onRemoved": + [ + { + "$type": "SetPoseInt", + "intID": "StateFlag", + "value": 1, + }, + { + "$type": "SetGlobalValue", + "key": "SacredEnergy_Recover_Scorpion", + "target": "Self", + "value": 1, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "target": "Self", + "key": "Monster_Scorpion_Sacred", + "value": 1, + "compareType": "Equal", + }, + ], + }, + { + "$type": "SetGlobalValue", + "key": "SacredEnergy_Recover_Vulture", + "target": "Self", + "value": 1, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "target": "Self", + "key": "Monster_Vulture_Sacred", + "value": 1, + "compareType": "Equal", + }, + ], + }, + { + "$type": "SetGlobalValue", + "key": "SacredEnergy_Recover_Chrysopelea", + "target": "Self", + "value": 1, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "target": "Self", + "key": "Monster_Chrysopelea_Sacred", + "value": 1, + "compareType": "Equal", + }, + ], + }, + { + "$type": "SetGlobalValue", + "key": "SacredEnergy_Recover_Gator", + "target": "Self", + "value": 1, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "target": "Self", + "key": "Monster_Gator_Sacred", + "value": 1, + "compareType": "Equal", + }, + ], + }, + { + "$type": "SetGlobalValue", + "key": "SacredEnergy_Recover_Panther", + "target": "Self", + "value": 1, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "target": "Self", + "key": "Monster_Panther_Sacred", + "value": 1, + "compareType": "Equal", + }, + ], + }, + ], + }, + "WeakDieState": + { + "onAdded": + [ + { + "$type": "SetAnimatorBool", + "boolID": "Weak", + "value": true + }, + ], + "onRemoved": + [ + { + "$type": "SetAnimatorBool", + "boolID": "Weak", + "value": false + }, + ], + }, + }, + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sacred_Entity_BodyMaterial_Effect", + "abilityMixins": + [ + { + "$type": "AttachToPoseIDMixin", + "modifierName": "NormalState", + "poseIDs": [1,101,201,203], + }, + { + "$type": "AttachToPoseIDMixin", + "modifierName": "EnhanceState", + "poseIDs": [202], + }, + ], + "modifiers": + { + "EnhanceState": + { + "onAdded": + [ + { + "$type": "SetAnimatorBool", + "boolID": "EnhanceSkin", + "value": true, + }, + ], + }, + "NormalState": + { + "onAdded": + [ + { + "$type": "SetAnimatorBool", + "boolID": "EnhanceSkin", + "value": false, + }, + ], + }, + }, + }, +}, +//////////////////////////////////////////////////////////////// +// +// AlertnessTag +// +//////////////////////////////////////////////////////////////// +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sacred_Entity_AlertnessTag", + "abilityMixins" : + [ + { + "$type": "AttachToAIAlertnessMixin", + "alertness": [0], + "modifierName": "AlertnessTag", + }, + ], + "modifiers": + { + "AlertnessTag": + { + "onAdded": + [ + { + "$type":"SetGlobalValue", + "key":"_SACRED_ENTITY_ALERTNESS_TAG_", + "value":0, + }, + ], + "onRemoved": + [ + { + "$type":"SetGlobalValue", + "key":"_SACRED_ENTITY_ALERTNESS_TAG_", + "value":1, + }, + ], + }, + }, + }, +}, +] \ No newline at end of file diff --git a/gdconf/game_data_config/json/ability/Temp/MonsterAbilities/ConfigAbility_Monster_Samurai_Kairagi.json b/gdconf/game_data_config/json/ability/Temp/MonsterAbilities/ConfigAbility_Monster_Samurai_Kairagi.json index d84834c1..002829b3 100644 --- a/gdconf/game_data_config/json/ability/Temp/MonsterAbilities/ConfigAbility_Monster_Samurai_Kairagi.json +++ b/gdconf/game_data_config/json/ability/Temp/MonsterAbilities/ConfigAbility_Monster_Samurai_Kairagi.json @@ -1,4 +1,643 @@ [ + +//////////////////////////////////////////////////////////////// +// +// 3.4剑道狂暴-火 +// +//////////////////////////////////////////////////////////////// +{ + "Default": + { + "$type":"ConfigAbility", + "abilityName":"Monster_Samurai_Kairagi_BladeMaster2_Angry_Fire", + "onAbilityStart": + [ + { + "$type":"AttachModifier", + "modifierName":"Monster_Samurai_Kairagi_Angry_FireDelay" + } + ], + "abilityMixins": + [ + { + "$type":"AttachToPoseIDMixin", + "poseIDs":[901,902,903], + "modifierName":"Monster_Samurai_Kairagi_RemoveAngryEffect" + }, + { + "$type": "AttachToAIAlertnessMixin", + "alertness": [2], + "modifierName": "Samurai_Kairagi_BladeMaster2_CheckAirTag" + } + ], + "onKill": + [ + { + "$type":"RemoveModifier", + "modifierName":"Monster_Samurai_Kairagi_Angry_FireEffect" + } + ], + "modifiers": + { + "Samurai_Kairagi_BladeMaster2_CheckAirTag":{ + "onBeingHit": [ + { + "$type": "Predicated", + "targetPredicates": [ + { + "$type": "ByAttackTags", + "attackTags": ["BladeMaster2_BladeAirAtk"] + } + ], + "successActions": [ + { + "$type": "SetAnimatorTrigger", + "triggerID": "BlockBreak" + }, + { + "$type": "RemoveModifier", + "modifierName": "Monster_Samurai_Kairagi_Angry_FireEffect" + }, + { + "$type": "ApplyModifier", + "modifierName": "Monster_Samurai_Kairagi_GoWeakDuration_Because_BladeAir" + }, + { + "$type": "FireEffect", + "effectPattern": "Eff_Mosnter_GeneralSkill_BreakeDefendShield" + } + ] + } + ] + }, + "Monster_Samurai_Kairagi_GoWeakDuration_Because_BladeAir":{ + "duration": 10, + "onAdded": [ + { + "$type": "SetPoseBool", + "boolID": "Weak", + "value": true + } + ], + "onRemoved": [ + { + "$type": "SetPoseBool", + "boolID": "Weak", + "value": false + } + ] + }, + "Monster_Samurai_Kairagi_02_AddElement_Fire": + { + "onAdded": + [ + { + "$type":"AttachEffect", + "effectPattern":"Eff_Monster_Samurai_Kairagi_WeaponFire" + }, + { + "$type": "SetPoseBool", + "boolID": "EnhanceState", + "value": true + } + ], + "onRemoved": + [ + { + "$type":"FireEffect", + "effectPattern":"Eff_Monster_Samurai_Kairagi_WeaponFireOff" + }, + { + "$type": "SetPoseBool", + "boolID": "EnhanceState", + "value": false + } + ] + }, + "Monster_Samurai_Kairagi_Angry_FireDelay": + { + "duration":0.9, + "onRemoved": + [ + { + "$type":"ApplyModifier", + "modifierName":"Monster_Samurai_Kairagi_Angry_FireEffect" + }, + + ], + "onReconnect": + [ + { + "$type":"ApplyModifier", + "modifierName":"Monster_Samurai_Kairagi_Angry_FireEffect" + } + ], + "onChangeAuthority": + [ + { + "$type":"ApplyModifier", + "modifierName":"Monster_Samurai_Kairagi_Angry_FireEffect" + } + ] + }, + "Monster_Samurai_Kairagi_Angry_FireEffect": + { + "onAdded": + [ + // { + // "$type":"AttachEffect", + // "effectPattern":"Eff_Monster_Samurai_Kairagi_Angry_Fire", + // }, + { + "$type": "AttachModifier", + "modifierName": "Monster_Samurai_Kairagi_02_AddElement_Fire" + } + ] + }, + "Monster_Samurai_Kairagi_RemoveAngryEffect": + { + "onAdded": + [ + { + "$type":"RemoveModifier", + "modifierName":"Monster_Samurai_Kairagi_Angry_FireEffect" + }, + { + "$type": "SetPoseBool", + "boolID": "Weak", + "value": false + } + ] + } + }, + + } +}, +//////////////////////////////////////////////////////////////// +// +// 3.4剑道挑战 短距离突刺 +// +//////////////////////////////////////////////////////////////// +{ + "Default": + { + "$type":"ConfigAbility", + "abilityName":"Monster_Samurai_Kairagi_02_BladeMaster2_SPRUSH", + "onAbilityStart": + [ + // { + // "$type":"ApplyModifier", + // "modifierName":"Monster_Samurai_Kairagi_02_AddElement_FireDelay" + // } + ], + "abilityMixins": + [ + { + "$type":"AttachToNormalizedTimeMixin", + "stateID":"RushAtk_Fire", + "normalizeStart":0.377, + "normalizeEnd":0.48, + "modifierName":"Monster_Samurai_Kairagi_01_RushAttack_Move_Fire" + }, + { + "$type": "SteerAttackTraceMixin", + "steerStateIDs": ["Elecom_MeleeAtkGo"], + "startNormalizedTime" : 0.12, + "endNormalizedTime" : 0.18, + "angularSpeed" : 500, + "attackTrigger" : "", + "attackDistance" : 0, + }, + { + "$type": "SteerAttackTraceMixin", + "steerStateIDs": ["Elecom_MeleeAtkGo"], + "startNormalizedTime" : 0.4, + "endNormalizedTime" : 0.42, + "angularSpeed" : 500, + "attackTrigger" : "", + "attackDistance" : 0, + }, + { + "$type": "SteerAttackTraceMixin", + "steerStateIDs": ["Elecom_MeleeAtk1"], + "startNormalizedTime" : 0.14, + "endNormalizedTime" : 0.21, + "angularSpeed" : 360, + "attackTrigger" : "", + "attackDistance" : 0, + }, + { + "$type": "SteerAttackTraceMixin", + "steerStateIDs": ["Elecom_MeleeAtk2"], + "startNormalizedTime" : 0.14, + "endNormalizedTime" : 0.21, + "angularSpeed" : 360, + "attackTrigger" : "", + "attackDistance" : 0, + }, + { + "$type": "SteerAttackTraceMixin", + "steerStateIDs": ["Elecom_MeleeAtk2"], + "startNormalizedTime" : 0.12, + "endNormalizedTime" : 0.18, + "angularSpeed" : 500, + "attackTrigger" : "", + "attackDistance" : 0, + }, + { + "$type": "SteerAttackTraceMixin", + "steerStateIDs": ["Elecom_JumpAtk"], + "startNormalizedTime" : 0.4, + "endNormalizedTime" : 0.42, + "angularSpeed" : 500, + "attackTrigger" : "", + "attackDistance" : 0, + }, + { + "$type": "SteerAttackTraceMixin", + "steerStateIDs": ["ElementAttack_Over"], + "startNormalizedTime" : 0.37, + "endNormalizedTime" : 0.39, + "angularSpeed" : 720, + "attackTrigger" : "", + "attackDistance" : 0, + }, + ], + "onKill": + [ + + ], + "modifiers": + { + "Monster_Samurai_Kairagi_01_RushAttack_Move_Fire": + { + "onAdded": + [ + { + "$type":"FixedMonsterRushMove", + "toPos": + { + "$type":"ConfigBornBySelf", + "offset": + { + "x":0, + "y":0, + "z":10 + } + }, + "timeRange":0.25, + "maxRange":10, + "animatorStateIDs":["RushAtk_Fire","ElementCombo_RushAtk_Fire_1","ElementCombo_RushAtk_Fire_2"], + "ignoreDetectForward":true + }, + { + "$type":"AttachEffect", + "effectPattern":"Eff_Monster_Samurai_Kairagi_RushAtk_Fire_Tail" + }, + { + "$type":"TriggerBullet", + "lifeByOwnerV2": true, + "trackTarget":"Self", + "bulletID" : 42508002, + }, + { + "$type":"TriggerBullet", + "lifeByOwnerV2": true, + "trackTarget":"Self", + "bulletID" : 42510004, + }, + { + "$type":"IgnoreMoveColToRockCol", + "ignore":true + }, + ], + "onRemoved": + [ + { + "$type":"KillGadget", + "gadgetInfo": + { + "$type": "SelectTargetsByChildren", + "configID": 42508002, + "sortType": "Reversed", + } + }, + { + "$type":"KillGadget", + "gadgetInfo": + { + "$type": "SelectTargetsByChildren", + "configID": 42510004, + "sortType": "Reversed", + } + }, + { + "$type":"IgnoreMoveColToRockCol", + "ignore":false + } + ] + } + } + } +}, +//////////////////////////////////////////////////////////////// +// +// 海乱鬼 判断招式释放时距离玩家距离 +// +//////////////////////////////////////////////////////////////// +{ + "Default":{ + "$type": "ConfigAbility", + "abilityName": "Monster_Samurai_Kairagi_BladeMaster2_CheckDis", + "onAbilityStart": [ + { + "$type": "SetGlobalValue", + "key": "_BLADEMASTER2_NEAR", + "value": 0 + }, + { + "$type": "Predicated", + "otherTargets":{ + "$type": "SelectTargetsByShape", + "campBasedOn": "Self", + "campTargetType": "Enemy", + "centerBasedOn": "Self", + "shapeName": "CircleR4" + }, + "targetPredicates": [ + { + "$type": "ByEntityTypes", + "entityTypes": ["Avatar"] + } + ], + "successActions": [ + { + "$type": "SetGlobalValue", + "key": "_BLADEMASTER2_NEAR", + "value": 1 + } + ] + }, + { + "$type": "SetAnimatorTrigger", + "triggerID": "GoFar", + "predicates": [ + { + "$type": "ByTargetGlobalValue", + "key": "_BLADEMASTER2_NEAR", + "value": 0, + "compareType": "NoneOrEqual" + } + ] + } + ] + } +}, +//////////////////////////////////////////////////////////////// +// +// 海乱鬼3.4 初始化 +// +//////////////////////////////////////////////////////////////// +{ + "Default":{ + "$type": "ConfigAbility", + "abilityName": "Monster_Samurai_Kairagi_BladeMaster2_Initial", + "abilitySpecials": { + "BladeAir_BreakTimes":1 + }, + "onAdded": [ + { + "$type": "ApplyModifier", + "modifierName": "Monster_Samurai_BlockBreak_EnbreakMax" + }, + { + "$type": "ApplyModifier", + "modifierName": "Monster_BladeMaster2_InitialLevel" + }, + { + "$type": "ApplyModifier", + "modifierName": "Monster_BladeMaster_BladeAir_BreakTimesSet" + } + ], + "abilityMixins": [ + // { + // "$type": "AttachToStateIDMixin", + // "stateIDs": ["BeHit"], + // "modifierName": "Samurai_Kairagi_BladeMaster_InHit_CanNotBreak" + // }, + { + "$type": "AttachModifierToSelfGlobalValueMixin", + "globalValueKey": "_PARRY_HIT", + "valueSteps": [-0.5,0.5,1.5], + "modifierNameSteps": ["Monster_Parry_None","Monster_Parry_Success"] + }, + { + "$type": "AttachToAIAlertnessMixin", + "alertness": [2], + "modifierName": "Monster_Samurai_Kairagi_BladeMaster2_BlockBreak" + } + ], + "onAbilityStart": [ + + ], + "modifiers": { + "Monster_Samurai_Kairagi_BladeMaster2_BlockBreak":{ + "onBeingHit": [ + { + "$type": "Predicated", + "targetPredicates": [ + { + "$type": "ByAttackTags", + "attackTags": ["Avatar_Blocking"] + } + ], + "successActions": [ + { + "$type": "SetAnimatorTrigger", + "triggerID": "BlockBreak" + }, + { + "$type": "FireEffect", + "effectPattern": "Eff_Mosnter_GeneralSkill_BreakeDefendShield" + } + ] + } + ] + }, + "Monster_Parry_None":{ + + }, + "Monster_Parry_Success":{ + "onAdded": [ + + ] + }, + "Monster_BladeMaster_LogEmpty":{ + + }, + "Samurai_Kairagi_BladeMaster_InHit_CanNotBreak":{ + "onAdded": [ + { + "$type": "SetGlobalValue", + "key": "_IN_HIT", + "value": 1 + } + ], + "onRemoved": [ + { + "$type": "SetGlobalValue", + "key": "_IN_HIT", + "value": 0 + } + ] + }, + "Monster_BladeMaster_BladeAir_BreakTimesSet":{ + "onAdded": [ + { + "$type": "SetOverrideMapValue", + "overrideMapKey": "BladeAir_BreakTimes", + "value": 1, + "canBeHandledOnRecover": true, + "predicates": [ + { + "$type": "ByTargetGlobalValue", + "key": "_BLADEMASTER_LEVEL", + "value": 1, + "compareType": "Equal" + } + ] + }, + { + "$type": "SetOverrideMapValue", + "overrideMapKey": "BladeAir_BreakTimes", + "value": 2, + "canBeHandledOnRecover": true, + "predicates": [ + { + "$type": "ByTargetGlobalValue", + "key": "_BLADEMASTER_LEVEL", + "value": 2, + "compareType": "Equal" + } + ] + }, + { + "$type": "SetOverrideMapValue", + "overrideMapKey": "BladeAir_BreakTimes", + "value": 5, + "canBeHandledOnRecover": true, + "predicates": [ + { + "$type": "ByTargetGlobalValue", + "key": "_BLADEMASTER_LEVEL", + "value": 3, + "compareType": "Equal" + } + ] + } + ] + }, + "Monster_BladeMaster2_InitialLevel":{ + "onAdded": [ + { + "$type": "SetOverrideMapValue", + "overrideMapKey": "WeakTime", + "value": 1, + "canBeHandledOnRecover": true, + "predicates": [ + { + "$type": "ByTargetGlobalValue", + "key": "_BLADEMASTER_LEVEL", + "value": 3, + "compareType": "Equal" + } + ] + }, + { + "$type": "SetAISkillGCD", + "value": 1, + "predicates": [ + { + "$type": "ByTargetGlobalValue", + "key": "_BLADEMASTER_LEVEL", + "value": 3, + "compareType": "MoreThanAndEqual" + } + ] + }, + { + "$type": "SetAnimatorInt", + "intID": "Level", + "value": 1, + "predicates": [ + { + "$type": "ByTargetGlobalValue", + "key": "_BLADEMASTER_LEVEL", + "value": 1, + "compareType": "Equal" + } + ] + }, + { + "$type": "SetAnimatorInt", + "intID": "Level", + "value": 2, + "predicates": [ + { + "$type": "ByTargetGlobalValue", + "key": "_BLADEMASTER_LEVEL", + "value": 2, + "compareType": "Equal" + } + ] + }, + { + "$type": "SetAnimatorInt", + "intID": "Level", + "value": 3, + "predicates": [ + { + "$type": "ByTargetGlobalValue", + "key": "_BLADEMASTER_LEVEL", + "value": 3, + "compareType": "Equal" + } + ] + }, + { + "$type": "UseSkillEliteSet", + "skillEliteSetID": 2, + "predicates": [ + { + "$type": "ByTargetGlobalValue", + "key": "_BLADEMASTER_LEVEL", + "value": 2, + "compareType": "Equal" + } + ] + }, + { + "$type": "UseSkillEliteSet", + "skillEliteSetID": 3, + "predicates": [ + { + "$type": "ByTargetGlobalValue", + "key": "_BLADEMASTER_LEVEL", + "value": 3, + "compareType": "Equal" + } + ] + } + ] + }, + "Monster_Samurai_BlockBreak_EnbreakMax":{ + "properties": { + "Actor_EndureDelta":0.001 + } + } + } + } +}, //////////////////////////////////////////////////////////////// // // 海乱鬼 出生就直接进入强化姿态 diff --git a/gdconf/game_data_config/json/ability/Temp/MonsterAbilities/ConfigAbility_Monster_Samurai_Ningyo.json b/gdconf/game_data_config/json/ability/Temp/MonsterAbilities/ConfigAbility_Monster_Samurai_Ningyo.json index 075a613a..c270c289 100644 --- a/gdconf/game_data_config/json/ability/Temp/MonsterAbilities/ConfigAbility_Monster_Samurai_Ningyo.json +++ b/gdconf/game_data_config/json/ability/Temp/MonsterAbilities/ConfigAbility_Monster_Samurai_Ningyo.json @@ -1,6 +1,1161 @@ [ //////////////////////////////////////////////////////////////// // +// 3.4剑道 愤怒 +// +//////////////////////////////////////////////////////////////// +{ + "Default":{ + "$type": "ConfigAbility", + "abilityName": "Monster_Samurai_Ningyo_BladeMaster2_AngrySystem", + "abilitySpecials": { + "BarMaxNum":0, + "NormalAtkUpNum":0, + "ExtraAtkUpNum":0 + }, + "onAdded": [ + { + "$type": "ApplyModifier", + "modifierName": "Monster_Samurai_Ningyo_BladeMaster2_Initial" + } + ], + "abilityMixins": [ + { + "$type": "AttachToNormalizedTimeMixin", + "stateID": "Alert", + "normalizeStart": 0.8, + "normalizeEnd": 1, + "modifierName": "Monster_Samurai_Ningyo_BladeMaster2_Go_Battle" + }, + { + "$type": "AttachModifierToSelfGlobalValueMixin", + "globalValueKey": "_BEGIN_FIGHT", + "valueSteps": [-0.5,0.5,1.5], + "modifierNameSteps": ["Ningyo_NoBattle","Monster_Samurai_Ningyo_BladeMaster2_AngrySystem"], + }, + //高难度下怒气自动降低 + { + "$type": "AttachToAIAlertnessMixin", + "alertness": [2], + "modifierName": "Monster_Samurai_Ningyo_BladeMaster2_ChargeBarHighLevel_Down", + }, + //当剑鬼释放大范围AOE时,额外增加重击提高的蓝条 + { + "$type": "AttachToStateIDMixin", + "stateIDs": ["BurstAttack"], + "modifierName": "Monster_Samurai_Ningyo_BladeMaster2_BurstAtk_SPAngryUp" + }, + //判断受到蓝光攻击触发的弹反伤害时,移除自动格挡一段时间 + { + "$type": "AttachToAIAlertnessMixin", + "alertness": [2], + "modifierName": "Monster_Samurai_Ningyo_BladeMaster2_BreakCheck", + }, + //受到剑气必杀攻击时,进入跪地易伤状态 + { + "$type": "AttachToAIAlertnessMixin", + "alertness": [2], + "modifierName": "Monster_Samurai_Ningyo_BladeMaster2_CheckGoWeak" + }, + { + "$type": "AttachModifierToSelfGlobalValueMixin", + "globalValueKey": "_IN_WEAK", + "valueSteps": [-0.5,0.5,1.5], + "modifierNameSteps": ["No_Weak","In_Weak"] + } + ], + "modifiers": { + "Monster_Samurai_Ningyo_BladeMaster2_CheckGoWeak":{ + "onBeingHit": [ + { + "$type": "Predicated", + "targetPredicates": [ + { + "$type": "ByAttackTags", + "attackTags": ["BladeMaster2_BladeAirAtk"] + }, + { + "$type": "ByTargetGlobalValue", + "key": "_IN_WEAK", + "value": 0, + "compareType": "NoneOrEqual" + } + ], + "successActions": [ + { + "$type": "SetAnimatorTrigger", + "triggerID": "GoWeak" + }, + { + "$type": "ApplyModifier", + "modifierName": "Monster_Samurai_Ningyo_BladeMaster2_WeakDuration" + } + ] + } + ] + }, + "No_Weak":{ + "onAdded": [ + { + "$type": "SetPoseBool", + "boolID": "Weak", + "value": false + } + ] + }, + "In_Weak":{ + "onAdded": [ + { + "$type": "SetPoseBool", + "boolID": "Weak", + "value": true + } + ] + }, + "Monster_Samurai_Ningyo_BladeMaster2_WeakDuration":{ + "duration": 15, + "onAdded": [ + { + "$type": "SetGlobalValue", + "key": "_IN_WEAK", + "value": 1 + } + ], + "onRemoved": [ + { + "$type": "SetGlobalValue", + "key": "_IN_WEAK", + "value": 0 + } + ] + }, + "Monster_Samurai_Ningyo_BladeMaster2_BreakCheck":{ + "onBeingHit": [ + { + "$type": "Predicated", + "targetPredicates": [ + { + "$type": "ByAttackTags", + "attackTags": ["Avatar_Blocking"] + } + ], + "successActions": [ + { + "$type": "SetAnimatorTrigger", + "triggerID": "BlockBreak" + }, + { + "$type": "FireEffect", + "effectPattern": "Eff_Mosnter_GeneralSkill_BreakeDefendShield" + }, + { + "$type": "ApplyModifier", + "modifierName": "Monster_Samurai_Ningyo_RemoveDefendMixin_Duration" + } + ] + } + ] + }, + "Monster_Samurai_Ningyo_RemoveDefendMixin_Duration":{ + "duration": 15, + "onAdded": [ + { + "$type":"TriggerSetRenderersEnable", + "renderNames":["Mask_L","Mask_R"], + "setEnable":false + }, + { + "$type": "Predicated", + "targetPredicates": [ + { + "$type": "ByTargetGlobalValue", + "key": "_BLADEMASTER_LEVEL", + "value": 2, + "compareType": "MoreThan" + } + ], + "successActions": [ + { + "$type": "RemoveModifier", + "modifierName": "Monster_Samurai_Ningyo_BladeMaster2_Block_HighLevel" + } + ], + "failActions": [ + { + "$type": "RemoveModifier", + "modifierName": "Monster_Samurai_Ningyo_BladeMaster2_Block_LowLevel" + } + ] + }, + { + "$type": "SetPoseBool", + "boolID": "NoMask", + "value": true + } + ], + "onRemoved": [ + { + "$type":"TriggerSetRenderersEnable", + "renderNames":["Mask_L","Mask_R"], + "setEnable":true + }, + { + "$type":"SetAnimatorTrigger", + "triggerID":"BlockIsOver", + "MPTriggerOnRemote":true + }, + { + "$type": "Predicated", + "targetPredicates": [ + { + "$type": "ByTargetGlobalValue", + "key": "_BLADEMASTER_LEVEL", + "value": 2, + "compareType": "MoreThan" + } + ], + "successActions": [ + { + "$type": "ApplyModifier", + "modifierName": "Monster_Samurai_Ningyo_BladeMaster2_Block_HighLevel" + } + ], + "failActions": [ + { + "$type": "ApplyModifier", + "modifierName": "Monster_Samurai_Ningyo_BladeMaster2_Block_LowLevel" + } + ] + }, + { + "$type": "SetPoseBool", + "boolID": "NoMask", + "value": false + } + ] + }, + "Monster_Samurai_Ningyo_BladeMaster2_BurstAtk_SPAngryUp":{ + "onBeingHit": [ + { + "$type": "AddChargeBarValue", + "value": 5, + "predicates": [ + { + "$type": "ByAttackTags", + "attackTags": ["ExtraAttack"] + } + ] + } + ] + }, + "Monster_Samurai_Ningyo_BladeMaster2_Go_Battle":{ + "onAdded": [ + { + "$type": "SetGlobalValue", + "key": "_BEGIN_FIGHT", + "value": 1 + } + ] + }, + "Ningyo_NoBattle":{ + + }, + "Hit_CD_Checker":{ + "duration": 3, + "onAdded": [ + { + "$type": "SetGlobalValue", + "key": "_HITING", + "value": 1 + } + ], + "onRemoved": [ + { + "$type": "SetGlobalValue", + "key": "_HITING", + "value": 0 + } + ] + }, + "Monster_Samurai_Ningyo_BladeMaster2_ChargeBarHighLevel_Down":{ + "onBeingHit": [ + { + "$type": "ApplyModifier", + "modifierName": "Hit_CD_Checker" + } + ], + "thinkInterval": 3, + "onThinkInterval": [ + { + "$type": "Predicated", + "targetPredicates": [ + { + "$type": "ByTargetGlobalValue", + "key": "_BLADEMASTER_LEVEL", + "value": 3, + "compareType": "Equal" + } + ], + "successActions": [ + //难度3下3秒未受攻击,降低怒气 + { + "$type": "AddChargeBarValue", + "value": -3, + "minValue": 0, + "maxValue": "%BarMaxNum", + "predicates": [ + { + "$type": "ByTargetGlobalValue", + "key": "_HITING", + "value": 0, + "compareType": "NoneOrEqual" + } + ] + } + ] + } + ], + "onRemoved": [ + { + "$type": "SetGlobalValue", + "key": "_BEGIN_FIGHT", + "value": 0 + } + ] + }, + "Monster_Samurai_Ningyo_BladeMaster2_Initial":{ + "onAdded": [ + //难度1 + { + "$type": "Predicated", + "targetPredicates": [ + { + "$type": "ByTargetGlobalValue", + "key": "_BLADEMASTER_LEVEL", + "value": 1, + "compareType": "NoneOrEqual" + } + ], + "successActions": [ + { + "$type": "SetAnimatorInt", + "intID": "Level", + "value": 1 + }, + { + "$type": "UseSkillEliteSet", + "skillEliteSetID": 1 + }, + { + "$type": "SetGlobalValue", + "key": "_BAR_MAX_NUM", + "value": 10 + }, + { + "$type": "SetGlobalValue", + "key": "_NORMAL_ATK_UP_NUM", + "value": 2 + }, + { + "$type": "SetGlobalValue", + "key": "_EXTRAK_ATK_UP_NUM", + "value": 5 + } + ] + }, + //难度2 + { + "$type": "Predicated", + "targetPredicates": [ + { + "$type": "ByTargetGlobalValue", + "key": "_BLADEMASTER_LEVEL", + "value": 2, + "compareType": "NoneOrEqual" + } + ], + "successActions": [ + { + "$type": "SetAnimatorInt", + "intID": "Level", + "value": 2 + }, + { + "$type": "UseSkillEliteSet", + "skillEliteSetID": 2 + }, + { + "$type": "SetGlobalValue", + "key": "_BAR_MAX_NUM", + "value": 15 + }, + { + "$type": "SetGlobalValue", + "key": "_NORMAL_ATK_UP_NUM", + "value": 2 + }, + { + "$type": "SetGlobalValue", + "key": "_EXTRAK_ATK_UP_NUM", + "value": 5 + } + ] + }, + //难度3 + { + "$type": "Predicated", + "targetPredicates": [ + { + "$type": "ByTargetGlobalValue", + "key": "_BLADEMASTER_LEVEL", + "value": 3, + "compareType": "NoneOrEqual" + } + ], + "successActions": [ + { + "$type": "SetAnimatorInt", + "intID": "Level", + "value": 3 + }, + { + "$type": "UseSkillEliteSet", + "skillEliteSetID": 3 + }, + { + "$type": "SetGlobalValue", + "key": "_BAR_MAX_NUM", + "value": 30 + }, + { + "$type": "SetGlobalValue", + "key": "_NORMAL_ATK_UP_NUM", + "value": 1 + }, + { + "$type": "SetGlobalValue", + "key": "_EXTRAK_ATK_UP_NUM", + "value": 5 + } + ] + }, + { + "$type": "SetGlobalValueToOverrideMap", + "globalValueKey": "_BAR_MAX_NUM", + "overrideMapKey": "BarMaxNum" + }, + { + "$type": "SetGlobalValueToOverrideMap", + "globalValueKey": "_NORMAL_ATK_UP_NUM", + "overrideMapKey": "NormalAtkUpNum" + }, + { + "$type": "SetGlobalValueToOverrideMap", + "globalValueKey": "_EXTRAK_ATK_UP_NUM", + "overrideMapKey": "ExtraAtkUpNum" + } + ] + }, + "Monster_Samurai_Ningyo_BladeMaster2_AngrySystem":{ + "onAdded": [ + { + "$type": "SetChargeBarValue", + "value": 0 + }, + { + "$type": "AttachModifier", + "modifierName": "Monster_Samurai_Ningyo_BladeMaster2_Block_LowLevel", + "predicates": [ + { + "$type": "ByTargetGlobalValue", + "key": "_BLADEMASTER_LEVEL", + "value": 2, + "compareType": "LessAndEqual" + } + ] + }, + { + "$type": "AttachModifier", + "modifierName": "Monster_Samurai_Ningyo_BladeMaster2_Block_HighLevel", + "predicates": [ + { + "$type": "ByTargetGlobalValue", + "key": "_BLADEMASTER_LEVEL", + "value": 3, + "compareType": "Equal" + } + ] + }, + ], + //受到攻击增加怒气 + "onBeingHit": [ + { + "$type": "AddChargeBarValue", + "value": "%NormalAtkUpNum", + "predicates": [ + { + "$type": "ByAttackTags", + "attackTags": ["NormalAttack_01", "NormalAttack_02", "NormalAttack_03", "NormalAttack_04", "NormalAttack_05", "NormalAttack_06"] + } + ] + }, + { + "$type": "AddChargeBarValue", + "value": "%ExtraAtkUpNum", + "predicates": [ + { + "$type": "ByAttackTags", + "attackTags": ["ExtraAttack"] + } + ] + } + ], + "properties": { + "Actor_EndureDelta":0.001 + }, + "modifierMixins": [ + { + "$type": "ChargeBarMixin", + "chargeBarIconID": 2, + "initialValue": 0, + "maxValue": "%BarMaxNum" + }, + { + "$type": "AttachModifierToSelfGlobalValueMixin", + "globalValueKey": "_CHARGEBAR_VALUE", + "valueSteps": [-0.5,"%BarMaxNum-1","%BarMaxNum+1"], + "modifierNameSteps": ["Go_BlueLightAtkEmpty","Go_BlueLightAtk"] + } + ] + }, + "Go_BlueLightAtkEmpty":{ + + }, + "Go_BlueLightAtk":{ + "onAdded": [ + { + "$type": "SetAnimatorTrigger", + "triggerID": "DefendAtk" + }, + { + "$type": "ApplyModifier", + "modifierName": "Reset_ChargeBarValue_Delay" + } + ] + }, + "Reset_ChargeBarValue_Delay":{ + "duration": 5, + "onAdded": [ + { + "$type": "SetAnimatorBool", + "boolID": "BurstAtkStop", + "value": true + } + ], + "onRemoved": [ + { + "$type": "SetAnimatorBool", + "boolID": "BurstAtkStop", + "value": false + }, + { + "$type": "SetChargeBarValue", + "value": 0 + } + ] + }, + "Monster_Samurai_Ningyo_BladeMaster2_Block_LowLevel":{ + "modifierMixins": [ + { + "$type":"MonsterDefendMixin", + "stateIDs":["NormalIdle","NormalMove","Provoke","RushCharge","Turn"], + "attackType": "Melee", + "defendTimeInterval":0.2, + "defendAngle":120, + "doNotTurnDirection":true, + "onDefendSucceded": + [ + { + "$type": "Predicated", + "target": "Target", + "targetPredicates": [ + { + "$type": "ByEntityTypes", + "entityTypes": ["Avatar"] + } + ], + "successActions": [ + { + "$type": "SetGlobalDir", + "target": "Target", + "key": "_SAMURAI_NINGYO_MASK_BLOCK_DIR", + "born": + { + "$type": "ConfigBornBySelf", + "direction": + { + "$type": "ConfigDirectionByLookAtEntity", + } + }, + "setTarget": false, + } + ], + "failActions": [ + { + "$type": "SetGlobalDir", + "target": "TargetOriginOwner", + "key": "_SAMURAI_NINGYO_MASK_BLOCK_DIR", + "born": + { + "$type": "ConfigBornBySelf", + "direction": + { + "$type": "ConfigDirectionByLookAtEntity", + } + }, + "setTarget": false, + } + ] + }, + { + "$type":"TriggerSetRenderersEnable", + "renderNames":["Mask_L","Mask_R"], + "setEnable":false + }, + { + "$type":"FireEffect", + "effectPattern":"Eff_Monster_Samurai_Ningyo_Block", + "born": + { + "$type":"ConfigBornBySelf", + "direction": + { + "$type": "ConfigDirectionByGlobalValue", + "directionKey":"_SAMURAI_NINGYO_MASK_BLOCK_DIR" + } + } + }, + { + "$type":"ApplyModifier", + "modifierName":"Monster_Samurai_Ningyo_01_BlockEffectTimer" + } + ] + } + ] + }, + "Monster_Samurai_Ningyo_BladeMaster2_Block_HighLevel":{ + "modifierMixins": [ + { + "$type":"MonsterDefendMixin", + "stateIDs":["NormalIdle","NormalMove","Provoke","RushCharge", + "Turn","MeleeAtk1_1","MeleeAtk1_2","MeleeAtk1_3","MeleeAttack1_1Wind_Middle","MeleeAttack1_2Wind_Middle", + "RushAttack","RangedChargeAttack_BS","RangedChargeAttack_Loop","RangedChargeAttack_AS", + "MeleeAtk2_1","MeleeAtk2_2","MeleeAtk2_3","MeleeAttack2_1Ice_Middle","MeleeAttack2_2Ice_Middle", + "RushAttack","RangedChargeAttack_BS","RangedChargeAttack_Loop","RangedChargeAttack_AS", + "ChargeAttack","GhostRangedChargeAttack_BS","RangedChargeAttack_BS","RangedChargeAttack_Loop","RangedChargeAttack_AS", + "BurstAttack","Provoke" + ], + "attackType": "Melee", + "defendTimeInterval":0.2, + "defendAngle":120, + "doNotTurnDirection":true, + "onDefendSucceded": + [ + { + "$type": "Predicated", + "target": "Target", + "targetPredicates": [ + { + "$type": "ByEntityTypes", + "entityTypes": ["Avatar"] + } + ], + "successActions": [ + { + "$type": "SetGlobalDir", + "target": "Target", + "key": "_SAMURAI_NINGYO_MASK_BLOCK_DIR", + "born": + { + "$type": "ConfigBornBySelf", + "direction": + { + "$type": "ConfigDirectionByLookAtEntity", + } + }, + "setTarget": false, + } + ], + "failActions": [ + { + "$type": "SetGlobalDir", + "target": "TargetOriginOwner", + "key": "_SAMURAI_NINGYO_MASK_BLOCK_DIR", + "born": + { + "$type": "ConfigBornBySelf", + "direction": + { + "$type": "ConfigDirectionByLookAtEntity", + } + }, + "setTarget": false, + } + ] + }, + { + "$type":"TriggerSetRenderersEnable", + "renderNames":["Mask_L","Mask_R"], + "setEnable":false + }, + { + "$type":"FireEffect", + "effectPattern":"Eff_Monster_Samurai_Ningyo_Block", + "born": + { + "$type":"ConfigBornBySelf", + "direction": + { + "$type": "ConfigDirectionByGlobalValue", + "directionKey":"_SAMURAI_NINGYO_MASK_BLOCK_DIR" + } + } + }, + { + "$type":"ApplyModifier", + "modifierName":"Monster_Samurai_Ningyo_01_BlockEffectTimer" + } + ] + } + ] + }, + "Monster_Samurai_Ningyo_01_BlockEffectTimer": + { + "duration":0.5, + "onAdded": + [ + + ], + "onRemoved": + [ + { + "$type":"TriggerSetRenderersEnable", + "renderNames":["Mask_L","Mask_R"], + "setEnable":true + }, + { + "$type":"SetAnimatorTrigger", + "triggerID":"BlockIsOver", + "MPTriggerOnRemote":true + } + ] + } + } + } +}, +//////////////////////////////////////////////////////////////// +// +// 3.4入战不锁血 并且直接入战风刀强化 +// +//////////////////////////////////////////////////////////////// +{ + "Default": + { + "$type":"ConfigAbility", + "abilityName":"Monster_Samurai_Ningyo_BladeMaster2_SPState", + "onAdded": + [ + { + "$type":"SetGlobalValue", + "key":"_SAMURAI_NINGYO_CHANGE_STATE", + "value":0, + } + ], + "abilityMixins": + [ + // { + // "$type":"AttachModifierToHPPercentMixin", + // "valueSteps":[0.71], + // "modifierNameSteps":["Monster_Samurai_Ningyo_StateOne","Monster_Samurai_Ningyo_StateTwo"] + // }, + // { + // "$type":"AttachToNormalizedTimeMixin", + // "stateID":"BurstAttack", + // "normalizeStart":0, + // "normalizeEnd":1, + // "modifierName":"Monster_Samurai_Ningyo_ChangeState" + // }, + { + "$type":"AttachToPoseIDMixin", + "poseIDs":[901,902,903], + "modifierName":"Monster_Samurai_Ningyo_RemoveImprovedEff" + }, + { + "$type": "AttachToAIAlertnessMixin", + "alertness": [2], + "modifierName": "Monster_Samurai_Ningyo_ImproveState" + } + ], + "onAbilityStart": + [ + { + "$type":"SetPoseInt", + "intID":"StateID", + "value":2 + } + ], + "modifiers": + { + "Monster_Samurai_Ningyo_ImproveState":{ + "onAdded": [ + { + "$type":"SetPoseBool", + "boolID":"ChangeState", + "value":true + }, + { + "$type":"SetPoseInt", + "intID":"StateID", + "value":2 + }, + { + "$type":"ApplyModifier", + "modifierName":"Monster_Samurai_Ningyo_ChangeState_EffChange" + }, + { + "$type":"SetAISkillGCD", + "value":1 + } + ] + }, + "Monster_Samurai_Ningyo_StateOne": + { + "onAdded": + [ + { + "$type":"SetPoseBool", + "boolID":"ChangeState", + "value":false + }, + { + "$type":"SetAISkillGCD", + "value":1.5 + } + ], + "onReconnect": + [ + { + "$type":"SetPoseBool", + "boolID":"ChangeState", + "value":false + }, + ], + "onChangeAuthority": + [ + { + "$type":"SetPoseBool", + "boolID":"ChangeState", + "value":false + } + ] + }, + "Monster_Samurai_Ningyo_StateTwo": + { + "onAdded": + [ + { + "$type":"SetPoseBool", + "boolID":"ChangeState", + "value":true + }, + { + "$type":"SetAnimatorTrigger", + "triggerID":"ChangeStateAttack" + }, + { + "$type":"ApplyModifier", + "modifierName":"Monster_Samurai_Ningyo_ChangeState_EffChange" + }, + { + "$type":"SetAISkillGCD", + "value":1 + } + ] + }, + "Monster_Samurai_Ningyo_ChangeState": + { + "onAdded": + [ + { + "$type":"SetPoseInt", + "intID":"StateID", + "value":2 + }, + { + "$type":"SetGlobalValue", + "key":"_SAMURAI_NINGYO_IMPROVED_STATE", + "value":1 + }, + { + "$type":"SetAnimatorTrigger", + "triggerID":"BurstAttackBodyShow", + "MPTriggerOnRemote":true + } + ], + "onRemoved": + [ + // { + // "$type":"RemoveModifier", + // "modifierName":"Monster_Samurai_Ningyo_StateInitial" + // }, + { + "$type":"ReTriggerAISkillInitialCD", + "skillIDs":[601] + } + ] + }, + "Monster_Samurai_Ningyo_ChangeState_EffChange": + { + "duration":2.4, + "onAdded": + [ + { + "$type":"ApplyModifier", + "modifierName":"Monster_Samurai_Ningyo_ChangeState_EffChange_ForSure" + }, + ] + }, + "Monster_Samurai_Ningyo_WeaponEffChange": + { + "duration":3, + "onAdded": + [ + { + "$type":"SetGlobalValue", + "key":"_SAMURAI_NINGYO_IMPROVED_EFF", + "value":1 + } + ] + }, + "Monster_Samurai_Ningyo_ChangeState_EffChange_ForSure": + { + "onAdded": + [ + { + "$type":"SetAnimatorBool", + "boolID":"Improved", + "value":true + }, + { + "$type":"ApplyModifier", + "modifierName":"Monster_Samurai_Ningyo_WeaponEffChange" + } + ], + "onReconnect": + [ + { + "$type":"SetAnimatorBool", + "boolID":"Improved", + "value":true, + "predicates": + [ + { + "$type":"ByTargetGlobalValue", + "key":"_SAMURAI_NINGYO_IMPROVED_STATE", + "value":1, + "compareType":"Equal" + } + ] + }, + { + "$type":"ApplyModifier", + "modifierName":"Monster_Samurai_Ningyo_WeaponEffChange", + "predicates": + [ + { + "$type":"ByTargetGlobalValue", + "key":"_SAMURAI_NINGYO_IMPROVED_STATE", + "value":1, + "compareType":"Equal" + } + ] + } + ], + "onChangeAuthority": + [ + { + "$type":"SetAnimatorBool", + "boolID":"Improved", + "value":true, + "predicates": + [ + { + "$type":"ByTargetGlobalValue", + "key":"_SAMURAI_NINGYO_IMPROVED_STATE", + "value":1, + "compareType":"Equal" + } + ] + }, + { + "$type":"ApplyModifier", + "modifierName":"Monster_Samurai_Ningyo_WeaponEffChange", + "predicates": + [ + { + "$type":"ByTargetGlobalValue", + "key":"_SAMURAI_NINGYO_IMPROVED_STATE", + "value":1, + "compareType":"Equal" + } + ] + } + ], + "onRemoved": + [ + { + "$type":"SetAnimatorBool", + "boolID":"Improved", + "value":false + }, + { + "$type":"SetGlobalValue", + "key":"_SAMURAI_NINGYO_IMPROVED_EFF", + "value":0 + } + ] + }, + "Monster_Samurai_Ningyo_RemoveImprovedEff": + { + "onAdded": + [ + { + "$type":"RemoveModifier", + "modifierName":"Monster_Samurai_Ningyo_ChangeState_EffChange_ForSure" + } + ] + } + } + } +}, +//////////////////////////////////////////////////////////////// +// +// 3.4 剑道 剑气技能释放位置选择 +// +//////////////////////////////////////////////////////////////// +{ + "Default":{ + "$type": "ConfigAbility", + "abilityName": "Monster_Samurai_Ningyo_BladeMaster2_BladeAir_ChoosePos", + "abilityMixins": + [ + { + "$type":"AttachToNormalizedTimeMixin", + "stateID":"GhostRangedChargeAttack_BS", + "normalizeStart":0.1, + "normalizeEnd":0.4, + "modifierName":"Monster_Samurai_Ningyo_GhostRangedChargeAttack" + }, + { + "$type":"AttachToNormalizedTimeMixin", + "stateID":"BlinkToInnerCircle", + "normalizeStart":0.1, + "normalizeEnd":0.4, + "modifierName":"Monster_Samurai_Ningyo_BlinkToInnerCircle" + } + ], + "modifiers": + { + "Monster_Samurai_Ningyo_GhostRangedChargeAttack": + { + "onAdded": + [ + { + "$type":"EnableAfterImage", + "enable":true, + "index":0 + }, + { + "$type":"FixedMonsterRushMove", + "toPos": + { + "$type":"ConfigBornBySelf", + "offset": + { + "x":0, + "y":0, + "z":-5 + } + }, + "timeRange":0.1, + "maxRange":6, + "animatorStateIDs":["GhostRangedChargeAttack_BS"] + }, + { + "$type":"AttachEffect", + "effectPattern":"Eff_Monster_Samurai_Ningyo_RushChargeBody" + } + ], + "onRemoved": + [ + { + "$type":"EnableAfterImage", + "enable":false, + "index":0 + } + ] + }, + "Monster_Samurai_Ningyo_BlinkToInnerCircle": + { + "onAdded": + [ + { + "$type":"EnableAfterImage", + "enable":true, + "index":0 + }, + // { + // "$type":"CreateGadget", + // "gadgetID":42509009, + // "campID":4001, + // "byServer":false, + // }, + { + "$type":"FixedMonsterRushMove", + "toPos": + { + "$type":"ConfigBornByGlobalValue", + "positionKey":"_SAMURAI_NINGYO_BORN_POS", + "bornRandom": + { + "$type":"BornRandomFromCenter", + "minRandomRange":0, + "maxRandomRange":7 + } + }, + "timeRange":0.1, + "maxRange":25, + "animatorStateIDs":["BlinkToInnerCircle"] + }, + { + "$type":"AttachEffect", + "effectPattern":"Eff_Monster_Samurai_Ningyo_RushChargeBody" + } + ], + "onRemoved": + [ + { + "$type":"EnableAfterImage", + "enable":false, + "index":0 + } + ] + } + } + } +}, +//////////////////////////////////////////////////////////////// +// // 剧情关卡特殊入战 // //////////////////////////////////////////////////////////////// diff --git a/gdconf/game_data_config/json/ability/Temp/MonsterAbilities/ConfigAbility_Monster_Samurai_Ronin.json b/gdconf/game_data_config/json/ability/Temp/MonsterAbilities/ConfigAbility_Monster_Samurai_Ronin.json index 2397a149..89928f7b 100644 --- a/gdconf/game_data_config/json/ability/Temp/MonsterAbilities/ConfigAbility_Monster_Samurai_Ronin.json +++ b/gdconf/game_data_config/json/ability/Temp/MonsterAbilities/ConfigAbility_Monster_Samurai_Ronin.json @@ -1,5 +1,303 @@ [ +//////////////////////////////////////////////////////////////// +// +// 武士3.4剑道 连续combo +// +//////////////////////////////////////////////////////////////// +{ + "Default":{ + "$type": "ConfigAbility", + "abilityName": "Monster_Samurai_Hatamoto_BladeMasterTwo_PowerCombo", + "abilityMixins": [ + { + "$type": "AttachToStateIDMixin", + "stateIDs": ["PowerAtk1"], + "modifierName": "Monster_Samurai_Hatamoto_BladeMasterTwo_PowerCombo_ResetTimes" + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": ["PowerAtk1_Combo"], + "modifierName": "Monster_Samurai_Hatamoto_BladeMasterTwo_PowerCombo_AddTimes" + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": ["PowerAtk2"], + "modifierName": "Monster_Samurai_Hatamoto_BladeMasterTwo_PowerCombo_CheckTimes" + } + ], + "modifiers": { + "Monster_Samurai_Hatamoto_BladeMasterTwo_PowerCombo_ResetTimes":{ + "onAdded": [ + { + "$type": "SetGlobalValue", + "key": "_POWERATK_TIMES", + "value": 0 + }, + { + "$type": "SetAnimatorBool", + "boolID": "PowerAttackComboOver", + "value": false + } + ] + }, + "Monster_Samurai_Hatamoto_BladeMasterTwo_PowerCombo_AddTimes":{ + "onAdded": [ + { + "$type": "AddGlobalValue", + "key": "_POWERATK_TIMES", + "value": 1 + } + ] + }, + "Monster_Samurai_Hatamoto_BladeMasterTwo_PowerCombo_CheckTimes":{ + "onAdded": [ + { + "$type": "Predicated", + "targetPredicates": [ + { + "$type": "ByTargetGlobalValue", + "key": "_POWERATK_TIMES", + "value": 2, + "compareType": "MoreThanAndEqual" + } + ], + "successActions": [ + { + "$type": "SetAnimatorBool", + "boolID": "PowerAttackComboOver", + "value": true + } + ] + } + ] + } + } + } +}, +//////////////////////////////////////////////////////////////// +// +// 幕府武士3.4剑道 破防格挡 +// +//////////////////////////////////////////////////////////////// +{ + "Default":{ + "$type": "ConfigAbility", + "abilityName": "Monster_Samurai_Hatamoto_DefendBreak", + "abilitySpecials": { + "WeakTime":1 + }, + "onAdded": [ + { + "$type": "ApplyModifier", + "modifierName": "Monster_Samurai_AtkDefend_EnbreakMax" + }, + { + "$type": "ApplyModifier", + "modifierName": "Monster_BladeMaster_InitialLevel" + }, + //判attacktag的做法 + { + "$type": "ApplyModifier", + "modifierName": "Monster_BladeMaster_BlockBreak_Check" + } + ], + "onAbilityStart": [ + + ], + "abilityMixins": [ + { + "$type": "AttachToStateIDMixin", + "stateIDs": ["DefendBS"], + "modifierName": "Monster_BladeMaster_Reset_HitTimesAction" + }, + { + "$type": "AttachModifierToSelfGlobalValueMixin", + "globalValueKey": "_PARRY_HIT", + "valueSteps": [-0.5,0.5,1.5], + "modifierNameSteps": ["Monster_Parry_None","Monster_Parry_Success"] + }, + { + "$type": "AttachModifierToSelfGlobalValueMixin", + "globalValueKey": "_PARRY_SUCCUSS_TIMES", + "valueSteps": [-0.5,0.5,"%WeakTime+0.5"], + "modifierNameSteps": ["Monster_Hatamoto_WeakEmpty","Monster_Hatamoto_Weak"] + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": ["Breaked"], + "modifierName": "Monster_Samurai_Hatamoto_BladeMaster2_Break" + } + ], + "modifiers": { + "Monster_Samurai_Hatamoto_BladeMaster2_Break":{ + "onAdded": [ + { + "$type": "FireEffect", + "effectPattern": "Eff_Mosnter_GeneralSkill_BreakeDefendShield" + } + ] + }, + "Monster_Hatamoto_WeakEmpty":{ + }, + "Monster_Hatamoto_Weak":{ + "onAdded": [ + { + "$type": "SetAnimatorTrigger", + "triggerID": "BeBreaked" + } + ] + }, + "Monster_Parry_None":{ + + }, + "Monster_Parry_Success":{ + "onAdded": [ + { + "$type": "AddGlobalValue", + "key": "_PARRY_SUCCUSS_TIMES", + "value": 1, + "useLimitRange": true, + "maxValue": 4 + }, + { + "$type": "SetGlobalValue", + "key": "_PARRY_HIT", + "value": 0 + } + ] + }, + "Monster_BladeMaster_BlockBreak_Check":{ + "onBeingHit": [ + { + "$type": "Predicated", + "targetPredicates": [ + { + "$type": "ByAttackTags", + "attackTags": ["Avatar_Blocking"] + } + ], + "successActions": [ + { + "$type": "SetAnimatorTrigger", + "triggerID": "BlockBreak" + }, + { + "$type": "ApplyModifier", + "modifierName": "Monster_Samurai_EnBreakDuring" + } + ] + } + ] + }, + "Monster_BladeMaster_InitialLevel":{ + "onAdded": [ + { + "$type": "SetOverrideMapValue", + "overrideMapKey": "WeakTime", + "value": 4, + "canBeHandledOnRecover": true, + "predicates": [ + { + "$type": "ByTargetGlobalValue", + "key": "_BLADEMASTER_LEVEL", + "value": 3, + "compareType": "Equal" + } + ] + }, + { + "$type": "SetAISkillGCD", + "value": 1, + "predicates": [ + { + "$type": "ByTargetGlobalValue", + "key": "_BLADEMASTER_LEVEL", + "value": 2, + "compareType": "MoreThanAndEqual" + } + ] + }, + { + "$type": "UseSkillEliteSet", + "skillEliteSetID": 1, + "predicates": [ + { + "$type": "ByTargetGlobalValue", + "key": "_BLADEMASTER_LEVEL", + "value": 1, + "compareType": "Equal" + } + ] + }, + { + "$type": "UseSkillEliteSet", + "skillEliteSetID": 2, + "predicates": [ + { + "$type": "ByTargetGlobalValue", + "key": "_BLADEMASTER_LEVEL", + "value": 2, + "compareType": "MoreThanAndEqual" + } + ] + } + ] + }, + "Monster_Samurai_AtkDefend_EnbreakMax":{ + "properties": { + "Actor_EndureDelta":0.0001 + } + }, + "Monster_Samurai_EnBreakDuring":{ + "duration": "%WeakTime", + // "properties": { + // "Actor_WeightDelta":-21, + // "Actor_EndureDelta":100 + // }, + "onAdded": [ + + { + "$type": "SetGlobalValue", + "key": "_CAN_CAL_HITNUM", + "value": 0 + } + ], + + "onRemoved": [ + // { + // "$type": "ApplyModifier", + // "modifierName": "Monster_Samurai_AtkDefend_EnbreakMax" + // }, + { + "$type": "SetGlobalValue", + "key": "_CAN_CAL_HITNUM", + "value": 1 + } + ] + }, + "Monster_BladeMaster_Reset_HitTimes_Delay":{ + "duration": 0.3, + "onRemoved": [ + { + "$type": "SetGlobalValue", + "key": "_BE_HIT_TIMES", + "value": 0 + } + ] + }, + "Monster_BladeMaster_Reset_HitTimesAction":{ + "onAdded": [ + { + "$type": "SetGlobalValue", + "key": "_BE_HIT_TIMES", + "value": 0 + } + ] + } + } + } +}, //////////////////////////////////////////////////////////////// // // 武士2.8线 1阶段锁血 @@ -1596,7 +1894,7 @@ }, { "$type": "SteerAttackMixin", - "steerStateIDs": ["PowerAtk1"], + "steerStateIDs": ["PowerAtk1_Combo"], "startNormalizedTime" : 0.03, "endNormalizedTime" : 0.12, "angularSpeed" : 360, diff --git a/gdconf/game_data_config/json/ability/Temp/MonsterAbilities/ConfigAbility_Monster_Sandworm.json b/gdconf/game_data_config/json/ability/Temp/MonsterAbilities/ConfigAbility_Monster_Sandworm.json new file mode 100644 index 00000000..828137d8 --- /dev/null +++ b/gdconf/game_data_config/json/ability/Temp/MonsterAbilities/ConfigAbility_Monster_Sandworm.json @@ -0,0 +1,6108 @@ +[ +//////////////////////////////////////////////////////////////// +// +// Steer +// +//////////////////////////////////////////////////////////////// +{ + "Default": + { + "$type":"ConfigAbility", + "abilityName":"Monster_Sandworm_Steer", + "abilityMixins": + [ + { + "$type":"SteerAttackMixin", + "steerStateIDs":["Alert"], + "startNormalizedTime":0.5, + "endNormalizedTime":1.0, + "angularSpeed":720, + }, + { + "$type":"SteerAttackMixin", + "steerStateIDs":["Stage01_MeleeAttack"], + "startNormalizedTime":0, + "endNormalizedTime":0.125, + "angularSpeed":120, + }, + { + "$type":"SteerAttackMixin", + "steerStateIDs":["Stage01_ShootAttack"], + "startNormalizedTime":0, + "endNormalizedTime":0.45, + "angularSpeed":120, + }, + { + "$type":"SteerAttackMixin", + "steerStateIDs":["Stage02_TailVerticalShootAttack"], + "startNormalizedTime":0, + "endNormalizedTime":0.2, + "angularSpeed":120, + }, + ] + } +}, +//////////////////////////////////////////////////////////////// +// Windzone utillities +//////////////////////////////////////////////////////////////// +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sandworm_WindZoneHandler", + "abilityMixins": + [ + { + "$type": "AttachModifierToSelfGlobalValueMixin", + "globalValueKey": "_MONSTER_SANDWORM_WINDZONE_STAGE01TOSTAGE02_", + "globalValueTarget": "Self", + "defaultGlobalValueOnCreate": 0, + "removeAppliedModifier": true, + "valueSteps": [-0.5, 0.5, 1.5], + "modifierNameSteps": ["Empty", "Sandworm_WindZone_Stage01ToStage02"], + }, + ], + "modifiers": + { + "Empty":{}, + "Sandworm_WindZone_Stage01ToStage02": + { + "duration": 2.0, + "modifierMixins": + [ + { + "$type": "WindZoneMixin", + "shapeName": "CircleR10", + "strength" : -10, + "attenuation" : 1, + "innerRadius" : 2, + "born": + { + "$type": "ConfigBornByAttachPoint", + "attachPointName": "GroundPoint01", + "AttachPointTargetType": "Self", + "onGround": true, + }, + "targetType": "All", + "predicates": + [ + { + "$type" : "ByTargetWeight", + "logic" : "LesserOrEqual", + "weight" : 90.0, + }, + ], + }, + ], + }, + }, + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sandworm_WindZone_Stage01ToStage02_Start", + "onAbilityStart": + [ + { + "$type" : "SetGlobalValue", + "key" : "_MONSTER_SANDWORM_WINDZONE_STAGE01TOSTAGE02_", + "value" : 1, + }, + ], + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sandworm_WindZone_Stage01ToStage02_End", + "onAbilityStart": + [ + { + "$type" : "SetGlobalValue", + "key" : "_MONSTER_SANDWORM_WINDZONE_STAGE01TOSTAGE02_", + "value" : 0, + }, + ], + }, +}, +//////////////////////////////////////////////////////////////// +// Other utillities +//////////////////////////////////////////////////////////////// +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sandworm_StageHandler", + "abilityMixins": + [ + { + "$type": "DoActionByAnimatorStateIDMixin", + "stateIDs": ["Stage01ToStage02"], + "enterActions": + [ + { + "$type": "SetPoseInt", + "intID": "Stage", + "value": 1, + }, + ], + "exitActions": + [ + { + "$type": "ReTriggerAISkillInitialCD", + "skillIDs": + [ + 2011, 2012, 2013, 2014, + 2021, 2022, 2023, 2024, + 2032, 2033, 2034, + 2041, 2042, + ], + }, + ], + }, + { + "$type": "DoActionByAnimatorStateIDMixin", + "stateIDs": ["Stage02_FlyingAttack_Faint_AS"], + "enterActions": + [ + { + "$type": "SetPoseBool", + "boolID": "ExtraFaint", + "value": false, + }, + ], + }, + { + "$type": "AttachModifierToHPPercentMixinV2", + "valueSteps": [0.30], + "modifierNameSteps": ["Empty","Sandworm_ToStage02Extra_ByLifePercent"], + }, + { + "$type": "AttachToPoseIDMixin", + "poseIDs": [1], + "modifierName": "Sandworm_SetCamera_Default", + }, + { + "$type": "AttachToPoseIDMixin", + "poseIDs": [101], + "modifierName": "Sandworm_SetCamera_Stage01", + }, + // { + // "$type": "AttachToPoseIDMixin", + // "poseIDs": [201, 202, 203], + // "modifierName": "Sandworm_SetCamera_Stage02", + // }, + { + "$type": "AttachToAnimatorStateIDMixin", + "stateIDs": ["Stage02_Standby", "Stage02_StandbyMove", "Stage02_FlyingAttack_Faint_BS"], + "modifierName": "Sandworm_SetCamera_Stage02", + }, + { + "$type": "AttachToAnimatorStateIDMixin", + "stateIDs": ["Stage02_FlyingAttack"], + "modifierName": "Sandworm_SetCamera_Stage02_FlyingAttack", + }, + { + "$type": "AttachModifierToSelfGlobalValueMixin", + "globalValueKey": "_MONSTER_SANDWORM_CAMERASTATE", + "globalValueTarget": "Self", + "removeAppliedModifier": true, + "valueSteps": [-0.5, 0.5, 1.5, 2.5, 3.5], + "modifierNameSteps": ["Sandworm_CameraState_Default", "Sandworm_CameraState_Stage01", "Sandworm_CameraState_Stage02", "Sandworm_CameraState_Stage02_FlyingAttack"], + }, + ], + "onAdded": + [ + { + "$type": "SetPoseInt", + "intID": "Stage", + "value": 0, + }, + { + "$type" : "SetGlobalValue", + "key" : "_MONSTER_SANDWORM_CAMERASTATE", + "value" : 0, + }, + // { + // "$type": "SetSpecialCamera", + // "enable": true, + // "specialCameraName": "default", + // }, + // { + // "$type": "SetSpecialCamera", + // "enable": false, + // "specialCameraName": "Stage01", + // }, + // { + // "$type": "SetSpecialCamera", + // "enable": false, + // "specialCameraName": "Stage02", + // }, + // { + // "$type": "SetSpecialCamera", + // "enable": false, + // "specialCameraName": "FlyingAttack", + // }, + ], + "modifiers": + { + "Empty": + {}, + "Sandworm_ToStage02Extra_ByLifePercent": + { + "onAdded": + [ + { + "$type": "SetPoseInt", + "intID": "Stage", + "value": 2, + }, + ], + }, + "Sandworm_SetCamera_Default": + { + "onAdded": + [ + { + "$type" : "SetGlobalValue", + "key" : "_MONSTER_SANDWORM_CAMERASTATE", + "value" : 0, + }, + ], + }, + "Sandworm_SetCamera_Stage01": + { + "onAdded": + [ + { + "$type" : "SetGlobalValue", + "key" : "_MONSTER_SANDWORM_CAMERASTATE", + "value" : 1, + }, + ], + }, + "Sandworm_SetCamera_Stage02": + { + "onAdded": + [ + { + "$type" : "SetGlobalValue", + "key" : "_MONSTER_SANDWORM_CAMERASTATE", + "value" : 2, + }, + ], + }, + "Sandworm_SetCamera_Stage02_FlyingAttack": + { + "onAdded": + [ + { + "$type" : "SetGlobalValue", + "key" : "_MONSTER_SANDWORM_CAMERASTATE", + "value" : 3, + }, + ], + }, + "Sandworm_CameraState_Default": + { + "onAdded": + [ + { + "$type": "SetSpecialCamera", + "enable": true, + "specialCameraName": "default", + }, + { + "$type": "SetSpecialCamera", + "enable": false, + "specialCameraName": "Stage01", + }, + { + "$type": "SetSpecialCamera", + "enable": false, + "specialCameraName": "Stage02", + }, + { + "$type": "SetSpecialCamera", + "enable": false, + "specialCameraName": "FlyingAttack", + }, + ], + }, + "Sandworm_CameraState_Stage01": + { + "onAdded": + [ + { + "$type": "SetSpecialCamera", + "enable": false, + "specialCameraName": "default", + }, + { + "$type": "SetSpecialCamera", + "enable": true, + "specialCameraName": "Stage01", + }, + { + "$type": "SetSpecialCamera", + "enable": false, + "specialCameraName": "Stage02", + }, + { + "$type": "SetSpecialCamera", + "enable": false, + "specialCameraName": "FlyingAttack", + }, + ], + }, + "Sandworm_CameraState_Stage02": + { + "onAdded": + [ + { + "$type": "SetSpecialCamera", + "enable": false, + "specialCameraName": "default", + }, + { + "$type": "SetSpecialCamera", + "enable": false, + "specialCameraName": "Stage01", + }, + { + "$type": "SetSpecialCamera", + "enable": true, + "specialCameraName": "Stage02", + }, + { + "$type": "SetSpecialCamera", + "enable": false, + "specialCameraName": "FlyingAttack", + }, + ], + }, + "Sandworm_CameraState_Stage02_FlyingAttack": + { + "onAdded": + [ + { + "$type": "SetSpecialCamera", + "enable": false, + "specialCameraName": "default", + }, + { + "$type": "SetSpecialCamera", + "enable": false, + "specialCameraName": "Stage01", + }, + { + "$type": "SetSpecialCamera", + "enable": false, + "specialCameraName": "Stage02", + }, + { + "$type": "SetSpecialCamera", + "enable": true, + "specialCameraName": "FlyingAttack", + }, + ], + }, + }, + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sandworm_TailUpHandler", + "abilityMixins": + [ + { + "$type": "AttachToPoseIDMixin", + "poseIDs": [101], + "modifierName": "Sandworm_TailUp", + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": [ "Stage02_TailVerticalShootAttack", "Stage02_TailStormAttack", ], + "modifierName": "Sandworm_TailUp", + }, + ], + "modifiers": + { + "Sandworm_TailUp": + { + "onAdded": + [ + { + "$type": "SetAnimatorBool", + "boolID": "TailUp", + "value": true, + }, + ], + "onRemoved": + [ + { + "$type": "SetAnimatorBool", + "boolID": "TailUp", + "value": false, + }, + ], + }, + }, + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sandworm_Stage02MovementHandler", + "abilitySpecials" : + { + "CurrentPointer" : -1.0, + "LastPointer" : 0.0, + "CurrentMinusLastPointer" : 0.0, + }, + "abilityMixins": + [ + { + "$type": "AttachToPoseIDMixin", + "poseIDs": [201, 202], + "modifierName": "Sandworm_Stage02Movement", + }, + ], + "onAdded": + [ + //Init MovePos pointer to determine in which ark the move performs + //Now there are 3 arks + //This would be set based on target ark + { + "$type" : "SetGlobalValue", + "key" : "_MONSTER_SANDWORM_MOVEPOS_POINTER_", + "value" : 0, + }, + //Init MovePos counter to determine in which move pattern the move performs + //Now there are 2 patterns + { + "$type" : "SetGlobalValue", + "key" : "_MONSTER_SANDWORM_MOVEPOS_COUNTER_", + "value" : 0, + }, + //Init every movement positions & directions + //Poniter 0 poses: + { + "$type": "SetGlobalPos", + "target": "Self", + "key": "_MONSTER_SANDWORM_STAGE02MOVEMENT_POS00_00_", + "setTarget": true, + "born": + { + "$type": "ConfigBornByTarget", + "offset" : + { + "x": -13.0, // + means up, - means down + "y": 0.0, // + means left, - means right + "z": 0.0, // + means forward, - means backward + }, + "onGround": true, + }, + }, + { + "$type": "SetGlobalDir", + "target": "Self", + "key": "_MONSTER_SANDWORM_STAGE02MOVEMENT_POS00_00_DIR_", + "born": + { + "$type": "ConfigBornByTarget", + "direction": + { + "$type": "ConfigDirectionByDefault", + "angleOffsetCorrect": + { + "x": 0.0, + "y": 0.0, + "z": 0.0, + }, + }, + }, + "setTarget": true, + }, + { + "$type": "SetGlobalPos", + "target": "Self", + "key": "_MONSTER_SANDWORM_STAGE02MOVEMENT_POS00_01_", + "setTarget": true, + "born": + { + "$type": "ConfigBornByTarget", + "offset" : + { + "x": -9.0, // + means up, - means down + "y": 0.0, // + means left, - means right + "z": 3.0, // + means forward, - means backward + }, + "onGround": true, + }, + }, + { + "$type": "SetGlobalDir", + "target": "Self", + "key": "_MONSTER_SANDWORM_STAGE02MOVEMENT_POS00_01_DIR_", + "born": + { + "$type": "ConfigBornByTarget", + "direction": + { + "$type": "ConfigDirectionByDefault", + "angleOffsetCorrect": + { + "x": 0.0, + "y": 180.0, + "z": 0.0, + }, + }, + }, + "setTarget": true, + }, + //Poniter 1 poses: + { + "$type": "SetGlobalPos", + "target": "Self", + "key": "_MONSTER_SANDWORM_STAGE02MOVEMENT_POS01_00_", + "setTarget": true, + "born": + { + "$type": "ConfigBornByTarget", + "offset" : + { + "x": 6.5, // + means up, - means down + "y": 0.0, // + means left, - means right + "z": 11.3, // + means forward, - means backward + }, + "onGround": true, + }, + }, + { + "$type": "SetGlobalDir", + "target": "Self", + "key": "_MONSTER_SANDWORM_STAGE02MOVEMENT_POS01_00_DIR_", + "born": + { + "$type": "ConfigBornByTarget", + "direction": + { + "$type": "ConfigDirectionByDefault", + "angleOffsetCorrect": + { + "x": 0.0, + "y": 120.0, + "z": 0.0, + }, + }, + }, + "setTarget": true, + }, + { + "$type": "SetGlobalPos", + "target": "Self", + "key": "_MONSTER_SANDWORM_STAGE02MOVEMENT_POS01_01_", + "setTarget": true, + "born": + { + "$type": "ConfigBornByTarget", + "offset" : + { + "x": 7.1, // + means up, - means down + "y": 0.0, // + means left, - means right + "z": 6.34, // + means forward, - means backward + }, + "onGround": true, + }, + }, + { + "$type": "SetGlobalDir", + "target": "Self", + "key": "_MONSTER_SANDWORM_STAGE02MOVEMENT_POS01_01_DIR_", + "born": + { + "$type": "ConfigBornByTarget", + "direction": + { + "$type": "ConfigDirectionByDefault", + "angleOffsetCorrect": + { + "x": 0.0, + "y": 300.0, + "z": 0.0, + }, + }, + }, + "setTarget": true, + }, + //Poniter 2 poses: + { + "$type": "SetGlobalPos", + "target": "Self", + "key": "_MONSTER_SANDWORM_STAGE02MOVEMENT_POS02_00_", + "setTarget": true, + "born": + { + "$type": "ConfigBornByTarget", + "offset" : + { + "x": 6.5, // + means up, - means down + "y": 0.0, // + means left, - means right + "z": -11.3, // + means forward, - means backward + }, + "onGround": true, + }, + }, + { + "$type": "SetGlobalDir", + "target": "Self", + "key": "_MONSTER_SANDWORM_STAGE02MOVEMENT_POS02_00_DIR_", + "born": + { + "$type": "ConfigBornByTarget", + "direction": + { + "$type": "ConfigDirectionByDefault", + "angleOffsetCorrect": + { + "x": 0.0, + "y": 240.0, + "z": 0.0, + }, + }, + }, + "setTarget": true, + }, + { + "$type": "SetGlobalPos", + "target": "Self", + "key": "_MONSTER_SANDWORM_STAGE02MOVEMENT_POS02_01_", + "setTarget": true, + "born": + { + "$type": "ConfigBornByTarget", + "offset" : + { + "x": 1.9, // + means up, - means down + "y": 0.0, // + means left, - means right + "z": -9.33, // + means forward, - means backward + }, + "onGround": true, + }, + }, + { + "$type": "SetGlobalDir", + "target": "Self", + "key": "_MONSTER_SANDWORM_STAGE02MOVEMENT_POS02_01_DIR_", + "born": + { + "$type": "ConfigBornByTarget", + "direction": + { + "$type": "ConfigDirectionByDefault", + "angleOffsetCorrect": + { + "x": 0.0, + "y": 60.0, + "z": 0.0, + }, + }, + }, + "setTarget": true, + }, + ////////////////////////////////////////////////////////////////// + ], + "modifiers": + { + "Sandworm_Stage02Movement": + { + "modifierMixins": + [ + { + "$type": "AttachToAnimatorStateIDMixin", + "stateIDs": ["Stage02_Standby_Blink"], + "modifierName": "Sandworm_Stage02Movement_DoBlink", + }, + ], + "onAdded": + [ + { + "$type" : "SetGlobalValue", + "key" : "_MONSTER_SANDWORM_MOVEPOS_COUNTER_", + "value" : 0, + }, + ], + }, + "Sandworm_Stage02Movement_DoBlink": + { + "onAdded": + [ + //////////////////////Check target in which arc + { + "$type" : "SetNearestPosIndexToGlobalValue", + "srcTarget": "SelfAttackTarget", + "globalValueKey" : "_MONSTER_SANDWORM_MOVEPOS_POINTER_", + "posGVList": + [ + "_MONSTER_SANDWORM_STAGE02MOVEMENT_POS00_00_", + "_MONSTER_SANDWORM_STAGE02MOVEMENT_POS01_00_", + "_MONSTER_SANDWORM_STAGE02MOVEMENT_POS02_00_", + ], + "onlyXZ": true, + "useFarthest": false, + }, + { + "$type": "SetGlobalValueToOverrideMap", + "target": "Self", + "globalValueKey": "_MONSTER_SANDWORM_MOVEPOS_POINTER_", + "overrideMapKey": "CurrentPointer", + }, +//////////////////////CurrentPointer - LastPointer + { + "$type": "SetOverrideMapValue", + "target": "Self", + "value": "%CurrentPointer-%LastPointer", + "overrideMapKey": "CurrentMinusLastPointer", + }, + { + "$type": "SetGlobalValueToOverrideMap", + "target": "Self", + "globalValueKey": "_MONSTER_SANDWORM_MOVEPOS_POINTER_", + "overrideMapKey": "LastPointer", + }, +//////////////////////Use the diff to get direction/Counter + //0 is always - + //1 is always C + //-2 is always C + //2 is always RC + //-1 is always RC + { + "$type": "Predicated", + "target": "Self", + "targetPredicates": + [ + { + "$type": "ByTargetOverrideMapValue", + "target": "Self", + "targetAbilityName": "Monster_Sandworm_Stage02MovementHandler", + "targetKey": "CurrentMinusLastPointer", + "targetValue": 0, + "logic": "Equal", + }, + ], + //poinerdiff 0 means stay at the last arc + //successActions is nothing, so just loop between [0, 1], based on last counter + "successActions": + [ + //Check target position and move to nearest pos pointer + //If need new pointer, reset counter to 0 + //If pointer remains, add Movepos counter, loops between [0, 1] + { + "$type": "Predicated", + "target": "Self", + "targetPredicates": + [ + { + "$type": "ByTargetGlobalValue", + "target": "Self", + "key": "_MONSTER_SANDWORM_MOVEPOS_COUNTER_", + "value": 1, + "compareType": "Equal", + }, + ], + "successActions": + [ + { + "$type" : "SetGlobalValue", + "target": "Self", + "key" : "_MONSTER_SANDWORM_MOVEPOS_COUNTER_", + "value" : 0, + }, + ], + "failActions": + [ + { + "$type": "AddGlobalValue", + "target": "Self", + "key" : "_MONSTER_SANDWORM_MOVEPOS_COUNTER_", + "value" : 1, + "useLimitRange" : true, + "maxValue" : 1, + "minValue" : 0, + }, + ], + }, + ], + "failActions": + [ + { + "$type": "Predicated", + "target": "Self", + "targetPredicates": + [ + { + "$type": "ByAny", + "predicates": + [ + { + "$type": "ByTargetOverrideMapValue", + "targetAbilityName": "Monster_Sandworm_Stage02MovementHandler", + "targetKey": "CurrentMinusLastPointer", + "targetValue": 1, + "logic": "Equal", + }, + { + "$type": "ByTargetOverrideMapValue", + "targetAbilityName": "Monster_Sandworm_Stage02MovementHandler", + "targetKey": "CurrentMinusLastPointer", + "targetValue": -2, + "logic": "Equal", + }, + ], + }, + ], + "successActions": + [ + //to C is 0 + { + "$type" : "SetGlobalValue", + "target": "Self", + "key" : "_MONSTER_SANDWORM_MOVEPOS_COUNTER_", + "value" : 0, + }, + ], + "failActions": + [ + //to RC is 1 + { + "$type" : "SetGlobalValue", + "target": "Self", + "key" : "_MONSTER_SANDWORM_MOVEPOS_COUNTER_", + "value" : 1, + }, + ], + }, + ], + }, + //First check pointer then check counter + { + "$type": "Predicated", + "target": "Self", + "targetPredicates": + [ + { + "$type": "ByTargetGlobalValue", + "target": "Target", + "key": "_MONSTER_SANDWORM_MOVEPOS_POINTER_", + "value": 0, + "compareType": "Equal", + }, + ], + "successActions": + [ +//////////////////////////////Pointer 0 + { + "$type": "Predicated", + "target": "Self", + "targetPredicates": + [ + { + "$type": "ByTargetGlobalValue", + "target": "Target", + "key": "_MONSTER_SANDWORM_MOVEPOS_COUNTER_", + "value": 0, + "compareType": "Equal", + }, + ], + "successActions": + [ +//////////////////////////////////////Counter 0 + { + "$type": "DoBlinkByGlobalPos", + "positionKey": "_MONSTER_SANDWORM_STAGE02MOVEMENT_POS00_00_", + "directionKey": "_MONSTER_SANDWORM_STAGE02MOVEMENT_POS00_00_DIR_", + "useGlobalUp": true, + }, + ], + "failActions": + [ +//////////////////////////////////////Counter 1 + { + "$type": "DoBlinkByGlobalPos", + "positionKey": "_MONSTER_SANDWORM_STAGE02MOVEMENT_POS00_01_", + "directionKey": "_MONSTER_SANDWORM_STAGE02MOVEMENT_POS00_01_DIR_", + "useGlobalUp": true, + }, + ], + }, + ], + "failActions": + [ + { + "$type": "Predicated", + "target": "Self", + "targetPredicates": + [ + { + "$type": "ByTargetGlobalValue", + "target": "Target", + "key": "_MONSTER_SANDWORM_MOVEPOS_POINTER_", + "value": 1, + "compareType": "Equal", + }, + ], + "successActions": + [ +//////////////////////////////////////Pointer 1 + { + "$type": "Predicated", + "target": "Self", + "targetPredicates": + [ + { + "$type": "ByTargetGlobalValue", + "target": "Target", + "key": "_MONSTER_SANDWORM_MOVEPOS_COUNTER_", + "value": 0, + "compareType": "Equal", + }, + ], + "successActions": + [ +//////////////////////////////////////////////Counter 0 + { + "$type": "DoBlinkByGlobalPos", + "positionKey": "_MONSTER_SANDWORM_STAGE02MOVEMENT_POS01_00_", + "directionKey": "_MONSTER_SANDWORM_STAGE02MOVEMENT_POS01_00_DIR_", + "useGlobalUp": true, + }, + ], + "failActions": + [ +//////////////////////////////////////////////Counter 1 + { + "$type": "DoBlinkByGlobalPos", + "positionKey": "_MONSTER_SANDWORM_STAGE02MOVEMENT_POS01_01_", + "directionKey": "_MONSTER_SANDWORM_STAGE02MOVEMENT_POS01_01_DIR_", + "useGlobalUp": true, + }, + ], + }, + ], + "failActions": + [ + { + "$type": "Predicated", + "target": "Self", + "targetPredicates": + [ + { + "$type": "ByTargetGlobalValue", + "target": "Target", + "key": "_MONSTER_SANDWORM_MOVEPOS_POINTER_", + "value": 2, + "compareType": "Equal", + }, + ], + "successActions": + [ +//////////////////////////////////////////////Pointer 2 + { + "$type": "Predicated", + "target": "Self", + "targetPredicates": + [ + { + "$type": "ByTargetGlobalValue", + "target": "Target", + "key": "_MONSTER_SANDWORM_MOVEPOS_COUNTER_", + "value": 0, + "compareType": "Equal", + }, + ], + "successActions": + [ +//////////////////////////////////////////////////////Counter 0 + { + "$type": "DoBlinkByGlobalPos", + "positionKey": "_MONSTER_SANDWORM_STAGE02MOVEMENT_POS02_00_", + "directionKey": "_MONSTER_SANDWORM_STAGE02MOVEMENT_POS02_00_DIR_", + "useGlobalUp": true, + }, + ], + "failActions": + [ +//////////////////////////////////////////////////////Counter 1 + { + "$type": "DoBlinkByGlobalPos", + "positionKey": "_MONSTER_SANDWORM_STAGE02MOVEMENT_POS02_01_", + "directionKey": "_MONSTER_SANDWORM_STAGE02MOVEMENT_POS02_01_DIR_", + "useGlobalUp": true, + }, + ], + }, + ], + "failActions": + [ + ], + }, + ], + }, + ], + }, + ], + }, + }, + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sandworm_AddMovePosPointer_Test", + "onAbilityStart": + [ + // Add Movepos counter, loops between [0, 2] + { + "$type": "Predicated", + "target": "Self", + "targetPredicates": + [ + { + "$type": "ByTargetGlobalValue", + "target": "Target", + "key": "_MONSTER_SANDWORM_MOVEPOS_POINTER_", + "value": 2, + "compareType": "Equal", + }, + ], + "successActions": + [ + { + "$type" : "SetGlobalValue", + "key" : "_MONSTER_SANDWORM_MOVEPOS_POINTER_", + "value" : 0, + }, + ], + "failActions": + [ + { + "$type": "AddGlobalValue", + "key" : "_MONSTER_SANDWORM_MOVEPOS_POINTER_", + "value" : 1, + "useLimitRange" : true, + "maxValue" : 2, + "minValue" : 0, + }, + ], + }, + ], + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sandworm_TailHitBoxHandler", + "abilityMixins": + [ + { + "$type": "AttachToNormalizedTimeMixin", + "stateID": "Alert", + "modifierName": "UNIQUE_Monster_Sandworm_TailHitBoxOpenState", + "normalizeStart": 0.48, + "normalizeEnd": 1.0, + }, + { + "$type": "AttachToNormalizedTimeMixin", + "stateID": "Stage01_Standby", + "modifierName": "UNIQUE_Monster_Sandworm_TailHitBoxOpenState", + "normalizeStart": 0.0, + "normalizeEnd": 1.0, + }, + { + "$type": "AttachToNormalizedTimeMixin", + "stateID": "Stage01_MeleeAttack", + "modifierName": "UNIQUE_Monster_Sandworm_TailHitBoxOpenState", + "normalizeStart": 0.0, + "normalizeEnd": 0.24, + }, + { + "$type": "AttachToNormalizedTimeMixin", + "stateID": "Stage01_MeleeAttack", + "modifierName": "UNIQUE_Monster_Sandworm_TailHitBoxOpenState", + "normalizeStart": 0.52, + "normalizeEnd": 1.0, + }, + { + "$type": "AttachToNormalizedTimeMixin", + "stateID": "Stage01_ShootAttack", + "modifierName": "UNIQUE_Monster_Sandworm_TailHitBoxOpenState", + "normalizeStart": 0.0, + "normalizeEnd": 0.18, + }, + { + "$type": "AttachToNormalizedTimeMixin", + "stateID": "Stage01_ShootAttack", + "modifierName": "UNIQUE_Monster_Sandworm_TailHitBoxOpenState", + "normalizeStart": 0.44, + "normalizeEnd": 1.0, + }, + { + "$type": "AttachToNormalizedTimeMixin", + "stateID": "Stage02_TailStormAttack", + "modifierName": "UNIQUE_Monster_Sandworm_TailHitBoxOpenState", + "normalizeStart": 0.24, + "normalizeEnd": 0.66, + }, + { + "$type": "AttachToNormalizedTimeMixin", + "stateID": "Stage02_TailVerticalShootAttack", + "modifierName": "UNIQUE_Monster_Sandworm_TailHitBoxOpenState", + "normalizeStart": 0.25, + "normalizeEnd": 0.56, + }, + { + "$type": "AttachModifierToSelfGlobalValueMixin", + "globalValueKey": "_MONSTER_SANDWORM_TAILSTATE_ISOPENNED_", + "globalValueTarget": "Self", + "removeAppliedModifier": true, + "valueSteps": [-0.5, 0.5, 1.5], + "modifierNameSteps": ["Sandworm_TailState_Closed", "Sandworm_TailState_Openned"], + }, + ], + "onAdded": + [ + { + "$type" : "SetGlobalValue", + "key" : "_MONSTER_SANDWORM_TAILSTATE_ISOPENNED_", + "value" : 0, + }, + ], + "modifiers": + { + "UNIQUE_Monster_Sandworm_TailHitBoxOpenState": + { + "isUnique": true, + "stacking": "Unique", + "onAdded": + [ + { + "$type" : "SetGlobalValue", + "key" : "_MONSTER_SANDWORM_TAILSTATE_ISOPENNED_", + "value" : 1, + }, + ], + "onRemoved": + [ + { + "$type" : "SetGlobalValue", + "key" : "_MONSTER_SANDWORM_TAILSTATE_ISOPENNED_", + "value" : 0, + }, + ], + }, + "Sandworm_TailState_Closed": + { + "onAdded": + [ + { + "$type":"EnableHitBoxByName", + "hitBoxNames":["HitBox_06"], + "setEnable":true, + }, + { + "$type":"EnableHitBoxByName", + "hitBoxNames":["HitBox_TailR"], + "setEnable":false, + }, + { + "$type":"EnableHitBoxByName", + "hitBoxNames":["HitBox_TailL"], + "setEnable":false, + }, + { + "$type":"EnableHitBoxByName", + "hitBoxNames":["HitBox_TailM"], + "setEnable":false, + }, + ], + }, + "Sandworm_TailState_Openned": + { + "onAdded": + [ + { + "$type":"EnableHitBoxByName", + "hitBoxNames":["HitBox_06"], + "setEnable":false, + }, + { + "$type":"EnableHitBoxByName", + "hitBoxNames":["HitBox_TailR"], + "setEnable":true, + }, + { + "$type":"EnableHitBoxByName", + "hitBoxNames":["HitBox_TailL"], + "setEnable":true, + }, + { + "$type":"EnableHitBoxByName", + "hitBoxNames":["HitBox_TailM"], + "setEnable":true, + }, + ], + }, + }, + }, +}, +////////////////////////////////////////////////////////////////////// +// ReturnToBorn +////////////////////////////////////////////////////////////////////// +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sandworm_01_ReturnToBorn", + "abilityMixins": + [ + { + "$type": "AttachToPoseIDMixin", + "poseIDs": [401, 402, 403], + "modifierName": "ReturnToBornState", + }, + { + "$type": "AttachToAnimatorStateIDMixin", + "stateIDs": ["ReturnToBorn"], + "modifierName": "ReturnToBornHandler", + }, + { + "$type": "AttachToPoseIDMixin", + "poseIDs": [1], + "modifierName": "ReturnToBornHandler", + }, + ], + "modifiers": + { + "ReturnToBornState": + { + "onAdded": + [ + { + "$type": "SetAnimatorTrigger", + "triggerID": "ReturnToBornTrigger", + }, + ], + }, + "ReturnToBornHandler": + { + "onAdded": + [ + { + "$type": "SetPoseInt", + "intID": "Stage", + "value": 0, + }, + { + "$type": "TriggerAbility", + "abilityName": "Monster_Sandworm_EffectMeshSandPlane_Hide", + }, + { + "$type": "TriggerAbility", + "abilityName": "Monster_Sandworm_EffectMeshSandGlow_Hide", + }, + ], + "onRemoved": + [ + { + "$type": "SetPoseInt", + "intID": "Stage", + "value": 0, + }, + { + "$type": "TriggerAbility", + "abilityName": "Monster_Sandworm_EffectMeshSandPlane_Hide", + }, + { + "$type": "TriggerAbility", + "abilityName": "Monster_Sandworm_EffectMeshSandGlow_Hide", + }, + ], + }, + }, + }, +}, +////////////////////////////////////////////////////////////////////// +// Combat Skills +////////////////////////////////////////////////////////////////////// +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sandworm_Stage01_MeleeAttack", + "abilityMixins": + [ + { + "$type": "AttachToAnimatorStateIDMixin", + "stateIDs": ["RamDecayed_BS", "RamDecayed_Loop"], + "modifierName": "RamBSEffect_Decayed", + }, + ], + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sandworm_Stage01_ShootAttack", + "onAbilityStart": + [ + { + "$type": "TriggerBullet", + "bulletID": 42613001, + "trackTarget":"SelfAttackTarget", + "born": + { + "$type": "ConfigBornByAttachPoint", + "attachPointName": "TailBulletSource", + "AttachPointTargetType": "Self", + "direction": + { + "$type": "ConfigDirectionByEntity", + }, + }, + }, + ], + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sandworm_Stage02_TailVerticalShootAttack", + "abilityMixins": + [ + { + "$type": "AttachToAnimatorStateIDMixin", + "stateIDs": ["Stage02_TailVerticalShootAttack_SetPosition"], + "modifierName": "Stage02_TailVerticalShootAttackPosHandler", + }, + { + "$type": "AttachToAnimatorStateIDMixin", + "stateIDs": ["Stage02_TailVerticalShootAttack_SetPosition_Blink"], + "modifierName": "Stage02_TailVerticalShootAttackPosHandler_Blink", + }, + { + "$type": "AttachToNormalizedTimeMixin", + "stateID": "Stage02_TailVerticalShootAttack", + "modifierName": "Stage02_TailVerticalShootAttackEffectHandler", + "normalizeStart": 0.34, + "normalizeEnd": 0.60, + }, + ], + "onAbilityStart": + [ + { + "$type": "TriggerBullet", + "bulletID": 42613002, + "trackTarget":"SelfAttackTarget", + "born": + { + "$type": "ConfigBornByAttachPoint", + "attachPointName": "TailBulletSource", + "AttachPointTargetType": "Self", + "onGround": true, + "direction": + { + "$type": "ConfigDirectionByEntity", + }, + }, + }, + ], + "modifiers": + { + "Stage02_TailVerticalShootAttackPosHandler": + { + "onAdded": + [ + { + "$type":"FixedMonsterRushMove", + "timeRange":1.0, + "animatorStateIDs":["Stage02_TailVerticalShootAttack_SetPosition"], + "target":"Self", + "isInAir":false, + "toPos": + { + "$type": "ConfigBornByGlobalValue", + "positionKey": "_MONSTER_SANDWORM_INITPOS_", + "directionKey": "_MONSTER_SANDWORM_INITPOS_DIR_", + }, + }, + ], + }, + "Stage02_TailVerticalShootAttackPosHandler_Blink": + { + "onAdded": + [ + { + "$type": "DoBlinkByGlobalPos", + "positionKey": "_MONSTER_SANDWORM_INITPOS_", + "directionKey": "_MONSTER_SANDWORM_INITPOS_DIR_", + "useGlobalUp": true, + }, + ], + }, + "Stage02_TailVerticalShootAttackEffectHandler": + { + "onAdded": + [ + { + "$type": "EnablePartControl", + "partRootNames":["TailBulletSource_PartControl"], + "enable": true, + }, + { + "$type": "SetPartControlTarget", + "partRootNames": ["TailBulletSource_PartControl"], + "otherTargets": + { + "$type": "SelectTargetsByChildren", + "configID": 42613002, + "sortType": "Default", + }, + }, + { + "$type": "AttachEffect", + "effectPattern": "Eff_Monster_Sandworm_01_Stage02_TailVerticalShootAttack_Laser", + }, + ], + "onRemoved": + [ + { + "$type": "EnablePartControl", + "partRootNames":["TailBulletSource_PartControl"], + "enable": false, + }, + ], + }, + }, + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sandworm_Stage02_DrillRushAttack", + "abilityMixins": + [ + { + "$type": "AttachToAnimatorStateIDMixin", + "stateIDs": ["Stage02_DrillRushAttack_SetPosition_Blink"], + "modifierName": "Stage02_DrillRushAttackPosHandler_Blink", + }, + ], + "onAbilityStart": + [ + { + "$type": "TriggerBullet", + "bulletID": 42613005, + "trackTarget":"SelfAttackTarget", + "born": + { + "$type": "ConfigBornByAttachPoint", + "attachPointName": "SideBulletSourceL01", + "AttachPointTargetType": "Self", + // "direction": + // { + // "$type": "ConfigDirectionByAttackTarget", + // }, + }, + }, + { + "$type": "TriggerBullet", + "bulletID": 42613005, + "trackTarget":"SelfAttackTarget", + "born": + { + "$type": "ConfigBornByAttachPoint", + "attachPointName": "SideBulletSourceL02", + "AttachPointTargetType": "Self", + // "direction": + // { + // "$type": "ConfigDirectionByAttackTarget", + // }, + }, + }, + { + "$type": "TriggerBullet", + "bulletID": 42613005, + "trackTarget":"SelfAttackTarget", + "born": + { + "$type": "ConfigBornByAttachPoint", + "attachPointName": "SideBulletSourceL03", + "AttachPointTargetType": "Self", + // "direction": + // { + // "$type": "ConfigDirectionByAttackTarget", + // }, + }, + }, + { + "$type": "TriggerBullet", + "bulletID": 42613005, + "trackTarget":"SelfAttackTarget", + "born": + { + "$type": "ConfigBornByAttachPoint", + "attachPointName": "SideBulletSourceR01", + "AttachPointTargetType": "Self", + // "direction": + // { + // "$type": "ConfigDirectionByAttackTarget", + // }, + }, + }, + { + "$type": "TriggerBullet", + "bulletID": 42613005, + "trackTarget":"SelfAttackTarget", + "born": + { + "$type": "ConfigBornByAttachPoint", + "attachPointName": "SideBulletSourceR02", + "AttachPointTargetType": "Self", + // "direction": + // { + // "$type": "ConfigDirectionByAttackTarget", + // }, + }, + }, + { + "$type": "TriggerBullet", + "bulletID": 42613005, + "trackTarget":"SelfAttackTarget", + "born": + { + "$type": "ConfigBornByAttachPoint", + "attachPointName": "SideBulletSourceR03", + "AttachPointTargetType": "Self", + // "direction": + // { + // "$type": "ConfigDirectionByAttackTarget", + // }, + }, + }, + ], + "onAdded": + [ + //init ref positions + //ref 00-01 for pos00 + //ref 02-03 for pos01 + //ref 04-05 for pos02 + //ref 06-07 for pos03 + //initref for pos04/05 + { + "$type": "SetGlobalValue", + "target": "Self", + "key": "_MONSTER_SANDWORM_DRILLRUSH_POINTER_", + "value": 0, + }, +//////////////REFPOS Define + { + "$type": "SetGlobalPos", + "target": "Self", + "key": "_MONSTER_SANDWORM_DRILLRUSH_REFPOS_00_", + "setTarget": true, + "born": + { + "$type": "ConfigBornByTarget", + "offset" : + { + "x": -8.0, + "y": 0.0, + "z": -3.0, + }, + "onGround": true, + }, + }, + { + "$type": "SetGlobalPos", + "target": "Self", + "key": "_MONSTER_SANDWORM_DRILLRUSH_REFPOS_01_", + "setTarget": true, + "born": + { + "$type": "ConfigBornByTarget", + "offset" : + { + "x": -8.0, + "y": 0.0, + "z": 3.0, + }, + "onGround": true, + }, + }, + { + "$type": "SetGlobalPos", + "target": "Self", + "key": "_MONSTER_SANDWORM_DRILLRUSH_REFPOS_02_", + "setTarget": true, + "born": + { + "$type": "ConfigBornByTarget", + "offset" : + { + "x": -3.0, + "y": 0.0, + "z": 8.0, + }, + "onGround": true, + }, + }, + { + "$type": "SetGlobalPos", + "target": "Self", + "key": "_MONSTER_SANDWORM_DRILLRUSH_REFPOS_03_", + "setTarget": true, + "born": + { + "$type": "ConfigBornByTarget", + "offset" : + { + "x": 3.0, + "y": 0.0, + "z": 8.0, + }, + "onGround": true, + }, + }, + { + "$type": "SetGlobalPos", + "target": "Self", + "key": "_MONSTER_SANDWORM_DRILLRUSH_REFPOS_04_", + "setTarget": true, + "born": + { + "$type": "ConfigBornByTarget", + "offset" : + { + "x": 8.0, + "y": 0.0, + "z": 3.0, + }, + "onGround": true, + }, + }, + { + "$type": "SetGlobalPos", + "target": "Self", + "key": "_MONSTER_SANDWORM_DRILLRUSH_REFPOS_05_", + "setTarget": true, + "born": + { + "$type": "ConfigBornByTarget", + "offset" : + { + "x": 8.0, + "y": 0.0, + "z": -3.0, + }, + "onGround": true, + }, + }, + { + "$type": "SetGlobalPos", + "target": "Self", + "key": "_MONSTER_SANDWORM_DRILLRUSH_REFPOS_06_", + "setTarget": true, + "born": + { + "$type": "ConfigBornByTarget", + "offset" : + { + "x": 3.0, + "y": 0.0, + "z": -8.0, + }, + "onGround": true, + }, + }, + { + "$type": "SetGlobalPos", + "target": "Self", + "key": "_MONSTER_SANDWORM_DRILLRUSH_REFPOS_07_", + "setTarget": true, + "born": + { + "$type": "ConfigBornByTarget", + "offset" : + { + "x": -3.0, + "y": 0.0, + "z": -8.0, + }, + "onGround": true, + }, + }, +//////////////REFPOS Define End +//////////////POS Define + { + "$type": "SetGlobalPos", + "target": "Self", + "key": "_MONSTER_SANDWORM_DRILLRUSHPOS_00_", + "setTarget": true, + "born": + { + "$type": "ConfigBornByTarget", + "offset" : + { + "x": -8.0, + "y": 0.0, + "z": 0.0, + }, + "onGround": true, + }, + }, + { + "$type": "SetGlobalPos", + "target": "Self", + "key": "_MONSTER_SANDWORM_DRILLRUSHPOS_01_", + "setTarget": true, + "born": + { + "$type": "ConfigBornByTarget", + "offset" : + { + "x": 0.0, // + means up, - means down + "y": 0.0, // + means left, - means right + "z": 8.0, // + means forward, - means backward + }, + "onGround": true, + }, + }, + { + "$type": "SetGlobalPos", + "target": "Self", + "key": "_MONSTER_SANDWORM_DRILLRUSHPOS_02_", + "setTarget": true, + "born": + { + "$type": "ConfigBornByTarget", + "offset" : + { + "x": 8.0, // + means up, - means down + "y": 0.0, // + means left, - means right + "z": 0.0, // + means forward, - means backward + }, + "onGround": true, + }, + }, + { + "$type": "SetGlobalPos", + "target": "Self", + "key": "_MONSTER_SANDWORM_DRILLRUSHPOS_03_", + "setTarget": true, + "born": + { + "$type": "ConfigBornByTarget", + "offset" : + { + "x": 0.0, // + means up, - means down + "y": 0.0, // + means left, - means right + "z": -8.0, // + means forward, - means backward + }, + "onGround": true, + }, + }, +//////////////POS Define End +//////////////DIR Define + { + "$type": "SetGlobalDir", + "target": "Self", + "key": "_MONSTER_SANDWORM_DRILLRUSHDIR_00_", // is reverse of 02 + "born": + { + "$type": "ConfigBornByTarget", + "direction": + { + "$type": "ConfigDirectionByDefault", + "angleOffsetCorrect": + { + "x": 0.0, + "y": 0.0, + "z": 0.0, + }, + }, + }, + }, + { + "$type": "SetGlobalDir", + "target": "Self", + "key": "_MONSTER_SANDWORM_DRILLRUSHDIR_01_", // is reverse of 03 + "born": + { + "$type": "ConfigBornByTarget", + "direction": + { + "$type": "ConfigDirectionByDefault", + "angleOffsetCorrect": + { + "x": 0.0, + "y": 90.0, + "z": 0.0, + }, + }, + }, + }, + { + "$type": "SetGlobalDir", + "target": "Self", + "key": "_MONSTER_SANDWORM_DRILLRUSHDIR_02_", // is reverse of 00 + "born": + { + "$type": "ConfigBornByTarget", + "direction": + { + "$type": "ConfigDirectionByDefault", + "angleOffsetCorrect": + { + "x": 0.0, + "y": 180.0, + "z": 0.0, + }, + }, + }, + }, + { + "$type": "SetGlobalDir", + "target": "Self", + "key": "_MONSTER_SANDWORM_DRILLRUSHDIR_03_", // is reverse of 01 + "born": + { + "$type": "ConfigBornByTarget", + "direction": + { + "$type": "ConfigDirectionByDefault", + "angleOffsetCorrect": + { + "x": 0.0, + "y": 270.0, + "z": 0.0, + }, + }, + }, + }, + { + "$type": "SetGlobalDir", + "target": "Self", + "key": "_MONSTER_SANDWORM_DRILLRUSHDIR_04_", // is reverse of 08 + "born": + { + "$type": "ConfigBornByTarget", + "direction": + { + "$type": "ConfigDirectionByDefault", + "angleOffsetCorrect": + { + "x": 0.0, + "y": 250.0, + "z": 0.0, + }, + }, + }, + }, + { + "$type": "SetGlobalDir", + "target": "Self", + "key": "_MONSTER_SANDWORM_DRILLRUSHDIR_05_", // is reverse of 09 + "born": + { + "$type": "ConfigBornByTarget", + "direction": + { + "$type": "ConfigDirectionByDefault", + "angleOffsetCorrect": + { + "x": 0.0, + "y": 290.0, + "z": 0.0, + }, + }, + }, + }, + { + "$type": "SetGlobalDir", + "target": "Self", + "key": "_MONSTER_SANDWORM_DRILLRUSHDIR_06_", // is reverse of 10 + "born": + { + "$type": "ConfigBornByTarget", + "direction": + { + "$type": "ConfigDirectionByDefault", + "angleOffsetCorrect": + { + "x": 0.0, + "y": 340.0, + "z": 0.0, + }, + }, + }, + }, + { + "$type": "SetGlobalDir", + "target": "Self", + "key": "_MONSTER_SANDWORM_DRILLRUSHDIR_07_", // is reverse of 11 + "born": + { + "$type": "ConfigBornByTarget", + "direction": + { + "$type": "ConfigDirectionByDefault", + "angleOffsetCorrect": + { + "x": 0.0, + "y": 20.0, + "z": 0.0, + }, + }, + }, + }, + { + "$type": "SetGlobalDir", + "target": "Self", + "key": "_MONSTER_SANDWORM_DRILLRUSHDIR_08_", // is reverse of 09 + "born": + { + "$type": "ConfigBornByTarget", + "direction": + { + "$type": "ConfigDirectionByDefault", + "angleOffsetCorrect": + { + "x": 0.0, + "y": 70.0, + "z": 0.0, + }, + }, + }, + }, + { + "$type": "SetGlobalDir", + "target": "Self", + "key": "_MONSTER_SANDWORM_DRILLRUSHDIR_09_", // is reverse of 08 + "born": + { + "$type": "ConfigBornByTarget", + "direction": + { + "$type": "ConfigDirectionByDefault", + "angleOffsetCorrect": + { + "x": 0.0, + "y": 110.0, + "z": 0.0, + }, + }, + }, + }, + { + "$type": "SetGlobalDir", + "target": "Self", + "key": "_MONSTER_SANDWORM_DRILLRUSHDIR_10_", // is reverse of 08 + "born": + { + "$type": "ConfigBornByTarget", + "direction": + { + "$type": "ConfigDirectionByDefault", + "angleOffsetCorrect": + { + "x": 0.0, + "y": 160.0, + "z": 0.0, + }, + }, + }, + }, + { + "$type": "SetGlobalDir", + "target": "Self", + "key": "_MONSTER_SANDWORM_DRILLRUSHDIR_11_", // is reverse of 08 + "born": + { + "$type": "ConfigBornByTarget", + "direction": + { + "$type": "ConfigDirectionByDefault", + "angleOffsetCorrect": + { + "x": 0.0, + "y": 200.0, + "z": 0.0, + }, + }, + }, + }, +//////////////DIR Define End + ], + "modifiers": + { + "Stage02_DrillRushAttackPosHandler_Blink": + { + "onAdded": + [ + { + "$type" : "SetNearestPosIndexToGlobalValue", + "srcTarget": "SelfAttackTarget", + "globalValueKey" : "_MONSTER_SANDWORM_DRILLRUSH_POINTER_", + "posGVList": + [ + "_MONSTER_SANDWORM_DRILLRUSH_REFPOS_00_", + "_MONSTER_SANDWORM_DRILLRUSH_REFPOS_01_", + "_MONSTER_SANDWORM_DRILLRUSH_REFPOS_02_", + "_MONSTER_SANDWORM_DRILLRUSH_REFPOS_03_", + "_MONSTER_SANDWORM_DRILLRUSH_REFPOS_04_", + "_MONSTER_SANDWORM_DRILLRUSH_REFPOS_05_", + "_MONSTER_SANDWORM_DRILLRUSH_REFPOS_06_", + "_MONSTER_SANDWORM_DRILLRUSH_REFPOS_07_", + "_MONSTER_SANDWORM_INITPOS_", + ], + "onlyXZ": true, + "useFarthest": false, + }, + { + "$type": "DoBlinkByGlobalPos", + "positionKey": "_MONSTER_SANDWORM_DRILLRUSHPOS_00_", + "directionKey": "_MONSTER_SANDWORM_DRILLRUSHDIR_02_", + "useGlobalUp": true, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_MONSTER_SANDWORM_DRILLRUSH_POINTER_", + "compareType": "Equal", + "value": 0, + }, + ], + }, + { + "$type": "DoBlinkByGlobalPos", + "positionKey": "_MONSTER_SANDWORM_DRILLRUSHPOS_00_", + "directionKey": "_MONSTER_SANDWORM_DRILLRUSHDIR_00_", + "useGlobalUp": true, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_MONSTER_SANDWORM_DRILLRUSH_POINTER_", + "compareType": "Equal", + "value": 1, + }, + ], + }, + { + "$type": "DoBlinkByGlobalPos", + "positionKey": "_MONSTER_SANDWORM_DRILLRUSHPOS_01_", + "directionKey": "_MONSTER_SANDWORM_DRILLRUSHDIR_03_", + "useGlobalUp": true, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_MONSTER_SANDWORM_DRILLRUSH_POINTER_", + "compareType": "Equal", + "value": 2, + }, + ], + }, + { + "$type": "DoBlinkByGlobalPos", + "positionKey": "_MONSTER_SANDWORM_DRILLRUSHPOS_01_", + "directionKey": "_MONSTER_SANDWORM_DRILLRUSHDIR_01_", + "useGlobalUp": true, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_MONSTER_SANDWORM_DRILLRUSH_POINTER_", + "compareType": "Equal", + "value": 3, + }, + ], + }, + { + "$type": "DoBlinkByGlobalPos", + "positionKey": "_MONSTER_SANDWORM_DRILLRUSHPOS_02_", + "directionKey": "_MONSTER_SANDWORM_DRILLRUSHDIR_00_", + "useGlobalUp": true, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_MONSTER_SANDWORM_DRILLRUSH_POINTER_", + "compareType": "Equal", + "value": 4, + }, + ], + }, + { + "$type": "DoBlinkByGlobalPos", + "positionKey": "_MONSTER_SANDWORM_DRILLRUSHPOS_02_", + "directionKey": "_MONSTER_SANDWORM_DRILLRUSHDIR_02_", + "useGlobalUp": true, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_MONSTER_SANDWORM_DRILLRUSH_POINTER_", + "compareType": "Equal", + "value": 5, + }, + ], + }, + { + "$type": "DoBlinkByGlobalPos", + "positionKey": "_MONSTER_SANDWORM_DRILLRUSHPOS_03_", + "directionKey": "_MONSTER_SANDWORM_DRILLRUSHDIR_00_", + "useGlobalUp": true, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_MONSTER_SANDWORM_DRILLRUSH_POINTER_", + "compareType": "Equal", + "value": 6, + }, + ], + }, + { + "$type": "DoBlinkByGlobalPos", + "positionKey": "_MONSTER_SANDWORM_DRILLRUSHPOS_03_", + "directionKey": "_MONSTER_SANDWORM_DRILLRUSHDIR_00_", + "useGlobalUp": true, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_MONSTER_SANDWORM_DRILLRUSH_POINTER_", + "compareType": "Equal", + "value": 7, + }, + ], + }, + { + "$type": "Predicated", + "target": "Self", + "targetPredicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_MONSTER_SANDWORM_DRILLRUSH_POINTER_", + "compareType": "Equal", + "value": 8, + }, + ], + "successActions": //满能量时减冷却时间 + [ + { + "$type" : "SetNearestPosIndexToGlobalValue", + "srcTarget": "SelfAttackTarget", + "globalValueKey" : "_MONSTER_SANDWORM_DRILLRUSH_POINTER_", + "posGVList": + [ + "_MONSTER_SANDWORM_DRILLRUSH_REFPOS_00_", + "_MONSTER_SANDWORM_DRILLRUSH_REFPOS_01_", + "_MONSTER_SANDWORM_DRILLRUSH_REFPOS_02_", + "_MONSTER_SANDWORM_DRILLRUSH_REFPOS_03_", + "_MONSTER_SANDWORM_DRILLRUSH_REFPOS_04_", + "_MONSTER_SANDWORM_DRILLRUSH_REFPOS_05_", + "_MONSTER_SANDWORM_DRILLRUSH_REFPOS_06_", + "_MONSTER_SANDWORM_DRILLRUSH_REFPOS_07_", + ], + "onlyXZ": true, + "useFarthest": false, + }, + { + "$type": "DoBlinkByGlobalPos", + "positionKey": "_MONSTER_SANDWORM_INITPOS_", + "directionKey": "_MONSTER_SANDWORM_DRILLRUSHDIR_04_", + "useGlobalUp": true, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_MONSTER_SANDWORM_DRILLRUSH_POINTER_", + "compareType": "Equal", + "value": 0, + }, + ], + }, + { + "$type": "DoBlinkByGlobalPos", + "positionKey": "_MONSTER_SANDWORM_INITPOS_", + "directionKey": "_MONSTER_SANDWORM_DRILLRUSHDIR_05_", + "useGlobalUp": true, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_MONSTER_SANDWORM_DRILLRUSH_POINTER_", + "compareType": "Equal", + "value": 1, + }, + ], + }, + { + "$type": "DoBlinkByGlobalPos", + "positionKey": "_MONSTER_SANDWORM_INITPOS_", + "directionKey": "_MONSTER_SANDWORM_DRILLRUSHDIR_06_", + "useGlobalUp": true, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_MONSTER_SANDWORM_DRILLRUSH_POINTER_", + "compareType": "Equal", + "value": 2, + }, + ], + }, + { + "$type": "DoBlinkByGlobalPos", + "positionKey": "_MONSTER_SANDWORM_INITPOS_", + "directionKey": "_MONSTER_SANDWORM_DRILLRUSHDIR_07_", + "useGlobalUp": true, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_MONSTER_SANDWORM_DRILLRUSH_POINTER_", + "compareType": "Equal", + "value": 3, + }, + ], + }, + { + "$type": "DoBlinkByGlobalPos", + "positionKey": "_MONSTER_SANDWORM_INITPOS_", + "directionKey": "_MONSTER_SANDWORM_DRILLRUSHDIR_08_", + "useGlobalUp": true, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_MONSTER_SANDWORM_DRILLRUSH_POINTER_", + "compareType": "Equal", + "value": 4, + }, + ], + }, + { + "$type": "DoBlinkByGlobalPos", + "positionKey": "_MONSTER_SANDWORM_INITPOS_", + "directionKey": "_MONSTER_SANDWORM_DRILLRUSHDIR_09_", + "useGlobalUp": true, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_MONSTER_SANDWORM_DRILLRUSH_POINTER_", + "compareType": "Equal", + "value": 5, + }, + ], + }, + { + "$type": "DoBlinkByGlobalPos", + "positionKey": "_MONSTER_SANDWORM_INITPOS_", + "directionKey": "_MONSTER_SANDWORM_DRILLRUSHDIR_10_", + "useGlobalUp": true, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_MONSTER_SANDWORM_DRILLRUSH_POINTER_", + "compareType": "Equal", + "value": 6, + }, + ], + }, + { + "$type": "DoBlinkByGlobalPos", + "positionKey": "_MONSTER_SANDWORM_INITPOS_", + "directionKey": "_MONSTER_SANDWORM_DRILLRUSHDIR_11_", + "useGlobalUp": true, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_MONSTER_SANDWORM_DRILLRUSH_POINTER_", + "compareType": "Equal", + "value": 7, + }, + ], + }, + ], + }, + ], + }, + }, + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sandworm_Stage02_DrillRushAttack_BulletWave01", + "onAbilityStart": + [ + { + "$type": "FireEffect", + "target": "Self", + "effectPattern": "Eff_Monster_Sandworm_01_Stage02_DrillRushAttack_Bullet_Fire_01", + "born": + { + "$type": "ConfigBornByAttachPoint", + "attachPointName": "SideBulletSourceL01", + "AttachPointTargetType": "Self", + }, + }, + { + "$type": "TriggerBullet", + "bulletID": 42613005, + "trackTarget":"SelfAttackTarget", + "born": + { + "$type": "ConfigBornByAttachPoint", + "attachPointName": "SideBulletSourceL01", + "AttachPointTargetType": "Self", + }, + }, + { + "$type": "FireEffect", + "target": "Self", + "effectPattern": "Eff_Monster_Sandworm_01_Stage02_DrillRushAttack_Bullet_Fire_01_Right", + "born": + { + "$type": "ConfigBornByAttachPoint", + "attachPointName": "SideBulletSourceL01", + "AttachPointTargetType": "Self", + }, + }, + { + "$type": "TriggerBullet", + "bulletID": 42613005, + "trackTarget":"SelfAttackTarget", + "born": + { + "$type": "ConfigBornByAttachPoint", + "attachPointName": "SideBulletSourceR01", + "AttachPointTargetType": "Self", + }, + }, + ], + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sandworm_Stage02_DrillRushAttack_BulletWave02", + "onAbilityStart": + [ + { + "$type": "FireEffect", + "target": "Self", + "effectPattern": "Eff_Monster_Sandworm_01_Stage02_DrillRushAttack_Bullet_Fire_02", + "born": + { + "$type": "ConfigBornByAttachPoint", + "attachPointName": "SideBulletSourceL01", + "AttachPointTargetType": "Self", + }, + }, + { + "$type": "TriggerBullet", + "bulletID": 42613005, + "trackTarget":"SelfAttackTarget", + "born": + { + "$type": "ConfigBornByAttachPoint", + "attachPointName": "SideBulletSourceL02", + "AttachPointTargetType": "Self", + }, + }, + { + "$type": "FireEffect", + "target": "Self", + "effectPattern": "Eff_Monster_Sandworm_01_Stage02_DrillRushAttack_Bullet_Fire_02_Right", + "born": + { + "$type": "ConfigBornByAttachPoint", + "attachPointName": "SideBulletSourceL01", + "AttachPointTargetType": "Self", + }, + }, + { + "$type": "TriggerBullet", + "bulletID": 42613005, + "trackTarget":"SelfAttackTarget", + "born": + { + "$type": "ConfigBornByAttachPoint", + "attachPointName": "SideBulletSourceR02", + "AttachPointTargetType": "Self", + }, + }, + ], + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sandworm_Stage02_DrillRushAttack_BulletWave03", + "onAbilityStart": + [ + { + "$type": "FireEffect", + "target": "Self", + "effectPattern": "Eff_Monster_Sandworm_01_Stage02_DrillRushAttack_Bullet_Fire_03", + "born": + { + "$type": "ConfigBornByAttachPoint", + "attachPointName": "SideBulletSourceL01", + "AttachPointTargetType": "Self", + }, + }, + { + "$type": "TriggerBullet", + "bulletID": 42613005, + "trackTarget":"SelfAttackTarget", + "born": + { + "$type": "ConfigBornByAttachPoint", + "attachPointName": "SideBulletSourceL03", + "AttachPointTargetType": "Self", + }, + }, + { + "$type": "FireEffect", + "target": "Self", + "effectPattern": "Eff_Monster_Sandworm_01_Stage02_DrillRushAttack_Bullet_Fire_03_Right", + "born": + { + "$type": "ConfigBornByAttachPoint", + "attachPointName": "SideBulletSourceL01", + "AttachPointTargetType": "Self", + }, + }, + { + "$type": "TriggerBullet", + "bulletID": 42613005, + "trackTarget":"SelfAttackTarget", + "born": + { + "$type": "ConfigBornByAttachPoint", + "attachPointName": "SideBulletSourceR03", + "AttachPointTargetType": "Self", + }, + }, + ], + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sandworm_Stage02_TailStormAttack", + "abilityMixins": + [ + { + "$type": "AttachToAnimatorStateIDMixin", + "stateIDs": ["Stage02_TailStormAttack_SetPosition_Blink"], + "modifierName": "Stage02_TailStormAttackPosHandler_Blink", + }, + { + "$type": "AttachToNormalizedTimeMixin", + "stateID": "Stage02_TailStormAttack_Attack", + "modifierName": "Stage02_TailStormAttackEffectHandler", + "normalizeStart": 0.35, + "normalizeEnd": 0.58, + }, + ], + "onAbilityStart": + [ + ], + "onAdded": + [ + //Init start positions + { + "$type": "SetGlobalValue", + "target": "Self", + "key": "_MONSTER_SANDWORM_TAILSTORMPOS_POINTER_", + "value": 0, + }, + { + "$type": "SetGlobalPos", + "target": "Self", + "key": "_MONSTER_SANDWORM_TAILSTORMPOS_00_", + "setTarget": true, + "born": + { + "$type": "ConfigBornByTarget", + "offset" : + { + "x": 12.0, // + means up, - means down + "y": 0.0, // + means left, - means right + "z": 12.0, // + means forward, - means backward + }, + "onGround": true, + }, + }, + { + "$type": "SetGlobalDir", + "target": "Self", + "key": "_MONSTER_SANDWORM_TAILSTORMDIR_00_", + "born": + { + "$type": "ConfigBornByTarget", + "direction": + { + "$type": "ConfigDirectionByDefault", + "angleOffsetCorrect": + { + "x": 0.0, + "y": -135.0, + "z": 0.0, + }, + }, + }, + "setTarget": true, + }, + { + "$type": "SetGlobalPos", + "target": "Self", + "key": "_MONSTER_SANDWORM_TAILSTORMPOS_01_", + "setTarget": true, + "born": + { + "$type": "ConfigBornByTarget", + "offset" : + { + "x": -12.0, // + means up, - means down + "y": 0.0, // + means left, - means right + "z": 12.0, // + means forward, - means backward + }, + "onGround": true, + }, + }, + { + "$type": "SetGlobalDir", + "target": "Self", + "key": "_MONSTER_SANDWORM_TAILSTORMDIR_01_", + "born": + { + "$type": "ConfigBornByTarget", + "direction": + { + "$type": "ConfigDirectionByDefault", + "angleOffsetCorrect": + { + "x": 0.0, + "y": 135.0, + "z": 0.0, + }, + }, + }, + "setTarget": true, + }, + { + "$type": "SetGlobalPos", + "target": "Self", + "key": "_MONSTER_SANDWORM_TAILSTORMPOS_02_", + "setTarget": true, + "born": + { + "$type": "ConfigBornByTarget", + "offset" : + { + "x": 12.0, // + means up, - means down + "y": 0.0, // + means left, - means right + "z": -12.0, // + means forward, - means backward + }, + "onGround": true, + }, + }, + { + "$type": "SetGlobalDir", + "target": "Self", + "key": "_MONSTER_SANDWORM_TAILSTORMDIR_02_", + "born": + { + "$type": "ConfigBornByTarget", + "direction": + { + "$type": "ConfigDirectionByDefault", + "angleOffsetCorrect": + { + "x": 0.0, + "y": -45.0, + "z": 0.0, + }, + }, + }, + "setTarget": true, + }, + { + "$type": "SetGlobalPos", + "target": "Self", + "key": "_MONSTER_SANDWORM_TAILSTORMPOS_03_", + "setTarget": true, + "born": + { + "$type": "ConfigBornByTarget", + "offset" : + { + "x": -12.0, // + means up, - means down + "y": 0.0, // + means left, - means right + "z": -12.0, // + means forward, - means backward + }, + "onGround": true, + }, + }, + { + "$type": "SetGlobalDir", + "target": "Self", + "key": "_MONSTER_SANDWORM_TAILSTORMDIR_03_", + "born": + { + "$type": "ConfigBornByTarget", + "direction": + { + "$type": "ConfigDirectionByDefault", + "angleOffsetCorrect": + { + "x": 0.0, + "y": 45.0, + "z": 0.0, + }, + }, + }, + "setTarget": true, + }, + ], + "modifiers": + { + "Stage02_TailStormAttackPosHandler_Blink": + { + "onAdded": + [ + //blink to farthest position + { + "$type" : "SetNearestPosIndexToGlobalValue", + "srcTarget": "SelfAttackTarget", + "globalValueKey" : "_MONSTER_SANDWORM_TAILSTORMPOS_POINTER_", + "posGVList": + [ + "_MONSTER_SANDWORM_TAILSTORMPOS_00_", + "_MONSTER_SANDWORM_TAILSTORMPOS_01_", + "_MONSTER_SANDWORM_TAILSTORMPOS_02_", + "_MONSTER_SANDWORM_TAILSTORMPOS_03_", + ], + "onlyXZ": true, + "useFarthest": true, + }, + { + "$type": "DoBlinkByGlobalPos", + "positionKey": "_MONSTER_SANDWORM_TAILSTORMPOS_00_", + "directionKey": "_MONSTER_SANDWORM_TAILSTORMDIR_00_", + "useGlobalUp": true, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "target": "Target", + "key": "_MONSTER_SANDWORM_TAILSTORMPOS_POINTER_", + "value": 0, + "compareType": "Equal", + }, + ], + }, + { + "$type": "DoBlinkByGlobalPos", + "positionKey": "_MONSTER_SANDWORM_TAILSTORMPOS_01_", + "directionKey": "_MONSTER_SANDWORM_TAILSTORMDIR_01_", + "useGlobalUp": true, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "target": "Target", + "key": "_MONSTER_SANDWORM_TAILSTORMPOS_POINTER_", + "value": 1, + "compareType": "Equal", + }, + ], + }, + { + "$type": "DoBlinkByGlobalPos", + "positionKey": "_MONSTER_SANDWORM_TAILSTORMPOS_02_", + "directionKey": "_MONSTER_SANDWORM_TAILSTORMDIR_02_", + "useGlobalUp": true, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "target": "Target", + "key": "_MONSTER_SANDWORM_TAILSTORMPOS_POINTER_", + "value": 2, + "compareType": "Equal", + }, + ], + }, + { + "$type": "DoBlinkByGlobalPos", + "positionKey": "_MONSTER_SANDWORM_TAILSTORMPOS_03_", + "directionKey": "_MONSTER_SANDWORM_TAILSTORMDIR_03_", + "useGlobalUp": true, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "target": "Target", + "key": "_MONSTER_SANDWORM_TAILSTORMPOS_POINTER_", + "value": 3, + "compareType": "Equal", + }, + ], + }, + ], + }, + "Stage02_TailStormAttackEffectHandler": + { + "thinkInterval":0.2, + "onThinkInterval": + [ + { + "$type" : "TriggerAttackEvent", + "targetType" : "Enemy", + "attackEvent": + { + "attackPattern" : + { + "$type" : "ConfigAttackBox", + "muteHitBehindScene": true, + "checkHitLayerType" : "Both", + "triggerType" : "TriggerNoRepeat", + "size" : + { + "x" : 4.0, + "y" : 8.0, + "z" : 35.0, + }, + "born": + { + "$type": "ConfigBornByAttachPoint", + "attachPointName" : "TailBulletSource", + "offset": + { + "x": -0.25, + "y": 0.0, + "z": 4.75, + }, + "direction": + { + "$type": "ConfigDirectionByAttachPoint", + "attachPointName" : "TailBulletSource", + "angleOffset": + { + "x": 0.0, + "y": 0.0, + "z": 0.0, + }, + }, + }, + }, + "attackInfo": + { + "canBeModifiedBy":"OriginOwner", + "attackTag": "Sandworm_Stage02_TailStormAttack", + "attackProperty": + { + "damagePercentage": 0.5, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 200.0, + "elementDurability":50, + "elementType": "Wind", + }, + "hitPattern" : + { + "hitImpulseType":"LV4", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + "muteHitText":false, + }, + "forceCameraShake": true, + }, + }, + }, + ], + "onAdded": + [ + { + "$type": "AttachEffect", + "effectPattern": "Eff_Monster_Sandworm_01_Stage02_TailStorm_Storm", + }, + ], + }, + }, + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sandworm_Stage02_DigOutAttack", + "abilityMixins": + [ + { + "$type": "AttachToAnimatorStateIDMixin", + "stateIDs": ["Stage02_DigOutAttack_SetPosition"], + "modifierName": "Sandworm_Stage02_DigOutAttack_DoMove", + }, + { + "$type": "AttachToAnimatorStateIDMixin", + "stateIDs": ["Stage02_DigOutAttack_SetPosition_Blink"], + "modifierName": "Sandworm_Stage02_DigOutAttack_Blink", + }, + ], + "modifiers": + { + "Sandworm_Stage02_DigOutAttack_DoMove": + { + "onAdded": + [ + { + "$type": "SetGlobalPos", + "key":"_MONSTER_SANDWORM_STAGE02_DIGOUTATTACK_TARGETPOS_", + "otherTargets" : + { + "$type": "SelectTargetsByShape", + "topLimit": 1, + "shapeName": "CircleR50", + "centerBasedOn": "Self", + "campTargetType": "AllExceptSelf", + "campBasedOn": "Self", + "sortType": "Nearest", + }, + "predicates": + [ + { + "$type" : "ByEntityTypes", + "entityTypes" : ["Avatar"], + }, + ], + "setTarget": false, + "born": + { + "$type": "ConfigBornByPredicatePoint", + "timeForPredictive": 0.0, + "bornRandom" : + { + "$type": "BornRandomFromCenter", + "minRandomRange": 0.0, + "maxRandomRange": 0.0, + }, + "onGround": true, + "onGroundRaycastUpDist": 0.8, + }, + }, + { + "$type":"FixedMonsterRushMove", + "timeRange":1.0, + "animatorStateIDs":["Stage02_DigOutAttack_SetPosition"], + "target":"Self", + "isInAir":false, + "toPos": + { + "$type": "ConfigBornByGlobalValue", + "positionKey": "_MONSTER_SANDWORM_STAGE02_DIGOUTATTACK_TARGETPOS_", + }, + }, + ], + }, + "Sandworm_Stage02_DigOutAttack_Blink": + { + "onAdded": + [ + { + "$type": "DoBlinkByGlobalPos", + "positionKey": "_MONSTER_SANDWORM_STAGE02_DIGOUTATTACK_TARGETPOS_", + "useGlobalUp": true, + }, + ], + }, + }, + }, +}, +// TODO: +// 1 create a ball at Bullet Point +// 2 count balls +// 3 when ball destroyed update count +// 4 disable all balls alive when to spalsh Bullets +// 5 splash bullets by numbers of balls alive +// 6 if certain number of balls destoryed, stun boss +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sandworm_Stage02_FlyingAttack", + "abilityMixins": + [ + { + "$type": "AttachToAnimatorStateIDMixin", + "stateIDs": ["Stage02_FlyingAttack_SetPosition"], + "modifierName": "Stage02_FlyingAttackPosHandler", + }, + { + "$type": "AttachToAnimatorStateIDMixin", + "stateIDs": ["Stage02_FlyingAttack_SetPosition_Blink"], + "modifierName": "Stage02_FlyingAttackPosHandler_Blink", + }, + { + "$type": "AttachToAnimatorStateIDMixin", + "stateIDs": ["Stage02_FlyingAttack"], + "modifierName": "Sandworm_FlyingAttackHandler", + }, + { + "$type":"AttachModifierToSelfGlobalValueMixin", + "globalValueKey":"_MONSTER_SANDWORM_FLYINGATTACK_BALLHITCOUNT_", + "valueSteps":[-0.5,1.5,2.5], + "modifierNameSteps":["Empty","Sandworm_FlyingAttack_BreakHandler"] + }, + ], + "onAbilityStart": + [ + { + "$type": "TriggerBullet", + "bulletID": 42613004, + "trackTarget":"SelfAttackTarget", + "born": + { + "$type": "ConfigBornBySelf", + }, + }, + ], + "onAdded": + [ + //Init start positions + { + "$type": "SetGlobalPos", + "target": "Self", + "key": "_MONSTER_SANDWORM_INITPOS_", + "setTarget": true, + "born": + { + "$type": "ConfigBornByTarget", + "offset" : + { + "x": 0.0, // + means up, - means down + "y": 0.0, // + means left, - means right + "z": 0.0, // + means forward, - means backward + }, + "onGround": true, + }, + }, + { + "$type": "SetGlobalDir", + "target": "Self", + "key": "_MONSTER_SANDWORM_INITPOS_DIR_", + "born": + { + "$type": "ConfigBornByTarget", + "direction": + { + "$type": "ConfigDirectionByDefault", + "angleOffsetCorrect": + { + "x": 0.0, + "y": 0.0, + "z": 0.0, + }, + }, + }, + "setTarget": true, + }, + { + "$type": "SetGlobalValue", + "target": "Self", + "key": "_SANDWORM_BALL_COUNT_", + "value": 0, + }, + { + "$type":"EnableHitBoxByName", + "hitBoxNames":["HitBox_BulletPoint01"], + "setEnable":false, + }, + { + "$type":"EnableHitBoxByName", + "hitBoxNames":["HitBox_BulletPoint02"], + "setEnable":false, + }, + { + "$type":"EnableHitBoxByName", + "hitBoxNames":["HitBox_BulletPoint03"], + "setEnable":false, + }, + { + "$type":"EnableHitBoxByName", + "hitBoxNames":["HitBox_BulletPoint04"], + "setEnable":false, + }, + { + "$type":"EnableHitBoxByName", + "hitBoxNames":["HitBox_BulletPoint05"], + "setEnable":false, + }, + { + "$type":"EnableHitBoxByName", + "hitBoxNames":["HitBox_BulletPoint06"], + "setEnable":false, + }, + { + "$type" : "SetGlobalValue", + "key" : "_MONSTER_SANDWORM_FLYINGATTACK_BALLHITCOUNT_", + "value" : 0, + }, + ], + "modifiers": + { + "Stage02_FlyingAttackPosHandler": + { + "onAdded": + [ + { + "$type":"FixedMonsterRushMove", + "timeRange":1.0, + "animatorStateIDs":["Stage02_FlyingAttack_SetPosition"], + "target":"Self", + "isInAir":false, + "toPos": + { + "$type": "ConfigBornByGlobalValue", + "positionKey": "_MONSTER_SANDWORM_INITPOS_", + "directionKey": "_MONSTER_SANDWORM_INITPOS_DIR_", + }, + }, + ], + }, + "Stage02_FlyingAttackPosHandler_Blink": + { + "onAdded": + [ + { + "$type": "DoBlinkByGlobalPos", + "positionKey": "_MONSTER_SANDWORM_INITPOS_", + "directionKey": "_MONSTER_SANDWORM_INITPOS_DIR_", + "useGlobalUp": true, + }, + ], + }, + "Sandworm_FlyingAttackHandler": + { + "onBeingHit": + [ + { + "$type": "Predicated", + "targetPredicates": + [ + { + "$type": "ByHitBoxName", + "hitBoxNames": ["HitBox_BulletPoint01"] + }, + { + "$type" : "ByAny", + "predicates" : + [ + { + "$type": "ByHitElement", + "element": "Fire", + }, + { + "$type": "ByHitElement", + "element": "Electric", + }, + { + "$type": "ByHitElement", + "element": "Water", + }, + { + "$type": "ByHitElement", + "element": "Ice", + }, + ], + }, + ], + "successActions": + [ + { + "$type": "FireEffect", + "target": "Self", + "effectPattern": "Eff_Monster_Sandworm_01_Stage02_FlyingAttack_Ball_AS", + "born": + { + "$type": "ConfigBornByAttachPoint", + "attachPointName": "Ball01", + }, + }, + { + "$type": "FireEffect", + "target": "Self", + "effectPattern": "Eff_Monster_Sandworm_01_Stage02_FlyingAttack_Ball_Swirl_Electric", + 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"Eff_Monster_Sandworm_01_Stage02_FlyingAttack_Ball_AS", + "born": + { + "$type": "ConfigBornByAttachPoint", + "attachPointName": "Ball03", + }, + }, + ], + }, + }, + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sandworm_Stage02_FlyingAttack_TriggerBall04", + "onAbilityStart": + [ + { + "$type" : "ApplyModifier", + "modifierName":"UNIQUE_Stage02_FlyingAttack_Ball04Handler", + }, + ], + "modifiers": + { + "UNIQUE_Stage02_FlyingAttack_Ball04Handler": + { + "isUnique": true, + "onAdded": + [ + { + "$type": "AttachEffect", + "effectPattern": "Eff_Monster_Sandworm_01_Stage02_FlyingAttack_Ball04", + }, + { + "$type":"EnableHitBoxByName", + "hitBoxNames":["HitBox_BulletPoint04"], + "setEnable":true, + }, + ], + "onRemoved": + [ + { + "$type":"EnableHitBoxByName", + "hitBoxNames":["HitBox_BulletPoint04"], + "setEnable":false, + }, + { + "$type": "FireEffect", + "effectPattern": "Eff_Monster_Sandworm_01_Stage02_FlyingAttack_Ball_AS", + "born": + { + "$type": "ConfigBornByAttachPoint", + "attachPointName": "Ball04", + }, + }, + ], + }, + }, + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sandworm_Stage02_FlyingAttack_TriggerBall05", + "onAbilityStart": + [ + { + "$type" : "ApplyModifier", + "modifierName":"UNIQUE_Stage02_FlyingAttack_Ball05Handler", + }, + ], + "modifiers": + { + "UNIQUE_Stage02_FlyingAttack_Ball05Handler": + { + "isUnique": true, + "onAdded": + [ + { + "$type": "AttachEffect", + "effectPattern": "Eff_Monster_Sandworm_01_Stage02_FlyingAttack_Ball05", + }, + { + "$type":"EnableHitBoxByName", + "hitBoxNames":["HitBox_BulletPoint05"], + "setEnable":true, + }, + ], + "onRemoved": + [ + { + "$type":"EnableHitBoxByName", + "hitBoxNames":["HitBox_BulletPoint05"], + "setEnable":false, + }, + { + "$type": "FireEffect", + "effectPattern": "Eff_Monster_Sandworm_01_Stage02_FlyingAttack_Ball_AS", + "born": + { + "$type": "ConfigBornByAttachPoint", + "attachPointName": "Ball05", + }, + }, + ], + }, + }, + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sandworm_Stage02_FlyingAttack_TriggerBall06", + "onAbilityStart": + [ + { + "$type" : "ApplyModifier", + "modifierName":"UNIQUE_Stage02_FlyingAttack_Ball06Handler", + }, + ], + "modifiers": + { + "UNIQUE_Stage02_FlyingAttack_Ball06Handler": + { + "isUnique": true, + "onAdded": + [ + // To create 6 balls floating around + // { + // "$type": "CreateGadget", + // "gadgetID": 42613003, + // "campID": 4001, + // "sightGroupWithOwner": true, + // "campTargetType": "Enemy", + // "byServer": false, + // "lifeByOwnerIsAlive": true, + // "born": + // { + // "$type": "ConfigBornByAttachPoint", + // "attachPointName": "Ball01", + // "attachPointTargetType": "Caster", + // }, + // }, + { + "$type": "AttachEffect", + "effectPattern": "Eff_Monster_Sandworm_01_Stage02_FlyingAttack_Ball06", + }, + { + "$type":"EnableHitBoxByName", + "hitBoxNames":["HitBox_BulletPoint06"], + "setEnable":true, + }, + ], + "onRemoved": + [ + { + "$type":"EnableHitBoxByName", + "hitBoxNames":["HitBox_BulletPoint06"], + "setEnable":false, + }, + { + "$type": "FireEffect", + "effectPattern": "Eff_Monster_Sandworm_01_Stage02_FlyingAttack_Ball_AS", + "born": + { + "$type": "ConfigBornByAttachPoint", + "attachPointName": "Ball06", + }, + }, + ], + }, + }, + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sandworm_Stage02_FlyingAttack_TriggerBall01_ChangePhase", + "onAbilityStart": + [ + { + "$type": "SendEffectTrigger", + "parameter": "Stage", + "type":"Int", + "value":1, + "effectPattern": "Eff_Monster_Sandworm_01_Stage02_FlyingAttack_Ball01", + }, + ], + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sandworm_Stage02_FlyingAttack_TriggerBall02_ChangePhase", + "onAbilityStart": + [ + { + "$type": "SendEffectTrigger", + "parameter": "Stage", + "type":"Int", + "value":1, + "effectPattern": "Eff_Monster_Sandworm_01_Stage02_FlyingAttack_Ball02", + }, + ], + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sandworm_Stage02_FlyingAttack_TriggerBall03_ChangePhase", + "onAbilityStart": + [ + { + "$type": "SendEffectTrigger", + "parameter": "Stage", + "type":"Int", + "value":1, + "effectPattern": "Eff_Monster_Sandworm_01_Stage02_FlyingAttack_Ball03", + }, + ], + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sandworm_Stage02_FlyingAttack_TriggerBall04_ChangePhase", + "onAbilityStart": + [ + { + "$type": "SendEffectTrigger", + "parameter": "Stage", + "type":"Int", + "value":1, + "effectPattern": "Eff_Monster_Sandworm_01_Stage02_FlyingAttack_Ball04", + }, + ], + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sandworm_Stage02_FlyingAttack_TriggerBall05_ChangePhase", + "onAbilityStart": + [ + { + "$type": "SendEffectTrigger", + "parameter": "Stage", + "type":"Int", + "value":1, + "effectPattern": "Eff_Monster_Sandworm_01_Stage02_FlyingAttack_Ball05", + }, + ], + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sandworm_Stage02_FlyingAttack_TriggerBall06_ChangePhase", + "onAbilityStart": + [ + { + "$type": "SendEffectTrigger", + "parameter": "Stage", + "type":"Int", + "value":1, + "effectPattern": "Eff_Monster_Sandworm_01_Stage02_FlyingAttack_Ball06", + }, + ], + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sandworm_Stage02_FlyingAttack_KillAllBalls", + "onAbilityStart": + [ + { + "$type": "RemoveUniqueModifier", + "target": "Self", + "modifierName": "UNIQUE_Stage02_FlyingAttack_Ball01Handler", + }, + { + "$type": "RemoveUniqueModifier", + "target": "Self", + "modifierName": "UNIQUE_Stage02_FlyingAttack_Ball02Handler", + }, + { + "$type": "RemoveUniqueModifier", + "target": "Self", + "modifierName": "UNIQUE_Stage02_FlyingAttack_Ball03Handler", + }, + { + "$type": "RemoveUniqueModifier", + "target": "Self", + "modifierName": "UNIQUE_Stage02_FlyingAttack_Ball04Handler", + }, + { + "$type": "RemoveUniqueModifier", + "target": "Self", + "modifierName": "UNIQUE_Stage02_FlyingAttack_Ball05Handler", + }, + { + "$type": "RemoveUniqueModifier", + "target": "Self", + "modifierName": "UNIQUE_Stage02_FlyingAttack_Ball06Handler", + }, + { + "$type":"EnableHitBoxByName", + "hitBoxNames":["HitBox_BulletPoint01"], + "setEnable":false, + }, + { + "$type":"EnableHitBoxByName", + "hitBoxNames":["HitBox_BulletPoint02"], + "setEnable":false, + }, + { + "$type":"EnableHitBoxByName", + "hitBoxNames":["HitBox_BulletPoint03"], + "setEnable":false, + }, + { + "$type":"EnableHitBoxByName", + "hitBoxNames":["HitBox_BulletPoint04"], + "setEnable":false, + }, + { + "$type":"EnableHitBoxByName", + "hitBoxNames":["HitBox_BulletPoint05"], + "setEnable":false, + }, + { + "$type":"EnableHitBoxByName", + "hitBoxNames":["HitBox_BulletPoint06"], + "setEnable":false, + }, + ], + }, +}, +////////////////////////////////////////////////////////////////////// +// Efects +////////////////////////////////////////////////////////////////////// +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sandworm_EffectMeshSandPlane_Show", + "abilityMixins": + [ + { + "$type": "AttachModifierToSelfGlobalValueMixin", + "globalValueKey": "Sandworm_EffectMeshSandPlane_State", + "valueSteps": [-0.5, 0.5, 1.5], + "removeAppliedModifier": true, + "modifierNameSteps": ["Sandworm_EffectMeshSandPlane_Hide","Sandworm_EffectMeshSandPlane_Show"], + }, + ], + "onAdded": + [ + { + "$type": "SetGlobalValue", + "key": "Sandworm_EffectMeshSandPlane_State", + "value": 0, + }, + ], + "onAbilityStart": + [ + { + "$type": "SetGlobalValue", + "key": "Sandworm_EffectMeshSandPlane_State", + "value": 1, + }, + ], + "modifiers": + { + "Sandworm_EffectMeshSandPlane_Show": + { + "onAdded": + [ + { + "$type": "SetAnimatorBool", + "boolID": "EffectMeshSandPlaneActive", + "value": true, + }, + ], + }, + "Sandworm_EffectMeshSandPlane_Hide": + { + "onAdded": + [ + { + "$type": "SetAnimatorBool", + "boolID": "EffectMeshSandPlaneActive", + "value": false, + }, + ], + }, + }, + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sandworm_EffectMeshSandPlane_Hide", + "onAbilityStart": + [ + { + "$type": "SetGlobalValue", + "key": "Sandworm_EffectMeshSandPlane_State", + "value": 0, + }, + ], + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sandworm_EffectMeshGlow_Show", + "abilityMixins": + [ + { + "$type": "AttachModifierToSelfGlobalValueMixin", + "globalValueKey": "Sandworm_EffectMeshGlow_State", + "valueSteps": [-0.5, 0.5, 1.5], + "removeAppliedModifier": true, + "modifierNameSteps": ["Sandworm_EffectMeshGlow_Hide","Sandworm_EffectMeshGlow_Show"], + }, + ], + "onAdded": + [ + { + "$type": "SetGlobalValue", + "key": "Sandworm_EffectMeshGlow_State", + "value": 0, + }, + ], + "onAbilityStart": + [ + { + "$type": "SetGlobalValue", + "key": "Sandworm_EffectMeshGlow_State", + "value": 1, + }, + ], + "modifiers": + { + "Sandworm_EffectMeshGlow_Show": + { + "onAdded": + [ + { + "$type": "SetAnimatorBool", + "boolID": "EffectMeshGlowActive", + "value": true, + }, + ], + }, + "Sandworm_EffectMeshGlow_Hide": + { + "onAdded": + [ + { + "$type": "SetAnimatorBool", + "boolID": "EffectMeshGlowActive", + "value": false, + }, + ], + }, + }, + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sandworm_EffectMeshSandGlow_Hide", + "onAbilityStart": + [ + { + "$type": "SetGlobalValue", + "key": "Sandworm_EffectMeshGlow_State", + "value": 0, + }, + ], + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sandworm_DigOutEffect01_Start", + "abilityMixins": + [ + { + "$type": "AttachModifierToSelfGlobalValueMixin", + "globalValueKey": "_MONSTER_SANDWORM_DIGOUTEFFECT_01_ON", + "valueSteps": [-0.5, 0.5, 1.5], + "removeAppliedModifier": true, + "modifierNameSteps": ["Sandworm_DigOutEffect01_Off","Sandworm_DigOutEffect01_On"], + }, + ], + "onAdded": + [ + { + "$type": "SetGlobalValue", + "key": "_MONSTER_SANDWORM_DIGOUTEFFECT_01_ON", + "value": 0, + }, + ], + "onAbilityStart": + [ + { + "$type" : "SetGlobalValue", + "key" : "_MONSTER_SANDWORM_DIGOUTEFFECT_01_ON", + "value" : 1, + }, + ], + "modifiers": + { + "Sandworm_DigOutEffect01_Off": + {}, + "Sandworm_DigOutEffect01_On": + { + "onAdded": + [ + { + "$type": "AttachEffect", + "effectPattern": "Eff_Monster_Sandworm_01_Ground_DigOut_Ground_01", + }, + ], + }, + }, + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sandworm_DigOutEffect01_End", + "onAbilityStart": + [ + { + "$type" : "SetGlobalValue", + "key" : "_MONSTER_SANDWORM_DIGOUTEFFECT_01_ON", + "value" : 0, + }, + ], + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sandworm_DigInEffect01_Start", + "abilityMixins": + [ + { + "$type": "AttachModifierToSelfGlobalValueMixin", + "globalValueKey": "_MONSTER_SANDWORM_DIGINEFFECT_01_ON", + "valueSteps": [-0.5, 0.5, 1.5], + "removeAppliedModifier": true, + "modifierNameSteps": ["Sandworm_DigInEffect01_Off","Sandworm_DigInEffect01_On"], + }, + ], + "onAdded": + [ + { + "$type": "SetGlobalValue", + "key": "_MONSTER_SANDWORM_DIGINEFFECT_01_ON", + "value": 0, + }, + ], + "onAbilityStart": + [ + { + "$type" : "SetGlobalValue", + "key" : "_MONSTER_SANDWORM_DIGINEFFECT_01_ON", + "value" : 1, + }, + ], + "modifiers": + { + "Sandworm_DigInEffect01_Off": + {}, + "Sandworm_DigInEffect01_On": + { + "onAdded": + [ + { + "$type": "AttachEffect", + "effectPattern": "Eff_Monster_Sandworm_01_Ground_DigIn_Ground_01", + }, + ], + }, + }, + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sandworm_DigInEffect01_End", + "onAbilityStart": + [ + { + "$type" : "SetGlobalValue", + "key" : "_MONSTER_SANDWORM_DIGINEFFECT_01_ON", + "value" : 0, + }, + ], + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sandworm_DigOutEffect02_Start", + "abilityMixins": + [ + { + "$type": "AttachModifierToSelfGlobalValueMixin", + "globalValueKey": "_MONSTER_SANDWORM_DIGOUTEFFECT_02_ON", + "valueSteps": [-0.5, 0.5, 1.5], + "removeAppliedModifier": true, + "modifierNameSteps": ["Sandworm_DigOutEffect02_Off","Sandworm_DigOutEffect02_On"], + }, + ], + "onAdded": + [ + { + "$type": "SetGlobalValue", + "key": "_MONSTER_SANDWORM_DIGOUTEFFECT_02_ON", + "value": 0, + }, + ], + "onAbilityStart": + [ + { + "$type" : "SetGlobalValue", + "key" : "_MONSTER_SANDWORM_DIGOUTEFFECT_02_ON", + "value" : 1, + }, + ], + "modifiers": + { + "Sandworm_DigOutEffect02_Off": + {}, + "Sandworm_DigOutEffect02_On": + { + "onAdded": + [ + { + "$type": "AttachEffect", + "effectPattern": "Eff_Monster_Sandworm_01_Ground_DigOut_Ground_02", + }, + ], + }, + }, + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sandworm_DigOutEffect02_End", + "onAbilityStart": + [ + { + "$type" : "SetGlobalValue", + "key" : "_MONSTER_SANDWORM_DIGOUTEFFECT_02_ON", + "value" : 0, + }, + ], + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sandworm_DigInEffect02_Start", + "abilityMixins": + [ + { + "$type": "AttachModifierToSelfGlobalValueMixin", + "globalValueKey": "_MONSTER_SANDWORM_DIGINEFFECT_02_ON", + "valueSteps": [-0.5, 0.5, 1.5], + "removeAppliedModifier": true, + "modifierNameSteps": ["Sandworm_DigInEffect02_Off","Sandworm_DigOutIn02_On"], + }, + ], + "onAdded": + [ + { + "$type": "SetGlobalValue", + "key": "_MONSTER_SANDWORM_DIGINEFFECT_02_ON", + "value": 0, + }, + ], + "onAbilityStart": + [ + { + "$type" : "SetGlobalValue", + "key" : "_MONSTER_SANDWORM_DIGINEFFECT_02_ON", + "value" : 1, + }, + ], + "modifiers": + { + "Sandworm_DigInEffect02_Off": + {}, + "Sandworm_DigOutIn02_On": + { + "onAdded": + [ + { + "$type": "AttachEffect", + "effectPattern": "Eff_Monster_Sandworm_01_Ground_DigIn_Ground_02", + }, + ], + }, + }, + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sandworm_DigInEffect02_End", + "onAbilityStart": + [ + { + "$type" : "SetGlobalValue", + "key" : "_MONSTER_SANDWORM_DIGINEFFECT_02_ON", + "value" : 0, + }, + ], + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sandworm_TailGroundCover_Start", + "abilityMixins": + [ + { + "$type": "AttachModifierToSelfGlobalValueMixin", + "globalValueKey": "_MONSTER_SANDWORM_TAILGROUNDCOVER_EFFECT_ON", + "valueSteps": [-0.5, 0.5, 1.5], + "removeAppliedModifier": true, + "modifierNameSteps": ["Sandworm_TrailGroundCover_Off","Sandworm_TrailGroundCover_On"], + }, + ], + "onAdded": + [ + { + "$type": "SetGlobalValue", + "key": "_MONSTER_SANDWORM_TAILGROUNDCOVER_EFFECT_ON", + "value": 0, + }, + ], + "onAbilityStart": + [ + { + "$type" : "SetGlobalValue", + "key" : "_MONSTER_SANDWORM_TAILGROUNDCOVER_EFFECT_ON", + "value" : 1, + }, + ], + "modifiers": + { + "Sandworm_TrailGroundCover_Off": + {}, + "Sandworm_TrailGroundCover_On": + { + "stacking": "Unique", + "onAdded": + [ + { + "$type": "AttachEffect", + "effectPattern": "Eff_Monster_Sandworm_01_Stage01_GroundCover", + }, + ], + }, + }, + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sandworm_TailGroundCover_End", + "onAbilityStart": + [ + { + "$type" : "SetGlobalValue", + "key" : "_MONSTER_SANDWORM_TAILGROUNDCOVER_EFFECT_ON", + "value" : 0, + }, + ], + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sandworm_UnderGroundMoveTrail_Start", + "onAbilityStart": + [ + { + "$type": "TriggerBullet", + "bulletID": 42613006, + "trackTarget":"Self", + "born": + { + "$type": "ConfigBornByAttachPoint", + "attachPointName": "GroundPoint01", + "AttachPointTargetType": "Self", + "direction": + { + "$type": "ConfigDirectionByEntity", + }, + "onGround": true, + }, + }, + // { + // "$type": "FireEffect", + // "effectPattern": "Eff_Monster_Sandworm_01_Stage01_UnderGroundMoveTrail", + // "born": + // { + // "$type": "ConfigBornByAttachPoint", + // "attachPointName": "GroundPoint01", + // }, + // }, + ], + }, +}, +{//TODEL + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sandworm_UnderGroundMoveTrail_End", + "onAbilityStart": + [ + { + "$type" : "SetGlobalValue", + "key" : "_MONSTER_SANDWORM_UNDERGROUNDMOVETRAIL_EFFECT_ON", + "value" : 0, + }, + ], + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sandworm_LockTargetManager", + "abilityMixins": + [ + { + "$type": "AttachModifierToSelfGlobalValueMixin", + "globalValueKey": "_MONSTER_SANDWORM_LOCKTARGETSTATE_STANDBYMOVE", + "globalValueTarget": "Self", + "removeAppliedModifier": true, + "valueSteps": [-0.5, 0.5, 1.5], + "modifierNameSteps": ["Empty", "Sandworm_LockTargetState_StandbyMove"], + }, + { + "$type": "AttachModifierToSelfGlobalValueMixin", + "globalValueKey": "_MONSTER_SANDWORM_LOCKTARGETSTATE_GROUNDPOINT01", + "globalValueTarget": "Self", + "removeAppliedModifier": true, + "valueSteps": [-0.5, 0.5, 1.5], + "modifierNameSteps": ["Empty", "Sandworm_LockTargetState_GroundPoint01"], + }, + { + "$type": "AttachModifierToSelfGlobalValueMixin", + "globalValueKey": "_MONSTER_SANDWORM_LOCKTARGETSTATE_GROUNDPOINT02", + "globalValueTarget": "Self", + "removeAppliedModifier": true, + "valueSteps": [-0.5, 0.5, 1.5], + "modifierNameSteps": ["Empty", "Sandworm_LockTargetState_GroundPoint02"], + }, + { + "$type": "AttachModifierToSelfGlobalValueMixin", + "globalValueKey": "_MONSTER_SANDWORM_LOCKTARGETSTATE_GROUNDPOINT03", + "globalValueTarget": "Self", + "removeAppliedModifier": true, + "valueSteps": [-0.5, 0.5, 1.5], + "modifierNameSteps": ["Empty", "Sandworm_LockTargetState_GroundPoint03"], + }, + ], + "modifiers": + { + "Empty": + {}, + "Sandworm_LockTargetState_StandbyMove": + { + "onAdded": + [ + { + "$type":"EnableHitBoxByName", + "hitBoxNames":["Stage02_StandbyMove_LockTarget"], + "setEnable":true, + }, + ], + "onRemoved": + [ + { + "$type":"EnableHitBoxByName", + "hitBoxNames":["Stage02_StandbyMove_LockTarget"], + "setEnable":false, + }, + ], + }, + "Sandworm_LockTargetState_GroundPoint01": + { + "onAdded": + [ + { + "$type":"EnableHitBoxByName", + "hitBoxNames":["GroundPoint01_LockTarget"], + "setEnable":true, + }, + ], + "onRemoved": + [ + { + "$type":"EnableHitBoxByName", + "hitBoxNames":["GroundPoint01_LockTarget"], + "setEnable":false, + }, + ], + }, + "Sandworm_LockTargetState_GroundPoint02": + { + "onAdded": + [ + { + "$type":"EnableHitBoxByName", + "hitBoxNames":["GroundPoint02_LockTarget"], + "setEnable":true, + }, + ], + "onRemoved": + [ + { + "$type":"EnableHitBoxByName", + "hitBoxNames":["GroundPoint02_LockTarget"], + "setEnable":false, + }, + ], + }, + "Sandworm_LockTargetState_GroundPoint03": + { + "onAdded": + [ + { + "$type":"EnableHitBoxByName", + "hitBoxNames":["GroundPoint03_LockTarget"], + "setEnable":true, + }, + ], + "onRemoved": + [ + { + "$type":"EnableHitBoxByName", + "hitBoxNames":["GroundPoint03_LockTarget"], + "setEnable":false, + }, + ], + }, + }, + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sandworm_Stage02_StandbyMove_LockTarget_SetActive", + "onAbilityStart": + [ + { + "$type" : "SetGlobalValue", + "key" : "_MONSTER_SANDWORM_LOCKTARGETSTATE_STANDBYMOVE", + "value" : 1, + }, + ], + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sandworm_Stage02_StandbyMove_LockTarget_Deactive", + "onAbilityStart": + [ + { + "$type" : "SetGlobalValue", + "key" : "_MONSTER_SANDWORM_LOCKTARGETSTATE_STANDBYMOVE", + "value" : 0, + }, + ], + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sandworm_GroundPoint01_LockTarget_SetActive", + "onAbilityStart": + [ + { + "$type" : "SetGlobalValue", + "key" : "_MONSTER_SANDWORM_LOCKTARGETSTATE_GROUNDPOINT01", + "value" : 1, + }, + ], + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sandworm_GroundPoint01_LockTarget_Deactive", + "onAbilityStart": + [ + { + "$type" : "SetGlobalValue", + "key" : "_MONSTER_SANDWORM_LOCKTARGETSTATE_GROUNDPOINT01", + "value" : 0, + }, + ], + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sandworm_GroundPoint02_LockTarget_SetActive", + "onAbilityStart": + [ + { + "$type" : "SetGlobalValue", + "key" : "_MONSTER_SANDWORM_LOCKTARGETSTATE_GROUNDPOINT02", + "value" : 1, + }, + ], + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sandworm_GroundPoint02_LockTarget_Deactive", + "onAbilityStart": + [ + { + "$type" : "SetGlobalValue", + "key" : "_MONSTER_SANDWORM_LOCKTARGETSTATE_GROUNDPOINT02", + "value" : 0, + }, + ], + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sandworm_GroundPoint03_LockTarget_SetActive", + "onAbilityStart": + [ + { + "$type" : "SetGlobalValue", + "key" : "_MONSTER_SANDWORM_LOCKTARGETSTATE_GROUNDPOINT03", + "value" : 1, + }, + ], + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sandworm_GroundPoint03_LockTarget_Deactive", + "onAbilityStart": + [ + { + "$type" : "SetGlobalValue", + "key" : "_MONSTER_SANDWORM_LOCKTARGETSTATE_GROUNDPOINT03", + "value" : 0, + }, + ], + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sandworm_PushColliderManager", + "abilityMixins": + [ + { + "$type": "AttachModifierToSelfGlobalValueMixin", + "globalValueKey": "_MONSTER_SANDWORM_PUSHCOLLIDERSTATE_BODY", + "globalValueTarget": "Self", + "removeAppliedModifier": true, + "valueSteps": [-0.5, 0.5, 1.5], + "modifierNameSteps": ["Empty", "Sandworm_PushCollider_Body"], + }, + { + "$type": "AttachModifierToSelfGlobalValueMixin", + "globalValueKey": "_MONSTER_SANDWORM_PUSHCOLLIDERSTATE_DIGOUTATTACK", + "globalValueTarget": "Self", + "removeAppliedModifier": true, + "valueSteps": [-0.5, 0.5, 1.5], + "modifierNameSteps": ["Empty", "Sandworm_PushCollider_DigOutAttack"], + }, + { + "$type": "AttachModifierToSelfGlobalValueMixin", + "globalValueKey": "_MONSTER_SANDWORM_PUSHCOLLIDERSTATE_TAILUP", + "globalValueTarget": "Self", + "removeAppliedModifier": true, + "valueSteps": [-0.5, 0.5, 1.5], + "modifierNameSteps": ["Empty", "Sandworm_PushCollider_TailUp"], + }, + { + "$type": "AttachModifierToSelfGlobalValueMixin", + "globalValueKey": "_MONSTER_SANDWORM_PUSHCOLLIDERSTATE_STANDBYMOVE01", + "globalValueTarget": "Self", + "removeAppliedModifier": true, + "valueSteps": [-0.5, 0.5, 1.5], + "modifierNameSteps": ["Empty", "Sandworm_PushCollider_StandbyMove01"], + }, + { + "$type": "AttachModifierToSelfGlobalValueMixin", + "globalValueKey": "_MONSTER_SANDWORM_PUSHCOLLIDERSTATE_STANDBYMOVE02", + "globalValueTarget": "Self", + "removeAppliedModifier": true, + "valueSteps": [-0.5, 0.5, 1.5], + "modifierNameSteps": ["Empty", "Sandworm_PushCollider_StandbyMove02"], + }, + { + "$type": "AttachModifierToSelfGlobalValueMixin", + "globalValueKey": "_MONSTER_SANDWORM_PUSHCOLLIDERSTATE_STANDBYMOVE03", + "globalValueTarget": "Self", + "removeAppliedModifier": true, + "valueSteps": [-0.5, 0.5, 1.5], + "modifierNameSteps": ["Empty", "Sandworm_PushCollider_StandbyMove03"], + }, + { + "$type": "AttachModifierToSelfGlobalValueMixin", + "globalValueKey": "_MONSTER_SANDWORM_PUSHCOLLIDERSTATE_FAINT", + "globalValueTarget": "Self", + "removeAppliedModifier": true, + "valueSteps": [-0.5, 0.5, 1.5], + "modifierNameSteps": ["Empty", "Sandworm_PushCollider_Faint"], + }, + ], + "modifiers": + { + "Empty": + {}, + "Sandworm_PushCollider_Body": + { + "onAdded": + [ + { + "$type" : "EnablePushColliderName", + "pushColliderNames" : + [ + "PushCollider_01", + "PushCollider_02", + "PushCollider_03", + "PushCollider_04", + "PushCollider_05", + "PushCollider_01_Extra", + "PushCollider_02_Extra", + "PushCollider_03_Extra", + "PushCollider_04_Extra", + "PushCollider_05_Extra" + ], + "setEnable" : true + }, + ], + "onRemoved": + [ + { + "$type" : "EnablePushColliderName", + "pushColliderNames" : + [ + "PushCollider_01", + "PushCollider_02", + "PushCollider_03", + "PushCollider_04", + "PushCollider_05", + "PushCollider_01_Extra", + "PushCollider_02_Extra", + "PushCollider_03_Extra", + "PushCollider_04_Extra", + "PushCollider_05_Extra" + ], + "setEnable" : false, + }, + ], + }, + "Sandworm_PushCollider_DigOutAttack": + { + "onAdded": + [ + { + "$type" : "EnablePushColliderName", + "pushColliderNames" : ["DigOutAttackPushCollider", "DigOutAttackPushCollider_Extra"], + "setEnable" : true, + }, + ], + "onRemoved": + [ + { + "$type" : "EnablePushColliderName", + "pushColliderNames" : ["DigOutAttackPushCollider", "DigOutAttackPushCollider_Extra"], + "setEnable" : false, + }, + ], + }, + "Sandworm_PushCollider_TailUp": + { + "onAdded": + [ + { + "$type" : "EnablePushColliderName", + "pushColliderNames" : ["TailUpPushCollider", "TailUpPushCollider_Extra"], + "setEnable" : true, + }, + ], + "onRemoved": + [ + { + "$type" : "EnablePushColliderName", + "pushColliderNames" : ["TailUpPushCollider", "TailUpPushCollider_Extra"], + "setEnable" : false, + }, + ], + }, + "Sandworm_PushCollider_StandbyMove01": + { + "onAdded": + [ + { + "$type" : "EnablePushColliderName", + "pushColliderNames" : ["StandbyMovePushCollider01", "StandbyMovePushCollider01_Extra"], + "setEnable" : true, + }, + ], + "onRemoved": + [ + { + "$type" : "EnablePushColliderName", + "pushColliderNames" : ["StandbyMovePushCollider01", "StandbyMovePushCollider01_Extra"], + "setEnable" : false, + }, + ], + }, + "Sandworm_PushCollider_StandbyMove02": + { + "onAdded": + [ + { + "$type" : "EnablePushColliderName", + "pushColliderNames" : ["StandbyMovePushCollider02", "StandbyMovePushCollider02_Extra"], + "setEnable" : true, + }, + ], + "onRemoved": + [ + { + "$type" : "EnablePushColliderName", + "pushColliderNames" : ["StandbyMovePushCollider02", "StandbyMovePushCollider02_Extra"], + "setEnable" : false, + }, + ], + }, + "Sandworm_PushCollider_StandbyMove03": + { + "onAdded": + [ + { + "$type" : "EnablePushColliderName", + "pushColliderNames" : ["StandbyMovePushCollider03", "StandbyMovePushCollider03_Extra"], + "setEnable" : true, + }, + ], + "onRemoved": + [ + { + "$type" : "EnablePushColliderName", + "pushColliderNames" : ["StandbyMovePushCollider03", "StandbyMovePushCollider03_Extra"], + "setEnable" : false, + }, + ], + }, + "Sandworm_PushCollider_Faint": + { + "onAdded": + [ + { + "$type" : "EnablePushColliderName", + "pushColliderNames" : ["FaintPushCollider"], + "setEnable" : true, + }, + ], + "onRemoved": + [ + { + "$type" : "EnablePushColliderName", + "pushColliderNames" : ["FaintPushCollider"], + "setEnable" : false, + }, + ], + }, + }, + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sandworm_BodyPushCollider_SetActive", + "onAbilityStart": + [ + { + "$type" : "SetGlobalValue", + "key" : "_MONSTER_SANDWORM_PUSHCOLLIDERSTATE_BODY", + "value" : 1, + }, + ], + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sandworm_BodyPushCollider_Deactive", + "onAbilityStart": + [ + { + "$type" : "SetGlobalValue", + "key" : "_MONSTER_SANDWORM_PUSHCOLLIDERSTATE_BODY", + "value" : 0, + }, + ], + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sandworm_DigOutAttackPushCollider_SetActive", + "onAbilityStart": + [ + { + "$type" : "SetGlobalValue", + "key" : "_MONSTER_SANDWORM_PUSHCOLLIDERSTATE_DIGOUTATTACK", + "value" : 1, + }, + ], + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sandworm_DigOutAttackPushCollider_Deactive", + "onAbilityStart": + [ + { + "$type" : "SetGlobalValue", + "key" : "_MONSTER_SANDWORM_PUSHCOLLIDERSTATE_DIGOUTATTACK", + "value" : 0, + }, + ], + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sandworm_TailUpPushCollider_SetActive", + "onAbilityStart": + [ + { + "$type" : "SetGlobalValue", + "key" : "_MONSTER_SANDWORM_PUSHCOLLIDERSTATE_TAILUP", + "value" : 1, + }, + ], + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sandworm_TailUpPushCollider_Deactive", + "onAbilityStart": + [ + { + "$type" : "SetGlobalValue", + "key" : "_MONSTER_SANDWORM_PUSHCOLLIDERSTATE_TAILUP", + "value" : 0, + }, + ], + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sandworm_StandbyMove01PushCollider_SetActive", + "onAbilityStart": + [ + { + "$type" : "SetGlobalValue", + "key" : "_MONSTER_SANDWORM_PUSHCOLLIDERSTATE_STANDBYMOVE01", + "value" : 1, + }, + ], + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sandworm_StandbyMove01PushCollider_Deactive", + "onAbilityStart": + [ + { + "$type" : "SetGlobalValue", + "key" : "_MONSTER_SANDWORM_PUSHCOLLIDERSTATE_STANDBYMOVE01", + "value" : 0, + }, + ], + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sandworm_StandbyMove02PushCollider_SetActive", + "onAbilityStart": + [ + { + "$type" : "SetGlobalValue", + "key" : "_MONSTER_SANDWORM_PUSHCOLLIDERSTATE_STANDBYMOVE02", + "value" : 1, + }, + ], + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sandworm_StandbyMove02PushCollider_Deactive", + "onAbilityStart": + [ + { + "$type" : "SetGlobalValue", + "key" : "_MONSTER_SANDWORM_PUSHCOLLIDERSTATE_STANDBYMOVE02", + "value" : 0, + }, + ], + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sandworm_StandbyMove03PushCollider_SetActive", + "onAbilityStart": + [ + { + "$type" : "SetGlobalValue", + "key" : "_MONSTER_SANDWORM_PUSHCOLLIDERSTATE_STANDBYMOVE03", + "value" : 1, + }, + ], + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sandworm_StandbyMove03PushCollider_Deactive", + "onAbilityStart": + [ + { + "$type" : "SetGlobalValue", + "key" : "_MONSTER_SANDWORM_PUSHCOLLIDERSTATE_STANDBYMOVE03", + "value" : 0, + }, + ], + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sandworm_FaintPushCollider_SetActive", + "onAbilityStart": + [ + { + "$type" : "SetGlobalValue", + "key" : "_MONSTER_SANDWORM_PUSHCOLLIDERSTATE_FAINT", + "value" : 1, + }, + ], + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sandworm_FaintPushCollider_Deactive", + "onAbilityStart": + [ + { + "$type" : "SetGlobalValue", + "key" : "_MONSTER_SANDWORM_PUSHCOLLIDERSTATE_FAINT", + "value" : 0, + }, + ], + }, +}, +////////////////////////////////////////////////////////////////////// +// Bullets +////////////////////////////////////////////////////////////////////// +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sandworm_Stage01_ShootAttackBullet", + "onAbilityStart": + [ + { + "$type": "FireEffect", + "effectPattern": "Eff_Monster_Sandworm_01_Stage01_ShootAttack_Bullet_Hit", + "born": + { + "$type": "ConfigBornByCollisionPoint", + }, + }, + { + "$type" : "TriggerAttackEvent", + "targetType" : "Enemy", + "attackEvent": + { + "attackPattern" : + { + "$type" : "ConfigAttackSphere", + "triggerType" : "TriggerNoRepeat", + "radius" : 3.0, + "born": + { + "$type": "ConfigBornByCollisionPoint", + }, + }, + "attackInfo": + { + "attackTag":"Sandworm_Stage02_ShootAttackBullet", + "canBeModifiedBy":"OriginOwner", + "attackProperty": + { + "damagePercentage": 0.6, + "strikeType": "Default", + "attackType": "Range", + "elementType": "Wind", + "elementDurability": 100, + "enBreak": 100.0, + }, + "hitPattern" : + { + "onHitEffectName": "", + "hitImpulseType": "LV3", + "reboundRatio" : 0, + "hitHaltTime" : 0.0, + "hitHaltTimeScale" : 0.05, + "muteHitText" : false, + }, + }, + }, + }, + ], + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sandworm_Stage02_TailVerticalShootAttack_BulletOnGround", + "onAdded": + [ + { + "$type": "AttachModifier", + "modifierName": "Bullet_Loop", + "target": "Self", + }, + ], + "onAbilityStart": + [ + { + "$type" : "TriggerAttackEvent", + "targetType" : "Enemy", + "attackEvent": + { + "attackPattern" : + { + "$type" : "ConfigAttackSphere", + "triggerType" : "TriggerNoRepeat", + "radius" : 4.0, + "born": + { + "$type": "ConfigBornBySelf", + "offset" : + { + "x" : 0.0, + "y" : 0.0, + "z" : 0.0, + }, + }, + }, + "attackInfo": + { + "attackTag":"Sandworm_Stage02_TailVerticalShootBullet", + "canBeModifiedBy":"OriginOwner", + "attackProperty": + { + "damagePercentage": 0.6, + "strikeType": "Default", + "attackType": "Range", + "elementType": "Wind", + "elementDurability": 100, + "enBreak": 100.0, + }, + "hitPattern" : + { + "onHitEffectName": "", + "hitImpulseType": "LV3", + "reboundRatio" : 0, + "hitHaltTime" : 0.0, + "hitHaltTimeScale" : 0.05, + "muteHitText" : false, + }, + }, + }, + }, + ], + "modifiers": + { + "Bullet_Loop": + { + "onAdded": + [ + { + "$type": "AttachEffect", + "effectPattern": "Eff_Monster_Sandworm_01_Stage02_TailVerticalShootAttack_BulletOnGround", + }, + // { + // "$type": "AttachEffect", + // "effectPattern": "Eff_Monster_Fungus_Un_Delta_Wind_Shoot_BulletNormal_Trail", + // }, + ], + "onBeingHit": + [ + ], + "onRemoved": + [ + { + "$type": "KillSelf", + }, + ], + }, + }, + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sandworm_Stage02_FlyingAttackBall", + "onAdded": + [ + { + "$type": "AddGlobalValue", + "target": "Owner", + "key": "_SANDWORM_BALL_COUNT_", + "value": 1, + "useLimitRange": true, + "maxValue": 6, + "minValue": 0, + }, + { + "$type": "AttachModifier", + "modifierName": "Bullet_Loop", + "target": "Self", + }, + ], + "onAbilityStart": + [ + { + "$type": "AddGlobalValue", + "target": "Owner", + "key": "_SANDWORM_BALL_COUNT_", + "value": -1, + "useLimitRange": true, + "maxValue": 99, + "minValue": 0, + }, + { + "$type": "KillSelf", + }, + ], + "modifiers": + { + "Bullet_Loop": + { + "onAdded": + [ + { + "$type": "AttachEffect", + "effectPattern": "Eff_Monster_Sandworm_01_Stage02_FlyingAttack_Ball", + }, + ], + "onBeingHit": + [ + ], + "onRemoved": + [ + { + "$type": "AddGlobalValue", + "target": "Owner", + "key": "_SANDWORM_BALL_COUNT_", + "value": -1, + "useLimitRange": true, + "maxValue": 99, + "minValue": 0, + }, + { + "$type": "KillSelf", + }, + ], + }, + }, + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sandworm_Stage02_FlyingAttackBullet", + "onAbilityStart": + [ + { + "$type": "FireSubEmitterEffect", + "effectPattern": "Eff_Monster_Sandworm_01_Stage02_FlyingAttack_MultiBullet_Hit", + "born": + { + "$type": "ConfigBornByCollisionPoint", + }, + }, + { + "$type" : "TriggerAttackEvent", + "targetType" : "Enemy", + "attackEvent": + { + "attackPattern" : + { + "$type" : "ConfigAttackSphere", + "triggerType" : "TriggerNoRepeat", + "radius" : 3.0, + "born": + { + "$type": "ConfigBornByCollisionPoint", + }, + }, + "attackInfo": + { + "attackTag":"Sandworm_Stage02_FlyingAttackBullet", + "attackProperty": + { + "damagePercentage": 0.45, + "strikeType": "Default", + "attackType": "Range", + "elementType": "Grass", + "elementDurability": 100, + "enBreak": 0.0, + }, + "hitPattern" : + { + "hitImpulseType": "LV3", + "reboundRatio" : 0, + "hitHaltTime" : 0.0, + "hitHaltTimeScale" : 0.05, + "muteHitText" : false, + }, + }, + }, + }, + ], + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Sandworm_Stage02_DrillRushAttackBullet", + "onAdded": + [ + { + "$type": "AttachModifier", + "modifierName": "Bullet_Loop", + "target": "Self", + }, + ], + "onAbilityStart": + [ + { + "$type": "RemoveModifier", + "modifierName": "Bullet_Loop", + }, + { + "$type": "FireEffect", + "effectPattern": "Eff_Monster_Sandworm_01_Stage02_DrillRushAttack_Bullet_Hit", + "born": + { + "$type": "ConfigBornByAttachPoint", + "attachPointName": "RootNode", + }, + }, + { + "$type" : "TriggerAttackEvent", + "targetType" : "Enemy", + "attackEvent": + { + "attackPattern" : + { + "$type" : "ConfigAttackSphere", + "triggerType" : "TriggerNoRepeat", + "radius" : 1.5, + "born": + { + "$type": "ConfigBornBySelf", + "offset" : + { + "x" : 0.0, + "y" : 0.0, + "z" : 0.0, + }, + }, + }, + "attackInfo": + { + "attackTag":"Sandworm_Stage02_DrillRushAttackBullet", + "canBeModifiedBy":"OriginOwner", + "attackProperty": + { + "damagePercentage": 0.6, + "strikeType": "Default", + "attackType": "Range", + "elementType": "Wind", + "elementDurability": 100, + "enBreak": 100.0, + }, + "hitPattern" : + { + "onHitEffectName": "", + "hitImpulseType": "LV3", + "reboundRatio" : 0, + "hitHaltTime" : 0.0, + "hitHaltTimeScale" : 0.05, + "muteHitText" : false, + }, + }, + }, + }, + ], + "modifiers": + { + "Bullet_Loop": + { + "onAdded": + [ + { + "$type": "AttachEffect", + "effectPattern": "Eff_Monster_Sandworm_01_Stage02_DrillRushAttack_Bullet", + }, + ], + "onRemoved": + [ + { + "$type": "KillSelf", + }, + ], + }, + }, + }, +}, +] \ No newline at end of file diff --git a/gdconf/game_data_config/json/ability/Temp/MonsterAbilities/ConfigAbility_Monster_Scorpion_Eremite_Fire_01.json b/gdconf/game_data_config/json/ability/Temp/MonsterAbilities/ConfigAbility_Monster_Scorpion_Eremite_Fire_01.json new file mode 100644 index 00000000..8b9bb645 --- /dev/null +++ b/gdconf/game_data_config/json/ability/Temp/MonsterAbilities/ConfigAbility_Monster_Scorpion_Eremite_Fire_01.json @@ -0,0 +1,1733 @@ +[ + //////////////////////////////////////////////////////////////// + // + // StateControl + // + //////////////////////////////////////////////////////////////// + { + "Default": + { + "$type" : "ConfigAbility", + "abilityName": "Monster_Scorpion_Eremite_Fire_StateControl", + "abilityMixins": + [ + { + "$type":"AttachToStateIDMixin", + "stateIDs":["Alert"], + "modifierName":"Monster_Scorpion_Eremite_Fire_Alert", + }, + { + "$type": "AttachToPoseIDMixin", + "poseIDs": [1,102], + "modifierName": "Monster_Scorpion_Eremite_Fire_Disappear", + }, + { + "$type": "AttachToNormalizedTimeMixin", + "stateID": "Alert", + "normalizeStart": 0, + "normalizeEnd": 0.35, + "modifierName": "Monster_Scorpion_Eremite_Fire_Visable", + }, + + ], + "onAdded": + [ + { + "$type": "AttachModifier", + "modifierName": "Monster_Scorpion_Eremite_Fire_StateControl", + }, + { + "$type": "ApplyModifier", + "modifierName": "Monster_Scorpion_Eremite_Fire_BaseStateHeadle", + }, + ], + "modifiers": + { + "Monster_Scorpion_Eremite_Fire_Alert": + { + "onAdded": + [ + { + "$type":"CreateGadget", + "gadgetID":42570005, + "campID":4001, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0.1, + "y": 2.77, + "z": -5, + }, + }, + }, + ], + "onRemoved": + [ + //删除材质切片区域 + { + "$type": "KillSelf", + "otherTargets": + { + "$type": "SelectTargetsByChildren", + "configID": 42570005, + "sortType": "Default", + }, + }, + { + "$type": "RemoveModifier", + "modifierName": "Monster_Scorpion_Eremite_Fire_StateControl", + }, + { + "$type": "ApplyModifier", + "modifierName": "Monster_Scorpion_Eremite_Fire_DefenseDown_EEffect", + }, + ], + }, + "Monster_Scorpion_Eremite_Fire_DefenseDown_EEffect": + { + "onAdded": + [ + { + "$type": "AttachEffect", + "effectPattern": "Eff_Avatar_Properties_Defense_Down", + },//低抗性特效 + ], + }, + "Monster_Scorpion_Eremite_Fire_Disappear": + { + "state": "DenyLockOn", + "properties": + { + "Actor_PhysicalSubHurtDelta": 2.0, + "Actor_FireSubHurtDelta": 2.0, + "Actor_ElecSubHurtDelta": 2.0, + "Actor_WaterSubHurtDelta": 2.0, + "Actor_GrassSubHurtDelta": 2.0, + "Actor_WindSubHurtDelta": 2.0, + "Actor_IceSubHurtDelta": 2.0, + "Actor_RockSubHurtDelta": 2.0, + }, + "modifierMixins": + [ + { + "$type": "AttachActionToModifierMixin", + "onAdded": + [ + //显示模型 + { + "$type":"TriggerSetVisible", + "target": "Self", + "visible": false, + }, + //隐藏血条 + { + "$type": "HideUIBillBoard", + "hide": true, + }, + //关闭Hitbos + { + "$type": "EnableHitBoxByName", + "hitBoxNames": + [ + "HitBox", + "HitBox_R", + "HitBox_L", + ], + "setEnable": false, + }, + //关闭collider + { + "$type": "EnablePushColliderName", + "pushColliderNames": ["PushCollider","PushCollider_R","PushCollider_L"], + "setEnable": false, + }, + { + "$type": "EnableHDMesh", + "enable": false, + "hdMeshKey": "Default", + "canBeHandledOnRecover": true, + }, + ], + "onRemoved": + [ + //显示模型 + { + "$type":"TriggerSetVisible", + "target": "Self", + "visible": true, + }, + //开启hitbox + { + "$type": "EnableHitBoxByName", + "hitBoxNames": + [ + "HitBox", + "HitBox_R", + "HitBox_L", + ], + "setEnable": true, + }, + //开启collider + { + "$type": "EnablePushColliderName", + "pushColliderNames": ["PushCollider","PushCollider_R","PushCollider_L"], + "setEnable": true, + }, + //显示血条 + { + "$type": "HideUIBillBoard", + "hide": false, + }, + { + "$type": "EnableHDMesh", + "enable": true, + "hdMeshKey": "Default", + }, + ], + }, + ], + "onAdded": + [ + //显示模型 + { + "$type":"TriggerSetVisible", + "target": "Self", + "visible": false, + }, + //隐藏血条 + { + "$type": "HideUIBillBoard", + "hide": true, + }, + //关闭Hitbos + { + "$type": "EnableHitBoxByName", + "hitBoxNames": + [ + "HitBox", + "HitBox_R", + "HitBox_L", + ], + "setEnable": false, + }, + //关闭collider + { + "$type": "EnablePushColliderName", + "pushColliderNames": ["PushCollider","PushCollider_R","PushCollider_L"], + "setEnable": false, + }, + { + "$type": "EnableHDMesh", + "enable": false, + "hdMeshKey": "Default", + "canBeHandledOnRecover": true, + }, + ], + "onRemoved": + [ + //显示模型 + { + "$type":"TriggerSetVisible", + "target": "Self", + "visible": true, + }, + //开启hitbox + { + "$type": "EnableHitBoxByName", + "hitBoxNames": + [ + "HitBox", + "HitBox_R", + "HitBox_L", + ], + "setEnable": true, + }, + //开启collider + { + "$type": "EnablePushColliderName", + "pushColliderNames": ["PushCollider","PushCollider_R","PushCollider_L"], + "setEnable": true, + }, + //显示血条 + { + "$type": "HideUIBillBoard", + "hide": false, + }, + { + "$type": "EnableHDMesh", + "enable": true, + "hdMeshKey": "Default", + }, + { + "$type": "RemoveModifier", + "modifierName": "Monster_Scorpion_Eremite_Fire_StateControl", + }, + ], + }, + "Monster_Scorpion_Eremite_Fire_Visable": + { + "onRemoved": + [ + { + "$type":"TriggerSetVisible", + "target": "Self", + "visible": true, + "canBeHandledOnRecover": true + }, + ], + }, + "Monster_Scorpion_Eremite_Fire_StateControl": + { + "onAdded": + [ + { + "$type": "SetPoseBool", + "boolID": "IsAppear", + "value": false, + "canBeHandledOnRecover": true, + }, + ], + "onRemoved": + [ + { + "$type": "SetPoseBool", + "boolID": "IsAppear", + "value": true, + "canBeHandledOnRecover": true, + }, + ], + "onReconnect": + [ + { + "$type": "SetPoseBool", + "boolID": "IsAppear", + "value": true, + }, + ], + "onChangeAuthority": + [ + { + "$type": "SetPoseBool", + "boolID": "IsAppear", + "value": true, + }, + { + "$type":"TriggerSetVisible", + "target": "Self", + "visible": true, + "canBeHandledOnRecover": true + }, + ], + + }, + "Monster_Scorpion_Eremite_Fire_BaseStateHeadle": + { + "duration": 1, + "onAdded": + [ + { + "$type":"TriggerSetVisible", + "target": "Self", + "visible": false, + }, + { + "$type": "HideUIBillBoard", + "hide": true, + }, + { + "$type": "EnableHitBoxByName", + "hitBoxNames": + [ + "HitBox", + "HitBox_R", + "HitBox_L", + ], + "setEnable": false, + }, + { + "$type": "EnablePushColliderName", + "pushColliderNames": ["PushCollider","PushCollider_R","PushCollider_L"], + "setEnable": false, + }, + { + "$type": "EnableHDMesh", + "enable": false, + "hdMeshKey": "Default", + "canBeHandledOnRecover": true, + "doOffStage": true, + }, + ], + "onReconnect": + [ + { + "$type":"TriggerSetVisible", + "target": "Self", + "visible": true, + }, + { + "$type": "HideUIBillBoard", + "hide": false, + }, + { + "$type": "EnableHitBoxByName", + "hitBoxNames": + [ + "HitBox", + "HitBox_R", + "HitBox_L", + ], + "setEnable": true, + }, + { + "$type": "EnablePushColliderName", + "pushColliderNames": ["PushCollider","PushCollider_R","PushCollider_L"], + "setEnable": true, + }, + { + "$type": "EnableHDMesh", + "enable": true, + "hdMeshKey": "Default", + }, + ], + "onChangeAuthority": + [ + { + "$type":"TriggerSetVisible", + "target": "Self", + "visible": true, + }, + { + "$type": "HideUIBillBoard", + "hide": false, + }, + { + "$type": "EnableHitBoxByName", + "hitBoxNames": + [ + "HitBox", + "HitBox_R", + "HitBox_L", + ], + "setEnable": true, + }, + { + "$type": "EnablePushColliderName", + "pushColliderNames": ["PushCollider","PushCollider_R","PushCollider_L"], + "setEnable": true, + }, + { + "$type": "EnableHDMesh", + "enable": true, + "hdMeshKey": "Default", + }, + ], + } + }, + }, + }, + { + "Default": + { + "$type" : "ConfigAbility", + "abilityName": "Monster_Scorpion_Eremite_Fire_ShaderCut", + "onAdded": + [ + { + "$type": "ApplyModifier", + "modifierName": "ChargeEndPos_ShaderCut", + }, + ], + "modifiers": + { + "ChargeEndPos_ShaderCut": + { + "duration": 1, + "modifierMixins": + [ + { + "$type": "SendPostionToShaderCutMixin", + "sendTarget": "Owner", + "sendRadius": 10, + "scale": + { + "x":5, + "y":5, + "z":5, + }, + "offset": + { + "x":0, + "y":0, + "z":0, + }, + }, + ], + }, + }, + }, + }, + //////////////////////////////////////////////////////////////// + // + // StreeControl + // + //////////////////////////////////////////////////////////////// + { + "Default": + { + "$type" : "ConfigAbility", + "abilityName": "Monster_Scorpion_Eremite_Fire_StreeControl", + "abilityMixins": + [ + { + "$type": "SteerAttackMixin", + "steerStateIDs": ["Turn"], + "startNormalizedTime" : 0, + "endNormalizedTime" : 1, + "angularSpeed" : 150, + "attackTrigger" : "", + "attackDistance" : 2, + }, + { + "$type": "SteerAttackMixin", + "steerStateIDs": ["NormalAttack01_01"], + "startNormalizedTime" : 0, + "endNormalizedTime" : 0.45, + "angularSpeed" : 180, + "attackTrigger" : "", + "attackDistance" : 2, + }, + { + "$type": "SteerAttackMixin", + "steerStateIDs": ["NormalAttack01_02"], + "startNormalizedTime" : 0, + "endNormalizedTime" : 0.27, + "angularSpeed" : 180, + "attackTrigger" : "", + "attackDistance" : 2, + }, + { + "$type": "SteerAttackMixin", + "steerStateIDs": ["RangeAttack01"], + "startNormalizedTime" : 0, + "endNormalizedTime" : 0.32, + "angularSpeed" : 150, + "attackTrigger" : "", + "attackDistance" : 2, + }, + { + "$type": "SteerAttackMixin", + "steerStateIDs": ["ComboAttack_BS","MeleeAttack01_BS"], + "startNormalizedTime" : 0, + "endNormalizedTime" : 0.9, + "angularSpeed" : 150, + "attackTrigger" : "", + "attackDistance" : 2, + }, + ], + }, + }, + //////////////////////////////////////////////////////////////// + // + // NormalAttack01 & 02 + // 近战攻击 + // + //////////////////////////////////////////////////////////////// + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Scorpion_Eremite_Fire_NormalAttack01_01", + "abilityMixins": + [ + { + "$type": "AttachToNormalizedTimeMixin", + "stateID": "NormalAttack01_01", + "normalizeStart": 0.036, + "normalizeEnd": 0.87, + "modifierName": "Monster_Scorpion_Eremite_Fire_NormalAttack01_Effect", + }, + { + "$type": "AttachToNormalizedTimeMixin", + "stateID": "NormalAttack01_01", + "normalizeStart": 0.31, + "normalizeEnd": 0.87, + "modifierName": "Monster_Scorpion_Eremite_Fire_NormalAttack01_Damage", + }, + ], + "modifiers": + { + "Monster_Scorpion_Eremite_Fire_NormalAttack01_Damage": + { + "onAdded": + [ + { + "$type": "TriggerBullet", + "bulletID": 42570007, + "trackTarget": "Self", + "born": + { + "$type": "ConfigBornByAttachPoint", + "attachPointName": "RootNode", + }, + }, + { + "$type": "EnablePushColliderName", + "pushColliderNames": ["PushCollider_L","PushCollider_R"], + "setEnable": false, + }, + ], + "onRemoved": + [ + { + "$type": "KillSelf", + "otherTargets": + { + "$type": "SelectTargetsByChildren", + "configID": 42570007, + "sortType": "Default", + }, + }, + { + "$type": "EnablePushColliderName", + "pushColliderNames": ["PushCollider_L","PushCollider_R"], + "setEnable": true, + }, + ], + "onReconnect": + [ + { + "$type": "EnablePushColliderName", + "pushColliderNames": ["PushCollider_L","PushCollider_R"], + "setEnable": true, + }, + ], + }, + "Monster_Scorpion_Eremite_Fire_NormalAttack01_Effect": + { + "onAdded": + [ + { + "$type": "AttachEffect", + "effectPattern": "Eff_Monster_Scorpion_Eremite_Fire_NormalAttack01_01_BS", + }, + ], + }, + }, + }, + }, + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Scorpion_Eremite_Fire_NormalAttack01_02", + "abilityMixins": + [ + { + "$type": "AttachToNormalizedTimeMixin", + "stateID": "NormalAttack01_02", + "normalizeStart": 0, + "normalizeEnd": 1, + "modifierName": "Monster_Scorpion_Eremite_Fire_NormalAttack01_02_Effect", + }, + { + "$type": "AttachToNormalizedTimeMixin", + "stateID": "NormalAttack01_02", + "normalizeStart": 0.137, + "normalizeEnd": 1, + "modifierName": "Monster_Scorpion_Eremite_Fire_NormalAttack01_02_Effect02", + }, + ], + "onAbilityStart": + [ + { + "$type": "ApplyModifier", + "modifierName": "Monster_Scorpion_Eremite_Fire_NormalAttack01_02_Damage", + }, + ], + "modifiers": + { + "Monster_Scorpion_Eremite_Fire_NormalAttack01_02_Effect": + { + "onAdded": + [ + { + "$type": "AttachEffect", + "effectPattern": "Eff_Monster_Scorpion_Eremite_Fire_NormalAttack01_02_BS", + }, + ], + }, + "Monster_Scorpion_Eremite_Fire_NormalAttack01_02_Effect02": + { + "onAdded": + [ + { + "$type": "AttachEffect", + "effectPattern": "Eff_Monster_Scorpion_Eremite_Fire_NormalAttack01_02_BS02", + }, + ], + }, + "Monster_Scorpion_Eremite_Fire_NormalAttack01_02_Damage": + { + "duration": 1, + "onAdded": + [ + { + "$type": "FireEffect", + "effectPattern": "Eff_Monster_Scorpion_Eremite_Fire_NormalAttack01_02_Damage", + "born": + { + "$type": "ConfigBornBySelf", + "onGround": true, + "offset": + { + "x": 0, + "y": 0, + "z": 3, + }, + }, + }, + { + "$type" : "TriggerAttackEvent", + "targetType" : "Enemy", + "attackEvent": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "height": 1.2, + "fanAngle": 360, + "radius": 3, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 3, + }, + "direction": + { + "$type": "ConfigDirectionByEntity", + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.7, + "strikeType": "Blunt", + "elementType":"Fire", + "elementDurability": 25, + "enBreak": 100, + }, + "hitPattern": + { + "onHitEffectName": "default", + "hitImpulseType": "LV4", + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + "muteHitText": false + }, + }, + }, + }, + ], + }, + }, + }, + }, + //////////////////////////////////////////////////////////////// + // + // MeleeAttack01 + // 钻地攻击 + // + //////////////////////////////////////////////////////////////// + //前摇 + { + "Default": + { + "$type" : "ConfigAbility", + "abilityName": "Monster_Scorpion_Eremite_Fire_MeleeAttack01_BS", + "abilityMixins": + [ + { + "$type": "AttachToNormalizedTimeMixin", + "stateID": "MeleeAttack01_BS", + "modifierName": "Monster_Scorpion_Eremite_Fire_MeleeAttack01_BS_Effect", + "normalizeStart": 0, + "normalizeEnd": 1, + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": + [ + "MeleeAttack01_UnderGroud", + "ComboAttack_UnderGroud02", + "ComboAttack_UnderGroud01", + "ComboAttack_Damage01", + "MeleeAttack01_AS", + "ComboAttack_InAir", + ], + "modifierName": "Monster_Scorpion_Eremite_Fire_MeleeAttack01_ColliderHandle", + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": + [ + "MeleeAttack01_UnderGroud", + "ComboAttack_UnderGroud02", + "ComboAttack_UnderGroud01", + "ComboAttack_InAir", + ], + "modifierName": "Monster_Scorpion_Eremite_Fire_MeleeAttack01_StateHandle", + }, + ], + "onAbilityStart": + [ + { + "$type": "FireEffect", + "effectPattern": "Eff_Monster_Scorpion_Eremite_Fire_MeleeAttack01_01_UnderGround", + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0, + "y": 0, + "z": 0, + }, + "onGround": true, + }, + }, + { + "$type" : "TriggerAttackEvent", + "targetType" : "Enemy", + "attackEvent": + { + "attackPattern" : + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "height": 1.4, + "fanAngle": 360, + "radius": 1.5, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0, + "y": 0, + "z": 1.5, + }, + "onGround": true, + "alongGround": true, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.35, + "strikeType": "Blunt", + "enBreak": 100.0, + "elementDurability":25, + "elementType": "Rock", + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType":"LV3", + "retreatType": "ByHitDirection", + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + "muteHitText": false, + }, + "forceCameraShake": true, + "cameraShake": + { + "shakeRange": 0.1, + "shakeTime": 1, + "shakeDistance": 20, + "shakeType":"CustomVector", + "shakeDir": + { + "x":0, + "y":0, + "z":0 + }, + "extension": + { + "baseOnCamera": true, + "rangeAttenuation": 0.0, + }, + }, + }, + }, + }, + ], + "modifiers": + { + "Monster_Scorpion_Eremite_Fire_MeleeAttack01_BS_Effect": + { + "onAdded": + [ + { + "$type": "AttachEffect", + "effectPattern": "Eff_Monster_Scorpion_Eremite_Fire_MeleeAttack01_01_BS", + }, + ], + }, + "Monster_Scorpion_Eremite_Fire_MeleeAttack01_ColliderHandle": + { + "onAdded": + [ + { + "$type": "EnablePushColliderName", + "setEnable":false, + "pushColliderNames": + [ + "PushCollider_L", + "PushCollider_R", + "PushCollider", + ], + }, + ], + "onRemoved": + [ + { + "$type": "EnablePushColliderName", + "setEnable":true, + "pushColliderNames": + [ + "PushCollider_L", + "PushCollider_R", + "PushCollider", + ], + }, + ], + }, + "Monster_Scorpion_Eremite_Fire_MeleeAttack01_StateHandle": + { + "onAdded": + [ + { + "$type": "EnableHitBoxByName", + "setEnable": false, + "hitBoxNames": + [ + "HitBox", + "HitBox_R", + "HitBox_L", + ], + }, + { + "$type": "HideUIBillBoard", + "hide": true, + }, + { + "$type":"TriggerSetVisible", + "target": "Self", + "visible": false, + }, + ], + "onRemoved": + [ + { + "$type": "EnableHitBoxByName", + "setEnable": true, + "hitBoxNames": + [ + "HitBox", + "HitBox_R", + "HitBox_L", + ], + }, + { + "$type": "HideUIBillBoard", + "hide": false, + }, + { + "$type":"TriggerSetVisible", + "target": "Self", + "visible": true, + }, + ], + }, + }, + }, + }, + //找到钻出位置 + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Scorpion_Eremite_Fire_MeleeAttack_FindBlinkPoint", + "onAbilityStart": + [ + { + "$type": "ApplyModifier", + "modifierName": "Monster_Scorpion_Eremite_Fire_MeleeAttack_FindBlinkPoint", + }, + ], + "modifiers": + { + "Monster_Scorpion_Eremite_Fire_MeleeAttack_FindBlinkPoint": + { + "duration": 1, + "onAdded": + [ + //找到一个传送位置 + { + "$type":"TryFindBlinkPointByBorn", + "target":"SelfAttackTarget", + "hitSceneTest":true, + "hitSceneType":"BlinkHitSceneTestByThreeSegments", + "limitY": 2, + "born": + { + "$type":"ConfigBornByTargetLinearPoint", + "linearOffset": -4, + "baseOnTarget": true, + "linearXZ": true, + "linearMax": 50, + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 0.0, + }, + "onGround": true, + }, + "ignoreWater": true, + }, + // 优先以玩家连线后撤,如果找点失败则随机找点 + { + "$type": "Predicated", + "target": "Self", + "targetPredicates": + [ + { + "$type": "ByFindBlinkPointSuccess", + "findPointSuccess":false, + }, + ], + "successActions": + [ + { + "$type": "TryFindBlinkPointByBorn", + "hitSceneTest":true, + "hitSceneType": "BlinkHitSceneTestByThreeSegments", + "target": "Self", + "born": + { + "$type": "ConfigBornByTarget", + "bornRandom": + { + "$type": "BornRandomFromCenter", + "maxRandomRange": 4, + "minRandomRange": 3.5 + }, + "onGround": true, + }, + "ignoreWater": true, + }, + ], + }, + ], + }, + } + }, + }, + //传送 + { + "Default": + { + "$type" : "ConfigAbility", + "abilityName": "Monster_Scorpion_Eremite_Fire_MeleeAttack_DoBlink", + "onAbilityStart": + [ + { + "$type": "DoBlink", + }, + { + "$type": "FireEffect", + "effectPattern": "Eff_Monster_Scorpion_Eremite_Fire_MeleeAttack01_01_Alert", + "born": + { + "$type": "ConfigBornBySelf", + "onGround": true, + }, + }, + { + "$type": "TurnDirectionToPos", + "target": "SelfAttackTarget", + "toPos": + { + "$type": "ConfigBornByTarget", + }, + }, + ], + }, + }, + //出现攻击 + { + "Default": + { + "$type" : "ConfigAbility", + "abilityName": "Monster_Scorpion_Eremite_Fire_MeleeAttack_Damage", + "abilityMixins": + [ + { + "$type": "AttachToNormalizedTimeMixin", + "stateID": "MeleeAttack01_AS", + "modifierName": "Monster_Scorpion_Eremite_Fire_MeleeAttack_Damage", + "normalizeEnd": 0.8, + "normalizeStart": 0.1 + }, + { + "$type": "AttachToNormalizedTimeMixin", + "stateID": "ComboAttack_Damage01", + "modifierName": "Monster_Scorpion_Eremite_Fire_MeleeAttack_Damage", + "normalizeEnd": 0.8, + "normalizeStart": 0.1 + }, + { + "$type": "AttachToNormalizedTimeMixin", + "stateID": "MeleeAttack01_AS", + "modifierName": "Monster_Scorpion_Eremite_Fire_MeleeAttack_DropEffect", + "normalizeEnd": 1, + "normalizeStart": 0, + }, + { + "$type": "AttachToNormalizedTimeMixin", + "stateID": "ComboAttack_Damage01", + "modifierName": "Monster_Scorpion_Eremite_Fire_MeleeAttack_DropEffect", + "normalizeEnd": 1, + "normalizeStart": 0, + }, + ], + "modifiers": + { + "Monster_Scorpion_Eremite_Fire_MeleeAttack_DropEffect": + { + "onAdded": + [ + { + "$type": "AttachEffect", + "effectPattern": "Eff_Monster_Scorpion_Eremite_Fire_MeleeAttack01_01_DropEffect", + "born": + { + "$type": "ConfigBornBySelf", + "onGround": true, + }, + }, + { + "$type": "TriggerBullet", + "bulletID": 42570007, + "trackTarget": "Self", + "born": + { + "$type": "ConfigBornByAttachPoint", + "attachPointName": "RootNode", + }, + }, + ], + "onRemoved": + [ + { + "$type": "KillSelf", + "otherTargets": + { + "$type": "SelectTargetsByChildren", + "configID": 42570007, + "sortType": "Default", + }, + }, + ], + }, + "Monster_Scorpion_Eremite_Fire_MeleeAttack_Damage": + { + "onAdded": + [ + { + "$type": "AttachEffect", + "effectPattern": "Eff_Monster_Scorpion_Eremite_Fire_MeleeAttack01_01_Damage", + }, + ], + }, + }, + "onAbilityStart": + [ + { + "$type": "FireEffect", + "effectPattern": "Eff_Monster_Scorpion_Eremite_Fire_NormalAttack01_02_Damage", + "born": + { + "$type": "ConfigBornBySelf", + "onGround": true, + "offset": + { + "x": 0, + "y": 0, + "z": 0, + }, + }, + }, + { + "$type" : "TriggerAttackEvent", + "targetType" : "Enemy", + "attackEvent": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "height": 1.2, + "fanAngle": 360, + "radius": 3, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 0.0, + }, + "direction": + { + "$type": "ConfigDirectionByEntity", + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.7, + "strikeType": "Blunt", + "elementType":"Fire", + "elementDurability": 25, + "enBreak": 100, + }, + "hitPattern": + { + "onHitEffectName": "default", + "hitImpulseType": "LV4", + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + "muteHitText": false + }, + }, + }, + }, + ], + }, + }, + //攻击伤害判定 + { + "Default": + { + "$type" : "ConfigAbility", + "abilityName": "Monster_Scorpion_Eremite_Fire_MeleeAttack_BulletHendle", + "onAbilityStart": + [ + { + "$type" : "TriggerAttackEvent", + "targetType" : "Enemy", + "attackEvent": + { + "attackPattern" : + { + "$type": "ConfigAttackSphere", + "triggerType": "TriggerNoRepeat", + "radius": 0.5, + "born": + { + "$type": "ConfigBornByCollisionPoint", + }, + }, + "attackInfo": + { + "canBeModifiedBy":"OriginOwner", + "attackProperty": + { + "damagePercentage": 0.6, + "strikeType": "Blunt", + "enBreak": 100.0, + "elementDurability":25, + "elementType": "Fire", + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType":"LV4", + "retreatType": "ByAttacker", + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + "muteHitText": false, + }, + }, + }, + }, + ], + }, + }, + //////////////////////////////////////////////////////////////// + // + // ComboAttack01 + // 协同攻击 + // + //////////////////////////////////////////////////////////////// + { + "Default": + { + "$type" : "ConfigAbility", + "abilityName" : "Monster_Scorpion_Eremite_Fire_ComboAttack01_Trigger", + "onAbilityStart": + [ + { + "$type": "ApplyModifier", + "modifierName": "Monster_Scorpion_Eremite_Fire_ComboTrigger", + "target": "Owner", + }, + ], + "modifiers": + { + "Monster_Scorpion_Eremite_Fire_ComboTrigger": + { + "duration": 5, + "onAdded": + [ + { + "$type": "SetAnimatorTrigger", + "triggerID": "ComboTrigger", + }, + ], + }, + }, + }, + }, + { + "Default": + { + "$type" : "ConfigAbility", + "abilityName" : "Monster_Scorpion_Eremite_Fire_ComboAttack01", + "abilityMixins": + [ + { + "$type": "AttachToNormalizedTimeMixin", + "modifierName": "Monster_Scorpion_Eremite_Fire_ComboAttack01_Alert", + "normalizeEnd": 1, + "normalizeStart": 0.1, + "stateID": "ComboAttack_InAir", + }, + { + "$type": "AttachToNormalizedTimeMixin", + "modifierName": "Monster_Scorpion_Eremite_Fire_DoBlink_To_SelfAttackTarget", + "normalizeEnd": 0.1, + "normalizeStart": 0, + "stateID": "ComboAttack_InAir", + }, + ], + "onAbilityStart": + [ + { + "$type": "ApplyModifier", + "modifierName": "Monster_Scorpion_Eremite_Fire_ComboAttack01_BreakGadget", + }, + { + "$type": "ApplyModifier", + "modifierName": "Monster_Scorpion_Eremite_Fire_ComboAttack01_Damage", + }, + ], + "modifiers": + { + "Monster_Scorpion_Eremite_Fire_ComboAttack01_Alert": + { + "onAdded": + [ + { + "$type": "FireEffect", + "effectPattern": "Eff_Monster_Scorpion_Eremite_Fire_ComboAttack01_Alert", + "born": + { + "$type": "ConfigBornBySelf", + "onGround": true, + }, + }, + ], + }, + "Monster_Scorpion_Eremite_Fire_ComboAttack01_BreakGadget": + { + "duration": 0.5, + "onAttackLanded": + [ + { + "$type": "ApplyModifier", + "modifierName": "Kill_Summon_Gadget", + "target": "Target", + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_COMMON_GADGET_ISSUMMON", + "value": 0, + "compareType": "MoreThan", + }, + ], + }, + ], + }, + "Monster_Scorpion_Eremite_Fire_ComboAttack01_Damage": + { + "duration": 3, + "onAdded": + [ + { + "$type": "FireEffect", + "effectPattern": "Eff_Monster_Scorpion_Eremite_Fire_ComboAttack01_Damage", + "born": + { "$type": "ConfigBornBySelf", + "onGround":true, + }, + }, + { + "$type" : "TriggerAttackEvent", + "targetType" : "Enemy", + "attackEvent": + { + "attackPattern" : + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "height": 1.8, + "fanAngle": 360, + "radius": 7.5, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0, + "y": 0, + "z": 0, + }, + "onGround": true, + "alongGround": true, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 1, + "strikeType": "Blunt", + "enBreak": 10000.0, + "elementDurability":25, + "elementType": "Fire", + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType":"LV5", + "retreatType": "ByHitDirection", + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + "muteHitText": false, + }, + "forceCameraShake": true, + "cameraShake": + { + "shakeRange": 0.25, + "shakeTime": 1, + "shakeDistance": 20, + "shakeType":"Center", + "shakeDir": + { + "x":0, + "y":2, + "z":0 + }, + "extension": + { + "baseOnCamera": true, + "rangeAttenuation": 0.0, + }, + }, + }, + }, + }, + ], + }, + "Kill_Summon_Gadget": + { + "onAdded": + [ + { + "$type":"KillSelf", + }, + ], + }, + "Monster_Scorpion_Eremite_Fire_DoBlink_To_SelfAttackTarget": + { + "duration": 0.1, + "onAdded": + [ + { + "$type": "TryFindBlinkPoint", + "otherTargets": + { + "$type": "SelectTargetsByShape", + "topLimit": 1, + "shapeName": "CircleR50", + "centerBasedOn": "Self", + "campTargetType": "AllExceptSelf", + "campBasedOn": "Self", + "sortType": "Nearest", + }, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "IS_COMBOATTACK_POS_", + "value": 1, + "compareType": "Equal", + }, + ], + }, + ], + "onRemoved": + [ + { + "$type": "DoBlink", + }, + ], + }, + }, + }, + }, + //////////////////////////////////////////////////////////////// + // + // RangeAttack01 + // 远程攻击 + // + //////////////////////////////////////////////////////////////// + { + "Default": + { + "$type" : "ConfigAbility", + "abilityName" : "Monster_Scorpion_Eremite_Fire_RangeAttack01", + "abilityMixins": + [ + { + "$type": "AttachToNormalizedTimeMixin", + "stateID": "RangeAttack01", + "normalizeStart": 0, + "normalizeEnd": 0.5, + "modifierName": "Monster_Scorpion_Eremite_Fire_RangeAttack01_Effect", + }, + ], + "onAbilityStart": + [ + { + "$type": "ApplyModifier", + "modifierName": "Monster_Chrysopelea_Eremite_Grass_RangeAttack01_TriggerBullet", + }, + ], + "modifiers": + { + "Monster_Chrysopelea_Eremite_Grass_RangeAttack01_TriggerBullet": + { + "duration": 1, + "onAdded": + [ + { + "$type": "FireEffect", + "effectPattern": "Eff_Monster_Scorpion_Eremite_Fire_RangeAttack01_Fire", + }, + { + "$type": "TriggerBullet", + "bulletID": 42570006, + "born": + { + "$type": "ConfigBornByAttachPoint", + "attachPointName": "Tail_Top", + "direction": + { + "$type": "ConfigDirectionByAttachPoint", + }, + }, + }, + ], + }, + "Monster_Scorpion_Eremite_Fire_RangeAttack01_Effect": + { + "onAdded": + [ + { + "$type":"AttachEffect", + "effectPattern": "Eff_Monster_Scorpion_Eremite_Fire_RangeAttack01_BS", + }, + ], + }, + }, + }, + }, + { + "Default": + { + "$type" : "ConfigAbility", + "abilityName" : "Monster_Scorpion_Eremite_Fire_RangeAttack01_Bullet", + "onAdded": + [ + { + "$type": "AttachModifier", + "modifierName": "Monster_Scorpion_Eremite_Fire_Bullet_Effect", + }, + ], + "onAbilityStart": + [ + { + "$type": "FireEffect", + "effectPattern": "Eff_Monster_Scorpion_Eremite_Fire_RangeAttack01_Damage",//Eff_Monster_Invoker_Deacon_Fire_RangeAtk01_Explosion + "born": + { + "$type": "ConfigBornByCollisionPoint", + }, + }, + { + "$type": "TriggerAttackEvent", + "targetType": "Enemy", + "attackEvent": + { + "attackPattern": + { + "$type": "ConfigAttackSphere", + "triggerType": "TriggerNoRepeat", + "radius": 3, + "born": + { + "$type": "ConfigBornByCollisionPoint", + "offset": + { + "x": 0, + "y": 0, + "z": 0, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.666, + "strikeType": "Default", + "elementType": "Fire", + "elementDurability": 25, + "enBreak": 200, + }, + "hitPattern": + { + "hitImpulseType": "LV4", + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.05, + "muteHitText": false, + }, + }, + }, + }, + { + "$type": "RemoveModifier", + "modifierName": "Monster_Scorpion_Eremite_Fire_Bullet_Effect", + }, + ], + "modifiers": + { + "Monster_Scorpion_Eremite_Fire_Bullet_Effect": + { + "onAdded": + [ + //本体 + { + "$type": "AttachEffect", + "effectPattern": "Eff_Monster_Scorpion_Eremite_Fire_RangeAttack01_Bullet", + }, + ], + }, + }, + }, + }, + //////////////////////////////////////////////////////////////// + // + // Die + // 死亡 + // + //////////////////////////////////////////////////////////////// + { + "Default": + { + "$type" : "ConfigAbility", + "abilityName": "Monster_Scorpion_Eremite_Fire_Die", + "onAdded": + [ + { + "$type": "SetGlobalValue", + "key": "_EREMITE_SLAVE_RETURNTOBORN_", + "value": 0, + "maxValue": 1, + "minValue": 0, + "useLimitRange": true + },//给本体设置_EREMITE_SLAVE_RETURNTOBORN_,不是重生是才对本体造成伤害 + ], + "abilityMixins": + [ + ], + "onAbilityStart": + [ + { + "$type": "ApplyModifier", + "modifierName": "Monster_Scorpion_Eremite_Fire_Die", + "target": "Owner", + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_EREMITE_SLAVE_RETURNTOBORN_", + "target": "Self", + "value": 0, + }, + ], + }, + ], + "modifiers": + { + "Empty_Modifier": + { + + }, + "Monster_Scorpion_Eremite_Fire_Die": + { + "duration": 1, + "onAdded": + [ + { + "$type": "SetGlobalValue", + "key": "_EREMITE_SLAVE_DIE_", + "value": 1, + "maxValue": 1, + "useLimitRange": true, + "minValue": 0, + },//给本体置GV,清除护盾 + ], + }, + }, + }, + }, +] \ No newline at end of file diff --git a/gdconf/game_data_config/json/ability/Temp/MonsterAbilities/ConfigAbility_Monster_Scorpion_Sacred_Electric_01.json b/gdconf/game_data_config/json/ability/Temp/MonsterAbilities/ConfigAbility_Monster_Scorpion_Sacred_Electric_01.json new file mode 100644 index 00000000..d6843413 --- /dev/null +++ b/gdconf/game_data_config/json/ability/Temp/MonsterAbilities/ConfigAbility_Monster_Scorpion_Sacred_Electric_01.json @@ -0,0 +1,1977 @@ +[ +//////////////////////////////////////////////////////////////// +// +// Steer +// +//////////////////////////////////////////////////////////////// + { + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Scorpion_Sacred_SteerAttack", + "onAdded": + [ + { + "$type": "SetGlobalValue", + "key": "Monster_Scorpion_Sacred", + "value": 1, + "target": "Self", + }, + ], + "abilityMixins": + [ + { + "$type": "SteerAttackMixin", + "steerStateIDs": ["Attack_01"], + "startNormalizedTime": 0.2, + "endNormalizedTime": 0.5, + "angularSpeed": 120, + "attackTrigger" : "", + }, + { + "$type": "SteerAttackMixin", + "steerStateIDs": ["Attack_01"], + "startNormalizedTime": 0.65, + "endNormalizedTime": 0.95, + "angularSpeed": 60, + "attackTrigger" : "", + }, + { + "$type": "SteerAttackMixin", + "steerStateIDs": ["Sacred_Attack01"], + "startNormalizedTime": 0.10, + "endNormalizedTime": 0.2, + "angularSpeed": 120, + "attackTrigger" : "", + }, + { + "$type": "SteerAttackMixin", + "steerStateIDs": ["Sacred_Attack01"], + "startNormalizedTime": 0.24, + "endNormalizedTime": 0.28, + "angularSpeed": 120, + "attackTrigger" : "", + }, + { + "$type": "SteerAttackMixin", + "steerStateIDs": ["Sacred_Attack01"], + "startNormalizedTime": 0.50, + "endNormalizedTime": 0.56, + "angularSpeed": 120, + "attackTrigger" : "", + }, + { + "$type": "SteerAttackMixin", + "steerStateIDs": ["Sacred_Attack02"], + "startNormalizedTime": 0.4, + "endNormalizedTime": 1.0, + "angularSpeed": 180, + "attackTrigger" : "", + }, + { + "$type": "SteerAttackMixin", + "steerStateIDs": ["Sacred_Attack03"], + "startNormalizedTime": 0.0, + "endNormalizedTime": 0.12, + "angularSpeed": 60, + "attackTrigger" : "", + }, + { + "$type": "SteerAttackMixin", + "steerStateIDs": ["Sacred_Attack03"], + "startNormalizedTime": 0.25, + "endNormalizedTime": 0.35, + "angularSpeed": 120, + "attackTrigger" : "", + }, + { + "$type": "SteerAttackMixin", + "steerStateIDs": ["Sacred_Attack03"], + "startNormalizedTime": 0.44, + "endNormalizedTime": 0.50, + "angularSpeed": 120, + "attackTrigger" : "", + }, + { + "$type": "SteerAttackMixin", + "steerStateIDs": ["Sacred_Attack03"], + "startNormalizedTime": 0.58, + "endNormalizedTime": 0.65, + "angularSpeed": 60, + "attackTrigger" : "", + }, + { + "$type": "SteerAttackMixin", + "steerStateIDs": ["Sacred_Attack04"], + "startNormalizedTime": 0.08, + "endNormalizedTime": 0.14, + "angularSpeed": 180, + "attackTrigger" : "", + }, + { + "$type": "SteerAttackMixin", + "steerStateIDs": ["Sacred_Attack05"], + "startNormalizedTime": 0.1, + "endNormalizedTime": 0.35, + "angularSpeed": 180, + "attackTrigger" : "", + }, + { + "$type": "SteerAttackMixin", + "steerStateIDs": ["Sacred_Attack05"], + "startNormalizedTime": 0.45, + "endNormalizedTime": 0.60, + "angularSpeed": 120, + "attackTrigger" : "", + }, + ], + }, + }, +//////////////////////////////////////////////////////////////// +// +// Sacred_Attack02 +// +//////////////////////////////////////////////////////////////// +{ + "Default": + { + "$type" : "ConfigAbility", + "abilityName": "Monster_Scorpion_Sacred_Attack02_Collider", + "onAbilityStart": + [ + { + "$type": "ApplyModifier", + "modifierName": "StateControl", + }, + ], + "modifiers": + { + "StateControl": + { + "duration": 3.42, + "onAdded": + [ + { + "$type": "HideUIBillBoard", + "hide": true, + }, + { + "$type": "ApplyModifier", + "modifierName": "UnderGround_Invincible", + }, + { + "$type": "ApplyModifier", + "modifierName": "UnderGround_DenyLockOn", + }, + { + "$type": "EnablePushColliderName", + "pushColliderNames": ["PushCollider","PushCollider_R","PushCollider_L"], + "setEnable": false, + }, + ], + "onRemoved": + [ + { + "$type": "HideUIBillBoard", + "hide": false, + }, + { + "$type": "RemoveModifier", + "modifierName": "UnderGround_Invincible", + }, + { + "$type": "RemoveModifier", + "modifierName": "UnderGround_DenyLockOn", + }, + { + "$type": "EnablePushColliderName", + "pushColliderNames": ["PushCollider","PushCollider_R","PushCollider_L"], + "setEnable": true, + }, + ], + }, + "UnderGround_Invincible" : + { + "state": "Invincible", + }, + "UnderGround_DenyLockOn" : + { + "state": "DenyLockOn", + }, + }, + }, +}, + { + "Default": + { + "$type" : "ConfigAbility", + "abilityName": "Monster_Scorpion_Sacred_Attack02_Find", + "onAbilityStart": + [ + { + "$type": "TryFindBlinkPoint", + "target": "SelfAttackTarget", + "minRange": 0, + "maxRange": 1, + }, + ], + }, + }, + { + "Default": + { + "$type" : "ConfigAbility", + "abilityName": "Monster_Scorpion_Sacred_Attack02_WarningEffect", + "onAbilityStart": + [ + { + "$type": "FireEffect", + "effectPattern": "Eff_Monster_Scorpion_Sacred_SacredAttack02_Warning", + "born": + { + "$type": "ConfigBornBySelf", + "onGround": true, + "alongGround": true, + }, + }, + ], + }, + }, + { + "Default": + { + "$type" : "ConfigAbility", + "abilityName": "Monster_Scorpion_Sacred_Attack02_Blink", + "onAbilityStart": + [ + { + "$type": "DoBlink", + }, + ], + }, + }, +//////////////////////////////////////////////////////////////// +// +// Sacred_Attack03 +// +//////////////////////////////////////////////////////////////// +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Scorpion_Sacred_Attack03_Bullet", + "onAbilityStart": + [ + { + "$type": "TriggerBullet", + "bulletID": 42406001, + "born": + { + "$type": "ConfigBornByAttachPoint", + "attachPointName": "TailBulletPoint", + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 0.0, + }, + "direction": + { + "$type": "ConfigDirectionByEntity", + "angleOffset": + { + "x": 30.0, + "y": 0.0, //角度偏移 + "z": 0.0, + } + }, + }, + }, + ], + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Scorpion_Sacred_SacredAttack03_Check", + "abilityMixins": + [ + { + "$type": "AttachToStateIDMixin", + "stateIDs": ["Sacred_Attack03"], + "modifierName": "SacredAttack03Check", + }, + ], + "modifiers": + { + "SacredAttack03Check": + { + "thinkInterval": 0.1, + "onThinkInterval": + [ + { + "$type":"Predicated", + "target":"SelfAttackTarget", + "targetPredicates": + [ + { + "$type":"ByTargetPositionToSelfPosition", + "compareType":"XZ", + "value":8, + "logic":"Greater", + }, + ], + "successActions": + [ + { + "$type": "SetAnimatorBool", + "boolID": "SacredAttack03Break", + "value": true, + }, + ], + "failActions": + [ + { + "$type": "SetAnimatorBool", + "boolID": "SacredAttack03Break", + "value": false, + }, + ], + }, + ], + "onRemoved": + [ + { + "$type": "SetAnimatorBool", + "boolID": "SacredAttack03Break", + "value": false, + }, + ], + }, + }, + }, +}, +//////////////////////////////////////////////////////////////// +// +// Sacred_Attack04 +// +//////////////////////////////////////////////////////////////// +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Scorpion_Sacred_SacredAttack04_Effect", + "abilityMixins": + [ + { + "$type": "AttachToStateIDMixin", + "stateIDs": ["Sacred_Attack04_BS","Sacred_Attack04_Loop1","Sacred_Attack04_Loop2","Sacred_Attack04_Loop3","Sacred_Attack04_AS"], + "modifierName": "SacredAttack04_LoopEffect", + }, + ], + "modifiers": + { + "SacredAttack04_LoopEffect": + { + "onAdded": + [ + { + "$type": "AttachEffect", + "effectPattern": "Eff_Monster_Scorpion_Sacred_SacredAttack04_Loop", + }, + ], + }, + }, + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Scorpion_Sacred_SacredAttack04_Hit1", + "onAbilityStart": + [ + { + "$type": "SetGlobalPos", + "key": "ThunderPos1", + "target": "Self", + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": -3.536, + "y": 0, + "z": 3.536, + }, + "onGround": true, + }, + }, + { + "$type": "ApplyModifier", + "modifierName": "ElectricBulletHit1", + }, + ], + "modifiers": + { + "ElectricBulletHit1": + { + "duration": 0.7, + "onRemoved": + [ + { + "$type": "FireEffect", + "effectPattern": "Eff_Monster_Scorpion_Sacred_SacredAttack04_Explode", //临时,雷击特效 + "born": + { + "$type": "ConfigBornByGlobalValue", + "positionKey": "ThunderPos1", + }, + }, + { + "$type" : "TriggerAttackEvent", + "targetType" : "Enemy", + "attackEvent": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "triggerType" : "TriggerNoRepeat", + "height": 3.0, + "fanAngle": 360.0, + "radius": 3.0, + "born": + { + "$type": "ConfigBornByGlobalValue", + "positionKey": "ThunderPos1", + }, + }, + "attackInfo": + { + "canBeModifiedBy": "OriginOwner", + "attackProperty": + { + "damagePercentage": 0.8, + "strikeType": "Blunt", + "enBreak": 100.0, + "elementDurability":30, + "elementType": "Electric", + }, + "hitPattern" : + { + "hitImpulseType":"LV3", + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + "muteHitText": false, + }, + }, + }, + }, + ], + }, + }, + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Scorpion_Sacred_SacredAttack04_Hit2", + "onAbilityStart": + [ + { + "$type": "SetGlobalPos", + "key": "ThunderPos2", + "target": "Self", + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0, + "y": 0, + "z": 5, + }, + "onGround": true, + }, + }, + { + "$type": "ApplyModifier", + "modifierName": "ElectricBulletHit2", + }, + ], + "modifiers": + { + "ElectricBulletHit2": + { + "duration": 0.7, + "onRemoved": + [ + { + "$type": "FireEffect", + "effectPattern": "Eff_Monster_Scorpion_Sacred_SacredAttack04_Explode", //临时,雷击特效 + "born": + { + "$type": "ConfigBornByGlobalValue", + "positionKey": "ThunderPos2", + }, + }, + { + "$type" : "TriggerAttackEvent", + "targetType" : "Enemy", + "attackEvent": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "triggerType" : "TriggerNoRepeat", + "height": 3.0, + "fanAngle": 360.0, + "radius": 3, + "born": + { + "$type": "ConfigBornByGlobalValue", + "positionKey": "ThunderPos2", + }, + }, + "attackInfo": + { + "canBeModifiedBy": "OriginOwner", + "attackProperty": + { + "damagePercentage": 0.8, + "strikeType": "Blunt", + "enBreak": 100.0, + "elementDurability":30, + "elementType": "Electric", + }, + "hitPattern" : + { + "hitImpulseType":"LV3", + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + "muteHitText": false, + }, + }, + }, + }, + ], + }, + }, + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Scorpion_Sacred_SacredAttack04_Hit3", + "onAbilityStart": + [ + { + "$type": "SetGlobalPos", + "key": "ThunderPos3", + "target": "Self", + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 3.536, + "y": 0, + "z": 3.536, + }, + "onGround": true, + }, + }, + { + "$type": "ApplyModifier", + "modifierName": "ElectricBulletHit3", + }, + ], + "modifiers": + { + "ElectricBulletHit3": + { + "duration": 0.7, + "onRemoved": + [ + { + "$type": "FireEffect", + "effectPattern": "Eff_Monster_Scorpion_Sacred_SacredAttack04_Explode", //临时,雷击特效 + "born": + { + "$type": "ConfigBornByGlobalValue", + "positionKey": "ThunderPos3", + }, + }, + { + "$type" : "TriggerAttackEvent", + "targetType" : "Enemy", + "attackEvent": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "triggerType" : "TriggerNoRepeat", + "height": 3.0, + "fanAngle": 360.0, + "radius": 3, + "born": + { + "$type": "ConfigBornByGlobalValue", + "positionKey": "ThunderPos3", + }, + }, + "attackInfo": + { + "canBeModifiedBy": "OriginOwner", + "attackProperty": + { + "damagePercentage": 0.8, + "strikeType": "Blunt", + "enBreak": 100.0, + "elementDurability":30, + "elementType": "Electric", + }, + "hitPattern" : + { + "hitImpulseType":"LV3", + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + "muteHitText": false, + }, + }, + }, + }, + ], + }, + }, + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Scorpion_Sacred_SacredAttack04_Hit4", + "onAbilityStart": + [ + { + "$type": "SetGlobalPos", + "key": "ThunderPos4", + "target": "Self", + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 5, + "y": 0, + "z": 0, + }, + "onGround": true, + }, + }, + { + "$type": "ApplyModifier", + "modifierName": "ElectricBulletHit4", + }, + ], + "modifiers": + { + "ElectricBulletHit4": + { + "duration": 0.7, + "onRemoved": + [ + { + "$type": "FireEffect", + "effectPattern": "Eff_Monster_Scorpion_Sacred_SacredAttack04_Explode", //临时,雷击特效 + "born": + { + "$type": "ConfigBornByGlobalValue", + "positionKey": "ThunderPos4", + }, + }, + { + "$type" : "TriggerAttackEvent", + "targetType" : "Enemy", + "attackEvent": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "triggerType" : "TriggerNoRepeat", + "height": 3.0, + "fanAngle": 360.0, + "radius": 3, + "born": + { + "$type": "ConfigBornByGlobalValue", + "positionKey": "ThunderPos4", + }, + }, + "attackInfo": + { + "canBeModifiedBy": "OriginOwner", + "attackProperty": + { + "damagePercentage": 0.8, + "strikeType": "Blunt", + "enBreak": 100.0, + "elementDurability":30, + "elementType": "Electric", + }, + "hitPattern" : + { + "hitImpulseType":"LV3", + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + "muteHitText": false, + }, + }, + }, + }, + ], + }, + }, + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Scorpion_Sacred_SacredAttack04_Hit5", + "onAbilityStart": + [ + { + "$type": "SetGlobalPos", + "key": "ThunderPos5", + "target": "Self", + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 3.536, + "y": 0, + "z": -3.536, + }, + "onGround": true, + }, + }, + { + "$type": "ApplyModifier", + "modifierName": "ElectricBulletHit5", + }, + ], + "modifiers": + { + "ElectricBulletHit5": + { + "duration": 0.7, + "onRemoved": + [ + { + "$type": "FireEffect", + "effectPattern": "Eff_Monster_Scorpion_Sacred_SacredAttack04_Explode", //临时,雷击特效 + "born": + { + "$type": "ConfigBornByGlobalValue", + "positionKey": "ThunderPos5", + }, + }, + { + "$type" : "TriggerAttackEvent", + "targetType" : "Enemy", + "attackEvent": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "triggerType" : "TriggerNoRepeat", + "height": 3.0, + "fanAngle": 360.0, + "radius": 3, + "born": + { + "$type": "ConfigBornByGlobalValue", + "positionKey": "ThunderPos5", + }, + }, + "attackInfo": + { + "canBeModifiedBy": "OriginOwner", + "attackProperty": + { + "damagePercentage": 0.8, + "strikeType": "Blunt", + "enBreak": 100.0, + "elementDurability":30, + "elementType": "Electric", + }, + "hitPattern" : + { + "hitImpulseType":"LV3", + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + "muteHitText": false, + }, + }, + }, + }, + ], + }, + }, + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Scorpion_Sacred_SacredAttack04_Hit6", + "onAbilityStart": + [ + { + "$type": "SetGlobalPos", + "key": "ThunderPos6", + "target": "Self", + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0, + "y": 0, + "z": -5, + }, + "onGround": true, + }, + }, + { + "$type": "ApplyModifier", + "modifierName": "ElectricBulletHit6", + }, + ], + "modifiers": + { + "ElectricBulletHit6": + { + "duration": 0.7, + "onRemoved": + [ + { + "$type": "FireEffect", + "effectPattern": "Eff_Monster_Scorpion_Sacred_SacredAttack04_Explode", //临时,雷击特效 + "born": + { + "$type": "ConfigBornByGlobalValue", + "positionKey": "ThunderPos6", + }, + }, + { + "$type" : "TriggerAttackEvent", + "targetType" : "Enemy", + "attackEvent": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "triggerType" : "TriggerNoRepeat", + "height": 3.0, + "fanAngle": 360.0, + "radius": 3, + "born": + { + "$type": "ConfigBornByGlobalValue", + "positionKey": "ThunderPos6", + }, + }, + "attackInfo": + { + "canBeModifiedBy": "OriginOwner", + "attackProperty": + { + "damagePercentage": 0.8, + "strikeType": "Blunt", + "enBreak": 100.0, + "elementDurability":30, + "elementType": "Electric", + }, + "hitPattern" : + { + "hitImpulseType":"LV3", + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + "muteHitText": false, + }, + }, + }, + }, + ], + }, + }, + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Scorpion_Sacred_SacredAttack04_Hit7", + "onAbilityStart": + [ + { + "$type": "SetGlobalPos", + "key": "ThunderPos7", + "target": "Self", + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": -3.536, + "y": 0, + "z": -3.536, + }, + "onGround": true, + }, + }, + { + "$type": "ApplyModifier", + "modifierName": "ElectricBulletHit7", + }, + ], + "modifiers": + { + "ElectricBulletHit7": + { + "duration": 0.7, + "onRemoved": + [ + { + "$type": "FireEffect", + "effectPattern": "Eff_Monster_Scorpion_Sacred_SacredAttack04_Explode", //临时,雷击特效 + "born": + { + "$type": "ConfigBornByGlobalValue", + "positionKey": "ThunderPos7", + }, + }, + { + "$type" : "TriggerAttackEvent", + "targetType" : "Enemy", + "attackEvent": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "triggerType" : "TriggerNoRepeat", + "height": 3.0, + "fanAngle": 360.0, + "radius": 3, + "born": + { + "$type": "ConfigBornByGlobalValue", + "positionKey": "ThunderPos7", + }, + }, + "attackInfo": + { + "canBeModifiedBy": "OriginOwner", + "attackProperty": + { + "damagePercentage": 0.8, + "strikeType": "Blunt", + "enBreak": 100.0, + "elementDurability":30, + "elementType": "Electric", + }, + "hitPattern" : + { + "hitImpulseType":"LV3", + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + "muteHitText": false, + }, + }, + }, + }, + ], + }, + }, + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Scorpion_Sacred_SacredAttack04_Hit8", + "onAbilityStart": + [ + { + "$type": "SetGlobalPos", + "key": "ThunderPos8", + "target": "Self", + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": -5, + "y": 0, + "z": 0, + }, + "onGround": true, + }, + }, + { + "$type": "ApplyModifier", + "modifierName": "ElectricBulletHit8", + }, + ], + "modifiers": + { + "ElectricBulletHit8": + { + "duration": 0.7, + "onRemoved": + [ + { + "$type": "FireEffect", + "effectPattern": "Eff_Monster_Scorpion_Sacred_SacredAttack04_Explode", //临时,雷击特效 + "born": + { + "$type": "ConfigBornByGlobalValue", + "positionKey": "ThunderPos8", + }, + }, + { + "$type" : "TriggerAttackEvent", + "targetType" : "Enemy", + "attackEvent": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "triggerType" : "TriggerNoRepeat", + "height": 3.0, + "fanAngle": 360.0, + "radius": 3, + "born": + { + "$type": "ConfigBornByGlobalValue", + "positionKey": "ThunderPos8", + }, + }, + "attackInfo": + { + "canBeModifiedBy": "OriginOwner", + "attackProperty": + { + "damagePercentage": 0.8, + "strikeType": "Blunt", + "enBreak": 100.0, + "elementDurability":30, + "elementType": "Electric", + }, + "hitPattern" : + { + "hitImpulseType":"LV3", + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + "muteHitText": false, + }, + }, + }, + }, + ], + }, + }, + }, +}, +//////////////////////////////////////////////////////////////// +// +// Sacred_Attack05 +// +//////////////////////////////////////////////////////////////// +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Scorpion_Sacred_Attack05_Bullet", + "onAbilityStart": + [ + { + "$type": "TriggerBullet", + "bulletID": 42406002, + "born": + { + "$type": "ConfigBornByAttachPoint", + "attachPointName": "SacredBulletPoint", + }, + }, + { + "$type": "TriggerBullet", + "bulletID": 42406006, + "born": + { + "$type": "ConfigBornByAttachPoint", + "attachPointName": "SacredBulletPoint", + }, + }, + ], + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Scorpion_Sacred_Attack05_BulletExplode", + "onAbilityStart": + [ + { + "$type": "FireEffect", + "effectPattern": "Eff_Monster_Scorpion_Sacred_SacredAttack05_BulletExplode", + "born": + { + "$type": "ConfigBornByCollisionPoint", + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 0.0, + }, + "onGround": true, + }, + }, + { + "$type" : "TriggerAttackEvent", + "targetType" : "Enemy", + "attackEvent": + { + "attackPattern": + { + "$type": "ConfigAttackSphere", + "triggerType": "TriggerOnce", + "radius": 3.5, + "born": + { + "$type": "ConfigBornByCollisionPoint", + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 0.0, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 1.0, + "strikeType": "Blunt", + "enBreak": 200.0, + "elementDurability":30, + "elementType": "Electric", + }, + "hitPattern" : + { + "onHitEffectName" : "default", + "hitImpulseType":"LV5", + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + "muteHitText": false, + }, + }, + }, + }, + ], + }, +}, +//////////////////////////////////////////////////////////////// +// +// SacredEnergy +// +//////////////////////////////////////////////////////////////// +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Scorpion_Sacred_SacredEnergy_Accum", + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Scorpion_Sacred_SacredEnergy_Accum_Create", + "onAbilityStart": + [ + { + "$type" : "SetSelfAttackTarget", + "otherTargets": + { + "$type": "SelectTargetsByShape", + "shapeName": "CircleR50", + "centerBasedOn": "Self", + "campTargetType": "All", + "campBasedOn": "Self", + "sortType": "Nearest", + "entityTypePriority": ["Gadget"], + }, + "predicates" : + [ + { + "$type" : "ByTargetGlobalValue", + "key" : "Scorpion_SacredEnergy_Gadget", + "value" : 1, + "compareType" : "Equal", + }, + ], + }, + { + "$type": "TriggerBullet", + "bulletID": 42406005, + "target": "SelfAttackTarget", + "born": + { + "$type": "ConfigBornBySelf", + }, + }, + { + "$type": "ResetAIAttackTarget", + }, + ], + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Scorpion_Sacred_SacredEnergy_Detect", + "onAbilityStart": + [ + { + "$type": "TriggerBullet", + "bulletID": 42406001, + "lifeByOwnerIsAlive": true, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0, + "y": 1.0, + "z": 2.0, + }, + "direction": + { + "$type": "ConfigDirectionByDefault", + "angleOffset": + { + "x": 0, + "y": 0, + "z": 0, + }, + }, + } + }, + ], + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Scorpion_Sacred_SacredEnergy_Create", + "onAbilityStart": + [ + { + "$type":"CreateGadget", + "gadgetID":42406003, + "campID":4001, + "byServer": true, + "born": + { + "$type": "ConfigBornByCollisionPoint", + "onGround": true, + "alongGround": true, + }, + }, + { + "$type":"KillSelf", + }, + ], + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Scorpion_Sacred_SacredEnergy_CreateO", + "onAbilityStart": + [ + { + "$type":"CreateGadget", + "gadgetID":42406003, + "campID":4001, + "byServer": true, + "born": + { + "$type": "ConfigBornBySelf", + "onGround": true, + "alongGround": true, + }, + }, + { + "$type":"KillSelf", + }, + ], + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Scorpion_Sacred_SacredEnergy_Gadget", + "onAdded": + [ + { + "$type": "ApplyModifier", + "modifierName": "DarkHoundGadget_DelayHandler", + }, + { + "$type": "ApplyModifier", + "modifierName": "DarkHoundGadget_DelayHandler_Effect", + }, + { + "$type": "SetGlobalValue", + "key": "_CHARGEBAR_VALUE", + "value": 0, + }, + { + "$type": "SetGlobalValue", + "key": "Scorpion_SacredEnergy_Gadget", + "value": 1, + }, + { + "$type": "EnablePushColliderName", + "pushColliderNames": ["PushCollider_Occluder"], + "setEnable": true, + }, + { + "$type": "EnablePushColliderName", + "pushColliderNames": ["PushCollider"], + "setEnable": false, + }, + ], + "modifiers": + { + "DarkHoundGadget_DelayHandler_Effect": + { + "duration": 1.35, + "onRemoved": + [ + { + "$type": "FireEffect", + "effectPattern": "Eff_Monster_Scorpion_Sacred_SacredAttack05_SacredEnergy_Hit", + }, + ], + }, + "DarkHoundGadget_DelayHandler": + { + "duration": 1.40, + "onRemoved": + [ + { + "$type": "ApplyModifier", + "modifierName": "DarkHoundGadget_ChargeState", + }, + { + "$type": "EnablePushColliderName", + "pushColliderNames": ["PushCollider"], + "setEnable": true, + }, + ], + }, + "DarkHoundGadget_ChargeState": + { + "duration": 10, + "modifierMixins": + [ + { + "$type": "ChargeBarMixin", + "chargeBarElementType": "Electric", + "chargeBarIconID": 1, + "initialValue": 0, + "maxValue": 10, + }, + { + "$type": "AttachModifierToSelfGlobalValueMixin", + "globalValueKey": "_CHARGEBAR_VALUE", + "valueSteps": [9.5,10.5], + "removeAppliedModifier": true, + "modifierNameSteps": ["DarkHoundGadget_ChargeEnd"], + }, + ], + "onAdded": + [ + { + "$type": "AttachEffect", + "effectPattern": "Eff_Monster_Scorpion_Sacred_SacredEnergy", + }, + { + "$type": "AttachEffect", + "effectPattern": "Eff_Monster_Scorpion_Sacred_SacredSmoke", + }, + ], + "onBeingHit": + [ + { + "$type": "SetSelfAttackTarget", + "target": "Target", + }, + { + "$type":"FireEffect", + "effectPattern":"Eff_Monster_Scorpion_Sacred_SacredEnergyBeHit", + "born": + { + "$type":"ConfigBornBySelf", + "offset": + { + "x":0.0, + "y":0.0, + "z":0.0, + }, + }, + }, + { + "$type": "AddChargeBarValue", + "value":5, + "predicates": + [ + { + "$type": "ByAny", + "predicates": + [ + { + "$type": "ByHitElement", + "element": "Electric", + }, + ], + }, + ], + }, + { + "$type": "AddChargeBarValue", + "value":1.25, + "predicates": + [ + { + "$type": "ByAny", + "predicates": + [ + { + "$type": "ByHitElement", + "element": "Wind", + }, + { + "$type": "ByHitElement", + "element": "Fire", + }, + { + "$type": "ByHitElement", + "element": "Water", + }, + { + "$type": "ByHitElement", + "element": "Ice", + }, + { + "$type": "ByHitElement", + "element": "Grass", + }, + { + "$type": "ByHitElement", + "element": "Rock", + }, + ], + }, + ], + }, + ], + "onRemoved": + [ + { + "$type": "EnableHitBoxByName", + "hitBoxNames": ["HitBox"], + "setEnable": false, + }, + { + "$type": "FireEffect", + "effectPattern": "Eff_Monster_Scorpion_Sacred_SacredEnergyDisappear", + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "compareType": "LessAndEqual", + "key": "_CHARGEBAR_VALUE", + "target": "Self", + "value": 9, + }, + ], + }, + { + "$type": "TriggerBullet", + "target": "OriginOwner", + "bulletID": 42406007, + "trackTarget": "Target", + "born": + { + "$type": "ConfigBornByAttachPoint", + "attachPointName": "RootNode", + "attachPointTargetType": "Self", + "offset" : + { + "x": 0.0, + "y": 0.0, + "z": 0.0, + }, + "direction": + { + "$type": "ConfigDirectionByAttachPoint", + "attachPointName": "RootNode", + "attachPointTargetType": "Self", + "angleOffset": + { + "x": 0.0, + "y": 0.0, + "z": 0.0, + }, + }, + }, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "compareType": "LessAndEqual", + "key": "_CHARGEBAR_VALUE", + "target": "Self", + "value": 9, + }, + ], + }, + { + "$type": "KillSelf", + "duration": 0.2, + }, + ], + }, + "DarkHoundGadget_ChargeEnd": + { + "onAdded": + [ + { + "$type": "ApplyModifier", + "modifierName": "FireHolyHound_Timer", + }, + { + "$type": "ApplyModifier", + "target": "OriginOwner", + "modifierName": "SacredEnergy_Recover_CountDown", + }, + { + "$type": "EnableHitBoxByName", + "hitBoxNames": ["HitBox"], + "setEnable": false, + }, + { + "$type": "RemoveModifier", + "modifierName": "DarkHoundGadget_ChargeState", + }, + + ], + }, + "SacredEnergy_Recover_CountDown": + { + "stacking": "Refresh", + "duration": 13, + "onRemoved": + [ + { + "$type": "SetGlobalValue", + "target": "Self", + "key": "SacredEnergy_Recover_Scorpion", + "value": 1, + "predicates": + [ + { + "$type": "ByAnimatorBool", + "target": "Self", + "parameter": "EnhanceSkin", + "logic": "Equal", + "value": false, + }, + ], + }, + ], + }, + "FireHolyHound_Timer": + { + "duration": 0.65, + "onAdded": + [ + { + "$type": "FireEffect", + "effectPattern": "Eff_Monster_Scorpion_Sacred_SacredEnergyTransform", + }, + { + "$type":"Predicated", + "target":"Other", + "otherTargets": + { + "$type": "SelectTargetsByShape", + "shapeName": "CircleR50", + "centerBasedOn": "Self", + "campTargetType": "Enemy", + "campBasedOn": "Self", + "topLimit": 1, + "entityTypePriority": ["Avatar"], + "sortType": "Nearest", + }, + "successActions": + [ + { + "$type": "ApplyModifier", + "target": "TargetTeam", + "modifierName": "Scorpion_SacredEnergy_TargetTeam", + }, + { + "$type": "TriggerBullet", + "target": "Target", + "bulletID": 42406004, + "trackTarget": "Target", + "born": + { + "$type": "ConfigBornByAttachPoint", + "attachPointName": "RootNode", + "attachPointTargetType": "Self", + "offset" : + { + "x": 0.0, + "y": 0.0, + "z": 0.0, + }, + "direction": + { + "$type": "ConfigDirectionByAttachPoint", + "attachPointName": "RootNode", + "attachPointTargetType": "Self", + "angleOffset": + { + "x": 0.0, + "y": 0.0, + "z": 0.0, + }, + }, + }, + }, + ], + }, + ], + }, + "Scorpion_SacredEnergy_TargetTeam": //给team上标记 + { + "duration": 10, + "modifierMixins": + [ + { + "$type": "CurLocalAvatarMixinV2", + "modifierName": "Scorpion_SacredEnergy_Target", + }, + ], + }, + "Scorpion_SacredEnergy_Target": + { + "onAdded": + [ + { + "$type": "SetGlobalValue", + "target": "Self", + "value": 1, + "key": "SacredEnergy_Target_Scorpion", + }, + ], + "onRemoved": + [ + { + "$type": "SetGlobalValue", + "target": "Self", + "value": 0, + "key": "SacredEnergy_Target_Scorpion", + }, + ], + }, + }, + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Scorpion_Sacred_SacredEnergy_Bullet", + "onAdded": + [ + { + "$type": "ApplyModifier", + "modifierName": "HolyHoundBullet_Effect", + }, + ], + "onAbilityStart": + [ + { + "$type": "Predicated", + "target": "Target", + "targetPredicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "SacredEnergy_Target_Scorpion", + "value": 1, + "compareType": "Equal", + }, + ], + "successActions": + [ + { + "$type": "ApplyModifier", + "target": "TargetTeam", + "modifierName": "Have_Scorpion_SacredEnergy_Team", + }, + { + "$type": "FireEffect", + "target": "Target", + "effectPattern": "Eff_Monster_Scorpion_Sacred_SacredEnergyHitPlayer", + "born": + { + "$type": "ConfigBornByAttachPoint", + "attachPointName": "RootNode", + }, + }, + { + "$type":"KillSelf", + "target": "Self", + }, + ], + }, + ], + "modifiers": + { + "HolyHoundBullet_Effect": + { + "onAdded": + [ + { + "$type": "AttachEffect", + "effectPattern": "Eff_Monster_Scorpion_Sacred_SacredEnergyBullet", + }, + ], + }, + "Have_Scorpion_SacredEnergy_Team": + { + "duration": 10, + "modifierMixins": + [ + { + "$type": "CurLocalAvatarMixinV2", + "modifierName": "Have_Scorpion_SacredEnergy", + }, + ], + }, + "Have_Scorpion_SacredEnergy": + { + "onAdded": + [ + { + "$type": "SetGlobalValue", + "target": "Self", + "value": 1, + "key": "SacredEnergy_Scorpion", + }, + { + "$type": "AttachEffect", + "effectPattern": "Eff_Monster_Scorpion_Sacred_SacredEnergyOnPlayer", + }, + ], + "onRemoved": + [ + { + "$type": "SetGlobalValue", + "target": "Self", + "value": 0, + "key": "SacredEnergy_Scorpion", + }, + ], + "onAttackLanded": + [ + { + "$type": "Predicated", + "target":"Other", + "targetPredicates": + [ + { + "$type": "ByTargetGlobalValue", + "compareType": "Equal", + "key": "Monster_Scorpion_Sacred", + "value": 1, + }, + // { + // "$type": "ByTargetType", + // "targetType": "CasterOriginOwner", + // }, + { + "$type":"ByEntityTypes", + "entityTypes":["Monster"], + }, + { + "$type":"ByAttackTags", + "attackTags":["NormalAttack_01","NormalAttack_02","NormalAttack_03","NormalAttack_04","NormalAttack_05","NormalAttack_06","ExtraAttack","FallingAttack","Elemental_Art","Elemental_Art_Hold","Elemental_Art_Extra","Elemental_Burst"], + }, + { + "$type": "ByTargetGlobalValue", + "target": "Self", + "key": "SacredEnergy_Scorpion", + "value": 1, + "compareType": "Equal", + }, + ], + "successActions": + [ + { + "$type": "SetAnimatorTrigger", + "target": "Other", + "triggerID": "WeakTrigger", + }, + { + "$type": "FireEffect", + "effectPattern": "Eff_Monster_Scorpion_Sacred_ScaredBeHit", + "target": "Other", + }, + { + "$type": "RemoveModifier", + "target": "Team", + "modifierName": "Have_Scorpion_SacredEnergy_Team", + }, + ], + }, + ], + }, + }, + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Scorpion_Sacred_SacredEnergy_Bullet_ToMonster", + "onAdded": + [ + { + "$type": "ApplyModifier", + "modifierName": "HolyHoundBullet_Effect", + }, + ], + "onAbilityStart": + [ + { + "$type": "Predicated", + "target": "Target", + "targetPredicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "Monster_Scorpion_Sacred", + "value": 1, + "compareType": "Equal", + }, + { + "$type": "ByTargetGlobalValue", + "key": "_SACRED_ENTITY_ALERTNESS_TAG_", + "value": 1, + "compareType": "Equal", + }, + ], + "successActions": + [ + { + "$type": "SetGlobalValue", + "target": "Target", + "key": "SacredEnergy_Recover_Scorpion", + "value": 1, + }, + { + "$type": "FireEffect", + "target": "Target", + "effectPattern": "Eff_Monster_Scorpion_Sacred_SacredEnergyHitMonster", + }, + { + "$type":"KillSelf", + "target": "Self", + }, + ], + }, + ], + "modifiers": + { + "HolyHoundBullet_Effect": + { + "onAdded": + [ + { + "$type": "AttachEffect", + "effectPattern": "Eff_Monster_Scorpion_Sacred_SacredEnergyBullet", + }, + ], + }, + }, + }, +}, +//////////////////////////////////////////////////////////////// +// +// EnhanceDefence +// +//////////////////////////////////////////////////////////////// +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Scorpion_Sacred_EnhanceDefence", + "abilityMixins": + [ + { + "$type" : "AttachToPoseIDMixin", + "poseIDs": [1,2,3,101,102,103,201,202], + "modifierName" : "Scorpion_Sacred_EnhanceDefence", + }, + ], + "modifiers": + { + "Scorpion_Sacred_EnhanceDefence": + { + "properties": + { + "Actor_PhysicalSubHurtDelta": 0.3, + "Actor_FireSubHurtDelta": 0.3, + "Actor_ElecSubHurtDelta": 0.6, + "Actor_WaterSubHurtDelta": 0.3, + "Actor_GrassSubHurtDelta": 0.3, + "Actor_WindSubHurtDelta": 0.3, + "Actor_IceSubHurtDelta": 0.3, + "Actor_RockSubHurtDelta": 0.3, + }, + }, + }, + }, +}, +] \ No newline at end of file diff --git a/gdconf/game_data_config/json/ability/Temp/MonsterAbilities/ConfigAbility_Monster_Vulture_Sacred_Fire_01.json b/gdconf/game_data_config/json/ability/Temp/MonsterAbilities/ConfigAbility_Monster_Vulture_Sacred_Fire_01.json new file mode 100644 index 00000000..2a17c5f8 --- /dev/null +++ b/gdconf/game_data_config/json/ability/Temp/MonsterAbilities/ConfigAbility_Monster_Vulture_Sacred_Fire_01.json @@ -0,0 +1,1567 @@ +[ +//////////////////////////////////////////////////////////////// +// +// SteerAttack +// +//////////////////////////////////////////////////////////////// +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Vulture_Sacred_SteerAttack", + "onAdded": + [ + { + "$type": "SetGlobalValue", + "key": "Monster_Vulture_Sacred", + "value": 1, + "target": "Self", + }, + ], + "abilityMixins": + [ + { + "$type": "SteerAttackMixin", + "steerStateIDs": ["Turn"], + "startNormalizedTime": 0.23, + "endNormalizedTime": 0.5, + "angularSpeed": 180, + "attackTrigger" : "", + }, + { + "$type": "SteerAttackMixin", + "steerStateIDs": ["Sacred_Turn"], + "startNormalizedTime": 0.23, + "endNormalizedTime": 0.5, + "angularSpeed": 180, + "attackTrigger" : "", + }, + { + "$type": "SteerAttackMixin", + "steerStateIDs": ["Sacred_Attack01"], + "startNormalizedTime": 0.07, + "endNormalizedTime": 0.12, + "angularSpeed": 120, + "attackTrigger" : "", + }, + { + "$type": "SteerAttackMixin", + "steerStateIDs": ["Sacred_Attack01"], + "startNormalizedTime": 0.17, + "endNormalizedTime": 0.24, + "angularSpeed": 120, + "attackTrigger" : "", + }, + { + "$type": "SteerAttackMixin", + "steerStateIDs": ["Sacred_Attack01"], + "startNormalizedTime": 0.33, + "endNormalizedTime": 0.37, + "angularSpeed": 120, + "attackTrigger" : "", + }, + { + "$type": "SteerAttackMixin", + "steerStateIDs": ["Sacred_Attack01"], + "startNormalizedTime": 0.5, + "endNormalizedTime": 0.62, + "angularSpeed": 120, + "attackTrigger" : "", + }, + { + "$type": "SteerAttackMixin", + "steerStateIDs": ["Sacred_Attack02_BS"], + "startNormalizedTime": 0.04, + "endNormalizedTime": 0.15, + "angularSpeed": 120, + "attackTrigger" : "", + }, + { + "$type": "SteerAttackMixin", + "steerStateIDs": ["Sacred_Attack02_BS"], + "startNormalizedTime": 0.68, + "endNormalizedTime": 1.0, + "angularSpeed": 120, + "attackTrigger" : "", + }, + { + "$type": "SteerAttackMixin", + "steerStateIDs": ["Sacred_Attack02_BS"], + "startNormalizedTime": 0.04, + "endNormalizedTime": 0.15, + "angularSpeed": 120, + "attackTrigger" : "", + }, + { + "$type": "SteerAttackMixin", + "steerStateIDs": ["Sacred_Attack02_AS"], + "startNormalizedTime": 0.0, + "endNormalizedTime": 0.05, + "angularSpeed": 360, + "attackTrigger" : "", + }, + { + "$type": "SteerAttackMixin", + "steerStateIDs": ["Sacred_Attack03"], + "startNormalizedTime": 0.02, + "endNormalizedTime": 0.05, + "angularSpeed": 120, + "attackTrigger" : "", + }, + { + "$type": "SteerAttackMixin", + "steerStateIDs": ["Sacred_Attack03"], + "startNormalizedTime": 0.12, + "endNormalizedTime": 0.23, + "angularSpeed": 120, + "attackTrigger" : "", + }, + { + "$type": "SteerAttackMixin", + "steerStateIDs": ["Sacred_Attack03"], + "startNormalizedTime": 0.28, + "endNormalizedTime": 0.37, + "angularSpeed": 120, + "attackTrigger" : "", + }, + { + "$type": "SteerAttackMixin", + "steerStateIDs": ["Sacred_Attack03"], + "startNormalizedTime": 0.48, + "endNormalizedTime": 0.60, + "angularSpeed": 120, + "attackTrigger" : "", + }, + { + "$type": "SteerAttackMixin", + "steerStateIDs": ["Sacred_Attack04_BS"], + "startNormalizedTime": 0.05, + "endNormalizedTime": 0.13, + "angularSpeed": 120, + "attackTrigger" : "", + }, + { + "$type": "SteerAttackMixin", + "steerStateIDs": ["Sacred_Attack04_BS"], + "startNormalizedTime": 0.18, + "endNormalizedTime": 0.25, + "angularSpeed": 120, + "attackTrigger" : "", + }, + { + "$type": "SteerAttackMixin", + "steerStateIDs": ["Sacred_Attack04_BS"], + "startNormalizedTime": 0.71, + "endNormalizedTime": 1.00, + "angularSpeed": 240, + "attackTrigger" : "", + }, + { + "$type": "SteerAttackMixin", + "steerStateIDs": ["Sacred_Attack04_Loop"], + "startNormalizedTime": 0.0, + "endNormalizedTime": 10.0, + "angularSpeed": 10, + "attackTrigger" : "LoopFlyTurn", + "attackDistance" : 100, + "attackAngle": 90, + }, + { + "$type": "SteerAttackMixin", + "steerStateIDs": ["Sacred_Attack04_AS"], + "startNormalizedTime": 0.00, + "endNormalizedTime": 0.23, + "angularSpeed": 240, + "attackTrigger" : "", + }, + { + "$type": "SteerAttackMixin", + "steerStateIDs": ["Sacred_Attack05"], + "startNormalizedTime": 0.17, + "endNormalizedTime": 0.45, + "angularSpeed": 120, + "attackTrigger" : "", + }, + ], + }, +}, +//////////////////////////////////////////////////////////////// +// +// Sacred_Attack03 +// +//////////////////////////////////////////////////////////////// +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Vulture_Sacred_Attack03", + "abilityMixins": + [ + + { + "$type": "AttachToStateIDMixin", + "stateIDs": ["Sacred_Attack03"], + "modifierName": "SacredAttack03EndCheck", + }, + ], + "modifiers": + { + "SacredAttack03EndCheck": + { + "thinkInterval": 0.1, + "onThinkInterval": + [ + { + "$type":"Predicated", + "target":"SelfAttackTarget", + "targetPredicates": + [ + { + "$type":"ByTargetPositionToSelfPosition", + "compareType":"XZ", + "value":8, + "logic":"Greater", + }, + ], + "successActions": + [ + { + "$type": "SetAnimatorBool", + "boolID": "SacredAttack03End", + "value": true, + }, + ], + "failActions": + [ + { + "$type": "SetAnimatorBool", + "boolID": "SacredAttack03End", + "value": false, + }, + ], + }, + ], + }, + }, + }, +}, +//////////////////////////////////////////////////////////////// +// +// Sacred_Attack02 +// +//////////////////////////////////////////////////////////////// +{ + "Default": + { + "$type" : "ConfigAbility", + "abilityName": "Monster_Vulture_Sacred_Attack02_Collider", + "abilityMixins": + [ + { + "$type": "AttachToStateIDMixin", + "modifierName": "LoopRushMove", + "stateIDs": ["Sacred_Attack02_Loop"], + }, + ], + "onAbilityStart": + [ + { + "$type": "ApplyModifier", + "modifierName": "StateControl", + }, + ], + "modifiers": + { + "LoopRushMove": + { + "duration": 0.5, + "onAdded": + [ + { + "$type": "FixedMonsterRushMove", + "animatorStateIDs": ["Sacred_Attack02_Loop"], + "target": "SelfAttackTarget", + "timeRange": 0.3, + "toPos": + { + "$type": "ConfigBornByTarget", + "offset": + { + "x": 0, + "y": 10.0, + "z": 0, + }, + "bornRandom": + { + "$type":"BornRandomFromCenter", + "maxRandomRange": 0.15, + "minRandomRange": 0.05, + }, + }, + }, + ], + }, + "StateControl": + { + "duration": 1.216, + "modifierMixins": + [ + { + "$type": "AttachActionToModifierMixin", + "onAdded": + [ + { + "$type": "HideUIBillBoard", + "hide": true, + }, + { + "$type": "ApplyModifier", + "modifierName": "UnderGround_Invincible", + }, + { + "$type": "ApplyModifier", + "modifierName": "UnderGround_DenyLockOn", + }, + { + "$type": "EnablePushColliderName", + "pushColliderNames": ["PushCollider"], + "setEnable": false, + }, + ], + "onRemoved": + [ + { + "$type": "HideUIBillBoard", + "hide": false, + }, + { + "$type": "RemoveModifier", + "modifierName": "UnderGround_Invincible", + }, + { + "$type": "RemoveModifier", + "modifierName": "UnderGround_DenyLockOn", + }, + { + "$type": "EnablePushColliderName", + "pushColliderNames": ["PushCollider"], + "setEnable": true, + }, + ], + }, + ], + }, + "UnderGround_Invincible" : + { + "state": "Invincible", + }, + "UnderGround_DenyLockOn" : + { + "state": "DenyLockOn", + }, + }, + }, +}, + { + "Default": + { + "$type" : "ConfigAbility", + "abilityName": "Monster_Vulture_Sacred_Attack02_Find", + "onAbilityStart": + [ + { + "$type":"TryFindBlinkPointByBorn", + "target":"SelfAttackTarget", + "hitSceneTest":true, + "hitSceneType":"BlinkHitSceneTestByThreeSegments", + "limitY": 15.0, + "born": + { + "$type":"ConfigBornByTargetLinearPoint", + "linearOffset": 0.0, + "baseOnTarget": true, + "linearXZ": true, + "linearMin": 0.0, + "linearMax": 25.0, + "onGround": false, + "offset": + { + "x": 0, + "y": 10.0, + "z": 0, + }, + "bornRandom": + { + "$type":"BornRandomFromCenter", + "maxRandomRange": 0.15, + "minRandomRange": 0.05, + }, + }, + }, + { + "$type": "FireEffect", + "effectPattern": "Eff_Monster_Vulture_Sacred_SacredAttack02_Warning", + "born": + { + "$type": "ConfigBornByTeleportToPoint", + "onGround": true, + }, + }, + ], + }, + }, + { + "Default": + { + "$type" : "ConfigAbility", + "abilityName": "Monster_Vulture_Sacred_Attack02_Blink", + "onAbilityStart": + [ + { + "$type": "DoBlink", + }, + ], + }, + }, +//////////////////////////////////////////////////////////////// +// +// Sacred_Attack04 +// +//////////////////////////////////////////////////////////////// +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Vulture_Sacred_Attack04", + "abilityMixins": + [ + { + "$type": "AttachToStateIDMixin", + "modifierName": "FlyLoopCount", + "stateIDs": ["Sacred_Attack04_Loop"], + }, + { + "$type": "AttachToStateIDMixin", + "modifierName": "BulletShoot", + "stateIDs": ["Sacred_Attack04_Loop","Sacred_Attack04_Loop_Extra"], + }, + { + "$type": "AttachToStateIDMixin", + "modifierName": "LoopEffect", + "stateIDs": ["Sacred_Attack04_Loop","Sacred_Attack04_Loop_Extra"], + }, + { + "$type": "AttachToStateIDMixin", + "stateIDs": ["Sacred_Attack04_AS","Sacred_Attack04_BS"], + "modifierName": "ParamReset", + }, + { + "$type": "AttachModifierToSelfGlobalValueMixin", + "globalValueKey": "FlyLoopTimes", + "valueSteps": [0.5,1.5], + "removeAppliedModifier": true, + "modifierNameSteps": + [ + "FlyLoopEnd", + ], + }, + + ], + "abilitySpecials": + { + "MultiFactor": -1, + "WingFactor": 1, + }, + "modifiers": + { + "LoopEffect": + { + "onAdded": + [ + { + "$type": "AttachEffect", + "effectPattern": "Eff_Monster_Vulture_Sacred_SacredAttack04_Loop", + }, + { + "$type": "AttachEffect", + "effectPattern": "Eff_Monster_Vulture_Sacred_SacredAttack04_Loop_WingL", + }, + { + "$type": "AttachEffect", + "effectPattern": "Eff_Monster_Vulture_Sacred_SacredAttack04_Loop_WingR", + }, + ], + }, + "BulletShoot": + { + "thinkInterval": 0.3, + "onThinkInterval": + [ + { + "$type": "TriggerBullet", + "bulletID": 42406201, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": "-2.5*%WingFactor", + "y": 3.6, + "z": 1.5, + }, + "direction": + { + "$type": "ConfigDirectionByDefault", + "angleOffset": + { + "x": 90.0, + "y": 0.0, + "z": 0.0, + }, + }, + }, + }, + { + "$type": "SetOverrideMapValue", + "value": "%WingFactor*%MultiFactor", + "overrideMapKey": "WingFactor", + }, + ], + "onAdded": + [ + { + "$type" : "EnablePushColliderName", + "pushColliderNames" : ["PushCollider"], + "setEnable" : false, + }, + ], + "onRemoved": + [ + { + "$type" : "EnablePushColliderName", + "pushColliderNames" : ["PushCollider"], + "setEnable" : true, + }, + ], + }, + "FlyLoopEnd": + { + "onAdded": + [ + { + "$type": "SetAnimatorBool", + "boolID": "LoopFlyEnd", + "value": true, + }, + ], + }, + "FlyLoopCount": + { + "onAdded": + [ + { + "$type": "AddGlobalValue", + "key": "FlyLoopTimes", + "target": "Self", + "value": 1, + "useLimitRange": true, + "maxValue": 1, + "minValue": 0, + }, + ], + }, + "ParamReset": + { + "duration": 0.5, + "onRemoved": + [ + { + "$type": "ResetAnimatorTrigger", + "triggerID": "LoopFlyTurn", + }, + { + "$type": "SetAnimatorBool", + "boolID": "LoopFlyEnd", + "value": false, + }, + { + "$type": "SetGlobalValue", + "key": "FlyLoopTimes", + "target": "Self", + "value": 0, + }, + ], + }, + }, + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Vulture_Sacred_Attack04_Bullet", + "onAdded": + [ + { + "$type": "AttachModifier", + "modifierName": "Attack04_Bullet", + "target": "Self", + }, + ], + "onAbilityStart": + [ + { + "$type": "RemoveModifier", + "modifierName": "Attack04_Bullet", + }, + { + "$type": "FireEffect", + "effectPattern": "Eff_Monster_Vulture_Sacred_SacredAttack04_BulletExplode", + "born": + { + "$type": "ConfigBornByAttachPoint", + "attachPointName": "RootNode", + }, + }, + { + "$type" : "TriggerAttackEvent", + "targetType" : "Enemy", + "attackEvent": + { + "attackPattern" : + { + "$type" : "ConfigAttackSphere", + "triggerType" : "TriggerNoRepeat", + "radius" : 3, + "born": + { + "$type": "ConfigBornBySelf", + "offset" : + { + "x" : 0.0, + "y" : 0.0, + "z" : 0.0, + }, + }, + }, + "attackInfo": + { + "canBeModifiedBy":"OriginOwner", + "attackProperty": + { + "damagePercentage": 0.8, + "strikeType": "Default", + "attackType": "Range", + "elementType": "Fire", + "elementDurability": 30, + "enBreak": 200.0, + }, + "hitPattern" : + { + "onHitEffectName": "", + "hitImpulseType": "LV5", + "reboundRatio" : 0, + "hitHaltTime" : 0.0, + "hitHaltTimeScale" : 0.05, + "muteHitText" : false, + }, + }, + }, + }, + ], + "modifiers": + { + "Attack04_Bullet": + { + "onAdded": + [ + { + "$type": "AttachEffect", + "effectPattern": "Eff_Monster_Vulture_Sacred_SacredAttack04_Bullet", + }, + { + "$type": "FireEffect", + "effectPattern": "Eff_Monster_Vulture_Sacred_SacredAttack04_Bullet_Trail", + }, + ], + }, + }, + }, +}, +//////////////////////////////////////////////////////////////// +// +// Sacred_Attack05 +// +//////////////////////////////////////////////////////////////// +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Vulture_Sacred_Attack05_Bullet", + "onAbilityStart": + [ + { + "$type": "TriggerBullet", + "bulletID": 42406202, + "trackTarget": "SelfAttackTarget", + "born": + { + "$type": "ConfigBornByAttachPoint", + "attachPointName": "Root", + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 0.0, + }, + }, + }, + ], + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Vulture_Sacred_Attack05_BulletExplode", + "onAbilityStart": + [ + { + "$type" : "TriggerAttackEvent", + "targetType" : "Enemy", + "attackEvent": + { + "attackPattern" : + { + "$type" : "ConfigAttackSphere", + "triggerType" : "TriggerNoRepeat", + "radius": 2.0, + "born": + { + "$type": "ConfigBornByCollisionPoint", + }, + }, + "attackInfo": + { + "canBeModifiedBy": "OriginOwner", + "attenuationGroup": "Fafnir_Air_ChestAtk", + "attenuationTag": "Fafnir_Air_ChestAtk", + "attackProperty": + { + "damagePercentage": 0.5, + "strikeType": "Default", + "enBreak": 50.0, + "elementDurability":50, + "elementType": "Fire", + }, + "hitPattern" : + { + "hitImpulseType":"LV3", + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + "muteHitText": false, + }, + }, + }, + }, + { + "$type": "FireSubEmitterEffect", + "effectPattern": "Eff_Monster_Vulture_Sacred_SacredAttack05_BulletExplode", + "born": + { + "$type": "ConfigBornByCollisionPoint", + }, + }, + ], + }, +}, +//////////////////////////////////////////////////////////////// +// +// SacredEnergy +// +//////////////////////////////////////////////////////////////// +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Vulture_Sacred_SacredEnergy_Accum", + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Vulture_Sacred_SacredEnergy_Accum_Create", + "onAbilityStart": + [ + { + "$type" : "SetSelfAttackTarget", + "otherTargets": + { + "$type": "SelectTargetsByShape", + "shapeName": "CircleR50", + "centerBasedOn": "Self", + "campTargetType": "All", + "campBasedOn": "Self", + "sortType": "Nearest", + "entityTypePriority": ["Gadget"], + }, + "predicates" : + [ + { + "$type" : "ByTargetGlobalValue", + "key" : "Vulture_SacredEnergy_Gadget", + "value" : 1, + "compareType" : "Equal", + }, + ], + }, + { + "$type": "TriggerBullet", + "bulletID": 42406206, + "target": "SelfAttackTarget", + "born": + { + "$type": "ConfigBornBySelf", + }, + }, + { + "$type": "ResetAIAttackTarget", + }, + ], + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Vulture_Sacred_SacredEnergy_Detect", + "onAbilityStart": + [ + { + "$type": "TriggerBullet", + "bulletID": 42406205, + "lifeByOwnerIsAlive": true, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0, + "y": 1.0, + "z": 2.0, + }, + "direction": + { + "$type": "ConfigDirectionByDefault", + "angleOffset": + { + "x": 0, + "y": 0, + "z": 0, + }, + }, + } + }, + ], + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Vulture_Sacred_SacredEnergy_Create", + "onAbilityStart": + [ + { + "$type":"CreateGadget", + "gadgetID":42406203, + "campID":4001, + "byServer": true, + "born": + { + "$type": "ConfigBornByCollisionPoint", + "onGround": true, + "alongGround": true, + }, + }, + { + "$type":"KillSelf", + }, + ], + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Vulture_Sacred_SacredEnergy_CreateO", + "onAbilityStart": + [ + { + "$type":"CreateGadget", + "gadgetID":42406203, + "campID":4001, + "byServer": true, + "born": + { + "$type": "ConfigBornBySelf", + "onGround": true, + "alongGround": true, + }, + }, + { + "$type":"KillSelf", + }, + ], + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Vulture_Sacred_SacredEnergy_Gadget", + "onAdded": + [ + { + "$type": "ApplyModifier", + "modifierName": "DarkHoundGadget_DelayHandler", + }, + { + "$type": "ApplyModifier", + "modifierName": "DarkHoundGadget_DelayHandler_Effect", + }, + { + "$type": "SetGlobalValue", + "key": "_CHARGEBAR_VALUE", + "value": 0, + }, + { + "$type": "SetGlobalValue", + "key": "Vulture_SacredEnergy_Gadget", + "value": 1, + }, + { + "$type": "EnablePushColliderName", + "pushColliderNames": ["PushCollider_Occluder"], + "setEnable": true, + }, + { + "$type": "EnablePushColliderName", + "pushColliderNames": ["PushCollider"], + "setEnable": false, + }, + ], + "modifiers": + { + "DarkHoundGadget_DelayHandler_Effect": + { + "duration": 1.35, + "onRemoved": + [ + { + "$type": "FireEffect", + "effectPattern": "Eff_Monster_Vulture_Sacred_SacredAttack05_SacredEnergy_Hit", + }, + ], + }, + "DarkHoundGadget_DelayHandler": + { + "duration": 1.4, + "onRemoved": + [ + { + "$type": "ApplyModifier", + "modifierName": "DarkHoundGadget_ChargeState", + }, + { + "$type": "EnablePushColliderName", + "pushColliderNames": ["PushCollider"], + "setEnable": true, + }, + ], + }, + "DarkHoundGadget_ChargeState": + { + "duration": 10.0, + "modifierMixins": + [ + { + "$type": "ChargeBarMixin", + "chargeBarElementType": "Fire", + "chargeBarIconID": 1, + "initialValue": 0, + "maxValue": 10, + }, + { + "$type": "AttachModifierToSelfGlobalValueMixin", + "globalValueKey": "_CHARGEBAR_VALUE", + "valueSteps": [9.5,10.5], + "removeAppliedModifier": true, + "modifierNameSteps": ["DarkHoundGadget_ChargeEnd"], + }, + ], + "onAdded": + [ + { + "$type": "AttachEffect", + "effectPattern": "Eff_Monster_Vulture_Sacred_SacredEnergy", + }, + { + "$type": "AttachEffect", + "effectPattern": "Eff_Monster_Vulture_Sacred_SacredSmoke", + }, + ], + "onBeingHit": + [ + { + "$type": "SetSelfAttackTarget", + "target": "Target", + }, + { + "$type":"FireEffect", + "effectPattern":"Eff_Monster_Vulture_Sacred_SacredEnergyBeHit", + "born": + { + "$type":"ConfigBornByHitPoint", + "offset": + { + "x":0.0, + "y":0.0, + "z":0.0, + }, + }, + }, + { + "$type": "AddChargeBarValue", + "value":5, + "predicates": + [ + { + "$type": "ByAny", + "predicates": + [ + { + "$type": "ByHitElement", + "element": "Fire", + }, + ], + }, + ], + }, + { + "$type": "AddChargeBarValue", + "value":1.25, + "predicates": + [ + { + "$type": "ByAny", + "predicates": + [ + { + "$type": "ByHitElement", + "element": "Wind", + }, + { + "$type": "ByHitElement", + "element": "Water", + }, + { + "$type": "ByHitElement", + "element": "Ice", + }, + { + "$type": "ByHitElement", + "element": "Electric", + }, + { + "$type": "ByHitElement", + "element": "Grass", + }, + { + "$type": "ByHitElement", + "element": "Rock", + }, + ], + }, + ], + }, + ], + "onRemoved": + [ + { + "$type": "EnableHitBoxByName", + "hitBoxNames": ["HitBox"], + "setEnable": false, + }, + { + "$type": "FireEffect", + "effectPattern": "Eff_Monster_Vulture_Sacred_SacredEnergyDisappear", + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "compareType": "LessAndEqual", + "key": "_CHARGEBAR_VALUE", + "target": "Self", + "value": 9, + }, + ], + }, + { + "$type": "TriggerBullet", + "target": "OriginOwner", + "bulletID": 42406207, + "trackTarget": "Target", + "born": + { + "$type": "ConfigBornByAttachPoint", + "attachPointName": "RootNode", + "attachPointTargetType": "Self", + "offset" : + { + "x": 0.0, + "y": 0.0, + "z": 0.0, + }, + "direction": + { + "$type": "ConfigDirectionByAttachPoint", + "attachPointName": "RootNode", + "attachPointTargetType": "Self", + "angleOffset": + { + "x": 0.0, + "y": 0.0, + "z": 0.0, + }, + }, + }, + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "compareType": "LessAndEqual", + "key": "_CHARGEBAR_VALUE", + "target": "Self", + "value": 9, + }, + ], + }, + { + "$type": "KillSelf", + "duration": 0.2, + }, + ], + }, + "DarkHoundGadget_ChargeEnd": + { + "onAdded": + [ + { + "$type": "ApplyModifier", + "modifierName": "FireHolyHound_Timer", + }, + { + "$type": "ApplyModifier", + "target": "OriginOwner", + "modifierName": "SacredEnergy_Recover_CountDown", + }, + { + "$type": "EnableHitBoxByName", + "hitBoxNames": ["HitBox"], + "setEnable": false, + }, + { + "$type": "RemoveModifier", + "modifierName": "DarkHoundGadget_ChargeState", + }, + + ], + }, + "SacredEnergy_Recover_CountDown": + { + "stacking": "Refresh", + "duration": 13, + "onRemoved": + [ + { + "$type": "SetGlobalValue", + "target": "Self", + "key": "SacredEnergy_Recover_Vulture", + "value": 1, + "predicates": + [ + { + "$type": "ByAnimatorBool", + "target": "Self", + "parameter": "EnhanceSkin", + "logic": "Equal", + "value": false, + }, + ], + }, + ], + }, + "FireHolyHound_Timer": + { + "duration": 0.65, + "onAdded": + [ + { + "$type": "FireEffect", + "effectPattern": "Eff_Monster_Vulture_Sacred_SacredEnergyTransform", + }, + { + "$type":"Predicated", + "target":"Other", + "otherTargets": + { + "$type": "SelectTargetsByShape", + "shapeName": "CircleR50", + "centerBasedOn": "Self", + "campTargetType": "Enemy", + "campBasedOn": "Self", + "topLimit": 1, + "entityTypePriority": ["Avatar"], + "sortType": "Nearest", + }, + "successActions": + [ + { + "$type": "ApplyModifier", + "target": "TargetTeam", + "modifierName": "Vulture_SacredEnergy_TargetTeam", + }, + { + "$type": "TriggerBullet", + "target": "Target", + "bulletID": 42406204, + "trackTarget": "Target", + "born": + { + "$type": "ConfigBornByAttachPoint", + "attachPointName": "RootNode", + "attachPointTargetType": "Self", + "offset" : + { + "x": 0.0, + "y": 0.0, + "z": 0.0, + }, + "direction": + { + "$type": "ConfigDirectionByAttachPoint", + "attachPointName": "RootNode", + "attachPointTargetType": "Self", + "angleOffset": + { + "x": 0.0, + "y": 0.0, + "z": 0.0, + }, + }, + }, + }, + ], + }, + ], + }, + "Vulture_SacredEnergy_TargetTeam": //给team上标记 + { + "duration": 10, + "modifierMixins": + [ + { + "$type": "CurLocalAvatarMixinV2", + "modifierName": "Vulture_SacredEnergy_Target", + }, + ], + }, + "Vulture_SacredEnergy_Target": + { + "onAdded": + [ + { + "$type": "SetGlobalValue", + "target": "Self", + "value": 1, + "key": "SacredEnergy_Target_Vulture", + }, + ], + "onRemoved": + [ + { + "$type": "SetGlobalValue", + "target": "Self", + "value": 0, + "key": "SacredEnergy_Target_Vulture", + }, + ], + }, + }, + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Vulture_Sacred_SacredEnergy_Bullet", + "onAdded": + [ + { + "$type": "ApplyModifier", + "modifierName": "HolyHoundBullet_Effect", + }, + ], + "onAbilityStart": + [ + { + "$type": "Predicated", + "target": "Target", + "targetPredicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "SacredEnergy_Target_Vulture", + "value": 1, + "compareType": "Equal", + }, + ], + "successActions": + [ + { + "$type": "ApplyModifier", + "target": "TargetTeam", + "modifierName": "Have_Vulture_SacredEnergy_Team", + }, + { + "$type": "FireEffect", + "target": "Target", + "effectPattern": "Eff_Monster_Vulture_Sacred_SacredEnergyHitPlayer", + "born": + { + "$type": "ConfigBornByAttachPoint", + "attachPointName": "RootNode", + }, + }, + { + "$type": "RemoveModifier", + "modifierName": "HolyHoundBullet_Effect", + }, + { + "$type":"KillSelf", + "target": "Self", + }, + ], + }, + ], + "modifiers": + { + "HolyHoundBullet_Effect": + { + "onAdded": + [ + { + "$type": "AttachEffect", + "effectPattern": "Eff_Monster_Vulture_Sacred_SacredEnergyBullet", + }, + ], + }, + "Have_Vulture_SacredEnergy_Team": + { + "duration": 10, + "modifierMixins": + [ + { + "$type": "CurLocalAvatarMixinV2", + "modifierName": "Have_Vulture_SacredEnergy", + }, + ], + }, + "Have_Vulture_SacredEnergy": + { + "onAdded": + [ + { + "$type": "SetGlobalValue", + "target": "Self", + "value": 1, + "key": "SacredEnergy_Vulture", + }, + { + "$type": "AttachEffect", + "effectPattern": "Eff_Monster_Vulture_Sacred_SacredEnergyOnPlayer", + }, + ], + "onRemoved": + [ + { + "$type": "SetGlobalValue", + "target": "Self", + "value": 0, + "key": "SacredEnergy_Vulture", + }, + ], + "onAttackLanded": + [ + { + "$type": "Predicated", + "target":"Other", + "targetPredicates": + [ + { + "$type": "ByTargetGlobalValue", + "compareType": "Equal", + "key": "Monster_Vulture_Sacred", + "value": 1, + }, + // { + // "$type": "ByTargetType", + // "targetType": "CasterOriginOwner", + // }, + { + "$type":"ByEntityTypes", + "entityTypes":["Monster"], + }, + { + "$type":"ByAttackTags", + "attackTags":["NormalAttack_01","NormalAttack_02","NormalAttack_03","NormalAttack_04","NormalAttack_05","NormalAttack_06","ExtraAttack","FallingAttack","Elemental_Art","Elemental_Art_Hold","Elemental_Art_Extra","Elemental_Burst"], + }, + { + "$type": "ByTargetGlobalValue", + "target": "Self", + "key": "SacredEnergy_Vulture", + "value": 1, + "compareType": "Equal", + }, + ], + "successActions": + [ + { + "$type": "SetAnimatorTrigger", + "target": "Other", + "triggerID": "WeakTrigger", + }, + { + "$type": "FireEffect", + "effectPattern": "Eff_Monster_Vulture_Sacred_ScaredBeHit", + "target": "Other", + }, + { + "$type": "RemoveModifier", + "target": "Team", + "modifierName": "Have_Vulture_SacredEnergy_Team", + }, + ], + }, + ], + }, + }, + }, +}, +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Vulture_Sacred_SacredEnergy_Bullet_ToMonster", + "onAdded": + [ + { + "$type": "ApplyModifier", + "modifierName": "HolyHoundBullet_Effect", + }, + ], + "onAbilityStart": + [ + { + "$type": "Predicated", + "target": "Target", + "targetPredicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "Monster_Vulture_Sacred", + "value": 1, + "compareType": "Equal", + }, + { + "$type": "ByTargetGlobalValue", + "key": "_SACRED_ENTITY_ALERTNESS_TAG_", + "value": 1, + "compareType": "Equal", + }, + ], + "successActions": + [ + { + "$type": "SetGlobalValue", + "target": "Target", + "key": "SacredEnergy_Recover_Vulture", + "value": 1, + }, + { + "$type": "FireEffect", + "target": "Target", + "effectPattern": "Eff_Monster_Vulture_Sacred_SacredEnergyHitMonster", + }, + { + "$type":"KillSelf", + "target": "Self", + }, + ], + }, + ], + "modifiers": + { + "HolyHoundBullet_Effect": + { + "onAdded": + [ + { + "$type": "AttachEffect", + "effectPattern": "Eff_Monster_Vulture_Sacred_SacredEnergyBullet", + }, + ], + }, + }, + }, +}, +//////////////////////////////////////////////////////////////// +// +// EnhanceDefence +// +//////////////////////////////////////////////////////////////// +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "Monster_Vulture_Sacred_EnhanceDefence", + "abilityMixins": + [ + { + "$type" : "AttachToPoseIDMixin", + "poseIDs": [1,2,3,101,102,103,201,202], + "modifierName" : "Vulture_Sacred_EnhanceDefence", + }, + ], + "modifiers": + { + "Vulture_Sacred_EnhanceDefence": + { + "properties": + { + "Actor_PhysicalSubHurtDelta": 0.3, + "Actor_FireSubHurtDelta": 0.6, + "Actor_ElecSubHurtDelta": 0.3, + "Actor_WaterSubHurtDelta": 0.3, + "Actor_GrassSubHurtDelta": 0.3, + "Actor_WindSubHurtDelta": 0.3, + "Actor_IceSubHurtDelta": 0.3, + "Actor_RockSubHurtDelta": 0.3, + }, + }, + }, + }, +}, +] \ No newline at end of file diff --git a/gdconf/game_data_config/json/ability/Temp/MonsterAffixAbilities/ConfigAbility_MonsterAffix_Activity.json b/gdconf/game_data_config/json/ability/Temp/MonsterAffixAbilities/ConfigAbility_MonsterAffix_Activity.json index 6c460102..7a2c46f4 100644 --- a/gdconf/game_data_config/json/ability/Temp/MonsterAffixAbilities/ConfigAbility_MonsterAffix_Activity.json +++ b/gdconf/game_data_config/json/ability/Temp/MonsterAffixAbilities/ConfigAbility_MonsterAffix_Activity.json @@ -10210,6 +10210,306 @@ }, //////////////////////////////////////////////////////////////// // +// MonsterAffix_NeverCombat_ForCrystallization (3.4结晶化怪物不入战) - 5219 +// +//////////////////////////////////////////////////////////////// +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "MonsterAffix_NeverCombat_ForCrystallization", + "isDynamicAbility": true, + "abilityMixins": + [ + { + "$type": "AttachToPoseIDMixin", + "poseIDs": [111, 112], + "modifierName": "UNIQUE_MonsterAffix_NeverCombat_ForCrystallization", + }, + { + "$type": "AttachToPoseIDMixin", + "poseIDs": [111], + "modifierName": "UNIQUE_MonsterAffix_PushCollider01_ForCrystallization", + }, + { + "$type": "AttachToPoseIDMixin", + "poseIDs": [112], + "modifierName": "UNIQUE_MonsterAffix_PushCollider02_ForCrystallization", + }, + { + "$type": "AttachToAIAlertnessMixin", + "alertness": [0], + "modifierName": "UNIQUE_MonsterAffix_ExitBattle_ForCrystallization", + }, + ], + "modifiers": + { + "UNIQUE_MonsterAffix_NeverCombat_ForCrystallization": + { + "isUnique": true, + "modifierMixins": + [ + { + "$type":"RigidBodyFreezeMixin", + }, + ], + "onAdded": + [ + { + "$type": "ResetAIThreatBroadcastRange", + "range": 0.0, + "canBeHandledOnRecover": true, + }, + { + "$type": "SetAIHitFeeling", + "enable": false, + }, + { + "$type": "AttachModifier", + "modifierName": "State_DenyLockOn", + "target": "Self", + }, + { + "$type": "AttachModifier", + "modifierName": "State_Invincible", + "target": "Self", + }, + { + "$type": "AttachModifier", + "modifierName": "State_MuteTaunt", + "target": "Self", + }, + { + "$type": "AttachModifier", + "modifierName": "State_IsGhostToEnemy", + "target": "Self", + }, + { + "$type": "HideUIBillBoard", + "hide": true, + "target": "Self", + }, + { + "$type": "TriggerAbility", + "abilityName": "Monster_Hound_Riftstalker_Electric_RemoveBodyEff", + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_RIFTSTALKER_ELECTRIC_TAG_", + "value": 1, + "compareType": "Equal", + }, + ], + }, + { + "$type": "TriggerAbility", + "abilityName": "Monster_Hound_Riftstalker_Rock_RemoveBodyEff", + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_RIFTSTALKER_ROCK_TAG_", + "value": 1, + "compareType": "Equal", + }, + ], + }, + { + "$type": "TriggerAbility", + "abilityName": "Monster_Hound_Kanis_Electric_EyeEff_Remove", + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_KANIS_ELECTRIC_TAG_", + "value": 1, + "compareType": "Equal", + }, + ], + }, + { + "$type": "TriggerAbility", + "abilityName": "Monster_Hound_Kanis_Rock_EyeEff_Remove", + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_KANIS_ROCK_TAG_", + "value": 1, + "compareType": "Equal", + }, + ], + }, + ], + "onRemoved": + [ + { + "$type": "ResetAIThreatBroadcastRange", + "range": 120.0, + "canBeHandledOnRecover": true, + }, + { + "$type": "SetAIHitFeeling", + "enable": true, + }, + { + "$type": "HideUIBillBoard", + "hide": false, + "target": "Self", + }, + { + "$type": "TriggerAbility", + "abilityName": "Monster_Hound_Riftstalker_Electric_AddBodyEff", + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_RIFTSTALKER_ELECTRIC_TAG_", + "value": 1, + "compareType": "Equal", + }, + ], + }, + { + "$type": "TriggerAbility", + "abilityName": "Monster_Hound_Riftstalker_Rock_AddBodyEff", + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_RIFTSTALKER_ROCK_TAG_", + "value": 1, + "compareType": "Equal", + }, + ], + }, + { + "$type": "TriggerAbility", + "abilityName": "Monster_Hound_Kanis_Electric_EyeEff_Add", + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_KANIS_ELECTRIC_TAG_", + "value": 1, + "compareType": "Equal", + }, + ], + }, + { + "$type": "TriggerAbility", + "abilityName": "Monster_Hound_Kanis_Rock_EyeEff_Add", + "predicates": + [ + { + "$type": "ByTargetGlobalValue", + "key": "_KANIS_ROCK_TAG_", + "value": 1, + "compareType": "Equal", + }, + ], + }, + ], + }, + "State_DenyLockOn" : + { + "state": "DenyLockOn", + }, + "State_Invincible" : + { + "state": "Invincible", + }, + "State_MuteTaunt" : + { + "state": "MuteTaunt", + }, + "State_IsGhostToEnemy" : + { + "state": "IsGhostToEnemy", + }, + "UNIQUE_MonsterAffix_PushCollider01_ForCrystallization": + { + "isUnique": true, + "onAdded": + [ + { + "$type": "EnablePushColliderName", + "pushColliderNames": ["PushCollider_Crystallization_01", "PushCollider_Occluder_Crystallization"], + "setEnable": true, + }, + { + "$type": "EnablePushColliderName", + "pushColliderNames": ["PushCollider"], + "setEnable": false, + }, + ], + "onRemoved": + [ + { + "$type": "EnablePushColliderName", + "pushColliderNames": ["PushCollider_Crystallization_01", "PushCollider_Occluder_Crystallization"], + "setEnable": false, + }, + { + "$type": "EnablePushColliderName", + "pushColliderNames": ["PushCollider"], + "setEnable": true, + }, + ], + }, + "UNIQUE_MonsterAffix_PushCollider02_ForCrystallization": + { + "isUnique": true, + "onAdded": + [ + { + "$type": "EnablePushColliderName", + "pushColliderNames": ["PushCollider_Crystallization_02", "PushCollider_Occluder_Crystallization"], + "setEnable": true, + }, + { + "$type": "EnablePushColliderName", + "pushColliderNames": ["PushCollider"], + "setEnable": false, + }, + ], + "onRemoved": + [ + { + "$type": "EnablePushColliderName", + "pushColliderNames": ["PushCollider_Crystallization_02", "PushCollider_Occluder_Crystallization"], + "setEnable": false, + }, + { + "$type": "EnablePushColliderName", + "pushColliderNames": ["PushCollider"], + "setEnable": true, + }, + ], + }, + "UNIQUE_MonsterAffix_ExitBattle_ForCrystallization": + { + "isUnique": true, + "onRemoved": + [ + { + "$type": "SetPoseBool", + "boolID": "Crystallization_01", + "value": false, + }, + { + "$type": "SetPoseBool", + "boolID": "Crystallization_02", + "value": false, + }, + ], + }, + }, + }, +}, +//////////////////////////////////////////////////////////////// +// // MonsterAffix_Gargoyle_Fafnir_Elite_ForAbyss--4181 // //////////////////////////////////////////////////////////////// @@ -10251,4 +10551,163 @@ }, }, }, +//////////////////////////////////////////////////////////////// +// +// MonsterAffix_Activity_Sumov3_Stage6//3.4海灯节 怪物死亡爆炸词缀 +// +//////////////////////////////////////////////////////////////// +//替换掉怪物的死亡表现 - 快速死亡 +{ + "Default" : + { + "$type" : "ConfigAbility", + "abilityName" : "MonsterAffix_Activity_Quick_Death_Effect", + "isDynamicAbility": true, + "onAdded": + [ + { + "$type": "AttachModifier", + "modifierName": "MonsterAffix_Activity_Quick_Death_Effect", + }, + ], + "modifiers": + { + "MonsterAffix_Activity_Quick_Death_Effect": + { + "modifierMixins": + [ + { + "$type": "DiePatternSwitchMixin", + "hasAnimatorDie": true, + "dieDisappearEffect":"", + "dieDisappearEffectDelay": 0.0, + "dieEndTime" : 0.1, + "startDieEndAtOnce": true, + "ignoreElementDie": true, + "dieForceDisappearTime" : 2, + "dieModelFadeDelay": 0.0, + "ragDollDieEndTimeDelay": 0.0, + }, + ], + }, + }, + }, +}, +//怪物亡语 - 怪物死亡时创建一个Gadget用于爆炸 +{ + "Default" : + { + "$type" : "ConfigAbility", + "abilityName" : "MonsterAffix_Activity_Deathrattle_Create_DoomGadget", + "isDynamicAbility": true, + "abilityMixins": + [ + { + "$type": "ServerCreateGadgetOnKillMixin", + "gadgetIDList": [49001023], + "campID": 1001, + "campTargetType": "Enemy", + "randomCreate": false, + }, + ], + }, +}, +//爆炸Gadget的逻辑 +{ + "Default" : + { + "$type" : "ConfigAbility", + "abilityName" : "MonsterAffix_Activity_Deathrattle_Gadget_DoomLogic", + "onAdded": + [ + { + "$type": "ApplyModifier", + "modifierName": "MonsterAffix_Activity_Deathrattle_Gadget_DoomLogic", + }, + ], + "modifiers": + { + "MonsterAffix_Activity_Deathrattle_Gadget_DoomLogic": + { + "onAdded": + [ + { + "$type": "FireEffect", + "effectPattern": "Eff_Monster_Activity_Deathrattle_Damage", + "born": + { + "$type": "ConfigBornByAttachPoint", + "attachPointName": "RootNode", + }, + }, + { + "$type": "ApplyModifier", + "otherTargets": + { + "$type": "SelectTargetsByShape", + "shapeName": "CircleR5H5", + "centerBasedOn": "Self", + "campTargetType": "Enemy", + "campBasedOn": "Self", + }, + "modifierName": "MonsterAffix_Activity_Deathrattle_Gadget_Damage", + }, + ], + }, + "MonsterAffix_Activity_Deathrattle_Gadget_Damage": + { + "duration": 0.2, + "onAdded": + [ + { + "$type": "GetFightProperty", + "fightPropSourceTarget": "Self", + "fightProp": "FIGHT_PROP_MAX_HP", + "globalValueKey": "_MONSTER_MAX_HP_", + "doOffStage": true, + },//获取最大生命值 + { + "$type": "SetGlobalValueToOverrideMap", + "globalValueKey": "_MONSTER_MAX_HP_", + "overrideMapKey": "Monster_Max_HP", + "doOffStage": true, + },//设置overridemapkey + { + "$type": "DamageByAttackValue", + "target": "Self", + "attacker": "Caster", + "attackInfo": + { + "$type": "ConfigAttackInfo", + "attackProperty": + { + "$type": "ConfigAttackProperty", + "ignoreAttackerProperty": true, + "trueDamage": true, + "damageExtra":"%DamageRatio*%Monster_Max_HP", + "damagePercentage": 0, + "attackType": "Default", + "elementType": "Fire", + "enBreak": 1000, + "strikeType":"Default", + }, + "hitPattern" : + { + "hitImpulseType":"LV4", + "hitHaltTime" : 0.0, + "hitHaltTimeScale" : 0.05, + "muteHitText" : false, + }, + }, + }, + ], + }, + }, + "abilitySpecials": + { + "Monster_Max_HP":0, + "DamageRatio":0.3, + }, + }, +}, ] \ No newline at end of file diff --git a/gdconf/game_data_config/json/ability/Temp/MonsterAffixAbilities/ConfigAbility_MonsterAffix_Activity_2.json b/gdconf/game_data_config/json/ability/Temp/MonsterAffixAbilities/ConfigAbility_MonsterAffix_Activity_2.json index d4ac8436..2aa505bc 100644 --- a/gdconf/game_data_config/json/ability/Temp/MonsterAffixAbilities/ConfigAbility_MonsterAffix_Activity_2.json +++ b/gdconf/game_data_config/json/ability/Temp/MonsterAffixAbilities/ConfigAbility_MonsterAffix_Activity_2.json @@ -822,5 +822,341 @@ }, }, }, - +////////////////////////////////////////////////////////////////////////////////////////////////// +// +// 3.4 连线地城_连线 判断Team身上的Value获得增伤 +// +////////////////////////////////////////////////////////////////////////////////////////////////// +{ + "Default":{ + "$type": "ConfigAbility", + "abilityName": "MonsterAffix_ActivityTeamChainV3.4_UpDamage", + "isDynamicAbility": true, + "abilitySpecials": { + "DamageUp":0 + }, + "abilityMixins": [ + { + "$type": "AttachModifierToGlobalValueMixin", + "globalValueTarget": "Team", + "globalValueKey": "_IN_HIGH_TIDE_V3.4", + "valueSteps": [-0.5,0.5,1.5], + "modifierNameSteps": ["Crazy_In_Peace","Crazy_DamageUp"] + } + ], + "modifiers": { + "Crazy_In_Peace":{ + + }, + "Crazy_DamageUp":{ + "properties": { + "Actor_AddHurtDelta":"%DamageUp" + } + } + } + } +}, +////////////////////////////////////////////////////////////////////////////////////////////////// +// +// 3.4 连线地城_连线 阵眼怪 +// +////////////////////////////////////////////////////////////////////////////////////////////////// +{ + "Default":{ + "$type": "ConfigAbility", + "abilityName": "MonsterAffix_ActivityTeamChainV3.4_Master", + "isDynamicAbility": true, + "onAdded": [ + { + "$type": "SetGlobalValue", + "key": "_IS_TEAMCHAIN_MASTER_V3.4", + "value": 1 + }, + { + "$type": "ApplyModifier", + "modifierName": "MonsterAffix_ActivityTeamChain_MasterEffect" + } + ], + "abilityMixins": [ + { + "$type": "ServerCreateGadgetOnKillMixin", + "gadgetIDList": [44000553], + "campID": 1001, + "campTargetType": "Enemy" + } + ], + "modifiers": { + "MonsterAffix_ActivityTeamChain_MasterEffect":{ + "onAdded": [ + { + "$type": "AttachEffect", + "effectPattern": "Eff_Monster_Common_MarkPowerful" + } + ] + } + }, + "onKill": [ + { + "$type": "SetGlobalValue", + "key": "_IS_TEAMCHAIN_MASTER_V3.4", + "value": 0 + } + ] + } +}, +////////////////////////////////////////////////////////////////////////////////////////////////// +// +// 3.4 连线地城_连线 从属怪 +// +////////////////////////////////////////////////////////////////////////////////////////////////// +{ + "Default":{ + "$type": "ConfigAbility", + "abilityName": "MonsterAffix_ActivityTeamChainV3.4_Slave", + "isDynamicAbility": true, + "abilitySpecials": { + "DamageUp":0, + "SubHurtUp":0, + "HealThinkinverval":0, + "HealPercent":0 + }, + "onAdded": [ + { + "$type": "ApplyModifier", + "modifierName": "MonsterAffix_ActivityTeamChainV3.4_LinkHandler" + } + ], + "abilityMixins": [ + // { + // "$type": "AttachModifierToGlobalValueMixin", + // "otherTargets":{ + // "$type": "SelectTargetsByShape", + // "campBasedOn": "Self", + // "campTargetType": "AllExceptSelf", + // "centerBasedOn": "Self", + // "shapeName": "CircleR50" + // }, + // "globalValueKey": "_IS_TEAMCHAIN_MASTER_V3.4", + // "valueSteps": [-0.5,0.5,1.5], + // "modifierNameSteps": ["No_ActionEmpty","PowerUp_Buff"] + // } + ], + "modifiers": { + "No_ActionEmpty":{ + + }, + "PowerUp_Buff":{ + "duration": 1.2, + "properties": { + "Actor_FireAddHurtDelta":"%DamageUp", + "Actor_ElecAddHurtDelta":"%DamageUp", + "Actor_WaterAddHurtDelta":"%DamageUp", + "Actor_GrassAddHurtDelta":"%DamageUp", + "Actor_WindAddHurtDelta":"%DamageUp", + "Actor_IceAddHurtDelta":"%DamageUp", + "Actor_RockAddHurtDelta":"%DamageUp", + "Actor_PhysicalAddHurtDelta":"%DamageUp", + "Actor_PhysicalSubHurtDelta":"%SubHurtUp", + "Actor_FireSubHurtDelta":"%SubHurtUp", + "Actor_ElecSubHurtDelta":"%SubHurtUp", + "Actor_WaterSubHurtDelta":"%SubHurtUp", + "Actor_GrassSubHurtDelta":"%SubHurtUp", + "Actor_WindSubHurtDelta":"%SubHurtUp", + "Actor_IceSubHurtDelta":"%SubHurtUp", + "Actor_RockSubHurtDelta":"%SubHurtUp" + }, + "thinkInterval": "%HealThinkinverval", + "onThinkInterval": [ + { + "$type": "HealHP", + "amountByCasterMaxHPRatio":"%HealPercent" + }, + { + "$type": "FireEffect", + "effectPattern": "Eff_Monster_GeneralSkill_SelfHeal_HealEffect" + } + ] + }, + "MonsterAffix_ActivityTeamChainV3.4_LinkHandler":{ + "thinkInterval": 1, + "onThinkInterval": [ + { + "$type": "Predicated", + "otherTargets":{ + "$type": "SelectTargetsByShape", + "campBasedOn": "Self", + "campTargetType": "AllExceptSelf", + "centerBasedOn": "Self", + "shapeName": "CircleR50" + }, + "targetPredicates": [ + { + "$type": "ByTargetGlobalValue", + "key": "_IS_TEAMCHAIN_MASTER_V3.4", + "value": 1, + "compareType": "Equal" + } + ], + "successActions": [ + { + "$type": "ApplyModifier", + "target": "Target", + "modifierName": "MonsterAffix_ActivityTeamChainV3.4_Link" + }, + { + "$type": "ApplyModifier", + "modifierName": "PowerUp_Buff" + } + ] + } + ] + }, + "MonsterAffix_ActivityTeamChainV3.4_Link":{ + "duration": 2, + "onAdded": [ + { + "$type": "AttachEffect", + "target": "Applier", + "effectPattern": "Eff_Monster_Common_LinkEff_Recover", + "setSelfAsEffectPluginTarget": true + } + ] + } + } + } +}, +////////////////////////////////////////////////////////////////////////////////////////////////// +// +// 3.4 连线地城_连线 关卡5隔山打牛 +// +////////////////////////////////////////////////////////////////////////////////////////////////// +{ + "Default":{ + "$type": "ConfigAbility", + "abilityName": "MonsterAffix_ActivityTeamChainV3.4_HitOtherMonster", + "isDynamicAbility": true, + "abilitySpecials": { + "DamageRatio":0, + "DamageCD":0 + }, + "onAdded": [ + { + "$type": "SetSystemValueToOverrideMap", + "key": "DamageSystemValue", + "type": "ElementLevelCo", + }, + { + "$type": "ApplyModifier", + "modifierName": "MonsterAffix_ActivityTeamChainV3.4_HitOtherMonster" + } + ], + "modifiers": { + "MonsterAffix_ActivityTeamChainV3.4_HitOtherMonster":{ + "onBeingHit": [ + { + "$type": "Predicated", + "targetPredicates": [ + { + "$type": "ByTargetGlobalValue", + "key": "_CJB_IN_CDV3.4", + "value": 0, + "compareType": "NoneOrEqual" + }, + { + "$type": "ByAttackTags", + "attackTags": [ + "NormalAttack_01","NormalAttack_02","NormalAttack_03", + "NormalAttack_04","NormalAttack_05","NormalAttack_06", + "ExtraAttack","FallingAttack","Elemental_Art","Elemental_Burst" + ] + } + ], + "successActions": [ + { + "$type": "ApplyModifier", + "otherTargets":{ + "$type": "SelectTargetsByShape", + "campBasedOn": "Self", + "campTargetType": "Alliance", + "centerBasedOn": "Self", + "shapeName": "CircleR50" + }, + "modifierName": "MonsterAffix_ActivityTeamChainV3.4_HitOtherMonsterDamage" + }, + { + "$type": "ApplyModifier", + "target": "Self", + "modifierName": "MonsterAffix_ActivityTeamChainV3.4_HitOtherMonster_CD" + } + ] + } + ] + }, + "MonsterAffix_ActivityTeamChainV3.4_HitOtherMonsterDamage":{ + "duration": 0.3, + "onAdded": [ + { + "$type": "FireEffect", + "effectPattern": "Eff_EnergyDisk_ExtraAtkWave", + "born":{ + "$type": "ConfigBornBySelf" + } + }, + { + "$type": "DamageByAttackValue", + "target": "Self", + "born": + { + "$type": "ConfigBornByTarget", + "offset" : + { + "x": 0.0, + "y": 1.0, + "z": 0.0, + }, + }, + "attackInfo": { + "attackProperty": { + "ignoreAttackerProperty": true, + "trueDamage": true, + "damagePercentage": 0, + "damageExtra": "%DamageRatio*%ElementLevelCo", + "strikeType": "None", + "elementType": "None", + "elementDurability": 25, + "enBreak": 0 + }, + "hitPattern": { + "onHitEffectName": "", + "hitImpulseType": "LV0", + "retreatType": "ByHitDirection", + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.0, + "muteHitText": false + }, + "forceCameraShake": false + } + }, + ] + }, + "MonsterAffix_ActivityTeamChainV3.4_HitOtherMonster_CD":{ + "duration": "%DamageCD", + "onAdded": [ + { + "$type": "SetGlobalValue", + "key": "_CJB_IN_CDV3.4", + "value": 1 + } + ], + "onRemoved": [ + { + "$type": "SetGlobalValue", + "key": "_CJB_IN_CDV3.4", + "value": 0 + } + ] + } + } + } +} ] diff --git a/gdconf/game_data_config/json/ability/Temp/MonsterAffixAbilities/ConfigAbility_MonsterAffix_Elite.json b/gdconf/game_data_config/json/ability/Temp/MonsterAffixAbilities/ConfigAbility_MonsterAffix_Elite.json index c8c559f9..0617a293 100644 --- a/gdconf/game_data_config/json/ability/Temp/MonsterAffixAbilities/ConfigAbility_MonsterAffix_Elite.json +++ b/gdconf/game_data_config/json/ability/Temp/MonsterAffixAbilities/ConfigAbility_MonsterAffix_Elite.json @@ -8709,7 +8709,8 @@ ], "properties": { - "Actor_WeightDelta": -20, + "Actor_WeightDelta": -15, + "Entity_WeightRatio": -0.15, }, }, }, @@ -8742,7 +8743,7 @@ ], "properties": { - "Actor_WeightDelta": -50, + "Actor_WeightDelta": -40, "Actor_EndureDelta": 8, }, }, @@ -9217,4 +9218,283 @@ ], } }, + +//////////////////////////////////////////////////////////////// +// +// MonsterAffix_Hound_Crystallized (3.4 结晶化猎犬 ) +// +//////////////////////////////////////////////////////////////// +{ + "Default": + { + "$type": "ConfigAbility", + "abilityName": "MonsterAffix_Hound_Crystallized", + "isDynamicAbility": true, + "onAdded": + [ + //结晶化标记 + { + "$type": "SetGlobalValue", + "key": "_Mark_Crystallized", + "value": 1, + }, + { + "$type": "ResetAIThreatBroadcastRange", + "range": 0.0, + "canBeHandledOnRecover": true, + }, + { + "$type": "SetAIHitFeeling", + "enable": false, + }, + ], + "abilityMixins": + [ + //根据标记上石化效果 + { + "$type": "AttachModifierToGlobalValueMixin", + "globalValueTarget": "Self", + "globalValueKey": "_Mark_Crystallized", + "valueSteps": [-0.5,0.5,1.5], + "modifierNameSteps": ["UNIQUE_MonsterAffix_Uncrystallized","UNIQUE_MonsterAffix_Crystallized"] + } + ], + "modifiers": + { + "UNIQUE_MonsterAffix_Uncrystallized": + { + "isUnique": true, + "onAdded": + [ + { + "$type": "ResetAIThreatBroadcastRange", + "range": 10, + "canBeHandledOnRecover": true, + }, + { + "$type": "SetAIHitFeeling", + "enable": true, + }, + { + "$type": "HideUIBillBoard", + "target": "Self", + "doOffStage": true, + "hide": false + }, + { + "$type": "RemoveModifier", + "modifierName": "State_Crystallized", + "target": "Self", + } + ] + }, + "UNIQUE_MonsterAffix_Crystallized": + { + "isUnique": true, + "onAdded": + [ + { + "$type": "ApplyModifier", + "modifierName": "Born_Crystallized", + "target": "Self", + }, + { + "$type": "AttachModifier", + "modifierName": "State_DenyLockOn", + "target": "Self", + }, + { + "$type": "AttachModifier", + "modifierName": "State_LockHp", + "target": "Self", + }, + { + "$type": "HideUIBillBoard", + "target": "Self", + "doOffStage": true, + "hide": true + }, + ], + }, + "Born_Crystallized": + { + "duration": 0.5, + "onRemoved": + [ + { + "$type": "ApplyModifier", + "modifierName": "State_Crystallized", + "target": "Self", + }, + ] + }, + //石化表现 + "State_Crystallized" : + { + "state":"ElementPetrifaction", + }, + //不能被锁定 + "State_DenyLockOn" : + { + "state": "DenyLockOn", + }, + //不能被攻击 + "State_LockHp" : + { + "state": "LockHP", + }, + }, + }, +}, +//////////////////////////////////////////////////////////////// +// +// 3.4 连线 怪物属性词缀 关卡1 +// +//////////////////////////////////////////////////////////////// +{ + "Default":{ + "$type": "ConfigAbility", + "abilityName": "MonsterAffix_ActivityTeamChainV3.4_Property1", + "isDynamicAbility": true, + "abilitySpecials": { + "HPUpRatio":0, + "ATKUpRatio":0 + }, + "onAdded": [ + { + "$type": "ApplyModifier", + "modifierName": "MonsterAffix_ActivityTeamChainV3.4_Property1" + } + ], + "modifiers": { + "MonsterAffix_ActivityTeamChainV3.4_Property1":{ + "properties": { + "Actor_MaxHPRatio":"%HPUpRatio", + "Actor_AttackRatio":"%ATKUpRatio" + } + } + } + } +}, +//////////////////////////////////////////////////////////////// +// +// 3.4 连线 怪物属性词缀 关卡2 +// +//////////////////////////////////////////////////////////////// +{ + "Default":{ + "$type": "ConfigAbility", + "abilityName": "MonsterAffix_ActivityTeamChainV3.4_Property2", + "isDynamicAbility": true, + "abilitySpecials": { + "HPUpRatio":0, + "ATKUpRatio":0 + }, + "onAdded": [ + { + "$type": "ApplyModifier", + "modifierName": "MonsterAffix_ActivityTeamChainV3.4_Property2" + } + ], + "modifiers": { + "MonsterAffix_ActivityTeamChainV3.4_Property2":{ + "properties": { + "Actor_MaxHPRatio":"%HPUpRatio", + "Actor_AttackRatio":"%ATKUpRatio" + } + } + } + } +}, +//////////////////////////////////////////////////////////////// +// +// 3.4 连线 怪物属性词缀 关卡3 +// +//////////////////////////////////////////////////////////////// +{ + "Default":{ + "$type": "ConfigAbility", + "abilityName": "MonsterAffix_ActivityTeamChainV3.4_Property3", + "isDynamicAbility": true, + "abilitySpecials": { + "HPUpRatio":0, + "ATKUpRatio":0 + }, + "onAdded": [ + { + "$type": "ApplyModifier", + "modifierName": "MonsterAffix_ActivityTeamChainV3.4_Property3" + } + ], + "modifiers": { + "MonsterAffix_ActivityTeamChainV3.4_Property3":{ + "properties": { + "Actor_MaxHPRatio":"%HPUpRatio", + "Actor_AttackRatio":"%ATKUpRatio" + } + } + } + } +}, +//////////////////////////////////////////////////////////////// +// +// 3.4 连线 怪物属性词缀 关卡4 +// +//////////////////////////////////////////////////////////////// +{ + "Default":{ + "$type": "ConfigAbility", + "abilityName": "MonsterAffix_ActivityTeamChainV3.4_Property4", + "isDynamicAbility": true, + "abilitySpecials": { + "HPUpRatio":0, + "ATKUpRatio":0 + }, + "onAdded": [ + { + "$type": "ApplyModifier", + "modifierName": "MonsterAffix_ActivityTeamChainV3.4_Property4" + } + ], + "modifiers": { + "MonsterAffix_ActivityTeamChainV3.4_Property4":{ + "properties": { + "Actor_MaxHPRatio":"%HPUpRatio", + "Actor_AttackRatio":"%ATKUpRatio" + } + } + } + } +}, +//////////////////////////////////////////////////////////////// +// +// 3.4 连线 怪物属性词缀 关卡5 +// +//////////////////////////////////////////////////////////////// +{ + "Default":{ + "$type": "ConfigAbility", + "abilityName": "MonsterAffix_ActivityTeamChainV3.4_Property5", + "isDynamicAbility": true, + "abilitySpecials": { + "HPUpRatio":0, + "ATKUpRatio":0 + }, + "onAdded": [ + { + "$type": "ApplyModifier", + "modifierName": "MonsterAffix_ActivityTeamChainV3.4_Property5" + } + ], + "modifiers": { + "MonsterAffix_ActivityTeamChainV3.4_Property5":{ + "properties": { + "Actor_MaxHPRatio":"%HPUpRatio", + "Actor_AttackRatio":"%ATKUpRatio" + } + } + } + } +}, + ] diff --git a/gdconf/game_data_config/json/ability_group/AbilityGroup.json b/gdconf/game_data_config/json/ability_group/AbilityGroup.json index a087a51d..19017341 100644 --- a/gdconf/game_data_config/json/ability_group/AbilityGroup.json +++ b/gdconf/game_data_config/json/ability_group/AbilityGroup.json @@ -898,6 +898,102 @@ "abilityName":"ActivityAbility_Lannaluo_Skill", }, ], - }, + }, + +////////////////////////////////////////////////////////////////////////////////////////////////// +// +// 3.3 迷城战线 +// +////////////////////////////////////////////////////////////////////////////////////////////////// +"ActivityAbility_MistTrial_AbilityGroup": +{ + "AbilityGroupSourceType":"ABILITY_GROUP_SOURCE_NONE", + "abilityGroupTargetType":"ABILITY_GROUP_TARGET_TEAM", + "targetAbilities": + [ + { + "abilityID":"ActivityAbility_MistTrialV3_Team", + "abilityName":"ActivityAbility_MistTrialV3_Team", + }, + ], +}, + +////////////////////////////////////////////////////////////////////////////////////////////////// +// +// 3.3 短距寻物 +// +////////////////////////////////////////////////////////////////////////////////////////////////// +"ActivityAbility_CoinCollect_AbilityGroup": +{ + "AbilityGroupSourceType":"ABILITY_GROUP_SOURCE_CHALLENGE", + "abilityGroupTargetType":"ABILITY_GROUP_TARGET_TEAM", + "targetAbilities": + [ + { + "abilityID":"ActivityAbility_CoinCollect_CoinDetect", + "abilityName":"ActivityAbility_CoinCollect_CoinDetect", + }, + ], +}, +////////////////////////////////////////////////////////////////////////////////////////////////// +// +// Ver3.4 残念玩法RegionAbility +// +////////////////////////////////////////////////////////////////////////////////////////////////// + "TMHY_Bright_Play_AbilityGroup": + { + "AbilityGroupSourceType":"ABILITY_GROUP_SOURCE_CHALLENGE", + "abilityGroupTargetType":"ABILITY_GROUP_TARGET_TEAM", + "targetAbilities": + [ + { + "abilityID":"Avatar_Move_TMHY_Bright_Play", + "abilityName":"Avatar_Move_TMHY_Bright_Play", + }, + { + "abilityID":"SceneObj_TMHY_Bright_Play", + "abilityName":"SceneObj_TMHY_Bright_Play", + } + ], + }, + ////////////////////////////////////////////////////////////////////////////////////////////////// + // + // Ver3.5 吃豆人 + // + ////////////////////////////////////////////////////////////////////////////////////////////////// + "ActivityAbility_PacMan_AbilityGroup": + { + "AbilityGroupSourceType":"ABILITY_GROUP_SOURCE_GALLERY", + "abilityGroupTargetType":"ABILITY_GROUP_TARGET_TEAM", + "targetAbilities": + [ + { + "abilityID":"Team_PacMan_TriggerDie", + "abilityName":"Team_PacMan_TriggerDie" + }, + { + "abilityID":"Team_PacMan_Pickup", + "abilityName":"Team_PacMan_Pickup" + } + ] + }, +////////////////////////////////////////////////////////////////////////////////////////////////// +// +// Ver3.4 敲鼓玩法跳跃 +// +////////////////////////////////////////////////////////////////////////////////////////////////// +"TMHY_Drum_Play_AbilityGroup": +{ + "AbilityGroupSourceType":"ABILITY_GROUP_SOURCE_CHALLENGE", + "abilityGroupTargetType":"ABILITY_GROUP_TARGET_TEAM", + "targetAbilities": + [ + { + "abilityID":"Team_TMHY_Drum_Play", + "abilityName":"Team_TMHY_Drum_Play", + }, + ], +}, + } diff --git a/gdconf/game_data_config/json/ability_group/AbilityGroup_Activity_CoinCollect.json b/gdconf/game_data_config/json/ability_group/AbilityGroup_Activity_CoinCollect.json new file mode 100644 index 00000000..cc72d9f7 --- /dev/null +++ b/gdconf/game_data_config/json/ability_group/AbilityGroup_Activity_CoinCollect.json @@ -0,0 +1,54 @@ +{ + //--------------移动速度提升-------------- + "ActivityAbility_CoinCollect_MoveSpeedUp": + { + "abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY", + "abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR", + "targetAbilities": [ + { + "abilityID": "ActivityAbility_CoinCollect_MoveSpeedUp", + "abilityName": "ActivityAbility_CoinCollect_MoveSpeedUp" + } + ] + }, + // + //--------------超级跳------------------ + "ActivityAbility_CoinCollect_RocketJump": + { + "abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY", + "abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR", + "targetAbilities": [ + { + "abilityID": "ActivityAbility_CoinCollect_RocketJump", + "abilityName": "ActivityAbility_CoinCollect_RocketJump" + } + ] + }, + // + //--------------创建风场------------------ + "ActivityAbility_CoinCollect_CreateWindField": + { + "abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY", + "abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR", + "targetAbilities": [ + { + "abilityID": "ActivityAbility_CoinCollect_CreateWindField", + "abilityName": "ActivityAbility_CoinCollect_CreateWindField" + } + ] + }, + // + //--------------不消耗体力------------------ + "ActivityAbility_CoinCollect_CostStamina_Zero": + { + "abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY", + "abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR", + "targetAbilities": [ + { + "abilityID": "ActivityAbility_ArenaChallenge2_FallingDamage_Aoe", + "abilityName": "ActivityAbility_ArenaChallenge2_FallingDamage_Aoe" + } + ] + }, + // +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/ability_group/AbilityGroup_Activity_MistTrial.json b/gdconf/game_data_config/json/ability_group/AbilityGroup_Activity_MistTrial.json index 15baf8b1..8dcb6051 100644 --- a/gdconf/game_data_config/json/ability_group/AbilityGroup_Activity_MistTrial.json +++ b/gdconf/game_data_config/json/ability_group/AbilityGroup_Activity_MistTrial.json @@ -150,4 +150,92 @@ }, //--------------------------------------------------------------------------------------// +//------------------------------------迷城战线三期关卡效果--------------------------------// + "ActivityAbility_MistTrialV3_Level_1": + { + "abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY", + "abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM", + "targetAbilities": + [ + { + "abilityID": "ActivityAbility_MistTrialV3_Level_1", + "abilityName": "ActivityAbility_MistTrialV3_Level_1" + }, + ], + }, + "ActivityAbility_MistTrialV3_Level_2": + { + "abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY", + "abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM", + "targetAbilities": + [ + { + "abilityID": "ActivityAbility_MistTrialV3_Level_2", + "abilityName": "ActivityAbility_MistTrialV3_Level_2" + }, + ], + }, + "ActivityAbility_MistTrialV3_Level_3": + { + "abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY", + "abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM", + "targetAbilities": + [ + { + "abilityID": "ActivityAbility_MistTrialV3_Level_3", + "abilityName": "ActivityAbility_MistTrialV3_Level_3" + }, + ], + }, + "ActivityAbility_MistTrialV3_Level_4": + { + "abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY", + "abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM", + "targetAbilities": + [ + { + "abilityID": "ActivityAbility_MistTrialV3_Level_4", + "abilityName": "ActivityAbility_MistTrialV3_Level_4" + }, + ], + }, + "ActivityAbility_MistTrialV3_Level_5": + { + "abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY", + "abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM", + "targetAbilities": + [ + { + "abilityID": "ActivityAbility_MistTrialV3_Level_5", + "abilityName": "ActivityAbility_MistTrialV3_Level_5" + }, + ], + }, + "ActivityAbility_MistTrialV3_Level_6": + { + "abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY", + "abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM", + "targetAbilities": + [ + { + "abilityID": "ActivityAbility_MistTrialV3_Level_6", + "abilityName": "ActivityAbility_MistTrialV3_Level_6" + }, + ], + }, + "ActivityAbility_SuperTrial_RandomRoomRevive_V3": + { + "abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY", + "abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM", + "targetAbilities": + [ + { + "abilityID": "ActivityAbility_SuperTrial_RandomRoomRevive_V3", + "abilityName": "ActivityAbility_SuperTrial_RandomRoomRevive_V3" + }, + ], + }, +//--------------------------------------------------------------------------------------// + + } diff --git a/gdconf/game_data_config/json/ability_group/AbilityGroup_Activity_TeamChain.json b/gdconf/game_data_config/json/ability_group/AbilityGroup_Activity_TeamChain.json new file mode 100644 index 00000000..706078bb --- /dev/null +++ b/gdconf/game_data_config/json/ability_group/AbilityGroup_Activity_TeamChain.json @@ -0,0 +1,246 @@ +{ + +//3.4配队连线 + + "Activity_TeamChain_ElementAddHurt_Swirl": + { + "abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY", + "abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR", + "targetAbilities": + [ + { + "abilityID": "Activity_TeamChain_ElementAddHurt_Swirl", + "abilityName": "Activity_TeamChain_ElementAddHurt_Swirl" + }, + ] + }, + "Activity_TeamChain_Frozen_PercentageRatio": + { + "abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY", + "abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR", + "targetAbilities": + [ + { + "abilityID": "Activity_TeamChain_Frozen_PercentageRatio", + "abilityName": "Activity_TeamChain_Frozen_PercentageRatio" + }, + ] + }, + "Activity_TeamChain_BurstDamageUp_ReduceCD": + { + "abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY", + "abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR", + "targetAbilities": + [ + { + "abilityID": "Activity_TeamChain_BurstDamageUp_ReduceCD", + "abilityName": "Activity_TeamChain_BurstDamageUp_ReduceCD" + }, + ] + }, + "Activity_TeamChain_UltGainEnergy": + { + "abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY", + "abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR", + "targetAbilities": + [ + { + "abilityID": "Activity_TeamChain_UltGainEnergy", + "abilityName": "Activity_TeamChain_UltGainEnergy" + }, + ] + }, + "Activity_TeamChain_GrassReaction_ElemMasteryDelta": + { + "abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY", + "abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR", + "targetAbilities": + [ + { + "abilityID": "Activity_TeamChain_GrassReaction_ElemMasteryDelta", + "abilityName": "Activity_TeamChain_GrassReaction_ElemMasteryDelta" + }, + ] + }, + "Activity_TeamChain_NormalAttackAndElementalArt_DamageUp": + { + "abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY", + "abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR", + "targetAbilities": + [ + { + "abilityID": "Activity_TeamChain_NormalAttackAndElementalArt_DamageUp", + "abilityName": "Activity_TeamChain_NormalAttackAndElementalArt_DamageUp" + }, + ] + }, + "Activity_TeamChain_FallingWindZone": + { + "abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY", + "abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR", + "targetAbilities": + [ + { + "abilityID": "Activity_TeamChain_FallingWindZone", + "abilityName": "Activity_TeamChain_FallingWindZone" + }, + ] + }, + "Activity_TeamChain_Mastery_DamageUp": + { + "abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY", + "abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR", + "targetAbilities": + [ + { + "abilityID": "Activity_TeamChain_Mastery_DamageUp", + "abilityName": "Activity_TeamChain_Mastery_DamageUp" + }, + ] + }, + "Activity_TeamChain_AttackSpeedRatio": + { + "abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY", + "abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR", + "targetAbilities": + [ + { + "abilityID": "Activity_TeamChain_AttackSpeedRatio", + "abilityName": "Activity_TeamChain_AttackSpeedRatio" + }, + ] + }, + "Activity_TeamChain_NormalAttackDamageUp": + { + "abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY", + "abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR", + "targetAbilities": + [ + { + "abilityID": "Activity_TeamChain_NormalAttackDamageUp", + "abilityName": "Activity_TeamChain_NormalAttackDamageUp" + }, + ] + }, + "Activity_TeamChain_AttackRatio": + { + "abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY", + "abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR", + "targetAbilities": + [ + { + "abilityID": "Activity_TeamChain_AttackRatio", + "abilityName": "Activity_TeamChain_AttackRatio" + }, + ] + }, + "Activity_TeamChain_CriticalHurtDelta": + { + "abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY", + "abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR", + "targetAbilities": + [ + { + "abilityID": "Activity_TeamChain_CriticalHurtDelta", + "abilityName": "Activity_TeamChain_CriticalHurtDelta" + }, + ] + }, + "Activity_TeamChain_ElemMasteryDeltaUp": + { + "abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY", + "abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR", + "targetAbilities": + [ + { + "abilityID": "Activity_TeamChain_ElemMasteryDeltaUp", + "abilityName": "Activity_TeamChain_ElemMasteryDeltaUp" + }, + ] + }, + "Activity_TeamChain_BurstDamageUp": + { + "abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY", + "abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR", + "targetAbilities": + [ + { + "abilityID": "Activity_TeamChain_BurstDamageUp", + "abilityName": "Activity_TeamChain_BurstDamageUp" + }, + ] + }, + "Activity_TeamChain_ElementAddHurt_Wind": + { + "abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY", + "abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR", + "targetAbilities": + [ + { + "abilityID": "Activity_TeamChain_ElementAddHurt_Wind", + "abilityName": "Activity_TeamChain_ElementAddHurt_Wind" + }, + ] + }, + "Activity_TeamChain_ElementAddHurt_Fire": + { + "abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY", + "abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR", + "targetAbilities": + [ + { + "abilityID": "Activity_TeamChain_ElementAddHurt_Fire", + "abilityName": "Activity_TeamChain_ElementAddHurt_Fire" + }, + ] + }, + "Activity_TeamChain_ElementAddHurt_Elec": + { + "abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY", + "abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR", + "targetAbilities": + [ + { + "abilityID": "Activity_TeamChain_ElementAddHurt_Elec", + "abilityName": "Activity_TeamChain_ElementAddHurt_Elec" + }, + ] + }, + "Activity_TeamChain_ElementAddHurt_Water": + { + "abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY", + "abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR", + "targetAbilities": + [ + { + "abilityID": "Activity_TeamChain_ElementAddHurt_Water", + "abilityName": "Activity_TeamChain_ElementAddHurt_Water" + }, + ] + }, + "Activity_TeamChain_ElementAddHurt_Grass": + { + "abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY", + "abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR", + "targetAbilities": + [ + { + "abilityID": "Activity_TeamChain_ElementAddHurt_Grass", + "abilityName": "Activity_TeamChain_ElementAddHurt_Grass" + }, + ] + }, + "Activity_TeamChain_LockedAvatar": + { + "abilityGroupSourceType": "ABILITY_GROUP_SOURCE_GALLERY", + "abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR", + "targetAbilities": + [ + { + "abilityID": "Activity_TeamChain_LockedAvatar", + "abilityName": "Activity_TeamChain_LockedAvatar" + }, + ] + }, + +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/ability_group/AbilityGroup_Activity_V3_4.json b/gdconf/game_data_config/json/ability_group/AbilityGroup_Activity_V3_4.json new file mode 100644 index 00000000..8b0d382c --- /dev/null +++ b/gdconf/game_data_config/json/ability_group/AbilityGroup_Activity_V3_4.json @@ -0,0 +1,24 @@ +{ +//ServerUploadTool Save to [/root/env/data/json/ability_group] +////////////////////////////////////////////////////////////////////////////////////////////////// +// +// V3_4 浪船活动AbilityGroup +// +////////////////////////////////////////////////////////////////////////////////////////////////// + "Activity_BoatRaceV3_CoinDetect_TeamAbility": + { + "abilityGroupSourceType": "ABILITY_GROUP_SOURCE_ACTIVITY", + "abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM", + "targetAbilities": + [ + { + "abilityID": "Activity_BoatRaceV3_CoinDetect_TeamAbility", + "abilityName": "Activity_BoatRaceV3_CoinDetect_TeamAbility" + }, + { + "abilityID": "ActivityAbility_LanV3BoatGame_State_Driver", + "abilityName": "ActivityAbility_LanV3BoatGame_State_Driver" + }, + ] + }, +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/ability_group/AbilityGroup_BigWorld_V3_6.json b/gdconf/game_data_config/json/ability_group/AbilityGroup_BigWorld_V3_6.json new file mode 100644 index 00000000..9a29302f --- /dev/null +++ b/gdconf/game_data_config/json/ability_group/AbilityGroup_BigWorld_V3_6.json @@ -0,0 +1,43 @@ +{ + //3.6地块需要给玩家挂载的AbilityGroup + /* + s1641534 【3.4 backlog内】沙漠须弥物件-可携带灵光-TD + https://www.tapd.cn/22963631/prong/stories/view/1122963631001641534 + */ + // 3.6 灵光玩法RegionAbility + "TMHY_PortableBrightPlay_AbilityGroup": { + "AbilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE", + "abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM", + "targetAbilities": [ + { + "abilityID": "Team_TMHY_BrightPlay_AbilityHandler", + "abilityName": "Team_TMHY_BrightPlay_AbilityHandler" + }, + { + "abilityID": "Team_TMHY_BrightPlay_DeployHandler", + "abilityName": "Team_TMHY_BrightPlay_DeployHandler" + } + ] + }, + + /* + s1557821 【3.6 backlog内】沙漠须弥物件-俱利般帝鼓-TD + https://www.tapd.cn/22963631/prong/stories/view/1122963631001557821 + */ + //3.6 敲鼓玩法跳跃 + "TMHY_DrumRocketJump_AbilityGroup": { + "AbilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE", + "abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM", + "targetAbilities": [ + { + "abilityID": "Team_TMHY_Drum_RocketJump", + "abilityName": "Team_TMHY_Drum_RocketJump" + } + ] + }, + /* + s1690320 【3.6 backlog内】3.6大世界-斯露莎交互:可移动钩锁点-TD + https://www.tapd.cn/22963631/prong/stories/view/1122963631001690320 + */ + // 3.6 司露莎可移动钩锁点 +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/ability_group/AbilityGroup_Challenge_ParkourRushMove.json b/gdconf/game_data_config/json/ability_group/AbilityGroup_Challenge_ParkourRushMove.json new file mode 100644 index 00000000..5d431c1b --- /dev/null +++ b/gdconf/game_data_config/json/ability_group/AbilityGroup_Challenge_ParkourRushMove.json @@ -0,0 +1,18 @@ +{ + "Challenge_ParkourRushMove": + { + "abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE", + "abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR", + "targetAbilities": + [ + { + "abilityID":"Avatar_Player_ParkOurChallenge_RushMove", + "abilityName":"Avatar_Player_ParkOurChallenge_RushMove" + }, + { + "abilityID":"ActivityAbility_LanV3Race_Rush", + "abilityName":"ActivityAbility_LanV3Race_Rush" + }, + ] + } +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/ability_group/AbilityGroup_HideSeek_V3.json b/gdconf/game_data_config/json/ability_group/AbilityGroup_HideSeek_V3.json new file mode 100644 index 00000000..7c3ec856 --- /dev/null +++ b/gdconf/game_data_config/json/ability_group/AbilityGroup_HideSeek_V3.json @@ -0,0 +1,276 @@ +{ + + + //所有人技能(必带技能,包含一些初始化,这个技能必然会携带) + "HideSeek_AllPlayer_InitData_V3": { + "abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE", + "abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR", + "targetAbilities": [ + //====================================================================== + { + "abilityID": "ActivityAbility_HideSeek_StateHandle_InitData_V2", //角色数据-初始化 + "abilityName": "ActivityAbility_HideSeek_StateHandle_InitData_V2" + }, + { + "abilityID": "ActivityAbility_HideSeek_StateHandle_PlayerState_V3", //角色控制器-阵营 + "abilityName": "ActivityAbility_HideSeek_StateHandle_PlayerState_V3" + }, + { + "abilityID": "ActivityAbility_HideSeek_StateHandle_Visible_V3", //角色控制器-可见状态 SGV_HideAndSeek_PlayerState_Visible + "abilityName": "ActivityAbility_HideSeek_StateHandle_Visible_V3" + }, + { + "abilityID": "ActivityAbility_HideSeek_StateHandle_RampageHandle_V2", //角色控制器-可否移动 + "abilityName": "ActivityAbility_HideSeek_StateHandle_RampageHandle_V2" + }, + { + "abilityID": "HideSeek_Hider_Forbid_Torrent_V2", //莫娜神里检测(猎手游侠都需要屏蔽) + "abilityName": "HideSeek_Hider_Forbid_Torrent_V2" + }, + ] + }, + + //抓捕方技能(必带技能,包含一些初始化,这个技能必然会携带) + "HideSeek_Seeker_V3": { + "abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE", + "abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR", + "targetAbilities": [ + + { + "abilityID": "ActivityAbility_HideSeek_Seeker_Execution_SwitchSkill_V2", //处决替换元素技能逻辑 + "abilityName": "ActivityAbility_HideSeek_Seeker_Execution_SwitchSkill_V2" + }, + { + "abilityID": "ActivityAbility_HideSeek_Seeker_Execution_V2", //处决 + "abilityName": "ActivityAbility_HideSeek_Seeker_Execution_V2" + }, + { + "abilityID": "ActivityAbility_HideSeek_Hunter_CantSee_V2", + "abilityName": "ActivityAbility_HideSeek_Hunter_CantSee_V2" + }, + { + "abilityID": "ActivityAbility_HideSeek_Hunter_Strengthen_V2", //猎人强化状态-飞行速度加快&无限体力 + "abilityName": "ActivityAbility_HideSeek_Hunter_Strengthen_V2" + }, + ] + }, + //抓捕方技能-引导(HideAndSeek_Skill_Guide) + "HideSeek_Seeker_ElementalArt_Guide_V3": { + "abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE", + "abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR", + "targetAbilities": [ + { + "abilityID": "ActivityAbility_HideSeek_Seeker_Guide_SwitchSkill_V3", //引路替换 todo 三期需要重构,暂时用旧的 + "abilityName": "ActivityAbility_HideSeek_Seeker_Guide_SwitchSkill_V3" + }, + { + "abilityID": "ActivityAbility_HideSeek_Seeker_Guide_V3", //引路 todo 三期需要重构,暂时用旧的 + "abilityName": "ActivityAbility_HideSeek_Seeker_Guide_V3" + }, + ] + }, + + //抓捕方技能-范围侦测(HideAndSeek_Skill_Detect) + "HideSeek_Seeker_ElementalArt_Detect_V3": { + "abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE", + "abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR", + "targetAbilities": [ + { + "abilityID": "ActivityAbility_HideSeek_Seeker_BreakDisguise_SwitchSkill_V2", + "abilityName": "ActivityAbility_HideSeek_Seeker_BreakDisguise_SwitchSkill_V2" + }, + { + "abilityID": "ActivityAbility_HideSeek_Seeker_BreakDisguise_V2", + "abilityName": "ActivityAbility_HideSeek_Seeker_BreakDisguise_V2" + }, + ] + }, + + //抓捕方技能-四方八方(HideAndSeek_Skill_HunterNet) + "HideSeek_Seeker_ElementalArt_HunterNet_V3": { + "abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE", + "abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR", + "targetAbilities": [ + { + "abilityID": "ActivityAbility_HideSeek_Seeker_Net_SwitchSkill_V3", + "abilityName": "ActivityAbility_HideSeek_Seeker_Net_SwitchSkill_V3" + }, + { + "abilityID": "ActivityAbility_HideSeek_Seeker_Net_V3", + "abilityName": "ActivityAbility_HideSeek_Seeker_Net_V3" + }, + ] + }, + + //抓捕方技能-无敌定位(HideAndSeek_Skill_UltraMark) + "HideSeek_Seeker_ElementalBurst_UltraMark_V3": { + "abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE", + "abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR", + "targetAbilities": [ + { + "abilityID": "ActivityAbility_HideSeek_Seeker_Positioning_SwitchSkill_V2", + "abilityName": "ActivityAbility_HideSeek_Seeker_Positioning_SwitchSkill_V2" + }, + { + "abilityID": "ActivityAbility_HideSeek_Seeker_Positioning_V2", + "abilityName": "ActivityAbility_HideSeek_Seeker_Positioning_V2" + }, + ] + }, + + //抓捕方技能-全部出来(HideAndSeek_Skill_GlobalSight) + "HideSeek_Seeker_ElementalBurst_GlobalSight_V3": { + "abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE", + "abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR", + "targetAbilities": [ + { + "abilityID": "ActivityAbility_HideSeek_Seeker_FindAll_SwitchSkill_V2", + "abilityName": "ActivityAbility_HideSeek_Seeker_FindAll_SwitchSkill_V2" + }, + { + "abilityID": "ActivityAbility_HideSeek_Seeker_FindAll_V2", + "abilityName": "ActivityAbility_HideSeek_Seeker_FindAll_V2" + }, + ] + }, + + //抓捕方技能-超级锁定(HideAndSeek_Skill_SuperPrison) + "HideSeek_Seeker_ElementalBurst_SuperPrison_V3": { + "abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE", + "abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR", + "targetAbilities": [ + { + "abilityID": "ActivityAbility_HideSeek_Seeker_SuperLockon_SwitchSkill_V2", + "abilityName": "ActivityAbility_HideSeek_Seeker_SuperLockon_SwitchSkill_V2" + }, + { + "abilityID": "ActivityAbility_HideSeek_Seeker_SuperLockon_V2", + "abilityName": "ActivityAbility_HideSeek_Seeker_SuperLockon_V2" + }, + ] + }, + + + //被抓方(必带技能,包含一些初始化,这个技能必然会携带) + "HideSeek_Hider_V3":{ + "abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE", //躲藏方技能 + "abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR", + "targetAbilities": [ + { + "abilityID": "ActivityAbility_HideSeek_Hider_Disguise_SwitchSkill_V3", //伪装替换普攻逻辑 + "abilityName": "ActivityAbility_HideSeek_Hider_Disguise_SwitchSkill_V3" + }, + { + "abilityID": "ActivityAbility_HideSeek_Hider_DisguiseHandler_V3", //伪装逻辑 SetSGVValue SGV_HideAndSeek_PlayerState_Transfer 1 + "abilityName": "ActivityAbility_HideSeek_Hider_DisguiseHandler_V3" + }, + // { + // "abilityID": "ActivityAbility_HideSeek_Hider_DisguiseGV_Copy", //伪装逻辑 SetSGVValue SGV_HideAndSeek_PlayerState_Transfer 1 + // "abilityName": "ActivityAbility_HideSeek_Hider_DisguiseGV_Copy" + // }, + //====================================================================== + { + "abilityID": "ActivityAbility_HideSeek_Seeker_Positioning_Target_V2", //(无敌定位 Is_In_UltraMark) + "abilityName": "ActivityAbility_HideSeek_Seeker_Positioning_Target_V2" + }, + { + "abilityID": "ActivityAbility_HideSeek_Seeker_FindAll_Target_V2", //(无敌定位 Is_In_GlobalSight) + "abilityName": "ActivityAbility_HideSeek_Seeker_FindAll_Target_V2" + }, + //====================================================================== + { + "abilityID": "ActivityAbility_HideSeek_StateHandle_UltraMark_V2", + "abilityName": "ActivityAbility_HideSeek_StateHandle_UltraMark_V2" + }, + { + "abilityID": "ActivityAbility_HideSeek_StateHandle_GlobalSight_V2", + "abilityName": "ActivityAbility_HideSeek_StateHandle_GlobalSight_V2" + }, + { + "abilityID": "ActivityAbility_HideSeek_StateHandle_SuperPrison_V2", + "abilityName": "ActivityAbility_HideSeek_StateHandle_SuperPrison_V2" + }, + { + "abilityID": "ActivityAbility_HideSeek_StateHandle_Mark_V2", + "abilityName": "ActivityAbility_HideSeek_StateHandle_Mark_V2" + }, + { + "abilityID": "ActivityAbility_HideSeek_StateHandle_Is_Detected_V2", + "abilityName": "ActivityAbility_HideSeek_StateHandle_Is_Detected_V2" + }, + //====================================================================== + // { + // "abilityID": "ActivityAbility_HideSeek_Ghost_Bait_SwitchSkill_V3", //三期新增幽灵技能替换普攻逻辑 + // "abilityName": "ActivityAbility_HideSeek_Ghost_Bait_SwitchSkill_V3" + // }, + { + "abilityID": "ActivityAbility_HideSeek_Ghost_Bait_V3", //三期新增幽灵技能 + "abilityName": "ActivityAbility_HideSeek_Ghost_Bait_V3" + }, + //====================================================================== + ], + }, + + //被抓方- 隐身(HideAndSeek_Skill_SelfInvisible) + "HideSeek_Hider_ElementalArt_Invisibility_V3":{ + "abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE", //躲藏方技能 + "abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR", + "targetAbilities": [ + { + "abilityID": "ActivityAbility_HideSeek_Hider_Invisibility_SwitchSkill_V2", //隐身替换逻辑 + "abilityName": "ActivityAbility_HideSeek_Hider_Invisibility_SwitchSkill_V2" + }, + { + "abilityID": "ActivityAbility_HideSeek_Hider_Invisibility_V2", //隐身 + "abilityName": "ActivityAbility_HideSeek_Hider_Invisibility_V2" + }, + ], + }, + + //被抓方- 隐身诱饵 + "HideSeek_Hider_ElementalArt_PlaceBait_V3":{ + "abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE", //躲藏方技能 + "abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR", + "targetAbilities": [ + { + "abilityID": "ActivityAbility_HideSeek_Hider_InvisibleBait_SwitchSkill_V3", //诱饵替换逻辑 + "abilityName": "ActivityAbility_HideSeek_Hider_InvisibleBait_SwitchSkill_V3" + }, + { + "abilityID": "ActivityAbility_HideSeek_Hider_InvisibleBait_V3", //诱饵 + "abilityName": "ActivityAbility_HideSeek_Hider_InvisibleBait_V3" + }, + ], + }, + + //被抓方- 加速(??????) + "HideSeek_Hider_ElementalBurst_SpeedUp_V3":{ + "abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE", //躲藏方技能 + "abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR", + "targetAbilities": [ + { + "abilityID": "ActivityAbility_HideSeek_Hider_SpeedUp_SwitchSkill_V2", //加速替换元素大招逻辑 + "abilityName": "ActivityAbility_HideSeek_Hider_SpeedUp_SwitchSkill_V2" + }, + { + "abilityID": "ActivityAbility_HideSeek_Hider_SpeedUp_V2", //加速 + "abilityName": "ActivityAbility_HideSeek_Hider_SpeedUp_V2" + }, + ], + }, + + //检测不能用冰激流水激流【没用到,放在init里了】 + "HideSeek_Hider_Forbid_Torrent_V3": + { + "abilityGroupSourceType": "ABILITY_GROUP_SOURCE_CHALLENGE", //躲藏方技能 + "abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR", + "targetAbilities": + [ + { + "abilityID": "HideSeek_Hider_Forbid_Torrent_V2", //莫娜神里检测 + "abilityName": "HideSeek_Hider_Forbid_Torrent_V2" + }, + ], + }, +//////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/ability_group/AbilityGroup_LudiHarpastum.json b/gdconf/game_data_config/json/ability_group/AbilityGroup_LudiHarpastum.json index 96cc613f..39ece454 100644 --- a/gdconf/game_data_config/json/ability_group/AbilityGroup_LudiHarpastum.json +++ b/gdconf/game_data_config/json/ability_group/AbilityGroup_LudiHarpastum.json @@ -202,4 +202,38 @@ }, ], }, + + +//--------------------------3.3打砖块活动-----------------------// + +////////////////////////////////////////////////////////////// +/// +/// Ver3.3 打砖块活动 +/// +////////////////////////////////////////////////////////////// + "ActivityAbility_Breakout_Ver1": //进入指定区域调用 + { + "abilityGroupSourceType": "ABILITY_GROUP_SOURCE_WIDGET", + "abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR", + "targetAbilities": + [ + { + "abilityID": "ActivityAbility_Breakout_Ver1", + "abilityName": "ActivityAbility_Breakout_Ver1" + }, + ], + }, + "ActivityAbility_Breakout_Ver1_Buff": //指定Buff + { + "abilityGroupSourceType": "ABILITY_GROUP_SOURCE_WIDGET", + "abilityGroupTargetType": "ABILITY_GROUP_TARGET_AVATAR", + "targetAbilities": + [ + { + "abilityID": "ActivityAbility_Breakout_Ver1_Buff", + "abilityName": "ActivityAbility_Breakout_Ver1_Buff" + }, + ], + }, + } diff --git a/gdconf/game_data_config/json/ability_group/AbilityGroup_Widget.json b/gdconf/game_data_config/json/ability_group/AbilityGroup_Widget.json index 6f062fa3..b8414198 100644 --- a/gdconf/game_data_config/json/ability_group/AbilityGroup_Widget.json +++ b/gdconf/game_data_config/json/ability_group/AbilityGroup_Widget.json @@ -99,4 +99,30 @@ }, ], }, + + "ActivityAbility_CoinCollect_Widget": //3.3短距寻物小道具 + { + "AbilityGroupSourceType":"ABILITY_GROUP_SOURCE_WIDGET", + "abilityGroupTargetType":"ABILITY_GROUP_TARGET_TEAM", + "targetAbilities": + [ + { + "abilityID":"AvtivityAbility_CoinCollect_TriggerWidget", + "abilityName":"AvtivityAbility_CoinCollect_TriggerWidget", + }, + ], + }, + + "DynamicAbility_Toys_WeatherWizard": //3.3 天气精灵 + { + "abilityGroupSourceType": "ABILITY_GROUP_SOURCE_WIDGET", + "abilityGroupTargetType": "ABILITY_GROUP_TARGET_TEAM", + "targetAbilities": + [ + { + "abilityID": "SceneObj_Toys_WeatherWizard", + "abilityName": "SceneObj_Toys_WeatherWizard", + }, + ], + }, } \ No newline at end of file diff --git a/gdconf/game_data_config/json/avatar/ConfigAvatar_Albedo.json b/gdconf/game_data_config/json/avatar/ConfigAvatar_Albedo.json index 84e91685..8d68d44d 100644 --- a/gdconf/game_data_config/json/avatar/ConfigAvatar_Albedo.json +++ b/gdconf/game_data_config/json/avatar/ConfigAvatar_Albedo.json @@ -56,7 +56,6 @@ "sheathPoint": "WeaponBackPut", "dissolveSheathFadeDelay": 0.075, "dissolveSheathFadeTime": 2.1 - }, "specialPoint": { @@ -2672,6 +2671,62 @@ "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill01": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill01": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill02": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill02": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true } } } @@ -3340,7 +3395,7 @@ { "effect": "Eff_Character_Desert_Footprint", "deformation": "" - }, + } }, "Cloud": { diff --git a/gdconf/game_data_config/json/avatar/ConfigAvatar_Alhatham.json b/gdconf/game_data_config/json/avatar/ConfigAvatar_Alhatham.json index 5d85255f..1a612831 100644 --- a/gdconf/game_data_config/json/avatar/ConfigAvatar_Alhatham.json +++ b/gdconf/game_data_config/json/avatar/ConfigAvatar_Alhatham.json @@ -98,6 +98,720 @@ }, "animEvents": { + "ATK01": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "fanAngle": 360.0, + "radius": 2.2, + "radiusRatio": 0.0, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + } + }, + "attackInfo": + { + "attackTag": "NormalAttack_01", + "attenuationTag": "NormalAttack", + "attackProperty": + { + "damagePercentage": 1, + "strikeType": "Slash", + "elementType": "None", + "elementDurability": 25, + "overrideByWeapon": true, + "attackType": "Melee", + "bonusCritical": 0, + "bonusCriticalHurt": 0, + "enBreak": 63 + }, + "hitPattern": + { + "onHitEffectName": "default", + "hitImpulseType": "LV2", + "reboundRatio": 0, + "canBeDefenceHalt": false, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + "muteHitText": false + }, + "forceCameraShake": false + } + }, + "ATK02": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "fanAngle": 360.0, + "radius": 2.2, + "radiusRatio": 0.0, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + } + }, + "attackInfo": + { + "attackTag": "NormalAttack_02", + "attenuationTag": "NormalAttack", + "attackProperty": + { + "damagePercentage": 1, + "strikeType": "Slash", + "elementType": "None", + "elementDurability": 25, + "overrideByWeapon": true, + "attackType": "Melee", + "bonusCritical": 0, + "bonusCriticalHurt": 0, + "enBreak": 63 + }, + "hitPattern": + { + "onHitEffectName": "default", + "hitImpulseType": "LV2", + "reboundRatio": 0, + "canBeDefenceHalt": false, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + "muteHitText": false + }, + "forceCameraShake": false + } + }, + "ATK03": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "fanAngle": 360.0, + "radius": 2.2, + "radiusRatio": 0.0, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + } + }, + "attackInfo": + { + "attackTag": "NormalAttack_03", + "attenuationTag": "NormalAttack", + "attackProperty": + { + "damagePercentage": 1, + "strikeType": "Slash", + "elementType": "None", + "elementDurability": 25, + "overrideByWeapon": true, + "attackType": "Melee", + "bonusCritical": 0, + "bonusCriticalHurt": 0, + "enBreak": 63 + }, + "hitPattern": + { + "onHitEffectName": "default", + "hitImpulseType": "LV2", + "reboundRatio": 0, + "canBeDefenceHalt": false, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + "muteHitText": false + }, + "forceCameraShake": false + } + }, + "ATK04": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "fanAngle": 360.0, + "radius": 2.2, + "radiusRatio": 0.0, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + } + }, + "attackInfo": + { + "attackTag": "NormalAttack_04", + "attenuationTag": "NormalAttack", + "attackProperty": + { + "damagePercentage": 1, + "strikeType": "Slash", + "elementType": "None", + "elementDurability": 25, + "overrideByWeapon": true, + "attackType": "Melee", + "bonusCritical": 0, + "bonusCriticalHurt": 0, + "enBreak": 63 + }, + "hitPattern": + { + "onHitEffectName": "default", + "hitImpulseType": "LV2", + "reboundRatio": 0, + "canBeDefenceHalt": false, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + "muteHitText": false + }, + "forceCameraShake": false + } + }, + "ATK05": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "fanAngle": 360.0, + "radius": 2.2, + "radiusRatio": 0.0, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + } + }, + "attackInfo": + { + "attackTag": "NormalAttack_05", + "attenuationTag": "NormalAttack", + "attackProperty": + { + "damagePercentage": 1, + "strikeType": "Slash", + "elementType": "None", + "elementDurability": 25, + "overrideByWeapon": true, + "attackType": "Melee", + "bonusCritical": 0, + "bonusCriticalHurt": 0, + "enBreak": 63 + }, + "hitPattern": + { + "onHitEffectName": "default", + "hitImpulseType": "LV2", + "reboundRatio": 0, + "canBeDefenceHalt": false, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + "muteHitText": false + }, + "forceCameraShake": false + } + }, + "ATKExtra01": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "fanAngle": 360.0, + "radius": 2.2, + "radiusRatio": 0.0, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + } + }, + "attackInfo": + { + "attackTag": "ExtraAttack", + "attenuationTag": "ExtraAttack", + "attackProperty": + { + "damagePercentage": 1, + "strikeType": "Slash", + "elementType": "None", + "elementDurability": 25, + "overrideByWeapon": true, + "attackType": "Melee", + "bonusCritical": 0, + "bonusCriticalHurt": 0, + "enBreak": 63 + }, + "hitPattern": + { + "onHitEffectName": "default", + "hitImpulseType": "LV2", + "reboundRatio": 0, + "canBeDefenceHalt": false, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + "muteHitText": false + }, + "forceCameraShake": false + } + }, + "ATKExtra02": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "height": 1.5, + "fanAngle": 360.0, + "radius": 2.2, + "radiusRatio": 0.0, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + } + }, + "attackInfo": + { + "attackTag": "ExtraAttack", + "attenuationTag": "ExtraAttack", + "attackProperty": + { + "damagePercentage": 1, + "strikeType": "Slash", + "elementType": "None", + "elementDurability": 25, + "overrideByWeapon": true, + "attackType": "Melee", + "bonusCritical": 0, + "bonusCriticalHurt": 0, + "enBreak": 75.33 + }, + "hitPattern": + { + "onHitEffectName": "default", + "hitImpulseType": "LV6", + "reboundRatio": 0, + "canBeDefenceHalt": false, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + "muteHitText": false + }, + "forceCameraShake": false, + "cameraShake": + { + "shakeType": "CustomVector", + "shakeRange": 0.36, + "shakeTime": 0.15, + "shakeDistance": 30, + "shakeDir": + { + "x": -1, + "y": 0, + "z": 0 + } + } + } + }, + "ATK01_FL": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "fanAngle": 360.0, + "radius": 2.2, + "radiusRatio": 0.0, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + } + }, + "attackInfo": + { + "attackTag": "NormalAttack_01", + "attenuationTag": "NormalAttack", + "attackProperty": + { + "damagePercentage": 1, + "strikeType": "Slash", + "elementType": "Grass", + "elementDurability": 25, + "overrideByWeapon": false, + "attackType": "Melee", + "bonusCritical": 0, + "bonusCriticalHurt": 0, + "enBreak": 63 + }, + "hitPattern": + { + "onHitEffectName": "default", + "hitImpulseType": "LV2", + "reboundRatio": 0, + "canBeDefenceHalt": false, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + "muteHitText": false + }, + "forceCameraShake": false + } + }, + "ATK02_FL": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "fanAngle": 360.0, + "radius": 2.2, + "radiusRatio": 0.0, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + } + }, + "attackInfo": + { + "attackTag": "NormalAttack_02", + "attenuationTag": "NormalAttack", + "attackProperty": + { + "damagePercentage": 1, + "strikeType": "Slash", + "elementType": "Grass", + "elementDurability": 25, + "overrideByWeapon": false, + "attackType": "Melee", + "bonusCritical": 0, + "bonusCriticalHurt": 0, + "enBreak": 63 + }, + "hitPattern": + { + "onHitEffectName": "default", + "hitImpulseType": "LV2", + "reboundRatio": 0, + "canBeDefenceHalt": false, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + "muteHitText": false + }, + "forceCameraShake": false + } + }, + "ATK03_FL": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "fanAngle": 360.0, + "radius": 2.2, + "radiusRatio": 0.0, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + } + }, + "attackInfo": + { + "attackTag": "NormalAttack_03", + "attenuationTag": "NormalAttack", + "attackProperty": + { + "damagePercentage": 1, + "strikeType": "Slash", + "elementType": "Grass", + "elementDurability": 25, + "overrideByWeapon": false, + "attackType": "Melee", + "bonusCritical": 0, + "bonusCriticalHurt": 0, + "enBreak": 63 + }, + "hitPattern": + { + "onHitEffectName": "default", + "hitImpulseType": "LV2", + "reboundRatio": 0, + "canBeDefenceHalt": false, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + "muteHitText": false + }, + "forceCameraShake": false + } + }, + "ATK04_FL": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "fanAngle": 360.0, + "radius": 2.2, + "radiusRatio": 0.0, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + } + }, + "attackInfo": + { + "attackTag": "NormalAttack_04", + "attenuationTag": "NormalAttack", + "attackProperty": + { + "damagePercentage": 1, + "strikeType": "Slash", + "elementType": "Grass", + "elementDurability": 25, + "overrideByWeapon": false, + "attackType": "Melee", + "bonusCritical": 0, + "bonusCriticalHurt": 0, + "enBreak": 63 + }, + "hitPattern": + { + "onHitEffectName": "default", + "hitImpulseType": "LV2", + "reboundRatio": 0, + "canBeDefenceHalt": false, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + "muteHitText": false + }, + "forceCameraShake": false + } + }, + "ATK05_FL": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "fanAngle": 360.0, + "radius": 2.2, + "radiusRatio": 0.0, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + } + }, + "attackInfo": + { + "attackTag": "NormalAttack_05", + "attenuationTag": "NormalAttack", + "attackProperty": + { + "damagePercentage": 1, + "strikeType": "Slash", + "elementType": "Grass", + "elementDurability": 25, + "overrideByWeapon": false, + "attackType": "Melee", + "bonusCritical": 0, + "bonusCriticalHurt": 0, + "enBreak": 63 + }, + "hitPattern": + { + "onHitEffectName": "default", + "hitImpulseType": "LV2", + "reboundRatio": 0, + "canBeDefenceHalt": false, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + "muteHitText": false + }, + "forceCameraShake": false + } + }, + "ATKExtra01_FL": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "fanAngle": 360.0, + "radius": 2.2, + "radiusRatio": 0.0, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + } + }, + "attackInfo": + { + "attackTag": "ExtraAttack", + "attenuationTag": "ExtraAttack", + "attackProperty": + { + "damagePercentage": 1, + "strikeType": "Slash", + "elementType": "Grass", + "elementDurability": 25, + "overrideByWeapon": false, + "attackType": "Melee", + "bonusCritical": 0, + "bonusCriticalHurt": 0, + "enBreak": 63 + }, + "hitPattern": + { + "onHitEffectName": "default", + "hitImpulseType": "LV2", + "reboundRatio": 0, + "canBeDefenceHalt": false, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + "muteHitText": false + }, + "forceCameraShake": false + } + }, + "ATKExtra02_FL": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "height": 1.5, + "fanAngle": 360.0, + "radius": 2.2, + "radiusRatio": 0.0, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + } + }, + "attackInfo": + { + "attackTag": "ExtraAttack", + "attenuationTag": "ExtraAttack", + "attackProperty": + { + "damagePercentage": 1, + "strikeType": "Slash", + "elementType": "Grass", + "elementDurability": 25, + "overrideByWeapon": false, + "attackType": "Melee", + "bonusCritical": 0, + "bonusCriticalHurt": 0, + "enBreak": 75.33 + }, + "hitPattern": + { + "onHitEffectName": "default", + "hitImpulseType": "LV6", + "reboundRatio": 0, + "canBeDefenceHalt": false, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + "muteHitText": false + }, + "forceCameraShake": false, + "cameraShake": + { + "shakeType": "CustomVector", + "shakeRange": 0.36, + "shakeTime": 0.15, + "shakeDistance": 30, + "shakeDir": + { + "x": -1, + "y": 0, + "z": 0 + } + } + } + } } }, "stateLayers": @@ -861,6 +1575,67 @@ "setAnimatorBoolean": [], "battouOnStart": true }, + "HitThrow": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Hit_Throw_Ground": + [ + "BeHitAir_Weapon", + "Audio_Male_HitThrowGround" + ] + }, + "moveType": "combatMove", + "cameraType": "combatBeHit", + "jumpCancelEnd": 0.0, + "resetAnimatorTriggerOnEnter": + [ + "BeHit", + "HitAir2HitDrop" + ], + "resetAnimatorTriggerOnExit": + [ + "DoSkill" + ], + "setAnimatorBoolean": [], + "sheatheOnStart": true + }, + "BeHitAir": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Hit_Throw": + [ + "Audio_Male_Hit_Throw", + "BeHitAir_Weapon" + ], + "Hit_ThrowAir": + [ + "Audio_Male_DropDown", + "BeHitAir_Weapon" + ], + "Struggle": + [ + "BeHitAir_Weapon" + ] + }, + "moveType": "combatAir", + "cameraType": "combatBeHit", + "actionPanelState": "CombatAir", + "jumpCancelEnd": 0.0, + "resetAnimatorTriggerOnEnter": + [ + "BeHit" + ], + "resetAnimatorTriggerOnExit": + [ + "DoSkill" + ], + "setAnimatorBoolean": [], + "sheatheOnStart": true + }, "Die": { "$type": "ConfigAvatarStateIDInfo", @@ -896,11 +1671,1065 @@ "FallDie_AS": [] }, "enableRagDoll": true + }, + "Attack01": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Attack01": + [ + "Alhatham_Attack01", + "SetComboCount1" + ] + }, + "moveType": "combatMove", + "cameraType": "combatNormal", + "canDoSkill": true, + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanCancelSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + }, + { + "name": "&CanUseExtra", + "normalizeStart": 0.06, + "normalizeEnd": 0.7 + } + ], + "battouOnStart": true, + "ignorePreSheath": true + }, + "Attack02": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Attack02": + [ + "Alhatham_Attack02", + "SetComboCount2" + ] + }, + "moveType": "combatMove", + "cameraType": "combatNormal", + "canDoSkill": true, + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanCancelSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + }, + { + "name": "&CanUseExtra", + "normalizeStart": 0.1, + "normalizeEnd": 0.8 + } + ], + "battouOnStart": true, + "sheatheOnEnd": true + }, + "Attack03": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Attack03": + [ + "Alhatham_Attack03", + "SetComboCount3" + ] + }, + "moveType": "combatMove", + "cameraType": "combatNormal", + "canDoSkill": true, + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanCancelSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + }, + { + "name": "&CanUseExtra", + "normalizeStart": 0.2, + "normalizeEnd": 0.8 + } + ], + "battouOnStart": true, + "ignorePreSheath": true + }, + "Attack04": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Attack04": + [ + "Alhatham_Attack04", + "SetComboCount4" + ] + }, + "moveType": "combatMove", + "cameraType": "combatNormal", + "canDoSkill": true, + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanCancelSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + }, + { + "name": "&CanUseExtra", + "normalizeStart": 0.2, + "normalizeEnd": 0.8 + } + ], + "battouOnStart": true, + "sheatheOnEnd": true + }, + "Attack05": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Attack05": + [ + "Alhatham_Attack05", + "SetComboCount5" + ] + }, + "moveType": "combatMove", + "cameraType": "combatNormal", + "canDoSkill": true, + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanCancelSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + }, + { + "name": "&CanUseExtra", + "normalizeStart": 0.2, + "normalizeEnd": 0.8 + } + ], + "battouOnStart": true, + "sheatheOnEnd": true, + "ignorePreSheath": true + }, + "ExtraAttack": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ExtraAttack": + [ + "Alhatham_ExtraAttack" + ] + }, + "moveType": "combatMove", + "cameraType": "combatNormal", + "canDoSkill": false, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit" + ], + "setAnimatorBoolean": [], + "battouOnStart": true, + "ignorePreSheath": true + }, + "ExtraAttack_AS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ExtraAttack_AS": [] + }, + "moveType": "combatMove", + "cameraType": "combatNormal", + "canDoSkill": true, + "canChangeAvatar": + [ + { + "normalizeStart": 0.1, + "normalizeEnd": 1.0 + } + ], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanCancelSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ] + }, + "ElementalArt_BS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ElementalArt_BS": [] + }, + "moveType": "combatMove", + "cameraType": "combatNormal", + "canDoSkill": false, + "addEndure": 0.6, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "sheatheOnStart": true, + "jumpCancelEnd": -1, + "sprintCancelEnd": -1 + }, + "ElementalArt_Charge": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ElementalArt_Charge": [] + }, + "moveType": "combatMove", + "cameraType": "combatNormal", + "canDoSkill": false, + "addEndure": 0.6, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "sheatheOnStart": true, + "jumpCancelEnd": -1, + "sprintCancelEnd": -1 + }, + "ElementalArt": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ElementalArt": + [ + "Alhatham_ElementalArt" + ] + }, + "moveType": "combatMove", + "cameraType": "combatNormal", + "cameraParam": + { + "radiusSpringRatio": 2 + }, + "canDoSkill": false, + "addEndure": 0.6, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "sheatheOnStart": true + }, + "ElementalArt_Custom": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ElementalArt_Custom": + [ + "Alhatham_ElementalArt_Custom" + ] + }, + "moveType": "combatAir", + "cameraType": "combatNormal", + "cameraParam": + { + "radiusSpringRatio": 2 + }, + "canDoSkill": false, + "addEndure": 0.6, + "flyCancelStart": 0.65, + "flyCancelEnd": 1, + "actionPanelState": "Jump", + "setAnimatorBoolean": + [ + { + "name": "&CanUseAirSkill", + "normalizeStart": 0.65, + "normalizeEnd": 1.0 + } + ], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "sheatheOnStart": true + }, + "ElementalArt_AS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ElementalArt_AS": [] + }, + "moveType": "combatMove", + "cameraType": "combatNormal", + "canDoSkill": true, + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "sheatheOnStart": true + }, + "ElementalBurst": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ElementalBurst": + [ + "Alhatham_ElementalBurst" + ] + }, + "moveType": "combatMove", + "cameraType": "combatNormal", + "canDoSkill": false, + "addEndure": 0, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit" + ], + "setAnimatorBoolean": [], + "jumpCancelEnd": -1, + "sprintCancelEnd": -1, + "sheatheOnStart": true + }, + "ElementalBurst_AS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ElementalBurst_AS": [] + }, + "moveType": "combatMove", + "cameraType": "combatNormal", + "canDoSkill": true, + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "sheatheOnEnd": true + }, + "FallingAnthem_BS": + { + "$type": "ConfigAvatarStateIDInfo", + "addEndure": 0, + "animatorStates": + { + "FallingAnthem_BS_1": [], + "FallingAnthem_BS_2": [] + }, + "moveType": "combatAir", + "cameraType": "combatNormal", + "equipReattach": + [ + { + "equip": "equip01", + "targetPoint": "WeaponR", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": [], + "jumpCancelEnd": -1, + "actionPanelState": "Fly", + "animatorTriggerOnLanded": "HitAir2HitDrop", + "battouOnStart": true + }, + "FallingAnthem_Loop": + { + "$type": "ConfigAvatarStateIDInfo", + "addEndure": 0, + "animatorStates": + { + "FallingAnthem_Loop": [], + "FallingAnthem_Loop_Low": [] + }, + "moveType": "combatAir", + "equipReattach": + [ + { + "equip": "equip01", + "targetPoint": "WeaponR", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Fly", + "animatorTriggerOnLanded": "HitAir2HitDrop", + "battouOnStart": true + }, + "FallingAnthem_AS_1": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "FallingAnthem_AS_1": + [ + "Alhatham_FallingAnthem_Strike" + ] + }, + "moveType": "combatMove", + "canDoSkill": true, + "equipReattach": + [ + { + "equip": "equip01", + "targetPoint": "WeaponR", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.6, + "normalizeEnd": 1.0 + } + ], + "jumpCancelEnd": -1, + "battouOnStart": true + }, + "FallingAnthem_AS_2": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "FallingAnthem_AS_2": [] + }, + "moveType": "combatMove", + "canDoSkill": true, + "equipReattach": + [ + { + "equip": "equip01", + "targetPoint": "WeaponR", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "jumpCancelStart": 0.1, + "battouOnStart": true + }, + "Sit": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "SitDown": + [ + "Audio_Girl_SitDown" + ], + "SitLoop": [], + "SitUp": + [ + "Audio_Girl_SitDown" + ] + }, + "moveType": "performMove", + "canDoSkill": false, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": [], + "setAnimatorBoolean": [], + "actionPanelState": "Perform", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "SitB": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "SitBDown": + [ + "Audio_Girl_SitDown" + ], + "SitBLoop": [], + "SitBUp": + [ + "Audio_Girl_SitDown" + ] + }, + "moveType": "performMove", + "canDoSkill": false, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": [], + "setAnimatorBoolean": [], + "actionPanelState": "Perform", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "TakePhotos": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Think01BS": [], + "Akimbo02BS": [], + "Think01Loop": [], + "Akimbo02Loop": [], + "Think01AS": [], + "Akimbo02AS": [] + } + }, + "Channel_BS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ChannelBS": + [ + "Emo_Avatar_Common_Manekin_Default" + ] + }, + "moveType": "combatMove", + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "Channel_Loop": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ChannelLoop": [] + }, + "moveType": "combatMove", + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "Channel_AS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ChannelAS": [] + }, + "moveType": "combatMove", + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "PlayMusic_Lyre": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "PlayMusic_Lyre_BS": + [ + "PlayMusic_Lyre_Male" + ], + "PlayMusic_Lyre_Loop": [] + }, + "moveType": "combatMove", + "canChangeAvatar": [], + "canDoSkill": false, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "PlayMusic_Lyre_AS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "PlayMusic_Lyre_AS": + [ + "PlayMusic_Lyre_Male_AS" + ] + }, + "moveType": "combatMove", + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "PlayMusic_Qin": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "PlayMusic_Qin_BS": + [ + "PlayMusic_Qin_Male" + ], + "PlayMusic_Qin_Loop": [] + }, + "moveType": "combatMove", + "canChangeAvatar": [], + "canDoSkill": false, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "PlayMusic_Qin_AS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "PlayMusic_Qin_AS": + [ + "PlayMusic_Qin_Male_AS" + ] + }, + "moveType": "combatMove", + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "PlayMusic_Drum": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "PlayMusic_Drum_BS": + [ + "PlayMusic_Drum_Male" + ], + "PlayMusic_Drum_Loop": [] + }, + "moveType": "combatMove", + "canChangeAvatar": [], + "canDoSkill": false, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "PlayMusic_Drum_AS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "PlayMusic_Drum_AS": + [ + "PlayMusic_Drum_Male_AS" + ] + }, + "moveType": "combatMove", + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_ElectricCoreFly": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_ElectricCoreFly": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": false, + "resetAnimatorTriggerOnEnter": + [ + "ElectricCoreFly_End" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "ElectricCoreFly_End" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_GrapplingHook": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_GrapplingHook": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": false, + "resetAnimatorTriggerOnEnter": + [ + "GrapplingHook_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "GrapplingHook_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true } } } }, - "abilities": [], + "abilities": + [ + { + "abilityID": "Avatar_Alhatham_ExtraAttack", + "abilityName": "Avatar_Alhatham_ExtraAttack" + }, + { + "abilityID": "Avatar_Alhatham_SkillHoldCharge", + "abilityName": "Avatar_Alhatham_SkillHoldCharge" + }, + { + "abilityID": "Avatar_Alhatham_ForlornLotus", + "abilityName": "Avatar_Alhatham_ForlornLotus" + }, + { + "abilityID": "Avatar_Alhatham_ElementalArt", + "abilityName": "Avatar_Alhatham_ElementalArt" + }, + { + "abilityID": "Avatar_Alhatham_ElementalArt_Custom", + "abilityName": "Avatar_Alhatham_ElementalArt_Custom" + }, + { + "abilityID": "Avatar_Alhatham_ElementalBurst", + "abilityName": "Avatar_Alhatham_ElementalBurst" + }, + { + "abilityID": "Avatar_Alhatham_FallingAnthem", + "abilityName": "Avatar_Alhatham_FallingAnthem" + } + ], "audio": { "$type": "ConfigAvatarAudio", diff --git a/gdconf/game_data_config/json/avatar/ConfigAvatar_Aloy.json b/gdconf/game_data_config/json/avatar/ConfigAvatar_Aloy.json index 96b92d1c..b0c3d79f 100644 --- a/gdconf/game_data_config/json/avatar/ConfigAvatar_Aloy.json +++ b/gdconf/game_data_config/json/avatar/ConfigAvatar_Aloy.json @@ -2126,6 +2126,62 @@ "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill01": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill01": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill02": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill02": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true } } }, diff --git a/gdconf/game_data_config/json/avatar/ConfigAvatar_Ambor.json b/gdconf/game_data_config/json/avatar/ConfigAvatar_Ambor.json index 54517829..699b9c2a 100644 --- a/gdconf/game_data_config/json/avatar/ConfigAvatar_Ambor.json +++ b/gdconf/game_data_config/json/avatar/ConfigAvatar_Ambor.json @@ -2589,6 +2589,62 @@ "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill01": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill01": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill02": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill02": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true } } }, @@ -3611,7 +3667,7 @@ { "effect": "Eff_Character_Desert_Footprint", "deformation": "" - }, + } }, "Cloud": { diff --git a/gdconf/game_data_config/json/avatar/ConfigAvatar_Ayaka.json b/gdconf/game_data_config/json/avatar/ConfigAvatar_Ayaka.json index 2e167b22..709b16be 100644 --- a/gdconf/game_data_config/json/avatar/ConfigAvatar_Ayaka.json +++ b/gdconf/game_data_config/json/avatar/ConfigAvatar_Ayaka.json @@ -56,7 +56,6 @@ "sheathPoint": "WeaponBackPut", "dissolveSheathFadeDelay": 0.075, "dissolveSheathFadeTime": 2.1 - }, "specialPoint": { @@ -2889,6 +2888,62 @@ "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill01": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill01": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill02": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill02": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true } } } @@ -3757,7 +3812,7 @@ { "effect": "Eff_Character_Desert_Footprint", "deformation": "" - }, + } }, "Cloud": { diff --git a/gdconf/game_data_config/json/avatar/ConfigAvatar_Ayato.json b/gdconf/game_data_config/json/avatar/ConfigAvatar_Ayato.json index 02ea4acc..5f0773c2 100644 --- a/gdconf/game_data_config/json/avatar/ConfigAvatar_Ayato.json +++ b/gdconf/game_data_config/json/avatar/ConfigAvatar_Ayato.json @@ -55,7 +55,6 @@ "sheathPoint": "WeaponBackPut", "dissolveSheathFadeDelay": 0.075, "dissolveSheathFadeTime": 2.1, - "weaponAwayFromHandStates": [ { @@ -2820,6 +2819,62 @@ "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill01": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill01": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill02": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill02": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true } } } @@ -3588,7 +3643,7 @@ { "effect": "Eff_Character_Desert_Footprint", "deformation": "" - }, + } }, "Cloud": { diff --git a/gdconf/game_data_config/json/avatar/ConfigAvatar_Baizhuer.json b/gdconf/game_data_config/json/avatar/ConfigAvatar_Baizhuer.json new file mode 100644 index 00000000..827ff807 --- /dev/null +++ b/gdconf/game_data_config/json/avatar/ConfigAvatar_Baizhuer.json @@ -0,0 +1,2615 @@ +{ + "$type": "ConfigAvatar", + "common": + { + "effectAttachShape": + { + "$type": "ConfigEffectAttachSkinnedMesh", + "emissionRateRatio": 1.0, + "mesh": "EffectMesh", + "normalOffset": 0.02 + }, + "height": 1.8678, + "modelHeight": 1.86, + "mass": 10.0, + "affectedByWorld": true, + "checkInSurface": true + }, + "headControl": + { + "$type": "ConfigHeadControl", + "useHeadControl": true, + "animStates": + [ + "NormalStandby", + "NormalMove/WalkToRun", + "NormalMove/Walk", + "NormalMove/RunToWalk", + "NormalMove/Run", + "NormalMove/RunToIdle", + "NormalMove/WalkToIdle", + "NormalMove/RunningTurn", + "NormalMove/SprintToRun", + "NormalMove/SprintToIdle", + "Sprint", + "Climb/ClimbIdle", + "Ladder/LadderIdle", + "Swim/SwimIdle", + "NormalStandbyWeapon", + "NormalMoveWeapon/WalkToRunWeapon", + "NormalMoveWeapon/WalkWeapon", + "NormalMoveWeapon/RunToWalkWeapon", + "NormalMoveWeapon/RunWeapon", + "NormalMoveWeapon/RunToIdleWeapon", + "NormalMoveWeapon/WalkToIdleWeapon", + "NormalMoveWeapon/RunningTurnWeapon" + ] + }, + "equipController": + { + "attachPoints": + { + "equip01": "WeaponR", + "equip02": "WeaponL", + "equip03": "WeaponL" + }, + "sheathPoint": "WeaponBackPut", + "dissolveSheathFadeDelay": 0.075, + "dissolveSheathFadeTime": 2.1, + "triggerToStates": + [ + { + "trigger": "Close", + "floatID": "PlaySpeed", + "floatValue": 0.5, + "states": [] + }, + { + "trigger": "Open", + "floatID": "PlaySpeed", + "floatValue": 1, + "states": + [ + "NormalStandbyWeapon", + "BeHit", + "BeHitAir", + "Die" + ] + }, + { + "trigger": "Close", + "floatID": "PlaySpeed", + "floatValue": 1, + "states": + [ + "NormalMoveWeaponPutaway/StandbyPutaway" + ] + }, + { + "trigger": "PlayDone", + "floatID": "PlaySpeed", + "floatValue": 0.5, + "states": + [ + "NormalMoveWeaponOver/StandbyPutawayOver" + ] + }, + { + "trigger": "Attack", + "playTime": 0.8, + "floatID": "PlaySpeed", + "floatValue": 2, + "states": + [ + "Attack01/Attack01", + "Attack02/Attack02", + "Attack03/Attack03", + "ExtraAttack_BS/ExtraAttack_BS", + "ExtraAttack_Charge/ExtraAttack_Charge", + "ExtraAttack/ExtraAttack", + "ExtraAttack_AS/ExtraAttack_AS" + ] + }, + { + "trigger": "Attack", + "floatID": "PlaySpeed", + "floatValue": 2, + "states": + [ + "Baizhuer_ElementalArt_BS/Baizhuer_ElementalArt_BS", + "Baizhuer_ElementalArt/Baizhuer_ElementalArt", + "Baizhuer_ElementalArt_AS/Baizhuer_ElementalArt_AS", + "Baizhuer_ElementalBurst/Baizhuer_ElementalBurst", + "Baizhuer_ElementalBurst_AS/Baizhuer_ElementalBurst_AS", + "FallingAnthem_AS_2/FallingAnthem_AS_2" + ] + } + ] + }, + "specialPoint": + { + "elementAbsorb": "PRIVATE_Pendant", + "elementPendant": "PRIVATE_Pendant" + }, + "combat": + { + "property": + { + "weight": 75, + "endureType": "Avatar_Catalyst", + "endureShake": 0 + }, + "combatLock": + { + "denyLockOn": false, + "lockShape": "CircleLockEnemyClose", + "lockWeightYaxisParam": 0.2, + "lockWeightYaxisThreshold": 2, + "lockType": "Avatar&Monster_Lv4" + }, + "beHit": + { + "hitBloodEffect": "", + "muteAllHit": false, + "muteAllHitEffect": false, + "muteAllHitText": false + }, + "die": + { + "hasAnimatorDie": true, + "muteAllShaderDieEff": false, + "dieShaderData": "AvatarDie", + "dieDisappearEffect": "Eff_Death_Avatar_Common", + "dieEndTime": 1.5, + "dieForceDisappearTime": 2.5, + "useRagDoll": true, + "ragDollDieEndTimeDelay": 0.4 + }, + "animEvents": + { + } + }, + "stateLayers": + { + "defaultLayer": + { + "$type": "ConfigNormalStateLayer", + "stateIDs": + { + "NormalStandby": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Standby": [] + }, + "moveType": "normalMove", + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": [], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "NormalMove": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ShowUp": + [ + "Audio_Male_Showup" + ], + "WalkToRun": + [ + "Audio_Male_WalkToRun" + ], + "Walk": + [ + "Ani_WalkSprint01", + "Audio_Male_Walk", + "WalkStepOnWater" + ], + "RunToWalk": + [ + "Audio_Male_RunToWalk" + ], + "Run": + [ + "Ani_Run01", + "Audio_Male_Run" + ], + "RunToIdle": + [ + "Audio_Male_RunToIdle" + ], + "WalkToIdle": + [ + "Audio_Male_WalkToIdle" + ], + "RunningTurn": [], + "SprintToRun": + [ + "Audio_Male_SprintToRun" + ], + "SprintToIdle": + [ + "Audio_Male_SprintToIdle", + "Emo_Male_Sprint_AS" + ], + "FallOnGround": + [ + "Audio_Male_FallOnGround" + ], + "FallOnGroundLit": + [ + "Audio_Male_FallOnGroundLit" + ], + "FallToGroundRun": + [ + "Audio_Male_FallToGroundRun" + ], + "FallToGroundRunHard": + [ + "Audio_Male_FallToGroundRunHard" + ], + "FallToGroundSprint": + [ + "Audio_Male_FallToGroundSprint" + ] + }, + "moveType": "normalMove", + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": [], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "actionPanelState": "Normal", + "massRatio": 1.0, + "sheatheOnStart": true + }, + "SprintBS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "SprintBS": + [ + "Audio_Male_RunToSprint", + "SprintBS_Invincible", + "Emo_Male_Sprint_BS" + ] + }, + "moveType": "normalMove", + "resetAnimatorTriggerOnEnter": + [ + "DoSkill", + "AimEnd" + ], + "resetAnimatorTriggerOnExit": [], + "canDoSkill": true, + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.26, + "normalizeEnd": 1.0 + } + ], + "canChangeAvatar": + [ + { + "normalizeStart": 0.26, + "normalizeEnd": 1.0 + } + ], + "actionPanelState": "Normal", + "sheatheOnStart": true + }, + "Sprint": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Sprint": + [ + "Ani_WalkSprint01", + "Audio_Male_Sprint", + "Emo_Male_Sprint_Loop" + ] + }, + "moveType": "normalMove", + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": [], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "actionPanelState": "Normal", + "massRatio": 1.0, + "sheatheOnStart": true + }, + "SkiffNormal": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "SkiffNormal": [] + }, + "moveType": "normalMove", + "canDoSkill": false, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "Climb": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ClimbMove0": + [ + "ClimbStep", + "Audio_Male_Climb" + ], + "ClimbMove1": + [ + "ClimbStep", + "Audio_Male_Climb" + ], + "ClimbIdle": [], + "ClimbJump": + [ + "Audio_Male_ClimbDash" + ], + "JumpUpWallForStandby": + [ + "Audio_Male_JumpUpWallStandby" + ], + "Standby2ClimbB": + [ + "Audio_Male_Standby2ClimbB" + ] + }, + "moveType": "normalMove", + "resetAnimatorTriggerOnEnter": + [ + "DoSkill" + ], + "resetAnimatorTriggerOnExit": [], + "setAnimatorBoolean": [], + "actionPanelState": "Climb", + "sheatheOnStart": true + }, + "ClimbTransient": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "JumpWallReady": [], + "Standby2ClimbA": + [ + "Audio_Male_Standby2ClimbA" + ] + }, + "moveType": "normalMove", + "resetAnimatorTriggerOnEnter": + [ + "DoSkill" + ], + "resetAnimatorTriggerOnExit": [], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "sheatheOnStart": true + }, + "Upstairs": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Upstairs": + [ + "Audio_Male_Upstairs" + ] + }, + "moveType": "normalMove", + "resetAnimatorTriggerOnEnter": + [ + "DoSkill" + ], + "resetAnimatorTriggerOnExit": [], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeeEnd": 1.0 + } + ], + "actionPanelState": "Normal", + "sheatheOnStart": true + }, + "Slip": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "SlipFaceWall": [], + "SlipBackWall": [] + }, + "moveType": "normalMove", + "resetAnimatorTriggerOnEnter": + [ + "DoSkill" + ], + "resetAnimatorTriggerOnExit": [], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "sheatheOnStart": true + }, + "Swim": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "SwimIdle": + [ + "Audio_Male_SwimIdle" + ], + "SwimMove": + [ + "SwimStep", + "Audio_Male_SwimMove" + ], + "SwimDash": + [ + "Audio_Male_SwimDash", + "Avatar_Male_SwimDash_Hand_Effect" + ], + "SwimJumpToWater": + [ + "Audio_Male_SwimJumpToWater" + ] + }, + "moveType": "normalMove", + "resetAnimatorTriggerOnEnter": + [ + "DoSkill" + ], + "resetAnimatorTriggerOnExit": [], + "setAnimatorBoolean": [], + "actionPanelState": "Swim", + "sheatheOnStart": true + }, + "Fly": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Fly": [], + "FlyStart": + [ + "Audio_Male_FlyStart", + "FlyStart_Weapon" + ] + }, + "moveType": "normalMove", + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "DoSkill" + ], + "resetAnimatorTriggerOnExit": [], + "setAnimatorBoolean": + [ + { + "name": "&CanUseAirSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "actionPanelState": "Fly", + "sheatheOnStart": true + }, + "Jump": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Jump": + [ + "Audio_Male_Jump" + ], + "JumpForRun": + [ + "Audio_Male_Jump" + ], + "JumpForWalk": + [ + "Audio_Male_Jump" + ], + "JumpForSprint": + [ + "Audio_Male_Jump" + ] + }, + "moveType": "normalMove", + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "DoSkill", + "AimEnd" + ], + "resetAnimatorTriggerOnExit": [], + "setAnimatorBoolean": + [ + { + "name": "&CanUseAirSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "actionPanelState": "Jump", + "sheatheOnStart": true + }, + "Fall": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "JumpOffWall": + [ + "Audio_Male_Jump" + ], + "SwimJump": + [ + "Audio_Male_SwimJump" + ], + "SwimJumpDrop": [], + "DropDown": + [ + "Audio_Male_DropDown" + ], + "DropDownLit": [], + "WalkDropDownLit": [] + }, + "moveType": "normalMove", + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "DoSkill" + ], + "resetAnimatorTriggerOnExit": [], + "setAnimatorBoolean": + [ + { + "name": "&CanUseAirSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "actionPanelState": "Normal", + "sheatheOnStart": true + }, + "NormalStandbyWeapon": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "StandbyWeapon": [] + }, + "moveType": "normalMove", + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": [], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "actionPanelState": "Normal", + "massRatio": 100.0, + "battouOnStart": true + }, + "NormalMoveWeapon": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "WalkToRunWeapon": + [ + "Male_Sword_Putaway_RunBS", + "Audio_Male_WalkToRun" + ], + "WalkWeapon": + [ + "Audio_Male_Walk" + ], + "RunToWalkWeapon": + [ + "Audio_Male_RunToWalk" + ], + "RunWeapon": + [ + "Audio_Male_Run" + ], + "RunToIdleWeapon": [], + "WalkToIdleWeapon": [], + "RunningTurnWeapon": [], + "FallOnGroundWeapon": + [ + "Audio_Male_FallOnGround" + ], + "FallOnGroundLitWeapon": + [ + "Audio_Male_FallOnGroundLit" + ], + "FallOnGroundMiddleWeapon": + [ + "Audio_Male_FallOnGroundMiddle" + ], + "FallToGroundRunWeapon": + [ + "Audio_Male_FallToGroundRun" + ], + "FallToGroundRunHardWeapon": + [ + "Audio_Male_FallToGroundRunHard" + ] + }, + "moveType": "normalMove", + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": [], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "actionPanelState": "Normal", + "massRatio": 2.0, + "battouOnStart": true + }, + "NormalMoveWeaponPutaway": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "StandbyPutaway": + [ + "Male_Sword_Putaway_Standby", + "Audio_Male_Sword_StandbyPutAway" + ], + "WalkPutaway": + [ + "Male_Sword_Putaway_Walk", + "Audio_Male_Sword_WalkPutAway" + ], + "RunPutaway": + [ + "Male_Sword_Putaway_Run", + "Audio_Male_Sword_RunPutAway" + ], + "RunToSprintWeapon": + [ + "Male_Sword_Putaway_Sprint", + "Audio_Male_Sword_RunToSprintWeapon" + ] + }, + "moveType": "normalMove", + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": [], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "actionPanelState": "Normal", + "massRatio": 2.0, + "battouOnStart": true + }, + "NormalMoveWeaponOver": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "StandbyPutawayOver": [], + "WalkPutawayOver": + [ + "Audio_Male_Sword_WalkPutAwayOver" + ], + "RunPutawayOver": + [ + "Audio_Male_Sword_RunPutAwayOver" + ], + "RunToSprintWeaponOver": + [ + "Audio_Male_Sword_RunToSprintWeaponOver" + ] + }, + "moveType": "normalMove", + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": [], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "actionPanelState": "Normal", + "massRatio": 2.0, + "sheatheOnStart": true + }, + "JumpWeapon": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "JumpWeapon": + [ + "Audio_Male_Jump" + ], + "JumpForRunWeapon": + [ + "Audio_Male_Jump" + ], + "JumpForWalkWeapon": + [ + "Audio_Male_Jump" + ] + }, + "moveType": "normalMove", + "canDoSkill": true, + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "resetAnimatorTriggerOnEnter": + [ + "DoSkill" + ], + "resetAnimatorTriggerOnExit": [], + "setAnimatorBoolean": + [ + { + "name": "&CanUseAirSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "actionPanelState": "Jump", + "battouOnStart": true + }, + "FallWeapon": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "DropDownWeapon": + [ + "Audio_Male_DropDown" + ], + "DropDownLitWeapon": [], + "WalkDropDownLitWeapon": [] + }, + "moveType": "normalMove", + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "DoSkill" + ], + "resetAnimatorTriggerOnExit": [], + "setAnimatorBoolean": + [ + { + "name": "&CanUseAirSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "actionPanelState": "Normal", + "battouOnStart": true + }, + "BeHit": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Hit_L": + [ + "Audio_Male_Hit_L" + ], + "Hit_H": + [ + "Audio_Male_Hit_H" + ] + }, + "moveType": "combatMove", + "cameraType": "combatBeHit", + "jumpCancelEnd": 0.0, + "resetAnimatorTriggerOnEnter": + [ + "BeHit", + "HitAir2HitDrop" + ], + "resetAnimatorTriggerOnExit": + [ + "DoSkill" + ], + "setAnimatorBoolean": [], + "battouOnStart": true + }, + "HitThrow": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Hit_Throw_Ground": + [ + "BeHitAir_Weapon", + "Audio_Male_HitThrowGround" + ] + }, + "moveType": "combatMove", + "cameraType": "combatBeHit", + "jumpCancelEnd": 0.0, + "resetAnimatorTriggerOnEnter": + [ + "BeHit", + "HitAir2HitDrop" + ], + "resetAnimatorTriggerOnExit": + [ + "DoSkill" + ], + "setAnimatorBoolean": [], + "sheatheOnStart": true + }, + "BeHitAir": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Hit_Throw": + [ + "Audio_Male_Hit_Throw", + "BeHitAir_Weapon" + ], + "Hit_ThrowAir": + [ + "Audio_Male_DropDown", + "BeHitAir_Weapon" + ], + "Struggle": + [ + "BeHitAir_Weapon" + ] + }, + "moveType": "combatAir", + "cameraType": "combatBeHit", + "actionPanelState": "CombatAir", + "jumpCancelEnd": 0.0, + "resetAnimatorTriggerOnEnter": + [ + "BeHit" + ], + "resetAnimatorTriggerOnExit": + [ + "DoSkill" + ], + "setAnimatorBoolean": [], + "sheatheOnStart": true + }, + "Die": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "FallDie": + [ + "Audio_Male_Death" + ], + "NormalDie": + [ + "Die", + "Audio_Male_Death" + ], + "SwimDie": + [ + "Swim_Die", + "Audio_Male_SwimDie" + ], + "HitGroundDie": + [ + "Die", + "Audio_Male_Death" + ] + } + }, + "Die_RagDoll": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "NormalDie_AS": [], + "FallDie_AS": [] + }, + "enableRagDoll": true + }, + "Attack01": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Attack01": + [ + "Baizhuer_Attack01", + "SetComboCount1", + "Interaction_Bad" + ] + }, + "combatCamera": true, + "cameraType": "combatNormal", + "moveType": "combatMove", + "canDoSkill": true, + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanCancelSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + }, + { + "name": "&CanUseExtra", + "normalizeStart": 0.1, + "normalizeEnd": 0.6 + } + ], + "equipReattach": + [ + { + "equip": "equip02", + "targetPoint": "HandItemL", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "battouOnStart": true, + "sheatheOnEnd": true + }, + "Attack02": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Attack02": + [ + "Baizhuer_Attack02", + "SetComboCount2", + "Interaction_Bad" + ] + }, + "combatCamera": true, + "cameraType": "combatNormal", + "moveType": "combatMove", + "canDoSkill": true, + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanCancelSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + }, + { + "name": "&CanUseExtra", + "normalizeStart": 0.13, + "normalizeEnd": 0.6 + } + ], + "equipReattach": + [ + { + "equip": "equip02", + "targetPoint": "HandItemL", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "battouOnStart": true, + "sheatheOnEnd": true + }, + "Attack03": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Attack03": + [ + "Baizhuer_Attack03", + "SetComboCount3", + "Interaction_Bad" + ] + }, + "combatCamera": true, + "cameraType": "combatNormal", + "moveType": "combatMove", + "canDoSkill": true, + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanCancelSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + }, + { + "name": "&CanUseExtra", + "normalizeStart": 0.18, + "normalizeEnd": 0.7 + } + ], + "equipReattach": + [ + { + "equip": "equip02", + "targetPoint": "HandItemL", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "battouOnStart": true, + "sheatheOnEnd": true + }, + "ExtraAttack_BS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ExtraAttack_BS": + [ + "Baizhuer_ExtraAttack_BS" + ] + }, + "combatCamera": true, + "cameraType": "combatNormal", + "moveType": "combatMove", + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanCancelSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "sheatheOnStart": true + }, + "ExtraAttack_Charge": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ExtraAttack_Charge": + [ + "Baizhuer_ExtraAttack_Charge", + "Interaction_Bad" + ] + }, + "combatCamera": true, + "cameraType": "combatNormal", + "moveType": "combatMove", + "canDoSkill": false, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + }, + { + "name": "&CanCancelSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "battouOnStart": true + }, + "ExtraAttack": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ExtraAttack": + [ + "Baizhuer_ExtraAttack", + "Interaction_Bad", + "Emo_Male_Catalyst_Baizhuer_ExtraAttack" + ] + }, + "combatCamera": true, + "cameraType": "combatNormal", + "moveType": "combatMove", + "canDoSkill": false, + "cameraParam": + { + "radiusSpringRatio": 2 + }, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + }, + { + "name": "&CanCancelSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "battouOnStart": true + }, + "ExtraAttack_AS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ExtraAttack_AS": + [ + "Emo_Male_Catalyst_Baizhuer_ExtraAttack_AS", + "Audio_Male_Catalyst_BaizhuerMiko_ExtraAtk_AS" + ] + }, + "combatCamera": true, + "cameraType": "combatNormal", + "moveType": "combatMove", + "canDoSkill": true, + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + }, + { + "name": "&CanCancelSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "battouOnStart": true + }, + "Baizhuer_ElementalArt_BS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Baizhuer_ElementalArt_BS": + [ + "Baizhuer_ElementalArt_BS" + ] + }, + "moveType": "combatMove", + "cameraType": "combatNormal", + "canDoSkill": false, + "addEndure": 0.6, + "canChangeAvatar": [], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": [], + "jumpCancelEnd": -1, + "sprintCancelEnd": -1 + }, + "Baizhuer_ElementalArt_Cast": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Baizhuer_ElementalArt_Cast": + [ + "Baizhuer_ElementalArt_Cast", + "Interaction_Good" + ] + }, + "moveType": "combatMove", + "cameraType": "combatNormal", + "canDoSkill": false, + "addEndure": 0.6, + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "jumpCancelStart": -1, + "sprintCancelStart": -1 + }, + "Baizhuer_ElementalArt_AS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Baizhuer_ElementalArt_AS": [] + }, + "moveType": "combatMove", + "cameraType": "combatNormal", + "canDoSkill": true, + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "Jump", + "DoSkill" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + }, + { + "name": "&CanCancelSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ] + }, + "Baizhuer_ElementalBurst": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Baizhuer_ElementalBurst": + [ + "Baizhuer_ElementalBurst", + "Interaction_Good" + ] + }, + "moveType": "combatMove", + "cameraType": "combatNormal", + "canDoSkill": true, + "addEndure": 0, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": [], + "sheatheOnStart": true, + "jumpCancelEnd": -1, + "sprintCancelEnd": -1 + }, + "Baizhuer_ElementalBurst_AS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Baizhuer_ElementalBurst_AS": [] + }, + "moveType": "combatMove", + "cameraType": "combatNormal", + "canDoSkill": true, + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + }, + { + "name": "&CanCancelSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ] + }, + "FallingAnthem_BS": + { + "$type": "ConfigAvatarStateIDInfo", + "addEndure": 0, + "animatorStates": + { + "FallingAnthem_BS_1": + [ + "Emo_Male_Catalyst_FallingAttack_BS_01" + ], + "FallingAnthem_BS_2": + [ + "Emo_Male_Catalyst_FallingAttack_BS_02" + ] + }, + "moveType": "combatAir", + "cameraType": "combatNormal", + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": [], + "jumpCancelEnd": -1, + "actionPanelState": "Fly", + "animatorTriggerOnLanded": "HitAir2HitDrop", + "sheatheOnStart": true + }, + "FallingAnthem_Loop": + { + "$type": "ConfigAvatarStateIDInfo", + "addEndure": 0, + "animatorStates": + { + "FallingAnthem_Loop": [], + "FallingAnthem_Loop_Low": [] + }, + "moveType": "combatAir", + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Fly", + "animatorTriggerOnLanded": "HitAir2HitDrop", + "sheatheOnStart": true + }, + "FallingAnthem_AS_1": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "FallingAnthem_AS_1": + [ + "Baizhuer_FallingAnthem_Strike", + "Emo_Male_Catalyst_FallingAttack_AS_01" + ] + }, + "moveType": "combatMove", + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": [], + "jumpCancelEnd": -1, + "battouOnStart": true + }, + "FallingAnthem_AS_2": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "FallingAnthem_AS_2": + [ + "Emo_Male_Catalyst_FallingAttack_AS_02" + ] + }, + "moveType": "combatMove", + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.05, + "normalizeEnd": 1.0 + } + ], + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "jumpCancelStart": 0.1, + "battouOnStart": true + }, + "Sit": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "SitDown": + [ + "Audio_Girl_SitDown" + ], + "SitLoop": [], + "SitUp": + [ + "Audio_Girl_SitDown" + ] + }, + "moveType": "performMove", + "canDoSkill": false, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": [], + "setAnimatorBoolean": [], + "actionPanelState": "Perform", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "SitB": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "SitBDown": + [ + "Audio_Girl_SitDown" + ], + "SitBLoop": [], + "SitBUp": + [ + "Audio_Girl_SitDown" + ] + }, + "moveType": "performMove", + "canDoSkill": false, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": [], + "setAnimatorBoolean": [], + "actionPanelState": "Perform", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "TakePhotos": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Think01BS": [], + "Akimbo02BS": [], + "Think01Loop": [], + "Akimbo02Loop": [], + "Think01AS": [], + "Akimbo02AS": [] + } + }, + "Channel_BS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ChannelBS": + [ + "Emo_Avatar_Common_Manekin_Default" + ] + }, + "moveType": "combatMove", + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "Channel_Loop": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ChannelLoop": [] + }, + "moveType": "combatMove", + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "Channel_AS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ChannelAS": [] + }, + "moveType": "combatMove", + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "PlayMusic_Lyre": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "PlayMusic_Lyre_BS": + [ + "PlayMusic_Lyre_Male" + ], + "PlayMusic_Lyre_Loop": [] + }, + "moveType": "combatMove", + "canChangeAvatar": [], + "canDoSkill": false, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "PlayMusic_Lyre_AS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "PlayMusic_Lyre_AS": + [ + "PlayMusic_Lyre_Male_AS" + ] + }, + "moveType": "combatMove", + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "PlayMusic_Qin": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "PlayMusic_Qin_BS": + [ + "PlayMusic_Qin_Male" + ], + "PlayMusic_Qin_Loop": [] + }, + "moveType": "combatMove", + "canChangeAvatar": [], + "canDoSkill": false, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "PlayMusic_Qin_AS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "PlayMusic_Qin_AS": + [ + "PlayMusic_Qin_Male_AS" + ] + }, + "moveType": "combatMove", + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "PlayMusic_Drum": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "PlayMusic_Drum_BS": + [ + "PlayMusic_Drum_Male" + ], + "PlayMusic_Drum_Loop": [] + }, + "moveType": "combatMove", + "canChangeAvatar": [], + "canDoSkill": false, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "PlayMusic_Drum_AS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "PlayMusic_Drum_AS": + [ + "PlayMusic_Drum_Male_AS" + ] + }, + "moveType": "combatMove", + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_ElectricCoreFly": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_ElectricCoreFly": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": false, + "resetAnimatorTriggerOnEnter": + [ + "ElectricCoreFly_End" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "ElectricCoreFly_End" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_GrapplingHook": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_GrapplingHook": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": false, + "resetAnimatorTriggerOnEnter": + [ + "GrapplingHook_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "GrapplingHook_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill01": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill01": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill02": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill02": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + } + } + } + }, + "abilities": + [ + { + "abilityName": "Avatar_Baizhuer_Attack01" + }, + { + "abilityName": "Avatar_Baizhuer_Attack02" + }, + { + "abilityName": "Avatar_Baizhuer_Attack03" + }, + { + "abilityName": "Avatar_Baizhuer_ExtraAttack" + }, + { + "abilityName": "Avatar_Baizhuer_ExtraAttack_TriggerBullet" + }, + { + "abilityName": "Avatar_Baizhuer_ElementalArt" + }, + { + "abilityName": "Avatar_Baizhuer_ElementalBurst" + }, + { + "abilityName": "Avatar_Baizhuer_FallingAnthem" + } + ], + "audio": + { + "$type": "ConfigAvatarAudio", + "animAudio": + { + "onTransitionOut": + [ + { + "currentStateName": "StandbyPutaway", + "audioEvent": + { + "text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby" + }, + "otherStateNames": [], + "usage": "Any" + }, + { + "currentStateName": "WalkPutaway", + "audioEvent": + { + "text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby" + }, + "otherStateNames": [], + "usage": "Any" + }, + { + "currentStateName": "RunPutaway", + "audioEvent": + { + "text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby" + }, + "otherStateNames": [], + "usage": "Any" + }, + { + "currentStateName": "SwimJumpDrop", + "audioEvent": + { + "text": "Stop_sfx_char_swim_drop" + }, + "otherStateNames": [], + "usage": "Any" + }, + { + "currentStateName": "SwimJump", + "audioEvent": + { + "text": "Stop_sfx_char_swim_drop" + }, + "otherStateNames": + [ + "SwimJumpDrop" + ], + "usage": "Except" + }, + { + "currentStateName": "Fly", + "audioEvent": + { + "text": "Play_sfx_char_land_climb" + }, + "otherStateNames": + [ + "ClimbIdle", + "ClimbMove0", + "ClimbMove1", + "ClimbJump" + ], + "usage": "InSet" + }, + { + "currentStateName": "FlyStart", + "audioEvent": + { + "text": "Play_sfx_char_land_climb" + }, + "otherStateNames": + [ + "ClimbIdle", + "ClimbMove0", + "ClimbMove1", + "ClimbJump" + ], + "usage": "InSet" + }, + { + "currentStateName": "DropDownLit", + "audioEvent": + { + "text": "Play_sfx_char_land_climb" + }, + "otherStateNames": + [ + "ClimbIdle", + "ClimbMove0", + "ClimbMove1", + "ClimbJump" + ], + "usage": "InSet" + }, + { + "currentStateName": "DropDown", + "audioEvent": + { + "text": "Play_sfx_char_land_climb" + }, + "otherStateNames": + [ + "ClimbIdle", + "ClimbMove0", + "ClimbMove1", + "ClimbJump" + ], + "usage": "InSet" + }, + { + "currentStateName": "WalkDropDownLit", + "audioEvent": + { + "text": "Play_sfx_char_land_climb" + }, + "otherStateNames": + [ + "ClimbIdle", + "ClimbMove0", + "ClimbMove1", + "ClimbJump" + ], + "usage": "InSet" + }, + { + "currentStateName": "Jump", + "audioEvent": + { + "text": "Play_sfx_char_land_climb" + }, + "otherStateNames": + [ + "ClimbIdle", + "ClimbMove0", + "ClimbMove1", + "ClimbJump" + ], + "usage": "InSet" + }, + { + "currentStateName": "JumpForWalk", + "audioEvent": + { + "text": "Play_sfx_char_land_climb" + }, + "otherStateNames": + [ + "ClimbIdle", + "ClimbMove0", + "ClimbMove1", + "ClimbJump" + ], + "usage": "InSet" + }, + { + "currentStateName": "JumpForRun", + "audioEvent": + { + "text": "Play_sfx_char_land_climb" + }, + "otherStateNames": + [ + "ClimbIdle", + "ClimbMove0", + "ClimbMove1", + "ClimbJump" + ], + "usage": "InSet" + }, + { + "currentStateName": "JumpForSprint", + "audioEvent": + { + "text": "Play_sfx_char_land_climb" + }, + "otherStateNames": + [ + "ClimbIdle", + "ClimbMove0", + "ClimbMove1", + "ClimbJump" + ], + "usage": "InSet" + }, + { + "currentStateName": "JumpWeapon", + "audioEvent": + { + "text": "Play_sfx_char_land_climb" + }, + "otherStateNames": + [ + "ClimbIdle", + "ClimbMove0", + "ClimbMove1", + "ClimbJump" + ], + "usage": "InSet" + }, + { + "currentStateName": "JumpForWalkWeapon", + "audioEvent": + { + "text": "Play_sfx_char_land_climb" + }, + "otherStateNames": + [ + "ClimbIdle", + "ClimbMove0", + "ClimbMove1", + "ClimbJump" + ], + "usage": "InSet" + }, + { + "currentStateName": "JumpForRunWeapon", + "audioEvent": + { + "text": "Play_sfx_char_land_climb" + }, + "otherStateNames": + [ + "ClimbIdle", + "ClimbMove0", + "ClimbMove1", + "ClimbJump" + ], + "usage": "InSet" + }, + { + "currentStateName": "DropDownWeapon", + "audioEvent": + { + "text": "Play_sfx_char_land_climb" + }, + "otherStateNames": + [ + "ClimbIdle", + "ClimbMove0", + "ClimbMove1", + "ClimbJump" + ], + "usage": "InSet" + }, + { + "currentStateName": "DropDownLitWeapon", + "audioEvent": + { + "text": "Play_sfx_char_land_climb" + }, + "otherStateNames": + [ + "ClimbIdle", + "ClimbMove0", + "ClimbMove1", + "ClimbJump" + ], + "usage": "InSet" + }, + { + "currentStateName": "SwimMove", + "audioEvent": + { + "text": "Stop_sfx_char_swim" + }, + "otherStateNames": [], + "usage": "Any" + } + ], + "onTransitionIn": [], + "recurrentSpeeches": + { + "Standby": + { + "start": + { + "upper": 28.0, + "lower": 23.0 + }, + "interval": + { + "upper": 40.0, + "lower": 34.0 + }, + "eventName": + { + "text": "Play_vo_char_explore_idle" + } + }, + "Walk": + { + "start": + { + "upper": 16.0, + "lower": 13.0 + }, + "interval": + { + "upper": 14.0, + "lower": 10.0 + }, + "eventName": + { + "text": "" + } + }, + "Run": + { + "start": + { + "upper": 13.0, + "lower": 9.0 + }, + "interval": + { + "upper": 11.0, + "lower": 8.0 + }, + "eventName": + { + "text": "" + } + }, + "Sprint": + { + "start": + { + "upper": 12.0, + "lower": 7.0 + }, + "interval": + { + "upper": 9.0, + "lower": 6.0 + }, + "eventName": + { + "text": "" + } + } + } + }, + "moveStateAudio": + { + "onStateBegin": + [ + { + "currentStateName": "Fly", + "audioEvent": + { + "text": "Play_sfx_char_fly" + }, + "otherStateNames": [], + "usage": "Any" + } + ], + "onStateEnd": + [ + { + "currentStateName": "Fly", + "audioEvent": + { + "text": "Stop_sfx_char_fly" + }, + "otherStateNames": + [ + "Air" + ], + "usage": "Except" + }, + { + "currentStateName": "Air", + "audioEvent": + { + "text": "Stop_sfx_char_fly" + }, + "otherStateNames": + [ + "Fly" + ], + "usage": "Except" + } + ] + }, + "voiceSwitch": + { + "text": "Switch_Baizhuer" + }, + "bodyTypeSwitch": + { + "text": "Switch_Male" + }, + "listenerLiftup": 1.5, + "surfaceProberLiftup": 1.5 + }, + "moveStateEffect": + { + "footprint": + { + "defaultEffectPatternName": "", + "specialSurfaces": + { + "Snow": + { + "all": + { + "effect": "Eff_Character_Snow_Footprint", + "deformation": "" + }, + "PCNoTessellation": + { + "effect": "Eff_Character_Snow_Footprint", + "deformation": "" + }, + "pc": + { + "effect": "Eff_Character_Snow_Footprint_PCPS4", + "deformation": "Snow_Footprint" + }, + "ps4": + { + "effect": "Eff_Character_Snow_Footprint_PCPS4", + "deformation": "Snow_Footprint" + } + }, + "SnowRock": + { + "all": + { + "effect": "Eff_Character_Snow_Footprint", + "deformation": "" + }, + "PCNoTessellation": + { + "effect": "Eff_Character_Snow_Footprint", + "deformation": "" + }, + "pc": + { + "effect": "Eff_Character_Snow_Footprint_PCPS4", + "deformation": "Snow_Footprint" + }, + "ps4": + { + "effect": "Eff_Character_Snow_Footprint_PCPS4", + "deformation": "Snow_Footprint" + } + }, + "Dirt": + { + "all": + { + "effect": "Eff_Chacter_Footprint", + "deformation": "" + } + }, + "Sand": + { + "all": + { + "effect": "Eff_Chacter_Footprint", + "deformation": "" + } + }, + "Cloud": + { + "all": + { + "effect": "Eff_FootGround_Cloud_01", + "deformation": "" + } + }, + "TransparentBrick": + { + "all": + { + "effect": "Eff_SceneObj_InvisibleWall_01", + "deformation": "" + } + } + } + } + }, + "perform": + { + "standby": + { + "minTime": 10, + "maxTime": 20, + "performIDs": + [ + 201, + 202, + 200, + 200 + ] + } + } +} diff --git a/gdconf/game_data_config/json/avatar/ConfigAvatar_Barbara.json b/gdconf/game_data_config/json/avatar/ConfigAvatar_Barbara.json index 2b73c167..650e8b6b 100644 --- a/gdconf/game_data_config/json/avatar/ConfigAvatar_Barbara.json +++ b/gdconf/game_data_config/json/avatar/ConfigAvatar_Barbara.json @@ -56,7 +56,6 @@ "dissolveSheathFadeDelay": 0.075, "dissolveSheathFadeTime": 2.0, "dissolveTakeFadeTime": 0.7, - "triggerToStates": [ { @@ -2283,6 +2282,62 @@ "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill01": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill01": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill02": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill02": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true } } } @@ -3004,7 +3059,7 @@ { "effect": "Eff_Character_Desert_Footprint", "deformation": "" - }, + } }, "Cloud": { diff --git a/gdconf/game_data_config/json/avatar/ConfigAvatar_Beidou.json b/gdconf/game_data_config/json/avatar/ConfigAvatar_Beidou.json index fcf5e3a8..7541fa66 100644 --- a/gdconf/game_data_config/json/avatar/ConfigAvatar_Beidou.json +++ b/gdconf/game_data_config/json/avatar/ConfigAvatar_Beidou.json @@ -55,7 +55,6 @@ "sheathPoint": "WeaponBackPut", "dissolveSheathFadeDelay": 0.075, "dissolveSheathFadeTime": 2.1 - }, "specialPoint": { @@ -2765,6 +2764,62 @@ "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill01": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill01": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill02": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill02": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true } } } @@ -3525,7 +3580,7 @@ { "effect": "Eff_Character_Desert_Footprint", "deformation": "" - }, + } }, "Cloud": { diff --git a/gdconf/game_data_config/json/avatar/ConfigAvatar_Bennett.json b/gdconf/game_data_config/json/avatar/ConfigAvatar_Bennett.json index fd2c063d..8cd13e10 100644 --- a/gdconf/game_data_config/json/avatar/ConfigAvatar_Bennett.json +++ b/gdconf/game_data_config/json/avatar/ConfigAvatar_Bennett.json @@ -55,7 +55,6 @@ "sheathPoint": "WeaponBackPut", "dissolveSheathFadeDelay": 0.075, "dissolveSheathFadeTime": 2.1 - }, "specialPoint": { @@ -2876,6 +2875,62 @@ "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill01": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill01": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill02": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill02": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true } } } @@ -3599,7 +3654,7 @@ { "effect": "Eff_Character_Desert_Footprint", "deformation": "" - }, + } }, "Cloud": { diff --git a/gdconf/game_data_config/json/avatar/ConfigAvatar_Candace.json b/gdconf/game_data_config/json/avatar/ConfigAvatar_Candace.json index 83d06ae9..945c7724 100644 --- a/gdconf/game_data_config/json/avatar/ConfigAvatar_Candace.json +++ b/gdconf/game_data_config/json/avatar/ConfigAvatar_Candace.json @@ -2553,6 +2553,62 @@ "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill01": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill01": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill02": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill02": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true } } } @@ -3329,10 +3385,10 @@ }, "Cloud": { - "all": + "all": { "effect": "Eff_FootGround_Cloud_01", - "deformation": "", + "deformation": "" } }, "TransparentBrick": diff --git a/gdconf/game_data_config/json/avatar/ConfigAvatar_Chongyun.json b/gdconf/game_data_config/json/avatar/ConfigAvatar_Chongyun.json index b2f1a059..c994d360 100644 --- a/gdconf/game_data_config/json/avatar/ConfigAvatar_Chongyun.json +++ b/gdconf/game_data_config/json/avatar/ConfigAvatar_Chongyun.json @@ -57,7 +57,6 @@ "sheathPoint": "WeaponBackPut", "dissolveSheathFadeDelay": 0.075, "dissolveSheathFadeTime": 2.1 - }, "specialPoint": { @@ -2538,6 +2537,62 @@ "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill01": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill01": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill02": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill02": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true } } } @@ -3234,7 +3289,7 @@ { "effect": "Eff_Character_Desert_Footprint", "deformation": "" - }, + } }, "Cloud": { diff --git a/gdconf/game_data_config/json/avatar/ConfigAvatar_Collei.json b/gdconf/game_data_config/json/avatar/ConfigAvatar_Collei.json index 55644ab5..a6fa2e4a 100644 --- a/gdconf/game_data_config/json/avatar/ConfigAvatar_Collei.json +++ b/gdconf/game_data_config/json/avatar/ConfigAvatar_Collei.json @@ -2058,6 +2058,62 @@ "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill01": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill01": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill02": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill02": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true } } }, @@ -2923,7 +2979,6 @@ "deformation": "" } } - } } }, diff --git a/gdconf/game_data_config/json/avatar/ConfigAvatar_Cyno.json b/gdconf/game_data_config/json/avatar/ConfigAvatar_Cyno.json index 27ff46d4..b20b8d51 100644 --- a/gdconf/game_data_config/json/avatar/ConfigAvatar_Cyno.json +++ b/gdconf/game_data_config/json/avatar/ConfigAvatar_Cyno.json @@ -3218,6 +3218,62 @@ "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill01": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill01": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill02": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill02": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true } } }, @@ -4031,7 +4087,7 @@ { "effect": "Eff_Character_Desert_Footprint", "deformation": "" - }, + } }, "Cloud": { diff --git a/gdconf/game_data_config/json/avatar/ConfigAvatar_Dehya.json b/gdconf/game_data_config/json/avatar/ConfigAvatar_Dehya.json index 64080115..931afcc9 100644 --- a/gdconf/game_data_config/json/avatar/ConfigAvatar_Dehya.json +++ b/gdconf/game_data_config/json/avatar/ConfigAvatar_Dehya.json @@ -67,7 +67,7 @@ "property": { "weight": 75, - "endureType": "Avatar_Sword", + "endureType": "Avatar_Claymore", "endureShake": 0 }, "combatLock": @@ -98,6 +98,373 @@ }, "animEvents": { + "ATK01": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "height": 1.8, + "fanAngle": 270.0, + "radius": 2, + "radiusRatio": 0.0, + "detectDirection": "Counterclockwise", + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 0.5 + } + } + }, + "attackInfo": + { + "attackTag": "NormalAttack_01", + "attenuationTag": "NormalAttack", + "attackProperty": + { + "damagePercentage": 0.65, + "strikeType": "Blunt", + "elementDurability": 25, + "overrideByWeapon": true, + "attackType": "Melee", + "enBreak": 85.67 + }, + "hitPattern": + { + "onHitEffectName": "default", + "hitImpulseType": "LV3", + "reboundRatio": 0, + "canBeDefenceHalt": true, + "hitHaltTime": 0.09, + "hitHaltTimeScale": 0.01, + "muteHitText": false + }, + "forceCameraShake": false, + "cameraShake": + { + "shakeType": "CustomVector", + "shakeRange": 0.24, + "shakeTime": 0.12, + "shakeDistance": 30, + "shakeDir": + { + "x": 0.3, + "y": -1, + "z": 0 + } + } + } + }, + "ATK02": + { + "attackPattern": + { + "$type": "ConfigAttackBox", + "triggerType": "TriggerNoRepeat", + "size": + { + "x": 2, + "y": 2, + "z": 2.5 + }, + "born": + { + "$type": "ConfigBornByTarget", + "offset": + { + "x": 0, + "y": 1, + "z": 0 + } + } + }, + "attackInfo": + { + "attackTag": "NormalAttack_02", + "attenuationTag": "NormalAttack", + "attackProperty": + { + "damagePercentage": 0.65, + "strikeType": "Blunt", + "elementDurability": 25, + "overrideByWeapon": true, + "attackType": "Melee", + "enBreak": 85.33 + }, + "hitPattern": + { + "onHitEffectName": "default", + "hitImpulseType": "LV3", + "reboundRatio": 0, + "canBeDefenceHalt": true, + "hitHaltTime": 0.12, + "hitHaltTimeScale": 0.01, + "muteHitText": false + }, + "forceCameraShake": true, + "cameraShake": + { + "shakeType": "CustomVector", + "shakeRange": 0.36, + "shakeTime": 0.12, + "shakeDistance": 30, + "shakeDir": + { + "x": 0, + "y": 1, + "z": 0 + } + } + } + }, + "ATK03": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "height": 1.5, + "fanAngle": 360.0, + "radius": 2, + "radiusRatio": 0.0, + "detectDirection": "Counterclockwise", + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 1.0 + } + } + }, + "attackInfo": + { + "attackTag": "NormalAttack_03", + "attenuationTag": "NormalAttack", + "attackProperty": + { + "damagePercentage": 0.73, + "strikeType": "Blunt", + "elementDurability": 25, + "overrideByWeapon": true, + "attackType": "Melee", + "enBreak": 106.37 + }, + "hitPattern": + { + "onHitEffectName": "default", + "hitImpulseType": "LV4", + "reboundRatio": 0, + "canBeDefenceHalt": true, + "hitHaltTime": 0.09, + "hitHaltTimeScale": 0.01, + "muteHitText": false + }, + "forceCameraShake": false, + "cameraShake": + { + "shakeType": "CustomVector", + "shakeRange": 0.24, + "shakeTime": 0.12, + "shakeDistance": 30, + "shakeDir": + { + "x": 1, + "y": 0.2, + "z": 0 + } + } + } + }, + "ATK04": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "height": 1.5, + "fanAngle": 270.0, + "radius": 2, + "radiusRatio": 0.0, + "detectDirection": "Counterclockwise", + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 1.0 + }, + "direction": + { + "$type": "ConfigDirectionByEntity", + "angleOffset": + { + "x": 0.0, + "y": 30.0, + "z": 0.0 + } + } + } + }, + "attackInfo": + { + "attackTag": "NormalAttack_04", + "attenuationTag": "NormalAttack", + "attackProperty": + { + "damagePercentage": 0.73, + "strikeType": "Blunt", + "elementDurability": 25, + "overrideByWeapon": true, + "attackType": "Melee", + "enBreak": 104.19 + }, + "hitPattern": + { + "onHitEffectName": "default", + "hitImpulseType": "LV5", + "overrideHitImpulse": + { + "hitLevel": "Air", + "hitImpulseX": 400, + "hitImpulseY": 800 + }, + "reboundRatio": 0, + "canBeDefenceHalt": true, + "hitHaltTime": 0.09, + "hitHaltTimeScale": 0.01, + "muteHitText": false + }, + "forceCameraShake": true, + "cameraShake": + { + "shakeType": "CustomVector", + "shakeRange": 0.36, + "shakeTime": 0.12, + "shakeDistance": 30, + "shakeDir": + { + "x": 1, + "y": 0, + "z": 1 + } + } + } + }, + "ExtraAttack1": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "height": 1.5, + "fanAngle": 360.0, + "radius": 3, + "radiusRatio": 0.0, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 0.3 + } + } + }, + "attackInfo": + { + "attackTag": "ExtraAttack", + "attenuationTag": "NormalAttack", + "attackProperty": + { + "damagePercentage": 0.8, + "strikeType": "Blunt", + "elementDurability": 25, + "overrideByWeapon": true, + "attackType": "Melee", + "enBreak": 60 + }, + "hitPattern": + { + "onHitEffectName": "default", + "hitImpulseType": "LV3", + "reboundRatio": 0, + "canBeDefenceHalt": true, + "hitHaltTime": 0.03, + "hitHaltTimeScale": 0.01, + "muteHitText": false + }, + "forceCameraShake": false, + "cameraShake": + { + "shakeType": "Center", + "shakeRange": 0.12, + "shakeTime": 0.09 + } + } + }, + "ExtraAttack2": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "height": 1.5, + "fanAngle": 360.0, + "radius": 3.5, + "radiusRatio": 0.0, + "detectDirection": "Clockwise", + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + } + }, + "attackInfo": + { + "attackTag": "ExtraAttack", + "attenuationTag": "NormalAttack", + "attackProperty": + { + "damagePercentage": 1.8, + "strikeType": "Blunt", + "elementDurability": 25, + "overrideByWeapon": true, + "attackType": "Melee", + "enBreak": 120 + }, + "hitPattern": + { + "onHitEffectName": "default", + "hitImpulseType": "LV6", + "reboundRatio": 0, + "canBeDefenceHalt": true, + "hitHaltTime": 0.15, + "hitHaltTimeScale": 0.01, + "muteHitText": false + }, + "forceCameraShake": false, + "cameraShake": + { + "shakeRange": 0.24, + "shakeTime": 0.28 + } + } + } } }, "stateLayers": @@ -942,11 +1309,577 @@ "FallDie_AS": [] }, "enableRagDoll": true + }, + "Attack01_BS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Attack01_BS": + [ + "Dehya_Attack01_BS", + "Interaction_Bad" + ] + }, + "moveType": "combatMove", + "canDoSkill": true, + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanCancelSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "battouOnStart": true + }, + "Attack01": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Attack01": + [ + "Dehya_Attack01", + "SetComboCount1", + "Interaction_Bad" + ] + }, + "moveType": "combatMove", + "cameraType": "combatNormal", + "canDoSkill": true, + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanCancelSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "battouOnStart": true + }, + "Attack02": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Attack02": + [ + "Dehya_Attack02", + "SetComboCount2", + "Interaction_Bad" + ] + }, + "moveType": "combatMove", + "cameraType": "combatNormal", + "canDoSkill": true, + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanCancelSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "battouOnStart": true + }, + "Attack03": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Attack03": + [ + "Dehya_Attack03", + "SetComboCount3", + "Interaction_Bad" + ] + }, + "moveType": "combatMove", + "cameraType": "combatNormal", + "canDoSkill": true, + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanCancelSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "battouOnStart": true + }, + "Attack04": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Attack04": + [ + "Dehya_Attack04", + "SetComboCount4", + "Interaction_Bad" + ] + }, + "moveType": "combatMove", + "cameraType": "combatNormal", + "canDoSkill": true, + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanCancelSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "sheatheOnStart": true + }, + "ExtraAttack": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ExtraAttack": + [ + "Dehya_ExtraAttack", + "Interaction_Bad" + ] + }, + "moveType": "combatMove", + "canDoSkill": false, + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit" + ], + "setAnimatorBoolean": [], + "battouOnStart": true + }, + "ExtraAttack1": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ExtraAttack1": + [ + "Dehya_ExtraAttack1", + "Interaction_Bad" + ] + }, + "moveType": "combatMove", + "canDoSkill": false, + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "equipReattach": + [ + { + "equip": "equip01", + "targetPoint": "WeaponL", + "normalizeStart": 0.75, + "normalizeEnd": 0.999 + } + ], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit" + ], + "setAnimatorBoolean": [], + "battouOnStart": true + }, + "ExtraAttack2": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ExtraAttack2": + [ + "Dehya_ExtraAttack2", + "Interaction_Bad" + ] + }, + "moveType": "combatMove", + "canDoSkill": false, + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit" + ], + "setAnimatorBoolean": [], + "battouOnStart": true + }, + "ExtraAttack3": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ExtraAttack3": + [ + "Dehya_ExtraAttack3" + ] + }, + "moveType": "combatMove", + "canDoSkill": true, + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanCancelSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "battouOnStart": true + }, + "Dehya_ElementalArt_Insert": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Dehya_ElementalArt_Insert": + [ + "Dehya_ElementalArt_Insert", + "Interaction_Bad" + ] + }, + "moveType": "combatMove", + "cameraType": "combatNormal", + "canDoSkill": true, + "addEndure": 0.6, + "jumpCancelEnd": -1, + "sprintCancelEnd": -1, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": [], + "battouOnStart": true + }, + "Dehya_ElementalArt_Insert_AS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Dehya_ElementalArt_Insert_AS": [] + }, + "moveType": "combatMove", + "cameraType": "combatNormal", + "canDoSkill": true, + "addEndure": 0.6, + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanCancelSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + }, + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "battouOnStart": true + }, + "Dehya_ElementalArt_Recycle": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Dehya_ElementalArt_Recycle": + [ + "Dehya_ElementalArt_Recycle", + "Interaction_Bad" + ] + }, + "moveType": "combatMove", + "cameraType": "combatNormal", + "canDoSkill": true, + "addEndure": 0.6, + "jumpCancelEnd": -1, + "sprintCancelEnd": -1, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": [], + "sheatheOnStart": true + }, + "Dehya_ElementalArt_Recycle_As": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Dehya_ElementalArt_Recycle_As": [] + }, + "moveType": "combatMove", + "cameraType": "combatNormal", + "canDoSkill": true, + "addEndure": 0.6, + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanCancelSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + }, + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "sheatheOnStart": true + }, + "Dehya_ElementalBurst": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Dehya_ElementalBurst": + [ + "Dehya_ElementalBurst", + "Interaction_Bad" + ] + }, + "moveType": "combatMove", + "cameraType": "combatNormal", + "canDoSkill": false, + "addEndure": 0.0, + "jumpCancelEnd": -1, + "sprintCancelEnd": -1, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": [], + "sheatheOnStart": true + }, + "Dehya_ElementalBurst_Loop": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Dehya_ElementalBurst_Loop": + [ + "Interaction_Bad" + ] + }, + "moveType": "combatMove", + "cameraType": "combatNormal", + "canDoSkill": true, + "addEndure": 0.0, + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "sheatheOnStart": true, + "jumpCancelEnd": -1, + "sprintCancelEnd": -1 + }, + "Dehya_ElementalBurst_Move": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Dehya_ElementalBurst_Move": [] + }, + "moveType": "combatMove", + "cameraType": "combatNormal", + "canDoSkill": true, + "addEndure": 0.0, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "sheatheOnStart": true, + "jumpCancelEnd": -1, + "sprintCancelEnd": -1 + }, + "Dehya_ElementalBurst_AS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Dehya_ElementalBurst_AS": [] + }, + "moveType": "combatMove", + "cameraType": "combatNormal", + "canDoSkill": true, + "addEndure": 0.6, + "canChangeAvatar": + [ + { + "normalizeStart": 0.9, + "normalizeEnd": 1.0 + } + ], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanCancelSkill", + "normalizeStart": 0.9, + "normalizeEnd": 1.0 + }, + { + "name": "&CanUseSkill", + "normalizeStart": 0.9, + "normalizeEnd": 1.0 + } + ], + "sheatheOnStart": true, + "jumpCancelStart": 0.9, + "sprintCancelStart": 0.9 } } } }, - "abilities": [], "audio": { "$type": "ConfigAvatarAudio", @@ -1438,5 +2371,28 @@ }, "perform": { - } + }, + "abilities": + [ + { + "abilityID": "Avatar_Dehya_ExtraAttack", + "abilityName": "Avatar_Dehya_ExtraAttack" + }, + { + "abilityID": "Avatar_Dehya_ElementalArt_Insert", + "abilityName": "Avatar_Dehya_ElementalArt_Insert" + }, + { + "abilityID": "Avatar_Dehya_ElementalArt_Recycle", + "abilityName": "Avatar_Dehya_ElementalArt_Recycle" + }, + { + "abilityID": "Avatar_Dehya_ElementalBurst", + "abilityName": "Avatar_Dehya_ElementalBurst" + }, + { + "abilityID": "Avatar_Dehya_FallingAnthem", + "abilityName": "Avatar_Dehya_FallingAnthem" + } + ] } diff --git a/gdconf/game_data_config/json/avatar/ConfigAvatar_Diluc.json b/gdconf/game_data_config/json/avatar/ConfigAvatar_Diluc.json index 433e81d3..d39802b4 100644 --- a/gdconf/game_data_config/json/avatar/ConfigAvatar_Diluc.json +++ b/gdconf/game_data_config/json/avatar/ConfigAvatar_Diluc.json @@ -55,7 +55,6 @@ "sheathPoint": "WeaponBackPut", "dissolveSheathFadeDelay": 0.075, "dissolveSheathFadeTime": 2.1 - }, "specialPoint": { @@ -2841,6 +2840,62 @@ "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill01": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill01": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill02": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill02": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true } } } @@ -3702,7 +3757,7 @@ { "effect": "Eff_Character_Desert_Footprint", "deformation": "" - }, + } }, "Cloud": { diff --git a/gdconf/game_data_config/json/avatar/ConfigAvatar_Diona.json b/gdconf/game_data_config/json/avatar/ConfigAvatar_Diona.json index 50fd4314..e39eae57 100644 --- a/gdconf/game_data_config/json/avatar/ConfigAvatar_Diona.json +++ b/gdconf/game_data_config/json/avatar/ConfigAvatar_Diona.json @@ -56,7 +56,6 @@ "sheathPoint": "WeaponBackPut", "dissolveSheathFadeDelay": 0.075, "dissolveSheathFadeTime": 2.1, - "triggerToStates": [ { @@ -2298,6 +2297,62 @@ "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill01": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill01": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill02": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill02": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true } } }, @@ -3089,7 +3144,7 @@ { "effect": "Eff_Character_Desert_Footprint", "deformation": "" - }, + } }, "Cloud": { diff --git a/gdconf/game_data_config/json/avatar/ConfigAvatar_Dori.json b/gdconf/game_data_config/json/avatar/ConfigAvatar_Dori.json index 10b5b845..debd5e30 100644 --- a/gdconf/game_data_config/json/avatar/ConfigAvatar_Dori.json +++ b/gdconf/game_data_config/json/avatar/ConfigAvatar_Dori.json @@ -2664,6 +2664,62 @@ "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill01": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill01": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill02": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill02": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true } } } @@ -3295,7 +3351,6 @@ "deformation": "" } }, - "Sand": { "all": @@ -3332,7 +3387,7 @@ "effect": "Eff_Character_Desert_Footprint", "deformation": "" } - }, + } } } }, diff --git a/gdconf/game_data_config/json/avatar/ConfigAvatar_Eula.json b/gdconf/game_data_config/json/avatar/ConfigAvatar_Eula.json index dcf35f5c..993c2d14 100644 --- a/gdconf/game_data_config/json/avatar/ConfigAvatar_Eula.json +++ b/gdconf/game_data_config/json/avatar/ConfigAvatar_Eula.json @@ -56,7 +56,6 @@ "sheathPoint": "WeaponBackPut", "dissolveSheathFadeDelay": 0.075, "dissolveSheathFadeTime": 2.1 - }, "specialPoint": { @@ -2914,6 +2913,62 @@ "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill01": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill01": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill02": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill02": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true } } } @@ -3635,7 +3690,7 @@ { "effect": "Eff_Character_Desert_Footprint", "deformation": "" - }, + } }, "Cloud": { diff --git a/gdconf/game_data_config/json/avatar/ConfigAvatar_Faruzan.json b/gdconf/game_data_config/json/avatar/ConfigAvatar_Faruzan.json new file mode 100644 index 00000000..28cc1d5d --- /dev/null +++ b/gdconf/game_data_config/json/avatar/ConfigAvatar_Faruzan.json @@ -0,0 +1,2727 @@ +{ + "$type": "ConfigAvatar", + "common": + { + "effectAttachShape": + { + "$type": "ConfigEffectAttachSkinnedMesh", + "emissionRateRatio": 1.0, + "mesh": "EffectMesh", + "normalOffset": 0.02 + }, + "height": 1.57929993, + "modelHeight": 1.563, + "mass": 10.0, + "affectedByWorld": true, + "checkInSurface": true + }, + "headControl": + { + "$type": "ConfigHeadControl", + "useHeadControl": true, + "animStates": + [ + "NormalStandby", + "NormalMove/WalkToRun", + "NormalMove/Walk", + "NormalMove/RunToWalk", + "NormalMove/Run", + "NormalMove/RunToIdle", + "NormalMove/WalkToIdle", + "NormalMove/RunningTurn", + "NormalMove/SprintToRun", + "NormalMove/SprintToIdle", + "Sprint", + "Climb/ClimbIdle", + "Ladder/LadderIdle", + "Swim/SwimIdle", + "NormalStandbyWeapon", + "NormalMoveWeapon/WalkToRunWeapon", + "NormalMoveWeapon/WalkWeapon", + "NormalMoveWeapon/RunToWalkWeapon", + "NormalMoveWeapon/RunWeapon", + "NormalMoveWeapon/RunToIdleWeapon", + "NormalMoveWeapon/WalkToIdleWeapon", + "NormalMoveWeapon/RunningTurnWeapon" + ] + }, + "equipController": + { + "attachPoints": + { + "equip01": "WeaponR", + "equip02": "WeaponL", + "equip03": "WeaponL" + }, + "sheathPoint": "WeaponBackPut", + "dissolveSheathFadeDelay": 0.075, + "dissolveSheathFadeTime": 2.1, + "patternSheathFadeDelay": 0.075, + "patternSheathFadeTime": 2.1, + "triggerToStates": + [ + { + "trigger": "Idle", + "states": [] + }, + { + "trigger": "Attack", + "playTime": 0.24, + "states": + [ + "Shoot/Attack01" + ], + "bowDrawTimes": + [ + { + "bowDrawStartNormTime": 0.01, + "bowDrawEndNormTime": 0.07 + } + ] + }, + { + "trigger": "Attack", + "playTime": 0.3, + "states": + [ + "Shoot/Attack02" + ], + "bowDrawTimes": + [ + { + "bowDrawStartNormTime": 0.033, + "bowDrawEndNormTime": 0.096 + } + ] + }, + { + "trigger": "Attack", + "playTime": 0.39, + "states": + [ + "Shoot/Attack03" + ], + "bowDrawTimes": + [ + { + "bowDrawStartNormTime": 0.02, + "bowDrawEndNormTime": 0.121 + } + ] + }, + { + "trigger": "Attack", + "playTime": 0.39, + "states": + [ + "Shoot/Attack04" + ], + "bowDrawTimes": + [ + { + "bowDrawStartNormTime": 0.083, + "bowDrawEndNormTime": 0.135 + } + ] + }, + { + "trigger": "Attack", + "playTime": 0.59, + "states": + [ + "Shoot/Attack05" + ], + "bowDrawTimes": + [ + { + "bowDrawStartNormTime": 0.08, + "bowDrawEndNormTime": 0.174 + } + ] + }, + { + "trigger": "Attack", + "playTime": 0.55, + "states": + [ + "Shoot/Attack06" + ], + "bowDrawTimes": + [ + { + "bowDrawStartNormTime": 0.03, + "bowDrawEndNormTime": 0.151 + } + ] + }, + { + "trigger": "AimAttack", + "playTime": 0.2, + "states": + [ + "AimShoot", + "FastAimShoot" + ], + "bowDrawTimes": + [ + { + "bowDrawStartNormTime": 0.52, + "bowDrawEndNormTime": 1 + } + ] + }, + { + "trigger": "AimLoop", + "states": + [ + "Aim", + "FastAim" + ], + "bowDrawTimes": + [ + { + "bowDrawStartNormTime": 0.0, + "bowDrawEndNormTime": 1.0 + } + ] + } + ] + }, + "specialPoint": + { + "elementAbsorb": "PRIVATE_Pendant", + "elementPendant": "PRIVATE_Pendant" + }, + "combat": + { + "property": + { + "weight": 75, + "endureType": "Avatar_Sword", + "endureShake": 0 + }, + "combatLock": + { + "denyLockOn": false, + "lockShape": "CircleLockEnemyClose", + "lockWeightYaxisParam": 0.2, + "lockWeightYaxisThreshold": 2, + "lockType": "Avatar&Monster_Lv4" + }, + "beHit": + { + "hitBloodEffect": "", + "muteAllHit": false, + "muteAllHitEffect": false, + "muteAllHitText": false + }, + "die": + { + "hasAnimatorDie": true, + "muteAllShaderDieEff": false, + "dieShaderData": "AvatarDie", + "dieDisappearEffect": "Eff_Death_Avatar_Common", + "dieEndTime": 3.0, + "dieForceDisappearTime": 5.0, + "useRagDoll": true, + "ragDollDieEndTimeDelay": 0.4 + }, + "animEvents": + { + } + }, + "shootConfig": + { + "normalShoot": + { + "bulletBornAttachPoint": "WeaponL", + "detectRangeFromViewport": 100, + "autoFocusMinRange": 2.0, + "autoFocusMaxRange": 7.0 + }, + "aimingShoot": + { + "bulletBornAttachPoint": "FocusAnchor", + "detectRangeFromViewport": 100, + "detectRadiusFromViewport": 0.15, + "autoFocusMinRange": 2.0, + "autoFocusMaxRange": 25.0 + } + }, + "stateLayers": + { + "defaultLayer": + { + "$type": "ConfigNormalStateLayer", + "stateIDs": + { + "NormalStandby": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Standby": + [ + "Avatar_ResetFreeStyle" + ] + }, + "moveType": "normalMove", + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": [], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "NormalMove": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ShowUp": + [ + "Audio_Girl_Showup" + ], + "WalkToRun": + [ + "Audio_Girl_WalkToRun" + ], + "Walk": + [ + "Ani_WalkSprint01", + "Audio_Girl_Walk", + "WalkStepOnWater" + ], + "RunToWalk": + [ + "Audio_Girl_RunToWalk" + ], + "Run": + [ + "Ani_Run01", + "Audio_Girl_Run" + ], + "RunToIdle": + [ + "Audio_Girl_RunToIdle" + ], + "WalkToIdle": + [ + "Audio_Girl_WalkToIdle" + ], + "RunningTurn": [], + "SprintToRun": + [ + "Audio_Girl_SprintToRun" + ], + "SprintToIdle": + [ + "Audio_Girl_SprintToIdle", + "Emo_Girl_Sprint_AS" + ], + "FallOnGround": + [ + "Audio_Girl_FallOnGround" + ], + "FallOnGroundLit": + [ + "Audio_Girl_FallOnGroundLit" + ], + "FallToGroundRun": + [ + "Audio_Girl_FallToGroundRun" + ], + "FallToGroundRunHard": + [ + "Audio_Girl_FallToGroundRunHard" + ], + "FallToGroundSprint": + [ + "Audio_Girl_FallToGroundSprint" + ] + }, + "moveType": "normalMove", + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": [], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "actionPanelState": "Normal", + "massRatio": 1.0, + "sheatheOnStart": true + }, + "SprintBS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "SprintBS": + [ + "Audio_Girl_RunToSprint", + "SprintBS_Invincible", + "Emo_Girl_Sprint_BS" + ] + }, + "moveType": "normalMove", + "resetAnimatorTriggerOnEnter": + [ + "DoSkill", + "AimEnd" + ], + "resetAnimatorTriggerOnExit": [], + "canDoSkill": true, + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.26, + "normalizeEnd": 1.0 + } + ], + "canChangeAvatar": + [ + { + "normalizeStart": 0.26, + "normalizeEnd": 1.0 + } + ], + "actionPanelState": "Normal", + "sheatheOnStart": true + }, + "Sprint": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Sprint": + [ + "Ani_WalkSprint01", + "Audio_Girl_Sprint", + "Emo_Girl_Sprint_Loop" + ] + }, + "moveType": "normalMove", + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": [], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "actionPanelState": "Normal", + "massRatio": 1.0, + "sheatheOnStart": true + }, + "Crouch": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "CrouchIdle": [], + "CrouchMove": + [ + "Audio_Girl_CrouchMove" + ], + "CrouchRoll": + [ + "Audio_Girl_CrouchRoll" + ] + }, + "moveType": "normalMove", + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": [], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeeEnd": 1.0 + } + ], + "actionPanelState": "Squat", + "massRatio": 1.0, + "sheatheOnStart": true + }, + "CrouchToStandby": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "CrouchToStandby": + [ + "Audio_Girl_CrouchToStandby" + ] + }, + "moveType": "normalMove", + "resetAnimatorTriggerOnEnter": + [ + "DoSkill" + ], + "resetAnimatorTriggerOnExit": [], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "sheatheOnStart": true + }, + "SkiffNormal": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "SkiffNormal": [] + }, + "moveType": "normalMove", + "canDoSkill": false, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "Climb": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ClimbMove0": + [ + "ClimbStep", + "Audio_Girl_Climb" + ], + "ClimbMove1": + [ + "ClimbStep", + "Audio_Girl_Climb" + ], + "ClimbIdle": [], + "ClimbJump": + [ + "Audio_Girl_ClimbDash" + ], + "JumpUpWallForStandby": + [ + "Audio_Girl_JumpUpWallStandby" + ], + "Standby2ClimbB": + [ + "Audio_Girl_Standby2ClimbB" + ] + }, + "moveType": "normalMove", + "resetAnimatorTriggerOnEnter": + [ + "DoSkill" + ], + "resetAnimatorTriggerOnExit": [], + "setAnimatorBoolean": [], + "actionPanelState": "Climb", + "sheatheOnStart": true + }, + "ClimbTransient": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "JumpWallReady": [], + "Standby2ClimbA": + [ + "Audio_Girl_Standby2ClimbA" + ] + }, + "moveType": "normalMove", + "resetAnimatorTriggerOnEnter": + [ + "DoSkill" + ], + "resetAnimatorTriggerOnExit": [], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "sheatheOnStart": true + }, + "Upstairs": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Upstairs": + [ + "Audio_Girl_Upstairs" + ] + }, + "moveType": "normalMove", + "resetAnimatorTriggerOnEnter": + [ + "DoSkill" + ], + "resetAnimatorTriggerOnExit": [], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeeEnd": 1.0 + } + ], + "actionPanelState": "Normal", + "sheatheOnStart": true + }, + "Slip": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "SlipFaceWall": [], + "SlipBackWall": [] + }, + "moveType": "normalMove", + "resetAnimatorTriggerOnEnter": + [ + "DoSkill" + ], + "resetAnimatorTriggerOnExit": [], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "sheatheOnStart": true + }, + "Swim": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "SwimIdle": + [ + "Audio_Girl_SwimIdle" + ], + "SwimMove": + [ + "SwimStep", + "Audio_Girl_SwimMove" + ], + "SwimDash": + [ + "Audio_Girl_SwimDash", + "Avatar_Girl_SwimDash_Hand_Effect" + ], + "SwimJumpToWater": + [ + "Audio_Girl_SwimJumpToWater" + ] + }, + "moveType": "normalMove", + "resetAnimatorTriggerOnEnter": + [ + "DoSkill" + ], + "resetAnimatorTriggerOnExit": [], + "setAnimatorBoolean": [], + "actionPanelState": "Swim", + "sheatheOnStart": true + }, + "Fly": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Fly": + [ + "Audio_Girl_Fly" + ], + "FlyStart": + [ + "Audio_Girl_FlyStart", + "FlyStart_Weapon" + ] + }, + "moveType": "normalMove", + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "DoSkill" + ], + "resetAnimatorTriggerOnExit": [], + "setAnimatorBoolean": + [ + { + "name": "&CanUseAirSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "actionPanelState": "Fly", + "sheatheOnStart": true + }, + "Jump": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Jump": + [ + "Audio_Girl_Jump" + ], + "JumpForRun": + [ + "Audio_Girl_Jump" + ], + "JumpForWalk": + [ + "Audio_Girl_Jump" + ], + "JumpForSprint": + [ + "Audio_Girl_Jump" + ] + }, + "moveType": "normalMove", + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "DoSkill", + "AimEnd" + ], + "resetAnimatorTriggerOnExit": [], + "setAnimatorBoolean": + [ + { + "name": "&CanUseAirSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "actionPanelState": "Jump", + "sheatheOnStart": true + }, + "Fall": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "JumpOffWall": + [ + "Audio_Girl_Jump" + ], + "SwimJump": + [ + "Audio_Girl_SwimJump" + ], + "SwimJumpDrop": [], + "DropDown": + [ + "Audio_Girl_DropDown" + ], + "DropDownLit": [], + "WalkDropDownLit": [] + }, + "moveType": "normalMove", + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "DoSkill" + ], + "resetAnimatorTriggerOnExit": [], + "setAnimatorBoolean": + [ + { + "name": "&CanUseAirSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "actionPanelState": "Normal", + "sheatheOnStart": true + }, + "NormalStandbyWeapon": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "StandbyWeapon": [] + }, + "moveType": "normalMove", + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": [], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "actionPanelState": "Normal", + "massRatio": 100.0, + "battouOnStart": true + }, + "NormalMoveWeapon": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "WalkToRunWeapon": + [ + "Audio_Girl_WalkToRun" + ], + "WalkWeapon": + [ + "Audio_Girl_Walk" + ], + "RunToWalkWeapon": [], + "RunWeapon": + [ + "Audio_Girl_Run" + ], + "RunToIdleWeapon": [], + "WalkToIdleWeapon": [], + "RunningTurnWeapon": [], + "FallOnGroundWeapon": + [ + "Audio_Girl_FallOnGround" + ], + "FallOnGroundLitWeapon": + [ + "Audio_Girl_FallOnGroundLit" + ], + "FallOnGroundMiddleWeapon": + [ + "Audio_Girl_FallOnGroundMiddle" + ], + "FallToGroundRunWeapon": + [ + "Audio_Girl_FallToGroundRun" + ], + "FallToGroundRunHardWeapon": + [ + "Audio_Girl_FallToGroundRunHard" + ] + }, + "moveType": "normalMove", + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": [], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "actionPanelState": "Normal", + "massRatio": 2.0, + "battouOnStart": true + }, + "NormalMoveWeaponPutaway": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "StandbyPutaway": + [ + "Girl_Bow_Putaway_Standby", + "Audio_Girl_Crossbow_StandbyPutAway" + ], + "WalkPutaway": + [ + "Girl_Sword_Putaway_Walk", + "Audio_Girl_Crossbow_WalkPutAway" + ], + "RunPutaway": + [ + "Girl_Sword_Putaway_Run", + "Audio_Girl_Crossbow_RunPutAway" + ], + "RunToSprintWeapon": + [ + "Girl_Sword_Putaway_Sprint", + "Audio_Girl_Crossbow_RunToSprintWeapon" + ] + }, + "moveType": "normalMove", + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": [], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "actionPanelState": "Normal", + "massRatio": 2.0, + "battouOnStart": true + }, + "NormalMoveWeaponOver": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "StandbyPutawayOver": [], + "WalkPutawayOver": + [ + "Audio_Girl_Sword_WalkPutAwayOver" + ], + "RunPutawayOver": + [ + "Audio_Girl_Sword_RunPutAwayOver" + ], + "RunToSprintWeaponOver": + [ + "Audio_Girl_Sword_RunToSprintWeaponOver" + ] + }, + "moveType": "normalMove", + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": [], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "actionPanelState": "Normal", + "massRatio": 2.0, + "sheatheOnStart": true + }, + "JumpWeapon": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "JumpWeapon": + [ + "Audio_Girl_Jump" + ], + "JumpForRunWeapon": + [ + "Audio_Girl_Jump" + ], + "JumpForWalkWeapon": + [ + "Audio_Girl_Jump" + ] + }, + "moveType": "normalMove", + "canDoSkill": true, + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "resetAnimatorTriggerOnEnter": + [ + "DoSkill" + ], + "resetAnimatorTriggerOnExit": [], + "setAnimatorBoolean": + [ + { + "name": "&CanUseAirSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "actionPanelState": "Jump", + "battouOnStart": true + }, + "FallWeapon": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "DropDownWeapon": + [ + "Audio_Girl_DropDown" + ], + "DropDownLitWeapon": [], + "WalkDropDownLitWeapon": [] + }, + "moveType": "normalMove", + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "DoSkill" + ], + "resetAnimatorTriggerOnExit": [], + "setAnimatorBoolean": + [ + { + "name": "&CanUseAirSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "actionPanelState": "Normal", + "battouOnStart": true + }, + "BeHit": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Hit_L": + [ + "Audio_Girl_Hit_L" + ], + "Hit_H": + [ + "Audio_Girl_Hit_H" + ] + }, + "moveType": "combatMove", + "cameraType": "combatBeHit", + "jumpCancelEnd": 0.0, + "resetAnimatorTriggerOnEnter": + [ + "BeHit", + "HitAir2HitDrop" + ], + "resetAnimatorTriggerOnExit": + [ + "DoSkill" + ], + "setAnimatorBoolean": [], + "battouOnStart": true + }, + "HitThrow": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Hit_Throw_Ground": + [ + "BeHitAir_Weapon" + ] + }, + "moveType": "combatMove", + "cameraType": "combatBeHit", + "jumpCancelEnd": 0.0, + "resetAnimatorTriggerOnEnter": + [ + "BeHit", + "HitAir2HitDrop" + ], + "resetAnimatorTriggerOnExit": + [ + "DoSkill" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanUseLiquid", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "sheatheOnStart": true + }, + "BeHitAir": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Hit_Throw": + [ + "Audio_Girl_Hit_Throw", + "BeHitAir_Weapon" + ], + "Hit_ThrowAir": + [ + "Audio_Girl_Hit_ThrowAir", + "BeHitAir_Weapon" + ], + "Struggle": + [ + "BeHitAir_Weapon" + ] + }, + "moveType": "combatAir", + "cameraType": "combatBeHit", + "jumpCancelEnd": 0.0, + "actionPanelState": "CombatAir", + "resetAnimatorTriggerOnEnter": + [ + "BeHit" + ], + "resetAnimatorTriggerOnExit": + [ + "DoSkill" + ], + "setAnimatorBoolean": [], + "sheatheOnStart": true + }, + "Die": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "FallDie": + [ + "Audio_Girl_Death" + ], + "NormalDie": + [ + "Die", + "Audio_Girl_Death" + ], + "SwimDie": + [ + "Swim_Die", + "Audio_Girl_SwimDie" + ], + "HitGroundDie": + [ + "Die", + "Audio_Girl_Death" + ] + } + }, + "Die_RagDoll": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "FallDie_AS": [] + }, + "enableRagDoll": true + }, + "ShootBS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ShootStandbyBS": [], + "ShootRunBS": [] + }, + "moveType": "combatMove", + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "canDoSkill": true, + "setAnimatorBoolean": [], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "AimEnd" + ], + "battouOnStart": true + }, + "Shoot": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Attack01": + [ + "Faruzan_Attack01", + "SetComboCount1", + "Interaction_Bad" + ], + "Attack02": + [ + "Faruzan_Attack02", + "SetComboCount2", + "Interaction_Bad" + ], + "Attack03": + [ + "Faruzan_Attack03", + "SetComboCount3", + "Interaction_Bad" + ], + "Attack04": + [ + "Faruzan_Attack04", + "SetComboCount4", + "Interaction_Bad" + ] + }, + "moveType": "combatMove", + "cameraType": "combatNormal", + "canDoSkill": true, + "cameraParam": + { + "radiusSpringRatio": 2 + }, + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanCancelSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "battouOnStart": true + }, + "Aim": + { + "$type": "ConfigAvatarStateIDInfo", + "priority": -2, + "animatorStates": + { + "AimLoop": [] + }, + "moveType": "combatMove", + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": [], + "battouOnStart": true, + "actionPanelState": "Aim", + "needFaceToAnimParam": true + }, + "FastAim": + { + "$type": "ConfigAvatarStateIDInfo", + "priority": -2, + "animatorStates": + { + "FastAimLoop": [] + }, + "moveType": "combatMove", + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": [], + "battouOnStart": true, + "actionPanelState": "FastAim", + "needFaceToAnimParam": true + }, + "Faruzan_ElementalArt": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Faruzan_ElementalArt": + [ + "Faruzan_ElementalArt" + ] + }, + "moveType": "combatMove", + "cameraType": "combatNormal", + "canDoSkill": false, + "cameraParam": + { + "radiusSpringRatio": 10 + }, + "addEndure": 0.6, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "jumpCancelEnd": -1, + "sprintCancelEnd": -1, + "sheatheOnStart": true + }, + "Faruzan_ElementalArt_AS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Faruzan_ElementalArt_AS": [] + }, + "moveType": "combatMove", + "cameraType": "combatNormal", + "canDoSkill": true, + "cameraParam": + { + "radiusSpringRatio": 10 + }, + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "sheatheOnEnd": true + }, + "Faruzan_ElementalBurst": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Faruzan_ElementalBurst": + [ + "Faruzan_ElementalBurst", + "Interaction_Good" + ] + }, + "moveType": "combatMove", + "cameraType": "combatNormal", + "canDoSkill": false, + "addEndure": 0.6, + "canChangeAvatar": [], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit" + ], + "setAnimatorBoolean": [], + "jumpCancelStart": 0.8, + "sprintCancelStart": 0.8, + "sheatheOnStart": true + }, + "Faruzan_ElementalBurst_AS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Faruzan_ElementalBurst_AS": [] + }, + "moveType": "combatMove", + "cameraType": "combatNormal", + "canDoSkill": true, + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "sheatheOnEnd": true + }, + "FallingAnthem_BS": + { + "$type": "ConfigAvatarStateIDInfo", + "addEndure": 0, + "animatorStates": + { + "FallingAnthem_BS_1": [], + "FallingAnthem_BS_2": [] + }, + "moveType": "combatAir", + "cameraType": "combatNormal", + "equipReattach": + [ + { + "equip": "equip01", + "targetPoint": "WeaponR2", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": [], + "jumpCancelEnd": -1, + "actionPanelState": "Fly", + "animatorTriggerOnLanded": "HitAir2HitDrop", + "battouOnStart": true + }, + "FallingAnthem_Loop": + { + "$type": "ConfigAvatarStateIDInfo", + "addEndure": 0, + "animatorStates": + { + "FallingAnthem_Loop": [], + "FallingAnthem_Loop_Low": [] + }, + "moveType": "combatAir", + "equipReattach": + [ + { + "equip": "equip01", + "targetPoint": "WeaponR2", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Fly", + "animatorTriggerOnLanded": "HitAir2HitDrop", + "battouOnStart": true + }, + "FallingAnthem_AS_1": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "FallingAnthem_AS_1": + [ + "Faruzan_FallingAnthem_Strike", + "Interaction_Bad" + ] + }, + "moveType": "combatMove", + "canDoSkill": true, + "equipReattach": + [ + { + "equip": "equip01", + "targetPoint": "WeaponR2", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.9, + "normalizeEnd": 1.0 + } + ], + "jumpCancelEnd": -1, + "battouOnStart": true + }, + "FallingAnthem_AS_2": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "FallingAnthem_AS_2": [] + }, + "moveType": "combatMove", + "canDoSkill": true, + "equipReattach": + [ + { + "equip": "equip01", + "targetPoint": "WeaponR2", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "jumpCancelStart": 0.1, + "battouOnStart": true + }, + "Sit": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "SitDown": + [ + "Audio_Girl_SitDown" + ], + "SitLoop": [], + "SitUp": + [ + "Audio_Girl_SitDown" + ] + }, + "moveType": "performMove", + "canDoSkill": false, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": [], + "setAnimatorBoolean": [], + "actionPanelState": "Perform", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "SitB": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "SitBDown": + [ + "Audio_Girl_SitDown" + ], + "SitBLoop": [], + "SitBUp": + [ + "Audio_Girl_SitDown" + ] + }, + "moveType": "performMove", + "canDoSkill": false, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": [], + "setAnimatorBoolean": [], + "actionPanelState": "Perform", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "StandbyShow": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "StandbyVoice": [], + "StandbyShow_01": + [ + "Manekin_Faruzan_Show01" + ], + "StandbyShow_02": + [ + "Manekin_Faruzan_Show02" + ] + }, + "moveType": "performMove", + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": [], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "TakePhotos": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Think01BS": [], + "Akimbo02BS": [], + "Think01Loop": [], + "Akimbo02Loop": [], + "Think01AS": [], + "Akimbo02AS": [] + } + }, + "Channel_BS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ChannelBS": + [ + "Emo_Avatar_Common_Manekin_Default" + ] + }, + "moveType": "combatMove", + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "Channel_Loop": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ChannelLoop": [] + }, + "moveType": "combatMove", + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "Channel_AS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ChannelAS": [] + }, + "moveType": "combatMove", + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "PlayMusic_Lyre": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "PlayMusic_Lyre_BS": + [ + "PlayMusic_Lyre_Girl" + ], + "PlayMusic_Lyre_Loop": [] + }, + "moveType": "combatMove", + "canChangeAvatar": [], + "canDoSkill": false, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "PlayMusic_Lyre_AS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "PlayMusic_Lyre_AS": + [ + "PlayMusic_Lyre_Girl_AS" + ] + }, + "moveType": "combatMove", + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "PlayMusic_Qin": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "PlayMusic_Qin_BS": + [ + "PlayMusic_Qin_Girl" + ], + "PlayMusic_Qin_Loop": [] + }, + "moveType": "combatMove", + "canChangeAvatar": [], + "canDoSkill": false, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "PlayMusic_Qin_AS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "PlayMusic_Qin_AS": + [ + "PlayMusic_Qin_Girl_AS" + ] + }, + "moveType": "combatMove", + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "PlayMusic_Drum": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "PlayMusic_Drum_BS": + [ + "PlayMusic_Drum_Girl" + ], + "PlayMusic_Drum_Loop": [] + }, + "moveType": "combatMove", + "canChangeAvatar": [], + "canDoSkill": false, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "PlayMusic_Drum_AS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "PlayMusic_Drum_AS": + [ + "PlayMusic_Drum_Girl_AS" + ] + }, + "moveType": "combatMove", + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_ElectricCoreFly": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_ElectricCoreFly": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": false, + "resetAnimatorTriggerOnEnter": + [ + "ElectricCoreFly_End" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "ElectricCoreFly_End" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_GrapplingHook": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_GrapplingHook": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": false, + "resetAnimatorTriggerOnEnter": + [ + "GrapplingHook_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "GrapplingHook_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill01": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill01": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill02": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill02": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + } + } + }, + "aimShootLayer": + { + "$type": "ConfigNormalStateLayer", + "layerIndex": 6, + "stateIDs": + { + "AimShoot": + { + "$type": "ConfigAvatarStateIDInfo", + "priority": -1, + "animatorStates": + { + "AimShoot": + [ + "Faruzan_AimShoot" + ] + }, + "moveType": "combatMove", + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": [], + "battouOnStart": true, + "actionPanelState": "Aim", + "needFaceToAnimParam": true + }, + "FastAimShoot": + { + "$type": "ConfigAvatarStateIDInfo", + "priority": -1, + "animatorStates": + { + "FastAimShoot": + [ + "Faruzan_AimShoot" + ] + }, + "moveType": "combatMove", + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": [], + "battouOnStart": true, + "actionPanelState": "FastAim", + "needFaceToAnimParam": true + } + } + } + }, + "abilities": + [ + { + "abilityID": "Avatar_Faruzan_PressShoot", + "abilityName": "Avatar_Faruzan_PressShoot" + }, + { + "abilityID": "Avatar_Faruzan_AimPressShoot", + "abilityName": "Avatar_Faruzan_AimPressShoot" + }, + { + "abilityID": "Avatar_Faruzan_Arrow_FX", + "abilityName": "Avatar_Faruzan_Arrow_FX" + }, + { + "abilityID": "Avatar_Faruzan_ShootAimingArrow_Charge", + "abilityName": "Avatar_Faruzan_ShootAimingArrow_Charge" + }, + { + "abilityID": "Avatar_Faruzan_ShootArrow_01", + "abilityName": "Avatar_Faruzan_ShootArrow_01" + }, + { + "abilityID": "Avatar_Faruzan_ShootArrow_02", + "abilityName": "Avatar_Faruzan_ShootArrow_02" + }, + { + "abilityID": "Avatar_Faruzan_ShootArrow_03", + "abilityName": "Avatar_Faruzan_ShootArrow_03" + }, + { + "abilityID": "Avatar_Faruzan_ShootArrow_04", + "abilityName": "Avatar_Faruzan_ShootArrow_04" + }, + { + "abilityID": "Avatar_Faruzan_ShootArrow_05", + "abilityName": "Avatar_Faruzan_ShootArrow_05" + }, + { + "abilityID": "Avatar_Faruzan_ShootArrow_06", + "abilityName": "Avatar_Faruzan_ShootArrow_06" + }, + { + "abilityID": "Avatar_Faruzan_ShootArrow_Aiming", + "abilityName": "Avatar_Faruzan_ShootArrow_Aiming" + }, + { + "abilityID": "Avatar_Faruzan_FallingAnthem", + "abilityName": "Avatar_Faruzan_FallingAnthem" + }, + { + "abilityID": "Avatar_Faruzan_Elemental_Art", + "abilityName": "Avatar_Faruzan_Elemental_Art" + }, + { + "abilityID": "Avatar_Faruzan_Wind_Arashi", + "abilityName": "Avatar_Faruzan_Wind_Arashi" + }, + { + "abilityID": "Avatar_Faruzan_Elemental_Burst", + "abilityName": "Avatar_Faruzan_Elemental_Burst" + }, + { + "abilityID": "Avatar_Faruzan_Elemental_Burst_BS", + "abilityName": "Avatar_Faruzan_Elemental_Burst_BS" + }, + { + "abilityID": "Avatar_Faruzan_Constellation6_AutoHurricaneArrow", + "abilityName": "Avatar_Faruzan_Constellation6_AutoHurricaneArrow" + }, + { + "abilityID": "Faruzan_WindSubHurtDown_Controller", + "abilityName": "Faruzan_WindSubHurtDown_Controller" + } + ], + "audio": + { + "$type": "ConfigAvatarAudio", + "animAudio": + { + "onTransitionOut": + [ + { + "currentStateName": "StandbyPutaway", + "audioEvent": + { + "text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby" + }, + "otherStateNames": [], + "usage": "Any" + }, + { + "currentStateName": "WalkPutaway", + "audioEvent": + { + "text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby" + }, + "otherStateNames": [], + "usage": "Any" + }, + { + "currentStateName": "RunPutaway", + "audioEvent": + { + "text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby" + }, + "otherStateNames": [], + "usage": "Any" + }, + { + "currentStateName": "SwimJumpDrop", + "audioEvent": + { + "text": "Stop_sfx_char_swim_drop" + }, + "otherStateNames": [], + "usage": "Any" + }, + { + "currentStateName": "SwimJump", + "audioEvent": + { + "text": "Stop_sfx_char_swim_drop" + }, + "otherStateNames": + [ + "SwimJumpDrop" + ], + "usage": "Except" + }, + { + "currentStateName": "Fly", + "audioEvent": + { + "text": "Play_sfx_char_land_climb" + }, + "otherStateNames": + [ + "ClimbIdle", + "ClimbMove0", + "ClimbMove1", + "ClimbJump" + ], + "usage": "InSet" + }, + { + "currentStateName": "FlyStart", + "audioEvent": + { + "text": "Play_sfx_char_land_climb" + }, + "otherStateNames": + [ + "ClimbIdle", + "ClimbMove0", + "ClimbMove1", + "ClimbJump" + ], + "usage": "InSet" + }, + { + "currentStateName": "DropDownLit", + "audioEvent": + { + "text": "Play_sfx_char_land_climb" + }, + "otherStateNames": + [ + "ClimbIdle", + "ClimbMove0", + "ClimbMove1", + "ClimbJump" + ], + "usage": "InSet" + }, + { + "currentStateName": "DropDown", + "audioEvent": + { + "text": "Play_sfx_char_land_climb" + }, + "otherStateNames": + [ + "ClimbIdle", + "ClimbMove0", + "ClimbMove1", + "ClimbJump" + ], + "usage": "InSet" + }, + { + "currentStateName": "WalkDropDownLit", + "audioEvent": + { + "text": "Play_sfx_char_land_climb" + }, + "otherStateNames": + [ + "ClimbIdle", + "ClimbMove0", + "ClimbMove1", + "ClimbJump" + ], + "usage": "InSet" + }, + { + "currentStateName": "Jump", + "audioEvent": + { + "text": "Play_sfx_char_land_climb" + }, + "otherStateNames": + [ + "ClimbIdle", + "ClimbMove0", + "ClimbMove1", + "ClimbJump" + ], + "usage": "InSet" + }, + { + "currentStateName": "JumpForWalk", + "audioEvent": + { + "text": "Play_sfx_char_land_climb" + }, + "otherStateNames": + [ + "ClimbIdle", + "ClimbMove0", + "ClimbMove1", + "ClimbJump" + ], + "usage": "InSet" + }, + { + "currentStateName": "JumpForRun", + "audioEvent": + { + "text": "Play_sfx_char_land_climb" + }, + "otherStateNames": + [ + "ClimbIdle", + "ClimbMove0", + "ClimbMove1", + "ClimbJump" + ], + "usage": "InSet" + }, + { + "currentStateName": "JumpForSprint", + "audioEvent": + { + "text": "Play_sfx_char_land_climb" + }, + "otherStateNames": + [ + "ClimbIdle", + "ClimbMove0", + "ClimbMove1", + "ClimbJump" + ], + "usage": "InSet" + }, + { + "currentStateName": "JumpWeapon", + "audioEvent": + { + "text": "Play_sfx_char_land_climb" + }, + "otherStateNames": + [ + "ClimbIdle", + "ClimbMove0", + "ClimbMove1", + "ClimbJump" + ], + "usage": "InSet" + }, + { + "currentStateName": "JumpForWalkWeapon", + "audioEvent": + { + "text": "Play_sfx_char_land_climb" + }, + "otherStateNames": + [ + "ClimbIdle", + "ClimbMove0", + "ClimbMove1", + "ClimbJump" + ], + "usage": "InSet" + }, + { + "currentStateName": "JumpForRunWeapon", + "audioEvent": + { + "text": "Play_sfx_char_land_climb" + }, + "otherStateNames": + [ + "ClimbIdle", + "ClimbMove0", + "ClimbMove1", + "ClimbJump" + ], + "usage": "InSet" + }, + { + "currentStateName": "DropDownWeapon", + "audioEvent": + { + "text": "Play_sfx_char_land_climb" + }, + "otherStateNames": + [ + "ClimbIdle", + "ClimbMove0", + "ClimbMove1", + "ClimbJump" + ], + "usage": "InSet" + }, + { + "currentStateName": "DropDownLitWeapon", + "audioEvent": + { + "text": "Play_sfx_char_land_climb" + }, + "otherStateNames": + [ + "ClimbIdle", + "ClimbMove0", + "ClimbMove1", + "ClimbJump" + ], + "usage": "InSet" + }, + { + "currentStateName": "SwimMove", + "audioEvent": + { + "text": "Stop_sfx_char_swim" + }, + "otherStateNames": [], + "usage": "Any" + } + ], + "onTransitionIn": [], + "recurrentSpeeches": + { + "Standby": + { + "start": + { + "upper": 28.0, + "lower": 23.0 + }, + "interval": + { + "upper": 40.0, + "lower": 34.0 + }, + "eventName": + { + "text": "Play_vo_char_explore_idle" + } + }, + "Walk": + { + "start": + { + "upper": 16.0, + "lower": 13.0 + }, + "interval": + { + "upper": 14.0, + "lower": 10.0 + }, + "eventName": + { + "text": "" + } + }, + "Run": + { + "start": + { + "upper": 13.0, + "lower": 9.0 + }, + "interval": + { + "upper": 11.0, + "lower": 8.0 + }, + "eventName": + { + "text": "" + } + }, + "Sprint": + { + "start": + { + "upper": 12.0, + "lower": 7.0 + }, + "interval": + { + "upper": 9.0, + "lower": 6.0 + }, + "eventName": + { + "text": "" + } + } + } + }, + "moveStateAudio": + { + "onStateBegin": + [ + { + "currentStateName": "Fly", + "audioEvent": + { + "text": "Play_sfx_char_fly" + }, + "otherStateNames": [], + "usage": "Any" + } + ], + "onStateEnd": + [ + { + "currentStateName": "Fly", + "audioEvent": + { + "text": "Stop_sfx_char_fly" + }, + "otherStateNames": + [ + "Air" + ], + "usage": "Except" + }, + { + "currentStateName": "Air", + "audioEvent": + { + "text": "Stop_sfx_char_fly" + }, + "otherStateNames": + [ + "Fly" + ], + "usage": "Except" + } + ] + }, + "voiceSwitch": + { + "text": "Switch_Faruzan" + }, + "bodyTypeSwitch": + { + "text": "Switch_Girl" + }, + "listenerLiftup": 1.5, + "surfaceProberLiftup": 1.5 + }, + "moveStateEffect": + { + "footprint": + { + "defaultEffectPatternName": "", + "specialSurfaces": + { + "Snow": + { + "all": + { + "effect": "Eff_Character_Snow_Footprint", + "deformation": "" + }, + "PCNoTessellation": + { + "effect": "Eff_Character_Snow_Footprint", + "deformation": "" + }, + "pc": + { + "effect": "Eff_Character_Snow_Footprint_PCPS4", + "deformation": "Snow_Footprint" + }, + "ps4": + { + "effect": "Eff_Character_Snow_Footprint_PCPS4", + "deformation": "Snow_Footprint" + } + }, + "SnowRock": + { + "all": + { + "effect": "Eff_Character_Snow_Footprint", + "deformation": "" + }, + "PCNoTessellation": + { + "effect": "Eff_Character_Snow_Footprint", + "deformation": "" + }, + "pc": + { + "effect": "Eff_Character_Snow_Footprint_PCPS4", + "deformation": "Snow_Footprint" + }, + "ps4": + { + "effect": "Eff_Character_Snow_Footprint_PCPS4", + "deformation": "Snow_Footprint" + } + }, + "Dirt": + { + "all": + { + "effect": "Eff_Chacter_Footprint", + "deformation": "" + } + }, + "Sand": + { + "all": + { + "effect": "Eff_Chacter_Footprint", + "deformation": "" + } + }, + "Cloud": + { + "all": + { + "effect": "Eff_FootGround_Cloud_01", + "deformation": "" + } + }, + "TransparentBrick": + { + "all": + { + "effect": "Eff_SceneObj_InvisibleWall_01", + "deformation": "" + } + } + } + } + }, + "perform": + { + "standby": + { + "minTime": 10, + "maxTime": 20, + "performIDs": + [ + 201, + 202, + 200, + 200 + ] + } + } +} diff --git a/gdconf/game_data_config/json/avatar/ConfigAvatar_Feiyan.json b/gdconf/game_data_config/json/avatar/ConfigAvatar_Feiyan.json index ffbf9690..3a694e71 100644 --- a/gdconf/game_data_config/json/avatar/ConfigAvatar_Feiyan.json +++ b/gdconf/game_data_config/json/avatar/ConfigAvatar_Feiyan.json @@ -57,7 +57,6 @@ "dissolveSheathFadeDelay": 0.075, "dissolveSheathFadeTime": 2.0, "dissolveTakeFadeTime": 0.7, - "triggerToStates": [ { @@ -2268,6 +2267,62 @@ "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill01": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill01": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill02": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill02": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true } } } @@ -2911,7 +2966,7 @@ { "effect": "Eff_Character_Desert_Footprint", "deformation": "" - }, + } }, "Cloud": { diff --git a/gdconf/game_data_config/json/avatar/ConfigAvatar_Fischl.json b/gdconf/game_data_config/json/avatar/ConfigAvatar_Fischl.json index 8c801c36..5d740e9d 100644 --- a/gdconf/game_data_config/json/avatar/ConfigAvatar_Fischl.json +++ b/gdconf/game_data_config/json/avatar/ConfigAvatar_Fischl.json @@ -2606,6 +2606,62 @@ "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill01": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill01": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill02": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill02": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true } } }, @@ -3631,7 +3687,7 @@ { "effect": "Eff_Character_Desert_Footprint", "deformation": "" - }, + } }, "Cloud": { diff --git a/gdconf/game_data_config/json/avatar/ConfigAvatar_Ganyu.json b/gdconf/game_data_config/json/avatar/ConfigAvatar_Ganyu.json index 1ecb6040..8e3b504d 100644 --- a/gdconf/game_data_config/json/avatar/ConfigAvatar_Ganyu.json +++ b/gdconf/game_data_config/json/avatar/ConfigAvatar_Ganyu.json @@ -2164,6 +2164,62 @@ "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill01": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill01": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill02": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill02": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true } } }, @@ -3108,7 +3164,7 @@ { "effect": "Eff_Character_Desert_Footprint", "deformation": "" - }, + } }, "Cloud": { diff --git a/gdconf/game_data_config/json/avatar/ConfigAvatar_Gorou.json b/gdconf/game_data_config/json/avatar/ConfigAvatar_Gorou.json index 8e3d5af4..54ecd31c 100644 --- a/gdconf/game_data_config/json/avatar/ConfigAvatar_Gorou.json +++ b/gdconf/game_data_config/json/avatar/ConfigAvatar_Gorou.json @@ -2275,6 +2275,62 @@ "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill01": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill01": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill02": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill02": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true } } }, @@ -3133,7 +3189,7 @@ { "effect": "Eff_Character_Desert_Footprint", "deformation": "" - }, + } }, "Cloud": { diff --git a/gdconf/game_data_config/json/avatar/ConfigAvatar_Heizo.json b/gdconf/game_data_config/json/avatar/ConfigAvatar_Heizo.json index 900a8f7f..0fea1545 100644 --- a/gdconf/game_data_config/json/avatar/ConfigAvatar_Heizo.json +++ b/gdconf/game_data_config/json/avatar/ConfigAvatar_Heizo.json @@ -2960,6 +2960,62 @@ "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill01": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill01": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill02": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill02": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true } } } @@ -3672,7 +3728,7 @@ { "effect": "Eff_Character_Desert_Footprint", "deformation": "" - }, + } }, "Cloud": { diff --git a/gdconf/game_data_config/json/avatar/ConfigAvatar_Hutao.json b/gdconf/game_data_config/json/avatar/ConfigAvatar_Hutao.json index a3acf0e1..f469c58e 100644 --- a/gdconf/game_data_config/json/avatar/ConfigAvatar_Hutao.json +++ b/gdconf/game_data_config/json/avatar/ConfigAvatar_Hutao.json @@ -56,7 +56,6 @@ "sheathPoint": "WeaponBackPut", "dissolveSheathFadeDelay": 0.075, "dissolveSheathFadeTime": 2.1 - }, "specialPoint": { @@ -3139,6 +3138,62 @@ "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill01": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill01": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill02": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill02": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true } } } @@ -3873,7 +3928,7 @@ { "effect": "Eff_Character_Desert_Footprint", "deformation": "" - }, + } }, "Cloud": { diff --git a/gdconf/game_data_config/json/avatar/ConfigAvatar_Itto.json b/gdconf/game_data_config/json/avatar/ConfigAvatar_Itto.json index fc16d1c9..ac44e41a 100644 --- a/gdconf/game_data_config/json/avatar/ConfigAvatar_Itto.json +++ b/gdconf/game_data_config/json/avatar/ConfigAvatar_Itto.json @@ -56,7 +56,6 @@ "sheathPoint": "WeaponBackPut", "dissolveSheathFadeDelay": 0.075, "dissolveSheathFadeTime": 2.1 - }, "specialPoint": { @@ -3208,6 +3207,62 @@ "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill01": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill01": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill02": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill02": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true } } } @@ -3963,7 +4018,7 @@ { "effect": "Eff_Character_Desert_Footprint", "deformation": "" - }, + } }, "Cloud": { diff --git a/gdconf/game_data_config/json/avatar/ConfigAvatar_Kaeya.json b/gdconf/game_data_config/json/avatar/ConfigAvatar_Kaeya.json index e1b83667..f1d318dd 100644 --- a/gdconf/game_data_config/json/avatar/ConfigAvatar_Kaeya.json +++ b/gdconf/game_data_config/json/avatar/ConfigAvatar_Kaeya.json @@ -55,7 +55,6 @@ "sheathPoint": "WeaponBackPut", "dissolveSheathFadeDelay": 0.075, "dissolveSheathFadeTime": 2.1, - "weaponAwayFromHandStates": [ { @@ -2498,6 +2497,62 @@ "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill01": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill01": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill02": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill02": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true } } } @@ -3259,7 +3314,7 @@ { "effect": "Eff_Character_Desert_Footprint", "deformation": "" - }, + } }, "Cloud": { diff --git a/gdconf/game_data_config/json/avatar/ConfigAvatar_Kazuha.json b/gdconf/game_data_config/json/avatar/ConfigAvatar_Kazuha.json index cce9f01c..cbfb0e7a 100644 --- a/gdconf/game_data_config/json/avatar/ConfigAvatar_Kazuha.json +++ b/gdconf/game_data_config/json/avatar/ConfigAvatar_Kazuha.json @@ -56,7 +56,6 @@ "sheathPoint": "WeaponBackPut", "dissolveSheathFadeDelay": 0.075, "dissolveSheathFadeTime": 2.1 - }, "specialPoint": { @@ -2889,6 +2888,62 @@ "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill01": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill01": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill02": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill02": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true } } } @@ -3675,7 +3730,7 @@ { "effect": "Eff_Character_Desert_Footprint", "deformation": "" - }, + } }, "Cloud": { diff --git a/gdconf/game_data_config/json/avatar/ConfigAvatar_Keqing.json b/gdconf/game_data_config/json/avatar/ConfigAvatar_Keqing.json index bc671861..c4b57dde 100644 --- a/gdconf/game_data_config/json/avatar/ConfigAvatar_Keqing.json +++ b/gdconf/game_data_config/json/avatar/ConfigAvatar_Keqing.json @@ -57,7 +57,6 @@ "sheathPoint": "WeaponBackPut", "dissolveSheathFadeDelay": 0.075, "dissolveSheathFadeTime": 2.1 - }, "specialPoint": { @@ -2918,6 +2917,62 @@ "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill01": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill01": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill02": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill02": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true } } } @@ -3603,7 +3658,7 @@ { "effect": "Eff_Character_Desert_Footprint", "deformation": "" - }, + } }, "Cloud": { diff --git a/gdconf/game_data_config/json/avatar/ConfigAvatar_Klee.json b/gdconf/game_data_config/json/avatar/ConfigAvatar_Klee.json index 3e030eff..680ff00f 100644 --- a/gdconf/game_data_config/json/avatar/ConfigAvatar_Klee.json +++ b/gdconf/game_data_config/json/avatar/ConfigAvatar_Klee.json @@ -55,7 +55,6 @@ "dissolveSheathFadeDelay": 0.075, "dissolveSheathFadeTime": 2.0, "dissolveTakeFadeTime": 1.2, - "triggerToStates": [ { @@ -2093,6 +2092,62 @@ "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill01": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill01": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill02": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill02": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true } } } @@ -2909,7 +2964,7 @@ { "effect": "Eff_Character_Desert_Footprint", "deformation": "" - }, + } }, "Cloud": { diff --git a/gdconf/game_data_config/json/avatar/ConfigAvatar_Kokomi.json b/gdconf/game_data_config/json/avatar/ConfigAvatar_Kokomi.json index 10639f83..01e5b5ec 100644 --- a/gdconf/game_data_config/json/avatar/ConfigAvatar_Kokomi.json +++ b/gdconf/game_data_config/json/avatar/ConfigAvatar_Kokomi.json @@ -57,7 +57,6 @@ "dissolveSheathFadeDelay": 0.075, "dissolveSheathFadeTime": 2.1, "dissolveTakeFadeTime": 0.7, - "triggerToStates": [ { @@ -2200,6 +2199,62 @@ "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill01": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill01": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill02": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill02": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true } } } @@ -2864,7 +2919,7 @@ { "effect": "Eff_Character_Desert_Footprint", "deformation": "" - }, + } }, "Cloud": { diff --git a/gdconf/game_data_config/json/avatar/ConfigAvatar_Layla.json b/gdconf/game_data_config/json/avatar/ConfigAvatar_Layla.json index a4b74935..15a354e2 100644 --- a/gdconf/game_data_config/json/avatar/ConfigAvatar_Layla.json +++ b/gdconf/game_data_config/json/avatar/ConfigAvatar_Layla.json @@ -2425,6 +2425,62 @@ "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill01": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill01": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill02": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill02": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true } } } diff --git a/gdconf/game_data_config/json/avatar/ConfigAvatar_Lisa.json b/gdconf/game_data_config/json/avatar/ConfigAvatar_Lisa.json index 54f0f40c..ef2b9114 100644 --- a/gdconf/game_data_config/json/avatar/ConfigAvatar_Lisa.json +++ b/gdconf/game_data_config/json/avatar/ConfigAvatar_Lisa.json @@ -56,7 +56,6 @@ "dissolveSheathFadeDelay": 0.075, "dissolveSheathFadeTime": 2.0, "dissolveTakeFadeTime": 1.2, - "triggerToStates": [ { @@ -2299,6 +2298,62 @@ "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill01": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill01": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill02": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill02": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true } } } @@ -3167,7 +3222,7 @@ { "effect": "Eff_Character_Desert_Footprint", "deformation": "" - }, + } }, "Cloud": { diff --git a/gdconf/game_data_config/json/avatar/ConfigAvatar_Manekin_Baizhuer.json b/gdconf/game_data_config/json/avatar/ConfigAvatar_Manekin_Baizhuer.json new file mode 100644 index 00000000..0551dc60 --- /dev/null +++ b/gdconf/game_data_config/json/avatar/ConfigAvatar_Manekin_Baizhuer.json @@ -0,0 +1,254 @@ +{ + "$type": "ConfigAvatar", + "common": + { + "effectAttachShape": + { + "$type": "ConfigEffectAttachSkinnedMesh", + "mesh": "EffectMesh", + }, + "mass": 10.0, + "checkInSurface": false + }, + "headControl": + { + "$type": "ConfigHeadControl", + "useHeadControl": true, + "useWhiteAnimStates": false + }, + "equipController": + { + "attachPoints": + { + "equip01": "WeaponR", + "equip02": "WeaponL", + "equip00": "WeaponBackPut", + }, + "sheathPoint": "WeaponBackPut", + "dissolveSheathFadeDelay": 0.075, + "dissolveSheathFadeTime": 0.3, + "patternSheathFadeDelay": 0.075, + "patternSheathFadeTime": 0.3, + "triggerToStates": [ + { + "trigger": "Close", + "states": [] + }, + { + "trigger": "Close", + "states": [ + "ShowWeapon/ShowWeapon_AS", + ], + }, + { + "trigger": "Open", + "states": [ + "ShowWeapon/ShowWeapon", + "ShowWeapon_BS", + ], + }, + ], + }, + "stateLayers": + { + "defaultLayer": + { + "$type": "ConfigNormalStateLayer", + "stateIDs": + { + "ShowWeapon_BS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ShowWeapon_BS": ["Male_Catalyst_ShowWeapon_BS",], + }, + "setAnimatorBoolean": + [ + { + "name" : "&GotoAnyState", + }, + ], + "sheatheOnStart": true, //这个是state互切时触发的。如果内部状态互切就不会触发了。所以不得不拆出BS + }, + "ShowRelic_BS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ShowRelic_BS": ["Emo_Avatar_Common_Manekin_RelicShowBS"], + }, + "setAnimatorBoolean": + [ + { + "name" : "&GotoAnyState", + }, + ], + "sheatheOnStart": true, + }, + "ShowWeapon": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ShowWeapon": ["Emo_Avatar_Common_Lady_Catalyst_UI_ShowWeaponLoop"], + "ShowWeapon_AS": ["Male_Catalyst_ShowWeapon_AS","Emo_Avatar_Common_Lady_Catalyst_UI_ShowWeaponAS"], + }, + "battouOnStart" : true, + }, + "ShowRelic": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ShowRelic": ["Emo_Avatar_Common_Manekin_RelicShowLoop"], + "ShowRelic_AS": ["Emo_Avatar_Common_Manekin_RelicShowAS"], + }, + "sheatheOnStart": true, + //"sheatheOnEnd": true, //manekin里缺少大世界的战斗参数,sheatheOnEnd是不生效的。用start那个来收刀。 + }, + "ShowCharacter": //需要保证show的特效不能在别的状态播,所以这个statelayer只会有待机。 + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ShowCharacter": [], + "Show01": ["Manekin_Baizhuer_Show01",], + "Show02": ["Manekin_Baizhuer_Show02",], + }, + "setAnimatorBoolean": + [ + { + "name" : "&GotoAnyState",// 这个参数需要进入state出现。比trigger出现晚,所以从别人武器界面切到琴的时候无法用trigger和这个参数触发进入weapon的state的线。改成了用tabID,也就是在free等了一下再进weapon。 + }, + ], + "sheatheOnStart": true + }, + "Skill_BS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Skill_BS": [], + }, + "setAnimatorBoolean": + [ + { + "name" : "&GotoAnyState", + }, + ], + // "battouOnStart": true + "sheatheOnStart": true, + }, + "Skill": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Skill": [], + }, + "setAnimatorBoolean": + [ + ], + }, + "Skill_AS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Skill_AS": [], + }, + "setAnimatorBoolean": + [ + // { + // "name" : "&GotoAction", + // "normalizeStart":0.0, + // }, + // { + // "name" : "&GotoAnyState", + // "normalizeStart":0.91, + // }, + ], + }, + "Story": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Story": [], + }, + "setAnimatorBoolean": + [ + { + "name" : "&GotoAnyState", + }, + ], + "sheatheOnStart": true + }, + "ShowFlycloak": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ShowFlycloak": [], + }, + "setAnimatorBoolean": + [ + ], + "sheatheOnStart": true + }, + } + } + }, + "audio": + { + "$type": "ConfigAvatarAudio", + "animAudio": + { + "onTransitionOut": + [ + { + "currentStateName": "ShowWeapon_BS", + "audioEvent": + { + "text": "Stop_ui_menu_weapon_show_putAway_appear_short" + }, + "otherStateNames": [], + "usage": "Any" + }, + { + "currentStateName": "Show01", + "audioEvent": + { + "text": "Stop_sfx_standbyShow_hero_blink" + }, + "otherStateNames": [], + "usage": "Any" + } + ], + "onTransitionIn": + [ + { + "currentStateName": "ShowWeapon_BS", + "audioEvent": + { + "text": "Play_ui_menu_weapon_show_heroine" + }, + "otherStateNames": [], + "usage": "Any" + }, + { + "currentStateName": "ShowRelic_BS", + "audioEvent": + { + "text": "Play_ui_menu_relic_show" + }, + "otherStateNames": [], + "usage": "Any" + } + ] + }, + "listenerLiftup" : 1.5, + "surfaceProberLiftup" : 1.5 + }, +} diff --git a/gdconf/game_data_config/json/avatar/ConfigAvatar_Manekin_Faruzan.json b/gdconf/game_data_config/json/avatar/ConfigAvatar_Manekin_Faruzan.json new file mode 100644 index 00000000..1fd34274 --- /dev/null +++ b/gdconf/game_data_config/json/avatar/ConfigAvatar_Manekin_Faruzan.json @@ -0,0 +1,238 @@ +{ + "$type": "ConfigAvatar", + "common": + { + "effectAttachShape": + { + "$type": "ConfigEffectAttachSkinnedMesh", + "mesh": "EffectMesh", + }, + "mass": 10.0, + "checkInSurface": false + }, + "headControl": + { + "$type": "ConfigHeadControl", + "useHeadControl": true, + "useWhiteAnimStates": false + }, + "equipController": + { + "attachPoints": + { + "equip01": "WeaponR", + "equip02": "WeaponL", + "equip00": "WeaponBackPut", + }, + "sheathPoint": "WeaponBackPut", + "dissolveSheathFadeDelay": 0.075, + "dissolveSheathFadeTime": 0.3, + "patternSheathFadeDelay": 0.075, + "patternSheathFadeTime": 0.3 + }, + "stateLayers": + { + "defaultLayer": + { + "$type": "ConfigNormalStateLayer", + "stateIDs": + { + "ShowWeapon_BS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ShowWeapon_BS": ["Girl_Sword_ShowWeapon_BS",], + }, + "setAnimatorBoolean": + [ + { + "name" : "&GotoAnyState", + }, + ], + "sheatheOnStart": true, //这个是state互切时触发的。如果内部状态互切就不会触发了。所以不得不拆出BS + }, + "ShowRelic_BS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ShowRelic_BS": ["Emo_Avatar_Common_Manekin_RelicShowBS"], + }, + "setAnimatorBoolean": + [ + { + "name" : "&GotoAnyState", + }, + ], + "sheatheOnStart": true, + }, + "ShowWeapon": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ShowWeapon": [], + "ShowWeapon_AS": ["Girl_Sword_ShowWeapon_AS",], + }, + "battouOnStart" : true, + }, + "ShowRelic": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ShowRelic": ["Emo_Avatar_Common_Manekin_RelicShowLoop"], + "ShowRelic_AS": ["Emo_Avatar_Common_Manekin_RelicShowAS"], + }, + "sheatheOnStart": true, + //"sheatheOnEnd": true, //manekin里缺少大世界的战斗参数,sheatheOnEnd是不生效的。用start那个来收刀。 + }, + "ShowCharacter": //需要保证show的特效不能在别的状态播,所以这个statelayer只会有待机。 + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ShowCharacter": [], + "Show01": ["Manekin_Faruzan_Show01"], + "Show02": ["Manekin_Faruzan_Show02"], + }, + "setAnimatorBoolean": + [ + { + "name" : "&GotoAnyState",// 这个参数需要进入state出现。比trigger出现晚,所以从别人武器界面切到琴的时候无法用trigger和这个参数触发进入weapon的state的线。改成了用tabID,也就是在free等了一下再进weapon。 + }, + ], + "sheatheOnStart": true + }, + "Skill_BS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Skill_BS": [], + }, + "setAnimatorBoolean": + [ + { + "name" : "&GotoAnyState", + }, + ], + // "battouOnStart": true + "sheatheOnStart": true, + }, + "Skill": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Skill": [], + }, + "setAnimatorBoolean": + [ + ], + }, + "Skill_AS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Skill_AS": [], + }, + "setAnimatorBoolean": + [ + // { + // "name" : "&GotoAction", + // "normalizeStart":0.0, + // }, + // { + // "name" : "&GotoAnyState", + // "normalizeStart":0.91, + // }, + ], + }, + "Story": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Story": [], + }, + "setAnimatorBoolean": + [ + { + "name" : "&GotoAnyState", + }, + ], + "sheatheOnStart": true + }, + "ShowFlycloak": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ShowFlycloak": [], + }, + "setAnimatorBoolean": + [ + ], + "sheatheOnStart": true + }, + } + } + }, + "abilities": + { + }, + "audio": + { + "$type": "ConfigAvatarAudio", + "animAudio": + { + "onTransitionOut": + [ + { + "currentStateName": "ShowWeapon_BS", + "audioEvent": + { + "text": "Stop_ui_menu_weapon_show_putAway_appear_short" + }, + "otherStateNames": [], + "usage": "Any" + }, + { + "currentStateName": "Show01", + "audioEvent": + { + "text": "Stop_sfx_standbyShow_hero_blink" + }, + "otherStateNames": [], + "usage": "Any" + } + ], + "onTransitionIn": + [ + { + "currentStateName": "ShowWeapon_BS", + "audioEvent": + { + "text": "Play_ui_menu_weapon_show_heroine" + }, + "otherStateNames": [], + "usage": "Any" + }, + { + "currentStateName": "ShowRelic_BS", + "audioEvent": + { + "text": "Play_ui_menu_relic_show" + }, + "otherStateNames": [], + "usage": "Any" + } + ] + }, + "listenerLiftup" : 1.5, + "surfaceProberLiftup" : 1.5 + }, +} diff --git a/gdconf/game_data_config/json/avatar/ConfigAvatar_Manekin_LisaCostumeStudentin.json b/gdconf/game_data_config/json/avatar/ConfigAvatar_Manekin_LisaCostumeStudentin.json new file mode 100644 index 00000000..a9d5a9e8 --- /dev/null +++ b/gdconf/game_data_config/json/avatar/ConfigAvatar_Manekin_LisaCostumeStudentin.json @@ -0,0 +1,238 @@ +{ + "$type": "ConfigAvatar", + "common": + { + "effectAttachShape": + { + "$type": "ConfigEffectAttachSkinnedMesh", + "mesh": "EffectMesh", + }, + "mass": 10.0, + "checkInSurface": false + }, + "headControl": + { + "$type": "ConfigHeadControl", + "useHeadControl": true, + "useWhiteAnimStates": false + }, + "equipController": + { + "attachPoints": + { + "equip01": "WeaponR", + "equip02": "WeaponL", + "equip00": "WeaponBackPut", + }, + "sheathPoint": "WeaponBackPut", + "dissolveSheathFadeDelay": 0.075, + "dissolveSheathFadeTime": 0.3, + "patternSheathFadeDelay": 0.075, + "patternSheathFadeTime": 0.3 + }, + "stateLayers": + { + "defaultLayer": + { + "$type": "ConfigNormalStateLayer", + "stateIDs": + { + "ShowWeapon_BS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ShowWeapon_BS": ["Girl_Sword_ShowWeapon_BS",], + }, + "setAnimatorBoolean": + [ + { + "name" : "&GotoAnyState", + }, + ], + "sheatheOnStart": true, //这个是state互切时触发的。如果内部状态互切就不会触发了。所以不得不拆出BS + }, + "ShowRelic_BS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ShowRelic_BS": ["Emo_Avatar_Common_Manekin_RelicShowBS"], + }, + "setAnimatorBoolean": + [ + { + "name" : "&GotoAnyState", + }, + ], + "sheatheOnStart": true, + }, + "ShowWeapon": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ShowWeapon": [], + "ShowWeapon_AS": ["Girl_Sword_ShowWeapon_AS",], + }, + "battouOnStart" : true, + }, + "ShowRelic": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ShowRelic": ["Emo_Avatar_Common_Manekin_RelicShowLoop"], + "ShowRelic_AS": ["Emo_Avatar_Common_Manekin_RelicShowAS"], + }, + "sheatheOnStart": true, + //"sheatheOnEnd": true, //manekin里缺少大世界的战斗参数,sheatheOnEnd是不生效的。用start那个来收刀。 + }, + "ShowCharacter": //需要保证show的特效不能在别的状态播,所以这个statelayer只会有待机。 + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ShowCharacter": [], + "Show01": [], + "Show02": [], + }, + "setAnimatorBoolean": + [ + { + "name" : "&GotoAnyState",// 这个参数需要进入state出现。比trigger出现晚,所以从别人武器界面切到琴的时候无法用trigger和这个参数触发进入weapon的state的线。改成了用tabID,也就是在free等了一下再进weapon。 + }, + ], + "sheatheOnStart": true + }, + "Skill_BS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Skill_BS": [], + }, + "setAnimatorBoolean": + [ + { + "name" : "&GotoAnyState", + }, + ], + // "battouOnStart": true + "sheatheOnStart": true, + }, + "Skill": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Skill": [], + }, + "setAnimatorBoolean": + [ + ], + }, + "Skill_AS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Skill_AS": [], + }, + "setAnimatorBoolean": + [ + // { + // "name" : "&GotoAction", + // "normalizeStart":0.0, + // }, + // { + // "name" : "&GotoAnyState", + // "normalizeStart":0.91, + // }, + ], + }, + "Story": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Story": [], + }, + "setAnimatorBoolean": + [ + { + "name" : "&GotoAnyState", + }, + ], + "sheatheOnStart": true + }, + "ShowFlycloak": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ShowFlycloak": [], + }, + "setAnimatorBoolean": + [ + ], + "sheatheOnStart": true + }, + } + } + }, + "abilities": + { + }, + "audio": + { + "$type": "ConfigAvatarAudio", + "animAudio": + { + "onTransitionOut": + [ + { + "currentStateName": "ShowWeapon_BS", + "audioEvent": + { + "text": "Stop_ui_menu_weapon_show_putAway_appear_short" + }, + "otherStateNames": [], + "usage": "Any" + }, + { + "currentStateName": "Show01", + "audioEvent": + { + "text": "Stop_sfx_standbyShow_hero_blink" + }, + "otherStateNames": [], + "usage": "Any" + } + ], + "onTransitionIn": + [ + { + "currentStateName": "ShowWeapon_BS", + "audioEvent": + { + "text": "Play_ui_menu_weapon_show_heroine" + }, + "otherStateNames": [], + "usage": "Any" + }, + { + "currentStateName": "ShowRelic_BS", + "audioEvent": + { + "text": "Play_ui_menu_relic_show" + }, + "otherStateNames": [], + "usage": "Any" + } + ] + }, + "listenerLiftup" : 1.5, + "surfaceProberLiftup" : 1.5 + }, +} diff --git a/gdconf/game_data_config/json/avatar/ConfigAvatar_Manekin_Wanderer.json b/gdconf/game_data_config/json/avatar/ConfigAvatar_Manekin_Wanderer.json new file mode 100644 index 00000000..c11d7520 --- /dev/null +++ b/gdconf/game_data_config/json/avatar/ConfigAvatar_Manekin_Wanderer.json @@ -0,0 +1,238 @@ +{ + "$type": "ConfigAvatar", + "common": + { + "effectAttachShape": + { + "$type": "ConfigEffectAttachSkinnedMesh", + "mesh": "EffectMesh", + }, + "mass": 10.0, + "checkInSurface": false + }, + "headControl": + { + "$type": "ConfigHeadControl", + "useHeadControl": true, + "useWhiteAnimStates": false + }, + "equipController": + { + "attachPoints": + { + "equip01": "WeaponR", + "equip02": "WeaponL", + "equip00": "WeaponBackPut", + }, + "sheathPoint": "WeaponBackPut", + "dissolveSheathFadeDelay": 0.075, + "dissolveSheathFadeTime": 0.3, + "patternSheathFadeDelay": 0.075, + "patternSheathFadeTime": 0.3 + }, + "stateLayers": + { + "defaultLayer": + { + "$type": "ConfigNormalStateLayer", + "stateIDs": + { + "ShowWeapon_BS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ShowWeapon_BS": ["Girl_Sword_ShowWeapon_BS",], + }, + "setAnimatorBoolean": + [ + { + "name" : "&GotoAnyState", + }, + ], + "sheatheOnStart": true, //这个是state互切时触发的。如果内部状态互切就不会触发了。所以不得不拆出BS + }, + "ShowRelic_BS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ShowRelic_BS": ["Emo_Avatar_Common_Manekin_RelicShowBS"], + }, + "setAnimatorBoolean": + [ + { + "name" : "&GotoAnyState", + }, + ], + "sheatheOnStart": true, + }, + "ShowWeapon": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ShowWeapon": [], + "ShowWeapon_AS": ["Girl_Sword_ShowWeapon_AS",], + }, + "battouOnStart" : true, + }, + "ShowRelic": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ShowRelic": ["Emo_Avatar_Common_Manekin_RelicShowLoop"], + "ShowRelic_AS": ["Emo_Avatar_Common_Manekin_RelicShowAS"], + }, + "sheatheOnStart": true, + //"sheatheOnEnd": true, //manekin里缺少大世界的战斗参数,sheatheOnEnd是不生效的。用start那个来收刀。 + }, + "ShowCharacter": //需要保证show的特效不能在别的状态播,所以这个statelayer只会有待机。 + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ShowCharacter": [], + "Show01": ["Manekin_Wanderer_Show01"], + "Show02": ["Manekin_Wanderer_Show02"], + }, + "setAnimatorBoolean": + [ + { + "name" : "&GotoAnyState",// 这个参数需要进入state出现。比trigger出现晚,所以从别人武器界面切到琴的时候无法用trigger和这个参数触发进入weapon的state的线。改成了用tabID,也就是在free等了一下再进weapon。 + }, + ], + "sheatheOnStart": true + }, + "Skill_BS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Skill_BS": [], + }, + "setAnimatorBoolean": + [ + { + "name" : "&GotoAnyState", + }, + ], + // "battouOnStart": true + "sheatheOnStart": true, + }, + "Skill": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Skill": [], + }, + "setAnimatorBoolean": + [ + ], + }, + "Skill_AS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Skill_AS": [], + }, + "setAnimatorBoolean": + [ + // { + // "name" : "&GotoAction", + // "normalizeStart":0.0, + // }, + // { + // "name" : "&GotoAnyState", + // "normalizeStart":0.91, + // }, + ], + }, + "Story": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Story": [], + }, + "setAnimatorBoolean": + [ + { + "name" : "&GotoAnyState", + }, + ], + "sheatheOnStart": true + }, + "ShowFlycloak": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ShowFlycloak": [], + }, + "setAnimatorBoolean": + [ + ], + "sheatheOnStart": true + }, + } + } + }, + "abilities": + { + }, + "audio": + { + "$type": "ConfigAvatarAudio", + "animAudio": + { + "onTransitionOut": + [ + { + "currentStateName": "ShowWeapon_BS", + "audioEvent": + { + "text": "Stop_ui_menu_weapon_show_putAway_appear_short" + }, + "otherStateNames": [], + "usage": "Any" + }, + { + "currentStateName": "Show01", + "audioEvent": + { + "text": "Stop_sfx_standbyShow_hero_blink" + }, + "otherStateNames": [], + "usage": "Any" + } + ], + "onTransitionIn": + [ + { + "currentStateName": "ShowWeapon_BS", + "audioEvent": + { + "text": "Play_ui_menu_weapon_show_heroine" + }, + "otherStateNames": [], + "usage": "Any" + }, + { + "currentStateName": "ShowRelic_BS", + "audioEvent": + { + "text": "Play_ui_menu_relic_show" + }, + "otherStateNames": [], + "usage": "Any" + } + ] + }, + "listenerLiftup" : 1.5, + "surfaceProberLiftup" : 1.5 + }, +} diff --git a/gdconf/game_data_config/json/avatar/ConfigAvatar_Mika.json b/gdconf/game_data_config/json/avatar/ConfigAvatar_Mika.json index 0ba12a4c..25e1726f 100644 --- a/gdconf/game_data_config/json/avatar/ConfigAvatar_Mika.json +++ b/gdconf/game_data_config/json/avatar/ConfigAvatar_Mika.json @@ -100,6 +100,289 @@ }, "animEvents": { + "ATK01": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "fanAngle": 270.0, + "radius": 1.8, + "height": 1.5, + "radiusRatio": 0.0, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 0.5 + } + } + }, + "attackInfo": + { + "attackTag": "NormalAttack_01", + "attenuationTag": "NormalAttack", + "attackProperty": + { + "damagePercentage": 0, + "strikeType": "Slash", + "elementDurability": 25, + "overrideByWeapon": true, + "attackType": "Melee", + "bonusCritical": 0, + "bonusCriticalHurt": 0, + "enBreak": 45.8208 + }, + "hitPattern": + { + "onHitEffectName": "default", + "hitImpulseType": "LV3", + "reboundRatio": 0, + "canBeDefenceHalt": false, + "hitHaltTime": 0.01, + "hitHaltTimeScale": 0.01, + "muteHitText": false + }, + "forceCameraShake": false + } + }, + "ATK02": + { + "attackPattern": + { + "$type": "ConfigAttackBox", + "triggerType": "TriggerNoRepeat", + "size": + { + "x": 1.8, + "y": 2.8, + "z": 2.7 + }, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0, + "y": 1.4, + "z": -0.2 + } + } + }, + "attackInfo": + { + "attackTag": "NormalAttack_02", + "attenuationTag": "NormalAttack", + "attackProperty": + { + "damagePercentage": 0, + "strikeType": "Slash", + "elementDurability": 25, + "overrideByWeapon": true, + "attackType": "Melee", + "bonusCritical": 0, + "bonusCriticalHurt": 0, + "enBreak": 44.5776 + }, + "hitPattern": + { + "onHitEffectName": "default", + "hitImpulseType": "LV3", + "reboundRatio": 0, + "canBeDefenceHalt": true, + "hitHaltTime": 0.06, + "hitHaltTimeScale": 0.01, + "muteHitText": false + }, + "forceCameraShake": false, + "cameraShake": + { + "shakeType": "CustomVector", + "shakeRange": 0.12, + "shakeTime": 0.12, + "shakeDistance": 30, + "shakeDir": + { + "x": -1, + "y": 0.2, + "z": 0 + } + } + } + }, + "ATK03A": + { + "attackPattern": + { + "$type": "ConfigAttackBox", + "triggerType": "TriggerNoRepeat", + "size": + { + "x": 2.2, + "y": 2.2, + "z": 3.6 + }, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0, + "y": 1.2, + "z": 0 + } + } + }, + "attackInfo": + { + "attackTag": "NormalAttack_03", + "attenuationTag": "NormalAttack", + "attackProperty": + { + "damagePercentage": 0, + "strikeType": "Spear", + "overrideByWeapon": true, + "elementDurability": 25, + "attackType": "Melee", + "enBreak": 27.2616 + }, + "hitPattern": + { + "onHitEffectName": "default", + "hitImpulseType": "LV2", + "reboundRatio": 0, + "canBeDefenceHalt": false, + "hitHaltTime": 0, + "hitHaltTimeScale": 0.01, + "muteHitText": false + }, + "forceCameraShake": false + } + }, + "ATK03B": + { + "attackPattern": + { + "$type": "ConfigAttackBox", + "triggerType": "TriggerNoRepeat", + "size": + { + "x": 2.2, + "y": 2.2, + "z": 3.6 + }, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0, + "y": 1.2, + "z": 0 + } + } + }, + "attackInfo": + { + "attackTag": "NormalAttack_03", + "attenuationTag": "NormalAttack", + "attackProperty": + { + "damagePercentage": 0, + "strikeType": "Spear", + "overrideByWeapon": true, + "elementDurability": 25, + "attackType": "Melee", + "enBreak": 27.2616 + }, + "hitPattern": + { + "onHitEffectName": "default", + "hitImpulseType": "LV3", + "reboundRatio": 0, + "canBeDefenceHalt": true, + "hitHaltTime": 0.02, + "hitHaltTimeScale": 0.01, + "muteHitText": false + }, + "forceCameraShake": false, + "cameraShake": + { + "shakeType": "CustomVector", + "shakeRange": 0.12, + "shakeTime": 0.12, + "shakeDistance": 30, + "shakeDir": + { + "x": 0, + "y": -1, + "z": 0 + } + } + } + }, + "ATK04": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "fanAngle": 360.0, + "height": 1.5, + "radius": 2.3, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 1.0 + } + } + }, + "attackInfo": + { + "attackTag": "NormalAttack_04", + "attenuationTag": "NormalAttack", + "attackProperty": + { + "damagePercentage": 0, + "strikeType": "Slash", + "overrideByWeapon": true, + "elementDurability": 25, + "attackType": "Melee", + "enBreak": 70.596 + }, + "hitPattern": + { + "onHitEffectName": "default", + "hitImpulseType": "LV5", + "reboundRatio": 0, + "canBeDefenceHalt": true, + "hitHaltTime": 0.04, + "hitHaltTimeScale": 0.01, + "muteHitText": false + }, + "forceCameraShake": false, + "cameraShake": + { + "shakeType": "CustomVector", + "shakeRange": 0.36, + "shakeTime": 0.12, + "shakeDistance": 30, + "shakeDir": + { + "x": 0, + "y": 1, + "z": 0 + } + } + } + } } }, "stateLayers": @@ -962,6 +1245,66 @@ "setAnimatorBoolean": [], "battouOnStart": true }, + "HitThrow": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Hit_Throw_Ground": + [ + "BeHitAir_Weapon" + ] + }, + "moveType": "combatMove", + "cameraType": "combatBeHit", + "jumpCancelEnd": 0.0, + "resetAnimatorTriggerOnEnter": + [ + "BeHit", + "HitAir2HitDrop" + ], + "resetAnimatorTriggerOnExit": + [ + "DoSkill" + ], + "setAnimatorBoolean": [], + "sheatheOnStart": true + }, + "BeHitAir": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Hit_Throw": + [ + "Audio_Boy_Hit_Throw", + "BeHitAir_Weapon" + ], + "Hit_ThrowAir": + [ + "Audio_Boy_DropDown", + "BeHitAir_Weapon" + ], + "Struggle": + [ + "BeHitAir_Weapon" + ] + }, + "moveType": "combatAir", + "cameraType": "combatBeHit", + "jumpCancelEnd": 0.0, + "actionPanelState": "CombatAir", + "resetAnimatorTriggerOnEnter": + [ + "BeHit" + ], + "resetAnimatorTriggerOnExit": + [ + "DoSkill" + ], + "setAnimatorBoolean": [], + "sheatheOnStart": true + }, "Die": { "$type": "ConfigAvatarStateIDInfo", @@ -997,11 +1340,1216 @@ "FallDie_AS": [] }, "enableRagDoll": true + }, + "Attack01": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Attack01": + [ + "Mika_Attack01", + "SetComboCount1", + "Interaction_Bad" + ] + }, + "moveType": "combatMove", + "cameraType": "combatNormal", + "canDoSkill": true, + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanCancelSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + }, + { + "name": "&CanUseExtra", + "normalizeStart": 0.1, + "normalizeEnd": 1 + } + ], + "battouOnStart": true, + "ignorePreSheath": true + }, + "Attack02": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Attack02": + [ + "Mika_Attack02", + "SetComboCount2", + "Interaction_Bad" + ] + }, + "moveType": "combatMove", + "cameraType": "combatNormal", + "canDoSkill": true, + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanCancelSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + }, + { + "name": "&CanUseExtra", + "normalizeStart": 0.0, + "normalizeEnd": 1 + } + ], + "battouOnStart": true + }, + "Attack03": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Attack03": + [ + "Mika_Attack03", + "SetComboCount3", + "Interaction_Bad" + ] + }, + "moveType": "combatMove", + "cameraType": "combatNormal", + "canDoSkill": true, + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanCancelSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + }, + { + "name": "&CanUseExtra", + "normalizeStart": 0.0, + "normalizeEnd": 1 + } + ], + "battouOnStart": true + }, + "Attack04": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Attack04": + [ + "Mika_Attack04", + "SetComboCount4", + "Interaction_Bad" + ] + }, + "moveType": "combatMove", + "cameraType": "combatNormal", + "canDoSkill": true, + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanCancelSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + }, + { + "name": "&CanUseExtra", + "normalizeStart": 0.0, + "normalizeEnd": 1 + } + ], + "battouOnStart": true, + "sheatheOnEnd": true + }, + "ExtraAttack_BS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ExtraAttack_BS": + [ + "Mika_ExtraAttack_BS" + ] + }, + "moveType": "combatMove", + "cameraType": "combatNormal", + "cameraParam": + { + "radiusSpringRatio": 2 + }, + "canDoSkill": false, + "canChangeAvatar": [], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanCancelSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "battouOnStart": true + }, + "ExtraAttack": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ExtraAttack": + [ + "Mika_ExtraAttack", + "Interaction_Bad" + ] + }, + "moveType": "combatMove", + "cameraType": "normalMove", + "canDoSkill": false, + "canChangeAvatar": [], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanCancelSkill", + "normalizeStart": 0.75, + "normalizeEnd": 1.0 + } + ], + "enableCCD": true + }, + "ExtraAttack_AS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ExtraAttack_AS": + [ + "Mika_ExtraAttack_AS" + ] + }, + "moveType": "combatMove", + "cameraType": "normalMove", + "canDoSkill": true, + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanCancelSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "battouOnStart": true + }, + "Mika_ElementalArt_BS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Mika_ElementalArt_BS": + [ + "Mika_ElementalArt_BS", + "Interaction_Bad" + ] + }, + "moveType": "combatMove", + "cameraType": "combatNormal", + "canDoSkill": false, + "addEndure": 0.5, + "cameraParam": + { + "radiusSpringRatio": 10 + }, + "canChangeAvatar": [], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit" + ], + "setAnimatorBoolean": [], + "battouOnStart": true, + "jumpCancelEnd": -1, + "sprintCancelEnd": -1 + }, + "Mika_ElementalArt_NoCharge": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Mika_ElementalArt_NoCharge": + [ + "Mika_ElementalArt_NoCharge" + ] + }, + "moveType": "combatMove", + "cameraType": "combatNormal", + "canDoSkill": false, + "addEndure": 0.5, + "cameraParam": + { + "radiusSpringRatio": 10 + }, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit" + ], + "battouOnStart": true, + "enableCCD": true, + "jumpCancelEnd": -1, + "sprintCancelEnd": -1 + }, + "Mika_ElementalArt_ChargeLoop": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Mika_ElementalArt_ChargeLoop": + [ + "Mika_ElementalArt_ChargeLoop" + ] + }, + "moveType": "combatMove", + "cameraType": "combatNormal", + "canDoSkill": false, + "addEndure": 0.5, + "cameraParam": + { + "radiusSpringRatio": 10 + }, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit" + ], + "battouOnStart": true, + "enableCCD": true, + "jumpCancelEnd": -1, + "sprintCancelEnd": -1 + }, + "Mika_ElementalArt_Charge_Shoot": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Mika_ElementalArt_Charge_Shoot": + [ + "Mika_ElementalArt_Charge_Shoot" + ] + }, + "moveType": "combatMove", + "cameraType": "combatNormal", + "canDoSkill": false, + "addEndure": 0.5, + "cameraParam": + { + "radiusSpringRatio": 10 + }, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit" + ], + "battouOnStart": true, + "enableCCD": true, + "jumpCancelEnd": -1, + "sprintCancelEnd": -1 + }, + "Mika_ElementalArt_AS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Mika_ElementalArt_AS": + [ + "Mika_ElementalArt_AS" + ] + }, + "moveType": "combatMove", + "cameraType": "combatNormal", + "canDoSkill": true, + "canChangeAvatar": + [ + { + "normalizeStart": 0.05, + "normalizeEnd": 1.0 + } + ], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.05, + "normalizeEnd": 1.0 + } + ], + "sheatheOnEnd": true + }, + "Mika_ElementalBurst": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Mika_ElementalBurst": + [ + "Mika_ElementalBurst", + "Interaction_Bad" + ] + }, + "moveType": "combatMove", + "cameraType": "normalMove", + "canDoSkill": false, + "addEndure": 0, + "jumpCancelEnd": -1, + "sprintCancelEnd": -1, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": [], + "ignorePreSheath": true + }, + "Mika_ElementalBurst_AS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Mika_ElementalBurst_AS": + [ + "Mika_ElementalBurst_AS" + ] + }, + "moveType": "combatMove", + "cameraType": "normalMove", + "canDoSkill": true, + "canChangeAvatar": + [ + { + "normalizeStart": 0.002, + "normalizeEnd": 1.0 + } + ], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.002, + "normalizeEnd": 1.0 + } + ], + "sheatheOnEnd": true + }, + "FallingAnthem_BS": + { + "$type": "ConfigAvatarStateIDInfo", + "addEndure": 0, + "animatorStates": + { + "FallingAnthem_BS_1": + [ + "Emo_Boy_Pole_FallingAttack_BS_01" + ], + "FallingAnthem_BS_2": + [ + "Emo_Boy_Pole_FallingAttack_BS_02" + ] + }, + "moveType": "combatAir", + "cameraType": "combatNormal", + "equipReattach": + [ + { + "equip": "equip01", + "targetPoint": "WeaponR2", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": [], + "jumpCancelEnd": -1, + "actionPanelState": "Fly", + "animatorTriggerOnLanded": "HitAir2HitDrop", + "battouOnStart": true + }, + "FallingAnthem_Loop": + { + "$type": "ConfigAvatarStateIDInfo", + "addEndure": 0, + "animatorStates": + { + "FallingAnthem_Loop": [], + "FallingAnthem_Loop_Low": [] + }, + "moveType": "combatAir", + "equipReattach": + [ + { + "equip": "equip01", + "targetPoint": "WeaponR2", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Fly", + "animatorTriggerOnLanded": "HitAir2HitDrop", + "battouOnStart": true + }, + "FallingAnthem_AS_1": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "FallingAnthem_AS_1": + [ + "Mika_FallingAnthem_Strike", + "Interaction_Bad", + "Emo_Boy_Pole_FallingAttack_AS_01" + ] + }, + "moveType": "combatMove", + "canDoSkill": true, + "equipReattach": + [ + { + "equip": "equip01", + "targetPoint": "WeaponR2", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.8, + "normalizeEnd": 1.0 + }, + { + "name": "&CanCancelSkill", + "normalizeStart": 0.8, + "normalizeEnd": 1.0 + } + ], + "jumpCancelStart": 0.8, + "sprintCancelStart": 0.8, + "battouOnStart": true + }, + "FallingAnthem_AS_2": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "FallingAnthem_AS_2": + [ + "Emo_Boy_Pole_FallingAttack_AS_02" + ] + }, + "moveType": "combatMove", + "canDoSkill": true, + "equipReattach": + [ + { + "equip": "equip01", + "targetPoint": "WeaponR2", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + }, + { + "name": "&CanCancelSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "battouOnStart": true, + "sheatheOnEnd": true + }, + "Sit": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "SitDown": + [ + "Audio_Girl_SitDown" + ], + "SitLoop": [], + "SitUp": + [ + "Audio_Girl_SitDown" + ] + }, + "moveType": "performMove", + "canDoSkill": false, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": [], + "setAnimatorBoolean": [], + "actionPanelState": "Perform", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "SitB": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "SitBDown": + [ + "Audio_Girl_SitDown" + ], + "SitBLoop": [], + "SitBUp": + [ + "Audio_Girl_SitDown" + ] + }, + "moveType": "performMove", + "canDoSkill": false, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": [], + "setAnimatorBoolean": [], + "actionPanelState": "Perform", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "StandbyShow": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "StandbyVoice": [], + "StandbyShow_01": [], + "StandbyShow_02": [] + }, + "moveType": "performMove", + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": [], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "equipReattach": + [ + { + "equip": "equip01", + "targetPoint": "WeaponL", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "TakePhotos": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Think01BS": [], + "Akimbo02BS": [], + "Think01Loop": [], + "Akimbo02Loop": [], + "Think01AS": [], + "Akimbo02AS": [] + } + }, + "Channel_BS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ChannelBS": + [ + "Emo_Avatar_Common_Manekin_Default" + ] + }, + "moveType": "combatMove", + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "Channel_Loop": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ChannelLoop": [] + }, + "moveType": "combatMove", + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "Channel_AS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ChannelAS": [] + }, + "moveType": "combatMove", + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "PlayMusic_Lyre": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "PlayMusic_Lyre_BS": + [ + "PlayMusic_Lyre_Boy" + ], + "PlayMusic_Lyre_Loop": [] + }, + "moveType": "combatMove", + "canChangeAvatar": [], + "canDoSkill": false, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "PlayMusic_Lyre_AS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "PlayMusic_Lyre_AS": + [ + "PlayMusic_Lyre_Boy_AS" + ] + }, + "moveType": "combatMove", + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "PlayMusic_Qin": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "PlayMusic_Qin_BS": + [ + "PlayMusic_Qin_Boy" + ], + "PlayMusic_Qin_Loop": [] + }, + "moveType": "combatMove", + "canChangeAvatar": [], + "canDoSkill": false, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "PlayMusic_Qin_AS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "PlayMusic_Qin_AS": + [ + "PlayMusic_Qin_Boy_AS" + ] + }, + "moveType": "combatMove", + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "PlayMusic_Drum": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "PlayMusic_Drum_BS": + [ + "PlayMusic_Drum_Boy" + ], + "PlayMusic_Drum_Loop": [] + }, + "moveType": "combatMove", + "canChangeAvatar": [], + "canDoSkill": false, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "PlayMusic_Drum_AS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "PlayMusic_Drum_AS": + [ + "PlayMusic_Drum_Boy_AS" + ] + }, + "moveType": "combatMove", + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_ElectricCoreFly": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_ElectricCoreFly": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": false, + "resetAnimatorTriggerOnEnter": + [ + "ElectricCoreFly_End" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "ElectricCoreFly_End" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_GrapplingHook": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_GrapplingHook": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": false, + "resetAnimatorTriggerOnEnter": + [ + "GrapplingHook_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "GrapplingHook_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill01": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill01": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill02": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill02": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true } } } }, - "abilities": [], + "abilities": + [ + { + "abilityID": "Avatar_Mika_ExtraAttack", + "abilityName": "Avatar_Mika_ExtraAttack" + }, + { + "abilityID": "Avatar_Mika_ExtraAttack_CreateBullet", + "abilityName": "Avatar_Mika_ExtraAttack_CreateBullet" + }, + { + "abilityID": "Avatar_Mika_ElementalArt", + "abilityName": "Avatar_Mika_ElementalArt" + }, + { + "abilityID": "Avatar_Mika_ElementalArt_Buff_Controller", + "abilityName": "Avatar_Mika_ElementalArt_Buff_Controller" + }, + { + "abilityID": "Avatar_Mika_ElementalArt_NoChargeShoot", + "abilityName": "Avatar_Mika_ElementalArt_NoChargeShoot" + }, + { + "abilityID": "Avatar_Mika_ElementalArt_Sub_Bullet_Launch", + "abilityName": "Avatar_Mika_ElementalArt_Sub_Bullet_Launch" + }, + { + "abilityID": "Avatar_Mika_ElementalArt_ChargeShoot", + "abilityName": "Avatar_Mika_ElementalArt_ChargeShoot" + }, + { + "abilityID": "Avatar_Mika_ElementBurst", + "abilityName": "Avatar_Mika_ElementBurst" + }, + { + "abilityID": "Avatar_Mika_FallingAnthem", + "abilityName": "Avatar_Mika_FallingAnthem" + }, + { + "abilityID": "Avatar_Mika_Attack_DamageHandler", + "abilityName": "Avatar_Mika_Attack_DamageHandler" + } + ], "audio": { "$type": "ConfigAvatarAudio", diff --git a/gdconf/game_data_config/json/avatar/ConfigAvatar_Mona.json b/gdconf/game_data_config/json/avatar/ConfigAvatar_Mona.json index 2314a0aa..ae4bb704 100644 --- a/gdconf/game_data_config/json/avatar/ConfigAvatar_Mona.json +++ b/gdconf/game_data_config/json/avatar/ConfigAvatar_Mona.json @@ -56,7 +56,6 @@ "dissolveSheathFadeDelay": 0.075, "dissolveSheathFadeTime": 2.0, "dissolveTakeFadeTime": 0.7, - "triggerToStates": [ { @@ -2878,6 +2877,62 @@ "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill01": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill01": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill02": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill02": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true } } } @@ -3567,7 +3622,7 @@ { "effect": "Eff_Character_Desert_Footprint", "deformation": "" - }, + } }, "Cloud": { diff --git a/gdconf/game_data_config/json/avatar/ConfigAvatar_Nahida.json b/gdconf/game_data_config/json/avatar/ConfigAvatar_Nahida.json index 51e72c43..e1c6fd3c 100644 --- a/gdconf/game_data_config/json/avatar/ConfigAvatar_Nahida.json +++ b/gdconf/game_data_config/json/avatar/ConfigAvatar_Nahida.json @@ -2291,6 +2291,62 @@ "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill01": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill01": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill02": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill02": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true } } } diff --git a/gdconf/game_data_config/json/avatar/ConfigAvatar_Nilou.json b/gdconf/game_data_config/json/avatar/ConfigAvatar_Nilou.json index 63a822c7..6c3abad6 100644 --- a/gdconf/game_data_config/json/avatar/ConfigAvatar_Nilou.json +++ b/gdconf/game_data_config/json/avatar/ConfigAvatar_Nilou.json @@ -3120,6 +3120,62 @@ "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill01": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill01": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill02": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill02": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true } } } @@ -3932,7 +3988,7 @@ "effect": "Eff_SceneObj_InvisibleWall_01", "deformation": "" } - }, + } } } }, diff --git a/gdconf/game_data_config/json/avatar/ConfigAvatar_Ningguang.json b/gdconf/game_data_config/json/avatar/ConfigAvatar_Ningguang.json index ac922ced..9d8d15ba 100644 --- a/gdconf/game_data_config/json/avatar/ConfigAvatar_Ningguang.json +++ b/gdconf/game_data_config/json/avatar/ConfigAvatar_Ningguang.json @@ -57,7 +57,6 @@ "dissolveSheathFadeDelay": 0.075, "dissolveSheathFadeTime": 2.0, "dissolveTakeFadeTime": 1.2, - "triggerToStates": [ { @@ -2188,6 +2187,62 @@ "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill01": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill01": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill02": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill02": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true } } } @@ -3015,7 +3070,7 @@ { "effect": "Eff_Character_Desert_Footprint", "deformation": "" - }, + } }, "Cloud": { diff --git a/gdconf/game_data_config/json/avatar/ConfigAvatar_Noel.json b/gdconf/game_data_config/json/avatar/ConfigAvatar_Noel.json index 9babc5f3..959242f7 100644 --- a/gdconf/game_data_config/json/avatar/ConfigAvatar_Noel.json +++ b/gdconf/game_data_config/json/avatar/ConfigAvatar_Noel.json @@ -55,7 +55,6 @@ "sheathPoint": "WeaponBackPut", "dissolveSheathFadeDelay": 0.075, "dissolveSheathFadeTime": 2.1 - }, "specialPoint": { @@ -2956,6 +2955,62 @@ "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill01": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill01": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill02": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill02": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true } } } @@ -3663,7 +3718,7 @@ { "effect": "Eff_Character_Desert_Footprint", "deformation": "" - }, + } }, "Cloud": { diff --git a/gdconf/game_data_config/json/avatar/ConfigAvatar_PlayerBoy.json b/gdconf/game_data_config/json/avatar/ConfigAvatar_PlayerBoy.json index 29c37dc2..d535850c 100644 --- a/gdconf/game_data_config/json/avatar/ConfigAvatar_PlayerBoy.json +++ b/gdconf/game_data_config/json/avatar/ConfigAvatar_PlayerBoy.json @@ -3552,6 +3552,62 @@ "massRatio": 100.0, "sheatheOnStart": true }, + "ActivitySkill_CustomSkill01": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill01": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill02": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill02": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, "Bartender_PrepareToStandby": { "$type": "ConfigAvatarStateIDInfo", diff --git a/gdconf/game_data_config/json/avatar/ConfigAvatar_PlayerGirl.json b/gdconf/game_data_config/json/avatar/ConfigAvatar_PlayerGirl.json index 26aaef66..89726b0d 100644 --- a/gdconf/game_data_config/json/avatar/ConfigAvatar_PlayerGirl.json +++ b/gdconf/game_data_config/json/avatar/ConfigAvatar_PlayerGirl.json @@ -3488,6 +3488,62 @@ "massRatio": 100.0, "sheatheOnStart": true }, + "ActivitySkill_CustomSkill01": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill01": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill02": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill02": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, "Bartender_PrepareToStandby": { "$type": "ConfigAvatarStateIDInfo", @@ -4602,7 +4658,7 @@ { "effect": "Eff_Character_Desert_Footprint", "deformation": "" - }, + } }, "Cloud": { diff --git a/gdconf/game_data_config/json/avatar/ConfigAvatar_Qin.json b/gdconf/game_data_config/json/avatar/ConfigAvatar_Qin.json index 985489fb..3544c0b3 100644 --- a/gdconf/game_data_config/json/avatar/ConfigAvatar_Qin.json +++ b/gdconf/game_data_config/json/avatar/ConfigAvatar_Qin.json @@ -55,7 +55,6 @@ "sheathPoint": "WeaponBackPut", "dissolveSheathFadeDelay": 0.075, "dissolveSheathFadeTime": 2.0 - }, "specialPoint": { @@ -2545,6 +2544,62 @@ "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill01": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill01": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill02": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill02": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true } } } @@ -3352,7 +3407,7 @@ { "effect": "Eff_Character_Desert_Footprint", "deformation": "" - }, + } }, "Cloud": { diff --git a/gdconf/game_data_config/json/avatar/ConfigAvatar_Qiqi.json b/gdconf/game_data_config/json/avatar/ConfigAvatar_Qiqi.json index 44cfa1af..98ca9454 100644 --- a/gdconf/game_data_config/json/avatar/ConfigAvatar_Qiqi.json +++ b/gdconf/game_data_config/json/avatar/ConfigAvatar_Qiqi.json @@ -56,7 +56,6 @@ "sheathPoint": "WeaponBackPut", "dissolveSheathFadeDelay": 0.075, "dissolveSheathFadeTime": 2.1 - }, "specialPoint": { @@ -2680,6 +2679,62 @@ "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill01": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill01": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill02": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill02": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true } } } @@ -3343,7 +3398,7 @@ { "effect": "Eff_Character_Desert_Footprint", "deformation": "" - }, + } }, "Cloud": { diff --git a/gdconf/game_data_config/json/avatar/ConfigAvatar_Razor.json b/gdconf/game_data_config/json/avatar/ConfigAvatar_Razor.json index a86dbc33..5c5b2a12 100644 --- a/gdconf/game_data_config/json/avatar/ConfigAvatar_Razor.json +++ b/gdconf/game_data_config/json/avatar/ConfigAvatar_Razor.json @@ -56,7 +56,6 @@ "sheathPoint": "WeaponBackPut", "dissolveSheathFadeDelay": 0.5, "dissolveSheathFadeTime": 1.5 - }, "specialPoint": { @@ -2932,6 +2931,62 @@ "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill01": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill01": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill02": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill02": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true } } } @@ -3724,7 +3779,7 @@ { "effect": "Eff_Character_Desert_Footprint", "deformation": "" - }, + } }, "Cloud": { diff --git a/gdconf/game_data_config/json/avatar/ConfigAvatar_Rosaria.json b/gdconf/game_data_config/json/avatar/ConfigAvatar_Rosaria.json index 31a6f389..f5a9018c 100644 --- a/gdconf/game_data_config/json/avatar/ConfigAvatar_Rosaria.json +++ b/gdconf/game_data_config/json/avatar/ConfigAvatar_Rosaria.json @@ -56,7 +56,6 @@ "sheathPoint": "WeaponBackPut", "dissolveSheathFadeDelay": 0.075, "dissolveSheathFadeTime": 2.1 - }, "specialPoint": { @@ -2580,6 +2579,62 @@ "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill01": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill01": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill02": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill02": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true } } } @@ -3271,7 +3326,7 @@ { "effect": "Eff_Character_Desert_Footprint", "deformation": "" - }, + } }, "Cloud": { diff --git a/gdconf/game_data_config/json/avatar/ConfigAvatar_Sara.json b/gdconf/game_data_config/json/avatar/ConfigAvatar_Sara.json index b566aa58..012d9f66 100644 --- a/gdconf/game_data_config/json/avatar/ConfigAvatar_Sara.json +++ b/gdconf/game_data_config/json/avatar/ConfigAvatar_Sara.json @@ -2174,6 +2174,62 @@ "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill01": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill01": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill02": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill02": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true } } }, @@ -2970,7 +3026,7 @@ { "effect": "Eff_Character_Desert_Footprint", "deformation": "" - }, + } }, "Cloud": { diff --git a/gdconf/game_data_config/json/avatar/ConfigAvatar_Sayu.json b/gdconf/game_data_config/json/avatar/ConfigAvatar_Sayu.json index 59ff11df..2ece718b 100644 --- a/gdconf/game_data_config/json/avatar/ConfigAvatar_Sayu.json +++ b/gdconf/game_data_config/json/avatar/ConfigAvatar_Sayu.json @@ -2779,6 +2779,62 @@ "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill01": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill01": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill02": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill02": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true } } } @@ -3480,7 +3536,7 @@ { "effect": "Eff_Character_Desert_Footprint", "deformation": "" - }, + } }, "Cloud": { diff --git a/gdconf/game_data_config/json/avatar/ConfigAvatar_Shenhe.json b/gdconf/game_data_config/json/avatar/ConfigAvatar_Shenhe.json index 78717160..19c00b3c 100644 --- a/gdconf/game_data_config/json/avatar/ConfigAvatar_Shenhe.json +++ b/gdconf/game_data_config/json/avatar/ConfigAvatar_Shenhe.json @@ -56,7 +56,6 @@ "sheathPoint": "WeaponBackPut", "dissolveSheathFadeDelay": 0.075, "dissolveSheathFadeTime": 2.1 - }, "specialPoint": { @@ -2591,6 +2590,62 @@ "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill01": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill01": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill02": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill02": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true } } } @@ -3255,7 +3310,7 @@ { "effect": "Eff_Character_Desert_Footprint", "deformation": "" - }, + } }, "Cloud": { diff --git a/gdconf/game_data_config/json/avatar/ConfigAvatar_Shinobu.json b/gdconf/game_data_config/json/avatar/ConfigAvatar_Shinobu.json index a9fe6e34..6a01d8df 100644 --- a/gdconf/game_data_config/json/avatar/ConfigAvatar_Shinobu.json +++ b/gdconf/game_data_config/json/avatar/ConfigAvatar_Shinobu.json @@ -2477,6 +2477,62 @@ "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill01": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill01": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill02": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill02": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true } } } @@ -3215,7 +3271,7 @@ { "effect": "Eff_Character_Desert_Footprint", "deformation": "" - }, + } }, "Cloud": { diff --git a/gdconf/game_data_config/json/avatar/ConfigAvatar_Shougun.json b/gdconf/game_data_config/json/avatar/ConfigAvatar_Shougun.json index 45188e7d..94f24e44 100644 --- a/gdconf/game_data_config/json/avatar/ConfigAvatar_Shougun.json +++ b/gdconf/game_data_config/json/avatar/ConfigAvatar_Shougun.json @@ -56,7 +56,6 @@ "sheathPoint": "WeaponBackPut", "dissolveSheathFadeDelay": 0.075, "dissolveSheathFadeTime": 2.1 - }, "combat": { @@ -3473,6 +3472,62 @@ "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill01": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill01": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill02": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill02": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true } } } @@ -4207,7 +4262,7 @@ { "effect": "Eff_Character_Desert_Footprint", "deformation": "" - }, + } }, "Cloud": { diff --git a/gdconf/game_data_config/json/avatar/ConfigAvatar_Sucrose.json b/gdconf/game_data_config/json/avatar/ConfigAvatar_Sucrose.json index 4c835a57..a0af240e 100644 --- a/gdconf/game_data_config/json/avatar/ConfigAvatar_Sucrose.json +++ b/gdconf/game_data_config/json/avatar/ConfigAvatar_Sucrose.json @@ -57,8 +57,6 @@ "dissolveSheathFadeDelay": 0.075, "dissolveSheathFadeTime": 2.0, "dissolveTakeFadeTime": 0.7, - - "triggerToStates": [ { @@ -2266,6 +2264,62 @@ "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill01": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill01": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill02": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill02": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true } } } @@ -2930,7 +2984,7 @@ { "effect": "Eff_Character_Desert_Footprint", "deformation": "" - }, + } }, "Cloud": { diff --git a/gdconf/game_data_config/json/avatar/ConfigAvatar_Tartaglia.json b/gdconf/game_data_config/json/avatar/ConfigAvatar_Tartaglia.json index c444a954..bafd6c6e 100644 --- a/gdconf/game_data_config/json/avatar/ConfigAvatar_Tartaglia.json +++ b/gdconf/game_data_config/json/avatar/ConfigAvatar_Tartaglia.json @@ -56,7 +56,6 @@ "sheathPoint": "WeaponBackPut", "dissolveSheathFadeDelay": 0.075, "dissolveSheathFadeTime": 2.1, - "triggerToStates": [ { @@ -3125,6 +3124,62 @@ "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill01": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill01": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill02": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill02": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true } } }, @@ -4093,7 +4148,7 @@ { "effect": "Eff_Character_Desert_Footprint", "deformation": "" - }, + } }, "Cloud": { diff --git a/gdconf/game_data_config/json/avatar/ConfigAvatar_Tighnari.json b/gdconf/game_data_config/json/avatar/ConfigAvatar_Tighnari.json index 044d1234..ca99b322 100644 --- a/gdconf/game_data_config/json/avatar/ConfigAvatar_Tighnari.json +++ b/gdconf/game_data_config/json/avatar/ConfigAvatar_Tighnari.json @@ -2240,6 +2240,62 @@ "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill01": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill01": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill02": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill02": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true } } }, @@ -3057,7 +3113,7 @@ { "effect": "Eff_Character_Desert_Footprint", "deformation": "" - }, + } }, "Sand": { @@ -3082,7 +3138,7 @@ "effect": "Eff_SceneObj_InvisibleWall_01", "deformation": "" } - }, + } } } }, diff --git a/gdconf/game_data_config/json/avatar/ConfigAvatar_Tohma.json b/gdconf/game_data_config/json/avatar/ConfigAvatar_Tohma.json index c6fa24d2..f47b65b1 100644 --- a/gdconf/game_data_config/json/avatar/ConfigAvatar_Tohma.json +++ b/gdconf/game_data_config/json/avatar/ConfigAvatar_Tohma.json @@ -55,8 +55,7 @@ }, "sheathPoint": "WeaponBackPut", "dissolveSheathFadeDelay": 0.075, - "dissolveSheathFadeTime": 2.1, - + "dissolveSheathFadeTime": 2.1 }, "specialPoint": { @@ -2369,6 +2368,62 @@ "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill01": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill01": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill02": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill02": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true } } } @@ -3015,7 +3070,7 @@ { "effect": "Eff_Character_Desert_Footprint", "deformation": "" - }, + } }, "Cloud": { diff --git a/gdconf/game_data_config/json/avatar/ConfigAvatar_Venti.json b/gdconf/game_data_config/json/avatar/ConfigAvatar_Venti.json index 3a2282b1..529fba15 100644 --- a/gdconf/game_data_config/json/avatar/ConfigAvatar_Venti.json +++ b/gdconf/game_data_config/json/avatar/ConfigAvatar_Venti.json @@ -56,7 +56,6 @@ "sheathPoint": "WeaponBackPut", "dissolveSheathFadeDelay": 0.075, "dissolveSheathFadeTime": 2.1, - "triggerToStates": [ { @@ -2340,6 +2339,62 @@ "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill01": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill01": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill02": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill02": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true } } }, @@ -3231,7 +3286,7 @@ { "effect": "Eff_Character_Desert_Footprint", "deformation": "" - }, + } }, "Cloud": { @@ -3249,7 +3304,6 @@ "deformation": "" } } - } } }, diff --git a/gdconf/game_data_config/json/avatar/ConfigAvatar_Wanderer.json b/gdconf/game_data_config/json/avatar/ConfigAvatar_Wanderer.json new file mode 100644 index 00000000..694a5fbe --- /dev/null +++ b/gdconf/game_data_config/json/avatar/ConfigAvatar_Wanderer.json @@ -0,0 +1,3723 @@ +{ + "$type": "ConfigAvatar", + "common": + { + "effectAttachShape": + { + "$type": "ConfigEffectAttachSkinnedMesh", + "emissionRateRatio": 1.0, + "mesh": "EffectMesh", + "normalOffset": 0.02 + }, + "height": 1.674, + "modelHeight": 1.645, + "mass": 10.0, + "affectedByWorld": true, + "checkInSurface": true + }, + "headControl": + { + "$type": "ConfigHeadControl", + "useHeadControl": true, + "animStates": + [ + "NormalStandby", + "NormalMove/WalkToRun", + "NormalMove/Walk", + "NormalMove/RunToWalk", + "NormalMove/Run", + "NormalMove/RunToIdle", + "NormalMove/WalkToIdle", + "NormalMove/RunningTurn", + "NormalMove/SprintToRun", + "NormalMove/SprintToIdle", + "Sprint", + "Climb/ClimbIdle", + "Ladder/LadderIdle", + "Swim/SwimIdle", + "NormalStandbyWeapon", + "NormalMoveWeapon/WalkToRunWeapon", + "NormalMoveWeapon/WalkWeapon", + "NormalMoveWeapon/RunToWalkWeapon", + "NormalMoveWeapon/RunWeapon", + "NormalMoveWeapon/RunToIdleWeapon", + "NormalMoveWeapon/WalkToIdleWeapon", + "NormalMoveWeapon/RunningTurnWeapon" + ] + }, + "equipController": + { + "attachPoints": + { + "equip01": "WeaponR", + "equip02": "WeaponL", + "equip03": "WeaponL" + }, + "sheathPoint": "WeaponBackPut", + "dissolveSheathFadeDelay": 0.075, + "dissolveSheathFadeTime": 2.1, + "triggerToStates": + [ + { + "trigger": "Close", + "floatID": "PlaySpeed", + "floatValue": 0.5, + "states": [] + }, + { + "trigger": "Open", + "floatID": "PlaySpeed", + "floatValue": 1, + "states": + [ + "NormalStandbyWeapon", + "BeHit", + "BeHitAir", + "Die" + ] + }, + { + "trigger": "Close", + "floatID": "PlaySpeed", + "floatValue": 1, + "states": + [ + "NormalMoveWeaponPutaway/StandbyPutaway" + ] + }, + { + "trigger": "PlayDone", + "floatID": "PlaySpeed", + "floatValue": 0.5, + "states": + [ + "NormalMoveWeaponOver/StandbyPutawayOver" + ] + }, + { + "trigger": "Attack", + "playTime": 0.8, + "floatID": "PlaySpeed", + "floatValue": 2, + "states": + [ + "Attack01/Attack01", + "ExtraAttack_BS/ExtraAttack_BS", + "ExtraAttack_Charge/ExtraAttack_Charge", + "ExtraAttack/ExtraAttack", + "ExtraAttack_AS/ExtraAttack_AS" + ] + }, + { + "trigger": "Attack", + "playTime": 1.2, + "floatID": "PlaySpeed", + "floatValue": 2, + "states": + [ + "Attack02/Attack02", + "Attack03/Attack03" + ] + }, + { + "trigger": "Attack", + "floatID": "PlaySpeed", + "floatValue": 2, + "states": + [ + "FallingAnthem_AS_2/FallingAnthem_AS_2" + ] + } + ] + }, + "specialPoint": + { + "elementAbsorb": "PRIVATE_Pendant", + "elementPendant": "PRIVATE_Pendant" + }, + "combat": + { + "property": + { + "weight": 75, + "endureType": "Avatar_Catalyst", + "endureShake": 0 + }, + "combatLock": + { + "denyLockOn": false, + "lockShape": "CircleLockEnemyClose", + "lockWeightYaxisParam": 0.2, + "lockWeightYaxisThreshold": 6, + "lockType": "Avatar&Monster_Lv4" + }, + "beHit": + { + "hitBloodEffect": "", + "muteAllHit": false, + "muteAllHitEffect": false, + "muteAllHitText": false + }, + "die": + { + "hasAnimatorDie": true, + "muteAllShaderDieEff": false, + "dieShaderData": "AvatarDie", + "dieDisappearEffect": "Eff_Death_Avatar_Common", + "dieEndTime": 1.5, + "dieForceDisappearTime": 5.0, + "useRagDoll": true, + "ragDollDieEndTimeDelay": 0.4 + }, + "animEvents": + { + } + }, + "stateLayers": + { + "defaultLayer": + { + "$type": "ConfigNormalStateLayer", + "stateIDs": + { + "NormalStandby": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Standby": + [ + "Avatar_ResetFreeStyle" + ] + }, + "moveType": "normalMove", + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": [], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "NormalMove": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ShowUp": + [ + "Audio_Boy_Showup" + ], + "WalkToRun": + [ + "Audio_Boy_WalkToRun", + "Audio_Boy_Foley_Twice_Wanderer" + ], + "Walk": + [ + "Ani_WalkSprint01", + "Audio_Boy_Walk", + "WalkStepOnWater", + "Audio_Boy_Foley_Walk_Wanderer" + ], + "RunToWalk": + [ + "Audio_Boy_RunToWalk", + "Audio_Boy_Foley_Twice_Wanderer" + ], + "Run": + [ + "Ani_Run01", + "Audio_Boy_Run", + "Audio_Boy_Foley_Run_Wanderer" + ], + "RunToIdle": + [ + "Audio_Boy_RunToIdle", + "Audio_Boy_Foley_RunToIdle_Wanderer" + ], + "WalkToIdle": + [ + "Audio_Boy_WalkToIdle" + ], + "RunningTurn": [], + "SprintToRun": + [ + "Audio_Boy_SprintToRun", + "Audio_Boy_Foley_Once_Wanderer" + ], + "SprintToIdle": + [ + "Audio_Boy_SprintToIdle", + "Emo_Boy_Sprint_AS", + "Audio_Boy_Foley_SprintToIdle_Wanderer" + ], + "FallOnGround": + [ + "Audio_Boy_FallToGround", + "Audio_Boy_Foley_Twice_Wanderer" + ], + "FallOnGroundLit": + [ + "Audio_Boy_FallToGround", + "Audio_Boy_Foley_Once_Wanderer" + ], + "FallToGroundRun": + [ + "Audio_Boy_FallToGroundRun", + "Audio_Boy_Foley_Twice_Wanderer" + ], + "FallToGroundRunHard": + [ + "Audio_Boy_FallToGroundRunHard", + "Audio_Boy_Foley_Twice_Wanderer" + ], + "FallToGroundSprint": + [ + "Audio_Boy_FallToGroundSprint", + "Audio_Boy_Foley_Twice_Wanderer" + ] + }, + "moveType": "normalMove", + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": [], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "actionPanelState": "Normal", + "massRatio": 1.0, + "sheatheOnStart": true + }, + "Sprint": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Sprint": + [ + "Ani_WalkSprint01", + "Audio_Boy_Sprint", + "Emo_Boy_Sprint_Loop", + "Audio_Boy_Foley_Twice_Wanderer" + ] + }, + "moveType": "normalMove", + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": [], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "actionPanelState": "Normal", + "massRatio": 1.0, + "sheatheOnStart": true + }, + "SprintBS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "SprintBS": + [ + "Audio_Boy_RunToSprint", + "SprintBS_Invincible", + "Emo_Boy_Sprint_BS", + "Audio_Boy_Foley_Sprint_BS_Wanderer" + ] + }, + "moveType": "normalMove", + "resetAnimatorTriggerOnEnter": + [ + "DoSkill", + "AimEnd" + ], + "resetAnimatorTriggerOnExit": [], + "canDoSkill": true, + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.26, + "normalizeEnd": 1.0 + } + ], + "canChangeAvatar": + [ + { + "normalizeStart": 0.26, + "normalizeEnd": 1.0 + } + ], + "actionPanelState": "Normal", + "sheatheOnStart": true + }, + "Crouch": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "CrouchIdle": [], + "CrouchMove": + [ + "Audio_Boy_CrouchMove" + ], + "CrouchRoll": + [ + "Audio_Boy_CrouchRoll", + "Audio_Boy_Foley_Once_Wanderer" + ] + }, + "moveType": "normalMove", + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": [], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeeEnd": 1.0 + } + ], + "actionPanelState": "Squat", + "massRatio": 1.0, + "sheatheOnStart": true + }, + "CrouchToStandby": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "CrouchToStandby": + [ + "Audio_Boy_CrouchToStandby", + "Audio_Boy_Foley_Once_Wanderer" + ] + }, + "moveType": "normalMove", + "resetAnimatorTriggerOnEnter": + [ + "DoSkill" + ], + "resetAnimatorTriggerOnExit": [], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "sheatheOnStart": true + }, + "SkiffNormal": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "SkiffNormal": [] + }, + "moveType": "normalMove", + "canDoSkill": false, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "Climb": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ClimbMove0": + [ + "ClimbStep", + "Audio_Boy_Climb", + "Audio_Boy_Foley_ClimbMove_Wanderer" + ], + "ClimbMove1": + [ + "ClimbStep", + "Audio_Boy_Climb_1", + "Audio_Boy_Foley_Twice_Wanderer" + ], + "ClimbIdle": [], + "ClimbJump": + [ + "Audio_Boy_ClimbDash", + "Audio_Boy_Foley_Once_Wanderer" + ], + "JumpUpWallForStandby": + [ + "Audio_Boy_JumpUpWallStandby", + "Audio_Boy_Foley_Once_Wanderer" + ], + "Standby2ClimbB": + [ + "Audio_Boy_Standby2ClimbB", + "Audio_Boy_Foley_Once_Wanderer" + ] + }, + "moveType": "normalMove", + "resetAnimatorTriggerOnEnter": + [ + "DoSkill" + ], + "resetAnimatorTriggerOnExit": [], + "setAnimatorBoolean": [], + "actionPanelState": "Climb", + "sheatheOnStart": true + }, + "ClimbTransient": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "JumpWallReady": [], + "Standby2ClimbA": + [ + "Audio_Boy_Standby2ClimbA", + "Audio_Boy_Foley_Once_Wanderer" + ] + }, + "moveType": "normalMove", + "resetAnimatorTriggerOnEnter": + [ + "DoSkill" + ], + "resetAnimatorTriggerOnExit": [], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "sheatheOnStart": true + }, + "Upstairs": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Upstairs": + [ + "Audio_Boy_Upstairs", + "Audio_Boy_Foley_Once_Wanderer" + ] + }, + "moveType": "normalMove", + "resetAnimatorTriggerOnEnter": + [ + "DoSkill" + ], + "resetAnimatorTriggerOnExit": [], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeeEnd": 1.0 + } + ], + "actionPanelState": "Normal", + "sheatheOnStart": true + }, + "Slip": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "SlipFaceWall": + [ + "Audio_Boy_Foley_SlipFaceWall_Wanderer" + ], + "SlipBackWall": + [ + "Audio_Boy_Foley_SlipBackWall_Wanderer" + ] + }, + "moveType": "normalMove", + "resetAnimatorTriggerOnEnter": + [ + "DoSkill" + ], + "resetAnimatorTriggerOnExit": [], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "sheatheOnStart": true + }, + "Swim": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "SwimIdle": + [ + "Audio_Boy_SwimIdle" + ], + "SwimMove": + [ + "SwimStep", + "Audio_Boy_SwimMove" + ], + "SwimDash": + [ + "Audio_Boy_SwimDash", + "Avatar_Boy_SwimDash_Hand_Effect" + ], + "SwimJumpToWater": + [ + "Audio_Boy_SwimJumpToWater" + ] + }, + "moveType": "normalMove", + "resetAnimatorTriggerOnEnter": + [ + "DoSkill" + ], + "resetAnimatorTriggerOnExit": [], + "setAnimatorBoolean": [], + "actionPanelState": "Swim", + "sheatheOnStart": true + }, + "Fly": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Fly": + [ + "Audio_Boy_Foley_Once_Wanderer" + ], + "FlyStart": + [ + "Audio_Boy_FlyStart", + "FlyStart_Weapon", + "Audio_Boy_Foley_Fly_Start_Wanderer" + ] + }, + "moveType": "normalMove", + "canDoSkill": true, + "setAnimatorBoolean": + [ + { + "name": "&CanUseAirSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "resetAnimatorTriggerOnEnter": + [ + "DoSkill" + ], + "resetAnimatorTriggerOnExit": [], + "actionPanelState": "Fly", + "sheatheOnStart": true + }, + "Jump": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Jump": + [ + "Audio_Boy_Jump", + "Audio_Boy_Foley_Jump_Wanderer" + ], + "JumpForRun": + [ + "Audio_Boy_Jump", + "Audio_Boy_Foley_Once_Wanderer" + ], + "JumpForWalk": + [ + "Audio_Boy_Jump", + "Audio_Boy_Foley_Once_Wanderer" + ], + "JumpForSprint": + [ + "Audio_Boy_Jump", + "Audio_Boy_Foley_Once_Wanderer" + ] + }, + "moveType": "normalMove", + "canDoSkill": true, + "setAnimatorBoolean": + [ + { + "name": "&CanUseAirSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "resetAnimatorTriggerOnEnter": + [ + "DoSkill", + "AimEnd" + ], + "resetAnimatorTriggerOnExit": [], + "actionPanelState": "Jump", + "sheatheOnStart": true + }, + "Fall": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "JumpOffWall": + [ + "Audio_Boy_Jump", + "Audio_Boy_Foley_Once_Wanderer" + ], + "SwimJump": + [ + "Audio_Boy_SwimJump", + "Audio_Boy_Foley_Once_Wanderer" + ], + "SwimJumpDrop": + [ + "Audio_Boy_Foley_ThreeTimes_Wanderer" + ], + "DropDown": + [ + "Audio_Boy_DropDown", + "Audio_Boy_Foley_ThreeTimes_Wanderer" + ], + "DropDownLit": [], + "WalkDropDownLit": [] + }, + "moveType": "normalMove", + "canDoSkill": true, + "setAnimatorBoolean": + [ + { + "name": "&CanUseAirSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "resetAnimatorTriggerOnEnter": + [ + "DoSkill" + ], + "resetAnimatorTriggerOnExit": [], + "actionPanelState": "Normal", + "sheatheOnStart": true + }, + "NormalStandbyWeapon": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "StandbyWeapon": [] + }, + "moveType": "normalMove", + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": [], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "actionPanelState": "Normal", + "massRatio": 100.0, + "battouOnStart": true + }, + "NormalMoveWeapon": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "WalkToRunWeapon": + [ + "Boy_Sword_Putaway_RunBS", + "Audio_Boy_WalkToRun" + ], + "WalkWeapon": + [ + "Audio_Boy_Walk", + "Audio_Boy_Foley_Twice_Wanderer" + ], + "RunToWalkWeapon": + [ + "Audio_Boy_RunToWalk" + ], + "RunWeapon": + [ + "Audio_Boy_Run", + "Audio_Boy_Foley_Twice_Wanderer" + ], + "RunToIdleWeapon": + [ + "Audio_Boy_Foley_Twice_Wanderer" + ], + "WalkToIdleWeapon": + [ + "Audio_Boy_Foley_Twice_Wanderer" + ], + "RunningTurnWeapon": [], + "FallOnGroundWeapon": + [ + "Audio_Boy_FallOnGround" + ], + "FallOnGroundLitWeapon": + [ + "Audio_Boy_FallOnGroundLit" + ], + "FallOnGroundMiddleWeapon": + [ + "Audio_Boy_FallOnGroundMiddle" + ], + "FallToGroundRunWeapon": + [ + "Audio_Boy_FallToGroundRun" + ], + "FallToGroundRunHardWeapon": + [ + "Audio_Boy_FallToGroundRunHard" + ] + }, + "moveType": "normalMove", + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": [], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "actionPanelState": "Normal", + "massRatio": 2.0, + "battouOnStart": true + }, + "NormalMoveWeaponPutaway": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "StandbyPutaway": + [ + "Boy_Catalyst_Putaway_Standby", + "Audio_Boy_Sword_StandbyPutAway" + ], + "WalkPutaway": + [ + "Boy_Sword_Putaway_Walk", + "Audio_Boy_Sword_WalkPutAway", + "Audio_Boy_Foley_Twice_Wanderer" + ], + "RunPutaway": + [ + "Boy_Sword_Putaway_Run", + "Audio_Boy_Sword_RunPutAway", + "Audio_Boy_Foley_Twice_Wanderer" + ], + "RunToSprintWeapon": + [ + "Boy_Sword_Putaway_Sprint", + "Audio_Boy_Sword_RunToSprintWeapon" + ] + }, + "moveType": "normalMove", + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": [], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "actionPanelState": "Normal", + "massRatio": 2.0, + "battouOnStart": true + }, + "NormalMoveWeaponOver": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "StandbyPutawayOver": [], + "WalkPutawayOver": + [ + "Audio_Boy_Sword_WalkPutAwayOver" + ], + "RunPutawayOver": + [ + "Audio_Boy_Sword_RunPutAwayOver" + ], + "RunToSprintWeaponOver": + [ + "Audio_Boy_Sword_RunToSprintWeaponOver" + ] + }, + "moveType": "normalMove", + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": [], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "actionPanelState": "Normal", + "massRatio": 2.0, + "sheatheOnStart": true + }, + "JumpWeapon": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "JumpWeapon": + [ + "Audio_Boy_Jump", + "Audio_Boy_Foley_Once_Wanderer" + ], + "JumpForRunWeapon": + [ + "Audio_Boy_Jump", + "Audio_Boy_Foley_Once_Wanderer" + ], + "JumpForWalkWeapon": + [ + "Audio_Boy_Jump", + "Audio_Boy_Foley_Once_Wanderer" + ] + }, + "moveType": "normalMove", + "canDoSkill": true, + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "resetAnimatorTriggerOnEnter": + [ + "DoSkill" + ], + "resetAnimatorTriggerOnExit": [], + "setAnimatorBoolean": + [ + { + "name": "&CanUseAirSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "actionPanelState": "Jump", + "battouOnStart": true + }, + "FallWeapon": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "DropDownWeapon": + [ + "Audio_Boy_DropDown", + "Audio_Boy_Foley_ThreeTimes_Wanderer" + ], + "DropDownLitWeapon": [], + "WalkDropDownLitWeapon": [] + }, + "moveType": "normalMove", + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "DoSkill" + ], + "resetAnimatorTriggerOnExit": [], + "setAnimatorBoolean": + [ + { + "name": "&CanUseAirSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "actionPanelState": "Normal", + "battouOnStart": true + }, + "BeHit": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Hit_L": + [ + "Audio_Boy_Hit_L", + "Audio_Boy_Foley_Once_Wanderer" + ], + "Hit_H": + [ + "Audio_Boy_Hit_H", + "Audio_Boy_Foley_Once_Wanderer" + ] + }, + "moveType": "combatMove", + "cameraType": "combatBeHit", + "jumpCancelEnd": 0.0, + "resetAnimatorTriggerOnEnter": + [ + "BeHit", + "HitAir2HitDrop" + ], + "resetAnimatorTriggerOnExit": + [ + "DoSkill" + ], + "setAnimatorBoolean": [], + "battouOnStart": true + }, + "HitThrow": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Hit_Throw_Ground": + [ + "BeHitAir_Weapon", + "Audio_Boy_Hit_Throw_Ground_PlayerBoy" + ] + }, + "moveType": "combatMove", + "cameraType": "combatBeHit", + "jumpCancelEnd": 0.0, + "resetAnimatorTriggerOnEnter": + [ + "BeHit", + "HitAir2HitDrop" + ], + "resetAnimatorTriggerOnExit": + [ + "DoSkill" + ], + "setAnimatorBoolean": [], + "sheatheOnStart": true + }, + "BeHitAir": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Hit_Throw": + [ + "Audio_Boy_Hit_Throw", + "BeHitAir_Weapon", + "Audio_Boy_Foley_Once_Wanderer" + ], + "Hit_ThrowAir": + [ + "Audio_Boy_DropDown", + "BeHitAir_Weapon" + ], + "Struggle": + [ + "BeHitAir_Weapon", + "Audio_Boy_Foley_ThreeTimes_Wanderer" + ] + }, + "moveType": "combatAir", + "cameraType": "combatBeHit", + "jumpCancelEnd": 0.0, + "actionPanelState": "CombatAir", + "resetAnimatorTriggerOnEnter": + [ + "BeHit" + ], + "resetAnimatorTriggerOnExit": + [ + "DoSkill" + ], + "setAnimatorBoolean": [], + "sheatheOnStart": true + }, + "Wanderer_ElementalArt_HoverAir_HitRetreat": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Wanderer_ElementalArt_HoverAir_HitRetreat": + [ + "Audio_Boy_Hit_ThrowGround_Hover_Wanderer" + ] + }, + "moveType": "combatAir", + "cameraType": "combatBeHit", + "setAnimatorBoolean": + [ + { + "name": "Hovering", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "canDoSkill": true, + "addEndure": 0.6, + "canChangeAvatar": [], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit" + ] + }, + "Hit_Throw_Hover": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Hit_Throw_Hover": + [ + "Audio_Boy_Hit_Throw_Hover_Wanderer" + ], + "Hit_ThrowAir_Hover": + [ + "Audio_Boy_Hit_Throw_Hover_Wanderer" + ] + }, + "moveType": "combatAir", + "cameraType": "combatBeHit", + "enableHitAirRetreatInAir": true, + "jumpCancelEnd": 0.0, + "actionPanelState": "CombatAir", + "resetAnimatorTriggerOnEnter": + [ + "BeHit" + ], + "resetAnimatorTriggerOnExit": + [ + "DoSkill" + ], + "setAnimatorBoolean": + [ + { + "name": "Hovering", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "sheatheOnStart": true + }, + "Hit_ThrowGround_Hover": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Hit_ThrowGround_Hover": + [ + "Audio_Boy_Hit_ThrowGround_Hover_Wanderer" + ] + }, + "moveType": "combatAir", + "cameraType": "combatBeHit", + "jumpCancelEnd": 0.0, + "resetAnimatorTriggerOnEnter": + [ + "BeHit", + "HitAir2HitDrop" + ], + "resetAnimatorTriggerOnExit": + [ + "DoSkill" + ], + "setAnimatorBoolean": + [ + { + "name": "Hovering", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "sheatheOnStart": true + }, + "Die": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "FallDie": + [ + "Audio_Boy_Death" + ], + "NormalDie": + [ + "Die", + "Audio_Boy_Death", + "Audio_Boy_Foley_Once_Wanderer" + ], + "SwimDie": + [ + "Swim_Die", + "Audio_Boy_SwimDie" + ], + "HitGroundDie": + [ + "Die", + "Audio_Boy_Death" + ] + } + }, + "Die_RagDoll": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "NormalDie_AS": [], + "FallDie_AS": [] + }, + "enableRagDoll": true + }, + "Attack01": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Attack01": + [ + "Wanderer_Attack01", + "SetComboCount1", + "Interaction_Good", + "Audio_Boy_Wanderer_Attack01", + "Emo_Girl_Catalyst_Kokomi_NormalAttack01" + ] + }, + "combatCamera": true, + "cameraType": "combatNormal", + "moveType": "combatMove", + "canDoSkill": true, + "canChangeAvatar": + [ + { + "normalizeStart": 0, + "normalizeEnd": 1.0 + } + ], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanUseExtra", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + }, + { + "name": "&CanCancelSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "battouOnStart": true, + "sheatheOnEnd": true, + "ignorePreSheath": true + }, + "Attack02": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Attack02": + [ + "Wanderer_Attack02", + "SetComboCount2", + "Interaction_Good", + "Audio_Boy_Wanderer_Attack02", + "Emo_Girl_Catalyst_Kokomi_NormalAttack02" + ] + }, + "combatCamera": true, + "cameraType": "combatNormal", + "moveType": "combatMove", + "canDoSkill": true, + "canChangeAvatar": + [ + { + "normalizeStart": 0, + "normalizeEnd": 1.0 + } + ], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanUseExtra", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + }, + { + "name": "&CanCancelSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "battouOnStart": true, + "ignorePreSheath": true + }, + "Attack03": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Attack03": + [ + "Wanderer_Attack03", + "SetComboCount3", + "Interaction_Good", + "Audio_Boy_Wanderer_Attack03", + "Emo_Girl_Catalyst_Kokomi_NormalAttack03" + ] + }, + "combatCamera": true, + "cameraType": "combatNormal", + "moveType": "combatMove", + "canDoSkill": true, + "canChangeAvatar": + [ + { + "normalizeStart": 0, + "normalizeEnd": 1.0 + } + ], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanUseExtra", + "normalizeStart": 0.0, + "normalizeEnd": 0.8 + }, + { + "name": "&CanCancelSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "battouOnStart": true, + "sheatheOnEnd": true + }, + "ExtraAttack_BS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ExtraAttack_BS": + [ + "Audio_Boy_Wanderer_ExtraAttack_BS" + ] + }, + "combatCamera": true, + "cameraType": "combatNormal", + "moveType": "combatMove", + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanCancelSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "sheatheOnStart": true + }, + "ExtraAttack_Charge": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ExtraAttack_Charge": + [ + "Wanderer_ExtraAttack_Charge", + "Emo_Girl_Catalyst_Kokomi_ExtraAttack_Charge" + ] + }, + "combatCamera": true, + "cameraType": "combatNormal", + "moveType": "combatMove", + "canDoSkill": false, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanCancelSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "sheatheOnStart": true + }, + "ExtraAttack": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ExtraAttack": + [ + "Wanderer_ExtraAttack", + "Interaction_Good", + "Emo_Girl_Catalyst_Kokomi_ExtraAttack" + ] + }, + "combatCamera": true, + "cameraType": "combatNormal", + "moveType": "combatMove", + "canDoSkill": false, + "cameraParam": + { + "radiusSpringRatio": 2 + }, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanCancelSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + }, + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "sheatheOnStart": true, + "jumpCancelStart": 0.2, + "sprintCancelStart": 0.2 + }, + "ExtraAttack_AS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ExtraAttack_AS": + [ + "Wanderer_ExtraAttack_AS", + "Audio_Boy_Wanderer_ExtraAttack_AS", + "Emo_Girl_Catalyst_Kokomi_ExtraAttack_AS" + ] + }, + "combatCamera": true, + "cameraType": "combatNormal", + "moveType": "combatMove", + "canDoSkill": true, + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "battouOnStart": true, + "sheatheOnEnd": true, + // "sheatheOnEnd": true + }, + "Katana_Attack01": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Katana_Attack01": + [ + "SetComboCount1", + "Wanderer_ElementalArt_HoverAir_Shoot_1", + "Audio_Boy_Wanderer_Air_Attack01" + ] + }, + "moveType": "combatAir", + "cameraType": "combatNormal", + "canDoSkill": true, + "addEndure": 0.6, + "canChangeAvatar": [], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit" + ], + "setAnimatorBoolean": + [ + { + "name": "isHoverAttacking", + "normalizeStart": 0.0, + "normalizeEnd": 0.1 + }, + { + "name": "Hovering", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "jumpCancelEnd": -1, + "sprintCancelEnd": -1 + }, + "Katana_Attack02": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Katana_Attack02": + [ + "SetComboCount2", + "Wanderer_ElementalArt_HoverAir_Shoot_2", + "Audio_Boy_Wanderer_Air_Attack02" + ] + }, + "moveType": "combatAir", + "cameraType": "combatNormal", + "canDoSkill": true, + "addEndure": 0.6, + "canChangeAvatar": [], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit" + ], + "setAnimatorBoolean": + [ + { + "name": "isHoverAttacking", + "normalizeStart": 0.0, + "normalizeEnd": 0.1 + }, + { + "name": "Hovering", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "jumpCancelEnd": -1, + "sprintCancelEnd": -1 + }, + "Katana_Attack03": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Katana_Attack03": + [ + "SetComboCount3", + "Wanderer_ElementalArt_HoverAir_Shoot_3", + "Audio_Boy_Wanderer_Air_Attack03" + ] + }, + "moveType": "combatAir", + "cameraType": "combatNormal", + "canDoSkill": true, + "addEndure": 0.6, + "canChangeAvatar": [], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit" + ], + "setAnimatorBoolean": + [ + { + "name": "isHoverAttacking", + "normalizeStart": 0.0, + "normalizeEnd": 0.1 + }, + { + "name": "Hovering", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "jumpCancelEnd": -1, + "sprintCancelEnd": -1 + }, + "Katana_Attack03_AS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Katana_Attack03_AS": + [ + "Audio_Boy_Wanderer_Air_Attack03_AS" + ] + }, + "moveType": "combatAir", + "cameraType": "combatNormal", + "canDoSkill": true, + "addEndure": 0.6, + "canChangeAvatar": [], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit" + ], + "setAnimatorBoolean": + [ + { + "name": "isHoverAttacking", + "normalizeStart": 0.0, + "normalizeEnd": 0.1 + }, + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + }, + { + "name": "Hovering", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "jumpCancelEnd": -1, + "sprintCancelEnd": -1 + }, + "ExtraAttack_Air_BS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ExtraAttack_Air_BS": + [ + "Audio_Boy_Wanderer_ExtraAttack_Air_BS" + ] + }, + "cameraType": "combatNormal", + "moveType": "combatAir", + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanCancelSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + }, + { + "name": "isHoverAttacking", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + }, + { + "name": "Hovering", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ] + }, + "ExtraAttack_Air_Charge": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ExtraAttack_Air_Charge": + [ + "Wanderer_ExtraAttack_Air_Charge" + ] + }, + "cameraType": "combatNormal", + "moveType": "combatAir", + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanCancelSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + }, + { + "name": "isHoverAttacking", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + }, + { + "name": "Hovering", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ] + }, + "ExtraAttack_Air": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ExtraAttack_Air": + [ + "Wanderer_ExtraAttack_Air" + ] + }, + "cameraType": "combatNormal", + "moveType": "combatAir", + "canDoSkill": false, + "cameraParam": + { + "radiusSpringRatio": 2 + }, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanCancelSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + }, + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + }, + { + "name": "isHoverAttacking", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + }, + { + "name": "Hovering", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "jumpCancelStart": 0.2, + "sprintCancelStart": 0.2 + }, + "ExtraAttack_Air_AS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ExtraAttack_Air_AS": + [ + "Audio_Boy_Wanderer_ExtraAttack_Air_AS" + ] + }, + "cameraType": "combatNormal", + "moveType": "combatAir", + "canDoSkill": true, + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + }, + { + "name": "Hovering", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ] + }, + "Wanderer_ElementalArt_Air_BS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Wanderer_ElementalArt_Air_BS": + [ + "Wanderer_ElementalArt_Launch", + "CombatAir_Disable_Landavatar" + ] + }, + "moveType": "combatAir", + "cameraType": "combatNormal", + "canDoSkill": true, + "canDoSkillStart": 0.2, + "canDoSkillEnd": 1.0, + "addEndure": 0.6, + "canChangeAvatar": [], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.2, + "normalizeEnd": 1.0 + }, + { + "name": "Hovering", + "normalizeStart": 0.2, + "normalizeEnd": 1.0 + } + ], + "enableCCD": true, + "jumpCancelEnd": -1, + "sprintCancelEnd": -1 + }, + "Wanderer_ElementalArt_HoverAir": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Wanderer_ElementalArt_HoverAir": [], + "Wanderer_Hover_MoveAS": [], + "Wanderer_Hover_MoveHold": [], + "Wanderer_Hover_MoveBS": [] + }, + "moveType": "combatAir", + "cameraType": "combatNormal", + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + }, + { + "name": "Hovering", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "canDoSkill": true, + "addEndure": 0.6, + "enableLeanLayer": true, + "canChangeAvatar": [], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit" + ] + }, + "Wanderer_ElementalArt_HoverAir_Dash_ToRun": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Wanderer_ElementalArt_HoverAir_Dash_ToRun": [] + }, + "moveType": "combatAir", + "cameraType": "combatNormal", + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + }, + { + "name": "Hovering", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "canDoSkill": true, + "addEndure": 0.6, + "enableLeanLayer": true, + "canChangeAvatar": [], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit" + ] + }, + "Wanderer_ElementalArt_HoverAir_Dash_BS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Wanderer_ElementalArt_HoverAir_Dash_BS": + [ + "Wanderer_ElementalArt_HoverAir_Dash_BS" + ] + }, + "moveType": "combatAir", + "cameraType": "combatNormal", + "canDoSkill": true, + "actionPanelState": "Normal", + "addEndure": 0.2, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.6, + "normalizeEnd": 1.0 + }, + { + "name": "Hovering", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "enableCCD": true, + "sheatheOnStart": true, + "jumpCancelEnd": -1, + "sprintCancelEnd": -1 + }, + "Wanderer_ElementalArt_HoverAir_Dash_Hold": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Wanderer_ElementalArt_HoverAir_Dash_Hold": [] + }, + "moveType": "combatAir", + "cameraType": "combatNormal", + "canDoSkill": true, + "addEndure": 0.2, + "actionPanelState": "Normal", + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + }, + { + "name": "Hovering", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "enableCCD": true, + "sheatheOnStart": true, + "jumpCancelStart": 0, + "sprintCancelStart": 0 + }, + "Wanderer_ElementalArt_HoverAir_Dash_AS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Wanderer_ElementalArt_HoverAir_Dash_AS": [] + }, + "cameraType": "combatNormal", + "moveType": "combatAir", + "canDoSkill": true, + "addEndure": 0.6, + "actionPanelState": "Normal", + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "setAnimatorBoolean": + [ + { + "name": "&CanCancelSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + }, + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + }, + { + "name": "Hovering", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "sheatheOnStart": true, + "jumpCancelStart": 0.0, + "sprintCancelStart": 0.0 + }, + "Wanderer_ElementalArt_HoverAir_Up_BS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Wanderer_ElementalArt_HoverAir_Up_BS": [] + }, + "moveType": "combatAir", + "cameraType": "combatNormal", + "canDoSkill": true, + "actionPanelState": "Normal", + "addEndure": 0.2, + "enableLeanLayer": true, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit" + ], + "setAnimatorBoolean": + [ + { + "name": "Hovering", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "enableCCD": true, + "sheatheOnStart": true, + "jumpCancelEnd": -1, + "sprintCancelEnd": -1 + }, + "Wanderer_ElementalArt_HoverAir_Up_Hold": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Wanderer_ElementalArt_HoverAir_Up_Hold": [] + }, + "moveType": "combatAir", + "cameraType": "combatNormal", + "canDoSkill": true, + "addEndure": 0.2, + "enableLeanLayer": true, + "actionPanelState": "Normal", + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": + [ + { + "name": "Hovering", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "enableCCD": true, + "sheatheOnStart": true, + "jumpCancelStart": 0, + "sprintCancelStart": 0 + }, + "Wanderer_ElementalArt_HoverAir_Up_AS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Wanderer_ElementalArt_HoverAir_Up_AS": [] + }, + "cameraType": "combatNormal", + "moveType": "combatAir", + "canDoSkill": true, + "enableLeanLayer": true, + "addEndure": 0.6, + "actionPanelState": "Normal", + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "setAnimatorBoolean": + [ + { + "name": "Hovering", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "sheatheOnStart": true, + "jumpCancelStart": 0.0, + "sprintCancelStart": 0.0 + }, + "Wanderer_ElementalArt_Air_AS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Wanderer_ElementalArt_Air_AS": [] + }, + "moveType": "combatAir", + "cameraType": "combatNormal", + "actionPanelState": "Jump", + "canDoSkill": true, + "addEndure": 0.6, + "canChangeAvatar": [], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit" + ], + "animatorTriggerOnLanded": "HitAir2HitDrop", + "setAnimatorBoolean": + [ + { + "name": "&CanUseAirSkill", + "normalizeStart": 0.01, + "normalizeEnd": 1.0 + } + ], + "jumpCancelEnd": -1, + "sprintCancelEnd": -1 + }, + "Wanderer_ElementalBurst_Leap": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Wanderer_ElementalBurst_Leap": + [ + "Wanderer_ElementalBurst", + "CombatAir_Disable_Landavatar", + "Audio_Boy_Heizo_ElementalBurst_Leap", + "Emo_Boy_Catalyst_Heizo_ElementalBurst_Leap", + "Interaction_Bad" + ] + }, + "moveType": "combatMove", + "cameraType": "combatNormal", + "canDoSkill": true, + "addEndure": 0, + "actionPanelState": "Jump", + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": [], + "sheatheOnStart": true, + "jumpCancelEnd": -1, + "sprintCancelEnd": -1 + }, + "Wanderer_ElementalBurst_Strike": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Wanderer_ElementalBurst_Strike": + [ + "Wanderer_ElementalBurst_Cast", + "Audio_Boy_Heizo_ElementalBurst_Strike", + "Emo_Boy_Catalyst_Heizo_ElementalBurst_Strike" + ] + }, + "moveType": "combatAir", + "cameraType": "combatNormal", + "actionPanelState": "Jump", + "equipReattach": + [ + { + "equip": "equip01", + "targetPoint": "WeaponR", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": [], + "animatorTriggerOnLanded": "HitAir2HitDrop", + "addEndure": 0, + "jumpCancelEnd": -1, + "sheatheOnStart": true + }, + "Wanderer_ElementalBurst_Land": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Wanderer_ElementalBurst_Land": + [ + "Wanderer_ElementalBurst_Cast", + "Audio_Boy_Heizo_ElementalBurst_Land", + "Emo_Boy_Catalyst_Heizo_ElementalBurst_Land" + ] + }, + "moveType": "combatMove", + "cameraType": "combatNormal", + "canDoSkill": true, + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + }, + { + "name": "&CanCancelSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "battouOnStart": true, + "sheatheOnEnd": true + }, + "Wanderer_ElementalBurst_Air": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Wanderer_ElementalBurst_Air": + [ + "Wanderer_ElementalBurst" + ] + }, + "moveType": "combatAir", + "cameraType": "combatNormal", + "canDoSkill": true, + "addEndure": 0.6, + "canChangeAvatar": [], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit" + ], + "setAnimatorBoolean": [], + "jumpCancelEnd": -1, + "sprintCancelEnd": -1 + }, + "Wanderer_ElementalBurst_Air_AS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Wanderer_ElementalBurst_Air_AS": [] + }, + "moveType": "combatAir", + "cameraType": "combatNormal", + "canDoSkill": true, + "addEndure": 0.6, + "canChangeAvatar": [], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit" + ], + "setAnimatorBoolean": [], + "jumpCancelEnd": -1, + "sprintCancelEnd": -1 + }, + "FallingAnthem_BS": + { + "$type": "ConfigAvatarStateIDInfo", + "addEndure": 0, + "animatorStates": + { + "FallingAnthem_BS_1": + [ + "Audio_Boy_Wanderer_FallingAnthem_BS_1", + "Emo_Boy_Sword_FallingAttack_BS_01" + ], + "FallingAnthem_BS_2": [] + }, + "moveType": "combatAir", + "cameraType": "combatNormal", + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": [], + "jumpCancelEnd": -1, + "actionPanelState": "Fly", + "animatorTriggerOnLanded": "HitAir2HitDrop", + "sheatheOnStart": true + }, + "FallingAnthem_Loop": + { + "$type": "ConfigAvatarStateIDInfo", + "addEndure": 0, + "animatorStates": + { + "FallingAnthem_Loop": [], + "FallingAnthem_Loop_Low": [] + }, + "moveType": "combatAir", + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Fly", + "animatorTriggerOnLanded": "HitAir2HitDrop", + "sheatheOnStart": true + }, + "FallingAnthem_AS_1": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "FallingAnthem_AS_1": + [ + "Wanderer_FallingAnthem_Strike", + "Audio_Boy_Wanderer_FallingAnthem_AS_1", + "Emo_Boy_Sword_FallingAttack_AS_01" + ] + }, + "moveType": "combatMove", + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": [], + "jumpCancelEnd": -1, + "battouOnStart": true + }, + "FallingAnthem_AS_2": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "FallingAnthem_AS_2": + [ + "Audio_Boy_Wanderer_FallingAnthem_AS_2", + "Emo_Boy_Sword_FallingAttack_AS_02" + ] + }, + "moveType": "combatMove", + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.05, + "normalizeEnd": 1.0 + } + ], + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "jumpCancelStart": 0.1, + "battouOnStart": true + }, + "Sit": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "SitDown": + [ + "Audio_Girl_SitDown", + "Audio_Boy_Sit_Wanderer" + ], + "SitLoop": [], + "SitUp": + [ + "Audio_Girl_SitDown", + "Audio_Boy_Sit_Wanderer" + ] + }, + "moveType": "performMove", + "canDoSkill": false, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": [], + "setAnimatorBoolean": [], + "actionPanelState": "Perform", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "SitB": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "SitBDown": + [ + "Audio_Girl_SitDown", + "Audio_Boy_Sit_Wanderer" + ], + "SitBLoop": [], + "SitBUp": + [ + "Audio_Girl_SitDown", + "Audio_Boy_Sit_Wanderer" + ] + }, + "moveType": "performMove", + "canDoSkill": false, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": [], + "setAnimatorBoolean": [], + "actionPanelState": "Perform", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "StandbyShow": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "StandbyVoice": + [ + "Audio_Boy_StandbyVoice" + ], + "StandbyShow_01": + [ + "Manekin_Wanderer_Show01" + ], + "StandbyShow_02": + [ + "Manekin_Wanderer_Show02" + ] + }, + "moveType": "performMove", + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": [], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "TakePhotos": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Think01BS": [], + "Akimbo02BS": [], + "Think01Loop": [], + "Akimbo02Loop": [], + "Think01AS": [], + "Akimbo02AS": [] + } + }, + "Channel_BS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ChannelBS": + [ + "Emo_Avatar_Common_Manekin_Default" + ] + }, + "moveType": "combatMove", + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "Channel_Loop": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ChannelLoop": [] + }, + "moveType": "combatMove", + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "Channel_AS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ChannelAS": [] + }, + "moveType": "combatMove", + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "PlayMusic_Lyre": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "PlayMusic_Lyre_BS": + [ + "PlayMusic_Lyre_Boy" + ], + "PlayMusic_Lyre_Loop": [] + }, + "moveType": "combatMove", + "canChangeAvatar": [], + "canDoSkill": false, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "PlayMusic_Lyre_AS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "PlayMusic_Lyre_AS": + [ + "PlayMusic_Lyre_Boy_AS" + ] + }, + "moveType": "combatMove", + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "PlayMusic_Qin": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "PlayMusic_Qin_BS": + [ + "PlayMusic_Qin_Boy" + ], + "PlayMusic_Qin_Loop": [] + }, + "moveType": "combatMove", + "canChangeAvatar": [], + "canDoSkill": false, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "PlayMusic_Qin_AS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "PlayMusic_Qin_AS": + [ + "PlayMusic_Qin_Boy_AS" + ] + }, + "moveType": "combatMove", + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "PlayMusic_Drum": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "PlayMusic_Drum_BS": + [ + "PlayMusic_Drum_Boy" + ], + "PlayMusic_Drum_Loop": [] + }, + "moveType": "combatMove", + "canChangeAvatar": [], + "canDoSkill": false, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "PlayMusic_Drum_AS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "PlayMusic_Drum_AS": + [ + "PlayMusic_Drum_Boy_AS" + ] + }, + "moveType": "combatMove", + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_ElectricCoreFly": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_ElectricCoreFly": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": false, + "resetAnimatorTriggerOnEnter": + [ + "ElectricCoreFly_End" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "ElectricCoreFly_End" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_GrapplingHook": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_GrapplingHook": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": false, + "resetAnimatorTriggerOnEnter": + [ + "GrapplingHook_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "GrapplingHook_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill01": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill01": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill02": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill02": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + } + } + } + }, + "abilities": + [ + { + "abilityName": "Avatar_Wanderer_Attack01" + }, + { + "abilityName": "Avatar_Wanderer_Attack02" + }, + { + "abilityName": "Avatar_Wanderer_Attack03" + }, + { + "abilityName": "Avatar_Wanderer_ExtraAttack" + }, + { + "abilityName": "Avatar_Wanderer_ExtraAttack_Charge" + }, + { + "abilityName": "Avatar_Wanderer_ExtraAttack_Initiate" + }, + { + "abilityName": "Avatar_Wanderer_ExtraAttack_Air_Charge" + }, + { + "abilityName": "Avatar_Wanderer_ExtraAttack_Air_Initiate" + }, + { + "abilityName": "Avatar_Wanderer_ElementalArt_Launch" + }, + { + "abilityName": "Avatar_Wanderer_ElementalArt_HoverAir" + }, + { + "abilityName": "Avatar_Wanderer_ElementalArt_HoverAir_Shoot" + }, + { + "abilityName": "Avatar_Wanderer_ElementalArt_HoverAir_Shoot_1" + }, + { + "abilityName": "Avatar_Wanderer_ElementalArt_HoverAir_Shoot_2" + }, + { + "abilityName": "Avatar_Wanderer_ElementalArt_HoverAir_Shoot_3" + }, + { + "abilityName": "Avatar_Wanderer_ElementalArt_HoverAir_Dash" + }, + { + "abilityName": "Avatar_Wanderer_ElementalArt_HoverAir_Up" + }, + { + "abilityName": "Avatar_Wanderer_ElementalBurst" + }, + { + "abilityName": "Avatar_Wanderer_WeaponVisible" + }, + { + "abilityName": "Avatar_Wanderer_FallingAnthem" + } + ], + "audio": + { + "$type": "ConfigAvatarAudio", + "animAudio": + { + "onTransitionOut": + [ + { + "currentStateName": "Attack01", + "audioEvent": + { + "text": "Stop_sfx_char_wanderer_catalyst_attack" + }, + "otherStateNames": + [ + "Attack02" + ], + "usage": "Except" + }, + { + "currentStateName": "Attack02", + "audioEvent": + { + "text": "Stop_sfx_char_wanderer_catalyst_attack" + }, + "otherStateNames": + [ + "Attack03" + ], + "usage": "Except" + }, + { + "currentStateName": "Attack03", + "audioEvent": + { + "text": "Stop_sfx_char_wanderer_catalyst_attack" + }, + "otherStateNames": + [ + "ExtraAttack_BS" + ], + "usage": "Except" + }, + { + "currentStateName": "StandbyShow_01", + "audioEvent": + { + "text": "Stop_sfx_standbyShow_wanderer_01" + }, + "otherStateNames": [], + "usage": "Any" + }, + { + "currentStateName": "StandbyShow_02", + "audioEvent": + { + "text": "Stop_sfx_standbyShow_wanderer_02" + }, + "otherStateNames": [], + "usage": "Any" + }, + { + "currentStateName": "StandbyPutaway", + "audioEvent": + { + "text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby" + }, + "otherStateNames": [], + "usage": "Any" + }, + { + "currentStateName": "WalkPutaway", + "audioEvent": + { + "text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby" + }, + "otherStateNames": [], + "usage": "Any" + }, + { + "currentStateName": "RunPutaway", + "audioEvent": + { + "text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby" + }, + "otherStateNames": [], + "usage": "Any" + }, + { + "currentStateName": "SwimJumpDrop", + "audioEvent": + { + "text": "Stop_sfx_char_swim_drop" + }, + "otherStateNames": [], + "usage": "Any" + }, + { + "currentStateName": "SwimJump", + "audioEvent": + { + "text": "Stop_sfx_char_swim_drop" + }, + "otherStateNames": + [ + "SwimJumpDrop" + ], + "usage": "Except" + }, + { + "currentStateName": "Fly", + "audioEvent": + { + "text": "Play_sfx_char_land_climb" + }, + "otherStateNames": + [ + "ClimbIdle", + "ClimbMove0", + "ClimbMove1", + "ClimbJump" + ], + "usage": "InSet" + }, + { + "currentStateName": "FlyStart", + "audioEvent": + { + "text": "Play_sfx_char_land_climb" + }, + "otherStateNames": + [ + "ClimbIdle", + "ClimbMove0", + "ClimbMove1", + "ClimbJump" + ], + "usage": "InSet" + }, + { + "currentStateName": "DropDownLit", + "audioEvent": + { + "text": "Play_sfx_char_land_climb" + }, + "otherStateNames": + [ + "ClimbIdle", + "ClimbMove0", + "ClimbMove1", + "ClimbJump" + ], + "usage": "InSet" + }, + { + "currentStateName": "DropDown", + "audioEvent": + { + "text": "Play_sfx_char_land_climb" + }, + "otherStateNames": + [ + "ClimbIdle", + "ClimbMove0", + "ClimbMove1", + "ClimbJump" + ], + "usage": "InSet" + }, + { + "currentStateName": "WalkDropDownLit", + "audioEvent": + { + "text": "Play_sfx_char_land_climb" + }, + "otherStateNames": + [ + "ClimbIdle", + "ClimbMove0", + "ClimbMove1", + "ClimbJump" + ], + "usage": "InSet" + }, + { + "currentStateName": "Jump", + "audioEvent": + { + "text": "Play_sfx_char_land_climb" + }, + "otherStateNames": + [ + "ClimbIdle", + "ClimbMove0", + "ClimbMove1", + "ClimbJump" + ], + "usage": "InSet" + }, + { + "currentStateName": "JumpForWalk", + "audioEvent": + { + "text": "Play_sfx_char_land_climb" + }, + "otherStateNames": + [ + "ClimbIdle", + "ClimbMove0", + "ClimbMove1", + "ClimbJump" + ], + "usage": "InSet" + }, + { + "currentStateName": "JumpForRun", + "audioEvent": + { + "text": "Play_sfx_char_land_climb" + }, + "otherStateNames": + [ + "ClimbIdle", + "ClimbMove0", + "ClimbMove1", + "ClimbJump" + ], + "usage": "InSet" + }, + { + "currentStateName": "JumpForSprint", + "audioEvent": + { + "text": "Play_sfx_char_land_climb" + }, + "otherStateNames": + [ + "ClimbIdle", + "ClimbMove0", + "ClimbMove1", + "ClimbJump" + ], + "usage": "InSet" + }, + { + "currentStateName": "JumpWeapon", + "audioEvent": + { + "text": "Play_sfx_char_land_climb" + }, + "otherStateNames": + [ + "ClimbIdle", + "ClimbMove0", + "ClimbMove1", + "ClimbJump" + ], + "usage": "InSet" + }, + { + "currentStateName": "JumpForWalkWeapon", + "audioEvent": + { + "text": "Play_sfx_char_land_climb" + }, + "otherStateNames": + [ + "ClimbIdle", + "ClimbMove0", + "ClimbMove1", + "ClimbJump" + ], + "usage": "InSet" + }, + { + "currentStateName": "JumpForRunWeapon", + "audioEvent": + { + "text": "Play_sfx_char_land_climb" + }, + "otherStateNames": + [ + "ClimbIdle", + "ClimbMove0", + "ClimbMove1", + "ClimbJump" + ], + "usage": "InSet" + }, + { + "currentStateName": "DropDownWeapon", + "audioEvent": + { + "text": "Play_sfx_char_land_climb" + }, + "otherStateNames": + [ + "ClimbIdle", + "ClimbMove0", + "ClimbMove1", + "ClimbJump" + ], + "usage": "InSet" + }, + { + "currentStateName": "DropDownLitWeapon", + "audioEvent": + { + "text": "Play_sfx_char_land_climb" + }, + "otherStateNames": + [ + "ClimbIdle", + "ClimbMove0", + "ClimbMove1", + "ClimbJump" + ], + "usage": "InSet" + }, + { + "currentStateName": "SwimMove", + "audioEvent": + { + "text": "Stop_sfx_char_swim" + }, + "otherStateNames": [], + "usage": "Any" + }, + { + "currentStateName": "SlipFaceWall", + "audioEvent": + { + "text": "Stop_sfx_char_drop" + }, + "otherStateNames": [], + "usage": "Any" + }, + { + "currentStateName": "SlipFaceWall", + "audioEvent": + { + "text": "Stop_sfx_char_slipWall" + }, + "otherStateNames": [], + "usage": "Any" + }, + { + "currentStateName": "SlipBackWall", + "audioEvent": + { + "text": "Stop_sfx_char_drop" + }, + "otherStateNames": [], + "usage": "Any" + }, + { + "currentStateName": "SlipBackWall", + "audioEvent": + { + "text": "Stop_sfx_char_slipWall" + }, + "otherStateNames": [], + "usage": "Any" + } + ], + "onTransitionIn": + [ + { + "currentStateName": "SlipFaceWall", + "audioEvent": + { + "text": "Play_sfx_char_slipWall" + }, + "otherStateNames": [], + "usage": "Any" + }, + { + "currentStateName": "SlipBackWall", + "audioEvent": + { + "text": "Play_sfx_char_slipWall" + }, + "otherStateNames": [], + "usage": "Any" + }, + { + "currentStateName": "NormalDie", + "audioEvent": + { + "text": "Play_sfx_char_land" + }, + "otherStateNames": + [ + "FallOnGround" + ], + "usage": "InSet" + }, + { + "currentStateName": "SwimJumpToWater", + "audioEvent": + { + "text": "Stop_sfx_char_swim_dive" + }, + "otherStateNames": [], + "usage": "Any" + }, + { + "currentStateName": "SwimDash", + "audioEvent": + { + "text": "Play_sfx_char_swim_dash" + }, + "otherStateNames": [], + "usage": "Any" + }, + { + "currentStateName": "Standby", + "audioEvent": + { + "text": "Stop_sfx_char_fly" + }, + "otherStateNames": [], + "usage": "Any" + } + ], + "recurrentSpeeches": + { + "Standby": + { + "start": + { + "upper": 28.0, + "lower": 23.0 + }, + "interval": + { + "upper": 40.0, + "lower": 34.0 + }, + "eventName": + { + "text": "" + } + }, + "Walk": + { + "start": + { + "upper": 16.0, + "lower": 13.0 + }, + "interval": + { + "upper": 14.0, + "lower": 10.0 + }, + "eventName": + { + "text": "" + } + }, + "Run": + { + "start": + { + "upper": 13.0, + "lower": 9.0 + }, + "interval": + { + "upper": 11.0, + "lower": 8.0 + }, + "eventName": + { + "text": "" + } + }, + "Sprint": + { + "start": + { + "upper": 12.0, + "lower": 7.0 + }, + "interval": + { + "upper": 9.0, + "lower": 6.0 + }, + "eventName": + { + "text": "" + } + } + } + }, + "moveStateAudio": + { + "onStateBegin": + [ + { + "currentStateName": "Fly", + "audioEvent": + { + "text": "Play_sfx_char_fly" + }, + "otherStateNames": [], + "usage": "Any" + } + ], + "onStateEnd": + [ + { + "currentStateName": "Fly", + "audioEvent": + { + "text": "Stop_sfx_char_fly" + }, + "otherStateNames": + [ + "Air" + ], + "usage": "Except" + }, + { + "currentStateName": "Air", + "audioEvent": + { + "text": "Stop_sfx_char_fly" + }, + "otherStateNames": + [ + "Fly" + ], + "usage": "Except" + } + ] + }, + "voiceSwitch": + { + "text": "Switch_Wanderer" + }, + "bodyTypeSwitch": + { + "text": "Switch_Boy" + }, + "listenerLiftup": 1.5, + "surfaceProberLiftup": 1.5 + }, + "moveStateEffect": + { + "footprint": + { + "defaultEffectPatternName": "", + "specialSurfaces": + { + "Snow": + { + "all": + { + "effect": "Eff_Character_Snow_Footprint", + "deformation": "" + }, + "PCNoTessellation": + { + "effect": "Eff_Character_Snow_Footprint", + "deformation": "" + }, + "pc": + { + "effect": "Eff_Character_Snow_Footprint_PCPS4", + "deformation": "Snow_Footprint" + }, + "ps4": + { + "effect": "Eff_Character_Snow_Footprint_PCPS4", + "deformation": "Snow_Footprint" + } + }, + "SnowRock": + { + "all": + { + "effect": "Eff_Character_Snow_Footprint", + "deformation": "" + }, + "PCNoTessellation": + { + "effect": "Eff_Character_Snow_Footprint", + "deformation": "" + }, + "pc": + { + "effect": "Eff_Character_Snow_Footprint_PCPS4", + "deformation": "Snow_Footprint" + }, + "ps4": + { + "effect": "Eff_Character_Snow_Footprint_PCPS4", + "deformation": "Snow_Footprint" + } + }, + "Dirt": + { + "all": + { + "effect": "Eff_Chacter_Footprint", + "deformation": "" + } + }, + "Sand": + { + "all": + { + "effect": "Eff_Chacter_Footprint", + "deformation": "" + } + }, + "Cloud": + { + "all": + { + "effect": "Eff_FootGround_Cloud_01", + "deformation": "" + } + }, + "TransparentBrick": + { + "all": + { + "effect": "Eff_SceneObj_InvisibleWall_01", + "deformation": "" + } + } + } + } + }, + "perform": + { + "standby": + { + "minTime": 10, + "maxTime": 20, + "performIDs": + [ + 201, + 202, + 200, + 200 + ] + } + } +} diff --git a/gdconf/game_data_config/json/avatar/ConfigAvatar_Xiangling.json b/gdconf/game_data_config/json/avatar/ConfigAvatar_Xiangling.json index 8b91f237..0f1ab9ae 100644 --- a/gdconf/game_data_config/json/avatar/ConfigAvatar_Xiangling.json +++ b/gdconf/game_data_config/json/avatar/ConfigAvatar_Xiangling.json @@ -56,7 +56,6 @@ "sheathPoint": "WeaponBackPut", "dissolveSheathFadeDelay": 0.075, "dissolveSheathFadeTime": 2.1 - }, "specialPoint": { @@ -2691,6 +2690,62 @@ "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill01": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill01": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill02": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill02": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true } } } @@ -3514,7 +3569,7 @@ { "effect": "Eff_Character_Desert_Footprint", "deformation": "" - }, + } }, "Cloud": { diff --git a/gdconf/game_data_config/json/avatar/ConfigAvatar_Xiao.json b/gdconf/game_data_config/json/avatar/ConfigAvatar_Xiao.json index 1d5660fd..1f8b55b1 100644 --- a/gdconf/game_data_config/json/avatar/ConfigAvatar_Xiao.json +++ b/gdconf/game_data_config/json/avatar/ConfigAvatar_Xiao.json @@ -56,8 +56,7 @@ }, "sheathPoint": "WeaponBackPut", "dissolveSheathFadeDelay": 0.075, - "dissolveSheathFadeTime": 2.1, - + "dissolveSheathFadeTime": 2.1 }, "specialPoint": { @@ -3441,6 +3440,62 @@ "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill01": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill01": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill02": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill02": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true } } } @@ -4181,7 +4236,7 @@ { "effect": "Eff_Character_Desert_Footprint", "deformation": "" - }, + } }, "Cloud": { diff --git a/gdconf/game_data_config/json/avatar/ConfigAvatar_Xingqiu.json b/gdconf/game_data_config/json/avatar/ConfigAvatar_Xingqiu.json index a3d75b7f..8091a8f0 100644 --- a/gdconf/game_data_config/json/avatar/ConfigAvatar_Xingqiu.json +++ b/gdconf/game_data_config/json/avatar/ConfigAvatar_Xingqiu.json @@ -55,7 +55,6 @@ "sheathPoint": "WeaponBackPut", "dissolveSheathFadeDelay": 0.075, "dissolveSheathFadeTime": 1.2 - }, "specialPoint": { @@ -2682,6 +2681,62 @@ "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill01": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill01": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill02": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill02": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true } } } @@ -3466,7 +3521,7 @@ { "effect": "Eff_Character_Desert_Footprint", "deformation": "" - }, + } }, "Cloud": { diff --git a/gdconf/game_data_config/json/avatar/ConfigAvatar_Xinyan.json b/gdconf/game_data_config/json/avatar/ConfigAvatar_Xinyan.json index c20eecd4..27681fdb 100644 --- a/gdconf/game_data_config/json/avatar/ConfigAvatar_Xinyan.json +++ b/gdconf/game_data_config/json/avatar/ConfigAvatar_Xinyan.json @@ -56,7 +56,6 @@ "sheathPoint": "WeaponBackPut", "dissolveSheathFadeDelay": 0.075, "dissolveSheathFadeTime": 2.1 - }, "specialPoint": { @@ -2600,6 +2599,62 @@ "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill01": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill01": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill02": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill02": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true } } } @@ -3254,7 +3309,7 @@ { "effect": "Eff_Character_Desert_Footprint", "deformation": "" - }, + } }, "Cloud": { diff --git a/gdconf/game_data_config/json/avatar/ConfigAvatar_Yae.json b/gdconf/game_data_config/json/avatar/ConfigAvatar_Yae.json index 0c9c211e..78d25244 100644 --- a/gdconf/game_data_config/json/avatar/ConfigAvatar_Yae.json +++ b/gdconf/game_data_config/json/avatar/ConfigAvatar_Yae.json @@ -2212,6 +2212,62 @@ "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill01": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill01": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill02": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill02": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true } } } diff --git a/gdconf/game_data_config/json/avatar/ConfigAvatar_Yaoyao.json b/gdconf/game_data_config/json/avatar/ConfigAvatar_Yaoyao.json index cd2b70f8..49407735 100644 --- a/gdconf/game_data_config/json/avatar/ConfigAvatar_Yaoyao.json +++ b/gdconf/game_data_config/json/avatar/ConfigAvatar_Yaoyao.json @@ -10,8 +10,8 @@ "mass": 10.0, "affectedByWorld": true, "checkInSurface": true, - "height": 1.2738, - "modelHeight": 1.27 + "height": 1.3196, + "modelHeight": 1.317 }, "headControl": { @@ -93,6 +93,244 @@ }, "animEvents": { + "ATK01": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "fanAngle": 270.0, + "radius": 2.5, + "radiusRatio": 0.0, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 0.5 + } + } + }, + "attackInfo": + { + "attackTag": "NormalAttack_01", + "attenuationTag": "NormalAttack", + "attackProperty": + { + "damagePercentage": 0.61, + "strikeType": "Slash", + "overrideByWeapon": true, + "elementDurability": 25, + "attackType": "Melee", + "enBreak": 48.8 + }, + "hitPattern": + { + "onHitEffectName": "default", + "hitImpulseType": "LV3", + "reboundRatio": 0, + "canBeDefenceHalt": true, + "hitHaltTime": 0.06, + "hitHaltTimeScale": 0.01, + "muteHitText": false + }, + "forceCameraShake": false, + "cameraShake": + { + "shakeType": "CustomVector", + "shakeRange": 0.12, + "shakeTime": 0.12, + "shakeDistance": 30, + "shakeDir": + { + "x": -1, + "y": 0, + "z": 0 + } + } + } + }, + "ATK02": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "fanAngle": 270.0, + "radius": 2.5, + "radiusRatio": 0.0, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 0.5 + } + } + }, + "attackInfo": + { + "attackTag": "NormalAttack_02", + "attenuationTag": "NormalAttack", + "attackProperty": + { + "damagePercentage": 0.6, + "strikeType": "Slash", + "overrideByWeapon": true, + "elementDurability": 25, + "attackType": "Melee", + "enBreak": 48 + }, + "hitPattern": + { + "onHitEffectName": "default", + "hitImpulseType": "LV3", + "reboundRatio": 0, + "canBeDefenceHalt": true, + "hitHaltTime": 0.06, + "hitHaltTimeScale": 0.01, + "muteHitText": false + }, + "forceCameraShake": false, + "cameraShake": + { + "shakeType": "CustomVector", + "shakeRange": 0.12, + "shakeTime": 0.12, + "shakeDistance": 30, + "shakeDir": + { + "x": 1, + "y": 0, + "z": 0 + } + } + } + }, + "ATK03": + { + "attackPattern": + { + "$type": "ConfigAttackBox", + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0, + "y": 0.95, + "z": 0 + } + }, + "size": + { + "x": 2.2, + "y": 1.5, + "z": 3.6 + }, + "triggerType": "TriggerNoRepeat" + }, + "attackInfo": + { + "attackTag": "NormalAttack_03", + "attenuationTag": "NormalAttack", + "attackProperty": + { + "damagePercentage": 0.37, + "strikeType": "Spear", + "overrideByWeapon": true, + "elementDurability": 25, + "attackType": "Melee", + "enBreak": 29.6 + }, + "hitPattern": + { + "onHitEffectName": "default", + "hitImpulseType": "LV3", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + "muteHitText": false + }, + "forceCameraShake": false, + "cameraShake": + { + "shakeType": "CustomVector", + "shakeRange": 0.09, + "shakeTime": 0.06, + "shakeDistance": 30, + "shakeDir": + { + "x": 0, + "y": 0, + "z": -1 + } + } + } + }, + "ATK04": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "fanAngle": 360.0, + "radius": 2.3, + "radiusRatio": 0.0, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 2 + } + } + }, + "attackInfo": + { + "attackTag": "NormalAttack_04", + "attenuationTag": "NormalAttack", + "attackProperty": + { + "damagePercentage": 0.81, + "strikeType": "Slash", + "overrideByWeapon": true, + "elementDurability": 25, + "attackType": "Melee", + "enBreak": 64.8 + }, + "hitPattern": + { + "onHitEffectName": "default", + "hitImpulseType": "LV4", + "reboundRatio": 0, + "canBeDefenceHalt": true, + "hitHaltTime": 0.09, + "hitHaltTimeScale": 0.01, + "muteHitText": false + }, + "forceCameraShake": true, + "cameraShake": + { + "shakeType": "CustomVector", + "shakeRange": 0.28, + "shakeTime": 0.12, + "shakeDistance": 30, + "shakeDir": + { + "x": 0, + "y": 1, + "z": 0 + } + } + } + } } }, "stateLayers": @@ -610,7 +848,7 @@ { "WalkToRunWeapon": [ - "Loli_Sword_Putaway_RunBS", + "Loli_Pole_Putaway_RunBS", "Audio_Loli_WalkToRun" ], "WalkWeapon": @@ -672,15 +910,25 @@ "massRatio": 2.0, "battouOnStart": true }, - "NormalMoveWeaponStandByPutaway": + "NormalMoveWeaponPutaway": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { - "StandbyPutaway": + "WalkPutaway": [ - "Loli_Catalyst_Putaway_Standby", - "Audio_Loli_Catalyst_StandbyPutAway" + "Loli_Pole_Putaway_Walk", + "Audio_Loli_Pole_WalkPutAway" + ], + "RunPutaway": + [ + "Loli_Pole_Putaway_Run", + "Audio_Loli_Pole_RunPutAway" + ], + "RunToSprintWeapon": + [ + "Loli_Pole_Putaway_Sprint", + "Audio_Loli_Pole_RunToSprintWeapon" ] }, "moveType": "normalMove", @@ -706,23 +954,65 @@ "massRatio": 2.0, "battouOnStart": true }, + "NormalMoveWeaponStandByPutaway": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "StandbyPutaway": + [ + "Loli_Pole_Putaway_Standby", + "Audio_Loli_Pole_StandbyPutAway" + ] + }, + "moveType": "normalMove", + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": [], + "equipReattach": + [ + { + "equip": "equip01", + "targetPoint": "WeaponR2", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "actionPanelState": "Normal", + "massRatio": 2.0, + "battouOnStart": true + }, "NormalMoveWeaponOver": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { - "StandbyPutawayOver": [], "WalkPutawayOver": [ - "Audio_Loli_Catalyst_WalkPutAwayOver" + "Audio_Loli_Pole_WalkPutAwayOver" ], "RunPutawayOver": [ - "Audio_Loli_Catalyst_RunPutAwayOver" + "Audio_Loli_Pole_RunPutAwayOver" ], "RunToSprintWeaponOver": [ - "Audio_Loli_Catalyst_RunToSprintWeaponOver" + "Audio_Loli_Pole_RunToSprintWeaponOver" ] }, "moveType": "normalMove", @@ -946,6 +1236,501 @@ }, "enableRagDoll": true }, + "Attack01": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Attack01": + [ + "Yaoyao_Attack01", + "Interaction_Bad", + "Audio_Loli_Yaoyao_Attack01", + "Emo_Loli_Pole_Yaoyao_NormalAttack01" + ] + }, + "moveType": "combatMove", + "cameraType": "combatNormal", + "canDoSkill": true, + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanCancelSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "battouOnStart": true + }, + "Attack02": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Attack02": + [ + "Yaoyao_Attack02", + "Interaction_Bad", + "Audio_Loli_Yaoyao_Attack02", + "Emo_Loli_Pole_Yaoyao_NormalAttack02" + ] + }, + "moveType": "combatMove", + "cameraType": "combatNormal", + "canDoSkill": true, + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanCancelSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "battouOnStart": true + }, + "Attack03": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Attack03": + [ + "Yaoyao_Attack03", + "Interaction_Bad", + "Audio_Loli_Yaoyao_Attack03", + "Emo_Loli_Pole_Yaoyao_NormalAttack03" + ] + }, + "moveType": "combatMove", + "cameraType": "combatNormal", + "canDoSkill": true, + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanCancelSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "battouOnStart": true + }, + "Attack04": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Attack04": + [ + "Yaoyao_Attack04", + "Interaction_Bad", + "Audio_Loli_Yaoyao_Attack04", + "Emo_Loli_Pole_Yaoyao_NormalAttack04" + ] + }, + "moveType": "combatMove", + "cameraType": "combatNormal", + "canDoSkill": true, + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanCancelSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "battouOnStart": true + }, + "ExtraAttack_BS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ExtraAttack_BS": + [ + "Yaoyao_ExtraAttack_BS", + "Emo_Loli_Pole_Yaoyao_ExtraAttack_BS" + ] + }, + "moveType": "combatMove", + "cameraType": "combatNormal", + "cameraParam": + { + "radiusSpringRatio": 2 + }, + "canDoSkill": false, + "canChangeAvatar": [], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "Blink" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanCancelSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ] + }, + "ExtraAttack": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ExtraAttack": + [ + "Yaoyao_ExtraAttack", + "Interaction_Bad", + "Audio_Loli_Yaoyao_ExtraAttack", + "Emo_Loli_Pole_Yaoyao_ExtraAttack" + ] + }, + "moveType": "combatMove", + "cameraType": "combatNormal", + "canDoSkill": false, + "canChangeAvatar": [], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "Blink" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanCancelSkill", + "normalizeStart": 0.68, + "normalizeEnd": 1.0 + } + ], + "enableCCD": true + }, + "ExtraAttack_AS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ExtraAttack_AS": + [ + "Yaoyao_ExtraAttack_AS", + "Audio_Loli_Yaoyao_ExtraAttack_AS", + "Emo_Loli_Pole_Yaoyao_ExtraAttack_AS" + ] + }, + "moveType": "combatMove", + "cameraType": "combatNormal", + "canDoSkill": true, + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanCancelSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "battouOnStart": true, + "enableCCD": true + }, + "Yaoyao_ElementalArt_BS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Yaoyao_ElementalArt_BS": + [ + "Yaoyao_ElementalArt_BS", + "Audio_Male_Yaoyao_Claymore_ElementalArt_BS", + "Emo_Loli_Pole_Yaoyao_ElementalArt_BS" + ] + }, + "moveType": "combatMove", + "cameraType": "combatNormal", + "canDoSkill": false, + "addEndure": 0.6, + "jumpCancelEnd": -1, + "sprintCancelEnd": -1, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": [], + "sheatheOnStart": true + }, + "Yaoyao_ElementalArt_Loop": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Yaoyao_ElementalArt_Loop": + [ + "Emo_Loli_Pole_Yaoyao_ElementalArt_Charge_High" + ] + }, + "moveType": "combatMove", + "cameraType": "combatNormal", + "canDoSkill": false, + "addEndure": 0.6, + "jumpCancelEnd": -1, + "sprintCancelEnd": -1, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": [], + "sheatheOnStart": true + }, + "Yaoyao_ElementalArt": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Yaoyao_ElementalArt": + [ + "Yaoyao_ElementalArt", + "Interaction_Bad", + "Audio_Male_Yaoyao_Claymore_ElementalArt", + "Emo_Loli_Pole_Yaoyao_ElementalArt" + ] + }, + "moveType": "combatMove", + "cameraType": "combatNormal", + "canDoSkill": true, + "addEndure": 0.6, + "jumpCancelEnd": -1, + "sprintCancelEnd": -1, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": [], + "sheatheOnStart": true + }, + "Yaoyao_ElementalArt_Hold": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Yaoyao_ElementalArt_Hold": + [ + "Yaoyao_ElementalArt", + "Interaction_Bad", + "Audio_Male_Yaoyao_Claymore_ElementalArt", + "Emo_Loli_Pole_Yaoyao_ElementalArt" + ] + }, + "moveType": "combatMove", + "cameraType": "combatNormal", + "canDoSkill": true, + "addEndure": 0.6, + "jumpCancelEnd": -1, + "sprintCancelEnd": -1, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": [], + "sheatheOnStart": true + }, + "Yaoyao_ElementalArt_AS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Yaoyao_ElementalArt_AS": + [ + "Audio_Male_Yaoyao_Claymore_ElementalArt_AS", + "Emo_Loli_Pole_Yaoyao_ElementalArt_AS" + ] + }, + "moveType": "combatMove", + "cameraType": "combatNormal", + "canDoSkill": true, + "addEndure": 0.6, + "canChangeAvatar": + [ + { + "normalizeStart": 0.08, + "normalizeEnd": 1.0 + } + ], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanCancelSkill", + "normalizeStart": 0.08, + "normalizeEnd": 1.0 + }, + { + "name": "&CanUseSkill", + "normalizeStart": 0.08, + "normalizeEnd": 1.0 + } + ], + "sheatheOnStart": true + }, + "Yaoyao_ElementalBurst": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Yaoyao_ElementalBurst": + [ + "Yaoyao_ElementalBurst", + "Interaction_Bad", + "Audio_Loli_Pole_Yaoyao_ElementalBurst", + "Emo_Loli_Pole_Yaoyao_ElementalBurst" + ] + }, + "moveType": "combatMove", + "cameraType": "combatNormal", + "canDoSkill": false, + "addEndure": 0, + "canChangeAvatar": [], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit" + ], + "setAnimatorBoolean": [], + "jumpCancelEnd": -1, + "sprintCancelEnd": -1, + "sheatheOnStart": true + }, + "Yaoyao_ElementalBurst_AS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Yaoyao_ElementalBurst_AS": + [ + "Yaoyao_ElementalBurst_AS", + "Audio_Loli_Pole_Yaoyao_ElementalBurst_AS", + "Emo_Loli_Pole_Yaoyao_ElementalBurst_AS" + ] + }, + "moveType": "combatMove", + "cameraType": "combatNormal", + "canDoSkill": true, + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanCancelSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + }, + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "sprintCancelStart": 0.0, + "jumpCancelStart": 0.0, + "sheatheOnEnd": true + }, "Sit": { "$type": "ConfigAvatarStateIDInfo", @@ -994,38 +1779,6 @@ "massRatio": 100.0, "sheatheOnStart": true }, - "StandbyShow": - { - "$type": "ConfigAvatarStateIDInfo", - "animatorStates": - { - "StandbyVoice": [], - "StandbyShow_01": [], - "StandbyShow_02": [] - }, - "moveType": "performMove", - "canChangeAvatar": - [ - { - "normalizeStart": 0.0, - "normalizeEnd": 1.0 - } - ], - "canDoSkill": true, - "resetAnimatorTriggerOnEnter": [], - "resetAnimatorTriggerOnExit": [], - "setAnimatorBoolean": - [ - { - "name": "&CanUseSkill", - "normalizeStart": 0.0, - "normalizeEnd": 1.0 - } - ], - "actionPanelState": "Normal", - "massRatio": 100.0, - "sheatheOnStart": true - }, "TakePhotos": { "$type": "ConfigAvatarStateIDInfo", @@ -1275,6 +2028,70 @@ "massRatio": 100.0, "sheatheOnStart": true }, + "PlayMusic_Drum": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "PlayMusic_Drum_BS": + [ + "PlayMusic_Drum_Loli" + ], + "PlayMusic_Drum_Loop": [] + }, + "moveType": "combatMove", + "canChangeAvatar": [], + "canDoSkill": false, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "PlayMusic_Drum_AS": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "PlayMusic_Drum_AS": + [ + "PlayMusic_Drum_Loli_AS" + ] + }, + "moveType": "combatMove", + "canChangeAvatar": + [ + { + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": [], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump" + ], + "setAnimatorBoolean": + [ + { + "name": "&CanUseSkill", + "normalizeStart": 0.0, + "normalizeEnd": 1.0 + } + ], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, "ActivitySkill_ElectricCoreFly": { "$type": "ConfigAvatarStateIDInfo", @@ -1300,6 +2117,88 @@ "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true + }, + "ActivitySkill_GrapplingHook": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_GrapplingHook": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": false, + "resetAnimatorTriggerOnEnter": + [ + "GrapplingHook_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "GrapplingHook_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill01": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill01": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill02": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill02": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true } } } @@ -1307,60 +2206,16 @@ "abilities": [ { - "abilityID": "CloseCollider", - "abilityName": "Avatar_Ayaka_CloseCollider" + "abilityName": "Avatar_Yaoyao_ExtraAttack" }, { - "abilityID": "ExtraAttack_Damage", - "abilityName": "Avatar_Ayaka_ExtraAttack_Damage" + "abilityName": "Avatar_Yaoyao_ElementalArt" }, { - "abilityID": "ExtraAttack", - "abilityName": "Avatar_Ayaka_ExtraAttack" + "abilityName": "Avatar_Yaoyao_ElementalArt_CreateGadget" }, { - "abilityID": "NormalAttack05", - "abilityName": "Avatar_Ayaka_NormalAttack05_CreateBullet" - }, - { - "abilityID": "Icespine", - "abilityName": "Avatar_Ayaka_Icespine" - }, - { - "abilityID": "LiquidStrike0", - "abilityName": "Avatar_Ayaka_Liquid_TriggerAbility" - }, - { - "abilityID": "LiquidStrike", - "abilityName": "Avatar_Ayaka_LiquidStrike" - }, - { - "abilityID": "LiquidStrike_Fatal", - "abilityName": "Avatar_Ayaka_LiquidStrike_Fatal" - }, - { - "abilityID": "EndLiquidStrike", - "abilityName": "Avatar_Ayaka_EndLiquidStrike" - }, - { - "abilityID": "FrozenWindmill", - "abilityName": "Avatar_Ayaka_FrozenWindmill" - }, - { - "abilityID": "FrozenWindmill_CameraController", - "abilityName": "Avatar_Ayaka_Windmill_CameraController" - }, - { - "abilityID": "FrostFall", - "abilityName": "Avatar_Ayaka_FrostFall" - }, - { - "abilityID": "ReattachWeapon", - "abilityName": "Avatar_Ayaka_ReattachWeapon" - }, - { - "abilityID": "SetForward", - "abilityName": "Avatar_Ayaka_LiquidStrike_Fatal_Forward" + "abilityName": "Avatar_Yaoyao_ElementalBurst" } ], "audio": diff --git a/gdconf/game_data_config/json/avatar/ConfigAvatar_Yelan.json b/gdconf/game_data_config/json/avatar/ConfigAvatar_Yelan.json index 792d3e59..23f0f4e7 100644 --- a/gdconf/game_data_config/json/avatar/ConfigAvatar_Yelan.json +++ b/gdconf/game_data_config/json/avatar/ConfigAvatar_Yelan.json @@ -2286,6 +2286,62 @@ "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill01": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill01": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill02": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill02": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true } } }, @@ -3052,7 +3108,7 @@ { "effect": "Eff_Character_Desert_Footprint", "deformation": "" - }, + } }, "Cloud": { diff --git a/gdconf/game_data_config/json/avatar/ConfigAvatar_Yoimiya.json b/gdconf/game_data_config/json/avatar/ConfigAvatar_Yoimiya.json index 08cd7b94..cfee7ce7 100644 --- a/gdconf/game_data_config/json/avatar/ConfigAvatar_Yoimiya.json +++ b/gdconf/game_data_config/json/avatar/ConfigAvatar_Yoimiya.json @@ -2199,6 +2199,62 @@ "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill01": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill01": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill02": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill02": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true } } }, @@ -3086,7 +3142,7 @@ { "effect": "Eff_Character_Desert_Footprint", "deformation": "" - }, + } }, "Cloud": { diff --git a/gdconf/game_data_config/json/avatar/ConfigAvatar_Yunjin.json b/gdconf/game_data_config/json/avatar/ConfigAvatar_Yunjin.json index 628683d2..bfccec51 100644 --- a/gdconf/game_data_config/json/avatar/ConfigAvatar_Yunjin.json +++ b/gdconf/game_data_config/json/avatar/ConfigAvatar_Yunjin.json @@ -56,7 +56,6 @@ "sheathPoint": "WeaponBackPut", "dissolveSheathFadeDelay": 0.075, "dissolveSheathFadeTime": 2.1 - }, "specialPoint": { @@ -2751,6 +2750,62 @@ "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill01": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill01": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill02": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill02": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true } } } @@ -3409,7 +3464,7 @@ { "effect": "Eff_Character_Desert_Footprint", "deformation": "" - }, + } }, "Cloud": { diff --git a/gdconf/game_data_config/json/avatar/ConfigAvatar_Zhongli.json b/gdconf/game_data_config/json/avatar/ConfigAvatar_Zhongli.json index 0285aafa..1005f2af 100644 --- a/gdconf/game_data_config/json/avatar/ConfigAvatar_Zhongli.json +++ b/gdconf/game_data_config/json/avatar/ConfigAvatar_Zhongli.json @@ -55,7 +55,6 @@ "sheathPoint": "WeaponBackPut", "dissolveSheathFadeDelay": 0.075, "dissolveSheathFadeTime": 2.1 - }, "specialPoint": { @@ -2211,6 +2210,62 @@ "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill01": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill01": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true + }, + "ActivitySkill_CustomSkill02": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "ActivitySkill_CustomSkill02": [] + }, + "moveType": "combatAir", + "canChangeAvatar": [], + "canDoSkill": true, + "resetAnimatorTriggerOnEnter": + [ + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "resetAnimatorTriggerOnExit": + [ + "BeHit", + "DoSkill", + "Jump", + "CustomSkill_End_Fly", + "CustomSkill_End_Drop" + ], + "setAnimatorBoolean": [], + "actionPanelState": "Normal", + "massRatio": 100.0, + "sheatheOnStart": true } } } @@ -2969,7 +3024,7 @@ { "effect": "Eff_Character_Desert_Footprint", "deformation": "" - }, + } }, "Cloud": { diff --git a/gdconf/game_data_config/json/common/ConfigGlobalCombat.json b/gdconf/game_data_config/json/common/ConfigGlobalCombat.json index 3efe032b..a0f91994 100644 --- a/gdconf/game_data_config/json/common/ConfigGlobalCombat.json +++ b/gdconf/game_data_config/json/common/ConfigGlobalCombat.json @@ -1,3 +1,4 @@ +//ServerUploadTool Save to [/root/env/data/json/common] { "gameAnimSafeType":{ "maxCount": 20, @@ -809,6 +810,20 @@ ], "maxValue": 15, }, + { + "tag": "Yaoyao_ElementalBurst_Rabbit", + "gadgetIDs": [ + 41077007, + ], + "maxValue": 5, + }, + { + "tag": "Yaoyao_ElementalArt_Turnip", + "gadgetIDs": [ + 41077004, + ], + "maxValue": 5, + }, ], "MushroomConfigIDList":[ 70900397, @@ -1447,8 +1462,8 @@ }, { "equipType": "Pole", - "putAwaySize": 0.95, - "takeOutSize": 0.95, + "putAwaySize": 0.75, + "takeOutSize": 0.8, }, ], }, @@ -1590,8 +1605,8 @@ }, { "equipType": "Pole", - "putAwaySize": 1.2, - "takeOutSize": 1.2, + "putAwaySize": 0.8, + "takeOutSize": 0.8, }, ], }, @@ -2012,7 +2027,31 @@ "denyLockOn": true, }, }, - + "canBeSelect": + { + "property": + { + "HP": 100, + "attack": 0, + "defense": 0, + "isLockHP":true, + "isGhostToEnemy": false, + "isGhostToAllied": true, + "canTriggerBullet": false, + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : true, + }, + "combatLock": + { + "denyLockOn": true, + }, + }, "canBeLockOn": { "property": @@ -2135,6 +2174,12 @@ }, { "key":"COLLISION_POINT_TRIGGER_ID_2", + }, + { + "key":"COLLISION_POINT_OTHER_ID_1", + }, + { + "key":"COLLISION_POINT_OTHER_ID_2", } ], "attacktagToElementreactionDictionary": diff --git a/gdconf/game_data_config/json/coop/Coop102401.json b/gdconf/game_data_config/json/coop/Coop102401.json index 381a6ece..ee336612 100644 --- a/gdconf/game_data_config/json/coop/Coop102401.json +++ b/gdconf/game_data_config/json/coop/Coop102401.json @@ -3687,5 +3687,6 @@ "value": 0, "isCoopVar": false } - } + }, + "closeAutoFail": false } \ No newline at end of file diff --git a/gdconf/game_data_config/json/coop/Coop102701.json b/gdconf/game_data_config/json/coop/Coop102701.json index 25ad6b08..78668b01 100644 --- a/gdconf/game_data_config/json/coop/Coop102701.json +++ b/gdconf/game_data_config/json/coop/Coop102701.json @@ -5593,5 +5593,6 @@ }, "useConfidence": true, "useTemperament": false, - "coopTempValueMap": {} + "coopTempValueMap": {}, + "closeAutoFail": false } \ No newline at end of file diff --git a/gdconf/game_data_config/json/coop/Coop105001.json b/gdconf/game_data_config/json/coop/Coop105001.json index 007e0ab4..b4088e5f 100644 --- a/gdconf/game_data_config/json/coop/Coop105001.json +++ b/gdconf/game_data_config/json/coop/Coop105001.json @@ -3599,5 +3599,6 @@ }, "useConfidence": true, "useTemperament": false, - "coopTempValueMap": {} + "coopTempValueMap": {}, + "closeAutoFail": false } \ No newline at end of file diff --git a/gdconf/game_data_config/json/coop/Coop105301.json b/gdconf/game_data_config/json/coop/Coop105301.json index f4be1031..54fb3cca 100644 --- a/gdconf/game_data_config/json/coop/Coop105301.json +++ b/gdconf/game_data_config/json/coop/Coop105301.json @@ -2512,5 +2512,6 @@ "value": 0, "isCoopVar": true } - } + }, + "closeAutoFail": false } \ No newline at end of file diff --git a/gdconf/game_data_config/json/coop/Coop105501.json b/gdconf/game_data_config/json/coop/Coop105501.json index c7fb2ea8..51e31c5e 100644 --- a/gdconf/game_data_config/json/coop/Coop105501.json +++ b/gdconf/game_data_config/json/coop/Coop105501.json @@ -2520,5 +2520,6 @@ }, "useConfidence": true, "useTemperament": false, - "coopTempValueMap": {} + "coopTempValueMap": {}, + "closeAutoFail": false } \ No newline at end of file diff --git a/gdconf/game_data_config/json/coop/Coop105901.json b/gdconf/game_data_config/json/coop/Coop105901.json index 21378dcc..8c1eec26 100644 --- a/gdconf/game_data_config/json/coop/Coop105901.json +++ b/gdconf/game_data_config/json/coop/Coop105901.json @@ -12282,5 +12282,6 @@ }, "useConfidence": true, "useTemperament": false, - "coopTempValueMap": {} + "coopTempValueMap": {}, + "closeAutoFail": false } \ No newline at end of file diff --git a/gdconf/game_data_config/json/coop/Coop106401.json b/gdconf/game_data_config/json/coop/Coop106401.json index 0e8f8ad2..d98928ca 100644 --- a/gdconf/game_data_config/json/coop/Coop106401.json +++ b/gdconf/game_data_config/json/coop/Coop106401.json @@ -2777,5 +2777,6 @@ }, "useConfidence": true, "useTemperament": false, - "coopTempValueMap": {} + "coopTempValueMap": {}, + "closeAutoFail": false } \ No newline at end of file diff --git a/gdconf/game_data_config/json/coop/Coop106501.json b/gdconf/game_data_config/json/coop/Coop106501.json index c925e200..611f83c2 100644 --- a/gdconf/game_data_config/json/coop/Coop106501.json +++ b/gdconf/game_data_config/json/coop/Coop106501.json @@ -2859,5 +2859,6 @@ }, "useConfidence": true, "useTemperament": false, - "coopTempValueMap": {} + "coopTempValueMap": {}, + "closeAutoFail": false } \ No newline at end of file diff --git a/gdconf/game_data_config/json/coop/Coop107401.json b/gdconf/game_data_config/json/coop/Coop107401.json new file mode 100644 index 00000000..e330d31f --- /dev/null +++ b/gdconf/game_data_config/json/coop/Coop107401.json @@ -0,0 +1,5562 @@ +{ + "coopInteractionMap": { + "1915002": { + "id": 1915002, + "coopMap": { + "192": { + "$type": "ConfigCoopCondNode", + "coopCondGrp": { + "condCombType": "LOGIC_NONE", + "coopCondList": [ + { + "type": "COOP_COND_QUEST_GLOBAL_VALUE_COMPARE", + "param": [ + 1, + 4008110, + 1 + ] + } + ] + }, + "coopNodeId": 192, + "coopNodeType": "COOP_NODE_COND", + "nextNodeArray": [ + 191, + 4 + ] + }, + "231": { + "$type": "ConfigCoopSelectNode", + "selectList": [ + { + "$type": "CoopSelectNodeContent", + "dialogId": 191501699, + "showCond": null, + "enableCond": null + }, + { + "$type": "CoopSelectNodeContent", + "dialogId": 191501698, + "showCond": null, + "enableCond": null + }, + { + "$type": "CoopSelectNodeContent", + "dialogId": 191501697, + "showCond": null, + "enableCond": null + } + ], + "delayMoveNext": false, + "coopNodeId": 231, + "coopNodeType": "COOP_NODE_SELECT", + "nextNodeArray": [ + 236, + 234, + 235 + ] + }, + "191": { + "$type": "ConfigCoopTalkNode", + "talkId": 0, + "talkConfig": { + "setToBeRemove": false, + "id": 191, + "beginWay": "TALK_BEGIN_NONE", + "activeMode": "PLAY_MODE_SINGLE", + "beginCondComb": "LOGIC_NONE", + "beginCond": null, + "priority": 0, + "nextTalks": null, + "nextRandomTalks": null, + "showRandomTalkCount": 0, + "initDialog": 0, + "decoratorID": 0, + "npcId": null, + "performCfg": "QuestDialogue/COOP/Coop107401/Q1915016", + "heroTalk": "TALK_HERO_LOCAL", + "loadType": "TALK_COOP", + "questId": 19150, + "extraLoadMarkId": null, + "assetIndex": 5618691766761400585, + "dontBlockDaily": false, + "participantId": null, + "stayFreeStyle": false, + "enableCameraDisplacement": false, + "lockGameTime": false, + "talkMarkType": "TALK_MARK_NONE", + "questIdleTalk": false, + "lowPriority": false, + "finishExec": null, + "prePerformFreeStyleList": null, + "freeStyleList": null, + "talkMarkHideList": null, + "crowdLOD0List": null, + "checkActionAfter": false, + "realQuestId": 19150, + "nextValidTalkList": null, + "nextAfterRandomTalkList": null, + "ValidRandomTalkCount": 0 + }, + "coopNodeId": 191, + "coopNodeType": "COOP_NODE_TALK", + "nextNodeArray": [ + 231 + ] + }, + "236": { + "$type": "ConfigCoopTalkNode", + "talkId": 0, + "talkConfig": { + "setToBeRemove": false, + "id": 236, + "beginWay": "TALK_BEGIN_NONE", + "activeMode": "PLAY_MODE_SINGLE", + "beginCondComb": "LOGIC_NONE", + "beginCond": null, + "priority": 0, + "nextTalks": null, + "nextRandomTalks": null, + "showRandomTalkCount": 0, + "initDialog": 0, + "decoratorID": 0, + "npcId": null, + "performCfg": "QuestDialogue/COOP/Coop107401/Q1915019", + "heroTalk": "TALK_HERO_LOCAL", + "loadType": "TALK_COOP", + "questId": 19150, + "extraLoadMarkId": null, + "assetIndex": 5544455317399854183, + "dontBlockDaily": false, + "participantId": null, + "stayFreeStyle": false, + "enableCameraDisplacement": false, + "lockGameTime": false, + "talkMarkType": "TALK_MARK_NONE", + "questIdleTalk": false, + "lowPriority": false, + "finishExec": null, + "prePerformFreeStyleList": null, + "freeStyleList": null, + "talkMarkHideList": null, + "crowdLOD0List": null, + "checkActionAfter": false, + "realQuestId": 19150, + "nextValidTalkList": null, + "nextAfterRandomTalkList": null, + "ValidRandomTalkCount": 0 + }, + "coopNodeId": 236, + "coopNodeType": "COOP_NODE_TALK", + "nextNodeArray": [ + 196 + ] + }, + "197": { + "$type": "ConfigCoopSelectNode", + "selectList": [ + { + "$type": "CoopSelectNodeContent", + "dialogId": 191500699, + "showCond": null, + "enableCond": null + }, + { + "$type": "CoopSelectNodeContent", + "dialogId": 191500698, + "showCond": null, + "enableCond": null + }, + { + "$type": "CoopSelectNodeContent", + "dialogId": 191500697, + "showCond": null, + "enableCond": null + } + ], + "delayMoveNext": false, + "coopNodeId": 197, + "coopNodeType": "COOP_NODE_SELECT", + "nextNodeArray": [ + 200, + 201, + 202 + ] + }, + "196": { + "$type": "ConfigCoopTalkNode", + "talkId": 0, + "talkConfig": { + "setToBeRemove": false, + "id": 196, + "beginWay": "TALK_BEGIN_NONE", + "activeMode": "PLAY_MODE_SINGLE", + "beginCondComb": "LOGIC_NONE", + "beginCond": null, + "priority": 0, + "nextTalks": null, + "nextRandomTalks": null, + "showRandomTalkCount": 0, + "initDialog": 0, + "decoratorID": 0, + "npcId": null, + "performCfg": "QuestDialogue/COOP/Coop107401/Q1915006", + "heroTalk": "TALK_HERO_LOCAL", + "loadType": "TALK_COOP", + 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"nextAfterRandomTalkList": null, + "ValidRandomTalkCount": 0 + }, + "coopNodeId": 206, + "coopNodeType": "COOP_NODE_TALK", + "nextNodeArray": [ + 225 + ] + }, + "227": { + "$type": "ConfigCoopTalkNode", + "talkId": 0, + "talkConfig": { + "setToBeRemove": false, + "id": 227, + "beginWay": "TALK_BEGIN_NONE", + "activeMode": "PLAY_MODE_SINGLE", + "beginCondComb": "LOGIC_NONE", + "beginCond": null, + "priority": 0, + "nextTalks": null, + "nextRandomTalks": null, + "showRandomTalkCount": 0, + "initDialog": 0, + "decoratorID": 0, + "npcId": null, + "performCfg": "QuestDialogue/COOP/Coop107401/Q1915012", + "heroTalk": "TALK_HERO_LOCAL", + "loadType": "TALK_COOP", + "questId": 19150, + "extraLoadMarkId": null, + "assetIndex": 13589661626750037209, + "dontBlockDaily": false, + "participantId": null, + "stayFreeStyle": false, + "enableCameraDisplacement": false, + "lockGameTime": false, + "talkMarkType": "TALK_MARK_NONE", + "questIdleTalk": false, + "lowPriority": false, + "finishExec": null, + 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"nextValidTalkList": null, + "nextAfterRandomTalkList": null, + "ValidRandomTalkCount": 0 + }, + "coopNodeId": 142, + "coopNodeType": "COOP_NODE_TALK", + "nextNodeArray": [ + 143 + ] + }, + "143": { + "$type": "ConfigCoopEndNode", + "savePointId": 191731601, + "coopNodeId": 143, + "coopNodeType": "COOP_NODE_END", + "nextNodeArray": null + } + }, + "startNodeId": 142, + "failNodeId": 0 + }, + "1917317": { + "id": 1917317, + "coopMap": { + "146": { + "$type": "ConfigCoopTalkNode", + "talkId": 0, + "talkConfig": { + "setToBeRemove": false, + "id": 146, + "beginWay": "TALK_BEGIN_NONE", + "activeMode": "PLAY_MODE_SINGLE", + "beginCondComb": "LOGIC_NONE", + "beginCond": null, + "priority": 0, + "nextTalks": null, + "nextRandomTalks": null, + "showRandomTalkCount": 0, + "initDialog": 0, + "decoratorID": 0, + "npcId": null, + "performCfg": "QuestDialogue/COOP/Coop107601/Q1917318", + "heroTalk": "TALK_HERO_LOCAL", + "loadType": "TALK_COOP", + "questId": 19173, + "extraLoadMarkId": null, + "assetIndex": 10236806966604649838, + "dontBlockDaily": false, + "participantId": null, + "stayFreeStyle": false, + "enableCameraDisplacement": false, + "lockGameTime": false, + "talkMarkType": "TALK_MARK_NONE", + "questIdleTalk": false, + "lowPriority": false, + "finishExec": null, + "prePerformFreeStyleList": null, + "freeStyleList": null, + "talkMarkHideList": null, + "crowdLOD0List": null, + "checkActionAfter": false, + "realQuestId": 19173, + "nextValidTalkList": null, + "nextAfterRandomTalkList": null, + "ValidRandomTalkCount": 0 + }, + "coopNodeId": 146, + "coopNodeType": "COOP_NODE_TALK", + "nextNodeArray": [ + 147 + ] + }, + "147": { + "$type": "ConfigCoopEndNode", + "savePointId": 191731701, + "coopNodeId": 147, + "coopNodeType": "COOP_NODE_END", + "nextNodeArray": null + } + }, + "startNodeId": 146, + "failNodeId": 0 + }, + "1917318": { + "id": 1917318, + "coopMap": { + "150": { + "$type": "ConfigCoopTalkNode", + "talkId": 0, + "talkConfig": { + "setToBeRemove": false, + "id": 150, + "beginWay": "TALK_BEGIN_NONE", + "activeMode": "PLAY_MODE_SINGLE", + "beginCondComb": "LOGIC_NONE", + "beginCond": null, + "priority": 0, + "nextTalks": null, + "nextRandomTalks": null, + "showRandomTalkCount": 0, + "initDialog": 0, + "decoratorID": 0, + "npcId": null, + "performCfg": "QuestDialogue/COOP/Coop107601/Q1917319", + "heroTalk": "TALK_HERO_LOCAL", + "loadType": "TALK_COOP", + "questId": 19173, + "extraLoadMarkId": null, + "assetIndex": 10000163624561072807, + "dontBlockDaily": false, + "participantId": null, + "stayFreeStyle": false, + "enableCameraDisplacement": false, + "lockGameTime": false, + "talkMarkType": "TALK_MARK_NONE", + "questIdleTalk": false, + "lowPriority": false, + "finishExec": null, + "prePerformFreeStyleList": null, + "freeStyleList": null, + "talkMarkHideList": null, + "crowdLOD0List": null, + "checkActionAfter": false, + "realQuestId": 19173, + "nextValidTalkList": null, + "nextAfterRandomTalkList": null, + "ValidRandomTalkCount": 0 + }, + "coopNodeId": 150, + "coopNodeType": "COOP_NODE_TALK", + "nextNodeArray": [ + 151 + ] + }, + "151": { + "$type": "ConfigCoopEndNode", + "savePointId": 191731801, + "coopNodeId": 151, + "coopNodeType": "COOP_NODE_END", + "nextNodeArray": null + } + }, + "startNodeId": 150, + "failNodeId": 0 + } + }, + "subStartPointMap": { + "1917001": { + "id": 1917001, + "coopInteractionId": 1917001 + }, + "1917002": { + "id": 1917002, + "coopInteractionId": 1917002 + }, + "1917003": { + "id": 1917003, + "coopInteractionId": 1917003 + }, + "1917102": { + "id": 1917102, + "coopInteractionId": 1917102 + }, + "1917103": { + "id": 1917103, + "coopInteractionId": 1917103 + }, + "1917104": { + "id": 1917104, + "coopInteractionId": 1917104 + }, + "1917105": { + "id": 1917105, + "coopInteractionId": 1917105 + }, + "1917202": { + "id": 1917202, + "coopInteractionId": 1917202 + }, + "1917203": { + "id": 1917203, + "coopInteractionId": 1917203 + }, + "1917204": { + "id": 1917204, + "coopInteractionId": 1917204 + }, + "1917205": { + "id": 1917205, + "coopInteractionId": 1917205 + }, + "1917206": { + "id": 1917206, + "coopInteractionId": 1917206 + }, + "1917302": { + "id": 1917302, + "coopInteractionId": 1917302 + }, + "1917303": { + "id": 1917303, + "coopInteractionId": 1917303 + }, + "1917304": { + "id": 1917304, + "coopInteractionId": 1917304 + }, + "1917305": { + "id": 1917305, + "coopInteractionId": 1917305 + }, + "1917309": { + "id": 1917309, + "coopInteractionId": 1917309 + }, + "1917310": { + "id": 1917310, + "coopInteractionId": 1917310 + }, + "1917311": { + "id": 1917311, + "coopInteractionId": 1917311 + }, + "1917312": { + "id": 1917312, + "coopInteractionId": 1917312 + }, + "1917313": { + "id": 1917313, + "coopInteractionId": 1917313 + }, + "1917314": { + "id": 1917314, + "coopInteractionId": 1917314 + }, + "1917315": { + "id": 1917315, + "coopInteractionId": 1917315 + }, + "1917316": { + "id": 1917316, + "coopInteractionId": 1917316 + }, + "1917317": { + "id": 1917317, + "coopInteractionId": 1917317 + }, + "1917318": { + "id": 1917318, + "coopInteractionId": 1917318 + } + }, + "savePointMap": { + "191700101": { + "id": 191700101, + "isEnd": false + }, + "191700201": { + "id": 191700201, + "isEnd": false + }, + "191700302": { + "id": 191700302, + "isEnd": false + }, + "191700301": { + "id": 191700301, + "isEnd": false + }, + "191700303": { + "id": 191700303, + "isEnd": false + }, + "191710201": { + "id": 191710201, + "isEnd": false + }, + "191710301": { + "id": 191710301, + "isEnd": false + }, + "191710401": { + "id": 191710401, + "isEnd": false + }, + "191710501": { + "id": 191710501, + "isEnd": true + }, + "191720201": { + "id": 191720201, + "isEnd": false + }, + "191720301": { + "id": 191720301, + "isEnd": false + }, + "191720401": { + "id": 191720401, + "isEnd": false + }, + "191720402": { + "id": 191720402, + "isEnd": false + }, + "191720501": { + "id": 191720501, + "isEnd": true + }, + "191720601": { + "id": 191720601, + "isEnd": true + }, + "191730201": { + "id": 191730201, + "isEnd": false + }, + "191730301": { + "id": 191730301, + "isEnd": false + }, + "191730401": { + "id": 191730401, + "isEnd": false + }, + "191730501": { + "id": 191730501, + "isEnd": false + }, + "191730901": { + "id": 191730901, + "isEnd": false + }, + "191731001": { + "id": 191731001, + "isEnd": false + }, + "191731101": { + "id": 191731101, + "isEnd": false + }, + "191731201": { + "id": 191731201, + "isEnd": false + }, + "191731301": { + "id": 191731301, + "isEnd": false + }, + "191731401": { + "id": 191731401, + "isEnd": false + }, + "191731501": { + "id": 191731501, + "isEnd": false + }, + "191731502": { + "id": 191731502, + "isEnd": false + }, + "191731601": { + "id": 191731601, + "isEnd": true + }, + "191731701": { + "id": 191731701, + "isEnd": false + }, + "191731801": { + "id": 191731801, + "isEnd": true + } + }, + "confidenceValue": 5, + "maxConfidenceValue": 5, + "temperamentMap": { + "COOP_TEMPERAMENT_1": { + "value": 50, + "ratio": 1.0 + }, + "COOP_TEMPERAMENT_2": { + "value": 50, + "ratio": 1.0 + }, + "COOP_TEMPERAMENT_3": { + "value": 50, + "ratio": 1.0 + }, + "COOP_TEMPERAMENT_4": { + "value": 50, + "ratio": 1.0 + } + }, + "useConfidence": true, + "useTemperament": false, + "coopTempValueMap": {}, + "closeAutoFail": false +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/gadget/ConfigGadget_Activity.json b/gdconf/game_data_config/json/gadget/ConfigGadget_Activity.json index 12a647f5..3c240aa7 100644 --- a/gdconf/game_data_config/json/gadget/ConfigGadget_Activity.json +++ b/gdconf/game_data_config/json/gadget/ConfigGadget_Activity.json @@ -2086,4 +2086,154 @@ }, ], }, + //--------------3.3跑酷风场------------------- + "CoinCollect_WindField": + { + "$type": "ConfigGadget", + "misc": + { + "forceField": + { + "$type": "ConfigAirflowField", + "velocity" : 10, + "scale": 1 + } + }, + "combat": + { + "property": + { + "useCreatorProperty": false, // 是否继承创造者的数值 + "useCreatorBuffedProperty" : false, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效 + "isGhostToAllied": true, + "isGhostToEnemy": true, + "isInvincible": true, + "HP": 99999, + "defense": 99999, + }, + "beHit": + { + "hitBloodEffect": "", + "muteAllHit": true, + "muteAllHitEffect": true, + "muteAllHitText": true, + }, + }, + // // 生命周期管理 + // "timer" : + // { + // "lifeInfinite" : false, //如果未触发是否一致存在 + // "lifeTime" : 20, //存在时间 + // }, + "abilities": + [ + { + "abilityID": "ActivityAbility_CoinCollect_CreateWindZone", + "abilityName": "ActivityAbility_CoinCollect_CreateWindZone", + }, + ], + }, + //------------------------3.4跑酷跟随子弹--------------------- + "LanV3Race_Rush_Bullet": + { + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1, + "scaleY" : 1, + "scaleZ" : 1, + }, + "affectedByWorld": true, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, + "canTriggerBullet" : false, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + "isInvincible": true, + "denyElementStick": true, + }, + "combatLock": + { + "denyLockOn":true, + "lockType":"Gadget_Lv1", + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + // 子弹线性移动 + "move" : + { + "$type" : "ConfigFollowMove", + "target" : "LocalAvatar", + "followRotation" : true, + "offset" : + { + "x" : 0.0, + "y" : 0.9, + "z" : 1.5, + }, + "forward" : + { + "x" : 0.0, + "y" : 0.0, + "z" : 1.0, + }, + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 0.95, + }, + // 子弹参数 + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "Enemy", + "triggerType" : "TriggerAlways", + "ccd": + { + "type": "Always", + }, + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "ActivityAbility_LanV3Race_Rush_Bullet", + }, + ], + // "triggerLifeOverActions" : + // [ + // { + // "$type" : "ConfigGadgetTriggerAbility", + // "abilityName" : "Keqing_SkillBullet_Material", + // }, + // ], + //"dieDelayTime":0.3, + "fireAISoundEvent" : true, + }, + "abilities": + [ + { + "abilityID": "ActivityAbility_LanV3Race_Rush_Bullet", + "abilityName" : "ActivityAbility_LanV3Race_Rush_Bullet" + }, + ], + }, } \ No newline at end of file diff --git a/gdconf/game_data_config/json/gadget/ConfigGadget_Activity_V3_3.json b/gdconf/game_data_config/json/gadget/ConfigGadget_Activity_V3_3.json new file mode 100644 index 00000000..2b75133b --- /dev/null +++ b/gdconf/game_data_config/json/gadget/ConfigGadget_Activity_V3_3.json @@ -0,0 +1,1597 @@ +{ + /////////////////////////////////////////////////////////////// + // + // 打砖块 + // + /////////////////////////////////////////////////////////////// + "SceneObj_Activity_Brick_Breaker": + { + "$type": "ConfigGadget", + "hasModel": true, + "move": + { + "$type": "ConfigPlatformMove" + }, + "common": + { + "disableTickDistance": 100000 + }, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 99999, + "attack" : 0, + "defense" : 0, + "weight" : 50, + "isInvincible":true, + "isLockHP":true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + "canTriggerBullet" : false + }, + "combatLock": + { + "denyLockOn": true + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : true + } + }, + "abilities": + [ + { + "abilityID": "SceneObj_Activity_Brick_Breaker", + "abilityName" : "SceneObj_Activity_Brick_Breaker" + } + ] + }, + + /////////////////////////////////////////////////////////////// + // + // 打砖块_海乱鬼 + // + /////////////////////////////////////////////////////////////// + "SceneObj_Activity_Brick_Breaker_Boss_Samurai": + { + "$type": "ConfigGadget", + "hasModel": true, + "move": + { + "$type": "ConfigPlatformMove" + }, + "common": + { + "disableTickDistance": 100000 + }, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 99999, + "attack" : 0, + "defense" : 0, + "weight" : 50, + "isInvincible":true, + "isLockHP":true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + "canTriggerBullet" : false + }, + "combatLock": + { + "denyLockOn": true + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : true + } + }, + "abilities": + [ + { + "abilityID": "SceneObj_Activity_Brick_Breaker", + "abilityName" : "SceneObj_Activity_Brick_Breaker" + }, + { + "abilityID": "SceneObj_Activity_Brick_Breaker_Boss_Samurai", + "abilityName" : "SceneObj_Activity_Brick_Breaker_Boss_Samurai" + } + ] + }, + + + + /////////////////////////////////////////////////////////////// + // + // 打砖块_藏镜女 + // + /////////////////////////////////////////////////////////////// + "SceneObj_Activity_Brick_Breaker_Boss_MirrorGirl": + { + "$type": "ConfigGadget", + "hasModel": true, + "move": + { + "$type": "ConfigPlatformMove" + }, + "common": + { + "disableTickDistance": 100000 + }, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 99999, + "attack" : 0, + "defense" : 0, + "weight" : 50, + "isInvincible":true, + "isLockHP":true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + "canTriggerBullet" : false + }, + "combatLock": + { + "denyLockOn": true + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : true + } + }, + "abilities": + [ + { + "abilityID": "SceneObj_Activity_Brick_Breaker", + "abilityName" : "SceneObj_Activity_Brick_Breaker" + }, + { + "abilityID": "SceneObj_Activity_Brick_Breaker_Boss_MirrorGirl", + "abilityName" : "SceneObj_Activity_Brick_Breaker_Boss_MirrorGirl" + } + ] + }, + + + + /////////////////////////////////////////////////////////////// + // + // 打砖块_雷法师 + // + /////////////////////////////////////////////////////////////// + "SceneObj_Activity_Brick_Breaker_Boss_Elec_Mage": + { + "$type": "ConfigGadget", + "hasModel": true, + "move": + { + "$type": "ConfigPlatformMove" + }, + "common": + { + "disableTickDistance": 100000 + }, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 99999, + "attack" : 0, + "defense" : 0, + "weight" : 50, + "isInvincible":true, + "isLockHP":true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + "canTriggerBullet" : false + }, + "combatLock": + { + "denyLockOn": true + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : true + } + }, + "abilities": + [ + { + "abilityID": "SceneObj_Activity_Brick_Breaker", + "abilityName" : "SceneObj_Activity_Brick_Breaker" + }, + { + "abilityID": "SceneObj_Activity_Brick_Breaker_Boss_Elec_Mage", + "abilityName" : "SceneObj_Activity_Brick_Breaker_Boss_Elec_Mage" + } + ] + }, + + /////////////////////////////// + // + // 打砖块活动大世界入口 + // + //////////////////////////////////// + "SceneObj_Act_BrickBreaker_World_Entrance": + { + "$type": "ConfigGadget", + "hasModel": true, + "uiInteract": + { + }, + "field": { + "concernType": "AllAvatars", + "shape": "CircleR2", + //形状,不填为collider + "checkInterval": 0.1, + //触发间隔 + "triggerInfinite": true, + //是否永远触发 + "lifeInfinite": true, + //如果未触发是否一致存在 + "overwriteCampType": true, + "campType": "All", + "colliderCheckOnInit": true + }, + "combat": { + "property": { + "useCreatorProperty": false, + "HP": 1000, + "attack": 100, + "defense": 0, + "weight": 50, + "isInvincible": false, + "isLockHP": true, + "isGhostToAllied": false, + "isGhostToEnemy": true, + "canTriggerBullet": false + }, + "combatLock": { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit": { + "hitBloodEffect": "", + "hitAutoRedirect": false, + "muteAllHit": true, + "muteAllHitEffect": true, + "muteAllHitText": true + }, + "die": { + "hasAnimatorDie": false, + "dieEndTime": 0, + "dieForceDisappearTime": 0.1 + } + }, + "stateLayers": + { + "defaultLayer": + { + "$type" : "ConfigNormalStateLayer", + "stateIDs" : + { + "All" : + { + "$type": "ConfigNormalStateIDInfo", + "animatorStates": + { + "ShowEff": ["Eff_SceneObj_BrickBreakerBoard"], + "Default": [], + }, + "cullingModelAlwaysAnimate":true, + }, + }, + }, + }, + "abilities": [ + { + "abilityID": "SceneObj_Act_BrickBreaker_World_Entrance", + "abilityName": "SceneObj_Act_BrickBreaker_World_Entrance" + } + ] + }, + + /////////////////////////////// + // + // 打砖块活动地城入口 + // + //////////////////////////////////// + "SceneObj_Act_BrickBreaker_Dungeon_Entrance": + { + "$type": "ConfigGadget", + "hasModel": true, + "uiInteract": + { + }, + "field": { + "concernType": "AllAvatars", + "shape": "CircleR2", + //形状,不填为collider + "checkInterval": 0.1, + //触发间隔 + "triggerInfinite": true, + //是否永远触发 + "lifeInfinite": true, + //如果未触发是否一致存在 + "overwriteCampType": true, + "campType": "All", + "colliderCheckOnInit": true + }, + "combat": { + "property": { + "useCreatorProperty": false, + "HP": 1000, + "attack": 100, + "defense": 0, + "weight": 50, + "isInvincible": false, + "isLockHP": true, + "isGhostToAllied": false, + "isGhostToEnemy": true, + "canTriggerBullet": false + }, + "combatLock": { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit": { + "hitBloodEffect": "", + "hitAutoRedirect": false, + "muteAllHit": true, + "muteAllHitEffect": true, + "muteAllHitText": true + }, + "die": { + "hasAnimatorDie": false, + "dieEndTime": 0, + "dieForceDisappearTime": 0.1 + } + }, + "stateLayers": + { + "defaultLayer": + { + "$type" : "ConfigNormalStateLayer", + "stateIDs" : + { + "All" : + { + "$type": "ConfigNormalStateIDInfo", + "animatorStates": + { + "ShowEff": ["Eff_SceneObj_BrickBreakerBoard"], + "Default": [], + }, + "cullingModelAlwaysAnimate":true, + }, + }, + }, + }, + "abilities": [ + { + "abilityID": "SceneObj_Act_BrickBreaker_Dungeon_Entrance", + "abilityName": "SceneObj_Act_BrickBreaker_Dungeon_Entrance" + } + ] + }, + + /////////////////////////////// + // + // 打砖块氛围灯 + // + //////////////////////////////////// + "SceneObj__BrickBreaker_LampController_01": + { + "$type": "ConfigGadget", + "hasModel": true, + + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 1000, + "attack" : 100, + "defense" : 0, + "weight" : 50, + "isInvincible": false, + "isLockHP": true, + "isGhostToAllied" : false, + "isGhostToEnemy" : true, + "canTriggerBullet" : false + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true + }, + "die": + { + "hasAnimatorDie": false, + "dieEndTime": 0, + "dieForceDisappearTime": 0.1 + } + }, + "abilities": [ + { + "abilityID": "SceneObj__BrickBreaker_LampController_01", + "abilityName": "SceneObj__BrickBreaker_LampController_01" + } + ] + }, + + /////////////////////////////// + // + // 打砖块空气墙 + // + //////////////////////////////////// + "SceneObj_Act_BrickBreaker_AirWall": { + "$type": "ConfigGadget", + "hasModel": true, + // 防降频 + "common": { + "disableTickDistance": 100000 + }, + "combat": { + "property": { + "useCreatorProperty": false, + "HP": 1000, + "attack": 100, + "defense": 0, + "weight": 50, + "isInvincible": false, + "isLockHP": true, + "isGhostToAllied": false, + "isGhostToEnemy": true, + "canTriggerBullet": false + }, + "combatLock": { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit": { + "hitBloodEffect": "", + "hitAutoRedirect": false, + "muteAllHit": true, + "muteAllHitEffect": true, + "muteAllHitText": true + }, + "die": { + "hasAnimatorDie": false, + "dieEndTime": 0, + "dieForceDisappearTime": 0.1 + } + }, + "gadgetAction": { + "gadgetStateActionList": [ + { + "$type": "ConfigGadgetStateSetAnimInt", + "intID": "State", + "syncState": true + } + ] + }, + "abilities": [ + { + "abilityID": "SceneObj_Act_BrickBreaker_AirWall", + "abilityName": "SceneObj_Act_BrickBreaker_AirWall" + } + ] + }, + + + /////////////////////////////// + // + // 打砖块地城瞬移触发器 + // + //////////////////////////////////// + "SceneObj_Stages_Property_Prop_BrickBreakerTeleportObj": { + "$type": "ConfigGadget", + "hasModel": true, + // 防降频 + "common": { + "disableTickDistance": 100000 + }, + "field" : + { + //在gadget level层override以下配置 + "useLevelOverride": true, + "useLocalTriggerLogic": true, + "concernType" : "AllAvatars", + "shape" : "CircleR5", //形状,不填为collider + "checkInterval" : 0.1, //触发间隔 + "triggerInfinite" : true, //是否永远触发 + "lifeInfinite" : true, //如果未触发是否一致存在 + "overwriteCampType" : true, + "campType" : "All" + }, + "combat": { + "property": { + "useCreatorProperty": false, + "HP": 1000, + "attack": 100, + "defense": 0, + "weight": 50, + "isInvincible": false, + "isLockHP": true, + "isGhostToAllied": false, + "isGhostToEnemy": true, + "canTriggerBullet": false + }, + "combatLock": { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit": { + "hitBloodEffect": "", + "hitAutoRedirect": false, + "muteAllHit": true, + "muteAllHitEffect": true, + "muteAllHitText": true + }, + "die": { + "hasAnimatorDie": false, + "dieEndTime": 0, + "dieForceDisappearTime": 0.1 + } + }, + "gadgetAction": { + "gadgetStateActionList": [ + { + "$type": "ConfigGadgetStateSetAnimInt", + "intID": "State", + "syncState": true + } + ] + }, + "abilities": [ + { + "abilityID": "SceneObj_Stages_Property_Prop_BrickBreakerTeleportObj", + "abilityName": "SceneObj_Stages_Property_Prop_BrickBreakerTeleportObj" + } + ] + }, + + + /////////////////////////////// + // + // 打砖块boss——海乱鬼 + // + //////////////////////////////////// + "BrickBreaker_Boss01Samurai": { + "$type": "ConfigGadget", + "hasModel": true, + "common": { + "disableTickDistance": 100000 + }, + "billboard": + { + "$type" : "ConfigProgressBillboard", + "offset": + { + "x": 0, + "y": 2.82, + "z": -1.19 + }, + "customKeyList": ["_BREAKOUT_BOSS_HP","_BREAKOUT_BOSS_HP_UI_CELL"], + "maxValue": 40, + "type":"BrickBreaker" + }, + + "combat": { + "property": { + "useCreatorProperty": false, + "HP": 1000, + "attack": 100, + "defense": 0, + "weight": 50, + "isInvincible": false, + "isLockHP": true, + "isGhostToAllied": false, + "isGhostToEnemy": true, + "canTriggerBullet": false + }, + "combatLock": { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit": { + "hitBloodEffect": "", + "hitAutoRedirect": false, + "muteAllHit": true, + "muteAllHitEffect": true, + "muteAllHitText": true + }, + "die": { + "hasAnimatorDie": false, + "dieEndTime": 2.5, + "dieForceDisappearTime": 2.5 + } + }, + "abilities": [ + { + "abilityID": "BrickBreaker_Boss01Samurai", + "abilityName": "BrickBreaker_Boss01Samurai" + }, + { + "abilityID": "BrickBreaker_Boss_Scene_Control1", + "abilityName": "BrickBreaker_Boss_Scene_Control1" + } + ] + }, + + /////////////////////////////// + // + // 打砖块boss——藏镜侍女 + // + //////////////////////////////////// + "BrickBreaker_Boss02Mirror": { + "$type": "ConfigGadget", + "hasModel": true, + "common": { + "disableTickDistance": 100000 + }, + "billboard": + { + "$type" : "ConfigProgressBillboard", + "offset": + { + "x": 0, + "y": 2.82, + "z": -1.19 + }, + "customKeyList": ["_BREAKOUT_BOSS_HP","_BREAKOUT_BOSS_HP_UI_CELL"], + "maxValue": 40, + "type":"BrickBreaker" + }, + + "combat": { + "property": { + "useCreatorProperty": false, + "HP": 1000, + "attack": 100, + "defense": 0, + "weight": 50, + "isInvincible": false, + "isLockHP": true, + "isGhostToAllied": false, + "isGhostToEnemy": true, + "canTriggerBullet": false + }, + "combatLock": { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit": { + "hitBloodEffect": "", + "hitAutoRedirect": false, + "muteAllHit": true, + "muteAllHitEffect": true, + "muteAllHitText": true + }, + "die": { + "hasAnimatorDie": false, + "dieEndTime": 2.5, + "dieForceDisappearTime": 2.5 + } + }, + "abilities": [ + { + "abilityID": "BrickBreaker_Boss02Mirror", + "abilityName": "BrickBreaker_Boss02Mirror" + }, + { + "abilityID": "BrickBreaker_Boss_Scene_Control1", + "abilityName": "BrickBreaker_Boss_Scene_Control1" + } + ] + }, + /////////////////////////////// + // + // 打砖块boss——深渊法师 + // + //////////////////////////////////// + "BrickBreaker_Boss03Mage": { + "$type": "ConfigGadget", + "hasModel": true, + "common": { + "disableTickDistance": 100000 + }, + "billboard": + { + "$type" : "ConfigProgressBillboard", + "offset": + { + "x": 0, + "y": 2.82, + "z": -1.19 + }, + "customKeyList": ["_BREAKOUT_BOSS_HP","_BREAKOUT_BOSS_HP_UI_CELL"], + "maxValue": 40, + "type":"BrickBreaker" + }, + + "combat": { + "property": { + "useCreatorProperty": false, + "HP": 1000, + "attack": 100, + "defense": 0, + "weight": 50, + "isInvincible": false, + "isLockHP": true, + "isGhostToAllied": false, + "isGhostToEnemy": true, + "canTriggerBullet": false + }, + "combatLock": { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit": { + "hitBloodEffect": "", + "hitAutoRedirect": false, + "muteAllHit": true, + "muteAllHitEffect": true, + "muteAllHitText": true + }, + "die": { + "hasAnimatorDie": false, + "dieEndTime": 2.5, + "dieForceDisappearTime": 2.5 + } + }, + "abilities": [ + { + "abilityID": "BrickBreaker_Boss03Mage", + "abilityName": "BrickBreaker_Boss03Mage" + }, + { + "abilityID": "BrickBreaker_Boss_Scene_Control1", + "abilityName": "BrickBreaker_Boss_Scene_Control1" + } + ] + }, + + /////////////////////////////// + // + // 打砖块活动_蜡烛 + // + //////////////////////////////////// + "BrickBreaker_Env_Candle": + { + "$type": "ConfigGadget", + "hasModel": true, + + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 1000, + "attack" : 100, + "defense" : 0, + "weight" : 50, + "isInvincible": false, + "isLockHP": true, + "isGhostToAllied" : false, + "isGhostToEnemy" : true, + "canTriggerBullet" : false + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true + }, + "die": + { + "hasAnimatorDie": false, + "dieEndTime": 0, + "dieForceDisappearTime": 0.1 + } + }, + "abilities": + [ + { + "abilityID": "BrickBreaker_Env_Candle", + "abilityName": "BrickBreaker_Env_Candle" + } + ] + }, + +/////////////////////////////////////////////////////////////// +// +// 3.3短距寻物活动-普通金币 +// +/////////////////////////////////////////////////////////////// + "SceneObj_Area_Common_Property_Ani_Prop_CoinCollect_Coin_01": + { + "$type": "ConfigGadget", + "hasModel": true, + "combat" ://该注释用于探索元素视野的最小集合设置 + { + "property": + { + "HP" : 99999, + "isInvincible":true, + "isLockHP":true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false + }, + "combatLock": + { + "denyLockOn": true + } + }, + // "model": + // { + // "attachEffect": "Eff_SceneObj_BoatRaceCoin", + // }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Common_Property_Ani_Prop_CoinCollect_Coin_01_Ability", + "abilityName" : "SceneObj_Area_Common_Property_Ani_Prop_CoinCollect_Coin_01_Ability" + } + ] + }, +/////////////////////////////////////////////////////////////// +// +// 3.3短距寻物活动-特殊金币 +// +/////////////////////////////////////////////////////////////// + "SceneObj_Area_Common_Property_Ani_Prop_CoinCollect_Coin_02": + { + "$type": "ConfigGadget", + "hasModel": true, + "combat" ://该注释用于探索元素视野的最小集合设置 + { + "property": + { + "HP" : 99999, + "isInvincible":true, + "isLockHP":true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false + }, + "combatLock": + { + "denyLockOn": true + } + }, + // "model": + // { + // "attachEffect": "Eff_SceneObj_BoatRaceCoin", + // }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Common_Property_Ani_Prop_CoinCollect_Coin_02_Ability", + "abilityName" : "SceneObj_Area_Common_Property_Ani_Prop_CoinCollect_Coin_02_Ability" + } + ] + }, +////////////////////////////////////////////////////////////////////////////////////////////////// +// +// 3.3短距寻物活动-金币专用雷达 +// +////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Area_Common_Property_Ani_Prop_CoinCollect_CoinRadar_01" : + { + "$type" : "ConfigGadget", + "combatTemplate": "default", + "radarHint": true, + }, +///////////////////////////////////////////////////////////////////////////// +// +// 3.3短距寻物活动-挑战开启板 +// +///////////////////////////////////////////////////////////////////////////// + "SceneObj_Area_Common_Property_Ani_Prop_CoinCollect_Board_01" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "uiInteract": + { + "icon": "UI_Icon_Intee_Mechanism", + "gadgetUIBtnCfgPath": "UI/open_activity_CoinCollect_pre_check", + "uiName": "UI_ACTIVITY_COINCOLLECT_PREPARE" + }, + "intee": + { + "$type" : "ConfigIntee", + "triggerHeight": 4.0, + "triggerRadius" : 2.0 + }, + "misc": + { + "targetIndicatorYOffset": 2.0 + }, + "stateLayers": + { + "defaultLayer": + { + "$type": "ConfigNormalStateLayer", + "stateIDs": + { + "Stop": + { + "$type": "ConfigNormalStateIDInfo", + "animatorStates": + { + "FleurFairGame_Stop": [""] + } + }, + "Start": + { + "$type": "ConfigNormalStateIDInfo", + "animatorStates": + { + "FleurFairGame_Rotate": ["FairGame_Active"] + } + } + } + } + } + }, +//////////////////////////////////////////////////////////////// +// +// 3.3短距寻物活动-体力球 +// +//////////////////////////////////////////////////////////////// + "SceneObj_Area_Common_Property_Ani_Prop_CoinCollect_StaminaBall_01": + { + "$type": "ConfigGadget", + "hasModel": true, + "combat" ://该注释用于探索元素视野的最小集合设置 + { + "property": + { + "HP" : 100, + "isInvincible":false, + "isLockHP":false, + "isGhostToAllied" : false, + "isGhostToEnemy" : false + }, + "combatLock": + { + "denyLockOn": true + } + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Common_Property_Ani_Prop_CoinCollect_StaminaBall_01_Ability", + "abilityName": "SceneObj_Area_Common_Property_Ani_Prop_CoinCollect_StaminaBall_01_Ability", + }, + ], + }, +////////////////////////////////////////////////////////////////////////////////////////////////// +// +// 3.3 提瓦特牌-酒馆门 +// +////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Indoor_Common_Property_Ani_Build_CattailTavern_Door_01" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "combat" ://该注释用于探索元素视野的最小集合设置 + { + "property": + { + "HP" : 99999, + "isInvincible":true, + "isLockHP":true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + }, + }, + "stateLayers": + { + "defaultLayer": + { + "$type" : "ConfigNormalStateLayer", + "stateIDs" : + { + "All" : + { + "$type": "ConfigNormalStateIDInfo", + "animatorStates": + { + "ClosingIn": ["Audio_SceneObj_Gear_KnightDoor_Close"], + "ClosingWait": [], + "OpeningIn":["Audio_SceneObj_Gear_KnightDoor_Open"], + "OpenIn": [], + "OpeningOut":["Audio_SceneObj_Gear_KnightDoor_Open"], + "OpenOut":[], + "ClosingOut":["Audio_SceneObj_Gear_KnightDoor_Close"], + "ClosingOutWait":[], + "Opening":["Audio_SceneObj_Gear_Room_Door_Open"], + "Closing":["Audio_SceneObj_Gear_Room_Door_Close"], + "OpenInside":["Audio_SceneObj_Gear_Ly_Room_Door_Open_02"], + "OpenOutside":["Audio_SceneObj_Gear_Ly_Room_Door_Open_02"], + "InsideClosing":["Audio_SceneObj_Gear_Md_Room_Door_Close_02"], + "OutsideClosing":["Audio_SceneObj_Gear_Md_Room_Door_Close_02"], + }, + "cullingModelAlwaysAnimate": true, + }, + }, + }, + }, + "misc": + { + "autoDoor": + { + "triggerDistance": 3, //角色人物与门的距离 (默认3.0) + "checkInterval": 0.05, //触发间隔(0.05s) + }, + }, + }, +/////////////////////////////////////////////////////////////// +// +// 3.3 打砖块活动任务物件-试胆大会-小妖怪的摊位 +// +/////////////////////////////////////////////////////////////// + "SceneObj_Area_Dq_Property_Ani_Prop_Demonstall_01": + { + "$type": "ConfigGadget", + "hasModel": true, + "combat" ://该注释用于探索元素视野的最小集合设置 + { + "property": + { + "HP" : 99999, + "isInvincible":true, + "isLockHP":true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + }, + "combatLock": + { + "denyLockOn": true, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_Demonstall_01_Ability", + "abilityName" : "SceneObj_Area_Dq_Property_Ani_Prop_Demonstall_01_Ability" + }, + ], + }, +/////////////////////////////////////////////////////////////// +// +// 3.3 打砖块活动任务物件-试胆大会-鬼火堇瓜 +// +/////////////////////////////////////////////////////////////// + "SceneObj_Area_Dq_Property_Ani_Prop_AkebiaGroup_01": + { + "$type": "ConfigGadget", + "hasModel": true, + "combat" ://该注释用于探索元素视野的最小集合设置 + { + "property": + { + "HP" : 99999, + "isInvincible":true, + "isLockHP":true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + }, + "combatLock": + { + "denyLockOn": true, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_AkebiaGroup_01_Ability", + "abilityName" : "SceneObj_Area_Dq_Property_Ani_Prop_AkebiaGroup_01_Ability" + }, + ], + }, +/////////////////////////////////////////////////////////////// +// +// 3.3 打砖块活动任务物件-试胆大会-鬼火堇瓜 +// +/////////////////////////////////////////////////////////////// + "SceneObj_Area_Dq_Property_Ani_Prop_Akebia_01": + { + "$type": "ConfigGadget", + "hasModel": true, + "combat" ://该注释用于探索元素视野的最小集合设置 + { + "property": + { + "HP" : 99999, + "isInvincible":true, + "isLockHP":true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + }, + "combatLock": + { + "denyLockOn": true, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_Akebia_01_Ability", + "abilityName" : "SceneObj_Area_Dq_Property_Ani_Prop_Akebia_01_Ability" + }, + ], + }, +/////////////////////////////////////////////////////////////// +// +// 3.3 打砖块活动任务物件-试胆大会-鬼灯笼 +// +/////////////////////////////////////////////////////////////// + "SceneObj_Area_Dq_Property_Ani_Prop_Lantern_01": + { + "$type": "ConfigGadget", + "hasModel": true, + "combat" ://该注释用于探索元素视野的最小集合设置 + { + "property": + { + "HP" : 99999, + "isInvincible":true, + "isLockHP":true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + }, + "combatLock": + { + "denyLockOn": true, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_Lantern_01_Ability", + "abilityName" : "SceneObj_Area_Dq_Property_Ani_Prop_Lantern_01_Ability" + }, + ], + }, +/////////////////////////////////////////////////////////////// +// +// 3.3 打砖块活动任务物件-试胆大会-鬼兜虫触发器-背部朝上 +// +/////////////////////////////////////////////////////////////// + "SceneObj_Area_Dq_Property_Ani_Prop_Electrohercules_01": + { + "$type": "ConfigGadget", + // "hasModel": true, + // "combat" ://该注释用于探索元素视野的最小集合设置 + // { + // "property": + // { + // "HP" : 99999, + // "isInvincible":true, + // "isLockHP":true, + // "isGhostToAllied" : false, + // "isGhostToEnemy" : false, + // }, + // "combatLock": + // { + // "denyLockOn": true, + // }, + // }, + // "field" : + // {//触发范围 + // "concernType" : "AllAvatars", + // "shape" : "CircleR2H4", //形状,不填为collider + // "triggerInfinite" : false, //是否永远触发 + // "triggerCount":1, + // "lifeInfinite" : true, //如果未触发是否一致存在 + // "overwriteCampType" : false, + // "campType": "AllExceptSelf", + // "checkOnReconnect":true, + // }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_Electrohercules_01_Ability", + "abilityName" : "SceneObj_Area_Dq_Property_Ani_Prop_Electrohercules_01_Ability" + }, + ], + }, +/////////////////////////////////////////////////////////////// +// +// 3.3 打砖块活动任务物件-试胆大会-鬼兜虫触发器-腹部朝上 +// +/////////////////////////////////////////////////////////////// + "SceneObj_Area_Dq_Property_Ani_Prop_Electrohercules_02": + { + "$type": "ConfigGadget", + "abilities": + [ + { + "abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_Electrohercules_02_Ability", + "abilityName" : "SceneObj_Area_Dq_Property_Ani_Prop_Electrohercules_02_Ability" + }, + ], + }, +/////////////////////////////////////////////////////////////// +// +// 3.3 打砖块活动任务物件-试胆大会-鬼兜虫子弹-背面朝上 +// +/////////////////////////////////////////////////////////////// + "SceneObj_Area_Dq_Property_Ani_Prop_Electrohercules_Bullet_01" : + { + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1, + "scaleY" : 1, + "scaleZ" : 1.0, + }, + }, + "move" :// 子弹线性移动 + { + "$type" : "ConfigLinerBulletMove", + "speed" : 5.0, + }, + "gadget" :// 子弹参数 + { + "$type" : "ConfigBulletPattern", + "collision": + { + "targetType" : "Enemy", + "triggerType" : "TriggerOnce", + "ignoreScene": false, + }, + "killByOther": true, + "enableCollisionDelay":0.3, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "SceneObj_Area_Dq_Property_Ani_Prop_Electrohercules_Bullet_01_Ability", + }, + ], + }, + "timer" :// 生命周期管理 + { + "lifeInfinite" : true, //如果未触发是否一致存在 + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_Electrohercules_Bullet_01_Ability", + "abilityName" : "SceneObj_Area_Dq_Property_Ani_Prop_Electrohercules_Bullet_01_Ability" + }, + ], + }, +/////////////////////////////////////////////////////////////// +// +// 3.3 打砖块活动任务物件-试胆大会-鬼兜虫子弹-腹部朝上 +// +/////////////////////////////////////////////////////////////// + "SceneObj_Area_Dq_Property_Ani_Prop_Electrohercules_Bullet_02" : + { + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1, + "scaleY" : 1, + "scaleZ" : 1.0, + }, + }, + "move" :// 子弹线性移动 + { + "$type" : "ConfigLinerBulletMove", + "speed" : 5.0, + }, + "gadget" :// 子弹参数 + { + "$type" : "ConfigBulletPattern", + "collision": + { + "targetType" : "Enemy", + "triggerType" : "TriggerOnce", + "ignoreScene": false, + }, + "killByOther": true, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "SceneObj_Area_Dq_Property_Ani_Prop_Electrohercules_Bullet_02_Ability", + }, + ], + }, + "timer" :// 生命周期管理 + { + "lifeInfinite" : true, //如果未触发是否一致存在 + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_Electrohercules_Bullet_02_Ability", + "abilityName" : "SceneObj_Area_Dq_Property_Ani_Prop_Electrohercules_Bullet_02_Ability" + }, + ], + }, +/////////////////////////////////////////////////////////////// +// +// 3.3 打砖块活动任务物件-试胆大会-摔炮触发器 +// +/////////////////////////////////////////////////////////////// + "SceneObj_Area_Dq_Property_Ani_Prop_Firecrackers_01": + { + "$type": "ConfigGadget", + // "hasModel": true, + // "combat" ://该注释用于探索元素视野的最小集合设置 + // { + // "property": + // { + // "HP" : 99999, + // "isInvincible":true, + // "isLockHP":true, + // "isGhostToAllied" : false, + // "isGhostToEnemy" : false, + // }, + // "combatLock": + // { + // "denyLockOn": true, + // }, + // }, + // "field" : + // {//触发范围 + // "concernType" : "AllAvatars", + // "shape" : "CircleR2H4", //形状,不填为collider + // "triggerInfinite" : false, //是否永远触发 + // "triggerCount":1, + // "lifeInfinite" : true, //如果未触发是否一致存在 + // "overwriteCampType" : false, + // "campType": "AllExceptSelf", + // "checkOnReconnect":true, + // }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_Firecrackers_01_Ability", + "abilityName" : "SceneObj_Area_Dq_Property_Ani_Prop_Firecrackers_01_Ability" + }, + ], + }, +/////////////////////////////////////////////////////////////// +// +// 3.3 打砖块活动任务物件-试胆大会-摔炮子弹 +// +/////////////////////////////////////////////////////////////// + "SceneObj_Area_Dq_Property_Ani_Prop_Firecrackers_Bullet_01" : + { + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1, + "scaleY" : 1, + "scaleZ" : 1, + }, + }, + "move" :// 子弹线性移动 + { + "$type" : "ConfigLinerBulletMove", + "speed" : 10.0, + "updateAngle" : + { + "$type": "ConfigBulletMoveAngleByVelocity", + }, + }, + "timer" :// 生命周期管理 + { + "lifeInfinite" : true, //如果未触发是否一致存在 + }, + "gadget" :// 子弹参数 + { + "$type" : "ConfigBulletPattern", + "collision": + { + "targetType" : "Enemy", + "triggerType" : "TriggerOnce", + "ignoreScene": false, + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "SceneObj_Area_Dq_Property_Ani_Prop_Firecrackers_Bullet_01_Ability", + }, + ], + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_Firecrackers_Bullet_01_Ability", + "abilityName":"SceneObj_Area_Dq_Property_Ani_Prop_Firecrackers_Bullet_01_Ability" + }, + ], + }, +/////////////////////////////////////////////////////////////// +// +// 3.3 打砖块活动任务物件-试胆大会-狸猫石像 +// +/////////////////////////////////////////////////////////////// + "SceneObj_Area_Dq_Property_Ani_Prop_Catstatue_01": + { + "$type": "ConfigGadget", + "hasModel": true, + "combat" ://该注释用于探索元素视野的最小集合设置 + { + "property": + { + "HP" : 99999, + "isInvincible":true, + "isLockHP":true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + }, + "combatLock": + { + "denyLockOn": true, + }, + }, + "gadgetAction": + { + "gadgetStateActionList": + [ + { + "$type": "ConfigGadgetStateSetAnimInt", + "intID": "GadgetState", + "syncState": true + } + ] + }, + // "abilities": + // [ + // { + // "abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_Catstatue_01_Abiltiy", + // "abilityName" : "SceneObj_Area_Dq_Property_Ani_Prop_Catstatue_01_Abiltiy" + // }, + // ], + }, +/////////////////////////////////////////////////////////////// +// +// 3.3 打砖块活动任务物件-试胆大会-稻草人 70290870 +// +/////////////////////////////////////////////////////////////// + "SceneObj_Area_Dq_Property_Ani_Prop_Scarecrow_03": + { + "$type": "ConfigGadget", + "hasModel": true, + "combat" ://该注释用于探索元素视野的最小集合设置 + { + "property": + { + "HP" : 99999, + "isInvincible":true, + "isLockHP":true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + }, + "combatLock": + { + "denyLockOn": true, + }, + }, + "gadgetAction": + { + "gadgetStateActionList": + [ + { + "$type": "ConfigGadgetStateSetAnimInt", + "intID": "GadgetState", + "syncState": true + } + ] + }, + }, +////////////////////////////////////////////// +// +// 3.3 散兵地城 信息碎片 70290832 +// +////////////////////////////////////////////// + "SceneObj_Level_Xm_Property_Ani_Prop_InformationPiece_01" : + { + "$type" : "ConfigGadget", + "hasModel" : true, + "abilities": + [ + { + "abilityID": "SceneObj_Level_Xm_Property_Ani_Prop_InformationPiece_01_Ability", + "abilityName" : "SceneObj_Level_Xm_Property_Ani_Prop_InformationPiece_01_Ability" + }, + ], + }, + +////////////////////////////////////////////// +// +// 3.3 散兵地城 回忆传送门 70290833 +// +////////////////////////////////////////////// + "SceneObj_Level_Xm_Property_Prop_ScaramouchePortal_01" : + { + "$type" : "ConfigGadget", + "hasModel" : true, + "abilities": + [ + { + "abilityID": "SceneObj_Level_Xm_Property_Prop_ScaramouchePortal_01_Ability", + "abilityName" : "SceneObj_Level_Xm_Property_Prop_ScaramouchePortal_01_Ability" + }, + ], + }, +////////////////////////////////////////////// +// +// 3.3 散兵间章 储存回忆的光球 70310504 +// +////////////////////////////////////////////// +"SceneObj_Level_Common_Property_Prop_Memoryball_01" : +{ + "$type" : "ConfigGadget", + "hasModel" : true, + "abilities": + [ + { + "abilityID": "SceneObj_Level_Common_Property_Prop_Memoryball_01_Ability", + "abilityName" : "SceneObj_Level_Common_Property_Prop_Memoryball_01_Ability" + }, + ], +}, +} diff --git a/gdconf/game_data_config/json/gadget/ConfigGadget_Activity_V3_4.json b/gdconf/game_data_config/json/gadget/ConfigGadget_Activity_V3_4.json new file mode 100644 index 00000000..403504d4 --- /dev/null +++ b/gdconf/game_data_config/json/gadget/ConfigGadget_Activity_V3_4.json @@ -0,0 +1,972 @@ +{ +////////////////////////////////////////////////////////////////////////////////////////////////// +// +// 收录 3.4 全量活动物件 +// +////////////////////////////////////////////////////////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////////////////////////// +// +// 3.4 浪船活动_普通金币 +// +////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Area_Ly_Property_Prop_ShipPVPCoin_01": + { + "$type": "ConfigGadget", + "hasModel": true, + "model": + { + "attachEffect": "Eff_SceneObj_ShipPVPCoin_01", + }, + "combatTemplate": "canBeSelect", + "abilities": + [ + {"abilityName": "SceneObj_Area_Ly_Property_Prop_ShipPVPCoin_01_Ability"} + ] + }, +////////////////////////////////////////////////////////////////////////////////////////////////// +// +// 3.4 浪船活动_大金币 +// +////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Area_Ly_Property_Prop_ShipPVPCoinLarge_01": + { + "$type": "ConfigGadget", + "hasModel": true, + "model": + { + "attachEffect": "Eff_SceneObj_ShipPVPCoin_01_Large", + }, + "combatTemplate": "canBeSelect", + "abilities": + [ + {"abilityName": "SceneObj_Area_Ly_Property_Prop_ShipPVPCoinLarge_01_Ability"} + ] + }, +////////////////////////////////////////////////////////////////////////////////////////////////// +// +// 3.4 浪船活动_道具球 +// +////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPBall_01": + { + "$type": "ConfigGadget", + "hasModel": true, + "model": + { + "attachEffect": "Eff_SceneObj_ShipPVPBall_01", + }, + "combatTemplate": "canBeSelect", + "abilities": + [ + {"abilityName": "SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPBall_01_Ability"} + ] + }, +////////////////////////////////////////////////////////////////////////////////////////////////// +// +// 3.4 浪船活动_漂浮宵灯 +// +////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPNightLamp_01": + { + "$type": "ConfigGadget", + "hasModel": true, + "move": + { + "$type": "ConfigPlatformMove", + }, + "combatTemplate": "canBeSelect", + "abilities": + [ + {"abilityName": "SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPNightLamp_01_Ability"} + ] + }, +////////////////////////////////////////////////////////////////////////////////////////////////// +// +// 3.4 浪船活动_落花宵灯 +// +////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPDropLamp_01": + { + "$type": "ConfigGadget", + "hasModel": true, + "combatTemplate": "canBeSelect", + "common": + { + "disableTickDistance": 100000, + }, + // 子弹线性移动 + "move" : + { + "$type" : "ConfigLinerBulletMove", //直线向前移动 + "speed" : 1, + "acceleration": 0, + "syncToRemote":true, + "velocityForce" : + { + "muteAll": true, + }, + }, + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 30, //存在时间 + }, + // 子弹参数 + "gadget" : + { //击中水面后转换为落花宵灯水面版 + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "Enemy", + "triggerType" : "TriggerOnce", + "ignoreScene": false, + "ignoreWater": false, + "bornWithTriggerEnabled":true, + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPDropLamp_01_Ability", + }, + ], + }, + "abilities": + [ + {"abilityName": "SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPDropLamp_01_Ability"} + ] + }, +////////////////////////////////////////////////////////////////////////////////////////////////// +// +// 3.4 浪船活动_灯谜宵灯 +// +////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPPuzzleLamp_01": + { + "$type": "ConfigGadget", + "hasModel": true, + "combatTemplate": "canBeSelect", + "abilities": + [ + {"abilityName": "SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPNightLamp_01_Ability"} + ] + }, +////////////////////////////////////////////////////////////////////////////////////////////////// +// +// 3.4 浪船活动_风暴旋涡 +// +////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPMaelstrom_01": + { + "$type": "ConfigGadget", + "hasModel": true, + "model": + { + "attachEffect": "Eff_SceneObj_ShipPVPMaelstrom_Whirlpool", + }, + "combatTemplate": "default", + "abilities": + [ + {"abilityName": "SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPMaelstrom_01_Ability"} + ] + }, +////////////////////////////////////////////////////////////////////////////////////////////////// +// +// 3.4 浪船活动_矩形涡流 +// +////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPTransporter_01": + { + "$type": "ConfigGadget", + "hasModel": true, + "model": + { + "attachEffect": "Eff_SceneObj_ShipPVPTransporter_01", + }, + "combatTemplate": "default", + "misc" : + { + "forceField" : + { + "$type": "ConfigSpeedupField", + "velocity" : 30, + "attenuation" : 4, + "stopVelocity": 6, + "singleDir" : true, + "triggerVehicle" : true, + "vehicleTargetFOV": 65, + "vehicleTargetFOVDuration": 1.5, + "vehicleTargetFOVPriority": 2, //船默认冲刺是1 + "vehicleFOVEnterSpeed": 25, + "vehicleFOVExitSpeed": 10 + }, + }, + }, +////////////////////////////////////////////////////////////////////////////////////////////////// +// +// 3.4 浪船活动_海岛空投船 +// +////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPAirdrop_01": + { + "$type": "ConfigGadget", + "hasModel": true, + "common" : + { + "viewSize": 2, + "disableTickDistance": 1500, + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachMesh", + "mesh": "EffectMesh", + }, + "affectedByWorld": true, + }, + "dither": + { + "showDitherDuration": 2.0, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 15000, + "attack" : 50, + "defense" : 0, + "weight" : 50, + "isInvincible": true, + "isLockHP": true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + "canTriggerBullet" : true, + }, + "combatLock": + { + "denyLockOn": false, + }, + }, + "gadgetAction": + { + "platformActionList": + [ + { + "$type": "ConfigGadgetStateSetAnimInt", + "intID": "IsFlying", + "value": 1, + "predicate": + { + "$type":"ConfigPredicateByPlatform", + "isStart":true, + }, + }, + { + "$type": "ConfigGadgetStateSetAnimInt", + "intID": "IsFlying", + "value": 0, + "predicate": + { + "$type":"ConfigPredicateByPlatform", + "isStart":false, + }, + }, + ], + "gadgetStateActionList": + [ + { + "$type": "ConfigGadgetStateSetAnimInt", + "intID": "gadgetState", + "syncState": true, + }, + ], + }, + "stateLayers": + { + "defaultLayer": + { + "$type" : "ConfigNormalStateLayer", + "stateIDs" : + { + "All" : + { + "$type": "ConfigNormalStateIDInfo", + "animatorStates": + { + //"Flight": ["BalloonCartTaunt",], + "Buffer_Normal": ["ShowCollider"], + "Buffer_Brk1": ["ShowCollider","Balloon_Cart_Effect_Brk1"], + "Buffer_Brk2": ["HideCollider","Balloon_Cart_Effect_Brk2"], + }, + }, + }, + }, + }, + "move": + { + "$type": "ConfigPlatformMove", + }, + "misc": + { + "targetIndicatorYOffset": 1.15, + }, + "abilities": + [ + {"abilityName": "SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPAirdrop_01_Ability"} + ] + }, +////////////////////////////////////////////////////////////////////////////////////////////////// +// +// 3.4 浪船活动_空投金币 +// +////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPDropCoin_01": + { + "$type": "ConfigGadget", + "hasModel": true, + "model": + { + "attachEffect": "Eff_SceneObj_ShipPVPCoin_01_Large", + }, + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 1.0, + }, + "affectedByWorld": true, + }, + "combatTemplate": "canBeSelect", + "move" : + { + "$type" : "ConfigLinerBulletMove", + "speed": 5.0, + "canBornInWater":true, + }, + "timer": + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 20.0, //存在时间 + }, + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "AllExceptSelf", + "triggerType" : "TriggerNoRepeat",//TriggerOnce会因为触发后,被SafeDestroySelfEntity() + "ignoreScene" : false, + "ignoreWater" : false, + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPDropCoin_01_Ability", + }, + ], + "killByOther" : true, + "enableCollisionDelay":0.5, + }, + "abilities": + [ + {"abilityName": "SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPDropCoin_01_Ability"} + ] + }, +////////////////////////////////////////////////////////////////////////////////////////////////// +// +// 3.4 浪船活动_空投炸弹 +// +////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPDropBomb_01": + { + "$type": "ConfigGadget", + "hasModel": true, + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 1.0, + }, + "affectedByWorld": true, + }, + "combatTemplate": "default", + "move" : + { + "$type" : "ConfigLinerBulletMove", + "speed": 5.0, + "canBornInWater":true, + }, + "timer": + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 20.0, //存在时间 + }, + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "AllExceptSelf", + "triggerType" : "TriggerNoRepeat",//TriggerOnce会因为触发后,被SafeDestroySelfEntity() + "ignoreScene" : false, + "ignoreWater" : false, + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPDropBomb_01_Ability", + }, + ], + "killByOther" : true, + "enableCollisionDelay":0.5, + }, + "abilities": + [ + {"abilityName": "SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPDropBomb_01_Ability"} + ] + }, +////////////////////////////////////////////////////////////////////////////////////////////////// +// +// 3.4 跑酷活动_弹射球 +// +////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Area_Ly_Property_Ani_Prop_BounceBall_01": + { + "$type" : "ConfigGadget", + "hasModel" :true, + "field" : + { + "concernType" : "AllAvatars", + "shape" : "CircleR2H2", //形状,不填为collider + "checkInterval" : 0.1, //触发间隔 + "triggerInfinite" : true, //是否永远触发 + "lifeInfinite" : true, //如果未触发是否一致存在 + "overwriteCampType" : true, + "campType" : "All", + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Ly_Property_Ani_Prop_BounceBall_01", + "abilityName": "SceneObj_Area_Ly_Property_Ani_Prop_BounceBall_01", + } + ] + }, +////////////////////////////////////////////////////////////////////////////////////////////////// +// +// 3.4 跑酷活动_弹射球辅助锁定 +// +////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Area_Ly_Property_Ani_Prop_BounceBall_02": + { + "$type" : "ConfigGadget", + "hasModel" :true, + "combat": + { + "property": + { + "useCreatorProperty" : false, + "HP" : 99999, + "attack" : 0, + "defense" : 0, + "weight" : 50, + "isInvincible":false, + "isLockHP":true, + "isGhostToAllied" : true, + "isGhostToEnemy" : false, + "canTriggerBullet" : true, + }, + "combatLock": + { + "denyLockOn": false, + "lockType": "Gadget_Lv1", + "overrideRange": 20,"lockWeightYaxisParam": 0 + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Ly_Property_Ani_Prop_BounceBall_02", + "abilityName": "SceneObj_Area_Ly_Property_Ani_Prop_BounceBall_02", + } + ] + }, +////////////////////////////////////////////////////////////////////////////////////////////////// +// +// 3.4 跑酷活动 可撞碎彩带 +// +////////////////////////////////////////////////////////////////////////////////////////////////// +"SceneObj_Area_Common_Property_Ani_Prop_Confetti_Balloon_01": +{ + "$type": "ConfigGadget", + "hasModel": true, + "move": + { + "$type": "ConfigPlatformMove", + }, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 100, + "attack" : 15, + "defense" : 0, + "weight" : 50, + "isLockHP": true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : true, + }, + "combatLock": + { + "denyLockOn": false, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "Eff_Hit_QQObject_Immortal", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : true, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Common_Property_Ani_Prop_Confetti_Balloon_01", + "abilityName" : "SceneObj_Area_Common_Property_Ani_Prop_Confetti_Balloon_01" + }, + ], + +}, +////////////////////////////////////////////////////////////////////////////////////////////////// +// +// 3.4 跑酷活动_须弥移动平台 +// +////////////////////////////////////////////////////////////////////////////////////////////////// +"SceneObj_Area_Xm_Property_Ani_Prop_SumeruOpenWorldPlatform_01" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "combat" : + { + "property": + { + "HP" : 200, + "attack" : 10, + "isLockHP":true, + "endure":99, + "isGhostToAllied" : false, + "isGhostToEnemy" : true, + "canTriggerBullet" : true, + "ignorePurgeRate": true, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : true, + "muteAllHitText" : false, + }, + "die" : + { + "hasAnimatorDie": true, + "dieEndTime": 0, + "dieForceDisappearTime": 0, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Xm_Property_Ani_Prop_SumeruOpenWorldPlatform_01", + + "abilityName" : "SceneObj_Area_Xm_Property_Ani_Prop_SumeruOpenWorldPlatform_01", + }, + ], + }, +/////////////////////////////////////////////////////////////////////////////////////////////////// +// +// 3.4 跑酷活动_跑酷技能球 +// +////////////////////////////////////////////////////////////////////////////////////////////////// +"SceneObj_Area_Common_Property_Ani_Prop_ParkourSKill_Orb_01": + { + "$type" : "ConfigGadget", + "combat" : + { + "property": + { + "useCreatorProperty": false, + "HP" : 10000, + "attack" : 30, + "isInvincible":false, + "isLockHP":true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + "canTriggerBullet" : true, + "ignorePurgeRate": true, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : true, + }, + }, + "field" : + { + "concernType" : "AllAvatars", + "shape" : "CircleR1", //形状,不填为collider + "checkInterval" : 0.5, //触发间隔 + "triggerInfinite" : true, //是否永远触发 + "lifeInfinite" : true, //如果未触发是否一致存在 + "overwriteCampType" : true, + "campType": "All", + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Common_Property_Ani_Prop_ParkourSKill_Orb_01", + "abilityName": "SceneObj_Area_Common_Property_Ani_Prop_ParkourSKill_Orb_01", + }, + ], + }, +////////////////////////////////////////////////////////////////////////////////////////////////// +// +// 3.4 连线配队_操作台 +// +////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Level_Common_Property_Ani_Prop_ActivityTeamChainOperator_01" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "model": + { + "attachEffect": "Eff_Gear_ElementDungeon_Operator", + }, + "uiInteract": + { + "uiName": "UI_ACTIVITY_TEAMCHAIN_GADGET_START", + "onTouch": "WidgetMPSupport", + "showCondTypes": ["HOST"], + "touchParams": + [ + "SceneObj_Level_Common_Property_Ani_Prop_ActivityTeamChainOperator_01_Intee" + ], + "gadgetUIExtraItems": + [ + { + "extraId": 2, + "gadgetUIBtnCfgPath": "UI/open_synthesis_page", + "uiName": "UI_ACTIVITY_TEAMCHAIN_GADGET_TEAM", + "showCondTypes": ["HOST"], + }, + ], + "canInteractInCombat": false, + }, + "field" : + { + "concernType" : "LocalAvatar", + "shape" : "CircleR2H2", //形状,不填为collider + "checkInterval" : 0.5, //触发间隔 + "triggerInfinite" : true, //是否永远触发 + "lifeInfinite" : true, //如果未触发是否一致存在 + "overwriteCampType" : true, + "campType" : "SelfCamp", + }, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 99999, + "attack" : 200, + "defense" : 0, + "weight" : 50, + "isInvincible":false, + "isLockHP":true, + "endure":99, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + "canTriggerBullet" : true, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : true, + }, + }, + "gadgetAction": + { + "gadgetStateActionList": + [ + { + "$type": "ConfigGadgetStateSetAnimInt", + "intID": "gadgetState", + "syncState": true, + }, + + { + "$type": "ConfigGadgetStateSendEffectTrigger", + "parameter": "gadgetState", + "type": "Int", + "value": 0, + "effectPattern": "Eff_Gear_ElementDungeon_Operator", + "gadgetState": "Default", + }, + { + "$type": "ConfigGadgetStateSendEffectTrigger", + "parameter": "gadgetState", + "type": "Int", + "value": 202, + "effectPattern": "Eff_Gear_ElementDungeon_Operator", + "gadgetState": "GearStop", + }, + //初始状态开启交互 + { + "$type": "ConfigGadgetStateEnableGadgetIntee", + "enable": true, + "gadgetState": "Default", + }, + //GearStop状态禁止交互 + { + "$type": "ConfigGadgetStateEnableGadgetIntee", + "enable": false, + "gadgetState": "GearStop", + }, + + ], + }, + "abilities": + [ + { + "abilityID": "SceneObj_Level_Common_Property_Ani_Prop_ActivityTeamChainOperator_01", + + "abilityName":"SceneObj_Level_Common_Property_Ani_Prop_ActivityTeamChainOperator_01" + }, + { + "abilityID": "SceneObj_Level_Common_Property_Ani_Prop_ActivityTeamChainOperator_01_Intee", + + "abilityName":"SceneObj_Level_Common_Property_Ani_Prop_ActivityTeamChainOperator_01_Intee" + }, + ], + }, +////////////////////////////////////////////////////////////////////////////////////////////////// +// +// 3.4斗虫活动-斗虫台 +// +////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Area_Dq_Property_Prop_ElectroherculesBattlefield_01" : + { + "$type" : "ConfigGadget", + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 5000, + "attack" : 200, + "defense" : 0, + "weight" : 50, + "isInvincible":true, + "isLockHP":true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : false, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Dq_Property_Prop_ElectroherculesBattlefield_01", + "abilityName":"SceneObj_Area_Dq_Property_Prop_ElectroherculesBattlefield_01" + }, + ], + }, +////////////////////////////////////////////////////////////////////////////////////////////////// +// +// 3.4 连线挑战 点名怪选择器 +// +////////////////////////////////////////////////////////////////////////////////////////////////// +"SceneObj_Level_Common_Property_Ani_Prop_ActivityTeamChainChooseMonster" : + { + "$type" : "ConfigGadget", + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 5000, + "attack" : 200, + "defense" : 0, + "weight" : 50, + "isInvincible":true, + "isLockHP":true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : false, + }, + }, + "abilities": [ + { + "abilityName": "LevelEntity_ActivityTeamChainChooseMonster_V3.4" + } + ] + }, +////////////////////////////////////////////////////////////////////////////////////////////////// +// +// 3.4 连线挑战 关卡3场地爆炸生成器 +// +////////////////////////////////////////////////////////////////////////////////////////////////// +"SceneObj_Level_Common_Property_Ani_Prop_ActivityTeamChainExplodeCreatorV3.4" : + { + "$type" : "ConfigGadget", + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 5000, + "attack" : 200, + "defense" : 0, + "weight" : 50, + "isInvincible":true, + "isLockHP":true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : false, + }, + }, + "abilities": [ + { + "abilityName": "LevelEntity_ActivityTeamChainExplodeCreator_V3.4" + } + ] + }, +////////////////////////////////////////////////////////////////////////////////////////////////// +// +// 3.4 连线挑战 关卡4 全场冲击波生成器 +// +////////////////////////////////////////////////////////////////////////////////////////////////// +"SceneObj_Level_Common_Property_Ani_Prop_ActivityTeamChainMasterExplodeV3.4" : +{ + "$type" : "ConfigGadget", + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 5000, + "attack" : 200, + "defense" : 0, + "weight" : 50, + "isInvincible":true, + "isLockHP":true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : false, + }, + }, + "timer": { + "lifeInfinite": false, + "lifeTime": 2 + }, + "abilities": [ + { + "abilityName": "LevelEntity_ActivityTeamChainMasterDieExplode_V3.4" + } + ] +}, +} diff --git a/gdconf/game_data_config/json/gadget/ConfigGadget_Activity_V3_5.json b/gdconf/game_data_config/json/gadget/ConfigGadget_Activity_V3_5.json new file mode 100644 index 00000000..3d4b8d83 --- /dev/null +++ b/gdconf/game_data_config/json/gadget/ConfigGadget_Activity_V3_5.json @@ -0,0 +1,424 @@ +{ + /////////////////////////////////////////////////////////////// + // + // 3.5蕈兽 + // + /////////////////////////////////////////////////////////////// + + //////////////////////////////////////////////////////////////////////////////////////////////////// + // + // 爆炸诡雷 + // + //////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Fuugi_PumpkinBomb_V3_5" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "field" : + { + "concernType" : "CombatExcludeGWGO", + "shape" : "CircleR1", //形状,不填为collider + "checkInterval" : 0.75, //触发间隔 + "triggerInfinite" : true, //是否永远触发 + "lifeInfinite" : true, //如果未触发是否一直存在 + "overwriteCampType" : true, + "campType": "All", + }, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 99999, + "attack" : 35000, + "defense" : 0, + "weight" : 50, + "isInvincible":false, + "isLockHP":true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : true, + }, + "die" : + { + "dieEndTime" : 0.1, + "dieForceDisappearTime": 0.1, + }, + }, + "abilities" : + [ + { + "abilityID": "ConfigAbility_Fuugi_Mine_V3_5", + "abilityName" : "ConfigAbility_Fuugi_Mine_V3_5", + }, + ], + }, + //////////////////////////////////////////////////////////////////////////////////////////////////// + // + // 脉冲符文陷阱-火 + // + //////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Fuugi_BuffFloor_V3_5_Fire" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "field" : + { + "concernType" : "CombatExcludeGWGO", + "shape" : "CircleR5", //形状,不填为collider + "checkInterval" : 0.75, //触发间隔 + "triggerInfinite" : true, //是否永远触发 + "lifeInfinite" : true, //如果未触发是否一直存在 + "overwriteCampType" : true, + "campType": "All", + }, + "gadgetAction": + { + "gadgetStateActionList": [ + { + "$type": "ConfigGadgetStateSetAnimInt", + "intID": "gadgetState", + "syncState": true + } + ] + }, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 99999, + "attack" : 35000, + "defense" : 0, + "weight" : 50, + "isInvincible":false, + "isLockHP":true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : true, + }, + "die" : + { + "dieEndTime" : 0.1, + "dieForceDisappearTime": 0.1, + }, + }, + "abilities" : + [ + { + "abilityID": "ConfigAbility_Fuugi_BuffFloor_V3_5_Fire", + "abilityName" : "ConfigAbility_Fuugi_BuffFloor_V3_5_Fire", + }, + ], + }, + //////////////////////////////////////////////////////////////////////////////////////////////////// + // + // 脉冲符文陷阱-水 + // + //////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Fuugi_BuffFloor_V3_5_Water" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "field" : + { + "concernType" : "CombatExcludeGWGO", + "shape" : "CircleR5", //形状,不填为collider + "checkInterval" : 0.75, //触发间隔 + "triggerInfinite" : true, //是否永远触发 + "lifeInfinite" : true, //如果未触发是否一直存在 + "overwriteCampType" : true, + "campType": "All", + }, + "gadgetAction": + { + "gadgetStateActionList": [ + { + "$type": "ConfigGadgetStateSetAnimInt", + "intID": "gadgetState", + "syncState": true + } + ] + }, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 99999, + "attack" : 35000, + "defense" : 0, + "weight" : 50, + "isInvincible":false, + "isLockHP":true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : true, + }, + "die" : + { + "dieEndTime" : 0.1, + "dieForceDisappearTime": 0.1, + }, + }, + "abilities" : + [ + { + "abilityID": "ConfigAbility_Fuugi_BuffFloor_V3_5_Water", + "abilityName" : "ConfigAbility_Fuugi_BuffFloor_V3_5_Water", + }, + ], + }, + //////////////////////////////////////////////////////////////////////////////////////////////////// + // + // 脉冲符文陷阱-雷 + // + //////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Fuugi_BuffFloor_V3_5_Thunder" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "field" : + { + "concernType" : "CombatExcludeGWGO", + "shape" : "CircleR5", //形状,不填为collider + "checkInterval" : 0.75, //触发间隔 + "triggerInfinite" : true, //是否永远触发 + "lifeInfinite" : true, //如果未触发是否一直存在 + "overwriteCampType" : true, + "campType": "All", + }, + "gadgetAction": + { + "gadgetStateActionList": [ + { + "$type": "ConfigGadgetStateSetAnimInt", + "intID": "gadgetState", + "syncState": true + } + ] + }, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 99999, + "attack" : 35000, + "defense" : 0, + "weight" : 50, + "isInvincible":false, + "isLockHP":true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : true, + }, + "die" : + { + "dieEndTime" : 0.1, + "dieForceDisappearTime": 0.1, + }, + }, + "abilities" : + [ + { + "abilityID": "ConfigAbility_Fuugi_BuffFloor_V3_5_Thunder", + "abilityName" : "ConfigAbility_Fuugi_BuffFloor_V3_5_Thunder", + }, + ], + }, + //////////////////////////////////////////////////////////////////////////////////////////////////// + // + // 脉冲符文陷阱-冰 + // + //////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Fuugi_BuffFloor_V3_5_Ice" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "field" : + { + "concernType" : "CombatExcludeGWGO", + "shape" : "CircleR5", //形状,不填为collider + "checkInterval" : 0.75, //触发间隔 + "triggerInfinite" : true, //是否永远触发 + "lifeInfinite" : true, //如果未触发是否一直存在 + "overwriteCampType" : true, + "campType": "All", + }, + "gadgetAction": + { + "gadgetStateActionList": [ + { + "$type": "ConfigGadgetStateSetAnimInt", + "intID": "gadgetState", + "syncState": true + } + ] + }, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 99999, + "attack" : 35000, + "defense" : 0, + "weight" : 50, + "isInvincible":false, + "isLockHP":true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : true, + }, + "die" : + { + "dieEndTime" : 0.1, + "dieForceDisappearTime": 0.1, + }, + }, + "abilities" : + [ + { + "abilityID": "ConfigAbility_Fuugi_BuffFloor_V3_5_Ice", + "abilityName" : "ConfigAbility_Fuugi_BuffFloor_V3_5_Ice", + }, + ], + }, + //////////////////////////////////////////////////////////////////////////////////////////////////// + // + // 炮塔增幅器 + // + //////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Fuugi_TowerAmplifier_V3_5" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "field" : + { + "concernType" : "CombatExcludeGWGO", + "shape" : "CircleR5", //形状,不填为collider + "checkInterval" : 0.75, //触发间隔 + "triggerInfinite" : true, //是否永远触发 + "lifeInfinite" : true, //如果未触发是否一直存在 + "overwriteCampType" : true, + "campType": "All", + }, + "gadgetAction": + { + "gadgetStateActionList": [ + { + "$type": "ConfigGadgetStateSetAnimInt", + "intID": "gadgetState", + "syncState": true + } + ] + }, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 99999, + "attack" : 35000, + "defense" : 0, + "weight" : 50, + "isInvincible":false, + "isLockHP":true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : true, + }, + "die" : + { + "dieEndTime" : 0.1, + "dieForceDisappearTime": 0.1, + }, + }, + "abilities" : + [ + { + "abilityID": "ConfigAbility_Fuugi_TowerAmplifier_V3_5", + "abilityName" : "ConfigAbility_Fuugi_TowerAmplifier_V3_5", + }, + ], + }, +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/gadget/ConfigGadget_Activity_V3_5_PacMan.json b/gdconf/game_data_config/json/gadget/ConfigGadget_Activity_V3_5_PacMan.json new file mode 100644 index 00000000..0c4f2643 --- /dev/null +++ b/gdconf/game_data_config/json/gadget/ConfigGadget_Activity_V3_5_PacMan.json @@ -0,0 +1,266 @@ +{ + /////////////////////////////////////////////////////////////// + // + // 3.5吃豆人 + // + /////////////////////////////////////////////////////////////// + +/////////////////////////////// + // + // 触发即死的Trigger + // + //////////////////////////////////// + "SceneObj_PacMan_DeathTrigger": + { + "$type": "ConfigGadget", + "hasModel": true, + // 防降频 + "common": + { + "disableTickDistance": 100000 + }, + + //交互field + "field": { + "concernType": "AllAvatars", + "shape": "CircleR2H2", + //形状,不填为collider + "checkInterval": 0.1, + //触发间隔 + "triggerInfinite": true, + //是否永远触发 + "lifeInfinite": true, + //如果未触发是否一致存在 + "overwriteCampType": true, + "campType": "All" + }, + + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 1000, + "attack" : 100, + "defense" : 0, + "weight" : 50, + "isInvincible": false, + "isLockHP": true, + "isGhostToAllied" : false, + "isGhostToEnemy" : true, + "canTriggerBullet" : false + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true + }, + "die": + { + "hasAnimatorDie": false, + "dieEndTime": 0, + "dieForceDisappearTime": 0.1 + } + }, + + "abilities": + [ + { + "abilityID": "SceneObj_PacMan_DeathTrigger", + "abilityName": "SceneObj_PacMan_DeathTrigger" + } + ] + }, + + +/////////////////////////////// + // + // 豆子 + // + //////////////////////////////////// + "SceneObj_PacMan_Beans": + { + "$type": "ConfigGadget", + "hasModel": true, +// 防降频 +// "common": +// { +// "disableTickDistance": 100000, +// }, + + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 1000, + "attack" : 100, + "defense" : 0, + "weight" : 50, + "isInvincible": false, + "isLockHP": true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : false + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true + }, + "die": + { + "hasAnimatorDie": false, + "dieEndTime": 0, + "dieForceDisappearTime": 0.1 + } + }, + "abilities": + [ + { + "abilityID": "SceneObj_PacMan_Beans", + "abilityName": "SceneObj_PacMan_Beans" + } + ] + }, + + + + /////////////////////////////// + // + // 吃豆人 超级跳技能球 + // + //////////////////////////////////// + "SceneObj_PacMan_Super_Jump_Ball": + { + "$type": "ConfigGadget", + "hasModel": true, + // 防降频 + // "common": + // { + // "disableTickDistance": 100000, + // }, + + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 1000, + "attack" : 100, + "defense" : 0, + "weight" : 50, + "isInvincible": false, + "isLockHP": true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : false + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true + }, + "die": + { + "hasAnimatorDie": false, + "dieEndTime": 0, + "dieForceDisappearTime": 0.1 + } + }, + "abilities": + [ + { + "abilityID": "SceneObj_PacMan_Super_Jump_Ball", + "abilityName": "SceneObj_PacMan_Super_Jump_Ball" + } + ] + }, + + + + /////////////////////////////// + // + // 吃豆人 加速技能球 + // + //////////////////////////////////// + "SceneObj_PacMan_Speed_Up_Ball": + { + "$type": "ConfigGadget", + "hasModel": true, + // 防降频 + // "common": + // { + // "disableTickDistance": 100000, + // }, + + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 1000, + "attack" : 100, + "defense" : 0, + "weight" : 50, + "isInvincible": false, + "isLockHP": true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : false + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true + }, + "die": + { + "hasAnimatorDie": false, + "dieEndTime": 0, + "dieForceDisappearTime": 0.1 + } + }, + "abilities": + [ + { + "abilityID": "SceneObj_PacMan_Speed_Up_Ball", + "abilityName": "SceneObj_PacMan_Speed_Up_Ball" + } + ] + } + + +} diff --git a/gdconf/game_data_config/json/gadget/ConfigGadget_Animal_Common.json b/gdconf/game_data_config/json/gadget/ConfigGadget_Animal_Common.json index c6e6e5fd..32757e21 100644 --- a/gdconf/game_data_config/json/gadget/ConfigGadget_Animal_Common.json +++ b/gdconf/game_data_config/json/gadget/ConfigGadget_Animal_Common.json @@ -1262,4 +1262,486 @@ }, ], }, +//////////////////////////////////////////////////////////////// +// +// Partner_Animal_Electrohercules_JumpAttack +// 43805001 +// +//////////////////////////////////////////////////////////////// + "Partner_Animal_Electrohercules_JumpAttack" : + { + "$type" : "ConfigGadget", + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "denyLockOn" : true, + "canTriggerBullet" : false, + "isLockHP": true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + "move": + { + "$type": "ConfigFollowMove", + "target": "TargetEntity", + "followRotation": true, + }, + "timer" : + { + "lifeInfinite" : false, + "lifeTime" : 5.0, + }, + "gadget" : + { + "$type" : "ConfigBulletPattern", + "colliderCheckOnInit": true, + "killByOther": true, + "collision" : + { + "ccd": + { + "type": "Always", + "detectCD": 0.0, + "sortedHitResult": false, + }, + "targetType" : "Enemy", + "triggerType" : "TriggerOnce", + "ignoreScene" : true, + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Partner_Animal_Electrohercules_JumpForward_Attack", + }, + ], + }, + "abilities": + [ + { + "abilityName" : "Partner_Animal_Electrohercules_JumpForward_Attack", + }, + ], + }, +//////////////////////////////////////////////////////////////// +// +// Partner_Animal_Electrohercules_JumpAttack_CriticalTrigger +// 43805002 +// +//////////////////////////////////////////////////////////////// + "Partner_Animal_Electrohercules_JumpAttack_CriticalTrigger" : + { + "$type" : "ConfigGadget", + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "denyLockOn" : true, + "canTriggerBullet" : false, + "isLockHP": true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + "move": + { + "$type": "ConfigFollowMove", + "target": "TargetEntity", + "followRotation": true, + }, + "timer" : + { + "lifeInfinite" : false, + "lifeTime" : 5.0, + }, + "gadget" : + { + "$type" : "ConfigBulletPattern", + "colliderCheckOnInit": true, + "killByOther": true, + "collision" : + { + "ccd": + { + "type": "Always", + "detectCD": 0.0, + "sortedHitResult": false, + }, + "targetType" : "Enemy", + "triggerType" : "TriggerOnce", + "ignoreScene" : true, + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Partner_Animal_Electrohercules_JumpForward_CriticalTrigger", + }, + ], + }, + "abilities": + [ + { + "abilityName" : "Partner_Animal_Electrohercules_JumpForward_CriticalTrigger", + }, + ], + }, +//////////////////////////////////////////////////////////////// +// +// Animal_Electrohercules_RangedAttack01_Attack +// 43805003 +// +//////////////////////////////////////////////////////////////// + "Animal_Electrohercules_RangedAttack01_Attack" : + { + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1, + "scaleY" : 1, + "scaleZ" : 1, + }, + "scale":1, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "HP" : 999999, + "attack" : 10.0, + "defense" : 999999, + "isInvincible": true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + // 子弹线性移动 + "move" : + { + "$type" : "ConfigLinerBulletMove", + "speed" : 25, + "acceleration" : 10, + "updateAngle" : + { + "$type": "ConfigBulletMoveAngleByVelocity", + }, + "delay":0.5, + "canBornInWater": true, + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 10.0, //存在时间 + }, + "abilities": + [ + { + "abilityName":"Animal_Electrohercules_Enemy_RangedAttack01_Attack", + }, + ], + }, +//////////////////////////////////////////////////////////////// +// +// Animal_Electrohercules_MeleeAttack01_Attack +// 43805004 +// +//////////////////////////////////////////////////////////////// + "Animal_Electrohercules_MeleeAttack01_Attack" : + { + "$type" : "ConfigGadget", + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "denyLockOn" : true, + "canTriggerBullet" : false, + "isLockHP": true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + "move": + { + "$type": "ConfigFollowMove", + "target": "TargetEntity", + "followRotation": true, + }, + "timer" : + { + "lifeInfinite" : false, + "lifeTime" : 5.0, + }, + "gadget" : + { + "$type" : "ConfigBulletPattern", + "colliderCheckOnInit": true, + "killByOther": true, + "collision" : + { + "ccd": + { + "type": "Always", + "detectCD": 0.0, + "sortedHitResult": false, + }, + "targetType" : "Enemy", + "triggerType" : "TriggerOnce", + "ignoreScene" : true, + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Animal_Electrohercules_MeleeAttack01_Attack", + }, + ], + }, + "abilities": + [ + { + "abilityName" : "Animal_Electrohercules_MeleeAttack01_Attack", + }, + ], + }, + //////////////////////////////////////////////////////////////// +// +// Bullet_Animal_Electrohercules_ElectricBall_OnGround +// 43805005 +// +//////////////////////////////////////////////////////////////// + "Bullet_Animal_Electrohercules_ElectricBall_OnGround" : + { + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1, + "scaleY" : 1, + "scaleZ" : 1, + }, + "scale":1, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "HP" : 999999, + "attack" : 10.0, + "defense" : 999999, + "endureType": "Monster_Boss_Other", + "isInvincible": false, + "isLockHP": true, + "isGhostToAllied" : true, + "isGhostToEnemy" : false, + "canTriggerBullet": true, + }, + "combatLock": + { + "denyLockOn": false, + "lockType": "Gear_Lv3", + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : true, + }, + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 5.0, //存在时间 + }, + // 子弹参数 + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "Enemy", + "triggerType" : "TriggerNoRepeat", + "ignoreScene" : true, + }, + "triggerLifeOverActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Bullet_Animal_Electrohercules_ElectricBall_OnGround", + }, + ], + "dieDelayTime": 0.5, + }, + "abilities": + [ + { + "abilityName":"Bullet_Animal_Electrohercules_ElectricBall_OnGround", + }, + ], + }, +//////////////////////////////////////////////////////////////// +// +// Bullet_Animal_Electrohercules_ElectricBall_Kicked +// 43805006 +// +//////////////////////////////////////////////////////////////// + "Bullet_Animal_Electrohercules_ElectricBall_Kicked" : + { + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1, + "scaleY" : 1, + "scaleZ" : 1, + }, + "scale":1, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "HP" : 999999, + "attack" : 10.0, + "defense" : 999999, + "isInvincible": true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + "canTriggerBullet": false, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + // 子弹线性移动 + "move" : + { + "$type" : "ConfigItanoCircusBulletMove", + "delay": 0.0, + "speed" : 20.0, + "acceleration": 0, + "maxSpeed" : 20, + "minSpeed" : 10, + "guidanceSpeedChange": false, + "itanoCircusStartAngler": 0, + "guidanceDelay": 0.0, + "anglerVelocity": 30.0, + "guidanceDuration": 1.0, + "guidanceMinAnglerVelocity": 30.0, + "canBornInWater": true, + "updateAngle" : + { + "$type": "ConfigBulletMoveAngleByVelocity", + "traceLerpCoef": 360, + }, + "stickToGround": + { + "$type" : "ConfigMoveStickToGround", + "heightToGround" : 0.6, + "flexibleRange" : 0.25, + "maxStepHeight" : 20, + "maxSlopeAngle" : 60, + "isStickToWater" : true, + "unstickWhenDownSlide": "Keep", + "unstickWhenUpSlide": "Keep", + }, + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 2.0, //存在时间 + }, + // 子弹参数 + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "AllExceptSelf", + "triggerType" : "TriggerOnce", + "ignoreScene" : false, + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Bullet_Animal_Electrohercules_ElectricBall_Kicked", + }, + ], + "triggerLifeOverActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Bullet_Animal_Electrohercules_ElectricBall_Kicked", + }, + ], + }, + "abilities": + [ + { + "abilityName":"Bullet_Animal_Electrohercules_ElectricBall_Kicked", + }, + ], + }, } \ No newline at end of file diff --git a/gdconf/game_data_config/json/gadget/ConfigGadget_HideSeek_Hider.json b/gdconf/game_data_config/json/gadget/ConfigGadget_HideSeek_Hider.json index b79a492e..15866e0b 100644 --- a/gdconf/game_data_config/json/gadget/ConfigGadget_HideSeek_Hider.json +++ b/gdconf/game_data_config/json/gadget/ConfigGadget_HideSeek_Hider.json @@ -924,6 +924,54 @@ ], }, + "HideType_A_Style_InvisibleBait_Target" : //【三期新增】隐身诱饵 + { + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachMesh", + "mesh": "EffectMesh", + }, + "affectedByWorld": true, + }, + "combat" : + { + "property": + { + "useCreatorProperty": false, + "HP" : 5000, + "canTriggerBullet": false, + "isGhostToAllied": true, + "isGhostToEnemy": false, + "isLockHP" : true, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : false, + }, + }, + "timer" : + { + "lifeInfinite" : true, //如果未触发是否一致存在 + }, + "abilities": + [ + { + "abilityID": "ActivityAbility_HideSeek_InvisibleBait_Target", + "abilityName": "ActivityAbility_HideSeek_InvisibleBait_Target", + } + ], + }, + "Activity_HideSeek_Property_Prop_SeekerBattery_01" : //能量球用gadget { "$type" : "ConfigGadget", @@ -1074,6 +1122,74 @@ }, }, + "HideType_InvisibleBait" : //【三期新增】游侠可选技能-隐身诱饵 + { + "$type" : "ConfigGadget", + "hasModel": true, + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachMesh", + "mesh": "EffectMesh", + }, + "affectedByWorld": true, + "disableTickDistance": 100000 + }, + "combat" : + { + "property": + { + "useCreatorProperty": false, + "HP" : 50000, + "canTriggerBullet": false, + "isGhostToAllied": false, + "isGhostToEnemy": false, + "isLockHP" : true, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : false, + }, + }, + "field" : + { + "concernType" : "AllAvatars", + "shape" : "CircleLockEnemyR8H6HC", //形状,不填为collider + "checkInterval" : 0.1, //触发间隔 + "triggerInfinite" : true, //是否永远触发 + "lifeInfinite" : true, //如果未触发是否一致存在 + "overwriteCampType" : true, + "campType" : "All", + }, + "abilities": + [ + { + "abilityID": "ActivityAbility_HideSeek_Seeker_InvisibleBait_Gadget", + "abilityName": "ActivityAbility_HideSeek_Seeker_InvisibleBait_Gadget", + }, + { + "abilityID": "ActivityAbility_HideSeek_Invisible_Bait_OnExit_Check", + "abilityName": "ActivityAbility_HideSeek_Invisible_Bait_OnExit_Check", + }, + ], + "globalValue": + { + "serverGlobalValues": + [ + "SGV_HideAndSeek_InvisibleBait_Transfer", + "SGV_InvisibleBait_Display", + ], + }, + }, + "Activity_HideSeek_Skill_SuperPrison" : { "$type" : "ConfigGadget", diff --git a/gdconf/game_data_config/json/gadget/ConfigGadget_Monster_Apep.json b/gdconf/game_data_config/json/gadget/ConfigGadget_Monster_Apep.json new file mode 100644 index 00000000..49a79ec9 --- /dev/null +++ b/gdconf/game_data_config/json/gadget/ConfigGadget_Monster_Apep.json @@ -0,0 +1,679 @@ +{ +//////////////////////////////////////////////////////////////// +// +// Apep_Stage1_Forearm_CrashAttack01 +// +//////////////////////////////////////////////////////////////// +"Apep_Stage1_Forearm_CrashAttack01" : +{ + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 1.0, + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "HP" : 999999, + "attack" : 10.0, + "defense" : 999999, + "isInvincible": true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + "stateLayers": + { + "defaultLayer": + { + "$type" : "ConfigNormalStateLayer", + "stateIDs" : + { + "CrashAttack01" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "CrashAttack01": [], + }, + "canSteer": true, + "canSyncMove" : true, + }, + }, + }, + + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 5.0, //存在时间 + }, + "abilities": + [ + { + "abilityName":"Apep_Stage1_Forearm_CrashAttack01", + }, + ], +}, +//////////////////////////////////////////////////////////////// +// +// Apep_Stage1_Forearm_CrashAttack02 +// +//////////////////////////////////////////////////////////////// +"Apep_Stage1_Forearm_CrashAttack02" : +{ + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 1.0, + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "HP" : 999999, + "attack" : 10.0, + "defense" : 999999, + "isInvincible": true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + "stateLayers": + { + "defaultLayer": + { + "$type" : "ConfigNormalStateLayer", + "stateIDs" : + { + "CrashAttack02" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "CrashAttack02": [], + }, + "canSteer": true, + "canSyncMove" : true, + }, + }, + }, + + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 5.0, //存在时间 + }, + "abilities": + [ + { + "abilityName":"Apep_Stage1_Forearm_CrashAttack02", + }, + ], +}, +//////////////////////////////////////////////////////////////// +// +// Apep_Stage1_Forearm_CrashAttack03 +// +//////////////////////////////////////////////////////////////// +"Apep_Stage1_Forearm_CrashAttack03" : +{ + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 1.0, + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "HP" : 999999, + "attack" : 10.0, + "defense" : 999999, + "isInvincible": true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + "stateLayers": + { + "defaultLayer": + { + "$type" : "ConfigNormalStateLayer", + "stateIDs" : + { + "CrashAttack03" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "CrashAttack03": [], + }, + "canSteer": true, + "canSyncMove" : true, + }, + }, + }, + + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 5.0, //存在时间 + }, + "abilities": + [ + { + "abilityName":"Apep_Stage1_Forearm_CrashAttack03", + }, + ], +}, +//////////////////////////////////////////////////////////////// +// +// Apep_Stage1_Forearm_CrashAttack04 +// +//////////////////////////////////////////////////////////////// +"Apep_Stage1_Forearm_CrashAttack04" : +{ + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 1.0, + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "HP" : 999999, + "attack" : 10.0, + "defense" : 999999, + "isInvincible": true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + "stateLayers": + { + "defaultLayer": + { + "$type" : "ConfigNormalStateLayer", + "stateIDs" : + { + "CrashAttack04" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "CrashAttack04": [], + }, + "canSteer": true, + "canSyncMove" : true, + }, + }, + }, + + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 5.0, //存在时间 + }, + "abilities": + [ + { + "abilityName":"Apep_Stage1_Forearm_CrashAttack04", + }, + ], +}, +//////////////////////////////////////////////////////////////// +// +// Apep_Stage3_BlinkAttack_PositionGadget +// +//////////////////////////////////////////////////////////////// +"Apep_Stage3_BlinkAttack_PositionGadget" : +{ + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 1.0, + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "HP" : 999999, + "attack" : 10.0, + "defense" : 999999, + "isInvincible": true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 5.0, //存在时间 + }, + "abilities": + [ + // { + // "abilityName":"Apep_Stage3_RangeAttack3_DamageGadget", + // }, + ], +}, +//////////////////////////////////////////////////////////////// +// +// Apep_Stage3_RangeAttack2_Bullet +// +//////////////////////////////////////////////////////////////// +"Apep_Stage3_RangeAttack2_Bullet" : +{ + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 1.0, + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "HP" : 999999, + "attack" : 10.0, + "defense" : 999999, + "isInvincible": true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + "simulatePhysics" : + { + "enable" : true, + }, + }, + // 子弹移动 + "move" : + { + "$type" : "ConfigMultiBulletMove", + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 12.0, //存在时间 + }, + // 子弹参数 + "gadget" : + { + "$type" : "ConfigMultiBulletPattern", + "multiBulletConfig" : + { + "$type" : "ConfigEffectItanoCircusBullet", + "effectPattern" : "Eff_Monster_Apep_Stage3_RangeAttack2_Bullet", + }, + "collision" : + { + "targetType" : "Enemy", + "triggerType" : "TriggerOnce", + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Apep_Stage3_RangeAttack2_Bullet", + }, + ], + "triggerLifeOverActions": + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Apep_Stage3_RangeAttack2_Bullet", + }, + ], + "killByOther" : true, + }, + "abilities": + [ + { + "abilityName":"Apep_Stage3_RangeAttack2_Bullet", + }, + ], +}, +//////////////////////////////////////////////////////////////// +// +// Apep_Stage3_RangeAttack3_TrackBullet +// +//////////////////////////////////////////////////////////////// +"Apep_Stage3_RangeAttack3_TrackBullet" : +{ + "$type" : "ConfigGadget", + "common" : + { + "scale": 1.0, + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 1.0, + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "HP" : 999999, + "attack" : 15.0, + "defense" : 999999, + "isInvincible": true, + "isGhostToAllied": true, + "isGhostToEnemy": false, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect": "", + "muteAllHit": false, + "hitAutoRedirect": false, + "muteAllHitEffect": false, + "muteAllHitText": true, + }, + }, + // 子弹线性移动 + "move" : + { + "$type" : "ConfigTrackBulletMove", + "delay" : 1, + "speed" : 3.0, + "acceleration": 1, + "stickToGround": + { + "$type" : "ConfigMoveStickToGround", + "heightToGround" : 0.6, + "flexibleRange" : 0.1, + "maxStepHeight" : 4, + "maxSlopeAngle" : 75, + "isStickToWater" : false, + "unstickWhenDownSlide": "Keep", + "unstickWhenUpSlide": "Keep", + }, + "maxSpeed" : 5, + "minSpeed" : 3, + "traceOnYAxis" : false, + "anglerVelocity": 3600.0, + "canBornInWater": false, + }, + // "gadget" : + // { + // "$type" : "ConfigBulletPattern", + // "collision" : + // { + // "targetType" : "Enemy", + // "triggerType": "TriggerNoRepeat", + // "ignoreScene": true, + // "ignoreWater": false, + // }, + // "triggerActions" : + // [ + // ], + // }, + "field": + { + "concernType": "AllAvatars", + // "shape": "CircleR15", + "startCheckTime" : 0.0, //触发开始延时 + "checkInterval" : 0.1, //触发间隔 + "triggerInfinite" : true, //是否永远触发 + "lifeInfinite" : true, //是否一致存在 + // "lifeTime" : 500, //存在时间 + }, + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 8.0, //存在时间 + }, + "abilities": + [ + { + "abilityName": "Apep_Stage3_RangeAttack3_TrackBullet", + }, + ], +}, +//////////////////////////////////////////////////////////////// +// +// Apep_Stage3_RangeAttack3_DamageGadget_FirstAttack +// +//////////////////////////////////////////////////////////////// +"Apep_Stage3_RangeAttack3_DamageGadget_FirstAttack" : +{ + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 1.0, + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "HP" : 999999, + "attack" : 10.0, + "defense" : 999999, + "isInvincible": true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 5.0, //存在时间 + }, + "abilities": + [ + { + "abilityName":"Apep_Stage3_RangeAttack3_DamageGadget_FirstAttack", + }, + ], +}, +//////////////////////////////////////////////////////////////// +// +// Apep_Stage3_RangeAttack3_DamageGadget_RepeatAttack +// +//////////////////////////////////////////////////////////////// + "Apep_Stage3_RangeAttack3_DamageGadget_RepeatAttack" : + { + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 1.0, + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "HP" : 999999, + "attack" : 10.0, + "defense" : 999999, + "isInvincible": true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 5.0, //存在时间 + }, + "abilities": + [ + { + "abilityName":"Apep_Stage3_RangeAttack3_DamageGadget_RepeatAttack", + }, + ], + }, +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/gadget/ConfigGadget_Monster_Chrysopelea.json b/gdconf/game_data_config/json/gadget/ConfigGadget_Monster_Chrysopelea.json new file mode 100644 index 00000000..025bfc37 --- /dev/null +++ b/gdconf/game_data_config/json/gadget/ConfigGadget_Monster_Chrysopelea.json @@ -0,0 +1,988 @@ +{ +//////////////////////////////////////////////////////////////////////////////////// +// +// 飞蛇骨刺 +// +//////////////////////////////////////////////////////////////////////////////////// +"Chrysopelea_Attack01_Bullet" : +{ + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1, + "scaleY" : 1, + "scaleZ" : 1, + }, + "scale":1, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "HP" : 999999, + "attack" : 10.0, + "defense" : 999999, + "isInvincible": true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + "move" : + { + "$type" : "ConfigItanoCircusBulletMove", + "speed" : 10.0, + "delay":0.0, + "acceleration": 1.0, + "maxSpeed" : 20.0, + "minSpeed" : 10.0, + "guidanceSpeedChange": false, + "itanoCircusStartAngler": 0, + "guidanceDelay": 0, + "anglerVelocity": 200.0, + "guidanceDuration": 0.2, + "guidanceMinAnglerVelocity": 0.0, + "canBornInWater": true, + "updateAngle" : + { + "$type": "ConfigBulletMoveAngleByVelocity", + }, + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 6.0, //存在时间 + }, + // 子弹参数 + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "Enemy", + "triggerType" : "TriggerOnce", + "ignoreScene" : false, + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Monster_Chrysopelea_Attack01_Bullet", + }, + ], + }, + "abilities": + [ + { + "abilityName":"Monster_Chrysopelea_Attack01_Bullet", + }, + ], +}, +//////////////////////////////////////////////////////////////////////////////////// +// +// 飞蛇-魔兽复用Attack01 +// +//////////////////////////////////////////////////////////////////////////////////// +"Chrysopelea_Sacred_Attack01_Bullet" : +{ + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1, + "scaleY" : 1, + "scaleZ" : 1, + }, + "scale":1, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "HP" : 999999, + "attack" : 10.0, + "defense" : 999999, + "isInvincible": true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + "move" : + { + "$type" : "ConfigItanoCircusBulletMove", + "speed" : 8.0, + "delay":0.0, + "acceleration": 1.0, + "maxSpeed" : 16.0, + "minSpeed" : 5.0, + "guidanceSpeedChange": false, + "itanoCircusStartAngler": 0, + "guidanceDelay": 99, + "anglerVelocity": 0.0, + "guidanceDuration": 0.0, + "guidanceMinAnglerVelocity": 0.0, + "canBornInWater": true, + "updateAngle" : + { + "$type": "ConfigBulletMoveAngleByVelocity", + }, + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 8.0, //存在时间 + }, + // 子弹参数 + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "Enemy", + "triggerType" : "TriggerOnce", + "ignoreScene" : false, + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Monster_Chrysopelea_Sacred_AnimalAttack01_Bullet", + }, + ], + }, + "abilities": + [ + { + "abilityName":"Monster_Chrysopelea_Sacred_AnimalAttack01_Bullet", + }, + ], +}, + ///////////////////////////////////////////////////////// + // + // SacredAttack01 风场 + // + ///////////////////////////////////////////////////////// + "Chrysopelea_Sacred_Attack01_WindZone" : + { + "$type" : "ConfigGadget", + "canRemoveByClient": true, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "HP" : 999999, + "attack" : 10, + "defense" : 0, + "isInvincible": true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + "canTriggerBullet" : true, + }, + "combatLock": + { + "denyLockOn": true, + }, + }, + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 5, //存在时间f + }, + "abilities": + [ + { + "abilityID": "WindArea", + "abilityName":"Monster_Chrysopelea_Sacred_Attack01_WindZone", + }, + ], + }, +//////////////////////////////////////////////////////////////// +// +// SacredAttack02 风刃 +// +//////////////////////////////////////////////////////////////// +"Chrysopelea_Sacred_Attack02_WindBlade": +{ + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 1.0, + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "isLockHP": true, + "canTriggerBullet" : false + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + // 子弹线性移动 + "move" : + { + "$type" : "ConfigLinerBulletMove", + "speed" : 20, + "maxSpeed":40, + "acceleration":10, + "updateAngle" : + { + "$type": "ConfigBulletMoveAngleByVelocity", + }, + "canBornInWater": true, + "velocityForce": + { + "excludeForces":["WindZoneType"] + } + }, + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 4, //存在时间 + }, + // 子弹参数 + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "Enemy", + "triggerType" : "TriggerNoRepeat", + "ignoreScene":true, + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Monster_Chrysopelea_Sacred_Attack02_WindBlade", + }, + ], + }, + "abilities": + [ + { + "abilityName" : "Monster_Chrysopelea_Sacred_Attack02_WindBlade" + }, + ], +}, + ///////////////////////////////////////////////////////// + // + // SacredAttack04 风场 + // + ///////////////////////////////////////////////////////// + "Chrysopelea_Sacred_Attack04_WindZone" : + { + "$type" : "ConfigGadget", + "canRemoveByClient": true, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "HP" : 999999, + "attack" : 10, + "defense" : 0, + "isInvincible": true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + "canTriggerBullet" : true, + }, + "combatLock": + { + "denyLockOn": true, + }, + }, + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 5, //存在时间f + }, + "abilities": + [ + { + "abilityID": "WindArea", + "abilityName":"Monster_Chrysopelea_Sacred_Attack04_WindZone", + }, + ], + }, +//////////////////////////////////////////////////////////////////////////////////// +// +// SacredAttack05 核爆子弹 +// +//////////////////////////////////////////////////////////////////////////////////// +"Chrysopelea_Sacred_Attack05_Bullet" : +{ + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1, + "scaleY" : 1, + "scaleZ" : 1, + }, + "scale":1, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "HP" : 999999, + "attack" : 10.0, + "defense" : 999999, + "isInvincible": true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + "move" : + { + "$type" : "ConfigItanoCircusBulletMove", + "speed" : 4.0, + "delay":0.0, + "acceleration": 3.0, + "maxSpeed" : 15.0, + "minSpeed" : 4.0, + "guidanceSpeedChange": false, + "itanoCircusStartAngler": 0, + "guidanceDelay": 0.2, + "anglerVelocity": 240.0, + "guidanceDuration": 1.3, + "guidanceMinAnglerVelocity": 0.0, + "canBornInWater": true, + "updateAngle" : + { + "$type": "ConfigBulletMoveAngleByVelocity", + }, + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 8.0, //存在时间 + }, + // 子弹参数 + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "Enemy", + "triggerType" : "TriggerOnce", + "ignoreScene" : false, + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Monster_Chrysopelea_Sacred_Attack05_Bullet", + }, + ], + "triggerLifeOverActions": + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Monster_Chrysopelea_Sacred_Attack05_Bullet", + }, + ], + }, + "abilities": + [ + { + "abilityName":"Monster_Chrysopelea_Sacred_Attack05_Bullet", + }, + ], +}, +//////////////////////////////////////////////////////////////// +// +// SacredAttack05 风刃 +// +//////////////////////////////////////////////////////////////// +"Chrysopelea_Sacred_Attack05_WindBlade": +{ + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 1.0, + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "isLockHP": true, + "canTriggerBullet" : false + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + // 子弹线性移动 + "move" : + { + "$type" : "ConfigLinerBulletMove", + "speed" : 25, + "maxSpeed":40, + "acceleration":10, + "updateAngle" : + { + "$type": "ConfigBulletMoveAngleByVelocity", + }, + "canBornInWater": true, + "velocityForce": + { + "excludeForces":["WindZoneType"] + } + }, + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 4, //存在时间 + }, + // 子弹参数 + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "Enemy", + "triggerType" : "TriggerNoRepeat", + "ignoreScene":true, + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Monster_Chrysopelea_Sacred_Attack05_WindBlade", + }, + ], + }, + "abilities": + [ + { + "abilityName" : "Monster_Chrysopelea_Sacred_Attack05_WindBlade" + }, + ], +}, +//////////////////////////////////////////////////////////////////////////////////// +// +// 毒蝎魔神能量探测子弹 +// +//////////////////////////////////////////////////////////////////////////////////// +"Chrysopelea_Sacred_SacredEnergy_Detect" : +{ + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1, + "scaleY" : 1, + "scaleZ" : 1, + }, + "scale":1, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "HP" : 999999, + "attack" : 0.0, + "defense" : 999999, + "isInvincible": true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + "move" : + { + "$type": "ConfigLinerBulletMove", + "speed": 40.0, + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, + "lifeTime": 0.1, + }, + // 子弹参数 + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "Enemy", + "triggerType" : "TriggerOnce", + "ignoreScene" : false, + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Monster_Chrysopelea_Sacred_SacredEnergy_Create", + }, + ], + "triggerLifeOverActions": + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Monster_Chrysopelea_Sacred_SacredEnergy_CreateO", + }, + ], + }, + "abilities": + [ + { + "abilityName":"Monster_Chrysopelea_Sacred_SacredEnergy_Create", + }, + { + "abilityName":"Monster_Chrysopelea_Sacred_SacredEnergy_CreateO", + }, + ], +}, +//////////////////////////////////////////////////////////////////////////////////// +// +// 毒蝎能量蓄积子弹 +// +//////////////////////////////////////////////////////////////////////////////////// +"Chrysopelea_Sacred_SacredEnergy_Accum" : +{ + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 1.0, + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "HP" : 999999, + "attack" : 10.0, + "defense" : 999999, + "isInvincible": true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + "simulatePhysics" : + { + "enable" : false, + }, + }, + // 子弹移动 + "move" : + { + "$type" : "ConfigMultiBulletMove", + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 5.0, //存在时间 + }, + // 子弹参数 + "gadget" : + { + "$type" : "ConfigMultiBulletPattern", + "multiBulletConfig" : + { + "$type" : "ConfigEffectItanoCircusBullet", + "effectPattern" : "Eff_Monster_Chrysopelea_Sacred_SacredAttack05_SacredEnergy_Bullet", + }, + "collision" : + { + "targetType" : "None", + "triggerType": "TriggerOnce", + "ignoreScene": true, + }, + "killByOther" : true, + }, + "abilities": + [ + { + "abilityName":"Monster_Chrysopelea_Sacred_SacredEnergy_Accum", + }, + ], +}, + //////////////////////////////////////////////////////////////////////////////////// + // + // 飞蛇-魔神能量创生物 + // + //////////////////////////////////////////////////////////////////////////////////// + "Chrysopelea_Sacred_SacredEnergy_Gadget" : + { + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 1.0, + }, + }, + "billboard": + { + "$type" : "ConfigCombatBillboard", + "attachPoint" : "BillboardAttach", + "offset": + { + "x": 0, + "y": 0, + "z": 0, + }, + "radiusOffset": 3.0, + "enableSelfAdapt": false, + "showDistance": 48, + "forceShowDistance": 48, + "showHPBar": true, + "shieldBarOnly": true, + "size": "Grand", + }, + "specialPoint": + { + "bulletAim": "BulletAimPoint", + "hitPoints": + [ + "BulletAimPoint", + ], + "selectedPoints": + [ + "BulletAimPoint", + ], + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "HP" : 999999, + "attack" : 10.0, + "defense" : 999999, + "isLockHP": true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + }, + "combatLock": + { + "denyLockOn": false, + "lockType": "Avatar&Monster_Lv4", + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 11.5, //存在时间 + }, + "abilities": + [ + { + "abilityName":"Monster_Chrysopelea_Sacred_SacredEnergy_Gadget", + }, + ], + }, + //////////////////////////////////////////////////////////////// + // + // 飞蛇-魔神能量子弹 + // + //////////////////////////////////////////////////////////////// + "Chrysopelea_Sacred_SacredEnergy_Bullet" : + { + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 1.0, + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "HP" : 999999, + "attack" : 10.0, + "defense" : 999999, + "isInvincible": true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + // 子弹移动 + "move" : + { + "$type": "ConfigTrackBulletMove", + "delay": 0.4, + "speed": 10, + "acceleration": 10, + "maxSpeed": 20, + "updateAngle" : + { + "$type": "ConfigBulletMoveAngleByVelocity", + }, + "traceOnYAxis" : true, + "destroyWhenTargetDie":false, + "canBornInWater": true, + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 7.5, //存在时间 + }, + // 子弹参数 + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "Enemy", + "triggerType" : "TriggerNoRepeat", + "ignoreScene": true, + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Monster_Chrysopelea_Sacred_SacredEnergy_Bullet", + }, + ], + "killByOther" : true, + }, + "abilities": + [ + { + "abilityName":"Monster_Chrysopelea_Sacred_SacredEnergy_Bullet", + }, + ], + }, +//////////////////////////////////////////////////////////////// +// +// 飞蛇-魔神能量怪物子弹 +// +//////////////////////////////////////////////////////////////// +"Chrysopelea_Sacred_SacredEnergy_Bullet_ToMonster" : +{ + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 1.0, + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "HP" : 999999, + "attack" : 10.0, + "defense" : 999999, + "isInvincible": true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + // 子弹移动 + "move" : + { + "$type": "ConfigTrackBulletMove", + "delay": 0.4, + "speed": 10, + "acceleration": 10, + "maxSpeed": 20, + "updateAngle" : + { + "$type": "ConfigBulletMoveAngleByVelocity", + }, + "traceOnYAxis" : true, + "destroyWhenTargetDie":false, + "canBornInWater": true, + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 10.0, //存在时间 + }, + // 子弹参数 + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "AllExceptSelf", + "triggerType" : "TriggerNoRepeat", + "ignoreScene": true, + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Monster_Chrysopelea_Sacred_SacredEnergy_Bullet_ToMonster", + }, + ], + "killByOther" : true, + }, + "abilities": + [ + { + "abilityName":"Monster_Chrysopelea_Sacred_SacredEnergy_Bullet_ToMonster", + }, + ], +}, +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/gadget/ConfigGadget_Monster_CommonSkill.json b/gdconf/game_data_config/json/gadget/ConfigGadget_Monster_CommonSkill.json index 6014a042..3f292a68 100644 --- a/gdconf/game_data_config/json/gadget/ConfigGadget_Monster_CommonSkill.json +++ b/gdconf/game_data_config/json/gadget/ConfigGadget_Monster_CommonSkill.json @@ -1669,4 +1669,56 @@ }, ], }, +/////////////////////////////////////////////////// +// +// MonsterAffix_Activity_Deathrattle_Gadget_DoomLogic +// +/////////////////////////////////////////////////// +"MonsterAffix_Activity_Deathrattle_Gadget_DoomLogic": +{ + "$type": "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 1.0, + }, + }, + "combat": + { + "property": + { + "useCreatorProperty": true, // 是否继承创造者的数值 + "isGhostToAllied": true, + "isGhostToEnemy": true, + "isInvincible": true, + "HP": 99999, + "defense": 99999, + }, + "beHit": + { + "hitBloodEffect": "", + "muteAllHit": true, + "muteAllHitEffect": true, + "muteAllHitText": true, + }, + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 5, //存在时间 + }, + "abilities": + [ + { + "abilityID": "MonsterAffix_Activity_Deathrattle_Gadget_DoomLogic", + "abilityName": "MonsterAffix_Activity_Deathrattle_Gadget_DoomLogic", + }, + ], +}, } \ No newline at end of file diff --git a/gdconf/game_data_config/json/gadget/ConfigGadget_Monster_Darkwraith.json b/gdconf/game_data_config/json/gadget/ConfigGadget_Monster_Darkwraith.json index 715dc472..bab3f2fa 100644 --- a/gdconf/game_data_config/json/gadget/ConfigGadget_Monster_Darkwraith.json +++ b/gdconf/game_data_config/json/gadget/ConfigGadget_Monster_Darkwraith.json @@ -1,241 +1,268 @@ { -//////////////////////////////////////////////////////////////// -// -// Wind : ChainAtk02 Bullet -// -//////////////////////////////////////////////////////////////// -"Darkwraith_Strong_Wind_ChainAtk02_Bullet" : -{ - "$type" : "ConfigGadget", - "common" : - { - "effectAttachShape" : - { - "$type" : "ConfigEffectAttachBox", - "emitFrom" : "Volume", - "scaleX" : 1.0, - "scaleY" : 1.0, - "scaleZ" : 1.0, + //////////////////////////////////////////////////////////////// + // + // Wind : ChainAtk02 Bullet + // + //////////////////////////////////////////////////////////////// + "Darkwraith_Strong_Wind_ChainAtk02_Bullet": { + "$type": "ConfigGadget", + "common": { + "effectAttachShape": { + "$type": "ConfigEffectAttachBox", + "emitFrom": "Volume", + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + } }, - }, - "combat" : - { - "property": - { - "useCreatorProperty" : true, // 是否继承创造者的数值 - "HP" : 999999, - "attack" : 10.0, - "defense" : 999999, - "isInvincible": true, - "isGhostToAllied" : true, - "isGhostToEnemy" : true, - }, - "combatLock": - { - "denyLockOn": true, - }, - "beHit" : - { - "hitBloodEffect" : "", - "muteAllHit" : true, - "muteAllHitEffect" : true, - "muteAllHitText" : true, - }, - }, - // 生命周期管理 - "timer" : - { - "lifeInfinite" : false, - "lifeTime": 1.0, - }, - // 子弹参数 - "gadget" : - { - "$type" : "ConfigBulletPattern", - "collision" : - { - "targetType" : "Enemy", - "triggerType" : "TriggerAlways", - "triggerCD": 0.2, - }, - "triggerActions" : - [ - { - "$type" : "ConfigGadgetTriggerAbility", - "abilityName" : "Darkwraith_Strong_Wind_ChainAtk02_Bullet", + "combat": { + "property": { + "useCreatorProperty": true, // 是否继承创造者的数值 + "HP": 999999, + "attack": 10.0, + "defense": 999999, + "isInvincible": true, + "isGhostToAllied": true, + "isGhostToEnemy": true }, - ], - "killByOther" : true, - }, - "abilities": - [ - { - "abilityName":"Darkwraith_Strong_Wind_ChainAtk02_Bullet", - }, - ], -}, -//////////////////////////////////////////////////////////////// -// -// Wind : Funnel Bullet -// -//////////////////////////////////////////////////////////////// -"Darkwraith_Strong_Wind_FunnelAtk_StaticBullet" : -{ - "$type" : "ConfigGadget", - "common" : - { - "effectAttachShape" : - { - "$type" : "ConfigEffectAttachBox", - "emitFrom" : "Volume", - "scaleX" : 1.0, - "scaleY" : 1.0, - "scaleZ" : 1.0, - }, - }, - "combat" : - { - "property": - { - "useCreatorProperty" : true, // 是否继承创造者的数值 - "HP" : 999999, - "attack" : 10.0, - "defense" : 999999, - "isInvincible": true, - "isGhostToAllied" : true, - "isGhostToEnemy" : true, - }, - "combatLock": - { - "denyLockOn": true, - }, - "beHit" : - { - "hitBloodEffect" : "", - "muteAllHit" : true, - "muteAllHitEffect" : true, - "muteAllHitText" : true, - }, - }, - // 生命周期管理 - "timer" : - { - "lifeInfinite" : false, //如果未触发是否一致存在 - "lifeTime": 30.0, - }, - // 子弹参数 - "gadget" : - { - "$type" : "ConfigBulletPattern", - "collision" : - { - "targetType" : "Enemy", - "triggerType" : "TriggerOnce", - }, - "triggerActions" : - [ - { - "$type" : "ConfigGadgetTriggerAbility", - "abilityName" : "Darkwraith_Strong_Wind_FunnelAtk_StaticBullet", + "combatLock": { + "denyLockOn": true }, - ], - "killByOther" : true, - }, - "abilities": - [ - { - "abilityName":"Darkwraith_Strong_Wind_FunnelAtk_StaticBullet", + "beHit": { + "hitBloodEffect": "", + "muteAllHit": true, + "muteAllHitEffect": true, + "muteAllHitText": true + } }, - ], -}, -"Darkwraith_Strong_Wind_FunnelAtk_Bullet" : -{ - "$type" : "ConfigGadget", - "common" : - { - "effectAttachShape" : - { - "$type" : "ConfigEffectAttachBox", - "emitFrom" : "Volume", - "scaleX" : 1.0, - "scaleY" : 1.0, - "scaleZ" : 1.0, + // 生命周期管理 + "timer": { + "lifeInfinite": false, + "lifeTime": 1.0 }, - }, - "combat" : - { - "property": - { - "useCreatorProperty" : true, // 是否继承创造者的数值 - "HP" : 999999, - "attack" : 10.0, - "defense" : 999999, - "isInvincible": true, - "isGhostToAllied" : true, - "isGhostToEnemy" : true, - }, - "combatLock": - { - "denyLockOn": true, - }, - "beHit" : - { - "hitBloodEffect" : "", - "muteAllHit" : true, - "muteAllHitEffect" : true, - "muteAllHitText" : true, - }, - }, - // 子弹移动 - "move" : - { - "$type" : "ConfigItanoCircusBulletMove", - "speed" : 25.0, - "delay":0, - "acceleration": 5, - "maxSpeed" : 30, - "minSpeed" : 25, - "guidanceSpeedChange": true, - "itanoCircusStartAngler": 180, - "guidanceDelay": 0, - "anglerVelocity": 360.0, - "guidanceDuration": 0.3, - "guidanceMinAnglerVelocity": 180.0, - "canBornInWater": true, - "updateAngle" : - { - "$type": "ConfigBulletMoveAngleByVelocity", - }, - }, - // 生命周期管理 - "timer" : - { - "lifeInfinite" : false, //如果未触发是否一致存在 - "lifeTime" : 1.5, //存在时间 - }, - // 子弹参数 - "gadget" : - { - "$type" : "ConfigBulletPattern", - "collision" : - { - "targetType" : "Enemy", - "triggerType" : "TriggerOnce", - }, - "triggerActions" : - [ - { - "$type" : "ConfigGadgetTriggerAbility", - "abilityName" : "Darkwraith_Strong_Wind_FunnelAtk_Bullet", + // 子弹参数 + "gadget": { + "$type": "ConfigBulletPattern", + "collision": { + "targetType": "Enemy", + "triggerType": "TriggerAlways", + "triggerCD": 0.2 }, - ], - "killByOther" : true, - }, - "abilities": - [ - { - "abilityName":"Darkwraith_Strong_Wind_FunnelAtk_Bullet", + "triggerActions": [ + { + "$type": "ConfigGadgetTriggerAbility", + "abilityName": "Darkwraith_Strong_Wind_ChainAtk02_Bullet" + } + ], + "killByOther": true }, - ], -}, -} \ No newline at end of file + "abilities": [ + { + "abilityName": "Darkwraith_Strong_Wind_ChainAtk02_Bullet" + } + ] + }, + //////////////////////////////////////////////////////////////// + // + // Wind : Funnel Bullet + // + //////////////////////////////////////////////////////////////// + "Darkwraith_Strong_Wind_FunnelAtk_StaticBullet": { + "$type": "ConfigGadget", + "common": { + "effectAttachShape": { + "$type": "ConfigEffectAttachBox", + "emitFrom": "Volume", + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + } + }, + "combat": { + "property": { + "useCreatorProperty": true, // 是否继承创造者的数值 + "HP": 999999, + "attack": 10.0, + "defense": 999999, + "isInvincible": true, + "isGhostToAllied": true, + "isGhostToEnemy": true + }, + "combatLock": { + "denyLockOn": true + }, + "beHit": { + "hitBloodEffect": "", + "muteAllHit": true, + "muteAllHitEffect": true, + "muteAllHitText": true + } + }, + // 生命周期管理 + "timer": { + "lifeInfinite": false, //如果未触发是否一致存在 + "lifeTime": 30.0 + }, + // 子弹参数 + "gadget": { + "$type": "ConfigBulletPattern", + "collision": { + "targetType": "Enemy", + "triggerType": "TriggerOnce" + }, + "triggerActions": [ + { + "$type": "ConfigGadgetTriggerAbility", + "abilityName": "Darkwraith_Strong_Wind_FunnelAtk_StaticBullet" + } + ], + "killByOther": true + }, + "abilities": [ + { + "abilityName": "Darkwraith_Strong_Wind_FunnelAtk_StaticBullet" + } + ] + }, + "Darkwraith_Strong_Wind_FunnelAtk_Bullet": { + "$type": "ConfigGadget", + "common": { + "effectAttachShape": { + "$type": "ConfigEffectAttachBox", + "emitFrom": "Volume", + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + } + }, + "combat": { + "property": { + "useCreatorProperty": true, // 是否继承创造者的数值 + "HP": 999999, + "attack": 10.0, + "defense": 999999, + "isInvincible": true, + "isGhostToAllied": true, + "isGhostToEnemy": true + }, + "combatLock": { + "denyLockOn": true + }, + "beHit": { + "hitBloodEffect": "", + "muteAllHit": true, + "muteAllHitEffect": true, + "muteAllHitText": true + } + }, + // 子弹移动 + "move": { + "$type": "ConfigItanoCircusBulletMove", + "speed": 25.0, + "delay": 0, + "acceleration": 5, + "maxSpeed": 30, + "minSpeed": 25, + "guidanceSpeedChange": true, + "itanoCircusStartAngler": 180, + "guidanceDelay": 0, + "anglerVelocity": 360.0, + "guidanceDuration": 0.3, + "guidanceMinAnglerVelocity": 180.0, + "canBornInWater": true, + "updateAngle": { + "$type": "ConfigBulletMoveAngleByVelocity" + } + }, + // 生命周期管理 + "timer": { + "lifeInfinite": false, //如果未触发是否一致存在 + "lifeTime": 1.5 //存在时间 + }, + // 子弹参数 + "gadget": { + "$type": "ConfigBulletPattern", + "collision": { + "targetType": "Enemy", + "triggerType": "TriggerOnce" + }, + "triggerActions": [ + { + "$type": "ConfigGadgetTriggerAbility", + "abilityName": "Darkwraith_Strong_Wind_FunnelAtk_Bullet" + } + ], + "killByOther": true + }, + "abilities": [ + { + "abilityName": "Darkwraith_Strong_Wind_FunnelAtk_Bullet" + } + ] + }, + // // + // d8888b. .d88b. .o88b. db dD + // 88 `8D .8P Y8. d8P Y8 88 ,8P' + // 88oobY' 88 88 8P 88,8P + // 88`8b 88 88 8b 88`8b + // 88 `88. `8b d8' Y8b d8 88 `88. + // 88 YD `Y88P' `Y88P' YP YD + // + // 42208009 + "Darkwraith_Fat_Rock_EnergyShield": { + "$type": "ConfigGadget", + "common": { + "effectAttachShape": { + "$type": "ConfigEffectAttachBox", + "emitFrom": "Volume", + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + } + }, + //战斗参数 + "combat": { + "property": { + "useCreatorProperty": true, + "weight": 999, + "isGhostToAllied": false, + "isGhostToEnemy": false, + "isInvincible": true + }, + "combatLock": { + "denyLockOn": true + }, + "beHit": { + "muteAllHitText": true, + "hitBloodEffect": "" + }, + "die": { + "muteHitBox": true, + "dieDenyLockOn": true, + "dieIsGhostToEnemy": true, + "dieIgnoreTriggerBullet": true, + "muteBillboard": true, + "mutePushCollider": true, + "startDieEndAtOnce": true, + "notSendDieTrigger": true + } + }, + "move": { + "$type": "ConfigFollowMove", + "target": "TargetEntity", + "attachPoint": "ShieldPoint", + "followRotation": true, + "offset": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "forward": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "abilities": [{ "abilityName": "Darkwraith_Fat_Rock_EnergyShield" }] + } +} diff --git a/gdconf/game_data_config/json/gadget/ConfigGadget_Monster_Dvalin_S04.json b/gdconf/game_data_config/json/gadget/ConfigGadget_Monster_Dvalin_S04.json index 2db63866..3931171d 100644 --- a/gdconf/game_data_config/json/gadget/ConfigGadget_Monster_Dvalin_S04.json +++ b/gdconf/game_data_config/json/gadget/ConfigGadget_Monster_Dvalin_S04.json @@ -1402,7 +1402,7 @@ { "property": { - "useCreatorProperty" : false, // 是否继承创造者的数值 + "useCreatorProperty" : true, // 是否继承创造者的数值 "HP" : 999999, "attack" : 15.0, "defense" : 999999, diff --git a/gdconf/game_data_config/json/gadget/ConfigGadget_Monster_Eremite.json b/gdconf/game_data_config/json/gadget/ConfigGadget_Monster_Eremite.json index 8aa3cb5a..5a11ce81 100644 --- a/gdconf/game_data_config/json/gadget/ConfigGadget_Monster_Eremite.json +++ b/gdconf/game_data_config/json/gadget/ConfigGadget_Monster_Eremite.json @@ -1591,7 +1591,7 @@ }, ], }, - ///////////////////////////////////////////////////////// + ///////////////////////////////////////////////////////// // // Eremite_Longbows_MoveShot_Damage // 42550001 @@ -1689,7 +1689,7 @@ }, ], }, - ///////////////////////////////////////////////////////// + ///////////////////////////////////////////////////////// // // Eremite_Longbows_AirShoot_WindArea // 42550008 @@ -1731,4 +1731,1038 @@ }, ], }, + + ////////////////////3.4 Dancer////////////////////////////////// + + ///////////////////////////////////////////////////////// + // + // 镀金旅团_舞娘_回旋镖 + // Eremite_Dancer_Boomerang + // 42560001 + // + ///////////////////////////////////////////////////////// + "Eremite_Dancer_Boomerang": + { + "$type": "ConfigGadget", + "common": + { + "effectAttachShape": + { + "$type": "ConfigEffectAttachBox", + "emitFrom": "Volume", + "scaleX": 0.5, + "scaleY": 0.5, + "scaleZ": 1.0, + } + }, + "combat": + { + "property": + { + "useCreatorProperty": true, + "isLockHP": true, + "canTriggerBullet": false, + "useCreatorBuffedProperty" : true, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit": + { + "hitBloodEffect": "", + "muteAllHit": true, + "muteAllHitEffect": true, + "muteAllHitText": true + } + }, + "move": + { + "$type" : "ConfigBoomerangBulletMove", + "initClockwise": false, + "stickToGroundDuration": 0, + "speed": 20.0, + + "traceOnYAxis" : true, + "anglerVelocity": 45, + "updateAngle": + { + "$type": "ConfigBulletMoveAngleByVelocity", + "traceLerpCoef": 360, + }, + "destroyWhenTargetDie": false, + "stickToGround": + { + "$type" : "ConfigMoveStickToGround", + "heightToGround" : 1.25, + "flexibleRange" : 1, + "maxStepHeight" : 2, + "maxSlopeAngle" : 60, + "isStickToWater" : true, + "unstickWhenDownSlide": "Keep", + "unstickWhenUpSlide": "Keep", + }, + "canBornInWater": true, + "syncToRemote" : true, + }, + "timer": + { + "lifeInfinite": false, + "lifeTime": 1.35, + }, + "gadget": + { + "$type": "ConfigBulletPattern", + "collision": + { + "targetType": "Enemy", + "triggerType": "TriggerAlways", + "triggerCD": 0.25, + }, + "triggerActions": + [ + { + "$type": "ConfigGadgetTriggerAbility", + "abilityName": "Monster_Eremite_Female_Standard_Dancer_BoomerangLogic" + } + ] + }, + "abilities": + [ + { + "abilityName": "Monster_Eremite_Female_Standard_Dancer_BoomerangLogic" + } + ] + }, + ///////////////////////////////////////////////////////// + // + // 镀金旅团_舞娘_环绕战轮 + // Eremite_Dancer_WheelSurround + // 42560002 + // + ///////////////////////////////////////////////////////// + "Eremite_Dancer_WheelSurround" : + { + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 0.4, + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "HP" : 999999, + "attack" : 15.0, + "defense" : 999999, + "isLockHP": true, + "canTriggerBullet" : true, + }, + "combatLock": + { + "denyLockOn": true, + }, + }, + "move" : + { + "$type" : "ConfigSurroundBulletMove", + "speed" : 18.0, + "clockwise": true, + "radius" : 2.5, + "delay": 0.1, + "anglerVelocity": 3600.0, + "traceOnYAxis" : true, + "destroyWhenTargetDie": true, + "stickToGround": + { + "$type" : "ConfigMoveStickToGround", + "heightToGround" : 1.2, + "flexibleRange" : 0.3, + "maxStepHeight" : 2, + "maxSlopeAngle" : 60, + "isStickToWater" : true, + "unstickWhenDownSlide": "Keep", + "unstickWhenUpSlide": "Keep", + }, + "updateAngle" : + { + "$type": "ConfigBulletMoveAngleByVelocity", + }, + "canBornInWater": true, + }, + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 10.0, //存在时间 + }, + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "Enemy", + "triggerType": "TriggerAlways", + "triggerCD": 0.25, + "ignoreScene": true, + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Monster_Eremite_Female_Standard_Dancer_WheelSurround", + }, + ], + "killByOther": true, + }, + "abilities": + [ + { + "abilityID": "WheelSurround", + "abilityName" : "Monster_Eremite_Female_Standard_Dancer_WheelSurround" + }, + ], + }, + ///////////////////////////////////////////////////////// + // + // 镀金旅团_舞娘_协同牢笼 + // Eremite_Dancer_Trap + // 42560003 + // + ///////////////////////////////////////////////////////// + "Eremite_Dancer_Trap": + { + "$type" : "ConfigGadget", + "hasModel": false, + "combat" : + { + "property": + { + "useCreatorProperty" : true, + "HP" : 99999, + "attack" : 0, + "defense" : 0, + "isInvincible":true, + "isGhostToAllied" : false, + "isGhostToEnemy" : true, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect": "", + "muteAllHit": true, + "muteAllHitEffect": true, + "muteAllHitText": true, + }, + }, + "timer": + { + "lifeTime": 3 + }, + "abilities": + [ + { + "abilityID" : "Trap", + "abilityName" : "Monster_Eremite_Female_Standard_Dancer_Trap", + }, + ], + }, + ///////////////////////////////////////////////////////// + // + // 镀金旅团_飞蛇_出生_ShaderCut + // Eremite_Chrysopelea_ShaderCut_Gadget + // 42560004 + // + ///////////////////////////////////////////////////////// + "Eremite_Chrysopelea_ShaderCut_Gadget" : + { + "$type" : "ConfigGadget", + // "hasConnectTrigger": true, + "canRemoveByClient": true, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "HP" : 999999, + "attack" : 10, + "defense" : 0, + "isInvincible": true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + "canTriggerBullet" : true, + }, + "combatLock": + { + "denyLockOn": true, + }, + }, + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 2, //存在时间f + }, + "abilities": + [ + { + "abilityID": "ShaderCut", + "abilityName":"Monster_Chrysopelea_Eremite_Grass_ShaderCut", + }, + ], + }, + ///////////////////////////////////////////////////////// + // + // 镀金旅团_飞蛇_协同_持续子弹 + // Eremite_Chrysopelea_ComboAttack_Gadget + // 42560005 + // + ///////////////////////////////////////////////////////// + "Eremite_Chrysopelea_ComboAttack_Gadget" : + { + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 0.4, + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数? + "HP" : 999999, + "attack" : 10.0, + "defense" : 999999, + "weight" : 10, + "isLockHP": true, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + "simulatePhysics": + { + "enable": true, + }, + }, + "move" : + { + "$type": "ConfigMultiBulletMove", + }, + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一直存? + "lifeTime" :5, //存在时间 + }, + // 子弹参数 + "gadget" : + { + "$type": "ConfigMultiBulletPattern", + "multiBulletConfig": + { + "$type": "ConfigEffectItanoCircusBullet", + "effectPattern": "Eff_Monster_Chrysopelea_Eremite_Grass_ComboAttack01_Bullet" + }, + "collision": + { + "targetType": "Enemy", + "triggerType": "TriggerOnce", + "ignoreScene": false, + }, + "triggerActions": + [ + { + "$type": "ConfigGadgetTriggerAbility", + "abilityName": "Monster_Chrysopelea_Eremite_Grass_ComboAttack01_Damage", + }, + ], + "triggerLifeOverActions": + [ + { + "$type": "ConfigGadgetTriggerAbility", + "abilityName": "Monster_Chrysopelea_Eremite_Grass_ComboAttack01_Damage", + }, + ], + }, + "abilities": + [ + { + "abilityID": "StingersLogic", + "abilityName" : "Monster_Chrysopelea_Eremite_Grass_ComboAttack01_Damage" + }, + ], + }, + ///////////////////////////////////////////////////////// + // + // 镀金旅团_飞蛇_激光子弹 + // Eremite_Chrysopelea_RangeAttack_Bullet + // 42560006 + // + ///////////////////////////////////////////////////////// + "Eremite_Chrysopelea_RangeAttack_Bullet" : + { + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 1.0, + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "HP" : 999999, + "attack" : 10.0, + "defense" : 999999, + "isInvincible": true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + // 子弹移动 + "move" : + { + "$type" : "ConfigLinerBulletMove", + "speed" : 40.0, + "delay":0.0, + "acceleration": 5.0, + "maxSpeed" : 50.0, + "minSpeed" : 30.0, + "updateAngle" : + { + "$type": "ConfigBulletMoveAngleByVelocity", + }, + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 3.0, //存在时间 + }, + // 子弹参数 + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "Enemy", + "triggerType" : "TriggerNoRepeat", + "ignoreScene" : false, + "ignoreWater": false, + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Monster_Chrysopelea_Eremite_Grass_RangeAttack01_Bullet", + }, + ], + "killByOther" : true, + }, + "abilities": + [ + { + "abilityName":"Monster_Chrysopelea_Eremite_Grass_RangeAttack01_Bullet", + }, + ], + }, + ////////////////////3.4 Oracle/////////////////////////// + + ///////////////////////////////////////////////////////// + // + // 镀金旅团_法器_尾刺追踪 + // Eremite_Oracle_Stingers_Bullet + // 42570001 + // + ///////////////////////////////////////////////////////// + "Eremite_Oracle_Stingers_Bullet" : + { + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 0.4, + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数? + "HP" : 999999, + "attack" : 10.0, + "defense" : 999999, + "weight" : 10, + "isLockHP": true, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + "simulatePhysics": + { + "enable": true, + }, + }, + "move" : + { + "$type": "ConfigMultiBulletMove", + }, + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一直存? + "lifeTime" :5, //存在时间 + }, + // 子弹参数 + "gadget" : + { + "$type": "ConfigMultiBulletPattern", + "multiBulletConfig": + { + "$type": "ConfigEffectItanoCircusBullet", + "effectPattern": "Eff_Monster_Eremite_Female_Standard_Oracle_Fire_RangeAttack01_Bullet" + }, + "collision": + { + "targetType": "Enemy", + "triggerType": "TriggerOnce", + }, + "triggerActions": + [ + { + "$type": "ConfigGadgetTriggerAbility", + "abilityName": "Monster_Eremite_Female_Standard_Oracle_StingersLogic", + }, + ], + "triggerLifeOverActions": + [ + { + "$type": "ConfigGadgetTriggerAbility", + "abilityName": "Monster_Eremite_Female_Standard_Oracle_StingersLogic", + }, + ], + }, + "abilities": + [ + { + "abilityID": "StingersLogic", + "abilityName" : "Monster_Eremite_Female_Standard_Oracle_StingersLogic" + }, + ], + }, + ///////////////////////////////////////////////////////// + // + // 镀金旅团_法器_火焰激光 + // Eremite_Oracle_LaserAttack_Bullet + // 42570002 + // + ///////////////////////////////////////////////////////// + "Eremite_Oracle_LaserAttack_Bullet": + { + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 0.4, + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数? + "HP" : 999999, + "attack" : 10.0, + "defense" : 999999, + "weight" : 10, + "isLockHP": true, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + "move" : + { + "$type" : "ConfigItanoCircusBulletMove", + "delay": 3, + "speed" : 0.1, + "guidanceSpeedChange": false, + "itanoCircusStartAngler": 0, + "guidanceDelay": 0.0, + "anglerVelocity": 3600.0, + "guidanceDuration": 6, + "guidanceMinAnglerVelocity": 3600.0, + "canBornInWater": true, + "updateAngle" : + { + "$type": "ConfigBulletMoveAngleByVelocity", + "traceLerpCoef": 3600, + }, + "stickToGround": + { + "$type" : "ConfigMoveStickToGround", + "heightToGround" : 0.0, + "flexibleRange" : 0.5, + "maxStepHeight" : 20, + "maxSlopeAngle" : 150, + "isStickToWater" : true, + "unstickWhenDownSlide": "Keep", + "unstickWhenUpSlide": "Keep", + }, + }, + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一直存? + "lifeTime" : 6, //存在时间 + }, + "abilities": + [ + { + "abilityID": "PartControl_Bullet", + "abilityName" : "Monster_Eremite_Female_Standard_Oracle_LaserAttack01_PartControl_Bullet" + }, + ], + }, + ///////////////////////////////////////////////////////// + // + // 镀金旅团_法器_浮游炮_定位子弹 + // Eremite_Oracle_FunnelAttack_Bullet + // 42570003 + // + ///////////////////////////////////////////////////////// + "Eremite_Oracle_FunnelAttack_Bullet": + { + "$type": "ConfigGadget", + "combat": + { + "property": + { + "useCreatorProperty": true, + "isInvincible": true, + "canTriggerBullet": false, + "isGhostToAllied": true, + "isGhostToEnemy": true, + }, + "combatLock": + { + "denyLockOn": true + }, + "beHit": + { + "hitBloodEffect": "", + "muteAllHit": true, + "muteAllHitEffect": true, + "muteAllHitText": true, + }, + }, + "move": + { + // "$type": "ConfigLinerBulletMove", + // "speed": 8, + // "updateAngle": + // { + // "$type": "ConfigBulletMoveAngleByVelocity", + // }, + "$type": "ConfigTrackBulletMove", + "speed": 8, + "anglerVelocity": 100, + "traceOnYAxis": false, + "destroyWhenTargetDie": false, + }, + "timer": + { + "lifeTime": 3.0 //存在时间 + }, + "abilities": + [ + { + "abilityID": "Monster_Eremite_Female_Standard_Oracle_FunneAttack_BulletLogic", + "abilityName": "Monster_Eremite_Female_Standard_Oracle_FunneAttack_BulletLogic", + }, + ], + }, + ///////////////////////////////////////////////////////// + // + // 镀金旅团_法器_浮游炮_爆炸 + // Eremite_Oracle_FunnelAttack_Gadget + // 42570004 + // + ///////////////////////////////////////////////////////// + "Eremite_Oracle_FunnelAttack_Gadget": + { + "$type" : "ConfigGadget", + "canRemoveByClient": true, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "HP" : 100, + "attack" : 10, + "defense" : 0, + "isInvincible": true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + }, + }, + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 1.5, //存在时间f + }, + "abilities": + [ + { + "abilityID": "Monster_Eremite_Female_Standard_Oracle_FunneAttack_DamageLogic", + "abilityName" : "Monster_Eremite_Female_Standard_Oracle_FunneAttack_DamageLogic", + }, + ], + }, + ///////////////////////////////////////////////////////// + // + // 镀金旅团_火蝎_出生_ShaderCut + // Eremite_Scorpion_ShaderCut_Gadget + // 42570005 + // + ///////////////////////////////////////////////////////// + "Eremite_Scorpion_ShaderCut_Gadget" : + { + "$type" : "ConfigGadget", + // "hasConnectTrigger": true, + "canRemoveByClient": true, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "HP" : 999999, + "attack" : 10, + "defense" : 0, + "isInvincible": true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + "canTriggerBullet" : true, + }, + "combatLock": + { + "denyLockOn": true, + }, + }, + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 2, //存在时间f + }, + "abilities": + [ + { + "abilityID": "ShaderCut", + "abilityName":"Monster_Scorpion_Eremite_Fire_ShaderCut", + }, + ], + }, + ///////////////////////////////////////////////////////// + // + // 镀金旅团_火蝎_激光子弹 + // Eremite_Scorpion_RangeAttack_Bullet + // 42570006 + // + ///////////////////////////////////////////////////////// + "Eremite_Scorpion_RangeAttack_Bullet" : + { + "$type": "ConfigGadget", + "common": { + "effectAttachShape": + { + "$type": "ConfigEffectAttachBox", + "emitFrom": "Volume", + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 0.4 + } + }, + "combat": { + "property": + { + "useCreatorProperty": true, + "HP": 999999, + "attack": 10.0, + "defense": 999999, + "weight": 10, + "isLockHP": true + }, + "combatLock": + { + "denyLockOn": true + }, + "beHit": + { + "hitBloodEffect": "", + "muteAllHit": true, + "muteAllHitEffect": true, + "muteAllHitText": true + } + }, + "move": + { + "$type": "ConfigParabolaBulletMove", + "speed": 40.0, + "angleOffHor": 45, + "gravityOfAcceleration": 22, + "updateAngle": + { + "$type": "ConfigBulletMoveAngleByVelocity", + "isSmoothRotation": true + }, + "correction": + { + "$type": "ConfigParabolaBulletMoveCorrection", + "deviation": 0.1, + "fixAngleOfVer": 15.0, + "minSpeed": 10.0, + "maxSpeed": 50 + } + }, + "timer": + { + "lifeInfinite": false, //如果未触发是否一致存在 + "lifeTime": 5.0 //存在时间 + }, + "gadget": + { + "$type": "ConfigBulletPattern", + "collision": + { + "targetType": "Enemy", + "triggerType": "TriggerOnce" + }, + "triggerActions": + [ + { + "$type": "ConfigGadgetTriggerAbility", + "abilityName": "Monster_Scorpion_Eremite_Fire_RangeAttack01_Bullet" + } + ], + "killByOther": true + }, + "abilities": + [ + { + "abilityName": "Monster_Scorpion_Eremite_Fire_RangeAttack01_Bullet" + } + ] + }, + ///////////////////////////////////////////////////////// + // + // 镀金旅团_火蝎_挖掘爪碰撞 + // Eremite_Scorpion_MeleeAttack_Bullet + // 42570007 + // + ///////////////////////////////////////////////////////// + "Eremite_Scorpion_MeleeAttack_Bullet" : + { + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 1.0, + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "HP" : 999999, + "attack" : 10.0, + "defense" : 999999, + "isInvincible": true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + // 子弹移动 + "move" : + { + "$type" : "ConfigFollowMove", + "target":"TargetEntity", + "attachPoint": "Claw_L", + "followRotation": true, + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 0.0, + }, + "forward": + { + "x": 0.0, + "y": 0.0, + "z": 0.0, + }, + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 0.9, //存在时间 + }, + // 子弹参数 + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "Enemy", + "triggerType" : "TriggerNoRepeat", + "ignoreScene": true, + "ignoreWater": true, + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Monster_Scorpion_Eremite_Fire_MeleeAttack_BulletHendle", + }, + ], + }, + "abilities": + [ + { + "abilityID":"MeleeAttack_BulletHendle", + "abilityName":"Monster_Scorpion_Eremite_Fire_MeleeAttack_BulletHendle" + } + ], + }, + ///////////////////////////////////////////////////////// + // + // 镀金旅团_火蝎_协同_定位 + // Eremite_Scorpion_ComboAttack_Gadget + // 42570008 + // + ///////////////////////////////////////////////////////// + "Eremite_Scorpion_ComboAttack_Gadget" : + { + "$type" : "ConfigGadget", + // "hasConnectTrigger": true, + "canRemoveByClient": true, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "HP" : 999999, + "attack" : 10, + "defense" : 0, + "isInvincible": true, + "isGhostToAllied" : false, + "isGhostToEnemy" : true, + "canTriggerBullet" : true, + }, + "combatLock": + { + "denyLockOn": true, + }, + }, + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 2, //存在时间f + }, + "abilities": + [ + { + "abilityID": "ComboAttack_Gadget_Mark", + "abilityName":"Monster_Eremite_Female_Standard_Oracle_ComboAttack_Gadget_Mark", + }, + ], + }, } diff --git a/gdconf/game_data_config/json/gadget/ConfigGadget_Monster_Gator.json b/gdconf/game_data_config/json/gadget/ConfigGadget_Monster_Gator.json new file mode 100644 index 00000000..c38f2990 --- /dev/null +++ b/gdconf/game_data_config/json/gadget/ConfigGadget_Monster_Gator.json @@ -0,0 +1,800 @@ +{ +//////////////////////////////////////////////////////////////// +// +// 二连击滚击 +// +//////////////////////////////////////////////////////////////// +"Gator_Sacred_SacredAttack02_Dash" : +{ + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 1.0, + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "HP" : 999999, + "attack" : 30.0, + "defense" : 999999, + "isLockHP": true, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + "animEvents" : + { + }, + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, + "lifeTime" : 3.0, + }, + // 子弹线性移动 + "move" : + { + "$type" : "ConfigFollowMove", + "target": "TargetEntity", + "followRotation": true, + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 0.0, + }, + "forward": + { + "x": 0.0, + "y": 0.0, + "z": 0.3, + }, + }, + // 子弹参数 + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "Enemy", + "triggerType" : "TriggerNoRepeat", + "ignoreScene" : true, + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Monster_Gator_Sacred_SacredAttack02_DashHit", + }, + ], + }, + "abilities": + [ + { + "abilityName" : "Monster_Gator_Sacred_SacredAttack02_DashHit", + }, + ], +}, +//////////////////////////////////////////////////////////////// +// +// 远程吐球-1 +// +//////////////////////////////////////////////////////////////// +"Monster_Gator_Sacred_SacredAttack03_Hit1Bullet" : +{ + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1, + "scaleY" : 1, + "scaleZ" : 1, + }, + "scale":1, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "isLockHP": true, + "canTriggerBullet" : false + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + "move" : + { + "$type" : "ConfigLinerBulletMove", + "speed" : 20, + "maxSpeed":30, + "acceleration":5, + "updateAngle" : + { + "$type": "ConfigBulletMoveAngleByVelocity", + }, + "canBornInWater": true, + "velocityForce": + { + "excludeForces":["WindZoneType"] + } + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 6.0, //存在时间 + }, + // 子弹参数 + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "Enemy", + "triggerType" : "TriggerNoRepeat", + "ignoreScene" : true, + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Monster_Gator_Sacred_SacredAttack03_Hit1Bullet", + }, + ], + }, + "abilities": + [ + { + "abilityName":"Monster_Gator_Sacred_SacredAttack03_Hit1Bullet", + }, + ], +}, +//////////////////////////////////////////////////////////////// +// +// 远程吐球-2 +// +//////////////////////////////////////////////////////////////// +"Monster_Gator_Sacred_SacredAttack03_Hit2Bullet" : +{ + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1, + "scaleY" : 1, + "scaleZ" : 1, + }, + "scale":1, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "isLockHP": true, + "canTriggerBullet" : false + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + "move" : + { + "$type" : "ConfigLinerBulletMove", + "speed" : 30, + "maxSpeed":50, + "acceleration":5, + "updateAngle" : + { + "$type": "ConfigBulletMoveAngleByVelocity", + }, + "canBornInWater": true, + "velocityForce": + { + "excludeForces":["WindZoneType"] + } + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 5.0, //存在时间 + }, + // 子弹参数 + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "Enemy", + "triggerType" : "TriggerNoRepeat", + "ignoreScene" : true, + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Monster_Gator_Sacred_SacredAttack03_Hit2Bullet", + }, + ], + }, + "abilities": + [ + { + "abilityName":"Monster_Gator_Sacred_SacredAttack03_Hit2Bullet", + }, + ], +}, +//////////////////////////////////////////////////////////////// +// +// 远程吐球-3 +// +//////////////////////////////////////////////////////////////// +"Monster_Gator_Sacred_SacredAttack03_Hit3Bullet" : +{ + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1, + "scaleY" : 1, + "scaleZ" : 1, + }, + "scale":1, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "isLockHP": true, + "canTriggerBullet" : false + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + "move" : + { + "$type" : "ConfigLinerBulletMove", + "speed" : 40, + "maxSpeed":60, + "acceleration":10, + "updateAngle" : + { + "$type": "ConfigBulletMoveAngleByVelocity", + }, + "canBornInWater": true, + "velocityForce": + { + "excludeForces":["WindZoneType"] + } + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 4.0, //存在时间 + }, + // 子弹参数 + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "Enemy", + "triggerType" : "TriggerNoRepeat", + "ignoreScene" : true, + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Monster_Gator_Sacred_SacredAttack03_Hit3Bullet", + }, + ], + }, + "abilities": + [ + { + "abilityName":"Monster_Gator_Sacred_SacredAttack03_Hit3Bullet", + }, + ], +}, +//////////////////////////////////////////////////////////////////////////////////// +// +// 毒蝎魔神能量探测子弹 +// +//////////////////////////////////////////////////////////////////////////////////// +"Gator_Sacred_SacredEnergy_Detect" : +{ + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1, + "scaleY" : 1, + "scaleZ" : 1, + }, + "scale":1, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "HP" : 999999, + "attack" : 0.0, + "defense" : 999999, + "isInvincible": true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + "move" : + { + "$type": "ConfigLinerBulletMove", + "speed": 40.0, + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, + "lifeTime": 0.1, + }, + // 子弹参数 + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "Enemy", + "triggerType" : "TriggerOnce", + "ignoreScene" : false, + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Monster_Gator_Sacred_SacredEnergy_Create", + }, + ], + "triggerLifeOverActions": + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Monster_Gator_Sacred_SacredEnergy_CreateO", + }, + ], + }, + "abilities": + [ + { + "abilityName":"Monster_Gator_Sacred_SacredEnergy_Create", + }, + { + "abilityName":"Monster_Gator_Sacred_SacredEnergy_CreateO", + }, + ], +}, +//////////////////////////////////////////////////////////////////////////////////// +// +// 毒蝎能量蓄积子弹 +// +//////////////////////////////////////////////////////////////////////////////////// +"Gator_Sacred_SacredEnergy_Accum" : +{ + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 1.0, + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "HP" : 999999, + "attack" : 10.0, + "defense" : 999999, + "isInvincible": true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + "simulatePhysics" : + { + "enable" : false, + }, + }, + // 子弹移动 + "move" : + { + "$type" : "ConfigMultiBulletMove", + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 5.0, //存在时间 + }, + // 子弹参数 + "gadget" : + { + "$type" : "ConfigMultiBulletPattern", + "multiBulletConfig" : + { + "$type" : "ConfigEffectItanoCircusBullet", + "effectPattern" : "Eff_Monster_Gator_Sacred_SacredAttack05_SacredEnergy_Bullet", + }, + "collision" : + { + "targetType" : "None", + "triggerType": "TriggerOnce", + "ignoreScene": true, + }, + "killByOther" : true, + }, + "abilities": + [ + { + "abilityName":"Monster_Gator_Sacred_SacredEnergy_Accum", + }, + ], +}, + //////////////////////////////////////////////////////////////////////////////////// + // + // 飞蛇-魔神能量创生物 + // + //////////////////////////////////////////////////////////////////////////////////// + "Gator_Sacred_SacredEnergy_Gadget" : + { + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 1.0, + }, + }, + "billboard": + { + "$type" : "ConfigCombatBillboard", + "attachPoint" : "BillboardAttach", + "offset": + { + "x": 0, + "y": 0, + "z": 0, + }, + "radiusOffset": 3.0, + "enableSelfAdapt": false, + "showDistance": 48, + "forceShowDistance": 48, + "showHPBar": true, + "shieldBarOnly": true, + "size": "Grand", + }, + "specialPoint": + { + "bulletAim": "BulletAimPoint", + "hitPoints": + [ + "BulletAimPoint", + ], + "selectedPoints": + [ + "BulletAimPoint", + ], + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "HP" : 999999, + "attack" : 10.0, + "defense" : 999999, + "isLockHP": true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + }, + "combatLock": + { + "denyLockOn": false, + "lockType": "Avatar&Monster_Lv4", + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 11.5, //存在时间 + }, + "abilities": + [ + { + "abilityName":"Monster_Gator_Sacred_SacredEnergy_Gadget", + }, + ], + }, + //////////////////////////////////////////////////////////////// + // + // 飞蛇-魔神能量子弹 + // + //////////////////////////////////////////////////////////////// + "Gator_Sacred_SacredEnergy_Bullet" : + { + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 1.0, + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "HP" : 999999, + "attack" : 10.0, + "defense" : 999999, + "isInvincible": true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + // 子弹移动 + "move" : + { + "$type": "ConfigTrackBulletMove", + "delay": 0.4, + "speed": 10, + "acceleration": 10, + "maxSpeed": 20, + "updateAngle" : + { + "$type": "ConfigBulletMoveAngleByVelocity", + }, + "traceOnYAxis" : true, + "destroyWhenTargetDie":false, + "canBornInWater": true, + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 7.5, //存在时间 + }, + // 子弹参数 + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "Enemy", + "triggerType" : "TriggerNoRepeat", + "ignoreScene": true, + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Monster_Gator_Sacred_SacredEnergy_Bullet", + }, + ], + "killByOther" : true, + }, + "abilities": + [ + { + "abilityName":"Monster_Gator_Sacred_SacredEnergy_Bullet", + }, + ], + }, +//////////////////////////////////////////////////////////////// +// +// 鳄鱼-魔神能量怪物子弹 +// +//////////////////////////////////////////////////////////////// +"Gator_Sacred_SacredEnergy_Bullet_ToMonster" : +{ + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 1.0, + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "HP" : 999999, + "attack" : 10.0, + "defense" : 999999, + "isInvincible": true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + // 子弹移动 + "move" : + { + "$type": "ConfigTrackBulletMove", + "delay": 0.4, + "speed": 10, + "acceleration": 10, + "maxSpeed": 20, + "updateAngle" : + { + "$type": "ConfigBulletMoveAngleByVelocity", + }, + "traceOnYAxis" : true, + "destroyWhenTargetDie":false, + "canBornInWater": true, + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 10.0, //存在时间 + }, + // 子弹参数 + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "AllExceptSelf", + "triggerType" : "TriggerNoRepeat", + "ignoreScene": true, + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Monster_Gator_Sacred_SacredEnergy_Bullet_ToMonster", + }, + ], + "killByOther" : true, + }, + "abilities": + [ + { + "abilityName":"Monster_Gator_Sacred_SacredEnergy_Bullet_ToMonster", + }, + ], +}, +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/gadget/ConfigGadget_Monster_Hilistray.json b/gdconf/game_data_config/json/gadget/ConfigGadget_Monster_Hilistray.json new file mode 100644 index 00000000..3a4362ef --- /dev/null +++ b/gdconf/game_data_config/json/gadget/ConfigGadget_Monster_Hilistray.json @@ -0,0 +1,1470 @@ +{ +//////////////////////////////////////////////////////////////// +// +// Wind : Syuriken01 42104005 +// +//////////////////////////////////////////////////////////////// +"Hilistray_Wind_Syuriken01_Bullet" : +{ + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 1.0, + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "HP" : 999999, + "attack" : 30.0, + "defense" : 999999, + "isLockHP": true, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + "animEvents" : + { + }, + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, + "lifeTime" : 1.83, + }, + // 子弹线性移动 + /* "move" : + { + "$type" : "ConfigFollowMove", + "target": "TargetEntity", + "followRotation": true, + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 0.0, + }, + "forward": + { + "x": 0.0, + "y": 0.0, + "z": 0.0, + }, + }, */ + // 子弹线性移动 + "move" : + { + // "$type" : "ConfigTrackBulletMove", + "$type" : "ConfigBoomerangBulletMove", + "initClockwise": false, + "stickToGroundDuration": 0, + // "delay": 0, + "speed": 20.0, + // "acceleration": -5.0, + "traceOnYAxis" : true, + "anglerVelocity": 60, + "updateAngle": + { + "$type": "ConfigBulletMoveAngleByVelocity", + "traceLerpCoef": 360, + }, + "destroyWhenTargetDie": false, + "stickToGround": + { + "$type" : "ConfigMoveStickToGround", + "heightToGround" : 1, + "flexibleRange" : 0.5, + "maxStepHeight" : 1.5, + "maxSlopeAngle" : 40, + "isStickToWater" : true, + "unstickWhenDownSlide": "Keep", + "unstickWhenUpSlide": "Keep", + }, + "canBornInWater": true, + }, + // 子弹参数 + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "Enemy", + "triggerType" : "TriggerNoRepeat", + "ignoreScene" : true, + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Hilistray_Wind_Syuriken01_Bullet", + }, + ], + }, + "abilities": + [ + { + "abilityName" : "Hilistray_Wind_Syuriken01_Bullet", + }, + ], +}, +//////////////////////////////////////////////////////////////// +// +// Wind : Syuriken02 42104006 42104007 +// +//////////////////////////////////////////////////////////////// +"Hilistray_Wind_Syuriken02_SmallBullet" : +{ + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 1.0, + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "HP" : 999999, + "attack" : 10.0, + "defense" : 999999, + "isInvincible": true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + // 子弹移动 + "move" : + { + "$type" : "ConfigLinerBulletMove", + "speed" : 28.0, + "delay":0.0, + "acceleration": 5.0, + "maxSpeed" : 35.0, + "minSpeed" : 25.0, + "stickToGround": + { + "$type" : "ConfigMoveStickToGround", + "heightToGround" : 1.0, + "flexibleRange" : 0.5, + "maxStepHeight" : 2.0, + "maxSlopeAngle" : 25, + "isStickToWater" : true, + "unstickWhenDownSlide": "Keep", + "unstickWhenUpSlide": "Keep", + }, + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 1.3, //存在时间 + }, + // 子弹参数 + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "Enemy", + "triggerType" : "TriggerOnce", + "ccd": + { + "type": "Always", + }, + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Hilistray_Wind_Syuriken02_SmallBullet", + }, + ], + "triggerLifeOverActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Hilistray_Wind_Syuriken02_SmallBullet_LifeOver", + }, + ], + "killByOther" : true, + }, + "abilities": + [ + { + "abilityName":"Hilistray_Wind_Syuriken02_SmallBullet", + }, + { + "abilityName":"Hilistray_Wind_Syuriken02_SmallBullet_LifeOver", + }, + ], +}, +"Hilistray_Wind_Syuriken02_BigBullet" : +{ + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 1.0, + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "HP" : 999999, + "attack" : 10.0, + "defense" : 999999, + "isInvincible": true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + // 子弹移动 + "move" : + { + "$type" : "ConfigLinerBulletMove", + "speed" : 28.0, + "delay":0.0, + "acceleration": 5.0, + "maxSpeed" : 35.0, + "minSpeed" : 25.0, + "stickToGround": + { + "$type" : "ConfigMoveStickToGround", + "heightToGround" : 1.0, + "flexibleRange" : 0.5, + "maxStepHeight" : 2.0, + "maxSlopeAngle" : 25, + "isStickToWater" : true, + "unstickWhenDownSlide": "Keep", + "unstickWhenUpSlide": "Keep", + }, + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 1.3, //存在时间 + }, + // 子弹参数 + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "Enemy", + "triggerType" : "TriggerOnce", + "ccd": + { + "type": "Always", + }, + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Hilistray_Wind_Syuriken02_BigBullet", + }, + ], + "triggerLifeOverActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Hilistray_Wind_Syuriken02_BigBullet_LifeOver", + }, + ], + "killByOther" : true, + }, + "abilities": + [ + { + "abilityName":"Hilistray_Wind_Syuriken02_BigBullet", + }, + { + "abilityName":"Hilistray_Wind_Syuriken02_BigBullet_LifeOver", + }, + ], +}, +///////////////////////////////////////////////////////////////// +// +// Wind : SpecialAtk Slime 42104001 +// +///////////////////////////////////////////////////////////////// +"Hilistray_Wind_SpecialAtk_Slime" : +{ + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 1.0, + }, + "scale": 1, + "affectedByWorld": true, + "checkInSurface": true, + "mass": 5.0, + }, + //战斗参数 + "combat" : + { + "property": + { + "useCreatorProperty": true, + "HP" : 99999, + "attack" : 0, + "defense" : 0, + "weight" : 50, + //"isInvincible":true, + "isLockHP": true, + "isGhostToAllied" : true, + "isGhostToEnemy" : false, + }, + }, + "face" : + { + "characterName": "Hilistray_Slime_01", + "baseFaceAnimation": "Default", + }, + /* "move" : + { + "$type" : "ConfigParabolaBulletMove", + "speed" : 15.0, + "angleOffHor": 45, + "gravityOfAcceleration" : 10, + "updateAngle" : + { + "$type": "ConfigBulletMoveAngleRotating", + "angularVelocity": + { + "x": -900, + "y": 0, + "z": 0, + }, + }, + "correction" : + { + "$type":"ConfigParabolaBulletMoveCorrection", + "deviation": 1.0, + "fixAngleOfVer": 15.0, + "minSpeed": 5.0, + "maxSpeed": 20.0, + }, + "velocityForce": + { + "includeForces": ["RetreatType","RetreatAirType","WindZoneType"], + }, + }, */ + "equipment" : + { + "attachTo" : "equip01", + "equipEntityType" : "Spear", + }, + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 20.0, //存在时间 + }, + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "Enemy", + "triggerType" : "TriggerOnce", + "bornWithTriggerEnabled": false, + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Hili_Electric_SlimeThrow_Explode", + } + ], + "killByOther" : true, + }, + "stateLayers": + { + "defaultLayer": + { + "$type": "ConfigNormalStateLayer", + "stateIDs": + { + "Born": + { + "$type": "ConfigNormalStateIDInfo", + "animatorStates": + { + "Born": [], + }, + }, + "InAir": + { + "$type": "ConfigNormalStateIDInfo", + "animatorStates": + { + "InAir": [], + }, + }, + "Die": + { + "$type": "ConfigNormalStateIDInfo", + "animatorStates": + { + "Die": [], + }, + }, + "HitDie": + { + "$type": "ConfigNormalStateIDInfo", + "animatorStates": + { + "HitDie": [], + }, + }, + }, + }, + }, + "abilities": + [ + { + "abilityName" : "Hilistray_Wind_SpecialAtk_Slime", + }, + { + "abilityName" : "Hilistray_Wind_SpecialAtk_Slime_Effect", + }, + ], +}, +///////////////////////////////////////////////////////////////// +// +// Wind : SpecialAtk WindBlade 42104002 42104003 42104004 +// +///////////////////////////////////////////////////////////////// +"Hilistray_Wind_SpecialAtk_WindBlade_01" : +{ + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 1.0, + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "HP" : 999999, + "attack" : 10.0, + "defense" : 999999, + "isInvincible": true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + // 子弹移动 + "move" : + { + "$type" : "ConfigLinerBulletMove", + "speed" : 27.0, + "delay":0.0, + "acceleration": 5.0, + "maxSpeed" : 32.0, + "minSpeed" : 25.0, + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 1.0, //存在时间 + }, + // 子弹参数 + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "Enemy", + "triggerType" : "TriggerNoRepeat", + "ccd": + { + "type": "Always", + }, + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Hilistray_Wind_SpecialAtk_WindBlade_01", + }, + ], + "killByOther" : true, + }, + "abilities": + [ + { + "abilityName":"Hilistray_Wind_SpecialAtk_WindBlade_01", + }, + ], +}, +"Hilistray_Wind_SpecialAtk_WindBlade_02" : +{ + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 1.0, + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "HP" : 999999, + "attack" : 10.0, + "defense" : 999999, + "isInvincible": true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + // 子弹移动 + "move" : + { + "$type" : "ConfigLinerBulletMove", + "speed" : 27.0, + "delay":0.0, + "acceleration": 5.0, + "maxSpeed" : 32.0, + "minSpeed" : 25.0, + }, + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 1.0, //存在时间 + }, + // 子弹参数 + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "Enemy", + "triggerType" : "TriggerNoRepeat", + "ccd": + { + "type": "Always", + }, + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Hilistray_Wind_SpecialAtk_WindBlade_02", + }, + ], + "killByOther" : true, + }, + "abilities": + [ + { + "abilityName":"Hilistray_Wind_SpecialAtk_WindBlade_02", + }, + ], +}, +"Hilistray_Wind_SpecialAtk_WindBlade_03" : +{ + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 1.0, + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "HP" : 999999, + "attack" : 10.0, + "defense" : 999999, + "isInvincible": true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + // 子弹移动 + "move" : + { + "$type" : "ConfigLinerBulletMove", + "speed" : 27.0, + "delay":0.0, + "acceleration": 5.0, + "maxSpeed" : 32.0, + "minSpeed" : 25.0, + }, + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 1.0, //存在时间 + }, + // 子弹参数 + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "Enemy", + "triggerType" : "TriggerNoRepeat", + "ccd": + { + "type": "Always", + }, + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Hilistray_Wind_SpecialAtk_WindBlade_03", + }, + ], + "killByOther" : true, + }, + "abilities": + [ + { + "abilityName":"Hilistray_Wind_SpecialAtk_WindBlade_03", + }, + ], +}, +///////////////////////////////////////////////////////////////// +// +// Water : SpecialAtk Slime 42104011 +// +///////////////////////////////////////////////////////////////// +"Hilistray_Water_SpecialAtk_Slime" : +{ + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 1.0, + }, + "scale": 1, + "affectedByWorld": true, + "checkInSurface": true, + "mass": 5.0, + }, + //战斗参数 + "combat" : + { + "property": + { + "useCreatorProperty": true, + "HP" : 99999, + "attack" : 0, + "defense" : 0, + "weight" : 50, + //"isInvincible":true, + "isLockHP": true, + "isGhostToAllied" : true, + "isGhostToEnemy" : false, + }, + "combatLock": + { + "denyLockOn": false, + "lockType": "Gear_Lv3", + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : true, + }, + }, + "face" : + { + "characterName": "Hilistray_Slime_02", + "baseFaceAnimation": "Default", + "intervalFaceAnimation": "", + "minInterval": 1.5, + "maxInterval": 5.5, + }, + "move" : + { + "$type" : "ConfigParabolaBulletMove", + "speed" : 15.0, + "angleOffHor": 55, + "gravityOfAcceleration" : 12, + "updateAngle" : + { + "$type": "ConfigBulletMoveAngleRotating", + "angularVelocity": + { + "x": -900, + "y": 0, + "z": 0, + }, + }, + "correction" : + { + "$type":"ConfigParabolaBulletMoveCorrection", + "deviation": 1.0, + "fixAngleOfVer": 15.0, + "minSpeed": 5.0, + "maxSpeed": 20.0, + }, + }, + "equipment" : + { + "attachTo" : "equip01", + "equipEntityType" : "Spear", + }, + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 20.0, //存在时间 + }, + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "Enemy", + "triggerType" : "TriggerOnce", + "bornWithTriggerEnabled": false, + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Hilistray_Water_SpecialAtk_Slime_Explode", + } + ], + "killByOther" : true, + }, + "stateLayers": + { + "defaultLayer": + { + "$type": "ConfigNormalStateLayer", + "stateIDs": + { + "Born": + { + "$type": "ConfigNormalStateIDInfo", + "animatorStates": + { + "Born": [], + }, + }, + "Standby": + { + "$type": "ConfigNormalStateIDInfo", + "animatorStates": + { + "Standby": [], + }, + }, + "Shrink": + { + "$type": "ConfigNormalStateIDInfo", + "animatorStates": + { + "Shrink": [], + }, + }, + "ShrinkStandby": + { + "$type": "ConfigNormalStateIDInfo", + "animatorStates": + { + "ShrinkStandby": [], + }, + }, + "HitDie": + { + "$type": "ConfigNormalStateIDInfo", + "animatorStates": + { + "HitDie": [], + }, + }, + }, + }, + }, + "abilities": + [ + { + "abilityName" : "Hilistray_Water_SpecialAtk_Slime", + }, + { + "abilityName" : "Hilistray_Water_SpecialAtk_Slime_SlimeShake", + }, + { + "abilityName" : "Hilistray_Water_SpecialAtk_Slime_FireBubble", + }, + { + "abilityName" : "Hilistray_Water_SpecialAtk_Slime_Shrink", + }, + { + "abilityName" : "Hilistray_Water_SpecialAtk_Slime_SmallSpray", + }, + { + "abilityName" : "Hilistray_Water_SpecialAtk_Slime_Explode", + }, + ], +}, +//////////////////////////////////////////////////////////////// +// +// Water : SpecialAtk Slime Bubble 42104012 42104013 42104014 +// +//////////////////////////////////////////////////////////////// +"Hilistray_Water_SpecialAtk_Slime_BubbleBullet" : +{ + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 0.4, + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "HP" : 999999, + "attack" : 15.0, + "defense" : 999999, + "isLockHP": true, + "isGhostToAllied": false, + "isGhostToEnemy": false, + "canTriggerBullet" : true, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect": "", + "muteAllHit": true, + "muteAllHitEffect": true, + "muteAllHitText": true, + }, + "animEvents" : + { + + }, + }, + // 子弹线性移动 + "move" : + { + "$type" : "ConfigParabolaBulletMove", + "speed" : 10.0, + "angleOffHor": 50, + "gravityOfAcceleration" : 6, + "updateAngle" : + { + "$type": "ConfigBulletMoveAngleByVelocity", + }, + "correction" : + { + "$type":"ConfigParabolaBulletMoveCorrection", + "deviation": 2.0, + "fixAngleOfVer": 0.0, + "minSpeed": 8.0, + "maxSpeed": 12.0, + }, + }, + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 5.0, //存在时间 + }, + // 子弹参数 + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType": "AllExceptSelf", + "triggerType": "TriggerOnce", + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Hilistray_Water_SpecialAtk_Slime_BubbleBullet_Surround", + }, + ], + "triggerLifeOverActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Hilistray_Water_SpecialAtk_Slime_BubbleBullet_Explode", + }, + ], + "killByOther": true, + }, + "abilities": + [ + { + "abilityName" : "Hilistray_Water_SpecialAtk_Slime_BubbleBullet_Loop", + }, + { + "abilityName" : "Hilistray_Water_SpecialAtk_Slime_BubbleBullet_Explode", + }, + { + "abilityName" : "Hilistray_Water_SpecialAtk_Slime_BubbleBullet_Surround", + }, + ], +}, +"Hilistray_Water_SpecialAtk_Slime_BubbleBullet_Bounce" : +{ + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 0.4, + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "HP" : 999999, + "attack" : 15.0, + "defense" : 999999, + "isLockHP": true, + "isGhostToAllied": false, + "isGhostToEnemy": false, + "canTriggerBullet" : true, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect": "", + "muteAllHit": true, + "muteAllHitEffect": true, + "muteAllHitText": true, + }, + "animEvents" : + { + + }, + }, + // 子弹线性移动 + "move" : + { + "$type" : "ConfigParabolaBulletMove", + "speed" : 7.0, + "angleOffHor": 45, + "gravityOfAcceleration" : 15, + "updateAngle" : + { + "$type": "ConfigBulletMoveAngleByVelocity", + }, + "correction" : + { + "$type":"ConfigParabolaBulletMoveCorrection", + "deviation": 0.0, + "fixAngleOfVer": 0.0, + "minSpeed": 6.0, + "maxSpeed": 8.5, + }, + }, + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 5.0, //存在时间 + }, + // 子弹参数 + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType": "AllExceptSelf", + "triggerType": "TriggerOnce", + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Hilistray_Water_SpecialAtk_Slime_BubbleBullet_Surround", + }, + ], + "triggerLifeOverActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Hilistray_Water_SpecialAtk_Slime_BubbleBullet_Explode", + }, + ], + "killByOther": true, + }, + "abilities": + [ + { + "abilityName" : "Hilistray_Water_SpecialAtk_Slime_BubbleBullet_Bounce_Loop", + }, + { + "abilityName" : "Hilistray_Water_SpecialAtk_Slime_BubbleBullet_Explode", + }, + { + "abilityName" : "Hilistray_Water_SpecialAtk_Slime_BubbleBullet_Surround", + }, + ], +}, +"Hilistray_Water_SpecialAtk_Slime_BubbleBullet_Float" : +{ + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 0.4, + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "HP" : 999999, + "attack" : 15.0, + "defense" : 999999, + "isLockHP": true, + "isGhostToAllied": false, + "isGhostToEnemy": false, + "canTriggerBullet" : true, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect": "", + "muteAllHit": true, + "muteAllHitEffect": true, + "muteAllHitText": true, + }, + "animEvents" : + { + + }, + }, + // 子弹线性移动 + "move" : + { + "$type" : "ConfigLinerBulletMove", + "speed" : 0.2, + "acceleration" : 0, + "stickToGround": + { + "$type" : "ConfigMoveStickToGround", + "heightToGround" : 0.6, + "flexibleRange" : 0.25, + "maxStepHeight" : 2.5, + "maxSlopeAngle" : 75, + "isStickToWater" : true, + "unstickWhenDownSlide": "Keep", + "unstickWhenUpSlide": "Keep", + }, + "updateAngle" : + { + "$type": "ConfigBulletMoveAngleByVelocity", + "traceLerpCoef": 5, + }, + }, + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 7.5, //存在时间 + }, + // 子弹参数 + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType": "AllExceptSelf", + "triggerType": "TriggerOnce", + "ignoreScene": true, + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Hilistray_Water_SpecialAtk_Slime_BubbleBullet_Surround", + }, + ], + "triggerLifeOverActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Hilistray_Water_SpecialAtk_Slime_BubbleBullet_Explode", + }, + ], + "killByOther": true, + }, + "abilities": + [ + { + "abilityName" : "Hilistray_Water_SpecialAtk_Slime_BubbleBullet_Float_Loop", + }, + { + "abilityName" : "Hilistray_Water_SpecialAtk_Slime_BubbleBullet_Explode", + }, + { + "abilityName" : "Hilistray_Water_SpecialAtk_Slime_BubbleBullet_Surround", + }, + ], +}, +//////////////////////////////////////////////////////////////// +// +// Water : RushAtk 42104015 +// +//////////////////////////////////////////////////////////////// +"Hilistray_Water_RushAtk_FollowBullet" : +{ + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 1.0, + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "HP" : 999999, + "attack" : 30.0, + "defense" : 999999, + "isLockHP": true, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + "animEvents" : + { + }, + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, + "lifeTime" : 10.0, + }, + // 子弹线性移动 + "move" : + { + "$type" : "ConfigFollowMove", + "target": "TargetEntity", + "followRotation": true, + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 0.0, + }, + "forward": + { + "x": 0.0, + "y": 0.0, + "z": 0.0, + }, + }, + // 子弹参数 + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "Enemy", + "triggerType" : "TriggerNoRepeat", + "ignoreScene" : true, + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Hilistray_Water_RushAtk_FollowBullet", + }, + ], + }, + "abilities": + [ + { + "abilityName" : "Hilistray_Water_RushAtk_FollowBullet", + }, + ], +}, +///////////////////////////////////////////////////////////////// +// +// Water : SlimeAtk 42104016 +// +///////////////////////////////////////////////////////////////// +"Hilistray_Water_SlimeAtk_Bullet" : +{ + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 1.0, + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "HP" : 999999, + "attack" : 10.0, + "defense" : 999999, + "isInvincible": true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + // 子弹移动 + "move" : + { + "$type" : "ConfigLinerBulletMove", + "speed" : 24, + "acceleration" : 5, + "updateAngle" : + { + "$type": "ConfigBulletMoveAngleByVelocity", + }, + }, + /* "move" : + { + "$type" : "ConfigParabolaBulletMove", + "speed" : 18.0, + "angleOffHor": 5, + "gravityOfAcceleration" : 5, + "updateAngle" : + { + "$type": "ConfigBulletMoveAngleRotating", + "angularVelocity": + { + "x": -900, + "y": 0, + "z": 0, + }, + }, + "correction" : + { + "$type":"ConfigParabolaBulletMoveCorrection", + "deviation": 1.0, + "fixAngleOfVer": 15.0, + "minSpeed": 5.0, + "maxSpeed": 20.0, + }, + "velocityForce": + { + "includeForces": ["RetreatType","RetreatAirType","WindZoneType"], + }, + }, */ + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 1.0, //存在时间 + }, + // 子弹参数 + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "None", + "triggerType" : "TriggerNoRepeat", + "ccd": + { + "type": "Always", + }, + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Hilistray_Water_SlimeAtk_Bullet", + }, + ], + "killByOther" : true, + }, + "abilities": + [ + { + "abilityName":"Hilistray_Water_SlimeAtk_Bullet", + }, + ], +}, +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/gadget/ConfigGadget_Monster_Invoker.json b/gdconf/game_data_config/json/gadget/ConfigGadget_Monster_Invoker.json index d162cd39..aded08f2 100644 --- a/gdconf/game_data_config/json/gadget/ConfigGadget_Monster_Invoker.json +++ b/gdconf/game_data_config/json/gadget/ConfigGadget_Monster_Invoker.json @@ -1012,4 +1012,1015 @@ }, ], }, + /////////////////////////////////////////////////////////////// + // + // Invoker 中间灯空挂件 + // + //////////////////////////////////////////////////////////////// + "Invoker_Archdeacon_EmptyBallM": + { + "$type" : "ConfigGadget", + "canRemoveByClient": true, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "isInvincible": true, + "isGhostToAllied" : false, + "isGhostToEnemy" : true, + "canTriggerBullet" : true, + }, + "combatLock": + { + "denyLockOn": true, + }, + }, + "move":{ + "$type": "ConfigFollowMove", + "target": "TargetEntity", + "attachPoint": "BallM" + }, + "timer" : + { + "lifeInfinite" : true, //如果未触发是否一致存在 + }, + "abilities": + [ + { + "abilityName" : "Invoker_Archdeacon_EmptyBallM_Life", + }, + ], + }, + /////////////////////////////////////////////////////////////// + // + // Invoker 左边灯空挂件 + // + //////////////////////////////////////////////////////////////// + "Invoker_Archdeacon_EmptyBallL": + { + "$type" : "ConfigGadget", + "canRemoveByClient": true, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "isInvincible": true, + "isGhostToAllied" : false, + "isGhostToEnemy" : true, + "canTriggerBullet" : true, + }, + "combatLock": + { + "denyLockOn": true, + }, + }, + "move":{ + "$type": "ConfigFollowMove", + "target": "TargetEntity", + "attachPoint": "BallL" + }, + "timer" : + { + "lifeInfinite" : true, //如果未触发是否一致存在 + }, + "abilities": + [ + { + "abilityName" : "Invoker_Archdeacon_EmptyBallL_Life", + }, + ], + }, + /////////////////////////////////////////////////////////////// + // + // Invoker 右灯空挂件 + // + //////////////////////////////////////////////////////////////// + "Invoker_Archdeacon_EmptyBallR": + { + "$type" : "ConfigGadget", + "canRemoveByClient": true, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "isInvincible": true, + "isGhostToAllied" : false, + "isGhostToEnemy" : true, + "canTriggerBullet" : true, + }, + "combatLock": + { + "denyLockOn": true, + }, + }, + "move":{ + "$type": "ConfigFollowMove", + "target": "TargetEntity", + "attachPoint": "BallR" + }, + "timer" : + { + "lifeInfinite" : true, //如果未触发是否一致存在 + }, + "abilities": + [ + { + "abilityName" : "Invoker_Archdeacon_EmptyBallR_Life", + }, + ], + }, + /////////////////////////////////////////////////////////////// + // + // Invoker 施洗者出生裁切门 + // + //////////////////////////////////////////////////////////////// + "Invoker_Archdeacon_BornGate": + { + "$type" : "ConfigGadget", + "canRemoveByClient": true, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "isInvincible": true, + "isGhostToAllied" : false, + "isGhostToEnemy" : true, + "canTriggerBullet" : true, + }, + "combatLock": + { + "denyLockOn": true, + }, + }, + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime": 3 + }, + "abilities": + [ + { + "abilityName" : "Invoker_Archdeacon_BornGate", + }, + ], + }, + /////////////////////////////////////////////////////////////// + // + // Invoker 施洗者 共鸣 火法阵 + // + //////////////////////////////////////////////////////////////// + "Invoker_Archdeacon_OverCharge_CircleFire": + { + "$type" : "ConfigGadget", + "canRemoveByClient": true, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "isInvincible": true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : true, + }, + "combatLock": + { + "denyLockOn": false, + "lockType": "Avatar&Monster_Lv4" + }, + }, + "billboard":{ + "$type": "ConfigCombatBillboard", + "offset": + { + "x": 0, + "y": 0, + "z": 0, + }, + "size": "Normal", + "showHPBar": true, + "shieldBarOnly": true, + "forceShowDistance": 50 + }, + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime": 15 + }, + "abilities": + [ + { + "abilityName" : "Invoker_Archdeacon_OverCharge_CircleFire", + }, + ], + }, + /////////////////////////////////////////////////////////////// + // + // Invoker 施洗者 共鸣 雷法阵 + // + //////////////////////////////////////////////////////////////// + "Invoker_Archdeacon_OverCharge_CircleThunder": + { + "$type" : "ConfigGadget", + "canRemoveByClient": true, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "isInvincible": true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : true, + }, + "combatLock": + { + "denyLockOn": false, + "lockType": "Avatar&Monster_Lv4" + }, + }, + "billboard":{ + "$type": "ConfigCombatBillboard", + "offset": + { + "x": 0, + "y": 0, + "z": 0, + }, + "size": "Normal", + "showHPBar": true, + "shieldBarOnly": true, + "forceShowDistance": 50 + }, + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime": 15 + }, + "abilities": + [ + { + "abilityName" : "Invoker_Archdeacon_OverCharge_CircleThunder", + }, + ], + }, + /////////////////////////////////////////////////////////////// + // + // Invoker 施洗者 共鸣 冰法阵 + // + //////////////////////////////////////////////////////////////// + "Invoker_Archdeacon_OverCharge_CircleIce": + { + "$type" : "ConfigGadget", + "canRemoveByClient": true, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "isInvincible": true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : true, + }, + "combatLock": + { + "denyLockOn": false, + "lockType": "Avatar&Monster_Lv4" + }, + }, + "billboard":{ + "$type": "ConfigCombatBillboard", + "offset": + { + "x": 0, + "y": 0, + "z": 0, + }, + "size": "Normal", + "showHPBar": true, + "shieldBarOnly": true, + "forceShowDistance": 50 + }, + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime": 15 + }, + "abilities": + [ + { + "abilityName" : "Invoker_Archdeacon_OverCharge_CircleIce", + }, + ], + }, + /////////////////////////////////////////////////////////////// + // + // Invoker 施洗者 共鸣 水法阵 + // + //////////////////////////////////////////////////////////////// + "Invoker_Archdeacon_OverCharge_CircleWater": + { + "$type" : "ConfigGadget", + "canRemoveByClient": true, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "isInvincible": true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : true, + }, + "combatLock": + { + "denyLockOn": false, + "lockType": "Avatar&Monster_Lv4" + }, + }, + "billboard":{ + "$type": "ConfigCombatBillboard", + "offset": + { + "x": 0, + "y": 0, + "z": 0, + }, + "size": "Normal", + "showHPBar": true, + "shieldBarOnly": true, + "forceShowDistance": 50 + }, + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime": 15 + }, + "abilities": + [ + { + "abilityName" : "Invoker_Archdeacon_OverCharge_CircleWater", + }, + ], + }, + /////////////////////////////////////////////////////////////// + // + // Invoker 施洗者 切换法球 多子弹火 + // + //////////////////////////////////////////////////////////////// + "Invoker_Archdeacon_SwitchBall_EnergyFire": + { + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1, + "scaleY" : 1, + "scaleZ" : 1, + }, + "mass": 100000 + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "isLockHP": true, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + "simulatePhysics": { + "enable": true + } + }, + // 子弹线性移动 + "move" : + { + "$type" : "ConfigMultiBulletMove", + }, + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 3, //存在时间 + }, + "gadget" : + { + "$type" : "ConfigMultiBulletPattern", + "multiBulletConfig":{ + "$type": "ConfigEffectItanoCircusBullet", + "effectPattern": "Eff_Monster_Invoker_Archdeacon_SwitchBall_EngeryToHand_Fire" + } + }, + "abilities": + [ + { + "abilityName" : "Invoker_Archdeacon_SwitchBall_EnergyFire" + } + ], + }, + /////////////////////////////////////////////////////////////// + // + // Invoker 施洗者 切换法球 多子弹雷 + // + //////////////////////////////////////////////////////////////// + "Invoker_Archdeacon_SwitchBall_EnergyThunder": + { + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1, + "scaleY" : 1, + "scaleZ" : 1, + }, + "mass": 100000 + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "isLockHP": true, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + "simulatePhysics": { + "enable": true + } + }, + // 子弹线性移动 + "move" : + { + "$type" : "ConfigMultiBulletMove", + }, + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 3, //存在时间 + }, + "gadget" : + { + "$type" : "ConfigMultiBulletPattern", + "multiBulletConfig":{ + "$type": "ConfigEffectItanoCircusBullet", + "effectPattern": "Eff_Monster_Invoker_Archdeacon_SwitchBall_EngeryToHand_Thunder" + } + }, + "abilities": + [ + { + "abilityName" : "Invoker_Archdeacon_SwitchBall_EnergyThunder" + } + ], + }, + /////////////////////////////////////////////////////////////// + // + // Invoker 施洗者 切换法球 多子弹冰 + // + //////////////////////////////////////////////////////////////// + "Invoker_Archdeacon_SwitchBall_EnergyIce": + { + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1, + "scaleY" : 1, + "scaleZ" : 1, + }, + "mass": 100000 + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "isLockHP": true, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + "simulatePhysics": { + "enable": true + } + }, + // 子弹线性移动 + "move" : + { + "$type" : "ConfigMultiBulletMove", + }, + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 3, //存在时间 + }, + "gadget" : + { + "$type" : "ConfigMultiBulletPattern", + "multiBulletConfig":{ + "$type": "ConfigEffectItanoCircusBullet", + "effectPattern": "Eff_Monster_Invoker_Archdeacon_SwitchBall_EngeryToHand_Ice" + } + }, + "abilities": + [ + { + "abilityName" : "Invoker_Archdeacon_SwitchBall_EnergyIce" + } + ], + }, + /////////////////////////////////////////////////////////////// + // + // Invoker 施洗者 切换法球 多子弹水 + // + //////////////////////////////////////////////////////////////// + "Invoker_Archdeacon_SwitchBall_EnergyWater": + { + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1, + "scaleY" : 1, + "scaleZ" : 1, + }, + "mass": 100000 + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "isLockHP": true, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + "simulatePhysics": { + "enable": true + } + }, + // 子弹线性移动 + "move" : + { + "$type" : "ConfigMultiBulletMove", + }, + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 3, //存在时间 + }, + "gadget" : + { + "$type" : "ConfigMultiBulletPattern", + "multiBulletConfig":{ + "$type": "ConfigEffectItanoCircusBullet", + "effectPattern": "Eff_Monster_Invoker_Archdeacon_SwitchBall_EngeryToHand_Water" + } + }, + "abilities": + [ + { + "abilityName" : "Invoker_Archdeacon_SwitchBall_EnergyWater" + } + ], + }, + /////////////////////////////////////////////////////////////// + // + // Invoker 施洗者 切换法球 法球爆炸球火 + // + //////////////////////////////////////////////////////////////// + "Invoker_Archdeacon_SwitchBallAtk_BallFire": + { + "$type" : "ConfigGadget", + "canRemoveByClient": true, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "isInvincible": true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : true, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Avatar&Monster_Lv4" + }, + }, + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime": 4 + }, + "abilities": + [ + { + "abilityName" : "Invoker_Archdeacon_SwitchBallAtk_BallFire", + }, + ], + }, + /////////////////////////////////////////////////////////////// + // + // Invoker 施洗者 切换法球 法球爆炸球雷 + // + //////////////////////////////////////////////////////////////// + "Invoker_Archdeacon_SwitchBallAtk_BallThunder": + { + "$type" : "ConfigGadget", + "canRemoveByClient": true, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "isInvincible": true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : true, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Avatar&Monster_Lv4" + }, + }, + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime": 4 + }, + "abilities": + [ + { + "abilityName" : "Invoker_Archdeacon_SwitchBallAtk_BallThunder", + }, + ], + }, + /////////////////////////////////////////////////////////////// + // + // Invoker 施洗者 切换法球 法球爆炸球冰 + // + //////////////////////////////////////////////////////////////// + "Invoker_Archdeacon_SwitchBallAtk_BallIce": + { + "$type" : "ConfigGadget", + "canRemoveByClient": true, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "isInvincible": true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : true, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Avatar&Monster_Lv4" + }, + }, + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime": 4 + }, + "abilities": + [ + { + "abilityName" : "Invoker_Archdeacon_SwitchBallAtk_BallIce", + }, + ], + }, + /////////////////////////////////////////////////////////////// + // + // Invoker 施洗者 切换法球 法球爆炸球水 + // + //////////////////////////////////////////////////////////////// + "Invoker_Archdeacon_SwitchBallAtk_BallWater": + { + "$type" : "ConfigGadget", + "canRemoveByClient": true, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "isInvincible": true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : true, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Avatar&Monster_Lv4" + }, + }, + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime": 4 + }, + "abilities": + [ + { + "abilityName" : "Invoker_Archdeacon_SwitchBallAtk_BallWater", + }, + ], + }, + /////////////////////////////////////////////////////////////// + // + // Invoker 施洗者 召唤4火球攻击 跟随子弹 + // + //////////////////////////////////////////////////////////////// + "Invoker_Archdeacon_FireRockWave_FireBallStandby": + { + "$type" : "ConfigGadget", + "canRemoveByClient": true, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "isInvincible": true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : true, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Avatar&Monster_Lv4" + }, + }, + "move":{ + "$type": "ConfigFollowMove", + "target": "TargetEntity", + "attachPoint": "HandEffectL" + }, + "gadget":{ + "$type": "ConfigBulletPattern", + }, + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime": 4 + }, + "abilities": + [ + { + "abilityName" : "Invoker_Archdeacon_FireRockWave_FireBallStandby", + }, + ], + }, + /////////////////////////////////////////////////////////////// + // + // Invoker 施洗者 召唤4火球攻击 跟随子弹 + // + //////////////////////////////////////////////////////////////// + "Invoker_Archdeacon_FireRockWave_FireBallStandby2": + { + "$type" : "ConfigGadget", + "canRemoveByClient": true, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "isInvincible": true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : true, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Avatar&Monster_Lv4" + }, + }, + "move":{ + "$type": "ConfigFollowMove", + "target": "TargetEntity", + "attachPoint": "HandEffectR" + }, + "gadget":{ + "$type": "ConfigBulletPattern", + }, + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime": 4 + }, + "abilities": + [ + { + "abilityName" : "Invoker_Archdeacon_FireRockWave_FireBallStandby", + }, + ], + }, + /////////////////////////////////////////////////////////////// + // + // Invoker 施洗者 召唤4火球攻击 跟随子弹3 + // + //////////////////////////////////////////////////////////////// + "Invoker_Archdeacon_FireRockWave_FireBallStandby3": + { + "$type" : "ConfigGadget", + "canRemoveByClient": true, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "isInvincible": true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : true, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Avatar&Monster_Lv4" + }, + }, + "move":{ + "$type": "ConfigFollowMove", + "target": "TargetEntity", + "attachPoint": "BallSwitchL" + }, + "gadget":{ + "$type": "ConfigBulletPattern", + }, + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime": 4 + }, + "abilities": + [ + { + "abilityName" : "Invoker_Archdeacon_FireRockWave_FireBallStandby", + }, + ], + }, + /////////////////////////////////////////////////////////////// + // + // Invoker 施洗者 召唤4火球攻击 跟随子弹4 + // + //////////////////////////////////////////////////////////////// + "Invoker_Archdeacon_FireRockWave_FireBallStandby4": + { + "$type" : "ConfigGadget", + "canRemoveByClient": true, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "isInvincible": true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : true, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Avatar&Monster_Lv4" + }, + }, + "move":{ + "$type": "ConfigFollowMove", + "target": "TargetEntity", + "attachPoint": "BallSwitchR" + }, + "gadget":{ + "$type": "ConfigBulletPattern", + }, + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime": 4 + }, + "abilities": + [ + { + "abilityName" : "Invoker_Archdeacon_FireRockWave_FireBallStandby", + }, + ], + }, + /////////////////////////////////////////////////////////////// + // + // Invoker 施洗者 召唤4火球 火球飞行子弹 + // + //////////////////////////////////////////////////////////////// + "Invoker_Archdeacon_FireRockWave_FireBallTrack": + { + "$type" : "ConfigGadget", + "canRemoveByClient": true, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "isInvincible": true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : true, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Avatar&Monster_Lv4" + }, + }, + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime": 4 + }, + "move" : + { + "$type" : "ConfigItanoCircusBulletMove", + "speed" : 10, + "maxSpeed" : 15, + "minSpeed" : 12, + "guidanceSpeedChange": true, + "itanoCircusStartAngler": 0, + "guidanceDelay": 0, + "anglerVelocity": 300, + "guidanceDuration": 0.8, + "guidanceMinAnglerVelocity": 300, + "canBornInWater": true, + "updateAngle" : + { + "$type": "ConfigBulletMoveAngleByVelocity", + } + }, + "abilities": + [ + { + "abilityName" : "Invoker_Archdeacon_FireRockWave_FireBallTrack", + }, + ], + }, } diff --git a/gdconf/game_data_config/json/gadget/ConfigGadget_Monster_Invoker_Ice.json b/gdconf/game_data_config/json/gadget/ConfigGadget_Monster_Invoker_Ice.json new file mode 100644 index 00000000..8c95245c --- /dev/null +++ b/gdconf/game_data_config/json/gadget/ConfigGadget_Monster_Invoker_Ice.json @@ -0,0 +1,190 @@ +{ + "Invoker_Herald_Ice_ConeOfCold": { + "$type": "ConfigGadget", + "common": { + "effectAttachShape": { + "$type": "ConfigEffectAttachBox", + "emitFrom": "Volume", + "scaleX": 0.5, + "scaleY": 0.5, + "scaleZ": 1.0 + } + }, + "combat": { + "property": { + "useCreatorProperty": true, + "canTriggerBullet": false, + "isInvincible": true + }, + "combatLock": { + "denyLockOn": true + } + }, + "move": { + "$type": "ConfigTrackBulletMove", + "speed": 45, + "maxSpeed": 46, + "traceOnYAxis": true, + "anglerVelocity": 18, + "destroyWhenTargetDie": false, + "updateAngle": { + "$type": "ConfigBulletMoveAngleByVelocity" + }, + "canBornInWater": true, + "velocityForce": { + "excludeForces": ["WindZoneType", "AirflowType"] + } + }, + "timer": { + "lifeInfinite": false, + "lifeTime": 1 // 差不多能走40米多一点,够了 + }, + "gadget": { + "$type": "ConfigBulletPattern", + "collision": { + "targetType": "Enemy", + "triggerType": "TriggerNoRepeat", + "ignoreScene": true + }, + "triggerActions": [ + { + "$type": "ConfigGadgetTriggerAbility", + "abilityName": "Invoker_Herald_Ice_ConeOfCold_Bullet" + }, + // 伤害效果 + { + "$type": "ConfigGadgetDamageByAttackValue", + "attackInfo": { + "attackProperty": { + "damagePercentage": 0.78, + "strikeType": "Blunt", + "elementType": "Ice", + "elementDurability": 25, + "enBreak": 200, + }, + "attackTag": "EnchantIceBlade", + "hitPattern": { + "onHitEffectName": "", + "overrideHitImpulse": { + "hitImpulseX": 1350, + "hitImpulseY": 0, + "hitLevel": "Heavy" + } + } + } + } + ] + }, + "abilities": [{ "abilityName": "Invoker_Herald_Ice_ConeOfCold_Bullet" }] + }, + "Invoker_Herald_Ice_ConeOfCold_Improved": { + "$type": "ConfigGadget", + "common": { + "effectAttachShape": { + "$type": "ConfigEffectAttachBox", + "emitFrom": "Volume", + "scaleX": 0.5, + "scaleY": 0.5, + "scaleZ": 1.0 + } + }, + "combat": { + "property": { + "useCreatorProperty": true, + "canTriggerBullet": false, + "isInvincible": true + }, + "combatLock": { + "denyLockOn": true + } + }, + "move": { + "$type": "ConfigTrackBulletMove", + "speed": 50, + "maxSpeed": 50, + "traceOnYAxis": true, + "anglerVelocity": 350, + "destroyWhenTargetDie": false, + "updateAngle": { + "$type": "ConfigBulletMoveAngleByVelocity" + }, + "canBornInWater": true, + "velocityForce": { + "excludeForces": ["WindZoneType", "AirflowType"] + } + }, + "timer": { + "lifeInfinite": false, + "lifeTime": 1.8 + }, + "gadget": { + "$type": "ConfigBulletPattern", + "collision": { + "targetType": "None", + "triggerType": "TriggerOnce", + "ignoreScene": false + }, + "enableCollisionDelay": 0.2, + "reTriggerOnDelayEnd": true, + "triggerActions": [ + { + "$type": "ConfigGadgetTriggerAbility", + "abilityName": "Invoker_Herald_Ice_ConeOfCold_Bullet_Improved" + } + ], + "triggerLifeOverActions": [ + { + "$type": "ConfigGadgetTriggerAbility", + "abilityName": "Invoker_Herald_Ice_ConeOfCold_Bullet_Improved" + } + ] + }, + "abilities": [ + { "abilityName": "Invoker_Herald_Ice_ConeOfCold_Bullet_Improved" } + ] + }, + // 跳跃冰锥攻击 目标点 + "Invoker_Herald_Ice_ConeOfCold_TargetPoint": { + "$type": "ConfigGadget", + "combat": { + "property": { + "useCreatorProperty": true, + "canTriggerBullet": false, + "isInvincible": true, + "isGhostToEnemy": true + }, + "combatLock": { + "denyLockOn": true + } + }, + "timer": { + "lifeInfinite": false, + "lifeTime": 0.75 + }, + "abilities": [ + { "abilityName": "Invoker_Herald_Ice_ConeOfCold_Improved_Point_Logic" } + ] + }, + // 直线冰锥目标点 + "Invoker_Herald_Ice_ConeOfCold_Linear_TargetPoint": { + "$type": "ConfigGadget", + "combat": { + "property": { + "useCreatorProperty": true, + "canTriggerBullet": false, + "isInvincible": true, + "isGhostToEnemy": true + }, + "combatLock": { + "denyLockOn": true + } + }, + "timer": { + "lifeInfinite": false, + "lifeTime": 0.75 + }, + "abilities": [ + { "abilityName": "Invoker_Herald_Ice_ConeOfCold_Linear_Point_Logic" } + ] + } +} diff --git a/gdconf/game_data_config/json/gadget/ConfigGadget_Monster_Panther.json b/gdconf/game_data_config/json/gadget/ConfigGadget_Monster_Panther.json index 25ee0d5c..8e40ec7b 100644 --- a/gdconf/game_data_config/json/gadget/ConfigGadget_Monster_Panther.json +++ b/gdconf/game_data_config/json/gadget/ConfigGadget_Monster_Panther.json @@ -94,4 +94,532 @@ }, ], }, +//////////////////////////////////////////////////////////////// +// +// SacredAttack02 风刃 +// +//////////////////////////////////////////////////////////////// +"Panther_Sacred_Attack02_GrassBlade": +{ + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 1.0, + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "isLockHP": true, + "canTriggerBullet" : false + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + // 子弹线性移动 + "move" : + { + "$type" : "ConfigLinerBulletMove", + "speed" : 30, + "maxSpeed":50, + "acceleration":10, + "updateAngle" : + { + "$type": "ConfigBulletMoveAngleByVelocity", + }, + "canBornInWater": true, + "velocityForce": + { + "excludeForces":["WindZoneType"] + } + }, + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 4, //存在时间 + }, + // 子弹参数 + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "Enemy", + "triggerType" : "TriggerNoRepeat", + "ignoreScene":true, + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Monster_Panther_Sacred_Attack02_GrassBlade", + }, + ], + }, + "abilities": + [ + { + "abilityName" : "Monster_Panther_Sacred_Attack02_GrassBlade" + }, + ], +}, +//////////////////////////////////////////////////////////////////////////////////// +// +// 毒蝎魔神能量探测子弹 +// +//////////////////////////////////////////////////////////////////////////////////// +"Panther_Sacred_SacredEnergy_Detect" : +{ + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1, + "scaleY" : 1, + "scaleZ" : 1, + }, + "scale":1, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "HP" : 999999, + "attack" : 0.0, + "defense" : 999999, + "isInvincible": true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + "move" : + { + "$type": "ConfigLinerBulletMove", + "speed": 40.0, + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, + "lifeTime": 0.1, + }, + // 子弹参数 + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "Enemy", + "triggerType" : "TriggerOnce", + "ignoreScene" : false, + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Monster_Panther_Sacred_SacredEnergy_Create", + }, + ], + "triggerLifeOverActions": + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Monster_Panther_Sacred_SacredEnergy_CreateO", + }, + ], + }, + "abilities": + [ + { + "abilityName":"Monster_Panther_Sacred_SacredEnergy_Create", + }, + { + "abilityName":"Monster_Panther_Sacred_SacredEnergy_CreateO", + }, + ], +}, +//////////////////////////////////////////////////////////////////////////////////// +// +// 毒蝎能量蓄积子弹 +// +//////////////////////////////////////////////////////////////////////////////////// +"Panther_Sacred_SacredEnergy_Accum" : +{ + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 1.0, + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "HP" : 999999, + "attack" : 10.0, + "defense" : 999999, + "isInvincible": true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + "simulatePhysics" : + { + "enable" : false, + }, + }, + // 子弹移动 + "move" : + { + "$type" : "ConfigMultiBulletMove", + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 5.0, //存在时间 + }, + // 子弹参数 + "gadget" : + { + "$type" : "ConfigMultiBulletPattern", + "multiBulletConfig" : + { + "$type" : "ConfigEffectItanoCircusBullet", + "effectPattern" : "Eff_Monster_Panther_Sacred_SacredAttack05_SacredEnergy_Bullet", + }, + "collision" : + { + "targetType" : "None", + "triggerType": "TriggerOnce", + "ignoreScene": true, + }, + "killByOther" : true, + }, + "abilities": + [ + { + "abilityName":"Monster_Panther_Sacred_SacredEnergy_Accum", + }, + ], +}, + //////////////////////////////////////////////////////////////////////////////////// + // + // 飞蛇-魔神能量创生物 + // + //////////////////////////////////////////////////////////////////////////////////// + "Panther_Sacred_SacredEnergy_Gadget" : + { + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 1.0, + }, + }, + "billboard": + { + "$type" : "ConfigCombatBillboard", + "attachPoint" : "BillboardAttach", + "offset": + { + "x": 0, + "y": 0, + "z": 0, + }, + "radiusOffset": 3.0, + "enableSelfAdapt": false, + "showDistance": 48, + "forceShowDistance": 48, + "showHPBar": true, + "shieldBarOnly": true, + "size": "Grand", + }, + "specialPoint": + { + "bulletAim": "BulletAimPoint", + "hitPoints": + [ + "BulletAimPoint", + ], + "selectedPoints": + [ + "BulletAimPoint", + ], + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "HP" : 999999, + "attack" : 10.0, + "defense" : 999999, + "isLockHP": true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + }, + "combatLock": + { + "denyLockOn": false, + "lockType": "Avatar&Monster_Lv4", + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 11.5, //存在时间 + }, + "abilities": + [ + { + "abilityName":"Monster_Panther_Sacred_SacredEnergy_Gadget", + }, + ], + }, + //////////////////////////////////////////////////////////////// + // + // 飞蛇-魔神能量子弹 + // + //////////////////////////////////////////////////////////////// + "Panther_Sacred_SacredEnergy_Bullet" : + { + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 1.0, + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "HP" : 999999, + "attack" : 10.0, + "defense" : 999999, + "isInvincible": true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + // 子弹移动 + "move" : + { + "$type": "ConfigTrackBulletMove", + "delay": 0.4, + "speed": 10, + "acceleration": 10, + "maxSpeed": 20, + "updateAngle" : + { + "$type": "ConfigBulletMoveAngleByVelocity", + }, + "traceOnYAxis" : true, + "destroyWhenTargetDie":false, + "canBornInWater": true, + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 7.5, //存在时间 + }, + // 子弹参数 + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "Enemy", + "triggerType" : "TriggerNoRepeat", + "ignoreScene": true, + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Monster_Panther_Sacred_SacredEnergy_Bullet", + }, + ], + "killByOther" : true, + }, + "abilities": + [ + { + "abilityName":"Monster_Panther_Sacred_SacredEnergy_Bullet", + }, + ], + }, +//////////////////////////////////////////////////////////////// +// +// 丛林豹-魔神能量怪物子弹 +// +//////////////////////////////////////////////////////////////// +"Panther_Sacred_SacredEnergy_Bullet_ToMonster" : +{ + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 1.0, + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "HP" : 999999, + "attack" : 10.0, + "defense" : 999999, + "isInvincible": true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + // 子弹移动 + "move" : + { + "$type": "ConfigTrackBulletMove", + "delay": 0.4, + "speed": 10, + "acceleration": 10, + "maxSpeed": 20, + "updateAngle" : + { + "$type": "ConfigBulletMoveAngleByVelocity", + }, + "traceOnYAxis" : true, + "destroyWhenTargetDie":false, + "canBornInWater": true, + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 10.0, //存在时间 + }, + // 子弹参数 + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "AllExceptSelf", + "triggerType" : "TriggerNoRepeat", + "ignoreScene": true, + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Monster_Panther_Sacred_SacredEnergy_Bullet_ToMonster", + }, + ], + "killByOther" : true, + }, + "abilities": + [ + { + "abilityName":"Monster_Panther_Sacred_SacredEnergy_Bullet_ToMonster", + }, + ], +}, } \ No newline at end of file diff --git a/gdconf/game_data_config/json/gadget/ConfigGadget_Monster_Sandworm.json b/gdconf/game_data_config/json/gadget/ConfigGadget_Monster_Sandworm.json new file mode 100644 index 00000000..b75117d9 --- /dev/null +++ b/gdconf/game_data_config/json/gadget/ConfigGadget_Monster_Sandworm.json @@ -0,0 +1,561 @@ +{ +//////////////////////////////////////////////////////////////// +// +// Bullet_Sandworm_Stage01_ShootAttackBullet +// 42613001 +// +//////////////////////////////////////////////////////////////// + "Bullet_Sandworm_Stage01_ShootAttackBullet" : + { + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 0.4, + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数? + "HP" : 999999, + "attack" : 10.0, + "defense" : 999999, + "weight" : 10, + "isLockHP": true, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + "move" : + { + "$type" : "ConfigMultiBulletMove", + }, + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一直存? + "lifeTime" : 6.0, //存在时间 + }, + // 子弹参数 + "gadget" : + { + "$type" : "ConfigMultiBulletPattern", + "multiBulletConfig" : + { + "$type" : "ConfigEffectItanoCircusBullet", + "effectPattern" : "Eff_Monster_Sandworm_01_Stage01_ShootAttack_Bullet", + "selectTargetDefaultType": "First", + }, + "collision" : + { + "targetType" : "Enemy", + "triggerType" : "TriggerOnce", + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Monster_Sandworm_Stage01_ShootAttackBullet", + }, + ], + "triggerLifeOverActions": + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Monster_Sandworm_Stage01_ShootAttackBullet", + }, + ], + "killByOther": true, + }, + "abilities": + [ + { + "abilityName" : "Monster_Sandworm_Stage01_ShootAttackBullet" + }, + ], + }, +//////////////////////////////////////////////////////////////// +// +// Bullet_Sandworm_Stage02_TailVerticalShootAttack_BulletOnGround +// 42613002 +// +//////////////////////////////////////////////////////////////// + "Bullet_Sandworm_Stage02_TailVerticalShootAttack_BulletOnGround" : + { + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 0.4, + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数? + "HP" : 999999, + "attack" : 15.0, + "defense" : 999999, + "isLockHP": true, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect": "", + "muteAllHit": true, + "muteAllHitEffect": true, + "muteAllHitText": true, + }, + "animEvents" : + { + }, + }, + "move" : + { + "$type" : "ConfigItanoCircusBulletMove", + "delay": 0.5, + "speed" : 0.1, + "acceleration": 100, + "maxSpeed" : 50, + "minSpeed" : 0.1, + "guidanceSpeedChange": false, + "itanoCircusStartAngler": 0, + "guidanceDelay": 0.0, + "anglerVelocity": 600.0, + "guidanceDuration": 0.3, + "guidanceMinAnglerVelocity": 1.0, + "canBornInWater": true, + "updateAngle" : + { + "$type": "ConfigBulletMoveAngleByVelocity", + "traceLerpCoef": 360, + }, + "stickToGround": + { + "$type" : "ConfigMoveStickToGround", + "heightToGround" : 0.0, + "flexibleRange" : 0.5, + "maxStepHeight" : 20, + "maxSlopeAngle" : 150, + "isStickToWater" : true, + "unstickWhenDownSlide": "Keep", + }, + }, + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一直存? + "lifeTime" : 5.0, //存在时间 + }, + // 子弹参数 + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "Enemy", + "triggerType" : "TriggerAlways", + "triggerCD": 0.5, + "bornWithTriggerEnabled": true, + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Monster_Sandworm_Stage02_TailVerticalShootAttack_BulletOnGround", + }, + ], + "killByOther": true, + }, + "abilities": + [ + { + "abilityName" : "Monster_Sandworm_Stage02_TailVerticalShootAttack_BulletOnGround" + }, + ], + }, +//////////////////////////////////////////////////////////////// +// +// Monster_Sandworm_Stage02_FlyingAttackBall +// 42613003 +// +//////////////////////////////////////////////////////////////// + "Monster_Sandworm_Stage02_FlyingAttackBall" : + { + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 0.4, + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数? + "HP" : 999999, + "attack" : 15.0, + "defense" : 999999, + "isLockHP": true, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect": "", + "muteAllHit": true, + "muteAllHitEffect": true, + "muteAllHitText": true, + }, + "animEvents" : + { + }, + }, + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一直存? + "lifeTime" : 5.0, //存在时间 + }, + // 子弹参数 + "gadget" : + { + "$type" : "ConfigBulletPattern", + "triggerLifeOverActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Monster_Sandworm_Stage02_FlyingAttackBall", + }, + ], + "killByOther": true, + }, + "abilities": + [ + { + "abilityName" : "Monster_Sandworm_Stage02_FlyingAttackBall" + }, + ], + }, +//////////////////////////////////////////////////////////////// +// +// Monster_Sandworm_Stage02_FlyingAttackBall +// 42613004 +// +//////////////////////////////////////////////////////////////// + "Bullet_Sandworm_Stage02_FlyingAttackBullet" : + { + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 0.4, + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数? + "HP" : 999999, + "attack" : 15.0, + "defense" : 999999, + "isLockHP": true, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect": "", + "muteAllHit": true, + "muteAllHitEffect": true, + "muteAllHitText": true, + }, + "animEvents" : + { + }, + }, + "move" : + { + "$type" : "ConfigMultiBulletMove", + }, + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一直存? + "lifeTime" : 20.0, //存在时间 + }, + // 子弹参数 + "gadget" : + { + "$type" : "ConfigMultiBulletPattern", + "multiBulletConfig" : + { + "$type" : "ConfigEffectItanoCircusBullet", + "effectPattern" : "Eff_Monster_Sandworm_01_Stage02_FlyingAttack_MultiBullet2", + "selectTargetDefaultType": "First", + }, + "collision" : + { + "targetType" : "Enemy", + "triggerType" : "TriggerOnce", + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Monster_Sandworm_Stage02_FlyingAttackBullet", + }, + ], + "triggerLifeOverActions": + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Monster_Sandworm_Stage02_FlyingAttackBullet", + }, + ], + "killByOther": true, + }, + "abilities": + [ + { + "abilityName" : "Monster_Sandworm_Stage02_FlyingAttackBullet" + }, + ], + }, +//////////////////////////////////////////////////////////////// +// +// Bullet_Sandworm_Stage02_DrillRushAttackBullet +// 42613005 +// +//////////////////////////////////////////////////////////////// + "Bullet_Sandworm_Stage02_DrillRushAttackBullet" : + { + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 0.4, + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数? + "HP" : 999999, + "attack" : 15.0, + "defense" : 999999, + "isLockHP": true, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect": "", + "muteAllHit": true, + "muteAllHitEffect": true, + "muteAllHitText": true, + }, + "animEvents" : + { + }, + }, + "move" : + { + "$type" : "ConfigItanoCircusBulletMove", + "speed" : 40.0, + "acceleration": -40, + "maxSpeed" : 40, + "minSpeed" : 20.0, + "guidanceSpeedChange": false, + "itanoCircusStartAngler": 0, + "guidanceDelay": 0.2, + "anglerVelocity": 120.0, + "guidanceDuration": 2.0, + "guidanceMinAnglerVelocity": 0.0, + "canBornInWater": true, + "updateAngle" : + { + "$type": "ConfigBulletMoveAngleByVelocity", + // "traceLerpCoef": 0, + }, + "stickToGround": + { + "$type" : "ConfigMoveStickToGround", + "heightToGround" : 1.0, + "flexibleRange" : 0.5, + "maxStepHeight" : 20, + "maxSlopeAngle" : 150, + "isStickToWater" : true, + "unstickWhenDownSlide": "Keep", + }, + }, + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一直存? + "lifeTime" : 2.0, //存在时间 + }, + // 子弹参数 + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "Enemy", + "triggerType" : "TriggerOnce", + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Monster_Sandworm_Stage02_DrillRushAttackBullet", + }, + ], + "triggerLifeOverActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Monster_Sandworm_Stage02_DrillRushAttackBullet", + }, + ], + "killByOther": true, + }, + "abilities": + [ + { + "abilityName" : "Monster_Sandworm_Stage02_DrillRushAttackBullet" + }, + ], + }, + //////////////////////////////////////////////////////////////// +// +// Bullet_Sandworm_Stage02_UnderGroundMoveTrail_Bullet +// 42613006 +// +//////////////////////////////////////////////////////////////// + "Bullet_Sandworm_Stage02_UnderGroundMoveTrail_Bullet" : + { + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 0.4, + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数? + "HP" : 999999, + "attack" : 15.0, + "defense" : 999999, + "isLockHP": true, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect": "", + "muteAllHit": true, + "muteAllHitEffect": true, + "muteAllHitText": true, + }, + "animEvents" : + { + }, + }, + "move" : + { + "$type" : "ConfigItanoCircusBulletMove", + "delay": 0.0, + "speed" : 2.0, + "acceleration": 0, + "maxSpeed" : 50, + "minSpeed" : 0.1, + "guidanceSpeedChange": false, + "itanoCircusStartAngler": 0, + "guidanceDelay": 0.5, + "anglerVelocity": 600.0, + "guidanceDuration": 0.3, + "guidanceMinAnglerVelocity": 1.0, + "canBornInWater": true, + "updateAngle" : + { + "$type": "ConfigBulletMoveAngleByVelocity", + "traceLerpCoef": 360, + }, + "stickToGround": + { + "$type" : "ConfigMoveStickToGround", + "heightToGround" : 0.0, + "flexibleRange" : 0.5, + "maxStepHeight" : 20, + "maxSlopeAngle" : 150, + "isStickToWater" : true, + "unstickWhenDownSlide": "Keep", + }, + }, + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一直存? + "lifeTime" : 1.0, //存在时间 + }, + }, +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/gadget/ConfigGadget_Monster_Scorpion.json b/gdconf/game_data_config/json/gadget/ConfigGadget_Monster_Scorpion.json new file mode 100644 index 00000000..8d98dad5 --- /dev/null +++ b/gdconf/game_data_config/json/gadget/ConfigGadget_Monster_Scorpion.json @@ -0,0 +1,636 @@ +{ +//////////////////////////////////////////////////////////////////////////////////// +// +// 毒蝎魔神能量探测子弹 +// +//////////////////////////////////////////////////////////////////////////////////// +"Scorpion_Sacred_SacredAttack03_Bullet" : +{ + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1, + "scaleY" : 1, + "scaleZ" : 1, + }, + "scale":1, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "HP" : 999999, + "attack" : 0.0, + "defense" : 999999, + "isInvincible": true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + "move" : + { + "$type": "ConfigLinerBulletMove", + "speed": 40.0, + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, + "lifeTime": 0.1, + }, + // 子弹参数 + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "Enemy", + "triggerType" : "TriggerOnce", + "ignoreScene" : false, + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Monster_Scorpion_Sacred_SacredEnergy_Create", + }, + ], + "triggerLifeOverActions": + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Monster_Scorpion_Sacred_SacredEnergy_CreateO", + }, + ], + }, + "abilities": + [ + { + "abilityName":"Monster_Scorpion_Sacred_SacredEnergy_Create", + }, + { + "abilityName":"Monster_Scorpion_Sacred_SacredEnergy_CreateO", + }, + ], +}, +//////////////////////////////////////////////////////////////////////////////////// +// +// 毒蝎SacredAttack05子弹 +// +//////////////////////////////////////////////////////////////////////////////////// +"Scorpion_Sacred_SacredAttack05_Bullet" : +{ + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 1.0, + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "HP" : 999999, + "attack" : 10.0, + "defense" : 999999, + "isInvincible": true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + "simulatePhysics" : + { + "enable" : false, + }, + }, + // 子弹移动 + "move" : + { + "$type" : "ConfigMultiBulletMove", + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 5.0, //存在时间 + }, + // 子弹参数 + "gadget" : + { + "$type" : "ConfigMultiBulletPattern", + "multiBulletConfig" : + { + "$type" : "ConfigEffectItanoCircusBullet", + "effectPattern" : "Eff_Monster_Scorpion_Sacred_SacredAttack05_Bullet", + }, + "collision" : + { + "targetType" : "None", + "triggerType": "TriggerOnce", + "ignoreScene": false, + }, + "triggerActions": + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Monster_Scorpion_Sacred_Attack05_BulletExplode", + }, + ], + "triggerLifeOverActions": + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Monster_Scorpion_Sacred_Attack05_BulletExplode", + }, + ], + "killByOther" : true, + }, + "abilities": + [ + { + "abilityName":"Monster_Scorpion_Sacred_Attack05_BulletExplode", + }, + ], +}, +//////////////////////////////////////////////////////////////////////////////////// +// +// 毒蝎SacredAttack05子弹2 +// +//////////////////////////////////////////////////////////////////////////////////// +"Scorpion_Sacred_SacredAttack05_Bullet2" : +{ + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 1.0, + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "HP" : 999999, + "attack" : 10.0, + "defense" : 999999, + "isInvincible": true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + "simulatePhysics" : + { + "enable" : false, + }, + }, + // 子弹移动 + "move" : + { + "$type" : "ConfigMultiBulletMove", + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 5.0, //存在时间 + }, + // 子弹参数 + "gadget" : + { + "$type" : "ConfigMultiBulletPattern", + "multiBulletConfig" : + { + "$type" : "ConfigEffectItanoCircusBullet", + "effectPattern" : "Eff_Monster_Scorpion_Sacred_SacredAttack05_Bullet_01", + }, + "collision" : + { + "targetType" : "None", + "triggerType": "TriggerOnce", + "ignoreScene": false, + }, + "triggerActions": + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Monster_Scorpion_Sacred_Attack05_BulletExplode", + }, + ], + "triggerLifeOverActions": + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Monster_Scorpion_Sacred_Attack05_BulletExplode", + }, + ], + "killByOther" : true, + }, + "abilities": + [ + { + "abilityName":"Monster_Scorpion_Sacred_Attack05_BulletExplode", + }, + ], +}, +//////////////////////////////////////////////////////////////////////////////////// +// +// 毒蝎能量蓄积子弹 +// +//////////////////////////////////////////////////////////////////////////////////// +"Scorpion_Sacred_SacredEnergy_Accum" : +{ + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 1.0, + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "HP" : 999999, + "attack" : 10.0, + "defense" : 999999, + "isInvincible": true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + "simulatePhysics" : + { + "enable" : false, + }, + }, + // 子弹移动 + "move" : + { + "$type" : "ConfigMultiBulletMove", + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 5.0, //存在时间 + }, + // 子弹参数 + "gadget" : + { + "$type" : "ConfigMultiBulletPattern", + "multiBulletConfig" : + { + "$type" : "ConfigEffectItanoCircusBullet", + "effectPattern" : "Eff_Monster_Scorpion_Sacred_SacredAttack05_SacredEnergy_Bullet", + }, + "collision" : + { + "targetType" : "None", + "triggerType": "TriggerOnce", + "ignoreScene": true, + }, + "killByOther" : true, + }, + "abilities": + [ + { + "abilityName":"Monster_Scorpion_Sacred_SacredEnergy_Accum", + }, + ], +}, +//////////////////////////////////////////////////////////////////////////////////// +// +// 毒蝎-魔神能量创生物 +// +//////////////////////////////////////////////////////////////////////////////////// +"Scorpion_Sacred_SacredEnergy_Gadget" : +{ + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 1.0, + }, + }, + "billboard": + { + "$type" : "ConfigCombatBillboard", + "attachPoint" : "BillboardAttach", + "offset": + { + "x": 0, + "y": 0, + "z": 0, + }, + "radiusOffset": 3.0, + "enableSelfAdapt": false, + "showDistance": 48, + "forceShowDistance": 48, + "showHPBar": true, + "shieldBarOnly": true, + "size": "Grand", + }, + "specialPoint": + { + "bulletAim": "BulletAimPoint", + "hitPoints": + [ + "BulletAimPoint", + ], + "selectedPoints": + [ + "BulletAimPoint", + ], + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "HP" : 999999, + "attack" : 10.0, + "defense" : 999999, + "isLockHP": true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + }, + "combatLock": + { + "denyLockOn": false, + "lockType": "Avatar&Monster_Lv4", + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 11.5, //存在时间 + }, + "abilities": + [ + { + "abilityName":"Monster_Scorpion_Sacred_SacredEnergy_Gadget", + }, + ], +}, +//////////////////////////////////////////////////////////////// +// +// 毒蝎-魔神能量子弹 +// +//////////////////////////////////////////////////////////////// +"Scorpion_Sacred_SacredEnergy_Bullet" : +{ + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 1.0, + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "HP" : 999999, + "attack" : 10.0, + "defense" : 999999, + "isInvincible": true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + // 子弹移动 + "move" : + { + "$type": "ConfigTrackBulletMove", + "delay": 0.4, + "speed": 10, + "acceleration": 10, + "maxSpeed": 20, + "updateAngle" : + { + "$type": "ConfigBulletMoveAngleByVelocity", + }, + "traceOnYAxis" : true, + "destroyWhenTargetDie":false, + "canBornInWater": true, + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 7.5, //存在时间 + }, + // 子弹参数 + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "Enemy", + "triggerType" : "TriggerNoRepeat", + "ignoreScene": true, + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Monster_Scorpion_Sacred_SacredEnergy_Bullet", + }, + ], + "killByOther" : true, + }, + "abilities": + [ + { + "abilityName":"Monster_Scorpion_Sacred_SacredEnergy_Bullet", + }, + ], +}, +//////////////////////////////////////////////////////////////// +// +// 毒蝎-魔神能量怪物子弹 +// +//////////////////////////////////////////////////////////////// +"Scorpion_Sacred_SacredEnergy_Bullet_ToMonster" : +{ + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 1.0, + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "HP" : 999999, + "attack" : 10.0, + "defense" : 999999, + "isInvincible": true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + // 子弹移动 + "move" : + { + "$type": "ConfigTrackBulletMove", + "delay": 0.4, + "speed": 10, + "acceleration": 10, + "maxSpeed": 20, + "updateAngle" : + { + "$type": "ConfigBulletMoveAngleByVelocity", + }, + "traceOnYAxis" : true, + "destroyWhenTargetDie":false, + "canBornInWater": true, + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 10.0, //存在时间 + }, + // 子弹参数 + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "AllExceptSelf", + "triggerType" : "TriggerNoRepeat", + "ignoreScene": true, + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Monster_Scorpion_Sacred_SacredEnergy_Bullet_ToMonster", + }, + ], + "killByOther" : true, + }, + "abilities": + [ + { + "abilityName":"Monster_Scorpion_Sacred_SacredEnergy_Bullet_ToMonster", + }, + ], +}, +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/gadget/ConfigGadget_Monster_Vulture.json b/gdconf/game_data_config/json/gadget/ConfigGadget_Monster_Vulture.json index bd8e8677..d906527d 100644 --- a/gdconf/game_data_config/json/gadget/ConfigGadget_Monster_Vulture.json +++ b/gdconf/game_data_config/json/gadget/ConfigGadget_Monster_Vulture.json @@ -93,5 +93,638 @@ "abilityName" : "Vulture_None_FollowBullet", }, ], +}, + //////////////////////////////////////////////////////////////////////////////////// + // + // 秃鹫SacredAttack04子弹 + // + //////////////////////////////////////////////////////////////////////////////////// + "Vulture_Sacred_SacredAttack04_Bullet" : + { + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 0.4, + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "HP" : 999999, + "attack" : 15.0, + "defense" : 999999, + "isLockHP": true, + "isGhostToAllied": false, + "isGhostToEnemy": false, + "canTriggerBullet" : true, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect": "", + "muteAllHit": true, + "muteAllHitEffect": true, + "muteAllHitText": true, + }, + "animEvents" : + { + + }, + }, + "move" : + { + "$type" : "ConfigParabolaBulletMove", + "speed" : 1.0, + "gravityOfAcceleration" : 99, + "updateAngle" : + { + "$type": "ConfigBulletMoveAngleByVelocity", + }, + }, + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 3.0, //存在时间 + }, + // 子弹参数 + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType": "Enemy", + "triggerType": "TriggerOnce", + "ignoreScene": false, + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Monster_Vulture_Sacred_Attack04_Bullet", + }, + ], + "triggerLifeOverActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Monster_Vulture_Sacred_Attack04_Bullet", + }, + ], + "killByOther": true, + }, + "abilities": + [ + { + "abilityName" : "Monster_Vulture_Sacred_Attack04_Bullet" + }, + ], + }, + //////////////////////////////////////////////////////////////////////////////////// + // + // 秃鹫SacredAttack05子弹 + // + //////////////////////////////////////////////////////////////////////////////////// + "Vulture_Sacred_SacredAttack05_Bullet" : + { + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 1.0, + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "HP" : 999999, + "attack" : 10.0, + "defense" : 999999, + "isInvincible": true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + "simulatePhysics" : + { + "enable" : true, + }, + }, + // 子弹移动 + "move" : + { + "$type" : "ConfigMultiBulletMove", + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 12.0, //存在时间 + }, + // 子弹参数 + "gadget" : + { + "$type" : "ConfigMultiBulletPattern", + "multiBulletConfig" : + { + "$type" : "ConfigEffectItanoCircusBullet", + "effectPattern" : "Eff_Monster_Vulture_Sacred_SacredAttack05_Bullet", + }, + "collision" : + { + "targetType" : "Enemy", + "triggerType" : "TriggerOnce", + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Monster_Vulture_Sacred_Attack05_BulletExplode", + }, + ], + "triggerLifeOverActions": + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Monster_Vulture_Sacred_Attack05_BulletExplode", + }, + ], + "killByOther" : true, + }, + "abilities": + [ + { + "abilityName":"Monster_Vulture_Sacred_Attack05_BulletExplode", + }, + ], + }, +//////////////////////////////////////////////////////////////////////////////////// +// +// 毒蝎魔神能量探测子弹 +// +//////////////////////////////////////////////////////////////////////////////////// +"Vulture_Sacred_SacredEnergy_Detect" : +{ + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1, + "scaleY" : 1, + "scaleZ" : 1, + }, + "scale":1, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "HP" : 999999, + "attack" : 0.0, + "defense" : 999999, + "isInvincible": true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + "move" : + { + "$type": "ConfigLinerBulletMove", + "speed": 40.0, + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, + "lifeTime": 0.1, + }, + // 子弹参数 + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "Enemy", + "triggerType" : "TriggerOnce", + "ignoreScene" : false, + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Monster_Vulture_Sacred_SacredEnergy_Create", + }, + ], + "triggerLifeOverActions": + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Monster_Vulture_Sacred_SacredEnergy_CreateO", + }, + ], + }, + "abilities": + [ + { + "abilityName":"Monster_Vulture_Sacred_SacredEnergy_Create", + }, + { + "abilityName":"Monster_Vulture_Sacred_SacredEnergy_CreateO", + }, + ], +}, +//////////////////////////////////////////////////////////////////////////////////// +// +// 毒蝎能量蓄积子弹 +// +//////////////////////////////////////////////////////////////////////////////////// +"Vulture_Sacred_SacredEnergy_Accum" : +{ + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 1.0, + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "HP" : 999999, + "attack" : 10.0, + "defense" : 999999, + "isInvincible": true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + "simulatePhysics" : + { + "enable" : false, + }, + }, + // 子弹移动 + "move" : + { + "$type" : "ConfigMultiBulletMove", + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 5.0, //存在时间 + }, + // 子弹参数 + "gadget" : + { + "$type" : "ConfigMultiBulletPattern", + "multiBulletConfig" : + { + "$type" : "ConfigEffectItanoCircusBullet", + "effectPattern" : "Eff_Monster_Vulture_Sacred_SacredAttack05_SacredEnergy_Bullet", + }, + "collision" : + { + "targetType" : "None", + "triggerType": "TriggerOnce", + "ignoreScene": true, + }, + "killByOther" : true, + }, + "abilities": + [ + { + "abilityName":"Monster_Vulture_Sacred_SacredEnergy_Accum", + }, + ], +}, + //////////////////////////////////////////////////////////////////////////////////// + // + // 秃鹫-魔神能量创生物 + // + //////////////////////////////////////////////////////////////////////////////////// + "Vulture_Sacred_SacredEnergy_Gadget" : + { + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 1.0, + }, + }, + "billboard": + { + "$type" : "ConfigCombatBillboard", + "attachPoint" : "BillboardAttach", + "offset": + { + "x": 0, + "y": 0, + "z": 0, + }, + "radiusOffset": 3.0, + "enableSelfAdapt": false, + "showDistance": 48, + "forceShowDistance": 48, + "showHPBar": true, + "shieldBarOnly": true, + "size": "Grand", + }, + "specialPoint": + { + "bulletAim": "BulletAimPoint", + "hitPoints": + [ + "BulletAimPoint", + ], + "selectedPoints": + [ + "BulletAimPoint", + ], + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "HP" : 999999, + "attack" : 10.0, + "defense" : 999999, + "isLockHP": true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + }, + "combatLock": + { + "denyLockOn": false, + "lockType": "Avatar&Monster_Lv4", + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 11.5, //存在时间 + }, + "abilities": + [ + { + "abilityName":"Monster_Vulture_Sacred_SacredEnergy_Gadget", + }, + ], + }, + //////////////////////////////////////////////////////////////// + // + // 秃鹫-魔神能量子弹 + // + //////////////////////////////////////////////////////////////// + "Vulture_Sacred_SacredEnergy_Bullet" : + { + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 1.0, + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "HP" : 999999, + "attack" : 10.0, + "defense" : 999999, + "isInvincible": true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + // 子弹移动 + "move" : + { + "$type": "ConfigTrackBulletMove", + "delay": 0.4, + "speed": 10, + "acceleration": 10, + "maxSpeed": 20, + "updateAngle" : + { + "$type": "ConfigBulletMoveAngleByVelocity", + }, + "traceOnYAxis" : true, + "destroyWhenTargetDie":false, + "canBornInWater": true, + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 7.5, //存在时间 + }, + // 子弹参数 + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "Enemy", + "triggerType" : "TriggerNoRepeat", + "ignoreScene": true, + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Monster_Vulture_Sacred_SacredEnergy_Bullet", + }, + ], + "killByOther" : true, + }, + "abilities": + [ + { + "abilityName":"Monster_Vulture_Sacred_SacredEnergy_Bullet", + }, + ], + }, +//////////////////////////////////////////////////////////////// +// +// 秃鹫-魔神能量怪物子弹 +// +//////////////////////////////////////////////////////////////// +"Vulture_Sacred_SacredEnergy_Bullet_ToMonster" : +{ + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 1.0, + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "HP" : 999999, + "attack" : 10.0, + "defense" : 999999, + "isInvincible": true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + // 子弹移动 + "move" : + { + "$type": "ConfigTrackBulletMove", + "delay": 0.4, + "speed": 10, + "acceleration": 10, + "maxSpeed": 20, + "updateAngle" : + { + "$type": "ConfigBulletMoveAngleByVelocity", + }, + "traceOnYAxis" : true, + "destroyWhenTargetDie":false, + "canBornInWater": true, + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 10.0, //存在时间 + }, + // 子弹参数 + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "AllExceptSelf", + "triggerType" : "TriggerNoRepeat", + "ignoreScene": true, + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Monster_Vulture_Sacred_SacredEnergy_Bullet_ToMonster", + }, + ], + "killByOther" : true, + }, + "abilities": + [ + { + "abilityName":"Monster_Vulture_Sacred_SacredEnergy_Bullet_ToMonster", + }, + ], }, } \ No newline at end of file diff --git a/gdconf/game_data_config/json/gadget/ConfigGadget_Scene_Desert_V3_4.json b/gdconf/game_data_config/json/gadget/ConfigGadget_Scene_Desert_V3_4.json new file mode 100644 index 00000000..34e7b0f2 --- /dev/null +++ b/gdconf/game_data_config/json/gadget/ConfigGadget_Scene_Desert_V3_4.json @@ -0,0 +1,5420 @@ +{ + ////////////////////////////////////////////////////////////////////////////////////////////////// + // + // 沙虫 白盒 + // + ////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Area_Desert_Property_Ani_Prop_SandWorm_01" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "globalValue": + { + "serverGlobalValues": + [ "SGV_Ambush_Times","SGV_Attack_Times",], + "initServerGlobalValues": + { + "SGV_Ambush_Times": 0, + "SGV_Attack_Times": 0, + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 400, + "attack" : 15, + "defense" : 0, + "weight" : 50, + "isLockHP": true, + "isInvincible": true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Desert_Property_Ani_Prop_SandWorm_01", + "abilityName" : "SceneObj_Area_Desert_Property_Ani_Prop_SandWorm_01" + }, + ], + }, + + + ////////////////////////////////////////////////////////////////////////////////////////////////// + // + // 直接攻击沙虫 + // + ////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Area_Desert_Property_Ani_Prop_SandWorm_Direct_01" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "globalValue": + { + "serverGlobalValues": + ["SGV_Attack_Times","SGV_Target_Stragety"], + "initServerGlobalValues": + { + "SGV_Attack_Times": 0, + "SGV_Target_Stragety": 0 + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 400, + "attack" : 15, + "defense" : 0, + "weight" : 50, + "isLockHP": true, + "isInvincible": true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Desert_Property_Ani_Prop_SandWorm_Direct_01", + "abilityName" : "SceneObj_Area_Desert_Property_Ani_Prop_SandWorm_Direct_01" + }, + ], + }, + + ////////////////////////////////////////////////////////////////////////////////////////////////// + // + // 沙虫-固定巡游 + // + ////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Area_Desert_Property_Ani_Prop_SandWorm_Platform_01" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "move": + { + "$type": "ConfigPlatformMove", + }, + "globalValue": + { + "serverGlobalValues": + ["SGV_Attack_Times","SGV_Shoot_Sandworm"], + "initServerGlobalValues": + { + "SGV_Attack_Times": 0, + "SGV_Shoot_Sandworm": 0 + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 400, + "attack" : 15, + "defense" : 0, + "weight" : 50, + "isLockHP": true, + "isInvincible": true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Desert_Property_Ani_Prop_SandWorm_Platform_01", + "abilityName" : "SceneObj_Area_Desert_Property_Ani_Prop_SandWorm_Platform_01" + }, + ], + }, + + + ////////////////////////////////////////////////////////////////////////////////////////////////// + // + // 沙虫子弹 白盒 + // + ////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Area_Desert_Property_Ani_Prop_SandWorm_Bullet_01" : + { + "$type" : "ConfigGadget", + "hasModel": true, + // 子弹线性移动 + "move" : + { + "$type": "ConfigTrackBulletMove", + "speed": 7, + "destroyWhenTargetDie": false, + "traceOnYAxis": false, + "updateAngle" : + { + "$type": "ConfigBulletMoveAngleByVelocity", + }, + "canBornInWater": true, + "stickToGround": + { + "$type" : "ConfigMoveStickToGround", + "heightToGround" : 0.6, + "flexibleRange" : 0.1, + "maxStepHeight" : 4, + "maxSlopeAngle" : 75, + "isStickToWater" : false, + "unstickWhenDownSlide": "Keep", + "unstickWhenUpSlide": "Keep", + }, + }, + "timer" : + { + "lifeInfinite" : true, //如果未触发是否一致存在 + }, + // 子弹参数 + "gadget" : + { + "$type" : "ConfigBulletPattern", + "killByOther": true, + "collision" : + { + "targetType": "Enemy", + "triggerType": "TriggerOnce", + "ignoreScene": true, + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "SceneObj_Area_Desert_Property_Ani_Prop_SandWorm_Bullet_01", + }, + ], + }, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 400, + "attack" : 15, + "defense" : 0, + "weight" : 50, + "isLockHP": true, + "isInvincible": true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Desert_Property_Ani_Prop_SandWorm_Bullet_01", + "abilityName" : "SceneObj_Area_Desert_Property_Ani_Prop_SandWorm_Bullet_01" + }, + ], + }, + ////////////////////////////////////////////////////////////////////////////////////////////////// + // + // 沙虫可破坏岩石-普通 + // + ////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Area_Xm_Property_Ani_Prop_SandwormStone_Normal_01" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 400, + "attack" : 15, + "defense" : 0, + "weight" : 50, + "isLockHP": true, + "isInvincible": false, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + "die": + { + "dieDisappearEffect": "Eff_Property_Stone_SandwormStone_02_Destroy" + } + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Xm_Property_Ani_Prop_SandwormStone_Normal_01", + "abilityName" : "SceneObj_Area_Xm_Property_Ani_Prop_SandwormStone_Normal_01" + }, + ], + }, + + ////////////////////////////////////////////////////////////////////////////////////////////////// + // + // 沙虫可破坏岩石-坚硬 + // + ////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Area_Xm_Property_Ani_Prop_SandwormStone_Hard_01" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 400, + "attack" : 15, + "defense" : 0, + "weight" : 50, + "isLockHP": true, + "isInvincible": false, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Xm_Property_Ani_Prop_SandwormStone_Hard_01", + "abilityName" : "SceneObj_Area_Xm_Property_Ani_Prop_SandwormStone_Hard_01" + }, + ], + }, + + + ////////////////////////////////////////////////////////////////////////////////////////////////// + // + // 流沙管道连接器 I型 3*3 + // + ////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Area_Desert_Property_Ani_Prop_PipeConnector_TypeI_01" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "field" : + { + "concernType" : "AllAvatars", + "shape" : "CircleR5", //形状,不填为collider + "checkInterval" : 0.1, //触发间隔 + "triggerInfinite" : true, //是否永远触发 + "lifeInfinite" : true, //如果未触发是否一致存在 + "overwriteCampType" : true, + "campType": "All", + }, + "common": + { + "disableTickDistance": 100000 + }, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 400, + "attack" : 15, + "defense" : 0, + "weight" : 50, + "isLockHP": true, + "isInvincible": true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Desert_Property_Ani_Prop_PipeConnector_TypeI_01", + "abilityName" : "SceneObj_Area_Desert_Property_Ani_Prop_PipeConnector_TypeI_01" + }, + ], + }, + ////////////////////////////////////////////////////////////////////////////////////////////////// + // + // 流沙管道连接器 I型 6*6 + // + ////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Area_Desert_Property_Ani_Prop_PipeConnector_TypeI_02" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "field" : + { + "concernType" : "AllAvatars", + "shape" : "CircleR5", //形状,不填为collider + "checkInterval" : 0.1, //触发间隔 + "triggerInfinite" : true, //是否永远触发 + "lifeInfinite" : true, //如果未触发是否一致存在 + "overwriteCampType" : true, + "campType": "All", + }, + "common": + { + "disableTickDistance": 100000 + }, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 400, + "attack" : 15, + "defense" : 0, + "weight" : 50, + "isLockHP": true, + "isInvincible": true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Desert_Property_Ani_Prop_PipeConnector_TypeI_02", + "abilityName" : "SceneObj_Area_Desert_Property_Ani_Prop_PipeConnector_TypeI_02" + }, + ], + }, + + ////////////////////////////////////////////////////////////////////////////////////////////////// + // + // 流沙管道连接器 L型 + // + ////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Area_Desert_Property_Ani_Prop_PipeConnector_TypeL_01" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "field" : + { + "concernType" : "AllAvatars", + "shape" : "CircleR5", //形状,不填为collider + "checkInterval" : 0.1, //触发间隔 + "triggerInfinite" : true, //是否永远触发 + "lifeInfinite" : true, //如果未触发是否一致存在 + "overwriteCampType" : true, + "campType": "All", + }, + "common": + { + "disableTickDistance": 100000 + }, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 400, + "attack" : 15, + "defense" : 0, + "weight" : 50, + "isLockHP": true, + "isInvincible": true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Desert_Property_Ani_Prop_PipeConnector_TypeL_01", + "abilityName" : "SceneObj_Area_Desert_Property_Ani_Prop_PipeConnector_TypeL_01" + }, + ], + }, + + ////////////////////////////////////////////////////////////////////////////////////////////////// + // + // 流沙容器 普通版 + // + ////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Area_Desert_Property_Ani_Prop_SandContainer_01" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 400, + "attack" : 15, + "defense" : 0, + "weight" : 50, + "isLockHP": true, + "isInvincible": true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Desert_Property_Ani_Prop_SandContainer_01", + "abilityName" : "SceneObj_Area_Desert_Property_Ani_Prop_SandContainer_01" + }, + ], + }, + + + ////////////////////////////////////////////////////////////////////////////////////////////////// + // + // 流沙容器 天平版 + // + ////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Area_Desert_Property_Ani_Prop_SandContainer_Balance_01" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "globalValue": + { + //容器所在的位置。0为下方,1为上方 + "serverGlobalValues": + ["SGV_MovePattern","SGV_Barrier"], + "initServerGlobalValues": + { + "SGV_MovePattern": 112, + "SGV_Barrier": 21, + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 400, + "attack" : 15, + "defense" : 0, + "weight" : 50, + "isLockHP": true, + "isInvincible": true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + "abilities": + [ + + //{ + // "abilityID": "SceneObj_Area_Desert_Property_Ani_Prop_SandContainer_01", + // "abilityName" : "SceneObj_Area_Desert_Property_Ani_Prop_SandContainer_01" + //}, + { + "abilityID": "SceneObj_Area_Desert_Property_Ani_Prop_SandContainer_Balance_01", + "abilityName" : "SceneObj_Area_Desert_Property_Ani_Prop_SandContainer_Balance_01" + }, + ], + }, + + ////////////////////////////////////////////////////////////////////////////////////////////////// + // + // 流沙容器 透明化版 + // + ////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Area_Desert_Property_Ani_Prop_SandContainer_Transparency_01" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 400, + "attack" : 15, + "defense" : 0, + "weight" : 50, + "isLockHP": true, + "isInvincible": true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + "abilities": + [ + + //{ + // "abilityID": "SceneObj_Area_Desert_Property_Ani_Prop_SandContainer_01", + // "abilityName" : "SceneObj_Area_Desert_Property_Ani_Prop_SandContainer_01" + //}, + { + "abilityID": "SceneObj_Area_Desert_Property_Ani_Prop_SandContainer_Transparency_01", + "abilityName" : "SceneObj_Area_Desert_Property_Ani_Prop_SandContainer_Transparency_01" + }, + ], + }, + + ////////////////////////////////////////////////////////////////////////////////////////////////// + // + // 流沙容器 死域版 + // + ////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Area_Desert_Property_Ani_Prop_SandContainer_DeadZone_01" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 400, + "attack" : 15, + "defense" : 0, + "weight" : 50, + "isLockHP": true, + "isInvincible": true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + "abilities": + [ + + //{ + // "abilityID": "SceneObj_Area_Desert_Property_Ani_Prop_SandContainer_01", + // "abilityName" : "SceneObj_Area_Desert_Property_Ani_Prop_SandContainer_01" + //}, + { + "abilityID": "SceneObj_Area_Desert_Property_Ani_Prop_SandContainer_DeadZone_01", + "abilityName" : "SceneObj_Area_Desert_Property_Ani_Prop_SandContainer_DeadZone_01" + }, + ], + }, + + ////////////////////////////////////////////////////////////////////////////////////////////////// + // + // 流沙管道 指示灯 3*3 + // + ////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Area_Desert_Property_Ani_Prop_SandPipe_Indicator_01" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 400, + "attack" : 15, + "defense" : 0, + "weight" : 50, + "isLockHP": true, + "isInvincible": true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Desert_Property_Ani_Prop_SandPipe_Indicator_01", + "abilityName" : "SceneObj_Area_Desert_Property_Ani_Prop_SandPipe_Indicator_01" + }, + ], + }, + + ////////////////////////////////////////////////////////////////////////////////////////////////// + // + // 流沙管道 指示灯 6*6 + // + ////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Area_Desert_Property_Ani_Prop_SandPipe_Indicator_02" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 400, + "attack" : 15, + "defense" : 0, + "weight" : 50, + "isLockHP": true, + "isInvincible": true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Desert_Property_Ani_Prop_SandPipe_Indicator_02", + "abilityName" : "SceneObj_Area_Desert_Property_Ani_Prop_SandPipe_Indicator_02" + }, + ], + }, + ////////////////////////////////////////////////////////////////////////////////////////////////// + // + // 枯萎植物组 + // + ////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Area_Xm_Property_Ani_Prop_WitheredPlants_01" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 400, + "attack" : 15, + "defense" : 0, + "weight" : 50, + "isLockHP": true, + "isInvincible": true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Xm_Property_Ani_Prop_WitheredPlants_01", + "abilityName" : "SceneObj_Area_Xm_Property_Ani_Prop_WitheredPlants_01" + }, + ], + }, + ////////////////////////////////////////////////////////////////////////////////////////////////// + // + // 可变水晶 + // + ////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Area_Xm_Property_Ani_Prop_ChangeableStone_01" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 400, + "attack" : 15, + "defense" : 0, + "weight" : 50, + "isLockHP": true, + "isInvincible": true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Xm_Property_Ani_Prop_ChangeableStone_01", + "abilityName" : "SceneObj_Area_Xm_Property_Ani_Prop_ChangeableStone_01" + }, + ], + }, + ////////////////////////////////////////////////////////////////////////////////////////////////// + // + // 破碎石板 + // + ////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Area_Xm_Property_Ani_Prop_BrokenSlabStone_05" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 400, + "attack" : 15, + "defense" : 0, + "weight" : 50, + "isLockHP": true, + "isInvincible": true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Xm_Property_Ani_Prop_BrokenSlabStone_05", + "abilityName" : "SceneObj_Area_Xm_Property_Ani_Prop_BrokenSlabStone_05" + }, + ], + }, + ////////////////////////////////////////////////////////////////////////////////////////////////// + // + // 流沙容器门板 + // + ////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Area_Xm_Property_Ani_Prop_SandContainerWall_01" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 400, + "attack" : 15, + "defense" : 0, + "weight" : 50, + "isLockHP": true, + "isInvincible": true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Xm_Property_Ani_Prop_SandContainerWall_01", + "abilityName" : "SceneObj_Area_Xm_Property_Ani_Prop_SandContainerWall_01" + }, + ], + }, + + ////////////////////////////////////////////////////////////////////////////////////////////////// + // + // 流沙喷口特效(流沙管道源头) 3*10*3 + // + ////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Area_Xm_Property_Prop_SandFall_01" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 400, + "attack" : 15, + "defense" : 0, + "weight" : 50, + "isLockHP": true, + "isInvincible": true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Xm_Property_Prop_SandFall_01", + "abilityName" : "SceneObj_Area_Xm_Property_Prop_SandFall_01" + }, + ], + }, + ////////////////////////////////////////////////////////////////////////////////////////////////// + // + // 流沙喷口特效(流沙管道源头) 6*10*6 + // + ////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Area_Xm_Property_Prop_SandFall_02" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 400, + "attack" : 15, + "defense" : 0, + "weight" : 50, + "isLockHP": true, + "isInvincible": true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Xm_Property_Prop_SandFall_02", + "abilityName" : "SceneObj_Area_Xm_Property_Prop_SandFall_02" + }, + ], + }, + + ////////////////////////////////////////////////////////////////////////////////////////////////// + // + // 流沙阶梯 流沙池 + // + ////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Area_Desert_Property_Ani_Prop_SandPool_01" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "globalValue": + { + "serverGlobalValues": + ["SGV_Sand_Amount"], + "initServerGlobalValues": + { + "SGV_Sand_Amount": 0, + }, + }, + "billboard": + { + "$type" : "ConfigProgressBillboard", + "customKeyList": ["SGV_Sand_Amount"],//对应温度值,左区间,右区间,闪烁最长时间 + "maxValue": 1000, + "prefabPluginName": "IslandpartyBuffBoard", + "type":"General", + "needUpAnim": true, + "offset": + { + "x": 0, + "y": 4.5, + "z": 0, + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 400, + "attack" : 15, + "defense" : 0, + "weight" : 50, + "isLockHP": true, + "isInvincible": true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Desert_Property_Ani_Prop_SandPool_01", + "abilityName" : "SceneObj_Area_Desert_Property_Ani_Prop_SandPool_01" + }, + ], + }, + + ////////////////////////////////////////////////////////////////////////////////////////////////// + // + // 流沙阶梯 流沙喷口 + // + ////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Area_Desert_Property_Ani_Prop_SandPool_Nozzole_01" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "globalValue": + { + "serverGlobalValues": + ["SGV_Is_Flow"], + "initServerGlobalValues": + { + "SGV_Is_Flow": 0, + }, + }, + /* + "field" : + { + "concernType" : "AllAvatars", + "shape" : "CircleR2", //形状,不填为collider + "checkInterval" : 0.1, //触发间隔 + "triggerInfinite" : true, //是否永远触发 + "lifeInfinite" : true, //如果未触发是否一致存在 + "overwriteCampType" : true, + "campType": "All", + }, + */ + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 5000, + "attack" : 200, + "defense" : 0, + "weight" : 50, + "isInvincible":false, + "isLockHP":true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : true, + }, + "combatLock": + { + "denyLockOn": false, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : false, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Desert_Property_Ani_Prop_SandPool_Nozzole_01", + "abilityName" : "SceneObj_Area_Desert_Property_Ani_Prop_SandPool_Nozzole_01" + }, + ], + }, + + ////////////////////////////////////////////////////////////////////////////////////////////////// + // + // 流沙阶梯 墙面衔接板 + // + ////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Area_Desert_Property_Ani_Prop_SandPool_Board" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 400, + "attack" : 15, + "defense" : 0, + "weight" : 50, + "isLockHP": true, + "isInvincible": true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Desert_Property_Ani_Prop_SandPool_Board", + "abilityName" : "SceneObj_Area_Desert_Property_Ani_Prop_SandPool_Board" + }, + ], + }, + ////////////////////////////////////////////////////////////////////////////////////////////////// + // + // 避难所 精灵台座 + // + ////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Area_Xm_Property_Ani_Prop_SpiritEnergyGear_01" : + { + "$type" : "ConfigGadget", + "hasModel": true, + + "globalValue": + { + "serverGlobalValues": + [ "SGV_Gear_Option"], + "initServerGlobalValues": + { + "SGV_Gear_Option": 0 + }, + }, + "radarHint": true, + "field" : + { + "concernType" : "AllAvatars", + "shape" : "CircleR2", //形状,不填为collider + "checkInterval" : 0.1, //触发间隔 + "triggerInfinite" : true, //是否永远触发 + "lifeInfinite" : true, //如果未触发是否一致存在 + "overwriteCampType" : true, + "campType": "All", + }, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 400, + "attack" : 15, + "defense" : 0, + "weight" : 50, + "isLockHP": true, + "isInvincible": true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Xm_Property_Ani_Prop_SpiritEnergyGear_01", + "abilityName" : "SceneObj_Area_Xm_Property_Ani_Prop_SpiritEnergyGear_01" + }, + ], + }, + + ////////////////////////////////////////////////////////////////////////////////////////////////// + // + // 固定沙尘龙卷-小 + // + ////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Area_Xm_Property_Prop_SandTornado_01" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "field" : + { + "concernType" : "AllAvatars", + "colliderName": "Trigger", + "useCollider": true, + "checkInterval" : 0.1, //触发间隔 + "triggerInfinite" : true, //是否永远触发 + "lifeInfinite" : true, //如果未触发是否一致存在 + "overwriteCampType" : true, + "campType": "All", + }, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 400, + "attack" : 15, + "defense" : 0, + "weight" : 50, + "isLockHP": true, + "isInvincible": true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Xm_Property_Prop_SandTornado_01", + "abilityName" : "SceneObj_Area_Xm_Property_Prop_SandTornado_01" + }, + ], + }, + + ////////////////////////////////////////////////////////////////////////////////////////////////// + // + // 固定沙尘龙卷-大 + // + ////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Area_Xm_Property_Prop_SandTornado_02" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "field" : + { + "concernType" : "AllAvatars", + "colliderName": "Trigger", + "useCollider": true, + "checkInterval" : 0.1, //触发间隔 + "triggerInfinite" : true, //是否永远触发 + "lifeInfinite" : true, //如果未触发是否一致存在 + "overwriteCampType" : true, + "campType": "All", + }, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 400, + "attack" : 15, + "defense" : 0, + "weight" : 50, + "isLockHP": true, + "isInvincible": true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Xm_Property_Prop_SandTornado_02", + "abilityName" : "SceneObj_Area_Xm_Property_Prop_SandTornado_02" + }, + ], + }, + + + ////////////////////////////////////////////////////////////////////////////////////////////////// + // + // 绿洲倒流-树干 + // + ////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Area_Xm_Property_Prop_Lzsg_01" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "common": + { + "disableTickDistance": 100000 + }, + "globalValue": + { + "serverGlobalValues": + [ "SGV_Broadcast_GV_Tag","SGV_Is_Revert","SGV_ani_timeback_value_min","SGV_ani_timeback_value_max","SGV_eff_timeback_value_min","SGV_eff_timeback_value_max"], + "initServerGlobalValues": + { + "SGV_Broadcast_GV_Tag": 0, + "SGV_Is_Revert": 0, + "SGV_ani_timeback_value_min": 0, + "SGV_ani_timeback_value_max": 0, + "SGV_eff_timeback_value_min": 0, + "SGV_eff_timeback_value_max": 0, + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 400, + "attack" : 15, + "defense" : 0, + "weight" : 50, + "isLockHP": true, + "isInvincible": true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Xm_Property_Prop_Lzsg_01", + "abilityName" : "SceneObj_Area_Xm_Property_Prop_Lzsg_01" + }, + ], + }, + + ////////////////////////////////////////////////////////////////////////////////////////////////// + // + // 绿洲倒流-石柱 + // + ////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Area_Xm_Property_Prop_Hssz_01" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "common": + { + "disableTickDistance": 100000 + }, + "globalValue": + { + "serverGlobalValues": + [ "SGV_Broadcast_GV_Tag","SGV_Is_Revert","SGV_ani_timeback_value_min","SGV_ani_timeback_value_max","SGV_eff_timeback_value_min","SGV_eff_timeback_value_max"], + "initServerGlobalValues": + { + "SGV_Broadcast_GV_Tag": 0, + "SGV_Is_Revert": 0, + "SGV_ani_timeback_value_min": 0, + "SGV_ani_timeback_value_max": 0, + "SGV_eff_timeback_value_min": 0, + "SGV_eff_timeback_value_max": 0, + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 400, + "attack" : 15, + "defense" : 0, + "weight" : 50, + "isLockHP": true, + "isInvincible": true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Xm_Property_Prop_Hssz_01", + "abilityName" : "SceneObj_Area_Xm_Property_Prop_Hssz_01" + }, + ], + }, + + ////////////////////////////////////////////////////////////////////////////////////////////////// + // + // 绿洲倒流-瀑布 + // + ////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Area_Xm_Property_Prop_Lzpb_01" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "common": + { + "disableTickDistance": 100000 + }, + //"model": + //{ + // "attachEffect": "Eff_Stages_MengdeWaterFall02_Vo" + //}, + "globalValue": + { + "serverGlobalValues": + [ "SGV_Broadcast_GV_Tag","SGV_Is_Revert","SGV_shader_timeback_value_min","SGV_shader_timeback_value_max"], + "initServerGlobalValues": + { + "SGV_Broadcast_GV_Tag": 0, + "SGV_Is_Revert": 0, + "SGV_shader_timeback_value_min": 0, + "SGV_shader_timeback_value_max": 0, + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 400, + "attack" : 15, + "defense" : 0, + "weight" : 50, + "isLockHP": true, + "isInvincible": true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Xm_Property_Prop_Lzpb_01", + "abilityName" : "SceneObj_Area_Xm_Property_Prop_Lzpb_01" + }, + ], + }, + ////////////////////////////////////////////////////////////////////////////////////////////////// + // + // 绿洲倒流-鹦鹉 + // + ////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_AnimalObj_Ani_Level_Pigeon_Beak_01" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "common": + { + "disableTickDistance": 100000 + }, + "globalValue": + { + "serverGlobalValues": + [ "SGV_Broadcast_GV_Tag","SGV_Is_Revert","SGV_ani_timeback_value_min","SGV_ani_timeback_value_max"], + "initServerGlobalValues": + { + "SGV_Broadcast_GV_Tag": 0, + "SGV_Is_Revert": 0, + "SGV_ani_timeback_value_min": 0, + "SGV_ani_timeback_value_max": 0, + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 400, + "attack" : 15, + "defense" : 0, + "weight" : 50, + "isLockHP": true, + "isInvincible": true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_AnimalObj_Ani_Level_Pigeon_Beak_01", + "abilityName" : "SceneObj_AnimalObj_Ani_Level_Pigeon_Beak_01" + }, + ], + }, + + ////////////////////////////////////////////////////////////////////////////////////////////////// + // + // 绿洲倒流-大雁 + // + ////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_AnimalObj_Ani_Level_Crane_Lbis_01" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "common": + { + "disableTickDistance": 100000 + }, + "globalValue": + { + "serverGlobalValues": + [ "SGV_Broadcast_GV_Tag","SGV_Is_Revert","SGV_ani_timeback_value_min","SGV_ani_timeback_value_max"], + "initServerGlobalValues": + { + "SGV_Broadcast_GV_Tag": 0, + "SGV_Is_Revert": 0, + "SGV_ani_timeback_value_min": 0, + "SGV_ani_timeback_value_max": 0, + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 400, + "attack" : 15, + "defense" : 0, + "weight" : 50, + "isLockHP": true, + "isInvincible": true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_AnimalObj_Ani_Level_Crane_Lbis_01", + "abilityName" : "SceneObj_AnimalObj_Ani_Level_Crane_Lbis_01" + }, + ], + }, + + ////////////////////////////////////////////////////////////////////////////////////////////////// + // + // 绿洲倒流-小鱼 + // + ////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_AnimalObj_Ani_Level_Apsva_01" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "common": + { + "disableTickDistance": 100000 + }, + "globalValue": + { + "serverGlobalValues": + [ "SGV_Broadcast_GV_Tag","SGV_Is_Revert","SGV_ani_timeback_value_min","SGV_ani_timeback_value_max"], + "initServerGlobalValues": + { + "SGV_Broadcast_GV_Tag": 0, + "SGV_Is_Revert": 0, + "SGV_ani_timeback_value_min": 0, + "SGV_ani_timeback_value_max": 0, + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 400, + "attack" : 15, + "defense" : 0, + "weight" : 50, + "isLockHP": true, + "isInvincible": true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_AnimalObj_Ani_Level_Apsva_01", + "abilityName" : "SceneObj_AnimalObj_Ani_Level_Apsva_01" + }, + ], + }, + ////////////////////////////////////////////////////////////////////////////////////////////////// + // + // 绿洲倒流-赤王文字-01 + // + ////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Area_Xm_Property_Prop_Cwcfz_01" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "common": + { + "disableTickDistance": 100000 + }, + "model": + { + "attachEffect": "" + }, + "misc" : + { + "pickup" : + { + "$type": "ConfigPickup", + "pickType" : "Select", + "isStatic" : true, + }, + }, + "globalValue": + { + "serverGlobalValues": + [ "SGV_Broadcast_GV_Tag","SGV_Is_Revert","SGV_eff_timeback_value_min","SGV_eff_timeback_value_max"], + "initServerGlobalValues": + { + "SGV_Broadcast_GV_Tag": 0, + "SGV_Is_Revert": 0, + "SGV_eff_timeback_value_min": 0, + "SGV_eff_timeback_value_max": 0, + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 400, + "attack" : 15, + "defense" : 0, + "weight" : 50, + "isLockHP": true, + "isInvincible": true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Xm_Property_Prop_Cwcfz_01", + "abilityName" : "SceneObj_Area_Xm_Property_Prop_Cwcfz_01" + }, + ], + }, + + ////////////////////////////////////////////////////////////////////////////////////////////////// + // + // 绿洲倒流-赤王文字-02 + // + ////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Area_Xm_Property_Prop_Cwcfz_02" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "common": + { + "disableTickDistance": 100000 + }, + "model": + { + "attachEffect": "" + }, + "misc" : + { + "pickup" : + { + "$type": "ConfigPickup", + "pickType" : "Select", + "isStatic" : true, + }, + }, + "globalValue": + { + "serverGlobalValues": + [ "SGV_Broadcast_GV_Tag","SGV_Is_Revert","SGV_eff_timeback_value_min","SGV_eff_timeback_value_max"], + "initServerGlobalValues": + { + "SGV_Broadcast_GV_Tag": 0, + "SGV_Is_Revert": 0, + "SGV_eff_timeback_value_min": 0, + "SGV_eff_timeback_value_max": 0, + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 400, + "attack" : 15, + "defense" : 0, + "weight" : 50, + "isLockHP": true, + "isInvincible": true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Xm_Property_Prop_Cwcfz_02", + "abilityName" : "SceneObj_Area_Xm_Property_Prop_Cwcfz_02" + }, + ], + }, + + ////////////////////////////////////////////////////////////////////////////////////////////////// + // + // 绿洲倒流-赤王文字-03 + // + ////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Area_Xm_Property_Prop_Cwcfz_03" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "common": + { + "disableTickDistance": 100000 + }, + "model": + { + "attachEffect": "" + }, + "misc" : + { + "pickup" : + { + "$type": "ConfigPickup", + "pickType" : "Select", + "isStatic" : true, + }, + }, + "globalValue": + { + "serverGlobalValues": + [ "SGV_Broadcast_GV_Tag","SGV_Is_Revert","SGV_eff_timeback_value_min","SGV_eff_timeback_value_max"], + "initServerGlobalValues": + { + "SGV_Broadcast_GV_Tag": 0, + "SGV_Is_Revert": 0, + "SGV_eff_timeback_value_min": 0, + "SGV_eff_timeback_value_max": 0, + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 400, + "attack" : 15, + "defense" : 0, + "weight" : 50, + "isLockHP": true, + "isInvincible": true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Xm_Property_Prop_Cwcfz_03", + "abilityName" : "SceneObj_Area_Xm_Property_Prop_Cwcfz_03" + }, + ], + }, + + ////////////////////////////////////////////////////////////////////////////////////////////////// + // + // 绿洲倒流-符文石 + // + ////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Area_Xm_Property_Ani_Flower_Sjfw_01" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "common": + { + "disableTickDistance": 100000 + }, + "field" : + { + "concernType" : "AllAvatars", + "shape" : "CircleR2", //形状,不填为collider + "checkInterval" : 0.1, //触发间隔 + "triggerInfinite" : true, //是否永远触发 + "lifeInfinite" : true, //如果未触发是否一致存在 + "overwriteCampType" : true, + "campType": "All", + }, + "move": + { + "$type": "ConfigPlatformMove", + "delayType": "NoDelay", + }, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 400, + "attack" : 15, + "defense" : 0, + "weight" : 50, + "isLockHP": true, + "isInvincible": true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Xm_Property_Ani_Flower_Sjfw_01", + "abilityName" : "SceneObj_Area_Xm_Property_Ani_Flower_Sjfw_01" + }, + ], + }, + + ////////////////////////////////////////////////////////////////////////////////////////////////// + // + // 绿洲倒流-符文底座 + // + ////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Area_Xm_Property_Ani_Flower_Sjfw_02" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "common": + { + "disableTickDistance": 100000 + }, + "globalValue": + { + "serverGlobalValues": + [ "SGV_Broadcast_GV_Tag","SGV_Correct_Range_Min","SGV_Correct_Range_Max"], + "initServerGlobalValues": + { + "SGV_Broadcast_GV_Tag": 0, + "SGV_Correct_Range_Min": 0, + "SGV_Correct_Range_Max": 0, + }, + }, + "uiInteract": + { + "gadgetUIExtraItems": + [ + { + "extraId": 1, + "gadgetUIBtnCfgPath": "UI/open_gadget_timeback_page_1", + "uiName": "UI_ACTIVITY_ARENACHALLENGE3_TITLE", + "icon": "UI_Icon_Intee_ArenaChallengeV2", + }, + { + "extraId": 2, + "gadgetUIBtnCfgPath": "UI/open_gadget_timeback_page_2", + "uiName": "UI_ACTIVITY_ARENACHALLENGE3_TITLE", + "icon": "UI_Icon_Intee_ArenaChallengeV2", + }, + { + "extraId": 3, + "gadgetUIBtnCfgPath": "UI/open_gadget_timeback_page_3", + "uiName": "UI_ACTIVITY_ARENACHALLENGE3_TITLE", + "icon": "UI_Icon_Intee_ArenaChallengeV2", + }, + { + "extraId": 4, + "gadgetUIBtnCfgPath": "UI/open_gadget_timeback_page_4", + "uiName": "UI_ACTIVITY_ARENACHALLENGE3_TITLE", + "icon": "UI_Icon_Intee_ArenaChallengeV2", + }, + { + "extraId": 5, + "gadgetUIBtnCfgPath": "UI/open_gadget_timeback_page_5", + "uiName": "UI_ACTIVITY_ARENACHALLENGE3_TITLE", + "icon": "UI_Icon_Intee_ArenaChallengeV2", + }, + { + "extraId": 6, + "gadgetUIBtnCfgPath": "UI/open_gadget_timeback_page_6", + "uiName": "UI_ACTIVITY_ARENACHALLENGE3_TITLE", + "icon": "UI_Icon_Intee_ArenaChallengeV2", + }, + { + "extraId": 7, + "gadgetUIBtnCfgPath": "UI/open_gadget_timeback_page_7", + "uiName": "UI_ACTIVITY_ARENACHALLENGE3_TITLE", + "icon": "UI_Icon_Intee_ArenaChallengeV2", + }, + { + "extraId": 8, + "gadgetUIBtnCfgPath": "UI/open_gadget_timeback_page_8", + "uiName": "UI_ACTIVITY_ARENACHALLENGE3_TITLE", + "icon": "UI_Icon_Intee_ArenaChallengeV2", + }, + { + "extraId": 9, + "gadgetUIBtnCfgPath": "UI/open_gadget_timeback_page_9", + "uiName": "UI_ACTIVITY_ARENACHALLENGE3_TITLE", + "icon": "UI_Icon_Intee_ArenaChallengeV2", + }, + ] + }, + "field" : + { + "concernType" : "AllAvatars", + "shape" : "CircleR2", //形状,不填为collider + "checkInterval" : 0.1, //触发间隔 + "triggerInfinite" : true, //是否永远触发 + "lifeInfinite" : true, //如果未触发是否一致存在 + "overwriteCampType" : true, + "campType": "All", + }, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 99999, + "attack" : 15, + "defense" : 0, + "weight" : 50, + "isLockHP": true, + "isInvincible": true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + "gadgetAction": + { + "gadgetStateActionList": + [ + //Default时不可以交互 + { + "$type": "ConfigGadgetStateEnableGadgetIntee", + "enable": false, + "gadgetState": "Default", + }, + //201时可以交互 + { + "$type": "ConfigGadgetStateEnableGadgetIntee", + "enable": true, + "gadgetState": "GearStart", + }, + + ], + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Xm_Property_Ani_Flower_Sjfw_02", + "abilityName" : "SceneObj_Area_Xm_Property_Ani_Flower_Sjfw_02" + }, + ], + }, + + ////////////////////////////////////////////////////////////////////////////////////////////////// + // + // 绿洲倒流-流程控制器 + // + ////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Area_Xm_Property_Prop_OasisController_01" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "common": + { + "disableTickDistance": 100000 + }, + "globalValue": + { + "serverGlobalValues": + [ "SGV_Broadcast_GV_Tag", "SGV_Timeback_Keypoint_Division", "SGV_Is_Controller", "SGV_Init_Timeback_Value"], + "initServerGlobalValues": + { + "SGV_Broadcast_GV_Tag": 0, + "SGV_Timeback_Keypoint_Division": 0, + "SGV_Is_Controller": 1, + "SGV_Init_Timeback_Value": 0 + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 400, + "attack" : 15, + "defense" : 0, + "weight" : 50, + "isLockHP": true, + "isInvincible": true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Xm_Property_Prop_OasisController_01", + "abilityName" : "SceneObj_Area_Xm_Property_Prop_OasisController_01" + }, + ], + }, + + + + + ////////////////////////////////////////////////////////////////////////////////////////////////// + // + // 3.4沙漠-赤王之杯平台电梯-移动 + // + ////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Area_Xm_Property_Ani_Build_JamshidCup_01_Movable" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "move": + { + "$type": "ConfigPlatformMove", + }, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 5000, + "attack" : 200, + "defense" : 0, + "weight" : 50, + "isInvincible":true, + "isLockHP":true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Xm_Property_Ani_Build_JamshidCup_01_Movable", + "abilityName" : "SceneObj_Area_Xm_Property_Ani_Build_JamshidCup_01_Movable" + }, + ], + }, + + ////////////////////////////////////////////////////////////////////////////////////////////////// + // + // 3.4沙漠-赤王之杯平台电梯-静止 + // + ////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Area_Xm_Property_Ani_Build_JamshidCup_01_NoMove" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 5000, + "attack" : 200, + "defense" : 0, + "weight" : 50, + "isInvincible":true, + "isLockHP":true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + }, + + //////////////////////////////////////////////////////////////// + // + // 3.4沙漠-赤王流沙输送装置 + // + //////////////////////////////////////////////////////////////// + "SceneObj_Area_Xm_Property_Ani_Prop_SandCarrier_01" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "field" : + { + "concernType" : "AllAvatars", + "shape" : "CircleR2", //形状,不填为collider + "checkInterval" : 0.1, //触发间隔 + "triggerInfinite" : true, //是否永远触发 + "lifeInfinite" : true, //如果未触发是否一致存在 + "overwriteCampType" : true, + "campType": "All", + }, + "billboard": + { + "$type" : "ConfigCombatBillboard", + "attachPoint" : "AttachPoint", + "offset": + { + "x": 0, + "y": 4, + "z": 0, + }, + "radiusOffset": 3.0, + "enableSelfAdapt": true, + "showDistance": 48, + "showHPBar": true, + "shieldBarOnly": false, + "size": "Grand", + }, + "specialPoint": + { + "bulletAim": "Aimpoint", + }, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 5000, + "attack" : 200, + "defense" : 0, + "weight" : 50, + "isInvincible":false, + "isLockHP":false, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : true, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : false, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Xm_Property_Ani_Prop_SandCarrier_01", + "abilityName":"SceneObj_Area_Xm_Property_Ani_Prop_SandCarrier_01" + }, + { + "abilityID": "Scene_RockGadget_Summon_Detect", + "abilityName": "Scene_RockGadget_Summon_Detect", + }, + ], + }, + ////////////////////////////////////////////////////////////////////////////////////////////////// + // + // 3.4沙漠-机器人显示屏-移动 + // + ////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Area_Xm_Property_Ani_Prop_Monitor_Move_01" : + { + "$type" : "ConfigGadget", + "hasModel":true, + "uiInteract": + { + "gadgetUIBtnCfgPath": "UI/open_robot_control_page_move", + "showCondTypes": ["HOST"], + "uiName": "UI_GADGET_DISPLAY_ACTIVE", + }, + "intee": + { + "$type" : "ConfigIntee", + "triggerRadius": 2, + "triggerHeight": 2, + "triggerOffset":{"x":-0.425,"y":-1.587,"z":2.691}, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 99999, + "isLockHP":true, + "endure" :99, + "isInvincible": true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + "canTriggerBullet" : true, + }, + "combatLock": + { + "denyLockOn": false, + "lockType": "Gadget_Lv1", + "overrideRange": 5, + }, + "beHit": + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : true, + }, + }, + "stateLayers": + { + "defaultLayer": + { + "$type" : "ConfigNormalStateLayer", + "stateIDs" : + { + "All" : + { + "$type": "ConfigNormalStateIDInfo", + "animatorStates": + { + "On": [""], + "Off": [""], + }, + "cullingModelAlwaysAnimate": true, + }, + }, + }, + }, + "abilities": + [ + { + "abilityName" : "SceneObj_Area_Xm_Property_Ani_Prop_Monitor_Move_01" + }, + ], + }, + ////////////////////////////////////////////////////////////////////////////////////////////////// + // + // 3.4沙漠-机器人显示屏-攻击 + // + ////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Area_Xm_Property_Ani_Prop_Monitor_Attack_01" : + { + "$type" : "ConfigGadget", + "hasModel":true, + "uiInteract": + { + "gadgetUIBtnCfgPath": "UI/open_robot_control_page_attack", + "showCondTypes": ["HOST"], + "uiName": "UI_GADGET_DISPLAY_ACTIVE", + }, + "intee": + { + "$type" : "ConfigIntee", + "triggerRadius": 2, + "triggerHeight": 2, + "triggerOffset":{"x":-0.425,"y":-1.587,"z":2.691}, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 99999, + "isLockHP":true, + "endure" :99, + "isInvincible": true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + "canTriggerBullet" : true, + }, + "combatLock": + { + "denyLockOn": false, + "lockType": "Gadget_Lv1", + "overrideRange": 5, + }, + "beHit": + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : true, + }, + }, + "stateLayers": + { + "defaultLayer": + { + "$type" : "ConfigNormalStateLayer", + "stateIDs" : + { + "All" : + { + "$type": "ConfigNormalStateIDInfo", + "animatorStates": + { + "On": [""], + "Off": [""], + }, + "cullingModelAlwaysAnimate": true, + }, + }, + }, + }, + "abilities": + [ + { + "abilityName" : "SceneObj_Area_Xm_Property_Ani_Prop_Monitor_Attack_01" + }, + ], + }, + ////////////////////////////////////////////////////////////////////////////////////////////////// + // + // 3.4沙漠-机器人显示屏-激光 + // + ////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Area_Xm_Property_Ani_Prop_Monitor_Laser_01" : + { + "$type" : "ConfigGadget", + "hasModel":true, + "uiInteract": + { + "gadgetUIBtnCfgPath": "UI/open_robot_control_page_laser", + "showCondTypes": ["HOST"], + "uiName": "UI_GADGET_DISPLAY_ACTIVE", + }, + "intee": + { + "$type" : "ConfigIntee", + "triggerRadius": 2, + "triggerHeight": 2, + "triggerOffset":{"x":-0.425,"y":-1.587,"z":2.691}, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 99999, + "isLockHP":true, + "endure" :99, + "isInvincible": true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + "canTriggerBullet" : true, + }, + "combatLock": + { + "denyLockOn": false, + "lockType": "Gadget_Lv1", + "overrideRange": 5, + }, + "beHit": + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : true, + }, + }, + "stateLayers": + { + "defaultLayer": + { + "$type" : "ConfigNormalStateLayer", + "stateIDs" : + { + "All" : + { + "$type": "ConfigNormalStateIDInfo", + "animatorStates": + { + "On": [""], + "Off": [""], + }, + "cullingModelAlwaysAnimate": true, + }, + }, + }, + }, + "abilities": + [ + { + "abilityName" : "SceneObj_Area_Xm_Property_Ani_Prop_Monitor_Laser_01" + }, + ], + }, + + //////////////////////////////////////////////////////////////// + // + // 3.4沙漠-管道控制机关-常规 + // + //////////////////////////////////////////////////////////////// + "SceneObj_Area_Common_Property_Ani_Prop_PipeGear_01" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "field" : + { + "concernType" : "AllAvatars", + "shape" : "CircleR2", //形状,不填为collider + "checkInterval" : 0.1, //触发间隔 + "triggerInfinite" : true, //是否永远触发 + "lifeInfinite" : true, //如果未触发是否一致存在 + "overwriteCampType" : true, + "campType": "All", + }, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 5000, + "attack" : 200, + "defense" : 0, + "weight" : 50, + "isInvincible":true, + "isLockHP":true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : false, + }, + }, + "gadgetAction": + { + "gadgetStateActionList": + [ + //Default时不可以交互 + { + "$type": "ConfigGadgetStateEnableGadgetIntee", + "enable": false, + "gadgetState": "Default", + }, + //202时不可以交互 + { + "$type": "ConfigGadgetStateEnableGadgetIntee", + "enable": false, + "gadgetState": "GearStop", + }, + //201时可以交互 + { + "$type": "ConfigGadgetStateEnableGadgetIntee", + "enable": true, + "gadgetState": "GearStart", + }, + + ], + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Common_Property_Ani_Prop_PipeGear_01", + "abilityName":"SceneObj_Area_Common_Property_Ani_Prop_PipeGear_01" + }, + ], + }, + + //////////////////////////////////////////////////////////////// + // + // 3.4沙漠-管道控制机关-碎片 + // + //////////////////////////////////////////////////////////////// + "SceneObj_Area_Common_Property_Ani_Prop_BrokenGear_01" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "field" : + { + "concernType" : "AllAvatars", + "shape" : "CircleR2", //形状,不填为collider + "checkInterval" : 0.1, //触发间隔 + "triggerInfinite" : true, //是否永远触发 + "lifeInfinite" : true, //如果未触发是否一致存在 + "overwriteCampType" : true, + "campType": "All", + }, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 5000, + "attack" : 200, + "defense" : 0, + "weight" : 50, + "isInvincible":true, + "isLockHP":true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : false, + }, + }, + "gadgetAction": + { + "gadgetStateActionList": + [ + //Default时不可以交互 + { + "$type": "ConfigGadgetStateEnableGadgetIntee", + "enable": false, + "gadgetState": "Default", + }, + //202时不可以交互 + { + "$type": "ConfigGadgetStateEnableGadgetIntee", + "enable": false, + "gadgetState": "GearStop", + }, + //201时可以交互 + { + "$type": "ConfigGadgetStateEnableGadgetIntee", + "enable": true, + "gadgetState": "GearStart", + }, + + ], + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Common_Property_Ani_Prop_BrokenGear_01", + "abilityName":"SceneObj_Area_Common_Property_Ani_Prop_BrokenGear_01" + }, + ], + }, + + //////////////////////////////////////////////////////////////// + // + // 3.4沙漠-管道控制机关-藤蔓 + // + //////////////////////////////////////////////////////////////// + "SceneObj_Area_Common_Property_Ani_Prop_MaranaGear_01" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "field" : + { + "concernType" : "AllAvatars", + "shape" : "CircleR2", //形状,不填为collider + "checkInterval" : 0.1, //触发间隔 + "triggerInfinite" : true, //是否永远触发 + "lifeInfinite" : true, //如果未触发是否一致存在 + "overwriteCampType" : true, + "campType": "All", + }, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 5000, + "attack" : 200, + "defense" : 0, + "weight" : 50, + "isInvincible":true, + "isLockHP":true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : false, + }, + }, + "gadgetAction": + { + "gadgetStateActionList": + [ + //Default时不可以交互 + { + "$type": "ConfigGadgetStateEnableGadgetIntee", + "enable": false, + "gadgetState": "Default", + }, + //202时不可以交互 + { + "$type": "ConfigGadgetStateEnableGadgetIntee", + "enable": false, + "gadgetState": "GearStop", + }, + //201时可以交互 + { + "$type": "ConfigGadgetStateEnableGadgetIntee", + "enable": true, + "gadgetState": "GearStart", + }, + + ], + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Common_Property_Ani_Prop_MaranaGear_01", + "abilityName":"SceneObj_Area_Common_Property_Ani_Prop_MaranaGear_01" + }, + ], + }, + + //////////////////////////////////////////////////////////////// + // + // 3.4沙漠-赤王基石 + // + //////////////////////////////////////////////////////////////// + "SceneObj_Area_Common_Property_Prop_JamshidBedrock_01" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "globalValue": + { + "serverGlobalValues": + [ "SGV_Correct_Answer","SGV_Show_Hit_Effect"], + "initServerGlobalValues": + { + "SGV_Correct_Answer": 0, + "SGV_Show_Hit_Effect": 0 + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 5000, + "attack" : 200, + "defense" : 0, + "weight" : 50, + "isInvincible":false, + "isLockHP":true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : true, + }, + "combatLock": + { + "denyLockOn": false, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : false, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Common_Property_Prop_JamshidBedrock_01", + "abilityName":"SceneObj_Area_Common_Property_Prop_JamshidBedrock_01" + }, + ], + }, + + //////////////////////////////////////////////////////////////// + // + // 3.4沙漠-透明文字石板-透明 + // + //////////////////////////////////////////////////////////////// + "SceneObj_Area_Common_Property_Prop_JamshidSlabstone_Transparent" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 5000, + "attack" : 200, + "defense" : 0, + "weight" : 50, + "isInvincible":true, + "isLockHP":true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : false, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Common_Property_Prop_JamshidSlabstone_Transparent", + "abilityName":"SceneObj_Area_Common_Property_Prop_JamshidSlabstone_Transparent" + }, + ], + }, + + //////////////////////////////////////////////////////////////// + // + // 3.4沙漠-透明文字石板-不透明 + // + //////////////////////////////////////////////////////////////// + "SceneObj_Area_Common_Property_Prop_JamshidSlabstone_Opaque" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 5000, + "attack" : 200, + "defense" : 0, + "weight" : 50, + "isInvincible":true, + "isLockHP":true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : false, + }, + }, + }, + + //////////////////////////////////////////////////////////////// + // + // 3.4沙漠-风球装置-中继 + // + //////////////////////////////////////////////////////////////// + "SceneObj_Area_Xm_Property_Ani_Prop_WindBallProp_01" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "globalValue": + { + "serverGlobalValues": + ["SGV_Dir_Light_On","SGV_Message_Release_WindBall","SGV_Message_Remove_Windball"], + "initServerGlobalValues": + { + "SGV_Dir_Light_On": 0, + "SGV_Message_Release_WindBall": 0, + "SGV_Message_Remove_Windball": 0 + }, + }, + "field" : + { + "concernType" : "AllAvatars", + "shape" : "CircleR3", //形状,不填为collider + "checkInterval" : 0.1, //触发间隔 + "triggerInfinite" : true, //是否永远触发 + "lifeInfinite" : true, //如果未触发是否一致存在 + "overwriteCampType" : true, + "campType": "All", + }, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 5000, + "attack" : 200, + "defense" : 0, + "weight" : 50, + "isInvincible":false, + "isLockHP":true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : true, + }, + "combatLock": + { + "denyLockOn": false, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : false, + }, + }, + "specialPoint": + { + "bulletAim": "AimPoint", + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Xm_Property_Ani_Prop_WindBallProp_01", + "abilityName":"SceneObj_Area_Xm_Property_Ani_Prop_WindBallProp_01" + }, + ], + }, + + //////////////////////////////////////////////////////////////// + // + // 3.4沙漠-风球装置-终点 + // + //////////////////////////////////////////////////////////////// + "SceneObj_Area_Xm_Property_Ani_Prop_WindBallProp_02" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "globalValue": + { + "serverGlobalValues": + ["SGV_Dir_Light_On","SGV_Release_WindBall"], + "initServerGlobalValues": + { + "SGV_Dir_Light_On": 0, + "SGV_Release_WindBall": 0 + }, + }, + "field" : + { + "concernType" : "AllAvatars", + "shape" : "CircleR3", //形状,不填为collider + "checkInterval" : 0.1, //触发间隔 + "triggerInfinite" : true, //是否永远触发 + "lifeInfinite" : true, //如果未触发是否一致存在 + "overwriteCampType" : true, + "campType": "All", + }, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 5000, + "attack" : 200, + "defense" : 0, + "weight" : 50, + "isInvincible":false, + "isLockHP":true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : true, + }, + "combatLock": + { + "denyLockOn": false, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : false, + }, + }, + "specialPoint": + { + "bulletAim": "AimPoint", + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Xm_Property_Ani_Prop_WindBallProp_02", + "abilityName":"SceneObj_Area_Xm_Property_Ani_Prop_WindBallProp_02" + }, + ], + }, + + ////////////////////////////////////////////////////////////////////////////////////////////////// + // + // 风球装置-子弹 + // + ////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Area_Xm_Property_Ani_Prop_WindBallProp_Bullet" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "model": + { + "attachEffect": "Eff_Property_Ani_Prop_WindBall_Fly_Baihe" + }, + "move" : + { + "$type" : "ConfigTrackBulletMove", + "delay":0.0, + "speed" : 2.0, + "acceleration" : 2.0, + "traceOnYAxis" : true, + "anglerVelocity":720, + }, + "timer" : + { + "lifeTime": 1.5, + "lifeInfinite" : false, //如果未触发是否一致存在 + }, + // 子弹参数 + "gadget" : + { + "$type" : "ConfigBulletPattern", + "killByOther": true, + "collision" : + { + "targetType": "Enemy", + "triggerType": "TriggerOnce", + "ignoreScene": true, + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "SceneObj_Area_Xm_Property_Ani_Prop_WindBallProp_Bullet", + }, + ], + }, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 400, + "attack" : 15, + "defense" : 0, + "weight" : 50, + "isLockHP": true, + "isInvincible": true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Xm_Property_Ani_Prop_WindBallProp_Bullet", + "abilityName" : "SceneObj_Area_Xm_Property_Ani_Prop_WindBallProp_Bullet" + }, + ], + }, + + ////////////////////////////////////////////////////////////////////////////////////////////////// + // + // 风球装置-指示特效 + // + ////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Area_Xm_Property_Ani_Prop_WindBallProp_Hint" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "model": + { + "attachEffect": "Eff_Property_Ani_Prop_WindBall_Light_Baihe" + }, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 400, + "attack" : 15, + "defense" : 0, + "weight" : 50, + "isLockHP": true, + "isInvincible": true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + }, + + //////////////////////////////////////////////////////////////// + // + // 3.4沙漠-天气精灵碎片 + // + //////////////////////////////////////////////////////////////// + "SceneObj_Area_Xm_Property_Ani_Prop_Djinn_Fragment" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "field" : + { + "concernType" : "AllAvatars", + "shape" : "CircleR3", //形状,不填为collider + "checkInterval" : 0.1, //触发间隔 + "triggerInfinite" : true, //是否永远触发 + "lifeInfinite" : true, //如果未触发是否一致存在 + "overwriteCampType" : true, + "campType": "All", + }, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 5000, + "attack" : 200, + "defense" : 0, + "weight" : 50, + "isInvincible":true, + "isLockHP":true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : false, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Xm_Property_Ani_Prop_Djinn_Fragment", + "abilityName":"SceneObj_Area_Xm_Property_Ani_Prop_Djinn_Fragment" + }, + ], + }, + + //////////////////////////////////////////////////////////////// + // + // 3.4沙漠-天气精灵碎片控制器 + // + //////////////////////////////////////////////////////////////// + "SceneObj_Area_Xm_Property_Ani_Prop_Djinn_Fragment_Controller" : + { + "$type" : "ConfigGadget", + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 5000, + "attack" : 200, + "defense" : 0, + "weight" : 50, + "isInvincible":true, + "isLockHP":true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : false, + }, + }, + }, + + + //////////////////////////////////////////////////////////////// + // + // 3.4沙漠-赤王风扇(小) + // + //////////////////////////////////////////////////////////////// + "SceneObj_Area_Xm_Property_Prop_Cwfs_01" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "move": + { + "$type": "ConfigPlatformMove", + }, + "field" : + { + "concernType" : "AllAvatars", + "shape" : "CircleR3", //形状,不填为collider + "checkInterval" : 0.1, //触发间隔 + "triggerInfinite" : true, //是否永远触发 + "lifeInfinite" : true, //如果未触发是否一致存在 + "overwriteCampType" : true, + "campType": "All", + }, + "specialPoint": + { + "bulletAim": "Aimpoint", + }, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 5000, + "attack" : 200, + "defense" : 0, + "weight" : 50, + "isInvincible":false, + "isLockHP":true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : true, + }, + "combatLock": + { + "denyLockOn": false, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : false, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Xm_Property_Prop_Cwfs_01", + "abilityName":"SceneObj_Area_Xm_Property_Prop_Cwfs_01" + }, + ], + }, + //////////////////////////////////////////////////////////////// + // + // 3.4沙漠-赤王风扇(大) + // + //////////////////////////////////////////////////////////////// + "SceneObj_Area_Xm_Property_Prop_Cwfs_02" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "move": + { + "$type": "ConfigPlatformMove", + }, + "field" : + { + "concernType" : "AllAvatars", + "shape" : "CircleR3", //形状,不填为collider + "checkInterval" : 0.1, //触发间隔 + "triggerInfinite" : true, //是否永远触发 + "lifeInfinite" : true, //如果未触发是否一致存在 + "overwriteCampType" : true, + "campType": "All", + }, + "specialPoint": + { + "bulletAim": "Aimpoint", + }, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 5000, + "attack" : 200, + "defense" : 0, + "weight" : 50, + "isInvincible":false, + "isLockHP":true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : true, + }, + "combatLock": + { + "denyLockOn": false, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : false, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Xm_Property_Prop_Cwfs_02", + "abilityName":"SceneObj_Area_Xm_Property_Prop_Cwfs_02" + }, + ], + }, + //////////////////////////////////////////////////////////////// + // + // 3.4沙漠-赤王风扇轨道 + // + //////////////////////////////////////////////////////////////// + "SceneObj_Area_Xm_Property_Prop_Cwfsgd_01" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 5000, + "attack" : 200, + "defense" : 0, + "weight" : 50, + "isInvincible":false, + "isLockHP":true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : true, + }, + "combatLock": + { + "denyLockOn": false, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : false, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Xm_Property_Prop_Cwfsgd_01", + "abilityName":"SceneObj_Area_Xm_Property_Prop_Cwfsgd_01" + }, + ], + }, + //////////////////////////////////////////////////////////////// + // + // 3.4沙漠-沙丘(特殊1) + // + //////////////////////////////////////////////////////////////// + "SceneObj_Area_Xm_Property_Ani_Prop_Tysq_01" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 5000, + "attack" : 200, + "defense" : 0, + "weight" : 50, + "isInvincible":true, + "isLockHP":true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : false, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Xm_Property_Ani_Prop_Tysq_01", + "abilityName":"SceneObj_Area_Xm_Property_Ani_Prop_Tysq_01" + }, + ], + }, + //////////////////////////////////////////////////////////////// + // + // 3.4沙漠-沙丘(特殊2) + // + //////////////////////////////////////////////////////////////// + "SceneObj_Area_Xm_Property_Ani_Prop_Tysq_02" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 5000, + "attack" : 200, + "defense" : 0, + "weight" : 50, + "isInvincible":true, + "isLockHP":true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : false, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Xm_Property_Ani_Prop_Tysq_02", + "abilityName":"SceneObj_Area_Xm_Property_Ani_Prop_Tysq_02" + }, + ], + }, + //////////////////////////////////////////////////////////////// + // + // 3.4沙漠-沙丘(大) + // + //////////////////////////////////////////////////////////////// + "SceneObj_Area_Xm_Property_Ani_Prop_Tysq_03" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 5000, + "attack" : 200, + "defense" : 0, + "weight" : 50, + "isInvincible":true, + "isLockHP":true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : false, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Xm_Property_Ani_Prop_Tysq_03", + "abilityName":"SceneObj_Area_Xm_Property_Ani_Prop_Tysq_03" + }, + ], + }, + //////////////////////////////////////////////////////////////// + // + // 3.4沙漠-沙丘(小) + // + //////////////////////////////////////////////////////////////// + "SceneObj_Area_Xm_Property_Ani_Prop_Tysq_04" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 5000, + "attack" : 200, + "defense" : 0, + "weight" : 50, + "isInvincible":true, + "isLockHP":true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : false, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Xm_Property_Ani_Prop_Tysq_04", + "abilityName":"SceneObj_Area_Xm_Property_Ani_Prop_Tysq_04" + }, + ], + }, + //////////////////////////////////////////////////////////////// + // + // 3.4沙漠-百叶墙壁 + // + //////////////////////////////////////////////////////////////// + "SceneObj_Area_Xm_Property_Ani_Prop_Byqb_01" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 5000, + "attack" : 200, + "defense" : 0, + "weight" : 50, + "isInvincible":true, + "isLockHP":true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : false, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Xm_Property_Ani_Prop_Byqb_01", + "abilityName":"SceneObj_Area_Xm_Property_Ani_Prop_Byqb_01" + }, + ], + }, + //////////////////////////////////////////////////////////////// + // + // 3.4沙漠-百叶墙壁开关 + // + //////////////////////////////////////////////////////////////// + "SceneObj_Area_Xm_Property_Ani_Prop_Byqb_02" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "field" : + { + "concernType" : "AllAvatars", + "shape" : "CircleR2", //形状,不填为collider + "checkInterval" : 0.1, //触发间隔 + "triggerInfinite" : true, //是否永远触发 + "lifeInfinite" : true, //如果未触发是否一致存在 + "overwriteCampType" : true, + "campType": "All", + }, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 5000, + "attack" : 200, + "defense" : 0, + "weight" : 50, + "isInvincible":true, + "isLockHP":true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : false, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Xm_Property_Ani_Prop_Byqb_02", + "abilityName":"SceneObj_Area_Xm_Property_Ani_Prop_Byqb_02" + }, + ], + }, + + //////////////////////////////////////////////////////////////// + // + // 3.4沙漠-赤王核心 + // + //////////////////////////////////////////////////////////////// + "SceneObj_Area_Xm_Property_Ani_Prop_CWHX_01 " : + { + "$type" : "ConfigGadget", + "hasModel": true, + "field" : + { + "concernType" : "AllAvatars", + "shape" : "CircleR30", //形状,不填为collider + "checkInterval" : 0.1, //触发间隔 + "triggerInfinite" : true, //是否永远触发 + "lifeInfinite" : true, //如果未触发是否一致存在 + "overwriteCampType" : true, + "campType": "All", + }, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 5000, + "attack" : 200, + "defense" : 0, + "weight" : 50, + "isInvincible":true, + "isLockHP":true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : false, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Xm_Property_Ani_Prop_CWHX_01", + "abilityName":"SceneObj_Area_Xm_Property_Ani_Prop_CWHX_01" + }, + ], + }, + //////////////////////////////////////////////////////////////// + // + // 3.4 棋子-阿汝村 + // + //////////////////////////////////////////////////////////////// + "SceneObj_Area_Xm_Property_Prop_Szqparc_01" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 5000, + "attack" : 200, + "defense" : 0, + "weight" : 50, + "isInvincible":true, + "isLockHP":true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : false, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Xm_Property_Prop_Szqparc_01", + "abilityName":"SceneObj_Area_Xm_Property_Prop_Szqparc_01" + }, + ], + }, + + //////////////////////////////////////////////////////////////// + // + // 3.4 棋子-赤王陵 + // + //////////////////////////////////////////////////////////////// + "SceneObj_Area_Xm_Property_Prop_Szqpcwl_01" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 5000, + "attack" : 200, + "defense" : 0, + "weight" : 50, + "isInvincible":true, + "isLockHP":true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : false, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Xm_Property_Prop_Szqpcwl_01", + "abilityName":"SceneObj_Area_Xm_Property_Prop_Szqpcwl_01" + }, + ], + }, + + //////////////////////////////////////////////////////////////// + // + // 3.4 棋子-赤王之杯 + // + //////////////////////////////////////////////////////////////// + "SceneObj_Area_Xm_Property_Prop_Szqpcwzb_01" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 5000, + "attack" : 200, + "defense" : 0, + "weight" : 50, + "isInvincible":true, + "isLockHP":true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : false, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Xm_Property_Prop_Szqpcwzb_01", + "abilityName":"SceneObj_Area_Xm_Property_Prop_Szqpcwzb_01" + }, + ], + }, + + //////////////////////////////////////////////////////////////// + // + // 3.4 棋子-赤王之心 + // + //////////////////////////////////////////////////////////////// + "SceneObj_Area_Xm_Property_Prop_Szqpcwzx_01" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 5000, + "attack" : 200, + "defense" : 0, + "weight" : 50, + "isInvincible":true, + "isLockHP":true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : false, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Xm_Property_Prop_Szqpcwzx_01", + "abilityName":"SceneObj_Area_Xm_Property_Prop_Szqpcwzx_01" + }, + ], + }, + + //////////////////////////////////////////////////////////////// + // + // 3.4 棋子-居尔城大门. + // + //////////////////////////////////////////////////////////////// + "SceneObj_Area_Xm_Property_Prop_Szqpjrc_01" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 5000, + "attack" : 200, + "defense" : 0, + "weight" : 50, + "isInvincible":true, + "isLockHP":true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : false, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Xm_Property_Prop_Szqpjrc_01", + "abilityName":"SceneObj_Area_Xm_Property_Prop_Szqpjrc_01" + }, + ], + }, + + //////////////////////////////////////////////////////////////// + // + // 3.4 棋子-流沙遗迹. + // + //////////////////////////////////////////////////////////////// + "SceneObj_Area_Xm_Property_Prop_Szqplsyj_01" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 5000, + "attack" : 200, + "defense" : 0, + "weight" : 50, + "isInvincible":true, + "isLockHP":true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : false, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Xm_Property_Prop_Szqplsyj_01", + "abilityName":"SceneObj_Area_Xm_Property_Prop_Szqplsyj_01" + }, + ], + }, + + //////////////////////////////////////////////////////////////// + // + // 3.4 棋子-太阳船 + // + //////////////////////////////////////////////////////////////// + "SceneObj_Area_Xm_Property_Prop_Szqptyc_01" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 5000, + "attack" : 200, + "defense" : 0, + "weight" : 50, + "isInvincible":true, + "isLockHP":true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : false, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Xm_Property_Prop_Szqptyc_01", + "abilityName":"SceneObj_Area_Xm_Property_Prop_Szqptyc_01" + }, + ], + }, + + //////////////////////////////////////////////////////////////// + // + // 3.4 棋子-显圣厅 + // + //////////////////////////////////////////////////////////////// + "SceneObj_Area_Xm_Property_Prop_Szqpxst_01" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 5000, + "attack" : 200, + "defense" : 0, + "weight" : 50, + "isInvincible":true, + "isLockHP":true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : false, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Xm_Property_Prop_Szqpxst_01", + "abilityName":"SceneObj_Area_Xm_Property_Prop_Szqpxst_01" + }, + ], + }, + + //////////////////////////////////////////////////////////////// + // + // 3.4 棋子-棋子空缺交付 + // + //////////////////////////////////////////////////////////////// + "SceneObj_Area_Xm_Property_Prop_ChessEmptyGiving_01" : + { + "$type" : "ConfigGadget", + "uiInteract": + { + "gadgetUIBtnCfgPath": "TEST/TEST_Chest_Btn", + "uiName": "UI_TEMPLE01_QTE_TITLE" + }, + "intee": + { + "$type" : "ConfigIntee", + "triggerRadius": 35, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 5000, + "attack" : 200, + "defense" : 0, + "weight" : 50, + "isInvincible":true, + "isLockHP":true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : false, + }, + }, + + "gadgetAction": + { + "gadgetStateActionList": + [ + //0为空状态,可交互 + { + "$type": "ConfigGadgetStateEnableGadgetIntee", + "enable": true, + "gadgetState": "Default", + }, + //201为激活状态,不可交互 + { + "$type": "ConfigGadgetStateEnableGadgetIntee", + "enable": false, + "gadgetState": "GearStart", + }, + ], + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Xm_Property_Prop_ChessEmptyGiving_01", + "abilityName":"SceneObj_Area_Xm_Property_Prop_ChessEmptyGiving_01" + }, + ], + }, + + //////////////////////////////////////////////////////////////// + // + // 3.4 棋子-棋子发条交付 + // + //////////////////////////////////////////////////////////////// + "SceneObj_Area_Xm_Property_Prop_ChessClockworkGiving_01" : + { + "$type" : "ConfigGadget", + "uiInteract": + { + "gadgetUIBtnCfgPath": "TEST/TEST_Chest_Btn", + "uiName": "UI_TEMPLE01_QTE_TITLE" + }, + "intee": + { + "$type" : "ConfigIntee", + "triggerRadius": 3.5, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 5000, + "attack" : 200, + "defense" : 0, + "weight" : 50, + "isInvincible":true, + "isLockHP":true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : false, + }, + }, + + "gadgetAction": + { + "gadgetStateActionList": + [ + //0为空状态,可交互 + { + "$type": "ConfigGadgetStateEnableGadgetIntee", + "enable": true, + "gadgetState": "Default", + }, + //201为激活状态,不可交互 + { + "$type": "ConfigGadgetStateEnableGadgetIntee", + "enable": false, + "gadgetState": "GearStart", + }, + ], + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Xm_Property_Prop_ChessClockworkGiving_01", + "abilityName":"SceneObj_Area_Xm_Property_Prop_ChessClockworkGiving_01" + }, + ], + }, + + //////////////////////////////////////////////////////////////// + // + // 3.4 棋子底座-大 + // + //////////////////////////////////////////////////////////////// + "SceneObj_Area_Xm_Property_Prop_Szqpdz_01" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 5000, + "attack" : 200, + "defense" : 0, + "weight" : 50, + "isInvincible":true, + "isLockHP":true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : false, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Xm_Property_Prop_Szqpdz_01", + "abilityName":"SceneObj_Area_Xm_Property_Prop_Szqpdz_01" + }, + ], + }, + + //////////////////////////////////////////////////////////////// + // + // 3.4 棋子底座-小 + // + //////////////////////////////////////////////////////////////// + "SceneObj_Area_Xm_Property_Prop_Szqpdz_02" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 5000, + "attack" : 200, + "defense" : 0, + "weight" : 50, + "isInvincible":true, + "isLockHP":true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : false, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Xm_Property_Prop_Szqpdz_01", + "abilityName":"SceneObj_Area_Xm_Property_Prop_Szqpdz_01" + }, + ], + }, + + //////////////////////////////////////////////////////////////// + // + // 3.4 棋子发条 + // + //////////////////////////////////////////////////////////////// + "SceneObj_Area_Xm_Property_Prop_Qzft_01" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "move": + { + "$type": "ConfigPlatformMove", + }, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 5000, + "attack" : 200, + "defense" : 0, + "weight" : 50, + "isInvincible":true, + "isLockHP":true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : false, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Xm_Property_Prop_Qzft_01", + "abilityName":"SceneObj_Area_Xm_Property_Prop_Qzft_01" + }, + ], + }, + + /////////////////////////////////////////////////////////////// + // + // 3.4 棋子发条(拾取) + // + /////////////////////////////////////////////////////////////// + "SceneObj_Area_Xm_Property_Prop_Qzft_Chest_01": + { + "$type" : "ConfigGadget", + "radarHint": true, + "uiInteract": + { + "canInteractInCombat": false, + }, + "intee": + { + "$type" : "ConfigIntee", + "triggerRadius" : 1.0, + }, + "combat" : + { + "property": + { + "useCreatorProperty": false, + "HP" : 10000, + "attack" : 30, + "isLockHP":true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + "canTriggerBullet" : true, + "ignorePurgeRate": true, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : true, + "muteAllHitText" : false, + }, + }, + + "misc": + { + "chest": + { + "$type": "ConfigChest", + "bornLockedByAbility": false + }, + "pickup": + { + "$type": "ConfigPickup", + }, + }, + }, + + + + //////////////////////////////////////////////////////////////// + // + // 3.4 塌陷地表(大) + // + //////////////////////////////////////////////////////////////// + "SceneObj_Area_Xm_Property_Prop_CollapseTerrian_01" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 5000, + "attack" : 200, + "defense" : 0, + "weight" : 50, + "isInvincible":true, + "isLockHP":true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : false, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Xm_Property_Prop_CollapseTerrian_01", + "abilityName":"SceneObj_Area_Xm_Property_Prop_CollapseTerrian_01" + }, + ], + }, + + //////////////////////////////////////////////////////////////// + // + // 3.4 塌陷地表(小) + // + //////////////////////////////////////////////////////////////// + "SceneObj_Area_Xm_Property_Prop_CollapseTerrian_02" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 5000, + "attack" : 200, + "defense" : 0, + "weight" : 50, + "isInvincible":true, + "isLockHP":true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : false, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Xm_Property_Prop_CollapseTerrian_02", + "abilityName":"SceneObj_Area_Xm_Property_Prop_CollapseTerrian_02" + }, + ], + }, + + //////////////////////////////////////////////////////////////// + // + // 3.4 绿洲神座花藤 + // + //////////////////////////////////////////////////////////////// + "SceneObj_Area_Xm_Property_Ani_Flower_Lzsz_01" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 5000, + "attack" : 200, + "defense" : 0, + "weight" : 50, + "isInvincible":true, + "isLockHP":true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : false, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Xm_Property_Ani_Flower_Lzsz_01", + "abilityName":"SceneObj_Area_Xm_Property_Ani_Flower_Lzsz_01" + }, + ], + }, + + + //////////////////////////////////////////////////////////////// + // + // 3.4沙漠-赤王之杯精灵装置 + // + //////////////////////////////////////////////////////////////// + "SceneObj_Area_Xm_Property_Ani_Prop_JamshidCupGear_01" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "field" : + { + "concernType" : "AllAvatars", + "shape" : "CircleR2", //形状,不填为collider + "checkInterval" : 0.1, //触发间隔 + "triggerInfinite" : true, //是否永远触发 + "lifeInfinite" : true, //如果未触发是否一致存在 + "overwriteCampType" : true, + "campType": "All", + }, + "billboard": + { + "$type" : "ConfigCombatBillboard", + "attachPoint" : "AttachPoint", + "offset": + { + "x": 0, + "y": 4, + "z": 0, + }, + "radiusOffset": 2.5, + "enableSelfAdapt": true, + "showDistance": 48, + "showHPBar": true, + "shieldBarOnly": false, + "size": "Grand", + }, + "specialPoint": + { + "bulletAim": "Aimpoint", + }, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 5000, + "attack" : 200, + "defense" : 0, + "weight" : 50, + "isInvincible":false, + "isLockHP":false, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : true, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : false, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Xm_Property_Ani_Prop_JamshidCupGear_01", + "abilityName":"SceneObj_Area_Xm_Property_Ani_Prop_JamshidCupGear_01" + }, + { + "abilityID": "Scene_RockGadget_Summon_Detect", + "abilityName": "Scene_RockGadget_Summon_Detect", + }, + ], + }, + + //////////////////////////////////////////////////////////////// + // + // 3.4 避难所隐藏墙壁 + // + //////////////////////////////////////////////////////////////// + "SceneObj_Area_Xm_Property_Ani_Build_JYQB_01" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 5000, + "attack" : 200, + "defense" : 0, + "weight" : 50, + "isInvincible":true, + "isLockHP":true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : false, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Xm_Property_Ani_Build_JYQB_01", + "abilityName":"SceneObj_Area_Xm_Property_Ani_Build_JYQB_01" + }, + ], + }, + + //////////////////////////////////////////////////////////////// + // + // 3.4 堵洞石块 + // + //////////////////////////////////////////////////////////////// + "SceneObj_Area_Xm_Property_Ani_Stone_SHSQ_01" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 5000, + "attack" : 200, + "defense" : 0, + "weight" : 50, + "isInvincible":true, + "isLockHP":true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : false, + }, + }, + }, + + //////////////////////////////////////////////////////////////// + // + // 3.4 破损镀金营地旗子 + // + //////////////////////////////////////////////////////////////// + "SceneObj_Area_Xm_Property_Ecloth_Dujinposun_01" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 5000, + "attack" : 200, + "defense" : 0, + "weight" : 50, + "isInvincible":true, + "isLockHP":true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : false, + }, + }, + }, + + ////////////////////////////////////////////////////////////////////////////////////////////////// + // + // 3.4沙漠-射线发射装置(双向射出,单向射入) + // + ////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Area_Xm_Property_Prop_LaserGear_01": + { + "$type": "ConfigGadget", + "hasModel": true, + "openWatcher": true, //可以被Watcher判定检测 + "move": + { + "$type": "ConfigPlatformMove" + }, + "common": + { + "disableTickDistance": 100000, + }, + "gadgetAction": + { + "gadgetStateActionList": + [ + { + "$type": "ConfigGadgetStateSetAnimInt", + "intID": "GadgetState", + "syncState": true + } + ] + }, + "combat": + { + "property": + { + "useCreatorProperty": false, + "HP": 99999, + "attack": 20, + "defense": 0, + "weight": 0, + "isInvincible": false, + "isLockHP": true, + "isGhostToAllied": false, + "isGhostToEnemy": false, + "canTriggerBullet": true, + "ignoreDamageToSelf": true + }, + "combatLock": + { + "denyLockOn": true + }, + "beHit": + { + "hitBloodEffect": "", + "hitAutoRedirect": false, + "muteAllHit": false, + "muteAllHitEffect": false, + "muteAllHitText": true + } + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Xm_Property_Prop_LaserGear_01", + "abilityName": "SceneObj_Area_Xm_Property_Prop_LaserGear_01" + }, + { + "abilityID": "Ability_02", + "abilityName": "Scene_RockGadget_Summon_Detect" + } + ] + }, + + ////////////////////////////////////////////////////////////////////////////////////////////////// + // + // 3.4沙漠-射线接收装置(双向射入) + // + ////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Area_Xm_Property_Prop_LaserGear_02": + { + "$type": "ConfigGadget", + "hasModel": true, + "common": + { + "disableTickDistance": 100000, + }, + "gadgetAction": + { + "gadgetStateActionList": + [ + { + "$type": "ConfigGadgetStateSetAnimInt", + "intID": "GadgetState", + "syncState": true + } + ] + }, + "combat": + { + "property": + { + "useCreatorProperty": false, + "HP": 99999, + "attack": 20, + "defense": 0, + "weight": 0, + "isInvincible": false, + "isLockHP": true, + "isGhostToAllied": false, + "isGhostToEnemy": false, + "canTriggerBullet": true, + "ignoreDamageToSelf": true + }, + "combatLock": + { + "denyLockOn": true + }, + "beHit": + { + "hitBloodEffect": "", + "hitAutoRedirect": false, + "muteAllHit": false, + "muteAllHitEffect": false, + "muteAllHitText": true + } + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Xm_Property_Prop_LaserGear_02", + "abilityName": "SceneObj_Area_Xm_Property_Prop_LaserGear_02" + }, + { + "abilityID": "Ability_02", + "abilityName": "Scene_RockGadget_Summon_Detect" + } + ] + }, + + ////////////////////////////////////////////////////////////////////////////////////////////////// + // + // 3.4沙漠-射线发射装置(单向射出,双向射入) + // + ////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Area_Xm_Property_Prop_LaserGear_03": + { + "$type": "ConfigGadget", + "hasModel": true, + "common": + { + "disableTickDistance": 100000, + }, + "gadgetAction": + { + "gadgetStateActionList": + [ + { + "$type": "ConfigGadgetStateSetAnimInt", + "intID": "GadgetState", + "syncState": true + } + ] + }, + "combat": + { + "property": + { + "useCreatorProperty": false, + "HP": 99999, + "attack": 20, + "defense": 0, + "weight": 0, + "isInvincible": false, + "isLockHP": true, + "isGhostToAllied": false, + "isGhostToEnemy": false, + "canTriggerBullet": true, + "ignoreDamageToSelf": true + }, + "combatLock": + { + "denyLockOn": true + }, + "beHit": + { + "hitBloodEffect": "", + "hitAutoRedirect": false, + "muteAllHit": false, + "muteAllHitEffect": false, + "muteAllHitText": true + } + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Xm_Property_Prop_LaserGear_03", + "abilityName": "SceneObj_Area_Xm_Property_Prop_LaserGear_03" + }, + { + "abilityID": "Ability_02", + "abilityName": "Scene_RockGadget_Summon_Detect" + } + ] + }, + + ////////////////////////////////////////////////////////////////////////////////////////////////// + // + // 3.4沙漠-激光阻挡门 + // + ////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Area_Common_Property_Prop_LaserWall_01": + { + "$type": "ConfigGadget", + "hasModel": true, + "combat": + { + "property": + { + "useCreatorProperty": false, + "HP": 99999, + "attack": 20, + "defense": 0, + "weight": 0, + "isInvincible": false, + "isLockHP": true, + "isGhostToAllied": false, + "isGhostToEnemy": false, + "canTriggerBullet": true, + "ignoreDamageToSelf": true + }, + "combatLock": + { + "denyLockOn": true + }, + "beHit": + { + "hitBloodEffect": "", + "hitAutoRedirect": false, + "muteAllHit": false, + "muteAllHitEffect": false, + "muteAllHitText": true + } + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Common_Property_Prop_LaserWall_01", + "abilityName": "SceneObj_Area_Common_Property_Prop_LaserWall_01" + }, + ] + }, + + + +} + diff --git a/gdconf/game_data_config/json/gadget/ConfigGadget_Scene_Desert_V3_6.json b/gdconf/game_data_config/json/gadget/ConfigGadget_Scene_Desert_V3_6.json new file mode 100644 index 00000000..99082a24 --- /dev/null +++ b/gdconf/game_data_config/json/gadget/ConfigGadget_Scene_Desert_V3_6.json @@ -0,0 +1,4740 @@ +{ + ////////////////////////////////////////////////////////////////////////////////////////////////// + // 3_6版本 大世界物件 + ////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////// + ////////// 能量传导玩法模组 ////////// + //////////////////////////////////////////////////////////////////// + /* + s1555985 [3.6版本backlog内]沙漠须弥物件-能量发射器-TD + https://www.tapd.cn/22963631/prong/stories/view/1122963631001555985 + */ + //能量源 可结晶化 + //可结晶化的物件初始状态一定是结晶化的 + "SceneObj_Area_Xm_Property_Prop_EnergyGenerator_01_Crystal": { + "$type": "ConfigGadget", + "hasModel": true, + "tags": [ + "CanCrystallize" + ], + "combat": //该注释用于探索元素视野的最小集合设置 + { + "property": { + "HP": 99999, + "isInvincible": false, + "isLockHP": true, + "isGhostToAllied": false, + "isGhostToEnemy": false, + }, + "combatLock": { + "denyLockOn": true, + }, + }, + "common": { + "disableTickDistance": 100000, + }, + "field": { + "concernType": "LocalAvatar", + "shape": "CircleR2H2", //形状,不填为collider + "checkInterval": 0.5, //触发间隔 + "triggerInfinite": true, //是否永远触发 + "lifeInfinite": true, //如果未触发是否一致存在 + "overwriteCampType": true, + "campType": "SelfCamp", + }, + "abilities": [ + { + "abilityID": "SceneObj_Area_Xm_Property_Prop_EnergyGenerator_01_Crystal", + "abilityName": "SceneObj_Area_Xm_Property_Prop_EnergyGenerator_01_Crystal", + }, + ], + }, + /* + s1555985 [3.6版本backlog内]沙漠须弥物件-能量发射器-TD + https://www.tapd.cn/22963631/prong/stories/view/1122963631001555985 + */ + //能量源 不可结晶化 + "SceneObj_Area_Xm_Property_Prop_EnergyGenerator_01_Normal": { + "$type": "ConfigGadget", + "hasModel": true, + "combat": //该注释用于探索元素视野的最小集合设置 + { + "property": { + "HP": 99999, + "isInvincible": true, + "isLockHP": true, + "isGhostToAllied": false, + "isGhostToEnemy": false, + }, + "combatLock": { + "denyLockOn": true, + }, + }, + "common": { + "disableTickDistance": 100000, + }, + "field": { + "concernType": "LocalAvatar", + "shape": "CircleR2H2", //形状,不填为collider + "checkInterval": 0.5, //触发间隔 + "triggerInfinite": true, //是否永远触发 + "lifeInfinite": true, //如果未触发是否一致存在 + "overwriteCampType": true, + "campType": "SelfCamp", + }, + "abilities": [ + { + "abilityID": "SceneObj_Area_Xm_Property_Prop_EnergyGenerator_01_Normal", + "abilityName": "SceneObj_Area_Xm_Property_Prop_EnergyGenerator_01_Normal", + }, + ], + }, + /* + s1556572 [3.6版本backlog内]沙漠须弥物件-能量转换器-TD + https://www.tapd.cn/22963631/prong/stories/view/1122963631001556572 + */ + //可结晶化转换器 + //转换器 可移动与固定通用JSON,移动通过Lua控制 + "SceneObj_Area_Xm_Property_Ani_Prop_Transformer_01_Crystal": { + "$type": "ConfigGadget", + "hasModel": true, + "move": { + "$type": "ConfigPlatformMove" + }, + "field": { + "concernType": "AllAvatars", + "shape": "CircleR2H2", //形状,不填为collider + "checkInterval": 0.5, //触发间隔 + "triggerInfinite": true, //是否永远触发 + "lifeInfinite": true, //如果未触发是否一致存在 + "overwriteCampType": true, + "campType": "All", + }, + //后续根据物件替换功能 + "gadgetTurn": { + "$type": "ConfigGadgetTurn", + "movePartAroundY": "Converter_Core", + "anchorPartAroundY": "Converter_Core", + "audioBeginTurningEventAroundY": { + "text": "Play_amb_sceneObj_gear_elecCannon_turn" + }, + "turnStateMap": { + "0000": { + "$type": "ConfigGadgetTurnState", + "angleAroundX": 0, + "angleAroundY": 0, + "lerpCurveIndex": 0, + "lerpTime": 1.0, + }, + "0001": { + "$type": "ConfigGadgetTurnState", + "angleAroundX": 0, + "angleAroundY": 90, + "lerpCurveIndex": 0, + "lerpTime": 1.0, + }, + "0002": { + "$type": "ConfigGadgetTurnState", + "angleAroundX": 0, + "angleAroundY": 180, + "lerpCurveIndex": 0, + "lerpTime": 1.0, + }, + "0003": { + "$type": "ConfigGadgetTurnState", + "angleAroundX": 0, + "angleAroundY": 270, + "lerpCurveIndex": 0, + "lerpTime": 1.0, + }, + } + }, + "combat": //该注释用于探索元素视野的最小集合设置 + { + "property": { + "HP": 99999, + "isInvincible": false, + "isLockHP": true, + "isGhostToAllied": false, + "isGhostToEnemy": false, + }, + "combatLock": { + "denyLockOn": true, + }, + }, + //通电通过SGV来同步,朝向通过GadgetState来处理,结晶通过GV来处理 + "globalValue": { + "serverGlobalValues": [ + "SGV_PowerOn", + ], + "initServerGlobalValues": { + "SGV_PowerOn": 0, + } + }, + "abilities": [ + { + "abilityID": "SceneObj_Area_Xm_Property_Ani_Prop_Transformer_01_Crystal", + "abilityName": "SceneObj_Area_Xm_Property_Ani_Prop_Transformer_01_Crystal" + }, + ], + }, + //不可结晶化转换器 + //可移动与固定通用JSON,移动通过Lua控制 + "SceneObj_Area_Xm_Property_Ani_Prop_Transformer_01_Normal": { + "$type": "ConfigGadget", + "hasModel": true, + "move": { + "$type": "ConfigPlatformMove" + }, + "field": { + "concernType": "AllAvatars", + "shape": "CircleR2H2", //形状,不填为collider + "checkInterval": 0.5, //触发间隔 + "triggerInfinite": true, //是否永远触发 + "lifeInfinite": true, //如果未触发是否一致存在 + "overwriteCampType": true, + "campType": "All", + }, + //后续根据物件替换功能 + "gadgetTurn": { + "$type": "ConfigGadgetTurn", + "movePartAroundY": "Converter_Core", + "anchorPartAroundY": "Converter_Core", + "audioBeginTurningEventAroundY": { + "text": "Play_amb_sceneObj_gear_elecCannon_turn" + }, + "turnStateMap": { + "0000": { + "$type": "ConfigGadgetTurnState", + "angleAroundX": 0, + "angleAroundY": 0, + "lerpCurveIndex": 0, + "lerpTime": 1.0, + }, + "0001": { + "$type": "ConfigGadgetTurnState", + "angleAroundX": 0, + "angleAroundY": 90, + "lerpCurveIndex": 0, + "lerpTime": 1.0, + }, + "0002": { + "$type": "ConfigGadgetTurnState", + "angleAroundX": 0, + "angleAroundY": 180, + "lerpCurveIndex": 0, + "lerpTime": 1.0, + }, + "0003": { + "$type": "ConfigGadgetTurnState", + "angleAroundX": 0, + "angleAroundY": 270, + "lerpCurveIndex": 0, + "lerpTime": 1.0, + }, + } + }, + "combat": //该注释用于探索元素视野的最小集合设置 + { + "property": { + "HP": 99999, + "isInvincible": true, + "isLockHP": true, + "isGhostToAllied": false, + "isGhostToEnemy": false, + }, + "combatLock": { + "denyLockOn": true, + }, + }, + //通电通过SGV来同步,朝向通过GadgetState来处理,结晶通过GV来处理 + "globalValue": { + "serverGlobalValues": [ + "SGV_PowerOn", + ], + "initServerGlobalValues": { + "SGV_PowerOn": 0, + } + }, + "abilities": [ + { + "abilityID": "SceneObj_Area_Xm_Property_Ani_Prop_Transformer_01_Normal", + "abilityName": "SceneObj_Area_Xm_Property_Ani_Prop_Transformer_01_Normal" + }, + ], + }, + /* + s1556542 [3.6版本backlog内]沙漠须弥物件-能量接收器(通用)-TD + https://www.tapd.cn/22963631/prong/stories/view/1122963631001556542 + */ + /* + s1556554 [3.6版本backlog内]沙漠须弥物件-能量接收器(专用)-TD + https://www.tapd.cn/22963631/prong/stories/view/1122963631001556554 + */ + //能量传递 接收器 通用和专用目前走同一个JSON + //接收器的成功状态通过GV控制 + "SceneObj_Area_Xm_Property_Ani_Prop_EnergyReceiver_01_Crystal": { + "$type": "ConfigGadget", + "hasModel": true, + "combat": //该注释用于探索元素视野的最小集合设置 + { + "property": { + "HP": 99999, + "isInvincible": false, + "isLockHP": true, + "isGhostToAllied": false, + "isGhostToEnemy": false, + }, + "combatLock": { + "denyLockOn": true, + }, + }, + "common": { + "disableTickDistance": 100000, + }, + "globalValue": { + "serverGlobalValues": [ + "SGV_PowerOn" + ], + "initServerGlobalValues": { + "SGV_PowerOn": 0 + } + }, + "abilities": [ + { + "abilityID": "SceneObj_Area_Xm_Property_Ani_Prop_EnergyReceiver_01_Crystal", + "abilityName": "SceneObj_Area_Xm_Property_Ani_Prop_EnergyReceiver_01_Crystal" + } + ], + }, + //接收器的成功状态通过GV控制 + "SceneObj_Area_Xm_Property_Ani_Prop_EnergyReceiver_01_Normal": { + "$type": "ConfigGadget", + "hasModel": true, + "combat": //该注释用于探索元素视野的最小集合设置 + { + "property": { + "HP": 99999, + "isInvincible": true, + "isLockHP": true, + "isGhostToAllied": false, + "isGhostToEnemy": false, + }, + "combatLock": { + "denyLockOn": true, + }, + }, + "common": { + "disableTickDistance": 100000, + }, + "globalValue": { + "serverGlobalValues": [ + "SGV_PowerOn" + ], + "initServerGlobalValues": { + "SGV_PowerOn": 0 + } + }, + "abilities": [ + { + "abilityID": "SceneObj_Area_Xm_Property_Ani_Prop_EnergyReceiver_01_Normal", + "abilityName": "SceneObj_Area_Xm_Property_Ani_Prop_EnergyReceiver_01_Normal" + } + ], + }, + /* + s1556530 [3.6版本backlog内]沙漠须弥物件-能量轨道-TD] + https://www.tapd.cn/22963631/prong/stories/view/1122963631001556530 + */ + // 能量传递-电线-短 + "SceneObj_Area_Xm_Property_Ani_Prop_EnergyRail_01": { + "$type": "ConfigGadget", + "hasModel": true, + "combat": { + "property": { + "useCreatorProperty": false, + "HP": 99999, + "isLockHP": true, + "isInvincible": false, + "isGhostToAllied": false, + "isGhostToEnemy": false, + "canTriggerBullet": true, + }, + "combatLock": { + "denyLockOn": true, //不能被瞄准 + }, + }, + "gadgetAction": { + "gadgetStateActionList": [ + { + "$type": "ConfigGadgetStateSetAnimInt", + "intID": "GadgetState", + "syncState": true, + }, + ], + }, + "abilities": [ + { + "abilityID": "ability_01", + "abilityName": "SceneObj_Area_Xm_Property_Ani_Prop_EnergyRail_01_Ability" + }, + ], + }, + /* + s1556530 [3.6版本backlog内]沙漠须弥物件-能量轨道-TD] + https://www.tapd.cn/22963631/prong/stories/view/1122963631001556530 + */ + // 能量传递-电线-中 + "SceneObj_Area_Xm_Property_Ani_Prop_EnergyRail_02": { + "$type": "ConfigGadget", + "hasModel": true, + "combat": { + "property": { + "useCreatorProperty": false, + "HP": 99999, + "isLockHP": true, + "isInvincible": false, + "isGhostToAllied": false, + "isGhostToEnemy": false, + "canTriggerBullet": true, + }, + "combatLock": { + "denyLockOn": true, //不能被瞄准 + }, + }, + "gadgetAction": { + "gadgetStateActionList": [ + { + "$type": "ConfigGadgetStateSetAnimInt", + "intID": "GadgetState", + "syncState": true, + }, + ], + }, + "abilities": [ + { + "abilityID": "ability_01", + "abilityName": "SceneObj_Area_Xm_Property_Ani_Prop_EnergyRail_02_Ability" + }, + ], + }, + /* + s1556530 [3.6版本backlog内]沙漠须弥物件-能量轨道-TD] + https://www.tapd.cn/22963631/prong/stories/view/1122963631001556530 + */ + // 能量传递-电线-长 + "SceneObj_Area_Xm_Property_Ani_Prop_EnergyRail_03": { + "$type": "ConfigGadget", + "hasModel": true, + "combat": { + "property": { + "useCreatorProperty": false, + "HP": 99999, + "isLockHP": true, + "isInvincible": false, + "isGhostToAllied": false, + "isGhostToEnemy": false, + "canTriggerBullet": true, + }, + "combatLock": { + "denyLockOn": true, //不能被瞄准 + }, + }, + "gadgetAction": { + "gadgetStateActionList": [ + { + "$type": "ConfigGadgetStateSetAnimInt", + "intID": "GadgetState", + "syncState": true, + }, + ], + }, + "abilities": [ + { + "abilityID": "ability_01", + "abilityName": "SceneObj_Area_Xm_Property_Ani_Prop_EnergyRail_03_Ability" + }, + ], + }, + /* + s1641530 【3.6 backlog内】沙漠须弥物件-激光炮-TD + https://www.tapd.cn/22963631/prong/stories/view/1122963631001641530 + */ + "SceneObj_Area_Common_Property_Ani_Prop_LaserTower_01": { + "$type": "ConfigGadget", + "hasModel": true, + "common": { + "disableTickDistance": 100001, + }, + "partControl": { + "parts": [ + { + "$type": "ConfigControlPart", + "partRootName": "ShootControl", + "angularSpeed": 180.0, + "forwardBy": "EntityForward", + "limitHorizontal": 180.0, + "limitVertical": 180.0, + }, + ], + }, + "combat": { + "property": { + "useCreatorProperty": false, + "useAbilityProperty": true, + "HP": 99999, + "attack": 300, + "defense": 0, + "weight": 50, + "isInvincible": false, + "isLockHP": true, + "isGhostToAllied": false, + "isGhostToEnemy": false, + "canTriggerBullet": true, + }, + "combatLock": { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit": { + "hitBloodEffect": "", + "hitAutoRedirect": false, + "muteAllHit": false, + "muteAllHitEffect": false, + "muteAllHitText": true, + }, + "die": { + "dieForceDisappearTime": 3.0, + }, + }, + "field": { + "concernType": "AllAvatars", + "shape": "CircleR20", //形状,不填为collider + "checkInterval": 0.5, //触发间隔 + "triggerInfinite": true, //是否永远触发 + "lifeInfinite": true, //如果未触发是否一致存在 + "overwriteCampType": false, + "campType": "AllExceptSelf", + }, + "abilities": [ + { + "abilityID": "SceneObj_Area_Common_Property_Ani_Prop_LaserTower_01", + "abilityName": "SceneObj_Area_Common_Property_Ani_Prop_LaserTower_01" + }, + ], + }, + /* + s1641530 【3.6 backlog内】沙漠须弥物件-激光炮-TD + https://www.tapd.cn/22963631/prong/stories/view/1122963631001641530 + */ + // 激光炮 跟踪子弹 + "SceneObj_Area_Common_Property_Ani_Prop_LaserTrack_01": { + "$type": "ConfigGadget", + "canBeTriggeredByAvatarRay": true, + "hasModel": true, + "common": {}, + "combat": { + "property": { + "useCreatorProperty": true, // 是否继承创造者的数值 + "HP": 999999, + "attack": 15.0, + "defense": 999999, + "isInvincible": true, + "isGhostToAllied": false, + "isGhostToEnemy": true, + "canTriggerBullet": true, + }, + "combatLock": { + "denyLockOn": true, + }, + "beHit": { + "hitBloodEffect": "", + "muteAllHit": false, + "hitAutoRedirect": false, + "muteAllHitEffect": false, + "muteAllHitText": true, + }, + }, + "move": { + "$type": "ConfigTrackBulletMove", + "speed": 2, + "acceleration": 1.5, + "accelerationTime": 3, + "maxSpeed": 6, + "destroyWhenTargetDie": false, + "traceOnYAxis": false, + "updateAngle": { + "$type": "ConfigBulletMoveAngleByVelocity", + "traceLerpCoef": 360 + }, + "canBornInWater": true, + "stickToGround": { + "$type": "ConfigMoveStickToGround", + "heightToGround": 0.2, + "flexibleRange": 0.3, + "maxStepHeight": 0.5, + "maxSlopeAngle": 60, + "isStickToWater": true, + "unstickWhenDownSlide": "Keep", + "unstickWhenUpSlide": "Keep", + }, + }, + "timer": { + "lifeInfinite": false, //如果未触发是否一致存在 + "lifeTime": 5, //存在时间 + }, + "abilities": [ + { + "abilityName": "SceneObj_Area_Common_Property_Ani_Prop_LaserTrack_01", + } + ] + }, + /* + s1641530 【3.6 backlog内】沙漠须弥物件-激光炮-TD + https://www.tapd.cn/22963631/prong/stories/view/1122963631001641530 + */ + // 跟踪激光 实际伤害子弹 + "SceneObj_Area_Common_Property_Ani_Prop_LaserBullet_01": { + "$type": "ConfigGadget", + "hasModel": true, + "tags": [ + "TrackingLaserBullet" + ], + "common": {}, + "combat": { + "property": { + "useCreatorProperty": true, // 是否继承创造者的数值 + "HP": 999999, + "attack": 15.0, + "defense": 999999, + "isInvincible": true, + "isGhostToAllied": false, + "isGhostToEnemy": true, + "canTriggerBullet": true, + }, + "combatLock": { + "denyLockOn": true, + }, + "beHit": { + "hitBloodEffect": "", + "muteAllHit": false, + "hitAutoRedirect": false, + "muteAllHitEffect": false, + "muteAllHitText": true, + }, + }, + "move": { + "$type": "ConfigLinerBulletMove", + "speed": 40, + "updateAngle": { + "$type": "ConfigBulletMoveAngleByVelocity", + }, + "velocityForce": { + "muteAll": true, + } + }, + "gadget": { + "$type": "ConfigBulletPattern", + "collision": { + "targetType": "Enemy", + "triggerType": "TriggerOnce", + "ignoreScene": true, + }, + "triggerActions": [ + { + "$type": "ConfigGadgetTriggerAbility", + "abilityName": "SceneObj_Area_Common_Property_Ani_Prop_LaserBullet_01", + }, + ], + }, + "timer": { + "lifeInfinite": false, //如果未触发是否一致存在 + "lifeTime": 2, //存在时间 + }, + "abilities": [ + { + "abilityName": "SceneObj_Area_Common_Property_Ani_Prop_LaserBullet_01", + } + ] + }, + /* + s1557821 【3.6 backlog内】沙漠须弥物件-俱利般帝鼓-TD + https://www.tapd.cn/22963631/prong/stories/view/1122963631001557821 + */ + "SceneObj_Area_Xm_Property_Prop_NormalKorybantes_01": { + "$type": "ConfigGadget", + "hasModel": true, + "field": { + "concernType": "AllAvatars", + "shape": "CircleR2H2", //形状,不填为collider + "checkInterval": 0.2, //触发间隔 + "triggerInfinite": true, //是否永远触发 + "lifeInfinite": true, //如果未触发是否一致存在 + "overwriteCampType": true, + "campType": "All", + }, + "combat": { + "property": { + "useCreatorProperty": false, + "HP": 99999, + "attack": 200, + "defense": 0, + "weight": 50, + "isInvincible": false, + "isLockHP": true, + "isGhostToAllied": false, + "isGhostToEnemy": false, + "canTriggerBullet": true, + }, + "combatLock": { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit": { + "hitBloodEffect": "", + "hitAutoRedirect": false, + "muteAllHit": false, + "muteAllHitEffect": false, + "muteAllHitText": true, + }, + }, + "globalValue": { + "serverGlobalValues": [ + "SGV_DrumAxis" + ], + "initServerGlobalValues": { + "SGV_DrumAxis": 0 + } + }, + "abilities": [ + { + "abilityID": "SceneObj_Area_Xm_Property_Prop_NormalKorybantes_01", + "abilityName": "SceneObj_Area_Xm_Property_Prop_NormalKorybantes_01" + }, + ], + }, + /* 自适应鼓,目前功能不使用 + "SceneObj_MudAbyss_ElementDrumRegexp": { + "$type": "ConfigGadget", + "hasModel": true, + "combat": { + "property": { + "useCreatorProperty": false, + "HP": 99999, + "attack": 200, + "defense": 0, + "weight": 50, + "isInvincible": false, + "isLockHP": true, + "isGhostToAllied": false, + "isGhostToEnemy": false, + "canTriggerBullet": true, + }, + "combatLock": { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit": { + "hitBloodEffect": "", + "hitAutoRedirect": false, + "muteAllHit": false, + "muteAllHitEffect": false, + "muteAllHitText": true, + }, + }, + "abilities": [ + { + "abilityID": "SceneObj_MudAbyss_ElementDrumRegexp", + "abilityName": "SceneObj_MudAbyss_ElementDrumRegexp" + }, + ], + }, + */ + /* + s1641534 【3.6 backlog内】沙漠须弥物件-可携带灵光-TD] + https://www.tapd.cn/22963631/prong/stories/view/1122963631001641534 + */ + "SceneObj_Area_Xm_Property_Ani_Prop_PortableFarr_01": { + "$type": "ConfigGadget", + "hasModel": true, + "combat": { + "property": { + "useCreatorProperty": false, + "HP": 99999, + "attack": 0, + "defense": 0, + "weight": 50, + "isInvincible": false, + "isLockHP": true, + "isGhostToAllied": false, + "isGhostToEnemy": false, + "canTriggerBullet": true, + }, + "combatLock": { + "denyLockOn": true, + "lockType": "Gadget_Lv1", + }, + "beHit": { + "hitBloodEffect": "", + "hitAutoRedirect": false, + "muteAllHit": false, + "muteAllHitEffect": false, + "muteAllHitText": true, + }, + }, + "uiInteract": { + "onTouch": "WidgetMPSupport", + "showCondTypes": [ + "HOST" + ], + "touchParams": [ + "SceneObj_MudAbyss_Bright_Interact" + ], + }, + "gadgetAction": { + "gadgetStateActionList": [ + { + "$type": "ConfigGadgetStateSetAnimInt", + "intID": "GadgetState", + "syncState": true, + }, + { + "$type": "ConfigGadgetStateEnableGadgetIntee", + "enable": true, + "gadgetState": "Default", + }, + { + "$type": "ConfigGadgetStateEnableGadgetIntee", + "enable": false, + "gadgetState": "GearAction1", + }, + ], + }, + "abilities": [ + { + "abilityID": "SceneObj_MudAbyss_Bright", + "abilityName": "SceneObj_MudAbyss_Bright", + }, + { + "abilityID": "SceneObj_MudAbyss_Bright_Intee", + "abilityName": "SceneObj_MudAbyss_Bright_Intee", + }, + { + "abilityID": "SceneObj_MudAbyss_Bright_Interact", + "abilityName": "SceneObj_MudAbyss_Bright_Interact", + }, + { + "abilityID": "SceneObj_MudAbyss_FracturedSoul", + "abilityName": "SceneObj_MudAbyss_FracturedSoul", + }, + ], + }, + /* + s1641540 【3.6 backlog内】沙漠须弥物件-浮游灵光-TD] + https://www.tapd.cn/22963631/prong/stories/view/1122963631001641540 + */ + "SceneObj_Area_Xm_Property_Ani_Prop_FloatFarr_01": { + "$type": "ConfigGadget", + "hasModel": true, + "move": { + "$type": "ConfigPlatformMove" + }, + "combat": { + "property": { + "useCreatorProperty": false, + "HP": 99999, + "attack": 0, + "defense": 0, + "weight": 50, + "isInvincible": false, + "isLockHP": true, + "isGhostToAllied": false, + "isGhostToEnemy": false, + "canTriggerBullet": true, + }, + "combatLock": { + "denyLockOn": true, + "lockType": "Gadget_Lv1", + }, + "beHit": { + "hitBloodEffect": "", + "hitAutoRedirect": false, + "muteAllHit": false, + "muteAllHitEffect": false, + "muteAllHitText": true, + }, + }, + "abilities": [ + { + "abilityID": "SceneObj_MudAbyss_FracturedSoul", + "abilityName": "SceneObj_MudAbyss_FracturedSoul", + }, + ], + }, + /* + // 残念测试物件 仅白盒使用 + "SceneObj_MudAbyss_FireTest": { + "$type": "ConfigGadget", + "hasModel": true, + "common": { + "affectedByWorld": true, + }, + "combat": { + "property": { + "useCreatorProperty": false, + "HP": 99999, + "attack": 20, + "defense": 0, + "weight": 50, + "isInvincible": false, + "isLockHP": true, + "isGhostToAllied": false, + "isGhostToEnemy": false, + "canTriggerBullet": true, + "ignoreDamageToSelf": true, + }, + "combatLock": { + "denyLockOn": false, + "lockType": "Gadget_Lv1", + "overrideRange": 5, + }, + "beHit": { + "hitBloodEffect": "", + "hitAutoRedirect": false, + "muteAllHit": false, + "muteAllHitEffect": false, + "muteAllHitText": true, + }, + }, + "gadgetAction": { + "gadgetStateActionList": [ + { + "$type": "ConfigGadgetStateSetAnimInt", + "intID": "gadgetState", + "syncState": true, + }, + ], + }, + "abilities": [ + { + "abilityID": "SceneObj_MudAbyss_FireTest", + "abilityName": "SceneObj_MudAbyss_FireTest" + }, + { + "abilityID": "SceneObj_Area_Xm_ElfWave_Interact_Ability", + "abilityName": "SceneObj_Area_Xm_ElfWave_Interact_Ability" + }, + ], + }, + */ + /* + s1558673 【3.6 backlog内】沙漠须弥物件-草神屏障-TD + https://www.tapd.cn/22963631/prong/stories/view/1122963631001558673 + */ + // 草神屏障 弧面 + "SceneObj_Area_Xm_Property_Prop_GrassEnergyShield_01": { + "$type": "ConfigGadget", + "hasModel": true, + "model": { + "attachEffect": "Eff_SceneObj_TowerRepel_Shield", + }, + "combat": { + "property": { + "useCreatorProperty": false, + "useAbilityProperty": true, + "HP": 99999, + "attack": 200, + "defense": 0, + "weight": 50, + "isInvincible": false, + "isLockHP": true, + "isGhostToAllied": false, + "isGhostToEnemy": false, + "canTriggerBullet": true, + "ignorePurgeRate": true, + }, + "combatLock": { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit": { + "hitBloodEffect": "", + "hitAutoRedirect": false, + "muteAllHit": false, + "muteAllHitEffect": false, + "muteAllHitText": true, + }, + "die": { + "dieForceDisappearTime": 3.0, + }, + }, + }, + /* + s1558673 【3.6 backlog内】沙漠须弥物件-草神屏障-TD + https://www.tapd.cn/22963631/prong/stories/view/1122963631001558673 + */ + // 草神屏障 球面 + "SceneObj_Area_Xm_Property_Prop_GrassEnergyShield_02": { + "$type": "ConfigGadget", + "hasModel": true, + "combat": { + "property": { + "useCreatorProperty": false, + "useAbilityProperty": true, + "HP": 99999, + "attack": 200, + "defense": 0, + "weight": 50, + "isInvincible": false, + "isLockHP": true, + "isGhostToAllied": false, + "isGhostToEnemy": false, + "canTriggerBullet": true, + "ignorePurgeRate": true, + }, + "combatLock": { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit": { + "hitBloodEffect": "", + "hitAutoRedirect": false, + "muteAllHit": false, + "muteAllHitEffect": false, + "muteAllHitText": true, + }, + "die": { + "dieForceDisappearTime": 3.0, + }, + }, + "abilities": [ + { + "abilityID": "Shield_Effect", + "abilityName": "SceneObj_Area_Xm_Property_Prop_GrassEnergyShield_02" + }, + ] + }, + /*能量柱 白盒JSON 废弃 + "SceneObj_TMHY_EnergyTower_Top": { + "$type": "ConfigGadget", + "hasModel": true, + "move": { + "$type": "ConfigPlatformMove", + }, + "gadgetAction": { + "gadgetStateActionList": [ + { + "$type": "ConfigGadgetStateSetAnimInt", + "intID": "GadgetState", + "syncState": true, + }, + ], + }, + "stateLayers": { + "defaultLayer": { + "$type": "ConfigNormalStateLayer", + "stateIDs": { + "All": { + "$type": "ConfigNormalStateIDInfo", + "animatorStates": { + "Rot0To90": [ + "Audio_SceneObj_Gear_DarkNightTower_01" + ], + "Rot90To180": [ + "Audio_SceneObj_Gear_DarkNightTower_01" + ], + "Rot180To270": [ + "Audio_SceneObj_Gear_DarkNightTower_01" + ], + "Rot270To360": [ + "Audio_SceneObj_Gear_DarkNightTower_01" + ], + }, + }, + }, + }, + }, + "combatTemplate": "default", + }, + /////////////////////////////////////////////////////////////// + // + // 能量柱 移动平台 中间层 + // + /////////////////////////////////////////////////////////////// + "SceneObj_TMHY_EnergyTower_Mid": { + "$type": "ConfigGadget", + "hasModel": true, + "move": { + "$type": "ConfigPlatformMove", + }, + "gadgetAction": { + "gadgetStateActionList": [ + { + "$type": "ConfigGadgetStateSetAnimInt", + "intID": "GadgetState", + "syncState": true, + }, + ], + }, + "stateLayers": { + "defaultLayer": { + "$type": "ConfigNormalStateLayer", + "stateIDs": { + "All": { + "$type": "ConfigNormalStateIDInfo", + "animatorStates": { + "Rot0To90": [ + "Audio_SceneObj_Gear_DarkNightTower_01" + ], + "Rot90To180": [ + "Audio_SceneObj_Gear_DarkNightTower_01" + ], + "Rot180To270": [ + "Audio_SceneObj_Gear_DarkNightTower_01" + ], + "Rot270To360": [ + "Audio_SceneObj_Gear_DarkNightTower_01" + ], + }, + }, + }, + }, + }, + "combatTemplate": "default", + }, + /////////////////////////////////////////////////////////////// + // + // 能量柱 移动平台 中间层 + // + /////////////////////////////////////////////////////////////// + "SceneObj_TMHY_EnergyTower_Bottom": { + "$type": "ConfigGadget", + "hasModel": true, + "move": { + "$type": "ConfigPlatformMove", + }, + "gadgetAction": { + "gadgetStateActionList": [ + { + "$type": "ConfigGadgetStateSetAnimInt", + "intID": "GadgetState", + "syncState": true, + }, + ], + }, + "stateLayers": { + "defaultLayer": { + "$type": "ConfigNormalStateLayer", + "stateIDs": { + "All": { + "$type": "ConfigNormalStateIDInfo", + "animatorStates": { + "Rot0To90": [ + "Audio_SceneObj_Gear_DarkNightTower_01" + ], + "Rot90To180": [ + "Audio_SceneObj_Gear_DarkNightTower_01" + ], + "Rot180To270": [ + "Audio_SceneObj_Gear_DarkNightTower_01" + ], + "Rot270To360": [ + "Audio_SceneObj_Gear_DarkNightTower_01" + ], + }, + }, + }, + }, + }, + "combatTemplate": "default", + },*/ + /* + // 测试 喷气岩 不再使用 + "SceneObj_MudAbyss_RocketJump_WB_01": { + "$type": "ConfigGadget", + "hasModel": true, + "combat": { + "property": { + "HP": 300, + "attack": 10, + "isLockHP": true, + "isGhostToAllied": true, + "isGhostToEnemy": false, + "canTriggerBullet": true, + "ignorePurgeRate": true, + }, + "combatLock": { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit": { + "hitBloodEffect": "", + "hitAutoRedirect": false, + "muteAllHit": false, + "muteAllHitEffect": true, + "muteAllHitText": false, + }, + }, + "field": { + "concernType": "AllAvatars", + "shape": "", //形状,不填为collider + "checkInterval": 0.1, //触发间隔 + "triggerInfinite": true, //是否永远触发 + "lifeInfinite": true, //如果未触发是否一致存在 + "overwriteCampType": true, + "campType": "All", + }, + "abilities": [ + { + "abilityID": "SceneObj_MudAbyss_RocketJump_WB_01", + "abilityName": "SceneObj_MudAbyss_RocketJump_WB_01", + }, + ], + }, + */ + /* + s1554960 [3.6版本backlog内]沙漠须弥物件-精灵冢-TD + https://www.tapd.cn/22963631/prong/stories/view/1122963631001554960 + */ + /* + "SceneObj_TMHY_ElfTomb_WB": { + "$type": "ConfigGadget", + "hasModel": true, + "gadgetAction": { + "gadgetStateActionList": [ + { + "$type": "ConfigGadgetStateSetAnimInt", + "intID": "GadgetState", + "syncState": true, + }, + ], + }, + "combatTemplate": "default", + "abilities": [ + { + "abilityID": "SceneObj_TMHY_ElfTomb_WB", + "abilityName": "SceneObj_TMHY_ElfTomb_WB" + }, + ] + }, + */ + //////////////////////////////////////////////////////////////////// + ////////// 符文开关模组 ////////// + //////////////////////////////////////////////////////////////////// + "SceneObj_Area_Xm_Property_Prop_CipherSwitch_01": { + "$type": "ConfigGadget", + "hasModel": true, + "combat": { + "property": { + "HP": 300, + "attack": 10, + "isLockHP": true, + "isGhostToAllied": true, + "isGhostToEnemy": true, + "canTriggerBullet": true, + "ignorePurgeRate": true, + }, + "combatLock": { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit": { + "hitBloodEffect": "", + "hitAutoRedirect": false, + "muteAllHit": false, + "muteAllHitEffect": true, + "muteAllHitText": false, + }, + }, + "gadgetTurn": { + "$type": "ConfigGadgetTurn", + "movePartAroundY": "Bone_RotateVertical", + "anchorPartAroundY": "Bone_RotateVertical", + "audioBeginTurningEventAroundY": { + "text": "Play_amb_sceneObj_gear_elecCannon_turn" + }, + "turnStateMap": { + "0000": { + "$type": "ConfigGadgetTurnState", + "angleAroundX": 0, + "angleAroundY": 0, + "lerpCurveIndex": 0, + "lerpTime": 1.0, + }, + "0001": { + "$type": "ConfigGadgetTurnState", + "angleAroundX": 0, + "angleAroundY": 90, + "lerpCurveIndex": 0, + "lerpTime": 1.0, + }, + "0002": { + "$type": "ConfigGadgetTurnState", + "angleAroundX": 0, + "angleAroundY": 180, + "lerpCurveIndex": 0, + "lerpTime": 1.0, + }, + "0003": { + "$type": "ConfigGadgetTurnState", + "angleAroundX": 0, + "angleAroundY": 270, + "lerpCurveIndex": 0, + "lerpTime": 1.0, + }, + } + }, + "globalValue": { + "serverGlobalValues": [ + "SGV_Surface01", + "SGV_Surface02", + "SGV_Surface03", + "SGV_Surface04" + ], + "initServerGlobalValues": { + "SGV_Surface01": 0, + "SGV_Surface02": 0, + "SGV_Surface03": 0, + "SGV_Surface04": 0 + }, + }, + "abilities": [ + { + "abilityID": "SceneObj_Area_Xm_Property_Prop_CipherSwitch_01", + "abilityName": "SceneObj_Area_Xm_Property_Prop_CipherSwitch_01", + }, + ], + }, + /* + s1556589 [3.6版本backlog内]沙漠须弥物件-大能量柱-TD + https://www.tapd.cn/22963631/prong/stories/view/1122963631001556589 + */ + //能量柱 通用 + "SceneObj_Area_Xm_Property_Ani_Prop_Pillar_01": { + "$type": "ConfigGadget", + "hasModel": true, + "combat": { + "property": { + "HP": 300, + "attack": 10, + "isLockHP": true, + "isGhostToAllied": true, + "isGhostToEnemy": true, + "canTriggerBullet": true, + "ignorePurgeRate": true, + }, + "combatLock": { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit": { + "hitBloodEffect": "", + "hitAutoRedirect": false, + "muteAllHit": false, + "muteAllHitEffect": true, + "muteAllHitText": false, + }, + }, + "gadgetTurn": { + "$type": "ConfigGadgetTurn", + "movePartAroundY": "Bone_RotateVertical", + "anchorPartAroundY": "Bone_RotateVertical", + "audioBeginTurningEventAroundY": { + "text": "Play_amb_sceneObj_gear_elecCannon_turn" + }, + "turnStateMap": { + "0000": { + "$type": "ConfigGadgetTurnState", + "angleAroundX": 0, + "angleAroundY": 0, + "lerpCurveIndex": 0, + "lerpTime": 1.0, + }, + "0001": { + "$type": "ConfigGadgetTurnState", + "angleAroundX": 0, + "angleAroundY": 120, + "lerpCurveIndex": 0, + "lerpTime": 1.0, + }, + "0002": { + "$type": "ConfigGadgetTurnState", + "angleAroundX": 0, + "angleAroundY": 240, + "lerpCurveIndex": 0, + "lerpTime": 1.0, + }, + } + }, + "globalValue": { + "serverGlobalValues": [ + "SGV_Surface01", + "SGV_Surface02", + "SGV_Surface03" + ], + "initServerGlobalValues": { + "SGV_Surface01": 0, + "SGV_Surface02": 0, + "SGV_Surface03": 0 + }, + }, + "abilities": [ + { + "abilityID": "SceneObj_Area_Xm_Property_Ani_Prop_Pillar_01", + "abilityName": "SceneObj_Area_Xm_Property_Ani_Prop_Pillar_01", + }, + ], + }, + /* + s1557242 【3.6 backlog内】沙漠须弥物件-火传导柱-TD + https://www.tapd.cn/22963631/prong/stories/view/1122963631001557242 + */ + //火传导柱 本体 + "SceneObj_Area_Xm_Property_Ani_Prop_FireSubmitter_01": { + "$type": "ConfigGadget", + "combat": { + "property": { + "useCreatorProperty": false, + "HP": 99999, + "attack": 0, + "defense": 0, + "weight": 50, + "isInvincible": false, + "isLockHP": true, + "isGhostToAllied": false, + "isGhostToEnemy": false, + "canTriggerBullet": true, + }, + "combatLock": { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit": { + "hitBloodEffect": "", + "hitAutoRedirect": false, + "muteAllHit": false, + "muteAllHitEffect": false, + "muteAllHitText": true, + }, + }, + "field": { + "concernType": "AllAvatars", + "shape": "CircleR5H4", //形状,不填为collider + "checkInterval": 1, //触发间隔 + "triggerInfinite": true, //是否永远触发 + "lifeInfinite": true, //如果未触发是否一致存在 + "overwriteCampType": true, + "campType": "All", + }, + "gadgetAction": { + "gadgetStateActionList": [ + { + "$type": "ConfigGadgetStateSetAnimInt", + "intID": "gadgetState", + "syncState": true, + }, + ], + }, + "specialPoint": { + "bulletAim": "bulletAim", + }, + "abilities": [ + { + "abilityID": "SceneObj_Area_Xm_Property_Ani_Prop_FireSubmitter_01", + "abilityName": "SceneObj_Area_Xm_Property_Ani_Prop_FireSubmitter_01", + }, + ], + }, + //火传导柱 火种 + "SceneObj_Area_Xm_Property_Ani_Prop_FireSeed_01": { + "$type": "ConfigGadget", + "combat": { + "property": { + "useCreatorProperty": false, + "HP": 99999, + "attack": 0, + "defense": 0, + "weight": 50, + "isInvincible": false, + "isLockHP": true, + "isGhostToAllied": true, + "isGhostToEnemy": false, + "canTriggerBullet": true, + }, + "combatLock": { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit": { + "hitBloodEffect": "", + "hitAutoRedirect": false, + "muteAllHit": false, + "muteAllHitEffect": false, + "muteAllHitText": true, + }, + }, + "field": { + "concernType": "AllAvatars", + "shape": "CircleR2H2", //形状,不填为collider + "checkInterval": 0.5, //触发间隔 + "triggerInfinite": true, //是否永远触发 + "lifeInfinite": true, //如果未触发是否一致存在 + "overwriteCampType": true, + "campType": "All", + }, + "abilities": [ + { + "abilityID": "SceneObj_Area_Xm_Property_Ani_Prop_FireSeed_01", + "abilityName": "SceneObj_Area_Xm_Property_Ani_Prop_FireSeed_01", + }, + ], + }, + /* + s1658553 [3.6版本backlog内]沙漠须弥物件-坎瑞亚大门火盆-TD + https://www.tapd.cn/22963631/prong/stories/view/1122963631001658553 + */ + "SceneObj_Area_Xm_Property_Prop_Firepan_01": { + "$type": "ConfigGadget", + "hasModel": true, + "common": { + "affectedByWorld": true, + }, + "combat": { + "property": { + "useCreatorProperty": false, + "HP": 99999, + "attack": 20, + "defense": 0, + "weight": 50, + "isInvincible": false, + "isLockHP": true, + "isGhostToAllied": false, + "isGhostToEnemy": false, + "canTriggerBullet": true, + "ignoreDamageToSelf": true, + }, + "combatLock": { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit": { + "hitBloodEffect": "", + "hitAutoRedirect": false, + "muteAllHit": false, + "muteAllHitEffect": false, + "muteAllHitText": true, + }, + }, + "customAttackShape": { + "sphere": { + "customAttackSphere_Radius": 0.1, + }, + }, + "abilities": [ + { + "abilityID": "SceneObj_Area_Xm_Property_Prop_Firepan_01_Ability", + "abilityName": "SceneObj_Area_Xm_Property_Prop_Firepan_01_Ability" + }, + ], + }, + /* + s1553120 [3.6版本backlog内]3.6大世界-草神能量羽毛-TD + https://www.tapd.cn/22963631/prong/stories/view/1122963631001553120 + */ + // 草神能量羽毛 收集羽毛微粒玩法 本体羽毛 + "SceneObj_Area_Xm_Property_Prop_GrassEnergyFeather_01": { + "$type": "ConfigGadget", + "hasModel": true, + "model": { + "attachEffect": "Eff_SceneObj_ReginFeather_01", + }, + "combat": { + "property": { + "useCreatorProperty": false, + "HP": 99999, + "attack": 50, + "defense": 0, + "weight": 50, + "isInvincible": false, + "isLockHP": true, + "isGhostToAllied": false, + "isGhostToEnemy": false, + "canTriggerBullet": true, + }, + "combatLock": { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit": { + "hitBloodEffect": "", + "hitAutoRedirect": false, + "muteAllHit": false, + "muteAllHitEffect": false, + "muteAllHitText": true, + }, + }, + "field": { + "concernType": "AllVehicle", + "shape": "CircleR6", //形状,不填为collider + "checkInterval": 0.2, //触发间隔 + "triggerInfinite": true, //是否永远触发 + "lifeInfinite": true, //如果未触发是否一致存在 + "overwriteCampType": true, + "campType": "All", + }, + "abilities": [ + { + "abilityID": "ability01", + "abilityName": "SceneObj_Area_Xm_Property_Prop_GrassEnergyFeather_01" + }, + ], + }, + // 草神能量羽毛 追逐羽毛玩法 + "SceneObj_Area_Xm_Property_Prop_GrassEnergyFeather_02": { + "$type": "ConfigGadget", + "hasModel": true, + "model": { + "attachEffect": "Eff_SceneObj_ReginFeather_01", + }, + "move": { + "$type": "ConfigPlatformMove" + }, + "combat": { + "property": { + "useCreatorProperty": false, + "HP": 99999, + "attack": 50, + "defense": 0, + "weight": 50, + "isInvincible": false, + "isLockHP": true, + "isGhostToAllied": false, + "isGhostToEnemy": false, + "canTriggerBullet": true, + }, + "combatLock": { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit": { + "hitBloodEffect": "", + "hitAutoRedirect": false, + "muteAllHit": false, + "muteAllHitEffect": false, + "muteAllHitText": true, + }, + }, + "field": { + "concernType": "AllVehicle", + "shape": "CircleR1.5", //形状,不填为collider + "checkInterval": 0.2, //触发间隔 + "triggerInfinite": true, //是否永远触发 + "lifeInfinite": true, //如果未触发是否一致存在 + "overwriteCampType": true, + "campType": "All", + }, + "abilities": [ + { + "abilityID": "ability01", + "abilityName": "SceneObj_Area_Xm_Property_Prop_GrassEnergyFeather_02" + }, + ], + }, + // 草神能量羽毛 收集玩法碎片 + "SceneObj_Area_Xm_Property_Prop_GrassEnergyOrb_01": { + "$type": "ConfigGadget", + "hasModel": true, + "model": { + "attachEffect": "Eff_SceneObj_DendroGlideChampOrb_01", + }, + "combat": { + "property": { + "useCreatorProperty": false, + "HP": 99999, + "attack": 50, + "defense": 0, + "weight": 50, + "isInvincible": false, + "isLockHP": true, + "isGhostToAllied": false, + "isGhostToEnemy": false, + "canTriggerBullet": true, + }, + "combatLock": { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit": { + "hitBloodEffect": "", + "hitAutoRedirect": false, + "muteAllHit": false, + "muteAllHitEffect": false, + "muteAllHitText": true, + }, + }, + "field": { + "concernType": "AllVehicle", + "shape": "CircleR1.5", //形状,不填为collider + "checkInterval": 0.2, //触发间隔 + "triggerInfinite": true, //是否永远触发 + "lifeInfinite": true, //如果未触发是否一致存在 + "overwriteCampType": true, + "campType": "All", + }, + "abilities": [ + { + "abilityID": "ability01", + "abilityName": "SceneObj_Area_Xm_Property_Prop_GrassEnergyOrb_01" + }, + ], + }, + /* + s1553111 [3.6版本backlog内]3.6大世界-叶片钩锁平台-TD + https://www.tapd.cn/22963631/prong/stories/view/1122963631001553111 + */ + "SceneObj_Area_Xm_Property_Prop_SlushaHook_01": { + "$type": "ConfigGadget", + "hasModel": true, + "model": { + "attachEffect": "Eff_SceneObj_DendroGlideChampOrb_01", + }, + "combat": { + "property": { + "useCreatorProperty": false, + "HP": 99999, + "attack": 50, + "defense": 0, + "weight": 50, + "isInvincible": false, + "isLockHP": true, + "isGhostToAllied": false, + "isGhostToEnemy": false, + "canTriggerBullet": true, + }, + "combatLock": { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit": { + "hitBloodEffect": "", + "hitAutoRedirect": false, + "muteAllHit": false, + "muteAllHitEffect": false, + "muteAllHitText": true, + }, + }, + "abilities": [ + { + "abilityID": "ability01", + "abilityName": "SceneObj_Area_Xm_Property_Prop_SlushaHook_01" + }, + { + "abilityID": "ability02", + "abilityName": "SceneObj_Area_Xm_ElfWave_Interact_Ability" + }, + ], + }, + /* + s1557288 【3.6 backlog内】沙漠须弥物件-深渊扰动-TD + https://www.tapd.cn/22963631/prong/stories/view/1122963631001557288 + */ + // 深渊扰动 子弹发射器 + "SceneObj_Area_Xm_Property_Prop_AbyssEmitter_01": { + "$type": "ConfigGadget", + "hasModel": true, + "model": { + "attachEffect": "Eff_SceneObj_FlammableAir_Idle", + }, + "combat": { + "property": { + "useCreatorProperty": false, + "HP": 99999, + "attack": 20, + "defense": 0, + "weight": 50, + "isInvincible": false, + "isLockHP": true, + "isGhostToAllied": false, + "isGhostToEnemy": false, + "canTriggerBullet": true, + "ignoreDamageToSelf": true, + }, + "combatLock": { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit": { + "hitBloodEffect": "", + "hitAutoRedirect": false, + "muteAllHit": false, + "muteAllHitEffect": false, + "muteAllHitText": true, + }, + }, + "abilities": [ + { + "abilityID": "SceneObj_Area_Xm_Property_Prop_AbyssEmitter_01", + "abilityName": "SceneObj_Area_Xm_Property_Prop_AbyssEmitter_01" + }, + ], + }, + // 深渊扰动 子弹 + "SceneObj_Area_Xm_Property_Prop_AbyssEmitter_Bullet_01": { + "$type": "ConfigGadget", + "model": { + "attachEffect": "Eff_Ningguang_Elemental_Burst_Bullet_Trail_Red" + }, + "common": { + "effectAttachShape": { + "$type": "ConfigEffectAttachBox", + "emitFrom": "Volume", + "scaleX": 1, + "scaleY": 1, + "scaleZ": 1.0, + }, + }, + "combat": { + "property": { + "useCreatorProperty": true, + "canTriggerBullet": false, + "isGhostToAllied": true, + "isGhostToEnemy": true, + }, + "combatLock": { + "denyLockOn": true, + "lockType": "Gadget_Lv1", + "overrideRange": -1, + "overrideNormalPri": -1, + "overrideCombatPri": -1, + }, + "beHit": { + "hitBloodEffect": "", + "muteAllHit": true, + "muteAllHitEffect": true, + "muteAllHitText": true, + }, + }, + //板野马戏移动 + "move": { + "$type": "ConfigItanoCircusBulletMove", + "speed": 4, //初速度 + "acceleration": 1.5, //加速度 + "minSpeed": 4, //最小速度 + "maxSpeed": 8, //最大速度 + "guidanceSpeedChange": true, //制导时启用变加速力 + "itanoCircusStartAngler": 15, //启动时角速度 + "guidanceDelay": 0.5, //制导延迟 + "anglerVelocity": 30, //角速度 + "guidanceDuration": 1.5, //制导持续时间 + "guidanceMinAnglerVelocity": 30, //制导过程角速度 + "canBornInWater": true, + "updateAngle": //弹丸自转角度更新方式 + { + "$type": "ConfigBulletMoveAngleByVelocity", //根据当前线速度方向 + }, + }, + // 生命周期管理 + "timer": { + "lifeInfinite": false, //如果未触发是否一致存在 + "lifeTime": 4, //存在时间 + }, + // 子弹参数 + "gadget": { + "$type": "ConfigBulletPattern", + "collision": { + "targetType": "Enemy", + "triggerType": "TriggerOnce", + }, + "triggerActions": [ + { + "$type": "ConfigGadgetTriggerAbility", + "abilityName": "SceneObj_Area_Xm_Property_Prop_AbyssEmitter_Bullet_01_Damage", + }, + { + "$type": "ConfigGadgetTriggerAbility", + "abilityName": "SceneObj_Area_Xm_Property_Prop_AbyssEmitter_Bullet_01_HitFx", + }, + ], + "triggerLifeOverActions": [ + { + "$type": "ConfigGadgetTriggerAbility", + "abilityName": "SceneObj_Area_Xm_Property_Prop_AbyssEmitter_Bullet_01_LifeOver", + }, + ], + "killByOther": false, + }, + "abilities": [ + { + "abilityID": "TriggerDamage", + "abilityName": "SceneObj_Area_Xm_Property_Prop_AbyssEmitter_Bullet_01_Damage" + }, + { + "abilityID": "Bullet_Material", + "abilityName": "SceneObj_Area_Xm_Property_Prop_AbyssEmitter_Bullet_01_Material" + }, + { + "abilityID": "Trigger_Hit_Effect", + "abilityName": "SceneObj_Area_Xm_Property_Prop_AbyssEmitter_Bullet_01_HitFx" + }, + { + "abilityID": "LifeOverActions", + "abilityName": "SceneObj_Area_Xm_Property_Prop_AbyssEmitter_Bullet_01_LifeOver", + }, + ], + }, + /* + s1557001 【3.6 backlog内】沙漠须弥物件-精灵花朵-TD + https://www.tapd.cn/22963631/prong/stories/view/1122963631001557001 + */ + "SceneObj_Area_Xm_Property_Prop_PariFlower_01": { + "$type": "ConfigGadget", + "hasModel": true, + "combat": { + "property": { + "useCreatorProperty": false, + "HP": 99999, + "attack": 50, + "defense": 0, + "weight": 50, + "isInvincible": false, + "isLockHP": true, + "isGhostToAllied": false, + "isGhostToEnemy": false, + "canTriggerBullet": true, + }, + "combatLock": { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit": { + "hitBloodEffect": "", + "hitAutoRedirect": false, + "muteAllHit": false, + "muteAllHitEffect": false, + "muteAllHitText": true, + }, + }, + "field": { + "concernType": "AllVehicle", + "shape": "CircleR1.5", //形状,不填为collider + "checkInterval": 0.2, //触发间隔 + "triggerInfinite": true, //是否永远触发 + "lifeInfinite": true, //如果未触发是否一致存在 + "overwriteCampType": true, + "campType": "All", + }, + "abilities": [ + { + "abilityID": "ability01", + "abilityName": "SceneObj_Area_Xm_Property_Prop_PariFlower_01" + }, + ], + }, + /* + s1553103 [3.6版本backlog内]3.6大世界-荆棘之光-TD + https://www.tapd.cn/22963631/prong/stories/view/1122963631001553103 + 与深渊雾团配套使用 + */ + "SceneObj_Area_Xm_Property_Prop_ThornsAura_01": { + "$type": "ConfigGadget", + "hasModel": true, + "combat": { + "property": { + "useCreatorProperty": false, + "HP": 99999, + "attack": 50, + "defense": 0, + "weight": 50, + "isInvincible": false, + "isLockHP": true, + "isGhostToAllied": false, + "isGhostToEnemy": false, + "canTriggerBullet": true, + }, + "combatLock": { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit": { + "hitBloodEffect": "", + "hitAutoRedirect": false, + "muteAllHit": false, + "muteAllHitEffect": false, + "muteAllHitText": true, + }, + }, + "abilities": [ + { + "abilityID": "ability01", + "abilityName": "SceneObj_Area_Xm_Property_Prop_ThornsAura_01" + }, + { + "abilityID": "ability02", + "abilityName": "SceneObj_Area_Xm_ElfWave_Interact_Ability" + }, + ], + }, + /* + s1553093 [3.6版本backlog内]3.6大世界-沼泽深渊雾团-TD + https://www.tapd.cn/22963631/prong/stories/view/1122963631001553093 + 与荆棘之光配套使用 + */ + "SceneObj_Area_Xm_Property_Prop_SwampFogMass_01": { + "$type": "ConfigGadget", + "hasModel": true, + "combat": { + "property": { + "useCreatorProperty": false, + "HP": 99999, + "attack": 15, + "defense": 0, + "weight": 50, + "isLockHP": true, + "isGhostToAllied": false, + "isGhostToEnemy": true, + "canTriggerBullet": true, + }, + "combatLock": { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit": { + "hitBloodEffect": "", + "hitAutoRedirect": false, + "muteAllHit": false, + "muteAllHitEffect": true, + "muteAllHitText": true, + }, + }, + "abilities": [ + { + "abilityID": "SceneObj_Area_Xm_Property_Prop_SwampFogMass_01", + "abilityName": "SceneObj_Area_Xm_Property_Prop_SwampFogMass_01" + }, + ], + }, + /* + s1556636 [3.6版本backlog内]沙漠须弥物件-大灵光及交付点-TD + https://www.tapd.cn/22963631/prong/stories/view/1122963631001556636 + */ + // 大灵光本体 + "SceneObj_Area_Xm_Property_Prop_GrandFarr_01": { + "$type": "ConfigGadget", + "hasModel": true, + "combat": { + "property": { + "useCreatorProperty": false, + "HP": 99999, + "attack": 50, + "defense": 0, + "weight": 50, + "isInvincible": false, + "isLockHP": true, + "isGhostToAllied": false, + "isGhostToEnemy": false, + "canTriggerBullet": true, + }, + "combatLock": { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit": { + "hitBloodEffect": "", + "hitAutoRedirect": false, + "muteAllHit": false, + "muteAllHitEffect": false, + "muteAllHitText": true, + }, + }, + "abilities": [ + { + "abilityID": "ability01", + "abilityName": "SceneObj_Area_Xm_Property_Prop_GrandFarr_01" + }, + ], + }, + // 大灵光 隐形交付台 + "SceneObj_Area_Xm_Property_Prop_GrandFarr_Deliver_01": { + "$type": "ConfigGadget", + "uiInteract": { + "gadgetUIBtnCfgPath": "TEST/TEST_Chest_Btn", + "uiName": "UI_TEMPLE01_QTE_TITLE" + }, + "intee": { + "$type": "ConfigIntee", + "triggerRadius": 3.5, + }, + "combat": { + "property": { + "useCreatorProperty": false, + "HP": 99999, + "attack": 200, + "defense": 0, + "weight": 50, + "isInvincible": true, + "isLockHP": true, + "isGhostToAllied": true, + "isGhostToEnemy": true, + "canTriggerBullet": true, + }, + "combatLock": { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit": { + "hitBloodEffect": "", + "hitAutoRedirect": false, + "muteAllHit": false, + "muteAllHitEffect": false, + "muteAllHitText": true, + }, + "die": { + "dieEndTime": 5, + "dieForceDisappearTime": 5, + }, + }, + "gadgetAction": { + "gadgetStateActionList": [ + { + "$type": "ConfigGadgetStateSetAnimInt", + "intID": "gadgetState", + "syncState": true, + }, + //Default时可以交互 + { + "$type": "ConfigGadgetStateEnableGadgetIntee", + "enable": true, + "gadgetState": "Default", + }, + //201时不可以交互 + { + "$type": "ConfigGadgetStateEnableGadgetIntee", + "enable": false, + "gadgetState": "GearStart", + }, + ], + }, + }, + /* + s1556708 [3.6版本backlog内]沙漠须弥物件-荆棘大门-TD + https://www.tapd.cn/22963631/prong/stories/view/1122963631001556708 + */ + "SceneObj_Area_Xm_Property_Ani_Prop_ThornyGiantDoor_01": { + "$type": "ConfigGadget", + "hasModel": true, + "combat": { + "property": { + "useCreatorProperty": false, + "HP": 99999, + "isLockHP": true, + "isInvincible": false, + "isGhostToAllied": false, + "isGhostToEnemy": false, + "canTriggerBullet": true, + }, + "combatLock": { + "denyLockOn": true, //不能被瞄准 + }, + "beHit": { + "hitBloodEffect": "", + "hitAutoRedirect": false, + "muteAllHit": false, + "muteAllHitEffect": false, + "muteAllHitText": true, + }, + }, + "gadgetAction": { + "gadgetStateActionList": [ + { + "$type": "ConfigGadgetStateSetAnimInt", + "intID": "GadgetState", + "syncState": true, + }, + ], + }, + "stateLayers": { + "defaultLayer": { + "$type": "ConfigNormalStateLayer", + "stateIDs": { + "All": { + "$type": "ConfigNormalStateIDInfo", + "animatorStates": { + "Open": [ + "Audio_SceneObj_gear_circularGate_close" + ], + "Close": [ + "Audio_SceneObj_gear_circularGate_open" + ], + }, + }, + }, + }, + }, + "abilities": [ + { + "abilityID": "ability_01", + "abilityName": "SceneObj_Area_Xm_Property_Ani_Prop_ThornyGiantDoor_01_Ability" + }, + ], + }, + /* + s1553156 [3.6版本backlog内]3.6大世界-通用荆棘门-TD + https://www.tapd.cn/22963631/prong/stories/view/1122963631001553156 + */ + "SceneObj_Area_Xm_Property_Prop_CmmonThornsDoor_01": { + "$type": "ConfigGadget", + "hasModel": true, + "combat": { + "property": { + "useCreatorProperty": false, + "HP": 99999, + "isLockHP": true, + "isInvincible": false, + "isGhostToAllied": false, + "isGhostToEnemy": false, + "canTriggerBullet": true, + }, + "combatLock": { + "denyLockOn": true, //不能被瞄准 + }, + "beHit": { + "hitBloodEffect": "", + "hitAutoRedirect": false, + "muteAllHit": false, + "muteAllHitEffect": false, + "muteAllHitText": true, + }, + }, + "gadgetAction": { + "gadgetStateActionList": [ + { + "$type": "ConfigGadgetStateSetAnimInt", + "intID": "GadgetState", + "syncState": true, + }, + ], + }, + "stateLayers": { + "defaultLayer": { + "$type": "ConfigNormalStateLayer", + "stateIDs": { + "All": { + "$type": "ConfigNormalStateIDInfo", + "animatorStates": { + "Open": [ + "Audio_SceneObj_gear_circularGate_close" + ], + "Close": [ + "Audio_SceneObj_gear_circularGate_open" + ], + }, + }, + }, + }, + }, + "abilities": [ + { + "abilityID": "ability_01", + "abilityName": "SceneObj_Area_Xm_Property_Prop_CmmonThornsDoor_01_Ability" + }, + { + "abilityID": "ability_02", + "abilityName": "SceneObj_Area_Xm_ElfWave_Interact_Ability" + }, + ], + }, + /* + s1553125 [3.6版本backlog内]3.6大世界-草神枝条-TD + https://www.tapd.cn/22963631/prong/stories/view/1122963631001553125 + */ + "SceneObj_Area_Xm_Property_Prop_GrassGodBranch_01": { + "$type": "ConfigGadget", + "model": { + "attachEffect": "Eff_SceneObj_Elem_Grass", + }, + "hasModel": true, + "common": { + "effectAttachShape": { + "$type": "ConfigEffectAttachMesh", + "mesh": "EffectMesh" + }, + "affectedByWorld": true, + }, + "combat": { + "property": { + "HP": 99999, + "attack": 10, + "isLockHP": true, + "isGhostToAllied": false, + "isGhostToEnemy": false, + "canTriggerBullet": true, + "ignorePurgeRate": true, + }, + "combatLock": { + "denyLockOn": false, + "lockType": "Gadget_Lv1", + "overrideRange": 5, + }, + "beHit": { + "hitBloodEffect": "", + "hitAutoRedirect": false, + "muteAllHit": false, + "muteAllHitEffect": false, + "muteAllHitText": true, + }, + "die": { + "dieForceDisappearTime": 3.0, + }, + }, + "specialPoint": { + "bulletAim": "bulletAim", + }, + "gadgetAction": { + "gadgetStateActionList": [ + { + "$type": "ConfigGadgetStateSendEffectTrigger", + "parameter": "gadgetState", + "type": "Int", + "value": 0, + "effectPattern": "Eff_SceneObj_Elem_Grass", + "gadgetState": "Default", + }, + { + "$type": "ConfigGadgetStateSendEffectTrigger", + "parameter": "gadgetState", + "type": "Int", + "value": 201, + "effectPattern": "Eff_SceneObj_Elem_Grass", + "gadgetState": "GearStart", + }, + { + "$type": "ConfigGadgetStateSendEffectTrigger", + "parameter": "gadgetState", + "type": "Int", + "value": 202, + "effectPattern": "Eff_SceneObj_Elem_Grass", + "gadgetState": "GearStop", + }, + { + "$type": "ConfigGadgetStateSendEffectTrigger", + "parameter": "gadgetState", + "type": "Int", + "value": 203, + "effectPattern": "Eff_SceneObj_Elem_Grass", + "gadgetState": "GearAction1", + }, + { + "$type": "ConfigGadgetStateSendEffectTrigger", + "parameter": "gadgetState", + "type": "Int", + "value": 901, + "effectPattern": "Eff_SceneObj_Elem_Grass", + "gadgetState": "Action01", + }, + { + "$type": "ConfigGadgetStateSendEffectTrigger", + "parameter": "gadgetState", + "type": "Int", + "value": 902, + "effectPattern": "Eff_SceneObj_Elem_Grass", + "gadgetState": "Action02", + }, + ], + }, + "abilities": [ + { + "abilityID": "Ability_01", + "abilityName": "SceneObj_Area_Xm_Property_Prop_GrassGodBranch_01", + }, + { + "abilityID": "Ability_02", + "abilityName": "Scene_RockGadget_Summon_Detect", + }, + { + "abilityID": "Ability_03", + "abilityName": "SceneObj_Area_Xm_ElfWave_Interact_Ability", + } + ], + "stateLayers": { + "defaultLayer": { + "$type": "ConfigNormalStateLayer", + "stateIDs": { + "All": { + "$type": "ConfigNormalStateIDInfo", + "animatorStates": { + "Ani_Stages_ElemTablet_Enabled": [ + "Audio_SceneObj_Gear_ElemTotem_Grass_Start", + "Audio_SceneObj_Gear_ElemTotem_Common_Start" + ], + "Enabled_To_Disable": [ + "Audio_SceneObj_Gear_ElemTotem_Common_Stop" + ], + "Ani_Stages_ElemTablet_Disabled": [ + "Audio_SceneObj_Gear_ElemTotem_Common_Inactive" + ], + "Ani_Stages_ElemTablet_Empty": [ + "Audio_SceneObj_Gear_ElemTotem_Common_Inactive" + ], + }, + }, + }, + }, + }, + }, + //////////////////////////////////////////////////////////////////// + ////////// 结晶玩法相关模组 ////////// + //////////////////////////////////////////////////////////////////// + /* + s1556730 [3.6版本backlog内]沙漠须弥物件-结晶块-TD + https://www.tapd.cn/22963631/prong/stories/view/1122963631001556730 + */ + //小结晶块 + "SceneObj_Area_Xm_Property_Prop_EnergyCrystal_01": { + "$type": "ConfigGadget", + "hasModel": true, + "combat": //该注释用于探索元素视野的最小集合设置 + { + "property": { + "HP": 99999, + "isInvincible": false, + "isLockHP": true, + "isGhostToAllied": false, + "isGhostToEnemy": false, + }, + "combatLock": { + "denyLockOn": true, + }, + }, + "common": { + "disableTickDistance": 100000, + }, + "abilities": [ + { + "abilityID": "Crystal_Params", + "abilityName": "SceneObj_Area_Xm_Property_Prop_EnergyCrystal_01", + }, + ], + }, + /* + s1556730 [3.6版本backlog内]沙漠须弥物件-结晶块-TD + https://www.tapd.cn/22963631/prong/stories/view/1122963631001556730 + */ + //中结晶块 + "SceneObj_Area_Xm_Property_Prop_EnergyCrystal_02": { + "$type": "ConfigGadget", + "hasModel": true, + "combat": //该注释用于探索元素视野的最小集合设置 + { + "property": { + "HP": 99999, + "isInvincible": false, + "isLockHP": true, + "isGhostToAllied": false, + "isGhostToEnemy": false, + }, + "combatLock": { + "denyLockOn": true, + }, + }, + "common": { + "disableTickDistance": 100000, + }, + "abilities": [ + { + "abilityID": "Crystal_Params", + "abilityName": "SceneObj_Area_Xm_Property_Prop_EnergyCrystal_02", + }, + ], + }, + /* + s1556730 [3.6版本backlog内]沙漠须弥物件-结晶块-TD + https://www.tapd.cn/22963631/prong/stories/view/1122963631001556730 + */ + //大结晶块 + "SceneObj_Area_Xm_Property_Prop_EnergyCrystal_03": { + "$type": "ConfigGadget", + "hasModel": true, + "combat": //该注释用于探索元素视野的最小集合设置 + { + "property": { + "HP": 99999, + "isInvincible": false, + "isLockHP": true, + "isGhostToAllied": false, + "isGhostToEnemy": false, + }, + "combatLock": { + "denyLockOn": true, + }, + }, + "common": { + "disableTickDistance": 100000, + }, + "abilities": [ + { + "abilityID": "Crystal_Params", + "abilityName": "SceneObj_Area_Xm_Property_Prop_EnergyCrystal_03", + }, + ], + }, + /* + s1558759 【3.6 backlog内】沙漠须弥物件-小型石中花-TD + https://www.tapd.cn/22963631/prong/stories/view/1122963631001558759 + */ + //石中花本体 + "SceneObj_Area_Xm_Property_Prop_SmallStoneFlower_01": { + "$type": "ConfigGadget", + "hasModel": true, + "combat": { + "property": { + "useCreatorProperty": false, + "HP": 99999, + "isLockHP": true, + "isInvincible": false, + "isGhostToAllied": false, + "isGhostToEnemy": false, + "canTriggerBullet": true, + }, + "combatLock": { + "denyLockOn": true, //不能被瞄准 + }, + "beHit": { + "hitBloodEffect": "", + "hitAutoRedirect": false, + "muteAllHit": false, + "muteAllHitEffect": false, + "muteAllHitText": true, + }, + }, + "gadgetAction": { + "gadgetStateActionList": [ + { + "$type": "ConfigGadgetStateSetAnimInt", + "intID": "GadgetState", + "syncState": true, + }, + ], + }, + "abilities": [ + { + "abilityID": "ability_01", + "abilityName": "SceneObj_Area_Xm_Property_Prop_SmallStoneFlower_01_Ability" + }, + { + "abilityID": "ability_02", + "abilityName": "SceneObj_Area_Xm_ElfWave_Interact_Ability" + }, + ], + }, + /* + s1558759 【3.6 backlog内】沙漠须弥物件-小型石中花-TD + https://www.tapd.cn/22963631/prong/stories/view/1122963631001558759 + */ + //石中花展开核心 + "SceneObj_Area_Xm_Property_Prop_SmallStoneFlowerCore_01": { + "$type": "ConfigGadget", + "hasModel": true, + "model": { + "attachEffect": "Eff_SceneObj_DendroGlideChampOrb_01", + }, + "combat": { + "property": { + "useCreatorProperty": false, + "HP": 99999, + "isLockHP": true, + "isInvincible": false, + "isGhostToAllied": false, + "isGhostToEnemy": false, + "canTriggerBullet": true, + }, + "combatLock": { + "denyLockOn": true, //不能被瞄准 + }, + "beHit": { + "hitBloodEffect": "", + "hitAutoRedirect": false, + "muteAllHit": false, + "muteAllHitEffect": false, + "muteAllHitText": true, + }, + }, + "field": { + "concernType": "AllAvatars", + "shape": "CircleR2H2", //形状,不填为collider + "checkInterval": 0.3, //触发间隔 + "triggerInfinite": true, //是否永远触发 + "lifeInfinite": true, //如果未触发是否一致存在 + "overwriteCampType": true, + "campType": "All" + }, + "uiInteract": { + "onTouch": "WidgetMPSupport", + "showCondTypes": [ + "HOST" + ], + "touchParams": [ + "SceneObj_Area_Xm_Property_Prop_SmallStoneFlowerCore_01" + ], + "canInteractInCombat": false + }, + "gadgetAction": { + "gadgetStateActionList": [ + { + "$type": "ConfigGadgetStateSetAnimInt", + "intID": "GadgetState", + "syncState": true, + }, + ], + }, + "abilities": [ + { + "abilityID": "ability_01", + "abilityName": "SceneObj_Area_Xm_Property_Prop_SmallStoneFlowerCore_01" + }, + ], + }, + /* + s1553044 【3.6 backlog内】沙漠须弥物件-出击仓舱门-TD + https://www.tapd.cn/22963631/prong/stories/view/1122963631001553044 + */ + // 出击仓舱门 复用符文木门,注意状态机名称 + "SceneObj_Area_Xm_Property_Ani_Prop_GiantDoor_01": { + "$type": "ConfigGadget", + "hasModel": true, + "combat": { + "property": { + "useCreatorProperty": false, + "HP": 99999, + "attack": 20, + "defense": 0, + "weight": 50, + "isInvincible": false, + "isLockHP": true, + "isGhostToAllied": true, + "isGhostToEnemy": true, + "canTriggerBullet": true, + "ignoreDamageToSelf": true, + }, + "combatLock": { + "denyLockOn": true, + "lockType": "Gadget_Lv1", + }, + "beHit": { + "hitBloodEffect": "", + "hitAutoRedirect": false, + "muteAllHit": false, + "muteAllHitEffect": false, + "muteAllHitText": true, + }, + }, + "gadgetAction": { + "gadgetStateActionList": [ + { + "$type": "ConfigGadgetStateSetAnimInt", + "intID": "GadgetState", + "syncState": true, + }, + ], + }, + "stateLayers": { + "defaultLayer": { + "$type": "ConfigNormalStateLayer", + "stateIDs": { + "Ani_WoodenDoor_01_Closing": { + "$type": "ConfigNormalStateIDInfo", + "animatorStates": { + "Ani_WoodenDoor_01_Closing": [], + }, + }, + "Ani_WoodenDoor_01_Close": { + "$type": "ConfigNormalStateIDInfo", + "animatorStates": { + "Ani_WoodenDoor_01_Close": [ + "Audio_SceneObj_gear_Build_WoodenDoor_01_Close" + ], + }, + }, + "Ani_WoodenDoor_01_Open": { + "$type": "ConfigNormalStateIDInfo", + "animatorStates": { + "Ani_WoodenDoor_01_Open": [ + "Audio_SceneObj_gear_Build_WoodenDoor_01_Open" + ], + }, + }, + }, + }, + }, + "abilities": [ + { + "abilityID": "SceneObj_Area_Xm_Property_Ani_Prop_GiantDoor_01", + "abilityName": "SceneObj_Area_Xm_Property_Ani_Prop_GiantDoor_01" + }, + ], + }, + /* + s1645453 【3.6 backlog内】沙漠须弥物件-出击仓小门-TD + https://www.tapd.cn/22963631/prong/stories/view/1122963631001645453 + */ + // 出击仓舱门 复用符文木门,注意状态机名称 + "SceneObj_Area_Xm_Property_Ani_Prop_ExitDoor_01": { + "$type": "ConfigGadget", + "hasModel": true, + "combat": { + "property": { + "useCreatorProperty": false, + "HP": 99999, + "attack": 20, + "defense": 0, + "weight": 50, + "isInvincible": false, + "isLockHP": true, + "isGhostToAllied": true, + "isGhostToEnemy": true, + "canTriggerBullet": true, + "ignoreDamageToSelf": true, + }, + "combatLock": { + "denyLockOn": true, + "lockType": "Gadget_Lv1", + }, + "beHit": { + "hitBloodEffect": "", + "hitAutoRedirect": false, + "muteAllHit": false, + "muteAllHitEffect": false, + "muteAllHitText": true, + }, + }, + "gadgetAction": { + "gadgetStateActionList": [ + { + "$type": "ConfigGadgetStateSetAnimInt", + "intID": "GadgetState", + "syncState": true, + }, + ], + }, + "stateLayers": { + "defaultLayer": { + "$type": "ConfigNormalStateLayer", + "stateIDs": { + "Ani_WoodenDoor_01_Closing": { + "$type": "ConfigNormalStateIDInfo", + "animatorStates": { + "Ani_WoodenDoor_01_Closing": [], + }, + }, + "Ani_WoodenDoor_01_Close": { + "$type": "ConfigNormalStateIDInfo", + "animatorStates": { + "Ani_WoodenDoor_01_Close": [ + "Audio_SceneObj_gear_Build_WoodenDoor_01_Close" + ], + }, + }, + "Ani_WoodenDoor_01_Open": { + "$type": "ConfigNormalStateIDInfo", + "animatorStates": { + "Ani_WoodenDoor_01_Open": [ + "Audio_SceneObj_gear_Build_WoodenDoor_01_Open" + ], + }, + }, + }, + }, + }, + "abilities": [ + { + "abilityID": "SceneObj_Area_Xm_Property_Ani_Prop_ExitDoor_01", + "abilityName": "SceneObj_Area_Xm_Property_Ani_Prop_ExitDoor_01" + }, + ], + }, + /* + s1558750 【3.6 backlog内】沙漠须弥物件-传动齿轮-TD + https://www.tapd.cn/22963631/prong/stories/view/1122963631001558750 + */ + "SceneObj_Area_Xm_Property_Ani_Prop_Gear_Crystal_01": { + "$type": "ConfigGadget", + "hasModel": true, + "combat": //该注释用于探索元素视野的最小集合设置 + { + "property": { + "HP": 99999, + "isInvincible": true, + "isLockHP": true, + "isGhostToAllied": false, + "isGhostToEnemy": false, + }, + "combatLock": { + "denyLockOn": true, + }, + "beHit": { + "hitBloodEffect": "", + "hitAutoRedirect": false, + "muteAllHit": false, + "muteAllHitEffect": false, + "muteAllHitText": true, + }, + }, + "common": { + "disableTickDistance": 100000, + }, + "abilities": [ + { + "abilityID": "Crystal_Params", + "abilityName": "SceneObj_Area_Xm_Property_Ani_Prop_Gear_Crystal_01", + }, + ], + }, + /* + s1561337 【3.6 backlog内】沙漠须弥物件-机器人核心-TD + https://www.tapd.cn/22963631/prong/stories/view/1122963631001561337 + */ + "SceneObj_Area_Xm_Property_Ani_Prop_GiantCoreLink_01": { + "$type": "ConfigGadget", + "hasModel": true, + "combat": { + "property": { + "useCreatorProperty": false, + "HP": 999999, + "isLockHP": false, + "isInvincible": false, + "isGhostToAllied": false, + "isGhostToEnemy": false, + "canTriggerBullet": true, + }, + "combatLock": { + "denyLockOn": false, //不能被瞄准 + }, + "beHit": { + "hitBloodEffect": "", + "hitAutoRedirect": false, + "muteAllHit": false, + "muteAllHitEffect": false, + "muteAllHitText": true, + }, + }, + "billboard": { + "$type": "ConfigCombatBillboard", + "attachPoint": "RootNode", + "offset": { + "x": 0, + "y": 4.0, + "z": 0, + }, + "radiusOffset": 1.0, + "enableSelfAdapt": false, + "showDistance": 25, + "showHPBar": true, + "size": "Grand", + "shieldBarOnly": false, + }, + "gadgetAction": { + "gadgetStateActionList": [ + { + "$type": "ConfigGadgetStateSetAnimInt", + "intID": "GadgetState", + "syncState": true, + }, + ], + }, + "abilities": [ + { + "abilityID": "ability_01", + "abilityName": "SceneObj_Area_Xm_Property_Ani_Prop_GiantCoreLink_01" + }, + ], + }, + /* + s1556596 [3.6版本backlog内]沙漠须弥物件-大电梯-TD + https://www.tapd.cn/22963631/prong/stories/view/1122963631001556596 + */ + "SceneObj_Area_Xm_Property_Ani_Prop_GrandLift_01": { + "$type": "ConfigGadget", + "hasModel": true, + "move": { + "$type": "ConfigPlatformMove", + "calcMoveStateInTick": true, + }, + "common": { + "disableTickDistance": 10000, + }, + "gadgetAction": { + "gadgetStateActionList": [ + { + "$type": "ConfigGadgetStateSetAnimInt", + "intID": "GadgetState", + "syncState": true, + }, + ], + }, + "abilities": [ + { //拒绝在其上创建创生物 + "abilityName": "Scene_RockGadget_Summon_Detect", + }, + { //电梯动画状态管理 + "abilityName": "SceneObj_Area_Xm_Property_Ani_Prop_GrandLift_01", + }, + ], + }, + /* + s1557031 【3.6 backlog内】沙漠须弥物件-花海重生湖-TD + https://www.tapd.cn/22963631/prong/stories/view/1122963631001557031 + */ + //交互的物件,需要调整摆放位置 需要依赖客户端增加Prefab + "SceneObj_Area_Xm_Property_Prop_RebornLake_Interact_01": { + "$type": "ConfigGadget", + "hasModel": true, + "combatTemplate": "default", + "common": { + "disableTickDistance": 10000, + }, + "uiInteract": { + "gadgetUIBtnCfgPath": "UI/open_thunder_sakura", + "uiName": "UI_ORAIONOKAMI_BTN" + }, + "intee": { + "$type": "ConfigIntee", + "triggerHeight": 2.0, + "triggerRadius": 2.5, + }, + }, + //特效显示物件 + "SceneObj_Area_Xm_Property_Prop_RebornLake_Effect_01": { + "$type": "ConfigGadget", + "hasModel": true, + "combatTemplate": "default", + "common": { + "disableTickDistance": 10000, + }, + "globalValue": { + "serverGlobalValues": [ + "SGV_LevelUP_Inform", + "SGV_Window_Open" + ], + "initServerGlobalValues": { + "SGV_LevelUP_Inform": 0, + "SGV_Window_Open": 0 + } + }, + "abilities": [ + { + "abilityName": "SceneObj_Area_Xm_Property_Prop_RebornLake_Effect_01", + }, + ], + }, + /* + s1553107 [3.6版本backlog内]3.6大世界-花海的画板-TD + https://www.tapd.cn/22963631/prong/stories/view/1122963631001553107 + */ + "SceneObj_Area_Xm_Property_Prop_FlowerSeaBoardBlank_01": { + "$type": "ConfigGadget", + "hasModel": true, + "combatTemplate": "default", + }, + /* + s1690330 【3.6 backlog内】3.6大世界-重生湖琥珀-TD + https://www.tapd.cn/22963631/prong/stories/view/1122963631001690330 + */ + "SceneObj_Area_Common_Property_Ani_Prop_RebornLakeAmber_01": { + "$type": "ConfigGadget", + "hasModel": true, + "common": { + "mass": 200, + }, + "billboard": { + "$type": "ConfigCombatBillboard", + "offset": { + "x": 0, + "y": 2.8, + "z": 0, + }, + "radiusOffset": 1, + "enableSelfAdapt": false, + "showDistance": 24, + "showHPBar": true, + "size": "Grand", + "shieldBarOnly": true, + }, + "combat": { + "property": { + "HP": 8000, + "attack": 80, + "defense": 0, + "weight": 80, + "isLockHP": true, + "isGhostToAllied": false, + "isGhostToEnemy": false, + "canTriggerBullet": true, + }, + "combatLock": { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit": { + "hitBloodEffect": "", + "hitAutoRedirect": false, + "muteAllHit": false, + "muteAllHitEffect": false, + "muteAllHitText": true, + }, + }, + "abilities": [ + { + "abilityName": "SceneObj_Area_Common_Property_Ani_Prop_RebornLakeAmber_01" + }, + ], + }, + /* + s1553131 [3.6版本backlog内]3.6大世界-浮空弹跳蘑菇-TD + https://www.tapd.cn/22963631/prong/stories/view/1122963631001553131 + */ + //非三态物件 + "SceneObj_Area_Xm_Property_Ani_Prop_SlushaJumpMushroom_01": { + "$type": "ConfigGadget", + "hasModel": true, + "combatTemplate": "default", + "gadgetAction": { + "gadgetStateActionList": [ + { + "$type": "ConfigGadgetStateSetAnimInt", + "intID": "GadgetState", + "syncState": true, + }, + ], + }, + "move": { + "$type": "ConfigScenePropColliderMove", + "attachPoint": "MoguCollider" + }, + "misc": { + "forceField": { + "$type": "ConfigTrampolineForceField", + "upForceVal": 0.0, + "detectVal": 0, //1.9是开伞后自然下落的速度 + "horizonValRatio": 0.1, + "forceDuration": 0.25, + "colliderWhiteList": [ + "InteeTrigger" + ], + }, + "hasAvatarFallOnGroundRoll": false, + }, + "stateLayers": { + "defaultLayer": { + "$type": "ConfigNormalStateLayer", + "stateIDs": { + "All": { + "$type": "ConfigNormalStateIDInfo", + "animatorStates": { + "Jump": [ + "TrampolineJump" + ], + }, + "cullingModelAlwaysAnimate": true, + }, + }, + }, + }, + "abilities": [ + { + "abilityID": "ability_01", + "abilityName": "SceneObj_Area_Xm_Property_Ani_Prop_SlushaJumpMushroom_01_Ability", + }, + { + "abilityID": "ability_02", + "abilityName": "Scene_RockGadget_Summon_Detect", + }, + ], + }, + /* + s1558700 【3.6 backlog内】沙漠须弥物件-能量中枢-TD + https://www.tapd.cn/22963631/prong/stories/view/1122963631001558700 + */ + //提交能量电池的物件 + "SceneObj_Area_Xm_Property_Prop_EnergyCenterBattery_01": { + "$type": "ConfigGadget", + "hasModel": true, + "combat": { + "property": { + "useCreatorProperty": false, + "HP": 99999, + "attack": 200, + "defense": 0, + "weight": 50, + "isInvincible": true, + "isLockHP": true, + "isGhostToAllied": false, + "isGhostToEnemy": false, + "canTriggerBullet": true, + }, + "combatLock": { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit": { + "hitBloodEffect": "", + "hitAutoRedirect": false, + "muteAllHit": false, + "muteAllHitEffect": false, + "muteAllHitText": true, + }, + "die": { + "dieEndTime": 5, + "dieForceDisappearTime": 5, + }, + }, + "misc": { + "targetIndicatorYOffset": 1.35, + }, + //配置图标和TextMap + "uiInteract": { + "gadgetUIBtnCfgPath": "TEST/TEST_Chest_Btn", + "uiName": "UI_TEMPLE01_QTE_TITLE" + }, + "intee": { + "$type": "ConfigIntee", + "triggerRadius": 3.5, + }, + "gadgetAction": { + "gadgetStateActionList": [ + { + "$type": "ConfigGadgetStateSetAnimInt", + "intID": "GadgetState", + "syncState": true, + }, + //Default时不可以交互 + { + "$type": "ConfigGadgetStateEnableGadgetIntee", + "enable": false, + "gadgetState": "Default", + }, + { + "$type": "ConfigGadgetStateEnableGadgetIntee", + "enable": true, + "gadgetState": "GearStart", + }, + { + "$type": "ConfigGadgetStateEnableGadgetIntee", + "enable": true, + "gadgetState": "GearStop", + }, + ], + }, + "abilities": [ + { + "abilityID": "ability_01", + "abilityName": "SceneObj_Area_Xm_Property_Prop_EnergyCenterBattery_01" + }, + ], + }, + //跟随电池状态变化的灯管氛围物件 + "SceneObj_Area_Xm_Property_Prop_EnergyCenter_01": { + "$type": "ConfigGadget", + "hasModel": true, + "combat": { + "property": { + "useCreatorProperty": false, + "HP": 99999, + "attack": 200, + "defense": 0, + "weight": 50, + "isInvincible": true, + "isLockHP": true, + "isGhostToAllied": true, + "isGhostToEnemy": true, + "canTriggerBullet": true, + }, + "combatLock": { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit": { + "hitBloodEffect": "", + "hitAutoRedirect": false, + "muteAllHit": false, + "muteAllHitEffect": false, + "muteAllHitText": true, + }, + }, + "gadgetAction": { + "gadgetStateActionList": [ + { + "$type": "ConfigGadgetStateSetAnimInt", + "intID": "GadgetState", + "syncState": true, + }, + ], + }, + "abilities": [ + { + "abilityID": "ability_01", + "abilityName": "SceneObj_Area_Xm_Property_Prop_EnergyCenter_01" + }, + ], + }, + /* + s1556650 [3.6版本backlog内]沙漠须弥物件-树壳毒疮-TD + https://www.tapd.cn/22963631/prong/stories/view/1122963631001556650 + */ + //毒疮底座,纯物件 + "SceneObj_Area_Xm_Property_Tree_BurlBase_01": { + "$type": "ConfigGadget", + "hasModel": true, + "combat": { + "property": { + "useCreatorProperty": false, + "HP": 99999, + "attack": 200, + "defense": 0, + "weight": 50, + "isInvincible": true, + "isLockHP": true, + "isGhostToAllied": true, + "isGhostToEnemy": true, + "canTriggerBullet": true, + }, + "combatLock": { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + }, + }, + //毒疮核心,吃元素攻击 + "SceneObj_Area_Xm_Property_Tree_BurlCore_01": { + "$type": "ConfigGadget", + "hasModel": true, + "combat": { + "property": { + "useCreatorProperty": false, + "HP": 99999, + "attack": 200, + "defense": 0, + "weight": 50, + "isInvincible": false, + "isLockHP": false, + "isGhostToAllied": false, + "isGhostToEnemy": false, + "canTriggerBullet": true, + }, + "combatLock": { + "denyLockOn": false, + "lockType": "Gadget_Lv1" + }, + "beHit": { + "hitBloodEffect": "", + "hitAutoRedirect": false, + "muteAllHit": false, + "muteAllHitEffect": false, + "muteAllHitText": true, + }, + }, + "billboard": { + "$type": "ConfigCombatBillboard", + "attachPoint": "RootNode", + "offset": { + "x": 0, + "y": 2, + "z": 0, + }, + "radiusOffset": 1.0, + "enableSelfAdapt": false, + "showDistance": 25, + "showHPBar": true, + "size": "Big", + "shieldBarOnly": false, + }, + "abilities": [ + { + "abilityID": "ability_01", + "abilityName": "SceneObj_Area_Xm_Property_Tree_BurlCore_01" + }, + ], + }, + /* + s1557205 【3.6 backlog内】沙漠须弥物件-智慧空间大门-TD + https://www.tapd.cn/22963631/prong/stories/view/1122963631001557205 + */ + //智慧空间大门 + "SceneObj_Area_Xm_Property_Prop_GateOfWisdom_01": { + "$type": "ConfigGadget", + "hasModel": true, + "combat": { + "property": { + "useCreatorProperty": false, + "HP": 99999, + "attack": 200, + "defense": 0, + "weight": 50, + "isInvincible": true, + "isLockHP": true, + "isGhostToAllied": true, + "isGhostToEnemy": true, + "canTriggerBullet": true, + }, + "combatLock": { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit": { + "hitBloodEffect": "", + "hitAutoRedirect": false, + "muteAllHit": false, + "muteAllHitEffect": false, + "muteAllHitText": true, + }, + }, + "field": { + "concernType": "LocalAvatar", + "shape": "", //形状,不填为collider + "checkInterval": 0.5, //触发间隔 + "triggerInfinite": true, //是否永远触发 + "lifeInfinite": true, //如果未触发是否一致存在 + "overwriteCampType": true, + "campType": "SelfCamp", + }, + "gadgetAction": { + "gadgetStateActionList": [ + { + "$type": "ConfigGadgetStateSetAnimInt", + "intID": "GadgetState", + "syncState": true, + }, + ], + }, + "abilities": [ + { + "abilityID": "ability_01", + "abilityName": "SceneObj_Area_Xm_Property_Prop_GateOfWisdom_01" + }, + ], + }, + //深渊封印 + "SceneObj_Area_Xm_Property_Prop_SealOfWisdom_01" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 99999, + "attack" : 200, + "defense" : 0, + "weight" : 50, + "isInvincible":false, + "isLockHP":true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + "canTriggerBullet" : true, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : true, + }, + "die": + { + "dieEndTime": 2, + } + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Xm_Property_Prop_SealOfWisdom_01", + "abilityName" : "SceneObj_Area_Xm_Property_Prop_SealOfWisdom_01", + }, + ], + }, + //大门光带 + "SceneObj_Area_Xm_Property_Prop_GuideOfWisdom_01" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "model": + { + "attachEffect": "Eff_SceneObj_DirectionSign_Rightangle", + }, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 99999, + "attack" : 200, + "defense" : 0, + "weight" : 50, + "isInvincible":true, + "isLockHP":true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + "canTriggerBullet" : true, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : true, + }, + "die": + { + "dieEndTime": 2, + } + }, + }, + /* + s1556663 [3.4版本backlog内]沙漠须弥物件-深坑传送门封印-TD + https://www.tapd.cn/22963631/prong/stories/view/1122963631001556663 + */ + "SceneObj_Area_Xm_Property_Prop_PortalSeal_01" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 99999, + "attack" : 200, + "defense" : 0, + "weight" : 50, + "isInvincible":false, + "isLockHP":true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + "canTriggerBullet" : true, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : true, + }, + "die": + { + "dieEndTime": 2, + } + }, + "gadgetAction": { + "gadgetStateActionList": [ + { + "$type": "ConfigGadgetStateSetAnimInt", + "intID": "GadgetState", + "syncState": true, + }, + ], + }, + "abilities": + [ + { + "abilityName" : "SceneObj_Area_Xm_Property_Prop_PortalSeal_01", + }, + ], + }, + /* + s1557040 【3.4 backlog内】沙漠须弥物件-草神残躯封印-TD + https://www.tapd.cn/22963631/prong/stories/view/1122963631001557040 + */ + "SceneObj_Area_Xm_Property_Prop_TheTreeSealGate_01" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 99999, + "attack" : 200, + "defense" : 0, + "weight" : 50, + "isInvincible":false, + "isLockHP":true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + "canTriggerBullet" : true, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : true, + }, + "die": + { + "dieEndTime": 2, + } + }, + "gadgetAction": { + "gadgetStateActionList": [ + { + "$type": "ConfigGadgetStateSetAnimInt", + "intID": "GadgetState", + "syncState": true, + }, + ], + }, + "abilities": + [ + { + "abilityName" : "SceneObj_Area_Xm_Property_Prop_TheTreeSealGate_01", + }, + ], + }, + //残躯大型空气墙 + "SceneObj_Area_Xm_Property_Prop_TheTreeSealAirWall_01" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 99999, + "attack" : 200, + "defense" : 0, + "weight" : 50, + "isInvincible":false, + "isLockHP":true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + "canTriggerBullet" : true, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : true, + }, + "die": + { + "dieEndTime": 2, + } + }, + }, + /* + s1556642 [3.4版本backlog内]沙漠须弥物件-能量树苗-TD + https://www.tapd.cn/22963631/prong/stories/view/1122963631001556642 + */ + "SceneObj_Area_Xm_Property_Prop_EnergyTree_01" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "field" : + { + "concernType" : "LocalAvatar", + "shape" : "CircleR2H2", //形状,不填为collider + "checkInterval" : 0.5, //触发间隔 + "triggerInfinite" : true, //是否永远触发 + "lifeInfinite" : true, //如果未触发是否一致存在 + "overwriteCampType" : true, + "campType" : "SelfCamp", + }, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 5000, + "attack" : 200, + "defense" : 0, + "weight" : 50, + "isInvincible":false, + "isLockHP":false, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : true, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : false, + }, + }, + "misc": + { + "guidePoint": true, + "isUIPoint": false, + "guidePointManagedByIndicator":true, + }, + "billboard": { + "$type": "ConfigCombatBillboard", + "attachPoint": "RootNode", + "offset": { + "x": 0, + "y": 4.0, + "z": 0, + }, + "radiusOffset": 1.0, + "enableSelfAdapt": false, + "showDistance": 25, + "showHPBar": true, + "size": "Grand", + "shieldBarOnly": false, + }, + "abilities": + [ + { + "abilityID": "Ability_01", + "abilityName": "Scene_RockGadget_Summon_Detect", + }, + { + "abilityID": "Ability_02", + "abilityName": "SceneObj_Area_Xm_Property_Prop_EnergyTree_01", + }, + ], + }, + /* + s1557036 【3.4 backlog内】沙漠须弥物件-草神智慧-TD + https://www.tapd.cn/22963631/prong/stories/view/1122963631001557036 + */ + "SceneObj_Area_Xm_Property_Prop_TheWisdom_01": { + "$type": "ConfigGadget", + "hasModel": true, + "model": { + "attachEffect": "Eff_SceneObj_DendroGlideChampOrb_01", + }, + "combat": { + "property": { + "useCreatorProperty": false, + "HP": 99999, + "attack": 50, + "defense": 0, + "weight": 50, + "isInvincible": false, + "isLockHP": true, + "isGhostToAllied": true, + "isGhostToEnemy": true, + "canTriggerBullet": false, + }, + "combatLock": { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit": { + "hitBloodEffect": "", + "hitAutoRedirect": false, + "muteAllHit": false, + "muteAllHitEffect": false, + "muteAllHitText": true, + }, + }, + "field": { + "concernType": "AllExcludeGWGO", + "shape": "CircleR1.5", //形状,不填为collider + "checkInterval": 0.2, //触发间隔 + "triggerInfinite": true, //是否永远触发 + "lifeInfinite": true, //如果未触发是否一致存在 + "overwriteCampType": true, + "campType": "All", + }, + "abilities": [ + { + "abilityID": "ability01", + "abilityName": "SceneObj_Area_Xm_Property_Prop_TheWisdom_Ability_01" + }, + ], + }, + "SceneObj_Area_Xm_Property_Prop_TheWisdom_02": { + "$type": "ConfigGadget", + "hasModel": true, + "model": { + "attachEffect": "Eff_SceneObj_DendroGlideChampOrb_01", + }, + "combat": { + "property": { + "useCreatorProperty": false, + "HP": 99999, + "attack": 50, + "defense": 0, + "weight": 50, + "isInvincible": false, + "isLockHP": true, + "isGhostToAllied": true, + "isGhostToEnemy": true, + "canTriggerBullet": false, + }, + "combatLock": { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit": { + "hitBloodEffect": "", + "hitAutoRedirect": false, + "muteAllHit": false, + "muteAllHitEffect": false, + "muteAllHitText": true, + }, + }, + "field": { + "concernType": "AllExcludeGWGO", + "shape": "CircleR1.5", //形状,不填为collider + "checkInterval": 0.2, //触发间隔 + "triggerInfinite": true, //是否永远触发 + "lifeInfinite": true, //如果未触发是否一致存在 + "overwriteCampType": true, + "campType": "All", + }, + "abilities": [ + { + "abilityID": "ability01", + "abilityName": "SceneObj_Area_Xm_Property_Prop_TheWisdom_Ability_01" + }, + ], + }, + "SceneObj_Area_Xm_Property_Prop_TheWisdom_03": { + "$type": "ConfigGadget", + "hasModel": true, + "model": { + "attachEffect": "Eff_SceneObj_DendroGlideChampOrb_01", + }, + "combat": { + "property": { + "useCreatorProperty": false, + "HP": 99999, + "attack": 50, + "defense": 0, + "weight": 50, + "isInvincible": false, + "isLockHP": true, + "isGhostToAllied": true, + "isGhostToEnemy": true, + "canTriggerBullet": false, + }, + "combatLock": { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit": { + "hitBloodEffect": "", + "hitAutoRedirect": false, + "muteAllHit": false, + "muteAllHitEffect": false, + "muteAllHitText": true, + }, + }, + "field": { + "concernType": "AllExcludeGWGO", + "shape": "CircleR1.5", //形状,不填为collider + "checkInterval": 0.2, //触发间隔 + "triggerInfinite": true, //是否永远触发 + "lifeInfinite": true, //如果未触发是否一致存在 + "overwriteCampType": true, + "campType": "All", + }, + "abilities": [ + { + "abilityID": "ability01", + "abilityName": "SceneObj_Area_Xm_Property_Prop_TheWisdom_Ability_01" + }, + ], + }, + "SceneObj_Area_Xm_Property_Prop_TheWisdom_04": { + "$type": "ConfigGadget", + "hasModel": true, + "model": { + "attachEffect": "Eff_SceneObj_DendroGlideChampOrb_01", + }, + "combat": { + "property": { + "useCreatorProperty": false, + "HP": 99999, + "attack": 50, + "defense": 0, + "weight": 50, + "isInvincible": false, + "isLockHP": true, + "isGhostToAllied": true, + "isGhostToEnemy": true, + "canTriggerBullet": false, + }, + "combatLock": { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit": { + "hitBloodEffect": "", + "hitAutoRedirect": false, + "muteAllHit": false, + "muteAllHitEffect": false, + "muteAllHitText": true, + }, + }, + "field": { + "concernType": "AllExcludeGWGO", + "shape": "CircleR1.5", //形状,不填为collider + "checkInterval": 0.2, //触发间隔 + "triggerInfinite": true, //是否永远触发 + "lifeInfinite": true, //如果未触发是否一致存在 + "overwriteCampType": true, + "campType": "All", + }, + "abilities": [ + { + "abilityID": "ability01", + "abilityName": "SceneObj_Area_Xm_Property_Prop_TheWisdom_Ability_01" + }, + ], + }, + "SceneObj_Area_Xm_Property_Prop_TheWisdom_05": { + "$type": "ConfigGadget", + "hasModel": true, + "model": { + "attachEffect": "Eff_SceneObj_DendroGlideChampOrb_01", + }, + "combat": { + "property": { + "useCreatorProperty": false, + "HP": 99999, + "attack": 50, + "defense": 0, + "weight": 50, + "isInvincible": false, + "isLockHP": true, + "isGhostToAllied": true, + "isGhostToEnemy": true, + "canTriggerBullet": false, + }, + "combatLock": { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit": { + "hitBloodEffect": "", + "hitAutoRedirect": false, + "muteAllHit": false, + "muteAllHitEffect": false, + "muteAllHitText": true, + }, + }, + "field": { + "concernType": "AllExcludeGWGO", + "shape": "CircleR1.5", //形状,不填为collider + "checkInterval": 0.2, //触发间隔 + "triggerInfinite": true, //是否永远触发 + "lifeInfinite": true, //如果未触发是否一致存在 + "overwriteCampType": true, + "campType": "All", + }, + "abilities": [ + { + "abilityID": "ability01", + "abilityName": "SceneObj_Area_Xm_Property_Prop_TheWisdom_Ability_01" + }, + ], + }, + "SceneObj_Area_Xm_Property_Prop_TheWisdom_06": { + "$type": "ConfigGadget", + "hasModel": true, + "model": { + "attachEffect": "Eff_SceneObj_DendroGlideChampOrb_01", + }, + "combat": { + "property": { + "useCreatorProperty": false, + "HP": 99999, + "attack": 50, + "defense": 0, + "weight": 50, + "isInvincible": false, + "isLockHP": true, + "isGhostToAllied": true, + "isGhostToEnemy": true, + "canTriggerBullet": false, + }, + "combatLock": { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit": { + "hitBloodEffect": "", + "hitAutoRedirect": false, + "muteAllHit": false, + "muteAllHitEffect": false, + "muteAllHitText": true, + }, + }, + "field": { + "concernType": "AllExcludeGWGO", + "shape": "CircleR1.5", //形状,不填为collider + "checkInterval": 0.2, //触发间隔 + "triggerInfinite": true, //是否永远触发 + "lifeInfinite": true, //如果未触发是否一致存在 + "overwriteCampType": true, + "campType": "All", + }, + "abilities": [ + { + "abilityID": "ability01", + "abilityName": "SceneObj_Area_Xm_Property_Prop_TheWisdom_Ability_01" + }, + ], + }, + //水智慧,表现 + "SceneObj_Area_Xm_Property_Prop_TheWisdom_07": { + "$type": "ConfigGadget", + "hasModel": true, + "combat": { + "property": { + "useCreatorProperty": false, + "HP": 99999, + "attack": 50, + "defense": 0, + "weight": 50, + "isInvincible": false, + "isLockHP": true, + "isGhostToAllied": true, + "isGhostToEnemy": true, + "canTriggerBullet": false, + }, + "combatLock": { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit": { + "hitBloodEffect": "", + "hitAutoRedirect": false, + "muteAllHit": false, + "muteAllHitEffect": false, + "muteAllHitText": true, + }, + }, + "abilities": [ + { + "abilityID": "ability01", + "abilityName": "SceneObj_Area_Xm_Property_Prop_TheWisdom_Ability_02" + }, + ], + }, + /* + s1554960 [3.4版本backlog内]沙漠须弥物件-精灵冢-TD + https://www.tapd.cn/22963631/prong/stories/view/1122963631001554960 + */ + "SceneObj_Area_Xm_Property_Prop_PariTomb_01": { + "$type": "ConfigGadget", + "hasModel": true, + "combat": { + "property": { + "useCreatorProperty": false, + "HP": 99999, + "attack": 50, + "defense": 0, + "weight": 50, + "isInvincible": true, + "isLockHP": true, + "isGhostToAllied": false, + "isGhostToEnemy": false, + "canTriggerBullet": true, + }, + "combatLock": { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit": { + "hitBloodEffect": "", + "hitAutoRedirect": false, + "muteAllHit": false, + "muteAllHitEffect": false, + "muteAllHitText": true, + }, + }, + "gadgetAction": { + "gadgetStateActionList": [ + { + "$type": "ConfigGadgetStateSetAnimInt", + "intID": "GadgetState", + "syncState": true, + }, + ], + }, + "abilities": [ + { + "abilityID": "ability01", + "abilityName": "SceneObj_Area_Xm_Property_Prop_PariTomb_01" + }, + { + "abilityID": "Ability_02", + "abilityName": "Scene_RockGadget_Summon_Detect", + }, + ], + }, + /* + s1556061 [3.4版本backlog内]沙漠须弥物件-结晶兽-TD + https://www.tapd.cn/22963631/prong/stories/view/1122963631001556061 + */ + "SceneObj_Area_Xm_Property_Ani_Prop_CrystalMonster_01": { + "$type": "ConfigGadget", + "hasModel": true, + "combat": //该注释用于探索元素视野的最小集合设置 + { + "property": { + "HP": 99999, + "isInvincible": false, + "isLockHP": true, + "isGhostToAllied": false, + "isGhostToEnemy": false, + }, + "combatLock": { + "denyLockOn": true, + }, + }, + "common": { + "disableTickDistance": 100000, + }, + "gadgetAction": { + "gadgetStateActionList": [ + { + "$type": "ConfigGadgetStateSetAnimInt", + "intID": "GadgetState", + "syncState": true, + }, + ], + }, + "abilities": [ + { + "abilityID": "Crystal_Params", + "abilityName": "SceneObj_Area_Xm_Property_Prop_EnergyCrystal_Ability_Small", + }, + ], + }, + "SceneObj_Area_Xm_Property_Ani_Prop_CrystalMonster_02": { + "$type": "ConfigGadget", + "hasModel": true, + "combat": //该注释用于探索元素视野的最小集合设置 + { + "property": { + "HP": 99999, + "isInvincible": false, + "isLockHP": true, + "isGhostToAllied": false, + "isGhostToEnemy": false, + }, + "combatLock": { + "denyLockOn": true, + }, + }, + "common": { + "disableTickDistance": 100000, + }, + "gadgetAction": { + "gadgetStateActionList": [ + { + "$type": "ConfigGadgetStateSetAnimInt", + "intID": "GadgetState", + "syncState": true, + }, + ], + }, + "abilities": [ + { + "abilityID": "Crystal_Params", + "abilityName": "SceneObj_Area_Xm_Property_Prop_EnergyCrystal_Ability_Small", + }, + ], + }, + "SceneObj_Area_Xm_Property_Ani_Prop_CrystalMonster_03": { + "$type": "ConfigGadget", + "hasModel": true, + "combat": //该注释用于探索元素视野的最小集合设置 + { + "property": { + "HP": 99999, + "isInvincible": false, + "isLockHP": true, + "isGhostToAllied": false, + "isGhostToEnemy": false, + }, + "combatLock": { + "denyLockOn": true, + }, + }, + "common": { + "disableTickDistance": 100000, + }, + "gadgetAction": { + "gadgetStateActionList": [ + { + "$type": "ConfigGadgetStateSetAnimInt", + "intID": "GadgetState", + "syncState": true, + }, + ], + }, + "abilities": [ + { + "abilityID": "Crystal_Params", + "abilityName": "SceneObj_Area_Xm_Property_Prop_EnergyCrystal_Ability_Big", + }, + ], + }, + "SceneObj_Area_Xm_Property_Ani_Prop_CrystalMonster_04": { + "$type": "ConfigGadget", + "hasModel": true, + "combat": //该注释用于探索元素视野的最小集合设置 + { + "property": { + "HP": 99999, + "isInvincible": false, + "isLockHP": true, + "isGhostToAllied": false, + "isGhostToEnemy": false, + }, + "combatLock": { + "denyLockOn": true, + }, + }, + "common": { + "disableTickDistance": 100000, + }, + "gadgetAction": { + "gadgetStateActionList": [ + { + "$type": "ConfigGadgetStateSetAnimInt", + "intID": "GadgetState", + "syncState": true, + }, + ], + }, + "abilities": [ + { + "abilityID": "Crystal_Params", + "abilityName": "SceneObj_Area_Xm_Property_Prop_EnergyCrystal_Ability_Big", + }, + ], + }, + /* + s1690325 【3.6 backlog内】3.6大世界-琥珀果实-TD + https://www.tapd.cn/22963631/prong/stories/view/1122963631001690325 + */ + "SceneObj_Area_Xm_Property_Ani_Prop_SlushaFruit_01": { + "$type": "ConfigGadget", + "hasModel": true, + "combat": { + "property": { + "useCreatorProperty": false, + "HP": 99999, + "isLockHP": true, + "isInvincible": false, + "isGhostToAllied": false, + "isGhostToEnemy": false, + "canTriggerBullet": true, + }, + "combatLock": { + "denyLockOn": true, //不能被瞄准 + }, + "beHit": { + "hitBloodEffect": "", + "hitAutoRedirect": false, + "muteAllHit": false, + "muteAllHitEffect": false, + "muteAllHitText": true, + }, + }, + "gadgetAction": { + "gadgetStateActionList": [ + { + "$type": "ConfigGadgetStateSetAnimInt", + "intID": "GadgetState", + "syncState": true, + }, + ], + }, + "abilities": [ + { + "abilityID": "ability_01", + "abilityName": "SceneObj_Area_Xm_Property_Ani_Prop_SlushaFruit_01" + }, + ], + }, + /* + s1690320 【3.6 backlog内】3.6大世界-斯露莎交互:可移动钩锁点-TD + https://www.tapd.cn/22963631/prong/stories/view/1122963631001690320 + */ + "SceneObj_Level_Xm_Property_Ani_Prop_SlushaMovingHook_01" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "model": + { + "attachEffect": "Eff_SceneObj_GrappleHook_01", + }, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 99999, + "isLockHP":true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + }, + "combatLock": + { + "denyLockOn": true, + }, + }, + "gadgetAction": + { + "gadgetStateActionList": + [ + { + "$type": "ConfigGadgetStateSetAnimInt", + "intID": "GadgetState", + "syncState": true, + }, + + ], + }, + "abilities": + [ + { + "abilityID": "ability_01", + "abilityName" : "SceneObj_Level_Xm_Property_Ani_Prop_SlushaMovingHook_01" + }, + ], + }, + /* + s1690306 【3.6 backlog内】3.6大世界地城-智慧终点-TD + https://www.tapd.cn/22963631/prong/stories/view/1122963631001690306 + */ + "SceneObj_Level_Xm_Property_Ani_Prop_EndOfWisdom_01" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "common": + { + "forcePauseTickDistance":50, + }, + "model": + { + "attachEffect": "Eff_Dungeon_Exit", + }, + }, + /* + s1556722 [3.4版本backlog内]沙漠须弥物件-小精灵灵体-TD + https://www.tapd.cn/22963631/prong/stories/view/1122963631001556722 + */ + "SceneObj_Area_Xm_Property_Ani_Prop_PariGhost_01": { + "$type": "ConfigGadget", + "hasModel": true, + "move":{ + "$type": "ConfigPlatformMove", + }, + "combat": { + "property": { + "useCreatorProperty": false, + "HP": 99999, + "isLockHP": true, + "isInvincible": false, + "isGhostToAllied": false, + "isGhostToEnemy": false, + "canTriggerBullet": true, + }, + "combatLock": { + "denyLockOn": true, //不能被瞄准 + }, + "beHit": { + "hitBloodEffect": "", + "hitAutoRedirect": false, + "muteAllHit": false, + "muteAllHitEffect": false, + "muteAllHitText": true, + }, + }, + "gadgetAction": { + "gadgetStateActionList": [ + { + "$type": "ConfigGadgetStateSetAnimInt", + "intID": "GadgetState", + "syncState": true, + }, + ], + }, + "abilities": [ + { + "abilityID": "ability_01", + "abilityName": "SceneObj_Area_Xm_Property_Ani_Prop_PariGhost_01" + }, + ], + }, + /* + s1700048 【3.6 backlog内】3.6大世界地城--意识空间中的智慧-TD + https://www.tapd.cn/22963631/prong/stories/view/1122963631001700048 + */ + //场景内空气墙 + "SceneObj_Level_Xm_Property_Ani_Prop_SpaceIntelligenceAirWall_01": { + "$type": "ConfigGadget", + "hasModel": true, + "combat": { + "property": { + "useCreatorProperty": false, + "HP": 99999, + "isLockHP": true, + "isInvincible": false, + "isGhostToAllied": false, + "isGhostToEnemy": false, + "canTriggerBullet": true, + }, + "combatLock": { + "denyLockOn": true, //不能被瞄准 + }, + "beHit": { + "hitBloodEffect": "", + "hitAutoRedirect": false, + "muteAllHit": false, + "muteAllHitEffect": false, + "muteAllHitText": true, + }, + }, + }, + /* + s1715354 【3.6 backlog内】熔炉房间岩浆gadget--TD功能制作 + https://www.tapd.cn/22963631/prong/stories/view/1122963631001715354 + */ + //熔炉的铁水火伤害 + "SceneObj_Level_Xm_Property_Ani_Prop_MoltenIron_01" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 5000000, + "attack" : 15, + "defense" : 0, + "weight" : 50, + "isInvincible": false, + "isLockHP": true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : true, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : true, + }, + "die" : + { + "dieEndTime" : 0.01, + "dieForceDisappearTime": 0.01, + }, + }, + "gadget": + { + "$type": "ConfigGadgetCollidedPattern", + "collision": + { + "targetType": "All", + "triggerType": "TriggerAlways", + }, + "collisionActions": + [ + { + "$type": "ConfigGadgetTriggerAbility", + "abilityName": "SceneObj_Level_Xm_Property_Prop_MoltenIron_Attack", + }, + ], + }, + "abilities": + [ + { + "abilityID": "MoltenIron_Attack", + "abilityName": "SceneObj_Level_Xm_Property_Prop_MoltenIron_Attack" + }, + ], + }, + /* + s1553098 [3.4版本backlog内]3.4大世界-深渊泥巴-TD + https://www.tapd.cn/22963631/prong/stories/view/1122963631001553098 + */ + //深渊泥巴 + "SceneObj_Area_Xm_Property_Prop_Sludge_01": + { + "$type": "ConfigGadget", + "hasModel":true, + "common": + { + "disableTickDistance": 1500, + }, + "move": + { + "$type": "ConfigPlatformMove", + "AvatarTriggerEventDistance": 3, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 1000, + "attack" : 100, + "defense" : 0, + "weight" : 50, + "isInvincible": false, + "isLockHP": true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : true, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + "die": + { + "dieEndTime": 0.5, + "dieForceDisappearTime": 0.5, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Xm_Property_Prop_Sludge_01", + "abilityName": "SceneObj_Area_Xm_Property_Prop_Sludge_01" + }, + ], + }, + //沼泽气泡 + "SceneObj_Area_Xm_Property_Prop_Sludge_02": + { + "$type": "ConfigGadget", + "hasModel":true, + "common": + { + "disableTickDistance": 1500, + }, + "move": + { + "$type": "ConfigPlatformMove", + "AvatarTriggerEventDistance": 3, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 1000, + "attack" : 100, + "defense" : 0, + "weight" : 50, + "isInvincible": false, + "isLockHP": true, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : true, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + "die": + { + "dieEndTime": 0.5, + "dieForceDisappearTime": 0.5, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Area_Xm_Property_Prop_Sludge_02", + "abilityName": "SceneObj_Area_Xm_Property_Prop_Sludge_02" + }, + ], + }, + /* + s1553151 [3.4版本backlog内]3.4大世界-原住民试炼机关-TD + https://www.tapd.cn/22963631/prong/stories/view/1122963631001553151 + */ + //火试炼机关 + "SceneObj_Area_Xm_Property_Prop_AboriginalTrials_01": { + "$type": "ConfigGadget", + "hasModel": true, + "combat": //该注释用于探索元素视野的最小集合设置 + { + "property": { + "HP": 99999, + "isInvincible": true, + "isLockHP": true, + "isGhostToAllied": true, + "isGhostToEnemy": true, + }, + "combatLock": { + "denyLockOn": true, + }, + }, + "common": { + "disableTickDistance": 100000, + }, + "field": { + "concernType": "LocalAvatar", + "shape": "CircleR2H2", //形状,不填为collider + "checkInterval": 0.5, //触发间隔 + "triggerInfinite": true, //是否永远触发 + "lifeInfinite": true, //如果未触发是否一致存在 + "overwriteCampType": true, + "campType": "SelfCamp", + }, + "abilities": [ + { + "abilityID": "SceneObj_Area_Xm_Property_Prop_AboriginalTrials_01", + "abilityName": "SceneObj_Area_Xm_Property_Prop_AboriginalTrials_01", + }, + ], + }, + //水试炼机关 + "SceneObj_Area_Xm_Property_Prop_AboriginalTrials_02": { + "$type": "ConfigGadget", + "hasModel": true, + "combat": //该注释用于探索元素视野的最小集合设置 + { + "property": { + "HP": 99999, + "isInvincible": true, + "isLockHP": true, + "isGhostToAllied": true, + "isGhostToEnemy": true, + }, + "combatLock": { + "denyLockOn": true, + }, + }, + "common": { + "disableTickDistance": 100000, + }, + "field": { + "concernType": "LocalAvatar", + "shape": "CircleR2H2", //形状,不填为collider + "checkInterval": 0.5, //触发间隔 + "triggerInfinite": true, //是否永远触发 + "lifeInfinite": true, //如果未触发是否一致存在 + "overwriteCampType": true, + "campType": "SelfCamp", + }, + "abilities": [ + { + "abilityID": "SceneObj_Area_Xm_Property_Prop_AboriginalTrials_02", + "abilityName": "SceneObj_Area_Xm_Property_Prop_AboriginalTrials_02", + }, + ], + }, + //雷试炼机关 + "SceneObj_Area_Xm_Property_Prop_AboriginalTrials_03": { + "$type": "ConfigGadget", + "hasModel": true, + "combat": //该注释用于探索元素视野的最小集合设置 + { + "property": { + "HP": 99999, + "isInvincible": true, + "isLockHP": true, + "isGhostToAllied": true, + "isGhostToEnemy": true, + }, + "combatLock": { + "denyLockOn": true, + }, + }, + "common": { + "disableTickDistance": 100000, + }, + "field": { + "concernType": "LocalAvatar", + "shape": "CircleR2H2", //形状,不填为collider + "checkInterval": 0.5, //触发间隔 + "triggerInfinite": true, //是否永远触发 + "lifeInfinite": true, //如果未触发是否一致存在 + "overwriteCampType": true, + "campType": "SelfCamp", + }, + "abilities": [ + { + "abilityID": "SceneObj_Area_Xm_Property_Prop_AboriginalTrials_03", + "abilityName": "SceneObj_Area_Xm_Property_Prop_AboriginalTrials_03", + }, + ], + }, + //通用机关 + "SceneObj_Area_Xm_Property_Prop_AboriginalTrials_04": { + "$type": "ConfigGadget", + "hasModel": true, + "combat": //该注释用于探索元素视野的最小集合设置 + { + "property": { + "HP": 99999, + "isInvincible": true, + "isLockHP": true, + "isGhostToAllied": true, + "isGhostToEnemy": true, + }, + "combatLock": { + "denyLockOn": true, + }, + }, + "common": { + "disableTickDistance": 100000, + }, + "field": { + "concernType": "LocalAvatar", + "shape": "CircleR2H2", //形状,不填为collider + "checkInterval": 0.5, //触发间隔 + "triggerInfinite": true, //是否永远触发 + "lifeInfinite": true, //如果未触发是否一致存在 + "overwriteCampType": true, + "campType": "SelfCamp", + }, + "abilities": [ + { + "abilityID": "SceneObj_Area_Xm_Property_Prop_AboriginalTrials_04", + "abilityName": "SceneObj_Area_Xm_Property_Prop_AboriginalTrials_04", + }, + ], + }, + /* + s1557272 【3.6 backlog内】沙漠须弥物件-玩家激光炮-TD + https://www.tapd.cn/22963631/prong/stories/view/1122963631001557272 + */ + "SceneObj_Area_Xm_Property_Ani_Prop_LaserCannon_01" : + { + "$type" : "ConfigGadget", + "hasModel":true, + "uiInteract": + { + "gadgetUIBtnCfgPath": "UI/open_gadget_control_page_turret", + "showCondTypes": ["HOST"], + "uiName": "UI_GADGET_DISPLAY_ACTIVE", + }, + "intee": + { + "$type" : "ConfigIntee", + "triggerRadius": 2, + "triggerHeight": 2, + "triggerOffset":{"x":0,"y":0,"z":-1.5}, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "HP" : 99999, + "isLockHP":true, + "isInvincible": true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + "canTriggerBullet" : true, + }, + "combatLock": + { + "denyLockOn": false, + "lockType": "Gadget_Lv1", + "overrideRange": 5, + }, + "beHit": + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : true, + }, + }, + "stateLayers": + { + "defaultLayer": + { + "$type" : "ConfigNormalStateLayer", + "stateIDs" : + { + "All" : + { + "$type": "ConfigNormalStateIDInfo", + "animatorStates": + { + "On": [""], + "Off": [""], + }, + "cullingModelAlwaysAnimate": true, + }, + }, + }, + }, + "abilities": + [ + { + "abilityName" : "SceneObj_Area_Xm_Property_Ani_Prop_LaserCannon_01" + }, + ], + }, +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/gadget/ConfigGadget_Scene_Environment_Other.json b/gdconf/game_data_config/json/gadget/ConfigGadget_Scene_Environment_Other.json index f5adcb88..35d7676b 100644 --- a/gdconf/game_data_config/json/gadget/ConfigGadget_Scene_Environment_Other.json +++ b/gdconf/game_data_config/json/gadget/ConfigGadget_Scene_Environment_Other.json @@ -191,6 +191,382 @@ "uiName": "UI_BULLETIN_QTE_TITLE6" }, }, + +////////////////////////////////////////////////////////////////////////////////////////////////// +// +//镀金旅团的覆灭信件6 +// +////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Environment_Bulletin9": + { + "$type" : "ConfigGadget", + "hasModel" : false, + "uiInteract": + { + "gadgetUIBtnCfgPath": "TEST/TEST_Bulletin_Btn", + "uiName": "UI_BULLETIN_QTE_TITLE9" + }, + }, +////////////////////////////////////////////////////////////////////////////////////////////////// +// +//镀金旅团的覆灭信件5 +// +////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Environment_Bulletin10": + { + "$type" : "ConfigGadget", + "hasModel" : false, + "uiInteract": + { + "gadgetUIBtnCfgPath": "TEST/TEST_Bulletin_Btn", + "uiName": "UI_BULLETIN_QTE_TITLE10" + }, + }, +////////////////////////////////////////////////////////////////////////////////////////////////// +// +//镀金旅团的覆灭信件4 +// +////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Environment_Bulletin11": + { + "$type" : "ConfigGadget", + "hasModel" : false, + "uiInteract": + { + "gadgetUIBtnCfgPath": "TEST/TEST_Bulletin_Btn", + "uiName": "UI_BULLETIN_QTE_TITLE11" + }, + }, +////////////////////////////////////////////////////////////////////////////////////////////////// +// +//镀金旅团的覆灭信件3 +// +////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Environment_Bulletin12": + { + "$type" : "ConfigGadget", + "hasModel" : false, + "uiInteract": + { + "gadgetUIBtnCfgPath": "TEST/TEST_Bulletin_Btn", + "uiName": "UI_BULLETIN_QTE_TITLE12" + }, + }, +////////////////////////////////////////////////////////////////////////////////////////////////// +// +//镀金旅团的覆灭信件2 +// +////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Environment_Bulletin13": + { + "$type" : "ConfigGadget", + "hasModel" : false, + "uiInteract": + { + "gadgetUIBtnCfgPath": "TEST/TEST_Bulletin_Btn", + "uiName": "UI_BULLETIN_QTE_TITLE13" + }, + }, +////////////////////////////////////////////////////////////////////////////////////////////////// +// +//镀金旅团的覆灭信件1 +// +////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Environment_Bulletin14": + { + "$type" : "ConfigGadget", + "hasModel" : false, + "uiInteract": + { + "gadgetUIBtnCfgPath": "TEST/TEST_Bulletin_Btn", + "uiName": "UI_BULLETIN_QTE_TITLE14" + }, + }, +////////////////////////////////////////////////////////////////////////////////////////////////// +// +//居尔城记事·其一 +// +////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Environment_Bulletin15": + { + "$type" : "ConfigGadget", + "hasModel" : false, + "uiInteract": + { + "gadgetUIBtnCfgPath": "TEST/TEST_Bulletin_Btn", + "uiName": "UI_BULLETIN_QTE_TITLE15" + }, + }, +////////////////////////////////////////////////////////////////////////////////////////////////// +// +//居尔城记事·其二 +// +////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Environment_Bulletin16": + { + "$type" : "ConfigGadget", + "hasModel" : false, + "uiInteract": + { + "gadgetUIBtnCfgPath": "TEST/TEST_Bulletin_Btn", + "uiName": "UI_BULLETIN_QTE_TITLE16" + }, + }, +////////////////////////////////////////////////////////////////////////////////////////////////// +// +//居尔城记事·其三 +// +////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Environment_Bulletin17": + { + "$type" : "ConfigGadget", + "hasModel" : false, + "uiInteract": + { + "gadgetUIBtnCfgPath": "TEST/TEST_Bulletin_Btn", + "uiName": "UI_BULLETIN_QTE_TITLE17" + }, + }, +////////////////////////////////////////////////////////////////////////////////////////////////// +// +//居尔城记事·其四 +// +////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Environment_Bulletin18": + { + "$type" : "ConfigGadget", + "hasModel" : false, + "uiInteract": + { + "gadgetUIBtnCfgPath": "TEST/TEST_Bulletin_Btn", + "uiName": "UI_BULLETIN_QTE_TITLE18" + }, + }, +////////////////////////////////////////////////////////////////////////////////////////////////// +// +//居尔城记事·其五 +// +////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Environment_Bulletin19": + { + "$type" : "ConfigGadget", + "hasModel" : false, + "uiInteract": + { + "gadgetUIBtnCfgPath": "TEST/TEST_Bulletin_Btn", + "uiName": "UI_BULLETIN_QTE_TITLE19" + }, + }, +////////////////////////////////////////////////////////////////////////////////////////////////// +// +//破损的石板 +// +////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Environment_Bulletin20": + { + "$type" : "ConfigGadget", + "hasModel" : false, + "uiInteract": + { + "gadgetUIBtnCfgPath": "TEST/TEST_Bulletin_Btn", + "uiName": "UI_BULLETIN_QTE_TITLE20" + }, + }, +////////////////////////////////////////////////////////////////////////////////////////////////// +// +//达马山记事·其一 +// +////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Environment_Bulletin21": + { + "$type" : "ConfigGadget", + "hasModel" : false, + "uiInteract": + { + "gadgetUIBtnCfgPath": "TEST/TEST_Bulletin_Btn", + "uiName": "UI_BULLETIN_QTE_TITLE21" + }, + }, +////////////////////////////////////////////////////////////////////////////////////////////////// +// +//达马山记事·其二 +// +////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Environment_Bulletin22": + { + "$type" : "ConfigGadget", + "hasModel" : false, + "uiInteract": + { + "gadgetUIBtnCfgPath": "TEST/TEST_Bulletin_Btn", + "uiName": "UI_BULLETIN_QTE_TITLE22" + }, + }, +////////////////////////////////////////////////////////////////////////////////////////////////// +// +//达马山记事·其三 +// +////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Environment_Bulletin23": + { + "$type" : "ConfigGadget", + "hasModel" : false, + "uiInteract": + { + "gadgetUIBtnCfgPath": "TEST/TEST_Bulletin_Btn", + "uiName": "UI_BULLETIN_QTE_TITLE23" + }, + }, +////////////////////////////////////////////////////////////////////////////////////////////////// +// +//「黄铜面具」的教导·其一 +// +////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Environment_Bulletin24": + { + "$type" : "ConfigGadget", + "hasModel" : false, + "uiInteract": + { + "gadgetUIBtnCfgPath": "TEST/TEST_Bulletin_Btn", + "uiName": "UI_BULLETIN_QTE_TITLE24" + }, + }, +////////////////////////////////////////////////////////////////////////////////////////////////// +// +//「黄铜面具」的教导·其二 +// +////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Environment_Bulletin25": + { + "$type" : "ConfigGadget", + "hasModel" : false, + "uiInteract": + { + "gadgetUIBtnCfgPath": "TEST/TEST_Bulletin_Btn", + "uiName": "UI_BULLETIN_QTE_TITLE25" + }, + }, +////////////////////////////////////////////////////////////////////////////////////////////////// +// +//「黄铜面具」的教导·其三 +// +////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Environment_Bulletin26": + { + "$type" : "ConfigGadget", + "hasModel" : false, + "uiInteract": + { + "gadgetUIBtnCfgPath": "TEST/TEST_Bulletin_Btn", + "uiName": "UI_BULLETIN_QTE_TITLE26" + }, + }, +////////////////////////////////////////////////////////////////////////////////////////////////// +// +//古绿洲记事·其一 +// +////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Environment_Bulletin27": + { + "$type" : "ConfigGadget", + "hasModel" : false, + "uiInteract": + { + "gadgetUIBtnCfgPath": "TEST/TEST_Bulletin_Btn", + "uiName": "UI_BULLETIN_QTE_TITLE27" + }, + }, +////////////////////////////////////////////////////////////////////////////////////////////////// +// +//古绿洲记事·其二 +// +////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Environment_Bulletin28": + { + "$type" : "ConfigGadget", + "hasModel" : false, + "uiInteract": + { + "gadgetUIBtnCfgPath": "TEST/TEST_Bulletin_Btn", + "uiName": "UI_BULLETIN_QTE_TITLE28" + }, + }, +////////////////////////////////////////////////////////////////////////////////////////////////// +// +//古绿洲记事·其三 +// +////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Environment_Bulletin29": + { + "$type" : "ConfigGadget", + "hasModel" : false, + "uiInteract": + { + "gadgetUIBtnCfgPath": "TEST/TEST_Bulletin_Btn", + "uiName": "UI_BULLETIN_QTE_TITLE29" + }, + }, +////////////////////////////////////////////////////////////////////////////////////////////////// +// +//古绿洲记事·其四 +// +////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Environment_Bulletin30": + { + "$type" : "ConfigGadget", + "hasModel" : false, + "uiInteract": + { + "gadgetUIBtnCfgPath": "TEST/TEST_Bulletin_Btn", + "uiName": "UI_BULLETIN_QTE_TITLE30" + }, + }, +////////////////////////////////////////////////////////////////////////////////////////////////// +// +//古绿洲记事·其五 +// +////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Environment_Bulletin31": + { + "$type" : "ConfigGadget", + "hasModel" : false, + "uiInteract": + { + "gadgetUIBtnCfgPath": "TEST/TEST_Bulletin_Btn", + "uiName": "UI_BULLETIN_QTE_TITLE31" + }, + }, +////////////////////////////////////////////////////////////////////////////////////////////////// +// +//古绿洲记事·其六 +// +////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Environment_Bulletin32": + { + "$type" : "ConfigGadget", + "hasModel" : false, + "uiInteract": + { + "gadgetUIBtnCfgPath": "TEST/TEST_Bulletin_Btn", + "uiName": "UI_BULLETIN_QTE_TITLE32" + }, + }, +////////////////////////////////////////////////////////////////////////////////////////////////// +// +//征发令石板 +// +////////////////////////////////////////////////////////////////////////////////////////////////// + "SceneObj_Environment_Bulletin33": + { + "$type" : "ConfigGadget", + "hasModel" : false, + "uiInteract": + { + "gadgetUIBtnCfgPath": "TEST/TEST_Bulletin_Btn", + "uiName": "UI_BULLETIN_QTE_TITLE33" + }, + }, ////////////////////////////////////////////////////////////////////////////////////////////////// // //可莉的木牌 @@ -496,6 +872,19 @@ "uiName": "UI_BULLETIN_QTE_TITLE5" }, }, +//一封信函 +// +////////////////////////////////////////////////////////////////////////////////////////////////// +"SceneObj_Environment_Secret_letter01": +{ + "$type" : "ConfigGadget", + "hasModel" : false, + "uiInteract": + { + "gadgetUIBtnCfgPath": "TEST/TEST_Bulletin_Btn", + "uiName": "UI_BULLETIN_QTE_TITLE5" + }, +}, ////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////// // @@ -1002,4 +1391,4 @@ }, }, }, -} \ No newline at end of file +} diff --git a/gdconf/game_data_config/json/gadget/ConfigGadget_Scene_Gear.json b/gdconf/game_data_config/json/gadget/ConfigGadget_Scene_Gear.json index 4462778d..8730542d 100644 --- a/gdconf/game_data_config/json/gadget/ConfigGadget_Scene_Gear.json +++ b/gdconf/game_data_config/json/gadget/ConfigGadget_Scene_Gear.json @@ -199,54 +199,105 @@ // 3.2提瓦特牌 角色邀请板 // ////////////////////////////////////////////////////////////////////////////////////////////////// - "SceneObj_Area_Common_Property_Prop_GCGInviteBoard_01" : - { - "$type" : "ConfigGadget", - "hasModel": true, - "intee": - { - "$type" : "ConfigIntee", + "SceneObj_Area_Common_Property_Prop_GCGInviteBoard_01": { + "$type": "ConfigGadget", + "hasModel": true, + "intee": { + "$type": "ConfigIntee", "triggerRadius": 2, - "triggerHeight": 2, + "triggerHeight": 2, + "triggerOffset": { + "x": 0, + "y": -2, + "z": 0 + } }, - "uiInteract": - { + "misc": { + + //"targetIndicatorYOffset": 1.15,//Icon高度改这里 + "guidePoint": true, + "isUIPoint": false, + "guidePointManagedByIndicator": true + }, + "billboard": { + "$type": "ConfigCombatBillboard", + "offsetType": "Normal", + "offset": { + "x": 0, + "y": 2, + "z": 0 + } + }, + "uiInteract": { "gadgetUIBtnCfgPath": "UI/open_gcg_invite_page", "canInteractInCombat": false, - "showCondTypes": ["HOST"], + "uiName": "UI_GCG_INTEE_WHITE", //白字 打开角色邀请界面 + "showCondTypes": [ "GCG_CHAR_CHALLENGE_NEW" ], + "showCombType": "LOGIC_NOT", + "gadgetUIExtraItems": [ + { + "extraId": 2, + "gadgetUIBtnCfgPath": "UI/open_gcg_invite_page", + "uiName": "UI_GCG_INTEE_YELLOW", //黄字 打开角色邀请界面 + "showCondTypes": [ "GCG_CHAR_CHALLENGE_NEW" ], + "showCombType": "LOGIC_AND" + }, + { + "extraId": 3, + "gadgetUIBtnCfgPath": "UI/open_gcg_pvp_page", + "uiName": "UI_GCG_MATCH_OPTION" //打开PVP组队对局邀请/联机匹配界面 + //"showCondTypes": [], + //"showCombType":"LOGIC_AND", + } + ] }, - "combat" : - { - "property": - { - "useCreatorProperty" : false, - "HP" : 99999, - "attack" : 20, - "defense" : 0, - "weight" : 50, - "isInvincible":false, - "isLockHP":true, - "isGhostToAllied" : true, - "isGhostToEnemy" : true, - "canTriggerBullet" : true, - "ignoreDamageToSelf": true, + "gadgetAction": { + "gadgetStateActionList": [ + { //无交互 + "$type": "ConfigGadgetStateEnableGadgetIntee", + "enable": false, + "gadgetState": "GearStop" + }, + { + "$type": "ConfigGadgetStateEnableGadgetIntee", + "enable": true, + "gadgetState": "GearStart" + }, + { + "$type": "ConfigGadgetStateEnableGadgetIntee", + "enable": true, + "gadgetState": "Default" + } + ] + }, + "combat": { + "property": { + "useCreatorProperty": false, + "HP": 99999, + "attack": 20, + "defense": 0, + "weight": 50, + "isInvincible": false, + "isLockHP": true, + "isGhostToAllied": true, + "isGhostToEnemy": true, + "canTriggerBullet": true, + "ignoreDamageToSelf": true }, - "combatLock": - { + "combatLock": { "denyLockOn": true, - "lockType": "Gadget_Lv1", + "lockType": "Gadget_Lv1" }, - "beHit": - { - "hitBloodEffect" : "", + "beHit": { + "hitBloodEffect": "", "hitAutoRedirect": false, - "muteAllHit" : false, - "muteAllHitEffect" : false, - "muteAllHitText" : true, - }, - }, + "muteAllHit": false, + "muteAllHitEffect": false, + "muteAllHitText": true + } + } }, -///////////////////////////////////////////////////////////// + ///////////////////////////////////////////////////////////// // // 小平原风场水晶 // diff --git a/gdconf/game_data_config/json/gadget/ConfigGadget_Scene_Gear_Dungeon.json b/gdconf/game_data_config/json/gadget/ConfigGadget_Scene_Gear_Dungeon.json index c45e9331..6d6a5722 100644 --- a/gdconf/game_data_config/json/gadget/ConfigGadget_Scene_Gear_Dungeon.json +++ b/gdconf/game_data_config/json/gadget/ConfigGadget_Scene_Gear_Dungeon.json @@ -627,6 +627,254 @@ }, ], }, - - +///////////////////////////////////////////////////////////////// +// +// 通用特效挑战机关 gadget id +// +///////////////////////////////////////////////////////////////// + "SceneObj_Level_Common_Property_Ani_Prop_EffectOperatorBattle_01" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "combat" ://该注释用于探索元素视野的最小集合设置 + { + "property": + { + "HP" : 99999, + "isInvincible":true, + "isLockHP":true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + }, + }, + "field" : + { + "concernType" : "LocalAvatar", + "shape" : "CircleR2H2", //形状,不填为collider + "checkInterval" : 0.5, //触发间隔 + "triggerInfinite" : true, //是否永远触发 + "lifeInfinite" : true, //如果未触发是否一致存在 + "overwriteCampType" : true, + "campType" : "SelfCamp", + }, + "abilities": + [ + { + "abilityID": "SceneObj_Level_Common_Property_Ani_Prop_EffectOperatorBattle_01_Ability", + "abilityName": "SceneObj_Level_Common_Property_Ani_Prop_EffectOperatorBattle_01_Ability", + }, + ], + }, +////////////////////////////////////////////// +// +// 通用特效回复机关 +// +////////////////////////////////////////////// + "SceneObj_Level_Common_Property_Ani_Prop_EffectOperatorRevive_01" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "combat" ://该注释用于探索元素视野的最小集合设置 + { + "property": + { + "HP" : 99999, + "isInvincible":true, + "isLockHP":true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + }, + }, + "field" : + { + "concernType" : "LocalAvatar", + "shape" : "CircleR2H2", //形状,不填为collider + "checkInterval" : 0.5, //触发间隔 + "triggerInfinite" : true, //是否永远触发 + "lifeInfinite" : true, //如果未触发是否一致存在 + "overwriteCampType" : true, + "campType" : "SelfCamp", + }, + "abilities": + [ + { + "abilityID": "SceneObj_Level_Common_Property_Ani_Prop_EffectOperatorRevive_01_Ability", + "abilityName": "SceneObj_Level_Common_Property_Ani_Prop_EffectOperatorRevive_01_Ability", + }, + ], + }, +///////////////////////////////////////////////////////////////// +// +// 3.3 迷城解谜机关_父 +// +///////////////////////////////////////////////////////////////// + "SceneObj_Level_Xm_Property_Prop_LostCityRunesParent_01" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "combat" ://该注释用于探索元素视野的最小集合设置 + { + "property": + { + "HP" : 99999, + "isInvincible":true, + "isLockHP":true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + }, + }, + "common": + { + "disableTickDistance": 100000, + }, + "field" : + { + "concernType" : "LocalAvatar", + "shape" : "CircleR2", //形状,不填为collider + "checkInterval" : 0.5, //触发间隔 + "triggerInfinite" : true, //是否永远触发 + "lifeInfinite" : true, //如果未触发是否一致存在 + "overwriteCampType" : true, + "campType" : "SelfCamp", + }, + "abilities": + [ + { + "abilityID": "Ability_01", + "abilityName": "SceneObj_Level_Xm_Property_Prop_LostCityRunesParent_01_Ability", + }, + ], + }, +///////////////////////////////////////////////////////////////// +// +// 3.3 迷城解谜机关_子01 +// +///////////////////////////////////////////////////////////////// + "SceneObj_Level_Xm_Property_Prop_LostCityRunesChild_01" : + { + "$type" : "ConfigGadget", + "common": + { + "disableTickDistance": 100000, + }, + "gadgetAction": + { + "gadgetStateActionList": + [ + { + "$type": "ConfigGadgetStateSetAnimInt", + "intID": "State", + "value": 0, + "gadgetState": "Default", + }, + { + "$type": "ConfigGadgetStateSetAnimInt", + "intID": "State", + "value": 201, + "gadgetState": "GearStart", + }, + { + "$type": "ConfigGadgetStateSetAnimInt", + "intID": "State", + "value": 201, + "gadgetState": "GearStop", + }, + ], + }, + "abilities": + [ + { + "abilityID": "Ability_01", + "abilityName": "SceneObj_Level_Common_Property_Prop_RunesChild_01_Ability", + }, + ], + }, +///////////////////////////////////////////////////////////////// +// +// 3.3 迷城解谜机关_子02 +// +///////////////////////////////////////////////////////////////// + "SceneObj_Level_Xm_Property_Prop_LostCityRunesChild_02" : + { + "$type" : "ConfigGadget", + "common": + { + "disableTickDistance": 100000, + }, + "gadgetAction": + { + "gadgetStateActionList": + [ + { + "$type": "ConfigGadgetStateSetAnimInt", + "intID": "State", + "value": 0, + "gadgetState": "Default", + }, + { + "$type": "ConfigGadgetStateSetAnimInt", + "intID": "State", + "value": 201, + "gadgetState": "GearStart", + }, + { + "$type": "ConfigGadgetStateSetAnimInt", + "intID": "State", + "value": 201, + "gadgetState": "GearStop", + }, + ], + }, + "abilities": + [ + { + "abilityID": "Ability_01", + "abilityName": "SceneObj_Level_Xm_Property_Prop_LostCityRunesChild_02_Ability", + }, + ], + }, +///////////////////////////////////////////////////////////////// +// +// 3.3 迷城解谜机关_子03 +// +///////////////////////////////////////////////////////////////// + "SceneObj_Level_Xm_Property_Prop_LostCityRunesChild_03" : + { + "$type" : "ConfigGadget", + "common": + { + "disableTickDistance": 100000, + }, + "gadgetAction": + { + "gadgetStateActionList": + [ + { + "$type": "ConfigGadgetStateSetAnimInt", + "intID": "State", + "value": 0, + "gadgetState": "Default", + }, + { + "$type": "ConfigGadgetStateSetAnimInt", + "intID": "State", + "value": 201, + "gadgetState": "GearStart", + }, + { + "$type": "ConfigGadgetStateSetAnimInt", + "intID": "State", + "value": 201, + "gadgetState": "GearStop", + }, + ], + }, + "abilities": + [ + { + "abilityID": "Ability_01", + "abilityName": "SceneObj_Level_Xm_Property_Prop_LostCityRunesChild_03_Ability", + }, + ], + }, } diff --git a/gdconf/game_data_config/json/gadget/ConfigGadget_Scene_Quest_Effect.json b/gdconf/game_data_config/json/gadget/ConfigGadget_Scene_Quest_Effect.json index 2cdab76d..00e3455c 100644 --- a/gdconf/game_data_config/json/gadget/ConfigGadget_Scene_Quest_Effect.json +++ b/gdconf/game_data_config/json/gadget/ConfigGadget_Scene_Quest_Effect.json @@ -2002,6 +2002,34 @@ }, //////////////////////////////////////////////////////////////////// // +// 3.3散兵间章 世界树地城入口 +// +//////////////////////////////////////////////////////////////////// +"SceneObj_Level_Common_Property_Prop_Worldtreegate_01" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "model": + { + "attachEffect": "Eff_SceneObj_Level_Common_Property_Prop_WorldTreeGate_01_Loop", + }, + }, +//////////////////////////////////////////////////////////////////// +// +// 3.3散兵间章 回忆观察窗口 +// +//////////////////////////////////////////////////////////////////// +"SceneObj_Area_Xm_Property_Prop_MemoryInterface_01" : + { + "$type" : "ConfigGadget", + "hasModel": true, + "model": + { + "attachEffect": "Eff_SceneObj_MemoryInterface_01", + }, + }, +//////////////////////////////////////////////////////////////////// +// // 3.2任务特效物件_雷元素痕迹 // //////////////////////////////////////////////////////////////////// diff --git a/gdconf/game_data_config/json/gadget/ConfigGadget_Scene_TowerDefence_Fungus.json b/gdconf/game_data_config/json/gadget/ConfigGadget_Scene_TowerDefence_Fungus.json new file mode 100644 index 00000000..6d44c14e --- /dev/null +++ b/gdconf/game_data_config/json/gadget/ConfigGadget_Scene_TowerDefence_Fungus.json @@ -0,0 +1,517 @@ +{ +///////////////////////////////////////////////////////////////// +// +// 塔防风炮塔-蕈兽 +// +///////////////////////////////////////////////////////////////// +"SceneObj_Gear_Fungus_Tower_Wind" : +{ + "common": + { + "disableTickDistance": 100001, + }, + "move": + { + "$type": "ConfigPlatformMove", + }, + "$type" : "ConfigGadget", + "globalValue": + { + "serverGlobalValues": + ["SGV_TDCanDoAttack", "SGV_TDLevel", "SGV_TDUpGrade_Special", "SGV_TDAttackDamage_A", "SGV_TDAttackSpeed_A", "SGV_TDAttackRange_A", "SGV_TDAttackRange_B", "SGV_TDAttackDamage_B", "SGV_TDAttackSpeed_B","SGV_TDElementMastery", "SGV_TDAttackSpeed_C"], + }, + "hasModel": true, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "useAbilityProperty" : true, + "HP" : 30000, + "attack" : 10000, + "defense" : 0, + "weight" : 50, + "isInvincible":false, + "isLockHP":false, + "endure":99, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : true, + "ignorePurgeRate": true, + }, + "combatLock": + { + "denyLockOn": false, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : false, + }, + "die" : + { + "dieForceDisappearTime" : 3.0, + }, + }, + "billboard": { + "$type": "ConfigCombatBillboard", + "offset": { + "x": 0, + "y": 2, + "z": 0 + }, + "radiusOffset": 1.0, + "enableSelfAdapt": true, + "showHPBar": true, + "size": "Normal" + }, + "stateLayers": + { + "defaultLayer": + { + "$type": "ConfigNormalStateLayer", + "stateIDs": + { + "Shoot": + { + "$type": "ConfigNormalStateIDInfo", + "animatorStates": + { + "Shoot": [], + }, + }, + "Charge": + { + "$type": "ConfigNormalStateIDInfo", + "animatorStates": + { + "Charge": [], + }, + }, + }, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Gear_TowerDefence_Wind", + + "abilityName":"SceneObj_Gear_TowerDefence_Wind" + }, + ], +}, +///////////////////////////////////////////////////////////////// +// +// 塔防雷炮塔-蕈兽 +// +///////////////////////////////////////////////////////////////// +"SceneObj_Gear_Fungus_Tower_Electric" : +{ + "common": + { + "disableTickDistance": 100001, + }, + "$type" : "ConfigGadget", + "globalValue": + { + "serverGlobalValues": + ["SGV_TDCanDoAttack", "SGV_TDLevel", "SGV_TDUpGrade_Special", "SGV_TDAttackDamage_A", "SGV_TDAttackSpeed_A", "SGV_TDAttackRange_A", "SGV_TDAttackRange_B", "SGV_TDAttackDamage_B", "SGV_TDAttackSpeed_B","SGV_TDElementMastery", "SGV_TDAttackSpeed_C"], + }, + "move": + { + "$type": "ConfigPlatformMove", + }, + "hasModel": true, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "useAbilityProperty" : true, + "HP" : 30000, + "attack" : 10000, + "defense" : 0, + "weight" : 50, + "isInvincible":false, + "isLockHP":false, + "endure":99, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : true, + "ignorePurgeRate": true, + }, + "combatLock": + { + "denyLockOn": false, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : false, + }, + "die" : + { + "dieForceDisappearTime" : 3.0, + }, + }, + "billboard": { + "$type": "ConfigCombatBillboard", + "offset": { + "x": 0, + "y": 2, + "z": 0 + }, + "radiusOffset": 1.0, + "enableSelfAdapt": true, + "showHPBar": true, + "size": "Normal" + }, + "stateLayers": + { + "defaultLayer": + { + "$type": "ConfigNormalStateLayer", + "stateIDs": + { + "Shoot": + { + "$type": "ConfigNormalStateIDInfo", + "animatorStates": + { + "Shoot": [], + }, + }, + }, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Gear_TowerDefence_Electric", + + "abilityName":"SceneObj_Gear_TowerDefence_Electric" + }, + ], +}, + +///////////////////////////////////////////////////////////////// +// +// 塔防火炮塔-蕈兽 +// +///////////////////////////////////////////////////////////////// +"SceneObj_Gear_Fungus_Tower_Fire" : +{ + "common": + { + "disableTickDistance": 100001, + }, + "$type" : "ConfigGadget", + "globalValue": + { + "serverGlobalValues": + ["SGV_TDCanDoAttack", "SGV_TDLevel", "SGV_TDUpGrade_Special", "SGV_TDAttackDamage_A", "SGV_TDAttackSpeed_A", "SGV_TDAttackRange_A", "SGV_TDAttackRange_B", "SGV_TDAttackDamage_B", "SGV_TDAttackSpeed_B","SGV_TDElementMastery", "SGV_TDAttackSpeed_C"], + }, + "move": + { + "$type": "ConfigPlatformMove", + }, + "hasModel": true, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "useAbilityProperty" : true, + "HP" : 30000, + "attack" : 10000, + "defense" : 0, + "weight" : 50, + "isInvincible":false, + "isLockHP":false, + "endure":99, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : true, + "ignorePurgeRate": true, + }, + "combatLock": { + "denyLockOn": false, + "lockType": "Avatar&Monster_Lv4" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : false, + }, + "die" : + { + "dieForceDisappearTime" : 3.0, + }, + }, + "billboard": { + "$type": "ConfigCombatBillboard", + "offset": { + "x": 0, + "y": 2, + "z": 0 + }, + "radiusOffset": 1.0, + "enableSelfAdapt": true, + "showHPBar": true, + "size": "Normal" + }, + "stateLayers": + { + "defaultLayer": + { + "$type": "ConfigNormalStateLayer", + "stateIDs": + { + "Shoot": + { + "$type": "ConfigNormalStateIDInfo", + "animatorStates": + { + "Shoot": [], + }, + }, + }, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Gear_TowerDefence_Fire", + + "abilityName":"SceneObj_Gear_TowerDefence_Fire" + }, + ], +}, + +///////////////////////////////////////////////////////////////// +// +// 塔防冰炮塔-蕈兽 +// +///////////////////////////////////////////////////////////////// +"SceneObj_Gear_Fungus_Tower_Ice" : +{ + "common": + { + "disableTickDistance": 100001, + }, + "$type" : "ConfigGadget", + "globalValue": + { + "serverGlobalValues": + ["SGV_TDCanDoAttack", "SGV_TDLevel", "SGV_TDUpGrade_Special", "SGV_TDAttackDamage_A", "SGV_TDAttackSpeed_A", "SGV_TDAttackRange_A", "SGV_TDAttackRange_B", "SGV_TDAttackDamage_B", "SGV_TDAttackSpeed_B","SGV_TDElementMastery", "SGV_TDAttackSpeed_C"], + }, + "move": + { + "$type": "ConfigPlatformMove", + }, + "hasModel": true, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "useAbilityProperty" : true, + "HP" : 30000, + "attack" : 10000, + "defense" : 0, + "weight" : 50, + "isInvincible":false, + "isLockHP":false, + "endure":99, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : true, + "ignorePurgeRate": true, + }, + "combatLock": + { + "denyLockOn": false, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : false, + }, + "die" : + { + "dieForceDisappearTime" : 3.0, + }, + }, + "billboard": { + "$type": "ConfigCombatBillboard", + "offset": { + "x": 0, + "y": 2, + "z": 0 + }, + "radiusOffset": 1.0, + "enableSelfAdapt": true, + "showHPBar": true, + "size": "Normal" + }, + "stateLayers": + { + "defaultLayer": + { + "$type": "ConfigNormalStateLayer", + "stateIDs": + { + "Shoot": + { + "$type": "ConfigNormalStateIDInfo", + "animatorStates": + { + "Shoot": [], + }, + }, + }, + }, + }, + "abilities": + [ + { + "abilityID": "SceneObj_Gear_TowerDefence_Ice", + + "abilityName":"SceneObj_Gear_TowerDefence_Ice" + }, + ], +}, +///////////////////////////////////////////////////////////////// +// +// 塔防水炮塔-蕈兽 +// +///////////////////////////////////////////////////////////////// +"SceneObj_Gear_Fungus_Tower_Water" : +{ + "common": + { + "disableTickDistance": 100001, + }, + "$type" : "ConfigGadget", + "globalValue": + { + "serverGlobalValues": + ["SGV_TDCanDoAttack", "SGV_TDLevel", "SGV_TDUpGrade_Special", "SGV_TDAttackDamage_A", "SGV_TDAttackSpeed_A", "SGV_TDAttackRange_A", "SGV_TDAttackRange_B", "SGV_TDAttackDamage_B", "SGV_TDAttackSpeed_B","SGV_TDElementMastery", "SGV_TDAttackSpeed_C"], + }, + "move": + { + "$type": "ConfigPlatformMove", + }, + "hasModel": true, + "combat" : + { + "property": + { + "useCreatorProperty" : false, + "useAbilityProperty" : true, + "HP" : 30000, + "attack" : 10000, + "defense" : 0, + "weight" : 50, + "isInvincible":false, + "isLockHP":false, + "endure":99, + "isGhostToAllied" : false, + "isGhostToEnemy" : false, + "canTriggerBullet" : true, + "ignorePurgeRate": true, + }, + "combatLock": + { + "denyLockOn": false, + "lockType": "Gadget_Lv1" + }, + "beHit" : + { + "hitBloodEffect" : "", + "hitAutoRedirect": false, + "muteAllHit" : false, + "muteAllHitEffect" : false, + "muteAllHitText" : false, + }, + "die" : + { + "dieForceDisappearTime" : 3.0, + }, + }, + "billboard": { + "$type": "ConfigCombatBillboard", + "offset": { + "x": 0, + "y": 2, + "z": 0 + }, + "radiusOffset": 1.0, + "enableSelfAdapt": true, + "showHPBar": true, + "size": "Normal" + }, + "stateLayers": + { + "defaultLayer": + { + "$type": "ConfigNormalStateLayer", + "stateIDs": + { + "Shoot": + { + "$type": "ConfigNormalStateIDInfo", + "animatorStates": + { + "Shoot": [], + }, + }, + }, + }, + }, + // "aibeta": +// { +// "enable": true, +// "moveSetting": +// { +// "enable": false, +// }, +// "sensing": +// { +// "settings": +// { +// "DefaultSetting": +// { +// "horizontalFov": 360.0, +// "verticalFov": 360.0, +// "viewRange": 8.0, +// "feelRange": 8.0, +// }, +// }, +// }, +// }, + "abilities": + [ + { + "abilityID": "SceneObj_Gear_TowerDefence_Water", + + "abilityName":"SceneObj_Gear_TowerDefence_Water" + }, + ], +}, +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/gadget/ConfigGadget_SkillObj.json b/gdconf/game_data_config/json/gadget/ConfigGadget_SkillObj.json index 30eacd9b..772a849f 100644 --- a/gdconf/game_data_config/json/gadget/ConfigGadget_SkillObj.json +++ b/gdconf/game_data_config/json/gadget/ConfigGadget_SkillObj.json @@ -7507,6 +7507,161 @@ }, ], }, + //420000022 小动物捕捉器(点按) + "ActivityAbility_HideSeek_Investigate_Bullet_Short" : + { + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 1.0, + }, + "affectedByWorld": true, + }, + "combat" : + { + "property": + { + "HP" : 99999, + "isInvincible":true, + "isLockHP":true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + }, + + "move": + { + "$type": "ConfigParabolaBulletMove", + "speed": 10, + "angleOffHor": 30, + "gravityOfAcceleration": 25, + "syncToRemote": true, + }, + "timer" : + { + "lifeInfinite" : false, + "lifeTime" : 1.0, + }, + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "Enemy", + "triggerType" : "TriggerOnce", + "ccd": + { + "type":"Always", + } + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "ActivityAbility_HideSeek_Investigate_Bullet", + }, + ], + "fireAISoundEvent" : true, + }, + "abilities": + [ + { + "abilityID": "ActivityAbility_HideSeek_Investigate_Bullet", + "abilityName" : "ActivityAbility_HideSeek_Investigate_Bullet" + }, + ], + }, + + //420000023 小动物捕捉器(长按) + "ActivityAbility_HideSeek_Investigate_Bullet_Long" : + { + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 1.0, + }, + "affectedByWorld": true, + }, + "combat" : + { + "property": + { + "HP" : 99999, + "isInvincible":true, + "isLockHP":true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1" + }, + }, + "move": + { + "$type" : "ConfigLinerParabolaBulletMove", + "speed" : 30.0, + "straightRange" : 20.0, + "gravityOfAcceleration" : 5.5, + "airResistance" : 0.01, + "updateAngle" : + { + "$type": "ConfigBulletMoveAngleByVelocity", + }, + }, + "timer" : + { + "lifeInfinite" : false, + "lifeTime" : 1.0, + }, + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "Enemy", + "triggerType" : "TriggerOnce", + "ccd": + { + "type":"Always", + }, + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "ActivityAbility_HideSeek_Investigate_Bullet", + }, + ], + "fireAISoundEvent" : true, + }, + "abilities": + [ + { + "abilityID": "ActivityAbility_HideSeek_Investigate_Bullet", + "abilityName" : "ActivityAbility_HideSeek_Investigate_Bullet" + }, + ], + }, + "LevelEntity_TowerBuff_SwirlDoField" : { "$type" : "ConfigGadget", diff --git a/gdconf/game_data_config/json/gadget/ConfigGadget_SkillObj_Alhatham.json b/gdconf/game_data_config/json/gadget/ConfigGadget_SkillObj_Alhatham.json new file mode 100644 index 00000000..c1f4d2c0 --- /dev/null +++ b/gdconf/game_data_config/json/gadget/ConfigGadget_SkillObj_Alhatham.json @@ -0,0 +1,151 @@ +{ + "Alhatham_ElementalArt_Bullet" : + { + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 0.5, + "scaleY" : 0.5, + "scaleZ" : 1.0, + }, + "affectedByWorld": true, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "canTriggerBullet" : false, + "isInvincible": true, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1", + "overrideRange": -1, + "overrideNormalPri": -1, + "overrideCombatPri": -1, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + // 子弹线性移动 + "move" : + { + "$type" : "ConfigFollowMove", + "target" : "LocalAvatar", + // "attachPoint" : "RootNode", + "followRotation" : true, + "offset" : + { + "x" : 0.0, + "y" : 0.9, + "z" : 0.0, + }, + "forward" : + { + "x" : 0.0, + "y" : 0.0, + "z" : 1.0, + }, + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 5.0, //存在时间 + }, + // 子弹参数 + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "Enemy", + "triggerType" : "TriggerNoRepeat", + "ignoreScene" : true, + "ccd": + { + "type" : "Always", + } + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Bullet_Alhatham_ElementalArt_Bullet", + }, + ], + "triggerLifeOverActions" : + [ + ], + }, + "abilities": + [ + { + "abilityID": "Bullet_Alhatham_ElementalArt_Bullet", + "abilityName":"Bullet_Alhatham_ElementalArt_Bullet", + }, + ], + }, + "Alhatham_ElementalBurst_Dummy": + { + "$type": "ConfigGadget", + "common": + { + "effectAttachShape": + { + "$type": "ConfigEffectAttachBox", + "emitFrom": "Volume", + "scaleX": 1, + "scaleY": 1, + "scaleZ": 1, + }, + }, + "combat": + { + "property": + { + "useCreatorProperty": true, + "useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效 + "canTriggerBullet": false, + "isGhostToAllied": true, + "isGhostToEnemy": true, + "isInvincible": true, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit": + { + "hitBloodEffect": "", + "muteAllHit": true, + "muteAllHitEffect": true, + "muteAllHitText": true, + }, + }, + // 生命周期管理 + "timer": + { + // "lifeInfinite": false, //如果未触发是否一致存在 + "lifeTime": 5.0, //存在时间 + }, + "abilities": + [ + { + "abilityID": "SkillObj_Alhatham_ElementalBurst_Dummy", + "abilityName":"SkillObj_Alhatham_ElementalBurst_Dummy", + }, + ], + }, +} diff --git a/gdconf/game_data_config/json/gadget/ConfigGadget_SkillObj_Dehya.json b/gdconf/game_data_config/json/gadget/ConfigGadget_SkillObj_Dehya.json new file mode 100644 index 00000000..bd008a27 --- /dev/null +++ b/gdconf/game_data_config/json/gadget/ConfigGadget_SkillObj_Dehya.json @@ -0,0 +1,177 @@ +{ + +//////////////////////////////////////////////////////////////// +// +// Gadget 41079001 +// Dehya_ElementalArt_Grave 元素战技插地上的剑冢 +// +//////////////////////////////////////////////////////////////// + "Dehya_ElementalArt_Grave": + { + "$type": "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 1.0, + }, + }, + "combat": + { + "property": + { + "useCreatorProperty": true, // 是否继承创造者的数值 + "useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效 + "isGhostToAllied": true, + "isGhostToEnemy": true, + "isInvincible": true, + "HP": 99999, + "defense": 99999, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1", + "overrideRange": -1, + "overrideNormalPri": -1, + "overrideCombatPri": -1, + }, + "beHit": + { + "hitBloodEffect": "", + "muteAllHit": true, + "muteAllHitEffect": true, + "muteAllHitText": true, + }, + }, + "field" : + { + "shape" : "CircleR12H10", //形状,不填为collider + "startCheckTime" : 0.0, //触发开始延时 + "checkInterval" : 0.03, //触发间隔 + "triggerInfinite" : true, //是否永远触发 + "lifeInfinite" : false, + "lifeTime" : 25.0, + "concernType": "AllTeams", //检测范围设定为“所有队伍” + "campTargetType": "Alliance", + "useCollider": false, //不用物理采用逻辑距离检测 + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 25, //存在时间 + }, + "abilities": + [ + { + "abilityID": "Gadget_Dehya_ElementalArt_Grave", + "abilityName": "Gadget_Dehya_ElementalArt_Grave", + }, + ], + }, + +//////////////////////////////////////////////////////////////// +// +// Gadget 41079002 +// Dehya_ElementalArt_Grave_Bullet 回收剑冢时变成的子弹 +// +//////////////////////////////////////////////////////////////// + "Dehya_ElementalArt_Grave_Bullet" : + { + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1, + "scaleY" : 1, + "scaleZ" : 1, + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty":true, + "canTriggerBullet" : false, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1", + "overrideRange": -1, + "overrideNormalPri": -1, + "overrideCombatPri": -1, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + "move" : + { + "$type" : "ConfigTrackBulletMove", + "delay" : 0.0, + "speed" : 20.0, + "acceleration": 15, + "maxSpeed" : 50, + "minSpeed" : 20, + "traceOnYAxis" : true, + "anglerVelocity": 3600, + "canBornInWater": true, + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 3.0, //存在时间 + }, + // 子弹参数 + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "SelfCamp", + "triggerType" : "TriggerOnce", + "ignoreScene": true, + "ignoreWater": true, + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Bullet_Dehya_ElementalArt_Grave", + }, + ], + "triggerLifeOverActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Bullet_Dehya_ElementalArt_Grave", + }, + ], + }, + "abilities": + [ + { + "abilityID": "Bullet_Dehya_ElementalArt_Grave", + "abilityName": "Bullet_Dehya_ElementalArt_Grave", + }, + ], + }, + + +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/gadget/ConfigGadget_SkillObj_Faruzan.json b/gdconf/game_data_config/json/gadget/ConfigGadget_SkillObj_Faruzan.json new file mode 100644 index 00000000..e0632d38 --- /dev/null +++ b/gdconf/game_data_config/json/gadget/ConfigGadget_SkillObj_Faruzan.json @@ -0,0 +1,1501 @@ +{ +//////////////////////////////////////////////////////////////// +// +// Faruzan_NormalAttack +// +//////////////////////////////////////////////////////////////// + "Faruzan_Arrow_01" : + { + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 0.5, + "scaleY" : 0.5, + "scaleZ" : 1.0, + }, + "affectedByWorld": true, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效 + "useAbilityProperty" : false, // 是否使用自己的AbilityState中的AbilityProperty进行CombatProperty的计算,说白了就是自己后续还吃不吃临时buff。 + "canTriggerBullet" : false, + "isInvincible": true, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + "animEvents" : + { + "Arrow_ATK01": + { + "attackPattern" : + { + "$type" : "ConfigAttackBox", + "triggerType" : "TriggerNoRepeat", + "size" : + { + "x": 0.1, + "y": 0.1, + "z": 1.0, + }, + "born": + { + "$type": "ConfigBornByCollisionPoint", + "offset" : + { + "x": 0.0, // + means up, - means down + "y": 0.0, // + means left, - means right + "z": -0.5, // + means forward, - means backward + } + }, + "checkHitLayerType": "Both", + }, + "attackInfo": + { + "canBeModifiedBy" : "OriginOwner", + "attackTag": "NormalAttack_01", + "attackProperty": + { + "damagePercentage": 0, + "strikeType": "Pierce", + "enBreak" : 11.07, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType":"LV1", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.0, + "muteHitText":false, + }, + "forceCameraShake": false, + "cameraShake": + { + "shakeRange": 0.02, + "shakeTime": 0.1, + }, + }, + }, + }, + }, + // 子弹线性移动 + "move" : + { + "$type" : "ConfigLinerParabolaBulletMove", + "speed" : 40.0, + "straightRange" : 7.0, + "gravityOfAcceleration" : 15.0, + "airResistance" : 0.01, + "updateAngle" : + { + "$type": "ConfigBulletMoveAngleByVelocity", + }, + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 8.0, //存在时间 + }, + // 子弹参数 + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "Enemy", + "triggerType" : "TriggerOnce", + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetDoAttackEvent", + "attackEvent" : "Arrow_ATK01", + }, + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Bullet_Faruzan_ShootArrow", + }, + ], + "fireAISoundEvent" : true, + }, + "abilities": + [ + { + "abilityID": "Bullet_Faruzan_ShootArrow", + "abilityName" : "Bullet_Faruzan_ShootArrow" + }, + { + "abilityID": "Bullet_Faruzan_ShootArrow_LightFX", + "abilityName" : "Bullet_Faruzan_ShootArrow_LightFX" + }, + ], + }, + "Faruzan_Arrow_02" : + { + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 0.5, + "scaleY" : 0.5, + "scaleZ" : 1.0, + }, + "affectedByWorld": true, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效 + "useAbilityProperty" : false, // 是否使用自己的AbilityState中的AbilityProperty进行CombatProperty的计算,说白了就是自己后续还吃不吃临时buff。 + "canTriggerBullet" : false, + "isInvincible": true, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + "animEvents" : + { + "Arrow_ATK02": + { + "attackPattern" : + { + "$type" : "ConfigAttackBox", + "triggerType" : "TriggerNoRepeat", + "size" : + { + "x": 0.1, + "y": 0.1, + "z": 1.0, + }, + "born": + { + "$type": "ConfigBornByCollisionPoint", + "offset" : + { + "x": 0.0, // + means up, - means down + "y": 0.0, // + means left, - means right + "z": -0.5, // + means forward, - means backward + } + }, + "checkHitLayerType": "Both", + }, + "attackInfo": + { + "canBeModifiedBy" : "OriginOwner", + "attackTag": "NormalAttack_02", + "attackProperty": + { + "damagePercentage": 0, + "strikeType": "Pierce", + "enBreak" : 12.42, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType":"LV1", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.0, + "muteHitText":false, + }, + "forceCameraShake": false, + "cameraShake": + { + "shakeRange": 0.02, + "shakeTime": 0.1, + }, + }, + }, + }, + }, + // 子弹线性移动 + "move" : + { + "$type" : "ConfigLinerParabolaBulletMove", + "speed" : 40.0, + "straightRange" : 7.0, + "gravityOfAcceleration" : 15.0, + "airResistance" : 0.01, + "updateAngle" : + { + "$type": "ConfigBulletMoveAngleByVelocity", + }, + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 8.0, //存在时间 + }, + // 子弹参数 + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "Enemy", + "triggerType" : "TriggerOnce", + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetDoAttackEvent", + "attackEvent" : "Arrow_ATK02", + }, + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Bullet_Faruzan_ShootArrow", + }, + ], + "fireAISoundEvent" : true, + }, + "abilities": + [ + { + "abilityID": "Bullet_Faruzan_ShootArrow", + "abilityName" : "Bullet_Faruzan_ShootArrow" + }, + { + "abilityID": "Bullet_Faruzan_ShootArrow_LightFX", + "abilityName" : "Bullet_Faruzan_ShootArrow_LightFX" + }, + ], + }, + "Faruzan_Arrow_03" : + { + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 0.5, + "scaleY" : 0.5, + "scaleZ" : 1.0, + }, + "affectedByWorld": true, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效 + "useAbilityProperty" : false, // 是否使用自己的AbilityState中的AbilityProperty进行CombatProperty的计算,说白了就是自己后续还吃不吃临时buff。 + "canTriggerBullet" : false, + "isInvincible": true, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + "animEvents" : + { + "Arrow_ATK03": + { + "attackPattern" : + { + "$type" : "ConfigAttackBox", + "triggerType" : "TriggerNoRepeat", + "size" : + { + "x": 0.1, + "y": 0.1, + "z": 1.0, + }, + "born": + { + "$type": "ConfigBornByCollisionPoint", + "offset" : + { + "x": 0.0, // + means up, - means down + "y": 0.0, // + means left, - means right + "z": -0.5, // + means forward, - means backward + } + }, + "checkHitLayerType": "Both", + }, + "attackInfo": + { + "canBeModifiedBy" : "OriginOwner", + "attackTag": "NormalAttack_03", + "attackProperty": + { + "damagePercentage": 0, + "strikeType": "Pierce", + "enBreak" : 15.87, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType":"LV1", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.0, + "muteHitText":false, + }, + "forceCameraShake": false, + "cameraShake": + { + "shakeRange": 0.02, + "shakeTime": 0.1, + }, + }, + }, + }, + }, + // 子弹线性移动 + "move" : + { + "$type" : "ConfigLinerParabolaBulletMove", + "speed" : 40.0, + "straightRange" : 7.0, + "gravityOfAcceleration" : 15.0, + "airResistance" : 0.01, + "updateAngle" : + { + "$type": "ConfigBulletMoveAngleByVelocity", + }, + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 8.0, //存在时间 + }, + // 子弹参数 + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "Enemy", + "triggerType" : "TriggerOnce", + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetDoAttackEvent", + "attackEvent" : "Arrow_ATK03", + }, + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Bullet_Faruzan_ShootArrow", + }, + ], + "fireAISoundEvent" : true, + }, + "abilities": + [ + { + "abilityID": "Bullet_Faruzan_ShootArrow", + "abilityName" : "Bullet_Faruzan_ShootArrow" + }, + { + "abilityID": "Bullet_Faruzan_ShootArrow_HeavyFX", + "abilityName" : "Bullet_Faruzan_ShootArrow_HeavyFX" + }, + ], + }, + "Faruzan_Arrow_04" : + { + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 0.5, + "scaleY" : 0.5, + "scaleZ" : 1.0, + }, + "affectedByWorld": true, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效 + "useAbilityProperty" : false, // 是否使用自己的AbilityState中的AbilityProperty进行CombatProperty的计算,说白了就是自己后续还吃不吃临时buff。 + "canTriggerBullet" : false, + "isInvincible": true, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + "animEvents" : + { + "Arrow_ATK04": + { + "attackPattern" : + { + "$type" : "ConfigAttackBox", + "triggerType" : "TriggerNoRepeat", + "size" : + { + "x": 0.1, + "y": 0.1, + "z": 1.0, + }, + "born": + { + "$type": "ConfigBornByCollisionPoint", + "offset" : + { + "x": 0.0, // + means up, - means down + "y": 0.0, // + means left, - means right + "z": -0.5, // + means forward, - means backward + } + }, + "checkHitLayerType": "Both", + }, + "attackInfo": + { + "canBeModifiedBy" : "OriginOwner", + "attackTag": "NormalAttack_04", + "attackProperty": + { + "damagePercentage": 0, + "strikeType": "Pierce", + "enBreak" : 15.87, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType":"LV1", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.0, + "muteHitText":false, + }, + "forceCameraShake": false, + "cameraShake": + { + "shakeRange": 0.02, + "shakeTime": 0.1, + }, + }, + }, + }, + }, + // 子弹线性移动 + "move" : + { + "$type" : "ConfigLinerParabolaBulletMove", + "speed" : 40.0, + "straightRange" : 7.0, + "gravityOfAcceleration" : 15.0, + "airResistance" : 0.01, + "updateAngle" : + { + "$type": "ConfigBulletMoveAngleByVelocity", + }, + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 8.0, //存在时间 + }, + // 子弹参数 + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "Enemy", + "triggerType" : "TriggerOnce", + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetDoAttackEvent", + "attackEvent" : "Arrow_ATK04", + }, + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Bullet_Faruzan_ShootArrow", + }, + ], + "fireAISoundEvent" : true, + }, + "abilities": + [ + { + "abilityID": "Bullet_Faruzan_ShootArrow", + "abilityName" : "Bullet_Faruzan_ShootArrow" + }, + { + "abilityID": "Bullet_Faruzan_ShootArrow_LightFX", + "abilityName" : "Bullet_Faruzan_ShootArrow_LightFX" + }, + ], + }, + "Faruzan_Arrow_05" : + { + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 0.5, + "scaleY" : 0.5, + "scaleZ" : 1.0, + }, + "affectedByWorld": true, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效 + "useAbilityProperty" : false, // 是否使用自己的AbilityState中的AbilityProperty进行CombatProperty的计算,说白了就是自己后续还吃不吃临时buff。 + "canTriggerBullet" : false, + "isInvincible": true, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + "animEvents" : + { + "Arrow_ATK05": + { + "attackPattern" : + { + "$type" : "ConfigAttackBox", + "triggerType" : "TriggerNoRepeat", + "size" : + { + "x": 0.1, + "y": 0.1, + "z": 1.0, + }, + "born": + { + "$type": "ConfigBornByCollisionPoint", + "offset" : + { + "x": 0.0, // + means up, - means down + "y": 0.0, // + means left, - means right + "z": -0.5, // + means forward, - means backward + } + }, + "checkHitLayerType": "Both", + }, + "attackInfo": + { + "canBeModifiedBy" : "OriginOwner", + "attackTag": "NormalAttack_05", + "attackProperty": + { + "damagePercentage": 0, + "strikeType": "Pierce", + "enBreak" : 16.83, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType":"LV1", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.0, + "muteHitText":false, + }, + "forceCameraShake": false, + "cameraShake": + { + "shakeRange": 0.02, + "shakeTime": 0.1, + }, + }, + }, + }, + }, + // 子弹线性移动 + "move" : + { + "$type" : "ConfigLinerParabolaBulletMove", + "speed" : 40.0, + "straightRange" : 7.0, + "gravityOfAcceleration" : 15.0, + "airResistance" : 0.01, + "updateAngle" : + { + "$type": "ConfigBulletMoveAngleByVelocity", + }, + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 8.0, //存在时间 + }, + // 子弹参数 + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "Enemy", + "triggerType" : "TriggerOnce", + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetDoAttackEvent", + "attackEvent" : "Arrow_ATK05", + }, + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Bullet_Faruzan_ShootArrow", + }, + ], + "fireAISoundEvent" : true, + }, + "abilities": + [ + { + "abilityID": "Bullet_Faruzan_ShootArrow", + "abilityName" : "Bullet_Faruzan_ShootArrow" + }, + { + "abilityID": "Bullet_Faruzan_ShootArrow_HeavyFX", + "abilityName" : "Bullet_Faruzan_ShootArrow_HeavyFX" + }, + ], + }, + "Faruzan_Arrow_06" : + { + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 0.5, + "scaleY" : 0.5, + "scaleZ" : 1.0, + }, + "affectedByWorld": true, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效 + "useAbilityProperty" : false, // 是否使用自己的AbilityState中的AbilityProperty进行CombatProperty的计算,说白了就是自己后续还吃不吃临时buff。 + "canTriggerBullet" : false, + "isInvincible": true, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + "animEvents" : + { + "Arrow_ATK06": + { + "attackPattern" : + { + "$type" : "ConfigAttackBox", + "triggerType" : "TriggerNoRepeat", + "size" : + { + "x": 0.1, + "y": 0.1, + "z": 1.0, + }, + "born": + { + "$type": "ConfigBornByCollisionPoint", + "offset" : + { + "x": 0.0, // + means up, - means down + "y": 0.0, // + means left, - means right + "z": -0.5, // + means forward, - means backward + } + }, + "checkHitLayerType": "Both", + }, + "attackInfo": + { + "canBeModifiedBy" : "OriginOwner", + "attackTag": "NormalAttack_06", + "attackProperty": + { + "damagePercentage": 0, + "strikeType": "Pierce", + "enBreak" : 20.1, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType":"LV1", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.0, + "muteHitText":false, + }, + "forceCameraShake": false, + "cameraShake": + { + "shakeRange": 0.02, + "shakeTime": 0.1, + }, + }, + }, + }, + }, + // 子弹线性移动 + "move" : + { + "$type" : "ConfigLinerParabolaBulletMove", + "speed" : 70.0, + "straightRange" : 15.0, + "gravityOfAcceleration" : 30.0, + "airResistance" : 0.01, + "updateAngle" : + { + "$type": "ConfigBulletMoveAngleByVelocity", + }, + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 8.0, //存在时间 + }, + // 子弹参数 + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "Enemy", + "triggerType" : "TriggerOnce", + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetDoAttackEvent", + "attackEvent" : "Arrow_ATK06", + }, + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Bullet_Faruzan_ShootArrow", + }, + ], + "fireAISoundEvent" : true, + }, + "abilities": + [ + { + "abilityID": "Bullet_Faruzan_ShootArrow", + "abilityName" : "Bullet_Faruzan_ShootArrow" + }, + { + "abilityID": "Bullet_Faruzan_ShootArrow_HeavyFX", + "abilityName" : "Bullet_Faruzan_ShootArrow_HeavyFX" + }, + ], + }, + +//////////////////////////////////////////////////////////////// +// +// 蓄力风属性子弹 +// +//////////////////////////////////////////////////////////////// + "Faruzan_AimingArrow_Wind" : + { + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 0.5, + "scaleY" : 0.5, + "scaleZ" : 1.0, + }, + "affectedByWorld": true, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + // "HP" : 999999, + // "attack" : 60.0, + // "defense" : 999999, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1", + "overrideRange": -1, + "overrideNormalPri": -1, + "overrideCombatPri": -1, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + // 子弹线性移动 + "move" : + { + "$type" : "ConfigLinerParabolaBulletMove", + "speed" : 50.0, + "straightRange" : 25.0, + "gravityOfAcceleration" : 5.5, + "airResistance" : 0.01, + "updateAngle" : + { + "$type": "ConfigBulletMoveAngleByVelocity", + }, + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 20.0, //存在时间 + }, + // 子弹参数 + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "Enemy", + "triggerType" : "TriggerOnce", + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Avatar_Faruzan_ShootArrow_Enchanted_Wind", + }, + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Avatar_Faruzan_ShootAimingArrow_Material", + }, + ], + }, + "abilities": + [ + { + "abilityID": "Wind_Fx", + + "abilityName" : "Avatar_Faruzan_ShootArrow_Enchanted_Wind" + }, + { + "abilityID": "Arrow_Fx", + + "abilityName" : "Avatar_Faruzan_ShootAimingArrow_Material" + }, + ], + }, + +//蓄力无属性子弹 + + "Faruzan_AimingArrow_WithoutWind" : + { + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 0.5, + "scaleY" : 0.5, + "scaleZ" : 1.0, + }, + "affectedByWorld": true, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + // "HP" : 999999, + // "attack" : 15.0, + // "defense" : 999999, + "canTriggerBullet" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1", + "overrideRange": -1, + "overrideNormalPri": -1, + "overrideCombatPri": -1, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + // 子弹线性移动 + "move" : + { + "$type" : "ConfigLinerParabolaBulletMove", + "speed" : 50.0, + "straightRange" : 25.0, + "gravityOfAcceleration" : 5.5, + "airResistance" : 0.01, + "updateAngle" : + { + "$type": "ConfigBulletMoveAngleByVelocity", + }, + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 20.0, //存在时间 + }, + // 子弹参数 + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "Enemy", + "triggerType" : "TriggerOnce", + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Avatar_Faruzan_ShootArrow_Enchanted_WithoutWind", + }, + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Avatar_Faruzan_ShootAimingArrowWithoutWind_Material", + }, + ], + "fireAISoundEvent" : true, + }, + "abilities": + [ + { + "abilityID":"Arrow_WithoutWind", + "abilityName":"Avatar_Faruzan_ShootArrow_Enchanted_WithoutWind", + }, + { + "abilityID": "Arrow_Material", + "abilityName" : "Avatar_Faruzan_ShootAimingArrowWithoutWind_Material" + }, + ], + }, + + +//////////////////////////////////////////////////////////////// +// +// Faruzan_Wind_Arashi 元素战技打出的风刃 +// +//////////////////////////////////////////////////////////////// + "Faruzan_Wind_Arashi" : + { + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1, + "scaleY" : 1, + "scaleZ" : 1.0, + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "HP" : 999999, + "attack" : 0, + "defense" : 999999, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + // 子弹线性移动 + "move" : + { + "$type" : "ConfigLinerBulletMove", + "speed" : 25, + "acceleration" : 0, + "accelerationTime" : 0, + /*"stickToGround": + { + "$type" : "ConfigMoveStickToGround", + "heightToGround" : 1, + "flexibleRange" : 0.1, + "maxStepHeight" : 2, + "maxSlopeAngle" : 60, + "isStickToWater" : true, + "unstickWhenDownSlide": "Keep", + },*/ +/* "updateAngle" : + { + "$type": "ConfigBulletMoveAngleByVelocity", + "traceLerpCoef": 10, + },*/ + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 0.5, //存在时间 + }, + // 子弹参数 + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "Enemy", + "triggerType" : "TriggerNoRepeat", + "ignoreScene" : true, + "ccd": + { + "type" : "Always", + } + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Avatar_Faruzan_Wind_Arashi_Bullet", + }, + ], + "triggerLifeOverActions" : + [ +/* { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Avatar_FlickerWave_Burst", + },*/ + ], + }, + "abilities": + [ + { + "abilityID": "Trigger", + + "abilityName":"Avatar_Faruzan_Wind_Arashi_Bullet" + }, + { + "abilityID": "Material", + + "abilityName":"Avatar_Faruzan_Wind_Arashi_Bullet_Material" + }, + ], + }, + + +//////////////////////////////////////////////////////////////// +// +// Faruzan_Aim_TrackBullet 元素战技强化的子弹 +// +//////////////////////////////////////////////////////////////// + + "Faruzan_Aim_TrackBullet" : + { + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 0.5, + "scaleY" : 0.5, + "scaleZ" : 1.0, + }, + "affectedByWorld": true, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "canTriggerBullet" : false, + "isInvincible": true, + "isGhostToAllied": true, + "isGhostToEnemy": true, + }, + "combatLock": + { + "denyLockOn":true, + "lockType":"Gadget_Lv1", + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + // 子弹线性移动 + "move" : + { + "$type" : "ConfigLinerParabolaBulletMove", + "speed" : 50.0, + "straightRange" : 25.0, + "gravityOfAcceleration" : 5.5, + "airResistance" : 0.01, + "updateAngle" : + { + "$type": "ConfigBulletMoveAngleByVelocity", + }, + "velocityForce": + { + "muteAll" : true, + }, + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 2.0, //存在时间 + }, + // 子弹参数 + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "Enemy", + "triggerType" : "TriggerOnce", + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Avatar_Faruzan_Aim_TrackBullet_Material", + }, + ], + "fireAISoundEvent" : true, + }, + "abilities": + [ + { + "abilityName" : "Avatar_Faruzan_Aim_TrackBullet_Material" + }, + ], + }, + +//////////////////////////////////////////////////////////////// +// +// Faruzan_WindBlackHole 元素战技的风暴 +// +//////////////////////////////////////////////////////////////// + "Faruzan_WindBlackHole": + { + "$type": "ConfigGadget", + "common": + { + "effectAttachShape": + { + "$type": "ConfigEffectAttachBox", + "emitFrom": "Volume", + "scaleX": 1, + "scaleY": 1, + "scaleZ": 1, + }, + }, + "combat": + { + "property": + { + "useCreatorProperty": true, + "useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效 + "canTriggerBullet": false, + "isGhostToAllied": true, + "isGhostToEnemy": true, + "isInvincible": true, + "combatLock": + { + "denyLockOn": true, + }, + }, + "beHit": + { + "hitBloodEffect": "", + "muteAllHit": true, + "muteAllHitEffect": true, + "muteAllHitText": true, + }, + }, + // 生命周期管理 + "timer": + { + // "lifeInfinite": false, //如果未触发是否一致存在 + "lifeTime": 5.0, //存在时间 + }, + "abilities": + [ + { + "abilityID": "WindBlackHole", + "abilityName":"Avatar_Faruzan_WindBlackHole_Gadget", + }, + ], + }, + + +//////////////////////////////////////////////////////////////// +// +// Faruzan_ElementalBurst_Gadget +// +//////////////////////////////////////////////////////////////// + + "Faruzan_ElementalBurst_Gadget" : + { + "$type" : "ConfigGadget", + "field" : + { + "concernType" : "AllAvatars", + "shape" : "CircleR15", //形状,不填为collider + "startCheckTime":1.0, + "checkInterval" : 0.1, //触发间隔 + "triggerInfinite" : true, //是否永远触发 + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime": 60, + "overwriteCampType" : true, + "campType": "All", + "useCollider":false, + }, + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1, + "scaleY" : 1, + "scaleZ" : 1, + }, + // "affectedByWorld": true, + }, + "stateLayers": + { + "defaultLayer": + { + "$type": "ConfigNormalStateLayer", + "stateIDs": + { + "Born": + { + "$type": "ConfigNormalStateIDInfo", + "animatorStates": + { + "Born": + [ + "Faruzan_ElementalBurst_Born", + ], + }, + "cullingModelAlwaysAnimate":true, + }, + "Idle": + { + "$type": "ConfigNormalStateIDInfo", + "animatorStates": + { + "Idle": + [ + "Faruzan_ElementalBurst_Idle", + ], + }, + "cullingModelAlwaysAnimate":true, + }, + }, + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, + "canTriggerBullet" : false, + "isGhostToEnemy":true, + "isGhostToAllied" : true, + "isInvincible":true, + }, + "combatLock": + { + "denyLockOn":true, + "lockType":"Gadget_Lv1", + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + // 子弹线性移动 + "move" : + { + //"$type": "ConfigBulletMove", + "$type" : "ConfigAnimationBulletMove", + "speed": 1, + // "stickToGround": + // { + // "$type" : "ConfigMoveStickToGround", + // "heightToGround" : 2.5, + // "flexibleRange" : 0.5, + // "maxStepHeight" : 3, + // "maxSlopeAngle" : 40, + // "isStickToWater" : true, + // "unstickWhenDownSlide": "Keep", + // "unstickWhenUpSlide": "Keep", + // } + // "useAniamtorVelocity": true, + // "constSpeedRatio": 1, + // "$type" : "ConfigSurroundBulletMove", + // "speed" :3, //21*3秒/半径3=3圈。 30速度,2秒是平着转的数据。 + // "clockwise": true, + // "clockwise": false, + // "radius" : 1.2, //3.2半径 25速度,2.6秒。 + // "anglerVelocity": 3600.0, + // "traceOnYAxis" : true, + // "acceleration":3, + // "accelerationTime":1.5, + // "updateAngle": //公转同时会自传,保持正面对圆心。 + // { + // "$type":"ConfigBulletMoveAngleByVelocity", + // "traceLerpCoef":60, + // }, + // "stickToGround": + // { + // "$type" : "ConfigMoveStickToGround", + // "heightToGround" : 1, + // "flexibleRange" : 0.5, + // "maxStepHeight" : 1.5, + // "maxSlopeAngle" : 40, + // "isStickToWater" : true, + // "unstickWhenDownSlide": "Keep", + // "unstickWhenUpSlide": "Keep", + // }, + // "canBornInWater": true, + // "syncToRemote" : true, + // "velocityForce": + // { + // "includeForces": ["RetreatType","RetreatAirType","WindZoneType"], + // }, + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 60.0, //存在时间 + }, + "abilities": + [ + { + "abilityName" : "Faruzan_ElementalBurst_Gadget" + }, + { + "abilityName" : "Faruzan_ElementalBurst_Gadget_Born" + }, + { + "abilityName" : "Faruzan_ElementalBurst_Gadget_Controller" + }, + { + "abilityName" : "Faruzan_WindSubHurtDown_Controller" + }, + ], + }, + +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/gadget/ConfigGadget_SkillObj_Mika.json b/gdconf/game_data_config/json/gadget/ConfigGadget_SkillObj_Mika.json new file mode 100644 index 00000000..4556e847 --- /dev/null +++ b/gdconf/game_data_config/json/gadget/ConfigGadget_SkillObj_Mika.json @@ -0,0 +1,377 @@ +{ +//////////////////////////////////////////////////////////////// +// +// 元素战技长按子弹 41080001 +// +//////////////////////////////////////////////////////////////// +"Mika_ElementalArt_Bullet_Main" : +{ + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1, + "scaleY" : 1, + "scaleZ" : 1.0, + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效 + "useAbilityProperty" : false, // 是否使用自己的AbilityState中的AbilityProperty进行CombatProperty的计算,说白了就是自己后续还吃不吃临时buff。 + "canTriggerBullet" : false, + "isInvincible": true, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + // 子弹线性移动 + "move" : + { + "$type" : "ConfigTrackBulletMove", + "speed": 20, + "traceOnYAxis" : true, + "anglerVelocity": 360, + "canBornInWater": true, + "updateAngle": + { + "$type": "ConfigBulletMoveAngleByVelocity", + "isSmoothRotation": true, + }, + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 20.0, //存在时间 + }, + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "Enemy", + "triggerType" : "TriggerOnce", + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Mika_ElementalArt_Charge_Bullet_Main", + }, + ], + "triggerLifeOverActions" : + [ + ], + }, + "abilities": + [ + { + "abilityID": "Mika_ElementalArt_Charge_Bullet_Main", + "abilityName":"Mika_ElementalArt_Charge_Bullet_Main", + }, + ], +}, +"Mika_ElementalArt_Bullet_Main_NoTarget" ://41080004 +{ + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1, + "scaleY" : 1, + "scaleZ" : 1.0, + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效 + "useAbilityProperty" : false, // 是否使用自己的AbilityState中的AbilityProperty进行CombatProperty的计算,说白了就是自己后续还吃不吃临时buff。 + "canTriggerBullet" : false, + "isInvincible": true, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + // 子弹线性移动 + "move" : + { + "$type" : "ConfigLinerParabolaBulletMove", + "speed" : 50.0, + "straightRange" : 25.0, + "gravityOfAcceleration" : 5.5, + "airResistance" : 0.01, + "updateAngle" : + { + "$type": "ConfigBulletMoveAngleByVelocity", + }, + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 20.0, //存在时间 + }, + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "Enemy", + "triggerType" : "TriggerOnce", + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Mika_ElementalArt_Charge_Bullet_Main", + }, + ], + "triggerLifeOverActions" : + [ + ], + }, + "abilities": + [ + { + "abilityID": "Mika_ElementalArt_Charge_Bullet_Main", + "abilityName":"Mika_ElementalArt_Charge_Bullet_Main", + }, + ], +}, +//////////////////////////////////////////////////////////////// +// +// 元素战技次级弹射子弹 41080002 +// +//////////////////////////////////////////////////////////////// +"Mika_ElementalArt_Bullet_Sub" : +{ + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 0.5, + "scaleY" : 0.5, + "scaleZ" : 1.0, + }, + "affectedByWorld": true, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "canTriggerBullet" : false, + "isInvincible":true, + }, + "combatLock": + { + "denyLockOn":true, + "lockType":"Gadget_Lv1", + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + // 子弹线性移动 + "move": { + "$type": "ConfigTrackBulletMove", + "delay": 0.05,//原0.1,感觉延迟太久了 + "speed": 14,//5效果还行 + "acceleration": -2, + "traceOnYAxis": true, + "anglerVelocity": 2000.0, + "accelerationTime": 2, + "canBornInWater": true, + "updateAngle": { + "$type": "ConfigBulletMoveAngleByVelocity", + }, + "whenNoTarget": { + "defaultTarget":{ + "$type": "ConfigBornBySelf", + "offset": { + "x": 0, + "y": 0, + "z": 0.01, //不可以完全一致,会导致认为到达而停止。 + }, + }, + "detectDelay": 0.5,//防止还没飞出就自毁了。 + "$type": "ConfigDestroyByTargetSphere", + "radius": 0.5,//这个自毁机制很有趣,如果此时子弹有碰撞盒会触发trigger,没有则会触发lifeOver。 + }, + "velocityForce": { + "muteAll": true, + }, + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 2.0, //存在时间 + }, + // 子弹参数 + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "Enemy", + "triggerType" : "TriggerOnce", + },"enableCollisionDelay": 0.3,"dieDelayTime": 0.3, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Mika_ElementalArt_Charge_Bullet_Sub", + }, + ], + "fireAISoundEvent" : true, + }, + "abilities": + [ + { + "abilityID": "Mika_ElementalArt_Charge_Bullet_Sub", + "abilityName" : "Mika_ElementalArt_Charge_Bullet_Sub" + }, + ], +}, + + +//////////////////////////////////////////////////////////////// +// +// 重击子弹 41080003 +// +//////////////////////////////////////////////////////////////// +"Mika_ExtraAttack_Bullet" : +{ + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1, + "scaleY" : 1, + "scaleZ" : 1.0, + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "canTriggerBullet" : false, + "isInvincible":true, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + }, + "combatLock": + { + "denyLockOn":true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 0.5, //存在时间 + }, + "move" : + { + "$type" : "ConfigFollowMove", + "target" : "LocalAvatar", + // "attachPoint" : "RootNode", + "followRotation" : true, + "offset" : + { + "x" : 0.0, + "y" : 0.9, + "z" : 0.0, + }, + "forward" : + { + "x" : 0.0, + "y" : 0.0, + "z" : 1.0, + }, + }, + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "Enemy", + "triggerType" : "TriggerNoRepeat", + "ignoreScene" : true, + "ccd": + { + "type" : "Always", + } + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Avatar_Mika_ExtraAttack_Bullet", + }, + ], + "triggerLifeOverActions" : + [ + ], + }, + "abilities": + [ + { + "abilityID": "Avatar_Mika_ExtraAttack_Bullet", + "abilityName":"Avatar_Mika_ExtraAttack_Bullet", + }, + ], +}, + + +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/gadget/ConfigGadget_SkillObj_Wanderer.json b/gdconf/game_data_config/json/gadget/ConfigGadget_SkillObj_Wanderer.json new file mode 100644 index 00000000..33d22655 --- /dev/null +++ b/gdconf/game_data_config/json/gadget/ConfigGadget_SkillObj_Wanderer.json @@ -0,0 +1,1408 @@ +{ + +//////////////////////////////////////////////////////////////// +// +// Wanderer_ElementalArt_Bullet +// +//////////////////////////////////////////////////////////////// + + "Wanderer_ElementalArt_Bullet_1" : + { + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 0.4, + }, + "affectedByWorld": true, + }, + //战斗参数 + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效 + "useAbilityProperty" : false, // 是否使用自己的AbilityState中的AbilityProperty进行CombatProperty的计算,说白了就是自己后续还吃不吃临时buff。 + "canTriggerBullet" : false, + "isInvincible": true, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1", + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + // "move" : + // { + // "$type" : "ConfigLinerBulletMove", + // "speed": 25, + // "stickToGround": + // { + // "$type" : "ConfigMoveStickToGround", + // "heightToGround" : 1.0, + // "flexibleRange" : 0.8, + // "maxStepHeight" : 1.5, + // "maxSlopeAngle" : 40, + // "isStickToWater" : true, + // "unstickWhenDownSlide": "Keep", + // "unstickWhenUpSlide": "Keep", + // }, + // "canBornInWater": true, + // }, + "move" : + { + "$type" : "ConfigTrackBulletMove", + "speed" : 45, + // "acceleration": 50, + // "maxSpeed" : 60, + // "minSpeed" : 30, + "traceOnYAxis" : true, + "anglerVelocity": 360, + "canBornInWater": true, + "syncToRemote": true, + "velocityForce": + { + "muteAll" : true, + }, + "updateAngle": + { + "$type": "ConfigBulletMoveAngleByVelocity", + "isSmoothRotation": true, + }, + }, + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 0.6, //存在时间 + }, + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "Enemy", + "triggerType" : "TriggerOnce", + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Avatar_Wanderer_ElementalArt_Bullet_1", + }, + ], + }, + "abilities": + [ + { + "abilityName" : "Avatar_Wanderer_ElementalArt_Bullet_1" + }, + ], + }, + + "Wanderer_ElementalArt_Bullet_2" : + { + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 0.4, + }, + "affectedByWorld": true, + }, + //战斗参数 + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效 + "useAbilityProperty" : false, // 是否使用自己的AbilityState中的AbilityProperty进行CombatProperty的计算,说白了就是自己后续还吃不吃临时buff。 + "canTriggerBullet" : false, + "isInvincible": true, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1", + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + // "move" : + // { + // "$type" : "ConfigLinerBulletMove", + // "speed": 25, + // "stickToGround": + // { + // "$type" : "ConfigMoveStickToGround", + // "heightToGround" : 1.0, + // "flexibleRange" : 0.8, + // "maxStepHeight" : 1.5, + // "maxSlopeAngle" : 40, + // "isStickToWater" : true, + // "unstickWhenDownSlide": "Keep", + // "unstickWhenUpSlide": "Keep", + // }, + // "canBornInWater": true, + // }, + "move" : + { + "$type" : "ConfigTrackBulletMove", + "speed" : 45, + // "acceleration": 50, + // "maxSpeed" : 60, + // "minSpeed" : 30, + "traceOnYAxis" : true, + "anglerVelocity": 360, + "canBornInWater": true, + "syncToRemote": true, + "velocityForce": + { + "muteAll" : true, + }, + "updateAngle": + { + "$type": "ConfigBulletMoveAngleByVelocity", + "isSmoothRotation": true, + }, + }, + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 0.6, //存在时间 + }, + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "Enemy", + "triggerType" : "TriggerOnce", + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Avatar_Wanderer_ElementalArt_Bullet_2", + }, + ], + }, + "abilities": + [ + { + "abilityName" : "Avatar_Wanderer_ElementalArt_Bullet_2" + }, + ], + }, + + "Wanderer_ElementalArt_Bullet_3" : + { + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 0.4, + }, + "affectedByWorld": true, + }, + //战斗参数 + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效 + "useAbilityProperty" : false, // 是否使用自己的AbilityState中的AbilityProperty进行CombatProperty的计算,说白了就是自己后续还吃不吃临时buff。 + "canTriggerBullet" : false, + "isInvincible": true, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1", + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + // "move" : + // { + // "$type" : "ConfigLinerBulletMove", + // "speed": 25, + // "stickToGround": + // { + // "$type" : "ConfigMoveStickToGround", + // "heightToGround" : 1.0, + // "flexibleRange" : 0.8, + // "maxStepHeight" : 1.5, + // "maxSlopeAngle" : 40, + // "isStickToWater" : true, + // "unstickWhenDownSlide": "Keep", + // "unstickWhenUpSlide": "Keep", + // }, + // "canBornInWater": true, + // }, + "move" : + { + "$type" : "ConfigTrackBulletMove", + "speed" : 45, + // "acceleration": 50, + // "maxSpeed" : 60, + // "minSpeed" : 30, + "traceOnYAxis" : true, + "anglerVelocity": 360, + "canBornInWater": true, + "syncToRemote": true, + "velocityForce": + { + "muteAll" : true, + }, + "updateAngle": + { + "$type": "ConfigBulletMoveAngleByVelocity", + "isSmoothRotation": true, + }, + }, + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 0.5, //存在时间 + }, + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "Enemy", + "triggerType" : "TriggerOnce", + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Avatar_Wanderer_ElementalArt_Bullet_3", + }, + ], + }, + "abilities": + [ + { + "abilityName" : "Avatar_Wanderer_ElementalArt_Bullet_3" + }, + ], + }, + + "Wanderer_ElementalArt_Bullet_4" : + { + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 0.4, + }, + "affectedByWorld": true, + }, + //战斗参数 + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效 + "useAbilityProperty" : false, // 是否使用自己的AbilityState中的AbilityProperty进行CombatProperty的计算,说白了就是自己后续还吃不吃临时buff。 + "canTriggerBullet" : false, + "isInvincible": true, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1", + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + // "move" : + // { + // "$type" : "ConfigLinerBulletMove", + // "speed": 25, + // "stickToGround": + // { + // "$type" : "ConfigMoveStickToGround", + // "heightToGround" : 1.0, + // "flexibleRange" : 0.8, + // "maxStepHeight" : 1.5, + // "maxSlopeAngle" : 40, + // "isStickToWater" : true, + // "unstickWhenDownSlide": "Keep", + // "unstickWhenUpSlide": "Keep", + // }, + // "canBornInWater": true, + // }, + "move" : + { + "$type" : "ConfigTrackBulletMove", + "speed" : 45, + // "acceleration": 50, + // "maxSpeed" : 60, + // "minSpeed" : 30, + "traceOnYAxis" : true, + "anglerVelocity": 360, + "canBornInWater": true, + "syncToRemote": true, + // "delay":0.1, + "velocityForce": + { + "muteAll" : true, + }, + "updateAngle": + { + "$type": "ConfigBulletMoveAngleByVelocity", + "isSmoothRotation": true, + }, + }, + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 0.6, //存在时间 + }, + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "Enemy", + "triggerType" : "TriggerOnce", + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Avatar_Wanderer_ElementalArt_Bullet_4", + }, + ], + }, + "abilities": + [ + { + "abilityName" : "Avatar_Wanderer_ElementalArt_Bullet_4" + }, + ], + }, + + "Wanderer_ElementalArt_Bullet_HoverDash_Trigger": + { + "$type": "ConfigGadget", + "common": + { + "effectAttachShape": + { + "$type": "ConfigEffectAttachBox", + "emitFrom": "Volume", + "scaleX": 1, + "scaleY": 1, + "scaleZ": 1.0, + }, + }, + "combat": + { + "property": + { + "useCreatorProperty": true, + "isGhostToAllied": true, + "isGhostToEnemy": true, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1", + "overrideRange": -1, + "overrideNormalPri": -1, + "overrideCombatPri": -1, + }, + "beHit": + { + "hitBloodEffect": "", + "muteAllHit": false, + "muteAllHitEffect": true, + "muteAllHitText": true, + }, + }, + "move" : + { + "$type" : "ConfigFollowMove", + "target" : "LocalAvatar", + "attachPoint" : "RootNode", + // "followRotation" : true, + "offset" : + { + "x" : 0.0, + "y" : 0.0, + "z" : 0.0, + }, + "forward" : + { + "x" : 0.0, + "y" : 0.0, + "z" : 0.0, + }, + "followOwnerInvisible" : true, + "syncTransToServer": true, + }, + "timer": + { + "lifeTime": 1.0, + }, + "abilities": + [ + { + "abilityID": "Avatar_Wanderer_ElementalArt_Bullet_HoverDash_Trigger", + "abilityName": "Avatar_Wanderer_ElementalArt_Bullet_HoverDash_Trigger", + }, + ], + }, + + "Wanderer_ElementalArt_Bullet_HoverDash": + { + "$type": "ConfigGadget", + "common": + { + "effectAttachShape": + { + "$type": "ConfigEffectAttachBox", + "emitFrom": "Volume", + "scaleX": 1, + "scaleY": 1, + "scaleZ": 1.0, + }, + }, + "combat": + { + "property": + { + "useCreatorProperty": true, + "canTriggerBullet": false, + "isGhostToAllied": true, + "isGhostToEnemy": true, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1", + "overrideRange": -1, + "overrideNormalPri": -1, + "overrideCombatPri": -1, + }, + "beHit": + { + "hitBloodEffect": "", + "muteAllHit": true, + "muteAllHitEffect": true, + "muteAllHitText": true, + }, + }, + "move": + { + "$type": "ConfigTrackBulletMove", + // "delay": 0.1, + "speed": 30.0, + "maxSpeed": 35.0, + "minSpeed": 30, + "acceleration": 10, + // "delay": 0.15, + + "traceOnYAxis": true, + "anglerVelocity": 360.0, + "updateAngle": + { + "$type": "ConfigBulletMoveAngleByVelocity", + // "traceLerpCoef": 360,//子弹转角较大,尽量更新子弹朝向。 + "isSmoothRotation": true, + }, + "canBornInWater": true, + "whenNoTarget": + { + "defaultTarget": + { + "$type": "ConfigBornBySelfOwner",//角色 + "offset": + { + "x": 0, + "y": 0, + "z": 20, + }, + "onGround": true,//尽量贴地。 //review注意下,这个也是暂时测试用 + }, + "$type": "ConfigDestroyByTargetSphere", + "radius": 3.5,//避免炸一起难看,填高一些。原本为3 + }, + "velocityForce": + { + "muteAll": true, + }, + }, + // 生命周期管理 + "timer": + { + "lifeInfinite": false, //如果未触发是否一致存在 + "lifeTime": 2, //减掉转向用的时间,平均20速度飞2秒,40米足够了 PS:1.5~2秒是一个追踪弹比较合适的时间。太短太长体验都不好。可以在女士本测试。凝光1.2秒经常追不上,提纳里之前配置2.5秒又残留太久太久。 + }, + // 子弹参数 + "gadget": + { + "$type": "ConfigBulletPattern", + "collision": + { + "targetType": "Enemy", + "triggerType": "TriggerOnce", + "ignoreScene": false, + "ignoreWater": false, + }, + "triggerActions": + [ + { + "$type": "ConfigGadgetTriggerAbility", + "abilityName": "Avatar_Wanderer_ElementalArt_Bullet_HoverDash", + }, + ], + "triggerLifeOverActions": + [ + { + "$type": "ConfigGadgetTriggerAbility", + "abilityName": "Avatar_Wanderer_ElementalArt_Bullet_HoverDash", + }, + ], + "killByOther": false, + // "enableCollisionDelay": 0.3, + // "reTriggerOnDelayEnd": true, + // "resetLastPosOnDelayEnd": true, + }, + "abilities": + [ + { + "abilityName": "Avatar_Wanderer_ElementalArt_Bullet_HoverDash" + }, + ], + }, + + "Wanderer_ElementalArt_Bullet_1_Extra" : + { + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 0.4, + }, + }, + //战斗参数 + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效 + "useAbilityProperty" : false, // 是否使用自己的AbilityState中的AbilityProperty进行CombatProperty的计算,说白了就是自己后续还吃不吃临时buff。 + "canTriggerBullet" : false, + "isInvincible": true, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1", + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 1, //存在时间 + }, + "abilities": + [ + { + "abilityName" : "Avatar_Wanderer_ElementalArt_Bullet_1_Extra" + }, + ], + }, + + "Wanderer_ElementalArt_Bullet_2_Extra" : + { + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 0.4, + }, + }, + //战斗参数 + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效 + "useAbilityProperty" : false, // 是否使用自己的AbilityState中的AbilityProperty进行CombatProperty的计算,说白了就是自己后续还吃不吃临时buff。 + "canTriggerBullet" : false, + "isInvincible": true, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1", + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 1.0, //存在时间 + }, + "abilities": + [ + { + "abilityName" : "Avatar_Wanderer_ElementalArt_Bullet_2_Extra" + }, + ], + }, + + "Wanderer_ElementalArt_Bullet_3_Extra" : + { + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 0.4, + }, + "affectedByWorld": true, + }, + //战斗参数 + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效 + "useAbilityProperty" : false, // 是否使用自己的AbilityState中的AbilityProperty进行CombatProperty的计算,说白了就是自己后续还吃不吃临时buff。 + "canTriggerBullet" : false, + "isInvincible": true, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1", + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 1.0, //存在时间 + }, + "abilities": + [ + { + "abilityName" : "Avatar_Wanderer_ElementalArt_Bullet_3_Extra" + }, + ], + }, + + "Wanderer_ElementalArt_Bullet_4_Extra" : + { + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 0.4, + }, + "affectedByWorld": true, + }, + //战斗参数 + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效 + "useAbilityProperty" : false, // 是否使用自己的AbilityState中的AbilityProperty进行CombatProperty的计算,说白了就是自己后续还吃不吃临时buff。 + "canTriggerBullet" : false, + "isInvincible": true, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1", + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 1.0, //存在时间 + }, + "abilities": + [ + { + "abilityName" : "Avatar_Wanderer_ElementalArt_Bullet_4_Extra" + }, + ], + }, + + "Wanderer_NormalAttack_Bullet_1" : + { + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 0.4, + }, + "affectedByWorld": true, + }, + //战斗参数 + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效 + "useAbilityProperty" : false, // 是否使用自己的AbilityState中的AbilityProperty进行CombatProperty的计算,说白了就是自己后续还吃不吃临时buff。 + "canTriggerBullet" : false, + "isInvincible": true, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1", + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + // "move" : + // { + // "$type" : "ConfigLinerBulletMove", + // "speed": 25, + // "stickToGround": + // { + // "$type" : "ConfigMoveStickToGround", + // "heightToGround" : 1.0, + // "flexibleRange" : 0.8, + // "maxStepHeight" : 1.5, + // "maxSlopeAngle" : 40, + // "isStickToWater" : true, + // "unstickWhenDownSlide": "Keep", + // "unstickWhenUpSlide": "Keep", + // }, + // "canBornInWater": true, + // }, + "move" : + { + "$type" : "ConfigTrackBulletMove", + "speed" : 45, + // "acceleration": 50, + // "maxSpeed" : 60, + // "minSpeed" : 30, + "traceOnYAxis" : true, + "anglerVelocity": 360, + "canBornInWater": true, + "syncToRemote": true, + "velocityForce": + { + "muteAll" : true, + }, + "updateAngle": + { + "$type": "ConfigBulletMoveAngleByVelocity", + "isSmoothRotation": true, + }, + }, + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 0.6, //存在时间 + }, + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "Enemy", + "triggerType" : "TriggerNoRepeat", + "ccd": + { + "type" : "Always", + } + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Avatar_Wanderer_NormalAttack_Bullet_1", + }, + ], + }, + "abilities": + [ + { + "abilityName" : "Avatar_Wanderer_NormalAttack_Bullet_1" + }, + ], + }, + + "Wanderer_NormalAttack_Bullet_2" : + { + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 0.4, + }, + "affectedByWorld": true, + }, + //战斗参数 + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效 + "useAbilityProperty" : false, // 是否使用自己的AbilityState中的AbilityProperty进行CombatProperty的计算,说白了就是自己后续还吃不吃临时buff。 + "canTriggerBullet" : false, + "isInvincible": true, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1", + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + // "move" : + // { + // "$type" : "ConfigLinerBulletMove", + // "speed": 25, + // "stickToGround": + // { + // "$type" : "ConfigMoveStickToGround", + // "heightToGround" : 1.0, + // "flexibleRange" : 0.8, + // "maxStepHeight" : 1.5, + // "maxSlopeAngle" : 40, + // "isStickToWater" : true, + // "unstickWhenDownSlide": "Keep", + // "unstickWhenUpSlide": "Keep", + // }, + // "canBornInWater": true, + // }, + "move" : + { + "$type" : "ConfigTrackBulletMove", + "speed" : 45, + // "acceleration": 50, + // "maxSpeed" : 60, + // "minSpeed" : 30, + "traceOnYAxis" : true, + "anglerVelocity": 360, + "canBornInWater": true, + "syncToRemote": true, + "velocityForce": + { + "muteAll" : true, + }, + "updateAngle": + { + "$type": "ConfigBulletMoveAngleByVelocity", + "isSmoothRotation": true, + }, + }, + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 0.6, //存在时间 + }, + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "Enemy", + "triggerType" : "TriggerNoRepeat", + "ccd": + { + "type" : "Always", + } + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Avatar_Wanderer_NormalAttack_Bullet_2", + }, + ], + }, + "abilities": + [ + { + "abilityName" : "Avatar_Wanderer_NormalAttack_Bullet_2" + }, + ], + }, + + "Wanderer_NormalAttack_Bullet_3" : + { + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 0.4, + }, + "affectedByWorld": true, + }, + //战斗参数 + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效 + "useAbilityProperty" : false, // 是否使用自己的AbilityState中的AbilityProperty进行CombatProperty的计算,说白了就是自己后续还吃不吃临时buff。 + "canTriggerBullet" : false, + "isInvincible": true, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1", + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + // "move" : + // { + // "$type" : "ConfigLinerBulletMove", + // "speed": 25, + // "stickToGround": + // { + // "$type" : "ConfigMoveStickToGround", + // "heightToGround" : 1.0, + // "flexibleRange" : 0.8, + // "maxStepHeight" : 1.5, + // "maxSlopeAngle" : 40, + // "isStickToWater" : true, + // "unstickWhenDownSlide": "Keep", + // "unstickWhenUpSlide": "Keep", + // }, + // "canBornInWater": true, + // }, + "move" : + { + "$type" : "ConfigTrackBulletMove", + "speed" : 45, + // "acceleration": 50, + // "maxSpeed" : 60, + // "minSpeed" : 30, + "traceOnYAxis" : true, + "anglerVelocity": 360, + "canBornInWater": true, + "syncToRemote": true, + "velocityForce": + { + "muteAll" : true, + }, + "updateAngle": + { + "$type": "ConfigBulletMoveAngleByVelocity", + "isSmoothRotation": true, + }, + }, + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 0.6, //存在时间 + }, + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "Enemy", + "triggerType" : "TriggerNoRepeat", + "ccd": + { + "type" : "Always", + } + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Avatar_Wanderer_NormalAttack_Bullet_3", + }, + ], + }, + "abilities": + [ + { + "abilityName" : "Avatar_Wanderer_NormalAttack_Bullet_3" + }, + ], + }, + + "Wanderer_NormalAttack_Bullet_4" : + { + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 0.4, + }, + "affectedByWorld": true, + }, + //战斗参数 + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效 + "useAbilityProperty" : false, // 是否使用自己的AbilityState中的AbilityProperty进行CombatProperty的计算,说白了就是自己后续还吃不吃临时buff。 + "canTriggerBullet" : false, + "isInvincible": true, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1", + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + // "move" : + // { + // "$type" : "ConfigLinerBulletMove", + // "speed": 25, + // "stickToGround": + // { + // "$type" : "ConfigMoveStickToGround", + // "heightToGround" : 1.0, + // "flexibleRange" : 0.8, + // "maxStepHeight" : 1.5, + // "maxSlopeAngle" : 40, + // "isStickToWater" : true, + // "unstickWhenDownSlide": "Keep", + // "unstickWhenUpSlide": "Keep", + // }, + // "canBornInWater": true, + // }, + "move" : + { + "$type" : "ConfigTrackBulletMove", + "speed" : 45, + // "acceleration": 50, + // "maxSpeed" : 60, + // "minSpeed" : 30, + "traceOnYAxis" : true, + "anglerVelocity": 360, + "canBornInWater": true, + "syncToRemote": true, + "velocityForce": + { + "muteAll" : true, + }, + "updateAngle": + { + "$type": "ConfigBulletMoveAngleByVelocity", + "isSmoothRotation": true, + }, + }, + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 0.6, //存在时间 + }, + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "Enemy", + "triggerType" : "TriggerNoRepeat", + "ccd": + { + "type" : "Always", + } + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Avatar_Wanderer_NormalAttack_Bullet_4", + }, + ], + }, + "abilities": + [ + { + "abilityName" : "Avatar_Wanderer_NormalAttack_Bullet_4" + }, + ], + }, + + "Wanderer_ElementalArt_Ring": + { + "$type": "ConfigGadget", + "dontDestroyByPerform":true, + "common": + { + "effectAttachShape": + { + "$type": "ConfigEffectAttachBox", + "emitFrom": "Volume", + "scaleX": 1, + "scaleY": 1, + "scaleZ": 1, + }, + }, + "combat": + { + "property": + { + "useCreatorProperty": true, + "canTriggerBullet": false, + "isGhostToAllied": true, + "isGhostToEnemy": true, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1", + "overrideRange": -1, + "overrideNormalPri": -1, + "overrideCombatPri": -1, + }, + "beHit": + { + "hitBloodEffect": "", + "muteAllHit": true, + "muteAllHitEffect": true, + "muteAllHitText": true, + }, + "die": + { + "dieForceDisappearTime": 1.0, + "dieEndTime": 1.0, //尸体延迟一点消失,用于处理特效表现 + }, + }, + // 生命周期管理 + "timer": + { + "lifeInfinite": true, //如果未触发是否一致存在 + // "lifeTime": 30.0, //存在时间 + }, + "move" : + { + "$type": "ConfigFollowMove", + "target": "LocalAvatar", + "attachPoint": "Kasa_Ring", + "syncTransToServer": true, + "followRotation": true, + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 0.0, + }, + "forward": + { + "x": 0.0, + "y": 0.0, + "z": 0.0, + }, + "followOwnerInvisible": true, + }, + "abilities": + [ + { + "abilityName":"Avatar_Wanderer_ElementalArt_Ring", + }, + ], + }, + + "Wanderer_ElementalBurst_Bullet": + { + "$type": "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 1.0, + }, + }, + "combat": + { + "property": + { + "useCreatorProperty": true, // 是否继承创造者的数值 + "useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效 + "isGhostToAllied": true, + "isGhostToEnemy": true, + "isInvincible": true, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1", + "overrideRange": -1, + "overrideNormalPri": -1, + "overrideCombatPri": -1, + }, + "beHit": + { + "hitBloodEffect": "", + "muteAllHit": true, + "muteAllHitEffect": true, + "muteAllHitText": true, + }, + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 2, //存在时间 + }, + "abilities": + [ + { + "abilityName": "Avatar_Wanderer_ElementalBurst_Bullet", + }, + ], + }, +} diff --git a/gdconf/game_data_config/json/gadget/ConfigGadget_SkillObj_Yaoyao.json b/gdconf/game_data_config/json/gadget/ConfigGadget_SkillObj_Yaoyao.json new file mode 100644 index 00000000..434ae4f2 --- /dev/null +++ b/gdconf/game_data_config/json/gadget/ConfigGadget_SkillObj_Yaoyao.json @@ -0,0 +1,865 @@ +{ + +//////////////////////////////////////////////////////////////// +// +// 41077001 +// Yaoyao_ExtraAttack_Bullet 瑶瑶重击时的子弹 +// +//////////////////////////////////////////////////////////////// + + "Yaoyao_ExtraAttack_Bullet" : + { + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1, + "scaleY" : 1, + "scaleZ" : 1.0, + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "canTriggerBullet" : false, + "isGhostToAllied" : true, + "isGhostToEnemy" : true, + "isInvincible": true, + }, + "combatLock": + { + "denyLockOn": true, + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 1.0, //存在时间 + }, + "move" : + { + "$type" : "ConfigFollowMove", + "target" : "LocalAvatar", + // "attachPoint" : "RootNode", + "followRotation" : true, + "offset" : + { + "x" : 0.0, + "y" : 0.9,//和少女统一高度 + "z" : 0.0, + }, + "forward" : + { + "x" : 0.0, + "y" : 0.0, + "z" : 1.0, + }, + }, + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "Enemy", + "triggerType" : "TriggerNoRepeat", + "ignoreScene" : true, + "ccd": + { + "type" : "Always", + } + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Avatar_Yaoyao_ExtraAttack_Bullet", + }, + ], + "triggerLifeOverActions" : + [ + ], + }, + "abilities": + [ + { + "abilityName":"Avatar_Yaoyao_ExtraAttack_Bullet", + }, + ], + }, + +//////////////////////////////////////////////////////////////// +// +// Turnip_Bullet 41077003 +// +//////////////////////////////////////////////////////////////// + + "Avatar_Yaoyao_Turnip_Bullet" : + { + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 0.4, + }, + "affectedByWorld": true, + "checkInSurface": true, + "mass": 5.0, + }, + //战斗参数 + "combat" : + { + "property": + { + "useCreatorProperty": true, + //"isInvincible":true, + "isLockHP": true, + "isGhostToAllied" : true, + "isGhostToEnemy" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1", + "overrideRange": -1, + "overrideNormalPri": -1, + "overrideCombatPri": -1, + }, + }, + // "move" : + // { + // // "$type" : "ConfigParabolaBulletMove", + // // "speed" : 20, + // // "angleOffHor": 70, + // // "acceleration":-10, + // // "gravityOfAcceleration" : 35, + // // "syncToRemote": true, + // // "velocityForce": + // // { + // // "muteAll": true, + // // }, + // // "correction" : + // // { + // // "$type":"ConfigParabolaBulletMoveCorrection", + // // "fixAngleOfVer": 15.0, + // // "minSpeed": 4.0, + // // "maxSpeed": 20.0, + // // }, + // }, + "move" : + { + "$type" : "ConfigTrackBulletMove", + "delay" : 0.0, + "speed" : 10.0, + "acceleration": 20, + "maxSpeed" : 20, + "minSpeed" : 10, + "traceOnYAxis" : true, + "anglerVelocity": 90.0, + "canBornInWater": true, + "updateAngle" : + { + "$type": "ConfigBulletMoveAngleByVelocity", + }, + "whenNoTarget": + { + "defaultTarget": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0, + "y": 0, + "z": 0.01, //不可以完全一致,会导致认为到达而停止。 + }, + }, + "detectDelay": 0.3,//防止还没飞出就自毁了。 + "$type": "ConfigDestroyByTargetSphere", + "radius": 0.5,//这个自毁机制很有趣,如果此时子弹有碰撞盒会触发trigger,没有则会触发lifeOver。 + }, + }, + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 5.0, //存在时间 + }, + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "AllExceptSelf", + "triggerType" : "TriggerOnce", + "bornWithTriggerEnabled":false, + "triggerCD": 0.1, + "ccd": + { + "type": "Always" + } + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Avatar_Yaoyao_Turnip_Bullet", + }, + ], + "triggerLifeOverActions" : + [ + ], + "fireAISoundEvent" : true, + "enableCollisionDelay":0.5, + "resetLastPosOnDelayEnd":true, + "reTriggerOnDelayEnd":true, + }, + "abilities": + [ + { + "abilityName" : "Avatar_Yaoyao_Turnip_Bullet" + }, + ], + }, + + +//////////////////////////////////////////////////////////////// +// +// Avatar_Yaoyao_Turnip_Bullet_Parabola 41077008 +// +//////////////////////////////////////////////////////////////// + + "Avatar_Yaoyao_Turnip_Bullet_Parabola" : + { + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 0.4, + }, + "affectedByWorld": true, + "checkInSurface": true, + "mass": 5.0, + }, + //战斗参数 + "combat" : + { + "property": + { + "useCreatorProperty": true, + //"isInvincible":true, + "isLockHP": true, + "isGhostToAllied" : true, + "isGhostToEnemy" : false, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1", + "overrideRange": -1, + "overrideNormalPri": -1, + "overrideCombatPri": -1, + }, + }, + "move" : + { + "$type" : "ConfigParabolaBulletMove", + "speed" : 25, + "angleOffHor": 55, + "acceleration":5, + "gravityOfAcceleration" : 65, + }, + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 5.0, //存在时间 + }, + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "AllExceptSelf", + "triggerType" : "TriggerOnce", + "bornWithTriggerEnabled":false, + "triggerCD": 0.1, + "ccd": + { + "type": "Always" + } + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Avatar_Yaoyao_Turnip_Bullet_Parabola", + }, + ], + "triggerLifeOverActions" : + [ + ], + "fireAISoundEvent" : true, + "enableCollisionDelay":0.1, + "resetLastPosOnDelayEnd":true, + "reTriggerOnDelayEnd":true, + }, + "abilities": + [ + { + "abilityName" : "Avatar_Yaoyao_Turnip_Bullet_Parabola" + }, + ], + }, + + +//////////////////////////////////////////////////////////////// +// +// Avatar_Yaoyao_Turnip 41077004 +// +//////////////////////////////////////////////////////////////// + "Avatar_Yaoyao_Turnip": + { + + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", //EmitFrom + "scaleX" : 1, + "scaleY" : 1, + "scaleZ" : 1, + }, + "affectedByWorld" : true, + "checkInSurface" : false, + }, + "timer" : + { + "lifeTime": 16, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Gadget_Lv1", + "overrideRange": -1, + "overrideNormalPri": -1, + "overrideCombatPri": -1, + }, + // "die": + // { + // "dieDisappearEffect":"Eff_Avatar_Girl_Pole_Xiangling_Pepper_Die", + // }, + "beHit": + { + "muteAllHitText":true, + }, + }, + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "Enemy", + "triggerType" : "TriggerOnce", + "ignoreWater" : false, + "ignoreScene":true, + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Avatar_Yaoyao_Turnip", + }, + ], + }, + "move": + { + "$type":"ConfigRigidbodyMove", + "startCloseToGround":false, + "velocityForce": + { + "includeForces":["WindZoneType","RetreatType","RetreatAirType"], + }, + }, + "abilities": + [ + { + "abilityName" : "Avatar_Yaoyao_Turnip" + }, + ], + }, + + +//////////////////////////////////////////////////////////////////////////// +// +// 41077002 +// Yaoyao_ElementalArt_Rabbit +// +///////////////////////////////////////////////////////////////////////////// + "Yaoyao_ElementalArt_Rabbit": + { + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", //EmitFrom + "scaleX" : 1, + "scaleY" : 1, + "scaleZ" : 1, + }, + // "affectedByWorld" : true, + "checkInSurface" : true, + "enableCrashDamage":false, + }, + "timer" : + { + "lifeInfinite" : false, + "lifeTime": 12.0, //太不准了 + }, + "move" : + { + "$type" : "ConfigRigidbodyMove", + // "startCloseToGround":true, + "velocityForce": + { + "includeForces": ["RetreatType","RetreatAirType","WindZoneType"], + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, + // "canTriggerBullet" : true, + // "isGhostToAllied" : true, + "isGhostToEnemy" : true, + "isLockHP": true, + "weight":200, + }, + "combatLock": + { + "denyLockOn":true, + "lockType":"Gadget_Lv1", + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + "stateLayers": + { + "defaultLayer": + { + "$type": "ConfigNormalStateLayer", + "stateIDs": + { + // "Yaoyao_ElementalArt_Rabbit_Born": + // { + // "$type": "ConfigNormalStateIDInfo", + // "animatorStates": + // { + // "Yaoyao_ElementalArt_Rabbit_Born": + // [ + // "Yaoyao_ElementalArt_Rabbit_Born", + // ], + // "Yaoyao_ElementalArt_Rabbit_Born_BS": + // [ + // "Yaoyao_ElementalArt_Rabbit_Born", + // ], + // }, + // }, + // "Yaoyao_ElementalArt_Rabbit_Idle": + // { + // "$type": "ConfigNormalStateIDInfo", + // "animatorStates": + // { + // "Yaoyao_ElementalArt_Rabbit_Idle": + // [ + // "Yaoyao_ElementalArt_Rabbit_Idle", + // ], + // }, + // }, + // "Yaoyao_ElementalArt_Rabbit_Heal": + // { + // "$type": "ConfigNormalStateIDInfo", + // "animatorStates": + // { + // "Yaoyao_ElementalArt_Rabbit_Heal": + // [ + // "Yaoyao_ElementalArt_Rabbit_Heal", + // ], + // }, + // }, + // "Yaoyao_ElementalArt_Rabbit_Attack": + // { + // "$type": "ConfigNormalStateIDInfo", + // "animatorStates": + // { + // "Yaoyao_ElementalArt_Rabbit_Attack": + // [ + // "Yaoyao_ElementalArt_Rabbit_Attack", + // ], + // }, + // }, + // "Yaoyao_ElementalArt_Rabbit_Break": + // { + // "$type": "ConfigNormalStateIDInfo", + // "animatorStates": + // { + // "Yaoyao_ElementalArt_Rabbit_Break": + // [ + // "Yaoyao_ElementalArt_Rabbit_Break", + // ], + // }, + // }, + }, + }, + }, + "abilities": + [ + { + "abilityName": "Avatar_Yaoyao_ElementalArt_Rabbit", + }, + ], + }, + + +//41077005 + + "Yaoyao_ElementalArt_Rabbit_Throw" : + { + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", //EmitFrom + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 1.0, + }, + "affectedByWorld" : true, + "checkInSurface" : false, + }, + "timer" : + { + "lifeTime": 1.2, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, + }, + "combatLock": + { + "denyLockOn": true, + }, + }, + // // 子弹线性移动 + // "move" : + // { + // "$type" : "ConfigLinerBulletMove", + // "speed" : 50.0, + // "syncToRemote" : true, + // }, + // 子弹线性移动 + "move": + { + "$type": "ConfigParabolaBulletMove", + "speed": 10.0, + "angleOffHor": 27, + "gravityOfAcceleration": 30, + // 诱饵子弹不同步会因为abilityproperty的同步较慢会造成一部分速度丢失,落地点会差别稍大 + "syncToRemote": true, + }, + // 子弹参数 + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "Enemy", + "triggerType" : "TriggerOnce", + "ignoreWater":true, + "ccd": + { + "type" : "Always", + } + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Avatar_Yaoyao_ElementalArt_Rabbit_Throw", + }, + ], + "triggerLifeOverActions": + [ + // { + // "$type" : "ConfigGadgetTriggerAbility", + // "abilityName" : "Avatar_Player_HogyokuBullet_LifeOver", + // }, + ] + }, + "abilities": + [ + { + "abilityName" : "Avatar_Yaoyao_ElementalArt_Rabbit_Throw" + }, + { + "abilityName": "Avatar_Yaoyao_ElementalArt_Rabbit_Throw_Speed_Fix" + }, + ], + }, + + +//////////////////////////////////////////////////////////////////////////// +// +// 41077006 +// Yaoyao_ElementalBurst_Rabbit +// +///////////////////////////////////////////////////////////////////////////// + "Yaoyao_ElementalBurst_Rabbit": + { + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", //EmitFrom + "scaleX" : 1, + "scaleY" : 1, + "scaleZ" : 1, + }, + // "affectedByWorld" : true, + "checkInSurface" : true, + "enableCrashDamage":false, + }, + "timer" : + { + "lifeInfinite" : false, + "lifeTime": 7.5, //太不准了 + }, + "move" : + { + "$type" : "ConfigRigidbodyMove", + // "startCloseToGround":true, + "velocityForce": + { + "includeForces": ["RetreatType","RetreatAirType","WindZoneType"], + }, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, + // "canTriggerBullet" : true, + // "isGhostToAllied" : true, + "isGhostToEnemy" : true, + "isLockHP": true, + "weight":200, + }, + "combatLock": + { + "denyLockOn":true, + "lockType":"Gadget_Lv1", + }, + "beHit" : + { + "hitBloodEffect" : "", + "muteAllHit" : true, + "muteAllHitEffect" : true, + "muteAllHitText" : true, + }, + }, + "stateLayers": + { + "defaultLayer": + { + "$type": "ConfigNormalStateLayer", + "stateIDs": + { + // "Yaoyao_ElementalArt_Rabbit_Born": + // { + // "$type": "ConfigNormalStateIDInfo", + // "animatorStates": + // { + // "Yaoyao_ElementalArt_Rabbit_Born": + // [ + // "Yaoyao_ElementalArt_Rabbit_Born", + // ], + // "Yaoyao_ElementalArt_Rabbit_Born_BS": + // [ + // "Yaoyao_ElementalArt_Rabbit_Born", + // ], + // }, + // }, + // "Yaoyao_ElementalArt_Rabbit_Idle": + // { + // "$type": "ConfigNormalStateIDInfo", + // "animatorStates": + // { + // "Yaoyao_ElementalArt_Rabbit_Idle": + // [ + // "Yaoyao_ElementalArt_Rabbit_Idle", + // ], + // }, + // }, + // "Yaoyao_ElementalArt_Rabbit_Heal": + // { + // "$type": "ConfigNormalStateIDInfo", + // "animatorStates": + // { + // "Yaoyao_ElementalArt_Rabbit_Heal": + // [ + // "Yaoyao_ElementalArt_Rabbit_Heal", + // ], + // }, + // }, + // "Yaoyao_ElementalArt_Rabbit_Attack": + // { + // "$type": "ConfigNormalStateIDInfo", + // "animatorStates": + // { + // "Yaoyao_ElementalArt_Rabbit_Attack": + // [ + // "Yaoyao_ElementalArt_Rabbit_Attack", + // ], + // }, + // }, + // "Yaoyao_ElementalArt_Rabbit_Break": + // { + // "$type": "ConfigNormalStateIDInfo", + // "animatorStates": + // { + // "Yaoyao_ElementalArt_Rabbit_Break": + // [ + // "Yaoyao_ElementalArt_Rabbit_Break", + // ], + // }, + // }, + }, + }, + }, + "abilities": + [ + { + "abilityName": "Avatar_Yaoyao_ElementalBurst_Rabbit", + }, + ], + }, + + + "Yaoyao_ElementalBurst_Rabbit_Throw" : + { + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", //EmitFrom + "scaleX" : 2.4, + "scaleY" : 2.4, + "scaleZ" : 2.4, + }, + "affectedByWorld" : true, + "checkInSurface" : false, + }, + "timer" : + { + "lifeTime": 0.2, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, + }, + "combatLock": + { + "denyLockOn": true, + }, + }, + // 子弹线性移动 + "move" : + { + "$type" : "ConfigLinerBulletMove", + "speed" : 50.0, + "syncToRemote" : true, + }, + // 子弹参数 + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "Enemy", + "triggerType" : "TriggerOnce", + "ignoreWater":true, + "ccd": + { + "type" : "Always", + } + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Avatar_Yaoyao_ElementalBurst_Rabbit_Throw", + }, + ], + "triggerLifeOverActions": + [ + // { + // "$type" : "ConfigGadgetTriggerAbility", + // "abilityName" : "Avatar_Player_HogyokuBullet_LifeOver", + // }, + ] + }, + "abilities": + [ + { + "abilityName" : "Avatar_Yaoyao_ElementalBurst_Rabbit_Throw" + }, + ], + }, + +//Config结尾 +} diff --git a/gdconf/game_data_config/json/gadget/ConfigGadget_Vehicle_Skiff.json b/gdconf/game_data_config/json/gadget/ConfigGadget_Vehicle_Skiff.json index 90fca671..473514da 100644 --- a/gdconf/game_data_config/json/gadget/ConfigGadget_Vehicle_Skiff.json +++ b/gdconf/game_data_config/json/gadget/ConfigGadget_Vehicle_Skiff.json @@ -713,4 +713,157 @@ }, }, }, + +//////////////////////////////////////////////////////////////// +// +// Bullet_Skiff_Mire_Bullet 海灯节泥潭抛射子弹 420000026 +// +//////////////////////////////////////////////////////////////// + "Bullet_Skiff_Mire_Bullet" : + { + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 0.4, + }, + "affectedByWorld": true, + "checkInSurface": true, + "mass": 5.0, + }, + //战斗参数 + "combat" : + { + "property": + { + "useCreatorProperty": true, + "HP" : 99999, + "attack" : 0, + "defense" : 0, + //"isInvincible":true, + "isLockHP": true, + "isGhostToAllied" : true, + "isGhostToEnemy" : false, + }, + "combatLock": + { + "denyLockOn": true, + }, + }, + "move" : + { + "$type" : "ConfigParabolaBulletMove", + "speed" : 35, + "angleOffHor": 20, + "gravityOfAcceleration" : 40, + "updateAngle" : + { + "$type": "ConfigBulletMoveAngleByVelocity", + }, + // "correction" : + // { + // "$type":"ConfigParabolaBulletMoveCorrection", + // "fixAngleOfVer": 50.0, + // "minSpeed": 0.1, + // "maxSpeed": 100.0, + // }, + }, + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 10.0, //存在时间 + }, + "gadget" : + { + "$type" : "ConfigBulletPattern", + "collision" : + { + "targetType" : "None", + "triggerType" : "TriggerOnce", + }, + "triggerActions" : + [ + { + "$type" : "ConfigGadgetTriggerAbility", + "abilityName" : "Vehicle_Skiff_LanV3BoatGame_Mire_Bullet", + }, + ], + "killByOther" : false, + }, + "abilities": + [ + { + "abilityID": "Vehicle_Skiff_LanV3BoatGame_Mire_Bullet", + "abilityName" : "Vehicle_Skiff_LanV3BoatGame_Mire_Bullet" + }, + ], + }, +//////////////////////////////////////////////////////////////// +// +// Bullet_Skiff_Mire 海灯节船生成的泥潭 420000027 +// +//////////////////////////////////////////////////////////////// + "SkillObj_Skiff_Mire" : + { + "$type" : "ConfigGadget", + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1.0, + "scaleY" : 1.0, + "scaleZ" : 1.0, + }, + "affectedByWorld": true, + }, + "combat" : + { + "property": + { + "useCreatorProperty" : true, // 是否继承创造者的数值 + "useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效 + "useAbilityProperty" : true, // 是否使用自己的AbilityState中的AbilityProperty进行CombatProperty的计算,说白了就是自己后续还吃不吃临时buff。 + "canTriggerBullet" : true, + "denyElementStick": true, + "isGhostToAllied": true, + "isGhostToEnemy": true, + "isInvincible": true + }, + "combatLock": + { + "denyLockOn": true, + "lockType": "Avatar&Monster_Lv4", + + }, + }, + + "specialPoint": + { + "bulletAim": "RootNode", + }, + // 生命周期管理 + "timer" : + { + "lifeInfinite" : false, //如果未触发是否一致存在 + "lifeTime" : 20.0, //存在时间 + + }, + + "abilities": + [ + { + "abilityName" : "Vehicle_Skiff_LanV3BoatGame_Mire" + }, + { + "abilityName" : "Vehicle_Skiff_LanV3BoatGame_Mire" + } + ], + }, } \ No newline at end of file diff --git a/gdconf/game_data_config/json/gadget/ConfigGadget_Vehicle_Sorush.json b/gdconf/game_data_config/json/gadget/ConfigGadget_Vehicle_Sorush.json new file mode 100644 index 00000000..80250e00 --- /dev/null +++ b/gdconf/game_data_config/json/gadget/ConfigGadget_Vehicle_Sorush.json @@ -0,0 +1,168 @@ +{ +///////////////////////////////// +// +// Sorush_Normal_01 +// +////////////////////////////////////// + "Sorush_Normal_01" : + { + "$type": "ConfigGadget", + "hasModel": true, + "vehicle": + { + "vehicleType": "Sorush", + "playMode": "Vehicle_Sorush", + "defaultLevel": 30, + "serverBuffId": 600301, + "maxSeatCount": 1, + "seats": + [ + { + "attachTo": "RootNode", + "optionID": 1001, + }, + ], + "stamina": + { + "staminaUpperLimit": 240, + "staminaRecoverSpeed": 25, + "staminaRecoverWaitTime": 1.5, + "extraStaminaUpperLimit": 200, + "sprintStaminaCost": 1, + "dashStaminaCost": 10.2, + }, + }, + "common" : + { + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachBox", + "emitFrom" : "Volume", + "scaleX" : 1, + "scaleY" : 1, + "scaleZ" : 1, + }, + }, + "move": + { + "$type": "ConfigSorushMove", + }, + "combat" : + { + "property": + { + "HP": 10000, + "attack": 100, + "defenseBase": 100, + "weight": 500, + "isGhostToAllied": false, + "isGhostToEnemy": false, + "canTriggerBullet": true, + "useAbilityProperty": false, + "denyElementStick": true, + }, + "combatLock": + { + "denyLockOn": false, + "lockType": "Gadget_Lv1" + }, + "die" : + { + "dieEndTime" : 0, + "dieForceDisappearTime" : 0, + "dieModelFadeDelay": 0, + "dieDisappearEffect": "Eff_Skiff_Normal_Die", + }, + }, + "specialPoint": + { + "bulletAim": "BulletAim", + }, + "gadget": + { + "$type": "ConfigGadgetPattern" + }, + "stateLayers": + { + "defaultLayer": + { + "$type": "ConfigNormalStateLayer", + "stateIDs": + { + "Idle": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Idle": [] + }, + "moveType": "normalMove", + "canDoSkill": true, + }, + "Move": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Move": [] + }, + "moveType": "normalMove", + "canDoSkill": true, + }, + "Sprint": + { + "$type": "ConfigAvatarStateIDInfo", + "animatorStates": + { + "Backward": [] + }, + "moveType": "normalMove", + "canDoSkill": true, + }, + }, + }, + }, + "field" : + { + "concernType" : "AllAvatars", + "shape" : "CircleR4", //形状,不填为collider + "checkInterval" : 0.5, //触发间隔 + "triggerInfinite" : true, //是否永远触发 + "lifeInfinite" : true, //如果未触发是否一致存在 + }, + "abilities": + [ + { + "abilityID": "Vehicle_Sorush_Normal_01", + "abilityName":"Vehicle_Sorush_Normal_01" + }, + { + "abilityID": "Vehicle_Sorush_AutoHeal", + "abilityName":"Vehicle_Sorush_AutoHeal" + }, + { + "abilityID": "SorushStatue_WithOutAvatar", + "abilityName":"SorushStatue_WithOutAvatar" + }, + { + "abilityID": "SorushStatue_WithAvatar", + "abilityName":"SorushStatue_WithAvatar" + }, + { + "abilityID": "Vehicle_Sorush_ActionSkill", + "abilityName":"Vehicle_Sorush_ActionSkill" + }, + ], + "audio": + { + "$type": "ConfigVehicleAudio", + "collisionEvent": + { + "text": "Play_amb_sceneObj_Boat_Impact" + }, + "maxVelocity": 6.0, + "collisionAudioTriggerCooldown": 100, + "collisionAudioTriggerThreshold": 0.1 + } + }, +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_13062.json b/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_13062.json new file mode 100644 index 00000000..b4bf5356 --- /dev/null +++ b/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_13062.json @@ -0,0 +1,122 @@ +{ + "$type": "ConfigGCGSkill", + "name": "Char_Skill_13062", + "declaredValueMap": { + "__KEY__DAMAGE": { + "$type": "GCGDeclaredValueDamage", + "type": "Damage", + "value": 3 + }, + "__KEY__ELEMENT": { + "$type": "GCGDeclaredValueElement", + "type": "Element", + "value": "GCG_ELEMENT_PYRO" + } + }, + "triggerList": [ + { + "$type": "ConfigGCGTrigger", + "type": "GCG_TRIGGER_ON_USE", + "condition": { + "$type": "ConfigGCGLogicCondition" + } + } + ], + "effectList": [ + { + "$type": "ConfigGCGExecEffectDamage", + "condition": { + "$type": "ConfigGCGLogicCondition" + }, + "targetCamp": "CAMP_ENEMY", + "targetCharacter": "CHARACTER_ONSTAGE", + "declaredDamage": { + "$type": "GCGDeclare", + "key": "__KEY__DAMAGE" + }, + "declaredElement": { + "$type": "GCGDeclare", + "key": "__KEY__ELEMENT" + }, + "isUseSetDamageElement": false, + "targetNeedMinHp": 0 + }, + { + "$type": "ConfigGCGExecEffectCreateModifyCard", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGConditionGlobalLogicNot", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGConditionGlobalFetchThisCardObject", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGConditionCharacterCheckAttachCard", + "cardID": 213061 + } + ] + } + } + ] + } + } + ] + }, + "cardID": 113061, + "campType": "CAMP_FRIENDLY", + "chooseCharaterType": "CHARACTER_THIS_CARD" + }, + { + "$type": "ConfigGCGExecEffectDestroyModifyCard", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGConditionGlobalFetchThisCardObject", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGConditionCharacterCheckAttachCard", + "cardID": 213061 + } + ] + } + } + ] + }, + "cardID": 113061, + "campType": "CAMP_FRIENDLY", + "chooseCharaterType": "CHARACTER_THIS_CARD" + }, + { + "$type": "ConfigGCGExecEffectCreateModifyCard", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGConditionGlobalFetchThisCardObject", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGConditionCharacterCheckAttachCard", + "cardID": 213061 + } + ] + } + } + ] + }, + "cardID": 113062, + "campType": "CAMP_FRIENDLY", + "chooseCharaterType": "CHARACTER_THIS_CARD" + } + ] +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_13062_Ex_1.json b/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_13062_Ex_1.json new file mode 100644 index 00000000..8905369c --- /dev/null +++ b/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_13062_Ex_1.json @@ -0,0 +1,93 @@ +{ + "$type": "ConfigGCGSkill", + "name": "Char_Skill_13062_Ex_1", + "declaredValueMap": { + "__KEY__EFFECTNUM": { + "$type": "GCGDeclaredValueEffectAmount", + "type": "EffectNum", + "value": 1 + } + }, + "triggerList": [ + { + "$type": "ConfigGCGTrigger", + "type": "GCG_TRIGGER_DURATION", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGLogicCondition", + "type": "EQUAL", + "conditions": [ + { + "$type": "ConfigGCGConditionGlobalFetchSourceCharacter" + }, + { + "$type": "ConfigGCGConditionGlobalFetchThisCardObject", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGConditionCurCardAttachToCardID" + } + ] + } + } + ] + }, + { + "$type": "ConfigGCGConditionGlobalFetchCurSkillObject", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGConditionCheckCurSkillHasTag", + "skillTagType": "GCG_SKILL_TAG_A" + } + ] + } + }, + { + "$type": "ConfigGCGConditionGlobalCheckParitity", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGConditionGlobalFetchBeforeOperationCampDiceNum", + "campType": "CAMP_FRIENDLY" + } + ] + }, + "partityType": "GCG_PARITY_EVEN" + } + ] + } + ] + } + } + ], + "effectList": [ + { + "$type": "ConfigGCGEffectSkillUseCostRevise", + "condition": { + "$type": "ConfigGCGLogicCondition" + }, + "costType": "GCG_COST_DICE_PYRO", + "reviseNum": 1 + }, + { + "$type": "ConfigGCGExecEffectDamageRevise", + "condition": { + "$type": "ConfigGCGLogicCondition" + }, + "declaredOutputKey": { + "$type": "GCGDeclare", + "key": "__KEY__EFFECTNUM" + }, + "effectElementType": "DAMAGE_ELEMENT_ANY" + } + ] +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_13062_Ex_2.json b/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_13062_Ex_2.json new file mode 100644 index 00000000..4fe04d95 --- /dev/null +++ b/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_13062_Ex_2.json @@ -0,0 +1,89 @@ +{ + "$type": "ConfigGCGSkill", + "name": "Char_Skill_13062_Ex_2", + "declaredValueMap": { + "__KEY__EFFECTNUM": { + "$type": "GCGDeclaredValueEffectAmount", + "type": "EffectNum", + "value": 1 + } + }, + "triggerList": [ + { + "$type": "ConfigGCGTrigger", + "type": "GCG_TRIGGER_ACTION_POST", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGLogicCondition", + "type": "EQUAL", + "conditions": [ + { + "$type": "ConfigGCGConditionGlobalFetchSourceCharacter" + }, + { + "$type": "ConfigGCGConditionGlobalFetchThisCardObject", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGConditionCurCardAttachToCardID" + } + ] + } + } + ] + }, + { + "$type": "ConfigGCGConditionGlobalFetchCurSkillObject", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGConditionCheckCurSkillHasTag", + "skillTagType": "GCG_SKILL_TAG_A" + } + ] + } + }, + { + "$type": "ConfigGCGConditionGlobalCheckParitity", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGConditionGlobalFetchBeforeOperationCampDiceNum", + "campType": "CAMP_FRIENDLY" + } + ] + }, + "partityType": "GCG_PARITY_EVEN" + } + ] + } + ] + } + } + ], + "effectList": [ + { + "$type": "ConfigGCGExecEffectChangeCardVar", + "condition": { + "$type": "ConfigGCGLogicCondition" + }, + "campType": "CAMP_FRIENDLY", + "targetType": "GCG_CARD_STATE", + "chooseType": "CHOOSE_CUR", + "tokenType": "GCG_TOKEN_LIFE", + "operatorType": "OPEATER_MINUS", + "declaredOutputKey": { + "$type": "GCGDeclare", + "key": "__KEY__EFFECTNUM" + } + } + ] +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_13062_Talent_1.json b/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_13062_Talent_1.json new file mode 100644 index 00000000..13810026 --- /dev/null +++ b/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_13062_Talent_1.json @@ -0,0 +1,22 @@ +{ + "$type": "ConfigGCGSkill", + "name": "Char_Skill_13062_Talent_1", + "triggerList": [ + { + "$type": "ConfigGCGTrigger", + "type": "GCG_TRIGGER_ON_USE", + "condition": { + "$type": "ConfigGCGLogicCondition" + } + } + ], + "effectList": [ + { + "$type": "ConfigGCGExecEffectOnStageCharacterUseSkill", + "condition": { + "$type": "ConfigGCGLogicCondition" + }, + "skillId": 13062 + } + ] +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_13063.json b/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_13063.json new file mode 100644 index 00000000..9bb4e41b --- /dev/null +++ b/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_13063.json @@ -0,0 +1,54 @@ +{ + "$type": "ConfigGCGSkill", + "name": "Char_Skill_13063", + "declaredValueMap": { + "__KEY__DAMAGE": { + "$type": "GCGDeclaredValueDamage", + "type": "Damage", + "value": 4 + }, + "__KEY__ELEMENT": { + "$type": "GCGDeclaredValueElement", + "type": "Element", + "value": "GCG_ELEMENT_PYRO" + } + }, + "triggerList": [ + { + "$type": "ConfigGCGTrigger", + "type": "GCG_TRIGGER_ON_USE", + "condition": { + "$type": "ConfigGCGLogicCondition" + } + } + ], + "effectList": [ + { + "$type": "ConfigGCGExecEffectDamage", + "condition": { + "$type": "ConfigGCGLogicCondition" + }, + "targetCamp": "CAMP_ENEMY", + "targetCharacter": "CHARACTER_ONSTAGE", + "declaredDamage": { + "$type": "GCGDeclare", + "key": "__KEY__DAMAGE" + }, + "declaredElement": { + "$type": "GCGDeclare", + "key": "__KEY__ELEMENT" + }, + "isUseSetDamageElement": false, + "targetNeedMinHp": 0 + }, + { + "$type": "ConfigGCGExecEffectCreateCard", + "condition": { + "$type": "ConfigGCGLogicCondition" + }, + "cardID": 113063, + "campType": "CAMP_FRIENDLY", + "position": "CREATE_POSITION_ONSTAGE" + } + ] +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_13063_Ex_1.json b/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_13063_Ex_1.json new file mode 100644 index 00000000..61c22522 --- /dev/null +++ b/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_13063_Ex_1.json @@ -0,0 +1,79 @@ +{ + "$type": "ConfigGCGSkill", + "name": "Char_Skill_13063_Ex_1", + "declaredValueMap": { + "__KEY__DAMAGE": { + "$type": "GCGDeclaredValueDamage", + "type": "Damage", + "value": 1 + }, + "__KEY__ELEMENT": { + "$type": "GCGDeclaredValueElement", + "type": "Element", + "value": "GCG_ELEMENT_PYRO" + }, + "__KEY__EFFECTNUM": { + "$type": "GCGDeclaredValueEffectAmount", + "type": "EffectNum", + "value": 1 + } + }, + "triggerList": [ + { + "$type": "ConfigGCGTrigger", + "type": "GCG_TRIGGER_ACTION_POST", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGConditionGlobalFetchSourceCharacterObject", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGConditionCheckCurCharacterCamp", + "campType": "CAMP_ENEMY" + } + ] + } + } + ] + } + } + ], + "effectList": [ + { + "$type": "ConfigGCGExecEffectDamage", + "condition": { + "$type": "ConfigGCGLogicCondition" + }, + "targetCamp": "CAMP_ENEMY", + "targetCharacter": "CHARACTER_ONSTAGE", + "declaredDamage": { + "$type": "GCGDeclare", + "key": "__KEY__DAMAGE" + }, + "declaredElement": { + "$type": "GCGDeclare", + "key": "__KEY__ELEMENT" + }, + "isUseSetDamageElement": false, + "targetNeedMinHp": 0 + }, + { + "$type": "ConfigGCGExecEffectChangeCardVar", + "condition": { + "$type": "ConfigGCGLogicCondition" + }, + "campType": "CAMP_FRIENDLY", + "targetType": "GCG_CARD_ONSTAGE", + "chooseType": "CHOOSE_CUR", + "tokenType": "GCG_TOKEN_LIFE", + "operatorType": "OPEATER_MINUS", + "declaredOutputKey": { + "$type": "GCGDeclare", + "key": "__KEY__EFFECTNUM" + } + } + ] +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_14052.json b/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_14052.json new file mode 100644 index 00000000..15660e91 --- /dev/null +++ b/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_14052.json @@ -0,0 +1,36 @@ +{ + "$type": "ConfigGCGSkill", + "name": "Char_Skill_14052", + "declaredValueMap": { + "__KEY__DAMAGE": { + "$type": "GCGDeclaredValueDamage", + "type": "Damage", + "value": 2 + }, + "__KEY__ELEMENT": { + "$type": "GCGDeclaredValueElement", + "type": "Element", + "value": "GCG_ELEMENT_PHYSIC" + } + }, + "triggerList": [ + { + "$type": "ConfigGCGTrigger", + "type": "GCG_TRIGGER_ON_USE", + "condition": { + "$type": "ConfigGCGLogicCondition" + } + } + ], + "effectList": [ + { + "$type": "ConfigGCGExecEffectCreateModifyCard", + "condition": { + "$type": "ConfigGCGLogicCondition" + }, + "cardID": 114051, + "campType": "CAMP_FRIENDLY", + "chooseCharaterType": "CHARACTER_THIS_CARD" + } + ] +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_14052_Ex_1.json b/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_14052_Ex_1.json new file mode 100644 index 00000000..08bb6f4d --- /dev/null +++ b/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_14052_Ex_1.json @@ -0,0 +1,39 @@ +{ + "$type": "ConfigGCGSkill", + "name": "Char_Skill_14052_Ex_1", + "declaredValueMap": { + "__KEY__EFFECTNUM": { + "$type": "GCGDeclaredValueEffectAmount", + "type": "EffectNum", + "value": 1 + } + }, + "limitList": [ + { + "$type": "ConfigGCGLimit", + "type": "Game", + "declareValue": { + "$type": "GCGDeclare", + "key": "__KEY__EFFECTNUM" + } + } + ], + "triggerList": [ + { + "$type": "ConfigGCGTrigger", + "type": "GCG_TRIGGER_DURATION", + "condition": { + "$type": "ConfigGCGLogicCondition" + } + } + ], + "effectList": [ + { + "$type": "ConfigGCGEffectModifiedCharacterAssignUseSkill", + "condition": { + "$type": "ConfigGCGLogicCondition" + }, + "skillId": 14054 + } + ] +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_14052_Ex_2.json b/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_14052_Ex_2.json new file mode 100644 index 00000000..ce7c9f91 --- /dev/null +++ b/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_14052_Ex_2.json @@ -0,0 +1,185 @@ +{ + "$type": "ConfigGCGSkill", + "name": "Char_Skill_14052_Ex_2", + "declaredValueMap": { + "__KEY__EFFECTNUM": { + "$type": "GCGDeclaredValueEffectAmount", + "type": "EffectNum", + "value": 1 + }, + "__KEY__LIMIT": { + "$type": "GCGDeclaredValueEffectAmount", + "type": "EffectNum", + "value": 1 + } + }, + "limitList": [ + { + "$type": "ConfigGCGLimit", + "type": "Game", + "declareValue": { + "$type": "GCGDeclare", + "key": "__KEY__LIMIT" + } + } + ], + "triggerList": [ + { + "$type": "ConfigGCGTrigger", + "type": "GCG_TRIGGER_DURATION", + "condition": { + "$type": "ConfigGCGLogicCondition" + } + } + ], + "effectList": [ + { + "$type": "ConfigGCGExecEffectDamageRevise", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGLogicCondition", + "type": "LESS", + "conditions": [ + { + "$type": "ConfigGCGConditionGlobalFetchThisCardObject", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigCCGConditionCardFetchVar", + "tokenType": "GCG_TOKEN_SHIELD" + } + ] + } + }, + { + "$type": "ConfigGCGConditionGlobalFetchThisCardObject", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigCCGConditionCardFetchVar", + "tokenType": "GCG_TOKEN_COUNTER" + } + ] + } + } + ] + }, + { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGLogicCondition", + "type": "EQUAL", + "conditions": [ + { + "$type": "ConfigGCGConditionGlobalFetchSourceCharacter" + }, + { + "$type": "ConfigGCGConditionGlobalFetchThisCardObject", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGConditionCurCardAttachToCardID" + } + ] + } + } + ] + }, + { + "$type": "ConfigGCGConditionGlobalLogicNot", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGLogicCondition", + "type": "OR", + "conditions": [ + { + "$type": "ConfigGCGConditionGlobalFetchCurSkillObject", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGConditionCheckCurSkillHasSkillID", + "skillID": 107 + } + ] + } + }, + { + "$type": "ConfigGCGConditionGlobalFetchCurSkillObject", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGConditionCheckCurSkillHasSkillID", + "skillID": 108 + } + ] + } + }, + { + "$type": "ConfigGCGConditionGlobalFetchCurSkillObject", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGConditionCheckCurSkillHasSkillID", + "skillID": 109 + } + ] + } + }, + { + "$type": "ConfigGCGConditionGlobalFetchCurSkillObject", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGConditionCheckCurSkillHasSkillID", + "skillID": 110 + } + ] + } + } + ] + } + ] + } + } + ] + }, + { + "$type": "ConfigGCGLogicCondition", + "type": "EQUAL", + "conditions": [ + { + "$type": "ConfigGCGConditionGlobalFetchCurSkill" + }, + { + "$type": "ConfigGCGConditionConstIntegerValue", + "constValue": 14054 + } + ] + } + ] + } + ] + }, + "declaredOutputKey": { + "$type": "GCGDeclare", + "key": "__KEY__EFFECTNUM" + }, + "effectElementType": "DAMAGE_ELEMENT_ANY" + } + ] +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_14052_Ex_3.json b/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_14052_Ex_3.json new file mode 100644 index 00000000..205f45b4 --- /dev/null +++ b/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_14052_Ex_3.json @@ -0,0 +1,154 @@ +{ + "$type": "ConfigGCGSkill", + "name": "Char_Skill_14052_Ex_3", + "declaredValueMap": { + "__KEY__LIMIT": { + "$type": "GCGDeclaredValueEffectAmount", + "type": "EffectNum", + "value": 1 + }, + "__KEY__ZERO": { + "$type": "GCGDeclaredValueEffectAmount", + "type": "EffectNum", + "value": 0 + } + }, + "limitList": [ + { + "$type": "ConfigGCGLimit", + "type": "WorkTimesToDiscard", + "declareValue": { + "$type": "GCGDeclare", + "key": "__KEY__LIMIT" + } + } + ], + "triggerList": [ + { + "$type": "ConfigGCGTrigger", + "type": "GCG_TRIGGER_ACTION_POST", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGLogicCondition", + "type": "EQUAL", + "conditions": [ + { + "$type": "ConfigGCGConditionGlobalFetchSourceCharacter" + }, + { + "$type": "ConfigGCGConditionGlobalFetchThisCardObject", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGConditionCurCardAttachToCardID" + } + ] + } + } + ] + }, + { + "$type": "ConfigGCGLogicCondition", + "type": "EQUAL", + "conditions": [ + { + "$type": "ConfigGCGConditionGlobalFetchCurSkill" + }, + { + "$type": "ConfigGCGConditionConstIntegerValue", + "constValue": 14054 + } + ] + } + ] + } + ] + } + } + ], + "effectList": [ + { + "$type": "ConfigGCGExecEffectCreateModifyCard", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGConditionGlobalFetchSourceCharacterObject", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGConditionCharacterCheckAttachCard", + "cardID": 214051 + } + ] + } + }, + { + "$type": "ConfigGCGLogicCondition", + "type": "LESS", + "conditions": [ + { + "$type": "ConfigGCGConditionGlobalFetchThisCardObject", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigCCGConditionCardFetchVar", + "tokenType": "GCG_TOKEN_SHIELD" + } + ] + } + }, + { + "$type": "ConfigGCGConditionGlobalFetchThisCardObject", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigCCGConditionCardFetchVar", + "tokenType": "GCG_TOKEN_COUNTER" + } + ] + } + } + ] + } + ] + } + ] + }, + "cardID": 114052, + "campType": "CAMP_FRIENDLY", + "chooseCharaterType": "CHARACTER_MODIFIED", + "refreshOperatorType": "REFRESH_OPEATER_RESET", + "addShowTokenNum": 0, + "addShowTokenNumLimit": 0 + }, + { + "$type": "ConfigGCGExecEffectChangeCardVar", + "condition": { + "$type": "ConfigGCGLogicCondition" + }, + "campType": "CAMP_FRIENDLY", + "targetType": "GCG_CARD_STATE", + "chooseType": "CHOOSE_CUR", + "tagType": "GCG_TAG_NONE", + "tokenType": "GCG_TOKEN_COUNTER", + "operatorType": "OPEATER_ASSIGN", + "declaredOutputKey": { + "$type": "GCGDeclare", + "key": "__KEY__ZERO" + } + } + ] +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_14052_Ex_4.json b/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_14052_Ex_4.json new file mode 100644 index 00000000..702009d9 --- /dev/null +++ b/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_14052_Ex_4.json @@ -0,0 +1,80 @@ +{ + "$type": "ConfigGCGSkill", + "name": "Char_Skill_14052_Ex_4", + "declaredValueMap": { + "__KEY__TOKENTYPE": { + "$type": "GCGDeclaredValueToken", + "type": "TokenType", + "value": "GCG_TOKEN_LIFE" + } + }, + "limitList": [ + { + "$type": "ConfigGCGLimit", + "type": "BindToToken", + "declareValue": { + "$type": "GCGDeclare", + "key": "__KEY__TOKENTYPE" + }, + "isNeedNotify": false + } + ], + "triggerList": [ + { + "$type": "ConfigGCGTrigger", + "type": "GCG_TRIGGER_DURATION", + "condition": { + "$type": "ConfigGCGLogicCondition" + } + } + ], + "effectList": [ + { + "$type": "ConfigGCGEffectSkillUseCostRevise", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGLogicCondition", + "type": "EQUAL", + "conditions": [ + { + "$type": "ConfigGCGConditionGlobalFetchSourceCharacter" + }, + { + "$type": "ConfigGCGConditionGlobalFetchThisCardObject", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGConditionCurCardAttachToCardID" + } + ] + } + } + ] + }, + { + "$type": "ConfigGCGConditionGlobalFetchCurSkillObject", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGConditionCheckCurSkillHasTag", + "skillTagType": "GCG_SKILL_TAG_A" + } + ] + } + } + ] + } + ] + }, + "costType": "GCG_COST_DICE_VOID", + "reviseNum": 1 + } + ] +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_14052_Talent_1.json b/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_14052_Talent_1.json new file mode 100644 index 00000000..10e7cd4a --- /dev/null +++ b/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_14052_Talent_1.json @@ -0,0 +1,22 @@ +{ + "$type": "ConfigGCGSkill", + "name": "Char_Skill_14052_Talent_1", + "triggerList": [ + { + "$type": "ConfigGCGTrigger", + "type": "GCG_TRIGGER_ON_USE", + "condition": { + "$type": "ConfigGCGLogicCondition" + } + } + ], + "effectList": [ + { + "$type": "ConfigGCGExecEffectOnStageCharacterUseSkill", + "condition": { + "$type": "ConfigGCGLogicCondition" + }, + "skillId": 14052 + } + ] +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_14053.json b/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_14053.json new file mode 100644 index 00000000..82352e00 --- /dev/null +++ b/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_14053.json @@ -0,0 +1,54 @@ +{ + "$type": "ConfigGCGSkill", + "name": "Char_Skill_14053", + "declaredValueMap": { + "__KEY__DAMAGE": { + "$type": "GCGDeclaredValueDamage", + "type": "Damage", + "value": 4 + }, + "__KEY__ELEMENT": { + "$type": "GCGDeclaredValueElement", + "type": "Element", + "value": "GCG_ELEMENT_ELECTRO" + } + }, + "triggerList": [ + { + "$type": "ConfigGCGTrigger", + "type": "GCG_TRIGGER_ON_USE", + "condition": { + "$type": "ConfigGCGLogicCondition" + } + } + ], + "effectList": [ + { + "$type": "ConfigGCGExecEffectDamage", + "condition": { + "$type": "ConfigGCGLogicCondition" + }, + "targetCamp": "CAMP_ENEMY", + "targetCharacter": "CHARACTER_ONSTAGE", + "declaredElement": { + "$type": "GCGDeclare", + "key": "__KEY__ELEMENT" + }, + "declaredDamage": { + "$type": "GCGDeclare", + "key": "__KEY__DAMAGE" + }, + "isUseSetDamageElement": false, + "targetNeedMinHp": 0 + }, + { + "$type": "ConfigGCGExecEffectCreateCard", + "condition": { + "$type": "ConfigGCGLogicCondition" + }, + "cardID": 114053, + "campType": "CAMP_FRIENDLY", + "position": "CREATE_POSITION_ONSTAGE" + } + ] +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_14053_Ex_1.json b/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_14053_Ex_1.json new file mode 100644 index 00000000..6b3f2208 --- /dev/null +++ b/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_14053_Ex_1.json @@ -0,0 +1,76 @@ +{ + "$type": "ConfigGCGSkill", + "name": "Char_Skill_14053_Ex_1", + "declaredValueMap": { + "__KEY__DAMAGE": { + "$type": "GCGDeclaredValueDamage", + "type": "Damage", + "value": 1 + }, + "__KEY__ELEMENT": { + "$type": "GCGDeclaredValueElement", + "type": "Element", + "value": "GCG_ELEMENT_ELECTRO" + } + }, + "triggerList": [ + { + "$type": "ConfigGCGTrigger", + "type": "GCG_TRIGGER_ACTION_POST", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGConditionGlobalFetchSourceCharacterObject", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGConditionCheckCurCharacterCamp", + "campType": "CAMP_FRIENDLY" + } + ] + } + }, + { + "$type": "ConfigGCGConditionGlobalFetchCurSkillObject", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGConditionCheckCurSkillHasTag", + "skillTagType": "GCG_SKILL_TAG_A" + } + ] + } + } + ] + } + ] + } + } + ], + "effectList": [ + { + "$type": "ConfigGCGExecEffectDamage", + "condition": { + "$type": "ConfigGCGLogicCondition" + }, + "targetCamp": "CAMP_ENEMY", + "targetCharacter": "CHARACTER_ONSTAGE", + "declaredElement": { + "$type": "GCGDeclare", + "key": "__KEY__ELEMENT" + }, + "declaredDamage": { + "$type": "GCGDeclare", + "key": "__KEY__DAMAGE" + }, + "isUseSetDamageElement": false, + "targetNeedMinHp": 0 + } + ] +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_15043.json b/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_15043.json new file mode 100644 index 00000000..6b08109b --- /dev/null +++ b/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_15043.json @@ -0,0 +1,77 @@ +{ + "$type": "ConfigGCGSkill", + "name": "Char_Skill_15043", + "declaredValueMap": { + "__KEY__DAMAGE": { + "$type": "GCGDeclaredValueDamage", + "type": "Damage", + "value": 4 + }, + "__KEY__ELEMENT": { + "$type": "GCGDeclaredValueElement", + "type": "Element", + "value": "GCG_ELEMENT_ANEMO" + } + }, + "triggerList": [ + { + "$type": "ConfigGCGTrigger", + "type": "GCG_TRIGGER_ON_USE", + "condition": { + "$type": "ConfigGCGLogicCondition" + } + } + ], + "effectList": [ + { + "$type": "ConfigGCGExecEffectDamage", + "condition": { + "$type": "ConfigGCGLogicCondition" + }, + "targetCamp": "CAMP_ENEMY", + "targetCharacter": "CHARACTER_ONSTAGE", + "declaredDamage": { + "$type": "GCGDeclare", + "key": "__KEY__DAMAGE" + }, + "declaredElement": { + "$type": "GCGDeclare", + "key": "__KEY__ELEMENT" + }, + "isUseSetDamageElement": false, + "targetNeedMinHp": 0 + }, + { + "$type": "ConfigGCGExecEffectCreateModifyCard", + "condition": { + "$type": "ConfigGCGLogicCondition" + }, + "cardID": 115041, + "campType": "CAMP_FRIENDLY", + "chooseCharaterType": "CHARACTER_THIS_CARD" + }, + { + "$type": "ConfigGCGExecEffectCreateModifyCard", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGConditionGlobalFetchThisCardObject", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGConditionCharacterCheckAttachCard", + "cardID": 215041 + } + ] + } + } + ] + }, + "cardID": 115042, + "campType": "CAMP_FRIENDLY", + "chooseCharaterType": "CHARACTER_THIS_CARD" + } + ] +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_15043_Ex_1.json b/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_15043_Ex_1.json new file mode 100644 index 00000000..761ec092 --- /dev/null +++ b/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_15043_Ex_1.json @@ -0,0 +1,287 @@ +{ + "$type": "ConfigGCGSkill", + "name": "Char_Skill_15043_Ex_1", + "declaredValueMap": { + "__KEY__EFFECTNUM": { + "$type": "GCGDeclaredValueEffectAmount", + "type": "EffectNum", + "value": 1 + }, + "__KEY__EFFECTNUM_PLUS": { + "$type": "GCGDeclaredValueEffectAmount", + "type": "EffectNum", + "value": 2 + } + }, + "triggerList": [ + { + "$type": "ConfigGCGTrigger", + "type": "GCG_TRIGGER_DURATION", + "condition": { + "$type": "ConfigGCGLogicCondition" + } + } + ], + "effectList": [ + { + "$type": "ConfigGCGEffectAttachPhysicDamageToElement", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGLogicCondition", + "type": "EQUAL", + "conditions": [ + { + "$type": "ConfigGCGConditionGlobalFetchSourceCharacter" + }, + { + "$type": "ConfigGCGConditionGlobalFetchThisCardObject", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGConditionCurCardAttachToCardID" + } + ] + } + } + ] + } + ] + }, + "attachedElementType": "GCG_ELEMENT_ANEMO" + }, + { + "$type": "ConfigGCGExecEffectDamageRevise", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGLogicCondition", + "type": "EQUAL", + "conditions": [ + { + "$type": "ConfigGCGConditionGlobalFetchSourceCharacter" + }, + { + "$type": "ConfigGCGConditionGlobalFetchThisCardObject", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGConditionCurCardAttachToCardID" + } + ] + } + } + ] + }, + { + "$type": "ConfigGCGConditionGlobalLogicNot", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGLogicCondition", + "type": "OR", + "conditions": [ + { + "$type": "ConfigGCGConditionGlobalFetchCurSkillObject", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGConditionCheckCurSkillHasSkillID", + "skillID": 107 + } + ] + } + }, + { + "$type": "ConfigGCGConditionGlobalFetchCurSkillObject", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGConditionCheckCurSkillHasSkillID", + "skillID": 108 + } + ] + } + }, + { + "$type": "ConfigGCGConditionGlobalFetchCurSkillObject", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGConditionCheckCurSkillHasSkillID", + "skillID": 109 + } + ] + } + }, + { + "$type": "ConfigGCGConditionGlobalFetchCurSkillObject", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGConditionCheckCurSkillHasSkillID", + "skillID": 110 + } + ] + } + } + ] + } + ] + } + } + ] + } + ] + }, + "declaredOutputKey": { + "$type": "GCGDeclare", + "key": "__KEY__EFFECTNUM" + }, + "effectElementType": "DAMAGE_ELEMENT_ANY" + }, + { + "$type": "ConfigGCGExecEffectDamageRevise", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGLogicCondition", + "type": "EQUAL", + "conditions": [ + { + "$type": "ConfigGCGConditionGlobalFetchSourceCharacter" + }, + { + "$type": "ConfigGCGConditionGlobalFetchThisCardObject", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGConditionCurCardAttachToCardID" + } + ] + } + } + ] + }, + { + "$type": "ConfigGCGConditionGlobalLogicNot", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGLogicCondition", + "type": "OR", + "conditions": [ + { + "$type": "ConfigGCGConditionGlobalFetchCurSkillObject", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGConditionCheckCurSkillHasSkillID", + "skillID": 107 + } + ] + } + }, + { + "$type": "ConfigGCGConditionGlobalFetchCurSkillObject", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGConditionCheckCurSkillHasSkillID", + "skillID": 108 + } + ] + } + }, + { + "$type": "ConfigGCGConditionGlobalFetchCurSkillObject", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGConditionCheckCurSkillHasSkillID", + "skillID": 109 + } + ] + } + }, + { + "$type": "ConfigGCGConditionGlobalFetchCurSkillObject", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGConditionCheckCurSkillHasSkillID", + "skillID": 110 + } + ] + } + } + ] + } + ] + } + } + ] + }, + { + "$type": "ConfigGCGConditionGlobalFetchCurSkillObject", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGConditionCheckCurSkillHasTag", + "skillTagType": "GCG_SKILL_TAG_A" + } + ] + } + }, + { + "$type": "ConfigGCGLogicCondition", + "type": "LESS", + "conditions": [ + { + "$type": "ConfigGCGConditionGlobalFetchCurOnStageCharacterAfterOnStageUseSkillNum", + "campType": "CAMP_FRIENDLY" + }, + { + "$type": "ConfigGCGConditionConstIntegerValue", + "constValue": 1 + } + ] + } + ] + } + ] + }, + "declaredOutputKey": { + "$type": "GCGDeclare", + "key": "__KEY__EFFECTNUM_PLUS" + }, + "effectElementType": "DAMAGE_ELEMENT_ANY" + } + ] +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_15043_Ex_2.json b/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_15043_Ex_2.json new file mode 100644 index 00000000..1e18b754 --- /dev/null +++ b/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_15043_Ex_2.json @@ -0,0 +1,80 @@ +{ + "$type": "ConfigGCGSkill", + "name": "Char_Skill_15043_Ex_2", + "declaredValueMap": { + "__KEY__EFFECTNUM": { + "$type": "GCGDeclaredValueEffectAmount", + "type": "EffectNum", + "value": 2 + } + }, + "limitList": [ + { + "$type": "ConfigGCGLimit", + "type": "Round", + "declareValue": { + "$type": "GCGDeclare", + "key": "__KEY__EFFECTNUM" + } + } + ], + "triggerList": [ + { + "$type": "ConfigGCGTrigger", + "type": "GCG_TRIGGER_DURATION", + "condition": { + "$type": "ConfigGCGLogicCondition" + } + } + ], + "effectList": [ + { + "$type": "ConfigGCGEffectSkillUseCostRevise", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGLogicCondition", + "type": "EQUAL", + "conditions": [ + { + "$type": "ConfigGCGConditionGlobalFetchSourceCharacter" + }, + { + "$type": "ConfigGCGConditionGlobalFetchThisCardObject", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGConditionCurCardAttachToCardID" + } + ] + } + } + ] + }, + { + "$type": "ConfigGCGLogicCondition", + "type": "EQUAL", + "conditions": [ + { + "$type": "ConfigGCGConditionGlobalFetchCurSkill" + }, + { + "$type": "ConfigGCGConditionConstIntegerValue", + "constValue": 15042 + } + ] + } + ] + } + ] + }, + "costType": "GCG_COST_DICE_ANEMO", + "reviseNum": 1 + } + ] +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_15043_Talent_1.json b/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_15043_Talent_1.json new file mode 100644 index 00000000..b42be6d1 --- /dev/null +++ b/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_15043_Talent_1.json @@ -0,0 +1,22 @@ +{ + "$type": "ConfigGCGSkill", + "name": "Char_Skill_15043_Talent_1", + "triggerList": [ + { + "$type": "ConfigGCGTrigger", + "type": "GCG_TRIGGER_ON_USE", + "condition": { + "$type": "ConfigGCGLogicCondition" + } + } + ], + "effectList": [ + { + "$type": "ConfigGCGExecEffectOnStageCharacterUseSkill", + "condition": { + "$type": "ConfigGCGLogicCondition" + }, + "skillId": 15043 + } + ] +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_17022.json b/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_17022.json new file mode 100644 index 00000000..2a66ab9d --- /dev/null +++ b/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_17022.json @@ -0,0 +1,54 @@ +{ + "$type": "ConfigGCGSkill", + "name": "Char_Skill_17022", + "declaredValueMap": { + "__KEY__DAMAGE": { + "$type": "GCGDeclaredValueDamage", + "type": "Damage", + "value": 2 + }, + "__KEY__ELEMENT": { + "$type": "GCGDeclaredValueElement", + "type": "Element", + "value": "GCG_ELEMENT_DENDRO" + } + }, + "triggerList": [ + { + "$type": "ConfigGCGTrigger", + "type": "GCG_TRIGGER_ON_USE", + "condition": { + "$type": "ConfigGCGLogicCondition" + } + } + ], + "effectList": [ + { + "$type": "ConfigGCGExecEffectDamage", + "condition": { + "$type": "ConfigGCGLogicCondition" + }, + "targetCamp": "CAMP_ENEMY", + "targetCharacter": "CHARACTER_ONSTAGE", + "declaredElement": { + "$type": "GCGDeclare", + "key": "__KEY__ELEMENT" + }, + "declaredDamage": { + "$type": "GCGDeclare", + "key": "__KEY__DAMAGE" + }, + "isUseSetDamageElement": false, + "targetNeedMinHp": 0 + }, + { + "$type": "ConfigGCGExecEffectCreateModifyCard", + "condition": { + "$type": "ConfigGCGLogicCondition" + }, + "cardID": 117021, + "campType": "CAMP_FRIENDLY", + "chooseCharaterType": "CHARACTER_THIS_CARD" + } + ] +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_17022_Ex_1.json b/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_17022_Ex_1.json new file mode 100644 index 00000000..f06ef53d --- /dev/null +++ b/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_17022_Ex_1.json @@ -0,0 +1,74 @@ +{ + "$type": "ConfigGCGSkill", + "name": "Char_Skill_17022_Ex_1", + "triggerList": [ + { + "$type": "ConfigGCGTrigger", + "type": "GCG_TRIGGER_DURATION", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGLogicCondition", + "type": "EQUAL", + "conditions": [ + { + "$type": "ConfigGCGConditionGlobalFetchSourceCharacter" + }, + { + "$type": "ConfigGCGConditionGlobalFetchThisCardObject", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGConditionCurCardAttachToCardID" + } + ] + } + } + ] + }, + { + "$type": "ConfigGCGConditionGlobalFetchCurSkillObject", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGConditionCheckCurSkillHasTag", + "skillTagType": "GCG_SKILL_TAG_A" + } + ] + } + }, + { + "$type": "ConfigGCGConditionGlobalCheckParitity", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGConditionGlobalFetchBeforeOperationCampDiceNum", + "campType": "CAMP_FRIENDLY" + } + ] + }, + "partityType": "GCG_PARITY_EVEN" + } + ] + } + ] + } + } + ], + "effectList": [ + { + "$type": "ConfigGCGEffectAttachPhysicDamageToElement", + "condition": { + "$type": "ConfigGCGLogicCondition" + }, + "attachedElementType": "GCG_ELEMENT_DENDRO" + } + ] +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_17022_Ex_2.json b/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_17022_Ex_2.json new file mode 100644 index 00000000..d0b794a3 --- /dev/null +++ b/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_17022_Ex_2.json @@ -0,0 +1,101 @@ +{ + "$type": "ConfigGCGSkill", + "name": "Char_Skill_17022_Ex_2", + "declaredValueMap": { + "__KEY__EFFECTNUM": { + "$type": "GCGDeclaredValueEffectAmount", + "type": "EffectNum", + "value": 1 + } + }, + "triggerList": [ + { + "$type": "ConfigGCGTrigger", + "type": "GCG_TRIGGER_ACTION_POST", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGLogicCondition", + "type": "EQUAL", + "conditions": [ + { + "$type": "ConfigGCGConditionGlobalFetchSourceCharacter" + }, + { + "$type": "ConfigGCGConditionGlobalFetchThisCardObject", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGConditionCurCardAttachToCardID" + } + ] + } + } + ] + }, + { + "$type": "ConfigGCGConditionGlobalFetchCurSkillObject", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGConditionCheckCurSkillHasTag", + "skillTagType": "GCG_SKILL_TAG_A" + } + ] + } + }, + { + "$type": "ConfigGCGConditionGlobalCheckParitity", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGConditionGlobalFetchBeforeOperationCampDiceNum", + "campType": "CAMP_FRIENDLY" + } + ] + }, + "partityType": "GCG_PARITY_EVEN" + } + ] + } + ] + } + } + ], + "effectList": [ + { + "$type": "ConfigGCGExecEffectCreateCard", + "condition": { + "$type": "ConfigGCGLogicCondition" + }, + "cardID": 117022, + "campType": "CAMP_FRIENDLY", + "position": "CREATE_POSITION_ONSTAGE", + "refreshOperatorType": "REFRESH_OPEATER_ADD_SHOW_TOKEN", + "addShowTokenNum": 1, + "addShowTokenNumLimit": 2 + }, + { + "$type": "ConfigGCGExecEffectChangeCardVar", + "condition": { + "$type": "ConfigGCGLogicCondition" + }, + "campType": "CAMP_FRIENDLY", + "targetType": "GCG_CARD_STATE", + "chooseType": "CHOOSE_CUR", + "tokenType": "GCG_TOKEN_LIFE", + "operatorType": "OPEATER_MINUS", + "declaredOutputKey": { + "$type": "GCGDeclare", + "key": "__KEY__EFFECTNUM" + } + } + ] +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_17022_Ex_3.json b/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_17022_Ex_3.json new file mode 100644 index 00000000..e86db0c6 --- /dev/null +++ b/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_17022_Ex_3.json @@ -0,0 +1,87 @@ +{ + "$type": "ConfigGCGSkill", + "name": "Char_Skill_17022_Ex_3", + "triggerList": [ + { + "$type": "ConfigGCGTrigger", + "type": "GCG_TRIGGER_DURATION", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGLogicCondition", + "type": "EQUAL", + "conditions": [ + { + "$type": "ConfigGCGConditionGlobalFetchSourceCharacter" + }, + { + "$type": "ConfigGCGConditionGlobalFetchThisCardObject", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGConditionCurCardAttachToCardID" + } + ] + } + } + ] + }, + { + "$type": "ConfigGCGConditionGlobalFetchSourceCharacterObject", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGConditionCharacterCheckAttachCard", + "cardID": 217021 + } + ] + } + }, + { + "$type": "ConfigGCGConditionGlobalFetchCurSkillObject", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGConditionCheckCurSkillHasTag", + "skillTagType": "GCG_SKILL_TAG_A" + } + ] + } + }, + { + "$type": "ConfigGCGConditionGlobalCheckParitity", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGConditionGlobalFetchBeforeOperationCampDiceNum", + "campType": "CAMP_FRIENDLY" + } + ] + }, + "partityType": "GCG_PARITY_EVEN" + } + ] + } + ] + } + } + ], + "effectList": [ + { + "$type": "ConfigGCGEffectSkillUseCostRevise", + "condition": { + "$type": "ConfigGCGLogicCondition" + }, + "costType": "GCG_COST_DICE_VOID", + "reviseNum": 1 + } + ] +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_17022_Ex_4.json b/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_17022_Ex_4.json new file mode 100644 index 00000000..40695367 --- /dev/null +++ b/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_17022_Ex_4.json @@ -0,0 +1,65 @@ +{ + "$type": "ConfigGCGSkill", + "name": "Char_Skill_17022_Ex_4", + "declaredValueMap": { + "__KEY__DAMAGE": { + "$type": "GCGDeclaredValueDamage", + "type": "Damage", + "value": 1 + }, + "__KEY__ELEMENT": { + "$type": "GCGDeclaredValueElement", + "type": "Element", + "value": "GCG_ELEMENT_DENDRO" + }, + "__KEY__EFFECTNUM": { + "$type": "GCGDeclaredValueEffectAmount", + "type": "EffectNum", + "value": 1 + } + }, + "triggerList": [ + { + "$type": "ConfigGCGTrigger", + "type": "GCG_TRIGGER_PHASE_END_DRAW_BEFORE", + "condition": { + "$type": "ConfigGCGLogicCondition" + } + } + ], + "effectList": [ + { + "$type": "ConfigGCGExecEffectDamage", + "condition": { + "$type": "ConfigGCGLogicCondition" + }, + "targetCamp": "CAMP_ENEMY", + "targetCharacter": "CHARACTER_ONSTAGE", + "declaredElement": { + "$type": "GCGDeclare", + "key": "__KEY__ELEMENT" + }, + "declaredDamage": { + "$type": "GCGDeclare", + "key": "__KEY__DAMAGE" + }, + "isUseSetDamageElement": false, + "targetNeedMinHp": 0 + }, + { + "$type": "ConfigGCGExecEffectChangeCardVar", + "condition": { + "$type": "ConfigGCGLogicCondition" + }, + "campType": "CAMP_FRIENDLY", + "targetType": "GCG_CARD_SUMMON", + "chooseType": "CHOOSE_CUR", + "tokenType": "GCG_TOKEN_LIFE", + "operatorType": "OPEATER_MINUS", + "declaredOutputKey": { + "$type": "GCGDeclare", + "key": "__KEY__EFFECTNUM" + } + } + ] +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_17022_Talent_1.json b/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_17022_Talent_1.json new file mode 100644 index 00000000..61be010a --- /dev/null +++ b/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_17022_Talent_1.json @@ -0,0 +1,22 @@ +{ + "$type": "ConfigGCGSkill", + "name": "Char_Skill_17022_Talent_1", + "triggerList": [ + { + "$type": "ConfigGCGTrigger", + "type": "GCG_TRIGGER_ON_USE", + "condition": { + "$type": "ConfigGCGLogicCondition" + } + } + ], + "effectList": [ + { + "$type": "ConfigGCGExecEffectOnStageCharacterUseSkill", + "condition": { + "$type": "ConfigGCGLogicCondition" + }, + "skillId": 17022 + } + ] +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_17023.json b/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_17023.json new file mode 100644 index 00000000..93d0117c --- /dev/null +++ b/gdconf/game_data_config/json/gcg_card_skill/Char_Skill_17023.json @@ -0,0 +1,73 @@ +{ + "$type": "ConfigGCGSkill", + "name": "Char_Skill_17023", + "declaredValueMap": { + "__KEY__DAMAGE": { + "$type": "GCGDeclaredValueDamage", + "type": "Damage", + "value": 4 + }, + "__KEY__ELEMENT": { + "$type": "GCGDeclaredValueElement", + "type": "Element", + "value": "GCG_ELEMENT_DENDRO" + }, + "__KEY__INDIRECT": { + "$type": "GCGDeclaredValueIndirectDamage", + "type": "IndirectDamage", + "value": 1 + }, + "__KEY__NON": { + "$type": "GCGDeclaredValueElement", + "type": "Element", + "value": "GCG_ELEMENT_PHYSIC" + } + }, + "triggerList": [ + { + "$type": "ConfigGCGTrigger", + "type": "GCG_TRIGGER_ON_USE", + "condition": { + "$type": "ConfigGCGLogicCondition" + } + } + ], + "effectList": [ + { + "$type": "ConfigGCGExecEffectDamage", + "condition": { + "$type": "ConfigGCGLogicCondition" + }, + "targetCamp": "CAMP_ENEMY", + "targetCharacter": "CHARACTER_ALL_BACKSTAGE", + "declaredDamage": { + "$type": "GCGDeclare", + "key": "__KEY__INDIRECT" + }, + "declaredElement": { + "$type": "GCGDeclare", + "key": "__KEY__NON" + }, + "isUseSetDamageElement": false, + "targetNeedMinHp": 0 + }, + { + "$type": "ConfigGCGExecEffectDamage", + "condition": { + "$type": "ConfigGCGLogicCondition" + }, + "targetCamp": "CAMP_ENEMY", + "targetCharacter": "CHARACTER_ONSTAGE", + "declaredDamage": { + "$type": "GCGDeclare", + "key": "__KEY__DAMAGE" + }, + "declaredElement": { + "$type": "GCGDeclare", + "key": "__KEY__ELEMENT" + }, + "isUseSetDamageElement": false, + "targetNeedMinHp": 0 + } + ] +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/gcg_card_skill/PlaceHolder.placeholder b/gdconf/game_data_config/json/gcg_card_skill/PlaceHolder.placeholder new file mode 100644 index 00000000..e69de29b diff --git a/gdconf/game_data_config/json/gcg_card_skill/_Global_InfinityShield_Once_Least3.json b/gdconf/game_data_config/json/gcg_card_skill/_Global_InfinityShield_Once_Least3.json new file mode 100644 index 00000000..3ba811dd --- /dev/null +++ b/gdconf/game_data_config/json/gcg_card_skill/_Global_InfinityShield_Once_Least3.json @@ -0,0 +1,58 @@ +{ + "$type": "ConfigGCGSkill", + "name": "_Global_InfinityShield_Once_Least3", + "triggerList": [ + { + "$type": "ConfigGCGTrigger", + "type": "GCG_TRIGGER_DURATION", + "condition": { + "$type": "ConfigGCGLogicCondition" + } + } + ], + "effectList": [ + { + "$type": "ConfigGCGEffectAddShield", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGConditionGlobalFetchTargetCharacterObject", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGConditionCheckCurCharacterCamp", + "campType": "CAMP_FRIENDLY" + } + ] + } + }, + { + "$type": "ConfigGCGConditionGlobalFetchTargetCharacterObject", + "condition": { + "$type": "ConfigGCGLogicCondition", + "conditions": [ + { + "$type": "ConfigGCGConditionCheckCurCharacterPosition", + "positionType": "POSITION_ONSTAGE" + } + ] + } + } + ] + } + ] + }, + "tokenType": "GCG_TOKEN_LIFE", + "deductionPerShield": 1, + "limitOneTimes": 1, + "minDamageLimit": 3, + "isIgnoreShieldCost": true, + "effectElementType": "DAMAGE_ELEMENT_ANY" + } + ] +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/home_furniture/HomeworldFloat/FurnitureFloatIndicator.json b/gdconf/game_data_config/json/home_furniture/HomeworldFloat/FurnitureFloatIndicator.json new file mode 100644 index 00000000..fde96147 --- /dev/null +++ b/gdconf/game_data_config/json/home_furniture/HomeworldFloat/FurnitureFloatIndicator.json @@ -0,0 +1,28 @@ +{ + "floatIndicatorMap": { + "0": { + "upOffset": 1,//向上箭头的向上偏移量 + "downOffset": 2,//向下箭头的向下偏移量 + "upScale": 1,//向上箭头的缩放大小 + "downScale": 1//向下箭头的缩放大小 + }, + "1": { + "upOffset": 1, + "downOffset": 2.5, + "upScale": 0.5, + "downScale": 0.5 + }, + "2":{ + "upOffset": 1, + "downOffset": 3, + "upScale": 0.5, + "downScale": 0.5 + }, + "3":{ + "upOffset": 1, + "downOffset": 0.5, + "upScale": 1, + "downScale": 1 + } + } +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/level/ConfigLevelEntity_LevelBuff.json b/gdconf/game_data_config/json/level/ConfigLevelEntity_LevelBuff.json index 266b7747..4cb750d6 100644 --- a/gdconf/game_data_config/json/level/ConfigLevelEntity_LevelBuff.json +++ b/gdconf/game_data_config/json/level/ConfigLevelEntity_LevelBuff.json @@ -4939,4 +4939,85 @@ ], }, +//3.3 圣遗物地城因子 触发扩散反应时,队伍中所有角色获得X%风元素伤害加成,持续X秒 +"LevelEntity_LoopDungeon_MasteryUp_WindDamageUp_V3.3": +{ + "$type":"ConfigLevelEntity", + "avatarAbilities":[ + { + "abilityName":"LevelEntity_LoopDungeon_MasteryUp_WindDamageUp_V3.3" + } + ] +}, + +//3.3迷城白板关卡怪物血量上限提升 +"LevelEntity_MistTrialV3_01": +{ + "$type": "ConfigLevelEntity", + "monsterAbilities": [ + { + "abilityID": "LevelEntity_MistTrialV3_MonsterHpUp_01", + "abilityName": "LevelEntity_MistTrialV3_MonsterHpUp_01", + }, + ], +}, + +//3.3迷城主题关卡怪物血量上限提升 +"LevelEntity_MistTrialV3_02": +{ + "$type": "ConfigLevelEntity", + "monsterAbilities": [ + { + "abilityID": "LevelEntity_MistTrialV3_MonsterHpUp_02", + "abilityName": "LevelEntity_MistTrialV3_MonsterHpUp_02", + }, + ], +}, + +//3.3 爬塔因子 +"LevelBuff_TowerBuff_CurAvatar_ElemDamageUp": +{ + "$type":"ConfigLevelEntity", + "teamAbilities":[ + { + "abilityName":"LevelBuff_TowerBuff_CurAvatar_ElemDamageUp" + } + ] +}, +"LevelEntity_TowerBuff_Swirl_CriticalHurtUp": +{ + "$type":"ConfigLevelEntity", + "teamAbilities":[ + { + "abilityName":"LevelEntity_TowerBuff_Swirl_CriticalHurtUp" + } + ] +}, +"LevelBuff_TowerBuff_CurAvatar_KeepTtkTriggerCJB": +{ + "$type":"ConfigLevelEntity", + "teamAbilities":[ + { + "abilityName":"LevelBuff_TowerBuff_CurAvatar_KeepTtkTriggerCJB" + } + ] +}, +"LevelBuff_ActivityTeamChainV3.4_CJBBUff": +{ + "$type":"ConfigLevelEntity", + "teamAbilities":[ + { + "abilityName":"Activity_ActivityTeamChain_TeamControlBuff" + } + ] +}, +"LevelBuff_ActivityTeamChainV3.4_In_Tide_BUff": +{ + "$type":"ConfigLevelEntity", + "avatarAbilities":[ + { + "abilityName":"Activity_ActivityTeamChainV3.4_TideBuff" + } + ] +} } diff --git a/gdconf/game_data_config/json/monster/ConfigAnimal_Chrysopelea_01.json b/gdconf/game_data_config/json/monster/ConfigAnimal_Chrysopelea_01.json new file mode 100644 index 00000000..dfb97aee --- /dev/null +++ b/gdconf/game_data_config/json/monster/ConfigAnimal_Chrysopelea_01.json @@ -0,0 +1,772 @@ +{ + "$type" : "ConfigMonster", + "common": + { + "mass": 10000.0, + "affectedByWorld" : true, + "checkInSurface" : true, + "scale": 1.0, + "viewSize": 0.6, + "height": 1.5, + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachSkinnedMesh", + "mesh" : "EffectMesh", + }, + "canTriggerElementReactionText":false, + "useGrassDisplacement": true, + "clearAnimatorOnSetLightDeactive": true, + "clearAIOnSetLightDeactive": true, + }, + "dither": + { + "showDitherDuration": 2.0, + }, + "move": + { + "$type": "ConfigAnimatorMove", + "facingMove": "FourDirection", + "monsterSizeType": "OtherType", + "velocityForce": + { + "excludeForces": ["RetreatAirType"], + }, + "yawSpeedRatio": 1.0, + }, + "specialPoint": + { + "bulletAim": "AimPoint", + }, + "headControl": + { + "$type": "ConfigHeadControl", + "useHeadControl": true, + "animStates": + [ + "NormalIdle/Standby", + "NormalIdle/Born", + "WalkForward", + "WalkBack", + "WalkLeft", + "WalkRight", + "Turn", + "Attack_01", + "Blink", + "Alert", + "Alert_Sleep", + ], + "maxYawDegree": 45, + "maxPitchDegree": 10, + "speed": 6.0, + }, + "model": + { + "bornEffect": "Eff_Monster_Common_Born", + }, + "billboard": + { + "$type" : "ConfigCombatBillboard", + "offsetType": "Character", + "offset": + { + "x": 0, + "y": 0.1, + "z": 0, + }, + "showHPBar": true, + "radiusOffset": 0.25, + "size": "Normal" + }, + "combat" : + { + "property": + { + "weight" : 80, //weightLevel = 2 + "endureType": "Monster_Minion", + }, + "combatLock": + { + "denyLockOn": false, + "lockType": "Avatar&Monster_Lv4", + }, + "beHit" : + { + "hitBloodEffect": "", + "muteAllHit": false, + "muteAllHitEffect": false, + "muteAllHitText": false, + }, + "die": + { + "hasAnimatorDie": true, + "dieDisappearEffect":"Eff_Death_Common_Animal", + "dieDisappearEffectDelay": 0.5, + "dieEndTime" : 0.9, + "dieForceDisappearTime" : 0.9, + "useRagDoll": false, + "muteHitBox": true, + "dieDenyLockOn": true, + "dieIsGhostToEnemy": true, + "dieIgnoreTriggerBullet": true, + "muteBillboard": true, + "mutePushCollider": true, + }, + "animEvents": + { + "AtkNo": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "triggerType" : "TriggerNoRepeat", + "fanAngle" : 60.0, + "radius" : 1.5, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : 0.0, + "z" : -0.5, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.5, + "strikeType": "Blunt", + "attackType": "Melee", + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV2", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + "muteHitText":false, + }, + }, + }, + "Atk01_1": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "triggerType" : "TriggerNoRepeat", + "fanAngle" : 90.0, + "radius" : 1.5, + "height": 1, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : 0.0, + "z" : 0.0, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.6, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 60, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV3", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + "muteHitText":false, + }, + }, + }, + "Atk01_2": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "triggerType" : "TriggerNoRepeat", + "fanAngle" : 90.0, + "radius" : 1.5, + "height": 1, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : 0.0, + "z" : 0.0, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.4, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 60, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV4", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + "muteHitText":false, + }, + }, + }, + }, + }, + "stateLayers": + { + "defaultLayer": + { + "$type" : "ConfigNormalStateLayer", + "stateIDs" : + { + "NormalIdle" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Born": [], + }, + "combatMove": true, + "canSteer" : true, + "canDoSkill" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "Standby" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Standby": [], + }, + "combatMove": true, + "canSteer" : true, + "canDoSkill" : true, + "canSyncMove" : true, + "autoSteer": true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "Sleep" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Sleep": [], + }, + "combatMove": true, + "canSteer" : true, + "canDoSkill" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "Run" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Run": [""], + }, + "combatMove": true, + "canDoSkill" : true, + "canSteer" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "WalkForward" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "WalkForward": [""], + }, + "combatMove": true, + "canDoSkill" : true, + "canSteer" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "WalkBack" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "WalkBack": [""], + }, + "combatMove": true, + "canDoSkill" : true, + "canSteer" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "WalkLeft" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "WalkLeft": [""], + }, + "combatMove": true, + "canDoSkill" : true, + "canSteer" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "WalkRight" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "WalkRight": [""], + }, + "combatMove": true, + "canDoSkill" : true, + "canSteer" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "Turn" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Turn": [""], + }, + "combatMove": true, + "canSteer" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "BeHit": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Hit_L": [""], + }, + "combatMove": true, + "resetAnimatorTriggerOnEnter": [ "BeHit" ], + "resetAnimatorTriggerOnExit": [ "DoSkill" ], + }, + "Die": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Die": [], + "Lying_Die": [], + }, + }, + "Personality1": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Personality1": [""], + }, + "canDoSkill" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "Personality2": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Personality2": [""], + }, + "canDoSkill" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "Personality3": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Personality3": [""], + }, + "canDoSkill" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "Alert" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Alert": [], + }, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "Alert_Sleep" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Alert_Sleep": [], + }, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "Attack_01": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Attack_01": ["Monster_Chrysopelea_Attack01"], + }, + "combatMove": true, + "canSyncMove": true, + "canSteer": true, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + }, + "Blink": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Blink": [""], + }, + "combatMove": true, + "canSyncMove": true, + "canSteer": true, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + }, + }, + }, + }, + "abilities": + [ + { + "abilityName": "Monster_Chrysopelea_SteerAttack", + }, + { + "abilityName": "Monster_Chrysopelea_Attack01", + }, + { + "abilityName": "Monster_Chrysopelea_HeadControlOff", + }, + ], + "initialPoses": + { + "Default": + { + "initialPoseID" : 1, + }, + "Sleep": + { + "initialPoseID" : 2, + "initialPoseParams": + { + "boolParams": + { + "Sleep": "true", + }, + }, + }, + }, + "inputKeys": + [ + { + "keyID": 601, + "inputKeyCode": 257, + }, + { + "keyID": 611, + "inputKeyCode": 258, + }, + { + "keyID": 621, + "inputKeyCode": 259, + }, + { + "keyID": 111, + "inputKeyCode": 260, + }, + { + "keyID": 121, + "inputKeyCode": 261, + }, + ], + "aibeta": + { + "enable": true, + "skillGCD": 7.0, + "moveSetting": + { + "moveCategory": "Land", + }, + "skillGroupCDConfigs": + [ + { + "skillGroupCDID": 2, + "skillGroupCDTime": 20, + }, + { + "skillGroupCDID": 3, + "skillGroupCDTime": 2, + }, + ], + "sensing": + { + "settings": + { + "DefaultSetting": + { + "viewRange": 6.0, + "feelRange": 2.0, + }, + "HighSensing": + { + "viewRange": 12.0, + "feelRange": 4.0, + }, + "LowSensing": + { + "viewRange": 6.0, + "feelRange": 2.0, + }, + "NoSensing": + { + "viewRange": 0.0, + "feelRange": 0.0, + }, + }, + "templates": + { + "DefaultTemplate": + { + "DefaultPoses": "DefaultSetting", + "2": "NoSensing", + }, + }, + }, + "defendArea": + { + "enable": true, + }, + "threat": + { + "clearThreatTargetDistance": 40.0, + "clearThreatTimerByDistance": 2.0, + "clearThreatEdgeDistance": 40.0, + "clearThreatByLostPath": false, + "clearThreatTimerByLostPath": 40, + "clearThreatByTargetOutOfZone": true, + "clearThreatTimerByTargetOutOfZone": 5, + "viewAttenuation": + [ + {"x": 10.0, "y": 2.0}, + {"x": 20.0, "y": 1.0}, + {"x": 30.0, "y": 0.5}, + {"x": 50.0, "y": 0.1}, + ], + }, + "returnToBornTactic": + { + "enable": true, + "defaultSetting": + { + "speedLevel": 1, + "fadeoutBeginTime": 20.0, + "fadeoutEndTime": 25.0, + }, + }, + "wanderTactic": + { + "enable": true, + "condition": + { + "pose": [1], + }, + "defaultSetting": + { + "speedLevel": 1, + "cdMin": 8, + "cdMax": 16, + "distanceFromBorn": 20.0, + "distanceFromCurrentMin": 6, + "distanceFromCurrentMax": 10, + "turnSpeedOverride": 0.3, + }, + }, + "meleeChargeTactic": + { + "enable": true, + "condition": + { + "pose": [101], + }, + "defaultSetting": + { + "speedLevel": 1, + "speedLevelInner": 1, + "innerDistance": 10, + "stopDistance": 9.9, + "startDistanceMin": 16.0, + "startDistanceMax": 50, + "turnSpeedOverride": 1.0, + }, + }, + "facingMoveTactic": + { + "enable": true, + "condition": + { + "pose": [101], + }, + "defaultSetting": + { + "speedLevel": 1, + "rangeMin": 3.0, + "rangeMax": 10.0, + "facingMoveWeight": + { + "stop": 0.2, + "forward": 0.2, + "back": 0.2, + "left": 1.0, + "right": 1.0, + }, + "facingMoveTurnInterval": 2.5, + "restTimeMax": 3.0, + "restTimeMin": 4.0, + }, + }, + "skills": + { + "101": + { + "name": "OnAlert", + "stateIDs": ["Alert"], + "skillType": "OnAlert", + "skillQueryingTime": 3, + "triggerGCD": false, + "ignoreGCD": true, + "faceTarget": true, + "castCondition": + { + "pose": [1], + }, + }, + "111": + { + "name": "OnAlert", + "stateIDs": ["Alert_Sleep"], + "skillType": "OnAlert", + "skillQueryingTime": 3, + "triggerGCD": false, + "ignoreGCD": true, + "faceTarget": true, + "castCondition": + { + "pose": [2], + }, + }, + "201": + { + "cd": 15.0, + "cdUpperRange": 10.0, + "initialCD": 2.5, + "initialCDUpperRange": 5.0, + "name": "Personality1", + "stateIDs": ["Personality1"], + "priority": 6, + "skillGroupCDID": 2, + "skillType": "Free", + "castCondition": + { + "pose": [1], + }, + }, + "211": + { + "cd": 20.0, + "cdUpperRange": 10.0, + "initialCD": 8.5, + "initialCDUpperRange": 5.0, + "name": "Personality2", + "stateIDs": ["Personality2"], + "priority": 6, + "skillGroupCDID": 2, + "skillType": "Free", + "castCondition": + { + "pose": [2], + }, + }, + "221": + { + "cd": 20.0, + "cdUpperRange": 15.0, + "initialCD": 2.5, + "initialCDUpperRange": 5.0, + "name": "Personality3", + "stateIDs": ["Personality3"], + "priority": 6, + "skillGroupCDID": 2, + "skillType": "Free", + "castCondition": + { + "pose": [1], + }, + }, + "601": + { + "cd": 9.0, + "cdUpperRange": 1.0, + "combatSkillType": "RangedAttack", + "name": "RangedAttack1", + "stateIDs": ["Attack_01"], + "flagSelfInZone": "11", + "flagTargetReachable": "11", + "flagSelfOnTemplateCollider": "11", + "castCondition": + { + "pickRangeMin": 0, + "pickRangeMax": 15, + "maxTargetAngleXZ": 90, + "pose": [101], + }, + }, + "611": + { + "cd": 18.0, + "cdUpperRange": 4.0, + "ignoreGCD": true, + "triggerGCD": false, + "combatSkillType": "RangedAttack", + "name": "Blink", + "stateIDs": ["Blink"], + "flagSelfInZone": "10", + "flagTargetReachable": "11", + "flagSelfOnTemplateCollider": "11", + "priority": 6, + "castCondition": + { + "pickRangeMin": 16, + "pickRangeMax": 30, + "maxTargetAngleXZ": 90, + "pose": [101], + }, + }, + }, + }, +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/monster/ConfigAnimal_Electrohercules_01.json b/gdconf/game_data_config/json/monster/ConfigAnimal_Electrohercules_01.json new file mode 100644 index 00000000..46d58827 --- /dev/null +++ b/gdconf/game_data_config/json/monster/ConfigAnimal_Electrohercules_01.json @@ -0,0 +1,438 @@ +{ + "$type" : "ConfigMonster", + "common": + { + "mass": 9999999.0, + "scale": 1.0, + "affectedByWorld" : true, + "checkInSurface" : true, + "height": 1, + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachSkinnedMesh", + "mesh" : "EffectMesh", + }, + "canTriggerElementReactionText":false, + "useGrassDisplacement": true, + "clearAnimatorOnSetLightDeactive": true, + "clearAIOnSetLightDeactive": true, + }, + "animal": + { + "hasAbility": true, + "tickAbilityElement": false, + "hasCharacterRenderering": false, + }, + "move": + { + "$type": "ConfigAnimatorMove", + "facingMove": "ForwardBackward", + }, + "dither": + { + "showDitherDuration": 1.0, + }, + "model": + { + "canBakeMesh": false, + }, + "combat" : + { + "property": + { + "weight": 101, + "endureType": "Monster_Minion", + "isInvincible": true, + }, + "combatLock": + { + "denyLockOn": false, + "lockType": "Animal_Lv2", + }, + "beHit" : + { + "hitBloodEffect":"", + "muteAllHit":true, + "muteAllHitEffect":false, + "muteAllHitText":true, + }, + "die": + { + "dieDisappearEffect": "", + "dieEndTime" : 2.0, + "dieForceDisappearTime" : 10, + "useRagDoll": false, + }, + "animEvents": + { + "MeleeAtk01": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "duration" : 0.0, + "triggerType" : "TriggerNoRepeat", + "fanAngle" : 180.0, + "radius" : 3.0, + "height": 3.0, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : -0.5, + "z" : 0.0, + }, + }, + }, + "attackInfo": + { + "attackTag":"Electrohercules_MeleeAttack01", + "attackProperty": + { + "damagePercentage": 0, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 0, + }, + }, + }, + }, + }, + "inputKeys": + [ + { + "keyID": 1, + "inputKeyCode": 257, + }, + { + "keyID": 1011, + "inputKeyCode": 258, + }, + { + "keyID": 1012, + "inputKeyCode": 259, + }, + { + "keyID": 1013, + "inputKeyCode": 260, + }, + ], + "stateLayers": + { + "defaultLayer": + { + "$type" : "ConfigNormalStateLayer", + "stateIDs" : + { + //Idle /////////////////////////////////////// + "Born": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Born": [""], + }, + "CombatMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill" ], + }, + "NormalIdle": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Standby": [""], + }, + "CombatMove": true, + "canDoSkill" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnEnter": [ "IsCharging" ], + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "NormalMove" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "WalkForward": [""], + "WalkBack": [""], + }, + "canDoSkill" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + //Behit /////////////////////////////////////// + "BeHit": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Hit_L": [""], + "Hit_H": [""], + }, + "combatMove": true, + "resetAnimatorTriggerOnEnter": [ "BeHit" ], + "resetAnimatorTriggerOnExit": [ "DoSkill" ], + }, + "BeHitThrow": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "HitThrow": [""], + "HitThrowDrop": [], + "HitThrowToGround": [""], + }, + "combatMove": true, + "resetAnimatorTriggerOnEnter": [ "BeHit", "HitAir2HitDrop" ], + "resetAnimatorTriggerOnExit": [ "DoSkill" ], + }, + "Struggle": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Struggle": [], + }, + "combatMove": true, + "resetAnimatorTriggerOnEnter": [ "BeHit", "HitAir2HitDrop" ], + "resetAnimatorTriggerOnExit": [ "DoSkill" ], + }, + //Die /////////////////////////////////////// + "Die": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Die": ["", ""], + }, + }, + //Skill /////////////////////////////////////// + "Warning" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Alert": ["", ""], + }, + "canSyncMove" : true, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "MeleeAttack01" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "MeleeAttack01_BS": [""], + "MeleeAttack01": [""], + "MeleeAttack01_AS": [""], + }, + "combatMove" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "RangedAttack01" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "RangedAttack01_BS": [""], + "RangedAttack01_Loop": [""], + "RangedAttack01_AS": ["Animal_Electrohercules_01_RangedAttack01"], + }, + "combatMove" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "Taunt01" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Taunt01": [""], + }, + "combatMove" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + }, + }, + }, + "abilities": + [ + //TODO: + { + "abilityName": "Animal_Electrohercules_Properties", + }, + { + "abilityName": "Animal_Electrohercules_BattleStateHandler", + }, + { + "abilityName": "Animal_Electrohercules_PlayAlert", + }, + { + "abilityName": "Animal_Electrohercules_Enemy01_SkillManager", + }, + { + "abilityName": "Animal_Electrohercules_Enemy_RangedAttack01_Chasing", + }, + ], + "initialPoses": + { + "Default": + { + "initialPoseID" : 1, + "initialPoseParams": + { + "intParams": + { + "ActionState": "0", + }, + }, + }, + }, + "aibeta": + { + "enable": true, + //"friendliness": 1, + "skillGCD": 1.0, + //"decisionArchetype": "Animal", + "sensing": + { + "settings": + { + "DefaultSetting": + { + "viewPanoramic": true, + "viewRange": 25, + "feelRange": 25, + }, + }, + }, + "neurons": + { + "DefaultSetting": [], + }, + "defendArea": + { + "defendRange": 50.0, + }, + "threat": + { + "clearThreatTargetDistance": 50.0, + "clearThreatTimerByDistance": 1, + "viewThreatGrow": 100, + "feelThreatGrow": 500, + "threatDecreaseSpeed": 500, + }, + "meleeChargeTactic": + { + "enable": true, + "condition": + { + "pose": [101], + }, + "defaultSetting": + { + "speedLevel": 1, + "speedLevelInner": 1, + "innerDistance": 0, + "stopDistance": 2.0, + "startDistanceMin": 2.0, + "startDistanceMax": 50, + "turnSpeedOverride": 1.0, + }, + }, + "facingMoveTactic": + { + "enable": true, + "condition": + { + "pose": [101], + }, + "defaultSetting": + { + "speedLevel": 1, + "needHasPath": false, + "rangeMin": 1.45, + "rangeMax": 1.95, + "facingMoveWeight": + { + "stop": 0.0, + "forward": 1.0, + "back": 1.0, + "left": 0.0, + "right": 0.0, + }, + "facingMoveTurnInterval": 0.5, + "restTimeMax": 4.0, + "restTimeMin": 10.0, + }, + }, + "ui": + { + "hasDirectionIndicator": false, + }, + "skills": + { + //Melee + "1011": + { + "cd": 10, + "initialCD": 1.0, + "ignoreGCD": false, + "name": "MeleeAttack01", + "stateIDs": ["MeleeAttack01"], + "skillType": "Combat", + //"faceTarget": true, + "flagTargetReachable": "11", + "flagTargetInZone": "11", + "castCondition": + { + "pickRangeMin": 0, + "pickRangeMax": 2.4, + "pose": [101], + "needReInitCD": true, + }, + }, + //Ranged + "1012": + { + "cd": 10, + "initialCD": 3.0, + "ignoreGCD": false, + "name": "RangedAttack01", + "stateIDs": ["RangedAttack01"], + "skillType": "Combat", + //"faceTarget": true, + "flagTargetReachable": "11", + "flagTargetInZone": "11", + "castCondition": + { + "pickRangeMin": 2, + "pickRangeMax": 4.0, + "pose": [101], + "needReInitCD": true, + }, + }, + //Taunt + "1013": + { + "cd": 8, + "initialCD": 5.0, + "ignoreGCD": true, + "name": "Taunt01", + "stateIDs": ["Taunt01"], + "skillType": "Combat", + //"faceTarget": true, + "flagTargetReachable": "11", + "flagTargetInZone": "11", + "castCondition": + { + "pickRangeMin": 2, + "pickRangeMax": 99.0, + "pose": [101], + "needReInitCD": true, + }, + }, + }, + }, +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/monster/ConfigAnimal_Electrohercules_02.json b/gdconf/game_data_config/json/monster/ConfigAnimal_Electrohercules_02.json new file mode 100644 index 00000000..abc871bf --- /dev/null +++ b/gdconf/game_data_config/json/monster/ConfigAnimal_Electrohercules_02.json @@ -0,0 +1,441 @@ +{ + "$type" : "ConfigMonster", + "common": + { + "mass": 9999999.0, + "scale": 1.0, + "affectedByWorld" : true, + "checkInSurface" : true, + "height": 1, + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachSkinnedMesh", + "mesh" : "EffectMesh", + }, + "canTriggerElementReactionText":false, + "useGrassDisplacement": true, + "clearAnimatorOnSetLightDeactive": true, + "clearAIOnSetLightDeactive": true, + }, + "animal": + { + "hasAbility": true, + "tickAbilityElement": false, + "hasCharacterRenderering": false, + }, + "move": + { + "$type": "ConfigAnimatorMove", + "facingMove": "ForwardBackward", + }, + "dither": + { + "showDitherDuration": 1.0, + }, + "model": + { + "canBakeMesh": false, + }, + "combat" : + { + "property": + { + "weight": 101, + "endureType": "Monster_Minion", + "isInvincible": true, + }, + "combatLock": + { + "denyLockOn": false, + "lockType": "Animal_Lv2", + }, + "beHit" : + { + "hitBloodEffect":"", + "muteAllHit":true, + "muteAllHitEffect":false, + "muteAllHitText":true, + }, + "die": + { + "dieDisappearEffect": "", + "dieEndTime" : 2.0, + "dieForceDisappearTime" : 10, + "useRagDoll": false, + }, + "animEvents": + { + "MeleeAtk01": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "duration" : 0.0, + "triggerType" : "TriggerNoRepeat", + "fanAngle" : 180.0, + "radius" : 3.0, + "height": 3.0, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : -0.5, + "z" : 0.0, + }, + }, + }, + "attackInfo": + { + "attackTag":"Electrohercules_MeleeAttack01", + "attackProperty": + { + "damagePercentage": 0, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 0, + }, + }, + }, + }, + }, + "inputKeys": + [ + { + "keyID": 1, + "inputKeyCode": 257, + }, + { + "keyID": 1011, + "inputKeyCode": 258, + }, + { + "keyID": 1012, + "inputKeyCode": 259, + }, + { + "keyID": 1013, + "inputKeyCode": 260, + }, + ], + "stateLayers": + { + "defaultLayer": + { + "$type" : "ConfigNormalStateLayer", + "stateIDs" : + { + //Idle /////////////////////////////////////// + "Born": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Born": [""], + }, + "CombatMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill" ], + }, + "NormalIdle": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Standby": [""], + }, + "CombatMove": true, + "canDoSkill" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnEnter": [ "IsCharging" ], + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "NormalMove" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "WalkForward": [""], + "WalkBack": [""], + }, + "canDoSkill" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + //Behit /////////////////////////////////////// + "BeHit": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Hit_L": [""], + "Hit_H": [""], + }, + "combatMove": true, + "resetAnimatorTriggerOnEnter": [ "BeHit" ], + "resetAnimatorTriggerOnExit": [ "DoSkill" ], + }, + "BeHitThrow": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "HitThrow": [""], + "HitThrowDrop": [], + "HitThrowToGround": [""], + }, + "combatMove": true, + "resetAnimatorTriggerOnEnter": [ "BeHit", "HitAir2HitDrop" ], + "resetAnimatorTriggerOnExit": [ "DoSkill" ], + }, + "Struggle": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Struggle": [], + }, + "combatMove": true, + "resetAnimatorTriggerOnEnter": [ "BeHit", "HitAir2HitDrop" ], + "resetAnimatorTriggerOnExit": [ "DoSkill" ], + }, + //Die /////////////////////////////////////// + "Die": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Die": ["", ""], + }, + }, + //Skill /////////////////////////////////////// + "Warning" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Alert": ["", ""], + }, + "canSyncMove" : true, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "MeleeAttack01" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "MeleeAttack01_01_BS": [""], + "MeleeAttack01_01": [""], + "MeleeAttack01_01_AS": [""], + "MeleeAttack01_02_BS": [""], + "MeleeAttack01_02": [""], + "MeleeAttack01_02_AS": [""], + "MeleeAttack01_03_BS": [""], + "MeleeAttack01_03": [""], + "MeleeAttack01_03_AS": [""], + }, + "combatMove" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "RangedAttack01" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "RangedAttack01_BS": [""], + "RangedAttack01_Loop": [""], + "RangedAttack01_AS": [""], + }, + "combatMove" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "Taunt01" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Taunt01": [""], + }, + "combatMove" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + }, + }, + }, + "abilities": + [ + //TODO: + { + "abilityName": "Animal_Electrohercules_Properties", + }, + { + "abilityName": "Animal_Electrohercules_BattleStateHandler", + }, + { + "abilityName": "Animal_Electrohercules_PlayAlert", + }, + { + "abilityName": "Animal_Electrohercules_Enemy02_SkillManager", + }, + ], + "initialPoses": + { + "Default": + { + "initialPoseID" : 1, + "initialPoseParams": + { + "intParams": + { + "ActionState": "0", + }, + }, + }, + }, + "aibeta": + { + "enable": true, + //"friendliness": 1, + "skillGCD": 1.0, + //"decisionArchetype": "Animal", + "sensing": + { + "settings": + { + "DefaultSetting": + { + "viewPanoramic": true, + "viewRange": 25, + "feelRange": 25, + }, + }, + }, + "neurons": + { + "DefaultSetting": [], + }, + "defendArea": + { + "defendRange": 50.0, + }, + "threat": + { + "clearThreatTargetDistance": 50.0, + "clearThreatTimerByDistance": 1, + "viewThreatGrow": 100, + "feelThreatGrow": 500, + "threatDecreaseSpeed": 500, + }, + "meleeChargeTactic": + { + "enable": true, + "condition": + { + "pose": [101], + }, + "defaultSetting": + { + "speedLevel": 1, + "speedLevelInner": 1, + "innerDistance": 0, + "stopDistance": 2.0, + "startDistanceMin": 2.0, + "startDistanceMax": 50, + "turnSpeedOverride": 1.0, + }, + }, + "facingMoveTactic": + { + "enable": true, + "condition": + { + "pose": [101], + }, + "defaultSetting": + { + "speedLevel": 1, + "needHasPath": false, + "rangeMin": 1.45, + "rangeMax": 1.95, + "facingMoveWeight": + { + "stop": 0.0, + "forward": 1.0, + "back": 1.0, + "left": 0.0, + "right": 0.0, + }, + "facingMoveTurnInterval": 0.5, + "restTimeMax": 4.0, + "restTimeMin": 10.0, + }, + }, + "ui": + { + "hasDirectionIndicator": false, + }, + "skills": + { + //Melee + "1011": + { + "cd": 10, + "initialCD": 1.0, + "ignoreGCD": false, + "name": "MeleeAttack01", + "stateIDs": ["MeleeAttack01"], + "skillType": "Combat", + //"faceTarget": true, + "flagTargetReachable": "11", + "flagTargetInZone": "11", + "castCondition": + { + "pickRangeMin": 0, + "pickRangeMax": 2.4, + "pose": [101], + "needReInitCD": true, + }, + }, + //Ranged + // "1012": + // { + // "cd": 10, + // "initialCD": 3.0, + // "ignoreGCD": false, + // "name": "RangedAttack01", + // "stateIDs": ["RangedAttack01"], + // "skillType": "Combat", + // //"faceTarget": true, + // "flagTargetReachable": "11", + // "flagTargetInZone": "11", + // "castCondition": + // { + // "pickRangeMin": 2, + // "pickRangeMax": 4.0, + // "pose": [101], + // "needReInitCD": true, + // }, + // }, + //Taunt + "1013": + { + "cd": 8, + "initialCD": 5.0, + "ignoreGCD": true, + "name": "Taunt01", + "stateIDs": ["Taunt01"], + "skillType": "Combat", + //"faceTarget": true, + "flagTargetReachable": "11", + "flagTargetInZone": "11", + "castCondition": + { + "pickRangeMin": 2, + "pickRangeMax": 99.0, + "pose": [101], + "needReInitCD": true, + }, + }, + }, + }, +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/monster/ConfigAnimal_Electrohercules_03.json b/gdconf/game_data_config/json/monster/ConfigAnimal_Electrohercules_03.json new file mode 100644 index 00000000..950fa171 --- /dev/null +++ b/gdconf/game_data_config/json/monster/ConfigAnimal_Electrohercules_03.json @@ -0,0 +1,441 @@ +{ + "$type" : "ConfigMonster", + "common": + { + "mass": 9999999.0, + "scale": 1.0, + "affectedByWorld" : true, + "checkInSurface" : true, + "height": 1, + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachSkinnedMesh", + "mesh" : "EffectMesh", + }, + "canTriggerElementReactionText":false, + "useGrassDisplacement": true, + "clearAnimatorOnSetLightDeactive": true, + "clearAIOnSetLightDeactive": true, + }, + "animal": + { + "hasAbility": true, + "tickAbilityElement": false, + "hasCharacterRenderering": false, + }, + "move": + { + "$type": "ConfigAnimatorMove", + "facingMove": "ForwardBackward", + }, + "dither": + { + "showDitherDuration": 1.0, + }, + "model": + { + "canBakeMesh": false, + }, + "combat" : + { + "property": + { + "weight": 101, + "endureType": "Monster_Minion", + "isInvincible": true, + }, + "combatLock": + { + "denyLockOn": false, + "lockType": "Animal_Lv2", + }, + "beHit" : + { + "hitBloodEffect":"", + "muteAllHit":true, + "muteAllHitEffect":false, + "muteAllHitText":true, + }, + "die": + { + "dieDisappearEffect": "", + "dieEndTime" : 2.0, + "dieForceDisappearTime" : 10, + "useRagDoll": false, + }, + "animEvents": + { + "MeleeAtk01": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "duration" : 0.0, + "triggerType" : "TriggerNoRepeat", + "fanAngle" : 180.0, + "radius" : 3.0, + "height": 3.0, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : -0.5, + "z" : 0.0, + }, + }, + }, + "attackInfo": + { + "attackTag":"Electrohercules_MeleeAttack01", + "attackProperty": + { + "damagePercentage": 0, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 0, + }, + }, + }, + }, + }, + "inputKeys": + [ + { + "keyID": 1, + "inputKeyCode": 257, + }, + { + "keyID": 1011, + "inputKeyCode": 258, + }, + { + "keyID": 1012, + "inputKeyCode": 259, + }, + { + "keyID": 1013, + "inputKeyCode": 260, + }, + ], + "stateLayers": + { + "defaultLayer": + { + "$type" : "ConfigNormalStateLayer", + "stateIDs" : + { + //Idle /////////////////////////////////////// + "Born": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Born": [""], + }, + "CombatMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill" ], + }, + "NormalIdle": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Standby": [""], + }, + "CombatMove": true, + "canDoSkill" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnEnter": [ "IsCharging" ], + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "NormalMove" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "WalkForward": [""], + "WalkBack": [""], + }, + "canDoSkill" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + //Behit /////////////////////////////////////// + "BeHit": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Hit_L": [""], + "Hit_H": [""], + }, + "combatMove": true, + "resetAnimatorTriggerOnEnter": [ "BeHit" ], + "resetAnimatorTriggerOnExit": [ "DoSkill" ], + }, + "BeHitThrow": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "HitThrow": [""], + "HitThrowDrop": [], + "HitThrowToGround": [""], + }, + "combatMove": true, + "resetAnimatorTriggerOnEnter": [ "BeHit", "HitAir2HitDrop" ], + "resetAnimatorTriggerOnExit": [ "DoSkill" ], + }, + "Struggle": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Struggle": [], + }, + "combatMove": true, + "resetAnimatorTriggerOnEnter": [ "BeHit", "HitAir2HitDrop" ], + "resetAnimatorTriggerOnExit": [ "DoSkill" ], + }, + //Die /////////////////////////////////////// + "Die": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Die": ["", ""], + }, + }, + //Skill /////////////////////////////////////// + "Warning" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Alert": ["", ""], + }, + "canSyncMove" : true, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "MeleeAttack01" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "MeleeAttack01_BS": [""], + "MeleeAttack01": [""], + "MeleeAttack01_AS": [""], + }, + "combatMove" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "RangedAttack01" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "RangedAttack01_BS": [""], + "RangedAttack01_Loop": [""], + "RangedAttack01_AS": ["Animal_Electrohercules_03_RangedAttack01"], + }, + "combatMove" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "Taunt01" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Taunt01": [""], + }, + "combatMove" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + }, + }, + }, + "abilities": + [ + //TODO: + { + "abilityName": "Animal_Electrohercules_Properties", + }, + { + "abilityName": "Animal_Electrohercules_BattleStateHandler", + }, + { + "abilityName": "Animal_Electrohercules_PlayAlert", + }, + { + "abilityName": "Animal_Electrohercules_Enemy01_SkillManager", + }, + { + "abilityName": "Animal_Electrohercules_Enemy_RangedAttack01_LongRange", + }, + { + "abilityName": "Animal_Electrohercules_Enemy_RangedAttack01_MidRange", + }, + ], + "initialPoses": + { + "Default": + { + "initialPoseID" : 1, + "initialPoseParams": + { + "intParams": + { + "ActionState": "0", + }, + }, + }, + }, + "aibeta": + { + "enable": true, + //"friendliness": 1, + "skillGCD": 1.0, + //"decisionArchetype": "Animal", + "sensing": + { + "settings": + { + "DefaultSetting": + { + "viewPanoramic": true, + "viewRange": 25, + "feelRange": 25, + }, + }, + }, + "neurons": + { + "DefaultSetting": [], + }, + "defendArea": + { + "defendRange": 50.0, + }, + "threat": + { + "clearThreatTargetDistance": 50.0, + "clearThreatTimerByDistance": 1, + "viewThreatGrow": 100, + "feelThreatGrow": 500, + "threatDecreaseSpeed": 500, + }, + "meleeChargeTactic": + { + "enable": true, + "condition": + { + "pose": [101], + }, + "defaultSetting": + { + "speedLevel": 1, + "speedLevelInner": 1, + "innerDistance": 0, + "stopDistance": 2.4, + "startDistanceMin": 2.5, + "startDistanceMax": 50, + "turnSpeedOverride": 1.0, + }, + }, + "facingMoveTactic": + { + "enable": true, + "condition": + { + "pose": [101], + }, + "defaultSetting": + { + "speedLevel": 1, + "needHasPath": false, + "rangeMin": 1.95, + "rangeMax": 2.45, + "facingMoveWeight": + { + "stop": 0.0, + "forward": 1.0, + "back": 1.0, + "left": 0.0, + "right": 0.0, + }, + "facingMoveTurnInterval": 0.5, + "restTimeMax": 4.0, + "restTimeMin": 10.0, + }, + }, + "ui": + { + "hasDirectionIndicator": false, + }, + "skills": + { + //Melee + "1011": + { + "cd": 10, + "initialCD": 1.0, + "ignoreGCD": false, + "name": "MeleeAttack01", + "stateIDs": ["MeleeAttack01"], + "skillType": "Combat", + //"faceTarget": true, + "flagTargetReachable": "11", + "flagTargetInZone": "11", + "castCondition": + { + "pickRangeMin": 0, + "pickRangeMax": 2.4, + "pose": [101], + "needReInitCD": true, + }, + }, + //Ranged + "1012": + { + "cd": 10, + "initialCD": 3.0, + "ignoreGCD": false, + "name": "RangedAttack01", + "stateIDs": ["RangedAttack01"], + "skillType": "Combat", + //"faceTarget": true, + "flagTargetReachable": "11", + "flagTargetInZone": "11", + "castCondition": + { + "pickRangeMin": 2, + "pickRangeMax": 4.0, + "pose": [101], + "needReInitCD": true, + }, + }, + //Taunt + "1013": + { + "cd": 8, + "initialCD": 5.0, + "ignoreGCD": true, + "name": "Taunt01", + "stateIDs": ["Taunt01"], + "skillType": "Combat", + //"faceTarget": true, + "flagTargetReachable": "11", + "flagTargetInZone": "11", + "castCondition": + { + "pickRangeMin": 2, + "pickRangeMax": 99.0, + "pose": [101], + "needReInitCD": true, + }, + }, + }, + }, +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/monster/ConfigAnimal_Electrohercules_04.json b/gdconf/game_data_config/json/monster/ConfigAnimal_Electrohercules_04.json new file mode 100644 index 00000000..95735376 --- /dev/null +++ b/gdconf/game_data_config/json/monster/ConfigAnimal_Electrohercules_04.json @@ -0,0 +1,475 @@ +{ + "$type" : "ConfigMonster", + "common": + { + "mass": 9999999.0, + "scale": 1.5, + "affectedByWorld" : true, + "checkInSurface" : true, + "height": 1, + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachSkinnedMesh", + "mesh" : "EffectMesh", + }, + "canTriggerElementReactionText":false, + "useGrassDisplacement": true, + "clearAnimatorOnSetLightDeactive": true, + "clearAIOnSetLightDeactive": true, + }, + "animal": + { + "hasAbility": true, + "tickAbilityElement": false, + "hasCharacterRenderering": false, + }, + "move": + { + "$type": "ConfigAnimatorMove", + "facingMove": "ForwardBackward", + }, + "dither": + { + "showDitherDuration": 1.0, + }, + "model": + { + "canBakeMesh": false, + }, + "combat" : + { + "property": + { + "weight": 101, + "endureType": "Monster_Minion", + "isInvincible": true, + }, + "combatLock": + { + "denyLockOn": false, + "lockType": "Animal_Lv2", + }, + "beHit" : + { + "hitBloodEffect":"", + "muteAllHit":true, + "muteAllHitEffect":false, + "muteAllHitText":true, + }, + "die": + { + "dieDisappearEffect": "", + "dieEndTime" : 2.0, + "dieForceDisappearTime" : 10, + "useRagDoll": false, + }, + "animEvents": + { + "QuakeAtk01": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "duration" : 0.0, + "triggerType" : "TriggerNoRepeat", + "fanAngle" : 180.0, + "radius" : 1.5, + "height": 1.0, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : -0.5, + "z" : 0.0, + }, + }, + }, + "attackInfo": + { + "attackTag":"Electrohercules_QuakeAttack", + "attackProperty": + { + "damagePercentage": 0, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 0, + }, + }, + }, + }, + }, + "inputKeys": + [ + { + "keyID": 1, + "inputKeyCode": 257, + }, + { + "keyID": 1011, + "inputKeyCode": 258, + }, + { + "keyID": 1012, + "inputKeyCode": 259, + }, + { + "keyID": 1013, + "inputKeyCode": 260, + }, + ], + "stateLayers": + { + "defaultLayer": + { + "$type" : "ConfigNormalStateLayer", + "stateIDs" : + { + //Idle /////////////////////////////////////// + "Born": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Born": [""], + }, + "CombatMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill" ], + }, + "NormalIdle": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Standby": [""], + }, + "CombatMove": true, + "canDoSkill" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnEnter": [ "IsCharging" ], + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "NormalMove" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "WalkForward": [""], + "WalkBack": [""], + }, + "canDoSkill" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + //Behit /////////////////////////////////////// + "BeHit": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Hit_L": [""], + "Hit_H": [""], + }, + "combatMove": true, + "resetAnimatorTriggerOnEnter": [ "BeHit" ], + "resetAnimatorTriggerOnExit": [ "DoSkill" ], + }, + "BeHitThrow": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "HitThrow": [""], + "HitThrowDrop": [], + "HitThrowToGround": [""], + }, + "combatMove": true, + "resetAnimatorTriggerOnEnter": [ "BeHit", "HitAir2HitDrop" ], + "resetAnimatorTriggerOnExit": [ "DoSkill" ], + }, + "Struggle": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Struggle": [], + }, + "combatMove": true, + "resetAnimatorTriggerOnEnter": [ "BeHit", "HitAir2HitDrop" ], + "resetAnimatorTriggerOnExit": [ "DoSkill" ], + }, + //Die /////////////////////////////////////// + "Die": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Die": ["", ""], + }, + }, + //Skill /////////////////////////////////////// + "Warning" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Alert": ["", ""], + }, + "canSyncMove" : true, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "MeleeAttack01" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "MeleeAttack01_01_BS": [""], + "MeleeAttack01_01": [""], + "MeleeAttack01_01_AS": [""], + "MeleeAttack01_02_BS": [""], + "MeleeAttack01_02": [""], + "MeleeAttack01_02_AS": [""], + "MeleeAttack01_03_BS": [""], + "MeleeAttack01_03": [""], + "MeleeAttack01_03_AS": [""], + }, + "combatMove" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "RangedAttack01" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "RangedAttack01_BS": [""], + "RangedAttack01_Loop": [""], + "RangedAttack01_AS": [""], + }, + "combatMove" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "QuakeAttack" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "QuakeAttack_01_BS": [""], + "QuakeAttack_01_AS": ["Animal_Electrohercules_04_QuakeAttack"], + "QuakeAttack_02_BS": [""], + "QuakeAttack_02_AS": ["Animal_Electrohercules_04_QuakeAttack"], + "QuakeAttack_03_BS": [""], + "QuakeAttack_03_AS": ["Animal_Electrohercules_04_QuakeAttack"], + }, + "combatMove" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "Taunt01" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Taunt01": [""], + }, + "combatMove" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + }, + }, + }, + "abilities": + [ + //TODO: + { + "abilityName": "Animal_Electrohercules_Properties", + }, + { + "abilityName": "Animal_Electrohercules_BattleStateHandler", + }, + { + "abilityName": "Animal_Electrohercules_PlayAlert", + }, + { + "abilityName": "Animal_Electrohercules_Enemy02_SkillManager", + }, + ], + "initialPoses": + { + "Default": + { + "initialPoseID" : 1, + "initialPoseParams": + { + "intParams": + { + "ActionState": "0", + }, + }, + }, + }, + "aibeta": + { + "enable": true, + //"friendliness": 1, + "skillGCD": 1.0, + //"decisionArchetype": "Animal", + "sensing": + { + "settings": + { + "DefaultSetting": + { + "viewPanoramic": true, + "viewRange": 25, + "feelRange": 25, + }, + }, + }, + "neurons": + { + "DefaultSetting": [], + }, + "defendArea": + { + "defendRange": 50.0, + }, + "threat": + { + "clearThreatTargetDistance": 50.0, + "clearThreatTimerByDistance": 1, + "viewThreatGrow": 100, + "feelThreatGrow": 500, + "threatDecreaseSpeed": 500, + }, + "meleeChargeTactic": + { + "enable": true, + "condition": + { + "pose": [101], + }, + "defaultSetting": + { + "speedLevel": 1, + "speedLevelInner": 1, + "innerDistance": 0, + "stopDistance": 1.0, + "startDistanceMin": 1.5, + "startDistanceMax": 50, + "turnSpeedOverride": 1.0, + }, + }, + "facingMoveTactic": + { + "enable": true, + "condition": + { + "pose": [101], + }, + "defaultSetting": + { + "speedLevel": 1, + "needHasPath": false, + "rangeMin": 0.45, + "rangeMax": 0.95, + "facingMoveWeight": + { + "stop": 0.0, + "forward": 1.0, + "back": 1.0, + "left": 0.0, + "right": 0.0, + }, + "facingMoveTurnInterval": 0.5, + "restTimeMax": 4.0, + "restTimeMin": 10.0, + }, + }, + "ui": + { + "hasDirectionIndicator": false, + }, + "skills": + { + //Melee + "1011": + { + "cd": 10, + "initialCD": 1.0, + "ignoreGCD": false, + "name": "MeleeAttack01", + "stateIDs": ["MeleeAttack01"], + "skillType": "Combat", + //"faceTarget": true, + "flagTargetReachable": "11", + "flagTargetInZone": "11", + "castCondition": + { + "pickRangeMin": 0, + "pickRangeMax": 2.4, + "pose": [101], + "needReInitCD": true, + }, + }, + //Ranged + // "1012": + // { + // "cd": 10, + // "initialCD": 3.0, + // "ignoreGCD": false, + // "name": "RangedAttack01", + // "stateIDs": ["RangedAttack01"], + // "skillType": "Combat", + // //"faceTarget": true, + // "flagTargetReachable": "11", + // "flagTargetInZone": "11", + // "castCondition": + // { + // "pickRangeMin": 2, + // "pickRangeMax": 4.0, + // "pose": [101], + // "needReInitCD": true, + // }, + // }, + "1013": + { + "cd": 10, + "initialCD": 1.0, + "ignoreGCD": false, + "name": "QuakeAttack", + "stateIDs": ["QuakeAttack"], + "skillType": "Combat", + //"faceTarget": true, + "flagTargetReachable": "11", + "flagTargetInZone": "11", + "castCondition": + { + "pickRangeMin": 0, + "pickRangeMax": 2.4, + "pose": [101], + "needReInitCD": true, + }, + }, + //Taunt + "1014": + { + "cd": 8, + "initialCD": 5.0, + "ignoreGCD": true, + "name": "Taunt01", + "stateIDs": ["Taunt01"], + "skillType": "Combat", + //"faceTarget": true, + "flagTargetReachable": "11", + "flagTargetInZone": "11", + "castCondition": + { + "pickRangeMin": 2, + "pickRangeMax": 99.0, + "pose": [101], + "needReInitCD": true, + }, + }, + }, + }, +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/monster/ConfigAnimal_Electrohercules_05.json b/gdconf/game_data_config/json/monster/ConfigAnimal_Electrohercules_05.json new file mode 100644 index 00000000..7cb00e95 --- /dev/null +++ b/gdconf/game_data_config/json/monster/ConfigAnimal_Electrohercules_05.json @@ -0,0 +1,479 @@ +{ + "$type" : "ConfigMonster", + "common": + { + "mass": 9999999.0, + "scale": 0.7, + "affectedByWorld" : true, + "checkInSurface" : true, + "height": 1, + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachSkinnedMesh", + "mesh" : "EffectMesh", + }, + "canTriggerElementReactionText":false, + "useGrassDisplacement": true, + "clearAnimatorOnSetLightDeactive": true, + "clearAIOnSetLightDeactive": true, + }, + "animal": + { + "hasAbility": true, + "tickAbilityElement": false, + "hasCharacterRenderering": false, + }, + "move": + { + "$type": "ConfigAnimatorMove", + "facingMove": "ForwardBackward", + }, + "dither": + { + "showDitherDuration": 1.0, + }, + "model": + { + "canBakeMesh": false, + }, + "combat" : + { + "property": + { + "weight": 101, + "endureType": "Monster_Minion", + "isInvincible": true, + }, + "combatLock": + { + "denyLockOn": false, + "lockType": "Animal_Lv2", + }, + "beHit" : + { + "hitBloodEffect":"", + "muteAllHit":true, + "muteAllHitEffect":false, + "muteAllHitText":true, + }, + "die": + { + "dieDisappearEffect": "", + "dieEndTime" : 2.0, + "dieForceDisappearTime" : 10, + "useRagDoll": false, + }, + "animEvents": + { + "MeleeAtk01": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "duration" : 0.0, + "triggerType" : "TriggerNoRepeat", + "fanAngle" : 180.0, + "radius" : 3.0, + "height": 3.0, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : -0.5, + "z" : 0.0, + }, + }, + }, + "attackInfo": + { + "attackTag":"Electrohercules_MeleeAttack01", + "attackProperty": + { + "damagePercentage": 0, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 0, + }, + }, + }, + }, + }, + "inputKeys": + [ + { + "keyID": 1, + "inputKeyCode": 257, + }, + { + "keyID": 1011, + "inputKeyCode": 258, + }, + { + "keyID": 1012, + "inputKeyCode": 259, + }, + { + "keyID": 1013, + "inputKeyCode": 260, + }, + { + "keyID": 1018, + "inputKeyCode": 260, + }, + ], + "stateLayers": + { + "defaultLayer": + { + "$type" : "ConfigNormalStateLayer", + "stateIDs" : + { + //Idle /////////////////////////////////////// + "Born": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Born": [""], + }, + "CombatMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill" ], + }, + "NormalIdle": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Standby": [""], + }, + "CombatMove": true, + "canDoSkill" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnEnter": [ "IsCharging" ], + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "NormalMove" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "WalkForward": [""], + "WalkBack": [""], + }, + "canDoSkill" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + //Behit /////////////////////////////////////// + "BeHit": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Hit_L": [""], + "Hit_H": [""], + }, + "combatMove": true, + "resetAnimatorTriggerOnEnter": [ "BeHit" ], + "resetAnimatorTriggerOnExit": [ "DoSkill" ], + }, + "BeHitThrow": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "HitThrow": [""], + "HitThrowDrop": [], + "HitThrowToGround": [""], + }, + "combatMove": true, + "resetAnimatorTriggerOnEnter": [ "BeHit", "HitAir2HitDrop" ], + "resetAnimatorTriggerOnExit": [ "DoSkill" ], + }, + "Struggle": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Struggle": [], + }, + "combatMove": true, + "resetAnimatorTriggerOnEnter": [ "BeHit", "HitAir2HitDrop" ], + "resetAnimatorTriggerOnExit": [ "DoSkill" ], + }, + //Die /////////////////////////////////////// + "Die": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Die": ["", ""], + }, + }, + //Skill /////////////////////////////////////// + "Warning" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Alert": ["", ""], + }, + "canSyncMove" : true, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "MeleeAttack01" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "MeleeAttack01_BS": [""], + "MeleeAttack01": [""], + "MeleeAttack01_AS": [""], + }, + "combatMove" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "RangedAttack01" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "RangedAttack01_BS": [""], + "RangedAttack01_Loop": [""], + "RangedAttack01_AS": ["Animal_Electrohercules_05_RangedAttack01"], + }, + "combatMove" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "CreateElectricBall01" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "CreateElectricBall01_BS": [""], + "CreateElectricBall01_Loop": [""], + "CreateElectricBall01_AS": ["Animal_Electrohercules_05_CreateElectricBall01"], + }, + "combatMove" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "Taunt01" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Taunt01": [""], + }, + "combatMove" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + }, + }, + }, + "abilities": + [ + //TODO: + { + "abilityName": "Animal_Electrohercules_Properties", + }, + { + "abilityName": "Animal_Electrohercules_BattleStateHandler", + }, + { + "abilityName": "Animal_Electrohercules_PlayAlert", + }, + { + "abilityName": "Animal_Electrohercules_Enemy02_SkillManager", + }, + { + "abilityName": "Animal_Electrohercules_Enemy_RangedAttack01_ExLongRange", + }, + { + "abilityName": "Animal_Electrohercules_Enemy_RangedAttack01_LongRange", + }, + { + "abilityName": "Animal_Electrohercules_Enemy_CreateElectricBall_MidRange", + }, + ], + "initialPoses": + { + "Default": + { + "initialPoseID" : 1, + "initialPoseParams": + { + "intParams": + { + "ActionState": "0", + }, + }, + }, + }, + "aibeta": + { + "enable": true, + //"friendliness": 1, + "skillGCD": 1.0, + //"decisionArchetype": "Animal", + "sensing": + { + "settings": + { + "DefaultSetting": + { + "viewPanoramic": true, + "viewRange": 25, + "feelRange": 25, + }, + }, + }, + "neurons": + { + "DefaultSetting": [], + }, + "defendArea": + { + "defendRange": 50.0, + }, + "threat": + { + "clearThreatTargetDistance": 50.0, + "clearThreatTimerByDistance": 1, + "viewThreatGrow": 100, + "feelThreatGrow": 500, + "threatDecreaseSpeed": 500, + }, + "meleeChargeTactic": + { + "enable": true, + "condition": + { + "pose": [101], + }, + "defaultSetting": + { + "speedLevel": 1, + "speedLevelInner": 1, + "innerDistance": 0, + "stopDistance": 2.4, + "startDistanceMin": 2.5, + "startDistanceMax": 50, + "turnSpeedOverride": 1.0, + }, + }, + "facingMoveTactic": + { + "enable": true, + "condition": + { + "pose": [101], + }, + "defaultSetting": + { + "speedLevel": 1, + "needHasPath": false, + "rangeMin": 1.95, + "rangeMax": 2.45, + "facingMoveWeight": + { + "stop": 0.0, + "forward": 1.0, + "back": 1.0, + "left": 0.0, + "right": 0.0, + }, + "facingMoveTurnInterval": 0.5, + "restTimeMax": 4.0, + "restTimeMin": 10.0, + }, + }, + "ui": + { + "hasDirectionIndicator": false, + }, + "skills": + { + //Melee + // "1011": + // { + // "cd": 10, + // "initialCD": 1.0, + // "ignoreGCD": false, + // "name": "MeleeAttack01", + // "stateIDs": ["MeleeAttack01"], + // "skillType": "Combat", + // //"faceTarget": true, + // "flagTargetReachable": "11", + // "flagTargetInZone": "11", + // "castCondition": + // { + // "pickRangeMin": 0, + // "pickRangeMax": 2.4, + // "pose": [101], + // "needReInitCD": true, + // }, + // }, + //Ranged + "1012": + { + "cd": 10, + "initialCD": 3.0, + "ignoreGCD": false, + "name": "RangedAttack01", + "stateIDs": ["RangedAttack01"], + "skillType": "Combat", + //"faceTarget": true, + "flagTargetReachable": "11", + "flagTargetInZone": "11", + "castCondition": + { + "pickRangeMin": 2, + "pickRangeMax": 4.0, + "pose": [101], + "needReInitCD": true, + }, + }, + "1013": + { + "cd": 10, + "initialCD": 3.0, + "ignoreGCD": false, + "name": "CreateElectricBall01", + "stateIDs": ["CreateElectricBall01"], + "skillType": "Combat", + //"faceTarget": true, + "flagTargetReachable": "11", + "flagTargetInZone": "11", + "castCondition": + { + "pickRangeMin": 2, + "pickRangeMax": 4.0, + "pose": [101], + "needReInitCD": true, + }, + }, + //Taunt + "1018": + { + "cd": 8, + "initialCD": 5.0, + "ignoreGCD": true, + "name": "Taunt01", + "stateIDs": ["Taunt01"], + "skillType": "Combat", + //"faceTarget": true, + "flagTargetReachable": "11", + "flagTargetInZone": "11", + "castCondition": + { + "pickRangeMin": 2, + "pickRangeMax": 99.0, + "pose": [101], + "needReInitCD": true, + }, + }, + }, + }, +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/monster/ConfigAnimal_Electrohercules_06.json b/gdconf/game_data_config/json/monster/ConfigAnimal_Electrohercules_06.json new file mode 100644 index 00000000..407a87ff --- /dev/null +++ b/gdconf/game_data_config/json/monster/ConfigAnimal_Electrohercules_06.json @@ -0,0 +1,476 @@ +{ + "$type" : "ConfigMonster", + "common": + { + "mass": 9999999.0, + "scale": 1.5, + "affectedByWorld" : true, + "checkInSurface" : true, + "height": 1, + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachSkinnedMesh", + "mesh" : "EffectMesh", + }, + "canTriggerElementReactionText":false, + "useGrassDisplacement": true, + "clearAnimatorOnSetLightDeactive": true, + "clearAIOnSetLightDeactive": true, + }, + "animal": + { + "hasAbility": true, + "tickAbilityElement": false, + "hasCharacterRenderering": false, + }, + "move": + { + "$type": "ConfigAnimatorMove", + "facingMove": "ForwardBackward", + }, + "dither": + { + "showDitherDuration": 1.0, + }, + "model": + { + "canBakeMesh": false, + }, + "combat" : + { + "property": + { + "weight": 101, + "endureType": "Monster_Minion", + "isInvincible": true, + }, + "combatLock": + { + "denyLockOn": false, + "lockType": "Animal_Lv2", + }, + "beHit" : + { + "hitBloodEffect":"", + "muteAllHit":true, + "muteAllHitEffect":false, + "muteAllHitText":true, + }, + "die": + { + "dieDisappearEffect": "", + "dieEndTime" : 2.0, + "dieForceDisappearTime" : 10, + "useRagDoll": false, + }, + "animEvents": + { + "QuakeAtk01": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "duration" : 0.0, + "triggerType" : "TriggerNoRepeat", + "fanAngle" : 180.0, + "radius" : 1.5, + "height": 1.0, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : -0.5, + "z" : 0.0, + }, + }, + }, + "attackInfo": + { + "attackTag":"Electrohercules_QuakeAttack", + "attackProperty": + { + "damagePercentage": 0, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 0, + }, + }, + }, + }, + }, + "inputKeys": + [ + { + "keyID": 1, + "inputKeyCode": 257, + }, + { + "keyID": 1011, + "inputKeyCode": 258, + }, + { + "keyID": 1012, + "inputKeyCode": 259, + }, + { + "keyID": 1021, + "inputKeyCode": 260, + }, + ], + "stateLayers": + { + "defaultLayer": + { + "$type" : "ConfigNormalStateLayer", + "stateIDs" : + { + //Idle /////////////////////////////////////// + "Born": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Born": [""], + }, + "CombatMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill" ], + }, + "NormalIdle": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Standby": [""], + }, + "CombatMove": true, + "canDoSkill" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnEnter": [ "IsCharging" ], + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "NormalMove" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "WalkForward": [""], + "WalkBack": [""], + }, + "canDoSkill" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + //Behit /////////////////////////////////////// + "BeHit": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Hit_L": [""], + "Hit_H": [""], + }, + "combatMove": true, + "resetAnimatorTriggerOnEnter": [ "BeHit" ], + "resetAnimatorTriggerOnExit": [ "DoSkill" ], + }, + "BeHitThrow": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "HitThrow": [""], + "HitThrowDrop": [], + "HitThrowToGround": [""], + }, + "combatMove": true, + "resetAnimatorTriggerOnEnter": [ "BeHit", "HitAir2HitDrop" ], + "resetAnimatorTriggerOnExit": [ "DoSkill" ], + }, + "Struggle": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Struggle": [], + }, + "combatMove": true, + "resetAnimatorTriggerOnEnter": [ "BeHit", "HitAir2HitDrop" ], + "resetAnimatorTriggerOnExit": [ "DoSkill" ], + }, + //Die /////////////////////////////////////// + "Die": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Die": ["", ""], + }, + }, + //Skill /////////////////////////////////////// + "Warning" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Alert": ["", ""], + }, + "canSyncMove" : true, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "MeleeAttack01" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "MeleeAttack01_01_BS": [""], + "MeleeAttack01_01": [""], + "MeleeAttack01_01_AS": [""], + "MeleeAttack01_02_BS": [""], + "MeleeAttack01_02": [""], + "MeleeAttack01_02_AS": [""], + "MeleeAttack01_03_BS": [""], + "MeleeAttack01_03": [""], + "MeleeAttack01_03_AS": [""], + }, + "combatMove" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "RangedAttack01" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "RangedAttack01_BS": [""], + "RangedAttack01_Loop": [""], + "RangedAttack01_AS": [""], + }, + "combatMove" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "QuakeAttack" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "QuakeAttack_01_BS": [""], + "QuakeAttack_01_AS": ["Animal_Electrohercules_04_QuakeAttack"], + "QuakeAttack_02_BS": [""], + "QuakeAttack_02_AS": ["Animal_Electrohercules_04_QuakeAttack"], + "QuakeAttack_03_BS": [""], + "QuakeAttack_03_AS": ["Animal_Electrohercules_04_QuakeAttack"], + }, + "combatMove" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "Taunt01" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Taunt01": [""], + }, + "combatMove" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + }, + }, + }, + "abilities": + [ + //TODO: + { + "abilityName": "Animal_Electrohercules_Properties", + }, + { + "abilityName": "Animal_Electrohercules_BattleStateHandler", + }, + { + "abilityName": "Animal_Electrohercules_PlayAlert", + }, + { + "abilityName": "Animal_Electrohercules_Enemy02_SkillManager", + }, + ], + "initialPoses": + { + "Default": + { + "initialPoseID" : 1, + "initialPoseParams": + { + "intParams": + { + "ActionState": "0", + }, + }, + }, + }, + "aibeta": + { + "enable": true, + //"friendliness": 1, + "skillGCD": 1.0, + //"decisionArchetype": "Animal", + "sensing": + { + "settings": + { + "DefaultSetting": + { + "viewPanoramic": true, + "viewRange": 25, + "feelRange": 25, + }, + }, + }, + "neurons": + { + "DefaultSetting": [], + }, + "defendArea": + { + "defendRange": 50.0, + }, + "threat": + { + "clearThreatTargetDistance": 50.0, + "clearThreatTimerByDistance": 1, + "viewThreatGrow": 100, + "feelThreatGrow": 500, + "threatDecreaseSpeed": 500, + }, + "meleeChargeTactic": + { + "enable": true, + "condition": + { + "pose": [101], + }, + "defaultSetting": + { + "speedLevel": 1, + "speedLevelInner": 1, + "innerDistance": 0, + "stopDistance": 1.0, + "startDistanceMin": 1.5, + "startDistanceMax": 50, + "turnSpeedOverride": 1.0, + }, + }, + "facingMoveTactic": + { + "enable": true, + "condition": + { + "pose": [101], + }, + "defaultSetting": + { + "speedLevel": 1, + "needHasPath": false, + "rangeMin": 0.45, + "rangeMax": 0.95, + "facingMoveWeight": + { + "stop": 0.0, + "forward": 1.0, + "back": 1.0, + "left": 0.0, + "right": 0.0, + }, + "facingMoveTurnInterval": 0.5, + "restTimeMax": 4.0, + "restTimeMin": 10.0, + }, + }, + "ui": + { + "hasDirectionIndicator": false, + }, + "skills": + { + //Melee + "1011": + { + "cd": 10, + "initialCD": 1.0, + "ignoreGCD": false, + "name": "MeleeAttack01", + "stateIDs": ["MeleeAttack01"], + "skillType": "Combat", + //"faceTarget": true, + "flagTargetReachable": "11", + "flagTargetInZone": "11", + "castCondition": + { + "pickRangeMin": 0, + "pickRangeMax": 2.4, + "pose": [101], + "needReInitCD": true, + }, + }, + //Ranged + "1012": + { + "cd": 10, + "initialCD": 3.0, + "ignoreGCD": false, + "name": "RangedAttack01", + "stateIDs": ["RangedAttack01"], + "skillType": "Combat", + //"faceTarget": true, + "flagTargetReachable": "11", + "flagTargetInZone": "11", + "castCondition": + { + "pickRangeMin": 2, + "pickRangeMax": 4.0, + "pose": [101], + "needReInitCD": true, + }, + }, + //Quake + "1021": + { + "cd": 10, + "initialCD": 1.0, + "ignoreGCD": false, + "name": "QuakeAttack", + "stateIDs": ["QuakeAttack"], + "skillType": "Combat", + //"faceTarget": true, + "flagTargetReachable": "11", + "flagTargetInZone": "11", + "castCondition": + { + "pickRangeMin": 0, + "pickRangeMax": 2.4, + "pose": [102], + "needReInitCD": true, + }, + }, + //Taunt + "1013": + { + "cd": 8, + "initialCD": 5.0, + "ignoreGCD": true, + "name": "Taunt01", + "stateIDs": ["Taunt01"], + "skillType": "Combat", + //"faceTarget": true, + "flagTargetReachable": "11", + "flagTargetInZone": "11", + "castCondition": + { + "pickRangeMin": 2, + "pickRangeMax": 99.0, + "pose": [101, 102], + "needReInitCD": true, + }, + }, + }, + }, +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/monster/ConfigAnimal_Inu_Shihandai_04.json b/gdconf/game_data_config/json/monster/ConfigAnimal_Inu_Shihandai_04.json new file mode 100644 index 00000000..a56c17cd --- /dev/null +++ b/gdconf/game_data_config/json/monster/ConfigAnimal_Inu_Shihandai_04.json @@ -0,0 +1,1087 @@ +{ + "$type" : "ConfigMonster", + "common": + { + "mass": 9999999.0, + "scale": 1.0, + "affectedByWorld" : true, + "checkInSurface" : true, + "height": 1, + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachSkinnedMesh", + "mesh" : "EffectMesh", + }, + "useGrassDisplacement": true, + "clearAnimatorOnSetLightDeactive": true, + "clearAIOnSetLightDeactive": true, + "disableTickDistance": 1000 + }, + "dither": + { + "showDitherDuration": 1.0, + }, + "model": + { + "canBakeMesh": false, + }, + "combat" : + { + "property": + { + "weight": 110, + "endureType": "Monster_Demiboss_Other", + }, + "combatLock": + { + "denyLockOn": false, + "lockType": "Avatar&Monster_Lv4", + }, + "beHit" : + { + "hitBloodEffect":"", + "muteAllHit":false, + "muteAllHitEffect":false, + "muteAllHitText":false, + }, + "die": + { + "dieDisappearEffect": "", + "dieEndTime" : 2.4, + "dieForceDisappearTime" : 5, + "useRagDoll": false, + }, + "animEvents": + { + "MeleeAttack1": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "radius": 4, + "fanAngle": 180, + "height": 5, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0.0, + "y": -1, + "z": 1, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.5, + "strikeType": "Blunt", + "overrideByWeapon": false, + "attackType": "Melee", + "elementType": "None", + "elementDurability": 50, + "enBreak":101 + }, + "hitPattern": + { + "onHitEffectName": "default", + "hitImpulseType": "LV2", + "canBeDefenceHalt": true, + "muteHitText": false, + "retreatType": "ByHitDirection", + }, + }, + }, + "MeleeAttack2": + { + "attackPattern": + { + "$type": "ConfigAttackBox", + "triggerType": "TriggerNoRepeat", + "size": { + "x": 2, + "y": 5, + "z": 4 + }, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0.0, + "y": 2.3, + "z": 0, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.5, + "strikeType": "Blunt", + "overrideByWeapon": false, + "attackType": "Melee", + "elementType": "None", + "elementDurability": 50, + "enBreak":101 + }, + "hitPattern": + { + "onHitEffectName": "default", + "hitImpulseType": "LV2", + "canBeDefenceHalt": true, + "muteHitText": false, + "retreatType": "ByHitDirection", + }, + }, + }, + "MeleeAttack3": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "radius": 6, + "height": 5, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0.0, + "y": -1, + "z": 1.5, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.35, + "strikeType": "Blunt", + "overrideByWeapon": false, + "attackType": "Melee", + "elementType": "None", + "elementDurability": 50, + "enBreak":101 + }, + "hitPattern": + { + "onHitEffectName": "default", + "hitImpulseType": "LV3", + "canBeDefenceHalt": true, + "muteHitText": false, + "retreatType": "ByHitDirection", + }, + }, + }, + "DodgeCameraShake": + { + "attackPattern": + { + "$type": "ConfigAttackBox", + "triggerType": "TriggerNoRepeat", + "size": + { + "x": 0.1, + "y": 0.1, + "z": 0.1, + }, + "born": + { + "$type": "ConfigBornBySelf", + }, + "ignoreMassive":true, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0, + "elementDurability": 0, + }, + "hitPattern" : + { + "onHitEffectName": "none", + "hitImpulseType":"LV0", + "reboundRatio" : 0, + "hitHaltTime" : 0.0, + "hitHaltTimeScale" : 0.05, + "muteHitText" : false, + }, + "forceCameraShake": true, + "cameraShake": + { + "shakeRange":0.125, + "shakeTime":1.0, + "shakeDistance":35, + "shakeType":"CustomVector", + "shakeDir": + { + "x":0, + "y":1, + "z":0, + }, + "extension": + { + "baseOnCamera": true, + "rangeAttenuation": 0.0, + }, + }, + }, + }, + "RushAtk": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "radius": 3, + "height": 5, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0.0, + "y": -1, + "z": 1, + }, + }, + }, + "attackInfo": + { + "attackTag": "Monster_BladeMaster_BeBlockAttack", + "attackProperty": + { + "damagePercentage": 0.3, + "strikeType": "Blunt", + "overrideByWeapon": false, + "attackType": "Melee", + "elementType": "None", + "elementDurability": 50, + "enBreak":101 + }, + "hitPattern": + { + "onHitEffectName": "default", + "hitImpulseType": "LV3", + "canBeDefenceHalt": true, + "muteHitText": false, + "retreatType": "ByHitDirection", + }, + }, + }, + "RushAtkFinal": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "radius": 4, + "height": 5, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0.0, + "y": -1, + "z": -1, + }, + }, + }, + "attackInfo": + { + "attackTag": "Monster_BladeMaster_BeBlockAttack", + "attackProperty": + { + "damagePercentage": 1, + "strikeType": "Blunt", + "overrideByWeapon": false, + "attackType": "Melee", + "elementType": "None", + "elementDurability": 50, + "enBreak":101 + }, + "hitPattern": + { + "onHitEffectName": "default", + "hitImpulseType": "LV3", + "canBeDefenceHalt": true, + "muteHitText": false, + "retreatType": "ByHitDirection", + }, + }, + } + }, + }, + "billboard": + { + "$type" : "ConfigCombatBillboard", + "offset": + { + "x": 0.0, + "y": 0.8, + "z": 0, + }, + "radiusOffset": 0.2, + "showHPBar": true, + "size": "Normal", + }, + "stateLayers": + { + "defaultLayer": + { + "$type" : "ConfigNormalStateLayer", + "stateIDs" : + { + "Born": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Born": [""], + }, + "resetAnimatorTriggerOnExit" : ["DoSkill" ], + }, + "NormalIdle": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Standby": [""], + "Sit": [""], + }, + "canDoSkill" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "NormalMove": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Walk": ["Audio_Monster_Inu_Walk"], + "Run": ["Audio_Monster_Inu_Walk"], + }, + "canDoSkill" : true, + "canSteer" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "Alert" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Alert": ["", "Audio_Monster_Inu_Alert"], + }, + + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill", "AlertHitTrigger"], + }, + "Alert_ToBeBig" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Alert_ToBeBig": ["Animal_Inu_Shihandai_ToBig", "Audio_Monster_Inu_Alert_ToBeBig"], + }, + + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill", "AlertHitTrigger"], + }, + "Die": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Die": ["Animal_Inu_Shihandai_Die","Audio_Monster_Inu_Die"], + }, + "canDoSkill" : false, + "canSteer" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "Blink_BS" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Blink_BS": ["Animal_Inu_Shihandai_BossBlinkBS", "Audio_Tanuki_Blink_BS"], + }, + "canSteer" : true, + "autoSteer": false, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "Blink_During" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Blink_During": ["", "Audio_Tanuki_Blink_BS"], + }, + "canSteer" : true, + "autoSteer": false, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "Blink_AS" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Blink_AS": ["", "Audio_Monster_Inu_HappyBink_AS"], + }, + "canSteer" : true, + "autoSteer": false, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "OutOfBattle" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "OutOfBattle": ["", "Audio_Monster_Inu_OutBattle"], + }, + "canSteer" : true, + "autoSteer": false, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "JumpAttack_ComboBS": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "JumpAttack_ComboBS": [], + }, + "canSteer" : true, + "canDoSkill": false, + "autoSteer": false, + "addEndure": 0, + "cullingModelAlwaysAnimate": true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "JumpAttack_BS" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "JumpAttack_BS": [ + "Animal_Inu_Shihandai_JumpAttack_BS", + "Audio_Monster_Inu_Jump_BS" + ], + }, + "canSteer" : true, + "canDoSkill": false, + "autoSteer": false, + "addEndure": 0, + "cullingModelAlwaysAnimate": true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "JumpAttack_During" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "JumpAttack_During": ["", "Audio_Tanuki_Blink_BS"], + }, + "canSteer" : true, + "canDoSkill": false, + "autoSteer": false, + "addEndure": 0, + "cullingModelAlwaysAnimate": true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "JumpAttack_AS" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "JumpAttack_AS": ["Monster_Inu_Shihandai_JumpAttackSP", + "Animal_Inu_Shihandai_JumpAttackBig", + "Audio_Monster_Inu_Jump_AS"], + }, + "canSteer" : true, + "canDoSkill": false, + "autoSteer": false, + "addEndure": 0, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "RangeAttack" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "RangeAttack": ["Animal_Inu_Shihandai_RangeCounterBig", "Audio_Tanuki_Blink_BS"], + }, + "canSteer" : true, + "canDoSkill": false, + "autoSteer": false, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "CounterAttack" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "CounterAttack": ["Animal_Inu_Shihandai_RangeCounterBig", "Audio_Monster_Inu_Bink_Attack"], + }, + "canSteer" : true, + "canDoSkill": false, + "autoSteer": false, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "RangeBlade" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "RangeBlade": ["Animal_Inu_Shihandai_RangeBlade", + "Animal_Inu_Shihandai_RangeBlade_ChargeBig", + "Audio_Monster_Inu_RangeBlade"], + }, + "canSteer" : true, + "canDoSkill": false, + "autoSteer": false, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "Break_BS" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Break_BS": ["", "Audio_Monster_Inu_BeCaptured_BS"], + }, + "canSteer" : true, + "canDoSkill": false, + "autoSteer": false, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "Break_Loop" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Break_Loop": ["", "Audio_Tanuki_Blink_BS"], + }, + "canSteer" : true, + "canDoSkill": false, + "autoSteer": false, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "Break_AS" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Break_AS": ["", "Audio_Monster_Inu_BeCaptured_AS"], + }, + "canSteer" : true, + "canDoSkill": false, + "autoSteer": false, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "MeleeAttack_1" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "MeleeAttack1": ["Animal_Inu_Shihandai_MeleeAttack1", + "Animal_Inu_Shihandai_MeleeAttackCharge","Audio_Monster_Inu_MeleeAttack"], + }, + "canSteer" : true, + "canDoSkill": false, + "autoSteer": false, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "MeleeAttack_2" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "MeleeAttack2": ["Animal_Inu_Shihandai_MeleeAttack2", "Audio_Monster_Inu_MeleeAttack2"], + }, + "canSteer" : true, + "canDoSkill": false, + "autoSteer": false, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "MeleeAttack_3" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "MeleeAttack3": ["Animal_Inu_Shihandai_MeleeAttack3", "Audio_Monster_Inu_MeleeAttack3"], + }, + "canSteer" : true, + "canDoSkill": false, + "autoSteer": false, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "MeleeAttack_4" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "MeleeAttack4": ["Animal_Inu_Shihandai_MeleeAttack1", + "Animal_Inu_Shihandai_MeleeAttackCharge","Audio_Monster_Inu_MeleeAttack"], + }, + "canSteer" : true, + "canDoSkill": false, + "autoSteer": false, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "Block" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Block1": ["Animal_Inu_Shihandai_BladeMaster_Block","Audio_Monster_Homeworld_Inu_Dodge01"], + "Block2": ["Animal_Inu_Shihandai_BladeMaster_Block","Audio_Monster_Homeworld_Inu_Dodge02"], + "Block3": ["Animal_Inu_Shihandai_BladeMaster_Block","Audio_Monster_Homeworld_Inu_Dodge03"], + }, + "canSteer" : false, + "canDoSkill": false, + "autoSteer": false, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "RushAtk_Prepare" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "RushAtk_Prepare": ["Animal_Inu_Shihandai_BladeMaster_Rush_Prepare","Audio_Monster_Inu_Alert"], + }, + "canSteer" : true, + "canDoSkill": false, + "autoSteer": false, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "RushAttack_BS" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "RushAttack_BS": ["Animal_Inu_Shihandai_RushBS", "Audio_Tanuki_Blink_BS"], + }, + "canSteer" : true, + "canDoSkill": false, + "autoSteer": false, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "RushAttack_Loop" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "RushAttack_Loop": ["Animal_Inu_Shihandai_BladeMaster_RushAtk", "Audio_Monster_Inu_RushAttack_Loop"], + }, + "canSteer" : true, + "canDoSkill": false, + "autoSteer": false, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "RushAttack_AS" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "RushAttack_AS": ["Animal_Inu_Shihandai_BladeMaster_RushHint","Animal_Inu_Shihandai_RushAS_Effect", "Audio_Monster_Inu_RushAttack_AS"], + }, + "canSteer" : true, + "canDoSkill": false, + "autoSteer": false, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "RushBreak_BS" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "RushBreak_BS": ["", "Audio_Monster_Inu_BeCaptured_BS"], + }, + "canSteer" : false, + "canDoSkill": false, + "autoSteer": false, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "RushBreak_Loop" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "RushBreak_Loop": ["", "Audio_Tanuki_Blink_BS"], + }, + "canSteer" : false, + "canDoSkill": false, + "autoSteer": false, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + "resetAnimatorTriggerOnEnter": ["RushHit"] + }, + "RushBreak_AS" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "RushBreak_AS": ["", "Audio_Monster_Inu_BeCaptured_AS"], + }, + "canSteer" : false, + "canDoSkill": false, + "autoSteer": false, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + }, + }, + }, + "abilities": + [ + { + "abilityName": "Animal_Inu_Shihandai_Steer", + }, + { + "abilityName": "Animal_Inu_Shihandai_BladeMaster2_JumpAttack" + }, + // { + // "abilityName": "Animal_Inu_Shihandai_BossBuff" + // }, + // { + // "abilityName": "Animal_Inu_Shihandai_TrickDog" + // }, + { + "abilityName": "Animal_Inu_Shihandai_BossBlinkAttack" + }, + { + "abilityName": "Animal_Inu_Shihandai_AlertToBeBig" + }, + { + "abilityName": "Animal_Inu_Shihandai_Blink_FireRangeBlade" + }, + { + "abilityName": "Animal_Inu_Shihandai_RushAtk" + }, + // { + // "abilityName": "Animal_Inu_Shihandai_CounterAttackBig" + // }, + { + "abilityName": "Animal_Inu_Shihandai_RangeBlade_ChargeBig" + }, + { + "abilityName": "Animal_Inu_Shihandai_RushAtkAS_Charge" + }, + { + "abilityName": "Animal_Inu_Shihandai_JumpAttack_BladeEffectBig" + }, + { + "abilityName": "Animal_Inu_Shihandai_MeleeAttackCharge" + }, + { + "abilityName": "Animal_Inu_Shihandai_BossWeak" + }, + { + "abilityName": "Animal_Inu_Shihandai_BladeHintEffect" + }, + { + "abilityName": "Animal_Inu_Shihandai_ResistFrozen" + }, + { + "abilityName": "Animal_Inu_Shihandai_BladeMaster2_BlockDown" + }, + { + "abilityName": "Animal_Inu_Shihandai_BladeMaster_Block" + }, + { + "abilityName": "Animal_Inu_Shihandai_BladeMaster_ShakeCamera" + }, + { + "abilityName": "Animal_Inu_Shihandai_BladeMaster2_JumpAtkCombo" + } + ], + "initialPoses": + { + "Default": + { + "initialPoseID" : 0, + } + }, + "aibeta": + { + "enable": true, + //"friendliness": 1, + "skillGCD": 2, + //"decisionArchetype": "Animal", + "sensing": + { + "settings": + { + "DefaultSetting": + { + "horizontalFov": 90, + "verticalFov": 120, + "viewRange": 15, + "feelRange": 15, + "useEyeTransformRotation": true + }, + "LowAlert": + { + "horizontalFov": 30, + "verticalFov": 45, + "viewRange": 0, + "feelRange": 0, + "useEyeTransformRotation": true + }, + }, + "templates": + { + "DefaultTemplate": + { + "DefaultPoses": "DefaultSetting", + "1001":"DefaultSetting", + "9001":"LowAlert", + } + }, + }, + "neurons": + { + "DefaultSetting": ["HIT"], + }, + "defendArea": + { + "defendRange": 50, + }, + "threat": + { + "clearThreatEdgeDistance": 50, + "clearThreatTargetDistance": 100, + "clearThreatTimerByDistance": 10, + "viewThreatGrow": 500, + "feelThreatGrow": 500, + "threatDecreaseSpeed": 500, + }, + "returnToBornTactic": + { + "enable": true, + "defaultSetting": + { + "speedLevel": 0, + "fadeoutBeginTime": 1.0, + "fadeoutEndTime": 5, + }, + }, + "ui": + { + "hasDirectionIndicator": true, + }, + "wanderTactic": + { + "enable": false, + "condition": + { + "pose": [2], + }, + "defaultSetting": + { + "speedLevel": 1, + "turnSpeedOverride": 0.75, + "cdMin": 7.5, + "cdMax": 7.5, + "distanceFromBorn": 50, + "distanceFromCurrentMin": 4, + "distanceFromCurrentMax": 5, + }, + }, + "meleeChargeTactic": { + "enable": true, + "condition": { + "pose": [101], + }, + "defaultSetting": + { + "speedLevel": 1, + "turnSpeedOverride": 10, + "stopDistance": 7, + "startDistanceMin": 7, + "startDistanceMax": 50, + }, + }, + "skillGroupCDConfigs": + [ + { + "skillGroupCDID": 100, + "skillGroupCDTime": 0.0, + }, + ], + "skillSetting": { + "skillEliteSet": { + "1":[401,501,101], + "2":[401,301,102], + "3":[301,102] + } + }, + "skills": + { + // Alert skills + "1": + { + "priority": 1, + "name": "OnAlert", + "stateIDs": ["Alert"], + "skillType": "OnAlert", + "skillQueryingTime": 3, + "triggerGCD": false, + "ignoreGCD": true, + "flagTargetReachable": "11", + "flagTargetInZone": "11", + }, + "101": + { + "cd": 10, + "priority":3, + "cdUpperRange": 10, + "initialCD": 5, + "name": "JumpAttack", + "ignoreGCD": false, + "stateIDs": ["JumpAttack_BS","JumpAttack_ComboBS", "JumpAttack_During","JumpAttack_AS"], + "skillType": "Combat", + //"faceTarget": true, + "flagTargetReachable": "11", + "flagTargetInZone": "11", + "castCondition": + { + "pose": [101], + "needReInitCD": true, + }, + }, + "102": + { + "cd": 0, + "priority":1, + "name": "JumpAttack", + "ignoreGCD": false, + "stateIDs": ["JumpAttack_BS", "JumpAttack_ComboBS","JumpAttack_During","JumpAttack_AS"], + "skillType": "Combat", + //"faceTarget": true, + "flagTargetReachable": "11", + "flagSelfInZone": "01", + "flagTargetInZone": "11", + "castCondition": + { + "pose": [101], + "needReInitCD": true, + }, + }, + "301": + { + "cd": 10, + "cdUpperRange": 5, + "initialCD": 5, + "priority": 3, + "name": "RangeAttack", + "stateIDs": ["RangeBlade"], + "skillType": "Combat", + //"faceTarget": true, + "flagTargetReachable": "11", + "flagTargetInZone": "11", + "castCondition": + { + "pickRangeMax": 30, + "pickRangeMin": 0, + "pose": [101], + }, + }, + "401": + { + "cd": 15, + "cdUpperRange": 10, + "initialCD": 5, + "priority": 1, + "name": "RushAttack", + "stateIDs": ["RushAtk_Prepare","RushAttack_BS","RushAttack_Loop", + "RushAttack_AS","RushBreak_BS","RushBreak_Loop","RushBreak_AS"], + "skillType": "Combat", + "flagTargetReachable": "11", + "flagTargetInZone": "11", + "castCondition": + { + "pickRangeMax": 50, + "pickRangeMin": 5, + "pose": [101], + }, + }, + "501": + { + "cd": 2, + "cdUpperRange": 1, + "initialCD": 5, + "priority": 2, + "name": "MeleeAttack", + "stateIDs": ["MeleeAttack1","MeleeAttack2","MeleeAttack3"], + "skillType": "Combat", + "enableSkillPrepare": true, + "skillPrepareGiveUp": false, + "skillPrepareTimeout": 3, + "castCondition": + { + "pickRangeMax": 10, + "pickRangeMin": 0, + "castRangeMax": 3, + "pose": [101], + }, + }, + // "99999": + // { + // "cd": 15, + // "priority": 1, + // "ignoreGCD": true, + // "triggerGCD": false, + // "initialCD": 99999999, + // "name": "Roar", + // "stateIDs": ["ProtectBuff_BS","ProtectBuff_AS"], + // "skillType": "Combat", + // //"faceTarget": true, + // "flagTargetReachable": "11", + // "flagTargetInZone": "11", + // "castCondition": + // { + // "pose": [101], + // }, + // } + } + }, + "inputKeys": + [ + //1 + { + "keyID": 102, + "inputKeyCode": 257, + }, + //2 + { + "keyID": 2, + "inputKeyCode": 258, + }, + //3 + { + "keyID": 301, + "inputKeyCode": 259, + }, + //4 + { + "keyID": 401, + "inputKeyCode": 260, + }, + //5 + { + "keyID": 501, + "inputKeyCode": 261, + }, + //6 + { + "keyID": 99999, + "inputKeyCode": 262, + }, + ], +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/monster/ConfigMonster_Ahigaru_Male_05.json b/gdconf/game_data_config/json/monster/ConfigMonster_Ahigaru_Male_05.json new file mode 100644 index 00000000..00a338cc --- /dev/null +++ b/gdconf/game_data_config/json/monster/ConfigMonster_Ahigaru_Male_05.json @@ -0,0 +1,1095 @@ +{ + "$type" : "ConfigMonster", + "headControl" : + { + "$type": "ConfigHeadControl", + "useHeadControl": true, + "maxYawDegree": 80, + "maxPitchDegree": 30, + "animStates": + [ + "NormalIdle/Standby", + "NormalMove/WalkForward", + "NormalMove/WalkBack", + "NormalMove/WalkRight", + "NormalMove/WalkLeft", + "NormalMove/Run", + "Turn/TurnLeft", + "Turn/TurnRight", + ] + }, + "common": + { + "effectAttachShape": + { + "$type": "ConfigEffectAttachSkinnedMesh", + "mesh": "EffectMesh", + }, + "mass" : 500.0, + "height": 1.75, + "viewSize": 1.08, + "scale": 1.25, + "useGrassDisplacement" : true, + "affectedByWorld" : true, + "checkInSurface" : true, + }, + "move": + { + "$type": "ConfigAnimatorMove", + "facingMove": "FourDirection", + }, + "model": + { + "bornEffect": "Eff_Monster_Common_Born", + }, + "dither": + { + "showDitherDuration": 1.0, + }, + "equipController": + { + "attachPoints": + { + "equip01" : "WeaponR", + "equip02" : "WeaponL", + }, + "sheathPoint" : "", + }, + "billboard": + { + "$type" : "ConfigCombatBillboard", + "offsetType": "Character", + "offset": + { + "x": -0.05, + "y": 0, + "z": 0, + }, + "showHPBar": true, + "radiusOffset": 0.25, + "size": "Normal" + }, + "combat" : + { + "property": + { + "weight" : 75, //weightLevel = 2 + "endureType": "Monster_Grunt_Humanoid", + "endureShake": 0, + }, + "combatLock": + { + "denyLockOn": false, + "lockType": "Avatar&Monster_Lv4", + }, + "beHit" : + { + "hitBloodEffect":"", + "muteAllHit":false, + "muteAllHitEffect":false, + "muteAllHitText":false, + }, + "die": + { + "hasAnimatorDie": true, + "dieDisappearEffect":"Eff_Death_Avatar_Common", + "dieDisappearEffectDelay": 0.0, + "dieEndTime" : 2.5, + "dieForceDisappearTime" : 1.5, + "dieShaderData": "AvatarDie", + "useRagDoll": true, + "ragDollDieEndTimeDelay": 1.25, + "muteHitBox": true, + "dieDenyLockOn": true, + "dieIsGhostToEnemy": true, + "dieIgnoreTriggerBullet": true, + "muteBillboard": true, + "mutePushCollider": true, + }, + "animEvents": + { + "Atk01": + { + "attackPattern" : + { + "$type" : "ConfigAttackBox", + "triggerType" : "TriggerNoRepeat", + "born" : + { + "$type": "ConfigBornBySelf", + "offset" : + { + "x" : 0.2, + "y" : 1.0, + "z" : 0.5, + }, + }, + "size" : + { + "x" : 0.5, + "y" : 0.5, + "z" : 4.0, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 1.0, + "strikeType": "Pierce", + "attackType": "Melee", + "enBreak": 50.0, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType":"LV4", + "reboundRatio": 0, + "hitHaltTime": 0, + "hitHaltTimeScale": 0.01, + "muteHitText":false, + }, + }, + }, + "Atk02": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "duration" : 0.0, + "triggerType" : "TriggerNoRepeat", + "fanAngle" : 90.0, + "radius" : 3.0, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : 0.0, + "z" : 0.5, + }, + "direction": + { + "$type": "ConfigDirectionByDefault", + "angleOffset": + { + "x": 0.0, + "y": -30.0, + "z": 0.0, + }, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 1.0, + "strikeType": "Slash", + "attackType": "Melee", + "enBreak": 50.0, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType":"LV4", + "reboundRatio": 0, + "hitHaltTime": 0, + "hitHaltTimeScale": 0.01, + "muteHitText":false, + }, + }, + }, + "WildSlam01": + { + "attackPattern" : + { + "$type" : "ConfigAttackBox", + "triggerType" : "TriggerNoRepeat", + "born" : + { + "$type": "ConfigBornBySelf", + "offset" : + { + "x" : 0.2, + "y" : 1.3, + "z" : 0.5, + }, + }, + "size" : + { + "x" : 0.5, + "y" : 0.85, + "z" : 3.5, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 1.0, + "strikeType": "Slash", + "enBreak": 100.0, + }, + "hitPattern": + { + "onHitEffectName": "default", + "hitImpulseType":"LV4", + "retreatType": "ByAttacker", + "hitHaltTime": 0.06, + "hitHaltTimeScale" : 0.01, + "muteHitText": false, + }, + "forceCameraShake": false, + }, + }, + "WildSlam02": + { + "attackPattern" : + { + "$type" : "ConfigAttackBox", + "triggerType" : "TriggerNoRepeat", + "born" : + { + "$type": "ConfigBornBySelf", + "offset" : + { + "x" : 0.2, + "y" : 1.3, + "z" : 0.5, + }, + }, + "size" : + { + "x" : 0.5, + "y" : 0.85, + "z" : 3.5, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 1.0, + "strikeType": "Slash", + "attackType": "Melee", + "enBreak": 100.0, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType":"LV4", + "reboundRatio": 0, + "hitHaltTime": 0, + "hitHaltTimeScale": 0, + "muteHitText":false, + }, + }, + }, + "WildSlam03": + { + "attackPattern" : + { + "$type" : "ConfigAttackBox", + "triggerType" : "TriggerNoRepeat", + "born" : + { + "$type": "ConfigBornBySelf", + "offset" : + { + "x" : 0.2, + "y" : 1.3, + "z" : 0.5, + }, + }, + "size" : + { + "x" : 0.5, + "y" : 0.85, + "z" : 3.5, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 1.0, + "strikeType": "Slash", + "attackType": "Melee", + "enBreak": 100.0, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType":"LV4", + "reboundRatio": 0, + "hitHaltTime": 0, + "hitHaltTimeScale": 0, + "muteHitText":false, + }, + }, + }, + }, + }, + "inputKeys": + [ + { + "keyID": 210, + "inputKeyCode": 257, + }, + { + "keyID": 220, + "inputKeyCode": 258, + }, + { + "keyID": 230, + "inputKeyCode": 259, + }, + { + "keyID": 401, + "inputKeyCode": 260, + }, + { + "keyID": 501, + "inputKeyCode": 261, + }, + { + "keyID": 502, + "inputKeyCode": 262, + }, + { + "keyID": 902, + "inputKeyCode": 263, + }, + // { + // "keyID": 301, + // "inputKeyCode": 264, + // }, + // { + // "keyID": 311, + // "inputKeyCode": 265, + // }, + ], + "stateLayers": + { + "defaultLayer": + { + "$type" : "ConfigNormalStateLayer", + "stateIDs" : + { + ////////////////////////////////////////////////// + // Idle states + ////////////////////////////////////////////////// + "NormalIdle" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Standby": [], + "Born": [], + }, + "canDoSkill" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + ////////////////////////////////////////////////// + // Move states + ////////////////////////////////////////////////// + "NormalMove" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "WalkForward": ["Audio_Monster_Ahigaru_01_Walk"], + "WalkBack": ["Audio_Monster_Ahigaru_01_Walk"], + "WalkRight": ["Audio_Monster_Ahigaru_01_Walk"], + "WalkLeft": ["Audio_Monster_Ahigaru_01_Walk"], + "Run": ["Audio_Monster_Ahigaru_01_Run"], + }, + "canDoSkill" : true, + "canSteer" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "Turn" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "TurnLeft": ["Audio_Monster_Ahigaru_01_Walk"], + "TurnRight": ["Audio_Monster_Ahigaru_01_Walk"], + }, + "canDoSkill" : true, + "canSteer" : true, + "autoSteer" : false, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + ////////////////////////////////////////////////// + // BeHit states + ////////////////////////////////////////////////// + "BeHit": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Hit_L": ["Audio_Monster_Ahigaru_02_Hit_L"], + "Hit_H": ["Audio_Monster_Ahigaru_02_Hit_H"], + "DHit": [], + }, + "resetAnimatorTriggerOnEnter": [ "BeHit" ], + "resetAnimatorTriggerOnExit": [ "DoSkill" ], + }, + "BeHitThrow": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "HitThrow": ["Audio_Monster_Ahigaru_02_HitThrow"], + "HitThrowDrop": [], + "HitThrowToGround": ["Audio_Monster_Ahigaru_02_HitThrowToGround"], + }, + "resetAnimatorTriggerOnEnter": [ "BeHit", "HitAir2HitDrop" ], + "resetAnimatorTriggerOnExit": [ "DoSkill" ], + }, + "Struggle": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Struggle": [], + }, + "resetAnimatorTriggerOnEnter": [ "BeHit", "HitAir2HitDrop" ], + "resetAnimatorTriggerOnExit": [ "DoSkill" ], + }, + ////////////////////////////////////////////////// + // Die states + ////////////////////////////////////////////////// + "Die": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Die1": ["Audio_Monster_Ahigaru_02_Die"], + "Die2": ["Audio_Monster_Ahigaru_02_Die"], + "SwimDie": ["Audio_Monster_Thoarder_NoWeapon_SwimDie"], + "SwimDie_AS": ["Audio_Monster_Thoarder_NoWeapon_SwimDie"], + }, + }, + "Die_RagDoll": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "AirDie": [], + }, + "enableRagDoll": true, + }, + ////////////////////////////////////////////////// + // Alert states + ////////////////////////////////////////////////// + "Life_Alert" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Alert": ["Audio_Monster_Ahigaru_02_Alert"], + }, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "Life_Warning" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Warning": ["Monster_Undead01_Warning","Audio_Monster_Ahigaru_02_Alert"], + }, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + ////////////////////////////////////////////////// + // Attack states + ////////////////////////////////////////////////// + "Attack01" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Attack01": ["Monster_Human_Male_Pole_AttackDaoqi01", + "Monster_Ahigaru_Male_03_BladeBattle_HintPoint", + "Audio_Monster_Ahigaru_02_Attack01"], + }, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "Attack02": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Attack02": ["Monster_Human_Male_Pole_AttackDaoqi02", + "Monster_Ahigaru_Male_03_BladeBattle_HintPoint", + "Audio_Monster_Ahigaru_02_Attack02"], + }, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + "massRatio" : 20, + }, + "WildSlam" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "WildSlam": ["Monster_Human_Male_Pole_WildSlamDaoqi","Audio_Monster_Ahigaru_02_WildSlam"], + }, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + "addEndure": 0.6, + }, + "Attack_Break" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Attack_Break": ["Monster_Ahigaru_Male_03_BladeBattle_BreakEffect","Audio_Monster_Ahigaru_02_Hit_H"], + }, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + ////////////////////////////////////////////////// + // Taunt states + ////////////////////////////////////////////////// + "Taunt" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Taunt_1": ["Audio_Monster_Ahigaru_02_Taunt1"], + "Taunt_2": ["Audio_Monster_Ahigaru_02_Taunt2"], + }, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + ////////////////////////////////////////////////// + // Dodge states + ////////////////////////////////////////////////// + "BackSprint" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "BackSprint": ["Monster_Human_Male_Pole_BackSprint","Audio_Monster_Ahigaru_02_BackSprint"], + }, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "BackSprintAttack_BS" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "BackSprintAttack_BS": ["Monster_Human_Male_Pole_BackSprint","Audio_Monster_Ahigaru_02_BackSprint"], + }, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "BackSprintAttack" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "BackSprintAttack_Attack01": ["Monster_Human_Male_Pole_AttackDaoqi01","Audio_Monster_Ahigaru_02_Attack01"], + "BackSprintAttack_Attack02": ["Monster_Human_Male_Pole_AttackDaoqi01","Audio_Monster_Ahigaru_02_Attack01"], + "BackSprintAttack_Attack03": ["Monster_Human_Male_Pole_AttackDaoqi01","Audio_Monster_Ahigaru_02_Attack01"], + }, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "BackSprintOrder_BS" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "BackSprintOrder_BS": ["Monster_Human_Male_Pole_BackSprint","Audio_Monster_Ahigaru_02_BackSprint"], + }, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + + ////////////////////////////////////////////////// + // SpecialStates states + ////////////////////////////////////////////////// + ////////////////////////////////////////////////// + // Other states + ////////////////////////////////////////////////// + "Order" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Order01": ["Monster_Human_Male_Pole_Order01","Audio_Monster_Ahigaru_02_Order01"], + "Order02": ["Monster_Human_Male_Pole_Order02","Audio_Monster_Ahigaru_02_Order02"], + }, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "BackSprintOrder" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "BackSprintOrder": ["Monster_Human_Male_Pole_Order01","Audio_Monster_Ahigaru_02_Order02"], + }, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "SurroundOrder" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "SurroundOrder": ["Monster_Human_Male_Pole_Order01"], + }, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + }, + }, + }, + "abilities": + [ + ////////////////////////////////////////////////// + // Steer abilities + ////////////////////////////////////////////////// + { + "abilityID": "SteerAttack", + "abilityName": "Human_Male_Pole_SteerAttack", + }, + { + "abilityID": "SteerMove", + "abilityName": "Millelith_SteerMove", + }, + ////////////////////////////////////////////////// + // RushMove abilities + ////////////////////////////////////////////////// + { + "abilityID": "Attack01_RushMove01", + "abilityName": "Human_Male_Pole_Attack01_RushMove01", + }, + { + "abilityID": "Attack02_RushMove01", + "abilityName": "Human_Male_Pole_Attack02_RushMove01", + }, + { + "abilityID": "WildSlam_RushMove01", + "abilityName": "Human_Male_Pole_WildSlam_RushMove01", + }, + { + "abilityID": "WildSlam_RushMove02", + "abilityName": "Human_Male_Pole_WildSlam_RushMove02", + }, + { + "abilityID": "WildSlam_RushMove03", + "abilityName": "Human_Male_Pole_WildSlam_RushMove03", + }, + ////////////////////////////////////////////////// + // SurroundAttack abilities + ////////////////////////////////////////////////// + // { + // "abilityID": "SurroundAttack_SurroundOrder", + // "abilityName": "Monster_Millelith_SurroundAttack_SurroundOrder", + // }, + // { + // "abilityID": "SurroundAttack_AttackdOrder", + // "abilityName": "Monster_Millelith_SurroundAttack_AttackdOrder", + // }, + // { + // "abilityID": "SetSurroundPoint", + // "abilityName": "Monster_Millelith_SetSurroundPoint", + // }, + // { + // "abilityID": "SurroundAttackOrganizing", + // "abilityName": "Monster_Millelith_SurroundAttackOrganizing", + // }, + // { + // "abilityID": "SelectSoldiers", + // "abilityName": "Monster_Millelith_SelectSoldiers", + // }, + ////////////////////////////////////////////////// + // Other abilities + ////////////////////////////////////////////////// + { + "abilityID": "Order01", + "abilityName": "Human_Male_Pole_Order01", + }, + { + "abilityID": "Order02", + "abilityName": "Human_Male_Pole_Order02", + }, + { + "abilityID": "Order03", + "abilityName": "Human_Male_Pole_Order03", + }, + { + "abilityID": "PoseDecider", + "abilityName": "Human_Male_Pole_PoseDecider", + }, + { + "abilityID": "EndureModifier", + "abilityName": "Monster_Millelith_EndureModifier", + }, + { + "abilityID": "AuxWeaponTrans", + "abilityName": "Monster_Millelith_Pole_Male_AuxWeaponTrans", + }, + ], + "initialPoses": + { + "Default": + { + "initialPoseID" : 0, + }, + // For reference: + // "CrossBow_Fixed": + // { + // "initialPoseID" : 402, + // "initialPoseParams": + // { + // "boolParams": + // { + // "CrossBow_Fixed": "true", + // }, + // }, + // }, + }, + "aibeta": + { + "enable": true, + "skillGCD": 3.0, + "moveSetting": + { + "almostReachedDistanceRun": 1.5, + }, + "neurons": + { + "DefaultSetting": ["HIT"], + }, + "profiling": + { + // For reference: + // "staticPoses": [9002, 9003], + }, + "sensing": + { + "settings": + { + "DefaultSetting": + { + "viewRange": 30.0, + "feelRange": 8.0, + }, + "HighAlert": + { + "viewRange": 40.0, + "feelRange": 10.0, + }, + }, + "templates": + { + "DefaultTemplate": + { + "DefaultPoses": "DefaultSetting", + }, + "HighAlertTemplate": + { + "DefaultPoses": "HighAlert", + }, + }, + }, + // For reference: + // "precombat": + // { + // "bioClockSleepFrom": 11, + // "bioClockSleepTo": 12, + // }, + "defendArea": + { + "enable": true, + }, + "threat": + { + "clearThreatTimerByDistance": 3.0, + "clearThreatByLostPath": true, + "clearThreatTimerByLostPath": 10, + "clearThreatByTargetOutOfZone": true, + "viewAttenuation": + [ + {"x": 10.0, "y": 2.0}, + {"x": 15.0, "y": 0.8}, + {"x": 20.0, "y": 0.5}, + {"x": 25.0, "y": 0.3}, + {"x": 30.0, "y": 0.2}, + ], + }, + "returnToBornTactic": + { + "enable": true, + "defaultSetting": + { + "speedLevel": 2, + }, + }, + "investigateTactic": + { + "enable": true, + "condition": + { + "pose": [1], + }, + }, + // For later use + "reactActionPointTactic": + { + "enable": true, + "defaultSetting": + { + "reactList": + [ + // For reference: + // { + // "pointType": "SleepPoint", + // "detectDistance": 15, + // "pose": [1, 101, 401, 402, 201, 301], + // "nerveTrigger": ["ASLEEP"], + // "skillID": 111, + // }, + ], + }, + }, + "wanderTactic": + { + "enable": true, + "condition": + { + "pose": [1], + }, + "defaultSetting": + { + "speedLevel": 1, + "cdMin": 1.5, + "cdMax": 3.0, + "distanceFromBorn": 15.0, + "distanceFromCurrentMin": 3.75, + "distanceFromCurrentMax": 7.5, + }, + }, + "meleeChargeTactic": + { + "enable": true, + "condition": + { + "pose": [1001, 1002], + }, + "defaultSetting": + { + "speedLevel": 2, + "speedLevelInner": 1, + "innerDistance": 0, + "stopDistance": 8.5, + "startDistanceMin": 10.0, + "startDistanceMax": 50, + }, + }, + "facingMoveTactic": + { + "enable": true, + "condition": + { + "pose": [1001, 1002], + }, + "defaultSetting": + { + "speedLevel": 1, + "rangeMin": 3.0, + "rangeMax": 7.0, + "facingMoveWeight": + { + "stop": 2.0, + "forward": 0.0, + "back": 0.0, + "left": 1.0, + "right": 1.0, + }, + }, + "specification": + { + // For reference: + "1002": + { + "speedLevel": 1, + "rangeMin": 5.5, + "rangeMax": 8.5, + "facingMoveWeight": + { + "stop": 2.0, + "forward": 0.0, + "back": 0.0, + "left": 1.0, + "right": 1.0, + }, + }, + }, + }, + "findBackTactic": + { + "enable": false, + "condition": + { + "pose": [1001], + }, + "defaultSetting": + { + "speedLevel": 2, + "turnSpeedOverride": 3, + "cd": 2.5, + "overtime": 2.5, + "targetLRSpace": 4.5, + "targetBackSpace": 4.0, + }, + }, + "skillGroupCDConfigs": + [ + { + //Dodge + "skillGroupCDID": 1, + "skillGroupCDTime": 7.0, + }, + { + //Order + "skillGroupCDID": 2, + "skillGroupCDTime": 9.0, + }, + { + //MeleeAlone + "skillGroupCDID": 3, + "skillGroupCDTime": 6.0, + }, + { + //MeleeWithSoldier + "skillGroupCDID": 4, + "skillGroupCDTime": 12.0, + }, + ], + "skillSetting": { + "skillEliteSet": { + "1":[], + "2":[] + } + }, + "skills": + { + ////////////////////////////////////////////////// + // Alert Skills 101~199 + ////////////////////////////////////////////////// + "101": + { + "name": "OnAlert", + "stateIDs": ["Life_Warning"], + "skillType": "OnAlert", + "skillQueryingTime": 3, + "triggerGCD": false, + "ignoreGCD": true, + "faceTarget": true, + }, + ////////////////////////////////////////////////// + // Attack Skills 201 ~ 899 + ////////////////////////////////////////////////// + "201": + { + "cd": 3.0, + "cdUpperRange": 1.0, + "skillGroupCDID": 3, + "initialCD": 3.0, + "flagSelfInZone": "11", + "combatSkillType": "MeleeAttack", + "name": "Attack01", + "stateIDs": ["Attack01"], + "enableSkillPrepare": true, + "castCondition": + { + "maxTargetAngleXZ": 60, + "castRangeMin": 0.0, + "castRangeMax": 3.5, + "pickRangeMin": 2.0, + "pickRangeMax": 15.0, + "pose": [1001], + }, + }, + "202": + { + "priority": 3, + "cd": 3.0, + "cdUpperRange": 1.0, + "initialCD": 3.0, + "skillGroupCDID": 3, + "flagSelfInZone": "11", + "name": "Attack02", + "stateIDs": ["Attack02"], + "enableSkillPrepare": true, + "castCondition": + { + "maxTargetAngleXZ": 60, + "castRangeMin": 0.0, + "castRangeMax": 3.5, + "pickRangeMin": 0, + "pickRangeMax": 4.0, + "pose": [1001], + }, + }, + ////////////////////////////////////////////////// + // Taunt Skills 901~999 + ////////////////////////////////////////////////// + "901": + { + "priority": 2, + "cd": 5.0, + "cdUpperRange": 5.0, + "initialCD": 6.0, + "flagSelfInZone": "11", + "name": "Taunt", + "stateIDs": ["Taunt"], + "publicCDGroup": "RandomAction", + "faceTarget": true, + //"ignoreGCD": true, + //"triggerGCD": false, + "castCondition": + { + "pickRangeMin": 8.0, + "pickRangeMax": 30.0, + "pose": [1001], + "maxTargetAngleY": 45.0, + }, + }, + ////////////////////////////////////////////////// + // SpecialState Skills 1001~1999 + ////////////////////////////////////////////////// + }, + }, + "audio" : + { + "$type": "ConfigMonsterAudio", + "animAudio" : + { + "onTransitionOut" : + [ + ], + "onTransitionIn" : + [ + ], + }, + "disableEvent": + { + }, + "destroyEvent": + { + }, + "randomVariantSwitchGroup" : + { + "text" : "" + }, + "randomVariantSwitchValues" : + [ + { + "text" : "" + } + ] + }, +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/monster/ConfigMonster_Apep.json b/gdconf/game_data_config/json/monster/ConfigMonster_Apep.json new file mode 100644 index 00000000..43ea5c7a --- /dev/null +++ b/gdconf/game_data_config/json/monster/ConfigMonster_Apep.json @@ -0,0 +1,1011 @@ +{ + "$type" : "ConfigMonster", + "common": + { + "effectAttachShape": + { + "$type": "ConfigEffectAttachSkinnedMesh", + "mesh": "EffectMesh", + }, + "mass" : 1000.0, + "scale": 1.5, + "height": 1.35, + "modelHeight": 1.35, + "affectedByWorld" : true, + "checkInSurface" : true, + "shouldPauseAnimatorBeforeReady": true, + "reconnectSupport": true, + "clearAIOnSetLightDeactive": true, + "recoverByInitPose": true, + }, + "cameraAdjustMap": + { + "default": + { + "$type" : "ConfigSpecialCamera", + "priority": 2.0, + "enterRadius": 150, + "exitRadius": 150, + "heightAdjust": 0.75, + "fov": 47.5, + "zoom": 8, + "sphericalY": 10, + "lockSphericalY": false, + "sphericalYUp": 30, + "sphericalYDown": 45, + "autoTurnStartMin": 50, + "autoTurnStartMax": 40, + "autoTurnEndMin": 100, + "autoTurnEndMax": 145, + "enterShape": "CircleR150", + "exitShape": "CircleR150", + "shapeCenterOffset": + { + "x": 0, + "y": 0, + "z": 0, + }, + }, + "Stage3": + { + "$type" : "ConfigSpecialCamera", + "priority": 2.0, + "enterRadius": 150, + "exitRadius": 150, + "heightAdjust": 1.6, + "fov": 47.5, + "zoom": 9.5, + "sphericalY": 10, + "lockSphericalY": false, + "sphericalYUp": 30, + "sphericalYDown": 45, + "autoTurnStartMin": 50, + "autoTurnStartMax": 40, + "autoTurnEndMin": 100, + "autoTurnEndMax": 145, + "enterShape": "CircleR150", + "exitShape": "CircleR150", + "shapeCenterOffset": + { + "x": 0, + "y": 0, + "z": 0, + }, + }, + }, + "model": + { + "canBakeMesh": false, + }, + "move": + { + "$type": "ConfigAnimatorMove", + "velocityForce": + { + "includeForces": ["FixedRushMoveType"], + }, + "positionModifyState": "Run", + "positionModifyStateMap": + { + "201":"None", + "202":"None", + "301":"None", + }, + "destroyRockWhenInit": true, + "yawSpeedRatio": 0.2, + }, + "billboard": + { + "$type": "ConfigCombatBillboard", + "radiusOffset": 1.0, + "showDistance": 200, + "showHPBar": true, + "size": "Grand", + }, + "headControl": + { + "$type": "ConfigHeadControl", + "useHeadControl": true, + "animStates": + [ + "NormalIdle/Standby", + "NormalIdle/Born", + ], + "maxYawDegree": 60, + "maxPitchDegree": 30, + "speed": 3, + }, + "dither": + { + "normalBetweenCamera": + { + "detectDitherRange": 5.0, + }, + }, + "combat" : + { + "property": + { + "weight": 20000, + "endureType": "Monster_Boss_Other", + }, + "combatLock": + { + "denyLockOn": false, + "lockType": "Boss_Lv5", + }, + "beHit" : + { + "hitBloodEffect":"", + "muteAllHit":false, + "muteAllHitEffect":false, + "muteAllHitText":false, + // "blendShake": + // { + // "$type": "ConfigBeHitBlendShakeByAinmator", + // "shakeFlagMap": + // [ + // { + // "shakeFlag": 0.0, + // "hitBoxNames": ["HitBox_Head","HitBox_Tail_01","HitBox_Tail_02","HitBox_Tail_03"], + // }, + // { + // "shakeFlag": 0.2, + // "hitBoxNames": ["HitBox_Body"], + // }, + // { + // "shakeFlag": 0.4, + // "hitBoxNames": ["HitBox_ForeL_Up","HitBox_ForeL_Down"], + // }, + // { + // "shakeFlag": 0.6, + // "hitBoxNames": ["HitBox_ForeR_Up","HitBox_ForeR_Down"], + // }, + // { + // "shakeFlag": 0.8, + // "hitBoxNames": ["HitBox_HindL_Up","HitBox_HindL_Down"], + // }, + // { + // "shakeFlag": 1.0, + // "hitBoxNames": ["HitBox_HindR_Up","HitBox_HindR_Down"], + // }, + // ], + // }, + }, + "die": + { + "hasAnimatorDie": true, + "dieEndTime" : 1, + "dieForceDisappearTime" : 3.5, + "muteHitBox": true, + "dieDenyLockOn": true, + "dieIsGhostToEnemy": true, + "dieIgnoreTriggerBullet": true, + "muteBillboard": true, + "mutePushCollider": true, + }, + "animEvents": + { + "SwipeAtk_01": + { + "attackPattern": + { + "$type" : "ConfigAttackCircle", + "triggerType" : "TriggerNoRepeat", + "fanAngle" : 360.0, + "radius" : 3.5, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : 0.0, + "z" : 2.0, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.6, + "strikeType": "Slash", + "attackType": "Melee", + "enBreak": 100.0, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV4", + "hitHaltTime": 0, + "hitHaltTimeScale": 0, + "muteHitText":false, + }, + "forceCameraShake": true, + "cameraShake": + { + "shakeType": "CustomVector", + "shakeRange": 0.04, + "shakeTime": 0.09, + "shakeDistance": 20.0, + "shakeDir": + { + "x":1, + "y":0, + "z":1, + }, + }, + }, + }, + "SwipeAtk_02": + { + "attackPattern": + { + "$type" : "ConfigAttackCircle", + "triggerType" : "TriggerNoRepeat", + "fanAngle" : 360.0, + "radius" : 3.5, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : 0.0, + "z" : 2.0, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.6, + "strikeType": "Slash", + "attackType": "Melee", + "enBreak": 100.0, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV4", + "hitHaltTime": 0, + "hitHaltTimeScale": 0, + "muteHitText":false, + }, + "forceCameraShake": true, + "cameraShake": + { + "shakeType": "CustomVector", + "shakeRange": 0.04, + "shakeTime": 0.09, + "shakeDistance": 20.0, + "shakeDir": + { + "x":1, + "y":0, + "z":1, + }, + }, + }, + }, + "SwipeAtk_03": + { + "attackPattern": + { + "$type" : "ConfigAttackCircle", + "triggerType" : "TriggerNoRepeat", + "fanAngle" : 360.0, + "radius" : 3.5, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : 0.0, + "z" : 2.0, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.6, + "strikeType": "Slash", + "attackType": "Melee", + "enBreak": 100.0, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV4", + "hitHaltTime": 0, + "hitHaltTimeScale": 0, + "muteHitText":false, + }, + "forceCameraShake": true, + "cameraShake": + { + "shakeType": "CustomVector", + "shakeRange": 0.04, + "shakeTime": 0.09, + "shakeDistance": 20.0, + "shakeDir": + { + "x":1, + "y":0, + "z":1, + }, + }, + }, + }, + "SwipeAtk_04": + { + "attackPattern": + { + "$type" : "ConfigAttackCircle", + "triggerType" : "TriggerNoRepeat", + "fanAngle" : 360.0, + "radius" : 3.5, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : 0.0, + "z" : 2.0, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.6, + "strikeType": "Slash", + "attackType": "Melee", + "enBreak": 100.0, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV4", + "hitHaltTime": 0, + "hitHaltTimeScale": 0, + "muteHitText":false, + }, + "forceCameraShake": true, + "cameraShake": + { + "shakeType": "CustomVector", + "shakeRange": 0.04, + "shakeTime": 0.09, + "shakeDistance": 20.0, + "shakeDir": + { + "x":1, + "y":0, + "z":1, + }, + }, + }, + }, + "StompAttack": + { + "attackPattern": + { + "$type" : "ConfigAttackCircle", + "triggerType" : "TriggerNoRepeat", + "fanAngle" : 360.0, + "radius" : 3.5, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : 0.0, + "z" : 2.0, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.6, + "strikeType": "Slash", + "attackType": "Melee", + "enBreak": 100.0, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV4", + "hitHaltTime": 0, + "hitHaltTimeScale": 0, + "muteHitText":false, + }, + "forceCameraShake": true, + "cameraShake": + { + "shakeType": "CustomVector", + "shakeRange": 0.04, + "shakeTime": 0.09, + "shakeDistance": 20.0, + "shakeDir": + { + "x":1, + "y":0, + "z":1, + }, + }, + }, + }, + "RangeAttack1_01": + { + "attackPattern": + { + "$type" : "ConfigAttackCircle", + "triggerType" : "TriggerNoRepeat", + "fanAngle" : 180.0, + "innerRadius": 3, + "radius" : 8, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : 0.0, + "z" : 0.0, + }, + "direction": + { + "$type":"ConfigDirectionByEntity", + "angleOffset": + { + "x": 50, + "y" : 0.0, + "z" : 0.0, + }, + } + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.6, + "strikeType": "Slash", + "attackType": "Melee", + "enBreak": 100.0, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV4", + "hitHaltTime": 0, + "hitHaltTimeScale": 0, + "muteHitText":false, + }, + "forceCameraShake": true, + "cameraShake": + { + "shakeType": "CustomVector", + "shakeRange": 0.04, + "shakeTime": 0.09, + "shakeDistance": 20.0, + "shakeDir": + { + "x":1, + "y":0, + "z":1, + }, + }, + }, + }, + "RangeAttack1_02": + { + "attackPattern": + { + "$type" : "ConfigAttackCircle", + "triggerType" : "TriggerNoRepeat", + "fanAngle" : 90.0, + "innerRadius": 3, + "radius" : 12, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : 0.0, + "z" : 2.0, + }, + "direction": + { + "$type":"ConfigDirectionByEntity", + "angleOffset": + { + "x": 50, + "y" : 0.0, + "z" : 0.0, + }, + } + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.6, + "strikeType": "Slash", + "attackType": "Melee", + "enBreak": 100.0, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV4", + "hitHaltTime": 0, + "hitHaltTimeScale": 0, + "muteHitText":false, + }, + "forceCameraShake": true, + "cameraShake": + { + "shakeType": "CustomVector", + "shakeRange": 0.04, + "shakeTime": 0.09, + "shakeDistance": 20.0, + "shakeDir": + { + "x":1, + "y":0, + "z":1, + }, + }, + }, + }, + }, + }, + "inputKeys": + [ + { + "keyID": 201, + "inputKeyCode": 257, + }, + { + "keyID": 211, + "inputKeyCode": 258, + }, + { + "keyID": 221, + "inputKeyCode": 259, + }, + { + "keyID": 231, + "inputKeyCode": 260, + }, + { + "keyID": 241, + "inputKeyCode": 261, + }, + { + "keyID": 251, + "inputKeyCode": 262, + }, + { + "keyID": 101, + "inputKeyCode": 263, + }, + // { + // "keyID": 401, + // "inputKeyCode": 264, + // }, + // { + // "keyID": 401, + // "inputKeyCode": 265, + // }, + { + "keyID": 301, + "inputKeyCode": 266, + }, + { + "keyID": 311, + "inputKeyCode": 267, + }, + { + "keyID": 321, + "inputKeyCode": 268, + }, + { + "keyID": 331, + "inputKeyCode": 269, + }, + { + "keyID": 341, + "inputKeyCode": 270, + }, + ], + "stateLayers": + { + "defaultLayer": + { + "$type" : "ConfigNormalStateLayer", + "stateIDs" : + { + //Stage1 + "NormalIdle" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Born": [], + "Standby": [], + }, + "canDoSkill" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "Stage1_Alert" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Stage1_Alert": [], + }, + "canDoSkill" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "RushMoveL_BS": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "RushMoveL_BS": [], + }, + "canSteer": true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "RushMoveR_BS": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "RushMoveR_BS": [], + }, + "canSteer": true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "RushMove": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "RushMoveL_Move": [], + "RushMoveL_Turn": [], + "RushMoveR_Turn": [], + }, + "canSteer": true, + "canSyncMove" : true, + "followAnimRotation": true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "RushMove_AS": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "RushMoveL_AS": [], + "RushMoveR_AS": [], + }, + "canSteer": true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "CrashAttack": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "CrashAttack": ["Monster_Apep_Stage1_CrashAttack"], + }, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "SwipeAttack": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "SwipeAttack": [], + }, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "FlapAttack": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "FlapAttack": [], + }, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "SlashAttack": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "DiveIn": [], + "SlashAttack": [], + }, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "TailWhip": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "TailWhip": [], + }, + "canSteer": true, + "followAnimRotation": true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "StompAttack_BS": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "StompAttack_BS": [], + }, + "canSyncMove" : true, + "canSteer": true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "StompAttack": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "StompAttack": [], + "StompAttack_Turn": [], + }, + "canSyncMove" : true, + "canSteer": true, + "followAnimRotation": true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "StompAttack_AS": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "StompAttack_AS": [], + }, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + //Stage2 + "BlinkAttack": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "BlinkAttack_BS": [], + "BlinkAttack_BlinkState": [], + "BlinkAttack_AS": [], + }, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "RangeAttack1": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "RangeAttack1": ["Monster_Apep_Stage3_RangeAttack1"], + }, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "RangeAttack2": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "RangeAttack2": ["Monster_Apep_Stage3_RangeAttack2"], + }, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "RangeAttack3": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "RangeAttack3": ["Monster_Apep_Stage3_RangeAttack3"], + }, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "Stage3_UltAttack": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Stage3_UltAttack": [], + }, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + }, + }, + }, + "abilities": + [ + //TestAbility + { + "abilityName": "Monster_Apep_TestAbility_PoseChange", + }, + //Stage1 + { + "abilityName": "Monster_Apep_Stage1_NormalState", + }, + { + "abilityName": "Monster_Apep_Stage1_Alert", + }, + { + "abilityName": "Monster_Apep_Stage1_RushMove_ChooseDirection", + }, + { + "abilityName": "Monster_Apep_Stage1_RushMoveL", + }, + { + "abilityName": "Monster_Apep_Stage1_RushMoveR", + }, + { + "abilityName": "Monster_Apep_Stage1_StompAttack", + }, + { + "abilityName": "Monster_Apep_Stage1_SwipeAttack", + }, + { + "abilityName": "Monster_Apep_Stage1_CrashAttack", + }, + //Stage3 + { + "abilityName": "Monster_Apep_Stage3_NormalState", + }, + { + "abilityName": "Monster_Apep_Stage3_BlinkAttack", + }, + { + "abilityName": "Monster_Apep_Stage3_RangeAttack2", + }, + { + "abilityName": "Monster_Apep_Stage3_RangeAttack3", + }, + ], + "initialPoses": + { + "Default": + { + "initialPoseID" : 0, + }, + }, + "aibeta": + { + "enable": true, + "skillGCD": 0.5, + "skillSetting": + { + "skillEliteSet": + { + }, + }, + // "moveSetting": + // { + // "almostReachedDistanceRun": 1.5, + // }, + "sensing": + { + "settings": + { + "DefaultSetting": + { + "enableVision": true, + "viewRange": 100, + "viewPanoramic": true, + "feelRange": 25, + }, + }, + }, + "defendArea": + { + "defendRange": 120.0, + }, + "threat": + { + "clearThreatTargetDistance": 999.0, + "clearThreatEdgeDistance": 999.0, + "clearThreatByTargetOutOfZone": true, + "clearThreatTimerByTargetOutOfZone": 999.0, + "viewThreatGrow": 100.0, + "feelThreatGrow": 500.0, + "threatDecreaseSpeed": 30, + "resistTauntLevel": "Monster_TauntLevel_5", + }, + "skills": + { + "401": + { + "cd": 2, + "priority": 1, + "name": "RushMove", + "stateIDs": ["RushMoveL", "RushMoveR"], + "ignoreGCD": true, + "triggerGCD": false, + "flagTargetReachable": "11", + "castCondition": + { + "pose": [101], + }, + }, + "301": + { + "cd": 2, + "priority": 1, + "name": "BlinkAttack", + "stateIDs": ["BlinkAttack"], + "ignoreGCD": true, + "triggerGCD": false, + "flagTargetReachable": "11", + "castCondition": + { + "pose": [301], + }, + }, + "311": + { + "cd": 2, + "priority": 1, + "name": "RushMove", + "stateIDs": ["RushMoveL", "RushMoveR"], + "ignoreGCD": true, + "triggerGCD": false, + "flagTargetReachable": "11", + "castCondition": + { + "pose": [301], + }, + }, + "321": + { + "cd": 2, + "priority": 1, + "name": "RushMove", + "stateIDs": ["RushMoveL", "RushMoveR"], + "ignoreGCD": true, + "triggerGCD": false, + "flagTargetReachable": "11", + "castCondition": + { + "pose": [301], + }, + }, + }, + }, +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/monster/ConfigMonster_Apep_Flat.json b/gdconf/game_data_config/json/monster/ConfigMonster_Apep_Flat.json new file mode 100644 index 00000000..a9832586 --- /dev/null +++ b/gdconf/game_data_config/json/monster/ConfigMonster_Apep_Flat.json @@ -0,0 +1,224 @@ +{ + "$type" : "ConfigMonster", + "common": + { + "effectAttachShape": + { + "$type": "ConfigEffectAttachSkinnedMesh", + "mesh": "EffectMesh", + }, + "mass" : 1000.0, + "scale": 1.5, + "height": 30, + "modelHeight": 1.35, + "affectedByWorld" : true, + "checkInSurface" : true, + "shouldPauseAnimatorBeforeReady": true, + "reconnectSupport": true, + "clearAIOnSetLightDeactive": true, + "recoverByInitPose": true, + }, + "model": + { + "canBakeMesh": false, + }, + "move": + { + "$type": "ConfigAnimatorMove", + "velocityForce": + { + "includeForces": ["FixedRushMoveType"], + }, + "positionModifyState": "Run", + "positionModifyStateMap": + { + "201":"None", + "202":"None", + "301":"None", + }, + "destroyRockWhenInit": true, + "yawSpeedRatio": 0.2, + }, + "billboard": + { + "$type": "ConfigCombatBillboard", + "radiusOffset": 1.0, + "showDistance": 200, + "showHPBar": true, + "size": "Grand", + }, + "headControl": + { + "$type": "ConfigHeadControl", + "useHeadControl": true, + "animStates": + [ + "NormalIdle/Standby", + "NormalIdle/Born", + ], + "maxYawDegree": 60, + "maxPitchDegree": 30, + "speed": 3, + }, + "dither": + { + "normalBetweenCamera": + { + "detectDitherRange": 5.0, + }, + }, + "combat" : + { + "property": + { + "weight": 20000, + "endureType": "Monster_Boss_Other", + }, + "combatLock": + { + "denyLockOn": false, + "lockType": "Boss_Lv5", + }, + "beHit" : + { + "hitBloodEffect":"", + "muteAllHit":false, + "muteAllHitEffect":false, + "muteAllHitText":false, + }, + "die": + { + "hasAnimatorDie": true, + "dieEndTime" : 1, + "dieForceDisappearTime" : 3.5, + "muteHitBox": true, + "dieDenyLockOn": true, + "dieIsGhostToEnemy": true, + "dieIgnoreTriggerBullet": true, + "muteBillboard": true, + "mutePushCollider": true, + }, + "animEvents": + { + + }, + }, + "inputKeys": + [ + { + "keyID": 401, + "inputKeyCode": 257, + }, + { + "keyID": 201, + "inputKeyCode": 258, + }, + { + "keyID": 211, + "inputKeyCode": 259, + }, + { + "keyID": 231, + "inputKeyCode": 260, + }, + { + "keyID": 241, + "inputKeyCode": 261, + }, + ], + "stateLayers": + { + "defaultLayer": + { + "$type" : "ConfigNormalStateLayer", + "stateIDs" : + { + "NormalIdle" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Born": [], + "Standby": [], + }, + "canDoSkill" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + }, + }, + }, + "abilities": + [ + { + "abilityName": "Monster_Apep_Flat_MovingState", + }, + ], + "initialPoses": + { + "Default": + { + "initialPoseID" : 0, + }, + }, + "aibeta": + { + "enable": true, + "skillGCD": 0.5, + "skillSetting": + { + "skillEliteSet": + { + }, + }, + // "moveSetting": + // { + // "almostReachedDistanceRun": 1.5, + // }, + "sensing": + { + "settings": + { + "DefaultSetting": + { + "enableVision": true, + "viewRange": 100, + "viewPanoramic": true, + "feelRange": 25, + }, + }, + }, + "defendArea": + { + "defendRange": 120.0, + }, + "threat": + { + "clearThreatTargetDistance": 999.0, + "clearThreatEdgeDistance": 999.0, + "clearThreatByTargetOutOfZone": true, + "clearThreatTimerByTargetOutOfZone": 999.0, + "viewThreatGrow": 100.0, + "feelThreatGrow": 500.0, + "threatDecreaseSpeed": 30, + "resistTauntLevel": "Monster_TauntLevel_5", + }, + "skills": + { + "301": + { + "cd": 9999, + "priority": 1, + "name": "RushMoveL", + "stateIDs": ["RushMoveL", "RushMoveL_Turn", "RushMoveL_Move"], + "ignoreGCD": true, + "triggerGCD": false, + "flagTargetReachable": "11", + "castCondition": + { + "pose": [101], + }, + }, + }, + }, +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/monster/ConfigMonster_Chrysopelea_Eremite_Grass_01.json b/gdconf/game_data_config/json/monster/ConfigMonster_Chrysopelea_Eremite_Grass_01.json new file mode 100644 index 00000000..fe47bacf --- /dev/null +++ b/gdconf/game_data_config/json/monster/ConfigMonster_Chrysopelea_Eremite_Grass_01.json @@ -0,0 +1,826 @@ +{ + "$type" : "ConfigMonster", + "common": + { + "mass": 10000.0, + "affectedByWorld" : true, + "checkInSurface" : true, + "scale": 2.0, + "viewSize": 1.5, + "height": 3.5, + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachSkinnedMesh", + "mesh" : "EffectMesh", + }, + "useGrassDisplacement": true, + "clearAIOnSetLightDeactive": true, + "reconnectSupport": true, + "recoverByInitPose": true, + }, + "dither": + { + "showDitherDuration": 2.0, + }, + "move": + { + "$type": "ConfigAnimatorMove", + "facingMove": "FourDirection", + "monsterSizeType": "OtherType", + "yawSpeedRatio": 2.0, + }, + "headControl": + { + "$type": "ConfigHeadControl", + "useHeadControl": true, + "animStates": + [ + "NormalIdle/Standby", + "NormalIdle/Born", + "WalkForward", + "WalkBack", + "WalkLeft", + "WalkRight", + "Turn", + ], + "maxYawDegree": 45, + "maxPitchDegree": 10, + "speed": 2.0, + }, + "billboard": + { + "$type" : "ConfigCombatBillboard", + "offsetType": "Character", + "offset": + { + "x": 0, + "y": 0.1, + "z": 0, + }, + "showHPBar": true, + "radiusOffset": 0.25, + "size": "Normal" + }, + "combat" : + { + "property": + { + "weight" : 150, //weightLevel = 3 + "endureType": "Monster_Demiboss_Other", + }, + "combatLock": + { + "denyLockOn": false, + "lockType": "Avatar&Monster_Lv4", + }, + "beHit" : + { + "hitBloodEffect": "", + "muteAllHit": false, + "muteAllHitEffect": false, + "muteAllHitText": false, + "hitAutoRedirect": false, + }, + "die": + { + "hasAnimatorDie": true, + "dieShaderData": "None", + "dieDisappearEffect":"Eff_Monster_Chrysopelea_Eremite_Grass_Die", + "dieDisappearEffectDelay": 0.15, + "dieEndTime" : 0.15, + "dieForceDisappearTime" : 0.2, + "muteHitBox": true, + "dieDenyLockOn": true, + "dieIsGhostToEnemy": true, + "dieIgnoreTriggerBullet": true, + "muteBillboard": true, + "mutePushCollider": true, + }, + "animEvents": + { + "AtkNo": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "triggerType" : "TriggerNoRepeat", + "fanAngle" : 60.0, + "radius" : 1.5, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : 0.0, + "z" : -0.5, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.5, + "strikeType": "Blunt", + "attackType": "Melee", + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV2", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + "muteHitText":false, + }, + }, + }, + "SacredAttack01_Hit": + { + "attackPattern" : + { + "$type" : "ConfigAttackBox", + "triggerType" : "TriggerNoRepeat", + "size": + { + "x": 4, + "y": 4, + "z": 9, + }, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : 0.0, + "z" : -0.5, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 1.0, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 200, + "elementType": "Wind", + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV5", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + }, + }, + }, + "SacredAttack03_Hit1": + { + "attackPattern" : + { + "$type" : "ConfigAttackBox", + "triggerType" : "TriggerNoRepeat", + "size": + { + "x": 3, + "y": 3, + "z": 6, + }, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : 0.0, + "z" : 2.0, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 1.0, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 200, + "elementType": "Wind", + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV4", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + }, + }, + }, + "SacredAttack03_Hit2": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "triggerType" : "TriggerNoRepeat", + "fanAngle" : 180.0, + "radius" : 5.0, + "height": 4, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : 0.0, + "z" : 0.0, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 1.0, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 200, + "elementType": "Wind", + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV4", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + }, + }, + }, + "SacredAttack03_Hit3": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "triggerType" : "TriggerNoRepeat", + "fanAngle" : 360.0, + "radius" : 5.0, + "height": 4, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : 0.0, + "z" : 0.5, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 1.0, + "strikeType": "Blunt", + "enBreak": 100.0, + "elementDurability":30, + "elementType": "Wind", + }, + "hitPattern" : + { + "hitImpulseType":"LV5", + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + "muteHitText": false, + }, + }, + }, + "SacredAttack04": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "triggerType" : "TriggerNoRepeat", + "fanAngle" : 360.0, + "radius" : 4.0, + "height": 4, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : -1.0, + "z" : 0.0, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 1.0, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 200, + "elementType": "Wind", + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV5", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + }, + }, + }, + "SacredAttack06": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "triggerType" : "TriggerNoRepeat", + "fanAngle" : 180.0, + "radius" : 5.0, + "height": 3, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : 0.0, + "z" : 0.0, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 1.0, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 200, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV4", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + }, + }, + }, + }, + }, + "stateLayers": + { + "defaultLayer": + { + "$type" : "ConfigNormalStateLayer", + "stateIDs" : + { + "NormalIdle" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Standby": [], + "Born": [], + }, + "canDoSkill" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "WalkForward" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "WalkForward": [""], + }, + "canDoSkill" : true, + "canSteer" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "WalkBack" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "WalkBack": [""], + }, + "canDoSkill" : true, + "canSteer" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "WalkLeft" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "WalkLeft": [""], + }, + "canDoSkill" : true, + "canSteer" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "WalkRight" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "WalkRight": [""], + }, + "canDoSkill" : true, + "canSteer" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "Turn" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Turn": [""], + }, + "canSteer" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "BeHit": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Hit_L": [""], + }, + "combatMove": true, + "resetAnimatorTriggerOnEnter": [ "BeHit" ], + "resetAnimatorTriggerOnExit": [ "DoSkill" ], + }, + "Die": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Die": ["Monster_Chrysopelea_Eremite_Grass_Die"], + }, + }, + "Alert" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Alert": ["Monster_Chrysopelea_Eremite_Grass_Alert"], + }, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "NormalAttack01": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "NormalAttack01": ["Monster_Chrysopelea_Eremite_Grass_NormalAttack01"], + }, + "canSyncMove": true, + "canSteer": true, + "cullingModelAlwaysAnimate": true, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + }, + "MeleeAttack01": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "MeleeAttack01": ["Monster_Chrysopelea_Eremite_Grass_MeleeAttack01"], + }, + "canSyncMove": true, + "canSteer": true, + "cullingModelAlwaysAnimate": true, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + }, + "RangeAttack01": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "RangeAttack01": ["Monster_Chrysopelea_Eremite_Grass_RangeAttack01"], + }, + "canSyncMove": true, + "canSteer": true, + "cullingModelAlwaysAnimate": true, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + }, + "ComboAttack01": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "ComboAttack01": ["Monster_Chrysopelea_Eremite_Grass_ComboAttack01"], + }, + "canSyncMove": true, + "canSteer": true, + "cullingModelAlwaysAnimate": true, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + }, + }, + }, + }, + "abilities": + [ + { + "abilityID": "SteerControl", + "abilityName": "Monster_Chrysopelea_Eremite_Grass_StateControl", + }, + { + "abilityID": "SteerControl", + "abilityName": "Monster_Chrysopelea_Eremite_Grass_StreeControl", + }, + { + "abilityID": "NormalAttack01_01", + "abilityName": "Monster_Chrysopelea_Eremite_Grass_NormalAttack01_01", + }, + { + "abilityID": "NormalAttack01_02", + "abilityName": "Monster_Chrysopelea_Eremite_Grass_NormalAttack01_02", + }, + { + "abilityID": "MeleeAttack01", + "abilityName": "Monster_Chrysopelea_Eremite_Grass_MeleeAttack01", + }, + { + "abilityID": "MeleeAttack01_Damage", + "abilityName": "Monster_Chrysopelea_Eremite_Grass_MeleeAttack01_Damage", + }, + { + "abilityID": "ComboAttack01", + "abilityName": "Monster_Chrysopelea_Eremite_Grass_ComboAttack01", + }, + { + "abilityID": "RangeAttack01", + "abilityName": "Monster_Chrysopelea_Eremite_Grass_RangeAttack01", + }, + { + "abilityID": "Die", + "abilityName": "Monster_Chrysopelea_Eremite_Grass_Die", + }, + { + "abilityID": "RingEffect_Closed", + "abilityName": "Monster_Chrysopelea_Eremite_Grass_RingEffect_Closed", + }, + { + "abilityID": "RingEffect_Open", + "abilityName": "Monster_Chrysopelea_Eremite_Grass_RingEffect_Open", + }, + ], + "initialPoses": + { + "Default": + { + "initialPoseID" : 1, + }, + }, + "inputKeys": + [ + { + "keyID": 201, + "inputKeyCode": 257, + }, + { + "keyID": 211, + "inputKeyCode": 258, + }, + { + "keyID": 221, + "inputKeyCode": 259, + }, + { + "keyID": 231, + "inputKeyCode": 260, + }, + { + "keyID": 241, + "inputKeyCode": 261, + }, + ], + "aibeta": + { + "enable": true, + "skillGCD": 2.0, + "moveSetting": + { + "moveCategory": "Land", + }, + "skillGroupCDConfigs": + [ + { + "skillGroupCDID": 2, + "skillGroupCDTime": 20, + }, + { + "skillGroupCDID": 3, + "skillGroupCDTime": 3, + }, + ], + "sensing": + { + "settings": + { + "DefaultSetting": + { + "viewRange": 40.0, + "feelRange": 10.0, + }, + }, + "templates": + { + "DefaultTemplate": + { + "DefaultPoses": "DefaultSetting", + }, + }, + }, + "defendArea": + { + "enable": true, + "defendRange": 70, + }, + "threat": + { + "clearThreatTargetDistance": 50, + "clearThreatTimerByDistance": 1.75, + "clearThreatEdgeDistance": 3.5, + "viewThreatGrow": 35.0, + "feelThreatGrow": 100.0, + "threatDecreaseSpeed": 10.0, + "resistTauntLevel": "Monster_TauntLevel_3", + }, + "returnToBornTactic": + { + "enable": true, + "defaultSetting": + { + "speedLevel": 1, + }, + }, + "wanderTactic": + { + "enable": false, + }, + "meleeChargeTactic": + { + "enable": true, + "condition": + { + "pose": [101] + }, + "defaultSetting": + { + "speedLevel": 1, + "speedLevelInner": 1, + "innerDistance": 8, + "stopDistance": 5, + "startDistanceMin": 10, + "startDistanceMax": 99.0, + }, + }, + "facingMoveTactic": + { + "enable": true, + "condition": + { + "pose": [101], + }, + "defaultSetting": + { + "speedLevel": 1, + "rangeMin": 4.0, + "rangeMax": 8.0, + "facingMoveWeight": + { + "stop": 1, + "forward": 0.2, + "back": 0.2, + "left": 1.0, + "right": 1.0, + }, + }, + }, + "skills": + { + "101": + { + "name": "OnAlert", + "stateIDs": + [ + "Alert" + ], + "skillType": "OnAlert", + "triggerGCD": false, + "ignoreGCD": true, + }, + "201": + { + "cd": 5.0, + "cdUpperRange": 2.0, + "combatSkillType": "MeleeAttack", + "name": "NormalAttack01", + "stateIDs": ["NormalAttack01"], + "triggerGCD": false, + "ignoreGCD": false, + "skillGroupCDID": 3, + "castCondition": + { + + "pickRangeMin": 0.0, + "pickRangeMax": 8.0, + "pose": [101], + }, + }, + "211": + { + "cd": 10.0, + "cdUpperRange": 3.0, + "combatSkillType": "MeleeAttack", + "name": "MeleeAttack01", + "triggerGCD": true, + "ignoreGCD": false, + "skillGroupCDID": 3, + "stateIDs": + [ + "MeleeAttack01", + ], + "flagSelfInZone": "11", + "flagTargetReachable": "11", + "flagSelfOnTemplateCollider": "11", + "castCondition": + { + "pickRangeMin": 5.0, + "pickRangeMax": 20.0, + "pose": [101], + }, + }, + "221": + { + "cd": 10.0, + "cdUpperRange": 3.0, + "combatSkillType": "RangedAttack", + "name": "RangedAttack01", + "triggerGCD": true, + "ignoreGCD": false, + "skillGroupCDID": 3, + "stateIDs": + [ + "RangedAttack01", + ], + "flagSelfInZone": "11", + "flagTargetReachable": "11", + "flagSelfOnTemplateCollider": "11", + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 20.0, + "pose": [101], + }, + }, + "231": + { + "cd": 23, + "cdUpperRange": 5, + "initialCD": 3, + "priority": 1, + "combatSkillType": "RangedAttack", + "triggerGCD": true, + "ignoreGCD": false, + "name": "ComboAttack01", + "publicCDGroup": "Eremite_ComboAttack", + "stateIDs": + [ + "ComboAttack01" + ], + "flagSelfInZone": "11", + "flagTargetReachable": "11", + "flagSelfOnTemplateCollider": "11", + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 15.0, + "pose": [101], + }, + }, + }, + }, +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/monster/ConfigMonster_Chrysopelea_Sacred_Wind_01.json b/gdconf/game_data_config/json/monster/ConfigMonster_Chrysopelea_Sacred_Wind_01.json new file mode 100644 index 00000000..ab9c4ff5 --- /dev/null +++ b/gdconf/game_data_config/json/monster/ConfigMonster_Chrysopelea_Sacred_Wind_01.json @@ -0,0 +1,1172 @@ +{ + "$type" : "ConfigMonster", + "common": + { + "mass": 10000.0, + "affectedByWorld" : true, + "checkInSurface" : true, + "scale": 2.0, + "viewSize": 1.0, + "height": 3.5, + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachSkinnedMesh", + "mesh" : "EffectMesh", + }, + "useGrassDisplacement": true, + "clearAIOnSetLightDeactive": true, + "reconnectSupport": true, + "recoverByInitPose": true, + }, + "dither": + { + "showDitherDuration": 2.0, + }, + "move": + { + "$type": "ConfigAnimatorMove", + "facingMove": "FourDirection", + "monsterSizeType": "OtherType", + "yawSpeedRatio": 2.0, + }, + "headControl": + { + "$type": "ConfigHeadControl", + "useHeadControl": true, + "animStates": + [ + "NormalIdle/Standby", + "NormalIdle/Born", + "WalkForward", + "WalkBack", + "WalkLeft", + "WalkRight", + "Turn", + "Attack_01", + ], + "maxYawDegree": 45, + "maxPitchDegree": 10, + "speed": 2.0, + }, + "model": + { + "bornEffect": "Eff_Monster_Common_Born", + }, + "billboard": + { + "$type" : "ConfigCombatBillboard", + "offsetType": "Character", + "offset": + { + "x": 0, + "y": 0.1, + "z": 0, + }, + "showHPBar": true, + "showDistance": 48, + "size": "Grand", + }, + "combat" : + { + "property": + { + "weight" : 150, //weightLevel = 3 + "endureType": "Monster_Demiboss_Other", + }, + "combatLock": + { + "denyLockOn": false, + "lockType": "Avatar&Monster_Lv4", + }, + "beHit" : + { + "hitBloodEffect": "", + "muteAllHit": false, + "muteAllHitEffect": false, + "muteAllHitText": false, + }, + "die": + { + "hasAnimatorDie": true, + "dieDisappearEffect":"Eff_Death_Common", + "dieDisappearEffectDelay": 0.0, + "dieEndTime": 1.8, + "dieForceDisappearTime": 1.8, + "dieShaderData": "MonsterDie", + "useRagDoll": true, + "ragDollDieEndTimeDelay": 0, + "muteHitBox": true, + "dieDenyLockOn": true, + "dieIsGhostToEnemy": true, + "dieIgnoreTriggerBullet": true, + "muteBillboard": true, + "mutePushCollider": true, + }, + "animEvents": + { + "AtkNo": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "triggerType" : "TriggerNoRepeat", + "fanAngle" : 60.0, + "radius" : 1.5, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : 0.0, + "z" : -0.5, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.5, + "strikeType": "Blunt", + "attackType": "Melee", + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV2", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + "muteHitText":false, + }, + }, + }, + "SacredAttack01_Hit": + { + "attackPattern" : + { + "$type" : "ConfigAttackBox", + "triggerType" : "TriggerNoRepeat", + "size": + { + "x": 4, + "y": 4, + "z": 9, + }, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : 0.0, + "z" : -0.5, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.7, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 200, + "elementType": "Wind", + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV5", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + }, + }, + }, + "SacredAttack03_Hit1": + { + "attackPattern" : + { + "$type" : "ConfigAttackBox", + "triggerType" : "TriggerNoRepeat", + "size": + { + "x": 3, + "y": 6, + "z": 6, + }, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : 0.0, + "z" : 2.0, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.5, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 200, + "elementType": "Wind", + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV4", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + }, + }, + }, + "SacredAttack03_Hit2": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "triggerType" : "TriggerNoRepeat", + "fanAngle" : 180.0, + "radius" : 5.0, + "height": 4, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : 0.0, + "z" : 0.0, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.7, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 200, + "elementType": "Wind", + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV4", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + "forceRetreat": true, + }, + }, + }, + "SacredAttack03_Hit3": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "triggerType" : "TriggerNoRepeat", + "fanAngle" : 360.0, + "radius" : 5.0, + "height": 4, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : -0.8, + "y" : 0.0, + "z" : 0.6, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.9, + "strikeType": "Blunt", + "enBreak": 100.0, + "elementDurability":30, + "elementType": "Wind", + }, + "hitPattern" : + { + "hitImpulseType":"LV5", + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + "muteHitText": false, + }, + }, + }, + "SacredAttack04": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "triggerType" : "TriggerNoRepeat", + "fanAngle" : 360.0, + "radius" : 4.0, + "height": 5, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : -1.0, + "z" : 0.0, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.9, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 200, + "elementType": "Wind", + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV5", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + }, + }, + }, + "SacredAttack06": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "triggerType" : "TriggerNoRepeat", + "fanAngle" : 60.0, + "radius" : 6.0, + "height": 3, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : 0.0, + "z" : 0.0, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.7, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 200, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV4", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + }, + }, + }, + }, + }, + "stateLayers": + { + "defaultLayer": + { + "$type" : "ConfigNormalStateLayer", + "stateIDs" : + { + "NormalIdle" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Standby": [], + "Born": [], + }, + "combatMove": true, + "canDoSkill" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "Run" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Run": [""], + }, + "combatMove": true, + "canDoSkill" : true, + "canSteer" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "WalkForward" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "WalkForward": [""], + }, + "combatMove": true, + "canDoSkill" : true, + "canSteer" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "WalkBack" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "WalkBack": [""], + }, + "combatMove": true, + "canDoSkill" : true, + "canSteer" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "WalkLeft" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "WalkLeft": [""], + }, + "combatMove": true, + "canDoSkill" : true, + "canSteer" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "WalkRight" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "WalkRight": [""], + }, + "combatMove": true, + "canDoSkill" : true, + "canSteer" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "Turn" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Turn": [""], + }, + "combatMove": true, + "canSteer" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "BeHit": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Hit_L": [""], + }, + "combatMove": true, + "resetAnimatorTriggerOnEnter": [ "BeHit" ], + "resetAnimatorTriggerOnExit": [ "DoSkill" ], + }, + "Weak_BS": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Weak_BS": ["Monster_Chrysopelea_Sacred_Wind_Weak_BS"], + }, + "combatMove": true, + "cullingModelAlwaysAnimate": true, + "addEndure": 0.01, + "resetAnimatorTriggerOnEnter": [ "BeHit" ], + "resetAnimatorTriggerOnExit": [ "DoSkill" ], + }, + "Weak_Loop": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Weak_Loop": [""], + }, + "combatMove": true, + "cullingModelAlwaysAnimate": true, + "addEndure": 0.01, + "resetAnimatorTriggerOnEnter": [ "BeHit" ], + "resetAnimatorTriggerOnExit": [ "DoSkill" ], + }, + "Weak_AS": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Weak_AS": ["Monster_Chrysopelea_Sacred_Wind_Weak_AS"], + }, + "combatMove": true, + "cullingModelAlwaysAnimate": true, + "addEndure": 0.01, + "resetAnimatorTriggerOnEnter": [ "BeHit" ], + "resetAnimatorTriggerOnExit": [ "DoSkill" ], + }, + "Die": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Die": [], + "Lying_Die": [], + }, + }, + "Weak_Die": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Weak_Die": [], + }, + }, + "Personality1": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Personality1": [""], + }, + "canDoSkill" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "Personality2": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Personality2": [""], + }, + "canDoSkill" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "Alert" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Alert": [], + }, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "Attack_01": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Attack_01": ["Monster_Chrysopelea_Sacred_Wind_Attack01"], + }, + "combatMove": true, + "canSyncMove": true, + "canSteer": true, + "addEndure": 0.01, + "cullingModelAlwaysAnimate": true, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + }, + "Sacred_Attack01": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Sacred_Attack01": ["Monster_Chrysopelea_Sacred_Wind_SacredAttack01"], + }, + "combatMove": true, + "canSyncMove": true, + "canSteer": true, + "addEndure": 0.01, + "cullingModelAlwaysAnimate": true, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + }, + "Sacred_Attack02": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Sacred_Attack02": ["Monster_Chrysopelea_Sacred_Wind_SacredAttack02"], + }, + "combatMove": true, + "canSyncMove": true, + "canSteer": true, + "addEndure": 0.01, + "cullingModelAlwaysAnimate": true, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + }, + "Sacred_Attack03": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Sacred_Attack03": ["Monster_Chrysopelea_Sacred_Wind_SacredAttack03"], + }, + "combatMove": true, + "canSyncMove": true, + "canSteer": true, + "addEndure": 0.01, + "cullingModelAlwaysAnimate": true, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + }, + "Sacred_Attack04_BS": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Sacred_Attack04_BS": ["Monster_Chrysopelea_Sacred_Wind_SacredAttack04_BS"], + }, + "combatMove": true, + "canSyncMove": true, + "canSteer": true, + "addEndure": 0.01, + "cullingModelAlwaysAnimate": true, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + }, + "Sacred_Attack04_Loop": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Sacred_Attack04_Loop": [""], + }, + "combatMove": true, + "canSyncMove": true, + "canSteer": true, + "addEndure": 0.01, + "cullingModelAlwaysAnimate": true, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + }, + "Sacred_Attack04_AS": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Sacred_Attack04_AS": ["Monster_Chrysopelea_Sacred_Wind_SacredAttack04_AS"], + }, + "combatMove": true, + "canSyncMove": true, + "canSteer": true, + "addEndure": 0.01, + "cullingModelAlwaysAnimate": true, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + }, + "Sacred_Attack05": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Sacred_Attack05": ["Monster_Chrysopelea_Sacred_Wind_SacredAttack05"], + }, + "combatMove": true, + "canSyncMove": true, + "canSteer": true, + "addEndure": 0.01, + "cullingModelAlwaysAnimate": true, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + }, + "Sacred_Attack06": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Sacred_Attack06": ["Monster_Chrysopelea_Sacred_Wind_SacredAttack06"], + }, + "followAnimRotation": true, + "combatMove": true, + "canSyncMove": true, + "canSteer": true, + "addEndure": 0.01, + "cullingModelAlwaysAnimate": true, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + }, + "Sacred_Enhance": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Sacred_Enhance": ["Monster_Chrysopelea_Sacred_Wind_Enhance"], + }, + "combatMove": true, + "canSyncMove": true, + "canSteer": true, + "cullingModelAlwaysAnimate": true, + "addEndure": 0.01, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + }, + }, + }, + }, + "abilities": + [ + { + "abilityName": "Monster_Chrysopelea_Sacred_SteerAttack", + }, + { + "abilityName": "Monster_Chrysopelea_Sacred_AnimalAttack01", + }, + { + "abilityName": "Monster_Chrysopelea_Sacred_Attack01_WindZoneCreate", + }, + { + "abilityName": "Monster_Chrysopelea_Sacred_Attack02_BulletHit1", + }, + { + "abilityName": "Monster_Chrysopelea_Sacred_Attack02_BulletHit2", + }, + { + "abilityName": "Monster_Chrysopelea_Sacred_Attack02_BulletHit3", + }, + { + "abilityName": "Monster_Chrysopelea_Sacred_Attack04_Collider", + }, + { + "abilityName": "Monster_Chrysopelea_Sacred_Attack04_Find", + }, + { + "abilityName": "Monster_Chrysopelea_Sacred_Attack04_Blink", + }, + { + "abilityName": "Monster_Chrysopelea_Sacred_Attack05_CreatBullet", + }, + { + "abilityName": "Monster_Chrysopelea_Sacred_SacredEnergy_Detect", + }, + { + "abilityName": "Monster_Chrysopelea_Sacred_SacredEnergy_Accum_Create", + }, + { + "abilityName": "Monster_Sacred_Entity_StateTag_ToNormal", + }, + { + "abilityName": "Monster_Sacred_Entity_StateTag_ToEnhance", + }, + { + "abilityName": "Monster_Sacred_Entity_StateTag_ToWeak", + }, + { + "abilityName": "Monster_Sacred_Entity_BodyMaterial_Effect", + }, + { + "abilityName": "Monster_Sacred_Entity_AlertnessTag", + }, + { + "abilityName": "Monster_Chrysopelea_Sacred_EnhanceDefence", + }, + ], + "initialPoses": + { + "Default": + { + "initialPoseID" : 1, + }, + }, + "inputKeys": + [ + { + "keyID": 601, + "inputKeyCode": 257, + }, + { + "keyID": 611, + "inputKeyCode": 258, + }, + { + "keyID": 621, + "inputKeyCode": 259, + }, + { + "keyID": 631, + "inputKeyCode": 260, + }, + { + "keyID": 641, + "inputKeyCode": 261, + }, + { + "keyID": 651, + "inputKeyCode": 262, + }, + { + "keyID": 501, + "inputKeyCode": 263, + }, + { + "keyID": 511, + "inputKeyCode": 264, + }, + { + "keyID": 101, + "inputKeyCode": 265, + }, + ], + "aibeta": + { + "enable": true, + "skillGCD": 2.0, + "moveSetting": + { + "moveCategory": "Land", + }, + "skillGroupCDConfigs": + [ + { + "skillGroupCDID": 2, + "skillGroupCDTime": 20, + }, + { + "skillGroupCDID": 3, + "skillGroupCDTime": 2, + }, + ], + "sensing": + { + "settings": + { + "DefaultSetting": + { + "viewRange": 40.0, + "feelRange": 10.0, + }, + }, + "templates": + { + "DefaultTemplate": + { + "DefaultPoses": "DefaultSetting", + }, + }, + }, + "defendArea": + { + "enable": true, + }, + "threat": + { + "clearThreatTargetDistance": 60.0, + "clearThreatTimerByDistance": 2.0, + "clearThreatEdgeDistance": 60.0, + "clearThreatByLostPath": false, + "clearThreatTimerByLostPath": 60, + "clearThreatByTargetOutOfZone": true, + "clearThreatTimerByTargetOutOfZone": 5, + "viewAttenuation": + [ + {"x": 10.0, "y": 2.0}, + {"x": 20.0, "y": 1.0}, + {"x": 30.0, "y": 0.5}, + {"x": 50.0, "y": 0.1}, + ], + }, + "returnToBornTactic": + { + "enable": true, + "defaultSetting": + { + "speedLevel": 1, + "fadeoutBeginTime": 20.0, + "fadeoutEndTime": 25.0, + }, + }, + "wanderTactic": + { + "enable": true, + "condition": + { + "pose": [1], + }, + "defaultSetting": + { + "speedLevel": 1, + "cdMin": 8, + "cdMax": 16, + "distanceFromBorn": 20.0, + "distanceFromCurrentMin": 6, + "distanceFromCurrentMax": 10, + "turnSpeedOverride": 0.3, + }, + }, + "meleeChargeTactic": + { + "enable": true, + "condition": + { + "pose": [201,202], + }, + "defaultSetting": + { + "speedLevel": 1, + "speedLevelInner": 1, + "innerDistance": 10, + "stopDistance": 9.9, + "startDistanceMin": 16.0, + "startDistanceMax": 50, + "turnSpeedOverride": 1.0, + }, + }, + "facingMoveTactic": + { + "enable": true, + "condition": + { + "pose": [201,202], + }, + "defaultSetting": + { + "speedLevel": 1, + "rangeMin": 4.0, + "rangeMax": 12.0, + "facingMoveWeight": + { + "stop": 0.2, + "forward": 0.2, + "back": 0.2, + "left": 1.0, + "right": 1.0, + }, + "facingMoveTurnInterval": 2.0, + "restTimeMax": 3.0, + "restTimeMin": 4.0, + }, + }, + "network": + { + "syncSkill": true, + }, + "skills": + { + "101": + { + "name": "Sacred_Enhance", + "stateIDs": ["Sacred_Enhance"], + "combatSkillType": "RangedAttack", + "flagSelfInZone": "11", + "flagTargetReachable": "11", + "flagSelfOnTemplateCollider": "11", + "cd": 999999, + "priority": 1, + "triggerCDOnFail": false, + "faceTarget": true, + "triggerGCD": false, + "ignoreGCD": true, + "castCondition": + { + "pose": [201], + }, + }, + "201": + { + "cd": 15.0, + "cdUpperRange": 10.0, + "initialCD": 2.5, + "initialCDUpperRange": 5.0, + "name": "Personality1", + "stateIDs": ["Personality1"], + "priority": 6, + "skillGroupCDID": 2, + "skillType": "Free", + "castCondition": + { + "pose": [1], + }, + }, + "211": + { + "cd": 20.0, + "cdUpperRange": 10.0, + "initialCD": 8.5, + "initialCDUpperRange": 5.0, + "name": "Personality2", + "stateIDs": ["Personality2"], + "priority": 6, + "skillGroupCDID": 2, + "skillType": "Free", + "castCondition": + { + "pose": [1], + }, + }, + "501": + { + "cd": 3.0, + "cdUpperRange": 3.0, + "combatSkillType": "RangedAttack", + "name": "RangedAttack1", + "stateIDs": ["Attack_01"], + "flagSelfInZone": "11", + "flagTargetReachable": "11", + "flagSelfOnTemplateCollider": "11", + "castCondition": + { + "pickRangeMin": 0, + "pickRangeMax": 15, + "maxTargetAngleXZ": 90, + "pose": [201], + }, + }, + "601": + { + "cd": 2.0, + "cdUpperRange": 2.0, + "initialCD": 2.5, + "combatSkillType": "RangedAttack", + "name": "Sacred_Attack01", + "stateIDs": ["Sacred_Attack01"], + "flagSelfInZone": "11", + "flagTargetReachable": "11", + "flagSelfOnTemplateCollider": "11", + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 6.0, + "maxTargetAngleXZ": 90, + "pose": [201,202], + }, + }, + "611": + { + "cd": 12.0, + "cdUpperRange": 6.0, + "initialCD": 5.5, + "combatSkillType": "RangedAttack", + "name": "Sacred_Attack02", + "stateIDs": ["Sacred_Attack02"], + "flagSelfInZone": "11", + "flagTargetReachable": "11", + "flagSelfOnTemplateCollider": "11", + "castCondition": + { + "pickRangeMin": 5.0, + "pickRangeMax": 35.0, + "pose": [202], + }, + }, + "621": + { + "cd": 4.0, + "cdUpperRange": 3.0, + "initialCD": 2.5, + "combatSkillType": "RangedAttack", + "name": "Sacred_Attack03", + "stateIDs": ["Sacred_Attack03"], + "flagSelfInZone": "11", + "flagTargetReachable": "11", + "flagSelfOnTemplateCollider": "11", + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 8.0, + "pose": [202], + "maxTargetAngleXZ": 90, + }, + }, + "631": + { + "cd": 6.0, + "cdUpperRange": 6.0, + "initialCD": 8.5, + "combatSkillType": "RangedAttack", + "name": "Sacred_Attack04", + "stateIDs": ["Sacred_Attack04_BS","Sacred_Attack04_Loop","Sacred_Attack04_AS"], + "flagSelfInZone": "11", + "flagTargetReachable": "11", + "flagSelfOnTemplateCollider": "11", + "castCondition": + { + "pickRangeMin": 7.0, + "pickRangeMax": 35.0, + "pose": [202], + }, + }, + "641": + { + "cd": 30.0, + "initialCD": 25, + "priority": 2, + "combatSkillType": "RangedAttack", + "name": "Sacred_Attack05", + "stateIDs": ["Sacred_Attack05"], + "triggerCDOnFail": false, + "flagSelfInZone": "11", + "flagTargetReachable": "11", + "flagSelfOnTemplateCollider": "11", + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 20.0, + "pose": [202], + "needReInitCD": true, + }, + }, + "651": + { + "cd": 3.0, + "cdUpperRange": 2.0, + "initialCD": 2.5, + "triggerGCD": false, + "combatSkillType": "RangedAttack", + "name": "Sacred_Attack06", + "stateIDs": ["Sacred_Attack06"], + "flagSelfInZone": "11", + "flagTargetReachable": "11", + "flagSelfOnTemplateCollider": "11", + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 6.0, + "pose": [201,202], + "minTargetAngleXZ": 60, + }, + }, + "661": + { + "name": "Sacred_Enhance", + "stateIDs": ["Sacred_Enhance"], + "combatSkillType": "RangedAttack", + "flagSelfInZone": "11", + "flagTargetReachable": "11", + "flagSelfOnTemplateCollider": "11", + "cd": 20, + "priority": 1, + "triggerGCD": false, + "ignoreGCD": true, + "castCondition": + { + "pose": [201], + "globalValues": ["SacredEnergy_Recover_Chrysopelea"], + "globalValuesLogicAnd": true, + "globalValuesTargetType": "SELF", + }, + }, + }, + }, +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/monster/ConfigMonster_Darkwraith_Fat_Rock_01.json b/gdconf/game_data_config/json/monster/ConfigMonster_Darkwraith_Fat_Rock_01.json new file mode 100644 index 00000000..7267f2b3 --- /dev/null +++ b/gdconf/game_data_config/json/monster/ConfigMonster_Darkwraith_Fat_Rock_01.json @@ -0,0 +1,1048 @@ +{ + "$type": "ConfigMonster", + "headControl": { + "$type": "ConfigHeadControl", + "useHeadControl": true, + "maxYawDegree": 20, + "maxPitchDegree": 5, + "animStates": [ + "NormalIdle/Standby", + "NormalMove/WalkForward", + "NormalMove/WalkBack", + "NormalMove/WalkRight", + "NormalMove/WalkLeft", + "NormalMove/Run", + "TurnLeft/TurnLeft", + "TurnRight/TurnRight" + ] + }, + "common": { + "effectAttachShape": { + "$type": "ConfigEffectAttachSkinnedMesh", + "mesh": "EffectMesh" + }, + "mass": 10000.0, + "height": 2.6, + "modelHeight": 2.6, + "viewSize": 1.7, + "scale": 1.17, + "useGrassDisplacement": true, + "affectedByWorld": true, + "checkInSurface": true, + "clearAIOnSetLightDeactive": true, + "recoverByInitPose": true, + "reconnectSupport": true + }, + "move": { + "$type": "ConfigAnimatorMove", + "facingMove": "FourDirection", + "moveOnWater": false, + "monsterSizeType": "NormalHumanoidType", + "positionModifyState": "Walk", + "yawSpeedRatio": 1.6 + }, + "model": { + "bornEffect": "Eff_Monster_Common_Born", + "canBakeMesh": false + }, + "dither": { + "showDitherDuration": 1.0 + }, + "equipController": { + "attachPoints": { + "equip01": "WeaponR", + "equip02": "WeaponL" + }, + "sheathPoint": "" + }, + "billboard": { + "$type": "ConfigCombatBillboard", + "offsetType": "Character", + "offset": { + "x": 0, + "y": -0.75, + "z": 0 + }, + "radiusOffset": 0.0, + "showHPBar": true, + "size": "Big" + }, + "combat": { + "property": { + "weight": 150, + "endureType": "Monster_Demiboss_Humanoid" + }, + "combatLock": { + "denyLockOn": false, + "lockType": "Avatar&Monster_Lv4" + }, + "beHit": { + "hitBloodEffect": "", + "muteAllHit": false, + "muteAllHitEffect": false, + "muteAllHitText": false + }, + "die": { + "hasAnimatorDie": true, + "dieDisappearEffect": "Eff_Death_Abyss_Common", + "dieDisappearEffectDelay": 0.0, + "dieEndTime": 2.5, + "dieForceDisappearTime": 2.5, + "dieShaderData": "MonsterDie", + "muteHitBox": true, + "dieDenyLockOn": true, + "dieIsGhostToEnemy": true, + "dieIgnoreTriggerBullet": true, + "muteBillboard": true, + "mutePushCollider": true, + "ragDollDieEndTimeDelay": 0.0 + }, + "animEvents": { + // // + // d8b db .d88b. d8888b. .88b d88. .d8b. db + // 888o 88 .8P Y8. 88 `8D 88'YbdP`88 d8' `8b 88 + // 88V8o 88 88 88 88oobY' 88 88 88 88ooo88 88 + // 88 V8o88 88 88 88`8b 88 88 88 88~~~88 88 + // 88 V888 `8b d8' 88 `88. 88 88 88 88 88 88booo. + // VP V8P `Y88P' 88 YD YP YP YP YP YP Y88888P + "AE_NormalAttack_01": { + "attackPattern": { + "$type": "ConfigAttackBox", + "triggerType": "TriggerNoRepeat", + "size": { + "x": 2.5, + "y": 3, + "z": 4.2 + }, + "born": { + "$type": "ConfigBornBySelf", + "offset": { + "x": -0.5, + "y": 1.5, + "z": 0.3 + } + } + }, + "attackInfo": { + "attackProperty": { + "damagePercentage": 0.7, + "strikeType": "Blunt", + "enBreak": 100 + }, + "attackTag": "Darkwraith_Rock_Normal", + "hitPattern": { + "hitImpulseType": "LV3", + "hitHaltTime": 0.07, + "hitHaltTimeScale": 0.05 + }, + "forceCameraShake": true, + "cameraShake": { + "shakeType": "CustomVector", + "shakeDir": { + "x": 0, + "y": 1, + "z": 0 + }, + "shakeRange": 0.4, + "shakeTime": 0.05 + } + } + }, + "AE_NormalAttack_02": { + "attackPattern": { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "height": 2, + "fanAngle": 200.0, + "radius": 4.3, + "born": { + "$type": "ConfigBornBySelf", + "offset": { + "x": 0, + "y": 0, + "z": 0.5 + } + } + }, + "attackInfo": { + "attackProperty": { + "damagePercentage": 0.85, + "strikeType": "Blunt", + "enBreak": 150 + }, + "attackTag": "Darkwraith_Rock_Normal", + "hitPattern": { + "hitImpulseType": "LV4", + "hitHaltTime": 0.07, + "hitHaltTimeScale": 0.05 + } + } + }, + "AE_NormalAttack_03": { + "attackPattern": { + "$type": "ConfigAttackBox", + "triggerType": "TriggerNoRepeat", + "size": { + "x": 3.6, + "y": 3, + "z": 3.95 + }, + "born": { + "$type": "ConfigBornBySelf", + "offset": { + "x": 0, + "y": 1.5, + "z": 0.3 + } + } + }, + "attackInfo": { + "attackProperty": { + "damagePercentage": 1, + "strikeType": "Blunt", + "enBreak": 200 + }, + "attackTag": "Darkwraith_Rock_Normal", + "hitPattern": { + "hitImpulseType": "LV5", + "retreatType": "ByAttackerForward" + }, + "forceCameraShake": true, + "cameraShake": { + "shakeType": "CustomVector", + "shakeDir": { + "x": 0, + "y": 1, + "z": 0 + }, + "shakeRange": 0.6, + "shakeTime": 0.07 + } + } + }, + // // + // .d8888. db db d888888b d88888b db d8888b. + // 88' YP 88 88 `88' 88' 88 88 `8D + // `8bo. 88ooo88 88 88ooooo 88 88 88 + // `Y8b. 88~~~88 88 88~~~~~ 88 88 88 + // db 8D 88 88 .88. 88. 88booo. 88 .8D + // `8888Y' YP YP Y888888P Y88888P Y88888P Y8888D' + "AE_ShieldAttack": { + "attackPattern": { + "$type": "ConfigAttackBox", + "triggerType": "TriggerNoRepeat", + "size": { + "x": 3, + "y": 3, + "z": 3.8 + }, + "born": { + "$type": "ConfigBornBySelf", + "offset": { + "x": 0, + "y": 1.5, + "z": -0.5 + } + } + }, + "attackInfo": { + "attackProperty": { + "damagePercentage": 1, + "strikeType": "Blunt", + "enBreak": 200, + "attackType": "Melee" + }, + "attackTag": "Darkwraith_Rock_Normal", + "hitPattern": { + "hitImpulseType": "LV5", + "retreatType": "ByAttackerForward" + }, + "forceCameraShake": false, + "cameraShake": { + "shakeType": "CustomVector", + "shakeDir": { + "x": 0, + "y": 0, + "z": 1 + }, + "extension": { + "baseCycle": 0.36 + }, + "shakeRange": 1.5, + "shakeTime": 0.25 + } + } + }, + // // + // db d8b db db db d888888b d8888b. db + // 88 I8I 88 88 88 `88' 88 `8D 88 + // 88 I8I 88 88ooo88 88 88oobY' 88 + // Y8 I8I 88 88~~~88 88 88`8b 88 + // `8b d8'8b d8' 88 88 .88. 88 `88. 88booo. + // `8b8' `8d8' YP YP Y888888P 88 YD Y88888P + "AE_WhirlAttack_01": { + "attackPattern": { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "height": 2.2, + "fanAngle": 270, + "radius": 4.15, + "born": { + "$type": "ConfigBornBySelf" + } + }, + "attackInfo": { + "attackProperty": { + "damagePercentage": 0.75, + "strikeType": "Blunt", + "enBreak": 100, + "attackType": "Melee" + }, + "attackTag": "Darkwraith_Rock_Normal", + "hitPattern": { + "hitImpulseType": "LV3" + } + } + }, + "AE_WhirlAttack_02": { + "attackPattern": { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "height": 2.2, + "fanAngle": 270, + "radius": 5.05, + "born": { + "$type": "ConfigBornBySelf", + "offset": { + "x": -0.45, + "z": -0.5 + } + } + }, + "attackInfo": { + "attackProperty": { + "damagePercentage": 0.85, + "strikeType": "Blunt", + "enBreak": 200, + "attackType": "Melee" + }, + "attackTag": "Darkwraith_Rock_Normal", + "hitPattern": { + "hitImpulseType": "LV4" + } + } + }, + + // Rage + + "AE_RageAttack01": { + "attackPattern": { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "height": 2.2, + "fanAngle": 270, + "radius": 4.2, + "born": { + "$type": "ConfigBornBySelf" + } + }, + "attackInfo": { + "attackProperty": { + "damagePercentage": 1, + "strikeType": "Blunt", + "enBreak": 200, + "attackType": "Melee", + "elementType": "Rock", + "elementDurability": 50 + }, + "hitPattern": { + "hitImpulseType": "LV6" + } + } + }, + "AE_RageAttack02": { + "attackPattern": { + "$type": "ConfigAttackBox", + "triggerType": "TriggerNoRepeat", + "size": { + "x": 3.6, + "y": 3, + "z": 4.2 + }, + "born": { + "$type": "ConfigBornBySelf", + "offset": { + "x": 0, + "y": 1.5, + "z": 0.3 + } + } + }, + "attackInfo": { + "attackProperty": { + "damagePercentage": 1, + "strikeType": "Blunt", + "enBreak": 200, + "attackType": "Melee", + "elementType": "Rock", + "elementDurability": 50 + }, + "hitPattern": { + "hitImpulseType": "LV5" + } + } + } + } + }, + "stateLayers": { + "defaultLayer": { + "$type": "ConfigNormalStateLayer", + "stateIDs": { + "NormalIdle": { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": { + "Standby": [], + "Born": [] + }, + "canDoSkill": true, + "canSyncMove": true, + "resetAnimatorTriggerOnExit": ["DoSkill"] + }, + "NormalMove": { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": { + "WalkForward": [], + "WalkBack": [], + "WalkRight": [], + "WalkLeft": [], + "ShieldWalkForward": [], + "ShieldWalkBack": [], + "ShieldWalkRight": [], + "ShieldWalkLeft": [], + "Run": [] + }, + "canDoSkill": true, + "canSteer": true, + "canSyncMove": true, + "resetAnimatorTriggerOnExit": ["DoSkill"] + }, + "Turn": { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": { + "TurnLeft": [], + "TurnRight": [] + }, + "canDoSkill": true, + "canSyncMove": true, + "canSteer": true, + "resetAnimatorTriggerOnExit": ["DoSkill"] + }, + "BeHit": { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": { + "Hit_L": [], + "Hit_H": [] + }, + "resetAnimatorTriggerOnEnter": ["BeHit"], + "resetAnimatorTriggerOnExit": ["DoSkill"] + }, + "BeHitThrow": { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": { + "HitThrow": [], + "HitThrowDrop": [], + "HitThrowToGround": [] + }, + "resetAnimatorTriggerOnEnter": ["BeHit", "HitAir2HitDrop"], + "resetAnimatorTriggerOnExit": ["DoSkill"] + }, + "Struggle": { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": { + "Struggle": [] + }, + "resetAnimatorTriggerOnEnter": ["BeHit", "HitAir2HitDrop"], + "resetAnimatorTriggerOnExit": ["DoSkill"] + }, + "Die": { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": { + "Die": [], + "ShieldDie": [], + "SwimDie": [], + "AirDie": [] + } + }, + "Alert": { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": { + "Alert": [] + } + }, + + "Personality_9001": { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": { + "Personality_9001": [] + }, + "canDoSkill": true + }, + "Personality_9002": { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": { + "Personality_9002": [] + }, + "canDoSkill": true + }, + + // // + // .d8888. db d8b db d888888b d888888b .o88b. db db + // 88' YP 88 I8I 88 `88' `~~88~~' d8P Y8 88 88 + // `8bo. 88 I8I 88 88 88 8P 88ooo88 + // `Y8b. Y8 I8I 88 88 88 8b 88~~~88 + // db 8D `8b d8'8b d8' .88. 88 Y8b d8 88 88 + // `8888Y' `8b8' `8d8' Y888888P YP `Y88P' YP YP + // 护盾展开 动作 + "SwitchToShield": { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": { + "RunToShield_AS": ["Monster_Darkwraith_Fat_Rock_SwitchToShield"], + "SwitchToShieldInPlace": [ + "Monster_Darkwraith_Fat_Rock_SwitchToShieldInPlace" + ] + }, + "canSteer": true, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill"] + }, + // 援护战术过程中 + "RunToShield": { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": { + "RunToShield_BS": ["Monster_Darkwraith_Fat_Rock_SwitchToShield_BS"], + "RunToShield_BS_Run": [], + "RunToShield_Loop": [] + }, + "canSteer": true, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill"] + }, + // 切换为双斧 + "SwitchToDualWielding": { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": { + "ExitToDualWielding": [ + "Monster_Darkwraith_Fat_Rock_SwitchToDualWielding" + ], + "SwitchToDualWielding": [ + "Monster_Darkwraith_Fat_Rock_SwitchToDualWielding" + ] + } + }, + //// + // d8b db .d88b. d8888b. .88b d88. .d8b. db .d8b. d888888b d888888b .d8b. .o88b. db dD + // 888o 88 .8P Y8. 88 `8D 88'YbdP`88 d8' `8b 88 d8' `8b `~~88~~' `~~88~~' d8' `8b d8P Y8 88 ,8P' + // 88V8o 88 88 88 88oobY' 88 88 88 88ooo88 88 88ooo88 88 88 88ooo88 8P 88,8P + // 88 V8o88 88 88 88`8b 88 88 88 88~~~88 88 88~~~88 88 88 88~~~88 8b 88`8b + // 88 V888 `8b d8' 88 `88. 88 88 88 88 88 88booo. 88 88 88 88 88 88 Y8b d8 88 `88. + // VP V8P `Y88P' 88 YD YP YP YP YP YP Y88888P YP YP YP YP YP YP `Y88P' YP YD + "NormalAttack_01": { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": { + "NormalAttack_01": ["Monster_Darkwraith_Fat_Rock_NormalAttack_01"] + }, + "setAnimatorFloat": [ + { + "name": "WeaponType", + "value": 2 + } + ] + }, + "NormalAttack_02": { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": { + "NormalAttack_02": ["Monster_Darkwraith_Fat_Rock_NormalAttack_02"], + "NormalAttack_02_AS": [] + }, + "setAnimatorFloat": [ + { + "name": "WeaponType", + "value": 1 + } + ] + }, + "NormalAttack_03": { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": { + "NormalAttack_03": ["Monster_Darkwraith_Fat_Rock_NormalAttack_03"] + }, + "setAnimatorFloat": [ + { + "name": "WeaponType", + "value": 1 + } + ] + }, + // // + // .d8888. db db d888888b d88888b db d8888b. .d8b. d888888b d888888b .d8b. .o88b. db dD + // 88' YP 88 88 `88' 88' 88 88 `8D d8' `8b `~~88~~' `~~88~~' d8' `8b d8P Y8 88 ,8P' + // `8bo. 88ooo88 88 88ooooo 88 88 88 88ooo88 88 88 88ooo88 8P 88,8P + // `Y8b. 88~~~88 88 88~~~~~ 88 88 88 88~~~88 88 88 88~~~88 8b 88`8b + // db 8D 88 88 .88. 88. 88booo. 88 .8D 88 88 88 88 88 88 Y8b d8 88 `88. + // `8888Y' YP YP Y888888P Y88888P Y88888P Y8888D' YP YP YP YP YP YP `Y88P' YP YD + "ShieldAttack_BS": { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": { + "ShieldAttack_BS": ["Monster_Darkwraith_Fat_Rock_ShieldAttack_BS"] + } + }, + "ShieldAttack": { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": { + "ShieldAttack": ["Monster_Darkwraith_Fat_Rock_ShieldAttack"], + "ShieldAttack_AS": ["Monster_Darkwraith_Fat_Rock_ShieldAttack_AS"] + }, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill"], + "setAnimatorFloat": [ + { + "name": "WeaponType", + "value": 2 + } + ] + }, + + // // + // db d8b db db db d888888b d8888b. db .d8b. d888888b d888888b .d8b. .o88b. db dD + // 88 I8I 88 88 88 `88' 88 `8D 88 d8' `8b `~~88~~' `~~88~~' d8' `8b d8P Y8 88 ,8P' + // 88 I8I 88 88ooo88 88 88oobY' 88 88ooo88 88 88 88ooo88 8P 88,8P + // Y8 I8I 88 88~~~88 88 88`8b 88 88~~~88 88 88 88~~~88 8b 88`8b + // `8b d8'8b d8' 88 88 .88. 88 `88. 88booo. 88 88 88 88 88 88 Y8b d8 88 `88. + // `8b8' `8d8' YP YP Y888888P 88 YD Y88888P YP YP YP YP YP YP `Y88P' YP YD + // + // 旋风斩! + "WhirlAttack": { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": { + "WhirlAttack": [ + "Monster_Darkwraith_Fat_Rock_WhirlAttack", + "Monster_Darkwraith_Fat_Rock_WhirlAttack_VFX" + ] + }, + "setAnimatorFloat": [ + { + "name": "WeaponType", + "value": 3 + } + ], + // 期间如果打断武器变形会有跳变,所以这里给一个霸体 + "addEndure": 0 + }, + + // Float控制弹刀的动作表现 + // 1: 左手弹刀 + // 2: 右手弹刀 + // 3: 双手弹刀 + "HitShield": { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": { + "HitShieldL": [], + "HitShieldR": [], + "HitShieldRage": ["Monster_Darkwraith_Fat_Rock_HitShieldRage"], + "RageBS": ["Monster_Darkwraith_Fat_Rock_RageBS"] + }, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "HitShield"], + // 此处需要霸体,否则可能会打断 + "addEndure": 0 + }, + + // 狂暴状态下的State,不包含旋转 + "RageAttack": { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": { + "RageAttack01_Trans": [], + "RageAttack01_SelfTrans": [], + "RageAttack02_Trans": [] + }, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill"] + }, + "RageAttack01_BS": { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": { + "RageAttack01_BS": ["Monster_Darkwraith_Fat_Rock_RageAttack01_01"] + } + }, + "RageAttack01_Loop": { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": { + "RageAttack01_Loop": ["Monster_Darkwraith_Fat_Rock_RageAttack01_02"] + } + }, + "RageAttack01_AS": { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": { + "RageAttack01_AS1": ["Monster_Darkwraith_Fat_Rock_RageAttack01_03"] + } + }, + "RageAttack02": { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": { + "RageAttack02": [ + "Monster_Darkwraith_Fat_Rock_RageAttack02", + "Monster_Darkwraith_Fat_Rock_RageAttack02_VFX" + ] + } + }, + "RageAttack_Exit": { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": { + "RageAttack01_AS2": ["Monster_Darkwraith_Fat_Rock_RageAttack01_AS"], + "RageAttack02_AS": [] + } + } + } + } + }, + "abilities": [ + { "abilityName": "Darkwraith_Fat_Rock_Steer" }, // 旋转 + { "abilityName": "Darkwraith_Fat_Rock_Distance_Calc" }, // 距离计算 + { "abilityName": "Darkwraith_Fat_Rock_Rampage_Controller" }, // 狂暴逻辑管理 + { "abilityName": "Darkwraith_Fat_Rock_HitShield" }, // 打到护盾上的逻辑处理 - 弹刀监控 + { "abilityName": "Darkwraith_Fat_Rock_SwitchToShield" }, // 切换成盾牌 + { "abilityName": "Darkwraith_Fat_Rock_SwitchToDualWielding" } // 切换成双持斧 + ], + "initialPoses": { + "Default": { + "initialPoseID": 0 + } + }, + "aibeta": { + "enable": true, + "neurons": { + "DefaultSetting": ["HIT"] + }, + "aiCombat": { + "combatRole": "FIGHTER" + }, + "sensing": { + "settings": { + "DefaultSetting": { + "viewRange": 25.0, + "feelRange": 10.0 + } + } + }, + "defendArea": { + "enable": true, + "defendRange": 50 + }, + "threat": { + "clearThreatByLostPath": true, + "clearThreatTimerByLostPath": 20, + "viewAttenuation": [ + { "x": 10.0, "y": 2.0 }, + { "x": 15.0, "y": 0.8 }, + { "x": 20.0, "y": 0.5 }, + { "x": 25.0, "y": 0.3 }, + { "x": 30.0, "y": 0.2 } + ], + "resistTauntLevel": "Monster_TauntLevel_2" + }, + "buddySetting": { + "enable": true, + "buddyFeatureTagIDs": [4014, 4013] + }, + "returnToBornTactic": { + "enable": true, + "defaultSetting": { + "speedLevel": 1 + } + }, + // 援护战术 + "aidingTactic": { + "enable": true, + "defaultSetting": { + "speedLevel": 1, + "aidingSpeedLevel": 2, + "turnSpeedOverrideRun": 5, + "turnSpeedOverrideWalk": 0.3, + "reachingRadius": 1.5, + "startAidingRadius": 5, + "distanceFromBuddy": 5.25, + "exitCoolDown": 21, + "tacticExit": { + "minAngleAbs": 80, + "maxAngleAbs": 180, + "minDistanceBetween": 4, + "buddyIsIntrepid": true + }, + "buddyCondition": { + "buddyScoring": { + "distFactor": -1, + "roleScores": [0, 0.5, 1.0, 1.5] + } + } + } + }, + "wanderTactic": { + "enable": true, + "condition": { + "pose": [1] + }, + "defaultSetting": { + "speedLevel": 1, + "turnSpeedOverride": 1.0, + "cdMin": 7, + "cdMax": 12, + "distanceFromBorn": 15.0, + "distanceFromCurrentMin": 4, + "distanceFromCurrentMax": 6 + } + }, + "meleeChargeTactic": { + "enable": true, + "condition": { + "pose": [101] + }, + "defaultSetting": { + "speedLevel": 2, + "speedLevelInner": 1, + "innerDistance": 6, + "stopDistance": 4.5, + "startDistanceMin": 10, + "turnSpeedOverride": 5 + } + }, + "facingMoveTactic": { + "enable": true, + "condition": { + "pose": [101] + }, + "defaultSetting": { + "rangeMin": 2, + "rangeMax": 5, + "facingMoveWeight": { + "stop": 5.0, + "forward": 0, + "back": 0, + "left": 3, + "right": 1.5 + }, + "restTimeMin": 0.75, + "restTimeMax": 1.75 + } + }, + "skillGroupCDConfigs": [ + { + "skillGroupCDID": 1, // 30X 双持劈砍 + "skillGroupCDTime": 15 + }, + { + "skillGroupCDID": 2, // 40X 巨斧旋风斩 + "skillGroupCDTime": 28 + }, + { + "skillGroupCDID": 3, // 50X 盾冲 + "skillGroupCDTime": 17 + } + ], + "skillGCD": 2.5, + "skills": { + "101": { + "name": "OnAlert", + "stateIDs": ["Alert"], + "skillType": "OnAlert", + "skillQueryingTime": 3, + "faceTarget": true, + "castCondition": { + "pose": [1] + } + }, + "211": { + "priority": 1, + "name": "SwitchToDualWielding", + "stateIDs": ["SwitchToDualWielding"], + "triggerGCD": false, + "ignoreGCD": true, + "flagSelfInZone": "11", + "flagTargetInZone": "11", + "flagSelfOnTemplateCollider": "11", + "castCondition": { + "pose": [200] + } + }, + // 双持劈砍 + "301": { + "cd": 15.0, + "priority": 2, + "name": "NormalAttack", + "stateIDs": ["NormalAttack_01", "NormalAttack_02", "NormalAttack_03"], + "combatSkillType": "MeleeAttack", + "flagSelfInZone": "11", + "flagTargetInZone": "11", + "flagSelfOnTemplateCollider": "11", + "castCondition": { + "maxTargetAngleXZ": 90, + "pickRangeMin": 0, + "pickRangeMax": 4.75, + "pose": [101] + }, + "skillGroupCDID": 1 + }, + // 双持劈砍:奔跑Pick + "302": { + "cd": 15.0, + "priority": 3, + "name": "NormalAttack", + "stateIDs": ["NormalAttack_01", "NormalAttack_02", "NormalAttack_03"], + "combatSkillType": "MeleeAttack", + "flagSelfInZone": "11", + "flagTargetInZone": "11", + "flagSelfOnTemplateCollider": "11", + "castCondition": { + "castRangeMax": 2.7, + "pickRangeMin": 5, + "pickRangeMax": 15, + "pose": [101] + }, + "skillGroupCDID": 1, + "enableSkillPrepare": true, + "skillPrepareGiveUp": true, + "skillPrepareTimeout": 4 + }, + // 大斧旋风斩! + "401": { + "cd": 28.0, + "cdUpperRange": 6, + "initialCD": 7, + "priority": 2, + "name": "RushAttack", + "stateIDs": ["WhirlAttack", "WhirlAttack_Attack"], + "combatSkillType": "MeleeAttack", + "flagSelfInZone": "11", + "flagTargetInZone": "11", + "flagSelfOnTemplateCollider": "11", + "castCondition": { + "pickRangeMin": 0, + "pickRangeMax": 5, + "pose": [101] + }, + "skillGroupCDID": 2 + }, + "402": { + "cd": 28.0, + "cdUpperRange": 6, + "initialCD": 7, + "priority": 3, + "name": "RushAttack", + "stateIDs": ["WhirlAttack", "WhirlAttack_Attack"], + "combatSkillType": "MeleeAttack", + "flagSelfInZone": "11", + "flagTargetInZone": "11", + "flagSelfOnTemplateCollider": "11", + "castCondition": { + "castRangeMax": 2.7, + "pickRangeMin": 5, + "pickRangeMax": 15, + "pose": [101] + }, + "skillGroupCDID": 2, + "enableSkillPrepare": true, + "skillPrepareGiveUp": true, + "skillPrepareTimeout": 4 + }, + // 盾冲 + "501": { + "cd": 17.0, + "priority": 2, + "name": "ShieldAttack", + "stateIDs": ["ShieldAttack_BS", "ShieldAttack"], + "combatSkillType": "MeleeAttack", + "flagSelfInZone": "11", + "flagTargetInZone": "11", + "flagSelfOnTemplateCollider": "11", + "castCondition": { + "maxTargetAngleXZ": 90, + "pickRangeMin": 0, + "pickRangeMax": 4.75, + "pose": [101] + }, + "skillGroupCDID": 3 + }, + "502": { + "cd": 17.0, + "priority": 3, + "name": "ShieldAttack", + "stateIDs": ["ShieldAttack_BS", "ShieldAttack"], + "combatSkillType": "MeleeAttack", + "flagSelfInZone": "11", + "flagTargetInZone": "11", + "flagSelfOnTemplateCollider": "11", + "castCondition": { + "castRangeMax": 2.7, + "pickRangeMin": 5, + "pickRangeMax": 15, + "pose": [101] + }, + "skillGroupCDID": 3, + "enableSkillPrepare": true, + "skillPrepareGiveUp": true, + "skillPrepareTimeout": 4 + }, + // // + // d88888b d8888b. d88888b d88888b d8888b. .d88b. .d8888. d88888b + // 88' 88 `8D 88' 88' 88 `8D .8P Y8. 88' YP 88' + // 88ooo 88oobY' 88ooooo 88ooooo 88oodD' 88 88 `8bo. 88ooooo + // 88~~~ 88`8b 88~~~~~ 88~~~~~ 88~~~ 88 88 `Y8b. 88~~~~~ + // 88 88 `88. 88. 88. 88 `8b d8' db 8D 88. + // YP 88 YD Y88888P Y88888P 88 `Y88P' `8888Y' Y88888P + "9001": { + // 检视武器 + "initialCD": 2, + "initialCDUpperRange": 5, + "ignoreGCD": true, + "triggerGCD": false, + "skillGroupCDID": 1, + "skillType": "Free", + "name": "Personality_9001", + "stateIDs": ["Personality_9001"], + "castCondition": { + "pose": [1] + } + }, + "9002": { + // 环顾四周 + "initialCD": 2, + "initialCDUpperRange": 5, + "ignoreGCD": true, + "triggerGCD": false, + "skillGroupCDID": 1, + "skillType": "Free", + "name": "Personality_9002", + "stateIDs": ["Personality_9002"], + "castCondition": { + "pose": [1] + } + } + } + }, + "inputKeys": [ + { + "keyID": 201, // 架盾 + "inputKeyCode": 257 // 1 + }, + { + "keyID": 211, // 拆盾 + "inputKeyCode": 258 // 2 + }, + { + "keyID": 301, // 普攻三连击 + "inputKeyCode": 259 // 3 + }, + { + "keyID": 401, // 旋风斩 + "inputKeyCode": 260 // 4 + }, + { + "keyID": 501, // 盾冲 + "inputKeyCode": 261 // 5 + } + ] +} diff --git a/gdconf/game_data_config/json/monster/ConfigMonster_Eremite_Female_Standard_Dancer_01.json b/gdconf/game_data_config/json/monster/ConfigMonster_Eremite_Female_Standard_Dancer_01.json new file mode 100644 index 00000000..db95d032 --- /dev/null +++ b/gdconf/game_data_config/json/monster/ConfigMonster_Eremite_Female_Standard_Dancer_01.json @@ -0,0 +1,1316 @@ +{ + "$type": "ConfigMonster", + "headControl": + { + "$type": "ConfigHeadControl", + "useHeadControl": true, + "maxYawDegree": 20, + "maxPitchDegree": 5, + "animStates": + [ + "NormalIdle/Standby", + "NormalMove/WalkForward", + "NormalMove/WalkBack", + "NormalMove/WalkRight", + "NormalMove/WalkLeft", + "NormalMove/Run", + "Turn/TurnLeft", + "Turn/TurnRight" + ] + }, + "common": + { + "scale": 1.1, + "viewSize": 1.5, + "effectAttachShape": + { + "$type": "ConfigEffectAttachSkinnedMesh", + "mesh": "EffectMesh", + }, + "mass" : 10000.0, + "useGrassDisplacement" : true, + "affectedByWorld" : true, + "checkInSurface" : true, + "reconnectSupport": true, + "clearAIOnSetLightDeactive": true, + "height": 2, + "modelHeight": 1.8, + "hasAfterImage": true, + "recoverByInitPose":true, + }, + "move": + { + "$type": "ConfigAnimatorMove", + "facingMove": "FourDirection", + "monsterSizeType": "StoopType", + "moveOnWater": false, + }, + "model": + { + "bornEffect": "Eff_Monster_Common_Born", + "canBakeMesh":true, + }, + "dither": + { + "showDitherDuration": 1.0 + }, + "equipController": + { + "attachPoints": + { + "equip01": "WeaponR", + "equip02": "WeaponL", + }, + "sheathPoint": "" + }, + "billboard": + { + "$type" : "ConfigCombatBillboard", + "offsetType": "Character", + "offset": + { + "x": -0.35, + "y": 0, + "z": 0, + }, + "radiusOffset": 0, + "showHPBar": true, + "size": "Big", + }, + "combat": + { + "property": + { + "endureType": "Monster_Demiboss_Humanoid", + "weight" : 80, //weightLevel = 3 + }, + "combatLock": + { + "denyLockOn": false, + "lockType": "Avatar&Monster_Lv4", + "overrideRange": -1, + "overrideNormalPri": -1, + "overrideCombatPri": -1, + }, + "beHit": + { + "hitBloodEffect": "", + "muteAllHit": false, + "muteAllHitEffect": false, + "muteAllHitText": false + }, + "die": + { + "hasAnimatorDie": true, + // "dieDisappearEffect": "Eff_Death_Sand_Eremite", + "dieShaderData": "EremiteSandDie", + "dieShaderEnableDurationTime": 1.0, + "dieEndTime": 2.0, + "dieForceDisappearTime": 8.0, + "muteHitBox": true, + "dieDenyLockOn": true, + "dieIsGhostToEnemy": true, + "dieIgnoreTriggerBullet": true, + "muteBillboard": true, + "mutePushCollider": true + }, + "summon": + { + "summonTags": + [ + { + "maxNum": 1, + "name": "Chrysopelea_Eremite_Grass_01", + "summonTag": 25110401, + "copyOwnerThreatList": true, + "useOwnerDefendArea": true, + }, + ] + }, + "animEvents": + { + "NormalAtk01": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "height": 2, + "fanAngle": 180, + "radius": 1.8, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0, + "y": 0.0, + "z": 1 + } + } + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage":0.6, + "strikeType": "Slash", + "overrideByWeapon": false, + "attackType": "Melee", + "elementType": "Grass", + "elementDurability": 25, + "enBreak":100, + }, + "hitPattern": + { + "onHitEffectName" : "default", + "hitImpulseType":"LV3", + "canBeDefenceHalt": true, + "muteHitText": false, + "retreatType": "ByAttacker", + }, + }, + }, + "NormalAtk02": + { + "attackPattern": + { + "$type": "ConfigAttackBox", + "triggerType": "TriggerNoRepeat", + "size": + { + "x": 2, + "y": 5, + "z": 2.5, + }, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 0.4, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.7, + "strikeType": "Slash", + "overrideByWeapon": false, + "attackType": "Melee", + "elementType": "Grass", + "elementDurability": 25, + "enBreak":100, + }, + "hitPattern": + { + "onHitEffectName" : "default", + "hitImpulseType":"LV4", + "canBeDefenceHalt": true, + "muteHitText": false, + "retreatType": "ByAttacker", + }, + }, + }, + "NormalAtk03_01": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "height": 2.2, + "fanAngle": 180, + "radius": 2, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 0.0, + } + } + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.4, + "strikeType": "Slash", + "overrideByWeapon": false, + "attackType": "Melee", + "elementType": "Grass", + "elementDurability": 25, + "enBreak":100, + }, + "hitPattern": + { + "onHitEffectName" : "default", + "hitImpulseType":"LV3", + "canBeDefenceHalt": true, + "muteHitText": false, + "retreatType": "ByAttacker", + }, + }, + }, + "BlinkAttack01": + { + "attackPattern": + { + "$type": "ConfigAttackBox", + "triggerType": "TriggerNoRepeat", + "size": + { + "x": 2, + "y": 5, + "z": 2.5, + }, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 0.4, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.7, + "strikeType": "Slash", + "overrideByWeapon": false, + "attackType": "Melee", + "elementType": "Grass", + "elementDurability": 25, + "enBreak":100, + }, + "hitPattern": + { + "onHitEffectName" : "default", + "hitImpulseType":"LV4", + "canBeDefenceHalt": true, + "muteHitText": false, + "retreatType": "ByAttacker", + }, + }, + }, + } + }, + "stateLayers": + { + "defaultLayer": + { + "$type": "ConfigNormalStateLayer", + "stateIDs": + { + "NormalIdle": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Standby": [], + "Born": [] + }, + "canDoSkill": true, + "canSyncMove": true, + "resetAnimatorTriggerOnExit": ["DoSkill"] + }, + "Standby_Weak": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Standby_Weak": [], + }, + "canDoSkill": true, + "canSyncMove": true, + "resetAnimatorTriggerOnEnter" : ["Recover"], + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "Swing": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Swing": [], + }, + "canDoSkill": true, + "resetAnimatorTriggerOnEnter" : [], + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "NormalMove": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "WalkForward": [], + "WalkBack": [], + "WalkRight": [], + "WalkLeft": [], + "Run": [] + }, + "canDoSkill": true, + "canSteer": true, + "canSyncMove": true, + "resetAnimatorTriggerOnExit": ["DoSkill"] + }, + "Turn": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "TurnLeft": [], + "TurnRight": [] + }, + "canDoSkill": true, + "canSteer": true, + "autoSteer": false, + "canSyncMove": true, + "resetAnimatorTriggerOnExit": ["DoSkill"] + }, + "BeHit": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Hit_L": [], + "Hit_H": [] + }, + "resetAnimatorTriggerOnEnter": ["BeHit"], + "resetAnimatorTriggerOnExit": ["DoSkill"] + }, + "BeHitThrow": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "HitThrow": [], + "HitThrowDrop": [], + }, + "resetAnimatorTriggerOnEnter": ["BeHit", "HitAir2HitDrop"], + "resetAnimatorTriggerOnExit": ["DoSkill","BeHit"], + "setAnimatorBoolean": + [ + { + "$type": "ConfigAnimatorBoolean", + "name": "AirDie" + } + ], + }, + "BeHitThrowToStandby": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "HitThrowToGround": [] + }, + "resetAnimatorTriggerOnEnter": ["BeHit", "HitAir2HitDrop"], + "resetAnimatorTriggerOnExit": ["DoSkill", "BeHit"], + "setAnimatorBoolean": + [ + { + "$type": "ConfigAnimatorBoolean", + "name": "AirDie", + "normalizeEnd": 0.62 + } + ] + }, + "Struggle": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Struggle": [] + }, + "resetAnimatorTriggerOnEnter": ["BeHit", "HitAir2HitDrop"], + "resetAnimatorTriggerOnExit": ["DoSkill"] + }, + "Die": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Die1": ["Monster_Eremite_Female_Standard_Dancer_Die"], + "Die2": ["Monster_Eremite_Female_Standard_Dancer_Die"], + "SwinDie_BS":[], + "SwimDie": ["Monster_Eremite_SwimDie"], + "SwimDie_AS": [] + } + }, + "Die_RagDoll": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "AirDie": ["Monster_Eremite_AirDie"] + }, + "enableRagDoll": false, + }, + /////////////////////////////////////////////////////////////////// + // + // Skill Subs + // + /////////////////////////////////////////////////////////////////// + "Alert": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Alert": ["Monster_Eremite_Female_Standard_Dancer_Alert"], + }, + "autoSteer": true, + "canDoSkill": false, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill"] + }, + "SheathWeapon": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "SheathWeapon": ["Monster_Eremite_Female_Standard_Dancer_ReturnToBorn"], + }, + "addEndure": 0, + "massRatio": 20, + "canDoSkill": false, + "resetAnimatorTriggerOnEnter": ["SheathWeaponTrigger"], + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "SheathWeaponTrigger"] + }, + "Improve" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Improve": ["Monster_Eremite_Female_Standard_Dancer_Improve"], + }, + "resetAnimatorTriggerOnEnter" : ["ForceImprove"], + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill","ForceImprove"], + "addEndure" : 0, + "massRatio" : 20, + }, + "Weak" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Weak_BS": [], + "Weak_AS": [], + }, + "addEndure" : 0.0, + "resetAnimatorTriggerOnEnter" : ["Weak"], + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill", "Weak", "Recover"], + "massRatio" : 20, + }, + /////////////////////////////////////////////////////////////////// + // + // Attack Subs + // + /////////////////////////////////////////////////////////////////// + "NormalAttack01" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "NormalAttack01": ["Monster_Eremite_Female_Standard_Dancer_NormalAttack01"], + }, + "canSteer" : true, + "addEndure" : 0.0, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill",], + }, + "NormalAttack01_01" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "NormalAttack01_01": ["Monster_Eremite_Female_Standard_Dancer_NormalAttack01_01"], + }, + "canSteer" : true, + "addEndure" : 0.0, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill",], + }, + "NormalAttack01_02" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "NormalAttack01_02": ["Monster_Eremite_Female_Standard_Dancer_NormalAttack01_02"], + }, + "canSteer" : true, + "addEndure" : 0.0, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill",], + }, + "MeleeAttack01" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "MeleeAttack01": ["Monster_Eremite_Female_Standard_Dancer_MeleeAttack01"], + }, + "canSteer" : true, + "addEndure" : 0.0, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill",], + }, + "RangeAttack01" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "RangeAttack01": ["Monster_Eremite_Female_Standard_Dancer_RangeAttack01"], + }, + "canSteer" : true, + "addEndure" : 0.0, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill",], + }, + "ComboAttack01" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "ComboAttack01": ["Monster_Eremite_Female_Standard_Dancer_ComboAttack01"], + }, + "canSteer" : true, + "addEndure" : 0.0, + "resetAnimatorTriggerOnEnter" : ["CombotTrigger"], + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill",], + }, + "Blink" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Blink": ["Monster_Eremite_Female_Standard_Dancer_Blink"], + }, + "canSteer" : true, + "addEndure" : 0.0, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill",], + }, + "Improve_Blink" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Improve_Blink": ["Monster_Eremite_Female_Standard_Dancer_Improve_Blink"], + }, + "canSteer" : true, + "addEndure" : 0.0, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill",], + }, + "BlinkAttack01" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "BlinkAttack01": ["Monster_Eremite_Female_Standard_Dancer_BlinkAttack01"], + }, + "canSteer" : true, + "addEndure" : 0.0, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill",], + }, + "Blink_RangeAttack01" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Blink_RangeAttack01": ["Monster_Eremite_Female_Standard_Dancer_RangeAttack01"], + }, + "canSteer" : true, + "addEndure" : 0.0, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill",], + }, + "Personality01" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Personality01": [], + }, + "canSteer" : true, + "canDoSkill": true, + "addEndure" : 0.0, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill",], + }, + "Personality02" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Personality02": [], + }, + "canSteer" : true, + "canDoSkill": true, + "addEndure" : 0.0, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill",], + }, + } + } + }, + "abilities": + [ + ////////////////////////////////////////////////////////////////////// + ////////////////////////////////////////////////////////////////////// + // + // State Ability + // + ////////////////////////////////////////////////////////////////////// + ////////////////////////////////////////////////////////////////////// + { + "abilityID": "SteerControl", + "abilityName": "Monster_Eremite_Female_Standard_Dancer_StreeController", + }, + { + "abilityID": "FightControl", + "abilityName": "Monster_Eremite_Female_Standard_Dancer_FightControl", + }, + { + "abilityID": "Improve", + "abilityName": "Monster_Eremite_Female_Standard_Dancer_Improve", + }, + { + "abilityID": "Summon", + "abilityName": "Monster_Eremite_Female_Standard_Dancer_Summon", + }, + { + "abilityID": "Weak", + "abilityName": "Monster_Eremite_Female_Standard_Dancer_Weak", + }, + { + "abilityID": "ReturnToBorn", + "abilityName": "Monster_Eremite_Female_Standard_Dancer_ReturnToBorn", + }, + { + "abilityID": "Alert", + "abilityName": "Monster_Eremite_Female_Standard_Dancer_Alert", + }, + ////////////////////////////////////////////////////////////////////// + ////////////////////////////////////////////////////////////////////// + // + // Skill Ability + // + ////////////////////////////////////////////////////////////////////// + ////////////////////////////////////////////////////////////////////// + { + "abilityID": "FindBlinkPoint", + "abilityName": "Monster_Eremite_Female_Standard_Dancer_FindBlinkPoint", + }, + { + "abilityID": "Invisable", + "abilityName": "Monster_Eremite_Female_Standard_Dancer_Invisable", + }, + { + "abilityID": "DoBlink", + "abilityName": "Monster_Eremite_Female_Standard_Dancer_DoBlink", + }, + { + "abilityID": "Visable", + "abilityName": "Monster_Eremite_Female_Standard_Dancer_Visable", + }, + { + "abilityID": "_WeaponHide", + "abilityName": "Monster_Eremite_Female_Standard_Dancer_WeaponHide", + }, + { + "abilityID": "WeaponUnHide", + "abilityName": "Monster_Eremite_Female_Standard_Dancer_WeaponUnHide", + }, + { + "abilityID": "RangeAttack01", + "abilityName": "Monster_Eremite_Female_Standard_Dancer_RangeAttack01", + }, + { + "abilityID": "BoomerangLogic_Killed", + "abilityName": "Monster_Eremite_Female_Standard_Dancer_BoomerangLogic_Killed", + }, + { + "abilityID": "TriggerWheelSurround", + "abilityName": "Monster_Eremite_Female_Standard_Dancer_TriggerWheelSurround", + }, + { + "abilityID": "TriggerWheelSurround", + "abilityName": "Monster_Eremite_Female_Standard_Dancer_WheelSurround_Killed", + }, + { + "abilityID": "TrapAlert", + "abilityName": "Monster_Eremite_Female_Standard_Dancer_TrapAlert", + }, + { + "abilityID": "WeaponEffect_Open", + "abilityName": "Monster_Eremite_Female_Standard_Dancer_WeaponEffect_Open", + }, + { + "abilityID": "WeaponEffect_Close", + "abilityName": "Monster_Eremite_Female_Standard_Dancer_WeaponEffect_Close", + }, + { + "abilityID": "FindBlinkPoint_Away", + "abilityName": "Monster_Eremite_Female_Standard_Dancer_FindBlinkPoint_Away", + }, + ], + "initialPoses": + { + "Default": + { + "initialPoseID": 1, + }, + "Swing": + { + "initialPoseID": 9001, + "initialPoseParams": + { + "intParams": + { + "FreePoseMark":"9001", + }, + }, + }, + }, + "aibeta": + { + "enable": true, + "moveSetting": + { + "almostReachedDistanceRun": 1.5 + }, + "neurons": + { + "DefaultSetting": ["HIT"] + }, + "aiCombat": + { + "combatRole": "FIGHTER", + }, + "profiling": {}, + "sensing": + { + "settings": + { + "DefaultSetting": + { + "viewRange": 30.0, + "feelRange": 8.0 + }, + "HighAlert": + { + "viewRange": 40.0, + "feelRange": 10.0, + }, + "LowAlert": + { + "viewRange": 15.0, + "feelRange": 6.0 + }, + "NeverCombat": + { + "enableVision": false, + "feelRange": 0.0, + "hearAttractionRange": 0.0, + }, + }, + "templates": + { + "DefaultTemplate": + { + "DefaultPoses": "DefaultSetting", + }, + "NeverCombatTemplate": + { + "DefaultPoses": "NeverCombat", + }, + "HighAlert": + { + "DefaultPoses": "HighAlert" + }, + "LowAlert": + { + "DefaultPoses": "LowAlert" + }, + }, + }, + "defendArea": + { + "defendRange": 50, + }, + "threat": + { + "clearThreatTargetDistance": 30, + "clearThreatTimerByDistance": 1.75, + "clearThreatEdgeDistance": 3.5, + "viewThreatGrow": 35.0, + "feelThreatGrow": 100.0, + "threatDecreaseSpeed": 10.0, + "resistTauntLevel": "Monster_TauntLevel_3", + "clearThreatTimerByLostPath": 10, + "viewAttenuation": + [ + {"x": 10.0, "y": 2.0}, + {"x": 15.0, "y": 0.8}, + {"x": 20.0, "y": 0.5}, + {"x": 25.0, "y": 0.3}, + {"x": 30.0, "y": 0.2}, + ], + }, + "skillGroupCDConfigs": + [ + { + "$type": "ConfigAISkillGroupCD", + "skillGroupCDID": 1, + "skillGroupCDTime": 1, + }, + { + "$type": "ConfigAISkillGroupCD", + "skillGroupCDID": 2, + "skillGroupCDTime": 2, + }, + { + "$type": "ConfigAISkillGroupCD", + "skillGroupCDID": 3, + "skillGroupCDTime": 3, + }, + { + "$type": "ConfigAISkillGroupCD", + "skillGroupCDID": 4, + "skillGroupCDTime": 25, + }, + ], + "returnToBornTactic": + { + "enable": true, + "defaultSetting": + { + "speedLevel": 0, + "fadeoutBeginTime": 1, + "fadeoutEndTime": 1.5, + }, + }, + "wanderTactic": + { + "enable": true, + "condition": + { + "pose": [1], + }, + "defaultSetting": + { + "speedLevel": 1, + "cdMin": 5.0, + "cdMax": 8.0, + "distanceFromBorn": 15.0, + "distanceFromCurrentMin": 3.5, + "distanceFromCurrentMax": 9.5, + }, + }, + "investigateTactic": + { + "enable": true, + "condition": + { + "pose": [1] + } + }, + "facingMoveTactic": + { + "enable": true, + "condition": + { + "pose": [101,102,201] + }, + "defaultSetting": + { + "speedLevel": 1, + "rangeMin": 2, + "rangeMax": 15, + "restTimeMin": 1, + "restTimeMax": 2, + "facingMoveTurnInterval": 1.2, + "obstacleDetectRange":1, + "facingMoveWeight": + { + "stop": 2, + "forward": 6, + "back": 0.5, + "left": 3, + "right": 3, + }, + }, + "specification": + { + "201": + { + "speedLevel": 1, + "rangeMin": 0, + "rangeMax": 14, + "restTimeMin": 1, + "restTimeMax": 1.5, + "facingMoveTurnInterval": 1.5, + "obstacleDetectRange":1, + "facingMoveWeight": + { + "stop": 0, + "forward": 0.5, + "back": 4, + "left": 2, + "right": 2, + }, + }, + "102": + { + "speedLevel": 1, + "rangeMin": 0, + "rangeMax": 14, + "restTimeMin": 1, + "restTimeMax": 1.5, + "facingMoveTurnInterval": 1.5, + "obstacleDetectRange":1, + "facingMoveWeight": + { + "stop": 0, + "forward": 0.5, + "back": 4, + "left": 2, + "right": 2, + }, + }, + }, + }, + "meleeChargeTactic": + { + "enable": true, + "condition": + { + "pose": [101] + }, + "defaultSetting": + { + "speedLevel": 1, + "speedLevelInner": 1, + "innerDistance": 0, + "stopDistance": 20, + "startDistanceMin": 15.0, + "startDistanceMax": 99.0, + }, + }, + "network": + { + "syncSkill": true, + }, + "skillGCD": 1, + "skills": + { + "101": //Alert + { + "name": "OnAlert", + "faceTarget": true, + "stateIDs": + [ + "Alert" + ], + "skillType": "OnAlert", + "skillQueryingTime": 3, + "triggerGCD": false, + "ignoreGCD": true, + "castCondition": + { + "pose": [1,9001] + }, + }, + "102": + { + "name": "OnAlert", + "stateIDs": ["Alert"], + "skillType": "OnNerve", + "skillQueryingTime": 3, + "faceTarget": true, + "triggerGCD": false, + "ignoreGCD": true, + "castCondition": + { + "pose": [1,9001] + }, + "nerveTrigger": ["HIT"], + }, + "201": + { + "cd": 5, + "cdUpperRange": 2.0, + "name": "NormalAttack01", + "triggerGCD": true, + "ignoreGCD": false, + "skillGroupCDID": 3, + "triggerCDOnStart": true, + "skillType": "Combat", + "flagSelfInZone": "11", + "stateIDs": + [ + "NormalAttack01" + ], + "castCondition": + { + "pickRangeMin": 0, + "pickRangeMax": 7, + "pose": [101], + }, + }, + "202": + { + "cd": 5, + "cdUpperRange": 2.0, + "name": "NormalAttack01_02", + "triggerGCD": true, + "ignoreGCD": false, + "skillGroupCDID": 3, + "triggerCDOnStart": true, + "skillType": "Combat", + "flagSelfInZone": "11", + "stateIDs": + [ + "NormalAttack01_02", + "NormalAttack01_02" + ], + "castCondition": + { + "pickRangeMin": 0, + "pickRangeMax": 5, + "pose": [101,201,102], + }, + }, + "211": + { + "cd": 5, + "cdUpperRange": 2.0, + "initialCD": 3, + "ignoreGCD": false, + "triggerGCD": true, + "name": "RangeAttack01", + "skillType": "Combat", + "flagSelfInZone": "11", + "stateIDs": + [ + "RangeAttack01", + ], + "castCondition": + { + "pickRangeMin": 5.0, + "pickRangeMax": 16.0, + "pose": [101], + }, + }, + "221": + { + "cd": 15, + "cdUpperRange": 2.0, + "initialCD": 5, + "initialCDUpperRange": 0, + "ignoreGCD": false, + "triggerGCD": true, + "priority": 2, + "skillGroupCDID": 3, + "name": "MeleeAttack01", + "skillType": "Combat", + "flagSelfInZone": "11", + "stateIDs": + [ + "MeleeAttack01" + ], + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 8.00, + "pose": [101], + }, + }, + "231": + { + "cd": 10, + "cdUpperRange": 3, + "initialCD": 5, + "initialCDUpperRange": 3, + "ignoreGCD": true, + "triggerGCD": false, + "name":"BlinkAttack01", + "skillType": "Combat", + "flagSelfInZone": "11", + "triggerCDOnStart": true, + "stateIDs": + [ + "Blink", + "BlinkAttack01", + ], + "castCondition": + { + "pickRangeMin": 7, + "pickRangeMax": 25, + "pose": [101], + }, + }, + "301": + { + "cd": 10, + "cdUpperRange": 3, + "initialCD": 5, + "initialCDUpperRange": 3, + "priority": 2, + "ignoreGCD": false, + "triggerGCD": true, + "name":"Improve_Blink", + "skillType": "Combat", + "flagSelfInZone": "11", + "triggerCDOnStart": true, + "stateIDs": + [ + "Improve_Blink", + "Blink_RangeAttack01", + ], + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 3.0, + "pose": [201,102], + }, + }, + "302": + { + "cd": 10, + "cdUpperRange": 3, + "initialCD": 5, + "initialCDUpperRange": 3, + "priority": 2, + "ignoreGCD": false, + "triggerGCD": true, + "name":"Improve_Blink", + "skillType": "Combat", + "flagSelfInZone": "11", + "triggerCDOnStart": true, + "stateIDs": + [ + "Improve_Blink", + "Blink_RangeAttack01", + ], + "castCondition": + { + "pickRangeMin": 20, + "pickRangeMax": 50, + "pose": [201,102], + }, + }, + "311": + { + "cd": 6, + "cdUpperRange": 2.0, + "name": "Improve_RangeAttack01", + "triggerGCD": true, + "ignoreGCD": false, + "skillGroupCDID": 3, + "skillType": "Combat", + "flagSelfInZone": "11", + "stateIDs": + [ + "Improve_RangeAttack01", + ], + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 16.0, + "pose": [201,102], + }, + }, + "401": + { + "cd":10, + "name": "Improve", + "stateIDs": ["Improve"], + "triggerGCD": false, + "ignoreGCD": true, + "triggerCDOnFail": false, + "skillType": "Combat", + "skillQueryingTime": 3, + "priority": 2, + "flagSelfInZone": "11", + "flagSelfOnTemplateCollider": "11", + "flagTargetReachable": "11", + "flagTargetInZone": "11", + "castCondition": + { + "pose": [111], + }, + }, + "9001": + { + "cd":100, + "cdUpperRange": 35, + "initialCD": 25, + "skillGroupCDID": 4, + "initialCDUpperRange": 10, + "name": "Personality01", + "stateIDs": ["Personality01"], + "triggerGCD": false, + "ignoreGCD": true, + "skillType": "Free", + "skillQueryingTime": 10, + "castCondition": + { + "pose": [2,1], + }, + }, + "9002": + { + "cd":100, + "cdUpperRange": 35, + "initialCD": 25, + "skillGroupCDID": 4, + "initialCDUpperRange": 10, + "name": "Personality02", + "stateIDs": ["Personality02"], + "triggerGCD": false, + "ignoreGCD": true, + "skillType": "Free", + "skillQueryingTime": 10, + "castCondition": + { + "pose": [2,1], + }, + }, + }, + }, + "inputKeys": + [ + { + "keyID": 201, + "inputKeyCode": 257 // 1 + }, + { + "keyID": 202, + "inputKeyCode": 258 // 2 + }, + { + "keyID": 211, + "inputKeyCode": 259 // 3 + }, + { + "keyID": 212, + "inputKeyCode": 260 // 4 + }, + { + "keyID": 221, + "inputKeyCode": 261 // 5 + }, + { + "keyID": 231, + "inputKeyCode": 262 // 6 + }, + { + "keyID": 241, + "inputKeyCode": 263 // 7 + }, + { + "keyID": 401, + "inputKeyCode": 264 // 8 + }, + ] +} diff --git a/gdconf/game_data_config/json/monster/ConfigMonster_Eremite_Female_Standard_Longbow_02.json b/gdconf/game_data_config/json/monster/ConfigMonster_Eremite_Female_Standard_Longbow_02.json new file mode 100644 index 00000000..794e5f83 --- /dev/null +++ b/gdconf/game_data_config/json/monster/ConfigMonster_Eremite_Female_Standard_Longbow_02.json @@ -0,0 +1,1282 @@ +{ + "$type": "ConfigMonster", + "headControl": + { + "$type": "ConfigHeadControl", + "useHeadControl": true, + "maxYawDegree": 20, + "maxPitchDegree": 5, + "animStates": + [ + "NormalIdle/Standby", + "NormalMove/WalkForward", + "NormalMove/WalkBack", + "NormalMove/WalkRight", + "NormalMove/WalkLeft", + "NormalMove/Run", + "Turn/TurnLeft", + "Turn/TurnRight" + ] + }, + "common": + { + "scale": 1.1, + "viewSize": 1.5, + "effectAttachShape": + { + "$type": "ConfigEffectAttachSkinnedMesh", + "mesh": "EffectMesh", + }, + "mass" : 10000.0, + "useGrassDisplacement" : true, + "affectedByWorld" : true, + "checkInSurface" : true, + "reconnectSupport": true, + "clearAIOnSetLightDeactive": true, + "height": 2, + "modelHeight": 1.8, + "hasAfterImage": true, + "recoverByInitPose":true, + }, + "move": + { + "$type": "ConfigAnimatorMove", + "facingMove": "FourDirection", + "monsterSizeType": "StoopType", + "moveOnWater": false, + "positionModifyExtra": true, + }, + "model": + { + "bornEffect": "Eff_Monster_Common_Born", + "canBakeMesh":true, + }, + "dither": + { + "showDitherDuration": 1.0 + }, + "equipController": + { + "attachPoints": + { + "equip01": "WeaponR", + "equip02": "WeaponL", + }, + "sheathPoint": "" + }, + "billboard": + { + "$type" : "ConfigCombatBillboard", + "offsetType": "Character", + "offset": + { + "x": -0.35, + "y": 0, + "z": 0, + }, + "radiusOffset": 0, + "showHPBar": true, + "size": "Big", + }, + "combat": + { + "property": + { + "endureType": "Monster_Demiboss_Humanoid", + "weight" : 80, //weightLevel = 3 + }, + "combatLock": + { + "denyLockOn": false, + "lockType": "Avatar&Monster_Lv4", + "overrideRange": -1, + "overrideNormalPri": -1, + "overrideCombatPri": -1, + }, + "beHit": + { + "hitBloodEffect": "", + "muteAllHit": false, + "muteAllHitEffect": false, + "muteAllHitText": false + }, + "die": + { + "hasAnimatorDie": true, + // "dieDisappearEffect": "Eff_Death_Sand_Eremite", + "dieShaderData": "EremiteSandDie", + "dieShaderEnableDurationTime": 1.0, + "dieEndTime": 2.0, + "dieForceDisappearTime": 8.0, + "muteHitBox": true, + "dieDenyLockOn": true, + "dieIsGhostToEnemy": true, + "dieIgnoreTriggerBullet": true, + "muteBillboard": true, + "mutePushCollider": true + }, + "summon": + { + "summonTags": + [ + { + "maxNum": 1, + "name": "Vulture_Eremite_Wind_01", + "summonTag": 25110201, + "copyOwnerThreatList": true, + "useOwnerDefendArea": false, + "useSummonThreatList":true, + }, + ] + }, + "animEvents": + { + "NormalAtk01": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "height": 1.8, + "fanAngle": 180, + "radius": 2.2, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": -0.5, + "y": 0.0, + "z": 0.5 + } + } + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage":0.6, + "strikeType": "Slash", + "overrideByWeapon": false, + "attackType": "Melee", + "elementType": "Wind", + "elementDurability": 25, + "enBreak":100, + }, + "hitPattern": + { + "onHitEffectName" : "default", + "hitImpulseType":"LV4", + "canBeDefenceHalt": true, + "muteHitText": false, + "retreatType": "ByAttacker", + }, + }, + }, + "NormalAtk02": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "height": 2.2, + "fanAngle": 180, + "radius": 2.5, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 0.4, + } + } + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.7, + "strikeType": "Slash", + "overrideByWeapon": false, + "attackType": "Melee", + "elementType": "Wind", + "elementDurability": 25, + "enBreak":100, + }, + "hitPattern": + { + "onHitEffectName" : "default", + "hitImpulseType":"LV4", + "canBeDefenceHalt": true, + "muteHitText": false, + "retreatType": "ByAttacker", + }, + }, + }, + "MeleeAttack_01": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "height": 2.2, + "fanAngle": 180, + "radius": 3, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 0.4, + } + } + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.75, + "strikeType": "Slash", + "overrideByWeapon": false, + "attackType": "Melee", + "elementType": "Wind", + "elementDurability": 50, + "enBreak":500, + }, + "hitPattern": + { + "onHitEffectName" : "default", + "hitImpulseType":"LV5", + "canBeDefenceHalt": true, + "muteHitText": false, + "retreatType": "ByAttacker", + }, + }, + }, + } + }, + "stateLayers": + { + "defaultLayer": + { + "$type": "ConfigNormalStateLayer", + "stateIDs": + { + "NormalIdle": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Standby": [], + "Born": [] + }, + "canDoSkill": true, + "canSyncMove": true, + "resetAnimatorTriggerOnExit": ["DoSkill"] + }, + "Standby_Weak": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Standby_Weak": [], + }, + "canDoSkill": true, + "canSyncMove": true, + "resetAnimatorTriggerOnEnter" : ["Recover"], + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "NormalMove": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "WalkForward": ["Audio_Monster_Eremite_Female_Standard_Longbow_01_Walk"], + "WalkBack": ["Audio_Monster_Eremite_Female_Standard_Longbow_01_Walk"], + "WalkRight": ["Audio_Monster_Eremite_Female_Standard_Longbow_01_Turn"], + "WalkLeft": ["Audio_Monster_Eremite_Female_Standard_Longbow_01_Turn"], + "Run": [] + }, + "canDoSkill": true, + "canSteer": true, + "canSyncMove": true, + "resetAnimatorTriggerOnExit": ["DoSkill"] + }, + "Turn": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "TurnLeft": ["Audio_Monster_Eremite_Female_Standard_Longbow_01_Turn"], + "TurnRight": ["Audio_Monster_Eremite_Female_Standard_Longbow_01_Turn"] + }, + "canDoSkill": true, + "canSteer": true, + "autoSteer": false, + "canSyncMove": true, + "resetAnimatorTriggerOnExit": ["DoSkill"] + }, + "BeHit": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Hit_L": [], + "Hit_H": ["Audio_Monster_Eremite_Female_Standard_Longbow_01_Hit_H"] + }, + "resetAnimatorTriggerOnEnter": ["BeHit"], + "resetAnimatorTriggerOnExit": ["DoSkill"] + }, + "BeHitThrow": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "HitThrow": [], + "HitThrowDrop": [], + }, + "resetAnimatorTriggerOnEnter": ["BeHit", "HitAir2HitDrop"], + "resetAnimatorTriggerOnExit": ["DoSkill","BeHit"], + "setAnimatorBoolean": + [ + { + "$type": "ConfigAnimatorBoolean", + "name": "AirDie" + } + ], + }, + "BeHitThrowToStandby": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "HitThrowToGround": ["Audio_Monster_Eremite_Female_Standard_Longbow_01_HitThrowToGround"] + }, + "resetAnimatorTriggerOnEnter": ["BeHit", "HitAir2HitDrop"], + "resetAnimatorTriggerOnExit": ["DoSkill", "BeHit"], + "setAnimatorBoolean": + [ + { + "$type": "ConfigAnimatorBoolean", + "name": "AirDie", + "normalizeEnd": 0.62 + } + ] + }, + "Struggle": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Struggle": [] + }, + "resetAnimatorTriggerOnEnter": ["BeHit", "HitAir2HitDrop"], + "resetAnimatorTriggerOnExit": ["DoSkill"] + }, + "Die": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Die1": ["Monster_Eremite_Female_Standard_Longbow_Die","Audio_Monster_Eremite_Female_Standard_Longbow_01_Die1"], + "Die2": ["Monster_Eremite_Female_Standard_Longbow_Die","Audio_Monster_Eremite_Female_Standard_Longbow_01_Die1"], + "SwimDie_BS":[], + "SwimDie": ["Monster_Eremite_SwimDie"], + "SwimDie_AS": [] + } + }, + "Die_RagDoll": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "AirDie": ["Monster_Eremite_AirDie"] + }, + "enableRagDoll": false, + }, + /////////////////////////////////////////////////////////////////// + // + // Skill Subs + // + /////////////////////////////////////////////////////////////////// + "Alert": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Alert": ["Audio_Monster_Eremite_Female_Standard_Longbow_01_Alert"], + }, + "addEndure": 0, + "massRatio": 20, + "autoSteer": true, + "canDoSkill": false, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill"] + }, + "SheathWeapon": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "SheathWeapon": ["Monster_Eremite_Female_Standard_Longbow_ReturnToBorn","Audio_Monster_Eremite_Female_Standard_Longbow_01_SheathWeapon"], + }, + "addEndure": 0, + "massRatio": 20, + "canDoSkill": false, + "resetAnimatorTriggerOnEnter": ["SheathWeaponTrigger"], + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "SheathWeaponTrigger"] + }, + "Improve" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Improve": ["Monster_Eremite_Female_Standard_Longbow_Improve","Audio_Monster_Eremite_Female_Standard_Longbow_01_Improve"], + }, + "resetAnimatorTriggerOnEnter" : ["ForceImprove"], + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill","ForceImprove"], + "addEndure" : 0, + "massRatio" : 20, + }, + "Weak" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Weak_BS": ["Audio_Monster_Eremite_Female_Standard_Longbow_01_Weak_BS"], + "Weak_AS": ["Audio_Monster_Eremite_Female_Standard_Longbow_01_Weak_AS"], + }, + "addEndure" : 0.0, + "resetAnimatorTriggerOnEnter" : ["Weak"], + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill", "Weak", "Recover"], + "massRatio" : 20, + }, + "FeelWind" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "FeelWind": ["Audio_Monster_Eremite_Female_Standard_Longbow_01_FeelWind"], + }, + "canSteer" : true, + "canDoSkill": true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill",], + // "massRatio" : 20, + }, + "ShowElement" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "ShowElement": ["Monster_Eremite_Female_Standard_Longbow_ShowElementArrow","Audio_Monster_Eremite_Female_Standard_Longbow_01_ShowElement"], + }, + "canSteer" : true, + "canDoSkill": true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill",], + // "massRatio" : 20, + }, + /////////////////////////////////////////////////////////////////// + // + // Attack Subs + // + /////////////////////////////////////////////////////////////////// + "MeleeAttack_01" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "MeleeAttack_01": ["Monster_Eremite_Female_Standard_Longbow_MeleeAttack_01","Audio_Monster_Eremite_Female_Standard_Longbow_01_MeleeAttack_01"], + }, + "canSteer" : true, + "addEndure": 0.01, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill",], + }, + "NormalAtk01_01" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "NormalAtk01_01": ["Monster_Eremite_Female_Standard_Longbow_NormalAtk01_01","Audio_Monster_Eremite_Female_Standard_Longbow_01_NormalAtk01_01"], + }, + "canSteer" : true, + "addEndure": 0.01, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill",], + }, + "NormalAtk01_02" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "NormalAtk01_02": ["Monster_Eremite_Female_Standard_Longbow_NormalAtk01_02","Audio_Monster_Eremite_Female_Standard_Longbow_01_NormalAtk01_02"], + }, + "canSteer" : true, + "addEndure": 0.01, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill",], + }, + "NormalAtk01_03" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "NormalAtk01_03": ["Monster_Eremite_Female_Standard_Longbow_NormalAtk01_03","Audio_Monster_Eremite_Female_Standard_Longbow_01_NormalAtk01_03"], + }, + "canSteer" : true, + "addEndure": 0.01, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill",], + }, + "NormalAtk02" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "NormalAtk02": ["Monster_Eremite_Female_Standard_Longbow_NormalAtk02","Audio_Monster_Eremite_Female_Standard_Longbow_01_NormalAtk02"], + }, + "canSteer" : true, + "addEndure": 0.01, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill",], + }, + "NormalAtk03_AS" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "NormalAtk03_AS": ["Monster_Eremite_Female_Standard_Longbow_NormalAtk03"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill",], + }, + "ArrowShoot_01_BS" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "ArrowShoot_01_BS": ["Monster_Eremite_Female_Standard_Longbow_ArrowShoot_BS","Audio_Monster_Eremite_Female_Standard_Longbow_01_ArrowShoot_01_BS"], + }, + "canSteer" : true, + "addEndure": 0.01, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + "ArrowShoot_01_Loop" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "ArrowShoot_01_Loop": ["Monster_Eremite_Female_Standard_Longbow_ArrowShoot_01","Audio_Monster_Eremite_Female_Standard_Longbow_01_ArrowShoot_01"], + }, + "canSteer" : true, + "addEndure": 0.01, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + "ArrowShoot_01_AS" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "ArrowShoot_01_AS": ["Audio_Monster_Eremite_Female_Standard_Longbow_01_ArrowShoot_01_AS"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + "AirShoot_01": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "AirShoot_01": ["Monster_Eremite_Female_Standard_Longbow_AirShoot_01","Audio_Monster_Eremite_Female_Standard_Longbow_01_AirShoot_01"], + }, + "canSteer" : true, + "addEndure": 0, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill",], + }, + "Dodge": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Dodge": ["Audio_Monster_Eremite_Female_Standard_Longbow_01_Dodge"], + }, + "canSteer" : true, + "addEndure": 0, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill",], + }, + "Improve_Shoot_01": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Improve_Shoot_01": ["Monster_Eremite_Female_Standard_Longbow_Improve_ArrowShoot_01","Audio_Monster_Eremite_Female_Standard_Longbow_01_ImproveShoot"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill",], + }, + "Improve_ChargeShoot01_BS": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Improve_ChargeShoot01_BS": ["Monster_Eremite_Female_Standard_Longbow_Improve_ChargeShoot_BS","Audio_Monster_Eremite_Female_Standard_Longbow_01_ImproveChargeShoot01_BS"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill",], + }, + "Improve_ChargeShoot01_Loop": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Improve_ChargeShoot01_Loop": ["Audio_Monster_Eremite_Female_Standard_Longbow_01_ImproveChargeShoot01_Loop"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill",], + }, + "Improve_ChargeShoot01_AS": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Improve_ChargeShoot01_AS": ["Monster_Eremite_Female_Standard_Longbow_Improve_ChargeShoot_AS","Audio_Monster_Eremite_Female_Standard_Longbow_01_ImproveChargeShoot01_AS"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill",], + }, + } + } + }, + "abilities": + [ + { + "abilityID": "StreeController", + "abilityName": "Monster_Eremite_FeMale_Standard_Longbow_StreeController" + }, + { + "abilityID": "FightControl", + "abilityName": "Monster_Eremite_FeMale_Standard_Longbow_FightControl" + }, + { + "abilityID": "ArrowHandle", + "abilityName": "Monster_Eremite_FeMale_Standard_Longbow_ArrowHandle" + }, + { + "abilityID": "Improve", + "abilityName": "Monster_Eremite_FeMale_Standard_Longbow_Improve", + }, + { + "abilityID": "Improve", + "abilityName": "Monster_Eremite_FeMale_Standard_Longbow_Summon", + }, + { + "abilityID": "Weak", + "abilityName": "Monster_Eremite_FeMale_Standard_Longbow_Weak", + }, + { + "abilityID": "ArrowShotHandle", + "abilityName": "Monster_Eremite_FeMale_Standard_Longbow_ArrowShotHandle", + }, + { + "abilityID": "OpenArrow", + "abilityName": "Monster_Eremite_FeMale_Standard_Longbow_OpenArrow", + }, + { + "abilityID": "ClosedArrow", + "abilityName": "Monster_Eremite_FeMale_Standard_Longbow_ClosedArrow", + }, + { + "abilityID": "ArrowShotHandle", + "abilityName": "Monster_Eremite_FeMale_Standard_Longbow_ArrowShoot", + }, + { + "abilityID": "AirShoot01_Damage", + "abilityName": "Monster_Eremite_FeMale_Standard_Longbow_AirShoot01_Damage", + }, + { + "abilityID": "Dodge", + "abilityName": "Monster_Eremite_FeMale_Standard_Longbow_Dobge", + }, + { + "abilityID": "ReturnToBorn", + "abilityName": "Monster_Eremite_FeMale_Standard_Longbow_ReturnToBorn", + }, + { + "abilityID": "NormalAttack03", + "abilityName": "Monster_Eremite_FeMale_Standard_Longbow_NormalAttack03", + }, + { + "abilityID": "NormalAttack03_RushMove", + "abilityName": "Monster_Eremite_FeMale_Standard_Longbow_NormalAttack03_RushMove", + }, + { + "abilityID": "NormalAttack03", + "abilityName": "Monster_Eremite_FeMale_Standard_Longbow_ChargeShoot_Handle", + }, + { + "abilityID": "NormalAttack03", + "abilityName": "Monster_Eremite_FeMale_Standard_Longbow_ChargeShoot_Handle", + }, + { + "abilityID": "MeleeAttack_01", + "abilityName": "Monster_Eremite_FeMale_Standard_Longbow_MeleeAttack_01", + }, + { + "abilityID": "ChargeShoot_Effect", + "abilityName": "Monster_Eremite_FeMale_Standard_Longbow_ChargeShoot_Effect", + }, + ], + "initialPoses": + { + "Default": + { + "initialPoseID": 1, + }, + }, + "aibeta": + { + "enable": true, + "moveSetting": + { + "almostReachedDistanceRun": 1.5 + }, + "neurons": + { + "DefaultSetting": ["HIT"] + }, + "aiCombat": + { + "combatRole": "FIGHTER", + }, + "profiling": {}, + "sensing": + { + "settings": + { + "DefaultSetting": + { + "viewRange": 30.0, + "feelRange": 8.0 + }, + "HighAlert": + { + "viewRange": 40.0, + "feelRange": 10.0, + }, + "LowAlert": + { + "viewRange": 15.0, + "feelRange": 6.0 + }, + "NeverCombat": + { + "enableVision": false, + "feelRange": 0.0, + "hearAttractionRange": 0.0, + }, + }, + "templates": + { + "DefaultTemplate": + { + "DefaultPoses": "DefaultSetting", + }, + "NeverCombatTemplate": + { + "DefaultPoses": "NeverCombat", + }, + "HighAlert": + { + "DefaultPoses": "HighAlert" + }, + "LowAlert": + { + "DefaultPoses": "LowAlert" + }, + }, + }, + "defendArea": + { + "defendRange": 50, + }, + "threat": + { + "clearThreatTargetDistance": 30, + "clearThreatTimerByDistance": 1.75, + "clearThreatEdgeDistance": 3.5, + "viewThreatGrow": 35.0, + "feelThreatGrow": 100.0, + "threatDecreaseSpeed": 10.0, + "resistTauntLevel": "Monster_TauntLevel_3", + "clearThreatTimerByLostPath": 10, + "viewAttenuation": + [ + {"x": 10.0, "y": 2.0}, + {"x": 15.0, "y": 0.8}, + {"x": 20.0, "y": 0.5}, + {"x": 25.0, "y": 0.3}, + {"x": 30.0, "y": 0.2}, + ], + }, + "skillGroupCDConfigs": + [ + { + "$type": "ConfigAISkillGroupCD", + "skillGroupCDID": 1, + "skillGroupCDTime": 1, + }, + { + "$type": "ConfigAISkillGroupCD", + "skillGroupCDID": 2, + "skillGroupCDTime": 2, + }, + { + "$type": "ConfigAISkillGroupCD", + "skillGroupCDID": 3, + "skillGroupCDTime": 3, + }, + { + "$type": "ConfigAISkillGroupCD", + "skillGroupCDID": 4, + "skillGroupCDTime": 25, + }, + ], + "returnToBornTactic": + { + "enable": true, + "defaultSetting": + { + "speedLevel": 1, + }, + }, + "wanderTactic": + { + "enable": true, + "condition": + { + "pose": [1], + }, + "defaultSetting": + { + "speedLevel": 1, + "cdMin": 5.0, + "cdMax": 8.0, + "distanceFromBorn": 15.0, + "distanceFromCurrentMin": 3.5, + "distanceFromCurrentMax": 9.5, + }, + }, + "investigateTactic": + { + "enable": true, + "condition": + { + "pose": [1] + } + }, + "facingMoveTactic": + { + "enable": true, + "condition": + { + "pose": [101,102,201] + }, + "defaultSetting": + { + "speedLevel": 1, + "rangeMin": 5, + "rangeMax": 20, + "restTimeMin": 1, + "restTimeMax": 1.5, + "facingMoveTurnInterval": 1.5, + "obstacleDetectRange":1, + "facingMoveWeight": + { + "stop": 0, + "forward": 2.0, + "back": 2, + "left": 2, + "right": 2, + }, + }, + "specification": + { + "201": + { + "speedLevel": 1, + "rangeMin": 0, + "rangeMax": 20, + "restTimeMin": 1, + "restTimeMax": 1.5, + "facingMoveTurnInterval": 1.5, + "obstacleDetectRange":1, + "facingMoveWeight": + { + "stop": 0, + "forward": 0.5, + "back": 4, + "left": 2, + "right": 2, + }, + }, + "102": + { + "speedLevel": 1, + "rangeMin": 0, + "rangeMax": 20, + "restTimeMin": 1, + "restTimeMax": 1.5, + "facingMoveTurnInterval": 1.5, + "obstacleDetectRange":1, + "facingMoveWeight": + { + "stop": 0, + "forward": 0.5, + "back": 4, + "left": 2, + "right": 2, + }, + }, + }, + }, + "meleeChargeTactic": + { + "enable": true, + "condition": + { + "pose": [101] + }, + "defaultSetting": + { + "speedLevel": 1, + "speedLevelInner": 1, + "innerDistance": 0, + "stopDistance": 20, + "startDistanceMin": 15.0, + "startDistanceMax": 99.0, + } + }, + "network": + { + "syncSkill": true, + }, + "skillGCD": 1, + "skills": + { + "101": //Alert + { + "name": "OnAlert", + "stateIDs": + [ + "Alert" + ], + "skillType": "OnAlert", + "skillQueryingTime": 3, + "triggerGCD": false, + "ignoreGCD": true, + }, + "201": //ArrowShoot01 + { + "cd": 3, + "cdUpperRange": 2.0, + "name": "ArrowShoot_01", + "triggerGCD": false, + "ignoreGCD": true, + "skillGroupCDID": 3, + "triggerCDOnStart": true, + "skillType": "Combat", + "flagSelfInZone": "11", + "flagTargetInZone": "11", + "flagTargetReachable": "11", + "stateIDs": + [ + "ArrowShoot_01_AS", + "ArrowShoot_01_Loop", + "ArrowShoot_01_BS", + ], + "castCondition": + { + "pickRangeMin": 7, + "pickRangeMax": 25, + "pose": [101], + }, + }, + "211": //NormalAttack0102 + { + "cd": 7, + "cdUpperRange": 2.0, + "ignoreGCD": true, + "triggerGCD": false, + "skillGroupCDID": 2, + "name": "NormalAtk01", + "skillType": "Combat", + "flagSelfInZone": "11", + "stateIDs": + [ + "NormalAtk01_01", + "NormalAtk01_02", + "NormalAtk01_03", + ], + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 5.0, + "pose": [101], + }, + }, + "212": //NormalAttack03 + { + "cd": 5, + "cdUpperRange": 2.0, + "ignoreGCD": true, + "triggerGCD": false, + "skillGroupCDID": 2, + "name": "NormalAtk02", + "skillType": "Combat", + "flagSelfInZone": "11", + "flagTargetInZone": "11", + "flagTargetReachable": "11", + "stateIDs": + [ + "NormalAtk02" + ], + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 6.5, + "pose": [101], + }, + }, + "221": //Airshoot_01 + { + "cd": 15, + "cdUpperRange": 2.0, + "ignoreGCD": true, + "triggerGCD": false, + "initialCD": 2, + "priority": 2, + "skillGroupCDID": 2, + "name": "AirShoot_01", + "skillType": "Combat", + "flagSelfInZone": "11", + "flagTargetInZone": "11", + "flagTargetReachable": "11", + "stateIDs": + [ + "AirShoot_01" + ], + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 6.5, + "pose": [101], + }, + }, + "231": //MoveShoot_01 + { + "cd": 15, + "cdUpperRange": 3, + "initialCD": 10, + "initialCDUpperRange": 3, + "ignoreGCD": true, + "triggerGCD": false, + "name": "MeleeAttack_01", + "skillType": "Combat", + "flagSelfInZone": "11", + "triggerCDOnStart": true, + "stateIDs": + [ + "MeleeAttack_01" + ], + "castCondition": + { + "pickRangeMin": 10, + "pickRangeMax": 20, + "pose": [101], + }, + }, + "301": //ArrowShoot01 + { + "cd": 4, + "cdUpperRange": 2.0, + "name": "Improve_Shoot_01", + "triggerGCD": true, + "ignoreGCD": false, + "skillGroupCDID": 3, + "skillType": "Combat", + "flagSelfInZone": "11", + "flagTargetInZone": "11", + "flagTargetReachable": "11", + "stateIDs": + [ + "Improve_Shoot_01" + ], + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 20, + "pose": [201,102], + }, + }, + "311": //ArrowShoot01 + { + "cd": 6, + "cdUpperRange": 2.0, + "name": "Dodge_Shoot_01", + "triggerGCD": true, + "ignoreGCD": true, + "skillGroupCDID": 3, + "skillType": "Combat", + "flagSelfInZone": "11", + "flagTargetInZone": "11", + "flagTargetReachable": "11", + "stateIDs": + [ + "Dodge", + "Improve_Shoot_01" + ], + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 5.0, + "pose": [201], + }, + }, + "401"://Improve + { + "cd":10, + "name": "Improve", + "stateIDs": ["Improve"], + "triggerGCD": false, + "ignoreGCD": true, + "triggerCDOnFail": false, + "skillType": "Combat", + "skillQueryingTime": 3, + "priority": 2, + "flagSelfInZone": "11", + "flagSelfOnTemplateCollider": "11", + "flagTargetReachable": "11", + "flagTargetInZone": "11", + "castCondition": + { + "pose": [111], + }, + }, + "9001": + { + "cd":100, + "cdUpperRange": 35, + "initialCD": 25, + "skillGroupCDID": 4, + "initialCDUpperRange": 10, + "name": "FeelWind", + "stateIDs": ["FeelWind"], + "triggerGCD": false, + "ignoreGCD": true, + "skillType": "Free", + "skillQueryingTime": 10, + "castCondition": + { + "pose": [2,1], + }, + }, + "9002": + { + "cd":100, + "cdUpperRange": 35, + "initialCD": 25, + "skillGroupCDID": 4, + "initialCDUpperRange": 10, + "name": "ShowElement", + "stateIDs": ["ShowElement"], + "triggerGCD": false, + "ignoreGCD": true, + "skillType": "Free", + "skillQueryingTime": 10, + "castCondition": + { + "pose": [2,1], + }, + }, + }, + }, + "inputKeys": + [ + { + "keyID": 201, + "inputKeyCode": 257 // 1 + }, + { + "keyID": 211, + "inputKeyCode": 259 // 3 + }, + { + "keyID": 212, + "inputKeyCode": 260 // 4 + }, + { + "keyID": 221, + "inputKeyCode": 261 // 5 + }, + { + "keyID": 231, + "inputKeyCode": 262 // 6 + }, + { + "keyID": 241, + "inputKeyCode": 263 // 7 + }, + { + "keyID": 401, + "inputKeyCode": 264 // 8 + }, + ], + "audio" : + { + "$type": "ConfigMonsterAudio", + "animAudio" : + { + "onTransitionOut": + [ + { + "currentStateName": "Improve_ChargeShoot01_Loop", + "audioEvent": + { + "text": "Stop_sfx_monster_Eremite_Female_Standard_Longbow_01_improveChargeShoot01_Loop" + }, + "otherStateNames": ["Improve_ChargeShoot01_Loop"], + "usage": "Except" + }, + { + "currentStateName": "Dodge", + "audioEvent": + { + "text": "Stop_sfx_monster_Eremite_Female_Standard_Longbow_01_dodge" + }, + "otherStateNames": ["Dodge"], + "usage": "Any" + }, + { + "currentStateName": "ShowElement", + "audioEvent": + { + "text": "Stop_sfx_monster_Eremite_Female_Standard_Longbow_01_showElement" + }, + "otherStateNames": ["ShowElement"], + "usage": "Any" + }, + ], + "onTransitionIn": + [ + { + "currentStateName": "Improve_ChargeShoot01_Loop", + "audioEvent": + { + "text": "Play_sfx_monster_Eremite_Female_Standard_Longbow_01_improveChargeShoot01_Loop" + }, + "otherStateNames": ["Improve_ChargeShoot01_Loop"], + "usage": "Except" + }, + ], + } + } +} + \ No newline at end of file diff --git a/gdconf/game_data_config/json/monster/ConfigMonster_Eremite_Female_Standard_Oracle_01.json b/gdconf/game_data_config/json/monster/ConfigMonster_Eremite_Female_Standard_Oracle_01.json new file mode 100644 index 00000000..41314bc2 --- /dev/null +++ b/gdconf/game_data_config/json/monster/ConfigMonster_Eremite_Female_Standard_Oracle_01.json @@ -0,0 +1,1117 @@ +{ + "$type": "ConfigMonster", + "headControl": + { + "$type": "ConfigHeadControl", + "useHeadControl": true, + "maxYawDegree": 20, + "maxPitchDegree": 5, + "animStates": + [ + "NormalIdle/Standby", + "NormalMove/WalkForward", + "NormalMove/WalkBack", + "NormalMove/WalkRight", + "NormalMove/WalkLeft", + "NormalMove/Run", + "Turn/TurnLeft", + "Turn/TurnRight" + ] + }, + "common": + { + "scale": 1.1, + "viewSize": 1.5, + "effectAttachShape": + { + "$type": "ConfigEffectAttachSkinnedMesh", + "mesh": "EffectMesh", + }, + "mass" : 10000.0, + "useGrassDisplacement" : true, + "affectedByWorld" : true, + "checkInSurface" : true, + "clearAnimatorOnSetLightDeactive": true, + "clearAIOnSetLightDeactive": true, + "height": 2, + "modelHeight": 1.8, + "hasAfterImage": true, + "recoverByInitPose":true, + }, + "move": + { + "$type": "ConfigAnimatorMove", + "facingMove": "FourDirection", + "monsterSizeType": "StoopType", + "moveOnWater": false, + "positionModifyExtra": true, + }, + "model": + { + "bornEffect": "Eff_Monster_Common_Born", + "canBakeMesh":true, + }, + "dither": + { + "showDitherDuration": 1.0 + }, + "equipController": + { + "attachPoints": + { + "equip01": "WeaponR", + "equip02": "WeaponL", + }, + "sheathPoint": "" + }, + "billboard": + { + "$type" : "ConfigCombatBillboard", + "offsetType": "Character", + "offset": + { + "x": -0.35, + "y": 0, + "z": 0, + }, + "radiusOffset": 0, + "showHPBar": true, + "size": "Big", + }, + "combat": + { + "property": + { + "endureType": "Monster_Demiboss_Humanoid", + "weight" : 80, //weightLevel = 3 + }, + "combatLock": + { + "denyLockOn": false, + "lockType": "Avatar&Monster_Lv4", + "overrideRange": -1, + "overrideNormalPri": -1, + "overrideCombatPri": -1, + }, + "beHit": + { + "hitBloodEffect": "", + "muteAllHit": false, + "muteAllHitEffect": false, + "muteAllHitText": false + }, + "die": + { + "hasAnimatorDie": true, + "dieShaderData": "EremiteSandDie", + "dieShaderEnableDurationTime": 1.0, + "dieEndTime": 2.0, + "dieForceDisappearTime": 8.0, + "muteHitBox": true, + "dieDenyLockOn": true, + "dieIsGhostToEnemy": true, + "dieIgnoreTriggerBullet": true, + "muteBillboard": true, + "mutePushCollider": true + }, + "summon": + { + "summonTags": + [ + { + "maxNum": 1, + "name": "Scorpion_Eremite_Fire_01", + "summonTag": 25110301, + "copyOwnerThreatList": true, + "useOwnerDefendArea": false, + "useSummonThreatList":true, + }, + ] + }, + "animEvents": + { + "MeleeAttack01": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "height": 2.2, + "fanAngle": 360, + "radius": 3.5, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 2, + } + } + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.75, + "strikeType": "Slash", + "overrideByWeapon": false, + "attackType": "Melee", + "elementType": "Fire", + "elementDurability": 50, + "enBreak":500, + }, + "hitPattern": + { + "onHitEffectName" : "default", + "hitImpulseType":"LV5", + "canBeDefenceHalt": true, + "muteHitText": false, + "retreatType": "ByAttacker", + }, + }, + }, + } + }, + "partControl": + { + "parts": + [ + { + "$type" : "ConfigControlPart", + "partRootName": "LaserPartControl", + "angularSpeed": 3600.0, + "forwardBy": "EntityForward", + "rotateBy": "WorldXZ", + "doOnUnEabled": "Stay", + "limitHorizontal": 360.0, + "limitVertical": 360.0, + }, + ], + }, + "stateLayers": + { + "defaultLayer": + { + "$type": "ConfigNormalStateLayer", + "stateIDs": + { + "NormalIdle": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Standby": [], + "Born": [] + }, + "canDoSkill": true, + "canSyncMove": true, + "resetAnimatorTriggerOnExit": ["DoSkill"] + }, + "Standby_Weak": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Standby_Weak": [], + }, + "canDoSkill": true, + "canSyncMove": true, + "resetAnimatorTriggerOnEnter" : ["Recover"], + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "NormalMove": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "WalkForward": [], + "WalkBack": [], + "WalkRight": [], + "WalkLeft": [], + "Run": [] + }, + "canDoSkill": true, + "canSteer": true, + "canSyncMove": true, + "resetAnimatorTriggerOnExit": ["DoSkill"] + }, + "Turn": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "TurnLeft": [], + "TurnRight": [] + }, + "canDoSkill": true, + "canSteer": true, + "autoSteer": false, + "canSyncMove": true, + "resetAnimatorTriggerOnExit": ["DoSkill"] + }, + "BeHit": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Hit_L": [], + "Hit_H": [] + }, + "resetAnimatorTriggerOnEnter": ["BeHit"], + "resetAnimatorTriggerOnExit": ["DoSkill"] + }, + "BeHitThrow": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "HitThrow": [], + "HitThrowDrop": [], + }, + "resetAnimatorTriggerOnEnter": ["BeHit", "HitAir2HitDrop"], + "resetAnimatorTriggerOnExit": ["DoSkill","BeHit"], + "setAnimatorBoolean": + [ + { + "$type": "ConfigAnimatorBoolean", + "name": "AirDie" + } + ], + }, + "BeHitThrowToStandby": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "HitThrowToGround": [] + }, + "resetAnimatorTriggerOnEnter": ["BeHit", "HitAir2HitDrop"], + "resetAnimatorTriggerOnExit": ["DoSkill", "BeHit"], + "setAnimatorBoolean": + [ + { + "$type": "ConfigAnimatorBoolean", + "name": "AirDie", + "normalizeEnd": 0.62 + } + ] + }, + "Struggle": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Struggle": [] + }, + "resetAnimatorTriggerOnEnter": ["BeHit", "HitAir2HitDrop"], + "resetAnimatorTriggerOnExit": ["DoSkill"] + }, + "Die": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Die1": ["Monster_Eremite_Female_Standard_Oracle_Die"], + "Die2": ["Monster_Eremite_Female_Standard_Oracle_Die"], + "SwimDie_BS":[], + "SwimDie": ["Monster_Eremite_SwimDie"], + "SwimDie_AS": [] + } + }, + "Die_RagDoll": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "AirDie": ["Monster_Eremite_AirDie"] + }, + "enableRagDoll": false, + }, + /////////////////////////////////////////////////////////////////// + // + // Skill Subs + // + /////////////////////////////////////////////////////////////////// + "Alert": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Alert": [], + }, + "addEndure": 0, + "massRatio": 20, + "autoSteer": true, + "canDoSkill": false, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill"] + }, + "SheathWeapon": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "SheathWeapon": [""], + }, + "addEndure": 0, + "massRatio": 20, + "canDoSkill": false, + "resetAnimatorTriggerOnEnter": ["SheathWeaponTrigger"], + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "SheathWeaponTrigger"] + }, + "Improve" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Improve": ["Monster_Eremite_Female_Standard_Oracle_Improve"], + }, + "resetAnimatorTriggerOnEnter" : ["ForceImprove"], + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill","ForceImprove"], + "addEndure" : 0, + "massRatio" : 20, + }, + "Weak" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Weak_BS": [], + "Weak_AS": [], + }, + "addEndure" : 0.0, + "resetAnimatorTriggerOnEnter" : ["Weak"], + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill", "Weak", "Recover"], + "massRatio" : 20, + }, + "Personality01" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Personality01": ["Monster_Eremite_Female_Standard_Oracle_Personality01"], + }, + "canSteer" : true, + "canDoSkill": true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + "addEndure" : 0, + "massRatio" : 20, + }, + "Personality02" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Personality02": ["Monster_Eremite_Female_Standard_Oracle_Personality02"], + }, + "canSteer" : true, + "canDoSkill": true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + "addEndure" : 0, + "massRatio" : 20, + }, + /////////////////////////////////////////////////////////////////// + // + // Attack Subs + // + /////////////////////////////////////////////////////////////////// + "LaserAttack01_BS" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "LaserAttack01_BS": [], + }, + "canSteer" : true, + "addEndure" : 0.1, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill",], + }, + "LaserAttack01" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "LaserAttack01": ["Monster_Eremite_Female_Standard_Oracle_LaserAttack01"], + }, + "canSteer" : true, + "addEndure" : 0.1, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill",], + }, + "LaserAttack01_AS" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "LaserAttack01_AS": [], + }, + "canSteer" : true, + "addEndure" : 0.1, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill",], + }, + "NormalAttack01" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "NormalAttack01": ["Monster_Eremite_Female_Standard_Oracle_NormalAttack01"], + }, + "canSteer" : true, + "canDoSkill": false, + "addEndure": 0.01, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill",], + }, + "RangeAttack01" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "RangeAttack01": ["Monster_Eremite_Female_Standard_Oracle_RangeAttack01"], + }, + "canSteer" : true, + "canDoSkill": false, + "addEndure": 0.01, + "resetAnimatorTriggerOnEnter" : [], + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill","ComboTrigger"], + }, + "Blink_RangeAttack01" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Blink_RangeAttack01": ["Monster_Eremite_Female_Standard_Oracle_RangeAttack01"], + }, + "canSteer" : true, + "canDoSkill": false, + "addEndure" : 0.0, + "resetAnimatorTriggerOnEnter" : [], + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill","ComboTrigger"], + }, + "RangeAttack02": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "RangeAttack02": ["Monster_Eremite_Female_Standard_Oracle_RangeAttack02"], + }, + "canSteer" : true, + "addEndure" : 0.0, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill",], + }, + "Blink": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Blink": ["Monster_Eremite_Female_Standard_Oracle_Blink"], + }, + "canSteer" : true, + "addEndure" : 0.0, + "resetAnimatorTriggerOnEnter" : [], + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill","ComboTrigger"], + }, + "MeleeAttack01": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "MeleeAttack01": ["Monster_Eremite_Female_Standard_Oracle_MeleeAttack01"], + }, + "canSteer":true, + "addEndure" : 0.0, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill","ComboTrigger"], + }, + "ComboAttack01": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "ComboAttack01": ["Monster_Eremite_Female_Standard_Oracle_ComboAttack01"], + + }, + "canSteer" : true, + "addEndure" : 0.0, + "resetAnimatorTriggerOnEnter" : ["ComboTrigger"], + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill",], + }, + } + } + }, + "abilities": + [ + ////////////////////////////////////////////////////////////////////// + ////////////////////////////////////////////////////////////////////// + // + // State Ability + // + ////////////////////////////////////////////////////////////////////// + ////////////////////////////////////////////////////////////////////// + { + "abilityID": "SteerControl", + "abilityName": "Monster_Eremite_Female_Standard_Oracle_StreeController", + }, + { + "abilityID": "FightController", + "abilityName": "Monster_Eremite_Female_Standard_Oracle_FightController", + }, + { + "abilityID": "Improve", + "abilityName": "Monster_Eremite_Female_Standard_Oracle_Improve", + }, + { + "abilityID": "Summon", + "abilityName": "Monster_Eremite_Female_Standard_Oracle_Summon", + }, + { + "abilityID": "Weak", + "abilityName": "Monster_Eremite_Female_Standard_Oracle_Weak", + }, + { + "abilityID": "ReturnToBorn", + "abilityName": "Monster_Eremite_Female_Standard_Oracle_ReturnToBorn", + }, + ////////////////////////////////////////////////////////////////////// + ////////////////////////////////////////////////////////////////////// + // + // Skill Ability + // + ////////////////////////////////////////////////////////////////////// + ////////////////////////////////////////////////////////////////////// + // + { + "abilityID": "RangeAttack01", + "abilityName": "Monster_Eremite_Female_Standard_Oracle_RangeAttack01", + }, + { + "abilityID": "TriggerFunnel", + "abilityName": "Monster_Eremite_Female_Standard_Oracle_TriggerFunnel", + }, + // LarseAttack + { + "abilityID": "_LaserAttack01_GetTargetPos", + "abilityName": "Monster_Eremite_Female_Standard_Oracle_LaserAttack01_GetTargetPos" + }, + { + "abilityID": "LaserAttack01_Cross", + "abilityName": "Monster_Eremite_Female_Standard_Oracle_LaserAttack01_Cross" + }, + { + "abilityID": "LaserAttack01_Killed", + "abilityName": "Monster_Eremite_Female_Standard_Oracle_LaserAttack01_Killed" + }, + { + "abilityID": "LaserAttack01_LaserStart", + "abilityName": "Monster_Eremite_Female_Standard_Oracle_LaserAttack01_LaserStart" + }, + { + "abilityID": "LaserAttack01_LaserEnd", + "abilityName": "Monster_Eremite_Female_Standard_Oracle_LaserAttack01_LaserEnd" + }, + { + "abilityID": "PartControlBullet_Disable", + "abilityName": "Monster_Eremite_Female_Standard_Oracle_LaserAttack01_PartControlBullet_Disable" + }, + { + "abilityID": "PartControlBullet_Enable", + "abilityName": "Monster_Eremite_Female_Standard_Oracle_LaserAttack01_PartControlBullet_Enable" + }, + //blink & meleeAttack + { + "abilityID": "FindBlinkPoint_Away", + "abilityName": "Monster_Eremite_Female_Standard_Oracle_FindBlinkPoint_Away" + }, + { + "abilityID": "FindBlinkPoint_MeleeAttack", + "abilityName": "Monster_Eremite_Female_Standard_Oracle_FindBlinkPoint_MeleeAttack" + }, + { + "abilityID": "Invisable", + "abilityName": "Monster_Eremite_Female_Standard_Oracle_Invisable" + }, + { + "abilityID": "DoBlink", + "abilityName": "Monster_Eremite_Female_Standard_Oracle_DoBlink" + }, + { + "abilityID": "Visable", + "abilityName": "Monster_Eremite_Female_Standard_Oracle_Visable" + }, + //NormalAttack01 + { + "abilityID": "NormalAttack01", + "abilityName": "Monster_Eremite_Female_Standard_Oracle_NormalAttack01" + }, + //CombotAttack01 + { + "abilityID": "NormalAttack01", + "abilityName": "Monster_Eremite_Female_Standard_Oracle_ComboAttack01" + }, + ], + "initialPoses": + { + "Default": + { + "initialPoseID": 1, + }, + }, + "aibeta": + { + "enable": true, + "moveSetting": + { + "almostReachedDistanceRun": 1.5, + }, + "neurons": + { + "DefaultSetting": ["HIT"] + }, + "aiCombat": + { + "combatRole": "FIGHTER", + }, + "profiling": {}, + "sensing": + { + "settings": + { + "DefaultSetting": + { + "viewRange": 30.0, + "feelRange": 8.0 + }, + "HighAlert": + { + "viewRange": 40.0, + "feelRange": 10.0, + }, + "LowAlert": + { + "viewRange": 15.0, + "feelRange": 6.0 + }, + "NeverCombat": + { + "enableVision": false, + "feelRange": 0.0, + "hearAttractionRange": 0.0, + }, + }, + "templates": + { + "DefaultTemplate": + { + "DefaultPoses": "DefaultSetting", + }, + "NeverCombatTemplate": + { + "DefaultPoses": "NeverCombat", + }, + "HighAlert": + { + "DefaultPoses": "HighAlert" + }, + "LowAlert": + { + "DefaultPoses": "LowAlert" + }, + }, + }, + "defendArea": + { + "defendRange": 50, + }, + "threat": + { + "clearThreatTargetDistance": 30, + "clearThreatTimerByDistance": 1.75, + "clearThreatEdgeDistance": 3.5, + "viewThreatGrow": 35.0, + "feelThreatGrow": 100.0, + "threatDecreaseSpeed": 10.0, + "resistTauntLevel": "Monster_TauntLevel_3", + "clearThreatTimerByLostPath": 10, + "viewAttenuation": + [ + {"x": 10.0, "y": 2.0}, + {"x": 15.0, "y": 0.8}, + {"x": 20.0, "y": 0.5}, + {"x": 25.0, "y": 0.3}, + {"x": 30.0, "y": 0.2}, + ], + }, + "skillGroupCDConfigs": + [ + { + "$type": "ConfigAISkillGroupCD", + "skillGroupCDID": 1, + "skillGroupCDTime": 1, + }, + { + "$type": "ConfigAISkillGroupCD", + "skillGroupCDID": 2, + "skillGroupCDTime": 2, + }, + { + "$type": "ConfigAISkillGroupCD", + "skillGroupCDID": 3, + "skillGroupCDTime": 3, + }, + { + "$type": "ConfigAISkillGroupCD", + "skillGroupCDID": 4, + "skillGroupCDTime": 25, + }, + ], + "returnToBornTactic": + { + "enable": true, + "defaultSetting": + { + "speedLevel": 1, + }, + }, + "wanderTactic": + { + "enable": true, + "condition": + { + "pose": [1], + }, + "defaultSetting": + { + "speedLevel": 1, + "cdMin": 5.0, + "cdMax": 8.0, + "distanceFromBorn": 15.0, + "distanceFromCurrentMin": 3.5, + "distanceFromCurrentMax": 9.5, + }, + }, + "investigateTactic": + { + "enable": true, + "condition": + { + "pose": [1] + } + }, + "facingMoveTactic": + { + "enable": true, + "condition": + { + "pose": [101,102,201] + }, + "defaultSetting": + { + "speedLevel": 1, + "rangeMin": 5, + "rangeMax": 20, + "restTimeMin": 1, + "restTimeMax": 1.5, + "facingMoveTurnInterval": 1.5, + "obstacleDetectRange":1, + "facingMoveWeight": + { + "stop": 0, + "forward": 1.0, + "back": 2.0, + "left": 2, + "right": 2, + }, + }, + "specification": + { + "201": + { + "speedLevel": 1, + "rangeMin": 0, + "rangeMax": 14, + "restTimeMin": 1, + "restTimeMax": 1.5, + "facingMoveTurnInterval": 1.5, + "obstacleDetectRange":1, + "facingMoveWeight": + { + "stop": 0, + "forward": 0.5, + "back": 4, + "left": 2, + "right": 2, + }, + }, + "102": + { + "speedLevel": 1, + "rangeMin": 0, + "rangeMax": 14, + "restTimeMin": 1, + "restTimeMax": 1.5, + "facingMoveTurnInterval": 1.5, + "obstacleDetectRange":1, + "facingMoveWeight": + { + "stop": 0, + "forward": 0.5, + "back": 4, + "left": 2, + "right": 2, + }, + }, + }, + }, + "meleeChargeTactic": + { + "enable": true, + "condition": + { + "pose": [101,102,201] + }, + "defaultSetting": + { + "speedLevel": 1, + "speedLevelInner": 1, + "innerDistance": 15, + "stopDistance": 30, + "startDistanceMin": 30.0, + "startDistanceMax": 99.0, + } + }, + "network": + { + "syncSkill": true, + }, + "skillGCD": 2, + "skills": + { + "101": //Alert + { + "name": "OnAlert", + "stateIDs": + [ + "Alert" + ], + "skillType": "OnAlert", + "skillQueryingTime": 3, + "triggerGCD": false, + "ignoreGCD": true, + }, + "201": + { + "cd": 5, + "cdUpperRange": 2.0, + "name": "RangeAttack01", + "skillGroupCDID": 3, + "skillType": "Combat", + "flagSelfInZone": "11", + "stateIDs": + [ + "RangeAttack01", + ], + "castCondition": + { + "pickRangeMin": 0, + "pickRangeMax": 20, + "pose": [101], + }, + }, + "241": + { + "cd": 15, + "cdUpperRange": 2.0, + "priority": 2, + "name": "NormalAttack01", + "skillGroupCDID": 3, + "skillType": "Combat", + "flagSelfInZone": "11", + "stateIDs": + [ + "NormalAttack01", + ], + "castCondition": + { + "pickRangeMin": 0, + "pickRangeMax": 3, + "pose": [101], + }, + }, + "211": + { + "cd": 6, + "cdUpperRange": 2.0, + "name": "LaserAttack01", + "skillType": "Combat", + "flagSelfInZone": "11", + "skillGroupCDID": 3, + "stateIDs": + [ + "LaserAttack01_BS", + "LaserAttack01", + "LaserAttack01_AS", + ], + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 12.0, + "pose": [101], + }, + }, + "221": + { + "cd": 20, + "cdUpperRange": 2.0, + "initialCD": 5, + "name": "RangeAttack02", + "priority": 2, + "skillType": "Combat", + "flagSelfInZone": "11", + "stateIDs": + [ + "RangeAttack02", + ], + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 20, + "pose": [101], + }, + }, + "231": + { + "cd": 15, + "cdUpperRange": 3, + "initialCD": 10, + "initialCDUpperRange": 3, + "priority": 2, + "name": "Blink", + "skillType": "Combat", + "skillGroupCDID": 3, + "flagSelfInZone": "11", + "stateIDs": + [ + "Blink", + "Blink_RangeAttack01", + "LaserAttack01_BS", + "LaserAttack01", + "LaserAttack01_AS", + ], + "castCondition": + { + "pickRangeMin": 0, + "pickRangeMax": 5, + "pose": [101,201], + }, + }, + "301": + { + "cd": 7, + "cdUpperRange": 2.0, + "name": "Improve_Shoot_01", + "skillGroupCDID": 3, + "skillType": "Combat", + "flagSelfInZone": "11", + "stateIDs": + [ + "RangeAttack01" + ], + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 20, + "pose": [201,102], + }, + }, + "401"://Improve + { + "cd":10, + "name": "Improve", + "stateIDs": ["Improve"], + "triggerGCD": false, + "ignoreGCD": true, + "triggerCDOnFail": false, + "skillType": "Combat", + "skillQueryingTime": 3, + "priority": 2, + "flagSelfInZone": "11", + "flagSelfOnTemplateCollider": "11", + "flagTargetReachable": "11", + "flagTargetInZone": "11", + "castCondition": + { + "pose": [111], + }, + }, + "9001": + { + "cd":100, + "cdUpperRange": 35, + "initialCD": 25, + "skillGroupCDID": 4, + "initialCDUpperRange": 10, + "name": "Personality01", + "stateIDs": ["Personality01"], + "triggerGCD": false, + "ignoreGCD": true, + "skillType": "Free", + "skillQueryingTime": 10, + "castCondition": + { + "pose": [2,1], + }, + }, + "9002": + { + "cd":100, + "cdUpperRange": 35, + "initialCD": 25, + "skillGroupCDID": 4, + "initialCDUpperRange": 10, + "name": "Personality02", + "stateIDs": ["Personality02"], + "triggerGCD": false, + "ignoreGCD": true, + "skillType": "Free", + "skillQueryingTime": 10, + "castCondition": + { + "pose": [2,1], + }, + }, + }, + }, + "inputKeys": + [ + { + "keyID": 201, + "inputKeyCode": 257 // 1 + }, + { + "keyID": 211, + "inputKeyCode": 258 // 2 + }, + { + "keyID": 221, + "inputKeyCode": 259 // 3 + }, + { + "keyID": 231, + "inputKeyCode": 260 // 4 + }, + { + "keyID": 241, + "inputKeyCode": 262 // 6 + }, + { + "keyID": 301, + "inputKeyCode": 263 // 7 + }, + { + "keyID": 311, + "inputKeyCode": 264 // 8 + }, + { + "keyID": 401, + "inputKeyCode": 265 // 9 + }, + ] +} diff --git a/gdconf/game_data_config/json/monster/ConfigMonster_Eremite_Male_Strong_Katar_02.json b/gdconf/game_data_config/json/monster/ConfigMonster_Eremite_Male_Strong_Katar_02.json new file mode 100644 index 00000000..bca4485e --- /dev/null +++ b/gdconf/game_data_config/json/monster/ConfigMonster_Eremite_Male_Strong_Katar_02.json @@ -0,0 +1,1416 @@ +{ + "$type": "ConfigMonster", + "headControl": + { + "$type": "ConfigHeadControl", + "useHeadControl": true, + "maxYawDegree": 30, + "maxPitchDegree": 10, + "animStates": + [ + "NormalIdle/Standby", + "NormalMove/WalkForward", + "NormalMove/WalkBack", + "NormalMove/WalkRight", + "NormalMove/WalkLeft", + "NormalMove/Run", + "Turn/TurnLeft", + "Turn/TurnRight" + ] + }, + "common": + { + "scale": 1.1, + "viewSize": 1.5, + "effectAttachShape": + { + "$type": "ConfigEffectAttachSkinnedMesh", + "mesh": "EffectMesh", + }, + "mass" : 10000.0, + "useGrassDisplacement" : true, + "affectedByWorld" : true, + "checkInSurface" : true, + "recoverByInitPose":true, + "reconnectSupport": true, + "clearAIOnSetLightDeactive": true, + "height": 2.7, + "modelHeight": 2.7, + }, + "move": + { + "$type": "ConfigAnimatorMove", + "facingMove": "FourDirection", + "monsterSizeType": "StoopType", + "moveOnWater": false, + "positionModifyExtra": true, + }, + "model": + { + "bornEffect": "Eff_Monster_Common_Born", + "canBakeMesh": true, + }, + "dither": + { + "showDitherDuration": 2.0 + }, + "equipController": + { + "attachPoints": + { + "equip01": "WeaponR", + "equip02": "WeaponL", + }, + "sheathPoint": "" + }, + "billboard": + { + "$type" : "ConfigCombatBillboard", + "offsetType": "Character", + "offset": + { + "x": -0.35, + "y": 0, + "z": 0, + }, + "radiusOffset": 0, + "showHPBar": true, + "size": "Big", + }, + "combat": + { + "property": + { + "endureType": "Monster_Demiboss_Humanoid", + "weight" : 150, + }, + "combatLock": + { + "denyLockOn": false, + "lockType": "Avatar&Monster_Lv4", + }, + "beHit": + { + "hitBloodEffect": "", + "muteAllHit": false, + "muteAllHitEffect": false, + "muteAllHitText": false + }, + "die": + { + "hasAnimatorDie": true, + // "dieDisappearEffect": "Eff_Death_Sand_Eremite", + "dieShaderData": "EremiteSandDie", + "dieShaderEnableDurationTime": 1.0, + "dieEndTime": 2.0, + "dieForceDisappearTime": 8.0, + "muteHitBox": true, + "dieDenyLockOn": true, + "dieIsGhostToEnemy": true, + "dieIgnoreTriggerBullet": true, + "muteBillboard": true, + "mutePushCollider": true + }, + "summon": + { + "summonTags": + [ + { + "maxNum": 1, + "name": "Gator_Eremite_Rock_01", + "summonTag": 25110101, + "copyOwnerThreatList": true, + "useOwnerDefendArea": false, + "useSummonThreatList":true, + }, + ] + }, + "animEvents": + { + "NormalAttack01": + { + "attackPattern": + { + "$type":"ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "radius": 4, + "fanAngle": 180, + "height": 1.2, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": -1.2, + "y": 0.0, + "z": 1.0, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.75, + "strikeType": "Slash", + "overrideByWeapon": false, + "attackType": "Melee", + "elementType": "Rock", + "elementDurability": 25, + "enBreak":200, + }, + "hitPattern": + { + "onHitEffectName" : "default", + "hitImpulseType":"LV4", + "canBeDefenceHalt": true, + "muteHitText": false, + "retreatType": "ByAttacker", + }, + }, + }, + "NormalAttack02": + { + "attackPattern": + { + "$type" : "ConfigAttackBox", + "triggerType" : "TriggerNoRepeat", + "size": + { + "x": 1.5, + "y": 1.5, + "z": 5, + }, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0, + "y": 1, + "z": 1.2, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.75, + "strikeType": "Blunt", + "overrideByWeapon": false, + "attackType": "Melee", + "elementType": "Rock", + "elementDurability": 25, + "enBreak":100, + }, + "hitPattern": + { + "onHitEffectName" : "default", + "hitImpulseType":"LV4", + "canBeDefenceHalt": true, + "muteHitText": false, + "retreatType": "ByAttacker", + }, + }, + }, + "NormalAttack03": + { + "attackPattern": + { + "$type" : "ConfigAttackBox", + "triggerType" : "TriggerNoRepeat", + "size": + { + "x": 3, + "y": 4, + "z": 2, + }, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0, + "y": 0, + "z": 1, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.5, + "strikeType": "Blunt", + "overrideByWeapon": false, + "attackType": "Melee", + "elementType": "Rock", + "elementDurability": 25, + "enBreak":10000, + }, + "hitPattern": + { + "onHitEffectName" : "default", + "hitImpulseType":"LV4", + "canBeDefenceHalt": true, + "muteHitText": false, + "retreatType": "ByAttacker", + }, + }, + }, + "MeleeAttack01_01": + { + "attackPattern": + { + "$type":"ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "radius": 4, + "fanAngle": 360, + "height": 1.8, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0, + "y": 1, + "z": 1, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.5, + "strikeType": "Slash", + "overrideByWeapon": false, + "attackType": "Melee", + "elementType": "Rock", + "elementDurability": 25, + "enBreak":200, + }, + "hitPattern": + { + "onHitEffectName" : "default", + "hitImpulseType":"LV3", + "canBeDefenceHalt": true, + "muteHitText": false, + "retreatType": "ByAttacker", + }, + }, + }, + "MeleeAttack01_02": + { + + "attackPattern": + { + "$type":"ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "radius": 3.5, + "fanAngle": 180, + "height": 3, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 1.0, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.75, + "strikeType": "Slash", + "overrideByWeapon": false, + "attackType": "Melee", + "enBreak":200, + "elementType": "Rock", + "elementDurability": 25, + }, + "hitPattern": + { + "onHitEffectName" : "default", + "hitImpulseType":"LV5", + "canBeDefenceHalt": true, + "muteHitText": false, + "retreatType": "ByAttacker", + }, + "cameraShake": + { + "shakeType": "CustomVector", + "shakeRange": 0.1, + "shakeTime": 0.1, + "shakeDistance": 30, + "shakeDir": + { + "x": 0, + "y": 1, + "z": 1, + }, + }, + }, + }, + "SlamAttack01": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "height": 2.2, + "fanAngle": 360, + "radius": 4, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 0.4 + } + } + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 1, + "strikeType": "Blunt", + "overrideByWeapon": false, + "elementDurability": 50, + "elementType": "Rock", + "attackType": "Melee", + "enBreak":100, + }, + "hitPattern": + { + "onHitEffectName" : "default", + "hitImpulseType":"LV5", + "canBeDefenceHalt": true, + "muteHitText": false, + "retreatType": "ByAttacker", + }, + "cameraShake": + { + "shakeType": "CustomVector", + "shakeRange": 0.1, + "shakeTime": 0.1, + "shakeDistance": 30, + "shakeDir": + { + "x": 0, + "y": 1, + "z": 1, + }, + }, + }, + }, + } + }, + "stateLayers": + { + "defaultLayer": + { + "$type": "ConfigNormalStateLayer", + "stateIDs": + { + "NormalIdle": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Standby": [], + "Born": [] + }, + "canDoSkill": true, + "canSyncMove": true, + "resetAnimatorTriggerOnExit": ["DoSkill"] + }, + "Standby_Weak": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Standby_Weak": [], + }, + "canDoSkill": true, + "canSyncMove": true, + "resetAnimatorTriggerOnEnter" : ["Recover"], + "resetAnimatorTriggerOnExit" : ["DoSkill"], + "massRatio" : 20, + }, + "NormalMove": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "WalkForward": ["Audio_Monster_Eremite_male_Strong_Katar_Rock_Walk"], + "WalkBack": ["Audio_Monster_Eremite_male_Strong_Katar_Rock_Walk"], + "WalkRight": ["Audio_Monster_Eremite_male_Strong_Katar_Rock_Turn"], + "WalkLeft": ["Audio_Monster_Eremite_male_Strong_Katar_Rock_Turn"], + "Run": [] + }, + "canDoSkill": true, + "canSteer": true, + "canSyncMove": true, + "resetAnimatorTriggerOnExit": ["DoSkill"] + }, + "Turn": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "TurnLeft": ["Audio_Monster_Eremite_male_Strong_Katar_Rock_Turn"], + "TurnRight": ["Audio_Monster_Eremite_male_Strong_Katar_Rock_Turn"] + }, + "canDoSkill": true, + "canSteer": true, + "autoSteer": false, + "canSyncMove": true, + "resetAnimatorTriggerOnExit": ["DoSkill"] + }, + "BeHit": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Hit_L": [], + "Hit_H": ["Audio_Monster_Eremite_male_Strong_Katar_Rock_Hit_H"] + }, + "resetAnimatorTriggerOnEnter": ["BeHit"], + "resetAnimatorTriggerOnExit": ["DoSkill"] + }, + "BeHitThrow": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "HitThrow": [], + "HitThrowDrop": [], + }, + "resetAnimatorTriggerOnEnter": ["BeHit", "HitAir2HitDrop"], + "resetAnimatorTriggerOnExit": ["DoSkill","BeHit"], + "setAnimatorBoolean": + [ + { + "$type": "ConfigAnimatorBoolean", + "name": "AirDie" + } + ], + }, + "BeHitThrowToStandby": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "HitThrowToGround": ["Audio_Monster_Eremite_male_Strong_Katar_Rock_HitThrowToGround"] + }, + "resetAnimatorTriggerOnEnter": ["BeHit", "HitAir2HitDrop"], + "resetAnimatorTriggerOnExit": ["DoSkill", "BeHit"], + "setAnimatorBoolean": + [ + { + "$type": "ConfigAnimatorBoolean", + "name": "AirDie", + "normalizeEnd": 0.62 + } + ] + }, + "Struggle": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Struggle": [] + }, + "resetAnimatorTriggerOnEnter": ["BeHit", "HitAir2HitDrop"], + "resetAnimatorTriggerOnExit": ["DoSkill"] + }, + "Die": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Die1": ["Monster_Eremite_Male_Strong_Katar_Die","Audio_Monster_Eremite_male_Strong_Katar_Rock_Die"], + "Die2": ["Monster_Eremite_Male_Strong_Katar_Die","Audio_Monster_Eremite_male_Strong_Katar_Rock_Die"], + "SwimDie_BS":[], + "SwimDie": ["Monster_Eremite_SwimDie"], + "SwimDie_AS": [] + } + }, + "Die_RagDoll": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "AirDie": ["Monster_Eremite_AirDie"] + }, + "enableRagDoll": false + }, + /////////////////////////////////////////////////////////////////// + // + // Skill Subs + // + /////////////////////////////////////////////////////////////////// + "Alert": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Alert": ["Monster_Eremite_Male_Strong_Katar_Rock_Alert","Audio_Monster_Eremite_male_Strong_Katar_Rock_Alert"] + }, + "addEndure": 0, + "massRatio": 20, + "autoSteer": true, + "canDoSkill": false, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill"] + }, + "SheathWeapon": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "SheathWeapon": ["Monster_Eremite_Male_Strong_Katar_Rock_ReturnToBorn","Audio_Monster_Eremite_male_Strong_Katar_Rock_SheathWeapon"] + }, + "addEndure": 0, + "massRatio": 20, + "canDoSkill": false, + "resetAnimatorTriggerOnEnter": ["SheathWeaponTrigger"], + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "SheathWeaponTrigger"] + }, + // "ReturnToBorn": + // { + // "$type": "ConfigMonsterStateIDInfo", + // "animatorStates": + // { + // "ReturnToBorn": ["Monster_Eremite_Male_Strong_Katar_Rock_ReturnToBorn"], + // }, + // "addEndure": 0, + // "massRatio": 20, + // "canDoSkill": false, + // "resetAnimatorTriggerOnEnter": ["SheathWeaponTrigger"], + // "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "SheathWeaponTrigger"] + // }, + "Improve" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Improve": ["Monster_Eremite_Male_Strong_Katar_Improve","Audio_Monster_Eremite_male_Strong_Katar_Rock_Improve"], + }, + "resetAnimatorTriggerOnEnter" : ["ForceImprove"], + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill","ForceImprove"], + "addEndure" : 0, + "massRatio" : 20, + }, + "Weak" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Weak_BS": ["Audio_Monster_Eremite_male_Strong_Katar_Rock_Weak_BS"], + "Weak_AS": ["Audio_Monster_Eremite_male_Strong_Katar_Rock_Weak_AS"], + }, + "addEndure" : 0, + "resetAnimatorTriggerOnEnter" : ["Weak", "Recover"], + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill", "Weak", "Recover"], + "massRatio" : 20, + }, + "Control" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Control": ["Monster_Eremite_Male_Strong_Katar_Rock_Control","Audio_Monster_Eremite_male_Strong_Katar_Rock_Control"], + }, + "canSteer" : true, + "canDoSkill": true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + "Rest" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Rest": [], + }, + "canSteer" : true, + "canDoSkill": true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + /////////////////////////////////////////////////////////////////// + // + // Attack Subs + // + /////////////////////////////////////////////////////////////////// + "NormalAtk01" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "NormalAtk01": ["Monster_Eremite_Male_Strong_Katar_NormalAtk01_BladeMaster2","Audio_Monster_Eremite_male_Strong_Katar_Rock_NormalAtk01"], + }, + "addEndure": 0, + "massRatio": 20, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + "NormalAtk02" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "NormalAtk02": ["Monster_Eremite_Male_Strong_Katar_NormalAtk02_BladeMaster2","Audio_Monster_Eremite_male_Strong_Katar_Rock_NormalAtk02"], + }, + "addEndure": 0, + "massRatio": 20, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + "NormalAtk03_End" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "NormalAtk03_End": ["Monster_Eremite_Male_Strong_Katar_Rock_NormalAtk03_End","Audio_Monster_Eremite_male_Strong_Katar_Rock_NormalAtk03_End"], + }, + "addEndure": 0, + "massRatio": 20, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + "NormalAtk03" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "NormalAtk03": ["Monster_Eremite_Male_Strong_Katar_RockBomb","Audio_Monster_Eremite_male_Strong_Katar_Rock_NormalAtk03"], + }, + "addEndure": 0, + "massRatio": 20, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + "DefendAttack_BS" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "DefendAttack_BS": ["Monster_Eremite_Male_Strong_Katar_MeleeAtk01_BS", + "Monster_Eremite_Male_Strong_Katar_SPAtk_Hint", + "Audio_Monster_Eremite_male_Strong_Katar_Rock_MeleeAttack01_BS"], + }, + "addEndure": 0, + "massRatio": 20, + "canSteer" : false, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + "DefendAttack_Middle" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "DefendAttack_Middle": ["Monster_Eremite_Male_Strong_Katar_MeleeAtk01_Loop","Audio_Monster_Eremite_male_Strong_Katar_Rock_MeleeAttack01_Loop"], + }, + "addEndure": 0, + "massRatio": 20, + "canSteer" : false, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + "DefendAttack_AS" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "DefendAttack_AS": ["Monster_Eremite_Male_Strong_Katar_MeleeAtk01_AS","Audio_Monster_Eremite_male_Strong_Katar_Rock_MeleeAttack01_AS"], + }, + "addEndure": 0, + "massRatio": 20, + "canSteer" : false, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + "ImproveNormalAtk01" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "ImproveNormalAtk01": ["Monster_Eremite_Male_Strong_Katar_ImproveNormalAtk01","Audio_Monster_Eremite_male_Strong_Katar_Rock_NormalAtk01"], + }, + "addEndure": 0, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + "ImproveNormalAtk02" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "ImproveNormalAtk02": ["Monster_Eremite_Male_Strong_Katar_ImproveNormalAtk02","Audio_Monster_Eremite_male_Strong_Katar_Rock_NormalAtk02"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + "MeleeAttack01_BS": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "MeleeAttack01_BS": ["Monster_Eremite_Male_Strong_Katar_MeleeAtk01_BS","Audio_Monster_Eremite_male_Strong_Katar_Rock_MeleeAttack01_BS"], + }, + "canSteer" : true, + "addEndure": 0, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + "MeleeAttack01_Loop": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "MeleeAttack01_Loop": ["Monster_Eremite_Male_Strong_Katar_MeleeAtk01_Loop","Audio_Monster_Eremite_male_Strong_Katar_Rock_MeleeAttack01_Loop"], + }, + "addEndure": 0, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + "MeleeAttack01_AS": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "MeleeAttack01_AS": ["Monster_Eremite_Male_Strong_Katar_MeleeAtk01_AS","Audio_Monster_Eremite_male_Strong_Katar_Rock_MeleeAttack01_AS"], + }, + "addEndure": 0, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + "SlamAttack01" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "SlamAttack01": ["Monster_Eremite_Male_Strong_Katar_SlamAttack01","Audio_Monster_Eremite_male_Strong_Katar_Rock_SlamAttack01"], + }, + "addEndure": 0, + "massRatio": 20, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + "DefendBS" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "DefendBS": ["Monster_Eremite_Male_Strong_Katar_Rock_DefendBS","Audio_Monster_Eremite_male_Strong_Katar_Rock_DefendBS"], + }, + "addEndure": 0, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill","DefendHit"], + }, + "DefendLoop" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "DefendLoop": [], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : [ "DoSkill","DefendHit","DefendBreak"], + }, + "DefendHit" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "DefendHit": ["Audio_Monster_Eremite_male_Strong_Katar_Rock_DefendHit"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnEnter": ["DefendHit"], + "resetAnimatorTriggerOnExit" : ["DefendBreak"], + }, + "DefendAS" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "DefendAS": ["Audio_Monster_Eremite_male_Strong_Katar_Rock_DefendAS"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + "DefendBreak" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "DefendBreak": ["","Audio_Monster_Eremite_male_Strong_Katar_Rock_DefendBreak"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnEnter": ["DefendBreak"], + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + }, + } + }, + "abilities": + [ + { + "abilityID": "FightControl", + "abilityName": "Monster_Eremite_Male_Strong_Katar_FightControl" + }, + { + "abilityID": "StreeController", + "abilityName": "Monster_Eremite_Male_Strong_Katar_StreeController" + }, + { + "abilityID": "Improve", + "abilityName": "Monster_Eremite_Male_Strong_Katar_Improve" + }, + { + "abilityID": "Summon", + "abilityName": "Monster_Eremite_Male_Strong_Katar_Summon" + }, + { + "abilityID": "Weak", + "abilityName": "Monster_Eremite_Male_Strong_Katar_Weak" + }, + { + "abilityID": "SlamAtk01_Damage", + "abilityName": "Monster_Eremite_Male_Strong_Katar_SlamAtk01_Damage" + }, + { + "abilityID": "RockBomb", + "abilityName": "Monster_Eremite_Male_Strong_Katar_RockBomb" + }, + { + "abilityID": "Block", + "abilityName": "Monster_Eremite_Male_Strong_Katar_Block" + }, + { + "abilityID": "ReturnToBorn", + "abilityName": "Monster_Eremite_Male_Strong_Katar_ReturnToBorn" + }, + { + "abilityID": "ImproveShader", + "abilityName": "Monster_Eremite_Male_Strong_Katar_ImproveShader" + }, + { + "abilityID": "ControlShader", + "abilityName": "Monster_Eremite_Male_Strong_Katar_ControlShader" + }, + { + "abilityID": "ControlShader", + "abilityName": "Monster_Eremite_Male_Strong_Katar_SlamAtk01_MoveControl" + }, + { + "abilityName": "Monster_Eremite_Strong_Katar_Strong_BladeMaster2_BlockAttack" + } + ], + "initialPoses": + { + "Default": + { + "initialPoseID": 0, + }, + }, + "aibeta": + { + "enable": true, + "moveSetting": + { + "almostReachedDistanceRun": 1.5 + }, + "neurons": + { + "DefaultSetting": ["HIT"], + "NeverCombat":[], + }, + "aiCombat": + { + "combatRole": "FIGHTER", + }, + "profiling": + { + + }, + "sensing": + { + "settings": + { + "DefaultSetting": + { + "viewRange": 30.0, + "feelRange": 8.0 + }, + "HighAlert": + { + "viewRange": 40.0, + "feelRange": 10.0, + }, + "LowAlert": + { + "viewRange": 15.0, + "feelRange": 6.0 + }, + "NeverCombat": + { + "enableVision": false, + "feelRange": 0.0, + "hearAttractionRange": 0.0, + }, + }, + "templates": + { + "DefaultTemplate": + { + "DefaultPoses": "DefaultSetting", + }, + "NeverCombatTemplate": + { + "DefaultPoses": "NeverCombat", + }, + "HighAlert": + { + "DefaultPoses": "HighAlert" + }, + "LowAlert": + { + "DefaultPoses": "LowAlert" + }, + }, + }, + "defendArea": + { + "enable": true, + "defendRange": 50, + }, + "threat": + { + "clearThreatTargetDistance": 30, + "clearThreatTimerByDistance": 1.75, + "clearThreatEdgeDistance": 3.5, + "viewThreatGrow": 35.0, + "feelThreatGrow": 100.0, + "threatDecreaseSpeed": 10.0, + "resistTauntLevel": "Monster_TauntLevel_3", + "clearThreatTimerByLostPath": 10, + "viewAttenuation": + [ + {"x": 10.0, "y": 2.0}, + {"x": 15.0, "y": 0.8}, + {"x": 20.0, "y": 0.5}, + {"x": 25.0, "y": 0.3}, + {"x": 30.0, "y": 0.2}, + ], + }, + "skillGroupCDConfigs": + [ + { + "$type": "ConfigAISkillGroupCD", + "skillGroupCDID": 1, + "skillGroupCDTime": 1, + }, + { + "$type": "ConfigAISkillGroupCD", + "skillGroupCDID": 2, + "skillGroupCDTime": 2, + }, + { + "$type": "ConfigAISkillGroupCD", + "skillGroupCDID": 3, + "skillGroupCDTime": 3, + }, + { + "$type": "ConfigAISkillGroupCD", + "skillGroupCDID": 4, + "skillGroupCDTime": 25, + }, + ], + "returnToBornTactic": + { + "enable": true, + "defaultSetting": + { + "speedLevel": 1, + }, + }, + "wanderTactic": + { + "enable": true, + "condition": + { + "pose": [1], + }, + "defaultSetting": + { + "speedLevel": 1, + "turnSpeedOverride": 1.0, + "cdMin": 2.5, + "cdMax": 5.0, + "distanceFromBorn": 15.0, + "distanceFromCurrentMin": 4, + "distanceFromCurrentMax": 6, + }, + }, + "investigateTactic": + { + "enable": true, + "condition": + { + "pose": [1] + } + }, + "facingMoveTactic": + { + "enable": true, + "condition": + { + "pose": [101, 201, 102] + }, + "defaultSetting": + { + "speedLevel": 1, + "rangeMin": 2, + "rangeMax": 15, + "restTimeMin": 1, + "restTimeMax": 2, + "facingMoveTurnInterval": 1.2, + "obstacleDetectRange":1, + "facingMoveWeight": + { + "stop": 2, + "forward": 6, + "back": 0.5, + "left": 3, + "right": 3, + }, + }, + "specification": + { + "201": + { + "speedLevel": 1, + "rangeMin": 0, + "rangeMax": 20, + "restTimeMin": 1.5, + "restTimeMax": 2, + "facingMoveTurnInterval": 1.2, + "obstacleDetectRange":1, + "facingMoveWeight": + { + "stop": 0, + "forward": 0.5, + "back": 3, + "left": 3, + "right": 3, + }, + }, + "102": + { + "speedLevel": 1, + "rangeMin": 0, + "rangeMax": 20, + "restTimeMin": 1.5, + "restTimeMax": 2, + "facingMoveTurnInterval": 1.2, + "obstacleDetectRange":1, + "facingMoveWeight": + { + "stop": 0, + "forward": 0.5, + "back": 3, + "left": 3, + "right": 3, + }, + }, + }, + }, + "meleeChargeTactic": + { + "enable": true, + "condition": + { + "pose": [101,201] + }, + "defaultSetting": + { + "speedLevel": 1, + "speedLevelInner": 1, + "innerDistance": 0, + "stopDistance": 4, + "startDistanceMin": 8.0, + "startDistanceMax": 99.0, + }, + "specification": + { + "201": + { + "speedLevel": 1, + "speedLevelInner": 1, + "innerDistance": 0, + "stopDistance": 20, + "startDistanceMin": 15.0, + "startDistanceMax": 99.0, + }, + }, + }, + "network": + { + "syncSkill": true, + }, + "skillGCD": 1, + "skillSetting": { + "skillEliteSet": { + "1":[301], + "2":[301], + "3":[211,302] + } + }, + "skills": + { + "101": + { + "name": "OnAlert", + "stateIDs": + [ + "Alert" + ], + "skillType": "OnAlert", + "skillQueryingTime": 3, + "triggerGCD": false, + "ignoreGCD": true, + }, + "201": + { + "cd": 6, + "cdUpperRange": 2.0, + "name": "NormalAtk", + "triggerGCD": true, + "ignoreGCD": true, + "skillGroupCDID": 3, + "skillType": "Combat", + "flagSelfInZone": "11", + "stateIDs": + [ + "NormalAtk01", + "NormalAtk02", + "NormalAtk03_End" + ], + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 8.0, + "pose": [101], + }, + }, + "202": + { + "cd": 10, + "cdUpperRange": 2.0, + "name": "NormalAtk03", + "triggerGCD": true, + "ignoreGCD": false, + "skillGroupCDID": 3, + "skillType": "Combat", + "flagSelfInZone": "11", + "flagTargetReachable": "11", + "stateIDs": + [ + "NormalAtk03", + ], + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 20.0, + "pose": [101,201,102], + }, + }, + "211": + { + "cd": 10, + "cdUpperRange": 2, + "initialCD": 5, + "initialCDUpperRange": 2, + "priority": 2, + "triggerGCD": true, + "ignoreGCD": false, + "name": "SlamAttack01", + "flagSelfInZone": "11", + "flagTargetReachable": "11", + "skillType": "Combat", + "stateIDs": + [ + "SlamAttack01" + ], + "castCondition": + { + "castRangeMin": 0, + "castRangeMax": 15, + "pickRangeMin": 0, + "pickRangeMax": 15, + "pose": [101] + }, + }, + // "221": + // { + // "cd": 15, + // "cdUpperRange": 2, + // "initialCD": 5, + // "initialCDUpperRange": 2, + // "triggerGCD": true, + // "ignoreGCD": false, + // "name": "MeleeAttack01", + // "skillType": "Combat", + // "stateIDs": + // [ + // "MeleeAttack01_BS", + // "MeleeAttack01_Loop", + // "MeleeAttack01_AS", + // ], + // "castCondition": + // { + // "castRangeMin": 0, + // "castRangeMax": 15, + // "pickRangeMin": 0, + // "pickRangeMax": 15, + // "pose": [101] + // }, + // }, + "301": + { + "cd": 15, + "cdUpperRange": 2.0, + "triggerGCD": false, + "ignoreGCD": true, + "name": "Break", + "skillType": "Combat", + "flagSelfInZone": "11", + "stateIDs": + [ + "DefendBS", + "DefendLoop", + "DefendAS", + "DefendHit", + "DefendBreak" + ], + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 5, + "pose": [101], + }, + }, + "302": + { + "cd": 5, + "priority": 2, + "cdUpperRange": 2.0, + "triggerGCD": false, + "ignoreGCD": true, + "name": "Break", + "skillType": "Combat", + "flagSelfInZone": "11", + "stateIDs": + [ + "DefendBS", + "DefendLoop", + "DefendAS", + "DefendHit", + "DefendBreak" + ], + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 5, + "pose": [101], + }, + } + }, + }, + "inputKeys": + [ + { + "keyID": 201, + "inputKeyCode": 257 // key 1 + }, + { + "keyID": 202, + "inputKeyCode": 258 //key 2 + }, + { + "keyID": 211, + "inputKeyCode": 259 // key 3 + }, + { + "keyID": 221, + "inputKeyCode": 260 //key 4 + }, + { + "keyID": 9001, + "inputKeyCode": 261 // key 5 + }, + { + "keyID": 301, + "inputKeyCode": 262 // key 6 + }, + { + "keyID": 311, + "inputKeyCode": 263 // key 7 + }, + { + "keyID": 312, + "inputKeyCode": 264 // key 8 + }, + { + "keyID": 401, + "inputKeyCode": 265 // key9 + }, + ], + "audio" : + { + "$type": "ConfigMonsterAudio", + "animAudio" : + { + "onTransitionOut": + [ + { + "currentStateName": "MeleeAttack01_Loop", + "audioEvent": + { + "text": "Stop_sfx_monster_Eremite_male_Strong_Katar_Rock_meleeAttack01_Loop" + }, + "otherStateNames": ["MeleeAttack01_Loop"], + "usage": "Except" + }, + { + "currentStateName": "Control", + "audioEvent": + { + "text": "Stop_sfx_monster_Eremite_male_Strong_Katar_Rock_control" + }, + "otherStateNames": ["Control"], + "usage": "Any" + }, + ], + "onTransitionIn": + [ + { + "currentStateName": "MeleeAttack01_Loop", + "audioEvent": + { + "text": "Play_sfx_monster_Eremite_male_Strong_Katar_Rock_meleeAttack01_Loop" + }, + "otherStateNames": ["MeleeAttack01_Loop"], + "usage": "Except" + }, + ], + } + } +} + diff --git a/gdconf/game_data_config/json/monster/ConfigMonster_Eremite_Male_Strong_Katar_03.json b/gdconf/game_data_config/json/monster/ConfigMonster_Eremite_Male_Strong_Katar_03.json new file mode 100644 index 00000000..2ff34c69 --- /dev/null +++ b/gdconf/game_data_config/json/monster/ConfigMonster_Eremite_Male_Strong_Katar_03.json @@ -0,0 +1,1420 @@ +{ + "$type": "ConfigMonster", + "headControl": + { + "$type": "ConfigHeadControl", + "useHeadControl": true, + "maxYawDegree": 30, + "maxPitchDegree": 10, + "animStates": + [ + "NormalIdle/Standby", + "NormalMove/WalkForward", + "NormalMove/WalkBack", + "NormalMove/WalkRight", + "NormalMove/WalkLeft", + "NormalMove/Run", + "Turn/TurnLeft", + "Turn/TurnRight" + ] + }, + "common": + { + "scale": 1.1, + "viewSize": 1.5, + "effectAttachShape": + { + "$type": "ConfigEffectAttachSkinnedMesh", + "mesh": "EffectMesh", + }, + "mass" : 10000.0, + "useGrassDisplacement" : true, + "affectedByWorld" : true, + "checkInSurface" : true, + "recoverByInitPose":true, + "reconnectSupport": true, + "clearAIOnSetLightDeactive": true, + "height": 2.7, + "modelHeight": 2.7, + }, + "move": + { + "$type": "ConfigAnimatorMove", + "facingMove": "FourDirection", + "monsterSizeType": "StoopType", + "moveOnWater": false, + "positionModifyExtra": true, + }, + "model": + { + "bornEffect": "Eff_Monster_Common_Born", + "canBakeMesh": true, + }, + "dither": + { + "showDitherDuration": 2.0 + }, + "equipController": + { + "attachPoints": + { + "equip01": "WeaponR", + "equip02": "WeaponL", + }, + "sheathPoint": "" + }, + "billboard": + { + "$type" : "ConfigCombatBillboard", + "offsetType": "Character", + "offset": + { + "x": -0.35, + "y": 0, + "z": 0, + }, + "radiusOffset": 0, + "showHPBar": true, + "size": "Big", + }, + "combat": + { + "property": + { + "endureType": "Monster_Demiboss_Humanoid", + "weight" : 150, + }, + "combatLock": + { + "denyLockOn": false, + "lockType": "Avatar&Monster_Lv4", + }, + "beHit": + { + "hitBloodEffect": "", + "muteAllHit": false, + "muteAllHitEffect": false, + "muteAllHitText": false + }, + "die": + { + "hasAnimatorDie": true, + // "dieDisappearEffect": "Eff_Death_Sand_Eremite", + "dieShaderData": "EremiteSandDie", + "dieShaderEnableDurationTime": 1.0, + "dieEndTime": 2.0, + "dieForceDisappearTime": 8.0, + "muteHitBox": true, + "dieDenyLockOn": true, + "dieIsGhostToEnemy": true, + "dieIgnoreTriggerBullet": true, + "muteBillboard": true, + "mutePushCollider": true + }, + "summon": + { + "summonTags": + [ + { + "maxNum": 1, + "name": "Gator_Eremite_Rock_01", + "summonTag": 25110101, + "copyOwnerThreatList": true, + "useOwnerDefendArea": false, + "useSummonThreatList":true, + }, + ] + }, + "animEvents": + { + "NormalAttack01": + { + "attackPattern": + { + "$type":"ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "radius": 4, + "fanAngle": 180, + "height": 1.2, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": -1.2, + "y": 0.0, + "z": 1.0, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.75, + "strikeType": "Slash", + "overrideByWeapon": false, + "attackType": "Melee", + "elementType": "Rock", + "elementDurability": 25, + "enBreak":200, + }, + "hitPattern": + { + "onHitEffectName" : "default", + "hitImpulseType":"LV4", + "canBeDefenceHalt": true, + "muteHitText": false, + "retreatType": "ByAttacker", + }, + }, + }, + "NormalAttack02": + { + "attackPattern": + { + "$type" : "ConfigAttackBox", + "triggerType" : "TriggerNoRepeat", + "size": + { + "x": 1.5, + "y": 1.5, + "z": 5, + }, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0, + "y": 1, + "z": 1.2, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.75, + "strikeType": "Blunt", + "overrideByWeapon": false, + "attackType": "Melee", + "elementType": "Rock", + "elementDurability": 25, + "enBreak":100, + }, + "hitPattern": + { + "onHitEffectName" : "default", + "hitImpulseType":"LV4", + "canBeDefenceHalt": true, + "muteHitText": false, + "retreatType": "ByAttacker", + }, + }, + }, + "NormalAttack03": + { + "attackPattern": + { + "$type" : "ConfigAttackBox", + "triggerType" : "TriggerNoRepeat", + "size": + { + "x": 3, + "y": 4, + "z": 2, + }, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0, + "y": 0, + "z": 1, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.5, + "strikeType": "Blunt", + "overrideByWeapon": false, + "attackType": "Melee", + "elementType": "Rock", + "elementDurability": 25, + "enBreak":10000, + }, + "hitPattern": + { + "onHitEffectName" : "default", + "hitImpulseType":"LV4", + "canBeDefenceHalt": true, + "muteHitText": false, + "retreatType": "ByAttacker", + }, + }, + }, + "MeleeAttack01_01": + { + "attackPattern": + { + "$type":"ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "radius": 4, + "fanAngle": 360, + "height": 1.8, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0, + "y": 1, + "z": 1, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.5, + "strikeType": "Slash", + "overrideByWeapon": false, + "attackType": "Melee", + "elementType": "Rock", + "elementDurability": 25, + "enBreak":200, + }, + "hitPattern": + { + "onHitEffectName" : "default", + "hitImpulseType":"LV3", + "canBeDefenceHalt": true, + "muteHitText": false, + "retreatType": "ByAttacker", + }, + }, + }, + "MeleeAttack01_02": + { + + "attackPattern": + { + "$type":"ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "radius": 3.5, + "fanAngle": 180, + "height": 3, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 1.0, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.75, + "strikeType": "Slash", + "overrideByWeapon": false, + "attackType": "Melee", + "enBreak":200, + "elementType": "Rock", + "elementDurability": 25, + }, + "hitPattern": + { + "onHitEffectName" : "default", + "hitImpulseType":"LV5", + "canBeDefenceHalt": true, + "muteHitText": false, + "retreatType": "ByAttacker", + }, + "cameraShake": + { + "shakeType": "CustomVector", + "shakeRange": 0.1, + "shakeTime": 0.1, + "shakeDistance": 30, + "shakeDir": + { + "x": 0, + "y": 1, + "z": 1, + }, + }, + }, + }, + "SlamAttack01": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "height": 2.2, + "fanAngle": 360, + "radius": 4, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 0.4 + } + } + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 1, + "strikeType": "Blunt", + "overrideByWeapon": false, + "elementDurability": 50, + "elementType": "Rock", + "attackType": "Melee", + "enBreak":100, + }, + "hitPattern": + { + "onHitEffectName" : "default", + "hitImpulseType":"LV5", + "canBeDefenceHalt": true, + "muteHitText": false, + "retreatType": "ByAttacker", + }, + "cameraShake": + { + "shakeType": "CustomVector", + "shakeRange": 0.1, + "shakeTime": 0.1, + "shakeDistance": 30, + "shakeDir": + { + "x": 0, + "y": 1, + "z": 1, + }, + }, + }, + }, + } + }, + "stateLayers": + { + "defaultLayer": + { + "$type": "ConfigNormalStateLayer", + "stateIDs": + { + "NormalIdle": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Standby": [], + "Born": [] + }, + "canDoSkill": true, + "canSyncMove": true, + "resetAnimatorTriggerOnExit": ["DoSkill"] + }, + "Standby_Weak": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Standby_Weak": [], + }, + "canDoSkill": true, + "canSyncMove": true, + "resetAnimatorTriggerOnEnter" : ["Recover"], + "resetAnimatorTriggerOnExit" : ["DoSkill"], + "massRatio" : 20, + }, + "NormalMove": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "WalkForward": ["Audio_Monster_Eremite_male_Strong_Katar_Rock_Walk"], + "WalkBack": ["Audio_Monster_Eremite_male_Strong_Katar_Rock_Walk"], + "WalkRight": ["Audio_Monster_Eremite_male_Strong_Katar_Rock_Turn"], + "WalkLeft": ["Audio_Monster_Eremite_male_Strong_Katar_Rock_Turn"], + "Run": [] + }, + "canDoSkill": true, + "canSteer": true, + "canSyncMove": true, + "resetAnimatorTriggerOnExit": ["DoSkill"] + }, + "Turn": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "TurnLeft": ["Audio_Monster_Eremite_male_Strong_Katar_Rock_Turn"], + "TurnRight": ["Audio_Monster_Eremite_male_Strong_Katar_Rock_Turn"] + }, + "canDoSkill": true, + "canSteer": true, + "autoSteer": false, + "canSyncMove": true, + "resetAnimatorTriggerOnExit": ["DoSkill"] + }, + "BeHit": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Hit_L": [], + "Hit_H": ["Audio_Monster_Eremite_male_Strong_Katar_Rock_Hit_H"] + }, + "resetAnimatorTriggerOnEnter": ["BeHit"], + "resetAnimatorTriggerOnExit": ["DoSkill"] + }, + "BeHitThrow": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "HitThrow": [], + "HitThrowDrop": [], + }, + "resetAnimatorTriggerOnEnter": ["BeHit", "HitAir2HitDrop"], + "resetAnimatorTriggerOnExit": ["DoSkill","BeHit"], + "setAnimatorBoolean": + [ + { + "$type": "ConfigAnimatorBoolean", + "name": "AirDie" + } + ], + }, + "BeHitThrowToStandby": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "HitThrowToGround": ["Audio_Monster_Eremite_male_Strong_Katar_Rock_HitThrowToGround"] + }, + "resetAnimatorTriggerOnEnter": ["BeHit", "HitAir2HitDrop"], + "resetAnimatorTriggerOnExit": ["DoSkill", "BeHit"], + "setAnimatorBoolean": + [ + { + "$type": "ConfigAnimatorBoolean", + "name": "AirDie", + "normalizeEnd": 0.62 + } + ] + }, + "Struggle": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Struggle": [] + }, + "resetAnimatorTriggerOnEnter": ["BeHit", "HitAir2HitDrop"], + "resetAnimatorTriggerOnExit": ["DoSkill"] + }, + "Die": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Die1": ["Monster_Eremite_Male_Strong_Katar_Die","Audio_Monster_Eremite_male_Strong_Katar_Rock_Die"], + "Die2": ["Monster_Eremite_Male_Strong_Katar_Die","Audio_Monster_Eremite_male_Strong_Katar_Rock_Die"], + "SwimDie_BS":[], + "SwimDie": ["Monster_Eremite_SwimDie"], + "SwimDie_AS": [] + } + }, + "Die_RagDoll": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "AirDie": ["Monster_Eremite_AirDie"] + }, + "enableRagDoll": false + }, + /////////////////////////////////////////////////////////////////// + // + // Skill Subs + // + /////////////////////////////////////////////////////////////////// + "Alert": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Alert": ["Monster_Eremite_Male_Strong_Katar_Rock_Alert","Audio_Monster_Eremite_male_Strong_Katar_Rock_Alert"] + }, + "addEndure": 0, + "massRatio": 20, + "autoSteer": true, + "canDoSkill": false, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill"] + }, + "SheathWeapon": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "SheathWeapon": ["Monster_Eremite_Male_Strong_Katar_Rock_ReturnToBorn","Audio_Monster_Eremite_male_Strong_Katar_Rock_SheathWeapon"] + }, + "addEndure": 0, + "massRatio": 20, + "canDoSkill": false, + "resetAnimatorTriggerOnEnter": ["SheathWeaponTrigger"], + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "SheathWeaponTrigger"] + }, + // "ReturnToBorn": + // { + // "$type": "ConfigMonsterStateIDInfo", + // "animatorStates": + // { + // "ReturnToBorn": ["Monster_Eremite_Male_Strong_Katar_Rock_ReturnToBorn"], + // }, + // "addEndure": 0, + // "massRatio": 20, + // "canDoSkill": false, + // "resetAnimatorTriggerOnEnter": ["SheathWeaponTrigger"], + // "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "SheathWeaponTrigger"] + // }, + "Improve" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Improve": ["Monster_Eremite_Male_Strong_Katar_Improve","Audio_Monster_Eremite_male_Strong_Katar_Rock_Improve"], + }, + "resetAnimatorTriggerOnEnter" : ["ForceImprove"], + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill","ForceImprove"], + "addEndure" : 0, + "massRatio" : 20, + }, + "Weak" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Weak_BS": ["Audio_Monster_Eremite_male_Strong_Katar_Rock_Weak_BS"], + "Weak_AS": ["Audio_Monster_Eremite_male_Strong_Katar_Rock_Weak_AS"], + }, + "addEndure" : 0, + "resetAnimatorTriggerOnEnter" : ["Weak", "Recover"], + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill", "Weak", "Recover"], + "massRatio" : 20, + }, + "Control" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Control": ["Monster_Eremite_Male_Strong_Katar_Rock_Control","Audio_Monster_Eremite_male_Strong_Katar_Rock_Control"], + }, + "canSteer" : true, + "canDoSkill": true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + "Rest" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Rest": [], + }, + "canSteer" : true, + "canDoSkill": true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + /////////////////////////////////////////////////////////////////// + // + // Attack Subs + // + /////////////////////////////////////////////////////////////////// + "NormalAtk01" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "NormalAtk01": ["Monster_Eremite_Male_Strong_Katar_NormalAtk01","Audio_Monster_Eremite_male_Strong_Katar_Rock_NormalAtk01"], + }, + "addEndure": 0, + "massRatio": 20, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + "NormalAtk02" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "NormalAtk02": ["Monster_Eremite_Male_Strong_Katar_NormalAtk02","Audio_Monster_Eremite_male_Strong_Katar_Rock_NormalAtk02"], + }, + "addEndure": 0, + "massRatio": 20, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + "NormalAtk03_End" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "NormalAtk03_End": ["Monster_Eremite_Male_Strong_Katar_Rock_NormalAtk03_End","Audio_Monster_Eremite_male_Strong_Katar_Rock_NormalAtk03_End"], + }, + "addEndure": 0, + "massRatio": 20, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + "NormalAtk03" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "NormalAtk03": ["Monster_Eremite_Male_Strong_Katar_RockBomb","Audio_Monster_Eremite_male_Strong_Katar_Rock_NormalAtk03"], + }, + "addEndure": 0, + "massRatio": 20, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + "ImproveNormalAtk01" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "ImproveNormalAtk01": ["Monster_Eremite_Male_Strong_Katar_ImproveNormalAtk01","Audio_Monster_Eremite_male_Strong_Katar_Rock_NormalAtk01"], + }, + "addEndure": 0, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + "ImproveNormalAtk02" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "ImproveNormalAtk02": ["Monster_Eremite_Male_Strong_Katar_ImproveNormalAtk02","Audio_Monster_Eremite_male_Strong_Katar_Rock_NormalAtk02"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + "MeleeAttack01_BS": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "MeleeAttack01_BS": ["Monster_Eremite_Male_Strong_Katar_MeleeAtk01_BS","Audio_Monster_Eremite_male_Strong_Katar_Rock_MeleeAttack01_BS"], + }, + "canSteer" : true, + "addEndure": 0, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + "MeleeAttack01_Loop": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "MeleeAttack01_Loop": ["Monster_Eremite_Male_Strong_Katar_MeleeAtk01_Loop",""], + }, + "addEndure": 0, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + "MeleeAttack01_AS": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "MeleeAttack01_AS": ["Monster_Eremite_Male_Strong_Katar_MeleeAtk01_AS","Audio_Monster_Eremite_male_Strong_Katar_Rock_MeleeAttack01_AS"], + }, + "addEndure": 0, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + "SlamAttack01" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "SlamAttack01": ["Monster_Eremite_Male_Strong_Katar_SlamAttack01","Audio_Monster_Eremite_male_Strong_Katar_Rock_SlamAttack01"], + }, + "addEndure": 0, + "massRatio": 20, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + "DefendBS" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "DefendBS": ["Monster_Eremite_Male_Strong_Katar_Rock_DefendBS","Audio_Monster_Eremite_male_Strong_Katar_Rock_DefendBS"], + }, + "addEndure": 0, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill","DefendHit"], + }, + "DefendLoop" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "DefendLoop": [], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : [ "DoSkill","DefendHit","DefendBreak"], + }, + "DefendHit" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "DefendHit": ["Audio_Monster_Eremite_male_Strong_Katar_Rock_DefendHit"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnEnter": ["DefendHit"], + "resetAnimatorTriggerOnExit" : ["DefendBreak"], + }, + "DefendAS" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "DefendAS": ["Audio_Monster_Eremite_male_Strong_Katar_Rock_DefendAS"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + "DefendBreak" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "DefendBreak": ["Monster_Eremite_Male_Strong_Katar_Rock_DefendBreak","Audio_Monster_Eremite_male_Strong_Katar_Rock_DefendBreak"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnEnter": ["DefendBreak"], + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + }, + } + }, + "abilities": + [ + { + "abilityID": "FightControl", + "abilityName": "Monster_Eremite_Male_Strong_Katar_FightControl" + }, + { + "abilityID": "StreeController", + "abilityName": "Monster_Eremite_Male_Strong_Katar_StreeController" + }, + { + "abilityID": "Improve", + "abilityName": "Monster_Eremite_Male_Strong_Katar_Improve" + }, + { + "abilityID": "Summon", + "abilityName": "Monster_Eremite_Male_Strong_Katar_Summon" + }, + { + "abilityID": "Weak", + "abilityName": "Monster_Eremite_Male_Strong_Katar_Weak" + }, + { + "abilityID": "SlamAtk01_Damage", + "abilityName": "Monster_Eremite_Male_Strong_Katar_SlamAtk01_Damage" + }, + { + "abilityID": "RockBomb", + "abilityName": "Monster_Eremite_Male_Strong_Katar_RockBomb" + }, + { + "abilityID": "Block", + "abilityName": "Monster_Eremite_Male_Strong_Katar_Block" + }, + { + "abilityID": "ReturnToBorn", + "abilityName": "Monster_Eremite_Male_Strong_Katar_ReturnToBorn" + }, + { + "abilityID": "ImproveShader", + "abilityName": "Monster_Eremite_Male_Strong_Katar_ImproveShader" + }, + { + "abilityID": "ControlShader", + "abilityName": "Monster_Eremite_Male_Strong_Katar_ControlShader" + }, + { + "abilityID": "ControlShader", + "abilityName": "Monster_Eremite_Male_Strong_Katar_SlamAtk01_MoveControl" + }, + ], + "initialPoses": + { + "Default": + { + "initialPoseID": 0, + }, + }, + "aibeta": + { + "enable": true, + "moveSetting": + { + "almostReachedDistanceRun": 1.5 + }, + "neurons": + { + "DefaultSetting": ["HIT"], + "NeverCombat":[], + }, + "aiCombat": + { + "combatRole": "FIGHTER", + }, + "profiling": + { + + }, + "sensing": + { + "settings": + { + "DefaultSetting": + { + "viewRange": 30.0, + "feelRange": 8.0 + }, + "HighAlert": + { + "viewRange": 40.0, + "feelRange": 10.0, + }, + "LowAlert": + { + "viewRange": 15.0, + "feelRange": 6.0 + }, + "NeverCombat": + { + "enableVision": false, + "feelRange": 0.0, + "hearAttractionRange": 0.0, + }, + }, + "templates": + { + "DefaultTemplate": + { + "DefaultPoses": "DefaultSetting", + }, + "NeverCombatTemplate": + { + "DefaultPoses": "NeverCombat", + }, + "HighAlert": + { + "DefaultPoses": "HighAlert" + }, + "LowAlert": + { + "DefaultPoses": "LowAlert" + }, + }, + }, + "defendArea": + { + "enable": true, + "defendRange": 50, + }, + "threat": + { + "clearThreatTargetDistance": 30, + "clearThreatTimerByDistance": 1.75, + "clearThreatEdgeDistance": 3.5, + "viewThreatGrow": 35.0, + "feelThreatGrow": 100.0, + "threatDecreaseSpeed": 10.0, + "resistTauntLevel": "Monster_TauntLevel_3", + "clearThreatTimerByLostPath": 10, + "viewAttenuation": + [ + {"x": 10.0, "y": 2.0}, + {"x": 15.0, "y": 0.8}, + {"x": 20.0, "y": 0.5}, + {"x": 25.0, "y": 0.3}, + {"x": 30.0, "y": 0.2}, + ], + }, + "skillGroupCDConfigs": + [ + { + "$type": "ConfigAISkillGroupCD", + "skillGroupCDID": 1, + "skillGroupCDTime": 1, + }, + { + "$type": "ConfigAISkillGroupCD", + "skillGroupCDID": 2, + "skillGroupCDTime": 2, + }, + { + "$type": "ConfigAISkillGroupCD", + "skillGroupCDID": 3, + "skillGroupCDTime": 3, + }, + { + "$type": "ConfigAISkillGroupCD", + "skillGroupCDID": 4, + "skillGroupCDTime": 25, + }, + ], + "returnToBornTactic": + { + "enable": true, + "defaultSetting": + { + "speedLevel": 1, + }, + }, + "wanderTactic": + { + "enable": true, + "condition": + { + "pose": [1], + }, + "defaultSetting": + { + "speedLevel": 1, + "turnSpeedOverride": 1.0, + "cdMin": 2.5, + "cdMax": 5.0, + "distanceFromBorn": 15.0, + "distanceFromCurrentMin": 4, + "distanceFromCurrentMax": 6, + }, + }, + "investigateTactic": + { + "enable": true, + "condition": + { + "pose": [1] + } + }, + "facingMoveTactic": + { + "enable": true, + "condition": + { + "pose": [101, 201, 102] + }, + "defaultSetting": + { + "speedLevel": 1, + "rangeMin": 2, + "rangeMax": 15, + "restTimeMin": 1, + "restTimeMax": 2, + "facingMoveTurnInterval": 1.2, + "obstacleDetectRange":1, + "facingMoveWeight": + { + "stop": 2, + "forward": 6, + "back": 0.5, + "left": 3, + "right": 3, + }, + }, + "specification": + { + "201": + { + "speedLevel": 1, + "rangeMin": 0, + "rangeMax": 20, + "restTimeMin": 1.5, + "restTimeMax": 2, + "facingMoveTurnInterval": 1.2, + "obstacleDetectRange":1, + "facingMoveWeight": + { + "stop": 0, + "forward": 0.5, + "back": 3, + "left": 3, + "right": 3, + }, + }, + "102": + { + "speedLevel": 1, + "rangeMin": 0, + "rangeMax": 20, + "restTimeMin": 1.5, + "restTimeMax": 2, + "facingMoveTurnInterval": 1.2, + "obstacleDetectRange":1, + "facingMoveWeight": + { + "stop": 0, + "forward": 0.5, + "back": 3, + "left": 3, + "right": 3, + }, + }, + }, + }, + "meleeChargeTactic": + { + "enable": true, + "condition": + { + "pose": [101,201] + }, + "defaultSetting": + { + "speedLevel": 1, + "speedLevelInner": 1, + "innerDistance": 0, + "stopDistance": 4, + "startDistanceMin": 8.0, + "startDistanceMax": 99.0, + }, + "specification": + { + "201": + { + "speedLevel": 1, + "speedLevelInner": 1, + "innerDistance": 0, + "stopDistance": 20, + "startDistanceMin": 15.0, + "startDistanceMax": 99.0, + }, + }, + }, + "network": + { + "syncSkill": true, + }, + "skillGCD": 1, + "skills": + { + "101": + { + "name": "OnAlert", + "stateIDs": + [ + "Alert" + ], + "skillType": "OnAlert", + "skillQueryingTime": 3, + "triggerGCD": false, + "ignoreGCD": true, + }, + "201": + { + "cd": 6, + "cdUpperRange": 2.0, + "name": "NormalAtk", + "triggerGCD": true, + "ignoreGCD": true, + "skillGroupCDID": 3, + "skillType": "Combat", + "flagSelfInZone": "11", + "stateIDs": + [ + "NormalAtk01", + "NormalAtk02", + "NormalAtk03_End" + ], + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 8.0, + "pose": [101], + }, + }, + "202": + { + "cd": 10, + "cdUpperRange": 2.0, + "name": "NormalAtk03", + "triggerGCD": true, + "ignoreGCD": false, + "skillGroupCDID": 3, + "skillType": "Combat", + "flagSelfInZone": "11", + "flagTargetReachable": "11", + "stateIDs": + [ + "NormalAtk03", + ], + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 20.0, + "pose": [101,201,102], + }, + }, + "211": + { + "cd": 15, + "cdUpperRange": 2, + "initialCD": 5, + "initialCDUpperRange": 2, + "priority": 2, + "triggerGCD": true, + "ignoreGCD": false, + "name": "SlamAttack01", + "flagSelfInZone": "11", + "flagTargetReachable": "10", + "skillType": "Combat", + "stateIDs": + [ + "SlamAttack01" + ], + "castCondition": + { + "castRangeMin": 0, + "castRangeMax": 15, + "pickRangeMin": 0, + "pickRangeMax": 15, + "pose": [101] + }, + }, + "221": + { + "cd": 15, + "cdUpperRange": 2, + "initialCD": 5, + "initialCDUpperRange": 2, + "triggerGCD": true, + "ignoreGCD": false, + "name": "MeleeAttack01", + "skillType": "Combat", + "stateIDs": + [ + "MeleeAttack01_BS", + "MeleeAttack01_Loop", + "MeleeAttack01_AS", + ], + "castCondition": + { + "castRangeMin": 0, + "castRangeMax": 15, + "pickRangeMin": 0, + "pickRangeMax": 15, + "pose": [101] + }, + }, + "301": + { + "cd": 15, + "cdUpperRange": 2.0, + "triggerGCD": false, + "ignoreGCD": true, + "name": "Break", + "skillType": "Combat", + "flagSelfInZone": "11", + "stateIDs": + [ + "DefendBS", + "DefendLoop", + "DefendAS", + "DefendHit", + "DefendBreak" + ], + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 3.0, + "pose": [201], + }, + }, + "311": + { + "cd": 6, + "cdUpperRange": 2.0, + "name": "ImproveNormalAtk01", + "triggerGCD": true, + "ignoreGCD": false, + "skillGroupCDID": 3, + "skillType": "Combat", + "flagSelfInZone": "11", + "stateIDs": + [ + "ImproveNormalAtk01" + ], + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 4.0, + "pose": [102,201], + }, + }, + "401": + { + "cd": 4, + "name": "Improve", + "stateIDs": ["Improve"], + "triggerCDOnFail": false, + "triggerGCD": false, + "ignoreGCD": true, + "skillType": "Combat", + "skillQueryingTime": 3, + "priority": 1, + "flagSelfInZone": "11", + "flagSelfOnTemplateCollider": "11", + "flagTargetReachable": "11", + "flagTargetInZone": "11", + "castCondition": + { + "pose": [111], + }, + }, + "9001": + { + "cd":100, + "cdUpperRange": 35, + "initialCD": 25, + "skillGroupCDID": 4, + "initialCDUpperRange": 10, + "name": "Control", + "stateIDs": ["Control"], + "triggerGCD": false, + "ignoreGCD": true, + "skillType": "Free", + "skillQueryingTime": 10, + "castCondition": + { + "pose": [2,1], + }, + }, + "9002": + { + "cd":100, + "cdUpperRange": 35, + "initialCD": 25, + "skillGroupCDID": 4, + "initialCDUpperRange": 10, + "name": "Rest", + "stateIDs": ["Rest"], + "triggerGCD": false, + "ignoreGCD": true, + "skillType": "Free", + "skillQueryingTime": 10, + "castCondition": + { + "pose": [2,1], + }, + }, + }, + }, + "inputKeys": + [ + { + "keyID": 201, + "inputKeyCode": 257 // key 1 + }, + { + "keyID": 202, + "inputKeyCode": 258 //key 2 + }, + { + "keyID": 211, + "inputKeyCode": 259 // key 3 + }, + { + "keyID": 221, + "inputKeyCode": 260 //key 4 + }, + { + "keyID": 9001, + "inputKeyCode": 261 // key 5 + }, + { + "keyID": 301, + "inputKeyCode": 262 // key 6 + }, + { + "keyID": 311, + "inputKeyCode": 263 // key 7 + }, + { + "keyID": 312, + "inputKeyCode": 264 // key 8 + }, + { + "keyID": 401, + "inputKeyCode": 265 // key9 + }, + ], + "audio" : + { + "$type": "ConfigMonsterAudio", + "animAudio" : + { + "onTransitionOut": + [ + { + "currentStateName": "MeleeAttack01_Loop", + "audioEvent": + { + "text": "Stop_sfx_monster_Eremite_male_Strong_Katar_Rock_meleeAttack01_Loop" + }, + "otherStateNames": ["MeleeAttack01_Loop"], + "usage": "Except" + }, + { + "currentStateName": "Control", + "audioEvent": + { + "text": "Stop_sfx_monster_Eremite_male_Strong_Katar_Rock_control" + }, + "otherStateNames": ["Control"], + "usage": "Any" + }, + ], + "onTransitionIn": + [ + { + "currentStateName": "MeleeAttack01_Loop", + "audioEvent": + { + "text": "Play_sfx_monster_Eremite_male_Strong_Katar_Rock_meleeAttack01_Loop" + }, + "otherStateNames": ["MeleeAttack01_Loop"], + "usage": "Except" + }, + ], + } + } +} + diff --git a/gdconf/game_data_config/json/monster/ConfigMonster_Gator_Sacred_Water_01.json b/gdconf/game_data_config/json/monster/ConfigMonster_Gator_Sacred_Water_01.json new file mode 100644 index 00000000..93dc3fee --- /dev/null +++ b/gdconf/game_data_config/json/monster/ConfigMonster_Gator_Sacred_Water_01.json @@ -0,0 +1,1444 @@ +{ + "$type" : "ConfigMonster", + "common": + { + "mass": 10000.0, + "affectedByWorld" : true, + "checkInSurface" : true, + "scale": 1.8, + "viewSize": 1.0, + "height": 2.5, + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachSkinnedMesh", + "mesh" : "EffectMesh", + }, + "useGrassDisplacement": true, + "clearAIOnSetLightDeactive": true, + "reconnectSupport": true, + "recoverByInitPose": true, + }, + "headControl": + { + "$type": "ConfigHeadControl", + "useHeadControl": true, + "animStates": + [ + "NormalIdle/Standby", + "NormalIdle/Born", + "NormalMove/WalkForward", + "NormalMove/WalkBack", + "NormalMove/Run", + "TurnLeft", + "TurnRight", + "TurnBack", + ], + "maxYawDegree": 60, + "maxPitchDegree": 30, + "speed": 3, + }, + "dither": + { + "showDitherDuration": 2.0, + }, + "specialPoint": + { + "bulletAim": "Knee", + }, + "billboard": + { + "$type" : "ConfigCombatBillboard", + "offsetType": "Character", + "offset": + { + "x": -0.6, + "y": 0.5, + "z": 0, + }, + "showDistance": 48, + "size": "Grand", + }, + "move": + { + "$type": "ConfigAnimatorMove", + "facingMove": "ForwardBackward", + "yawSpeedRatio": 0.3, + "monsterSizeType": "OtherType", + "destroyRockWhenInit": true, + }, + "model": + { + "bornEffect": "Eff_Monster_Common_Born", + }, + "combat" : + { + "property": + { + "weight" : 150, //weightLevel = 3 + "endureType": "Monster_Demiboss_Other", + }, + "combatLock": + { + "denyLockOn": false, + "lockType": "Avatar&Monster_Lv4", + }, + "beHit" : + { + "hitBloodEffect": "", + "muteAllHit": false, + "muteAllHitEffect": false, + "muteAllHitText": false, + }, + "die": + { + "hasAnimatorDie": true, + "dieDisappearEffect":"Eff_Death_Common", + "dieDisappearEffectDelay": 0.0, + "dieEndTime": 1.8, + "dieForceDisappearTime": 1.8, + "dieShaderData": "MonsterDie", + "useRagDoll": true, + "ragDollDieEndTimeDelay": 0, + "muteHitBox": true, + "dieDenyLockOn": true, + "dieIsGhostToEnemy": true, + "dieIgnoreTriggerBullet": true, + "muteBillboard": true, + "mutePushCollider": true, + }, + "animEvents": + { + "AtkNo": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "triggerType" : "TriggerNoRepeat", + "fanAngle" : 60.0, + "radius" : 1.5, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : 0.0, + "z" : -0.5, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.5, + "strikeType": "Blunt", + "attackType": "Melee", + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV2", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + "muteHitText":false, + }, + }, + }, + "Attack01": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "triggerType" : "TriggerNoRepeat", + "fanAngle" : 90.0, + "radius" : 5.0, + "height": 4, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : 0.0, + "z" : -1.0, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.5, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 200, + "elementType": "Water", + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV4", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + }, + }, + }, + "SacredAttack01_JumpOut": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "triggerType" : "TriggerNoRepeat", + "fanAngle" : 360.0, + "radius" : 2.5, + "height": 5, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : -1.0, + "z" : 1.0, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.5, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 200, + "elementType": "Water", + "elementDurability": 30, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV4", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + }, + }, + }, + "SacredAttack01_JumpLand": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "triggerType" : "TriggerNoRepeat", + "fanAngle" : 360.0, + "radius" : 4.0, + "height": 4, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : -1.0, + "z" : 2.0, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.8, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 200, + "elementType": "Water", + "elementDurability": 30, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV5", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + }, + "cameraShake": + { + "shakeType": "CustomVector", + "shakeRange": 1, + "shakeTime": 0.2, + "shakeDistance": 10, + "shakeDir": + { + "x": 0, + "y": -1, + "z": 0, + }, + }, + "forceCameraShake": true, + }, + }, + "SacredAttack02_Hit1": + { + "attackPattern" : + { + "$type" : "ConfigAttackBox", + "triggerType" : "TriggerNoRepeat", + "size": + { + "x": 3, + "y": 4, + "z": 5, + }, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : 0.0, + "z" : 0.0, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.7, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 200, + "elementType": "Water", + "elementDurability": 30, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV4", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + }, + }, + }, + "SacredAttack04_Hit1": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "triggerType" : "TriggerNoRepeat", + "fanAngle" : 240.0, + "radius" : 4.0, + "height": 4, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : -1.0, + "y" : -1.0, + "z" : 3.0, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.6, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 200, + "elementType": "Water", + "elementDurability": 30, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV3", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + }, + }, + }, + "SacredAttack04_Hit2": + { + "attackPattern" : + { + "$type" : "ConfigAttackBox", + "triggerType" : "TriggerNoRepeat", + "size": + { + "x": 4, + "y": 6, + "z": 6.0, + }, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 1.0, + "y" : 0.0, + "z" : 1.0, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.7, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 200, + "elementType": "Water", + "elementDurability": 30, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV4", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + }, + }, + }, + "SacredAttack04_Hit3": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "triggerType" : "TriggerNoRepeat", + "fanAngle" : 270.0, + "radius" : 5.5, + "height": 4, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.5, + "y" : -1.0, + "z" : 2.5, + }, + "direction": + { + "$type": "ConfigDirectionByDefault", + "angleOffset": + { + "x": 0, + "y": 45, + "z": 0, + }, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.8, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 200, + "elementType": "Water", + "elementDurability": 30, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV4", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + }, + }, + }, + "SacredAttack04_Hit4": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "triggerType" : "TriggerNoRepeat", + "fanAngle" : 90.0, + "radius" : 10.5, + "height": 4, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : -1.0, + "z" : -1.0, + }, + "direction": + { + "$type": "ConfigDirectionByDefault", + "angleOffset": + { + "x": 0, + "y": 15, + "z": 0, + }, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 1.0, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 200, + "elementType": "Water", + "elementDurability": 30, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV5", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + }, + "cameraShake": + { + "shakeType": "CustomVector", + "shakeRange": 1, + "shakeTime": 0.5, + "shakeDistance": 30, + "shakeDir": + { + "x": 0, + "y": -1, + "z": 0 + } + }, + "forceCameraShake": true, + }, + }, + "SacredAttack06_Hit1": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "triggerType" : "TriggerNoRepeat", + "fanAngle" : 200.0, + "radius" : 5.5, + "height": 4, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : -1.0, + "z" : 0.0, + }, + "direction": + { + "$type": "ConfigDirectionByDefault", + "angleOffset": + { + "x": 0, + "y": 0, + "z": 0, + }, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.7, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 200, + "elementType": "Water", + "elementDurability": 30, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV4", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + }, + }, + }, + "SacredAttack06_Hit2": + { + "attackPattern" : + { + "$type" : "ConfigAttackBox", + "triggerType" : "TriggerNoRepeat", + "size": + { + "x": 4, + "y": 4, + "z": 5, + }, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 1.0, + "y" : 0.0, + "z" : 2.5, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.6, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 200, + "elementType": "Water", + "elementDurability": 30, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV3", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + }, + }, + }, + }, + }, + "inputKeys": + [ + { + "keyID": 601, + "inputKeyCode": 257, + }, + { + "keyID": 611, + "inputKeyCode": 258, + }, + { + "keyID": 621, + "inputKeyCode": 259, + }, + { + "keyID": 631, + "inputKeyCode": 260, + }, + { + "keyID": 641, + "inputKeyCode": 261, + }, + { + "keyID": 651, + "inputKeyCode": 262, + }, + { + "keyID": 661, + "inputKeyCode": 263, + }, + { + "keyID": 101, + "inputKeyCode": 264, + }, + ], + "stateLayers": + { + "defaultLayer": + { + "$type" : "ConfigNormalStateLayer", + "stateIDs" : + { + "NormalIdle" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Standby": [], + "Born": [], + }, + "combatMove": true, + "canDoSkill" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "NormalMove" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "WalkForward": [""], + "WalkBack": [""], + "Run": [""], + }, + "combatMove": true, + "canDoSkill" : true, + "canSteer" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "NoTurn" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "NoTurn": [""], + }, + "combatMove": true, + "canSteer" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "TurnLeft" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "TurnLeft": [""], + }, + "combatMove": true, + "canSteer" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "TurnRight" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "TurnRight": [""], + }, + "combatMove": true, + "canSteer" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "TurnBack" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "TurnBack": [""], + }, + "combatMove": true, + "followAnimRotation": true, + "canSteer" : true, + "canSyncMove" : true, + "canDoSkill": true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "BeHit": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Hit_L": [""], + }, + "combatMove": true, + "resetAnimatorTriggerOnEnter": [ "BeHit" ], + "resetAnimatorTriggerOnExit": [ "DoSkill" ], + }, + "Weak_BS": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Weak_BS": ["Monster_Gator_Sacred_Water_Weak_BS"], + }, + "followAnimRotation": true, + "canSteer" : true, + "combatMove": true, + "addEndure": 0.01, + "resetAnimatorTriggerOnEnter": [ "BeHit" ], + "resetAnimatorTriggerOnExit": [ "DoSkill" ], + }, + "Weak_Loop": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Weak_Loop": [""], + }, + "followAnimRotation": true, + "canSteer" : true, + "combatMove": true, + "addEndure": 0.01, + "resetAnimatorTriggerOnEnter": [ "BeHit" ], + "resetAnimatorTriggerOnExit": [ "DoSkill" ], + }, + "Weak_AS": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Weak_AS": ["Monster_Gator_Sacred_Water_Weak_AS"], + }, + "followAnimRotation": true, + "canSteer" : true, + "combatMove": true, + "addEndure": 0.01, + "resetAnimatorTriggerOnEnter": [ "BeHit" ], + "resetAnimatorTriggerOnExit": [ "DoSkill" ], + }, + "Die": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Die": [""], + }, + }, + "Weak_Die": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Weak_Die": [""], + }, + "followAnimRotation": true, + "canSteer" : true, + }, + "Attack_01_BS": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Attack_01_BS": ["Monster_Gator_Sacred_Attack01_BS",""], + }, + "combatMove": true, + "canSyncMove": true, + "canSteer": true, + "addEndure": 0.01, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + }, + "Attack_01_Loop": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Attack_01_Loop": [""], + }, + "canSyncMove": true, + "canSteer": true, + "combatMove": true, + "addEndure": 0.01, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + }, + "Attack_01_AS": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Attack_01_AS": ["Monster_Gator_Sacred_Attack01",""], + }, + "followAnimRotation": true, + "canSyncMove": true, + "canSteer": true, + "combatMove": true, + "addEndure": 0.01, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + }, + "Sacred_Attack01_BS": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Sacred_Attack01_BS": ["Monster_Gator_Sacred_Water_SacredAttack01_BS",""], + }, + "combatMove": true, + "canSyncMove": true, + "canSteer": true, + "addEndure": 0.01, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + }, + "Sacred_Attack01_Loop": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Sacred_Attack01_Loop": [""], + }, + "combatMove": true, + "canSyncMove": true, + "canSteer": true, + "addEndure": 0.01, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + }, + "Sacred_Attack01_AS": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Sacred_Attack01_AS": ["Monster_Gator_Sacred_Water_SacredAttack01_AS",""], + }, + "followAnimRotation": true, + "canSyncMove": true, + "canSteer": true, + "combatMove": true, + "addEndure": 0.01, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + }, + "Sacred_Attack01_AS2": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Sacred_Attack01_AS2": ["",""], + }, + "followAnimRotation": true, + "canSyncMove": true, + "canSteer": true, + "combatMove": true, + "addEndure": 0.01, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + }, + "Sacred_Attack02": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Sacred_Attack02": ["Monster_Gator_Sacred_Water_SacredAttack02",""], + }, + "followAnimRotation": true, + "canSyncMove": true, + "canSteer": true, + "addEndure": 0.01, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + }, + "Sacred_Attack03": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Sacred_Attack03": ["Monster_Gator_Sacred_Water_SacredAttack03",""], + }, + "followAnimRotation": true, + "canSyncMove": true, + "canSteer": true, + "addEndure": 0.01, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + }, + "Sacred_Attack04": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Sacred_Attack04": ["Monster_Gator_Sacred_Water_SacredAttack04",""], + }, + "followAnimRotation": true, + "canSyncMove": true, + "canSteer": true, + "addEndure": 0.01, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + }, + "Sacred_Attack05": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Sacred_Attack05": ["Monster_Gator_Sacred_Water_SacredAttack05",""], + }, + "canSyncMove": true, + "canSteer": true, + "addEndure": 0.01, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + }, + "Sacred_Attack06": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Sacred_Attack06": ["Monster_Gator_Sacred_Water_SacredAttack06_Hit1",""], + }, + "followAnimRotation": true, + "canSyncMove": true, + "canSteer": true, + "addEndure": 0.01, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + }, + "Sacred_Attack06_AS2": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Sacred_Attack06_AS2": ["Monster_Gator_Sacred_Water_SacredAttack06_Hit2",""], + }, + "canSyncMove": true, + "canSteer": true, + "addEndure": 0.01, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + }, + "Sacred_Enhance": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Sacred_Enhance": ["Monster_Gator_Sacred_Water_Enhance",""], + }, + "canSyncMove": true, + "canSteer": true, + "addEndure": 0.01, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + }, + "Personality1_BS": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Personality1_BS": [""], + }, + "canDoSkill" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "Personality1_Loop": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Personality1_Loop": [], + }, + "canDoSkill" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "Personality1_AS": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Personality1_AS": [""], + }, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "Personality2": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Personality2": [""], + }, + "canDoSkill" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + }, + }, + }, + "abilities": + [ + { + "abilityName": "Monster_Gator_Sacred_HeadControlOff", + }, + { + "abilityName": "Monster_Gator_Sacred_SteerAttack", + }, + { + "abilityName": "Monster_Gator_Sacred_Attack01", + }, + { + "abilityName": "Monster_Gator_Sacred_SacredAttack01", + }, + { + "abilityName": "Monster_Gator_Sacred_SacredAttack02", + }, + { + "abilityName": "Monster_Gator_Sacred_SacredAttack03_Hit1", + }, + { + "abilityName": "Monster_Gator_Sacred_SacredAttack03_Hit2", + }, + { + "abilityName": "Monster_Gator_Sacred_SacredAttack03_Hit3", + }, + { + "abilityName": "Monster_Gator_Sacred_SacredAttack05_BS", + }, + { + "abilityName": "Monster_Gator_Sacred_SacredAttack05_Hit1", + }, + { + "abilityName": "Monster_Gator_Sacred_SacredAttack05_Hit2", + }, + { + "abilityName": "Monster_Gator_Sacred_SacredAttack06", + }, + { + "abilityName": "Monster_Gator_Sacred_SacredEnergy_Detect", + }, + { + "abilityName": "Monster_Gator_Sacred_SacredEnergy_Accum_Create", + }, + { + "abilityName": "Monster_Sacred_Entity_StateTag_ToNormal", + }, + { + "abilityName": "Monster_Sacred_Entity_StateTag_ToEnhance", + }, + { + "abilityName": "Monster_Sacred_Entity_StateTag_ToWeak", + }, + { + "abilityName": "Monster_Sacred_Entity_BodyMaterial_Effect", + }, + { + "abilityName": "Monster_Sacred_Entity_AlertnessTag", + }, + { + "abilityName": "Monster_Gator_Sacred_EnhanceDefence", + }, + ], + "initialPoses": + { + "Default": + { + "initialPoseID" : 1, + }, + }, + "aibeta": + { + "enable": true, + "skillGCD": 3.5, + "moveSetting": + { + "moveCategory": "Land", + }, + "sensing": + { + "settings": + { + "DefaultSetting": + { + "viewRange": 40.0, + "feelRange": 10.0, + }, + }, + }, + "skillGroupCDConfigs": + [ + { + "skillGroupCDID": 2, + "skillGroupCDTime": 8, + }, + { + "skillGroupCDID": 3, + "skillGroupCDTime": 15, + }, + ], + "defendArea": + { + "enable": true, + "defendRange": 50, + }, + "threat": + { + "clearThreatEdgeDistance":2, + "clearThreatByLostPath": true, + "clearThreatTimerByLostPath": 10, + "viewAttenuation": + [ + {"x": 10.0, "y": 2.0}, + {"x": 15.0, "y": 0.8}, + {"x": 20.0, "y": 0.5}, + {"x": 25.0, "y": 0.3}, + {"x": 30.0, "y": 0.2}, + ], + "resistTauntLevel": "Monster_TauntLevel_3", + }, + "returnToBornTactic": + { + "enable": true, + "defaultSetting": + { + "speedLevel": 1, + "fadeoutBeginTime": 20.0, + "fadeoutEndTime": 30.0, + }, + }, + "wanderTactic": + { + "enable": true, + "condition": + { + "pose": [1], + }, + "defaultSetting": + { + "speedLevel": 1, + "cdMin": 8, + "cdMax": 20, + "distanceFromBorn": 15.0, + "distanceFromCurrentMin": 4, + "distanceFromCurrentMax": 8, + "amphibiousModeOn": true, + "turnSpeedOverride": 0.3, + }, + }, + "meleeChargeTactic": + { + "enable": true, + "condition": + { + "pose": [202], + }, + "defaultSetting": + { + "speedLevel": 2, + "speedLevelInner": 1, + "innerDistance": 9, + "stopDistance": 5, + "startDistanceMin": 15.0, + "startDistanceMax": 50, + "turnSpeedOverride": 2.0, + }, + }, + "facingMoveTactic": + { + "enable": true, + "condition": + { + "pose": [201,202], + }, + "defaultSetting": + { + "speedLevel": 1, + "rangeMin": 3.5, + "rangeMax": 12.0, + "facingMoveWeight": + { + "stop": 1.0, + "forward": 2.0, + "back": 1.5, + "left": 0.0, + "right": 0.0, + }, + "facingMoveTurnInterval": 2.5, + "restTimeMax": 4, + "restTimeMin": 2, + }, + }, + "network": + { + "syncSkill": true, + }, + "skills": + { + "101": + { + "name": "Sacred_Enhance", + "stateIDs": ["Sacred_Enhance"], + "combatSkillType": "RangedAttack", + "flagSelfInZone": "11", + "flagTargetReachable": "11", + "flagSelfOnTemplateCollider": "11", + "cd": 999999, + "priority": 1, + "triggerCDOnFail": false, + "triggerGCD": false, + "ignoreGCD": true, + "faceTarget": true, + "castCondition": + { + "pose": [201], + }, + }, + "201": + { + "cd": 15.0, + "cdUpperRange": 10.0, + "initialCD": 2.5, + "initialCDUpperRange": 5.0, + "triggerGCD": false, + "name": "Personality1", + "stateIDs": ["Personality1_BS","Personality1_Loop","Personality1_AS"], + "skillGroupCDID": 3, + "skillType": "Free", + "castCondition": + { + "pose": [1], + }, + }, + "211": + { + "cd": 20.0, + "cdUpperRange": 10.0, + "initialCD": 2.5, + "initialCDUpperRange": 5.0, + "triggerGCD": false, + "name": "Personality2", + "stateIDs": ["Personality2"], + "skillGroupCDID": 3, + "skillType": "Free", + "castCondition": + { + "pose": [1], + }, + }, + "601": + { + "cd": 12.0, + "cdUpperRange": 6.0, + "combatSkillType": "RangedAttack", + "name": "Sacred_Attack01", + "stateIDs": ["Sacred_Attack01_BS","Sacred_Attack01_Loop","Sacred_Attack01_AS","Sacred_Attack01_AS2"], + "flagSelfInZone": "11", + "flagTargetReachable": "11", + "flagSelfOnTemplateCollider": "11", + "castCondition": + { + "pickRangeMin": 8.0, + "pickRangeMax": 20.0, + "maxTargetAngleXZ": 90, + "pose": [202], + }, + }, + "611": + { + "cd": 5.0, + "cdUpperRange": 3.0, + "combatSkillType": "RangedAttack", + "name": "Sacred_Attack02", + "stateIDs": ["Sacred_Attack02"], + "flagSelfInZone": "11", + "flagTargetReachable": "11", + "flagSelfOnTemplateCollider": "11", + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 8.0, + "pose": [201,202], + "maxTargetAngleXZ": 60, + }, + }, + "621": + { + "cd": 8.0, + "cdUpperRange": 3.0, + "combatSkillType": "RangedAttack", + "name": "Sacred_Attack03", + "stateIDs": ["Sacred_Attack03"], + "flagSelfInZone": "11", + "flagTargetReachable": "11", + "flagSelfOnTemplateCollider": "11", + "castCondition": + { + "pickRangeMin": 6.0, + "pickRangeMax": 15.0, + "pose": [202], + }, + }, + "631": + { + "cd": 8.0, + "cdUpperRange": 3.0, + "initialCD": 6.5, + "combatSkillType": "RangedAttack", + "name": "Sacred_Attack04", + "stateIDs": ["Sacred_Attack04"], + "flagSelfInZone": "11", + "flagTargetReachable": "11", + "flagSelfOnTemplateCollider": "11", + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 8.0, + "pose": [202], + }, + }, + "641": + { + "cd": 30.0, + "initialCD": 25, + "combatSkillType": "RangedAttack", + "name": "Sacred_Attack05", + "priority": 2, + "triggerCDOnFail": false, + "stateIDs": ["Sacred_Attack05"], + "flagSelfInZone": "11", + "flagTargetReachable": "11", + "flagSelfOnTemplateCollider": "11", + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 20.0, + "pose": [202], + "needReInitCD": true, + }, + }, + "651": + { + "cd": 3.0, + "cdUpperRange": 2.0, + "initialCD": 2.5, + "triggerGCD": false, + "combatSkillType": "RangedAttack", + "name": "Sacred_Attack06", + "stateIDs": ["Sacred_Attack06","Sacred_Attack06_AS2"], + "flagSelfInZone": "11", + "flagTargetReachable": "11", + "flagSelfOnTemplateCollider": "11", + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 7.0, + "pose": [201,202], + "minTargetAngleXZ": 60, + }, + }, + "661": + { + "cd": 3.0, + "cdUpperRange": 3.0, + "initialCD": 3.5, + "priority": 6, + "combatSkillType": "RangedAttack", + "name": "Attack_01", + "stateIDs": ["Attack_01_BS","Attack_01_Loop","Attack_01_AS"], + "flagSelfInZone": "11", + "flagTargetReachable": "11", + "flagSelfOnTemplateCollider": "11", + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 6.0, + "maxTargetAngleXZ": 90, + "pose": [201,202], + }, + }, + "671": + { + "name": "Sacred_Enhance", + "stateIDs": ["Sacred_Enhance"], + "combatSkillType": "RangedAttack", + "flagSelfInZone": "11", + "flagTargetReachable": "11", + "flagSelfOnTemplateCollider": "11", + "cd": 20, + "priority": 1, + "triggerGCD": false, + "ignoreGCD": true, + "castCondition": + { + "pose": [201], + "globalValues": ["SacredEnergy_Recover_Gator"], + "globalValuesLogicAnd": true, + "globalValuesTargetType": "SELF", + }, + }, + }, + }, +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/monster/ConfigMonster_Hilistray_Water_01.json b/gdconf/game_data_config/json/monster/ConfigMonster_Hilistray_Water_01.json new file mode 100644 index 00000000..30c2f793 --- /dev/null +++ b/gdconf/game_data_config/json/monster/ConfigMonster_Hilistray_Water_01.json @@ -0,0 +1,1382 @@ +{ + "$type" : "ConfigMonster", + "headControl" : + { + "$type": "ConfigHeadControl", + "useHeadControl": true, + "maxYawDegree": 30, + "maxPitchDegree": 15, + /* "animStates": + [ + "NormalIdle/Standby", + "NormalMove/WalkForward", + "NormalMove/WalkBack", + "NormalMove/WalkRight", + "NormalMove/WalkLeft", + "NormalMove/Run", + "Turn/TurnLeft", + "Turn/TurnRight", + ], */ + }, + "common": + { + "effectAttachShape": + { + "$type": "ConfigEffectAttachSkinnedMesh", + "mesh": "EffectMesh", + }, + "mass": 150.0, + "height": 3.5, + "modelHeight": 3.0, + "viewSize": 1.0, + "scale": 1.0, + "useGrassDisplacement": true, + "affectedByWorld": true, + "checkInSurface": true, + "shouldPauseAnimatorBeforeReady": true, + "clearAnimatorOnSetLightDeactive": true, + "clearAIOnSetLightDeactive": true, + "reconnectSupport": true, + "recoverByInitPose": true, + }, + "move": + { + "$type": "ConfigAnimatorMove", + "facingMove": "FourDirection", + "moveOnWater": false, + "monsterSizeType": "StoopType", + }, + "model": + { + "bornEffect": "Eff_Monster_Common_Born", + "canBakeMesh": true, + }, + "equipController": + { + "attachPoints": + { + "equip01" : "SlimeAttachPoint", + }, + "sheathPoint" : "", + }, + "dither": + { + "showDitherDuration": 2.0, + }, + "billboard": + { + "$type" : "ConfigCombatBillboard", + "offsetType": "Character", + "offset": + { + "x": 0, + "y": 0, + "z": 0, + }, + "radiusOffset": 1.0, + "showHPBar": true, + "size": "Big", + }, + "combat" : + { + "property": + { + "weight" : 150, + "endureType": "Monster_Demiboss_Humanoid", + }, + "combatLock": + { + "denyLockOn": false, + "lockType": "Avatar&Monster_Lv4", + }, + "beHit" : + { + "hitBloodEffect":"", + "muteAllHit":false, + "muteAllHitEffect":false, + "muteAllHitText":false, + }, + "die": + { + "hasAnimatorDie": true, + "dieDisappearEffect":"Eff_Death_Common", + "dieDisappearEffectDelay": 0.0, + "dieEndTime" : 2.0, + "dieForceDisappearTime" : 4.0, + "dieShaderData": "MonsterDie", + "useRagDoll": true, + "ragDollDieEndTimeDelay": 0.0, + "muteHitBox": true, + "dieDenyLockOn": true, + "dieIsGhostToEnemy": true, + "dieIgnoreTriggerBullet": true, + "muteBillboard": true, + "mutePushCollider": true, + }, + "animEvents": + { + "SickleAtk01": + { + "attackPattern": + { + "$type": "ConfigAttackBox", + "triggerType": "TriggerNoRepeat", + "size": + { + "x" : 1.6, + "y" : 1.6, + "z" : 4.2, + }, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0.0, + "y": 0.9, + "z": -0.5, + }, + }, + }, + "attackInfo": + { + "attackTag": "Hound_Corruption_Tag", + "attackProperty": + { + "damagePercentage": 0.85, + "strikeType": "Blunt", + "attackType": "Melee", + "elementType": "Electric", + "enBreak": 1, + }, + "hitPattern" : + { + "onHitEffectName": "Eff_Monster_Riftstalker_Hit", + "hitImpulseType": "LV2", + "hitHaltTime": 0, + "hitHaltTimeScale": 0, + "muteHitText":false, + }, + "forceCameraShake": true, + "cameraShake": + { + "shakeType": "HitVector", + }, + }, + }, + "SickleAtk02": + { + "attackPattern": + { + "$type": "ConfigAttackBox", + "triggerType": "TriggerNoRepeat", + "size": + { + "x" : 1.6, + "y" : 1.6, + "z" : 4.2, + }, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0.0, + "y": 0.9, + "z": -0.5, + }, + }, + }, + "attackInfo": + { + "attackTag": "Hound_Corruption_Tag", + "attackProperty": + { + "damagePercentage": 0.85, + "strikeType": "Blunt", + "attackType": "Melee", + "elementType": "Electric", + "enBreak": 1, + }, + "hitPattern" : + { + "onHitEffectName": "Eff_Monster_Riftstalker_Hit", + "hitImpulseType": "LV2", + "hitHaltTime": 0, + "hitHaltTimeScale": 0, + "muteHitText":false, + }, + "forceCameraShake": true, + "cameraShake": + { + "shakeType": "HitVector", + }, + }, + }, + "SpearAtk": + { + "attackPattern": + { + "$type": "ConfigAttackBox", + "triggerType": "TriggerNoRepeat", + "size": + { + "x" : 1.6, + "y" : 1.6, + "z" : 4.2, + }, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0.0, + "y": 0.9, + "z": -0.5, + }, + }, + }, + "attackInfo": + { + "attackTag": "Hound_Corruption_Tag", + "attackProperty": + { + "damagePercentage": 0.85, + "strikeType": "Blunt", + "attackType": "Melee", + "elementType": "Electric", + "enBreak": 1, + }, + "hitPattern" : + { + "onHitEffectName": "Eff_Monster_Riftstalker_Hit", + "hitImpulseType": "LV2", + "hitHaltTime": 0, + "hitHaltTimeScale": 0, + "muteHitText":false, + }, + "forceCameraShake": true, + "cameraShake": + { + "shakeType": "HitVector", + }, + }, + }, + "RushAtk": + { + "attackPattern": + { + "$type": "ConfigAttackBox", + "triggerType": "TriggerNoRepeat", + "size": + { + "x" : 1.6, + "y" : 1.6, + "z" : 4.2, + }, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0.0, + "y": 0.9, + "z": -0.5, + }, + }, + }, + "attackInfo": + { + "attackTag": "Hound_Corruption_Tag", + "attackProperty": + { + "damagePercentage": 0.85, + "strikeType": "Blunt", + "attackType": "Melee", + "elementType": "Electric", + "enBreak": 1, + }, + "hitPattern" : + { + "onHitEffectName": "Eff_Monster_Riftstalker_Hit", + "hitImpulseType": "LV2", + "hitHaltTime": 0, + "hitHaltTimeScale": 0, + "muteHitText":false, + }, + "forceCameraShake": true, + "cameraShake": + { + "shakeType": "HitVector", + }, + }, + }, + }, + }, + "inputKeys": + [ + { + "keyID": 101, + "inputKeyCode": 257, + }, + { + "keyID": 201, + "inputKeyCode": 258, + }, + { + "keyID": 211, + "inputKeyCode": 259, + }, + { + "keyID": 301, + "inputKeyCode": 260, + }, + { + "keyID": 401, + "inputKeyCode": 261, + }, + { + "keyID": 501, + "inputKeyCode": 262, + }, + { + "keyID": 601, + "inputKeyCode": 263, + }, + // Temp + { + "keyID": 1007, + "inputKeyCode": 264, + }, + { + "keyID": 1005, + "inputKeyCode": 265, + }, + { + "keyID": 1001, + "inputKeyCode": 266, + }, + { + "keyID": 1002, + "inputKeyCode": 267, + }, + { + "keyID": 1003, + "inputKeyCode": 268, + }, + { + "keyID": 1004, + "inputKeyCode": 269, + }, + { + "keyID": 1006, + "inputKeyCode": 270, + }, + { + "keyID": 111, + "inputKeyCode": 271, + }, + { + "keyID": 121, + "inputKeyCode": 272, + }, + { + "keyID": 131, + "inputKeyCode": 273, + }, + { + "keyID": 141, + "inputKeyCode": 274, + }, + ], + "stateLayers": + { + "defaultLayer": + { + "$type" : "ConfigNormalStateLayer", + "stateIDs" : + { + ////////////////////////////////////////////////// + // Idle + ////////////////////////////////////////////////// + "NormalIdle" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "StandbyFree": [], + "Standby": [], + "Born": [], + }, + "canDoSkill" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + ////////////////////////////////////////////////// + // Move + ////////////////////////////////////////////////// + "NormalMove" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "WalkForward": [], + "WalkBack": [], + "WalkRight": [], + "WalkLeft": [], + "Run": [], + }, + "canDoSkill" : true, + "canSteer" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "Turn" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "TurnLeft": [], + "TurnRight": [], + }, + "canDoSkill" : true, + "canSteer" : true, + "autoSteer" : false, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + ////////////////////////////////////////////////// + // BeHit + ////////////////////////////////////////////////// + "BeHit": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Hit_L": [], + "Hit_H": [], + }, + "resetAnimatorTriggerOnEnter": ["BeHit"], + "resetAnimatorTriggerOnExit": ["DoSkill"], + }, + "BeHitThrow": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "HitThrow": [], + "HitThrowDrop": [], + "HitThrowToGround": [], + }, + "resetAnimatorTriggerOnEnter": ["BeHit", "HitAir2HitDrop"], + "resetAnimatorTriggerOnExit": ["DoSkill" ], + }, + "Struggle": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Struggle": [], + }, + "resetAnimatorTriggerOnEnter": ["BeHit", "HitAir2HitDrop"], + "resetAnimatorTriggerOnExit": ["DoSkill" ], + }, + ////////////////////////////////////////////////// + // Die + ////////////////////////////////////////////////// + "Die": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Die": [], + "SwimDie": [], + }, + }, + "Die_RagDoll": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Die_RagDoll": [], + "SwimDie_Ragdoll": [], + "AirDie": [], + }, + "enableRagDoll": true, + }, + ////////////////////////////////////////////////// + // Alert + ////////////////////////////////////////////////// + "Alert" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Alert": [], + }, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + ////////////////////////////////////////////////// + // Life Skills + ////////////////////////////////////////////////// + "Life_Guard" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Guard": [], + }, + "canDoSkill" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "Life_Box" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Box": [], + }, + "canDoSkill" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "Life_Sleepy" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Sleepy": [], + }, + "canDoSkill" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "Life_LookUp" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "LookUp": [], + }, + "canDoSkill" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + ////////////////////////////////////////////////// + // Combat Skill + ////////////////////////////////////////////////// + "SickleAtk01" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "SickleAtk01": ["Monster_Hilistray_Water_SickleAtk01"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + "SickleAtk02" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "SickleAtk02": ["Monster_Hilistray_Water_SickleAtk02"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + "SpearAtk" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "SpearAtk": ["Monster_Hilistray_Water_SpearAtk"], + }, + "canSteer" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + "RushAtk_BS" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "RushAtk_BS": ["Monster_Hilistray_Water_RushAtk_BS"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + "RushAtk_Loop" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "RushAtk_Loop": [], + }, + "canSteer" : true, + "canSyncMove": true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + "RushAtk_AS" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "RushAtk_AS": ["Monster_Hilistray_Water_RushAtk_AS"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + "SlimeAtk" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "SlimeAtk": ["Monster_Hilistray_Water_SlimeAtk_Bullet"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + "SpecialAtk" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "SpecialAtk_BS": ["Monster_Hilistray_Water_SpecialAtk_BS"], + "SpecialAtk_Loop": ["Monster_Hilistray_Water_SpecialAtk_Bubble"], + "SpecialAtk_AS": [], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + "SpecialAtkEnd" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "SpecialAtkEnd": ["Monster_Hilistray_Water_SpecialAtkEnd"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + ////////////////////////////////////////////////// + // Temp + ////////////////////////////////////////////////// + "WalkF_Temp" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "WalkF_Temp": [], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + "WalkB_Temp" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "WalkB_Temp": [], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + "WalkL_Temp" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "WalkL_Temp": [], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + "WalkR_Temp" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "WalkR_Temp": [], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + "Run_Temp" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Run_Temp": [], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + "ReturnToBorn_Temp" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "ReturnToBorn_Temp": [], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + "WalkFree_Temp" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "WalkFree_Temp": [], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + }, + }, + }, + "abilities": + [ + ////////////////////////////////////////////////// + // Pose + ////////////////////////////////////////////////// + + ////////////////////////////////////////////////// + // SlimeAtk + ////////////////////////////////////////////////// + { + "abilityName": "Monster_Hilistray_Water_SlimeAtk_Bullet", + }, + ////////////////////////////////////////////////// + // RushAtk + ////////////////////////////////////////////////// + { + "abilityName": "Monster_Hilistray_Water_RushAtk", + }, + { + "abilityName": "Monster_Hilistray_Water_RushAtk_FollowEffect", + }, + { + "abilityName": "Monster_Hilistray_Water_RushAtk_FollowBullet", + }, + ////////////////////////////////////////////////// + // SpecialAtk + ////////////////////////////////////////////////// + { + "abilityName": "Monster_Hilistray_Water_SpecialAtk_CreateSlime", + }, + { + "abilityName": "Monster_Hilistray_Water_SpecialAtk_RemoveSlime", + }, + { + "abilityName": "Monster_Hilistray_Water_SpecialAtk_SlimeShake", + }, + { + "abilityName": "Monster_Hilistray_Water_SpecialAtk_Bubble", + }, + { + "abilityName": "Monster_Hilistray_Water_SpecialAtk_SlimeShrink", + }, + { + "abilityName": "Monster_Hilistray_Water_SpecialAtk_SmallSpray", + }, + { + "abilityName": "Monster_Hilistray_Water_SpecialAtk_KickSlime", + }, + ], + "initialPoses": + { + "Default": + { + "initialPoseID" : 101, + "initialPoseParams": + { + "boolParams": + { + "Sit":"false", + }, + }, + }, + "Sit": + { + "initialPoseID" : 9001, + "initialPoseParams": + { + "boolParams": + { + "Sit":"true", + }, + }, + }, + }, + "aibeta": + { + "enable": true, + "skillGCD": 3.0, + "skillSetting": + { + "skillEliteSet": + { + + }, + }, + "neurons": + { + "DefaultSetting": ["HIT"], + }, + "profiling": + { + "staticPoses": [9001], + }, + "sensing": + { + "settings": + { + "DefaultSetting": + { + "viewRange": 25.0, + "feelRange": 10.0, + }, + "Sit": + { + "viewRange": 15.0, + "feelRange": 8.0, + }, + }, + "templates": + { + "DefaultTemplate": + { + "DefaultPoses": "DefaultSetting", + }, + "SitTemplate": + { + "DefaultPoses": "Sit", + }, + }, + }, + "defendArea": + { + "enable": true, + "defendRange": 50, + }, + "threat": + { + "clearThreatByLostPath": true, + "clearThreatTimerByLostPath": 10, + "viewAttenuation": + [ + {"x": 10.0, "y": 2.0}, + {"x": 15.0, "y": 0.8}, + {"x": 20.0, "y": 0.5}, + {"x": 25.0, "y": 0.3}, + {"x": 30.0, "y": 0.2}, + ], + "resistTauntLevel": "Monster_TauntLevel_2", + }, + "returnToBornTactic": + { + "enable": true, + "defaultSetting": + { + "speedLevel": 2, + }, + }, + "wanderTactic": + { + "enable": true, + "condition": + { + "pose": [101], + }, + "defaultSetting": + { + "speedLevel": 1, + "cdMin": 5.0, + "cdMax": 7.0, + "distanceFromBorn": 10.0, + "distanceFromCurrentMin": 3.0, + "distanceFromCurrentMax": 5.0, + }, + }, + "meleeChargeTactic": + { + "enable": true, + "condition": + { + "pose": [201], + }, + "defaultSetting": + { + "speedLevel": 2, + "speedLevelInner": 1, + "innerDistance": 5.0, + "stopDistance": 5.0, + "startDistanceMin": 10.0, + "startDistanceMax": 50, + }, + }, + "facingMoveTactic": + { + "enable": true, + "condition": + { + "pose": [201], + }, + "defaultSetting": + { + "speedLevel": 1, + "rangeMin": 2.0, + "rangeMax": 6.0, + "restTimeMin": 2.0, + "restTimeMax": 4.0, + "facingMoveTurnInterval": 3.0, + "facingMoveWeight": + { + "stop": 1.0, + "forward": 1.0, + "back": 1.0, + "left": 1.0, + "right": 1.0, + }, + }, + }, + "skillGroupCDConfigs": + [ + { + "skillGroupCDID":0, "skillGroupCDTime": 3.0, + }, + ], + "skills": + { + ////////////////////////////////////////////////// + // Alert + ////////////////////////////////////////////////// + "101": + { + "name": "OnAlert", + "stateIDs": ["Alert"], + "skillType": "OnAlert", + "skillQueryingTime": 3, + "triggerGCD": false, + "ignoreGCD": true, + "faceTarget": true, + }, + "111": + { + "name": "Life_Guard", + "stateIDs": ["Life_Guard"], + "skillType": "Free", + "cd": 15.0, + "cdUpperRange": 25.0, + "ignoreGCD": false, + "initialCD": 15.0, + "initialCDUpperRange": 25.0, + "castCondition": + { + "pose": [101], + }, + }, + "121": + { + "name": "Life_Box", + "stateIDs": ["Life_Box"], + "skillType": "Free", + "cd": 15.0, + "cdUpperRange": 25.0, + "ignoreGCD": false, + "initialCD": 15.0, + "initialCDUpperRange": 25.0, + "castCondition": + { + "pose": [101], + }, + }, + "131": + { + "name": "Life_Sleepy", + "stateIDs": ["Life_Sleepy"], + "skillType": "Free", + "cd": 15.0, + "cdUpperRange": 25.0, + "ignoreGCD": false, + "initialCD": 15.0, + "initialCDUpperRange": 25.0, + "castCondition": + { + "pose": [9001], + }, + }, + "141": + { + "name": "Life_LookUp", + "stateIDs": ["Life_LookUp"], + "skillType": "Free", + "cd": 15.0, + "cdUpperRange": 25.0, + "ignoreGCD": false, + "initialCD": 15.0, + "initialCDUpperRange": 25.0, + "castCondition": + { + "pose": [9001], + }, + }, + ////////////////////////////////////////////////// + // Combat Skill + ////////////////////////////////////////////////// + "201": + { + "name": "SickleAtk01", + "skillType": "Combat", + "combatSkillType": "MeleeAttack", + "cd": 1.5, + "cdUpperRange": 5.0, + "initialCD": 1.0, + "initialCDUpperRange": 4.0, + "skillQueryingTime": 3, + "priority": 2, + "stateIDs": ["SickleAtk01"], + "flagTargetReachable": "10", + "flagSelfInZone": "11", + "skillGroupCDID": 0, + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 7.5, + "pickRangeYMax": 2.5, + "castRangeMin": 0.0, + "castRangeMax": 5.5, + "pose": [201], + }, + }, + "211": + { + "name": "SickleAtk02", + "skillType": "Combat", + "combatSkillType": "MeleeAttack", + "cd": 1.5, + "cdUpperRange": 5.0, + "initialCD": 1.0, + "initialCDUpperRange": 4.0, + "skillQueryingTime": 3, + "priority": 2, + "stateIDs": ["SickleAtk02"], + "flagTargetReachable": "10", + "flagSelfInZone": "11", + "skillGroupCDID": 0, + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 7.5, + "pickRangeYMax": 2.5, + "castRangeMin": 0.0, + "castRangeMax": 5.5, + "pose": [201], + }, + }, + "301": + { + "name": "SpearAtk", + "skillType": "Combat", + "combatSkillType": "MeleeAttack", + "cd": 1.5, + "cdUpperRange": 5.0, + "initialCD": 1.0, + "initialCDUpperRange": 4.0, + "skillQueryingTime": 3, + "priority": 2, + "stateIDs": ["SpearAtk"], + "flagTargetReachable": "10", + "flagSelfInZone": "11", + "skillGroupCDID": 0, + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 7.5, + "pickRangeYMax": 2.5, + "castRangeMin": 0.0, + "castRangeMax": 5.5, + "pose": [201], + }, + }, + "401": + { + "name": "RushAtk", + "skillType": "Combat", + "combatSkillType": "MeleeAttack", + "cd": 1.5, + "cdUpperRange": 5.0, + "initialCD": 1.0, + "initialCDUpperRange": 4.0, + "skillQueryingTime": 3, + "priority": 2, + "stateIDs": ["RushAtk_BS", "RushAtk_Loop", "RushAtk_AS"], + "flagTargetReachable": "10", + "flagSelfInZone": "11", + "skillGroupCDID": 0, + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 7.5, + "pickRangeYMax": 2.5, + "castRangeMin": 0.0, + "castRangeMax": 5.5, + "pose": [201], + }, + }, + "501": + { + "name": "SlimeAtk", + "skillType": "Combat", + "combatSkillType": "MeleeAttack", + "cd": 1.5, + "cdUpperRange": 5.0, + "initialCD": 1.0, + "initialCDUpperRange": 4.0, + "skillQueryingTime": 3, + "priority": 2, + "stateIDs": ["SlimeAtk"], + "flagTargetReachable": "10", + "flagSelfInZone": "11", + "skillGroupCDID": 0, + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 7.5, + "pickRangeYMax": 2.5, + "castRangeMin": 0.0, + "castRangeMax": 5.5, + "pose": [201], + }, + }, + "601": + { + "name": "SpecialAtk", + "skillType": "Combat", + "combatSkillType": "MeleeAttack", + "cd": 1.5, + "cdUpperRange": 5.0, + "initialCD": 1.0, + "initialCDUpperRange": 4.0, + "skillQueryingTime": 3, + "priority": 2, + "stateIDs": ["SpecialAtk", "SpecialAtkEnd"], + "flagTargetReachable": "10", + "flagSelfInZone": "11", + "skillGroupCDID": 0, + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 7.5, + "pickRangeYMax": 2.5, + "castRangeMin": 0.0, + "castRangeMax": 5.5, + "pose": [201], + }, + }, + // Temp + "1001": + { + "name": "WalkF_Temp", + "skillType": "Combat", + "combatSkillType": "MeleeAttack", + "cd": 1.5, + "cdUpperRange": 5.0, + "initialCD": 1.0, + "initialCDUpperRange": 4.0, + "skillQueryingTime": 3, + "priority": 2, + "stateIDs": ["WalkF_Temp"], + "flagTargetReachable": "10", + "flagSelfInZone": "11", + "skillGroupCDID": 0, + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 7.5, + "pickRangeYMax": 2.5, + "castRangeMin": 0.0, + "castRangeMax": 5.5, + "pose": [901], + }, + }, + "1002": + { + "name": "WalkB_Temp", + "skillType": "Combat", + "combatSkillType": "MeleeAttack", + "cd": 1.5, + "cdUpperRange": 5.0, + "initialCD": 1.0, + "initialCDUpperRange": 4.0, + "skillQueryingTime": 3, + "priority": 2, + "stateIDs": ["WalkB_Temp"], + "flagTargetReachable": "10", + "flagSelfInZone": "11", + "skillGroupCDID": 0, + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 7.5, + "pickRangeYMax": 2.5, + "castRangeMin": 0.0, + "castRangeMax": 5.5, + "pose": [901], + }, + }, + "1003": + { + "name": "WalkL_Temp", + "skillType": "Combat", + "combatSkillType": "MeleeAttack", + "cd": 1.5, + "cdUpperRange": 5.0, + "initialCD": 1.0, + "initialCDUpperRange": 4.0, + "skillQueryingTime": 3, + "priority": 2, + "stateIDs": ["WalkL_Temp"], + "flagTargetReachable": "10", + "flagSelfInZone": "11", + "skillGroupCDID": 0, + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 7.5, + "pickRangeYMax": 2.5, + "castRangeMin": 0.0, + "castRangeMax": 5.5, + "pose": [901], + }, + }, + "1004": + { + "name": "WalkR_Temp", + "skillType": "Combat", + "combatSkillType": "MeleeAttack", + "cd": 1.5, + "cdUpperRange": 5.0, + "initialCD": 1.0, + "initialCDUpperRange": 4.0, + "skillQueryingTime": 3, + "priority": 2, + "stateIDs": ["WalkR_Temp"], + "flagTargetReachable": "10", + "flagSelfInZone": "11", + "skillGroupCDID": 0, + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 7.5, + "pickRangeYMax": 2.5, + "castRangeMin": 0.0, + "castRangeMax": 5.5, + "pose": [901], + }, + }, + "1005": + { + "name": "Run_Temp", + "skillType": "Combat", + "combatSkillType": "MeleeAttack", + "cd": 1.5, + "cdUpperRange": 5.0, + "initialCD": 1.0, + "initialCDUpperRange": 4.0, + "skillQueryingTime": 3, + "priority": 2, + "stateIDs": ["Run_Temp"], + "flagTargetReachable": "10", + "flagSelfInZone": "11", + "skillGroupCDID": 0, + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 7.5, + "pickRangeYMax": 2.5, + "castRangeMin": 0.0, + "castRangeMax": 5.5, + "pose": [901], + }, + }, + "1006": + { + "name": "ReturnToBorn_Temp", + "skillType": "Combat", + "combatSkillType": "MeleeAttack", + "cd": 1.5, + "cdUpperRange": 5.0, + "initialCD": 1.0, + "initialCDUpperRange": 4.0, + "skillQueryingTime": 3, + "priority": 2, + "stateIDs": ["ReturnToBorn_Temp"], + "flagTargetReachable": "10", + "flagSelfInZone": "11", + "skillGroupCDID": 0, + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 7.5, + "pickRangeYMax": 2.5, + "castRangeMin": 0.0, + "castRangeMax": 5.5, + "pose": [901], + }, + }, + "1007": + { + "name": "WalkFree_Temp", + "skillType": "Combat", + "combatSkillType": "MeleeAttack", + "cd": 1.5, + "cdUpperRange": 5.0, + "initialCD": 1.0, + "initialCDUpperRange": 4.0, + "skillQueryingTime": 3, + "priority": 2, + "stateIDs": ["WalkFree_Temp"], + "flagTargetReachable": "10", + "flagSelfInZone": "11", + "skillGroupCDID": 0, + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 7.5, + "pickRangeYMax": 2.5, + "castRangeMin": 0.0, + "castRangeMax": 5.5, + "pose": [901], + }, + }, + }, + }, + "audio" : + { + "$type": "ConfigMonsterAudio", + "animAudio" : + { + "onTransitionOut" : + [ + ], + "onTransitionIn" : + [ + ], + }, + "disableEvent": + { + }, + "destroyEvent": + { + }, + "randomVariantSwitchGroup" : + { + "text" : "" + }, + "randomVariantSwitchValues" : + [ + { + "text" : "" + } + ] + }, +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/monster/ConfigMonster_Hilistray_Wind_01.json b/gdconf/game_data_config/json/monster/ConfigMonster_Hilistray_Wind_01.json new file mode 100644 index 00000000..f6021d03 --- /dev/null +++ b/gdconf/game_data_config/json/monster/ConfigMonster_Hilistray_Wind_01.json @@ -0,0 +1,1384 @@ +{ + "$type" : "ConfigMonster", + "headControl" : + { + "$type": "ConfigHeadControl", + "useHeadControl": true, + "maxYawDegree": 30, + "maxPitchDegree": 15, + /* "animStates": + [ + "NormalIdle/Standby", + "NormalMove/WalkForward", + "NormalMove/WalkBack", + "NormalMove/WalkRight", + "NormalMove/WalkLeft", + "NormalMove/Run", + "Turn/TurnLeft", + "Turn/TurnRight", + ], */ + }, + "common": + { + "effectAttachShape": + { + "$type": "ConfigEffectAttachSkinnedMesh", + "mesh": "EffectMesh", + }, + "mass": 150.0, + "height": 3.5, + "modelHeight": 3.0, + "viewSize": 1.0, + "scale": 1.0, + "useGrassDisplacement": true, + "affectedByWorld": true, + "checkInSurface": true, + "shouldPauseAnimatorBeforeReady": true, + "clearAnimatorOnSetLightDeactive": true, + "clearAIOnSetLightDeactive": true, + "reconnectSupport": true, + "recoverByInitPose": true, + }, + "move": + { + "$type": "ConfigAnimatorMove", + "facingMove": "FourDirection", + "moveOnWater": false, + "monsterSizeType": "StoopType", + }, + "model": + { + "bornEffect": "Eff_Monster_Common_Born", + "canBakeMesh": true, + }, + "equipController": + { + "attachPoints": + { + "equip01" : "SlimeAttachPoint", + }, + "sheathPoint" : "", + }, + "dither": + { + "showDitherDuration": 2.0, + }, + "billboard": + { + "$type" : "ConfigCombatBillboard", + "offsetType": "Character", + "offset": + { + "x": 0, + "y": 0, + "z": 0, + }, + "radiusOffset": 1.0, + "showHPBar": true, + "size": "Big", + }, + "combat" : + { + "property": + { + "weight" : 150, + "endureType": "Monster_Demiboss_Humanoid", + }, + "combatLock": + { + "denyLockOn": false, + "lockType": "Avatar&Monster_Lv4", + }, + "beHit" : + { + "hitBloodEffect":"", + "muteAllHit":false, + "muteAllHitEffect":false, + "muteAllHitText":false, + }, + "die": + { + "hasAnimatorDie": true, + "dieDisappearEffect":"Eff_Death_Common", + "dieDisappearEffectDelay": 0.0, + "dieEndTime" : 2.0, + "dieForceDisappearTime" : 4.0, + "dieShaderData": "MonsterDie", + "useRagDoll": true, + "ragDollDieEndTimeDelay": 1.1, + "muteHitBox": true, + "dieDenyLockOn": true, + "dieIsGhostToEnemy": true, + "dieIgnoreTriggerBullet": true, + "muteBillboard": true, + "mutePushCollider": true, + }, + "animEvents": + { + "NormalAtk01_1": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "height": 2.2, + "radius": 2.45, + "fanAngle": 180.0, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0.32, + "y": -0.5, + "z": -0.15, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.6, + "strikeType": "Slash", + "attackType": "Melee", + "elementType": "Wind", + "enBreak": 50, + }, + "hitPattern" : + { + "onHitEffectName": "", + "hitImpulseType": "LV3", + "hitHaltTime": 0, + "hitHaltTimeScale": 0, + "muteHitText":false, + }, + "forceCameraShake": false, + }, + }, + "NormalAtk01_2": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "height": 3.0, + "radius": 2.44, + "fanAngle": 180.0, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": -0.54, + "y": -0.5, + "z": 0.0, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.6, + "strikeType": "Slash", + "attackType": "Melee", + "elementType": "Wind", + "enBreak": 75, + }, + "hitPattern" : + { + "onHitEffectName": "", + "hitImpulseType": "LV3", + "hitHaltTime": 0, + "hitHaltTimeScale": 0, + "muteHitText":false, + }, + "forceCameraShake": false, + }, + }, + "NormalAtk02": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "height": 3.0, + "radius": 3.2, + "fanAngle": 360.0, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": -0.15, + "y": 0.0, + "z": 0.0, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.8, + "strikeType": "Slash", + "attackType": "Melee", + "elementType": "Wind", + "enBreak": 100, + }, + "hitPattern" : + { + "onHitEffectName": "", + "hitImpulseType": "LV4", + "hitHaltTime": 0, + "hitHaltTimeScale": 0, + "muteHitText":false, + }, + "forceCameraShake": true, + "cameraShake": + { + "shakeType": "HitVector", + }, + }, + }, + }, + }, + "inputKeys": + [ + { + "keyID": 101, + "inputKeyCode": 257, + }, + { + "keyID": 201, + "inputKeyCode": 258, + }, + { + "keyID": 301, + "inputKeyCode": 259, + }, + { + "keyID": 401, + "inputKeyCode": 260, + }, + { + "keyID": 501, + "inputKeyCode": 261, + }, + { + "keyID": 601, + "inputKeyCode": 262, + }, + /* { + "keyID": 701, + "inputKeyCode": 263, + }, */ + // Temp + { + "keyID": 1007, + "inputKeyCode": 264, + }, + { + "keyID": 1005, + "inputKeyCode": 265, + }, + { + "keyID": 1001, + "inputKeyCode": 266, + }, + { + "keyID": 1002, + "inputKeyCode": 267, + }, + { + "keyID": 1003, + "inputKeyCode": 268, + }, + { + "keyID": 1004, + "inputKeyCode": 269, + }, + { + "keyID": 1006, + "inputKeyCode": 270, + }, + { + "keyID": 111, + "inputKeyCode": 271, + }, + { + "keyID": 121, + "inputKeyCode": 272, + }, + { + "keyID": 131, + "inputKeyCode": 273, + }, + { + "keyID": 141, + "inputKeyCode": 274, + }, + ], + "stateLayers": + { + "defaultLayer": + { + "$type" : "ConfigNormalStateLayer", + "stateIDs" : + { + ////////////////////////////////////////////////// + // Idle + ////////////////////////////////////////////////// + "NormalIdle" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "StandbyFree": [], + "Standby": [], + "Born": [], + }, + "canDoSkill" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + ////////////////////////////////////////////////// + // Move + ////////////////////////////////////////////////// + "NormalMove" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "WalkForward": [], + "WalkBack": [], + "WalkRight": [], + "WalkLeft": [], + "Run": [], + }, + "canDoSkill" : true, + "canSteer" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "Turn" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "TurnLeft": [], + "TurnRight": [], + }, + "canDoSkill" : true, + "canSteer" : true, + "autoSteer" : false, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + ////////////////////////////////////////////////// + // BeHit + ////////////////////////////////////////////////// + "BeHit": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Hit_L": [], + "Hit_H": [], + }, + "resetAnimatorTriggerOnEnter": ["BeHit"], + "resetAnimatorTriggerOnExit": ["DoSkill"], + }, + "BeHitThrow": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "HitThrow": [], + "HitThrowDrop": [], + "HitThrowToGround": [], + }, + "resetAnimatorTriggerOnEnter": ["BeHit", "HitAir2HitDrop"], + "resetAnimatorTriggerOnExit": ["DoSkill" ], + }, + "Struggle": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Struggle": [], + }, + "resetAnimatorTriggerOnEnter": ["BeHit", "HitAir2HitDrop"], + "resetAnimatorTriggerOnExit": ["DoSkill" ], + }, + ////////////////////////////////////////////////// + // Die + ////////////////////////////////////////////////// + "Die": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Die": [], + "SwimDie": [], + }, + }, + "Die_RagDoll": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Die_RagDoll": [], + "SwimDie_Ragdoll": [], + "AirDie": [], + }, + "enableRagDoll": true, + }, + ////////////////////////////////////////////////// + // Alert + ////////////////////////////////////////////////// + "Alert" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Alert": [], + }, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + ////////////////////////////////////////////////// + // Life Skills + ////////////////////////////////////////////////// + "Life_Guard" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Guard": [], + }, + "canDoSkill" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "Life_Box" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Box": [], + }, + "canDoSkill" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "Life_Sleepy" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Sleepy": [], + }, + "canDoSkill" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "Life_LookUp" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "LookUp": [], + }, + "canDoSkill" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + ////////////////////////////////////////////////// + // Combat Skill + ////////////////////////////////////////////////// + "NormalAtk01" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "NormalAtk01": ["Monster_Hilistray_Wind_NormalAtk01"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + "NormalAtk02" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "NormalAtk02": ["Monster_Hilistray_Wind_NormalAtk02"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + "Syuriken01" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Syuriken01": ["Monster_Hilistray_Wind_Syuriken01"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + "Syuriken02" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Syuriken02": ["Monster_Hilistray_Wind_Syuriken02"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + "SpecialAtk" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "SpecialAtk_JumpUp": ["Monster_Hilistray_Wind_SpecialAtk_JumpUp"], + "SpecialAtk_InAir": ["Monster_Hilistray_Wind_SpecialAtk_InAir"], + "SpecialAtk_JumpDown": ["Monster_Hilistray_Wind_SpecialAtk_JumpDown"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + "SpecialAtk_Drop" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "SpecialAtk_Drop_BS": [], + "SpecialAtk_Drop_Loop": [], + "SpecialAtk_Drop_AS": ["Monster_Hilistray_Wind_SpecialAtk_Drop_AS"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + ////////////////////////////////////////////////// + // Temp + ////////////////////////////////////////////////// + "WalkF_Temp" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "WalkF_Temp": [], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + "WalkB_Temp" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "WalkB_Temp": [], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + "WalkL_Temp" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "WalkL_Temp": [], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + "WalkR_Temp" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "WalkR_Temp": [], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + "Run_Temp" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Run_Temp": [], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + "ReturnToBorn_Temp" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "ReturnToBorn_Temp": [], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + "WalkFree_Temp" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "WalkFree_Temp": [], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + }, + }, + }, + "abilities": + [ + ////////////////////////////////////////////////// + // Pose + ////////////////////////////////////////////////// + + ////////////////////////////////////////////////// + // Common + ////////////////////////////////////////////////// + { + "abilityName": "Monster_Hilistray_Wind_Steer", + }, + ////////////////////////////////////////////////// + // NormalAtk01 + ////////////////////////////////////////////////// + { + "abilityName": "Monster_Hilistray_Wind_NormalAtk01", + }, + { + "abilityName": "Monster_Hilistray_Wind_NormalAtk01_RushMove", + }, + ////////////////////////////////////////////////// + // NormalAtk02 + ////////////////////////////////////////////////// + { + "abilityName": "Monster_Hilistray_Wind_NormalAtk02_RushMove", + }, + ////////////////////////////////////////////////// + // Syuriken01 + ////////////////////////////////////////////////// + { + "abilityName": "Monster_Hilistray_Wind_Syuriken01", + }, + { + "abilityName": "Monster_Hilistray_Wind_Syuriken01_Bullet", + }, + ////////////////////////////////////////////////// + // Syuriken02 + ////////////////////////////////////////////////// + { + "abilityName": "Monster_Hilistray_Wind_Syuriken02_SmallBullet", + }, + { + "abilityName": "Monster_Hilistray_Wind_Syuriken02_BigBullet", + }, + ////////////////////////////////////////////////// + // SpecialAtk + ////////////////////////////////////////////////// + { + "abilityName": "Monster_Hilistray_Wind_SpecialAtk_AirState", + }, + { + "abilityName": "Monster_Hilistray_Wind_SpecialAtk_CreateSlime", + }, + { + "abilityName": "Monster_Hilistray_Wind_SpecialAtk_RemoveSlime", + }, + { + "abilityName": "Monster_Hilistray_Wind_SpecialAtk_WeaponEffectOn", + }, + { + "abilityName": "Monster_Hilistray_Wind_SpecialAtk_WeaponEffectOff", + }, + { + "abilityName": "Monster_Hilistray_Wind_SpecialAtk_Bullet_01", + }, + { + "abilityName": "Monster_Hilistray_Wind_SpecialAtk_Bullet_02", + }, + { + "abilityName": "Monster_Hilistray_Wind_SpecialAtk_Bullet_03", + }, + ], + "initialPoses": + { + "Default": + { + "initialPoseID" : 101, + "initialPoseParams": + { + "boolParams": + { + "Sit":"false", + }, + }, + }, + "Sit": + { + "initialPoseID" : 9001, + "initialPoseParams": + { + "boolParams": + { + "Sit":"true", + }, + }, + }, + }, + "aibeta": + { + "enable": true, + "skillGCD": 2.0, + "skillSetting": + { + "skillEliteSet": + { + + }, + }, + "neurons": + { + "DefaultSetting": ["HIT"], + }, + "profiling": + { + "staticPoses": [9001], + }, + "sensing": + { + "settings": + { + "DefaultSetting": + { + "viewRange": 25.0, + "feelRange": 10.0, + }, + "Sit": + { + "viewRange": 15.0, + "feelRange": 8.0, + }, + }, + "templates": + { + "DefaultTemplate": + { + "DefaultPoses": "DefaultSetting", + }, + "SitTemplate": + { + "DefaultPoses": "Sit", + }, + }, + }, + "defendArea": + { + "enable": true, + "defendRange": 50, + }, + "fly": + { + "enable": true, + "floatingPoses": [301], + }, + "threat": + { + "clearThreatByLostPath": true, + "clearThreatTimerByLostPath": 10, + "viewAttenuation": + [ + {"x": 10.0, "y": 2.0}, + {"x": 15.0, "y": 0.8}, + {"x": 20.0, "y": 0.5}, + {"x": 25.0, "y": 0.3}, + {"x": 30.0, "y": 0.2}, + ], + "resistTauntLevel": "Monster_TauntLevel_2", + }, + "returnToBornTactic": + { + "enable": true, + "defaultSetting": + { + "speedLevel": 2, + }, + }, + "wanderTactic": + { + "enable": true, + "condition": + { + "pose": [101], + }, + "defaultSetting": + { + "speedLevel": 1, + "cdMin": 5.0, + "cdMax": 7.0, + "distanceFromBorn": 10.0, + "distanceFromCurrentMin": 3.0, + "distanceFromCurrentMax": 5.0, + }, + }, + "meleeChargeTactic": + { + "enable": true, + "condition": + { + "pose": [201], + }, + "defaultSetting": + { + "speedLevel": 2, + "speedLevelInner": 1, + "innerDistance": 12.0, + "stopDistance": 10.0, + "startDistanceMin": 20.0, + "startDistanceMax": 50.0, + }, + }, + "facingMoveTactic": + { + "enable": true, + "condition": + { + "pose": [201], + }, + "defaultSetting": + { + "speedLevel": 1, + "rangeMin": 2.0, + "rangeMax": 15.0, + "restTimeMin": 3.0, + "restTimeMax": 6.0, + "facingMoveTurnInterval": 3.0, + "facingMoveWeight": + { + "stop": 1.0, + "forward": 1.0, + "back": 1.0, + "left": 1.0, + "right": 1.0, + }, + }, + }, + "skillGroupCDConfigs": + [ + { + "skillGroupCDID":0, "skillGroupCDTime": 3.0, + }, + ], + "skills": + { + ////////////////////////////////////////////////// + // Alert + ////////////////////////////////////////////////// + "101": + { + "name": "OnAlert", + "stateIDs": ["Alert"], + "skillType": "OnAlert", + "skillQueryingTime": 3, + "triggerGCD": false, + "ignoreGCD": true, + "faceTarget": true, + }, + "111": + { + "name": "Life_Guard", + "stateIDs": ["Life_Guard"], + "skillType": "Free", + "cd": 15.0, + "cdUpperRange": 25.0, + "ignoreGCD": false, + "initialCD": 15.0, + "initialCDUpperRange": 25.0, + "castCondition": + { + "pose": [101], + }, + }, + "121": + { + "name": "Life_Box", + "stateIDs": ["Life_Box"], + "skillType": "Free", + "cd": 15.0, + "cdUpperRange": 25.0, + "ignoreGCD": false, + "initialCD": 15.0, + "initialCDUpperRange": 25.0, + "castCondition": + { + "pose": [101], + }, + }, + "131": + { + "name": "Life_Sleepy", + "stateIDs": ["Life_Sleepy"], + "skillType": "Free", + "cd": 15.0, + "cdUpperRange": 25.0, + "ignoreGCD": false, + "initialCD": 10.0, + "initialCDUpperRange": 25.0, + "castCondition": + { + "pose": [9001], + }, + }, + "141": + { + "name": "Life_LookUp", + "stateIDs": ["Life_LookUp"], + "skillType": "Free", + "cd": 20.0, + "cdUpperRange": 15.0, + "ignoreGCD": false, + "initialCD": 5.0, + "initialCDUpperRange": 25.0, + "castCondition": + { + "pose": [9001], + }, + }, + ////////////////////////////////////////////////// + // Combat Skill + ////////////////////////////////////////////////// + "201": + { + "name": "NormalAtk01", + "skillType": "Combat", + "combatSkillType": "MeleeAttack", + "cd": 5.0, + "cdUpperRange": 5.0, + "initialCD": 1.0, + "initialCDUpperRange": 4.0, + "skillQueryingTime": 3, + "priority": 3, + "stateIDs": ["NormalAtk01"], + "flagTargetReachable": "10", + "flagSelfInZone": "11", + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 5.5, + "pickRangeYMax": 2.0, + "castRangeMin": 0.0, + "castRangeMax": 3.5, + "pose": [201], + }, + }, + "301": + { + "name": "NormalAtk02", + "skillType": "Combat", + "combatSkillType": "MeleeAttack", + "cd": 12.5, + "cdUpperRange": 5.0, + "initialCD": 1.0, + "initialCDUpperRange": 4.0, + "skillQueryingTime": 3, + "priority": 3, + "stateIDs": ["NormalAtk02"], + "flagTargetReachable": "10", + "flagSelfInZone": "11", + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 7.5, + "pickRangeYMax": 2.5, + "castRangeMin": 0.0, + "castRangeMax": 7.5, + "pose": [201], + }, + }, + "401": + { + "name": "Syuriken01", + "skillType": "Combat", + "combatSkillType": "MeleeAttack", + "cd": 5.0, + "cdUpperRange": 5.0, + "initialCD": 5.0, + "initialCDUpperRange": 4.0, + "publicCDGroup": "Syuriken01", + "skillQueryingTime": 3, + "priority": 3, + "stateIDs": ["Syuriken01"], + "flagTargetReachable": "11", + "flagSelfInZone": "11", + "flagTargetInZone": "11", + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 4.0, + "castRangeMin": 0.0, + "castRangeMax": 4.0, + "pose": [201], + }, + }, + "402": + { + "name": "Syuriken01", + "skillType": "Combat", + "combatSkillType": "MeleeAttack", + "cd": 7.5, + "cdUpperRange": 5.0, + "initialCD": 5.0, + "initialCDUpperRange": 4.0, + "publicCDGroup": "Syuriken01", + "skillQueryingTime": 3, + "priority": 3, + "stateIDs": ["Syuriken01"], + "flagTargetReachable": "11", + "flagSelfInZone": "11", + "flagTargetInZone": "11", + "castCondition": + { + "pickRangeMin": 4.0, + "pickRangeMax": 8.5, + "castRangeMin": 4.0, + "castRangeMax": 8.5, + "pose": [201], + }, + }, + "501": + { + "name": "Syuriken02", + "skillType": "Combat", + "combatSkillType": "MeleeAttack", + "cd": 7.5, + "cdUpperRange": 5.0, + "initialCD": 10.0, + "initialCDUpperRange": 4.0, + "publicCDGroup": "Syuriken02", + "skillQueryingTime": 3, + "priority": 4, + "stateIDs": ["Syuriken02"], + "flagTargetReachable": "11", + "flagSelfInZone": "11", + "flagTargetInZone": "11", + "castCondition": + { + "pickRangeMin": 5.5, + "pickRangeMax": 7.5, + "castRangeMin": 5.5, + "castRangeMax": 7.5, + "pose": [201], + }, + }, + "502": + { + "name": "Syuriken02", + "skillType": "Combat", + "combatSkillType": "MeleeAttack", + "cd": 3.0, + "cdUpperRange": 5.0, + "initialCD": 1.0, + "initialCDUpperRange": 4.0, + "publicCDGroup": "Syuriken02", + "skillQueryingTime": 3, + "priority": 2, + "stateIDs": ["Syuriken02"], + "flagTargetReachable": "11", + "flagSelfInZone": "11", + "flagTargetInZone": "11", + "castCondition": + { + "pickRangeMin": 7.5, + "pickRangeMax": 12.5, + "castRangeMin": 7.5, + "castRangeMax": 12.5, + "pose": [201], + }, + }, + "503": + { + "name": "Syuriken02", + "skillType": "Combat", + "combatSkillType": "MeleeAttack", + "cd": 3.0, + "cdUpperRange": 5.0, + "initialCD": 1.0, + "initialCDUpperRange": 4.0, + "publicCDGroup": "Syuriken02", + "skillQueryingTime": 3, + "priority": 3, + "stateIDs": ["Syuriken02"], + "flagTargetReachable": "10", + "flagSelfInZone": "11", + "castCondition": + { + "pickRangeMin": 12.5, + "pickRangeMax": 15.5, + "castRangeMin": 12.5, + "castRangeMax": 15.5, + "pose": [201], + }, + }, + "601": + { + "name": "SpecialAtk", + "skillType": "Combat", + "combatSkillType": "MeleeAttack", + "cd": 3.5, + "cdUpperRange": 5.0, + "initialCD": 7.5, + "initialCDUpperRange": 4.0, + "skillQueryingTime": 3, + "priority": 2, + "stateIDs": ["SpecialAtk", "SpecialAtk_Drop"], + "flagTargetReachable": "01", + "flagSelfInZone": "11", + "flagTargetInZone": "11", + "skillGroupCDID": 0, + "castCondition": + { + "pickRangeMin": 8.5, + "pickRangeMax": 15.5, + "castRangeMin": 8.5, + "castRangeMax": 15.5, + "pose": [201], + }, + }, + "602": + { + "name": "SpecialAtk", + "skillType": "Combat", + "combatSkillType": "MeleeAttack", + "cd": 3.5, + "cdUpperRange": 5.0, + "initialCD": 7.5, + "initialCDUpperRange": 4.0, + "skillQueryingTime": 3, + "priority": 2, + "stateIDs": ["SpecialAtk", "SpecialAtk_Drop"], + "flagTargetReachable": "11", + "flagSelfInZone": "11", + "flagTargetInZone": "11", + "skillGroupCDID": 0, + "castCondition": + { + "pickRangeMin": 15.5, + "pickRangeMax": 24.5, + "castRangeMin": 15.5, + "castRangeMax": 24.5, + "pose": [201], + }, + }, + // Temp + "1001": + { + "name": "WalkF_Temp", + "skillType": "Combat", + "combatSkillType": "MeleeAttack", + "cd": 1.5, + "cdUpperRange": 5.0, + "initialCD": 1.0, + "initialCDUpperRange": 4.0, + "skillQueryingTime": 3, + "priority": 2, + "stateIDs": ["WalkF_Temp"], + "flagTargetReachable": "10", + "flagSelfInZone": "11", + "skillGroupCDID": 0, + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 7.5, + "pickRangeYMax": 2.5, + "castRangeMin": 0.0, + "castRangeMax": 5.5, + "pose": [901], + }, + }, + "1002": + { + "name": "WalkB_Temp", + "skillType": "Combat", + "combatSkillType": "MeleeAttack", + "cd": 1.5, + "cdUpperRange": 5.0, + "initialCD": 1.0, + "initialCDUpperRange": 4.0, + "skillQueryingTime": 3, + "priority": 2, + "stateIDs": ["WalkB_Temp"], + "flagTargetReachable": "10", + "flagSelfInZone": "11", + "skillGroupCDID": 0, + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 7.5, + "pickRangeYMax": 2.5, + "castRangeMin": 0.0, + "castRangeMax": 5.5, + "pose": [901], + }, + }, + "1003": + { + "name": "WalkL_Temp", + "skillType": "Combat", + "combatSkillType": "MeleeAttack", + "cd": 1.5, + "cdUpperRange": 5.0, + "initialCD": 1.0, + "initialCDUpperRange": 4.0, + "skillQueryingTime": 3, + "priority": 2, + "stateIDs": ["WalkL_Temp"], + "flagTargetReachable": "10", + "flagSelfInZone": "11", + "skillGroupCDID": 0, + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 7.5, + "pickRangeYMax": 2.5, + "castRangeMin": 0.0, + "castRangeMax": 5.5, + "pose": [901], + }, + }, + "1004": + { + "name": "WalkR_Temp", + "skillType": "Combat", + "combatSkillType": "MeleeAttack", + "cd": 1.5, + "cdUpperRange": 5.0, + "initialCD": 1.0, + "initialCDUpperRange": 4.0, + "skillQueryingTime": 3, + "priority": 2, + "stateIDs": ["WalkR_Temp"], + "flagTargetReachable": "10", + "flagSelfInZone": "11", + "skillGroupCDID": 0, + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 7.5, + "pickRangeYMax": 2.5, + "castRangeMin": 0.0, + "castRangeMax": 5.5, + "pose": [901], + }, + }, + "1005": + { + "name": "Run_Temp", + "skillType": "Combat", + "combatSkillType": "MeleeAttack", + "cd": 1.5, + "cdUpperRange": 5.0, + "initialCD": 1.0, + "initialCDUpperRange": 4.0, + "skillQueryingTime": 3, + "priority": 2, + "stateIDs": ["Run_Temp"], + "flagTargetReachable": "10", + "flagSelfInZone": "11", + "skillGroupCDID": 0, + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 7.5, + "pickRangeYMax": 2.5, + "castRangeMin": 0.0, + "castRangeMax": 5.5, + "pose": [901], + }, + }, + "1006": + { + "name": "ReturnToBorn_Temp", + "skillType": "Combat", + "combatSkillType": "MeleeAttack", + "cd": 1.5, + "cdUpperRange": 5.0, + "initialCD": 1.0, + "initialCDUpperRange": 4.0, + "skillQueryingTime": 3, + "priority": 2, + "stateIDs": ["ReturnToBorn_Temp"], + "flagTargetReachable": "10", + "flagSelfInZone": "11", + "skillGroupCDID": 0, + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 7.5, + "pickRangeYMax": 2.5, + "castRangeMin": 0.0, + "castRangeMax": 5.5, + "pose": [901], + }, + }, + "1007": + { + "name": "WalkFree_Temp", + "skillType": "Combat", + "combatSkillType": "MeleeAttack", + "cd": 1.5, + "cdUpperRange": 5.0, + "initialCD": 1.0, + "initialCDUpperRange": 4.0, + "skillQueryingTime": 3, + "priority": 2, + "stateIDs": ["WalkFree_Temp"], + "flagTargetReachable": "10", + "flagSelfInZone": "11", + "skillGroupCDID": 0, + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 7.5, + "pickRangeYMax": 2.5, + "castRangeMin": 0.0, + "castRangeMax": 5.5, + "pose": [901], + }, + }, + }, + }, + "audio" : + { + "$type": "ConfigMonsterAudio", + "animAudio" : + { + "onTransitionOut" : + [ + ], + "onTransitionIn" : + [ + ], + }, + "disableEvent": + { + }, + "destroyEvent": + { + }, + "randomVariantSwitchGroup" : + { + "text" : "" + }, + "randomVariantSwitchValues" : + [ + { + "text" : "" + } + ] + }, +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/monster/ConfigMonster_Hound_Kanis_Electric_01.json b/gdconf/game_data_config/json/monster/ConfigMonster_Hound_Kanis_Electric_01.json index 3894ee87..df375d12 100644 --- a/gdconf/game_data_config/json/monster/ConfigMonster_Hound_Kanis_Electric_01.json +++ b/gdconf/game_data_config/json/monster/ConfigMonster_Hound_Kanis_Electric_01.json @@ -500,6 +500,29 @@ }, "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], }, + // Crystallization + "Alert_Crystallization_01": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Alert_Crystallization_01": [], + }, + "cullingModelAlwaysAnimate": true, + "resetAnimatorTriggerOnEnter": [ "BeHit" ], + "resetAnimatorTriggerOnExit": [ "DoSkill" ], + }, + "Alert_Crystallization_02": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Alert_Crystallization_02": [], + }, + "cullingModelAlwaysAnimate": true, + "resetAnimatorTriggerOnEnter": [ "BeHit" ], + "resetAnimatorTriggerOnExit": [ "DoSkill" ], + }, }, }, }, @@ -590,6 +613,28 @@ { "initialPoseID" : 101, }, + "Crystallization_01": + { + "initialPoseID" : 111, + "initialPoseParams": + { + "boolParams": + { + "Crystallization_01": "true", + }, + }, + }, + "Crystallization_02": + { + "initialPoseID" : 112, + "initialPoseParams": + { + "boolParams": + { + "Crystallization_02": "true", + }, + }, + }, }, "aibeta": { @@ -605,6 +650,7 @@ "neurons": { "DefaultSetting": ["HIT"], + "Crystallization": [], }, "sensing": { @@ -615,6 +661,25 @@ "viewRange": 30.0, "feelRange": 20.0, }, + "Crystallization": + { + "enableVision": false, + "feelRange": 0.0, + "hearAttractionRange": 0.0, + }, + }, + "templates": + { + "DefaultTemplate": + { + "DefaultPoses": "DefaultSetting", + }, + "Crystallization": + { + "DefaultPoses": "DefaultSetting", + "111": "Crystallization", + "112": "Crystallization", + }, }, }, "defendArea": @@ -749,6 +814,31 @@ "ignoreGCD": true, "faceTarget": true, }, + // Crystallization + "111": + { + "name": "OnAlert", + "stateIDs": ["Alert_Crystallization_01"], + "skillType": "OnAlert", + "skillQueryingTime": 3, + "triggerGCD": false, + "castCondition": + { + "pose": [111], + }, + }, + "112": + { + "name": "OnAlert", + "stateIDs": ["Alert_Crystallization_02"], + "skillType": "OnAlert", + "skillQueryingTime": 3, + "triggerGCD": false, + "castCondition": + { + "pose": [112], + }, + }, ////////////////////////////////////////////////// // Skills ////////////////////////////////////////////////// diff --git a/gdconf/game_data_config/json/monster/ConfigMonster_Hound_Kanis_Rock_01.json b/gdconf/game_data_config/json/monster/ConfigMonster_Hound_Kanis_Rock_01.json index bd3e1194..84e8593b 100644 --- a/gdconf/game_data_config/json/monster/ConfigMonster_Hound_Kanis_Rock_01.json +++ b/gdconf/game_data_config/json/monster/ConfigMonster_Hound_Kanis_Rock_01.json @@ -500,6 +500,29 @@ }, "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], }, + // Crystallization + "Alert_Crystallization_01": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Alert_Crystallization_01": [], + }, + "cullingModelAlwaysAnimate": true, + "resetAnimatorTriggerOnEnter": [ "BeHit" ], + "resetAnimatorTriggerOnExit": [ "DoSkill" ], + }, + "Alert_Crystallization_02": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Alert_Crystallization_02": [], + }, + "cullingModelAlwaysAnimate": true, + "resetAnimatorTriggerOnEnter": [ "BeHit" ], + "resetAnimatorTriggerOnExit": [ "DoSkill" ], + }, }, }, }, @@ -590,6 +613,28 @@ { "initialPoseID" : 101, }, + "Crystallization_01": + { + "initialPoseID" : 111, + "initialPoseParams": + { + "boolParams": + { + "Crystallization_01": "true", + }, + }, + }, + "Crystallization_02": + { + "initialPoseID" : 112, + "initialPoseParams": + { + "boolParams": + { + "Crystallization_02": "true", + }, + }, + }, }, "aibeta": { @@ -605,6 +650,7 @@ "neurons": { "DefaultSetting": ["HIT"], + "Crystallization": [], }, "sensing": { @@ -615,6 +661,25 @@ "viewRange": 30.0, "feelRange": 20.0, }, + "Crystallization": + { + "enableVision": false, + "feelRange": 0.0, + "hearAttractionRange": 0.0, + }, + }, + "templates": + { + "DefaultTemplate": + { + "DefaultPoses": "DefaultSetting", + }, + "Crystallization": + { + "DefaultPoses": "DefaultSetting", + "111": "Crystallization", + "112": "Crystallization", + }, }, }, "defendArea": @@ -749,6 +814,31 @@ "ignoreGCD": true, "faceTarget": true, }, + // Crystallization + "111": + { + "name": "OnAlert", + "stateIDs": ["Alert_Crystallization_01"], + "skillType": "OnAlert", + "skillQueryingTime": 3, + "triggerGCD": false, + "castCondition": + { + "pose": [111], + }, + }, + "112": + { + "name": "OnAlert", + "stateIDs": ["Alert_Crystallization_02"], + "skillType": "OnAlert", + "skillQueryingTime": 3, + "triggerGCD": false, + "castCondition": + { + "pose": [112], + }, + }, ////////////////////////////////////////////////// // Skills ////////////////////////////////////////////////// diff --git a/gdconf/game_data_config/json/monster/ConfigMonster_Hound_Riftstalker_Electric_01.json b/gdconf/game_data_config/json/monster/ConfigMonster_Hound_Riftstalker_Electric_01.json index e6cf7555..10bf7249 100644 --- a/gdconf/game_data_config/json/monster/ConfigMonster_Hound_Riftstalker_Electric_01.json +++ b/gdconf/game_data_config/json/monster/ConfigMonster_Hound_Riftstalker_Electric_01.json @@ -569,6 +569,29 @@ "canSyncMove" : true, "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], }, + // Crystallization + "Alert_Crystallization_01": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Alert_Crystallization_01": [], + }, + "cullingModelAlwaysAnimate": true, + "resetAnimatorTriggerOnEnter": [ "BeHit" ], + "resetAnimatorTriggerOnExit": [ "DoSkill" ], + }, + "Alert_Crystallization_02": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Alert_Crystallization_02": [], + }, + "cullingModelAlwaysAnimate": true, + "resetAnimatorTriggerOnEnter": [ "BeHit" ], + "resetAnimatorTriggerOnExit": [ "DoSkill" ], + }, }, }, }, @@ -668,6 +691,28 @@ { "initialPoseID" : 101, }, + "Crystallization_01": + { + "initialPoseID" : 111, + "initialPoseParams": + { + "boolParams": + { + "Crystallization_01": "true", + }, + }, + }, + "Crystallization_02": + { + "initialPoseID" : 112, + "initialPoseParams": + { + "boolParams": + { + "Crystallization_02": "true", + }, + }, + }, }, "aibeta": { @@ -683,6 +728,7 @@ "neurons": { "DefaultSetting": ["HIT"], + "Crystallization": [], }, "sensing": { @@ -693,6 +739,25 @@ "viewRange": 40.0, "feelRange": 25.0, }, + "Crystallization": + { + "enableVision": false, + "feelRange": 0.0, + "hearAttractionRange": 0.0, + }, + }, + "templates": + { + "DefaultTemplate": + { + "DefaultPoses": "DefaultSetting", + }, + "Crystallization": + { + "DefaultPoses": "DefaultSetting", + "111": "Crystallization", + "112": "Crystallization", + }, }, }, "defendArea": @@ -802,6 +867,31 @@ "ignoreGCD": true, "faceTarget": true, }, + // Crystallization + "111": + { + "name": "OnAlert", + "stateIDs": ["Alert_Crystallization_01"], + "skillType": "OnAlert", + "skillQueryingTime": 3, + "triggerGCD": false, + "castCondition": + { + "pose": [111], + }, + }, + "112": + { + "name": "OnAlert", + "stateIDs": ["Alert_Crystallization_02"], + "skillType": "OnAlert", + "skillQueryingTime": 3, + "triggerGCD": false, + "castCondition": + { + "pose": [112], + }, + }, ////////////////////////////////////////////////// // Skills ////////////////////////////////////////////////// diff --git a/gdconf/game_data_config/json/monster/ConfigMonster_Hound_Riftstalker_Rock_01.json b/gdconf/game_data_config/json/monster/ConfigMonster_Hound_Riftstalker_Rock_01.json index b1271c2b..dbd246aa 100644 --- a/gdconf/game_data_config/json/monster/ConfigMonster_Hound_Riftstalker_Rock_01.json +++ b/gdconf/game_data_config/json/monster/ConfigMonster_Hound_Riftstalker_Rock_01.json @@ -569,6 +569,29 @@ "canSyncMove" : true, "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], }, + // Crystallization + "Alert_Crystallization_01": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Alert_Crystallization_01": [], + }, + "cullingModelAlwaysAnimate": true, + "resetAnimatorTriggerOnEnter": [ "BeHit" ], + "resetAnimatorTriggerOnExit": [ "DoSkill" ], + }, + "Alert_Crystallization_02": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Alert_Crystallization_02": [], + }, + "cullingModelAlwaysAnimate": true, + "resetAnimatorTriggerOnEnter": [ "BeHit" ], + "resetAnimatorTriggerOnExit": [ "DoSkill" ], + }, }, }, }, @@ -665,6 +688,28 @@ { "initialPoseID" : 101, }, + "Crystallization_01": + { + "initialPoseID" : 111, + "initialPoseParams": + { + "boolParams": + { + "Crystallization_01": "true", + }, + }, + }, + "Crystallization_02": + { + "initialPoseID" : 112, + "initialPoseParams": + { + "boolParams": + { + "Crystallization_02": "true", + }, + }, + }, }, "aibeta": { @@ -680,6 +725,7 @@ "neurons": { "DefaultSetting": ["HIT"], + "Crystallization": [], }, "sensing": { @@ -690,6 +736,25 @@ "viewRange": 40.0, "feelRange": 25.0, }, + "Crystallization": + { + "enableVision": false, + "feelRange": 0.0, + "hearAttractionRange": 0.0, + }, + }, + "templates": + { + "DefaultTemplate": + { + "DefaultPoses": "DefaultSetting", + }, + "Crystallization": + { + "DefaultPoses": "DefaultSetting", + "111": "Crystallization", + "112": "Crystallization", + }, }, }, "defendArea": @@ -799,6 +864,31 @@ "ignoreGCD": true, "faceTarget": true, }, + // Crystallization + "111": + { + "name": "OnAlert", + "stateIDs": ["Alert_Crystallization_01"], + "skillType": "OnAlert", + "skillQueryingTime": 3, + "triggerGCD": false, + "castCondition": + { + "pose": [111], + }, + }, + "112": + { + "name": "OnAlert", + "stateIDs": ["Alert_Crystallization_02"], + "skillType": "OnAlert", + "skillQueryingTime": 3, + "triggerGCD": false, + "castCondition": + { + "pose": [112], + }, + }, ////////////////////////////////////////////////// // Skills ////////////////////////////////////////////////// diff --git a/gdconf/game_data_config/json/monster/ConfigMonster_Invoker_Archdeacon_01.json b/gdconf/game_data_config/json/monster/ConfigMonster_Invoker_Archdeacon_01.json new file mode 100644 index 00000000..df2dbb41 --- /dev/null +++ b/gdconf/game_data_config/json/monster/ConfigMonster_Invoker_Archdeacon_01.json @@ -0,0 +1,1289 @@ +{ + "$type" : "ConfigMonster", + "common": + { + "scale": 1.3, + "viewSize":2, + "effectAttachShape": + { + "$type": "ConfigEffectAttachSkinnedMesh", + "mesh": "EffectMesh", + }, + "mass" : 10000.0, + "useGrassDisplacement" : true, + "affectedByWorld" : true, + "checkInSurface" : true, + "hasAfterImage":false, + "height": 7, + "modelHeight": 1.35, + "clearAnimatorOnSetLightDeactive":true, + "clearAIOnSetLightDeactive":true, + "shouldPauseAnimatorBeforeReady":true, + "recoverByInitPose": true + }, + "cameraAdjustMap": + { + "default": + { + "$type" : "ConfigSpecialCamera", + "priority": 1.0, //优先度 + "enterRadius": 25, //开启大怪相机的人怪距离 + "exitRadius": 30, //脱离大怪相机的人怪距离 + "heightAdjust": 0.5, //相机高度修正 + "fov": 45, //相机FOV修正 + "zoom": 8.3, //相机Z距离修正 + "sphericalY": 11, //初始俯角(游戏种默认是6) + "lockSphericalY": false, //是否锁定俯仰角 + "sphericalYUp": 50, //始俯? 上修? (最大俯仰角为sphericalY + sphericalYUp) + "sphericalYDown": 50, //始俯? 下修正(最大俯仰角为sphericalY - sphericalYDown) + "autoTurnStartMin": 50, //人怪距?1米时,开启视角旋转修正的最小值 + "autoTurnStartMax": 40, //人怪距?15米时,开启视角旋转修正的最大值 + "autoTurnEndMin": 100, //人怪距?1米时,视角旋转修正后的角度 + "autoTurnEndMax": 145, //人怪距?15米时,视角旋转修正后的角度 + "enterShape": "CircleR25", + "exitShape": "CircleR30", + "shapeCenterOffset": + { + "x": 0, + "y": 0, + "z": 0, + }, + }, + // "default": + // { + // "$type" : "ConfigContinuesLockCameraV2", + // "priority": 1.0, //优先度 + // // "enterRadius": 150, //开启大怪相机的人怪距离 + // // "exitRadius": 150, //脱离大怪相机的人怪距离 + // "fov": 45.0, //相机FOV修正 + // "sphericalY": 13, //初始俯角(游戏种默认是6) + // "enterShape": "CircleR150", + // "exitShape": "CircleR150", + // "shapeCenterOffset": + // { + // "x": 0, + // "y": -1.0, + // "z": 0, + // }, + // "lockPoint": "RootNode", // 锁定的transform + // "forwardMaxAngle": 15, // camera2avatar和avatar2enemy的连线夹角小于forwardMaxAngle + // "forwardMaxAngleExtra": 45, // 连线夹角在(forwardMaxAngle, forwardMaxAngle+forwardMaxAngleExtra)内时,视角调整速度从forwardAdjustMinSpeed逐渐过渡到forwardAdjustMaxSpeed + // "forwardAdjustMinSpeed": 180, + // "forwardAdjustMaxSpeed": 360, + // "enemyWeight": 0.2, // 怪物侧的权重 + // "zoomMin": 12, // zoom最小距离 + // "zoomMax": 12, // zoom最大距离 + // "enemyPosTolerateRange": 2.0, // locktransform的位置移动在这个范围内时认为没有动,防抖动 + // "enableHandleInput": true, // 是否允许玩家调视角 + // }, + }, + "model": + { + "bornEffect": "none", + "canBakeMesh": false + }, + "dither": + { + "showDitherDuration": 2.0, + }, + "equipController": + { + "attachPoints": + { + "equip01" : "WeaponR", + "equip02" : "WeaponL", + }, + "sheathPoint" : "", + }, + "move": + { + "$type": "ConfigAnimatorMove", + "facingMove": "FourDirection", + "monsterSizeType": "OtherType", + "destroyRockWhenInit": true, + "velocityForce": + { + "excludeForces": ["RetreatAirType", "RetreatType"], + }, + }, + "billboard": + { + "$type" : "ConfigCombatBillboard", + "offsetType": "Character", + "offset": + { + "x": 0, + "y": 0, + "z": 0, + }, + "radiusOffset": 0, + "showHPBar": true, + "size": "Big", + "forceShowDistance":50 + }, + "combat" : + { + "property": + { + "endureType": "Monster_Demiboss_Other", + "weight" : 200, + }, + "combatLock": + { + "denyLockOn": false, + "lockType": "Avatar&Monster_Lv4", + }, + "beHit" : + { + "hitBloodEffect":"", + "muteAllHit":false, + "muteAllHitEffect":false, + "muteAllHitText":false, + }, + "die": + { + "hasAnimatorDie": true, + "dieDisappearEffect":"", + "dieDisappearEffectDelay": 0, + "dieEndTime" : 3.2, + "dieForceDisappearTime" : 3.2, + "dieShaderData": "None", + "useRagDoll": false, + "dieDenyLockOn": true, + "dieIsGhostToEnemy": true, + "muteHitBox": true, + "muteBillboard": true, + "mutePushCollider": true + }, + "animEvents": + { + "ElectricFingerAtk": + { + "attackPattern": + { + "$type": "ConfigAttackBox", + "triggerType": "TriggerNoRepeat", + "size": + { + "x": 2, + "y": 3, + "z": 30, + }, + "born": + { + "$type": "ConfigBornBySelf", + "offset" : + { + "x" : 0, + "y" : 1.5, + "z" : 3, + }, + }, + "ignoreMassive":true, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.7, + "strikeType": "Pierce", + "overrideByWeapon": false, + "attackType": "Range", + "enBreak":50, + "elementType": "Electric", + "elementDurability": 50, + }, + "hitPattern": + { + "onHitEffectName" : "default", + "hitImpulseType":"LV4", + "canBeDefenceHalt": true, + "muteHitText": false, + "retreatType": "ByAttacker", + }, + "cameraShake": + { + "shakeType":"CustomVector", + "shakeDir": + { + "x":0, + "y":0, + "z":1 + }, + "shakeDistance":20, + "shakeRange":0.3, + "shakeTime":0.1 + }, + "forceCameraShake":true + } + } + } + }, + "stateLayers": + { + "defaultLayer": + { + "$type" : "ConfigNormalStateLayer", + "stateIDs" : + { + "Born": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Born": [""], + }, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "StandbyFree" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "StandbyFree": [], + }, + "canDoSkill" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "NormalIdle" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Standby": [], + }, + "canDoSkill" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "WalkF" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "WalkF": [""], + }, + "canDoSkill" : true, + "canSteer" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "BeHit": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Hit_L": [""], + "Hit_H": [""], + }, + "resetAnimatorTriggerOnEnter": [ "BeHit" ], + "resetAnimatorTriggerOnExit": [ "DoSkill" ], + }, + "Die": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Die": ["Monster_Monolith_Starchild_Die",""], + }, + }, + "Alert" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Alert": [""], + }, + "canSteer" : true, + "canDoSkill": false, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "BreakDown_BS" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "BreakDown_BS": [""], + }, + "canSteer" : true, + "canDoSkill": false, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "BreakDown_Loop" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "BreakDown_Loop": [""], + }, + "canSteer" : true, + "canDoSkill": false, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "BreakDown_AS" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "BreakDown_AS": ["Monster_Invoker_Archdeacon_01_BreakRecover_SwitchBall"], + }, + "canSteer" : true, + "canDoSkill": false, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "Weak_BS" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Weak_BS": [""], + }, + "canSteer" : true, + "canDoSkill": false, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "Weak_Loop" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Weak_Loop": [""], + }, + "canSteer" : true, + "canDoSkill": false, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "Weak_AS" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Weak_AS": [""], + }, + "canSteer" : true, + "canDoSkill": false, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "OverCharge_Prepare" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "OverCharge_Prepare": [""], + }, + "canSteer" : true, + "canDoSkill": false, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "OverCharge_BS" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "OverCharge_BS": ["Monster_Invoker_Archdeacon_ReleaseOverCharge"], + }, + "canSteer" : true, + "canDoSkill": false, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "OverCharge_Loop" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "OverCharge_Loop": [""], + }, + "canSteer" : true, + "canDoSkill": true,//临时配置需要改成false + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "OverCharge_AS" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "OverCharge_AS": [""], + }, + "canSteer" : true, + "canDoSkill": false, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "OverCharge2_BS" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "OverCharge2_BS": ["Monster_Invoker_Archdeacon_ReleaseOverCharge"], + }, + "canSteer" : true, + "canDoSkill": false, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "OverCharge2_Loop" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "OverCharge2_Loop": [""], + }, + "canSteer" : true, + "canDoSkill": true,//临时配置需要改成false + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "OverCharge2_AS" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "OverCharge2_AS": [""], + }, + "canSteer" : true, + "canDoSkill": false, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "OverCharge1_BS" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "OverCharge1_BS": ["Monster_Invoker_Archdeacon_ReleaseOverCharge"], + }, + "canSteer" : true, + "canDoSkill": false, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "OverCharge1_Loop" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "OverCharge1_Loop": [""], + }, + "canSteer" : true, + "canDoSkill": true,//临时配置需要改成false + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "OverCharge1_AS" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "OverCharge1_AS": [""], + }, + "canSteer" : true, + "canDoSkill": false, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "SwitchBall" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "SwitchBall": ["Monster_Invoker_Archdeacon_SwitchBall", + "Monster_Invoker_Archdeacon_SwitchBallAttack" + ], + }, + "canSteer" : true, + "canDoSkill": false, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "WaterBladeAir_BS" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "WaterBladeAir_BS": [""], + }, + "canSteer" : true, + "canDoSkill": false, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "WaterBladeAir_Loop" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "WaterBladeAir_Loop": [""], + }, + "canSteer" : true, + "canDoSkill": false, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "WaterBladeAir_AS" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "WaterBladeAir_AS": [""], + }, + "canSteer" : true, + "canDoSkill": false, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "WaterShadow" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "WaterShadow": [""], + }, + "canSteer" : true, + "canDoSkill": false, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "WaterBallAttack" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "WaterBallAttack": [""], + }, + "canSteer" : true, + "canDoSkill": false, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "IceBladeSummon" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "IceBladeSummon": [""], + }, + "canSteer" : true, + "canDoSkill": false, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "IceBladeAir" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "IceBladeAir": [""], + }, + "canSteer" : true, + "canDoSkill": false, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "IcePushAttack" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "IcePushAttack": [""], + }, + "canSteer" : true, + "canDoSkill": false, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "ThunderFingerAttack" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "ThunderFingerAttack": ["Monster_Invoker_Archdeacon_ThunderFingerAtk"], + }, + "canSteer" : true, + "canDoSkill": false, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "ThunderSpearAttack" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "ThunderSpearAttack": [""], + }, + "canSteer" : true, + "canDoSkill": false, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "ThunderBallAttack" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "ThunderBallAttack": [""], + }, + "canSteer" : true, + "canDoSkill": false, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "FireEarthBurn" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "FireEarthBurn": [""], + }, + "canSteer" : true, + "canDoSkill": false, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "FireRockWave" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "FireRockWave": [""], + }, + "canSteer" : true, + "canDoSkill": false, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "FireMagicBall" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "FireMagicBall": [""], + }, + "canSteer" : true, + "canDoSkill": false, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + } + } + }, + "abilities": + [ + { + "abilityName": "Monster_Invoker_Archdeacon_01_Steer" + }, + { + "abilityName": "Monster_Invoker_Archdeacon_01_Weak" + }, + { + "abilityName": "Monster_Invoker_Archdeacon_01_Born_Fire_Thunder_Ice" + }, + { + "abilityName": "Monster_Invoker_Archdeacon_01_Initial" + }, + { + "abilityName": "Monster_Invoker_Archdeacon_01_CreateLightInitial" + }, + { + "abilityName": "Monster_Invoker_Archdeacon_01_Alert" + }, + { + "abilityName": "Monster_Invoker_Archdeacon_01_GVControl_MagicBall" + }, + { + "abilityName": "Monster_Invoker_Archdeacon_01_SwitchBall" + }, + { + "abilityName": "Monster_Invoker_Archdeacon_Release_OverCharge" + }, + { + "abilityName": "Monster_Invoker_Archdeacon_01_SetBallToTurn" + }, + { + "abilityName": "Monster_Invoker_Archdeacon_01_SwitchBallAttack_SwitchBall" + }, + { + "abilityName": "Monster_Invoker_Archdeacon_01_ShieldControl" + }, + { + "abilityName": "Monster_Invoker_Archdeacon_01_BreakRecover_SwitchBall" + }, + { + "abilityName": "Monster_Invoker_Archdeacon_01_OutOfBattle" + }, + { + "abilityName": "Monster_Invoker_Archdeacon_01_SwitchBallAttack_HandCharge" + }, + { + "abilityName": "Monster_Invoker_Archdeacon_01_SwitchBallAttack_HandBullet" + }, + { + "abilityName": "Monster_Invoker_Archdeacon_01_SwitchBallAttack_CreateBallExplode" + }, + { + "abilityName": "Monster_Invoker_Archdeacon_01_SwitchBallAtk_MultiBullet" + } + ], + "initialPoses": + { + "Default": + { + "initialPoseID" : 1, + } + }, + "aibeta": + { + "enable": true, + "skillGCD": 0.1, + "neurons": + { + "DefaultSetting": ["HIT"], + "NeverCombat": [], + }, + "sensing": + { + "settings": + { + "DefaultSetting": + { + "viewRange": 30, + "feelRange": 15, + }, + "LowAlert": + { + "viewRange": 10, + "feelRange": 5, + }, + }, + "templates": + { + "DefaultTemplate": + { + "DefaultPoses": "DefaultSetting", + "1001":"DefaultSetting", + "1002":"LowAlert", + "1003":"DefaultSetting" + } + }, + }, + "defendArea": + { + "enable": true, + "defendRange": 50, + }, + "threat": + { + "clearThreatByLostPath": true, + "clearThreatTimerByLostPath": 11, + "clearThreatByTargetOutOfZone": true, + "clearThreatTimerByTargetOutOfZone": 4, + "viewAttenuation": + [ + {"x": 10.0, "y": 2.0}, + {"x": 15.0, "y": 0.8}, + {"x": 20.0, "y": 0.5}, + {"x": 25.0, "y": 0.3}, + {"x": 30.0, "y": 0.2}, + ], + "resistTauntLevel": "Monster_TauntLevel_2", + }, + "returnToBornTactic": + { + "enable": true, + "defaultSetting": + { + "speedLevel": 2, + "fadeoutBeginTime":0, + "fadeoutEndTime": 3.5 + }, + }, + "meleeChargeTactic": + { + "enable": true, + "condition": + { + "pose": [102,103,104,105], + }, + "defaultSetting": + { + "speedLevel": 1, + "speedLevelInner": 1, + "innerDistance": 0, + "stopDistance": 15, + "startDistanceMin": 30, + "startDistanceMax": 99.0, + } + }, + // "facingMoveTactic": + // { + // "enable": true, + // "condition": + // { + // "pose": [101,201,301], + // }, + // "defaultSetting": + // { + // "speedLevel": 1, + // "rangeMin": 0, + // "rangeMax": 7, + // "restTimeMin": 2, + // "restTimeMax": 5, + // "facingMoveTurnInterval": 1, + // "obstacleDetectRange":1, + // "facingMoveWeight": + // { + // "stop": 0, + // "forward": 1, + // "back": 1, + // "left": 3, + // "right": 3, + // } + // } + // }, + + "network": + { + "syncSkill": true, + }, + // "skillSetting": + // { + // "skillEliteSet": + // { + // "1": [10001], + // "2": [1001] + // } + // }, + "skillSetting": { + "skillEliteSet": { + "1":[], + "2":[601] + } + }, + "skills": + { + "1": + { + "name": "OnAlert", + "stateIDs": ["Alert","Alert_AS"], + "skillType": "OnAlert", + "skillQueryingTime": 3, + "faceTarget": true, + "triggerGCD": false, + "ignoreGCD": true, + }, + //////////////////////////////////////////////////////////////////// + /// + /// Skill + /// + //////////////////////////////////////////////////////////////////// + "101": + { + "name": "FireEarthBurn", + "cd": 10, + "priority": 3, + "initialCD": 5, + "stateIDs": ["FireEarthBurn"], + "skillType": "Combat", + "skillQueryingTime": 3, + "triggerGCD": true, + "ignoreGCD": true, + "faceTarget": false, + "castCondition": { + "pickRangeMin": 0, + "pickRangeMax": 50, + "pose": [999] + } + }, + "102": + { + "name": "FireRockWave", + "cd": 10, + "priority": 3, + "initialCD": 5, + "stateIDs": ["FireRockWave"], + "skillType": "Combat", + "skillQueryingTime": 3, + "triggerGCD": true, + "ignoreGCD": true, + "faceTarget": false, + "castCondition": { + "pickRangeMin": 0, + "pickRangeMax": 50, + "pose": [999] + } + }, + "103": + { + "name": "FireMagicBall", + "cd": 10, + "priority": 3, + "initialCD": 5, + "stateIDs": ["FireMagicBall"], + "skillType": "Combat", + "skillQueryingTime": 3, + "triggerGCD": true, + "ignoreGCD": true, + "faceTarget": false, + "castCondition": { + "pickRangeMin": 0, + "pickRangeMax": 50, + "pose": [999] + } + }, + "201": + { + "name": "ThunderFingerAttack", + "cd": 5, + "priority": 3, + "initialCD": 5, + "stateIDs": ["ThunderFingerAttack"], + "skillType": "Combat", + "skillQueryingTime": 3, + "triggerGCD": true, + "ignoreGCD": true, + "faceTarget": false, + "castCondition": { + "pickRangeMin": 0, + "pickRangeMax": 50, + "pose": [102,103,104,105] + } + }, + "202": + { + "name": "ThunderSpearAttack", + "cd": 10, + "priority": 3, + "initialCD": 5, + "stateIDs": ["ThunderSpearAttack"], + "skillType": "Combat", + "skillQueryingTime": 3, + "triggerGCD": true, + "ignoreGCD": true, + "faceTarget": false, + "castCondition": { + "pickRangeMin": 0, + "pickRangeMax": 50, + "pose": [999] + } + }, + "203": + { + "name": "ThunderBallAttack", + "cd": 10, + "priority": 3, + "initialCD": 5, + "stateIDs": ["ThunderBallAttack"], + "skillType": "Combat", + "skillQueryingTime": 3, + "triggerGCD": true, + "ignoreGCD": true, + "faceTarget": false, + "castCondition": { + "pickRangeMin": 0, + "pickRangeMax": 50, + "pose": [999] + } + }, + "301": + { + "name": "IceBladeSummon", + "cd": 10, + "priority": 3, + "initialCD": 5, + "stateIDs": ["IceBladeSummon"], + "skillType": "Combat", + "skillQueryingTime": 3, + "triggerGCD": true, + "ignoreGCD": true, + "faceTarget": false, + "castCondition": { + "pickRangeMin": 0, + "pickRangeMax": 50, + "pose": [999] + } + }, + "302": + { + "name": "IceBladeAir", + "cd": 10, + "priority": 3, + "initialCD": 5, + "stateIDs": ["IceBladeAir"], + "skillType": "Combat", + "skillQueryingTime": 3, + "triggerGCD": true, + "ignoreGCD": true, + "faceTarget": false, + "castCondition": { + "pickRangeMin": 0, + "pickRangeMax": 50, + "pose": [999] + } + }, + "303": + { + "name": "IcePushAttack", + "cd": 10, + "priority": 3, + "initialCD": 5, + "stateIDs": ["IcePushAttack"], + "skillType": "Combat", + "skillQueryingTime": 3, + "triggerGCD": true, + "ignoreGCD": true, + "faceTarget": false, + "castCondition": { + "pickRangeMin": 0, + "pickRangeMax": 50, + "pose": [999] + } + }, + "401": + { + "name": "WaterBladeAir", + "cd": 10, + "priority": 3, + "initialCD": 5, + "stateIDs": ["WaterBladeAir_BS","WaterBladeAir_Loop","WaterBladeAir_AS"], + "skillType": "Combat", + "skillQueryingTime": 3, + "triggerGCD": true, + "ignoreGCD": true, + "faceTarget": false, + "castCondition": { + "pickRangeMin": 0, + "pickRangeMax": 50, + "pose": [999] + } + }, + "402": + { + "name": "WaterShadow", + "cd": 10, + "priority": 3, + "initialCD": 5, + "stateIDs": ["WaterShadow"], + "skillType": "Combat", + "skillQueryingTime": 3, + "triggerGCD": true, + "ignoreGCD": true, + "faceTarget": false, + "castCondition": { + "pickRangeMin": 0, + "pickRangeMax": 50, + "pose": [999] + } + }, + "403": + { + "name": "WaterBallAttack", + "cd": 10, + "priority": 3, + "initialCD": 5, + "stateIDs": ["WaterBallAttack"], + "skillType": "Combat", + "skillQueryingTime": 3, + "triggerGCD": true, + "ignoreGCD": true, + "faceTarget": false, + "castCondition": { + "pickRangeMin": 0, + "pickRangeMax": 50, + "pose": [999] + } + }, + "501": + { + "name": "SwitchBall", + "cd": 25, + "priority": 2, + "initialCD": 25, + "stateIDs": ["SwitchBall"], + "skillType": "Combat", + "skillQueryingTime": 3, + "triggerGCD": true, + "ignoreGCD": true, + "faceTarget": false, + "castCondition": { + "pickRangeMin": 0, + "pickRangeMax": 50, + "needReInitCD": true, + "pose": [102,103,104,105] + } + }, + "601": + { + "name": "OverCharge", + "cd": 50, + "priority": 1, + "initialCD": 23, + "stateIDs": ["OverCharge_Prepare","OverCharge_BS","OverCharge_Loop","OverCharge_AS", + "OverCharge2_BS","OverCharge2_Loop","OverCharge2_AS", + "OverCharge1_BS","OverCharge1_Loop","OverCharge1_AS" + ], + "skillType": "Combat", + "skillQueryingTime": 3, + "triggerGCD": true, + "ignoreGCD": true, + "faceTarget": false, + "castCondition": { + "needReInitCD": true, + "pose": [101,102,103,104,105], + } + }, + "701": + { + "name": "Weak_BS", + "cd": 10, + "priority": 3, + "initialCD": 5, + "stateIDs": ["Weak_BS"], + "skillType": "Combat", + "skillQueryingTime": 3, + "triggerGCD": true, + "ignoreGCD": true, + "faceTarget": false, + "castCondition": { + "pickRangeMin": 0, + "pickRangeMax": 50, + "pose": [999] + } + }, + "901": + { + "name": "BreakDown", + "cd": 10, + "priority": 3, + "initialCD": 5, + "stateIDs": ["BreakDown"], + "skillType": "Combat", + "skillQueryingTime": 3, + "triggerGCD": true, + "ignoreGCD": true, + "faceTarget": false, + "castCondition": { + "pickRangeMin": 0, + "pickRangeMax": 50, + "pose": [999] + } + }, + } + }, + "inputKeys": + [ + //1 + { + "keyID": 101, + "inputKeyCode": 257, + }, + //2 + { + "keyID": 102, + "inputKeyCode": 258, + }, + //3 + { + "keyID": 103, + "inputKeyCode": 259, + }, + //4 + { + "keyID": 201, + "inputKeyCode": 260, + }, + //5 + { + "keyID": 202, + "inputKeyCode": 261, + }, + //6 + { + "keyID": 203, + "inputKeyCode": 262 + }, + //7 + { + "keyID": 301, + "inputKeyCode": 263 + }, + //8 + { + "keyID": 302, + "inputKeyCode": 264 + }, + //9 + { + "keyID": 303, + "inputKeyCode": 265 + }, + // \+1 + { + "keyID": 401, + "inputKeyCode": 266 + }, + // \+2 + { + "keyID": 402, + "inputKeyCode": 267 + }, + // \+3 + { + "keyID": 403, + "inputKeyCode": 268 + }, + // \+4 + { + "keyID": 501, + "inputKeyCode": 269 + }, + // \+5 + { + "keyID": 601, + "inputKeyCode": 270 + }, + // \+6 + { + "keyID": 901, + "inputKeyCode": 271 + }, + // \+7 + { + "keyID": 701, + "inputKeyCode": 272 + }, + // \+8 + { + "keyID": 10005, + "inputKeyCode": 273 + }, + // \+9 + { + "keyID": 9001, + "inputKeyCode": 274 + }, + ], + "audio" : + { + "$type": "ConfigMonsterAudio", + "animAudio" : + { + "onTransitionOut" : + [ + { + "currentStateName" : "Weak_Loop", + "audioEvent" : { "text": "Stop_sfx_monster_gloves_wind_weak_Loop" }, + "otherStateNames" : [""], + "usage" : "Any", + }, + { + "currentStateName" : "Block_Loop", + "audioEvent" : { "text": "Stop_sfx_monster_gloves_wind_block_Loop" }, + "otherStateNames" : [""], + "usage" : "Any", + }, + ], + "onTransitionIn" : + [ + { + "currentStateName" : "Weak_Loop", + "audioEvent" : { "text": "Play_sfx_monster_gloves_wind_weak_Loop" }, + "otherStateNames" : [""], + "usage" : "Any", + }, + { + "currentStateName" : "Block_Loop", + "audioEvent" : { "text": "Play_sfx_monster_gloves_wind_block_Loop" }, + "otherStateNames" : [""], + "usage" : "Any", + }, + ], + }, + "disableEvent": + { + "text": "" + }, + "destroyEvent": + { + "text": "" + } + }, +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/monster/ConfigMonster_Invoker_Herald_Ice_01.json b/gdconf/game_data_config/json/monster/ConfigMonster_Invoker_Herald_Ice_01.json index 878a7feb..382eceaf 100644 --- a/gdconf/game_data_config/json/monster/ConfigMonster_Invoker_Herald_Ice_01.json +++ b/gdconf/game_data_config/json/monster/ConfigMonster_Invoker_Herald_Ice_01.json @@ -21,8 +21,9 @@ "height": 3.0, "modelHeight": 3.0, "hasAfterImage": false, - "clearAnimatorOnSetLightDeactive": true, - "clearAIOnSetLightDeactive": true + "clearAIOnSetLightDeactive": true, + "recoverByInitPose": true, + "reconnectSupport": true }, "model": { "bornEffect": "Eff_Monster_Invoker_Born" @@ -76,134 +77,650 @@ "dieShaderData": "AvatarDie", "useRagDoll": false }, + //// + // d88888b db db d88888b d8b db d888888b + // 88' 88 88 88' 888o 88 `~~88~~' + // 88ooooo Y8 8P 88ooooo 88V8o 88 88 + // 88~~~~~ `8b d8' 88~~~~~ 88 V8o88 88 + // 88. `8bd8' 88. 88 V888 88 + // Y88888P YP Y88888P VP V8P YP "animEvents": { - "ae_hoarfrost_blast_p1": { + // 转阶段时触发的攻击 + "AE_ImproveAttack": { "attackPattern": { "$type": "ConfigAttackCircle", "triggerType": "TriggerNoRepeat", - "height": 2.8, - "fanAngle": 180.0, - "radius": 7, + "height": 4.0, + "radius": 10.0, "born": { "$type": "ConfigBornBySelf", "offset": { - "x": -0.4, - "y": 0.0, - "z": 0.0 + "y": -1.0 } } }, "attackInfo": { "attackProperty": { - "damagePercentage": 0.5, - "strikeType": "Slash", + "damagePercentage": 2.0, "elementType": "Ice", - "elementDurability": 25, - "enBreak": 100 + "elementDurability": 100, + "enBreak": 200 }, "hitPattern": { - "onHitEffectName": "default", - "hitImpulseType": "LV4", - "hitHaltTime": 0, - "hitHaltTimeScale": 0 + "hitImpulseType": "LV5" } } }, - "ae_ice_slash_p1": { + // // + // d8888b. db db .d8888. db db + // 88 `8D 88 88 88' YP 88 88 + // 88oobY' 88 88 `8bo. 88ooo88 + // 88`8b 88 88 `Y8b. 88~~~88 + // 88 `88. 88b d88 db 8D 88 88 + // 88 YD ~Y8888P' `8888Y' YP YP + // + // 突进攻击 一段 + "AE_RushAttack_01": { "attackPattern": { "$type": "ConfigAttackCircle", "triggerType": "TriggerNoRepeat", - "height": 2.8, - "fanAngle": 180.0, - "radius": 7, + "height": 2, + "fanAngle": 300.0, + "radius": 3.5, "born": { "$type": "ConfigBornBySelf", "offset": { - "x": -0.4, - "y": 0.0, - "z": 0.0 + "x": 0, + "y": 0, + "z": 0.7 } } }, "attackInfo": { "attackProperty": { - "damagePercentage": 0.5, + "damagePercentage": 0.7, "strikeType": "Slash", "elementType": "Ice", "elementDurability": 25, - "enBreak": 100 + "enBreak": 75 }, "hitPattern": { - "onHitEffectName": "default", - "hitImpulseType": "LV4", - "hitHaltTime": 0, - "hitHaltTimeScale": 0 + "hitImpulseType": "LV3" } } }, - "ae_ice_slash_p2": { + // 突进攻击 附魔一段 + "AE_RushAttack_01_Enchant": { + "attackPattern": { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "height": 2, + "fanAngle": 300.0, + "radius": 3.5, + "born": { + "$type": "ConfigBornBySelf", + "offset": { + "x": 0, + "y": 0, + "z": 0.7 + } + } + }, + "attackInfo": { + "attackProperty": { + "damagePercentage": 0.7, + "strikeType": "Slash", + "elementType": "Ice", + "elementDurability": 25, + "enBreak": 75 + }, + "attackTag": "EnchantIceBlade", + "hitPattern": { + "hitImpulseType": "LV3" + } + } + }, + // —————————————————————————— + // 突进攻击 二段 + // + "AE_RushAttack_Improved_01": { + "attackPattern": { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "height": 2, + "radius": 2.8, + "born": { + "$type": "ConfigBornBySelf", + "offset": { + "x": 0, + "y": 0, + "z": 2.25 + } + } + }, + "attackInfo": { + "attackProperty": { + "damagePercentage": 0.86, + "strikeType": "Default", + "elementType": "Ice", + "elementDurability": 25, + "enBreak": 150 + }, + "hitPattern": { + "hitImpulseType": "LV5", + "retreatType": "ByAttackerForward" + }, + "forceCameraShake": true, + "cameraShake": { + "shakeType": "CustomVector", + "shakeDir": { + "x": 0, + "y": 1, + "z": 0 + }, + "shakeDistance": 10, + "shakeRange": 0.4, + "shakeTime": 0.07 + } + } + }, + // 突进攻击 附魔 + "AE_RushAttack_Improved_01_Enchant": { + "attackPattern": { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "height": 2, + "radius": 2.8, + "born": { + "$type": "ConfigBornBySelf", + "offset": { + "x": 0, + "y": 0, + "z": 2.25 + } + } + }, + "attackInfo": { + "attackProperty": { + "damagePercentage": 0.86, + "strikeType": "Default", + "elementType": "Ice", + "elementDurability": 25, + "enBreak": 150 + }, + "attackTag": "EnchantIceBlade", + "hitPattern": { + "hitImpulseType": "LV5", + "retreatType": "ByAttackerForward" + }, + "forceCameraShake": true, + "cameraShake": { + "shakeType": "CustomVector", + "shakeDir": { + "x": 0, + "y": 1, + "z": 0 + }, + "shakeDistance": 10, + "shakeRange": 0.4, + "shakeTime": 0.07 + } + } + }, + // // + // .o88b. .d88b. .88b d88. d8888b. .d88b. + // d8P Y8 .8P Y8. 88'YbdP`88 88 `8D .8P Y8. + // 8P 88 88 88 88 88 88oooY' 88 88 + // 8b 88 88 88 88 88 88~~~b. 88 88 + // Y8b d8 `8b d8' 88 88 88 88 8D `8b d8' + // `Y88P' `Y88P' YP YP YP Y8888P' `Y88P' + // 连击 + "AE_ComboAttack_01": { "attackPattern": { "$type": "ConfigAttackBox", "triggerType": "TriggerNoRepeat", "size": { "x": 3, - "y": 3.5, - "z": 6 + "y": 2.5, + "z": 5.6 }, "born": { "$type": "ConfigBornBySelf", "offset": { - "x": 0.0, - "y": 0.5, - "z": 0.0 + "x": 0, + "y": 1.5, + "z": -0.3 } } }, "attackInfo": { "attackProperty": { - "damagePercentage": 0.5, - "strikeType": "Slash", + "damagePercentage": 0.66, + "strikeType": "Pierce", "elementType": "Ice", "elementDurability": 25, - "enBreak": 100 + "enBreak": 75 }, "hitPattern": { - "onHitEffectName": "default", - "hitImpulseType": "LV4", - "hitHaltTime": 0, - "hitHaltTimeScale": 0 + "hitImpulseType": "LV3" + }, + "forceCameraShake": false, + "cameraShake": { + "shakeType": "HitVector", + "shakeRange": 0.27, + "shakeTime": 0.07 } } }, - "ae_ice_slash_p3": { + "AE_ComboAttack_01_Enchant": { "attackPattern": { - "$type": "ConfigAttackCircle", + "$type": "ConfigAttackBox", "triggerType": "TriggerNoRepeat", - "height": 2.8, - "fanAngle": 180.0, - "radius": 7, + "size": { + "x": 3, + "y": 2.5, + "z": 5.6 + }, "born": { "$type": "ConfigBornBySelf", "offset": { - "x": -0.4, - "y": 0.0, - "z": 0.0 + "x": 0, + "y": 1.5, + "z": -0.3 } } }, "attackInfo": { "attackProperty": { - "damagePercentage": 0.5, + "damagePercentage": 0.66, + "strikeType": "Pierce", + "elementType": "Ice", + "elementDurability": 25, + "enBreak": 75 + }, + "attackTag": "EnchantIceBlade", + "hitPattern": { + "hitImpulseType": "LV3" + }, + "forceCameraShake": false, + "cameraShake": { + "shakeType": "HitVector", + "shakeRange": 0.27, + "shakeTime": 0.07 + } + } + }, + "AE_ComboAttack_02": { + "attackPattern": { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "height": 2, + "fanAngle": 210.0, + "radius": 4.1, + "born": { + "$type": "ConfigBornBySelf", + "offset": { + "x": 0, + "y": 0, + "z": 0 + } + } + }, + "attackInfo": { + "attackProperty": { + "damagePercentage": 0.55, "strikeType": "Slash", "elementType": "Ice", "elementDurability": 25, - "enBreak": 100 + "enBreak": 75 }, "hitPattern": { - "onHitEffectName": "default", - "hitImpulseType": "LV4", - "hitHaltTime": 0, - "hitHaltTimeScale": 0 + "hitImpulseType": "LV3" + } + } + }, + "AE_ComboAttack_02_Enchant": { + "attackPattern": { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "height": 2, + "fanAngle": 210.0, + "radius": 4.1, + "born": { + "$type": "ConfigBornBySelf", + "offset": { + "x": 0, + "y": 0, + "z": 0 + } + } + }, + "attackInfo": { + "attackProperty": { + "damagePercentage": 0.55, + "strikeType": "Slash", + "elementType": "Ice", + "elementDurability": 25, + "enBreak": 75 + }, + "attackTag": "EnchantIceBlade", + "hitPattern": { + "hitImpulseType": "LV3" + } + } + }, + "AE_ComboAttack_03": { + "attackPattern": { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "height": 2, + "fanAngle": 210.0, + "radius": 4.2, + "born": { + "$type": "ConfigBornBySelf", + "offset": { + "x": 0, + "y": 0, + "z": -0.3 + } + } + }, + "attackInfo": { + "attackProperty": { + "damagePercentage": 0.55, + "strikeType": "Slash", + "elementType": "Ice", + "elementDurability": 25, + "enBreak": 150 + }, + "hitPattern": { + "hitImpulseType": "LV3" + } + } + }, + "AE_ComboAttack_03_Enchant": { + "attackPattern": { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "height": 2, + "fanAngle": 210.0, + "radius": 4.2, + "born": { + "$type": "ConfigBornBySelf", + "offset": { + "x": 0, + "y": 0, + "z": -0.3 + } + } + }, + "attackInfo": { + "attackProperty": { + "damagePercentage": 0.55, + "strikeType": "Slash", + "elementType": "Ice", + "elementDurability": 25, + "enBreak": 150 + }, + "attackTag": "EnchantIceBlade", + "hitPattern": { + "hitImpulseType": "LV3" + } + } + }, + "AE_ComboAttack_04": { + "attackPattern": { + "$type": "ConfigAttackBox", + "triggerType": "TriggerNoRepeat", + "size": { + "x": 4, + "y": 5.4, + "z": 5.7 + }, + "born": { + "$type": "ConfigBornBySelf", + "offset": { + "x": 0, + "y": 2.1, + "z": -2.45 + } + } + }, + "attackInfo": { + "attackProperty": { + "damagePercentage": 0.75, + "strikeType": "Slash", + "elementType": "Ice", + "elementDurability": 25, + "enBreak": 200 + }, + "hitPattern": { + "overrideHitImpulse": { + "hitLevel": "Air", + "hitImpulseY": 500, + "hitImpulseX": 300 + } + }, + "cameraShake": { + "shakeDir": { + "x": 0, + "y": 1, + "z": 0 + }, + "shakeType": "CustomVector", + "shakeRange": 0.6, + "shakeTime": 0.09 + } + } + }, + "AE_ComboAttack_04_Enchant": { + "attackPattern": { + "$type": "ConfigAttackBox", + "triggerType": "TriggerNoRepeat", + "size": { + "x": 4, + "y": 5.4, + "z": 5.7 + }, + "born": { + "$type": "ConfigBornBySelf", + "offset": { + "x": 0, + "y": 2.1, + "z": -2.45 + } + } + }, + "attackInfo": { + "attackProperty": { + "damagePercentage": 0.75, + "strikeType": "Slash", + "elementType": "Ice", + "elementDurability": 25, + "enBreak": 200 + }, + "attackTag": "EnchantIceBlade", + "hitPattern": { + "overrideHitImpulse": { + "hitLevel": "Air", + "hitImpulseY": 500, + "hitImpulseX": 300 + } + }, + "cameraShake": { + "shakeDir": { + "x": 0, + "y": 1, + "z": 0 + }, + "shakeType": "CustomVector", + "shakeRange": 0.6, + "shakeTime": 0.09 + } + } + }, + // // + // d8888b. d8888b. d88888b .d8b. db dD d888888b d8b db d888b + // 88 `8D 88 `8D 88' d8' `8b 88 ,8P' `88' 888o 88 88' Y8b + // 88oooY' 88oobY' 88ooooo 88ooo88 88,8P 88 88V8o 88 88 + // 88~~~b. 88`8b 88~~~~~ 88~~~88 88`8b 88 88 V8o88 88 ooo + // 88 8D 88 `88. 88. 88 88 88 `88. .88. 88 V888 88. ~8~ + // Y8888P' 88 YD Y88888P YP YP YP YD Y888888P VP V8P Y888P + "AE_BreakingSlash": { + "attackPattern": { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "height": 4.0, + "radius": 6.1, + "born": { + "$type": "ConfigBornBySelf", + "offset": { + "y": -1.0, + "z": 0.25 + } + } + }, + "attackInfo": { + "attackProperty": { + "damagePercentage": 0.9, + "elementType": "Ice", + "elementDurability": 50, + "enBreak": 210 + }, + "hitPattern": { + "hitImpulseType": "LV6", + "hitHaltTime": 0.1, + "hitHaltTimeScale": 0.075 + }, + "forceCameraShake": false, + "cameraShake": { + "shakeType": "CustomVector", + "shakeDir": { + "x": 0, + "y": 0, + "z": 1 + }, + "shakeRange": 2.1, + "shakeTime": 0.15 + } + } + }, + "AE_BreakingSlash_Enchant": { + "attackPattern": { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "height": 4.0, + "radius": 6.1, + "born": { + "$type": "ConfigBornBySelf", + "offset": { + "y": -1.0, + "z": 0.25 + } + } + }, + "attackInfo": { + "attackProperty": { + "damagePercentage": 0.9, + "elementType": "Ice", + "elementDurability": 50, + "enBreak": 210 + }, + "attackTag": "EnchantIceBlade", + "hitPattern": { + "hitImpulseType": "LV6", + "hitHaltTime": 0.1, + "hitHaltTimeScale": 0.075 + }, + "forceCameraShake": false, + "cameraShake": { + "shakeType": "CustomVector", + "shakeDir": { + "x": 0, + "y": 0, + "z": 1 + }, + "shakeRange": 2.1, + "shakeTime": 0.15 + } + } + }, + "AE_BreakingSlash_Improved": { + "attackPattern": { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "height": 4.0, + "radius": 7.4, + "born": { + "$type": "ConfigBornBySelf", + "offset": { + "y": -1.0, + "z": 0.25 + } + } + }, + "attackInfo": { + "attackProperty": { + "damagePercentage": 1.0, + "elementType": "Ice", + "elementDurability": 50, + "enBreak": 210 + }, + "hitPattern": { + "hitImpulseType": "LV6", + "hitHaltTime": 0.18, + "hitHaltTimeScale": 0.1 + }, + "forceCameraShake": false, + "cameraShake": { + "shakeType": "CustomVector", + "shakeDir": { + "x": 0, + "y": 0, + "z": 1 + }, + "shakeRange": 2.5, + "shakeTime": 0.19 + } + } + }, + "AE_BreakingSlash_Improved_Enchant": { + "attackPattern": { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "height": 4.0, + "radius": 7.4, + "born": { + "$type": "ConfigBornBySelf", + "offset": { + "y": -1.0, + "z": 0.25 + } + } + }, + "attackInfo": { + "attackProperty": { + "damagePercentage": 1.0, + "elementType": "Ice", + "elementDurability": 50, + "enBreak": 210 + }, + "attackTag": "EnchantIceBlade", + "hitPattern": { + "hitImpulseType": "LV6", + "hitHaltTime": 0.18, + "hitHaltTimeScale": 0.1 + }, + "forceCameraShake": false, + "cameraShake": { + "shakeType": "CustomVector", + "shakeDir": { + "x": 0, + "y": 0, + "z": 1 + }, + "shakeRange": 2.5, + "shakeTime": 0.19 } } } @@ -213,249 +730,374 @@ "defaultLayer": { "$type": "ConfigNormalStateLayer", "stateIDs": { - // -------------------------- - // - // 基础状态 - // - // -------------------------- + "Born": { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": { + "Born": [] + }, + "resetAnimatorTriggerOnExit": ["DoSkill"] + }, "NormalIdle": { "$type": "ConfigMonsterStateIDInfo", "animatorStates": { - "Born": [], "Standby": [] }, - "combatMove": true, "canDoSkill": true, "canSyncMove": true, - "resetAnimatorTriggerOnExit": ["DoSkill"] + "resetAnimatorTriggerOnEnter": ["DoSkill"] }, "NormalMove": { "$type": "ConfigMonsterStateIDInfo", "animatorStates": { "Walk": [] }, - "combatMove": true, "canDoSkill": true, "canSteer": true, "canSyncMove": true, + "resetAnimatorTriggerOnEnter": ["DoSkill"] + }, + "BeHit": { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": { + "Hit_L": [], + "Hit_H": [] + }, + "resetAnimatorTriggerOnEnter": ["BeHit"], "resetAnimatorTriggerOnExit": ["DoSkill"] }, "Die": { "$type": "ConfigMonsterStateIDInfo", "animatorStates": { - "Die": [ - "Monster_Invoker_Herald_Water_Die", - "Audio_Monster_lnvoker_Herald_Water_Die" - ] - }, - "enableRagDoll": false + "Die": [] + } }, "Disappear": { "$type": "ConfigMonsterStateIDInfo", "animatorStates": { - "Disappear": ["Monster_Invoker_Herald_Water_Disappear"] - }, - "enableRagDoll": false + "Disappear": [] + } }, "Alert": { "$type": "ConfigMonsterStateIDInfo", "animatorStates": { - "Alert": [ - "Monster_Invoker_Herald_Water_Alert", - "Audio_Monster_lnvoker_Herald_Water_AlertBS" + "Alert": ["Monster_Invoker_Herald_Ice_Alert"] + }, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill"] + }, + // // + // d8888b. db db .d8888. db db .d8b. d888888b d888888b .d8b. .o88b. db dD + // 88 `8D 88 88 88' YP 88 88 d8' `8b `~~88~~' `~~88~~' d8' `8b d8P Y8 88 ,8P' + // 88oobY' 88 88 `8bo. 88ooo88 88ooo88 88 88 88ooo88 8P 88,8P + // 88`8b 88 88 `Y8b. 88~~~88 88~~~88 88 88 88~~~88 8b 88`8b + // 88 `88. 88b d88 db 8D 88 88 88 88 88 88 88 88 Y8b d8 88 `88. + // 88 YD ~Y8888P' `8888Y' YP YP YP YP YP YP YP YP `Y88P' YP YD + // + // 突进攻击 前摇走路 + "RushAttack_BS_1": { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": { + "RushAttack_BS_1": [ + "Monster_Invoker_Herald_Ice_RushAttack_BS_Enchant_Try", + "Monster_Invoker_Herald_Ice_RushAttack_Blade" ] }, - "combatMove": true, + "resetAnimatorTriggerOnEnter": ["RushAttackTrigger"] + }, + "RushAttack_BS_2": { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": { + "RushAttack_BS_2": [ + "Monster_Invoker_Herald_Ice_RushAttack_BS", + "Monster_Invoker_Herald_Ice_RushAttack_Distance_Calc" + ] + } + }, + // 突进攻击 一段攻击 + "RushAttack": { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": { + "RushAttack": ["Monster_Invoker_Herald_Ice_RushAttack_Attack"] + } + }, + // 突进攻击 一段攻击的后摇 + "RushAttack_AS": { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": { + "RushAttack_AS": [] + }, "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill"] }, - // -------------------------- - // - // 移动相关技能 - // - // -------------------------- - "Approach_Precast": { + // 突进攻击 二段攻击 + "RushAttack_Improved": { "$type": "ConfigMonsterStateIDInfo", "animatorStates": { - "Approach_Precast": [] + "RushAttack_Improved": [ + "Monster_Invoker_Herald_Ice_RushAttack_Improved_Rush", // RushMove + "Monster_Invoker_Herald_Ice_RushAttack_Improved_Jump" // jump特效 + ] }, - "combatMove": true, "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill"] }, - "Approach_IN": { + // 突进攻击 二段攻击 + "RushAttack_Improved_AS": { "$type": "ConfigMonsterStateIDInfo", "animatorStates": { - "Approach_IN": [] + "RushAttack_Improved_AS": [ + "Monster_Invoker_Herald_Ice_RushAttack_Improved_Attack" + ] }, - "canSteer": true, - "combatMove": true, "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill"] }, - "Approach_Backswing": { - "$type": "ConfigMonsterStateIDInfo", - "animatorStates": { - "Approach_Backswing": [] - }, - "combatMove": true, - "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill"] - }, - // 闪现 - "Frozen_Blink_Precast": { - "$type": "ConfigNormalStateIDInfo", - "animatorStates": { - "Frozen_Blink_Precast": [] - }, - "combatMove": true, - "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill"], - "addEndure": 0.0 - }, - "Frozen_Blink_IN": { - "$type": "ConfigNormalStateIDInfo", - "animatorStates": { - "Frozen_Blink_IN": ["Monster_Invoker_Herald_Ice_Frozen_Blink_In"] - }, - "combatMove": true, - "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill"], - "addEndure": 0.0 - }, - "Frozen_Blink_Backswing": { - "$type": "ConfigNormalStateIDInfo", - "animatorStates": { - "Frozen_Blink_Backswing": ["Monster_Invoker_Herald_Ice_Frozen_Blink_Backswing"], - "Frozen_Blink_Redirect": ["Monster_Invoker_Herald_Ice_Frozen_Blink_Backswing"] - }, - "combatMove": true, - "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "ReDirect"], - "addEndure": 0.0 - }, - // -------------------------- + + // // + // d888888b .88b d88. d8888b. d8888b. .d88b. db db d88888b + // `88' 88'YbdP`88 88 `8D 88 `8D .8P Y8. 88 88 88' + // 88 88 88 88 88oodD' 88oobY' 88 88 Y8 8P 88ooooo + // 88 88 88 88 88~~~ 88`8b 88 88 `8b d8' 88~~~~~ + // .88. 88 88 88 88 88 `88. `8b d8' `8bd8' 88. + // Y888888P YP YP YP 88 88 YD `Y88P' YP Y88888P // - // 攻击相关技能 - // - // -------------------------- - "Hoarfrost_Slash": { - "$type": "ConfigMonsterStateIDInfo", - "animatorStates": { - "Hoarfrost_Slash": ["Monster_Invoker_Herald_Ice_HoarfrostBlast_p1"] - }, - "combatMove": true, - "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill"], - "addEndure": 0.0 - }, - "Hoarfrost_Blast": { - "$type": "ConfigMonsterStateIDInfo", - "animatorStates": { - "Hoarfrost_Blast": ["Monster_Invoker_Herald_Ice_HoarfrostBlast_p2"] - }, - "combatMove": true, - "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill"], - "addEndure": 0.0 - }, - "Frozen_Blade": { - "$type": "ConfigMonsterStateIDInfo", - "animatorStates": { - "Frozen_Blade": ["Monster_Invoker_Herald_Ice_FrozenBlade"] - }, - "combatMove": true, - "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill"], - "addEndure": 0.0 - }, - // 普攻多段 - "IceSlash_P1": { - "$type": "ConfigMonsterStateIDInfo", - "animatorStates": { - "Ice_Slash_1": ["Monster_Invoker_Herald_Ice_Slash_p1"] - }, - "combatMove": true, - "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill"], - "addEndure": 0.0 - }, - "IceSlash_P2": { - "$type": "ConfigMonsterStateIDInfo", - "animatorStates": { - "Ice_Slash_2": ["Monster_Invoker_Herald_Ice_Slash_p2"] - }, - "combatMove": true, - "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill"], - "addEndure": 0.0 - }, - "IceSlash_P3": { - "$type": "ConfigMonsterStateIDInfo", - "animatorStates": { - "Ice_Slash_3": ["Monster_Invoker_Herald_Ice_Slash_p3"] - }, - "combatMove": true, - "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill"], - "addEndure": 0.0 - }, // 转阶段 - "Enpower_Precast": { - "$type": "ConfigNormalStateIDInfo", - "animatorStates": { - "EnpowerBS": ["Monster_Invoker_Herald_Ice_EnpowerBS"] - }, - "combatMove": true, - "resetAnimatorTriggerOnEnter": ["BeHit", "DoSkill"], - "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill"], - "addEndure": 0.0 - }, - "Enpower": { + "Improved": { "$type": "ConfigMonsterStateIDInfo", "animatorStates": { - "Enpower": ["Monster_Invoker_Herald_Ice_Enpower"] + "Improved_BS": ["Monster_Invoker_Herald_Ice_Improve_Attack_BS"], + "Improved": ["Monster_Invoker_Herald_Ice_Improve_Attack"], + "Improved_AS": [] }, - "combatMove": true, - "resetAnimatorTriggerOnEnter": ["BeHit"], - "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill"], - "addEndure": 0.0 + "addEndure": 0, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill"] + }, + + //// + // .o88b. .d88b. .88b d88. d8888b. .d88b. + // d8P Y8 .8P Y8. 88'YbdP`88 88 `8D .8P Y8. + // 8P 88 88 88 88 88 88oooY' 88 88 + // 8b 88 88 88 88 88 88~~~b. 88 88 + // Y8b d8 `8b d8' 88 88 88 88 8D `8b d8' + // `Y88P' `Y88P' YP YP YP Y8888P' `Y88P' + // 冰刃连斩 + // + // 连击 BS + "ComboAttack_BS": { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": { + "ComboAttack_BS_1": [ + // 因为时间点允许,所以这个Event复用了 (第0帧) + "Monster_Invoker_Herald_Ice_RushAttack_BS_Enchant_Try", + // 凝结冰刃的前摇特效 + "Monster_Invoker_Herald_Ice_ComboAttack_Blade" + ], + "ComboAttack_BS_2": [ + // 算距离 + "Monster_Invoker_Herald_Ice_ComboAttack_Distance_Calc" + ] + }, + "addEndure": 0 + }, + // 一段攻击 (包含 1->2 ) (有Steer) + "ComboAttack_01": { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": { + "ComboAttack_01": [ + "Monster_Invoker_Herald_Ice_ComboAttack_01_Attack", + "Monster_Invoker_Herald_Ice_ComboAttack_01_Rush" + ], + "ComboAttack_01_To_02": [] + } + }, + // BS to 02 (有Steer) + "ComboAttack_BS_To_02": { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": { + "ComboAttack_BS_To_02": [] + } + }, + // 二段攻击 (无Steer) + "ComboAttack_02": { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": { + "ComboAttack_02": [ + "Monster_Invoker_Herald_Ice_ComboAttack_02_Attack", + // 计算距离 + "Monster_Invoker_Herald_Ice_ComboAttack_02_Distance_Calc" + ] + } + }, + // 三段攻击 (有Steer) + "ComboAttack_03": { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": { + "ComboAttack_03": [ + "Monster_Invoker_Herald_Ice_ComboAttack_03_Attack" + ], + "ComboAttack_03_AS": [] + } + }, + // 四段攻击 + "ComboAttack_02_To_04": { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": { + "ComboAttack_02_To_04": [ + "Monster_Invoker_Herald_Ice_ComboAttack_04_Rush" + ] + } + }, + "ComboAttack_04": { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": { + "ComboAttack_04": [ + "Monster_Invoker_Herald_Ice_ComboAttack_04_Rush", + "Monster_Invoker_Herald_Ice_ComboAttack_04_Attack" + ], + "ComboAttack_04_AS": [] + }, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill"] + }, + //// + // .o88b. .d88b. d8b db d88888b .d88b. d88888b .o88b. .d88b. db d8888b. + // d8P Y8 .8P Y8. 888o 88 88' .8P Y8. 88' d8P Y8 .8P Y8. 88 88 `8D + // 8P 88 88 88V8o 88 88ooooo 88 88 88ooo 8P 88 88 88 88 88 + // 8b 88 88 88 V8o88 88~~~~~ 88 88 88~~~ 8b 88 88 88 88 88 + // Y8b d8 `8b d8' 88 V888 88. `8b d8' 88 Y8b d8 `8b d8' 88booo. 88 .8D + // `Y88P' `Y88P' VP V8P Y88888P `Y88P' YP `Y88P' `Y88P' Y88888P Y8888D' + "ConeOfCold": { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": { + "ConeOfCold_BS": ["Monster_Invoker_Herald_Ice_ConeOfCold_BS"], + "ConeOfCold": [] + } + }, + "ConeOfCold_AS": { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": { + "ConeOfCold_AS": ["Monster_Invoker_Herald_Ice_ConeOfCold_Trigger"] + }, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill"] + }, + // 强化远程冰锥 + "ConeOfCold_Improved_BS": { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": { + "ConeOfCold_Improved_BS_1": [ + "Monster_Invoker_Herald_Ice_ConeOfCold_Improved_BS" + ], + "ConeOfCold_Improved_BS_2": [ + "Monster_Invoker_Herald_Ice_ConeOfCold_Point_Trigger_01" + ] + } + }, + "ConeOfCold_Improved_01": { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": { + "ConeOfCold_Improved_01": [ + "Monster_Invoker_Herald_Ice_ConeOfCold_Improved_Trigger_01" + ], + "ConeOfCold_Improved_01_AS": [ + "Monster_Invoker_Herald_Ice_ConeOfCold_Point_Trigger_02" + ] + } + }, + "ConeOfCold_Improved_02": { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": { + "ConeOfCold_Improved_02": [ + "Monster_Invoker_Herald_Ice_ConeOfCold_Improved_Trigger_02" + ] + }, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill"] + }, + //// + // .d8888. d888888b d88888b d8888b. d8888b. .d8b. .o88b. db dD + // 88' YP `~~88~~' 88' 88 `8D 88 `8D d8' `8b d8P Y8 88 ,8P' + // `8bo. 88 88ooooo 88oodD' 88oooY' 88ooo88 8P 88,8P + // `Y8b. 88 88~~~~~ 88~~~ 88~~~b. 88~~~88 8b 88`8b + // db 8D 88 88. 88 88 8D 88 88 Y8b d8 88 `88. + // `8888Y' YP Y88888P 88 Y8888P' YP YP `Y88P' YP YD + "StepBack": { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": { + "MoveBack_BS": [], + "MoveBack": [], + "MoveBack_AS": [] + }, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill"] + }, + "FastStepBack": { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": { + "FastMoveBack_PA": [], + "FastMoveBack_PB": [] + }, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill"] + }, + "StepForward": { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": { + "MoveForward_BS": [], + "MoveForward": [], + "MoveForward_AS": [] + }, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill"] + }, + // // + // d8888b. d8888b. d88888b .d8b. db dD d888888b d8b db d888b .d8888. db .d8b. .d8888. db db + // 88 `8D 88 `8D 88' d8' `8b 88 ,8P' `88' 888o 88 88' Y8b 88' YP 88 d8' `8b 88' YP 88 88 + // 88oooY' 88oobY' 88ooooo 88ooo88 88,8P 88 88V8o 88 88 `8bo. 88 88ooo88 `8bo. 88ooo88 + // 88~~~b. 88`8b 88~~~~~ 88~~~88 88`8b 88 88 V8o88 88 ooo `Y8b. 88 88~~~88 `Y8b. 88~~~88 + // 88 8D 88 `88. 88. 88 88 88 `88. .88. 88 V888 88. ~8~ db 8D 88booo. 88 88 db 8D 88 88 + // Y8888P' 88 YD Y88888P YP YP YP YD Y888888P VP V8P Y888P `8888Y' Y88888P YP YP `8888Y' YP YP + // // + "BreakingSlash": { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": { + // 降神前 + "BreakingSlash_BS": [ + // 尝试附魔 + "Monster_Invoker_Herald_Ice_BreakingSlash_Enchant_Try", + // 播放警告圈 + "Monster_Invoker_Herald_Ice_BreakingSlash_BS", + // 刀光 + "Monster_Invoker_Herald_Ice_BreakingSlash_Blade" + ], + "BreakingSlash": ["Monster_Invoker_Herald_Ice_BreakingSlash_01"], + "BreakingSlash_AS": [], + // + // 降神后 - 和上方一一对应 + "BreakingSlash_Improved_BS": [ + "Monster_Invoker_Herald_Ice_BreakingSlash_Enchant_Try", + "Monster_Invoker_Herald_Ice_BreakingSlash_Improved_BS", // 更大的警告圈 + "Monster_Invoker_Herald_Ice_BreakingSlash_Blade" + ], + "BreakingSlash_Improved": [ + "Monster_Invoker_Herald_Ice_BreakingSlash_Improved_01" + ], + "BreakingSlash_Improved_AS": [] + }, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill"] } } } }, "abilities": [ - { - "abilityName": "Invoker_Herald_Ice_AnimatorSteer" - }, - { - "abilityName": "Invoker_Herald_Ice_Hoarfrost_Area" - }, - { - "abilityName": "Invoker_Herald_Ice_FrozenBlade_Cast_Long" - }, - { - "abilityName": "Invoker_Herald_Ice_FrozenBlade_Cast_Short" - }, - { - "abilityName": "Invoker_Herald_Ice_Special_Debuff_Monitor" - }, - { - "abilityName": "Invoker_Herald_Ice_Frozen_Blink_IN_State" - }, - { - "abilityName": "Invoker_Herald_Ice_Frozen_Blink_Redirect" - }, - { - "abilityName": "Invoker_Herald_Ice_FrozenBlink_Achieve" - }, - { - "abilityName": "Invoker_Herald_Ice_EmpowerState" - }, - { - "abilityName": "Invoker_Herald_Ice_StateControl" - } + { "abilityName": "Invoker_Herald_Ice_AnimatorSteer" }, // 各种攻击旋转表现的统一管理 + { "abilityName": "Invoker_Herald_Ice_IceBlade_Manager" }, // 手中冰刃的表现管理 + { "abilityName": "Invoker_Herald_Ice_EnchantIceBlade_Manager" }, // 深渊冰刃的逻辑管理 + { "abilityName": "Invoker_Herald_Ice_ElementState_Manager" }, // 元素盾,以及各种Pose相关的控制 + { "abilityName": "Invoker_Herald_Ice_Distance_Calc" }, // 距离计算,触发用 + { "abilityName": "Invoker_Herald_Ice_ConeOfCold_Trigger" }, // 501技能的深渊冰锥 + { "abilityName": "Invoker_Herald_Ice_ConeOfCold_Improved_Point_1" }, // 502预警圈空Gadget1 + { "abilityName": "Invoker_Herald_Ice_ConeOfCold_Improved_Point_2" }, // 502预警圈空Gadget2 + { "abilityName": "Invoker_Herald_Ice_ConeOfCold_Improved_Trigger_1" }, // 502技能的强化冰锥 + { "abilityName": "Invoker_Herald_Ice_ConeOfCold_Improved_Trigger_2" } // 502技能的强化冰锥 ], "initialPoses": { "Default": { - "initialPoseID": 101, - "initialPoseParams": { - "boolParams": { - "WanderState": "false" - } - } + "initialPoseID": 101 } }, "aibeta": { "enable": true, - "skillGCD": 3, "neurons": { "DefaultSetting": ["HIT"], "NeverCombat": [] @@ -484,7 +1126,6 @@ "defendArea": { "enable": true, "defendRange": 50 - //"defendRange": 15, }, "threat": { "clearThreatTargetDistance": 50.0, @@ -517,17 +1158,30 @@ "meleeChargeTactic": { "enable": true, "condition": { - "pose": [301, 302, 401, 402] + "pose": [301, 401, 501, 502] }, "defaultSetting": { "speedLevel": 1, "turnSpeedOverride": 0.8, - "stopDistance": 3.0, - "startDistanceMin": 5.0, + "stopDistance": 2.1, + "startDistanceMin": 3.5, "startDistanceMax": 99.0, "useMeleeSlot": false } }, + "skillGroupCDConfigs": [ + { + // 后撤移动 + "skillGroupCDID": 1, + "skillGroupCDTime": 7 + }, + { + // 起跳冰锥 + "skillGroupCDID": 2, + "skillGroupCDTime": 30 + } + ], + "skillGCD": 2.1, "skills": { "101": { "name": "OnAlert", @@ -536,110 +1190,309 @@ "skillQueryingTime": 3, "faceTarget": true, "castCondition": { - "pose": [101] + "pose": [101, 201] } }, "201": { - "cd": 8.0, - "cdUpperRange": 3.0, + "cd": 7.0, + "cdUpperRange": 4, + "priority": 3, + "ignoreGCD": true, + "name": "ComboAttack", + "stateIDs": [ + "ComboAttack_BS", + "ComboAttack_01", + "ComboAttack_02", + "ComboAttack_03", + "ComboAttack_02_To_04", + "ComboAttack_04" + ], + "combatSkillType": "MeleeAttack", + "flagSelfInZone": "11", + "castCondition": { + "maxTargetAngleXZ": 60, + "pickRangeMin": 0.0, + "pickRangeMax": 8.0, + "pose": [301, 501, 502] + } + }, + // 突进攻击 + "301": { + "cd": 20.0, + "cdUpperRange": 15, "priority": 2, - "name": "Ice_Slash", - "stateIDs": ["IceSlash_P1", "IceSlash_P2", "IceSlash_P3"], - "ignoreGCD": false, - "triggerGCD": false, + "name": "RushAttack", + "ignoreGCD": true, + "stateIDs": [ + "RushAttack_BS_1", + "RushAttack_BS_2", + "RushAttack", + "RushAttack_AS", + "RushAttack_Improved", + "RushAttack_Improved_AS" + ], + "combatSkillType": "MeleeAttack", + "flagSelfInZone": "11", + "castCondition": { + "maxTargetAngleXZ": 90, + "pickRangeMin": 8, + "pickRangeMax": 20.0, + "pose": [301, 501, 502] + } + }, + // 破冰斩击 + "401": { + "cd": 11.5, + "priority": 1, + "name": "BreakingSlash", + "stateIDs": ["BreakingSlash"], + "combatSkillType": "MeleeAttack", + "flagSelfInZone": "11", + "flagTargetInZone": "11", "flagSelfOnTemplateCollider": "11", "castCondition": { "pickRangeMin": 0.0, "pickRangeMax": 5.0, - "pose": [301, 302, 401, 402] + "pose": [301] } }, - "301": { + // 破冰斩击-降神后 + "402": { "cd": 14.0, - "cdUpperRange": 5.0, "priority": 1, - "name": "Hoarfrost_Blast", - "stateIDs": ["HoarfrostSlash", "HoarfrostBlast"], - "ignoreGCD": false, - "triggerGCD": false, + "name": "BreakingSlash_Improved", + "stateIDs": ["BreakingSlash"], + "combatSkillType": "MeleeAttack", + "flagSelfInZone": "11", + "flagTargetInZone": "11", "flagSelfOnTemplateCollider": "11", "castCondition": { "pickRangeMin": 0.0, - "pickRangeMax": 6.0, - "pose": [301, 302, 401, 402] - } - }, - "401": { - "cd": 12.0, - "cdUpperRange": 5.0, - "priority": 3, - "name": "Frozen_Blink", - "stateIDs": ["Frozen_Blink_Precast", "Frozen_Blink_IN", "Frozen_Blink_Backswing"], - "ignoreGCD": true, - "triggerGCD": false, - "flagSelfOnTemplateCollider": "11", - "castCondition": { - "pickRangeMin": 0.0, - "pickRangeMax": 3.0, - "pose": [301, 302, 401, 402] + "pickRangeMax": 5.0, + "pose": [501, 502] } }, + // 直线冰锥 "501": { "cd": 12.0, - "cdUpperRange": 6.0, - "priority": 1, - "name": "Frozen_Blade", - "stateIDs": ["Frozen_Blade"], - "ignoreGCD": false, - "triggerGCD": false, + "cdUpperRange": 6, + "priority": 3, + "name": "ConeOfCold", + "stateIDs": ["ConeOfCold", "ConeOfCold_AS"], + "combatSkillType": "RangedAttack", + "flagSelfInZone": "11", + "flagTargetInZone": "11", "flagSelfOnTemplateCollider": "11", + "triggerGCD": false, "castCondition": { - "pickRangeMin": 3.0, - "pickRangeMax": 21.0, - "pose": [301, 302, 401, 402] + "maxTargetAngleXZ": 60, + "pickRangeMin": 6.5, + "pickRangeMax": 13.5, + "pose": [301, 501, 502] } }, + // 冰锥强化版本 - 常规远距离施放 + "511": { + "cd": 80, + "cdUpperRange": 20, + "priority": 1, + "name": "ConeOfCold_Improved_Priority_1", + "stateIDs": [ + "ConeOfCold_Improved_BS", + "ConeOfCold_Improved_01", + "ConeOfCold_Improved_02" + ], + "combatSkillType": "RangedAttack", + "flagSelfInZone": "11", + "flagTargetInZone": "11", + "flagSelfOnTemplateCollider": "11", + "ignoreGCD": true, + "castCondition": { + "pickRangeMin": 8.0, + "pickRangeMax": 20.0, + "pose": [501, 502] + }, + "skillGroupCDID": 2 + }, + "512": { + "cd": 80, + "cdUpperRange": 20, + "priority": 3, + "name": "ConeOfCold_Improved_Priority_3", + "stateIDs": [ + "ConeOfCold_Improved_BS", + "ConeOfCold_Improved_01", + "ConeOfCold_Improved_02" + ], + "combatSkillType": "RangedAttack", + "flagSelfInZone": "11", + "flagTargetInZone": "11", + "flagSelfOnTemplateCollider": "11", + "ignoreGCD": true, + "castCondition": { + "pickRangeMin": 12.0, + "pickRangeMax": 20.0, + "pose": [501, 502] + }, + "skillGroupCDID": 2 + }, + // 冰锥强化版本 - 近距离施放保底 + "513": { + "cd": 60, + "cdUpperRange": 20, + "priority": 6, + "name": "ConeOfCold_Improved_Priority_6", + "stateIDs": [ + "ConeOfCold_Improved_BS", + "ConeOfCold_Improved_01", + "ConeOfCold_Improved_02" + ], + "combatSkillType": "RangedAttack", + "flagSelfInZone": "11", + "flagTargetInZone": "11", + "flagSelfOnTemplateCollider": "11", + "ignoreGCD": true, + "castCondition": { + "pickRangeMin": 5.0, + "pickRangeMax": 20.0, + "pose": [501, 502] + }, + "skillGroupCDID": 2 + }, + // 后撤 "601": { - "cd": 8.0, - "cdUpperRange": 3.0, - "priority": 5, - "name": "Approach", - "stateIDs": ["Approach_Precast", "Approach_IN", "Approach_Backswing"], + "cd": 36.0, + "cdUpperRange": 20, + "initialCD": 20, + "priority": 3, + "name": "StepBack", + "stateIDs": ["StepBack"], + "triggerGCD": false, + "flagSelfInZone": "11", + "castCondition": { + "pickRangeMin": 0, + "pickRangeMax": 4.75, + "pose": [301, 501, 502] + }, + "skillGroupCDID": 1 + }, + // 姿态调整 - 快速后撤 + "611": { + "cd": 1.0, + "initialCD": 8, + "skillQueryingTime": 0.6, + "priority": 1, + "name": "FastStepBack", + "stateIDs": ["FastStepBack"], "ignoreGCD": true, "triggerGCD": false, - "flagSelfOnTemplateCollider": "11", + "triggerCDOnFail": false, + "flagSelfInZone": "11", "castCondition": { - "pickRangeMin": 10.0, - "pickRangeMax": 30.0, - "pose": [301, 302, 401, 402] + "minTargetAngleXZ": 100, + "pickRangeMin": 0, + "pickRangeMax": 6, + "pose": [301, 501, 502] + }, + "skillGroupCDID": 1 + }, + // 快速后撤 - 填充 + "612": { + "initialCD": 8, + "skillQueryingTime": 0.6, + "priority": 5, + "name": "FastStepBack_Fill_5", + "stateIDs": ["FastStepBack"], + "triggerGCD": false, + "flagSelfInZone": "11", + "castCondition": { + "pickRangeMin": 0, + "pickRangeMax": 4, + "pose": [301, 501, 502] + }, + "skillGroupCDID": 1 + }, + "613": { + "cd": 30, + "initialCD": 10, + "skillQueryingTime": 0.6, + "priority": 4, + "name": "FastStepBack_Fill_4", + "stateIDs": ["FastStepBack"], + "triggerGCD": false, + "flagSelfInZone": "11", + "castCondition": { + "pickRangeMin": 0, + "pickRangeMax": 2.5, + "pose": [301, 501, 502] + }, + "skillGroupCDID": 1 + }, + // 前移 + "621": { + "cd": 0, + "priority": 5, + "name": "StepForward", + "stateIDs": ["StepForward"], + "triggerGCD": false, + "flagSelfInZone": "11", + "castCondition": { + "pickRangeMin": 13, + "pickRangeMax": 50, + "pose": [301, 501, 502] + } + }, + // 转阶段 + "701": { + "name": "Improve", + "stateIDs": ["Improved"], + "skillQueryingTime": 1, + "triggerGCD": false, + "ignoreGCD": true, + "triggerCDOnFail": false, + "castCondition": { + "pose": [401] } } } }, "inputKeys": [ { - "keyID": 201, - "inputKeyCode": 258 + "keyID": 201, // 冰刃连斩 + "inputKeyCode": 257 // 1 }, { - "keyID": 301, - "inputKeyCode": 259 + "keyID": 301, // 突进攻击 + "inputKeyCode": 258 // 2 }, { - "keyID": 401, - "inputKeyCode": 260 + "keyID": 401, // 破冰斩击 + "inputKeyCode": 259 // 3 + }, + + { + "keyID": 501, // 深渊冰锥 + "inputKeyCode": 260 // 4 }, { - "keyID": 501, - "inputKeyCode": 261 + "keyID": 511, // 深渊冰锥 - 降神 + "inputKeyCode": 261 // 5 }, { - "keyID": 601, - "inputKeyCode": 262 + "keyID": 701, // 转阶段 + "inputKeyCode": 262 // 6 }, { - "keyID": 611, - "inputKeyCode": 263 + "keyID": 601, // 后退动作 + "inputKeyCode": 263 // 7 + }, + { + "keyID": 611, // 快速后退 + "inputKeyCode": 264 // 8 + }, + { + "keyID": 402, // 破冰斩击 - 降神版本 + "inputKeyCode": 265 // 9 } ] } diff --git a/gdconf/game_data_config/json/monster/ConfigMonster_Nithhoggr_None.json b/gdconf/game_data_config/json/monster/ConfigMonster_Nithhoggr_None.json index 43d9e597..dbd7236a 100644 --- a/gdconf/game_data_config/json/monster/ConfigMonster_Nithhoggr_None.json +++ b/gdconf/game_data_config/json/monster/ConfigMonster_Nithhoggr_None.json @@ -16,6 +16,18 @@ "clearAIOnSetLightDeactive": true, "clearAnimatorOnSetLightDeactive": true, "shouldPauseAnimatorBeforeReady":true, + "meshEffectNodeList": + [ + { + "attachMeshName": "EffectMesh01","followTargetPath": "EffectMesh01_FollowPoint", + }, + { + "attachMeshName": "EffectMesh02","followTargetPath": "EffectMesh02_FollowPoint", + }, + { + "attachMeshName": "EffectMesh03","followTargetPath": "EffectMesh03_FollowPoint", + }, + ], }, "model": { diff --git a/gdconf/game_data_config/json/monster/ConfigMonster_Panther_Sacred_Grass_01.json b/gdconf/game_data_config/json/monster/ConfigMonster_Panther_Sacred_Grass_01.json new file mode 100644 index 00000000..eb26a3e7 --- /dev/null +++ b/gdconf/game_data_config/json/monster/ConfigMonster_Panther_Sacred_Grass_01.json @@ -0,0 +1,1303 @@ +{ + "$type" : "ConfigMonster", + "common": + { + "mass": 10000.0, + "affectedByWorld" : true, + "checkInSurface" : true, + "scale": 1.87, + "viewSize": 1.0, + "height": 2.8, + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachSkinnedMesh", + "mesh" : "EffectMesh", + }, + "useGrassDisplacement": true, + "clearAIOnSetLightDeactive": true, + "reconnectSupport": true, + "recoverByInitPose": true, + }, + "dither": + { + "showDitherDuration": 2.0, + }, + "specialPoint": + { + "bulletAim": "Knee", + }, + "move": + { + "$type": "ConfigAnimatorMove", + "facingMove": "FourDirection", + "monsterSizeType": "OtherType", + "destroyRockWhenInit": true, + }, + "headControl": + { + "$type": "ConfigHeadControl", + "useHeadControl": true, + "animStates": + [ + "NormalIdle/Standby", + // "Run", + "TurnBack", + "Attack_04_Jump_Hit", + "Attack_04_Jump_2", + "Attack_04", + "Attack_05", + "Attack_04_Jump", + "Attack_02", + "Attack_02_Jump_Back", + "Attack_01_Hit", + "Attack_01_RunHit", + "Attack_01_BS", + "Attack_01_Run", + "Attack_01_Jump", + "Alert", + + ], + "maxYawDegree": 45, + "maxPitchDegree": 10, + "speed": 2.0, + }, + "model": + { + "bornEffect": "Eff_Monster_Common_Born", + }, + "billboard": + { + "$type" : "ConfigCombatBillboard", + "offsetType": "Character", + "offset": + { + "x": -0.3, + "y": -0.5, + "z": 0, + }, + "showDistance": 48, + "size": "Grand", + }, + "combat" : + { + "property": + { + "weight" : 150, //weightLevel = 3 + "endureType": "Monster_Demiboss_Other", + }, + "combatLock": + { + "denyLockOn": false, + "lockType": "Avatar&Monster_Lv4", + }, + "beHit" : + { + "hitBloodEffect": "", + "muteAllHit": false, + "muteAllHitEffect": false, + "muteAllHitText": false, + }, + "die": + { + "hasAnimatorDie": true, + "dieDisappearEffect":"Eff_Death_Common", + "dieDisappearEffectDelay": 0.0, + "dieEndTime": 1.8, + "dieForceDisappearTime": 1.8, + "dieShaderData": "MonsterDie", + "useRagDoll": true, + "ragDollDieEndTimeDelay": 0, + "muteHitBox": true, + "dieDenyLockOn": true, + "dieIsGhostToEnemy": true, + "dieIgnoreTriggerBullet": true, + "muteBillboard": true, + "mutePushCollider": true, + }, + "animEvents": + { + "AtkNo": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "triggerType" : "TriggerNoRepeat", + "fanAngle" : 60.0, + "radius" : 1.5, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : 0.0, + "z" : -0.5, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.5, + "strikeType": "Blunt", + "attackType": "Melee", + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV2", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + "muteHitText":false, + }, + }, + }, + "Atk01_1": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "triggerType" : "TriggerNoRepeat", + "fanAngle" : 60.0, + "radius" : 2.4, + "height": 2, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : 0.0, + "z" : 0.0, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.3, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 200, + "elementType": "Grass", + "elementDurability": 30, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV3", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + "muteHitText":false, + }, + }, + }, + "Atk01_2": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "triggerType" : "TriggerNoRepeat", + "fanAngle" : 60.0, + "radius" : 2.4, + "height": 2, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : 0.0, + "z" : 0.0, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.4, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 200, + "elementType": "Grass", + "elementDurability": 30, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV4", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + "muteHitText":false, + }, + }, + }, + "SacredAttack01_Hit1": + { + "attackPattern" : + { + "$type" : "ConfigAttackBox", + "triggerType" : "TriggerNoRepeat", + "size": + { + "x": 2, + "y": 4, + "z": 2.0, + }, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : 0.0, + "z" : 1.0, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.3, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 200, + "elementType": "Grass", + "elementDurability": 30, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV3", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + }, + }, + }, + "SacredAttack01_Hit2": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "triggerType" : "TriggerNoRepeat", + "fanAngle" : 120.0, + "radius" : 4.0, + "height": 4, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : -1.0, + "z" : 1.0, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.5, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 200, + "elementType": "Grass", + "elementDurability": 30, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV3", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + "forceRetreat": true, + }, + }, + }, + "SacredAttack01_Hit3": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "triggerType" : "TriggerNoRepeat", + "fanAngle" : 240.0, + "radius" : 5, + "height": 4, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : -1.0, + "z" : 0.0, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.7, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 200, + "elementType": "Grass", + "elementDurability": 30, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV3", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + }, + }, + }, + "SacredAttack03_Hit1": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "triggerType" : "TriggerNoRepeat", + "fanAngle" : 240.0, + "radius" : 4.0, + "height": 4, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : -1.0, + "z" : 0.0, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.6, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 200, + "elementType": "Grass", + "elementDurability": 30, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV3", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + }, + }, + }, + "SacredAttack03_Hit2": + { + "attackPattern" : + { + "$type" : "ConfigAttackBox", + "triggerType" : "TriggerNoRepeat", + "size": + { + "x": 4, + "y": 6, + "z": 3.0, + }, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : 0.0, + "z" : 1.0, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.7, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 200, + "elementType": "Grass", + "elementDurability": 30, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV3", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + }, + }, + }, + "SacredAttack04_Hit": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "triggerType" : "TriggerNoRepeat", + "radius" : 4.5, + "height": 4, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : -1.0, + "z" : 0.0, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.8, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 200, + "elementType": "Grass", + "elementDurability": 30, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV3", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + }, + }, + }, + "SacredAttack05_Hit": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "triggerType" : "TriggerNoRepeat", + "radius" : 6.0, + "height": 4, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.75, + "y" : -1.0, + "z" : 0.0, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.8, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 200, + "elementType": "Grass", + "elementDurability": 30, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV4", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + }, + }, + }, + "SacredAttack05_Hit2": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "triggerType" : "TriggerNoRepeat", + "radius" : 7.0, + "height": 4, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : -1.0, + "z" : 0.0, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 1.0, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 200, + "elementType": "Grass", + "elementDurability": 30, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV5", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + }, + }, + }, + }, + }, + "stateLayers": + { + "defaultLayer": + { + "$type" : "ConfigNormalStateLayer", + "stateIDs" : + { + "NormalIdle" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Standby": [], + "Born": [], + }, + "combatMove": true, + "canDoSkill" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "Sit" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Sit": [], + }, + "combatMove": true, + "canDoSkill" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "Lying" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Lying": [], + }, + "combatMove": true, + "canDoSkill" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "Run" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Run": ["Audio_Monster_Panther_Run"], + }, + "combatMove": true, + "canDoSkill" : true, + "canSteer" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "Walk" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Walk": ["Audio_Monster_Panther_Walk"], + }, + "combatMove": true, + "canDoSkill" : true, + "canSteer" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "NoTurn" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "NoTurn": [""], + }, + "combatMove": true, + "canSteer" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "TurnLeft" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "TurnLeft": ["Audio_Monster_Panther_Walk"], + }, + "combatMove": true, + "canSteer" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "TurnRight" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "TurnRight": ["Audio_Monster_Panther_Walk"], + }, + "combatMove": true, + "canSteer" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "TurnBack" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "TurnBack": ["Audio_Monster_Panther_TurnBack"], + }, + "combatMove": true, + "followAnimRotation": true, + "canSteer" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "BeHit": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Hit_L": ["Audio_Monster_Panther_Hit_L"], + }, + "combatMove": true, + "resetAnimatorTriggerOnEnter": [ "BeHit" ], + "resetAnimatorTriggerOnExit": [ "DoSkill" ], + }, + "Weak_BS": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Weak_BS": ["Monster_Panther_Sacred_Grass_Weak_BS"], + }, + "followAnimRotation": true, + "canSteer" : true, + "combatMove": true, + "addEndure": 0.01, + "cullingModelAlwaysAnimate": true, + "resetAnimatorTriggerOnEnter": [ "BeHit" ], + "resetAnimatorTriggerOnExit": [ "DoSkill" ], + }, + "Weak_Loop": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Weak_Loop": [""], + }, + "followAnimRotation": true, + "canSteer" : true, + "combatMove": true, + "addEndure": 0.01, + "cullingModelAlwaysAnimate": true, + "resetAnimatorTriggerOnEnter": [ "BeHit" ], + "resetAnimatorTriggerOnExit": [ "DoSkill" ], + }, + "Weak_AS": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Weak_AS": ["Monster_Panther_Sacred_Grass_Weak_AS"], + }, + "followAnimRotation": true, + "canSteer" : true, + "combatMove": true, + "addEndure": 0.01, + "cullingModelAlwaysAnimate": true, + "resetAnimatorTriggerOnEnter": [ "BeHit" ], + "resetAnimatorTriggerOnExit": [ "DoSkill" ], + }, + "Weak_Die": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Weak_Die": [""], + }, + }, + "Die": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Die": [""], + }, + }, + "Personality1": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Personality1": ["Audio_Monster_Panther_Personality1"], + }, + "canDoSkill" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "Attack_02_Jump_Back": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Attack_02_Jump_Back": [""], + }, + "combatMove": true, + "canSteer": true, + "addEndure": 0.01, + "cullingModelAlwaysAnimate": true, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + }, + "Attack_02": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Attack_02": ["Monster_Panther_Sacred_Grass_Attack01",""], + }, + "combatMove": true, + "canSteer": true, + "followAnimRotation": true, + "addEndure": 0.01, + "cullingModelAlwaysAnimate": true, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + }, + "Sacred_Attack01": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Sacred_Attack01": ["Monster_Panther_Sacred_Grass_SacredAttack01"], + }, + "combatMove": true, + "canSteer": true, + "addEndure": 0.01, + "cullingModelAlwaysAnimate": true, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + }, + "Sacred_Attack02": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Sacred_Attack02": ["Monster_Panther_Sacred_Grass_SacredAttack02"], + }, + "combatMove": true, + "canSteer": true, + "addEndure": 0.01, + "cullingModelAlwaysAnimate": true, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + }, + "Sacred_Attack03": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Sacred_Attack03": ["Monster_Panther_Sacred_Grass_SacredAttack03"], + }, + "combatMove": true, + "canSteer": true, + "addEndure": 0.01, + "cullingModelAlwaysAnimate": true, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + }, + "Sacred_Attack04_BS": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Sacred_Attack04_BS": ["Monster_Panther_Sacred_Grass_SacredAttack04_BS"], + }, + "combatMove": true, + "canSteer": true, + "addEndure": 0.01, + "cullingModelAlwaysAnimate": true, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + }, + "Sacred_Attack04_Loop": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Sacred_Attack04_Loop": [""], + }, + "combatMove": true, + "canSteer": true, + "addEndure": 0.01, + "cullingModelAlwaysAnimate": true, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + }, + "Sacred_Attack04_AS": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Sacred_Attack04_AS": ["Monster_Panther_Sacred_Grass_SacredAttack04_AS"], + }, + "combatMove": true, + "canSteer": true, + "addEndure": 0.01, + "cullingModelAlwaysAnimate": true, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + }, + "Sacred_Attack05_BS": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Sacred_Attack05_BS": ["Monster_Panther_Sacred_Grass_SacredAttack05_BS"], + }, + "combatMove": true, + "canSteer": true, + "addEndure": 0.01, + "cullingModelAlwaysAnimate": true, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + }, + "Sacred_Attack05_Loop": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Sacred_Attack05_Loop": ["Monster_Panther_Sacred_Grass_SacredAttack05_Loop"], + }, + "combatMove": true, + "canSteer": true, + "addEndure": 0.01, + "cullingModelAlwaysAnimate": true, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + }, + "Sacred_Attack05_AS": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Sacred_Attack05_AS": ["Monster_Panther_Sacred_Grass_SacredAttack05_AS"], + }, + "followAnimRotation": true, + "combatMove": true, + "canSteer": true, + "addEndure": 0.01, + "cullingModelAlwaysAnimate": true, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + }, + "Sacred_Enhance": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Sacred_Enhance": ["Monster_Panther_Sacred_Grass_Enhance"], + }, + "combatMove": true, + "canSteer": true, + "addEndure": 0.01, + "cullingModelAlwaysAnimate": true, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + }, + }, + }, + }, + "abilities": + [ + { + "abilityName": "Monster_Panther_Sacred_SteerAttack", + }, + { + "abilityName": "Monster_Panther_Sacred_MeleeAtk", + }, + { + "abilityName": "Monster_Panther_Sacred_HeadControlOff", + }, + { + "abilityName": "Monster_Panther_Sacred_Attack02_BulletHit", + }, + { + "abilityName": "Monster_Panther_Sacred_SacredAttack03_Hit3_1", + }, + { + "abilityName": "Monster_Panther_Sacred_SacredAttack03_Hit3_2", + }, + { + "abilityName": "Monster_Panther_Sacred_SacredAttack03_Hit3_3", + }, + { + "abilityName": "Monster_Panther_Sacred_SacredAttack04", + }, + { + "abilityName": "Monster_Panther_Sacred_Attack05_Dither", + }, + { + "abilityName": "Monster_Panther_Sacred_Attack05_Collider", + }, + { + "abilityName": "Monster_Panther_Sacred_Attack05_Find", + }, + { + "abilityName": "Monster_Panther_Sacred_Attack05_Blink", + }, + { + "abilityName": "Monster_Panther_Sacred_SacredEnergy_Detect", + }, + { + "abilityName": "Monster_Panther_Sacred_SacredEnergy_Accum_Create", + }, + { + "abilityName": "Monster_Sacred_Entity_StateTag_ToNormal", + }, + { + "abilityName": "Monster_Sacred_Entity_StateTag_ToEnhance", + }, + { + "abilityName": "Monster_Sacred_Entity_StateTag_ToWeak", + }, + { + "abilityName": "Monster_Sacred_Entity_BodyMaterial_Effect", + }, + { + "abilityName": "Monster_Sacred_Entity_AlertnessTag", + }, + { + "abilityName": "Monster_Panther_Sacred_EnhanceDefence", + }, + ], + "initialPoses": + { + "Default": + { + "initialPoseID" : 1, + }, + }, + "inputKeys": + [ + { + "keyID": 601, + "inputKeyCode": 257, + }, + { + "keyID": 611, + "inputKeyCode": 258, + }, + { + "keyID": 621, + "inputKeyCode": 259, + }, + { + "keyID": 631, + "inputKeyCode": 260, + }, + { + "keyID": 641, + "inputKeyCode": 261, + }, + { + "keyID": 651, + "inputKeyCode": 262, + }, + { + "keyID": 661, + "inputKeyCode": 263, + }, + { + "keyID": 101, + "inputKeyCode": 264, + }, + ], + "aibeta": + { + "enable": true, + "skillGCD": 2.0, + "moveSetting": + { + "moveCategory": "Land", + }, + "sensing": + { + "settings": + { + "DefaultSetting": + { + "viewRange": 40.0, + "feelRange": 10.0, + }, + }, + "templates": + { + "DefaultTemplate": + { + "DefaultPoses": "DefaultSetting", + }, + }, + }, + "defendArea": + { + "enable": true, + "defendRange": 50, + }, + "threat": + { + "clearThreatEdgeDistance":2, + "clearThreatByLostPath": true, + "clearThreatTimerByLostPath": 10, + "viewAttenuation": + [ + {"x": 10.0, "y": 2.0}, + {"x": 15.0, "y": 0.8}, + {"x": 20.0, "y": 0.5}, + {"x": 25.0, "y": 0.3}, + {"x": 30.0, "y": 0.2}, + ], + "resistTauntLevel": "Monster_TauntLevel_3", + }, + "returnToBornTactic": + { + "enable": true, + "defaultSetting": + { + "speedLevel": 2, + "fadeoutBeginTime": 6.0, + "fadeoutEndTime": 8.0, + }, + }, + "wanderTactic": + { + "enable": true, + "condition": + { + "pose": [1], + }, + "defaultSetting": + { + "speedLevel": 1, + "cdMin": 8, + "cdMax": 16, + "distanceFromBorn": 20.0, + "distanceFromCurrentMin": 6, + "distanceFromCurrentMax": 10, + "turnSpeedOverride": 0.2, + }, + }, + "meleeChargeTactic": + { + "enable": true, + "condition": + { + "pose": [201,202], + }, + "defaultSetting": + { + "speedLevel": 2, + "speedLevelInner": 1, + "innerDistance": 13, + "stopDistance": 8, + "startDistanceMin": 20.0, + "startDistanceMax": 50, + "turnSpeedOverride": 2.0, + }, + }, + "network": + { + "syncSkill": true, + }, + "skills": + { + "101": + { + "name": "Sacred_Enhance", + "stateIDs": ["Sacred_Enhance"], + "combatSkillType": "RangedAttack", + "flagSelfInZone": "11", + "flagTargetReachable": "11", + "flagSelfOnTemplateCollider": "11", + "cd": 999999, + "priority": 1, + "triggerCDOnFail": false, + "triggerGCD": false, + "ignoreGCD": true, + "faceTarget": true, + "castCondition": + { + "pose": [201], + }, + }, + "201": + { + "cd": 15.0, + "cdUpperRange": 10.0, + "initialCD": 2.5, + "initialCDUpperRange": 5.0, + "name": "Personality1", + "stateIDs": ["Personality1"], + "priority": 6, + "skillType": "Free", + "castCondition": + { + "pose": [1], + }, + }, + "601": + { + "cd": 3.0, + "cdUpperRange": 3.0, + "combatSkillType": "RangedAttack", + "name": "Sacred_Attack01", + "stateIDs": ["Sacred_Attack01"], + "flagSelfInZone": "11", + "flagTargetReachable": "11", + "flagSelfOnTemplateCollider": "11", + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 6.0, + "maxTargetAngleXZ": 90, + "pose": [201,202], + }, + }, + "611": + { + "cd": 8.0, + "cdUpperRange": 3.0, + "combatSkillType": "RangedAttack", + "name": "Sacred_Attack02", + "stateIDs": ["Sacred_Attack02"], + "flagSelfInZone": "11", + "flagTargetReachable": "11", + "flagSelfOnTemplateCollider": "11", + "castCondition": + { + "pickRangeMin": 5.0, + "pickRangeMax": 35.0, + "pose": [202], + }, + }, + "621": + { + "cd": 4.0, + "cdUpperRange": 3.0, + "combatSkillType": "RangedAttack", + "name": "Sacred_Attack03", + "stateIDs": ["Sacred_Attack03"], + "flagSelfInZone": "11", + "flagTargetReachable": "11", + "flagSelfOnTemplateCollider": "11", + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 8.0, + "pose": [202], + "maxTargetAngleXZ": 90, + }, + }, + "631": + { + "cd": 12.0, + "cdUpperRange": 4.0, + "combatSkillType": "RangedAttack", + "name": "Sacred_Attack04", + "stateIDs": ["Sacred_Attack04_BS","Sacred_Attack04_Loop","Sacred_Attack04_AS"], + "flagSelfInZone": "11", + "flagTargetReachable": "11", + "flagSelfOnTemplateCollider": "11", + "castCondition": + { + "pickRangeMin": 8.0, + "pickRangeMax": 25.0, + "pose": [202], + }, + }, + "641": + { + "cd": 30.0, + "initialCD": 25, + "priority": 2, + "triggerCDOnFail": false, + "combatSkillType": "RangedAttack", + "name": "Sacred_Attack05", + "stateIDs": ["Sacred_Attack05_BS","Sacred_Attack05_BS","Sacred_Attack05_AS"], + "flagSelfInZone": "11", + "flagTargetReachable": "11", + "flagSelfOnTemplateCollider": "11", + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 50.0, + "pose": [202], + "needReInitCD": true, + }, + }, + "651": + { + "cd": 3.0, + "cdUpperRange": 2.0, + "combatSkillType": "RangedAttack", + "name": "RangedAttack2", + "stateIDs": ["Attack_02_Jump_Back","Attack_02"], + "flagSelfInZone": "11", + "flagTargetReachable": "11", + "flagSelfOnTemplateCollider": "11", + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 6, + "pose": [201], + }, + }, + "661": + { + "name": "Sacred_Enhance", + "stateIDs": ["Sacred_Enhance"], + "combatSkillType": "RangedAttack", + "cd": 20, + "priority": 1, + "triggerGCD": false, + "ignoreGCD": true, + "flagSelfInZone": "11", + "flagTargetReachable": "11", + "flagSelfOnTemplateCollider": "11", + "castCondition": + { + "pose": [201], + "globalValues": ["SacredEnergy_Recover_Panther"], + "globalValuesLogicAnd": true, + "globalValuesTargetType": "SELF", + }, + }, + }, + }, +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/monster/ConfigMonster_Samurai_Hatamoto_04.json b/gdconf/game_data_config/json/monster/ConfigMonster_Samurai_Hatamoto_04.json new file mode 100644 index 00000000..cbeef188 --- /dev/null +++ b/gdconf/game_data_config/json/monster/ConfigMonster_Samurai_Hatamoto_04.json @@ -0,0 +1,1418 @@ +{ + "$type" : "ConfigMonster", + "headControl" : + { + "$type": "ConfigHeadControl", + "useHeadControl": true, + "maxYawDegree": 20, + "maxPitchDegree": 5, + "animStates": + [ + "NormalIdle/Standby", + "NormalMove/WalkForward", + "NormalMove/WalkBack", + "NormalMove/WalkRight", + "NormalMove/WalkLeft", + "TurnLeft/TurnLeft", + "TurnRight/TurnRight", + ], + }, + "common": + { + "scale": 0.9, + "viewSize": 1.6, + "effectAttachShape": + { + "$type": "ConfigEffectAttachSkinnedMesh", + "mesh": "EffectMesh", + }, + "mass" : 10000.0, + "useGrassDisplacement" : true, + "affectedByWorld" : true, + "checkInSurface" : true, + "hasAfterImage":true, + "height": 2.7, + "modelHeight": 2.7, + "clearAnimatorOnSetLightDeactive":true, + "clearAIOnSetLightDeactive":true + }, + "dither": + { + "showDitherDuration": 2.0, + }, + "equipController": + { + "attachPoints": + { + "equip01" : "WeaponR", + "equip02" : "WeaponL", + }, + "sheathPoint" : "", + }, + "move": + { + "$type": "ConfigAnimatorMove", + "facingMove": "FourDirection", + "monsterSizeType": "NormalHumanoidType", + }, + "billboard": + { + "$type" : "ConfigCombatBillboard", + "offsetType": "Character", + "offset": + { + "x": 0, + "y": 0, + "z": 0, + }, + "radiusOffset": 0, + "showHPBar": true, + "size": "Normal", + "forceShowDistance":50 + }, + "combat" : + { + "property": + { + "endureType": "Monster_Grunt_Humanoid", + "weight" : 120, + }, + "combatLock": + { + "denyLockOn": false, + "lockType": "Avatar&Monster_Lv4", + }, + "beHit" : + { + "hitBloodEffect":"", + "muteAllHit":false, + "muteAllHitEffect":false, + "muteAllHitText":false, + }, + "die": + { + "hasAnimatorDie": true, + "dieDisappearEffect":"Eff_Death_Avatar_Common", + "dieDisappearEffectDelay": 0, + "dieEndTime" : 2.5, + "dieForceDisappearTime" : 3, + "dieShaderData": "AvatarDie", + "useRagDoll": false, + "dieDenyLockOn": true, + "dieIsGhostToEnemy": true, + "muteHitBox": true, + "muteBillboard": true, + "mutePushCollider": true, + }, + "animEvents": + { + "MeleeAtk": + { + "attackPattern": + { + "$type": "ConfigAttackBox", + "triggerType": "TriggerNoRepeat", + "size": + { + "x": 2, + "y": 2.5, + "z": 3.5, + }, + "born": + { + "$type": "ConfigBornBySelf", + "offset" : + { + "x" : 0, + "y" : 1.5, + "z" : 0.5, + }, + }, + "ignoreMassive":true, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.7, + "strikeType": "Slash", + "overrideByWeapon": false, + "attackType": "Melee", + "enBreak":50, + "elementDurability": 50, + }, + "hitPattern": + { + "onHitEffectName" : "default", + "hitImpulseType":"LV4", + "canBeDefenceHalt": true, + "muteHitText": false, + "retreatType": "ByAttacker", + }, + }, + }, + "JumpAtk": + { + "attackPattern": + { + "$type": "ConfigAttackBox", + "triggerType": "TriggerNoRepeat", + "size": + { + "x": 2.5, + "y": 3, + "z": 4, + }, + "born": + { + "$type": "ConfigBornBySelf", + "offset" : + { + "x" : 0, + "y" : 1.5, + "z" : 0, + }, + }, + "ignoreMassive":true, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 1.2, + "strikeType": "Blunt", + "overrideByWeapon": false, + "attackType": "Melee", + "enBreak":100, + "elementDurability": 50, + }, + "hitPattern": + { + "onHitEffectName" : "default", + "hitImpulseType":"LV5", + "canBeDefenceHalt": true, + "muteHitText": false, + "retreatType": "ByAttacker", + }, + "cameraShake": + { + "shakeType":"CustomVector", + "shakeDir": + { + "x":0, + "y":1, + "z":0 + }, + "shakeDistance":20, + "shakeRange":0.3, + "shakeTime":0.1 + }, + "forceCameraShake":true + }, + }, + "MeleeAtk1": + { + "attackPattern": + { + "$type": "ConfigAttackBox", + "targetType":"Enemy", + "triggerType": "TriggerNoRepeat", + "size": + { + "x": 2, + "y": 2.5, + "z": 2.5, + }, + "born": + { + "$type": "ConfigBornBySelf", + "offset" : + { + "x" : 0, + "y" : 1.5, + "z" : 0, + }, + }, + "ignoreMassive":true, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.8, + "strikeType": "Slash", + "overrideByWeapon": false, + "attackType": "Melee", + "enBreak":50, + }, + "hitPattern": + { + "onHitEffectName" : "default", + "hitImpulseType":"LV3", + "reboundRatio": 0, + "canBeDefenceHalt": true, + "muteHitText": false, + "retreatType": "ByAttacker", + }, + }, + }, + "MeleeAtk2": + { + "attackPattern": + { + "$type": "ConfigAttackBox", + "triggerType": "TriggerNoRepeat", + "size": + { + "x": 2, + "y": 2.5, + "z": 2.5, + }, + "born": + { + "$type": "ConfigBornBySelf", + "offset" : + { + "x" : 0, + "y" : 1.5, + "z" : 0, + }, + }, + "ignoreMassive":true, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.8, + "strikeType": "Slash", + "overrideByWeapon": false, + "attackType": "Melee", + "enBreak":100, + }, + "hitPattern": + { + "onHitEffectName" : "default", + "hitImpulseType":"LV3", + "reboundRatio": 0, + "canBeDefenceHalt": true, + "muteHitText": false, + "retreatType": "ByAttacker", + }, + }, + }, + "RushAtk": + { + "attackPattern": + { + "$type": "ConfigAttackBox", + "triggerType": "TriggerNoRepeat", + "size": + { + "x": 2, + "y": 2.5, + "z": 12, + }, + "born": + { + "$type": "ConfigBornBySelf", + "offset" : + { + "x" : 0, + "y" : 1.5, + "z" : -3, + }, + }, + "ignoreMassive":true, + }, + "attackInfo": + { + "attenuationGroup":"Regisvine_Common", + "attackProperty": + { + "damagePercentage": 1.2, + "strikeType": "Slash", + "overrideByWeapon": false, + "attackType": "Melee", + "enBreak":50, + }, + "hitPattern": + { + "onHitEffectName" : "default", + "hitImpulseType":"LV4", + "reboundRatio": 0, + "canBeDefenceHalt": true, + "muteHitText": false, + "retreatType": "ByHitDirection", + }, + }, + }, + "ChargeAttack": + { + "attackPattern": + { + "$type": "ConfigAttackBox", + "triggerType": "TriggerNoRepeat", + "size": + { + "x": 4, + "y": 3, + "z": 4, + }, + "born": + { + "$type": "ConfigBornBySelf", + "offset" : + { + "x" : 0, + "y" : 1.5, + "z" : -0.5, + }, + }, + "ignoreMassive":true, + }, + "attackInfo": + { + "attackTag": "Monster_BladeMaster_BeBlockAttack", + "attackProperty": + { + "damagePercentage": 0.85, + "strikeType": "Slash", + "overrideByWeapon": false, + "attackType": "Melee", + "enBreak":100, + "elementDurability": 50, + }, + "hitPattern": + { + "onHitEffectName" : "default", + "hitImpulseType":"LV4", + "reboundRatio": 0, + "canBeDefenceHalt": true, + "muteHitText": false, + "retreatType": "ByHitDirection", + }, + }, + }, + "PowerAtk1_1": + { + "attackPattern": + { + "$type": "ConfigAttackBox", + "triggerType": "TriggerNoRepeat", + "size": + { + "x": 1.2, + "y": 2.5, + "z": 3.5, + }, + "born": + { + "$type": "ConfigBornBySelf", + "offset" : + { + "x" : 0, + "y" : 1.25, + "z" : 0, + }, + }, + "ignoreMassive":true, + }, + "attackInfo": + { + "attackTag": "Monster_BladeMaster_BeBlockAttack", + "attackProperty": + { + "damagePercentage": 0.4, + "strikeType": "Slash", + "overrideByWeapon": false, + "attackType": "Melee", + "enBreak":100, + "elementDurability": 50, + }, + "hitPattern": + { + "onHitEffectName" : "default", + "hitImpulseType":"LV4", + "reboundRatio": 0, + "canBeDefenceHalt": true, + "muteHitText": false, + "retreatType": "ByHitDirection", + }, + }, + }, + "PowerAtk1_2": + { + "attackPattern": + { + "$type": "ConfigAttackBox", + "triggerType": "TriggerNoRepeat", + "size": + { + "x": 2.5, + "y": 2.5, + "z": 3.7, + }, + "born": + { + "$type": "ConfigBornBySelf", + "offset" : + { + "x" : 0, + "y" : 1.25, + "z" : 0, + }, + }, + "ignoreMassive":true, + }, + "attackInfo": + { + "attackTag": "Monster_BladeMaster_BeBlockAttack", + "attackProperty": + { + "damagePercentage": 0.8, + "strikeType": "Slash", + "overrideByWeapon": false, + "attackType": "Melee", + "enBreak":100, + "elementDurability": 50, + }, + "hitPattern": + { + "onHitEffectName" : "default", + "hitImpulseType":"LV4", + "reboundRatio": 0, + "canBeDefenceHalt": true, + "muteHitText": false, + "retreatType": "ByHitDirection", + }, + }, + }, + "PowerAtk2": + { + "attackPattern": + { + "$type": "ConfigAttackBox", + "triggerType": "TriggerNoRepeat", + "size": + { + "x": 2.5, + "y": 2.5, + "z": 3.5, + }, + "born": + { + "$type": "ConfigBornBySelf", + "offset" : + { + "x" : 0, + "y" : 1.25, + "z" : 0, + }, + }, + "ignoreMassive":true, + }, + "attackInfo": + { + "attackTag": "Monster_BladeMaster_BeBlockAttack", + "attackProperty": + { + "damagePercentage": 0.6, + "strikeType": "Slash", + "overrideByWeapon": false, + "attackType": "Melee", + "enBreak":100, + "elementDurability": 50, + }, + "hitPattern": + { + "onHitEffectName" : "default", + "hitImpulseType":"LV4", + "reboundRatio": 0, + "canBeDefenceHalt": true, + "muteHitText": false, + "retreatType": "ByHitDirection", + }, + }, + }, + "BurstAttack": + { + "attackPattern": + { + "$type": "ConfigAttackBox", + "triggerType": "TriggerNoRepeat", + "size": + { + "x": 2, + "y": 2.5, + "z": 7.5, + }, + "born": + { + "$type": "ConfigBornBySelf", + "offset" : + { + "x" : 0, + "y" : 1, + "z" : -2, + }, + }, + "ignoreMassive":true, + }, + "attackInfo": + { + "attenuationTag": "BladeMaster_BurstAttack_Hatamoto", + "attenuationGroup": "Monster_Tartaglia_Attenuation_1", + "attackProperty": + { + "damagePercentage": 1, + "strikeType": "Slash", + "overrideByWeapon": false, + "attackType": "Melee", + "enBreak":100, + "elementDurability": 50, + }, + "hitPattern": + { + "onHitEffectName" : "default", + "hitImpulseType":"LV5", + "canBeDefenceHalt": true, + "muteHitText": false, + "retreatType": "ByHitDirection", + }, + }, + }, + }, + }, + "stateLayers": + { + "defaultLayer": + { + "$type" : "ConfigNormalStateLayer", + "stateIDs" : + { + "NormalIdle" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Standby": [], + "Born": [], + }, "canDoSkill" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "Turn" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "TurnLeft": [], + "TurnRight": [], + }, "canDoSkill" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "NormalMove" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "WalkForward": ["Audio_Samurai_Hatamoto_03_Walk"], + "WalkBack": ["Audio_Samurai_Hatamoto_03_Walk"], + "WalkRight": ["Audio_Samurai_Hatamoto_03_Walk"], + "WalkLeft": ["Audio_Samurai_Hatamoto_03_Walk"], + "WalkFree":["Audio_Samurai_Hatamoto_03_Walk"] + }, "canDoSkill" : true, + "canSteer" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "BeHit": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Hit_L": [""], + "Hit_H": [""], + }, "resetAnimatorTriggerOnEnter": [ "BeHit" ], + "resetAnimatorTriggerOnExit": [ "DoSkill" ], + }, + "Run": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Run": ["Monster_Samurai_Ronin_FootStep","Audio_Samurai_Hatamoto_03_Run"], + }, "canDoSkill" : true, + "canSyncMove" : true, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "RunFree": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "RunFree": ["Monster_Samurai_Ronin_FootStep","Audio_Samurai_Hatamoto_03_Run"], + }, "canDoSkill" : true, + "canSyncMove" : true, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "BeHitThrow": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "HitThrow": [], + "HitThrowDrop": [], + "HitThrowToGround": ["Audio_Samurai_Hatamoto_03_HitThrowToGround"], + }, "resetAnimatorTriggerOnEnter": [ "BeHit", "HitAir2HitDrop" ], + "resetAnimatorTriggerOnExit": [ "DoSkill" ], + }, + "Struggle": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Struggle": [], + }, "resetAnimatorTriggerOnEnter": [ "BeHit", "HitAir2HitDrop" ], + "resetAnimatorTriggerOnExit": [ "DoSkill" ], + }, + "Die": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Die": ["Monster_Samurai_Ronin_Die","Audio_Samurai_Hatamoto_03_Die"], + "SwimDie": [], + "SwimDie_AS": [], + }, + }, + "Die_RagDoll": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "AirDie": ["Monster_Skirmisher_Male_Strong_Gloves_Wind_Die"], + }, + "enableRagDoll": true, + }, + "Alert" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Alert": ["Monster_Samurai_Ronin_Alert","Audio_Samurai_Hatamoto_03_Alert"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "MeleeAtk1" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "MeleeAttack1": ["Monster_Samurai_Ronin_MeleeAttack01","Audio_Samurai_Hatamoto_03_MeleeAtk1"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnEnter" : ["DoSkill" ], + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "MeleeAtk2" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "MeleeAttack2": ["Monster_Samurai_Ronin_MeleeAttack02","Audio_Samurai_Hatamoto_03_MeleeAtk2"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnEnter" : ["DoSkill" ], + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "RushAtk" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "RushAtk": ["Monster_Samurai_Ronin_RushAtk","Audio_Samurai_Hatamoto_03_RushAtk"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "BurstAttack" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "BurstAttack": ["Monster_Samurai_Hatamoto_BurstAttack_BladeMaster","Audio_Samurai_Hatamoto_03_BurstAtk"], + "Combo_BurstAttack": ["Monster_Samurai_Hatamoto_BurstAttack_BladeMaster","Audio_Samurai_Hatamoto_03_BurstAtk"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + //二周目特殊语音 + "BurstAttack_Voice" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "BurstAttack_Voice": ["Monster_Samurai_Hatamoto_BurstAttack_BladeMaster","Audio_Samurai_Hatamoto_03_BurstAtk_Voice"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "Shoot" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Shoot": ["Monster_Samurai_Ronin_Shoot","Audio_Samurai_Hatamoto_03_Shoot"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "ChargeAttack" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "ChargeAttack": ["Monster_Samurai_Hatamoto_BladeMaster2_ChargeAtk", + "Audio_Samurai_Hatamoto_03_ChargeAtk"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "PowerAtk1" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "PowerAtk1": ["Monster_Samurai_Hatamoto_PowerAttack1","Audio_Samurai_Hatamoto_PowerAtk1"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "PowerAtk1_Combo" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "PowerAtk1_Combo": ["Monster_Samurai_Hatamoto_PowerAttack1","Audio_Samurai_Hatamoto_PowerAtk1"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "PowerAtk2" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "PowerAtk2": ["Monster_Samurai_Hatamoto_PowerAttack1","Audio_Samurai_Hatamoto_03_PowerAtk2"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "Breaked" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Breaked": ["",""], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "Dodge" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Dodge": ["Audio_Samurai_Hatamoto_03_Dodge"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "Provoke" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Provoke": ["Monster_Samurai_Hatamoto_Provoke_Shield","Audio_Samurai_Hatamoto_03_Provoke"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "DefendBS" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Defend_BS1": ["Audio_Samurai_Hatamoto_03_Defend_BS1"], + "Defend_BS2": ["Audio_Samurai_Hatamoto_03_Defend_BS2"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + "resetAnimatorTriggerOnEnter": ["DefendHit","BlockBreak"] + }, + "DefendLoop" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Defend_Loop1": [""], + "Defend_Loop2": [""], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "DefendHit" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Defend_Hit1": ["Audio_Samurai_Hatamoto_03_Defend_Hit"], + "Defend_Hit2": ["Audio_Samurai_Hatamoto_03_Defend_Hit"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "DefendAS" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Defend_AS1": ["Audio_Samurai_Hatamoto_03_Defend_AS1"], + "Defend_AS2": ["Audio_Samurai_Hatamoto_03_Defend_AS2"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "DefendBreak" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Defend_Break1": ["Audio_Samurai_Hatamoto_03_Defend_Break1"], + "Defend_Break2": ["Audio_Samurai_Hatamoto_03_Defend_Break2"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "OutOfBattle" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "OutOfBattle": ["Audio_Samurai_Hatamoto_03_OutOfBattel"], + }, + "canSteer" : false, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "CrazyAtk" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "CrazyAtk": ["Monster_Samurai_Hatamoto_CrazyAtk","Audio_Samurai_Hatamoto_03_CrazyAtk"], + }, + "canSteer" : false, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + //二周目带特殊语音技能 + "CrazyAtk_Voice" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "CrazyAtk_Voice": ["Monster_Samurai_Hatamoto_CrazyAtk","Audio_Samurai_Hatamoto_03_CrazyAtk_Voice"], + }, + "canSteer" : false, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "MeleeAttack1_Crazy" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "MeleeAttack1_Crazy": ["Monster_Samurai_Kairagi_MeleeAttack1","Audio_Samurai_Hatamoto_03_MeleeAtk1_Crazy"], + }, + "canSteer" : false, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "MeleeAttack2_Crazy" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "MeleeAttack2_Crazy": ["Monster_Samurai_Kairagi_MeleeAttack2","Audio_Samurai_Hatamoto_03_MeleeAtk2_Crazy"], + }, + "canSteer" : false, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "MeleeAttack2_2_Crazy" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "MeleeAttack2_2_Crazy": ["Monster_Samurai_Hatamoto_PowerAttack2","Audio_Samurai_Hatamoto_03_MeleeAttack2_2_Crazy"], + }, + "canSteer" : false, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "CrazyAtk_JumpAtk" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "CrazyAtk_JumpAtk": ["Monster_Samurai_Kairagi_JumpAttack","Audio_Samurai_Hatamoto_03_CrazyAtk_JumpAtk"], + }, + "canSteer" : false, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "CrazyAtk_JumpAtk_ASAtk" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "CrazyAtk_JumpAtk_ASAtk": ["Monster_Samurai_Hatamoto_PowerAttack1","Audio_Samurai_Hatamoto_03_CrazyAtk_JumpAtk_ASAtk"], + }, + "canSteer" : false, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + }, + }, + }, + "abilities": + [ + { + "abilityName":"Monster_Samurai_Ronin_Alert" + }, + { + "abilityName":"Monster_Samurai_Ronin_01_Steer" + }, + { + "abilityName":"Monster_Samurai_Ronin_01_RushAttack" + }, + { + "abilityName":"Monster_Samurai_Ronin_ForceDodge" + }, + { + "abilityName":"Monster_Samurai_Ronin_OutOfBattle" + }, + { + "abilityName":"Monster_Samurai_Ronin_PowderAttack" + }, + { + "abilityName":"Monster_Samurai_Ronin_Shoot" + }, + { + "abilityName":"Monster_Samurai_Hatamoto_Block" + }, + { + "abilityName":"Monster_Samurai_Hatamoto_BurstAttack" + }, + { + "abilityName": "Monster_Samurai_Ronin_SevenBlade_Affix" + }, + { + "abilityName": "Monster_Samurai_Ronin_BladeMaster_WeaponSpecialDie" + }, + { + "abilityName": "Monster_Samurai_Hatamoto_BladeMasterTwo_PowerCombo" + }, + { + "abilityName": "Monster_Samurai_Hatamoto_DefendBreak" + } + ], + "initialPoses": + { + "Default": + { + "initialPoseID" : 1, + }, + }, + "aibeta": + { + "enable": true, + "skillGCD": 3, + "neurons": + { + "DefaultSetting": ["HIT"], + "NeverCombat": [], + }, + "sensing": + { + "settings": + { + "DefaultSetting": + { + "viewRange": 25.0, + "feelRange": 10.0, + }, + "NeverCombat": + { + "enableVision": false, + "feelRange": 0.0, + "hearAttractionRange": 0.0, + }, + }, + "templates": + { + "DefaultTemplate": + { + "DefaultPoses": "DefaultSetting", + }, + "NeverCombatTemplate": + { + "DefaultPoses": "NeverCombat", + }, + }, + }, + "defendArea": + { + "enable": true, + "defendRange": 30, + }, + "threat": + { + "clearThreatByLostPath": true, + "clearThreatTimerByLostPath": 11, + "viewAttenuation": + [ + {"x": 10.0, "y": 2.0}, + {"x": 15.0, "y": 0.8}, + {"x": 20.0, "y": 0.5}, + {"x": 25.0, "y": 0.3}, + {"x": 30.0, "y": 0.2}, + ], + "resistTauntLevel": "Monster_TauntLevel_2", + }, + "returnToBornTactic": + { + "enable": true, + "defaultSetting": + { + "speedLevel": 2, + "performTime":5 + }, + }, + "wanderTactic": + { + "enable": false, + "condition": + { + "pose": [1], + }, + "defaultSetting": + { + "speedLevel": 1, + //"turnSpeedOverride": 1.0, + "cdMin": 2.5, + "cdMax": 5.0, + "distanceFromBorn": 15.0, + "distanceFromCurrentMin": 5, + "distanceFromCurrentMax": 7.5, + }, + }, + "meleeChargeTactic": + { + "enable": true, + "condition": + { + "pose": [101,103,102,104], + }, + "defaultSetting": + { + "speedLevel": 2, + "speedLevelInner": 1, + "innerDistance": 0, + "stopDistance": 3, + "startDistanceMin": 10, + "startDistanceMax": 99.0, + } + }, + "facingMoveTactic": + { + "enable": true, + "condition": + { + "pose": [101,103,102,104], + }, + "defaultSetting": + { + "speedLevel": 1, + "rangeMin": 0, + "rangeMax": 5, + "restTimeMin": 2, + "restTimeMax": 3, + "facingMoveTurnInterval": 1, + "obstacleDetectRange":1, + "facingMoveWeight": + { + "stop": 0, + "forward": 0, + "back": 0, + "left": 1, + "right": 1, + } + } + }, + "skillGroupCDConfigs": + [ + {"skillGroupCDID":0, "skillGroupCDTime":10,}, + {"skillGroupCDID":1, "skillGroupCDTime":10,}, + {"skillGroupCDID":2, "skillGroupCDTime":15,}, + ], + "skillSetting": { + "skillEliteSet": { + "1":[101,201], + "2":[801] + } + }, + "skills": + { + "1": + { + "name": "OnAlert", + "stateIDs": ["Alert"], + "skillType": "OnAlert", + "skillQueryingTime": 3, + "triggerGCD": false, + "ignoreGCD": true, + "faceTarget": true, + }, + "101": + { + "cd": 1, + "priority": 4, + "cdUpperRange": 2, + "name": "MeleeAtk1", + "stateIDs": ["MeleeAtk1"], + "skillType": "Combat", + //"skillQueryingTime": 2, + "enableSkillPrepare": true, + "skillPrepareSpeedLevel": 2, + "skillPrepareTimeout": 3, + "castCondition": + { + "pickRangeMin": 0, + "pickRangeMax": 7, + "castRangeMin": 1, + "maxTargetAngleXZ":90, + "pose": [101], + }, + }, + "201": + { + "cd": 1, + "priority": 4, + "cdUpperRange": 2, + "name": "MeleeAtk2", + "stateIDs": ["MeleeAtk2"], + "skillType": "Combat", + "skillQueryingTime": 2, + "enableSkillPrepare": true, + "skillPrepareSpeedLevel": 2, + "skillPrepareTimeout": 3, + "castCondition": + { + "pickRangeMin": 0, + "pickRangeMax": 7, + "castRangeMax": 1, + "maxTargetAngleXZ":90, + "pose": [101], + }, + }, + "601": + { + "cd": 10, + "priority": 1, + "cdUpperRange": 5, + "initialCD": 2, + "name": "ChargeAttack", + "stateIDs": ["ChargeAttack"], + "skillType": "Combat", + "skillQueryingTime": 2, + "skillPrepareSpeedLevel": 2, + "skillPrepareTimeout": 3, + "castCondition": + { + "pickRangeMin": 0, + "pickRangeMax": 8, + "castRangeMax": 3, + "maxTargetAngleXZ":90, + "pose": [101], + }, + }, + "701": + { + "cd": 7, + "priority": 2, + "ignoreGCD": true, + "name": "PowerAtk1", + "stateIDs": ["PowerAtk1","PowerAtk1_Combo","PowerAtk2"], + "skillType": "Combat", + "skillQueryingTime": 2, + "flagSelfInZone":"11", + "flagTargetReachable":"11", + "skillPrepareSpeedLevel": 2, + "skillPrepareTimeout": 3, + "castCondition": + { + "pickRangeMin": 0, + "pickRangeMax": 8, + "castRangeMax": 3, + "pose": [101], + "needReInitCD": true + }, + }, + "801": + { + "cd": 5, + "priority": 1, + "cdUpperRange": 5, + "initialCD": 1, + "name": "PowerAtk2", + "stateIDs": ["CrazyAtk_JumpAtk","CrazyAtk_JumpAtk_ASAtk"], + "skillType": "Combat", + "skillQueryingTime": 2, + "enableSkillPrepare": true, + "skillPrepareSpeedLevel": 2, + "skillPrepareTimeout": 2, + "castCondition": + { + "pickRangeMin": 5, + "pickRangeMax": 10, + "castRangeMax": 5, + "maxTargetAngleXZ":90, + "pose": [101], + }, + } + }, + }, + "inputKeys": + [ + //1 + { + "keyID": 101, + "inputKeyCode": 257, + }, + //2 + { + "keyID": 201, + "inputKeyCode": 258, + }, + //3 + { + "keyID": 701, + "inputKeyCode": 259, + }, + //4 + { + "keyID": 801, + "inputKeyCode": 260, + }, + //5 + { + "keyID": 501, + "inputKeyCode": 261, + }, + //6 + { + "keyID": 601, + "inputKeyCode": 262 + }, + //7 + { + "keyID": 701, + "inputKeyCode": 263 + }, + //8 + { + "keyID": 801, + "inputKeyCode": 264 + }, + //9 + { + "keyID": 901, + "inputKeyCode": 265 + }, + //|+1 + { + "keyID": 1002, + "inputKeyCode": 266 + }, + //|+2 + { + "keyID": 1003, + "inputKeyCode": 267 + }, + //|+3 + { + "keyID": 1004, + "inputKeyCode": 268 + }, + //|+4 + { + "keyID": 1011, + "inputKeyCode": 269 + }, + //|+5 + { + "keyID": 10000, + "inputKeyCode": 270 + }, + //|+6 + { + "keyID": 402, + "inputKeyCode": 271 + } + ], + "audio" : + { + "$type": "ConfigMonsterAudio", + "animAudio" : + { + "onTransitionOut" : + [ + { + "currentStateName" : "Weak_Loop", + "audioEvent" : { "text": "Stop_sfx_monster_gloves_wind_weak_Loop" }, + "otherStateNames" : [""], + "usage" : "Any", + }, + { + "currentStateName" : "Block_Loop", + "audioEvent" : { "text": "Stop_sfx_monster_gloves_wind_block_Loop" }, + "otherStateNames" : [""], + "usage" : "Any", + }, + ], + "onTransitionIn" : + [ + { + "currentStateName" : "Weak_Loop", + "audioEvent" : { "text": "Play_sfx_monster_gloves_wind_weak_Loop" }, + "otherStateNames" : [""], + "usage" : "Any", + }, + { + "currentStateName" : "Block_Loop", + "audioEvent" : { "text": "Play_sfx_monster_gloves_wind_block_Loop" }, + "otherStateNames" : [""], + "usage" : "Any", + }, + ], + }, + "disableEvent": + { + "text": "" + }, + "destroyEvent": + { + "text": "" + } + }, +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/monster/ConfigMonster_Samurai_Kairagi_06.json b/gdconf/game_data_config/json/monster/ConfigMonster_Samurai_Kairagi_06.json new file mode 100644 index 00000000..575c940a --- /dev/null +++ b/gdconf/game_data_config/json/monster/ConfigMonster_Samurai_Kairagi_06.json @@ -0,0 +1,1645 @@ +{ + "$type" : "ConfigMonster", + "headControl" : + { + "$type": "ConfigHeadControl", + "useHeadControl": true, + "maxYawDegree": 20, + "maxPitchDegree": 5, + "animStates": + [ + "NormalIdle/Standby", + "NormalMove/WalkForward", + "NormalMove/WalkBack", + "NormalMove/WalkRight", + "NormalMove/WalkLeft", + "Turn/TurnLeft", + "Turn/TurnRight", + ], + }, + "common": + { + "scale": 1.1, + "viewSize":1.8, + "effectAttachShape": + { + "$type": "ConfigEffectAttachSkinnedMesh", + "mesh": "EffectMesh", + }, + "mass" : 10000.0, + "useGrassDisplacement" : true, + "affectedByWorld" : true, + "checkInSurface" : true, + "hasAfterImage":true, + "height": 2, + "modelHeight": 2.7, + "clearAnimatorOnSetLightDeactive":true, + "clearAIOnSetLightDeactive":true, + "shouldPauseAnimatorBeforeReady":true + }, + "model": + { + "bornEffect": "Eff_Monster_Common_Born", + }, + "dither": + { + "showDitherDuration": 2.0, + }, + "equipController": + { + "attachPoints": + { + "equip01" : "WeaponR", + "equip02" : "WeaponL", + }, + "sheathPoint" : "", + }, + "move": + { + "$type": "ConfigAnimatorMove", + "facingMove": "FourDirection", + "monsterSizeType": "StoopType", + }, + "billboard": + { + "$type" : "ConfigCombatBillboard", + "offsetType": "Character", + "offset": + { + "x": 0, + "y": 0, + "z": 0, + }, + "radiusOffset": 0, + "showHPBar": true, + "size": "Big", + "forceShowDistance":50 + }, + "combat" : + { + "property": + { + "endureType": "Monster_Demiboss_Humanoid", + "weight" : 150, + }, + "combatLock": + { + "denyLockOn": false, + "lockType": "Avatar&Monster_Lv4", + }, + "beHit" : + { + "hitBloodEffect":"", + "muteAllHit":false, + "muteAllHitEffect":false, + "muteAllHitText":false, + }, + "die": + { + "hasAnimatorDie": true, + "dieDisappearEffect":"Eff_Death_Avatar_Common", + "dieDisappearEffectDelay": 0, + "dieEndTime" : 3.2, + "dieForceDisappearTime" : 3.2, + "dieShaderData": "AvatarDie", + "useRagDoll": false, + "dieDenyLockOn": true, + "dieIsGhostToEnemy": true, + "muteHitBox": true, + "muteBillboard": true, + "mutePushCollider": true + }, + "animEvents": + { + "MeleeAtk": + { + "attackPattern": + { + "$type": "ConfigAttackBox", + "triggerType": "TriggerNoRepeat", + "size": + { + "x": 2, + "y": 2.5, + "z": 3.5, + }, + "born": + { + "$type": "ConfigBornBySelf", + "offset" : + { + "x" : 0, + "y" : 1.5, + "z" : 0.5, + }, + }, + "ignoreMassive":true, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.466, + "strikeType": "Slash", + "overrideByWeapon": false, + "attackType": "Melee", + "enBreak":50, + "elementDurability": 50, + }, + "hitPattern": + { + "onHitEffectName" : "default", + "hitImpulseType":"LV4", + "canBeDefenceHalt": true, + "muteHitText": false, + "retreatType": "ByAttacker", + }, + }, + }, + "MeleeAtkFire": + { + "attackPattern": + { + "$type": "ConfigAttackBox", + "triggerType": "TriggerNoRepeat", + "size": + { + "x": 2, + "y": 2.5, + "z": 4, + }, + "born": + { + "$type": "ConfigBornBySelf", + "offset" : + { + "x" : 0, + "y" : 1.5, + "z" : 0.5, + }, + }, + "ignoreMassive":true, + }, + "attackInfo": + { + "attackTag":"Monster_Samurai_Kairagi_FireHit", + "attackProperty": + { + "damagePercentage": 0.466, + "strikeType": "Slash", + "overrideByWeapon": false, + "attackType": "Melee", + "enBreak":50, + "elementType":"Fire", + "elementDurability": 50, + }, + "hitPattern": + { + "onHitEffectName" : "default", + "hitImpulseType":"LV4", + "canBeDefenceHalt": true, + "muteHitText": false, + "retreatType": "ByAttacker", + }, + }, + }, + "RushAtk": + { + "attackPattern": + { + "$type": "ConfigAttackBox", + "triggerType": "TriggerNoRepeat", + "size": + { + "x": 2, + "y": 2.5, + "z": 15, + }, + "born": + { + "$type": "ConfigBornBySelf", + "offset" : + { + "x" : 0, + "y" : 1.5, + "z" : -7.5, + }, + }, + "ignoreMassive":true, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.666, + "strikeType": "Slash", + "overrideByWeapon": false, + "attackType": "Melee", + "enBreak":100, + "elementDurability": 50, + }, + "hitPattern": + { + "onHitEffectName" : "default", + "hitImpulseType":"LV5", + "canBeDefenceHalt": true, + "muteHitText": false, + "retreatType": "ByHitDirection", + }, + }, + }, + "RushAtkFire": + { + "attackPattern": + { + "$type": "ConfigAttackBox", + "triggerType": "TriggerNoRepeat", + "size": + { + "x": 2, + "y": 2.5, + "z": 15, + }, + "born": + { + "$type": "ConfigBornBySelf", + "offset" : + { + "x" : 0, + "y" : 1.5, + "z" : -7.5, + }, + }, + "ignoreMassive":true, + }, + "attackInfo": + { + "attackTag":"Monster_Samurai_Kairagi_FireHit", + "attackProperty": + { + "damagePercentage": 0.666, + "strikeType": "Slash", + "overrideByWeapon": false, + "attackType": "Melee", + "enBreak":100, + "elementType":"Fire", + "elementDurability": 50, + }, + "hitPattern": + { + "onHitEffectName" : "default", + "hitImpulseType":"LV5", + "canBeDefenceHalt": true, + "muteHitText": false, + "retreatType": "ByHitDirection", + }, + }, + }, + "JumpAtk": + { + "attackPattern": + { + "$type": "ConfigAttackBox", + "triggerType": "TriggerNoRepeat", + "size": + { + "x": 2.5, + "y": 3, + "z": 4, + }, + "born": + { + "$type": "ConfigBornBySelf", + "offset" : + { + "x" : 0, + "y" : 1.5, + "z" : 0, + }, + }, + "ignoreMassive":true, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.8, + "strikeType": "Blunt", + "overrideByWeapon": false, + "attackType": "Melee", + "enBreak":100, + "elementDurability": 50, + }, + "hitPattern": + { + "onHitEffectName" : "default", + "hitImpulseType":"LV5", + "canBeDefenceHalt": true, + "muteHitText": false, + "retreatType": "ByAttacker", + }, + "cameraShake": + { + "shakeType":"CustomVector", + "shakeDir": + { + "x":0, + "y":1, + "z":0 + }, + "shakeDistance":20, + "shakeRange":0.3, + "shakeTime":0.1 + }, + "forceCameraShake":true + }, + }, + "JumpAtkFire": + { + "attackPattern": + { + "$type": "ConfigAttackBox", + "triggerType": "TriggerNoRepeat", + "size": + { + "x": 4, + "y": 3, + "z": 6, + }, + "born": + { + "$type": "ConfigBornBySelf", + "offset" : + { + "x" : 0, + "y" : 1.5, + "z" : 0, + }, + }, + "ignoreMassive":true, + }, + "attackInfo": + { + "attackTag":"Monster_Samurai_Kairagi_FireHit", + "attackProperty": + { + "damagePercentage": 0.8, + "strikeType": "Blunt", + "overrideByWeapon": false, + "attackType": "Melee", + "enBreak":100, + "elementType":"Fire", + "elementDurability": 50, + }, + "hitPattern": + { + "onHitEffectName" : "default", + "hitImpulseType":"LV5", + "canBeDefenceHalt": true, + "muteHitText": false, + "retreatType": "ByAttacker", + }, + "cameraShake": + { + "shakeType":"CustomVector", + "shakeDir": + { + "x":0, + "y":1, + "z":0 + }, + "shakeDistance":20, + "shakeRange":0.3, + "shakeTime":0.1 + }, + "forceCameraShake":true + }, + }, + "ChargeAtk": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "radius":3, + "height":2, + "born": + { + "$type": "ConfigBornBySelf", + "offset" : + { + "x" : 0, + "y" : -0.1, + "z" : 0, + }, + }, + "ignoreMassive":true, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.666, + "strikeType": "Slash", + "overrideByWeapon": false, + "attackType": "Melee", + "enBreak":100, + "elementDurability": 50, + }, + "hitPattern": + { + "onHitEffectName" : "default", + "hitImpulseType":"LV5", + "canBeDefenceHalt": true, + "muteHitText": false, + "retreatType": "ByHitDirection", + }, + }, + }, + "ChargeAtkFire": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "radius":5, + "height":2, + "born": + { + "$type": "ConfigBornBySelf", + "offset" : + { + "x" : 0, + "y" : -0.2, + "z" : 0, + }, + }, + "ignoreMassive":true, + }, + "attackInfo": + { + "attackTag":"Monster_Samurai_Kairagi_FireHit", + "attackProperty": + { + "damagePercentage": 0.666, + "strikeType": "Slash", + "overrideByWeapon": false, + "attackType": "Melee", + "enBreak":100, + "elementType":"Fire", + "elementDurability": 50, + }, + "hitPattern": + { + "onHitEffectName" : "default", + "hitImpulseType":"LV5", + "canBeDefenceHalt": true, + "muteHitText": false, + "retreatType": "ByHitDirection", + }, + }, + }, + "AddElementAtkFire": + { + "attackPattern": + { + "$type": "ConfigAttackBox", + "triggerType": "TriggerNoRepeat", + "size": + { + "x": 4, + "y": 3, + "z": 6, + }, + "born": + { + "$type": "ConfigBornBySelf", + "offset" : + { + "x" : 0, + "y" : 1.5, + "z" : 0, + }, + }, + "ignoreMassive":true, + }, + "attackInfo": + { + "attackTag":"Monster_BladeMaster_BeBlockAttack", + "attackProperty": + { + "damagePercentage": 1.0, + "strikeType": "Slash", + "overrideByWeapon": false, + "attackType": "Melee", + "enBreak":100, + "elementType":"Fire", + "elementDurability": 50, + }, + "hitPattern": + { + "onHitEffectName" : "default", + "hitImpulseType":"LV5", + "canBeDefenceHalt": true, + "muteHitText": false, + "retreatType": "ByAttacker", + }, + "cameraShake": + { + "shakeType":"CustomVector", + "shakeDir": + { + "x":0, + "y":1, + "z":0 + }, + "shakeDistance":20, + "shakeRange":0.3, + "shakeTime":0.1 + }, + "forceCameraShake":true + }, + }, + }, + }, + "stateLayers": + { + "defaultLayer": + { + "$type" : "ConfigNormalStateLayer", + "stateIDs" : + { + "Born": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Born": ["Audio_Samurai_Kairagi_Born"], + }, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "NormalIdle" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Standby": [], + }, + "canDoSkill" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "NormalMove" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "WalkForward": ["Audio_Samurai_Kairagi_Walk"], + "WalkBack": ["Audio_Samurai_Kairagi_Walk"], + "WalkRight": ["Audio_Samurai_Kairagi_Walk"], + "WalkLeft": ["Audio_Samurai_Kairagi_Walk"], + "WalkFree":["Audio_Samurai_Kairagi_Walk"] + }, + "canDoSkill" : true, + "canSteer" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "Turn" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "TurnLeft": ["Audio_Samurai_Kairagi_Walk"], + "TurnRight": ["Audio_Samurai_Kairagi_Walk"], + }, + "canDoSkill" : true, + "canSyncMove" : true, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "BeHit": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Hit_L": ["Audio_Samurai_Kairagi_Hit_L_VO"], + "Hit_H": ["Audio_Samurai_Kairagi_Hit_H_VO"], + }, + "resetAnimatorTriggerOnEnter": [ "BeHit" ], + "resetAnimatorTriggerOnExit": [ "DoSkill" ], + }, + "Run": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Run": ["Audio_Samurai_Kairagi_Run"], + }, + "canDoSkill" : true, + "canSyncMove" : true, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "RunFree": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "RunFree": ["Audio_Samurai_Kairagi_Run"], + }, + "canDoSkill" : true, + "canSyncMove" : true, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "BeHitThrow": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "HitThrow": [], + "HitThrowDrop": [], + "HitThrowToGround": ["Audio_Samurai_Kairagi_HitThrowToGround"], + }, + "resetAnimatorTriggerOnEnter": [ "BeHit", "HitAir2HitDrop" ], + "resetAnimatorTriggerOnExit": [ "DoSkill" ], + }, + "Struggle": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Struggle": [], + }, + "resetAnimatorTriggerOnEnter": [ "BeHit", "HitAir2HitDrop" ], + "resetAnimatorTriggerOnExit": [ "DoSkill" ], + }, + "Die": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Die": ["","Audio_Samurai_Kairagi_Die"], + "Die2": ["","Audio_Samurai_Kairagi_Die"], + "SwimDie": [], + "SwimDie_AS": [], + }, + }, + "Die_RagDoll": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "AirDie": [], + }, + "enableRagDoll": true, + }, + "Alert" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Alert": ["Audio_Samurai_Kairagi_Alert"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "MeleeAtk1" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "MeleeAttack1": ["Monster_Samurai_Kairagi_MeleeAttack1","Audio_Samurai_Kairagi_MeleeAtk1"], + "MeleeAttack1_Fire": ["Monster_Samurai_Kairagi_MeleeAttack1_Fire","Audio_Samurai_Kairagi_MeleeAtk1_Fire"], + "JumpCombo_MeleeAttack1_Fire": ["Monster_Samurai_Kairagi_MeleeAttack1_Fire","Audio_Samurai_Kairagi_MeleeAtk1_Fire"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnEnter" : ["DoSkill" ], + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "MeleeAtk2" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "MeleeAttack2": ["Monster_Samurai_Kairagi_MeleeAttack2","Audio_Samurai_Kairagi_MeleeAtk2"], + "MeleeAttack2_Fire": ["Monster_Samurai_Kairagi_MeleeAttack2_Fire","Audio_Samurai_Kairagi_MeleeAtk2_Fire"], + "JumpCombo_MeleeAttack2_Fire": ["Monster_Samurai_Kairagi_MeleeAttack2_Fire","Audio_Samurai_Kairagi_MeleeAtk2_Fire"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnEnter" : ["DoSkill" ], + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "MeleeAtk3" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "MeleeAttack3": ["Monster_Samurai_Kairagi_MeleeAttack3","Audio_Samurai_Kairagi_MeleeAtk3"], + "MeleeAttack3_Fire": ["Monster_Samurai_Kairagi_MeleeAttack3_Fire","Audio_Samurai_Kairagi_MeleeAtk3_Fire"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnEnter" : ["DoSkill" ], + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "RushAtk" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "RushAtk": ["Monster_Samurai_Kairagi_RushAtk","Audio_Samurai_Kairagi_RushAtk"], + "RushAtk_Fire": ["Monster_Samurai_Kairagi_RushAtk_Fire","Audio_Samurai_Kairagi_RushAtk_Fire"], + "ElementCombo_RushAtk_Fire_1": ["Monster_Samurai_Kairagi_RushAtk_Fire","Audio_Samurai_Kairagi_RushAtk_Fire"], + "ElementCombo_RushAtk_Fire_2": ["Monster_Samurai_Kairagi_RushAtk_Fire","Audio_Samurai_Kairagi_RushAtk_Fire"], + }, + "canSteer" : true, + "addEndure":0, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "JumpAttack" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "JumpAttack": ["Monster_Samurai_Kairagi_JumpAttack","Audio_Samurai_Kairagi_JumpAtk"], + "JumpAttack_Fire": ["Monster_Samurai_Kairagi_JumpAttack_Fire","Audio_Samurai_Kairagi_JumpAtk_Fire"], + "ElementCombo_JumpAttack_Fire_1": ["Monster_Samurai_Kairagi_JumpAttack_Fire","Audio_Samurai_Kairagi_JumpAtk_Fire"], + "ElementCombo_JumpAttack_Fire_2": ["Monster_Samurai_Kairagi_JumpAttack_Fire","Audio_Samurai_Kairagi_JumpAtk_Fire"], + }, + "canSteer" : true, + "canSyncMove":true, + "addEndure":0, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "ChargeAttack" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "ChargeAttack": ["Monster_Samurai_Kairagi_ChargeAttack","Audio_Samurai_Kairagi_DodgeChargeAtk"], + "ChargeAttack_Fire":["Monster_Samurai_Kairagi_ChargeAttack_Fire","Audio_Samurai_Kairagi_DodgeChargeAtk_Fire"], + "DodgeChargeAttack":["Monster_Samurai_Kairagi_ChargeAttack_Fire","Audio_Samurai_Kairagi_DodgeChargeAtk_Fire"] + }, + "canSteer" : true, + "canSyncMove":true, + "addEndure":0, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "ElementAttack" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "ElementAttack": ["Monster_Kairagi_BladeMaster2_Addelement","Audio_Samurai_Kairagi_ElementAtk_Fire"], + }, + "canSteer" : true, + "addEndure":0, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "Elecom_MeleeAtkGo" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Elecom_MeleeAtkGo": ["Monster_Samurai_Kairagi_JumpAttack_Fire", + "Monster_Kairagi_BladeMaster2_CheckDis_JumpAtk", + "Audio_Samurai_Kairagi_JumpAtk_Fire"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnEnter" : ["DoSkill" ], + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "Elecom_MeleeAtk1" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Elecom_MeleeAtk1": ["Monster_Samurai_Kairagi_MeleeAttack2_Fire","Audio_Samurai_Kairagi_MeleeAtk2_Fire"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnEnter" : ["DoSkill" ], + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "Elecom_MeleeAtk2" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Elecom_MeleeAtk2": ["Monster_Samurai_Kairagi_MeleeAttack3_Fire", + "Monster_Kairagi_BladeMaster2_CheckDis_MeleeAtk", + "Audio_Samurai_Kairagi_MeleeAtk3_Fire"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnEnter" : ["DoSkill" ], + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "Elecom_JumpAtk" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Elecom_JumpAtk": ["Monster_Samurai_Kairagi_JumpAttack_Fire", + "Monster_Kairagi_BladeMaster2_CheckDis_JumpAtk", + "Audio_Samurai_Kairagi_JumpAtk_Fire"], + }, + "canSteer" : true, + "canSyncMove":true, + "addEndure":0, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "ElementAttack_Over" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "ElementAttack_Over":["Monster_Samurai_Kairagi_ChargeAttack_Fire","Audio_Samurai_Kairagi_DodgeChargeAtk_Fire"], + }, + "canSteer" : true, + "canSyncMove":true, + "addEndure":0, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "Angry" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Angry": ["Monster_Kairagi_BladeMaster2_Angry","Audio_Samurai_Kairagi_Angry_02"], + }, + "canSteer" : true, + "addEndure":0, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "Dodge" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Dodge": ["Monster_Samurai_Kairagi_Dodge", + "Audio_Samurai_Kairagi_Dodge"], + }, + "canSteer" : true, + "addEndure":0, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "Provoke" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Provoke": ["Audio_Samurai_Kairagi_Provoke"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "DefendBS" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Defend_BS1": ["Audio_Samurai_Kairagi_Defend_BS1"], + "Defend_BS2": ["Audio_Samurai_Kairagi_Defend_BS2"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "DefendLoop" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Defend_Loop1": [""], + "Defend_Loop2": [""], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "DefendHit" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Defend_Hit1": ["Audio_Samurai_Kairagi_Defend_Hit"], + "Defend_Hit2": ["Audio_Samurai_Kairagi_Defend_Hit"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "DefendAS" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Defend_AS1": ["Audio_Samurai_Kairagi_Defend_AS1"], + "Defend_AS2": ["Audio_Samurai_Kairagi_Defend_AS2"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "DefendBreak" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Defend_Break1": ["Audio_Samurai_Kairagi_Defend_Break1"], + "Defend_Break2": ["Audio_Samurai_Kairagi_Defend_Break2"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "OutOfBattle" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "OutOfBattle": ["Audio_Samurai_Kairagi_OutOfBattle"], + }, + "canSteer" : false, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "Command" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Command": [""], + }, + "canSteer" : false, + "canDoSkill":true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "Practice" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Practice": [""], + }, + "canSteer" : false, + "canDoSkill":true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + }, + }, + }, + "abilities": + [ + // { + // "abilityName":"Monster_Samurai_Kairagi_01_RushAttack" + // }, + { + "abilityName":"Monster_Samurai_Kairagi_02_Die" + }, + { + "abilityName":"Monster_Samurai_Kairagi_01_Steer" + }, + { + "abilityName":"Monster_Samurai_Kairagi_02_BladeMaster2_SPRUSH" + }, + { + "abilityName":"Monster_Samurai_Kairagi_BladeMaster2_Angry_Fire" + }, + { + "abilityName":"Monster_Samurai_Kairagi_01_Alert" + }, + { + "abilityName":"Monster_Samurai_Kairagi_Block" + }, + { + "abilityName":"Monster_Samurai_EnsureVisible" + }, + { + "abilityName":"Monster_Samurai_Kairagi_ForceDodge" + }, + { + "abilityName":"Monster_Samurai_Kairagi_FireArea" + }, + { + "abilityName":"Monster_Samurai_Kairagi_Fire_AttackMark" + }, + { + "abilityName":"Monster_Samurai_Kairagi_ChangeToAngryPose" + }, + { + "abilityName":"Monster_Samurai_Kairagi_01_OutOfBattle" + }, + { + "abilityName":"Monster_Samurai_Kairagi_02_AddElement_ComboCheckDistance" + }, + { + "abilityName": "Monster_Samurai_Kairagi_BladeMaster2_CheckDis" + }, + { + "abilityName": "Monster_Samurai_Kairagi_BladeMaster2_Initial" + } + ], + "initialPoses": + { + "Default": + { + "initialPoseID" : 1, + }, + "Command": + { + "initialPoseID":1001, + "initialPoseParams": + { + "boolParams": + { + "Command":"true", + } + } + }, + "Sit": + { + "initialPoseID":1002, + "initialPoseParams": + { + "boolParams": + { + "Sit":"true", + } + } + }, + "Practice": + { + "initialPoseID":1003, + "initialPoseParams": + { + "boolParams": + { + "Practice":"true", + } + } + }, + }, + "aibeta": + { + "enable": true, + "skillGCD": 3.0, + "neurons": + { + "DefaultSetting": ["HIT"], + "NeverCombat": [], + }, + "sensing": + { + "settings": + { + "DefaultSetting": + { + "viewRange": 30, + "feelRange": 30, + }, + "NeverCombat": + { + "enableVision": false, + "feelRange": 0.0, + "hearAttractionRange": 0.0, + }, + "LowAlert": + { + "viewRange": 10, + "feelRange": 5, + }, + }, + "templates": + { + "DefaultTemplate": + { + "DefaultPoses": "DefaultSetting", + "1001":"DefaultSetting", + "1002":"LowAlert", + "1003":"DefaultSetting" + }, + "NeverCombatTemplate": + { + "DefaultPoses": "NeverCombat", + }, + }, + }, + "defendArea": + { + "enable": true, + "defendRange": 50, + }, + "threat": + { + "clearThreatByLostPath": true, + "clearThreatTimerByLostPath": 11, + "viewAttenuation": + [ + {"x": 10.0, "y": 2.0}, + {"x": 15.0, "y": 0.8}, + {"x": 20.0, "y": 0.5}, + {"x": 25.0, "y": 0.3}, + {"x": 30.0, "y": 0.2}, + ], + "resistTauntLevel": "Monster_TauntLevel_2", + }, + "returnToBornTactic": + { + "enable": true, + "defaultSetting": + { + "speedLevel": 2, + "performTime":5 + }, + }, + "wanderTactic": + { + "enable": false, + "condition": + { + "pose": [1], + }, + "defaultSetting": + { + "speedLevel": 1, + "turnSpeedOverride": 1.0, + "cdMin": 2.5, + "cdMax": 5.0, + "distanceFromBorn": 15.0, + "distanceFromCurrentMin": 5, + "distanceFromCurrentMax": 7.5, + }, + }, + "meleeChargeTactic": + { + "enable": true, + "condition": + { + "pose": [101,201,301], + }, + "defaultSetting": + { + "speedLevel": 2, + "speedLevelInner": 1, + "innerDistance": 0, + "stopDistance": 3, + "startDistanceMin": 5, + "startDistanceMax": 99.0, + } + }, + "facingMoveTactic": + { + "enable": true, + "condition": + { + "pose": [101,201,301], + }, + "defaultSetting": + { + "speedLevel": 1, + "rangeMin": 0, + "rangeMax": 7, + "restTimeMin": 2, + "restTimeMax": 5, + "facingMoveTurnInterval": 1, + "obstacleDetectRange":1, + "facingMoveWeight": + { + "stop": 0, + "forward": 1, + "back": 1, + "left": 3, + "right": 3, + } + } + }, + "skillGroupCDConfigs": + [ + {"skillGroupCDID":0, "skillGroupCDTime":5,}, + {"skillGroupCDID":1, "skillGroupCDTime":10,}, + {"skillGroupCDID":2, "skillGroupCDTime":15,}, + ], + "network": + { + "syncSkill": true, + }, + "skillSetting": + { + "skillEliteSet": + { + "1": [102,10001], + "2": [1001,10001], + "3": [1001,10002] + } + }, + "skills": + { + "1": + { + "name": "OnAlert", + "stateIDs": ["Alert"], + "skillType": "OnAlert", + "skillQueryingTime": 3, + "triggerGCD": false, + "ignoreGCD": true, + "faceTarget": true, + }, + "2": + { + "cd": 5, + "cdUpperRange": 5, + "initialCD": 1, + "name": "Command", + "stateIDs": ["Command"], + "skillType": "Free", + "castCondition": + { + "pose": [1001], + }, + }, + "3": + { + "cd": 5, + "cdUpperRange": 5, + "initialCD": 1, + "name": "Practice", + "stateIDs": ["Practice"], + "skillType": "Free", + "castCondition": + { + "pose": [1003], + }, + }, + "10001": + { + "cd": 10, + "priority": 1, + "cdUpperRange": 5, + "initialCD": 5, + "publicCDGroup": "Samurai_Kairagi_PowerAttack", + "name": "Combo1", + "stateIDs": ["Elecom_MeleeAtkGo","Elecom_JumpAtk","Elecom_MeleeAtk1", + "Elecom_MeleeAtk2","ElementAttack_Over"], + "skillType": "Combat", + "skillQueryingTime": 2, + "flagSelfInZone":"11", + "enableSkillPrepare": true, + "skillPrepareTimeout": 3, + "skillPrepareSpeedLevel": 2, + //"flagTargetReachable":"11", + "castCondition": + { + "pickRangeMin": 4, + "pickRangeMax": 8, + "castRangeMax": 3, + "pose": [201], + }, + }, + "10002": + { + "cd": 1, + "priority": 1, + "cdUpperRange": 5, + "initialCD": 5, + "publicCDGroup": "Samurai_Kairagi_PowerAttack", + "name": "Combo1", + "stateIDs": ["Elecom_MeleeAtkGo","Elecom_JumpAtk","Elecom_MeleeAtk1", + "Elecom_MeleeAtk2","ElementAttack_Over"], + "skillType": "Combat", + "skillQueryingTime": 2, + "flagSelfInZone":"11", + "enableSkillPrepare": true, + "skillPrepareTimeout": 3, + "skillPrepareSpeedLevel": 2, + //"flagTargetReachable":"11", + "castCondition": + { + "pickRangeMin": 4, + "pickRangeMax": 8, + "castRangeMax": 3, + "pose": [201], + }, + }, + "101": + { + "cd": 5, + "priority": 3, + "initialCD": 2, + "cdUpperRange": 2.5, + "name": "MeleeAtk", + "stateIDs": ["MeleeAtk1","MeleeAtk2","MeleeAtk3"], + "skillType": "Combat", + "enableSkillPrepare": true, + "skillPrepareSpeedLevel": 2, + "skillPrepareTimeout": 2, + //"skillQueryingTime": 2, + "castCondition": + { + "pickRangeMin": 0, + "pickRangeMax": 7, + "castRangeMax": 2, + "maxTargetAngleXZ":90, + "pose": [101,501], + }, + }, + "102": + { + "cd": 2, + "priority": 3, + "cdUpperRange": 2.5, + "name": "MeleeAtk", + "stateIDs": ["MeleeAtk1","MeleeAtk2","MeleeAtk3"], + "skillType": "Combat", + "enableSkillPrepare": true, + "skillPrepareSpeedLevel": 2, + "skillPrepareTimeout": 2, + //"skillQueryingTime": 2, + "castCondition": + { + "pickRangeMin": 0, + "pickRangeMax": 7, + "castRangeMax": 2, + "maxTargetAngleXZ":90, + "pose": [201], + } + }, + // "201": + // { + // "cd": 7, + // "priority": 4, + // "cdUpperRange": 7, + // "initialCD": 1, + // "name": "RushAtk", + // "stateIDs": ["RushAtk"], + // "skillType": "Combat", + // "skillQueryingTime": 2, + // "flagSelfInZone":"11", + // //"flagTargetReachable":"11", + // "castCondition": + // { + // "pickRangeMin": 5, + // "pickRangeMax": 15, + // "maxTargetAngleXZ":90, + // "pose": [101], + // }, + // }, + "401": + { + "cd": 10, + "priority": 3, + "cdUpperRange": 5, + "initialCD": 1, + "publicCDGroup": "Samurai_Kairagi_PowerAttack", + "name": "ChargeAttack", + "stateIDs": ["ChargeAttack"], + "skillType": "Combat", + "skillQueryingTime": 2, + "flagSelfInZone":"11", + //"flagTargetReachable":"11", + "castCondition": + { + "pickRangeMin": 0, + "pickRangeMax": 7, + "pose": [101], + }, + }, + "402": + { + "cd": 10, + "priority": 3, + "cdUpperRange": 5, + "initialCD": 1, + "publicCDGroup": "Samurai_Kairagi_PowerAttack", + "name": "ChargeAttackFire", + "stateIDs": ["ChargeAttack"], + "skillType": "Combat", + "skillQueryingTime": 2, + "flagSelfInZone":"11", + //"flagTargetReachable":"11", + "castCondition": + { + "pickRangeMin": 0, + "pickRangeMax": 7, + "pose": [201], + }, + }, + "501": + { + "cd": 10, + "priority": 2, + "cdUpperRange": 5, + "initialCD": 5, + "publicCDGroup": "Samurai_Kairagi_PowerAttack", + "name": "ElementAtk", + "stateIDs": ["ElementAttack"], + "skillType": "Combat", + "skillQueryingTime": 2, + "flagSelfInZone":"11", + "enableSkillPrepare": true, + "skillPrepareTimeout": 3, + "skillPrepareSpeedLevel": 2, + //"flagTargetReachable":"11", + "castCondition": + { + "pickRangeMin": 0, + "pickRangeMax": 7, + "castRangeMax": 3, + "pose": [101], + }, + }, + "301": + { + "cd": 7, + "priority": 3, + "cdUpperRange": 5, + "initialCD": 1, + "publicCDGroup": "Samurai_Kairagi_PowerAttack", + "name": "JumpAttack", + "stateIDs": ["JumpAttack"], + "skillType": "Combat", + "skillQueryingTime": 2, + "enableSkillPrepare": true, + "skillPrepareSpeedLevel": 2, + "skillPrepareTimeout": 2, + "castCondition": + { + "pickRangeMin": 5, + "pickRangeMax": 8, + "castRangeMax": 3, + "pose": [101], + }, + }, + "1001": + { + "cd": 0.5, + "priority": 5, + "cdUpperRange": 5, + "triggerGCD":false, + "ignoreGCD":true, + "name": "Dodge", + "stateIDs": ["Dodge"], + "skillType": "Combat", + "skillQueryingTime": 2, + "castCondition": + { + "pickRangeMin": 0, + "pickRangeMax": 5, + "pose": [201], + }, + }, + "601": + { + "cd": 999999, + "priority": 1, + "cdUpperRange": 2.5, + "ignoreGCD":true, + "triggerGCD":false, + "name": "Angry", + "stateIDs": ["Angry"], + "skillType": "Combat", + "skillQueryingTime": 2, + "flagSelfInZone":"11", + "flagTargetReachable":"11", + "castCondition": + { + "pose": [101], + }, + }, + "9999": + { + "cd": 99999, + "priority": 1, + "triggerGCD":false, + "ignoreGCD":true, + "name": "Angry", + "stateIDs": ["Angry"], + "skillType": "Combat", + "skillQueryingTime": 2, + "castCondition": + { + "pose": [101], + "needReInitCD": true + }, + }, + }, + }, + "inputKeys": + [ + //1 + { + "keyID": 101, + "inputKeyCode": 257, + }, + //2 + { + "keyID": 201, + "inputKeyCode": 258, + }, + //3 + { + "keyID": 301, + "inputKeyCode": 259, + }, + //4 + { + "keyID": 401, + "inputKeyCode": 260, + }, + //5 + { + "keyID": 501, + "inputKeyCode": 261, + }, + //6 + { + "keyID": 601, + "inputKeyCode": 262 + }, + //7 + { + "keyID": 1001, + "inputKeyCode": 263 + }, + //8 + { + "keyID": 1002, + "inputKeyCode": 264 + }, + //9 + { + "keyID": 1003, + "inputKeyCode": 265 + }, + // \+1 + { + "keyID": 102, + "inputKeyCode": 266 + }, + // \+2 + { + "keyID": 202, + "inputKeyCode": 267 + }, + // \+3 + { + "keyID": 302, + "inputKeyCode": 268 + }, + // \+4 + { + "keyID": 402, + "inputKeyCode": 269 + }, + // \+5 + { + "keyID": 502, + "inputKeyCode": 270 + }, + // \+6 + { + "keyID": 1004, + "inputKeyCode": 271 + }, + ], + "audio" : + { + "$type": "ConfigMonsterAudio", + "animAudio" : + { + "onTransitionOut" : + [ + { + "currentStateName" : "Weak_Loop", + "audioEvent" : { "text": "Stop_sfx_monster_gloves_wind_weak_Loop" }, + "otherStateNames" : [""], + "usage" : "Any", + }, + { + "currentStateName" : "Block_Loop", + "audioEvent" : { "text": "Stop_sfx_monster_gloves_wind_block_Loop" }, + "otherStateNames" : [""], + "usage" : "Any", + }, + ], + "onTransitionIn" : + [ + { + "currentStateName" : "Weak_Loop", + "audioEvent" : { "text": "Play_sfx_monster_gloves_wind_weak_Loop" }, + "otherStateNames" : [""], + "usage" : "Any", + }, + { + "currentStateName" : "Block_Loop", + "audioEvent" : { "text": "Play_sfx_monster_gloves_wind_block_Loop" }, + "otherStateNames" : [""], + "usage" : "Any", + }, + ], + }, + "disableEvent": + { + "text": "" + }, + "destroyEvent": + { + "text": "" + } + }, +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/monster/ConfigMonster_Samurai_Ningyo_05.json b/gdconf/game_data_config/json/monster/ConfigMonster_Samurai_Ningyo_05.json new file mode 100644 index 00000000..54d33f70 --- /dev/null +++ b/gdconf/game_data_config/json/monster/ConfigMonster_Samurai_Ningyo_05.json @@ -0,0 +1,1910 @@ +{ + "$type" : "ConfigMonster", + "headControl" : + { + "$type": "ConfigHeadControl", + "useHeadControl": true, + "maxYawDegree": 20, + "maxPitchDegree": 5, + "animStates": + [ + "NormalIdle/Standby", + "NormalMove/WalkForward", + "NormalMove/WalkBack", + "NormalMove/WalkRight", + "NormalMove/WalkLeft", + "NormalMove/WalkForwardToStand", + "TurnLeft/TurnLeft", + "TurnRight/TurnRight", + ], + }, + "common": + { + "scale": 1.4, + "viewSize": 1.5, + "effectAttachShape": + { + "$type": "ConfigEffectAttachSkinnedMesh", + "mesh": "EffectMesh", + }, + "mass" : 10000.0, + "useGrassDisplacement" : true, + "affectedByWorld" : true, + "checkInSurface" : true, + "hasAfterImage":true, + "height": 4, + "modelHeight": 4, + "clearAnimatorOnSetLightDeactive":true, + "clearAIOnSetLightDeactive":true, + "shouldPauseAnimatorBeforeReady":true, + "useDynamicBone":true + }, + "model": { + "canBakeMesh": false + }, + "dither": + { + "showDitherDuration": 2.0, + }, + "equipController": + { + "attachPoints": + { + "equip01" : "WeaponR", + "equip02" : "WeaponL", + }, + "sheathPoint" : "", + }, + "move": + { + "$type": "ConfigAnimatorMove", + "facingMove": "FourDirection", + "monsterSizeType": "StoopType", + "handleCombatTaskImmediately":true, + "velocityForce": + { + "includeForces": ["FixedRushMoveType","RushMoveType"], + }, + "destroyRockWhenInit": true, + }, + "billboard": + { + "$type" : "ConfigCombatBillboard", + "offsetType": "Character", + "offset": + { + "x": 0, + "y": 0, + "z": 0, + }, + "radiusOffset": 0, + "showHPBar": true, + "size": "Big", + "forceShowDistance":50 + }, + "combat" : + { + "property": + { + "endureType": "Monster_Boss_Other", + "weight" : 99999, + }, + "combatLock": + { + "denyLockOn": false, + "lockType": "Avatar&Monster_Lv4", + }, + "beHit" : + { + "hitBloodEffect":"", + "muteAllHit":false, + "muteAllHitEffect":false, + "muteAllHitText":false, + }, + "die": + { + "hasAnimatorDie": true, + "dieDisappearEffect":"Eff_Death_Avatar_Common", + "dieDisappearEffectDelay": 0, + "dieEndTime" : 2, + "dieForceDisappearTime" : 5, + //"dieShaderData": "MonsterDie", + "useRagDoll": false, + "ragDollDieEndTimeDelay":1, + "muteHitBox": true, + "dieDenyLockOn": true, + "dieIsGhostToEnemy": true, + "dieIgnoreTriggerBullet": true, + "muteBillboard": true, + "mutePushCollider": true, + }, + "animEvents": + { + "MeleeAtk1_1": + { + "attackPattern": + { + "$type": "ConfigAttackBox", + "triggerType": "TriggerNoRepeat", + "size": + { + "x": 2, + "y": 4, + "z": 3.5, + }, + "born": + { + "$type": "ConfigBornBySelf", + "offset" : + { + "x" : 0, + "y" : 2, + "z" : 0, + }, + }, + "ignoreMassive":true, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.5, + "strikeType": "Slash", + "overrideByWeapon": false, + "attackType": "Melee", + "enBreak":100, + "elementDurability": 50, + }, + "hitPattern": + { + "onHitEffectName" : "default", + "hitImpulseType":"LV3", + "canBeDefenceHalt": true, + "muteHitText": false, + "retreatType": "ByAttacker", + }, + }, + }, + "MeleeAtk1_2": + { + "attackPattern": + { + "$type": "ConfigAttackBox", + "triggerType": "TriggerNoRepeat", + "size": + { + "x": 2, + "y": 4, + "z": 3.5, + }, + "born": + { + "$type": "ConfigBornBySelf", + "offset" : + { + "x" : 0, + "y" : 2, + "z" : 0, + }, + }, + "ignoreMassive":true, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.5, + "strikeType": "Slash", + "overrideByWeapon": false, + "attackType": "Melee", + "enBreak":100, + "elementDurability": 50, + }, + "hitPattern": + { + "onHitEffectName" : "default", + "hitImpulseType":"LV4", + "canBeDefenceHalt": true, + "muteHitText": false, + "retreatType": "ByAttacker", + }, + }, + }, + "MeleeAtk2_1Wind": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "radius":3.5, + "height":3, + "born": + { + "$type": "ConfigBornBySelf", + "offset" : + { + "x" : 0, + "y" : -0.2, + "z" : 0.5, + }, + }, + "ignoreMassive":true, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.5, + "strikeType": "Slash", + "overrideByWeapon": false, + "attackType": "Melee", + "enBreak":100, + "elementType":"Wind", + "elementDurability": 50, + }, + "hitPattern": + { + "onHitEffectName" : "default", + "hitImpulseType":"LV3", + "canBeDefenceHalt": true, + "muteHitText": false, + "retreatType": "ByAttacker", + }, + }, + }, + "MeleeAtk2_2Wind": + { + "attackPattern": + { + "$type": "ConfigAttackBox", + "triggerType": "TriggerNoRepeat", + "size": + { + "x": 4, + "y": 4, + "z": 5, + }, + "born": + { + "$type": "ConfigBornBySelf", + "offset" : + { + "x" : 0, + "y" : 2, + "z" : 0, + }, + }, + "ignoreMassive":true, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.5, + "strikeType": "Slash", + "overrideByWeapon": false, + "attackType": "Melee", + "enBreak":100, + "elementType":"Wind", + "elementDurability": 50, + }, + "hitPattern": + { + "onHitEffectName" : "default", + "hitImpulseType":"LV5", + "canBeDefenceHalt": true, + "muteHitText": false, + "retreatType": "ByAttacker", + }, + }, + }, + "RushAttack": + { + "attackPattern": + { + "$type": "ConfigAttackBox", + "triggerType": "TriggerNoRepeat", + "size": + { + "x": 4, + "y": 3, + "z": 20, + }, + "born": + { + "$type": "ConfigBornBySelf", + "offset" : + { + "x" : 0, + "y" : 1.5, + "z" : -11.5, + }, + }, + "ignoreMassive":true, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.6, + "strikeType": "Slash", + "overrideByWeapon": false, + "attackType": "Melee", + "enBreak":100, + "elementDurability": 50, + }, + "hitPattern": + { + "onHitEffectName" : "default", + "hitImpulseType":"LV5", + "canBeDefenceHalt": true, + "muteHitText": false, + "retreatType": "ByHitDirection", + }, + }, + }, + "RushAttack_EndPoint": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "radius":5, + "height":3, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x":0, + "y":-0.5, + "z":0 + } + }, + "ignoreMassive":true, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.6, + "strikeType": "Slash", + "overrideByWeapon": false, + "attackType": "Melee", + "enBreak":100, + "elementDurability": 50, + }, + "hitPattern": + { + "onHitEffectName" : "default", + "hitImpulseType":"LV5", + "canBeDefenceHalt": true, + "muteHitText": false, + "retreatType": "ByHitDirection", + }, + }, + }, + "RushAttack_Wind": + { + "attackPattern": + { + "$type": "ConfigAttackBox", + "triggerType": "TriggerNoRepeat", + "size": + { + "x": 6, + "y": 3, + "z": 20, + }, + "born": + { + "$type": "ConfigBornBySelf", + "offset" : + { + "x" : 0, + "y" : 1.5, + "z" : -11.5, + }, + }, + "ignoreMassive":true, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.6, + "strikeType": "Slash", + "overrideByWeapon": false, + "attackType": "Melee", + "enBreak":100, + "elementDurability": 50, + "elementType":"Wind" + }, + "hitPattern": + { + "onHitEffectName" : "default", + "hitImpulseType":"LV5", + "canBeDefenceHalt": true, + "muteHitText": false, + "retreatType": "ByHitDirection", + }, + }, + }, + "RushAttack_EndPoint_Wind": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "radius":5, + "height":3, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x":0, + "y":-0.5, + "z":0 + } + }, + "ignoreMassive":true, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.6, + "strikeType": "Slash", + "overrideByWeapon": false, + "attackType": "Melee", + "enBreak":100, + "elementType":"Wind", + "elementDurability": 50, + }, + "hitPattern": + { + "onHitEffectName" : "default", + "hitImpulseType":"LV5", + "canBeDefenceHalt": true, + "muteHitText": false, + "retreatType": "ByHitDirection", + }, + }, + }, + "ChargeAttack1_1": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "radius":7, + "height":4, + "born": + { + "$type": "ConfigBornBySelf", + "offset" : + { + "x" : 0, + "y" : -0.5, + "z" : 0, + }, + }, + "ignoreMassive":true, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 1, + "strikeType": "Slash", + "overrideByWeapon": false, + "attackType": "Melee", + "enBreak":100, + "elementDurability": 50, + }, + "hitPattern": + { + "onHitEffectName" : "default", + "hitImpulseType":"LV5", + "canBeDefenceHalt": true, + "muteHitText": false, + "retreatType": "ByHitDirection", + }, + }, + }, + "ChargeAttack1_1Wind": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "radius":7, + "height":4, + "born": + { + "$type": "ConfigBornBySelf", + "offset" : + { + "x" : 0, + "y" : -0.5, + "z" : 0, + }, + }, + "ignoreMassive":true, + }, + "attackInfo": + { + "attackTag": "Monster_BladeMaster_BeBlockAttack", + "attackProperty": + { + "damagePercentage": 1, + "strikeType": "Slash", + "overrideByWeapon": false, + "attackType": "Melee", + "enBreak":100, + "elementType":"Wind", + "elementDurability": 50, + }, + "hitPattern": + { + "onHitEffectName" : "default", + "hitImpulseType":"LV5", + "canBeDefenceHalt": true, + "muteHitText": false, + "retreatType": "ByHitDirection", + }, + }, + }, + "ChargeAttack1_1Ice": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "radius":7, + "height":4, + "born": + { + "$type": "ConfigBornBySelf", + "offset" : + { + "x" : 0, + "y" : -0.5, + "z" : 0, + }, + }, + "ignoreMassive":true, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 1, + "strikeType": "Blunt", + "overrideByWeapon": false, + "attackType": "Melee", + "enBreak":100, + "elementType":"Ice", + "elementDurability": 50, + }, + "hitPattern": + { + "onHitEffectName" : "default", + "hitImpulseType":"LV5", + "canBeDefenceHalt": true, + "muteHitText": false, + "retreatType": "ByHitDirection", + }, + }, + }, + "ChargeAttack1_2Ice": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "radius":14, + "innerRadius":7, + "height":4, + "born": + { + "$type": "ConfigBornBySelf", + "offset" : + { + "x" : 0, + "y" : -0.5, + "z" : 0, + }, + }, + "ignoreMassive":true, + }, + "attackInfo": + { + "attackTag":"Samurai_Ningyo_Ghost_Hit", + "attackProperty": + { + "damagePercentage": 1, + "strikeType": "Slash", + "overrideByWeapon": false, + "attackType": "Melee", + "enBreak":5000, + "elementType":"Ice", + "elementDurability": 50, + }, + "hitPattern": + { + "onHitEffectName" : "default", + "hitImpulseType":"LV5", + "canBeDefenceHalt": true, + "muteHitText": false, + "retreatType": "ByHitDirection", + }, + "cameraShake": + { + "shakeType":"CustomVector", + "shakeDir": + { + "x":0, + "y":0, + "z":1 + }, + "shakeDistance":20, + "shakeRange":0.3, + "shakeTime":0.1, + "extension": + { + "baseOnCamera":true + } + }, + "forceCameraShake":true + }, + }, + "BurstAttackWind": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "radius":7, + "height":4, + "born": + { + "$type": "ConfigBornBySelf", + "offset" : + { + "x" : 0, + "y" : -0.5, + "z" : 0, + }, + }, + "ignoreMassive":true, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.8, + "strikeType": "Slash", + "overrideByWeapon": false, + "attackType": "Melee", + "enBreak":100, + "elementType":"Wind", + "elementDurability": 50, + }, + "hitPattern": + { + "onHitEffectName" : "default", + "hitImpulseType":"LV5", + "canBeDefenceHalt": true, + "muteHitText": false, + "retreatType": "ByHitDirection", + }, + "cameraShake": + { + "shakeType":"CustomVector", + "shakeDir": + { + "x":0, + "y":1, + "z":0 + }, + "shakeDistance":20, + "shakeRange":0.3, + "shakeTime":0.1, + }, + "forceCameraShake":true + }, + }, + "BurstAttackIce": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "radius":15, + "height":4, + "born": + { + "$type": "ConfigBornBySelf", + "offset" : + { + "x" : 0, + "y" : -0.5, + "z" : 0, + }, + }, + "ignoreMassive":true, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.8, + "strikeType": "Slash", + "overrideByWeapon": false, + "attackType": "Melee", + "enBreak":5000, + "elementType":"Ice", + "elementDurability": 50, + }, + "hitPattern": + { + "onHitEffectName" : "default", + "hitImpulseType":"LV5", + "canBeDefenceHalt": true, + "muteHitText": false, + "retreatType": "ByHitDirection", + }, + }, + }, + "MaskPushAttack": + { + "attackPattern": + { + "$type": "ConfigAttackBox", + "triggerType": "TriggerNoRepeat", + "size": + { + "x": 2, + "y": 3, + "z": 12, + }, + "born": + { + "$type": "ConfigBornBySelf", + "offset" : + { + "x" : 0, + "y" : 1.5, + "z" : 0, + }, + }, + "ignoreMassive":true, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 1, + "strikeType": "Slash", + "overrideByWeapon": false, + "attackType": "Melee", + "enBreak":100, + "elementType":"Wind", + "elementDurability": 50, + }, + "hitPattern": + { + "onHitEffectName" : "default", + "hitImpulseType":"LV5", + "canBeDefenceHalt": true, + "muteHitText": false, + "retreatType": "ByAttacker", + }, + }, + }, + } + }, + "stateLayers": + { + "defaultLayer": + { + "$type" : "ConfigNormalStateLayer", + "stateIDs" : + { + "Born" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Born": [], + }, + "canSteer":false, + "canDoSkill" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "NormalIdle" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Standby": [], + }, + "canDoSkill" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "NormalMove" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "WalkForward": ["Audio_Samurai_Ningyo_Walk"], + "WalkBack": ["Audio_Samurai_Ningyo_Walk"], + "WalkRight": ["Audio_Samurai_Ningyo_Walk"], + "WalkLeft": ["Audio_Samurai_Ningyo_Walk"], + "WalkForwardToStand":["Audio_Samurai_Ningyo_Walk"] + }, + "canDoSkill" : true, + "canSteer" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "Turn" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "TurnLeft": ["Audio_Samurai_Ningyo_Walk"], + "TurnRight": ["Audio_Samurai_Ningyo_Walk"], + }, + "canDoSkill" : true, + "canSyncMove" : true, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "BeHit": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Hit_L": [""], + "Hit_H": ["Audio_Samurai_Ningyo_Hit_H"], + }, + "resetAnimatorTriggerOnEnter": [ "BeHit" ], + "resetAnimatorTriggerOnExit": [ "DoSkill" ], + }, + "Run": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Run": ["Audio_Samurai_Ningyo_Run"], + }, + "canDoSkill" : true, + "canSyncMove" : true, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "Die": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Die": ["Monster_Samurai_Ningyo_Die","Audio_Samurai_Ningyo_Die"], + }, + }, + "Die_RagDoll": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "AirDie": [], + }, + "enableRagDoll": true, + }, + "Alert" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Alert": ["Audio_Samurai_Ningyo_Alert"], + }, + "canSteer" : false, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "MeleeAtk1_1" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "MeleeAttack1_1": ["Monster_Samurai_Ningyo_MeleeAttack1_1","Audio_Samurai_Ningyo_MeleeAtk1_1"], + "MeleeAttack1_1Wind":["Monster_Samurai_Ningyo_MeleeAttack1_1Wind","Audio_Samurai_Ningyo_MeleeAtk1_1Wind"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "MeleeAttack1_1Wind_Middle": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "MeleeAttack1_1Wind_Middle":[""] + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "MeleeAtk1_2" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "MeleeAttack1_2": ["Monster_Samurai_Ningyo_MeleeAttack1_2","Audio_Samurai_Ningyo_MeleeAtk1_2"], + "MeleeAttack1_2Wind": ["Monster_Samurai_Ningyo_MeleeAttack1_2Wind","Audio_Samurai_Ningyo_MeleeAtk1_2Wind"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "MeleeAttack1_2Wind_Middle": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "MeleeAttack1_2Wind_Middle":[""] + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "MeleeAtk1_3" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "MeleeAttack1_3": ["Monster_Samurai_Ningyo_MeleeAttack1_3","Audio_Samurai_Ningyo_MeleeAtk1_3"], + "MeleeAttack1_3Wind": ["Monster_Samurai_Ningyo_MeleeAttack1_3Wind","Audio_Samurai_Ningyo_MeleeAtk1_3Wind"], + + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "MeleeAtk2_1" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "MeleeAttack2_1": ["Monster_Samurai_Ningyo_MeleeAttack2_1","Audio_Samurai_Ningyo_MeleeAtk2_1"], + "MeleeAttack2_1Ice": ["Monster_Samurai_Ningyo_MeleeAttack2_1Wind","Audio_Samurai_Ningyo_MeleeAtk2_1Ice"], + "RushCombo_MeleeAttack2_1Ice": ["Monster_Samurai_Ningyo_MeleeAttack2_1Wind","Audio_Samurai_Ningyo_MeleeAtk2_1Ice"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "MeleeAttack2_1Ice_Middle": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "MeleeAttack2_1Ice_Middle":[""], + "RushCombo_MeleeAttack2_1Ice_Middle":[""] + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "MeleeAtk2_2" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "MeleeAttack2_2": ["Monster_Samurai_Ningyo_MeleeAttack2_2","Audio_Samurai_Ningyo_MeleeAtk2_2"], + "MeleeAttack2_2Ice": ["Monster_Samurai_Ningyo_MeleeAttack2_2Wind","Audio_Samurai_Ningyo_MeleeAtk2_2Ice"], + "RushCombo_MeleeAttack2_2Ice": ["Monster_Samurai_Ningyo_MeleeAttack2_2Wind","Audio_Samurai_Ningyo_MeleeAtk2_2Ice"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "MeleeAttack2_2Ice_Middle": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "MeleeAttack2_2Ice_Middle":[""], + "RushCombo_MeleeAttack2_2Ice_Middle":[""] + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "MeleeAtk2_3" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "MeleeAttack2_3": ["Monster_Samurai_Ningyo_MeleeAttack2_3","Audio_Samurai_Ningyo_MeleeAtk2_3"], + "MeleeAttack2_3Ice": ["Monster_Samurai_Ningyo_MeleeAttack2_3Wind","Audio_Samurai_Ningyo_MeleeAtk2_3Ice"], + "RushCombo_MeleeAttack2_3Ice": ["Monster_Samurai_Ningyo_MeleeAttack2_3Wind","Audio_Samurai_Ningyo_MeleeAtk2_3Ice"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "RushAtk" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "RushAtk": ["Monster_Samurai_Ningyo_RushAtk","Audio_Samurai_Ningyo_RushAtk"], + "RushAtk_Wind":["Monster_Samurai_Ningyo_RushAtk_Wind","Audio_Samurai_Ningyo_RushAtk"], + "MeleeCombo1_RushAtk_Wind":["Monster_Samurai_Ningyo_RushAtk_Wind","Audio_Samurai_Ningyo_RushAtk"], + "MeleeCombo2_RushAtk_Wind":["Monster_Samurai_Ningyo_RushAtk_Wind","Audio_Samurai_Ningyo_RushAtk"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "GhostRangedChargeAttack_BS" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "GhostRangedChargeAttack_BS": [], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "BlinkToInnerCircle" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "BlinkToInnerCircle": [], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "RangedChargeAttack_BS" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "RangedChargeAttack_BS": ["Monster_Samurai_Ningyo_WindBladeAir_BS","Audio_Samurai_Ningyo_RangedChargeAtk_BS"], + "RushCombo_RangedChargeAttack_BS": ["Monster_Samurai_Ningyo_WindBladeAir_BS","Audio_Samurai_Ningyo_RangedChargeAtk_BS"], + "MeleeCombo1_RangedChargeAttack_BS": ["Monster_Samurai_Ningyo_WindBladeAir_BS","Audio_Samurai_Ningyo_RangedChargeAtk_BS"], + "MeleeCombo2_RangedChargeAttack_BS": ["Monster_Samurai_Ningyo_WindBladeAir_BS","Audio_Samurai_Ningyo_RangedChargeAtk_BS"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "RangedChargeAttack_Loop" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "RangedChargeAttack_One": ["Monster_Samurai_Ningyo_WindBladeAir_Attack1","Audio_Samurai_Ningyo_RangedChargeAtk"], + "RangedChargeAttack_Two": ["Monster_Samurai_Ningyo_WindBladeAir_Attack2","Audio_Samurai_Ningyo_RangedChargeAtk"], + "RangedChargeAttack_Three": ["Monster_Samurai_Ningyo_WindBladeAir_Attack1","Audio_Samurai_Ningyo_RangedChargeAtk"], + "RangedChargeAttack_Four": ["Monster_Samurai_Ningyo_WindBladeAir_Attack2","Audio_Samurai_Ningyo_RangedChargeAtk"], + "RushCombo_RangedChargeAttack_One": ["Monster_Samurai_Ningyo_WindBladeAir_Attack2","Audio_Samurai_Ningyo_RangedChargeAtk"], + "MeleeCombo1_RangedChargeAttack_One": ["Monster_Samurai_Ningyo_WindBladeAir_Attack2","Audio_Samurai_Ningyo_RangedChargeAtk"], + "MeleeCombo2_RangedChargeAttack_One": ["Monster_Samurai_Ningyo_WindBladeAir_Attack2","Audio_Samurai_Ningyo_RangedChargeAtk"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "RangedChargeAttack_AS" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "RangedChargeAttack_AS": ["Audio_Samurai_Ningyo_RangedChargeAtk_AS"], + "RushCombo_RangedChargeAttack_AS": ["Audio_Samurai_Ningyo_RangedChargeAtk_AS"], + "MeleeCombo1_RangedChargeAttack_AS": ["Audio_Samurai_Ningyo_RangedChargeAtk_AS"], + "MeleeCombo2_RangedChargeAttack_AS": ["Audio_Samurai_Ningyo_RangedChargeAtk_AS"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "ChargeAttack" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "ChargeAttack": ["Monster_Samurai_Ningyo_ChargeAttack","Audio_Samurai_Ningyo_ChargeAtk"], + "ChargeAttack_Power":["Monster_Samurai_Ningyo_ChargeAttack_Power", + "Monster_Samurai_Ningyo_BladeMaster2_HintPoint", + "Audio_Samurai_Ningyo_ChargeAtk"], + "DodgeAttack":["Monster_Samurai_Ningyo_IceChargeAttackOnce","Audio_Samurai_Ningyo_ChargeAtk"], + }, + "canSteer" : true, + // "addEndure":0.1, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "BurstAttack" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "BurstAttack": ["Monster_Samurai_Ningyo_BurstAttack","Audio_Samurai_Ningyo_BurstAtk"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "MaskPushAttack" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "MaskPushAttack": ["Monster_Samurai_Ningyo_MaskPushAttack","Audio_Samurai_Ningyo_MaskPushAtk"], + "RushCombo_MaskPushAttack": ["Monster_Samurai_Ningyo_MaskPushAttack","Audio_Samurai_Ningyo_MaskPushAtk"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "MaskCloseAttack" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "MaskCloseAttack": ["Monster_Samurai_Ningyo_MaskCloseAttack","Audio_Samurai_Ningyo_MaskCloseAtk"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "Dodge" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "ForceDodge": ["Audio_Samurai_Ningyo_ForceDodge"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "Dodge_AS": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "ForceDodgeAS":[""] + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "Provoke" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Provoke": ["Audio_Samurai_Ningyo_Provoke"], + }, + "canSteer" : true, + "addEndure":0.1, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "DefendHit" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Defend_Hit": ["Audio_Samurai_Ningyo_Defend_Hit"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "RushCharge" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "RushCharge": ["Monster_Samurai_Ningyo_RushCharge"], + }, + "canSteer" : true, + // "addEndure":0.1, + "cullingModelAlwaysAnimate":true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "RushCharge_BS" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "RushCharge_BS": [""], + }, + "canSteer" : true, + "cullingModelAlwaysAnimate":true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "RushCharge_AS" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "RushCharge_AS": [""], + }, + "canSteer" : true, + "cullingModelAlwaysAnimate":true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "Weak_BS" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Weak_BS": [""], + }, + "canSteer" : false, + "canDoSkill": false, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "Weak_Loop" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Weak_Loop": [""], + }, + "canSteer" : false, + "canDoSkill": false, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "Weak_AS" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Weak_AS": [""], + }, + "canSteer" : false, + "canDoSkill": false, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + }, + }, + }, + "abilities": + [ + { + "abilityName":"Monster_Samurai_Ningyo_01_WeaponShowHide" + }, + { + "abilityName":"Monster_Samurai_Ningyo_MeleeAttackIce_Ghost" + }, + { + "abilityName":"Monster_Samurai_Ningyo_01_Steer" + }, + { + "abilityName":"Monster_Samurai_Ningyo_01_RushAttack" + }, + { + "abilityName":"Monster_Samurai_Ningyo_Die" + }, + { + "abilityName":"Monster_Samurai_Ningyo_BladeMaster2_SPState" + }, + { + "abilityName":"Monster_Samurai_Ningyo_MeleeAttackWind_Ghost" + }, + { + "abilityName":"Monster_Samurai_Ningyo_01_Resistant" + }, + { + "abilityName":"Monster_Samurai_Ningyo_TriggerWindBladeAir1" + }, + { + "abilityName":"Monster_Samurai_Ningyo_TriggerWindBladeAir2" + }, + { + "abilityName":"Monster_Samurai_Ningyo_FireMaskClose" + }, + { + "abilityName":"Monster_Samurai_Ningyo_FireSilkToObj" + }, + // { + // "abilityName":"Monster_Samurai_Ningyo_ForceDodge" + // }, + { + "abilityName":"Monster_Samurai_EnsureVisible" + }, + { + "abilityName":"Monster_Samurai_Ningyo_Alert" + }, + { + "abilityName":"Monster_Samurai_Ningyo_ChargeAttackGhost" + }, + { + "abilityName":"Monster_Samurai_Ningyo_MaskPushtAttack_MaskChange" + }, + { + "abilityName":"Monster_Samurai_Ningyo_MaskCloseAttack_MaskChange" + }, + { + "abilityName":"Monster_Samurai_Ningyo_01_SpecialAlert" + }, + { + "abilityName":"Monster_Samurai_Ningyo_WindGhost_MeleeAttack_FireBladeAir1" + }, + { + "abilityName":"Monster_Samurai_Ningyo_OutOfBattle" + }, + { + "abilityName":"Monster_Samurai_Ningyo_RushCharge" + }, + { + "abilityName":"Monster_Samurai_Ningyo_BladeMaster2_BladeAir_ChoosePos" + }, + { + "abilityName":"Monster_Samurai_Ningyo_01_ComboCheckDistance" + }, + { + "abilityName":"Monster_Samurai_Ningyo_Watcher" + }, + { + "abilityName":"Samurai_Destory_Scene" + }, + { + "abilityName":"Monster_Samurai_Ningyo_SkillWeaponShow" + }, + { + "abilityName":"Monster_Samurai_Ningyo_Born_Pos" + }, + { + "abilityName": "Monster_Samurai_Ningyo_BladeMaster2_AngrySystem" + } + ], + "initialPoses": + { + "Default": + { + "initialPoseID" : 1, + } + }, + "aibeta": + { + "enable": true, + "skillGCD": 1.5, + "neurons": + { + "DefaultSetting": ["HIT"], + "NeverCombat": [], + }, + "sensing": + { + "settings": + { + "DefaultSetting": + { + "viewRange": 30, + "feelRange": 20, + }, + "NeverCombat": + { + "enableVision": false, + "feelRange": 0.0, + "hearAttractionRange": 0.0, + }, + "LowAlert":{ + "viewRange": 5, + "feelRange": 5 + } + }, + "templates": + { + "DefaultTemplate": + { + "DefaultPoses": "DefaultSetting", + "1001":"NeverCombat" + }, + "NeverCombatTemplate": + { + "DefaultPoses": "NeverCombat", + "1001":"NeverCombat" + }, + "LowAlertTemplate":{ + "DefaultPoses":"LowAlert", + "1001":"LowAlert" + } + }, + }, + "defendArea": + { + "enable": true, + "defendRange": 50, + }, + "threat": + { + "clearThreatTargetDistance": 70.0, + "clearThreatByLostPath": true, + "clearThreatTimerByLostPath": 10, + "clearThreatByTargetOutOfZone": true, + "clearThreatTimerByTargetOutOfZone": 7, + "viewAttenuation": + [ + {"x": 10.0, "y": 2.0}, + {"x": 15.0, "y": 0.8}, + {"x": 20.0, "y": 0.5}, + {"x": 25.0, "y": 0.3}, + {"x": 30.0, "y": 0.2}, + ], + "resistTauntLevel": "Monster_TauntLevel_5", + }, + "returnToBornTactic": + { + "enable": true, + "defaultSetting": + { + "speedLevel": 2, + }, + }, + "meleeChargeTactic": + { + "enable": true, + "condition": + { + "pose": [101,201,301], + }, + "defaultSetting": + { + "speedLevel": 1, + "speedLevelInner": 1, + "innerDistance": 0, + "stopDistance": 15, + "startDistanceMin": 15, + "startDistanceMax": 99.0, + } + }, + "facingMoveTactic": + { + "enable": true, + "condition": + { + "pose": [101,201,301], + }, + "defaultSetting": + { + "speedLevel": 1, + "rangeMin": 0, + "rangeMax": 5, + "restTimeMin": 1, + "restTimeMax": 2, + "facingMoveTurnInterval": 2, + "obstacleDetectRange":1, + "facingMoveWeight": + { + "stop": 1, + "forward": 0, + "back": 0, + "left": 3, + "right": 3, + } + } + }, + "skillGroupCDConfigs": + [ + {"skillGroupCDID":0, "skillGroupCDTime":5,}, + {"skillGroupCDID":1, "skillGroupCDTime":10,}, + {"skillGroupCDID":2, "skillGroupCDTime":15,}, + ], + "network": + { + "syncSkill": true, + }, + "skillSetting": { + "skillEliteSet": { + "1":[102,1003], + "2":[102,1003], + "3":[102,202,601,5001] + } + }, + "skills": + { + //////////////////////////////////////////////////////////////////// + /// + /// life skill + /// + //////////////////////////////////////////////////////////////////// + "1": + { + "name": "OnAlert", + "stateIDs": ["Alert"], + "skillType": "OnAlert", + "skillQueryingTime": 3, + "triggerGCD": false, + "ignoreGCD": true, + "faceTarget": false, + }, + "2": + { + "cd":0, + "priority": 4, + "triggerGCD":false, + "ignoreGCD":true, + "name": "RushChargeTarget", + "stateIDs": ["RushCharge","RushCharge_BS","RushCharge_AS"], + "skillType": "Combat", + "skillQueryingTime": 2, + "flagTargetReachable":"11", + "castCondition": + { + "pickRangeMin": 7, + "pickRangeMax": 50, + "maxTargetAngleXZ":90, + "pose": [101,201], + }, + }, + //////////////////////////////////////////////////////////////////// + /// + /// attack skill + /// + //////////////////////////////////////////////////////////////////// + "101": + { + "skillGroupCDID": 0, + "priority": 4, + "cdUpperRange": 2.5, + "initialCD": 1, + "name": "MeleeAtk1", + "stateIDs": ["MeleeAtk1_1","MeleeAtk1_2","MeleeAtk1_3"], + "skillType": "Combat", + "skillQueryingTime": 2, + "castCondition": + { + "pickRangeMin": 0, + "pickRangeMax": 5, + "pose": [101], + }, + }, + "102": + { + "skillGroupCDID": 0, + "priority": 4, + "cdUpperRange": 2.5, + "initialCD": 1, + "name": "PowerMeleeAtk1", + "stateIDs": ["MeleeAtk1_1","MeleeAtk1_2","MeleeAtk1_3","MeleeAttack1_1Wind_Middle","MeleeAttack1_2Wind_Middle", + "RushAttack","RangedChargeAttack_BS","RangedChargeAttack_Loop","RangedChargeAttack_AS"], + "skillType": "Combat", + "skillQueryingTime": 2, + "castCondition": + { + "pickRangeMin": 0, + "pickRangeMax": 5, + "maxTargetAngleXZ":90, + "pose": [201,501], + }, + }, + "202": + { + "skillGroupCDID": 0, + "priority": 4, + "cdUpperRange": 2.5, + "initialCD": 1, + "name": "MeleeAtk2", + "stateIDs":["MeleeAtk2_1","MeleeAtk2_2","MeleeAtk2_3","MeleeAttack2_1Ice_Middle","MeleeAttack2_2Ice_Middle", + "RushAttack","RangedChargeAttack_BS","RangedChargeAttack_Loop","RangedChargeAttack_AS"], + "skillType": "Combat", + "skillQueryingTime": 2, + "castCondition": + { + "pickRangeMin": 0, + "pickRangeMax": 5, + "maxTargetAngleXZ":90, + "pose": [201,501], + }, + }, + "401": + { + "cd": 15, + "priority": 2, + "cdUpperRange": 5, + "initialCD": 1, + "name": "ChargeAttack", + "stateIDs": ["ChargeAttack"], + "skillType": "Combat", + "skillQueryingTime": 2, + "flagSelfInZone":"11", + "flagTargetReachable":"11", + "castCondition": + { + "pickRangeMin": 0, + "pickRangeMax": 5, + "maxTargetAngleXZ":180, + "pose": [101], + }, + }, + + "502": + { + "skillGroupCDID":2, + "priority": 2, + "cdUpperRange": 10, + "initialCD": 1, + "name": "GhostRangedChargeAttack_BS", + "stateIDs": ["GhostRangedChargeAttack_BS","RangedChargeAttack_BS","RangedChargeAttack_Loop","RangedChargeAttack_AS"], + "skillType": "Combat", + "skillQueryingTime": 2, + "flagSelfInZone":"11", + "flagTargetReachable":"11", + "castCondition": + { + "pickRangeMin": 5, + "pickRangeMax": 50, + "maxTargetAngleXZ":90, + "pose": [201], + }, + }, + "5001": + { + "cd":5, + "cdUpperRange": 5, + "priority": 1, + "initialCD": 1, + "name": "RangedChargeAttack", + "stateIDs": ["BlinkToInnerCircle","RangedChargeAttack_BS","RangedChargeAttack_Loop","RangedChargeAttack_AS"], + "skillType": "Combat", + "skillQueryingTime": 2, + "flagSelfInZone":"11", + "flagTargetReachable":"11", + "castCondition": + { + "pickRangeMin": 0, + "pickRangeMax": 5, + "pose": [201], + }, + }, + "601": + { + "cd": 30, + "priority": 1, + "cdUpperRange": 10, + "initialCD": 20, + "ignoreGCD":true, + "triggerGCD":false, + "name": "BurstAttack", + "stateIDs": ["BurstAttack"], + "skillType": "Combat", + "skillQueryingTime": 2, + "castCondition": + { + "pickRangeMin": 0, + "pickRangeMax": 10, + "pose": [102,201], + }, + }, + "701": + { + "cd": 10, + "priority": 2, + "cdUpperRange": 5, + "initialCD": 1, + "name": "MaskPushAttack", + "stateIDs": ["MaskPushAttack"], + "skillType": "Combat", + "skillQueryingTime": 2, + "castCondition": + { + "pickRangeMin": 5, + "pickRangeMax": 10, + "maxTargetAngleXZ":90, + "pose": [101,201], + }, + }, + "801": + { + "cd": 25, + "priority": 3, + "cdUpperRange": 5, + "initialCD": 1, + "name": "MaskCloseAttack", + "stateIDs": ["MaskCloseAttack"], + "skillType": "Combat", + "skillQueryingTime": 2, + "flagSelfInZone":"11", + "flagTargetReachable":"11", + "ignoreGCD":true, + "castCondition": + { + "pickRangeMin": 15, + "pickRangeMax": 50, + "pose": [101,201], + }, + }, + "802": + { + "cd": 0, + "priority": 1, + "name": "MaskCloseAttack", + "stateIDs": ["MaskCloseAttack"], + "skillType": "Combat", + "skillQueryingTime": 2, + "flagSelfInZone":"11", + "flagTargetReachable":"01", + "ignoreGCD":true, + "castCondition": + { + "pickRangeMin": 15, + "pickRangeMax": 50, + "pose": [101,201], + }, + }, + "1003": + { + "cd": 10, + "priority": 3, + "cdUpperRange": 5, + "initialCD": 1, + "name": "Provoke", + "triggerGCD":false, + "ignoreGCD":true, + "stateIDs": ["Provoke"], + "skillType": "Combat", + "skillQueryingTime": 2, + "castCondition": + { + "pickRangeMin": 7, + "pickRangeMax": 20, + "pose": [101,201], + }, + }, + //////////////////////////////////////////////////////////////////// + /// + /// test skill + /// + //////////////////////////////////////////////////////////////////// + "1004": + { + "cd": 5, + "priority": 2, + "cdUpperRange": 2.5, + "initialCD": 1, + "name": "ForceDodge", + "triggerGCD":false, + "ignoreGCD":true, + "stateIDs": ["Dodge","DodgeAttack"], + "skillType": "Combat", + "skillQueryingTime": 2, + "castCondition": + { + "pickRangeMin": 5, + "pickRangeMax": 10, + "pose": [9999], + }, + }, + }, + }, + "inputKeys": + [ + //1 + { + "keyID": 101, + "inputKeyCode": 257, + }, + //2 + { + "keyID": 201, + "inputKeyCode": 258, + }, + //3 + { + "keyID": 301, + "inputKeyCode": 259, + }, + //4 + { + "keyID": 401, + "inputKeyCode": 260, + }, + //5 + { + "keyID": 501, + "inputKeyCode": 261, + }, + //6 + { + "keyID": 601, + "inputKeyCode": 262 + }, + //7 + { + "keyID": 701, + "inputKeyCode": 263 + }, + //8 + { + "keyID": 801, + "inputKeyCode": 264 + }, + //9 + { + "keyID": 1003, + "inputKeyCode": 265 + }, + // \+1 + { + "keyID": 102, + "inputKeyCode": 266 + }, + // \+2 + { + "keyID": 202, + "inputKeyCode": 267 + }, + // \+3 + { + "keyID": 302, + "inputKeyCode": 268 + }, + // \+4 + { + "keyID": 402, + "inputKeyCode": 269 + }, + // \+5 + { + "keyID": 502, + "inputKeyCode": 270 + }, + // \+6 + { + "keyID": 702, + "inputKeyCode": 271 + }, + // \+7 + { + "keyID": 1004, + "inputKeyCode": 272 + }, + // \+8 + { + "keyID": 5001, + "inputKeyCode": 273 + }, + // \+9 + { + "keyID": 2, + "inputKeyCode": 274 + }, + ], + "audio" : + { + "$type": "ConfigMonsterAudio", + "animAudio" : + { + "onTransitionOut" : + [ + { + "currentStateName" : "Weak_Loop", + "audioEvent" : { "text": "Stop_sfx_monster_gloves_wind_weak_Loop" }, + "otherStateNames" : [""], + "usage" : "Any", + }, + { + "currentStateName" : "Block_Loop", + "audioEvent" : { "text": "Stop_sfx_monster_gloves_wind_block_Loop" }, + "otherStateNames" : [""], + "usage" : "Any", + }, + ], + "onTransitionIn" : + [ + { + "currentStateName" : "Weak_Loop", + "audioEvent" : { "text": "Play_sfx_monster_gloves_wind_weak_Loop" }, + "otherStateNames" : [""], + "usage" : "Any", + }, + { + "currentStateName" : "Block_Loop", + "audioEvent" : { "text": "Play_sfx_monster_gloves_wind_block_Loop" }, + "otherStateNames" : [""], + "usage" : "Any", + }, + ], + }, + "disableEvent": + { + "text": "" + }, + "destroyEvent": + { + "text": "" + } + }, +} diff --git a/gdconf/game_data_config/json/monster/ConfigMonster_Sandworm_01.json b/gdconf/game_data_config/json/monster/ConfigMonster_Sandworm_01.json new file mode 100644 index 00000000..7955f362 --- /dev/null +++ b/gdconf/game_data_config/json/monster/ConfigMonster_Sandworm_01.json @@ -0,0 +1,1616 @@ +{ + "$type" : "ConfigMonster", + "common": + { + "mass" : 10000.0, + "height": 2.0, + "affectedByWorld" : true, + "checkInSurface" : true, + "scale": 1.0, + "viewSize": 1.5, + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachSkinnedMesh", + "mesh" : "EffectMesh", + }, + "clearAnimatorOnSetLightDeactive": true, + "clearAIOnSetLightDeactive": true, + "recoverByInitPose":true, + }, + // "specialPoint": + // { + // "bulletAim": "Fruit", + // "selectedPoints": + // [ + // "Fruit", + // "Core", + // "RootNode", + // ], + // }, + "partControl": + { + "parts": + [ + { + "$type" : "ConfigControlPart", + "partRootName": "TailBulletSource_PartControl", + "angularSpeed": 3600.0, + "forwardBy": "EntityForward", + "rotateBy": "WorldXZ", + "doOnUnEabled": "Stay", + "limitHorizontal": 360.0, + "limitVertical": 360.0, + }, + ], + }, + "move": + { + "$type": "ConfigAnimatorMove", + "facingMove": "FourDirection", + "monsterSizeType": "OtherType", + "moveOnWater": false, + // "velocityForce": + // { + // "excludeForces": ["WindZoneType", "AirflowType"], + // }, + }, + "dither": + { + "showDitherDuration": 2.0, + }, + "billboard": + { + "$type" : "ConfigCombatBillboard", + "offset": + { + "x": 0, + "y": 0.5, + "z": 0, + }, + "radiusOffset": 1.0, + "enableSelfAdapt": true, + "showHPBar": true, + "size": "Grand", + }, + "cameraAdjustMap": + { + "default": + { + "$type" : "ConfigSpecialCamera", + "priority": 1.0, //优先? + "heightAdjust": 2.5, //相机高度修正 + "fov": 30.0, //相机FOV修正 + "zoom": 22, //相机Z距离修正 + "sphericalY": 10, //初始俯角(游戏种默认?6? + "lockSphericalY": false, //是否锁定俯仰? + "sphericalYUp": 79, //始俯? 上修? (最大俯仰角为sphericalY + sphericalYUp? + "sphericalYDown": 99, //始俯? 下修正(最大俯仰角为sphericalY - sphericalYDown? + "autoTurnStartMin": 50, //人怪距?1米时,开启视角旋转修正的最小? + "autoTurnStartMax": 40, //人怪距?15米时,开启视角旋转修正的最大? + "autoTurnEndMin": 100, //人怪距?1米时,视角旋转修正后的角? + "autoTurnEndMax": 145, //人怪距?15米时,视角旋转修正后的角? + "enterShape": "CircleR30", + "exitShape": "CircleR35", + "shapeCenterOffset": + { + "x": 0, + "y": 0, + "z": 0, + }, + }, + "Stage01": + { + "$type" : "ConfigSpecialCamera", + "priority": 1.0, //优先? + "heightAdjust": 2.5, //相机高度修正 + "fov": 30.0, //相机FOV修正 + "zoom": 22, //相机Z距离修正 + "sphericalY": 10, //初始俯角(游戏种默认?6? + "lockSphericalY": false, //是否锁定俯仰? + "sphericalYUp": 79, //始俯? 上修? (最大俯仰角为sphericalY + sphericalYUp? + "sphericalYDown": 99, //始俯? 下修正(最大俯仰角为sphericalY - sphericalYDown? + "autoTurnStartMin": 50, //人怪距?1米时,开启视角旋转修正的最小? + "autoTurnStartMax": 40, //人怪距?15米时,开启视角旋转修正的最大? + "autoTurnEndMin": 100, //人怪距?1米时,视角旋转修正后的角? + "autoTurnEndMax": 145, //人怪距?15米时,视角旋转修正后的角? + "enterShape": "CircleR30", + "exitShape": "CircleR35", + "shapeCenterOffset": + { + "x": 0, + "y": 0, + "z": 0, + }, + }, + "Stage02": + { + "$type" : "ConfigSpecialCamera", + "priority": 1.0, //优先? + "heightAdjust": 1.0, //相机高度修正 + "fov": 30.0, //相机FOV修正 + "zoom": 14, //相机Z距离修正 + "sphericalY": 10, //初始俯角(游戏种默认?6? + "lockSphericalY": false, //是否锁定俯仰? + "sphericalYUp": 79, //始俯? 上修? (最大俯仰角为sphericalY + sphericalYUp? + "sphericalYDown": 99, //始俯? 下修正(最大俯仰角为sphericalY - sphericalYDown? + "autoTurnStartMin": 50, //人怪距?1米时,开启视角旋转修正的最小? + "autoTurnStartMax": 40, //人怪距?15米时,开启视角旋转修正的最大? + "autoTurnEndMin": 100, //人怪距?1米时,视角旋转修正后的角? + "autoTurnEndMax": 145, //人怪距?15米时,视角旋转修正后的角? + "enterShape": "CircleR30", + "exitShape": "CircleR35", + "shapeCenterOffset": + { + "x": 0, + "y": 0, + "z": 0, + }, + }, + "FlyingAttack": + { + "$type" : "ConfigSpecialCamera", + "priority": 1.0, //优先? + "heightAdjust": 2.5, //相机高度修正 + "fov": 30.0, //相机FOV修正 + "zoom": 24, //相机Z距离修正 + "sphericalY": 10, //初始俯角(游戏种默认?6? + "lockSphericalY": false, //是否锁定俯仰? + "sphericalYUp": 79, //始俯? 上修? (最大俯仰角为sphericalY + sphericalYUp? + "sphericalYDown": 99, //始俯? 下修正(最大俯仰角为sphericalY - sphericalYDown? + "autoTurnStartMin": 50, //人怪距?1米时,开启视角旋转修正的最小? + "autoTurnStartMax": 40, //人怪距?15米时,开启视角旋转修正的最大? + "autoTurnEndMin": 100, //人怪距?1米时,视角旋转修正后的角? + "autoTurnEndMax": 145, //人怪距?15米时,视角旋转修正后的角? + "enterShape": "CircleR30", + "exitShape": "CircleR35", + "shapeCenterOffset": + { + "x": 0, + "y": 0, + "z": 0, + }, + }, + }, + "model": + { + "canBakeMesh": false, + }, + "combat" : + { + "property": + { + "endureType": "Monster_Boss_Other", + "weight" : 500, //weightLevel = 3 + }, + "combatLock": + { + "denyLockOn": false, + "lockType": "Avatar&Monster_Lv4", + }, + "beHit" : + { + "hitBloodEffect": "", + "hitAutoRedirect": false, + "muteAllHit": false, + "muteAllHitEffect": false, + "muteAllHitText": false, + "muteAttackerHitHalt": false, + "muteDefenceHitHalt": true, + "blendShake": + { + "$type": "ConfigBeHitBlendShakeByAinmator", + "shakeFlagMap": + [ + { + "shakeFlag": 0.167, + "hitBoxNames": ["HitBox_01"], + }, + { + "shakeFlag": 0.33, + "hitBoxNames": ["HitBox_02"], + }, + { + "shakeFlag": 0.5, + "hitBoxNames": ["HitBox_03"], + }, + { + "shakeFlag": 0.667, + "hitBoxNames": ["HitBox_04"], + }, + { + "shakeFlag": 0.833, + "hitBoxNames": ["HitBox_05"], + }, + { + "shakeFlag": 1, + "hitBoxNames": ["HitBox_06"], + }, + { + "shakeFlag": 1.1, + "hitBoxNames": ["HitBox_TailR"], + }, + { + "shakeFlag": 1.2, + "hitBoxNames": ["HitBox_TailL"], + }, + { + "shakeFlag": 1.3, + "hitBoxNames": ["HitBox_TailM"], + }, + ], + }, + }, + "die": + { + "hasAnimatorDie": true, + "dieDisappearEffect": "Eff_Death_Common", + "dieDisappearEffectDelay": 0.0, + "dieEndTime": 2.5, + "dieForceDisappearTime": 3.0, + "dieModelFadeDelay": 0.0, + "dieShaderData": "None", + "muteHitBox": true, + "dieDenyLockOn": true, + "dieIsGhostToEnemy": true, + "dieIgnoreTriggerBullet": true, + "muteBillboard": true, + "mutePushCollider": true, + }, + "animEvents": + { + "AlertShake": + { + "attackPattern": + { + "$type": "ConfigAttackBox", + "triggerType": "TriggerNoRepeat", + "size": + { + "x": 0.1, + "y": 0.1, + "z": 0.1, + }, + "born": + { + "$type": "ConfigBornBySelf", + }, + "ignoreMassive":true, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0, + }, + "hitPattern" : + { + "onHitEffectName": "none", + "hitImpulseType":"LV0", + "reboundRatio" : 0, + "hitHaltTime" : 0.0, + "hitHaltTimeScale" : 0.05, + "muteHitText" : false, + }, + "forceCameraShake": true, + "cameraShake": + { + "shakeRange":0.5, + "shakeTime":10.0, + "shakeDistance":35, + "shakeType":"CustomVector", + "shakeDir": + { + "x":0, + "y":-1, + "z":0 + }, + "extension": + { + "baseCycle": 0.2, + "cycleDamping": 0.0, + //"baseOnCamera": true, + "rangeAttenuation": 0.01, + }, + }, + }, + }, + "Stage01ToStage02Shake": + { + "attackPattern": + { + "$type": "ConfigAttackBox", + "triggerType": "TriggerNoRepeat", + "size": + { + "x": 0.1, + "y": 0.1, + "z": 0.1, + }, + "born": + { + "$type": "ConfigBornBySelf", + }, + "ignoreMassive":true, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0, + }, + "hitPattern" : + { + "onHitEffectName": "none", + "hitImpulseType":"LV0", + "reboundRatio" : 0, + "hitHaltTime" : 0.0, + "hitHaltTimeScale" : 0.05, + "muteHitText" : false, + }, + "forceCameraShake": true, + "cameraShake": + { + "shakeRange":0.0, + "shakeTime":9.0, + "shakeDistance":35, + "shakeType":"CustomVector", + "shakeDir": + { + "x":0, + "y":2, + "z":0 + }, + "extension": + { + "baseOnCamera": true, + "rangeAttenuation": 0.0, + }, + }, + }, + }, + "MeleeAtk01": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "duration" : 0.0, + "triggerType" : "TriggerNoRepeat", + "fanAngle" : 180.0, + "radius" : 16.0, + "height": 3.0, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : 0.0, + "z" : 0.0, + }, + }, + }, + "attackInfo": + { + "attackTag":"Sandworm_Stage01_MeleeAttack01", + "attackProperty": + { + "damagePercentage": 1, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 200, + }, + "hitPattern" : + { + "hitImpulseType":"LV5", + "muteHitText" : false, + }, + "forceCameraShake": true, + "cameraShake": + { + "shakeType": "CustomVector", + "shakeRange": 1, + "shakeTime": 2.0, + "shakeDistance": 35.0, + "shakeDir": + { + "x":2, + "y":0, + "z":0 + }, + "extension": + { + "baseOnCamera": true, + "rangeAttenuation": 0.0, + }, + }, + }, + }, + "DigOutAtk": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "duration" : 0.0, + "triggerType" : "TriggerNoRepeat", + "fanAngle" : 360.0, + "radius" : 8.0, + "height": 8.0, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : 0.0, + "z" : 0.0, + }, + }, + }, + "attackInfo": + { + "attackTag":"Sandworm_DigOutAttack", + "attackProperty": + { + "damagePercentage": 1, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 200, + }, + "hitPattern" : + { + "hitImpulseType":"LV6", + "muteHitText" : false, + }, + "forceCameraShake": true, + "cameraShake": + { + "shakeType": "CustomVector", + "shakeRange": 1, + "shakeTime": 2.0, + "shakeDistance": 35.0, + "shakeDir": + { + "x":0, + "y":2, + "z":0 + }, + "extension": + { + "baseOnCamera": true, + "rangeAttenuation": 0.0, + }, + }, + }, + }, + "DrillRushAtk01": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "duration" : 0.0, + "triggerType" : "TriggerNoRepeat", + "fanAngle" : 180.0, + "radius" : 16.0, + "height": 3.0, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : 0.0, + "z" : 0.0, + }, + }, + }, + "attackInfo": + { + "attackTag":"Sandworm_Stage01_MeleeAttack01", + "attackProperty": + { + "damagePercentage": 1, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 200, + }, + "hitPattern" : + { + "hitImpulseType":"LV5", + "muteHitText" : false, + }, + "forceCameraShake": true, + "cameraShake": + { + "shakeType": "CustomVector", + "shakeRange": 1, + "shakeTime": 2.0, + "shakeDistance": 35.0, + "shakeDir": + { + "x":2, + "y":0, + "z":0 + }, + "extension": + { + "baseOnCamera": true, + "rangeAttenuation": 0.0, + }, + }, + }, + }, + "StandbyMoveShake": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "duration" : 0.0, + "triggerType" : "TriggerNoRepeat", + "fanAngle" : 180.0, + "radius" : 16.0, + "height": 3.0, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : 0.0, + "z" : 0.0, + }, + }, + }, + "attackInfo": + { + "attackTag":"Sandworm_Stage01_MeleeAttack01", + "attackProperty": + { + "damagePercentage": 1, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 200, + }, + "hitPattern" : + { + "hitImpulseType":"LV5", + "muteHitText" : false, + }, + "forceCameraShake": true, + "cameraShake": + { + "shakeType": "CustomVector", + "shakeRange": 1, + "shakeTime": 3.0, + "shakeDistance": 35.0, + "shakeDir": + { + "x":2, + "y":0, + "z":0 + }, + "extension": + { + "baseOnCamera": true, + "rangeAttenuation": 0.0, + }, + }, + }, + }, + }, + }, + "inputKeys": + [ + {//1 + "keyID": 100, + "inputKeyCode": 257, + }, + {//2 + "keyID": 101, + "inputKeyCode": 258, + }, + {//3 + "keyID": 102, + "inputKeyCode": 259, + }, + {//4 + "keyID": 200, + "inputKeyCode": 260, + }, + {//5 + "keyID": 2011, + "inputKeyCode": 261, + }, + {//6 + "keyID": 2021, + "inputKeyCode": 262, + }, + {//7 + "keyID": 2031, + "inputKeyCode": 263, + }, + {//8 + "keyID": 2041, + "inputKeyCode": 264, + }, + {//9 + "keyID": 205, + "inputKeyCode": 265, + }, + {//\+1 + "keyID": 206, + "inputKeyCode": 266, + }, + {//\+2 + "keyID": 999, + "inputKeyCode": 267, + }, + // {//\+3 + // "keyID": 9999, + // "inputKeyCode": 268, + // }, + // {//\+4 + // "keyID": 904, + // "inputKeyCode": 269, + // }, + // {//\+5 + // "keyID": 905, + // "inputKeyCode": 270, + // }, + // {//\+6 + // "keyID": 906, + // "inputKeyCode": 271, + // }, + // {//\+7 + // "keyID": 907, + // "inputKeyCode": 272, + // }, + // {//\+8 + // "keyID": 509, + // "inputKeyCode": 273, + // }, + // {//\+9 + // "keyID": 104, + // "inputKeyCode": 274, + // }, + ], + "stateLayers": + { + "defaultLayer": + { + "$type" : "ConfigNormalStateLayer", + "stateIDs" : + { + //////////////////////////////////////////////////////////// + // Idle & Move + //////////////////////////////////////////////////////////// + "StandbyFree" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "StandbyFree": [], + }, + "canDoSkill" : true, + "canSteer" : false, + "autoSteer" : false, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "Stage01_Standby" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Stage01_Standby": [], + }, + "canDoSkill" : true, + "canSteer" : true, + "autoSteer" : false, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "Stage02_Standby" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Stage02_Standby": ["Monster_Sandworm_Stage02_Skill_SetPosition_Common"], + "Stage02_Standby_Blink": [""], + }, + "canDoSkill" : true, + "canSteer" : false, + "autoSteer" : false, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "Stage02_StandbyMove" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Stage02_StandbyMove": ["Monster_Sandworm_Stage02_StandbyMove"], + }, + "canDoSkill" : false, + "canSteer" : false, + "autoSteer" : false, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "Faint" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Faint": [], + }, + "canDoSkill" : true, + "canSteer" : false, + "autoSteer" : false, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + //////////////////////////////////////////////////////////// + // Hit & Die + //////////////////////////////////////////////////////////// + "Die": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Die": ["Monster_Sandworm_Die"], + "Die_Faint": ["Monster_Sandworm_Die_Faint"], + "Die_TailUp": ["Monster_Sandworm_Die_TailUp"], + }, + }, + //////////////////////////////////////////////////////////// + // Utility + //////////////////////////////////////////////////////////// + "Born" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Born": [""], + }, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit": ["DoSkill" ], + }, + "Warning" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Alert": ["Monster_Sandworm_Alert", ""], + }, + "canSyncMove" : true, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "StageChange" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Stage01ToStage02": ["Monster_Sandworm_Stage01ToStage02", ""], + }, + "canSyncMove" : true, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + //////////////////////////////////////////////////////////// + // Combat skills + //////////////////////////////////////////////////////////// + "Stage01_MeleeAttack" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Stage01_MeleeAttack_BS01": ["Monster_Sandworm_Stage01_MeleeAttack_BS01", ""], + "Stage01_MeleeAttack_BS02": ["", ""], + "Stage01_MeleeAttack": ["Monster_Sandworm_Stage01_MeleeAttack", ""], + }, + "canSyncMove" : true, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "Stage01_ShootAttack" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Stage01_ShootAttack": ["Monster_Sandworm_Stage01_ShootAttack", ""], + }, + "canSyncMove" : true, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "Stage02_DigOutAttack" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Stage02_DigOutAttack_SetPosition": ["Monster_Sandworm_Stage02_Skill_SetPosition_Common", ""], + "Stage02_DigOutAttack_SetPosition_Blink": ["Monster_Sandworm_Stage02_Skill_SetPosition_Blink_Common", ""], + "Stage02_DigOutAttack": ["Monster_Sandworm_Stage02_DigOutAttack", ""], + "Stage02_DigOutAttack_AS01": ["", ""], + "Stage02_DigOutAttack_AS02": ["Monster_Sandworm_Stage02_DigOutAttack_AS02", ""], + }, + "canSyncMove" : true, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "Stage02_TailVerticalShootAttack" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Stage02_TailVerticalShootAttack_SetPosition": ["Monster_Sandworm_Stage02_Skill_SetPosition_Common", ""], + "Stage02_TailVerticalShootAttack_SetPosition_Blink": ["Monster_Sandworm_Stage02_Skill_SetPosition_Blink_Common", ""], + "Stage02_TailVerticalShootAttack": ["Monster_Sandworm_Stage02_TailVerticalShootAttack", ""], + "Stage02_TailVerticalShootAttack_AS01": ["", ""], + "Stage02_TailVerticalShootAttack_AS02": ["Monster_Sandworm_Stage02_TailVerticalShootAttack_AS02", ""], + }, + "canSyncMove" : true, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "Stage02_DrillRushAttack" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Stage02_DrillRushAttack_SetPosition": ["Monster_Sandworm_Stage02_Skill_SetPosition_Common", ""], + "Stage02_DrillRushAttack_SetPosition_Blink": ["Monster_Sandworm_Stage02_Skill_SetPosition_Blink_Common", ""], + "Stage02_DrillRushAttack": ["Monster_Sandworm_Stage02_DrillRushAttack", ""], + }, + "canSyncMove" : true, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "Stage02_TailStormAttack" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Stage02_TailStormAttack_SetPosition": ["Monster_Sandworm_Stage02_Skill_SetPosition_Common", ""], + "Stage02_TailStormAttack_SetPosition_Blink": ["Monster_Sandworm_Stage02_Skill_SetPosition_Blink_Common", ""], + "Stage02_TailStormAttack": ["Monster_Sandworm_Stage02_TailStormAttack", ""], + "Stage02_TailStormAttack_Attack": ["Monster_Sandworm_Stage02_TailStormAttack_Attack", ""], + "Stage02_TailStormAttack_AS01": ["Monster_Sandworm_Stage02_TailStormAttack_AS01", ""], + "Stage02_TailStormAttack_AS02": ["Monster_Sandworm_Stage02_TailStormAttack_AS02", ""], + }, + "canSyncMove" : true, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "Stage02_FlyingAttack" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Stage02_FlyingAttack_SetPosition": ["Monster_Sandworm_Stage02_Skill_SetPosition_Common", ""], + "Stage02_FlyingAttack_SetPosition_Blink": ["Monster_Sandworm_Stage02_Skill_SetPosition_Blink_Common", ""], + "Stage02_FlyingAttack": ["Monster_Sandworm_Stage02_FlyingAttack", ""], + }, + "canSyncMove" : true, + "canSteer" : true, + "canDoSkill": false, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "Stage02_FlyingAttack_Faint_BS" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Stage02_FlyingAttack_Faint_BS": ["", ""], + }, + "canSyncMove" : true, + "canSteer" : true, + "canDoSkill": false, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "Stage02_FlyingAttack_Faint_AS" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Stage02_FlyingAttack_Faint_AS": ["Monster_Sandworm_Stage02_FlyingAttack_Faint_AS", ""], + }, + "canSyncMove" : true, + "canSteer" : true, + "canDoSkill": false, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + ////////////////////////////////////////////////// + // Free states + ////////////////////////////////////////////////// + ////////////////////////////////////////////////// + // ReturnToBorn states + ////////////////////////////////////////////////// + ////////////////////////////////////////////////// + // Test + ////////////////////////////////////////////////// + }, + }, + }, + "abilities": + [ + // Utility Abilities /////////////////////////////////////////////////////////////////////////////////// + { + "abilityName": "Monster_Sandworm_StageHandler", + }, + { + "abilityName": "Monster_Sandworm_Stage02MovementHandler", + }, + { + "abilityName": "Monster_Sandworm_01_ReturnToBorn", + }, + { + "abilityName": "Monster_Sandworm_TailUpHandler", + }, + // Hitbox manager /////////////////////////////////////////////////////////////////////////////////// + { + "abilityName": "Monster_Sandworm_TailHitBoxHandler", + }, + { + "abilityName": "Monster_Sandworm_LockTargetManager", + }, + { + "abilityName": "Monster_Sandworm_Stage02_StandbyMove_LockTarget_SetActive", + }, + { + "abilityName": "Monster_Sandworm_Stage02_StandbyMove_LockTarget_Deactive", + }, + { + "abilityName": "Monster_Sandworm_GroundPoint01_LockTarget_SetActive", + }, + { + "abilityName": "Monster_Sandworm_GroundPoint01_LockTarget_Deactive", + }, + { + "abilityName": "Monster_Sandworm_GroundPoint02_LockTarget_SetActive", + }, + { + "abilityName": "Monster_Sandworm_GroundPoint02_LockTarget_Deactive", + }, + //Pushcollider manager /////////////////////////////////////////////////////////////////////////////////// + { + "abilityName": "Monster_Sandworm_PushColliderManager", + }, + { + "abilityName": "Monster_Sandworm_BodyPushCollider_SetActive", + }, + { + "abilityName": "Monster_Sandworm_BodyPushCollider_Deactive", + }, + { + "abilityName": "Monster_Sandworm_DigOutAttackPushCollider_SetActive", + }, + { + "abilityName": "Monster_Sandworm_DigOutAttackPushCollider_Deactive", + }, + { + "abilityName": "Monster_Sandworm_TailUpPushCollider_SetActive", + }, + { + "abilityName": "Monster_Sandworm_TailUpPushCollider_Deactive", + }, + { + "abilityName": "Monster_Sandworm_StandbyMove01PushCollider_SetActive", + }, + { + "abilityName": "Monster_Sandworm_StandbyMove01PushCollider_Deactive", + }, + { + "abilityName": "Monster_Sandworm_StandbyMove02PushCollider_SetActive", + }, + { + "abilityName": "Monster_Sandworm_StandbyMove02PushCollider_Deactive", + }, + { + "abilityName": "Monster_Sandworm_StandbyMove03PushCollider_SetActive", + }, + { + "abilityName": "Monster_Sandworm_StandbyMove03PushCollider_Deactive", + }, + { + "abilityName": "Monster_Sandworm_FaintPushCollider_SetActive", + }, + { + "abilityName": "Monster_Sandworm_FaintPushCollider_Deactive", + }, + // Skill Abilities /////////////////////////////////////////////////////////////////////////////////// + { + "abilityName": "Monster_Sandworm_Steer", + }, + { + "abilityName": "Monster_Sandworm_Stage01_ShootAttack", + }, + { + "abilityName": "Monster_Sandworm_Stage02_DigOutAttack", + }, + { + "abilityName": "Monster_Sandworm_Stage02_DrillRushAttack", + }, + { + "abilityName": "Monster_Sandworm_Stage02_DrillRushAttack_BulletWave01", + }, + { + "abilityName": "Monster_Sandworm_Stage02_DrillRushAttack_BulletWave02", + }, + { + "abilityName": "Monster_Sandworm_Stage02_DrillRushAttack_BulletWave03", + }, + { + "abilityName": "Monster_Sandworm_Stage02_TailVerticalShootAttack", + }, + { + "abilityName": "Monster_Sandworm_Stage02_TailStormAttack", + }, + { + "abilityName": "Monster_Sandworm_Stage02_FlyingAttack", + }, + { + "abilityName": "Monster_Sandworm_Stage02_FlyingAttack_TriggerBall01", + }, + { + "abilityName": "Monster_Sandworm_Stage02_FlyingAttack_TriggerBall02", + }, + { + "abilityName": "Monster_Sandworm_Stage02_FlyingAttack_TriggerBall03", + }, + { + "abilityName": "Monster_Sandworm_Stage02_FlyingAttack_TriggerBall04", + }, + { + "abilityName": "Monster_Sandworm_Stage02_FlyingAttack_TriggerBall05", + }, + { + "abilityName": "Monster_Sandworm_Stage02_FlyingAttack_TriggerBall06", + }, + { + "abilityName": "Monster_Sandworm_Stage02_FlyingAttack_TriggerBall01_ChangePhase", + }, + { + "abilityName": "Monster_Sandworm_Stage02_FlyingAttack_TriggerBall02_ChangePhase", + }, + { + "abilityName": "Monster_Sandworm_Stage02_FlyingAttack_TriggerBall03_ChangePhase", + }, + { + "abilityName": "Monster_Sandworm_Stage02_FlyingAttack_TriggerBall04_ChangePhase", + }, + { + "abilityName": "Monster_Sandworm_Stage02_FlyingAttack_TriggerBall05_ChangePhase", + }, + { + "abilityName": "Monster_Sandworm_Stage02_FlyingAttack_TriggerBall06_ChangePhase", + }, + { + "abilityName": "Monster_Sandworm_Stage02_FlyingAttack_KillAllBalls", + }, + // WindZone Abilities /////////////////////////////////////////////////////////////////////////////////// + { + "abilityName": "Monster_Sandworm_WindZoneHandler", + }, + { + "abilityName": "Monster_Sandworm_WindZone_Stage01ToStage02_Start", + }, + { + "abilityName": "Monster_Sandworm_WindZone_Stage01ToStage02_End", + }, + // Effect Abilities /////////////////////////////////////////////////////////////////////////////////// + { + "abilityName": "Monster_Sandworm_EffectMeshSandPlane_Show", + }, + { + "abilityName": "Monster_Sandworm_EffectMeshSandPlane_Hide", + }, + { + "abilityName": "Monster_Sandworm_EffectMeshGlow_Show", + }, + { + "abilityName": "Monster_Sandworm_EffectMeshSandGlow_Hide", + }, + { + "abilityName": "Monster_Sandworm_DigOutEffect01_Start", + }, + { + "abilityName": "Monster_Sandworm_DigOutEffect01_End", + }, + { + "abilityName": "Monster_Sandworm_DigInEffect01_Start", + }, + { + "abilityName": "Monster_Sandworm_DigInEffect01_End", + }, + { + "abilityName": "Monster_Sandworm_DigOutEffect02_Start", + }, + { + "abilityName": "Monster_Sandworm_DigOutEffect02_End", + }, + { + "abilityName": "Monster_Sandworm_DigInEffect02_Start", + }, + { + "abilityName": "Monster_Sandworm_DigInEffect02_End", + }, + { + "abilityName": "Monster_Sandworm_TailGroundCover_Start", + }, + { + "abilityName": "Monster_Sandworm_TailGroundCover_End", + }, + { + "abilityName": "Monster_Sandworm_UnderGroundMoveTrail_Start", + }, + { + "abilityName": "Monster_Sandworm_UnderGroundMoveTrail_End", + }, + ], + "initialPoses": + { + "Default": + { + "initialPoseID": 1, + }, + "Test": + { + "initialPoseID" : 101, + }, + }, + "aibeta": + { + "enable": true, + "moveSetting": + { + "useNavMesh": false, + }, + "skillGCD": 0.0, + "sensing": + { + "settings": + { + "DefaultSetting": + { + "viewRange": 0.0, + "feelRange": 25.0, + }, + }, + "templates": + { + "DefaultTemplate": + { + "DefaultPoses": "DefaultSetting", + }, + }, + }, + "defendArea": + { + "defendRange": 30.0, + }, + "threat": + { + "clearThreatTargetDistance": 30.0, + "clearThreatTimerByDistance": 2.0, + "clearThreatEdgeDistance": 5.0, + "viewAttenuation": + [ + {"x": 12.0, "y": 1.0}, + {"x": 20.0, "y": 0.5}, + ], + }, + "returnToBornTactic": + { + "enable": true, + "defaultSetting": + { + "performTime": 5.5, + }, + }, + "skillGroupCDConfigs": + [ + { + //group 201 + //Stage01 + //combo group A + "skillGroupCDID": 201, + "skillGroupCDTime": 45.0, + }, + { + //group 202 + //Stage01 + //combo group B + "skillGroupCDID": 202, + "skillGroupCDTime": 45.0, + }, + { + //group 203 + //Stage01 + //single group + "skillGroupCDID": 203, + "skillGroupCDTime": 42.0, + }, + { + //group 301 + //Stage03 + //combo group B + "skillGroupCDID": 301, + "skillGroupCDTime": 30.0, + }, + { + //group 302 + //Stage03 + //combo group B + "skillGroupCDID": 302, + "skillGroupCDTime": 30.0, + }, + ], + "skills": + { + "100": + { + "name": "OnAlert", + "stateIDs": ["Warning"], + "skillType": "OnAlert", + "skillQueryingTime": 3, + "triggerGCD": false, + "faceTarget": true, + }, + "101": + { + "cd": 0.0, + "cdUpperRange": 0.0, + "initialCD": 2.0, + "initialCDUpperRange": 0.0, + "name": "Stage01_MeleeAttack", + "stateIDs": ["Stage01_MeleeAttack"], + "skillQueryingTime": 3, + "ignoreGCD": false, + "triggerGCD": false, + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 20.0, + "pose": [101], + }, + }, + "102": + { + "cd": 1.0, + "cdUpperRange": 2.0, + "initialCD": 2.0, + "initialCDUpperRange": 0.0, + "name": "Stage01_ShootAttack", + "stateIDs": ["Stage01_ShootAttack"], + "skillQueryingTime": 3, + "triggerGCD": false, + "castCondition": + { + "pickRangeMin": 10.0, + "pickRangeMax": 30.0, + "pose": [101], + "needReInitCD": true, + }, + }, + "200": + { + "cd": 0.0, + "cdUpperRange": 0.0, + "initialCD": 20.0, + "initialCDUpperRange": 0.0, + "name": "Stage01ToStage02", + "stateIDs": ["StageChange"], + "skillQueryingTime": 3, + "ignoreGCD": true, + "triggerGCD": false, + "castCondition": + { + "pose": [101], + "needReInitCD": true, + }, + }, + "2011": + { + "cd": 48.0, + "cdUpperRange": 1.0, + "initialCD": 0.0, + "initialCDUpperRange": 1.0, + "skillGroupCDID": 201, + "name": "Stage02_DigOutAttack", + "stateIDs": ["Stage02_DigOutAttack"], + "skillQueryingTime": 3, + "triggerGCD": true, + "castCondition": + { + "TargetSkillAnchorRangeMax": 25.0, + "pose": [201], + "needReInitCD": true, + }, + }, + // "2012": + // { + // "cd": 50.0, + // "cdUpperRange": 1.0, + // "initialCD": 10.0, + // "initialCDUpperRange": 1.0, + // "skillGroupCDID": 202, + // "name": "Stage02_DigOutAttack", + // "stateIDs": ["Stage02_DigOutAttack"], + // "skillQueryingTime": 3, + // "triggerGCD": true, + // "castCondition": + // { + // "TargetSkillAnchorRangeMax": 25.0, + // "pose": [201], + // "needReInitCD": true, + // }, + // }, + "2013": + { + "cd": 14.0, + "cdUpperRange": 1.0, + "initialCD": 16.0, + "initialCDUpperRange": 1.0, + "skillGroupCDID": 301, + "name": "Stage02_DigOutAttack", + "stateIDs": ["Stage02_DigOutAttack"], + "skillQueryingTime": 3, + "triggerGCD": true, + "castCondition": + { + "TargetSkillAnchorRangeMax": 25.0, + "pose": [202], + "needReInitCD": true, + }, + }, + "2014": + { + "cd": 28.0, + "cdUpperRange": 1.0, + "initialCD": 25.0, + "initialCDUpperRange": 1.0, + "skillGroupCDID": 302, + "name": "Stage02_DigOutAttack", + "stateIDs": ["Stage02_DigOutAttack"], + "skillQueryingTime": 3, + "triggerGCD": true, + "castCondition": + { + "TargetSkillAnchorRangeMax": 25.0, + "pose": [202], + "needReInitCD": true, + }, + }, + "2021": + { + "cd": 48.0, + "cdUpperRange": 1.0, + "initialCD": 2.0, + "initialCDUpperRange": 1.0, + "skillGroupCDID": 201, + "name": "Stage02_TailVerticalShootAttack", + "stateIDs": ["Stage02_TailVerticalShootAttack"], + "skillQueryingTime": 3, + "triggerGCD": true, + "castCondition": + { + "SkillAnchorRangeMin": 5, + "SkillAnchorRangeMax": 25, + "pose": [201], + "needReInitCD": true, + }, + }, + "2022": + { + "cd": 48.0, + "cdUpperRange": 1.0, + "initialCD": 9.0, + "initialCDUpperRange": 1.0, + "skillGroupCDID": 202, + "name": "Stage02_TailVerticalShootAttack", + "stateIDs": ["Stage02_TailVerticalShootAttack"], + "skillQueryingTime": 3, + "triggerGCD": true, + "castCondition": + { + "SkillAnchorRangeMin": 5, + "SkillAnchorRangeMax": 25, + "pose": [201], + "needReInitCD": true, + }, + }, + "2023": + { + "cd": 14.0, + "cdUpperRange": 1.0, + "initialCD": 16.0, + "initialCDUpperRange": 1.0, + "skillGroupCDID": 301, + "name": "Stage02_TailVerticalShootAttack", + "stateIDs": ["Stage02_TailVerticalShootAttack"], + "skillQueryingTime": 3, + "triggerGCD": true, + "castCondition": + { + "SkillAnchorRangeMin": 5, + "SkillAnchorRangeMax": 25, + "pose": [202], + "needReInitCD": true, + }, + }, + "2024": + { + "cd": 28.0, + "cdUpperRange": 1.0, + "initialCD": 25.0, + "initialCDUpperRange": 1.0, + "skillGroupCDID": 302, + "name": "Stage02_TailVerticalShootAttack", + "stateIDs": ["Stage02_TailVerticalShootAttack"], + "skillQueryingTime": 3, + "triggerGCD": true, + "castCondition": + { + "SkillAnchorRangeMin": 5, + "SkillAnchorRangeMax": 25, + "pose": [202], + "needReInitCD": true, + }, + }, + "2032": + { + "cd": 48.0, + "cdUpperRange": 1.0, + "initialCD": 9.0, + "initialCDUpperRange": 1.0, + "skillGroupCDID": 202, + "name": "Stage02_DrillRushAttack", + "stateIDs": ["Stage02_DrillRushAttack"], + "skillQueryingTime": 3, + "triggerGCD": true, + "castCondition": + { + "SkillAnchorRangeMin": 0, + "SkillAnchorRangeMax": 15, + "pose": [201], + "needReInitCD": true, + }, + }, + "2033": + { + "cd": 14.0, + "cdUpperRange": 1.0, + "initialCD": 16.0, + "initialCDUpperRange": 1.0, + "skillGroupCDID": 301, + "name": "Stage02_DrillRushAttack", + "stateIDs": ["Stage02_DrillRushAttack"], + "skillQueryingTime": 3, + "triggerGCD": true, + "castCondition": + { + "SkillAnchorRangeMin": 0, + "SkillAnchorRangeMax": 15, + "pose": [202], + "needReInitCD": true, + }, + }, + "2034": + { + "cd": 38.0, + "cdUpperRange": 1.0, + "initialCD": 25.0, + "initialCDUpperRange": 1.0, + "skillGroupCDID": 302, + "name": "Stage02_DrillRushAttack", + "stateIDs": ["Stage02_DrillRushAttack"], + "skillQueryingTime": 3, + "triggerGCD": true, + "castCondition": + { + "SkillAnchorRangeMin": 0, + "SkillAnchorRangeMax": 15, + "pose": [202], + "needReInitCD": true, + }, + }, + "2041": + { + "cd": 4.0, + "cdUpperRange": 1.0, + "initialCD": 34.0, + "initialCDUpperRange": 1.0, + "skillGroupCDID": 203, + "name": "Stage02_TailStormAttack", + "stateIDs": ["Stage02_TailStormAttack"], + "skillQueryingTime": 3, + "triggerGCD": true, + "castCondition": + { + "pose": [201], + "needReInitCD": true, + }, + }, + "2042": + { + "cd": 28.0, + "cdUpperRange": 1.0, + "initialCD": 25.0, + "initialCDUpperRange": 1.0, + "skillGroupCDID": 302, + "name": "Stage02_TailStormAttack", + "stateIDs": ["Stage02_TailStormAttack"], + "skillQueryingTime": 3, + "triggerGCD": true, + "castCondition": + { + "pose": [202], + "needReInitCD": true, + }, + }, + "205": + { + "cd": 50.0, + "cdUpperRange": 10.0, + "initialCD": 0.0, + "name": "Stage02_FlyingAttack", + "stateIDs": ["Stage02_FlyingAttack"], + "priority": 1, + "skillQueryingTime": 3, + "triggerGCD": true, + "castCondition": + { + "pose": [202], + "needReInitCD": true, + }, + }, + "206": + { + "initialCD": 20.0, + "name": "Stage02_FlyingAttack_Faint_AS", + "stateIDs": ["Stage02_FlyingAttack_Faint_AS"], + "priority": 1, + "ignoreGCD": true, + "triggerGCD": true, + "castCondition": + { + "pose": [203], + "needReInitCD": true, + }, + }, + }, + }, + "audio" : + { + "$type": "ConfigMonsterAudio", + "animAudio" : + { + "onTransitionOut": + [ + { + "currentStateName": "", + "audioEvent": + { + "text": "" + }, + "otherStateNames": [], + "usage": "Any" + }, + ], + "onTransitionIn": + [ + { + "currentStateName": "", + "audioEvent": + { + "text": "" + }, + "otherStateNames": [], + "usage": "Any" + } + ], + } + } +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/monster/ConfigMonster_Scorpion_Eremite_Fire_01.json b/gdconf/game_data_config/json/monster/ConfigMonster_Scorpion_Eremite_Fire_01.json new file mode 100644 index 00000000..c3a5078b --- /dev/null +++ b/gdconf/game_data_config/json/monster/ConfigMonster_Scorpion_Eremite_Fire_01.json @@ -0,0 +1,1419 @@ +{ + "$type" : "ConfigMonster", + "common": + { + "mass": 10000.0, + "affectedByWorld" : true, + "checkInSurface" : true, + "scale": 2.2, + "viewSize": 1.5, + "height": 2.3, + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachSkinnedMesh", + "mesh" : "EffectMesh", + }, + "useGrassDisplacement": true, + "clearAIOnSetLightDeactive": true, + "reconnectSupport": true, + "recoverByInitPose": true, + }, + "dither": + { + "showDitherDuration": 2.0, + }, + "move": + { + "$type": "ConfigAnimatorMove", + "facingMove": "FourDirection", + "monsterSizeType": "OtherType", + "yawSpeedRatio": 1.0, + }, + "billboard": + { + "$type" : "ConfigCombatBillboard", + "offsetType": "Character", + "offset": + { + "x": 0, + "y": 0, + "z": 0, + }, + "radiusOffset": 1.0, + "enableSelfAdapt": false, + "showHPBar": true, + "size": "Big", + }, + "model": + { + "canBakeMesh": false, + }, + "specialPoint": + { + "bulletAim": "Head", + }, + "combat" : + { + "property": + { + "weight" : 150, //weightLevel = 3 + "endureType": "Monster_Demiboss_Other", + }, + "combatLock": + { + "denyLockOn": false, + "lockType": "Avatar&Monster_Lv4", + }, + "beHit" : + { + "hitBloodEffect": "", + "muteAllHit": false, + "muteAllHitEffect": false, + "muteAllHitText": false, + "hitAutoRedirect": false, + }, + "die": + { + "hasAnimatorDie": true, + "dieShaderData": "None", + "dieDisappearEffect":"Eff_Monster_Scorpion_Eremite_Fire_Die", + "dieDisappearEffectDelay": 0.15, + "dieEndTime" : 0.15, + "dieForceDisappearTime" : 0.2, + "muteHitBox": true, + "dieDenyLockOn": true, + "dieIsGhostToEnemy": true, + "dieIgnoreTriggerBullet": true, + "muteBillboard": true, + "mutePushCollider": true, + }, + "animEvents": + { + "AtkNo": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "triggerType" : "TriggerNoRepeat", + "fanAngle" : 60.0, + "radius" : 1.5, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : 0.0, + "z" : -0.5, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.5, + "strikeType": "Blunt", + "attackType": "Melee", + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV2", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + "muteHitText":false, + }, + }, + }, + "Atk01_1": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "triggerType" : "TriggerNoRepeat", + "fanAngle" : 90.0, + "radius" : 4.0, + "height": 3, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : 0.0, + "z" : 0.0, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.6, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 100, + "elementType": "Electric", + "elementDurability": 30, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV3", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + "muteHitText":false, + }, + }, + }, + "Atk01_2": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "triggerType" : "TriggerNoRepeat", + "fanAngle" : 90.0, + "radius" : 4.0, + "height": 3, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : 0.0, + "z" : 0.0, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.4, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 100, + "elementType": "Electric", + "elementDurability": 30, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV3", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + "muteHitText":false, + }, + }, + }, + "SacredAttack01_Hit1": + { + "attackPattern" : + { + "$type" : "ConfigAttackBox", + "triggerType" : "TriggerNoRepeat", + "size": + { + "x": 2, + "y": 3, + "z": 4, + }, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 1.0, + "y" : 0.0, + "z" : 4.0, + }, + "direction": + { + "$type": "ConfigDirectionByDefault", + "angleOffset": + { + "x": 0, + "y": -135, + "z": 0, + }, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 1.0, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 200, + "elementType": "Electric", + "elementDurability": 30, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV3", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + }, + }, + }, + "SacredAttack01_Hit2": + { + "attackPattern" : + { + "$type" : "ConfigAttackBox", + "triggerType" : "TriggerNoRepeat", + "size": + { + "x": 2, + "y": 3, + "z": 4, + }, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 1.0, + "y" : 0.0, + "z" : 3.0, + }, + "direction": + { + "$type": "ConfigDirectionByDefault", + "angleOffset": + { + "x": 0, + "y": -45, + "z": 0, + }, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 1.0, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 200, + "elementType": "Electric", + "elementDurability": 30, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV3", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + }, + }, + }, + "SacredAttack01_Hit3": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "triggerType" : "TriggerNoRepeat", + "fanAngle" : 360.0, + "radius" : 3.0, + "height": 4, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : -1.0, + "z" : 2.0, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 1.0, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 200, + "elementType": "Electric", + "elementDurability": 30, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV4", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + }, + }, + }, + "SacredAttack02": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "triggerType" : "TriggerNoRepeat", + "fanAngle" : 360.0, + "radius" : 6.0, + "height": 4, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : -1.0, + "z" : 0.0, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 1.0, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 200, + "elementType": "Electric", + "elementDurability": 30, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV5", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + }, + "cameraShake": + { + "shakeType": "CustomVector", + "shakeRange": 1, + "shakeTime": 0.3, + "shakeDistance": 30, + "shakeDir": + { + "x": 0, + "y": -1, + "z": 0 + } + }, + }, + }, + "SacredAttack03_Hit1": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "triggerType" : "TriggerNoRepeat", + "fanAngle" : 360.0, + "radius" : 2.5, + "height": 4, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : -1.0, + "z" : 3.5, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 1.0, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 200, + "elementType": "Electric", + "elementDurability": 30, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV4", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + }, + }, + }, + "SacredAttack03_Hit2_1": + { + "attackPattern" : + { + "$type" : "ConfigAttackBox", + "triggerType" : "TriggerNoRepeat", + "size": + { + "x": 2, + "y": 3, + "z": 3, + }, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.5, + "y" : 0.0, + "z" : 1.5, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 1.0, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 200, + "elementType": "Electric", + "elementDurability": 30, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV3", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + }, + }, + }, + "SacredAttack03_Hit2_2": + { + "attackPattern" : + { + "$type" : "ConfigAttackBox", + "triggerType" : "TriggerNoRepeat", + "size": + { + "x": 2, + "y": 3, + "z": 3, + }, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : -0.5, + "y" : 0.0, + "z" : 1.5, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 1.0, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 200, + "elementType": "Electric", + "elementDurability": 30, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV3", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + }, + }, + }, + "SacredAttack03_Hit2_3": + { + "attackPattern" : + { + "$type" : "ConfigAttackBox", + "triggerType" : "TriggerNoRepeat", + "size": + { + "x": 2, + "y": 3, + "z": 3, + }, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.5, + "y" : 0.0, + "z" : 1.5, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 1.0, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 200, + "elementType": "Electric", + "elementDurability": 30, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV3", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + }, + }, + }, + "SacredAttack03_Hit2_4": + { + "attackPattern" : + { + "$type" : "ConfigAttackBox", + "triggerType" : "TriggerNoRepeat", + "size": + { + "x": 2, + "y": 3, + "z": 3, + }, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : -0.5, + "y" : 0.0, + "z" : 1.5, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 1.0, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 200, + "elementType": "Electric", + "elementDurability": 30, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV3", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + }, + }, + }, + "SacredAttack03_Hit3": + { + "attackPattern" : + { + "$type" : "ConfigAttackBox", + "triggerType" : "TriggerNoRepeat", + "size": + { + "x": 4, + "y": 3, + "z": 4, + }, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : 0.0, + "z" : 1.0, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 1.0, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 200, + "elementType": "Electric", + "elementDurability": 30, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV4", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + }, + }, + }, + "SacredAttack03_Hit4": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "triggerType" : "TriggerNoRepeat", + "fanAngle" : 360.0, + "radius" : 3.5, + "height": 4, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : -1.0, + "z" : 6.5, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 1.0, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 200, + "elementType": "Electric", + "elementDurability": 30, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV5", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + }, + "cameraShake": + { + "shakeType": "CustomVector", + "shakeRange": 1, + "shakeTime": 0.2, + "shakeDistance": 30, + "shakeDir": + { + "x": 0, + "y": -1, + "z": 0 + } + }, + }, + }, + "SacredAttack05": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "triggerType" : "TriggerNoRepeat", + "fanAngle" : 360.0, + "radius" : 3.5, + "height": 4, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : -1.0, + "z" : 0.0, + }, + "direction": + { + "$type": "ConfigDirectionByDefault", + "angleOffset": + { + "x": 0, + "y": -45, + "z": 0, + }, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 1.0, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 200, + "elementType": "Electric", + "elementDurability": 30, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV4", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + }, + }, + }, + "SacredAttack05_LastHit": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "triggerType" : "TriggerNoRepeat", + "fanAngle" : 360.0, + "radius" : 3.0, + "height": 4, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : -1.0, + "z" : 2.0, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 1.0, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 200, + "elementType": "Electric", + "elementDurability": 30, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV4", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + }, + "cameraShake": + { + "shakeType": "CustomVector", + "shakeRange": 1, + "shakeTime": 0.2, + "shakeDistance": 30, + "shakeDir": + { + "x": 0, + "y": -1, + "z": 0 + } + }, + }, + }, + }, + }, + "stateLayers": + { + "defaultLayer": + { + "$type" : "ConfigNormalStateLayer", + "stateIDs" : + { + "NormalIdle" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Standby": [], + "Born": [], + }, + "combatMove": true, + "canDoSkill" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "Run" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Run": [""], + }, + "combatMove": true, + "canDoSkill" : true, + "canSteer" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "WalkForward" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "WalkForward": [""], + }, + "combatMove": true, + "canDoSkill" : true, + "canSteer" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "WalkBack" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "WalkBack": [""], + }, + "combatMove": true, + "canDoSkill" : true, + "canSteer" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "WalkLeft" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "WalkLeft": [""], + }, + "combatMove": true, + "canDoSkill" : true, + "canSteer" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "WalkRight" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "WalkRight": [""], + }, + "combatMove": true, + "canDoSkill" : true, + "canSteer" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "Turn" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Turn": [""], + }, + "combatMove": true, + "canSteer" : true, + "canSyncMove" : true, + "canDoSkill": true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "BeHit": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Hit_L": [""], + }, + "resetAnimatorTriggerOnEnter": [ "BeHit" ], + "resetAnimatorTriggerOnExit": [ "DoSkill" ], + }, + "Die": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Die": ["Monster_Scorpion_Eremite_Fire_Die"], + }, + }, + "Alert" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Alert": ["Monster_Scorpion_Eremite_Fire_Alert"], + }, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "NormalAttack01_01": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "NormalAttack01_01": ["Monster_Scorpion_Eremite_Fire_NormalAttack01_01"], + }, + "canSyncMove": true, + "canSteer": true, + "cullingModelAlwaysAnimate": true, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + }, + "NormalAttack01_02": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "NormalAttack01_02": ["Monster_Scorpion_Eremite_Fire_NormalAttack01_02"], + }, + "canSyncMove": true, + "canSteer": true, + "cullingModelAlwaysAnimate": true, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + }, + "RangeAttack01": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "RangeAttack01": ["Monster_Scorpion_Eremite_Fire_RangeAttack01"], + }, + "canSyncMove": true, + "canSteer": true, + "cullingModelAlwaysAnimate": true, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + }, + "MeleeAttack01_BS": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "MeleeAttack01_BS": ["Monster_Scorpion_Eremite_Fire_MeleeAttack01_BS"], + }, + "canSyncMove": true, + "canSteer": true, + "cullingModelAlwaysAnimate": true, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + }, + "MeleeAttack01_UnderGroud": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "MeleeAttack01_UnderGroud": ["Monster_Scorpion_Eremite_Fire_MeleeAttack01_UnderGround"], + }, + "canSyncMove": true, + "canSteer": true, + "cullingModelAlwaysAnimate": true, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + }, + "MeleeAttack01_AS": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "MeleeAttack01_AS": ["Monster_Scorpion_Eremite_Fire_MeleeAttack01_DropDamage","Monster_Scorpion_Eremite_Fire_MeleeAttack01_AS"], + }, + "canSyncMove": true, + "canSteer": true, + "cullingModelAlwaysAnimate": true, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + }, + "ComboAttack_BS": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "ComboAttack_BS": ["Monster_Scorpion_Eremite_Fire_MeleeAttack01_BS"], + }, + "canSyncMove": true, + "canSteer": true, + "cullingModelAlwaysAnimate": true, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + }, + "ComboAttack_Damage01": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "ComboAttack_Damage01": ["Monster_Scorpion_Eremite_Fire_MeleeAttack01_DropDamage","Monster_Scorpion_Eremite_Fire_MeleeAttack01_BS"], + }, + "canSyncMove": true, + "canSteer": true, + "cullingModelAlwaysAnimate": true, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + }, + "ComboAttack_UnderGroud01": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "ComboAttack_UnderGroud01": ["Monster_Scorpion_Eremite_Fire_MeleeAttack01_UnderGround","Monster_Scorpion_Eremite_Fire_ComboAttack01_Trigger"], + }, + "canSyncMove": true, + "canSteer": true, + "cullingModelAlwaysAnimate": true, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + }, + "ComboAttack_UnderGroud02": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "ComboAttack_UnderGroud02": [], + }, + "canSyncMove": true, + "canSteer": true, + "cullingModelAlwaysAnimate": true, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + }, + "ComboAttack_InAir": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "ComboAttack_InAir": [], + }, + "canSyncMove": true, + "canSteer": true, + "cullingModelAlwaysAnimate": true, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + }, + "ComboAttack_Damage02": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "ComboAttack_Damage02": ["Monster_Scorpion_Eremite_Fire_ComboAttack01"], + }, + "canSyncMove": true, + "canSteer": true, + "cullingModelAlwaysAnimate": true, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + }, + }, + }, + }, + "abilities": + [ + { + "abilityID": "StateControl", + "abilityName": "Monster_Scorpion_Eremite_Fire_StateControl", + }, + { + "abilityID": "StreeControl", + "abilityName": "Monster_Scorpion_Eremite_Fire_StreeControl", + }, + { + "abilityID": "NormalAttack01_01", + "abilityName": "Monster_Scorpion_Eremite_Fire_NormalAttack01_01", + }, + { + "abilityID": "NormalAttack01_02", + "abilityName": "Monster_Scorpion_Eremite_Fire_NormalAttack01_02", + }, + { + "abilityID": "MeleeAttack01_BS", + "abilityName": "Monster_Scorpion_Eremite_Fire_MeleeAttack01_BS", + }, + { + "abilityID": "FindBlinkPoint", + "abilityName": "Monster_Scorpion_Eremite_Fire_MeleeAttack_FindBlinkPoint", + }, + { + "abilityID": "MeleeAttack_DoBlink", + "abilityName": "Monster_Scorpion_Eremite_Fire_MeleeAttack_DoBlink", + }, + { + "abilityID": "MeleeAttack_Damage", + "abilityName": "Monster_Scorpion_Eremite_Fire_MeleeAttack_Damage", + }, + { + "abilityID": "RangeAttack01", + "abilityName": "Monster_Scorpion_Eremite_Fire_RangeAttack01", + }, + { + "abilityID": "RangeAttack01", + "abilityName": "Monster_Scorpion_Eremite_Fire_ComboAttack01", + }, + { + "abilityID": "ComboAttack01_Trigger", + "abilityName": "Monster_Scorpion_Eremite_Fire_ComboAttack01_Trigger", + }, + { + "abilityID": "Die", + "abilityName": "Monster_Scorpion_Eremite_Fire_Die", + }, + ], + "initialPoses": + { + "Default": + { + "initialPoseID" : 1, + }, + }, + "inputKeys": + [ + { + "keyID": 201, + "inputKeyCode": 257, + }, + { + "keyID": 211, + "inputKeyCode": 258, + }, + { + "keyID": 221, + "inputKeyCode": 259, + }, + { + "keyID": 231, + "inputKeyCode": 260, + }, + { + "keyID": 241, + "inputKeyCode": 261, + }, + ], + "aibeta": + { + "enable": true, + "skillGCD": 2.0, + "moveSetting": + { + "moveCategory": "Land", + }, + "skillGroupCDConfigs": + [ + { + "skillGroupCDID": 2, + "skillGroupCDTime": 20, + }, + { + "skillGroupCDID": 3, + "skillGroupCDTime": 2, + }, + ], + "sensing": + { + "settings": + { + "DefaultSetting": + { + "viewRange": 40.0, + "feelRange": 10.0, + }, + }, + "templates": + { + "DefaultTemplate": + { + "DefaultPoses": "DefaultSetting", + }, + }, + }, + "defendArea": + { + "enable": true, + "defendRange": 50, + }, + "threat": + { + "clearThreatEdgeDistance":2, + "clearThreatByLostPath": true, + "clearThreatTimerByLostPath": 10, + "viewAttenuation": + [ + {"x": 10.0, "y": 2.0}, + {"x": 15.0, "y": 0.8}, + {"x": 20.0, "y": 0.5}, + {"x": 25.0, "y": 0.3}, + {"x": 30.0, "y": 0.2}, + ], + "resistTauntLevel": "Monster_TauntLevel_3", + }, + "returnToBornTactic": + { + "enable": true, + "defaultSetting": + { + "speedLevel": 2, + }, + }, + "wanderTactic": + { + "enable": false, + }, + "meleeChargeTactic": + { + "enable": true, + "condition": + { + "pose": [101], + }, + "defaultSetting": + { + "speedLevel": 2, + "speedLevelInner": 1, + "innerDistance": 7, + "stopDistance": 4, + "startDistanceMin": 12.0, + "startDistanceMax": 50, + "turnSpeedOverride": 1.0, + }, + }, + "facingMoveTactic": + { + "enable": true, + "condition": + { + "pose": [101], + }, + "defaultSetting": + { + "speedLevel": 1, + "rangeMin": 3.0, + "rangeMax": 8.0, + "facingMoveWeight": + { + "stop": 0.2, + "forward": 0.4, + "back": 0.4, + "left": 1.0, + "right": 1.0, + }, + "facingMoveTurnInterval": 1.5, + "restTimeMax": 2.0, + "restTimeMin": 3.0, + }, + }, + "skills": + { + "101": + { + "name": "OnAlert", + "stateIDs": + [ + "Alert" + ], + "skillType": "OnAlert", + "triggerGCD": false, + "ignoreGCD": true, + }, + "201": + { + "cd": 4.0, + "cdUpperRange": 2.0, + "combatSkillType": "MeleeAttack", + "name": "NormalAttack01", + "stateIDs": + [ + "NormalAttack01_01", + "NormalAttack01_02", + ], + "triggerGCD": true, + "ignoreGCD": false, + "skillGroupCDID": 3, + "flagSelfInZone": "11", + "flagTargetReachable": "11", + "flagSelfOnTemplateCollider": "11", + "castCondition": + { + + "pickRangeMin": 0.0, + "pickRangeMax": 8.0, + "castRangeMax": 4.0, + "pose": [101], + }, + }, + "211": + { + "cd": 15, + "cdUpperRange": 2.0, + "combatSkillType": "MeleeAttack", + "name": "MeleeAttack01", + "triggerGCD": true, + "ignoreGCD": false, + "stateIDs": + [ + "MeleeAttack01_BS", + "MeleeAttack01_UnderGroud", + "MeleeAttack01_AS", + ], + "castCondition": + { + "pickRangeMin": 12.0, + "pickRangeMax": 20.0, + "pose": [101], + }, + }, + "221": + { + "cd": 4.0, + "cdUpperRange": 3.0, + "combatSkillType": "RangedAttack", + "name": "RangeAttack01", + "triggerGCD": true, + "ignoreGCD": false, + "skillGroupCDID": 3, + "stateIDs": + [ + "RangeAttack01", + ], + "flagSelfInZone": "11", + "flagTargetReachable": "11", + "flagSelfOnTemplateCollider": "11", + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 20.0, + "pose": [101], + }, + }, + "231": + { + "cd": 27, + "cdUpperRange": 5, + "initialCD": 5, + "priority": 1, + "combatSkillType": "RangedAttack", + "triggerGCD": true, + "ignoreGCD": false, + "name": "ComboAttack01", + "publicCDGroup": "Eremite_ComboAttack", + "stateIDs": + [ + "ComboAttack_BS", + "ComboAttack_UnderGroud01", + "ComboAttack_Damage01", + "ComboAttack_UnderGroud02", + "ComboAttack_InAir", + "ComboAttack_Damage02", + ], + "flagSelfInZone": "11", + "flagTargetReachable": "11", + "flagSelfOnTemplateCollider": "11", + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 20.0, + "pose": [101], + }, + }, + }, + }, +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/monster/ConfigMonster_Scorpion_Sacred_Electric_01.json b/gdconf/game_data_config/json/monster/ConfigMonster_Scorpion_Sacred_Electric_01.json new file mode 100644 index 00000000..1c59873e --- /dev/null +++ b/gdconf/game_data_config/json/monster/ConfigMonster_Scorpion_Sacred_Electric_01.json @@ -0,0 +1,1552 @@ +{ + "$type" : "ConfigMonster", + "common": + { + "mass": 10000.0, + "affectedByWorld" : true, + "checkInSurface" : true, + "scale": 2.9, + "viewSize": 1.0, + "height": 3.0, + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachSkinnedMesh", + "mesh" : "EffectMesh", + }, + "useGrassDisplacement": true, + "clearAIOnSetLightDeactive": true, + "reconnectSupport": true, + "recoverByInitPose": true, + }, + "dither": + { + "showDitherDuration": 2.0, + }, + "move": + { + "$type": "ConfigAnimatorMove", + "facingMove": "FourDirection", + "monsterSizeType": "OtherType", + "yawSpeedRatio": 1.0, + }, + "model": + { + "bornEffect": "Eff_Monster_Common_Born", + }, + "billboard": + { + "$type" : "ConfigCombatBillboard", + "offsetType": "Character", + "offset": + { + "x": 0, + "y": 0.4, + "z": 0, + }, + "showDistance": 48, + "size": "Grand", + }, + "combat" : + { + "property": + { + "weight" : 150, //weightLevel = 3 + "endureType": "Monster_Demiboss_Other", + }, + "combatLock": + { + "denyLockOn": false, + "lockType": "Avatar&Monster_Lv4", + }, + "beHit" : + { + "hitBloodEffect": "", + "muteAllHit": false, + "muteAllHitEffect": false, + "muteAllHitText": false, + }, + "die": + { + "hasAnimatorDie": true, + "dieDisappearEffect":"Eff_Death_Common", + "dieDisappearEffectDelay": 0.0, + "dieEndTime": 1.8, + "dieForceDisappearTime": 1.8, + "dieShaderData": "MonsterDie", + "useRagDoll": true, + "ragDollDieEndTimeDelay": 0, + "muteHitBox": true, + "dieDenyLockOn": true, + "dieIsGhostToEnemy": true, + "dieIgnoreTriggerBullet": true, + "muteBillboard": true, + "mutePushCollider": true, + }, + "animEvents": + { + "AtkNo": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "triggerType" : "TriggerNoRepeat", + "fanAngle" : 60.0, + "radius" : 1.5, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : 0.0, + "z" : -0.5, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.5, + "strikeType": "Blunt", + "attackType": "Melee", + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV2", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + "muteHitText":false, + }, + }, + }, + "Atk01_1": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "triggerType" : "TriggerNoRepeat", + "fanAngle" : 90.0, + "radius" : 4.0, + "height": 3, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : 0.0, + "z" : 0.0, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.6, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 100, + "elementType": "Electric", + "elementDurability": 30, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV3", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + "muteHitText":false, + }, + }, + }, + "Atk01_2": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "triggerType" : "TriggerNoRepeat", + "fanAngle" : 90.0, + "radius" : 4.0, + "height": 3, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : 0.0, + "z" : 0.0, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.4, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 100, + "elementType": "Electric", + "elementDurability": 30, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV3", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + "muteHitText":false, + }, + }, + }, + "SacredAttack01_Hit1": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "triggerType" : "TriggerNoRepeat", + "fanAngle" : 150.0, + "radius" : 4.0, + "height": 4, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : -1.0, + "z" : 0.0, + }, + "direction": + { + "$type": "ConfigDirectionByDefault", + "angleOffset": + { + "x": 0, + "y": -45, + "z": 0, + }, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.3, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 200, + "elementType": "Electric", + "elementDurability": 30, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV3", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + }, + }, + }, + "SacredAttack01_Hit2": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "triggerType" : "TriggerNoRepeat", + "fanAngle" : 180.0, + "radius" : 3.0, + "height": 4, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : -1.0, + "z" : 1.0, + }, + "direction": + { + "$type": "ConfigDirectionByDefault", + "angleOffset": + { + "x": 0, + "y": 90, + "z": 0, + }, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.3, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 200, + "elementType": "Electric", + "elementDurability": 30, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV3", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + }, + }, + }, + "SacredAttack01_Hit3": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "triggerType" : "TriggerNoRepeat", + "fanAngle" : 360.0, + "radius" : 3.0, + "height": 4, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : -1.0, + "z" : 2.0, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.5, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 200, + "elementType": "Electric", + "elementDurability": 30, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV4", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + }, + }, + }, + "SacredAttack02": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "triggerType" : "TriggerNoRepeat", + "fanAngle" : 360.0, + "radius" : 6.0, + "height": 4, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : -1.0, + "z" : 0.0, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 1.0, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 200, + "elementType": "Electric", + "elementDurability": 30, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV5", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + }, + "cameraShake": + { + "shakeType": "CustomVector", + "shakeRange": 1, + "shakeTime": 0.3, + "shakeDistance": 30, + "shakeDir": + { + "x": 0, + "y": -1, + "z": 0 + } + }, + }, + }, + "SacredAttack03_Hit1": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "triggerType" : "TriggerNoRepeat", + "fanAngle" : 360.0, + "radius" : 2.6, + "height": 4, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : -1.0, + "z" : 3.5, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.6, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 200, + "elementType": "Electric", + "elementDurability": 30, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV4", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + }, + }, + }, + "SacredAttack03_Hit2_1": + { + "attackPattern" : + { + "$type" : "ConfigAttackBox", + "triggerType" : "TriggerNoRepeat", + "size": + { + "x": 2, + "y": 4, + "z": 3, + }, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.5, + "y" : 0.0, + "z" : 2, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.3, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 200, + "elementType": "Electric", + "elementDurability": 30, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV3", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + }, + }, + }, + "SacredAttack03_Hit2_2": + { + "attackPattern" : + { + "$type" : "ConfigAttackBox", + "triggerType" : "TriggerNoRepeat", + "size": + { + "x": 2, + "y": 4, + "z": 3, + }, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : -0.5, + "y" : 0.0, + "z" : 2, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.3, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 200, + "elementType": "Electric", + "elementDurability": 30, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV3", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + }, + }, + }, + "SacredAttack03_Hit2_3": + { + "attackPattern" : + { + "$type" : "ConfigAttackBox", + "triggerType" : "TriggerNoRepeat", + "size": + { + "x": 2, + "y": 4, + "z": 3, + }, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.5, + "y" : 0.0, + "z" : 2, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.3, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 200, + "elementType": "Electric", + "elementDurability": 30, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV3", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + }, + }, + }, + "SacredAttack03_Hit2_4": + { + "attackPattern" : + { + "$type" : "ConfigAttackBox", + "triggerType" : "TriggerNoRepeat", + "size": + { + "x": 2, + "y": 4, + "z": 3, + }, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : -0.5, + "y" : 0.0, + "z" : 1, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.3, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 200, + "elementType": "Electric", + "elementDurability": 30, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV3", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + }, + }, + }, + "SacredAttack03_Hit4": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "triggerType" : "TriggerNoRepeat", + "fanAngle" : 360.0, + "radius" : 3.5, + "height": 4, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : -1.0, + "z" : 6.5, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.8, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 200, + "elementType": "Electric", + "elementDurability": 30, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV5", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + }, + "cameraShake": + { + "shakeType": "CustomVector", + "shakeRange": 1, + "shakeTime": 0.2, + "shakeDistance": 30, + "shakeDir": + { + "x": 0, + "y": -1, + "z": 0 + } + }, + }, + }, + "SacredAttack05": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "triggerType" : "TriggerNoRepeat", + "fanAngle" : 360.0, + "radius" : 3.5, + "height": 4, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : -1.0, + "z" : 0.0, + }, + "direction": + { + "$type": "ConfigDirectionByDefault", + "angleOffset": + { + "x": 0, + "y": -45, + "z": 0, + }, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.3, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 200, + "elementType": "Electric", + "elementDurability": 30, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV4", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + }, + }, + }, + "SacredAttack05_LastHit": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "triggerType" : "TriggerNoRepeat", + "fanAngle" : 360.0, + "radius" : 3.0, + "height": 4, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : -1.0, + "z" : 2.0, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.7, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 200, + "elementType": "Electric", + "elementDurability": 30, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV4", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + }, + "forceCameraShake": true, + "cameraShake": + { + "shakeType": "CustomVector", + "shakeRange": 1, + "shakeTime": 0.2, + "shakeDistance": 30, + "shakeDir": + { + "x": 0, + "y": -1, + "z": 0 + } + }, + }, + }, + }, + }, + "stateLayers": + { + "defaultLayer": + { + "$type" : "ConfigNormalStateLayer", + "stateIDs" : + { + "NormalIdle" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Standby": [], + "Born": [], + }, + "combatMove": true, + "canDoSkill" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "Run" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Run": [""], + }, + "combatMove": true, + "canDoSkill" : true, + "canSteer" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "WalkForward" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "WalkForward": [""], + }, + "combatMove": true, + "canDoSkill" : true, + "canSteer" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "WalkBack" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "WalkBack": [""], + }, + "combatMove": true, + "canDoSkill" : true, + "canSteer" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "WalkLeft" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "WalkLeft": [""], + }, + "combatMove": true, + "canDoSkill" : true, + "canSteer" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "WalkRight" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "WalkRight": [""], + }, + "combatMove": true, + "canDoSkill" : true, + "canSteer" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "Turn" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Turn": [""], + }, + "combatMove": true, + "canSteer" : true, + "canSyncMove" : true, + "canDoSkill": true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "BeHit": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Hit_L": [""], + }, + "combatMove": true, + "resetAnimatorTriggerOnEnter": [ "BeHit" ], + "resetAnimatorTriggerOnExit": [ "DoSkill" ], + }, + "Weak_BS": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Weak_BS": ["Monster_Scorpion_Sacred_Electric_Weak_BS"], + }, + "combatMove": true, + "resetAnimatorTriggerOnEnter": [ "BeHit" ], + "resetAnimatorTriggerOnExit": [ "DoSkill" ], + "addEndure": 0.01, + "cullingModelAlwaysAnimate": true, + }, + "Weak_Loop": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Weak_Loop": [""], + }, + "combatMove": true, + "resetAnimatorTriggerOnEnter": [ "BeHit" ], + "resetAnimatorTriggerOnExit": [ "DoSkill" ], + "addEndure": 0.01, + "cullingModelAlwaysAnimate": true, + }, + "Weak_AS": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Weak_AS": ["Monster_Scorpion_Sacred_Electric_Weak_AS"], + }, + "combatMove": true, + "resetAnimatorTriggerOnEnter": [ "BeHit" ], + "resetAnimatorTriggerOnExit": [ "DoSkill" ], + "addEndure": 0.01, + "cullingModelAlwaysAnimate": true, + }, + "Die": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Die": [], + "Weak_Die": [], + }, + }, + "Personality1": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Personality1": [""], + }, + "canDoSkill" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "Personality2": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Personality2": [""], + }, + "canDoSkill" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "Sacred_Attack01": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Sacred_Attack01": ["Monster_Scorpion_Sacred_Electric_SacredAttack01"], + }, + "combatMove": true, + "canSyncMove": true, + "canSteer": true, + "addEndure": 0.01, + "cullingModelAlwaysAnimate": true, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + }, + "Sacred_Attack02_BS": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Sacred_Attack02_BS": ["Monster_Scorpion_Sacred_Electric_SacredAttack02_BS"], + }, + "combatMove": true, + "canSyncMove": true, + "canSteer": true, + "cullingModelAlwaysAnimate": true, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + "addEndure": 0.01, + }, + "Sacred_Attack02_AS": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Sacred_Attack02_AS": ["Monster_Scorpion_Sacred_Electric_SacredAttack02_AS"], + }, + "combatMove": true, + "canSyncMove": true, + "canSteer": true, + "cullingModelAlwaysAnimate": true, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + "addEndure": 0.01, + }, + "Sacred_Attack03": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Sacred_Attack03": ["Monster_Scorpion_Sacred_Electric_SacredAttack03"], + }, + "combatMove": true, + "canSyncMove": true, + "canSteer": true, + "addEndure": 0.01, + "cullingModelAlwaysAnimate": true, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + }, + "Sacred_Attack03_AS2": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Sacred_Attack03_AS2": [""], + }, + "combatMove": true, + "canSyncMove": true, + "canSteer": true, + "cullingModelAlwaysAnimate": true, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + "addEndure": 0.01, + }, + "Sacred_Attack04_BS": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Sacred_Attack04_BS": ["Monster_Scorpion_Sacred_Electric_SacredAttack04_BS"], + }, + "combatMove": true, + "canSyncMove": true, + "canSteer": true, + "cullingModelAlwaysAnimate": true, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + "addEndure": 0.01, + }, + "Sacred_Attack04_Loop1": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Sacred_Attack04_Loop1": ["Monster_Scorpion_Sacred_Electric_SacredAttack04_Hit1"], + }, + "combatMove": true, + "canSyncMove": true, + "canSteer": true, + "cullingModelAlwaysAnimate": true, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + "addEndure": 0.01, + }, + "Sacred_Attack04_Loop2": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Sacred_Attack04_Loop2": ["Monster_Scorpion_Sacred_Electric_SacredAttack04_Hit2"], + }, + "combatMove": true, + "canSyncMove": true, + "canSteer": true, + "cullingModelAlwaysAnimate": true, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + "addEndure": 0.01, + }, + "Sacred_Attack04_Loop3": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Sacred_Attack04_Loop3": ["Monster_Scorpion_Sacred_Electric_SacredAttack04_Hit3"], + }, + "combatMove": true, + "canSyncMove": true, + "canSteer": true, + "cullingModelAlwaysAnimate": true, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + "addEndure": 0.01, + }, + "Sacred_Attack04_AS": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Sacred_Attack04_AS": ["Monster_Scorpion_Sacred_Electric_SacredAttack04_Hit4"], + }, + "combatMove": true, + "canSyncMove": true, + "canSteer": true, + "cullingModelAlwaysAnimate": true, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + "addEndure": 0.01, + }, + "Sacred_Attack05": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Sacred_Attack05": ["Monster_Scorpion_Sacred_Electric_SacredAttack05"], + }, + "combatMove": true, + "canSyncMove": true, + "canSteer": true, + "cullingModelAlwaysAnimate": true, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + "addEndure": 0.01, + }, + "Sacred_Enhance" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Sacred_Enhance": ["Monster_Scorpion_Sacred_Electric_Enhance"], + }, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + "canSyncMove": true, + "canSteer": true, + "addEndure": 0.01, + "cullingModelAlwaysAnimate": true, + }, + }, + }, + }, + "abilities": + [ + { + "abilityName": "Monster_Scorpion_Sacred_SteerAttack", + }, + { + "abilityName": "Monster_Scorpion_Sacred_Attack02_Find", + }, + { + "abilityName": "Monster_Scorpion_Sacred_Attack02_WarningEffect", + }, + { + "abilityName": "Monster_Scorpion_Sacred_Attack02_Blink", + }, + { + "abilityName": "Monster_Scorpion_Sacred_Attack02_Collider", + }, + { + "abilityName": "Monster_Scorpion_Sacred_Attack03_Bullet", + }, + { + "abilityName": "Monster_Scorpion_Sacred_SacredAttack03_Check", + }, + { + "abilityName": "Monster_Scorpion_Sacred_SacredAttack04_Effect", + }, + { + "abilityName": "Monster_Scorpion_Sacred_SacredAttack04_Hit1", + }, + { + "abilityName": "Monster_Scorpion_Sacred_SacredAttack04_Hit2", + }, + { + "abilityName": "Monster_Scorpion_Sacred_SacredAttack04_Hit3", + }, + { + "abilityName": "Monster_Scorpion_Sacred_SacredAttack04_Hit4", + }, + { + "abilityName": "Monster_Scorpion_Sacred_SacredAttack04_Hit5", + }, + { + "abilityName": "Monster_Scorpion_Sacred_SacredAttack04_Hit6", + }, + { + "abilityName": "Monster_Scorpion_Sacred_SacredAttack04_Hit7", + }, + { + "abilityName": "Monster_Scorpion_Sacred_SacredAttack04_Hit8", + }, + { + "abilityName": "Monster_Scorpion_Sacred_Attack05_Bullet", + }, + { + "abilityName": "Monster_Scorpion_Sacred_SacredEnergy_Accum_Create", + }, + { + "abilityName": "Monster_Scorpion_Sacred_SacredEnergy_Detect", + }, + { + "abilityName": "Monster_Sacred_Entity_StateTag_ToNormal", + }, + { + "abilityName": "Monster_Sacred_Entity_StateTag_ToEnhance", + }, + { + "abilityName": "Monster_Sacred_Entity_StateTag_ToWeak", + }, + { + "abilityName": "Monster_Sacred_Entity_BodyMaterial_Effect", + }, + { + "abilityName": "Monster_Sacred_Entity_AlertnessTag", + }, + { + "abilityName": "Monster_Scorpion_Sacred_EnhanceDefence", + }, + ], + "initialPoses": + { + "Default": + { + "initialPoseID" : 1, + }, + }, + "inputKeys": + [ + { + "keyID": 601, + "inputKeyCode": 257, + }, + { + "keyID": 611, + "inputKeyCode": 258, + }, + { + "keyID": 621, + "inputKeyCode": 259, + }, + { + "keyID": 631, + "inputKeyCode": 260, + }, + { + "keyID": 641, + "inputKeyCode": 261, + }, + { + "keyID": 651, + "inputKeyCode": 262, + }, + { + "keyID": 661, + "inputKeyCode": 263, + }, + { + "keyID": 101, + "inputKeyCode": 264, + }, + ], + "aibeta": + { + "enable": true, + "skillGCD": 2.0, + "moveSetting": + { + "moveCategory": "Land", + }, + "skillGroupCDConfigs": + [ + { + "skillGroupCDID": 2, + "skillGroupCDTime": 20, + }, + { + "skillGroupCDID": 3, + "skillGroupCDTime": 2, + }, + ], + "sensing": + { + "settings": + { + "DefaultSetting": + { + "viewRange": 40.0, + "feelRange": 10.0, + }, + }, + "templates": + { + "DefaultTemplate": + { + "DefaultPoses": "DefaultSetting", + }, + }, + }, + "defendArea": + { + "enable": true, + "defendRange": 50, + }, + "threat": + { + "clearThreatEdgeDistance":2, + "clearThreatByLostPath": true, + "clearThreatTimerByLostPath": 10, + "viewAttenuation": + [ + {"x": 10.0, "y": 2.0}, + {"x": 15.0, "y": 0.8}, + {"x": 20.0, "y": 0.5}, + {"x": 25.0, "y": 0.3}, + {"x": 30.0, "y": 0.2}, + ], + "resistTauntLevel": "Monster_TauntLevel_3", + }, + "returnToBornTactic": + { + "enable": true, + "defaultSetting": + { + "speedLevel": 2, + }, + }, + "wanderTactic": + { + "enable": true, + "condition": + { + "pose": [1], + }, + "defaultSetting": + { + "speedLevel": 1, + "cdMin": 8, + "cdMax": 16, + "distanceFromBorn": 30.0, + "distanceFromCurrentMin": 8, + "distanceFromCurrentMax": 15, + "turnSpeedOverride": 0.3, + }, + }, + "meleeChargeTactic": + { + "enable": true, + "condition": + { + "pose": [201,202], + }, + "defaultSetting": + { + "speedLevel": 2, + "speedLevelInner": 1, + "innerDistance": 7, + "stopDistance": 4, + "startDistanceMin": 12.0, + "startDistanceMax": 50, + "turnSpeedOverride": 1.0, + "useMeleeSlot": false, + }, + }, + "facingMoveTactic": + { + "enable": true, + "condition": + { + "pose": [201,202], + }, + "defaultSetting": + { + "speedLevel": 1, + "rangeMin": 2.0, + "rangeMax": 8.0, + "facingMoveWeight": + { + "stop": 0.2, + "forward": 0.4, + "back": 0.4, + "left": 1.0, + "right": 1.0, + }, + "facingMoveTurnInterval": 1.6, + "restTimeMax": 2.0, + "restTimeMin": 3.0, + }, + }, + "network": + { + "syncSkill": true, + }, + "skills": + { + "101": + { + "name": "Sacred_Enhance", + "stateIDs": ["Sacred_Enhance"], + "combatSkillType": "RangedAttack", + "flagSelfInZone": "11", + "flagTargetReachable": "11", + "flagSelfOnTemplateCollider": "11", + "cd": 999999, + "priority": 1, + "triggerCDOnFail": false, + "triggerGCD": false, + "ignoreGCD": true, + "faceTarget": true, + "castCondition": + { + "pose": [201], + }, + }, + "201": + { + "cd": 15.0, + "cdUpperRange": 10.0, + "initialCD": 2.5, + "initialCDUpperRange": 5.0, + "triggerGCD": false, + "name": "Personality1", + "stateIDs": ["Personality1_BS","Personality1_Loop","Personality1_AS"], + "skillGroupCDID": 3, + "skillType": "Free", + "castCondition": + { + "pose": [1], + }, + }, + "211": + { + "cd": 20.0, + "cdUpperRange": 10.0, + "initialCD": 2.5, + "initialCDUpperRange": 5.0, + "triggerGCD": false, + "name": "Personality2", + "stateIDs": ["Personality2"], + "skillGroupCDID": 3, + "skillType": "Free", + "castCondition": + { + "pose": [1], + }, + }, + "601": + { + "cd": 3.0, + "cdUpperRange": 3.0, + "initialCD": 2.5, + "combatSkillType": "RangedAttack", + "name": "Sacred_Attack01", + "stateIDs": ["Sacred_Attack01"], + "flagSelfInZone": "11", + "flagTargetReachable": "11", + "flagSelfOnTemplateCollider": "11", + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 5.0, + "maxTargetAngleXZ": 90, + "pose": [201,202], + }, + }, + "611": + { + "cd": 8.0, + "cdUpperRange": 3.0, + "initialCD": 8.5, + "combatSkillType": "RangedAttack", + "name": "Sacred_Attack02", + "stateIDs": ["Sacred_Attack02_BS","Sacred_Attack02_AS"], + "flagSelfInZone": "11", + "flagTargetReachable": "11", + "flagSelfOnTemplateCollider": "11", + "castCondition": + { + "pickRangeMin": 10.0, + "pickRangeMax": 35.0, + "pose": [202], + "maxTargetAngleXZ": 90, + }, + }, + "621": + { + "cd": 6.0, + "cdUpperRange": 3.0, + "initialCD": 2.5, + "combatSkillType": "RangedAttack", + "name": "Sacred_Attack03", + "stateIDs": ["Sacred_Attack03","Sacred_Attack03_AS2"], + "flagSelfInZone": "11", + "flagTargetReachable": "11", + "flagSelfOnTemplateCollider": "11", + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 8.0, + "pose": [202], + "maxTargetAngleXZ": 90, + }, + }, + "631": + { + "cd": 12.0, + "cdUpperRange": 3.0, + "initialCD": 7.5, + "combatSkillType": "RangedAttack", + "name": "Sacred_Attack04", + "stateIDs": ["Sacred_Attack04_BS","Sacred_Attack04_Loop1","Sacred_Attack04_Loop2","Sacred_Attack04_Loop3","Sacred_Attack04_AS"], + "flagSelfInZone": "11", + "flagTargetReachable": "11", + "flagSelfOnTemplateCollider": "11", + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 8.0, + "pose": [202], + }, + }, + "641": + { + "cd": 30.0, + "initialCD": 25, + "priority": 2, + "combatSkillType": "RangedAttack", + "name": "Sacred_Attack05", + "stateIDs": ["Sacred_Attack05"], + "flagSelfInZone": "11", + "flagTargetReachable": "11", + "flagSelfOnTemplateCollider": "11", + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 20.0, + "needReInitCD": true, + "pose": [202], + }, + }, + "661": + { + "name": "Sacred_Enhance", + "stateIDs": ["Sacred_Enhance"], + "combatSkillType": "RangedAttack", + "flagSelfInZone": "11", + "flagTargetReachable": "11", + "flagSelfOnTemplateCollider": "11", + "cd": 20, + "priority": 1, + "triggerGCD": false, + "ignoreGCD": true, + "castCondition": + { + "pose": [201], + "globalValues": ["SacredEnergy_Recover_Scorpion"], + "globalValuesLogicAnd": true, + "globalValuesTargetType": "SELF", + }, + }, + }, + }, +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/monster/ConfigMonster_Vulture_Sacred_Fire_01.json b/gdconf/game_data_config/json/monster/ConfigMonster_Vulture_Sacred_Fire_01.json new file mode 100644 index 00000000..a29c1e23 --- /dev/null +++ b/gdconf/game_data_config/json/monster/ConfigMonster_Vulture_Sacred_Fire_01.json @@ -0,0 +1,1311 @@ +{ + "$type" : "ConfigMonster", + "common": + { + "mass": 10000.0, + "affectedByWorld" : true, + "checkInSurface" : true, + "scale": 3.0, + "viewSize": 1.0, + "height": 4.5, + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachSkinnedMesh", + "mesh" : "EffectMesh", + }, + "useGrassDisplacement": true, + "clearAIOnSetLightDeactive": true, + "reconnectSupport": true, + "recoverByInitPose": true, + }, + "dither": + { + "showDitherDuration": 2.0, + }, + "move": + { + "$type": "ConfigAnimatorMove", + "facingMove": "ForwardOnly", + "monsterSizeType": "OtherType", + }, + "specialPoint": + { + "bulletAim": "Head", + }, + "headControl": + { + "$type": "ConfigHeadControl", + "useHeadControl": true, + "animStates": + [ + "Standby", + "Walk", + "Run", + "Turn", + ], + "maxYawDegree": 60, + "maxPitchDegree": 60, + "speed": 2.0, + }, + "model": + { + "bornEffect": "Eff_Monster_Common_Born", + }, + "billboard": + { + "$type" : "ConfigCombatBillboard", + "offsetType": "Character", + "offset": + { + "x": 0, + "y": -0.15, + "z": 0, + }, + "showDistance": 48, + "size": "Grand", + }, + "combat" : + { + "property": + { + "weight" : 150, //weightLevel = 3 + "endureType": "Monster_Demiboss_Other", + }, + "combatLock": + { + "denyLockOn": false, + "lockType": "Avatar&Monster_Lv4", + }, + "beHit" : + { + "hitBloodEffect": "", + "muteAllHit": false, + "muteAllHitEffect": false, + "muteAllHitText": false, + }, + "die": + { + "hasAnimatorDie": true, + "dieDisappearEffect":"Eff_Death_Common", + "dieDisappearEffectDelay": 0.0, + "dieEndTime": 1.6, + "dieForceDisappearTime": 1.6, + "dieShaderData": "MonsterDie", + "useRagDoll": true, + "ragDollDieEndTimeDelay": 0, + "muteHitBox": true, + "dieDenyLockOn": true, + "dieIsGhostToEnemy": true, + "dieIgnoreTriggerBullet": true, + "muteBillboard": true, + "mutePushCollider": true, + }, + "animEvents": + { + "AtkNo": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "triggerType" : "TriggerNoRepeat", + "fanAngle" : 60.0, + "radius" : 1.5, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : 0.0, + "z" : -0.5, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.5, + "strikeType": "Blunt", + "attackType": "Melee", + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV2", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + "muteHitText":false, + }, + }, + }, + "SacredAttack01_Hit1": + { + "attackPattern" : + { + "$type" : "ConfigAttackBox", + "triggerType" : "TriggerNoRepeat", + "size": + { + "x": 3.0, + "y": 3, + "z": 4.5, + }, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 1.0, + "y" : 0.0, + "z" : 3.0, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.5, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 200, + "elementType": "Fire", + "elementDurability": 30, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV3", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + }, + }, + }, + "SacredAttack01_Hit2": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "triggerType" : "TriggerNoRepeat", + "fanAngle" : 360.0, + "radius" : 4.5, + "height": 4, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : -1.0, + "z" : 0.0, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.7, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 200, + "elementType": "Fire", + "elementDurability": 30, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV4", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + }, + }, + }, + "SacredAttack02": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "triggerType" : "TriggerNoRepeat", + "fanAngle" : 360.0, + "radius" : 5.5, + "height": 4, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : -1.0, + "z" : 0.0, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 1.0, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 200, + "elementType": "Fire", + "elementDurability": 30, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV6", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + }, + "cameraShake": + { + "shakeType": "CustomVector", + "shakeRange": 1, + "shakeTime": 0.3, + "shakeDistance": 30, + "shakeDir": + { + "x": 0, + "y": -1, + "z": 0 + } + }, + }, + }, + "SacredAttack03_Hit1_1": + { + "attackPattern" : + { + "$type" : "ConfigAttackBox", + "triggerType" : "TriggerNoRepeat", + "size": + { + "x": 2.5, + "y": 3, + "z": 2.5, + }, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : -1.0, + "y" : 0.0, + "z" : 2.0, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.5, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 200, + "elementType": "Fire", + "elementDurability": 30, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV3", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + }, + }, + }, + "SacredAttack03_Hit1_2": + { + "attackPattern" : + { + "$type" : "ConfigAttackBox", + "triggerType" : "TriggerNoRepeat", + "size": + { + "x": 2.5, + "y": 3, + "z": 2.5, + }, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.5, + "y" : 0.0, + "z" : 2.0, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.5, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 200, + "elementType": "Fire", + "elementDurability": 30, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV3", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + }, + }, + }, + "SacredAttack03_Hit2": + { + "attackPattern" : + { + "$type" : "ConfigAttackBox", + "triggerType" : "TriggerNoRepeat", + "size": + { + "x": 3, + "y": 4, + "z": 5, + }, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : -1.0, + "y" : 0.0, + "z" : 0.5, + }, + "direction": + { + "$type": "ConfigDirectionByDefault", + "angleOffset": + { + "x": 0, + "y": 30, + "z": 0, + }, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.8, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 200, + "elementType": "Fire", + "elementDurability": 30, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV4", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + }, + }, + }, + "SacredAttack03_Hit3": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "triggerType" : "TriggerNoRepeat", + "fanAngle" : 360.0, + "radius" : 5.0, + "height": 4, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : 0.0, + "z" : 0.0, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 1.0, + "strikeType": "Blunt", + "enBreak": 200, + "elementType": "Fire", + "elementDurability": 30, + }, + "hitPattern" : + { + "hitImpulseType":"LV5", + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + "muteHitText": false, + }, + "cameraShake": + { + "shakeType": "CustomVector", + "shakeRange": 1, + "shakeTime": 0.1, + "shakeDistance": 30, + "shakeDir": + { + "x": 0, + "y": -1, + "z": 0 + } + }, + }, + }, + "SacredAttack06": + { + "attackPattern" : + { + "$type" : "ConfigAttackCircle", + "triggerType" : "TriggerNoRepeat", + "fanAngle" : 180.0, + "radius" : 4.5, + "height": 3, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x" : 0.0, + "y" : 0.0, + "z" : 0.0, + }, + "direction": + { + "$type": "ConfigDirectionByDefault", + "angleOffset": + { + "x": 0, + "y": -90, + "z": 0, + }, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.8, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 200, + "elementType": "Fire", + "elementDurability": 30, + }, + "hitPattern" : + { + "onHitEffectName": "default", + "hitImpulseType": "LV4", + "reboundRatio": 0, + "hitHaltTime": 0.0, + "hitHaltTimeScale": 0.01, + }, + }, + }, + }, + }, + "stateLayers": + { + "defaultLayer": + { + "$type" : "ConfigNormalStateLayer", + "stateIDs" : + { + "NormalIdle" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Born": [], + }, + "combatMove": true, + "canDoSkill" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "Standby" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Standby": [], + }, + "combatMove": true, + "canDoSkill" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "Walk" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Walk": [], + }, + "combatMove": true, + "canDoSkill" : true, + "canSteer": true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "Run" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Run": [], + }, + "combatMove": true, + "canDoSkill" : true, + "canSteer": true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "Turn" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Turn": [], + }, + "combatMove": true, + "canDoSkill" : true, + "canSteer": true, + "canSyncMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "BeHit": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Hit_L": [""], + }, + "combatMove": true, + "resetAnimatorTriggerOnEnter": [ "BeHit" ], + "resetAnimatorTriggerOnExit": [ "DoSkill" ], + }, + "Weak_BS": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Weak_BS": ["Monster_Vulture_Sacred_Fire_Weak_BS"], + }, + "combatMove": true, + "cullingModelAlwaysAnimate": true, + "addEndure": 0.01, + "resetAnimatorTriggerOnEnter": [ "BeHit" ], + "resetAnimatorTriggerOnExit": [ "DoSkill" ], + }, + "Weak_Loop": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Weak_Loop": [""], + }, + "combatMove": true, + "cullingModelAlwaysAnimate": true, + "addEndure": 0.01, + "resetAnimatorTriggerOnEnter": [ "BeHit" ], + "resetAnimatorTriggerOnExit": [ "DoSkill" ], + }, + "Weak_AS": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Weak_AS": ["Monster_Vulture_Sacred_Fire_Weak_AS"], + }, + "combatMove": true, + "cullingModelAlwaysAnimate": true, + "addEndure": 0.01, + "resetAnimatorTriggerOnEnter": [ "BeHit" ], + "resetAnimatorTriggerOnExit": [ "DoSkill" ], + }, + "AirWeak_BS": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "AirWeak_BS": ["Monster_Vulture_Sacred_Fire_AirWeak_BS"], + }, + "combatMove": true, + "cullingModelAlwaysAnimate": true, + "addEndure": 0.01, + "resetAnimatorTriggerOnEnter": [ "BeHit" ], + "resetAnimatorTriggerOnExit": [ "DoSkill" ], + }, + "Die": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Die": [], + }, + }, + "Weak_Die": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Weak_Die": [], + }, + }, + "Personality1": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Personality1": [""], + }, + "canDoSkill" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "Personality2": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Personality2": [""], + }, + "canDoSkill" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "Personality3": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Personality5": [""], + }, + "canDoSkill" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "Sacred_Attack01": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Sacred_Attack01": ["Monster_Vulture_Sacred_Fire_SacredAttack01"], + }, + "combatMove": true, + "canSyncMove": true, + "canSteer": true, + "cullingModelAlwaysAnimate": true, + "addEndure": 0.01, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + }, + "Sacred_Attack02_BS": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Sacred_Attack02_BS": ["Monster_Vulture_Sacred_Fire_SacredAttack02_BS"], + }, + "combatMove": true, + "canSyncMove": true, + "canSteer": true, + "cullingModelAlwaysAnimate": true, + "addEndure": 0.01, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + }, + "Sacred_Attack02_Loop": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Sacred_Attack02_Loop": [""], + }, + "combatMove": true, + "canSyncMove": true, + "canSteer": true, + "cullingModelAlwaysAnimate": true, + "addEndure": 0.01, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + }, + "Sacred_Attack02_AS": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Sacred_Attack02_AS": ["Monster_Vulture_Sacred_Fire_SacredAttack02_AS"], + }, + "combatMove": true, + "canSyncMove": true, + "canSteer": true, + "cullingModelAlwaysAnimate": true, + "addEndure": 0.01, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + }, + "Sacred_Attack03": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Sacred_Attack03": ["Monster_Vulture_Sacred_Fire_SacredAttack03"], + }, + "combatMove": true, + "canSyncMove": true, + "canSteer": true, + "cullingModelAlwaysAnimate": true, + "addEndure": 0.01, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + }, + "Sacred_Attack03_AS2": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Sacred_Attack03_AS2": [""], + }, + "combatMove": true, + "canSyncMove": true, + "canSteer": true, + "cullingModelAlwaysAnimate": true, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + }, + "Sacred_Attack04_BS": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Sacred_Attack04_BS": ["Monster_Vulture_Sacred_Fire_SacredAttack04_BS"], + }, + "combatMove": true, + "canSyncMove": true, + "canSteer": true, + "cullingModelAlwaysAnimate": true, + "addEndure": 0.01, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + }, + "Sacred_Attack04_Loop": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Sacred_Attack04_Loop": [""], + }, + "combatMove": true, + "canSyncMove": true, + "canSteer": true, + "cullingModelAlwaysAnimate": true, + "addEndure": 0.01, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + }, + "Sacred_Attack04_Loop_Extra": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Sacred_Attack04_Loop_Extra": [""], + }, + "combatMove": true, + "canSyncMove": true, + "canSteer": true, + "cullingModelAlwaysAnimate": true, + "addEndure": 0.01, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + }, + "Sacred_Attack04_AS": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Sacred_Attack04_AS": ["Monster_Vulture_Sacred_Fire_SacredAttack04_AS"], + }, + "combatMove": true, + "canSyncMove": true, + "canSteer": true, + "cullingModelAlwaysAnimate": true, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + }, + "Sacred_Attack05": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Sacred_Attack05": ["Monster_Vulture_Sacred_Fire_SacredAttack05"], + }, + "combatMove": true, + "canSyncMove": true, + "canSteer": true, + "cullingModelAlwaysAnimate": true, + "addEndure": 0.01, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + }, + "Sacred_Attack06": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Sacred_Attack06": ["Monster_Vulture_Sacred_Fire_SacredAttack06"], + }, + "followAnimRotation": true, + "combatMove": true, + "canSyncMove": true, + "canSteer": true, + "cullingModelAlwaysAnimate": true, + "addEndure": 0.01, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + }, + "Sacred_Turn": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Sacred_Turn": [""], + }, + "followAnimRotation": true, + "combatMove": true, + "canSyncMove": true, + "canSteer": true, + "cullingModelAlwaysAnimate": true, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + }, + "Sacred_Enhance": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Sacred_Enhance": ["Monster_Vulture_Sacred_Fire_Enhance"], + }, + "combatMove": true, + "canSyncMove": true, + "canSteer": true, + "cullingModelAlwaysAnimate": true, + "addEndure": 0.01, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill" ], + }, + }, + }, + }, + "abilities": + [ + { + "abilityName": "Monster_Vulture_Sacred_SteerAttack", + }, + { + "abilityName": "Monster_Vulture_Sacred_Attack02_Collider", + }, + { + "abilityName": "Monster_Vulture_Sacred_Attack02_Find", + }, + { + "abilityName": "Monster_Vulture_Sacred_Attack02_Blink", + }, + { + "abilityName": "Monster_Vulture_Sacred_Attack03", + }, + { + "abilityName": "Monster_Vulture_Sacred_Attack04", + }, + { + "abilityName": "Monster_Vulture_Sacred_Attack05_Bullet", + }, + { + "abilityName": "Monster_Vulture_Sacred_SacredEnergy_Detect", + }, + { + "abilityName": "Monster_Vulture_Sacred_SacredEnergy_Accum_Create", + }, + { + "abilityName": "Monster_Sacred_Entity_StateTag_ToNormal", + }, + { + "abilityName": "Monster_Sacred_Entity_StateTag_ToEnhance", + }, + { + "abilityName": "Monster_Sacred_Entity_StateTag_ToWeak", + }, + { + "abilityName": "Monster_Sacred_Entity_BodyMaterial_Effect", + }, + { + "abilityName": "Monster_Sacred_Entity_AlertnessTag", + }, + { + "abilityName": "Monster_Vulture_Sacred_EnhanceDefence", + }, + ], + "initialPoses": + { + "Default": + { + "initialPoseID" : 101, + }, + }, + "inputKeys": + [ + { + "keyID": 601, + "inputKeyCode": 257, + }, + { + "keyID": 611, + "inputKeyCode": 258, + }, + { + "keyID": 621, + "inputKeyCode": 259, + }, + { + "keyID": 631, + "inputKeyCode": 260, + }, + { + "keyID": 641, + "inputKeyCode": 261, + }, + { + "keyID": 651, + "inputKeyCode": 262, + }, + { + "keyID": 661, + "inputKeyCode": 263, + }, + { + "keyID": 101, + "inputKeyCode": 264, + }, + ], + "aibeta": + { + "enable": true, + "skillGCD": 2.0, + "moveSetting": + { + "moveCategory": "Land", + }, + "skillGroupCDConfigs": + [ + { + "skillGroupCDID": 2, + "skillGroupCDTime": 20, + }, + { + "skillGroupCDID": 3, + "skillGroupCDTime": 2, + }, + ], + "sensing": + { + "settings": + { + "DefaultSetting": + { + "viewRange": 40.0, + "feelRange": 10.0, + }, + }, + "templates": + { + "DefaultTemplate": + { + "DefaultPoses": "DefaultSetting", + }, + }, + }, + "defendArea": + { + "enable": true, + "defendRange": 50, + }, + "threat": + { + "clearThreatEdgeDistance":2, + "clearThreatByLostPath": true, + "clearThreatTimerByLostPath": 10, + "viewAttenuation": + [ + {"x": 10.0, "y": 2.0}, + {"x": 15.0, "y": 0.8}, + {"x": 20.0, "y": 0.5}, + {"x": 25.0, "y": 0.3}, + {"x": 30.0, "y": 0.2}, + ], + "resistTauntLevel": "Monster_TauntLevel_3", + }, + "returnToBornTactic": + { + "enable": true, + "defaultSetting": + { + "speedLevel": 2, + }, + }, + "meleeChargeTactic": + { + "enable": true, + "condition": + { + "pose": [201,202], + }, + "defaultSetting": + { + "speedLevel": 2, + "speedLevelInner": 1, + "innerDistance": 8, + "stopDistance": 6, + "startDistanceMin": 12.0, + "startDistanceMax": 50, + "turnSpeedOverride": 2.0, + }, + }, + "wanderTactic": + { + "enable": true, + "condition": + { + "pose": [101], + }, + "defaultSetting": + { + "speedLevel": 1, + "cdMin": 8, + "cdMax": 16, + "distanceFromBorn": 20.0, + "distanceFromCurrentMin": 4, + "distanceFromCurrentMax": 7, + "turnSpeedOverride": 1.0, + }, + }, + "network": + { + "syncSkill": true, + }, + "skills": + { + "101": + { + "name": "Sacred_Enhance", + "stateIDs": ["Sacred_Enhance"], + "combatSkillType": "RangedAttack", + "flagSelfInZone": "11", + "flagTargetReachable": "11", + "flagSelfOnTemplateCollider": "11", + "cd": 999999, + "priority": 1, + "triggerCDOnFail": false, + "faceTarget": true, + "triggerGCD": false, + "ignoreGCD": true, + "castCondition": + { + "pose": [201], + }, + }, + "201": + { + "cd": 15.0, + "cdUpperRange": 10.0, + "initialCD": 2.5, + "initialCDUpperRange": 5.0, + "triggerGCD": false, + "name": "Personality1", + "stateIDs": ["Personality1_BS","Personality1_Loop","Personality1_AS"], + "skillGroupCDID": 3, + "skillType": "Free", + "castCondition": + { + "pose": [101], + }, + }, + "211": + { + "cd": 20.0, + "cdUpperRange": 10.0, + "initialCD": 2.5, + "initialCDUpperRange": 5.0, + "triggerGCD": false, + "name": "Personality2", + "stateIDs": ["Personality2"], + "skillGroupCDID": 3, + "skillType": "Free", + "castCondition": + { + "pose": [101], + }, + }, + "601": + { + "cd": 2.0, + "cdUpperRange": 2.0, + "initialCD": 2.5, + "combatSkillType": "RangedAttack", + "name": "Sacred_Attack01", + "stateIDs": ["Sacred_Attack01"], + "flagSelfInZone": "11", + "flagTargetReachable": "11", + "flagSelfOnTemplateCollider": "11", + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 6.0, + "maxTargetAngleXZ": 90, + "pose": [201,202], + }, + }, + "611": + { + "cd": 6.0, + "cdUpperRange": 6.0, + "initialCD": 8.5, + "combatSkillType": "RangedAttack", + "name": "Sacred_Attack02", + "stateIDs": ["Sacred_Attack02_BS","Sacred_Attack02_Loop","Sacred_Attack02_AS"], + "flagSelfInZone": "11", + "flagTargetReachable": "11", + "flagSelfOnTemplateCollider": "11", + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 30.0, + "pose": [202], + }, + }, + "621": + { + "cd": 4.0, + "cdUpperRange": 3.0, + "initialCD": 2.5, + "combatSkillType": "RangedAttack", + "name": "Sacred_Attack03", + "stateIDs": ["Sacred_Attack03","Sacred_Attack03_AS2"], + "flagSelfInZone": "11", + "flagTargetReachable": "11", + "flagSelfOnTemplateCollider": "11", + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 8.0, + "pose": [202], + }, + }, + "631": + { + "cd": 15.0, + "cdUpperRange": 6.0, + "initialCD": 30, + "combatSkillType": "RangedAttack", + "name": "Sacred_Attack04", + "stateIDs": ["Sacred_Attack04_BS","Sacred_Attack04_Loop","Sacred_Attack04_Loop_Extra","Sacred_Attack04_AS"], + "flagSelfInZone": "11", + "flagTargetReachable": "11", + "flagSelfOnTemplateCollider": "11", + "castCondition": + { + "pickRangeMin": 15.0, + "pickRangeMax": 35.0, + "pose": [202], + }, + }, + "641": + { + "cd": 30.0, + "initialCD": 25, + "combatSkillType": "RangedAttack", + "name": "Sacred_Attack05", + "priority": 2, + "stateIDs": ["Sacred_Attack05"], + "triggerCDOnFail": false, + "flagSelfInZone": "11", + "flagTargetReachable": "11", + "flagSelfOnTemplateCollider": "11", + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 20.0, + "pose": [202], + "needReInitCD": true, + + }, + }, + "651": + { + "cd": 3.0, + "cdUpperRange": 2.0, + "initialCD": 2.5, + "triggerGCD": false, + "combatSkillType": "RangedAttack", + "name": "Sacred_Attack06", + "stateIDs": ["Sacred_Attack06"], + "flagSelfInZone": "11", + "flagTargetReachable": "11", + "flagSelfOnTemplateCollider": "11", + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 6.0, + "pose": [201,202], + "minTargetAngleXZ": 60, + }, + }, + "661": + { + "cd": 8.0, + "cdUpperRange": 2.0, + "priority": 6, + "combatSkillType": "RangedAttack", + "name": "Sacred_Turn", + "ignoreGCD": true, + "triggerGCD": false, + "stateIDs": ["Sacred_Turn"], + "flagSelfInZone": "11", + "flagTargetReachable": "11", + "flagSelfOnTemplateCollider": "11", + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 6.0, + "pose": [201,202], + "minTargetAngleXZ": 60, + }, + }, + "671": + { + "name": "Sacred_Enhance", + "stateIDs": ["Sacred_Enhance"], + "combatSkillType": "RangedAttack", + "flagSelfInZone": "11", + "flagTargetReachable": "11", + "flagSelfOnTemplateCollider": "11", + "cd": 20, + "priority": 1, + "triggerGCD": false, + "ignoreGCD": true, + "castCondition": + { + "pose": [201], + "globalValues": ["SacredEnergy_Recover_Vulture"], + "globalValuesLogicAnd": true, + "globalValuesTargetType": "SELF", + }, + }, + }, + }, +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/monster/Partner/ConfigPartner_Electrohercules_01.json b/gdconf/game_data_config/json/monster/Partner/ConfigPartner_Electrohercules_01.json new file mode 100644 index 00000000..cdbd0cda --- /dev/null +++ b/gdconf/game_data_config/json/monster/Partner/ConfigPartner_Electrohercules_01.json @@ -0,0 +1,388 @@ +{ + "$type" : "ConfigMonster", + "common": + { + "mass": 1.0, + "scale": 1.0, + "affectedByWorld" : true, + "checkInSurface" : true, + "height": 1, + "effectAttachShape" : + { + "$type" : "ConfigEffectAttachSkinnedMesh", + "mesh" : "EffectMesh", + }, + "canTriggerElementReactionText":false, + "useGrassDisplacement": true, + "clearAnimatorOnSetLightDeactive": true, + "clearAIOnSetLightDeactive": true, + }, + "animal": + { + "hasAbility": true, + "tickAbilityElement": false, + "hasCharacterRenderering": false, + }, + "move": + { + "$type": "ConfigAnimatorMove", + }, + "dither": + { + "showDitherDuration": 1.0, + }, + "model": + { + "canBakeMesh": false, + }, + "combat" : + { + "property": + { + "weight": 101, + "endureType": "Monster_Minion", + "isInvincible": true, + }, + "combatLock": + { + "denyLockOn": false, + "lockType": "Animal_Lv2", + }, + "beHit" : + { + "hitBloodEffect":"", + "muteAllHit":true, + "muteAllHitEffect":false, + "muteAllHitText":true, + }, + "die": + { + "dieDisappearEffect": "", + "dieEndTime" : 2.0, + "dieForceDisappearTime" : 10, + "useRagDoll": false, + }, + "animEvents": + { + "JumpForward_Attack": + { + "attackPattern": + { + "$type": "ConfigAttackSphere", + "triggerType": "TriggerNoRepeat", + "targetType": "Enemy", + "duration": 1, + "radius": 0.6, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0.0, + "y": 0.5, + "z": 0.25, + }, + }, + }, + "attackInfo": + { + "attackTag":"Electrohercules_JumpForward", + "attackProperty": + { + "damagePercentage": 0, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 0, + }, + "hitPattern": + { + "onHitEffectName": "default", + "hitImpulseType": "LV4", + "reboundRatio": 0, + "canBeDefenceHalt": true, + "muteHitText": false, + "retreatType": "ByTangent", + }, + }, + }, + "JumpForward_CriticalTrigger": + { + "attackPattern": + { + "$type": "ConfigAttackSphere", + "triggerType": "TriggerNoRepeat", + "targetType": "Enemy", + "duration": 1, + "radius": 0.6, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0.0, + "y": 0.5, + "z": 0.25, + }, + }, + }, + "attackInfo": + { + "attackTag":"Electrohercules_JumpForward_CriticalTrigger", + "attackProperty": + { + "damagePercentage": 0, + "strikeType": "Blunt", + "attackType": "Melee", + "enBreak": 0, + }, + "hitPattern": + { + "onHitEffectName": "default", + "hitImpulseType": "LV4", + "reboundRatio": 0, + "canBeDefenceHalt": true, + "muteHitText": false, + "retreatType": "ByTangent", + }, + }, + }, + }, + }, + "inputKeys": + [ + { + "keyID": 1, + "inputKeyCode": 257, + }, + { + "keyID": 1011, + "inputKeyCode": 258, + }, + { + "keyID": 1021, + "inputKeyCode": 259, + }, + { + "keyID": 1012, + "inputKeyCode": 260, + }, + ], + "stateLayers": + { + "defaultLayer": + { + "$type" : "ConfigNormalStateLayer", + "stateIDs" : + { + //Idle /////////////////////////////////////// + "Born": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Born": [""], + }, + "CombatMove" : true, + "resetAnimatorTriggerOnExit" : ["DoSkill" ], + }, + "NormalIdle": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Standby": [""], + }, + "CombatMove": true, + "canDoSkill" : true, + "canSyncMove" : true, + "resetAnimatorTriggerOnEnter": [ "IsCharging", "ChargeEnd" ], + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + //Behit /////////////////////////////////////// + "BeHit": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Hit_L": [""], + "Hit_H": [""], + }, + "combatMove": true, + "resetAnimatorTriggerOnEnter": [ "BeHit", "IsCharging", "ChargeEnd" ], + "resetAnimatorTriggerOnExit": [ "DoSkill" ], + }, + "BeHitThrow": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "HitThrow": [""], + "HitThrowDrop": [], + "HitThrowToGround": [""], + }, + "combatMove": true, + "resetAnimatorTriggerOnEnter": [ "BeHit", "HitAir2HitDrop", "IsCharging", "ChargeEnd" ], + "resetAnimatorTriggerOnExit": [ "DoSkill" ], + }, + "Struggle": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Struggle": [], + }, + "combatMove": true, + "resetAnimatorTriggerOnEnter": [ "BeHit", "HitAir2HitDrop", "IsCharging", "ChargeEnd" ], + "resetAnimatorTriggerOnExit": [ "DoSkill" ], + }, + //Die /////////////////////////////////////// + "Die": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Die": ["", ""], + }, + }, + //Skill /////////////////////////////////////// + "Warning" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Alert": ["", ""], + }, + "canSyncMove" : true, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "JumpForward_Once" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "JumpForward_Once": [""], + "JumpForward_Once_CanTriggerCritical": [""], + }, + "combatMove" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "JumpForward_Once_AS" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "JumpForward_Once_AS": [""], + }, + "canDoSkill" : true, + "combatMove" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "JumpForward_Critical" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "JumpForward_Critical": [""], + }, + "combatMove" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill", "CriticalTrigger" ], + }, + "JumpForward_Charging" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "JumpForward_Charging_BS": [""], + "JumpForward_Charging_Loop": [""], + }, + "canDoSkill" : true, + "combatMove" : true, + "resetAnimatorTriggerOnEnter": [ "IsCharging" ], + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "JumpForward_Long" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "JumpForward_Long": [""], + "JumpForward_Long_CanTriggerCritical": [""], + }, + "combatMove" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "JumpForward_Long_AS" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "JumpForward_Long_AS": [""], + }, + "canDoSkill" : true, + "combatMove" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "JumpBack" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "JumpBack": [""], + }, + "combatMove" : true, + "resetAnimatorTriggerOnEnter": [ "IsCharging" ], + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + "JumpBack_AS" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "JumpBack_AS": [""], + }, + "canDoSkill" : true, + "combatMove" : true, + "resetAnimatorTriggerOnEnter": [ "IsCharging" ], + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill" ], + }, + }, + }, + }, + "abilities": + [ + //TODO: + { + "abilityName": "Partner_Animal_Electrohercules_Properties", + }, + { + "abilityName": "Animal_Electrohercules_Properties", + }, + { + "abilityName": "Animal_Electrohercules_PlayAlert", + }, + { + "abilityName": "Partner_Animal_Electrohercules_JumpForward_ChargeHandler", + }, + { + "abilityName": "Partner_Animal_Electrohercules_JumpBack_Handler", + }, + { + "abilityName": "Partner_Animal_Electrohercules_AttackManager", + }, + ], + "initialPoses": + { + "Default": + { + "initialPoseID" : 1, + "initialPoseParams": + { + "intParams": + { + "ActionState": "0", + }, + }, + }, + }, +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/monster/Partner/ConfigPartner_Eremite_Female_Standard_Longbow_01.json b/gdconf/game_data_config/json/monster/Partner/ConfigPartner_Eremite_Female_Standard_Longbow_01.json new file mode 100644 index 00000000..794e5f83 --- /dev/null +++ b/gdconf/game_data_config/json/monster/Partner/ConfigPartner_Eremite_Female_Standard_Longbow_01.json @@ -0,0 +1,1282 @@ +{ + "$type": "ConfigMonster", + "headControl": + { + "$type": "ConfigHeadControl", + "useHeadControl": true, + "maxYawDegree": 20, + "maxPitchDegree": 5, + "animStates": + [ + "NormalIdle/Standby", + "NormalMove/WalkForward", + "NormalMove/WalkBack", + "NormalMove/WalkRight", + "NormalMove/WalkLeft", + "NormalMove/Run", + "Turn/TurnLeft", + "Turn/TurnRight" + ] + }, + "common": + { + "scale": 1.1, + "viewSize": 1.5, + "effectAttachShape": + { + "$type": "ConfigEffectAttachSkinnedMesh", + "mesh": "EffectMesh", + }, + "mass" : 10000.0, + "useGrassDisplacement" : true, + "affectedByWorld" : true, + "checkInSurface" : true, + "reconnectSupport": true, + "clearAIOnSetLightDeactive": true, + "height": 2, + "modelHeight": 1.8, + "hasAfterImage": true, + "recoverByInitPose":true, + }, + "move": + { + "$type": "ConfigAnimatorMove", + "facingMove": "FourDirection", + "monsterSizeType": "StoopType", + "moveOnWater": false, + "positionModifyExtra": true, + }, + "model": + { + "bornEffect": "Eff_Monster_Common_Born", + "canBakeMesh":true, + }, + "dither": + { + "showDitherDuration": 1.0 + }, + "equipController": + { + "attachPoints": + { + "equip01": "WeaponR", + "equip02": "WeaponL", + }, + "sheathPoint": "" + }, + "billboard": + { + "$type" : "ConfigCombatBillboard", + "offsetType": "Character", + "offset": + { + "x": -0.35, + "y": 0, + "z": 0, + }, + "radiusOffset": 0, + "showHPBar": true, + "size": "Big", + }, + "combat": + { + "property": + { + "endureType": "Monster_Demiboss_Humanoid", + "weight" : 80, //weightLevel = 3 + }, + "combatLock": + { + "denyLockOn": false, + "lockType": "Avatar&Monster_Lv4", + "overrideRange": -1, + "overrideNormalPri": -1, + "overrideCombatPri": -1, + }, + "beHit": + { + "hitBloodEffect": "", + "muteAllHit": false, + "muteAllHitEffect": false, + "muteAllHitText": false + }, + "die": + { + "hasAnimatorDie": true, + // "dieDisappearEffect": "Eff_Death_Sand_Eremite", + "dieShaderData": "EremiteSandDie", + "dieShaderEnableDurationTime": 1.0, + "dieEndTime": 2.0, + "dieForceDisappearTime": 8.0, + "muteHitBox": true, + "dieDenyLockOn": true, + "dieIsGhostToEnemy": true, + "dieIgnoreTriggerBullet": true, + "muteBillboard": true, + "mutePushCollider": true + }, + "summon": + { + "summonTags": + [ + { + "maxNum": 1, + "name": "Vulture_Eremite_Wind_01", + "summonTag": 25110201, + "copyOwnerThreatList": true, + "useOwnerDefendArea": false, + "useSummonThreatList":true, + }, + ] + }, + "animEvents": + { + "NormalAtk01": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "height": 1.8, + "fanAngle": 180, + "radius": 2.2, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": -0.5, + "y": 0.0, + "z": 0.5 + } + } + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage":0.6, + "strikeType": "Slash", + "overrideByWeapon": false, + "attackType": "Melee", + "elementType": "Wind", + "elementDurability": 25, + "enBreak":100, + }, + "hitPattern": + { + "onHitEffectName" : "default", + "hitImpulseType":"LV4", + "canBeDefenceHalt": true, + "muteHitText": false, + "retreatType": "ByAttacker", + }, + }, + }, + "NormalAtk02": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "height": 2.2, + "fanAngle": 180, + "radius": 2.5, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 0.4, + } + } + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.7, + "strikeType": "Slash", + "overrideByWeapon": false, + "attackType": "Melee", + "elementType": "Wind", + "elementDurability": 25, + "enBreak":100, + }, + "hitPattern": + { + "onHitEffectName" : "default", + "hitImpulseType":"LV4", + "canBeDefenceHalt": true, + "muteHitText": false, + "retreatType": "ByAttacker", + }, + }, + }, + "MeleeAttack_01": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "height": 2.2, + "fanAngle": 180, + "radius": 3, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 0.4, + } + } + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.75, + "strikeType": "Slash", + "overrideByWeapon": false, + "attackType": "Melee", + "elementType": "Wind", + "elementDurability": 50, + "enBreak":500, + }, + "hitPattern": + { + "onHitEffectName" : "default", + "hitImpulseType":"LV5", + "canBeDefenceHalt": true, + "muteHitText": false, + "retreatType": "ByAttacker", + }, + }, + }, + } + }, + "stateLayers": + { + "defaultLayer": + { + "$type": "ConfigNormalStateLayer", + "stateIDs": + { + "NormalIdle": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Standby": [], + "Born": [] + }, + "canDoSkill": true, + "canSyncMove": true, + "resetAnimatorTriggerOnExit": ["DoSkill"] + }, + "Standby_Weak": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Standby_Weak": [], + }, + "canDoSkill": true, + "canSyncMove": true, + "resetAnimatorTriggerOnEnter" : ["Recover"], + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + "NormalMove": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "WalkForward": ["Audio_Monster_Eremite_Female_Standard_Longbow_01_Walk"], + "WalkBack": ["Audio_Monster_Eremite_Female_Standard_Longbow_01_Walk"], + "WalkRight": ["Audio_Monster_Eremite_Female_Standard_Longbow_01_Turn"], + "WalkLeft": ["Audio_Monster_Eremite_Female_Standard_Longbow_01_Turn"], + "Run": [] + }, + "canDoSkill": true, + "canSteer": true, + "canSyncMove": true, + "resetAnimatorTriggerOnExit": ["DoSkill"] + }, + "Turn": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "TurnLeft": ["Audio_Monster_Eremite_Female_Standard_Longbow_01_Turn"], + "TurnRight": ["Audio_Monster_Eremite_Female_Standard_Longbow_01_Turn"] + }, + "canDoSkill": true, + "canSteer": true, + "autoSteer": false, + "canSyncMove": true, + "resetAnimatorTriggerOnExit": ["DoSkill"] + }, + "BeHit": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Hit_L": [], + "Hit_H": ["Audio_Monster_Eremite_Female_Standard_Longbow_01_Hit_H"] + }, + "resetAnimatorTriggerOnEnter": ["BeHit"], + "resetAnimatorTriggerOnExit": ["DoSkill"] + }, + "BeHitThrow": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "HitThrow": [], + "HitThrowDrop": [], + }, + "resetAnimatorTriggerOnEnter": ["BeHit", "HitAir2HitDrop"], + "resetAnimatorTriggerOnExit": ["DoSkill","BeHit"], + "setAnimatorBoolean": + [ + { + "$type": "ConfigAnimatorBoolean", + "name": "AirDie" + } + ], + }, + "BeHitThrowToStandby": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "HitThrowToGround": ["Audio_Monster_Eremite_Female_Standard_Longbow_01_HitThrowToGround"] + }, + "resetAnimatorTriggerOnEnter": ["BeHit", "HitAir2HitDrop"], + "resetAnimatorTriggerOnExit": ["DoSkill", "BeHit"], + "setAnimatorBoolean": + [ + { + "$type": "ConfigAnimatorBoolean", + "name": "AirDie", + "normalizeEnd": 0.62 + } + ] + }, + "Struggle": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Struggle": [] + }, + "resetAnimatorTriggerOnEnter": ["BeHit", "HitAir2HitDrop"], + "resetAnimatorTriggerOnExit": ["DoSkill"] + }, + "Die": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Die1": ["Monster_Eremite_Female_Standard_Longbow_Die","Audio_Monster_Eremite_Female_Standard_Longbow_01_Die1"], + "Die2": ["Monster_Eremite_Female_Standard_Longbow_Die","Audio_Monster_Eremite_Female_Standard_Longbow_01_Die1"], + "SwimDie_BS":[], + "SwimDie": ["Monster_Eremite_SwimDie"], + "SwimDie_AS": [] + } + }, + "Die_RagDoll": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "AirDie": ["Monster_Eremite_AirDie"] + }, + "enableRagDoll": false, + }, + /////////////////////////////////////////////////////////////////// + // + // Skill Subs + // + /////////////////////////////////////////////////////////////////// + "Alert": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Alert": ["Audio_Monster_Eremite_Female_Standard_Longbow_01_Alert"], + }, + "addEndure": 0, + "massRatio": 20, + "autoSteer": true, + "canDoSkill": false, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill"] + }, + "SheathWeapon": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "SheathWeapon": ["Monster_Eremite_Female_Standard_Longbow_ReturnToBorn","Audio_Monster_Eremite_Female_Standard_Longbow_01_SheathWeapon"], + }, + "addEndure": 0, + "massRatio": 20, + "canDoSkill": false, + "resetAnimatorTriggerOnEnter": ["SheathWeaponTrigger"], + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "SheathWeaponTrigger"] + }, + "Improve" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Improve": ["Monster_Eremite_Female_Standard_Longbow_Improve","Audio_Monster_Eremite_Female_Standard_Longbow_01_Improve"], + }, + "resetAnimatorTriggerOnEnter" : ["ForceImprove"], + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill","ForceImprove"], + "addEndure" : 0, + "massRatio" : 20, + }, + "Weak" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Weak_BS": ["Audio_Monster_Eremite_Female_Standard_Longbow_01_Weak_BS"], + "Weak_AS": ["Audio_Monster_Eremite_Female_Standard_Longbow_01_Weak_AS"], + }, + "addEndure" : 0.0, + "resetAnimatorTriggerOnEnter" : ["Weak"], + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill", "Weak", "Recover"], + "massRatio" : 20, + }, + "FeelWind" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "FeelWind": ["Audio_Monster_Eremite_Female_Standard_Longbow_01_FeelWind"], + }, + "canSteer" : true, + "canDoSkill": true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill",], + // "massRatio" : 20, + }, + "ShowElement" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "ShowElement": ["Monster_Eremite_Female_Standard_Longbow_ShowElementArrow","Audio_Monster_Eremite_Female_Standard_Longbow_01_ShowElement"], + }, + "canSteer" : true, + "canDoSkill": true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill",], + // "massRatio" : 20, + }, + /////////////////////////////////////////////////////////////////// + // + // Attack Subs + // + /////////////////////////////////////////////////////////////////// + "MeleeAttack_01" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "MeleeAttack_01": ["Monster_Eremite_Female_Standard_Longbow_MeleeAttack_01","Audio_Monster_Eremite_Female_Standard_Longbow_01_MeleeAttack_01"], + }, + "canSteer" : true, + "addEndure": 0.01, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill",], + }, + "NormalAtk01_01" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "NormalAtk01_01": ["Monster_Eremite_Female_Standard_Longbow_NormalAtk01_01","Audio_Monster_Eremite_Female_Standard_Longbow_01_NormalAtk01_01"], + }, + "canSteer" : true, + "addEndure": 0.01, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill",], + }, + "NormalAtk01_02" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "NormalAtk01_02": ["Monster_Eremite_Female_Standard_Longbow_NormalAtk01_02","Audio_Monster_Eremite_Female_Standard_Longbow_01_NormalAtk01_02"], + }, + "canSteer" : true, + "addEndure": 0.01, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill",], + }, + "NormalAtk01_03" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "NormalAtk01_03": ["Monster_Eremite_Female_Standard_Longbow_NormalAtk01_03","Audio_Monster_Eremite_Female_Standard_Longbow_01_NormalAtk01_03"], + }, + "canSteer" : true, + "addEndure": 0.01, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill",], + }, + "NormalAtk02" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "NormalAtk02": ["Monster_Eremite_Female_Standard_Longbow_NormalAtk02","Audio_Monster_Eremite_Female_Standard_Longbow_01_NormalAtk02"], + }, + "canSteer" : true, + "addEndure": 0.01, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill",], + }, + "NormalAtk03_AS" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "NormalAtk03_AS": ["Monster_Eremite_Female_Standard_Longbow_NormalAtk03"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill",], + }, + "ArrowShoot_01_BS" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "ArrowShoot_01_BS": ["Monster_Eremite_Female_Standard_Longbow_ArrowShoot_BS","Audio_Monster_Eremite_Female_Standard_Longbow_01_ArrowShoot_01_BS"], + }, + "canSteer" : true, + "addEndure": 0.01, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + "ArrowShoot_01_Loop" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "ArrowShoot_01_Loop": ["Monster_Eremite_Female_Standard_Longbow_ArrowShoot_01","Audio_Monster_Eremite_Female_Standard_Longbow_01_ArrowShoot_01"], + }, + "canSteer" : true, + "addEndure": 0.01, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + "ArrowShoot_01_AS" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "ArrowShoot_01_AS": ["Audio_Monster_Eremite_Female_Standard_Longbow_01_ArrowShoot_01_AS"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + "AirShoot_01": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "AirShoot_01": ["Monster_Eremite_Female_Standard_Longbow_AirShoot_01","Audio_Monster_Eremite_Female_Standard_Longbow_01_AirShoot_01"], + }, + "canSteer" : true, + "addEndure": 0, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill",], + }, + "Dodge": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Dodge": ["Audio_Monster_Eremite_Female_Standard_Longbow_01_Dodge"], + }, + "canSteer" : true, + "addEndure": 0, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill",], + }, + "Improve_Shoot_01": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Improve_Shoot_01": ["Monster_Eremite_Female_Standard_Longbow_Improve_ArrowShoot_01","Audio_Monster_Eremite_Female_Standard_Longbow_01_ImproveShoot"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill",], + }, + "Improve_ChargeShoot01_BS": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Improve_ChargeShoot01_BS": ["Monster_Eremite_Female_Standard_Longbow_Improve_ChargeShoot_BS","Audio_Monster_Eremite_Female_Standard_Longbow_01_ImproveChargeShoot01_BS"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill",], + }, + "Improve_ChargeShoot01_Loop": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Improve_ChargeShoot01_Loop": ["Audio_Monster_Eremite_Female_Standard_Longbow_01_ImproveChargeShoot01_Loop"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill",], + }, + "Improve_ChargeShoot01_AS": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Improve_ChargeShoot01_AS": ["Monster_Eremite_Female_Standard_Longbow_Improve_ChargeShoot_AS","Audio_Monster_Eremite_Female_Standard_Longbow_01_ImproveChargeShoot01_AS"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill",], + }, + } + } + }, + "abilities": + [ + { + "abilityID": "StreeController", + "abilityName": "Monster_Eremite_FeMale_Standard_Longbow_StreeController" + }, + { + "abilityID": "FightControl", + "abilityName": "Monster_Eremite_FeMale_Standard_Longbow_FightControl" + }, + { + "abilityID": "ArrowHandle", + "abilityName": "Monster_Eremite_FeMale_Standard_Longbow_ArrowHandle" + }, + { + "abilityID": "Improve", + "abilityName": "Monster_Eremite_FeMale_Standard_Longbow_Improve", + }, + { + "abilityID": "Improve", + "abilityName": "Monster_Eremite_FeMale_Standard_Longbow_Summon", + }, + { + "abilityID": "Weak", + "abilityName": "Monster_Eremite_FeMale_Standard_Longbow_Weak", + }, + { + "abilityID": "ArrowShotHandle", + "abilityName": "Monster_Eremite_FeMale_Standard_Longbow_ArrowShotHandle", + }, + { + "abilityID": "OpenArrow", + "abilityName": "Monster_Eremite_FeMale_Standard_Longbow_OpenArrow", + }, + { + "abilityID": "ClosedArrow", + "abilityName": "Monster_Eremite_FeMale_Standard_Longbow_ClosedArrow", + }, + { + "abilityID": "ArrowShotHandle", + "abilityName": "Monster_Eremite_FeMale_Standard_Longbow_ArrowShoot", + }, + { + "abilityID": "AirShoot01_Damage", + "abilityName": "Monster_Eremite_FeMale_Standard_Longbow_AirShoot01_Damage", + }, + { + "abilityID": "Dodge", + "abilityName": "Monster_Eremite_FeMale_Standard_Longbow_Dobge", + }, + { + "abilityID": "ReturnToBorn", + "abilityName": "Monster_Eremite_FeMale_Standard_Longbow_ReturnToBorn", + }, + { + "abilityID": "NormalAttack03", + "abilityName": "Monster_Eremite_FeMale_Standard_Longbow_NormalAttack03", + }, + { + "abilityID": "NormalAttack03_RushMove", + "abilityName": "Monster_Eremite_FeMale_Standard_Longbow_NormalAttack03_RushMove", + }, + { + "abilityID": "NormalAttack03", + "abilityName": "Monster_Eremite_FeMale_Standard_Longbow_ChargeShoot_Handle", + }, + { + "abilityID": "NormalAttack03", + "abilityName": "Monster_Eremite_FeMale_Standard_Longbow_ChargeShoot_Handle", + }, + { + "abilityID": "MeleeAttack_01", + "abilityName": "Monster_Eremite_FeMale_Standard_Longbow_MeleeAttack_01", + }, + { + "abilityID": "ChargeShoot_Effect", + "abilityName": "Monster_Eremite_FeMale_Standard_Longbow_ChargeShoot_Effect", + }, + ], + "initialPoses": + { + "Default": + { + "initialPoseID": 1, + }, + }, + "aibeta": + { + "enable": true, + "moveSetting": + { + "almostReachedDistanceRun": 1.5 + }, + "neurons": + { + "DefaultSetting": ["HIT"] + }, + "aiCombat": + { + "combatRole": "FIGHTER", + }, + "profiling": {}, + "sensing": + { + "settings": + { + "DefaultSetting": + { + "viewRange": 30.0, + "feelRange": 8.0 + }, + "HighAlert": + { + "viewRange": 40.0, + "feelRange": 10.0, + }, + "LowAlert": + { + "viewRange": 15.0, + "feelRange": 6.0 + }, + "NeverCombat": + { + "enableVision": false, + "feelRange": 0.0, + "hearAttractionRange": 0.0, + }, + }, + "templates": + { + "DefaultTemplate": + { + "DefaultPoses": "DefaultSetting", + }, + "NeverCombatTemplate": + { + "DefaultPoses": "NeverCombat", + }, + "HighAlert": + { + "DefaultPoses": "HighAlert" + }, + "LowAlert": + { + "DefaultPoses": "LowAlert" + }, + }, + }, + "defendArea": + { + "defendRange": 50, + }, + "threat": + { + "clearThreatTargetDistance": 30, + "clearThreatTimerByDistance": 1.75, + "clearThreatEdgeDistance": 3.5, + "viewThreatGrow": 35.0, + "feelThreatGrow": 100.0, + "threatDecreaseSpeed": 10.0, + "resistTauntLevel": "Monster_TauntLevel_3", + "clearThreatTimerByLostPath": 10, + "viewAttenuation": + [ + {"x": 10.0, "y": 2.0}, + {"x": 15.0, "y": 0.8}, + {"x": 20.0, "y": 0.5}, + {"x": 25.0, "y": 0.3}, + {"x": 30.0, "y": 0.2}, + ], + }, + "skillGroupCDConfigs": + [ + { + "$type": "ConfigAISkillGroupCD", + "skillGroupCDID": 1, + "skillGroupCDTime": 1, + }, + { + "$type": "ConfigAISkillGroupCD", + "skillGroupCDID": 2, + "skillGroupCDTime": 2, + }, + { + "$type": "ConfigAISkillGroupCD", + "skillGroupCDID": 3, + "skillGroupCDTime": 3, + }, + { + "$type": "ConfigAISkillGroupCD", + "skillGroupCDID": 4, + "skillGroupCDTime": 25, + }, + ], + "returnToBornTactic": + { + "enable": true, + "defaultSetting": + { + "speedLevel": 1, + }, + }, + "wanderTactic": + { + "enable": true, + "condition": + { + "pose": [1], + }, + "defaultSetting": + { + "speedLevel": 1, + "cdMin": 5.0, + "cdMax": 8.0, + "distanceFromBorn": 15.0, + "distanceFromCurrentMin": 3.5, + "distanceFromCurrentMax": 9.5, + }, + }, + "investigateTactic": + { + "enable": true, + "condition": + { + "pose": [1] + } + }, + "facingMoveTactic": + { + "enable": true, + "condition": + { + "pose": [101,102,201] + }, + "defaultSetting": + { + "speedLevel": 1, + "rangeMin": 5, + "rangeMax": 20, + "restTimeMin": 1, + "restTimeMax": 1.5, + "facingMoveTurnInterval": 1.5, + "obstacleDetectRange":1, + "facingMoveWeight": + { + "stop": 0, + "forward": 2.0, + "back": 2, + "left": 2, + "right": 2, + }, + }, + "specification": + { + "201": + { + "speedLevel": 1, + "rangeMin": 0, + "rangeMax": 20, + "restTimeMin": 1, + "restTimeMax": 1.5, + "facingMoveTurnInterval": 1.5, + "obstacleDetectRange":1, + "facingMoveWeight": + { + "stop": 0, + "forward": 0.5, + "back": 4, + "left": 2, + "right": 2, + }, + }, + "102": + { + "speedLevel": 1, + "rangeMin": 0, + "rangeMax": 20, + "restTimeMin": 1, + "restTimeMax": 1.5, + "facingMoveTurnInterval": 1.5, + "obstacleDetectRange":1, + "facingMoveWeight": + { + "stop": 0, + "forward": 0.5, + "back": 4, + "left": 2, + "right": 2, + }, + }, + }, + }, + "meleeChargeTactic": + { + "enable": true, + "condition": + { + "pose": [101] + }, + "defaultSetting": + { + "speedLevel": 1, + "speedLevelInner": 1, + "innerDistance": 0, + "stopDistance": 20, + "startDistanceMin": 15.0, + "startDistanceMax": 99.0, + } + }, + "network": + { + "syncSkill": true, + }, + "skillGCD": 1, + "skills": + { + "101": //Alert + { + "name": "OnAlert", + "stateIDs": + [ + "Alert" + ], + "skillType": "OnAlert", + "skillQueryingTime": 3, + "triggerGCD": false, + "ignoreGCD": true, + }, + "201": //ArrowShoot01 + { + "cd": 3, + "cdUpperRange": 2.0, + "name": "ArrowShoot_01", + "triggerGCD": false, + "ignoreGCD": true, + "skillGroupCDID": 3, + "triggerCDOnStart": true, + "skillType": "Combat", + "flagSelfInZone": "11", + "flagTargetInZone": "11", + "flagTargetReachable": "11", + "stateIDs": + [ + "ArrowShoot_01_AS", + "ArrowShoot_01_Loop", + "ArrowShoot_01_BS", + ], + "castCondition": + { + "pickRangeMin": 7, + "pickRangeMax": 25, + "pose": [101], + }, + }, + "211": //NormalAttack0102 + { + "cd": 7, + "cdUpperRange": 2.0, + "ignoreGCD": true, + "triggerGCD": false, + "skillGroupCDID": 2, + "name": "NormalAtk01", + "skillType": "Combat", + "flagSelfInZone": "11", + "stateIDs": + [ + "NormalAtk01_01", + "NormalAtk01_02", + "NormalAtk01_03", + ], + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 5.0, + "pose": [101], + }, + }, + "212": //NormalAttack03 + { + "cd": 5, + "cdUpperRange": 2.0, + "ignoreGCD": true, + "triggerGCD": false, + "skillGroupCDID": 2, + "name": "NormalAtk02", + "skillType": "Combat", + "flagSelfInZone": "11", + "flagTargetInZone": "11", + "flagTargetReachable": "11", + "stateIDs": + [ + "NormalAtk02" + ], + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 6.5, + "pose": [101], + }, + }, + "221": //Airshoot_01 + { + "cd": 15, + "cdUpperRange": 2.0, + "ignoreGCD": true, + "triggerGCD": false, + "initialCD": 2, + "priority": 2, + "skillGroupCDID": 2, + "name": "AirShoot_01", + "skillType": "Combat", + "flagSelfInZone": "11", + "flagTargetInZone": "11", + "flagTargetReachable": "11", + "stateIDs": + [ + "AirShoot_01" + ], + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 6.5, + "pose": [101], + }, + }, + "231": //MoveShoot_01 + { + "cd": 15, + "cdUpperRange": 3, + "initialCD": 10, + "initialCDUpperRange": 3, + "ignoreGCD": true, + "triggerGCD": false, + "name": "MeleeAttack_01", + "skillType": "Combat", + "flagSelfInZone": "11", + "triggerCDOnStart": true, + "stateIDs": + [ + "MeleeAttack_01" + ], + "castCondition": + { + "pickRangeMin": 10, + "pickRangeMax": 20, + "pose": [101], + }, + }, + "301": //ArrowShoot01 + { + "cd": 4, + "cdUpperRange": 2.0, + "name": "Improve_Shoot_01", + "triggerGCD": true, + "ignoreGCD": false, + "skillGroupCDID": 3, + "skillType": "Combat", + "flagSelfInZone": "11", + "flagTargetInZone": "11", + "flagTargetReachable": "11", + "stateIDs": + [ + "Improve_Shoot_01" + ], + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 20, + "pose": [201,102], + }, + }, + "311": //ArrowShoot01 + { + "cd": 6, + "cdUpperRange": 2.0, + "name": "Dodge_Shoot_01", + "triggerGCD": true, + "ignoreGCD": true, + "skillGroupCDID": 3, + "skillType": "Combat", + "flagSelfInZone": "11", + "flagTargetInZone": "11", + "flagTargetReachable": "11", + "stateIDs": + [ + "Dodge", + "Improve_Shoot_01" + ], + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 5.0, + "pose": [201], + }, + }, + "401"://Improve + { + "cd":10, + "name": "Improve", + "stateIDs": ["Improve"], + "triggerGCD": false, + "ignoreGCD": true, + "triggerCDOnFail": false, + "skillType": "Combat", + "skillQueryingTime": 3, + "priority": 2, + "flagSelfInZone": "11", + "flagSelfOnTemplateCollider": "11", + "flagTargetReachable": "11", + "flagTargetInZone": "11", + "castCondition": + { + "pose": [111], + }, + }, + "9001": + { + "cd":100, + "cdUpperRange": 35, + "initialCD": 25, + "skillGroupCDID": 4, + "initialCDUpperRange": 10, + "name": "FeelWind", + "stateIDs": ["FeelWind"], + "triggerGCD": false, + "ignoreGCD": true, + "skillType": "Free", + "skillQueryingTime": 10, + "castCondition": + { + "pose": [2,1], + }, + }, + "9002": + { + "cd":100, + "cdUpperRange": 35, + "initialCD": 25, + "skillGroupCDID": 4, + "initialCDUpperRange": 10, + "name": "ShowElement", + "stateIDs": ["ShowElement"], + "triggerGCD": false, + "ignoreGCD": true, + "skillType": "Free", + "skillQueryingTime": 10, + "castCondition": + { + "pose": [2,1], + }, + }, + }, + }, + "inputKeys": + [ + { + "keyID": 201, + "inputKeyCode": 257 // 1 + }, + { + "keyID": 211, + "inputKeyCode": 259 // 3 + }, + { + "keyID": 212, + "inputKeyCode": 260 // 4 + }, + { + "keyID": 221, + "inputKeyCode": 261 // 5 + }, + { + "keyID": 231, + "inputKeyCode": 262 // 6 + }, + { + "keyID": 241, + "inputKeyCode": 263 // 7 + }, + { + "keyID": 401, + "inputKeyCode": 264 // 8 + }, + ], + "audio" : + { + "$type": "ConfigMonsterAudio", + "animAudio" : + { + "onTransitionOut": + [ + { + "currentStateName": "Improve_ChargeShoot01_Loop", + "audioEvent": + { + "text": "Stop_sfx_monster_Eremite_Female_Standard_Longbow_01_improveChargeShoot01_Loop" + }, + "otherStateNames": ["Improve_ChargeShoot01_Loop"], + "usage": "Except" + }, + { + "currentStateName": "Dodge", + "audioEvent": + { + "text": "Stop_sfx_monster_Eremite_Female_Standard_Longbow_01_dodge" + }, + "otherStateNames": ["Dodge"], + "usage": "Any" + }, + { + "currentStateName": "ShowElement", + "audioEvent": + { + "text": "Stop_sfx_monster_Eremite_Female_Standard_Longbow_01_showElement" + }, + "otherStateNames": ["ShowElement"], + "usage": "Any" + }, + ], + "onTransitionIn": + [ + { + "currentStateName": "Improve_ChargeShoot01_Loop", + "audioEvent": + { + "text": "Play_sfx_monster_Eremite_Female_Standard_Longbow_01_improveChargeShoot01_Loop" + }, + "otherStateNames": ["Improve_ChargeShoot01_Loop"], + "usage": "Except" + }, + ], + } + } +} + \ No newline at end of file diff --git a/gdconf/game_data_config/json/monster/Partner/ConfigPartner_Eremite_Male_Strong_Katar_01.json b/gdconf/game_data_config/json/monster/Partner/ConfigPartner_Eremite_Male_Strong_Katar_01.json new file mode 100644 index 00000000..2ff34c69 --- /dev/null +++ b/gdconf/game_data_config/json/monster/Partner/ConfigPartner_Eremite_Male_Strong_Katar_01.json @@ -0,0 +1,1420 @@ +{ + "$type": "ConfigMonster", + "headControl": + { + "$type": "ConfigHeadControl", + "useHeadControl": true, + "maxYawDegree": 30, + "maxPitchDegree": 10, + "animStates": + [ + "NormalIdle/Standby", + "NormalMove/WalkForward", + "NormalMove/WalkBack", + "NormalMove/WalkRight", + "NormalMove/WalkLeft", + "NormalMove/Run", + "Turn/TurnLeft", + "Turn/TurnRight" + ] + }, + "common": + { + "scale": 1.1, + "viewSize": 1.5, + "effectAttachShape": + { + "$type": "ConfigEffectAttachSkinnedMesh", + "mesh": "EffectMesh", + }, + "mass" : 10000.0, + "useGrassDisplacement" : true, + "affectedByWorld" : true, + "checkInSurface" : true, + "recoverByInitPose":true, + "reconnectSupport": true, + "clearAIOnSetLightDeactive": true, + "height": 2.7, + "modelHeight": 2.7, + }, + "move": + { + "$type": "ConfigAnimatorMove", + "facingMove": "FourDirection", + "monsterSizeType": "StoopType", + "moveOnWater": false, + "positionModifyExtra": true, + }, + "model": + { + "bornEffect": "Eff_Monster_Common_Born", + "canBakeMesh": true, + }, + "dither": + { + "showDitherDuration": 2.0 + }, + "equipController": + { + "attachPoints": + { + "equip01": "WeaponR", + "equip02": "WeaponL", + }, + "sheathPoint": "" + }, + "billboard": + { + "$type" : "ConfigCombatBillboard", + "offsetType": "Character", + "offset": + { + "x": -0.35, + "y": 0, + "z": 0, + }, + "radiusOffset": 0, + "showHPBar": true, + "size": "Big", + }, + "combat": + { + "property": + { + "endureType": "Monster_Demiboss_Humanoid", + "weight" : 150, + }, + "combatLock": + { + "denyLockOn": false, + "lockType": "Avatar&Monster_Lv4", + }, + "beHit": + { + "hitBloodEffect": "", + "muteAllHit": false, + "muteAllHitEffect": false, + "muteAllHitText": false + }, + "die": + { + "hasAnimatorDie": true, + // "dieDisappearEffect": "Eff_Death_Sand_Eremite", + "dieShaderData": "EremiteSandDie", + "dieShaderEnableDurationTime": 1.0, + "dieEndTime": 2.0, + "dieForceDisappearTime": 8.0, + "muteHitBox": true, + "dieDenyLockOn": true, + "dieIsGhostToEnemy": true, + "dieIgnoreTriggerBullet": true, + "muteBillboard": true, + "mutePushCollider": true + }, + "summon": + { + "summonTags": + [ + { + "maxNum": 1, + "name": "Gator_Eremite_Rock_01", + "summonTag": 25110101, + "copyOwnerThreatList": true, + "useOwnerDefendArea": false, + "useSummonThreatList":true, + }, + ] + }, + "animEvents": + { + "NormalAttack01": + { + "attackPattern": + { + "$type":"ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "radius": 4, + "fanAngle": 180, + "height": 1.2, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": -1.2, + "y": 0.0, + "z": 1.0, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.75, + "strikeType": "Slash", + "overrideByWeapon": false, + "attackType": "Melee", + "elementType": "Rock", + "elementDurability": 25, + "enBreak":200, + }, + "hitPattern": + { + "onHitEffectName" : "default", + "hitImpulseType":"LV4", + "canBeDefenceHalt": true, + "muteHitText": false, + "retreatType": "ByAttacker", + }, + }, + }, + "NormalAttack02": + { + "attackPattern": + { + "$type" : "ConfigAttackBox", + "triggerType" : "TriggerNoRepeat", + "size": + { + "x": 1.5, + "y": 1.5, + "z": 5, + }, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0, + "y": 1, + "z": 1.2, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.75, + "strikeType": "Blunt", + "overrideByWeapon": false, + "attackType": "Melee", + "elementType": "Rock", + "elementDurability": 25, + "enBreak":100, + }, + "hitPattern": + { + "onHitEffectName" : "default", + "hitImpulseType":"LV4", + "canBeDefenceHalt": true, + "muteHitText": false, + "retreatType": "ByAttacker", + }, + }, + }, + "NormalAttack03": + { + "attackPattern": + { + "$type" : "ConfigAttackBox", + "triggerType" : "TriggerNoRepeat", + "size": + { + "x": 3, + "y": 4, + "z": 2, + }, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0, + "y": 0, + "z": 1, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.5, + "strikeType": "Blunt", + "overrideByWeapon": false, + "attackType": "Melee", + "elementType": "Rock", + "elementDurability": 25, + "enBreak":10000, + }, + "hitPattern": + { + "onHitEffectName" : "default", + "hitImpulseType":"LV4", + "canBeDefenceHalt": true, + "muteHitText": false, + "retreatType": "ByAttacker", + }, + }, + }, + "MeleeAttack01_01": + { + "attackPattern": + { + "$type":"ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "radius": 4, + "fanAngle": 360, + "height": 1.8, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0, + "y": 1, + "z": 1, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.5, + "strikeType": "Slash", + "overrideByWeapon": false, + "attackType": "Melee", + "elementType": "Rock", + "elementDurability": 25, + "enBreak":200, + }, + "hitPattern": + { + "onHitEffectName" : "default", + "hitImpulseType":"LV3", + "canBeDefenceHalt": true, + "muteHitText": false, + "retreatType": "ByAttacker", + }, + }, + }, + "MeleeAttack01_02": + { + + "attackPattern": + { + "$type":"ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "radius": 3.5, + "fanAngle": 180, + "height": 3, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 1.0, + }, + }, + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 0.75, + "strikeType": "Slash", + "overrideByWeapon": false, + "attackType": "Melee", + "enBreak":200, + "elementType": "Rock", + "elementDurability": 25, + }, + "hitPattern": + { + "onHitEffectName" : "default", + "hitImpulseType":"LV5", + "canBeDefenceHalt": true, + "muteHitText": false, + "retreatType": "ByAttacker", + }, + "cameraShake": + { + "shakeType": "CustomVector", + "shakeRange": 0.1, + "shakeTime": 0.1, + "shakeDistance": 30, + "shakeDir": + { + "x": 0, + "y": 1, + "z": 1, + }, + }, + }, + }, + "SlamAttack01": + { + "attackPattern": + { + "$type": "ConfigAttackCircle", + "triggerType": "TriggerNoRepeat", + "height": 2.2, + "fanAngle": 360, + "radius": 4, + "born": + { + "$type": "ConfigBornBySelf", + "offset": + { + "x": 0.0, + "y": 0.0, + "z": 0.4 + } + } + }, + "attackInfo": + { + "attackProperty": + { + "damagePercentage": 1, + "strikeType": "Blunt", + "overrideByWeapon": false, + "elementDurability": 50, + "elementType": "Rock", + "attackType": "Melee", + "enBreak":100, + }, + "hitPattern": + { + "onHitEffectName" : "default", + "hitImpulseType":"LV5", + "canBeDefenceHalt": true, + "muteHitText": false, + "retreatType": "ByAttacker", + }, + "cameraShake": + { + "shakeType": "CustomVector", + "shakeRange": 0.1, + "shakeTime": 0.1, + "shakeDistance": 30, + "shakeDir": + { + "x": 0, + "y": 1, + "z": 1, + }, + }, + }, + }, + } + }, + "stateLayers": + { + "defaultLayer": + { + "$type": "ConfigNormalStateLayer", + "stateIDs": + { + "NormalIdle": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Standby": [], + "Born": [] + }, + "canDoSkill": true, + "canSyncMove": true, + "resetAnimatorTriggerOnExit": ["DoSkill"] + }, + "Standby_Weak": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Standby_Weak": [], + }, + "canDoSkill": true, + "canSyncMove": true, + "resetAnimatorTriggerOnEnter" : ["Recover"], + "resetAnimatorTriggerOnExit" : ["DoSkill"], + "massRatio" : 20, + }, + "NormalMove": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "WalkForward": ["Audio_Monster_Eremite_male_Strong_Katar_Rock_Walk"], + "WalkBack": ["Audio_Monster_Eremite_male_Strong_Katar_Rock_Walk"], + "WalkRight": ["Audio_Monster_Eremite_male_Strong_Katar_Rock_Turn"], + "WalkLeft": ["Audio_Monster_Eremite_male_Strong_Katar_Rock_Turn"], + "Run": [] + }, + "canDoSkill": true, + "canSteer": true, + "canSyncMove": true, + "resetAnimatorTriggerOnExit": ["DoSkill"] + }, + "Turn": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "TurnLeft": ["Audio_Monster_Eremite_male_Strong_Katar_Rock_Turn"], + "TurnRight": ["Audio_Monster_Eremite_male_Strong_Katar_Rock_Turn"] + }, + "canDoSkill": true, + "canSteer": true, + "autoSteer": false, + "canSyncMove": true, + "resetAnimatorTriggerOnExit": ["DoSkill"] + }, + "BeHit": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Hit_L": [], + "Hit_H": ["Audio_Monster_Eremite_male_Strong_Katar_Rock_Hit_H"] + }, + "resetAnimatorTriggerOnEnter": ["BeHit"], + "resetAnimatorTriggerOnExit": ["DoSkill"] + }, + "BeHitThrow": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "HitThrow": [], + "HitThrowDrop": [], + }, + "resetAnimatorTriggerOnEnter": ["BeHit", "HitAir2HitDrop"], + "resetAnimatorTriggerOnExit": ["DoSkill","BeHit"], + "setAnimatorBoolean": + [ + { + "$type": "ConfigAnimatorBoolean", + "name": "AirDie" + } + ], + }, + "BeHitThrowToStandby": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "HitThrowToGround": ["Audio_Monster_Eremite_male_Strong_Katar_Rock_HitThrowToGround"] + }, + "resetAnimatorTriggerOnEnter": ["BeHit", "HitAir2HitDrop"], + "resetAnimatorTriggerOnExit": ["DoSkill", "BeHit"], + "setAnimatorBoolean": + [ + { + "$type": "ConfigAnimatorBoolean", + "name": "AirDie", + "normalizeEnd": 0.62 + } + ] + }, + "Struggle": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Struggle": [] + }, + "resetAnimatorTriggerOnEnter": ["BeHit", "HitAir2HitDrop"], + "resetAnimatorTriggerOnExit": ["DoSkill"] + }, + "Die": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Die1": ["Monster_Eremite_Male_Strong_Katar_Die","Audio_Monster_Eremite_male_Strong_Katar_Rock_Die"], + "Die2": ["Monster_Eremite_Male_Strong_Katar_Die","Audio_Monster_Eremite_male_Strong_Katar_Rock_Die"], + "SwimDie_BS":[], + "SwimDie": ["Monster_Eremite_SwimDie"], + "SwimDie_AS": [] + } + }, + "Die_RagDoll": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "AirDie": ["Monster_Eremite_AirDie"] + }, + "enableRagDoll": false + }, + /////////////////////////////////////////////////////////////////// + // + // Skill Subs + // + /////////////////////////////////////////////////////////////////// + "Alert": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Alert": ["Monster_Eremite_Male_Strong_Katar_Rock_Alert","Audio_Monster_Eremite_male_Strong_Katar_Rock_Alert"] + }, + "addEndure": 0, + "massRatio": 20, + "autoSteer": true, + "canDoSkill": false, + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill"] + }, + "SheathWeapon": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "SheathWeapon": ["Monster_Eremite_Male_Strong_Katar_Rock_ReturnToBorn","Audio_Monster_Eremite_male_Strong_Katar_Rock_SheathWeapon"] + }, + "addEndure": 0, + "massRatio": 20, + "canDoSkill": false, + "resetAnimatorTriggerOnEnter": ["SheathWeaponTrigger"], + "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "SheathWeaponTrigger"] + }, + // "ReturnToBorn": + // { + // "$type": "ConfigMonsterStateIDInfo", + // "animatorStates": + // { + // "ReturnToBorn": ["Monster_Eremite_Male_Strong_Katar_Rock_ReturnToBorn"], + // }, + // "addEndure": 0, + // "massRatio": 20, + // "canDoSkill": false, + // "resetAnimatorTriggerOnEnter": ["SheathWeaponTrigger"], + // "resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "SheathWeaponTrigger"] + // }, + "Improve" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Improve": ["Monster_Eremite_Male_Strong_Katar_Improve","Audio_Monster_Eremite_male_Strong_Katar_Rock_Improve"], + }, + "resetAnimatorTriggerOnEnter" : ["ForceImprove"], + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill","ForceImprove"], + "addEndure" : 0, + "massRatio" : 20, + }, + "Weak" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Weak_BS": ["Audio_Monster_Eremite_male_Strong_Katar_Rock_Weak_BS"], + "Weak_AS": ["Audio_Monster_Eremite_male_Strong_Katar_Rock_Weak_AS"], + }, + "addEndure" : 0, + "resetAnimatorTriggerOnEnter" : ["Weak", "Recover"], + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill", "Weak", "Recover"], + "massRatio" : 20, + }, + "Control" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Control": ["Monster_Eremite_Male_Strong_Katar_Rock_Control","Audio_Monster_Eremite_male_Strong_Katar_Rock_Control"], + }, + "canSteer" : true, + "canDoSkill": true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + "Rest" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "Rest": [], + }, + "canSteer" : true, + "canDoSkill": true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + /////////////////////////////////////////////////////////////////// + // + // Attack Subs + // + /////////////////////////////////////////////////////////////////// + "NormalAtk01" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "NormalAtk01": ["Monster_Eremite_Male_Strong_Katar_NormalAtk01","Audio_Monster_Eremite_male_Strong_Katar_Rock_NormalAtk01"], + }, + "addEndure": 0, + "massRatio": 20, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + "NormalAtk02" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "NormalAtk02": ["Monster_Eremite_Male_Strong_Katar_NormalAtk02","Audio_Monster_Eremite_male_Strong_Katar_Rock_NormalAtk02"], + }, + "addEndure": 0, + "massRatio": 20, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + "NormalAtk03_End" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "NormalAtk03_End": ["Monster_Eremite_Male_Strong_Katar_Rock_NormalAtk03_End","Audio_Monster_Eremite_male_Strong_Katar_Rock_NormalAtk03_End"], + }, + "addEndure": 0, + "massRatio": 20, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + "NormalAtk03" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "NormalAtk03": ["Monster_Eremite_Male_Strong_Katar_RockBomb","Audio_Monster_Eremite_male_Strong_Katar_Rock_NormalAtk03"], + }, + "addEndure": 0, + "massRatio": 20, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + "ImproveNormalAtk01" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "ImproveNormalAtk01": ["Monster_Eremite_Male_Strong_Katar_ImproveNormalAtk01","Audio_Monster_Eremite_male_Strong_Katar_Rock_NormalAtk01"], + }, + "addEndure": 0, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + "ImproveNormalAtk02" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "ImproveNormalAtk02": ["Monster_Eremite_Male_Strong_Katar_ImproveNormalAtk02","Audio_Monster_Eremite_male_Strong_Katar_Rock_NormalAtk02"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + "MeleeAttack01_BS": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "MeleeAttack01_BS": ["Monster_Eremite_Male_Strong_Katar_MeleeAtk01_BS","Audio_Monster_Eremite_male_Strong_Katar_Rock_MeleeAttack01_BS"], + }, + "canSteer" : true, + "addEndure": 0, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + "MeleeAttack01_Loop": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "MeleeAttack01_Loop": ["Monster_Eremite_Male_Strong_Katar_MeleeAtk01_Loop",""], + }, + "addEndure": 0, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + "MeleeAttack01_AS": + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "MeleeAttack01_AS": ["Monster_Eremite_Male_Strong_Katar_MeleeAtk01_AS","Audio_Monster_Eremite_male_Strong_Katar_Rock_MeleeAttack01_AS"], + }, + "addEndure": 0, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + "SlamAttack01" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "SlamAttack01": ["Monster_Eremite_Male_Strong_Katar_SlamAttack01","Audio_Monster_Eremite_male_Strong_Katar_Rock_SlamAttack01"], + }, + "addEndure": 0, + "massRatio": 20, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + "DefendBS" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "DefendBS": ["Monster_Eremite_Male_Strong_Katar_Rock_DefendBS","Audio_Monster_Eremite_male_Strong_Katar_Rock_DefendBS"], + }, + "addEndure": 0, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill","DefendHit"], + }, + "DefendLoop" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "DefendLoop": [], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : [ "DoSkill","DefendHit","DefendBreak"], + }, + "DefendHit" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "DefendHit": ["Audio_Monster_Eremite_male_Strong_Katar_Rock_DefendHit"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnEnter": ["DefendHit"], + "resetAnimatorTriggerOnExit" : ["DefendBreak"], + }, + "DefendAS" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "DefendAS": ["Audio_Monster_Eremite_male_Strong_Katar_Rock_DefendAS"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnExit" : ["BeHit", "DoSkill"], + }, + "DefendBreak" : + { + "$type": "ConfigMonsterStateIDInfo", + "animatorStates": + { + "DefendBreak": ["Monster_Eremite_Male_Strong_Katar_Rock_DefendBreak","Audio_Monster_Eremite_male_Strong_Katar_Rock_DefendBreak"], + }, + "canSteer" : true, + "resetAnimatorTriggerOnEnter": ["DefendBreak"], + "resetAnimatorTriggerOnExit" : ["DoSkill"], + }, + }, + } + }, + "abilities": + [ + { + "abilityID": "FightControl", + "abilityName": "Monster_Eremite_Male_Strong_Katar_FightControl" + }, + { + "abilityID": "StreeController", + "abilityName": "Monster_Eremite_Male_Strong_Katar_StreeController" + }, + { + "abilityID": "Improve", + "abilityName": "Monster_Eremite_Male_Strong_Katar_Improve" + }, + { + "abilityID": "Summon", + "abilityName": "Monster_Eremite_Male_Strong_Katar_Summon" + }, + { + "abilityID": "Weak", + "abilityName": "Monster_Eremite_Male_Strong_Katar_Weak" + }, + { + "abilityID": "SlamAtk01_Damage", + "abilityName": "Monster_Eremite_Male_Strong_Katar_SlamAtk01_Damage" + }, + { + "abilityID": "RockBomb", + "abilityName": "Monster_Eremite_Male_Strong_Katar_RockBomb" + }, + { + "abilityID": "Block", + "abilityName": "Monster_Eremite_Male_Strong_Katar_Block" + }, + { + "abilityID": "ReturnToBorn", + "abilityName": "Monster_Eremite_Male_Strong_Katar_ReturnToBorn" + }, + { + "abilityID": "ImproveShader", + "abilityName": "Monster_Eremite_Male_Strong_Katar_ImproveShader" + }, + { + "abilityID": "ControlShader", + "abilityName": "Monster_Eremite_Male_Strong_Katar_ControlShader" + }, + { + "abilityID": "ControlShader", + "abilityName": "Monster_Eremite_Male_Strong_Katar_SlamAtk01_MoveControl" + }, + ], + "initialPoses": + { + "Default": + { + "initialPoseID": 0, + }, + }, + "aibeta": + { + "enable": true, + "moveSetting": + { + "almostReachedDistanceRun": 1.5 + }, + "neurons": + { + "DefaultSetting": ["HIT"], + "NeverCombat":[], + }, + "aiCombat": + { + "combatRole": "FIGHTER", + }, + "profiling": + { + + }, + "sensing": + { + "settings": + { + "DefaultSetting": + { + "viewRange": 30.0, + "feelRange": 8.0 + }, + "HighAlert": + { + "viewRange": 40.0, + "feelRange": 10.0, + }, + "LowAlert": + { + "viewRange": 15.0, + "feelRange": 6.0 + }, + "NeverCombat": + { + "enableVision": false, + "feelRange": 0.0, + "hearAttractionRange": 0.0, + }, + }, + "templates": + { + "DefaultTemplate": + { + "DefaultPoses": "DefaultSetting", + }, + "NeverCombatTemplate": + { + "DefaultPoses": "NeverCombat", + }, + "HighAlert": + { + "DefaultPoses": "HighAlert" + }, + "LowAlert": + { + "DefaultPoses": "LowAlert" + }, + }, + }, + "defendArea": + { + "enable": true, + "defendRange": 50, + }, + "threat": + { + "clearThreatTargetDistance": 30, + "clearThreatTimerByDistance": 1.75, + "clearThreatEdgeDistance": 3.5, + "viewThreatGrow": 35.0, + "feelThreatGrow": 100.0, + "threatDecreaseSpeed": 10.0, + "resistTauntLevel": "Monster_TauntLevel_3", + "clearThreatTimerByLostPath": 10, + "viewAttenuation": + [ + {"x": 10.0, "y": 2.0}, + {"x": 15.0, "y": 0.8}, + {"x": 20.0, "y": 0.5}, + {"x": 25.0, "y": 0.3}, + {"x": 30.0, "y": 0.2}, + ], + }, + "skillGroupCDConfigs": + [ + { + "$type": "ConfigAISkillGroupCD", + "skillGroupCDID": 1, + "skillGroupCDTime": 1, + }, + { + "$type": "ConfigAISkillGroupCD", + "skillGroupCDID": 2, + "skillGroupCDTime": 2, + }, + { + "$type": "ConfigAISkillGroupCD", + "skillGroupCDID": 3, + "skillGroupCDTime": 3, + }, + { + "$type": "ConfigAISkillGroupCD", + "skillGroupCDID": 4, + "skillGroupCDTime": 25, + }, + ], + "returnToBornTactic": + { + "enable": true, + "defaultSetting": + { + "speedLevel": 1, + }, + }, + "wanderTactic": + { + "enable": true, + "condition": + { + "pose": [1], + }, + "defaultSetting": + { + "speedLevel": 1, + "turnSpeedOverride": 1.0, + "cdMin": 2.5, + "cdMax": 5.0, + "distanceFromBorn": 15.0, + "distanceFromCurrentMin": 4, + "distanceFromCurrentMax": 6, + }, + }, + "investigateTactic": + { + "enable": true, + "condition": + { + "pose": [1] + } + }, + "facingMoveTactic": + { + "enable": true, + "condition": + { + "pose": [101, 201, 102] + }, + "defaultSetting": + { + "speedLevel": 1, + "rangeMin": 2, + "rangeMax": 15, + "restTimeMin": 1, + "restTimeMax": 2, + "facingMoveTurnInterval": 1.2, + "obstacleDetectRange":1, + "facingMoveWeight": + { + "stop": 2, + "forward": 6, + "back": 0.5, + "left": 3, + "right": 3, + }, + }, + "specification": + { + "201": + { + "speedLevel": 1, + "rangeMin": 0, + "rangeMax": 20, + "restTimeMin": 1.5, + "restTimeMax": 2, + "facingMoveTurnInterval": 1.2, + "obstacleDetectRange":1, + "facingMoveWeight": + { + "stop": 0, + "forward": 0.5, + "back": 3, + "left": 3, + "right": 3, + }, + }, + "102": + { + "speedLevel": 1, + "rangeMin": 0, + "rangeMax": 20, + "restTimeMin": 1.5, + "restTimeMax": 2, + "facingMoveTurnInterval": 1.2, + "obstacleDetectRange":1, + "facingMoveWeight": + { + "stop": 0, + "forward": 0.5, + "back": 3, + "left": 3, + "right": 3, + }, + }, + }, + }, + "meleeChargeTactic": + { + "enable": true, + "condition": + { + "pose": [101,201] + }, + "defaultSetting": + { + "speedLevel": 1, + "speedLevelInner": 1, + "innerDistance": 0, + "stopDistance": 4, + "startDistanceMin": 8.0, + "startDistanceMax": 99.0, + }, + "specification": + { + "201": + { + "speedLevel": 1, + "speedLevelInner": 1, + "innerDistance": 0, + "stopDistance": 20, + "startDistanceMin": 15.0, + "startDistanceMax": 99.0, + }, + }, + }, + "network": + { + "syncSkill": true, + }, + "skillGCD": 1, + "skills": + { + "101": + { + "name": "OnAlert", + "stateIDs": + [ + "Alert" + ], + "skillType": "OnAlert", + "skillQueryingTime": 3, + "triggerGCD": false, + "ignoreGCD": true, + }, + "201": + { + "cd": 6, + "cdUpperRange": 2.0, + "name": "NormalAtk", + "triggerGCD": true, + "ignoreGCD": true, + "skillGroupCDID": 3, + "skillType": "Combat", + "flagSelfInZone": "11", + "stateIDs": + [ + "NormalAtk01", + "NormalAtk02", + "NormalAtk03_End" + ], + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 8.0, + "pose": [101], + }, + }, + "202": + { + "cd": 10, + "cdUpperRange": 2.0, + "name": "NormalAtk03", + "triggerGCD": true, + "ignoreGCD": false, + "skillGroupCDID": 3, + "skillType": "Combat", + "flagSelfInZone": "11", + "flagTargetReachable": "11", + "stateIDs": + [ + "NormalAtk03", + ], + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 20.0, + "pose": [101,201,102], + }, + }, + "211": + { + "cd": 15, + "cdUpperRange": 2, + "initialCD": 5, + "initialCDUpperRange": 2, + "priority": 2, + "triggerGCD": true, + "ignoreGCD": false, + "name": "SlamAttack01", + "flagSelfInZone": "11", + "flagTargetReachable": "10", + "skillType": "Combat", + "stateIDs": + [ + "SlamAttack01" + ], + "castCondition": + { + "castRangeMin": 0, + "castRangeMax": 15, + "pickRangeMin": 0, + "pickRangeMax": 15, + "pose": [101] + }, + }, + "221": + { + "cd": 15, + "cdUpperRange": 2, + "initialCD": 5, + "initialCDUpperRange": 2, + "triggerGCD": true, + "ignoreGCD": false, + "name": "MeleeAttack01", + "skillType": "Combat", + "stateIDs": + [ + "MeleeAttack01_BS", + "MeleeAttack01_Loop", + "MeleeAttack01_AS", + ], + "castCondition": + { + "castRangeMin": 0, + "castRangeMax": 15, + "pickRangeMin": 0, + "pickRangeMax": 15, + "pose": [101] + }, + }, + "301": + { + "cd": 15, + "cdUpperRange": 2.0, + "triggerGCD": false, + "ignoreGCD": true, + "name": "Break", + "skillType": "Combat", + "flagSelfInZone": "11", + "stateIDs": + [ + "DefendBS", + "DefendLoop", + "DefendAS", + "DefendHit", + "DefendBreak" + ], + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 3.0, + "pose": [201], + }, + }, + "311": + { + "cd": 6, + "cdUpperRange": 2.0, + "name": "ImproveNormalAtk01", + "triggerGCD": true, + "ignoreGCD": false, + "skillGroupCDID": 3, + "skillType": "Combat", + "flagSelfInZone": "11", + "stateIDs": + [ + "ImproveNormalAtk01" + ], + "castCondition": + { + "pickRangeMin": 0.0, + "pickRangeMax": 4.0, + "pose": [102,201], + }, + }, + "401": + { + "cd": 4, + "name": "Improve", + "stateIDs": ["Improve"], + "triggerCDOnFail": false, + "triggerGCD": false, + "ignoreGCD": true, + "skillType": "Combat", + "skillQueryingTime": 3, + "priority": 1, + "flagSelfInZone": "11", + "flagSelfOnTemplateCollider": "11", + "flagTargetReachable": "11", + "flagTargetInZone": "11", + "castCondition": + { + "pose": [111], + }, + }, + "9001": + { + "cd":100, + "cdUpperRange": 35, + "initialCD": 25, + "skillGroupCDID": 4, + "initialCDUpperRange": 10, + "name": "Control", + "stateIDs": ["Control"], + "triggerGCD": false, + "ignoreGCD": true, + "skillType": "Free", + "skillQueryingTime": 10, + "castCondition": + { + "pose": [2,1], + }, + }, + "9002": + { + "cd":100, + 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a/gdconf/game_data_config/json/scene_npc_born/scene3_npcborn.json +++ b/gdconf/game_data_config/json/scene_npc_born/scene3_npcborn.json @@ -1444,6 +1444,27 @@ }, { "id": 69, + "configId": 30276, + "roomId": 0, + "pos": { + "x": 2263.573, + "y": 220.098, + "z": -847.4604 + }, + "rot": { + "x": 0.0, + "y": 205.6, + "z": 0.0 + }, + "groupId": 133004085, + "suiteId": 0, + "suiteIdList": [ + 1 + ], + "preConditions": null + }, + { + "id": 70, "configId": 10099, "roomId": 0, "pos": { @@ -1464,7 +1485,7 @@ "preConditions": null }, { - "id": 70, + "id": 71, "configId": 10112, "roomId": 0, "pos": { @@ -1485,7 +1506,7 @@ "preConditions": null }, { - "id": 71, + "id": 72, "configId": 1269, "roomId": 0, "pos": { @@ -1506,7 +1527,7 @@ "preConditions": null }, { - "id": 72, + "id": 73, "configId": 1270, "roomId": 0, "pos": { @@ -1527,7 +1548,7 @@ "preConditions": null }, { - "id": 73, + "id": 74, "configId": 1271, "roomId": 0, "pos": { @@ -1548,7 +1569,7 @@ "preConditions": null }, { - "id": 74, + 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{ @@ -14656,7 +15097,7 @@ "preConditions": null }, { - "id": 695, + "id": 716, "configId": 20766, "roomId": 0, "pos": { @@ -14677,7 +15118,7 @@ "preConditions": null }, { - "id": 696, + "id": 717, "configId": 20770, "roomId": 0, "pos": { @@ -14698,7 +15139,7 @@ "preConditions": null }, { - "id": 697, + "id": 718, "configId": 20769, "roomId": 0, "pos": { @@ -14720,7 +15161,7 @@ "preConditions": null }, { - "id": 698, + "id": 719, "configId": 12862, "roomId": 0, "pos": { @@ -14741,7 +15182,7 @@ "preConditions": null }, { - "id": 699, + "id": 720, "configId": 12856, "roomId": 0, "pos": { @@ -14762,7 +15203,7 @@ "preConditions": null }, { - "id": 700, + "id": 721, "configId": 2093, "roomId": 0, "pos": { @@ -14783,7 +15224,7 @@ "preConditions": null }, { - "id": 701, + "id": 722, "configId": 2004, "roomId": 0, "pos": { @@ -14804,7 +15245,7 @@ "preConditions": null }, { - "id": 702, + "id": 723, "configId": 10215, "roomId": 0, "pos": { @@ -14825,7 +15266,7 @@ "preConditions": null }, { - 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"pos": { @@ -15014,7 +15455,7 @@ "preConditions": null }, { - "id": 712, + "id": 733, "configId": 30006, "roomId": 0, "pos": { @@ -15035,7 +15476,7 @@ "preConditions": null }, { - "id": 713, + "id": 734, "configId": 30007, "roomId": 0, "pos": { @@ -15056,7 +15497,7 @@ "preConditions": null }, { - "id": 714, + "id": 735, "configId": 30023, "roomId": 0, "pos": { @@ -15077,7 +15518,7 @@ "preConditions": null }, { - "id": 715, + "id": 736, "configId": 30014, "roomId": 0, "pos": { @@ -15098,7 +15539,7 @@ "preConditions": null }, { - "id": 716, + "id": 737, "configId": 30008, "roomId": 0, "pos": { @@ -15119,7 +15560,7 @@ "preConditions": null }, { - "id": 717, + "id": 738, "configId": 30009, "roomId": 0, "pos": { @@ -15140,7 +15581,7 @@ "preConditions": null }, { - "id": 718, + "id": 739, "configId": 30010, "roomId": 0, "pos": { @@ -15161,7 +15602,7 @@ "preConditions": null }, { - "id": 719, + "id": 740, "configId": 30024, "roomId": 0, "pos": { @@ -15182,7 +15623,7 @@ "preConditions": null 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"preConditions": null }, { - "id": 737, + "id": 758, "configId": 30042, "roomId": 0, "pos": { @@ -15560,7 +16001,7 @@ "preConditions": null }, { - "id": 738, + "id": 759, "configId": 30041, "roomId": 0, "pos": { @@ -15581,7 +16022,7 @@ "preConditions": null }, { - "id": 739, + "id": 760, "configId": 30046, "roomId": 0, "pos": { @@ -15602,7 +16043,7 @@ "preConditions": null }, { - "id": 740, + "id": 761, "configId": 30047, "roomId": 0, "pos": { @@ -15623,7 +16064,7 @@ "preConditions": null }, { - "id": 741, + "id": 762, "configId": 30001, "roomId": 0, "pos": { @@ -15644,7 +16085,7 @@ "preConditions": null }, { - "id": 742, + "id": 763, "configId": 30001, "roomId": 0, "pos": { @@ -15665,7 +16106,7 @@ "preConditions": null }, { - "id": 743, + "id": 764, "configId": 30001, "roomId": 0, "pos": { @@ -15686,7 +16127,7 @@ "preConditions": null }, { - "id": 744, + "id": 765, "configId": 30001, "roomId": 0, "pos": { @@ -15707,7 +16148,7 @@ "preConditions": null }, { - "id": 745, + "id": 766, "configId": 30001, "roomId": 0, "pos": { @@ -15728,7 +16169,7 @@ "preConditions": null }, { - "id": 746, + "id": 767, "configId": 30001, "roomId": 0, "pos": { @@ -15749,7 +16190,7 @@ "preConditions": null }, { - "id": 747, + "id": 768, "configId": 30001, "roomId": 0, "pos": { @@ -15770,7 +16211,7 @@ "preConditions": null }, { - "id": 748, + "id": 769, "configId": 20172, "roomId": 0, "pos": { @@ -15791,7 +16232,7 @@ "preConditions": null }, { - "id": 749, + "id": 770, "configId": 30001, "roomId": 0, "pos": { diff --git a/gdconf/game_data_config/json/scene_npc_born/scene3_npcborn_nogroup.json b/gdconf/game_data_config/json/scene_npc_born/scene3_npcborn_nogroup.json index e180a36a..cbae896b 100644 --- a/gdconf/game_data_config/json/scene_npc_born/scene3_npcborn_nogroup.json +++ b/gdconf/game_data_config/json/scene_npc_born/scene3_npcborn_nogroup.json @@ -16398,6 +16398,25 @@ "suiteIdList": null, "preConditions": null }, + { + "id": 100033096, + "configId": 4284, + "roomId": 0, + "pos": { + "x": 385.5629, + "y": 310.9573, + "z": 5683.918 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "groupId": 0, + "suiteId": 0, + "suiteIdList": null, + "preConditions": null + }, { "id": 100034335, "configId": 4054, @@ -17196,6 +17215,44 @@ "suiteIdList": null, "preConditions": null }, + { + "id": 100038863, + "configId": 4291, + "roomId": 0, + "pos": { + "x": -1530.724, + "y": 37.13929, + "z": 5093.505 + }, + "rot": { + "x": 0.0, + "y": 250.8339, + "z": 0.0 + }, + "groupId": 0, + "suiteId": 0, + "suiteIdList": null, + "preConditions": null + }, + { + "id": 100038864, + "configId": 4292, + "roomId": 0, + "pos": { + "x": -1580.526, + "y": 39.76124, + "z": 5056.173 + }, + "rot": { + "x": 0.0, + "y": 115.7737, + "z": 0.0 + }, + "groupId": 0, + "suiteId": 0, + "suiteIdList": null, + "preConditions": null + }, { "id": 100038864, "configId": 4428, @@ -17215,6 +17272,44 @@ "suiteIdList": null, "preConditions": null }, + { + "id": 100038865, + "configId": 4293, + "roomId": 0, + "pos": { + "x": -1541.59, + "y": 49.38209, + "z": 5015.374 + }, + "rot": { + "x": 0.0, + "y": 42.46283, + "z": 0.0 + }, + "groupId": 0, + "suiteId": 0, + "suiteIdList": null, + "preConditions": null + }, + { + "id": 100038865, + "configId": 4296, + "roomId": 0, + "pos": { + "x": -1537.579, + "y": 25.22074, + "z": 5155.58 + }, + "rot": { + "x": 0.0, + "y": 279.6171, + "z": 0.0 + }, + "groupId": 0, + "suiteId": 0, + "suiteIdList": null, + "preConditions": null + }, { "id": 100038865, "configId": 4429, @@ -17234,6 +17329,25 @@ "suiteIdList": null, "preConditions": null }, + { + "id": 100038866, + "configId": 4294, + "roomId": 0, + "pos": { + "x": -1575.181, + "y": 14.79647, + "z": 5060.583 + }, + "rot": { + "x": 0.0, + "y": 55.29589, + "z": 0.0 + }, + "groupId": 0, + "suiteId": 0, + "suiteIdList": null, + "preConditions": null + }, { "id": 100038866, "configId": 4430, @@ -17272,6 +17386,25 @@ "suiteIdList": null, "preConditions": null }, + { + "id": 100039994, + "configId": 4292, + "roomId": 0, + "pos": { + "x": -1225.083, + "y": -25.53402, + "z": 5484.526 + }, + "rot": { + "x": 0.0, + "y": 134.9281, + "z": 0.0 + }, + "groupId": 0, + "suiteId": 0, + "suiteIdList": null, + "preConditions": null + }, { "id": 100041008, "configId": 4419, @@ -17291,6 +17424,44 @@ "suiteIdList": null, "preConditions": null }, + { + "id": 100041125, + "configId": 4298, + "roomId": 0, + "pos": { + "x": -1522.115, + "y": 59.50313, + "z": 4992.324 + }, + "rot": { + "x": 0.0, + "y": 157.4676, + "z": 0.0 + }, + "groupId": 0, + "suiteId": 0, + "suiteIdList": null, + "preConditions": null + }, + { + "id": 100041126, + "configId": 4299, + "roomId": 0, + "pos": { + "x": -1519.636, + "y": 59.53885, + "z": 4993.7 + }, + "rot": { + "x": 0.0, + "y": 156.4778, + "z": 0.0 + }, + "groupId": 0, + "suiteId": 0, + "suiteIdList": null, + "preConditions": null + }, { "id": 100042125, "configId": 4428, @@ -17309,6 +17480,120 @@ "suiteId": 0, "suiteIdList": null, "preConditions": null + }, + { + "id": 100042270, + "configId": 30281, + "roomId": 0, + "pos": { + "x": -447.3545, + "y": 238.1154, + "z": 2745.427 + }, + "rot": { + "x": 0.0, + "y": 234.8485, + "z": 0.0 + }, + "groupId": 0, + "suiteId": 0, + "suiteIdList": null, + "preConditions": null + }, + { + "id": 100042271, + "configId": 30281, + "roomId": 0, + "pos": { + "x": -370.1805, + "y": 237.819, + "z": 2803.88 + }, + "rot": { + "x": 0.0, + "y": 332.04, + "z": 0.0 + }, + "groupId": 0, + "suiteId": 0, + "suiteIdList": null, + "preConditions": null + }, + { + "id": 100042272, + "configId": 30281, + "roomId": 0, + "pos": { + "x": -415.0878, + "y": 260.9929, + "z": 2728.354 + }, + "rot": { + "x": 0.0, + "y": 317.9973, + "z": 0.0 + }, + "groupId": 0, + "suiteId": 0, + "suiteIdList": null, + "preConditions": null + }, + { + "id": 100042278, + "configId": 30281, + "roomId": 0, + "pos": { + "x": -821.8348, + "y": 179.4986, + "z": 2519.569 + }, + "rot": { + "x": 0.0, + "y": 221.8868, + "z": 0.0 + }, + "groupId": 0, + "suiteId": 0, + "suiteIdList": null, + "preConditions": null + }, + { + "id": 100044361, + "configId": 30281, + "roomId": 0, + "pos": { + "x": -849.5155, + "y": 146.1167, + "z": 2392.328 + }, + "rot": { + "x": 0.0, + "y": 76.42597, + "z": 0.0 + }, + "groupId": 0, + "suiteId": 0, + "suiteIdList": null, + "preConditions": null + }, + { + "id": 100045953, + "configId": 30279, + "roomId": 0, + "pos": { + "x": 318.5056, + "y": 242.7137, + "z": 2380.241 + }, + "rot": { + "x": 0.0, + "y": 199.3912, + "z": 0.0 + }, + "groupId": 0, + "suiteId": 0, + "suiteIdList": null, + "preConditions": null } ] } \ No newline at end of file diff --git a/gdconf/game_data_config/json/scene_npc_born/scene51013_npcborn.json b/gdconf/game_data_config/json/scene_npc_born/scene51013_npcborn.json new file mode 100644 index 00000000..3d617e9c --- /dev/null +++ b/gdconf/game_data_config/json/scene_npc_born/scene51013_npcborn.json @@ -0,0 +1,47 @@ +{ + "sceneId": 51013, + "bornPosList": [ + { + "id": 1, + "configId": 20315, + "roomId": 0, + "pos": { + "x": -98.8284, + "y": 42.56583, + "z": -15.82542 + }, + "rot": { + "x": 0.0, + "y": 89.18038, + "z": 0.0 + }, + "groupId": 251013001, + "suiteId": 0, + "suiteIdList": [ + 1 + ], + "preConditions": null + }, + { + "id": 2, + "configId": 12897, + "roomId": 0, + "pos": { + "x": -98.8284, + "y": 50.57093, + "z": -10.29241 + }, + "rot": { + "x": 0.0, + "y": 103.7045, + "z": 0.0 + }, + "groupId": 251013001, + "suiteId": 0, + "suiteIdList": [ + 1 + ], + "preConditions": null + } + ] +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/sgv_register/ConfigSGVRegister.json b/gdconf/game_data_config/json/sgv_register/ConfigSGVRegister.json index 60a13f71..0f8ef061 100644 --- a/gdconf/game_data_config/json/sgv_register/ConfigSGVRegister.json +++ b/gdconf/game_data_config/json/sgv_register/ConfigSGVRegister.json @@ -1,4 +1,5 @@ { +//ServerUploadTool Save to [/root/env/data/json/sgv_register] "sgvList": [ "SGV_Regist_Test", @@ -17,6 +18,13 @@ "SGV_OnHeroUnionBurst_Sent_Mark_", "SGV_OnHeroInCrisis_Sent_Mark_", "SGV_OnHalfHP_Sent_Mark_", - "SGV_OnUnionBurst_Sent_Mark_" + "SGV_OnUnionBurst_Sent_Mark_", + "SGV_Drum_Play_Start", + "SGV_BoatV3_HP", + "SGV_BoatV3_HPMax", + "SGV_BoatV3_Coin", + "SGV_BoatV3_Ghost", + "SGV_BoatV3_Progress", + "SGV_BoatV3_SkillIndex", ] } \ No newline at end of file diff --git a/gdconf/game_data_config/json/talent/AvatarTalents/ConfigTalent_Baizhuer.json b/gdconf/game_data_config/json/talent/AvatarTalents/ConfigTalent_Baizhuer.json new file mode 100644 index 00000000..399043cf --- /dev/null +++ b/gdconf/game_data_config/json/talent/AvatarTalents/ConfigTalent_Baizhuer.json @@ -0,0 +1,201 @@ +{ +///使用方法注释: +/// 1、调整能力 +/// { +/// "$type" : "ModifyAbility", 不一定是talent拥有角色的ability,可以调整gadget的ability里的参数,可以调整别人abiltiy里的参数。 +/// "abilityName" : "Avatar_Xiangling_Captain", +/// "paramSpecial" : "CriticalHurt_Up", 需要修改的参数名字,只能填1个。所以多个的话需要多个ModifierAbiltiy +/// "paramDelta" : 0.01, 加上指定数值 +/// "paramRatio" : 0, 提升指定比例 +/// %1,-%2 等等 代表从excel读取,读取参数的第一列和第二列。可以填符号和一定的运算。 +/// } +/// ConfigAbilityCommon.cs中有AbilityProperty,可以修改param来调整角色全局的攻击,攻速,攻击,血量,防御,抵抗等等。 +/// 2、添加能力 +/// { +/// "$type" : "AddAbility", +/// "abilityName": "Avatar_Xiangling_Captain", 仅有一个参数,abiltiyName +/// } +/// 3、替换攻击 +/// { +/// "$type": "ReplaceEventPatternMixin", +/// "oldPatterns": ["Monster_Slime_Fire_02_NormalAttack"], +/// "newPatterns": ["Monster_Slime_Fire_02_NormalAttack_Fire"], +/// } +/// 4、解锁参数 +/// { +/// "$type" : "UnlockTalentParam", +/// "abilityName" : "Avatar_Xiangling_IceShield_ImpactTriggerBack_L", +/// "talentParam" : "Xiangling_TriggerBack", +/// } +/// 5、解锁controller内容 +/// { +/// "$type" : "UnlockControllerConditions", +/// "conditionName" : "XXXX", +/// } +/// 会解锁controller中的一个bool参数。变成true。 +/// 6、调整技能cd +/// public partial class ModifySkillCD : ConfigTalentMixin +/// { +/// public uint skillID; // skillID +/// public float cdDelta; // cdDelta +/// public float cdRatio; // cdRatio +/// +/// 7、调整技能消耗 +/// public partial class ModifySkillCost : ConfigTalentMixin +/// { +/// public uint skillID; // skillID +/// public float costDelta; // costDelta +/// public float costRatio; // costRatio +/// +/// 8、调整技能充能次数 +/// public partial class ModifySkillPoint : ConfigTalentMixin +/// { +/// public uint skillID; // skillID +/// public int pointDelta; // pointDelta +/// +/// 需要修改MetaConfig,将对应的talent加入这个表。 +/// + +//////////////////////////////////////////////////////////////// +// +// 技能升级1 普通攻击和重击 +// +//////////////////////////////////////////////////////////////// + "Baizhuer_SkillUpgrade_1": + [ + { + "$type" : "ModifyAbility", + "abilityName" : "Avatar_Baizhuer_ExtraAttack", + "paramSpecial" : "ExtraAttack_Sword_Stamina_Cost", + "paramDelta" : "%6", + "paramRatio" : 0, + }, + { + "$type" : "ModifyAbility", + "abilityName" : "Avatar_Baizhuer_FallingAnthem", + "paramSpecial" : "FallingAnthem_Normal_Loop_Damage", + "paramDelta" :"%7", + }, + { + "$type" : "ModifyAbility", + "abilityName" : "Avatar_Baizhuer_FallingAnthem", + "paramSpecial" : "FallingAnthem_Normal_Rank_1_Damage", + "paramDelta" :"%8", + }, + { + "$type" : "ModifyAbility", + "abilityName" : "Avatar_Baizhuer_FallingAnthem", + "paramSpecial" : "FallingAnthem_Normal_Rank_2_Damage", + "paramDelta" :"%9", + }, + ], + +//////////////////////////////////////////////////////////////// +// +// 技能升级2 小技能的伤害 +// +//////////////////////////////////////////////////////////////// + "Baizhuer_SkillUpgrade_2": + [ + // { + // "$type": "ModifyAbility", + // "abilityName": "Avatar_Baizhuer_ElementalArt", + // "paramSpecial": "Damage", + // "paramDelta": "%1", + // "paramRatio": 0, + // }, + ], +//////////////////////////////////////////////////////////////// +// +// 技能升级3 充能技的伤害 +// +//////////////////////////////////////////////////////////////// + "Baizhuer_SkillUpgrade_3": + [ + // { + // "$type": "ModifyAbility", + // "abilityName": "Avatar_Baizhuer_ElementalBurst_Gadget", + // "paramSpecial": "Dura", + // "paramDelta": "%2", + // "paramRatio": 0, + // }, + ], + +//////////////////////////////////////////////////////////////// +// +// 命之座1 +// +//////////////////////////////////////////////////////////////// + + "Baizhuer_Constellation_1": + [ + ], +//////////////////////////////////////////////////////////////// +// +// 命之座2 +// +//////////////////////////////////////////////////////////////// + "Baizhuer_Constellation_2": + [ + ], +//////////////////////////////////////////////////////////////// +// +// 命之座3 小技能提升3级 +// +//////////////////////////////////////////////////////////////// + "Baizhuer_Constellation_3": + [ + ], +//////////////////////////////////////////////////////////////// +// +// 命之座4 +// +//////////////////////////////////////////////////////////////// + "Baizhuer_Constellation_4": + [ + ], +//////////////////////////////////////////////////////////////// +// +// 命之座5 充能技提升3级 +// +//////////////////////////////////////////////////////////////// + "Baizhuer_Constellation_5": + [ + ], +//////////////////////////////////////////////////////////////// +// +// 命之座6 +// +//////////////////////////////////////////////////////////////// + "Baizhuer_Constellation_6": + [ + ], + +//////////////////////////////////////////////////////////////// +// +// 突破天赋1 +// +//////////////////////////////////////////////////////////////// + "Baizhuer_PermanentSkill_1": + [ + // { + // "$type": "UnlockTalentParam", + // "abilityName": "Avatar_Baizhuer_ElementalArt_Handler", + // "talentParam": "Baizhuer_Skill1_Param", + // }, + ], + +//////////////////////////////////////////////////////////////// +// +// 突破天赋2 +// +//////////////////////////////////////////////////////////////// + "Baizhuer_PermanentSkill_2": + [ + // { + // "$type": "AddAbility", + // "abilityName": "Avatar_Baizhuer_ArtAndBurst_DamageExtra", + // }, + ], + +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/talent/AvatarTalents/ConfigTalent_Faruzan.json b/gdconf/game_data_config/json/talent/AvatarTalents/ConfigTalent_Faruzan.json new file mode 100644 index 00000000..e9a3d02b --- /dev/null +++ b/gdconf/game_data_config/json/talent/AvatarTalents/ConfigTalent_Faruzan.json @@ -0,0 +1,305 @@ +{ + ///////////////////////////////////////////////// + //普攻升级 + ///////////////////////////////////////////////// + "Faruzan_SkillUpgrade_1": + [ + { + "$type" : "ModifyAbility", + "abilityName" : "Bullet_Faruzan_ShootArrow", + "paramSpecial" : "NormalAttack_01_DamagePercentage", + "paramDelta" : "%1", + }, + { + "$type" : "ModifyAbility", + "abilityName" : "Bullet_Faruzan_ShootArrow", + "paramSpecial" : "NormalAttack_02_DamagePercentage", + "paramDelta" : "%2", + }, + { + "$type" : "ModifyAbility", + "abilityName" : "Bullet_Faruzan_ShootArrow", + "paramSpecial" : "NormalAttack_03_DamagePercentage", + "paramDelta" : "%3", + }, + { + "$type" : "ModifyAbility", + "abilityName" : "Bullet_Faruzan_ShootArrow", + "paramSpecial" : "NormalAttack_04_DamagePercentage", + "paramDelta" : "%4", + }, + { + "$type" : "ModifyAbility", + "abilityName" : "Avatar_Faruzan_ShootArrow_Enchanted_WithoutWind", + "paramSpecial" : "DamageWithoutWind", + "paramDelta" : "%5", + }, + { + "$type" : "ModifyAbility", + "abilityName" : "Avatar_Faruzan_ShootArrow_Enchanted_Wind", + "paramSpecial" : "DamageWithWind", + "paramDelta" : "%6", + }, +//强化状态下射出去的重击还是重击,只是 Bullet 跟 ability 不同,伤害系数应该是一致的 + { + "$type" : "ModifyAbility", + "abilityName" : "Avatar_Faruzan_Aim_TrackBullet_Material", + "paramSpecial" : "First_Bullet_Damage", + "paramDelta" : "%6", + }, + { + "$type" : "ModifyAbility", + "abilityName" : "Avatar_Faruzan_FallingAnthem", + "paramSpecial" : "FallingAnthem_Normal_Loop_Damage", + "paramDelta" :"%7", + }, + { + "$type" : "ModifyAbility", + "abilityName" : "Avatar_Faruzan_FallingAnthem", + "paramSpecial" : "FallingAnthem_Normal_Rank_1_Damage", + "paramDelta" :"%8", + }, + { + "$type" : "ModifyAbility", + "abilityName" : "Avatar_Faruzan_FallingAnthem", + "paramSpecial" : "FallingAnthem_Normal_Rank_2_Damage", + "paramDelta" :"%9", + }, + ], + ///////////////////////////////////////////////// + //元素战技升级 + ///////////////////////////////////////////////// + "Faruzan_SkillUpgrade_2": + [ + { + "$type" : "ModifyAbility", + "abilityName" : "Avatar_Faruzan_Elemental_Art", + "paramSpecial" : "Damage", + "paramDelta" : "%1", + }, + //聚怪风暴 + { + "$type" : "ModifyAbility", + "abilityName" : "Avatar_Faruzan_Aim_TrackBullet_Material", + "paramSpecial" : "WindBlackHole_Gadget_Damage", + "paramDelta" : "%2", + }, + { + "$type" : "ModifyAbility", + "abilityName" : "Avatar_Faruzan_WindBlackHole_Gadget", + "paramSpecial" : "WindBlackHole_Gadget_Damage", + "paramDelta" : "%2", + }, + ], + ///////////////////////////////////////////////// + //元素爆发升级 + ///////////////////////////////////////////////// + "Faruzan_SkillUpgrade_3": + [ + { + "$type" : "ModifyAbility", + "abilityName" : "Faruzan_ElementalBurst_Gadget_Born", + "paramSpecial" : "Faruzan_ElementalBurst_Damage", + "paramDelta" : "%1", + }, + { + "$type" : "ModifyAbility", + "abilityName" : "Faruzan_ElementalBurst_Gadget_Controller", + "paramSpecial" : "WindAddHurtUp_Ratio", + "paramDelta" : "%2", + }, + + ], + ///////////////////////////////////////////////// + //突破天赋1 蓄力时间缩短60%,飓风箭命中敌人带减抗效果 + ///////////////////////////////////////////////// + "Faruzan_PermanentSkill_1": + [ + //------蓄力时间缩短---- + { + "$type" : "ModifyAbility", + "abilityName" : "Avatar_Faruzan_ShootArrow_Aiming", + "paramSpecial" : "Faruzan_AimShoot_Enchanted_Ratio", + "paramDelta" : "-%1", + }, + { + "$type" : "ModifyAbility", + "abilityName" : "Avatar_Faruzan_ShootAimingArrow_Charge", + "paramSpecial" : "Faruzan_AimShoot_Enchanted_Ratio", + "paramDelta" : "-%1", + }, + //---------------------- + //---------减抗---------- + { + "$type": "UnlockTalentParam", + "abilityName": "Faruzan_WindSubHurtDown_Controller", + "talentParam": "TalentParam_Faruzan_PermanentSkill_1", + }, + //----------------------- + ], + /////////////////////////// + //突破天赋2 x秒获得一个buff,增加damageExtra,触发伤害后移除 + /////////////////////////// + "Faruzan_PermanentSkill_2": + [ + { + "$type": "UnlockTalentParam", + "abilityName": "Avatar_Ayato_ElementalArt_Gadget", + "talentParam": "TalentParam_Faruzan_PermanentSkill_2", + }, + //增伤上限 + { + "$type" : "ModifyAbility", + "abilityName" : "Faruzan_ElementalBurst_Gadget_Controller", + "paramSpecial" : "MaxExtraDamageRatio", + "paramDelta" : "%1", + }, + //增伤百分比 + { + "$type" : "ModifyAbility", + "abilityName" : "Faruzan_ElementalBurst_Gadget_Controller", + "paramSpecial" : "ExtraDamageRatio", + "paramDelta" : "%2", + }, + //增伤cd + { + "$type" : "ModifyAbility", + "abilityName" : "Faruzan_ElementalBurst_Gadget_Controller", + "paramSpecial" : "ExtraDamage_CD", + "paramDelta" : "%3", + }, + ], + ///////////////////////////// + //命座1 飓风箭多射一箭 + ///////////////////////////// + "Faruzan_Constellation_1": + [ + { + "$type" : "ModifyAbility", + "abilityName" : "Avatar_Faruzan_Elemental_Art", + "paramSpecial" : "Faruzan_HurricaneArrow_MaxCount", + "paramDelta" : "%1", + }, + { + "$type" : "ModifyAbility", + "abilityName" : "Avatar_Faruzan_ShootArrow_Aiming", + "paramSpecial" : "Faruzan_HurricaneArrow_MaxCount", + "paramDelta" : "%1", + }, + ], + ///////////////////////////// + //命座2 + ///////////////////////////// + "Faruzan_Constellation_2": + [ + { + "$type" : "ModifyAbility", + "abilityName" : "Faruzan_ElementalBurst_Gadget", + "paramSpecial" : "Faruzan_ElementalBurst_Gadget_Duration", + "paramDelta" : "%1", + }, + ], + ///////////////////////////// + //命座3小技能+3 + ///////////////////////////// + "Faruzan_Constellation_3": + [ + { + "$type": "AddTalentExtraLevel", + "talentType": "AvatarSkill", + "talentIndex": 9, + "extraLevel": 3, + }, + ], + ///////////////////////////// + //命座4 + ///////////////////////////// + "Faruzan_Constellation_4": + [ + //强化箭附加buff + { + "$type": "UnlockTalentParam", + "abilityName": "Avatar_Faruzan_Aim_TrackBullet_Material", + "talentParam": "Faruzan_Constellation_4", + }, + { + "$type" : "ModifyAbility", + "abilityName" : "Avatar_Faruzan_Aim_TrackBullet_Material", + "paramSpecial" : "ReviveEnergyBaseValue", + "paramDelta" : "%1", + }, + { + "$type" : "ModifyAbility", + "abilityName" : "Avatar_Faruzan_Aim_TrackBullet_Material", + "paramSpecial" : "ReviveEnergyExtraValue", + "paramDelta" : "%2", + }, + { + "$type" : "ModifyAbility", + "abilityName" : "Avatar_Faruzan_Aim_TrackBullet_Material", + "paramSpecial" : "ReviveEnergyExtraMaxValue", + "paramDelta" : "%3", + }, + //聚怪gadget + { + "$type": "UnlockTalentParam", + "abilityName": "Avatar_Faruzan_WindBlackHole_Gadget", + "talentParam": "Faruzan_Constellation_4", + }, + { + "$type" : "ModifyAbility", + "abilityName" : "Avatar_Faruzan_WindBlackHole_Gadget", + "paramSpecial" : "ReviveEnergyBaseValue", + "paramDelta" : "%4", + }, + { + "$type" : "ModifyAbility", + "abilityName" : "Avatar_Faruzan_WindBlackHole_Gadget", + "paramSpecial" : "ReviveEnergyExtraValue", + "paramDelta" : "%5", + }, + { + "$type" : "ModifyAbility", + "abilityName" : "Avatar_Faruzan_WindBlackHole_Gadget", + "paramSpecial" : "ReviveEnergyExtraMaxValue", + "paramDelta" : "%6", + }, + ], + ///////////////////////////// + //命座5充能技能+3 + ///////////////////////////// + "Faruzan_Constellation_5": + [ + { + "$type": "AddTalentExtraLevel", + "talentType": "AvatarSkill", + "talentIndex": 2, + "extraLevel": 3, + }, + ], + ///////////////////////////// + //命座6 + ///////////////////////////// + "Faruzan_Constellation_6": + [ + { + "$type": "UnlockTalentParam", + "abilityName": "Faruzan_ElementalBurst_Gadget_Controller", + "talentParam": "Faruzan_Constellation_6", + }, + //暴伤提升 + { + "$type" : "ModifyAbility", + "abilityName" : "Faruzan_ElementalBurst_Gadget_Controller", + "paramSpecial" : "CriticalHurtUpRatio", + "paramDelta" : "%1", + }, + //协同攻击cd + { + "$type" : "ModifyAbility", + "abilityName" : "Avatar_Faruzan_Constellation6_AutoHurricaneArrow", + "paramSpecial" : "AutoHurricaneArrow_CD_Duration", + "paramDelta" : "%2", + }, + ], +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/talent/AvatarTalents/ConfigTalent_Wanderer.json b/gdconf/game_data_config/json/talent/AvatarTalents/ConfigTalent_Wanderer.json new file mode 100644 index 00000000..d7ff0ac4 --- /dev/null +++ b/gdconf/game_data_config/json/talent/AvatarTalents/ConfigTalent_Wanderer.json @@ -0,0 +1,432 @@ +{ +//////////////////////////////////////////////////////////////// +// +// 命之座1 +// +//////////////////////////////////////////////////////////////// + + "Wanderer_Constellation_1": + [ + { + "$type" : "UnlockTalentParam", + "abilityName": "Avatar_Wanderer_ElementalArt_HoverAir", + "talentParam": "Wanderer_Constellation_1", + }, + { + "$type" : "ModifyAbility", + "abilityName" : "Avatar_Wanderer_ElementalArt_HoverAir", + "paramSpecial" : "Constellation_2_AtkSpeed_Ratio", + "paramDelta" : "%1", + }, + ], + +//////////////////////////////////////////////////////////////// +// +// 命之座2 +// +//////////////////////////////////////////////////////////////// + "Wanderer_Constellation_2": + [ + { + "$type" : "UnlockTalentParam", + "abilityName": "Avatar_Wanderer_ElementalBurst", + "talentParam": "Wanderer_Constellation_2", + }, + { + "$type" : "ModifyAbility", + "abilityName" : "Avatar_Wanderer_ElementalBurst_Bullet", + "paramSpecial" : "Constellation_2_AddHurt_Ratio", + "paramDelta" : "%1", + }, + { + "$type" : "ModifyAbility", + "abilityName" : "Avatar_Wanderer_ElementalBurst_Bullet", + "paramSpecial" : "Constellation_2_AddHurt_Ratio_Max", + "paramDelta" : "%2", + }, + ], + +//////////////////////////////////////////////////////////////// +// +// 命之座3 +// +//////////////////////////////////////////////////////////////// + "Wanderer_Constellation_3": + [ + { + "$type": "AddTalentExtraLevel", + "talentType": "AvatarSkill", + "talentIndex": 2, + "extraLevel": 3, + }, + ], + +//////////////////////////////////////////////////////////////// +// +// 命之座4 +// +//////////////////////////////////////////////////////////////// + "Wanderer_Constellation_4": + [ + { + "$type" : "UnlockTalentParam", + "abilityName": "Avatar_Wanderer_PermanentSkill_1", + "talentParam": "Wanderer_Constellation_4", + }, + ], + +//////////////////////////////////////////////////////////////// +// +// 命之座5 +// +//////////////////////////////////////////////////////////////// + "Wanderer_Constellation_5": + [ + { + "$type": "AddTalentExtraLevel", + "talentType": "AvatarSkill", + "talentIndex": 9, + "extraLevel": 3, + }, + ], + +//////////////////////////////////////////////////////////////// +// +// 命之座6 +// +//////////////////////////////////////////////////////////////// + "Wanderer_Constellation_6": + [ + { + "$type" : "UnlockTalentParam", + "abilityName": "Avatar_Wanderer_ElementalArt_Bullet_1", + "talentParam": "Wanderer_Constellation_6", + }, + { + "$type" : "UnlockTalentParam", + "abilityName": "Avatar_Wanderer_ElementalArt_Bullet_2", + "talentParam": "Wanderer_Constellation_6", + }, + { + "$type" : "UnlockTalentParam", + "abilityName": "Avatar_Wanderer_ElementalArt_Bullet_3", + "talentParam": "Wanderer_Constellation_6", + }, + { + "$type" : "UnlockTalentParam", + "abilityName": "Avatar_Wanderer_ElementalArt_Bullet_4", + "talentParam": "Wanderer_Constellation_6", + }, + { + "$type" : "UnlockTalentParam", + "abilityName": "Avatar_Wanderer_ElementalArt_HoverAir", + "talentParam": "Wanderer_Constellation_6", + }, + { + "$type" : "ModifyAbility", + "abilityName" : "Avatar_Wanderer_ElementalArt_Bullet_1_Extra", + "paramSpecial" : "NormalAttack_Constellation_6_Ratio", + "paramDelta" : "%1", + }, + { + "$type" : "ModifyAbility", + "abilityName" : "Avatar_Wanderer_ElementalArt_Bullet_2_Extra", + "paramSpecial" : "NormalAttack_Constellation_6_Ratio", + "paramDelta" : "%1", + }, + { + "$type" : "ModifyAbility", + "abilityName" : "Avatar_Wanderer_ElementalArt_Bullet_3_Extra", + "paramSpecial" : "NormalAttack_Constellation_6_Ratio", + "paramDelta" : "%1", + }, + { + "$type" : "ModifyAbility", + "abilityName" : "Avatar_Wanderer_ElementalArt_Bullet_4_Extra", + "paramSpecial" : "NormalAttack_Constellation_6_Ratio", + "paramDelta" : "%1", + }, + { + "$type" : "ModifyAbility", + "abilityName" : "Avatar_Wanderer_ElementalArt_HoverAir", + "paramSpecial" : "Constellation_6_Revive_Stamina", + "paramDelta" : "%2", + }, + ], + +//////////////////////////////////////////////////////////////// +// +// 天赋1 +// +//////////////////////////////////////////////////////////////// + "Wanderer_PermanentSkill_1": + [ + { + "$type" : "AddAbility", + "abilityName" : "Avatar_Wanderer_PermanentSkill_1", + }, + + { + "$type" : "ModifyAbility", + "abilityName" : "Avatar_Wanderer_ElementalArt_Ring", + "paramSpecial" : "PermanentSkill_1_Fire_Atk_Ratio", + "paramDelta" : "%1", + }, + { + "$type" : "ModifyAbility", + "abilityName" : "Avatar_Wanderer_ElementalArt_Ring", + "paramSpecial" : "PermanentSkill_1_Water_Add_Stamina", + "paramDelta" : "%2", + }, + { + "$type" : "ModifyAbility", + "abilityName" : "Avatar_Wanderer_ElementalArt_Ring", + "paramSpecial" : "PermanentSkill_1_Ice_Crit_Ratio", + "paramDelta" : "%3", + }, + { + "$type" : "ModifyAbility", + "abilityName" : "Avatar_Wanderer_ElementalArt_Ring", + "paramSpecial" : "PermanentSkill_1_Electric_Add_Energy", + "paramDelta" : "%4", + }, + ], + +//////////////////////////////////////////////////////////////// +// +// 天赋2 +// +//////////////////////////////////////////////////////////////// + "Wanderer_PermanentSkill_2": + [ + { + "$type" : "AddAbility", + "abilityName" : "Avatar_Wanderer_PermanentSkill_2", + }, + { + "$type" : "ModifyAbility", + "abilityName" : "Avatar_Wanderer_PermanentSkill_2", + "paramSpecial" : "PermanentSkill_2_Chance", + "paramDelta" : "%1", + }, + { + "$type" : "ModifyAbility", + "abilityName" : "Avatar_Wanderer_PermanentSkill_2", + "paramSpecial" : "PermanentSkill_2_Chance_Compensate", + "paramDelta" : "%2", + }, + { + "$type" : "ModifyAbility", + "abilityName" : "Avatar_Wanderer_ElementalArt_Bullet_HoverDash", + "paramSpecial" : "PermanentSkill_2_Damage", + "paramDelta" : "%3", + }, + ], + +//////////////////////////////////////////////////////////////// +// +// 技能升级1 +// +//////////////////////////////////////////////////////////////// + "Wanderer_SkillUpgrade_1": + [ + { + "$type" : "ModifyAbility", + "abilityName" : "Avatar_Wanderer_NormalAttack_Bullet_1", + "paramSpecial" : "NormalAttack_01_Damage", + "paramDelta" : "%1", + }, + { + "$type" : "ModifyAbility", + "abilityName" : "Avatar_Wanderer_NormalAttack_Bullet_2", + "paramSpecial" : "NormalAttack_02_Damage", + "paramDelta" : "%2", + }, + { + "$type" : "ModifyAbility", + "abilityName" : "Avatar_Wanderer_NormalAttack_Bullet_3", + "paramSpecial" : "NormalAttack_03_Damage", + "paramDelta" : "%3", + }, + { + "$type" : "ModifyAbility", + "abilityName" : "Avatar_Wanderer_NormalAttack_Bullet_4", + "paramSpecial" : "NormalAttack_04_Damage", + "paramDelta" : "%4", + }, + + { + "$type" : "ModifyAbility", + "abilityName" : "Avatar_Wanderer_ElementalArt_Bullet_1", + "paramSpecial" : "NormalAttack_01_Damage", + "paramDelta" : "%1", + }, + { + "$type" : "ModifyAbility", + "abilityName" : "Avatar_Wanderer_ElementalArt_Bullet_2", + "paramSpecial" : "NormalAttack_02_Damage", + "paramDelta" : "%2", + }, + { + "$type" : "ModifyAbility", + "abilityName" : "Avatar_Wanderer_ElementalArt_Bullet_3", + "paramSpecial" : "NormalAttack_03_Damage", + "paramDelta" : "%3", + }, + { + "$type" : "ModifyAbility", + "abilityName" : "Avatar_Wanderer_ElementalArt_Bullet_4", + "paramSpecial" : "NormalAttack_04_Damage", + "paramDelta" : "%4", + }, + + { + "$type" : "ModifyAbility", + "abilityName" : "Avatar_Wanderer_ElementalArt_Bullet_1_Extra", + "paramSpecial" : "NormalAttack_01_Damage", + "paramDelta" : "%1", + }, + { + "$type" : "ModifyAbility", + "abilityName" : "Avatar_Wanderer_ElementalArt_Bullet_2_Extra", + "paramSpecial" : "NormalAttack_02_Damage", + "paramDelta" : "%2", + }, + { + "$type" : "ModifyAbility", + "abilityName" : "Avatar_Wanderer_ElementalArt_Bullet_3_Extra", + "paramSpecial" : "NormalAttack_03_Damage", + "paramDelta" : "%3", + }, + { + "$type" : "ModifyAbility", + "abilityName" : "Avatar_Wanderer_ElementalArt_Bullet_4_Extra", + "paramSpecial" : "NormalAttack_04_Damage", + "paramDelta" : "%4", + }, + { + "$type" : "ModifyAbility", + "abilityName" : "Avatar_Wanderer_ExtraAttack_Initiate", + "paramSpecial" : "ExtraAttack_Damage", + "paramDelta" : "%5", + }, + { + "$type" : "ModifyAbility", + "abilityName" : "Avatar_Wanderer_ExtraAttack_Air_Initiate", + "paramSpecial" : "ExtraAttack_Damage", + "paramDelta" : "%5", + }, + { + "$type" : "ModifyAbility", + "abilityName" : "Avatar_Wanderer_ExtraAttack", + "paramSpecial" : "ExtraAttack_Catalyst_Stamina_Cost", + "paramDelta" : "%6", + }, + { + "$type" : "ModifyAbility", + "abilityName" : "Avatar_Wanderer_FallingAnthem", + "paramSpecial" : "Wanderer_FallingAnthem_Normal_Loop_Damage", + "paramDelta" : "%7", + }, + { + "$type" : "ModifyAbility", + "abilityName" : "Avatar_Wanderer_FallingAnthem", + "paramSpecial" : "Wanderer_FallingAnthem_Normal_Rank_1_Damage", + "paramDelta" : "%8", + }, + { + "$type" : "ModifyAbility", + "abilityName" : "Avatar_Wanderer_FallingAnthem", + "paramSpecial" : "Wanderer_FallingAnthem_Normal_Rank_2_Damage", + "paramDelta" : "%9", + }, + ], + +//////////////////////////////////////////////////////////////// +// +// 技能升级2 +//////////////////////////////////////////////////////////////// + "Wanderer_SkillUpgrade_2": + [ + { + "$type" : "ModifyAbility", + "abilityName" : "Avatar_Wanderer_ElementalArt_Ring", + "paramSpecial" : "ElementalArt_Damage", + "paramDelta" : "%1", + }, + + { + "$type" : "ModifyAbility", + "abilityName" : "Avatar_Wanderer_ElementalArt_Bullet_1", + "paramSpecial" : "NormalAttack_ElementalArt_Ratio", + "paramDelta" : "%2", + }, + { + "$type" : "ModifyAbility", + "abilityName" : "Avatar_Wanderer_ElementalArt_Bullet_2", + "paramSpecial" : "NormalAttack_ElementalArt_Ratio", + "paramDelta" : "%2", + }, + { + "$type" : "ModifyAbility", + "abilityName" : "Avatar_Wanderer_ElementalArt_Bullet_3", + "paramSpecial" : "NormalAttack_ElementalArt_Ratio", + "paramDelta" : "%2", + }, + { + "$type" : "ModifyAbility", + "abilityName" : "Avatar_Wanderer_ElementalArt_Bullet_4", + "paramSpecial" : "NormalAttack_ElementalArt_Ratio", + "paramDelta" : "%2", + }, + { + "$type" : "ModifyAbility", + "abilityName" : "Avatar_Wanderer_ElementalArt_Bullet_1_Extra", + "paramSpecial" : "NormalAttack_ElementalArt_Ratio", + "paramDelta" : "%2", + }, + { + "$type" : "ModifyAbility", + "abilityName" : "Avatar_Wanderer_ElementalArt_Bullet_2_Extra", + "paramSpecial" : "NormalAttack_ElementalArt_Ratio", + "paramDelta" : "%2", + }, + { + "$type" : "ModifyAbility", + "abilityName" : "Avatar_Wanderer_ElementalArt_Bullet_3_Extra", + "paramSpecial" : "NormalAttack_ElementalArt_Ratio", + "paramDelta" : "%2", + }, + { + "$type" : "ModifyAbility", + "abilityName" : "Avatar_Wanderer_ElementalArt_Bullet_4_Extra", + "paramSpecial" : "NormalAttack_ElementalArt_Ratio", + "paramDelta" : "%2", + }, + + { + "$type" : "ModifyAbility", + "abilityName" : "Avatar_Wanderer_ExtraAttack_Air_Initiate", + "paramSpecial" : "ExtraAttack_ElementalArt_Ratio", + "paramDelta" : "%3", + }, + + ], + +//////////////////////////////////////////////////////////////// +// +// 技能升级3 +//////////////////////////////////////////////////////////////// + "Wanderer_SkillUpgrade_3": + [ + { + "$type" : "ModifyAbility", + "abilityName" : "Avatar_Wanderer_ElementalBurst_Bullet", + "paramSpecial" : "ElementalBurst_Damage", + "paramDelta" : "%1", + }, + ], + + + +} \ No newline at end of file diff --git a/gdconf/game_data_config/json/talent/EquipTalents/ConfigAffix_Catalyst.json b/gdconf/game_data_config/json/talent/EquipTalents/ConfigAffix_Catalyst.json index 4a4f96f1..d4893527 100644 --- a/gdconf/game_data_config/json/talent/EquipTalents/ConfigAffix_Catalyst.json +++ b/gdconf/game_data_config/json/talent/EquipTalents/ConfigAffix_Catalyst.json @@ -1312,4 +1312,64 @@ "paramRatio": 0, }, ], + //////////////////////////////////////////////////////////////// + // + // 14512 Equip_Catalyst_Alaya + // + //////////////////////////////////////////////////////////////// + "Weapon_Catalyst_Alaya": [ + { + "$type": "AddAbility", + "abilityName": "Weapon_Catalyst_Alaya", + }, + { + "$type": "ModifyAbility", + "abilityName": "Weapon_Catalyst_Alaya", + "paramSpecial": "Speed_Rate", + "paramDelta": "%1", + "paramRatio": 0, + }, + { + "$type": "ModifyAbility", + "abilityName": "Weapon_Catalyst_Alaya", + "paramSpecial": "Ratio_Per_Stack", + "paramDelta": "%2", + "paramRatio": 0, + }, + { + "$type": "ModifyAbility", + "abilityName": "Weapon_Catalyst_Alaya", + "paramSpecial": "Dura", + "paramDelta": "%3", + "paramRatio": 0, + }, + { + "$type": "ModifyAbility", + "abilityName": "Weapon_Catalyst_Alaya", + "paramSpecial": "Interval", + "paramDelta": "%4", + "paramRatio": 0, + }, + { + "$type": "ModifyAbility", + "abilityName": "Weapon_Catalyst_Alaya", + "paramSpecial": "AttackStack", + "paramDelta": "%5", + "paramRatio": 0, + }, + { + "$type": "ModifyAbility", + "abilityName": "Weapon_Catalyst_Alaya", + "paramSpecial": "Trigger_CD", + "paramDelta": "%6", + "paramRatio": 0, + }, + { + "$type": "ModifyAbility", + "abilityName": "Weapon_Catalyst_Alaya", + "paramSpecial": "MaxStack", + "paramDelta": "%7", + "paramRatio": 0, + }, + ], } \ No newline at end of file diff --git a/gdconf/game_data_config/json/talent/EquipTalents/ConfigAffix_Sword.json b/gdconf/game_data_config/json/talent/EquipTalents/ConfigAffix_Sword.json index 56cb6fac..4e97bdf5 100644 --- a/gdconf/game_data_config/json/talent/EquipTalents/ConfigAffix_Sword.json +++ b/gdconf/game_data_config/json/talent/EquipTalents/ConfigAffix_Sword.json @@ -1425,4 +1425,37 @@ "paramRatio": 0, }, ], + + /////////////////////////////////////////////////////////////// + // + // 11422 3.3活动鬼伞单手剑 Equip_Sword_Kasabouzu + // + //////////////////////////////////////////////////////////////// + "Weapon_Sword_Kasabouzu": [ + { + "$type": "AddAbility", + "abilityName": "Weapon_Sword_Kasabouzu", + }, + { + "$type": "ModifyAbility", + "abilityName": "Weapon_Sword_Kasabouzu", + "paramSpecial": "Dura", + "paramDelta": "%1", + "paramRatio": 0, + }, + { + "$type": "ModifyAbility", + "abilityName": "Weapon_Sword_Kasabouzu", + "paramSpecial": "Ratio", + "paramDelta": "%2", + "paramRatio": 0, + }, + { + "$type": "ModifyAbility", + "abilityName": "Weapon_Sword_Kasabouzu", + "paramSpecial": "CDTime", + "paramDelta": "%3", + "paramRatio": 0, + }, + ], } \ No newline at end of file diff --git a/gdconf/game_data_config/json/talent/RelicTalents/ConfigAffix_Relic.json b/gdconf/game_data_config/json/talent/RelicTalents/ConfigAffix_Relic.json index 7546a136..b8ac556f 100644 --- a/gdconf/game_data_config/json/talent/RelicTalents/ConfigAffix_Relic.json +++ b/gdconf/game_data_config/json/talent/RelicTalents/ConfigAffix_Relic.json @@ -1759,7 +1759,7 @@ //////////////////////////////////////////////////////////////// // -// 215025 +// 215026 // // 3.0 赤王套 // @@ -1799,4 +1799,104 @@ "paramDelta": "%4", }, ], +//////////////////////////////////////////////////////////////// +// +// 215027 +// +// 3.3 居尔套 +// +// ID:23 +// +// 4件套效果:重击命中敌人后,攻速提高xx%,提供普攻重击下落攻击增伤buff,持续N秒。 +//////////////////////////////////////////////////////////////// + + "Relic_ExtraAttackCauseSpeedAndDamage": [ + { + "$type": "AddAbility", + "abilityName": "Relic_ExtraAttackCauseSpeedAndDamage", + }, + { + "$type": "ModifyAbility", + "abilityName": "Relic_ExtraAttackCauseSpeedAndDamage", + "paramSpecial": "Rate1", + "paramDelta": "%1", + }, + { + "$type": "ModifyAbility", + "abilityName": "Relic_ExtraAttackCauseSpeedAndDamage", + "paramSpecial": "Rate2", + "paramDelta": "%2", + }, + { + "$type": "ModifyAbility", + "abilityName": "Relic_ExtraAttackCauseSpeedAndDamage", + "paramSpecial": "Dura", + "paramDelta": "%3", + }, + ], + + + +//////////////////////////////////////////////////////////////// +// +// 215028 +// +// 3.3 花神套 +// +// ID:XX +// +// 4件套效果:绽放,烈绽放,超绽放造成的伤害提升XX%, +// 每次触发绽放,烈绽放,超绽放时,会使该基础效果提升YY%,最多堆叠N层,有最小触发间隔,每层效果独立计时,最多堆叠N层。装备者在后台也生效 +// +// +//////////////////////////////////////////////////////////////// + "Relic_OvergrowReactionEnhance":[ + { + "$type": "AddAbility", + "abilityName": "Relic_OvergrowReactionEnhance", + }, + { + "$type": "ModifyAbility", + "abilityName": "Relic_OvergrowReactionEnhance", + "paramSpecial": "Overgrow_Up_Percentage", + "paramDelta": "%1", + }, + { + "$type": "ModifyAbility", + "abilityName": "Relic_OvergrowReactionEnhance", + "paramSpecial": "OvergrowFire_Up_Percentage", + "paramDelta": "%2", + }, + { + "$type": "ModifyAbility", + "abilityName": "Relic_OvergrowReactionEnhance", + "paramSpecial": "OvergrowElectric_Up_Percentage", + "paramDelta": "%3", + }, + { + "$type": "ModifyAbility", + "abilityName": "Relic_OvergrowReactionEnhance", + "paramSpecial": "Duration", + "paramDelta": "%4", + }, + { + "$type": "ModifyAbility", + "abilityName": "Relic_OvergrowReactionEnhance", + "paramSpecial": "Stack", + "paramDelta": "%5", + }, + { + "$type": "ModifyAbility", + "abilityName": "Relic_OvergrowReactionEnhance", + "paramSpecial": "TransRatio", + "paramDelta": "%6", + }, + { + "$type": "ModifyAbility", + "abilityName": "Relic_OvergrowReactionEnhance", + "paramSpecial": "Trigger_CD", + "paramDelta": "%7", + }, + ] + } \ No newline at end of file diff --git a/gdconf/game_data_config/json/widget_new/ConfigWidgetNew.json b/gdconf/game_data_config/json/widget_new/ConfigWidgetNew.json index d8443b1e..1275852a 100644 --- a/gdconf/game_data_config/json/widget_new/ConfigWidgetNew.json +++ b/gdconf/game_data_config/json/widget_new/ConfigWidgetNew.json @@ -2,7 +2,7 @@ "$type": "ConfigMainWidgetToy", "gadgetConfigMap": { - // 家园壶 + // 家园�? "70500025": { "maxCountInScene": 1, @@ -23,7 +23,7 @@ "z" : 0 } }, - // 挖掘挑战探测器 + // 挖掘挑战探测�? "70800042": { "maxCountInScene": 3, @@ -60,7 +60,7 @@ "z" : 0 } }, - //3.1探索活动小道具 + //3.1探索活动小道�? "70800239": { "maxCountInScene": 1, @@ -80,9 +80,9 @@ }, "cdGroupConfigMap": { - // 神瞳探测器 + // 神瞳探测�? "1":{"isUnderTimeScale": false,"coolDownSuccess": 300,"coolDownFail": 5}, - // 宝箱探测器 + // 宝箱探测�? "2":{"isUnderTimeScale": false,"coolDownSuccess": 30,"coolDownFail": 5}, // 寻宝精灵 纯水精灵 "3":{"isUnderTimeScale": false,"coolDownSuccess": 2}, @@ -102,13 +102,13 @@ "11":{"isUnderTimeScale": false,"coolDownSuccess": 300}, // 提瓦特琴 "12":{"isUnderTimeScale": false,"coolDownSuccess": 2}, - // 奇迹炼金釜(奇迹方块) + // 奇迹炼金釜(奇迹方块�? "13":{"isUnderTimeScale": false,"coolDownSuccess": 5,"coolDownFail": 5}, - // 便当盒 + // 便当�? "14":{"isUnderTimeScale": false,"coolDownSuccess": 5}, - // 家园壶 + // 家园�? "15":{"isUnderTimeScale": false,"coolDownSuccess": 5}, - // 切技能道具 + // 切技能道�? "16":{"isUnderTimeScale": false,"coolDownSuccess": 2}, // 船回血道具 "17":{"isUnderTimeScale": false,"coolDownSuccess": 90,"coolDownFail": 5}, @@ -124,13 +124,13 @@ "22":{"isUnderTimeScale": false,"coolDownSuccess": 5}, // 抓小动物E技能共享cd "23":{"isUnderTimeScale": true, "coolDownSuccess": 10}, - // 烟花发射器 + // 烟花发射�? "24":{"isUnderTimeScale": false,"coolDownSuccess": 5}, - // 流明石 + // 流明�? "25":{"isUnderTimeScale": false,"coolDownSuccess": 4}, // 活动抓小动物E技能共享cd "26":{"isUnderTimeScale": true, "coolDownSuccess": 5}, - // 流明石 + // 流明�? "27":{"isUnderTimeScale": false,"coolDownSuccess": 2}, // 2.7扭蛋活动道具cd "28":{"isUnderTimeScale": false,"coolDownSuccess": 2}, @@ -140,12 +140,14 @@ "30":{"isUnderTimeScale": false,"coolDownSuccess": 15}, // 所有后台类小道具cd "31":{"isUnderTimeScale": false,"coolDownSuccess": 2}, - //周年庆拉炮 + //周年庆拉�? "32":{"isUnderTimeScale": false,"coolDownSuccess": 10}, - //抓蕈兽E技能共享cd - "33":{"isUnderTimeScale": true,"coolDownSuccess": 2}, - //抓蕈兽小道具cd - "34":{"isUnderTimeScale": false,"coolDownSuccess": 3}, + //抓蕈兽E技能共享cd + "33":{"isUnderTimeScale": true,"coolDownSuccess": 2}, + //抓蕈兽小道具cd + "34":{"isUnderTimeScale": false,"coolDownSuccess": 3}, + //短距寻物小道具cd + "35":{"isUnderTimeScale": false,"coolDownSuccess": 2}, }, "widgetConfigMap": { @@ -184,7 +186,7 @@ "isAllowedInRoom": false, "combatDestroyDistance": 40 }, - // 宝箱探测器(璃月) + // 宝箱探测器(璃月�? "220003": { "$type": "ConfigWidgetToyClintDetector", @@ -197,7 +199,7 @@ "distanceToAvatar": 1, "height": 1 }, - // 宝箱探测器(蒙德) + // 宝箱探测�?(蒙德�? "220009": { "$type": "ConfigWidgetToyClintDetector", @@ -235,7 +237,7 @@ "abilityGroupName": "DynamicAbility_Toys_Seelie02", "isTeam":true }, - //寻宝精灵 紫色(V2.0) + //寻宝精灵 紫色(V2.0�? "220038": { "$type": "ConfigWidgetToyAbilityGroupGenerator", @@ -244,7 +246,7 @@ "abilityGroupName": "DynamicAbility_Toys_Seelie_Purple", "isTeam":true }, - // 截图小道具 + // 截图小道�? "220018": { "$type": "ConfigWidgetToyTakePhoto", @@ -253,7 +255,7 @@ "isConsumeMaterial": false, "hasCameraEffect": false }, - // 截图小道具任务版本 + // 截图小道具任务版�? "101516": { "$type": "ConfigWidgetToyTakePhoto", @@ -262,7 +264,7 @@ "isConsumeMaterial": false, "hasCameraEffect": false }, - // 扫五福活动,修复的相机。改成截图小道具类型了 + // 扫五福活动,修复的相机。改成截图小道具类型�? "220020": { "$type": "ConfigWidgetToyTakePhoto", @@ -284,7 +286,7 @@ "cameraScreenEffect": "PostEffect_Scene_PhotoFilter_Blessing02", "mainCameraEffect": "ART/Effect/UI/UI/Eff_UI_BlessingPhoto02_MainCamera_Particle", }, - // 扫五福活动,坏掉的相机 + // 扫五福活动,坏掉的相�? "220019": { "$type": "ConfigWidgetToyBlessingCamera", @@ -394,7 +396,7 @@ "gridSearchRange": 4, "successGadgetId": 70500029, "failedGadgetId": 70500030, - "gatherPointType": 4005,//雷神瞳采集物挂接点 + "gatherPointType": 4005,//雷神瞳采集物挂接�? "hintGroup": 3, "effectLastTime": 4, "distanceToAvatar": 1, @@ -432,7 +434,7 @@ "cdGroup": 12, "pageName": "InLevelMusicPage" }, - // 魔改三味线 + // 魔改三味�? "220044": { "$type": "ConfigWidgetToyInstrument", "tags": [ "ActionPanel" ], @@ -467,7 +469,7 @@ "abilityTriggerName":"ActivityAbility_Endora_SwtichSkill", "abilityTriggerNameSecond":"ActivityAbility_Endora_RemoveSkill" }, - // 奇迹炼金釜(奇迹方块) + // 奇迹炼金釜(奇迹方块�? "220021": { "$type": "ConfigWidgetToyMiracleRing", @@ -482,7 +484,7 @@ "radius": 0.5, "combatDestroyDistance": 40 }, - // 便当盒 + // 便当�? "220008": { "$type": "ConfigWidgetToyLunchBox", @@ -566,9 +568,10 @@ 108448, 108449, 108450, - 108469 + 108469, + 108478 ], - "healMaterials": { // 能放进便当盒的加血类道具 + "healMaterials": { // 能放进便当盒的加血类道�? "noticeAddHpMaterials": [ 108011, 108012, @@ -708,13 +711,16 @@ 108470, 108471, 108472, - 108473 + 108473, + 108475, + 108476, + 108477 ], "otherAddHpMaterials": [ ], }, }, - // 家园壶 + // 家园�? "220026": { "$type": "ConfigWidgetToyAdeptiAbode", @@ -773,7 +779,7 @@ "abilityGroupNameSecond": "ActivityAbility_LudiHarpastum_BombTypeC", "isUpdateCDAfterAbilityTrigger":true }, - // 家园移栽匣道具 + // 家园移栽匣道�? "220033": { "$type": "ConfigWidgetToyOpenPage", @@ -782,7 +788,7 @@ "cdGroup":19, "pageName": "BagPlantPropDialog" }, - // 宝箱探测器(稻妻) + // 宝箱探测�?(稻妻�? "220034": { "$type": "ConfigWidgetToyClintDetector", @@ -795,7 +801,7 @@ "distanceToAvatar": 1, "height": 1 }, - // 飞行加速 + // 飞行加�? "220035": { "$type": "ConfigWidgetUseAttachAbilityTrigger", @@ -805,7 +811,7 @@ "abilityGroupName": "DynamicAbility_Toys_FlySpeedUp", "triggerAbilityName": "Activity_FlyItem" }, - // 拍狐仙 + // 拍狐�? "220036": { "$type": "ConfigWidgetToyCamera", @@ -842,7 +848,7 @@ "abilityGroupName": "DynamicAbility_Toys_TsurumiPlumeV2", "isTeam":true, }, - //雷鸟羽毛二阶段 + //雷鸟羽毛二阶�? "220040": { "$type": "ConfigWidgetToyFeather", @@ -860,14 +866,14 @@ "abilityGroupName": "DynamicAbility_Toys_TsurumiPlumeV2", "isTeam":true, }, - //2.2挖矿活动探测器 + //2.2挖矿活动探测�? "220042": { - //物件生成器配置 + //物件生成器配�? "$type": "ConfigWidgetDigScanner", "gadgetId":70800042, - //小道具基类配置 + //小道具基类配�? "materialId":220042, "isConsumeMaterial":false, "cdGroup":21, @@ -890,7 +896,7 @@ "isShowCodexEntry":true, "isSkipTakeOffAbilityGroupWhenChangeAvatar":true, }, - //式大将跟宠 + //式大将跟�? "220045": { "$type": "ConfigWidgetToyAbilityGroupGenerator", @@ -912,23 +918,23 @@ "isEnterCodex":false, "isShowCodexEntry":false }, - //烟花发射器 + //烟花发射�? "220047": { "$type":"ConfigWidgetFireworksLauncher", "gadgetId":70800058, - //小道具基类配置 ConfigBaseWidgetToy + //小道具基类配�? ConfigBaseWidgetToy "materialId":220047, "isConsumeMaterial":false, "cdGroup":24, "doBagType": "RetractAndCreate", }, - //3.1 活动 改良版Ayesha混沌探测器 + //3.1 活动 改良版Ayesha混沌探测�? "220064": { "$type":"ConfigWidgetRockBoardDetector", "gadgetId":70800239, - //小道具基类配置 ConfigBaseWidgetToy + //小道具基类配�? ConfigBaseWidgetToy "tags" : ["ActionPanel"], "materialId":220064, "isConsumeMaterial":false, @@ -936,7 +942,7 @@ "cdGroup":21, "doBagType": "RetractAndCreate", }, - //流明石 + //流明�? "220048": { "$type": "ConfigWidgetLightStone", @@ -962,7 +968,7 @@ "distanceToAvatar": 1, "height": 0.5 }, - //渊下宫水晶 + //渊下宫水�? "220049": { "$type": "ConfigWidgetToyCrystal", @@ -975,7 +981,7 @@ "meterType": "MichiaeMatsuriCrystalEnergy", "cdGroup":24, }, - //2.5测试用抓小动物道具 + //2.5测试用抓小动物道�? "220050": { "$type": "ConfigWidgetCaptureAnimal", "tags": [ @@ -995,7 +1001,7 @@ ], "isSkipTakeOffAbilityGroupWhenChangeAvatar": true, }, - //2.7扭蛋活动小道具 + //2.7扭蛋活动小道�? "220052": { "$type": "ConfigWidgetActivityGacha", "tags" : ["ActionPanel"], @@ -1048,13 +1054,13 @@ "gridSearchRange": 4, "successGadgetId": 70290533, "failedGadgetId": 70290534, - "gatherPointType": 4014,//草神瞳采集物挂接点 + "gatherPointType": 4014,//草神瞳采集物挂接�? "hintGroup": 3, "effectLastTime": 4, "distanceToAvatar": 1, "height": 0.5 }, - // 宝箱探测器(须弥) + // 宝箱探测�?(须弥�? "220058": { "$type": "ConfigWidgetToyClintDetector", @@ -1067,7 +1073,7 @@ "distanceToAvatar": 1, "height": 1 }, - //3.0城市声望道具伐木加速 + //3.0城市声望道具伐木加�? "220059": { "$type": "ConfigWidgetToyHitTree", @@ -1132,8 +1138,17 @@ "isConsumeMaterial": false, "cdGroup": 32, }, - //3.2蕈兽活动抓动物 - "220073": + // 3.2 Gcg卡盒 + "220056": + { + "$type": "ConfigWidgetToyOpenPage", + "tags" : [], + "isConsumeMaterial": false, + "cdGroup":19, + "pageName": "GcgDeckPage" + }, + //3.2蕈兽活动抓动�? + "220073": { "$type": "ConfigWidgetCaptureAnimal", "tags" : ["ActionPanel"], @@ -1148,6 +1163,41 @@ "isShowCodexEntry":false, "isSkipTakeOffAbilityGroupWhenChangeAvatar":true, }, + // 3.3短距寻物小道具 + "220075": + { + "$type": "ConfigWidgetCoinCollect", + "tags" : ["ActionPanel"], + "isConsumeMaterial": false, + "cdGroup": 35, + "abilityGroupName": "ActivityAbility_CoinCollect_Widget", + "triggerAbilityName": "AvtivityAbility_CoinCollect_TriggerWidget", + "isTeam":true,//不配这个,上面的ab g就在avatar身上了(ab g自己也配了target但好像不管用 + + "energyLimit": 200, + "skillEnergyCost": 100, + }, + // 3.3天气精灵 + "220072": + { + "$type": "ConfigWidgetWeatherWizard", + "materialId":220072, + "tags" : ["FlyAttach"], + "abilityGroupName": "DynamicAbility_Toys_WeatherWizard", + "triggerAbilityName": "SceneObj_Toys_WeatherWizard", + "isConsumeMaterial": false, + "isTeam": true, + "cdGroup":19, + + //最大护盾值 + "shieldMax": 3, + //天气精灵等级SGV,在天气精灵装备上时推送过来 + "levelSGVKey": "SGV_Weather_Wizard_Chain_Level", + //天气精灵等级绑定的gadeget升级链 + "gadgetChainId": 100005, + //天气精灵护盾值,在天气精灵装备上时推送过来(之后不会再推) + "teamGVKey": "gv_Energy_Level" + }, // PaperCraftCrane "220074": { @@ -1157,5 +1207,17 @@ "abilityGroupName": "DynamicAbility_Toys_PaperCraftCrane", "isTeam":true }, + // Sorush + "220076": + { + "$type": "ConfigWidgetSorush", + "tags": ["ActionPanel", "FlyAttach"], + "gadgetId": 45002001, + "distanceToAvatar": 2, + "heightToAvatar": 2, + "radius": 1.3, + "checkCollision": true, + "cdGroup": 2, + }, } } diff --git a/gdconf/game_data_config/lua/common/BlossomGroupV2.lua b/gdconf/game_data_config/lua/common/BlossomGroupV2.lua new file mode 100644 index 00000000..c1dbc023 --- /dev/null +++ b/gdconf/game_data_config/lua/common/BlossomGroupV2.lua @@ -0,0 +1,203 @@ +--地脉花循环营地模板 + +--local defs = { +-- group_id = xxx , +-- monster_waves = 4, +-- chest_id = xxx, +-- operator1_id = xxx, +-- operator2_id = xxx +--} + + + + +local Tri = { + [1] = { name = "any_monster_die", config_id = 8000001, event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "action_any_monster_die", trigger_count = 0 }, + [2] = { name = "blossom_progress_finish", config_id = 8000002, event = EventType.EVENT_BLOSSOM_PROGRESS_FINISH, source = "", condition= "", action = "action_blossom_progress_finish", trigger_count = 0 }, + [4] = { name = "group_load", config_id = 8000004, event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_group_load", trigger_count = 0 }, + [5] = { name = "group_refresh", config_id = 8000005, event = EventType.EVENT_GROUP_REFRESH, source = "", condition = "", action = "action_group_refresh", trigger_count = 0 }, + --[6] = { name = "chest_die", config_id = 8000006, event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "", action = "action_any_gadget_die", trigger_count = 0 }, + [7] = { name = "select_option", config_id = 8000007, event = EventType.EVENT_SELECT_OPTION, source = "", condition = "", action = "action_select_option", trigger_count = 0 }, + [8] = { name = "blossom_chest_die", config_id = 8000008, event = EventType.EVENT_BLOSSOM_CHEST_DIE, source = "", condition = "", action = "action_blossom_chest_die", trigger_count = 0 }, + +} + +function Initialize() + for k,v in pairs(Tri) do + table.insert(triggers, v) + table.insert(suites[1].triggers, v.name) + end + + --注入一个blossom的标志位。下次groupload时如果为1,说明玩法已经开始了,不再走一次init + table.insert(variables,{ config_id=50000001,name = "HasStarted", value = 0, no_refresh = true}) + table.insert(variables,{ config_id=50000002,name = "wave", value = 0, no_refresh = true}) + + + +end + +---------------------------------- + +function action_any_monster_die(context, evt) + --当怪物死的时候,增加循环营地进度 + ScriptLib.AddBlossomScheduleProgressByGroupId(context, 0) + --如果还有怪物活着,无事发生 + if ScriptLib.GetGroupMonsterCountByGroupId(context, 0) ~= 0 then + return -1 + end + --当前波次怪物死光了,则加载下一波怪物 + LF_Create_Next_Monster_Wave(context) + return 0 +end + +function action_group_load(context, evt) + --group加载时,刷新循环营地 + ScriptLib.PrintContextLog(context,"BG: Group has been loaded!") + ScriptLib.SetGroupVariableValue(context,"GroupCompletion",0) + + --group load时判定一下这个group是否已经开启,如果已经开启则无事发生 + local has_started = ScriptLib.GetGroupVariableValue(context,"HasStarted") + if (has_started == 1) then + ScriptLib.PrintContextLog(context,"BG: Group has been started, refresh failed!") + return 0 + end + + ScriptLib.RefreshBlossomGroup(context, { group_id = 0, suite = 1, exclude_prev = true, is_delay_unload = true }) + LF_Init_Blossom_Group(context) + return 0 +end + +function action_group_refresh(context, evt) + + ScriptLib.PrintContextLog(context,"BG: Group has been refreshed!") + + --group load时判定一下这个group是否已经开启,如果已经开启则无事发生 + local has_started = ScriptLib.GetGroupVariableValue(context,"HasStarted") + if (has_started == 1) then + ScriptLib.PrintContextLog(context,"BG: Group has been started, refresh failed!") + return 0 + end + + --group刷新时,初始化整个group + LF_Init_Blossom_Group(context) + return 0 +end + + +function action_blossom_chest_die(context,evt) + --领取完奖励后,刷新循环营地 + if evt.param1 == defs.gadget_id_chest then + ScriptLib.PrintContextLog(context,"BG: blossom has been opened. Refreh the next blossom group") + --group重置为没有开始的状态 + ScriptLib.SetGroupVariableValue(context,"HasStarted",0) + ScriptLib.SetGroupVariableValue(context,"wave",0) + ScriptLib.RefreshBlossomGroup(context, { group_id = 0, suite = 1, exclude_prev = true }) + + end + return 0 +end + +function action_select_option(context,evt) + --玩家选择选项后,隐藏地脉淤积gadget,清除gadget上的选项,激活第一波怪物 + ScriptLib.PrintContextLog(context,"BG: Option has been selected! Monster waves start!") + ScriptLib.SetGadgetStateByConfigId(context, LF_Get_Blossom_Operator(context), 201) + ScriptLib.DelWorktopOptionByGroupId(context,0,LF_Get_Blossom_Operator(context),187) + + + --所有东西成功刷出来了,将group设置为已开始状态 + ScriptLib.SetGroupVariableValue(context,"HasStarted",1) + LF_Start_Monster_Wave(context) + return 0 +end + + +function action_blossom_progress_finish(context,evt) + --进度打满以后,创建奖励 + LF_Create_Reward(context) + ScriptLib.SetGroupVariableValue(context,"GroupCompletion",1) + return 0 +end +---------------------------------- + +function LF_Create_Reward(context) + --创建循环营地奖励方法,并将循环营地进度置到reward + ScriptLib.PrintContextLog(context,"BG: Monster wave has ended, creating blossom group reward") + ScriptLib.SetBlossomScheduleStateByGroupId(context,0,3) + ScriptLib.PrintContextLog(context,"BG: Creaing blossom chest!!") + ScriptLib.CreateBlossomChestByGroupId(context,0,defs.gadget_id_chest) +end + + + + +function LF_Create_Next_Monster_Wave(context) + --更新下一波怪物潮的方法,如果已经到了最后一波,则不刷新(此时理论上来说打完应该直接触发blossom group finish) + local wave = ScriptLib.GetGroupVariableValue(context,"wave") + --local wave = ScriptLib.GetGroupTempValue(context, "wave", {}) + local nextWave = wave + 1 + if nextWave+1 > #suites then + ScriptLib.PrintContextLog(context, "BG: This is final wave ") + else + ScriptLib.PrintContextLog(context,"BG: Creating monster wave: "..nextWave) + ScriptLib.AddExtraGroupSuite(context, 0, nextWave+1) + + ScriptLib.PrintContextLog(context,"BG: We are trying to load suite : "..nextWave+1) + ScriptLib.SetGroupVariableValue(context,"wave",nextWave) + --ScriptLib.SetGroupTempValue(context, "wave", nextWave, {}) + end +end + + +function LF_Start_Monster_Wave(context) + --启动怪物潮,进入打怪阶段 + ScriptLib.SetBlossomScheduleStateByGroupId(context, 0, 2) + ScriptLib.SetGroupVariableValue(context,"wave",0) + --ScriptLib.SetGroupTempValue(context, "wave", 0, {}) + --加载第一波怪物 + LF_Create_Next_Monster_Wave(context) +end + + + +function LF_Init_Blossom_Group(context) + --初始化循环营地方法,移除全部的怪物group,并刷新地脉淤积操作台 + ScriptLib.PrintContextLog(context,"BG: Blossom group is initiating") + + --初始化时,先移除掉所有怪物的suite + for i = 2, #suites do + ScriptLib.RemoveExtraGroupSuite(context,0,i) + end + if (LF_Get_Blossom_Operator(context) == -1) then + return -1 + end + + ScriptLib.PrintContextLog(context,"BG: Current operator config id is: "..LF_Get_Blossom_Operator(context)) + + --加载地脉淤积的gadget + local ret = ScriptLib.CreateGadget(context, {config_id = LF_Get_Blossom_Operator(context)}) + + ScriptLib.PrintContextLog(context,"BG: Create worktop result: "..ret) + + --给地脉淤积的gadget增加操作选项 + ScriptLib.SetWorktopOptionsByGroupId(context,0,LF_Get_Blossom_Operator(context),{187}) + + + return 0 +end + + + +function LF_Get_Blossom_Operator(context) + --获取当前BlossomGroup的地脉淤积操作台的方法,根据当前的刷新类型,返回不同的操作台 + + local operator = {[1]=defs.gadget_id_operator_1,[2]=nil,[3]=defs.gadget_id_operator_2} + local refreshType = ScriptLib.GetBlossomRefreshTypeByGroupId(context, 0) + if not (refreshType == 1 or refreshType == 3) then + return -1 + end + ScriptLib.PrintContextLog(context,"BG: Current blossom group refresh type: "..refreshType) + + return operator[refreshType] +end +---------------------------------- +Initialize() \ No newline at end of file diff --git a/gdconf/game_data_config/lua/common/V3_3/BrickBreaker.lua b/gdconf/game_data_config/lua/common/V3_3/BrickBreaker.lua new file mode 100644 index 00000000..af1ae6ca --- /dev/null +++ b/gdconf/game_data_config/lua/common/V3_3/BrickBreaker.lua @@ -0,0 +1,185 @@ +--- +--- Generated by EmmyLua(https://github.com/EmmyLua) +--- Created by binghong.shen. +--- DateTime: 2022/8/8 16:33 +--- +--[[====================================== +|| filename: BrickBreaker +|| owner: binghong.shen +|| description: 3.3打砖块活动 +|| LogName: BrickBreaker +|| Protection: [Protection] +=======================================]] + + + +-- 测试gadget 70290608 + +--miscs配置内容 +--[[ + +--传送触发器物件 +defs.gadget_teleport = 10001 +--砖块玩法物件 +defs.gadget_bricks = 10002 +--空气墙 +defs.gadget_airWall = 10003 +--是否是地城 +defs.isDungeon = 0 +--地城氛围物件 +defs.gadget_envLamp = 10004 + +defs.envWeather = +{ + [1]=10169, + [2]=10170, + [3]=10171, +} + + +--地城对应的天气配置 +local DungeonWeather = { + 10039,10040,10041,10042 +} + +local defs = { + group_id = 235801002, + worktop_id = 123, --操作台对应的操作数 + air_wall = 2005, --场内空气墙对应的ConfigID + minion_fever = 5, --普通怪物死亡增加的热度值 + game_time = 360, --挑战时间 + min_monster_count = 5, --场上最少怪物数量 + max_monster_count = 5, --场上最多怪物数量 + environment_suite = 4, --环境灯光所在的Suite + noswitch_punishment_interval = 30, --不换人开始有惩罚的最小时间间隔 + num_killed_per_tide = {20, 20, 20, 20, 0} --每组怪物潮对应需要的杀怪数量 +} + +]] + + +local local_defs = { + worktop_option = 30110, + progress_key = 1, + team_global_value = "FEVER_LEVEL", + team_noswitch_pubishment = "NOSWITCH_PUNISHMENT", + team_has_switch = "HAS_SWITCHED_TEAM", + burn_effect_level = 2, + environment_change_level = 1, + base_upgrade_reminder = 358010102, + team_noswitch_pubishment_reminder = 144, + punish_inAdvance_reminder = 201 +} + +local Tri = { + [1] = { name = "group_load", config_id = 8000001, event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_group_load", trigger_count = 0}, + [2] = { name = "gadget_talk_done", config_id = 8000002, event = EventType.EVENT_GADGETTALK_DONE, source = "", condition = "", action = "action_gadget_talk_done", trigger_count = 0}, + [3] = { name = "gallery_pre_start", config_id = 8000003, event = EventType.EVENT_GALLERY_PRE_START, source = "", condition = "", action = "action_gallery_pre_start", trigger_count = 0}, + [4] = { name = "dungeon_settle", config_id = 8000004, event = EventType.EVENT_DUNGEON_SETTLE, source = "", condition = "", action = "action_dungeon_settle", trigger_count = 0}, + [5] = { name = "gallery_stop", config_id = 8000005, event = EventType.EVENT_GALLERY_STOP, source = "", condition = "", action = "action_gallery_stop", trigger_count = 0}, + + --[2] = { name = "select_option", config_id = 8000002, event = EventType.EVENT_SELECT_OPTION, source = "", condition = "", action = "action_select_option", trigger_count = 0}, + --[3] = { name = "time_axis_pass", config_id = 8000003, event = EventType.EVENT_TIME_AXIS_PASS, source = "", condition = "", action = "action_time_axis_pass", trigger_count = 0}, + --[4] = { name = "gallery_progress_pass", config_id = 8000004, event = EventType.EVENT_GALLERY_PROGRESS_PASS, source = "", condition = "", action = "action_gallery_progress_pass", trigger_count = 0}, + --[6] = { name = "sumo_switch_team", config_id = 8000008, event = EventType.EVENT_SUMO_SWITCH_TEAM_EVENT, source = "", condition = "", action = "action_sumo_switch_team", trigger_count = 0}, + --[7] = { name = "dungeon_all_avatar_die", config_id = 8000009, event = EventType.EVENT_DUNGEON_ALL_AVATAR_DIE, source = "", condition = "", action = "action_dungeon_all_avatar_die", trigger_count = 0}, + --[8] = { name = "enter_start_region", config_id = 8000011, event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "action_enter_start_region", trigger_count = 0}, + +} + +function Initialize() + for k,v in pairs(Tri) do + table.insert(triggers, v) + table.insert(suites[1].triggers, v.name) + end + + table.insert(variables,{ config_id=50000003,name = "fever_ratio", value = 1}) + --用于记录是否已经创建空气墙,防止玩家卡在空气墙外 + table.insert(variables,{ config_id=50000006,name = "is_air_wall_created", value = 0}) +end + +------------------------------------------------------------------ + +function action_group_load(context,evt) + ScriptLib.PrintContextLog(context,"BrickBreaker groupLoad") + SLC_SetEnvLevel(context,1) + return 0 +end +function action_gadget_talk_done(context,evt) + ScriptLib.PrintContextLog(context,"BrickBreaker action_gadget_talk_done") + + local talkName = evt.source_name + local talkID = evt.param2 + if talkID == 6800419 or talkName == 6800419 then + ScriptLib.CreateGadget(context, { config_id = defs.gadget_teleport }) + end + return 0 +end + +function action_gallery_pre_start(context,evt) + ScriptLib.PrintContextLog(context,"BrickBreaker action_gallery_pre_start") + + local curGallery = evt.param1 + ScriptLib.SetGroupTempValue(context, "curGallery", curGallery, {}) + + if defs then + if defs.gadget_bricks then + ScriptLib.CreateGadget(context, { config_id = defs.gadget_bricks }) + end + if defs.gadget_airWall then + ScriptLib.CreateGadget(context, { config_id = defs.gadget_airWall }) + end + end + return 0 +end + +function action_dungeon_settle(context,evt) + ScriptLib.PrintContextLog(context,"BrickBreaker action_dungeon_settle") + + local curGallery = ScriptLib.GetGroupTempValue(context, "curGallery", {}) + ScriptLib.StopGallery(context, curGallery, true) + + return 0 +end + +function action_gallery_stop(context,evt) + ScriptLib.PrintContextLog(context,"BrickBreaker action_gallery_stop") + ScriptLib.RemoveEntityByConfigId(context, 0, EntityType.GADGET, defs.gadget_bricks) + ScriptLib.RemoveEntityByConfigId(context, 0, EntityType.GADGET, defs.gadget_airWall) + SLC_SetEnvLevel(context,1) + + return 0 +end + +function SLC_SetEnvLevel(context,value) + ScriptLib.PrintContextLog(context,"BrickBreaker SLC_SetEnvLevel In") + + if value and defs.gadget_envLamp then + if value == 1 then + ScriptLib.PrintContextLog(context,"BrickBreaker SLC_SetEnvLevel 1") + ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_envLamp, 0) + end + if value == 2 then + ScriptLib.PrintContextLog(context,"BrickBreaker SLC_SetEnvLevel 2") + ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_envLamp, 201) + end + if value == 3 then + ScriptLib.PrintContextLog(context,"BrickBreaker SLC_SetEnvLevel 3") + ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_envLamp, 202) + end + end + + if value and defs.envWeather and defs.envWeather[value] then + for _,v in pairs(defs.envWeather) do + ScriptLib.SetWeatherAreaState(context, v, 0) + end + ScriptLib.PrintContextLog(context,"BrickBreaker ChangeWeather "..tostring(defs.envWeather[value])) + + ScriptLib.SetWeatherAreaState(context, defs.envWeather[value], 1) + end + return 0 +end + +------------------------------------------------------------------ +Initialize() + diff --git a/gdconf/game_data_config/lua/common/V3_3/CoinCollect.lua b/gdconf/game_data_config/lua/common/V3_3/CoinCollect.lua new file mode 100644 index 00000000..17247548 --- /dev/null +++ b/gdconf/game_data_config/lua/common/V3_3/CoinCollect.lua @@ -0,0 +1,680 @@ +--[[====================================== +|| filename: CoinCollect +|| owner: shuyi.chang +|| description: 3.3短距寻物 +|| LogName: ## TD_CoinCollect: +|| Protection: +=======================================]] + +--[[ +local defs = +{ + -- 还剩多少秒的时候出现金币提示光柱 + hintTime = 30, + + -- 限时金币出现的时长 + coinTime = 10, + + -- 挑战总时长【不配的话就默认是120】 + totalTime = 120, + + -- 技能持续时长【不配的话默认是10】 + skillDuration = 10, + + -- 对应的gallery id + galleryId = 99, +} + +local defs_miscs = +{ + -- 特殊金币和它们关联的普通金币们,有几个特殊金币就应该有几项 + specialCoinTable = { + -- 每项格式如下 + [specialCoin_configId] = {coin_configId_01, coin_configId_02, coin_configId_03, ...}, + }, + +} +--]] + +-- 注意这个动态group卸载会先于gallery结束,所以不能用event_gallery_stop,保底在group will unload里 +local extraTriggers = +{ + { config_id = 50000001, name = "GROUP_LOAD", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD", trigger_count = 0 }, + { config_id = 50000002, name = "TIME_AXIS_PASS", event = EventType.EVENT_TIME_AXIS_PASS, source = "", condition = "", action = "action_EVENT_TIME_AXIS_PASS", trigger_count = 0 }, + -- { config_id = 50000003, name = "GADGET_STATE_CHANGE", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "", action = "action_EVENT_GADGET_STATE_CHANGE", trigger_count = 0 }, + { config_id = 50000004, name = "ENTER_REGION", event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "action_EVENT_ENTER_REGION", forbid_guest = false, trigger_count = 0 }, + -- { config_id = 50000005, name = "VARIABLE_CHANGE_COUNT", event = EventType.EVENT_VARIABLE_CHANGE, source = "collectedCoins", condition = "condition_EVENT_VARIABLE_CHANGE_COUNT", action = "action_EVENT_VARIABLE_CHANGE_COUNT", trigger_count = 0, tag = "99" }, + -- { config_id = 50000006, name = "SELECT_OPTION", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "", action = "action_EVENT_SELECT_OPTION", trigger_count = 0, }, + { config_id = 50000009, name = "VARIABLE_CHANGE", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "", action = "action_EVENT_VARIABLE_CHANGE", trigger_count = 0, }, + { config_id = 50000010, name = "GALLERY_START", event = EventType.EVENT_GALLERY_START, source = "", condition = "", action = "action_EVENT_GALLERY_START", trigger_count = 0, }, + { config_id = 50000011, name = "LEAVE_REGION", event = EventType.EVENT_LEAVE_REGION, source = "", condition = "", action = "action_EVENT_LEAVE_REGION", trigger_count = 0 }, + { config_id = 50000012, name = "GROUP_WILL_UNLOAD", event = EventType.EVENT_GROUP_WILL_UNLOAD, source = "", condition = "", action = "action_EVENT_GROUP_WILL_UNLOAD", trigger_count = 0 }, + { config_id = 50000013, name = "MP_ALL_PLAYER_DIE", event = EventType.EVENT_SCENE_MP_PLAY_ALL_AVATAR_DIE, source = "", condition = "", action = "action_EVENT_MP_ALL_PLAYER_DIE", trigger_count = 0 }, + +} + +local extraVariables = +{ + { config_id = 50000101, name = "final", value = 0, no_refresh = false }, + { config_id = 50000102, name = "collectedCoins", value = 0, no_refresh = false }, + { config_id = 50000103, name = "levelStart", value = 0, no_refresh = false }, +} + +local coin_gadgetId = 70220131 +local specialCoin_gadgetId = 70220132 + +-- 所有不跟特殊金币挂钩的普通金币 +local indieCoins = {} + +-- 所有跟特殊金币挂钩的普通金币 +local tempCoins = {} + +local abilityGroup = "ActivityAbility_CoinCollect_AbilityGroup" + +local totalCoinCount = 0 + +local totalTime = 120 + +local skillTable = +{ + ["coin"] = {name = "coin", duration = 10}, + ["charge"] = {name = "charge", duration = 10}, +} + +local skillDuration = 10 + +local coinState = { + ["default"] = 0, + ["show"] = 201, + ["highlight"] = 901, + ["special"] = 902, + ["dead"] = 202, +} +--================================================================ +-- Local Functions +--================================================================ +function LF_Initialize_Group(triggers, suites, variables, gadgets, regions) + + -- insert triggers + for i = 1, #extraTriggers do + table.insert(triggers, extraTriggers[i]) + end + + -- add triggers to suite + for i = 1, #extraTriggers do + -- 都放到初始suite 1中 + table.insert(suites[1].triggers,extraTriggers[i].name) + end + + -- insert variables + for i = 1, #extraVariables do + table.insert(variables, extraVariables[i]) + end + + local temp = 0 + for i, v in pairs(defs_miscs.specialCoinTable) do + for j = 1, #v do + -- 每个限时金币记一下自己属于哪个特殊金币 + gadgets[v[j]]["specialCoin"] = i + + -- add all temp coins to table + table.insert(tempCoins, v[j]) + end + + -- 每个特殊金币一个group var记录自己的限时金币被吃掉了多少个 + temp = temp + 1 + local coinVar = { config_id = 60000000 + temp, name = tostring(i), value = 0, no_refresh = true } + table.insert(variables, coinVar) + end + + -- add all independent coins to table + for i, v in pairs(gadgets) do + if v.gadget_id == coin_gadgetId then + -- 不能是跟特殊金币关联的普通金币 + for j = 1, #tempCoins do + if v.config_id == tempCoins[j] then + break + end + + if j == #tempCoins then + -- 最后一项还没break,就是它了 + table.insert(indieCoins, v.config_id) + end + end + end + end + + -- add ability group + -- regions[defs.maxRegion].team_ability_group_list = {abilityGroup} + + totalCoinCount = #indieCoins + #tempCoins + + -- 处理下挑战时长 + if defs.totalTime ~= nil then + totalTime = defs.totalTime + end + + -- 处理下技能时长 + if defs.skillDuration ~= nil then + skillDuration = defs.skillDuration + end +end + +function LF_PrintList(context, name, list) + local emptyStr = "" + for k, v in pairs(list) do + emptyStr = emptyStr..v..", " + end + ScriptLib.PrintContextLog(context, "## TD_CoinCollect: list name = "..name..", list content = "..emptyStr) +end + +-- 从所有201金币中随机1个金币(特殊金币+不和特殊金币关联的普通金币) +function LF_RandomCoin(context) + local tempTable = {} + -- 特殊金币 + for i, v in pairs(defs_miscs.specialCoinTable) do + if ScriptLib.GetGadgetStateByConfigId(context, base_info.group_id, i) == coinState.show then + table.insert(tempTable, i) + end + end + + -- 不和特殊金币关联的普通金币 + for i = 1, #indieCoins do + if ScriptLib.GetGadgetStateByConfigId(context, base_info.group_id, indieCoins[i]) == coinState.show then + table.insert(tempTable, indieCoins[i]) + end + end + + LF_PrintList(context, "randomCoins", tempTable) + + if #tempTable == 0 then + ScriptLib.PrintContextLog(context, "## TD_CoinCollect: no 201 coins") + + return 0 + end + + math.randomseed(tostring(ScriptLib.GetServerTime(context)):reverse():sub(1, 6)) + local coinId = tempTable[math.random(#tempTable)] + + ScriptLib.PrintContextLog(context, "## TD_CoinCollect: LF_RandomCoin is called, coin id = "..coinId) + + return coinId +end + +function LF_ThreeRandomCoins(context) + ScriptLib.PrintContextLog(context, "## TD_CoinCollect: LF_ThreeRandomCoins is called") + + local tempTable = {} + -- 特殊金币 + for i, v in pairs(defs_miscs.specialCoinTable) do + if ScriptLib.GetGadgetStateByConfigId(context, base_info.group_id, i) == coinState.show then + table.insert(tempTable, i) + end + end + + -- 不和特殊金币关联的普通金币 + for i = 1, #indieCoins do + if ScriptLib.GetGadgetStateByConfigId(context, base_info.group_id, indieCoins[i]) == coinState.show then + table.insert(tempTable, indieCoins[i]) + end + end + + LF_PrintList(context, "201Coins", tempTable) + + -- 要是不足三个金币在201,有几个用几个 + if #tempTable <= 3 then + return tempTable + end + + -- 多余三个 + math.randomseed(tostring(ScriptLib.GetServerTime(context)):reverse():sub(1, 6)) + local middle = math.random(#tempTable) + if middle <= 1 then + -- 随到了1,取2 + middle = 2 + elseif middle == #tempTable then + -- 随到了最后一项,取倒数第二项 + middle = #tempTable - 1 + end + local middleId = tempTable[middle] + + local top = math.random(middle - 1) + local topId = tempTable[top] + + local bottom = math.random(middle + 1, #tempTable) + local bottomId = tempTable[bottom] + + local returnTable = {} + if topId ~= 0 then + table.insert(returnTable, topId) + end + if middleId ~= 0 then + table.insert(returnTable, middleId) + end + if bottomId ~= 0 then + table.insert(returnTable, bottomId) + end + LF_PrintList(context, "hintCoins", returnTable) + return returnTable +end + +function LF_ResetGroup(context, start) + + for i, v in pairs(defs_miscs.specialCoinTable) do + ScriptLib.SetGroupVariableValue(context, tostring(i), 0) + end + + if start == false then + -- 结束的时候不设置任何状态 + return + end + + -- 重置所有金币 + -- 保底把所有temp coins设置为【显示】状态 + for i = 1, #tempCoins do + ScriptLib.SetGadgetStateByConfigId(context, tempCoins[i], coinState.show) + end + + -- 保底把所有indie coins设置为显示状态 + for i = 1, #indieCoins do + ScriptLib.SetGadgetStateByConfigId(context, indieCoins[i], coinState.show) + end + + -- 把特殊金币设置为显示状态 + for k, v in pairs(defs_miscs.specialCoinTable) do + ScriptLib.SetGadgetStateByConfigId(context, k, coinState.show) + end + +end + +function LF_ResetVariables(context, start) + -- 各种变量都归零 + ScriptLib.SetGroupVariableValue(context, "final", 0) + ScriptLib.SetGroupVariableValue(context, "collectedCoins", 0) + ScriptLib.SetGroupVariableValue(context, "levelStart", 0) + + ScriptLib.SetGroupTempValue(context, "lastCoin", 0, {}) + + -- 所有人的各种sgv都归零 + local value = 0 + if start == true then + value = 0 + elseif start == false then + value = -3 + end + + local uidList = ScriptLib.GetSceneUidList(context) + for i = 1, #uidList do + -- 保底,value是负数的话能量一定不会随时间增长 + ScriptLib.SetTeamServerGlobalValue(context, uidList[i], "SGV_CoinCollect_Skill_Charge", value) + ScriptLib.SetTeamServerGlobalValue(context, uidList[i], "SGV_CoinCollect_Skill_Coin", 0) + ScriptLib.SetTeamServerGlobalValue(context, uidList[i], "SGV_CoinCollect_Widget_SkillEnabled", 0) + + -- 小道具初始给100能量,结束的时候能量清空(上限是200,-200肯定能清空) + local ret = ScriptLib.AddTeamEntityGlobalFloatValue(context, {uidList[i]}, "GV_CoinCollect_Widget_Energy", 100 * (value + 1)) + ScriptLib.PrintContextLog(context, "## TD_CoinCollect: GV_CoinCollect_Widget_Energy is set to "..100 * (value + 1)..", uid = "..uidList[i]..", ret = "..ret) + + end + +end + +function LF_LevelStart(context, start) + + LF_ResetVariables(context, start) + LF_ResetGroup(context, start) + + if start == true then + -- 设置vision type + local uid_list = ScriptLib.GetSceneUidList(context) + ScriptLib.SetPlayerGroupVisionType(context, uid_list, {0}) + + elseif start == false then + -- vision type恢复正常 + local uid_list = ScriptLib.GetSceneUidList(context) + ScriptLib.SetPlayerGroupVisionType(context, uid_list, {1}) + + end + +end + +function LF_CheckSkill(context, uid) + local list = ScriptLib.GetCoinCollectGalleryPlayerSkillInfo(context, uid, defs.galleryId) + LF_PrintList(context, "skillList"..uid, list) + + if #list == 0 then + ScriptLib.PrintContextLog(context, "## TD_CoinCollect: WARNING!! no player skill data") + return 0 + end + + ScriptLib.SetGroupTempValue(context, "skill_"..uid, list[1], {}) + ScriptLib.SetGroupTempValue(context, "charge_"..uid, list[2], {}) + ScriptLib.SetGroupTempValue(context, "coin_"..uid, list[3], {}) + ScriptLib.SetGroupTempValue(context, "times_"..uid, 0, {}) + + ScriptLib.PrintContextLog(context, "## TD_CoinCollect: LF_CheckSkill is called, uid = "..uid..", skill_id = "..list[1]..", charge = "..list[2]..", coin = "..list[3]) + +end + + +function LF_GetTableLength(t) + local count = 0 + for _ in pairs(t) do count = count + 1 end + return count +end + +--================================================================ +-- Triggers +--================================================================ +function action_EVENT_GROUP_LOAD(context, evt) + ScriptLib.PrintContextLog(context, "## TD_CoinCollect: group is loaded") + -- 打印一下各种变量 + LF_PrintList(context, "tempCoins", tempCoins) + LF_PrintList(context, "indieCoins", indieCoins) + ScriptLib.PrintContextLog(context, "## TD_CoinCollect: total coins = "..totalCoinCount) + + -- 每个玩家记三个temp var给小道具技能 + local uid_list = ScriptLib.GetSceneUidList(context) + for i = 1, #uid_list do + ScriptLib.SetGroupTempValue(context, "skill_"..uid_list[i], 0, {}) + ScriptLib.SetGroupTempValue(context, "charge_"..uid_list[i], 0, {}) + ScriptLib.SetGroupTempValue(context, "coin_"..uid_list[i], 0, {}) + + end + + -- 初始化其他group temp var + ScriptLib.SetGroupTempValue(context, "galleryStart", 0, {}) + + -- 气球默认0不出现,这个时候就要设置气球状态了! + LF_ResetGroup(context, true) + + return 0 +end + +function action_EVENT_GROUP_WILL_UNLOAD(context, evt) + ScriptLib.PrintContextLog(context, "## TD_CoinCollect: group will unload") + -- 埋点:每个玩家用了多少次技能 + local transaction = ScriptLib.GetGalleryTransaction(context, defs.galleryId) + local uidList = ScriptLib.GetSceneUidList(context) + for i = 1, #uidList do + local skill_id = ScriptLib.GetGroupTempValue(context, "skill_"..uidList[i], {}) + local times = ScriptLib.GetGroupTempValue(context, "times_"..uidList[i], {}) + ScriptLib.PrintContextLog(context,"## TD_CoinCollect: transaction = "..transaction.. + ", skill_id = "..skill_id..", times = "..times..", gallery_id = "..defs.galleryId) + ScriptLib.MarkGroupLuaAction(context, "CoinCollect_1", transaction, + {["gallery_id"] = defs.galleryId, ["skill_id"] = skill_id, ["times"]= times}) + end + + -- 保底 + LF_LevelStart(context, false) + + return 0 +end + + +function action_EVENT_ENTER_REGION(context, evt) + ScriptLib.PrintContextLog(context, "## TD_CoinCollect: player enters region") + -- 玩家加载时间过长,可能会导致gallery开启后才enter scene(大世界均可传送),如果enter scene的时候gallery已经开了,再统计一次技能 + if ScriptLib.GetGroupTempValue(context, "galleryStart", {}) == 1 then + LF_CheckSkill(context, context.uid) + end + return 0 +end + +function action_EVENT_LEAVE_REGION(context, evt) + ScriptLib.PrintContextLog(context, "## TD_CoinCollect: player leaves region") + + LF_LevelStart(context, false) + return 0 +end + +function action_EVENT_TIME_AXIS_PASS(context, evt) + local timeProcess = evt.param1 + ScriptLib.PrintContextLog(context, "## TD_CoinCollect: time axis "..evt.source_name..", stage "..timeProcess.. " is finished") + + if evt.source_name == "levelCountDown" then + -- 随机若干普通金币和特殊金币光柱提示 + ScriptLib.SetGroupVariableValue(context, "final", 1) + ScriptLib.ShowReminder(context, 400902) + local randomCoins = LF_ThreeRandomCoins(context) + for i = 1, #randomCoins do + ScriptLib.SetGroupGadgetStateByConfigId(context, base_info.group_id, randomCoins[i], coinState.highlight) + + -- 在对应位置生成一个雷达显示专用物件 + if gadgets[randomCoins[i]] ~= nil then + local pos = gadgets[randomCoins[i]].pos + local rot = gadgets[randomCoins[i]].rot + ScriptLib.CreateGadgetByParamTable(context, {config_id = bait, pos = pos, rot = rot}) + end + end + + elseif string.sub(evt.source_name, 1, 12) == "specialCoin_" then + -- 所有201限时金币都消失回到0,特殊金币重新出现 + local configId = tonumber(string.sub(evt.source_name, 13)) + local tempCoins = defs_miscs.specialCoinTable[configId] + ScriptLib.SetGroupGadgetStateByConfigId(context, base_info.group_id, configId, coinState.show) + for i = 1, #tempCoins do + -- 还在902的金币消失 + if ScriptLib.GetGadgetStateByConfigId(context, base_info.group_id, tempCoins[i]) == coinState.special then + ScriptLib.SetGroupGadgetStateByConfigId(context, base_info.group_id, tempCoins[i], 0) + end + end + else + -- 技能结束 + local uid = tonumber(evt.source_name) + if uid == nil then + ScriptLib.PrintContextLog(context, "## TD_CoinCollect: WARNING!!! no valid uid when widget skill is supposed to end") + return 0 + end + + -- 不在乎这个技能有没有金币和充能,都可以归零 + ScriptLib.SetTeamServerGlobalValue(context, uid, "SGV_CoinCollect_Skill_Charge", 0) + ScriptLib.SetTeamServerGlobalValue(context, uid, "SGV_CoinCollect_Skill_Coin", 0) + ScriptLib.SetTeamServerGlobalValue(context, uid, "SGV_CoinCollect_Widget_SkillEnabled", 0) + + ScriptLib.PrintContextLog(context, "## TD_CoinCollect: uid = "..uid..", skill end") + -- elseif string.sub(evt.source_name, 1, 4) == "coin" then + -- -- 金币技能结束 + -- local uid = tonumber(string.gsub(evt.source_name, "coin_", "")) + + -- if uid == nil then + -- ScriptLib.PrintContextLog(context, "## TD_CoinCollect: WARNING!!! no valid uid when coin skill is supposed to end") + -- return 0 + -- end + + -- ScriptLib.SetTeamServerGlobalValue(context, uid, "SGV_CoinCollect_Skill_Coin", 0) + -- ScriptLib.PrintContextLog(context, "## TD_CoinCollect: uid = "..uid..", skill = coin, end") + + -- elseif string.sub(evt.source_name, 1, 6) == "charge" then + -- -- 充能技能结束 + -- local uid = tonumber(string.gsub(evt.source_name, "charge_", "")) + + -- if uid == nil then + -- ScriptLib.PrintContextLog(context, "## TD_CoinCollect: WARNING!!! no valid uid when charge skill is supposed to end") + -- return 0 + -- end + + -- ScriptLib.SetTeamServerGlobalValue(context, uid, "SGV_CoinCollect_Skill_Charge", 0) + -- ScriptLib.PrintContextLog(context, "## TD_CoinCollect: uid = "..uid..", skill = charge, end") + end + + return 0 +end + +-- function condition_EVENT_VARIABLE_CHANGE_COUNT(context, evt) +-- if evt.param2 ~= evt.param1 then return true end +-- return false +-- end + +-- function action_EVENT_VARIABLE_CHANGE_COUNT(context, evt) +-- ScriptLib.PrintContextLog(context, "## TD_CoinCollect: "..evt.source_name.." changes from "..evt.param2.." to ".. evt.param1) + +-- return 0 +-- end + +function action_EVENT_VARIABLE_CHANGE(context, evt) + ScriptLib.PrintContextLog(context, "## TD_CoinCollect: "..evt.source_name.." changes from "..evt.param2.." to ".. evt.param1) + + if evt.param1 == evt.param2 then + return 0 + end + + if evt.param1 == 1 and evt.source_name == "levelStart" then + + -- todo 应该服务器开启gallery,暂时先lua这里手动开 + local ret = ScriptLib.StartGallery(context, defs.galleryId) + ScriptLib.PrintContextLog(context, "## TD_CoinCollect: start gallery = "..defs.galleryId..", ret = "..ret) + + end + + return 0 +end + +function action_EVENT_GALLERY_START(context, evt) + ScriptLib.PrintContextLog(context, "## TD_CoinCollect: gallery = "..evt.param1.." starts") + + ScriptLib.SetGroupTempValue(context, "galleryStart", 1, {}) + + -- 重置变量,小道具初始给100,所有金币都显示 + LF_LevelStart(context, true) + + -- gallery开启后开始时间轴计时 + ScriptLib.InitTimeAxis(context, "levelCountDown", {totalTime - defs.hintTime, totalTime}, false) + + -- 把所有temp coins设置为【隐藏】状态 + for i = 1, #tempCoins do + ScriptLib.SetGadgetStateByConfigId(context, tempCoins[i], coinState.default) + end + + -- -- todo 应该gallery自带左侧进度显示,客户端还没接,先用挑战代替 + -- ScriptLib.StartChallenge(context, defs.challengeId, defs.challengeId, {totalTime, 3, 99, totalCoinCount}) + + -- 判断此局使用的技能 + local uid_list = ScriptLib.GetSceneUidList(context) + for i = 1, #uid_list do + LF_CheckSkill(context, uid_list[i]) + end + + return 0 +end + +function action_EVENT_MP_ALL_PLAYER_DIE(context, evt) + ScriptLib.PrintContextLog(context, "## TD_CoinCollect: all players die in mp mode") + + return 0 +end + + + +--================================================================ +-- SLCs +--================================================================ +function SLC_Player_Approach_Coin(context, param1, param2) + -- param1是金币的类型,param2 + local configId = ScriptLib.GetGadgetConfigId(context, { gadget_eid = context.target_entity_id }) + local gadgetState = ScriptLib.GetGadgetStateByConfigId(context, base_info.group_id, configId) + if configId == 0 then + ScriptLib.PrintContextLog(context, "## TD_CoinCollect: SLC_Player_Approach_Coin is called, configId = "..configId..", empty config id, return immediately") + return 0 + end + + if gadgets[configId] == nil or ScriptLib.CheckIsInGroup(context, 0, configId) == false then + ScriptLib.PrintContextLog(context, "## TD_CoinCollect: SLC_Player_Approach_Coin is called, configId = "..configId..", cannot find entity in group, return immediately") + return 0 + end + + if gadgets[configId].gadget_id ~= coin_gadgetId and gadgets[configId].gadget_id ~= specialCoin_gadgetId then + ScriptLib.PrintContextLog(context, "## TD_CoinCollect: SLC_Player_Approach_Coin is called, configId = "..configId..", illegal gadget id, return immediately") + return 0 + end + + ScriptLib.PrintContextLog(context, "## TD_CoinCollect: SLC_Player_Approach_Coin is called, configId = "..configId) + + -- 1普通金币,2特殊金币 + if param1 == 1 then + -- ScriptLib.SetGroupGadgetStateByConfigId(context, base_info.group_id, configId, 202) + ScriptLib.KillEntityByConfigId(context, { config_id = configId }) + + + -- todo 通知gallery修改计分,暂时先用挑战做了 + ScriptLib.ChangeGroupVariableValue(context, "collectedCoins", 1) + local collectedCoins = ScriptLib.GetGroupVariableValue(context, "collectedCoins") + + -- param2是消耗了多少时间 + -- local timePassed = totalTime - param2/1000 + local timePassed = param2/1000 + ScriptLib.UpdatePlayerGalleryScore(context, defs.galleryId, {["coin_collect_num"] = collectedCoins, ["last_collect_coin_left_time"] = timePassed}) + ScriptLib.PrintContextLog(context, "## TD_CoinCollect: a coin is picked up, gallery score: coin_collect_num = "..collectedCoins..", last_collect_coin_left_time = "..timePassed) + + -- 如果是特殊金币关联的限时金币 + local specialCoin_configId = gadgets[configId].specialCoin + if specialCoin_configId ~= nil then + -- if evt.param3 == 902 then + ScriptLib.ChangeGroupVariableValue(context, tostring(specialCoin_configId), 1) + + -- 如果某一个特殊金币周围的限时金币都被拾取了,关联的特殊金币消失,时间轴取消(不能把关联的限时金币重置回来了) + if ScriptLib.GetGroupVariableValue(context, tostring(specialCoin_configId)) == #defs_miscs.specialCoinTable[specialCoin_configId] then + ScriptLib.SetGroupGadgetStateByConfigId(context, base_info.group_id, specialCoin_configId, coinState.dead) + ScriptLib.EndTimeAxis(context, "specialCoin_"..specialCoin_configId) + end + end + + -- 如果已经吃完所有金币,直接触发gallery成功结算 + if collectedCoins >= totalCoinCount then + -- true是fail + ScriptLib.StopGallery(context, defs.galleryId, false) + end + elseif param1 == 2 then + -- 2特殊金币,特殊金币消失,通知这个特殊金币关联的限时普通金币出现 + ScriptLib.SetGroupGadgetStateByConfigId(context, base_info.group_id, configId, coinState.special) + + local tempCoins = defs_miscs.specialCoinTable[configId] + for i = 1, #tempCoins do + ScriptLib.SetGroupGadgetStateByConfigId(context, base_info.group_id, tempCoins[i], coinState.special) + ScriptLib.InitTimeAxis(context, "specialCoin_"..configId, {defs.coinTime}, false) + end + end + + -- 如果是最后高亮提示时刻,吃掉一个高亮金币就得再随机一个出来 + if gadgetState == coinState.highlight and ScriptLib.GetGroupVariableValue(context, "final") == 1 then + ScriptLib.SetGroupGadgetStateByConfigId(context, base_info.group_id, LF_RandomCoin(context), coinState.highlight) + end + + return 0 +end + +function SLC_CoinCollect_WidgetUsed(context) + + -- 使用了一次小道具,需要判断是否需要修改小道具tick速度和金币拾取范围(别的技能的开关是SGV_CoinCollect_Widget_SkillEnabled) + local coin = ScriptLib.GetGroupTempValue(context, "coin_"..context.uid,{}) + local charge = ScriptLib.GetGroupTempValue(context, "charge_"..context.uid,{}) + ScriptLib.PrintContextLog(context, "## TD_CoinCollect: SLC_CoinCollect_WidgetUsed is called, uid = "..context.uid..", coin = "..coin..", charge = "..charge) + + local times = ScriptLib.GetGroupTempValue(context, "times_"..context.uid, {}) + ScriptLib.SetGroupTempValue(context, "times_"..context.uid, times + 1, {}) + + if coin == 1 then + -- 能扩大金币范围 + ScriptLib.SetTeamServerGlobalValue(context, context.uid, "SGV_CoinCollect_Skill_Coin", 1) + -- ScriptLib.InitTimeAxis(context, "coin_"..context.uid, {skillTable.coin.duration}, false) + end + + if charge == 1 then + -- 充能加速 + ScriptLib.SetTeamServerGlobalValue(context, context.uid, "SGV_CoinCollect_Skill_Charge", 1) + -- ScriptLib.InitTimeAxis(context, "charge_"..context.uid, {skillTable.coin.duration}, false) + end + + -- 其他战斗负责的技能,只听这个sgv控制 + local ret = ScriptLib.SetTeamServerGlobalValue(context, context.uid, "SGV_CoinCollect_Widget_SkillEnabled", 1) + -- ScriptLib.PrintContextLog(context, "## TD_CoinCollect: SGV_CoinCollect_Widget_SkillEnabled is set to 1, ret = "..ret) + + -- 据说所有技能持续时长是一致的,只起一个时间轴统一管了 + ScriptLib.InitTimeAxis(context, tostring(context.uid), {skillDuration}, false) + return 0 +end + + +--================================================================ +-- Initialization +--================================================================ +LF_Initialize_Group(triggers, suites, variables, gadgets, regions) \ No newline at end of file diff --git a/gdconf/game_data_config/lua/common/V3_3/HideAndSeek_Gallery_V3.lua b/gdconf/game_data_config/lua/common/V3_3/HideAndSeek_Gallery_V3.lua new file mode 100644 index 00000000..a9dc36b9 --- /dev/null +++ b/gdconf/game_data_config/lua/common/V3_3/HideAndSeek_Gallery_V3.lua @@ -0,0 +1,840 @@ +--[[====================================== +|| filename: HideAndSeek_Gallery_V3 +|| owner: shuyi.chang +|| description: 风行迷踪三期 +|| LogName: ## HideAndSeek_V3 +|| Protection: [Protection] +=======================================]] + +--[[ + +local defs = +{ + gadget_prison = gadget_id, + duration = 240, + rampage_time = 40, + + -- 用于固定lod 1的region,千万不能填错,填错了一定会炸服务器 + eye_point = region_id, +} + +local energy_info = +{ + [1] = { time = 80, step = {-30,30}, points = {1,2,3,4,5,6}}, + [2] = { time = 160, step = {-30,30}, points = {1,2,3,4,5,6}} +} + +-- 这个group对应的图用哪些,这里就填哪些 +local disguiseList = {1, 2, 3} + +--]] + +--初始化给的state,V2开始全部由SGV实现 +local HS_State = { + ["Play"] = { name = "SGV_HideAndSeek_PlayerState_Play", value = 3 }, + ["Visible"] = { name = "SGV_HideAndSeek_PlayerState_Visible", value = 0 }, + ["OnMap"] = { name = "SGV_HideAndSeek_PlayerState_OnMap", value = 0 }, + ["Moveable"] = { name = "SGV_HideAndSeek_PlayerState_Moveable", value = 0 }, + ["Transfer"] = { name = "SGV_HideAndSeek_PlayerState_Transfer", value = 0 }, + ["TransferCache"] = { name = "SGV_HideAndSeek_PlayerState_TransferCache", value = 0}, + ["UltraMark"] = { name = "SGV_Is_In_UltraMark", value = 0 }, + ["GlobalSight"] = { name = "SGV_Is_In_GlobalSight", value = 0 }, + ["SuperPrison"] = { name = "SGV_Is_In_SuperPrison", value = 0 }, + ["Rampage"] = { name = "SGV_Is_In_Rampage", value = 0 }, + ["Dead"] = { name = "SGV_HideAndSeek_PlayerState_Dead", value = 0}, + ["Is_Detected"] = { name = "SGV_HideAndSeek_PlayerState_Is_Detected", value = 0}, + -- ===========================【三期新增】隐身诱饵造成的隐身状态========================== + ["Visible_Bait"] = { name = "SGV_HideAndSeek_PlayerState_Visible_Bait", value = 0}, + ["Visible_Mark"] = { name = "SGV_HideSeek_Real_Invisible_Mark", value = 0}, +} + +local skill_info = { + ["HideAndSeek_Skill_CatchPrey"] = { radius = 4 }, + ["HideAndSeek_Skill_Guide"] = { radius = 500 }, + ["HideAndSeek_Skill_Detect_F"] = { radius = 10 }, + ["HideAndSeek_Skill_UltraMark"] = { radius = 500, duration = 60 }, + ["HideAndSeek_Skill_GlobalSight"] = { radius = 500, duration = 20 }, + ["HideAndSeek_Skill_SuperPrison"] = { radius = 500, duration = 40 }, + -- ===========================【三期新增】隐身诱饵========================== + ["HideAndSeek_Skill_InvisibleBait_Check"] = { radius = 6, duration = 40 }, + -- ===========================【三期新增】四方八方之网========================== + ["HideAndSeek_Skill_HunterNet"] = { radius = 12 }, +} + +local hunter_win_by_EX = 30 +local hunter_win_in_time = 120 +local hunter_catch_by_guide = 10 +local final_time = 180 --抓捕阶段第180秒后为决胜时间,猎手在该时间内抓两人,记录翻牌 + +local map_info = { + --一期 + [1001003] = { name = "QingCe", list = {1,2,3} }, + [1001022] = { name = "QingQuan", list = {4,5} }, + [1001004] = { name = "WuWang", list = {4,8} }, + [1001002] = { name = "JiuZhuang", list = {7,8} }, + [1001023] = { name = "XueShan", list = {4,8} }, + --二期地图 + [1001006] = { name = "test_1", list = {1,2,3} },--轻策庄二期 + [1001007] = { name = "test_2", list = {4,8} }, + [1001008] = { name = "test_3", list = {4,8} }, + [1001009] = { name = "test_4", list = {19,17,18,20} },--离岛 + [1001010] = { name = "test_5", list = {4,8} }, + [1001011] = { name = "test_6", list = {11,12,13} },--神里 + [1001012] = { name = "test_7", list = {14,11,15} },--绯木 + [1001013] = { name = "test_8", list = {16,17,18} },--九条 + [1001014] = { name = "test_9", list = {4,8} }, + [1001015] = { name = "test_10", list = {4,8} }, + [1001015] = { name = "test_11", list = {4,21} },--初始林地 + [1001016] = { name = "test_12", list = {4,8} }, + [1001017] = { name = "test_13", list = {4,8} }, + [1001018] = { name = "test_14", list = {4,8} }, + [1001019] = { name = "test_15", list = {4,21,22} },--璃月遗迹 + [1001020] = { name = "test_16", list = {4,8} }, + [1001021] = { name = "test_17", list = {4,8} }, + [1001026] = { name = "test_18", list = {7,8,23} },--酒庄 + --【三期新增】三期地图 + [1001027] = { name = "CengYan", list = {21,18,13} },--层岩 + [1001028] = { name = "HaiYueChi", list = {21,18,13} },--海月池 + [1001029] = { name = "ShanHuGong", list = {21,18,13} },--珊瑚宫 + [1001030] = { name = "GanTian", list = {20,11,15} },--绀田村 + [1001031] = { name = "QingCeZhuang", list = {21,18,2} },--轻策庄 + [1001032] = { name = "AuMoSi", list = {21,18,13} },--奥摩斯港 + [1001033] = { name = "ChanNaYuan", list = {21,18,13} },--禅那园 + [1001034] = { name = "KaSaZhaLai", list = {21,18,13} },--卡萨扎莱 + [1001035] = { name = "WeiMoZhuang", list = {21,18,13} },--维摩庄 + [1001036] = { name = "DaBaZha", list = {21,18,13} },--大巴扎 + +} + +-- 上面那些变身物件的对应关系 +-- 1稻草人蓝,2稻草人红,3枯木,4丘丘人木箱,5草垛,6鬼火,7小路灯,8木桶,9火仙灵,10龙血矿石, +-- 11木盆,12水桶,13纸灯,14咸菜缸,15泡菜缸,16稻草靶子,17经典木桶,18经典木箱,19米袋子,20小板凳,21qq人木桶,22璃月石灯,23凳子 +-- 24层岩巨渊木箱,25竖木桶,26横木桶,27石块,28枯木,29珊瑚,30灯柱,31稻妻陶罐,32大酒坛,33璃月木箱,34须弥木箱,35竹筐,36须弥路灯,37营地竖木桶,38营地横木桶,39营地罐子 + +--玩法中开启的天气 +local weather_id_list = {3151} + +local Tri = { + [1]={ name = "gallery_stop", config_id = 8000001, event = EventType.EVENT_GALLERY_STOP, source = "", condition = "", action = "action_gallery_stop", trigger_count = 0}, + [2]={ name = "challenge_success", config_id = 8000003, event = EventType.EVENT_CHALLENGE_SUCCESS, source = "", condition = "", action = "action_challenge_success", trigger_count = 0}, + [3]={ name = "challenge_fail", config_id = 8000004, event = EventType.EVENT_CHALLENGE_FAIL, source = "", condition = "", action = "action_challenge_fail", trigger_count = 0}, + [4]={ name = "variable_change", config_id = 8000005, event = EventType.EVENT_VARIABLE_CHANGE, source = "catch_sum", condition = "", action = "action_variable_change", trigger_count = 0, tag = "9012"}, + [5]={ name = "time_axis_pass", config_id = 8000006, event = EventType.EVENT_TIME_AXIS_PASS, source = "", condition = "", action = "action_time_axis_pass", trigger_count = 0}, + [6]={ name = "enter_region", config_id = 8000007, event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "action_enter_region", trigger_count = 0, forbid_guest = false}, + [7]={ name = "GM_Debug", config_id = 8000008, event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "", action = "action_GM_Debug", trigger_count = 0 }, + [8]={ name = "multistage_end", config_id = 8000009, event = EventType.EVENT_SCENE_MULTISTAGE_PLAY_STAGE_END, source = "", condition = "", action = "action_multistage_end", trigger_count = 0 }, + [9]={ name = "group_load", config_id = 8000010, event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_group_load", trigger_count = 0 }, + [10]={name = "avatar_die", config_id = 8000011, event = EventType.EVENT_AVATAR_DIE, source = "", condition = "", action = "action_avatar_die", trigger_count = 0 }, + [11]={name = "player_quit", config_id = 8000012, event = EventType.EVENT_HIDE_AND_SEEK_PLAYER_QUIT, source = "", condition = "", action = "action_player_quit", trigger_count = 0 }, + [12]={name = "leave_region", config_id = 8000013, event = EventType.EVENT_LEAVE_REGION, source = "", condition = "", action = "action_leave_region", trigger_count = 0, forbid_guest = false}, + [13]={name = "group_will_unload", config_id = 8000014, event = EventType.EVENT_GROUP_WILL_UNLOAD, source = "", condition = "", action = "action_group_will_unload", trigger_count = 0 }, +} + +local Var = { + { config_id=50000001,name = "catch_sum", value = 0, no_refresh = false}, + { config_id=50000002,name = "GM_stage", value = 0, no_refresh = false}, +} + +-- 【三期新增】有些ability specials gadget是lua自行创建的,但是需要一个config id,直接在lua里写死,就不用在关卡编辑器里配了 +-- 但是对pos和area id有一些限制,所以找个地方存一下一定合法的值,方便后面调用 +local regionDefaultValues = { + pos = regions[defs.eye_point].pos, + area_id = regions[defs.eye_point].area_id, + radius = regions[defs.eye_point].radius, +} + +local extraGadgets = { + + -- 隐身诱饵,一人一个 + -- 不太確定為什麼level = 10,不過二期都是10,所以三期先照抄 + [30000001] = { config_id = 30000001, gadget_id = 44000457, pos = regionDefaultValues.pos, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = regionDefaultValues.area_id }, + [30000002] = { config_id = 30000002, gadget_id = 44000457, pos = regionDefaultValues.pos, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = regionDefaultValues.area_id }, + [30000003] = { config_id = 30000003, gadget_id = 44000457, pos = regionDefaultValues.pos, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = regionDefaultValues.area_id }, + + -- 普通诱饵,一人三个 + [30000004] = { config_id = 30000004, gadget_id = 44000107, pos = regionDefaultValues.pos, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = regionDefaultValues.area_id }, + [30000005] = { config_id = 30000005, gadget_id = 44000107, pos = regionDefaultValues.pos, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = regionDefaultValues.area_id }, + [30000006] = { config_id = 30000006, gadget_id = 44000107, pos = regionDefaultValues.pos, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = regionDefaultValues.area_id }, + + [30000007] = { config_id = 30000007, gadget_id = 44000107, pos = regionDefaultValues.pos, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = regionDefaultValues.area_id }, + [30000008] = { config_id = 30000008, gadget_id = 44000107, pos = regionDefaultValues.pos, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = regionDefaultValues.area_id }, + [30000009] = { config_id = 30000009, gadget_id = 44000107, pos = regionDefaultValues.pos, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = regionDefaultValues.area_id }, + + [30000010] = { config_id = 30000010, gadget_id = 44000107, pos = regionDefaultValues.pos, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = regionDefaultValues.area_id }, + [30000011] = { config_id = 30000011, gadget_id = 44000107, pos = regionDefaultValues.pos, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = regionDefaultValues.area_id }, + [30000012] = { config_id = 30000012, gadget_id = 44000107, pos = regionDefaultValues.pos, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = regionDefaultValues.area_id }, + + -- 能量球,config id把不太吉利的数字跳过去 + [30000015] = { config_id = 30000015, gadget_id = 44000105, pos = regionDefaultValues.pos, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = regionDefaultValues.area_id }, + +} + +local gadget_energy = 30000015 + +local invisible_bait_list = { 30000001, 30000002, 30000003 } + +local bait_list = { + [1] = {30000004, 30000005, 30000006}, + [2] = {30000007, 30000008, 30000009}, + [3] = {30000010, 30000011, 300000012}, +} + +local extraRegions = { + [40000001] = { config_id = 40000001, shape = RegionShape.SPHERE, radius = regionDefaultValues.radius + 5, pos = regionDefaultValues.pos, area_id = regionDefaultValues.area_id } +} + +local eyepoint_large_region = 40000001 + +local challengeTable = { + fatherId = 9011, + hunterId = 9012, + hiderId = 9013, + ghostId = 2013001, +} + +function Initialize_Base() + for i,v in ipairs(Tri) do + table.insert(triggers, v) + table.insert(suites[1].triggers, v.name) + end + for i,v in ipairs(Var) do + table.insert(variables, v) + end + for i,v in pairs(extraGadgets) do + table.insert(gadgets, v) + end + + for i,v in pairs(extraRegions) do + table.insert(regions, v) + end + + -- 【三期新增】gadget_prison看起来只会用到一个,三期就不用list了,但是保底一下如果哪里的配置没改成新的 + if defs.gadget_prison == nil and defs.gadget_prison_list ~= nil then + defs.gadget_prison = defs.gadget_prison_list[1] + end +end +--------------------------------------- +function action_group_load(context, evt) + --根据LD铺设随机生成障碍物 + LF_Bake_Random_Scene(context) + return 0 +end + +function action_gallery_stop(context, evt) + ScriptLib.PrintContextLog(context, "## HideAndSeek_V3_LOG : Gallery Stop") + --实际gameplay仍在进行时玩法停止,则走意外终止流程 + if 1 == ScriptLib.GetGroupTempValue(context, "is_in_play", {}) then + LF_Stop_Hide_And_Seek(context, 3) + end + return 0 +end + +function action_multistage_end(context, evt) + ScriptLib.PrintContextLog(context, "## HideAndSeek_V3_LOG : Multistage End : "..evt.param2.." | is_succ : "..evt.param3) + if evt.param3 == 0 then + --异常终结玩法 + if 1 == ScriptLib.GetGroupTempValue(context, "is_in_play", {}) then + LF_Stop_Hide_And_Seek(context, 3) + end + return 0 + end + if evt.param2 == 2 then + --LF_Bake_Random_Scene(context) + elseif evt.param2 == 3 then + --进入逃跑阶段 + ScriptLib.SetGroupTempValue(context, "in_escape", 1, {}) + LF_Assign_Character_Card(context) + elseif evt.param2 == 4 then + --进入抓捕阶段 + ScriptLib.SetGroupTempValue(context, "in_escape", 0, {}) + LF_Start_Hide_And_Seek(context) + + -- 【三期新增】这个时候通知一下在场的所有诱饵,根据本地gv值决定是否删除effect(感觉不太需要?猎人三期在逃跑阶段是4了,可以跟游侠区分开) + -- LF_NotifyInvisibleBaits(context) + elseif evt.param2 == 5 then + --由于关卡流终止时说明游侠未全灭,判胜 + if 1 == ScriptLib.GetGroupTempValue(context, "is_in_play", {}) then + LF_Stop_Hide_And_Seek(context, 2) + end + end + return 0 +end + +function action_challenge_success(context, evt) + ScriptLib.PrintContextLog(context, "## HideAndSeek_V3_Log : challenge_success -> "..evt.param1) + --猎手完成了抓人的挑战,判胜 + if evt.source_name == "9012" then + if 1 == ScriptLib.GetGroupTempValue(context, "is_in_play", {}) then + LF_Stop_Hide_And_Seek(context, 1) + end + end + return 0 +end + +function action_challenge_fail(context, evt) + ScriptLib.PrintContextLog(context, "## HideAndSeek_V3_Log : challenge_fail -> "..evt.param1) + --猎手未能完成抓人的挑战,判负 + if evt.source_name == "9011" then + if 1 == ScriptLib.GetGroupTempValue(context, "is_in_play", {}) then + LF_Stop_Hide_And_Seek(context, 2) + end + end + return 0 +end + +function action_variable_change(context, evt) + -- 只管catch_sum变化 + if evt.param1 == evt.param2 + 1 then + -- 这段有用的,一个玩家在逃跑阶段死亡退出改变catch sum、并导致catch sum等于prey总数,从这里直接判猎人成功 + if 1 == ScriptLib.GetGroupTempValue(context, "in_escape", {}) then + if evt.param1 == ScriptLib.GetGroupTempValue(context, "prey_sum", {}) then + local _index = ScriptLib.GetHideAndSeekPlayIndex(context) + ScriptLib.EndSceneMultiStagePlayStage(context, _index, "null", true) + end + end + --]] + return 0 + else + return -1 + end +end + +function action_enter_region(context, evt) + if evt.param1 ~= defs.eye_point then + return -1 + end + --开启视野锚点优化 + ScriptLib.SetPlayerEyePointStream(context, evt.param1, evt.param1, false) + ScriptLib.PrintContextLog(context, "## HideAndSeek_V3_LOG SetPlayerEyePointStream") + + -- -- 【三期新增】 + -- -- 开启锁lod1 + -- local ret = ScriptLib.SetPlayerEyePointLOD(context, defs.eye_point, eyepoint_large_region, 1) + -- ScriptLib.PrintContextLog(context, "## HideAndSeek_V3 lod level is set to 1, succeed = "..ret) + return 0 +end + +function action_leave_region(context, evt) + if evt.param1 ~= defs.eye_point then + return -1 + end + --关闭视野锚点优化 + ScriptLib.ClearPlayerEyePoint(context, evt.param1) + ScriptLib.PrintContextLog(context, "## HideAndSeek_V3_LOG ClearPlayerEyePoint") + + + -- -- 【三期新增】 + -- -- 关闭锁lod1 + -- local ret = ScriptLib.ClearPlayerEyePoint(context, defs.eye_point) + -- ScriptLib.PrintContextLog(context, "## HideAndSeek_V3 player eye point is cleared, succeed = "..ret) + + return 0 +end + +function action_group_will_unload(context, evt) + --提前关闭性能圈保证关闭视野锚点优化 + ScriptLib.RemoveEntityByConfigId(context, 0, EntityType.REGION, defs.eye_point) + return 0 +end + +function action_time_axis_pass(context, evt) + ScriptLib.PrintContextLog(context, "## HideAndSeek_V3_LOG : time_axis "..evt.source_name.." -> "..evt.param1) + if evt.source_name == "rampage" then + --触发猎手暴走阶段 + HideAndSeek_Hunter_Rampage(context) + elseif evt.source_name == "energy" then + --刷新一个能量球 + ScriptLib.KillEntityByConfigId(context, {config_id = gadget_energy, entity_type = EntityType.GADGET}) + --随机选择位置创建能量球 + local p_list = energy_info[evt.param1].points + math.randomseed(ScriptLib.GetServerTime(context)) + local ret = p_list[math.random(#p_list)] + local p_pos = {} + local p_rot = {} + for k,v in ipairs(points) do + if v.config_id == ret then + p_pos = v.pos + p_rot = v.rot + break + end + end + ScriptLib.CreateGadgetByConfigIdByPos(context, gadget_energy, p_pos, p_rot) + local uid_list = ScriptLib.GetSceneUidList(context) + --通知全体掉能量球 + ScriptLib.AssignPlayerUidOpNotify(context, {param_index = 12,param_list={},param_uid_list={},duration=3,target_uid_list=uid_list}) + elseif evt.source_name == "hunter_win_by_EX" or evt.source_name == "hunter_win_in_time" or evt.source_name == "hunter_catch_by_guide" then + --相关陈列室统计 + ScriptLib.SetGroupTempValue(context, evt.source_name, 0, {}) + elseif evt.source_name == "final_time" then + --抓捕阶段第180秒后为决胜时间,猎手在该时间内抓两人,记录翻牌 + ScriptLib.SetGroupTempValue(context,"is_in_final_time",1,{}) + else + --终止游侠被捕阶段并转为真死亡 + for i=1,3 do + local _uid = ScriptLib.GetGroupTempValue(context, "const_prey_"..i, {}) + if evt.source_name == tostring(_uid) then + ScriptLib.PrintContextLog(context,"## HideAndSeek_V3_LOG realDie = "..tostring(_uid)) + + -- ScriptLib.AssignPlayerShowTemplateReminder(context, 138, {param_vec={},param_uid_vec={},uid_vec={_uid}}) + + -- 【三期新增】换了一个UI弹窗,要读表,改成下面了 + local _gallery = ScriptLib.GetGroupTempValue(context, "gallery_id", {}) + ScriptLib.UpdatePlayerGalleryScore(context, _gallery, {["update_type"]="updateGhostUid", ["ghost_uid"]= _uid}) + + LF_Set_Player_State_Value(context, _uid, HS_State.Dead.name, 1) + + -- 【三期新增】游侠死亡后变成幽灵,上新挑战目标 + -- 这里挑战的具体参数不重要,只是为了显示下左侧文字,反正无论如何都完不成的,结束只需要听关卡通知 + if ScriptLib.GetGroupTempValue(context, HS_State.Play.name.."_".._uid, {}) == 2 then + -- 游侠这时候应该已经是2了 + ScriptLib.AttachChildChallenge(context, challengeTable.fatherId, i*math.pow(10,5)+challengeTable.ghostId,challengeTable.ghostId,{base_info.group_id,10},{_uid},{success=1,fail=1}) + end + return 0 + end + end + end + return 0 +end + +function action_avatar_die(context, evt) + --multistage内触发的死亡回调 + local char = ScriptLib.GetGroupTempValue(context, HS_State.Play.name.."_"..context.uid, {}) + ScriptLib.PrintContextLog(context, "## HideAndSeek_V3_LOG : avatar_die "..context.uid.." | character = "..char) + --首先排除玩家死在玩法外的情况 + if ScriptLib.GetGroupTempValue(context, "is_in_play", {}) == 0 then + ScriptLib.PrintContextLog(context, "## HideAndSeek_V3_LOG : is_in_play = 0") + return -1 + end + if char == 0 then + --hunter死亡判负 + ScriptLib.StopChallenge(context, 9012, 0) + elseif char == 1 then + --prey死亡算被抓 + LF_Set_Prey_Die(context, context.uid) + elseif char == 3 or char == 4 then + for i = 1,3 do + local prey = ScriptLib.GetGroupTempValue(context, "const_prey_"..i, {}) + if prey == context.uid then + --prey提前死亡不参与游戏 + LF_Set_Prey_Die(context, context.uid) + return 0 + end + end + --hunter提前死亡直接结算prey胜利 + local _index = ScriptLib.GetHideAndSeekPlayIndex(context) + ScriptLib.EndSceneMultiStagePlayStage(context, _index, "null", true) + LF_Stop_Hide_And_Seek(context, 2) + end + return 0 +end + +function action_player_quit(context, evt) + --由multistage触发回调玩家离场 + for j=1,3 do + if context.uid == ScriptLib.GetGroupTempValue(context, "prey_"..j, {}) then + ScriptLib.PrintContextLog(context, "## HideAndSeek_V3_LOG : Running Player_Quit : "..context.uid) + --进行中玩家离场视为hunter抓住了一个 + ScriptLib.ChangeGroupVariableValue(context, "catch_sum", 1) + return 0 + end + end + ScriptLib.PrintContextLog(context, "## HideAndSeek_V3_LOG : Free Player_Quit : "..context.uid) + return 0 +end + +function action_GM_Debug(context, evt) + ScriptLib.PrintContextLog(context, "## HideAndSeek_V3_LOG : variable_change "..evt.source_name.." "..evt.param2.." -> "..evt.param1) + if evt.param1 == evt.param2 then + return -1 + end + local uid_list = ScriptLib.GetSceneUidList(context) + for i,v in ipairs(uid_list) do + --处理玩家隐身显形 + if evt.source_name == HS_State.OnMap.name.."_"..v then + LF_Notify_Player_Visible(context) + return -1 + end + end + if evt.source_name == "catch_sum" then + return -1 + end + if evt.source_name == "GM_stage" then + if evt.param1 == 1 then + LF_Bake_Random_Scene(context) + elseif evt.param1 == 2 then + LF_Assign_Character_Card(context) + elseif evt.param1 == 3 then + LF_Start_Hide_And_Seek(context) + end + end + return 0 +end +--------------------------------------- +function LF_Start_Hide_And_Seek(context) + ScriptLib.PrintContextLog(context, "## HideAndSeek_V3_Log : LF_Start_Hide_And_Seek") + LF_Start_Comp_Challenge(context) +end + +function LF_Stop_Hide_And_Seek(context, value) + --1为hunter胜,2为游侠胜,3为意外中断 + ScriptLib.PrintContextLog(context, "## HideAndSeek_V3_Log : LF_Stop_Hide_And_Seek | value -> "..value) + ScriptLib.SetGroupTempValue(context, "is_in_play", 0, {}) + ScriptLib.EndTimeAxis(context, "rampage") + ScriptLib.EndTimeAxis(context, "energy") + local hunter = ScriptLib.GetGroupTempValue(context, "hunter", {}) + --还未进入幽灵状态的,不用进了,所以关掉时间轴(已经结束) + for i=1,3 do + local _uid = ScriptLib.GetGroupTempValue(context, "const_prey_"..i, {}) + ScriptLib.EndTimeAxis(context, tostring(_uid)) + end + --这个watcher比较特殊,需要在胜利时检测prey的state,所以要写在还原state之前。 + if value == 2 then + for i = 1 , 3 do + local _prey = ScriptLib.GetGroupTempValue(context, "prey_"..i, {}) + local _const = ScriptLib.GetGroupTempValue(context, "const_prey_"..i, {}) + if _const ~= 0 then + --存活的prey + if _prey ~= 0 then + local logvalue = ScriptLib.GetGroupTempValue(context, HS_State.Transfer.name.."_".._const, {}) + ScriptLib.PrintContextLog(context,"## HideAndSeek_V3_LOG uid:".._const.."的Transfer值为:"..logvalue) + --统计:胜利的时候处于变身状态 + if ScriptLib.GetGroupTempValue(context, HS_State.Transfer.name.."_".._const, {}) > 0 then + ScriptLib.PrintContextLog(context,"## HideAndSeek_V3_LOG 统计:胜利的时候处于变身状态 uid:".._const) + ScriptLib.AddExhibitionReplaceableData(context, _const, "prey_win_in_transfer", 1) + end + end + end + end + end + + --还原玩家所有State + local uid_list = ScriptLib.GetSceneUidList(context) + for i,v in ipairs(uid_list) do + LF_Init_Player_State(context, v) + ScriptLib.RevertPlayerRegionVision(context, uid_list[i]) + end + ScriptLib.SetPlayerGroupVisionType(context, uid_list, {1}) + for i,v in ipairs(bait_list) do + for m,n in ipairs(v) do + ScriptLib.KillEntityByConfigId(context, {config_id = n, entity_type = EntityType.GADGET}) + end + end + if value == 3 then + --人数不足导致异常处理 + ScriptLib.StopChallenge(context, 9011, 0) + return -1 + end + local _gallery = ScriptLib.GetGroupTempValue(context, "gallery_id", {}) + ------- + local catch_sum = ScriptLib.GetGroupVariableValue(context, "catch_sum") + --统计:抓捕总数 + ScriptLib.AddExhibitionReplaceableData(context, hunter, "hunter_catch_sum", catch_sum) + --无论胜败都发的牌: + --“是猎人”牌 + ScriptLib.AddExhibitionReplaceableData(context, hunter, "is_hunter", 1) + --“是游侠”牌 + for i=1,3 do + local _prey = ScriptLib.GetGroupTempValue(context, "prey_"..i, {}) + ScriptLib.AddExhibitionReplaceableData(context, _prey, "is_hunter", 2) + + -- 【三期新增翻牌】游侠-使用隐身诱饵维持多长时间的隐身 + local invisible_time = ScriptLib.GetGroupTempValue(context, "Visible".._prey, {}) + ScriptLib.AddExhibitionReplaceableData(context, _prey, "prey_keep_invisible", invisible_time) + + end + --hunter胜利 + if value == 1 then + --统计:清扫时刻 + ScriptLib.AddExhibitionReplaceableData(context, hunter, "hunter_miss_none", 1) + --统计:迅捷攻势 + if 1 == ScriptLib.GetGroupTempValue(context, "hunter_win_by_EX", {}) then + ScriptLib.AddExhibitionReplaceableData(context, hunter, "hunter_win_by_EX", 1) + end + --统计:终场倒计时 + if 1 == ScriptLib.GetGroupTempValue(context, "hunter_win_in_time", {}) then + ScriptLib.AddExhibitionReplaceableData(context, hunter, "hunter_win_in_time", 1) + end + ScriptLib.UpdatePlayerGalleryScore(context, _gallery, {["update_type"]="updateGalleryResult", ["is_hunter_win"]=true}) + --prey胜利 + elseif value == 2 then + LF_Handle_Exhibition_Prey_Win(context) + ScriptLib.UpdatePlayerGalleryScore(context, _gallery, {["update_type"]="updateGalleryResult", ["is_hunter_win"]=false}) + end + + -- 【三期新增翻牌】一次抓捕多个游侠 + local max = ScriptLib.GetGroupTempValue(context, "catch_multiple_prey_max", {}) + ScriptLib.AddExhibitionReplaceableData(context, hunter, "hunter_catch_multiple_prey_max", max) + + LF_Clear_Random_Scene(context) +end + +function LF_Assign_Character_Card(context) + -- 1)prey和hunter,以及各种其他局内值都用temp value记录 + -- 2)开启视野优化 + -- 3)初始化技能sgv + ScriptLib.PrintContextLog(context, "## HideAndSeek_V3_LOG : LF_Assign_Character_Card is called") + local _index = ScriptLib.GetHideAndSeekPlayIndex(context) + local _gallery = ScriptLib.GetHideAndSeekPlayGalleryId(context, _index) + ScriptLib.SetGroupTempValue(context, "gallery_id", _gallery, {}) + ScriptLib.SetGroupTempValue(context, "is_in_play", 1, {}) + + -- local uid_list = ScriptLib.GetSceneUidList(context) + -- 【三期新增】新接口取prey,和服务器保持一致 + local prey_list = ScriptLib.GetHideAndSeekPreyUidList(context, _index) + local hunter = ScriptLib.GetHideAndSeekHunter(context, _index) + ScriptLib.PrintContextLog(context, "## HideAndSeek_V3_LOG : hunter_uid = "..hunter) + -- 所有参加活动的玩家的uid list + local all_player_list = {} + for i = 1, #prey_list do + table.insert(all_player_list, prey_list[i]) + end + table.insert(all_player_list, hunter) + + -- 开启视野优化 + for i = 1, #all_player_list do + ScriptLib.ForbidPlayerRegionVision(context, all_player_list[i]) + end + ScriptLib.SetPlayerGroupVisionType(context, all_player_list, {0}) + + --分配局内身份信息 + ScriptLib.SetGroupTempValue(context, "hunter", hunter, {}) + local cnt = 1 + for i,v in ipairs(prey_list) do + if v ~= hunter then-- 其实不用判,先留着了 + ScriptLib.SetGroupTempValue(context, "prey_"..cnt, v, {}) + ScriptLib.SetGroupTempValue(context, "const_prey_"..cnt, v, {}) + cnt = cnt + 1 + end + end + --追加一次游侠数量统计,防止在这个阶段取不到值,考虑到不是很靠谱,四阶段重新计算一次 + ScriptLib.SetGroupTempValue(context, "prey_sum", #prey_list, {}) + + --关闭牢笼 + ScriptLib.SetGroupGadgetStateByConfigId(context, 0, defs.gadget_prison, 0) + ScriptLib.PrintContextLog(context, "## HideAndSeek_V3_LOG : player_sum = "..#all_player_list) + + --按选择初始化技能列表 + for i,v in ipairs(all_player_list) do + LF_Init_Player_Skill(context, v, i) + LF_Init_Player_State(context, v) + if v == hunter then + ScriptLib.AssignPlayerUidOpNotify(context, {param_index = 16,param_list={},param_uid_list={},duration=5,target_uid_list={v}}) + else + ScriptLib.AssignPlayerUidOpNotify(context, {param_index = 17,param_list={},param_uid_list={},duration=5,target_uid_list={v}}) + + -- 【三期新增翻牌】初始化隐身状态的temp value,要在逃跑阶段一开始就初始化 + ScriptLib.SetGroupTempValue(context, "Visible_Mark"..v, 0, {}) + end + end +end + +function LF_Init_Player_Skill(context, uid, u_ptr) + ScriptLib.PrintContextLog(context, "## HideAndSeek_V3_LOG : LF_Init_Player_Skill : "..uid) + local _index = ScriptLib.GetHideAndSeekPlayIndex(context) + local _gallery = ScriptLib.GetHideAndSeekPlayGalleryId(context, _index) + local skill_list = ScriptLib.GetHideAndSeekPlayerSkillList(context, _index, uid) + for p,q in ipairs(skill_list) do + ScriptLib.AttachGalleryAbilityGroup(context, {uid}, _gallery, q) + end +end + +function LF_Start_Comp_Challenge(context) + ScriptLib.PrintContextLog(context, "## HideAndSeek_V3_LOG : LF_Start_Comp_Challenge") + ScriptLib.CreateFatherChallenge(context, 9011, 9011, defs.duration, {success=10,fail=10}) + -- local uid_list = ScriptLib.GetSceneUidList(context) + -- 【三期新增】新接口取prey,和服务器保持一致 + local _index = ScriptLib.GetHideAndSeekPlayIndex(context) + local prey_list = ScriptLib.GetHideAndSeekPreyUidList(context, _index) + + local hunter = ScriptLib.GetGroupTempValue(context, "hunter", {}) + LF_Set_Player_State_Value(context, hunter, HS_State.Play.name, 0) + + ScriptLib.ForceRefreshAuthorityByConfigId(context, defs.gadget_prison, hunter) + + local challenge_start_time = ScriptLib.GetServerTime(context) + + --prey_sum这里统计就太晚了,需要三阶段开始先统计一次 + local prey_sum = 0 + for i,v in ipairs(prey_list) do + -- if v == hunter then + -- LF_Set_Player_State_Value(context, v, HS_State.Play.name, 0) + -- else + local idx = 0 + for j = 1,3 do + if v == ScriptLib.GetGroupTempValue(context, "prey_"..j, {}) then + idx = j + break + end + end + --只有非死亡状态的游侠才继续游戏 + if ScriptLib.GetGroupTempValue(context, HS_State.Play.name.."_"..v, {}) == 3 then + LF_Set_Player_State_Value(context, v, HS_State.Play.name, 1) + ScriptLib.AttachChildChallenge(context, 9011, idx*math.pow(10,5)+9013,9013,{base_info.group_id,10},{v},{success=1,fail=1}) + prey_sum = prey_sum + 1 + end + + -- 【三期新增】开始隐身的时间先设成挑战开始时间 + ScriptLib.SetGroupTempValue(context, "VisibleStart"..v, challenge_start_time, {}) + + -- end + end + if prey_sum == 0 then + LF_Stop_Hide_And_Seek(context, 1) + -- 就不需要开挑战了 + return 0 + end + --获取到正确的游侠数量 + ScriptLib.AttachChildChallenge(context, 9011, 9012, 9012, {0,3,9012,prey_sum}, {hunter},{success=10,fail=10}) + --启动组合挑战 + ScriptLib.StartFatherChallenge(context, 9011) + ScriptLib.InitTimeAxis(context, "rampage", {defs.duration - defs.rampage_time}, false) + --处理两个抓捕结算的初始化 + ScriptLib.InitTimeAxis(context, "hunter_win_in_time", {hunter_win_in_time}, false) + ScriptLib.SetGroupTempValue(context, "hunter_win_in_time", 1, {}) + --新增翻牌用计时器 抓捕阶段第180秒后为决胜时间,猎手在该时间内抓两人,记录翻牌 + ScriptLib.InitTimeAxis(context, "final_time", {final_time}, false) + --处理能量球计时 + LF_Set_Energy(context) + --解除hunter限制 + ScriptLib.SetGroupGadgetStateByConfigId(context, 0, defs.gadget_prison, 201) +end + +function LF_Set_Energy(context) + --出能量球的时间有略微偏移 + ScriptLib.PrintContextLog(context, "## HideAndSeek_V3_LOG : LF_Set_Energy") + math.randomseed(ScriptLib.GetServerTime(context)) + local energy_list = {} + for i,v in ipairs(energy_info) do + table.insert(energy_list, v.time + math.random(energy_info[i].step[1],energy_info[i].step[2])) + end + ScriptLib.InitTimeAxis(context, "energy", energy_list, false) +end + +function LF_Bake_Random_Scene(context) + ScriptLib.PrintContextLog(context, "## HideAndSeek_V3_LOG : LF_Bake_Random_Scene") + --根据ld需求进行调整 + + --开启天气 + for i = 1 , #weather_id_list do + ScriptLib.SetWeatherAreaState(context, weather_id_list[i], 1) + end + + --suite 2按权重随机创建 + if suites[2] ~= nil then + math.randomseed(ScriptLib.GetServerTime(context)) + for i,v in ipairs(suites[2].gadgets) do + if math.random(100) > 50 then + ScriptLib.CreateGadget(context, {config_id = v}) + end + end + end + --suite 3创建基本空气墙 + if suites[3] ~= nil then + ScriptLib.AddExtraGroupSuite(context, 0, 3) + end +end + +function LF_Clear_Random_Scene(context) + ScriptLib.PrintContextLog(context, "## HideAndSeek_V3_LOG : LF_Clear_Random_Scene") + --根据需求清理数据 + ScriptLib.EndTimeAxis(context, "hunter_win_by_EX") + ScriptLib.EndTimeAxis(context, "hunter_win_in_time") + ScriptLib.EndTimeAxis(context, "hunter_catch_by_guide") + ScriptLib.RemoveExtraGroupSuite(context, 0, 3) + ScriptLib.RemoveExtraGroupSuite(context, 0, 4) + --清理诱饵防止local的残留 + ScriptLib.KillEntityByConfigId(context, {config_id = gadget_energy, entity_type = EntityType.GADGET}) + for i,v in ipairs(bait_list) do + for m,n in ipairs(v) do + ScriptLib.KillEntityByConfigId(context, {config_id = n, entity_type = EntityType.GADGET}) + end + end + + ScriptLib.KillEntityByConfigId(context, {config_id = defs.gadget_prison, entity_type = EntityType.GADGET}) + + --关闭天气 + for i = 1 , #weather_id_list do + ScriptLib.SetWeatherAreaState(context, weather_id_list[i], 0) + end + +end + +function LF_Init_Player_State(context, uid) + ScriptLib.PrintContextLog(context, "## HideAndSeek_V3_LOG : Init_Player_State : "..uid) + for m,n in pairs(HS_State) do + if n.name == "SGV_HideAndSeek_PlayerState_Play" then + -- 【三期新增】唯独只有这个值,初始的时候要额外区分猎人4和游侠3 + if uid == ScriptLib.GetGroupTempValue(context, "hunter", {}) then + LF_Set_Player_State_Value(context, uid, n.name, 4) + else + LF_Set_Player_State_Value(context, uid, n.name, n.value) + end + else + LF_Set_Player_State_Value(context, uid, n.name, n.value) + end + end +end + +--用于集中处理hunter失败的结算 +function LF_Handle_Exhibition_Prey_Win(context) + ScriptLib.PrintContextLog(context, "## HideAndSeek_V3_LOG : LF_Handle_Exhibition_Prey_Win") + local hunter = ScriptLib.GetGroupTempValue(context, "hunter", {}) + local prey_sum = ScriptLib.GetGroupTempValue(context, "prey_sum", {}) + local catch_sum = ScriptLib.GetGroupVariableValue(context, "catch_sum") + --剩余人数结算 + local prey_alive = prey_sum - catch_sum + if prey_alive == 1 then + --统计:猎手的惜败 + ScriptLib.AddExhibitionReplaceableData(context, hunter, "hunter_miss_one", 1) + for i=1,3 do + local _prey = ScriptLib.GetGroupTempValue(context, "prey_"..i, {}) + if _prey ~= 0 then + --统计:最后的火种 + ScriptLib.AddExhibitionReplaceableData(context, _prey, "prey_alive_only", 1) + break + end + end + elseif prey_alive == 2 then + --统计:猎手的失误 + ScriptLib.AddExhibitionReplaceableData(context, hunter, "hunter_miss_two", 1) + end + if catch_sum == 0 then + --统计:无从复命 + ScriptLib.AddExhibitionReplaceableData(context, hunter, "hunter_miss_all", 1) + end + for i=1,3 do + local _prey = ScriptLib.GetGroupTempValue(context, "prey_"..i, {}) + local _const = ScriptLib.GetGroupTempValue(context, "const_prey_"..i, {}) + if _const ~= 0 then + --存活的prey + if _prey ~= 0 then + --统计:抗争到底 + ScriptLib.AddExhibitionReplaceableData(context, _const, "prey_alive_win", 1) + --统计:全身而退 + local guide_time = ScriptLib.GetGroupTempValue(context, "prey_win_by_guide", {}) + ScriptLib.AddExhibitionReplaceableData(context, _const, "prey_win_by_guide", guide_time) + --统计:灯下取巧 + local detect_time = ScriptLib.GetGroupTempValue(context, "prey_win_by_detect_".._prey, {}) + ScriptLib.AddExhibitionReplaceableData(context, _prey, "prey_win_by_detect", detect_time) + --统计:无技能胜利,要反转统计一次 + if 0 == ScriptLib.GetGroupTempValue(context, "prey_win_without_skill_".._const, {}) then + ScriptLib.AddExhibitionReplaceableData(context, _const, "prey_win_without_skill", 1) + end + elseif _prey == 0 then + --统计:默契之力 + ScriptLib.AddExhibitionReplaceableData(context, _const, "prey_dead_win", 1) + end + end + end +end + +-- 【三期新增】隐身诱饵相关 +function LF_NotifyInvisibleBaits(context) + ScriptLib.PrintContextLog(context, "## HideAndSeek_V3_LOG : LF_NotifyInvisibleBaits") + + for i = 1, #invisible_bait_list do + ScriptLib.SetEntityServerGlobalValueByConfigId(context, invisible_bait_list[i], "SGV_InvisibleBait_Display", 1) + end +end +--------------------------------------- +Initialize_Base() \ No newline at end of file diff --git a/gdconf/game_data_config/lua/common/V3_3/HideAndSeek_Skill_V3.lua b/gdconf/game_data_config/lua/common/V3_3/HideAndSeek_Skill_V3.lua new file mode 100644 index 00000000..71916f77 --- /dev/null +++ b/gdconf/game_data_config/lua/common/V3_3/HideAndSeek_Skill_V3.lua @@ -0,0 +1,1159 @@ +local _radius = "radius" +------------------------------------------ +--通用函数区 +--获取球形范围内的u_list +function LF_Get_Uid_Around(context, radius) + local list = {} + local uid_list = ScriptLib.GetSceneUidList(context) + for i,v in ipairs(uid_list) do + if 1 == ScriptLib.GetGroupTempValue(context, HS_State.Play.name.."_"..v, {}) then + if radius >= LF_Get_Player_Distance_To_Player(context, context.uid, v) then + table.insert(list, v) + end + end + end + return list +end + +--获取圆柱范围内的u_list(只找游侠prey) +function LF_Get_Uid_Cylinder(context, radius) + local list = {} + local uid_list = ScriptLib.GetSceneUidList(context) + for i,v in ipairs(uid_list) do + if 1 == ScriptLib.GetGroupTempValue(context, HS_State.Play.name.."_"..v, {}) then + --if radius >= LF_Get_Player_Distance_To_Player(context, context.uid, v) then + if radius >= LF_Get_Player_Distance_To_Player_2D(context, context.uid, v) then + table.insert(list, v) + end + end + end + return list +end + +-- 获取某个玩家周围,球形范围内的幽灵诱饵 +function LF_Get_Baits_Around(context, radius) + local list = {} + for i,v in ipairs(bait_list) do + for m,n in ipairs(v) do + if ScriptLib.CheckIsInGroup(context, 0, n) == true then + local eid = ScriptLib.GetEntityIdByConfigId(context, n) + if radius >= LF_Get_Player_Distance_To_Entity(context, context.uid, eid) then + table.insert(list, n) + end + end + end + end + return list +end + +-- 【三期新增】获取某个玩家周围,球形范围内的隐身诱饵 +function LF_Get_InvisibleBaits_Around(context, radius) + local list = {} + for i,v in ipairs(invisible_bait_list) do + if ScriptLib.CheckIsInGroup(context, 0, v) == true then + local eid = ScriptLib.GetEntityIdByConfigId(context, v) + if radius >= LF_Get_Player_Distance_To_Entity(context, context.uid, eid) then + table.insert(list, v) + end + end + end + return list +end + +function LF_Get_Distance_Between_Point(context, pos_1, pos_2) + local X = pos_1.x - pos_2.x + local Y = pos_1.y - pos_2.y + local Z = pos_1.z - pos_2.z + return math.sqrt(X*X+Y*Y+Z*Z) +end + +-- 【三期新增】获取某个点周围,球形范围内的所有诱饵 +function LF_Get_AllBaits_Around(context, pos, radius) + local list = {} + for i,v in ipairs(invisible_bait_list) do + if ScriptLib.CheckIsInGroup(context, 0, v) == true then + local eid = ScriptLib.GetEntityIdByConfigId(context, v) + local pos_1 = ScriptLib.GetPosByEntityId(context, eid) + if radius >= LF_Get_Distance_Between_Point(context, pos_1, pos) then + table.insert(list, v) + end + end + end + + for i,v in ipairs(bait_list) do + for m,n in ipairs(v) do + if ScriptLib.CheckIsInGroup(context, 0, n) == true then + local eid = ScriptLib.GetEntityIdByConfigId(context, n) + local pos_1 = ScriptLib.GetPosByEntityId(context, eid) + if radius >= LF_Get_Distance_Between_Point(context, pos_1, pos) then + table.insert(list, n) + end + end + end + end + return list +end + +-- =====================【三期新增】计算两个点之间的y轴角度(pos2相对于pos1)-开始=========================== +function LF_Get_YAngle_By_Pos(context, pos1, pos2) + -- 其实只需要y轴旋转,即只需要xz平面上旋转 + local p = {} + p.x = pos2.x - pos1.x + p.y = pos2.z - pos1.z + local r = math.atan2(p.y, p.x) * 180 / math.pi + + -- 计算出来的是和x正方向,-180到180的夹角,先转化成0-360(和x轴正方向逆时针) + if r < 0 then + r = 360 + r + end + -- unity里是和x轴正方向顺时针 + r = 360 - r + -- 这个特效默认朝着z轴正方向播,得再加90度 + local actualR = r + 90 + ScriptLib.PrintContextLog(context, "## HideAndSeek_V3_LOG : LF_Get_YAngle_By_Pos, pos1 = ("..pos1.x..","..pos1.y..","..pos1.z.."), pos2 = (".. + pos2.x..","..pos2.y..","..pos2.z.."), rot = "..r..", actual rot = "..actualR) + return actualR +end + +-- =====================【三期新增】找游侠周围的隐身诱饵-开始=========================== +function LF_Get_Invisible_Baits_Around(context, radius) + local list = {} + for i,v in ipairs(invisible_bait_list) do + if ScriptLib.CheckIsInGroup(context, 0, v) == true then + local eid = ScriptLib.GetEntityIdByConfigId(context, v) + if radius >= LF_Get_Player_Distance_To_Entity(context, context.uid, eid) then + table.insert(list, v) + end + end + end + return list +end +-- =====================【三期新增】找游侠周围的隐身诱饵-结束=========================== + +-- =====================【三期新增】找猎手投掷球周围的游侠-开始=========================== +function LF_Get_Prey_Around_HunterNet(context, pos, radius) + -- 找球形范围内的游侠 + local list = {} + local uid_list = ScriptLib.GetSceneUidList(context) + for i,v in ipairs(uid_list) do + if 1 == ScriptLib.GetGroupTempValue(context, HS_State.Play.name.."_"..v, {}) then + + local eid_1 = ScriptLib.GetAvatarEntityIdByUid(context, v) + local pos_1 = ScriptLib.GetPosByEntityId(context, eid_1) + + ScriptLib.PrintContextLog(context, "## HideAndSeek_V3_LOG : prey player id = "..v..", eid = "..eid_1.. + ", pos = ("..pos_1.x..", "..pos_1.y..", "..pos_1.z..")") + + local X = pos_1.x - pos.x + local Y = pos_1.y - pos.y + local Z = pos_1.z - pos.z + + if radius >= math.sqrt(X*X+Y*Y+Z*Z) then + table.insert(list, v) + end + end + end + return list +end +-- =====================【三期新增】找猎手投掷球周围的游侠-结束=========================== + +-- =====================【三期新增】用新增接口找游侠-开始=========================== +function LF_Get_Prey_List(context) + local _index = ScriptLib.GetHideAndSeekPlayIndex(context) + return ScriptLib.GetHideAndSeekPreyUidList(context, _index) +end +-- =====================【三期新增】用新增接口找游侠-结束=========================== + +--判断3D距离 +function LF_Get_Player_Distance_To_Player(context, uid_1, uid_2) + local eid_1 = ScriptLib.GetAvatarEntityIdByUid(context, uid_1) + local eid_2 = ScriptLib.GetAvatarEntityIdByUid(context, uid_2) + return LF_Get_Distance_By_EntityId(context, eid_1, eid_2) +end + +--判断2D距离 +function LF_Get_Player_Distance_To_Player_2D(context, uid_1, uid_2) + local eid_1 = ScriptLib.GetAvatarEntityIdByUid(context, uid_1) + local eid_2 = ScriptLib.GetAvatarEntityIdByUid(context, uid_2) + return LF_Get_Distance_By_EntityId_2D(context, eid_1, eid_2) +end + +function LF_Get_Player_Distance_To_Entity(context, uid_1, eid_2) + local eid_1 = ScriptLib.GetAvatarEntityIdByUid(context, uid_1) + return LF_Get_Distance_By_EntityId(context, eid_1, eid_2) +end + +function LF_Get_Distance_By_EntityId(context, eid_1, eid_2) + local pos_1 = ScriptLib.GetPosByEntityId(context, eid_1) + local pos_2 = ScriptLib.GetPosByEntityId(context, eid_2) + local X = pos_1.x - pos_2.x + local Y = pos_1.y - pos_2.y + local Z = pos_1.z - pos_2.z + return math.sqrt(X*X+Y*Y+Z*Z) +end + +function LF_Get_Distance_By_EntityId_2D(context, eid_1, eid_2) + local pos_1 = ScriptLib.GetPosByEntityId(context, eid_1) + local pos_2 = ScriptLib.GetPosByEntityId(context, eid_2) + local X = pos_1.x - pos_2.x + local Z = pos_1.z - pos_2.z + return math.sqrt(X*X+Z*Z) +end + +function LF_Get_Skill_Info(context, skill, info) + if skill_info[skill][info] ~= nil then + return skill_info[skill][info] + end + ScriptLib.PrintContextLog(context, "## HideAndSeek_V3_WARNING : Invalid Skill_Info : skill -> "..skill.." | key -> "..info) + return 0 +end + +-- 【三期新增】判断指定config id的诱饵属于哪个uid的游侠 +function LF_Get_Bait_Owner(context, cid) + for i = 1, 3 do + for j = 1, 3 do + if bait_list[i][j] == cid then + local player = ScriptLib.GetGroupTempValue(context, "const_prey_"..i, {}) + ScriptLib.PrintContextLog(context, "## HideAndSeek_V3_LOG : bait cid = "..cid.." belongs to prey uid = "..player) + return player + end + end + end + ScriptLib.PrintContextLog(context, "## HideAndSeek_V3_WARNING : illegal bait cid = "..cid) + return 0 +end + + +------------------------------------------ +function HideAndSeek_Skill_Init(context) + local skill = "HideAndSeek_Skill_Init" + LF_Handle_Skill(context, skill, context.uid, 0) + return 0 +end + +--hunter技能响应 +--抓捕 +function HideAndSeek_Skill_CatchPrey(context) + local skill = "HideAndSeek_Skill_CatchPrey" + ScriptLib.PrintContextLog(context, "## HideAndSeek_V3_LOG catch_debug | skill = "..skill) + local radius = LF_Get_Skill_Info(context, skill, _radius) + ScriptLib.PrintContextLog(context, "## HideAndSeek_V3_LOG catch_debug | radius = "..radius) + --诱饵队列 + local bait_list = LF_Get_Baits_Around(context, radius) + ScriptLib.PrintContextLog(context, "## HideAndSeek_V3_LOG catch_debug | #bait = "..#bait_list) + if #bait_list ~= 0 then + for i,v in ipairs(bait_list) do + LF_Handle_Skill(context, skill, 0, v) + + -- 【三期新增翻牌】幽灵放置的诱饵阻碍过几次猎手的视野 + -- 先判断这个诱饵是哪个游侠的 + local bait_owner = LF_Get_Bait_Owner(context, v) + ScriptLib.AddExhibitionReplaceableData(context, bait_owner, "ghost_blind_hunter_by_bait", 1) + + end + --通知hunter被致盲 + ScriptLib.AddTeamEntityGlobalFloatValue(context, {context.uid}, "HideAndSeek_Get_Blind", 1) + end + + -- 【三期新增】隐身诱饵队列 + local invisible_bait_list = LF_Get_InvisibleBaits_Around(context, radius) + ScriptLib.PrintContextLog(context, "## HideAndSeek_V3_LOG catch_debug | #invisible bait = "..#invisible_bait_list) + if #invisible_bait_list ~= 0 then + for i,v in ipairs(invisible_bait_list) do + -- LF_Handle_Skill(context, skill, 0, v) + -- 走上面会导致隐身诱饵被算进幽灵诱饵的陈列室,直接在这里干掉隐身诱饵 + ScriptLib.KillEntityByConfigId(context, {config_id = v, entity_type = EntityType.GADGET}) + end + + --通知hunter被致盲 + ScriptLib.AddTeamEntityGlobalFloatValue(context, {context.uid}, "HideAndSeek_Get_Blind", 1) + + -- 【三期新增翻牌】翻牌:摧毁隐身诱饵数量++ + ScriptLib.AddExhibitionReplaceableData(context, context.uid, "hunter_kill_invisible_bait", 1) + end + + --玩家队列catch + local prey_list = LF_Get_Uid_Around(context, radius) + ScriptLib.PrintContextLog(context, "## HideAndSeek_V3_LOG catch_debug | #prey = "..#prey_list) + if #prey_list ~= 0 then + for i,v in ipairs(prey_list) do + --catch_speedup_prey 翻牌 + if ScriptLib.GetGroupTempValue(context, "prey_is_in_sprint_"..v, {}) == 1 then + ScriptLib.AddExhibitionReplaceableData(context, context.uid, "catch_speedup_prey", 1) + end + --catch_invisible_prey 翻牌 + if ScriptLib.GetGroupTempValue(context, HS_State.Visible.name.."_"..v, {}) == 1 then + ScriptLib.AddExhibitionReplaceableData(context, context.uid, "catch_invisible_prey", 1) + end + --catch_2_disguise_prey 翻牌 + if ScriptLib.GetGroupTempValue(context, HS_State.Transfer.name.."_"..v, {}) > 0 then + ScriptLib.AddExhibitionReplaceableData(context, context.uid, "catch_2_disguise_prey", 1) + end + --is_in_final_time 最后60秒抓住的玩家数 翻牌 + if ScriptLib.GetGroupTempValue(context,"is_in_final_time",{}) == 1 then + ScriptLib.AddExhibitionReplaceableData(context, context.uid, "catch_2_prey_in_60", 1) + end + LF_Handle_Skill(context, skill, v, 0) + --Debug用↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓ + ScriptLib.InitTimeAxis(context,"Debug_Check_Catched_Prey_State_"..v ,{5},false) + --Debug用↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑ + end + + -- 【三期新增翻牌】翻牌:一次抓到多个prey + local max = ScriptLib.GetGroupTempValue(context, "catch_multiple_prey_max", {}) + if #prey_list >= max then + ScriptLib.SetGroupTempValue(context, "catch_multiple_prey_max", #prey_list , {}) + end + end + return 0 +end + +--方向引导 +function HideAndSeek_Skill_Guide(context) + local skill = "HideAndSeek_Skill_Guide" + LF_Handle_Skill(context, skill, context.uid, 0) + return 0 +end + +--方向引导 +function FireDirection(context) + local skill = "FireDirection" + local hunter = ScriptLib.GetGroupTempValue(context, "hunter", {}) + LF_Handle_Skill(context, skill, hunter, 0) + return 0 +end + +--为侦测到诱饵 +function HideAndSeek_Skill_Detect_F(context) + local skill = "HideAndSeek_Skill_Detect_F" + local radius = LF_Get_Skill_Info(context, skill, _radius) + --玩家队列 + --local prey_list = LF_Get_Uid_Around(context, radius) + local prey_list = LF_Get_Uid_Cylinder(context, radius) + if #prey_list > 0 then + LF_Handle_Skill(context, skill, context.uid, 1) + --统计:感应光环成功数 + ScriptLib.AddExhibitionAccumulableData(context, context.uid, "hunter_detect_prey", #prey_list) + for i,v in ipairs(prey_list) do + --记录被探查的次数 + LF_Change_Temp_Value(context, "prey_win_by_detect_"..v, 1) + LF_Set_Player_State_Value(context, v, HS_State.Is_Detected.name, 1) + end + else + LF_Handle_Skill(context, skill, context.uid, -1) + end + return 0 +end +--重置上面的技能 +function HideAndSeek_Skill_Detect_F_Reset(context) + local skill = "HideAndSeek_Skill_Detect_F" + LF_Handle_Skill(context, skill, context.uid, 0) + return 0 +end + +--无敌定位 +function HideAndSeek_Skill_UltraMark(context) + local skill = "HideAndSeek_Skill_UltraMark" + local radius = LF_Get_Skill_Info(context, skill, _radius) + --玩家队列 + local prey_list = LF_Get_Uid_Around(context, radius) + if #prey_list ~= 0 then + math.randomseed(ScriptLib.GetServerTime(context)) + local ran = math.random(#prey_list) + LF_Handle_Skill(context, skill, prey_list[ran], 0) + LF_Notify_Skill_Info(context, skill, context.uid, prey_list[ran]) + end + return 0 +end + +--无敌定位结束 +function HideAndSeek_Out_UltraMark(context) + local skill = "HideAndSeek_Out_UltraMark" + LF_Handle_Skill(context, skill, context.uid, 0) + return 0 +end + +--全部出来 +function HideAndSeek_Skill_GlobalSight(context) + local skill = "HideAndSeek_Skill_GlobalSight" + local radius = LF_Get_Skill_Info(context, skill, _radius) + local prey_list = LF_Get_Uid_Around(context, radius) + --V2新增:以前在Action里修改gv,现改为由lua修改 + LF_Set_Player_State_Value(context, context.uid, HS_State.GlobalSight.name, 0) + --V2新增结束 + for i,v in ipairs(prey_list) do + LF_Handle_Skill(context, skill, v, 0) + end + LF_Notify_Skill_Info(context, skill, context.uid, 0) + return 0 +end + +--全不出来 +function HideAndSeek_Out_GlobalSight(context) + local skill = "HideAndSeek_Out_GlobalSight" + LF_Handle_Skill(context, skill, context.uid, 0) + return 0 +end + +--超级锁定 +function HideAndSeek_Skill_SuperPrison(context) + local skill = "HideAndSeek_Skill_SuperPrison" + local radius = LF_Get_Skill_Info(context, skill, _radius) + --玩家队列 + local prey_list = LF_Get_Uid_Around(context, radius) + if #prey_list ~= 0 then + math.randomseed(ScriptLib.GetServerTime(context)) + local ran = math.random(#prey_list) + LF_Handle_Skill(context, skill, prey_list[ran], 0) + LF_Notify_Skill_Info(context, skill, context.uid, prey_list[ran]) + end + return 0 +end + +--锁定过期 +function HideAndSeek_Out_SuperPrison(context) + local skill = "HideAndSeek_Out_SuperPrison" + LF_Handle_Skill(context, skill, context.uid, 0) + return 0 +end + +--猎人暴走 +function HideAndSeek_Hunter_Rampage(context) + local skill = "HideAndSeek_Hunter_Rampage" + local hunter = ScriptLib.GetGroupTempValue(context, "hunter", {}) + LF_Handle_Skill(context, skill, hunter, 0) + LF_Notify_Skill_Info(context, skill, hunter, 0) + return 0 +end + +--隐身 +function HideAndSeek_Skill_SelfInvisible(context) + --服务器校验,幽灵状态不允许使用 + local _State_Play = ScriptLib.GetGroupTempValue(context,HS_State.Play.name.."_"..context.uid,{}) + if _State_Play == 2 then + ScriptLib.PrintContextLog(context, "## HideAndSeek_V3_WARNING "..context.uid .."尝试使用隐身技能失败:服务器校验,幽灵状态不允许使用") + return 0 + end + --校验结束 + + local skill = "HideAndSeek_Skill_SelfInvisible" + LF_Handle_Skill(context, skill, context.uid, 0) + --LF_Change_Temp_Value(context, "prey_win_without_skill_"..context.uid, 1) + return 0 +end + +-- =========================【三期新增】幽灵A技能+游侠E技能+猎人E技能=================================== +-- =========================【三期新增】游侠-隐身诱饵-开始=================================== +-- 隐身诱饵-创建gadget +function SLC_HideAndSeek_Skill_InvisibleBait_Place(context) + ScriptLib.PrintContextLog(context, "## HideAndSeek_V3_LOG "..context.uid .."called SLC_HideAndSeek_Skill_InvisibleBait_Place") + + local skill = "HideAndSeek_Skill_InvisibleBait_Place" + LF_Handle_Skill(context, skill, context.uid, 0) + return 0 +end + +-- 隐身诱饵-判周围游侠玩家 +function SLC_HideAndSeek_Skill_InvisibleBait_Check(context) + --服务器校验,非游侠状态不允许隐身(3是准备阶段,也允许隐身) + local _State_Play = ScriptLib.GetGroupTempValue(context, HS_State.Play.name.."_"..context.uid, {}) + if _State_Play == 0 or _State_Play == 2 then + ScriptLib.PrintContextLog(context, "## HideAndSeek_V3_WARNING player id = "..context.uid .." is near a invisible bait, playerState = ".._State_Play..", invisible not allowed") + return 0 + end + + -- 状态合法的玩家是否是游侠(state 3的猎人也不能隐身) + local legal = false + for i = 1,3 do + if context.uid == ScriptLib.GetGroupTempValue(context, "const_prey_"..i, {}) then + legal = true + break + end + end + + if legal == false then return 0 end + --校验结束 + + -- 放置幽灵诱饵之后,如果游侠判断自己周围有隐身诱饵,触发这个slc,服务器再判一次 + local skill = "HideAndSeek_Skill_InvisibleBait_Check" + local radius = LF_Get_Skill_Info(context, skill, _radius) + + -- 游侠旁边的隐身诱饵list + local invisible_bait_list = LF_Get_Invisible_Baits_Around(context, radius) + LF_PrintList(context, "## HideAndSeek_V3_LOG uid = "..context.uid..", invisible baits", invisible_bait_list) + + if #invisible_bait_list ~= 0 then + -- 服务器也觉得这个游侠旁边有隐身诱饵,允许这个游侠隐身 + LF_Handle_Skill(context, skill, context.uid, 0) + end + + -- if #invisible_bait_list ~= 0 and param1 == 1 then + -- -- 服务器也觉得这个游侠旁边有隐身诱饵,允许这个游侠隐身 + -- LF_Handle_Skill(context, skill, context.uid, 0) + -- elseif #invisible_bait_list == 0 and param1 == 2 then + -- -- 没有,游侠现身 + -- LF_Handle_Skill(context, skill, context.uid, -1) + -- end + return 0 +end + +function SLC_HideAndSeek_Skill_InvisibleBait_Quit(context) + local skill = "HideAndSeek_Skill_InvisibleBait_Quit" + LF_Handle_Skill(context, skill, context.uid, 0) + return 0 +end + +function SLC_HideAndSeek_Invisible_Real_Quit(context, param1) + -- 真正退出隐身 + -- 如果param1 == 2,看玩家是不是在主动隐身技能生效过程中(为了处理先主动隐身再离开隐身诱饵时的回包顺序问题) + if param1 == 2 then + local temp = ScriptLib.GetGroupTempValue(context, "Visible"..context.uid, {}) + if temp == 1 then + ScriptLib.PrintContextLog(context, "## HideAndSeek_V3_WARNING uid = "..context.uid..", SLC_HideAndSeek_Skill_InvisibleBait_Quit is called during invisible skill, return immediately") + return 0 + end + end + + local skill = "HideAndSeek_Skill_Invisible_Real_Quit" + LF_Handle_Skill(context, skill, context.uid, 0) + return 0 +end + +-- =========================【三期新增】游侠-隐身诱饵-结束=================================== + +-- =========================【三期新增】(原游侠自选技能)幽灵-放置诱饵-开始=================================== +--诱饵放置 +function SLC_HideAndSeek_Skill_PlaceBait(context) + local skill = "HideAndSeek_Skill_PlaceBait" + LF_Handle_Skill(context, skill, context.uid, 0) + --LF_Change_Temp_Value(context, "prey_win_without_skill_"..context.uid, 1) + + -- 【三期新增-翻牌】放置多少次幽灵诱饵 + ScriptLib.AddExhibitionReplaceableData(context, context.uid, "ghost_place_ghost_bait", 1) + + return 0 +end +-- =========================【三期新增】(原游侠自选技能)幽灵-放置诱饵-结束=================================== + +-- =========================【三期新增】猎人-四方八方之网-开始=================================== +function SLC_HideAndSeek_Skill_HunterNet(context, param1, param2, param3) + local skill = "HideAndSeek_Skill_HunterNet" + local pos = {x = param1, y = param2, z = param3} + ScriptLib.PrintContextLog(context, "## HideAndSeek_V3_LOG hunter net bullet landed, pos = ("..param1..", "..param2..", "..param3..")") + + local radius = LF_Get_Skill_Info(context, skill, _radius) + + -- 找投掷球落地位置周围的玩家 + local prey_list = LF_Get_Prey_Around_HunterNet(context, pos, radius) + for i,v in ipairs(prey_list) do + LF_Handle_Skill(context, skill, v, 0) + end + + if #prey_list > 0 then + ScriptLib.AddTeamEntityGlobalFloatValue(context, {context.uid}, "HideAndSeek_HunterNet_Notify", 1) + end + + -- 【三期新增翻牌】猎人-使用捕网累计侦查到几位游侠watcher + ScriptLib.AddExhibitionAccumulableData(context, context.uid, "hunter_discover_prey_by_hunter_net", #prey_list) + + -- 找投掷球落地位置周围的所有诱饵 + local all_bait_list = LF_Get_AllBaits_Around(context, pos, radius) + for i,v in ipairs(all_bait_list) do + ScriptLib.KillEntityByConfigId(context, {config_id = v, entity_type = EntityType.GADGET}) + end + + -- if #all_bait_list > 0 then + -- ScriptLib.AddTeamEntityGlobalFloatValue(context, {context.uid}, "HideAndSeek_Get_Blind", 1) + -- end + + return 0 +end +-- =========================【三期新增】猎人-四方八方之网-结束=================================== + +--伪装 +function HideAndSeek_Skill_Transfer(context) + --服务器校验,超级标记状态不允许使用 + local _temp = ScriptLib.GetGroupTempValue(context,HS_State.UltraMark.name.."_"..context.uid,{}) + if _temp == 1 then + ScriptLib.PrintContextLog(context, "## HideAndSeek_V3_WARNING"..context.uid .."尝试使用变身技能失败:服务器校验,超级标记状态不允许使用") + return 0 + end + --服务器校验,被洞察状态不允许使用 + local _temp = ScriptLib.GetGroupTempValue(context,HS_State.GlobalSight.name.."_"..context.uid,{}) + if _temp == 1 then + ScriptLib.PrintContextLog(context, "## HideAndSeek_V3_WARNING"..context.uid .."尝试使用变身技能失败:服务器校验,被洞察状态不允许使用") + return 0 + end + --服务器校验,幽灵状态不允许使用 + local _temp = ScriptLib.GetGroupTempValue(context,HS_State.Play.name.."_"..context.uid,{}) + if _temp == 2 then + ScriptLib.PrintContextLog(context, "## HideAndSeek_V3_WARNING"..context.uid .."尝试使用变身技能失败:服务器校验,幽灵状态不允许使用") + return 0 + end + --校验结束 + + local skill = "HideAndSeek_Skill_Transfer" + LF_Handle_Skill(context, skill, context.uid, 0) + LF_Change_Temp_Value(context, "prey_win_without_skill_"..context.uid, 1) + return 0 +end + +--解除伪装 +function HideAndSeek_Skill_Transfer_Quit(context) + local skill = "HideAndSeek_Skill_Transfer_Quit" + LF_Handle_Skill(context, skill, context.uid, 0) + return 0 +end + +--获取能量 +function HideAndSeek_Skill_Get_Energy(context) + local skill = "HideAndSeek_Skill_Get_Energy" + --统计:眷顾之能 + ScriptLib.AddExhibitionReplaceableData(context, context.uid, "player_get_energy", 1) + LF_Notify_Skill_Info(context, skill, context.uid, 0) + return 0 +end + +--疾跑 +function HideAndSeek_Skill_Sprint(context) + local skill = "HideAndSeek_Skill_Sprint" + LF_Notify_Skill_Info(context, skill, context.uid, 0) + --翻牌 局内变量 是否处于疾跑状态 + ScriptLib.SetGroupTempValue(context, "prey_is_in_sprint_"..context.uid, 1, {}) + ScriptLib.PrintContextLog(context, "## HideAndSeek_V3_LOG : 翻牌:prey_is_in_sprint_"..context.uid .." = 1") + --统计:正义的加护 + ScriptLib.AddExhibitionReplaceableData(context, context.uid, "extra_skill_user", 1) + return 0 +end +--疾跑结束 +function HideAndSeek_Skill_Sprint_Quit(context) + local skill = "HideAndSeek_Skill_Sprint_Quit" + LF_Notify_Skill_Info(context, skill, context.uid, 0) + --翻牌 局内变量 是否处于疾跑状态 + ScriptLib.SetGroupTempValue(context, "prey_is_in_sprint_"..context.uid, 0, {}) + ScriptLib.PrintContextLog(context, "## HideAndSeek_V3_LOG : 翻牌:prey_is_in_sprint_"..context.uid .." = 0") + return 0 +end + +--致盲 +function HideAndSeek_Skill_Blind(context, config_id) + ScriptLib.PrintContextLog(context, "## HideAndSeek_V3_LOG : skill_debug : blind cid = "..config_id) + for i,v in ipairs(bait_list) do + for p,q in ipairs(v) do + if q == config_id then + local _prey = ScriptLib.GetGroupTempValue(context, "const_prey_"..i, {}) + ScriptLib.AddExhibitionReplaceableData(context, _prey, "prey_cheat_hunter", 1) + ScriptLib.AddExhibitionAccumulableData(context, _prey, "prey_cheat_hunter", 1) + return 0 + end + end + end + return -1 +end + +--退出被侦测状态(当被抓方被扫描后,进行移动时调用;或者被侦测状态时间到) +function HideAndSeek_Skill_Is_Detected_Quit(context) + local skill = "HideAndSeek_Skill_Is_Detected_Quit" + LF_Handle_Skill(context, skill, context.uid, 0) + return 0 +end +function LF_Change_Temp_Value(context, key, delta) + local cnt = ScriptLib.GetGroupTempValue(context, key, {}) + ScriptLib.SetGroupTempValue(context, key, cnt + delta, {}) +end +--退出隐身状态(游侠的5秒隐身) +function HideAndSeek_Skill_SelfInvisible_Quit(context) + local skill = "HideAndSeek_Skill_SelfInvisible_Quit" + LF_Handle_Skill(context,skill,context.uid,0) + return 0 +end + +------------------------------------------- +--技能分发管理器 +function LF_Handle_Skill(context, skill, uid, cid) + ScriptLib.PrintContextLog(context, "## HideAndSeek_V3_LOG : skill -> "..skill.." | uid -> "..uid.." | cid -> "..cid) + if skill == "HideAndSeek_Skill_Init" then + -- ActivityAbility_HideSeek_StateHandle_PlayerState_V3 这个ability上身后,如果玩家的play值是3或4(在逃跑阶段),每过一会儿(10s)就会slc过来走这里 + -- 先处理猎人play值在4的猎人 + if uid == ScriptLib.GetGroupTempValue(context, "hunter", {}) then + ScriptLib.PrintContextLog(context, "## HideAndSeek_V3_WARNING [准备阶段bug] : if uid == ScriptLib.GetGroupTempValue(context, , {}) then") + --服务器可能在忽悠我,还是要处理hunter进的晚没有初始化的情况,处理完强制结束 + -- 先按初始化玩家的SGVs + LF_Init_Player_State(context, uid) + -- 如果不在逃跑阶段(但猎人的play值还是4),设置成猎人的值0 + if 1 ~= ScriptLib.GetGroupTempValue(context, "in_escape", {}) then + ScriptLib.PrintContextLog(context,"## HideAndSeek_V3_LOG in_escape ~= 1") + LF_Set_Player_State_Value(context, uid, HS_State.Play.name, 0) + end + ScriptLib.SetPlayerGroupVisionType(context, {uid}, {0}) + return 0 + end + + --先判断游侠玩家有没有注册成功(应该在逃跑阶段一开始就注册) + local reg = 0 + for i=1,3 do + if uid == ScriptLib.GetGroupTempValue(context, "const_prey_"..i, {}) then + reg = 1 + break + end + end + if reg == 0 then + ScriptLib.PrintContextLog(context, "## HideAndSeek_V3_WARNING [准备阶段bug] : if reg == 0 then") + --处理未注册的玩家,不可能是hunter + --初始化一次,然后更新阵营参数 + LF_Init_Player_State(context, uid) + LF_Set_Player_State_Value(context, uid, HS_State.Play.name, 1) + ScriptLib.SetPlayerGroupVisionType(context, {uid}, {0}) + else + ScriptLib.PrintContextLog(context, "## HideAndSeek_V3_WARNING [准备阶段bug] : if reg == 0 then else!") + --对已经在入场的玩家还原客户端状态 + for k,v in pairs(HS_State) do + local _temp = ScriptLib.GetGroupTempValue(context, v.name.."_"..uid, {}) + --重连直接清隐身保平安 + if k ~= "Visible" then + LF_Set_Player_State_Value(context, uid, v.name, _temp) + else + LF_Set_Player_State_Value(context, uid, v.name, 0) + end + end + ScriptLib.SetPlayerGroupVisionType(context, {uid}, {0}) + end + elseif skill == "HideAndSeek_Skill_CatchPrey" then + if uid ~= 0 then + LF_Set_Prey_Die(context, uid) + elseif uid == 0 and cid ~= 0 then + ScriptLib.KillEntityByConfigId(context, {config_id = cid, entity_type = EntityType.GADGET}) + HideAndSeek_Skill_Blind(context, cid) + end + elseif skill == "HideAndSeek_Skill_Guide" then + ScriptLib.SetGroupTempValue(context, "guide_cnt", 0, {}) + local uid_list = ScriptLib.GetSceneUidList(context) + -- for i,v in ipairs(uid_list) do + -- local _playValue = ScriptLib.GetGroupTempValue(context, HS_State.Play.name.."_"..v, {}) + -- ScriptLib.PrintContextLog(context, "## HideAndSeek_V3_LOG : skill_debug "..skill.." | uid = "..v.." | key = "..HS_State.Play.name.." | value = ".._playValue) + -- if 1 == _playValue then + -- --创建guide gadget之前刷一下authority为猎人。 + -- local hunter = ScriptLib.GetGroupTempValue(context, "hunter", {}) + -- ScriptLib.ForceRefreshAuthorityByConfigId(context, defs.gadget_prison, hunter) + -- --对存活的玩家执行action + -- for j=1,3 do + -- if v == ScriptLib.GetGroupTempValue(context, "prey_"..j, {}) then + -- ScriptLib.KillEntityByConfigId(context, {config_id=defs.gadget_guide[j], entity_type=EntityType.GADGET}) + -- local eid = ScriptLib.GetAvatarEntityIdByUid(context, v) + -- local pos = ScriptLib.GetPosByEntityId(context, eid) + -- ScriptLib.PrintContextLog(context, "## HideAndSeek_V3_LOG : skill_debug "..skill.." | prey_"..j.." = "..v.." | cid = "..defs.gadget_guide[j]) + -- local ret = ScriptLib.CreateGadgetByConfigIdByPos(context, defs.gadget_guide[j], {x=pos.x,y=pos.y,z=pos.z}, {x=0,y=0,z=0}) + -- ScriptLib.PrintContextLog(context, "## HideAndSeek_V3_LOG : Create_Gadget_Guide_"..j.." -> "..ret) + -- end + -- end + -- end + -- end + + -- 【三期新增】新增了协议,直接由lua通知客户端在指定pos,rot播指定特效 + -- 先存猎人的pos + local hunter_eid = ScriptLib.GetAvatarEntityIdByUid(context, uid) + local hunter_pos = ScriptLib.GetPosByEntityId(context, hunter_eid) + + for i,v in ipairs(uid_list) do + local _playValue = ScriptLib.GetGroupTempValue(context, HS_State.Play.name.."_"..v, {}) + ScriptLib.PrintContextLog(context, "## HideAndSeek_V3_LOG : skill_debug "..skill.." | uid = "..v.." | key = "..HS_State.Play.name.." | value = ".._playValue) + + -- 找所有游侠 + if 1 == _playValue then + --每个活着的游侠存pos,计算出一个rotation传给客户端播特效 + for j = 1,3 do + if v == ScriptLib.GetGroupTempValue(context, "prey_"..j, {}) then + local eid = ScriptLib.GetAvatarEntityIdByUid(context, v) + local pos = ScriptLib.GetPosByEntityId(context, eid) + + local rot = LF_Get_YAngle_By_Pos(context, hunter_pos, pos) + ScriptLib.PrintContextLog(context, "## HideAndSeek_V3_LOG : skill_debug "..skill.." | prey_"..j.." = "..v.." | rot = "..rot) + -- 在猎人的team上播特效 + local teamEntityId = ScriptLib.GetTeamEntityIdByUid(context, uid) + local ret = ScriptLib.NotifyAllPlayerPerformOperation(context, teamEntityId, 1, j, {x=hunter_pos.x,y=hunter_pos.y,z=hunter_pos.z}, {x=0,y=rot,z=0}) + ScriptLib.PrintContextLog(context, "## HideAndSeek_V3_LOG : Create_Effect_Guide | effect_index = "..j.."| hunter team = "..teamEntityId.."| ret = "..ret) + end + end + end + end + elseif skill == "FireDirection" then + ScriptLib.ChangeGroupTempValue(context, "guide_cnt", 1, {}) + local guide_cnt = ScriptLib.GetGroupTempValue(context, "guide_cnt", {}) + local catch_sum = ScriptLib.GetGroupVariableValue(context, "catch_sum") + local prey_sum = ScriptLib.GetGroupTempValue(context, "prey_sum", {}) + ScriptLib.PrintContextLog(context, "## HideAndSeek_V3_LOG : skill_debug : guide_cnt = "..guide_cnt.." | catch_sum = "..catch_sum.." | prey_sum = "..prey_sum) + if guide_cnt == prey_sum - catch_sum then + --这个状态不用存档,所以不执行lf_set_player_state + ScriptLib.AddTeamEntityGlobalFloatValue(context, {uid}, "FireDirection", 1) + --guide后抓人统计 + ScriptLib.InitTimeAxis(context, "hunter_catch_by_guide", {hunter_catch_by_guide}, false) + ScriptLib.SetGroupTempValue(context, "hunter_catch_by_guide", 1, {}) + LF_Change_Temp_Value(context, "prey_win_by_guide", 1) + end + elseif skill == "HideAndSeek_Skill_Detect_F" then + LF_Set_Player_State_Value(context, uid, "SGV_HideAndSeek_Skill_Detect", cid) + elseif skill == "HideAndSeek_Skill_UltraMark" then + ScriptLib.InitTimeAxis(context, "hunter_win_by_EX", {hunter_win_by_EX}, false) + ScriptLib.SetGroupTempValue(context, "hunter_win_by_EX", 1, {}) + LF_Set_Player_State_Value(context, uid, HS_State.OnMap.name, 1) + LF_Set_Player_State_Value(context, uid, HS_State.Transfer.name, 0) + LF_Set_Player_State_Value(context, uid, HS_State.UltraMark.name, 1) + --翻牌:记录被globalsight过 + ScriptLib.AddExhibitionReplaceableData(context,uid,"escape_after_ultraMark",1) + elseif skill == "HideAndSeek_Out_UltraMark" then + LF_Set_Player_State_Value(context, uid, HS_State.OnMap.name, 0) + LF_Set_Player_State_Value(context, uid, HS_State.UltraMark.name, 0) + elseif skill == "HideAndSeek_Skill_GlobalSight" then + ScriptLib.InitTimeAxis(context, "hunter_win_by_EX", {hunter_win_by_EX}, false) + ScriptLib.SetGroupTempValue(context, "hunter_win_by_EX", 1, {}) + LF_Set_Player_State_Value(context, uid, HS_State.Transfer.name, 0) + LF_Set_Player_State_Value(context, uid, HS_State.OnMap.name, 1) + LF_Set_Player_State_Value(context, uid, HS_State.GlobalSight.name, 1) + --翻牌:记录被globalsight过 + ScriptLib.AddExhibitionReplaceableData(context,uid,"escape_after_globalsight",1) + elseif skill == "HideAndSeek_Out_GlobalSight" then + LF_Set_Player_State_Value(context, uid, HS_State.OnMap.name, 0) + LF_Set_Player_State_Value(context, uid, HS_State.GlobalSight.name, 0) + elseif skill == "HideAndSeek_Skill_SuperPrison" then + ScriptLib.InitTimeAxis(context, "hunter_win_by_EX", {hunter_win_by_EX}, false) + ScriptLib.SetGroupTempValue(context, "hunter_win_by_EX", 1, {}) + LF_Set_Player_State_Value(context, uid, HS_State.Transfer.name, 0) + LF_Set_Player_State_Value(context, uid, HS_State.Moveable.name, 1) + LF_Set_Player_State_Value(context, uid, HS_State.SuperPrison.name, 1) + --翻牌:记录被globalsight过 + ScriptLib.AddExhibitionReplaceableData(context,uid,"escape_after_superprison",1) + elseif skill == "HideAndSeek_Out_SuperPrison" then + LF_Set_Player_State_Value(context, uid, HS_State.Moveable.name, 0) + LF_Set_Player_State_Value(context, uid, HS_State.SuperPrison.name, 0) + elseif skill == "HideAndSeek_Hunter_Rampage" then + LF_Set_Player_State_Value(context, uid, HS_State.Rampage.name, 1) + elseif skill == "HideAndSeek_Skill_SelfInvisible" then + LF_Set_Player_State_Value(context, uid, HS_State.Transfer.name, 0) + LF_Set_Player_State_Value(context, uid, HS_State.Visible.name, 1) + LF_Set_Player_State_Value(context, uid, HS_State.Visible_Mark.name, 1) + elseif skill == "HideAndSeek_Skill_PlaceBait" then + local eid = ScriptLib.GetAvatarEntityIdByUid(context, uid) + local pos = ScriptLib.GetPosByEntityId(context, eid) + local pos_table = { x = pos.x, y = pos.y, z = pos.z + 0.1 } + local rot_table = { x = 0, y = 0, z = 0 } + ScriptLib.PrintContextLog(context, "## HideAndSeek_V3_LOG bait_debug | stage_1 ") + for i= 1, 3 do + local player = ScriptLib.GetGroupTempValue(context, "const_prey_"..i, {}) + if player == 0 then + break + end + if player == uid then + ScriptLib.PrintContextLog(context, "## HideAndSeek_V3_LOG bait_debug | player = "..player) + -- 只有幽灵状态下才能放 + if 2 == ScriptLib.GetGroupTempValue(context, HS_State.Play.name.."_"..player, {}) then + --这里要处理一个人的复数bait序列问题 + local bait_ptr = 1 + --重定位诱饵ptr,遍历比3-8译码效率高 + for j = 1,#bait_list[i] do + if ScriptLib.CheckIsInGroup(context, 0, bait_list[i][j]) == false then + bait_ptr = j + break + end + end + local bait = bait_list[i][bait_ptr] + ScriptLib.KillEntityByConfigId(context, {config_id=bait, entity_type=EntityType.GADGET}) + -- local _value = ScriptLib.GetGroupTempValue(context, HS_State.TransferCache.name.."_"..player, {}) + -- --如果玩家未变身,就用第一个transfer处理 + -- if _value == 0 then + -- local _index = ScriptLib.GetHideAndSeekPlayIndex(context) + -- local _map = ScriptLib.GetHideAndSeekMap(context, _index) + -- _value = map_info[_map].list[1] + -- end + + -- 【三期新增】幽灵放诱饵都随机 + local _index = ScriptLib.GetHideAndSeekPlayIndex(context) + local _map = ScriptLib.GetHideAndSeekMap(context, _index) + + math.randomseed(ScriptLib.GetServerTime(context)) + -- local baitPool = map_info[_map].list + local randomIdx = math.random(#disguiseList) + local _value = disguiseList[randomIdx] + + ScriptLib.PrintContextLog(context, "## HideAndSeek_V3_LOG : bait_detail_info : player = "..player.." | ptr = "..bait_ptr.." | bait = "..bait.." value = ".._value) + local ret = ScriptLib.CreateGadgetByParamTable(context, {config_id = bait, pos = pos_table, rot = rot_table, sgv_key = {"SGV_HideAndSeek_Bait_Transfer"}, sgv_value = {_value}}) + ScriptLib.PrintContextLog(context, "## HideAndSeek_V3_LOG : bait_detail_ret : "..ret) + + -- 【三期新增翻牌】游侠-使用几次隐身诱饵watcher + ScriptLib.AddExhibitionAccumulableData(context, player, "prey_use_invisible_bait", 1) + break + end + end + end + elseif skill == "HideAndSeek_Skill_Transfer" then + --根据地图翻译next + --默认地图变身配置 + -- local list = {0,1,2,3} + -- local _index = ScriptLib.GetHideAndSeekPlayIndex(context) + -- local _map = 1 + -- _map = ScriptLib.GetHideAndSeekMap(context, _index) + -- ScriptLib.PrintContextLog(context, "## HideAndSeek_V3_LOG : Get_Map_Info : ".._map) + -- for k,v in pairs(map_info) do + -- if k == _map then + -- list = v.list + -- break + -- end + -- end + local t = ScriptLib.GetGroupTempValue(context, HS_State.TransferCache.name.."_"..uid, {}) + ScriptLib.PrintContextLog(context, "## HideAndSeek_V3_LOG : Get_Player_Transform_Info : uid="..uid.." | value = "..t) + --先处理transfer初始值带来的问题 + local t_next = 1 + if t ~= 0 then + for i,v in ipairs(disguiseList) do + if t == v then + t_next = i + 1 + if t_next > #disguiseList then + t_next = 1 + end + end + end + end + LF_Set_Player_State_Value(context, uid, HS_State.Visible.name, 0) + LF_Set_Player_State_Value(context, uid, HS_State.Transfer.name, disguiseList[t_next]) + LF_Set_Player_State_Value(context, uid, HS_State.TransferCache.name, disguiseList[t_next]) + elseif skill == "HideAndSeek_Skill_Transfer_Quit" then + --取消变身保留cache + LF_Set_Player_State_Value(context, uid, HS_State.Transfer.name, 0) + elseif skill == "HideAndSeek_Skill_Is_Detected_Quit" then + --游侠退出被侦测状态(被侦测状态时间到或移动时触发) + LF_Set_Player_State_Value(context, uid, HS_State.Is_Detected.name, 0) + elseif skill == "HideAndSeek_Skill_SelfInvisible_Quit" then + --游侠退出5秒隐身 + LF_Set_Player_State_Value(context, uid, HS_State.Visible.name, 0) + -- =========================【三期新增】游侠-隐身诱饵-开始=========================== + elseif skill == "HideAndSeek_Skill_InvisibleBait_Place" then + -- 第一步:游侠放置隐身诱饵(用上一次变身的gadget) + local eid = ScriptLib.GetAvatarEntityIdByUid(context, uid) + local pos = ScriptLib.GetPosByEntityId(context, eid) + local pos_table = { x = pos.x, y = pos.y, z = pos.z + 0.1 } + local rot_table = { x = 0, y = 0, z = 0 } + for i=1,3 do + -- 先判断使用技能的玩家是不是被捕方 + local player = ScriptLib.GetGroupTempValue(context, "const_prey_"..i, {}) + if player == 0 then + break + end + + -- 再判断使用技能的玩家是不是未死亡的游侠(逃跑时间段内游侠的playstate == 3,但是也可以放隐身诱饵) + if player == uid then + if 2 ~= ScriptLib.GetGroupTempValue(context, HS_State.Play.name.."_"..player, {}) then -- todo这里可能要再看下怎么判更好 + local invisible_bait = invisible_bait_list[i] + if ScriptLib.CheckIsInGroup(context, 0, invisible_bait) == true then + -- 如果场上存在这个游侠的隐身诱饵,把上一个干掉 + ScriptLib.KillEntityByConfigId(context, {config_id=invisible_bait, entity_type=EntityType.GADGET}) + end + + local _value = ScriptLib.GetGroupTempValue(context, HS_State.TransferCache.name.."_"..player, {}) + if _value == 0 then + --如果玩家未变身,就用此地图的第一个transfer处理 + local _index = ScriptLib.GetHideAndSeekPlayIndex(context) + local _map = ScriptLib.GetHideAndSeekMap(context, _index) + -- _value = map_info[_map].list[1] + _value = disguiseList[1] + end + + ScriptLib.PrintContextLog(context, "## HideAndSeek_V3_LOG : invisible_bait_detail_info : player = "..player.." | ptr = ".._value.." | bait = "..invisible_bait) + local ret = ScriptLib.CreateGadgetByParamTable(context, {config_id = invisible_bait, pos = pos_table, rot = rot_table, sgv_key = {"SGV_HideAndSeek_InvisibleBait_Transfer"}, sgv_value = {_value}}) + ScriptLib.PrintContextLog(context, "## HideAndSeek_V3_LOG : invisible_bait_detail_ret : "..ret) + + end + end + end + elseif skill == "HideAndSeek_Skill_InvisibleBait_Check" then + -- 第二步:隐身诱饵周围的游侠隐身/不隐身 + LF_Set_Player_State_Value(context, uid, HS_State.Visible_Bait.name, 1) + LF_Set_Player_State_Value(context, uid, HS_State.Visible_Mark.name, 1) + + elseif skill == "HideAndSeek_Skill_InvisibleBait_Quit" then + -- 第三步:隐身诱饵周围的游侠不隐身 + LF_Set_Player_State_Value(context, uid, HS_State.Visible_Bait.name, 0) + -- =========================【三期新增】游侠替换技能:隐身诱饵-结束=========================== + + -- =========================【三期新增】真的解除隐身-开始=========================== + elseif skill == "HideAndSeek_Skill_Invisible_Real_Quit" then + LF_Set_Player_State_Value(context, uid, HS_State.Visible_Mark.name, 0) + -- =========================【三期新增】真的解除隐身-结束=========================== + + -- =========================【三期新增】猎人技能-四方八方之网-开始=========================== + elseif skill == "HideAndSeek_Skill_HunterNet" then + -- 周围有没有游侠解除游侠变身状态 + LF_Set_Player_State_Value(context, uid, HS_State.Transfer.name, 0) + -- 【三期新增翻牌】游侠-被捕网打中 + ScriptLib.AddExhibitionReplaceableData(context, uid, "prey_discovered_by_hunter_net", 1) + -- =========================【三期新增】猎人技能-四方八方之网-结束=========================== + end + return 0 +end + +function LF_Set_Player_State_Value(context, uid, key, value) + ScriptLib.PrintContextLog(context, "尝试设置sgv## HideAndSeek_V3_LOG : Set_State_Value : uid = "..uid.." | key = "..key.." | value = "..value) + ScriptLib.SetGroupTempValue(context, key.."_"..uid, value, {}) + --重要状态改为Team_SGV实现 + --ScriptLib.SetTeamEntityGlobalFloatValue(context, {uid}, key, value) + ScriptLib.SetTeamServerGlobalValue(context,uid, key, value) + + -- 【三期新增】Visible的sgv需要拿一个temp value记录,用来预防离开诱饵前主动隐身,隐身没生效的情况 + if key == HS_State.Visible.name then + ScriptLib.SetGroupTempValue(context, "Visible"..context.uid, value, {}) + -- 【三期新增翻牌】游侠-一共隐身多久 + elseif key == HS_State.Visible_Mark.name then + if 1 ~= ScriptLib.GetGroupTempValue(context, HS_State.Play.name.."_"..uid, {}) and + 3 ~= ScriptLib.GetGroupTempValue(context, HS_State.Play.name.."_"..uid, {}) then + -- 只允许游侠,3是在逃跑阶段的游侠,后面要校验下开始的时间 + return 0 + end + + local visible_mark_current = ScriptLib.GetGroupTempValue(context, "Visible_Mark"..uid, {}) + ScriptLib.SetGroupTempValue(context, "Visible_Mark"..uid, value, {}) + + if visible_mark_current == value then + -- 隐身状态没变,不计算 + -- 这个temp value在开挑战之后才创建的,这里有可能取不到,返回了-1,能通过这个判定 + ScriptLib.PrintContextLog(context, "HideAndSeek_V3_WARNING : uid = "..uid..", visible_mark = "..visible_mark_current..", dest value = "..value) + return 0 + end + + local _escape = ScriptLib.GetGroupTempValue(context, "in_escape", {}) + if _escape == 1 then + -- 逃跑阶段不计算 + ScriptLib.PrintContextLog(context, "HideAndSeek_V3_WARNING : uid = "..uid..", trying to calculate exhibition time during escape stage") + return 0 + end + + if value == 1 then + -- 开始隐身 + local startTime = ScriptLib.GetServerTime(context) + ScriptLib.SetGroupTempValue(context, "VisibleStart"..uid, startTime, {}) + ScriptLib.PrintContextLog(context, "HideAndSeek_V3_LOG : visible start : uid = "..uid.." | time = "..startTime) + else + -- 结束隐身 + local endTime = ScriptLib.GetServerTime(context) + local startTime = ScriptLib.GetGroupTempValue(context, "VisibleStart"..uid, {}) + + if startTime == 0 then + -- 没开始过,不计算 + ScriptLib.PrintContextLog(context, "HideAndSeek_V3_WARNING : uid = "..uid..", visible start time = 0") + return 0 + end + + local duration = endTime - startTime + ScriptLib.AddExhibitionReplaceableData(context, uid, "prey_keep_invisible", duration) + ScriptLib.PrintContextLog(context, "HideAndSeek_V3_LOG : uid = "..uid.." | visible start time = "..startTime.." | end time = "..endTime.." | duration = "..duration) + + end + end +end + +function LF_Notify_Player_Visible(context) + ScriptLib.PrintContextLog(context, "## HideAndSeek_V3_LOG : Modify_On_Map") + local list = {} + for i=1,3 do + local uid = ScriptLib.GetGroupTempValue(context, "const_prey_"..i, {}) + if ScriptLib.GetGroupTempValue(context, HS_State.OnMap.name.."_"..uid, {}) == 1 then + table.insert(list, uid) + end + end + local _gallery = ScriptLib.GetGroupTempValue(context, "gallery_id", {}) + ScriptLib.PrintContextLog(context, "## HideAndSeek_V3_LOG [b1315327]将玩家显示在地图上,list数量:"..#list) + ScriptLib.UpdatePlayerGalleryScore(context, _gallery, {["update_type"]="updateVisibleUidList", ["uid_list"] = list}) + for i,v in ipairs(list) do + ScriptLib.PrintContextLog(context, "## HideAndSeek_V3_LOG OnMap_Debug : list["..i.."] = "..v) + end +end + +function LF_Notify_Player_Die_Effect(context, uid) + ScriptLib.PrintContextLog(context, "## HideAndSeek_V3_LOG : Prepare_Die_Effect : uid = "..uid) + ScriptLib.InitTimeAxis(context, tostring(uid), {3}, false) +end + +function LF_Notify_Skill_Info(context, skill, uid_1, uid_2) + ScriptLib.PrintContextLog(context, "## HideAndSeek_V3_LOG : LF_Notify_Skill_Info : skill -> "..skill) + local uid_list = ScriptLib.GetSceneUidList(context) + if skill == "HideAndSeek_Skill_UltraMark" then + ScriptLib.AssignPlayerShowTemplateReminder(context, 124, {param_vec={skill_info[skill].duration},param_uid_vec={uid_1,uid_2},uid_vec=uid_list}) + elseif skill == "HideAndSeek_Skill_GlobalSight" then + ScriptLib.AssignPlayerShowTemplateReminder(context, 125, {param_vec={skill_info[skill].duration},param_uid_vec={uid_1},uid_vec=uid_list}) + elseif skill == "HideAndSeek_Skill_SuperPrison" then + ScriptLib.AssignPlayerShowTemplateReminder(context, 126, {param_vec={skill_info[skill].duration},param_uid_vec={uid_1,uid_2},uid_vec=uid_list}) + elseif skill == "HideAndSeek_Skill_CatchPrey" then + ScriptLib.AssignPlayerUidOpNotify(context, {param_index = 11,param_list={},param_uid_list={uid_1,uid_2},duration=3,target_uid_list=uid_list}) + elseif skill == "HideAndSeek_Hunter_Rampage" then + ScriptLib.AssignPlayerUidOpNotify(context, {param_index = 13,param_list={},param_uid_list={uid_1},duration=3,target_uid_list=uid_list}) + elseif skill == "HideAndSeek_Skill_Get_Energy" then + local notify_id = 15 + if uid_1 == ScriptLib.GetGroupTempValue(context, "hunter", {}) then + notify_id = 14 + end + ScriptLib.AssignPlayerUidOpNotify(context, {param_index = notify_id,param_list={},param_uid_list={uid_1},duration=3,target_uid_list=uid_list}) + end +end + +function LF_Set_Prey_Die(context, uid) + ScriptLib.PrintContextLog(context,"## HideAndSeek_V3_LOG LF_Set_Prey_Die") + local hunter = ScriptLib.GetGroupTempValue(context, "hunter", {}) + local _gallery = ScriptLib.GetGroupTempValue(context, "gallery_id", {}) + ScriptLib.UpdatePlayerGalleryScore(context, _gallery, {["update_type"]="updateCaughtUid", ["caught_uid"]=uid}) + LF_Set_Player_State_Value(context, uid, HS_State.Transfer.name, 0) + LF_Set_Player_State_Value(context, uid, HS_State.Visible.name, 0) + LF_Set_Player_State_Value(context, uid, HS_State.Visible_Bait.name, 0) + LF_Set_Player_State_Value(context, uid, HS_State.Visible_Mark.name, 0) + LF_Set_Player_State_Value(context, uid, HS_State.OnMap.name, 0) + LF_Set_Player_State_Value(context, uid, HS_State.Moveable.name, 0) + LF_Set_Player_State_Value(context, uid, HS_State.Play.name, 2) + local catch_sum = ScriptLib.GetGroupVariableValue(context, "catch_sum") + local prey_sum = ScriptLib.GetGroupTempValue(context, "prey_sum", {}) + --处理prey死亡的exhibition统计 + if 1 == ScriptLib.GetGroupTempValue(context, "hunter_catch_by_guide", {}) then + --统计:神秘预感后捕获 + ScriptLib.AddExhibitionReplaceableData(context, hunter, "hunter_catch_by_guide", 1) + end + if catch_sum == 0 then + --统计:强行侦察 + ScriptLib.AddExhibitionReplaceableData(context, uid, "prey_dead_first", 1) + end + if catch_sum == 1 then + --统计:阵脚大乱 + ScriptLib.AddExhibitionReplaceableData(context, uid, "prey_dead_second", 1) + end + if catch_sum == prey_sum - 1 then + --统计:功败垂成 + ScriptLib.AddExhibitionReplaceableData(context, uid, "prey_dead_final", 1) + end + --处理玩家死亡表现 + if catch_sum < prey_sum - 1 then + ScriptLib.PrintContextLog(context,"## HideAndSeek_V3_LOG catch_sum = " .. catch_sum .."|prey_sum = ".. prey_sum) + LF_Notify_Skill_Info(context, "HideAndSeek_Skill_CatchPrey", hunter, uid) + LF_Notify_Player_Die_Effect(context, uid) + end + ScriptLib.ChangeGroupVariableValue(context, "catch_sum", 1) + --最后执行prey_清档比较安全 + local idx = 0 + for j = 1,3 do + if uid == ScriptLib.GetGroupTempValue(context, "prey_"..j, {}) then + idx = j + ScriptLib.SetGroupTempValue(context, "prey_"..j, 0, {}) + break + end + end + ScriptLib.StopChallenge(context, idx*math.pow(10,5)+9013, 0) +end +------------------------------------------- +-- 一些通用LF +function LF_GetTableLength(t) + local count = 0 + for _ in pairs(t) do count = count + 1 end + return count +end + +function LF_PrintList(context, name, list) + local emptyStr = name + for k, v in pairs(list) do + emptyStr = emptyStr..", "..v + end + + ScriptLib.PrintContextLog(context, "## HideAndSeek_V3_LOG "..emptyStr) +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/common/V3_3/MistTrialV3.lua b/gdconf/game_data_config/lua/common/V3_3/MistTrialV3.lua new file mode 100644 index 00000000..c72f8e9f --- /dev/null +++ b/gdconf/game_data_config/lua/common/V3_3/MistTrialV3.lua @@ -0,0 +1,779 @@ +--[[====================================== +|| filename: MistTrialV3 +|| owner: shuyi.chang +|| description: 迷城战线三期 +|| LogName: TD_MistTrialV3 +|| Protection: [Protection] +=======================================]] + +--[[ + 3.3迷城战线复刻 + + 每个小房间内容是单独的挑战。 + 此group负责管理:负责记着3个特殊挑战的进度、负责持续显示父挑战标题、挑战阶段、挂个大region用于触发断线重连后挑战接续 + + 和关卡约定的challenge Index: + 父挑战 999 + 点亮三颗符文 901 + 启动遗迹控制台 902 + 最终挑战 903 +--]] +--[[ + local defs = { + + --galleryID + gallery_id = , + + --galley限时秒数 + --迷城战线v2的限时用Gallery控制(excel表)此处用于保证FatherChallenge的时长不要小于Gallery + time_limit = 300, + + --父挑战ChallengeId + challenge_id = 228, + + --父挑战大RegionID,这个region用于地城中断线重连接续挑战 + region_id = , + + --激活古代符文ChallengeId + key_challenge = 229, + --启动遗迹控制台ChallengeId + worktop_challenge = 230, + --最终挑战ChallengeId + final_challenge = 231, + + --激活古代符文目标数量 + key_target = 3, + + --【三期新增】【暂时没用】电梯所在房间的两个region id,close是更大的,用于保底玩家离开之后又飞速冲回来 + elevatorRegion = 99, + elevatorCloseRegion = 100, + + --【三期新增】各种门的对应关系,center指和电梯房间对应的门,一定要注意左右的顺序 + keyDoor = + { + [1] = { center = config_id_01, left = config_id_02, right = config_id_03, } + [2] = { center = config_id_04, left = config_id_05, right = config_id_06, } + [3] = { center = config_id_07, left = config_id_08, right = config_id_09, } + }, + + --【三期新增】【暂时没用】电梯所在房间的三个门,123需要跟上面keyDoor的[1][2][3]对应起来 + elevatorDoor = {config_id_01, config_id_02, config_id_03}, + } +--]] + +--Mist_trial的Buff_obtain日志 +local buff_gadgetId = { + "Buff_Attack", + "Buff_Heal" +} + +local extraTriggers = { + --这个Trigger用于在地城内断线重连时接续父挑战 + { config_id = 8000001, name = "Enter_Region", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_Enter_FatherRegion", action = "action_Enter_FatherRegion", trigger_count = 0 }, + { config_id = 8000002, name = "Gallery_Stop", event = EventType.EVENT_GALLERY_STOP, source = "", condition = "", action = "action_Gallery_Stop", trigger_count = 0 }, + + --用于获知玩法到哪个阶段了 + { config_id = 8000004, name = "Key_Challenge_Success", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "901", condition = "", action = "action_Key_Challenge_Success", trigger_count = 0}, + { config_id = 8000005, name = "Worktop_Challenge_Success", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "902", condition = "", action = "action_Worktop_Challenge_Success", trigger_count = 0}, + { config_id = 8000006, name = "Final_Challenge_Success", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "903", condition = "", action = "action_Final_Challenge_Success", trigger_count = 0}, + + --用于玩家开启迷城战线时,初始化标志位 + { config_id = 8000007, name = "Gallery_Start", event = EventType.EVENT_GALLERY_START, source = "", condition = "", action = "action_Gallery_Start", trigger_count = 0 }, + + --子挑战成功时,向其所在Group发消息 + { config_id = 8000008, name = "Sub_Challenge_Success", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "", condition = "", action = "action_Sub_Challenge_Success", trigger_count = 0}, + --外部挂载子挑战用trigger--- + { config_id = 8000009, name = "Variable_Change_MistTail", event = EventType.EVENT_VARIABLE_CHANGE, source = "catchKey", condition = "", action = "",trigger_count = 0 , tag = "666" }, + + --三期電梯房保底 + -- { config_id = 8000010, name = "Player_Enter_Room", event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "action_Player_Enter_Room",trigger_count = 0 }, + -- { config_id = 8000011, name = "Player_Leave_Room", event = EventType.EVENT_LEAVE_REGION, source = "", condition = "", action = "action_Player_Leave_Room",trigger_count = 0 }, + + -- 【三期新增】保底把所有门初始都打开 + { config_id = 8000012, name = "Group_Load", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_Group_Load",trigger_count = 0}, + + -- 测试用 + -- { config_id = 8000013, name = "CHALLENGE_SUCCESS", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS", trigger_count = 0, }, + -- { config_id = 8000014, name = "CHALLENGE_FAIL", event = EventType.EVENT_CHALLENGE_FAIL, source = "", condition = "", action = "action_EVENT_CHALLENGE_FAIL", trigger_count = 0, }, + +} + +local extraVariables = { + --Gallery是否在进行 0-未开始 1-进行中 2-已成功(不再触发) + { config_id = 50000001, name = "gallery_state", value = 0, no_refresh = true}, + --父挑战状态 0-初始 1-进了地城但未开始 2-进行中(正在激活古代符文 3-进行中(启动遗迹控制台)4-进行中(最终挑战) 5-全部完成 + { config_id = 50000002, name = "father_state", value = 0, no_refresh = true}, + --钥匙房 激活古代符文进度 + { config_id = 50000003, name = "key_progress", value = 0, no_refresh = true}, + --子挑战用的触发器 + { config_id = 50000004, name = "catchKey", value = 0, no_refresh = false}, + --地脉异常等级 + { config_id = 50000005, name = "floor_level", value = 1, no_refresh = true}, + + -- 【三期新增】目前都用不到 + -- 玩家是否已經離開電梯房 + { config_id = 50000006, name = "door_open", value = 0, no_refresh = true}, + -- 最后一次开启的room index,挑战已开启就改 + { config_id = 50000007, name = "last_room_start", value = 0, no_refresh = true}, + -- 最后一次完成的room index,挑战成功才改 + { config_id = 50000008, name = "last_room_finished", value = 0, no_refresh = true}, + +} + +--和关卡约定的challenge Index +local cfg = { + ["father_index"] = 999, + ["key_challenge_index"] = 901, + ["worktop_challenge_index"] = 902, + ["final_challenge_index"] = 903 +} + +local doorState = +{ + open = 201, + close = 0, +} + +local abilitygroup = "ActivityAbility_MistTrial_AbilityGroup" + +function LF_Initialize_Group(triggers, suites, variables) + + -- insert triggers + for i = 1, #extraTriggers do + table.insert(triggers, extraTriggers[i]) + table.insert(suites[1].triggers,extraTriggers[i].name) + end + + -- insert variables + for i = 1, #extraVariables do + table.insert(variables, extraVariables[i]) + end + + regions[defs.region_id].team_ability_group_list = {abilitygroup} + + + return 0 +end + +--================================================================ +-- 以下由关卡调用 +--================================================================ + +--小房间的操作台选项“开启挑战”,调这个方法----- +--由于参数个数限制,需要先调用SetKillMonsterTarget +--参数为 {子挑战child_index, 子挑战challengeID} +--使用前请保证父挑战已经启动 +function StartSubChallengeKillMonster(context, prev_context, child_index, challenge_id) + + local father_state = ScriptLib.GetGroupVariableValue(context, "father_state") + + if father_state ~= 0 and father_state ~= 1 then + --添加子挑战 + --挑战类型为:击杀指定数量怪物 参数1: 指定groupid, 参数2:指定group内怪物死亡的数量 + + local target_count = ScriptLib.GetGroupTempValue(context, "target_count",{}) + + --ScriptLib.SetGroupVariableValue(context, "catchKey", 0) + + ScriptLib.AttachChildChallenge(context, cfg.father_index, child_index, challenge_id, {3, 666, target_count, 1}, {},{success=1, fail=1}) + + else + ScriptLib.PrintContextLog(context, "## TD_MistTrialV3 #WRONG# Trying to start a subchallenge while father is not actived!! ") + end + + -- 【三期新增】控制各种门的开启关闭,子挑战开启的时候来一次(结束的时候也来一次) + LF_DoorController_Simple(context, true, child_index) + + -- 【三期新增】回血的sgv在这个时候归零 + ScriptLib.SetTeamServerGlobalValue(context, context.owner_uid, "SGV_MistTrial_Revive", 0) + + return 0 +end + +--参数为 {怪物所在group_id, 目标个数target_count} +function SetKillMonsterTarget(context, prev_context, group_id, target_count) + + ScriptLib.SetGroupTempValue(context, "target_group", group_id, {}) + ScriptLib.SetGroupTempValue(context, "target_count", target_count, {}) + ScriptLib.PrintContextLog(context, "## TD_MistTrialV3 Set Kill Monster Target. Group@" .. group_id.." Count@".. target_count) + + return 0 +end + +-- 为StartSubChallengeCustom所创建的自定义类型子挑战加分。 +-- 钥匙房不要用这个,用 AddMistTrialKeyProgress +function AddMistTrialChildChallengeScore(context, prev_context, score) + --由于单子b1295835,一旦没结束,尝试重置“catchKey”时会触发上一个意外没关掉的挑战的VariableChange + --迷城并不关心杀怪的数量,所以在接到调用时,只需要让catchKey浮动变化就可以了,也就不需要重置。(其实不浮动变化也可,因为只要Set就会触发VariableChange这个Trigger,但还是变吧万一以后Trigger改了 + if ScriptLib.GetGroupVariableValue(context, "catchKey") > 0 then + ScriptLib.SetGroupVariableValue(context, "catchKey", 0) + else + ScriptLib.SetGroupVariableValue(context, "catchKey", 1) + end + + local catchKey = ScriptLib.GetGroupVariableValue(context, "catchKey") + ScriptLib.PrintContextLog(context, "## TD_MistTrialV3 SAddMistTrialChildChallengeScore is called, catchKey = "..catchKey) + + return 0 +end + +--终止特定子挑战 +function StopMistTrialChildChallenge(context, prev_context, childIndex, isWin) + -- isWin = 0 (失败) 1(完成) + ScriptLib.StopChallenge(context, childIndex, isWin) + return 0 +end + +--当钥匙房被完成时,调这个方法----- +--【三期新增,param通常应该为1,challengeId为成功的挑战id】 +function AddMistTrialKeyProgress(context, prev_context, param, child_index) + ScriptLib.PrintContextLog(context, "## TD_MistTrialV3 Get Key Progress. add@"..param) + local father_state = ScriptLib.GetGroupVariableValue(context, "father_state") + --if father_state == 2 then + ScriptLib.ChangeGroupVariableValue(context, "key_progress", param) + local key_progress = ScriptLib.GetGroupVariableValue(context, "key_progress") + Reminder_Key_Progress(context, key_progress) + --else + --ScriptLib.PrintContextLog(context, "## TD_MistTrialV3 #WRONG# Trying to finish a key room while father challenge is @"..father_state.." (need 2)") + --end + + -- 【三期新增】控制各种门的开启关闭,子挑战结束的时候来一次(开启的时候也来一次) + LF_DoorController_Simple(context, false, child_index) + return 0 +end + +-- 【三期应该没人在用这个了】由于复活的实现原因,不能反复Attach,如果一个地城有多个复活房,每次交互复活房操作台的时候先调用这个来移除 +function RemoveReviveAbility(context, prev_context) + ScriptLib.PrintContextLog(context, "## TD_MistTrialV3 Remove MistTrial Revive Ability.") + ScriptLib.DelGalleryAbilityGroup(context, {}, defs.gallery_id, 0) + return 0 +end + +--LD通知Ability变动 。 参数 0-地脉异常升级 1-全队复活 +function ModifyMistTrialAbility(context, prev_context, param) + ScriptLib.PrintContextLog(context, "## TD_MistTrialV3 Modify MistTrial Ability. Param@"..param) + + if param == 0 then + --设置地脉异常等级,初始1级 升档最多3次 一共4个档 + ScriptLib.ChangeGroupTempValue(context, "Buff_Attack", 1, {}) + ScriptLib.ChangeGroupVariableValue(context, "floor_level", 1) + + local floor_level = ScriptLib.GetGroupVariableValue(context, "floor_level") + + if floor_level > 4 or floor_level < 1 then + + ScriptLib.PrintContextLog(context, "## TD_MistTrialV3 #WRONG# Unexpected floor_level: Got@"..floor_level.." (floor_level is 1 ~ 4 in MistTrialV2)") + + return 0 + else + ScriptLib.SetMistTrialServerGlobalValue(context, floor_level) + end + + return 0 + + elseif param == 1 then + + --复活,三期改动,复活ability一直挂在角色身上,监听sgv上复活modifier + ScriptLib.ChangeGroupTempValue(context, "Buff_Heal", 1, {}) + ScriptLib.SetTeamServerGlobalValue(context, context.owner_uid, "SGV_MistTrial_Revive", 1) + return 0 + + else + ScriptLib.PrintContextLog(context, "## TD_MistTrialV3 #WRONG# Unexpected ModifyMistTrialAbility param: Got@"..param.." (param is 0 or 1 in MistTrialV2)") + end + + return 0 +end + +--================================================================ +-- triggers +--================================================================ + +--用于获知挑战进行到哪个阶段了.三符文完成 +function action_Key_Challenge_Success(context, evt) + ScriptLib.PrintContextLog(context, "## TD_MistTrialV3 Get Challenge Success. @"..evt.param1) + ScriptLib.SetGroupVariableValue(context, "father_state", 3) + return 0 +end + +--用于获知挑战进行到哪个阶段了.激活操作台完成 +function action_Worktop_Challenge_Success(context, evt) + ScriptLib.PrintContextLog(context, "## TD_MistTrialV3 Get Challenge Success. @"..evt.param1) + ScriptLib.SetGroupVariableValue(context, "father_state", 4) + return 0 +end + +--用于获知挑战进行到哪个阶段了.最终挑战完成 +function action_Final_Challenge_Success(context, evt) + ScriptLib.PrintContextLog(context, "## TD_MistTrialV3 Get Challenge Success. @"..evt.param1) + ScriptLib.SetGroupVariableValue(context, "father_state", 5) + return 0 +end + +--初始化标志位 +function action_Gallery_Start(context, evt) + ScriptLib.PrintContextLog(context, "## TD_MistTrialV3 Gallery Start Detected!! GalleryId@"..evt.param1) + ScriptLib.SetGroupVariableValue(context, "gallery_state", 1) + ScriptLib.SetGroupVariableValue(context, "father_state", 2) + ResetGroupTempVar(context) + + return 0 +end + +--当一个小房间的杀怪挑战完成时,向那个group发一个success +function action_Sub_Challenge_Success(context, evt) + if CheckIsInTable(context, tonumber(evt.source_name)) == 1 then + --特殊三挑战不发,发了也没用 + return 0 + else + local fromGroup = ScriptLib.GetGroupTempValue(context, "target_group", {}) + ScriptLib.PrintContextLog(context, "## TD_MistTrialV3 A Sub Challenge Finished. ChallengeID@"..evt.param1.." ChallengeIndex@"..evt.source_name..". Send GroupVar(succcess = 1) to Group@"..fromGroup) + ScriptLib.SetGroupVariableValueByGroup(context, "success", 1, fromGroup) + end + + return 0 +end + +function condition_Enter_FatherRegion(context, evt) + if evt.param1 ~= defs.region_id then + return false + end + return true +end + +--由大Region触发,用且仅用于接续父挑战 +function action_Enter_FatherRegion(context, evt) + + ScriptLib.PrintContextLog(context, "## TD_MistTrialV3 Enter father region triggered...") + + if ScriptLib.GetGroupVariableValue(context, "father_state") == 0 then + + ScriptLib.SetGroupVariableValue(context, "father_state", 1) + + ScriptLib.PrintContextLog(context, "## TD_MistTrialV3 First Time Enter region. Set mark.") + return 0 + end + + local gallery_state = ScriptLib.GetGroupVariableValue(context, "gallery_state") + + if gallery_state == 2 then + + ScriptLib.PrintContextLog(context, "## TD_MistTrialV3 ...gallery is finished, will do nothing.") + + return 0 + + elseif gallery_state == 1 then + + ScriptLib.PrintContextLog(context, "## TD_MistTrialV3 Gallery_state = 1 & father_state is not 0, Trying to get Challenge Progress. ") + + if ResumeMistTrial(context) == -1 then + + ScriptLib.PrintContextLog(context, "## TD_MistTrialV3 #WRONG# Unexpected Challenge Progress!!") + + end + return 0 + + elseif gallery_state == 0 then + + ScriptLib.PrintContextLog(context, "## TD_MistTrialV3 ...gallery is not started, will do nothing.") + + return 0 + else + + ScriptLib.PrintContextLog(context, "## TD_MistTrialV3 #WRONG# Unexpected Gallery state! gallery_state@".. gallery_state) + return 0 + end + + return 0 +end + +function action_Gallery_Stop(context, evt) + + if evt.param1 ~= defs.gallery_id then + return -1 + end + + UpLoadActionLog(context) + + --evt.param3 + --1、时间到 2、客户端中断 3、LUA中断 + if evt.param3 == 1 then + + ScriptLib.PrintContextLog(context, "## TD_MistTrialV3 Gallery Stop Triggered. reason@ Time Up.") + + ScriptLib.SetGroupVariableValue(context, "gallery_state", 2) + + ScriptLib.FailMistTrialDungeonChallenge(context, cfg.father_index) + + ScriptLib.SetGroupVariableValue(context, "father_state", 5) + + elseif evt.param3 == 2 then + + ScriptLib.PrintContextLog(context, "## TD_MistTrialV3 Gallery Stop Triggered. reason@ Client.") + + ScriptLib.SetGroupVariableValue(context, "gallery_state", 2) + + ScriptLib.FailMistTrialDungeonChallenge(context, cfg.father_index) + + ScriptLib.SetGroupVariableValue(context, "father_state", 5) + + elseif evt.param3 == 3 then + ScriptLib.PrintContextLog(context, "## TD_MistTrialV3 Gallery Stop Triggered. reason@ Lua.") + ScriptLib.SetGroupVariableValue(context, "gallery_state", 2) + ScriptLib.SetGroupVariableValue(context, "father_state", 5) + end + + return 0 +end + +function action_Group_Load(context, evt) + ScriptLib.PrintContextLog(context, "## TD_MistTrialV3 group is loaded") + LF_DoorController_Simple(context, false, 0) + return 0 +end + +-- function action_Player_Leave_Room(context, evt) +-- ScriptLib.PrintContextLog(context, "## TD_MistTrialV3 leave region " .. evt.param1) + +-- if evt.param1 == defs.elevatorCloseRegion then +-- -- 在没有完成三个钥匙房之前离开电梯房,需要关门 +-- if ScriptLib.GetGroupVariableValue(context, "father_state") < 3 then +-- -- 最后的param一定要填-1,中间的填啥都行,反正用不上 +-- LF_DoorController(context, true, -1) +-- end +-- end + +-- return 0 +-- end + +-- function action_Player_Enter_Room(context, evt) +-- ScriptLib.PrintContextLog(context, "## TD_MistTrialV3 enter region " .. evt.param1) + +-- if evt.param1 == defs.elevatorRegion then +-- -- 如果玩家不知为何离开之后又冲进来了,而且还没完成三个钥匙房,得把所有门打开 +-- if ScriptLib.GetGroupVariableValue(context, "father_state") < 3 then + +-- for i = 1, #defs.elevatorDoor do +-- ScriptLib.SetGadgetStateByConfigId(context, defs.elevatorDoor[i], doorState.open) +-- end + +-- LF_CloseAllKeyDoors(context, false) +-- end +-- end +-- return 0 +-- end + + +-- function action_EVENT_CHALLENGE_SUCCESS(context, evt) +-- ScriptLib.PrintContextLog(context, "## TD_CoinCollect: challenge index = "..evt.param1.." succeeds") + +-- return 0 +-- end + + +-- function action_EVENT_CHALLENGE_FAIL(context, evt) +-- ScriptLib.PrintContextLog(context, "## TD_CoinCollect: challenge index = "..evt.param1.." fails") + +-- return 0 +-- end + +--================================================================ +-- local functions +--================================================================ +function LF_DoorController_Simple(context, start, childIdx) + ScriptLib.PrintContextLog(context, "## TD_MistTrialV3 LF_DoorController_Simple is called, start = "..tostring(start)..", childIdx = "..childIdx) + + local destState + if start == true then destState = doorState.close + elseif start == false then destState = doorState.open + end + + -- 校验一下childIdx必须是0-3 + if childIdx > 3 or childIdx < 0 then + ScriptLib.PrintContextLog(context, "## TD_MistTrialV3 LF_DoorController_Simple: child index = "..childIdx.." is illegal, return immediately") + return 0 + end + + if childIdx == 0 then + -- 电梯房间的门全打开 + for i = 1, #defs.elevatorDoor do + ScriptLib.SetGadgetStateByConfigId(context, defs.elevatorDoor[i], destState) + end + + -- 其他所有的门也全打开 + LF_OpenAllKeyDoors(context, true) + return + end + + -- 钥匙房间的门 + ScriptLib.SetGadgetStateByConfigId(context, defs.keyDoor[childIdx].center, destState) + ScriptLib.SetGadgetStateByConfigId(context, defs.keyDoor[childIdx].left, destState) + ScriptLib.SetGadgetStateByConfigId(context, defs.keyDoor[childIdx].right, destState) + +end + + +-- 【三期新增】【暂时用不上】控制场景中各种门的开启和关闭(都没设保底),childIdx应该为1/2/3,离开电梯的特殊情况传-1 +function LF_DoorController(context, start, childIdx) + -- 根据挑战id找房间在defs表里的id + local progress = ScriptLib.GetGroupVariableValue(context, "key_progress") + ScriptLib.PrintContextLog(context, "## TD_MistTrialV3 LF_DoorController is called, start = "..tostring(start)..", childIdx = "..childIdx) + + if childIdx == -1 then + -- 玩家离开电梯房间,所有电梯门都关上,其他门都打开(不存档,所以先不写这个保底,初始门应该都配成0,即本来就是开着的) + for i = 1, #defs.elevatorDoor do + ScriptLib.SetGadgetStateByConfigId(context, defs.elevatorDoor[i], doorState.close) + end + ScriptLib.PrintContextLog(context, "## TD_MistTrialV3 LF_DoorController: all doors in elevator room is closed") + return 0 + end + + if childIdx > 3 or childIdx < 1 then + ScriptLib.PrintContextLog(context, "## TD_MistTrialV3 LF_DoorController: child index is illegal, return immediately") + return 0 + end + + if start == true then + -- 玩家开启任何一个钥匙挑战,钥匙房的所有门都关上 + LF_OpenAllKeyDoors(context, false) + + -- 门的状态设置完了再改相关挑战结束room group var + ScriptLib.SetGroupVariableValue(context, "last_room_start", childIdx) + ScriptLib.PrintContextLog(context, "## TD_MistTrialV3 LF_DoorController: all doors in room "..childIdx.." is closed") + + elseif start == false then + if progress == 1 then + -- 其他房间和这个房间相连的门打开(两对,四个门) + for i = 1, #defs.keyDoor do + if i ~= childIdx then + LF_OpenDoorPairs(context, i, childIdx) + end + end + + elseif progress == 2 then + -- 玩家完成第二个钥匙挑战,这个房间左右两个门里,不和上一个房间相连的门打开(一对,两个门) + -- 找完上一个完成房间的idx,再设置成新的 + local finalRoomIdx + local lastRoomIdx = ScriptLib.GetGroupVariableValue(context, "last_room_finished") + for i = 1, #defs.keyDoor do + if i ~= childIdx and i ~= lastRoomIdx then + -- 找还没去过的那个房间 + finalRoomIdx = i + end + end + LF_OpenDoorPairs(context, finalRoomIdx, childIdx) + + + elseif progress == 3 then + -- 玩家完成第三个钥匙挑战,这个房间和电梯对应的门开启,电梯和它对应的门也开启 + ScriptLib.SetGadgetStateByConfigId(context, defs.keyDoor[childIdx].center, doorState.open) + ScriptLib.SetGadgetStateByConfigId(context, defs.elevatorDoor[childIdx], doorState.open) + ScriptLib.PrintContextLog(context, "## TD_MistTrialV3 LF_DoorController: door = "..defs.keyDoor[childIdx].center..", "..defs.elevatorDoor[childIdx].." is open") + + end + + -- 门的状态设置完了再改相关挑战结束room group var + ScriptLib.SetGroupVariableValue(context, "last_room_finished", childIdx) + end +end + +-- 【暂时用不上】 +function LF_OpenDoorPairs(context, roomIdx_01, roomIdx_02) + -- todo:判断下两个room idx,[1, 3]且不能重复 + -- 找这两个room idx之间的两个门的config id + + -- 参数顺序无所谓,这里重新设一下 + local room01 = math.min(roomIdx_01, roomIdx_02) + local room02 = math.max(roomIdx_01, roomIdx_02) + + if room01 == 1 and room02 == 3 then + ScriptLib.SetGadgetStateByConfigId(context, defs.keyDoor[room01].left, doorState.open) + ScriptLib.SetGadgetStateByConfigId(context, defs.keyDoor[room02].right, doorState.open) + + else + ScriptLib.SetGadgetStateByConfigId(context, defs.keyDoor[room01].right, doorState.open) + ScriptLib.SetGadgetStateByConfigId(context, defs.keyDoor[room02].left, doorState.open) + + end + + ScriptLib.PrintContextLog(context, "## TD_MistTrialV3 LF_GetNextDoor is called, room01 = "..room01..", room02 = "..room02..", door = "..defs.keyDoor[room01].right.. + ", "..defs.keyDoor[room02].left) + + return 0 +end + +function LF_OpenAllKeyDoors(context, open) + ScriptLib.PrintContextLog(context, "## TD_MistTrialV3 LF_OpenAllKeyDoors is called, open = "..tostring(open)) + + local destState + if open == true then destState = doorState.open + elseif open == false then destState = doorState.close + end + + for i = 1, #defs.keyDoor do + ScriptLib.SetGadgetStateByConfigId(context, defs.keyDoor[i].center, destState) + ScriptLib.SetGadgetStateByConfigId(context, defs.keyDoor[i].left, destState) + ScriptLib.SetGadgetStateByConfigId(context, defs.keyDoor[i].right, destState) + end +end + +--钥匙房进度 +function Reminder_Key_Progress(context, progress) + + if progress == 1 then + ScriptLib.ShowReminder(context, 43001002) + return 0 + elseif progress == 2 then + ScriptLib.ShowReminder(context, 43001003) + return 0 + elseif progress == 3 then + ScriptLib.ShowReminder(context, 43001004) + return 0 + else + ScriptLib.PrintContextLog(context, "## TD_MistTrialV3 #WRONG# Unexpected Key Progress Change! value@"..progress) + end + return 0 +end + +--当需要接续挑战时,根据挑战阶段挂载对应的子挑战,如果是一阶段,还需要续上挑战进度 +function ResumeMistTrial(context, evt) + + --父挑战状态 0-初始 1-进了地城但未开始 2-进行中(正在激活古代符文 3-进行中(启动遗迹控制台)4-进行中(最终挑战) 5-全部完成 + local father_state = ScriptLib.GetGroupVariableValue(context, "father_state") + ScriptLib.PrintContextLog(context, "## TD_MistTrialV3 ResumeMistTrial Called. father_state@".. father_state) + --迷城战线v2的限时用Gallery控制(excel表) + --此处用于保证接续挑战时,CreateFatherChallenge的时长不要小于Gallery + local father_life = 1800 + + if father_state == 0 or father_state == 1 then + + --挑战还没开始过,就触发了接续挑战 + ScriptLib.PrintContextLog(context, "## TD_MistTrialV3 #WRONG# Mark has set 1 but father challenge state is 0 ! ") + + return 0 + + elseif father_state == 2 then + --接续钥匙房挑战 defs.key_challenge + local saved = ScriptLib.GetGroupVariableValue(context, "key_progress") + + --创建父挑战 + ScriptLib.CreateFatherChallenge(context, cfg.father_index, defs.challenge_id, father_life , {success=99999, fail=99999}) + + --挑战类型为:触发特定Trigger 参数1: event_type所在枚举序号; 参数2: trigger_tag;参数3: 次数;参数4:Bool,次数达成是否计为成功;参数5:初始次数值 + ScriptLib.AttachChildChallenge(context, cfg.father_index, cfg.key_challenge_index, defs.key_challenge, {3,cfg.key_challenge_index,defs.key_target,1,saved}, {}, {success=1, fail=1} ) + + local ret = LF_StartChallenge(context, cfg.father_index) + + ScriptLib.PrintContextLog(context, "## TD_MistTrialV3 Resuming MistTrial Starting: 激活古代符文. Saved key num@"..saved..", start challenge ret = "..ret) + + return 0 + + elseif father_state == 3 then + + ScriptLib.PrintContextLog(context, "## TD_MistTrialV3 Resuming MistTrial Starting: 启动遗迹控制台.") + + --创建父挑战 + ScriptLib.CreateFatherChallenge(context, cfg.father_index, defs.challenge_id, father_life , {success=99999, fail=99999}) + + --接续启动遗迹控制台 defs.worktop_challenge + --挑战类型为:触发特定Trigger 参数1: event_type所在枚举序号; 参数2: trigger_tag;参数3: 次数;参数4:Bool,次数达成是否计为成功;参数5:初始次数值 + ScriptLib.AttachChildChallenge(context, cfg.father_index, cfg.worktop_challenge_index, defs.worktop_challenge, {7,cfg.worktop_challenge_index,1,1}, {}, {success=1, fail=1} ) + + LF_StartChallenge(context, cfg.father_index) + + return 0 + + elseif father_state == 4 then + + ScriptLib.PrintContextLog(context, "## TD_MistTrialV3 Resuming MistTrial Starting: 最终挑战.") + + --创建父挑战 + ScriptLib.CreateFatherChallenge(context, cfg.father_index, defs.challenge_id, father_life , {success=99999, fail=99999}) + + --接续 完成最终挑战 + ScriptLib.AttachChildChallenge(context, cfg.father_index, cfg.final_challenge_index, defs.final_challenge, {3,cfg.final_challenge_index,1,1}, {}, {success=99999, fail=1} ) + + LF_StartChallenge(context, cfg.father_index) + + return 0 + + + elseif father_state == 5 then + + --挑战还没开始过,就触发了接续挑战 + ScriptLib.PrintContextLog(context, "## TD_MistTrialV3 Trying to resume challenge but it is all clear. Do nothing.") + + return 0 + end + return -1 +end + +function ResetGroupTempVar(context) + for k,v in pairs(buff_gadgetId) do + ScriptLib.SetGroupTempValue(context, v,0,{}) + end + return 0 +end + +--上报运营日志数据埋点 +function UpLoadActionLog(context) + + local log = { + ["Buff_Attack"] = 0, + ["Buff_Heal"] = 0 + } + + for k, v in pairs(log) do + log[k] = ScriptLib.GetGroupTempValue(context, k ,{}) + end + ScriptLib.MarkGroupLuaAction(context, "Mist_trial", "", log) + + ScriptLib.PrintContextLog(context, "## TD_MistTrialV3 UpLoadActionLog: "..log["Buff_Attack"].." |"..log["Buff_Heal"]) + return 0 +end + +--用于检查value是否在目标table中 +function CheckIsInTable(context,check_value) + --和关卡约定的challenge Index + for k,v in pairs(cfg) do + if v == check_value then + --ScriptLib.PrintContextLog(context, "## TD_MistTrialV3 Check Is SpecialChallenge. return 1") + return 1 + end + end + return 0 +end + +function LF_StartChallenge(context, challenge_index) + -- 起challenge之前先检查一下是不是已经开了,开了就不能再起了,不然显示会被挤掉 + local success = -1 + local ret = -1 + if ScriptLib.IsChallengeStartedByChallengeIndex(context, base_info.group_id, challenge_index) == false then + ret = ScriptLib.StartFatherChallenge(context, challenge_index) + success = 0 + end + + ScriptLib.PrintContextLog(context, "## TD_MistTrialV3 LF_StartChallenge is called, challenge index = "..challenge_index..", succees = "..success..", challenge ret = "..ret) + + return success +end + + +--================================================================ +-- ServerLuaCall +--================================================================ +function SLC_MistTrial_TryStartChallenge(context) + -- 在这里第一次起挑战和gallery + ScriptLib.CreateFatherChallenge(context, cfg.father_index, 228, 1800, {success = 99999, fail = 99999, fail_on_wipe=true}) + ScriptLib.AttachChildChallenge(context, cfg.father_index, cfg.key_challenge_index, 229, {3,cfg.key_challenge_index,3,1},{},{success=0,fail=0}) + local ret1 = LF_StartChallenge(context, cfg.father_index) + local ret2 = ScriptLib.StartGallery(context, defs.gallery_id) + ScriptLib.PrintContextLog(context, "## TD_MistTrialV3 SLC_MistTrial_TryStartChallenge is called, challenge ret = "..ret1..", gallery ret = "..ret2) + + return 0 +end + +--================================================================ +-- Initialization +--================================================================ +LF_Initialize_Group(triggers, suites, variables) \ No newline at end of file diff --git a/gdconf/game_data_config/lua/common/V3_3/SandwormChallenge_DodgeChallenge.lua b/gdconf/game_data_config/lua/common/V3_3/SandwormChallenge_DodgeChallenge.lua new file mode 100644 index 00000000..48ee6e8f --- /dev/null +++ b/gdconf/game_data_config/lua/common/V3_3/SandwormChallenge_DodgeChallenge.lua @@ -0,0 +1,192 @@ + +--[[====================================== +|| filename: SandwormChallenge_DodgeChallenge +|| owner: luyao.huang +|| description: +|| LogName: SandwormChallenge_DodgeChallenge +|| Protection: +=======================================]]-- + + + +local local_defs = +{ + challenge_index = 666, + challenge_id = 2012004, + live_challenge_index = 667, + live_challenge_id = 2012003, + dodge_challenge_index = 668, + dodge_challenge_id = 2012002, + challenge_option = 177, +} + + + +local challenge_Tri = { + [1] = { name = "select_option_dodge_challenge", config_id = 200010001, event = EventType.EVENT_SELECT_OPTION, source = "", condition = "", action = "action_select_option_dodge_challenge", trigger_count = 0}, + [2] = { name = "group_load_dodge_challenge", config_id = 200010002, event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_group_load_dodge_challenge", trigger_count = 0}, + [3] = { name = "challenge_fail_dodge_challenge", config_id = 200010003, event = EventType.EVENT_CHALLENGE_FAIL, source = "", condition = "", action = "action_challenge_fail_dodge_challenge", trigger_count = 0}, + [4] = { name = "challenge_success_dodge_challenge", config_id = 200010004, event = EventType.EVENT_CHALLENGE_SUCCESS, source = "", condition = "", action = "action_challenge_success_dodge_challenge", trigger_count = 0}, + [6] = { name = "gadget_state_change_dodge_challenge", config_id = 200010006, event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "", action = "action_gadget_state_change_dodge_challenge", trigger_count = 0}, +} + +function dodge_challenge_Initialize() + for k,v in pairs(challenge_Tri) do + table.insert(triggers, v) + table.insert(suites[1].triggers, v.name) + end + table.insert(variables,{ config_id = 200010001, name = "is_success", value = 0}) +end + +--[[----------------------------------------------------------------- +|| || +|| 触发器回调 || +|| || +-----------------------------------------------------------------]]-- +function action_gadget_state_change_dodge_challenge(context,evt) + if evt.param2 == defs.worktop_id then + + ScriptLib.PrintContextLog(context,"## [SandwormChallenge_DodgeChallenge] gadget_state_change:操作台状态变化") + if evt.param1 == 0 then + --恢复选项 + ScriptLib.PrintContextLog(context,"## [SandwormChallenge_DodgeChallenge] gadget_state_change:操作台到0状态,恢复选项") + ScriptLib.SetWorktopOptionsByGroupId(context, base_info.group_id, defs.worktop_id, {local_defs.challenge_option}) + end + if evt.param1 == 201 or evt.param1 == 202 then + --清选项 + ScriptLib.PrintContextLog(context,"## [SandwormChallenge_DodgeChallenge] gadget_state_change:操作台到非0状态,清理选项") + ScriptLib.DelWorktopOptionByGroupId(context, base_info.group_id, defs.worktop_id, local_defs.challenge_option) + end + end + return 0 +end + + +function action_select_option_dodge_challenge(context,evt) + if evt.param2 == local_defs.challenge_option then + ScriptLib.PrintContextLog(context,"## [SandwormChallenge_DodgeChallenge] select_option:选择选项,开启挑战") + --开挑战 + --ScriptLib.ActiveChallenge(context, local_defs.challenge_index, local_defs.challenge_id, defs.challenge_time, defs.max_hit_times, 0, 0) + + local uid = ScriptLib.GetSceneOwnerUid(context) + ScriptLib.CreateFatherChallenge(context, local_defs.challenge_index, local_defs.challenge_id, defs.challenge_time, {success = 10, fail = 5, fail_on_wipe = true}) + ScriptLib.StartFatherChallenge(context, local_defs.challenge_index) + ScriptLib.AttachChildChallenge(context, local_defs.challenge_index, local_defs.dodge_challenge_index, local_defs.dodge_challenge_id, + {3,1,defs.max_hit_times,0,0},{},{success=10, fail=5}) + ScriptLib.AttachChildChallenge(context, local_defs.challenge_index, local_defs.live_challenge_index, local_defs.live_challenge_id, + {defs.challenge_time},{},{success=10, fail=5}) + + --转操作台状态 + ScriptLib.SetGadgetStateByConfigId(context, defs.worktop_id, GadgetState.GearStart) + + + --开启挑战时立刻召一次沙虫 + LF_Create_Normal_Sandworm_By_Custom_Params(context, defs.ambush_times, defs.attack_times) + + --开启玩法杂项 + LF_Start_Play(context) + end + return 0 +end + +function action_challenge_success_dodge_challenge(context,evt) + ScriptLib.PrintContextLog(context,"## [SandwormChallenge_DodgeChallenge] challenge_success:挑战成功,挑战id为"..evt.param1) + if evt.param1 == local_defs.live_challenge_id then + ScriptLib.PrintContextLog(context,"## [SandwormChallenge_DodgeChallenge] challenge_success:挑战成功") + + ScriptLib.StopChallenge(context,local_defs.challenge_index,1) + + --记一个变量,方便下次恢复 + ScriptLib.SetGroupVariableValue(context, "is_success", 1) + + --创建宝箱 + ScriptLib.CreateGadget(context, { config_id = defs.chest_id }) + + --转操作台状态到完成 + ScriptLib.SetGadgetStateByConfigId(context, defs.worktop_id, GadgetState.GearStop) + + --清理玩法杂项 + LF_Clear_Play(context) + end + return 0 +end + +function action_challenge_fail_dodge_challenge(context,evt) + ScriptLib.PrintContextLog(context,"## [SandwormChallenge_DodgeChallenge] challenge_success:挑战失败,挑战id为"..evt.param1) + if evt.param1 == local_defs.live_challenge_id then + ScriptLib.StopChallenge(context,local_defs.challenge_index,1) + + + --记一个变量,方便下次恢复 + ScriptLib.SetGroupVariableValue(context, "is_success", 1) + + --创建宝箱 + ScriptLib.CreateGadget(context, { config_id = defs.chest_id }) + + --转操作台状态到完成 + ScriptLib.SetGadgetStateByConfigId(context, defs.worktop_id, GadgetState.GearStop) + + --清理玩法杂项 + LF_Clear_Play(context) + end + + + if evt.param1 == local_defs.dodge_challenge_id then + + ScriptLib.StopChallenge(context,local_defs.challenge_index,0) + + ScriptLib.PrintContextLog(context,"## [SandwormChallenge_DodgeChallenge] challenge_fail:挑战失败") + --转操作台状态到初始 + ScriptLib.SetGadgetStateByConfigId(context, defs.worktop_id, GadgetState.Default) + + --清理玩法杂项 + LF_Clear_Play(context) + end + return 0 +end + + +function action_group_load_dodge_challenge(context,evt) + + local is_success = ScriptLib.GetGroupVariableValue(context,"is_success") == 1 + if is_success then + ScriptLib.PrintContextLog(context,"## [SandwormChallenge_DodgeChallenge] group_load:group加载,之前已成功") + --如果之前已成功,将操作台直接转到完成状态 + ScriptLib.SetGadgetStateByConfigId(context, defs.worktop_id, GadgetState.GearStop) + else + ScriptLib.PrintContextLog(context,"## [SandwormChallenge_DodgeChallenge] group_load:group加载,之前未成功") + --如果之前未成功,则正常给操作台上选项 + ScriptLib.SetGadgetStateByConfigId(context, defs.worktop_id, GadgetState.Default) + ScriptLib.SetWorktopOptionsByGroupId(context, base_info.group_id, defs.worktop_id, {local_defs.challenge_option}) + end + return 0 +end + + + +--[[----------------------------------------------------------------- +|| || +|| 杂项方法 || +|| || +-----------------------------------------------------------------]]-- +function LF_Start_Play(context) + + --开空气墙 + ScriptLib.CreateGadget(context, { config_id = defs.airwall_id }) + --打开沙虫计数开关 + ScriptLib.SetGroupVariableValue(context, "is_attack_count", 1) +end + + +function LF_Clear_Play(context) + --清掉空气墙 + ScriptLib.KillEntityByConfigId(context, { config_id = defs.airwall_id }) + + --关掉计数 + ScriptLib.SetGroupVariableValue(context, "is_attack_count", 0) +end + + + +------------------------------------------------------------------ +dodge_challenge_Initialize() \ No newline at end of file diff --git a/gdconf/game_data_config/lua/common/V3_3/TestEyepointLod.lua b/gdconf/game_data_config/lua/common/V3_3/TestEyepointLod.lua new file mode 100644 index 00000000..11688777 --- /dev/null +++ b/gdconf/game_data_config/lua/common/V3_3/TestEyepointLod.lua @@ -0,0 +1,89 @@ +--[[====================================== +|| filename: EyePointLOD +|| owner: shuyi.chang +|| description: EyePoint固定LOD测试 +|| LogName: ## [TestEyepointLOD] +|| Protection: +=======================================]] +--[[ +local defs = { + target_region_config_id = 1, + related_big_region_config_id = 2, +} +--]] + +local extraTriggers = +{ + { config_id = 50000001, name = "ENTER_REGION", event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "action_EVENT_ENTER_REGION", trigger_count = 0 }, + { config_id = 50000002, name = "LEAVE_REGION", event = EventType.EVENT_LEAVE_REGION, source = "", condition = "", action = "action_EVENT_LEAVE_REGION", trigger_count = 0 }, + +} + +local extraVariables = +{ + -- 设置LOD层级 + { config_id = 50000101, name = "lodLevel", value = 1, no_refresh = true }, +} + +local pos = regions[defs.related_big_region_config_id].pos +local markGadget = { config_id = 80001, gadget_id = 70220006, pos = { x = pos.x, y = pos.y, z = pos.z }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } + + +--================================================================ +-- Local Functions +--================================================================ +function LF_Initialize_Group(triggers, suites, variables, gadgets, regions) + + -- insert triggers + for i = 1, #extraTriggers do + table.insert(triggers, extraTriggers[i]) + end + + -- add triggers to suite + for i = 1, #extraTriggers do + -- 都放到初始suite 1中 + table.insert(suites[1].triggers,extraTriggers[i].name) + + end + + -- insert variables + for i = 1, #extraVariables do + table.insert(variables, extraVariables[i]) + end + + -- table.insert(gadgets, markGadget) + -- table.insert(suites[1].gadgets, markGadget.config_id) +end + +--================================================================ +-- Triggers +--================================================================ + +function action_EVENT_ENTER_REGION(context, evt) + ScriptLib.PrintContextLog(context, "## [TestEyepointLOD] player enters region "..evt.param1) + + if evt.param1 == defs.target_region_config_id then + local fix_lod_level = ScriptLib.GetGroupVariableValue(context, "lodLevel") + local temp = ScriptLib.SetPlayerEyePointLOD(context, defs.target_region_config_id, defs.related_big_region_config_id, fix_lod_level) + ScriptLib.PrintContextLog(context, "## [TestEyepointLOD] lod level is set to "..fix_lod_level..", succeed = "..temp) + + end + return 0 +end + +function action_EVENT_LEAVE_REGION(context, evt) + ScriptLib.PrintContextLog(context, "## [TestEyepointLOD] player leaves region "..evt.param1) + + if evt.param1 == defs.target_region_config_id then + local temp = ScriptLib.ClearPlayerEyePoint(context, defs.target_region_config_id) + ScriptLib.PrintContextLog(context, "## [TestEyepointLOD] player eye point is cleared, succeed = "..temp) + + end + + return 0 +end + +--================================================================ +-- Initialization +--================================================================ +LF_Initialize_Group(triggers, suites, variables, gadgets, regions) \ No newline at end of file diff --git a/gdconf/game_data_config/lua/common/V3_4/Activity_SeaLampParkour.lua b/gdconf/game_data_config/lua/common/V3_4/Activity_SeaLampParkour.lua new file mode 100644 index 00000000..2b81d4f1 --- /dev/null +++ b/gdconf/game_data_config/lua/common/V3_4/Activity_SeaLampParkour.lua @@ -0,0 +1,460 @@ +--ServerUploadTool Save to [/root/env/data/lua/common/V3_4] +--====================================================================================================================== +--|| Filename || Activity_SeaLampParkour +--|| RelVersion || V3_4 +--|| Owner || shuo-yu +--|| Description || +--|| LogName || ##[Activity_SeaLampParkour] +--|| Protection || +--====================================================================================================================== +--Defs & Miscs || 需要LD配置的内容 + +--[[ +local defs = { + + gallery_id = , + + --开启机关交互后,加载哪个/些suit + load_on_start = {2}, + + --开启机关的configID,SelectOption为175 + starter_gadget = 0, + + --终点region的configID + end_regionID = 0, + + --玩法RegionID,进入此圈开启性能优化,在suit1 + parkour_regions = {}, + + --全程终点在哪个suit,如果这个group非终点,则配0 + end_suite = 0, + + --挑战限时秒 + challenge_time = 300, + + --跑酷金币gadgetID + gadget_token_id = 70220121, + + --镜头注目 + look_EntityCid = 333004, + follow_EntityCid = 333004, +} +--]] +--Local Field + +local RefData = +{ + father_challenge_id = 2010050, + child01_challenge_id = 2010051, + child02_challenge_id = 2010052, +} + +local StartTriggers = +{ + --gallery停止tirgger + { config_id = 34000010, name = "Gallery_Stop", event = EventType.EVENT_GALLERY_STOP, source = "", condition = "", action = "action_gallery_stop", trigger_count = 0 }, + --挑战操作台创建trigger + { config_id = 34000020, name = "Gadget_Create", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "", action = "action_gadget_create", trigger_count = 0 }, + --选择操作台选项对应trigger + { config_id = 34000030, name = "Select_Option", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_select_option", action = "action_select_option", trigger_count = 0 }, + --挑战失败trigger 包括超时、主动关闭、团灭 + { config_id = 34000040, name = "Challenge_Fail", event = EventType.EVENT_CHALLENGE_FAIL, source = "",condition = "", action = "action_challenge_fail", trigger_count= 0 }, + --coin_counter变化时更新gallery计分 + { config_id = 34000050, name = "Coin_Get", event = EventType.EVENT_VARIABLE_CHANGE, source = "coin_counter", condition = "", action = "", trigger_count = 0, tag = "888" }, + --进入玩法region 打标记 + { config_id = 34000060, name = "Enter_Gameplay_Region", event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "action_enter_GameplayRegion", trigger_count = 0 }, + --退出玩法region 挑战开启情况下退出region直接关闭gallery + { config_id = 34000070, name = "Leave_Gameplay_Region", event = EventType.EVENT_LEAVE_REGION, source = "", condition = "",action = "action_leave_GameplayRegion", trigger_count= 0 }, + --group卸载触发 + { config_id = 34000080, name = "Group_Will_Unload", event = EventType.EVENT_GROUP_WILL_UNLOAD, source = "", condition = "", action = "action_group_will_unload", trigger_count = 0 }, + --进入教程region 弹相关reminderTemplate + { config_id = 34000090, name = "Enter_Tutorial_Region", event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "action_enter_TutorialRegion", trigger_count = 0 }, +} + +local EndTriggers = +{ + --跑酷终点trigger + { config_id = 34000091, name = "Enter_Region", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_enter_final", action = "", trigger_count = 0, tag = "666" }, + --挑战成功trigger + { config_id = 34000092, name = "Challenge_Success", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "", condition = "", action = "action_challenge_success", trigger_count= 0 }, +} + + +--Condition Func +--处理不能开启玩法的情况 +function condition_select_option(context, evt) + --幻梦之门玩法中阻止挑战开启 + if ScriptLib.IsChallengeStartedByChallengeId(context, 267) then + ScriptLib.ShowReminderByUid(context, {context.uid}, 400046) + return false + end + return true +end +--判断是不是终点圈 +function condition_enter_final(context, evt) + if evt.param1 ~= defs.end_regionID then + return false + end + return true +end + +--Action Func +--进教程范围 弹教程reminder +function action_enter_TutorialRegion(context, evt) + + if defs.guide_regionID == nil then + return 0 + elseif evt.param1 == defs.guide_regionID then + LF_TryStartTutorial(context) + end + return 0 +end +--跑酷操作台创建时 加操作台选项 +function action_gadget_create(context, evt) + + if defs.starter_gadget ~= evt.param1 then + return -1 + end + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, base_info.group_id, defs.starter_gadget, {175}) then + LF_PrintLog(context, "设置操作台选项失败") + return -1 + end + + return 0 +end +--点下选项后 玩法开启 改标记变量 切操作台 加载初始玩法suite 开启环境优化 开启gallery 开启挑战 触发镜头注目 +function action_select_option(context, evt) + --检查SelectOption + if defs.starter_gadget ~= evt.param1 or 175 ~= evt.param2 then + return -1 + end + --检查是否单机 + if true == ScriptLib.CheckIsInMpMode(context) then + for k,v in pairs(gadgets) do + if v.config_id == defs.starter_gadget then + center = v.pos + break + end + end + -- 400053:多人游戏状态下无法进行挑战 + ScriptLib.ShowReminderRadius(context, 400053, center, 2) + return -1 + end + + --LD用多个Region覆盖赛道范围,这个变量用于判断是否出圈 + ScriptLib.SetGroupTempValue(context, "is_in_region", 0, {}) + + --切操作台状态 + ScriptLib.SetGadgetStateByConfigId(context, defs.starter_gadget, GadgetState.GearStart) + --去掉操作台SelectOption + ScriptLib.DelWorktopOptionByGroupId(context, base_info.group_id, defs.starter_gadget, 175) + + --加载第一波suite + for k, v in pairs(defs.load_on_start) do + if 0 == ScriptLib.AddExtraGroupSuite(context, base_info.group_id, v) then + LF_PrintLog(context, "加载suite"..v) + end + end + + LF_SetEnvOptimize(context,true) + + LF_InitChallenge(context) + + -- --开启Gallery + -- if 0 ~= ScriptLib.StartGallery(context, defs.gallery_id) then + -- LF_PrintLog(context, "开启Gallery失败") + -- else + -- local nums = LF_GetCoinsNum() + -- LF_PrintLog(context, "金币总数-"..nums) + -- if 0 ~= ScriptLib.UpdatePlayerGalleryScore(context, defs.gallery_id, {["total_coin_count"] = nums}) then + -- LF_PrintLog(context, "Gallery传金币数量失败") + -- end + -- end + + --TODO:镜头注目 + LF_CameraAction(context) + + return 0 + +end +--挑战成功 关gallery reason lua设置成功 +function action_challenge_success(context,evt) + if evt.param1 ~= RefData.father_challenge_id then + return -1 + end + + LF_PrintLog(context, "挑战成功处理") + + LF_StopGamePlayByReason(context, 3) + + return 0 +end +--挑战失败 关gallery reason 超时、灭队、主动中断 +function action_challenge_fail(context, evt) + if evt.param1 ~= RefData.father_challenge_id then + return -1 + end + --param2 剩余时间 + if evt.param2 <= 0 then + -- 超时 + LF_StopGamePlayByReason(context, 1) + else + if ScriptLib.IsPlayerAllAvatarDie(context, context.owner_uid) then + -- 团灭 + LF_PrintLog(context, "挑战失败-灭队") + LF_StopGamePlayByReason(context, 8) + else + -- 主动中断 + LF_PrintLog(context, "挑战失败-客户端中断/其他") + LF_StopGamePlayByReason(context, 2) + end + end + + return 0 +end + +--进入玩法区域 打标记 +function action_enter_GameplayRegion(context, evt) + --检查Region的configId是否是优化圈 + if LF_CheckIsInTable(context,evt.param1, defs.parkour_regions) then + --流程未开始时不处理 + if ScriptLib.GetGroupTempValue(context, "is_in_region", {}) == -1 then + LF_PrintLog(context, "is_in_region not set, group id: "..base_info.group_id) + return 0 + end + + ScriptLib.ChangeGroupTempValue(context, "is_in_region", 1, {}) + + if ScriptLib.GetGroupTempValue(context, "challenge_state", {}) == 1 then + LF_PrintLog(context, "进入跑酷区域"..evt.param1) + end + end + + return 0 +end +--退出玩法区域 如果挑战已开 关gallery reason达到次数未成功 +function action_leave_GameplayRegion(context,evt) + + --检查Region的configId是否是优化圈 + if LF_CheckIsInTable(context,evt.param1,defs.parkour_regions) then + --流程未开始时不处理 + if ScriptLib.GetGroupTempValue(context, "is_in_region", {}) == -1 then + LF_PrintLog(context, "is_in_region not set, group id: "..base_info.group_id) + return 0 + end + + ScriptLib.ChangeGroupTempValue(context, "is_in_region", -1, {}) + + --挑战未开始时不处理 + if ScriptLib.GetGroupTempValue(context, "challenge_state", {}) ~= 1 then + LF_PrintLog(context, "challenge not start, group id: "..base_info.group_id) + return 0 + end + + LF_PrintLog(context, "出赛道区域"..evt.param1) + + --如果完全出圈了,触发挑战失败 + local is_in_region = ScriptLib.GetGroupTempValue(context, "is_in_region", {}) + if is_in_region <= 0 then + LF_StopGamePlayByReason(context, 4) + end + end + return 0 +end +--group异常卸载停止挑战 +function action_group_will_unload(context,evt) + + LF_PrintLog(context, "GROUP UNLOAD GroupID: "..base_info.group_id) + ScriptLib.StopChallenge(context,1,0) + + return 0 +end +--打印停gallery原因 +function action_gallery_stop(context, evt) + + LF_PrintLog(context, "GalleryID:"..evt.param1.."终止。原因:"..evt.param3) + + return 0 +end + +--LF Func +--查看是否为table元素 +function LF_CheckIsInTable(context, value, check_table) + for i = 1,#check_table do + if check_table[i] == value then + return true + end + end + return false +end +--打印本活动相关Log +function LF_PrintLog(context, content) + local log = "## [Activity_SeaLampParkour] TD: "..content + ScriptLib.PrintContextLog(context, log) +end +--玩法trigger、var初始化 +function LF_SeaLampParkour_Initialize() + + LF_InsertTriggers(StartTriggers,1) + LF_InsertTriggers(EndTriggers,defs.end_suite) + + -- Vars + table.insert(variables, { config_id = 50000001, name = "coin_counter", value = 0}) + + return 0 +end +--插入trigger 并对table suites做越界保护 +function LF_InsertTriggers(TempTrigger,suiteIndex) + if suiteIndex <= 0 or suiteIndex > #suites then + return -1 + end + + for k,v in pairs(TempTrigger) do + table.insert(triggers,v) + table.insert(suites[suiteIndex].triggers,v.name) + end + return 0 +end +--获取关卡配置的金币数目 +function LF_GetCoinsNum() + local count = 0 + + for k, v in pairs(gadgets) do + if v.gadget_id == defs.gadget_token_id then + count = count + 1 + end + end + + return count +end +--重置关卡 变量重置、操作台重置、Group回到默认状态、关闭环境优化 +function LF_ResetLevel(context) + + --变量重置 挑战状态以及金币计数 + ScriptLib.SetGroupVariableValue(context, "coin_counter", 0) + ScriptLib.SetGroupTempValue(context, "challenge_state", 0, {}) + + -- 设置操作台为初始待交互状态 + ScriptLib.SetWorktopOptionsByGroupId(context, base_info.group_id, defs.starter_gadget, {175}) + ScriptLib.SetGadgetStateByConfigId(context, defs.starter_gadget, GadgetState.Default) + + for i = 2, #suites do + ScriptLib.RemoveExtraGroupSuite(context, base_info.group_id, i) + end + + LF_SetEnvOptimize(context,false) + + ScriptLib.RefreshGroup(context, { group_id = base_info.group_id, suite = 1 }) + +end +--设置环境优化的开启/关闭 +function LF_SetEnvOptimize(context, IsSet) + --IsSet == true 代表对环境进行优化设置 + if IsSet == true then + --关闭环境小动物 + ScriptLib.SwitchSceneEnvAnimal(context, 0) + + ScriptLib.SetPlayerGroupVisionType(context, {context.uid}, {0}) + --此玩家只能看到0的Group + + ScriptLib.ForbidPlayerRegionVision(context, context.uid) + else + --环境小动物恢复 + ScriptLib.SwitchSceneEnvAnimal(context, 2) + + ScriptLib.RevertPlayerRegionVision(context, context.uid) + + ScriptLib.SetPlayerGroupVisionType(context, {context.uid}, {1}) + end + + return 0 +end +--设置镜头注目 +function LF_CameraAction(context) + + if nil ~= gadgets[defs.look_EntityCid] and nil ~= points[defs.follow_EntityCid] then + + local pos = gadgets[defs.look_EntityCid].pos + local camPos = points[defs.follow_EntityCid].pos + + --触发镜头注目,强制注目形式,不广播其他玩家 + ScriptLib.BeginCameraSceneLookWithTemplate(context, 1, + {look_configid=0, look_pos = pos, + follow_type =2, follow_pos = camPos,is_broadcast =false, delay = 0, }) + + else + LF_PrintLog(context, "缺少镜头参数 Group: "..base_info.group_id) + end + + return 0 +end +--弹玩法教程templateReminder +function LF_TryStartTutorial(context) + + local ownerUid = context.owner_uid + + if 0 ~= ScriptLib.AssignPlayerShowTemplateReminder(context,158,{param_uid_vec={},param_vec={},uid_vec={context.uid}}) then + LF_PrintLog(context, "弹教程失败") + else + LF_PrintLog(context, "弹教程成功") + end + + return 0 +end +--初始化玩法挑战 +function LF_InitChallenge(context) + + --挑战状态标记 + ScriptLib.SetGroupTempValue(context, "challenge_state", 1, {}) + + -- 开父挑战再Attach保序 + ScriptLib.CreateFatherChallenge(context, 1, RefData.father_challenge_id, defs.challenge_time, {success = 10, fail = 5}) + if 0 == ScriptLib.StartFatherChallenge(context, 1) then + LF_PrintLog(context, "开启父挑战成功") + else + LF_PrintLog(context, "开启父挑战失败") + end + -- param table:param1-event类型, param2-Tag, param3:次数, param4:达到次数是否success + -- 限时到达 + if 0 ~= ScriptLib.AttachChildChallenge(context, 1, 101, RefData.child01_challenge_id, {4, 666, 1, 1}, {}, {success = 10, fail = 5}) then + LF_PrintLog(context, "子挑战2010051添加失败") + end + -- 收集金币 + if 0 ~= ScriptLib.AttachChildChallenge(context, 1, 102, RefData.child02_challenge_id, {3, 888, LF_GetCoinsNum()}, {}, {success = 0, fail = 0}) then + LF_PrintLog(context, "子挑战2010052添加失败") + end + + return 0 +end +--停gallery 发送reason 并重置关卡 +function LF_StopGamePlayByReason(context, reason) + + -- LF_PrintLog(context, "Gallery停止 GalleryID: "..defs.gallery_id) + -- --停Gallery + -- --Reason 0-NONE 1-超时 2-客户端中断 3-lua设置成功 4-lua设置失败 + -- ScriptLib.StopGalleryByReason(context, defs.gallery_id, reason) + -- LF_PrintLog(context, "Reason: "..reason) + + LF_ResetLevel(context) + LF_PrintLog(context, "Level Reset") + + return 0 +end + +--ServerLuaCall +--金币更新计数 物件复用3.0 slc名称保持与3.0一致 +function SLC_Activity_Parkour_PickCoin(context) + -- 触发挑战trigger + ScriptLib.ChangeGroupVariableValue(context, "coin_counter", 1) + + -- -- pick_up为拾取类型。0:金币 + -- if 0 ~= ScriptLib.UpdatePlayerGalleryScore(context, defs.gallery_id, {["pick_up"] = 0}) then + -- LF_PrintLog(context, "Gallery通信失败") + -- end + + return 0 +end + +--End Lua +LF_SeaLampParkour_Initialize() \ No newline at end of file diff --git a/gdconf/game_data_config/lua/common/V3_4/Activity_SeaLamp_BoatRaceV3.lua b/gdconf/game_data_config/lua/common/V3_4/Activity_SeaLamp_BoatRaceV3.lua new file mode 100644 index 00000000..64bcfaf6 --- /dev/null +++ b/gdconf/game_data_config/lua/common/V3_4/Activity_SeaLamp_BoatRaceV3.lua @@ -0,0 +1,821 @@ +--ServerUploadTool Save to [/root/env/data/lua/common/V3_4] +--====================================================================================================================== +--|| Filename || Activity_SeaLamp_BoatRaceV3 +--|| Owner || zijun.ma +--|| Description || 收纳浪船挑战船体相关 +--|| LogName || TD_BoatRaceV3 +--|| Protection || +--====================================================================================================================== +--===================================== +-- 测试包 +--====================================== +--测试指令 +--[[ +group SETVAR 133212587 BoatTest 1 +--]] +--===================================== +-- 常量 +--====================================== +local PlayCfg= { + ReviveCounter = 10, + ReviveTimeAxis = {}, -- 根据ReviveCounter自动生成 + AirdropDelay = {2}, + SafePos = {x = -3840.878, y = 200.000, z = -1998.566} +} + +-- 空投车的行进路线 +local AirdropPointList = { + [1] = {pointArray = 321200054, pointCid = 587006, list = {1,2,3,4}}, + [2] = {pointArray = 321200054, pointCid = 587007, list = {1,2,3,4}}, + [3] = {pointArray = 321200054, pointCid = 587008, list = {1,2,3,4}}, + [4] = {pointArray = 321200054, pointCid = 587009, list = {1,2,3,4}}, +} + +-- 空投的清单 +local AirdropItemList = { + [1] = {1,1,1,2}, + [2] = {2,1,1,1}, +} + +local SGVProp = { + HP = "SGV_BoatV3_HP", + HPMax = "SGV_BoatV3_HPMax", + Coin = "SGV_BoatV3_Coin", + Ghost = "SGV_BoatV3_Ghost", -- 是否处于幽灵模式 + Progress = "SGV_BoatV3_Progress", -- 复活进度值 + SkillIdx = "SGV_BoatV3_SkillIndex", -- 对应获得技能序号。0为没有技能 +} + +local TempProp = { + NextPoint = "NextPoint", + DropCoinIdx = "DropCoinIdx", + DropBombIdx = "DropBombIdx", + AirdropIdx = "AirdropIdx", -- 游戏中的空投船计数 + AirdropPointListDec = "AirdropPointListDec", -- 记录已经使用过的行进路线 +} + +-- 需要同时处理多个的Index +local TempIndexProp = { + AirdropPointListIdx = "AirdropPointListIdx", -- 当前对应的行进路线(关联AirdropPointList) + AirdropItemListIdx = "AirdropItemListIdx", --当前对应的空投清单(关联AirdropItemList) + AirdropItemIdx = "AirdropItemIdx", --对应AirdropItemList,获取投放硬币还是炸弹 +} + +local ExhibitionProp ={ + CollectCoinNum = "Activity_BoatRaceV3_CollectCoinNum", + HighestCoinNum = "Activity_BoatRaceV3_HighestCoinNum", + HighestLiveTime = "Activity_BoatRaceV3_HighestLiveTime", + DeathNum = "Activity_BoatRaceV3_DeathNum", + CollectItemNum = "Activity_BoatRaceV3_CollectItemNum", + UseSkillTimes = "Activity_BoatRaceV3_UseSkillTimes", + DestroyGadgetTimes = "Activity_BoatRaceV3_DestroyGadgetTimes", + DropCoinNum = "Activity_BoatRaceV3_DropCoinNum", + SeaLampNum = "Activity_BoatRaceV3_SeaLampNum", + CorrectRiddleNum = "Activity_BoatRaceV3_CorrectRiddleNum", + BigCoinNum = "Activity_BoatRaceV3_BigCoinNum", +} + +local PlayerData = { + [1] = { DeathCoin = 53040101}, + [2] = { DeathCoin = 53040102}, + [3] = { DeathCoin = 53040103}, + [4] = { DeathCoin = 53040104}, +} + +local LevelDataName = { + DropCoin = "DropCoin", + DropBomb = "DropBomb", + AirDrop = "AirDrop", +} + +-- 关卡临时创建CidList +local LevelData = { + [LevelDataName.DropCoin] = {gadgetid = 70290784,startCid = 53040201, num = 40, tempProp = TempProp.DropCoinIdx, cidList = {}}, -- {53040201,53040202} + [LevelDataName.DropBomb] = {gadgetid = 70290785,startCid = 53040301, num = 10, tempProp = TempProp.DropBombIdx, cidList = {}}, + [LevelDataName.AirDrop] = {gadgetid = 70290783,startCid = 53040401, num = 4, tempProp = TempProp.AirdropIdx, cidList = {}}, +} + +local Tri_BoatRaceV3 = { + { keyWord = "BoatRevive", keyWordType = "1", event = EventType.EVENT_TIME_AXIS_PASS, source = "Revive1", trigger_count = 0}, + { keyWord = "BoatRevive", keyWordType = "2", event = EventType.EVENT_TIME_AXIS_PASS, source = "Revive2", trigger_count = 0}, + { keyWord = "BoatRevive", keyWordType = "3", event = EventType.EVENT_TIME_AXIS_PASS, source = "Revive3", trigger_count = 0}, + { keyWord = "BoatRevive", keyWordType = "4", event = EventType.EVENT_TIME_AXIS_PASS, source = "Revive4", trigger_count = 0}, + { keyWord = "BoatTest", event = EventType.EVENT_VARIABLE_CHANGE, source = "BoatTest", trigger_count = 0}, + { keyWord = "GroupLoad", event = EventType.EVENT_GROUP_LOAD, source = "", trigger_count = 0}, + { keyWord = "AirdropMove", event = EventType.EVENT_PLATFORM_ARRIVAL, source = "", trigger_count = 0}, +} + + +function LF_Initialize_BoatRaceV3() + LF_AutoGenTri() + LF_GenTrigger(Tri_BoatRaceV3,53040001,{1}) + LF_InitReviveTimeAxis() + -- LevelData中Gadget数据占坑 + LF_GenGadget(LevelDataName.AirDrop) + LF_GenGadget(LevelDataName.DropCoin) + LF_GenGadget(LevelDataName.DropBomb) + + local var = { config_id= 53049001, name = "BoatTest", value = 0, no_refresh = false } --Boss战的步骤计数器 + variables[var.name] = var + + return 0 +end + +function LF_GenTrigger(triTable,startCid,insertSuiteList) + local startConfigID = startCid + for _,v in pairs(triTable) do + v.config_id = startConfigID + if v.keyWordType == nil then + v.name = "tri_" .. v.keyWord + else + v.name = "tri_" .. v.keyWord .. v.keyWordType + end + v.action = "action_" .. v.keyWord + v.condition = "" + startConfigID = startConfigID + 1 + table.insert(triggers, v) + end + LF_InsertTriggers(Tri_BoatRaceV3,insertSuiteList) + + return 0 +end + +function LF_InitReviveTimeAxis() + for i =1,PlayCfg.ReviveCounter do + table.insert(PlayCfg.ReviveTimeAxis,i) + end + return 0 +end + +function LF_GenGadget(levelDataName) + local levelData = LevelData[levelDataName] + local startCid = levelData.startCid + for i = 1,levelData.num do + gadgets[startCid] = { config_id = startCid, gadget_id = levelData.gadgetid, + pos = PlayCfg.SafePos,rot = { x = 0.000, y = 0.000, z = 0.000 }, + is_use_point_array = true, vision_level = VisionLevelType.VISION_LEVEL_SUPER, + level = 1 , area_id = 13} + table.insert(levelData.cidList,startCid) + startCid = startCid + 1 + end + return 0 +end + +function LF_AutoGenTri() + local keyWord = 0 + for i = 1,4 do + keyWord = keyWord + 1 + local keyWordType = tostring(keyWord) + local sourceName = "AirdropStartMove" .. keyWordType + local trigger = {keyWord = "AirdropStartMove",keyWordType=keyWordType,event=EventType.EVENT_TIME_AXIS_PASS,source = sourceName, trigger_count = 0} + table.insert(Tri_BoatRaceV3, trigger) + end + return 0 +end +--===================================== +--Action +--====================================== +-- GroupLoad测试 +function action_GroupLoad(context,evt) + ScriptLib.PrintContextLog(context, "## TD_BoatRaceV3 GroupLoad|加载成功校验") + ScriptLib.SetGroupTempValue(context, TempProp.DropCoinIdx, 0, {}) + ScriptLib.SetGroupTempValue(context, TempProp.DropBombIdx, 0, {}) + ScriptLib.SetGroupTempValue(context, TempProp.AirdropIdx, 0, {}) + ScriptLib.SetGroupTempValue(context, TempProp.AirdropPointListDec, 0, {}) + return 0 +end + +-- BoatTest测试 +function action_BoatTest(context,evt) + LF_Airdrop_Appear(context) + return 0 +end + +-- 时间轴控制幽灵计数器 +function action_BoatRevive(context,evt) + local playerIndex = LF_GetIndexByKeyName(evt.source_name) + local uid = LF_GetPlayerUidByIndex(context,playerIndex) + + if 0 == uid then + return 0 + end + + local curProgress = ScriptLib.GetTeamServerGlobalValue(context, uid, SGVProp.Progress) + curProgress = curProgress - 1 + ScriptLib.SetTeamServerGlobalValue(context, uid, SGVProp.Progress, curProgress) + if curProgress == 0 then + ScriptLib.SetTeamServerGlobalValue(context, uid, SGVProp.Ghost, 0) + end + + return 0 +end + +-- 空投船管理 +function action_AirdropMove(context,evt) + -- 是不是空投船 + local moveCid = evt.param1 + + if gadgets[moveCid] == nil then + return 0 + end + + if 70290783 ~= gadgets[moveCid].gadget_id then + return 0 + end + + -- 空投船逻辑 + local index = LF_LevelData_GetIndexByCid(LevelDataName.AirDrop,moveCid) + local pointListIndex = LF_GetTempIndexProp(context,TempIndexProp.AirdropPointListIdx,index) + local pointList = AirdropPointList[pointListIndex] + if pointList == nil then + return 0 + end + + local curPointList = pointList.list + if curPointList == nil then + return 0 + end + -- 是否是最后一个点 + if evt.param3 == curPointList[#curPointList] then + -- 处理消失 + LF_Airdrop_Disappear(context,index) + else + -- 处理掉落情报 + LF_Airdrop_Throw(context,index) + end + return 0 +end + +-- 船体开始运动 +function action_AirdropStartMove(context,evt) + local index = LF_GetIndexByString(evt.source_name,"AirdropStartMove") + local cid = LF_LevelData_GetCidByIndex(LevelDataName.AirDrop,index) + local pointListIdx = LF_GetTempIndexProp(context,TempIndexProp.AirdropPointListIdx,index) + local pointList = AirdropPointList[pointListIdx] + + local msg = "## TD_BoatRaceV3 action_AirdropStartMove" + msg = msg .. "|index=" .. tostring(index) + msg = msg .. "|cid=" .. tostring(cid) + msg = msg .. "|pointListIdx=" .. tostring(pointListIdx) + ScriptLib.PrintContextLog(context, msg) + + if pointList == nil then + return 0 + end + + -- 船体开始沿固定轨迹移动 + ScriptLib.SetPlatformPointArray(context, cid, pointList.pointArray, pointList.list, { route_type = 0 }) + return 0 +end + +--===================================== +--LocalFunction +--====================================== +-- 船体出现 +function LF_Airdrop_Appear(context) + -- 走不重复随机 + local selectAirdropPointListIndex = LF_Airdrop_SelectAirdropPointList(context) + + local selectAirdropPointList = AirdropPointList[selectAirdropPointListIndex] + + local msg = "## TD_BoatRaceV3 LF_Airdrop_Appear" + msg = msg .. "|selectAirdropPointListIndex=" .. tostring(selectAirdropPointListIndex) + ScriptLib.PrintContextLog(context, msg) + + if selectAirdropPointList == nil then + return 0 + end + + local selectPointCid = selectAirdropPointList.pointCid + if selectPointCid == nil then + return 0 + end + + local selectPointInfo = points[selectPointCid] + if selectPointInfo == nil then + return 0 + end + + local selectPointPos = selectPointInfo.pos + -- 创建船体(会返回一个Index) + local airdropIndex = LF_LevelData_CreateLevelDataGadget(context,LevelDataName.AirDrop,selectPointPos,{x=0,y=0,z=0}) + + if airdropIndex > 0 then + -- 启动空投船对应的时间轴(延时开始移动) + ScriptLib.InitTimeAxis(context, "AirdropStartMove".. tostring(airdropIndex), PlayCfg.AirdropDelay, false) + -- 存储对应空投船的点阵Index + LF_SetTempIndexProp(context,TempIndexProp.AirdropPointListIdx,airdropIndex,selectAirdropPointListIndex) + -- 确认对应空投船的空投清单 AirdropItemListIndex + local selectAirdropItemListIdx = LF_Random(context,#AirdropItemList) + LF_SetTempIndexProp(context,TempIndexProp.AirdropItemListIdx,airdropIndex,selectAirdropItemListIdx) + -- 初始化ItemIdx + LF_SetTempIndexProp(context,TempIndexProp.AirdropItemIdx,airdropIndex,1) + end + return 0 +end + +-- 随机选择一个未使用的空投车行进路线并标记 +function LF_Airdrop_SelectAirdropPointList(context) + local pointListDec = ScriptLib.GetGroupTempValue(context, TempProp.AirdropPointListDec, {}) + local binArray = LF_DecToBin(pointListDec,#AirdropPointList) + local selectIndex = LF_SelectRandomIdxFromDec(context,pointListDec,#AirdropPointList) + + if selectIndex > 0 then + local newPointListDec = LF_ChangeIndexValueFromDec(pointListDec,#AirdropPointList,selectIndex,1) + + local msg = "## TD_BoatRaceV3 LF_Airdrop_SelectAirdropPointList" + msg = msg .. "|pointListDec=" .. tostring(pointListDec) + msg = msg .. "|newPointListDec=" .. tostring(newPointListDec) + msg = msg .. "|binArray=" .. LF_ArrayToString(binArray) + msg = msg .. "|selectIndex=" .. tostring(selectIndex) + ScriptLib.PrintContextLog(context, msg) + + ScriptLib.SetGroupTempValue(context,TempProp.AirdropPointListDec, newPointListDec, {}) + return selectIndex + end + + return 0 +end + + +-- 船体消失 +function LF_Airdrop_Disappear(context,index) + local cid = LF_LevelData_GetCidByIndex(LevelDataName.AirDrop,index) + -- 设置船体消失 + ScriptLib.SetGadgetStateByConfigId(context,cid,201) + return 0 +end + +-- 空投抛物的LocalFunction +function LF_Airdrop_Throw(context,index) + -- 从船体点位创建一个投掷物 + local cid = LF_LevelData_GetCidByIndex(LevelDataName.AirDrop,index) + local entityId = ScriptLib.GetEntityIdByConfigId(context, cid) + local curPos = ScriptLib.GetPosByEntityId(context, entityId) + + local curAirdropItemListIdx = LF_GetTempIndexProp(context,TempIndexProp.AirdropItemListIdx,index) + local curAirdropItemIdx = LF_GetTempIndexProp(context,TempIndexProp.AirdropItemIdx,index) + local curItemList = AirdropItemList[curAirdropItemListIdx] + local curItem = curItemList[curAirdropItemIdx] + + --日志查阅 + local msg = "## TD_BoatRaceV3 LF_Airdrop_Throw" + msg = msg .. "|entityId=" .. entityId + msg = msg .. "|curPos=" .. LF_ArrayToString({ curPos.x,curPos.y,curPos.z }) + msg = msg .. "|index=" .. tostring(index) + msg = msg .. "|curAirdropItemListIdx=" .. tostring(curAirdropItemListIdx) + msg = msg .. "|curAirdropItemIdx=" .. tostring(curAirdropItemIdx) + msg = msg .. "|curItemList=" .. LF_ArrayToString(curItemList) + msg = msg .. "|curItem=" .. tostring(curItem) + ScriptLib.PrintContextLog(context, msg) + + if curItemList == nil then + ScriptLib.PrintContextLog(context, "## TD_BoatRaceV3 LF_Airdrop_Throw|数据不合法") + return 0 + end + + if 1 == curItem then + -- 出金币 + LF_LevelData_CreateLevelDataGadget(context,LevelDataName.DropCoin,curPos,{ x=90, y=0, z=0 }) + -- 记录进度 + LF_SetTempIndexProp(context,TempIndexProp.AirdropItemIdx,index,curAirdropItemIdx+1) + return 0 + end + if 2 == curItem then + -- 出炸药桶 + LF_LevelData_CreateLevelDataGadget(context,LevelDataName.DropBomb,curPos,{ x=90, y=0, z=0 }) + -- 记录进度 + LF_SetTempIndexProp(context,TempIndexProp.AirdropItemIdx,index,curAirdropItemIdx+1) + return 0 + end + + return 0 +end + +-- 尝试创建一个LevelData对应的物件 +function LF_LevelData_CreateLevelDataGadget(context,levelDataName,pos,rot) + -- (例如: LevelData[LevelDataName.DropCoin] + local levelDataProp = LevelData[levelDataName] + -- 获取当前最大Index(例如:取DropCoinIdx) + local index = ScriptLib.GetGroupTempValue(context, levelDataProp.tempProp, {}) + -- 最大Index + 1 (例如:取DropCoinIdx += 1) + index = index + 1 + if index > levelDataProp.num then + -- 如果达到上限,则不予创建 + ScriptLib.PrintContextLog(context, "## TD_BoatRaceV3 LF_LevelData_CreateLevelDataGadget|创建数量达到上限,不予创建") + return 0 + end + + -- 获取对应Cid + local createCid = levelDataProp.startCid + index - 1 + -- 创建对应Gadget + ScriptLib.CreateGadgetByConfigIdByPos(context,createCid,{x=pos.x,y=pos.y,z=pos.z},rot) + -- 更新tempPropIndex(形如DropCoinIdx=> +=1) + ScriptLib.SetGroupTempValue(context, levelDataProp.tempProp, index, {}) + return index +end + +-- 根据Index获取对应Cid +function LF_LevelData_GetCidByIndex(levelDataName,index) + local levelDataProp = LevelData[levelDataName] + if levelDataProp ~= nil then + if index <= levelDataProp.num then + return levelDataProp.cidList[index] + end + end + return 0 +end + +-- 根据ConfigID获取对应Index +function LF_LevelData_GetIndexByCid(levelDataName,cid) + local levelDataProp = LevelData[levelDataName] + if levelDataProp ~= nil then + local index = cid - levelDataProp.startCid + 1 + if index <= levelDataProp.num then + return index + end + end + return 0 +end + +-- 根据字符串解析Index +function LF_GetIndexByString(str,propName) + local indexString = string.gsub(str,propName,"") + local index = tonumber(indexString) + if index == nil then + return 0 + end + return index +end + +-- 获取形如"xx01"的tempValue +function LF_GetTempIndexProp(context,propName,index) + local propValue = ScriptLib.GetGroupTempValue(context, propName..tostring(index), {}) + return propValue +end + +-- 设置形如"xx01"的tempValue +function LF_SetTempIndexProp(context,propName,index,value) + ScriptLib.SetGroupTempValue(context, propName..tostring(index),value, {}) + return 0 +end +--===================================== +--SLC +--===================================== +-- 获取金币 +function SLC_PlayerGetCoin(context,param1) + local uid = context.uid + local config_id = ScriptLib.GetGadgetConfigId(context, { gadget_eid = context.target_entity_id }) + + LF_SLCDebug(context,"SLC_PlayerGetCoin") + + if 0 == config_id then + -- 未发现金币 + return 0 + end + if 201 == ScriptLib.GetGadgetStateByConfigId(context, 0, config_id) then + -- 金币状态已扭转 + return 0 + end + + local msg = "## TD_BoatRaceV3 SLC_PlayerGetCoin" + msg = msg .. "|config_id=" .. config_id + msg = msg .. "|param1=" .. param1 + ScriptLib.PrintContextLog(context, msg) + + -- 获取金币对应数量 + LF_GetCoinNumByGV(context,uid,param1,config_id) + + + return 0 +end + +-- 击杀时触发 +function SLC_PlayerDestroyItem(context) + LF_SLCDebug(context,"SLC_PlayerDestoryItem") + + local uid = context.uid + local config_id = ScriptLib.GetGadgetConfigId(context, { gadget_eid = context.target_entity_id }) + if 0 == config_id then + return 0 + end + + ScriptLib.AddTeamServerGlobalValue(context, uid, SGVProp.Coin, 1) + + return 0 +end + +-- 对应玩家获取道具 +function SLC_PlayerGetItem(context) + LF_SLCDebug(context,"SLC_PlayerGetItem") + + local uid = context.uid + local config_id = ScriptLib.GetGadgetConfigId(context, { gadget_eid = context.target_entity_id }) + if 0 == config_id then + return 0 + end + if 201 == ScriptLib.GetGadgetStateByConfigId(context, 0, config_id) then + -- 道具状态已扭转 + return 0 + end + + -- 改变对应道具球状态 + ScriptLib.SetGadgetStateByConfigId(context, config_id, 201) + LF_GetItemBall(context,uid) + + return 0 +end + +-- 对应玩家使用道具 +function SLC_PlayerUseItem(context) + LF_SLCDebug(context,"SLC_PlayerUseItem") + + local uid = context.uid + ScriptLib.SetTeamServerGlobalValue(context, uid, SGVProp.SkillIdx, 0) + return 0 +end + +-- 对应玩家掉落金币的逻辑 +function SLC_PlayerDamage(context) + LF_SLCDebug(context,"SLC_PlayerDropCoin") + + local uid = context.uid + -- 获取对应玩家的HP + local hp = ScriptLib.GetTeamServerGlobalValue(context, uid, SGVProp.HP) + hp = math.max(0,hp-1) + ScriptLib.SetTeamServerGlobalValue(context, uid, SGVProp.HP, hp) + + if hp == 0 then + LF_EnterGhost(context,evt) + end + + return 0 +end +--[[===================================== +|| 本地函数 +--======================================]] +-- 初始化玩家序号(作为联机时唯一标记) +function LF_InitPlayerIndex(context) + local uid_list = ScriptLib.GetSceneUidList(context) + for key,uid in pairs(uid_list) do + LF_SetPlayerProp(context,"Player",uid,key) + ScriptLib.SetGroupTempValue(context, "UidIndex" .. key,uid, {}) + end + return 0 +end + +function LF_GetPlayerUidByIndex(context,Index) + if index < 1 and index > 4 then + return 0 + end + local uid = ScriptLib.GetGroupTempValue(context, UidIndex..Index, {}) + return uid +end + +function LF_GetIndexByKeyName(keyName) + if keyName == "Revive1" then + return 1 + end + if keyName == "Revive2" then + return 2 + end + if keyName == "Revive3" then + return 3 + end + if keyName == "Revive4" then + return 4 + end + return 0 +end + +-- 写入对应玩家的Prop +function LF_SetPlayerProp(context,uidProp,uid,value) + ScriptLib.SetGroupTempValue(context, uidProp..uid,value, {}) + return 0 +end + +-- 读取对应玩家的Prop +function LF_GetPlayerProp(context,uidProp,uid) + local index = ScriptLib.GetGroupTempValue(context, uidProp..uid, {}) + return index +end + +-- 金币效果结算 +function LF_GetCoinNumByGV(context,uid,globalValue,cid) + + local msg = "## TD_BoatRaceV3 LF_GetCoinNumByGV" + msg = msg .. "|uid=" .. uid + msg = msg .. "|globalValue=" .. globalValue + msg = msg .. "|cid=" .. cid + ScriptLib.PrintContextLog(context, msg) + if globalValue == 1.0 then + -- 普通金币 + ScriptLib.AddTeamServerGlobalValue(context, uid, SGVProp.Coin, 1) + -- 改变对应金币状态 + ScriptLib.SetGadgetStateByConfigId(context, cid, 201) + return 1 + end + if globalValue == 2.0 then + -- 大金币 + ScriptLib.AddTeamServerGlobalValue(context, uid, SGVProp.Coin, 10) + -- 改变对应金币状态 + ScriptLib.SetGadgetStateByConfigId(context, cid, 201) + return 10 + end + if globalValue == 3.0 then + -- 亡语金币 + local coinOwnerIndex = gadgets[cid].uidIndex + local coinOwnerUid = LF_GetPlayerUidByIndex(context,coinOwnerIndex) + local coinNum = LF_GetPlayerProp(context,"DropCoin",coinOwnerUid) + if coinNum > 0 then + ScriptLib.AddTeamServerGlobalValue(context, uid, SGVProp.Coin, coinNum) + -- 改变对应金币状态 + ScriptLib.SetGadgetStateByConfigId(context, cid, 201) + end + return 0 + end +end + +-- 道具球效果结算 +function LF_GetItemBall(context,uid) + -- 此处疑似可能要迭代,不是纯随机 + local randomSkillIndex = LF_Random(context,3) + ScriptLib.PrintContextLog(context, "##TD_BoatRaceV3 | LF_GetItemBall 获取技能道具,当前技能为 ".. randomSkillIndex) + ScriptLib.SetTeamServerGlobalValue(context, uid, SGVProp.SkillIdx, randomSkillIndex) + return 0 +end + +-- 生命结算流程 +function LF_EnterGhost(context,uid) + local avatarEntity=ScriptLib.GetAvatarEntityIdByUid(context,uid) + local avatarPos = ScriptLib.GetPosByEntityId(context, avatarEntity) + local uidIndex = LF_GetPlayerProp(context,"Player",uid) + if nil == PlayerData[uidIndex] then + ScriptLib.PrintContextLog(context, "##TD_BoatRaceV3 | SLC_PlayerDropCoin" .. "|uidIndex=" .. uidIndex) + return 0 + end + + -- 计算掉落金币数量,并在角色原位置创生金币 + local coinCid = PlayerData[uidIndex].DeathCoin + local coinNum = ScriptLib.GetTeamAbilityFloatValue(context, uid, SGVProp.Coin) + local dropCoinNum = math.floor(coinNum/2) -- 掉落一半金币 + if dropCoinNum > 0 then + ScriptLib.SetTeamServerGlobalValue(context, uid, SGVProp.Coin, coinNum-dropCoinNum) + LF_SetPlayerProp(context,SGVProp.Coin, uid, dropCoinNum) + -- todo:此处要确保对应金币已移除 + ScriptLib.CreateGadgetByConfigIdByPos(context, coinCid,avatarPos,{ x=0, y=0, z=0 }) + end + + -- 对应角色进入幽灵模式并开始倒计时 + ScriptLib.SetTeamServerGlobalValue(context, uid, SGVProp.Ghost, 1) + -- 开启该角色的计时器 + ScriptLib.InitTimeAxis(context, "Revive0".. tostring(uidIndex), PlayCfg.ReviveTimeAxis, false) + ScriptLib.SetTeamServerGlobalValue(context, uid, SGVProp.Progress, PlayCfg.ReviveCounter) + + return 0 +end + +--[[===================================== +|| 常用工具包 +--======================================]] +-- 标准的InsertTriggers方法 +function LF_InsertTriggers(TempTrigger,TempRequireSuite) + local hasRequireSuitList = not (TempRequireSuite == nil or #TempRequireSuite <=0) + if hasRequireSuitList then + if (init_config.io_type ~= 1) then + --常规group注入。trigger注入白名单定义的suite list + for i = 1, #TempRequireSuite do + for _,v in pairs(TempTrigger) do + if (TempRequireSuite[i]<=#suites) then + table.insert(suites[TempRequireSuite[i]].triggers, v.name) + end + end + end + else + --flow group注入。trigger注入白名单定义的suite list + for i = 1, #TempRequireSuite do + for _,v in pairs(TempTrigger) do + if (TempRequireSuite[i]<=#suite_disk) then + table.insert(suite_disk[TempRequireSuite[i]].triggers, v.name) + end + end + end + end + else + --不存在白名单设置,走常规的trigger注入流程 + if (init_config.io_type ~= 1) then + for i = 1, #suites do + for _,v in pairs(TempTrigger) do + table.insert(suites[i].triggers, v.name) + end + end + else + for i = 1, #suite_disk do + for _,v in pairs(TempTrigger) do + table.insert(suite_disk[i].triggers, v.name) + end + end + end + end +end +-- 简单拆分一个数组 +function LF_ArrayToString(array) + local s = "{" + for k,v in pairs(array) do + if k < #array then + s = s .. v .."," + else + s = s .. v + end + end + s = s .."}" + return s +end + +-- 该功能用于从特定二进制数据中获取Index +function LF_SelectRandomIdxFromDec(context,decValue, len) + local dataArray = LF_DecToBin(decValue, len) + local selectIndexList = {} + local canSelectNum = 0 + for i = 1,len do + if dataArray[i] == 0 then + table.insert(selectIndexList,i) + canSelectNum = canSelectNum + 1 + end + end + + if canSelectNum == 0 then + return 0 + end + + math.randomseed(tostring(ScriptLib.GetServerTime(context)):reverse():sub(1, 6)) + local selectListIdx = LF_Random(context,canSelectNum) + local selectIndex = selectIndexList[selectListIdx] + + local msg = "## TD_BoatRaceV3 LF_SelectRandomIdxFromDec" + msg = msg .. "|dataArray=" .. LF_ArrayToString(dataArray) + msg = msg .. "|selectIndexList=" .. LF_ArrayToString(selectIndexList) + msg = msg .. "|canSelectNum=" .. tostring(canSelectNum) + msg = msg .. "|selectListIdx=" .. tostring(selectListIdx) + msg = msg .. "|selectIndex=" .. tostring(selectIndex) + ScriptLib.PrintContextLog(context, msg) + + return selectIndex +end + +-- 对指定dec修改其特定Index的value,value必须在0,1之间 +function LF_ChangeIndexValueFromDec(decValue,len,targetIndex,value) + local dataArray = LF_DecToBin(decValue,len) + if value ~= 0 and value ~=1 then + value = 0 + end + -- 指定关卡设为完成 + dataArray[targetIndex] = value + local changeLevelDec = LF_BinToDec(dataArray) + + + return changeLevelDec +end + +-- 顺序0,1数组转十进制保存 +function LF_BinToDec(binArray) + local decValue = 0 + local bin = table.concat(binArray) + decValue = tonumber(bin,2) + return decValue +end + +-- 十进制转成0,1数组 +function LF_DecToBin(decValue, len) + local binArray = {} + local value = decValue + local bit = len -1 + for i = bit,0,-1 do + binArray[#binArray+1] = math.floor(value/2^i) + value = value % 2^i + end + return binArray +end + +function LF_Random(context,num) + math.randomseed(tostring(ScriptLib.GetServerTime(context)):reverse():sub(1, 6)) + local randomIndex = math.random(1,num) + return randomIndex +end + +-- SLC的通用Debug手段 +function LF_SLCDebug(context,functionName) + local msg = "##TD_BoatRaceV3|" .. functionName + msg = msg .. "|uid=" .. context.uid + msg = msg .. "|source=" .. context.source_entity_id + msg = msg .. "|sourceCid=" .. ScriptLib.GetGadgetConfigId(context, { gadget_eid = context.source_entity_id }) + msg = msg .. "|target=" .. context.target_entity_id + msg = msg .. "|targetCid=" .. ScriptLib.GetGadgetConfigId(context, { gadget_eid = context.target_entity_id }) + ScriptLib.PrintContextLog(context, msg) + return 0 +end + +--[[===================================== +|| 初始化 +--======================================]] +LF_Initialize_BoatRaceV3() \ No newline at end of file diff --git a/gdconf/game_data_config/lua/common/V3_4/Activity_TeamChainChallenge.lua b/gdconf/game_data_config/lua/common/V3_4/Activity_TeamChainChallenge.lua new file mode 100644 index 00000000..783498c8 --- /dev/null +++ b/gdconf/game_data_config/lua/common/V3_4/Activity_TeamChainChallenge.lua @@ -0,0 +1,310 @@ +--ServerUploadTool Save to [/root/env/data/lua/common/V3_4] +--====================================================================================================================== +--|| Filename || Activity_TeamChainChallenge +--|| RelVersion || V3_4 +--|| Owner || shuo-yu +--|| Description || +--|| LogName || ##[Activity_TeamChainChallenge] +--|| Protection || +--====================================================================================================================== +--Defs & Miscs || 需要LD配置的内容 +-- local defs = +-- { +-- starter_gadget = 0, +-- gallery_id = 0, +-- teleportPos_id = 0, +-- groups_info = +-- { +-- [1] = {id = 1, monster_num = 10,}, +-- [2] = {id = 2, monster_num = 10,}, +-- [3] = {id = 3, monster_num = 10,}, +-- [4] = {id = 4, monster_num = 10,}, +-- }, +-- } + +--====================================================================================================================== +--Events || Group内EVENT事件,记得初始化和return 0 + +--====================================================================================================================== +--ServerLuaCalls || 物件SLC,记得return 0 + +--====================================================================================================================== +--LevelFunctions || 自定义函数 + +local Tri = { + + --主控group加载 初始化所有玩法group + { config_id = 34000010, name = "group_load", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_group_load", trigger_count = 0 }, + --所有玩家死掉 触发关卡失败 + { config_id = 34000020, name = "dungeon_all_avatar_die", event = EventType.EVENT_DUNGEON_ALL_AVATAR_DIE, source = "", condition = "condition_dungeon_all_avatar_die", action = "action_dungeon_all_avatar_die", trigger_count = 0 }, + --变量变化 开启或停止玩法 GALLERY_STATE: 0未开启 1开启 2子阶段成功 3子阶段失败 + { config_id = 34000030, name = "variable_change", event = EventType.EVENT_VARIABLE_CHANGE, source = "GALLERY_STATE", condition = "", action = "action_variable_change", trigger_count = 0 }, + --任一怪物死亡 触发怪物计分变化 + { config_id = 34000040, name = "dungeon_any_monster_die", event = EventType.EVENT_ANY_MONSTER_DIE, source = "GALLERY_STATE", condition = "", action = "action_any_monster_die", trigger_count = 0 }, + --时间轴开启时传送 结束后触发下一玩法group加载 + { config_id = 34000050, name = "time_axis_pass", event = EventType.EVENT_TIME_AXIS_PASS, source = "", condition = "", action = "action_time_axis_pass", trigger_count = 0 }, +} + +function TeamChain_Initialize() + + LF_InsertTriggers(Tri,1) + --子阶段开启结束Var 0未开启 1开启 2子阶段成功 3子阶段失败 + --table.insert(variables,{ config_id=50000001,name = "GALLERY_STATE", value = 0, no_refresh = true}) + --关卡内GroupIndex 1主控Group 2~4阶段Group + table.insert(variables,{ config_id=50000002,name = "GROUP_INDEX", value = 1, no_refresh = true}) +end + +------------------------------------------------------------------ + + +--主控group load后 初始化玩法 +function action_group_load(context,evt) + LF_PrintLog(context,"action_group_load:主控group加载,初始化玩法") + LF_InitPlay(context) + return 0 +end + +--判断是否所有玩家都死了 +function condition_dungeon_all_avatar_die(context,evt) + local uid_list = ScriptLib.GetSceneUidList(context) + + local ret = 0 + + for i,v in ipairs(uid_list) do + local is_all_dead = ScriptLib.IsPlayerAllAvatarDie(context, v) + if true ~= is_all_dead then + ret = -1 + break + end + end + + if ret ~= 0 then + return false + end + + return true +end + +--玩家全部死亡结束玩法并设置失败 +function action_dungeon_all_avatar_die(context,evt) + LF_PrintLog(context,"action_dungeon_all_avatar_die: 所有玩家的所有角色都死掉") + LF_StopPlay(context,false) + + return 0 +end + +--有怪物死亡更新显示 +function action_any_monster_die(context,evt) + ScriptLib.UpdatePlayerGalleryScore(context, defs.gallery_id, {["kill_monster_cnt"] = 1}) + + return 0 +end + +--GALLERY_STATE变化 0待机 1开启玩法 2结束玩法并设置成功 3结束玩法并设置失败 +function action_variable_change(context,evt) + LF_PrintLog(context,"设置参数") + LF_PrintLog(context,tostring(evt.param1)) + if evt.param1 == 1 then + LF_StartPlay(context) + elseif evt.param1 == 2 then + LF_StopPlay(context, true) + elseif evt.param1 == 3 then + LF_StopPlay(context, false) + end + return 0 +end + +--时间轴结束 加载下一玩法group +function action_time_axis_pass(context,evt) + if evt.source_name == "teleport" then + local index = LF_GetGroupIndex(context) + + if index == -1 then + LF_PrintLog(context,"Axis Pass Failed: table越界") + return 0 + end + LF_PrintLog(context,"传送结束") + LF_InitNextGroup(context,index) + end + + return 0 +end + +--ServerLuaCall +--操作台点对应选项 开启玩法 +function SLC_Activity_TeanChainChallenge_StartPlay(context) + -- 触发挑战trigger + ScriptLib.SetGroupVariableValue(context,"GALLERY_STATE",1) + LF_SetWorkTopActive(context, false) + return 0 +end + +--LF Func +function LF_PrintLog(context, content) + local log = "## [Activity_TeamChainChallenge] TD: "..content + ScriptLib.PrintContextLog(context, log) +end + +--初始化玩法 加载所有玩法group +function LF_InitPlay(context) + + for k,v in pairs(defs.groups_info) do + ScriptLib.RefreshGroup(context, { group_id = v.id, suite = 1 }) + LF_PrintLog(context,"加载玩法group,id: ".. v.id) + end + + LF_InitNextGroup(context,1) + + return 0 +end + +--开启玩法 启动gallery 切换当前玩法group suite至2 传怪物数目 +function LF_StartPlay(context) + --先尝试启动gallery,如果未成功,则直接返回 + if (ScriptLib.SetPlayerStartGallery(context, defs.gallery_id, ScriptLib.GetSceneUidList(context)) ~= 0) then + return 0 + end + + LF_PrintLog(context,"开启gallery"..defs.gallery_id) + + local index = LF_GetGroupIndex(context) + + if index == -1 then + LF_PrintLog(context,"StartPlay Failed: table越界") + return 0 + end + + ScriptLib.AddExtraGroupSuite(context,defs.groups_info[index].id,2) + LF_PrintLog(context,"加载下个group,id: ".. defs.groups_info[index].id) + + ScriptLib.UpdatePlayerGalleryScore(context, defs.gallery_id, {["total_kill_cnt"] = defs.groups_info[index].monster_num}) + + return 0 +end +--结束玩法 成功初始化下一group 失败直接cause dungeon fail +function LF_StopPlay(context, is_success) + local index = LF_GetGroupIndex(context) + + if index == -1 then + LF_PrintLog(context,"StopPlay Failed: table越界") + return 0 + end + + if (is_success) then + --成功通关 + LF_PrintLog(context,"成功通关阶段"..(index)) + ScriptLib.StopGalleryByReason(context,defs.gallery_id,3) + + local mPos = {x=LF_GetPointPos(context, defs.teleportPos_id).x, + y=LF_GetPointPos(context, defs.teleportPos_id).y, + z=LF_GetPointPos(context, defs.teleportPos_id).z,} + + if index < 4 then + ScriptLib.TransPlayerToPos(context, {uid_list =ScriptLib.GetSceneUidList(context), + pos = mPos, + radius = 0, rot = LF_GetPointRot(context, defs.teleportPos_id)}) + ScriptLib.InitTimeAxis(context, "teleport", {1}, false) + + elseif index == 4 then + LF_PrintLog(context,"成功通关大关") + LF_ResetAllVars(context) + ScriptLib.CauseDungeonSuccess(context) + end + + else + --失败 + LF_PrintLog(context,"失败") + ScriptLib.StopGalleryByReason(context,defs.gallery_id,4) + ScriptLib.CauseDungeonFail(context) + LF_ResetAllVars(context) + end + + return 0 +end + +--清理当前group 更改GROUP_INDEX为下阶段 GALLERY_STATE重置回待命 +function LF_InitNextGroup(context,index) + + if index ~= 1 then + ScriptLib.RefreshGroup(context, { group_id = defs.groups_info[index].id, suite = 1 }) + LF_PrintLog(context,"清空当前group,id: ".. defs.groups_info[index].id) + end + + index = index + 1 + ScriptLib.SetGroupVariableValue(context,"GROUP_INDEX",index) + LF_PrintLog(context,"下阶段为:["..index.."]") + + LF_SetWorkTopActive(context, true) + ScriptLib.SetGroupVariableValue(context,"GALLERY_STATE",0) + return 0 + +end + +--设置操作台状态 +function LF_SetWorkTopActive(context, is_active) + LF_PrintLog(context, "更新gadget信息") + if (is_active) then + ScriptLib.SetGadgetStateByConfigId(context, defs.starter_gadget, GadgetState.Default) + else + ScriptLib.SetGadgetStateByConfigId(context, defs.starter_gadget, GadgetState.GearStop) + end + LF_PrintLog(context,"设置操作台"..(is_active and "显示" or "隐藏")) + LF_PrintLog(context, "更新gadget信息完毕") + return 0 +end + +--重置所有variable value +function LF_ResetAllVars(context) + ScriptLib.SetGroupVariableValue(context,"GROUP_INDEX",1) + ScriptLib.SetGroupVariableValue(context,"GALLERY_STATE",0) +end + +--插入trigger +function LF_InsertTriggers(TempTrigger,suiteIndex) + if suiteIndex <= 0 or suiteIndex > #suites then + return -1 + end + + for k,v in pairs(TempTrigger) do + table.insert(triggers,v) + table.insert(suites[suiteIndex].triggers,v.name) + end + return 0 +end + +--获取Point Pos Vec3 +function LF_GetPointPos(context,point_id) + for k,v in pairs(points) do + if v.config_id == point_id then + return v.pos + end + end + + return 0 +end + +--获取Point Rot Vec3 +function LF_GetPointRot(context,point_id) + + for k,v in pairs(points) do + if v.config_id == point_id then + return v.rot + end + end + + return 0 +end + +--获取当前group index 越界返回-1 +function LF_GetGroupIndex(context) + local index = ScriptLib.GetGroupVariableValue(context, "GROUP_INDEX") + + if index > 4 or index < 1 then + --reset + LF_PrintLog(context,"Groups下标越界"..index) + return -1 + end + return index +end +------------------------------------------------------------------ +TeamChain_Initialize() \ No newline at end of file diff --git a/gdconf/game_data_config/lua/common/V3_4/BigworldSandwormRegionControl.lua b/gdconf/game_data_config/lua/common/V3_4/BigworldSandwormRegionControl.lua new file mode 100644 index 00000000..3eda2cbb --- /dev/null +++ b/gdconf/game_data_config/lua/common/V3_4/BigworldSandwormRegionControl.lua @@ -0,0 +1,137 @@ +--[[====================================== +|| filename: +|| owner: luyao.huang +|| description: +|| LogName: +|| Protection: +=======================================]]-- + + +------ +local local_defs = { + sandworm_control_group = 133314001, + + --大世界业务类型为0,优先级为1 + request_priority = 1, + business_type = 0 +} + + +local Tri = { + [1] = { name = "enter_region_bigworld_sandworm_region", config_id = 10010001, event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "action_enter_region_bigworld_sandworm_region", trigger_count = 0}, + [2] = { name = "leave_region_bigworld_sandworm_region", config_id = 10010002, event = EventType.EVENT_LEAVE_REGION, source = "", condition = "", action = "action_leave_region_bigworld_sandworm_region", trigger_count = 0}, + [3] = { name = "time_axis_pass_bigworld_sandworm_region", config_id = 10010011, event = EventType.EVENT_TIME_AXIS_PASS, source = "", condition = "", action = "action_time_axis_pass_bigworld_sandworm_region", trigger_count = 0}, + [4] = { name = "group_will_unload_bigworld_sandworm_region", config_id = 10010012, event = EventType.EVENT_GROUP_WILL_UNLOAD, source = "", condition = "", action = "action_group_will_unload_bigworld_sandworm_region", trigger_count = 0}, + } + +function Initialize() + for k,v in pairs(Tri) do + table.insert(triggers, v) + table.insert(suites[1].triggers, v.name) + end + table.insert(variables,{ config_id = 50000001, name = "is_in_challenge_region", value = 0}) + table.insert(variables,{ config_id = 50000002, name = "current_region_id", value = 0}) + + + table.insert(variables,{ config_id = 50000100, name = "business_type", value = local_defs.business_type}) + table.insert(variables,{ config_id = 50000101, name = "sandworm_params_config_id", value = 0}) + +end + +--[[----------------------------------------------------------------- +|| || +|| 触发器回调 || +|| || +-----------------------------------------------------------------]]-- + +function action_enter_region_bigworld_sandworm_region(context,evt) + if LF_Is_Region_Specific_Region(context,"SandwormRegion",evt.param1) then + ScriptLib.PrintContextLog(context,"## [BigworldSandwormRegionControl]enter_region: 玩家进入大世界沙虫区域,请求创生参数") + local request = + { + group_id = base_info.group_id, + priority = local_defs.request_priority, + } + local region_config = LF_Get_Region_Config_By_Id(context,evt.param1) + if region_config ~= nil then + ScriptLib.SetGroupVariableValue(context,"sandworm_params_config_id",region_config.sandworm_params_config_id) + ScriptLib.ExecuteGroupLua(context,local_defs.sandworm_control_group,"LF_Request_Create_Sandworm_Params",{request.group_id,request.priority}) + end + ScriptLib.InitTimeAxis(context,"sandworm_alert_axis",{1},true) + ScriptLib.SetGroupVariableValue(context,"current_region_id",evt.param1) + end + return 0 +end + + +function action_leave_region_bigworld_sandworm_region(context,evt) + if LF_Is_Region_Specific_Region(context,"SandwormRegion",evt.param1) then + ScriptLib.PrintContextLog(context,"## [BigworldSandwormRegionControl]leave_region: 玩家离开大世界沙虫区域,请求销毁") + ScriptLib.SetGroupVariableValue(context,"sandworm_params_config_id",0) + --清掉当前的沙虫 + ScriptLib.ExecuteGroupLua(context,local_defs.sandworm_control_group,"LF_Request_Remove_Sandworm",{base_info.group_id}) + --清掉当前在占用的参数 + ScriptLib.ExecuteGroupLua(context,local_defs.sandworm_control_group,"LF_Request_Remove_Sandworm_Params",{base_info.group_id}) + ScriptLib.EndTimeAxis(context,"sandworm_alert_axis") + ScriptLib.SetGroupVariableValue(context,"current_region_id",0) + end + return 0 +end + +function action_time_axis_pass_bigworld_sandworm_region(context,evt) + if (evt.source_name == "sandworm_alert_axis") and not LF_Is_In_Challenge_Region(context) then + local current_region_id = ScriptLib.GetGroupVariableValue(context,"current_region_id") + local region_config = LF_Get_Region_Config_By_Id(context,current_region_id) + if region_config ~= nil then + local alert = math.random(region_config.alert_by_tick[1],region_config.alert_by_tick[2]) + ScriptLib.ExecuteGroupLua(context,local_defs.sandworm_control_group,"LF_Request_Change_Alert_Value",{alert}) + end + end + return 0 +end + +function action_group_will_unload_bigworld_sandworm_region(context,evt) + ScriptLib.PrintContextLog(context,"## [BigworldSandwormRegionControl]group_will_unload: group卸载,做保底恢复") + ScriptLib.SetGroupVariableValue(context,"current_region_id",0) + ScriptLib.SetGroupVariableValue(context,"is_in_challenge_region",0) + ScriptLib.EndTimeAxis(context,"sandworm_alert_axis") + return 0 +end + + + + +--[[----------------------------------------------------------------- +|| || +|| 玩法流程控制 || +|| || +-----------------------------------------------------------------]]-- + + +--[[----------------------------------------------------------------- +|| || +|| CRUD方法 || +|| || +-----------------------------------------------------------------]]-- +function LF_Is_In_Challenge_Region(context) + return ScriptLib.GetGroupVariableValue(context,"is_in_challenge_region") == 1 +end + +function LF_Get_Region_Config_By_Id(context,region_id) + local region_config = special_sandworm_region_defs[region_id] + if region_config == nil then + region_config = {alert_by_tick = default_sandworm_alert_by_tick,sandworm_params_config_id = default_sandworm_params_config_id} + end + return region_config +end + + +--[[----------------------------------------------------------------- +|| || +|| 杂项方法 || +|| || +-----------------------------------------------------------------]]-- + + +------------------------------------------------------------------ +Initialize() \ No newline at end of file diff --git a/gdconf/game_data_config/lua/common/V3_4/BoomMonsterCamp.lua b/gdconf/game_data_config/lua/common/V3_4/BoomMonsterCamp.lua new file mode 100644 index 00000000..0b4e4fe7 --- /dev/null +++ b/gdconf/game_data_config/lua/common/V3_4/BoomMonsterCamp.lua @@ -0,0 +1,222 @@ +--[[ + +-- DEFS_MISCS + +local defs = { + duration = 30, + kill_sum = 1, + GroupID = 111102025, + gadget_controller_id = 25004, + ChallengeID = 1, + MonstersuitID = 2, +} + + +--]] +local defs = { + duration = 30, + kill_sum = 1, + GroupID = 111102025, + gadget_controller_id = 25004, + ChallengeID = 71, + FireworkRegion = 25002, + ChallengeStartRegion = 25003, + MonsterNum = 4, --Group中所有怪物的数量,用来控制挑战计数 + FireworkID = 25005, +} + +local Phase ={ + [1] = {2}, + [2] = {3}, + [3] = {4}, + [4] = {5}, +} + +--------------------- +local tempTrigger_BoomMonsterCamp = { + + { config_id = 2230000, name = "RISE_CHALLENGE", event = EventType.EVENT_ENTER_REGION, source = "1", + condition = "", action = "action_RISE_CHALLENGE", trigger_count = 0}, + { config_id = 2230001, name = "ANY_MONSTER_DIE_25015", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "action_EVENT_ANY_MONSTER_DIE_25015", trigger_count = 0, tag = "25015"}, + { config_id = 2330002, name = "ChallengeEndCheckWin", event = EventType.EVENT_CHALLENGE_SUCCESS, source = tostring(10*defs.ChallengeID), condition = "", action = "action_ChallengeWin" }, + { config_id = 2330003, name = "ChallengeEndCheckLose", event = EventType.EVENT_CHALLENGE_FAIL, source = tostring(10*defs.ChallengeID), condition = "", action = "action_ChallengeLose" }, + { config_id = 2230004, name = "LEAVE_REGION_Challenge", event = EventType.EVENT_LEAVE_REGION, source = "1", + condition = "", action = "action_LEAVE_REGION_Challenge", trigger_count = 0}, + { config_id = 2330005, name = "VARIABLE_CHANGE_BundleEnd", event = EventType.EVENT_VARIABLE_CHANGE, source = "StartNextGroup", + condition = "", action = "action_VARIABLE_CHANGE_BundleEnd", trigger_count = 0}, + +} + +--------初始化---------- +function LF_Initialize_BoomMonsterCamp() + for k,v in pairs(tempTrigger_BoomMonsterCamp) do + table.insert(triggers, v) + table.insert(suites[1].triggers, v.name) + end +end + +LF_Initialize_BoomMonsterCamp() + +--------公用函数---------- +-- Gadget发送事件后触发对应挑战 +function action_RISE_CHALLENGE(context, evt) + + if evt.param1 ~= defs.ChallengeStartRegion or ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + ScriptLib.PrintContextLog(context,evt.param1, "## TD_BoomMonsterCamp : 非对应挑战Region触发 ") + return 0 + end + + -- 防止连续启挑战 + if -1 == LF_CheckChallenge(context) then return 0 end + + -- 检查Group中怪物是否已经全死 + local MDNum = ScriptLib.GetGroupVariableValue(context,"MonsterDieNum") + if 0 ~= LF_CheckMonsterNum(context,MDNum) then + return 0 + end + + ScriptLib.PrintContextLog(context, "## TD_BoomMonsterCamp : 准备开启挑战") + + --ScriptLib.PrintContextLog(context, "## MDNum" .. MDNum .. "") + ScriptLib.StartChallenge(context, 10*defs.ChallengeID, defs.ChallengeID, {1, 25015, 4, 1, MDNum}) + + ScriptLib.PrintContextLog(context, "## TD_BoomMonsterCamp : 挑战已经开启,设置变量,防止重复进出") + ScriptLib.SetGroupTempValue(context, "haveStartChallenge", 1, {}) + + ScriptLib.PrintContextLog(context, "## TD_BoomMonsterCamp : 开始添加怪物") + -- yc 这里的变量是不存档的,也是不会让挑战重复开启,是满足了挑战“没有完成”,需要重复开启的情况 + LF_RefreshPhaseSuit(context) + + ScriptLib.PrintContextLog(context, "## test : 3333") + return 0 +end + +--[[ +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_25015(context, evt) + -- 判断指定group组剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCountByGroupId(context, 111102025) ~= 0 then + return false + end + + return true +end +--]] + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_25015(context, evt) + + ScriptLib.ChangeGroupVariableValue(context, "MonsterDieNum", 1) + if ScriptLib.GetGroupMonsterCountByGroupId(context, 111102025) ~= 0 then + return 0 + end + + ScriptLib.PrintContextLog(context, "## TD_BoomMonsterCamp : 怪物死亡,stage变更") + ScriptLib.ChangeGroupVariableValue(context, "stage", 1) + LF_RefreshPhaseSuit(context) + + return 0 +end + + +function action_ChallengeWin(context, evt) + ScriptLib.PrintContextLog(context, "## TD_BoomMonsterCamp : 挑战成功,关闭Region ") + ScriptLib.SetGroupTempValue(context, "haveStartChallenge", 2, {}) + ScriptLib.AddExtraGroupSuite(context, defs.GroupID, 5) + ScriptLib.RemoveEntityByConfigId(context, defs.GroupID, EntityType.REGION, defs.ChallengeStartRegion) + return 0 +end + +function action_ChallengeLose(context, evt) + ScriptLib.PrintContextLog(context, "## TD_BoomMonsterCamp : 挑战失败,关闭并刷新Region ") + --ScriptLib.RemoveEntityByConfigId(context, defs.GroupID, EntityType.MONSTER, 25001) + --失败了只刷新挑战启动区域,不刷新烟花 + ScriptLib.RefreshGroup(context, { group_id = defs.GroupID, suite = 1 }) + --杀掉进入时的烟花,这里要多加个参数,让LD来告诉烟花的configid + ScriptLib.KillEntityByConfigId(context, {group_id=111102025, config_id=defs.FireworkID}) + ScriptLib.SetGroupTempValue(context, "haveStartChallenge", 0, {}) + return 0 +end + +function LF_CheckChallenge(context) + local haveStartChallenge = ScriptLib.GetGroupTempValue(context, "haveStartChallenge",{}) + if 1 == haveStartChallenge then + ScriptLib.PrintContextLog(context, "## TD_BoomMonsterCamp : 挑战已触发,不再重复触发 ") + return -1 + end + if 2 == haveStartChallenge then + ScriptLib.PrintContextLog(context, "## TD_BoomMonsterCamp : 挑战已结束,不再触发 ") + return -1 + end + + return 0 +end + +function LF_CheckMonsterNum(context,MDNum) + if MDNum < defs.MonsterNum then + return 0 + end + + ScriptLib.PrintContextLog(context, "## TD_BoomMonsterCamp : 挑战应已完成,请检查进入原因 ") + return -1 +end + + +-- 离开指定区域且区域内人员为零时挑战失败 +function action_LEAVE_REGION_Challenge(context, evt) + if evt.param1 == defs.ChallengeStartRegion and ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + ScriptLib.StopChallenge(context, 10*defs.ChallengeID, 0) + end + return 0 +end + +--记录当前刷新的怪物的波次,方便下次挑战 +function LF_RefreshPhaseSuit(context) + + local stage = ScriptLib.GetGroupVariableValue(context, "stage") + + if nil == Phase then + ScriptLib.PrintContextLog(context, "## TD_BoomMonsterCamp : Group: " .. defs.GroupID .. "没有对应Phase") + return 0 + end + + if stage > #Phase then + ScriptLib.PrintContextLog(context, "## TD_BoomMonsterCamp : stage超过Phase界限,stage = " .. stage) + return 0 + end + + + local needRefreshSuit = Phase[stage] + + ScriptLib.PrintContextLog(context, "## TD_BoomMonsterCamp : PhaseStage= " .. stage .. "需要刷新的suit为:" .. LF_arrayToString(needRefreshSuit)) + + for k,v in ipairs(needRefreshSuit) do + ScriptLib.AddExtraGroupSuite(context, defs.GroupID, v) + end + + ScriptLib.PrintContextLog(context, "## 添加怪物成功") + + return 0 +end + +-- 结束Bundle +function action_VARIABLE_CHANGE_BundleEnd(context, evt) + ScriptLib.PrintContextLog(context, "## TD_BoomMonsterCamp : 开启了宝箱,FinishGroupLink ") + ScriptLib.RemoveEntityByConfigId(context, defs.GroupID, EntityType.REGION, defs.ChallengeStartRegion) + ScriptLib.FinishGroupLinkBundle(context, defs.GroupID) + return 0 +end + + +function LF_arrayToString(array) + local s = "{" + for k,v in pairs(array) do + if k < #array then + s = s .. v .."," + else + s = s .. v + end + end + s = s .."}" + return s +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/common/V3_4/ChallengeSandwormRegionControl.lua b/gdconf/game_data_config/lua/common/V3_4/ChallengeSandwormRegionControl.lua new file mode 100644 index 00000000..c08bd1d6 --- /dev/null +++ b/gdconf/game_data_config/lua/common/V3_4/ChallengeSandwormRegionControl.lua @@ -0,0 +1,154 @@ +--[[====================================== +|| filename: +|| owner: luyao.huang +|| description: +|| LogName: +|| Protection: +=======================================]]-- + +local sandworm_params_config_id = 12 +------ +local local_defs = { + sandworm_control_group = 133314001, + + --挑战业务类型为0,优先级为1 + request_priority = 2, + business_type = 1 +} + + +local Tri = { + [1] = { name = "enter_region_sandworm_challenge", config_id = 10010001, event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "action_enter_region_sandworm_challenge", trigger_count = 0}, + [2] = { name = "leave_region_sandworm_challenge", config_id = 10010002, event = EventType.EVENT_LEAVE_REGION, source = "", condition = "", action = "action_leave_region_sandworm_challenge", trigger_count = 0}, + [3] = { name = "time_axis_pass_sandworm_challenge", config_id = 10010011, event = EventType.EVENT_TIME_AXIS_PASS, source = "", condition = "", action = "action_time_axis_pass_sandworm_challenge", trigger_count = 0}, + [4] = { name = "group_will_unload_sandworm_challenge", config_id = 10010012, event = EventType.EVENT_GROUP_WILL_UNLOAD, source = "", condition = "", action = "action_group_will_unload_sandworm_challenge", trigger_count = 0}, +} + +function Initialize() + for k,v in pairs(Tri) do + table.insert(triggers, v) + table.insert(suites[1].triggers, v.name) + end + + table.insert(variables,{ config_id = 50000100, name = "business_type", value = local_defs.business_type}) + table.insert(variables,{ config_id = 50000101, name = "sandworm_params_config_id", value = sandworm_params_config_id}) + +end + +--[[----------------------------------------------------------------- +|| || +|| 触发器回调 || +|| || +-----------------------------------------------------------------]]-- + +function action_enter_region_sandworm_challenge(context,evt) + if evt.param1 == defs.sandworm_region then + if ScriptLib.IsChallengeStartedByChallengeId(context, defs.challenge_id) then + ScriptLib.PrintContextLog(context,"## [ChallengeSandwormRegionControl]enter_region: 挑战中进入大世界区域,请求创生") + local request = + { + group_id = base_info.group_id, + priority = local_defs.request_priority, + } + ScriptLib.ExecuteGroupLua(context,local_defs.sandworm_control_group,"LF_Request_Create_Sandworm_Params",{request.group_id,request.priority}) + ScriptLib.InitTimeAxis(context,"sandworm_alert_axis",{1},true) + + ScriptLib.SetGroupVariableValueByGroup(context,"is_in_challenge_region", 1, local_defs.sandworm_control_group) + end + end + return 0 +end + + +function action_leave_region_sandworm_challenge(context,evt) + if evt.param1 == defs.sandworm_region then + if ScriptLib.IsChallengeStartedByChallengeId(context, defs.challenge_id) then + ScriptLib.PrintContextLog(context,"## [ChallengeSandwormRegionControl]enter_region: 挑战中离开大世界区域,请求销毁") + --清掉当前的沙虫 + ScriptLib.ExecuteGroupLua(context,local_defs.sandworm_control_group,"LF_Request_Remove_Sandworm",{base_info.group_id}) + --清掉当前在占用的参数 + ScriptLib.ExecuteGroupLua(context,local_defs.sandworm_control_group,"LF_Request_Remove_Sandworm_Params",{base_info.group_id}) + ScriptLib.EndTimeAxis(context,"sandworm_alert_axis") + + ScriptLib.SetGroupVariableValueByGroup(context,"is_in_challenge_region", 0, local_defs.sandworm_control_group) + end + end + return 0 +end + + +function action_time_axis_pass_sandworm_challenge(context,evt) + if (evt.source_name == "sandworm_alert_axis") then + if ScriptLib.IsChallengeStartedByChallengeId(context, defs.challenge_id) then + local alert = math.random(sandworm_alert_by_tick[1],sandworm_alert_by_tick[2]) + ScriptLib.ExecuteGroupLua(context,local_defs.sandworm_control_group,"LF_Request_Change_Alert_Value",{alert}) + end + end + return 0 +end + +function action_group_will_unload_sandworm_challenge(context,evt) + ScriptLib.PrintContextLog(context,"## [ChallengeSandwormRegionControl]group_will_unload: group卸载,要保底清除占用的沙虫参数") + --清掉当前的沙虫 + ScriptLib.ExecuteGroupLua(context,local_defs.sandworm_control_group,"LF_Request_Remove_Sandworm",{base_info.group_id}) + --清掉当前在占用的参数 + ScriptLib.ExecuteGroupLua(context,local_defs.sandworm_control_group,"LF_Request_Remove_Sandworm_Params",{base_info.group_id}) + ScriptLib.EndTimeAxis(context,"sandworm_alert_axis") + + ScriptLib.SetGroupVariableValueByGroup(context,"is_in_challenge_region", 0, local_defs.sandworm_control_group) + return 0 +end + + +--[[----------------------------------------------------------------- +|| || +|| 玩法流程控制 || +|| || +-----------------------------------------------------------------]]-- + +function LF_Challenge_Start_Change_Sandworm_Params(context) + ScriptLib.PrintContextLog(context,"## [ChallengeSandwormRegionControl]LF_Challenge_Request_Create_Sandworm: 挑战开始,请求创生") + local request = + { + group_id = base_info.group_id, + priority = local_defs.request_priority, + } + ScriptLib.ExecuteGroupLua(context,local_defs.sandworm_control_group,"LF_Request_Create_Sandworm_Params",{request.group_id,request.priority}) + local ret = ScriptLib.InitTimeAxis(context,"sandworm_alert_axis",{1},true) + ScriptLib.PrintContextLog(context,"## [ChallengeSandwormRegionControl]LF_Challenge_Request_Create_Sandworm: 启动时间轴:"..ret) + + + ScriptLib.SetGroupVariableValueByGroup(context,"is_in_challenge_region", 1, local_defs.sandworm_control_group) + return 0 +end + +function LF_Challenge_Stop_Clear_Sandworm_Params(context) + ScriptLib.PrintContextLog(context,"## [ChallengeSandwormRegionControl]LF_Challenge_Request_Create_Sandworm: 挑战结束,请求销毁") + --清掉当前的沙虫 + ScriptLib.ExecuteGroupLua(context,local_defs.sandworm_control_group,"LF_Request_Remove_Sandworm",{base_info.group_id}) + --清掉当前在占用的参数 + ScriptLib.ExecuteGroupLua(context,local_defs.sandworm_control_group,"LF_Request_Remove_Sandworm_Params",{base_info.group_id}) + ScriptLib.EndTimeAxis(context,"sandworm_alert_axis") + + ScriptLib.SetGroupVariableValueByGroup(context,"is_in_challenge_region", 0, local_defs.sandworm_control_group) +end + + + + +--[[----------------------------------------------------------------- +|| || +|| CRUD方法 || +|| || +-----------------------------------------------------------------]]-- + + +--[[----------------------------------------------------------------- +|| || +|| 杂项方法 || +|| || +-----------------------------------------------------------------]]-- + + +------------------------------------------------------------------ +Initialize() \ No newline at end of file diff --git a/gdconf/game_data_config/lua/common/V3_4/ElectroherculesBattle.lua b/gdconf/game_data_config/lua/common/V3_4/ElectroherculesBattle.lua new file mode 100644 index 00000000..bf7807c3 --- /dev/null +++ b/gdconf/game_data_config/lua/common/V3_4/ElectroherculesBattle.lua @@ -0,0 +1,143 @@ +--[[====================================== +|| filename: ElectroherculesBattle +|| owner: luyao.huang +|| description: 3.4鬼兜虫斗虫活动 +|| LogName: ElectroherculesBattle +|| Protection: +=======================================]]-- + +------ +local local_defs = +{ + gallery_id = 32001 +} +local Tri = { + --后续换成select_difficulty + --[1] = { name = "select_difficulty", config_id = 8000001, event = EventType.EVENT_SELECT_DIFFICULTY, source = "", condition = "", action = "action_select_difficulty", trigger_count = 0}, + [1] = { name = "variable_change_GM", config_id = 8000001, event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "", action = "action_variable_change_GM", trigger_count = 0}, + [2] = { name = "monster_die", config_id = 8000002, event = EventType.EVENT_MONSTER_DIE_BEFORE_LEAVE_SCENE, source = "", condition = "", action = "action_monster_die", trigger_count = 0}, + [3] = { name = "group_will_unload", config_id = 8000003, event = EventType.EVENT_GROUP_WILL_UNLOAD, source = "", condition = "", action = "action_group_will_unload", trigger_count = 0}, + --测试时间轴:每1秒显示一次血量 + [4] = { name = "time_axis_pass", config_id = 8000004, event = EventType.EVENT_TIME_AXIS_PASS, source = "", condition = "", action = "action_time_axis_pass", trigger_count = 0}, +} + +function Initialize() + for k,v in pairs(Tri) do + table.insert(triggers, v) + table.insert(suites[1].triggers, v.name) + end + table.insert(variables,{config_id = 110000001, name = "difficulty", value = 0}) + + table.insert(variables,{config_id = 210000001, name = "GM_Select_Difficulty", value = 0}) +end + +------------------------------------------------------------------ +--测试时间轴:每1秒打印一次血量 +function action_time_axis_pass(context,evt) + local difficulty = ScriptLib.GetGroupVariableValue(context,"difficulty") + + EnemyHP = ScriptLib.GetMonsterHpPercent(context, base_info.group_id, EnemyElectrohercules[difficulty]) + ScriptLib.PrintContextLog(context,"## [ElectroherculesBattle] action_time_axis_pass: 敌方生命:"..EnemyHP.."%") + + return 0 +end +--正式的开启流程 +function action_select_difficulty(context,evt) + ScriptLib.PrintContextLog(context,"## [ElectroherculesBattle] action_select_difficulty: 玩家选择挑战难度,加载对应suite") + --设置difficulty + local difficulty = evt.param2 + ScriptLib.PrintContextLog(context,"## [ElectroherculesBattle] action_select_difficulty: 玩家选择挑战难度,难度为:"..difficulty) + ScriptLib.SetGroupVariableValue(context,"difficulty",difficulty) + --拉起Gallery + local gallery_id = evt.param1 + local_defs.gallery_id = gallery_id + LF_Start_Play(context,difficulty,gallery_id) + ScriptLib.PrintContextLog(context,"## [ElectroherculesBattle] action_select_difficulty: 拉起Gallery,ID="..gallery_id) + ScriptLib.SetGroupVariableValue(context,"GM_Select_Difficulty",0) + --测试:每1秒显示一次血量 + ScriptLib.InitTimeAxis(context,"Sand_Flow",{1},true) + ScriptLib.PrintContextLog(context,"## [ElectroherculesBattle] action_select_difficulty:开启测试时间轴") + return 0 +end +--白盒版本:修改GM后,开始加载 +function action_variable_change_GM(context,evt) + ScriptLib.PrintContextLog(context,"## [ElectroherculesBattle] action_variable_change_GM: 玩家选择挑战难度,加载对应suite") + if evt.source_name == "GM_Select_Difficulty" and evt.param1 ~= 0 then + local difficulty = evt.param1 + --local difficulty = evt.param3 + ScriptLib.PrintContextLog(context,"## [ElectroherculesBattle] action_variable_change_GM: 玩家选择挑战难度,难度为:"..difficulty) + ScriptLib.SetGroupVariableValue(context,"difficulty",difficulty) + + local gallery_id = 32001 + local_defs.gallery_id = gallery_id + LF_Start_Play(context,difficulty,gallery_id) + ScriptLib.PrintContextLog(context,"## [ElectroherculesBattle] action_variable_change_GM: 拉起默认Gallery,ID="..gallery_id) + ScriptLib.SetGroupVariableValue(context,"GM_Select_Difficulty",0) + ScriptLib.InitTimeAxis(context,"Sand_Flow",{1},true) + ScriptLib.PrintContextLog(context,"## [ElectroherculesBattle] action_variable_change_GM:开启测试时间轴") + end + return 0 +end + +function action_group_will_unload(context,evt) + ScriptLib.PrintContextLog(context,"## [ElectroherculesBattle] action_group_will_unload:group即将卸载,回滚所有玩法状态") + LF_Stop_Play(context) + return 0 +end + +function action_monster_die(context,evt) + + ScriptLib.PrintContextLog(context,"## [ElectroherculesBattle] action_monster_die: 怪物死亡") + local difficulty = ScriptLib.GetGroupVariableValue(context,"difficulty") + if evt.param1 == PlayerElectrohercules then + ScriptLib.PrintContextLog(context,"## [ElectroherculesBattle] action_monster_die: 角色死亡,失败") + ScriptLib.StopGallery(context,local_defs.gallery_id,true) + end + + if evt.param1 == EnemyElectrohercules[difficulty] then + ScriptLib.PrintContextLog(context,"## [ElectroherculesBattle] action_monster_die: 敌人死亡,成功") + ScriptLib.StopGallery(context,local_defs.gallery_id,false) + end + --运营埋点,获得结束时敌我双方的生命值百分比 + local PlayerHP = ScriptLib.GetMonsterHpPercent(context, base_info.group_id, PlayerElectrohercules) + local EnemyHP = ScriptLib.GetMonsterHpPercent(context, base_info.group_id, EnemyElectrohercules[difficulty]) + ScriptLib.PrintContextLog(context,"## [ElectroherculesBattle] action_monster_die: 对局结束,玩家生命:"..PlayerHP.."% 敌方生命:"..EnemyHP.."%") + ScriptLib.MarkGroupLuaAction(context, "ElectroherculesBattleEnd", "", {["self_hp"] = PlayerHP,["enemy_hp"] = EnemyHP}) + + LF_Stop_Play(context) + return 0 +end + +------------------------------------------------------------------ +function LF_Start_Play(context, difficulty, gallery_id) + --改变斗虫台stage,增加空气墙 + ScriptLib.SetGroupGadgetStateByConfigId(context, Battlefield.group_id, Battlefield.config_id, 201) + --屏蔽天气 + ScriptLib.SetWeatherAreaState(context, weather_id, 1) + --创建敌我Monster + ScriptLib.CreateMonster(context, { config_id = PlayerElectrohercules, delay_time = 0 }) + local ret = ScriptLib.CreateMonster(context, { config_id = EnemyElectrohercules[difficulty], delay_time = 0 }) + ScriptLib.PrintContextLog(context,"## [ElectroherculesBattle] LF_Start_Play: 创建敌人结果为"..ret) + --拉起Gallery + ScriptLib.StartGallery(context,gallery_id) + --ScriptLib.StartGallery(context,defs.gallery_id) + ScriptLib.PrintContextLog(context,"## [ElectroherculesBattle] LF_Start_Play: 拉起Gallery,ID="..gallery_id) +end + + +function LF_Stop_Play(context) + ScriptLib.PrintContextLog(context,"## [ElectroherculesBattle] LF_Stop_Play:开始重置玩法") + ScriptLib.RemoveEntityByConfigId(context,base_info.group_id,EntityType.MONSTER, PlayerElectrohercules) + for k,v in pairs(EnemyElectrohercules) do + ScriptLib.RemoveEntityByConfigId(context,base_info.group_id,EntityType.MONSTER, v) + end + --移除空气墙 + ScriptLib.SetGroupGadgetStateByConfigId(context, Battlefield.group_id,Battlefield.config_id , 0) + --开启天气 + ScriptLib.SetWeatherAreaState(context, weather_id, 0) + ScriptLib.SetGroupVariableValue(context,"difficulty",0) + --移除测试时间轴 + ScriptLib.EndTimeAxis(context,"Sand_Flow") +end +------------------------------------------------------------------ +Initialize() diff --git a/gdconf/game_data_config/lua/common/V3_4/JamshidRock.lua b/gdconf/game_data_config/lua/common/V3_4/JamshidRock.lua new file mode 100644 index 00000000..a8c7b881 --- /dev/null +++ b/gdconf/game_data_config/lua/common/V3_4/JamshidRock.lua @@ -0,0 +1,146 @@ +--[[====================================== +|| filename: JamshidRock +|| owner: luyao.huang +|| description: 3.3赤王基石玩法 +|| LogName: JamshidRock +|| Protection: +=======================================]]-- + +------ +local local_defs = { + changing_cd = 1 +} + +local rock_gadget_id = +{ + 70290635, + 70290636, + 70290637 +} + + +local state_solution_defs = +{ + [0] = 1, + [201] = 2, + [202] = 3, + [203] = 4 +} + +local solution_state_defs = +{ + [1] = 0, + [2] = 201, + [3] = 202, + [4] = 203 +} + + +local Tri = { + [1] = { name = "gadget_state_change", config_id = 10000001, event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "", action = "action_gadget_state_change", trigger_count = 0}, + [2] = { name = "time_axis_pass", config_id = 10000002, event = EventType.EVENT_TIME_AXIS_PASS, source = "changing_cd", condition = "", action = "action_time_axis_pass", trigger_count = 0}, +} + +function Initialize() + for k,v in pairs(Tri) do + table.insert(triggers, v) + table.insert(suites[1].triggers, v.name) + end + + for i = 1, #JamshidRocks do + local rock = JamshidRocks[i] + gadgets[rock].server_global_value_config = { ["SGV_Correct_Answer"] = CorrectAnswer[i] } + end + + table.insert(variables,{ config_id = 100010001, name = "is_success", value = 0}) + table.insert(variables,{ config_id = 100010002, name = "is_changing", value = 0}) + +end + + + +--[[----------------------------------------------------------------- +|| || +|| 触发器回调 || +|| || +-----------------------------------------------------------------]]-- +function action_gadget_state_change(context,evt) + local flag = false + for i = 1, #JamshidRocks do + if evt.param2 == JamshidRocks[i] then + flag = true + end + end + if flag then + ScriptLib.PrintContextLog(context,"## [JamshidRock] action_gadget_state_change: 赤王基石"..evt.param2.."状态变化") + local is_success = true + for i = 1, #JamshidRocks do + local state = ScriptLib.GetGadgetStateByConfigId(context,base_info.group_id,JamshidRocks[i]) + if state_solution_defs[state] ~= nil then + ScriptLib.PrintContextLog(context,"## [JamshidRock] action_gadget_state_change: 正确解为"..CorrectAnswer[i]) + ScriptLib.PrintContextLog(context,"## [JamshidRock] action_gadget_state_change: 当前解为"..state_solution_defs[state]) + if state_solution_defs[state] ~= CorrectAnswer[i] then + is_success = false + end + end + end + if is_success then + ScriptLib.PrintContextLog(context,"## [JamshidRock] action_gadget_state_change: 玩法成功") + ScriptLib.SetGroupVariableValue(context,"is_success",1) + else + ScriptLib.SetGroupVariableValue(context,"is_success",0) + end + end + return 0 +end + +function action_time_axis_pass(context,evt) + ScriptLib.PrintContextLog(context,"## [JamshidRock] action_time_axis_pass: 基石cd时间轴tick,允许继续变化") + ScriptLib.SetGroupVariableValue(context,"is_changing",0) + + for i = 1, #JamshidRocks do + ScriptLib.SetEntityServerGlobalValueByConfigId(context,JamshidRocks[i],"SGV_Show_Hit_Effect",0) + end + return 0 +end + + + + +--[[----------------------------------------------------------------- +|| || +|| server lua call || +|| || +-----------------------------------------------------------------]]-- +function SLC_Rock_Being_Hit(context) + for i = 1, #JamshidRocks do + if context.source_entity_id == ScriptLib.GetEntityIdByConfigId(context, JamshidRocks[i]) then + local rock = JamshidRocks[i] + ScriptLib.PrintContextLog(context,"## [JamshidRock] SLC_Rock_Being_Hit: 赤王基石"..JamshidRocks[i].."受击") + local is_changeing = ScriptLib.GetGroupVariableValue(context,"is_changing") + if is_changeing == 0 then + ScriptLib.PrintContextLog(context,"## [JamshidRock] SLC_Rock_Being_Hit: 当前没有基石处于变化状态") + ScriptLib.SetGroupVariableValue(context,"is_changing",1) + ScriptLib.InitTimeAxis(context,"changing_cd",{local_defs.changing_cd},false) + ScriptLib.PrintContextLog(context,"## [JamshidRock] SLC_Rock_Being_Hit: 开启基石cd时间轴") + + local state = ScriptLib.GetGadgetStateByConfigId(context,base_info.group_id,rock) + local current_answer = state_solution_defs[state] + ScriptLib.PrintContextLog(context,"## [JamshidRock] SLC_Rock_Being_Hit: 当前答案为"..current_answer) + local next_answer = ((current_answer)%4)+1 + ScriptLib.PrintContextLog(context,"## [JamshidRock] SLC_Rock_Being_Hit: 下一个答案为"..next_answer) + local next_state = solution_state_defs[next_answer] + ScriptLib.SetGadgetStateByConfigId(context,rock,next_state) + ScriptLib.PrintContextLog(context,"## [JamshidRock] SLC_Rock_Being_Hit: 基石切状态"..next_state) + + ScriptLib.SetEntityServerGlobalValueByConfigId(context,rock,"SGV_Show_Hit_Effect",1) + + end + return 0 + end + end + return 0 +end + + +Initialize() \ No newline at end of file diff --git a/gdconf/game_data_config/lua/common/V3_4/MetaRegion.lua b/gdconf/game_data_config/lua/common/V3_4/MetaRegion.lua new file mode 100644 index 00000000..5ba530bb --- /dev/null +++ b/gdconf/game_data_config/lua/common/V3_4/MetaRegion.lua @@ -0,0 +1,173 @@ +--[[====================================== +|| filename: MetaRegion +|| owner: luyao.huang +|| description: 3.3MetaRegion逻辑。由多个region拼成的大型region +|| LogName: MetaRegion +|| Protection: +=======================================]]-- + + + +--是否属于特定大区域 +function LF_Is_In_Meta_Region(context,uid,metaRegionName) + + local metaRegion = MetaRegions[metaRegionName] + if metaRegion == nil then + ScriptLib.PrintGroupWarning(context,"## [Warning] [SandstormControl] LF_Is_In_Meta_Region:传入非法MetaRegion名"..metaRegionName) + return nil + end + + for k,v in pairs(metaRegion) do + if ScriptLib.IsInRegion(context,uid,v) == true then + return true + end + end + return false +end + + + +--获取特定玩家当前所在沙尘暴区域的名字 +function LF_Get_SandStorm_Region(context,uid) + if LF_Is_In_Meta_Region(context,uid,"SandStorm_InnerRegion") then + return "SandStorm_InnerRegion" + end + if LF_Is_In_Meta_Region(context,uid,"SandStorm_MiddleRegion") then + return "SandStorm_MiddleRegion" + end + if LF_Is_In_Meta_Region(context,uid,"SandStorm_OuterRegion") then + return "SandStorm_OuterRegion" + end + return "SandStorm_Outside" +end + + +--是否处于沙尘暴区域 +function LF_Is_In_SandStorm_Region(context,uid) + if LF_Get_SandStorm_Region(context,uid) ~= nil and LF_Get_SandStorm_Region(context,uid) ~= "SandStorm_Outside" then + return true + end + return false +end + + +--是否位于合法的沙虫区域(计算了沙虫区域的洞) +function LF_Is_In_Legal_Sandworm_Region(context,uid) + if LF_Is_In_Meta_Region(context,uid,"SandwormRegion") and not LF_Is_In_Meta_Region(context,uid,"SandwormHoleRegion") then + return true + end + return false +end + + +--获取第一个合法的在沙尘暴区域内的玩家uid(支持联机,从主机开始往后排) +function LF_Get_Legal_Player_Uid_In_SandStorm_Region(context) + local uid_list = ScriptLib.GetSceneUidList(context) + for i = 1, #uid_list do + local uid = uid_list[i] + if LF_Is_In_SandStorm_Region(context,uid) then + return uid + end + end + --无人在沙尘暴中 + return -1 +end + +--获取第一个合法的在沙尘暴区域内的玩家所在的圈(支持联机,从主机开始往后排) +function LF_Get_Legal_Player_Region_In_SandStorm_Region(context) + + local uid = LF_Get_Legal_Player_Uid_In_SandStorm_Region(context) + + if uid ~= -1 then + return LF_Get_SandStorm_Region(context,uid) + else + return "SandStorm_Outside" + end +end + +--是否至少有一个人在沙尘暴区域内 +function LF_Is_Any_Player_In_SandStorm_Region(context) + return LF_Get_Legal_Player_Uid_In_SandStorm_Region(context) ~= -1 +end + + +--找到所有在沙尘暴区域内的玩家,支持联机 +function LF_Get_All_Player_Uid_In_SandStorm_Region(context) + local uid_list = ScriptLib.GetSceneUidList(context) + local ret_uid_list = {} + for i = 1, #uid_list do + local uid = uid_list[i] + if LF_Is_In_SandStorm_Region(context,uid) then + table.insert(ret_uid_list,uid) + end + end + return ret_uid_list +end + +function LF_Get_All_Legal_Player_Uid_In_Legal_Sandworm_Region(context) + local player_in_sandstorm_list = LF_Get_All_Player_Uid_In_SandStorm_Region(context) + local ret_uid_list = {} + for i = 1, #player_in_sandstorm_list do + local uid = player_in_sandstorm_list[i] + if LF_Is_In_Legal_Sandworm_Region(context,uid) then + table.insert(ret_uid_list,uid) + end + end + return ret_uid_list +end + + +--获取第一个合法的在沙虫区域内的玩家uid(支持联机,随机抽取一个) +function LF_Get_Legal_Player_Uid_In_Legal_Sandworm_Region(context) + local player_in_sandstorm_list = LF_Get_All_Player_Uid_In_SandStorm_Region(context) + local ret_uid_list = {} + for i = 1, #player_in_sandstorm_list do + local uid = player_in_sandstorm_list[i] + if LF_Is_In_Legal_Sandworm_Region(context,uid) then + table.insert(ret_uid_list,uid) + end + end + if #ret_uid_list ~= 0 then + return LF_Get_Random_Value_In_Table(ret_uid_list) + else + return -1 + end +end + + +--判断是否有玩家位于合法沙虫区域内 +function LF_Is_Any_Player_In_Legal_Sandworm_Region(context) + return LF_Get_Legal_Player_Uid_In_Legal_Sandworm_Region(context) ~= -1 +end + + +--判断一个config_id的region是否是特定的区域region +function LF_Is_Region_Specific_Region(context,region_name,region_id) + + return LF_Is_In_Table(MetaRegions[region_name], region_id) +end + + + + + + + +--判断元素是否属于表 +function LF_Is_In_Table(t,key) + for i = 1,#t do + if (t[i] == key) then + return true + end + end + return false +end + + + + +--从table中随机抽取一个元素,均匀分布 +function LF_Get_Random_Value_In_Table(t) + local r = math.random(#t) + return t[r] +end diff --git a/gdconf/game_data_config/lua/common/V3_4/OasisTimebackControl.lua b/gdconf/game_data_config/lua/common/V3_4/OasisTimebackControl.lua new file mode 100644 index 00000000..0dbc6df4 --- /dev/null +++ b/gdconf/game_data_config/lua/common/V3_4/OasisTimebackControl.lua @@ -0,0 +1,481 @@ +--[[====================================== +|| filename: OasisTimebackControl +|| owner: luyao.huang +|| description: 绿洲时间倒流控制 +|| LogName: OasisTimebackControl +|| Protection: +=======================================]]-- + + + +------ +local local_defs = { + timeback_tag_sgv_name = "SGV_Broadcast_GV_Tag", + timeback_is_revert = "SGV_Is_Revert", + timeback_init_sgv_name = "SGV_Init_Timeback_Value", + --控制器分段的均分数 + timeback_division_sgv_name = "SGV_Timeback_Keypoint_Division", + + timeback_value_min_suffix = "timeback_value_min", + timeback_value_max_suffix = "timeback_value_max", + + timeback_UI_option = 5002, + rune_start_option = 5000 +} + +local local_timeback_gadget_config = +{ + --树干 + [70290603] = + { + timeback_type = + { + animator = true, + effect = true + }, + eff_range = {1,1.1}, + }, + + --石头 + [70290604] = + { + timeback_type = + { + animator = true, + effect = true + }, + eff_range = {0,1.2}, + }, + + --瀑布 + [70290605] = + { + timeback_type = + { + shader = true, + }, + }, +} + +local rune_states = +{ + moving = 0, + unmovable = 201, + movable = 202 +} + +local worktop_states = +{ + rune_out = 0, + rune_in = 201 +} + +local Tri = { + [1] = { name = "group_load", config_id = 11000001, event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_group_load", trigger_count = 0}, + [2] = { name = "platform_arrival", config_id = 11000002, event = EventType.EVENT_PLATFORM_ARRIVAL, source = tostring(timeback_rune), condition = "", action = "action_platform_arrival", trigger_count = 0}, + [3] = { name = "select_option", config_id = 11000003, event = EventType.EVENT_SELECT_OPTION, source = "", condition = "", action = "action_select_option", trigger_count = 0}, + [4] = { name = "gadget_state_change", config_id = 11000004, event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "", action = "action_gadget_state_change", trigger_count = 0}, + [5] = { name = "variable_change", config_id = 11000005, event = EventType.EVENT_VARIABLE_CHANGE, source = "is_success", condition = "", action = "action_variable_change", trigger_count = 0}, + [6] = { name = "gather", config_id = 11000006, event = EventType.EVENT_GATHER, source = tostring(defs.wordle_id), condition = "", action = "action_gather", trigger_count = 0}, + + + [7] = { name = "variable_change_GM", config_id = 21000001, event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "", action = "action_variable_change_GM", trigger_count = 0}, + + } + +function Initialize() + for k,v in pairs(Tri) do + table.insert(triggers, v) + table.insert(suites[1].triggers, v.name) + end + + --当前符文所在节点的id + table.insert(variables,{ config_id = 30000001, name = "current_checkpoint", value = 0}) + --玩法最后一环是否成功 + table.insert(variables,{ config_id = 30000002, name = "is_success", value = 0}) + --当前节点是否在正确解的范围内 + table.insert(variables,{ config_id = 30000003, name = "is_currect_checkpoint_success", value = 0}) + --玩法是否完成 + table.insert(variables,{ config_id = 30000004, name = "is_finished", value = 0}) + + + + --GM:移除全部玩法物件 + table.insert(variables,{ config_id = 40000001, name = "GM_Remove_Current_Group", value = 0}) +end + + +--[[----------------------------------------------------------------- +|| || +|| 触发器回调 || +|| || +-----------------------------------------------------------------]]-- + +--玩法加载初始化 +function action_group_load(context,evt) + + ScriptLib.PrintContextLog(context,"## [OasisTimebackControl]action_group_load:group加载,给玩法物件上SGV标识") + --LF_Init_Timeback_Gadget_Config(context) + LF_Init_Rune_State(context) + ScriptLib.SetGadgetEnableInteract(context,base_info.group_id,defs.wordle_id,false) + + if ScriptLib.GetGroupVariableValue(context,"is_finished") == 1 then + ScriptLib.PrintContextLog(context,"## [OasisTimebackControl]action_variable_change:玩法成功,创建宝箱") + ScriptLib.CreateGadget(context, { config_id = defs.chest_id }) + end + return 0 +end + + +function action_platform_arrival(context,evt) + if LF_Is_Checkpoint(context,evt.param3) then + ScriptLib.PrintContextLog(context,"## [OasisTimebackControl]action_platform_arrival:符文抵达底座位置") + + LF_Stop_Platform(context) + local current_point = LF_Get_Checkpoint_By_Route_Point(context,evt.param3) + ScriptLib.SetGroupVariableValue(context,"current_checkpoint", current_point) + LF_On_Rune_Enter_Worktop(context) + + end + return 0 +end + +function action_select_option(context,evt) + if evt.param2 == local_defs.rune_start_option then + ScriptLib.PrintContextLog(context,"## [OasisTimebackControl]action_select_option:按下选项,符文开始移动") + LF_Start_Platform(context) + --允许符文开始的时候不在底座上,所以要判一下是否有操作台 + LF_On_Rune_Leave_Worktop(context) + end + return 0 +end + +function action_gadget_state_change(context,evt) + if evt.param2 == timeback_rune then + if evt.param1 == rune_states.movable then + ScriptLib.SetWorktopOptionsByGroupId(context, base_info.group_id, timeback_rune, {local_defs.rune_start_option}) + else + ScriptLib.DelWorktopOptionByGroupId(context,base_info.group_id, timeback_rune, local_defs.rune_start_option) + end + end + return 0 +end + + +function action_variable_change(context,evt) + if evt.param1 == 1 then + ScriptLib.PrintContextLog(context,"## [OasisTimebackControl]action_variable_change:玩法成功,打开赤王文字交互") + ScriptLib.SetGadgetEnableInteract(context,base_info.group_id,defs.wordle_id,true) + end + if evt.param1 == 0 then + ScriptLib.PrintContextLog(context,"## [OasisTimebackControl]action_variable_change:玩法失败,关闭赤王文字交互") + ScriptLib.SetGadgetEnableInteract(context,base_info.group_id,defs.wordle_id,false) + end + return 0 +end + + +function action_gather(context,evt) + ScriptLib.PrintContextLog(context,"## [OasisTimebackControl]action_gather:赤王文字被取走,加载宝箱") + ScriptLib.SetGroupVariableValue(context,"is_finished",1) + ScriptLib.CreateGadget(context,{config_id = defs.chest_id}) + return 0 +end + + + +function action_variable_change_GM(context,evt) + if evt.source_name == "GM_Remove_Current_Group" then + for k,v in pairs(gadgets) do + ScriptLib.RemoveEntityByConfigId(context, base_info.group_id, EntityType.GADGET, v.config_id) + end + end + return 0 +end + + +--[[----------------------------------------------------------------- +|| || +|| 玩法流程控制 || +|| || +-----------------------------------------------------------------]]-- + +function LF_Init_Timeback_Gadget_Config(context) + ScriptLib.PrintContextLog(context,"## [OasisTimebackControl]LF_Init_Timeback_Gadget_Config:初始化倒流物件配置") + + + for k,v in pairs(timeback_gadget_config) do + + ScriptLib.PrintContextLog(context,"## [OasisTimebackControl]LF_Init_Timeback_Gadget_Config:倒流物件为"..k) + local range = v.range + if range ~= nil then + ScriptLib.PrintContextLog(context,"## [OasisTimebackControl]LF_Init_Timeback_Gadget_Config:动画时间范围为"..range[1].."~"..range[2]) + end + + ScriptLib.SetEntityServerGlobalValueByConfigId(context, k , local_defs.timeback_tag_sgv_name, timeback_play_tag) + if v.is_revert then + ScriptLib.SetEntityServerGlobalValueByConfigId(context, k , local_defs.timeback_is_revert, 1) + end + + --animator和shader倒流描述的是entity本身的倒流方式 + if LF_Has_Ani_Timeback(context,k) then + ScriptLib.PrintContextLog(context,"## [OasisTimebackControl]LF_Init_Timeback_Gadget_Config:上动画范围的SGV"..range[1].."~"..range[2]) + local ret = ScriptLib.SetEntityServerGlobalValueByConfigId(context,k,"SGV_ani_"..local_defs.timeback_value_min_suffix, range[1]) + ScriptLib.SetEntityServerGlobalValueByConfigId(context,k,"SGV_ani_"..local_defs.timeback_value_max_suffix, range[2]) + end + + if LF_Has_Shader_Timeback(context,k) then + ScriptLib.PrintContextLog(context,"## [OasisTimebackControl]LF_Init_Timeback_Gadget_Config:上shader范围的SGV"..range[1].."~"..range[2]) + ScriptLib.SetEntityServerGlobalValueByConfigId(context,k,"SGV_shader_"..local_defs.timeback_value_min_suffix, range[1]) + ScriptLib.SetEntityServerGlobalValueByConfigId(context,k,"SGV_shader_"..local_defs.timeback_value_max_suffix, range[2]) + end + + --effect描述的是外加的资源的倒流方式 + if LF_Has_Eff_Timeback(context,k) then + local eff_range = LF_Get_Effect_Timeback_Value_Config(context,k) + ScriptLib.PrintContextLog(context,"## [OasisTimebackControl]LF_Init_Timeback_Gadget_Config:特效时间范围为"..eff_range[1].."~"..eff_range[2]) + ScriptLib.SetEntityServerGlobalValueByConfigId(context,k,"SGV_eff_"..local_defs.timeback_value_min_suffix, eff_range[1]) + ScriptLib.SetEntityServerGlobalValueByConfigId(context,k,"SGV_eff_"..local_defs.timeback_value_max_suffix, eff_range[2]) + end + end + + --给控制器上玩法tag和初始化值 + ScriptLib.SetEntityServerGlobalValueByConfigId(context, timeback_controller , local_defs.timeback_tag_sgv_name, timeback_play_tag) + ScriptLib.SetEntityServerGlobalValueByConfigId(context, timeback_controller , local_defs.timeback_init_sgv_name, init_timeback_value) + ScriptLib.SetEntityServerGlobalValueByConfigId(context, timeback_controller , local_defs.timeback_division_sgv_name, 4) + + --给操作台上玩法tag + for i = 1, #timeback_worktops do + ScriptLib.SetEntityServerGlobalValueByConfigId(context, timeback_worktops[i] , local_defs.timeback_tag_sgv_name, timeback_play_tag) + end +end + +function LF_Init_Rune_State(context) + --重置一次符文所在位置 + ScriptLib.SetGroupVariableValue(context,"current_checkpoint",0) + + if LF_Can_Move_To_Next_Point(context) then + LF_Set_Rune_State(context,rune_states.movable) + else + LF_Set_Rune_State(context,rune_states.unmovable) + end +end + +--当符文离开底座时调用 +function LF_On_Rune_Leave_Worktop(context) + local worktop = LF_Get_Current_Worktop(context) + ScriptLib.PrintContextLog(context,"## [OasisTimebackControl]LF_On_Rune_Leave_Worktop:符文离开底座"..worktop) + LF_Set_Rune_State(context,rune_states.moving) + + local current_point = LF_Get_Current_Point(context) + --允许开始的出发点符文不在底座上,因此不需要触发底座的状态变化 + if LF_Current_Point_Has_Worktop(context,current_point) then + LF_Set_Worktop_State(context,worktop_states.rune_out) + end +end + +--当符文进入底座时调用 +function LF_On_Rune_Enter_Worktop(context) + + local worktop = LF_Get_Current_Worktop(context) + ScriptLib.PrintContextLog(context,"## [OasisTimebackControl]LF_On_Rune_Enter_Worktop:符文进入底座"..worktop) + --只要符文进入底座,就要给底座上显示时间控制UI的选项 + LF_Set_Worktop_State(context,worktop_states.rune_in) + --进入底座时,先默认不能移动。由客户端自己判断当前的值是否处于合法范围 + LF_Set_Rune_State(context,rune_states.unmovable) + + if LF_Can_Move_To_Next_Point(context) then + LF_Set_Rune_State(context,rune_states.movable) + else + LF_Set_Rune_State(context,rune_states.unmovable) + end +end + +--检查下一个目标点,如果目标点有正解范围,那么给操作台上正解范围,等客户端调整到正解 +--如果没有正解范围,则直接上一个可移动的选项 +function LF_Can_Move_To_Next_Point(context) + ScriptLib.PrintContextLog(context,"## [OasisTimebackControl]LF_Can_Move_To_Next_Point:检查是否可以移动到下一个点") + local current_point = LF_Get_Current_Point(context) + if not LF_Current_Point_Has_Worktop(context,current_point) then + return true + else + return ScriptLib.GetGroupVariableValue(context,"is_currect_checkpoint_success") == 1 + end +end + + +--[[----------------------------------------------------------------- +|| || +|| CRUD方法 || +|| || +-----------------------------------------------------------------]]-- + +function LF_Has_Ani_Timeback(context, config_id) + local gadget_id = LF_Get_Gadget_Id_By_Config_Id(context, config_id) + + return local_timeback_gadget_config[gadget_id].timeback_type.animator +end + +function LF_Has_Eff_Timeback(context, config_id) + local gadget_id = LF_Get_Gadget_Id_By_Config_Id(context, config_id) + return local_timeback_gadget_config[gadget_id].timeback_type.effect +end + +function LF_Has_Shader_Timeback(context, config_id) + local gadget_id = LF_Get_Gadget_Id_By_Config_Id(context, config_id) + return local_timeback_gadget_config[gadget_id].timeback_type.shader +end + + +function LF_Get_Current_Point(context) + return ScriptLib.GetGroupVariableValue(context,"current_checkpoint") +end + +function LF_Set_Current_Point(context,point_id) + ScriptLib.SetGroupVariableValue(context,"current_checkpoint", point_id) +end + + +--根据gadget的config_id查询gadget_id +function LF_Get_Gadget_Id_By_Config_Id(context, config_id) + for i = 1,#gadgets do + if (gadgets[i].config_id == config_id) then + return gadgets[i].gadget_id + end + end + return 0 +end + +function LF_Get_Effect_Timeback_Value_Config(context,config_id) + local gadget_id = LF_Get_Gadget_Id_By_Config_Id(context, config_id) + local eff_range = local_timeback_gadget_config[gadget_id].eff_range + local ani_range = timeback_gadget_config[config_id].range + local is_revert = timeback_gadget_config[config_id].is_revert + + if is_revert then + eff_range[1] = 1 - eff_range[2] + eff_range[2] = 1 - eff_range[1] + end + local actual_max = ani_range[1] + (ani_range[2] - ani_range[1]) * eff_range[2] + local actual_min = ani_range[1] + (ani_range[2] - ani_range[1]) * eff_range[1] + + return {actual_min,actual_max} +end + +function LF_Is_Checkpoint(context,point_id) + for i = 1, #checkpoints_to_route_points do + if checkpoints_to_route_points[i] == point_id then + return true + end + end + return false +end + +function LF_Get_Checkpoint_By_Route_Point(context,route_point) + for k,v in pairs(checkpoints_to_route_points) do + if v == route_point then + return k + end + end + return 0 +end + +function LF_Current_Point_Has_Worktop(context,point_id) + return checkpoint_to_worktops[point_id] ~= nil +end + +function LF_Get_Current_Worktop(context) + local current_point = LF_Get_Current_Point(context) + if LF_Current_Point_Has_Worktop(context,current_point) then + return checkpoint_to_worktops[current_point] + else + return 0 + end +end + + +--[[----------------------------------------------------------------- +|| || +|| 杂项方法 || +|| || +-----------------------------------------------------------------]]-- + +function LF_Is_In_Table(context,t,value) + for k,v in pairs(t) do + if v == value then + return true + end + end + return false +end + + +function LF_Start_Platform(context) + local current_checkpoint = ScriptLib.GetGroupVariableValue(context,"current_checkpoint") + if current_checkpoint >= #checkpoints_to_route_points then + return + end + local target_point = current_checkpoint + 1 + + local start_array_point = 0 + if current_checkpoint > 0 then + start_array_point = checkpoints_to_route_points[current_checkpoint] + end + local target_array_point = checkpoints_to_route_points[target_point] + + ScriptLib.PrintContextLog(context,"## [OasisTimebackControl]LF_Start_Platform:当前所在点为"..start_array_point) + ScriptLib.PrintContextLog(context,"## [OasisTimebackControl]LF_Start_Platform:目标点为"..target_array_point) + local route = {} + for i = start_array_point+1, target_array_point do + table.insert(route,i) + end + + ScriptLib.SetPlatformPointArray(context,timeback_rune, defs.pointarray_route, route, { route_type = 0,turn_mode=false}) +end + +function LF_Stop_Platform(context) + ScriptLib.StopPlatform(context,timeback_rune) +end + +function LF_Set_Worktop_State(context,state) + local current_point = ScriptLib.GetGroupVariableValue(context,"current_checkpoint") + local current_worktop = checkpoint_to_worktops[current_point] + ScriptLib.PrintContextLog(context,"## [OasisTimebackControl]LF_Set_Worktop_State:操作台"..current_worktop.."设置为状态"..state) + ScriptLib.SetGadgetStateByConfigId(context,current_worktop,state) +end + +function LF_Set_Rune_State(context,state) + ScriptLib.PrintContextLog(context,"## [OasisTimebackControl]LF_Set_Rune_State:符文石设置为状态"..state) + ScriptLib.SetGadgetStateByConfigId(context,timeback_rune,state) +end + + +--[[----------------------------------------------------------------- +|| || +|| server lua call || +|| || +-----------------------------------------------------------------]]-- + + + +function SLC_Set_Current_Checkpoint_Correctness(context,is_correct) + ScriptLib.PrintContextLog(context,"## [OasisTimebackControl]SLC_Set_Current_Checkpoint_Correctness:上报当前节点是否正确"..is_correct) + ScriptLib.SetGroupVariableValue(context,"is_currect_checkpoint_success",is_correct) + + + local current_checkpoint = ScriptLib.GetGroupVariableValue(context,"current_checkpoint") + if current_checkpoint >= #checkpoints_to_route_points then + ScriptLib.PrintContextLog(context,"## [OasisTimebackControl]SLC_Set_Current_Checkpoint_Correctness:已经移动到终点,玩法完成") + ScriptLib.SetGroupVariableValue(context,"is_success",is_correct) + end + + if LF_Can_Move_To_Next_Point(context) then + LF_Set_Rune_State(context,rune_states.movable) + else + LF_Set_Rune_State(context,rune_states.unmovable) + end + return 0 +end + +------------------------------------------------------------------ +Initialize() \ No newline at end of file diff --git a/gdconf/game_data_config/lua/common/V3_4/SandPipe.lua b/gdconf/game_data_config/lua/common/V3_4/SandPipe.lua new file mode 100644 index 00000000..c14d6b70 --- /dev/null +++ b/gdconf/game_data_config/lua/common/V3_4/SandPipe.lua @@ -0,0 +1,515 @@ +--[[====================================== +|| filename: SandPipe +|| owner: luyao.huang +|| description: 3.3流沙管道 +|| LogName: SandPipe +|| Protection: +=======================================]]-- + +------ +local local_defs = { + base_interval = 1, + option_active = 5000, + option_deactive = 5001, + option_redirection = 5002, +} + + +local worktop_state_def = +{ + deactive = 0, + active = 201, + locked = 202 +} + +local I_connector_state_def = +{ + deactive = 0, + active = 201 +} + +local L_connector_state_def = +{ + deactive = 0, + active_1 = 201, + active_2 = 202 +} + +local container_state_def = +{ + deactive = 0, + active = 201 +} + +local light_state_def = +{ + deactive = 0, + active = 201 +} + + +local Tri = { + [1] = { name = "group_load", config_id = 10000001, event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_group_load", trigger_count = 0}, + [2] = { name = "gadget_state_change", config_id = 10000002, event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "", action = "action_gadget_state_change", trigger_count = 0}, + [3] = { name = "select_option", config_id = 10000003, event = EventType.EVENT_SELECT_OPTION, source = "", condition = "", action = "action_select_option", trigger_count = 0}, + [4] = { name = "time_axis_pass", config_id = 10000004, event = EventType.EVENT_TIME_AXIS_PASS, source = "", condition = "", action = "action_time_axis_pass", trigger_count = 0}, +} + +function Initialize() + for k,v in pairs(Tri) do + table.insert(triggers, v) + table.insert(suites[1].triggers, v.name) + end + + +end + +--[[----------------------------------------------------------------- +|| || +|| 触发器回调 || +|| || +-----------------------------------------------------------------]]-- + +function action_group_load(context,evt) + ScriptLib.PrintContextLog(context,"## [SandPipe] action_group_load:流沙管道group加载") + LF_Start_Sand_Flow(context,0) + return 0 +end + + + + +function action_gadget_state_change(context,evt) + + if LF_Is_Connector(context,evt.param2) then + ScriptLib.PrintContextLog(context,"## [SandPipe] action_gadget_state_change:连接器"..evt.param2.."状态变化") + LF_Start_Sand_Flow(context,evt.param2) + end + + if LF_Is_Worktop(context,evt.param2) and evt.param3 == worktop_state_def.locked and evt.param1 == worktop_state_def.deactive then + ScriptLib.PrintContextLog(context,"## [SandPipe] action_gadget_state_change:操作台解锁") + if not LF_Is_In_Sandflow(context) then + --当操作台的状态从202转到0状态时,说明操作台被解锁,如果当前不在流沙状态,就上选项,否则等流沙结束统一上选项 + local worktop = evt.param2 + LF_Set_Worktop_Option_State(context,worktop,true) + end + end + + return 0 +end + +function action_select_option(context,evt) + local worktop = evt.param1 + if evt.param2 == local_defs.option_active then + local connector = LF_Get_Connector_By_Worktop(context,evt.param1) + ScriptLib.SetGadgetStateByConfigId(context,connector,I_connector_state_def.active) + ScriptLib.SetGadgetStateByConfigId(context,worktop,worktop_state_def.active) + end + if evt.param2 == local_defs.option_deactive then + local connector = LF_Get_Connector_By_Worktop(context,evt.param1) + ScriptLib.SetGadgetStateByConfigId(context,connector,I_connector_state_def.deactive) + ScriptLib.SetGadgetStateByConfigId(context,worktop,worktop_state_def.deactive) + end + if evt.param2 == local_defs.option_redirection then + local connector = LF_Get_Connector_By_Worktop(context,evt.param1) + local state = ScriptLib.GetGadgetStateByConfigId(context,base_info.group_id,connector) + ScriptLib.SetGadgetStateByConfigId(context,worktop,worktop_state_def.active) + if state == L_connector_state_def.active_1 then + ScriptLib.SetGadgetStateByConfigId(context,connector,L_connector_state_def.active_2) + elseif state == L_connector_state_def.active_2 then + ScriptLib.SetGadgetStateByConfigId(context,connector,L_connector_state_def.active_1) + end + end + return 0 +end + + +function action_time_axis_pass(context,evt) + ScriptLib.PrintContextLog(context,"## [SandPipe] action_time_axis_pass:时间轴tick,名字为"..evt.source_name) + if string.sub(evt.source_name,0,10) == "container_" then + ScriptLib.PrintContextLog(context,"## [SandPipe] action_time_axis_pass:链路时间轴tick,当前为链路上第"..evt.param1.."个物件") + local container_id = tonumber(string.sub(evt.source_name,11,-1)) + local between_stream = LF_Get_Stream_From_First_Inactive_Light(context,container_id) + --时间轴tick次数,即亮到了stream上的第几个灯 + local k = evt.param1 + if LF_Is_Light(context,between_stream[1]) then + ScriptLib.SetGadgetStateByConfigId(context,between_stream[1],light_state_def.active) + end + if LF_Is_Container(context,between_stream[1]) then + ScriptLib.PrintContextLog(context,"## [SandPipe] action_time_axis_pass:链路时间轴结束,链路上所有物件状态转换完毕") + ScriptLib.SetGadgetStateByConfigId(context,between_stream[1],container_state_def.active) + local axis_num = ScriptLib.GetGroupTempValue(context,"active_axis_num",{}) + axis_num = axis_num - 1 + ScriptLib.ChangeGroupTempValue(context,"active_axis_num",-1,{}) + if axis_num <= 0 then + ScriptLib.PrintContextLog(context,"## [SandPipe] action_time_axis_pass:所有时间轴结束,本次流沙结束") + LF_Stop_Sand_Flow(context) + end + + end + end + return 0 +end + +--[[----------------------------------------------------------------- +|| || +|| 玩法流程控制 || +|| || +-----------------------------------------------------------------]]-- + + +function LF_Start_Sand_Flow(context,connector_id) + ScriptLib.PrintContextLog(context,"## [SandPipe] LF_Start_Sand_Flow:开始本次流沙,本次流沙来源于连接器"..connector_id) + LF_Hide_Option(context) + --检查所有通路,找到因这次转换连接器而发生联通变化的通路 + local flag = true + ScriptLib.SetGroupTempValue(context,"active_axis_num",0,{}) + for k,v in pairs(streams) do + ScriptLib.PrintContextLog(context,"## [SandPipe] LF_Start_Sand_Flow:检查容器"..k.."对应的链路") + local container_state = ScriptLib.GetGadgetStateByConfigId(context,base_info.group_id,k) + local is_connected = LF_Is_Container_Connected(context,k) + --如果这次改动连接上了容器,且容器之前状态为0 + --将改动的连接器到容器间的所有灯顺次点亮 + if is_connected and container_state == container_state_def.deactive then + ScriptLib.PrintContextLog(context,"## [SandPipe] LF_Start_Sand_Flow:容器"..k.."为空,且链路联通了") + flag = false + local stream = LF_Get_Stream_From_First_Inactive_Light(context,k) + local axis = LF_Create_Stream_Axis(context,stream) + ScriptLib.InitTimeAxis(context,"container_"..k,axis,false) + ScriptLib.ChangeGroupTempValue(context,"active_axis_num",1,{}) + end + --如果这次改动断开了容器,且容器之前状态为201 + --将改动的连接器到容器间的所有灯立刻熄灭 + if not is_connected and container_state == container_state_def.active then + ScriptLib.PrintContextLog(context,"## [SandPipe] LF_Start_Sand_Flow:容器"..k.."为满,且链路断开了") + local stream = LF_Get_Stream_From_Origin(context,k) + for i = 1, #stream do + --检查当前灯是否在当前任何已联通的链路中,如果是,则无事发生 + if not LF_Is_In_Connected_Stream(context,stream[i]) then + ScriptLib.SetGadgetStateByConfigId(context,stream[i],light_state_def.deactive) + end + end + end + end + if flag then + LF_Stop_Sand_Flow(context) + end +end + +function LF_Stop_Sand_Flow(context) + ScriptLib.PrintContextLog(context,"## [SandPipe] LF_Stop_Sand_Flow:结束本次流沙") + LF_Show_Option(context) +end + + + + + + + +function LF_Show_Option(context) + + ScriptLib.PrintContextLog(context,"## [SandPipe] LF_Show_Option:显示选项") + local connectors = LF_Get_All_Connectors(context) + for k,v in pairs(connectors) do + local worktop = connector_to_worktop[v] + --允许有的connector没有对应的worktop,用其他方式解锁。如果没找到对应worktop就跳过去 + if worktop ~= nil then + LF_Set_Worktop_Option_State(context,worktop,true) + end + end +end + +function LF_Hide_Option(context) + ScriptLib.PrintContextLog(context,"## [SandPipe] LF_Hide_Option:隐藏选项") + local connectors = LF_Get_All_Connectors(context) + for k,v in pairs(connectors) do + local worktop = connector_to_worktop[v] + --允许有的connector没有对应的worktop,用其他方式解锁。如果没找到对应worktop就跳过去 + if worktop ~= nil then + ScriptLib.PrintContextLog(context,"## [SandPipe] LF_Set_Worktop_Option_State:从连接器"..v.."对应的操作台清除选项") + LF_Set_Worktop_Option_State(context,worktop,false) + else + ScriptLib.PrintContextLog(context,"## [SandPipe] LF_Set_Worktop_Option_State:没有找到连接器"..v.."对应的操作台,直接返回") + end + end +end + + + +function LF_Set_Worktop_Option_State(context,worktop,enable) + local connector = LF_Get_Connector_By_Worktop(context,worktop) + --允许有的connector没有对应的worktop,用其他方式解锁。如果没找到对应worktop就跳过去 + if connector == nil then + ScriptLib.PrintContextLog(context,"## [SandPipe] LF_Set_Worktop_Option_State:没有找到操作台"..worktop.."对应的连接器,直接返回") + return + end + local state = ScriptLib.GetGadgetStateByConfigId(context,base_info.group_id,connector) + local worktop_state = ScriptLib.GetGadgetStateByConfigId(context,base_info.group_id,worktop) + if enable then + --如果操作台状态是202,那么说明操作台未解锁,不能上选项 + if worktop_state ~= worktop_state_def.locked then + if LF_Get_Connector_Type(context,connector) == "I" then + if state == I_connector_state_def.deactive then + ScriptLib.PrintContextLog(context,"## [SandPipe] LF_Set_Worktop_Option_State:在I型连接器"..worktop.."添加激活选项") + ScriptLib.SetWorktopOptionsByGroupId(context,base_info.group_id,worktop,{local_defs.option_active}) + end + --if state == I_connector_state_def.active then + -- ScriptLib.SetWorktopOptionsByGroupId(context,base_info.group_id,worktop,{local_defs.option_deactive}) + --end + else + if state == L_connector_state_def.deactive then + ScriptLib.PrintContextLog(context,"## [SandPipe] LF_Set_Worktop_Option_State:在L型连接器"..worktop.."添加激活选项") + ScriptLib.SetWorktopOptionsByGroupId(context,base_info.group_id,worktop,{local_defs.option_active}) + end + if state == L_connector_state_def.active_1 or state == L_connector_state_def.active_2 then + ScriptLib.PrintContextLog(context,"## [SandPipe] LF_Set_Worktop_Option_State:在L型连接器"..worktop.."添加转向选项") + ScriptLib.SetWorktopOptionsByGroupId(context,base_info.group_id,worktop,{local_defs.option_redirection}) + end + end + end + else + if LF_Get_Connector_Type(context,connector) == "I" then + if state == I_connector_state_def.deactive then + ScriptLib.PrintContextLog(context,"## [SandPipe] LF_Set_Worktop_Option_State:从I型连接器"..worktop.."删除激活选项") + ScriptLib.DelWorktopOptionByGroupId(context,base_info.group_id,worktop,local_defs.option_active) + ScriptLib.DelWorktopOptionByGroupId(context,base_info.group_id,worktop,local_defs.option_deactive) + end + if state == I_connector_state_def.active then + ScriptLib.PrintContextLog(context,"## [SandPipe] LF_Set_Worktop_Option_State:从I型连接器"..worktop.."删除关闭选项") + ScriptLib.DelWorktopOptionByGroupId(context,base_info.group_id,worktop,local_defs.option_active) + ScriptLib.DelWorktopOptionByGroupId(context,base_info.group_id,worktop,local_defs.option_deactive) + end + else + if state == L_connector_state_def.deactive then + ScriptLib.PrintContextLog(context,"## [SandPipe] LF_Set_Worktop_Option_State:从L型连接器"..worktop.."删除激活选项") + ScriptLib.DelWorktopOptionByGroupId(context,base_info.group_id,worktop,local_defs.option_redirection) + ScriptLib.DelWorktopOptionByGroupId(context,base_info.group_id,worktop,local_defs.option_active) + end + if state == L_connector_state_def.active_1 or state == L_connector_state_def.active_2 then + ScriptLib.PrintContextLog(context,"## [SandPipe] LF_Set_Worktop_Option_State:从L型连接器"..worktop.."删除转向选项") + ScriptLib.DelWorktopOptionByGroupId(context,base_info.group_id,worktop,local_defs.option_redirection) + ScriptLib.DelWorktopOptionByGroupId(context,base_info.group_id,worktop,local_defs.option_active) + end + end + end +end + +--[[----------------------------------------------------------------- +|| || +|| 核心方法 || +|| || +-----------------------------------------------------------------]]-- + +--从源头出发,找到指定container_id对应的链路上,第一个未激活的物件开始,向下游找到所有物件 +function LF_Get_Stream_From_First_Inactive_Light(context,container_id) + ScriptLib.PrintContextLog(context,"## [SandPipe] LF_Get_Stream_From_Origin: 获取源头到容器"..container_id.."之间的第一个非激活物件开始后的所有物件") + local whole_stream = streams[container_id] + local stream = {} + for i = 1, #whole_stream do + if not LF_Is_Connector(context, whole_stream[i]) then + local state = ScriptLib.GetGadgetStateByConfigId(context,base_info.group_id,whole_stream[i]) + if state == light_state_def.deactive then + table.insert(stream,whole_stream[i]) + end + end + end + table.insert(stream,container_id) + return stream +end + + + + +--找到连接器和容器之间所有非连接器物件,包括容器本身 +function LF_Get_Stream_From_Origin(context,container_id) + + ScriptLib.PrintContextLog(context,"## [SandPipe] LF_Get_Stream_From_Origin: 获取源头和容器"..container_id.."之间的所有非连接器物件") + local whole_stream = streams[container_id] + local stream = {} + for i = 1, #whole_stream do + if not LF_Is_Connector(context, whole_stream[i]) then + ScriptLib.PrintContextLog(context,"## [SandPipe] LF_Get_Stream_Between_Connector_And_Container:物件:"..whole_stream[i]) + table.insert(stream,whole_stream[i]) + end + end + table.insert(stream,container_id) + return stream +end + +--给定一个容器,判断容器是否与源头相连 +function LF_Is_Container_Connected(context,container_id) + ScriptLib.PrintContextLog(context,"## [SandPipe] LF_Is_Container_Connected:检查"..container_id.."与源头是否联通") + local stream = streams[container_id] + local flag = true + for i = 1, #stream do + local state = ScriptLib.GetGadgetStateByConfigId(context,base_info.group_id,stream[i]) + ScriptLib.PrintContextLog(context,"## [SandPipe] LF_Is_Container_Connected:检查"..stream[i].."的状态为"..state) + if LF_Is_Connector(context,stream[i]) then + local connector_type = LF_Get_Connector_Type(context,stream[i]) + ScriptLib.PrintContextLog(context,"## [SandPipe] LF_Is_Container_Connected:是connector,类型为"..connector_type) + if connector_type == "I" then + if state ~= I_connector_state_def.active then + ScriptLib.PrintContextLog(context,"## [SandPipe] LF_Is_Container_Connected:I型连接器"..stream[i].."是断开的") + flag = false + return false + end + elseif connector_type == "L" then + if state ~= L_connector_state_def.active_1 and state ~= L_connector_state_def.active_2 then + ScriptLib.PrintContextLog(context,"## [SandPipe] LF_Is_Container_Connected:L型连接器"..stream[i].."是断开的") + flag = false + return false + end + if i < #stream then + if L_connections[stream[i]][state] ~= stream[i+1] then + ScriptLib.PrintContextLog(context,"## [SandPipe] LF_Is_Container_Connected:L型连接器"..stream[i].."方向不对,是断开的") + flag = false + return false + end + end + end + end + end + if flag == true then + return true + end +end + +--返回一个物件是否处于一个联通的链路中 +function LF_Is_In_Connected_Stream(context,config_id) + for k,v in pairs(streams) do + for i = 1, #v do + if config_id == v[i] then + if LF_Is_Container_Connected(context,k) then + return true + end + end + end + end + return false +end + +--[[----------------------------------------------------------------- +|| || +|| CRUD方法 || +|| || +-----------------------------------------------------------------]]-- + +--返回一个configid是否是容器 +function LF_Is_Container(context,config_id) + return LF_Is_In_Table(context,containers,config_id) +end + +--返回一个configid是否是连接器 +function LF_Is_Connector(context,config_id) + return LF_Is_In_Table(context,I_connectors,config_id) or LF_Is_In_Table(context,L_connectors,config_id) +end + +--返回一个configid是否是指示灯 +function LF_Is_Light(context,config_id) + return LF_Is_In_Table(context,lights,config_id) +end + +--返回一个configid是否是操作台 +function LF_Is_Worktop(context,config_id) + return LF_Is_In_Table(context,worktops,config_id) +end + + +--是否处于流沙状态中 +function LF_Is_In_Sandflow(context) + ScriptLib.PrintContextLog(context,"## [SandPipe] LF_Is_In_Sandflow:当前激活的链路条数为"..ScriptLib.GetGroupTempValue(context, "active_axis_num", {base_info.group_id})) + return ScriptLib.GetGroupTempValue(context, "active_axis_num", {base_info.group_id}) > 0 +end + + +--获取一个连接器的类型(I或L) +function LF_Get_Connector_Type(context,config_id) + if not LF_Is_Connector(context,config_id) then + return nil + end + if LF_Is_In_Table(context,I_connectors,config_id) then + return "I" + end + if LF_Is_In_Table(context,L_connectors,config_id) then + return "L" + end +end + +--获取所有Connector的config_id表 +function LF_Get_All_Connectors(context) + local connectors = {} + for k, v in pairs(I_connectors) do + ScriptLib.PrintContextLog(context,"## [SandPipe] LF_Get_All_Connectors:将I型连接器"..v.."加入allconnectors") + table.insert(connectors,v) + end + for k, v in pairs(L_connectors) do + ScriptLib.PrintContextLog(context,"## [SandPipe] LF_Get_All_Connectors:将L型连接器"..v.."加入allconnectors") + table.insert(connectors,v) + end + return connectors +end + + +function LF_Get_Connector_By_Worktop(context,worktop) + for k,v in pairs(connector_to_worktop) do + if v == worktop then + return k + end + end + return nil +end + +--输入一个stream,根据这个stream生成一个逐渐启动的时间轴 +function LF_Create_Stream_Axis(context,stream) + local axis = {} + local axis_time = 0 + for i = 1, #stream do + local flag = false + if special_interval ~= nil then + for k,v in pairs(special_interval) do + if v.upstream == stream[i] and v.downstream == stream[i+1] then + axis_time = axis_time + v.interval + flag = true + break + end + end + end + if not flag then + axis_time = axis_time + base_interval + end + table.insert(axis,axis_time) + end + return axis +end + + +function LF_Get_Gadget_Id_By_Config_Id(context,config_id) + for k,v in pairs(gadgets) do + if v.config_id == config_id then + return v.gadget_id + end + end + return nil +end + +function LF_Is_In_Table(context,t,value) + if t == nil then + return false + end + for k,v in pairs(t) do + if v == value then + return true + end + end + return false +end + +function LF_Print_Table(context,t) + for k,v in pairs(t) do + ScriptLib.PrintContextLog(context,"## [SandPipe] LF_Print_Table"..k.." : "..v) + end +end +------------------------------------------------------------------ + +Initialize() \ No newline at end of file diff --git a/gdconf/game_data_config/lua/common/V3_4/SandStair.lua b/gdconf/game_data_config/lua/common/V3_4/SandStair.lua new file mode 100644 index 00000000..9d2a284c --- /dev/null +++ b/gdconf/game_data_config/lua/common/V3_4/SandStair.lua @@ -0,0 +1,305 @@ +--[[====================================== +|| filename: SandStair +|| owner: luyao.huang +|| description: 3.3流沙阶梯玩法 +|| LogName: SandStair +|| Protection: +=======================================]]-- + + + +------ +local local_defs = { + option_active = 5000, + option_deactive = 5001, +} + +local Tri = { + [1] = { name = "group_load", config_id = 10000001, event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_group_load", trigger_count = 0}, + [2] = { name = "select_option", config_id = 10000002, event = EventType.EVENT_SELECT_OPTION, source = "", condition = "", action = "action_select_option", trigger_count = 0}, + [3] = { name = "time_axis_pass", config_id = 10000003, event = EventType.EVENT_TIME_AXIS_PASS, source = "", condition = "", action = "action_time_axis_pass", trigger_count = 0}, + [4] = { name = "gadget_state_change", config_id = 10000004, event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "", action = "action_gadget_state_change", trigger_count = 0}, + [5] = { name = "group_will_unload", config_id = 10000005, event = EventType.EVENT_GROUP_WILL_UNLOAD, source = "", condition = "", action = "action_group_will_unload", trigger_count = 0}, +} + +function Initialize() + for k,v in pairs(Tri) do + table.insert(triggers, v) + table.insert(suites[1].triggers, v.name) + end + for i = 1, #pools do + table.insert(variables,{config_id = 500001000+i, name = "sand_amount_"..pools[i], value = 0, no_refresh = true}) + end + table.insert(variables,{config_id = 500000001, name = "origin_time", value = 0, no_refresh = true}) + table.insert(variables,{config_id = 500000002, name = "is_in_axis", value = 0, no_refresh = true}) +end + +--[[----------------------------------------------------------------- +|| || +|| 触发器回调 || +|| || +-----------------------------------------------------------------]]-- + +--玩法加载初始化 +function action_group_load(context,evt) + ScriptLib.PrintContextLog(context,"## [SandStair] action_group_load:group加载") + LF_Show_Option(context) + --断线重连或group加载时,要尝试根据存档变量恢复一次玩法状态 + LF_Set_All_SGV_To_Pools(context) + LF_Start_Axis(context) + return 0 +end + +--卸载时,要保底清除状态变量 +function action_group_will_unload(context,evt) + ScriptLib.SetGroupVariableValue(context,"is_in_axis",0) + ScriptLib.SetGroupVariableValue(context,"origin_time",0) + return 0 +end + + +function action_select_option(context,evt) + local nozzole = evt.param1 + if evt.param2 == local_defs.option_active then + ScriptLib.SetGadgetStateByConfigId(context,nozzole,201) + if evt.param1 == origin_defs.origin_nozzole then + LF_Set_Nozzole_Flow(context,evt.param1) + end + LF_Start_Axis(context) + end + if evt.param2 == local_defs.option_deactive then + ScriptLib.SetGadgetStateByConfigId(context,nozzole,0) + if evt.param1 == origin_defs.origin_nozzole then + LF_Set_Nozzole_Freeze(context,evt.param1) + end + end + return 0 +end + + +function action_time_axis_pass(context,evt) + if evt.source_name == "Sand_Flow" then + LF_Run_Sand_Flow(context) + end + return 0 +end + +function action_gadget_state_change(context,evt) + if LF_Is_Nozzole(context,evt.param2) then + LF_Set_Option(context,evt.param2) + end + return 0 +end +--[[----------------------------------------------------------------- +|| || +|| 玩法流程控制 || +|| || +-----------------------------------------------------------------]]-- + + +function LF_Start_Axis(context) + --将任何一个开关转到打开,都可能会导致开始流沙,因此要开时间轴算一遍 + if ScriptLib.GetGroupVariableValue(context,"is_in_axis") == 0 then + ScriptLib.InitTimeAxis(context,"Sand_Flow",{1},true) + ScriptLib.SetGroupVariableValue(context,"is_in_axis",1) + ScriptLib.SetGroupVariableValue(context,"origin_time",0) + end +end + +function LF_Run_Sand_Flow(context) + + local state = ScriptLib.GetGadgetStateByConfigId(context,base_info.group_id,origin_defs.origin_nozzole) + local flag = true + if state == 201 then + flag = false + ScriptLib.ChangeGroupVariableValue(context,"origin_time",1) + LF_Change_Sand_Amount(context,origin_defs.origin_pool,origin_defs.origin_speed) + if ScriptLib.GetGroupVariableValue(context,"origin_time") > origin_defs.origin_time then + ScriptLib.SetGadgetStateByConfigId(context,origin_defs.origin_nozzole,0) + LF_Set_Nozzole_Freeze(context,origin_defs.origin_nozzole) + ScriptLib.SetGroupVariableValue(context,"origin_time",0) + end + end + + for i = 1, #pools do + ScriptLib.PrintContextLog(context,"## [SandStair] LF_Run_Sand_Flow:=================================================") + ScriptLib.PrintContextLog(context,"## [SandStair] LF_Run_Sand_Flow:计算池子"..pools[i].."本次tick的沙量") + local pool = pools[i] + local flow_speed = 0 + local up_nozzole = nozzoles[pool].up_nozzole + local down_nozzole = nozzoles[pool].down_nozzole + local up_nozzole_pool = pool_connections[pool].up_nozzole + local down_nozzole_pool = pool_connections[pool].down_nozzole + --如果池子不为空,才会向下方流沙 + if not LF_Is_Pool_Empty(context,pool) then + local flag_up = true + local flag_down = true + ScriptLib.PrintContextLog(context,"## [SandStair] LF_Run_Sand_Flow:池子不为空") + --如果上喷口已激活 + if LF_Is_Nozzole_Active(context,up_nozzole) then + ScriptLib.PrintContextLog(context,"## [SandStair] LF_Run_Sand_Flow:上喷口处于激活状态") + --且沙量大于一定值,允许上喷口流沙 + if LF_Is_Up_Nozzole_Can_Flow(context,pool) then + ScriptLib.PrintContextLog(context,"## [SandStair] LF_Run_Sand_Flow:上喷口流沙") + flag = false + flag_up = false + flow_speed = flow_speed + defs.up_flow_speed + LF_Set_Nozzole_Flow(context,up_nozzole) + --如果上喷口下方有沙池,则修改下方沙池沙量 + if up_nozzole_pool ~= 0 then + LF_Change_Sand_Amount(context,up_nozzole_pool,defs.up_flow_speed) + end + end + end + if flag_up then + LF_Set_Nozzole_Freeze(context,up_nozzole) + end + --如果下喷口已激活 + if LF_Is_Nozzole_Active(context,down_nozzole) then + flag = false + flag_down = false + ScriptLib.PrintContextLog(context,"## [SandStair] LF_Run_Sand_Flow:下喷口处于激活状态") + flow_speed = flow_speed + defs.down_flow_speed + LF_Set_Nozzole_Flow(context,down_nozzole) + --如果下喷口下方有沙池,则修改下方沙池沙量 + if down_nozzole_pool ~= 0 then + LF_Change_Sand_Amount(context,down_nozzole_pool,defs.down_flow_speed) + end + end + if flag_down then + LF_Set_Nozzole_Freeze(context,down_nozzole) + end + --如果池子已溢出,还要计算溢出的沙量 + if LF_Is_Pool_Full(context,pool) then + flag = false + ScriptLib.PrintContextLog(context,"## [SandStair] LF_Run_Sand_Flow:池子已溢出") + flow_speed = flow_speed + defs.overflow_speed + end + ScriptLib.PrintContextLog(context,"## [SandStair] LF_Run_Sand_Flow:本次流沙总量为"..flow_speed) + LF_Change_Sand_Amount(context,pool,-flow_speed) + else + LF_Set_Nozzole_Freeze(context,up_nozzole) + LF_Set_Nozzole_Freeze(context,down_nozzole) + end + ScriptLib.PrintContextLog(context,"## [SandStair] LF_Run_Sand_Flow:=================================================") + end + + --期间没有任何容器再有变化了,本轮沙子流动结束,关掉时间轴 + if flag then + ScriptLib.EndTimeAxis(context, "Sand_Flow") + ScriptLib.SetGroupVariableValue(context,"is_in_axis",0) + ScriptLib.PrintContextLog(context,"## [SandStair] LF_Run_Sand_Flow:本轮沙子流动结束!!") + end +end + +function LF_Set_All_SGV_To_Pools(context) + for k,v in pairs(pools) do + LF_Set_SGV_To_Pool(context,v) + end +end + +--[[----------------------------------------------------------------- +|| || +|| CRUD方法 || +|| || +-----------------------------------------------------------------]]-- +function LF_Get_Sand_Amount(context,pool) + return ScriptLib.GetGroupVariableValue(context,"sand_amount_"..pool) +end + +function LF_Change_Sand_Amount(context,pool,delta) + local sand_amount = LF_Get_Sand_Amount(context,pool) + sand_amount = sand_amount + delta + if sand_amount > pool_defs.overflow_max then + sand_amount = pool_defs.overflow_max + end + if sand_amount < 0 then + sand_amount = 0 + end + ScriptLib.SetGroupVariableValue(context,"sand_amount_"..pool,sand_amount) + + LF_Set_SGV_To_Pool(context,pool) +end + + + +function LF_Is_Pool_Empty(context,pool) + return LF_Get_Sand_Amount(context,pool) <= 0 +end + +function LF_Is_Pool_Full(context,pool) + return LF_Get_Sand_Amount(context,pool) > pool_defs.max +end + +function LF_Is_Nozzole_Active(context,nozzole) + if nozzole == -1 then + return false + end + local state = ScriptLib.GetGadgetStateByConfigId(context,base_info.group_id,nozzole) + return state == 201 +end + +function LF_Set_Nozzole_Flow(context,nozzole) + ScriptLib.SetEntityServerGlobalValueByConfigId(context, nozzole, "SGV_Is_Flow", 1) +end + +function LF_Set_Nozzole_Freeze(context,nozzole) + ScriptLib.SetEntityServerGlobalValueByConfigId(context, nozzole, "SGV_Is_Flow", 0) +end + +function LF_Is_Up_Nozzole_Can_Flow(context,pool) + return LF_Get_Sand_Amount(context,pool) > pool_defs.up_nozzole_threshold +end + +function LF_Is_Nozzole(context, config_id) + if config_id == origin_defs.origin_nozzole then + return true + end + for k,v in pairs(nozzoles) do + if v.up_nozzole == config_id or v.down_nozzole == config_id then + return true + end + end + return false +end + + +--给池子上面写SGV +function LF_Set_SGV_To_Pool(context,pool) + local sand_amount = LF_Get_Sand_Amount(context,pool) + ScriptLib.SetEntityServerGlobalValueByConfigId(context, pool, "SGV_Sand_Amount", sand_amount) +end +--[[----------------------------------------------------------------- +|| || +|| 杂项方法 || +|| || +-----------------------------------------------------------------]]-- + +function LF_Set_Option(context,config_id) + ScriptLib.PrintContextLog(context,"## [SandStair] LF_Set_Option:给"..config_id.."上选项") + local state = ScriptLib.GetGadgetStateByConfigId(context,base_info.group_id,config_id) + if state == 0 then + ScriptLib.SetWorktopOptionsByGroupId(context,base_info.group_id,config_id,{local_defs.option_active}) + end + if state == 201 then + ScriptLib.SetWorktopOptionsByGroupId(context,base_info.group_id,config_id,{local_defs.option_deactive}) + end +end + + +function LF_Show_Option(context) + + ScriptLib.PrintContextLog(context,"## [SandStair] LF_Show_Option:显示选项") + for k,v in pairs(nozzoles) do + if v.up_nozzole ~= -1 and v.up_nozzole ~= 0 then + LF_Set_Option(context,v.up_nozzole) + end + if v.down_nozzole ~= -1 and v.down_nozzole ~= 0 then + LF_Set_Option(context,v.down_nozzole) + end + end + LF_Set_Option(context,origin_defs.origin_nozzole) +end + +------------------------------------------------------------------ +Initialize() \ No newline at end of file diff --git a/gdconf/game_data_config/lua/common/V3_4/SandstormControl.lua b/gdconf/game_data_config/lua/common/V3_4/SandstormControl.lua new file mode 100644 index 00000000..bdac59cd --- /dev/null +++ b/gdconf/game_data_config/lua/common/V3_4/SandstormControl.lua @@ -0,0 +1,611 @@ +--[[====================================== +|| filename: SandstormControl +|| owner: luyao.huang +|| description: 3.3沙尘爆发控制group(白盒) +|| LogName: SandstormControl +|| Protection: +=======================================]]-- + + + +------ +local local_defs = { + forecast_time = 10 +} + + + + +local sandstorm_Tri = { + [1] = { name = "group_load", config_id = 10000001, event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_group_load", trigger_count = 0}, + [2] = { name = "time_axis_pass", config_id = 10000002, event = EventType.EVENT_TIME_AXIS_PASS, source = "", condition = "", action = "action_time_axis_pass", trigger_count = 0}, + [3] = { name = "group_will_unload", config_id = 10000003, event = EventType.EVENT_GROUP_WILL_UNLOAD, source = "", condition = "", action = "action_group_will_unload", trigger_count = 0}, + [4] = { name = "enter_region", config_id = 10000004, event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "action_enter_region", trigger_count = 0, forbid_guest = false}, + + + + + [101] = { name = "GM_variable_change", config_id = 11000001, event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "", action = "action_GM_variable_change", trigger_count = 0}, +} + +function sandstorm_Initialize() + for k,v in pairs(sandstorm_Tri) do + table.insert(triggers, v) + table.insert(suites[1].triggers, v.name) + end + + --1为沙尘暴中,2为沙尘暴cd中 + table.insert(variables,{ config_id = 20000001, name = "sandstorm_state", value = 2}) + + + --记录上次时间轴(CD或沙尘暴)开启的时间 + table.insert(variables,{ config_id = 20000011, name = "sandstorm_last_axis_start_time", value = 0}) + --记录上次时间轴(CD或沙尘暴)持续的时间 + table.insert(variables,{ config_id = 20000012, name = "sandstorm_last_axis_last_time", value = 0}) + --记录上次时间轴(CD或沙尘暴)剩余时间,这条仅会在group卸载时记录,并在group load时恢复 + table.insert(variables,{ config_id = 20000013, name = "sandstorm_last_axis_remain_time", value = -1}) + --存档时间轴状态。1-之前时间轴未结束,正常恢复;2-之前时间轴已结束,下次应开启下一段时间轴 + table.insert(variables,{ config_id = 20000014, name = "axis_saves_state", value = -1}) + + + + --改为1后,会每3秒打印一次玩家所在region信息 + table.insert(variables,{ config_id = 30000001, name = "GM_Show_Player_Region", value = 0}) + --按照这个倍率缩小持续时间和CD时间,方便调试 + table.insert(variables,{ config_id = 30000002, name = "GM_Time_Scale_Down", value = 1}) + --按照这个倍率放大持续时间和CD时间,方便调试 + table.insert(variables,{ config_id = 30000003, name = "GM_Time_Scale_Up", value = 1}) + --改为1后,立刻跳过当前的天气阶段,进入下一个天气阶段 + table.insert(variables,{ config_id = 30000004, name = "GM_Skip_Current_Weather", value = 0}) + --改为1后,无视当前天气阶段,强制开启一次沙尘暴 + table.insert(variables,{ config_id = 30000005, name = "GM_Force_Start_Sandstorm", value = 0}) + --改为1后,无视当前天气阶段,强制开启一次沙尘暴CD时间 + table.insert(variables,{ config_id = 30000006, name = "GM_Force_Start_Sandstorm_CD", value = 0}) +end + +--[[----------------------------------------------------------------- +|| || +|| 触发器回调 || +|| || +-----------------------------------------------------------------]]-- + + + +function action_time_axis_pass(context,evt) + + if (evt.source_name == "SANDSTORM_CD_AXIS") then + ScriptLib.PrintContextLog(context,"## [SandstormControl] action_time_axis_pass:冷却时间tick,尝试开启沙尘暴") + if LF_Is_Any_Player_In_SandStorm_Region(context) then + ScriptLib.PrintContextLog(context,"## [SandstormControl] action_time_axis_pass:圈内有玩家,开启沙尘暴") + --开启沙尘暴 + LF_On_Sandstorm_Start(context) + LF_Set_Time_Axis(context,"SANDSTORM_TIME_AXIS",{save_prefix = "sandstorm"}) + else + ScriptLib.PrintContextLog(context,"## [SandstormControl] action_time_axis_pass:时间轴结束时,圈内没有人,那么保存一次时间轴状态,等下次进入再开启") + --如果时间轴结束时,圈内没人,那么说明所有玩家都出圈了。存档这个时间轴状态 + LF_Save_Time_Axis(context) + end + end + if (evt.source_name == "SANDSTORM_TIME_AXIS") then + ScriptLib.PrintContextLog(context,"## [SandstormControl] action_time_axis_pass:沙尘暴时间轴tick,结束沙尘暴,开启冷却时间") + if LF_Is_Any_Player_In_SandStorm_Region(context) then + ScriptLib.PrintContextLog(context,"## [SandstormControl] action_time_axis_pass:圈内有玩家,进入冷却时间阶段") + --停止沙尘暴 + LF_On_Sandstorm_Stop(context) + LF_Set_Time_Axis(context,"SANDSTORM_CD_AXIS",{save_prefix = "sandstorm"}) + + LF_Set_Time_Axis(context,"SANDSTORM_FORECAST_AXIS") + else + ScriptLib.PrintContextLog(context,"## [SandstormControl] action_time_axis_pass:时间轴结束时,圈内没有人,那么保存一次时间轴状态,等下次进入再开启") + --如果时间轴结束时,圈内没人,那么说明所有玩家都出圈了。存档这个时间轴状态 + LF_Save_Time_Axis(context) + end + end + + if (evt.source_name == "SANDSTORM_FORECAST_TIME_AXIS") then + ScriptLib.PrintContextLog(context,"## [SandstormControl] action_time_axis_pass:沙尘暴预告时间轴tick,向team写SGV") + local host = ScriptLib.GetSceneOwnerUid(context) + LF_Change_Team_SGV(context,host,"SGV_Is_Sandstorm_Coming",1) + end + + --GM模式,每3秒打印一次自己所在圈的信息 + if (evt.source_name == "GM_SHOW_REGION_AXIS") and ScriptLib.GetGroupVariableValue(context,"GM_Show_Player_Region") == 1 then + + local legal_uid = LF_Get_Legal_Player_Uid_In_SandStorm_Region(context) + if legal_uid ~= -1 then + local current_region = LF_Get_Legal_Player_Region_In_SandStorm_Region(context) + local is_in_sandworm_region = LF_Is_In_Legal_Sandworm_Region(context,legal_uid) + ScriptLib.PrintContextLog(context,"## [GM] =========================================") + ScriptLib.PrintContextLog(context,"## [GM] action_time_axis_pass:当前圈内第一名合法玩家为"..legal_uid) + ScriptLib.PrintContextLog(context,"## [GM] action_time_axis_pass:所在沙尘暴圈为"..current_region) + if is_in_sandworm_region then + ScriptLib.PrintContextLog(context,"## [GM] action_time_axis_pass:在 沙虫区域中") + else + ScriptLib.PrintContextLog(context,"## [GM] action_time_axis_pass:不在 沙虫区域中") + end + ScriptLib.PrintContextLog(context,"## [GM] =========================================") + else + ScriptLib.PrintContextLog(context,"## [GM] =========================================") + ScriptLib.PrintContextLog(context,"## [GM] action_time_axis_pass:当前圈内没有合法玩家") + ScriptLib.PrintContextLog(context,"## [GM] =========================================") + end + end + + return 0 +end + + +function action_group_load(context,evt) + + ScriptLib.PrintContextLog(context,"## [SandstormControl] action_group_load:group加载,开启时间轴") + LF_Load_Time_Axis(context) + + ScriptLib.InitTimeAxis(context,"GM_SHOW_REGION_AXIS",{3},true) + + return 0 +end + +function action_group_will_unload(context,evt) + + ScriptLib.PrintContextLog(context,"## [SandstormControl] action_group_will_unload:group卸载,存档时间轴") + LF_Save_Time_Axis(context) + + return 0 +end + + +function action_enter_region(context,evt) + + if LF_Is_In_Table(MetaRegions["SandStorm_OuterRegion"], evt.param1 ) then + ScriptLib.PrintContextLog(context,"## [SandstormControl] action_enter_region:有人进入外圈,尝试恢复时间轴") + LF_Load_Time_Axis(context) + end + return 0 +end + + + +--[[----------------------------------------------------------------- +|| || +|| 玩法流程控制 || +|| || +-----------------------------------------------------------------]]-- + +function LF_On_Sandstorm_Start(context) + ScriptLib.PrintContextLog(context,"## [SandstormControl] ===========================================") + ScriptLib.PrintContextLog(context,"## [SandstormControl] LF_On_Sandstorm_Start:沙尘暴启动") + --设置沙尘暴状态 + LF_Set_Sandstorm_State_By_Name(context,"IN_STORM") + --开启沙尘暴天气 + LF_Set_Sandstorm_Weather(context,true) + --启动沙虫阶段 + --LF_Start_Sandworm_Phase(context) + +end + +function LF_On_Sandstorm_Stop(context) + ScriptLib.PrintContextLog(context,"## [SandstormControl] LF_On_Sandstorm_Stop:沙尘暴结束") + --设置沙尘暴CD中状态 + LF_Set_Sandstorm_State_By_Name(context,"IN_CD") + --关闭沙尘暴天气 + LF_Set_Sandstorm_Weather(context,false) + --停止沙虫阶段 + --LF_Stop_Sandworm_Phase(context) + + + ScriptLib.PrintContextLog(context,"## [SandstormControl] ===========================================") +end + + + + + +--[[----------------------------------------------------------------- +|| || +|| 读档存档 || +|| || +-----------------------------------------------------------------]]-- + + +--记录剩余时间轴(CD或沙尘暴)的时间 +function LF_Save_Time_Axis(context) + ScriptLib.PrintContextLog(context,"## [SandstormControl] LF_Save_Time_Axis:开始存储当前时间轴状态") + local current_time = ScriptLib.GetServerTime(context) + local last_start_time = ScriptLib.GetGroupVariableValue(context,"sandstorm_last_axis_start_time") + local last_last_time = ScriptLib.GetGroupVariableValue(context,"sandstorm_last_axis_last_time") + local remain_time = last_last_time - (current_time - last_start_time) + + ScriptLib.PrintContextLog(context,"## [SandstormControl] LF_Save_Time_Axis:剩余时间为"..remain_time) + if remain_time > 0.5 then + ScriptLib.SetGroupVariableValue(context,"sandstorm_last_axis_remain_time",remain_time) + + ScriptLib.PrintContextLog(context,"## [SandstormControl] LF_Save_Time_Axis:下次应恢复时间轴") + --记录存在时间轴存档状态为状态1(下次应恢复时间轴) + ScriptLib.SetGroupVariableValue(context,"axis_saves_state",1) + else + + ScriptLib.SetGroupVariableValue(context,"sandstorm_last_axis_remain_time",0) + + ScriptLib.PrintContextLog(context,"## [SandstormControl] LF_Save_Time_Axis:下次应开启下一段时间轴") + --记录存在时间轴存档状态为状态2(下次进入下一段时间轴) + ScriptLib.SetGroupVariableValue(context,"axis_saves_state",2) + end +end + +--恢复剩余时间轴(CD或沙尘暴)的时间 +function LF_Load_Time_Axis(context) + + ScriptLib.PrintContextLog(context,"## [SandstormControl] LF_Load_Time_Axis:开始恢复当前时间轴状态") + local axis_saves_state = ScriptLib.GetGroupVariableValue(context,"axis_saves_state") + + --保底,防止多触发产生问题,直接返回 + if axis_saves_state == 0 then + ScriptLib.PrintContextLog(context,"## [SandstormControl] LF_Load_Time_Axis:已完成恢复 或 没有存档,无事发生") + return + end + + --玩家生涯首次触发,先默认开一段CD + if axis_saves_state == -1 then + + ScriptLib.PrintContextLog(context,"## [SandstormControl] LF_Load_Time_Axis:这是玩家生涯首次进入沙尘暴区域") + if LF_Is_Any_Player_In_SandStorm_Region(context) then + ScriptLib.PrintContextLog(context,"## [SandstormControl] LF_Load_Time_Axis:圈内有人,允许开启") + + --生涯首次触发,默认先开一段CD + LF_Set_Time_Axis(context,"SANDSTORM_CD_AXIS",{save_prefix = "sandstorm"}) + + --开一个沙尘暴预告的时间轴 + LF_Set_Time_Axis(context,"SANDSTORM_FORECAST_AXIS") + + --重置一下记录的时间轴状态 + ScriptLib.SetGroupVariableValue(context,"axis_saves_state",0) + else + ScriptLib.PrintContextLog(context,"## [SandstormControl] LF_Load_Time_Axis:圈内没有人,无事发生,延后到有人enter region后再开启") + end + end + + + if axis_saves_state == 1 then + + local remain_time = ScriptLib.GetGroupVariableValue(context,"sandstorm_last_axis_remain_time") + ScriptLib.PrintContextLog(context,"## [SandstormControl] LF_Load_Time_Axis:状态1:恢复之前的时间轴,剩余时间为"..remain_time) + + local time_axis_name + + if LF_Is_In_Sandstorm_State(context) then + time_axis_name = "SANDSTORM_TIME_AXIS" + else + time_axis_name = "SANDSTORM_CD_AXIS" + end + LF_Set_Time_Axis(context,time_axis_name,{save_prefix = "sandstorm", target_time = remain_time}) + + --开一个沙尘暴预告的时间轴 + LF_Set_Time_Axis(context,"SANDSTORM_FORECAST_AXIS",{target_time = remain_time}) + + --重置一下记录的时间轴状态 + ScriptLib.SetGroupVariableValue(context,"axis_saves_state",0) + return + end + + if axis_saves_state == 2 then + ScriptLib.PrintContextLog(context,"## [SandstormControl] LF_Load_Time_Axis:状态1:准备开启下一段时间轴") + if LF_Is_Any_Player_In_SandStorm_Region(context) then + ScriptLib.PrintContextLog(context,"## [SandstormControl] LF_Load_Time_Axis:圈内有人,允许开启") + --如果之前是沙尘暴状态,则转到CD状态 + if LF_Is_In_Sandstorm_State(context) then + LF_Set_Time_Axis(context,"SANDSTORM_CD_AXIS",{save_prefix = "sandstorm"}) + LF_On_Sandstorm_Stop(context) + + --开一个沙尘暴预告的时间轴 + LF_Set_Time_Axis(context,"SANDSTORM_FORECAST_AXIS") + else + --如果之前是CD状态,则转到沙尘暴状态 + LF_Set_Time_Axis(context,"SANDSTORM_TIME_AXIS",{save_prefix = "sandstorm"}) + LF_On_Sandstorm_Start(context) + end + + --重置一下记录的时间轴状态 + ScriptLib.SetGroupVariableValue(context,"axis_saves_state",0) + else + ScriptLib.PrintContextLog(context,"## [SandstormControl] LF_Load_Time_Axis:圈内没有人,无事发生,延后到有人enter region后再开启") + end + return + end +end + + + + +--[[----------------------------------------------------------------- +|| || +|| 杂项方法 || +|| || +-----------------------------------------------------------------]]-- + +function LF_Set_Sandstorm_Weather(context,is_on) + + if is_on then + ScriptLib.PrintContextLog(context,"## [SandstormControl] LF_Set_Sandstorm_Weather:设置沙尘暴天气为:开启") + ScriptLib.SetWeatherAreaState(context, weather_region_config["SandStorm_InnerRegion"].weather, 1) + ScriptLib.SetWeatherAreaState(context, weather_region_config["SandStorm_MiddleRegion"].weather, 1) + ScriptLib.SetWeatherAreaState(context, weather_region_config["SandStorm_OuterRegion"].weather, 1) + else + ScriptLib.PrintContextLog(context,"## [SandstormControl] LF_Set_Sandstorm_Weather:设置沙尘暴天气为:关闭") + ScriptLib.SetWeatherAreaState(context, weather_region_config["SandStorm_InnerRegion"].weather, 0) + ScriptLib.SetWeatherAreaState(context, weather_region_config["SandStorm_MiddleRegion"].weather, 0) + ScriptLib.SetWeatherAreaState(context, weather_region_config["SandStorm_OuterRegion"].weather, 0) + end +end + +function LF_Skip_Current_Sandstorm(context) + ScriptLib.PrintContextLog(context,"## [SandstormControl]LF_Skip_Current_Sandstorm:强制跳过当前的沙尘暴阶段") + if LF_Is_In_Sandstorm_State(context) then + --如果现在是沙尘暴阶段,则直接强制跳过 + if LF_Is_Any_Player_In_SandStorm_Region(context) then + ScriptLib.PrintContextLog(context,"## [SandstormControl]LF_Skip_Current_Sandstorm:有玩家在沙尘暴区域,做一次强制跳过") + ScriptLib.EndTimeAxis(context, "STORM_TIME_AXIS") + LF_On_Sandstorm_Stop(context) + LF_Set_Time_Axis(context,"SANDSTORM_CD_AXIS",{save_prefix = "sandstorm"}) + --开一个沙尘暴预告的时间轴 + LF_Set_Time_Axis(context,"SANDSTORM_FORECAST_AXIS") + else + ScriptLib.PrintContextLog(context,"## [SandstormControl]LF_Skip_Current_Sandstorm:没有玩家在沙尘暴区域,直接结束当前沙尘暴,并存档") + ScriptLib.EndTimeAxis(context, "STORM_TIME_AXIS") + LF_On_Sandstorm_Stop(context) + + --手动修改一次之前存的当前时间轴时间,确保下次进入区域时可以加载一个正确的时间轴 + local current_time = ScriptLib.GetServerTime(context) + local last_start_time = ScriptLib.GetGroupVariableValue(context,"sandstorm_last_axis_start_time") + ScriptLib.SetGroupVariableValue(context,"sandstorm_last_axis_last_time", current_time - last_start_time) + + LF_Save_Time_Axis(context) + end + else + --当前就是CD阶段,无事发生 + ScriptLib.PrintContextLog(context,"## [SandstormControl]LF_Skip_Current_Sandstorm:当前就是CD阶段,无事发生") + end + return 0 +end + +function LF_Start_Sanstorm(context) + if not LF_Is_In_Sandstorm_State(context) then + --如果现在不是沙尘暴阶段,则直接强制开启 + if LF_Is_Any_Player_In_SandStorm_Region(context) then + ScriptLib.PrintContextLog(context,"## [SandstormControl]LF_Skip_Current_Sandstorm:有玩家在沙尘暴区域,强制开启沙尘暴") + ScriptLib.EndTimeAxis(context, "SANDSTORM_CD_AXIS") + LF_On_Sandstorm_Start(context) + LF_Set_Time_Axis(context,"SANDSTORM_TIME_AXIS",{save_prefix = "sandstorm"}) + else + ScriptLib.PrintContextLog(context,"## [SandstormControl]LF_Skip_Current_Sandstorm:没有玩家在沙尘暴区域,无视发生") + end + else + --当前就是CD阶段,无事发生 + ScriptLib.PrintContextLog(context,"## [SandstormControl]LF_Skip_Current_Sandstorm:当前就是CD阶段,无事发生") + end + return 0 +end + + + + +function LF_Change_Team_SGV(context,uid,key,delta) + local v = ScriptLib.GetTeamServerGlobalValue(context,uid,key) + ScriptLib.SetTeamServerGlobalValue(context,uid,key,v+delta) +end + +--[[----------------------------------------------------------------- +|| || +|| CRUD方法 || +|| || +-----------------------------------------------------------------]]-- + + +----------------------------------------------------------------------- +--沙尘暴状态相关 + +--直接设置沙尘暴状态 +function LF_Set_Sandstorm_State_By_Id(context,state) + ScriptLib.SetGroupVariableValue(context,"sandstorm_state",state) +end + +--设置沙尘暴状态 +function LF_Set_Sandstorm_State_By_Name(context,state_name) + if state_name == "IN_STORM" then + ScriptLib.SetGroupVariableValue(context,"sandstorm_state",1) + return + end + if state_name == "IN_CD" then + ScriptLib.SetGroupVariableValue(context,"sandstorm_state",2) + return + end + + ScriptLib.PrintGroupWarning(context,"## [Warning] [SandstormControl] LF_Set_Sandstorm_State_By_Id:传入非法沙尘暴状态名"..state_name) +end + + +--返回当前是否处于沙尘暴状态中 +function LF_Is_In_Sandstorm_State(context) + return ScriptLib.GetGroupVariableValue(context,"sandstorm_state") == 1 +end + + + +----------------------------------------------------------------------- +--时间轴相关 + +--根据时间轴配置,生成一个随机时间进行返回 +function LF_Get_Axis_Config_By_Time_Config(context,name,type) + local GM_time_scale_down = ScriptLib.GetGroupVariableValue(context,"GM_Time_Scale_Down") + local GM_time_scale_up = ScriptLib.GetGroupVariableValue(context,"GM_Time_Scale_Up") + + local min = time_configs[type][name].min + local max = time_configs[type][name].max + local rtime = math.ceil(math.random(min,max) / GM_time_scale_down * GM_time_scale_up) + if rtime <= 0 then + rtime = 1 + end + --rtime至少为1,且不能是float,否则dev服务器会直接core掉 + ScriptLib.PrintContextLog(context,"## [SandstormControl] LF_Get_Axis_Config_By_Time_Config:本次生成时间名为"..type..",时间为"..rtime) + return {rtime} +end + + +--根据time_config设置一个时间轴,支持多种模式 +--axis_name:时间轴名,与time_config中的列名保持一致 +--save_prefix:如果填了,会在开启时间轴时记录一个当前时间轴的开始时间和预计持续时间,方便存档这个时间轴 +--target_time:如果填了,会根据传入的target_time来决定时间轴的长度而不是随机一个时间轴 +function LF_Set_Time_Axis(context,axis_name,params) + local axis = {} + local target_time + local save_prefix + if params ~= nil then + target_time = params.target_time + save_prefix = params.save_prefix + end + + if axis_name == "SANDSTORM_FORECAST_AXIS" then + local remain_time = 0 + if target_time == nil then + remain_time = ScriptLib.GetGroupVariableValue(context,"sandstorm_last_axis_last_time") + else + remain_time = target_time + end + if remain_time - local_defs.forecast_time > 0 then + --开一个沙尘暴预告的时间轴 + ScriptLib.InitTimeAxis(context,"SANDSTORM_FORECAST_TIME_AXIS",{remain_time-local_defs.forecast_time},false) + end + return + end + + + if target_time == nil then + local current_region = LF_Get_Legal_Player_Region_In_SandStorm_Region(context) + if current_region ~= "SandStorm_Outside" then + axis = LF_Get_Axis_Config_By_Time_Config(context,current_region,axis_name) + else + ScriptLib.PrintGroupWarning(context,"## [Warning] [SandstormControl] LF_Set_Time_Axis:玩家不在沙尘暴区域内,无法获得合法的时间轴数据") + return + end + else + axis = {target_time} + end + ScriptLib.InitTimeAxis(context,axis_name,axis,false) + if save_prefix ~= "" and save_prefix ~= nil then + --记录一下时间轴开启的时间 + ScriptLib.SetGroupVariableValue(context,save_prefix.."_last_axis_start_time",ScriptLib.GetServerTime(context)) + --记录一下本次时间轴持续的时间 + ScriptLib.SetGroupVariableValue(context,save_prefix.."_last_axis_last_time",axis[1]) + end + return axis[1] +end + +--[[----------------------------------------------------------------- +|| || +|| server lua call || +|| || +-----------------------------------------------------------------]]-- + +function SLC_Reset_Weather_Wizard_Forecast_State(context) + + local host = ScriptLib.GetSceneOwnerUid(context) + ScriptLib.SetTeamServerGlobalValue(context, host, "SGV_Is_Sandstorm_Coming", 0) + return 0 +end + + + +--[[----------------------------------------------------------------- +|| || +|| GM指令功能 || +|| || +-----------------------------------------------------------------]]-- + +function action_GM_variable_change(context,evt) + --立刻跳过当前的天气阶段。简单起见,只考虑玩家在圈内的情况 + if evt.source_name == "GM_Skip_Current_Weather" and evt.param1 == 1 then + ScriptLib.PrintContextLog(context,"## [GM]action_GM_variable_change:GM-跳过当前天气阶段") + if LF_Is_In_Sandstorm_State(context) then + --跳过沙尘暴阶段,开启CD阶段 + if LF_Is_Any_Player_In_SandStorm_Region(context) then + ScriptLib.EndTimeAxis(context, "SANDSTORM_TIME_AXIS") + LF_On_Sandstorm_Stop(context) + LF_Set_Time_Axis(context,"SANDSTORM_CD_AXIS",{save_prefix = "sandstorm"}) + --开一个沙尘暴预告的时间轴 + LF_Set_Time_Axis(context,"SANDSTORM_FORECAST_AXIS") + else + ScriptLib.PrintContextLog(context,"## [GM]action_GM_variable_change:GM-注意!!这个GM只适用于圈内有玩家的情况。") + end + else + --跳过CD阶段,开启沙尘暴阶段 + if LF_Is_Any_Player_In_SandStorm_Region(context) then + ScriptLib.EndTimeAxis(context, "SANDSTORM_CD_AXIS") + LF_On_Sandstorm_Start(context) + LF_Set_Time_Axis(context,"SANDSTORM_TIME_AXIS",{save_prefix = "sandstorm"}) + else + ScriptLib.PrintContextLog(context,"## [GM]action_GM_variable_change:GM-注意!!这个GM只适用于圈内有玩家的情况。") + end + end + ScriptLib.SetGroupVariableValue(context,"GM_Skip_Current_Weather",0) + end + + --强制开启一个全新的沙尘暴阶段。简单起见,只考虑玩家在圈内的情况 + if evt.source_name == "GM_Force_Start_Sandstorm" and evt.param1 == 1 then + ScriptLib.PrintContextLog(context,"## [GM]action_GM_variable_change:GM-强制开启一段新的沙尘暴天气") + if LF_Is_In_Sandstorm_State(context) then + --如果现在是沙尘暴阶段,先强制结束一次,然后再开启一次新的沙尘暴 + if LF_Is_Any_Player_In_SandStorm_Region(context) then + ScriptLib.EndTimeAxis(context, "SANDSTORM_TIME_AXIS") + LF_On_Sandstorm_Stop(context) + LF_On_Sandstorm_Start(context) + LF_Set_Time_Axis(context,"SANDSTORM_TIME_AXIS",{save_prefix = "sandstorm"}) + else + ScriptLib.PrintContextLog(context,"## [GM]action_GM_variable_change:GM-注意!!这个GM只适用于圈内有玩家的情况。") + end + else + --跳过CD阶段,开启沙尘暴阶段 + if LF_Is_Any_Player_In_SandStorm_Region(context) then + ScriptLib.EndTimeAxis(context, "SANDSTORM_CD_AXIS") + LF_On_Sandstorm_Start(context) + LF_Set_Time_Axis(context,"SANDSTORM_TIME_AXIS",{save_prefix = "sandstorm"}) + else + ScriptLib.PrintContextLog(context,"## [GM]action_GM_variable_change:GM-注意!!这个GM只适用于圈内有玩家的情况。") + end + end + ScriptLib.SetGroupVariableValue(context,"GM_Force_Start_Sandstorm",0) + end + + --强制开启一个全新的沙尘暴CD阶段。简单起见,只考虑玩家在圈内的情况 + if evt.source_name == "GM_Force_Start_Sandstorm_CD" and evt.param1 == 1 then + ScriptLib.PrintContextLog(context,"## [GM]action_GM_variable_change:GM-强制开启一段新的沙尘暴CD时间段") + if LF_Is_In_Sandstorm_State(context) then + --如果现在是沙尘暴阶段,先强制结束一次,然后再开启一次新的沙尘暴 + if LF_Is_Any_Player_In_SandStorm_Region(context) then + ScriptLib.EndTimeAxis(context, "STORM_TIME_AXIS") + LF_On_Sandstorm_Stop(context) + LF_Set_Time_Axis(context,"SANDSTORM_CD_AXIS",{save_prefix = "sandstorm"}) + --开一个沙尘暴预告的时间轴 + LF_Set_Time_Axis(context,"SANDSTORM_FORECAST_AXIS") + else + ScriptLib.PrintContextLog(context,"## [GM]action_GM_variable_change:GM-注意!!这个GM只适用于圈内有玩家的情况。") + end + else + --跳过CD阶段,开启沙尘暴阶段 + if LF_Is_Any_Player_In_SandStorm_Region(context) then + ScriptLib.EndTimeAxis(context, "SANDSTORM_CD_AXIS") + LF_On_Sandstorm_Start(context) + LF_On_Sandstorm_Stop(context) + LF_Set_Time_Axis(context,"SANDSTORM_CD_AXIS",{save_prefix = "sandstorm"}) + --开一个沙尘暴预告的时间轴 + LF_Set_Time_Axis(context,"SANDSTORM_FORECAST_AXIS") + else + ScriptLib.PrintContextLog(context,"## [GM]action_GM_variable_change:GM-注意!!这个GM只适用于圈内有玩家的情况。") + end + end + ScriptLib.SetGroupVariableValue(context,"GM_Force_Start_Sandstorm_CD",0) + end + + return 0 +end +------------------------------------------------------------------ + +sandstorm_Initialize() \ No newline at end of file diff --git a/gdconf/game_data_config/lua/common/V3_4/SandwormAlertControl.lua b/gdconf/game_data_config/lua/common/V3_4/SandwormAlertControl.lua new file mode 100644 index 00000000..9ddac23e --- /dev/null +++ b/gdconf/game_data_config/lua/common/V3_4/SandwormAlertControl.lua @@ -0,0 +1,286 @@ +--[[====================================== +|| filename: +|| owner: luyao.huang +|| description: +|| LogName: +|| Protection: +=======================================]]-- + + +local defs = +{ + sandworm_id = 1030, + direct_sandworm_id = 1031, + alert_max_value = 1000 +} + +---- + +-- +local local_defs = { + request_list_capacity = 3, + --占据90010000后的若干字段,不要占用这些字段的var + array_base_offset = 90010000, +} + +local sandworm_state = +{ + waiting = 0, + attacking = 1 +} + +local business_type_defs = +{ + --大世界 + --目标玩家为沙虫区域内的一个随机合法玩家 + bigworld = 0, + --挑战 + --目标玩家为主机 + challenge = 1, + --指定地点直接召唤 + --没有目标玩家,但要找一组指定地点 + direct = 2, +} + +local sandworm_default_params = +{ + business_type = business_type_defs.bigworld, + sandworm_params_config_id = 0, + target_pos_x = 0, + target_pos_y = 0, + target_pos_z = 0 +} + + + +local Tri = { + [1] = { name = "variable_change_alert", config_id = 10020001, event = EventType.EVENT_VARIABLE_CHANGE, source = "alert_value", condition = "", action = "action_variable_change_alert", trigger_count = 0}, + [2] = { name = "group_will_unload_alert", config_id = 10020002, event = EventType.EVENT_GROUP_WILL_UNLOAD, source = "", condition = "", action = "action_group_will_unload_alert", trigger_count = 0}, +} + +function Initialize() + for k,v in pairs(Tri) do + table.insert(triggers, v) + table.insert(suites[1].triggers, v.name) + end + --警戒值 + table.insert(variables,{ config_id = 90000001, name = "alert_value", value = 0}) + --沙虫状态 + table.insert(variables,{ config_id = 90000002, name = "sandworm_state", value = 0}) + + table.insert(variables,{ config_id = 90000110, name = "start_sandworm_attack_count", value = 0}) + table.insert(variables,{ config_id = 90000111, name = "sandworm_attack_count_target_group", value = 0}) +end + +--[[----------------------------------------------------------------- +|| || +|| 触发器回调 || +|| || +-----------------------------------------------------------------]]-- + +--沙虫警戒值变化 +function action_variable_change_alert(context,evt) + ScriptLib.PrintContextLog(context,"## [SandwormAlertControl] variable_change: 当前沙虫警戒值为"..evt.param1) + if evt.param1 >= defs.alert_max_value then + if not LF_Sandworm_Is_Attacking(context) then + ScriptLib.PrintContextLog(context,"## [SandwormAlertControl] variable_change: 沙虫警戒度超过最大值,召唤沙虫") + local current_request = LF_Get_Max_Priority_Request(context) + local origin_group_id = current_request.group_id + LF_Create_Sandworm(context,origin_group_id) + LF_Set_Sandworm_State(context,sandworm_state.attacking) + end + end + if evt.param1 <= 0 then + LF_Remove_Sandworm(context) + end + return 0 +end + +function action_group_will_unload_alert(context,evt) + + ScriptLib.PrintContextLog(context,"## [SandwormAlertControl] group即将卸载,重置警戒值以及其他参数") + ScriptLib.SetGroupVariableValue(context,"sandworm_state",sandworm_state.waiting) + ScriptLib.SetGroupVariableValue(context,"alert_value",0) + ScriptLib.RemoveEntityByConfigId(context, base_info.group_id, EntityType.GADGET, defs.sandworm_id) + return 0 +end + + +--[[----------------------------------------------------------------- +|| || +|| 沙虫管理 || +|| || +-----------------------------------------------------------------]]-- + +--在指定玩家身边生成一只沙虫 +--需要传入参数请求依赖的groupid +function LF_Create_Sandworm(context,origin_group_id) + ScriptLib.PrintContextLog(context,"## [SandwormAlertControl] LF_Create_Sandworm: 创生沙虫") + --先确保取参数的目标group活着,否则参数是 + --if ScriptLib.IsGroupRegisteredInCurScene(context,origin_group_id) then + local business_type = ScriptLib.GetGroupVariableValueByGroup(context,"business_type",origin_group_id) + if business_type == business_type_defs.direct then + local pos_x = ScriptLib.GetGroupVariableValueByGroup(context,"target_pos_x",origin_group_id) + local pos_y = ScriptLib.GetGroupVariableValueByGroup(context,"target_pos_y",origin_group_id) + local pos_z = ScriptLib.GetGroupVariableValueByGroup(context,"target_pos_z",origin_group_id) + ScriptLib.CreateGadgetByParamTable(context,{config_id = defs.direct_sandworm_id,pos = {x=pos_x,y=pos_y+1.5,z=pos_z}, rot = {x=0,y=0,z=0}}) + --这种调用都是一次性的,召出沙虫后立刻清理掉这次参数,防止被其他地方反复召唤 + local index = LF_Get_Request_Index_From_List_By_Request_Id(context,origin_group_id) + if index == -1 then + return -1 + end + LF_Remove_Request_From_List_By_Index(context,index) + else + local sandworm_params_config_id = ScriptLib.GetGroupVariableValueByGroup(context,"sandworm_params_config_id",origin_group_id) + local sandworm_params = sandworm_dynamic_params[sandworm_params_config_id] + local range = sandworm_static_params.range + local ambush_times = sandworm_params.ambush_times + local attack_times = sandworm_params.attack_times + local target_uid = 0 + if business_type == business_type_defs.bigworld then + target_uid = LF_Get_Legal_Player_Uid_In_Legal_Sandworm_Region(context) + elseif business_type == business_type_defs.challenge then + target_uid = ScriptLib.GetSceneOwnerUid(context) + end + local owner_eid = ScriptLib.GetAvatarEntityIdByUid(context,target_uid) + local pos = ScriptLib.GetPosByEntityId(context,owner_eid) + local rpos = LF_Get_Random_Neighbour(context,pos,range[1],range[2]) + ScriptLib.CreateGadgetByParamTable(context,{config_id = defs.sandworm_id,pos = {x=rpos.x,y=rpos.y+1.5,z=rpos.z}, rot = {x=0,y=0,z=0}, + sgv_key = {"SGV_Ambush_Times","SGV_Attack_Times"}, sgv_value = {ambush_times,attack_times}}) + end + --end +end + +--客户端通知沙虫攻击完成 +--服务端流程强依赖客户端沙虫攻击完成的SLC,否则直接卡死,需要考虑保底 +function SLC_Sandworm_Attack_Finish(context) + ScriptLib.PrintContextLog(context,"## [SandwormAlertControl] SLC_Sandworm_Attack_Finish: 客户端通知,沙虫攻击完成") + LF_Set_Sandworm_State(context,sandworm_state.waiting) + LF_Set_Alert_Value(context,0) + return 0 +end + +--清除沙虫gadget,但不影响沙虫警戒值 +function LF_Remove_Sandworm(context) + ScriptLib.PrintContextLog(context,"## [SandwormAlertControl] LF_Remove_Sandworm: 移除沙虫并恢复沙虫等待状态") + ScriptLib.RemoveEntityByConfigId(context, base_info.group_id, EntityType.GADGET, defs.sandworm_id) + LF_Set_Sandworm_State(context,sandworm_state.waiting) +end + + +--由别的group请求清除主动沙虫,通常是由于出界引起的 +--需要校验请求的id与当前堆顶的参数请求来源id是否一致,如果不一致直接无视 +function LF_Request_Remove_Sandworm(context,prev_context,origin_group_id) + ScriptLib.PrintContextLog(context,"## [SandwormAlertControl] LF_Request_Remove_Sandworm: 请求移除沙虫,请求id为"..origin_group_id) + local current_request = LF_Get_Max_Priority_Request(context) + if current_request.group_id == origin_group_id then + ScriptLib.PrintContextLog(context,"## [SandwormAlertControl] LF_Request_Remove_Sandworm: 与当前堆顶id一致,移除沙虫") + LF_Remove_Sandworm(context) + return 0 + else + ScriptLib.PrintContextLog(context,"## [SandwormAlertControl] LF_Request_Remove_Sandworm: 与当前堆顶id不一致,移除失败") + return -1 + end +end + + +function LF_Set_Sandworm_State(context,state) + ScriptLib.SetGroupVariableValue(context,"sandworm_state",state) +end + +function LF_Get_Sandworm_State(context) + return ScriptLib.GetGroupVariableValue(context,"sandworm_state") +end + +function LF_Sandworm_Is_Attacking(context) + return LF_Get_Sandworm_State(context) == sandworm_state.attacking +end + +--[[----------------------------------------------------------------- +|| || +|| 警戒值控制 || +|| || +-----------------------------------------------------------------]]-- + +--外部请求修改警戒值 +function LF_Request_Change_Alert_Value(context,prev_context,delta) + return LF_Change_Alert_Value(context,delta) +end + +--外部请求修改警戒值 +function LF_Request_Set_Alert_Value(context,prev_context,target_value) + return LF_Set_Alert_Value(context,target_value) +end + +function LF_Change_Alert_Value(context,delta) + --沙虫攻击时,锁警戒值变动 + if not LF_Sandworm_Is_Attacking(context) then + ScriptLib.ChangeGroupVariableValue(context,"alert_value",delta) + return 0 + end + return -1 +end + +function LF_Set_Alert_Value(context,target_value) + --沙虫攻击时,锁警戒值变动 + if not LF_Sandworm_Is_Attacking(context) then + ScriptLib.SetGroupVariableValue(context,"alert_value",target_value) + return 0 + end + return -1 +end + +function LF_Get_Alert_Value(context) + return ScriptLib.GetGroupVariableValue(context,"alert_value") +end + + + + + +--[[----------------------------------------------------------------- +|| || +|| 杂项方法 || +|| || +-----------------------------------------------------------------]]-- + + +--获取指定位置的随机近邻位置。分布在min_r~max_r为半径的环上 +function LF_Get_Random_Neighbour(context,pos,min_r,max_r) + local random_r = math.random(min_r,max_r) + local random_a = math.random()*math.pi*2 + local rpos_x = pos.x + random_r * math.cos(random_a) + local rpos_z = pos.z + random_r * math.sin(random_a) + local rpos = {x = rpos_x,y = pos.y,z = rpos_z} + return rpos +end + + +--[[----------------------------------------------------------------- +|| || +|| server lua call || +|| || +-----------------------------------------------------------------]]-- + +function SLC_Request_Remove_Current_Sandworm(context) + ScriptLib.PrintContextLog(context,"## [SandwormAlertControl] SLC_Request_Remove_Current_Sandworm: 物件层请求移除沙虫") + local index = ScriptLib.GetGroupVariableValue(context,"max_priority_request_index") + LF_Remove_Request_From_List_By_Index(context,index) + LF_Remove_Sandworm(context) + return 0 +end + +--沙虫攻击计数。 +--注意这套计数的开关没有互斥和队列的逻辑,只要有人要求就会开,有人要求就会关。因此调用的时候确保环境干净 +function SLC_Sandworm_Attack_Success_Count(context) + local is_started = ScriptLib.GetGroupVariableValue(context,"start_sandworm_attack_count") == 1 + if is_started then + local target_group = ScriptLib.GetGroupVariableValue(context,"sandworm_attack_count_target_group") + ScriptLib.ChangeGroupVariableValueByGroup(context,"sandworm_attack_count",1,target_group) + end + return 0 +end + + +------------------------------------------------------------------ +Initialize() \ No newline at end of file diff --git a/gdconf/game_data_config/lua/common/V3_4/SandwormBigworldControl.lua b/gdconf/game_data_config/lua/common/V3_4/SandwormBigworldControl.lua new file mode 100644 index 00000000..a80183f3 --- /dev/null +++ b/gdconf/game_data_config/lua/common/V3_4/SandwormBigworldControl.lua @@ -0,0 +1,275 @@ + +--[[====================================== +|| filename: SandwormBigworldControl +|| owner: luyao.huang +|| description: +|| LogName: SandwormBigworldControl +|| Protection: +=======================================]]-- + + + +local business_type = "bigworld" +local priority = 1 + +local local_defs = +{ + sandworm_manager_group = 133314001, + alert_max_value = 1000, + + outof_attack_region_delay = 3 +} + + + +local bigworld_Tri = { + [1] = { name = "variable_change_bigworld_sandworm", config_id = 100010001, event = EventType.EVENT_VARIABLE_CHANGE, source = "alert_value", condition = "", action = "action_variable_change_bigworld_sandworm", trigger_count = 0}, + [2] = { name = "group_will_unload_bigworld_sandworm", config_id = 100010002, event = EventType.EVENT_GROUP_WILL_UNLOAD, source = "", condition = "", action = "action_group_will_unload_bigworld_sandworm", trigger_count = 0}, + [3] = { name = "enter_region_bigworld_sandworm", config_id = 100010003, event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "action_enter_region_bigworld_sandworm", trigger_count = 0}, + [4] = { name = "leave_region_bigworld_sandworm", config_id = 100010004, event = EventType.EVENT_LEAVE_REGION, source = "", condition = "", action = "action_leave_region_bigworld_sandworm", trigger_count = 0}, + [5] = { name = "time_axis_pass_bigworld_sandworm", config_id = 100010005, event = EventType.EVENT_TIME_AXIS_PASS, source = "", condition = "", action = "action_time_axis_pass_bigworld_sandworm", trigger_count = 0}, +} + +function bigworld_Initialize() + for k,v in pairs(bigworld_Tri) do + table.insert(triggers, v) + table.insert(suites[1].triggers, v.name) + end + + --警戒值 + table.insert(variables,{ config_id = 100010001, name = "alert_value", value = 0}) + --沙虫攻击状态时,要锁警戒值变动 + table.insert(variables,{ config_id = 100010002, name = "is_alert_locked", value = 0}) +end + +--[[----------------------------------------------------------------- +|| || +|| 触发器回调 || +|| || +-----------------------------------------------------------------]]-- + +--沙虫警戒值变化 +function action_variable_change_bigworld_sandworm(context,evt) + ScriptLib.PrintContextLog(context,"## [SandwormBigworldControl] variable_change: 当前沙虫警戒值为"..evt.param1) + if evt.param1 >= local_defs.alert_max_value then + ScriptLib.PrintContextLog(context,"## [SandwormAleSandwormBigworldControlrtControl] variable_change: 沙虫警戒度超过最大值,召唤沙虫") + local target_uid = LF_Get_Target_Uid(context) + --在攻击圈外移动圈内,召唤巡游沙虫 + if ScriptLib.IsInRegion(context,target_uid,defs.move_region) and not ScriptLib.IsInRegion(context,target_uid,defs.attack_region) then + ScriptLib.PrintContextLog(context,"## [SandwormBigworldControl] variable_change: 位于攻击圈外演出圈内,召唤巡游沙虫") + LF_Summon_Move_Sandworm(context,defs.attack_times) + ScriptLib.InitTimeAxis(context,"move_sandworm_life_axis",{defs.move_sandworm_lifetime},false) + end + --在攻击圈内,命令沙虫进行一次进攻 + if ScriptLib.IsInRegion(context,target_uid,defs.attack_region) then + ScriptLib.PrintContextLog(context,"## [SandwormBigworldControl] variable_change: 位于攻击圈内,命令沙虫开始攻击") + LF_Command_Move_Sandworm_Attack(context,defs.attack_times) + end + end + return 0 +end + + +function action_group_will_unload_bigworld_sandworm(context,evt) + + ScriptLib.PrintContextLog(context,"## [SandwormBigworldControl] group即将卸载,重置警戒值以及其他参数") + LF_Remove_All_Sandworm(context) + LF_Set_Alert_Lock(context,false) + LF_Set_Alert_Value(context,0) + ScriptLib.EndTimeAxis(context,"sandworm_alert_axis") + ScriptLib.EndTimeAxis(context,"move_sandworm_life_axis") + return 0 +end + + +function action_enter_region_bigworld_sandworm(context,evt) + + --从外侧进入演出圈 + --开一个时间轴 + if evt.param1 == defs.move_region then + ScriptLib.PrintContextLog(context,"## [SandwormBigworldControl] action_enter_region_bigworld_sandworm:从外侧进入演出圈") + ScriptLib.InitTimeAxis(context,"sandworm_alert_axis",{1},true) + end + + --从演出圈进入攻击圈 + --命令沙虫进行一次进攻 + if evt.param1 == defs.attack_region then + ScriptLib.PrintContextLog(context,"## [SandwormBigworldControl] action_enter_region_bigworld_sandworm:从演出圈进入攻击圈") + local alert_value = ScriptLib.GetGroupVariableValue(context,"alert_value") + if alert_value >= local_defs.alert_max_value then + --清理一下移动沙虫的生命时间轴 + ScriptLib.EndTimeAxis(context,"move_sandworm_life_axis") + LF_Command_Move_Sandworm_Attack(context,defs.attack_times) + end + end + return 0 +end + + +function action_leave_region_bigworld_sandworm(context,evt) + + --离开演出圈到外侧 + --关掉时间轴,并清理掉所有沙虫 + if evt.param1 == defs.move_region then + ScriptLib.PrintContextLog(context,"## [SandwormBigworldControl] action_leave_region_bigworld_sandworm:从演出圈离开到外侧") + ScriptLib.EndTimeAxis(context,"sandworm_alert_axis") + ScriptLib.EndTimeAxis(context,"move_sandworm_life_axis") + LF_Remove_All_Sandworm(context) + end + + --离开攻击圈,进入演出圈 + --清理掉攻击沙虫 + if evt.param1 == defs.attack_region and ScriptLib.IsInRegion(context,evt.uid,defs.move_region) then + ScriptLib.PrintContextLog(context,"## [SandwormBigworldControl] action_leave_region_bigworld_sandworm:从攻击圈离开到演出圈") + LF_Remove_All_Sandworm(context) + LF_Set_Alert_Lock(context,false) + + + --这里其实是在做一个延时X秒的操作,但为了防止时间轴导致的时序问题,全部转化成警戒值的操作 + local sandstorm_state = ScriptLib.GetGroupVariableValueByGroup(context,"sandstorm_state",local_defs.sandworm_manager_group) + local alert_by_tick = 0 + if sandstorm_state == 1 then + alert_by_tick = math.floor((region_config.alert_by_tick_normal[1] + region_config.alert_by_tick_normal[2])/2) + else + alert_by_tick = math.floor((region_config.alert_by_tick_sandstorm[1] + region_config.alert_by_tick_sandstorm[2])/2) + end + local target_alert_value = math.ceil(local_defs.alert_max_value - alert_by_tick * local_defs.outof_attack_region_delay) + if target_alert_value <= 0 then + target_alert_value = 0 + end + LF_Set_Alert_Value(context, target_alert_value) + end + return 0 +end + +function action_time_axis_pass_bigworld_sandworm(context,evt) + if (evt.source_name == "sandworm_alert_axis") then + local region_config = LF_Get_Current_Region_Config(context) + if region_config ~= nil then + local alert_by_tick = {} + local sandstorm_state = ScriptLib.GetGroupVariableValueByGroup(context,"sandstorm_state",local_defs.sandworm_manager_group) + if sandstorm_state == 1 then + alert_by_tick = region_config.alert_by_tick_normal + else + alert_by_tick = region_config.alert_by_tick_sandstorm + end + local delta = math.random(alert_by_tick[1],alert_by_tick[2]) + LF_Change_Alert_Value(context,delta) + end + end + + if (evt.source_name == "move_sandworm_life_axis") then + LF_Remove_All_Sandworm(context) + LF_On_Attack_Finish(context) + end + return 0 +end + +--[[----------------------------------------------------------------- +|| || +|| 沙虫控制回调 || +|| || +-----------------------------------------------------------------]]-- + +--沙虫控制回调:创建沙虫成功 +function LF_On_Create_Sandworm_Success(context) + ScriptLib.PrintContextLog(context,"## [SandwormBigworldControl]LF_On_Create_Sandworm_Success: 沙虫控制回调:创建沙虫成功") + ScriptLib.PrintContextLog(context,"## [SandwormBigworldControl]LF_On_Create_Sandworm_Success: 锁定警戒值变化") + LF_Set_Alert_Lock(context,true) +end + +--沙虫控制回调:创建沙虫失败 +function LF_On_Create_Sandworm_Fail(context) + ScriptLib.PrintContextLog(context,"## [SandwormBigworldControl]LF_On_Create_Sandworm_Success: 沙虫控制回调:创建沙虫失败") + ScriptLib.PrintContextLog(context,"## [SandwormBigworldControl]LF_On_Create_Sandworm_Success: 解锁警戒值变化") + LF_Set_Alert_Value(context,0) + LF_Set_Alert_Lock(context,false) +end + +--沙虫控制回调:移除沙虫 +function LF_On_Remove_Sandworm(context) + ScriptLib.PrintContextLog(context,"## [SandwormBigworldControl]LF_On_Create_Sandworm_Success: 沙虫控制回调:清除沙虫") + ScriptLib.PrintContextLog(context,"## [SandwormBigworldControl]LF_On_Create_Sandworm_Success: 解锁警戒值变化") + LF_Set_Alert_Lock(context,false) +end + +--沙虫控制回调:沙虫攻击完成 +function LF_On_Attack_Finish(context) + ScriptLib.PrintContextLog(context,"## [SandwormBigworldControl]LF_On_Attack_Finish: 沙虫控制回调:攻击完成,警戒值清零") + LF_Set_Alert_Value(context,0) +end + +--沙虫控制回调:击中玩家 +function LF_On_Attack_Hit_Avatar(context) +end +--[[----------------------------------------------------------------- +|| || +|| 警戒值控制 || +|| || +-----------------------------------------------------------------]]-- + +function LF_Change_Alert_Value(context,delta) + if not LF_Is_Alert_Locked(context) then + ScriptLib.ChangeGroupVariableValue(context,"alert_value",delta) + end +end + +function LF_Set_Alert_Value(context,target_value) + if not LF_Is_Alert_Locked(context) then + ScriptLib.SetGroupVariableValue(context,"alert_value",target_value) + end +end + +function LF_Get_Alert_Value(context) + return ScriptLib.GetGroupVariableValue(context,"alert_value") +end + + + +function LF_Set_Alert_Lock(context,is_locked) + if is_locked then + ScriptLib.SetGroupVariableValue(context,"is_alert_locked",1) + else + ScriptLib.SetGroupVariableValue(context,"is_alert_locked",0) + end +end + +function LF_Is_Alert_Locked(context) + return ScriptLib.GetGroupVariableValue(context,"is_alert_locked") == 1 +end + + + +--[[----------------------------------------------------------------- +|| || +|| 杂项方法 || +|| || +-----------------------------------------------------------------]]-- + +function LF_Get_Target_Uid(context) + return ScriptLib.GetSceneOwnerUid(context) +end + + + + +function LF_Get_Current_Region_Config(context) + + return region_config +end + + + +--获取指定位置的随机近邻位置。分布在min_r~max_r为半径的环上 +function LF_Get_Random_Neighbour(context,pos,min_r,max_r) + local random_r = math.random(min_r,max_r) + local random_a = math.random()*math.pi*2 + local rpos_x = pos.x + random_r * math.cos(random_a) + local rpos_z = pos.z + random_r * math.sin(random_a) + local rpos = {x = rpos_x,y = pos.y,z = rpos_z} + return rpos +end + + +------------------------------------------------------------------ +bigworld_Initialize() \ No newline at end of file diff --git a/gdconf/game_data_config/lua/common/V3_4/SandwormChallengeControl.lua b/gdconf/game_data_config/lua/common/V3_4/SandwormChallengeControl.lua new file mode 100644 index 00000000..b5372a4e --- /dev/null +++ b/gdconf/game_data_config/lua/common/V3_4/SandwormChallengeControl.lua @@ -0,0 +1,215 @@ + +--[[====================================== +|| filename: SandwormchallengeControl +|| owner: luyao.huang +|| description: +|| LogName: SandwormchallengeControl +|| Protection: +=======================================]]-- + + + +local business_type = "challenge" +local priority = 2 + +local local_defs = +{ + sandworm_manager_group = 133314001, + + challenge_option = 177, + time_axis_name = "challenge_sandworm_tick_axis" +} + + + +local challenge_Tri = { + [1] = { name = "select_option_challenge_sandworm", config_id = 100010001, event = EventType.EVENT_SELECT_OPTION, source = "", condition = "", action = "action_select_option_challenge_sandworm", trigger_count = 0}, + [2] = { name = "challenge_success_challenge_sandworm", config_id = 100010002, event = EventType.EVENT_CHALLENGE_SUCCESS, source = "", condition = "", action = "action_challenge_success_challenge_sandworm", trigger_count = 0}, + [3] = { name = "challenge_fail_challenge_sandworm", config_id = 100010003, event = EventType.EVENT_CHALLENGE_FAIL, source = "", condition = "", action = "action_challenge_fail_challenge_sandworm", trigger_count = 0}, + + + [10] = { name = "enter_region_challenge_sandworm", config_id = 100010011, event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "action_enter_region_challenge_sandworm", trigger_count = 0}, + [11] = { name = "leave_region_challenge_sandworm", config_id = 100010012, event = EventType.EVENT_LEAVE_REGION, source = "", condition = "", action = "action_leave_region_challenge_sandworm", trigger_count = 0}, + [12] = { name = "time_axis_pass_challenge_sandworm", config_id = 100010013, event = EventType.EVENT_TIME_AXIS_PASS, source = "", condition = "", action = "action_time_axis_pass_challenge_sandworm", trigger_count = 0}, + [13] = { name = "group_will_unload_challenge_sandworm", config_id = 100010014, event = EventType.EVENT_GROUP_WILL_UNLOAD, source = "", condition = "", action = "action_group_will_unload_challenge_sandworm", trigger_count = 0}, + + [20] = { name = "variable_change_challenge_sandworm", config_id = 100010021, event = EventType.EVENT_VARIABLE_CHANGE, source = "attack_count", condition = "condition_variable_change_challenge_sandworm", action = "action_variable_change_challenge_sandworm", trigger_count = 0,tag = "1"}, + +} + +function challenge_Initialize() + for k,v in pairs(challenge_Tri) do + table.insert(triggers, v) + table.insert(suites[1].triggers, v.name) + end + --沙虫攻击次数计数开关,打开后才会开始计数 + table.insert(variables,{ config_id = 100010001, name = "is_attack_count", value = 0}) + --沙虫攻击次数计数 + table.insert(variables,{ config_id = 100010002, name = "attack_count", value = 0}) +end + +--[[----------------------------------------------------------------- +|| || +|| 触发器回调 || +|| || +-----------------------------------------------------------------]]-- +function action_select_option_challenge_sandworm(context,evt) + if evt.param2 == local_defs.challenge_option then + LF_On_Challenge_Start(context) + end + return 0 +end + +function action_challenge_success_challenge_sandworm(context,evt) + if evt.param1 == defs.challenge_id then + LF_On_Challenge_Finish(context,true) + end + return 0 +end + +function action_challenge_fail_challenge_sandworm(context,evt) + if evt.param1 == defs.challenge_id then + LF_On_Challenge_Finish(context,false) + end + return 0 +end + + +function action_group_will_unload_challenge_sandworm(context,evt) + + ScriptLib.PrintContextLog(context,"## [SandwormchallengeControl] group即将卸载") + LF_Remove_All_Sandworm(context) + ScriptLib.EndTimeAxis(context,local_defs.time_axis_name) + return 0 +end + + +function action_enter_region_challenge_sandworm(context,evt) + if ScriptLib.IsChallengeStartedByChallengeId(context, defs.challenge_id) then + if evt.param1 == defs.sandworm_region then + ScriptLib.PrintContextLog(context,"## [SandwormchallengeControl]enter_region: 玩家进入挑战沙虫区域") + ScriptLib.ContinueTimeAxis(context,local_defs.time_axis_name) + end + end + return 0 +end + + +function action_leave_region_challenge_sandworm(context,evt) + if ScriptLib.IsChallengeStartedByChallengeId(context, defs.challenge_id) then + if evt.param1 == defs.sandworm_region then + ScriptLib.PrintContextLog(context,"## [SandwormchallengeControl]leave_region: 玩家离开挑战沙虫区域,清除沙虫") + LF_Remove_All_Sandworm(context) + ScriptLib.PauseTimeAxis(context,local_defs.time_axis_name) + end + end + return 0 +end + +function action_time_axis_pass_challenge_sandworm(context,evt) + if ScriptLib.IsChallengeStartedByChallengeId(context, defs.challenge_id) then + if (evt.source_name == local_defs.time_axis_name) then + local uid = ScriptLib.GetSceneOwnerUid(context) + LF_Summon_Direct_Sandworm_By_Avatar(context,uid,defs.attack_times) + end + end + return 0 +end + +function condition_variable_change_challenge_sandworm(context,evt) + --过滤掉清零的导致的触发 + if evt.param1 ~= 0 then + return true + end + return false +end + + +function action_variable_change_challenge_sandworm(context,evt) + return 0 +end + + +--[[----------------------------------------------------------------- +|| || +|| 挑战控制回调 || +|| || +-----------------------------------------------------------------]]-- + +function LF_On_Challenge_Start(context) + LF_Reset_Attack_Count(context) + ScriptLib.InitTimeAxis(context,local_defs.time_axis_name,{defs.attack_interval},true) +end + +function LF_On_Challenge_Finish(context,is_success) + LF_Remove_All_Sandworm(context) + ScriptLib.EndTimeAxis(context,local_defs.time_axis_name) +end + + + + + +--[[----------------------------------------------------------------- +|| || +|| 沙虫控制回调 || +|| || +-----------------------------------------------------------------]]-- + +--沙虫控制回调:创建沙虫成功 +function LF_On_Create_Sandworm_Success(context) + ScriptLib.PrintContextLog(context,"## [SandwormchallengeControl]LF_On_Create_Sandworm_Success: 沙虫控制回调:创建沙虫成功") +end + +--沙虫控制回调:创建沙虫失败 +function LF_On_Create_Sandworm_Fail(context) + ScriptLib.PrintContextLog(context,"## [SandwormchallengeControl]LF_On_Create_Sandworm_Success: 沙虫控制回调:创建沙虫失败") +end + +--沙虫控制回调:移除沙虫 +function LF_On_Remove_Sandworm(context) + ScriptLib.PrintContextLog(context,"## [SandwormchallengeControl]LF_On_Create_Sandworm_Success: 沙虫控制回调:清除沙虫") +end + +--沙虫控制回调:沙虫攻击完成 +function LF_On_Attack_Finish(context) + ScriptLib.PrintContextLog(context,"## [SandwormchallengeControl]LF_On_Attack_Finish: 沙虫控制回调:攻击完成") +end + +--沙虫控制回调:沙虫攻击命中玩家 +function LF_On_Attack_Hit_Avatar(context) + if LF_Is_Attack_Count(context) then + ScriptLib.ChangeGroupVariableValue(context,"attack_count",1) + end +end + +--[[----------------------------------------------------------------- +|| || +|| 沙虫攻击计数 || +|| || +-----------------------------------------------------------------]]-- +function LF_Reset_Attack_Count(context) + ScriptLib.SetGroupVariableValue(context,"attack_count",0) +end + +function LF_Start_Attack_Count(context) + ScriptLib.SetGroupVariableValue(context,"is_attack_count",1) +end + +function LF_Stop_Attack_Count(context) + ScriptLib.SetGroupVariableValue(context,"is_attack_count",0) +end + +function LF_Is_Attack_Count(context) + return ScriptLib.GetGroupVariableValue(context,"is_attack_count") +end + + +--[[----------------------------------------------------------------- +|| || +|| 杂项方法 || +|| || +-----------------------------------------------------------------]]-- + +------------------------------------------------------------------ +challenge_Initialize() \ No newline at end of file diff --git a/gdconf/game_data_config/lua/common/V3_4/SandwormChallenge_DodgeChallenge.lua b/gdconf/game_data_config/lua/common/V3_4/SandwormChallenge_DodgeChallenge.lua new file mode 100644 index 00000000..8d9007fb --- /dev/null +++ b/gdconf/game_data_config/lua/common/V3_4/SandwormChallenge_DodgeChallenge.lua @@ -0,0 +1,193 @@ + +--[[====================================== +|| filename: SandwormChallenge_DodgeChallenge +|| owner: luyao.huang +|| description: 主要是用于管理沙虫躲避挑战里面的父子挑战结构,和沙虫没有太多联系 +|| LogName: SandwormChallenge_DodgeChallenge +|| Protection: +=======================================]]-- + + + +local local_defs = +{ + challenge_index = 666, + challenge_id = 2012004, + live_challenge_index = 667, + live_challenge_id = 2012003, + dodge_challenge_index = 668, + dodge_challenge_id = 2012002, + challenge_option = 177, +} + + + +local challenge_Tri = { + [1] = { name = "select_option_dodge_challenge", config_id = 200010001, event = EventType.EVENT_SELECT_OPTION, source = "", condition = "", action = "action_select_option_dodge_challenge", trigger_count = 0}, + [2] = { name = "group_load_dodge_challenge", config_id = 200010002, event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_group_load_dodge_challenge", trigger_count = 0}, + [3] = { name = "challenge_fail_dodge_challenge", config_id = 200010003, event = EventType.EVENT_CHALLENGE_FAIL, source = "", condition = "", action = "action_challenge_fail_dodge_challenge", trigger_count = 0}, + [4] = { name = "challenge_success_dodge_challenge", config_id = 200010004, event = EventType.EVENT_CHALLENGE_SUCCESS, source = "", condition = "", action = "action_challenge_success_dodge_challenge", trigger_count = 0}, + [6] = { name = "gadget_state_change_dodge_challenge", config_id = 200010006, event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "", action = "action_gadget_state_change_dodge_challenge", trigger_count = 0}, +} + +function dodge_challenge_Initialize() + for k,v in pairs(challenge_Tri) do + table.insert(triggers, v) + table.insert(suites[1].triggers, v.name) + end + table.insert(variables,{ config_id = 200010001, name = "is_success", value = 0}) +end + +--[[----------------------------------------------------------------- +|| || +|| 触发器回调 || +|| || +-----------------------------------------------------------------]]-- +function action_gadget_state_change_dodge_challenge(context,evt) + if evt.param2 == defs.worktop_id then + + ScriptLib.PrintContextLog(context,"## [SandwormChallenge_DodgeChallenge] gadget_state_change:操作台状态变化") + if evt.param1 == 0 then + --恢复选项 + ScriptLib.PrintContextLog(context,"## [SandwormChallenge_DodgeChallenge] gadget_state_change:操作台到0状态,恢复选项") + ScriptLib.SetWorktopOptionsByGroupId(context, base_info.group_id, defs.worktop_id, {local_defs.challenge_option}) + end + if evt.param1 == 201 or evt.param1 == 202 then + --清选项 + ScriptLib.PrintContextLog(context,"## [SandwormChallenge_DodgeChallenge] gadget_state_change:操作台到非0状态,清理选项") + ScriptLib.DelWorktopOptionByGroupId(context, base_info.group_id, defs.worktop_id, local_defs.challenge_option) + end + end + return 0 +end + + +function action_select_option_dodge_challenge(context,evt) + if evt.param2 == local_defs.challenge_option then + ScriptLib.PrintContextLog(context,"## [SandwormChallenge_DodgeChallenge] select_option:选择选项,开启挑战") + --开挑战 + --ScriptLib.ActiveChallenge(context, local_defs.challenge_index, local_defs.challenge_id, defs.challenge_time, defs.max_hit_times, 0, 0) + + local uid = ScriptLib.GetSceneOwnerUid(context) + ScriptLib.CreateFatherChallenge(context, local_defs.challenge_index, local_defs.challenge_id, defs.challenge_time, {success = 10, fail = 5, fail_on_wipe = true}) + ScriptLib.StartFatherChallenge(context, local_defs.challenge_index) + ScriptLib.AttachChildChallenge(context, local_defs.challenge_index, local_defs.dodge_challenge_index, local_defs.dodge_challenge_id, + {3,1,defs.max_hit_times,0,0},{},{success=10, fail=5}) + ScriptLib.AttachChildChallenge(context, local_defs.challenge_index, local_defs.live_challenge_index, local_defs.live_challenge_id, + {defs.challenge_time},{},{success=10, fail=5}) + + --转操作台状态 + ScriptLib.SetGadgetStateByConfigId(context, defs.worktop_id, GadgetState.GearStart) + + + --开启挑战时立刻召一次沙虫 + local uid = ScriptLib.GetSceneOwnerUid(context) + LF_Summon_Direct_Sandworm_By_Avatar(context,uid,defs.attack_times) + + --开启玩法杂项 + LF_Start_Play(context) + end + return 0 +end + +function action_challenge_success_dodge_challenge(context,evt) + ScriptLib.PrintContextLog(context,"## [SandwormChallenge_DodgeChallenge] challenge_success:挑战成功,挑战id为"..evt.param1) + if evt.param1 == local_defs.live_challenge_id then + ScriptLib.PrintContextLog(context,"## [SandwormChallenge_DodgeChallenge] challenge_success:挑战成功") + + ScriptLib.StopChallenge(context,local_defs.challenge_index,1) + + --记一个变量,方便下次恢复 + ScriptLib.SetGroupVariableValue(context, "is_success", 1) + + --创建宝箱 + ScriptLib.CreateGadget(context, { config_id = defs.chest_id }) + + --转操作台状态到完成 + ScriptLib.SetGadgetStateByConfigId(context, defs.worktop_id, GadgetState.GearStop) + + --清理玩法杂项 + LF_Clear_Play(context) + end + return 0 +end + +function action_challenge_fail_dodge_challenge(context,evt) + ScriptLib.PrintContextLog(context,"## [SandwormChallenge_DodgeChallenge] challenge_success:挑战失败,挑战id为"..evt.param1) + if evt.param1 == local_defs.live_challenge_id then + ScriptLib.StopChallenge(context,local_defs.challenge_index,1) + + + --记一个变量,方便下次恢复 + ScriptLib.SetGroupVariableValue(context, "is_success", 1) + + --创建宝箱 + ScriptLib.CreateGadget(context, { config_id = defs.chest_id }) + + --转操作台状态到完成 + ScriptLib.SetGadgetStateByConfigId(context, defs.worktop_id, GadgetState.GearStop) + + --清理玩法杂项 + LF_Clear_Play(context) + end + + + if evt.param1 == local_defs.dodge_challenge_id then + + ScriptLib.StopChallenge(context,local_defs.challenge_index,0) + + ScriptLib.PrintContextLog(context,"## [SandwormChallenge_DodgeChallenge] challenge_fail:挑战失败") + --转操作台状态到初始 + ScriptLib.SetGadgetStateByConfigId(context, defs.worktop_id, GadgetState.Default) + + --清理玩法杂项 + LF_Clear_Play(context) + end + return 0 +end + + +function action_group_load_dodge_challenge(context,evt) + + local is_success = ScriptLib.GetGroupVariableValue(context,"is_success") == 1 + if is_success then + ScriptLib.PrintContextLog(context,"## [SandwormChallenge_DodgeChallenge] group_load:group加载,之前已成功") + --如果之前已成功,将操作台直接转到完成状态 + ScriptLib.SetGadgetStateByConfigId(context, defs.worktop_id, GadgetState.GearStop) + else + ScriptLib.PrintContextLog(context,"## [SandwormChallenge_DodgeChallenge] group_load:group加载,之前未成功") + --如果之前未成功,则正常给操作台上选项 + ScriptLib.SetGadgetStateByConfigId(context, defs.worktop_id, GadgetState.Default) + ScriptLib.SetWorktopOptionsByGroupId(context, base_info.group_id, defs.worktop_id, {local_defs.challenge_option}) + end + return 0 +end + + + +--[[----------------------------------------------------------------- +|| || +|| 杂项方法 || +|| || +-----------------------------------------------------------------]]-- +function LF_Start_Play(context) + + --开空气墙 + ScriptLib.CreateGadget(context, { config_id = defs.airwall_id }) + --打开沙虫计数开关 + ScriptLib.SetGroupVariableValue(context, "is_attack_count", 1) +end + + +function LF_Clear_Play(context) + --清掉空气墙 + ScriptLib.KillEntityByConfigId(context, { config_id = defs.airwall_id }) + + --关掉计数 + ScriptLib.SetGroupVariableValue(context, "is_attack_count", 0) +end + + + +------------------------------------------------------------------ +dodge_challenge_Initialize() \ No newline at end of file diff --git a/gdconf/game_data_config/lua/common/V3_4/SandwormControl.lua b/gdconf/game_data_config/lua/common/V3_4/SandwormControl.lua new file mode 100644 index 00000000..8926bf30 --- /dev/null +++ b/gdconf/game_data_config/lua/common/V3_4/SandwormControl.lua @@ -0,0 +1,351 @@ +--[[====================================== +|| filename: SandwormControl +|| owner: luyao.huang +|| description: 3.3沙尘爆发沙虫控制(白盒) +|| LogName: SandwormControl +|| Protection: +=======================================]]-- + + +local sandworm_config = +{ + sandworm_id = 1030, + min_raidus = 10, + max_radius = 20, +} + + +------ +local local_defs = { +} + + + + +local Tri = { + [1] = { name = "time_axis_pass_sandworm", config_id = 10001001, event = EventType.EVENT_TIME_AXIS_PASS, source = "", condition = "", action = "action_time_axis_pass_sandworm", trigger_count = 0}, + [2] = { name = "variable_change_sandworm", config_id = 10001002, event = EventType.EVENT_VARIABLE_CHANGE, source = "sandworm_state", condition = "", action = "action_variable_change_sandworm", trigger_count = 0}, + [3] = { name = "enter_region_sandworm", config_id = 10001003, event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "action_enter_region_sandworm", trigger_count = 0}, + [4] = { name = "leave_region_sandworm", config_id = 10001004, event = EventType.EVENT_LEAVE_REGION, source = "", condition = "", action = "action_leave_region_sandworm", trigger_count = 0}, + +} + +function Initialize() + for k,v in pairs(Tri) do + table.insert(triggers, v) + table.insert(suites[1].triggers, v.name) + end + + --沙虫状态 + -- 0:未开启 + -- 1:初始CD中 + -- 2:CD中 + -- 3:攻击中 + + table.insert(variables,{ config_id = 20001001, name = "sandworm_state", value = -1}) + + + --目标玩家 + --每次有玩家进圈和出圈,只要沙虫不处于攻击状态,就会重新调整一次目标玩家 + --沙虫创生后,会通过SLC通知一次lua调整ability层自己选择的目标玩家 + + table.insert(variables,{ config_id = 20001002, name = "target_uid", value = -1}) + + + --是否有沙虫时间轴存档 + table.insert(variables,{ config_id = 20001003, name = "has_sandworm_axis_saves", value = -1}) + --存档的沙虫时间轴剩余时间 + table.insert(variables,{ config_id = 20001004, name = "sandworm_last_axis_remain_time", value = -1}) + --存档的沙虫时间轴剩余时间 + table.insert(variables,{ config_id = 20001005, name = "sandworm_last_axis_start_time", value = -1}) + --存档的沙虫时间轴剩余时间 + table.insert(variables,{ config_id = 20001006, name = "sandworm_last_axis_last_time", value = -1}) +end + +--[[----------------------------------------------------------------- +|| || +|| 触发器回调 || +|| || +-----------------------------------------------------------------]]-- + + + +function action_time_axis_pass_sandworm(context,evt) + + if (evt.source_name == "SANDWORM_START_CD_AXIS") then + ScriptLib.PrintContextLog(context,"## [SandwormControl] action_time_axis_pass:第一次沙虫攻击CD时间结束,开始沙虫攻击") + if LF_Is_In_Legal_Sandworm_Region(context,LF_Get_Target_Uid(context)) then + LF_Start_Sandworm_Attack(context) + else + ScriptLib.PrintGroupWarning(context,"## [Warning] [SandstormControl] action_time_axis_pass_sandworm:目标玩家不在沙虫区域内且没有切换到合法的目标,异常情况") + end + end + if (evt.source_name == "SANDWORM_CD_AXIS") then + ScriptLib.PrintContextLog(context,"## [SandwormControl] action_time_axis_pass:沙虫攻击CD结束,开始沙虫攻击") + if LF_Is_In_Legal_Sandworm_Region(context,LF_Get_Target_Uid(context)) then + LF_Start_Sandworm_Attack(context) + else + ScriptLib.PrintGroupWarning(context,"## [Warning] [SandstormControl] action_time_axis_pass_sandworm:目标玩家不在沙虫区域内且没有切换到合法的目标,异常情况") + end + end + return 0 +end + +function action_variable_change_sandworm(context,evt) + + return 0 +end + + +function action_enter_region_sandworm(context,evt) + if LF_Is_Region_Specific_Region(context,"SandwormRegion",evt.param1) then + ScriptLib.PrintContextLog(context,"## [SandwormControl] action_enter_region_sandworm:玩家进入沙虫区域") + if LF_Is_In_Sandstorm_State(context) then + local players_in_region = LF_Get_All_Legal_Player_Uid_In_Legal_Sandworm_Region(context) + ScriptLib.PrintContextLog(context,"## [SandwormControl] action_enter_region_sandworm:当前沙虫区域内玩家数为"..#players_in_region) + if #players_in_region <= 1 then + --如果当前玩家是第一个进入沙虫区域的玩家,将沙虫的目标锁定为该玩家 + ScriptLib.PrintContextLog(context,"## [SandwormControl] action_enter_region_sandworm:玩家"..players_in_region[1].."为当前沙尘暴中第一个进入沙虫区域的,将其设为目标") + LF_Set_Target_Uid(context,players_in_region[1]) + end + --如果没有存档,说明是当前沙尘暴第一次进入沙虫区域,开启第一个CD阶段 + if not LF_Has_Sandworm_Axis_Saves(context) then + ScriptLib.PrintContextLog(context,"## [SandwormControl] action_enter_region_sandworm:没有存档,开始初始化第一次沙虫攻击CD阶段") + LF_Set_Time_Axis(context,"SANDWORM_START_CD_AXIS",{save_prefix = "sandworm"}) + LF_Set_Sandworm_State(context,1) + else + --如果有存档,直接加载存档 + ScriptLib.PrintContextLog(context,"## [SandwormControl] action_enter_region_sandworm:有存档,开始加载存档时间轴") + LF_Load_Sandworm_Saves(context) + end + end + end + + return 0 +end + +function action_leave_region_sandworm(context,evt) + if LF_Is_Region_Specific_Region(context,"SandwormRegion",evt.param1) then + ScriptLib.PrintContextLog(context,"## [SandwormControl] action_leave_region_sandworm:玩家离开沙虫区域") + if LF_Is_In_Sandstorm_State(context) then + --先停止当前的沙虫攻击 + if LF_Get_Sandworm_State(context) == 3 then + ScriptLib.PrintContextLog(context,"## [SandwormControl] action_leave_region_sandworm:停止当前沙虫攻击") + LF_Stop_Sandworm_Attack(context) + end + local players_in_region = LF_Get_All_Legal_Player_Uid_In_Legal_Sandworm_Region(context) + ScriptLib.PrintContextLog(context,"## [SandwormControl] action_leave_region_sandworm:当前沙虫区域内玩家数为"..#players_in_region) + if #players_in_region >= 1 and evt.uid == LF_Get_Target_Uid(context) then + ScriptLib.PrintContextLog(context,"## [SandwormControl] action_leave_region_sandworm:有玩家离开区域,重新设置沙虫目标为"..players_in_region[1]) + LF_Set_Target_Uid(context,players_in_region[1]) + elseif #players_in_region <= 0 then + ScriptLib.PrintContextLog(context,"## [SandwormControl] action_leave_region_sandworm:所有玩家全部离开沙虫区域,存档时间轴") + + local sandworm_state = ScriptLib.GetGroupVariableValue(context,"sandworm_state") + if sandworm_state == 1 then + ScriptLib.PrintContextLog(context,"## [SandwormControl] action_leave_region_sandworm:当前为初始CD状态,存档时间轴") + ScriptLib.EndTimeAxis(context,"SANDWORM_START_CD_AXIS") + LF_Save_Sandworm_Saves(context) + elseif sandworm_state == 2 then + ScriptLib.PrintContextLog(context,"## [SandwormControl] action_leave_region_sandworm:当前为常规CD状态,存档时间轴") + ScriptLib.EndTimeAxis(context,"SANDWORM_CD_AXIS") + LF_Save_Sandworm_Saves(context) + elseif sandworm_state == 3 then + ScriptLib.PrintContextLog(context,"## [SandwormControl] action_leave_region_sandworm:当前为沙虫攻击状态,什么都不需要存。下次加载时直接开始CD即可") + end + + end + end + end + return 0 +end + +--[[----------------------------------------------------------------- +|| || +|| 沙虫存档 || +|| || +-----------------------------------------------------------------]]-- + +function LF_Save_Sandworm_Saves(context) + ScriptLib.PrintContextLog(context,"## [SandwormControl]LF_Save_Sandworm_State:开始存储当前时间轴状态") + local current_time = ScriptLib.GetServerTime(context) + local last_start_time = ScriptLib.GetGroupVariableValue(context,"sandworm_last_axis_start_time") + local last_last_time = ScriptLib.GetGroupVariableValue(context,"sandworm_last_axis_last_time") + local remain_time = last_last_time - (current_time - last_start_time) + + ScriptLib.PrintContextLog(context,"## [SandwormControl] LF_Save_Sandworm_State:剩余时间为"..remain_time) + ScriptLib.SetGroupVariableValue(context,"sandworm_last_axis_remain_time",remain_time) + + ScriptLib.SetGroupVariableValue(context,"has_sandworm_axis_saves", 1) +end + + +function LF_Load_Sandworm_Saves(context) + + ScriptLib.PrintContextLog(context,"## [SandwormControl]LF_Load_Sandworm_State:开始恢复时间轴状态") + local remain_time = ScriptLib.GetGroupVariableValue(context,"sandworm_last_axis_remain_time") + local sandworm_state = ScriptLib.GetGroupVariableValue(context,"sandworm_state") + + if sandworm_state == 1 then + ScriptLib.PrintContextLog(context,"## [SandwormControl]LF_Load_Sandworm_State:之前处于起始CD状态,恢复起始CD剩余时间"..remain_time.."秒") + LF_Set_Time_Axis(context,"SANDWORM_START_CD_AXIS",{save_prefix = "sandworm", target_time = remain_time}) + elseif sandworm_state == 2 then + ScriptLib.PrintContextLog(context,"## [SandwormControl]LF_Load_Sandworm_State:之前处于CD状态,恢复CD剩余时间"..remain_time.."秒") + LF_Set_Time_Axis(context,"SANDWORM_CD_AXIS",{save_prefix = "sandworm", target_time = remain_time}) + elseif sandworm_state == 3 then + ScriptLib.PrintContextLog(context,"## [SandwormControl]LF_Load_Sandworm_State:之前处于沙虫攻击状态,加载时直接进入CD阶段") + LF_Set_Time_Axis(context,"SANDWORM_CD_AXIS",{save_prefix = "sandworm"}) + LF_Set_Sandworm_State(context,2) + end + + +end + + +function LF_Has_Sandworm_Axis_Saves(context) + return ScriptLib.GetGroupVariableValue(context,"has_sandworm_axis_saves") == 1 +end + + +--[[----------------------------------------------------------------- +|| || +|| 沙虫流程 || +|| || +-----------------------------------------------------------------]]-- + + +function LF_Start_Sandworm_Phase(context) + ScriptLib.PrintContextLog(context,"## [SandwormControl]LF_Start_Sandworm_Phase:=====================================================") + ScriptLib.PrintContextLog(context,"## [SandwormControl]LF_Start_Sandworm_Phase:沙尘暴开始,开始准备沙虫攻击相关逻辑") + local players_in_region = LF_Get_All_Legal_Player_Uid_In_Legal_Sandworm_Region(context) + if #players_in_region <= 0 then + ScriptLib.PrintContextLog(context,"## [SandwormControl]LF_Start_Sandworm_Phase:沙虫区域没有玩家,等玩家enter region时再开始沙虫攻击") + else + ScriptLib.PrintContextLog(context,"## [SandwormControl]LF_Start_Sandworm_Phase:沙虫区域内有玩家"..players_in_region[1]..",初始化第一次沙虫攻击CD") + LF_Set_Target_Uid(context,players_in_region[1]) + LF_Set_Time_Axis(context,"SANDWORM_START_CD_AXIS",{save_prefix = "sandworm"}) + LF_Set_Sandworm_State(context,1) + end +end + + +function LF_Stop_Sandworm_Phase(context) + LF_Stop_Sandworm_Attack(context) + ScriptLib.SetGroupVariableValue(context,"has_sandworm_axis_saves",0) + ScriptLib.EndTimeAxis(context,"SANDWORM_START_CD_AXIS") + ScriptLib.EndTimeAxis(context,"SANDWORM_CD_AXIS") + ScriptLib.PrintContextLog(context,"## [SandwormControl]LF_Start_Sandworm_Phase:沙尘暴结束,清理沙虫攻击相关逻辑") + ScriptLib.PrintContextLog(context,"## [SandwormControl]LF_Start_Sandworm_Phase:=====================================================") +end + + +--[[----------------------------------------------------------------- +|| || +|| 沙虫控制 || +|| || +-----------------------------------------------------------------]]-- + + +--开启一次沙虫攻击 +function LF_Start_Sandworm_Attack(context) + local target_uid = LF_Get_Target_Uid(context) + ScriptLib.PrintContextLog(context,"## [SandstormControl] LF_Start_Sandworm_Attack:在玩家"..target_uid.."附近开启一次沙虫袭击") + LF_Create_Sandworm(context,target_uid) + LF_Set_Sandworm_State(context,3) +end + +--关闭当前的沙虫攻击 +function LF_Stop_Sandworm_Attack(context) + ScriptLib.PrintContextLog(context,"## [SandstormControl] LF_Start_Sandworm_Attack:沙虫袭击结束") + LF_Remove_Sandworm(context) +end + + + +--在指定玩家身边生成一只沙虫 +function LF_Create_Sandworm(context,target_uid) + ScriptLib.PrintContextLog(context,"## [SandstormControl] LF_Create_Sandworm:在玩家"..target_uid.."附近创建沙虫") + local owner_eid = ScriptLib.GetAvatarEntityIdByUid(context,target_uid) + local pos = ScriptLib.GetPosByEntityId(context,owner_eid) + local rpos = LF_Get_Random_Neighbour(context,pos,sandworm_config.min_raidus,sandworm_config.max_radius) + ScriptLib.CreateGadgetByConfigIdByPos(context,sandworm_config.sandworm_id,{x=rpos.x,y=rpos.y+1.5,z=rpos.z}, {x=0,y=0,z=0}) +end + +--清理当前生成的沙虫(有且只有一只) +function LF_Remove_Sandworm(context) + ScriptLib.PrintContextLog(context,"## [SandstormControl] LF_Remove_Sandworm:移除当前沙虫") + ScriptLib.RemoveEntityByConfigId(context, base_info.group_id, EntityType.GADGET, sandworm_config.sandworm_id) +end + + +--[[----------------------------------------------------------------- +|| || +|| 杂项方法 || +|| || +-----------------------------------------------------------------]]-- + +--获取指定位置的随机近邻位置。分布在min_r~max_r为半径的环上 +function LF_Get_Random_Neighbour(context,pos,min_r,max_r) + local random_r = math.random(min_r,max_r) + local random_a = math.random()*math.pi*2 + local rpos_x = pos.x + random_r * math.cos(random_a) + local rpos_z = pos.z + random_r * math.sin(random_a) + local rpos = {x = rpos_x,y = pos.y,z = rpos_z} + return rpos +end +--[[----------------------------------------------------------------- +|| || +|| CRUD方法 || +|| || +-----------------------------------------------------------------]]-- + + +--设置沙虫状态 +function LF_Set_Sandworm_State(context,state) + ScriptLib.SetGroupVariableValue(context,"sandworm_state",state) +end + +--获取沙虫状态 +function LF_Get_Sandworm_State(context) + return ScriptLib.GetGroupVariableValue(context,"sandworm_state") +end + +--设置目标玩家uid +function LF_Set_Target_Uid(context,uid) + ScriptLib.SetGroupVariableValue(context,"target_uid",uid) +end + +--获取目标玩家uid +function LF_Get_Target_Uid(context) + return ScriptLib.GetGroupVariableValue(context,"target_uid") +end + +--[[----------------------------------------------------------------- +|| || +|| server lua call || +|| || +-----------------------------------------------------------------]]-- + +--客户端通知沙虫攻击完成 +function SLC_Sandworm_Attack_Finish(context) + ScriptLib.PrintContextLog(context,"## [SandstormControl] SLC_Sandworm_Attack_Finish:沙虫攻击完成SLC") + LF_Stop_Sandworm_Attack(context) + if LF_Is_In_Sandstorm_State(context) then + LF_Set_Time_Axis(context,"SANDWORM_CD_AXIS",{save_prefix = "sandworm"}) + LF_Set_Sandworm_State(context,2) + end + return 0 +end + +--沙虫上给player的modifier。它会通过SLC来同步服务端自己所选择的目标玩家uid +function SLC_Sandworm_Set_Target_Player(context) + ScriptLib.PrintContextLog(context,"## [SandstormControl] SLC_Sandworm_Set_Target_Player:沙虫设置自己的目标player") + LF_Set_Target_Uid(context,context.uid) + return 0 +end + + + +------------------------------------------------------------------ + +Initialize() \ No newline at end of file diff --git a/gdconf/game_data_config/lua/common/V3_4/SandwormControlToolkit.lua b/gdconf/game_data_config/lua/common/V3_4/SandwormControlToolkit.lua new file mode 100644 index 00000000..a8d78cf1 --- /dev/null +++ b/gdconf/game_data_config/lua/common/V3_4/SandwormControlToolkit.lua @@ -0,0 +1,182 @@ + +--[[====================================== +|| filename: SandwormControlToolkit +|| owner: luyao.huang +|| description: 整合了各类沙虫控制方法,可以直接调用或通过tpl调用 +|| LogName: SandwormControlToolkit +|| Protection: +=======================================]]-- + +local business_type = 3 +local sandworm_params_config_id = 0 + + +local business_type_defs = +{ + --大世界 + --目标玩家为沙虫区域内的一个随机合法玩家 + bigworld = 0, + --挑战 + --目标玩家为主机 + challenge = 1, + --指定地点直接召唤 + --没有目标玩家,但要找一组指定地点 + direct = 2, +} + +--玩法业务类型到优先级 +--不一定非要用这个 +local business_type_to_priority = +{ + [business_type_defs.bigworld] = 1, + [business_type_defs.challenge] = 2, + [business_type_defs.direct] = 3 +} + + +local_defs = +{ + sandworm_control_group = 133314001, + alert_max_value = 1000, + direct_sandworm_config_id = 100 +} + +function Initialize() + + table.insert(variables,{ config_id = 50000100, name = "business_type", value = business_type}) + table.insert(variables,{ config_id = 50000101, name = "sandworm_params_config_id", value = sandworm_params_config_id}) + table.insert(variables,{ config_id = 50000102, name = "target_pos_x", value = 0}) + table.insert(variables,{ config_id = 50000103, name = "target_pos_y", value = 0}) + table.insert(variables,{ config_id = 50000104, name = "target_pos_z", value = 0}) +end + + +--[[----------------------------------------------------------------- +|| || +|| 修改警戒值 || +|| || +-----------------------------------------------------------------]]-- +--设置全局的沙虫警戒值 +function LF_Set_Sandworm_Alert_Value(context,target_value) + ScriptLib.ExecuteGroupLua(context,local_defs.sandworm_control_group,"LF_Request_Set_Alert_Value",{target_value}) +end + + +--修改全局的沙虫警戒值 +function LF_Set_Sandworm_Alert_Value(context,delta) + ScriptLib.ExecuteGroupLua(context,local_defs.sandworm_control_group,"LF_Request_Change_Alert_Value",{delta}) +end + +--[[----------------------------------------------------------------- +|| || +|| 创生沙虫 || +|| || +-----------------------------------------------------------------]]-- + +--请求新增一组沙虫参数(注意这个方法与是否召唤沙虫无关,沙虫仍然跟随警戒值逻辑进行计算) +function LF_Create_Sandworm_Params(context,priority) + local group_id = base_info.group_id + ScriptLib.ExecuteGroupLua(context,local_defs.sandworm_control_group,"LF_Request_Create_Sandworm_Params",{group_id,priority}) +end + + + +--立刻在玩家身边召唤一只沙虫,如果希望召出来的是指定的参数,则需要填入一个极高的优先级 +--本质是直接填满沙虫警戒值 +function LF_Create_Normal_Sandworm_Immediately(context,priority) + local group_id = base_info.group_id + ScriptLib.ExecuteGroupLua(context,local_defs.sandworm_control_group,"LF_Request_Create_Sandworm_Params",{group_id,priority}) + ScriptLib.ExecuteGroupLua(context,local_defs.sandworm_control_group,"LF_Request_Set_Alert_Value",{local_defs.alert_max_value+1}) +end + +--根据玩法的业务类型创生一只沙虫,遵循玩法业务类型的优先级 +function LF_Create_Normal_Sandworm_By_Play_Business(context) + local priority = business_type_to_priority[business_type] + LF_Create_Normal_Sandworm_Immediately(context,priority) +end + +--强制在玩家身边召唤一只沙虫,这个操作带有极高的优先级,注意尽量保证使用的时候环境是干净的 +function LF_Force_Create_Normal_Sandworm_Immediately(context) + local priority = 99999 + LF_Create_Normal_Sandworm_Immediately(context,priority) +end + + +--立刻在指定位置召唤一只沙虫,如果希望召出来的是指定的参数,则需要填入一个极高的优先级 +--本质是直接填满沙虫警戒值 +function LF_Create_Direct_Sandworm_Immediately(context,priority,pos_x,pos_y,pos_z) + local group_id = base_info.group_id + ScriptLib.SetGroupVariableValue(context,"target_pos_x",pos_x) + ScriptLib.SetGroupVariableValue(context,"target_pos_y",pos_y) + ScriptLib.SetGroupVariableValue(context,"target_pos_z",pos_z) + --申请一个直接攻击沙虫的参数 + ScriptLib.ExecuteGroupLua(context,local_defs.sandworm_control_group,"LF_Request_Create_Sandworm_Params",{group_id,priority}) + ScriptLib.ExecuteGroupLua(context,local_defs.sandworm_control_group,"LF_Request_Set_Alert_Value",{local_defs.alert_max_value+1}) +end + +--根据玩法的业务类型在指定位置直接召唤一只沙虫,遵循玩法业务类型的优先级 +function LF_Create_Normal_Sandworm_By_Play_Business(context,pos_x,pos_y,pos_z) + local priority = business_type_to_priority[business_type] + LF_Create_Direct_Sandworm_Immediately(context,priority,pos_x,pos_y,pos_z) +end + +--强制在指定位置召唤一只沙虫,这个操作带有极高的优先级,会占用当前其他区域/挑战召出来的沙虫参数 +--这个行为是一次性的,召唤完成后会清理掉当前的沙虫参数 +function LF_Force_Direct_Sandworm_Immediately(context,pos_x,pos_y,pos_z) + local priority = 99999 + LF_Create_Direct_Sandworm_Immediately(context,priority,pos_x,pos_y,pos_z) +end + + + +--[[----------------------------------------------------------------- +|| || +|| 清除沙虫 || +|| || +-----------------------------------------------------------------]]-- +--移除当前group正在使用的沙虫参数 +--通常用于玩法结束、出界等情况 +function LF_Remove_Sandworm_Params(context) + ScriptLib.ExecuteGroupLua(context,local_defs.sandworm_control_group,"LF_Request_Remove_Sandworm_Params",{base_info.group_id}) +end + +--清掉当前的沙虫,以及当前group申请的沙虫参数 +--通常可以干净的清理掉一个group申请的沙虫以及相关参数 +function LF_Remove_Sandworm(context) + --清掉当前的沙虫 + ScriptLib.ExecuteGroupLua(context,local_defs.sandworm_control_group,"LF_Request_Remove_Sandworm",{base_info.group_id}) + --清掉当前在占用的参数 + ScriptLib.ExecuteGroupLua(context,local_defs.sandworm_control_group,"LF_Request_Remove_Sandworm_Params",{base_info.group_id}) +end + + +--[[----------------------------------------------------------------- +|| || +|| 沙虫攻击计数相关 || +|| || +-----------------------------------------------------------------]]-- +--开启沙虫成功攻击计数的开关 +--会将自己的group设置为target_group,当沙虫攻击成功时,会发送给target_group +function LF_Start_Sandworm_Attack_Count(context) + ScriptLib.SetGroupVariableValueByGroup(context,"start_sandworm_attack_count",1,local_defs.sandworm_control_group) + ScriptLib.SetGroupVariableValueByGroup(context,"sandworm_attack_count_target_group",base_info.group_id,local_defs.sandworm_control_group) +end + +--关闭沙虫成功攻击计数的开关,同时清掉当前的沙虫攻击计数,因此关掉之前务必先把值取出来 +function LF_Stop_Sandworm_Attack_Count(context) + ScriptLib.SetGroupVariableValueByGroup(context,"start_sandworm_attack_count",0,local_defs.sandworm_control_group) + ScriptLib.SetGroupVariableValueByGroup(context,"sandworm_attack_count_target_group",0,local_defs.sandworm_control_group) + ScriptLib.SetGroupVariableValue(context,"sandworm_attack_count",0) +end + +--查询当前记录的沙虫攻击成功的次数 +function LF_Get_Sandworm_Attack_Count(context) + return ScriptLib.GetGroupVariableValue(context,"sandworm_attack_count",0) +end + + + + + +-------------------------------------------------------------------------------------------------------------------------------------------------- +Initialize() \ No newline at end of file diff --git a/gdconf/game_data_config/lua/common/V3_4/SandwormControlV2.lua b/gdconf/game_data_config/lua/common/V3_4/SandwormControlV2.lua new file mode 100644 index 00000000..59cfba07 --- /dev/null +++ b/gdconf/game_data_config/lua/common/V3_4/SandwormControlV2.lua @@ -0,0 +1,275 @@ +--[[====================================== +|| filename: +|| owner: luyao.huang +|| description: +|| LogName: +|| Protection: +=======================================]]-- + + +------ +local local_defs = { + request_list_capacity = 3, + --占据90010000后的若干字段,不要占用这些字段的var + array_base_offset = 90010000 +} + +local request_struct = +{ + group_id = "group_id", + priority = "priority", +} + +--所有数组定义 +--结构为:[数组名] = 最大容量 +local arrays = +{ + [request_struct.group_id] = {capacity = local_defs.request_list_capacity}, + [request_struct.priority] = {capacity = local_defs.request_list_capacity}, +} + + + +local Tri = { + [1] = { name = "group_will_unload_sandworm_control_V2", config_id = 10030001, event = EventType.EVENT_GROUP_WILL_UNLOAD, source = "", condition = "", action = "action_group_will_unload_sandworm_control_V2", trigger_count = 0}, + +} + +function Initialize() + for k,v in pairs(Tri) do + table.insert(triggers, v) + table.insert(suites[1].triggers, v.name) + end + + local current_offset = local_defs.array_base_offset + for k,v in pairs(arrays) do + local array_name = k + local array_capacity = v.capacity + for i = 1, array_capacity do + local var_id = current_offset + i + table.insert(variables,{ config_id = var_id, name = array_name.."_"..tostring(i), value = -1}) + end + current_offset = current_offset + array_capacity + end + + table.insert(variables,{ config_id = 80010001, name = "max_priority_request_index", value = -1}) + + +end + +--[[----------------------------------------------------------------- +|| || +|| 触发器回调 || +|| || +-----------------------------------------------------------------]]-- + +function action_group_will_unload_sandworm_control_V2(context,evt) + ScriptLib.PrintContextLog(context,"## [SandwormControlV2] Group_will_unload: group即将卸载,清空指令列表") + for i = 1, local_defs.request_list_capacity do + LF_Remove_Request_From_List_By_Index(context,i) + end + ScriptLib.SetGroupVariableValue(context,"max_priority_request_index",-1) + return 0 +end + + +--[[----------------------------------------------------------------- +|| || +|| 玩法流程控制 || +|| || +-----------------------------------------------------------------]]-- + +--请求新增沙虫参数 +function LF_Request_Create_Sandworm_Params(context,prev_context,group_id,priority) + ScriptLib.PrintContextLog(context,"## [SandwormControlV2] LF_Request_Create_Sandworm_Timeaxis: 外部请求:请求新增沙虫参数") + local create_request = + { + group_id = group_id, + priority = priority, + } + local ret = LF_Insert_Request_To_List(context,create_request) + return ret +end + +--请求清除沙虫参数 +function LF_Request_Remove_Sandworm_Params(context,prev_context,destroy_request_id) + ScriptLib.PrintContextLog(context,"## [SandwormControlV2] LF_Request_Create_Sandworm_Timeaxis: 外部请求:请求清除沙虫参数") + local index = LF_Get_Request_Index_From_List_By_Request_Id(context,destroy_request_id) + if index == -1 then + return -1 + end + LF_Remove_Request_From_List_By_Index(context,index) + return 0 +end + + + +--将一个请求置入请求列表 +function LF_Insert_Request_To_List(context,request) + ScriptLib.PrintContextLog(context,"## [SandwormControlV2] LF_Insert_Request_To_List: 将请求置入请求列表") + local i = LF_Array_Get_First_Empty_I(context,request_struct.group_id) + if i == -1 then + ScriptLib.PrintContextLog(context,"## [SandwormControlV2] LF_Insert_Request_To_List: 请求列表没有空位了!!") + return -1 + end + local group_id = request.group_id + local priority = request.priority + + LF_Array_Set_I(context,request_struct.group_id,i,group_id) + LF_Array_Set_I(context,request_struct.priority,i,priority) + + --如果当前请求优先级大于当前列表内的最大请求优先级,更新最大优先级 + if priority > LF_Get_Max_Priority_Request(context).priority then + ScriptLib.PrintContextLog(context,"## [SandwormControlV2] LF_Insert_Request_To_List: 输入请求高于当前最大优先级,进行更新") + LF_Update_Max_Priority_Index(context,i) + end + return 0 +end + + +--根据index清除一个列表中的请求 +function LF_Remove_Request_From_List_By_Index(context,i) + ScriptLib.PrintContextLog(context,"## [SandwormControlV2] LF_Insert_Request_To_List: 将请求从请求列表移除") + + LF_Array_Set_I(context,request_struct.group_id,i,-1) + LF_Array_Set_I(context,request_struct.priority,i,-1) + + if i == ScriptLib.GetGroupVariableValue(context,"max_priority_request_index") then + ScriptLib.PrintContextLog(context,"## [SandwormControlV2] LF_Remove_Request_From_List_By_Index: 更新当前最大优先级请求") + LF_Calc_Max_Priority_Request_Index(context) + end + return 0 +end + + +--更新当前最大优先级 +function LF_Update_Max_Priority_Index(context,index) + ScriptLib.SetGroupVariableValue(context,"max_priority_request_index",index) + ScriptLib.PrintContextLog(context,"## [SandwormControlV2] LF_Update_Max_Priority_Index: 更新最大优先级请求id,id为"..index) +end + + +--计算当前列表中最大优先级的请求的index +function LF_Calc_Max_Priority_Request_Index(context) + local max_priority = -999 + local max_priority_index = -1 + for i = 1, arrays[request_struct.priority].capacity do + local priority = LF_Array_Get_I(context,request_struct.priority,i) + if priority > max_priority then + max_priority = priority + max_priority_index = i + end + end + ScriptLib.SetGroupVariableValue(context,"max_priority_request_index",max_priority_index) +end + + +--从请求列表中获取一个请求的index(requestid查询,只查到第一个) +function LF_Get_Request_Index_From_List_By_Request_Id(context,request_id) + for i = 1, arrays[request_struct.group_id].capacity do + if LF_Array_Get_I(context,request_struct.group_id,i) == request_id then + return i + end + end + return -1 +end + +--从请求列表中获取一个请求(id查询) +function LF_Get_Request_From_List_By_Index(context,i) + local ret_request = + { + group_id = LF_Array_Get_I(context,request_struct.group_id,i), + priority = LF_Array_Get_I(context,request_struct.priority,i), + sandworm_params_config_id = LF_Array_Get_I(context,request_struct.sandworm_params_config_id,i) + } + return ret_request +end + + + +--获取最大优先级的请求(也是现在沙虫使用的参数) +function LF_Get_Max_Priority_Request(context) + local index = ScriptLib.GetGroupVariableValue(context,"max_priority_request_index") + return LF_Get_Request_From_List_By_Index(context,index) +end + + +--获取请求列表当前非空元素的个数 +function LF_Get_Request_List_Count(context) + local count = 0 + for i = 1, arrays[request_struct.group_id].capacity do + local group_id = LF_Array_Get_I(context,request_struct.group_id,i) + if group_id > 0 then + count = count + 1 + end + end + return count +end + +--[[----------------------------------------------------------------- +|| || +|| 数组方法 || +|| || +-----------------------------------------------------------------]]-- +function LF_Array_Get_I(context,array_name,i) + return ScriptLib.GetGroupVariableValue(context,array_name.."_"..tostring(i)) +end + +function LF_Array_Set_I(context,array_name,i,v) + ScriptLib.SetGroupVariableValue(context,array_name.."_"..tostring(i),v) +end + +--返回数组中第一个非空值 +function LF_Array_Get_First_Empty_I(context,array_name) + for i = 1, arrays[array_name].capacity do + if LF_Array_Get_I(context,array_name,i) == -1 then + return i + end + end + return -1 +end + + + +--[[----------------------------------------------------------------- +|| || +|| CRUD方法 || +|| || +-----------------------------------------------------------------]]-- + + +--[[----------------------------------------------------------------- +|| || +|| 杂项方法 || +|| || +-----------------------------------------------------------------]]-- + + +function LF_Print_Table(context,print_table) + for k,v in pairs(print_table) do + ScriptLib.PrintContextLog(context,"## [SandwormControlV2] "..k.." : "..v) + end +end + +function LF_Print_Current_Request_List(context) + ScriptLib.PrintContextLog(context,"## [SandwormControlV2] ==================") + ScriptLib.PrintContextLog(context,"## [SandwormControlV2] 开始打印当前请求列表") + for i = 1, local_defs.request_list_capacity do + ScriptLib.PrintContextLog(context,"## [SandwormControlV2] group_id: ") + ScriptLib.PrintContextLog(context,"## [SandwormControlV2] group_id: "..i) + for k,v in pairs(arrays) do + local value = LF_Array_Get_I(context,k,i) + ScriptLib.PrintContextLog(context,"## [SandwormControlV2] "..k.." : "..value) + end + end + ScriptLib.PrintContextLog(context,"## [SandwormControlV2] 打印结束") + ScriptLib.PrintContextLog(context,"## [SandwormControlV2] ==================") +end + + + + + + +------------------------------------------------------------------ +Initialize() \ No newline at end of file diff --git a/gdconf/game_data_config/lua/common/V3_4/SandwormManager.lua b/gdconf/game_data_config/lua/common/V3_4/SandwormManager.lua new file mode 100644 index 00000000..6dc8522c --- /dev/null +++ b/gdconf/game_data_config/lua/common/V3_4/SandwormManager.lua @@ -0,0 +1,106 @@ +--[[====================================== +|| filename: SandwormManager +|| owner: luyao.huang +|| description: +|| LogName: SandwormManager +|| Protection: +=======================================]]-- + + +------ + + + +local manager_Tri = { + [1] = { name = "group_will_unload_sandworm_manager", config_id = 100000001, event = EventType.EVENT_GROUP_WILL_UNLOAD, source = "", condition = "", action = "action_group_will_unload_sandworm_manager", trigger_count = 0}, + +} + +function manager_Initialize() + for k,v in pairs(manager_Tri) do + table.insert(triggers, v) + table.insert(suites[1].triggers, v.name) + end + + + table.insert(variables,{ config_id = 100000001, name = "current_sandworm_origin_group", value = -1}) + table.insert(variables,{ config_id = 100000002, name = "current_sandworm_priority", value = -1}) + + +end + +--[[----------------------------------------------------------------- +|| || +|| 触发器回调 || +|| || +-----------------------------------------------------------------]]-- + +function action_group_will_unload_sandworm_manager(context,evt) + ScriptLib.PrintContextLog(context,"## [SandwormManager] Group_will_unload: group即将卸载,清空当前沙虫占用信息") + ScriptLib.SetGroupVariableValue(context,"current_sandworm_origin_group",-1) + ScriptLib.SetGroupVariableValue(context,"current_sandworm_priority",-1) + return 0 +end + + +--[[----------------------------------------------------------------- +|| || +|| 玩法流程控制 || +|| || +-----------------------------------------------------------------]]-- + +function LF_Request_Create_Sandworm(context,prev_context,origin_group,priority) + ScriptLib.PrintContextLog(context,"## [SandwormManager] LF_Request_Create_Sandworm: 请求创建沙虫,来源group为"..origin_group..",优先级为"..priority) + local current_sandworm_priority = ScriptLib.GetGroupVariableValue(context,"current_sandworm_priority") + local current_sandworm_origin_group = ScriptLib.GetGroupVariableValue(context,"current_sandworm_origin_group") + if current_sandworm_origin_group == -1 and current_sandworm_priority == -1 then + ScriptLib.PrintContextLog(context,"## [SandwormManager] LF_Request_Create_Sandworm: 当前占用列表为空,允许创建") + ScriptLib.SetGroupVariableValue(context,"current_sandworm_origin_group",origin_group) + ScriptLib.SetGroupVariableValue(context,"current_sandworm_priority",priority) + return 0 + end + if priority <= current_sandworm_priority then + ScriptLib.PrintContextLog(context,"## [SandwormManager] LF_Request_Create_Sandworm: 低于当前占用的优先级,不允许创建") + ScriptLib.PrintContextLog(context,"## [SandwormManager] LF_Request_Create_Sandworm: 当前的占用来源group为"..current_sandworm_origin_group..",优先级为"..current_sandworm_priority) + return -1 + else + ScriptLib.PrintContextLog(context,"## [SandwormManager] LF_Request_Create_Sandworm: 高于当前占用的优先级,允许创建") + ScriptLib.PrintContextLog(context,"## [SandwormManager] LF_Request_Create_Sandworm: 当前的占用来源group为"..current_sandworm_origin_group..",优先级为"..current_sandworm_priority) + ScriptLib.ExecuteGroupLua(context,current_sandworm_origin_group,"LF_Request_Remove_Sandworm_From_Manager",{}) + ScriptLib.SetGroupVariableValue(context,"current_sandworm_origin_group",origin_group) + ScriptLib.SetGroupVariableValue(context,"current_sandworm_priority",priority) + return 0 + end +end + + +function LF_Request_Clear_Occupation(context,prev_context,origin_group) + ScriptLib.PrintContextLog(context,"## [SandwormManager] LF_Request_Clear_Occupation: 请求清除沙虫占用,来源group为"..origin_group) + local current_sandworm_origin_group = ScriptLib.GetGroupVariableValue(context,"current_sandworm_origin_group") + if current_sandworm_origin_group == origin_group then + ScriptLib.PrintContextLog(context,"## [SandwormManager] LF_Request_Clear_Occupation: 与当前的占用group匹配") + ScriptLib.SetGroupVariableValue(context,"current_sandworm_origin_group",-1) + ScriptLib.SetGroupVariableValue(context,"current_sandworm_priority",-1) + return 0 + end + return -1 +end + + +--[[----------------------------------------------------------------- +|| || +|| CRUD方法 || +|| || +-----------------------------------------------------------------]]-- + + +--[[----------------------------------------------------------------- +|| || +|| 杂项方法 || +|| || +-----------------------------------------------------------------]]-- + + + +------------------------------------------------------------------ +manager_Initialize() \ No newline at end of file diff --git a/gdconf/game_data_config/lua/common/V3_4/SandwormPlayControl.lua b/gdconf/game_data_config/lua/common/V3_4/SandwormPlayControl.lua new file mode 100644 index 00000000..7f8e2c4b --- /dev/null +++ b/gdconf/game_data_config/lua/common/V3_4/SandwormPlayControl.lua @@ -0,0 +1,103 @@ + +--[[====================================== +|| filename: SandwormPlayControl +|| owner: luyao.huang +|| description: +|| LogName: SandwormPlayControl +|| Protection: +=======================================]]-- + + + +local business_type = "direct" +local priority = 3 + +local local_defs = +{ + sandworm_manager_group = 133314001, +} + + + +local challenge_Tri = { + } + +function challenge_Initialize() + for k,v in pairs(challenge_Tri) do + table.insert(triggers, v) + table.insert(suites[1].triggers, v.name) + end + --沙虫攻击次数计数开关,打开后才会开始计数 + table.insert(variables,{ config_id = 100010001, name = "is_attack_count", value = 0}) + --沙虫攻击次数计数 + table.insert(variables,{ config_id = 100010002, name = "attack_count", value = 0}) +end + +--[[----------------------------------------------------------------- +|| || +|| 触发器回调 || +|| || +-----------------------------------------------------------------]]-- + + + +--[[----------------------------------------------------------------- +|| || +|| 沙虫控制回调 || +|| || +-----------------------------------------------------------------]]-- + +--沙虫控制回调:创建沙虫成功 +function LF_On_Create_Sandworm_Success(context) + ScriptLib.PrintContextLog(context,"## [SandwormchallengeControl]LF_On_Create_Sandworm_Success: 沙虫控制回调:创建沙虫成功") +end + +--沙虫控制回调:创建沙虫失败 +function LF_On_Create_Sandworm_Fail(context) + ScriptLib.PrintContextLog(context,"## [SandwormchallengeControl]LF_On_Create_Sandworm_Success: 沙虫控制回调:创建沙虫失败") +end + +--沙虫控制回调:移除沙虫 +function LF_On_Remove_Sandworm(context) + ScriptLib.PrintContextLog(context,"## [SandwormchallengeControl]LF_On_Create_Sandworm_Success: 沙虫控制回调:清除沙虫") +end + +--沙虫控制回调:沙虫攻击完成 +function LF_On_Attack_Finish(context) + ScriptLib.PrintContextLog(context,"## [SandwormchallengeControl]LF_On_Attack_Finish: 沙虫控制回调:攻击完成") + if LF_Is_Attack_Count(context) then + ScriptLib.ChangeGroupVariableValue(context,"attack_count",1) + end +end + +--沙虫控制回调:沙虫攻击命中玩家 +function LF_On_Attack_Hit_Avatar(context) + if LF_Is_Attack_Count(context) then + ScriptLib.ChangeGroupVariableValue(context,"attack_count",1) + end +end +--[[----------------------------------------------------------------- +|| || +|| 沙虫攻击计数 || +|| || +-----------------------------------------------------------------]]-- +function LF_Start_Attack_Count(context) + ScriptLib.SetGroupVariableValue(context,"is_attack_count",1) +end + +function LF_Stop_Attack_Count(context) + ScriptLib.SetGroupVariableValue(context,"is_attack_count",0) +end + +function LF_Is_Attack_Count(context) + return ScriptLib.GetGroupVariableValue(context,"is_attack_count") +end + + +--[[----------------------------------------------------------------- +|| || +|| 杂项方法 || +|| || +-----------------------------------------------------------------]]-- +------------------------------------------------------------------ +challenge_Initialize() \ No newline at end of file diff --git a/gdconf/game_data_config/lua/common/V3_4/SandwormToolkit.lua b/gdconf/game_data_config/lua/common/V3_4/SandwormToolkit.lua new file mode 100644 index 00000000..e3572ac6 --- /dev/null +++ b/gdconf/game_data_config/lua/common/V3_4/SandwormToolkit.lua @@ -0,0 +1,371 @@ + +--[[====================================== +|| filename: SandwormToolkit +|| owner: luyao.huang +|| description: 整合了各类沙虫控制方法,可以直接调用或通过tpl调用 +|| LogName: SandwormToolkit +|| Protection: +=======================================]]-- + + +--local defs = { +-- alert_max_value = 1000, +-- normal_sandworm_id = 1030, +-- direct_sandworm_id = 1035, +-- business_type = "bigworld" +--} + + + + + +local local_defs = +{ + sandworm_manager_group = 133314001, +} + + + +local toolkit_Tri = { + [1] = { name = "platform_arrival_toolkit", config_id = 900010001, event = EventType.EVENT_PLATFORM_ARRIVAL, source = "", condition = "", action = "action_platform_arrival_toolkit", trigger_count = 0}, +} + +function toolkit_Initialize() + for k,v in pairs(toolkit_Tri) do + table.insert(triggers, v) + table.insert(suites[1].triggers, v.name) + end + + table.insert(variables,{ config_id = 900020001, name = "is_sandworm_alive", value = 0}) +end +--[[----------------------------------------------------------------- +|| || +|| 创生沙虫 || +|| || +-----------------------------------------------------------------]]-- + +--能否创建沙虫? +--比较当前优先级和当前占用沙虫的group的优先级。如果优先级较高则允许这里创建,并让另外一边的沙虫销毁,否则无视这条请求,不允许创建 +function LF_Try_Create_Sandworm(context) + return ScriptLib.ExecuteGroupLua(context,local_defs.sandworm_manager_group,"LF_Request_Create_Sandworm",{base_info.group_id,priority}) == 0 +end + +--召唤沙虫的对外接口 +--召唤一只移动表演用沙虫 +function LF_Summon_Move_Sandworm(context,attack_times) + ScriptLib.PrintContextLog(context,"## [SandwormToolkit] LF_Summon_Move_Sandworm: 请求创生一个移动表演沙虫") + if defs.move_sandworm_id == nil then + ScriptLib.PrintGroupWarning(context,"## [SandwormToolkit] LF_Summon_Move_Sandworm: 请求失败,没有填写一个直接攻击沙虫!!") + return -1 + end + if LF_Try_Create_Sandworm(context) then + ScriptLib.PrintContextLog(context,"## [SandwormToolkit] LF_Summon_Move_Sandworm: 当前沙虫未被占用,开始创建") + LF_Create_Move_Sandworm(context,attack_times) + ScriptLib.SetGroupVariableValue(context,"is_sandworm_alive",1) + LF_On_Create_Sandworm_Success(context) + return 0 + else + ScriptLib.PrintContextLog(context,"## [SandwormToolkit] LF_Summon_Move_Sandworm: 当前沙虫被占用,创建失败") + LF_On_Create_Sandworm_Fail(context) + return -1 + end +end + +--命令巡游沙虫进行攻击 +--如果巡游沙虫在场,则直接命令这个gadget发动一次攻击 +--如果不在场,则直接在随机位置生成沙虫后向玩家攻击 +function LF_Command_Move_Sandworm_Attack(context,attack_times) + local is_sandworm_alive = ScriptLib.GetGroupVariableValue(context,"is_sandworm_alive") == 1 + if is_sandworm_alive then + --如果当前沙虫在场,直接命令沙虫向玩家发动一次攻击 + ScriptLib.SetEntityServerGlobalValueByConfigId(context, defs.move_sandworm_id, "SGV_Shoot_Sandworm", 1) + else + --如果当前沙虫不在场,召出沙虫以后再命令其向玩家发动一次攻击 + if LF_Try_Create_Sandworm(context) then + ScriptLib.PrintContextLog(context,"## [SandwormToolkit] LF_Command_Move_Sandworm_Attack: 当前沙虫未被占用,开始创建") + local point_list = {} + for i = 1, sandworm_point_array.max_point do + table.insert(point_list,i) + end + + local point_info_list = LF_Get_Point_Info_List(context,sandworm_point_array.point_array,point_list) + local born_point = LF_Get_Random_Point(context,point_info_list,{}) + local born_pos = born_point.pos + ScriptLib.CreateGadgetByParamTable(context,{config_id = defs.move_sandworm_id,pos = {x=born_pos.x,y=born_pos.y,z=born_pos.z}, rot = {x=0,y=0,z=0}, + sgv_key = {"SGV_Attack_Times","SGV_Shoot_Sandworm"}, sgv_value = {attack_times,0}}) + ScriptLib.SetEntityServerGlobalValueByConfigId(context, defs.move_sandworm_id, "SGV_Shoot_Sandworm", 1) + LF_On_Create_Sandworm_Success(context) + else + ScriptLib.PrintContextLog(context,"## [SandwormToolkit] LF_Command_Move_Sandworm_Attack: 当前沙虫被占用,创建失败") + LF_On_Create_Sandworm_Fail(context) + return -1 + end + + end +end + + + + +--在指定位置召唤一只直接攻击沙虫 +function LF_Summon_Direct_Sandworm(context,pos,attack_times) + ScriptLib.PrintContextLog(context,"## [SandwormToolkit] LF_Summon_Direct_Sandworm: 请求创生一只直接攻击沙虫") + if defs.direct_sandworm_id == nil then + ScriptLib.PrintGroupWarning(context,"## [SandwormToolkit] LF_Summon_Direct_Sandworm: 请求失败,没有填写一个直接攻击沙虫!!") + return -1 + end + if LF_Try_Create_Sandworm(context) then + ScriptLib.PrintContextLog(context,"## [SandwormToolkit] LF_Summon_Direct_Sandworm: 当前沙虫未被占用,开始创建") + LF_Create_Direct_Sandworm(context,pos,attack_times,1) + ScriptLib.SetGroupVariableValue(context,"is_sandworm_alive",2) + LF_On_Create_Sandworm_Success(context) + return 0 + else + ScriptLib.PrintContextLog(context,"## [SandwormToolkit] LF_Summon_Direct_Sandworm: 当前沙虫被占用,创建失败") + LF_On_Create_Sandworm_Fail(context) + return -1 + end +end + + +--在玩家脚下召唤一只直接攻击沙虫 +function LF_Summon_Direct_Sandworm_By_Avatar(context,uid,attack_times) + ScriptLib.PrintContextLog(context,"## [SandwormToolkit] LF_Summon_Direct_Sandworm_By_Avatar: 在玩家脚下创生一只直接攻击沙虫") + local owner_eid = ScriptLib.GetAvatarEntityIdByUid(context,uid) + local pos = ScriptLib.GetPosByEntityId(context,owner_eid) + ScriptLib.PrintContextLog(context,"## [SandwormToolkit] LF_Summon_Direct_Sandworm_By_Avatar: 请求创生在玩家脚下创生直接攻击沙虫") + if defs.direct_sandworm_id == nil then + ScriptLib.PrintGroupWarning(context,"## [SandwormToolkit] LF_Summon_Direct_Sandworm_By_Avatar: 请求失败,没有填写一个直接攻击沙虫!!") + return -1 + end + if LF_Try_Create_Sandworm(context) then + ScriptLib.PrintContextLog(context,"## [SandwormToolkit] LF_Summon_Direct_Sandworm_By_Avatar: 当前沙虫未被占用,开始创建") + LF_Create_Direct_Sandworm(context,pos,attack_times,1) + ScriptLib.SetGroupVariableValue(context,"is_sandworm_alive",1) + LF_On_Create_Sandworm_Success(context) + return 0 + else + ScriptLib.PrintContextLog(context,"## [SandwormToolkit] LF_Summon_Direct_Sandworm_By_Avatar: 当前沙虫被占用,创建失败") + LF_On_Create_Sandworm_Fail(context) + return -1 + end +end +-------------------------------------------------------------------------------------------------------------------- + + + +--召唤沙虫的实现接口 +--创建一只移动沙虫 +function LF_Create_Move_Sandworm(context,attack_times) + + ScriptLib.PrintContextLog(context,"## [SandwormToolkit] LF_Create_Move_Sandworm: 创建一只移动表演用沙虫") + + + local point_list = {} + for i = 1, sandworm_point_array.max_point do + table.insert(point_list,i) + end + + local point_info_list = LF_Get_Point_Info_List(context,sandworm_point_array.point_array,point_list) + local born_point = LF_Get_Random_Point(context,point_info_list,{}) + local born_pos = born_point.pos + ScriptLib.CreateGadgetByParamTable(context,{config_id = defs.move_sandworm_id,pos = {x=born_pos.x,y=born_pos.y,z=born_pos.z}, rot = {x=0,y=0,z=0}, + sgv_key = {"SGV_Attack_Times"}, sgv_value = {attack_times}}) + local black_list = {born_point.point_id} + local target_point = LF_Get_Random_Point(context,point_info_list,black_list) + ScriptLib.SetPlatformPointArray(context,defs.move_sandworm_id, sandworm_point_array.point_array, {target_point.point_id}, { route_type = 0,turn_mode=false, record_mode = 2 }) +end + + +function action_platform_arrival_toolkit(context,evt) + + if evt.param1 == defs.move_sandworm_id then + + local point_list = {} + for i = 1, sandworm_point_array.max_point do + table.insert(point_list,i) + end + + local point_info_list = LF_Get_Point_Info_List(context,sandworm_point_array.point_array,point_list) + local target_point = LF_Get_Random_Point(context,point_info_list,{}) + + ScriptLib.PrintContextLog(context,"## [SandwormToolkit] action_platform_arrival_sandworm:移动沙虫目标点为:"..target_point.point_id) + + ScriptLib.SetPlatformPointArray(context,defs.move_sandworm_id, sandworm_point_array.point_array, {target_point.point_id}, { route_type = 0,turn_mode=false, record_mode = 2 }) + end + return 0 +end + + + +--在指定地点创建一只直接攻击沙虫 +function LF_Create_Direct_Sandworm(context,pos,attack_times,target_stragety) + ScriptLib.PrintContextLog(context,"## [SandwormToolkit] LF_Create_Direct_Sandworm: 创建一只直接攻击用沙虫") + --ScriptLib.PrintContextLog(context,"## [SandwormToolkit] LF_Create_Direct_Sandworm: direct_sandworm_id参数为"..defs.direct_sandworm_id) + --ScriptLib.PrintContextLog(context,"## [SandwormToolkit] LF_Create_Direct_Sandworm: pos参数为"..pos.x..","..pos.y..","..pos.z) + --ScriptLib.PrintContextLog(context,"## [SandwormToolkit] LF_Create_Direct_Sandworm: attack_times参数为"..attack_times) + --ScriptLib.PrintContextLog(context,"## [SandwormToolkit] LF_Create_Direct_Sandworm: target_stragety参数为"..target_stragety) + local ret = ScriptLib.CreateGadgetByParamTable(context,{config_id = defs.direct_sandworm_id,pos = {x=pos.x,y=pos.y,z=pos.z}, rot = {x=0,y=0,z=0}, + sgv_key = {"SGV_Attack_Times","SGV_Target_Stragety"}, sgv_value = {attack_times,target_stragety}}) + --ScriptLib.PrintContextLog(context,"## [SandwormToolkit] LF_Create_Direct_Sandworm: 创建结果为"..ret) +end + + + + +--清理移动沙虫 +function LF_Remove_Move_Sandworm(context) + if defs.move_sandworm_id ~= nil then + ScriptLib.PrintContextLog(context,"## [SandwormToolkit] LF_Remove_Move_Sandworm: 清除移动沙虫") + ScriptLib.RemoveEntityByConfigId(context, base_info.group_id, EntityType.GADGET, defs.move_sandworm_id) + --清除掉沙虫的占用 + ScriptLib.ExecuteGroupLua(context,local_defs.sandworm_manager_group,"LF_Request_Clear_Occupation",{base_info.group_id}) + ScriptLib.SetGroupVariableValue(context,"is_sandworm_alive",0) + LF_On_Remove_Sandworm(context) + end +end + +--清理直接攻击沙虫 +function LF_Remove_Direct_Sandworm(context) + if defs.direct_sandworm_id ~= nil then + ScriptLib.PrintContextLog(context,"## [SandwormToolkit] LF_Remove_Direct_Sandworm: 清除直接攻击沙虫") + ScriptLib.RemoveEntityByConfigId(context, base_info.group_id, EntityType.GADGET, defs.direct_sandworm_id) + --清除掉沙虫的占用 + ScriptLib.ExecuteGroupLua(context,local_defs.sandworm_manager_group,"LF_Request_Clear_Occupation",{base_info.group_id}) + ScriptLib.SetGroupVariableValue(context,"is_sandworm_alive",0) + LF_On_Remove_Sandworm(context) + end +end + +--清除所有沙虫,不管类型 +function LF_Remove_All_Sandworm(context) + LF_Remove_Move_Sandworm(context) + LF_Remove_Direct_Sandworm(context) +end + +--[[----------------------------------------------------------------- +|| || +|| 外部调用 || +|| || +-----------------------------------------------------------------]]-- + +--外部调用,请求清除当前group正在使用的沙虫 +function LF_Request_Remove_Sandworm_From_Manager(context,prev_context) + ScriptLib.PrintContextLog(context,"## [SandwormToolkit] LF_Request_Remove_Sandworm:控制group请求,移除当前沙虫") + LF_Remove_All_Sandworm(context) + return 0 +end + + + +--外部调用,SLC返回沙虫攻击完毕 +function SLC_Sandworm_Attack_Finish(context) + ScriptLib.PrintContextLog(context,"## [SandwormToolkit] SLC_Sandworm_Attack_Finish:SLC:沙虫攻击完毕") + LF_Remove_All_Sandworm(context) + LF_On_Attack_Finish(context) + return 0 +end + +--外部调用,SLC返回沙虫命中角色 +function SLC_Sandworm_Attack_Hit_Avatar(context) + ScriptLib.PrintContextLog(context,"## [SandwormToolkit] SLC_Sandworm_Attack_Hit_Avatar:沙虫攻击击中玩家") + LF_On_Attack_Hit_Avatar(context) + return 0 +end + +function SLC_Clear_Move_Sandworm_Command(context) + ScriptLib.SetEntityServerGlobalValueByConfigId(context, defs.move_sandworm_id, "SGV_Shoot_Sandworm", 0) + return 0 +end +--[[----------------------------------------------------------------- +|| || +|| 沙虫选点 || +|| || +-----------------------------------------------------------------]]-- + +--获取特定点阵的所有点信息 +function LF_Get_Point_Info_List(context,point_array,point_list) + local point_info_list = {} + for i = 1, #point_list do + local ret,pos,rot=ScriptLib.GetPlatformArrayInfoByPointId(context,point_array, point_list[i]) + local point_info = {point_id = point_list[i], pos = pos, rot = rot} + table.insert(point_info_list,point_info) + end + return point_info_list +end + + + +--找到玩家附近最近的一个点,可以剔除一些点 +function LF_Get_Nearest_Point_By_Avatar(context,point_info_list,black_list) + local nearest_point = -1 + local nearest_distance = 10000000 + for k,v in pairs(point_info_list) do + if not LF_Is_In_Table(context,v.point_id,black_list) then + local uid = ScriptLib.GetSceneOwnerUid(context) + local distance = LF_Get_Point_Avatar_Distance(context,uid,v.pos) + if distance < nearest_distance then + nearest_distance = distance + nearest_point = v + end + end + end + return nearest_point +end + + +function LF_Get_Random_Point(context,point_info_list,black_list) + local target_point_info_list = {} + for k,v in pairs(point_info_list) do + if not LF_Is_In_Table(context,v.point_id,black_list) then + table.insert(target_point_info_list,v) + end + end + local r = math.random(#target_point_info_list) + return target_point_info_list[r] +end + + +--[[----------------------------------------------------------------- +|| || +|| 杂项方法 || +|| || +-----------------------------------------------------------------]]-- + +function LF_Get_Point_Avatar_Distance(context,uid,point_pos) + local owner_eid = ScriptLib.GetAvatarEntityIdByUid(context,uid) + local pos = ScriptLib.GetPosByEntityId(context,owner_eid) + return LF_Get_2D_Distance(context,pos,point_pos) +end + +function LF_Get_2D_Distance(context,p1,p2) + return math.sqrt((p1.x-p2.x)*(p1.x-p2.x)+ (p1.z-p2.z)*(p1.z-p2.z)) +end + + + +--获取指定位置的随机近邻位置。分布在min_r~max_r为半径的环上 +function LF_Get_Random_Neighbour(context,pos,min_r,max_r) + local random_r = math.random(min_r,max_r) + local random_a = math.random()*math.pi*2 + local rpos_x = pos.x + random_r * math.cos(random_a) + local rpos_z = pos.z + random_r * math.sin(random_a) + local rpos = {x = rpos_x,y = pos.y,z = rpos_z} + return rpos +end + + +function LF_Is_In_Table(context,v,t) + for i = 1, #t do + if t[i] == v then + return true + end + end + return false +end + + + + +------------------------------------------------------------------ +toolkit_Initialize() \ No newline at end of file diff --git a/gdconf/game_data_config/lua/common/V3_4/ScarletKingFan.lua b/gdconf/game_data_config/lua/common/V3_4/ScarletKingFan.lua new file mode 100644 index 00000000..bd4c75bd --- /dev/null +++ b/gdconf/game_data_config/lua/common/V3_4/ScarletKingFan.lua @@ -0,0 +1,290 @@ +--[[====================================== +|| filename: ScarletKingFan +|| owner: luyao.huang +|| description: 赤王风扇玩法 +|| LogName: ScarletKingFan +|| Protection: +=======================================]]-- + + + + + + + + +------ +local local_defs = +{ + +} + + +local options = +{ + switch_open = 5000, + switch_close = 5001, + move_fan = 436, +} + + +local fan_state = +{ + lock = 0, + move = 101, + dir1 = 201, + dir2 = 202, + dir3 = 203, + dir4 = 204 +} + +local shutter_state = +{ + close = 0, + open = 201, +} + +local shutter_switch_state = +{ + close = 0, + open = 201, +} + + + + + + +local Tri = { + [1] = { name = "group_load", config_id = 8000001, event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_group_load", trigger_count = 0}, + [2] = { name = "gadget_state_change", config_id = 8000002, event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "", action = "action_gadget_state_change", trigger_count = 0}, + [3] = { name = "select_option", config_id = 8000003, event = EventType.EVENT_SELECT_OPTION, source = "", condition = "", action = "action_select_option", trigger_count = 0}, + [4] = { name = "platform_arrival", config_id = 8000004, event = EventType.EVENT_PLATFORM_ARRIVAL, source = "", condition = "", action = "action_platform_arrival", trigger_count = 0}, + +} + +function Initialize() + for k,v in pairs(Tri) do + table.insert(triggers, v) + table.insert(suites[1].triggers, v.name) + end + + --记录风扇的位置 + for i = 1, #fans do + table.insert(variables,{config_id = 110000000+i, name = "fan_pos_"..fans[i], value = 1}) + --用来暂存风扇移动前的状态,移动后恢复到这个状态 + table.insert(variables,{config_id = 120000000+i, name = "fan_pre_move_state_"..fans[i], value = 201}) + end +end + +------------------------------------------------------------------ + +function action_group_load(context,evt) + ScriptLib.PrintContextLog(context,"## [ScarletKingFan]action_group_load:group加载") + for i = 1, #fans do + if FanToPointArray[fans[i]] ~= nil then + ScriptLib.PrintContextLog(context,"## [ScarletKingFan]action_group_load:给风扇上选项") + LF_Set_Fan_Option(context,fans[i],true) + ScriptLib.SetGroupVariableValue(context,"fan_pos_"..fans[i],1) + ScriptLib.SetGroupVariableValue(context,"fan_pre_move_state_"..fans[i],201) + end + end + for i = 1, #shutter_switches do + LF_Set_Shutter_Switch_Option(context,shutter_switches[i]) + end + return 0 +end + + + +--风扇转向、百叶墙壁开关开关、百叶墙壁开关 +function action_gadget_state_change(context,evt) + if LF_Is_In_Table(context,evt.param2,fans) then + ScriptLib.PrintContextLog(context,"## [ScarletKingFan]action_gadget_state_change:风扇状态变化") + local state = evt.param1 + local fan = evt.param2 + if evt.param3 == fan_state.lock then + LF_Set_Fan_Option(context,fan,true) + end + if state == fan_state.dir1 or state == fan_state.dir2 or state == fan_state.dir3 or state == fan_state.dir4 then + ScriptLib.PrintContextLog(context,"## [ScarletKingFan]action_gadget_state_change:风扇转向,更新沙堆状态") + LF_Update_Sandpile_State(context, fan) + end + + + end + if LF_Is_In_Table(context,evt.param2,shutter_switches) then + ScriptLib.PrintContextLog(context,"## [ScarletKingFan]action_gadget_state_change:百叶窗开关状态变化") + LF_Set_Shutter_Switch_Option(context,evt.param2) + end + return 0 +end + + +function action_select_option(context,evt) + if LF_Is_In_Table(context,evt.param1,shutter_switches) then + if evt.param2 == options.switch_close then + ScriptLib.PrintContextLog(context,"## [ScarletKingFan]action_select_option:按下百叶窗"..evt.param1.."的关闭开关") + --按下开关,改开关的状态 + ScriptLib.SetGadgetStateByConfigId(context,evt.param1, shutter_switch_state.close) + --按下开关,改开关连接的百叶墙壁的状态 + ScriptLib.SetGadgetStateByConfigId(context,SwitchToShutter[evt.param1],shutter_state.close) + end + if evt.param2 == options.switch_open then + ScriptLib.PrintContextLog(context,"## [ScarletKingFan]action_select_option:按下百叶窗"..evt.param1.."的打开开关") + --按下开关,改开关的状态 + ScriptLib.SetGadgetStateByConfigId(context,evt.param1, shutter_switch_state.open) + --按下开关,改开关连接的百叶墙壁的状态 + ScriptLib.SetGadgetStateByConfigId(context,SwitchToShutter[evt.param1],shutter_state.open) + end + end + + if LF_Is_In_Table(context,evt.param1,fans) then + if evt.param2 == options.move_fan then + local fan = evt.param1 + local current_pos = ScriptLib.GetGroupVariableValue(context,"fan_pos_"..fan) + local pos = 3 - current_pos + + local pre_move_state = ScriptLib.GetGadgetStateByConfigId(context,base_info.group_id,fan) + ScriptLib.SetGroupVariableValue(context,"fan_pre_move_state_"..fan,pre_move_state) + + ScriptLib.SetGadgetStateByConfigId(context,fan, fan_state.move) + ScriptLib.PrintContextLog(context,"## [ScarletKingFan]action_select_option:移动风扇"..fan.."到点位"..pos) + if current_pos == 1 then + ScriptLib.SetPlatformPointArray(context,fan,FanToPointArray[fan], {1,2}, { route_type = 0,turn_mode=false, record_mode = 1 }) + else + ScriptLib.SetPlatformPointArray(context,fan,FanToPointArray[fan], {2,1}, { route_type = 0,turn_mode=false, record_mode = 1 }) + end + ScriptLib.StartPlatform(context,fan) + + --移动时,关闭选项 + LF_Set_Fan_Option(context,fan,false) + end + end + + return 0 +end + + + +function action_platform_arrival(context,evt) + ScriptLib.PrintContextLog(context,"## [ScarletKingFan]action_platform_arrival:风扇到达路点") + local fan = evt.param1 + local point_id = evt.param3 + + local pos = ScriptLib.GetGroupVariableValue(context,"fan_pos_"..fan) + --和LD约定所有风扇只有两个端点,因此pos只会为1或者2 + local target_pos = 3 - pos + if point_id == target_pos then + + --运动到端点时,根据运动前的状态恢复gadgetState + local pre_move_state = ScriptLib.GetGroupVariableValue(context,"fan_pre_move_state_"..fan) + if pre_move_state ~= fan_state.dir1 and pre_move_state ~= fan_state.dir2 and pre_move_state ~= fan_state.dir3 and pre_move_state ~= fan_state.dir4 then + pre_move_state = fan_state.dir1 + end + ScriptLib.SetGadgetStateByConfigId(context,fan, pre_move_state) + + --ScriptLib.StopPlatform(context,fan) + ScriptLib.SetWorktopOptionsByGroupId(context,base_info.group_id,fan,{options.move_fan}) + ScriptLib.SetGroupVariableValue(context,"fan_pos_"..fan,target_pos) + LF_Update_Sandpile_State(context, fan) + end + return 0 +end +--[[----------------------------------------------------------------- +|| || +|| 玩法流程 || +|| || +-----------------------------------------------------------------]]-- + +function LF_Update_Sandpile_State(context, fan) + ScriptLib.PrintContextLog(context,"## [ScarletKingFan]LF_Update_Sandpile_State:更新"..fan.."相关的沙堆状态") + for k,v in pairs(FanToSandpile) do + if v.fan == fan then + local pos = ScriptLib.GetGroupVariableValue(context,"fan_pos_"..fan) + ScriptLib.PrintContextLog(context,"## [ScarletKingFan]LF_Update_Sandpile_State:当前风扇位置为"..pos) + local dir_state = ScriptLib.GetGadgetStateByConfigId(context,base_info.group_id,fan) + ScriptLib.PrintContextLog(context,"## [ScarletKingFan]LF_Update_Sandpile_State:当前风扇方向状态为"..dir_state) + local fan_shutter_state + if v.shutter ~= nil then + fan_shutter_state = ScriptLib.GetGadgetStateByConfigId(context,base_info.group_id,v.shutter) + ScriptLib.PrintContextLog(context,"## [ScarletKingFan]LF_Update_Sandpile_State:当前风扇路径上的百叶窗状态为"..fan_shutter_state) + else + fan_shutter_state = shutter_state.open + end + if pos == v.pos and dir_state == v.dir_state and fan_shutter_state == shutter_state.open then + ScriptLib.PrintContextLog(context,"## [ScarletKingFan]LF_Update_Sandpile_State:沙堆"..k.."目前符合吹风机的状态,销毁沙堆") + ScriptLib.SetGadgetStateByConfigId(context,k, 201) + --ScriptLib.KillEntityByConfigId(context, {config_id = k}) + end + end + end +end + + +function LF_Set_Fan_Option(context,fan,enable) + + local flag = false + if FanToPointArray ~= nil then + for k,v in pairs(FanToPointArray) do + if k == fan then + flag = true + end + end + end + + if flag then + local state = ScriptLib.GetGadgetStateByConfigId(context,base_info.group_id,fan) + if state == 0 or state == 101 then + ScriptLib.DelWorktopOptionByGroupId(context,base_info.group_id,fan,options.move_fan) + else + if enable then + ScriptLib.SetWorktopOptionsByGroupId(context,base_info.group_id,fan,{options.move_fan}) + else + ScriptLib.DelWorktopOptionByGroupId(context,base_info.group_id,fan,options.move_fan) + end + end + end +end + + +function LF_Set_Shutter_Switch_Option(context,switch) + local state = ScriptLib.GetGadgetStateByConfigId(context,base_info.group_id,switch) + if state == 0 then + ScriptLib.SetWorktopOptionsByGroupId(context,base_info.group_id,switch,{options.switch_open}) + ScriptLib.DelWorktopOptionByGroupId(context,base_info.group_id,switch,options.switch_close) + elseif state == 201 then + ScriptLib.SetWorktopOptionsByGroupId(context,base_info.group_id,switch,{options.switch_close}) + ScriptLib.DelWorktopOptionByGroupId(context,base_info.group_id,switch,options.switch_open) + end +end + + +--[[----------------------------------------------------------------- +|| || +|| CRUD方法 || +|| || +-----------------------------------------------------------------]]-- + +function LF_Is_In_Table(context,v,t) + for i = 1, #t do + if t[i] == v then + return true + end + end + return false +end + +function LF_Get_Index_In_Table(context,v,t) + for i = 1, #t do + if t[i] == v then + return i + end + end + return 0 +end + + + +------------------------------------------------------------------ +Initialize() diff --git a/gdconf/game_data_config/lua/common/V3_4/ShelterWorktopControl.lua b/gdconf/game_data_config/lua/common/V3_4/ShelterWorktopControl.lua new file mode 100644 index 00000000..9d6fe65e --- /dev/null +++ b/gdconf/game_data_config/lua/common/V3_4/ShelterWorktopControl.lua @@ -0,0 +1,202 @@ +--[[====================================== +|| filename: ShelterWorktopControl +|| owner: luyao.huang +|| description: 避难所精灵台座控制 +|| LogName: ShelterWorktopControl +|| Protection: +=======================================]]-- + +--local defs = +--{ +-- gadget_worktop_id = 100001, +--} + + +------ +local local_defs = { + max_level = 6, + chain_id = 100005, + energy_level_1 = 2, + energy_amount_1 = 1, + energy_level_2 = 5, + energy_amount_2 = 3, + unlock_worktop_level = 4, + + skip_sandstorm_option = 5100, + start_sandstorm_option = 5101, + + sandstorm_state_leveltag = 21, + sandstorm_on = 59, + sandstorm_off = 60, + + sandstorm_control_group = 133314001, + + skip_teyvat_time = 8 * 60, + skip_time = 8 +} + +local Tri = { + [1] = { name = "group_load_shelter", config_id = 11000001, event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_group_load_shelter", trigger_count = 0}, + [2] = { name = "select_option_shelter", config_id = 11000002, event = EventType.EVENT_SELECT_OPTION, source = "", condition = "", action = "action_select_option_shelter", trigger_count = 0}, + [3] = { name = "time_axis_pass_shelter", config_id = 11000003, event = EventType.EVENT_TIME_AXIS_PASS, source = "", condition = "", action = "action_time_axis_pass_shelter", trigger_count = 0}, +} + +function Initialize() + for k,v in pairs(Tri) do + table.insert(triggers, v) + table.insert(suites[1].triggers, v.name) + end + + table.insert(variables,{config_id = 110000001, name = "is_skipping_time", value = 0}) + + + table.insert(variables,{config_id = 150000001, name = "GM_Upgrade_Chain_Level", value = 0}) + table.insert(variables,{config_id = 150000002, name = "GM_Recover_Energy", value = 0}) + table.insert(variables,{config_id = 150000003, name = "GM_Set_Chain_Level", value = 0}) +end + + +--[[----------------------------------------------------------------- +|| || +|| 触发器回调 || +|| || +-----------------------------------------------------------------]]-- + +--玩法加载初始化 +function action_group_load_shelter(context,evt) + + ScriptLib.PrintContextLog(context,"## [ShelterWorktopControl]action_group_load_shelter:group加载,给精灵台座上选项") + + return 0 +end + +function action_select_option_shelter(context,evt) + + if evt.param2 == local_defs.skip_sandstorm_option then + + ScriptLib.PrintContextLog(context,"## [ShelterWorktopControl]action_select_option_shelter:玩家选择选项,跳过沙尘暴") + + ScriptLib.SkipTeyvatTime(context,local_defs.skip_teyvat_time,1) + + ScriptLib.InitTimeAxis(context,"SKIP_TYVAT_TIME_AXIS", {local_defs.skip_time}, false) + ScriptLib.DelWorktopOptionByGroupId(context,base_info.group_id, defs.gadget_worktop_id, local_defs.skip_sandstorm_option) + ScriptLib.DelWorktopOptionByGroupId(context,base_info.group_id, defs.gadget_worktop_id, local_defs.start_sandstorm_option) + + ScriptLib.SetEntityServerGlobalValueByConfigId(context, defs.gadget_worktop_id, "SGV_Gear_Option", 1) + ScriptLib.SetGroupVariableValue(context,"is_skipping_time",1) + + --调用沙尘暴控制group跳过当前沙尘暴 + local sandstorm_state = ScriptLib.GetGroupVariableValueByGroup(context,"sandstorm_state",local_defs.sandstorm_control_group) + ScriptLib.PrintContextLog(context,"## [ShelterWorktopControl]action_select_option_shelter:当前沙尘暴状态为"..sandstorm_state) + if sandstorm_state == 1 then + local ret = ScriptLib.ExecuteGroupLua(context, local_defs.sandstorm_control_group, "LF_Skip_Current_Sandstorm", {}) + if ret == -1 then + ScriptLib.PrintGroupWarning(context,"## [Warning] [ShelterWorktopControl] action_select_option_shelter:调用控制group的跳过沙尘暴天气功能失败") + end + end + end + + if evt.param2 == local_defs.start_sandstorm_option then + ScriptLib.PrintContextLog(context,"## [ShelterWorktopControl]action_select_option_shelter:玩家选择选项,开启沙尘暴") + + ScriptLib.SkipTeyvatTime(context,local_defs.skip_teyvat_time,1) + + ScriptLib.InitTimeAxis(context,"SKIP_TYVAT_TIME_AXIS", {local_defs.skip_time}, false) + ScriptLib.DelWorktopOptionByGroupId(context,base_info.group_id, defs.gadget_worktop_id, local_defs.skip_sandstorm_option) + ScriptLib.DelWorktopOptionByGroupId(context,base_info.group_id, defs.gadget_worktop_id, local_defs.start_sandstorm_option) + + ScriptLib.SetEntityServerGlobalValueByConfigId(context, defs.gadget_worktop_id, "SGV_Gear_Option", 2) + ScriptLib.SetGroupVariableValue(context,"is_skipping_time",1) + + --调用沙尘暴控制group跳过当前沙尘暴 + local sandstorm_state = ScriptLib.GetGroupVariableValueByGroup(context,"sandstorm_state",local_defs.sandstorm_control_group) + ScriptLib.PrintContextLog(context,"## [ShelterWorktopControl]action_select_option_shelter:当前沙尘暴状态为"..sandstorm_state) + if sandstorm_state == 2 then + local ret = ScriptLib.ExecuteGroupLua(context, local_defs.sandstorm_control_group, "LF_Start_Sanstorm", {}) + if ret == -1 then + ScriptLib.PrintGroupWarning(context,"## [Warning] [ShelterWorktopControl] action_select_option_shelter:调用控制group的开启沙尘暴天气功能失败") + end + end + end + + return 0 +end + +function action_time_axis_pass_shelter(context,evt) + ScriptLib.PrintContextLog(context,"## [ShelterWorktopControl]action_time_axis_pass_shelter:时间轴tick,给精灵台座恢复选项") + local chain_level = ScriptLib.GetChainLevel(context, ScriptLib.GetSceneOwnerUid(context), local_defs.chain_id) + if chain_level >= local_defs.unlock_worktop_level then + LF_Set_Worktop_Option(context) + ScriptLib.SetEntityServerGlobalValueByConfigId(context, defs.gadget_worktop_id, "SGV_Gear_Option", 0) + ScriptLib.SetGroupVariableValue(context,"is_skipping_time",0) + end + return 0 +end + + + +--[[----------------------------------------------------------------- +|| || +|| 玩法流程控制 || +|| || +-----------------------------------------------------------------]]-- + + +--[[----------------------------------------------------------------- +|| || +|| CRUD方法 || +|| || +-----------------------------------------------------------------]]-- + + +--[[----------------------------------------------------------------- +|| || +|| 杂项方法 || +|| || +-----------------------------------------------------------------]]-- + +function LF_Set_Worktop_Option(context) + local chain_level = ScriptLib.GetChainLevel(context, ScriptLib.GetSceneOwnerUid(context), local_defs.chain_id) + if chain_level >= local_defs.unlock_worktop_level then + local sandstorm_state = ScriptLib.GetGroupVariableValueByGroup(context,"sandstorm_state",local_defs.sandstorm_control_group) + --在沙尘暴中 + if sandstorm_state == 1 then + ScriptLib.SetWorktopOptionsByGroupId(context, base_info.group_id, defs.gadget_worktop_id, {local_defs.skip_sandstorm_option}) + ScriptLib.DelWorktopOptionByGroupId(context,base_info.group_id, defs.gadget_worktop_id, local_defs.start_sandstorm_option) + end + if sandstorm_state == 2 then + ScriptLib.SetWorktopOptionsByGroupId(context, base_info.group_id, defs.gadget_worktop_id, {local_defs.start_sandstorm_option}) + ScriptLib.DelWorktopOptionByGroupId(context,base_info.group_id, defs.gadget_worktop_id, local_defs.skip_sandstorm_option) + end + else + ScriptLib.DelWorktopOptionByGroupId(context,base_info.group_id, defs.gadget_worktop_id, local_defs.skip_sandstorm_option) + ScriptLib.DelWorktopOptionByGroupId(context,base_info.group_id, defs.gadget_worktop_id, local_defs.start_sandstorm_option) + end +end + + + + +--[[----------------------------------------------------------------- +|| || +|| server lua call || +|| || +-----------------------------------------------------------------]]-- + +function SLC_Try_Set_Option(context) + ScriptLib.PrintContextLog(context,"## [ShelterWorktopControl]SLC_Try_Set_Option:玩家进入台座范围,上选项") + if ScriptLib.GetGroupVariableValue(context,"is_skipping_time") ~= 1 then + LF_Set_Worktop_Option(context) + end + return 0 +end + +function SLC_Try_Remove_Option(context) + ScriptLib.PrintContextLog(context,"## [ShelterWorktopControl]SLC_Try_Set_Option:玩家进入台座范围,没带天气精灵,下选项选项") + ScriptLib.DelWorktopOptionByGroupId(context,base_info.group_id, defs.gadget_worktop_id, local_defs.skip_sandstorm_option) + ScriptLib.DelWorktopOptionByGroupId(context,base_info.group_id, defs.gadget_worktop_id, local_defs.start_sandstorm_option) + return 0 +end + +------------------------------------------------------------------ +Initialize() \ No newline at end of file diff --git a/gdconf/game_data_config/lua/common/V3_4/WeatherWizardControl.lua b/gdconf/game_data_config/lua/common/V3_4/WeatherWizardControl.lua new file mode 100644 index 00000000..1e81596c --- /dev/null +++ b/gdconf/game_data_config/lua/common/V3_4/WeatherWizardControl.lua @@ -0,0 +1,137 @@ +--[[====================================== +|| filename: WeatherWizardControl +|| owner: luyao.huang +|| description: 天气精灵控制,后续会放到ability层处理 +|| LogName: WeatherWizardControl +|| Protection: +=======================================]]-- + +--local defs = +--{ +-- energy_worktop_id = 100001, +--} + + +------ +local local_defs = { + max_level = 6, + chain_id = 100005, + energy_level_1 = 2, + energy_amount_1 = 1, + energy_level_2 = 5, + energy_amount_2 = 3, + unlock_worktop_level = 6, + worktop_option = 5000, + + sandstorm_state_leveltag = 21, + sandstorm_on = 59, + sandstorm_off = 60, + + sandstorm_control_group = 133314001, + + + skip_time = 8 +} + +local wizard_Tri = { + [10] = { name = "GM_variable_change_wizard", config_id = 35000001, event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "", action = "action_GM_variable_change_wizard", trigger_count = 0}, +} + +function wizard_Initialize() + for k,v in pairs(wizard_Tri) do + table.insert(triggers, v) + table.insert(suites[1].triggers, v.name) + end + + table.insert(variables,{config_id = 110000001, name = "energy_level", value = 0}) + + + table.insert(variables,{config_id = 150000001, name = "GM_Upgrade_Chain_Level", value = 0}) + table.insert(variables,{config_id = 150000002, name = "GM_Recover_Energy", value = 0}) + table.insert(variables,{config_id = 150000003, name = "GM_Set_Chain_Level", value = 0}) +end + + +--[[----------------------------------------------------------------- +|| || +|| 触发器回调 || +|| || +-----------------------------------------------------------------]]-- + +function action_GM_variable_change_wizard(context,evt) + if evt.source_name == "GM_Upgrade_Chain_Level" then + ScriptLib.PrintContextLog(context,"## [ShelterWorktopControl]action_variable_change_shelter:升级天气精灵的等级") + local chain_level = ScriptLib.GetChainLevel(context, ScriptLib.GetSceneOwnerUid(context), local_defs.chain_id) + ScriptLib.PrintContextLog(context,"## [ShelterWorktopControl]action_variable_change_shelter:当前的等级为"..chain_level) + if chain_level < local_defs.max_level then + chain_level = chain_level + 1 + end + + ScriptLib.PrintContextLog(context,"## [ShelterWorktopControl]action_variable_change_shelter:升级后为"..chain_level) + ScriptLib.SetChainLevel(context, local_defs.chain_id, chain_level, true) + ScriptLib.SetTeamServerGlobalValue(context,ScriptLib.GetSceneOwnerUid(context),"SGV_Weather_Wizard_Chain_Level",chain_level) + + ScriptLib.SetGroupVariableValue(context,"GM_Upgrade_Chain_Level",0) + end + + if evt.source_name == "GM_Set_Chain_Level" then + ScriptLib.PrintContextLog(context,"## [ShelterWorktopControl]action_variable_change_shelter:修改天气精灵的等级") + local target_level = evt.param1 + if evt.param1 > local_defs.max_level then + target_level = local_defs.max_level + end + if evt.param1 < 1 then + target_level = 1 + end + ScriptLib.SetChainLevel(context, local_defs.chain_id, target_level, true) + ScriptLib.SetTeamServerGlobalValue(context,ScriptLib.GetSceneOwnerUid(context),"SGV_Weather_Wizard_Chain_Level",target_level) + end + + if evt.source_name == "GM_Recover_Energy" then + ScriptLib.PrintContextLog(context,"## [ShelterWorktopControl]action_variable_change_shelter:恢复天气精灵的能量") + SLC_Recover_Weather_Wizard_Energy(context) + + ScriptLib.SetGroupVariableValue(context,"GM_Recover_Energy",0) + end + return 0 +end + + + +--[[----------------------------------------------------------------- +|| || +|| 玩法流程控制 || +|| || +-----------------------------------------------------------------]]-- + + +--[[----------------------------------------------------------------- +|| || +|| CRUD方法 || +|| || +-----------------------------------------------------------------]]-- + + +--[[----------------------------------------------------------------- +|| || +|| 杂项方法 || +|| || +-----------------------------------------------------------------]]-- + + +--[[----------------------------------------------------------------- +|| || +|| server lua call || +|| || +-----------------------------------------------------------------]]-- + + + +function SLC_Update_Chain_Level(context) + local chain_level = ScriptLib.GetChainLevel(context, ScriptLib.GetSceneOwnerUid(context), local_defs.chain_id) + ScriptLib.SetTeamServerGlobalValue(context,ScriptLib.GetSceneOwnerUid(context),"SGV_Weather_Wizard_Chain_Level",chain_level) + return 0 +end + +------------------------------------------------------------------ +wizard_Initialize() \ No newline at end of file diff --git a/gdconf/game_data_config/lua/common/V3_4/WindBall.lua b/gdconf/game_data_config/lua/common/V3_4/WindBall.lua new file mode 100644 index 00000000..ac4dc7cc --- /dev/null +++ b/gdconf/game_data_config/lua/common/V3_4/WindBall.lua @@ -0,0 +1,292 @@ +--[[====================================== +|| filename: WindBall +|| owner: luyao.huang +|| description: 风球传递玩法 +|| LogName: WindBall +|| Protection: +=======================================]]-- + +--local defs = +--{ +-- gadget_worktop_id = 100001, +--} + + +------ + +local local_defs = { + get_windball_option = 7, +} + +local state_defs = +{ + lock = 0, + on_worktop = 201, + taken = 202, + ready_enshrine = 203, + unavailable = 204, + finish = 901, +} + +local windball_state_defs = +{ + on_worktop = 0, + on_team = 1, +} + +local phase_defs = +{ + lock = 0, + playing = 1, + finish = 2, +} + +local Tri = { + [1] = { name = "select_option_windball", config_id = 11000001, event = EventType.EVENT_SELECT_OPTION, source = "", condition = "", action = "action_select_option_windball", trigger_count = 0}, + [2] = { name = "group_load_windball", config_id = 11000002, event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_group_load_windball", trigger_count = 0}, + [3] = { name = "gadget_state_change_windball", config_id = 11000003, event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "", action = "action_gadget_state_change_windball", trigger_count = 0}, + [4] = { name = "enter_region_windball", config_id = 11000004, event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "action_enter_region_windball", trigger_count = 0}, + [5] = { name = "leave_region_windball", config_id = 11000005, event = EventType.EVENT_LEAVE_REGION, source = "", condition = "", action = "action_leave_region_windball", trigger_count = 0}, +} + +function Initialize() + for k,v in pairs(Tri) do + table.insert(triggers, v) + table.insert(suites[1].triggers, v.name) + end + + table.insert(variables,{config_id = 110000001, name = "play_phase", value = 0}) + table.insert(variables,{config_id = 110000002, name = "current_worktop", value = 1}) + table.insert(variables,{config_id = 110000003, name = "windball_state", value = 0}) +end + + +--[[----------------------------------------------------------------- +|| || +|| 触发器回调 || +|| || +-----------------------------------------------------------------]]-- + +function action_group_load_windball(context,evt) + ScriptLib.PrintContextLog(context,"## [WindBall]action_group_load_windball:group加载") + + local play_phase = ScriptLib.GetGroupVariableValue(context,"play_phase") + + if play_phase == phase_defs.lock then + LF_Lock_Play(context) + end + if play_phase == phase_defs.playing then + LF_Unlock_Play(context) + end + if play_phase == phase_defs.finish then + LF_Finish_Play(context) + end + LF_Unlock_Play(context) + return 0 +end + + +function action_gadget_state_change_windball(context,evt) + + local new_state = evt.param1 + local old_state = evt.param3 + + if new_state == state_defs.on_worktop then + ScriptLib.SetWorktopOptionsByGroupId(context, base_info.group_id, evt.param2, {local_defs.get_windball_option}) + else + ScriptLib.DelWorktopOptionByGroupId(context,base_info.group_id, evt.param2, local_defs.get_windball_option) + end + + --说明是风球被放到台座上了 + if old_state == state_defs.ready_enshrine and new_state == state_defs.on_worktop then + ScriptLib.PrintContextLog(context,"## [WindBall]action_gadget_state_change_windball:风球放置在台座:"..evt.param2) + LF_Current_Worktop_Increase(context) + LF_Set_All_Worktops_State(context) + + --如果是最后一环的风球 + if evt.param2 == windball_worktops[#windball_worktops] then + LF_Finish_Play(context) + end + end + + --说明是风球被取走 + if old_state == state_defs.ready_enshrine and new_state == state_defs.taken then + ScriptLib.PrintContextLog(context,"## [WindBall]action_gadget_state_change_windball:风球从台座:"..evt.param2.."被取走") + + local current_index = LF_Get_Index_From_List(context,windball_worktops,evt.param2) + if current_index < #windball_worktops then + ScriptLib.PrintContextLog(context,"## [WindBall]action_gadget_state_change_windball:第"..current_index.."个操作台") + local next_worktop = windball_worktops[current_index + 1] + local dir_index = LF_Get_Dir_Index(context,evt.param2,next_worktop) + ScriptLib.SetEntityServerGlobalValueByConfigId(context,evt.param2,"SGV_Dir_Light_On",dir_index) + + end + end + + + --说明是出界或者到时间,风球被还回去 + if old_state == state_defs.taken and new_state == state_defs.on_worktop then + ScriptLib.PrintContextLog(context,"## [WindBall]action_gadget_state_change_windball:风球被还回台座:"..evt.param2) + LF_Set_All_Worktops_State(context) + end + + return 0 +end + + +function action_select_option_windball(context,evt) + + if evt.param2 == local_defs.get_windball_option then + ScriptLib.PrintContextLog(context,"## [WindBall]action_select_option_windball:玩家选择选项,获取风球") + local target_worktop = evt.param1 + ScriptLib.SetEntityServerGlobalValueByConfigId(context,target_worktop,"SGV_Message_Release_WindBall",1) + + local current_index = LF_Get_Index_From_List(context,windball_worktops,target_worktop) + local worktop_eid = ScriptLib.GetEntityIdByConfigId(context, windball_worktops[current_index+1]) + local pos = ScriptLib.GetPosByEntityId(context, worktop_eid) + ScriptLib.CreateGadgetByConfigIdByPos(context,defs.hint_gadget_id, {x=pos.x,y=pos.y,z=pos.z}, {x=0,y=0,z=0}) + end + return 0 +end + +function action_enter_region_windball(context,evt) + if evt.param1 == defs.region_id then + end + return 0 +end +function action_leave_region_windball(context,evt) + if evt.param1 == defs.region_id then + LF_Change_Team_SGV(context,evt.uid,"SGV_Message_Remove_Windball",1) + end + return 0 +end + +--[[----------------------------------------------------------------- +|| || +|| 玩法流程控制 || +|| || +-----------------------------------------------------------------]]-- + +function LF_Unlock_Play(context) + ScriptLib.PrintContextLog(context,"## [WindBall]LF_Unlock_Play:设置玩法阶段:进行中") + ScriptLib.SetGroupVariableValue(context,"play_phase",phase_defs.playing) + LF_Set_All_Worktops_State(context) +end + +function LF_Lock_Play(context) + ScriptLib.PrintContextLog(context,"## [WindBall]LF_Unlock_Play:设置玩法阶段:锁定") + ScriptLib.SetGroupVariableValue(context,"play_phase",phase_defs.lock) + for i = 1, #windball_worktops do + ScriptLib.SetGadgetStateByConfigId(context,windball_worktops[i],state_defs.lock) + end +end + +function LF_Finish_Play(context) + ScriptLib.PrintContextLog(context,"## [WindBall]LF_Unlock_Play:设置玩法阶段:完成") + ScriptLib.SetGroupVariableValue(context,"play_phase",phase_defs.finish) + for i = 1, #windball_worktops do + ScriptLib.SetGadgetStateByConfigId(context,windball_worktops[i],state_defs.finish) + end + local uid = ScriptLib.GetSceneOwnerUid(context) + LF_Change_Team_SGV(context,uid,"SGV_Message_Remove_Windball",1) + ScriptLib.CreateGadget(context,{config_id = defs.chest_id}) +end + + + + +function LF_Set_All_Worktops_State(context) + local current_worktop = ScriptLib.GetGroupVariableValue(context,"current_worktop") + + + ScriptLib.RemoveEntityByConfigId(context, base_info.group_id, EntityType.GADGET, defs.hint_gadget_id) + for i = 1, #windball_worktops do + ScriptLib.SetEntityServerGlobalValueByConfigId(context,windball_worktops[i],"SGV_Dir_Light_On",0) + if (i < current_worktop) or (i > current_worktop + 1) then + ScriptLib.SetGadgetStateByConfigId(context,windball_worktops[i],state_defs.unavailable) + end + if i == current_worktop then + ScriptLib.SetGadgetStateByConfigId(context,windball_worktops[i],state_defs.on_worktop) + end + if i == current_worktop + 1 then + ScriptLib.SetGadgetStateByConfigId(context,windball_worktops[i],state_defs.ready_enshrine) + end + end +end + + +function LF_Set_Current_Worktop(context,i) + ScriptLib.SetGroupVariableValue(context,"current_worktop",i) +end + +function LF_Current_Worktop_Increase(context) + ScriptLib.ChangeGroupVariableValue(context,"current_worktop",1) +end + + + + + + + +--[[----------------------------------------------------------------- +|| || +|| CRUD方法 || +|| || +-----------------------------------------------------------------]]-- + +function LF_Get_Index_From_List(context,list,element) + for i = 1, #list do + if list[i] == element then + return i + end + end + return 0 +end + + + +--[[----------------------------------------------------------------- +|| || +|| 杂项方法 || +|| || +-----------------------------------------------------------------]]-- + +--返回以gadget_1位基准,对准gadget_2时应亮起的角标id +function LF_Get_Dir_Index(context,gadget_1,gadget_2) + + local eid_1 = ScriptLib.GetEntityIdByConfigId(context, gadget_1) + local pos_1 = ScriptLib.GetPosByEntityId(context, eid_1) + local rot_1 = ScriptLib.GetRotationByEntityId(context, eid_1) + local eid_2 = ScriptLib.GetEntityIdByConfigId(context, gadget_2) + local pos_2 = ScriptLib.GetPosByEntityId(context, eid_2) + + local world_angle = math.atan(pos_2.z-pos_1.z, pos_2.x-pos_1.x) + local local_angle = world_angle - rot_1.y + + local index = math.ceil((local_angle + 45) / 90) + return index + +end + +function LF_Change_Team_SGV(context,uid,key,delta) + local v = ScriptLib.GetTeamServerGlobalValue(context,uid,key) + ScriptLib.SetTeamServerGlobalValue(context,uid,key,v+delta) +end + +--[[----------------------------------------------------------------- +|| || +|| server lua call || +|| || +-----------------------------------------------------------------]]-- + +function SLC_Remove_Team_Windball(context) + local uid = ScriptLib.GetSceneOwnerUid(context) + LF_Change_Team_SGV(context,uid,"SGV_Message_Remove_Windball",1) + return 0 +end + + + +------------------------------------------------------------------ +Initialize() \ No newline at end of file diff --git a/gdconf/game_data_config/lua/common/V3_5/Activity_Fungi.lua b/gdconf/game_data_config/lua/common/V3_5/Activity_Fungi.lua new file mode 100644 index 00000000..214a94cb --- /dev/null +++ b/gdconf/game_data_config/lua/common/V3_5/Activity_Fungi.lua @@ -0,0 +1,62 @@ +--[[====================================== +|| filename: Activity_Fungi +|| owner: zhangchi.chen +|| description: 蕈兽战斗白盒 +|| LogName: TD +|| Protection: [Protection] +=======================================]] + + +local extraTriggers = +{ + --{ config_id = 40000001, name = "group_load", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD", trigger_count = 0 }, + --{ config_id = 40000002, name = "select_option", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "", action = "action_EVENT_SELECT_OPTION", trigger_count = 0 }, + --{ config_id = 40000003, name = "monster_die", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "action_EVENT_ANY_MONSTER_DIE", trigger_count = 0 }, +} + +------ Local Functions ----------- +function LF_Initialize_Level() + --- TRIGGER + for _, _trigger in pairs(extraTriggers) do + table.insert(triggers, _trigger) + end + return 0 +end + + +--蕈兽放技能 +function SLC_MushroomMonsterAlertDoSkill(context) + PrintLog(context,"蕈兽开始释放技能") + local beast = ScriptLib.GetMonsterConfigId(context, { monster_eid = context.source_entity_id }) + ScriptLib.SetEntityServerGlobalValueByConfigId(context, beast, "SGV_Fungus_StartBurst_Immediately",1) + return 0 +end + +------ conditions & actions ------ +--group加载 + +function SLC_Fungus1_Move(context) + + ScriptLib.KillEntityByConfigId(context, { ScriptLib.GetGroupVariableValue(context, "fungi1"), entity_type=EntityType.MONSTER}) + ScriptLib.CreateMonsterByConfigIdByPos(context, ScriptLib.GetGroupVariableValue(context, "fungi1"), point[LF_GetCloestPoint(context)].pos, {0,0,0}) + return 0 +end + +function LF_GetCloestPoint(context) + local targetpos={0,0,0} + local uid=ScriptLib.GetSceneUidList(context)[1] + local avatarid=GetAvatarEntityIdByUid(context, uid) + local avatarpos=ScriptLib.GetPosByEntityId(context,avatarid) + local shortest_key=0 + local shortest_path_square=10000000 + for k,v in pairs(points) do + local pathlength_square=(v.pos.x-avatarpos.x)*(v.pos.x-avatarpos.x)+(v.pos.y-avatarpos.y)*(v.pos.y-avatarpos.y)+(v.pos.z-avatarpos.z)*(v.pos.z-avatarpos.z) + if pathlength_square 1 then + ScriptLib.PrintContextLog(context, "##[DrumRegexp]:在一个区间内敲击了多次,直接失败") + LF_RegexpPlayFail(context) + return 0 + end + ScriptLib.PrintContextLog(context, "##[DrumRegexp]:敲鼓SLC,敲鼓次数"..beat_time) + local reg_dec = ScriptLib.GetGroupTempValue(context, "RegDec", {}) + local reg_bin = LF_DecToBinStr(reg_dec) + reg_bin = reg_bin..(math.ceil(beat_time)) + ScriptLib.PrintContextLog(context, "##[DrumRegexp]:当前谱"..reg_bin) + if string.len(reg_bin) == 5 then + for i=1,2 do + if music_list[i] == reg_bin then + LF_RegexpPlaySuccess(context) + return 0 + end + end + LF_RegexpPlayFail(context) + return 0 + end + ScriptLib.SetGroupTempValue(context, "RegDec", LF_BinStrToDec(reg_bin), {}) + return 0 +end + +--玩家长时间未敲鼓的SLC +function SLC_DrumPercussRegEnd(context) +--[[ + if 0 ~= ScriptLib.GetGadgetStateByConfigId(context, base_info.group_id, defs.drum) then + ScriptLib.PrintContextLog(context, "##[DrumRegexp]: 已经完成了") + return 0 + end +]] + ScriptLib.PrintContextLog(context, "##[DrumRegexp]:超时未敲鼓,失败") + LF_RegexpPlayFail(context) + return 0 +end + +--初始化鼓的敲击标记 +function LF_ResetBeatMark(context) + ScriptLib.PrintContextLog(context, "##[DrumRegexp]:初始化节拍监听变量") + ScriptLib.SetGroupTempValue(context, "RegDec", 1, {}) --记录当前匹配到的列表 +end + +--演奏成功 +function LF_RegexpPlaySuccess(context) + ScriptLib.PrintContextLog(context, "##[DrumRegexp]:演奏成功") + LF_ResetBeatMark(context) + ScriptLib.SetGadgetStateByConfigId(context, defs.drum, 201) + ScriptLib.ShowReminder(context, defs.reminder_success) +end + +--演奏失败 +function LF_RegexpPlayFail(context) + ScriptLib.PrintContextLog(context, "##[DrumRegexp]:演奏失败") + LF_ResetBeatMark(context) + ScriptLib.ShowReminder(context, defs.reminder_fail) +end + +--把信息从十进制转成二进制的字符串 +function LF_DecToBinStr(dec_num) + --转进制,字符的长度做一定的限制 + local bin_str = "" + dec_num = math.ceil(dec_num) + for i=1,16 do + if dec_num ~= 0 then + bin_str = bin_str..(dec_num%2) + dec_num = math.floor(dec_num/2) + else + return string.reverse(bin_str) + end + end +end + +--把二进制字符串变成十进制 +function LF_BinStrToDec(bin_str) + local len = string.len(bin_str) + local dec_num = 0 + for i=1,len do + dec_num = dec_num + (2^(len-i))*tonumber(string.sub(bin_str,i,i)) + end + return dec_num +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/common/V3_6/DrumSingle.lua b/gdconf/game_data_config/lua/common/V3_6/DrumSingle.lua new file mode 100644 index 00000000..f529bf2d --- /dev/null +++ b/gdconf/game_data_config/lua/common/V3_6/DrumSingle.lua @@ -0,0 +1,197 @@ +--ServerUploadTool Save to [/root/env/data/lua/common/V3_4] +--====================================================================================================================== +--|| Filename || DrumSingle +--|| RelVersion || V3_4 +--|| Owner || chao-jin +--|| Description || 对应Gadget 70900431 +--|| LogName || ##[DrumSingle] +--|| Protection || +--====================================================================================================================== +--[[Defs & Miscs +local defs = { + drum = 77001, --鼓的ConfigID + interval = 2, --敲鼓的节奏间隔 + reminder_success = 400112, + reminder_fail = 400113, +} +--敲鼓的节奏, 0空 1普攻 2下落 70900431鼓ID +local music_staff = {0,1,0,1, 1,0,1,0, 0,1,0,1} +]] +local OPTION = { + SINGLE = 809, + REGEXP = 810, +} + +--====================================================================================================================== +--Events +local DrumSingle_Triggers = { + [1] = { name = "group_load", config_id = 8001001, event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_single_group_load", trigger_count = 0}, + [2] = { name = "select_option", config_id = 8001002, event = EventType.EVENT_SELECT_OPTION, source = "", condition = "", action = "action_single_select_option", trigger_count = 0}, + [3] = { name = "time_axis_pass", config_id = 8001003, event = EventType.EVENT_TIME_AXIS_PASS, source = "", condition = "", action = "action_single_time_axis_pass", trigger_count = 0}, + [4] = { name = "enter_region", config_id = 8001004, event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "action_enter_region", trigger_count = 0}, + [5] = { name = "leave_region", config_id = 8001005, event = EventType.EVENT_LEAVE_REGION, source = "", condition = "", action = "action_leave_region", trigger_count = 0}, + +} + +function DrumSingle_Initialize() + for k,v in pairs(DrumSingle_Triggers) do + table.insert(triggers, v) + table.insert(suites[1].triggers, v.name) + end + table.insert(variables,{ config_id = 50000001,name = "Finished", value = 0, no_refresh = true}) +end + + DrumSingle_Initialize() + +--加载Group时的操作 +function action_single_group_load(context, evt) + ScriptLib.PrintContextLog(context, "##[DrumSingle]:加载敲鼓玩法Group") + LF_ResetBeatMark(context) + ScriptLib.SetWorktopOptionsByGroupId(context, base_info.group_id, defs.drum, {OPTION.SINGLE}) + return 0 +end + +function action_enter_region(context,evt) + return 0 +end + +function action_leave_region(context,evt) + ScriptLib.SetTeamServerGlobalValue(context, context.uid, "SGV_Drum_Play_Start", 0) + return 0 +end +--玩家交互开始敲鼓玩法 +function action_single_select_option(context, evt) + --单曲模式 + if evt.param2 == OPTION.SINGLE then + ScriptLib.PrintContextLog(context, "##[DrumSingle]:敲鼓玩法,单曲演奏模式") + ScriptLib.SetTeamServerGlobalValue(context, context.uid, "SGV_Drum_Play_Start", 1) + ScriptLib.SetGroupTempValue(context, "PlayMode", OPTION.SINGLE, {}) + if music_staff[1] ~= nil then + --同步每个区间是否可以敲击 + ScriptLib.PrintContextLog(context, "##[DrumSingle]:更新鼓状态,可以敲击") + ScriptLib.SetEntityServerGlobalValueByConfigId(context, defs.drum, "SGV_DrumAxis", 1) + end + ScriptLib.InitTimeAxis(context, "MusicPlay", {defs.interval}, true) + ScriptLib.SetWorktopOptionsByGroupId(context, base_info.group_id, defs.drum, {}) + end + return 0 +end + +--检测敲击的时间轴 +function action_single_time_axis_pass(context, evt) + if evt.source_name == "MusicPlay" then + --处理单曲模式 +-- if OPTION.SINGLE == ScriptLib.GetGroupTempValue(context, "PlayMode", {}) then + local pre_beat_index = ScriptLib.GetGroupTempValue(context, "BeatIndex", {}) + ScriptLib.PrintContextLog(context, "##[DrumSingle]:上一个节拍"..pre_beat_index) + --处理上一个节拍是否错过,如果错过了就直接处理失败 + if music_staff[pre_beat_index] ~= nil then + if music_staff[pre_beat_index] ~= ScriptLib.GetGroupTempValue(context, "LastBeatType", {}) then + ScriptLib.PrintContextLog(context, "##[DrumSingle]: 上一个节拍 MISS") + LF_SinglePlayFail(context) + return 0 + end + end + + --初始化下一个时间段内的记录变量,更新鼓的状态 + ScriptLib.SetGroupTempValue(context, "BeatPercussed", 0, {}) + ScriptLib.SetGroupTempValue(context, "LastBeatType", 0, {}) + if music_staff[pre_beat_index+1] ~= nil then + --同步下一个区间可以敲击 + ScriptLib.PrintContextLog(context, "##[DrumSingle]:更新鼓状态,可以敲击") + ScriptLib.SetEntityServerGlobalValueByConfigId(context, defs.drum, "SGV_DrumAxis", pre_beat_index+1) + else + ScriptLib.PrintContextLog(context, "##[DrumSingle]:没有下一个节拍了,成功") + LF_SinglePlaySuccess(context) + end + +-- end + ScriptLib.PrintContextLog(context, "##[DrumSingle]:节拍+1") + ScriptLib.ChangeGroupTempValue(context, "BeatIndex", 1, {}) + end + return 0 +end + +--====================================================================================================================== +--LevelFunctions +--玩家攻击敲鼓的SLC +function SLC_DrumPercussSingle(context, beat_timing, beat_type) + local play_mode = ScriptLib.GetGroupTempValue(context, "PlayMode", {}) + if play_mode == 0 then + ScriptLib.PrintContextLog(context, "##[DrumSingle]:演奏未开始,不处理敲击事件") + return 0 + end + ScriptLib.PrintContextLog(context, "##[DrumSingle]:[SLC]敲鼓") + + --获取是否进行过敲击 + local has_percussed = ScriptLib.GetGroupTempValue(context, "BeatPercussed", {}) + if 0 ~= ScriptLib.GetGroupTempValue(context, "BeatPercussed", {}) then + ScriptLib.PrintContextLog(context, "##[DrumSingle]:当前节拍重复敲击,失败") + LF_SinglePlayFail(context) + return 0 + end + ScriptLib.SetGroupTempValue(context, "LastBeatType", beat_type, {}) + --获取当前的敲击序列 + local staff_index = ScriptLib.GetGroupTempValue(context, "BeatIndex", {}) + --单曲模式校验 + if play_mode == OPTION.SINGLE then + if music_staff[staff_index] ~= 0 then + if beat_timing == 0 then + ScriptLib.PrintContextLog(context, "##[DrumSingle]:未在敲击区间内敲击,失败") + LF_SinglePlayFail(context) + return 0 + else + if music_staff[staff_index] ~= beat_type then + ScriptLib.PrintContextLog(context, "##[DrumSingle]:敲击方式错误,失败"..beat_type) + LF_SinglePlayFail(context) + return 0 + end + --最后一个节拍敲完 + if staff_index >= #music_staff then + ScriptLib.PrintContextLog(context, "##[DrumSingle]:全部节拍完成") + LF_SinglePlaySuccess(context) + return 0 + end + end + else + ScriptLib.PrintContextLog(context, "##[DrumSingle]:在非敲击节拍上进行敲击,失败处理") + LF_SinglePlayFail(context) + return 0 + end + end + --标记进行过敲击 + ScriptLib.SetGroupTempValue(context, "BeatPercussed", 1, {}) + return 0 +end + +--初始化鼓的敲击标记 +function LF_ResetBeatMark(context) + ScriptLib.PrintContextLog(context, "##[DrumSingle]:初始化节拍监听变量") + ScriptLib.SetGroupTempValue(context, "BeatIndex", 1, {}) --记录当前需要查询的节拍 + ScriptLib.SetGroupTempValue(context, "BeatPercussed", 0, {}) --当前节拍是否敲击过(同一个节拍只能敲击一次) + ScriptLib.SetGroupTempValue(context, "PlayMode", 0, {}) --当前的敲击模式是哪一种 + ScriptLib.SetGroupTempValue(context, "LastBeatType", 0, {}) + --设置鼓的SGV + ScriptLib.SetEntityServerGlobalValueByConfigId(context, defs.drum, "SGV_DrumAxis", 0) +end + +--演奏成功 +function LF_SinglePlaySuccess(context) + ScriptLib.PrintContextLog(context, "##[DrumSingle]:演奏成功") + ScriptLib.EndTimeAxis(context, "MusicPlay") + LF_ResetBeatMark(context) + ScriptLib.SetWorktopOptionsByGroupId(context, base_info.group_id, defs.drum, {OPTION.SINGLE}) + ScriptLib.ShowReminder(context, defs.reminder_success) + ScriptLib.SetGroupVariableValue(context, "Finished", 1) +end + +--演奏失败 +function LF_SinglePlayFail(context) + ScriptLib.PrintContextLog(context, "##[DrumSingle]:演奏失败") + ScriptLib.EndTimeAxis(context, "MusicPlay") + ScriptLib.SetTeamServerGlobalValue(context, context.uid, "SGV_Drum_Play_Start", 0) + LF_ResetBeatMark(context) + --失败则初始化操作台 + ScriptLib.SetWorktopOptionsByGroupId(context, base_info.group_id, defs.drum, {OPTION.SINGLE}) + ScriptLib.ShowReminder(context, defs.reminder_fail) +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/common/V3_6/EnergyPillar.lua b/gdconf/game_data_config/lua/common/V3_6/EnergyPillar.lua new file mode 100644 index 00000000..d3725381 --- /dev/null +++ b/gdconf/game_data_config/lua/common/V3_6/EnergyPillar.lua @@ -0,0 +1,205 @@ +--ServerUploadTool Save to [/root/env/data/lua/common/V3_4] +--====================================================================================================================== +--|| Filename || EnergyPillar +--|| RelVersion || V3_4 +--|| Owner || chao-jin +--|| Description || +--|| LogName || ##[EnergyPillar] +--|| Protection || +--====================================================================================================================== +--Defs & Miscs +local defs = { + pillar_top = 90003, + pillar_mid = 90002, + pillar_bot = 90001, + operator_1 = 90004, + operator_2 = 90005, + operator_3 = 90006, +} + +local pillar_decals = { + [90001] = {"E","F","F"}, + [90002] = {"C","D","C"}, + [90003] = {"A","B","A"}, +} + +local pillar_answers = { + [1] = "FCA", + [2] = "ECB", + [3] = "FDA", +} + +local pillar_state_map = { + [90004] ={ {state = 0, sgv = "SGV_Surface01"}, {state = 1, sgv = "SGV_Surface02"},{state = 2, sgv = "SGV_Surface03"}}, + [90005] ={ {state = 0, sgv = "SGV_Surface02"}, {state = 1, sgv = "SGV_Surface03"},{state = 2, sgv = "SGV_Surface01"}}, + [90006] ={ {state = 0, sgv = "SGV_Surface03"}, {state = 1, sgv = "SGV_Surface01"},{state = 2, sgv = "SGV_Surface02"}}, +} + +local OPTION = { + TOP = 811, + MID = 812, + BOT = 813, +} +--====================================================================================================================== +local EP_Triggers = { + { name = "group_load", config_id = 8000101, event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_group_load", trigger_count = 0 }, + { name = "select_option", config_id = 8000102, event = EventType.EVENT_SELECT_OPTION, source = "", condition = "", action = "action_select_option", trigger_count = 0 }, +} +--Events +function action_group_load(context, evt) + ScriptLib.SetWorktopOptionsByGroupId(context, base_info.group_id, defs.operator_1, {811,812,813}) + ScriptLib.SetWorktopOptionsByGroupId(context, base_info.group_id, defs.operator_2, {811,812,813}) + ScriptLib.SetWorktopOptionsByGroupId(context, base_info.group_id, defs.operator_3, {811,812,813}) + return 0 +end + + +function action_select_option(context, evt) + --处理电源的开关 + if evt.param2 == OPTION.TOP then + LF_TurnPillar(context, defs.pillar_top) + LF_CheckCombine(context) + end + if evt.param2 == OPTION.MID then + LF_TurnPillar(context, defs.pillar_mid) + LF_CheckCombine(context) + end + if evt.param2 == OPTION.BOT then + LF_TurnPillar(context, defs.pillar_bot) + LF_CheckCombine(context) + end + return 0 +end + +function action_gadget_state_change(context, evt) + return 0 +end + +--====================================================================================================================== +--LevelFunctions +function LF_TurnPillar(context, pillar_id) + local gadget_state = ScriptLib.GetGadgetStateByConfigId(context, base_info.group_id, pillar_id) + if gadget_state == 0 then + ScriptLib.SetGadgetStateByConfigId(context, pillar_id, 1) + return 0 + end + if gadget_state == 1 then + ScriptLib.SetGadgetStateByConfigId(context, pillar_id, 2) + return 0 + end + if gadget_state == 2 then + ScriptLib.SetGadgetStateByConfigId(context, pillar_id, 0) + return 0 + end +end + +--通过gadgetstate来拿一个转子的排列顺序,以State0的初始方向为基准 +function LF_GetPillarDecalSeq(context, pillar_id) + local state_pillar = ScriptLib.GetGadgetStateByConfigId(context, base_info.group_id, pillar_id) + if state_pillar == 0 then + return { + {decal = pillar_decals[pillar_id][1], sgv_key = "SGV_Surface01", p_id = pillar_id}, + {decal = pillar_decals[pillar_id][2], sgv_key = "SGV_Surface02", p_id = pillar_id}, + {decal = pillar_decals[pillar_id][3], sgv_key = "SGV_Surface03", p_id = pillar_id}, + } + end + if state_pillar == 1 then + return { + {decal = pillar_decals[pillar_id][2], sgv_key = "SGV_Surface02", p_id = pillar_id}, + {decal = pillar_decals[pillar_id][3], sgv_key = "SGV_Surface03", p_id = pillar_id}, + {decal = pillar_decals[pillar_id][1], sgv_key = "SGV_Surface01", p_id = pillar_id}, + } + end + if state_pillar == 2 then + return { + {decal = pillar_decals[pillar_id][3], sgv_key = "SGV_Surface03", p_id = pillar_id}, + {decal = pillar_decals[pillar_id][1], sgv_key = "SGV_Surface01", p_id = pillar_id}, + {decal = pillar_decals[pillar_id][2], sgv_key = "SGV_Surface02", p_id = pillar_id}, + } + end +end + +function LF_CheckCombine(context) + --先把所有的面全部重置为0 + for pillar_id,v in pairs(pillar_decals) do + ScriptLib.SetEntityServerGlobalValueByConfigId(context, pillar_id, "SGV_Surface01", 0) + ScriptLib.SetEntityServerGlobalValueByConfigId(context, pillar_id, "SGV_Surface02", 0) + ScriptLib.SetEntityServerGlobalValueByConfigId(context, pillar_id, "SGV_Surface03", 0) + end + --拿到每个转子的状态 + local pillar_map = {} + + for pillar_id, decal_str in pairs(pillar_decals) do + table.insert( pillar_map, LF_GetPillarDecalSeq(context, pillar_id)) + end +--[[ + local pillar_map = { + [1] = { --转子1 + {decal = a, sgv_key = 1, p_id = 1}, + {decal = b, sgv_key = 2, p_id = 1}, + {decal = a, sgv_key = 3, p_id = 1}, + }, + [2] = { --转子2 + {decal = c, sgv_key = 1, p_id = 2}, + {decal = d, sgv_key = 2, p_id = 2}, + {decal = c, sgv_key = 3, p_id = 2}, + }, + [3] = { --转子3 + {decal = e, sgv_key = 1, p_id = 3}, + {decal = f, sgv_key = 2, p_id = 3}, + {decal = f, sgv_key = 3, p_id = 3}, + }, + } + + +]] + --把三个转子的纵向面连接起来,做一个StringList + local pillar_combines = {} + for i=1,3 do + pillar_combines[i] = pillar_map[1][i].decal..pillar_map[2][i].decal..pillar_map[3][i].decal + end + local right_indexs = {} + + --每个StringList去和解做比较,符合解就把这组压到答案组里 + for i=1,3 do + for j=1,3 do + if pillar_combines[i] == pillar_answers[j] then + table.insert(right_indexs, i) + end + end + end + --没有匹配的返回 + if #right_indexs == 0 then + return 0 + else + --有匹配的就会去找对应的面 + if #right_indexs < 3 then + for i=1,#right_indexs do + local idx = right_indexs[i] + ScriptLib.SetEntityServerGlobalValueByConfigId(context, pillar_map[1][idx].p_id, pillar_map[1][idx].sgv_key, 1) + ScriptLib.SetEntityServerGlobalValueByConfigId(context, pillar_map[2][idx].p_id, pillar_map[2][idx].sgv_key, 1) + ScriptLib.SetEntityServerGlobalValueByConfigId(context, pillar_map[3][idx].p_id, pillar_map[3][idx].sgv_key, 1) + end + end + if #right_indexs == 3 then + for pillar_id,v in pairs(pillar_decals) do + ScriptLib.SetEntityServerGlobalValueByConfigId(context, pillar_id, "SGV_Surface01", 1) + ScriptLib.SetEntityServerGlobalValueByConfigId(context, pillar_id, "SGV_Surface02", 1) + ScriptLib.SetEntityServerGlobalValueByConfigId(context, pillar_id, "SGV_Surface03", 1) + end + ScriptLib.SetGroupVariableValue(context, "Finished", 1) + end + end +end + + +--初始化 +function EP_Initialize() + for k,v in pairs(EP_Triggers) do + table.insert(triggers, v) + table.insert(suites[1].triggers, v.name) + end + table.insert(variables,{ config_id = 50000001,name = "Finished", value = 0, no_refresh = true}) +end + +EP_Initialize() \ No newline at end of file diff --git a/gdconf/game_data_config/lua/common/V3_6/EnergyTransform.lua b/gdconf/game_data_config/lua/common/V3_6/EnergyTransform.lua new file mode 100644 index 00000000..ba967508 --- /dev/null +++ b/gdconf/game_data_config/lua/common/V3_6/EnergyTransform.lua @@ -0,0 +1,825 @@ +--ServerUploadTool Save to [/root/env/data/lua/common/V3_4] +--====================================================================================================================== +--|| Filename || EnergyTransform +--|| RelVersion || V3_4 +--|| Owner || chao-jin +--|| Description || 重构的能量传递Require +--|| LogName || ##[EnergyTrans] +--|| Protection || +--====================================================================================================================== +--Defs & Miscs +--[[ +local DIR = {Up = 0,Right = 1,Down = 2,Left = 3,None = 4,} +--转换器的列表,1表示可移动 +local defs = { + pointarray_id = 110200028, --点阵ID + graph_num = 1, + len_x = 7, --长度 + len_z = 9, --高度 + rot_y = 0, --偏转角 + reminder_push_warning = 400095, --无法推动的reminder +} +local converter_infos = {[71017] = 2,[71022] = 1,[71039] = 1,[71040] = 1} +--0->断路 |-1 电源| 1-> 可停留节点| 1.5 -> 可能存在结晶的节点| 2 -> 电线 | 2.5-> 结晶块 | +--3-> 接收器 | 4 -> 中继器 | 4.5 -> 对位中继器输入 + +local connected_graph = { +[9] = { 1, 2, 2, 2, 1, 2, 1}, +[8] = { 0, 0, 0, 0, 0, 0, 2}, +[7] = { 1, 2, 3, 0, -1, 0, 1}, +[6] = { 2, 0, 0, 0, 2, 0, 2}, +[5] = { 1, 2, 1, 2, 1, 2, 1}, +[4] = { 0, 0, 2, 0, 0, 0, 2}, +[3] = { 1, 2, 1, 2,2.5, 2, 1}, +[2] = { 2, 0, 0, 0, 0, 0, 2}, +[1] = { 3, 0, 0, 0, 0, 0,-1}, +} + +--与节点图一一对应,点阵中 点的位置 +local waypoint_graph = { +[9] = {10, 0, 0, 0, 6, 0, 5}, +[8] = { 0, 0, 0, 0, 0, 0, 0}, +[7] = {11, 0, 0, 0, 0, 0, 4}, +[6] = { 0, 0, 0, 0, 0, 0, 0}, +[5] = {12, 0, 9, 0, 7, 0, 3}, +[4] = { 0, 0, 0, 0, 0, 0, 0}, +[3] = {13, 0, 8, 0, 5, 0, 2}, +[2] = { 0, 0, 0, 0, 0, 0, 0}, +[1] = { 0, 0, 0, 0, 0, 0, 1}, +} + +local gadget_graph ={ +[9] = { 71035, 71024, 71024, 71024, 71028, 71006, 71027}, +[8] = { 0, 0, 0, 0, 0, 0, 71005}, +[7] = { 71029, 71013, 71019, 0, 71021, 0, 71036}, +[6] = { 71014, 0, 0, 0, 71020, 0, 71004}, +[5] = { 71030, 71012, 71031, 71011, 71034, 71010, 71026}, +[4] = { 0, 0, 71023, 0, 0, 0, 71003}, +[3] = { 71033, 71015, 71032, 71008, 71009, 71007, 71025}, +[2] = { 71016, 0, 0, 0, 0, 0, 71002}, +[1] = { 71018, 0, 0, 0, 0, 0, 71001}, +} + +--点阵和每个点的POS,用来在恢复的时候创建Gadget +local waypoint_pos = { + [1] = {x=1996.51245, y=197.46463, z=-1265.03467}, + [2] = {x=2000.27747, y=197.637466, z=-1269.03479}, + [3] = {x=2004.44043, y=197.682251, z=-1273.08423}, + [4] = {x=2008.35669, y=198.132111, z=-1276.61426}, + [5] = {x=2011.79822, y=198.469543, z=-1280.75232}, + [6] = {x=2016.40918, y=198.902481, z=-1275.91077}, + [7] = {x=2008.25366, y=198.260834, z=-1268.04431}, + [8] = {x=2008.5968, y=198.515762, z=-1260.09985}, + [9] = {x=2012.65173, y=198.5158, z=-1264.41284}, + [10] = {x=2025.0188, y=199.691757, z=-1267.24316}, + [11] = {x=2020.85693, y=198.902466, z=-1263.183}, + [12] = {x=2017.17883, y=198.681519, z=-1260.414}, + [13] = {x=2013.269, y=198.889435, z=-1255.92017}, +} + +--定义左下角原点、X轴、Z轴正方向的点,通过向量计算位置关系 +local axis_O = {x = 2009, z = -1252} +local axis_Z = {x = 2013, z = -1256} +local axis_X = {x = 2003, z = -1258} + + +--发射器的位置以及朝向,发射器的状态 +local emitter_infos = { + [71001] = {z = 1, x = 7, dir = DIR.Up}, + [71021] = {z = 7, x = 5, dir = DIR.Down}, +} + +local receiver_infos = { + [71018] = {r_type = "Rec", connect_gadget = {71037} }, + [71019] = {r_type = "Rec", connect_gadget = {71038} }, +} +]] +--====================================================================================================================== +--全局变量,不需要LD处理,仅在Require内部使用 +local _G_pipe_route = {} --电路的流向合集 +local _G_pipe_state= {} +local _G_ec_dir = 0 --电流的方向,每次递归计算的时候会用 +local _G_recur_counter = 0 --递归计数器 +local _G_cvt_graph = {} --在递归时建立的临时表,减少遍历次数 +local OPTION = {ROTATE = 31,START = 7,STOP = 72,PUSH = 193,} +--0->断路 |-1 电源| 1-> 可停留节点| 1.5 -> 可能存在结晶的节点| 2 -> 电线 | 2.5-> 结晶块 | +--3-> 接收器 | 4 -> 中继器 | 4.5 -> 对位中继器输入 +local NODE = {Off = 0,Power = -1,N_Node = 1,C_Node = 1.5, N_Pipe = 2, Crystal = 2.5, N_Rec = 3,C_Rec = 3.5,Sy_P_Node = 4,Sy_R_Node = 4.5} +--====================================================================================================================== +--Events +local ET_Triggers = { + { name = "group_load", config_id = 8000101, event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_group_load", trigger_count = 0 }, + { name = "select_option", config_id = 8000102, event = EventType.EVENT_SELECT_OPTION, source = "", condition = "", action = "action_select_option", trigger_count = 0 }, + { name = "time_axis_pass", config_id = 8000103, event = EventType.EVENT_TIME_AXIS_PASS, source = "", condition = "", action = "action_time_axis_pass", trigger_count = 0 }, + { name = "platform_reach",config_id = 8000104, event = EventType.EVENT_PLATFORM_ARRIVAL, source = "", condition = "", action = "action_platform_arrival", trigger_count = 0 }, +} + +--初始化 +function ET_Initialize() + for k,v in pairs(ET_Triggers) do + table.insert(triggers, v) + table.insert(suites[1].triggers, v.name) + end +end +--Events +function action_group_load(context, evt) + ScriptLib.PrintContextLog(context, "##[EnergyTrans]:Group 加载完毕") + --确认每个电源的状态,修改按键信息,1代表物件结晶化,物件需要在加载完成的时候同步一次状态 + ScriptLib.PrintContextLog(context, "##[EnergyTrans]:打开电源操作台操作") + for emitter_id,infos in pairs(emitter_infos) do + --物件没有结晶化,给选项 + if 0 == ScriptLib.GetGadgetAbilityFloatValue(context, base_info.group_id, emitter_id, "GV_TMHY_CRYSTAL") then + if 0 == ScriptLib.GetGadgetStateByConfigId(context, base_info.group_id, emitter_id) then + ScriptLib.SetWorktopOptionsByGroupId(context, base_info.group_id, emitter_id, {OPTION.STOP}) + ScriptLib.SetGroupTempValue(context, "GenState"..emitter_id, 1, {base_info.group_id}) + end + if 201 == ScriptLib.GetGadgetStateByConfigId(context, base_info.group_id, emitter_id) then + ScriptLib.SetWorktopOptionsByGroupId(context, base_info.group_id, emitter_id, {OPTION.START}) + ScriptLib.SetGroupTempValue(context, "GenState"..emitter_id, 0, {base_info.group_id}) + end + else + --物件结晶化了,选项关掉 + ScriptLib.SetWorktopOptionsByGroupId(context, base_info.group_id, emitter_id, {}) + ScriptLib.SetGroupTempValue(context, "GenState"..emitter_id, 0, {base_info.group_id}) + end + end + + ScriptLib.PrintContextLog(context, "##[EnergyTrans]:开始创建转换器") + local _cvt_graph = LF_RefreshGlobalConverterList(context) + for cvt_id,cvt_info in pairs(_cvt_graph) do + local waypoint = waypoint_graph[cvt_info.z][cvt_info.x] + ScriptLib.PrintContextLog(context, "##[EnergyTrans]:转换器"..cvt_id.."对应路点"..waypoint) + --创建转换器,设置方向 + ScriptLib.CreateGadgetByConfigIdByPos(context, cvt_id, waypoint_pos[waypoint], {x = 0, y = defs.rot_y, z = 0}) + ScriptLib.PrintContextLog(context, "##[EnergyTrans]:创建转换器"..cvt_id) + ScriptLib.SetGadgetStateByConfigId(context, cvt_id, cvt_info.dir) + --可移动的转换器 + if cvt_info.cvt_type == 1 then + if 0 == ScriptLib.GetGadgetAbilityFloatValue(context, base_info.group_id, cvt_id, "GV_TMHY_CRYSTAL") then + ScriptLib.SetWorktopOptionsByGroupId(context, base_info.group_id, cvt_id, {OPTION.ROTATE, OPTION.PUSH}) + end + end + --不可移动的转换器 + if cvt_info.cvt_type == 2 then + if 0 == ScriptLib.GetGadgetAbilityFloatValue(context, base_info.group_id, cvt_id, "GV_TMHY_CRYSTAL") then + ScriptLib.SetWorktopOptionsByGroupId(context, base_info.group_id, cvt_id, {OPTION.ROTATE}) + end + end + end + LF_CheckConnection(context) + return 0 +end + +function action_select_option(context, evt) + --处理电源的开关 + if emitter_infos[evt.param1] ~= nil and evt.param2 == OPTION.START then + ScriptLib.PrintContextLog(context, "##[EnergyTrans]:打开电源") +-- ScriptLib.SetEntityServerGlobalValueByConfigId(context, evt.param1, "SGV_PowerOn", 1) + ScriptLib.SetWorktopOptionsByGroupId(context, base_info.group_id, evt.param1, {OPTION.STOP}) + ScriptLib.SetGadgetStateByConfigId(context, evt.param1, 201) + ScriptLib.SetGroupTempValue(context, "GenState"..evt.param1, 1, {base_info.group_id}) + LF_CheckConnection(context) + end + if emitter_infos[evt.param1] ~= nil and evt.param2 == OPTION.STOP then + ScriptLib.PrintContextLog(context, "##[EnergyTrans]:关闭电源") +-- ScriptLib.SetEntityServerGlobalValueByConfigId(context, evt.param1, "SGV_PowerOn", 0) + ScriptLib.SetWorktopOptionsByGroupId(context, base_info.group_id, evt.param1, {OPTION.START}) + ScriptLib.SetGadgetStateByConfigId(context, evt.param1, 0) + ScriptLib.SetGroupTempValue(context, "GenState"..evt.param1, 0, {base_info.group_id}) + LF_CheckConnection(context) + end + + --处理中继器的旋转 + if converter_infos[evt.param1] ~= nil and evt.param2 == OPTION.ROTATE then + --判断结晶化 + if 1 == ScriptLib.GetGadgetAbilityFloatValue(context, base_info.group_id, evt.param1, "GV_TMHY_CRYSTAL") then + ScriptLib.PrintContextLog(context, "##[EnergyTrans]:电桩结晶化了,不能旋转") + ScriptLib.ShowReminder(context, defs.reminder_push_warning) + end + local rotate_state = ScriptLib.GetGadgetStateByConfigId(context, base_info.group_id, evt.param1) +-- ScriptLib.PrintContextLog(context, "##[EnergyTrans]:旋转中继器,旋转前方向"..rotate_state) + if rotate_state == 3 then + rotate_state = 0 + else + rotate_state = rotate_state + 1 + end + ScriptLib.PrintContextLog(context, "##[EnergyTrans]:旋转中继器,更新方向"..rotate_state) + --更新当前电桩的朝向 + LF_LockConverterOperations(context, true) + ScriptLib.SetGadgetStateByConfigId(context, evt.param1, rotate_state) + LF_SetConverterData(context, evt.param1, "Gadget_State", rotate_state) + ScriptLib.InitTimeAxis(context, tostring(evt.param1), {1}, false) + end + + --处理推动电桩,只有类型1的电桩才会推动 + if converter_infos[evt.param1] ~= nil and converter_infos[evt.param1] == 1 and evt.param2 == OPTION.PUSH then + if 1 == ScriptLib.GetGadgetAbilityFloatValue(context, base_info.group_id, evt.param1, "GV_TMHY_CRYSTAL") then + ScriptLib.PrintContextLog(context, "##[EnergyTrans]:电桩结晶化了,不能移动") + ScriptLib.ShowReminder(context, defs.reminder_push_warning) + end + --按照玩家和电桩的相对位置推动电桩 + local push_dir = LF_CalcDirection(context, context.uid, evt.param1) + local path = LF_GetMovePath(context, evt.param1, push_dir) + if path ~= 0 then + ScriptLib.PrintContextLog(context, "##[EnergyTrans]:推动中继器"..path[1].."to"..path[2]) + ScriptLib.SetPlatformPointArray(context, evt.param1, defs.pointarray_id, path, { route_type = 0}) + else + ScriptLib.ShowReminder(context, defs.reminder_push_warning) + end + LF_LockConverterOperations(context, true) + ScriptLib.InitTimeAxis(context, tostring(evt.param1), {1}, false) + end + + return 0 +end + +--电桩旋转过程完成,检测电路连通和恢复电桩操作 +function action_time_axis_pass(context, evt) + LF_CheckConnection(context) + LF_LockConverterOperations(context, false) + ScriptLib.PrintContextLog(context, "##[EnergyTrans]:操作时点完成,TimeAxis结束") + return 0 +end + +--电桩到达目标位置 +function action_platform_arrival( context, evt) + --到达的柱子是这组Group里的 + if nil == converter_infos[evt.param1] then + return -1 + end + --到的不是目标点 + if evt.param3 ~= ScriptLib.GetGroupTempValue(context, "Move_Target_Point", {}) then + return -1 + end + local pos = LF_GetWaypointPos(evt.param3) + --更新当前电桩的信息 + LF_SetConverterData( context, evt.param1, "Gadget_Pos", {pos_z = pos[1] ,pos_x = pos[2]}) + LF_CheckConnection(context) + return 0 +end +--====================================================================================================================== +--ServerLuaCalls +--电桩从结晶化恢复时,通知Group恢复操作 +function SLC_CVTCrystallizeOff(context) + local cvt_cfg_id = ScriptLib.GetGadgetConfigId(context, {gadget_eid = context.source_entity_id}) + if converter_infos[cvt_cfg_id] == 1 then + ScriptLib.SetWorktopOptionsByGroupId(context, base_info.group_id, cvt_cfg_id, {OPTION.PUSH, OPTION.ROTATE}) + end + if converter_infos[cvt_cfg_id] == 2 then + ScriptLib.SetWorktopOptionsByGroupId(context, base_info.group_id, cvt_cfg_id, {OPTION.ROTATE}) + end + LF_CheckConnection(context) + return 0 +end + +--电桩结晶化,通知Group关闭操作 +function SLC_CVTCrystallizeOn(context) + local cvt_cfg_id = ScriptLib.GetGadgetConfigId(context, {gadget_eid = context.source_entity_id}) + ScriptLib.SetWorktopOptionsByGroupId(context, base_info.group_id, cvt_cfg_id, {}) + LF_CheckConnection(context) + return 0 +end + +--电源结晶相关SLC +function SLC_GeneratorCrystalStateChange(context, is_crystallized) + local gen_cfg_id = ScriptLib.GetGadgetConfigId(context, {gadget_eid = context.source_entity_id}) + --结晶化时关掉开关的选项 + if 1 == is_crystallized then + ScriptLib.PrintContextLog(context, "##[EnergyTrans]:[电源SLC]电源结晶") + ScriptLib.SetGroupTempValue(context, "GenState"..gen_cfg_id, 0, {base_info.group_id}) + ScriptLib.SetWorktopOptionsByGroupId(context, base_info.group_id, gen_cfg_id, {}) + if 201 == ScriptLib.GetGadgetStateByConfigId(context, base_info.group_id, gen_cfg_id) then + --相当于关闭电源,走一遍遍历 + ScriptLib.PrintContextLog(context, "##[EnergyTrans]:[电源SLC]关闭电路") + LF_CheckConnection(context) + end + end + if 0 == is_crystallized then + --电源没打开,仍然是断路 + ScriptLib.PrintContextLog(context, "##[EnergyTrans]:[电源SLC]电源结晶解除") + if 0 == ScriptLib.GetGadgetStateByConfigId(context, base_info.group_id, gen_cfg_id) then + ScriptLib.SetWorktopOptionsByGroupId(context, base_info.group_id, gen_cfg_id, { OPTION.START }) + else + --相当于电源打开了,重新连通 + ScriptLib.PrintContextLog(context, "##[EnergyTrans]:[电源SLC]打开电路") + ScriptLib.SetGroupTempValue(context, "GenState"..gen_cfg_id, 1, {base_info.group_id}) + LF_CheckConnection(context) + ScriptLib.SetWorktopOptionsByGroupId(context, base_info.group_id, gen_cfg_id, { OPTION.STOP }) + end + end + return 0 +end + +--电桩结晶相关SLC +function SLC_ConverterCrystalStateChange(context, is_crystallized) + local cvt_cfg_id = ScriptLib.GetGadgetConfigId(context, {gadget_eid = context.source_entity_id}) + + --结晶化时关掉旋转的选项 + if 1 == is_crystallized then + ScriptLib.PrintContextLog(context, "##[EnergyTrans]:[中继器]中继器结晶") + LF_CheckConnection(context) + ScriptLib.SetWorktopOptionsByGroupId(context, base_info.group_id, cvt_cfg_id, {}) + end + if 0 == is_crystallized then + ScriptLib.PrintContextLog(context, "##[EnergyTrans]:[中继器]中继器解除结晶") + LF_CheckConnection(context) + ScriptLib.SetWorktopOptionsByGroupId(context, base_info.group_id, cvt_cfg_id, {OPTION.ROTATE}) + end + return 0 +end + +--接收器相关SLC,结晶和结晶化解除时都要发 +function SLC_ReceiverCrystalStateChange(context, is_crystallized) + --结晶化时关掉旋转的选项 + LF_CheckConnection(context) + return 0 +end + +--对位中继器相关SLC,结晶和结晶化解除时都要发 +function SLC_ReceiverCrystalStateChange(context, is_crystallized) + local sync_cfg_id = ScriptLib.GetGadgetConfigId(context, {gadget_eid = context.source_entity_id}) + LF_CheckConnection(context) + return 0 +end +--====================================================================================================================== +--LevelFunctions +--更新所有转换器的位置信息,使用一个全局表处理,每次使用时需要重置此表 +function LF_RefreshGlobalConverterList(context) + local _cvt_graph = {} +-- ScriptLib.PrintContextLog(context, "##[EnergyTrans]:[电桩]创建电桩列表") + for config_id,cvt_type in pairs(converter_infos) do + _cvt_graph[config_id] = LF_GetConverterData(context, config_id) +-- ScriptLib.PrintContextLog(context, "##[EnergyTrans]:转换器"..config_id.."z".._cvt_graph[config_id].z.."x".._cvt_graph[config_id].x) + end + return _cvt_graph +end + +--开关全部的电桩选项 +function LF_LockConverterOperations(context, is_lock) + if is_lock then + ScriptLib.PrintContextLog(context, "##[EnergyTrans]:[电桩]关闭全部中转器操作") + for cvt_id,info in pairs(converter_infos) do + ScriptLib.SetWorktopOptionsByGroupId(context, base_info.group_id, cvt_id, {}) + end + else + ScriptLib.PrintContextLog(context, "##[EnergyTrans]:[电桩]打开全部中转器操作") + for cvt_id,info in pairs(converter_infos) do + --校验结晶化 + if 0 == ScriptLib.GetGadgetAbilityFloatValue(context, base_info.group_id, cvt_id, "GV_TMHY_CRYSTAL") then + if info == 1 then + ScriptLib.SetWorktopOptionsByGroupId(context, base_info.group_id, cvt_id, {OPTION.ROTATE, OPTION.PUSH}) + end + if info == 2 then + ScriptLib.SetWorktopOptionsByGroupId(context, base_info.group_id, cvt_id, {OPTION.ROTATE}) + end + end + end + end +end +--====================================================================================================================== +--电桩移动相关 +--获取电桩的移动路点列表 +function LF_GetMovePath(context, cvt_id, push_dir) + local _cvt_graph = LF_RefreshGlobalConverterList(context) + local pos_z = _cvt_graph[cvt_id].z + local pos_x = _cvt_graph[cvt_id].x + local cur_point = waypoint_graph[pos_z][pos_x] + --走到下一个可以停留的点为止 + for i=1,defs.len_x do + if push_dir == DIR.Up then + pos_z = pos_z + 1 + end + if push_dir == DIR.Down then + pos_z = pos_z - 1 + end + if push_dir == DIR.Left then + pos_x = pos_x - 1 + end + if push_dir == DIR.Right then + pos_x = pos_x + 1 + end + --检查是否越界,越界则直接返回 + if pos_z < 1 or pos_z > defs.len_z then +-- ScriptLib.PrintContextLog(context, "##[EnergyTrans]:[电桩]Z坐标越界") + return 0 + end + if pos_x < 1 or pos_x > defs.len_x then +-- ScriptLib.PrintContextLog(context, "##[EnergyTrans]:[电桩]X坐标越界") + return 0 + end + --找到下一个去的点信息 + if connected_graph[pos_z][pos_x] == NODE.Off or connected_graph[pos_z][pos_x] == NODE.Power or + connected_graph[pos_z][pos_x] == NODE.N_Rec or connected_graph[pos_z][pos_x] == NODE.C_Rec or + connected_graph[pos_z][pos_x] == NODE.Sy_P_Node or connected_graph[pos_z][pos_x] == NODE.Sy_R_Node then +-- ScriptLib.PrintContextLog(context, "##[EnergyTrans]:[电桩]前方是短路/终点/起点,停止检查") + return 0 + end + if connected_graph[pos_z][pos_x] == NODE.N_Pipe then +-- ScriptLib.PrintContextLog(context, "##[EnergyTrans]:[电桩]可以移动到中间点".."Z_"..pos_z.."X_"..pos_x) + end + if connected_graph[pos_z][pos_x] == NODE.Crystal then + if LF_IsGadgetCrystal(context, gadget_graph[pos_z][pos_x]) then + ScriptLib.PrintContextLog(context, "##[EnergyTrans]:[电桩]检查中间有结晶挡住") + return 0 + else + ScriptLib.PrintContextLog(context, "##[EnergyTrans]:[电桩]检查中间没有结晶挡住") + end + end + --节点检测 + if connected_graph[pos_z][pos_x] == NODE.C_Node or connected_graph[pos_z][pos_x] == NODE.N_Node then +-- ScriptLib.PrintContextLog(context, "##[EnergyTrans]:[电桩]可以移动到停留点".."Z_"..pos_z.."X_"..pos_x) + if not LF_IsGadgetCrystal(context, gadget_graph[pos_z][pos_x]) then + for k,v in pairs(_cvt_graph) do + if v.z == pos_z and v.x == pos_x then + -- ScriptLib.PrintContextLog(context, "##[EnergyTrans]:[电桩]目标点有一个电桩了,不移动") + return 0 + end + end + --记录一下目标点 + ScriptLib.SetGroupTempValue(context, "Move_Target_Point", waypoint_graph[pos_z][pos_x], {}) + return {cur_point, waypoint_graph[pos_z][pos_x]} + else + return 0 + end + end + end +end +--根据点的位置获取xz坐标 +function LF_GetWaypointPos(point_id) + for z = 1,defs.len_z do + for x = 1,defs.len_x do + if waypoint_graph[z][x] == point_id then + return {z,x} + end + end + end +end + +--====================================================================================================================== +--全量检查当前电路的连接情况 +function LF_CheckConnection(context) + --每个电源都走一个递归检测逻辑 + --递归次数清零 + local _cvt_graph = LF_RefreshGlobalConverterList(context) + --建立一个每个电线的状态表,记为0 关闭 + for z = 1, defs.len_z do + _G_pipe_state[z] = {} + for x = 1, defs.len_x do + _G_pipe_state[z][x] = 0 + end + end + + for emt_id,emt_pos in pairs(emitter_infos) do + ScriptLib.PrintContextLog(context, "##[EnergyTrans]:[检查连接]检查电路连通,起点"..emt_id) + --更新电流方向 + _G_ec_dir = emt_pos.dir + _G_recur_counter = 0 + --检测一下电源的状态, + if LF_IsGeneratorOn(context, emt_id) then + ScriptLib.PrintContextLog(context, "##[EnergyTrans]:[检查连接]开始打开电线") + LF_RunEC(context, emt_pos, true, _cvt_graph) + ScriptLib.PrintContextLog(context, "##[EnergyTrans]:[检查连接]检查完成") + else + ScriptLib.PrintContextLog(context, "##[EnergyTrans]:[检查连接]开始关闭电线") + LF_RunEC(context, emt_pos, false, _cvt_graph) + ScriptLib.PrintContextLog(context, "##[EnergyTrans]:[检查连接]检查完成") + end + end + + --刷新所有电线状态 + for z=1,defs.len_z do + for x=1,defs.len_x do + if gadget_graph[z][x] ~= 0 then + if connected_graph[z][x] == NODE.N_Pipe or connected_graph[z][x] == NODE.N_Node then + if _G_pipe_state[z][x] > 0 then + ScriptLib.SetGadgetStateByConfigId(context, gadget_graph[z][x], 201) + ScriptLib.PrintContextLog(context, "##[EnergyTrans]:[检查连接]刷新物件状态"..gadget_graph[z][x]) + else + ScriptLib.SetGadgetStateByConfigId(context, gadget_graph[z][x], 0) + end + end + end + end + end +end + +--从一个点出发,更新电流信息,递归处理 +function LF_RunEC(context, ec_pos, is_on, _cvt_graph) + _G_recur_counter = _G_recur_counter + 1 + if _G_recur_counter >= defs.len_x*defs.len_z then + return false + end + ScriptLib.PrintContextLog(context, "##[EnergyTrans]:[电流]步长".._G_recur_counter.."电流方向".._G_ec_dir.."当前位置z"..ec_pos.z.."当前位置x"..ec_pos.x) + for cfg_id,cvt_pos in pairs(_cvt_graph) do + --找有没有对应的转接器 + if cvt_pos.x == ec_pos.x and cvt_pos.z == ec_pos.z then + --判断电桩有没有结晶化 + if 0 ~= ScriptLib.GetGadgetAbilityFloatValue(context, base_info.group_id, cfg_id, "GV_TMHY_CRYSTAL") then + ScriptLib.PrintContextLog(context, "##[EnergyTrans]:[电流]走到了一个结晶化的电桩") + ScriptLib.SetEntityServerGlobalValueByConfigId(context, cfg_id, "SGV_PowerOn", 0) + return false + end + --更新一下电流方向 + _G_ec_dir = cvt_pos.dir + --更新电桩状态 + if is_on then + ScriptLib.SetEntityServerGlobalValueByConfigId(context, cfg_id, "SGV_PowerOn", 1) + else + ScriptLib.SetEntityServerGlobalValueByConfigId(context, cfg_id, "SGV_PowerOn", 0) + end + end + end + --获取电流的所在节点 + local pos_x = ec_pos.x + local pos_z = ec_pos.z + --根据方向流动电流 + if _G_ec_dir == DIR.Up then + pos_z = pos_z + 1 + end + if _G_ec_dir == DIR.Down then + pos_z = pos_z - 1 + end + if _G_ec_dir == DIR.Left then + pos_x = pos_x - 1 + end + if _G_ec_dir == DIR.Right then + pos_x = pos_x + 1 + end + --检查是否越界,越界检查尝试转弯 + if pos_z < 1 or pos_z > defs.len_z or pos_x < 1 or pos_x > defs.len_x then + ScriptLib.PrintContextLog(context, "##[EnergyTrans]:[电流]走到了尽头,尝试拐弯") + local try_turn_ec = LF_TurnEcDir(context, ec_pos) + if try_turn_ec.dir == DIR.None then + return false + else + _G_ec_dir = try_turn_ec.dir + return LF_RunEC(context, ec_pos, is_on, _cvt_graph) + end + end + --下一个点的信息判断 + if connected_graph[pos_z][pos_x] == NODE.Off then + ScriptLib.PrintContextLog(context, "##[EnergyTrans]:[电流]走到了断路,尝试拐弯") + local try_turn_ec = LF_TurnEcDir(context, ec_pos) + if try_turn_ec.dir == DIR.None then + return false + else + _G_ec_dir = try_turn_ec.dir + return LF_RunEC(context, ec_pos, is_on, _cvt_graph) + end + end + + if connected_graph[pos_z][pos_x] == NODE.Power then + return false + end + + if connected_graph[pos_z][pos_x] == NODE.N_Pipe then + if is_on then + _G_pipe_state[pos_z][pos_x] = _G_pipe_state[pos_z][pos_x] + 1 + ScriptLib.PrintContextLog(context, "##[EnergyTrans]:[电流]记录电线打开"..gadget_graph[pos_z][pos_x]) + end + return LF_RunEC(context, {z = pos_z,x = pos_x}, is_on, _cvt_graph) + end + + if connected_graph[pos_z][pos_x] == NODE.C_Node or connected_graph[pos_z][pos_x] == NODE.N_Node then + --确认节点有没有结晶化 + if LF_IsGadgetCrystal(context,gadget_graph[pos_z][pos_x]) then + --如果是打开,就给这个位置的标记+1 + if is_on then + _G_pipe_state[pos_z][pos_x] = _G_pipe_state[pos_z][pos_x] + 1 + ScriptLib.PrintContextLog(context, "##[EnergyTrans]:[电流]记录节点打开") + end + end + return LF_RunEC(context, {z = pos_z,x = pos_x}, is_on, _cvt_graph) + end + + if connected_graph[pos_z][pos_x] == NODE.Crystal then + if LF_IsGadgetCrystal(context, gadget_graph[pos_z][pos_x]) then + ScriptLib.PrintContextLog(context, "##[EnergyTrans]:[电流]走到了结晶") + return false + else + LF_RunEC(context, {z = pos_z,x = pos_x}, is_on, _cvt_graph) + end + end + --到达了接收器 + if connected_graph[pos_z][pos_x] == NODE.N_Rec or connected_graph[pos_z][pos_x] == NODE.C_Rec then + ScriptLib.PrintContextLog(context, "##[EnergyTrans]:[电流]到达终点") + if LF_IsGadgetCrystal(context, gadget_graph[pos_z][pos_x]) then + ScriptLib.PrintContextLog(context, "##[EnergyTrans]:[电流]到达终点,终点被结晶化,连接失败") + return false + else + if is_on then + ScriptLib.PrintContextLog(context, "##[EnergyTrans]:[电流]接收器打开") + ScriptLib.SetEntityServerGlobalValueByConfigId(context, gadget_graph[pos_z][pos_x], "SGV_PowerOn", 1) + ScriptLib.SetGadgetStateByConfigId(context, gadget_graph[pos_z][pos_x], 201) + else + ScriptLib.PrintContextLog(context, "##[EnergyTrans]:[电流]接收器关闭") + ScriptLib.SetEntityServerGlobalValueByConfigId(context, gadget_graph[pos_z][pos_x], "SGV_PowerOn", 0) + ScriptLib.SetGadgetStateByConfigId(context, gadget_graph[pos_z][pos_x], 0) + end + ScriptLib.PrintContextLog(context, "##[EnergyTrans]:[电流]连接完毕") + return true + end + end + if connected_graph[pos_z][pos_x] == NODE.Sy_P_Node or connected_graph[pos_z][pos_x] == NODE.Sy_C_Node then +-- ScriptLib.PrintContextLog(context, "##[EnergyTrans]:[电流]到达终点") + if LF_IsGadgetCrystal(context, gadget_graph[pos_z][pos_x]) then + ScriptLib.PrintContextLog(context, "##[EnergyTrans]:[电流]到达终点,终点被结晶化,连接失败") + return false + else + if is_on then + ScriptLib.SetEntityServerGlobalValueByConfigId(context, gadget_graph[pos_z][pos_x], "SGV_PowerOn", 1) + else + ScriptLib.SetEntityServerGlobalValueByConfigId(context, gadget_graph[pos_z][pos_x], "SGV_PowerOn", 0) + end + ScriptLib.PrintContextLog(context, "##[EnergyTrans]:[电路]连接完毕") + return true + end + end +end + +--电流在走到头时自动检测是否转向 +function LF_TurnEcDir(context, cur_pos) + --原来的电流是上下的,尝试左右移动 + ScriptLib.PrintContextLog(context, "##[EnergyTrans]:[电流]尝试扭转电流") + local can_turn_dir = 0 + if _G_ec_dir == DIR.Up or _G_ec_dir == DIR.Down then + --尝试向右转动电流 + if (cur_pos.x + 1) <= defs.len_x and (cur_pos.x + 1) >= 1 then + if connected_graph[cur_pos.z][cur_pos.x + 1] >= 1 then + can_turn_dir = can_turn_dir + 1 + end + end + --尝试向左转动电流 + if (cur_pos.x - 1) >= 1 and (cur_pos.x - 1) <= defs.len_x then + if connected_graph[cur_pos.z][cur_pos.x - 1] >= 1 then + can_turn_dir = can_turn_dir + 10 + end + end + --电流上下都没法转或者都能转 + if can_turn_dir == 11 or can_turn_dir == 0 then + ScriptLib.PrintContextLog(context, "##[EnergyTrans]:[电流]不转") + return {dir = DIR.None,z = cur_pos.z, x = cur_pos.x} + else + if can_turn_dir == 1 then + ScriptLib.PrintContextLog(context, "##[EnergyTrans]:[电流]右转") + return {dir = DIR.Right,z = cur_pos.z,x = cur_pos.x + 1} + end + if can_turn_dir == 10 then + ScriptLib.PrintContextLog(context, "##[EnergyTrans]:[电流]左转") + return {dir = DIR.Left,z = cur_pos.z,x = cur_pos.x - 1} + end + end + end + if _G_ec_dir == DIR.Left or _G_ec_dir == DIR.Right then + --尝试向上转动电流 + if (cur_pos.z + 1) <= defs.len_z and (cur_pos.z + 1) >= 1 then + if connected_graph[cur_pos.z+1][cur_pos.x] >= 1 then + can_turn_dir = can_turn_dir + 1 + end + end + --尝试向下转动电流 + if (cur_pos.z - 1) >= 1 and (cur_pos.z - 1) <= defs.len_z then + if connected_graph[cur_pos.z-1][cur_pos.x] >= 1 then + can_turn_dir = can_turn_dir + 10 + end + end + --电流上下都没法转或者都能转 + if can_turn_dir == 11 or can_turn_dir == 0 then + ScriptLib.PrintContextLog(context, "##[EnergyTrans]:[电流]不转") + return {dir = DIR.None, z = cur_pos.z, x = cur_pos.x } + else + if can_turn_dir == 1 then + ScriptLib.PrintContextLog(context, "##[EnergyTrans]:[电流]上转") + return {dir = DIR.Up,z = cur_pos.z + 1,x = cur_pos.x } + end + if can_turn_dir == 10 then + ScriptLib.PrintContextLog(context, "##[EnergyTrans]:[电流]下转") + return {dir = DIR.Down,z = cur_pos.z - 1,x = cur_pos.x } + end + end + end + +end + +--判断一个节点或者电源是否被结晶化 +function LF_IsGadgetCrystal(context, gadget_cid) + if 0 == ScriptLib.GetGadgetAbilityFloatValue(context, base_info.group_id, gadget_cid, "GV_TMHY_CRYSTAL") then + return false + else + return true + end +end + +--判断电源是否通电,201为电源打开,GV为0时非结晶化 +function LF_IsGeneratorOn(context, gen_id) + if 0 == ScriptLib.GetGroupTempValue(context, "GenState"..gen_id, {base_info.group_id}) then + return false + else + return true + end +end +--====================================================================================================================== + +--====================================================================================================================== +--计算玩家和电桩的相对位置 +--根据玩家和电桩的坐标获取对应的夹角,计算出电桩移动的位置 +function LF_CalcDirection(context, uid, cvt_id) + local avatar_pos = LF_GetEntityPos(context, context.uid, 0) + local conver_pos = LF_GetEntityPos(context, 0, cvt_id) + local vec_axis_OZ = {x = (axis_Z.x - axis_O.x), z = (axis_Z.z - axis_O.z)} + local vec_axis_OX = {x = (axis_X.x - axis_O.x), z = (axis_X.z - axis_O.z)} + local vec_cvt2avt = {x = (avatar_pos.x - conver_pos.x), z = (avatar_pos.z - conver_pos.z)} + local deg_avt2OZ = LF_ClacAngle(vec_axis_OZ, vec_cvt2avt) + local deg_avt2OX = LF_ClacAngle(vec_axis_OX, vec_cvt2avt) + if 0 <= deg_avt2OZ and deg_avt2OZ <= 45 then + ScriptLib.PrintContextLog(context, "##[EnergyTrans]:向后推动") + return DIR.Down + end + if 45 < deg_avt2OZ and deg_avt2OZ < 135 then + if 0 <= deg_avt2OX and deg_avt2OX <= 45 then + ScriptLib.PrintContextLog(context, "##[EnergyTrans]:向左推动") + return DIR.Left + end + if 135 <= deg_avt2OX and deg_avt2OX <= 180 then + ScriptLib.PrintContextLog(context, "##[EnergyTrans]:向右推动") + return DIR.Right + end + end + if 135 <= deg_avt2OZ and deg_avt2OZ <= 180 then + ScriptLib.PrintContextLog(context, "##[EnergyTrans]:向前推动") + return DIR.Up + end +end + +--计算向量夹角 +function LF_ClacAngle(vec1, vec2) + local vec_cos = (vec1.x*vec2.x + vec1.z*vec2.z)/(math.sqrt( vec1.x^2 + vec1.z^2 )*math.sqrt( vec2.x^2 + vec2.z^2)) + return (math.acos(vec_cos)/math.pi*180) +end + +--拿到实体位置 +function LF_GetEntityPos(context, uid, cid) + ScriptLib.PrintContextLog(context, "##[EnergyTrans]:获取坐标") + local _eid = 0 + --转译entityId + if uid ~= 0 then + _eid = ScriptLib.GetAvatarEntityIdByUid(context, uid) + elseif cid ~= 0 then + _eid = ScriptLib.GetEntityIdByConfigId(context, cid) + end + --返回安全值,印象中直接返回_array时table里不干净 + local _array = ScriptLib.GetPosByEntityId(context, _eid) + local _res = {} + if _array.x == 0 and _array.y == 0 and _array.z == 0 then + ScriptLib.PrintContextLog(context, "##[EnergyTrans]:获取坐标失败,报错") + _res.error = 1 + return _res + end + _res.x = _array.x + _res.y = _array.y + _res.z = _array.z + return _res +end + +--====================================================================================================================== +--切分和储存电桩数据 +--|移动类型 1位|GadgetState 1位|Pos_Z 2位|Pos_X 2位| +--|1移动 2固定|State 0 1 2 3代表朝向 +--切分储存的数据 +function LF_GetConverterData(context, config_id) + local cvt_archive_int = ScriptLib.GetGroupVariableValue(context, "converter_"..tostring(config_id)) + local cvt_archive_str = tostring(math.ceil(cvt_archive_int)) + return { cvt_type = tonumber(string.sub(cvt_archive_str,1,1)), + dir = tonumber(string.sub(cvt_archive_str,2,2)), + z = tonumber(string.sub(cvt_archive_str,3,4)), + x = tonumber(string.sub(cvt_archive_str,5,6))} +end + +--数据储存 +function LF_SetConverterData( context, config_id, data_type, data_info) + local cvt_archive_int = ScriptLib.GetGroupVariableValue(context, "converter_"..tostring(config_id)) + local cvt_archive_str = tostring(math.ceil(cvt_archive_int)) + local cvt_new_archive_str = "" + if data_type == "Gadget_State" then + cvt_new_archive_str = table.concat({string.sub(cvt_archive_str,1,1), tostring(data_info), string.sub(cvt_archive_str,3,6)}) + ScriptLib.SetGroupVariableValue(context, "converter_"..config_id, math.ceil( tonumber(cvt_new_archive_str)) ) + end + if data_type == "Gadget_Pos" then + local cvt_pos_new_z = "" + local cvt_pos_new_x = "" + if data_info.pos_z < 10 then + cvt_pos_new_z = "0"..tostring(data_info.pos_z) + else + cvt_pos_new_z = tostring(data_info.pos_z) + end + if data_info.pos_x < 10 then + cvt_pos_new_x = "0"..tostring(data_info.pos_x) + else + cvt_pos_new_x = tostring(data_info.pos_x) + end + cvt_new_archive_str = table.concat({string.sub(cvt_archive_str,1,2), cvt_pos_new_z, cvt_pos_new_x}) + ScriptLib.SetGroupVariableValue(context, "converter_"..config_id, math.ceil( tonumber(cvt_new_archive_str)) ) + end +end +--====================================================================================================================== +ET_Initialize() \ No newline at end of file diff --git a/gdconf/game_data_config/lua/common/V3_6/PB_ChaseFeather.lua b/gdconf/game_data_config/lua/common/V3_6/PB_ChaseFeather.lua new file mode 100644 index 00000000..47f39c79 --- /dev/null +++ b/gdconf/game_data_config/lua/common/V3_6/PB_ChaseFeather.lua @@ -0,0 +1,110 @@ +--ServerUploadTool Save to [/root/env/data/lua/common/V3_6] +--====================================================================================================================== +--|| Filename || PB_ChaseFeather +--|| RelVersion || V3_6 +--|| Owner || chao-jin +--|| Description || 追逐草神羽毛的玩法 +--|| LogName || ##[PB_ChaseFeather] +--|| Protection || +--====================================================================================================================== +--Defs & Miscs || 需要LD配置的内容 + +local defs = { + feather = 108001, --草神羽毛的ID + pointarray_id = 110200030, --草神羽毛移动的点阵ID + target_pos = 6, --最后的目标点 + end_suite = 2, -- +} + +--====================================================================================================================== +--Events || Group内EVENT事件,记得初始化和return 0 +local CF_Triggers = { + { name = "group_load", config_id = 8000101, event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_group_load", trigger_count = 0 }, + { name = "platform_arrival", config_id = 8000102, event = EventType.EVENT_PLATFORM_ARRIVAL, source = "", condition = "", action = "action_platform_arrival", trigger_count = 0 }, + { name = "any_gadget_die", config_id = 8000103, event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "", action = "action_any_gadget_die", trigger_count = 0 }, + +} + +function CF_Initialize() + for k,v in pairs(CF_Triggers) do + table.insert(triggers, v) + table.insert(suites[1].triggers, v.name) + end +end + +CF_Initialize() + +function action_group_load(context, evt) + ScriptLib.PrintContextLog(context, "##[PB_ChaseFeather.lua]:追逐羽毛Group加载,初始化") + ScriptLib.SetGroupTempValue(context, "CurrentPos", 1, {base_info.group_id}) + ScriptLib.SetGroupTempValue(context, "TargetPos", 2, {base_info.group_id}) + ScriptLib.SetGroupTempValue(context, "ChaseStarted", 0, {base_info.group_id}) + return 0 +end + +--羽毛到达目标点 +function action_platform_arrival(context, evt) + if evt.param1 ~= defs.feather then + return 0 + end + if evt.param3 ~= ScriptLib.GetGroupTempValue(context, "TargetPos", {base_info.group_id}) then + return 0 + end + ScriptLib.PrintContextLog(context, "##[PB_ChaseFeather.lua]:羽毛到达目标点,更新位置信息"..evt.param3) + if evt.param3 == defs.target_pos then + ScriptLib.PrintContextLog(context, "##[PB_ChaseFeather.lua]:羽毛到达目标点,更新羽毛状态为可以拾取") + ScriptLib.SetGadgetStateByConfigId(context, defs.feather, 201) + return 0 + end + ScriptLib.SetGroupTempValue(context, "CurrentPos", evt.param3, {base_info.group_id}) + ScriptLib.SetGroupTempValue(context, "ChaseStarted", 0, {base_info.group_id}) + return 0 +end + +--羽毛从201状态死亡,完成玩法 +function action_any_gadget_die(context, evt) + if evt.param1 == defs.feather then + ScriptLib.ShowReminder(context, 400112) +-- ScriptLib.GoToGroupSuite(context, base_info.group_id, defs.end_suite) + end + return 0 +end + +--====================================================================================================================== +--ServerLuaCalls || 物件SLC,记得return 0 +--羽毛被追逐 +function SLC_BeChased(context) + if 0 ~= ScriptLib.GetGroupTempValue(context, "ChaseStarted", {base_info.group_id}) then + ScriptLib.PrintContextLog(context, "##[PB_ChaseFeather.lua]:羽毛正在移动") + return 0 + end + if 0 ~= ScriptLib.GetGadgetStateByConfigId(context, base_info.group_id, defs.feather) then + ScriptLib.PrintContextLog(context, "##[PB_ChaseFeather.lua]:羽毛移动完成") + return 0 + end + + local cur_pos = ScriptLib.GetGroupTempValue(context, "CurrentPos", {base_info.group_id}) + if cur_pos == 1 then + ScriptLib.PrintContextLog(context, "##[PB_ChaseFeather.lua]:追逐开始,闪现到目标点") + ScriptLib.SetGroupTempValue(context, "CurrentPos", 2, {base_info.group_id}) + ScriptLib.RemoveEntityByConfigId(context, base_info.group_id, EntityType.GADGET, defs.feather) + + local _ret,R_pos,R_rot = ScriptLib.GetPlatformArrayInfoByPointId(context, defs.pointarray_id, 2) + local blink_pos = {x = R_pos.x, y = R_pos.y, z = R_pos.z} + ScriptLib.CreateGadgetByConfigIdByPos(context, defs.feather, blink_pos, {x = 0, y = 0, z = 0}) + ScriptLib.PrintContextLog(context, "##[PB_ChaseFeather.lua]:闪现结束".._ret) + return 0 + end + ScriptLib.SetGroupTempValue(context, "ChaseStarted", 1, {base_info.group_id}) + ScriptLib.SetGroupTempValue(context, "TargetPos", cur_pos+1, {base_info.group_id}) + ScriptLib.PrintContextLog(context, "##[PB_ChaseFeather.lua]:追逐开始"..cur_pos.."to"..(cur_pos+1)) + ScriptLib.SetPlatformPointArray(context, defs.feather, defs.pointarray_id, {cur_pos, cur_pos+1}, {route_type = 0}) + ScriptLib.StartPlatform(context, defs.feather) + return 0 +end + +--====================================================================================================================== +--LevelFunctions || 自定义函数 + + + diff --git a/gdconf/game_data_config/lua/common/V3_6/PB_CollectFeatherOrb.lua b/gdconf/game_data_config/lua/common/V3_6/PB_CollectFeatherOrb.lua new file mode 100644 index 00000000..66839f32 --- /dev/null +++ b/gdconf/game_data_config/lua/common/V3_6/PB_CollectFeatherOrb.lua @@ -0,0 +1,87 @@ +--ServerUploadTool Save to [/root/env/data/lua/common/V3_6] +--====================================================================================================================== +--|| Filename || PB_CollectFeatherOrb +--|| RelVersion || V3_6 +--|| Owner || chao-jin +--|| Description || 3.6 收集草神羽毛碎片的玩法 +--|| LogName || ##[PB_CollectFeatherOrb] +--|| Protection || +--====================================================================================================================== +--Defs & Miscs || 需要LD配置的内容 +--Suite1 配置羽毛 Suite2 配置微粒 +--[[ +local defs = { + time_limit = 20, + feather = 106001, --羽毛的ConfigID + orb_gadget_id = 70290729, + orb_nums = 5, + end_suite = 3, +} +]] +--====================================================================================================================== +--Events || Group内EVENT事件,记得初始化和return 0 +local CFO_Triggers = { + { name = "group_load", config_id = 8000101, event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_group_load", trigger_count = 0 }, + { name = "time_axis_pass", config_id = 8000102, event = EventType.EVENT_TIME_AXIS_PASS, source = "", condition = "", action = "action_time_axis_pass", trigger_count = 0 }, + { name = "any_gadget_die", config_id = 8000103, event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "", action = "action_any_gadget_die", trigger_count = 0 }, +} + +function CFO_Initialize() + for k,v in pairs(CFO_Triggers) do + table.insert(triggers, v) + table.insert(suites[1].triggers, v.name) + end +end + +CFO_Initialize() + +--Group加载的时候初始化值 +function action_group_load(context, evt) + ScriptLib.PrintContextLog(context, "##[PB_CollectFeatherOrb.lua]:Group加载记录死亡的微粒数量") + ScriptLib.SetGroupTempValue(context, "OrbsCollectNums", 0, {base_info.group_id}) + return 0 +end + + +--收集微粒的时间轴 +function action_time_axis_pass(context, evt) + --时间轴期间没有收集完毕微粒,玩法重置 + if evt.source_name == "CollectOrbs" then + ScriptLib.PrintContextLog(context, "##[PB_CollectFeatherOrb.lua]:时间限制内没有收集完成全部微粒,玩法重置") + ScriptLib.SetGroupTempValue(context, "OrbsCollectNums", 0, {base_info.group_id}) + ScriptLib.ShowReminder(context, 400113) + ScriptLib.RefreshGroup(context, {group_id = base_info.group_id, suite = 1}) + end + return 0 +end + +--检测微粒死亡 +function action_any_gadget_die(context, evt) + ScriptLib.PrintContextLog(context, "##[PB_CollectFeatherOrb.lua]:草神羽毛微粒死亡,计数+1") + local orb_killed_num = ScriptLib.GetGroupTempValue(context, "OrbsCollectNums", {base_info.group_id}) + ScriptLib.ChangeGroupTempValue(context, "OrbsCollectNums", 1, {base_info.group_id}) + if orb_killed_num + 1 == defs.orb_nums then + ScriptLib.PrintContextLog(context, "##[PB_CollectFeatherOrb.lua]:草神羽毛全部死亡,完成玩法") +-- ScriptLib.GoToGroupSuite(context, base_info.group_id, defs.end_suite) + ScriptLib.ShowReminder(context, 400112) + ScriptLib.EndTimeAxis(context, "CollectOrbs") + end + return 0 +end + +--====================================================================================================================== +--ServerLuaCalls || 物件SLC,记得return 0 +--靠近羽毛之后,羽毛散开,创生需要收集的结晶 +function SLC_CollectStart(context) + ScriptLib.PrintContextLog(context, "##[PB_CollectFeatherOrb.lua]:靠近草神羽毛,玩法开始") + ScriptLib.AddExtraGroupSuite(context, base_info.group_id, 2) + ScriptLib.RemoveEntityByConfigId(context, base_info.group_id, EntityType.GADGET, defs.feather) + ScriptLib.InitTimeAxis(context, "CollectOrbs", {defs.time_limit}, false) + return 0 +end + +--====================================================================================================================== +--LevelFunctions || 自定义函数 + + + diff --git a/gdconf/game_data_config/lua/common/V3_6/PB_CrystalMonster.lua b/gdconf/game_data_config/lua/common/V3_6/PB_CrystalMonster.lua new file mode 100644 index 00000000..1706a572 --- /dev/null +++ b/gdconf/game_data_config/lua/common/V3_6/PB_CrystalMonster.lua @@ -0,0 +1,49 @@ +--ServerUploadTool Save to [/root/env/data/lua/common/V3_6] +--====================================================================================================================== +--|| Filename || PB_CrystalMonster +--|| RelVersion || V3_6 +--|| Owner || chao-jin +--|| Description || +--|| LogName || ##[PB_CrystalMonster] +--|| Protection || +--====================================================================================================================== +--Defs & Miscs || 需要LD配置的内容 +--[[ +local crystal_to_monster = { + [126002] = 126001, + [126003] = 126004, +} +]] +--====================================================================================================================== +--Events || Group内EVENT事件,记得初始化和return 0 +local CM_Triggers ={ + { name = "gadget_state_change", config_id = 8000102, event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "", action = "action_gadget_state_change", trigger_count = 0 }, +} + +function CM_Initialize() + for k,v in pairs(CM_Triggers) do + table.insert(triggers, v) + table.insert(suites[1].triggers, v.name) + end +-- table.insert(variables,{ config_id = 50000001,name = "Finished", value = 0, no_refresh = true}) +end + +CM_Initialize() + +function action_gadget_state_change(context, evt) + if crystal_to_monster[evt.param2] ~= nil then + if evt.param1 == 201 then + ScriptLib.CreateMonster(context, { config_id = crystal_to_monster[evt.param2], delay_time = 0 }) + end + end + return 0 +end + +--====================================================================================================================== +--ServerLuaCalls || 物件SLC,记得return 0 + +--====================================================================================================================== +--LevelFunctions || 自定义函数 + + + diff --git a/gdconf/game_data_config/lua/common/V3_6/PB_ElfFlower.lua b/gdconf/game_data_config/lua/common/V3_6/PB_ElfFlower.lua new file mode 100644 index 00000000..deaa68f4 --- /dev/null +++ b/gdconf/game_data_config/lua/common/V3_6/PB_ElfFlower.lua @@ -0,0 +1,78 @@ +--ServerUploadTool Save to [/root/env/data/lua/common/V3_6] +--====================================================================================================================== +--|| Filename || PB_ElfFlower +--|| RelVersion || V3_6 +--|| Owner || chao-jin +--|| Description || 精灵花朵收集玩法 +--|| LogName || ##[PB_ElfFlower] +--|| Protection || +--====================================================================================================================== +--Defs & Miscs || 需要LD配置的内容 +--[[ +local defs = { + flower_gadget_id = 70290733, +} +local elf_flowers = {} +]] +--====================================================================================================================== +--Events || Group内EVENT事件,记得初始化和return 0 +local EF_Triggers ={ + { name = "group_load", config_id = 8000101, event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_group_load", trigger_count = 0 }, + { name = "gadget_state_change", config_id = 8000102, event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "", action = "action_gadget_state_change", trigger_count = 0 }, + { name = "time_axis_pass", config_id = 8000103, event = EventType.EVENT_TIME_AXIS_PASS, source = "", condition = "", action = "action_time_axis_pass", trigger_count = 0 }, +} + +function EF_Initialize() + for k,v in pairs(EF_Triggers) do + table.insert(triggers, v) + table.insert(suites[1].triggers, v.name) + end + table.insert(variables,{ config_id = 50000001,name = "Finished", value = 0, no_refresh = true}) +end + +EF_Initialize() + +function action_group_load(context, evt) + ScriptLib.PrintContextLog(context, "##[PB_ElfFlower]:精灵花朵玩法加载") + ScriptLib.SetGroupTempValue(context, "FlowerBloomed", 0, {base_info.group_id}) + return 0 +end + +--监听花朵状态 +function action_gadget_state_change(context, evt) + if gadgets[evt.param2].gadget_id == 70290733 and evt.param1 == 201 then + ScriptLib.PrintContextLog(context, "##[PB_ElfFlower]: 精灵花朵状态变化") + if #elf_flowers == ScriptLib.GetGroupTempValue(context, "FlowerBloomed", {base_info.group_id}) then + ScriptLib.EndTimeAxis(context, "FlowerBloomTrail") + ScriptLib.PrintContextLog(context, "##[PB_ElfFlower]:挑战完成") + for i=1,#elf_flowers do + ScriptLib.SetGadgetStateByConfigId(context, elf_flowers[i], 202) + end + ScriptLib.SetGroupVariableValue(context, "Finished", 1) + return 0 + end + ScriptLib.EndTimeAxis(context, "FlowerBloomTrail") + ScriptLib.InitTimeAxis(context, "FlowerBloomTrail", {defs.time_limit}, false) + ScriptLib.ChangeGroupTempValue(context, "FlowerBloomed", 1, {base_info.group_id}) + end + return 0 +end + +function action_time_axis_pass(context, evt) + if evt.source_name == "FlowerBloomTrail" then + ScriptLib.PrintContextLog(context, "##[PB_ElfFlower]:时间结束,重置Group") + ScriptLib.SetGroupTempValue(context, "FlowerBloomed", 0, {base_info.group_id}) + for i=1,#elf_flowers do + ScriptLib.SetGadgetStateByConfigId(context, elf_flowers[i], 0) + end + end + return 0 +end +--====================================================================================================================== +--ServerLuaCalls || 物件SLC,记得return 0 + +--====================================================================================================================== +--LevelFunctions || 自定义函数 + + + diff --git a/gdconf/game_data_config/lua/common/V3_6/PB_FireTrail.lua b/gdconf/game_data_config/lua/common/V3_6/PB_FireTrail.lua new file mode 100644 index 00000000..ced04760 --- /dev/null +++ b/gdconf/game_data_config/lua/common/V3_6/PB_FireTrail.lua @@ -0,0 +1,85 @@ +--ServerUploadTool Save to [/root/env/data/lua/common/V3_6] +--====================================================================================================================== +--|| Filename || PB_FireTrail +--|| RelVersion || V3_6 +--|| Owner || chao-jin +--|| Description || +--|| LogName || ##[PB_FireTrail] +--|| Protection || +--====================================================================================================================== +--Defs & Miscs || 需要LD配置的内容 +--[[ +local defs = { + fire_seed = 110001, + time_limit = 5, +} + +local pillars = {110002,110003,110004,110005,110006} +]] +--====================================================================================================================== +--Events || Group内EVENT事件,记得初始化和return 0 +local FT_Triggers ={ + { name = "group_load", config_id = 8000101, event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_group_load", trigger_count = 0 }, + { name = "gadget_state_change", config_id = 8000102, event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "", action = "action_gadget_state_change", trigger_count = 0 }, + { name = "time_axis_pass", config_id = 8000103, event = EventType.EVENT_TIME_AXIS_PASS, source = "", condition = "", action = "action_time_axis_pass", trigger_count = 0 }, +} + +function FT_Initialize() + for k,v in pairs(FT_Triggers) do + table.insert(triggers, v) + table.insert(suites[1].triggers, v.name) + end + table.insert(variables,{ config_id = 50000001,name = "Finished", value = 0, no_refresh = true}) +end + +FT_Initialize() + +function action_group_load(context, evt) + ScriptLib.PrintContextLog(context, "##[PB_FireTrail.lua]:火传导加载") + ScriptLib.SetGroupTempValue(context, "PillarChanged", 0, {base_info.group_id}) + return 0 +end + +function action_gadget_state_change(context, evt) + if evt.param2 == defs.fire_seed and evt.param1 == 201 then + ScriptLib.PrintContextLog(context, "##[PB_FireTrail.lua]:火种状态变化,开启时间轴") + ScriptLib.InitTimeAxis(context, "FireTrail", {defs.time_limit}, false) + return 0 + else + if gadgets[evt.param2].gadget_id == 70800422 and evt.param1 == 201 then + ScriptLib.PrintContextLog(context, "##[PB_FireTrail.lua]:传导柱状态变化,更新数量") + if #pillars == ScriptLib.GetGroupTempValue(context, "PillarChanged", {base_info.group_id}) then + ScriptLib.EndTimeAxis(context, "FireTrail") + ScriptLib.PrintContextLog(context, "##[PB_FireTrail.lua]:挑战完成") + ScriptLib.SetGroupVariableValue(context, "Finished", 1) + return 0 + end + ScriptLib.EndTimeAxis(context, "FireTrail") + ScriptLib.InitTimeAxis(context, "FireTrail", {defs.time_limit}, false) + ScriptLib.ChangeGroupTempValue(context, "PillarChanged", 1, {base_info.group_id}) + end + end + return 0 +end + +function action_time_axis_pass(context, evt) + if evt.source_name == "FireTrail" then + ScriptLib.PrintContextLog(context, "##[PB_FireTrail.lua]:火种监听的时间结束,重置Group") + ScriptLib.SetGroupTempValue(context, "PillarChanged", 0, {base_info.group_id}) + ScriptLib.SetGadgetStateByConfigId(context, defs.fire_seed, 0) + for i=1,#pillars do + ScriptLib.SetGadgetStateByConfigId(context, pillars[i], 0) + end + end + return 0 +end + + +--====================================================================================================================== +--ServerLuaCalls || 物件SLC,记得return 0 + +--====================================================================================================================== +--LevelFunctions || 自定义函数 + + + diff --git a/gdconf/game_data_config/lua/common/V3_6/PB_FlowerInStone.lua b/gdconf/game_data_config/lua/common/V3_6/PB_FlowerInStone.lua new file mode 100644 index 00000000..22e87b28 --- /dev/null +++ b/gdconf/game_data_config/lua/common/V3_6/PB_FlowerInStone.lua @@ -0,0 +1,70 @@ +--ServerUploadTool Save to [/root/env/data/lua/common/V3_6] +--====================================================================================================================== +--|| Filename || PB_FlowerInStone +--|| RelVersion || V3_6 +--|| Owner || chao-jin +--|| Description || +--|| LogName || ##[PB_FlowerInStone] +--|| Protection || +--====================================================================================================================== +--Defs & Miscs || 需要LD配置的内容 +--[[ +local defs = { + bloom_time = 10, +} + +local flower_core = { + [flower_cfg_id] = core_cfg_id, +} +]] +--====================================================================================================================== +--Events || Group内EVENT事件,记得初始化和return 0 +local FIS_Triggers = { + { name = "gadget_state_change", config_id = 8000101, event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "", action = "action_gadget_state_change", trigger_count = 0 }, + { name = "time_axis_pass", config_id = 8000102, event = EventType.EVENT_TIME_AXIS_PASS, source = "", condition = "", action = "action_time_axis_pass", trigger_count = 0 }, +} + +function FIS_Initialize() + for k,v in pairs(FIS_Triggers) do + table.insert(triggers, v) + table.insert(suites[1].triggers, v.name) + end +end + +FIS_Initialize() + +--石中花的状态变化,创建和移除采集物 +function action_gadget_state_change(context, evt) + if flower_core[evt.param2] ~= nil then + if evt.param1 == 0 then + ScriptLib.PrintContextLog(context, "##[PB_FlowerInStone.lua]:石中花关闭,移除采集物") + ScriptLib.RemoveEntityByConfigId(context, base_info.group_id, EntityType.GADGET, flower_core[evt.param2]) + return 0 + end + if evt.param1 == 201 then + ScriptLib.PrintContextLog(context, "##[PB_FlowerInStone.lua]:石中花打开,创建采集物") + ScriptLib.CreateGadget(context, {config_id = flower_core[evt.param2]}) + ScriptLib.InitTimeAxis(context, tostring(evt.param2), {defs.bloom_time}, false) + return 0 + end + end + return 0 +end + +--开花后一段时间闭合 +function action_time_axis_pass(context, evt) + local flower_id = tonumber(evt.source_name) + if flower_id ~= nil then + ScriptLib.SetGadgetStateByConfigId(context, flower_id, 0) + end + return 0 +end + +--====================================================================================================================== +--ServerLuaCalls || 物件SLC,记得return 0 + +--====================================================================================================================== +--LevelFunctions || 自定义函数 + + + diff --git a/gdconf/game_data_config/lua/common/V3_6/PB_LeafPlatform.lua b/gdconf/game_data_config/lua/common/V3_6/PB_LeafPlatform.lua new file mode 100644 index 00000000..82143468 --- /dev/null +++ b/gdconf/game_data_config/lua/common/V3_6/PB_LeafPlatform.lua @@ -0,0 +1,36 @@ +--ServerUploadTool Save to [/root/env/data/lua/common/V3_6] +--====================================================================================================================== +--|| Filename || PB_LeafPlatform +--|| RelVersion || V3_6 +--|| Owner || chao-jin +--|| Description || 叶片平台,用于在状态改变时创生钩锁点 +--|| LogName || ##[PB_LeafPlatform] +--|| Protection || +--====================================================================================================================== +--Defs & Miscs || 需要LD配置的内容 +--[[ +local hook_map = { + [] = , +} +]] +--====================================================================================================================== +--ServerLuaCalls || 物件SLC,记得return 0 +--平台关闭 +function SLC_PlatformOff(context) + local config_id = ScriptLib.GetGadgetConfigId(context, {gadget_eid = context.source_entity_id}) + if hook_map[config_id] ~= nil then + ScriptLib.RemoveEntityByConfigId(context, base_info.group_id, EntityType.GADGET, hook_map[config_id]) + end + return 0 +end + +--平台打开 +function SLC_PlatformOn(context) + local config_id = ScriptLib.GetGadgetConfigId(context, {gadget_eid = context.source_entity_id}) + if hook_map[config_id] ~= nil then + ScriptLib.CreateGadget(context, {config_id = hook_map[config_id] }) + end + return 0 +end + + diff --git a/gdconf/game_data_config/lua/common/V3_6/ResidualBright.lua b/gdconf/game_data_config/lua/common/V3_6/ResidualBright.lua new file mode 100644 index 00000000..2b9f0e4e --- /dev/null +++ b/gdconf/game_data_config/lua/common/V3_6/ResidualBright.lua @@ -0,0 +1,86 @@ +--ServerUploadTool Save to [/root/env/data/lua/common/V3_4] +--====================================================================================================================== +--|| Filename || ResidualBright +--|| RelVersion || V3_4 +--|| Owner || chao-jin +--|| Description || +--|| LogName || ##[ResidualBright] +--|| Protection || +--====================================================================================================================== +--Defs & Miscs +--[[ +local defs = { + reset_region = 82001, + gadget_id_bright = 70310498, +} +]] + +--====================================================================================================================== +--Triggers&Init + +local BrightTriggers={ + { config_id = 8000001, name = "group_load", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_group_load", trigger_count = 0 }, + { config_id = 8000002,name = "leave_region", event = EventType.EVENT_LEAVE_REGION, source = "", condition = "", action = "action_leave_reset_region", forbid_guest = false, trigger_count = 0 }, +-- { config_id = 8000003, name = "gadget_state_change", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "", action = "action_gadget_state_change", trigger_count = 0 }, +} + +function LF_Initialize_Group(triggers, suites) + for i=1,#BrightTriggers do + table.insert(triggers, BrightTriggers[i]) + table.insert(suites[init_config.suite].triggers,BrightTriggers[i].name) + end + table.insert(variables,{ config_id = 50000001, name = "successed", value = 0, no_refresh = true}) +--初始化 +end + +LF_Initialize_Group(triggers, suites) + +--====================================================================================================================== +--Events + + +--加载判定物件状态 +function action_group_load(context, evt) + if ScriptLib.GetGroupVariableValue(context, "successed")==1 then + LF_RemoveAllRepeater(context) + ScriptLib.AddExtraGroupSuite(context, base_info.group_id, 3) + for i=1,#gadgets do + if gadgets[i].gadget_id == defs.gadget_id_bright then + ScriptLib.SetGroupGadgetStateByConfigId(context, base_info.group_id, gadgets[i].config_id, 901) + end + end + return 0 + end + ScriptLib.AddExtraGroupSuite(context, base_info.group_id, 2) + return 0 +end + + +--退出区域关闭挑战 +function action_leave_reset_region(context, evt) + if evt.param1 ~= defs.reset_region then + return 0 + end + if ScriptLib.GetGroupVariableValue(context, "successed")==1 then + LF_RemoveAllRepeater(context) + return 0 + end + ScriptLib.RefreshGroup(context,{group_id=base_info.group_id,suite=1}) + ScriptLib.AddExtraGroupSuite(context, base_info.group_id, 2) + return 0 +end + +--====================================================================================================================== +--LevelFunctions + +function LF_RemoveAllRepeater(context) + ScriptLib.PrintContextLog(context, "##[ResidualBright]:移除所有的残念") + for i=1,#gadgets do + if gadgets[i].gadget_id == defs.gadget_id_bright then + ScriptLib.RemoveEntityByConfigId(context, base_info.group_id, EntityType.GADGET, gadgets[i].config_id) + end + end + return 0 +end + + diff --git a/gdconf/game_data_config/lua/common/V3_6/WQ_ElfFollow.lua b/gdconf/game_data_config/lua/common/V3_6/WQ_ElfFollow.lua new file mode 100644 index 00000000..ce822f22 --- /dev/null +++ b/gdconf/game_data_config/lua/common/V3_6/WQ_ElfFollow.lua @@ -0,0 +1,213 @@ +--ServerUploadTool Save to [/root/env/data/lua/common/V3_6] +--====================================================================================================================== +--|| Filename || WQ_ElfFollow +--|| RelVersion || V3_6 +--|| Owner || chao-jin +--|| Description || 用来给WQ任务中,小精灵伴飞的Require处理 +--|| LogName || ##[WQ_ElfFollow] +--|| Protection || 玩法失败refresh到suite1,中间不存档 +--====================================================================================================================== +--Defs & Miscs || 需要LD配置的内容 +--[[ +local defs = { + elf_config_id = 75001, + pointarray_id = 110200031, --使用的点阵ID + dis_fail_limit = 15, --跟随的最大距离限制 + dis_warning_limit = 6, --超出报警的距离 + time_fail_limit = 8, --超出最大距离限制判的上限时间 + time_warning_cd = 5, --提示玩家跟随的CD + slusha_type = 3, --司露莎载具状态 + reminder_follow = 400094, --提示跟随 + reminder_fail = 400113, + reminder_success = 400112, + point_target = 15, --最终到达的终点ID + end_suite = 2 +} +--小精灵到达对应的Point时短暂停留,播放动画,播的动画ID +local elf_actions = { + [1] = {wait_time = 0,action_id = 0, next_point = 4}, --目标点在点阵内的PointID 到达点阵时播放的动画ID,没有则填0 + [4] = {wait_time = 2,action_id = 0, next_point = 8}, + [8] = {wait_time = 2,action_id = 0, next_point = 12}, + [12] = {wait_time = 2,action_id = 0, next_point = 15}, + [15] = {wait_time = 2,action_id = 0, next_point = 0}, +} +]] +--====================================================================================================================== +--Events || Group内EVENT事件,记得初始化和return 0 +local ElfFollow_Triggers = { + { name = "gadget_state_change", config_id = 8000101, event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "", action = "action_gadget_state_change", trigger_count = 0 }, + { name = "time_axis_pass", config_id = 8000102, event = EventType.EVENT_TIME_AXIS_PASS, source = "", condition = "", action = "action_time_axis_pass", trigger_count = 0 }, + { name = "platform_arrival", config_id = 8000103, event = EventType.EVENT_PLATFORM_ARRIVAL, source = "", condition = "", action = "action_platform_arrival", trigger_count = 0 } +} + +function ElfFollow_Initialize() + for k,v in pairs(ElfFollow_Triggers) do + table.insert(triggers, v) + table.insert(suites[1].triggers, v.name) + end +end + +ElfFollow_Initialize() + +--监听小精灵Gadget的状态,切到201的时候开始玩法 +function action_gadget_state_change(context, evt) + if evt.param2 == defs.elf_config_id and evt.param1 == 201 then + ScriptLib.PrintContextLog(context, "##[WQ_ElfFollow]:小精灵状态改变,开始飞行玩法") + LF_StartFollowPlay(context) + end + return 0 +end + +--定时检测距离 +function action_time_axis_pass(context, evt) +-- ScriptLib.PrintContextLog(context, "##[WQ_ElfFollow]:触发TimeAxis") + --提示跟随 + if evt.source_name == "WARNING_CD" then + ScriptLib.SetGroupTempValue(context, "IS_WARNING_CD", 0, {}) + ScriptLib.PrintContextLog(context, "##[WQ_ElfFollow]:提示CD结束") + end + --检查玩家和小精灵距离 + if evt.source_name == "CHECK_DISTANCE" then + LF_CalcDist(context) + end + --检查玩家是否上了载具 + if evt.source_name == "CHECK_PLAYER_VEHICLE" then + ScriptLib.PrintContextLog(context, "##[WQ_ElfFollow]:检查玩家是否上载具") + local _host_uid = ScriptLib.GetSceneOwnerUid(context) + if defs.slusha_type ~= ScriptLib.GetPlayerVehicleType(context, _host_uid) then + ScriptLib.PrintContextLog(context, "##[WQ_ElfFollow]:玩家没有上载具") + LF_FollowPlayFail(context) + end + end + --小精灵继续飞行 + if evt.source_name == "ELF_FLY_AFTER_WAIT" then + ScriptLib.PrintContextLog(context, "##[WQ_ElfFollow]:小精灵继续飞行") + ScriptLib.SetPlatformPointArray(context, defs.elf_config_id, defs.pointarray_id, LF_GetFlyPath(context), {route_type = 0,turn_mode = false}) + end + return 0 +end + +--到达停留点 +function action_platform_arrival( context, evt) + ScriptLib.PrintContextLog(context, "##[WQ_ElfFollow]:小精灵到达点"..evt.param3) + --到达终点 + if evt.param3 == defs.point_target then + LF_FollowPlaySuccess(context) + return 0 + end + if elf_actions[evt.param3] ~= nil then + --小精灵播动画 + if elf_actions[evt.param3].action_id ~= 0 then + ScriptLib.SetGadgetStateByConfigId(context, defs.elf_config_id, elf_actions[evt.param3].action_id) + end + --更新当前的点 + if evt.param3 ~= ScriptLib.GetGroupTempValue(context, "ELF_CUR_POINT", {base_info.group_id}) then + ScriptLib.SetGroupTempValue(context, "ELF_CUR_POINT", evt.param3, {}) + end + --等待一段时间后继续飞行 + if elf_actions[evt.param3].wait_time ~= 0 then + ScriptLib.InitTimeAxis(context, "ELF_FLY_AFTER_WAIT", {elf_actions[evt.param3].wait_time}, false) + else + ScriptLib.SetPlatformPointArray(context, defs.elf_config_id, defs.pointarray_id, LF_GetFlyPath(context), {route_type = 0,turn_mode = false}) + end + end + return 0 +end + +--====================================================================================================================== +--LevelFunctions || 自定义函数 +--开始小精灵跟随玩法 +function LF_StartFollowPlay(context) + ScriptLib.PrintContextLog(context, "##[WQ_ElfFollow]:跟随玩法开始") + --记录离开距离过远的次数 + ScriptLib.SetGroupTempValue(context, "TIME_TOO_FAR", 0, {}) + --记录是否在提示冷却中 + ScriptLib.SetGroupTempValue(context, "IS_WARNING_CD", 0, {}) + --记录小精灵移动平台当前在哪个点 + ScriptLib.SetGroupTempValue(context, "ELF_CUR_POINT", 1, {}) + --创建一个时间轴,检查规定时间内是否处于载具状态 + ScriptLib.InitTimeAxis(context, "CHECK_PLAYER_VEHICLE", {8}, false) + --创建一个时间轴,定期计算玩家和小精灵的距离 + ScriptLib.InitTimeAxis(context, "CHECK_DISTANCE", {1}, true) + ScriptLib.SetPlatformPointArray(context, defs.elf_config_id, defs.pointarray_id, LF_GetFlyPath(context), {route_type = 0,turn_mode = false}) +end + +--检查玩家和小精灵的距离 +function LF_CalcDist(context) + ScriptLib.PrintContextLog(context, "##[WQ_ElfFollow]:处理玩家和小精灵之间的距离") + --计算玩家和小精灵的距离 + local dis_h2e = 100 + local uid_list = ScriptLib.GetSceneUidList(context) + if uid_list ~= nil then + local _host_uid = ScriptLib.GetSceneOwnerUid(context) + local _avatar_eid = ScriptLib.GetAvatarEntityIdByUid(context, _host_uid) + local _avatar_pos = ScriptLib.GetPosByEntityId(context, _avatar_eid) + + local _elf_eid = ScriptLib.GetEntityIdByConfigId(context, defs.elf_config_id) + local _elf_pos = ScriptLib.GetPosByEntityId(context, _elf_eid) + dis_h2e = math.sqrt( (_avatar_pos.x - _elf_pos.x)^2 + (_avatar_pos.y - _elf_pos.y)^2 +(_avatar_pos.z - _elf_pos.z)^2 ) + ScriptLib.PrintContextLog(context, "##[WQ_ElfFollow]:距离"..dis_h2e) + end + + --超出提示距离 + if dis_h2e > defs.dis_warning_limit then + if 0 == ScriptLib.GetGroupTempValue(context, "IS_WARNING_CD", {}) then + ScriptLib.ShowReminder(context, defs.reminder_follow) + ScriptLib.SetGroupTempValue(context, "IS_WARNING_CD", 1, {}) + ScriptLib.InitTimeAxis(context, "WARNING_CD", {defs.time_waring_cd}, false) + end + end + --处理超出限制距离 + if dis_h2e > defs.dis_fail_limit then + --更新超出距离的次数 + ScriptLib.ChangeGroupTempValue(context, "TIME_TOO_FAR", 1, {}) + --计算一下 + if defs.time_fail_limit < ScriptLib.GetGroupTempValue(context, "TIME_TOO_FAR", {}) then + LF_FollowPlayFail(context) + return 0 + end + else + --靠近后累计时间清零 + ScriptLib.SetGroupTempValue(context, "TIME_TOO_FAR", 0, {}) + end +end + +--关闭所有时间轴 +function LF_EndAllTimeAxis(context) + ScriptLib.PrintContextLog(context, "##[WQ_ElfFollow]:停止所有时间轴") + ScriptLib.EndTimeAxis(context, "IS_WARNING_CD") + ScriptLib.EndTimeAxis(context, "CHECK_PLAYER_VEHICLE") + ScriptLib.EndTimeAxis(context, "CHECK_DISTANCE") +end + +--跟随玩法失败 +function LF_FollowPlayFail(context) + ScriptLib.PrintContextLog(context, "##[WQ_ElfFollow]:玩法失败") + LF_EndAllTimeAxis(context) + ScriptLib.ShowReminder(context, defs.reminder_fail) + ScriptLib.RefreshGroup(context, {group_id = base_info.group_id, suite=1}) +end + +--跟随玩法成功 +function LF_FollowPlaySuccess(context) + ScriptLib.PrintContextLog(context, "##[WQ_ElfFollow]:玩法成功") + ScriptLib.ShowReminder(context, defs.reminder_success) + LF_EndAllTimeAxis(context) + ScriptLib.GoToGroupSuite(context, base_info.group_id, defs.end_suite) +end + +--根据当前点生成飞行的路径 +function LF_GetFlyPath(context) + ScriptLib.PrintContextLog(context, "##[WQ_ElfFollow]:生成飞行路径") + local cur_point = ScriptLib.GetGroupTempValue(context, "ELF_CUR_POINT", {}) + local fly_path = {} + if cur_point < defs.point_target then + local target_point = elf_actions[cur_point].next_point + for i=cur_point,target_point do + table.insert(fly_path, i) +-- ScriptLib.PrintContextLog(context, "##[WQ_ElfFollow]:路径"..i) + end + end + return fly_path +end + diff --git a/gdconf/game_data_config/lua/dummy_points/scene1035_dummy_points.lua b/gdconf/game_data_config/lua/dummy_points/scene1035_dummy_points.lua index f86be5a5..72f6d40a 100644 --- a/gdconf/game_data_config/lua/dummy_points/scene1035_dummy_points.lua +++ b/gdconf/game_data_config/lua/dummy_points/scene1035_dummy_points.lua @@ -5,6 +5,8 @@ dummy_points = { ["2"] = { pos = { x = 5.318, y = 0.007, z = 0.882 }, rot = { x = 0.000, y = 237.677, z = 0.000 } }, ["4"] = { pos = { x = 3.413, y = 0.007, z = -1.706 }, rot = { x = 0.000, y = 13.807, z = 0.000 } }, ["5"] = { pos = { x = 4.283, y = 0.007, z = -1.883 }, rot = { x = 0.000, y = 20.612, z = 0.000 } }, + ["15"] = { pos = { x = -4.231, y = 0.000, z = -3.281 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["16"] = { pos = { x = -0.915, y = 0.000, z = -4.960 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, ["13"] = { pos = { x = -0.295, y = 0.000, z = -2.558 }, rot = { x = 0.000, y = 252.169, z = 0.000 } }, ["14"] = { pos = { x = -0.625, y = 0.000, z = -1.754 }, rot = { x = 0.000, y = 215.939, z = 0.000 } }, ["12"] = { pos = { x = -0.583, y = 0.000, z = -3.304 }, rot = { x = 0.000, y = 286.068, z = 0.000 } }, diff --git a/gdconf/game_data_config/lua/dummy_points/scene1072_dummy_points.lua b/gdconf/game_data_config/lua/dummy_points/scene1072_dummy_points.lua index 932c7d0d..62f61ee7 100644 --- a/gdconf/game_data_config/lua/dummy_points/scene1072_dummy_points.lua +++ b/gdconf/game_data_config/lua/dummy_points/scene1072_dummy_points.lua @@ -1,4 +1,8 @@ dummy_points = { + ["24"] = { pos = { x = 10.121, y = 0.725, z = -1.842 }, rot = { x = 0.000, y = 277.555, z = 0.000 } }, + ["25"] = { pos = { x = -1.442, y = 0.751, z = 2.206 }, rot = { x = 0.000, y = 107.157, z = 0.000 } }, + ["26"] = { pos = { x = -2.554, y = 0.723, z = -0.143 }, rot = { x = 0.000, y = 22.409, z = 0.000 } }, + ["27"] = { pos = { x = -2.579, y = 0.751, z = 4.376 }, rot = { x = 0.000, y = 141.950, z = 0.000 } }, ["20"] = { pos = { x = 12.444, y = 0.752, z = -2.359 }, rot = { x = 0.000, y = 271.448, z = 0.000 } }, ["9"] = { pos = { x = -6.548, y = 0.739, z = 1.420 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, ["22"] = { pos = { x = -6.677, y = 0.754, z = 3.441 }, rot = { x = 0.000, y = 184.276, z = 0.000 } }, @@ -18,5 +22,9 @@ dummy_points = { ["5"] = { pos = { x = -2.369, y = 0.754, z = -1.609 }, rot = { x = 0.000, y = 185.683, z = 0.000 } }, ["18"] = { pos = { x = -3.661, y = 0.754, z = -8.590 }, rot = { x = 0.000, y = 83.411, z = 0.000 } }, ["19"] = { pos = { x = -2.585, y = 0.754, z = -4.954 }, rot = { x = 0.000, y = 175.044, z = 0.000 } }, - ["17"] = { pos = { x = -1.532, y = 0.754, z = -8.576 }, rot = { x = 0.000, y = 270.863, z = 0.000 } } + ["17"] = { pos = { x = -1.532, y = 0.754, z = -8.576 }, rot = { x = 0.000, y = 270.863, z = 0.000 } }, + ["23"] = { pos = { x = -8.350, y = 6.976, z = -5.470 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["28"] = { pos = { x = -8.323, y = 6.976, z = -6.481 }, rot = { x = 0.000, y = 183.060, z = 0.000 } }, + ["29"] = { pos = { x = -8.921, y = 6.976, z = -7.650 }, rot = { x = 0.000, y = 55.450, z = 0.000 } }, + ["30"] = { pos = { x = -9.846, y = 6.976, z = -8.875 }, rot = { x = 0.000, y = 0.000, z = 0.000 } } } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/dummy_points/scene1073_dummy_points.lua b/gdconf/game_data_config/lua/dummy_points/scene1073_dummy_points.lua index 58f2b26c..ea855d14 100644 --- a/gdconf/game_data_config/lua/dummy_points/scene1073_dummy_points.lua +++ b/gdconf/game_data_config/lua/dummy_points/scene1073_dummy_points.lua @@ -1,9 +1,24 @@ dummy_points = { + ["48"] = { pos = { x = -54.848, y = 3.995, z = -0.147 }, rot = { x = 0.000, y = 260.614, z = 0.000 } }, + ["47"] = { pos = { x = -56.482, y = 3.995, z = -0.483 }, rot = { x = 0.000, y = 81.198, z = 0.000 } }, + ["49"] = { pos = { x = -40.400, y = 2.153, z = -2.957 }, rot = { x = 0.000, y = 274.004, z = 0.000 } }, + ["58"] = { pos = { x = -40.246, y = 2.153, z = -4.419 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["59"] = { pos = { x = 1.530, y = 0.642, z = -15.887 }, rot = { x = 0.000, y = 263.716, z = 0.000 } }, + ["51"] = { pos = { x = -0.065, y = 3.995, z = -56.360 }, rot = { x = 0.000, y = 180.061, z = 0.000 } }, + ["60"] = { pos = { x = 1.105, y = 3.995, z = -55.677 }, rot = { x = 0.000, y = 242.719, z = 0.000 } }, + ["53"] = { pos = { x = -12.703, y = 2.153, z = -31.945 }, rot = { x = 0.000, y = 200.551, z = 0.000 } }, + ["52"] = { pos = { x = -13.831, y = 2.153, z = -34.976 }, rot = { x = 0.000, y = 20.086, z = 0.000 } }, + ["54"] = { pos = { x = 28.597, y = 2.153, z = 28.736 }, rot = { x = 0.000, y = 47.225, z = 0.000 } }, ["13"] = { pos = { x = 86.722, y = 2.212, z = 1.014 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, ["37"] = { pos = { x = 18.149, y = -34.018, z = -1.049 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, ["38"] = { pos = { x = 17.817, y = -35.208, z = 2.085 }, rot = { x = 0.000, y = 173.096, z = 0.000 } }, ["39"] = { pos = { x = 16.683, y = -35.208, z = 1.867 }, rot = { x = 0.000, y = 149.983, z = 0.000 } }, ["40"] = { pos = { x = 25.863, y = -34.030, z = 15.085 }, rot = { x = 0.000, y = 236.933, z = 0.000 } }, + ["65"] = { pos = { x = 12.485, y = 1.458, z = -8.108 }, rot = { x = 0.000, y = 305.831, z = 0.000 } }, + ["61"] = { pos = { x = 37.316, y = 5.561, z = -3.139 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["62"] = { pos = { x = -19.055, y = 111.411, z = 0.523 }, rot = { x = 0.000, y = 100.800, z = 0.000 } }, + ["66"] = { pos = { x = 22.319, y = 0.642, z = -9.402 }, rot = { x = 0.000, y = 299.233, z = 0.000 } }, + ["50"] = { pos = { x = -0.012, y = 0.635, z = -15.958 }, rot = { x = 0.000, y = 359.951, z = 0.000 } }, ["3"] = { pos = { x = 2.929, y = 105.170, z = -6.362 }, rot = { x = 0.000, y = 289.384, z = 0.000 } }, ["4"] = { pos = { x = 2.346, y = 105.170, z = -7.363 }, rot = { x = 0.000, y = 306.814, z = 0.000 } }, ["6"] = { pos = { x = -14.984, y = 111.416, z = 6.438 }, rot = { x = 0.000, y = 141.745, z = 0.000 } }, diff --git a/gdconf/game_data_config/lua/dummy_points/scene1074_dummy_points.lua b/gdconf/game_data_config/lua/dummy_points/scene1074_dummy_points.lua index 4699d7b1..8a56934e 100644 --- a/gdconf/game_data_config/lua/dummy_points/scene1074_dummy_points.lua +++ b/gdconf/game_data_config/lua/dummy_points/scene1074_dummy_points.lua @@ -1,8 +1,13 @@ dummy_points = { + ["2"] = { pos = { x = -3.369, y = 0.055, z = 2.194 }, rot = { x = 0.000, y = 90.580, z = 0.000 } }, ["19"] = { pos = { x = -7.347, y = 0.898, z = 4.398 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, ["21"] = { pos = { x = -11.333, y = 0.055, z = 8.716 }, rot = { x = 0.000, y = 179.442, z = 0.000 } }, ["20"] = { pos = { x = -11.287, y = 0.055, z = 6.482 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, ["22"] = { pos = { x = -4.597, y = 0.057, z = 7.518 }, rot = { x = 0.000, y = 90.000, z = 0.000 } }, + ["3"] = { pos = { x = 2.343, y = 0.057, z = -1.734 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["6"] = { pos = { x = -2.522, y = 0.057, z = 13.682 }, rot = { x = 0.000, y = 184.540, z = 0.000 } }, + ["5"] = { pos = { x = -3.927, y = 0.057, z = 10.839 }, rot = { x = 0.000, y = 41.200, z = 0.000 } }, + ["4"] = { pos = { x = -1.359, y = 0.057, z = 10.957 }, rot = { x = 0.000, y = 325.600, z = 0.000 } }, ["1"] = { pos = { x = -3.386, y = 0.057, z = 13.735 }, rot = { x = 0.000, y = 243.388, z = 0.000 } }, ["7"] = { pos = { x = -7.353, y = 0.075, z = 5.959 }, rot = { x = 0.000, y = 178.806, z = 0.000 } }, ["8"] = { pos = { x = -6.093, y = 0.055, z = 8.193 }, rot = { x = 0.000, y = 226.831, z = 0.000 } }, @@ -13,5 +18,7 @@ dummy_points = { ["9"] = { pos = { x = -7.508, y = 0.055, z = 7.473 }, rot = { x = 0.000, y = 90.000, z = 0.000 } }, ["12"] = { pos = { x = -4.925, y = 1.033, z = 7.569 }, rot = { x = 0.000, y = 90.000, z = 0.000 } }, ["18"] = { pos = { x = -5.091, y = 0.057, z = 8.704 }, rot = { x = 0.000, y = 238.953, z = 0.000 } }, - ["13"] = { pos = { x = -5.689, y = 0.068, z = 6.693 }, rot = { x = 0.000, y = 275.892, z = 0.000 } } + ["13"] = { pos = { x = -5.689, y = 0.068, z = 6.693 }, rot = { x = 0.000, y = 275.892, z = 0.000 } }, + ["16"] = { pos = { x = 1.085, y = -0.182, z = 9.506 }, rot = { x = 0.000, y = 97.127, z = 0.000 } }, + ["17"] = { pos = { x = 1.702, y = -0.182, z = 9.479 }, rot = { x = 0.000, y = 287.542, z = 0.000 } } } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/dummy_points/scene1075_dummy_points.lua b/gdconf/game_data_config/lua/dummy_points/scene1075_dummy_points.lua index 3d6f788f..6d0bdcd8 100644 --- a/gdconf/game_data_config/lua/dummy_points/scene1075_dummy_points.lua +++ b/gdconf/game_data_config/lua/dummy_points/scene1075_dummy_points.lua @@ -15,5 +15,48 @@ dummy_points = { ["10"] = { pos = { x = -26.242, y = 133.588, z = -27.103 }, rot = { x = 0.000, y = 20.999, z = 0.000 } }, ["8"] = { pos = { x = -25.568, y = 133.554, z = -25.392 }, rot = { x = 0.000, y = 221.217, z = 0.000 } }, ["11"] = { pos = { x = -32.287, y = 133.498, z = -16.269 }, rot = { x = 0.000, y = 147.665, z = 0.000 } }, - ["34"] = { pos = { x = -37.344, y = 133.515, z = 0.062 }, rot = { x = 0.000, y = 268.448, z = 0.000 } } + ["34"] = { pos = { x = -37.344, y = 133.515, z = 0.062 }, rot = { x = 0.000, y = 268.448, z = 0.000 } }, + ["15"] = { pos = { x = -34.118, y = 133.515, z = -0.016 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["39"] = { pos = { x = -3.720, y = 128.087, z = 3.663 }, rot = { x = 0.000, y = 139.100, z = 0.000 } }, + ["16"] = { pos = { x = -7.432, y = 128.043, z = -0.351 }, rot = { x = 0.000, y = 56.090, z = 0.000 } }, + ["50"] = { pos = { x = -14.196, y = 128.073, z = -0.486 }, rot = { x = 0.000, y = 84.010, z = 0.000 } }, + ["49"] = { pos = { x = -3.664, y = 128.087, z = 3.748 }, rot = { x = 0.000, y = 134.760, z = 0.000 } }, + ["51"] = { pos = { x = -14.595, y = 128.076, z = 0.377 }, rot = { x = 0.000, y = 93.270, z = 0.000 } }, + ["48"] = { pos = { x = -7.540, y = 128.043, z = -0.353 }, rot = { x = 0.000, y = 59.130, z = 0.000 } }, + ["17"] = { pos = { x = -19.109, y = 133.498, z = -29.369 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["18"] = { pos = { x = 19.211, y = 133.553, z = -29.746 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["19"] = { pos = { x = 28.906, y = 133.553, z = -23.598 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["20"] = { pos = { x = 28.451, y = 133.553, z = -21.633 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["21"] = { pos = { x = 27.793, y = 133.553, z = -22.234 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["35"] = { pos = { x = 35.397, y = 133.553, z = -7.742 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["22"] = { pos = { x = 33.835, y = 133.553, z = -7.979 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["36"] = { pos = { x = -14.386, y = 128.076, z = -0.251 }, rot = { x = 0.000, y = 266.430, z = 0.000 } }, + ["23"] = { pos = { x = -4.320, y = 128.045, z = 0.151 }, rot = { x = 0.000, y = 85.700, z = 0.000 } }, + ["42"] = { pos = { x = -5.284, y = 128.087, z = -1.571 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["43"] = { pos = { x = -6.281, y = 128.044, z = -1.081 }, rot = { x = 0.000, y = 43.020, z = 0.000 } }, + ["44"] = { pos = { x = -4.938, y = 128.087, z = 0.917 }, rot = { x = 0.000, y = 193.700, z = 0.000 } }, + ["24"] = { pos = { x = -3.845, y = 128.087, z = -3.424 }, rot = { x = 0.000, y = 117.840, z = 0.000 } }, + ["59"] = { pos = { x = -4.733, y = 128.087, z = 0.042 }, rot = { x = 0.000, y = 95.700, z = 0.000 } }, + ["53"] = { pos = { x = -8.924, y = 128.043, z = 0.043 }, rot = { x = 0.000, y = 109.880, z = 0.000 } }, + ["52"] = { pos = { x = -8.458, y = 128.043, z = -1.041 }, rot = { x = 0.000, y = 109.200, z = 0.000 } }, + ["54"] = { pos = { x = -7.434, y = 128.043, z = 0.823 }, rot = { x = 0.000, y = 120.770, z = 0.000 } }, + ["25"] = { pos = { x = -30.735, y = 133.553, z = 21.339 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["26"] = { pos = { x = -19.450, y = 133.553, z = 29.560 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["27"] = { pos = { x = -6.423, y = 133.553, z = 34.579 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["28"] = { pos = { x = 7.488, y = 133.553, z = 34.599 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["29"] = { pos = { x = 8.396, y = 133.553, z = 33.559 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["37"] = { pos = { x = -3.264, y = 129.358, z = 0.025 }, rot = { x = 0.000, y = 310.700, z = 0.000 } }, + ["60"] = { pos = { x = -3.391, y = 128.087, z = -2.928 }, rot = { x = 0.000, y = 314.270, z = 0.000 } }, + ["38"] = { pos = { x = -4.027, y = 128.045, z = 1.910 }, rot = { x = 0.000, y = 222.400, z = 0.000 } }, + ["46"] = { pos = { x = -5.287, y = 128.087, z = -1.356 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["47"] = { pos = { x = -6.036, y = 128.044, z = -0.684 }, rot = { x = 0.000, y = 48.230, z = 0.000 } }, + ["45"] = { pos = { x = -5.346, y = 128.087, z = 1.231 }, rot = { x = 0.000, y = 182.600, z = 0.000 } }, + ["40"] = { pos = { x = -8.509, y = 128.043, z = 0.069 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["30"] = { pos = { x = -4.512, y = 128.057, z = -1.242 }, rot = { x = 0.000, y = 281.900, z = 0.000 } }, + ["58"] = { pos = { x = -7.004, y = 128.044, z = 0.250 }, rot = { x = 0.000, y = 88.700, z = 0.000 } }, + ["57"] = { pos = { x = -6.968, y = 128.044, z = 1.227 }, rot = { x = 0.000, y = 111.680, z = 0.000 } }, + ["55"] = { pos = { x = -4.423, y = 128.087, z = -1.984 }, rot = { x = 0.000, y = 304.000, z = 0.000 } }, + ["56"] = { pos = { x = -4.677, y = 128.087, z = -0.131 }, rot = { x = 0.000, y = 274.500, z = 0.000 } }, + ["31"] = { pos = { x = -4.325, y = 128.044, z = 2.016 }, rot = { x = 0.000, y = 222.040, z = 0.000 } }, + ["32"] = { pos = { x = -17.573, y = 129.100, z = 0.784 }, rot = { x = 0.000, y = 0.000, z = 0.000 } } } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/dummy_points/scene1076_dummy_points.lua b/gdconf/game_data_config/lua/dummy_points/scene1076_dummy_points.lua new file mode 100644 index 00000000..b9bbc505 --- /dev/null +++ b/gdconf/game_data_config/lua/dummy_points/scene1076_dummy_points.lua @@ -0,0 +1,28 @@ +dummy_points = { + ["12"] = { pos = { x = 15.090, y = 0.010, z = 21.928 }, rot = { x = 359.450, y = 107.615, z = 0.098 } }, + ["13"] = { pos = { x = 15.178, y = 0.010, z = 20.232 }, rot = { x = 0.000, y = 60.062, z = 0.000 } }, + ["16"] = { pos = { x = -14.230, y = 0.021, z = 8.648 }, rot = { x = 0.000, y = 221.724, z = 0.000 } }, + ["14"] = { pos = { x = 0.735, y = 0.000, z = 9.546 }, rot = { x = 0.000, y = 13.001, z = 0.000 } }, + ["4"] = { pos = { x = 1.192, y = 0.000, z = 12.903 }, rot = { x = 0.000, y = 180.000, z = 0.000 } }, + ["3"] = { pos = { x = 0.069, y = 1.294, z = 11.571 }, rot = { x = 0.000, y = 180.000, z = 0.000 } }, + ["20"] = { pos = { x = -0.035, y = 0.003, z = 9.688 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["25"] = { pos = { x = 1.804, y = 0.000, z = 9.586 }, rot = { x = 0.000, y = 0.701, z = 0.000 } }, + ["15"] = { pos = { x = -0.846, y = 0.000, z = 9.734 }, rot = { x = 0.000, y = 39.246, z = 0.000 } }, + ["1"] = { pos = { x = 30.543, y = 0.010, z = 8.694 }, rot = { x = 0.000, y = 347.174, z = 0.000 } }, + ["5"] = { pos = { x = 15.881, y = 0.000, z = 8.680 }, rot = { x = 0.000, y = 196.762, z = 0.000 } }, + ["6"] = { pos = { x = 10.699, y = 0.000, z = 7.146 }, rot = { x = 0.000, y = 265.468, z = 0.000 } }, + ["7"] = { pos = { x = 12.033, y = 0.000, z = 13.660 }, rot = { x = 0.000, y = 222.325, z = 0.000 } }, + ["8"] = { pos = { x = 17.905, y = 0.010, z = 21.440 }, rot = { x = 0.000, y = 229.461, z = 0.000 } }, + ["19"] = { pos = { x = 19.747, y = 0.000, z = 11.829 }, rot = { x = 0.000, y = 57.775, z = 0.000 } }, + ["2"] = { pos = { x = 20.136, y = 0.000, z = 11.405 }, rot = { x = 0.000, y = 48.034, z = 0.000 } }, + ["18"] = { pos = { x = 19.676, y = 0.000, z = 12.797 }, rot = { x = 0.000, y = 149.144, z = 0.000 } }, + ["21"] = { pos = { x = 21.422, y = 0.000, z = 11.347 }, rot = { x = 0.000, y = 320.084, z = 0.000 } }, + ["24"] = { pos = { x = 19.472, y = 0.000, z = 11.089 }, rot = { x = 0.000, y = 48.034, z = 0.000 } }, + ["10"] = { pos = { x = -2.605, y = 0.317, z = 12.822 }, rot = { x = 359.824, y = 358.222, z = 359.994 } }, + ["17"] = { pos = { x = 17.411, y = 0.010, z = 17.066 }, rot = { x = 0.000, y = 338.007, z = 0.000 } }, + ["22"] = { pos = { x = 15.059, y = 0.010, z = 22.372 }, rot = { x = 0.000, y = 143.908, z = 0.000 } }, + ["23"] = { pos = { x = 16.461, y = 0.010, z = 20.355 }, rot = { x = 0.000, y = 327.909, z = 0.000 } }, + ["26"] = { pos = { x = 16.842, y = 0.010, z = 16.906 }, rot = { x = 0.000, y = 338.007, z = 0.000 } }, + ["11"] = { pos = { x = 17.923, y = 0.010, z = 21.155 }, rot = { x = 0.000, y = 280.965, z = 0.000 } }, + ["9"] = { pos = { x = 12.227, y = 0.000, z = 10.648 }, rot = { x = 0.000, y = 98.806, z = 0.000 } } +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/dummy_points/scene1079_dummy_points.lua b/gdconf/game_data_config/lua/dummy_points/scene1079_dummy_points.lua new file mode 100644 index 00000000..98f78cc4 --- /dev/null +++ b/gdconf/game_data_config/lua/dummy_points/scene1079_dummy_points.lua @@ -0,0 +1,4 @@ +dummy_points = { + ["2"] = { pos = { x = 7.903, y = 0.745, z = -0.892 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["1"] = { pos = { x = 8.016, y = 0.745, z = -2.373 }, rot = { x = 0.000, y = 0.000, z = 0.000 } } +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/dummy_points/scene20166_dummy_points.lua b/gdconf/game_data_config/lua/dummy_points/scene20166_dummy_points.lua new file mode 100644 index 00000000..333bdde4 --- /dev/null +++ b/gdconf/game_data_config/lua/dummy_points/scene20166_dummy_points.lua @@ -0,0 +1,8 @@ +dummy_points = { + ["6"] = { pos = { x = 525.664, y = 153.229, z = 616.958 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["1"] = { pos = { x = 528.321, y = 130.731, z = 655.557 }, rot = { x = 0.000, y = 151.800, z = 0.000 } }, + ["5"] = { pos = { x = 530.450, y = 131.369, z = 658.349 }, rot = { x = 0.000, y = 181.260, z = 0.000 } }, + ["3"] = { pos = { x = 529.322, y = 130.672, z = 655.141 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["4"] = { pos = { x = 527.683, y = 131.405, z = 658.205 }, rot = { x = 0.000, y = 181.260, z = 0.000 } }, + ["2"] = { pos = { x = 528.663, y = 130.045, z = 652.363 }, rot = { x = 0.000, y = 0.000, z = 0.000 } } +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/dummy_points/scene20167_dummy_points.lua b/gdconf/game_data_config/lua/dummy_points/scene20167_dummy_points.lua new file mode 100644 index 00000000..78db8f91 --- /dev/null +++ b/gdconf/game_data_config/lua/dummy_points/scene20167_dummy_points.lua @@ -0,0 +1,59 @@ +dummy_points = { + ["57"] = { pos = { x = -7.343, y = 0.310, z = -61.370 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["55"] = { pos = { x = 26.594, y = 0.310, z = -42.895 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["56"] = { pos = { x = -36.597, y = 0.310, z = -69.166 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["23"] = { pos = { x = -3.938, y = 3.849, z = -63.630 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["24"] = { pos = { x = -18.607, y = 3.849, z = -61.240 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["25"] = { pos = { x = -15.793, y = 3.849, z = -46.448 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["26"] = { pos = { x = 23.933, y = 0.516, z = -40.425 }, rot = { x = 0.000, y = 26.670, z = 0.000 } }, + ["1"] = { pos = { x = -3.859, y = 0.310, z = -80.852 }, rot = { x = 0.000, y = 308.540, z = 0.000 } }, + ["27"] = { pos = { x = -3.107, y = 0.310, z = -83.309 }, rot = { x = 0.000, y = 327.490, z = 0.000 } }, + ["29"] = { pos = { x = -2.435, y = 0.000, z = -82.420 }, rot = { x = 0.000, y = 123.930, z = 0.000 } }, + ["28"] = { pos = { x = 0.433, y = 0.000, z = -84.179 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["30"] = { pos = { x = -0.795, y = 0.000, z = -81.823 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["11"] = { pos = { x = -1.250, y = -0.014, z = -25.921 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["9"] = { pos = { x = -1.328, y = -0.014, z = -23.429 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["37"] = { pos = { x = -0.597, y = -0.014, z = -29.274 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["39"] = { pos = { x = -0.279, y = -0.014, z = -25.393 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["38"] = { pos = { x = 0.864, y = -0.014, z = -28.800 }, rot = { x = 0.000, y = 334.510, z = 0.000 } }, + ["40"] = { pos = { x = 0.284, y = -0.014, z = -26.541 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["12"] = { pos = { x = 3.708, y = -0.014, z = -25.747 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["41"] = { pos = { x = 6.865, y = -0.014, z = -29.024 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["44"] = { pos = { x = 3.767, y = -0.014, z = -25.758 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["42"] = { pos = { x = 5.896, y = -0.014, z = -29.852 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["43"] = { pos = { x = 8.610, y = 0.329, z = -28.811 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["4"] = { pos = { x = -8.087, y = 0.516, z = -51.085 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["5"] = { pos = { x = 8.430, y = 0.516, z = -72.870 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["2"] = { pos = { x = -0.418, y = 0.516, z = -30.810 }, rot = { x = 0.000, y = 327.840, z = 0.000 } }, + ["31"] = { pos = { x = -0.680, y = 0.409, z = -31.381 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["33"] = { pos = { x = 0.286, y = 0.409, z = -31.049 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["32"] = { pos = { x = 0.431, y = 0.409, z = -29.579 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["34"] = { pos = { x = -0.996, y = 0.409, z = -29.840 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["35"] = { pos = { x = 1.340, y = 0.409, z = -30.593 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["36"] = { pos = { x = 1.156, y = 0.409, z = -31.662 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["3"] = { pos = { x = 0.306, y = 0.000, z = -22.942 }, rot = { x = 0.000, y = 158.660, z = 0.000 } }, + ["6"] = { pos = { x = 28.065, y = -20.265, z = -69.938 }, rot = { x = 0.000, y = 172.070, z = 0.000 } }, + ["8"] = { pos = { x = 28.932, y = -20.269, z = -76.006 }, rot = { x = 0.000, y = 180.250, z = 0.000 } }, + ["7"] = { pos = { x = 27.930, y = -20.269, z = -78.924 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["48"] = { pos = { x = 27.198, y = -20.253, z = -69.702 }, rot = { x = 0.000, y = 173.680, z = 0.000 } }, + ["50"] = { pos = { x = 28.548, y = -20.270, z = -75.878 }, rot = { x = 0.000, y = 187.010, z = 0.000 } }, + ["49"] = { pos = { x = 28.153, y = -20.269, z = -78.518 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["51"] = { pos = { x = 5.345, y = 0.310, z = -23.126 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["10"] = { pos = { x = 10.018, y = 0.000, z = -21.993 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["45"] = { pos = { x = -9.308, y = 0.294, z = -28.947 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["46"] = { pos = { x = -7.723, y = 0.294, z = -28.968 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["47"] = { pos = { x = -10.369, y = 0.294, z = -27.766 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["52"] = { pos = { x = 20.290, y = 0.310, z = -66.938 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["53"] = { pos = { x = -21.579, y = 0.310, z = -86.783 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["54"] = { pos = { x = -9.350, y = 0.310, z = -62.626 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["13"] = { pos = { x = -5.988, y = 0.310, z = -79.152 }, rot = { x = 0.000, y = 310.420, z = 0.000 } }, + ["14"] = { pos = { x = -10.162, y = 0.516, z = -76.213 }, rot = { x = 0.000, y = 322.020, z = 0.000 } }, + ["15"] = { pos = { x = -11.270, y = 0.516, z = -70.987 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["16"] = { pos = { x = -11.641, y = 0.440, z = -65.785 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["17"] = { pos = { x = -6.288, y = 0.516, z = -60.672 }, rot = { x = 0.000, y = 26.670, z = 0.000 } }, + ["18"] = { pos = { x = 1.091, y = 0.516, z = -58.354 }, rot = { x = 0.000, y = 38.290, z = 0.000 } }, + ["19"] = { pos = { x = 7.304, y = 0.516, z = -53.806 }, rot = { x = 0.000, y = 26.670, z = 0.000 } }, + ["20"] = { pos = { x = 8.272, y = 0.310, z = -49.605 }, rot = { x = 0.000, y = 26.670, z = 0.000 } }, + ["21"] = { pos = { x = 5.085, y = 0.516, z = -43.072 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["22"] = { pos = { x = 0.188, y = 0.516, z = -34.720 }, rot = { x = 0.000, y = 0.000, z = 0.000 } } +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/dummy_points/scene20169_dummy_points.lua b/gdconf/game_data_config/lua/dummy_points/scene20169_dummy_points.lua new file mode 100644 index 00000000..61231dee --- /dev/null +++ b/gdconf/game_data_config/lua/dummy_points/scene20169_dummy_points.lua @@ -0,0 +1,31 @@ +dummy_points = { + ["4"] = { pos = { x = -8.131, y = -2.531, z = 54.131 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["29"] = { pos = { x = -63.270, y = 1.875, z = 52.341 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["3"] = { pos = { x = -9.169, y = -2.531, z = 53.425 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["28"] = { pos = { x = -8.177, y = -2.531, z = 54.754 }, rot = { x = 0.000, y = 113.060, z = 0.000 } }, + ["25"] = { pos = { x = -0.155, y = -2.531, z = 50.764 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["27"] = { pos = { x = -8.312, y = -2.531, z = 53.141 }, rot = { x = 0.000, y = 101.820, z = 0.000 } }, + ["26"] = { pos = { x = -0.336, y = -2.531, z = 54.207 }, rot = { x = 0.000, y = 184.190, z = 0.000 } }, + ["24"] = { pos = { x = -6.828, y = -2.506, z = 51.072 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["23"] = { pos = { x = -8.475, y = -2.531, z = 52.130 }, rot = { x = 0.000, y = 78.310, z = 0.000 } }, + ["8"] = { pos = { x = -77.169, y = 1.806, z = 51.958 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["1"] = { pos = { x = 17.609, y = 77.040, z = -81.971 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["2"] = { pos = { x = 16.706, y = 77.040, z = -82.860 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["15"] = { pos = { x = 16.413, y = 77.040, z = -80.653 }, rot = { x = 0.000, y = 174.620, z = 0.000 } }, + ["14"] = { pos = { x = 2.603, y = 76.921, z = -84.417 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["16"] = { pos = { x = 15.431, y = 77.123, z = -80.805 }, rot = { x = 0.000, y = 175.310, z = 0.000 } }, + ["11"] = { pos = { x = 15.091, y = 77.126, z = -82.639 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["12"] = { pos = { x = 15.159, y = 77.085, z = -83.303 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["13"] = { pos = { x = 2.832, y = 76.921, z = -83.546 }, rot = { x = 0.000, y = 177.070, z = 0.000 } }, + ["5"] = { pos = { x = 10.811, y = 65.850, z = -90.566 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["6"] = { pos = { x = 18.543, y = 77.040, z = -81.025 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["7"] = { pos = { x = 17.114, y = 77.040, z = -81.433 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["18"] = { pos = { x = 17.363, y = 77.040, z = -78.488 }, rot = { x = 0.000, y = 250.360, z = 0.000 } }, + ["22"] = { pos = { x = 3.393, y = 76.921, z = -85.094 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["17"] = { pos = { x = 17.417, y = 77.040, z = -79.597 }, rot = { x = 0.000, y = 279.340, z = 0.000 } }, + ["20"] = { pos = { x = 15.242, y = 77.127, z = -79.029 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["19"] = { pos = { x = 15.982, y = 77.040, z = -77.278 }, rot = { x = 0.000, y = 240.380, z = 0.000 } }, + ["21"] = { pos = { x = 3.340, y = 76.921, z = -83.589 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["9"] = { pos = { x = 57.593, y = 76.940, z = -81.142 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["10"] = { pos = { x = -3.588, y = -2.532, z = 53.148 }, rot = { x = 0.000, y = 0.000, z = 0.000 } } +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/dummy_points/scene20170_dummy_points.lua b/gdconf/game_data_config/lua/dummy_points/scene20170_dummy_points.lua new file mode 100644 index 00000000..0050396d --- /dev/null +++ b/gdconf/game_data_config/lua/dummy_points/scene20170_dummy_points.lua @@ -0,0 +1,12 @@ +dummy_points = { + ["1"] = { pos = { x = 40.649, y = 74.015, z = -63.975 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["2"] = { pos = { x = 40.445, y = 74.015, z = -65.171 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["3"] = { pos = { x = 43.679, y = 73.756, z = -64.292 }, rot = { x = 0.000, y = 264.770, z = 0.000 } }, + ["7"] = { pos = { x = 31.945, y = 73.756, z = -66.569 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["4"] = { pos = { x = 43.199, y = 73.756, z = -66.194 }, rot = { x = 0.000, y = 293.930, z = 0.000 } }, + ["10"] = { pos = { x = 41.492, y = 73.877, z = -66.922 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["8"] = { pos = { x = 34.036, y = 73.756, z = -66.191 }, rot = { x = 0.000, y = 343.230, z = 0.000 } }, + ["6"] = { pos = { x = 31.034, y = 73.756, z = -63.035 }, rot = { x = 0.000, y = 45.860, z = 0.000 } }, + ["9"] = { pos = { x = 43.016, y = 73.756, z = -67.359 }, rot = { x = 0.000, y = 300.090, z = 0.000 } }, + ["5"] = { pos = { x = 32.610, y = 73.756, z = -60.647 }, rot = { x = 0.000, y = 188.850, z = 0.000 } } +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/dummy_points/scene20171_dummy_points.lua b/gdconf/game_data_config/lua/dummy_points/scene20171_dummy_points.lua new file mode 100644 index 00000000..6bae2795 --- /dev/null +++ b/gdconf/game_data_config/lua/dummy_points/scene20171_dummy_points.lua @@ -0,0 +1,16 @@ +dummy_points = { + ["2"] = { pos = { x = 0.187, y = 5.767, z = 15.309 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["1"] = { pos = { x = 1.538, y = 5.767, z = 15.550 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["6"] = { pos = { x = -1.919, y = 5.773, z = 21.670 }, rot = { x = 0.000, y = 173.460, z = 0.000 } }, + ["7"] = { pos = { x = -0.293, y = 5.773, z = 22.193 }, rot = { x = 0.000, y = 184.120, z = 0.000 } }, + ["9"] = { pos = { x = 0.020, y = 5.773, z = 19.782 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["8"] = { pos = { x = 1.428, y = 5.773, z = 21.770 }, rot = { x = 0.000, y = 195.760, z = 0.000 } }, + ["3"] = { pos = { x = -1.160, y = 2.877, z = 4.891 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["5"] = { pos = { x = -2.749, y = 5.767, z = 16.280 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["4"] = { pos = { x = -1.086, y = 5.767, z = 15.593 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["10"] = { pos = { x = -0.007, y = 5.773, z = 11.334 }, rot = { x = 0.000, y = 179.470, z = 0.000 } }, + ["11"] = { pos = { x = -2.119, y = 5.773, z = 10.559 }, rot = { x = 0.000, y = 146.600, z = 0.000 } }, + ["13"] = { pos = { x = 0.004, y = 5.773, z = 9.127 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["12"] = { pos = { x = 1.608, y = 5.773, z = 10.334 }, rot = { x = 0.000, y = 227.160, z = 0.000 } }, + ["14"] = { pos = { x = 0.101, y = 3.045, z = -2.867 }, rot = { x = 0.000, y = 0.000, z = 0.000 } } +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/dummy_points/scene20172_dummy_points.lua b/gdconf/game_data_config/lua/dummy_points/scene20172_dummy_points.lua new file mode 100644 index 00000000..7a03a8ef --- /dev/null +++ b/gdconf/game_data_config/lua/dummy_points/scene20172_dummy_points.lua @@ -0,0 +1,5 @@ +dummy_points = { + ["1"] = { pos = { x = -9.460, y = 0.000, z = -39.264 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["2"] = { pos = { x = -8.730, y = 0.000, z = -35.542 }, rot = { x = 0.000, y = 358.450, z = 0.000 } }, + ["3"] = { pos = { x = 29.235, y = 0.000, z = 5.629 }, rot = { x = 0.000, y = 0.000, z = 0.000 } } +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/dummy_points/scene20173_dummy_points.lua b/gdconf/game_data_config/lua/dummy_points/scene20173_dummy_points.lua new file mode 100644 index 00000000..c1ba9ef8 --- /dev/null +++ b/gdconf/game_data_config/lua/dummy_points/scene20173_dummy_points.lua @@ -0,0 +1,9 @@ +dummy_points = { + ["1"] = { pos = { x = 636.529, y = 127.008, z = 334.852 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["7"] = { pos = { x = 608.788, y = 114.032, z = 498.020 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["2"] = { pos = { x = 490.211, y = 172.527, z = 602.491 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["4"] = { pos = { x = 639.093, y = 123.123, z = 397.359 }, rot = { x = 0.000, y = 230.926, z = 0.000 } }, + ["5"] = { pos = { x = 7.137, y = 193.730, z = 362.236 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["3"] = { pos = { x = 13.252, y = 193.630, z = 355.244 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["6"] = { pos = { x = 5.012, y = 193.630, z = 351.965 }, rot = { x = 0.000, y = 0.000, z = 0.000 } } +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/dummy_points/scene3_dummy_points.lua b/gdconf/game_data_config/lua/dummy_points/scene3_dummy_points.lua index 2b4ea172..6c7095c1 100644 --- a/gdconf/game_data_config/lua/dummy_points/scene3_dummy_points.lua +++ b/gdconf/game_data_config/lua/dummy_points/scene3_dummy_points.lua @@ -288,6 +288,25 @@ dummy_points = { ["322100412"] = { pos = { x = -3298.159, y = 200.239, z = -4471.997 }, rot = { x = 0.000, y = 15.051, z = 0.000 } }, ["322100413"] = { pos = { x = -3300.464, y = 200.381, z = -4470.401 }, rot = { x = 0.000, y = 60.180, z = 0.000 } }, ["310701615"] = { pos = { x = -678.693, y = 220.583, z = 252.380 }, rot = { x = 0.000, y = 48.780, z = 0.000 } }, + ["330200949"] = { pos = { x = -406.632, y = 281.443, z = 2781.323 }, rot = { x = 0.000, y = 312.498, z = 0.000 } }, + ["330200957"] = { pos = { x = -410.787, y = 274.599, z = 2829.690 }, rot = { x = 0.000, y = 249.077, z = 0.000 } }, + ["330200955"] = { pos = { x = -412.390, y = 274.598, z = 2829.214 }, rot = { x = 0.000, y = 98.439, z = 0.000 } }, + ["330200956"] = { pos = { x = -410.884, y = 274.599, z = 2828.574 }, rot = { x = 0.000, y = 302.671, z = 0.000 } }, + ["330200959"] = { pos = { x = -605.508, y = 212.405, z = 2977.327 }, rot = { x = 0.000, y = 185.380, z = 0.000 } }, + ["330200958"] = { pos = { x = -605.417, y = 212.890, z = 2975.733 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["330100205"] = { pos = { x = -953.065, y = 411.422, z = 3185.393 }, rot = { x = 0.000, y = 55.472, z = 0.000 } }, + ["330100204"] = { pos = { x = -951.557, y = 411.422, z = 3186.530 }, rot = { x = 0.000, y = 230.117, z = 0.000 } }, + ["330200960"] = { pos = { x = -180.895, y = 214.121, z = 2549.286 }, rot = { x = 0.000, y = 195.204, z = 0.000 } }, + ["330200961"] = { pos = { x = -623.765, y = 210.534, z = 2712.712 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["330200962"] = { pos = { x = -946.597, y = 206.514, z = 2610.316 }, rot = { x = 0.000, y = 322.556, z = 0.000 } }, + ["330400417"] = { pos = { x = -1063.630, y = 201.694, z = 2637.507 }, rot = { x = 0.000, y = 29.714, z = 0.000 } }, + ["330200963"] = { pos = { x = -1000.391, y = 230.583, z = 2471.624 }, rot = { x = 0.000, y = 93.821, z = 0.000 } }, + ["330200964"] = { pos = { x = -985.088, y = 229.432, z = 2408.894 }, rot = { x = 0.000, y = 40.879, z = 0.000 } }, + ["330201009"] = { pos = { x = -413.004, y = 260.993, z = 2731.233 }, rot = { x = 0.000, y = 286.506, z = 0.000 } }, + ["330200966"] = { pos = { x = -414.507, y = 260.993, z = 2731.843 }, rot = { x = 0.000, y = 137.064, z = 0.000 } }, + ["330200965"] = { pos = { x = -476.105, y = 230.094, z = 2764.001 }, rot = { x = 0.000, y = 6.275, z = 0.000 } }, + ["330300324"] = { pos = { x = -1691.864, y = 102.300, z = 3267.649 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["330300325"] = { pos = { x = -1994.122, y = 311.273, z = 3107.826 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, ["300200604"] = { pos = { x = 2242.041, y = 213.990, z = -902.353 }, rot = { x = 359.889, y = 294.451, z = 358.856 } }, ["300200605"] = { pos = { x = 2242.733, y = 213.990, z = -899.961 }, rot = { x = 0.000, y = 261.886, z = 0.000 } }, ["300200606"] = { pos = { x = 2240.587, y = 213.990, z = -903.903 }, rot = { x = 0.000, y = 333.516, z = 0.000 } }, @@ -688,6 +707,7 @@ dummy_points = { ["320900056"] = { pos = { x = -2645.395, y = 202.138, z = -3833.406 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, ["321300095"] = { pos = { x = -2537.021, y = 275.826, z = -4621.414 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, ["322000854"] = { pos = { x = -2455.531, y = 200.826, z = -4153.115 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["322100677"] = { pos = { x = -3087.625, y = 251.177, z = -4417.237 }, rot = { x = 0.000, y = 145.600, z = 0.000 } }, ["330100006"] = { pos = { x = -845.588, y = 159.000, z = 2307.169 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, ["330100007"] = { pos = { x = -844.200, y = 159.014, z = 2293.228 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, ["330100008"] = { pos = { x = -850.915, y = 159.000, z = 2278.106 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, @@ -715,6 +735,7 @@ dummy_points = { ["330300353"] = { pos = { x = -1587.263, y = 232.071, z = 3888.709 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, ["330400336"] = { pos = { x = -1319.133, y = 307.195, z = 2139.396 }, rot = { x = 0.000, y = 284.498, z = 0.000 } }, 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pos = { x = 598.325, y = 389.992, z = 5702.302 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["3079"] = { pos = { x = 587.510, y = 346.450, z = 5708.860 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["2172"] = { pos = { x = 588.754, y = 212.450, z = 5714.229 }, rot = { x = 0.000, y = 178.075, z = 0.000 } }, + ["2170"] = { pos = { x = 591.659, y = 212.450, z = 5712.286 }, rot = { x = 0.000, y = 248.504, z = 0.000 } }, + ["2171"] = { pos = { x = 588.721, y = 212.479, z = 5711.367 }, rot = { x = 0.000, y = 28.730, z = 0.000 } }, + ["2173"] = { pos = { x = 616.080, y = 272.384, z = 5677.897 }, rot = { x = 11.933, y = 350.365, z = 350.349 } }, + ["2174"] = { pos = { x = 534.142, y = 274.077, z = 5703.695 }, rot = { x = 1.319, y = 359.965, z = 356.921 } }, + ["2177"] = { pos = { x = 605.892, y = 295.863, z = 5716.357 }, rot = { x = 356.140, y = 359.616, z = 5.876 } }, + ["2265"] = { pos = { x = 608.431, y = 325.615, z = 5954.924 }, rot = { x = 0.106, y = 182.731, z = 5.812 } }, + 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0.000 } }, + ["2591"] = { pos = { x = -797.549, y = -848.874, z = 5260.697 }, rot = { x = 0.000, y = 20.080, z = 0.000 } }, + ["331300033"] = { pos = { x = -795.658, y = -848.630, z = 5262.086 }, rot = { x = 0.000, y = 237.402, z = 0.000 } }, + ["2594"] = { pos = { x = -764.635, y = -338.872, z = 5451.917 }, rot = { x = 0.000, y = 207.340, z = 0.000 } }, + ["2593"] = { pos = { x = -765.647, y = -338.795, z = 5449.867 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["331300034"] = { pos = { x = -766.344, y = -338.872, z = 5451.934 }, rot = { x = 0.000, y = 155.531, z = 0.000 } }, + ["330201004"] = { pos = { x = -475.466, y = 230.078, z = 2765.574 }, rot = { x = 0.000, y = 206.032, z = 0.000 } }, ["330200838"] = { pos = { x = -474.233, y = 226.541, z = 2780.531 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, ["330200839"] = { pos = { x = -475.701, y = 226.541, z = 2780.730 }, rot = { x = 0.000, y = 16.800, z = 0.000 } }, ["330200840"] = { pos = { x = -474.376, y = 226.541, z = 2782.686 }, rot = { x = 0.000, y = 193.420, z = 0.000 } }, diff --git a/gdconf/game_data_config/lua/dummy_points/scene51018_dummy_points.lua b/gdconf/game_data_config/lua/dummy_points/scene51018_dummy_points.lua new file mode 100644 index 00000000..baf6817f --- /dev/null +++ b/gdconf/game_data_config/lua/dummy_points/scene51018_dummy_points.lua @@ -0,0 +1,8 @@ +dummy_points = { + ["1"] = { pos = { x = 87.452, y = 0.792, z = -22.033 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["2"] = { pos = { x = 89.140, y = 0.792, z = -20.460 }, rot = { x = 0.000, y = 257.636, z = 0.000 } }, + ["3"] = { pos = { x = 88.900, y = 6.462, z = 33.100 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["4"] = { pos = { x = 83.923, y = 15.993, z = 108.618 }, rot = { x = 0.000, y = 85.649, z = 0.000 } }, + ["5"] = { pos = { x = 106.237, y = 15.993, z = 110.155 }, rot = { x = 0.000, y = 219.604, z = 0.000 } }, + ["6"] = { pos = { x = 135.571, y = 27.420, z = 110.573 }, rot = { x = 0.000, y = 165.911, z = 0.000 } } +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/gadget/SubfieldDrop_Ore_Trishiraite.lua b/gdconf/game_data_config/lua/gadget/SubfieldDrop_Ore_Trishiraite.lua new file mode 100644 index 00000000..7f7b041a --- /dev/null +++ b/gdconf/game_data_config/lua/gadget/SubfieldDrop_Ore_Trishiraite.lua @@ -0,0 +1,5 @@ +function OnDie(context, element_type, strike_type) + ScriptLib.DropSubfield(context, {subfield_name = "Ore_Trishiraite"}) +end + + diff --git a/gdconf/game_data_config/lua/quest/Q13013ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q13013ShareConfig.lua index 1c17616a..30c69931 100644 --- a/gdconf/game_data_config/lua/quest/Q13013ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q13013ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 13013 sub_ids = { 1301301, 1301302, 1301303, 1301308, 1301304, 1301309, 1301310, 1301311, 1301305, 1301306, 1301307, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = { { "133304442", "", }, }, }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1301301"] = { }, ["1301303"] = { npcs = { { id = 12842, alias = "Npc12842", script = "Actor/Npc/TempNPC", pos = "Q13013BaseManager", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12840, alias = "Npc12840", script = "Actor/Npc/TempNPC", pos = "Q13013BaseClubMemberA", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12843, alias = "Npc12843", script = "Actor/Npc/TempNPC", pos = "Q13013NahidaClubTemp", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12967, alias = "Npc12967", script = "Actor/Npc/TempNPC", pos = "Q13013MidTalkDebyAdded", scene_id = 3, room_id = 0, data_index = 5, }, { id = 12951, alias = "Npc12951", script = "Actor/Npc/TempNPC", pos = "Q13013BasePaimon", scene_id = 3, room_id = 0, data_index = 6, }, { id = 12841, alias = "Npc12841", script = "Actor/Npc/TempNPC", pos = "Q13013MidTalkGodAdded", scene_id = 3, room_id = 0, data_index = 8, }, }, }, ["1301304"] = { npcs = { { id = 12839, alias = "Npc12839", script = "Actor/Npc/TempNPC", pos = "Q13013BaseClubMemberC", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12842, alias = "Npc12842", script = "Actor/Npc/TempNPC", pos = "Q13014PeteRoute2", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12843, alias = "Npc12843", script = "Actor/Npc/TempNPC", pos = "Q13013BasePaimon", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12967, alias = "Npc12967", script = "Actor/Npc/TempNPC", pos = "Q13013BasePlayer", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["1301306"] = { npcs = { { id = 12839, alias = "Npc12839", script = "Actor/Npc/TempNPC", pos = "Q13013BasePos", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12842, alias = "Npc12842", script = "Actor/Npc/TempNPC", pos = "Q13013BaseManager", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12843, alias = "Npc12843", script = "Actor/Npc/TempNPC", pos = "Q13013BaseClubMemberB", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12967, alias = "Npc12967", script = "Actor/Npc/TempNPC", pos = "Q13013BaseClubMemberC", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["1301307"] = { npcs = { { id = 12839, alias = "Npc12839", script = "Actor/Npc/TempNPC", pos = "Q13013BasePos", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12843, alias = "Npc12843", script = "Actor/Npc/TempNPC", pos = "Q13013BaseClubMemberB", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1301308"] = { npcs = { { id = 12839, alias = "Npc12839", script = "Actor/Npc/TempNPC", pos = "Q13013BasePaimon", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12842, alias = "Npc12842", script = "Actor/Npc/TempNPC", pos = "Q13014PeteRoute2", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12840, alias = "Npc12840", script = "Actor/Npc/TempNPC", pos = "Q13013BaseClubMemberG", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12843, alias = "Npc12843", script = "Actor/Npc/TempNPC", pos = "Q13013MidTalkDebyAdded", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12967, alias = "Npc12967", script = "Actor/Npc/TempNPC", pos = "Q13013BasePlayer", scene_id = 3, room_id = 0, data_index = 5, }, { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q13013MidTalkGodAdded", scene_id = 3, room_id = 0, data_index = 6, }, }, }, ["1301310"] = { npcs = { { id = 12839, alias = "Npc12839", script = "Actor/Npc/TempNPC", pos = "Q13013BaseClubMemberC", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12842, alias = "Npc12842", script = "Actor/Npc/TempNPC", pos = "Q13014PeteRoute2", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12843, alias = "Npc12843", script = "Actor/Npc/TempNPC", pos = "Q13013BasePaimon", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12967, alias = "Npc12967", script = "Actor/Npc/TempNPC", pos = "Q13013BasePlayer", scene_id = 3, room_id = 0, data_index = 4, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1301301"] = { npcs = { { id = 12839, alias = "Npc12839", script = "Actor/Npc/TempNPC", pos = "Q13013PosterManStart", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12842, alias = "Npc12842", script = "Actor/Npc/TempNPC", pos = "Q13013BaseManager", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12840, alias = "Npc12840", script = "Actor/Npc/TempNPC", pos = "Q13013BaseClubMemberA", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12843, alias = "Npc12843", script = "Actor/Npc/TempNPC", pos = "Q13013NahidaClubTemp", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12967, alias = "Npc12967", script = "Actor/Npc/TempNPC", pos = "Q13013MidTalkDebyAdded", scene_id = 3, room_id = 0, data_index = 5, }, { id = 12951, alias = "Npc12951", script = "Actor/Npc/TempNPC", pos = "Q13013BasePaimon", scene_id = 3, room_id = 0, data_index = 6, }, { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q13013NahidaClubTemp", scene_id = 3, room_id = 0, data_index = 7, }, { id = 12841, alias = "Npc12841", script = "Actor/Npc/TempNPC", pos = "Q13013MidTalkGodAdded", scene_id = 3, room_id = 0, data_index = 8, }, { id = 4010, alias = "Npc4010", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q13013PosterManStart", scene_id = 3, room_id = 0, data_index = 9, }, }, }, ["1301302"] = { npcs = { { id = 12839, alias = "Npc12839", script = "Actor/Npc/TempNPC", pos = "Q13013PosterManStart", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12842, alias = "Npc12842", script = "Actor/Npc/TempNPC", pos = "Q13013BaseManager", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12840, alias = "Npc12840", script = "Actor/Npc/TempNPC", pos = "Q13013BaseClubMemberA", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12843, alias = "Npc12843", script = "Actor/Npc/TempNPC", pos = "Q13013NahidaClubTemp", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12967, alias = "Npc12967", script = "Actor/Npc/TempNPC", pos = "Q13013MidTalkDebyAdded", scene_id = 3, room_id = 0, data_index = 5, }, { id = 12951, alias = "Npc12951", script = "Actor/Npc/TempNPC", pos = "Q13013BasePaimon", scene_id = 3, room_id = 0, data_index = 6, }, { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q13013NahidaClubTemp", scene_id = 3, room_id = 0, data_index = 7, }, { id = 12841, alias = "Npc12841", script = "Actor/Npc/TempNPC", pos = "Q13013MidTalkGodAdded", scene_id = 3, room_id = 0, data_index = 8, }, { id = 4010, alias = "Npc4010", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q13013PosterManStart", scene_id = 3, room_id = 0, data_index = 9, }, }, }, ["1301303"] = { npcs = { { id = 12839, alias = "Npc12839", script = "Actor/Npc/TempNPC", pos = "Q13013BasePos", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12842, alias = "Npc12842", script = "Actor/Npc/TempNPC", pos = "Q13013BaseManager", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12840, alias = "Npc12840", script = "Actor/Npc/TempNPC", pos = "Q13013BaseClubMemberA", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12843, alias = "Npc12843", script = "Actor/Npc/TempNPC", pos = "Q13013NahidaClubTemp", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12967, alias = "Npc12967", script = "Actor/Npc/TempNPC", pos = "Q13013MidTalkDebyAdded", scene_id = 3, room_id = 0, data_index = 5, }, { id = 12951, alias = "Npc12951", script = "Actor/Npc/TempNPC", pos = "Q13013BasePaimon", scene_id = 3, room_id = 0, data_index = 6, }, { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q13013NahidaClubTemp", scene_id = 3, room_id = 0, data_index = 7, }, { id = 12841, alias = "Npc12841", script = "Actor/Npc/TempNPC", pos = "Q13013MidTalkGodAdded", scene_id = 3, room_id = 0, data_index = 8, }, { id = 4010, alias = "Npc4010", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q13013PosterManStart", scene_id = 3, room_id = 0, data_index = 9, }, }, }, ["1301304"] = { npcs = { { id = 12840, alias = "Npc12840", script = "Actor/Npc/TempNPC", pos = "Q13013MemberAEventA", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q13013MemberAEventA", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12841, alias = "Npc12841", script = "Actor/Npc/TempNPC", pos = "Q13014SleepAdded1", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["1301305"] = { npcs = { { id = 12839, alias = "Npc12839", script = "Actor/Npc/TempNPC", pos = "Q13013BasePos", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12842, alias = "Npc12842", script = "Actor/Npc/TempNPC", pos = "Q13013BaseManager", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12840, alias = "Npc12840", script = "Actor/Npc/TempNPC", pos = "Q13013PreBattleMemberA", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12843, alias = "Npc12843", script = "Actor/Npc/TempNPC", pos = "Q13013BaseClubMemberB", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12967, alias = "Npc12967", script = "Actor/Npc/TempNPC", pos = "Q13013BaseClubMemberC", scene_id = 3, room_id = 0, data_index = 5, }, { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q13013PreBattleNahida", scene_id = 3, room_id = 0, data_index = 6, }, }, }, ["1301306"] = { npcs = { { id = 12840, alias = "Npc12840", script = "Actor/Npc/TempNPC", pos = "Q13013PlayerEventA2", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q13013PreBattleNahida", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1301307"] = { npcs = { { id = 12839, alias = "Npc12839", script = "Actor/Npc/TempNPC", pos = "Q13013BasePos", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12842, alias = "Npc12842", script = "Actor/Npc/TempNPC", pos = "Q13015ClubFinThana", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12840, alias = "Npc12840", script = "Actor/Npc/TempNPC", pos = "Q13013BaseClubMemberA", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12967, alias = "Npc12967", script = "Actor/Npc/TempNPC", pos = "Q13013BaseManager", scene_id = 3, room_id = 0, data_index = 4, }, { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q13013BaseClubMemberA", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["1301308"] = { npcs = { { id = 12841, alias = "Npc12841", script = "Actor/Npc/TempNPC", pos = "Q13014SleepAdded1", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1301309"] = { npcs = { { id = 12839, alias = "Npc12839", script = "Actor/Npc/TempNPC", pos = "Q13013BaseClubMemberC", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12842, alias = "Npc12842", script = "Actor/Npc/TempNPC", pos = "Q13014PeteRoute2", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12840, alias = "Npc12840", script = "Actor/Npc/TempNPC", pos = "Q13013MemberAEventA", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12843, alias = "Npc12843", script = "Actor/Npc/TempNPC", pos = "Q13013BasePaimon", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12967, alias = "Npc12967", script = "Actor/Npc/TempNPC", pos = "Q13013BasePlayer", scene_id = 3, room_id = 0, data_index = 5, }, { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q13013MemberAEventA", scene_id = 3, room_id = 0, data_index = 6, }, { id = 12841, alias = "Npc12841", script = "Actor/Npc/TempNPC", pos = "Q13014SleepAdded1", scene_id = 3, room_id = 0, data_index = 7, }, }, }, ["1301310"] = { npcs = { { id = 12840, alias = "Npc12840", script = "Actor/Npc/TempNPC", pos = "Q13013PreBattleMemberA", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q13013PreBattleNahida", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12841, alias = "Npc12841", script = "Actor/Npc/TempNPC", pos = "Q13014SleepAdded1", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["1301311"] = { npcs = { { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q13013PreBattleNahida", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q13014ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q13014ShareConfig.lua index 01619497..0e0573dd 100644 --- a/gdconf/game_data_config/lua/quest/Q13014ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q13014ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 13014 sub_ids = { 1301401, 1301427, 1301402, 1301403, 1301404, 1301423, 1301424, 1301405, 1301406, 1301407, 1301408, 1301409, 1301430, 1301425, 1301428, 1301420, 1301410, 1301411, 1301412, 1301429, 1301421, 1301413, 1301422, 1301414, 1301426, 1301415, 1301416, 1301417, 1301418, 1301419, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1301401"] = { }, ["1301403"] = { npcs = { { id = 12841, alias = "Npc12841", script = "Actor/Npc/TempNPC", pos = "Q13014MemberBEventB", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12842, alias = "Npc12842", script = "Actor/Npc/TempNPC", pos = "Q13015FinAddNasar", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12843, alias = "Npc12843", script = "Actor/Npc/TempNPC", pos = "Q13013BaseClubMemberB", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12840, alias = "Npc12840", script = "Actor/Npc/TempNPC", pos = "Q13013BaseClubMemberG", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12967, alias = "Npc12967", script = "Actor/Npc/TempNPC", pos = "Q13013BaseClubMemberC", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["1301404"] = { }, ["1301405"] = { }, ["1301406"] = { npcs = { { id = 12842, alias = "Npc12842", script = "Actor/Npc/TempNPC", pos = "Q13013BaseManager", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1301407"] = { npcs = { { id = 12842, alias = "Npc12842", script = "Actor/Npc/TempNPC", pos = "Q13013BaseManager", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1301408"] = { npcs = { { id = 12842, alias = "Npc12842", script = "Actor/Npc/TempNPC", pos = "Q13013BaseManager", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1301409"] = { npcs = { { id = 12842, alias = "Npc12842", script = "Actor/Npc/TempNPC", pos = "Q13013BaseManager", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12843, alias = "Npc12843", script = "Actor/Npc/TempNPC", pos = "Q13014Area2Deby", scene_id = 20165, room_id = 1, data_index = 2, }, { id = 12845, alias = "Npc12845", script = "Actor/Npc/TempNPC", pos = "Q13014Area2Friend1", scene_id = 20165, room_id = 1, data_index = 3, }, { id = 12844, alias = "Npc12844", script = "Actor/Npc/TempNPC", pos = "Q13014Area2Friend2", scene_id = 20165, room_id = 1, data_index = 4, }, { id = 13054, alias = "Npc13054", script = "Actor/Npc/TempNPC", pos = "Q13014Area2OwnerFake", scene_id = 20165, room_id = 0, data_index = 5, }, }, }, ["1301410"] = { }, ["1301411"] = { npcs = { { id = 12842, alias = "Npc12842", script = "Actor/Npc/TempNPC", pos = "Q13013BaseManager", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1301412"] = { npcs = { { id = 12842, alias = "Npc12842", script = "Actor/Npc/TempNPC", pos = "Q13013BaseManager", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12840, alias = "Npc12840", script = "Actor/Npc/TempNPC", pos = "Q13014Area4Ilman", scene_id = 20165, room_id = 1, data_index = 2, }, { id = 12846, alias = "Npc12846", script = "Actor/Npc/TempNPC", pos = "Q13014Area4Maynar", scene_id = 20165, room_id = 1, data_index = 3, }, { id = 12847, alias = "Npc12847", script = "Actor/Npc/TempNPC", pos = "Q13014Area4Haydar", scene_id = 20165, room_id = 1, data_index = 4, }, }, }, ["1301413"] = { }, ["1301414"] = { npcs = { { id = 12840, alias = "Npc12840", script = "Actor/Npc/TempNPC", pos = "Q13014Area6Ilman", scene_id = 20165, room_id = 1, data_index = 1, }, { id = 12848, alias = "Npc12848", script = "Actor/Npc/TempNPC", pos = "Q13014Area6Moseis", scene_id = 20165, room_id = 1, data_index = 2, }, { id = 12846, alias = "Npc12846", script = "Actor/Npc/TempNPC", pos = "Q13014Area6Maynar", scene_id = 20165, room_id = 1, data_index = 3, }, { id = 12847, alias = "Npc12847", script = "Actor/Npc/TempNPC", pos = "Q13014Area6Haydar", scene_id = 20165, room_id = 1, data_index = 4, }, { id = 12850, alias = "Npc12850", script = "Actor/Npc/TempNPC", pos = "Q13014Area6Kian", scene_id = 20165, room_id = 1, data_index = 5, }, { id = 12849, alias = "Npc12849", script = "Actor/Npc/TempNPC", pos = "Q13014Area6Anisah", scene_id = 20165, room_id = 1, data_index = 6, }, { id = 12853, alias = "Npc12853", script = "Actor/Npc/TempNPC", pos = "Q13014Area6Inas", scene_id = 20165, room_id = 1, data_index = 7, }, { id = 12963, alias = "Npc12963", script = "Actor/Npc/TempNPC", pos = "Q13014Area6Shadiyah", scene_id = 20165, room_id = 1, data_index = 8, }, { id = 12964, alias = "Npc12964", script = "Actor/Npc/TempNPC", pos = "Q13014Area6Thana", scene_id = 20165, room_id = 1, data_index = 9, }, { id = 12851, alias = "Npc12851", script = "Actor/Npc/TempNPC", pos = "Q13014Area6Rakesh", scene_id = 20165, room_id = 1, data_index = 10, }, { id = 12852, alias = "Npc12852", script = "Actor/Npc/TempNPC", pos = "Q13014Area6Emir", scene_id = 20165, room_id = 1, data_index = 11, }, }, }, ["1301415"] = { }, ["1301417"] = { npcs = { { id = 12842, alias = "Npc12842", script = "Actor/Npc/TempNPC", pos = "Q13013BaseManager", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1301418"] = { npcs = { { id = 12842, alias = "Npc12842", script = "Actor/Npc/TempNPC", pos = "Q13013BaseManager", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12848, alias = "Npc12848", script = "Actor/Npc/TempNPC", pos = "Q13014Area6MoseisFinAdded", scene_id = 20165, room_id = 1, data_index = 2, }, }, }, ["1301419"] = { npcs = { { id = 12842, alias = "Npc12842", script = "Actor/Npc/TempNPC", pos = "Q13013BaseManager", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12848, alias = "Npc12848", script = "Actor/Npc/TempNPC", pos = "Q13014Area6MoseisFinAdded", scene_id = 20165, room_id = 1, data_index = 2, }, }, }, ["1301420"] = { npcs = { { id = 12843, alias = "Npc12843", script = "Actor/Npc/TempNPC", pos = "Q13014Area2Deby", scene_id = 20165, room_id = 1, data_index = 1, }, { id = 12845, alias = "Npc12845", script = "Actor/Npc/TempNPC", pos = "Q13014Area2Friend1", scene_id = 20165, room_id = 1, data_index = 2, }, { id = 12844, alias = "Npc12844", script = "Actor/Npc/TempNPC", pos = "Q13014Area2Friend2", scene_id = 20165, room_id = 1, data_index = 3, }, }, }, ["1301421"] = { npcs = { { id = 12840, alias = "Npc12840", script = "Actor/Npc/TempNPC", pos = "Q13014Area4Ilman", scene_id = 20165, room_id = 1, data_index = 1, }, { id = 12846, alias = "Npc12846", script = "Actor/Npc/TempNPC", pos = "Q13014Area4Maynar", scene_id = 20165, room_id = 1, data_index = 2, }, { id = 12847, alias = "Npc12847", script = "Actor/Npc/TempNPC", pos = "Q13014Area4Haydar", scene_id = 20165, room_id = 1, data_index = 3, }, }, }, ["1301422"] = { }, ["1301424"] = { npcs = { { id = 12841, alias = "Npc12841", script = "Actor/Npc/TempNPC", pos = "Q13013BaseClubMemberF", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12842, alias = "Npc12842", script = "Actor/Npc/TempNPC", pos = "Q13013BaseManager", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12843, alias = "Npc12843", script = "Actor/Npc/TempNPC", pos = "Q13014DebySleep", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12967, alias = "Npc12967", script = "Actor/Npc/TempNPC", pos = "Q13013BaseClubMemberC", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12839, alias = "Npc12839", script = "Actor/Npc/TempNPC", pos = "Q13014PeteRoute5", scene_id = 3, room_id = 0, data_index = 5, }, { id = 12897, alias = "Npc12897", script = "Actor/Npc/TempNPC", pos = "Q13014SleepAdded2", scene_id = 3, room_id = 0, data_index = 6, }, { id = 12895, alias = "Npc12895", script = "Actor/Npc/TempNPC", pos = "Q13014SleepAdded1", scene_id = 3, room_id = 0, data_index = 7, }, }, }, ["1301425"] = { npcs = { { id = 12843, alias = "Npc12843", script = "Actor/Npc/TempNPC", pos = "Q13014Area2Deby", scene_id = 20165, room_id = 1, data_index = 1, }, { id = 12845, alias = "Npc12845", script = "Actor/Npc/TempNPC", pos = "Q13014Area2Friend1", scene_id = 20165, room_id = 1, data_index = 3, }, { id = 12844, alias = "Npc12844", script = "Actor/Npc/TempNPC", pos = "Q13014Area2Friend2", scene_id = 20165, room_id = 1, data_index = 4, }, }, }, ["1301426"] = { npcs = { { id = 12840, alias = "Npc12840", script = "Actor/Npc/TempNPC", pos = "Q13014Area6Ilman", scene_id = 20165, room_id = 1, data_index = 1, }, { id = 12848, alias = "Npc12848", script = "Actor/Npc/TempNPC", pos = "Q13014Area6Moseis", scene_id = 20165, room_id = 1, data_index = 2, }, { id = 12846, alias = "Npc12846", script = "Actor/Npc/TempNPC", pos = "Q13014Area6Maynar", scene_id = 20165, room_id = 1, data_index = 3, }, { id = 12847, alias = "Npc12847", script = "Actor/Npc/TempNPC", pos = "Q13014Area6Haydar", scene_id = 20165, room_id = 1, data_index = 4, }, { id = 12850, alias = "Npc12850", script = "Actor/Npc/TempNPC", pos = "Q13014Area6Kian", scene_id = 20165, room_id = 1, data_index = 5, }, { id = 12849, alias = "Npc12849", script = "Actor/Npc/TempNPC", pos = "Q13014Area6Anisah", scene_id = 20165, room_id = 1, data_index = 6, }, { id = 12853, alias = "Npc12853", script = "Actor/Npc/TempNPC", pos = "Q13014Area6Inas", scene_id = 20165, room_id = 1, data_index = 7, }, { id = 12963, alias = "Npc12963", script = "Actor/Npc/TempNPC", pos = "Q13014Area6Shadiyah", scene_id = 20165, room_id = 1, data_index = 8, }, { id = 12964, alias = "Npc12964", script = "Actor/Npc/TempNPC", pos = "Q13014Area6Thana", scene_id = 20165, room_id = 1, data_index = 9, }, { id = 12851, alias = "Npc12851", script = "Actor/Npc/TempNPC", pos = "Q13014Area6Rakesh", scene_id = 20165, room_id = 1, data_index = 10, }, { id = 12852, alias = "Npc12852", script = "Actor/Npc/TempNPC", pos = "Q13014Area6Emir", scene_id = 20165, room_id = 1, data_index = 11, }, }, }, ["1301428"] = { npcs = { { id = 12843, alias = "Npc12843", script = "Actor/Npc/TempNPC", pos = "Q13014Area2Deby", scene_id = 20165, room_id = 1, data_index = 1, }, { id = 12845, alias = "Npc12845", script = "Actor/Npc/TempNPC", pos = "Q13014Area2Friend1", scene_id = 20165, room_id = 1, data_index = 2, }, { id = 12844, alias = "Npc12844", script = "Actor/Npc/TempNPC", pos = "Q13014Area2Friend2", scene_id = 20165, room_id = 1, data_index = 3, }, { id = 13054, alias = "Npc13054", script = "Actor/Npc/TempNPC", pos = "Q13014Area2OwnerFake", scene_id = 20165, room_id = 0, data_index = 4, }, }, }, ["1301429"] = { npcs = { { id = 12840, alias = "Npc12840", script = "Actor/Npc/TempNPC", pos = "Q13014Area4Ilman", scene_id = 20165, room_id = 1, data_index = 1, }, { id = 12846, alias = "Npc12846", script = "Actor/Npc/TempNPC", pos = "Q13014Area4Maynar", scene_id = 20165, room_id = 1, data_index = 2, }, { id = 12847, alias = "Npc12847", script = "Actor/Npc/TempNPC", pos = "Q13014Area4Haydar", scene_id = 20165, room_id = 1, data_index = 3, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1301401"] = { npcs = { { id = 12841, alias = "Npc12841", script = "Actor/Npc/TempNPC", pos = "Q13014MemberBEventB", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12842, alias = "Npc12842", script = "Actor/Npc/TempNPC", pos = "Q13015FinAddNasar", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12843, alias = "Npc12843", script = "Actor/Npc/TempNPC", pos = "Q13013BaseClubMemberB", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12840, alias = "Npc12840", script = "Actor/Npc/TempNPC", pos = "Q13013BaseClubMemberG", scene_id = 3, room_id = 0, data_index = 4, }, { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q13014NahidaEventB", scene_id = 3, room_id = 0, data_index = 5, }, { id = 12967, alias = "Npc12967", script = "Actor/Npc/TempNPC", pos = "Q13013BaseClubMemberC", scene_id = 3, room_id = 0, data_index = 6, }, }, }, ["1301402"] = { npcs = { { id = 12841, alias = "Npc12841", script = "Actor/Npc/TempNPC", pos = "Q13014MemberBEventB", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12842, alias = "Npc12842", script = "Actor/Npc/TempNPC", pos = "Q13015FinAddNasar", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12843, alias = "Npc12843", script = "Actor/Npc/TempNPC", pos = "Q13013BaseClubMemberB", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12840, alias = "Npc12840", script = "Actor/Npc/TempNPC", pos = "Q13013BaseClubMemberG", scene_id = 3, room_id = 0, data_index = 4, }, { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q13014NahidaEventB", scene_id = 3, room_id = 0, data_index = 5, }, { id = 12967, alias = "Npc12967", script = "Actor/Npc/TempNPC", pos = "Q13013BaseClubMemberC", scene_id = 3, room_id = 0, data_index = 6, }, }, }, ["1301403"] = { npcs = { { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q13014NahidaEventB", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1301404"] = { npcs = { { id = 12841, alias = "Npc12841", script = "Actor/Npc/TempNPC", pos = "Q13013BaseClubMemberF", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12842, alias = "Npc12842", script = "Actor/Npc/TempNPC", pos = "Q13015ClubFinThana", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12843, alias = "Npc12843", script = "Actor/Npc/TempNPC", pos = "Q13014DebySleep", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q13014NahidaEventB", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12967, alias = "Npc12967", script = "Actor/Npc/TempNPC", pos = "Q13013BaseManager", scene_id = 3, room_id = 0, data_index = 5, }, { id = 12839, alias = "Npc12839", script = "Actor/Npc/TempNPC", pos = "Q13013BaseClubMemberC", scene_id = 3, room_id = 0, data_index = 6, }, { id = 12897, alias = "Npc12897", script = "Actor/Npc/TempNPC", pos = "Q13014SleepAdded2", scene_id = 3, room_id = 0, data_index = 7, }, { id = 12895, alias = "Npc12895", script = "Actor/Npc/TempNPC", pos = "Q13014SleepAdded1", scene_id = 3, room_id = 0, data_index = 8, }, }, }, ["1301405"] = { npcs = { { id = 12841, alias = "Npc12841", script = "Actor/Npc/TempNPC", pos = "Q13013BaseClubMemberF", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12842, alias = "Npc12842", script = "Actor/Npc/TempNPC", pos = "Q13013BaseManager", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12843, alias = "Npc12843", script = "Actor/Npc/TempNPC", pos = "Q13014DebySleep", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q13014NahidaEventB", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12967, alias = "Npc12967", script = "Actor/Npc/TempNPC", pos = "Q13013BaseClubMemberC", scene_id = 3, room_id = 0, data_index = 5, }, { id = 12839, alias = "Npc12839", script = "Actor/Npc/TempNPC", pos = "Q13014PeteRoute5", scene_id = 3, room_id = 0, data_index = 6, }, { id = 12897, alias = "Npc12897", script = "Actor/Npc/TempNPC", pos = "Q13014SleepAdded2", scene_id = 3, room_id = 0, data_index = 7, }, { id = 12895, alias = "Npc12895", script = "Actor/Npc/TempNPC", pos = "Q13014SleepAdded1", scene_id = 3, room_id = 0, data_index = 8, }, }, transmit_points = { { point_id = 1, scene_id = 20165, pos = "Q13014Area1Player", }, }, }, ["1301406"] = { npcs = { { id = 12843, alias = "Npc12843", script = "Actor/Npc/TempNPC", pos = "Q13014DebySleep", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q13014Area1Nahida", scene_id = 20165, room_id = 1, data_index = 2, }, }, }, ["1301407"] = { npcs = { { id = 12843, alias = "Npc12843", script = "Actor/Npc/TempNPC", pos = "Q13014DebySleep", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q13014Area1Nahida", scene_id = 20165, room_id = 1, data_index = 2, }, }, }, ["1301408"] = { npcs = { { id = 12843, alias = "Npc12843", script = "Actor/Npc/TempNPC", pos = "Q13014Area2Deby", scene_id = 20165, room_id = 1, data_index = 1, }, { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q13014Area2Nahida", scene_id = 20165, room_id = 1, data_index = 2, }, { id = 12845, alias = "Npc12845", script = "Actor/Npc/TempNPC", pos = "Q13014Area2Friend1", scene_id = 20165, room_id = 1, data_index = 3, }, { id = 12844, alias = "Npc12844", script = "Actor/Npc/TempNPC", pos = "Q13014Area2Friend2", scene_id = 20165, room_id = 1, data_index = 4, }, { id = 13054, alias = "Npc13054", script = "Actor/Npc/TempNPC", pos = "Q13014Area2OwnerFake", scene_id = 20165, room_id = 0, data_index = 5, }, }, }, ["1301409"] = { npcs = { { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q13014Area2Nahida", scene_id = 20165, room_id = 1, data_index = 1, }, }, }, ["1301410"] = { npcs = { { id = 12842, alias = "Npc12842", script = "Actor/Npc/TempNPC", pos = "Q13013BaseManager", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q13014Area3Nahida", scene_id = 20165, room_id = 1, data_index = 2, }, }, }, ["1301411"] = { npcs = { { id = 12840, alias = "Npc12840", script = "Actor/Npc/TempNPC", pos = "Q13014Area4Ilman", scene_id = 20165, room_id = 1, data_index = 1, }, { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q13014Area4Nahida", scene_id = 20165, room_id = 1, data_index = 2, }, { id = 12846, alias = "Npc12846", script = "Actor/Npc/TempNPC", pos = "Q13014Area4Maynar", scene_id = 20165, room_id = 1, data_index = 3, }, { id = 12847, alias = "Npc12847", script = "Actor/Npc/TempNPC", pos = "Q13014Area4Haydar", scene_id = 20165, room_id = 1, data_index = 4, }, }, }, ["1301412"] = { npcs = { { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q13014Area4Nahida", scene_id = 20165, room_id = 1, data_index = 1, }, }, }, ["1301413"] = { npcs = { { id = 12842, alias = "Npc12842", script = "Actor/Npc/TempNPC", pos = "Q13013BaseManager", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q13014Area1Nahida", scene_id = 20165, room_id = 1, data_index = 2, }, }, }, ["1301414"] = { npcs = { { id = 12842, alias = "Npc12842", script = "Actor/Npc/TempNPC", pos = "Q13013BaseManager", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q13014Area6StartNahida", scene_id = 20165, room_id = 1, data_index = 2, }, }, }, ["1301415"] = { npcs = { { id = 12842, alias = "Npc12842", script = "Actor/Npc/TempNPC", pos = "Q13013BaseManager", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12840, alias = "Npc12840", script = "Actor/Npc/TempNPC", pos = "Q13014FinAddIlman", scene_id = 20165, room_id = 1, data_index = 2, }, { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q13014Area6StartNahida", scene_id = 20165, room_id = 1, data_index = 3, }, { id = 12846, alias = "Npc12846", script = "Actor/Npc/TempNPC", pos = "Q13014FinAddMaynar", scene_id = 20165, room_id = 1, data_index = 4, }, { id = 12847, alias = "Npc12847", script = "Actor/Npc/TempNPC", pos = "Q13014FinAddHaydar", scene_id = 20165, room_id = 1, data_index = 5, }, { id = 12850, alias = "Npc12850", script = "Actor/Npc/TempNPC", pos = "Q13014FinAddKian", scene_id = 20165, room_id = 1, data_index = 6, }, { id = 12849, alias = "Npc12849", script = "Actor/Npc/TempNPC", pos = "Q13014FinAddAnesai", scene_id = 20165, room_id = 1, data_index = 7, }, { id = 12853, alias = "Npc12853", script = "Actor/Npc/TempNPC", pos = "Q13014FinAddInas", scene_id = 20165, room_id = 1, data_index = 8, }, { id = 12963, alias = "Npc12963", script = "Actor/Npc/TempNPC", pos = "Q13014FinAddShadiye", scene_id = 20165, room_id = 1, data_index = 9, }, { id = 12964, alias = "Npc12964", script = "Actor/Npc/TempNPC", pos = "Q13014FinAddSena", scene_id = 20165, room_id = 1, data_index = 10, }, { id = 12851, alias = "Npc12851", script = "Actor/Npc/TempNPC", pos = "Q13014FinAddRakesh", scene_id = 20165, room_id = 1, data_index = 11, }, { id = 12852, alias = "Npc12852", script = "Actor/Npc/TempNPC", pos = "Q13014Area6Emir2", scene_id = 20165, room_id = 1, data_index = 12, }, }, }, ["1301416"] = { npcs = { { id = 12842, alias = "Npc12842", script = "Actor/Npc/TempNPC", pos = "Q13013BaseManager", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12840, alias = "Npc12840", script = "Actor/Npc/TempNPC", pos = "Q13014FinAddIlman", scene_id = 20165, room_id = 1, data_index = 2, }, { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q13014Area6StartNahida", scene_id = 20165, room_id = 1, data_index = 3, }, { id = 12846, alias = "Npc12846", script = "Actor/Npc/TempNPC", pos = "Q13014FinAddMaynar", scene_id = 20165, room_id = 1, data_index = 4, }, { id = 12847, alias = "Npc12847", script = "Actor/Npc/TempNPC", pos = "Q13014FinAddHaydar", scene_id = 20165, room_id = 1, data_index = 5, }, { id = 12850, alias = "Npc12850", script = "Actor/Npc/TempNPC", pos = "Q13014FinAddKian", scene_id = 20165, room_id = 1, data_index = 6, }, { id = 12849, alias = "Npc12849", script = "Actor/Npc/TempNPC", pos = "Q13014FinAddAnesai", scene_id = 20165, room_id = 1, data_index = 7, }, { id = 12853, alias = "Npc12853", script = "Actor/Npc/TempNPC", pos = "Q13014FinAddInas", scene_id = 20165, room_id = 1, data_index = 8, }, { id = 12963, alias = "Npc12963", script = "Actor/Npc/TempNPC", pos = "Q13014FinAddShadiye", scene_id = 20165, room_id = 1, data_index = 9, }, { id = 12964, alias = "Npc12964", script = "Actor/Npc/TempNPC", pos = "Q13014FinAddSena", scene_id = 20165, room_id = 1, data_index = 10, }, { id = 12851, alias = "Npc12851", script = "Actor/Npc/TempNPC", pos = "Q13014FinAddRakesh", scene_id = 20165, room_id = 1, data_index = 11, }, { id = 12852, alias = "Npc12852", script = "Actor/Npc/TempNPC", pos = "Q13014Area6Talk1Player", scene_id = 20165, room_id = 1, data_index = 12, }, }, transmit_points = { { point_id = 1, scene_id = 20165, pos = "Q13014Area6Moseis", }, }, }, ["1301417"] = { npcs = { { id = 12848, alias = "Npc12848", script = "Actor/Npc/TempNPC", pos = "Q13014Area6MoseisFinAdded", scene_id = 20165, room_id = 1, data_index = 1, }, { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q13014Area6StartNahida", scene_id = 20165, room_id = 1, data_index = 2, }, }, }, ["1301418"] = { npcs = { { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q13014Area6StartNahida", scene_id = 20165, room_id = 1, data_index = 1, }, }, transmit_points = { { point_id = 1, scene_id = 3, pos = "Q13013BaseNahidaShow", }, }, }, ["1301419"] = { npcs = { { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q13014Area6StartNahida", scene_id = 20165, room_id = 1, data_index = 1, }, }, }, ["1301420"] = { npcs = { { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q13014Area3Nahida", scene_id = 20165, room_id = 1, data_index = 1, }, }, }, ["1301421"] = { npcs = { { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q13014Area1Nahida", scene_id = 20165, room_id = 1, data_index = 1, }, }, }, ["1301422"] = { npcs = { { id = 12840, alias = "Npc12840", script = "Actor/Npc/TempNPC", pos = "Q13014Area6Ilman", scene_id = 20165, room_id = 1, data_index = 1, }, { id = 12848, alias = "Npc12848", script = "Actor/Npc/TempNPC", pos = "Q13014Area6Moseis", scene_id = 20165, room_id = 1, data_index = 2, }, { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q13014Area6StartNahida", scene_id = 20165, room_id = 1, data_index = 3, }, { id = 12846, alias = "Npc12846", script = "Actor/Npc/TempNPC", pos = "Q13014Area6Maynar", scene_id = 20165, room_id = 1, data_index = 4, }, { id = 12847, alias = "Npc12847", script = "Actor/Npc/TempNPC", pos = "Q13014Area6Haydar", scene_id = 20165, room_id = 1, data_index = 5, }, { id = 12850, alias = "Npc12850", script = "Actor/Npc/TempNPC", pos = "Q13014Area6Kian", scene_id = 20165, room_id = 1, data_index = 6, }, { id = 12849, alias = "Npc12849", script = "Actor/Npc/TempNPC", pos = "Q13014Area6Anisah", scene_id = 20165, room_id = 1, data_index = 7, }, { id = 12853, alias = "Npc12853", script = "Actor/Npc/TempNPC", pos = "Q13014Area6Inas", scene_id = 20165, room_id = 1, data_index = 8, }, { id = 12963, alias = "Npc12963", script = "Actor/Npc/TempNPC", pos = "Q13014Area6Shadiyah", scene_id = 20165, room_id = 1, data_index = 9, }, { id = 12964, alias = "Npc12964", script = "Actor/Npc/TempNPC", pos = "Q13014Area6Thana", scene_id = 20165, room_id = 1, data_index = 10, }, { id = 12851, alias = "Npc12851", script = "Actor/Npc/TempNPC", pos = "Q13014Area6Rakesh", scene_id = 20165, room_id = 1, data_index = 11, }, { id = 12852, alias = "Npc12852", script = "Actor/Npc/TempNPC", pos = "Q13014Area6Emir", scene_id = 20165, room_id = 1, data_index = 12, }, }, }, ["1301423"] = { npcs = { { id = 12841, alias = "Npc12841", script = "Actor/Npc/TempNPC", pos = "Q13013BaseClubMemberF", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12842, alias = "Npc12842", script = "Actor/Npc/TempNPC", pos = "Q13013BaseManager", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12843, alias = "Npc12843", script = "Actor/Npc/TempNPC", pos = "Q13014DebySleep", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q13014NahidaEventB", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12967, alias = "Npc12967", script = "Actor/Npc/TempNPC", pos = "Q13013BaseClubMemberC", scene_id = 3, room_id = 0, data_index = 5, }, { id = 12839, alias = "Npc12839", script = "Actor/Npc/TempNPC", pos = "Q13013BasePos", scene_id = 3, room_id = 0, data_index = 6, }, { id = 12897, alias = "Npc12897", script = "Actor/Npc/TempNPC", pos = "Q13014SleepAdded2", scene_id = 3, room_id = 0, data_index = 7, }, { id = 12895, alias = "Npc12895", script = "Actor/Npc/TempNPC", pos = "Q13014SleepAdded1", scene_id = 3, room_id = 0, data_index = 8, }, }, }, ["1301424"] = { npcs = { { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q13014NahidaEventB", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1301425"] = { npcs = { { id = 12843, alias = "Npc12843", script = "Actor/Npc/TempNPC", pos = "Q13014Area2Deby", scene_id = 20165, room_id = 1, data_index = 1, }, { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q13014Area2Nahida", scene_id = 20165, room_id = 1, data_index = 2, }, { id = 12845, alias = "Npc12845", script = "Actor/Npc/TempNPC", pos = "Q13014Area2Friend1", scene_id = 20165, room_id = 1, data_index = 3, }, { id = 12844, alias = "Npc12844", script = "Actor/Npc/TempNPC", pos = "Q13014Area2Friend2", scene_id = 20165, room_id = 1, data_index = 4, }, { id = 13054, alias = "Npc13054", script = "Actor/Npc/TempNPC", pos = "Q13014Area2OwnerFake", scene_id = 20165, room_id = 0, data_index = 5, }, }, }, ["1301426"] = { npcs = { { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q13014Area6StartNahida", scene_id = 20165, room_id = 1, data_index = 1, }, }, }, ["1301427"] = { npcs = { { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q13014NahidaEventB", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1301428"] = { npcs = { { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q13014Area2Nahida", scene_id = 20165, room_id = 1, data_index = 1, }, }, }, ["1301429"] = { npcs = { { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q13014Area4Nahida", scene_id = 20165, room_id = 1, data_index = 1, }, }, }, ["1301430"] = { npcs = { { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q13014Area2Nahida", scene_id = 20165, room_id = 1, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q13015ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q13015ShareConfig.lua index 59d98cef..7fa14890 100644 --- a/gdconf/game_data_config/lua/quest/Q13015ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q13015ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 13015 sub_ids = { 1301501, 1301502, 1301503, 1301504, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1301501"] = { }, ["1301502"] = { npcs = { { id = 12839, alias = "Npc12839", script = "Actor/Npc/TempNPC", pos = "Q13013BasePos", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12843, alias = "Npc12843", script = "Actor/Npc/TempNPC", pos = "Q13014DebySleep", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12842, alias = "Npc12842", script = "Actor/Npc/TempNPC", pos = "Q13013BaseManager", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12895, alias = "Npc12895", script = "Actor/Npc/TempNPC", pos = "Q13014SleepAdded1", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12897, alias = "Npc12897", script = "Actor/Npc/TempNPC", pos = "Q13014SleepAdded2", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["1301503"] = { npcs = { { id = 12839, alias = "Npc12839", script = "Actor/Npc/TempNPC", pos = "Q13013BasePos", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4096, alias = "Npc4096", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q13015SittAdded", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12842, alias = "Npc12842", script = "Actor/Npc/TempNPC", pos = "Q13013BaseManager", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["1301504"] = { npcs = { { id = 12839, alias = "Npc12839", script = "Actor/Npc/TempNPC", pos = "Q13013BasePos", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12843, alias = "Npc12843", script = "Actor/Npc/TempNPC", pos = "Q13015FinAddDeby", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12842, alias = "Npc12842", script = "Actor/Npc/TempNPC", pos = "Q13015FinAddNasar", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12840, alias = "Npc12840", script = "Actor/Npc/TempNPC", pos = "Q13015FinAddedIlman", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12847, alias = "Npc12847", script = "Actor/Npc/TempNPC", pos = "Q13015FinAddedHaydar", scene_id = 3, room_id = 0, data_index = 5, }, { id = 12990, alias = "Npc12990", script = "Actor/Npc/TempNPC", pos = "Q13013BaseClubMemberG", scene_id = 3, room_id = 0, data_index = 6, }, { id = 12850, alias = "Npc12850", script = "Actor/Npc/TempNPC", pos = "Q13014PeteRoute2", scene_id = 3, room_id = 0, data_index = 7, }, { id = 12853, alias = "Npc12853", script = "Actor/Npc/TempNPC", pos = "Q13015FinAddedInas", scene_id = 3, room_id = 0, data_index = 8, }, { id = 12964, alias = "Npc12964", script = "Actor/Npc/TempNPC", pos = "Q13015FinAddedSena", scene_id = 3, room_id = 0, data_index = 9, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1301501"] = { npcs = { { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q13013BaseClubMemberC", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12839, alias = "Npc12839", script = "Actor/Npc/TempNPC", pos = "Q13013BasePos", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12843, alias = "Npc12843", script = "Actor/Npc/TempNPC", pos = "Q13014DebySleep", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12842, alias = "Npc12842", script = "Actor/Npc/TempNPC", pos = "Q13013BaseManager", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12895, alias = "Npc12895", script = "Actor/Npc/TempNPC", pos = "Q13014SleepAdded1", scene_id = 3, room_id = 0, data_index = 5, }, { id = 12897, alias = "Npc12897", script = "Actor/Npc/TempNPC", pos = "Q13014SleepAdded2", scene_id = 3, room_id = 0, data_index = 6, }, }, }, ["1301502"] = { npcs = { { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q13013BaseClubMemberC", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4096, alias = "Npc4096", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q13015SittAdded", scene_id = 3, room_id = 0, data_index = 2, }, { id = 4084, alias = "Npc4084", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q13015SittAddedPlayer", scene_id = 3, room_id = 0, data_index = 3, }, { id = 4083, alias = "Npc4083", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q13015SittAddedPlayer", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["1301503"] = { npcs = { { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q302217_guide_1", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12843, alias = "Npc12843", script = "Actor/Npc/TempNPC", pos = "Q13015FinAddDeby", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12840, alias = "Npc12840", script = "Actor/Npc/TempNPC", pos = "Q13015FinAddedIlman", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12847, alias = "Npc12847", script = "Actor/Npc/TempNPC", pos = "Q13015FinAddedHaydar", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12990, alias = "Npc12990", script = "Actor/Npc/TempNPC", pos = "Q13013BaseClubMemberG", scene_id = 3, room_id = 0, data_index = 5, }, { id = 12850, alias = "Npc12850", script = "Actor/Npc/TempNPC", pos = "Q13014PeteRoute2", scene_id = 3, room_id = 0, data_index = 6, }, { id = 12853, alias = "Npc12853", script = "Actor/Npc/TempNPC", pos = "Q13015FinAddedInas", scene_id = 3, room_id = 0, data_index = 7, }, { id = 12964, alias = "Npc12964", script = "Actor/Npc/TempNPC", pos = "Q13015FinAddedSena", scene_id = 3, room_id = 0, data_index = 8, }, { id = 4084, alias = "Npc4084", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q13015SittAddedPlayer", scene_id = 3, room_id = 0, data_index = 9, }, { id = 4083, alias = "Npc4083", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q13015SittAddedPlayer", scene_id = 3, room_id = 0, data_index = 10, }, }, }, ["1301504"] = { npcs = { { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q13015NahidaEndTalk", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4082, alias = "Npc4082", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q13015NahidaEndTalk", scene_id = 3, room_id = 0, data_index = 2, }, { id = 4081, alias = "Npc4081", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q13015NahidaEndTalk", scene_id = 3, room_id = 0, data_index = 3, }, { id = 4084, alias = "Npc4084", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q13015SittAddedPlayer", scene_id = 3, room_id = 0, data_index = 4, }, { id = 4083, alias = "Npc4083", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q13015SittAddedPlayer", scene_id = 3, room_id = 0, data_index = 5, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q13016ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q13016ShareConfig.lua index 8396c25a..5988a49d 100644 --- a/gdconf/game_data_config/lua/quest/Q13016ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q13016ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 13016 sub_ids = { 1301601, 1301602, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1301601"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1301601"] = { }, ["1301602"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q13020ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q13020ShareConfig.lua new file mode 100644 index 00000000..2c46d993 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q13020ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 13020 sub_ids = { 1302001, 1302002, 1302003, 1302004, 1302005, 1302011, 1302012, 1302013, 1302006, 1302007, 1302008, 1302009, 1302010, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1302001"] = { }, ["1302002"] = { }, ["1302003"] = { }, ["1302004"] = { }, ["1302005"] = { }, ["1302006"] = { }, ["1302009"] = { }, ["1302010"] = { }, ["1302011"] = { }, ["1302012"] = { }, ["1302013"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1302001"] = { npcs = { { id = 13003, alias = "Npc13003", script = "Actor/Npc/TempNPC", pos = "Q13020_guide_T1302001_N13003", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1302002"] = { npcs = { { id = 30011, alias = "Npc30011", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1302002_T1302003_N12772_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1302003"] = { npcs = { { id = 30011, alias = "Npc30011", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1302002_T1302003_N12772_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1302004"] = { }, ["1302005"] = { npcs = { { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q1302004_Q1302005_N1053", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1302006"] = { npcs = { { id = 13008, alias = "Npc13008", script = "Actor/Npc/TempNPC", pos = "Q1302006_N13008", scene_id = 1072, room_id = 1, data_index = 1, }, { id = 13009, alias = "Npc13009", script = "Actor/Npc/TempNPC", pos = "Q1302006_N13009", scene_id = 1072, room_id = 1, data_index = 2, }, { id = 13010, alias = "Npc13010", script = "Actor/Npc/TempNPC", pos = "Q1302006_N13010", scene_id = 1072, room_id = 1, data_index = 3, }, }, }, ["1302007"] = { npcs = { { id = 13008, alias = "Npc13008", script = "Actor/Npc/TempNPC", pos = "Q1302006_N13008", scene_id = 1072, room_id = 1, data_index = 1, }, { id = 13009, alias = "Npc13009", script = "Actor/Npc/TempNPC", pos = "Q1302006_N13009", scene_id = 1072, room_id = 1, data_index = 2, }, { id = 13010, alias = "Npc13010", script = "Actor/Npc/TempNPC", pos = "Q1302006_N13010", scene_id = 1072, room_id = 1, data_index = 3, }, }, }, ["1302008"] = { npcs = { { id = 13008, alias = "Npc13008", script = "Actor/Npc/TempNPC", pos = "Q1302006_N13008", scene_id = 1072, room_id = 1, data_index = 1, }, { id = 13009, alias = "Npc13009", script = "Actor/Npc/TempNPC", pos = "Q1302006_N13009", scene_id = 1072, room_id = 1, data_index = 2, }, { id = 13010, alias = "Npc13010", script = "Actor/Npc/TempNPC", pos = "Q1302006_N13010", scene_id = 1072, room_id = 1, data_index = 3, }, }, }, ["1302009"] = { }, ["1302010"] = { npcs = { { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q1302005_N1053_Q1302010", scene_id = 1072, room_id = 1, data_index = 1, }, }, }, ["1302011"] = { npcs = { { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q1302011_Q1302012_T1302012_N1053", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1302012"] = { npcs = { { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q1302011_Q1302012_T1302012_N1053", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1302013"] = { npcs = { { id = 13003, alias = "Npc13003", script = "Actor/Npc/TempNPC", pos = "Q1302013_T1302013_N13003", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q13021ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q13021ShareConfig.lua new file mode 100644 index 00000000..4b3bcdfb --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q13021ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 13021 sub_ids = { 1302101, 1302102, 1302103, 1302104, 1302105, 1302106, 1302107, 1302108, 1302109, 1302110, 1302113, 1302111, 1302112, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1302101"] = { }, ["1302103"] = { }, ["1302105"] = { }, ["1302107"] = { }, ["1302109"] = { }, ["1302110"] = { }, ["1302111"] = { }, ["1302113"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1302101"] = { npcs = { { id = 13007, alias = "Npc13007", script = "Actor/Npc/TempNPC", pos = "Q1302101_Q1302102_Q1302113_N13007", scene_id = 1073, room_id = 1, data_index = 1, }, }, }, ["1302102"] = { npcs = { { id = 13007, alias = "Npc13007", script = "Actor/Npc/TempNPC", pos = "Q1302101_Q1302102_Q1302113_N13007", scene_id = 1073, room_id = 1, data_index = 1, }, }, }, ["1302103"] = { npcs = { { id = 13005, alias = "Npc13005", script = "Actor/Npc/TempNPC", pos = "Q1302104_N13005", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1302104"] = { npcs = { { id = 13005, alias = "Npc13005", script = "Actor/Npc/TempNPC", pos = "Q1302104_N13005", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1302105"] = { npcs = { { id = 13006, alias = "Npc13006", script = "Actor/Npc/TempNPC", pos = "Q1302105_N13006", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1302106"] = { npcs = { { id = 13006, alias = "Npc13006", script = "Actor/Npc/TempNPC", pos = "Q1302105_N13006", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1302107"] = { npcs = { { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q1302107_N1053", scene_id = 1073, room_id = 1, data_index = 1, }, }, }, ["1302108"] = { npcs = { { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q1302108_N1053_Q1302010", scene_id = 1073, room_id = 1, data_index = 1, }, }, }, ["1302109"] = { }, ["1302110"] = { npcs = { { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q1302108_N1053_Q1302010", scene_id = 1073, room_id = 1, data_index = 1, }, }, }, ["1302111"] = { }, ["1302112"] = { npcs = { { id = 13003, alias = "Npc13003", script = "Actor/Npc/TempNPC", pos = "Q1302111_Q1302112_N13003_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1302113"] = { npcs = { { id = 13003, alias = "Npc13003", script = "Actor/Npc/TempNPC", pos = "Q1302113_N13003", scene_id = 1073, room_id = 1, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q13022ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q13022ShareConfig.lua new file mode 100644 index 00000000..00e65d36 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q13022ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 13022 sub_ids = { 1302201, 1302202, 1302203, 1302204, 1302223, 1302220, 1302207, 1302206, 1302205, 1302208, 1302219, 1302209, 1302210, 1302211, 1302212, 1302213, 1302214, 1302215, 1302221, 1302216, 1302222, 1302217, 1302218, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1302201"] = { }, ["1302202"] = { }, ["1302203"] = { }, ["1302204"] = { }, ["1302205"] = { }, ["1302207"] = { }, ["1302208"] = { }, ["1302209"] = { }, ["1302210"] = { npcs = { { id = 13004, alias = "Npc13004", script = "Actor/Npc/TempNPC", pos = "Q1302210_Q1302212_Q1302214_N13004", scene_id = 20173, room_id = 20173, data_index = 1, }, }, }, ["1302211"] = { npcs = { { id = 13004, alias = "Npc13004", script = "Actor/Npc/TempNPC", pos = "Q1302210_Q1302212_Q1302214_N13004", scene_id = 20173, room_id = 20173, data_index = 1, }, }, }, ["1302212"] = { npcs = { { id = 13004, alias = "Npc13004", script = "Actor/Npc/TempNPC", pos = "Q1302210_Q1302212_Q1302214_N13004", scene_id = 20173, room_id = 20173, data_index = 1, }, }, }, ["1302213"] = { npcs = { { id = 13004, alias = "Npc13004", script = "Actor/Npc/TempNPC", pos = "Q1302210_Q1302212_Q1302214_N13004", scene_id = 20173, room_id = 20173, data_index = 1, }, }, }, ["1302214"] = { }, ["1302215"] = { }, ["1302216"] = { }, ["1302217"] = { }, ["1302218"] = { }, ["1302219"] = { }, ["1302221"] = { }, ["1302222"] = { }, ["1302223"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1302201"] = { npcs = { { id = 13003, alias = "Npc13003", script = "Actor/Npc/TempNPC", pos = "Q1302201_N13003_Q1302202_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1302202"] = { npcs = { { id = 13003, alias = "Npc13003", script = "Actor/Npc/TempNPC", pos = "Q1302201_N13003_Q1302202_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1302203"] = { }, ["1302204"] = { npcs = { { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q1302204_N1053_T1302204", scene_id = 20173, room_id = 20173, data_index = 1, }, }, }, ["1302205"] = { }, ["1302206"] = { npcs = { { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q1302206_N1053", scene_id = 20173, room_id = 20173, data_index = 1, }, }, }, ["1302207"] = { }, ["1302208"] = { npcs = { { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q1302208_N1053_T1302208", scene_id = 20173, room_id = 20173, data_index = 1, }, }, }, ["1302209"] = { npcs = { { id = 13004, alias = "Npc13004", script = "Actor/Npc/TempNPC", pos = "Q1302210_Q1302212_Q1302214_N13004", scene_id = 20173, room_id = 20173, data_index = 1, }, }, }, ["1302210"] = { }, ["1302211"] = { }, ["1302212"] = { }, ["1302213"] = { }, ["1302214"] = { }, ["1302215"] = { npcs = { { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q1302210_Q1302212_Q1302214_N13004", scene_id = 20173, room_id = 20173, data_index = 1, }, }, }, ["1302216"] = { }, ["1302217"] = { npcs = { { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q1302217_Q1302218_N1053", scene_id = 1079, room_id = 1, data_index = 1, }, }, }, ["1302218"] = { npcs = { { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q1302217_Q1302218_N1053", scene_id = 1079, room_id = 1, data_index = 1, }, }, }, ["1302219"] = { npcs = { { id = 13003, alias = "Npc13003", script = "Actor/Npc/TempNPC", pos = "Q1302210_Q1302212_Q1302214_N13004", scene_id = 20173, room_id = 1, data_index = 1, }, }, }, ["1302220"] = { npcs = { { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q1302220_N1053", scene_id = 20173, room_id = 20173, data_index = 1, }, }, }, ["1302221"] = { npcs = { { id = 13003, alias = "Npc13003", script = "Actor/Npc/TempNPC", pos = "Q1302210_Q1302212_Q1302214_N13004", scene_id = 20173, room_id = 20173, data_index = 1, }, }, }, ["1302222"] = { npcs = { { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q1302201_N13003_Q1302202_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1302223"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q13023ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q13023ShareConfig.lua new file mode 100644 index 00000000..d8db33c5 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q13023ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 13023 sub_ids = { 1302301, 1302302, 1302303, 1302304, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1302301"] = { }, ["1302302"] = { }, ["1302303"] = { }, ["1302304"] = { npcs = { { id = 1064, alias = "Npc1064", script = "Actor/Npc/TempNPC", pos = "Q1302303_N1064", scene_id = 1079, room_id = 1, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1302301"] = { }, ["1302302"] = { }, ["1302303"] = { npcs = { { id = 1064, alias = "Npc1064", script = "Actor/Npc/TempNPC", pos = "Q1302303_N1064", scene_id = 1079, room_id = 1, data_index = 1, }, }, }, ["1302304"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q13024ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q13024ShareConfig.lua new file mode 100644 index 00000000..0ca48c74 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q13024ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 13024 sub_ids = { 1302401, 1302402, 1302403, 1302404, 1302405, 1302407, 1302406, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1302401"] = { }, ["1302402"] = { }, ["1302403"] = { }, ["1302405"] = { }, ["1302406"] = { }, ["1302407"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1302401"] = { npcs = { { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q1302401_N1052", scene_id = 3, room_id = 0, data_index = 1, }, { id = 13013, alias = "Npc13013", script = "Actor/Npc/TempNPC", pos = "Q1302401_N13013", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1302402"] = { npcs = { { id = 13063, alias = "Npc13063", script = "Actor/Npc/TempNPC", pos = "Q1302402_N13063", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1302403"] = { npcs = { { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q1302403_N1052", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1302404"] = { npcs = { { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q1302403_N1052", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1302405"] = { }, ["1302406"] = { }, ["1302407"] = { npcs = { { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q1302403_N1052", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q13025ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q13025ShareConfig.lua new file mode 100644 index 00000000..5d600d8f --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q13025ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 13025 sub_ids = { 1302501, 1302502, 1302503, 1302504, 1302505, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1302501"] = { }, ["1302502"] = { }, ["1302503"] = { npcs = { { id = 13066, alias = "Npc13066", script = "Actor/Npc/TempNPC", pos = "Q1302502_N13066", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1302504"] = { }, ["1302505"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1302501"] = { npcs = { { id = 13013, alias = "Npc13013", script = "Actor/Npc/TempNPC", pos = "Q1302501_N13013", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1302502"] = { npcs = { { id = 13066, alias = "Npc13066", script = "Actor/Npc/TempNPC", pos = "Q1302502_N13066", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1302503"] = { npcs = { { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q1302503_N1052", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1302504"] = { npcs = { { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q1302503_N1052", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1302505"] = { npcs = { { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q1302503_N1052", scene_id = 3, room_id = 0, data_index = 1, }, { id = 13065, alias = "Npc13065", script = "Actor/Npc/TempNPC", pos = "Q1302505_N13065", scene_id = 3, room_id = 0, data_index = 2, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q13026ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q13026ShareConfig.lua new file mode 100644 index 00000000..e5fef03a --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q13026ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 13026 sub_ids = { 1302601, 1302602, 1302603, 1302604, 1302605, 1302606, 1302607, 1302608, 1302609, 1302612, 1302610, 1302611, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1302601"] = { }, ["1302602"] = { }, ["1302603"] = { }, ["1302604"] = { }, ["1302605"] = { }, ["1302606"] = { }, ["1302607"] = { }, ["1302608"] = { }, ["1302609"] = { }, ["1302610"] = { }, ["1302611"] = { }, ["1302612"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1302601"] = { npcs = { { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q1302601_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1302602"] = { npcs = { { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q1302601_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1302603"] = { npcs = { { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q1302603_N1052", scene_id = 51018, room_id = 1, data_index = 1, }, }, }, ["1302604"] = { }, ["1302605"] = { npcs = { { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q1302605_N1052", scene_id = 51018, room_id = 1, data_index = 1, }, }, }, ["1302606"] = { }, ["1302607"] = { npcs = { { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q1302607_N1052", scene_id = 51018, room_id = 1, data_index = 1, }, }, }, ["1302608"] = { }, ["1302609"] = { npcs = { { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q1302609_N1052", scene_id = 51018, room_id = 1, data_index = 1, }, }, }, ["1302610"] = { }, ["1302611"] = { npcs = { { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q1302611_N1052", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1302612"] = { npcs = { { id = 13065, alias = "Npc13065", script = "Actor/Npc/TempNPC", pos = "Q1302612_N13065", scene_id = 51018, room_id = 1, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q19150ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q19150ShareConfig.lua new file mode 100644 index 00000000..e80b93e7 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q19150ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 19150 sub_ids = { 1915001, 1915002, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1915001"] = { }, ["1915002"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1915001"] = { }, ["1915002"] = { npcs = { { id = 512, alias = "Coop_Layla", script = "Actor/Npc/TempNPC", pos = "C1915002_N512", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1063, alias = "Npc1063", script = "Actor/Npc/TempNPC", pos = "C1915002_N512", scene_id = 3, room_id = 0, data_index = 2, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q19151ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q19151ShareConfig.lua new file mode 100644 index 00000000..e1411596 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q19151ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 19151 sub_ids = { 1915101, 1915102, 1915103, 1915104, 1915105, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1915101"] = { }, ["1915102"] = { }, ["1915103"] = { }, ["1915104"] = { }, ["1915105"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1915101"] = { npcs = { { id = 12905, alias = "Npc12905", script = "Actor/Npc/TempNPC", pos = "C1915101_N12905", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1915102"] = { }, ["1915103"] = { npcs = { { id = 512, alias = "Coop_Layla", script = "Actor/Npc/TempNPC", pos = "C1915103_N512", scene_id = 1073, room_id = 1073, data_index = 1, }, { id = 1063, alias = "Npc1063", script = "Actor/Npc/TempNPC", pos = "C1915103_N512", scene_id = 1073, room_id = 1073, data_index = 2, }, }, }, ["1915104"] = { }, ["1915105"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q19152ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q19152ShareConfig.lua new file mode 100644 index 00000000..74e2f9a6 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q19152ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 19152 sub_ids = { 1915201, 1915202, 1915203, 1915204, 1915205, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1915201"] = { }, ["1915202"] = { }, ["1915203"] = { }, ["1915204"] = { }, ["1915205"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1915201"] = { npcs = { { id = 12906, alias = "Npc12906", script = "Actor/Npc/TempNPC", pos = "C1915201_N12906", scene_id = 1073, room_id = 1073, data_index = 1, }, }, }, ["1915202"] = { npcs = { { id = 12907, alias = "Npc12907", script = "Actor/Npc/TempNPC", pos = "Q1915202_N12907", scene_id = 1073, room_id = 1073, data_index = 1, }, }, }, ["1915203"] = { npcs = { { id = 12908, alias = "Npc12908", script = "Actor/Npc/TempNPC", pos = "C1915203_N12908", scene_id = 1073, room_id = 1073, data_index = 1, }, }, }, ["1915204"] = { }, ["1915205"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q19153ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q19153ShareConfig.lua new file mode 100644 index 00000000..dc602519 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q19153ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 19153 sub_ids = { 1915301, 1915302, 1915303, 1915304, 1915305, 1915306, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1915301"] = { }, ["1915302"] = { }, ["1915303"] = { }, ["1915304"] = { }, ["1915305"] = { }, ["1915306"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1915301"] = { }, ["1915302"] = { npcs = { { id = 512, alias = "Coop_Layla", script = "Actor/Npc/TempNPC", pos = "C1915301_N512", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1063, alias = "Npc1063", script = "Actor/Npc/TempNPC", pos = "C1915301_N512", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1915303"] = { }, ["1915304"] = { npcs = { { id = 512, alias = "Coop_Layla", script = "Actor/Npc/TempNPC", pos = "C1915301_N512", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1063, alias = "Npc1063", script = "Actor/Npc/TempNPC", pos = "C1915301_N512", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1915305"] = { }, ["1915306"] = { npcs = { { id = 512, alias = "Coop_Layla", script = "Actor/Npc/TempNPC", pos = "C1915306_N512", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1063, alias = "Npc1063", script = "Actor/Npc/TempNPC", pos = "C1915306_N512", scene_id = 3, room_id = 0, data_index = 2, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q19154ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q19154ShareConfig.lua new file mode 100644 index 00000000..27d6016c --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q19154ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 19154 sub_ids = { 1915401, 1915402, 1915403, 1915404, 1915405, 1915406, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1915401"] = { }, ["1915402"] = { }, ["1915403"] = { npcs = { { id = 512, alias = "Coop_Layla", script = "Actor/Npc/TempNPC", pos = "C1915402_N512", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1915404"] = { }, ["1915405"] = { npcs = { { id = 512, alias = "Coop_Layla", script = "Actor/Npc/TempNPC", pos = "C1915404_N512", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1915406"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1915401"] = { }, ["1915402"] = { npcs = { { id = 512, alias = "Coop_Layla", script = "Actor/Npc/TempNPC", pos = "C1915402_N512", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1063, alias = "Npc1063", script = "Actor/Npc/TempNPC", pos = "C1915402_N512", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1915403"] = { npcs = { { id = 1063, alias = "Npc1063", script = "Actor/Npc/TempNPC", pos = "C1915402_N512", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1915404"] = { npcs = { { id = 512, alias = "Coop_Layla", script = "Actor/Npc/TempNPC", pos = "C1915404_N512", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1063, alias = "Npc1063", script = "Actor/Npc/TempNPC", pos = "C1915404_N512", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1915405"] = { npcs = { { id = 1063, alias = "Npc1063", script = "Actor/Npc/TempNPC", pos = "C1915404_N512", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1915406"] = { npcs = { { id = 512, alias = "Coop_Layla", script = "Actor/Npc/TempNPC", pos = "C1915406_N512", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1063, alias = "Npc1063", script = "Actor/Npc/TempNPC", pos = "C1915406_N512", scene_id = 3, room_id = 0, data_index = 2, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q19155ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q19155ShareConfig.lua new file mode 100644 index 00000000..ce1603ae --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q19155ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 19155 sub_ids = { 1915501, 1915502, 1915503, 1915504, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1915501"] = { }, ["1915502"] = { }, ["1915503"] = { }, ["1915504"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1915501"] = { }, ["1915502"] = { npcs = { { id = 512, alias = "Coop_Layla", script = "Actor/Npc/TempNPC", pos = "C1915406_N512", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1063, alias = "Npc1063", script = "Actor/Npc/TempNPC", pos = "C1915406_N512", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1915503"] = { }, ["1915504"] = { npcs = { { id = 512, alias = "Coop_Layla", script = "Actor/Npc/TempNPC", pos = "C1915502_N512", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1063, alias = "Npc1063", script = "Actor/Npc/TempNPC", pos = "C1915502_N512", scene_id = 3, room_id = 0, data_index = 2, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q19156ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q19156ShareConfig.lua new file mode 100644 index 00000000..d82f8510 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q19156ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 19156 sub_ids = { 1915601, 1915602, 1915603, 1915604, 1915605, 1915606, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1915601"] = { }, ["1915602"] = { }, ["1915603"] = { }, ["1915604"] = { }, ["1915605"] = { }, ["1915606"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1915601"] = { }, ["1915602"] = { npcs = { { id = 512, alias = "Coop_Layla", script = "Actor/Npc/TempNPC", pos = "C1915602_N512", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1063, alias = "Npc1063", script = "Actor/Npc/TempNPC", pos = "C1915602_N512", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1915603"] = { }, ["1915604"] = { }, ["1915605"] = { }, ["1915606"] = { npcs = { { id = 512, alias = "Coop_Layla", script = "Actor/Npc/TempNPC", pos = "C1915604_N512", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1063, alias = "Npc1063", script = "Actor/Npc/TempNPC", pos = "C1915604_N512", scene_id = 3, room_id = 0, data_index = 2, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q19157ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q19157ShareConfig.lua new file mode 100644 index 00000000..682eee83 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q19157ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 19157 sub_ids = { 1915701, 1915702, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1915701"] = { }, ["1915702"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1915701"] = { }, ["1915702"] = { npcs = { { id = 512, alias = "Coop_Layla", script = "Actor/Npc/TempNPC", pos = "C1915702_N512", scene_id = 1074, room_id = 1074, data_index = 1, }, { id = 1063, alias = "Npc1063", script = "Actor/Npc/TempNPC", pos = "C1915702_N512", scene_id = 1074, room_id = 1074, data_index = 2, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q19158ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q19158ShareConfig.lua new file mode 100644 index 00000000..b9b26f83 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q19158ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 19158 sub_ids = { 1915801, 1915802, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1915801"] = { }, ["1915802"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1915801"] = { npcs = { { id = 4019, alias = "Npc4019", script = "Actor/Npc/NpcFSMBehaviour", pos = "C1915802_N4019", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1915802"] = { npcs = { { id = 12910, alias = "Npc12910", script = "Actor/Npc/TempNPC", pos = "C1915802_N12910", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q19159ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q19159ShareConfig.lua new file mode 100644 index 00000000..1b1b8ff2 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q19159ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 19159 sub_ids = { 1915901, 1915902, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1915901"] = { }, ["1915902"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1915901"] = { }, ["1915902"] = { npcs = { { id = 512, alias = "Coop_Layla", script = "Actor/Npc/TempNPC", pos = "C1915902_N512", scene_id = 1073, room_id = 1073, data_index = 1, }, { id = 1063, alias = "Npc1063", script = "Actor/Npc/TempNPC", pos = "C1915902_N512", scene_id = 1073, room_id = 1073, data_index = 2, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q19160ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q19160ShareConfig.lua new file mode 100644 index 00000000..142f79b2 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q19160ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 19160 sub_ids = { 1916001, 1916002, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1916001"] = { }, ["1916002"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1916001"] = { }, ["1916002"] = { npcs = { { id = 512, alias = "Coop_Layla", script = "Actor/Npc/TempNPC", pos = "C1915902_N512", scene_id = 1073, room_id = 1073, data_index = 1, }, { id = 1063, alias = "Npc1063", script = "Actor/Npc/TempNPC", pos = "C1915902_N512", scene_id = 1073, room_id = 1073, data_index = 2, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q19161ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q19161ShareConfig.lua new file mode 100644 index 00000000..5a93e6c3 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q19161ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 19161 sub_ids = { 1916101, 1916102, 1916103, 1916104, 1916105, 1916106, 1916107, 1916108, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1916101"] = { }, ["1916102"] = { }, ["1916103"] = { }, ["1916104"] = { }, ["1916105"] = { }, ["1916106"] = { }, ["1916107"] = { }, ["1916108"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1916101"] = { }, ["1916102"] = { npcs = { { id = 512, alias = "Coop_Layla", script = "Actor/Npc/TempNPC", pos = "N512_C1916102", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1063, alias = "Npc1063", script = "Actor/Npc/TempNPC", pos = "N512_C1916102", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1916103"] = { }, ["1916104"] = { }, ["1916105"] = { }, ["1916106"] = { npcs = { { id = 512, alias = "Coop_Layla", script = "Actor/Npc/TempNPC", pos = "N512_C1916102", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1063, alias = "Npc1063", script = "Actor/Npc/TempNPC", pos = "N512_C1916102", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1916107"] = { }, ["1916108"] = { npcs = { { id = 512, alias = "Coop_Layla", script = "Actor/Npc/TempNPC", pos = "N512_C1916102", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1063, alias = "Npc1063", script = "Actor/Npc/TempNPC", pos = "N512_C1916102", scene_id = 3, room_id = 0, data_index = 2, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q19162ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q19162ShareConfig.lua new file mode 100644 index 00000000..9691d004 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q19162ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 19162 sub_ids = { 1916201, 1916202, 1916203, 1916204, 1916205, 1916206, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1916201"] = { }, ["1916202"] = { }, ["1916203"] = { }, ["1916204"] = { }, ["1916205"] = { }, ["1916206"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1916201"] = { }, ["1916202"] = { npcs = { { id = 512, alias = "Coop_Layla", script = "Actor/Npc/TempNPC", pos = "C1916202_N512", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1063, alias = "Npc1063", script = "Actor/Npc/TempNPC", pos = "C1916202_N512", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1916203"] = { }, ["1916204"] = { npcs = { { id = 512, alias = "Coop_Layla", script = "Actor/Npc/TempNPC", pos = "C1916202_N512", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1063, alias = "Npc1063", script = "Actor/Npc/TempNPC", pos = "C1916202_N512", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1916205"] = { }, ["1916206"] = { npcs = { { id = 512, alias = "Coop_Layla", script = "Actor/Npc/TempNPC", pos = "C1916206_N512", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1063, alias = "Npc1063", script = "Actor/Npc/TempNPC", pos = "C1916206_N512", scene_id = 3, room_id = 0, data_index = 2, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q19170ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q19170ShareConfig.lua new file mode 100644 index 00000000..f37868a6 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q19170ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 19170 sub_ids = { 1917001, 1917002, 1917003, 1917004, 1917005, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1917001"] = { }, ["1917002"] = { }, ["1917003"] = { npcs = { { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q1917002_N1050", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1917004"] = { npcs = { { id = 513, alias = "Coop_Faruzan", script = "Actor/Npc/TempNPC", pos = "Q1917004_N513", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12922, alias = "Npc12922", script = "Actor/Npc/TempNPC", pos = "Q1917004_N12922", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1917005"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1917001"] = { }, ["1917002"] = { npcs = { { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q1917002_N1050", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q1917002_N1051", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1917003"] = { npcs = { { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q1917002_N1051", scene_id = 3, room_id = 0, data_index = 1, }, { id = 513, alias = "Coop_Faruzan", script = "Actor/Npc/TempNPC", pos = "Q1917004_N513", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12922, alias = "Npc12922", script = "Actor/Npc/TempNPC", pos = "Q1917004_N12922", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["1917004"] = { npcs = { { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q1917004_N1051", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1917005"] = { npcs = { { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q1917004_N1051", scene_id = 3, room_id = 0, data_index = 1, }, { id = 513, alias = "Coop_Faruzan", script = "Actor/Npc/TempNPC", pos = "Q1917004_N513", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12922, alias = "Npc12922", script = "Actor/Npc/TempNPC", pos = "Q1917004_N12922", scene_id = 3, room_id = 0, data_index = 3, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q19171ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q19171ShareConfig.lua new file mode 100644 index 00000000..aad3b149 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q19171ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 19171 sub_ids = { 1917101, 1917102, 1917103, 1917104, 1917105, 1917106, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1917101"] = { }, ["1917102"] = { }, ["1917103"] = { }, ["1917104"] = { npcs = { { id = 12923, alias = "Npc12923", script = "Actor/Npc/TempNPC", pos = "Q1917103_N12923", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1917105"] = { npcs = { { id = 12924, alias = "Npc12924", script = "Actor/Npc/TempNPC", pos = "Q1917104_N12924", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1917106"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1917101"] = { npcs = { { id = 513, alias = "Coop_Faruzan", script = "Actor/Npc/TempNPC", pos = "Q1917102_N513", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q1917102_N513", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12922, alias = "Npc12922", script = "Actor/Npc/TempNPC", pos = "Q1917102_N513", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["1917102"] = { npcs = { { id = 513, alias = "Coop_Faruzan", script = "Actor/Npc/TempNPC", pos = "Q1917102_N513", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q1917102_N1051", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12922, alias = "Npc12922", script = "Actor/Npc/TempNPC", pos = "Q1917102_N12922", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["1917103"] = { npcs = { { id = 513, alias = "Coop_Faruzan", script = "Actor/Npc/TempNPC", pos = "Q1917103_N513", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q1917103_N1051", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12923, alias = "Npc12923", script = "Actor/Npc/TempNPC", pos = "Q1917103_N12923", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["1917104"] = { npcs = { { id = 513, alias = "Coop_Faruzan", script = "Actor/Npc/TempNPC", pos = "Q1917104_N513", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q1917104_N1051", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12924, alias = "Npc12924", script = "Actor/Npc/TempNPC", pos = "Q1917104_N12924", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["1917105"] = { npcs = { { id = 513, alias = "Coop_Faruzan", script = "Actor/Npc/TempNPC", pos = "Q1917104_N513", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q1917104_N1051", scene_id = 3, room_id = 0, data_index = 2, }, { id = 4003, alias = "Npc4003", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1917105_N4003", scene_id = 1074, room_id = 1, data_index = 3, }, }, }, ["1917106"] = { npcs = { { id = 513, alias = "Coop_Faruzan", script = "Actor/Npc/TempNPC", pos = "Q1917106_N513", scene_id = 1074, room_id = 1, data_index = 1, }, { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q1917106_N1051", scene_id = 1074, room_id = 1, data_index = 2, }, { id = 4003, alias = "Npc4003", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1917105_N4003", scene_id = 1074, room_id = 1, data_index = 3, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q19172ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q19172ShareConfig.lua new file mode 100644 index 00000000..fc09e60b --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q19172ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 19172 sub_ids = { 1917201, 1917202, 1917203, 1917204, 1917205, 1917206, 1917207, 1917208, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1917201"] = { }, ["1917202"] = { npcs = { { id = 12922, alias = "Npc12922", script = "Actor/Npc/TempNPC", pos = "Q1917004_N12922", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1917203"] = { }, ["1917204"] = { }, ["1917205"] = { }, ["1917206"] = { }, ["1917207"] = { }, ["1917208"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1917201"] = { npcs = { { id = 513, alias = "Coop_Faruzan", script = "Actor/Npc/TempNPC", pos = "Q1917202_N513", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12922, alias = "Npc12922", script = "Actor/Npc/TempNPC", pos = "Q1917004_N12922", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q1917002_N1050", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["1917202"] = { npcs = { { id = 513, alias = "Coop_Faruzan", script = "Actor/Npc/TempNPC", pos = "Q1917202_N513", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12925, alias = "Npc12925", script = "Actor/Npc/TempNPC", pos = "Q1917202_N12925", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q1917002_N1050", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["1917203"] = { npcs = { { id = 513, alias = "Coop_Faruzan", script = "Actor/Npc/TempNPC", pos = "Q1917203_N513", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12925, alias = "Npc12925", script = "Actor/Npc/TempNPC", pos = "Q1917203_N12925", scene_id = 3, room_id = 0, data_index = 2, }, { id = 30212, alias = "Npc30212", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1917203_N12926", scene_id = 3, room_id = 0, data_index = 3, }, { id = 30216, alias = "Npc30216", script = "Actor/Npc/TempNPC", pos = "Q1917203_N12927", scene_id = 3, room_id = 0, data_index = 4, }, { id = 30214, alias = "Npc30214", script = "Actor/Npc/TempNPC", pos = "Q1917203_N12928", scene_id = 3, room_id = 0, data_index = 5, }, { id = 30215, alias = "Npc30215", script = "Actor/Npc/TempNPC", pos = "Q1917203_N12929", scene_id = 3, room_id = 0, data_index = 6, }, { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q1917002_N1050", scene_id = 3, room_id = 0, data_index = 7, }, }, }, ["1917204"] = { npcs = { { id = 513, alias = "Coop_Faruzan", script = "Actor/Npc/TempNPC", pos = "Q1917204_N513", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12925, alias = "Npc12925", script = "Actor/Npc/TempNPC", pos = "Q1917203_N12925", scene_id = 3, room_id = 0, data_index = 2, }, { id = 30212, alias = "Npc30212", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1917203_N12926", scene_id = 3, room_id = 0, data_index = 3, }, { id = 30216, alias = "Npc30216", script = "Actor/Npc/TempNPC", pos = "Q1917204_N30216", scene_id = 3, room_id = 0, data_index = 4, }, { id = 30214, alias = "Npc30214", script = "Actor/Npc/TempNPC", pos = "Q1917204_N30214", scene_id = 3, room_id = 0, data_index = 5, }, { id = 30215, alias = "Npc30215", script = "Actor/Npc/TempNPC", pos = "Q1917204_N30215", scene_id = 3, room_id = 0, data_index = 6, }, { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q1917002_N1050", scene_id = 3, room_id = 0, data_index = 7, }, }, }, ["1917205"] = { npcs = { { id = 513, alias = "Coop_Faruzan", script = "Actor/Npc/TempNPC", pos = "Q1917204_N513", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12925, alias = "Npc12925", script = "Actor/Npc/TempNPC", pos = "Q1917203_N12925", scene_id = 3, room_id = 0, data_index = 2, }, { id = 30212, alias = "Npc30212", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1917203_N12926", scene_id = 3, room_id = 0, data_index = 3, }, { id = 30216, alias = "Npc30216", script = "Actor/Npc/TempNPC", pos = "Q1917203_N12927", scene_id = 3, room_id = 0, data_index = 4, }, { id = 30214, alias = "Npc30214", script = "Actor/Npc/TempNPC", pos = "Q1917203_N12928", scene_id = 3, room_id = 0, data_index = 5, }, { id = 30215, alias = "Npc30215", script = "Actor/Npc/TempNPC", pos = "Q1917203_N12929", scene_id = 3, room_id = 0, data_index = 6, }, { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q1917002_N1050", scene_id = 3, room_id = 0, data_index = 7, }, }, }, ["1917206"] = { npcs = { { id = 513, alias = "Coop_Faruzan", script = "Actor/Npc/TempNPC", pos = "Q1917203_N513", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12925, alias = "Npc12925", script = "Actor/Npc/TempNPC", pos = "Q1917203_N12925", scene_id = 3, room_id = 0, data_index = 2, }, { id = 4022, alias = "Npc4022", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1917206_N4022", scene_id = 3, room_id = 0, data_index = 3, }, { id = 30212, alias = "Npc30212", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1917203_N12926", scene_id = 3, room_id = 0, data_index = 4, }, { id = 30216, alias = "Npc30216", script = "Actor/Npc/TempNPC", pos = "Q1917203_N12927", scene_id = 3, room_id = 0, data_index = 5, }, { id = 30214, alias = "Npc30214", script = "Actor/Npc/TempNPC", pos = "Q1917203_N12928", scene_id = 3, room_id = 0, data_index = 6, }, { id = 30215, alias = "Npc30215", script = "Actor/Npc/TempNPC", pos = "Q1917203_N12929", scene_id = 3, room_id = 0, data_index = 7, }, { id = 4134, alias = "Npc4134", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1917206_N12930", scene_id = 3, room_id = 0, data_index = 8, }, { id = 4162, alias = "Npc4162", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1917206_N12931", scene_id = 3, room_id = 0, data_index = 9, }, }, }, ["1917207"] = { npcs = { { id = 513, alias = "Coop_Faruzan", script = "Actor/Npc/TempNPC", pos = "Q1917203_N513", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12925, alias = "Npc12925", script = "Actor/Npc/TempNPC", pos = "Q1917203_N12925", scene_id = 3, room_id = 0, data_index = 2, }, { id = 30212, alias = "Npc30212", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1917203_N12926", scene_id = 3, room_id = 0, data_index = 3, }, { id = 30216, alias = "Npc30216", script = "Actor/Npc/TempNPC", pos = "Q1917203_N12927", scene_id = 3, room_id = 0, data_index = 4, }, { id = 30214, alias = "Npc30214", script = "Actor/Npc/TempNPC", pos = "Q1917203_N12928", scene_id = 3, room_id = 0, data_index = 5, }, { id = 30215, alias = "Npc30215", script = "Actor/Npc/TempNPC", pos = "Q1917203_N12929", scene_id = 3, room_id = 0, data_index = 6, }, { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q1917002_N1050", scene_id = 3, room_id = 0, data_index = 7, }, }, }, ["1917208"] = { npcs = { { id = 513, alias = "Coop_Faruzan", script = "Actor/Npc/TempNPC", pos = "Q1917203_N513", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12925, alias = "Npc12925", script = "Actor/Npc/TempNPC", pos = "Q1917203_N12925", scene_id = 3, room_id = 0, data_index = 2, }, { id = 4022, alias = "Npc4022", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1917206_N4022", scene_id = 3, room_id = 0, data_index = 3, }, { id = 30212, alias = "Npc30212", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1917203_N12926", scene_id = 3, room_id = 0, data_index = 4, }, { id = 30216, alias = "Npc30216", script = "Actor/Npc/TempNPC", pos = "Q1917203_N12927", scene_id = 3, room_id = 0, data_index = 5, }, { id = 30214, alias = "Npc30214", script = "Actor/Npc/TempNPC", pos = "Q1917203_N12928", scene_id = 3, room_id = 0, data_index = 6, }, { id = 30215, alias = "Npc30215", script = "Actor/Npc/TempNPC", pos = "Q1917203_N12929", scene_id = 3, room_id = 0, data_index = 7, }, { id = 4134, alias = "Npc4134", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1917206_N12930", scene_id = 3, room_id = 0, data_index = 8, }, { id = 4162, alias = "Npc4162", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1917206_N12931", scene_id = 3, room_id = 0, data_index = 9, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q19173ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q19173ShareConfig.lua new file mode 100644 index 00000000..9a7642f7 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q19173ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 19173 sub_ids = { 1917301, 1917302, 1917303, 1917304, 1917305, 1917306, 1917307, 1917308, 1917309, 1917310, 1917311, 1917312, 1917313, 1917314, 1917326, 1917315, 1917316, 1917327, 1917317, 1917318, 1917319, 1917320, 1917321, 1917322, 1917323, 1917324, 1917325, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = { { "133308738", "", }, { "133308761", "", }, }, QUEST_EXEC_DEL_SCENE_TAG = { { "3", "1141", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1917301"] = { }, ["1917302"] = { }, ["1917303"] = { }, ["1917304"] = { }, ["1917305"] = { }, ["1917306"] = { }, ["1917307"] = { npcs = { { id = 12932, alias = "Npc12932", script = "Actor/Npc/TempNPC", pos = "Q1917306_N12932", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12933, alias = "Npc12933", script = "Actor/Npc/TempNPC", pos = "Q1917306_N12933", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12934, alias = "Npc12934", script = "Actor/Npc/TempNPC", pos = "Q1917306_N12934", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12936, alias = "Npc12936", script = "Actor/Npc/TempNPC", pos = "Q1917312_N12936", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12937, alias = "Npc12937", script = "Actor/Npc/TempNPC", pos = "Q1917312_N12937", scene_id = 3, room_id = 0, data_index = 5, }, { id = 12938, alias = "Npc12938", script = "Actor/Npc/TempNPC", pos = "Q1917312_N12938", scene_id = 3, room_id = 0, data_index = 6, }, { id = 12939, alias = "Npc12939", script = "Actor/Npc/TempNPC", pos = "Q1917306_N12939", scene_id = 3, room_id = 0, data_index = 7, }, }, }, ["1917312"] = { npcs = { { id = 12932, alias = "Npc12932", script = "Actor/Npc/TempNPC", pos = "Q1917306_N12932", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12933, alias = "Npc12933", script = "Actor/Npc/TempNPC", pos = "Q1917306_N12933", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12934, alias = "Npc12934", script = "Actor/Npc/TempNPC", pos = "Q1917306_N12934", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12939, alias = "Npc12939", script = "Actor/Npc/TempNPC", pos = "Q1917306_N12939", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["1917313"] = { npcs = { { id = 12932, alias = "Npc12932", script = "Actor/Npc/TempNPC", pos = "Q1917306_N12932", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12933, alias = "Npc12933", script = "Actor/Npc/TempNPC", pos = "Q1917306_N12933", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12934, alias = "Npc12934", script = "Actor/Npc/TempNPC", pos = "Q1917306_N12934", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12939, alias = "Npc12939", script = "Actor/Npc/TempNPC", pos = "Q1917306_N12939", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["1917314"] = { }, ["1917315"] = { npcs = { { id = 12932, alias = "Npc12932", script = "Actor/Npc/TempNPC", pos = "Q1917326_N12932", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12933, alias = "Npc12933", script = "Actor/Npc/TempNPC", pos = "Q1917326_N12933", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12934, alias = "Npc12934", script = "Actor/Npc/TempNPC", pos = "Q1917326_N12934", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12935, alias = "Npc12935", script = "Actor/Npc/TempNPC", pos = "Q1917315_N12935", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12939, alias = "Npc12939", script = "Actor/Npc/TempNPC", pos = "Q1917306_N12939", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["1917316"] = { }, ["1917317"] = { }, ["1917318"] = { npcs = { { id = 513, alias = "Coop_Faruzan", script = "Actor/Npc/TempNPC", pos = "Q1917317_N513", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12940, alias = "Npc12940", script = "Actor/Npc/TempNPC", pos = "Q1917317_N12940", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1917319"] = { }, ["1917320"] = { }, ["1917321"] = { }, ["1917322"] = { }, ["1917323"] = { }, ["1917324"] = { }, ["1917325"] = { npcs = { { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q1917303_N1051", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q1917303_N1050", scene_id = 3, room_id = 0, data_index = 2, }, { id = 4234, alias = "Npc4234", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1917303_N4234", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["1917326"] = { npcs = { { id = 12939, alias = "Npc12939", script = "Actor/Npc/TempNPC", pos = "Q1917306_N12939", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1917327"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1917301"] = { npcs = { { id = 513, alias = "Coop_Faruzan", script = "Actor/Npc/TempNPC", pos = "Q1917004_N513", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q1917004_N1051", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12603, alias = "Npc12603", script = "Actor/Npc/TempNPC", pos = "Q1917303_N4234", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["1917302"] = { npcs = { { id = 513, alias = "Coop_Faruzan", script = "Actor/Npc/TempNPC", pos = "Q1917004_N513", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q1917004_N1051", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12603, alias = "Npc12603", script = "Actor/Npc/TempNPC", pos = "Q1917303_N4234", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["1917303"] = { npcs = { { id = 513, alias = "Coop_Faruzan", script = "Actor/Npc/TempNPC", pos = "Q1917303_N513_01", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q1917303_N1051_01", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q1917303_N1050_01", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12603, alias = "Npc12603", script = "Actor/Npc/TempNPC", pos = "Q1917303_N4234", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["1917304"] = { npcs = { { id = 513, alias = "Coop_Faruzan", script = "Actor/Npc/TempNPC", pos = "Q1917303_N513", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q1917303_N1051", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q1917303_N1050", scene_id = 3, room_id = 0, data_index = 3, }, { id = 4234, alias = "Npc4234", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1917303_N4234", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12603, alias = "Npc12603", script = "Actor/Npc/TempNPC", pos = "Q1917303_N4234", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["1917305"] = { npcs = { { id = 513, alias = "Coop_Faruzan", script = "Actor/Npc/TempNPC", pos = "Q1917305_N513", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q1917304_N1051", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q1917304_N1050", scene_id = 3, room_id = 0, data_index = 3, }, { id = 4234, alias = "Npc4234", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1917303_N4234", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12603, alias = "Npc12603", script = "Actor/Npc/TempNPC", pos = "Q1917303_N4234", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["1917306"] = { npcs = { { id = 513, alias = "Coop_Faruzan", script = "Actor/Npc/TempNPC", pos = "Q1917303_N513", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q1917303_N1051", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q1917303_N1050", scene_id = 3, room_id = 0, data_index = 3, }, { id = 4234, alias = "Npc4234", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1917303_N4234", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12932, alias = "Npc12932", script = "Actor/Npc/TempNPC", pos = "Q1917306_N12932", scene_id = 3, room_id = 0, data_index = 5, }, { id = 12933, alias = "Npc12933", script = "Actor/Npc/TempNPC", pos = "Q1917306_N12933", scene_id = 3, room_id = 0, data_index = 6, }, { id = 12934, alias = "Npc12934", script = "Actor/Npc/TempNPC", pos = "Q1917306_N12934", scene_id = 3, room_id = 0, data_index = 7, }, { id = 12936, alias = "Npc12936", script = "Actor/Npc/TempNPC", pos = "Q1917312_N12936", scene_id = 3, room_id = 0, data_index = 8, }, { id = 12937, alias = "Npc12937", script = "Actor/Npc/TempNPC", pos = "Q1917312_N12937", scene_id = 3, room_id = 0, data_index = 9, }, { id = 12938, alias = "Npc12938", script = "Actor/Npc/TempNPC", pos = "Q1917312_N12938", scene_id = 3, room_id = 0, data_index = 10, }, { id = 12939, alias = "Npc12939", script = "Actor/Npc/TempNPC", pos = "Q1917306_N12939", scene_id = 3, room_id = 0, data_index = 11, }, { id = 12603, alias = "Npc12603", script = "Actor/Npc/TempNPC", pos = "Q1917303_N4234", scene_id = 3, room_id = 0, data_index = 12, }, }, }, ["1917307"] = { npcs = { { id = 513, alias = "Coop_Faruzan", script = "Actor/Npc/TempNPC", pos = "Q1917307_N513", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q1917303_N1051", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q1917303_N1050", scene_id = 3, room_id = 0, data_index = 3, }, { id = 4234, alias = "Npc4234", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1917303_N4234", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12603, alias = "Npc12603", script = "Actor/Npc/TempNPC", pos = "Q1917303_N4234", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["1917308"] = { npcs = { { id = 513, alias = "Coop_Faruzan", script = "Actor/Npc/TempNPC", pos = "Q1917308_N513", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q1917303_N1051", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q1917303_N1050", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12932, alias = "Npc12932", script = "Actor/Npc/TempNPC", pos = "Q1917306_N12932", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12933, alias = "Npc12933", script = "Actor/Npc/TempNPC", pos = "Q1917306_N12933", scene_id = 3, room_id = 0, data_index = 5, }, { id = 12934, alias = "Npc12934", script = "Actor/Npc/TempNPC", pos = "Q1917306_N12934", scene_id = 3, room_id = 0, data_index = 6, }, { id = 12936, alias = "Npc12936", script = "Actor/Npc/TempNPC", pos = "Q1917312_N12936", scene_id = 3, room_id = 0, data_index = 7, }, { id = 12937, alias = "Npc12937", script = "Actor/Npc/TempNPC", pos = "Q1917312_N12937", scene_id = 3, room_id = 0, data_index = 8, }, { id = 12938, alias = "Npc12938", script = "Actor/Npc/TempNPC", pos = "Q1917312_N12938", scene_id = 3, room_id = 0, data_index = 9, }, { id = 12939, alias = "Npc12939", script = "Actor/Npc/TempNPC", pos = "Q1917306_N12939", scene_id = 3, room_id = 0, data_index = 10, }, { id = 12603, alias = "Npc12603", script = "Actor/Npc/TempNPC", pos = "Q1917303_N4234", scene_id = 3, room_id = 0, data_index = 11, }, }, }, ["1917309"] = { npcs = { { id = 513, alias = "Coop_Faruzan", script = "Actor/Npc/TempNPC", pos = "Q1917309_N513", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q1917303_N1051", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q1917303_N1050", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12932, alias = "Npc12932", script = "Actor/Npc/TempNPC", pos = "Q1917306_N12932", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12933, alias = "Npc12933", script = "Actor/Npc/TempNPC", pos = "Q1917306_N12933", scene_id = 3, room_id = 0, data_index = 5, }, { id = 12934, alias = "Npc12934", script = "Actor/Npc/TempNPC", pos = "Q1917306_N12934", scene_id = 3, room_id = 0, data_index = 6, }, { id = 12936, alias = "Npc12936", script = "Actor/Npc/TempNPC", pos = "Q1917312_N12936", scene_id = 3, room_id = 0, data_index = 7, }, { id = 12937, alias = "Npc12937", script = "Actor/Npc/TempNPC", pos = "Q1917312_N12937", scene_id = 3, room_id = 0, data_index = 8, }, { id = 12938, alias = "Npc12938", script = "Actor/Npc/TempNPC", pos = "Q1917312_N12938", scene_id = 3, room_id = 0, data_index = 9, }, { id = 12939, alias = "Npc12939", script = "Actor/Npc/TempNPC", pos = "Q1917306_N12939", scene_id = 3, room_id = 0, data_index = 10, }, { id = 12603, alias = "Npc12603", script = "Actor/Npc/TempNPC", pos = "Q1917303_N4234", scene_id = 3, room_id = 0, data_index = 11, }, }, }, ["1917310"] = { npcs = { { id = 513, alias = "Coop_Faruzan", script = "Actor/Npc/TempNPC", pos = "Q1917310_N513", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q1917303_N1051", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q1917303_N1050", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12932, alias = "Npc12932", script = "Actor/Npc/TempNPC", pos = "Q1917306_N12932", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12933, alias = "Npc12933", script = "Actor/Npc/TempNPC", pos = "Q1917306_N12933", scene_id = 3, room_id = 0, data_index = 5, }, { id = 12934, alias = "Npc12934", script = "Actor/Npc/TempNPC", pos = "Q1917306_N12934", scene_id = 3, room_id = 0, data_index = 6, }, { id = 12936, alias = "Npc12936", script = "Actor/Npc/TempNPC", pos = "Q1917312_N12936", scene_id = 3, room_id = 0, data_index = 7, }, { id = 12937, alias = "Npc12937", script = "Actor/Npc/TempNPC", pos = "Q1917312_N12937", scene_id = 3, room_id = 0, data_index = 8, }, { id = 12938, alias = "Npc12938", script = "Actor/Npc/TempNPC", pos = "Q1917312_N12938", scene_id = 3, room_id = 0, data_index = 9, }, { id = 12939, alias = "Npc12939", script = "Actor/Npc/TempNPC", pos = "Q1917306_N12939", scene_id = 3, room_id = 0, data_index = 10, }, { id = 12603, alias = "Npc12603", script = "Actor/Npc/TempNPC", pos = "Q1917303_N4234", scene_id = 3, room_id = 0, data_index = 11, }, }, }, ["1917311"] = { npcs = { { id = 513, alias = "Coop_Faruzan", script = "Actor/Npc/TempNPC", pos = "Q1917310_N513", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q1917303_N1051", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q1917303_N1050", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12932, alias = "Npc12932", script = "Actor/Npc/TempNPC", pos = "Q1917306_N12932", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12933, alias = "Npc12933", script = "Actor/Npc/TempNPC", pos = "Q1917306_N12933", scene_id = 3, room_id = 0, data_index = 5, }, { id = 12934, alias = "Npc12934", script = "Actor/Npc/TempNPC", pos = "Q1917306_N12934", scene_id = 3, room_id = 0, data_index = 6, }, { id = 12936, alias = "Npc12936", script = "Actor/Npc/TempNPC", pos = "Q1917312_N12936", scene_id = 3, room_id = 0, data_index = 7, }, { id = 12937, alias = "Npc12937", script = "Actor/Npc/TempNPC", pos = "Q1917312_N12937", scene_id = 3, room_id = 0, data_index = 8, }, { id = 12938, alias = "Npc12938", script = "Actor/Npc/TempNPC", pos = "Q1917312_N12938", scene_id = 3, room_id = 0, data_index = 9, }, { id = 12939, alias = "Npc12939", script = "Actor/Npc/TempNPC", pos = "Q1917306_N12939", scene_id = 3, room_id = 0, data_index = 10, }, { id = 12603, alias = "Npc12603", script = "Actor/Npc/TempNPC", pos = "Q1917303_N4234", scene_id = 3, room_id = 0, data_index = 11, }, }, }, ["1917312"] = { npcs = { { id = 513, alias = "Coop_Faruzan", script = "Actor/Npc/TempNPC", pos = "Q1917310_N513", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q1917303_N1051", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q1917303_N1050", scene_id = 3, room_id = 0, data_index = 3, }, { id = 4234, alias = "Npc4234", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1917303_N4234", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12936, alias = "Npc12936", script = "Actor/Npc/TempNPC", pos = "Q1917312_N12936", scene_id = 3, room_id = 0, data_index = 5, }, { id = 12937, alias = "Npc12937", script = "Actor/Npc/TempNPC", pos = "Q1917312_N12937", scene_id = 3, room_id = 0, data_index = 6, }, { id = 12938, alias = "Npc12938", script = "Actor/Npc/TempNPC", pos = "Q1917312_N12938", scene_id = 3, room_id = 0, data_index = 7, }, { id = 12603, alias = "Npc12603", script = "Actor/Npc/TempNPC", pos = "Q1917303_N4234", scene_id = 3, room_id = 0, data_index = 8, }, }, }, ["1917313"] = { npcs = { { id = 513, alias = "Coop_Faruzan", script = "Actor/Npc/TempNPC", pos = "Q1917313_N513", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q1917303_N1051", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q1917303_N1050", scene_id = 3, room_id = 0, data_index = 3, }, { id = 4234, alias = "Npc4234", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1917303_N4234", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12936, alias = "Npc12936", script = "Actor/Npc/TempNPC", pos = "Q1917313_N12936", scene_id = 3, room_id = 0, data_index = 5, }, { id = 12937, alias = "Npc12937", script = "Actor/Npc/TempNPC", pos = "Q1917313_N12937", scene_id = 3, room_id = 0, data_index = 6, }, { id = 12938, alias = "Npc12938", script = "Actor/Npc/TempNPC", pos = "Q1917313_N12938", scene_id = 3, room_id = 0, data_index = 7, }, { id = 12935, alias = "Npc12935", script = "Actor/Npc/TempNPC", pos = "Q1917313_N12935", scene_id = 3, room_id = 0, data_index = 8, }, { id = 12603, alias = "Npc12603", script = "Actor/Npc/TempNPC", pos = "Q1917303_N4234", scene_id = 3, room_id = 0, data_index = 9, }, }, }, ["1917314"] = { npcs = { { id = 513, alias = "Coop_Faruzan", script = "Actor/Npc/TempNPC", pos = "Q1917314_N513", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q1917303_N1051", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q1917303_N1050", scene_id = 3, room_id = 0, data_index = 3, }, { id = 4234, alias = "Npc4234", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1917303_N4234", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12932, alias = "Npc12932", script = "Actor/Npc/TempNPC", pos = "Q1917306_N12932", scene_id = 3, room_id = 0, data_index = 5, }, { id = 12933, alias = "Npc12933", script = "Actor/Npc/TempNPC", pos = "Q1917306_N12933", scene_id = 3, room_id = 0, data_index = 6, }, { id = 12934, alias = "Npc12934", script = "Actor/Npc/TempNPC", pos = "Q1917306_N12934", scene_id = 3, room_id = 0, data_index = 7, }, { id = 12935, alias = "Npc12935", script = "Actor/Npc/TempNPC", pos = "Q1917314_N12935", scene_id = 3, room_id = 0, data_index = 8, }, { id = 12939, alias = "Npc12939", script = "Actor/Npc/TempNPC", pos = "Q1917306_N12939", scene_id = 3, room_id = 0, data_index = 9, }, { id = 12603, alias = "Npc12603", script = "Actor/Npc/TempNPC", pos = "Q1917303_N4234", scene_id = 3, room_id = 0, data_index = 10, }, }, }, ["1917315"] = { npcs = { { id = 513, alias = "Coop_Faruzan", script = "Actor/Npc/TempNPC", pos = "Q1917315_N513", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q1917303_N1051", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q1917303_N1050", scene_id = 3, room_id = 0, data_index = 3, }, { id = 4234, alias = "Npc4234", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1917303_N4234", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12603, alias = "Npc12603", script = "Actor/Npc/TempNPC", pos = "Q1917303_N4234", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["1917316"] = { npcs = { { id = 513, alias = "Coop_Faruzan", script = "Actor/Npc/TempNPC", pos = "Q1917314_N513", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q1917303_N1051", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q1917303_N1050", scene_id = 3, room_id = 0, data_index = 3, }, { id = 4234, alias = "Npc4234", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1917303_N4234", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12932, alias = "Npc12932", script = "Actor/Npc/TempNPC", pos = "Q1917326_N12932", scene_id = 3, room_id = 0, data_index = 5, }, { id = 12933, alias = "Npc12933", script = "Actor/Npc/TempNPC", pos = "Q1917326_N12933", scene_id = 3, room_id = 0, data_index = 6, }, { id = 12934, alias = "Npc12934", script = "Actor/Npc/TempNPC", pos = "Q1917326_N12934", scene_id = 3, room_id = 0, data_index = 7, }, { id = 12935, alias = "Npc12935", script = "Actor/Npc/TempNPC", pos = "Q1917315_N12935", scene_id = 3, room_id = 0, data_index = 8, }, { id = 12939, alias = "Npc12939", script = "Actor/Npc/TempNPC", pos = "Q1917306_N12939", scene_id = 3, room_id = 0, data_index = 9, }, { id = 12603, alias = "Npc12603", script = "Actor/Npc/TempNPC", pos = "Q1917303_N4234", scene_id = 3, room_id = 0, data_index = 10, }, }, }, ["1917317"] = { npcs = { { id = 513, alias = "Coop_Faruzan", script = "Actor/Npc/TempNPC", pos = "Q1917317_N513", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q1917303_N1051", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q1917303_N1050", scene_id = 3, room_id = 0, data_index = 3, }, { id = 4234, alias = "Npc4234", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1917303_N4234", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12932, alias = "Npc12932", script = "Actor/Npc/TempNPC", pos = "Q1917317_N12932", scene_id = 3, room_id = 0, data_index = 5, }, { id = 12933, alias = "Npc12933", script = "Actor/Npc/TempNPC", pos = "Q1917317_N12933", scene_id = 3, room_id = 0, data_index = 6, }, { id = 12934, alias = "Npc12934", script = "Actor/Npc/TempNPC", pos = "Q1917317_N12934", scene_id = 3, room_id = 0, data_index = 7, }, { id = 12935, alias = "Npc12935", script = "Actor/Npc/TempNPC", pos = "Q1917317_N12935", scene_id = 3, room_id = 0, data_index = 8, }, { id = 12939, alias = "Npc12939", script = "Actor/Npc/TempNPC", pos = "Q1917317_N12939", scene_id = 3, room_id = 0, data_index = 9, }, { id = 12940, alias = "Npc12940", script = "Actor/Npc/TempNPC", pos = "Q1917317_N12940", scene_id = 3, room_id = 0, data_index = 10, }, { id = 12603, alias = "Npc12603", script = "Actor/Npc/TempNPC", pos = "Q1917303_N4234", scene_id = 3, room_id = 0, data_index = 11, }, }, }, ["1917318"] = { npcs = { { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q1917303_N1051", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q1917303_N1050", scene_id = 3, room_id = 0, data_index = 2, }, { id = 4234, alias = "Npc4234", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1917303_N4234", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12939, alias = "Npc12939", script = "Actor/Npc/TempNPC", pos = "Q1917318_N12939", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12603, alias = "Npc12603", script = "Actor/Npc/TempNPC", pos = "Q1917303_N4234", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["1917319"] = { npcs = { { id = 513, alias = "Coop_Faruzan", script = "Actor/Npc/TempNPC", pos = "Q1917317_N513", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q1917303_N1051", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q1917303_N1050", scene_id = 3, room_id = 0, data_index = 3, }, { id = 4234, alias = "Npc4234", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1917303_N4234", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12939, alias = "Npc12939", script = "Actor/Npc/TempNPC", pos = "Q1917318_N12939", scene_id = 3, room_id = 0, data_index = 5, }, { id = 12940, alias = "Npc12940", script = "Actor/Npc/TempNPC", pos = "Q1917317_N12940", scene_id = 3, room_id = 0, data_index = 6, }, { id = 12953, alias = "Npc12953", script = "Actor/Npc/TempNPC", pos = "Q1917317_N12953", scene_id = 3, room_id = 0, data_index = 7, }, { id = 12954, alias = "Npc12954", script = "Actor/Npc/TempNPC", pos = "Q1917317_N12954", scene_id = 3, room_id = 0, data_index = 8, }, { id = 12956, alias = "Npc12956", script = "Actor/Npc/TempNPC", pos = "Q1917317_N12956", scene_id = 3, room_id = 0, data_index = 9, }, { id = 12603, alias = "Npc12603", script = "Actor/Npc/TempNPC", pos = "Q1917303_N4234", scene_id = 3, room_id = 0, data_index = 10, }, }, }, ["1917320"] = { npcs = { { id = 513, alias = "Coop_Faruzan", script = "Actor/Npc/TempNPC", pos = "Q1917317_N513", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q1917303_N1051", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q1917303_N1050", scene_id = 3, room_id = 0, data_index = 3, }, { id = 4234, alias = "Npc4234", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1917303_N4234", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12603, alias = "Npc12603", script = "Actor/Npc/TempNPC", pos = "Q1917303_N4234", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["1917321"] = { npcs = { { id = 513, alias = "Coop_Faruzan", script = "Actor/Npc/TempNPC", pos = "Q1917303_N513", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q1917303_N1051", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q1917303_N1050", scene_id = 3, room_id = 0, data_index = 3, }, { id = 4234, alias = "Npc4234", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1917303_N4234", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12603, alias = "Npc12603", script = "Actor/Npc/TempNPC", pos = "Q1917303_N4234", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["1917322"] = { npcs = { { id = 513, alias = "Coop_Faruzan", script = "Actor/Npc/TempNPC", pos = "Q1917303_N513", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q1917303_N1051", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q1917303_N1050", scene_id = 3, room_id = 0, data_index = 3, }, { id = 4234, alias = "Npc4234", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1917303_N4234", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12603, alias = "Npc12603", script = "Actor/Npc/TempNPC", pos = "Q1917303_N4234", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["1917323"] = { npcs = { { id = 513, alias = "Coop_Faruzan", script = "Actor/Npc/TempNPC", pos = "Q1917303_N513", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q1917303_N1051", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q1917303_N1050", scene_id = 3, room_id = 0, data_index = 3, }, { id = 4234, alias = "Npc4234", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1917303_N4234", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12603, alias = "Npc12603", script = "Actor/Npc/TempNPC", pos = "Q1917303_N4234", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["1917324"] = { npcs = { { id = 513, alias = "Coop_Faruzan", script = "Actor/Npc/TempNPC", pos = "Q1917303_N513", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q1917303_N1051", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q1917303_N1050", scene_id = 3, room_id = 0, data_index = 3, }, { id = 4234, alias = "Npc4234", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1917303_N4234", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12603, alias = "Npc12603", script = "Actor/Npc/TempNPC", pos = "Q1917303_N4234", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["1917325"] = { npcs = { { id = 513, alias = "Coop_Faruzan", script = "Actor/Npc/TempNPC", pos = "Q1917325_N513", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12603, alias = "Npc12603", script = "Actor/Npc/TempNPC", pos = "Q1917303_N4234", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1917326"] = { npcs = { { id = 513, alias = "Coop_Faruzan", script = "Actor/Npc/TempNPC", pos = "Q1917314_N513", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q1917303_N1051", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q1917303_N1050", scene_id = 3, room_id = 0, data_index = 3, }, { id = 4234, alias = "Npc4234", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1917303_N4234", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12932, alias = "Npc12932", script = "Actor/Npc/TempNPC", pos = "Q1917326_N12932", scene_id = 3, room_id = 0, data_index = 5, }, { id = 12933, alias = "Npc12933", script = "Actor/Npc/TempNPC", pos = "Q1917326_N12933", scene_id = 3, room_id = 0, data_index = 6, }, { id = 12934, alias = "Npc12934", script = "Actor/Npc/TempNPC", pos = "Q1917326_N12934", scene_id = 3, room_id = 0, data_index = 7, }, { id = 12935, alias = "Npc12935", script = "Actor/Npc/TempNPC", pos = "Q1917315_N12935", scene_id = 3, room_id = 0, data_index = 8, }, { id = 12603, alias = "Npc12603", script = "Actor/Npc/TempNPC", pos = "Q1917303_N4234", scene_id = 3, room_id = 0, data_index = 9, }, }, }, ["1917327"] = { npcs = { { id = 513, alias = "Coop_Faruzan", script = "Actor/Npc/TempNPC", pos = "Q1917314_N513", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q1917303_N1051", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q1917303_N1050", scene_id = 3, room_id = 0, data_index = 3, }, { id = 4234, alias = "Npc4234", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1917303_N4234", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12932, alias = "Npc12932", script = "Actor/Npc/TempNPC", pos = "Q1917316_N12932", scene_id = 3, room_id = 0, data_index = 5, }, { id = 12933, alias = "Npc12933", script = "Actor/Npc/TempNPC", pos = "Q1917316_N12933", scene_id = 3, room_id = 0, data_index = 6, }, { id = 12934, alias = "Npc12934", script = "Actor/Npc/TempNPC", pos = "Q1917316_N12934", scene_id = 3, room_id = 0, data_index = 7, }, { id = 12935, alias = "Npc12935", script = "Actor/Npc/TempNPC", pos = "Q1917316_N12935", scene_id = 3, room_id = 0, data_index = 8, }, { id = 12939, alias = "Npc12939", script = "Actor/Npc/TempNPC", pos = "Q1917316_N12939", scene_id = 3, room_id = 0, data_index = 9, }, { id = 12603, alias = "Npc12603", script = "Actor/Npc/TempNPC", pos = "Q1917303_N4234", scene_id = 3, room_id = 0, data_index = 10, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q21033ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q21033ShareConfig.lua new file mode 100644 index 00000000..458381d6 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q21033ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 21033 sub_ids = { 2103301, 2103302, 2103303, 2103304, 2103305, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = { { "133106031", "1", }, { "133106031", "1", }, }, QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM = { { "120162", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["2103301"] = { }, ["2103302"] = { npcs = { { id = 2016, alias = "Npc2016", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q101203Lanjie", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2103303"] = { npcs = { { id = 2016, alias = "Npc2016", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q101203Lanjie", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2103304"] = { npcs = { { id = 2016, alias = "Npc2016", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q101203Lanjie", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2103305"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["2103301"] = { npcs = { { id = 2016, alias = "Npc2016", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q101203Lanjie", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2103302"] = { }, ["2103303"] = { }, ["2103304"] = { }, ["2103305"] = { npcs = { { id = 1005, alias = "Paimon", script = "Actor/Quest/Q352/Paimon", pos = "Q2103302", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q21034ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q21034ShareConfig.lua new file mode 100644 index 00000000..f58f7905 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q21034ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 21034 sub_ids = { 2103401, 2103402, 2103403, 2103404, 2103405, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = { { "133107188", "0", }, { "133107180", "0", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["2103401"] = { }, ["2103402"] = { }, ["2103403"] = { }, ["2103404"] = { }, ["2103405"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["2103401"] = { npcs = { { id = 2016, alias = "Npc2016", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2103401", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2103402"] = { npcs = { { id = 2016, alias = "Npc2016", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2103402", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2103403"] = { npcs = { { id = 2016, alias = "Npc2016", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2103403", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2103404"] = { npcs = { { id = 2016, alias = "Npc2016", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2103402", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2103405"] = { npcs = { { id = 2016, alias = "Npc2016", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2103403", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q21035ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q21035ShareConfig.lua new file mode 100644 index 00000000..45e4a834 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q21035ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 21035 sub_ids = { 2103501, 2103502, 2103503, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["2103501"] = { }, ["2103502"] = { }, ["2103503"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["2103501"] = { npcs = { { id = 2400, alias = "Npc2400", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2103501_Sunyu", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2103502"] = { }, ["2103503"] = { npcs = { { id = 2400, alias = "Npc2400", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2103503", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q21036ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q21036ShareConfig.lua new file mode 100644 index 00000000..d7791e12 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q21036ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 21036 sub_ids = { 2103601, 2103602, 2103603, 2103604, 2103605, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["2103601"] = { }, ["2103602"] = { }, ["2103603"] = { }, ["2103604"] = { }, ["2103605"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["2103601"] = { npcs = { { id = 2400, alias = "Npc2400", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2103601", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2103602"] = { }, ["2103603"] = { }, ["2103604"] = { npcs = { { id = 2400, alias = "Npc2400", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2103602", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2103605"] = { npcs = { { id = 2400, alias = "Npc2400", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2103605", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q21037ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q21037ShareConfig.lua new file mode 100644 index 00000000..804839e4 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q21037ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 21037 sub_ids = { 2103701, 2103703, 2103704, 2103705, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_DEL_PACK_ITEM = { { "120179", "1", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["2103701"] = { }, ["2103703"] = { npcs = { { id = 2400, alias = "Npc2400", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2103701", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2103704"] = { npcs = { { id = 2418, alias = "Npc2418", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q21037_xiaoshimei", scene_id = 3, room_id = 0, data_index = 1, }, { id = 2079, alias = "Npc2079", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q21037_zhiruo", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2103705"] = { npcs = { { id = 2418, alias = "Npc2418", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q21037_xiaoshimei", scene_id = 3, room_id = 0, data_index = 1, }, { id = 2079, alias = "Npc2079", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q21037_zhiruo", scene_id = 3, room_id = 0, data_index = 2, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["2103701"] = { npcs = { { id = 2400, alias = "Npc2400", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2103701", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2103703"] = { npcs = { { id = 2418, alias = "Npc2418", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q21037_xiaoshimei", scene_id = 3, room_id = 0, data_index = 1, }, { id = 2079, alias = "Npc2079", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q21037_zhiruo", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2103704"] = { npcs = { { id = 2400, alias = "Npc2400", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2103701", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2103705"] = { npcs = { { id = 2400, alias = "Npc2400", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2103701", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q21038ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q21038ShareConfig.lua new file mode 100644 index 00000000..df02a5d9 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q21038ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 21038 sub_ids = { 2103801, 2103802, 2103803, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["2103801"] = { }, ["2103802"] = { npcs = { { id = 2400, alias = "Npc2400", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q21038_SUNYU", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2103803"] = { npcs = { { id = 2400, alias = "Npc2400", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q21038_SUNYU", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["2103801"] = { npcs = { { id = 2400, alias = "Npc2400", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q21038_SUNYU", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2103802"] = { npcs = { { id = 13057, alias = "Npc13057", script = "Actor/Npc/TempNPC", pos = "Q21038_TAKEPHOTO", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2103803"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q23011ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q23011ShareConfig.lua index 337ebfad..35cce1b4 100644 --- a/gdconf/game_data_config/lua/quest/Q23011ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q23011ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 23011 sub_ids = { 2301101, 2301102, 2301107, 2301103, 2301104, 2301105, 2301106, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = { { "133302177", "", }, { "133302178", "", }, }, QUEST_EXEC_DEL_PACK_ITEM = { { "101965", "1", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["2301101"] = { }, ["2301102"] = { npcs = { { id = 1517, alias = "Npc1517", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2303201_N1517", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2301103"] = { }, ["2301104"] = { npcs = { { id = 1517, alias = "Npc1517", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2303201_N1517", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4052, alias = "Npc4052", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q23032_N4052", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2301105"] = { npcs = { { id = 1517, alias = "Npc1517", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2303201_N1517", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4052, alias = "Npc4052", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q23032_N4052", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2301106"] = { npcs = { { id = 1517, alias = "Npc1517", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2303201_N1517", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["2301101"] = { npcs = { { id = 1517, alias = "Npc1517", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2303201_N1517", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2301102"] = { npcs = { { id = 4052, alias = "Npc4052", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q23032_N4052", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2301103"] = { npcs = { { id = 1517, alias = "Npc1517", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2303201_N1517", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4052, alias = "Npc4052", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q23032_N4052", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2301104"] = { }, ["2301105"] = { }, ["2301106"] = { }, ["2301107"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q23033ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q23033ShareConfig.lua index 08bfcfdf..c042a5c2 100644 --- a/gdconf/game_data_config/lua/quest/Q23033ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q23033ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 23033 sub_ids = { 2303311, 2303301, 2303302, 2303303, 2303304, 2303305, 2303306, 2303307, 2303308, 2303309, 2303310, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = { { "133302228", "0", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["2303301"] = { }, ["2303302"] = { npcs = { { id = 12717, alias = "Npc12717", script = "Actor/Npc/TempNPC", pos = "Q2303301_N12717", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2303304"] = { }, ["2303305"] = { npcs = { { id = 12717, alias = "Npc12717", script = "Actor/Npc/TempNPC", pos = "Q2303305_N12717", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2303306"] = { }, ["2303307"] = { npcs = { { id = 12717, alias = "Npc12717", script = "Actor/Npc/TempNPC", pos = "Q2303301_N12717", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2303309"] = { }, ["2303310"] = { npcs = { { id = 12717, alias = "Npc12717", script = "Actor/Npc/TempNPC", pos = "Q2303309_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, gadgets = { { id = 70710787, alias = "Gadget70710787", pos = "Q2303310_guide_1977", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["2303301"] = { npcs = { { id = 12717, alias = "Npc12717", script = "Actor/Npc/TempNPC", pos = "Q2303301_N12717", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2303302"] = { }, ["2303303"] = { npcs = { { id = 12717, alias = "Npc12717", script = "Actor/Npc/TempNPC", pos = "Q2303302_N12717", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2303304"] = { npcs = { { id = 12717, alias = "Npc12717", script = "Actor/Npc/TempNPC", pos = "Q2303305_N12717", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2303305"] = { }, ["2303306"] = { npcs = { { id = 12717, alias = "Npc12717", script = "Actor/Npc/TempNPC", pos = "Q2303301_N12717", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2303307"] = { }, ["2303308"] = { npcs = { { id = 12717, alias = "Npc12717", script = "Actor/Npc/TempNPC", pos = "Q2303308_N12717_1806", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2303309"] = { npcs = { { id = 12717, alias = "Npc12717", script = "Actor/Npc/TempNPC", pos = "Q2303309_guide", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12130, alias = "Npc12130", script = "Actor/Npc/TempNPC", pos = "Q2303309_guide", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1025, alias = "Npc1025", script = "Actor/Npc/TempNPC", pos = "Q2303309_N12130", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1026, alias = "Npc1026", script = "Actor/Npc/TempNPC", pos = "Q2303309_N12130", scene_id = 3, room_id = 0, data_index = 4, }, }, gadgets = { { id = 70710787, alias = "Gadget70710787", pos = "Q2303310_guide_1977", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2303310"] = { }, ["2303311"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q23034ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q23034ShareConfig.lua index 9ae43693..2ca7c5d8 100644 --- a/gdconf/game_data_config/lua/quest/Q23034ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q23034ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 23034 sub_ids = { 2303401, 2303402, 2303403, 2303404, 2303405, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["2303401"] = { }, ["2303402"] = { }, ["2303403"] = { npcs = { { id = 20657, alias = "Npc20657", script = "Actor/Npc/TempNPC", pos = "Q2303403_N20657", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20658, alias = "Npc20658", script = "Actor/Npc/TempNPC", pos = "Q2303403_N20658", scene_id = 3, room_id = 0, data_index = 2, }, { id = 4042, alias = "Npc4042", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2301501_N4042", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["2303404"] = { npcs = { { id = 20657, alias = "Npc20657", script = "Actor/Npc/TempNPC", pos = "Q2303403_N20657", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20658, alias = "Npc20658", script = "Actor/Npc/TempNPC", pos = "Q2303403_N20658", scene_id = 3, room_id = 0, data_index = 2, }, { id = 4042, alias = "Npc4042", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2301501_N4042", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["2303405"] = { npcs = { { id = 4042, alias = "Npc4042", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2301501_N4042", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["2303401"] = { npcs = { { id = 20657, alias = "Npc20657", script = "Actor/Npc/TempNPC", pos = "Q2301701_N20657", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20658, alias = "Npc20658", script = "Actor/Npc/TempNPC", pos = "Q2301701_N20658", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2303402"] = { npcs = { { id = 20657, alias = "Npc20657", script = "Actor/Npc/TempNPC", pos = "Q2301501_N20657", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20658, alias = "Npc20658", script = "Actor/Npc/TempNPC", pos = "Q2301501_N20658", scene_id = 3, room_id = 0, data_index = 2, }, { id = 4042, alias = "Npc4042", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2301501_N4042", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["2303403"] = { }, ["2303404"] = { }, ["2303405"] = { npcs = { { id = 20657, alias = "Npc20657", script = "Actor/Npc/TempNPC", pos = "Q2301701_N20657", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20658, alias = "Npc20658", script = "Actor/Npc/TempNPC", pos = "Q2301701_N20658", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12700, alias = "Npc12700", script = "Actor/Npc/TempNPC", pos = "Q2301701_N12700", scene_id = 3, room_id = 0, data_index = 3, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q23035ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q23035ShareConfig.lua index 1696ad3d..101b34b3 100644 --- a/gdconf/game_data_config/lua/quest/Q23035ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q23035ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 23035 sub_ids = { 2303501, 2303502, 2303503, 2303504, 2303505, 2303506, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["2303501"] = { npcs = { { id = 12717, alias = "Npc12717", script = "Actor/Npc/TempNPC", pos = "Q2303501_N12717", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2303503"] = { npcs = { { id = 12717, alias = "Npc12717", script = "Actor/Npc/TempNPC", pos = "Q2303502_N12717_Cyno", scene_id = 1074, room_id = 1, data_index = 1, }, { id = 1058, alias = "Npc1058", script = "Actor/Npc/TempNPC", pos = "Q2303502_N1058", scene_id = 1074, room_id = 1, data_index = 2, }, }, }, ["2303504"] = { npcs = { { id = 12717, alias = "Npc12717", script = "Actor/Npc/TempNPC", pos = "Q2303502_N12717_Cyno", scene_id = 1074, room_id = 1, data_index = 1, }, { id = 1058, alias = "Npc1058", script = "Actor/Npc/TempNPC", pos = "Q2303502_N1058", scene_id = 1074, room_id = 1, data_index = 2, }, }, gadgets = { { id = 70710787, alias = "Gadget70710787", pos = "Q2303505_cameraspot", scene_id = 1074, room_id = 1, data_index = 1, }, }, }, ["2303506"] = { npcs = { { id = 12717, alias = "Npc12717", script = "Actor/Npc/TempNPC", pos = "Q2303505_camera", scene_id = 1074, room_id = 1, data_index = 1, }, { id = 1058, alias = "Npc1058", script = "Actor/Npc/TempNPC", pos = "Q2303505_CynoCam", scene_id = 1074, room_id = 1, data_index = 2, }, }, }, ["2303505"] = { npcs = { { id = 1058, alias = "Npc1058", script = "Actor/Npc/TempNPC", pos = "Q2303502_N1058", scene_id = 1074, room_id = 1, data_index = 1, }, { id = 12130, alias = "Npc12130", script = "Actor/Npc/TempNPC", pos = "Q2303505_Camera_1074", scene_id = 1074, room_id = 1, data_index = 2, }, }, gadgets = { { id = 70710787, alias = "Gadget70710787", pos = "Q2303505_cameraspot", scene_id = 1074, room_id = 1, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["2303501"] = { npcs = { { id = 12717, alias = "Npc12717", script = "Actor/Npc/TempNPC", pos = "Q2303501_N12717", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2303502"] = { npcs = { { id = 12717, alias = "Npc12717", script = "Actor/Npc/TempNPC", pos = "Q2303502_N12717_Cyno", scene_id = 1074, room_id = 1, data_index = 1, }, { id = 1058, alias = "Npc1058", script = "Actor/Npc/TempNPC", pos = "Q2303506_Player", scene_id = 1074, room_id = 1, data_index = 2, }, }, }, ["2303503"] = { npcs = { { id = 12717, alias = "Npc12717", script = "Actor/Npc/TempNPC", pos = "Q2303502_N12717_Cyno", scene_id = 1074, room_id = 1, data_index = 1, }, { id = 1058, alias = "Npc1058", script = "Actor/Npc/TempNPC", pos = "Q2303502_N1058", scene_id = 1074, room_id = 1, data_index = 2, }, }, gadgets = { { id = 70710787, alias = "Gadget70710787", pos = "Q2303505_cameraspot", scene_id = 1074, room_id = 1, data_index = 1, }, }, }, ["2303504"] = { gadgets = { { id = 70710787, alias = "Gadget70710787", pos = "Q2303505_cameraspot", scene_id = 1074, room_id = 1, data_index = 1, }, }, }, ["2303505"] = { npcs = { { id = 12717, alias = "Npc12717", script = "Actor/Npc/TempNPC", pos = "Q2303502_N12717_Cyno", scene_id = 1074, room_id = 1, data_index = 1, }, { id = 12130, alias = "Npc12130", script = "Actor/Npc/TempNPC", pos = "Q2303505_Camera_1074", scene_id = 1074, room_id = 1, data_index = 2, }, }, gadgets = { { id = 70710787, alias = "Gadget70710787", pos = "Q2303505_cameraspot", scene_id = 1074, room_id = 1, data_index = 1, }, }, }, ["2303506"] = { npcs = { { id = 12717, alias = "Npc12717", script = "Actor/Npc/TempNPC", pos = "Q2303505_camera", scene_id = 1074, room_id = 1, data_index = 1, }, { id = 1058, alias = "Npc1058", script = "Actor/Npc/TempNPC", pos = "Q2303505_CynoCam", scene_id = 1074, room_id = 1, data_index = 2, }, { id = 12717, alias = "Npc12717", script = "Actor/Npc/TempNPC", pos = "Fuben_sit", scene_id = 1074, room_id = 1, data_index = 3, }, { id = 1058, alias = "Npc1058", script = "Actor/Npc/TempNPC", pos = "Cyno_sit", scene_id = 1074, room_id = 1, data_index = 4, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q23037ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q23037ShareConfig.lua index c236743f..0bc3d049 100644 --- a/gdconf/game_data_config/lua/quest/Q23037ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q23037ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 23037 sub_ids = { 2303701, 2303702, 2303703, 2303704, 2303706, 2303707, 2303708, 2303709, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM = { { "120052", }, { "120053", }, { "120054", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["2303701"] = { }, ["2303702"] = { npcs = { { id = 4412, alias = "Npc4412", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2303701_N4412", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2303703"] = { npcs = { { id = 4412, alias = "Npc4412", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2303701_N4412", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2303704"] = { npcs = { { id = 4412, alias = "Npc4412", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2303701_N4412", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2303706"] = { npcs = { { id = 4412, alias = "Npc4412", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2303701_N4412", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2303707"] = { npcs = { { id = 4412, alias = "Npc4412", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2303701_N4412", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2303708"] = { npcs = { { id = 4412, alias = "Npc4412", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2303701_N4412", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2303709"] = { npcs = { { id = 4412, alias = "Npc4412", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2303701_N4412", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["2303701"] = { npcs = { { id = 4412, alias = "Npc4412", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2303701_N4412", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2303702"] = { npcs = { { id = 4071, alias = "Npc4071", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2303702_N4071", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2303703"] = { npcs = { { id = 4071, alias = "Npc4071", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2303702_N4071", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2303704"] = { npcs = { { id = 4071, alias = "Npc4071", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2303702_N4071", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2303706"] = { }, ["2303707"] = { }, ["2303708"] = { }, ["2303709"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q23038ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q23038ShareConfig.lua index d29a05e0..c453cb18 100644 --- a/gdconf/game_data_config/lua/quest/Q23038ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q23038ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 23038 sub_ids = { 2303801, 2303802, 2303803, 2303804, 2303805, 2303806, 2303807, 2303808, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM = { { "120056", }, }, QUEST_EXEC_DEACTIVE_ITEM_GIVING = { { "2303805", }, { "2303807", }, { "2303809", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["2303801"] = { }, ["2303802"] = { npcs = { { id = 4412, alias = "Npc4412", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2303801_N4412", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4071, alias = "Npc4071", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2303702_N4071", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2303803"] = { npcs = { { id = 4412, alias = "Npc4412", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2303801_N4412", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4071, alias = "Npc4071", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2303702_N4071", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2303804"] = { npcs = { { id = 4412, alias = "Npc4412", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2303801_N4412", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4071, alias = "Npc4071", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2303702_N4071", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2303805"] = { npcs = { { id = 4412, alias = "Npc4412", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2303801_N4412", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4071, alias = "Npc4071", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2303702_N4071", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2303806"] = { npcs = { { id = 4412, alias = "Npc4412", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2303801_N4412", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4071, alias = "Npc4071", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2303702_N4071", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2303807"] = { npcs = { { id = 4412, alias = "Npc4412", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2303801_N4412", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4071, alias = "Npc4071", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2303702_N4071", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2303808"] = { npcs = { { id = 4412, alias = "Npc4412", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2303801_N4412", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["2303801"] = { npcs = { { id = 4412, alias = "Npc4412", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2303801_N4412", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4071, alias = "Npc4071", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2303702_N4071", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2303802"] = { }, ["2303803"] = { }, ["2303804"] = { }, ["2303805"] = { }, ["2303806"] = { }, ["2303807"] = { }, ["2303808"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q23039ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q23039ShareConfig.lua index 7ef81c6a..642449a5 100644 --- a/gdconf/game_data_config/lua/quest/Q23039ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q23039ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 23039 sub_ids = { 2303901, 2303902, 2303903, 2303904, 2303905, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = { { "133308064", "", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["2303901"] = { }, ["2303904"] = { npcs = { { id = 4422, alias = "Npc4422", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q23039_BoyA_Ending", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4423, alias = "Npc4423", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q23039_RacingEnd", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2303905"] = { npcs = { { id = 4422, alias = "Npc4422", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q23039_BoyA_Ending", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4423, alias = "Npc4423", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q23039_RacingEnd", scene_id = 3, room_id = 0, data_index = 2, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["2303901"] = { npcs = { { id = 4422, alias = "Npc4422", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q23039_BoyA", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4423, alias = "Npc4423", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q23039_BoyB", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2303902"] = { npcs = { { id = 4422, alias = "Npc4422", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q23039_BoyA_Ending", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4423, alias = "Npc4423", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q23039_BoyB_Start", scene_id = 3, room_id = 0, data_index = 2, }, }, transmit_points = { { point_id = 1, scene_id = 3, pos = "Q23039_Player_Start", }, }, }, ["2303903"] = { }, ["2303904"] = { }, ["2303905"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q23040ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q23040ShareConfig.lua index f44ab34b..e19bf8a5 100644 --- a/gdconf/game_data_config/lua/quest/Q23040ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q23040ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 23040 sub_ids = { 2304001, 2304002, 2304003, 2304004, 2304005, 2304006, 2304007, 2304008, 2304009, 2304010, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = { { "133308060", "", }, { "133308061", "", }, { "133308070", "", }, { "133308696", "", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["2304002"] = { }, ["2304003"] = { npcs = { { id = 4421, alias = "Npc4421", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2304002_N4421", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2304004"] = { npcs = { { id = 4421, alias = "Npc4421", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2304002_N4421", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2304005"] = { }, ["2304006"] = { npcs = { { id = 4421, alias = "Npc4421", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2304002_N4421", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2304007"] = { npcs = { { id = 4421, alias = "Npc4421", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2304002_N4421", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2304008"] = { }, ["2304009"] = { npcs = { { id = 4421, alias = "Npc4421", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2304002_N4421", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2304010"] = { npcs = { { id = 4421, alias = "Npc4421", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2304002_N4421", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["2304001"] = { }, ["2304002"] = { npcs = { { id = 4421, alias = "Npc4421", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2304002_N4421", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2304003"] = { }, ["2304004"] = { }, ["2304005"] = { npcs = { { id = 4421, alias = "Npc4421", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2304002_N4421", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2304006"] = { }, ["2304007"] = { }, ["2304008"] = { npcs = { { id = 4421, alias = "Npc4421", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2304002_N4421", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2304009"] = { }, ["2304010"] = { npcs = { { id = 4420, alias = "Npc4420", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2304010_N4420", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q23041ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q23041ShareConfig.lua index 22ebddb6..139adafe 100644 --- a/gdconf/game_data_config/lua/quest/Q23041ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q23041ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 23041 sub_ids = { 2304101, 2304118, 2304102, 2304103, 2304105, 2304117, 2304116, 2304111, 2304113, 2304112, 2304106, 2304107, 2304109, 2304110, 2304114, 2304115, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = { { "133308082", "", }, { "133308068", "", }, }, QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM = { { "120061", }, }, QUEST_EXEC_DEACTIVE_ITEM_GIVING = { { "2304109", }, { "2304114", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["2304101"] = { }, ["2304102"] = { npcs = { { id = 4404, alias = "Npc4404", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q23041_N4404", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4405, alias = "Npc4405", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q73233_N4405", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2304103"] = { npcs = { { id = 4404, alias = "Npc4404", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q23041_N4404", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4405, alias = "Npc4405", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q73233_N4405", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2304105"] = { npcs = { { id = 4404, alias = "Npc4404", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q23041_N4404", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4405, alias = "Npc4405", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q73233_N4405", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2304106"] = { npcs = { { id = 4404, alias = "Npc4404", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q23041_N4404", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4405, alias = "Npc4405", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q73233_N4405", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2304107"] = { npcs = { { id = 4404, alias = "Npc4404", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q23041_N4404", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4405, alias = "Npc4405", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q73233_N4405", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2304109"] = { npcs = { { id = 4404, alias = "Npc4404", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q23041_N4404", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4405, alias = "Npc4405", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q73233_N4405", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2304110"] = { npcs = { { id = 4404, alias = "Npc4404", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q23041_N4404", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4405, alias = "Npc4405", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q73233_N4405", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2304112"] = { npcs = { { id = 4404, alias = "Npc4404", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q23041_N4404", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4405, alias = "Npc4405", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q73233_N4405", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2304113"] = { npcs = { { id = 4404, alias = "Npc4404", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q23041_N4404", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4405, alias = "Npc4405", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q73233_N4405", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2304114"] = { npcs = { { id = 4404, alias = "Npc4404", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q23041_N4404", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4405, alias = "Npc4405", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q73233_N4405", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2304115"] = { npcs = { { id = 4404, alias = "Npc4404", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q23041_N4404", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4405, alias = "Npc4405", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q73233_N4405", scene_id = 3, room_id = 0, data_index = 2, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["2304101"] = { npcs = { { id = 4404, alias = "Npc4404", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q23041_N4404", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4405, alias = "Npc4405", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q73233_N4405", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2304102"] = { }, ["2304103"] = { }, ["2304105"] = { }, ["2304106"] = { npcs = { { id = 12899, alias = "Npc12899", script = "Actor/Npc/TempNPC", pos = "Q23041_N12899_3", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2304107"] = { npcs = { { id = 12899, alias = "Npc12899", script = "Actor/Npc/TempNPC", pos = "Q23041_N12899_1", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12899, alias = "Npc12899", script = "Actor/Npc/TempNPC", pos = "Q23041_N12899_2", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12899, alias = "Npc12899", script = "Actor/Npc/TempNPC", pos = "Q23041_N12899_3", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["2304109"] = { }, ["2304110"] = { }, ["2304111"] = { }, ["2304112"] = { npcs = { { id = 12899, alias = "Npc12899", script = "Actor/Npc/TempNPC", pos = "Q23041_N12899_2", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2304113"] = { npcs = { { id = 12899, alias = "Npc12899", script = "Actor/Npc/TempNPC", pos = "Q23041_N12899_1", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2304114"] = { }, ["2304115"] = { }, ["2304116"] = { }, ["2304117"] = { }, ["2304118"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q23042ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q23042ShareConfig.lua index ef503340..06e0af09 100644 --- a/gdconf/game_data_config/lua/quest/Q23042ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q23042ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 23042 sub_ids = { 2304201, 2304202, 2304203, 2304204, 2304205, 2304206, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM = { { "120066", }, }, QUEST_EXEC_DEACTIVE_ITEM_GIVING = { { "2304204", }, }, QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = { { "133308121", "", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["2304201"] = { }, ["2304202"] = { npcs = { { id = 4404, alias = "Npc4404", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q23041_N4404", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4405, alias = "Npc4405", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q73233_N4405", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2304203"] = { npcs = { { id = 4404, alias = "Npc4404", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q23041_N4404", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4405, alias = "Npc4405", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q73233_N4405", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2304204"] = { npcs = { { id = 4404, alias = "Npc4404", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q23041_N4404", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4405, alias = "Npc4405", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q73233_N4405", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2304205"] = { npcs = { { id = 4404, alias = "Npc4404", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q23041_N4404", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4405, alias = "Npc4405", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q73233_N4405", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2304206"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["2304201"] = { npcs = { { id = 4404, alias = "Npc4404", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q23041_N4404", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4405, alias = "Npc4405", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q73233_N4405", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2304202"] = { npcs = { { id = 4406, alias = "Npc4406", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q73233_N4406", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2304203"] = { }, ["2304204"] = { }, ["2304205"] = { }, ["2304206"] = { npcs = { { id = 4404, alias = "Npc4404", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q73233_N4404", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4405, alias = "Npc4405", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q73233_N4405", scene_id = 3, room_id = 0, data_index = 2, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q23043ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q23043ShareConfig.lua index 86a958a7..dc48446f 100644 --- a/gdconf/game_data_config/lua/quest/Q23043ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q23043ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 23043 sub_ids = { 2304306, 2304301, 2304302, 2304303, 2304304, 2304312, 2304313, 2304305, 2304316, 2304307, 2304308, 2304309, 2304310, 2304314, 2304315, 2304311, 2304317, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM = { { "120118", }, { "120119", }, { "120121", }, { "120120", }, { "120122", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["2304301"] = { }, ["2304302"] = { }, ["2304305"] = { }, ["2304306"] = { }, ["2304307"] = { }, ["2304308"] = { }, ["2304311"] = { }, ["2304312"] = { }, ["2304313"] = { }, ["2304314"] = { }, ["2304315"] = { }, ["2304316"] = { }, ["2304317"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["2304301"] = { }, ["2304302"] = { }, ["2304303"] = { }, ["2304304"] = { }, ["2304305"] = { }, ["2304306"] = { }, ["2304307"] = { }, ["2304308"] = { }, ["2304309"] = { }, ["2304310"] = { }, ["2304311"] = { }, ["2304312"] = { }, ["2304313"] = { }, ["2304314"] = { }, ["2304315"] = { }, ["2304316"] = { }, ["2304317"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q3022ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q3022ShareConfig.lua index ae433184..6702f350 100644 --- a/gdconf/game_data_config/lua/quest/Q3022ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q3022ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 3022 sub_ids = { 302201, 302202, 302203, 302204, 302225, 302205, 302206, 302207, 302233, 302208, 302237, 302243, 302244, 302209, 302231, 302232, 302210, 302235, 302239, 302247, 302248, 302226, 302211, 302212, 302213, 302214, 302236, 302246, 302227, 302215, 302238, 302245, 302228, 302216, 302217, 302224, 302229, 302219, 302218, 302220, 302230, 302221, 302234, 302240, 302222, 302223, 302242, 302241, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["302201"] = { }, ["302202"] = { }, ["302203"] = { }, ["302204"] = { }, ["302205"] = { }, ["302206"] = { }, ["302207"] = { }, ["302208"] = { avatar = { offline_dungeon_id = 1162, scene_id = 20162, pos = "Q302208_N10000005", }, }, ["302209"] = { }, ["302210"] = { }, ["302211"] = { }, ["302212"] = { npcs = { { id = 12653, alias = "Npc12653", script = "Actor/Npc/TempNPC", pos = "Q302212_N12653", scene_id = 51007, room_id = 1, data_index = 1, }, { id = 12828, alias = "Npc12828", script = "Actor/Npc/TempNPC", pos = "CS_Figurant_N12829", scene_id = 51007, room_id = 1, data_index = 2, }, { id = 12829, alias = "Npc12829", script = "Actor/Npc/TempNPC", pos = "CS_Figurant_N12828", scene_id = 51007, room_id = 1, data_index = 3, }, { id = 12830, alias = "Npc12830", script = "Actor/Npc/TempNPC", pos = "CS_Figurant_N12830", scene_id = 51007, room_id = 1, data_index = 4, }, { id = 12831, alias = "Npc12831", script = "Actor/Npc/TempNPC", pos = "CS_Figurant_N12831", scene_id = 51007, room_id = 1, data_index = 5, }, { id = 12874, alias = "Npc12874", script = "Actor/Npc/TempNPC", pos = "CS_Figurant_N12874", scene_id = 51007, room_id = 1, data_index = 6, }, { id = 12875, alias = "Npc12875", script = "Actor/Npc/TempNPC", pos = "CS_Figurant_N12875", scene_id = 51007, room_id = 1, data_index = 7, }, { id = 12876, alias = "Npc12876", script = "Actor/Npc/TempNPC", pos = "CS_Figurant_N12876", scene_id = 51007, room_id = 1, data_index = 8, }, { id = 12882, alias = "Npc12882", script = "Actor/Npc/TempNPC", pos = "CS_Figurant_N4096", scene_id = 51007, room_id = 1, data_index = 9, }, { id = 12883, alias = "Npc12883", script = "Actor/Npc/TempNPC", pos = "CS_Figurant_N4082", scene_id = 51007, room_id = 1, data_index = 10, }, { id = 12884, alias = "Npc12884", script = "Actor/Npc/TempNPC", pos = "CS_Figurant_N4081", scene_id = 51007, room_id = 1, data_index = 11, }, { id = 12885, alias = "Npc12885", script = "Actor/Npc/TempNPC", pos = "CS_Figurant_N4083", scene_id = 51007, room_id = 1, data_index = 12, }, { id = 12812, alias = "Npc12812", script = "Actor/Npc/TempNPC", pos = "CS_Solider_01", scene_id = 51007, room_id = 1, data_index = 13, }, { id = 12813, alias = "Npc12813", script = "Actor/Npc/TempNPC", pos = "CS_Solider_02", scene_id = 51007, room_id = 1, data_index = 14, }, { id = 12886, alias = "Npc12886", script = "Actor/Npc/TempNPC", pos = "Q302213_Talker4_B", scene_id = 51007, room_id = 1, data_index = 15, }, { id = 12887, alias = "Npc12887", script = "Actor/Npc/TempNPC", pos = "Q302213_Talker3_B", scene_id = 51007, room_id = 1, data_index = 16, }, { id = 12877, alias = "Npc12877", script = "Actor/Npc/TempNPC", pos = "Q302213_Talker1_B", scene_id = 51007, room_id = 1, data_index = 17, }, { id = 12888, alias = "Npc12888", script = "Actor/Npc/TempNPC", pos = "Q302213_Talker2_B", scene_id = 51007, room_id = 1, data_index = 18, }, }, }, ["302213"] = { npcs = { { id = 12828, alias = "Npc12828", script = "Actor/Npc/TempNPC", pos = "CS_Figurant_N12829", scene_id = 51007, room_id = 1, data_index = 1, }, { id = 12829, alias = "Npc12829", script = "Actor/Npc/TempNPC", pos = "CS_Figurant_N12828", scene_id = 51007, room_id = 1, data_index = 2, }, { id = 12830, alias = "Npc12830", script = "Actor/Npc/TempNPC", pos = "CS_Figurant_N12830", scene_id = 51007, room_id = 1, data_index = 3, }, { id = 12831, alias = "Npc12831", script = "Actor/Npc/TempNPC", pos = "CS_Figurant_N12831", scene_id = 51007, room_id = 1, data_index = 4, }, { id = 12874, alias = "Npc12874", script = "Actor/Npc/TempNPC", pos = "CS_Figurant_N12874", scene_id = 51007, room_id = 1, data_index = 5, }, { id = 12875, alias = "Npc12875", script = "Actor/Npc/TempNPC", pos = "CS_Figurant_N12875", scene_id = 51007, room_id = 1, data_index = 6, }, { id = 12876, alias = "Npc12876", script = "Actor/Npc/TempNPC", pos = "CS_Figurant_N12876", scene_id = 51007, room_id = 1, data_index = 7, }, { id = 12882, alias = "Npc12882", script = "Actor/Npc/TempNPC", pos = "CS_Figurant_N4096", scene_id = 51007, room_id = 1, data_index = 8, }, { id = 12883, alias = "Npc12883", script = "Actor/Npc/TempNPC", pos = "CS_Figurant_N4082", scene_id = 51007, room_id = 1, data_index = 9, }, { id = 12884, alias = "Npc12884", script = "Actor/Npc/TempNPC", pos = "CS_Figurant_N4081", scene_id = 51007, room_id = 1, data_index = 10, }, { id = 12885, alias = "Npc12885", script = "Actor/Npc/TempNPC", pos = "CS_Figurant_N4083", scene_id = 51007, room_id = 1, data_index = 11, }, { id = 12812, alias = "Npc12812", script = "Actor/Npc/TempNPC", pos = "CS_Solider_01", scene_id = 51007, room_id = 1, data_index = 12, }, { id = 12813, alias = "Npc12813", script = "Actor/Npc/TempNPC", pos = "CS_Solider_02", scene_id = 51007, room_id = 1, data_index = 13, }, }, }, ["302214"] = { npcs = { { id = 12653, alias = "Npc12653", script = "Actor/Npc/TempNPC", pos = "Q302213_N12653", scene_id = 51007, room_id = 1, data_index = 1, }, { id = 12828, alias = "Npc12828", script = "Actor/Npc/TempNPC", pos = "CS_Figurant_N12829", scene_id = 51007, room_id = 1, data_index = 2, }, { id = 12829, alias = "Npc12829", script = "Actor/Npc/TempNPC", pos = "CS_Figurant_N12828", scene_id = 51007, room_id = 1, data_index = 3, }, { id = 12830, alias = "Npc12830", script = "Actor/Npc/TempNPC", pos = "CS_Figurant_N12830", scene_id = 51007, room_id = 1, data_index = 4, }, { id = 12831, alias = "Npc12831", script = "Actor/Npc/TempNPC", pos = "CS_Figurant_N12831", scene_id = 51007, room_id = 1, data_index = 5, }, { id = 12874, alias = "Npc12874", script = "Actor/Npc/TempNPC", pos = "CS_Figurant_N12874", scene_id = 51007, room_id = 1, data_index = 6, }, { id = 12875, alias = "Npc12875", script = "Actor/Npc/TempNPC", pos = "CS_Figurant_N12875", scene_id = 51007, room_id = 1, data_index = 7, }, { id = 12876, alias = "Npc12876", script = "Actor/Npc/TempNPC", pos = "CS_Figurant_N12876", scene_id = 51007, room_id = 1, data_index = 8, }, { id = 12882, alias = "Npc12882", script = "Actor/Npc/TempNPC", pos = "CS_Figurant_N4096", scene_id = 51007, room_id = 1, data_index = 9, }, { id = 12883, alias = "Npc12883", script = "Actor/Npc/TempNPC", pos = "CS_Figurant_N4082", scene_id = 51007, room_id = 1, data_index = 10, }, { id = 12884, alias = "Npc12884", script = "Actor/Npc/TempNPC", pos = "CS_Figurant_N4081", scene_id = 51007, room_id = 1, data_index = 11, }, { id = 12885, alias = "Npc12885", script = "Actor/Npc/TempNPC", pos = "CS_Figurant_N4083", scene_id = 51007, room_id = 1, data_index = 12, }, { id = 12812, alias = "Npc12812", script = "Actor/Npc/TempNPC", pos = "CS_Solider_01", scene_id = 51007, room_id = 1, data_index = 13, }, { id = 12813, alias = "Npc12813", script = "Actor/Npc/TempNPC", pos = "CS_Solider_02", scene_id = 51007, room_id = 1, data_index = 14, }, { id = 12886, alias = "Npc12886", script = "Actor/Npc/TempNPC", pos = "Q302213_Talker4", scene_id = 51007, room_id = 1, data_index = 15, }, { id = 12887, alias = "Npc12887", script = "Actor/Npc/TempNPC", pos = "Q302213_Talker3", scene_id = 51007, room_id = 1, data_index = 16, }, { id = 12877, alias = "Npc12877", script = "Actor/Npc/TempNPC", pos = "Q302213_Talker1", scene_id = 51007, room_id = 1, data_index = 17, }, { id = 12888, alias = "Npc12888", script = "Actor/Npc/TempNPC", pos = "Q302213_Talker2", scene_id = 51007, room_id = 1, data_index = 18, }, }, }, ["302215"] = { avatar = { offline_dungeon_id = 1162, scene_id = 20162, pos = "Q302208_N10000005", }, }, ["302216"] = { }, ["302217"] = { }, ["302218"] = { }, ["302219"] = { }, ["302220"] = { }, ["302221"] = { }, ["302222"] = { }, ["302223"] = { npcs = { { id = 12653, alias = "Npc12653", script = "Actor/Npc/TempNPC", pos = "Q302801_N12653", scene_id = 3, room_id = 1, data_index = 1, }, }, }, ["302224"] = { }, ["302226"] = { }, ["302227"] = { }, ["302228"] = { }, ["302229"] = { }, ["302230"] = { }, ["302233"] = { }, ["302241"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["302201"] = { }, ["302202"] = { npcs = { { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q302202_N1053", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["302203"] = { npcs = { { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q302203_N1053", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12808, alias = "Npc12808", script = "Actor/Npc/TempNPC", pos = "Q302203_N12808", scene_id = 3, room_id = 0, data_index = 2, }, { id = 4086, alias = "Npc4086", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q302203_N12808", scene_id = 3, room_id = 0, data_index = 3, }, { id = 4002, alias = "Npc4002", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q302203_N12808", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["302204"] = { npcs = { { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q302203_N1053", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12886, alias = "Npc12886", script = "Actor/Npc/TempNPC", pos = "Q302213_N12653", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12887, alias = "Npc12887", script = "Actor/Npc/TempNPC", pos = "Q302213_guide", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12877, alias = "Npc12877", script = "Actor/Npc/TempNPC", pos = "Q302213_N4094", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12888, alias = "Npc12888", script = "Actor/Npc/TempNPC", pos = "Q302213_N4093", scene_id = 3, room_id = 0, data_index = 5, }, { id = 12654, alias = "Npc12654", script = "Actor/Npc/TempNPC", pos = "Q302213_N4093", scene_id = 3, room_id = 0, data_index = 6, }, }, }, ["302205"] = { npcs = { { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q302205_N1053", scene_id = 20162, room_id = 1, data_index = 1, }, }, }, ["302206"] = { npcs = { { id = 12837, alias = "Npc12837", script = "Actor/Npc/TempNPC", pos = "Q302206_guide", scene_id = 20162, room_id = 1, data_index = 1, }, }, }, ["302207"] = { }, ["302208"] = { npcs = { { id = 12837, alias = "Npc12837", script = "Actor/Npc/TempNPC", pos = "Q302208_N10000005", scene_id = 20162, room_id = 1, data_index = 1, }, }, }, ["302209"] = { }, ["302210"] = { npcs = { { id = 12837, alias = "Npc12837", script = "Actor/Npc/TempNPC", pos = "Q302221_N1052", scene_id = 20162, room_id = 1, data_index = 1, }, }, }, ["302211"] = { npcs = { { id = 12837, alias = "Npc12837", script = "Actor/Npc/TempNPC", pos = "Q302211_N4060", scene_id = 51007, room_id = 1, data_index = 1, }, { id = 12653, alias = "Npc12653", script = "Actor/Npc/TempNPC", pos = "Q302212_N12653", scene_id = 51007, room_id = 1, data_index = 2, }, { id = 12828, alias = "Npc12828", script = "Actor/Npc/TempNPC", pos = "CS_Figurant_N12829", scene_id = 51007, room_id = 1, data_index = 3, }, { id = 12829, alias = "Npc12829", script = "Actor/Npc/TempNPC", pos = "CS_Figurant_N12828", scene_id = 51007, room_id = 1, data_index = 4, }, { id = 12830, alias = "Npc12830", script = "Actor/Npc/TempNPC", pos = "CS_Figurant_N12830", scene_id = 51007, room_id = 1, data_index = 5, }, { id = 12831, alias = "Npc12831", script = "Actor/Npc/TempNPC", pos = "CS_Figurant_N12831", scene_id = 51007, room_id = 1, data_index = 6, }, { id = 12874, alias = "Npc12874", script = "Actor/Npc/TempNPC", pos = "CS_Figurant_N12874", scene_id = 51007, room_id = 1, data_index = 7, }, { id = 12875, alias = "Npc12875", script = "Actor/Npc/TempNPC", pos = "CS_Figurant_N12875", scene_id = 51007, room_id = 1, data_index = 8, }, { id = 12876, alias = "Npc12876", script = "Actor/Npc/TempNPC", pos = "CS_Figurant_N12876", scene_id = 51007, room_id = 1, data_index = 9, }, { id = 12882, alias = "Npc12882", script = "Actor/Npc/TempNPC", pos = "CS_Figurant_N4096", scene_id = 51007, room_id = 1, data_index = 10, }, { id = 12883, alias = "Npc12883", script = "Actor/Npc/TempNPC", pos = "CS_Figurant_N4082", scene_id = 51007, room_id = 1, data_index = 11, }, { id = 12884, alias = "Npc12884", script = "Actor/Npc/TempNPC", pos = "CS_Figurant_N4081", scene_id = 51007, room_id = 1, data_index = 12, }, { id = 12885, alias = "Npc12885", script = "Actor/Npc/TempNPC", pos = "CS_Figurant_N4083", scene_id = 51007, room_id = 1, data_index = 13, }, { id = 12812, alias = "Npc12812", script = "Actor/Npc/TempNPC", pos = "CS_Solider_01", scene_id = 51007, room_id = 1, data_index = 14, }, { id = 12813, alias = "Npc12813", script = "Actor/Npc/TempNPC", pos = "CS_Solider_02", scene_id = 51007, room_id = 1, data_index = 15, }, { id = 12886, alias = "Npc12886", script = "Actor/Npc/TempNPC", pos = "Q302213_Talker4_B", scene_id = 51007, room_id = 1, data_index = 16, }, { id = 12887, alias = "Npc12887", script = "Actor/Npc/TempNPC", pos = "Q302213_Talker3_B", scene_id = 51007, room_id = 1, data_index = 17, }, { id = 12877, alias = "Npc12877", script = "Actor/Npc/TempNPC", pos = "Q302213_Talker1_B", scene_id = 51007, room_id = 1, data_index = 18, }, { id = 12888, alias = "Npc12888", script = "Actor/Npc/TempNPC", pos = "Q302213_Talker2_B", scene_id = 51007, room_id = 1, data_index = 19, }, { id = 12654, alias = "Npc12654", script = "Actor/Npc/TempNPC", pos = "Q302213_Talker2_B", scene_id = 51007, room_id = 1, data_index = 20, }, }, }, ["302212"] = { npcs = { { id = 4060, alias = "Npc4060", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q302211_N4060", scene_id = 51007, room_id = 1, data_index = 1, }, { id = 4057, alias = "Npc4057", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q302212_N4057", scene_id = 51007, room_id = 1, data_index = 2, }, { id = 4059, alias = "Npc4059", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q302212_N4059", scene_id = 51007, room_id = 1, data_index = 3, }, { id = 12654, alias = "Npc12654", script = "Actor/Npc/TempNPC", pos = "Q302213_Talker2_B", scene_id = 51007, room_id = 1, data_index = 4, }, }, }, ["302213"] = { npcs = { { id = 4057, alias = "Npc4057", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q302213_N4057", scene_id = 51007, room_id = 1, data_index = 1, }, { id = 4059, alias = "Npc4059", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q302213_N4059", scene_id = 51007, room_id = 1, data_index = 2, }, { id = 12653, alias = "Npc12653", script = "Actor/Npc/TempNPC", pos = "Q302213_N12653", scene_id = 51007, room_id = 1, data_index = 3, }, { id = 12886, alias = "Npc12886", script = "Actor/Npc/TempNPC", pos = "Q302213_Talker4", scene_id = 51007, room_id = 1, data_index = 4, }, { id = 12887, alias = "Npc12887", script = "Actor/Npc/TempNPC", pos = "Q302213_Talker3", scene_id = 51007, room_id = 1, data_index = 5, }, { id = 12877, alias = "Npc12877", script = "Actor/Npc/TempNPC", pos = "Q302213_Talker1", scene_id = 51007, room_id = 1, data_index = 6, }, { id = 12888, alias = "Npc12888", script = "Actor/Npc/TempNPC", pos = "Q302213_Talker2", scene_id = 51007, room_id = 1, data_index = 7, }, { id = 12654, alias = "Npc12654", script = "Actor/Npc/TempNPC", pos = "Q302213_Talker2", scene_id = 51007, room_id = 1, data_index = 8, }, }, }, ["302214"] = { npcs = { { id = 12654, alias = "Npc12654", script = "Actor/Npc/TempNPC", pos = "Q302213_Talker2", scene_id = 51007, room_id = 1, data_index = 1, }, }, }, ["302215"] = { npcs = { { id = 12837, alias = "Npc12837", script = "Actor/Npc/TempNPC", pos = "Q302221_N1052", scene_id = 20162, room_id = 1, data_index = 1, }, }, }, ["302216"] = { npcs = { { id = 12837, alias = "Npc12837", script = "Actor/Npc/TempNPC", pos = "Q302216_N4428", scene_id = 51007, room_id = 1, data_index = 1, }, }, }, ["302217"] = { npcs = { { id = 12837, alias = "Npc12837", script = "Actor/Npc/TempNPC", pos = "TheBoys_Issac_Pos01", scene_id = 51007, room_id = 1, data_index = 1, }, }, transmit_points = { { point_id = 1, scene_id = 51007, pos = "TheBoys_Issac_Pos01", }, }, }, ["302218"] = { transmit_points = { { point_id = 1, scene_id = 1075, pos = "Q302222_N10000005", }, }, }, ["302219"] = { npcs = { { id = 12837, alias = "Npc12837", script = "Actor/Npc/TempNPC", pos = "Q302219_N12660", scene_id = 20162, room_id = 1, data_index = 1, }, }, }, ["302220"] = { npcs = { { id = 12837, alias = "Npc12837", script = "Actor/Npc/TempNPC", pos = "Q302222_N1056", scene_id = 1075, room_id = 1, data_index = 1, }, { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q302222_N1056", scene_id = 1075, room_id = 1, data_index = 2, }, { id = 12660, alias = "Npc12660", script = "Actor/Npc/TempNPC", pos = "Q302222_N1056", scene_id = 1075, room_id = 1, data_index = 3, }, { id = 1058, alias = "Npc1058", script = "Actor/Npc/TempNPC", pos = "Q302222_N1056", scene_id = 1075, room_id = 1, data_index = 4, }, }, }, ["302221"] = { npcs = { { id = 12837, alias = "Npc12837", script = "Actor/Npc/TempNPC", pos = "Q302221_N1052", scene_id = 20162, room_id = 1, data_index = 1, }, }, }, ["302222"] = { npcs = { { id = 12653, alias = "Npc12653", script = "Actor/Npc/TempNPC", pos = "Q302801_N12653", scene_id = 3, room_id = 1, data_index = 1, }, }, gadgets = { { id = 70710885, alias = "Gadget70710885", pos = "Q302222_guide", scene_id = 1075, room_id = 1, data_index = 1, }, }, transmit_points = { { point_id = 1, scene_id = 3, pos = "Q302218_guide_End", }, }, }, ["302223"] = { npcs = { { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q302222_N1005", scene_id = 1075, room_id = 1, data_index = 1, }, }, }, ["302224"] = { npcs = { { id = 12837, alias = "Npc12837", script = "Actor/Npc/TempNPC", pos = "TheEnd_EremiteElite_Pos3", scene_id = 51007, room_id = 1, data_index = 1, }, }, transmit_points = { { point_id = 1, scene_id = 51007, pos = "Q302224_guide", }, }, }, ["302225"] = { npcs = { { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q302203_N1053", scene_id = 3, room_id = 0, data_index = 1, }, }, transmit_points = { { point_id = 1, scene_id = 1075, pos = "Q302220_N12660", }, }, transmit_points_enter_dungeon = { { point_id = 1, dungeon_id = 1162, pos = "Q302205_N10000005", }, { point_id = 2, dungeon_id = 1162, pos = "Q302208_N10000005", }, { point_id = 3, dungeon_id = 8001, pos = "Q302211_N1054", }, { point_id = 4, dungeon_id = 1162, pos = "Q302221_N1052", }, { point_id = 5, dungeon_id = 8001, pos = "Q302216_N1052", }, { point_id = 6, dungeon_id = 1162, pos = "Q302219_N12660", }, { point_id = 7, dungeon_id = 1162, pos = "Q302221_N1052", }, }, }, ["302226"] = { transmit_points_enter_dungeon = { { point_id = 1, dungeon_id = 8001, pos = "Q302211_N1054", }, }, }, ["302227"] = { transmit_points_enter_dungeon = { { point_id = 1, dungeon_id = 1162, pos = "Q302221_N1052", }, }, }, ["302228"] = { transmit_points_enter_dungeon = { { point_id = 1, dungeon_id = 8001, pos = "Q302216_N1052", }, }, }, ["302229"] = { transmit_points_enter_dungeon = { { point_id = 1, dungeon_id = 1162, pos = "Q302219_N12660", }, }, }, ["302230"] = { transmit_points_enter_dungeon = { { point_id = 1, dungeon_id = 1162, pos = "Q302221_N1052", }, }, }, ["302231"] = { }, ["302232"] = { }, ["302233"] = { transmit_points = { { point_id = 1, scene_id = 20162, pos = "Q302208_N10000005", }, }, }, ["302234"] = { }, ["302235"] = { }, ["302236"] = { transmit_points = { { point_id = 1, scene_id = 3, pos = "Q302204_guide2", }, }, }, ["302237"] = { }, ["302238"] = { }, ["302239"] = { }, ["302240"] = { }, ["302241"] = { transmit_points = { { point_id = 1, scene_id = 3, pos = "Q302226_guide", }, }, }, ["302242"] = { }, ["302243"] = { }, ["302244"] = { }, ["302245"] = { }, ["302246"] = { }, ["302247"] = { }, ["302248"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q3023ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q3023ShareConfig.lua index 7c921d54..2f34ab79 100644 --- a/gdconf/game_data_config/lua/quest/Q3023ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q3023ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 3023 sub_ids = { 302301, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["302301"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["302301"] = { npcs = { { id = 1058, alias = "Npc1058", script = "Actor/Npc/TempNPC", pos = "Q301921_T301921_N1058", scene_id = 1077, room_id = 1, data_index = 1, }, { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q302110_T302110_N1052", scene_id = 1077, room_id = 1, data_index = 2, }, { id = 1059, alias = "Npc1059", script = "Actor/Npc/TempNPC", pos = "Q302010_T302110_N1059", scene_id = 1077, room_id = 1, data_index = 3, }, { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q302110_T302110_N1053", scene_id = 1077, room_id = 1, data_index = 4, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q3024ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q3024ShareConfig.lua index 4a07ec14..70eff79c 100644 --- a/gdconf/game_data_config/lua/quest/Q3024ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q3024ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 3024 sub_ids = { 302414, 302410, 302401, 302413, 302411, 302412, 302402, 302403, 302404, 302405, 302406, 302407, 302408, 302409, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = { { "133304400", "", }, { "133303642", "", }, { "133310582", "", }, { "133310589", "", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["302401"] = { }, ["302402"] = { }, ["302403"] = { }, ["302404"] = { }, ["302405"] = { }, ["302406"] = { }, ["302407"] = { }, ["302409"] = { }, ["302410"] = { }, ["302411"] = { npcs = { { id = 1059, alias = "Npc1059", script = "Actor/Npc/TempNPC", pos = "Q302413_N1059", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["302413"] = { }, ["302414"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["302401"] = { npcs = { { id = 1059, alias = "Npc1059", script = "Actor/Npc/TempNPC", pos = "Q302401_T302401_N1059", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12554, alias = "Npc12554", script = "Actor/Npc/TempNPC", pos = "Q302508_T302508_N12554", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["302402"] = { npcs = { { id = 1059, alias = "Npc1059", script = "Actor/Npc/TempNPC", pos = "Q302402_N1059_3173", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q302402_T302402_N1053", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12709, alias = "Npc12709", script = "Actor/Npc/TempNPC", pos = "Q302402_T302402_N12709", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12554, alias = "Npc12554", script = "Actor/Npc/TempNPC", pos = "Q302508_T302508_N12554", scene_id = 3, room_id = 0, data_index = 4, }, { id = 4428, alias = "Npc4428", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q302402_T302402_N12709", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["302403"] = { npcs = { { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q302403_T302403_N1053", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12765, alias = "Npc12765", script = "Actor/Npc/TempNPC", pos = "Q302403_T302403_N12805", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12766, alias = "Npc12766", script = "Actor/Npc/TempNPC", pos = "Q302403_T302403_N12806", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12554, alias = "Npc12554", script = "Actor/Npc/TempNPC", pos = "Q302508_T302508_N12554", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["302404"] = { npcs = { { id = 1058, alias = "Npc1058", script = "Actor/Npc/TempNPC", pos = "Q302404_T302404_N1058", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12709, alias = "Npc12709", script = "Actor/Npc/TempNPC", pos = "Q302404_T302404_N12709", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12554, alias = "Npc12554", script = "Actor/Npc/TempNPC", pos = "Q302508_T302508_N12554", scene_id = 3, room_id = 0, data_index = 3, }, { id = 4428, alias = "Npc4428", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q302404_T302404_N12709", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["302405"] = { npcs = { { id = 12801, alias = "Npc12801", script = "Actor/Npc/TempNPC", pos = "Q302405_T302405_N12801", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12802, alias = "Npc12802", script = "Actor/Npc/TempNPC", pos = "Q302405_T302405_N12802", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12554, alias = "Npc12554", script = "Actor/Npc/TempNPC", pos = "Q302508_T302508_N12554", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["302406"] = { npcs = { { id = 12554, alias = "Npc12554", script = "Actor/Npc/TempNPC", pos = "Q302508_T302508_N12554", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["302407"] = { npcs = { { id = 12801, alias = "Npc12801", script = "Actor/Npc/TempNPC", pos = "Q302407_T302407_N12801", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12802, alias = "Npc12802", script = "Actor/Npc/TempNPC", pos = "Q302407_T302407_N12802", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12803, alias = "Npc12803", script = "Actor/Npc/TempNPC", pos = "Q302407_T302407_N12803", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12804, alias = "Npc12804", script = "Actor/Npc/TempNPC", pos = "Q302407_T302407_N12804", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12554, alias = "Npc12554", script = "Actor/Npc/TempNPC", pos = "Q302508_T302508_N12554", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["302408"] = { npcs = { { id = 12554, alias = "Npc12554", script = "Actor/Npc/TempNPC", pos = "Q302508_T302508_N12554", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["302409"] = { npcs = { { id = 1058, alias = "Npc1058", script = "Actor/Npc/TempNPC", pos = "Q302409_T302409_N1058", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12801, alias = "Npc12801", script = "Actor/Npc/TempNPC", pos = "Q302407_T302407_N12801", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12802, alias = "Npc12802", script = "Actor/Npc/TempNPC", pos = "Q302407_T302407_N12802", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12803, alias = "Npc12803", script = "Actor/Npc/TempNPC", pos = "T302409_N12803", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12709, alias = "Npc12709", script = "Actor/Npc/TempNPC", pos = "Q302409_T302409_N12709", scene_id = 3, room_id = 0, data_index = 5, }, { id = 12554, alias = "Npc12554", script = "Actor/Npc/TempNPC", pos = "Q302508_T302508_N12554", scene_id = 3, room_id = 0, data_index = 6, }, { id = 4428, alias = "Npc4428", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q302409_T302409_N12709", scene_id = 3, room_id = 0, data_index = 7, }, }, }, ["302410"] = { npcs = { { id = 12554, alias = "Npc12554", script = "Actor/Npc/TempNPC", pos = "Q302508_T302508_N12554", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["302411"] = { npcs = { { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q302411_T302411_N1053", scene_id = 1077, room_id = 1, data_index = 1, }, { id = 1058, alias = "Npc1058", script = "Actor/Npc/TempNPC", pos = "Q302411_T302411_N1058", scene_id = 1077, room_id = 1, data_index = 2, }, { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q302411_T302411_N1052", scene_id = 1077, room_id = 1, data_index = 3, }, { id = 12554, alias = "Npc12554", script = "Actor/Npc/TempNPC", pos = "Q302508_T302508_N12554", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["302412"] = { npcs = { { id = 1059, alias = "Npc1059", script = "Actor/Npc/TempNPC", pos = "Q302412_T302412_N1059", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q302412_T302412_N1053", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1058, alias = "Npc1058", script = "Actor/Npc/TempNPC", pos = "Q302412_T302412_N1058", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q302412_T302412_N1052", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12554, alias = "Npc12554", script = "Actor/Npc/TempNPC", pos = "Q302508_T302508_N12554", scene_id = 3, room_id = 0, data_index = 5, }, }, transmit_points = { { point_id = 1, scene_id = 3, pos = "T302412_N10000005", }, }, }, ["302413"] = { npcs = { { id = 1059, alias = "Npc1059", script = "Actor/Npc/TempNPC", pos = "Q302413_N1059", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12554, alias = "Npc12554", script = "Actor/Npc/TempNPC", pos = "Q302508_T302508_N12554", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["302414"] = { npcs = { { id = 12554, alias = "Npc12554", script = "Actor/Npc/TempNPC", pos = "Q302508_T302508_N12554", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q3025ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q3025ShareConfig.lua index d9aca1f8..35ad2e95 100644 --- a/gdconf/game_data_config/lua/quest/Q3025ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q3025ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 3025 sub_ids = { 302501, 302502, 302516, 302514, 302515, 302503, 302504, 302513, 302505, 302517, 302506, 302507, 302508, 302509, 302510, 302511, 302512, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = { { "133303482", "", }, { "133303483", "", }, { "133303666", "", }, }, QUEST_EXEC_UNLOCK_AVATAR_TEAM = { }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["302501"] = { }, ["302502"] = { }, ["302503"] = { npcs = { { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q302514_N1050", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["302506"] = { }, ["302507"] = { }, ["302508"] = { }, ["302509"] = { }, ["302510"] = { }, ["302511"] = { }, ["302512"] = { }, ["302515"] = { npcs = { { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q302514_N1052_7", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q302514_N1050", scene_id = 3, room_id = 0, data_index = 2, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["302501"] = { npcs = { { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q302501_T302501_N1052", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12554, alias = "Npc12554", script = "Actor/Npc/TempNPC", pos = "Q302508_T302508_N12554", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["302502"] = { npcs = { { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "T302502_N1052", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q302502_T302502_N1050", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12554, alias = "Npc12554", script = "Actor/Npc/TempNPC", pos = "Q302508_T302508_N12554", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["302503"] = { npcs = { { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q302503_T302503_N1052", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12554, alias = "Npc12554", script = "Actor/Npc/TempNPC", pos = "Q302508_T302508_N12554", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12870, alias = "sneakAI1", script = "Actor/Npc/TempNPC", pos = "Q302503_T302503_N12870", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12871, alias = "sneakAI2", script = "Actor/Npc/TempNPC", pos = "Q302503_T302503_N12871", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12695, alias = "Npc12695", script = "Actor/Npc/TempNPC", pos = "Q302505_T302505_N12695", scene_id = 3, room_id = 0, data_index = 5, }, { id = 12872, alias = "Npc12872", script = "Actor/Npc/AQ3025SneakAI2", pos = "Q302504_N12872", scene_id = 3, room_id = 0, data_index = 6, }, { id = 12873, alias = "Npc12873", script = "Actor/Npc/AQ3025SneakAI3", pos = "Q302504_N12873", scene_id = 3, room_id = 0, data_index = 7, }, { id = 12806, alias = "Npc12806", script = "Actor/Npc/AQ3025SneakAI1", pos = "Q302504_N12806", scene_id = 3, room_id = 0, data_index = 8, }, { id = 12807, alias = "Npc12807", script = "Actor/Npc/AQ3025SneakAI1", pos = "Q302504_N12807", scene_id = 3, room_id = 0, data_index = 9, }, { id = 12836, alias = "Npc12836", script = "Actor/Npc/AQ3025SneakAI1", pos = "Q302504_N12836", scene_id = 3, room_id = 0, data_index = 10, }, { id = 12838, alias = "Npc12838", script = "Actor/Npc/AQ3025SneakAI1", pos = "Q302504_N12838", scene_id = 3, room_id = 0, data_index = 11, }, { id = 12960, alias = "Npc12960", script = "Actor/Npc/AQ3025SneakAI1", pos = "Q302504_N12960", scene_id = 3, room_id = 0, data_index = 12, }, { id = 12961, alias = "Npc12961", script = "Actor/Npc/AQ3025SneakAI1", pos = "Q302504_N12961", scene_id = 3, room_id = 0, data_index = 13, }, { id = 12962, alias = "Npc12962", script = "Actor/Npc/AQ3025SneakAI1", pos = "Q302504_N12962", scene_id = 3, room_id = 0, data_index = 14, }, { id = 12965, alias = "Npc12965", script = "Actor/Npc/AQ3025SneakAI1", pos = "Q302504_N12965", scene_id = 3, room_id = 0, data_index = 15, }, { id = 12971, alias = "Npc12971", script = "Actor/Npc/TempNPC", pos = "Q302503_T302503_N12971", scene_id = 3, room_id = 0, data_index = 16, }, { id = 12972, alias = "Npc12972", script = "Actor/Npc/TempNPC", pos = "Q302503_T302503_N12972", scene_id = 3, room_id = 0, data_index = 17, }, { id = 12973, alias = "Npc12973", script = "Actor/Npc/TempNPC", pos = "Q302503_T302503_N12973", scene_id = 3, room_id = 0, data_index = 18, }, { id = 12974, alias = "Npc12974", script = "Actor/Npc/TempNPC", pos = "Q302503_T302503_N12974", scene_id = 3, room_id = 0, data_index = 19, }, { id = 12975, alias = "Npc12975", script = "Actor/Npc/TempNPC", pos = "Q302503_T302503_N12975", scene_id = 3, room_id = 0, data_index = 20, }, { id = 12976, alias = "Npc12976", script = "Actor/Npc/TempNPC", pos = "Q302503_T302503_N12976", scene_id = 3, room_id = 0, data_index = 21, }, { id = 12977, alias = "Npc12977", script = "Actor/Npc/TempNPC", pos = "Q302503_T302503_N12977", scene_id = 3, room_id = 0, data_index = 22, }, { id = 12978, alias = "Npc12978", script = "Actor/Npc/TempNPC", pos = "Q302503_T302503_N12978", scene_id = 3, room_id = 0, data_index = 23, }, { id = 12088, alias = "Npc12088", script = "Actor/Npc/TempNPC", pos = "Q302505_T302505_N10000005", scene_id = 3, room_id = 0, data_index = 24, }, { id = 13068, alias = "Npc13068", script = "Actor/Npc/TempNPC", pos = "Q302503_T302503_N1052", scene_id = 3, room_id = 0, data_index = 25, }, { id = 12870, alias = "Npc12870", script = "Actor/Npc/TempNPC", pos = "Q302504_N12872", scene_id = 3, room_id = 0, data_index = 26, }, { id = 12871, alias = "Npc12871", script = "Actor/Npc/TempNPC", pos = "Q302504_N12873", scene_id = 3, room_id = 0, data_index = 27, }, { id = 12806, alias = "Npc12806", script = "Actor/Npc/TempNPC", pos = "Q302503_T302503_N12971", scene_id = 3, room_id = 0, data_index = 28, }, { id = 12807, alias = "Npc12807", script = "Actor/Npc/TempNPC", pos = "Q302503_T302503_N12972", scene_id = 3, room_id = 0, data_index = 29, }, { id = 12836, alias = "Npc12836", script = "Actor/Npc/TempNPC", pos = "Q302503_T302503_N12973", scene_id = 3, room_id = 0, data_index = 30, }, { id = 12838, alias = "Npc12838", script = "Actor/Npc/TempNPC", pos = "Q302503_T302503_N12974", scene_id = 3, room_id = 0, data_index = 31, }, { id = 12960, alias = "Npc12960", script = "Actor/Npc/TempNPC", pos = "Q302503_T302503_N12975", scene_id = 3, room_id = 0, data_index = 32, }, { id = 12961, alias = "Npc12961", script = "Actor/Npc/TempNPC", pos = "Q302503_T302503_N12976", scene_id = 3, room_id = 0, data_index = 33, }, { id = 12962, alias = "Npc12962", script = "Actor/Npc/TempNPC", pos = "Q302503_T302503_N12977", scene_id = 3, room_id = 0, data_index = 34, }, { id = 12965, alias = "Npc12965", script = "Actor/Npc/TempNPC", pos = "Q302503_T302503_N12978", scene_id = 3, room_id = 0, data_index = 35, }, }, }, ["302504"] = { npcs = { { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q302514_N1050", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12554, alias = "Npc12554", script = "Actor/Npc/TempNPC", pos = "Q302508_T302508_N12554", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12695, alias = "Npc12695", script = "Actor/Npc/TempNPC", pos = "Q302505_T302505_N12695", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12872, alias = "Npc12872", script = "Actor/Npc/AQ3025SneakAI2", pos = "Q302504_N12872", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12873, alias = "Npc12873", script = "Actor/Npc/AQ3025SneakAI3", pos = "Q302504_N12873", scene_id = 3, room_id = 0, data_index = 5, }, { id = 12806, alias = "Npc12806", script = "Actor/Npc/AQ3025SneakAI1", pos = "Q302504_N12806", scene_id = 3, room_id = 0, data_index = 6, }, { id = 12807, alias = "Npc12807", script = "Actor/Npc/AQ3025SneakAI1", pos = "Q302504_N12807", scene_id = 3, room_id = 0, data_index = 7, }, { id = 12836, alias = "Npc12836", script = "Actor/Npc/AQ3025SneakAI1", pos = "Q302504_N12836", scene_id = 3, room_id = 0, data_index = 8, }, { id = 12838, alias = "Npc12838", script = "Actor/Npc/AQ3025SneakAI1", pos = "Q302504_N12838", scene_id = 3, room_id = 0, data_index = 9, }, { id = 12960, alias = "Npc12960", script = "Actor/Npc/AQ3025SneakAI1", pos = "Q302504_N12960", scene_id = 3, room_id = 0, data_index = 10, }, { id = 12961, alias = "Npc12961", script = "Actor/Npc/AQ3025SneakAI1", pos = "Q302504_N12961", scene_id = 3, room_id = 0, data_index = 11, }, { id = 12962, alias = "Npc12962", script = "Actor/Npc/AQ3025SneakAI1", pos = "Q302504_N12962", scene_id = 3, room_id = 0, data_index = 12, }, { id = 12965, alias = "Npc12965", script = "Actor/Npc/AQ3025SneakAI1", pos = "Q302504_N12965", scene_id = 3, room_id = 0, data_index = 13, }, { id = 12088, alias = "Npc12088", script = "Actor/Npc/TempNPC", pos = "Q302505_T302505_N10000005", scene_id = 3, room_id = 0, data_index = 14, }, { id = 12870, alias = "Npc12870", script = "Actor/Npc/TempNPC", pos = "Q302504_N12872", scene_id = 3, room_id = 0, data_index = 15, }, { id = 12871, alias = "Npc12871", script = "Actor/Npc/TempNPC", pos = "Q302504_N12873", scene_id = 3, room_id = 0, data_index = 16, }, }, }, ["302505"] = { npcs = { { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q302505_T302505_N1052", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q302514_N1050", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12554, alias = "Npc12554", script = "Actor/Npc/TempNPC", pos = "Q302508_T302508_N12554", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12695, alias = "Npc12695", script = "Actor/Npc/TempNPC", pos = "Q302505_T302505_N12695", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12088, alias = "Npc12088", script = "Actor/Npc/TempNPC", pos = "Q302505_T302505_N10000005", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["302506"] = { npcs = { { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q302506_T302506_N1050", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12554, alias = "Npc12554", script = "Actor/Npc/TempNPC", pos = "Q302508_T302508_N12554", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12833, alias = "Npc12833", script = "Actor/Npc/TempNPC", pos = "Q302506_T302506_N12833", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12834, alias = "Npc12834", script = "Actor/Npc/TempNPC", pos = "Q302506_T302506_N12834", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12832, alias = "Npc12832", script = "Actor/Npc/TempNPC", pos = "Q302506_T302506_N12832", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["302507"] = { npcs = { { id = 12554, alias = "Npc12554", script = "Actor/Npc/TempNPC", pos = "Q302508_T302508_N12554", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["302508"] = { npcs = { { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q302508_T302508_N1050", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12554, alias = "Npc12554", script = "Actor/Npc/TempNPC", pos = "Q302508_T302508_N12554", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["302509"] = { npcs = { { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q302509_T302509_N1052", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q302509_T302509_N1050", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12554, alias = "Npc12554", script = "Actor/Npc/TempNPC", pos = "Q302508_T302508_N12554", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["302510"] = { npcs = { { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q302510_T302510_N1052", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q302510_T302510_N1050", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12554, alias = "Npc12554", script = "Actor/Npc/TempNPC", pos = "Q302508_T302508_N12554", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["302511"] = { npcs = { { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q302511_N1050", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12554, alias = "Npc12554", script = "Actor/Npc/TempNPC", pos = "Q302508_T302508_N12554", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q302511_TighnariSitAlone", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12603, alias = "Npc12603", script = "Actor/Npc/TempNPC", pos = "Q302511_Karkata", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["302512"] = { npcs = { { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q302512_T302512_N1052", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q302511_N1050", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12554, alias = "Npc12554", script = "Actor/Npc/TempNPC", pos = "Q302508_T302508_N12554", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1054, alias = "Npc1054", script = "Actor/Npc/TempNPC", pos = "Q302512_T302512_N1054", scene_id = 3, room_id = 0, data_index = 4, }, { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q302512_T302512_N1053", scene_id = 3, room_id = 0, data_index = 5, }, { id = 1058, alias = "Npc1058", script = "Actor/Npc/TempNPC", pos = "Q302512_T302512_N1058", scene_id = 3, room_id = 0, data_index = 6, }, { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q302511_TighnariSitAlone", scene_id = 3, room_id = 0, data_index = 7, }, { id = 12603, alias = "Npc12603", script = "Actor/Npc/TempNPC", pos = "Q302511_Karkata", scene_id = 3, room_id = 0, data_index = 8, }, }, }, ["302513"] = { npcs = { { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q302514_N1050", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12554, alias = "Npc12554", script = "Actor/Npc/TempNPC", pos = "Q302508_T302508_N12554", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12695, alias = "Npc12695", script = "Actor/Npc/TempNPC", pos = "Q302505_T302505_N12695", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12872, alias = "Npc12872", script = "Actor/Npc/AQ3025SneakAI2", pos = "Q302513_N12870", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12873, alias = "Npc12873", script = "Actor/Npc/AQ3025SneakAI3", pos = "Q302513_N12871", scene_id = 3, room_id = 0, data_index = 5, }, { id = 12806, alias = "Npc12806", script = "Actor/Npc/AQ3025SneakAI1", pos = "Q302504_N12806", scene_id = 3, room_id = 0, data_index = 6, }, { id = 12807, alias = "Npc12807", script = "Actor/Npc/AQ3025SneakAI1", pos = "Q302504_N12807", scene_id = 3, room_id = 0, data_index = 7, }, { id = 12836, alias = "Npc12836", script = "Actor/Npc/AQ3025SneakAI1", pos = "Q302504_N12836", scene_id = 3, room_id = 0, data_index = 8, }, { id = 12838, alias = "Npc12838", script = "Actor/Npc/AQ3025SneakAI1", pos = "Q302504_N12838", scene_id = 3, room_id = 0, data_index = 9, }, { id = 12960, alias = "Npc12960", script = "Actor/Npc/AQ3025SneakAI1", pos = "Q302504_N12960", scene_id = 3, room_id = 0, data_index = 10, }, { id = 12961, alias = "Npc12961", script = "Actor/Npc/AQ3025SneakAI1", pos = "Q302504_N12961", scene_id = 3, room_id = 0, data_index = 11, }, { id = 12962, alias = "Npc12962", script = "Actor/Npc/AQ3025SneakAI1", pos = "Q302504_N12962", scene_id = 3, room_id = 0, data_index = 12, }, { id = 12965, alias = "Npc12965", script = "Actor/Npc/AQ3025SneakAI1", pos = "Q302504_N12965", scene_id = 3, room_id = 0, data_index = 13, }, { id = 12088, alias = "Npc12088", script = "Actor/Npc/TempNPC", pos = "Q302505_T302505_N10000005", scene_id = 3, room_id = 0, data_index = 14, }, { id = 12870, alias = "Npc12870", script = "Actor/Npc/TempNPC", pos = "Q302513_N12870", scene_id = 3, room_id = 0, data_index = 15, }, { id = 12871, alias = "Npc12871", script = "Actor/Npc/TempNPC", pos = "Q302513_N12871", scene_id = 3, room_id = 0, data_index = 16, }, }, }, ["302514"] = { npcs = { { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q302514_N1052_1", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q302514_N1050", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12554, alias = "Npc12554", script = "Actor/Npc/TempNPC", pos = "Q302508_T302508_N12554", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["302515"] = { npcs = { { id = 12554, alias = "Npc12554", script = "Actor/Npc/TempNPC", pos = "Q302508_T302508_N12554", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["302516"] = { npcs = { { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q302514_N1052_1", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q302502_T302502_N1050", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12554, alias = "Npc12554", script = "Actor/Npc/TempNPC", pos = "Q302508_T302508_N12554", scene_id = 3, room_id = 0, data_index = 3, }, }, transmit_points = { { point_id = 1, scene_id = 3, pos = "T302502_N10000005_2", }, }, }, ["302517"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q3026ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q3026ShareConfig.lua index e6a3020c..17eab041 100644 --- a/gdconf/game_data_config/lua/quest/Q3026ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q3026ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 3026 sub_ids = { 302602, 302601, 302618, 302603, 302619, 302604, 302620, 302621, 302605, 302606, 302607, 302608, 302611, 302612, 302613, 302614, 302615, 302616, 302617, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["302602"] = { }, ["302603"] = { npcs = { { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q302602_T302602_N1051", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["302604"] = { npcs = { { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q302602_T302602_N1051", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q302618_T302618_N1050", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1054, alias = "Npc1054", script = "Actor/Npc/TempNPC", pos = "Q302603_T302603_N1054", scene_id = 3, room_id = 0, data_index = 3, }, { id = 4057, alias = "Npc4057", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q302603_T302603_N4057", scene_id = 3, room_id = 0, data_index = 4, }, { id = 4060, alias = "Npc4060", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q302603_T302603_N4060", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["302605"] = { npcs = { { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q302602_T302602_N1051", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q302618_T302618_N1050", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1054, alias = "Npc1054", script = "Actor/Npc/TempNPC", pos = "Q302603_T302603_N1054", scene_id = 3, room_id = 0, data_index = 3, }, { id = 4057, alias = "Npc4057", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q302603_T302603_N4057", scene_id = 3, room_id = 0, data_index = 4, }, { id = 4060, alias = "Npc4060", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q302603_T302603_N4060", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["302606"] = { npcs = { { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q302602_T302602_N1051", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q302618_T302618_N1050", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1054, alias = "Npc1054", script = "Actor/Npc/TempNPC", pos = "Q302603_T302603_N1054", scene_id = 3, room_id = 0, data_index = 3, }, { id = 4057, alias = "Npc4057", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q302603_T302603_N4057", scene_id = 3, room_id = 0, data_index = 5, }, { id = 4060, alias = "Npc4060", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q302603_T302603_N4060", scene_id = 3, room_id = 0, data_index = 6, }, }, }, ["302607"] = { npcs = { { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q302602_T302602_N1051", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q302618_T302618_N1050", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1054, alias = "Npc1054", script = "Actor/Npc/TempNPC", pos = "Q302603_T302603_N1054", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q302606_N1052", scene_id = 3, room_id = 0, data_index = 4, }, { id = 13013, alias = "Npc13013", script = "Actor/Npc/TempNPC", pos = "Q302606_N13013", scene_id = 3, room_id = 0, data_index = 5, }, { id = 4057, alias = "Npc4057", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q302603_T302603_N4057", scene_id = 3, room_id = 0, data_index = 7, }, { id = 4060, alias = "Npc4060", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q302603_T302603_N4060", scene_id = 3, room_id = 0, data_index = 8, }, { id = 1064, alias = "Npc1064", script = "Actor/Npc/TempNPC", pos = "Q302621_N1064", scene_id = 1073, room_id = 1, data_index = 9, }, { id = 1059, alias = "Npc1059", script = "Actor/Npc/TempNPC", pos = "Q302401_T302401_N1059", scene_id = 3, room_id = 0, data_index = 10, }, { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q302621_N1053", scene_id = 1073, room_id = 1, data_index = 11, }, }, }, ["302608"] = { }, ["302611"] = { }, ["302612"] = { npcs = { { id = 1054, alias = "Npc1054", script = "Actor/Npc/TempNPC", pos = "Q302609_T302609_N1054", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q302609_T302609_N1053", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q302609_T302609_N1052", scene_id = 3, room_id = 0, data_index = 3, }, { id = 13013, alias = "Npc13013", script = "Actor/Npc/TempNPC", pos = "Q302609_T302609_N12555", scene_id = 3, room_id = 0, data_index = 4, }, { id = 1058, alias = "Npc1058", script = "Actor/Npc/TempNPC", pos = "Q302609_T302609_N1058", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["302613"] = { npcs = { { id = 1054, alias = "Npc1054", script = "Actor/Npc/TempNPC", pos = "Q302609_T302609_N1054", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q302609_T302609_N1053", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q302609_T302609_N1052", scene_id = 3, room_id = 0, data_index = 3, }, { id = 13013, alias = "Npc13013", script = "Actor/Npc/TempNPC", pos = "Q302609_T302609_N12555", scene_id = 3, room_id = 0, data_index = 4, }, { id = 1058, alias = "Npc1058", script = "Actor/Npc/TempNPC", pos = "Q302609_T302609_N1058", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["302614"] = { npcs = { { id = 1054, alias = "Npc1054", script = "Actor/Npc/TempNPC", pos = "Q302609_T302609_N1054", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q302609_T302609_N1053", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q302609_T302609_N1052", scene_id = 3, room_id = 0, data_index = 3, }, { id = 13013, alias = "Npc13013", script = "Actor/Npc/TempNPC", pos = "Q302609_T302609_N12555", scene_id = 3, room_id = 0, data_index = 4, }, { id = 1058, alias = "Npc1058", script = "Actor/Npc/TempNPC", pos = "Q302609_T302609_N1058", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["302615"] = { }, ["302616"] = { }, ["302617"] = { }, ["302618"] = { }, ["302619"] = { npcs = { { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q302602_T302602_N1051", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q302618_T302618_N1050", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["302620"] = { npcs = { { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q302602_T302602_N1051", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q302618_T302618_N1050", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1054, alias = "Npc1054", script = "Actor/Npc/TempNPC", pos = "Q302603_T302603_N1054", scene_id = 3, room_id = 0, data_index = 3, }, { id = 4057, alias = "Npc4057", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q302603_T302603_N4057", scene_id = 3, room_id = 0, data_index = 4, }, { id = 4060, alias = "Npc4060", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q302603_T302603_N4060", scene_id = 3, room_id = 0, data_index = 5, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["302601"] = { }, ["302602"] = { npcs = { { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q302602_T302602_N1051", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["302603"] = { npcs = { { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q302618_T302618_N1050", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1054, alias = "Npc1054", script = "Actor/Npc/TempNPC", pos = "Q302603_T302603_N1054", scene_id = 3, room_id = 0, data_index = 2, }, { id = 4057, alias = "Npc4057", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q302603_T302603_N4057", scene_id = 3, room_id = 0, data_index = 3, }, { id = 4060, alias = "Npc4060", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q302603_T302603_N4060", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["302604"] = { npcs = { { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q302604_T302604_N1053", scene_id = 1073, room_id = 1, data_index = 1, }, { id = 1064, alias = "Npc1064", script = "Actor/Npc/TempNPC", pos = "Q302604_T302604_N1064", scene_id = 1073, room_id = 1, data_index = 2, }, }, }, ["302605"] = { npcs = { { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q302604_T302604_N1053", scene_id = 1073, room_id = 1, data_index = 1, }, { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q302605_T302605_N1052", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1064, alias = "Npc1064", script = "Actor/Npc/TempNPC", pos = "Q302621_N1064", scene_id = 1073, room_id = 1, data_index = 3, }, { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q302621_N1053", scene_id = 1073, room_id = 1, data_index = 4, }, }, }, ["302606"] = { npcs = { { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q302606_N1052", scene_id = 3, room_id = 0, data_index = 1, }, { id = 13013, alias = "Npc13013", script = "Actor/Npc/TempNPC", pos = "Q302606_N13013", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1058, alias = "Npc1058", script = "Actor/Npc/TempNPC", pos = "Q302606_T302606_N1058", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12659, alias = "Npc12659", script = "Actor/Npc/TempNPC", pos = "Q302606_T302606_N12659", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12709, alias = "Npc12709", script = "Actor/Npc/TempNPC", pos = "Q302606_T302606_N12709", scene_id = 3, room_id = 0, data_index = 5, }, { id = 1064, alias = "Npc1064", script = "Actor/Npc/TempNPC", pos = "Q302621_N1064", scene_id = 1073, room_id = 1, data_index = 6, }, { id = 1059, alias = "Npc1059", script = "Actor/Npc/TempNPC", pos = "Q302401_T302401_N1059", scene_id = 3, room_id = 0, data_index = 7, }, { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q302621_N1053", scene_id = 1073, room_id = 1, data_index = 8, }, { id = 4428, alias = "Npc4428", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q302606_T302606_N12709", scene_id = 3, room_id = 0, data_index = 9, }, }, }, ["302607"] = { npcs = { { id = 1058, alias = "Npc1058", script = "Actor/Npc/TempNPC", pos = "Q302606_T302606_N1058", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12659, alias = "Npc12659", script = "Actor/Npc/TempNPC", pos = "Q302606_T302606_N12659", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12709, alias = "Npc12709", script = "Actor/Npc/TempNPC", pos = "Q302606_T302606_N12709", scene_id = 3, room_id = 0, data_index = 3, }, { id = 4428, alias = "Npc4428", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q302606_T302606_N12709", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["302608"] = { npcs = { { id = 1054, alias = "Npc1054", script = "Actor/Npc/TempNPC", pos = "Q302608_T302608_N1054", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q302608_T302608_N1053", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q302608_T302608_N1052", scene_id = 3, room_id = 0, data_index = 3, }, { id = 13013, alias = "Npc13013", script = "Actor/Npc/TempNPC", pos = "Q302608_T302608_N12555", scene_id = 3, room_id = 0, data_index = 4, }, { id = 1058, alias = "Npc1058", script = "Actor/Npc/TempNPC", pos = "Q302608_T302608_N1058", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["302611"] = { npcs = { { id = 1054, alias = "Npc1054", script = "Actor/Npc/TempNPC", pos = "Q302609_T302609_N1054", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q302609_T302609_N1053", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q302609_T302609_N1052", scene_id = 3, room_id = 0, data_index = 3, }, { id = 13013, alias = "Npc13013", script = "Actor/Npc/TempNPC", pos = "Q302609_T302609_N12555", scene_id = 3, room_id = 0, data_index = 4, }, { id = 1058, alias = "Npc1058", script = "Actor/Npc/TempNPC", pos = "Q302609_T302609_N1058", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["302612"] = { }, ["302613"] = { }, ["302614"] = { }, ["302615"] = { npcs = { { id = 1054, alias = "Npc1054", script = "Actor/Npc/TempNPC", pos = "Q302609_T302609_N1054", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q302609_T302609_N1053", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q302609_T302609_N1052", scene_id = 3, room_id = 0, data_index = 3, }, { id = 13013, alias = "Npc13013", script = "Actor/Npc/TempNPC", pos = "Q302609_T302609_N12555", scene_id = 3, room_id = 0, data_index = 4, }, { id = 1058, alias = "Npc1058", script = "Actor/Npc/TempNPC", pos = "Q302609_T302609_N1058", scene_id = 3, room_id = 0, data_index = 5, }, }, transmit_points = { { point_id = 1, scene_id = 3, pos = "T302616_N10000005", }, }, }, ["302616"] = { npcs = { { id = 1005, alias = "Paimon", script = "Actor/Quest/Q352/Paimon", pos = "Q302616_T302616_N1005", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["302617"] = { npcs = { { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q302617_T302617_Q302701_T302701_N1056", scene_id = 1075, room_id = 1, data_index = 1, }, }, }, ["302618"] = { npcs = { { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q302602_T302602_N1051", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q302618_T302618_N1050", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["302619"] = { npcs = { { id = 1054, alias = "Npc1054", script = "Actor/Npc/TempNPC", pos = "Q302603_T302603_N1054", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4057, alias = "Npc4057", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q302603_T302603_N4057", scene_id = 3, room_id = 0, data_index = 2, }, { id = 4060, alias = "Npc4060", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q302603_T302603_N4060", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12805, alias = "Npc12805", script = "Actor/Npc/TempNPC", pos = "Q302619_T302619_N12805", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["302620"] = { npcs = { { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q302604_T302604_N1053", scene_id = 1073, room_id = 1, data_index = 1, }, }, }, ["302621"] = { npcs = { { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q302602_T302602_N1051", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q302618_T302618_N1050", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1054, alias = "Npc1054", script = "Actor/Npc/TempNPC", pos = "Q302603_T302603_N1054", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q302604_T302604_N1053", scene_id = 1073, room_id = 1, data_index = 4, }, { id = 1064, alias = "Npc1064", script = "Actor/Npc/TempNPC", pos = "Q302621_N1064", scene_id = 1073, room_id = 1, data_index = 5, }, { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q302621_N1053", scene_id = 1073, room_id = 1, data_index = 6, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q3027ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q3027ShareConfig.lua index 16a1d377..ed642ec9 100644 --- a/gdconf/game_data_config/lua/quest/Q3027ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q3027ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 3027 sub_ids = { 302702, 302703, 302701, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["302701"] = { }, ["302702"] = { }, ["302703"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["302701"] = { npcs = { { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q302617_T302617_Q302701_T302701_N1056", scene_id = 1075, room_id = 1, data_index = 1, }, }, }, ["302702"] = { npcs = { { id = 12952, alias = "Npc12952", script = "Actor/Npc/TempNPC", pos = "Q302508_T302508_N12554", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["302703"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q3028ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q3028ShareConfig.lua index 29ee93d3..b4e2f49a 100644 --- a/gdconf/game_data_config/lua/quest/Q3028ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q3028ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 3028 sub_ids = { 302801, 302822, 302802, 302805, 302803, 302804, 302806, 302807, 302808, 302825, 302809, 302810, 302811, 302814, 302813, 302815, 302816, 302824, 302817, 302818, 302819, 302820, 302821, 302812, 302823, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["302801"] = { }, ["302802"] = { npcs = { { id = 12808, alias = "Npc12808", script = "Actor/Npc/TempNPC", pos = "Q302801_N12808", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12653, alias = "Npc12653", script = "Actor/Npc/TempNPC", pos = "Q302801_N12653", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12709, alias = "Npc12709", script = "Actor/Npc/TempNPC", pos = "Q302801_N12709", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["302803"] = { }, ["302804"] = { }, ["302805"] = { }, ["302806"] = { }, ["302807"] = { }, ["302808"] = { }, ["302809"] = { }, ["302810"] = { }, ["302811"] = { }, ["302812"] = { }, ["302813"] = { }, ["302814"] = { }, ["302815"] = { }, ["302816"] = { }, ["302817"] = { }, ["302818"] = { }, ["302819"] = { }, ["302820"] = { }, ["302821"] = { }, ["302822"] = { npcs = { { id = 12808, alias = "Npc12808", script = "Actor/Npc/TempNPC", pos = "Q302801_N12808", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12653, alias = "Npc12653", script = "Actor/Npc/TempNPC", pos = "Q302801_N12653", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12709, alias = "Npc12709", script = "Actor/Npc/TempNPC", pos = "Q302801_N12709", scene_id = 3, room_id = 0, data_index = 3, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["302801"] = { npcs = { { id = 12808, alias = "Npc12808", script = "Actor/Npc/TempNPC", pos = "Q302801_N12808", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12653, alias = "Npc12653", script = "Actor/Npc/TempNPC", pos = "Q302801_N12653", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12709, alias = "Npc12709", script = "Actor/Npc/TempNPC", pos = "Q302801_N12709", scene_id = 3, room_id = 0, data_index = 3, }, { id = 4428, alias = "Npc4428", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q302801_N12709", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["302802"] = { npcs = { { id = 4428, alias = "Npc4428", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q302801_N12709", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["302803"] = { }, ["302804"] = { npcs = { { id = 12837, alias = "Npc12837", script = "Actor/Npc/TempNPC", pos = "Q302804_guide", scene_id = 20163, room_id = 1, data_index = 1, }, }, }, ["302805"] = { npcs = { { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q302805_guide", scene_id = 20163, room_id = 1, data_index = 1, }, }, }, ["302806"] = { }, ["302807"] = { npcs = { { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q302807_guide", scene_id = 20168, room_id = 1, data_index = 1, }, }, }, ["302808"] = { }, ["302809"] = { }, ["302810"] = { }, ["302811"] = { }, ["302812"] = { npcs = { { id = 12837, alias = "Npc12837", script = "Actor/Npc/TempNPC", pos = "Q302601_T302601_N1005", scene_id = 3, room_id = 0, data_index = 1, }, }, transmit_points = { { point_id = 1, scene_id = 3, pos = "Q300010_N10000005", }, }, }, ["302813"] = { npcs = { { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q302813_guide", scene_id = 20158, room_id = 1, data_index = 1, }, }, }, ["302814"] = { }, ["302815"] = { }, ["302816"] = { npcs = { { id = 12837, alias = "Npc12837", script = "Actor/Npc/TempNPC", pos = "Q302816_N1056", scene_id = 20158, room_id = 1, data_index = 1, }, }, }, ["302817"] = { transmit_points = { { point_id = 1, scene_id = 20150, pos = "Q300005_guide_avatar", }, }, }, ["302818"] = { npcs = { { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q302818_guide", scene_id = 20164, room_id = 1, data_index = 1, }, { id = 12826, alias = "Npc12826", script = "Actor/Npc/TempNPC", pos = "Q302818_N12826", scene_id = 20164, room_id = 0, data_index = 2, }, }, }, ["302819"] = { }, ["302820"] = { transmit_points = { { point_id = 1, scene_id = 1075, pos = "Q302821_N10000005", }, }, }, ["302821"] = { npcs = { { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q302821_N1056", scene_id = 1075, room_id = 1, data_index = 1, }, }, transmit_points = { { point_id = 1, scene_id = 1075, pos = "Q302821_N10000005", }, }, }, ["302822"] = { npcs = { { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q302822_guide", scene_id = 1075, room_id = 1, data_index = 1, }, { id = 4428, alias = "Npc4428", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q302801_N12709", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["302823"] = { }, ["302824"] = { }, ["302825"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q3029ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q3029ShareConfig.lua new file mode 100644 index 00000000..b7cc5933 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q3029ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 3029 sub_ids = { 302921, 302901, 302902, 302903, 302904, 302905, 302906, 302917, 302907, 302915, 302908, 302913, 302914, 302916, 302909, 302920, 302910, 302922, 302919, 302911, 302912, 302918, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["302901"] = { }, ["302902"] = { npcs = { { id = 12991, alias = "Npc12991", script = "Actor/Npc/TempNPC", pos = "Q302901_N12991", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12992, alias = "Npc12992", script = "Actor/Npc/TempNPC", pos = "Q302901_N12992", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["302903"] = { npcs = { { id = 12991, alias = "Npc12991", script = "Actor/Npc/TempNPC", pos = "Q302901_N12991", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12992, alias = "Npc12992", script = "Actor/Npc/TempNPC", pos = "Q302901_N12992", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["302904"] = { }, ["302906"] = { }, ["302907"] = { }, ["302909"] = { }, ["302910"] = { }, ["302911"] = { }, ["302912"] = { }, ["302913"] = { }, ["302914"] = { npcs = { { id = 10013, alias = "Npc10013", script = "Actor/Npc/TempNPC", pos = "Q302914_N10013", scene_id = 20167, room_id = 1, data_index = 1, }, }, }, ["302915"] = { }, ["302916"] = { }, ["302919"] = { }, ["302921"] = { }, ["302922"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["302901"] = { npcs = { { id = 12991, alias = "Npc12991", script = "Actor/Npc/TempNPC", pos = "Q302901_N12991", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12992, alias = "Npc12992", script = "Actor/Npc/TempNPC", pos = "Q302901_N12992", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["302902"] = { }, ["302903"] = { npcs = { { id = 10013, alias = "Npc10013", script = "Actor/Npc/TempNPC", pos = "Q302904_N10013", scene_id = 1075, room_id = 1, data_index = 1, }, { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q302904_N1056", scene_id = 1075, room_id = 1, data_index = 2, }, }, }, ["302904"] = { npcs = { { id = 10013, alias = "Npc10013", script = "Actor/Npc/TempNPC", pos = "Q302904_N10013", scene_id = 1075, room_id = 1, data_index = 1, }, { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q302904_N1056", scene_id = 1075, room_id = 1, data_index = 2, }, }, }, ["302905"] = { npcs = { { id = 10013, alias = "Npc10013", script = "Actor/Npc/TempNPC", pos = "Q302906_N10013", scene_id = 20166, room_id = 1, data_index = 1, }, }, }, ["302906"] = { npcs = { { id = 10013, alias = "Npc10013", script = "Actor/Npc/TempNPC", pos = "Q302906_N10013", scene_id = 20166, room_id = 1, data_index = 1, }, }, }, ["302907"] = { npcs = { { id = 10013, alias = "Npc10013", script = "Actor/Npc/TempNPC", pos = "Q302907_N10013", scene_id = 20167, room_id = 1, data_index = 1, }, }, }, ["302908"] = { }, ["302909"] = { npcs = { { id = 10013, alias = "Npc10013", script = "Actor/Npc/TempNPC", pos = "Q302909_N10013", scene_id = 20167, room_id = 1, data_index = 1, }, }, }, ["302910"] = { npcs = { { id = 10013, alias = "Npc10013", script = "Actor/Npc/TempNPC", pos = "Q302910_N10013", scene_id = 20167, room_id = 1, data_index = 1, }, }, transmit_points = { { point_id = 2, scene_id = 1075, pos = "Q302910_guide", }, }, }, ["302911"] = { transmit_points = { { point_id = 3, scene_id = 3, pos = "Q302912_N10000005", }, }, }, ["302912"] = { npcs = { { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q302912_N1056", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1005, alias = "Paimon", script = "Actor/Quest/Q352/Paimon", pos = "Q302912_N10000005", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["302913"] = { }, ["302914"] = { transmit_points = { { point_id = 1, scene_id = 20167, pos = "Q302916_guide", }, }, }, ["302915"] = { npcs = { { id = 10013, alias = "Npc10013", script = "Actor/Npc/TempNPC", pos = "Q302907_N10013", scene_id = 20167, room_id = 1, data_index = 1, }, }, }, ["302916"] = { npcs = { { id = 12988, alias = "Npc12988", script = "Actor/Npc/TempNPC", pos = "Q302916_N12988", scene_id = 20167, room_id = 0, data_index = 1, }, { id = 12987, alias = "Npc12987", script = "Actor/Npc/TempNPC", pos = "Q302916_N12987", scene_id = 20167, room_id = 0, data_index = 2, }, }, transmit_points = { { point_id = 3, scene_id = 20167, pos = "Q302909_guide", }, }, }, ["302917"] = { npcs = { { id = 10013, alias = "Npc10013", script = "Actor/Npc/TempNPC", pos = "Q302907_N10013", scene_id = 20167, room_id = 1, data_index = 1, }, }, }, ["302918"] = { }, ["302919"] = { npcs = { { id = 1005, alias = "Paimon", script = "Actor/Quest/Q352/Paimon", pos = "Q302919_N1056", scene_id = 20167, room_id = 0, data_index = 1, }, }, }, ["302920"] = { npcs = { { id = 10013, alias = "Npc10013", script = "Actor/Npc/TempNPC", pos = "Q302909_N10013", scene_id = 20167, room_id = 1, data_index = 1, }, }, }, ["302921"] = { }, ["302922"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q3030ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q3030ShareConfig.lua new file mode 100644 index 00000000..9aca7e4d --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q3030ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 3030 sub_ids = { 303002, 303010, 303004, 303006, 303009, 303008, 303007, 303005, 303003, 303001, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["303002"] = { }, ["303003"] = { }, ["303004"] = { npcs = { { id = 3099, alias = "Npc3099", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q303010_N3099", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3101, alias = "Npc3101", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q303010_T303010_N3101", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["303005"] = { }, ["303006"] = { npcs = { { id = 3162, alias = "Npc3162", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q303004_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["303007"] = { }, ["303008"] = { }, ["303010"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["303001"] = { }, ["303002"] = { npcs = { { id = 3027, alias = "Npc3027", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q303002_N3027", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["303003"] = { }, ["303004"] = { npcs = { { id = 3162, alias = "Npc3162", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q303004_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["303005"] = { }, ["303006"] = { }, ["303007"] = { }, ["303008"] = { }, ["303009"] = { }, ["303010"] = { npcs = { { id = 3027, alias = "Npc3027", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q303002_N3027", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3099, alias = "Npc3099", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q303010_N3099", scene_id = 3, room_id = 0, data_index = 2, }, { id = 3101, alias = "Npc3101", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q303010_T303010_N3101", scene_id = 3, room_id = 0, data_index = 3, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q3031ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q3031ShareConfig.lua new file mode 100644 index 00000000..f2dbc54a --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q3031ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 3031 sub_ids = { 303115, 303101, 303116, 303125, 303102, 303123, 303124, 303103, 303104, 303112, 303111, 303117, 303118, 303119, 303105, 303120, 303121, 303113, 303106, 303122, 303114, 303107, 303108, 303109, 303110, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["303101"] = { npcs = { { id = 12991, alias = "Npc12991", script = "Actor/Npc/TempNPC", pos = "Q303115_N12991", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12992, alias = "Npc12992", script = "Actor/Npc/TempNPC", pos = "Q303115_N12992", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["303102"] = { npcs = { { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q303101_N1056", scene_id = 1075, room_id = 1, data_index = 1, }, }, }, ["303103"] = { npcs = { { id = 12931, alias = "Npc12931", script = "Actor/Npc/TempNPC", pos = "Q303124_N12931", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["303104"] = { npcs = { { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q303104_N1056", scene_id = 1075, room_id = 1, data_index = 1, }, }, }, ["303105"] = { }, ["303106"] = { }, ["303107"] = { }, ["303108"] = { npcs = { { id = 12931, alias = "Npc12931", script = "Actor/Npc/TempNPC", pos = "Q303124_N12931", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["303109"] = { }, ["303110"] = { }, ["303111"] = { }, ["303112"] = { }, ["303115"] = { }, ["303116"] = { npcs = { { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q303101_N1056", scene_id = 1075, room_id = 1, data_index = 1, }, }, }, ["303117"] = { }, ["303118"] = { }, ["303119"] = { }, ["303120"] = { }, ["303121"] = { }, ["303122"] = { }, ["303123"] = { npcs = { { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q303101_N1056", scene_id = 1075, room_id = 1, data_index = 1, }, { id = 12931, alias = "Npc12931", script = "Actor/Npc/TempNPC", pos = "Q303124_N12931", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["303124"] = { npcs = { { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q303101_N1056", scene_id = 1075, room_id = 1, data_index = 1, }, { id = 12931, alias = "Npc12931", script = "Actor/Npc/TempNPC", pos = "Q303124_N12931", scene_id = 3, room_id = 0, data_index = 2, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["303101"] = { npcs = { { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q303101_N1056", scene_id = 1075, room_id = 1, data_index = 1, }, }, }, ["303102"] = { npcs = { { id = 12931, alias = "Npc12931", script = "Actor/Npc/TempNPC", pos = "Q303124_N12931", scene_id = 3, room_id = 0, data_index = 1, }, }, transmit_points = { { point_id = 1, scene_id = 1075, pos = "Q303103_N1056", }, }, }, ["303103"] = { npcs = { { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q303104_N1056", scene_id = 1075, room_id = 1, data_index = 1, }, }, }, ["303104"] = { }, ["303105"] = { npcs = { { id = 12947, alias = "Npc12947", script = "Actor/Npc/TempNPC", pos = "Q303105_N12947", scene_id = 20169, room_id = 0, data_index = 1, }, { id = 1065, alias = "Npc1065", script = "Actor/Npc/TempNPC", pos = "Q303105_N12947", scene_id = 20169, room_id = 0, data_index = 2, }, }, transmit_points = { { point_id = 3, scene_id = 20169, pos = "Q303105_transpoint", }, }, }, ["303106"] = { npcs = { { id = 12947, alias = "Npc12947", script = "Actor/Npc/TempNPC", pos = "Q303106_N12947", scene_id = 20170, room_id = 0, data_index = 1, }, { id = 1065, alias = "Npc1065", script = "Actor/Npc/TempNPC", pos = "Q303106_N12947", scene_id = 20170, room_id = 0, data_index = 2, }, }, }, ["303107"] = { npcs = { { id = 12947, alias = "Npc12947", script = "Actor/Npc/TempNPC", pos = "Q303107_N12947", scene_id = 20171, room_id = 0, data_index = 1, }, { id = 12931, alias = "Npc12931", script = "Actor/Npc/TempNPC", pos = "Q303124_N12931", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1065, alias = "Npc1065", script = "Actor/Npc/TempNPC", pos = "Q303107_N12947", scene_id = 20171, room_id = 0, data_index = 3, }, }, }, ["303108"] = { }, ["303109"] = { npcs = { { id = 1065, alias = "Npc1065", script = "Actor/Npc/TempNPC", pos = "Q303107_N12947", scene_id = 20171, room_id = 0, data_index = 1, }, }, }, ["303110"] = { }, ["303111"] = { npcs = { { id = 12947, alias = "Npc12947", script = "Actor/Npc/TempNPC", pos = "Q303111_N12947", scene_id = 20169, room_id = 0, data_index = 1, }, { id = 1065, alias = "Npc1065", script = "Actor/Npc/TempNPC", pos = "Q303111_N12947", scene_id = 20169, room_id = 0, data_index = 2, }, }, }, ["303112"] = { npcs = { { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q303112_N1056", scene_id = 1075, room_id = 1, data_index = 1, }, { id = 12947, alias = "Npc12947", script = "Actor/Npc/TempNPC", pos = "Q303112_N12947", scene_id = 1075, room_id = 1, data_index = 2, }, { id = 1065, alias = "Npc1065", script = "Actor/Npc/TempNPC", pos = "Q303112_N12947", scene_id = 1075, room_id = 1, data_index = 3, }, }, }, ["303113"] = { }, ["303114"] = { }, ["303115"] = { npcs = { { id = 12991, alias = "Npc12991", script = "Actor/Npc/TempNPC", pos = "Q303115_N12991", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12992, alias = "Npc12992", script = "Actor/Npc/TempNPC", pos = "Q303115_N12992", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["303116"] = { }, ["303117"] = { transmit_points = { { point_id = 2, scene_id = 20169, pos = "Q303118_guide", }, }, }, ["303118"] = { npcs = { { id = 12947, alias = "Npc12947", script = "Actor/Npc/TempNPC", pos = "Q303118_N12947", scene_id = 20169, room_id = 0, data_index = 1, }, { id = 1065, alias = "Npc1065", script = "Actor/Npc/TempNPC", pos = "Q303118_N12947", scene_id = 20169, room_id = 0, data_index = 2, }, }, }, ["303119"] = { }, ["303120"] = { }, ["303121"] = { }, ["303122"] = { }, ["303123"] = { npcs = { { id = 12947, alias = "Npc12947", script = "Actor/Npc/TempNPC", pos = "Q303123_N12947", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1065, alias = "Npc1065", script = "Actor/Npc/TempNPC", pos = "Q303123_N12947", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["303124"] = { }, ["303125"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q3032ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q3032ShareConfig.lua new file mode 100644 index 00000000..298e14ce --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q3032ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 3032 sub_ids = { 303201, 303202, 303204, 303203, 303205, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["303201"] = { }, ["303202"] = { npcs = { { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q303201_N1056", scene_id = 1075, room_id = 1, data_index = 1, }, { id = 1065, alias = "Npc1065", script = "Actor/Npc/TempNPC", pos = "Q303202_N12827", scene_id = 1075, room_id = 1, data_index = 2, }, }, }, ["303204"] = { npcs = { { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q303201_N1056", scene_id = 1075, room_id = 1, data_index = 1, }, { id = 1065, alias = "Npc1065", script = "Actor/Npc/TempNPC", pos = "Q303202_N12827", scene_id = 1075, room_id = 1, data_index = 2, }, }, }, ["303205"] = { npcs = { { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q303201_N1056", scene_id = 1075, room_id = 1, data_index = 1, }, { id = 1065, alias = "Npc1065", script = "Actor/Npc/TempNPC", pos = "Q303202_N12827", scene_id = 1075, room_id = 1, data_index = 2, }, { id = 12991, alias = "Npc12991", script = "Actor/Npc/TempNPC", pos = "Q303203_T303203_N12991", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12992, alias = "Npc12992", script = "Actor/Npc/TempNPC", pos = "Q303203_T303203_N12992", scene_id = 3, room_id = 0, data_index = 4, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["303201"] = { npcs = { { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q303201_N1056", scene_id = 1075, room_id = 1, data_index = 1, }, { id = 1065, alias = "Npc1065", script = "Actor/Npc/TempNPC", pos = "Q303202_N12827", scene_id = 1075, room_id = 1, data_index = 2, }, }, }, ["303202"] = { }, ["303203"] = { npcs = { { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q303201_N1056", scene_id = 1075, room_id = 1, data_index = 1, }, { id = 1065, alias = "Npc1065", script = "Actor/Npc/TempNPC", pos = "Q303202_N12827", scene_id = 1075, room_id = 1, data_index = 2, }, { id = 12991, alias = "Npc12991", script = "Actor/Npc/TempNPC", pos = "Q303203_T303203_N12991", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12992, alias = "Npc12992", script = "Actor/Npc/TempNPC", pos = "Q303203_T303203_N12992", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["303204"] = { npcs = { { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q303201_N1056", scene_id = 1075, room_id = 1, data_index = 1, }, { id = 1065, alias = "Npc1065", script = "Actor/Npc/TempNPC", pos = "Q303202_N12827", scene_id = 1075, room_id = 1, data_index = 2, }, }, transmit_points = { { point_id = 1, scene_id = 3, pos = "Q30320_guide", }, }, }, ["303205"] = { npcs = { { id = 1005, alias = "Paimon", script = "Actor/Quest/Q352/Paimon", pos = "Q303205_T303205_N1005", scene_id = 3, room_id = 1, data_index = 1, }, { id = 12999, alias = "Npc12999", script = "Actor/Npc/TempNPC", pos = "Q303205_T303205_N12999", scene_id = 3, room_id = 0, data_index = 2, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q40081ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q40081ShareConfig.lua index f5bf82dc..641691f0 100644 --- a/gdconf/game_data_config/lua/quest/Q40081ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q40081ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 40081 sub_ids = { 4008101, 4008123, 4008103, 4008115, 4008109, 4008104, 4008105, 4008106, 4008114, 4008107, 4008108, 4008110, 4008111, 4008112, 4008113, 4008116, 4008117, 4008118, 4008119, 4008120, 4008121, 4008122, 4008102, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = { { "133304582", "", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["4008101"] = { }, ["4008102"] = { }, ["4008103"] = { }, ["4008104"] = { }, ["4008105"] = { }, ["4008106"] = { }, ["4008107"] = { }, ["4008108"] = { }, ["4008109"] = { }, ["4008110"] = { }, ["4008111"] = { }, ["4008113"] = { }, ["4008114"] = { }, ["4008115"] = { npcs = { { id = 13075, alias = "Npc13075", script = "Actor/Npc/TempNPC", pos = "Q4008103_N30253", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4008116"] = { npcs = { { id = 30253, alias = "Npc30253", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4008113_N30253", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4008117"] = { npcs = { { id = 30253, alias = "Npc30253", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4008113_N30253", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4008118"] = { npcs = { { id = 30253, alias = "Npc30253", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4008113_N30253", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4008119"] = { npcs = { { id = 30253, alias = "Npc30253", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4008113_N30253", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4008121"] = { npcs = { { id = 30253, alias = "Npc30253", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4008113_N30253", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4008122"] = { }, ["4008123"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["4008101"] = { npcs = { { id = 1005, alias = "Paimon", script = "Actor/Quest/Q352/Paimon", pos = "Q4008102_N1005", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4008102"] = { }, ["4008103"] = { npcs = { { id = 12855, alias = "Npc12855", script = "Actor/Npc/TempNPC", pos = "N12855_T4008104", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12857, alias = "Npc12857", script = "Actor/Npc/TempNPC", pos = "Q4008103_N12857", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12856, alias = "Npc12856", script = "Actor/Npc/TempNPC", pos = "N12856_T4008104", scene_id = 3, room_id = 0, data_index = 3, }, { id = 30255, alias = "Npc30255", script = "Actor/Npc/NpcFSMBehaviour", pos = "N30255_T4008104", scene_id = 3, room_id = 0, data_index = 4, }, { id = 30256, alias = "Npc30256", script = "Actor/Npc/NpcFSMBehaviour", pos = "N30256_T4008104", scene_id = 3, room_id = 0, data_index = 5, }, { id = 30258, alias = "Npc30258", script = "Actor/Npc/NpcFSMBehaviour", pos = "N30258_T4008104", scene_id = 3, room_id = 0, data_index = 6, }, { id = 13075, alias = "Npc13075", script = "Actor/Npc/TempNPC", pos = "Q4008103_N30253", scene_id = 3, room_id = 0, data_index = 7, }, { id = 30253, alias = "Npc30253", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4008103_N30253", scene_id = 3, room_id = 0, data_index = 8, }, }, }, ["4008104"] = { }, ["4008105"] = { }, ["4008106"] = { transmit_points = { { point_id = 3, scene_id = 3, pos = "N10000005_T4008115", }, }, }, ["4008107"] = { }, ["4008108"] = { transmit_points = { { point_id = 4, scene_id = 3, pos = "N10000005_T4008110", }, }, }, ["4008109"] = { npcs = { { id = 12855, alias = "Npc12855", script = "Actor/Npc/TempNPC", pos = "Q4008109_N12855", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4008110"] = { npcs = { { id = 1063, alias = "Npc1063", script = "Actor/Npc/TempNPC", pos = "Q4008110_N1063", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12855, alias = "Npc12855", script = "Actor/Npc/TempNPC", pos = "N12855_T4008110", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["4008111"] = { npcs = { { id = 1034, alias = "Npc1034", script = "Actor/Npc/TempNPC", pos = "Q4008111_N1034", scene_id = 3, room_id = 0, data_index = 1, }, }, transmit_points = { { point_id = 1, scene_id = 3, pos = "Q4008103_guide", }, }, }, ["4008112"] = { npcs = { { id = 1034, alias = "Npc1034", script = "Actor/Npc/TempNPC", pos = "Q4008111_N1034", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4008113"] = { npcs = { { id = 30253, alias = "Npc30253", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4008113_N30253", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4008114"] = { npcs = { { id = 12855, alias = "Npc12855", script = "Actor/Npc/TempNPC", pos = "Q4008114_N12855", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1005, alias = "Paimon", script = "Actor/Quest/Q352/Paimon", pos = "N1005_T4008115", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["4008115"] = { npcs = { { id = 12855, alias = "Npc12855", script = "Actor/Npc/TempNPC", pos = "Q4008103_N12855", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12861, alias = "Npc12861", script = "Actor/Npc/TempNPC", pos = "Q4008115_N12861", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12858, alias = "Npc12858", script = "Actor/Npc/TempNPC", pos = "Q4008115_N12859", scene_id = 3, room_id = 0, data_index = 3, }, { id = 30253, alias = "Npc30253", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4008103_N30253", scene_id = 3, room_id = 0, data_index = 4, }, }, transmit_points = { { point_id = 2, scene_id = 3, pos = "Q4008115", }, }, }, ["4008116"] = { }, ["4008117"] = { }, ["4008118"] = { }, ["4008119"] = { }, ["4008120"] = { npcs = { { id = 30253, alias = "Npc30253", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4008113_N30253", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4008121"] = { }, ["4008122"] = { }, ["4008123"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q40082ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q40082ShareConfig.lua index 895ea5c4..0bad1698 100644 --- a/gdconf/game_data_config/lua/quest/Q40082ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q40082ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 40082 sub_ids = { 4008201, 4008202, 4008205, 4008214, 4008215, 4008203, 4008206, 4008207, 4008213, 4008208, 4008212, 4008209, 4008210, 4008211, 4008204, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = { { "133302727", "", }, { "133302720", "", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["4008201"] = { }, ["4008202"] = { }, ["4008203"] = { }, ["4008204"] = { }, ["4008205"] = { }, ["4008206"] = { }, ["4008207"] = { }, ["4008208"] = { }, ["4008209"] = { }, ["4008210"] = { }, ["4008211"] = { }, ["4008212"] = { }, ["4008213"] = { }, ["4008214"] = { }, ["4008215"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["4008201"] = { }, ["4008202"] = { npcs = { { id = 12856, alias = "Npc12856", script = "Actor/Npc/TempNPC", pos = "Q4008202_N12856", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12858, alias = "Npc12858", script = "Actor/Npc/TempNPC", pos = "N12858_T4008213", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12861, alias = "Npc12861", script = "Actor/Npc/TempNPC", pos = "N12861_T4008213", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12857, alias = "Npc12857", script = "Actor/Npc/TempNPC", pos = "N12857_T4008213", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12859, alias = "Npc12859", script = "Actor/Npc/TempNPC", pos = "N12859_T4008213", scene_id = 3, room_id = 0, data_index = 5, }, { id = 12860, alias = "Npc12860", script = "Actor/Npc/TempNPC", pos = "N12860_T4008213", scene_id = 3, room_id = 0, data_index = 6, }, { id = 30256, alias = "Npc30256", script = "Actor/Npc/NpcFSMBehaviour", pos = "N30256_T4008213", scene_id = 3, room_id = 0, data_index = 7, }, }, }, ["4008203"] = { npcs = { { id = 12858, alias = "Npc12858", script = "Actor/Npc/TempNPC", pos = "Q4008203_N12858", scene_id = 47103, room_id = 0, data_index = 1, }, }, }, ["4008204"] = { }, ["4008205"] = { }, ["4008206"] = { npcs = { { id = 12858, alias = "Npc12858", script = "Actor/Npc/TempNPC", pos = "Q4008206_N12858", scene_id = 47103, room_id = 0, data_index = 1, }, }, transmit_points = { { point_id = 2, scene_id = 47103, pos = "Q4008206", }, }, }, ["4008207"] = { npcs = { { id = 12858, alias = "Npc12858", script = "Actor/Npc/TempNPC", pos = "Q4008203_N12858", scene_id = 47103, room_id = 0, data_index = 1, }, }, }, ["4008208"] = { npcs = { { id = 1063, alias = "Npc1063", script = "Actor/Npc/TempNPC", pos = "Q4008207_N1063", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1034, alias = "Npc1034", script = "Actor/Npc/TempNPC", pos = "Q4008208_N1034", scene_id = 3, room_id = 0, data_index = 2, }, }, transmit_points = { { point_id = 1, scene_id = 3, pos = "Q4008208", }, }, }, ["4008209"] = { }, ["4008210"] = { npcs = { { id = 12855, alias = "Npc12855", script = "Actor/Npc/TempNPC", pos = "Q4008209_N12855", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4008211"] = { npcs = { { id = 1034, alias = "Npc1034", script = "Actor/Npc/TempNPC", pos = "Q4008211_N1034", scene_id = 3, room_id = 0, data_index = 1, }, { id = 30255, alias = "Npc30255", script = "Actor/Npc/NpcFSMBehaviour", pos = "N30255_T4008214", scene_id = 3, room_id = 0, data_index = 2, }, { id = 30254, alias = "Npc30254", script = "Actor/Npc/NpcFSMBehaviour", pos = "N30254_T4008214", scene_id = 3, room_id = 0, data_index = 3, }, { id = 30257, alias = "Npc30257", script = "Actor/Npc/NpcFSMBehaviour", pos = "N30257_T4008214", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12861, alias = "Npc12861", script = "Actor/Npc/TempNPC", pos = "N12861_T4008214", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["4008212"] = { npcs = { { id = 1063, alias = "Npc1063", script = "Actor/Npc/TempNPC", pos = "Q4008212_N1063", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1034, alias = "Npc1034", script = "Actor/Npc/TempNPC", pos = "Q4008212_N1034", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["4008213"] = { }, ["4008214"] = { }, ["4008215"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q40083ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q40083ShareConfig.lua index 7fea5e00..f9d91b47 100644 --- a/gdconf/game_data_config/lua/quest/Q40083ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q40083ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 40083 sub_ids = { 4008301, 4008303, 4008320, 4008322, 4008302, 4008304, 4008316, 4008314, 4008305, 4008306, 4008307, 4008318, 4008319, 4008309, 4008311, 4008321, 4008323, 4008310, 4008312, 4008317, 4008315, 4008313, 4008308, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = { { "133304569", "", }, { "133302711", "", }, }, QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM = { { "120157", }, { "120155", }, { "120158", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["4008301"] = { }, ["4008302"] = { }, ["4008303"] = { }, ["4008304"] = { }, ["4008305"] = { }, ["4008306"] = { }, ["4008307"] = { }, ["4008308"] = { }, ["4008309"] = { }, ["4008310"] = { }, ["4008311"] = { }, ["4008312"] = { }, ["4008313"] = { }, ["4008314"] = { }, ["4008315"] = { }, ["4008316"] = { }, ["4008317"] = { }, ["4008318"] = { }, ["4008319"] = { }, ["4008320"] = { }, ["4008321"] = { }, ["4008322"] = { }, ["4008323"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["4008301"] = { }, ["4008302"] = { npcs = { { id = 12859, alias = "Npc12859", script = "Actor/Npc/TempNPC", pos = "Q4008302_N12859", scene_id = 47103, room_id = 0, data_index = 1, }, }, }, ["4008303"] = { }, ["4008304"] = { npcs = { { id = 12859, alias = "Npc12859", script = "Actor/Npc/TempNPC", pos = "Q4008206_N12858", scene_id = 47103, room_id = 0, data_index = 1, }, }, transmit_points = { { point_id = 1, scene_id = 47103, pos = "Q4008206", }, }, }, ["4008305"] = { npcs = { { id = 1063, alias = "Npc1063", script = "Actor/Npc/TempNPC", pos = "Q4008305_N1005", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1034, alias = "Npc1034", script = "Actor/Npc/TempNPC", pos = "Q4008305_N1034", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["4008306"] = { }, ["4008307"] = { npcs = { { id = 1005, alias = "Paimon", script = "Actor/Quest/Q352/Paimon", pos = "Q4008307_N1005", scene_id = 3, room_id = 0, data_index = 1, }, { id = 30253, alias = "Npc30253", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4008113_N30253", scene_id = 3, room_id = 0, data_index = 2, }, { id = 30255, alias = "Npc30255", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4008113_N30253", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12861, alias = "Npc12861", script = "Actor/Npc/TempNPC", pos = "Q4008113_N30253", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["4008308"] = { }, ["4008309"] = { npcs = { { id = 1055, alias = "Npc1055", script = "Actor/Npc/TempNPC", pos = "Q4008309_N1055", scene_id = 3, room_id = 0, data_index = 1, }, { id = 30253, alias = "Npc30253", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4008113_N30253", scene_id = 3, room_id = 0, data_index = 2, }, { id = 30255, alias = "Npc30255", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4008113_N30253", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12861, alias = "Npc12861", script = "Actor/Npc/TempNPC", pos = "Q4008113_N30253", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["4008310"] = { npcs = { { id = 12860, alias = "Npc12860", script = "Actor/Npc/TempNPC", pos = "Q4008310_N12860", scene_id = 47103, room_id = 0, data_index = 1, }, }, }, ["4008311"] = { }, ["4008312"] = { npcs = { { id = 12860, alias = "Npc12860", script = "Actor/Npc/TempNPC", pos = "Q4008206_N12858", scene_id = 47103, room_id = 0, data_index = 1, }, }, transmit_points = { { point_id = 2, scene_id = 47103, pos = "Q4008206", }, }, }, ["4008313"] = { npcs = { { id = 1063, alias = "Npc1063", script = "Actor/Npc/TempNPC", pos = "Q4008313_N1063", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4008314"] = { }, ["4008315"] = { }, ["4008316"] = { npcs = { { id = 12859, alias = "Npc12859", script = "Actor/Npc/TempNPC", pos = "Q4008302_N12859", scene_id = 47103, room_id = 0, data_index = 1, }, }, }, ["4008317"] = { npcs = { { id = 12860, alias = "Npc12860", script = "Actor/Npc/TempNPC", pos = "Q4008310_N12860", scene_id = 47103, room_id = 0, data_index = 1, }, }, }, ["4008318"] = { npcs = { { id = 30253, alias = "Npc30253", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4008113_N30253", scene_id = 3, room_id = 0, data_index = 1, }, { id = 30255, alias = "Npc30255", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4008113_N30253", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12861, alias = "Npc12861", script = "Actor/Npc/TempNPC", pos = "Q4008113_N30253", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["4008319"] = { npcs = { { id = 12855, alias = "Npc12855", script = "Actor/Npc/TempNPC", pos = "Q4008319_N12855", scene_id = 3, room_id = 0, data_index = 1, }, { id = 30253, alias = "Npc30253", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4008113_N30253", scene_id = 3, room_id = 0, data_index = 2, }, { id = 30255, alias = "Npc30255", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4008113_N30253", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12861, alias = "Npc12861", script = "Actor/Npc/TempNPC", pos = "Q4008113_N30253", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["4008320"] = { }, ["4008321"] = { }, ["4008322"] = { }, ["4008323"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q40084ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q40084ShareConfig.lua index 4b824075..ea739e40 100644 --- a/gdconf/game_data_config/lua/quest/Q40084ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q40084ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 40084 sub_ids = { 4008401, 4008403, 4008417, 4008419, 4008404, 4008405, 4008414, 4008402, 4008406, 4008407, 4008418, 4008420, 4008408, 4008409, 4008413, 4008412, 4008410, 4008416, 4008411, 4008415, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = { { "133302707", "", }, }, QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM = { { "120159", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["4008401"] = { }, ["4008402"] = { }, ["4008403"] = { }, ["4008404"] = { }, ["4008405"] = { }, ["4008406"] = { }, ["4008407"] = { }, ["4008408"] = { }, ["4008409"] = { }, ["4008410"] = { }, ["4008411"] = { }, ["4008412"] = { }, ["4008413"] = { }, ["4008414"] = { }, ["4008415"] = { }, ["4008416"] = { }, ["4008417"] = { }, ["4008418"] = { }, ["4008419"] = { }, ["4008420"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["4008401"] = { }, ["4008402"] = { }, ["4008403"] = { }, ["4008404"] = { npcs = { { id = 12861, alias = "Npc12861", script = "Actor/Npc/TempNPC", pos = "Q4008404_N12861", scene_id = 47103, room_id = 0, data_index = 1, }, }, }, ["4008405"] = { npcs = { { id = 12861, alias = "Npc12861", script = "Actor/Npc/TempNPC", pos = "Q4008206_N12858", scene_id = 47103, room_id = 0, data_index = 1, }, }, gadgets = { { id = 70290660, alias = "Gadget70290660", pos = "Q4008405_guide", scene_id = 47103, room_id = 0, data_index = 1, }, }, transmit_points = { { point_id = 1, scene_id = 47103, pos = "Q4008206", }, }, }, ["4008406"] = { npcs = { { id = 1063, alias = "Npc1063", script = "Actor/Npc/TempNPC", pos = "Q4008406_N1063", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1034, alias = "Npc1034", script = "Actor/Npc/TempNPC", pos = "Q4008406_N1034", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["4008407"] = { }, ["4008408"] = { npcs = { { id = 1063, alias = "Npc1063", script = "Actor/Npc/TempNPC", pos = "Q4008408_N1063", scene_id = 47103, room_id = 0, data_index = 1, }, }, }, ["4008409"] = { npcs = { { id = 1063, alias = "Npc1063", script = "Actor/Npc/TempNPC", pos = "Q4008206_N12858", scene_id = 47103, room_id = 0, data_index = 1, }, }, gadgets = { { id = 70290660, alias = "Gadget70290660", pos = "Q4008405_guide", scene_id = 47103, room_id = 0, data_index = 1, }, }, transmit_points = { { point_id = 2, scene_id = 47103, pos = "Q4008206", }, }, }, ["4008410"] = { npcs = { { id = 1034, alias = "Npc1034", script = "Actor/Npc/TempNPC", pos = "Q4008410_N1034", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4008411"] = { npcs = { { id = 12855, alias = "Npc12855", script = "Actor/Npc/TempNPC", pos = "Q4008411_N12855", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4008412"] = { }, ["4008413"] = { npcs = { { id = 1063, alias = "Npc1063", script = "Actor/Npc/TempNPC", pos = "Q4008408_N1063", scene_id = 47103, room_id = 0, data_index = 1, }, }, }, ["4008414"] = { npcs = { { id = 12861, alias = "Npc12861", script = "Actor/Npc/TempNPC", pos = "Q4008404_N12861", scene_id = 47103, room_id = 0, data_index = 1, }, }, }, ["4008415"] = { npcs = { { id = 1005, alias = "Paimon", script = "Actor/Quest/Q352/Paimon", pos = "Q4008415_N1005", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4008416"] = { }, ["4008417"] = { }, ["4008418"] = { }, ["4008419"] = { }, ["4008420"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q40085ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q40085ShareConfig.lua index 1293198a..3342cdbe 100644 --- a/gdconf/game_data_config/lua/quest/Q40085ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q40085ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 40085 sub_ids = { 4008501, 4008517, 4008503, 4008518, 4008519, 4008502, 4008515, 4008520, 4008504, 4008516, 4008505, 4008508, 4008514, 4008521, 4008509, 4008511, 4008510, 4008506, 4008512, 4008513, 4008507, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM = { { "120156", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["4008501"] = { }, ["4008502"] = { }, ["4008503"] = { }, ["4008504"] = { }, ["4008505"] = { }, ["4008506"] = { }, ["4008507"] = { }, ["4008508"] = { }, ["4008509"] = { }, ["4008510"] = { }, ["4008511"] = { }, ["4008512"] = { }, ["4008513"] = { }, ["4008514"] = { }, ["4008515"] = { }, ["4008516"] = { }, ["4008517"] = { }, ["4008518"] = { }, ["4008519"] = { }, ["4008520"] = { npcs = { { id = 12855, alias = "Npc12855", script = "Actor/Npc/TempNPC", pos = "Q4008502_N12855", scene_id = 47103, room_id = 0, data_index = 1, }, }, }, ["4008521"] = { npcs = { { id = 12856, alias = "Npc12856", script = "Actor/Npc/TempNPC", pos = "Q4008508_N12856", scene_id = 47103, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["4008501"] = { }, ["4008502"] = { npcs = { { id = 12855, alias = "Npc12855", script = "Actor/Npc/TempNPC", pos = "Q4008502_N12855", scene_id = 47103, room_id = 0, data_index = 1, }, }, }, ["4008503"] = { }, ["4008504"] = { npcs = { { id = 12855, alias = "Npc12855", script = "Actor/Npc/TempNPC", pos = "Q4008502_N12855", scene_id = 47103, room_id = 0, data_index = 1, }, }, }, ["4008505"] = { npcs = { { id = 12855, alias = "Npc12855", script = "Actor/Npc/TempNPC", pos = "Q4008502_N12855", scene_id = 47103, room_id = 0, data_index = 1, }, }, }, ["4008506"] = { transmit_points = { { point_id = 2, scene_id = 3, pos = "Q4008506", }, }, }, ["4008507"] = { }, ["4008508"] = { npcs = { { id = 12856, alias = "Npc12856", script = "Actor/Npc/TempNPC", pos = "Q4008508_N12856", scene_id = 47103, room_id = 0, data_index = 1, }, }, transmit_points = { { point_id = 1, scene_id = 47103, pos = "Q4008505", }, }, }, ["4008509"] = { npcs = { { id = 12856, alias = "Npc12856", script = "Actor/Npc/TempNPC", pos = "Q4008508_N12856", scene_id = 47103, room_id = 0, data_index = 1, }, }, }, ["4008510"] = { npcs = { { id = 12856, alias = "Npc12856", script = "Actor/Npc/TempNPC", pos = "Q4008508_N12856", scene_id = 47103, room_id = 0, data_index = 1, }, }, }, ["4008511"] = { npcs = { { id = 12856, alias = "Npc12856", script = "Actor/Npc/TempNPC", pos = "Q4008514_N12856", scene_id = 47103, room_id = 0, data_index = 1, }, { id = 12928, alias = "Npc12928", script = "Actor/Npc/TempNPC", pos = "Q4008514_N12928", scene_id = 47103, room_id = 0, data_index = 2, }, { id = 12929, alias = "Npc12929", script = "Actor/Npc/TempNPC", pos = "Q4008514_N12929", scene_id = 47103, room_id = 0, data_index = 3, }, }, gadgets = { { id = 70290660, alias = "Gadget70290660", pos = "Q4008514_guide", scene_id = 47103, room_id = 0, data_index = 1, }, }, transmit_points = { { point_id = 5, scene_id = 47103, pos = "Q4008505", }, }, }, ["4008512"] = { npcs = { { id = 12856, alias = "Npc12856", script = "Actor/Npc/TempNPC", pos = "Q4008512_N12856", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4008513"] = { }, ["4008514"] = { npcs = { { id = 12856, alias = "Npc12856", script = "Actor/Npc/TempNPC", pos = "Q4008514_N12856", scene_id = 47103, room_id = 0, data_index = 1, }, { id = 12928, alias = "Npc12928", script = "Actor/Npc/TempNPC", pos = "Q4008514_N12928", scene_id = 47103, room_id = 0, data_index = 2, }, { id = 12929, alias = "Npc12929", script = "Actor/Npc/TempNPC", pos = "Q4008514_N12929", scene_id = 47103, room_id = 0, data_index = 3, }, }, gadgets = { { id = 70290660, alias = "Gadget70290660", pos = "Q4008514_guide", scene_id = 47103, room_id = 0, data_index = 1, }, }, }, ["4008515"] = { npcs = { { id = 12855, alias = "Npc12855", script = "Actor/Npc/TempNPC", pos = "Q4008206_N12858", scene_id = 47103, room_id = 0, data_index = 1, }, }, gadgets = { { id = 70290660, alias = "Gadget70290660", pos = "Q4008405_guide", scene_id = 47103, room_id = 0, data_index = 1, }, }, transmit_points = { { point_id = 3, scene_id = 47103, pos = "Q4008206", }, }, }, ["4008516"] = { npcs = { { id = 12855, alias = "Npc12855", script = "Actor/Npc/TempNPC", pos = "Q4008206_N12858", scene_id = 47103, room_id = 0, data_index = 1, }, }, gadgets = { { id = 70290660, alias = "Gadget70290660", pos = "Q4008405_guide", scene_id = 47103, room_id = 0, data_index = 1, }, }, transmit_points = { { point_id = 4, scene_id = 47103, pos = "Q4008207_N1005", }, }, }, ["4008517"] = { npcs = { { id = 12856, alias = "Npc12856", script = "Actor/Npc/TempNPC", pos = "Q4008517_N12856", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12858, alias = "Npc12858", script = "Actor/Npc/TempNPC", pos = "N12858_T4008516", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12859, alias = "Npc12859", script = "Actor/Npc/TempNPC", pos = "N12859_T4008516", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12860, alias = "Npc12860", script = "Actor/Npc/TempNPC", pos = "N12860_T4008516", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12861, alias = "Npc12861", script = "Actor/Npc/TempNPC", pos = "N12861_T4008516", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["4008518"] = { }, ["4008519"] = { }, ["4008520"] = { }, ["4008521"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q40086ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q40086ShareConfig.lua index fcb34242..4ef5880e 100644 --- a/gdconf/game_data_config/lua/quest/Q40086ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q40086ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 40086 sub_ids = { 4008604, 4008601, 4008602, 4008603, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["4008601"] = { }, ["4008602"] = { }, ["4008603"] = { }, ["4008604"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["4008601"] = { npcs = { { id = 1063, alias = "Npc1063", script = "Actor/Npc/TempNPC", pos = "Q4008601_N1063", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1034, alias = "Npc1034", script = "Actor/Npc/TempNPC", pos = "Q4008601_N1063", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12855, alias = "Npc12855", script = "Actor/Npc/TempNPC", pos = "Q4008601_N1063", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["4008602"] = { npcs = { { id = 1063, alias = "Npc1063", script = "Actor/Npc/TempNPC", pos = "Q4008602_N1034", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1034, alias = "Npc1034", script = "Actor/Npc/TempNPC", pos = "Q4008602_N1034", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12855, alias = "Npc12855", script = "Actor/Npc/TempNPC", pos = "Q4008602_N1034", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["4008603"] = { npcs = { { id = 1063, alias = "Npc1063", script = "Actor/Npc/TempNPC", pos = "Q4008603_N12855", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1034, alias = "Npc1034", script = "Actor/Npc/TempNPC", pos = "Q4008603_N12855", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12855, alias = "Npc12855", script = "Actor/Npc/TempNPC", pos = "Q4008603_N12855", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["4008604"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q40087ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q40087ShareConfig.lua index 015f9eaf..49977846 100644 --- a/gdconf/game_data_config/lua/quest/Q40087ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q40087ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 40087 sub_ids = { 4008702, 4008703, 4008701, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = { { "133315257", "", }, { "133315337", "", }, }, QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM = { { "120160", }, { "120161", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["4008701"] = { }, ["4008702"] = { }, ["4008703"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["4008701"] = { }, ["4008702"] = { }, ["4008703"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q40088ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q40088ShareConfig.lua index e2b46636..93c6318c 100644 --- a/gdconf/game_data_config/lua/quest/Q40088ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q40088ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 40088 sub_ids = { 4008801, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_SET_WEATHER_GADGET = { { "1012", "0", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["4008801"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["4008801"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q40089ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q40089ShareConfig.lua new file mode 100644 index 00000000..1e72d68c --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q40089ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 40089 sub_ids = { 4008901, 4008902, 4008903, 4008904, 4008905, 4008906, 4008907, 4008908, 4008914, 4008915, 4008919, 4008920, 4008921, 4008922, 4008923, 4008916, 4008924, 4008925, 4008926, 4008927, 4008928, 4008917, 4008929, 4008930, 4008931, 4008932, 4008933, 4008909, 4008918, 4008910, 4008911, 4008912, 4008913, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["4008901"] = { }, ["4008903"] = { npcs = { { id = 1047, alias = "Npc1047", script = "Actor/Npc/TempNPC", pos = "Q4008901_N1047", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4008904"] = { npcs = { { id = 1047, alias = "Npc1047", script = "Actor/Npc/TempNPC", pos = "Q4008901_N1047", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1044, alias = "Npc1044", script = "Actor/Npc/TempNPC", pos = "Q4008904_N1044", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["4008905"] = { npcs = { { id = 1047, alias = "Npc1047", script = "Actor/Npc/TempNPC", pos = "Q4008901_N1047", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4008906"] = { npcs = { { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q4008905_N1013", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1039, alias = "Npc1039", script = "Actor/Npc/TempNPC", pos = "Q4008905_N1039", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4008905_N1032", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12945, alias = "Npc12945", script = "Actor/Npc/TempNPC", pos = "Q4008905_N12945", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["4008907"] = { npcs = { { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q4008905_N1013", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1039, alias = "Npc1039", script = "Actor/Npc/TempNPC", pos = "Q4008905_N1039", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4008905_N1032", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12945, alias = "Npc12945", script = "Actor/Npc/TempNPC", pos = "Q4008905_N12945", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["4008908"] = { npcs = { { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q4008905_N1013", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1039, alias = "Npc1039", script = "Actor/Npc/TempNPC", pos = "Q4008905_N1039", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4008905_N1032", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12945, alias = "Npc12945", script = "Actor/Npc/TempNPC", pos = "Q4008905_N12945", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["4008909"] = { quest_var = { -1, -1, 1, -1, -1, }, }, ["4008910"] = { }, ["4008911"] = { }, ["4008912"] = { }, ["4008913"] = { npcs = { { id = 12944, alias = "Npc12944", script = "Actor/Npc/TempNPC", pos = "Q4008913_N12944", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4008914"] = { npcs = { { id = 12945, alias = "Npc12945", script = "Actor/Npc/TempNPC", pos = "Q4008905_N12945", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4008918"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["4008901"] = { npcs = { { id = 1047, alias = "Npc1047", script = "Actor/Npc/TempNPC", pos = "Q4008901_N1047", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4008902"] = { }, ["4008903"] = { npcs = { { id = 1044, alias = "Npc1044", script = "Actor/Npc/TempNPC", pos = "Q4008904_N1044", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4008904"] = { }, ["4008905"] = { npcs = { { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q4008905_N1013", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1039, alias = "Npc1039", script = "Actor/Npc/TempNPC", pos = "Q4008905_N1039", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4008905_N1032", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12945, alias = "Npc12945", script = "Actor/Npc/TempNPC", pos = "Q4008905_N12945", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["4008906"] = { npcs = { { id = 1044, alias = "Npc1044", script = "Actor/Npc/TempNPC", pos = "Q4008906_N1044", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4008907"] = { }, ["4008908"] = { }, ["4008909"] = { npcs = { { id = 1036, alias = "Npc1036", script = "Actor/Npc/TempNPC", pos = "Q4008909_N1036", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4008910"] = { }, ["4008911"] = { npcs = { { id = 1044, alias = "Npc1044", script = "Actor/Npc/TempNPC", pos = "Q4008910_N1044", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4008912"] = { npcs = { { id = 12944, alias = "Npc12944", script = "Actor/Npc/TempNPC", pos = "Q4008913_N12944", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4008913"] = { }, ["4008914"] = { }, ["4008915"] = { npcs = { { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q4008915_NPC", scene_id = 3, room_id = 0, data_index = 1, }, }, transmit_points = { { point_id = 1, scene_id = 3, pos = "Q4008915_Player", }, }, }, ["4008916"] = { }, ["4008917"] = { transmit_points = { { point_id = 1, scene_id = 3, pos = "Q4008915_Player", }, }, }, ["4008918"] = { npcs = { { id = 1044, alias = "Npc1044", script = "Actor/Npc/TempNPC", pos = "Q4008906_N1044", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4008919"] = { }, ["4008920"] = { }, ["4008921"] = { }, ["4008922"] = { }, ["4008923"] = { }, ["4008924"] = { }, ["4008925"] = { }, ["4008926"] = { }, ["4008927"] = { }, ["4008928"] = { }, ["4008929"] = { }, ["4008930"] = { }, ["4008931"] = { }, ["4008932"] = { }, ["4008933"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q40090ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q40090ShareConfig.lua new file mode 100644 index 00000000..a2fecd3d --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q40090ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 40090 sub_ids = { 4009001, 4009002, 4009039, 4009040, 4009003, 4009013, 4009014, 4009015, 4009016, 4009017, 4009018, 4009019, 4009020, 4009021, 4009022, 4009023, 4009024, 4009025, 4009026, 4009027, 4009028, 4009029, 4009030, 4009031, 4009032, 4009033, 4009034, 4009035, 4009036, 4009037, 4009038, 4009004, 4009005, 4009006, 4009007, 4009008, 4009009, 4009010, 4009011, 4009012, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["4009001"] = { }, ["4009002"] = { npcs = { { id = 12945, alias = "Npc12945", script = "Actor/Npc/TempNPC", pos = "Q4009001_N12945", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009004"] = { }, ["4009005"] = { }, ["4009007"] = { npcs = { { id = 12944, alias = "Npc12944", script = "Actor/Npc/TempNPC", pos = "Q4009006_N12944", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009008"] = { npcs = { { id = 12944, alias = "Npc12944", script = "Actor/Npc/TempNPC", pos = "Q4009006_N12944", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009009"] = { }, ["4009011"] = { }, ["4009039"] = { npcs = { { id = 12945, alias = "Npc12945", script = "Actor/Npc/TempNPC", pos = "Q4009001_N12945", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1035, alias = "Npc1035", script = "Actor/Npc/TempNPC", pos = "Q4009001_N1035", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1040, alias = "Npc1040", script = "Actor/Npc/TempNPC", pos = "Q4009001_N1040", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1033, alias = "Npc1033", script = "Actor/Npc/TempNPC", pos = "Q4009001_N1033", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["4009040"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["4009001"] = { npcs = { { id = 1044, alias = "Npc1044", script = "Actor/Npc/TempNPC", pos = "Q4009001_N1044", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12945, alias = "Npc12945", script = "Actor/Npc/TempNPC", pos = "Q4009001_N12945", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["4009002"] = { npcs = { { id = 1035, alias = "Npc1035", script = "Actor/Npc/TempNPC", pos = "Q4009001_N1035", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1040, alias = "Npc1040", script = "Actor/Npc/TempNPC", pos = "Q4009001_N1040", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1033, alias = "Npc1033", script = "Actor/Npc/TempNPC", pos = "Q4009001_N1033", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["4009003"] = { npcs = { { id = 12945, alias = "Npc12945", script = "Actor/Npc/TempNPC", pos = "Q4009001_N12945", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1035, alias = "Npc1035", script = "Actor/Npc/TempNPC", pos = "Q4009001_N1035", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1040, alias = "Npc1040", script = "Actor/Npc/TempNPC", pos = "Q4009001_N1040", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1033, alias = "Npc1033", script = "Actor/Npc/TempNPC", pos = "Q4009001_N1033", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["4009004"] = { npcs = { { id = 1044, alias = "Npc1044", script = "Actor/Npc/TempNPC", pos = "Q4009004_N1044", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009005"] = { npcs = { { id = 12944, alias = "Npc12944", script = "Actor/Npc/TempNPC", pos = "Q4009006_N12944", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009006"] = { }, ["4009007"] = { }, ["4009008"] = { }, ["4009009"] = { npcs = { { id = 1044, alias = "Npc1044", script = "Actor/Npc/TempNPC", pos = "Q4009013_N1044", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1035, alias = "Npc1035", script = "Actor/Npc/TempNPC", pos = "Q4009013_N1035", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1040, alias = "Npc1040", script = "Actor/Npc/TempNPC", pos = "Q4009013_N1040", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1033, alias = "Npc1033", script = "Actor/Npc/TempNPC", pos = "Q4009013_N1033", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12278, alias = "Npc12278", script = "Actor/Npc/TempNPC", pos = "Q4009013_N12278", scene_id = 3, room_id = 0, data_index = 5, }, { id = 12941, alias = "Npc12941", script = "Actor/Npc/TempNPC", pos = "Q4009013_N12941", scene_id = 3, room_id = 0, data_index = 6, }, { id = 12942, alias = "Npc12942", script = "Actor/Npc/TempNPC", pos = "Q4009013_N12942", scene_id = 3, room_id = 0, data_index = 7, }, { id = 12943, alias = "Npc12943", script = "Actor/Npc/TempNPC", pos = "Q4009013_N12943", scene_id = 3, room_id = 0, data_index = 8, }, { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4009013_N1032", scene_id = 3, room_id = 0, data_index = 9, }, { id = 1039, alias = "Npc1039", script = "Actor/Npc/TempNPC", pos = "Q4009013_N1039", scene_id = 3, room_id = 0, data_index = 10, }, }, }, ["4009010"] = { npcs = { { id = 1044, alias = "Npc1044", script = "Actor/Npc/TempNPC", pos = "Q4009013_N1044", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1035, alias = "Npc1035", script = "Actor/Npc/TempNPC", pos = "Q4009013_N1035", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1040, alias = "Npc1040", script = "Actor/Npc/TempNPC", pos = "Q4009013_N1040", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1033, alias = "Npc1033", script = "Actor/Npc/TempNPC", pos = "Q4009013_N1033", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12278, alias = "Npc12278", script = "Actor/Npc/TempNPC", pos = "Q4009006_N12278", scene_id = 3, room_id = 0, data_index = 5, }, { id = 12941, alias = "Npc12941", script = "Actor/Npc/TempNPC", pos = "Q4009013_N12941", scene_id = 3, room_id = 0, data_index = 6, }, { id = 12942, alias = "Npc12942", script = "Actor/Npc/TempNPC", pos = "Q4009013_N12942", scene_id = 3, room_id = 0, data_index = 7, }, { id = 12943, alias = "Npc12943", script = "Actor/Npc/TempNPC", pos = "Q4009013_N12943", scene_id = 3, room_id = 0, data_index = 8, }, { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4009013_N1032", scene_id = 3, room_id = 0, data_index = 9, }, { id = 1039, alias = "Npc1039", script = "Actor/Npc/TempNPC", pos = "Q4009013_N1039", scene_id = 3, room_id = 0, data_index = 10, }, }, }, ["4009011"] = { npcs = { { id = 1044, alias = "Npc1044", script = "Actor/Npc/TempNPC", pos = "Q4009011_N1044", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1035, alias = "Npc1035", script = "Actor/Npc/TempNPC", pos = "Q4009011_N1035", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1040, alias = "Npc1040", script = "Actor/Npc/TempNPC", pos = "Q201701Zaoyou", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1033, alias = "Npc1033", script = "Actor/Npc/TempNPC", pos = "Q4009011_N1033", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12278, alias = "Npc12278", script = "Actor/Npc/TempNPC", pos = "Q4009011_N12278", scene_id = 3, room_id = 0, data_index = 5, }, { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4009011_N1032", scene_id = 3, room_id = 0, data_index = 6, }, { id = 1039, alias = "Npc1039", script = "Actor/Npc/TempNPC", pos = "Q4009011_N1039", scene_id = 3, room_id = 0, data_index = 7, }, { id = 12277, alias = "Npc12277", script = "Actor/Npc/TempNPC", pos = "Q4009011_N12277", scene_id = 3, room_id = 0, data_index = 8, }, { id = 12276, alias = "Npc12276", script = "Actor/Npc/TempNPC", pos = "Q4009011_N12276", scene_id = 3, room_id = 0, data_index = 9, }, { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q4009011_N1013", scene_id = 3, room_id = 0, data_index = 10, }, }, }, ["4009012"] = { npcs = { { id = 1005, alias = "Paimon", script = "Actor/Quest/Q352/Paimon", pos = "Q4009001_N12945", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009013"] = { }, ["4009014"] = { }, ["4009015"] = { }, ["4009016"] = { }, ["4009017"] = { }, ["4009018"] = { }, ["4009019"] = { }, ["4009020"] = { }, ["4009021"] = { }, ["4009022"] = { }, ["4009023"] = { }, ["4009024"] = { }, ["4009025"] = { }, ["4009026"] = { }, ["4009027"] = { }, ["4009028"] = { }, ["4009029"] = { }, ["4009030"] = { }, ["4009031"] = { }, ["4009032"] = { }, ["4009033"] = { }, ["4009034"] = { }, ["4009035"] = { }, ["4009036"] = { }, ["4009037"] = { }, ["4009038"] = { }, ["4009039"] = { }, ["4009040"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q40091ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q40091ShareConfig.lua new file mode 100644 index 00000000..68923528 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q40091ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 40091 sub_ids = { 4009101, 4009102, 4009103, 4009104, 4009105, 4009106, 4009107, 4009108, 4009109, 4009110, 4009111, 4009112, 4009113, 4009114, 4009115, 4009116, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["4009101"] = { }, ["4009102"] = { npcs = { { id = 1057, alias = "Npc1057", script = "Actor/Npc/TempNPC", pos = "Q4009001_N12945", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009103"] = { }, ["4009104"] = { npcs = { { id = 1057, alias = "Npc1057", script = "Actor/Npc/TempNPC", pos = "Q4008913_N12944", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009105"] = { npcs = { { id = 1057, alias = "Npc1057", script = "Actor/Npc/TempNPC", pos = "Q4008913_N12944", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009106"] = { npcs = { { id = 1057, alias = "Npc1057", script = "Actor/Npc/TempNPC", pos = "Q4008913_N12944", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009107"] = { npcs = { { id = 1057, alias = "Npc1057", script = "Actor/Npc/TempNPC", pos = "Q4008913_N12944", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009108"] = { }, ["4009109"] = { npcs = { { id = 1057, alias = "Npc1057", script = "Actor/Npc/TempNPC", pos = "Q4009108_N1057", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009110"] = { npcs = { { id = 1057, alias = "Npc1057", script = "Actor/Npc/TempNPC", pos = "Q4009108_N1057", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009111"] = { npcs = { { id = 1057, alias = "Npc1057", script = "Actor/Npc/TempNPC", pos = "Q4009108_N1057", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009112"] = { npcs = { { id = 1057, alias = "Npc1057", script = "Actor/Npc/TempNPC", pos = "Q4009108_N1057", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009113"] = { }, ["4009114"] = { }, ["4009115"] = { }, ["4009116"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["4009101"] = { npcs = { { id = 1057, alias = "Npc1057", script = "Actor/Npc/TempNPC", pos = "Q4009001_N12945", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009102"] = { }, ["4009103"] = { npcs = { { id = 1057, alias = "Npc1057", script = "Actor/Npc/TempNPC", pos = "Q4008913_N12944", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009104"] = { npcs = { { id = 12969, alias = "Npc12969", script = "Actor/Npc/TempNPC", pos = "Q4009103_Search1", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009105"] = { npcs = { { id = 12970, alias = "Npc12970", script = "Actor/Npc/TempNPC", pos = "Q4009103_Search2", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009106"] = { }, ["4009107"] = { npcs = { { id = 12942, alias = "Npc12942", script = "Actor/Npc/TempNPC", pos = "Q4009106_Search", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009108"] = { npcs = { { id = 1057, alias = "Npc1057", script = "Actor/Npc/TempNPC", pos = "Q4009108_N1057", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009109"] = { npcs = { { id = 12942, alias = "Npc12942", script = "Actor/Npc/TempNPC", pos = "Q4009108_Search", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009110"] = { npcs = { { id = 12941, alias = "Npc12941", script = "Actor/Npc/TempNPC", pos = "Q4009109_Search", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009111"] = { npcs = { { id = 12943, alias = "Npc12943", script = "Actor/Npc/TempNPC", pos = "Q4009110_Search", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009112"] = { }, ["4009113"] = { }, ["4009114"] = { npcs = { { id = 12944, alias = "Npc12944", script = "Actor/Npc/TempNPC", pos = "Q4009006_N12944", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009115"] = { npcs = { { id = 1057, alias = "Npc1057", script = "Actor/Npc/TempNPC", pos = "Q4009115_N1057", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1044, alias = "Npc1044", script = "Actor/Npc/TempNPC", pos = "Q3_72701_0", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1035, alias = "Npc1035", script = "Actor/Npc/TempNPC", pos = "Q4009115_N1035", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1047, alias = "Npc1047", script = "Actor/Npc/TempNPC", pos = "Q4009115_N1047", scene_id = 3, room_id = 0, data_index = 4, }, { id = 1034, alias = "Npc1034", script = "Actor/Npc/TempNPC", pos = "Q4009115_N1034", scene_id = 3, room_id = 0, data_index = 5, }, { id = 1039, alias = "Npc1039", script = "Actor/Npc/TempNPC", pos = "Q4009115_N1039", scene_id = 3, room_id = 0, data_index = 6, }, { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q4009115_N1013", scene_id = 3, room_id = 0, data_index = 7, }, { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4009115_N1032", scene_id = 3, room_id = 0, data_index = 8, }, { id = 1033, alias = "Npc1033", script = "Actor/Npc/TempNPC", pos = "Q4009115_N1033", scene_id = 3, room_id = 0, data_index = 9, }, { id = 1040, alias = "Npc1040", script = "Actor/Npc/TempNPC", pos = "Q4009115_N1040", scene_id = 3, room_id = 0, data_index = 10, }, }, }, ["4009116"] = { npcs = { { id = 12944, alias = "Npc12944", script = "Actor/Npc/TempNPC", pos = "Q22030_02", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q40092ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q40092ShareConfig.lua new file mode 100644 index 00000000..7ce14dde --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q40092ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 40092 sub_ids = { 4009201, 4009203, 4009202, 4009217, 4009218, 4009219, 4009204, 4009205, 4009206, 4009223, 4009207, 4009208, 4009209, 4009222, 4009220, 4009221, 4009210, 4009211, 4009212, 4009213, 4009214, 4009215, 4009216, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["4009201"] = { }, ["4009202"] = { }, ["4009203"] = { }, ["4009204"] = { }, ["4009205"] = { }, ["4009206"] = { }, ["4009207"] = { }, ["4009208"] = { }, ["4009209"] = { }, ["4009210"] = { }, ["4009211"] = { }, ["4009212"] = { }, ["4009213"] = { }, ["4009214"] = { }, ["4009215"] = { }, ["4009216"] = { }, ["4009217"] = { }, ["4009218"] = { }, ["4009219"] = { }, ["4009220"] = { }, ["4009221"] = { }, ["4009222"] = { npcs = { { id = 1016, alias = "Npc1016", script = "Actor/Npc/TempNPC", pos = "Q4009208_T4009208_N1016", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12966, alias = "Npc12966", script = "Actor/Npc/TempNPC", pos = "Q4009208_T4009208_N12966", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["4009223"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["4009201"] = { npcs = { { id = 10232, alias = "Npc10232", script = "Actor/Npc/TempNPC", pos = "Q4009201_T4009201_N10232", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009202"] = { npcs = { { id = 1066, alias = "Npc1066", script = "Actor/Npc/TempNPC", pos = "Q4009202_T4009202_N1066", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12966, alias = "Npc12966", script = "Actor/Npc/TempNPC", pos = "Q4009202_T4009202_N12966", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["4009203"] = { }, ["4009204"] = { npcs = { { id = 1042, alias = "Npc1042", script = "Actor/Npc/TempNPC", pos = "Q4009204_T4009204_N1042_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009205"] = { npcs = { { id = 2093, alias = "Npc2093", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4009205_T4009205_N2093", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009206"] = { npcs = { { id = 1015, alias = "Npc1015", script = "Actor/Npc/TempNPC", pos = "Q4009206_T4009206_N1015", scene_id = 3, room_id = 0, data_index = 1, }, { id = 2140, alias = "Npc2140", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4009206_T4009206_N2140", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["4009207"] = { npcs = { { id = 1016, alias = "Npc1016", script = "Actor/Npc/TempNPC", pos = "Q4009207_T4009207_N1016", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009208"] = { npcs = { { id = 2143, alias = "Npc2143", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4009208_T4009208_N12966", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009209"] = { npcs = { { id = 1016, alias = "Npc1016", script = "Actor/Npc/TempNPC", pos = "Q4009208_T4009208_N1016", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12966, alias = "Npc12966", script = "Actor/Npc/TempNPC", pos = "Q4009208_T4009208_N12966", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1048, alias = "Npc1048", script = "Actor/Npc/TempNPC", pos = "Q4009209_T4009209_N1048", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["4009210"] = { npcs = { { id = 1048, alias = "Npc1048", script = "Actor/Npc/TempNPC", pos = "Q4009210_T4009210_N1048", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009211"] = { npcs = { { id = 1048, alias = "Npc1048", script = "Actor/Npc/TempNPC", pos = "Q4009211_route1", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009212"] = { npcs = { { id = 1048, alias = "Npc1048", script = "Actor/Npc/TempNPC", pos = "Q4009212_T4009212_N1048", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12968, alias = "Npc12968", script = "Actor/Npc/TempNPC", pos = "Q4009212_T4009212_N12968", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["4009213"] = { npcs = { { id = 12968, alias = "Npc12968", script = "Actor/Npc/TempNPC", pos = "Q4009212_T4009212_N12968", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009214"] = { }, ["4009215"] = { npcs = { { id = 12968, alias = "Npc12968", script = "Actor/Npc/TempNPC", pos = "Q4009212_T4009212_N12968", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009216"] = { npcs = { { id = 2143, alias = "Npc2143", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4009216_T4009216_N2143", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009217"] = { npcs = { { id = 12966, alias = "Npc12966", script = "Actor/Npc/TempNPC", pos = "Q4009217_T4009217_N12966", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009218"] = { npcs = { { id = 12966, alias = "Npc12966", script = "Actor/Npc/TempNPC", pos = "Q4009218_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009219"] = { npcs = { { id = 12966, alias = "Npc12966", script = "Actor/Npc/TempNPC", pos = "Q4009219_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009220"] = { npcs = { { id = 13020, alias = "Npc13020", script = "Actor/Npc/TempNPC", pos = "Q4009220", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009221"] = { npcs = { { id = 13021, alias = "Npc13021", script = "Actor/Npc/TempNPC", pos = "Q4009221", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009222"] = { npcs = { { id = 13022, alias = "Npc13022", script = "Actor/Npc/TempNPC", pos = "Q4009222", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009223"] = { npcs = { { id = 1016, alias = "Npc1016", script = "Actor/Npc/TempNPC", pos = "Q4009223_N1016", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12966, alias = "Npc12966", script = "Actor/Npc/TempNPC", pos = "Q4009223_N12966", scene_id = 3, room_id = 0, data_index = 2, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q40093ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q40093ShareConfig.lua new file mode 100644 index 00000000..c7ac8065 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q40093ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 40093 sub_ids = { 4009301, 4009302, 4009303, 4009304, 4009305, 4009306, 4009307, 4009308, 4009309, 4009310, 4009311, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["4009302"] = { }, ["4009303"] = { }, ["4009304"] = { }, ["4009305"] = { }, ["4009306"] = { }, ["4009307"] = { }, ["4009308"] = { }, ["4009309"] = { }, ["4009310"] = { }, ["4009311"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["4009301"] = { }, ["4009302"] = { npcs = { { id = 1015, alias = "Npc1015", script = "Actor/Npc/TempNPC", pos = "Q4009302_T4009302_N1015", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009303"] = { npcs = { { id = 1015, alias = "Npc1015", script = "Actor/Npc/TempNPC", pos = "Q4009303_T4009303_N1015", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009304"] = { npcs = { { id = 10204, alias = "Xiao", script = "Actor/Npc/TempNPC", pos = "Q4009304_T4009304_N10000005", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009305"] = { npcs = { { id = 1045, alias = "Npc1045", script = "Actor/Npc/TempNPC", pos = "Q4009305_T4009305_N1045", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009306"] = { npcs = { { id = 10285, alias = "Npc10285", script = "Actor/Npc/TempNPC", pos = "Q4009306_T4009306_N10285", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009307"] = { npcs = { { id = 10285, alias = "Npc10285", script = "Actor/Npc/TempNPC", pos = "Q4009307_T4009307_N10285", scene_id = 3, room_id = 0, data_index = 1, }, { id = 2093, alias = "Npc2093", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4009307_T4009307_N2093", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["4009308"] = { npcs = { { id = 12966, alias = "Npc12966", script = "Actor/Npc/TempNPC", pos = "Q4009308_T4009308_N12966", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1016, alias = "Npc1016", script = "Actor/Npc/TempNPC", pos = "Q4009308_T4009308_N1016", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["4009309"] = { npcs = { { id = 1042, alias = "Npc1042", script = "Actor/Npc/TempNPC", pos = "Q4009309_T4009309_N1042", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1021, alias = "Npc1021", script = "Actor/Npc/TempNPC", pos = "Q4009309_T4009309_N1021", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1046, alias = "Npc1046", script = "Actor/Npc/TempNPC", pos = "Q4009309_T4009309_N1046", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["4009310"] = { npcs = { { id = 10232, alias = "Npc10232", script = "Actor/Npc/TempNPC", pos = "Q4009310_T4009310_N10232", scene_id = 3, room_id = 0, data_index = 1, }, { id = 10286, alias = "Npc10286", script = "Actor/Npc/TempNPC", pos = "Q4009310_T4009310_N10286", scene_id = 3, room_id = 0, data_index = 2, }, { id = 10284, alias = "Npc10284", script = "Actor/Npc/TempNPC", pos = "Q4009310_T4009310_N10284", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["4009311"] = { npcs = { { id = 1016, alias = "Npc1016", script = "Actor/Npc/TempNPC", pos = "Q4009311_T4009311_N1016", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q40094ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q40094ShareConfig.lua index acf0a548..47d8553f 100644 --- a/gdconf/game_data_config/lua/quest/Q40094ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q40094ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 40094 sub_ids = { 4009401, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["4009401"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["4009401"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q40095ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q40095ShareConfig.lua index f692bac1..ab745e9b 100644 --- a/gdconf/game_data_config/lua/quest/Q40095ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q40095ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 40095 sub_ids = { 4009501, 4009511, 4009502, 4009503, 4009504, 4009514, 4009505, 4009506, 4009507, 4009508, 4009509, 4009510, 4009513, 4009512, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["4009501"] = { }, ["4009502"] = { }, ["4009503"] = { }, ["4009504"] = { }, ["4009505"] = { }, ["4009506"] = { }, ["4009507"] = { }, ["4009508"] = { }, ["4009510"] = { }, ["4009511"] = { }, ["4009512"] = { }, ["4009513"] = { }, ["4009514"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["4009501"] = { }, ["4009502"] = { }, ["4009503"] = { }, ["4009504"] = { }, ["4009505"] = { npcs = { { id = 30253, alias = "Npc30253", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4008113_N30253", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009506"] = { npcs = { { id = 30253, alias = "Npc30253", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4008113_N30253", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009507"] = { npcs = { { id = 30253, alias = "Npc30253", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4008113_N30253", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009508"] = { npcs = { { id = 30253, alias = "Npc30253", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4008113_N30253", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009509"] = { npcs = { { id = 30253, alias = "Npc30253", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4008113_N30253", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009510"] = { npcs = { { id = 30253, alias = "Npc30253", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4008113_N30253", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009511"] = { }, ["4009512"] = { }, ["4009513"] = { }, ["4009514"] = { npcs = { { id = 30253, alias = "Npc30253", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4008113_N30253", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q40096ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q40096ShareConfig.lua new file mode 100644 index 00000000..e04802d5 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q40096ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 40096 sub_ids = { 4009601, 4009602, 4009603, 4009604, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["4009601"] = { }, ["4009602"] = { }, ["4009603"] = { }, ["4009604"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["4009601"] = { npcs = { { id = 1021, alias = "Npc1021", script = "Actor/Npc/TempNPC", pos = "Q4009601_N1021_guide", scene_id = 1035, room_id = 1, data_index = 1, }, }, }, ["4009602"] = { npcs = { { id = 10204, alias = "Xiao", script = "Actor/Npc/TempNPC", pos = "Q4009602_N10204_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009603"] = { npcs = { { id = 1021, alias = "Npc1021", script = "Actor/Npc/TempNPC", pos = "Q4009603_N1021_guide", scene_id = 1035, room_id = 1, data_index = 1, }, }, }, ["4009604"] = { npcs = { { id = 10204, alias = "Xiao", script = "Actor/Npc/TempNPC", pos = "Q4009604_N10204_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q70518ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q70518ShareConfig.lua index 1136b253..35912c93 100644 --- a/gdconf/game_data_config/lua/quest/Q70518ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q70518ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 70518 sub_ids = { 7051801, 7051804, 7051802, 7051805, 7051803, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM = { { "120049", }, { "120082", }, }, QUEST_EXEC_STOP_BARGAIN = { { "7", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7051801"] = { }, ["7051802"] = { }, ["7051803"] = { }, ["7051804"] = { }, ["7051805"] = { npcs = { { id = 30235, alias = "Npc30235", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7051802_N30235", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7051801"] = { npcs = { { id = 30274, alias = "Npc30274", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7051801_N30234", scene_id = 3, room_id = 0, data_index = 1, }, { id = 30234, alias = "Npc30234", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7051801_N30234", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7051802"] = { npcs = { { id = 30235, alias = "Npc30235", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7051802_N30235", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7051803"] = { npcs = { { id = 1008, alias = "Barbara", script = "Actor/Quest/Q413/Barbara", pos = "Q7051803_N1008", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7051804"] = { npcs = { { id = 30274, alias = "Npc30274", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7051801_N30234", scene_id = 3, room_id = 0, data_index = 1, }, { id = 30234, alias = "Npc30234", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7051801_N30234", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7051805"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q70519ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q70519ShareConfig.lua index 4bc526ff..704a9517 100644 --- a/gdconf/game_data_config/lua/quest/Q70519ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q70519ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 70519 sub_ids = { 7051901, 7051902, 7051903, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7051901"] = { }, ["7051902"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7051901"] = { }, ["7051902"] = { npcs = { { id = 30234, alias = "Npc30234", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7051902_N30234", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7051903"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q70520ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q70520ShareConfig.lua index da432aaf..510992e7 100644 --- a/gdconf/game_data_config/lua/quest/Q70520ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q70520ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 70520 sub_ids = { 7052001, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7052001"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7052001"] = { npcs = { { id = 30234, alias = "Npc30234", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7052001_N30234", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q70521ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q70521ShareConfig.lua index f07eb001..21013f73 100644 --- a/gdconf/game_data_config/lua/quest/Q70521ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q70521ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 70521 sub_ids = { 7052101, 7052102, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7052101"] = { }, ["7052102"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7052101"] = { }, ["7052102"] = { npcs = { { id = 30234, alias = "Npc30234", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7052101_N1002", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q70522ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q70522ShareConfig.lua index ff9232ea..785b3e1f 100644 --- a/gdconf/game_data_config/lua/quest/Q70522ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q70522ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 70522 sub_ids = { 7052201, 7052205, 7052204, 7052202, 7052206, 7052203, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM = { { "120050", }, { "120083", }, }, QUEST_EXEC_STOP_BARGAIN = { { "8", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7052201"] = { }, ["7052202"] = { npcs = { { id = 30238, alias = "Npc30238", script = "Actor/Npc/TempNPC", pos = "Q7052201_N30238", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7052203"] = { npcs = { { id = 30238, alias = "Npc30238", script = "Actor/Npc/TempNPC", pos = "Q7052201_N30238", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7052205"] = { }, ["7052206"] = { npcs = { { id = 30238, alias = "Npc30238", script = "Actor/Npc/TempNPC", pos = "Q7052201_N30238", scene_id = 3, room_id = 0, data_index = 1, }, { id = 30236, alias = "Npc30236", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7052202_N30236", scene_id = 3, room_id = 0, data_index = 2, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7052201"] = { }, ["7052202"] = { npcs = { { id = 30236, alias = "Npc30236", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7052202_N30236", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7052203"] = { }, ["7052204"] = { npcs = { { id = 30238, alias = "Npc30238", script = "Actor/Npc/TempNPC", pos = "Q7052201_N30238", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7052205"] = { npcs = { { id = 30238, alias = "Npc30238", script = "Actor/Npc/TempNPC", pos = "Q7052201_N30238", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7052206"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q70523ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q70523ShareConfig.lua index b435ed18..ddeea979 100644 --- a/gdconf/game_data_config/lua/quest/Q70523ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q70523ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 70523 sub_ids = { 7052301, 7052305, 7052304, 7052302, 7052306, 7052303, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM = { { "120051", }, { "120084", }, }, QUEST_EXEC_STOP_BARGAIN = { { "9", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7052301"] = { }, ["7052302"] = { npcs = { { id = 30239, alias = "Npc30239", script = "Actor/Npc/TempNPC", pos = "Q7052305_N30239", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7052303"] = { npcs = { { id = 30239, alias = "Npc30239", script = "Actor/Npc/TempNPC", pos = "Q7052305_N30239", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7052305"] = { }, ["7052306"] = { npcs = { { id = 30239, alias = "Npc30239", script = "Actor/Npc/TempNPC", pos = "Q7052305_N30239", scene_id = 3, room_id = 0, data_index = 1, }, { id = 30235, alias = "Npc30235", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7052302_N30235", scene_id = 3, room_id = 0, data_index = 2, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7052301"] = { }, ["7052302"] = { npcs = { { id = 30235, alias = "Npc30235", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7052302_N30235", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7052303"] = { }, ["7052304"] = { npcs = { { id = 30239, alias = "Npc30239", script = "Actor/Npc/TempNPC", pos = "Q7052305_N30239", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7052305"] = { npcs = { { id = 30239, alias = "Npc30239", script = "Actor/Npc/TempNPC", pos = "Q7052305_N30239", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7052306"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q70524ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q70524ShareConfig.lua new file mode 100644 index 00000000..f674f230 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q70524ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 70524 sub_ids = { 7052401, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7052401"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7052401"] = { npcs = { { id = 1019, alias = "Npc1019", script = "Actor/Npc/TempNPC", pos = "Q7066515_N1019", scene_id = 1076, room_id = 1, data_index = 1, }, { id = 10011, alias = "Npc10011", script = "Actor/Npc/TempNPC", pos = "Q7052401_N10011", scene_id = 1076, room_id = 1, data_index = 2, }, { id = 10012, alias = "Npc10012", script = "Actor/Npc/TempNPC", pos = "Q7052401_N10012", scene_id = 1076, room_id = 1, data_index = 3, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q70525ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q70525ShareConfig.lua new file mode 100644 index 00000000..b26f5890 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q70525ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 70525 sub_ids = { 7052501, 7052502, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7052501"] = { }, ["7052502"] = { npcs = { { id = 1707, alias = "Npc1707", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066503_N1707", scene_id = 1076, room_id = 1, data_index = 1, }, { id = 1708, alias = "Npc1708", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066503_N1708", scene_id = 1076, room_id = 1, data_index = 2, }, { id = 1709, alias = "Npc1709", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066503_N1709", scene_id = 1076, room_id = 1, data_index = 3, }, { id = 1710, alias = "Npc1710", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066503_N1710", scene_id = 1076, room_id = 1, data_index = 4, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7052501"] = { npcs = { { id = 1707, alias = "Npc1707", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066503_N1707", scene_id = 1076, room_id = 1, data_index = 1, }, { id = 1708, alias = "Npc1708", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066503_N1708", scene_id = 1076, room_id = 1, data_index = 2, }, { id = 1709, alias = "Npc1709", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066503_N1709", scene_id = 1076, room_id = 1, data_index = 3, }, { id = 1710, alias = "Npc1710", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066503_N1710", scene_id = 1076, room_id = 1, data_index = 4, }, { id = 1711, alias = "Npc1711", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066503_N1711", scene_id = 1076, room_id = 1, data_index = 5, }, }, }, ["7052502"] = { npcs = { { id = 1711, alias = "Npc1711", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066504_N1019", scene_id = 1076, room_id = 1, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q70526ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q70526ShareConfig.lua new file mode 100644 index 00000000..1f04cd71 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q70526ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 70526 sub_ids = { 7052601, 7052602, 7052603, 7052606, 7052604, 7052607, 7052605, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7052601"] = { }, ["7052602"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, { id = 1712, alias = "Npc1712", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1712", scene_id = 1076, room_id = 1, data_index = 2, }, }, }, ["7052603"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, { id = 1712, alias = "Npc1712", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1712", scene_id = 1076, room_id = 1, data_index = 2, }, }, }, ["7052604"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, { id = 1712, alias = "Npc1712", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1712", scene_id = 1076, room_id = 1, data_index = 2, }, }, }, ["7052605"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, { id = 1712, alias = "Npc1712", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1712", scene_id = 1076, room_id = 1, data_index = 2, }, }, }, ["7052606"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, { id = 1712, alias = "Npc1712", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1712", scene_id = 1076, room_id = 1, data_index = 2, }, }, }, ["7052607"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, { id = 1712, alias = "Npc1712", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1712", scene_id = 1076, room_id = 1, data_index = 2, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7052601"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, { id = 1712, alias = "Npc1712", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1712", scene_id = 1076, room_id = 1, data_index = 2, }, }, }, ["7052602"] = { }, ["7052603"] = { }, ["7052604"] = { }, ["7052605"] = { }, ["7052606"] = { }, ["7052607"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q70664ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q70664ShareConfig.lua index 0510cd88..5f8721f5 100644 --- a/gdconf/game_data_config/lua/quest/Q70664ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q70664ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 70664 sub_ids = { 7066401, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7066401"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7066401"] = { npcs = { { id = 30153, alias = "Npc30153", script = "Actor/Npc/TempNPC", pos = "Q70664_N30153", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q70665ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q70665ShareConfig.lua new file mode 100644 index 00000000..4c4af58a --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q70665ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 70665 sub_ids = { 7066501, 7066502, 7066503, 7066504, 7066505, 7066519, 7066506, 7066507, 7066520, 7066508, 7066509, 7066510, 7066511, 7066513, 7066512, 7066514, 7066515, 7066516, 7066522, 7066517, 7066518, 7066521, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7066501"] = { }, ["7066502"] = { }, ["7066503"] = { npcs = { { id = 1431, alias = "Npc1431", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1431", scene_id = 1076, room_id = 1, data_index = 1, }, { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 2, }, { id = 1712, alias = "Npc1712", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1712", scene_id = 1076, room_id = 1, data_index = 3, }, }, }, ["7066504"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, { id = 1712, alias = "Npc1712", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1712", scene_id = 1076, room_id = 1, data_index = 2, }, }, }, ["7066505"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, { id = 1712, alias = "Npc1712", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1712", scene_id = 1076, room_id = 1, data_index = 2, }, { id = 1061, alias = "Npc1061", script = "Actor/Npc/TempNPC", pos = "Q7066504_N1061", scene_id = 1076, room_id = 1, data_index = 3, }, }, }, ["7066506"] = { npcs = { { id = 1019, alias = "Npc1019", script = "Actor/Npc/TempNPC", pos = "Q7066504_N1019", scene_id = 1076, room_id = 1, data_index = 1, }, { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 2, }, { id = 1712, alias = "Npc1712", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1712", scene_id = 1076, room_id = 1, data_index = 3, }, { id = 1061, alias = "Npc1061", script = "Actor/Npc/TempNPC", pos = "Q7066504_N1061", scene_id = 1076, room_id = 1, data_index = 4, }, }, }, ["7066507"] = { npcs = { { id = 1019, alias = "Npc1019", script = "Actor/Npc/TempNPC", pos = "Q7066504_N1019", scene_id = 1076, room_id = 1, data_index = 1, }, { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 2, }, { id = 1712, alias = "Npc1712", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1712", scene_id = 1076, room_id = 1, data_index = 3, }, { id = 1061, alias = "Npc1061", script = "Actor/Npc/TempNPC", pos = "Q7066504_N1061", scene_id = 1076, room_id = 1, data_index = 4, }, }, }, ["7066508"] = { npcs = { { id = 1019, alias = "Npc1019", script = "Actor/Npc/TempNPC", pos = "Q7066504_N1019", scene_id = 1076, room_id = 1, data_index = 1, }, { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 2, }, { id = 1712, alias = "Npc1712", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1712", scene_id = 1076, room_id = 1, data_index = 3, }, { id = 1061, alias = "Npc1061", script = "Actor/Npc/TempNPC", pos = "Q7066504_N1061", scene_id = 1076, room_id = 1, data_index = 4, }, }, }, ["7066509"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, { id = 1712, alias = "Npc1712", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1712", scene_id = 1076, room_id = 1, data_index = 2, }, }, }, ["7066510"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, { id = 1712, alias = "Npc1712", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1712", scene_id = 1076, room_id = 1, data_index = 2, }, { id = 1061, alias = "Npc1061", script = "Actor/Npc/TempNPC", pos = "Q7066509_N1061", scene_id = 1076, room_id = 1, data_index = 3, }, }, }, ["7066511"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, { id = 1712, alias = "Npc1712", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1712", scene_id = 1076, room_id = 1, data_index = 2, }, }, }, ["7066512"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, { id = 1712, alias = "Npc1712", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1712", scene_id = 1076, room_id = 1, data_index = 2, }, }, }, ["7066514"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, { id = 1712, alias = "Npc1712", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1712", scene_id = 1076, room_id = 1, data_index = 2, }, }, }, ["7066515"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, { id = 1712, alias = "Npc1712", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1712", scene_id = 1076, room_id = 1, data_index = 2, }, }, }, ["7066516"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, { id = 1712, alias = "Npc1712", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1712", scene_id = 1076, room_id = 1, data_index = 2, }, { id = 10012, alias = "Npc10012", script = "Actor/Npc/TempNPC", pos = "Q7066515_N10012", scene_id = 1076, room_id = 1, data_index = 3, }, { id = 10011, alias = "Npc10011", script = "Actor/Npc/TempNPC", pos = "Q7066515_N10011", scene_id = 1076, room_id = 1, data_index = 4, }, }, }, ["7066517"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, { id = 1712, alias = "Npc1712", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1712", scene_id = 1076, room_id = 1, data_index = 2, }, { id = 10012, alias = "Npc10012", script = "Actor/Npc/TempNPC", pos = "Q7066515_N10012", scene_id = 1076, room_id = 1, data_index = 3, }, { id = 10011, alias = "Npc10011", script = "Actor/Npc/TempNPC", pos = "Q7066515_N10011", scene_id = 1076, room_id = 1, data_index = 4, }, }, }, ["7066518"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, { id = 1712, alias = "Npc1712", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1712", scene_id = 1076, room_id = 1, data_index = 2, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7066501"] = { npcs = { { id = 1019, alias = "Npc1019", script = "Actor/Npc/TempNPC", pos = "Q7066501_N1019", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1587, alias = "Npc1587", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066501_N1587", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1431, alias = "Npc1431", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066510_N1431", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["7066502"] = { npcs = { { id = 1431, alias = "Npc1431", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1431", scene_id = 1076, room_id = 1, data_index = 1, }, { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 2, }, { id = 1712, alias = "Npc1712", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1712", scene_id = 1076, room_id = 1, data_index = 3, }, }, }, ["7066503"] = { npcs = { { id = 1019, alias = "Npc1019", script = "Actor/Npc/TempNPC", pos = "Q7066503_N1019", scene_id = 1076, room_id = 1, data_index = 1, }, { id = 1061, alias = "Npc1061", script = "Actor/Npc/TempNPC", pos = "Q7066509_N1061", scene_id = 1076, room_id = 1, data_index = 2, }, { id = 502, alias = "Coop_Diona", script = "Actor/Npc/TempNPC", pos = "Q7066509_N1061", scene_id = 1076, room_id = 1, data_index = 3, }, }, }, ["7066504"] = { npcs = { { id = 1019, alias = "Npc1019", script = "Actor/Npc/TempNPC", pos = "Q7066504_N1019", scene_id = 1076, room_id = 1, data_index = 1, }, { id = 1061, alias = "Npc1061", script = "Actor/Npc/TempNPC", pos = "Q7066504_N1061", scene_id = 1076, room_id = 1, data_index = 2, }, { id = 502, alias = "Coop_Diona", script = "Actor/Npc/TempNPC", pos = "Q7066504_N1061", scene_id = 1076, room_id = 1, data_index = 3, }, }, }, ["7066505"] = { npcs = { { id = 1019, alias = "Npc1019", script = "Actor/Npc/TempNPC", pos = "Q7066504_N1019", scene_id = 1076, room_id = 1, data_index = 1, }, { id = 502, alias = "Coop_Diona", script = "Actor/Npc/TempNPC", pos = "Q7066504_N1061", scene_id = 1076, room_id = 1, data_index = 2, }, }, }, ["7066506"] = { npcs = { { id = 1009, alias = "Diluc", script = "Actor/Quest/Q376/Diluc", pos = "Q7066506_N1009", scene_id = 1076, room_id = 1, data_index = 1, }, { id = 502, alias = "Coop_Diona", script = "Actor/Npc/TempNPC", pos = "Q7066504_N1061", scene_id = 1076, room_id = 1, data_index = 2, }, }, }, ["7066507"] = { npcs = { { id = 502, alias = "Coop_Diona", script = "Actor/Npc/TempNPC", pos = "Q7066504_N1061", scene_id = 1076, room_id = 1, data_index = 1, }, }, }, ["7066508"] = { npcs = { { id = 502, alias = "Coop_Diona", script = "Actor/Npc/TempNPC", pos = "Q7066504_N1061", scene_id = 1076, room_id = 1, data_index = 1, }, }, }, ["7066509"] = { npcs = { { id = 1019, alias = "Npc1019", script = "Actor/Npc/TempNPC", pos = "Q7066503_N1019", scene_id = 1076, room_id = 1, data_index = 1, }, { id = 1061, alias = "Npc1061", script = "Actor/Npc/TempNPC", pos = "Q7066509_N1061", scene_id = 1076, room_id = 1, data_index = 2, }, { id = 502, alias = "Coop_Diona", script = "Actor/Npc/TempNPC", pos = "Q7066509_N1061", scene_id = 1076, room_id = 1, data_index = 3, }, }, }, ["7066510"] = { npcs = { { id = 1019, alias = "Npc1019", script = "Actor/Npc/TempNPC", pos = "Q7066510_N1019", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1431, alias = "Npc1431", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066510_N1431", scene_id = 3, room_id = 0, data_index = 2, }, { id = 502, alias = "Coop_Diona", script = "Actor/Npc/TempNPC", pos = "Q7066509_N1061", scene_id = 1076, room_id = 1, data_index = 3, }, }, }, ["7066511"] = { }, ["7066512"] = { }, ["7066513"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, { id = 1712, alias = "Npc1712", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1712", scene_id = 1076, room_id = 1, data_index = 2, }, }, }, ["7066514"] = { }, ["7066515"] = { npcs = { { id = 10012, alias = "Npc10012", script = "Actor/Npc/TempNPC", pos = "Q7066515_N10012", scene_id = 1076, room_id = 1, data_index = 1, }, { id = 10011, alias = "Npc10011", script = "Actor/Npc/TempNPC", pos = "Q7066515_N10011", scene_id = 1076, room_id = 1, data_index = 2, }, }, }, ["7066516"] = { }, ["7066517"] = { npcs = { { id = 1019, alias = "Npc1019", script = "Actor/Npc/TempNPC", pos = "Q7066515_N1019", scene_id = 1076, room_id = 1, data_index = 1, }, }, }, ["7066518"] = { npcs = { { id = 1019, alias = "Npc1019", script = "Actor/Npc/TempNPC", pos = "Q7066515_N1019", scene_id = 1076, room_id = 1, data_index = 1, }, { id = 10012, alias = "Npc10012", script = "Actor/Npc/TempNPC", pos = "Q7066515_N10012", scene_id = 1076, room_id = 1, data_index = 2, }, { id = 10011, alias = "Npc10011", script = "Actor/Npc/TempNPC", pos = "Q7066515_N10011", scene_id = 1076, room_id = 1, data_index = 3, }, }, }, ["7066519"] = { npcs = { { id = 1019, alias = "Npc1019", script = "Actor/Npc/TempNPC", pos = "Q7066504_N1019", scene_id = 1076, room_id = 1, data_index = 1, }, { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 2, }, { id = 1712, alias = "Npc1712", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1712", scene_id = 1076, room_id = 1, data_index = 3, }, { id = 1061, alias = "Npc1061", script = "Actor/Npc/TempNPC", pos = "Q7066504_N1061", scene_id = 1076, room_id = 1, data_index = 4, }, { id = 502, alias = "Coop_Diona", script = "Actor/Npc/TempNPC", pos = "Q7066504_N1061", scene_id = 1076, room_id = 1, data_index = 5, }, }, }, ["7066520"] = { npcs = { { id = 1019, alias = "Npc1019", script = "Actor/Npc/TempNPC", pos = "Q7066504_N1019", scene_id = 1076, room_id = 1, data_index = 1, }, { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 2, }, { id = 1712, alias = "Npc1712", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1712", scene_id = 1076, room_id = 1, data_index = 3, }, { id = 1061, alias = "Npc1061", script = "Actor/Npc/TempNPC", pos = "Q7066504_N1061", scene_id = 1076, room_id = 1, data_index = 4, }, { id = 502, alias = "Coop_Diona", script = "Actor/Npc/TempNPC", pos = "Q7066504_N1061", scene_id = 1076, room_id = 1, data_index = 5, }, }, }, ["7066521"] = { }, ["7066522"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, { id = 1712, alias = "Npc1712", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1712", scene_id = 1076, room_id = 1, data_index = 2, }, { id = 10012, alias = "Npc10012", script = "Actor/Npc/TempNPC", pos = "Q7066515_N10012", scene_id = 1076, room_id = 1, data_index = 3, }, { id = 10011, alias = "Npc10011", script = "Actor/Npc/TempNPC", pos = "Q7066515_N10011", scene_id = 1076, room_id = 1, data_index = 4, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q70666ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q70666ShareConfig.lua new file mode 100644 index 00000000..677ec5f2 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q70666ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 70666 sub_ids = { 7066604, 7066601, 7066602, 7066605, 7066603, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7066601"] = { }, ["7066602"] = { }, ["7066603"] = { }, ["7066604"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7066601"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, }, }, ["7066602"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, }, }, ["7066603"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, }, }, ["7066604"] = { }, ["7066605"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q70667ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q70667ShareConfig.lua new file mode 100644 index 00000000..f4551275 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q70667ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 70667 sub_ids = { 7066704, 7066701, 7066702, 7066705, 7066703, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7066701"] = { }, ["7066702"] = { }, ["7066703"] = { }, ["7066704"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7066701"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, }, }, ["7066702"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, }, }, ["7066703"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, }, }, ["7066704"] = { }, ["7066705"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q70668ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q70668ShareConfig.lua new file mode 100644 index 00000000..88e77ea1 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q70668ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 70668 sub_ids = { 7066801, 7066802, 7066803, 7066805, 7066804, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7066801"] = { }, ["7066802"] = { }, ["7066803"] = { }, ["7066804"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7066801"] = { }, ["7066802"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, }, }, ["7066803"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, }, }, ["7066804"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, }, }, ["7066805"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q70669ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q70669ShareConfig.lua new file mode 100644 index 00000000..a6d9ecff --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q70669ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 70669 sub_ids = { 7066901, 7066902, 7066903, 7066905, 7066904, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7066901"] = { }, ["7066902"] = { }, ["7066903"] = { }, ["7066904"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7066901"] = { }, ["7066902"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, }, }, ["7066903"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, }, }, ["7066904"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, }, }, ["7066905"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q70670ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q70670ShareConfig.lua new file mode 100644 index 00000000..455d48b0 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q70670ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 70670 sub_ids = { 7067001, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7067001"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7067001"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q70671ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q70671ShareConfig.lua new file mode 100644 index 00000000..d55f6b46 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q70671ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 70671 sub_ids = { 7067101, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7067101"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7067101"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q71091ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q71091ShareConfig.lua index 424ed227..f77ec143 100644 --- a/gdconf/game_data_config/lua/quest/Q71091ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q71091ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 71091 sub_ids = { 7109101, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7109101"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7109101"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q71511ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q71511ShareConfig.lua new file mode 100644 index 00000000..2b520e8f --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q71511ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 71511 sub_ids = { 7151101, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = { { "133107254,133107255,133107256,133107257,133107258", "", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7151101"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7151101"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q72501ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q72501ShareConfig.lua index 3369e8d3..0310338d 100644 --- a/gdconf/game_data_config/lua/quest/Q72501ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q72501ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 72501 sub_ids = { 7250101, 7250102, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7250101"] = { }, ["7250102"] = { npcs = { { id = 30160, alias = "Npc30160", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7268301_N30160", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7250101"] = { npcs = { { id = 30160, alias = "Npc30160", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7268301_N30160", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7250102"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q72728ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q72728ShareConfig.lua new file mode 100644 index 00000000..e88e10bf --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q72728ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 72728 sub_ids = { 7272801, 7272802, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7272801"] = { }, ["7272802"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7272801"] = { npcs = { { id = 1005, alias = "Paimon", script = "Actor/Quest/Q352/Paimon", pos = "Q22021_Wushidashu_02", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7272802"] = { npcs = { { id = 1005, alias = "Paimon", script = "Actor/Quest/Q352/Paimon", pos = "Q7272802_Player", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q72729ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q72729ShareConfig.lua new file mode 100644 index 00000000..b8f2fccc --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q72729ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 72729 sub_ids = { 7272901, 7272902, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7272901"] = { }, ["7272902"] = { npcs = { { id = 1005, alias = "Paimon", script = "Actor/Quest/Q352/Paimon", pos = "Q7272902_Paimon", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7272901"] = { npcs = { { id = 1005, alias = "Paimon", script = "Actor/Quest/Q352/Paimon", pos = "Q7272802_Paimon", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7272902"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q72730ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q72730ShareConfig.lua new file mode 100644 index 00000000..277cdfe7 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q72730ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 72730 sub_ids = { 7273001, 7273002, 7273003, 7273004, 7273005, 7273006, 7273007, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7273001"] = { }, ["7273003"] = { }, ["7273005"] = { }, ["7273007"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7273001"] = { npcs = { { id = 1044, alias = "Npc1044", script = "Actor/Npc/TempNPC", pos = "Q7273001_Q7273002_N1044", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7273002"] = { npcs = { { id = 1044, alias = "Npc1044", script = "Actor/Npc/TempNPC", pos = "Q7273001_Q7273002_N1044", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7273003"] = { npcs = { { id = 1044, alias = "Npc1044", script = "Actor/Npc/TempNPC", pos = "Q7273003_Q7273004_Q7273101_Q7273102_N1044_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7273004"] = { npcs = { { id = 1044, alias = "Npc1044", script = "Actor/Npc/TempNPC", pos = "Q7273003_Q7273004_Q7273101_Q7273102_N1044_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7273005"] = { npcs = { { id = 13019, alias = "Npc13019", script = "Actor/Npc/TempNPC", pos = "Q7273005_Q7273007_N13019", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7273006"] = { npcs = { { id = 13019, alias = "Npc13019", script = "Actor/Npc/TempNPC", pos = "Q7273005_Q7273007_N13019", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7273007"] = { npcs = { { id = 13019, alias = "Npc13019", script = "Actor/Npc/TempNPC", pos = "Q7273005_Q7273007_N13019", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q72731ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q72731ShareConfig.lua new file mode 100644 index 00000000..8f1790c9 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q72731ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 72731 sub_ids = { 7273103, 7273101, 7273102, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7273101"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7273101"] = { npcs = { { id = 1044, alias = "Npc1044", script = "Actor/Npc/TempNPC", pos = "Q7273003_Q7273004_Q7273101_Q7273102_N1044_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7273102"] = { npcs = { { id = 1044, alias = "Npc1044", script = "Actor/Npc/TempNPC", pos = "Q7273003_Q7273004_Q7273101_Q7273102_N1044_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7273103"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q72732ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q72732ShareConfig.lua new file mode 100644 index 00000000..f36f9fd3 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q72732ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 72732 sub_ids = { 7273201, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7273201"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7273201"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q72733ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q72733ShareConfig.lua new file mode 100644 index 00000000..0571fe1d --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q72733ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 72733 sub_ids = { 7273301, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7273301"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7273301"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q72734ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q72734ShareConfig.lua new file mode 100644 index 00000000..4dae26b2 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q72734ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 72734 sub_ids = { 7273401, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7273401"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7273401"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q72735ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q72735ShareConfig.lua new file mode 100644 index 00000000..9481fce3 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q72735ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 72735 sub_ids = { 7273501, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7273501"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7273501"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q72736ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q72736ShareConfig.lua new file mode 100644 index 00000000..2fbecf0c --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q72736ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 72736 sub_ids = { 7273601, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7273601"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7273601"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q72737ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q72737ShareConfig.lua new file mode 100644 index 00000000..bd55f584 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q72737ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 72737 sub_ids = { 7273701, 7273702, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7273701"] = { }, ["7273702"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7273701"] = { }, ["7273702"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73080ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73080ShareConfig.lua index 79353a0f..a370a614 100644 --- a/gdconf/game_data_config/lua/quest/Q73080ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73080ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73080 sub_ids = { 7308001, 7308002, 7308003, 7308004, 7308005, 7308006, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7308003"] = { npcs = { { id = 4327, alias = "Npc4327", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7308001_N20593", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7308004"] = { npcs = { { id = 4327, alias = "Npc4327", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7308001_N20593", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7308005"] = { npcs = { { id = 4327, alias = "Npc4327", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7308001_N20593", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7308006"] = { }, ["7308001"] = { npcs = { { id = 4327, alias = "Npc4327", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7308001_N20593", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7308002"] = { npcs = { { id = 4327, alias = "Npc4327", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7308001_N20593", scene_id = 3, room_id = 0, data_index = 2, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7308001"] = { npcs = { { id = 20593, alias = "Npc20593", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7308001_N20593", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4327, alias = "Npc4327", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7308001_N20593", scene_id = 3, room_id = 0, data_index = 2, }, }, transmit_points = { { point_id = 1, scene_id = 3, pos = "Q7308002", }, }, }, ["7308002"] = { npcs = { { id = 20593, alias = "Npc20593", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7308002_N20593", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4327, alias = "Npc4327", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7308001_N20593", scene_id = 3, room_id = 0, data_index = 2, }, }, transmit_points = { { point_id = 1, scene_id = 3, pos = "Q7308002", }, }, }, ["7308003"] = { npcs = { { id = 4327, alias = "Npc4327", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7308001_N20593", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7308004"] = { npcs = { { id = 4327, alias = "Npc4327", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7308001_N20593", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7308005"] = { npcs = { { id = 4327, alias = "Npc4327", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7308001_N20593", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7308006"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73091ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73091ShareConfig.lua index 7d659157..780b6439 100644 --- a/gdconf/game_data_config/lua/quest/Q73091ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73091ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73091 sub_ids = { 7309101, 7309103, 7309102, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7309101"] = { }, ["7309102"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7309101"] = { }, ["7309102"] = { }, ["7309103"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73092ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73092ShareConfig.lua index c19369dc..f3eefc32 100644 --- a/gdconf/game_data_config/lua/quest/Q73092ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73092ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73092 sub_ids = { 7309201, 7309202, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7309201"] = { }, ["7309202"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7309201"] = { }, ["7309202"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73093ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73093ShareConfig.lua index a02e4a7d..2405e186 100644 --- a/gdconf/game_data_config/lua/quest/Q73093ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73093ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73093 sub_ids = { 7309301, 7309302, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7309301"] = { }, ["7309302"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7309301"] = { }, ["7309302"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73094ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73094ShareConfig.lua index 509f86e8..e110289d 100644 --- a/gdconf/game_data_config/lua/quest/Q73094ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73094ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73094 sub_ids = { 7309401, 7309402, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7309401"] = { }, ["7309402"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7309401"] = { }, ["7309402"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73095ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73095ShareConfig.lua index fa724489..2364f8cb 100644 --- a/gdconf/game_data_config/lua/quest/Q73095ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73095ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73095 sub_ids = { 7309501, 7309502, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7309501"] = { }, ["7309502"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7309501"] = { }, ["7309502"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73096ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73096ShareConfig.lua index 8a87958c..c7db7d0c 100644 --- a/gdconf/game_data_config/lua/quest/Q73096ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73096ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73096 sub_ids = { 7309601, 7309602, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7309601"] = { }, ["7309602"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7309601"] = { }, ["7309602"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73097ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73097ShareConfig.lua index ccc78f44..e9531261 100644 --- a/gdconf/game_data_config/lua/quest/Q73097ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73097ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73097 sub_ids = { 7309701, 7309702, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7309701"] = { }, ["7309702"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7309701"] = { }, ["7309702"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73098ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73098ShareConfig.lua index 78552b7e..0f6a1cad 100644 --- a/gdconf/game_data_config/lua/quest/Q73098ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73098ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73098 sub_ids = { 7309804, 7309801, 7309802, 7309805, 7309803, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7309801"] = { npcs = { { id = 20762, alias = "Npc20762", script = "Actor/Npc/TempNPC", pos = "Q7309801_N4186", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7309802"] = { npcs = { { id = 20762, alias = "Npc20762", script = "Actor/Npc/TempNPC", pos = "Q7309801_N4186", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7309803"] = { npcs = { { id = 20762, alias = "Npc20762", script = "Actor/Npc/TempNPC", pos = "Q7309801_N4186", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1005, alias = "Paimon", script = "Actor/Quest/Q352/Paimon", pos = "Q7309801_N4186_2138", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7309804"] = { }, ["7309805"] = { npcs = { { id = 20762, alias = "Npc20762", script = "Actor/Npc/TempNPC", pos = "Q7309801_N4186", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7309801"] = { }, ["7309802"] = { }, ["7309803"] = { npcs = { { id = 20762, alias = "Npc20762", script = "Actor/Npc/TempNPC", pos = "Q7309801_N4186", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1005, alias = "Paimon", script = "Actor/Quest/Q352/Paimon", pos = "Q7309801_N4186_2138", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7309804"] = { npcs = { { id = 20762, alias = "Npc20762", script = "Actor/Npc/TempNPC", pos = "Q7309801_N4186", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7309805"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73099ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73099ShareConfig.lua index a23d59b1..7dbd0754 100644 --- a/gdconf/game_data_config/lua/quest/Q73099ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73099ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73099 sub_ids = { 7309901, 7309904, 7309902, 7309903, 7309905, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7309901"] = { }, ["7309902"] = { npcs = { { id = 1005, alias = "Paimon", script = "Actor/Quest/Q352/Paimon", pos = "Q7309905_N20840", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7309903"] = { }, ["7309904"] = { }, ["7309905"] = { npcs = { { id = 20840, alias = "Npc20840", script = "Actor/Npc/TempNPC", pos = "Q7309905_N20840", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4246, alias = "Npc4246", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7309905_N4246", scene_id = 3, room_id = 0, data_index = 2, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7309901"] = { }, ["7309902"] = { npcs = { { id = 1005, alias = "Paimon", script = "Actor/Quest/Q352/Paimon", pos = "Q7309905_N20840", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7309903"] = { }, ["7309904"] = { }, ["7309905"] = { npcs = { { id = 20840, alias = "Npc20840", script = "Actor/Npc/TempNPC", pos = "Q7309905_N20840", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4246, alias = "Npc4246", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7309905_N4246", scene_id = 3, room_id = 0, data_index = 2, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73100ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73100ShareConfig.lua index 3ae560f7..79275ecb 100644 --- a/gdconf/game_data_config/lua/quest/Q73100ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73100ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73100 sub_ids = { 7310014, 7310001, 7310002, 7310003, 7310004, 7310005, 7310006, 7310007, 7310008, 7310009, 7310010, 7310011, 7310012, 7310013, 7310015, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7310001"] = { npcs = { { id = 4246, alias = "Npc4246", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7309905_N4246", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7310002"] = { npcs = { { id = 4246, alias = "Npc4246", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7309905_N4246", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7310003"] = { npcs = { { id = 4246, alias = "Npc4246", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7309905_N4246", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7310004"] = { npcs = { { id = 4246, alias = "Npc4246", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7309905_N4246", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7310005"] = { npcs = { { id = 4246, alias = "Npc4246", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7309905_N4246", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7310006"] = { npcs = { { id = 4246, alias = "Npc4246", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7309905_N4246", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7310007"] = { npcs = { { id = 4246, alias = "Npc4246", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7309905_N4246", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7310008"] = { npcs = { { id = 4246, alias = "Npc4246", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7309905_N4246", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7310009"] = { npcs = { { id = 4246, alias = "Npc4246", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7309905_N4246", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7310010"] = { npcs = { { id = 4246, alias = "Npc4246", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7309905_N4246", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7310011"] = { npcs = { { id = 4246, alias = "Npc4246", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7309905_N4246", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7310012"] = { npcs = { { id = 4246, alias = "Npc4246", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7309905_N4246", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7310013"] = { npcs = { { id = 4246, alias = "Npc4246", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7309905_N4246", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7310014"] = { }, ["7310015"] = { npcs = { { id = 4246, alias = "Npc4246", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7309905_N4246", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7310001"] = { }, ["7310002"] = { }, ["7310003"] = { }, ["7310004"] = { }, ["7310005"] = { }, ["7310006"] = { }, ["7310007"] = { }, ["7310008"] = { }, ["7310009"] = { }, ["7310010"] = { }, ["7310011"] = { }, ["7310012"] = { }, ["7310013"] = { }, ["7310014"] = { npcs = { { id = 4246, alias = "Npc4246", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7309905_N4246", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7310015"] = { npcs = { { id = 4246, alias = "Npc4246", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7309905_N4246", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73103ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73103ShareConfig.lua new file mode 100644 index 00000000..56874ece --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q73103ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 73103 sub_ids = { 7310351, 7310301, 7310352, 7310302, 7310303, 7310304, 7310354, 7310355, 7310347, 7310340, 7310305, 7310306, 7310339, 7310307, 7310308, 7310309, 7310310, 7310311, 7310312, 7310353, 7310313, 7310314, 7310315, 7310316, 7310317, 7310318, 7310350, 7310319, 7310342, 7310343, 7310320, 7310344, 7310321, 7310322, 7310341, 7310323, 7310324, 7310325, 7310326, 7310327, 7310328, 7310329, 7310330, 7310331, 7310332, 7310333, 7310334, 7310335, 7310336, 7310346, 7310349, 7310337, 7310348, 7310338, 7310345, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7310301"] = { }, ["7310302"] = { }, ["7310303"] = { }, ["7310304"] = { }, ["7310307"] = { }, ["7310308"] = { }, ["7310309"] = { }, ["7310310"] = { }, ["7310311"] = { }, ["7310312"] = { }, ["7310313"] = { }, ["7310314"] = { }, ["7310315"] = { }, ["7310316"] = { }, ["7310317"] = { }, ["7310318"] = { }, ["7310319"] = { }, ["7310320"] = { }, ["7310321"] = { }, ["7310322"] = { }, ["7310323"] = { }, ["7310324"] = { }, ["7310325"] = { }, ["7310326"] = { }, ["7310327"] = { }, ["7310328"] = { }, ["7310329"] = { }, ["7310330"] = { }, ["7310331"] = { }, ["7310332"] = { }, ["7310333"] = { }, ["7310334"] = { }, ["7310335"] = { }, ["7310336"] = { }, ["7310337"] = { }, ["7310338"] = { }, ["7310340"] = { }, ["7310341"] = { }, ["7310342"] = { }, ["7310343"] = { }, ["7310344"] = { }, ["7310345"] = { }, ["7310346"] = { }, ["7310349"] = { }, ["7310350"] = { }, ["7310351"] = { }, ["7310352"] = { }, ["7310353"] = { }, ["7310354"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7310301"] = { npcs = { { id = 4296, alias = "Npc4296", script = "Actor/Npc/NpcFSMBehaviour", pos = "T7310301_N20723", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7310302"] = { }, ["7310303"] = { }, ["7310304"] = { }, ["7310305"] = { }, ["7310306"] = { }, ["7310307"] = { }, ["7310308"] = { }, ["7310309"] = { npcs = { { id = 20845, alias = "Npc20845", script = "Actor/Npc/TempNPC", pos = "Q7310309_N20845", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7310310"] = { }, ["7310311"] = { npcs = { { id = 20845, alias = "Npc20845", script = "Actor/Npc/TempNPC", pos = "Q7310311_N20845", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7310312"] = { transmit_points = { { point_id = 2, scene_id = 3, pos = "Q7310312_Transmit", }, }, }, ["7310313"] = { npcs = { { id = 4296, alias = "Npc4296", script = "Actor/Npc/NpcFSMBehaviour", pos = "T7310313_N20723", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7310314"] = { npcs = { { id = 20843, alias = "Npc20843", script = "Actor/Npc/TempNPC", pos = "T7310315_N20843", scene_id = 3, room_id = 0, data_index = 1, }, { id = 10325, alias = "Npc10325", script = "Actor/Npc/TempNPC", pos = "N10325_T7310315", scene_id = 3, room_id = 0, data_index = 2, }, { id = 10326, alias = "Npc10326", script = "Actor/Npc/TempNPC", pos = "N10326_T7310315", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["7310315"] = { npcs = { { id = 20843, alias = "Npc20843", script = "Actor/Npc/TempNPC", pos = "T7310315_N20843", scene_id = 3, room_id = 0, data_index = 1, }, { id = 10325, alias = "Npc10325", script = "Actor/Npc/TempNPC", pos = "N10325_T7310315", scene_id = 3, room_id = 0, data_index = 2, }, { id = 10326, alias = "Npc10326", script = "Actor/Npc/TempNPC", pos = "N10326_T7310315", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["7310316"] = { }, ["7310317"] = { }, ["7310318"] = { npcs = { { id = 4296, alias = "Npc4296", script = "Actor/Npc/NpcFSMBehaviour", pos = "T7310318_N20723", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7310319"] = { }, ["7310320"] = { }, ["7310321"] = { }, ["7310322"] = { }, ["7310323"] = { npcs = { { id = 20846, alias = "Npc20846", script = "Actor/Npc/TempNPC", pos = "T7310323_N20846", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7310324"] = { }, ["7310325"] = { }, ["7310326"] = { }, ["7310327"] = { }, ["7310328"] = { }, ["7310329"] = { }, ["7310330"] = { }, ["7310331"] = { npcs = { { id = 4296, alias = "Npc4296", script = "Actor/Npc/NpcFSMBehaviour", pos = "T7310331_N20723", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7310332"] = { }, ["7310333"] = { npcs = { { id = 20846, alias = "Npc20846", script = "Actor/Npc/TempNPC", pos = "T7310333_N20846", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20856, alias = "Npc20856", script = "Actor/Npc/TempNPC", pos = "T7310333_N20856", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7310334"] = { }, ["7310335"] = { npcs = { { id = 20846, alias = "Npc20846", script = "Actor/Npc/TempNPC", pos = "T7310333_N20846", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7310336"] = { }, ["7310337"] = { transmit_points = { { point_id = 3, scene_id = 3, pos = "Q7310338_Transmit", }, }, }, ["7310338"] = { }, ["7310339"] = { }, ["7310340"] = { npcs = { { id = 20845, alias = "Npc20845", script = "Actor/Npc/TempNPC", pos = "Q7310340_N20845_2982", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7310341"] = { }, ["7310342"] = { }, ["7310343"] = { }, ["7310344"] = { }, ["7310345"] = { }, ["7310346"] = { }, ["7310347"] = { }, ["7310348"] = { }, ["7310349"] = { }, ["7310350"] = { }, ["7310351"] = { }, ["7310352"] = { transmit_points = { { point_id = 5, scene_id = 3, pos = "Q7310352_trans", }, }, }, ["7310353"] = { }, ["7310354"] = { transmit_points = { { point_id = 1, scene_id = 3, pos = "Q7310303", }, }, }, ["7310355"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73118ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73118ShareConfig.lua index 9ec24909..3d018b17 100644 --- a/gdconf/game_data_config/lua/quest/Q73118ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73118ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73118 sub_ids = { 7311801, 7311802, 7311806, 7311803, 7311804, 7311805, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7311802"] = { }, ["7311803"] = { }, ["7311804"] = { npcs = { { id = 20685, alias = "Npc20685", script = "Actor/Npc/TempNPC", pos = "Q7311803_N20685", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7311805"] = { npcs = { { id = 20685, alias = "Npc20685", script = "Actor/Npc/TempNPC", pos = "Q7311803_N20685", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7311806"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7311801"] = { }, ["7311802"] = { npcs = { { id = 20685, alias = "Npc20685", script = "Actor/Npc/TempNPC", pos = "Q7311803_N20685", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7311803"] = { npcs = { { id = 20685, alias = "Npc20685", script = "Actor/Npc/TempNPC", pos = "Q7311803_N20685", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7311804"] = { }, ["7311805"] = { }, ["7311806"] = { npcs = { { id = 20685, alias = "Npc20685", script = "Actor/Npc/TempNPC", pos = "Q7311803_N20685", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73119ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73119ShareConfig.lua index b1b31c0a..d45a5ce4 100644 --- a/gdconf/game_data_config/lua/quest/Q73119ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73119ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73119 sub_ids = { 7311901, 7311902, 7311906, 7311903, 7311904, 7311905, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7311902"] = { }, ["7311903"] = { }, ["7311904"] = { npcs = { { id = 20686, alias = "Npc20686", script = "Actor/Npc/TempNPC", pos = "Q7311903_N20686", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7311905"] = { npcs = { { id = 20686, alias = "Npc20686", script = "Actor/Npc/TempNPC", pos = "Q7311903_N20686", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7311906"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7311901"] = { }, ["7311902"] = { npcs = { { id = 20686, alias = "Npc20686", script = "Actor/Npc/TempNPC", pos = "Q7311903_N20686", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7311903"] = { npcs = { { id = 20686, alias = "Npc20686", script = "Actor/Npc/TempNPC", pos = "Q7311903_N20686", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7311904"] = { }, ["7311905"] = { }, ["7311906"] = { npcs = { { id = 20686, alias = "Npc20686", script = "Actor/Npc/TempNPC", pos = "Q7311903_N20686", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73120ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73120ShareConfig.lua index 616f7643..0b18714b 100644 --- a/gdconf/game_data_config/lua/quest/Q73120ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73120ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73120 sub_ids = { 7312001, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7312001"] = { npcs = { { id = 20768, alias = "Npc20768", script = "Actor/Npc/TempNPC", pos = "Q7312001_N20768", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20826, alias = "Npc20826", script = "Actor/Npc/TempNPC", pos = "Q7312001_N20826", scene_id = 3, room_id = 0, data_index = 2, }, { id = 20827, alias = "Npc20827", script = "Actor/Npc/TempNPC", pos = "Q7312001_N20827", scene_id = 3, room_id = 0, data_index = 3, }, { id = 20828, alias = "Npc20828", script = "Actor/Npc/TempNPC", pos = "Q7312001_N20828", scene_id = 3, room_id = 0, data_index = 4, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73121ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73121ShareConfig.lua index a7cc7068..97bfd0f2 100644 --- a/gdconf/game_data_config/lua/quest/Q73121ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73121ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73121 sub_ids = { 7312101, 7312102, 7312106, 7312103, 7312104, 7312105, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7312102"] = { }, ["7312103"] = { }, ["7312104"] = { npcs = { { id = 20687, alias = "Npc20687", script = "Actor/Npc/TempNPC", pos = "Q7312103_N20687", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7312105"] = { npcs = { { id = 20687, alias = "Npc20687", script = "Actor/Npc/TempNPC", pos = "Q7312103_N20687", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7312106"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7312101"] = { }, ["7312102"] = { npcs = { { id = 20687, alias = "Npc20687", script = "Actor/Npc/TempNPC", pos = "Q7312103_N20687", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7312103"] = { npcs = { { id = 20687, alias = "Npc20687", script = "Actor/Npc/TempNPC", pos = "Q7312103_N20687", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7312104"] = { }, ["7312105"] = { }, ["7312106"] = { npcs = { { id = 20687, alias = "Npc20687", script = "Actor/Npc/TempNPC", pos = "Q7312103_N20687", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73122ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73122ShareConfig.lua index c4c5e0ca..8a8b780f 100644 --- a/gdconf/game_data_config/lua/quest/Q73122ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73122ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73122 sub_ids = { 7312201, 7312202, 7312206, 7312203, 7312204, 7312205, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7312202"] = { }, ["7312203"] = { }, ["7312204"] = { npcs = { { id = 20688, alias = "Npc20688", script = "Actor/Npc/TempNPC", pos = "Q7312203_N20688", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7312205"] = { npcs = { { id = 20688, alias = "Npc20688", script = "Actor/Npc/TempNPC", pos = "Q7312203_N20688", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7312206"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7312201"] = { }, ["7312202"] = { npcs = { { id = 20688, alias = "Npc20688", script = "Actor/Npc/TempNPC", pos = "Q7312203_N20688", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7312203"] = { npcs = { { id = 20688, alias = "Npc20688", script = "Actor/Npc/TempNPC", pos = "Q7312203_N20688", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7312204"] = { }, ["7312205"] = { }, ["7312206"] = { npcs = { { id = 20688, alias = "Npc20688", script = "Actor/Npc/TempNPC", pos = "Q7312203_N20688", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73123ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73123ShareConfig.lua index 225aa86f..a73b20e4 100644 --- a/gdconf/game_data_config/lua/quest/Q73123ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73123ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73123 sub_ids = { 7312301, 7312302, 7312306, 7312303, 7312304, 7312305, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7312302"] = { }, ["7312303"] = { }, ["7312304"] = { npcs = { { id = 20689, alias = "Npc20689", script = "Actor/Npc/TempNPC", pos = "Q7312303_N20689", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7312305"] = { npcs = { { id = 20689, alias = "Npc20689", script = "Actor/Npc/TempNPC", pos = "Q7312303_N20689", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7312306"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7312301"] = { }, ["7312302"] = { npcs = { { id = 20689, alias = "Npc20689", script = "Actor/Npc/TempNPC", pos = "Q7312303_N20689", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7312303"] = { npcs = { { id = 20689, alias = "Npc20689", script = "Actor/Npc/TempNPC", pos = "Q7312303_N20689", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7312304"] = { }, ["7312305"] = { }, ["7312306"] = { npcs = { { id = 20689, alias = "Npc20689", script = "Actor/Npc/TempNPC", pos = "Q7312303_N20689", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73124ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73124ShareConfig.lua index 366ff72f..63f9edd9 100644 --- a/gdconf/game_data_config/lua/quest/Q73124ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73124ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73124 sub_ids = { 7312401, 7312402, 7312406, 7312403, 7312404, 7312405, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7312402"] = { }, ["7312403"] = { }, ["7312404"] = { npcs = { { id = 20690, alias = "Npc20690", script = "Actor/Npc/TempNPC", pos = "Q7312403_N20690", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7312405"] = { npcs = { { id = 20690, alias = "Npc20690", script = "Actor/Npc/TempNPC", pos = "Q7312403_N20690", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7312406"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7312401"] = { }, ["7312402"] = { npcs = { { id = 20690, alias = "Npc20690", script = "Actor/Npc/TempNPC", pos = "Q7312403_N20690", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7312403"] = { npcs = { { id = 20690, alias = "Npc20690", script = "Actor/Npc/TempNPC", pos = "Q7312403_N20690", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7312404"] = { }, ["7312405"] = { }, ["7312406"] = { npcs = { { id = 20690, alias = "Npc20690", script = "Actor/Npc/TempNPC", pos = "Q7312403_N20690", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73125ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73125ShareConfig.lua index 6520ed83..725de3ce 100644 --- a/gdconf/game_data_config/lua/quest/Q73125ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73125ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73125 sub_ids = { 7312501, 7312502, 7312506, 7312503, 7312504, 7312505, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7312502"] = { }, ["7312503"] = { }, ["7312504"] = { npcs = { { id = 20691, alias = "Npc20691", script = "Actor/Npc/TempNPC", pos = "Q7312503_N20691", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7312505"] = { npcs = { { id = 20691, alias = "Npc20691", script = "Actor/Npc/TempNPC", pos = "Q7312503_N20691", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7312506"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7312501"] = { }, ["7312502"] = { npcs = { { id = 20691, alias = "Npc20691", script = "Actor/Npc/TempNPC", pos = "Q7312503_N20691", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7312503"] = { npcs = { { id = 20691, alias = "Npc20691", script = "Actor/Npc/TempNPC", pos = "Q7312503_N20691", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7312504"] = { }, ["7312505"] = { }, ["7312506"] = { npcs = { { id = 20691, alias = "Npc20691", script = "Actor/Npc/TempNPC", pos = "Q7312503_N20691", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73126ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73126ShareConfig.lua index 25dbd8f1..c52ff509 100644 --- a/gdconf/game_data_config/lua/quest/Q73126ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73126ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73126 sub_ids = { 7312601, 7312602, 7312606, 7312603, 7312604, 7312605, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7312602"] = { }, ["7312603"] = { }, ["7312604"] = { npcs = { { id = 20692, alias = "Npc20692", script = "Actor/Npc/TempNPC", pos = "Q7312603_N20692", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7312605"] = { npcs = { { id = 20692, alias = "Npc20692", script = "Actor/Npc/TempNPC", pos = "Q7312603_N20692", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7312606"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7312601"] = { }, ["7312602"] = { npcs = { { id = 20692, alias = "Npc20692", script = "Actor/Npc/TempNPC", pos = "Q7312603_N20692", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7312603"] = { npcs = { { id = 20692, alias = "Npc20692", script = "Actor/Npc/TempNPC", pos = "Q7312603_N20692", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7312604"] = { }, ["7312605"] = { }, ["7312606"] = { npcs = { { id = 20692, alias = "Npc20692", script = "Actor/Npc/TempNPC", pos = "Q7312603_N20692", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73127ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73127ShareConfig.lua index f1c7b4cf..9ae30054 100644 --- a/gdconf/game_data_config/lua/quest/Q73127ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73127ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73127 sub_ids = { 7312701, 7312702, 7312706, 7312703, 7312704, 7312705, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7312702"] = { }, ["7312703"] = { }, ["7312704"] = { npcs = { { id = 20693, alias = "Npc20693", script = "Actor/Npc/TempNPC", pos = "Q7312703_N20693", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7312705"] = { npcs = { { id = 20693, alias = "Npc20693", script = "Actor/Npc/TempNPC", pos = "Q7312703_N20693", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7312706"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7312701"] = { }, ["7312702"] = { npcs = { { id = 20693, alias = "Npc20693", script = "Actor/Npc/TempNPC", pos = "Q7312703_N20693", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7312703"] = { npcs = { { id = 20693, alias = "Npc20693", script = "Actor/Npc/TempNPC", pos = "Q7312703_N20693", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7312704"] = { }, ["7312705"] = { }, ["7312706"] = { npcs = { { id = 20693, alias = "Npc20693", script = "Actor/Npc/TempNPC", pos = "Q7312703_N20693", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73128ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73128ShareConfig.lua index ba73b8a9..ce5b0136 100644 --- a/gdconf/game_data_config/lua/quest/Q73128ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73128ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73128 sub_ids = { 7312801, 7312802, 7312806, 7312803, 7312804, 7312805, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7312801"] = { }, ["7312802"] = { }, ["7312803"] = { }, ["7312804"] = { npcs = { { id = 20694, alias = "Npc20694", script = "Actor/Npc/TempNPC", pos = "Q7312803_N20694", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7312805"] = { npcs = { { id = 20694, alias = "Npc20694", script = "Actor/Npc/TempNPC", pos = "Q7312803_N20694", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7312806"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7312801"] = { }, ["7312802"] = { npcs = { { id = 20694, alias = "Npc20694", script = "Actor/Npc/TempNPC", pos = "Q7312803_N20694", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7312803"] = { npcs = { { id = 20694, alias = "Npc20694", script = "Actor/Npc/TempNPC", pos = "Q7312803_N20694", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7312804"] = { }, ["7312805"] = { }, ["7312806"] = { npcs = { { id = 20694, alias = "Npc20694", script = "Actor/Npc/TempNPC", pos = "Q7312803_N20694", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73129ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73129ShareConfig.lua index 5fd7c470..77f4a826 100644 --- a/gdconf/game_data_config/lua/quest/Q73129ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73129ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73129 sub_ids = { 7312901, 7312902, 7312906, 7312903, 7312904, 7312905, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7312902"] = { }, ["7312903"] = { }, ["7312904"] = { npcs = { { id = 20695, alias = "Npc20695", script = "Actor/Npc/TempNPC", pos = "Q7312903_N20695", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7312905"] = { npcs = { { id = 20695, alias = "Npc20695", script = "Actor/Npc/TempNPC", pos = "Q7312903_N20695", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7312906"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7312901"] = { }, ["7312902"] = { npcs = { { id = 20695, alias = "Npc20695", script = "Actor/Npc/TempNPC", pos = "Q7312903_N20695", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7312903"] = { npcs = { { id = 20695, alias = "Npc20695", script = "Actor/Npc/TempNPC", pos = "Q7312903_N20695", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7312904"] = { }, ["7312905"] = { }, ["7312906"] = { npcs = { { id = 20695, alias = "Npc20695", script = "Actor/Npc/TempNPC", pos = "Q7312903_N20695", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73130ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73130ShareConfig.lua index 64f053ea..09804e6f 100644 --- a/gdconf/game_data_config/lua/quest/Q73130ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73130ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73130 sub_ids = { 7313001, 7313002, 7313006, 7313003, 7313004, 7313005, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7313002"] = { }, ["7313003"] = { }, ["7313004"] = { npcs = { { id = 20696, alias = "Npc20696", script = "Actor/Npc/TempNPC", pos = "Q7313003_N20696", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7313005"] = { npcs = { { id = 20696, alias = "Npc20696", script = "Actor/Npc/TempNPC", pos = "Q7313003_N20696", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7313006"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7313001"] = { }, ["7313002"] = { npcs = { { id = 20696, alias = "Npc20696", script = "Actor/Npc/TempNPC", pos = "Q7313003_N20696", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7313003"] = { npcs = { { id = 20696, alias = "Npc20696", script = "Actor/Npc/TempNPC", pos = "Q7313003_N20696", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7313004"] = { }, ["7313005"] = { }, ["7313006"] = { npcs = { { id = 20696, alias = "Npc20696", script = "Actor/Npc/TempNPC", pos = "Q7313003_N20696", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73131ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73131ShareConfig.lua index c81863cc..edfbf742 100644 --- a/gdconf/game_data_config/lua/quest/Q73131ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73131ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73131 sub_ids = { 7313101, 7313102, 7313106, 7313103, 7313104, 7313105, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7313102"] = { }, ["7313103"] = { }, ["7313104"] = { npcs = { { id = 20697, alias = "Npc20697", script = "Actor/Npc/TempNPC", pos = "Q7313103_N20697", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7313105"] = { npcs = { { id = 20697, alias = "Npc20697", script = "Actor/Npc/TempNPC", pos = "Q7313103_N20697", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7313106"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7313101"] = { }, ["7313102"] = { npcs = { { id = 20697, alias = "Npc20697", script = "Actor/Npc/TempNPC", pos = "Q7313103_N20697", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7313103"] = { npcs = { { id = 20697, alias = "Npc20697", script = "Actor/Npc/TempNPC", pos = "Q7313103_N20697", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7313104"] = { }, ["7313105"] = { }, ["7313106"] = { npcs = { { id = 20697, alias = "Npc20697", script = "Actor/Npc/TempNPC", pos = "Q7313103_N20697", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73132ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73132ShareConfig.lua index c4bb9262..145b849a 100644 --- a/gdconf/game_data_config/lua/quest/Q73132ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73132ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73132 sub_ids = { 7313201, 7313202, 7313203, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7313202"] = { }, ["7313203"] = { npcs = { { id = 20672, alias = "Npc20672", script = "Actor/Npc/TempNPC", pos = "Q7313202_N20672", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7313201"] = { }, ["7313202"] = { npcs = { { id = 20672, alias = "Npc20672", script = "Actor/Npc/TempNPC", pos = "Q7313202_N20672", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7313203"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73133ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73133ShareConfig.lua index d36b0e85..3412f04a 100644 --- a/gdconf/game_data_config/lua/quest/Q73133ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73133ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73133 sub_ids = { 7313301, 7313302, 7313303, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7313302"] = { }, ["7313303"] = { npcs = { { id = 20673, alias = "Npc20673", script = "Actor/Npc/TempNPC", pos = "Q7313302_N20673", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7313301"] = { }, ["7313302"] = { npcs = { { id = 20673, alias = "Npc20673", script = "Actor/Npc/TempNPC", pos = "Q7313302_N20673", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7313303"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73134ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73134ShareConfig.lua index e0fc4fa0..2909224e 100644 --- a/gdconf/game_data_config/lua/quest/Q73134ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73134ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73134 sub_ids = { 7313401, 7313402, 7313403, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7313402"] = { }, ["7313403"] = { npcs = { { id = 20674, alias = "Npc20674", script = "Actor/Npc/TempNPC", pos = "Q7313402_N20674", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7313401"] = { }, ["7313402"] = { npcs = { { id = 20674, alias = "Npc20674", script = "Actor/Npc/TempNPC", pos = "Q7313402_N20674", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7313403"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73135ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73135ShareConfig.lua index 6c78b553..296b3a02 100644 --- a/gdconf/game_data_config/lua/quest/Q73135ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73135ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73135 sub_ids = { 7313501, 7313502, 7313503, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7313502"] = { }, ["7313503"] = { npcs = { { id = 20675, alias = "Npc20675", script = "Actor/Npc/TempNPC", pos = "Q7313502_N20675", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7313501"] = { }, ["7313502"] = { npcs = { { id = 20675, alias = "Npc20675", script = "Actor/Npc/TempNPC", pos = "Q7313502_N20675", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7313503"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73136ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73136ShareConfig.lua index 8fa3a048..759b59be 100644 --- a/gdconf/game_data_config/lua/quest/Q73136ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73136ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73136 sub_ids = { 7313601, 7313602, 7313603, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7313602"] = { }, ["7313603"] = { npcs = { { id = 20676, alias = "Npc20676", script = "Actor/Npc/TempNPC", pos = "Q7313602_N20676", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7313601"] = { }, ["7313602"] = { npcs = { { id = 20676, alias = "Npc20676", script = "Actor/Npc/TempNPC", pos = "Q7313602_N20676", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7313603"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73137ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73137ShareConfig.lua index 1f046679..834dfa13 100644 --- a/gdconf/game_data_config/lua/quest/Q73137ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73137ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73137 sub_ids = { 7313701, 7313702, 7313703, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7313702"] = { }, ["7313703"] = { npcs = { { id = 20677, alias = "Npc20677", script = "Actor/Npc/TempNPC", pos = "Q7313702_N20677", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7313701"] = { }, ["7313702"] = { npcs = { { id = 20677, alias = "Npc20677", script = "Actor/Npc/TempNPC", pos = "Q7313702_N20677", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7313703"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73138ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73138ShareConfig.lua index 7f71af8b..a2e3ac56 100644 --- a/gdconf/game_data_config/lua/quest/Q73138ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73138ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73138 sub_ids = { 7313801, 7313802, 7313803, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7313802"] = { }, ["7313803"] = { npcs = { { id = 20678, alias = "Npc20678", script = "Actor/Npc/TempNPC", pos = "Q7313802_N20678", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7313801"] = { }, ["7313802"] = { npcs = { { id = 20678, alias = "Npc20678", script = "Actor/Npc/TempNPC", pos = "Q7313802_N20678", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7313803"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73139ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73139ShareConfig.lua index 5e3e6a71..00f2917d 100644 --- a/gdconf/game_data_config/lua/quest/Q73139ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73139ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73139 sub_ids = { 7313901, 7313902, 7313903, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7313902"] = { }, ["7313903"] = { npcs = { { id = 20679, alias = "Npc20679", script = "Actor/Npc/TempNPC", pos = "Q7313902_N20679", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7313901"] = { }, ["7313902"] = { npcs = { { id = 20679, alias = "Npc20679", script = "Actor/Npc/TempNPC", pos = "Q7313902_N20679", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7313903"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73140ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73140ShareConfig.lua index 77b09413..af71b035 100644 --- a/gdconf/game_data_config/lua/quest/Q73140ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73140ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73140 sub_ids = { 7314001, 7314002, 7314003, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7314002"] = { }, ["7314003"] = { npcs = { { id = 20680, alias = "Npc20680", script = "Actor/Npc/TempNPC", pos = "Q7314002_N20680", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7314001"] = { }, ["7314002"] = { npcs = { { id = 20680, alias = "Npc20680", script = "Actor/Npc/TempNPC", pos = "Q7314002_N20680", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7314003"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73141ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73141ShareConfig.lua index 5a063a65..ece29e52 100644 --- a/gdconf/game_data_config/lua/quest/Q73141ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73141ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73141 sub_ids = { 7314101, 7314102, 7314103, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7314102"] = { }, ["7314103"] = { npcs = { { id = 20681, alias = "Npc20681", script = "Actor/Npc/TempNPC", pos = "Q7314102_N20681", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7314101"] = { }, ["7314102"] = { npcs = { { id = 20681, alias = "Npc20681", script = "Actor/Npc/TempNPC", pos = "Q7314102_N20681", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7314103"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73142ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73142ShareConfig.lua index 9f87666a..10182c90 100644 --- a/gdconf/game_data_config/lua/quest/Q73142ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73142ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73142 sub_ids = { 7314201, 7314202, 7314203, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7314202"] = { }, ["7314203"] = { npcs = { { id = 20682, alias = "Npc20682", script = "Actor/Npc/TempNPC", pos = "Q7314202_N20682", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7314201"] = { }, ["7314202"] = { npcs = { { id = 20682, alias = "Npc20682", script = "Actor/Npc/TempNPC", pos = "Q7314202_N20682", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7314203"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73143ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73143ShareConfig.lua index 6ef46aef..5b87cb54 100644 --- a/gdconf/game_data_config/lua/quest/Q73143ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73143ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73143 sub_ids = { 7314301, 7314302, 7314303, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7314302"] = { }, ["7314303"] = { npcs = { { id = 20683, alias = "Npc20683", script = "Actor/Npc/TempNPC", pos = "Q7314302_N20683", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7314301"] = { }, ["7314302"] = { npcs = { { id = 20683, alias = "Npc20683", script = "Actor/Npc/TempNPC", pos = "Q7314302_N20683", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7314303"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73144ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73144ShareConfig.lua index e5481fe9..c417d4c5 100644 --- a/gdconf/game_data_config/lua/quest/Q73144ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73144ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73144 sub_ids = { 7314401, 7314402, 7314403, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7314402"] = { }, ["7314403"] = { npcs = { { id = 20684, alias = "Npc20684", script = "Actor/Npc/TempNPC", pos = "Q7314402_N20684", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7314401"] = { }, ["7314402"] = { npcs = { { id = 20684, alias = "Npc20684", script = "Actor/Npc/TempNPC", pos = "Q7314402_N20684", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7314403"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73145ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73145ShareConfig.lua index 6779f31c..14b071e0 100644 --- a/gdconf/game_data_config/lua/quest/Q73145ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73145ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73145 sub_ids = { 7314501, 7314502, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7314501"] = { }, ["7314502"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73146ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73146ShareConfig.lua index 8f6a5155..606d882f 100644 --- a/gdconf/game_data_config/lua/quest/Q73146ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73146ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73146 sub_ids = { 7314601, 7314602, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7314601"] = { }, ["7314602"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73147ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73147ShareConfig.lua index c4906eae..1f135286 100644 --- a/gdconf/game_data_config/lua/quest/Q73147ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73147ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73147 sub_ids = { 7314701, 7314702, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7314701"] = { }, ["7314702"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73148ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73148ShareConfig.lua index 31393524..cc60fba6 100644 --- a/gdconf/game_data_config/lua/quest/Q73148ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73148ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73148 sub_ids = { 7314801, 7314802, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7314801"] = { }, ["7314802"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73149ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73149ShareConfig.lua index 3efe74cc..2c6eabeb 100644 --- a/gdconf/game_data_config/lua/quest/Q73149ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73149ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73149 sub_ids = { 7314901, 7314902, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7314901"] = { }, ["7314902"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73150ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73150ShareConfig.lua index 3c3fe3f8..ab470b83 100644 --- a/gdconf/game_data_config/lua/quest/Q73150ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73150ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73150 sub_ids = { 7315001, 7315002, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7315001"] = { }, ["7315002"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73151ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73151ShareConfig.lua index 40f63fa7..230381f6 100644 --- a/gdconf/game_data_config/lua/quest/Q73151ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73151ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73151 sub_ids = { 7315101, 7315102, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7315101"] = { }, ["7315102"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73152ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73152ShareConfig.lua index ba208b94..9e9a65b4 100644 --- a/gdconf/game_data_config/lua/quest/Q73152ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73152ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73152 sub_ids = { 7315201, 7315202, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7315201"] = { }, ["7315202"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73153ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73153ShareConfig.lua index bfcb8ad0..46bb86a8 100644 --- a/gdconf/game_data_config/lua/quest/Q73153ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73153ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73153 sub_ids = { 7315301, 7315302, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7315301"] = { }, ["7315302"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73154ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73154ShareConfig.lua index 88fcb8cb..381eba1c 100644 --- a/gdconf/game_data_config/lua/quest/Q73154ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73154ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73154 sub_ids = { 7315401, 7315402, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7315401"] = { }, ["7315402"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73155ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73155ShareConfig.lua index e966f9e2..4cd4cc94 100644 --- a/gdconf/game_data_config/lua/quest/Q73155ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73155ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73155 sub_ids = { 7315501, 7315502, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7315501"] = { }, ["7315502"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73156ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73156ShareConfig.lua index 3e4aa98c..2902a85d 100644 --- a/gdconf/game_data_config/lua/quest/Q73156ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73156ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73156 sub_ids = { 7315601, 7315602, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7315601"] = { }, ["7315602"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73157ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73157ShareConfig.lua index 7bfffa86..db9b2923 100644 --- a/gdconf/game_data_config/lua/quest/Q73157ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73157ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73157 sub_ids = { 7315701, 7315702, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7315701"] = { }, ["7315702"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73158ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73158ShareConfig.lua index ce109505..45925407 100644 --- a/gdconf/game_data_config/lua/quest/Q73158ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73158ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73158 sub_ids = { 7315801, 7315802, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7315802"] = { }, ["7315801"] = { npcs = { { id = 20831, alias = "Npc20831", script = "Actor/Npc/TempNPC", pos = "Q7315801_N20831", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7315801"] = { npcs = { { id = 20831, alias = "Npc20831", script = "Actor/Npc/TempNPC", pos = "Q7315801_N20831", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7315802"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73159ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73159ShareConfig.lua index 0e50cf3c..e20505e7 100644 --- a/gdconf/game_data_config/lua/quest/Q73159ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73159ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73159 sub_ids = { 7315901, 7315902, 7315905, 7315903, 7315904, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7315902"] = { }, ["7315903"] = { }, ["7315904"] = { npcs = { { id = 20659, alias = "Npc20659", script = "Actor/Npc/TempNPC", pos = "Q7315902_N20659", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7315905"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7315901"] = { }, ["7315902"] = { npcs = { { id = 20659, alias = "Npc20659", script = "Actor/Npc/TempNPC", pos = "Q7315902_N20659", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7315903"] = { npcs = { { id = 20659, alias = "Npc20659", script = "Actor/Npc/TempNPC", pos = "Q7315902_N20659", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7315904"] = { }, ["7315905"] = { npcs = { { id = 20659, alias = "Npc20659", script = "Actor/Npc/TempNPC", pos = "Q7315902_N20659", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73160ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73160ShareConfig.lua index 7cccc270..b20be2af 100644 --- a/gdconf/game_data_config/lua/quest/Q73160ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73160ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73160 sub_ids = { 7316001, 7316002, 7316005, 7316003, 7316004, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7316002"] = { }, ["7316003"] = { }, ["7316004"] = { npcs = { { id = 20698, alias = "Npc20698", script = "Actor/Npc/TempNPC", pos = "Q7316002_N20698", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7316005"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7316001"] = { }, ["7316002"] = { npcs = { { id = 20698, alias = "Npc20698", script = "Actor/Npc/TempNPC", pos = "Q7316002_N20698", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7316003"] = { npcs = { { id = 20698, alias = "Npc20698", script = "Actor/Npc/TempNPC", pos = "Q7316002_N20698", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7316004"] = { }, ["7316005"] = { npcs = { { id = 20698, alias = "Npc20698", script = "Actor/Npc/TempNPC", pos = "Q7316002_N20698", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73161ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73161ShareConfig.lua index 2d64e9af..acc1f191 100644 --- a/gdconf/game_data_config/lua/quest/Q73161ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73161ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73161 sub_ids = { 7316101, 7316102, 7316105, 7316103, 7316104, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7316102"] = { }, ["7316103"] = { }, ["7316104"] = { npcs = { { id = 20699, alias = "Npc20699", script = "Actor/Npc/TempNPC", pos = "Q7316102_N20699", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7316105"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7316101"] = { }, ["7316102"] = { npcs = { { id = 20699, alias = "Npc20699", script = "Actor/Npc/TempNPC", pos = "Q7316102_N20699", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7316103"] = { npcs = { { id = 20699, alias = "Npc20699", script = "Actor/Npc/TempNPC", pos = "Q7316102_N20699", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7316104"] = { }, ["7316105"] = { npcs = { { id = 20699, alias = "Npc20699", script = "Actor/Npc/TempNPC", pos = "Q7316102_N20699", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73162ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73162ShareConfig.lua index c89a7efc..79f41094 100644 --- a/gdconf/game_data_config/lua/quest/Q73162ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73162ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73162 sub_ids = { 7316201, 7316202, 7316205, 7316203, 7316204, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7316202"] = { }, ["7316203"] = { }, ["7316204"] = { npcs = { { id = 20700, alias = "Npc20700", script = "Actor/Npc/TempNPC", pos = "Q7316202_N20700", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7316205"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7316201"] = { }, ["7316202"] = { npcs = { { id = 20700, alias = "Npc20700", script = "Actor/Npc/TempNPC", pos = "Q7316202_N20700", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7316203"] = { npcs = { { id = 20700, alias = "Npc20700", script = "Actor/Npc/TempNPC", pos = "Q7316202_N20700", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7316204"] = { }, ["7316205"] = { npcs = { { id = 20700, alias = "Npc20700", script = "Actor/Npc/TempNPC", pos = "Q7316202_N20700", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73163ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73163ShareConfig.lua index 2939c5ee..d295145e 100644 --- a/gdconf/game_data_config/lua/quest/Q73163ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73163ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73163 sub_ids = { 7316301, 7316302, 7316305, 7316303, 7316304, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7316302"] = { }, ["7316303"] = { }, ["7316304"] = { npcs = { { id = 20701, alias = "Npc20701", script = "Actor/Npc/TempNPC", pos = "Q7316302_N20701", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7316305"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7316301"] = { }, ["7316302"] = { npcs = { { id = 20701, alias = "Npc20701", script = "Actor/Npc/TempNPC", pos = "Q7316302_N20701", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7316303"] = { npcs = { { id = 20701, alias = "Npc20701", script = "Actor/Npc/TempNPC", pos = "Q7316302_N20701", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7316304"] = { }, ["7316305"] = { npcs = { { id = 20701, alias = "Npc20701", script = "Actor/Npc/TempNPC", pos = "Q7316302_N20701", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73164ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73164ShareConfig.lua index 9d058c74..9fd6f567 100644 --- a/gdconf/game_data_config/lua/quest/Q73164ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73164ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73164 sub_ids = { 7316401, 7316402, 7316405, 7316403, 7316404, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7316402"] = { }, ["7316403"] = { }, ["7316404"] = { npcs = { { id = 20702, alias = "Npc20702", script = "Actor/Npc/TempNPC", pos = "Q7316402_N20702", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7316405"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7316401"] = { }, ["7316402"] = { npcs = { { id = 20702, alias = "Npc20702", script = "Actor/Npc/TempNPC", pos = "Q7316402_N20702", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7316403"] = { npcs = { { id = 20702, alias = "Npc20702", script = "Actor/Npc/TempNPC", pos = "Q7316402_N20702", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7316404"] = { }, ["7316405"] = { npcs = { { id = 20702, alias = "Npc20702", script = "Actor/Npc/TempNPC", pos = "Q7316402_N20702", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73165ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73165ShareConfig.lua index 39323fa9..c969fa51 100644 --- a/gdconf/game_data_config/lua/quest/Q73165ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73165ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73165 sub_ids = { 7316501, 7316502, 7316505, 7316503, 7316504, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7316502"] = { }, ["7316503"] = { }, ["7316504"] = { npcs = { { id = 20703, alias = "Npc20703", script = "Actor/Npc/TempNPC", pos = "Q7316502_N20703", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7316505"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7316501"] = { }, ["7316502"] = { npcs = { { id = 20703, alias = "Npc20703", script = "Actor/Npc/TempNPC", pos = "Q7316502_N20703", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7316503"] = { npcs = { { id = 20703, alias = "Npc20703", script = "Actor/Npc/TempNPC", pos = "Q7316502_N20703", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7316504"] = { }, ["7316505"] = { npcs = { { id = 20703, alias = "Npc20703", script = "Actor/Npc/TempNPC", pos = "Q7316502_N20703", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73166ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73166ShareConfig.lua index d6ed5ce3..a71a3f7d 100644 --- a/gdconf/game_data_config/lua/quest/Q73166ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73166ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73166 sub_ids = { 7316601, 7316602, 7316605, 7316603, 7316604, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7316602"] = { }, ["7316603"] = { }, ["7316604"] = { npcs = { { id = 20704, alias = "Npc20704", script = "Actor/Npc/TempNPC", pos = "Q7316602_N20704", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7316605"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7316601"] = { }, ["7316602"] = { npcs = { { id = 20704, alias = "Npc20704", script = "Actor/Npc/TempNPC", pos = "Q7316602_N20704", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7316603"] = { npcs = { { id = 20704, alias = "Npc20704", script = "Actor/Npc/TempNPC", pos = "Q7316602_N20704", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7316604"] = { }, ["7316605"] = { npcs = { { id = 20704, alias = "Npc20704", script = "Actor/Npc/TempNPC", pos = "Q7316602_N20704", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73167ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73167ShareConfig.lua index 86fd25be..966b067d 100644 --- a/gdconf/game_data_config/lua/quest/Q73167ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73167ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73167 sub_ids = { 7316701, 7316702, 7316705, 7316703, 7316704, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7316702"] = { }, ["7316703"] = { }, ["7316704"] = { npcs = { { id = 20705, alias = "Npc20705", script = "Actor/Npc/TempNPC", pos = "Q7316702_N20705", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7316705"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7316701"] = { }, ["7316702"] = { npcs = { { id = 20705, alias = "Npc20705", script = "Actor/Npc/TempNPC", pos = "Q7316702_N20705", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7316703"] = { npcs = { { id = 20705, alias = "Npc20705", script = "Actor/Npc/TempNPC", pos = "Q7316702_N20705", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7316704"] = { }, ["7316705"] = { npcs = { { id = 20705, alias = "Npc20705", script = "Actor/Npc/TempNPC", pos = "Q7316702_N20705", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73168ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73168ShareConfig.lua index a3453f81..95c5d353 100644 --- a/gdconf/game_data_config/lua/quest/Q73168ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73168ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73168 sub_ids = { 7316801, 7316802, 7316805, 7316803, 7316804, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7316801"] = { }, ["7316802"] = { }, ["7316803"] = { }, ["7316804"] = { npcs = { { id = 20706, alias = "Npc20706", script = "Actor/Npc/TempNPC", pos = "Q7316802_N20706", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7316805"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7316801"] = { }, ["7316802"] = { npcs = { { id = 20706, alias = "Npc20706", script = "Actor/Npc/TempNPC", pos = "Q7316802_N20706", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7316803"] = { npcs = { { id = 20706, alias = "Npc20706", script = "Actor/Npc/TempNPC", pos = "Q7316802_N20706", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7316804"] = { }, ["7316805"] = { npcs = { { id = 20706, alias = "Npc20706", script = "Actor/Npc/TempNPC", pos = "Q7316802_N20706", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73169ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73169ShareConfig.lua index 61f64765..91c369f1 100644 --- a/gdconf/game_data_config/lua/quest/Q73169ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73169ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73169 sub_ids = { 7316901, 7316902, 7316905, 7316903, 7316904, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7316902"] = { }, ["7316903"] = { }, ["7316904"] = { npcs = { { id = 20707, alias = "Npc20707", script = "Actor/Npc/TempNPC", pos = "Q7316902_N20707", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7316905"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7316901"] = { }, ["7316902"] = { npcs = { { id = 20707, alias = "Npc20707", script = "Actor/Npc/TempNPC", pos = "Q7316902_N20707", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7316903"] = { npcs = { { id = 20707, alias = "Npc20707", script = "Actor/Npc/TempNPC", pos = "Q7316902_N20707", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7316904"] = { }, ["7316905"] = { npcs = { { id = 20707, alias = "Npc20707", script = "Actor/Npc/TempNPC", pos = "Q7316902_N20707", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73170ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73170ShareConfig.lua index a6168d3c..f0f61c86 100644 --- a/gdconf/game_data_config/lua/quest/Q73170ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73170ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73170 sub_ids = { 7317001, 7317002, 7317005, 7317003, 7317004, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7317002"] = { }, ["7317003"] = { }, ["7317004"] = { npcs = { { id = 20708, alias = "Npc20708", script = "Actor/Npc/TempNPC", pos = "Q7317002_N20708", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7317005"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7317001"] = { }, ["7317002"] = { npcs = { { id = 20708, alias = "Npc20708", script = "Actor/Npc/TempNPC", pos = "Q7317002_N20708", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7317003"] = { npcs = { { id = 20708, alias = "Npc20708", script = "Actor/Npc/TempNPC", pos = "Q7317002_N20708", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7317004"] = { }, ["7317005"] = { npcs = { { id = 20708, alias = "Npc20708", script = "Actor/Npc/TempNPC", pos = "Q7317002_N20708", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73171ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73171ShareConfig.lua index 5127fb6b..6c43f5ef 100644 --- a/gdconf/game_data_config/lua/quest/Q73171ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73171ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73171 sub_ids = { 7317101, 7317102, 7317105, 7317103, 7317104, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7317102"] = { }, ["7317103"] = { }, ["7317104"] = { npcs = { { id = 20709, alias = "Npc20709", script = "Actor/Npc/TempNPC", pos = "Q7317102_N20709", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7317105"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7317101"] = { }, ["7317102"] = { npcs = { { id = 20709, alias = "Npc20709", script = "Actor/Npc/TempNPC", pos = "Q7317102_N20709", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7317103"] = { npcs = { { id = 20709, alias = "Npc20709", script = "Actor/Npc/TempNPC", pos = "Q7317102_N20709", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7317104"] = { }, ["7317105"] = { npcs = { { id = 20709, alias = "Npc20709", script = "Actor/Npc/TempNPC", pos = "Q7317102_N20709", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73172ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73172ShareConfig.lua index 8da98c98..69868a40 100644 --- a/gdconf/game_data_config/lua/quest/Q73172ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73172ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73172 sub_ids = { 7317201, 7317202, 7317203, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7317202"] = { }, ["7317203"] = { npcs = { { id = 20799, alias = "Npc20799", script = "Actor/Npc/TempNPC", pos = "Q7317202_N20799", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7317201"] = { }, ["7317202"] = { npcs = { { id = 20799, alias = "Npc20799", script = "Actor/Npc/TempNPC", pos = "Q7317202_N20799", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7317203"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73173ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73173ShareConfig.lua index 687b3aae..2d081871 100644 --- a/gdconf/game_data_config/lua/quest/Q73173ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73173ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73173 sub_ids = { 7317301, 7317302, 7317303, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7317302"] = { }, ["7317303"] = { npcs = { { id = 20800, alias = "Npc20800", script = "Actor/Npc/TempNPC", pos = "Q7317302_N20800", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7317301"] = { }, ["7317302"] = { npcs = { { id = 20800, alias = "Npc20800", script = "Actor/Npc/TempNPC", pos = "Q7317302_N20800", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7317303"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73174ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73174ShareConfig.lua index e5102c37..a7685479 100644 --- a/gdconf/game_data_config/lua/quest/Q73174ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73174ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73174 sub_ids = { 7317401, 7317402, 7317403, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7317402"] = { }, ["7317403"] = { npcs = { { id = 20801, alias = "Npc20801", script = "Actor/Npc/TempNPC", pos = "Q7317402_N20801", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7317401"] = { }, ["7317402"] = { npcs = { { id = 20801, alias = "Npc20801", script = "Actor/Npc/TempNPC", pos = "Q7317402_N20801", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7317403"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73175ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73175ShareConfig.lua index 1682623b..138b3f1c 100644 --- a/gdconf/game_data_config/lua/quest/Q73175ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73175ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73175 sub_ids = { 7317501, 7317502, 7317503, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7317502"] = { }, ["7317503"] = { npcs = { { id = 20802, alias = "Npc20802", script = "Actor/Npc/TempNPC", pos = "Q7317502_N20802", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7317501"] = { }, ["7317502"] = { npcs = { { id = 20802, alias = "Npc20802", script = "Actor/Npc/TempNPC", pos = "Q7317502_N20802", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7317503"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73176ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73176ShareConfig.lua index ce9b784b..d19b742b 100644 --- a/gdconf/game_data_config/lua/quest/Q73176ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73176ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73176 sub_ids = { 7317601, 7317602, 7317603, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7317602"] = { }, ["7317603"] = { npcs = { { id = 20803, alias = "Npc20803", script = "Actor/Npc/TempNPC", pos = "Q7317602_N20803", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7317601"] = { }, ["7317602"] = { npcs = { { id = 20803, alias = "Npc20803", script = "Actor/Npc/TempNPC", pos = "Q7317602_N20803", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7317603"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73177ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73177ShareConfig.lua index 97d3b382..cccd5a1a 100644 --- a/gdconf/game_data_config/lua/quest/Q73177ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73177ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73177 sub_ids = { 7317701, 7317702, 7317703, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7317702"] = { }, ["7317703"] = { npcs = { { id = 20804, alias = "Npc20804", script = "Actor/Npc/TempNPC", pos = "Q7317702_N20804", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7317701"] = { }, ["7317702"] = { npcs = { { id = 20804, alias = "Npc20804", script = "Actor/Npc/TempNPC", pos = "Q7317702_N20804", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7317703"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73178ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73178ShareConfig.lua index 8c8cb23b..fb404340 100644 --- a/gdconf/game_data_config/lua/quest/Q73178ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73178ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73178 sub_ids = { 7317801, 7317802, 7317803, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7317802"] = { }, ["7317803"] = { npcs = { { id = 20805, alias = "Npc20805", script = "Actor/Npc/TempNPC", pos = "Q7317802_N20805", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7317801"] = { }, ["7317802"] = { npcs = { { id = 20805, alias = "Npc20805", script = "Actor/Npc/TempNPC", pos = "Q7317802_N20805", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7317803"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73179ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73179ShareConfig.lua index 8cff2381..e5f0949a 100644 --- a/gdconf/game_data_config/lua/quest/Q73179ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73179ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73179 sub_ids = { 7317901, 7317902, 7317903, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7317902"] = { }, ["7317903"] = { npcs = { { id = 20806, alias = "Npc20806", script = "Actor/Npc/TempNPC", pos = "Q7317902_N20806", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7317901"] = { }, ["7317902"] = { npcs = { { id = 20806, alias = "Npc20806", script = "Actor/Npc/TempNPC", pos = "Q7317902_N20806", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7317903"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73180ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73180ShareConfig.lua index 464fd3ef..54ab4a2a 100644 --- a/gdconf/game_data_config/lua/quest/Q73180ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73180ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73180 sub_ids = { 7318001, 7318002, 7318003, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7318002"] = { }, ["7318003"] = { npcs = { { id = 20807, alias = "Npc20807", script = "Actor/Npc/TempNPC", pos = "Q7318002_N20807", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7318001"] = { }, ["7318002"] = { npcs = { { id = 20807, alias = "Npc20807", script = "Actor/Npc/TempNPC", pos = "Q7318002_N20807", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7318003"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73181ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73181ShareConfig.lua index 56cccc9e..eb5f4494 100644 --- a/gdconf/game_data_config/lua/quest/Q73181ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73181ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73181 sub_ids = { 7318101, 7318102, 7318103, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7318102"] = { }, ["7318103"] = { npcs = { { id = 20808, alias = "Npc20808", script = "Actor/Npc/TempNPC", pos = "Q7318102_N20808", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7318101"] = { }, ["7318102"] = { npcs = { { id = 20808, alias = "Npc20808", script = "Actor/Npc/TempNPC", pos = "Q7318102_N20808", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7318103"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73182ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73182ShareConfig.lua index bd824112..947af60a 100644 --- a/gdconf/game_data_config/lua/quest/Q73182ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73182ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73182 sub_ids = { 7318201, 7318202, 7318203, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7318202"] = { }, ["7318203"] = { npcs = { { id = 20809, alias = "Npc20809", script = "Actor/Npc/TempNPC", pos = "Q7318202_N20809", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7318201"] = { }, ["7318202"] = { npcs = { { id = 20809, alias = "Npc20809", script = "Actor/Npc/TempNPC", pos = "Q7318202_N20809", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7318203"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73183ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73183ShareConfig.lua index 0467dbf2..8248add7 100644 --- a/gdconf/game_data_config/lua/quest/Q73183ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73183ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73183 sub_ids = { 7318301, 7318302, 7318303, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7318302"] = { }, ["7318303"] = { npcs = { { id = 20810, alias = "Npc20810", script = "Actor/Npc/TempNPC", pos = "Q7318302_N20810", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7318301"] = { }, ["7318302"] = { npcs = { { id = 20810, alias = "Npc20810", script = "Actor/Npc/TempNPC", pos = "Q7318302_N20810", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7318303"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73184ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73184ShareConfig.lua index d63f5aac..f0dbf138 100644 --- a/gdconf/game_data_config/lua/quest/Q73184ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73184ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73184 sub_ids = { 7318401, 7318402, 7318403, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7318402"] = { }, ["7318403"] = { npcs = { { id = 20811, alias = "Npc20811", script = "Actor/Npc/TempNPC", pos = "Q7318402_N20811", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7318401"] = { }, ["7318402"] = { npcs = { { id = 20811, alias = "Npc20811", script = "Actor/Npc/TempNPC", pos = "Q7318402_N20811", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7318403"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73186ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73186ShareConfig.lua new file mode 100644 index 00000000..ad527a2c --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q73186ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 73186 sub_ids = { 7318601, 7318632, 7318633, 7318602, 7318603, 7318636, 7318604, 7318605, 7318606, 7318640, 7318607, 7318608, 7318609, 7318610, 7318611, 7318639, 7318612, 7318634, 7318613, 7318614, 7318629, 7318630, 7318635, 7318642, 7318631, 7318615, 7318616, 7318617, 7318641, 7318618, 7318619, 7318620, 7318622, 7318623, 7318624, 7318625, 7318626, 7318627, 7318628, 7318621, 7318637, 7318638, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7318601"] = { }, ["7318602"] = { }, ["7318603"] = { }, ["7318604"] = { }, ["7318605"] = { }, ["7318606"] = { npcs = { { id = 20845, alias = "Npc20845", script = "Actor/Npc/TempNPC", pos = "T7318601_N20845", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7318607"] = { }, ["7318608"] = { }, ["7318609"] = { }, ["7318610"] = { }, ["7318611"] = { }, ["7318612"] = { }, ["7318613"] = { }, ["7318614"] = { }, ["7318615"] = { }, ["7318616"] = { }, ["7318617"] = { }, ["7318618"] = { }, ["7318619"] = { }, ["7318620"] = { }, ["7318622"] = { }, ["7318623"] = { }, ["7318624"] = { }, ["7318625"] = { }, ["7318626"] = { }, ["7318627"] = { }, ["7318628"] = { }, ["7318629"] = { }, ["7318630"] = { }, ["7318631"] = { }, ["7318632"] = { }, ["7318633"] = { }, ["7318634"] = { }, ["7318635"] = { }, ["7318636"] = { }, ["7318637"] = { npcs = { { id = 20863, alias = "Npc20863", script = "Actor/Npc/TempNPC", pos = "T7318621_N20863", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20864, alias = "Npc20864", script = "Actor/Npc/TempNPC", pos = "T7318621_N20864", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7318638"] = { }, ["7318639"] = { }, ["7318640"] = { }, ["7318641"] = { }, ["7318642"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7318601"] = { npcs = { { id = 20845, alias = "Npc20845", script = "Actor/Npc/TempNPC", pos = "T7318601_N20845", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4296, alias = "Npc4296", script = "Actor/Npc/NpcFSMBehaviour", pos = "T7318601_N20723", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7318602"] = { }, ["7318603"] = { }, ["7318604"] = { }, ["7318605"] = { npcs = { { id = 20845, alias = "Npc20845", script = "Actor/Npc/TempNPC", pos = "T7318601_N20845", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4296, alias = "Npc4296", script = "Actor/Npc/NpcFSMBehaviour", pos = "T7318605_N20723", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7318606"] = { }, ["7318607"] = { npcs = { { id = 4296, alias = "Npc4296", script = "Actor/Npc/NpcFSMBehaviour", pos = "T7318607_N20723", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7318608"] = { }, ["7318609"] = { }, ["7318610"] = { npcs = { { id = 20846, alias = "Npc20846", script = "Actor/Npc/TempNPC", pos = "T7318610_N20846", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7318611"] = { }, ["7318612"] = { }, ["7318613"] = { }, ["7318614"] = { }, ["7318615"] = { }, ["7318616"] = { }, ["7318617"] = { npcs = { { id = 20846, alias = "Npc20846", script = "Actor/Npc/TempNPC", pos = "T7318617_N20846", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7318618"] = { }, ["7318619"] = { }, ["7318620"] = { }, ["7318621"] = { npcs = { { id = 20845, alias = "Npc20845", script = "Actor/Npc/TempNPC", pos = "T7318621_N20845", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20863, alias = "Npc20863", script = "Actor/Npc/TempNPC", pos = "T7318621_N20863", scene_id = 3, room_id = 0, data_index = 2, }, { id = 20864, alias = "Npc20864", script = "Actor/Npc/TempNPC", pos = "T7318621_N20864", scene_id = 3, room_id = 0, data_index = 3, }, { id = 4296, alias = "Npc4296", script = "Actor/Npc/NpcFSMBehaviour", pos = "T7318621_N20723", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["7318622"] = { }, ["7318623"] = { }, ["7318624"] = { }, ["7318625"] = { }, ["7318626"] = { }, ["7318627"] = { npcs = { { id = 4296, alias = "Npc4296", script = "Actor/Npc/NpcFSMBehaviour", pos = "T7318627_N20723", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7318628"] = { npcs = { { id = 4296, alias = "Npc4296", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7318628_N20723", scene_id = 3, room_id = 0, data_index = 1, }, }, transmit_points = { { point_id = 1, scene_id = 3, pos = "Q7318628_guide", }, }, }, ["7318629"] = { npcs = { { id = 4296, alias = "Npc4296", script = "Actor/Npc/NpcFSMBehaviour", pos = "T7318629_N20723", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7318630"] = { }, ["7318631"] = { }, ["7318632"] = { }, ["7318633"] = { }, ["7318634"] = { npcs = { { id = 4296, alias = "Npc4296", script = "Actor/Npc/NpcFSMBehaviour", pos = "T7318634_N20723", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7318635"] = { }, ["7318636"] = { npcs = { { id = 4296, alias = "Npc4296", script = "Actor/Npc/NpcFSMBehaviour", pos = "T7318636_N20723", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7318637"] = { npcs = { { id = 20845, alias = "Npc20845", script = "Actor/Npc/TempNPC", pos = "T7318637_N20845", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4296, alias = "Npc4296", script = "Actor/Npc/NpcFSMBehaviour", pos = "T7318637_N20723", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7318638"] = { npcs = { { id = 20845, alias = "Npc20845", script = "Actor/Npc/TempNPC", pos = "T7318638_N20845", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4296, alias = "Npc4296", script = "Actor/Npc/NpcFSMBehaviour", pos = "T7318638_N20723", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7318639"] = { }, ["7318640"] = { }, ["7318641"] = { }, ["7318642"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73187ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73187ShareConfig.lua new file mode 100644 index 00000000..4c01d2a8 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q73187ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 73187 sub_ids = { 7318702, 7318703, 7318704, 7318705, 7318706, 7318707, 7318740, 7318708, 7318709, 7318710, 7318711, 7318746, 7318745, 7318742, 7318712, 7318713, 7318714, 7318715, 7318716, 7318736, 7318717, 7318718, 7318719, 7318741, 7318720, 7318737, 7318721, 7318722, 7318723, 7318738, 7318747, 7318739, 7318724, 7318725, 7318735, 7318726, 7318727, 7318728, 7318733, 7318743, 7318734, 7318729, 7318730, 7318744, 7318731, 7318732, 7318701, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7318701"] = { }, ["7318702"] = { }, ["7318703"] = { }, ["7318704"] = { }, ["7318705"] = { }, ["7318706"] = { }, ["7318707"] = { }, ["7318708"] = { }, ["7318709"] = { }, ["7318710"] = { }, ["7318711"] = { }, ["7318712"] = { }, ["7318713"] = { }, ["7318714"] = { }, ["7318715"] = { }, ["7318716"] = { }, ["7318717"] = { }, ["7318718"] = { }, ["7318719"] = { }, ["7318720"] = { }, ["7318721"] = { }, ["7318722"] = { }, ["7318723"] = { }, ["7318724"] = { }, ["7318725"] = { }, ["7318726"] = { }, ["7318727"] = { }, ["7318729"] = { }, ["7318730"] = { }, ["7318731"] = { }, ["7318732"] = { }, ["7318733"] = { }, ["7318734"] = { }, ["7318735"] = { }, ["7318736"] = { }, ["7318737"] = { }, ["7318738"] = { }, ["7318739"] = { }, ["7318740"] = { }, ["7318741"] = { }, ["7318743"] = { }, ["7318744"] = { }, ["7318746"] = { }, ["7318747"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7318701"] = { }, ["7318702"] = { }, ["7318703"] = { npcs = { { id = 20845, alias = "Npc20845", script = "Actor/Npc/TempNPC", pos = "T7318703_N20845", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7318704"] = { }, ["7318705"] = { }, ["7318706"] = { npcs = { { id = 20845, alias = "Npc20845", script = "Actor/Npc/TempNPC", pos = "T7318706_N20845", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7318707"] = { }, ["7318708"] = { }, ["7318709"] = { npcs = { { id = 20845, alias = "Npc20845", script = "Actor/Npc/TempNPC", pos = "T7318709_N20845", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7318710"] = { npcs = { { id = 20845, alias = "Npc20845", script = "Actor/Npc/TempNPC", pos = "Q7318710_N20845", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7318711"] = { transmit_points = { { point_id = 1, scene_id = 3, pos = "Q7318712_Transmit", }, }, }, ["7318712"] = { npcs = { { id = 20845, alias = "Npc20845", script = "Actor/Npc/TempNPC", pos = "T7318712_N20845", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7318713"] = { npcs = { { id = 20845, alias = "Npc20845", script = "Actor/Npc/TempNPC", pos = "Q7318713_N20845", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7318714"] = { npcs = { { id = 20845, alias = "Npc20845", script = "Actor/Npc/TempNPC", pos = "Q7318713_N20845", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7318715"] = { npcs = { { id = 20845, alias = "Npc20845", script = "Actor/Npc/TempNPC", pos = "Q7318713_N20845", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7318716"] = { npcs = { { id = 20845, alias = "Npc20845", script = "Actor/Npc/TempNPC", pos = "T7318716_N20845", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7318717"] = { }, ["7318718"] = { }, ["7318719"] = { }, ["7318720"] = { }, ["7318721"] = { npcs = { { id = 20845, alias = "Npc20845", script = "Actor/Npc/TempNPC", pos = "Q7318721_N20845", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4296, alias = "Npc4296", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7318721_N20723", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7318722"] = { }, ["7318723"] = { npcs = { { id = 4296, alias = "Npc4296", script = "Actor/Npc/NpcFSMBehaviour", pos = "T7318723_N4296", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7318724"] = { }, ["7318725"] = { }, ["7318726"] = { npcs = { { id = 20846, alias = "Npc20846", script = "Actor/Npc/TempNPC", pos = "T7318726_N20846", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7318727"] = { }, ["7318728"] = { }, ["7318729"] = { }, ["7318730"] = { }, ["7318731"] = { npcs = { { id = 4296, alias = "Npc4296", script = "Actor/Npc/NpcFSMBehaviour", pos = "T7318731_N20723", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7318732"] = { npcs = { { id = 20845, alias = "Npc20845", script = "Actor/Npc/TempNPC", pos = "Q7318732_20845", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4296, alias = "Npc4296", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7318732_N20723", scene_id = 3, room_id = 0, data_index = 2, }, }, transmit_points = { { point_id = 2, scene_id = 3, pos = "Q7318732_Trans", }, }, }, ["7318733"] = { }, ["7318734"] = { }, ["7318735"] = { }, ["7318736"] = { }, ["7318737"] = { npcs = { { id = 4296, alias = "Npc4296", script = "Actor/Npc/NpcFSMBehaviour", pos = "T7318737_N20723", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7318738"] = { }, ["7318739"] = { }, ["7318740"] = { }, ["7318741"] = { }, ["7318742"] = { }, ["7318743"] = { }, ["7318744"] = { }, ["7318745"] = { }, ["7318746"] = { }, ["7318747"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73188ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73188ShareConfig.lua index e6eb6544..fc8a7bdf 100644 --- a/gdconf/game_data_config/lua/quest/Q73188ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73188ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73188 sub_ids = { 7318801, 7318802, 7318803, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7318803"] = { npcs = { { id = 20848, alias = "Npc20848", script = "Actor/Npc/TempNPC", pos = "Q7318802_N20848", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20849, alias = "Npc20849", script = "Actor/Npc/TempNPC", pos = "Q7318802_N20849", scene_id = 3, room_id = 0, data_index = 2, }, { id = 20850, alias = "Npc20850", script = "Actor/Npc/TempNPC", pos = "Q7350301_N20850", scene_id = 3, room_id = 0, data_index = 3, }, { id = 20851, alias = "Npc20851", script = "Actor/Npc/TempNPC", pos = "Q7350304_N20834", scene_id = 3, room_id = 0, data_index = 4, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7318801"] = { npcs = { { id = 20850, alias = "Npc20850", script = "Actor/Npc/TempNPC", pos = "Q7350301_N20850", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20851, alias = "Npc20851", script = "Actor/Npc/TempNPC", pos = "Q7350304_N20834", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7318802"] = { npcs = { { id = 20848, alias = "Npc20848", script = "Actor/Npc/TempNPC", pos = "Q7318802_N20848", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20849, alias = "Npc20849", script = "Actor/Npc/TempNPC", pos = "Q7318802_N20849", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7318803"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73189ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73189ShareConfig.lua index 23b5faf8..243f3ec6 100644 --- a/gdconf/game_data_config/lua/quest/Q73189ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73189ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73189 sub_ids = { 7318901, 7318902, 7318903, 7318904, 7318912, 7318906, 7318907, 7318908, 7318909, 7318910, 7318911, 7318905, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7318901"] = { }, ["7318902"] = { }, ["7318903"] = { }, ["7318904"] = { }, ["7318905"] = { }, ["7318906"] = { }, ["7318907"] = { }, ["7318908"] = { }, ["7318909"] = { }, ["7318910"] = { }, ["7318911"] = { }, ["7318912"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7318901"] = { }, ["7318902"] = { }, ["7318903"] = { }, ["7318904"] = { }, ["7318905"] = { }, ["7318906"] = { }, ["7318907"] = { }, ["7318908"] = { }, ["7318909"] = { }, ["7318910"] = { }, ["7318911"] = { }, ["7318912"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73190ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73190ShareConfig.lua index 4e1fca4a..f285bbf5 100644 --- a/gdconf/game_data_config/lua/quest/Q73190ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73190ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73190 sub_ids = { 7319001, 7319002, 7319003, 7319004, 7319005, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7319001"] = { }, ["7319002"] = { }, ["7319003"] = { }, ["7319004"] = { }, ["7319005"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7319001"] = { }, ["7319002"] = { }, ["7319003"] = { }, ["7319004"] = { }, ["7319005"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73191ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73191ShareConfig.lua index 88188be7..f3ccdecd 100644 --- a/gdconf/game_data_config/lua/quest/Q73191ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73191ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73191 sub_ids = { 7319103, 7319104, 7319101, 7319102, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7319101"] = { }, ["7319102"] = { }, ["7319103"] = { }, ["7319104"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7319101"] = { }, ["7319102"] = { }, ["7319103"] = { }, ["7319104"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73192ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73192ShareConfig.lua index 11150514..c4458d9d 100644 --- a/gdconf/game_data_config/lua/quest/Q73192ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73192ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73192 sub_ids = { 7319201, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7319201"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7319201"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73193ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73193ShareConfig.lua index 5c9ea255..b909a611 100644 --- a/gdconf/game_data_config/lua/quest/Q73193ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73193ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73193 sub_ids = { 7319301, 7319302, 7319305, 7319309, 7319308, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7319301"] = { }, ["7319302"] = { }, ["7319305"] = { }, ["7319308"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7319301"] = { npcs = { { id = 4235, alias = "Npc4235", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7319301_N4235", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4232, alias = "Npc4232", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7319301_N4232", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7319302"] = { npcs = { { id = 4232, alias = "Npc4232", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7319301_N4232", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7319305"] = { npcs = { { id = 4232, alias = "Npc4232", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7319301_N4232", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7319308"] = { }, ["7319309"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73194ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73194ShareConfig.lua index 3bbd2df4..7ff3b540 100644 --- a/gdconf/game_data_config/lua/quest/Q73194ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73194ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73194 sub_ids = { 7319401, 7319402, 7319403, 7319404, 7319405, 7319406, 7319407, 7319408, 7319409, 7319410, 7319411, 7319412, 7319413, 7319414, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7319401"] = { }, ["7319402"] = { }, ["7319403"] = { }, ["7319404"] = { }, ["7319405"] = { }, ["7319406"] = { }, ["7319407"] = { }, ["7319408"] = { }, ["7319409"] = { }, ["7319410"] = { }, ["7319411"] = { }, ["7319412"] = { }, ["7319413"] = { }, ["7319414"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73195ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73195ShareConfig.lua index f94f350b..db5bf46b 100644 --- a/gdconf/game_data_config/lua/quest/Q73195ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73195ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73195 sub_ids = { 7319501, 7319502, 7319503, 7319504, 7319505, 7319506, 7319507, 7319508, 7319509, 7319510, 7319511, 7319512, 7319513, 7319514, 7319515, 7319516, 7319517, 7319518, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7319501"] = { }, ["7319502"] = { }, ["7319503"] = { }, ["7319504"] = { }, ["7319505"] = { }, ["7319506"] = { }, ["7319507"] = { }, ["7319508"] = { }, ["7319509"] = { }, ["7319510"] = { }, ["7319511"] = { }, ["7319512"] = { }, ["7319513"] = { }, ["7319514"] = { }, ["7319515"] = { }, ["7319516"] = { }, ["7319517"] = { }, ["7319518"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73196ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73196ShareConfig.lua index 43d5c0ac..fb8b6107 100644 --- a/gdconf/game_data_config/lua/quest/Q73196ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73196ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73196 sub_ids = { 7319601, 7319602, 7319603, 7319604, 7319605, 7319606, 7319607, 7319608, 7319609, 7319610, 7319611, 7319612, 7319613, 7319614, 7319615, 7319616, 7319617, 7319618, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7319601"] = { }, ["7319602"] = { }, ["7319603"] = { }, ["7319604"] = { }, ["7319605"] = { }, ["7319606"] = { }, ["7319607"] = { }, ["7319608"] = { }, ["7319609"] = { }, ["7319610"] = { }, ["7319611"] = { }, ["7319612"] = { }, ["7319613"] = { }, ["7319614"] = { }, ["7319615"] = { }, ["7319616"] = { }, ["7319617"] = { }, ["7319618"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73197ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73197ShareConfig.lua index 8bf7cd49..0bb882ed 100644 --- a/gdconf/game_data_config/lua/quest/Q73197ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73197ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73197 sub_ids = { 7319701, 7319702, 7319703, 7319704, 7319705, 7319706, 7319707, 7319708, 7319709, 7319710, 7319711, 7319712, 7319713, 7319714, 7319715, 7319716, 7319717, 7319718, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7319701"] = { }, ["7319702"] = { }, ["7319703"] = { }, ["7319704"] = { }, ["7319705"] = { }, ["7319706"] = { }, ["7319707"] = { }, ["7319708"] = { }, ["7319709"] = { }, ["7319710"] = { }, ["7319711"] = { }, ["7319712"] = { }, ["7319713"] = { }, ["7319714"] = { }, ["7319715"] = { }, ["7319716"] = { }, ["7319717"] = { }, ["7319718"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73198ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73198ShareConfig.lua index b266c6e6..eb35be47 100644 --- a/gdconf/game_data_config/lua/quest/Q73198ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73198ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73198 sub_ids = { 7319801, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7319801"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73199ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73199ShareConfig.lua index 6505d048..f6e6dfe3 100644 --- a/gdconf/game_data_config/lua/quest/Q73199ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73199ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73199 sub_ids = { 7319901, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7319901"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73200ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73200ShareConfig.lua index 7704b138..b8b37840 100644 --- a/gdconf/game_data_config/lua/quest/Q73200ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73200ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73200 sub_ids = { 7320001, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7320001"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73201ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73201ShareConfig.lua index e7b99195..18b1cefe 100644 --- a/gdconf/game_data_config/lua/quest/Q73201ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73201ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73201 sub_ids = { 7320101, 7320102, 7320103, 7320104, 7320105, 7320106, 7320107, 7320108, 7320109, 7320110, 7320111, 7320112, 7320113, 7320114, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7320101"] = { }, ["7320102"] = { }, ["7320103"] = { }, ["7320104"] = { }, ["7320105"] = { }, ["7320106"] = { }, ["7320107"] = { }, ["7320108"] = { }, ["7320109"] = { }, ["7320110"] = { }, ["7320111"] = { }, ["7320112"] = { }, ["7320113"] = { }, ["7320114"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73202ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73202ShareConfig.lua index 0c692367..0671aceb 100644 --- a/gdconf/game_data_config/lua/quest/Q73202ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73202ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73202 sub_ids = { 7320201, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7320201"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73203ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73203ShareConfig.lua index ffd2e9b0..f3e44312 100644 --- a/gdconf/game_data_config/lua/quest/Q73203ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73203ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73203 sub_ids = { 7320307, 7320308, 7320310, 7320301, 7320302, 7320303, 7320309, 7320306, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7320301"] = { }, ["7320302"] = { npcs = { { id = 4232, alias = "Npc4232", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7319301_N4232", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7320303"] = { }, ["7320306"] = { }, ["7320307"] = { }, ["7320308"] = { }, ["7320310"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7320301"] = { npcs = { { id = 4232, alias = "Npc4232", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7319301_N4232", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7320302"] = { }, ["7320303"] = { npcs = { { id = 4232, alias = "Npc4232", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7319301_N4232", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7320306"] = { }, ["7320307"] = { npcs = { { id = 4232, alias = "Npc4232", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7319301_N4232", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7320308"] = { npcs = { { id = 4232, alias = "Npc4232", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7319301_N4232", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7320309"] = { }, ["7320310"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73204ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73204ShareConfig.lua index a352e703..eec4eb4b 100644 --- a/gdconf/game_data_config/lua/quest/Q73204ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73204ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73204 sub_ids = { 7320410, 7320401, 7320409, 7320402, 7320404, 7320408, 7320411, 7320407, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7320401"] = { }, ["7320404"] = { }, ["7320407"] = { }, ["7320408"] = { }, ["7320409"] = { npcs = { { id = 4233, alias = "Npc4233", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7320401_N4233", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7320410"] = { }, ["7320411"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7320401"] = { npcs = { { id = 4233, alias = "Npc4233", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7320401_N4233", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7320402"] = { }, ["7320404"] = { npcs = { { id = 4233, alias = "Npc4233", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7320403_4233_Afan", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7320407"] = { }, ["7320408"] = { npcs = { { id = 4233, alias = "Npc4233", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7320401_N4233", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7320409"] = { }, ["7320410"] = { }, ["7320411"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73205ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73205ShareConfig.lua index f1a24f15..4f119ba5 100644 --- a/gdconf/game_data_config/lua/quest/Q73205ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73205ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73205 sub_ids = { 7320507, 7320508, 7320510, 7320501, 7320502, 7320503, 7320504, 7320505, 7320506, 7320509, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7320501"] = { }, ["7320502"] = { npcs = { { id = 4233, alias = "Npc4233", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7320401_N4233", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7320503"] = { }, ["7320504"] = { }, ["7320505"] = { }, ["7320506"] = { npcs = { { id = 4233, alias = "Npc4233", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7320401_N4233", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7320507"] = { }, ["7320508"] = { }, ["7320509"] = { }, ["7320510"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7320501"] = { npcs = { { id = 4233, alias = "Npc4233", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7320401_N4233", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7320502"] = { }, ["7320503"] = { npcs = { { id = 4233, alias = "Npc4233", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7320401_N4233", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7320504"] = { npcs = { { id = 4233, alias = "Npc4233", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7320401_N4233", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7320505"] = { npcs = { { id = 4233, alias = "Npc4233", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7320401_N4233", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7320506"] = { }, ["7320507"] = { npcs = { { id = 4233, alias = "Npc4233", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7320403_4233_Afan", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7320508"] = { npcs = { { id = 4233, alias = "Npc4233", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7320403_4233_Afan", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7320509"] = { }, ["7320510"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73206ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73206ShareConfig.lua index 0072a319..fc071a8e 100644 --- a/gdconf/game_data_config/lua/quest/Q73206ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73206ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73206 sub_ids = { 7320608, 7320609, 7320611, 7320601, 7320602, 7320603, 7320607, 7320604, 7320605, 7320606, 7320610, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7320601"] = { }, ["7320602"] = { npcs = { { id = 4233, alias = "Npc4233", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7320401_N4233", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7320603"] = { }, ["7320604"] = { npcs = { { id = 4233, alias = "Npc4233", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7320401_N4233", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7320605"] = { }, ["7320606"] = { }, ["7320607"] = { npcs = { { id = 4233, alias = "Npc4233", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7320401_N4233", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7320608"] = { }, ["7320609"] = { }, ["7320610"] = { }, ["7320611"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7320601"] = { npcs = { { id = 4233, alias = "Npc4233", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7320401_N4233", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7320602"] = { }, ["7320603"] = { npcs = { { id = 4233, alias = "Npc4233", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7320401_N4233", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7320604"] = { }, ["7320605"] = { }, ["7320606"] = { }, ["7320607"] = { }, ["7320608"] = { npcs = { { id = 4233, alias = "Npc4233", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7320401_N4233", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7320609"] = { npcs = { { id = 4233, alias = "Npc4233", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7320401_N4233", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7320610"] = { }, ["7320611"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73207ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73207ShareConfig.lua index 9cae5eef..af38d7b7 100644 --- a/gdconf/game_data_config/lua/quest/Q73207ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73207ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73207 sub_ids = { 7320709, 7320706, 7320708, 7320707, 7320711, 7320701, 7320702, 7320703, 7320710, 7320705, 7320704, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7320701"] = { }, ["7320702"] = { }, ["7320703"] = { }, ["7320706"] = { }, ["7320707"] = { npcs = { { id = 4232, alias = "Npc4232", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7319301_N4232", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7320708"] = { npcs = { { id = 4233, alias = "Npc4233", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7320401_N4233", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7320709"] = { }, ["7320711"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7320701"] = { npcs = { { id = 4232, alias = "Npc4232", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7320701_4232_Saiba", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4233, alias = "Npc4233", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7320701_4233_Afan", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7320702"] = { npcs = { { id = 4232, alias = "Npc4232", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7320701_N4232", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4233, alias = "Npc4233", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7320401_N4233", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7320703"] = { npcs = { { id = 4232, alias = "Npc4232", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7320701_N4232", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4233, alias = "Npc4233", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7320401_N4233", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7320704"] = { }, ["7320705"] = { }, ["7320706"] = { npcs = { { id = 4232, alias = "Npc4232", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7319301_N4232", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4233, alias = "Npc4233", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7320401_N4233", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7320707"] = { npcs = { { id = 4233, alias = "Npc4233", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7320401_N4233", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7320708"] = { npcs = { { id = 4232, alias = "Npc4232", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7319301_N4232", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7320709"] = { npcs = { { id = 4232, alias = "Npc4232", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7319301_N4232", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7320710"] = { }, ["7320711"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73208ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73208ShareConfig.lua index 23332ec4..9d5bfeac 100644 --- a/gdconf/game_data_config/lua/quest/Q73208ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73208ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73208 sub_ids = { 7320801, 7320802, 7320803, 7320804, 7320805, 7320806, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7320801"] = { }, ["7320802"] = { }, ["7320803"] = { }, ["7320804"] = { }, ["7320805"] = { }, ["7320806"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7320801"] = { }, ["7320802"] = { }, ["7320803"] = { }, ["7320804"] = { }, ["7320805"] = { }, ["7320806"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73209ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73209ShareConfig.lua index fd6a89f4..eddf31e7 100644 --- a/gdconf/game_data_config/lua/quest/Q73209ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73209ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73209 sub_ids = { 7320908, 7320907, 7320901, 7320902, 7320903, 7320905, 7320904, 7320906, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7320901"] = { }, ["7320902"] = { npcs = { { id = 4232, alias = "Npc4232", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7320901_N4232", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4233, alias = "Npc4233", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7320901_N4233", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7320903"] = { }, ["7320906"] = { }, ["7320907"] = { }, ["7320908"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7320901"] = { npcs = { { id = 4232, alias = "Npc4232", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7320901_N4232", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4233, alias = "Npc4233", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7320901_N4233", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7320902"] = { }, ["7320903"] = { npcs = { { id = 4232, alias = "Npc4232", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7320901_N4232", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4233, alias = "Npc4233", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7320901_N4233", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7320904"] = { }, ["7320905"] = { }, ["7320906"] = { }, ["7320907"] = { npcs = { { id = 4232, alias = "Npc4232", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7320901_N4232", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4233, alias = "Npc4233", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7320901_N4233", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7320908"] = { npcs = { { id = 4232, alias = "Npc4232", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7320901_N4232", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4233, alias = "Npc4233", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7320901_N4233", scene_id = 3, room_id = 0, data_index = 2, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73210ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73210ShareConfig.lua index cdf593d0..70753cc8 100644 --- a/gdconf/game_data_config/lua/quest/Q73210ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73210ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73210 sub_ids = { 7321006, 7321004, 7321005, 7321003, 7321002, 7321001, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7321001"] = { }, ["7321002"] = { }, ["7321003"] = { }, ["7321004"] = { }, ["7321005"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7321001"] = { }, ["7321002"] = { }, ["7321003"] = { }, ["7321004"] = { }, ["7321005"] = { npcs = { { id = 1005, alias = "Paimon", script = "Actor/Quest/Q352/Paimon", pos = "Q7321002_N20885", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7321006"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73211ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73211ShareConfig.lua index 2362617a..157b8928 100644 --- a/gdconf/game_data_config/lua/quest/Q73211ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73211ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73211 sub_ids = { 7321101, 7321102, 7321103, 7321104, 7321105, 7321106, 7321107, 7321108, 7321109, 7321110, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7321101"] = { }, ["7321102"] = { }, ["7321103"] = { }, ["7321104"] = { }, ["7321105"] = { }, ["7321106"] = { }, ["7321107"] = { }, ["7321108"] = { }, ["7321109"] = { }, ["7321110"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7321101"] = { }, ["7321102"] = { npcs = { { id = 20886, alias = "Npc20886", script = "Actor/Npc/TempNPC", pos = "Q7321001_N20886", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7321103"] = { }, ["7321104"] = { }, ["7321105"] = { }, ["7321106"] = { }, ["7321107"] = { }, ["7321108"] = { }, ["7321109"] = { }, ["7321110"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73212ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73212ShareConfig.lua new file mode 100644 index 00000000..9b795eef --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q73212ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 73212 sub_ids = { 7321201, 7321202, 7321203, 7321204, 7321214, 7321215, 7321213, 7321205, 7321212, 7321206, 7321207, 7321208, 7321209, 7321210, 7321211, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7321201"] = { }, ["7321202"] = { }, ["7321203"] = { }, ["7321204"] = { }, ["7321205"] = { }, ["7321206"] = { }, ["7321207"] = { }, ["7321208"] = { }, ["7321209"] = { }, ["7321210"] = { }, ["7321211"] = { }, ["7321212"] = { }, ["7321213"] = { }, ["7321214"] = { }, ["7321215"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7321201"] = { }, ["7321202"] = { }, ["7321203"] = { npcs = { { id = 20932, alias = "Npc20932", script = "Actor/Npc/TempNPC", pos = "Q7321203_N20932", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7321204"] = { npcs = { { id = 20932, alias = "Npc20932", script = "Actor/Npc/TempNPC", pos = "Q7321204_N20932", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7321205"] = { npcs = { { id = 20932, alias = "Npc20932", script = "Actor/Npc/TempNPC", pos = "Q7321205_N20932", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7321206"] = { }, ["7321207"] = { }, ["7321208"] = { }, ["7321209"] = { npcs = { { id = 1005, alias = "Paimon", script = "Actor/Quest/Q352/Paimon", pos = "Q7321208_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7321210"] = { }, ["7321211"] = { }, ["7321212"] = { }, ["7321213"] = { npcs = { { id = 20932, alias = "Npc20932", script = "Actor/Npc/TempNPC", pos = "Q7321213_guide_2986", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7321214"] = { }, ["7321215"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73213ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73213ShareConfig.lua index c5a47298..3e1ea9c9 100644 --- a/gdconf/game_data_config/lua/quest/Q73213ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73213ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73213 sub_ids = { 7321308, 7321301, 7321302, 7321303, 7321304, 7321306, 7321307, 7321305, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7321301"] = { }, ["7321302"] = { }, ["7321303"] = { }, ["7321304"] = { }, ["7321305"] = { }, ["7321306"] = { }, ["7321307"] = { }, ["7321308"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7321301"] = { }, ["7321302"] = { }, ["7321303"] = { }, ["7321304"] = { }, ["7321305"] = { }, ["7321306"] = { }, ["7321307"] = { }, ["7321308"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73214ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73214ShareConfig.lua index c6c54c2b..77ce5c9a 100644 --- a/gdconf/game_data_config/lua/quest/Q73214ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73214ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73214 sub_ids = { 7321401, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7321401"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7321401"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73215ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73215ShareConfig.lua index 4d0bb559..97c84d0e 100644 --- a/gdconf/game_data_config/lua/quest/Q73215ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73215ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73215 sub_ids = { 7321501, 7321502, 7321503, 7321504, 7321505, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7321501"] = { npcs = { { id = 20576, alias = "Npc20576", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7306630_N20576", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20577, alias = "Npc20577", script = "Actor/Npc/TempNPC", pos = "Q7306630_N20577", scene_id = 3, room_id = 0, data_index = 2, }, { id = 20578, alias = "Npc20578", script = "Actor/Npc/TempNPC", pos = "Q7306630_N20578", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["7321502"] = { }, ["7321503"] = { }, ["7321504"] = { }, ["7321505"] = { npcs = { { id = 20576, alias = "Npc20576", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7306630_N20576", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20577, alias = "Npc20577", script = "Actor/Npc/TempNPC", pos = "Q7306630_N20577", scene_id = 3, room_id = 0, data_index = 2, }, { id = 20578, alias = "Npc20578", script = "Actor/Npc/TempNPC", pos = "Q7306630_N20578", scene_id = 3, room_id = 0, data_index = 3, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7321501"] = { npcs = { { id = 20576, alias = "Npc20576", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7306630_N20576", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20577, alias = "Npc20577", script = "Actor/Npc/TempNPC", pos = "Q7306630_N20577", scene_id = 3, room_id = 0, data_index = 2, }, { id = 20578, alias = "Npc20578", script = "Actor/Npc/TempNPC", pos = "Q7306630_N20578", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["7321502"] = { }, ["7321503"] = { }, ["7321504"] = { }, ["7321505"] = { npcs = { { id = 20576, alias = "Npc20576", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7306630_N20576", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20577, alias = "Npc20577", script = "Actor/Npc/TempNPC", pos = "Q7306630_N20577", scene_id = 3, room_id = 0, data_index = 2, }, { id = 20578, alias = "Npc20578", script = "Actor/Npc/TempNPC", pos = "Q7306630_N20578", scene_id = 3, room_id = 0, data_index = 3, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73216ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73216ShareConfig.lua index ec835a67..8f5f2277 100644 --- a/gdconf/game_data_config/lua/quest/Q73216ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73216ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73216 sub_ids = { 7321601, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7321601"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73217ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73217ShareConfig.lua index 6e4f4663..494beb91 100644 --- a/gdconf/game_data_config/lua/quest/Q73217ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73217ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73217 sub_ids = { 7321701, 7321702, 7321703, 7321704, 7321705, 7321706, 7321707, 7321708, 7321709, 7321710, 7321711, 7321712, 7321713, 7321714, 7321715, 7321716, 7321717, 7321718, 7321719, 7321720, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7321701"] = { }, ["7321702"] = { }, ["7321703"] = { }, ["7321704"] = { }, ["7321705"] = { }, ["7321706"] = { }, ["7321707"] = { }, ["7321708"] = { }, ["7321709"] = { }, ["7321710"] = { }, ["7321711"] = { }, ["7321712"] = { }, ["7321713"] = { }, ["7321714"] = { }, ["7321715"] = { }, ["7321716"] = { }, ["7321717"] = { }, ["7321718"] = { }, ["7321719"] = { }, ["7321720"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73218ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73218ShareConfig.lua index 6d7dffb1..2d1f832e 100644 --- a/gdconf/game_data_config/lua/quest/Q73218ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73218ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73218 sub_ids = { 7321801, 7321802, 7321803, 7321804, 7321805, 7321806, 7321807, 7321808, 7321809, 7321810, 7321811, 7321812, 7321813, 7321814, 7321815, 7321816, 7321817, 7321818, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7321801"] = { }, ["7321802"] = { }, ["7321803"] = { }, ["7321804"] = { }, ["7321805"] = { }, ["7321806"] = { }, ["7321807"] = { }, ["7321808"] = { }, ["7321809"] = { }, ["7321810"] = { }, ["7321811"] = { }, ["7321812"] = { }, ["7321813"] = { }, ["7321814"] = { }, ["7321815"] = { }, ["7321816"] = { }, ["7321817"] = { }, ["7321818"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73219ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73219ShareConfig.lua new file mode 100644 index 00000000..81fa0250 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q73219ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 73219 sub_ids = { 7321901, 7321902, 7321903, 7321904, 7321905, 7321948, 7321906, 7321907, 7321908, 7321941, 7321909, 7321910, 7321911, 7321912, 7321961, 7321913, 7321914, 7321915, 7321916, 7321917, 7321918, 7321919, 7321949, 7321947, 7321920, 7321921, 7321922, 7321923, 7321924, 7321925, 7321926, 7321927, 7321928, 7321929, 7321930, 7321950, 7321931, 7321932, 7321933, 7321934, 7321935, 7321942, 7321943, 7321936, 7321937, 7321938, 7321939, 7321944, 7321945, 7321951, 7321952, 7321953, 7321954, 7321955, 7321956, 7321957, 7321958, 7321959, 7321960, 7321940, 7321946, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7321901"] = { }, ["7321902"] = { }, ["7321903"] = { }, ["7321904"] = { }, ["7321905"] = { }, ["7321906"] = { }, ["7321907"] = { npcs = { { id = 20845, alias = "Npc20845", script = "Actor/Npc/TempNPC", pos = "Q7321906_N20845", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7321908"] = { npcs = { { id = 20845, alias = "Npc20845", script = "Actor/Npc/TempNPC", pos = "Q7321906_N20845", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7321909"] = { }, ["7321910"] = { }, ["7321911"] = { }, ["7321912"] = { }, ["7321913"] = { npcs = { { id = 20845, alias = "Npc20845", script = "Actor/Npc/TempNPC", pos = "Q7321911_N20845", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4296, alias = "Npc4296", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7321911_N4296", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7321914"] = { }, ["7321915"] = { }, ["7321916"] = { }, ["7321917"] = { }, ["7321918"] = { }, ["7321919"] = { }, ["7321920"] = { }, ["7321921"] = { }, ["7321922"] = { }, ["7321923"] = { }, ["7321924"] = { }, ["7321925"] = { }, ["7321926"] = { }, ["7321927"] = { }, ["7321928"] = { }, ["7321929"] = { }, ["7321930"] = { }, ["7321931"] = { }, ["7321932"] = { }, ["7321933"] = { }, ["7321934"] = { }, ["7321935"] = { }, ["7321936"] = { }, ["7321937"] = { }, ["7321938"] = { }, ["7321939"] = { }, ["7321940"] = { }, ["7321941"] = { }, ["7321942"] = { }, ["7321943"] = { }, ["7321944"] = { }, ["7321945"] = { }, ["7321946"] = { }, ["7321947"] = { }, ["7321948"] = { }, ["7321949"] = { }, ["7321950"] = { }, ["7321951"] = { }, ["7321952"] = { }, ["7321953"] = { }, ["7321954"] = { }, ["7321955"] = { }, ["7321956"] = { }, ["7321957"] = { }, ["7321958"] = { }, ["7321959"] = { }, ["7321960"] = { }, ["7321961"] = { npcs = { { id = 20845, alias = "Npc20845", script = "Actor/Npc/TempNPC", pos = "Q7321911_N20845", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4296, alias = "Npc4296", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7321911_N4296", scene_id = 3, room_id = 0, data_index = 2, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7321901"] = { }, ["7321902"] = { }, ["7321903"] = { }, ["7321904"] = { npcs = { { id = 4296, alias = "Npc4296", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7328716_N4296", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7321905"] = { }, ["7321906"] = { npcs = { { id = 20845, alias = "Npc20845", script = "Actor/Npc/TempNPC", pos = "Q7321906_N20845", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7321907"] = { }, ["7321908"] = { }, ["7321909"] = { npcs = { { id = 20845, alias = "Npc20845", script = "Actor/Npc/TempNPC", pos = "Q7321909_N20845", scene_id = 3, room_id = 0, data_index = 1, }, }, transmit_points = { { point_id = 1, scene_id = 3, pos = "Q7321909_player", }, }, }, ["7321910"] = { }, ["7321911"] = { npcs = { { id = 20845, alias = "Npc20845", script = "Actor/Npc/TempNPC", pos = "Q7321911_N20845", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7321912"] = { npcs = { { id = 20845, alias = "Npc20845", script = "Actor/Npc/TempNPC", pos = "Q7321911_N20845", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4296, alias = "Npc4296", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7321911_N4296", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7321913"] = { }, ["7321914"] = { }, ["7321915"] = { }, ["7321916"] = { }, ["7321917"] = { }, ["7321918"] = { }, ["7321919"] = { }, ["7321920"] = { }, ["7321921"] = { }, ["7321922"] = { }, ["7321923"] = { }, ["7321924"] = { }, ["7321925"] = { }, ["7321926"] = { }, ["7321927"] = { }, ["7321928"] = { }, ["7321929"] = { }, ["7321930"] = { }, ["7321931"] = { }, ["7321932"] = { }, ["7321933"] = { npcs = { { id = 20845, alias = "Npc20845", script = "Actor/Npc/TempNPC", pos = "Q7321907_N20723", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7321934"] = { }, ["7321935"] = { }, ["7321936"] = { }, ["7321937"] = { }, ["7321938"] = { }, ["7321939"] = { npcs = { { id = 20846, alias = "Npc20846", script = "Actor/Npc/TempNPC", pos = "Q7321939_N20846", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7321940"] = { }, ["7321941"] = { }, ["7321942"] = { }, ["7321943"] = { npcs = { { id = 4296, alias = "Npc4296", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7321943_N20723", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7321944"] = { }, ["7321945"] = { npcs = { { id = 20860, alias = "Npc20860", script = "Actor/Npc/TempNPC", pos = "Q7321945_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, transmit_points = { { point_id = 2, scene_id = 3, pos = "Q7321945_player", }, }, }, ["7321946"] = { npcs = { { id = 20845, alias = "Npc20845", script = "Actor/Npc/TempNPC", pos = "Q7321946_N20845_2580", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4296, alias = "Npc4296", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7321946_N4296", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7321947"] = { npcs = { { id = 20845, alias = "Npc20845", script = "Actor/Npc/TempNPC", pos = "Q7321947_N20845", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7321948"] = { npcs = { { id = 4296, alias = "Npc4296", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7321905_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7321949"] = { }, ["7321950"] = { npcs = { { id = 20845, alias = "Npc20845", script = "Actor/Npc/TempNPC", pos = "Q7321950_N20845", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7321951"] = { }, ["7321952"] = { npcs = { { id = 20846, alias = "Npc20846", script = "Actor/Npc/TempNPC", pos = "Q7321952_N20924", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7321953"] = { }, ["7321954"] = { }, ["7321955"] = { npcs = { { id = 20932, alias = "Npc20932", script = "Actor/Npc/TempNPC", pos = "Q7321955_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7321956"] = { }, ["7321957"] = { npcs = { { id = 20932, alias = "Npc20932", script = "Actor/Npc/TempNPC", pos = "Q7321957_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7321958"] = { }, ["7321959"] = { npcs = { { id = 20932, alias = "Npc20932", script = "Actor/Npc/TempNPC", pos = "Q7321959_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7321960"] = { }, ["7321961"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73220ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73220ShareConfig.lua new file mode 100644 index 00000000..e7fb250e --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q73220ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 73220 sub_ids = { 7322001, 7322002, 7322011, 7322003, 7322009, 7322012, 7322010, 7322013, 7322005, 7322014, 7322004, 7322006, 7322015, 7322007, 7322016, 7322008, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7322001"] = { }, ["7322002"] = { }, ["7322003"] = { }, ["7322004"] = { }, ["7322005"] = { }, ["7322006"] = { }, ["7322007"] = { }, ["7322008"] = { }, ["7322009"] = { }, ["7322010"] = { }, ["7322011"] = { }, ["7322012"] = { }, ["7322013"] = { }, ["7322014"] = { }, ["7322015"] = { }, ["7322016"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7322001"] = { }, ["7322002"] = { }, ["7322003"] = { }, ["7322004"] = { }, ["7322005"] = { }, ["7322006"] = { npcs = { { id = 4296, alias = "Npc4296", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7322006_N20723", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7322007"] = { }, ["7322008"] = { }, ["7322009"] = { }, ["7322010"] = { }, ["7322011"] = { npcs = { { id = 4296, alias = "Npc4296", script = "Actor/Npc/NpcFSMBehaviour", pos = "T7322011_N20723", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7322012"] = { npcs = { { id = 20846, alias = "Npc20846", script = "Actor/Npc/TempNPC", pos = "T7322012_N20846", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7322013"] = { npcs = { { id = 20846, alias = "Npc20846", script = "Actor/Npc/TempNPC", pos = "T7322012_N20846", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7322014"] = { npcs = { { id = 4296, alias = "Npc4296", script = "Actor/Npc/NpcFSMBehaviour", pos = "T7322014_N20723", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7322015"] = { npcs = { { id = 4296, alias = "Npc4296", script = "Actor/Npc/NpcFSMBehaviour", pos = "T7322015_N20723", scene_id = 3, room_id = 0, data_index = 1, }, }, transmit_points = { { point_id = 1, scene_id = 3, pos = "Q7322015_Trans", }, }, }, ["7322016"] = { npcs = { { id = 4296, alias = "Npc4296", script = "Actor/Npc/NpcFSMBehaviour", pos = "T7322016_N20723", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73221ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73221ShareConfig.lua index cdbeb680..a14fb155 100644 --- a/gdconf/game_data_config/lua/quest/Q73221ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73221ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73221 sub_ids = { 7322101, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7322101"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73222ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73222ShareConfig.lua index 2355ab78..5606b09b 100644 --- a/gdconf/game_data_config/lua/quest/Q73222ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73222ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73222 sub_ids = { 7322201, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7322201"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73223ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73223ShareConfig.lua index c8286d0c..5b769c08 100644 --- a/gdconf/game_data_config/lua/quest/Q73223ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73223ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73223 sub_ids = { 7322301, 7322302, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7322301"] = { }, ["7322302"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7322301"] = { }, ["7322302"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73224ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73224ShareConfig.lua index 748b659d..7080b35a 100644 --- a/gdconf/game_data_config/lua/quest/Q73224ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73224ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73224 sub_ids = { 7322401, 7322402, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7322402"] = { npcs = { { id = 20643, alias = "Npc20643", script = "Actor/Npc/TempNPC", pos = "Q7322402_N20643", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7322401"] = { }, ["7322402"] = { npcs = { { id = 20643, alias = "Npc20643", script = "Actor/Npc/TempNPC", pos = "Q7322402_N20643", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73225ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73225ShareConfig.lua new file mode 100644 index 00000000..0994394d --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q73225ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 73225 sub_ids = { 7322501, 7322517, 7322518, 7322519, 7322512, 7322526, 7322502, 7322513, 7322503, 7322504, 7322505, 7322506, 7322514, 7322507, 7322523, 7322508, 7322509, 7322510, 7322521, 7322522, 7322515, 7322516, 7322520, 7322524, 7322525, 7322511, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7322501"] = { }, ["7322502"] = { npcs = { { id = 20723, alias = "Npc20723", script = "Actor/Npc/TempNPC", pos = "Q7322503_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7322503"] = { }, ["7322504"] = { }, ["7322505"] = { }, ["7322506"] = { }, ["7322508"] = { npcs = { { id = 4291, alias = "Npc4291", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7322514_N4291", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7322509"] = { }, ["7322510"] = { }, ["7322511"] = { }, ["7322512"] = { npcs = { { id = 20723, alias = "Npc20723", script = "Actor/Npc/TempNPC", pos = "Q7322503_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7322513"] = { npcs = { { id = 20723, alias = "Npc20723", script = "Actor/Npc/TempNPC", pos = "Q7322503_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7322514"] = { npcs = { { id = 20723, alias = "Npc20723", script = "Actor/Npc/TempNPC", pos = "Q7322506_N20723", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7322515"] = { }, ["7322516"] = { }, ["7322517"] = { npcs = { { id = 20723, alias = "Npc20723", script = "Actor/Npc/TempNPC", pos = "Q7322503_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7322518"] = { npcs = { { id = 20723, alias = "Npc20723", script = "Actor/Npc/TempNPC", pos = "Q7322503_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7322519"] = { npcs = { { id = 20723, alias = "Npc20723", script = "Actor/Npc/TempNPC", pos = "Q7322503_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7322520"] = { }, ["7322521"] = { }, ["7322522"] = { }, ["7322523"] = { }, ["7322524"] = { }, ["7322525"] = { }, ["7322526"] = { npcs = { { id = 20723, alias = "Npc20723", script = "Actor/Npc/TempNPC", pos = "Q7322503_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7322501"] = { npcs = { { id = 20723, alias = "Npc20723", script = "Actor/Npc/TempNPC", pos = "Q7322503_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7322502"] = { }, ["7322503"] = { }, ["7322504"] = { npcs = { { id = 20723, alias = "Npc20723", script = "Actor/Npc/TempNPC", pos = "Q7322503_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7322505"] = { }, ["7322506"] = { npcs = { { id = 20723, alias = "Npc20723", script = "Actor/Npc/TempNPC", pos = "Q7322506_N20723", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7322507"] = { }, ["7322508"] = { }, ["7322509"] = { }, ["7322510"] = { }, ["7322511"] = { npcs = { { id = 20723, alias = "Npc20723", script = "Actor/Npc/TempNPC", pos = "Q7322511_N20723_3033", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7322512"] = { }, ["7322513"] = { }, ["7322514"] = { transmit_points = { { point_id = 1, scene_id = 3, pos = "Q7322507_guide", }, }, }, ["7322515"] = { npcs = { { id = 4291, alias = "Npc4291", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7322516_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7322516"] = { }, ["7322517"] = { npcs = { { id = 20932, alias = "Npc20932", script = "Actor/Npc/TempNPC", pos = "Q7322517_N20932", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7322518"] = { npcs = { { id = 20932, alias = "Npc20932", script = "Actor/Npc/TempNPC", pos = "Q7322518_N20932", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7322519"] = { npcs = { { id = 20932, alias = "Npc20932", script = "Actor/Npc/TempNPC", pos = "Q7322519_N20932", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7322520"] = { npcs = { { id = 4291, alias = "Npc4291", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7322516_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, transmit_points = { { point_id = 1, scene_id = 3, pos = "Q7322520", }, }, }, ["7322521"] = { }, ["7322522"] = { }, ["7322523"] = { npcs = { { id = 4291, alias = "Npc4291", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7322514_N4291", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4298, alias = "Npc4298", script = "Actor/Npc/NpcFSMBehaviour", pos = "N4298_T7322508", scene_id = 3, room_id = 0, data_index = 2, }, { id = 4299, alias = "Npc4299", script = "Actor/Npc/NpcFSMBehaviour", pos = "N4299_T7322508", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["7322524"] = { npcs = { { id = 20723, alias = "Npc20723", script = "Actor/Npc/TempNPC", pos = "Q7322511_N20723", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7322525"] = { }, ["7322526"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73226ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73226ShareConfig.lua index 3c446147..4b98cbb3 100644 --- a/gdconf/game_data_config/lua/quest/Q73226ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73226ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73226 sub_ids = { 7322601, 7322603, 7322602, 7322604, 7322606, 7322605, 7322607, 7322609, 7322608, 7322610, 7322612, 7322611, 7322613, 7322615, 7322614, 7322616, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7322601"] = { }, ["7322602"] = { }, ["7322603"] = { }, ["7322604"] = { }, ["7322605"] = { }, ["7322606"] = { }, ["7322607"] = { }, ["7322608"] = { }, ["7322609"] = { }, ["7322610"] = { }, ["7322611"] = { }, ["7322612"] = { }, ["7322613"] = { }, ["7322614"] = { }, ["7322615"] = { }, ["7322616"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7322601"] = { }, ["7322602"] = { }, ["7322603"] = { npcs = { { id = 20861, alias = "Npc20861", script = "Actor/Npc/TempNPC", pos = "SM1_1", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7322604"] = { }, ["7322605"] = { }, ["7322606"] = { npcs = { { id = 20888, alias = "Npc20888", script = "Actor/Npc/TempNPC", pos = "SM2_1", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7322607"] = { }, ["7322608"] = { }, ["7322609"] = { npcs = { { id = 20889, alias = "Npc20889", script = "Actor/Npc/TempNPC", pos = "SM3_1", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7322610"] = { }, ["7322611"] = { }, ["7322612"] = { npcs = { { id = 20890, alias = "Npc20890", script = "Actor/Npc/TempNPC", pos = "SM4_1", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7322613"] = { }, ["7322614"] = { }, ["7322615"] = { npcs = { { id = 20891, alias = "Npc20891", script = "Actor/Npc/TempNPC", pos = "SM5_1", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7322616"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73228ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73228ShareConfig.lua index 4db2fa68..8f99bcf5 100644 --- a/gdconf/game_data_config/lua/quest/Q73228ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73228ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73228 -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73230ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73230ShareConfig.lua index b04bba21..32367a78 100644 --- a/gdconf/game_data_config/lua/quest/Q73230ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73230ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73230 sub_ids = { 7323005, 7323001, 7323002, 7323003, 7323004, 7323006, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7323001"] = { }, ["7323002"] = { }, ["7323003"] = { }, ["7323004"] = { }, ["7323005"] = { }, ["7323006"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7323001"] = { }, ["7323002"] = { }, ["7323003"] = { }, ["7323004"] = { }, ["7323005"] = { }, ["7323006"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73231ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73231ShareConfig.lua new file mode 100644 index 00000000..c666a73a --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q73231ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 73231 sub_ids = { 7323114, 7323101, 7323116, 7323102, 7323113, 7323103, 7323104, 7323105, 7323108, 7323109, 7323111, 7323115, 7323112, 7323106, 7323107, 7323110, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7323101"] = { }, ["7323102"] = { }, ["7323103"] = { }, ["7323104"] = { }, ["7323105"] = { }, ["7323106"] = { }, ["7323107"] = { }, ["7323108"] = { }, ["7323109"] = { }, ["7323110"] = { }, ["7323111"] = { }, ["7323112"] = { }, ["7323113"] = { }, ["7323114"] = { }, ["7323115"] = { }, ["7323116"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7323101"] = { npcs = { { id = 1005, alias = "Paimon", script = "Actor/Quest/Q352/Paimon", pos = "Q7323101_N1005", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20883, alias = "Npc20883", script = "Actor/Npc/TempNPC", pos = "Q7323101_N20883", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7323102"] = { }, ["7323103"] = { npcs = { { id = 20887, alias = "Npc20887", script = "Actor/Npc/TempNPC", pos = "Q7323101_N20887", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7323104"] = { npcs = { { id = 1005, alias = "Paimon", script = "Actor/Quest/Q352/Paimon", pos = "Q7323104_N1005", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20883, alias = "Npc20883", script = "Actor/Npc/TempNPC", pos = "Q7323104_N20883", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7323105"] = { }, ["7323106"] = { }, ["7323107"] = { }, ["7323108"] = { npcs = { { id = 20887, alias = "Npc20887", script = "Actor/Npc/TempNPC", pos = "Q7323101_N20887", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7323109"] = { }, ["7323110"] = { }, ["7323111"] = { npcs = { { id = 20887, alias = "Npc20887", script = "Actor/Npc/TempNPC", pos = "Q7323111_N20887", scene_id = 3, room_id = 0, data_index = 1, }, }, transmit_points = { { point_id = 1, scene_id = 3, pos = "Q7323115_guide", }, }, }, ["7323112"] = { npcs = { { id = 20887, alias = "Npc20887", script = "Actor/Npc/TempNPC", pos = "Q7323112_N20887", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7323113"] = { }, ["7323114"] = { }, ["7323115"] = { npcs = { { id = 20887, alias = "Npc20887", script = "Actor/Npc/TempNPC", pos = "Q7323112_N20887", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7323116"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73232ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73232ShareConfig.lua new file mode 100644 index 00000000..0911e349 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q73232ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 73232 sub_ids = { 7323201, 7323202, 7323203, 7323204, 7323205, 7323206, 7323208, 7323209, 7323210, 7323211, 7323212, 7323213, 7323214, 7323218, 7323207, 7323217, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7323201"] = { }, ["7323204"] = { }, ["7323205"] = { }, ["7323206"] = { npcs = { { id = 20883, alias = "Npc20883", script = "Actor/Npc/TempNPC", pos = "Q7323206_N20883", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7323207"] = { }, ["7323211"] = { }, ["7323212"] = { }, ["7323213"] = { }, ["7323214"] = { }, ["7323217"] = { }, ["7323218"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7323201"] = { }, ["7323202"] = { }, ["7323203"] = { npcs = { { id = 20883, alias = "Npc20883", script = "Actor/Npc/TempNPC", pos = "Q7323201_N20893", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7323204"] = { transmit_points = { { point_id = 2, scene_id = 3, pos = "Q7323204", }, }, }, ["7323205"] = { npcs = { { id = 20883, alias = "Npc20883", script = "Actor/Npc/TempNPC", pos = "Q7323206_N20883", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7323206"] = { }, ["7323207"] = { }, ["7323208"] = { }, ["7323209"] = { }, ["7323210"] = { }, ["7323211"] = { }, ["7323212"] = { }, ["7323213"] = { }, ["7323214"] = { transmit_points = { { point_id = 1, scene_id = 3, pos = "Q7323213", }, }, }, ["7323217"] = { }, ["7323218"] = { npcs = { { id = 20883, alias = "Npc20883", script = "Actor/Npc/TempNPC", pos = "N20883_T7323218", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73233ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73233ShareConfig.lua index 554b911f..65325e12 100644 --- a/gdconf/game_data_config/lua/quest/Q73233ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73233ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73233 sub_ids = { 7323301, 7323302, 7323303, 7323307, 7323304, 7323305, 7323306, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7323301"] = { }, ["7323302"] = { npcs = { { id = 4404, alias = "Npc4404", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q23041_N4404", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7323303"] = { npcs = { { id = 4404, alias = "Npc4404", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q23041_N4404", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4406, alias = "Npc4406", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7323301_N4406", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["7323304"] = { npcs = { { id = 4404, alias = "Npc4404", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q23041_N4404", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7323306"] = { npcs = { { id = 4404, alias = "Npc4404", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q23041_N4404", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4405, alias = "Npc4405", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q73233_N4405", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7323307"] = { npcs = { { id = 4404, alias = "Npc4404", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q23041_N4404", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4406, alias = "Npc4406", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7323301_N4406", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["7323305"] = { npcs = { { id = 4404, alias = "Npc4404", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q23041_N4404", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7323301"] = { npcs = { { id = 4404, alias = "Npc4404", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q23041_N4404", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7323302"] = { npcs = { { id = 4406, alias = "Npc4406", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7323301_N4406", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7323303"] = { }, ["7323304"] = { }, ["7323305"] = { npcs = { { id = 4405, alias = "Npc4405", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q73233_N4405", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7323306"] = { }, ["7323307"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73234ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73234ShareConfig.lua index 0dc99dd9..c823ff13 100644 --- a/gdconf/game_data_config/lua/quest/Q73234ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73234ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73234 sub_ids = { 7323401, 7323403, 7323404, 7323402, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7323401"] = { }, ["7323402"] = { }, ["7323403"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7323401"] = { }, ["7323402"] = { }, ["7323403"] = { }, ["7323404"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73235ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73235ShareConfig.lua new file mode 100644 index 00000000..d2917b3a --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q73235ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 73235 sub_ids = { 7323501, 7323502, 7323504, 7323503, 7323508, 7323509, 7323505, 7323506, 7323507, 7323510, 7323519, 7323522, 7323511, 7323512, 7323513, 7323514, 7323515, 7323516, 7323517, 7323523, 7323524, 7323525, 7323526, 7323527, 7323518, 7323520, 7323521, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7323501"] = { }, ["7323502"] = { npcs = { { id = 4290, alias = "Npc4290", script = "Actor/Npc/NpcFSMBehaviour", pos = "guide_Q7323504", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7323503"] = { }, ["7323504"] = { npcs = { { id = 4290, alias = "Npc4290", script = "Actor/Npc/NpcFSMBehaviour", pos = "guide_Q7323504", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7323505"] = { }, ["7323506"] = { }, ["7323507"] = { }, ["7323508"] = { }, ["7323509"] = { }, ["7323511"] = { }, ["7323512"] = { }, ["7323513"] = { }, ["7323514"] = { }, ["7323515"] = { }, ["7323516"] = { }, ["7323517"] = { }, ["7323518"] = { }, ["7323520"] = { }, ["7323521"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7323501"] = { npcs = { { id = 4290, alias = "Npc4290", script = "Actor/Npc/NpcFSMBehaviour", pos = "guide_Q7323504", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7323502"] = { }, ["7323503"] = { }, ["7323504"] = { }, ["7323505"] = { }, ["7323506"] = { npcs = { { id = 4290, alias = "Npc4290", script = "Actor/Npc/NpcFSMBehaviour", pos = "guide_Q7323505", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7323507"] = { }, ["7323508"] = { npcs = { { id = 4290, alias = "Npc4290", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7323503_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7323509"] = { }, ["7323510"] = { }, ["7323511"] = { }, ["7323512"] = { }, ["7323513"] = { }, ["7323514"] = { }, ["7323515"] = { }, ["7323516"] = { }, ["7323517"] = { npcs = { { id = 4290, alias = "Npc4290", script = "Actor/Npc/NpcFSMBehaviour", pos = "guide_Q7323504", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7323518"] = { }, ["7323519"] = { }, ["7323520"] = { }, ["7323521"] = { npcs = { { id = 20892, alias = "Npc20892", script = "Actor/Npc/TempNPC", pos = "guide_Q7323521", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7323522"] = { }, ["7323523"] = { }, ["7323524"] = { }, ["7323525"] = { }, ["7323526"] = { }, ["7323527"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73236ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73236ShareConfig.lua index 1ff7e8d0..a633da27 100644 --- a/gdconf/game_data_config/lua/quest/Q73236ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73236ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73236 -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73237ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73237ShareConfig.lua index c4349314..c1a8e87b 100644 --- a/gdconf/game_data_config/lua/quest/Q73237ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73237ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73237 sub_ids = { 7323701, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7323701"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7323701"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73238ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73238ShareConfig.lua new file mode 100644 index 00000000..3a4af303 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q73238ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 73238 sub_ids = { 7323801, 7323803, 7323833, 7323804, 7323806, 7323834, 7323807, 7323830, 7323808, 7323831, 7323809, 7323816, 7323817, 7323820, 7323821, 7323822, 7323835, 7323823, 7323824, 7323826, 7323827, 7323829, 7323832, 7323825, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7323801"] = { }, ["7323803"] = { }, ["7323804"] = { npcs = { { id = 20883, alias = "Npc20883", script = "Actor/Npc/TempNPC", pos = "Q7323803_N20883", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20927, alias = "Npc20927", script = "Actor/Npc/TempNPC", pos = "Q7323803_N20927", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7323806"] = { npcs = { { id = 20927, alias = "Npc20927", script = "Actor/Npc/TempNPC", pos = "Q7323803_N20927", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7323807"] = { npcs = { { id = 20927, alias = "Npc20927", script = "Actor/Npc/TempNPC", pos = "Q7323803_N20927", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7323808"] = { npcs = { { id = 20927, alias = "Npc20927", script = "Actor/Npc/TempNPC", pos = "Q7323803_N20927", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7323809"] = { npcs = { { id = 20927, alias = "Npc20927", script = "Actor/Npc/TempNPC", pos = "Q7323803_N20927", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7323816"] = { npcs = { { id = 20927, alias = "Npc20927", script = "Actor/Npc/TempNPC", pos = "Q7323803_N20927", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7323817"] = { }, ["7323820"] = { }, ["7323821"] = { }, ["7323822"] = { }, ["7323823"] = { }, ["7323824"] = { }, ["7323825"] = { }, ["7323826"] = { }, ["7323827"] = { }, ["7323829"] = { }, ["7323830"] = { npcs = { { id = 20927, alias = "Npc20927", script = "Actor/Npc/TempNPC", pos = "Q7323803_N20927", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7323831"] = { npcs = { { id = 20927, alias = "Npc20927", script = "Actor/Npc/TempNPC", pos = "Q7323803_N20927", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7323832"] = { }, ["7323833"] = { npcs = { { id = 20883, alias = "Npc20883", script = "Actor/Npc/TempNPC", pos = "Q7323803_N20883", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20927, alias = "Npc20927", script = "Actor/Npc/TempNPC", pos = "Q7323803_N20927", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7323834"] = { npcs = { { id = 20927, alias = "Npc20927", script = "Actor/Npc/TempNPC", pos = "Q7323803_N20927", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7323835"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7323801"] = { }, ["7323803"] = { npcs = { { id = 20883, alias = "Npc20883", script = "Actor/Npc/TempNPC", pos = "Q7323803_N20883", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20927, alias = "Npc20927", script = "Actor/Npc/TempNPC", pos = "Q7323803_N20927", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7323804"] = { }, ["7323806"] = { }, ["7323807"] = { }, ["7323808"] = { }, ["7323809"] = { }, ["7323816"] = { npcs = { { id = 4283, alias = "Npc4283", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7323816_N4283", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7323817"] = { npcs = { { id = 1005, alias = "Paimon", script = "Actor/Quest/Q352/Paimon", pos = "N1005_T7323817", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20883, alias = "Npc20883", script = "Actor/Npc/TempNPC", pos = "Q7323817_N20883", scene_id = 0, room_id = 0, data_index = 2, }, { id = 4283, alias = "Npc4283", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7323816_N4283", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["7323820"] = { }, ["7323821"] = { npcs = { { id = 1005, alias = "Paimon", script = "Actor/Quest/Q352/Paimon", pos = "guide_Q7323820", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20883, alias = "Npc20883", script = "Actor/Npc/TempNPC", pos = "guide_Q7323820", scene_id = 0, room_id = 0, data_index = 2, }, { id = 4283, alias = "Npc4283", script = "Actor/Npc/NpcFSMBehaviour", pos = "guide_Q7323820", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["7323822"] = { }, ["7323823"] = { npcs = { { id = 20883, alias = "Npc20883", script = "Actor/Npc/TempNPC", pos = "guide_Q7323835", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7323824"] = { }, ["7323825"] = { }, ["7323826"] = { }, ["7323827"] = { npcs = { { id = 1005, alias = "Paimon", script = "Actor/Quest/Q352/Paimon", pos = "Q7323827_N1005_3120", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20883, alias = "Npc20883", script = "Actor/Npc/TempNPC", pos = "Q7323827_N20883_3121", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7323829"] = { }, ["7323830"] = { npcs = { { id = 1005, alias = "Paimon", script = "Actor/Quest/Q352/Paimon", pos = "N1005_T7323830", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20883, alias = "Npc20883", script = "Actor/Npc/TempNPC", pos = "Q7323830_N20883", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7323831"] = { npcs = { { id = 20883, alias = "Npc20883", script = "Actor/Npc/TempNPC", pos = "Q7323831_N20883", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7323832"] = { }, ["7323833"] = { }, ["7323834"] = { }, ["7323835"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73239ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73239ShareConfig.lua index f4bafb5d..1f2e54af 100644 --- a/gdconf/game_data_config/lua/quest/Q73239ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73239ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73239 sub_ids = { 7323903, 7323901, 7323902, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7323901"] = { }, ["7323902"] = { }, ["7323903"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7323901"] = { }, ["7323902"] = { }, ["7323903"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73240ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73240ShareConfig.lua index 22752932..bd1e61f7 100644 --- a/gdconf/game_data_config/lua/quest/Q73240ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73240ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73240 sub_ids = { 7324001, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7324001"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7324001"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73241ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73241ShareConfig.lua index 7cf53612..00dd719e 100644 --- a/gdconf/game_data_config/lua/quest/Q73241ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73241ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73241 sub_ids = { 7324101, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7324101"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7324101"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73242ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73242ShareConfig.lua index 70a27cb3..de221739 100644 --- a/gdconf/game_data_config/lua/quest/Q73242ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73242ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73242 sub_ids = { 7324201, 7324202, 7324203, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7324201"] = { }, ["7324202"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7324201"] = { }, ["7324202"] = { }, ["7324203"] = { npcs = { { id = 20903, alias = "Npc20903", script = "Actor/Npc/TempNPC", pos = "Q7324203_N20903", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20904, alias = "Npc20904", script = "Actor/Npc/TempNPC", pos = "Q7324203_N20904", scene_id = 3, room_id = 0, data_index = 2, }, { id = 20905, alias = "Npc20905", script = "Actor/Npc/TempNPC", pos = "Q7324203_N20905", scene_id = 3, room_id = 0, data_index = 3, }, { id = 20906, alias = "Npc20906", script = "Actor/Npc/TempNPC", pos = "Q7324203_N20906", scene_id = 3, room_id = 0, data_index = 4, }, { id = 20907, alias = "Npc20907", script = "Actor/Npc/TempNPC", pos = "Q7324203_N20907", scene_id = 3, room_id = 0, data_index = 5, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73243ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73243ShareConfig.lua index 24bc7c3c..451cb4e1 100644 --- a/gdconf/game_data_config/lua/quest/Q73243ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73243ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73243 sub_ids = { 7324301, 7324302, 7324303, 7324304, 7324305, 7324306, 7324307, 7324308, 7324309, 7324310, 7324311, 7324312, 7324313, 7324314, 7324315, 7324316, 7324317, 7324318, 7324319, 7324320, 7324321, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7324301"] = { }, ["7324302"] = { }, ["7324303"] = { }, ["7324304"] = { }, ["7324305"] = { }, ["7324306"] = { }, ["7324307"] = { }, ["7324308"] = { }, ["7324309"] = { }, ["7324310"] = { }, ["7324311"] = { }, ["7324312"] = { }, ["7324313"] = { }, ["7324314"] = { }, ["7324315"] = { }, ["7324316"] = { }, ["7324317"] = { }, ["7324318"] = { }, ["7324319"] = { }, ["7324320"] = { }, ["7324321"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73244ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73244ShareConfig.lua new file mode 100644 index 00000000..0b92459a --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q73244ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 73244 sub_ids = { 7324401, 7324402, 7324419, 7324420, 7324403, 7324410, 7324414, 7324404, 7324406, 7324416, 7324417, 7324418, 7324407, 7324411, 7324412, 7324413, 7324421, 7324408, 7324415, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7324401"] = { }, ["7324402"] = { npcs = { { id = 20724, alias = "Npc20724", script = "Actor/Npc/TempNPC", pos = "Q7324402_N20724_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7324403"] = { npcs = { { id = 20724, alias = "Npc20724", script = "Actor/Npc/TempNPC", pos = "Q7324402_N20724_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7324406"] = { npcs = { { id = 4296, alias = "Npc4296", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7324402_N20723", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20724, alias = "Npc20724", script = "Actor/Npc/TempNPC", pos = "Q7324402_N20724_guide", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7324407"] = { npcs = { { id = 4296, alias = "Npc4296", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7324402_N20723", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20724, alias = "Npc20724", script = "Actor/Npc/TempNPC", pos = "Q7324402_N20724_guide", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7324408"] = { npcs = { { id = 4296, alias = "Npc4296", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7324402_N20723", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20724, alias = "Npc20724", script = "Actor/Npc/TempNPC", pos = "Q7324402_N20724_guide", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7324410"] = { npcs = { { id = 20724, alias = "Npc20724", script = "Actor/Npc/TempNPC", pos = "Q7324402_N20724_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7324414"] = { npcs = { { id = 4296, alias = "Npc4296", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7324402_N20723", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20724, alias = "Npc20724", script = "Actor/Npc/TempNPC", pos = "Q7324402_N20724_guide", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7324415"] = { npcs = { { id = 4296, alias = "Npc4296", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7324402_N20723", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20724, alias = "Npc20724", script = "Actor/Npc/TempNPC", pos = "Q7324402_N20724_guide", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7324416"] = { npcs = { { id = 4296, alias = "Npc4296", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7324402_N20723", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20724, alias = "Npc20724", script = "Actor/Npc/TempNPC", pos = "Q7324402_N20724_guide", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7324417"] = { npcs = { { id = 4296, alias = "Npc4296", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7324402_N20723", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20724, alias = "Npc20724", script = "Actor/Npc/TempNPC", pos = "Q7324402_N20724_guide", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7324418"] = { npcs = { { id = 4296, alias = "Npc4296", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7324402_N20723", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20724, alias = "Npc20724", script = "Actor/Npc/TempNPC", pos = "Q7324402_N20724_guide", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7324419"] = { npcs = { { id = 4296, alias = "Npc4296", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7324402_N20723", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20724, alias = "Npc20724", script = "Actor/Npc/TempNPC", pos = "Q7324402_N20724_guide", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7324420"] = { npcs = { { id = 4296, alias = "Npc4296", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7324402_N20723", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20724, alias = "Npc20724", script = "Actor/Npc/TempNPC", pos = "Q7324402_N20724_guide", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7324421"] = { npcs = { { id = 4296, alias = "Npc4296", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7324402_N20723", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20724, alias = "Npc20724", script = "Actor/Npc/TempNPC", pos = "Q7324402_N20724_guide", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7324404"] = { npcs = { { id = 4296, alias = "Npc4296", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7324402_N20723", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20724, alias = "Npc20724", script = "Actor/Npc/TempNPC", pos = "Q7324402_N20724_guide", scene_id = 3, room_id = 0, data_index = 2, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7324401"] = { npcs = { { id = 4296, alias = "Npc4296", script = "Actor/Npc/NpcFSMBehaviour", pos = "N4296_T7324401", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20724, alias = "Npc20724", script = "Actor/Npc/TempNPC", pos = "Q7324402_N20724_guide", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7324402"] = { npcs = { { id = 4296, alias = "Npc4296", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7324402_N20723", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7324403"] = { npcs = { { id = 4296, alias = "Npc4296", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7324403_N20723", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7324404"] = { }, ["7324406"] = { }, ["7324407"] = { }, ["7324408"] = { }, ["7324410"] = { npcs = { { id = 4296, alias = "Npc4296", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7324402_N20723", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7324411"] = { npcs = { { id = 20724, alias = "Npc20724", script = "Actor/Npc/TempNPC", pos = "Q7324402_N20724_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7324412"] = { npcs = { { id = 20724, alias = "Npc20724", script = "Actor/Npc/TempNPC", pos = "Q7324402_N20724_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7324413"] = { npcs = { { id = 20724, alias = "Npc20724", script = "Actor/Npc/TempNPC", pos = "Q7324402_N20724_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7324414"] = { }, ["7324415"] = { }, ["7324416"] = { }, ["7324417"] = { npcs = { { id = 20928, alias = "Npc20928", script = "Actor/Npc/TempNPC", pos = "Q7324417_N20928", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7324418"] = { }, ["7324419"] = { }, ["7324420"] = { }, ["7324421"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73245ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73245ShareConfig.lua index 5da6c74c..4b2b09d4 100644 --- a/gdconf/game_data_config/lua/quest/Q73245ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73245ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73245 sub_ids = { 7324501, 7324502, 7324503, 7324504, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7324501"] = { }, ["7324502"] = { npcs = { { id = 421901, alias = "Npc421901", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7306510_N4219", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7324504"] = { npcs = { { id = 421901, alias = "Npc421901", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7306510_N4219", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7324503"] = { npcs = { { id = 421901, alias = "Npc421901", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7306510_N4219", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7324501"] = { npcs = { { id = 421901, alias = "Npc421901", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7306510_N4219", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7324502"] = { }, ["7324503"] = { }, ["7324504"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73246ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73246ShareConfig.lua index 27cf64c0..c77be1d6 100644 --- a/gdconf/game_data_config/lua/quest/Q73246ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73246ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73246 sub_ids = { 7324601, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7324601"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7324601"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73247ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73247ShareConfig.lua index d23546ed..779f1c3d 100644 --- a/gdconf/game_data_config/lua/quest/Q73247ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73247ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73247 sub_ids = { 7324701, 7324702, 7324703, 7324704, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7324701"] = { npcs = { { id = 421902, alias = "Npc421902", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7324701_N4219", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7324702"] = { npcs = { { id = 421902, alias = "Npc421902", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7324701_N4219", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7324703"] = { npcs = { { id = 421902, alias = "Npc421902", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7324701_N4219", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7324704"] = { npcs = { { id = 421902, alias = "Npc421902", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7324701_N4219", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7324701"] = { npcs = { { id = 421902, alias = "Npc421902", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7324701_N4219", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7324702"] = { }, ["7324703"] = { }, ["7324704"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73248ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73248ShareConfig.lua index dc0500d7..5111aa04 100644 --- a/gdconf/game_data_config/lua/quest/Q73248ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73248ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73248 sub_ids = { 7324801, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7324801"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7324801"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73249ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73249ShareConfig.lua index e6358b81..f4b1b4f0 100644 --- a/gdconf/game_data_config/lua/quest/Q73249ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73249ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73249 sub_ids = { 7324901, 7324905, 7324902, 7324903, 7324904, 7324906, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7324901"] = { }, ["7324902"] = { npcs = { { id = 422001, alias = "Npc422001", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7308506_N4220", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7324903"] = { npcs = { { id = 422001, alias = "Npc422001", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7308506_N4220", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7324904"] = { npcs = { { id = 422001, alias = "Npc422001", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7308506_N4220", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7324901"] = { npcs = { { id = 422001, alias = "Npc422001", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7308506_N4220", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7324902"] = { }, ["7324903"] = { }, ["7324904"] = { }, ["7324905"] = { }, ["7324906"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73250ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73250ShareConfig.lua index ec1cd4cb..1daed6fd 100644 --- a/gdconf/game_data_config/lua/quest/Q73250ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73250ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73250 sub_ids = { 7325001, 7325005, 7325002, 7325003, 7325004, 7325006, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7325001"] = { }, ["7325002"] = { npcs = { { id = 422002, alias = "Npc422002", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7306509_N4219", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7325003"] = { npcs = { { id = 422002, alias = "Npc422002", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7306509_N4219", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7325004"] = { npcs = { { id = 422002, alias = "Npc422002", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7306509_N4219", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7325001"] = { npcs = { { id = 422002, alias = "Npc422002", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7306509_N4219", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7325002"] = { }, ["7325003"] = { }, ["7325004"] = { }, ["7325005"] = { }, ["7325006"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73251ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73251ShareConfig.lua new file mode 100644 index 00000000..3c736712 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q73251ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 73251 sub_ids = { 7325101, 7325103, 7325111, 7325104, 7325109, 7325105, 7325110, 7325112, 7325113, 7325114, 7325136, 7325115, 7325116, 7325117, 7325118, 7325119, 7325120, 7325121, 7325137, 7325122, 7325123, 7325124, 7325125, 7325126, 7325127, 7325128, 7325129, 7325130, 7325132, 7325133, 7325134, 7325135, 7325131, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7325101"] = { }, ["7325103"] = { }, ["7325105"] = { npcs = { { id = 4283, alias = "Npc4283", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7323816_N4283", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7325109"] = { }, ["7325110"] = { }, ["7325111"] = { }, ["7325112"] = { }, ["7325113"] = { }, ["7325114"] = { }, ["7325115"] = { }, ["7325116"] = { }, ["7325117"] = { }, ["7325118"] = { }, ["7325119"] = { npcs = { { id = 4283, alias = "Npc4283", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7325117_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7325120"] = { }, ["7325121"] = { npcs = { { id = 4283, alias = "Npc4283", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7325117_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7325122"] = { npcs = { { id = 4283, alias = "Npc4283", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7325117_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7325123"] = { npcs = { { id = 4283, alias = "Npc4283", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7325117_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7325124"] = { npcs = { { id = 4283, alias = "Npc4283", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7325117_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7325125"] = { npcs = { { id = 4283, alias = "Npc4283", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7325117_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7325126"] = { }, ["7325127"] = { npcs = { { id = 4283, alias = "Npc4283", script = "Actor/Npc/NpcFSMBehaviour", pos = "N4283_T7325126", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7325128"] = { npcs = { { id = 4283, alias = "Npc4283", script = "Actor/Npc/NpcFSMBehaviour", pos = "N4283_T7325126", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7325130"] = { npcs = { { id = 4283, alias = "Npc4283", script = "Actor/Npc/NpcFSMBehaviour", pos = "N4283_T7325129", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7325131"] = { }, ["7325132"] = { }, ["7325133"] = { }, ["7325134"] = { }, ["7325135"] = { }, ["7325136"] = { }, ["7325137"] = { npcs = { { id = 4283, alias = "Npc4283", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7325117_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7325101"] = { }, ["7325103"] = { }, ["7325104"] = { }, ["7325105"] = { }, ["7325109"] = { npcs = { { id = 20883, alias = "Npc20883", script = "Actor/Npc/TempNPC", pos = "Q7325111_N20883", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4283, alias = "Npc4283", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7323816_N4283", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7325110"] = { }, ["7325111"] = { npcs = { { id = 20883, alias = "Npc20883", script = "Actor/Npc/TempNPC", pos = "Q7325111_N20883", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7325112"] = { }, ["7325113"] = { }, ["7325114"] = { }, ["7325115"] = { npcs = { { id = 4283, alias = "Npc4283", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7325115_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7325116"] = { }, ["7325117"] = { }, ["7325118"] = { npcs = { { id = 4283, alias = "Npc4283", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7325117_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7325119"] = { }, ["7325120"] = { npcs = { { id = 4283, alias = "Npc4283", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7325117_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7325121"] = { }, ["7325122"] = { }, ["7325123"] = { }, ["7325124"] = { }, ["7325125"] = { }, ["7325126"] = { npcs = { { id = 4283, alias = "Npc4283", script = "Actor/Npc/NpcFSMBehaviour", pos = "N4283_T7325126", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7325127"] = { }, ["7325128"] = { }, ["7325129"] = { npcs = { { id = 4283, alias = "Npc4283", script = "Actor/Npc/NpcFSMBehaviour", pos = "N4283_T7325129", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7325130"] = { }, ["7325131"] = { }, ["7325132"] = { }, ["7325133"] = { }, ["7325134"] = { npcs = { { id = 20883, alias = "Npc20883", script = "Actor/Npc/TempNPC", pos = "N20883_T7325116", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7325135"] = { }, ["7325136"] = { }, ["7325137"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73253ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73253ShareConfig.lua new file mode 100644 index 00000000..77296db1 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q73253ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 73253 sub_ids = { 7325301, 7325302, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7325301"] = { }, ["7325302"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7325301"] = { }, ["7325302"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73254ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73254ShareConfig.lua new file mode 100644 index 00000000..32532d0d --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q73254ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 73254 sub_ids = { 7325401, 7325402, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7325401"] = { }, ["7325402"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7325401"] = { }, ["7325402"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73255ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73255ShareConfig.lua new file mode 100644 index 00000000..a1c512a9 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q73255ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 73255 sub_ids = { 7325501, 7325502, 7325503, 7325504, 7325505, 7325506, 7325507, 7325508, 7325509, 7325510, 7325511, 7325512, 7325513, 7325514, 7325515, 7325516, 7325517, 7325518, 7325519, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7325501"] = { }, ["7325502"] = { }, ["7325503"] = { }, ["7325504"] = { }, ["7325505"] = { }, ["7325506"] = { }, ["7325507"] = { }, ["7325508"] = { }, ["7325509"] = { }, ["7325510"] = { }, ["7325511"] = { }, ["7325512"] = { }, ["7325513"] = { }, ["7325514"] = { }, ["7325516"] = { }, ["7325517"] = { }, ["7325518"] = { }, ["7325519"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7325501"] = { }, ["7325502"] = { }, ["7325503"] = { }, ["7325504"] = { }, ["7325505"] = { }, ["7325506"] = { }, ["7325507"] = { }, ["7325508"] = { }, ["7325509"] = { }, ["7325510"] = { }, ["7325511"] = { }, ["7325512"] = { }, ["7325513"] = { }, ["7325514"] = { }, ["7325515"] = { }, ["7325516"] = { }, ["7325517"] = { }, ["7325518"] = { }, ["7325519"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73256ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73256ShareConfig.lua new file mode 100644 index 00000000..ed80c782 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q73256ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 73256 sub_ids = { 7325601, 7325602, 7325603, 7325604, 7325605, 7325606, 7325607, 7325608, 7325609, 7325610, 7325611, 7325612, 7325613, 7325614, 7325615, 7325619, 7325616, 7325617, 7325618, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7325601"] = { }, ["7325602"] = { }, ["7325603"] = { }, ["7325604"] = { }, ["7325605"] = { }, ["7325606"] = { }, ["7325607"] = { }, ["7325608"] = { }, ["7325609"] = { }, ["7325610"] = { }, ["7325611"] = { }, ["7325612"] = { }, ["7325613"] = { }, ["7325614"] = { }, ["7325615"] = { }, ["7325616"] = { }, ["7325617"] = { }, ["7325618"] = { }, ["7325619"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7325601"] = { }, ["7325602"] = { }, ["7325603"] = { }, ["7325604"] = { npcs = { { id = 4290, alias = "Npc4290", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7325603_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7325605"] = { }, ["7325606"] = { }, ["7325607"] = { npcs = { { id = 4290, alias = "Npc4290", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7325606_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7325608"] = { }, ["7325609"] = { }, ["7325610"] = { npcs = { { id = 4290, alias = "Npc4290", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7325606_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7325611"] = { }, ["7325612"] = { npcs = { { id = 4290, alias = "Npc4290", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7325611_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7325613"] = { }, ["7325614"] = { }, ["7325615"] = { }, ["7325616"] = { }, ["7325617"] = { }, ["7325618"] = { }, ["7325619"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73257ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73257ShareConfig.lua new file mode 100644 index 00000000..62f876c1 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q73257ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 73257 sub_ids = { 7325715, 7325701, 7325702, 7325703, 7325704, 7325705, 7325706, 7325717, 7325716, 7325707, 7325708, 7325712, 7325713, 7325710, 7325711, 7325714, 7325709, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7325701"] = { }, ["7325702"] = { }, ["7325703"] = { }, ["7325704"] = { npcs = { { id = 20887, alias = "Npc20887", script = "Actor/Npc/TempNPC", pos = "Q7325703_N20887", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7325705"] = { npcs = { { id = 20887, alias = "Npc20887", script = "Actor/Npc/TempNPC", pos = "Q7325703_N20887", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20892, alias = "Npc20892", script = "Actor/Npc/TempNPC", pos = "Q7325703_N20892", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7325706"] = { }, ["7325707"] = { npcs = { { id = 20883, alias = "Npc20883", script = "Actor/Npc/TempNPC", pos = "N20883_T7325717", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7325709"] = { }, ["7325710"] = { }, ["7325711"] = { }, ["7325714"] = { }, ["7325715"] = { }, ["7325716"] = { npcs = { { id = 20883, alias = "Npc20883", script = "Actor/Npc/TempNPC", pos = "N20883_T7325717", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7325717"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7325701"] = { npcs = { { id = 20883, alias = "Npc20883", script = "Actor/Npc/TempNPC", pos = "DUMMY_POS 331700004", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7325702"] = { }, ["7325703"] = { npcs = { { id = 20887, alias = "Npc20887", script = "Actor/Npc/TempNPC", pos = "Q7325703_N20887", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20892, alias = "Npc20892", script = "Actor/Npc/TempNPC", pos = "Q7325703_N20892", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7325704"] = { npcs = { { id = 20892, alias = "Npc20892", script = "Actor/Npc/TempNPC", pos = "Q7325703_N20892", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7325705"] = { }, ["7325706"] = { }, ["7325707"] = { }, ["7325708"] = { npcs = { { id = 20883, alias = "Npc20883", script = "Actor/Npc/TempNPC", pos = "Q7325708_N20883", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7325709"] = { }, ["7325710"] = { }, ["7325711"] = { }, ["7325712"] = { }, ["7325713"] = { }, ["7325714"] = { npcs = { { id = 20883, alias = "Npc20883", script = "Actor/Npc/TempNPC", pos = "Q7325714_N20883", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7325715"] = { }, ["7325716"] = { }, ["7325717"] = { npcs = { { id = 20883, alias = "Npc20883", script = "Actor/Npc/TempNPC", pos = "N20883_T7325717", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73258ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73258ShareConfig.lua index b4824ead..9f522717 100644 --- a/gdconf/game_data_config/lua/quest/Q73258ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73258ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73258 sub_ids = { 7325801, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7325801"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73259ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73259ShareConfig.lua index 5f8634e2..b6013b41 100644 --- a/gdconf/game_data_config/lua/quest/Q73259ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73259ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73259 sub_ids = { 7325901, 7325902, 7325903, 7325904, 7325905, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7325901"] = { }, ["7325904"] = { npcs = { { id = 422101, alias = "Npc422101", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7308606_N4221", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7325902"] = { npcs = { { id = 422101, alias = "Npc422101", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7308606_N4221", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7325903"] = { npcs = { { id = 422101, alias = "Npc422101", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7308606_N4221", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7325905"] = { npcs = { { id = 422101, alias = "Npc422101", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7308606_N4221", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7325901"] = { npcs = { { id = 422101, alias = "Npc422101", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7308606_N4221", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7325902"] = { }, ["7325903"] = { }, ["7325904"] = { }, ["7325905"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73260ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73260ShareConfig.lua index 4c58e3db..b0ceb200 100644 --- a/gdconf/game_data_config/lua/quest/Q73260ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73260ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73260 sub_ids = { 7326001, 7326002, 7326003, 7326004, 7326005, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7326001"] = { }, ["7326004"] = { npcs = { { id = 422102, alias = "Npc422102", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7308611_N4221", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7326002"] = { npcs = { { id = 422102, alias = "Npc422102", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7308611_N4221", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7326003"] = { npcs = { { id = 422102, alias = "Npc422102", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7308611_N4221", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7326005"] = { npcs = { { id = 422102, alias = "Npc422102", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7308611_N4221", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7326001"] = { npcs = { { id = 422102, alias = "Npc422102", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7308611_N4221", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7326002"] = { }, ["7326003"] = { }, ["7326004"] = { }, ["7326005"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73261ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73261ShareConfig.lua index 9f84b126..f85c0659 100644 --- a/gdconf/game_data_config/lua/quest/Q73261ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73261ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73261 sub_ids = { 7326101, 7326102, 7326103, 7326104, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7326101"] = { }, ["7326104"] = { npcs = { { id = 422201, alias = "Npc422201", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7308705_N4222", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7326102"] = { npcs = { { id = 422201, alias = "Npc422201", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7308705_N4222", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7326103"] = { npcs = { { id = 422201, alias = "Npc422201", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7308705_N4222", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7326101"] = { npcs = { { id = 422201, alias = "Npc422201", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7308705_N4222", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7326102"] = { }, ["7326103"] = { }, ["7326104"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73262ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73262ShareConfig.lua index 2304fe11..e9f728f3 100644 --- a/gdconf/game_data_config/lua/quest/Q73262ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73262ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73262 sub_ids = { 7326201, 7326202, 7326203, 7326204, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7326201"] = { }, ["7326204"] = { npcs = { { id = 422202, alias = "Npc422202", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7308711_N4222", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7326202"] = { npcs = { { id = 422202, alias = "Npc422202", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7308711_N4222", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7326203"] = { npcs = { { id = 422202, alias = "Npc422202", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7308711_N4222", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7326201"] = { npcs = { { id = 422202, alias = "Npc422202", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7308711_N4222", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7326202"] = { }, ["7326203"] = { }, ["7326204"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73263ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73263ShareConfig.lua index e632ca3f..2b3afe1f 100644 --- a/gdconf/game_data_config/lua/quest/Q73263ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73263ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73263 sub_ids = { 7326301, 7326302, 7326303, 7326304, 7326305, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7326301"] = { npcs = { { id = 20656, alias = "Npc20656", script = "Actor/Npc/TempNPC", pos = "Q7308101_N20656", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7326305"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7326301"] = { npcs = { { id = 20656, alias = "Npc20656", script = "Actor/Npc/TempNPC", pos = "Q7308101_N20656", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7326302"] = { }, ["7326303"] = { }, ["7326304"] = { }, ["7326305"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73264ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73264ShareConfig.lua new file mode 100644 index 00000000..94a0d2a4 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q73264ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 73264 sub_ids = { 7326422, 7326401, 7326423, 7326424, 7326402, 7326403, 7326404, 7326420, 7326421, 7326405, 7326407, 7326415, 7326408, 7326416, 7326409, 7326410, 7326411, 7326412, 7326417, 7326419, 7326418, 7326413, 7326414, 7326406, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7326401"] = { }, ["7326402"] = { }, ["7326404"] = { }, ["7326405"] = { }, ["7326407"] = { }, ["7326408"] = { npcs = { { id = 20935, alias = "Npc20935", script = "Actor/Npc/TempNPC", pos = "Q7326405_N20935", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20936, alias = "Npc20936", script = "Actor/Npc/TempNPC", pos = "Q7326405_N20936", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7326409"] = { }, ["7326410"] = { }, ["7326411"] = { }, ["7326412"] = { }, ["7326413"] = { }, ["7326415"] = { npcs = { { id = 20935, alias = "Npc20935", script = "Actor/Npc/TempNPC", pos = "Q7326405_N20935", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20936, alias = "Npc20936", script = "Actor/Npc/TempNPC", pos = "Q7326405_N20936", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7326416"] = { }, ["7326417"] = { }, ["7326420"] = { }, ["7326421"] = { }, ["7326422"] = { }, ["7326423"] = { npcs = { { id = 4291, alias = "Npc4291", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7322516_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7326424"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7326401"] = { npcs = { { id = 4291, alias = "Npc4291", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7322516_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7326402"] = { }, ["7326403"] = { }, ["7326404"] = { npcs = { { id = 20932, alias = "Npc20932", script = "Actor/Npc/TempNPC", pos = "Q7326404_N20932", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7326405"] = { npcs = { { id = 20945, alias = "Npc20945", script = "Actor/Npc/TempNPC", pos = "Q7326407_N20945", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20935, alias = "Npc20935", script = "Actor/Npc/TempNPC", pos = "Q7326405_N20935", scene_id = 3, room_id = 0, data_index = 2, }, { id = 20936, alias = "Npc20936", script = "Actor/Npc/TempNPC", pos = "Q7326405_N20936", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["7326406"] = { }, ["7326407"] = { npcs = { { id = 20935, alias = "Npc20935", script = "Actor/Npc/TempNPC", pos = "Q7326405_N20935", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20936, alias = "Npc20936", script = "Actor/Npc/TempNPC", pos = "Q7326405_N20936", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7326408"] = { }, ["7326409"] = { npcs = { { id = 20939, alias = "Npc20939", script = "Actor/Npc/TempNPC", pos = "Q7326416_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7326410"] = { }, ["7326411"] = { }, ["7326412"] = { npcs = { { id = 20932, alias = "Npc20932", script = "Actor/Npc/TempNPC", pos = "Q7326412_N20932", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7326413"] = { npcs = { { id = 1005, alias = "Paimon", script = "Actor/Quest/Q352/Paimon", pos = "Q7326413_N1005_3014", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7326414"] = { }, ["7326415"] = { }, ["7326416"] = { }, ["7326417"] = { }, ["7326418"] = { npcs = { { id = 20950, alias = "Npc20950", script = "Actor/Npc/TempNPC", pos = "Q7326418_N20950", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7326419"] = { npcs = { { id = 20949, alias = "Npc20949", script = "Actor/Npc/TempNPC", pos = "Q7326419_N20949", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7326420"] = { npcs = { { id = 20946, alias = "Npc20946", script = "Actor/Npc/TempNPC", pos = "Q7326405_N20946", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20935, alias = "Npc20935", script = "Actor/Npc/TempNPC", pos = "Q7326405_N20935", scene_id = 3, room_id = 0, data_index = 2, }, { id = 20936, alias = "Npc20936", script = "Actor/Npc/TempNPC", pos = "Q7326405_N20936", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["7326421"] = { npcs = { { id = 20947, alias = "Npc20947", script = "Actor/Npc/TempNPC", pos = "Q7326405_N20947", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20935, alias = "Npc20935", script = "Actor/Npc/TempNPC", pos = "Q7326405_N20935", scene_id = 3, room_id = 0, data_index = 2, }, { id = 20936, alias = "Npc20936", script = "Actor/Npc/TempNPC", pos = "Q7326405_N20936", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["7326422"] = { }, ["7326423"] = { }, ["7326424"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73265ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73265ShareConfig.lua index e6b47e6c..6296ae5d 100644 --- a/gdconf/game_data_config/lua/quest/Q73265ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73265ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73265 sub_ids = { 7326501, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7326501"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7326501"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73266ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73266ShareConfig.lua new file mode 100644 index 00000000..b057381b --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q73266ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 73266 sub_ids = { 7326601, 7326602, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7326601"] = { }, ["7326602"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7326601"] = { }, ["7326602"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73279ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73279ShareConfig.lua new file mode 100644 index 00000000..48efc5e1 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q73279ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 73279 sub_ids = { 7327901, 7327902, 7327903, 7327904, 7327905, 7327906, 7327907, 7327908, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7327901"] = { }, ["7327902"] = { }, ["7327903"] = { }, ["7327905"] = { npcs = { { id = 20842, alias = "Npc20842", script = "Actor/Npc/TempNPC", pos = "Q7327902_N20842", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7327906"] = { npcs = { { id = 20842, alias = "Npc20842", script = "Actor/Npc/TempNPC", pos = "Q7327902_N20842", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7327907"] = { }, ["7327908"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7327901"] = { }, ["7327902"] = { }, ["7327903"] = { npcs = { { id = 20842, alias = "Npc20842", script = "Actor/Npc/TempNPC", pos = "Q7327902_N20842", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7327904"] = { npcs = { { id = 20842, alias = "Npc20842", script = "Actor/Npc/TempNPC", pos = "Q7327902_N20842", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1005, alias = "Paimon", script = "Actor/Quest/Q352/Paimon", pos = "Q7327902_N20842", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7327905"] = { }, ["7327906"] = { }, ["7327907"] = { }, ["7327908"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73281ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73281ShareConfig.lua new file mode 100644 index 00000000..b8fd56df --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q73281ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 73281 sub_ids = { 7328126, 7328101, 7328128, 7328104, 7328129, 7328140, 7328132, 7328105, 7328106, 7328108, 7328127, 7328109, 7328107, 7328110, 7328134, 7328138, 7328111, 7328112, 7328113, 7328115, 7328116, 7328114, 7328117, 7328139, 7328118, 7328119, 7328120, 7328135, 7328121, 7328122, 7328123, 7328124, 7328125, 7328102, 7328103, 7328130, 7328131, 7328133, 7328136, 7328137, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7328101"] = { }, ["7328103"] = { }, ["7328104"] = { }, ["7328106"] = { npcs = { { id = 20842, alias = "Npc20842", script = "Actor/Npc/TempNPC", pos = "N20842_T7328105", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7328107"] = { }, ["7328108"] = { npcs = { { id = 20842, alias = "Npc20842", script = "Actor/Npc/TempNPC", pos = "Q7328108_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7328109"] = { }, ["7328110"] = { }, ["7328111"] = { }, ["7328112"] = { }, ["7328113"] = { npcs = { { id = 20842, alias = "Npc20842", script = "Actor/Npc/TempNPC", pos = "N20842_T7328112", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7328114"] = { }, ["7328115"] = { }, ["7328116"] = { }, ["7328117"] = { }, ["7328118"] = { }, ["7328119"] = { }, ["7328120"] = { npcs = { { id = 20842, alias = "Npc20842", script = "Actor/Npc/TempNPC", pos = "Q7328119_N20842", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7328121"] = { npcs = { { id = 20842, alias = "Npc20842", script = "Actor/Npc/TempNPC", pos = "Q7328119_N20842", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7328122"] = { npcs = { { id = 20842, alias = "Npc20842", script = "Actor/Npc/TempNPC", pos = "Q7328119_N20842", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7328123"] = { npcs = { { id = 20842, alias = "Npc20842", script = "Actor/Npc/TempNPC", pos = "Q7328119_N20842", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7328124"] = { npcs = { { id = 20842, alias = "Npc20842", script = "Actor/Npc/TempNPC", pos = "Q7328119_N20842", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7328125"] = { }, ["7328126"] = { }, ["7328127"] = { npcs = { { id = 20842, alias = "Npc20842", script = "Actor/Npc/TempNPC", pos = "Q7328108_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7328128"] = { npcs = { { id = 20842, alias = "Npc20842", script = "Actor/Npc/TempNPC", pos = "Q7328101_N20842", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7328129"] = { }, ["7328130"] = { }, ["7328131"] = { }, ["7328132"] = { }, ["7328133"] = { }, ["7328134"] = { npcs = { { id = 20842, alias = "Npc20842", script = "Actor/Npc/TempNPC", pos = "N20842_T7328110", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7328135"] = { npcs = { { id = 20842, alias = "Npc20842", script = "Actor/Npc/TempNPC", pos = "Q7328119_N20842", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7328136"] = { }, ["7328138"] = { }, ["7328139"] = { }, ["7328140"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7328101"] = { npcs = { { id = 20842, alias = "Npc20842", script = "Actor/Npc/TempNPC", pos = "Q7328101_N20842", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7328102"] = { }, ["7328103"] = { }, ["7328104"] = { }, ["7328105"] = { npcs = { { id = 20842, alias = "Npc20842", script = "Actor/Npc/TempNPC", pos = "N20842_T7328105", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7328106"] = { }, ["7328107"] = { }, ["7328108"] = { }, ["7328109"] = { }, ["7328110"] = { npcs = { { id = 20842, alias = "Npc20842", script = "Actor/Npc/TempNPC", pos = "N20842_T7328110", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7328111"] = { }, ["7328112"] = { npcs = { { id = 20842, alias = "Npc20842", script = "Actor/Npc/TempNPC", pos = "N20842_T7328112", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7328113"] = { }, ["7328114"] = { }, ["7328115"] = { }, ["7328116"] = { }, ["7328117"] = { npcs = { { id = 20842, alias = "Npc20842", script = "Actor/Npc/TempNPC", pos = "N20842_T7328117", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7328118"] = { }, ["7328119"] = { npcs = { { id = 20842, alias = "Npc20842", script = "Actor/Npc/TempNPC", pos = "Q7328119_N20842", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7328120"] = { }, ["7328121"] = { }, ["7328122"] = { }, ["7328123"] = { }, ["7328124"] = { }, ["7328125"] = { npcs = { { id = 20842, alias = "Npc20842", script = "Actor/Npc/TempNPC", pos = "N20842_T7327907", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7328126"] = { }, ["7328127"] = { }, ["7328128"] = { }, ["7328129"] = { }, ["7328130"] = { }, ["7328131"] = { }, ["7328132"] = { }, ["7328133"] = { }, ["7328134"] = { }, ["7328135"] = { }, ["7328136"] = { }, ["7328137"] = { }, ["7328138"] = { }, ["7328139"] = { }, ["7328140"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73282ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73282ShareConfig.lua new file mode 100644 index 00000000..a6693484 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q73282ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 73282 sub_ids = { 7328207, 7328201, 7328202, 7328204, 7328205, 7328206, 7328203, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7328201"] = { }, ["7328202"] = { }, ["7328204"] = { npcs = { { id = 20842, alias = "Npc20842", script = "Actor/Npc/TempNPC", pos = "Q7328206_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7328205"] = { }, ["7328206"] = { }, ["7328207"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7328201"] = { }, ["7328202"] = { npcs = { { id = 20842, alias = "Npc20842", script = "Actor/Npc/TempNPC", pos = "Q7328206_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7328203"] = { }, ["7328204"] = { }, ["7328205"] = { }, ["7328206"] = { npcs = { { id = 20932, alias = "Npc20932", script = "Actor/Npc/TempNPC", pos = "Q7328206_N20932", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7328207"] = { npcs = { { id = 20842, alias = "Npc20842", script = "Actor/Npc/TempNPC", pos = "N20842_T7327907", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73285ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73285ShareConfig.lua new file mode 100644 index 00000000..c009b2d2 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q73285ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 73285 sub_ids = { 7328501, 7328502, 7328503, 7328504, 7328505, 7328506, 7328507, 7328508, 7328509, 7328510, 7328511, 7328512, 7328513, 7328514, 7328515, 7328516, 7328517, 7328518, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7328501"] = { }, ["7328502"] = { npcs = { { id = 20927, alias = "Npc20927", script = "Actor/Npc/TempNPC", pos = "Q7328501_N20927", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7328503"] = { npcs = { { id = 20927, alias = "Npc20927", script = "Actor/Npc/TempNPC", pos = "Q7328501_N20927", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7328504"] = { npcs = { { id = 20927, alias = "Npc20927", script = "Actor/Npc/TempNPC", pos = "Q7328501_N20927", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7328505"] = { npcs = { { id = 20927, alias = "Npc20927", script = "Actor/Npc/TempNPC", pos = "Q7328501_N20927", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7328506"] = { npcs = { { id = 20927, alias = "Npc20927", script = "Actor/Npc/TempNPC", pos = "Q7328501_N20927", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7328507"] = { npcs = { { id = 20927, alias = "Npc20927", script = "Actor/Npc/TempNPC", pos = "Q7328501_N20927", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7328508"] = { npcs = { { id = 20927, alias = "Npc20927", script = "Actor/Npc/TempNPC", pos = "Q7328501_N20927", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7328509"] = { npcs = { { id = 20927, alias = "Npc20927", script = "Actor/Npc/TempNPC", pos = "Q7328501_N20927", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7328510"] = { npcs = { { id = 20927, alias = "Npc20927", script = "Actor/Npc/TempNPC", pos = "Q7328501_N20927", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7328511"] = { npcs = { { id = 20927, alias = "Npc20927", script = "Actor/Npc/TempNPC", pos = "Q7328501_N20927", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7328512"] = { npcs = { { id = 20927, alias = "Npc20927", script = "Actor/Npc/TempNPC", pos = "Q7328501_N20927", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20381, alias = "Npc20381", script = "Actor/Npc/TempNPC", pos = "Q7328511_N20381", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7328517"] = { }, ["7328518"] = { npcs = { { id = 20927, alias = "Npc20927", script = "Actor/Npc/TempNPC", pos = "Q7328501_N20927", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7328501"] = { npcs = { { id = 20927, alias = "Npc20927", script = "Actor/Npc/TempNPC", pos = "Q7328501_N20927", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7328502"] = { }, ["7328503"] = { }, ["7328504"] = { npcs = { { id = 30036, alias = "Npc30036", script = "Actor/Npc/TempNPC", pos = "Q7328504_N30036", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7328505"] = { }, ["7328506"] = { }, ["7328507"] = { npcs = { { id = 30037, alias = "Npc30037", script = "Actor/Npc/TempNPC", pos = "Q7328507_N30037", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7328508"] = { }, ["7328509"] = { }, ["7328510"] = { }, ["7328511"] = { npcs = { { id = 20381, alias = "Npc20381", script = "Actor/Npc/TempNPC", pos = "Q7328511_N20381", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7328512"] = { }, ["7328513"] = { }, ["7328514"] = { }, ["7328515"] = { }, ["7328516"] = { }, ["7328517"] = { npcs = { { id = 20927, alias = "Npc20927", script = "Actor/Npc/TempNPC", pos = "Q7328501_N20927", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7328518"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73287ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73287ShareConfig.lua new file mode 100644 index 00000000..829821c4 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q73287ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 73287 sub_ids = { 7328701, 7328702, 7328703, 7328704, 7328705, 7328706, 7328707, 7328708, 7328709, 7328710, 7328711, 7328712, 7328713, 7328714, 7328715, 7328716, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7328701"] = { }, ["7328702"] = { }, ["7328703"] = { }, ["7328704"] = { }, ["7328705"] = { }, ["7328706"] = { }, ["7328707"] = { npcs = { { id = 4291, alias = "Npc4291", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7328707_N4291", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20922, alias = "Npc20922", script = "Actor/Npc/TempNPC", pos = "Q7328707_N20922", scene_id = 3, room_id = 0, data_index = 2, }, { id = 20923, alias = "Npc20923", script = "Actor/Npc/TempNPC", pos = "Q7328707_N20923", scene_id = 3, room_id = 0, data_index = 3, }, { id = 20921, alias = "Npc20921", script = "Actor/Npc/TempNPC", pos = "Q7328707_N20921", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["7328708"] = { }, ["7328709"] = { }, ["7328710"] = { }, ["7328711"] = { }, ["7328712"] = { }, ["7328713"] = { }, ["7328714"] = { }, ["7328715"] = { }, ["7328716"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7328701"] = { }, ["7328702"] = { }, ["7328703"] = { }, ["7328704"] = { npcs = { { id = 4298, alias = "Npc4298", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7328704_N4298", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4299, alias = "Npc4299", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7328704_N4299", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7328705"] = { }, ["7328706"] = { npcs = { { id = 4291, alias = "Npc4291", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7328707_N4291", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20922, alias = "Npc20922", script = "Actor/Npc/TempNPC", pos = "Q7328707_N20922", scene_id = 3, room_id = 0, data_index = 2, }, { id = 20923, alias = "Npc20923", script = "Actor/Npc/TempNPC", pos = "Q7328707_N20923", scene_id = 3, room_id = 0, data_index = 3, }, { id = 20921, alias = "Npc20921", script = "Actor/Npc/TempNPC", pos = "Q7328707_N20921", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["7328707"] = { npcs = { { id = 4296, alias = "Npc4296", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7328707_N4296", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7328708"] = { }, ["7328709"] = { }, ["7328710"] = { npcs = { { id = 4296, alias = "Npc4296", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7328710_N4296", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7328711"] = { }, ["7328712"] = { npcs = { { id = 4296, alias = "Npc4296", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7328712_N4296", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7328713"] = { }, ["7328714"] = { }, ["7328715"] = { }, ["7328716"] = { npcs = { { id = 4296, alias = "Npc4296", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7328716_N4296", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73289ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73289ShareConfig.lua new file mode 100644 index 00000000..ff95bc51 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q73289ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 73289 sub_ids = { 7328901, 7328902, 7328903, 7328904, 7328905, 7328906, 7328907, 7328908, 7328909, 7328910, 7328911, 7328912, 7328913, 7328914, 7328915, 7328916, 7328917, 7328918, 7328919, 7328920, 7328921, 7328922, 7328923, 7328924, 7328925, 7328926, 7328927, 7328928, 7328929, 7328930, 7328931, 7328932, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7328901"] = { }, ["7328902"] = { }, ["7328903"] = { }, ["7328904"] = { }, ["7328905"] = { }, ["7328906"] = { }, ["7328907"] = { }, ["7328908"] = { }, ["7328910"] = { }, ["7328912"] = { }, ["7328913"] = { }, ["7328915"] = { }, ["7328916"] = { }, ["7328917"] = { }, ["7328918"] = { }, ["7328919"] = { }, ["7328920"] = { }, ["7328922"] = { }, ["7328923"] = { }, ["7328924"] = { }, ["7328925"] = { }, ["7328927"] = { }, ["7328928"] = { }, ["7328929"] = { }, ["7328931"] = { }, ["7328932"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7328901"] = { npcs = { { id = 20930, alias = "Npc20930", script = "Actor/Npc/TempNPC", pos = "Q7328901_N20930", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20931, alias = "Npc20931", script = "Actor/Npc/TempNPC", pos = "Q7328901_N20931", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1005, alias = "Paimon", script = "Actor/Quest/Q352/Paimon", pos = "Q7328901_N1005", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["7328902"] = { npcs = { { id = 20930, alias = "Npc20930", script = "Actor/Npc/TempNPC", pos = "Q7328901_N20930", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20931, alias = "Npc20931", script = "Actor/Npc/TempNPC", pos = "Q7328902_N20931", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7328903"] = { npcs = { { id = 20930, alias = "Npc20930", script = "Actor/Npc/TempNPC", pos = "Q7328901_N20930", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20931, alias = "Npc20931", script = "Actor/Npc/TempNPC", pos = "Q7328902_N20931", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1005, alias = "Paimon", script = "Actor/Quest/Q352/Paimon", pos = "Q7328903_N1005", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["7328904"] = { npcs = { { id = 20930, alias = "Npc20930", script = "Actor/Npc/TempNPC", pos = "Q7328901_N20930", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20931, alias = "Npc20931", script = "Actor/Npc/TempNPC", pos = "Q7328902_N20931", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7328905"] = { npcs = { { id = 20930, alias = "Npc20930", script = "Actor/Npc/TempNPC", pos = "Q7328901_N20930", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20931, alias = "Npc20931", script = "Actor/Npc/TempNPC", pos = "Q7328902_N20931", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7328906"] = { npcs = { { id = 20930, alias = "Npc20930", script = "Actor/Npc/TempNPC", pos = "Q7328901_N20930", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20931, alias = "Npc20931", script = "Actor/Npc/TempNPC", pos = "Q7328902_N20931", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7328907"] = { npcs = { { id = 20930, alias = "Npc20930", script = "Actor/Npc/TempNPC", pos = "Q7328901_N20930", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20931, alias = "Npc20931", script = "Actor/Npc/TempNPC", pos = "Q7328902_N20931", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7328908"] = { npcs = { { id = 20930, alias = "Npc20930", script = "Actor/Npc/TempNPC", pos = "Q7328901_N20930", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20931, alias = "Npc20931", script = "Actor/Npc/TempNPC", pos = "Q7328902_N20931", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7328909"] = { npcs = { { id = 20930, alias = "Npc20930", script = "Actor/Npc/TempNPC", pos = "Q7328901_N20930", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20931, alias = "Npc20931", script = "Actor/Npc/TempNPC", pos = "Q7328902_N20931", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7328910"] = { npcs = { { id = 20930, alias = "Npc20930", script = "Actor/Npc/TempNPC", pos = "Q7328901_N20930", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20931, alias = "Npc20931", script = "Actor/Npc/TempNPC", pos = "Q7328902_N20931", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7328911"] = { npcs = { { id = 20930, alias = "Npc20930", script = "Actor/Npc/TempNPC", pos = "Q7328901_N20930", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20931, alias = "Npc20931", script = "Actor/Npc/TempNPC", pos = "Q7328902_N20931", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7328912"] = { npcs = { { id = 20930, alias = "Npc20930", script = "Actor/Npc/TempNPC", pos = "Q7328901_N20930", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20931, alias = "Npc20931", script = "Actor/Npc/TempNPC", pos = "Q7328902_N20931", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7328913"] = { npcs = { { id = 20930, alias = "Npc20930", script = "Actor/Npc/TempNPC", pos = "Q7328901_N20930", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20931, alias = "Npc20931", script = "Actor/Npc/TempNPC", pos = "Q7328902_N20931", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7328914"] = { npcs = { { id = 20930, alias = "Npc20930", script = "Actor/Npc/TempNPC", pos = "Q7328901_N20930", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20931, alias = "Npc20931", script = "Actor/Npc/TempNPC", pos = "Q7328902_N20931", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7328915"] = { npcs = { { id = 20930, alias = "Npc20930", script = "Actor/Npc/TempNPC", pos = "Q7328915_N20930", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20931, alias = "Npc20931", script = "Actor/Npc/TempNPC", pos = "Q7328915_N20931", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7328916"] = { npcs = { { id = 20930, alias = "Npc20930", script = "Actor/Npc/TempNPC", pos = "Q7328915_N20930", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20931, alias = "Npc20931", script = "Actor/Npc/TempNPC", pos = "Q7328915_N20931", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7328917"] = { npcs = { { id = 20930, alias = "Npc20930", script = "Actor/Npc/TempNPC", pos = "Q7328915_N20930", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20931, alias = "Npc20931", script = "Actor/Npc/TempNPC", pos = "Q7328915_N20931", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7328918"] = { npcs = { { id = 20930, alias = "Npc20930", script = "Actor/Npc/TempNPC", pos = "Q7328915_N20930", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20931, alias = "Npc20931", script = "Actor/Npc/TempNPC", pos = "Q7328915_N20931", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7328919"] = { npcs = { { id = 20930, alias = "Npc20930", script = "Actor/Npc/TempNPC", pos = "Q7328915_N20930", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20931, alias = "Npc20931", script = "Actor/Npc/TempNPC", pos = "Q7328915_N20931", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7328920"] = { npcs = { { id = 20930, alias = "Npc20930", script = "Actor/Npc/TempNPC", pos = "Q7328915_N20930", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20931, alias = "Npc20931", script = "Actor/Npc/TempNPC", pos = "Q7328915_N20931", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7328921"] = { npcs = { { id = 20930, alias = "Npc20930", script = "Actor/Npc/TempNPC", pos = "Q7328915_N20930", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20931, alias = "Npc20931", script = "Actor/Npc/TempNPC", pos = "Q7328915_N20931", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7328922"] = { npcs = { { id = 20930, alias = "Npc20930", script = "Actor/Npc/TempNPC", pos = "Q7328901_N20930", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20931, alias = "Npc20931", script = "Actor/Npc/TempNPC", pos = "Q7328902_N20931", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7328923"] = { }, ["7328924"] = { npcs = { { id = 20930, alias = "Npc20930", script = "Actor/Npc/TempNPC", pos = "Q7328924_N20930", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20931, alias = "Npc20931", script = "Actor/Npc/TempNPC", pos = "Q7328924_N20931", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7328925"] = { npcs = { { id = 20930, alias = "Npc20930", script = "Actor/Npc/TempNPC", pos = "Q7328924_N20930", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20931, alias = "Npc20931", script = "Actor/Npc/TempNPC", pos = "Q7328924_N20931", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7328926"] = { npcs = { { id = 20930, alias = "Npc20930", script = "Actor/Npc/TempNPC", pos = "Q7328924_N20930", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20931, alias = "Npc20931", script = "Actor/Npc/TempNPC", pos = "Q7328924_N20931", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7328927"] = { npcs = { { id = 20930, alias = "Npc20930", script = "Actor/Npc/TempNPC", pos = "Q7328924_N20930", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20931, alias = "Npc20931", script = "Actor/Npc/TempNPC", pos = "Q7328924_N20931", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7328928"] = { npcs = { { id = 20930, alias = "Npc20930", script = "Actor/Npc/TempNPC", pos = "Q7328924_N20930", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20931, alias = "Npc20931", script = "Actor/Npc/TempNPC", pos = "Q7328924_N20931", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7328929"] = { npcs = { { id = 20930, alias = "Npc20930", script = "Actor/Npc/TempNPC", pos = "Q7328924_N20930", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20931, alias = "Npc20931", script = "Actor/Npc/TempNPC", pos = "Q7328924_N20931", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7328930"] = { }, ["7328931"] = { }, ["7328932"] = { npcs = { { id = 1005, alias = "Paimon", script = "Actor/Quest/Q352/Paimon", pos = "Q7328903_N1005", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73294ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73294ShareConfig.lua new file mode 100644 index 00000000..7a893768 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q73294ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 73294 sub_ids = { 7329401, 7329404, 7329405, 7329406, 7329407, 7329408, 7329409, 7329410, 7329411, 7329412, 7329402, 7329403, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7329401"] = { }, ["7329402"] = { }, ["7329403"] = { }, ["7329404"] = { }, ["7329405"] = { }, ["7329408"] = { }, ["7329409"] = { }, ["7329410"] = { }, ["7329411"] = { }, ["7329412"] = { npcs = { { id = 20931, alias = "Npc20931", script = "Actor/Npc/TempNPC", pos = "Q7329405_N20931", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7329401"] = { npcs = { { id = 20930, alias = "Npc20930", script = "Actor/Npc/TempNPC", pos = "Q7329401_N20930", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7329402"] = { }, ["7329403"] = { }, ["7329404"] = { }, ["7329405"] = { npcs = { { id = 20930, alias = "Npc20930", script = "Actor/Npc/TempNPC", pos = "Q7329405_N20930", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7329406"] = { }, ["7329407"] = { }, ["7329408"] = { }, ["7329409"] = { }, ["7329410"] = { npcs = { { id = 20931, alias = "Npc20931", script = "Actor/Npc/TempNPC", pos = "Q7329410_N20931", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7329411"] = { npcs = { { id = 20931, alias = "Npc20931", script = "Actor/Npc/TempNPC", pos = "Q7329405_N20931", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7329412"] = { npcs = { { id = 20930, alias = "Npc20930", script = "Actor/Npc/TempNPC", pos = "Q7329405_N20930", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73295ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73295ShareConfig.lua new file mode 100644 index 00000000..26ec94d7 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q73295ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 73295 sub_ids = { 7329501, 7329502, 7329503, 7329504, 7329505, 7329506, 7329507, 7329508, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7329502"] = { }, ["7329503"] = { }, ["7329504"] = { }, ["7329505"] = { }, ["7329506"] = { npcs = { { id = 20931, alias = "Npc20931", script = "Actor/Npc/TempNPC", pos = "Q7329507_N20931", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7329507"] = { }, ["7329508"] = { npcs = { { id = 20931, alias = "Npc20931", script = "Actor/Npc/TempNPC", pos = "Q7329507_N20931_2724", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7329501"] = { npcs = { { id = 20930, alias = "Npc20930", script = "Actor/Npc/TempNPC", pos = "Q7329405_N20930", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20931, alias = "Npc20931", script = "Actor/Npc/TempNPC", pos = "Q7329405_N20931", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7329502"] = { npcs = { { id = 20930, alias = "Npc20930", script = "Actor/Npc/TempNPC", pos = "Q7329502_N20930", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7329503"] = { }, ["7329504"] = { }, ["7329505"] = { npcs = { { id = 20931, alias = "Npc20931", script = "Actor/Npc/TempNPC", pos = "Q7329507_N20931", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7329506"] = { }, ["7329507"] = { npcs = { { id = 20931, alias = "Npc20931", script = "Actor/Npc/TempNPC", pos = "Q7329507_N20931_2724", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7329508"] = { npcs = { { id = 20930, alias = "Npc20930", script = "Actor/Npc/TempNPC", pos = "Q7329502_N20930", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73296ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73296ShareConfig.lua new file mode 100644 index 00000000..377ccc6d --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q73296ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 73296 sub_ids = { 7329601, 7329602, 7329603, 7329604, 7329605, 7329606, 7329607, 7329608, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7329602"] = { npcs = { { id = 20930, alias = "Npc20930", script = "Actor/Npc/TempNPC", pos = "Q7329405_N20930", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20931, alias = "Npc20931", script = "Actor/Npc/TempNPC", pos = "Q7329405_N20931", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7329603"] = { }, ["7329604"] = { }, ["7329605"] = { }, ["7329606"] = { }, ["7329607"] = { }, ["7329608"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7329601"] = { npcs = { { id = 20930, alias = "Npc20930", script = "Actor/Npc/TempNPC", pos = "Q7329405_N20930", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20931, alias = "Npc20931", script = "Actor/Npc/TempNPC", pos = "Q7329405_N20931", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7329602"] = { }, ["7329603"] = { }, ["7329604"] = { npcs = { { id = 20930, alias = "Npc20930", script = "Actor/Npc/TempNPC", pos = "Q7329604_N20930", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20931, alias = "Npc20931", script = "Actor/Npc/TempNPC", pos = "Q7329604_N20931", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7329605"] = { }, ["7329606"] = { }, ["7329607"] = { }, ["7329608"] = { npcs = { { id = 20930, alias = "Npc20930", script = "Actor/Npc/TempNPC", pos = "Q7329608_N20930", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20931, alias = "Npc20931", script = "Actor/Npc/TempNPC", pos = "Q7329608_N20931", scene_id = 3, room_id = 0, data_index = 2, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73297ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73297ShareConfig.lua new file mode 100644 index 00000000..02cd71d7 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q73297ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 73297 sub_ids = { 7329701, 7329702, 7329703, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7329702"] = { }, ["7329703"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7329701"] = { npcs = { { id = 20930, alias = "Npc20930", script = "Actor/Npc/TempNPC", pos = "Q7329608_N20930", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20931, alias = "Npc20931", script = "Actor/Npc/TempNPC", pos = "Q7329608_N20931", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7329702"] = { }, ["7329703"] = { npcs = { { id = 1005, alias = "Paimon", script = "Actor/Quest/Q352/Paimon", pos = "Q7329703_N1005", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73305ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73305ShareConfig.lua new file mode 100644 index 00000000..fec607ab --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q73305ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 73305 sub_ids = { 7330501, 7330521, 7330520, 7330519, 7330518, 7330517, 7330516, 7330515, 7330514, 7330512, 7330511, 7330502, 7330503, 7330504, 7330505, 7330506, 7330507, 7330513, 7330508, 7330510, 7330509, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7330501"] = { }, ["7330502"] = { }, ["7330503"] = { }, ["7330504"] = { npcs = { { id = 20846, alias = "Npc20846", script = "Actor/Npc/TempNPC", pos = "Q7330504_N20846", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7330505"] = { }, ["7330506"] = { npcs = { { id = 20846, alias = "Npc20846", script = "Actor/Npc/TempNPC", pos = "Q7330506_N20846", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7330507"] = { }, ["7330508"] = { }, ["7330509"] = { npcs = { { id = 20846, alias = "Npc20846", script = "Actor/Npc/TempNPC", pos = "Q7330509_N20846", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7330510"] = { }, ["7330511"] = { }, ["7330512"] = { npcs = { { id = 20846, alias = "Npc20846", script = "Actor/Npc/TempNPC", pos = "Q7330501_N20846", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7330513"] = { }, ["7330514"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7330501"] = { npcs = { { id = 20846, alias = "Npc20846", script = "Actor/Npc/TempNPC", pos = "Q7330501_N20846", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7330502"] = { }, ["7330503"] = { npcs = { { id = 20846, alias = "Npc20846", script = "Actor/Npc/TempNPC", pos = "Q7330504_N20846", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7330504"] = { npcs = { { id = 20846, alias = "Npc20846", script = "Actor/Npc/TempNPC", pos = "Q7330504_N20846", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7330505"] = { npcs = { { id = 20846, alias = "Npc20846", script = "Actor/Npc/TempNPC", pos = "Q7330506_N20846", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7330506"] = { npcs = { { id = 20846, alias = "Npc20846", script = "Actor/Npc/TempNPC", pos = "Q7330506_N20846", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7330507"] = { }, ["7330508"] = { }, ["7330509"] = { npcs = { { id = 20846, alias = "Npc20846", script = "Actor/Npc/TempNPC", pos = "Q7330509_N20846", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7330510"] = { npcs = { { id = 20846, alias = "Npc20846", script = "Actor/Npc/TempNPC", pos = "Q7330509_N20846", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7330511"] = { }, ["7330512"] = { npcs = { { id = 20846, alias = "Npc20846", script = "Actor/Npc/TempNPC", pos = "Q7330501_N20846", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7330513"] = { }, ["7330514"] = { }, ["7330515"] = { }, ["7330516"] = { }, ["7330517"] = { }, ["7330518"] = { }, ["7330519"] = { }, ["7330520"] = { }, ["7330521"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73306ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73306ShareConfig.lua index 067c1068..df6f61b8 100644 --- a/gdconf/game_data_config/lua/quest/Q73306ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73306ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73306 sub_ids = { 7330601, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7330601"] = { npcs = { { id = 1702, alias = "Npc1702", script = "Actor/Npc/NpcFSMBehaviour", pos = "T7305508_N1702", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4247, alias = "Npc4247", script = "Actor/Npc/NpcFSMBehaviour", pos = "T7305508_N4247", scene_id = 3, room_id = 0, data_index = 2, }, { id = 4218, alias = "Npc4218", script = "Actor/Npc/TempNPC", pos = "T7305508_N4218", scene_id = 3, room_id = 0, data_index = 3, }, { id = 20723, alias = "Npc20723", script = "Actor/Npc/TempNPC", pos = "T7305508_N20723", scene_id = 3, room_id = 0, data_index = 4, }, { id = 20724, alias = "Npc20724", script = "Actor/Npc/TempNPC", pos = "Q7305508_N20724", scene_id = 3, room_id = 0, data_index = 5, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7330601"] = { npcs = { { id = 1702, alias = "Npc1702", script = "Actor/Npc/NpcFSMBehaviour", pos = "T7305508_N1702", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4247, alias = "Npc4247", script = "Actor/Npc/NpcFSMBehaviour", pos = "T7305508_N4247", scene_id = 3, room_id = 0, data_index = 2, }, { id = 4218, alias = "Npc4218", script = "Actor/Npc/TempNPC", pos = "T7305508_N4218", scene_id = 3, room_id = 0, data_index = 3, }, { id = 20723, alias = "Npc20723", script = "Actor/Npc/TempNPC", pos = "T7305508_N20723", scene_id = 3, room_id = 0, data_index = 4, }, { id = 20724, alias = "Npc20724", script = "Actor/Npc/TempNPC", pos = "Q7305508_N20724", scene_id = 3, room_id = 0, data_index = 5, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73307ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73307ShareConfig.lua new file mode 100644 index 00000000..31fac4b8 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q73307ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 73307 sub_ids = { 7330702, 7330703, 7330704, 7330701, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7330701"] = { }, ["7330702"] = { }, ["7330703"] = { }, ["7330704"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7330701"] = { }, ["7330702"] = { }, ["7330703"] = { }, ["7330704"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73308ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73308ShareConfig.lua new file mode 100644 index 00000000..30ee3999 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q73308ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 73308 -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73309ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73309ShareConfig.lua new file mode 100644 index 00000000..f4a82fc5 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q73309ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 73309 sub_ids = { 7330902, 7330903, 7330908, 7330904, 7330905, 7330906, 7330907, 7330901, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7330901"] = { }, ["7330902"] = { }, ["7330904"] = { }, ["7330905"] = { }, ["7330906"] = { npcs = { { id = 20954, alias = "Npc20954", script = "Actor/Npc/TempNPC", pos = "Q7330905_N20954", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7330907"] = { npcs = { { id = 20954, alias = "Npc20954", script = "Actor/Npc/TempNPC", pos = "Q7330905_N20954", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7330901"] = { }, ["7330902"] = { }, ["7330903"] = { npcs = { { id = 20883, alias = "Npc20883", script = "Actor/Npc/TempNPC", pos = "Q7330903_N20883", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7330904"] = { }, ["7330905"] = { npcs = { { id = 20954, alias = "Npc20954", script = "Actor/Npc/TempNPC", pos = "Q7330905_N20954", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7330906"] = { }, ["7330907"] = { }, ["7330908"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73310ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73310ShareConfig.lua new file mode 100644 index 00000000..8164115d --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q73310ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 73310 -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73311ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73311ShareConfig.lua new file mode 100644 index 00000000..40dcf414 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q73311ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 73311 -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73312ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73312ShareConfig.lua new file mode 100644 index 00000000..84227f49 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q73312ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 73312 -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73313ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73313ShareConfig.lua new file mode 100644 index 00000000..b2897bde --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q73313ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 73313 -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73314ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73314ShareConfig.lua new file mode 100644 index 00000000..737441a9 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q73314ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 73314 -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73315ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73315ShareConfig.lua new file mode 100644 index 00000000..33196778 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q73315ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 73315 -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73316ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73316ShareConfig.lua new file mode 100644 index 00000000..6d73dc58 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q73316ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 73316 -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73317ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73317ShareConfig.lua new file mode 100644 index 00000000..5851e50d --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q73317ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 73317 -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73318ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73318ShareConfig.lua new file mode 100644 index 00000000..4e016cdb --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q73318ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 73318 sub_ids = { 7331802, 7331803, 7331808, 7331804, 7331805, 7331806, 7331807, 7331801, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7331801"] = { }, ["7331802"] = { }, ["7331804"] = { }, ["7331805"] = { }, ["7331806"] = { npcs = { { id = 20953, alias = "Npc20953", script = "Actor/Npc/TempNPC", pos = "Q7331805_N20953", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7331807"] = { npcs = { { id = 20953, alias = "Npc20953", script = "Actor/Npc/TempNPC", pos = "Q7331805_N20953", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7331801"] = { }, ["7331802"] = { }, ["7331803"] = { npcs = { { id = 20883, alias = "Npc20883", script = "Actor/Npc/TempNPC", pos = "Q7331803_N20883", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7331804"] = { }, ["7331805"] = { npcs = { { id = 20953, alias = "Npc20953", script = "Actor/Npc/TempNPC", pos = "Q7331805_N20953", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7331806"] = { }, ["7331807"] = { }, ["7331808"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73319ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73319ShareConfig.lua new file mode 100644 index 00000000..cbd851e6 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q73319ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 73319 sub_ids = { 7331901, 7331902, 7331903, 7331904, 7331905, 7331906, 7331907, 7331908, 7331909, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7331901"] = { }, ["7331902"] = { npcs = { { id = 20883, alias = "Npc20883", script = "Actor/Npc/TempNPC", pos = "Q7331901_N20883", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7331903"] = { npcs = { { id = 20883, alias = "Npc20883", script = "Actor/Npc/TempNPC", pos = "Q7331901_N20883", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7331904"] = { npcs = { { id = 20883, alias = "Npc20883", script = "Actor/Npc/TempNPC", pos = "Q7331901_N20883", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7331905"] = { npcs = { { id = 20883, alias = "Npc20883", script = "Actor/Npc/TempNPC", pos = "Q7331901_N20883", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7331906"] = { npcs = { { id = 20883, alias = "Npc20883", script = "Actor/Npc/TempNPC", pos = "Q7331901_N20883", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7331907"] = { npcs = { { id = 20883, alias = "Npc20883", script = "Actor/Npc/TempNPC", pos = "Q7331901_N20883", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7331908"] = { npcs = { { id = 20883, alias = "Npc20883", script = "Actor/Npc/TempNPC", pos = "Q7331901_N20883", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7331909"] = { npcs = { { id = 20883, alias = "Npc20883", script = "Actor/Npc/TempNPC", pos = "Q7331901_N20883", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7331901"] = { npcs = { { id = 20883, alias = "Npc20883", script = "Actor/Npc/TempNPC", pos = "Q7331901_N20883", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7331902"] = { }, ["7331903"] = { }, ["7331904"] = { }, ["7331905"] = { }, ["7331906"] = { }, ["7331907"] = { }, ["7331908"] = { }, ["7331909"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73320ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73320ShareConfig.lua new file mode 100644 index 00000000..eaf21de9 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q73320ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 73320 sub_ids = { 7332001, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7332001"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7332001"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73321ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73321ShareConfig.lua new file mode 100644 index 00000000..1df67010 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q73321ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 73321 sub_ids = { 7332101, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7332101"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7332101"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73322ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73322ShareConfig.lua new file mode 100644 index 00000000..6c912e66 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q73322ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 73322 sub_ids = { 7332201, 7332202, 7332203, 7332204, 7332205, 7332206, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7332201"] = { }, ["7332202"] = { }, ["7332203"] = { }, ["7332204"] = { }, ["7332205"] = { }, ["7332206"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7332201"] = { npcs = { { id = 1512, alias = "NPC1512", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7332201_N1512", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7332202"] = { npcs = { { id = 1512, alias = "NPC1512", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7332201_N1512", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7332203"] = { npcs = { { id = 1512, alias = "NPC1512", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7332201_N1512", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7332204"] = { npcs = { { id = 1512, alias = "NPC1512", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7332201_N1512", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7332205"] = { npcs = { { id = 1512, alias = "NPC1512", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7332201_N1512", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7332206"] = { npcs = { { id = 1512, alias = "NPC1512", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7332201_N1512", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73323ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73323ShareConfig.lua new file mode 100644 index 00000000..1e5f2ca0 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q73323ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 73323 sub_ids = { 7332301, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7332301"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7332301"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73504ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73504ShareConfig.lua index b4fa7e4e..4d91070d 100644 --- a/gdconf/game_data_config/lua/quest/Q73504ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73504ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73504 sub_ids = { 7350401, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7350401"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7350401"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73505ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73505ShareConfig.lua index 090c97fe..e177f975 100644 --- a/gdconf/game_data_config/lua/quest/Q73505ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73505ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73505 sub_ids = { 7350501, 7350502, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = { { "133304492", "", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7350501"] = { }, ["7350502"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7350501"] = { }, ["7350502"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73506ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73506ShareConfig.lua new file mode 100644 index 00000000..970b067f --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q73506ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 73506 sub_ids = { 7350601, 7350602, 7350603, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7350601"] = { }, ["7350602"] = { }, ["7350603"] = { npcs = { { id = 30261, alias = "Npc30261", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7350602_N30261", scene_id = 1074, room_id = 1, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7350601"] = { npcs = { { id = 4070, alias = "Npc4070", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7350601_N4070", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7350602"] = { npcs = { { id = 30261, alias = "Npc30261", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7350602_N30261", scene_id = 1074, room_id = 1, data_index = 1, }, { id = 30279, alias = "Npc30279", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7350602_N30279", scene_id = 1074, room_id = 1, data_index = 2, }, { id = 1007, alias = "Lisa", script = "Actor/Quest/Q411/Lisa", pos = "Q7350602_N30261", scene_id = 1074, room_id = 1, data_index = 3, }, }, }, ["7350603"] = { npcs = { { id = 30279, alias = "Npc30279", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7350603_N30279", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1007, alias = "Lisa", script = "Actor/Quest/Q411/Lisa", pos = "Q7350602_N30261", scene_id = 1074, room_id = 1, data_index = 2, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73673ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73673ShareConfig.lua index a92f8053..d29004b6 100644 --- a/gdconf/game_data_config/lua/quest/Q73673ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73673ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73673 sub_ids = { 7367301, 7367302, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7367301"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7367301"] = { }, ["7367302"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73675ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73675ShareConfig.lua index b06daaa4..75603daa 100644 --- a/gdconf/game_data_config/lua/quest/Q73675ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73675ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73675 sub_ids = { 7367501, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7367501"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7367501"] = { npcs = { { id = 12760, alias = "Npc12760", script = "Actor/Npc/TempNPC", pos = "Q7367501_N12760_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73676ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73676ShareConfig.lua index 7755e16a..99d1abc8 100644 --- a/gdconf/game_data_config/lua/quest/Q73676ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73676ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73676 sub_ids = { 7367601, 7367602, 7367603, 7367605, 7367604, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = { { "133303346", "", }, { "133303654", "", }, { "133303655", "", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7367601"] = { }, ["7367602"] = { }, ["7367603"] = { }, ["7367604"] = { }, ["7367605"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7367601"] = { npcs = { { id = 12760, alias = "Npc12760", script = "Actor/Npc/TempNPC", pos = "Q7367601_N12760", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7367602"] = { npcs = { { id = 12760, alias = "Npc12760", script = "Actor/Npc/TempNPC", pos = "Q7367602_guide_Q7367604_N12760", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7367603"] = { npcs = { { id = 12760, alias = "Npc12760", script = "Actor/Npc/TempNPC", pos = "Q7367602_guide_Q7367604_N12760", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7367604"] = { npcs = { { id = 12760, alias = "Npc12760", script = "Actor/Npc/TempNPC", pos = "Q7367602_guide_Q7367604_N12760", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12761, alias = "Npc12761", script = "Actor/Npc/TempNPC", pos = "T7367603_T7367604_N12761", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12762, alias = "Npc12762", script = "Actor/Npc/TempNPC", pos = "T7367604_N12762", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["7367605"] = { npcs = { { id = 12760, alias = "Npc12760", script = "Actor/Npc/TempNPC", pos = "Q7367602_guide_Q7367604_N12760", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73677ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73677ShareConfig.lua index 288a9992..533daa2b 100644 --- a/gdconf/game_data_config/lua/quest/Q73677ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73677ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73677 sub_ids = { 7367701, 7367702, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7367701"] = { }, ["7367702"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7367701"] = { npcs = { { id = 30245, alias = "Npc30245", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7367701_N30245", scene_id = 3, room_id = 0, data_index = 1, }, { id = 30247, alias = "Npc30247", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7367701_N30247", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7367702"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73678ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73678ShareConfig.lua index 705d6e1b..fe1bdeee 100644 --- a/gdconf/game_data_config/lua/quest/Q73678ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73678ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73678 sub_ids = { 7367801, 7367802, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7367801"] = { }, ["7367802"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7367801"] = { npcs = { { id = 30246, alias = "Npc30246", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7367801_N30246", scene_id = 3, room_id = 0, data_index = 1, }, { id = 30247, alias = "Npc30247", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7367801_N30247", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7367802"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73679ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73679ShareConfig.lua index 930e0f29..2e720030 100644 --- a/gdconf/game_data_config/lua/quest/Q73679ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73679ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73679 sub_ids = { 7367901, 7367902, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7367901"] = { }, ["7367902"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7367901"] = { npcs = { { id = 30247, alias = "Npc30247", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7367901_N30247", scene_id = 3, room_id = 0, data_index = 1, }, { id = 30259, alias = "Npc30259", script = "Actor/Npc/TempNPC", pos = "Q7367901_N30245", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7367902"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73680ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73680ShareConfig.lua index 82284f12..56d4686b 100644 --- a/gdconf/game_data_config/lua/quest/Q73680ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73680ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73680 sub_ids = { 7368001, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7368001"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7368001"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73681ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73681ShareConfig.lua index 5ed332e3..ec113870 100644 --- a/gdconf/game_data_config/lua/quest/Q73681ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73681ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73681 sub_ids = { 7368101, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7368101"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7368101"] = { npcs = { { id = 30234, alias = "Npc30234", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7368101_N30234", scene_id = 3, room_id = 0, data_index = 1, }, { id = 30243, alias = "Npc30243", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7368101_N30234", scene_id = 3, room_id = 0, data_index = 2, }, { id = 30244, alias = "Npc30244", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7368101_N30234", scene_id = 3, room_id = 0, data_index = 3, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73682ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73682ShareConfig.lua index b3275735..01cc0cf7 100644 --- a/gdconf/game_data_config/lua/quest/Q73682ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73682ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73682 sub_ids = { 7368201, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7368201"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7368201"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73684ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73684ShareConfig.lua new file mode 100644 index 00000000..a15898d7 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q73684ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 73684 sub_ids = { 7368401, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7368401"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7368401"] = { npcs = { { id = 30276, alias = "Npc30276", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7368401", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73686ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73686ShareConfig.lua new file mode 100644 index 00000000..85c8c3ac --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q73686ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 73686 sub_ids = { 7368601, 7368602, 7368610, 7368603, 7368604, 7368605, 7368606, 7368607, 7368608, 7368609, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7368601"] = { }, ["7368603"] = { }, ["7368604"] = { npcs = { { id = 3098, alias = "Npc3098", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7368603BanmuPos", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7368605"] = { }, ["7368610"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7368601"] = { npcs = { { id = 13070, alias = "Npc13070", script = "Actor/Npc/TempNPC", pos = "Q7368601NPC1", scene_id = 3, room_id = 0, data_index = 1, }, { id = 13071, alias = "Npc13071", script = "Actor/Npc/TempNPC", pos = "Q7368601NPC2", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7368602"] = { }, ["7368603"] = { npcs = { { id = 3098, alias = "Npc3098", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7368603BanmuPos", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7368604"] = { npcs = { { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q7368604AyakaStart", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3099, alias = "Npc3099", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q303010_N1047", scene_id = 3, room_id = 0, data_index = 2, }, { id = 3086, alias = "Npc3086", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7368604QianliStart", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["7368605"] = { }, ["7368606"] = { npcs = { { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q7368604AyakaStart", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7368607"] = { npcs = { { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q7368604AyakaStart", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7368608"] = { }, ["7368609"] = { npcs = { { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q7368604AyakaStart", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7368610"] = { npcs = { { id = 13070, alias = "Npc13070", script = "Actor/Npc/TempNPC", pos = "Q7368601NPC1", scene_id = 3, room_id = 0, data_index = 1, }, { id = 13071, alias = "Npc13071", script = "Actor/Npc/TempNPC", pos = "Q7368601NPC2", scene_id = 3, room_id = 0, data_index = 2, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73687ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73687ShareConfig.lua new file mode 100644 index 00000000..8152a7bc --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q73687ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 73687 sub_ids = { 7368701, 7368702, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7368701"] = { }, ["7368702"] = { npcs = { { id = 13073, alias = "Npc13073", script = "Actor/Npc/TempNPC", pos = "Q7368701BillboardPos", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7368701"] = { npcs = { { id = 13073, alias = "Npc13073", script = "Actor/Npc/TempNPC", pos = "Q7368701BillboardPos", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7368702"] = { npcs = { { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q7368702AyakaHome", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73688ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73688ShareConfig.lua new file mode 100644 index 00000000..d28a5a62 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q73688ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 73688 sub_ids = { 7368801, 7368802, 7368803, 7368804, 7368807, 7368805, 7368806, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7368801"] = { }, ["7368802"] = { }, ["7368803"] = { }, ["7368804"] = { npcs = { { id = 3099, alias = "Npc3099", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7368803Hongda", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7368806"] = { }, ["7368807"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7368801"] = { npcs = { { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q2012Check02", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7368802"] = { }, ["7368803"] = { npcs = { { id = 3099, alias = "Npc3099", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7368803Hongda", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7368804"] = { npcs = { { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q2012Check02", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3099, alias = "Npc3099", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7368803Hongda", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7368805"] = { }, ["7368806"] = { npcs = { { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q2012Check02", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7368807"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73801ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73801ShareConfig.lua index f0e2cfb8..9af3d4f9 100644 --- a/gdconf/game_data_config/lua/quest/Q73801ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73801ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73801 sub_ids = { 7380101, 7380102, 7380103, 7380104, 7380105, 7380106, 7380107, 7380108, 7380109, 7380110, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = { { "133304233", "", }, { "133304235", "", }, { "133304234", "", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7380101"] = { }, ["7380102"] = { npcs = { { id = 4138, alias = "Npc4138", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q73801_XUMI01_YALISHANDELA", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4137, alias = "Npc4137", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q73801_XUMI01_PUREWA", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7380103"] = { npcs = { { id = 4138, alias = "Npc4138", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q73801_XUMI01_YALISHANDELA", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4137, alias = "Npc4137", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q73801_XUMI01_PUREWA", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7380104"] = { }, ["7380105"] = { }, ["7380106"] = { }, ["7380107"] = { npcs = { { id = 4138, alias = "Npc4138", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q73801_WILD04_YALISHANDELA", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4174, alias = "Npc4174", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q73801_WILD04_NIKA", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["7380108"] = { npcs = { { id = 4138, alias = "Npc4138", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q73801_WILD04_YALISHANDELA", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4174, alias = "Npc4174", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q73801_WILD04_NIKA", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["7380109"] = { npcs = { { id = 4138, alias = "Npc4138", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q73801_WILD04_YALISHANDELA", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7380110"] = { npcs = { { id = 20862, alias = "Npc20862", script = "Actor/Npc/TempNPC", pos = "Q73801_WILD07_TUOSHOU", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7380101"] = { npcs = { { id = 4138, alias = "Npc4138", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q73801_XUMI01_YALISHANDELA", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4137, alias = "Npc4137", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q73801_XUMI01_PUREWA", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7380102"] = { npcs = { { id = 1005, alias = "Paimon", script = "Actor/Quest/Q352/Paimon", pos = "Q73801_XUMI01_PAIMON", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7380103"] = { npcs = { { id = 1005, alias = "Paimon", script = "Actor/Quest/Q352/Paimon", pos = "Q73801_WILD01_PAIMON", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7380104"] = { npcs = { { id = 4138, alias = "Npc4138", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q73801_WILD01_YALISHANDELA", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4137, alias = "Npc4137", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q73801_WILD01_PUREWA", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7380105"] = { npcs = { { id = 4137, alias = "Npc4137", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q73801_WILD03_YALISHANDELA", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7380106"] = { npcs = { { id = 4138, alias = "Npc4138", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q73801_WILD04_YALISHANDELA", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4174, alias = "Npc4174", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q73801_WILD04_NIKA", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7380107"] = { }, ["7380108"] = { }, ["7380109"] = { npcs = { { id = 4137, alias = "Npc4137", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q73801_WILD05_PUREWA", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4121, alias = "Npc4121", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q73801_WILD06_BELATE", scene_id = 3, room_id = 0, data_index = 2, }, { id = 20862, alias = "Npc20862", script = "Actor/Npc/TempNPC", pos = "Q73801_WILD07_TUOSHOU", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["7380110"] = { npcs = { { id = 1005, alias = "Paimon", script = "Actor/Quest/Q352/Paimon", pos = "Q73801_WILD08_PAIMON", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4174, alias = "Npc4174", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q73801_WILD07_NIKA", scene_id = 3, room_id = 0, data_index = 2, }, { id = 4121, alias = "Npc4121", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q73801_WILD07_BELATE", scene_id = 3, room_id = 0, data_index = 3, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73802ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73802ShareConfig.lua index 0583cee9..38258b9b 100644 --- a/gdconf/game_data_config/lua/quest/Q73802ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73802ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73802 sub_ids = { 7380201, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7380201"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7380201"] = { npcs = { { id = 4019, alias = "Npc4019", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q300403_N4019", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q73803ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q73803ShareConfig.lua index f938054e..98cc162c 100644 --- a/gdconf/game_data_config/lua/quest/Q73803ShareConfig.lua +++ b/gdconf/game_data_config/lua/quest/Q73803ShareConfig.lua @@ -1,3 +1,3 @@ --- 任务配置数据开始----------------------------- - +-- 任务配置数据开始----------------------------- + main_id = 73803 sub_ids = { 7380306, 7380307, 7380301, 7380302, 7380303, 7380304, 7380305, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = { { "133302677", "0", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7380301"] = { }, ["7380302"] = { }, ["7380303"] = { npcs = { { id = 20657, alias = "Npc20657", script = "Actor/Npc/TempNPC", pos = "Q7380302_N20657_2", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20658, alias = "Npc20658", script = "Actor/Npc/TempNPC", pos = "Q7380303_N20658", scene_id = 3, room_id = 0, data_index = 2, }, { id = 4042, alias = "Npc4042", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2301501_N4042", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["7380304"] = { npcs = { { id = 20657, alias = "Npc20657", script = "Actor/Npc/TempNPC", pos = "Q7380302_N20657_2", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4042, alias = "Npc4042", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2301501_N4042", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7380305"] = { }, ["7380306"] = { }, ["7380307"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7380301"] = { npcs = { { id = 20657, alias = "Npc20657", script = "Actor/Npc/TempNPC", pos = "Q7380301_N20657_2", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20658, alias = "Npc20658", script = "Actor/Npc/TempNPC", pos = "Q7380301_N20658_2", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7380302"] = { npcs = { { id = 20657, alias = "Npc20657", script = "Actor/Npc/TempNPC", pos = "Q7380302_N20657_2", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20658, alias = "Npc20658", script = "Actor/Npc/TempNPC", pos = "Q7380302_N20658_2", scene_id = 3, room_id = 0, data_index = 2, }, { id = 4042, alias = "Npc4042", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2301501_N4042", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["7380303"] = { npcs = { { id = 4060, alias = "Npc4060", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7380303_N4060", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7380304"] = { npcs = { { id = 20658, alias = "Npc20658", script = "Actor/Npc/TempNPC", pos = "Q7380302_N20658_2", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7380305"] = { npcs = { { id = 20657, alias = "Npc20657", script = "Actor/Npc/TempNPC", pos = "Q7380305_N20657", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20658, alias = "Npc20658", script = "Actor/Npc/TempNPC", pos = "Q7380305_N20658", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12700, alias = "Npc12700", script = "Actor/Npc/TempNPC", pos = "Q2301701_N12700", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["7380306"] = { }, ["7380307"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q8009ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q8009ShareConfig.lua new file mode 100644 index 00000000..285caff2 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q8009ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 8009 sub_ids = { 800901, 800902, 800903, 800904, 800905, 800906, 800907, 800908, 800909, 800910, 800911, 800912, 800913, 800914, 800915, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["800901"] = { }, ["800902"] = { npcs = { { id = 4108, alias = "Npc4108", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q800901_N4108", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["800903"] = { }, ["800904"] = { }, ["800905"] = { npcs = { { id = 1022, alias = "Npc1022", script = "Actor/Npc/TempNPC", pos = "Q800904_N1022", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["800906"] = { npcs = { { id = 1022, alias = "Npc1022", script = "Actor/Npc/TempNPC", pos = "Q800904_N1022", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["800907"] = { npcs = { { id = 1022, alias = "Npc1022", script = "Actor/Npc/TempNPC", pos = "Q800904_N1022", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["800908"] = { npcs = { { id = 1022, alias = "Npc1022", script = "Actor/Npc/TempNPC", pos = "Q800904_N1022", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["800909"] = { npcs = { { id = 1022, alias = "Npc1022", script = "Actor/Npc/TempNPC", pos = "Q800904_N1022", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["800911"] = { npcs = { { id = 1022, alias = "Npc1022", script = "Actor/Npc/TempNPC", pos = "Q800904_N1022", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["800912"] = { npcs = { { id = 1022, alias = "Npc1022", script = "Actor/Npc/TempNPC", pos = "Q800904_N1022", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["800914"] = { }, ["800915"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["800901"] = { npcs = { { id = 4108, alias = "Npc4108", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q800901_N4108", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["800902"] = { }, ["800903"] = { npcs = { { id = 1004, alias = "Gaia", script = "Actor/Quest/Q301/Gaia301", pos = "Q800903_N1004", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["800904"] = { npcs = { { id = 1022, alias = "Npc1022", script = "Actor/Npc/TempNPC", pos = "Q800904_N1022", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["800905"] = { }, ["800906"] = { }, ["800907"] = { }, ["800908"] = { }, ["800909"] = { }, ["800910"] = { npcs = { { id = 1022, alias = "Npc1022", script = "Actor/Npc/TempNPC", pos = "Q800904_N1022", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["800911"] = { }, ["800912"] = { }, ["800913"] = { }, ["800914"] = { npcs = { { id = 1022, alias = "Npc1022", script = "Actor/Npc/TempNPC", pos = "Q800904_N1022", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["800915"] = { npcs = { { id = 1005, alias = "Paimon", script = "Actor/Quest/Q352/Paimon", pos = "Q800915_N1005", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q8010ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q8010ShareConfig.lua new file mode 100644 index 00000000..f0d735dd --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q8010ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 8010 sub_ids = { 801001, 801002, 801003, 801004, 801005, 801006, 801007, 801008, 801009, 801010, 801011, 801012, 801013, 801014, 801015, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["801002"] = { }, ["801003"] = { npcs = { { id = 13072, alias = "Npc13072", script = "Actor/Npc/TempNPC", pos = "Q801002_N13072", scene_id = 3, room_id = 0, data_index = 1, }, { id = 13076, alias = "Npc13076", script = "Actor/Npc/TempNPC", pos = "Q801002_N13076", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["801004"] = { npcs = { { id = 13072, alias = "Npc13072", script = "Actor/Npc/TempNPC", pos = "Q801002_N13072", scene_id = 3, room_id = 0, data_index = 1, }, { id = 13076, alias = "Npc13076", script = "Actor/Npc/TempNPC", pos = "Q801002_N13076", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["801005"] = { npcs = { { id = 13072, alias = "Npc13072", script = "Actor/Npc/TempNPC", pos = "Q801002_N13072", scene_id = 3, room_id = 0, data_index = 1, }, { id = 13076, alias = "Npc13076", script = "Actor/Npc/TempNPC", pos = "Q801002_N13076", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["801007"] = { npcs = { { id = 13076, alias = "Npc13076", script = "Actor/Npc/TempNPC", pos = "Q801002_N13076", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["801011"] = { npcs = { { id = 13076, alias = "Npc13076", script = "Actor/Npc/TempNPC", pos = "Q801002_N13076", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["801012"] = { }, ["801013"] = { }, ["801014"] = { }, ["801015"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["801001"] = { npcs = { { id = 1022, alias = "Npc1022", script = "Actor/Npc/TempNPC", pos = "Q800904_N1022", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["801002"] = { npcs = { { id = 13072, alias = "Npc13072", script = "Actor/Npc/TempNPC", pos = "Q801002_N13072", scene_id = 3, room_id = 0, data_index = 1, }, { id = 13076, alias = "Npc13076", script = "Actor/Npc/TempNPC", pos = "Q801002_N13076", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["801003"] = { }, ["801004"] = { }, ["801005"] = { }, ["801006"] = { npcs = { { id = 13072, alias = "Npc13072", script = "Actor/Npc/TempNPC", pos = "Q801006_N13072", scene_id = 3, room_id = 0, data_index = 1, }, { id = 13076, alias = "Npc13076", script = "Actor/Npc/TempNPC", pos = "Q801002_N13076", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["801007"] = { }, ["801008"] = { npcs = { { id = 13076, alias = "Npc13076", script = "Actor/Npc/TempNPC", pos = "Q801002_N13076", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["801009"] = { npcs = { { id = 13072, alias = "Npc13072", script = "Actor/Npc/TempNPC", pos = "Q801008_guide", scene_id = 3, room_id = 0, data_index = 1, }, { id = 13076, alias = "Npc13076", script = "Actor/Npc/TempNPC", pos = "Q801002_N13076", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["801010"] = { npcs = { { id = 13076, alias = "Npc13076", script = "Actor/Npc/TempNPC", pos = "Q801002_N13076", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["801011"] = { }, ["801012"] = { npcs = { { id = 13072, alias = "Npc13072", script = "Actor/Npc/TempNPC", pos = "Q801010_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["801013"] = { }, ["801014"] = { npcs = { { id = 13072, alias = "Npc13072", script = "Actor/Npc/TempNPC", pos = "Q801014_N13072", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["801015"] = { npcs = { { id = 13072, alias = "Npc13072", script = "Actor/Npc/TempNPC", pos = "Q801002_N13072", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/quest/Q8011ShareConfig.lua b/gdconf/game_data_config/lua/quest/Q8011ShareConfig.lua new file mode 100644 index 00000000..1bea4f93 --- /dev/null +++ b/gdconf/game_data_config/lua/quest/Q8011ShareConfig.lua @@ -0,0 +1,3 @@ +-- 任务配置数据开始----------------------------- + +main_id = 8011 sub_ids = { 801101, 801102, 801103, 801104, 801105, 801106, 801107, 801108, 801109, 801110, 801111, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["801101"] = { }, ["801102"] = { }, ["801103"] = { }, ["801104"] = { }, ["801110"] = { }, ["801111"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["801101"] = { }, ["801102"] = { }, ["801103"] = { npcs = { { id = 13072, alias = "Npc13072", script = "Actor/Npc/TempNPC", pos = "Q801014_N13072", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["801104"] = { npcs = { { id = 13072, alias = "Npc13072", script = "Actor/Npc/TempNPC", pos = "Q801002_N13072", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["801105"] = { npcs = { { id = 13072, alias = "Npc13072", script = "Actor/Npc/TempNPC", pos = "Q801105_N13072", scene_id = 3, room_id = 0, data_index = 1, }, { id = 13078, alias = "Npc13078", script = "Actor/Npc/TempNPC", pos = "Q801106_N13078", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["801106"] = { npcs = { { id = 13078, alias = "Npc13078", script = "Actor/Npc/TempNPC", pos = "Q801106_N13078", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["801107"] = { npcs = { { id = 13078, alias = "Npc13078", script = "Actor/Npc/TempNPC", pos = "Q801106_N13078", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["801108"] = { npcs = { { id = 13078, alias = "Npc13078", script = "Actor/Npc/TempNPC", pos = "Q801106_N13078", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["801109"] = { npcs = { { id = 13078, alias = "Npc13078", script = "Actor/Npc/TempNPC", pos = "Q801106_N13078", scene_id = 3, room_id = 0, data_index = 1, }, { id = 13079, alias = "Npc13079", script = "Actor/Npc/TempNPC", pos = "Q801109_N13079", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["801110"] = { npcs = { { id = 13072, alias = "Npc13072", script = "Actor/Npc/TempNPC", pos = "Q801002_N13072", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["801111"] = { npcs = { { id = 1022, alias = "Npc1022", script = "Actor/Npc/TempNPC", pos = "Q800904_N1022", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/1/scene1_1101_routes.json b/gdconf/game_data_config/lua/scene/1/scene1_1101_routes.json index 39a0d6fb..c842710e 100644 --- a/gdconf/game_data_config/lua/scene/1/scene1_1101_routes.json +++ b/gdconf/game_data_config/lua/scene/1/scene1_1101_routes.json @@ -5663,6 +5663,116 @@ } ] }, + { + "localId": 110100131, + "name": "Route_110100131", + "type": "Reciprocate", + "rotType": "ROT_NONE", + "rotAngleType": "ROT_ANGLE_Y", + "arriveRange": 2.0, + "points": [ + { + "pos": { + "x": 2188.37329, + "y": 252.260941, + "z": -1674.28088 + }, + "waitTime": 5.0, + "speedLevel": 1 + }, + { + "pos": { + "x": 2190.02417, + "y": 250.038727, + "z": -1665.93164 + }, + "waitTime": 0.0, + "speedLevel": 1 + }, + { + "pos": { + "x": 2191.26025, + "y": 249.206741, + "z": -1656.47473 + }, + "waitTime": 0.0, + "speedLevel": 1 + }, + { + "pos": { + "x": 2203.47559, + "y": 249.654633, + "z": -1647.55127 + }, + "waitTime": 0.0, + "speedLevel": 1 + }, + { + "pos": { + "x": 2207.09644, + "y": 249.886414, + "z": -1633.49988 + }, + "waitTime": 5.0, + "speedLevel": 1 + } + ] + }, + { + "localId": 110100133, + "name": "Route_110100131", + "type": "Reciprocate", + "rotType": "ROT_NONE", + "rotAngleType": "ROT_ANGLE_Y", + "arriveRange": 2.0, + "points": [ + { + "pos": { + "x": 2186.37329, + "y": 252.260941, + "z": -1674.28088 + }, + "waitTime": 5.0, + "speedLevel": 1 + }, + { + "pos": { + "x": 2188.02417, + "y": 250.038727, + "z": -1665.93164 + }, + "waitTime": 0.0, + "speedLevel": 1 + }, + { + "pos": { + "x": 2189.26025, + "y": 249.206741, + "z": -1656.47473 + }, + "waitTime": 0.0, + "speedLevel": 1 + }, + { + "pos": { + "x": 2201.47559, + "y": 249.654633, + "z": -1647.55127 + }, + "waitTime": 0.0, + "speedLevel": 1 + }, + { + "pos": { + "x": 2205.09644, + "y": 249.886414, + "z": -1633.49988 + }, + "waitTime": 5.0, + "speedLevel": 1 + } + ] + }, { "localId": 110100134, "name": "Route_110100134", @@ -5699,6 +5809,391 @@ "targetVelocity": 1.0 } ] + }, + { + "localId": 110100141, + "name": "Route_110100141", + "type": "Reciprocate", + "rotType": "ROT_NONE", + "rotAngleType": "ROT_ANGLE_Y", + "arriveRange": 2.0, + "points": [ + { + "pos": { + "x": 2241.61743, + "y": 246.471527, + "z": -1605.33826 + }, + "waitTime": 0.0, + "speedLevel": 1 + }, + { + "pos": { + "x": 2238.66748, + "y": 245.351288, + "z": -1602.536 + }, + "waitTime": 0.0, + "speedLevel": 1 + }, + { + "pos": { + "x": 2240.345, + "y": 244.7989, + "z": -1601.25757 + }, + "waitTime": 0.0, + "speedLevel": 1 + }, + { + "pos": { + "x": 2243.84277, + "y": 245.00679, + "z": -1601.02429 + }, + "waitTime": 0.0, + "speedLevel": 1 + }, + { + "pos": { + "x": 2245.66235, + "y": 245.655029, + "z": -1602.45789 + }, + "waitTime": 0.0, + "speedLevel": 1 + }, + { + "pos": { + "x": 2246.66553, + "y": 246.520081, + "z": -1605.35376 + }, + "waitTime": 0.0, + "speedLevel": 1 + } + ] + }, + { + "localId": 110100142, + "name": "Route_110100142", + "type": "OneWay", + "rotType": "ROT_NONE", + "rotAngleType": "ROT_ANGLE_Y", + "arriveRange": 2.0, + "points": [ + { + "pos": { + "x": 2185.20117, + "y": 249.120926, + "z": -1645.99011 + }, + "waitTime": 0.0, + "speedLevel": 1 + }, + { + "pos": { + "x": 2184.20728, + "y": 248.595108, + "z": -1643.60168 + }, + "waitTime": 0.0, + "speedLevel": 1 + }, + { + "pos": { + "x": 2182.525, + "y": 248.044327, + "z": -1641.6853 + }, + "waitTime": 0.0, + "speedLevel": 1 + }, + { + "pos": { + "x": 2184.19482, + "y": 248.647247, + "z": -1638.696 + }, + "waitTime": 0.0, + "speedLevel": 1 + } + ] + }, + { + "localId": 110100143, + "name": "Route_110100143", + "type": "Reciprocate", + "rotType": "ROT_NONE", + "rotAngleType": "ROT_ANGLE_Y", + "arriveRange": 2.0, + "points": [ + { + "pos": { + "x": 2175.37476, + "y": 246.983978, + "z": -1648.36792 + }, + "waitTime": 0.0, + "speedLevel": 1 + }, + { + "pos": { + "x": 2178.27661, + "y": 247.531189, + "z": -1645.12329 + }, + "waitTime": 0.0, + "speedLevel": 1 + }, + { + "pos": { + "x": 2179.27466, + "y": 247.412491, + "z": -1642.60791 + }, + "waitTime": 0.0, + "speedLevel": 1 + }, + { + "pos": { + "x": 2177.89282, + "y": 246.890244, + "z": -1638.11829 + }, + "waitTime": 0.0, + "speedLevel": 1 + } + ] + }, + { + "localId": 110100144, + "name": "Route_110100144", + "type": "Loop", + "rotType": "ROT_NONE", + "rotAngleType": "ROT_ANGLE_Y", + "arriveRange": 2.0, + "points": [ + { + "pos": { + "x": 2177.87939, + "y": 247.855026, + "z": -1656.50464 + }, + "waitTime": 0.0, + "speedLevel": 1 + }, + { + "pos": { + "x": 2174.96167, + "y": 248.798676, + "z": -1658.8623 + }, + "waitTime": 0.0, + "speedLevel": 1 + }, + { + "pos": { + "x": 2170.40186, + "y": 249.3643, + "z": -1659.51917 + }, + "waitTime": 0.0, + "speedLevel": 1 + }, + { + "pos": { + "x": 2170.19727, + "y": 248.1723, + "z": -1653.65247 + }, + "waitTime": 0.0, + "speedLevel": 1 + }, + { + "pos": { + "x": 2171.268, + "y": 247.302948, + "z": -1647.72083 + }, + "waitTime": 0.0, + "speedLevel": 1 + }, + { + "pos": { + "x": 2175.999, + "y": 247.233429, + "z": -1650.8606 + }, + "waitTime": 0.0, + "speedLevel": 1 + } + ] + }, + { + "localId": 110100145, + "name": "Route_110100145", + "type": "Loop", + "rotType": "ROT_NONE", + "rotAngleType": "ROT_ANGLE_Y", + "arriveRange": 2.0, + "points": [ + { + "pos": { + "x": 2185.9856, + "y": 246.166153, + "z": -1593.1665 + }, + "waitTime": 0.0, + "speedLevel": 1 + }, + { + "pos": { + "x": 2189.706, + "y": 245.5218, + "z": -1595.22742 + }, + "waitTime": 0.0, + "speedLevel": 1 + }, + { + "pos": { + "x": 2194.39258, + "y": 244.598679, + "z": -1595.32324 + }, + "waitTime": 0.0, + "speedLevel": 1 + }, + { + "pos": { + "x": 2200.02734, + "y": 243.893555, + "z": -1595.33167 + }, + "waitTime": 0.0, + "speedLevel": 1 + }, + { + "pos": { + "x": 2205.31714, + "y": 243.159851, + "z": -1596.654 + }, + "waitTime": 0.0, + "speedLevel": 1 + } + ] + }, + { + "localId": 110100146, + "name": "Route_110100146", + "type": "Loop", + "rotType": "ROT_NONE", + "rotAngleType": "ROT_ANGLE_Y", + "arriveRange": 2.0, + "points": [ + { + "pos": { + "x": 2199.39966, + "y": 243.825592, + "z": -1594.33472 + }, + "waitTime": 0.0, + "speedLevel": 1 + }, + { + "pos": { + "x": 2199.75342, + "y": 244.152252, + "z": -1600.6897 + }, + "waitTime": 0.0, + "speedLevel": 1 + }, + { + "pos": { + "x": 2199.671, + "y": 244.4741, + "z": -1605.56873 + }, + "waitTime": 0.0, + "speedLevel": 1 + }, + { + "pos": { + "x": 2197.675, + "y": 245.8311, + "z": -1611.61475 + }, + "waitTime": 0.0, + "speedLevel": 1 + }, + { + "pos": { + "x": 2197.94531, + "y": 246.855576, + "z": -1616.80652 + }, + "waitTime": 0.0, + "speedLevel": 1 + }, + { + "pos": { + "x": 2195.435, + "y": 246.655487, + "z": -1616.32922 + }, + "waitTime": 0.0, + "speedLevel": 1 + } + ] + }, + { + "localId": 110100147, + "name": "Route_110100147", + "type": "Loop", + "rotType": "ROT_NONE", + "rotAngleType": "ROT_ANGLE_Y", + "arriveRange": 2.0, + "points": [ + { + "pos": { + "x": 2189.03247, + "y": 246.154587, + "z": -1604.08044 + }, + "waitTime": 0.0, + "speedLevel": 1 + }, + { + "pos": { + "x": 2191.426, + "y": 245.18338, + "z": -1600.106 + }, + "waitTime": 0.0, + "speedLevel": 1 + }, + { + "pos": { + "x": 2197.01172, + "y": 244.51503, + "z": -1599.27637 + }, + "waitTime": 0.0, + "speedLevel": 1 + }, + { + "pos": { + "x": 2202.01465, + "y": 243.87442, + "z": -1600.85791 + }, + "waitTime": 0.0, + "speedLevel": 1 + } + ] } ] } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/1/scene1_block1101.lua b/gdconf/game_data_config/lua/scene/1/scene1_block1101.lua index 83d2b0c5..5c1fc7eb 100644 --- a/gdconf/game_data_config/lua/scene/1/scene1_block1101.lua +++ b/gdconf/game_data_config/lua/scene/1/scene1_block1101.lua @@ -17,7 +17,12 @@ groups = { { id = 111101018, pos = { x = 2671.922, y = 247.754, z = -1267.207 }, is_replaceable = { value = true, version = 0, new_bin_only = true } }, { id = 111101019, refresh_id = 1, pos = { x = 2547.023, y = 218.752, z = -1418.736 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 111101021, pos = { x = 2509.970, y = 213.428, z = -1325.103 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 111101023, refresh_id = 1001, pos = { x = 2194.523, y = 249.295, z = -1649.551 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 111101024, refresh_id = 1002, pos = { x = 2179.314, y = 258.995, z = -1731.199 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 111101025, pos = { x = 2199.800, y = 255.618, z = -1692.984 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 111101026, refresh_id = 1, pos = { x = 2307.738, y = 275.289, z = -1645.453 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 111101028, refresh_id = 1, pos = { x = 2987.475, y = 265.589, z = -1339.957 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 111101029, refresh_id = 1001, pos = { x = 2341.125, y = 283.979, z = -1746.793 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 111101030, refresh_id = 1, pos = { x = 2658.896, y = 269.054, z = -1563.710 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 4 } }, { id = 111101031, pos = { x = 2664.336, y = 247.788, z = -1259.953 }, is_replaceable = { value = true, version = 0, new_bin_only = true } }, { id = 111101032, refresh_id = 1, pos = { x = 2455.510, y = 220.370, z = -1392.934 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, @@ -281,5 +286,23 @@ groups = { { id = 111101293, refresh_id = 800002, pos = { x = 2531.158, y = 204.687, z = -760.128 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 111101294, refresh_id = 800002, pos = { x = 2498.573, y = 204.650, z = -570.392 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 111101295, refresh_id = 800002, pos = { x = 2473.781, y = 204.650, z = -574.038 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, - { id = 111101296, refresh_id = 800002, pos = { x = 2468.523, y = 204.650, z = -557.591 }, is_replaceable = { value = false, version = 0, new_bin_only = true } } + { id = 111101296, refresh_id = 800002, pos = { x = 2468.523, y = 204.650, z = -557.591 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 111101306, pos = { x = 2222.909, y = 245.511, z = -1604.216 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 111101307, refresh_id = 1001, pos = { x = 2256.190, y = 246.782, z = -1598.704 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 111101308, pos = { x = 2209.485, y = 242.643, z = -1567.710 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 111101309, pos = { x = 2319.286, y = 274.164, z = -1659.006 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 111101310, pos = { x = 2228.033, y = 249.057, z = -1619.780 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 111101311, refresh_id = 1002, pos = { x = 2185.410, y = 248.934, z = -1643.675 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 111101312, refresh_id = 1002, pos = { x = 2171.257, y = 256.175, z = -1707.957 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 111101314, refresh_id = 1001, pos = { x = 2238.548, y = 263.957, z = -1708.743 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 111101315, pos = { x = 2323.445, y = 279.834, z = -1688.004 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 111101316, refresh_id = 1002, pos = { x = 2248.554, y = 244.120, z = -1573.159 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 111101317, refresh_id = 1001, pos = { x = 2197.241, y = 244.508, z = -1595.797 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 111101318, refresh_id = 1002, pos = { x = 2239.093, y = 270.379, z = -1746.512 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 111101319, refresh_id = 1002, pos = { x = 2248.820, y = 263.232, z = -1682.492 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 111101320, refresh_id = 1, pos = { x = 2314.352, y = 284.239, z = -1704.639 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 111101321, refresh_id = 1002, pos = { x = 2348.239, y = 284.719, z = -1784.963 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 111101363, refresh_id = 1, pos = { x = 2119.880, y = 223.591, z = -1341.913 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 111101374, pos = { x = 2769.189, y = 261.294, z = -1216.718 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 4 } }, + { id = 111101375, pos = { x = 2773.294, y = 264.273, z = -1213.359 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 4 } } } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/1/scene1_block1102.lua b/gdconf/game_data_config/lua/scene/1/scene1_block1102.lua index 1419750a..8499d68d 100644 --- a/gdconf/game_data_config/lua/scene/1/scene1_block1102.lua +++ b/gdconf/game_data_config/lua/scene/1/scene1_block1102.lua @@ -44,7 +44,7 @@ groups = { { id = 111102043, refresh_id = 1002, pos = { x = 1915.565, y = 194.600, z = -1657.157 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 111102044, refresh_id = 1001, pos = { x = 1256.401, y = 330.027, z = -1888.699 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 111102045, refresh_id = 1002, pos = { x = 1263.510, y = 321.640, z = -1852.608 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, - { id = 111102046, refresh_id = 1002, pos = { x = 1419.374, y = 269.182, z = -1764.172 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 111102046, refresh_id = 1, pos = { x = 1419.374, y = 269.182, z = -1764.172 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 111102047, refresh_id = 1, pos = { x = 1284.084, y = 330.133, z = -1985.417 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 111102048, refresh_id = 1, pos = { x = 1216.648, y = 312.397, z = -1295.334 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 111102049, refresh_id = 1, pos = { x = 1172.631, y = 296.546, z = -1589.491 }, is_replaceable = { value = true, version = 0, new_bin_only = true } }, @@ -66,25 +66,37 @@ groups = { { id = 111102066, refresh_id = 1, pos = { x = 1309.309, y = 304.858, z = -1795.474 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 0 }, { id = 111102069, refresh_id = 1000, pos = { x = 1426.406, y = 241.791, z = -1422.986 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 111102070, refresh_id = 1, pos = { x = 1216.266, y = 313.637, z = -1808.755 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 111102071, refresh_id = 1, pos = { x = 1430.134, y = 266.560, z = -1110.790 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 111102073, refresh_id = 1001, pos = { x = 1568.289, y = 269.393, z = -1487.653 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 111102074, refresh_id = 1, pos = { x = 1234.502, y = 324.213, z = -1918.259 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 111102075, refresh_id = 1, pos = { x = 1372.170, y = 331.197, z = -2029.675 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 111102078, refresh_id = 1, pos = { x = 2048.010, y = 219.678, z = -1685.007 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 111102079, pos = { x = 1422.000, y = 258.000, z = -1692.000 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 111102083, pos = { x = 1283.560, y = 272.413, z = -1216.893 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 111102084, refresh_id = 1, pos = { x = 1159.540, y = 305.144, z = -1410.604 }, is_replaceable = { value = true, version = 0, new_bin_only = true } }, { id = 111102085, refresh_id = 1001, pos = { x = 1560.185, y = 333.925, z = -2045.421 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 111102086, refresh_id = 1, pos = { x = 1260.152, y = 311.960, z = -1289.871 }, is_replaceable = { value = true, version = 0, new_bin_only = true } }, + { id = 111102087, pos = { x = 1217.075, y = 317.170, z = -1329.754 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 111102088, refresh_id = 1002, pos = { x = 1807.915, y = 194.906, z = -1414.053 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 111102089, pos = { x = 1307.326, y = 311.372, z = -1240.961 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 111102092, pos = { x = 1395.762, y = 276.598, z = -1440.193 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 111102093, refresh_id = 1, pos = { x = 1319.643, y = 274.142, z = -1726.876 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 111102094, refresh_id = 1, pos = { x = 1373.807, y = 279.440, z = -1803.559 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 111102095, pos = { x = 1983.142, y = 220.937, z = -1574.012 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 111102096, pos = { x = 1984.330, y = 215.578, z = -1571.636 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 111102097, pos = { x = 1979.272, y = 221.143, z = -1568.681 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 111102098, pos = { x = 1974.693, y = 221.436, z = -1569.548 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 111102099, pos = { x = 1975.944, y = 221.413, z = -1571.043 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 111102100, pos = { x = 2000.429, y = 197.673, z = -1263.695 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 111102101, refresh_id = 1, pos = { x = 1978.184, y = 207.982, z = -1412.751 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 111102102, pos = { x = 1983.844, y = 220.903, z = -1568.377 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 111102103, refresh_id = 1, pos = { x = 1983.012, y = 221.055, z = -1558.376 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 111102104, pos = { x = 1988.293, y = 221.971, z = -1568.193 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 111102105, pos = { x = 1986.661, y = 221.862, z = -1568.671 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 111102106, refresh_id = 1, pos = { x = 1377.206, y = 338.083, z = -2012.820 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 111102107, refresh_id = 1, pos = { x = 1503.767, y = 266.985, z = -1122.131 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 111102108, refresh_id = 1, pos = { x = 1367.777, y = 338.004, z = -2005.593 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 111102109, refresh_id = 1, pos = { x = 1475.045, y = 268.896, z = -1632.225 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 111102792, refresh_id = 1002, pos = { x = 1561.548, y = 257.833, z = -1692.325 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 111102793, refresh_id = 1002, pos = { x = 1513.163, y = 262.489, z = -1712.336 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 111102794, refresh_id = 1002, pos = { x = 1539.570, y = 256.071, z = -1686.642 }, is_replaceable = { value = false, version = 0, new_bin_only = true } } diff --git a/gdconf/game_data_config/lua/scene/1/scene1_group111101023.lua b/gdconf/game_data_config/lua/scene/1/scene1_group111101023.lua new file mode 100644 index 00000000..e8235b64 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/1/scene1_group111101023.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 111101023 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 23001, monster_id = 21010101, pos = { x = 2191.399, y = 249.344, z = -1657.894 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_tag = "丘丘人" }, + { config_id = 23002, monster_id = 21010101, pos = { x = 2195.559, y = 249.524, z = -1659.117 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_tag = "丘丘人" } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 23001, 23002 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/1/scene1_group111101024.lua b/gdconf/game_data_config/lua/scene/1/scene1_group111101024.lua new file mode 100644 index 00000000..3773462a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/1/scene1_group111101024.lua @@ -0,0 +1,157 @@ +-- 基础信息 +local base_info = { + group_id = 111101024 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 24006, monster_id = 21010101, pos = { x = 2182.101, y = 258.977, z = -1726.138 }, rot = { x = 0.000, y = 189.118, z = 0.000 }, level = 1, drop_id = 1000100, pose_id = 9012 }, + { config_id = 24007, monster_id = 21010101, pos = { x = 2180.200, y = 259.076, z = -1724.695 }, rot = { x = 0.000, y = 189.118, z = 0.000 }, level = 1, drop_id = 1000100, pose_id = 9012 }, + { config_id = 24008, monster_id = 21010101, pos = { x = 2184.260, y = 259.021, z = -1725.651 }, rot = { x = 0.000, y = 189.118, z = 0.000 }, level = 1, drop_id = 1000100, pose_id = 9012 }, + { config_id = 24009, monster_id = 21020201, pos = { x = 2181.240, y = 258.997, z = -1729.805 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, pose_id = 401 }, + { config_id = 24012, monster_id = 21010401, pos = { x = 2190.103, y = 261.297, z = -1729.832 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100 }, + { config_id = 24013, monster_id = 21010401, pos = { x = 2175.202, y = 261.749, z = -1726.669 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100 }, + { config_id = 24014, monster_id = 21010301, pos = { x = 2184.786, y = 259.320, z = -1731.145 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100 }, + { config_id = 24015, monster_id = 21010301, pos = { x = 2177.618, y = 259.033, z = -1730.124 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 24001, gadget_id = 70220013, pos = { x = 2175.133, y = 258.690, z = -1727.681 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 24002, gadget_id = 70220013, pos = { x = 2175.155, y = 258.510, z = -1725.804 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 24003, gadget_id = 70220013, pos = { x = 2175.113, y = 260.129, z = -1726.562 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 24004, gadget_id = 70310001, pos = { x = 2179.502, y = 258.696, z = -1720.923 }, rot = { x = 0.000, y = 0.000, z = 0.895 }, level = 1, state = GadgetState.GearStart }, + { config_id = 24005, gadget_id = 70310001, pos = { x = 2189.122, y = 259.105, z = -1723.162 }, rot = { x = 8.796, y = 0.617, z = 8.005 }, level = 1, state = GadgetState.GearStart }, + { config_id = 24010, gadget_id = 70220013, pos = { x = 2190.182, y = 259.677, z = -1729.926 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 24011, gadget_id = 70220013, pos = { x = 2189.670, y = 259.638, z = -1727.894 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 24016, gadget_id = 70211002, pos = { x = 2183.202, y = 259.015, z = -1730.738 }, rot = { x = 0.895, y = 0.035, z = 0.896 }, level = 11, drop_tag = "战斗低级蒙德", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_NORMAL } +} + +-- 区域 +regions = { + { config_id = 24017, shape = RegionShape.SPHERE, radius = 9.3, pos = { x = 2182.027, y = 258.995, z = -1728.919 } } +} + +-- 触发器 +triggers = { + { config_id = 1024017, name = "ENTER_REGION_24017", event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "action_EVENT_ENTER_REGION_24017", trigger_count = 0 }, + { config_id = 1024018, name = "ANY_MONSTER_DIE_24018", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_24018", action = "action_EVENT_ANY_MONSTER_DIE_24018" }, + -- 开箱子解锁D区域方碑 + { config_id = 1024019, name = "GADGET_STATE_CHANGE_24019", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_24019", action = "action_EVENT_GADGET_STATE_CHANGE_24019" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 24006, 24007, 24008, 24009 }, + gadgets = { 24001, 24002, 24003, 24004, 24005, 24010, 24011, 24016 }, + regions = { 24017 }, + triggers = { "ENTER_REGION_24017", "ANY_MONSTER_DIE_24018", "GADGET_STATE_CHANGE_24019" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 24012, 24013, 24014, 24015 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_ENTER_REGION_24017(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 111101024, 2) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_24018(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_24018(context, evt) + -- 将configid为 24016 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 24016, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_24019(context, evt) + -- 检测config_id为24016的gadget是否从GadgetState.Default变为GadgetState.ChestOpened + if 24016 ~= evt.param2 or GadgetState.ChestOpened ~= evt.param1 or GadgetState.Default ~= evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_24019(context, evt) + -- 改变指定group组111101029中, configid为29002的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 111101029, 29002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 将本组内变量名为 "open2" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "open2", 1, 111101029) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/1/scene1_group111101025.lua b/gdconf/game_data_config/lua/scene/1/scene1_group111101025.lua new file mode 100644 index 00000000..6b818366 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/1/scene1_group111101025.lua @@ -0,0 +1,96 @@ +-- 基础信息 +local base_info = { + group_id = 111101025 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 25002, monster_id = 21010201, pos = { x = 2189.365, y = 255.806, z = -1694.218 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, drop_tag = "丘丘人" }, + { config_id = 25003, monster_id = 21010201, pos = { x = 2189.559, y = 255.979, z = -1695.695 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, drop_tag = "丘丘人" }, + { config_id = 25004, monster_id = 21010201, pos = { x = 2207.149, y = 256.547, z = -1690.517 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, drop_tag = "丘丘人" }, + { config_id = 25005, monster_id = 21010201, pos = { x = 2208.142, y = 256.812, z = -1693.277 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, drop_tag = "丘丘人" }, + { config_id = 25008, monster_id = 21010401, pos = { x = 2187.040, y = 255.834, z = -1694.998 }, rot = { x = 0.000, y = 120.000, z = 0.000 }, level = 1, drop_tag = "远程丘丘人" }, + { config_id = 25009, monster_id = 21010401, pos = { x = 2212.745, y = 259.141, z = -1693.750 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1, drop_tag = "远程丘丘人" } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { + { config_id = 25001, shape = RegionShape.SPHERE, radius = 10, pos = { x = 2199.800, y = 255.618, z = -1692.984 } } +} + +-- 触发器 +triggers = { + { config_id = 1025001, name = "ENTER_REGION_25001", event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "action_EVENT_ENTER_REGION_25001" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 25001 }, + triggers = { "ENTER_REGION_25001" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 25002, 25003, 25004, 25005, 25008, 25009 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_ENTER_REGION_25001(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 111101025, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/1/scene1_group111101026.lua b/gdconf/game_data_config/lua/scene/1/scene1_group111101026.lua new file mode 100644 index 00000000..4b518c1c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/1/scene1_group111101026.lua @@ -0,0 +1,361 @@ +-- 基础信息 +local base_info = { + group_id = 111101026 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 26001, gadget_id = 70310001, pos = { x = 2305.789, y = 275.464, z = -1646.839 }, rot = { x = 4.144, y = 359.948, z = 358.551 }, level = 1 }, + { config_id = 26002, gadget_id = 70310001, pos = { x = 2301.885, y = 277.280, z = -1647.060 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 26003, gadget_id = 70310001, pos = { x = 2308.072, y = 275.318, z = -1643.205 }, rot = { x = 357.124, y = 0.050, z = 358.003 }, level = 1 }, + { config_id = 26004, gadget_id = 70310001, pos = { x = 2308.104, y = 275.469, z = -1648.676 }, rot = { x = 357.838, y = 0.027, z = 358.579 }, level = 1 }, + { config_id = 26005, gadget_id = 70310001, pos = { x = 2310.169, y = 275.170, z = -1645.448 }, rot = { x = 4.864, y = 359.954, z = 358.925 }, level = 1 }, + { config_id = 26017, gadget_id = 70211001, pos = { x = 2308.019, y = 275.307, z = -1645.922 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 11, drop_tag = "战斗低级蒙德", isOneoff = true, persistent = true } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 1火把点燃增加 + { config_id = 1026006, name = "GADGET_STATE_CHANGE_26006", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_26006", action = "action_EVENT_GADGET_STATE_CHANGE_26006", trigger_count = 0 }, + -- 2火把点燃增加 + { config_id = 1026007, name = "GADGET_STATE_CHANGE_26007", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_26007", action = "action_EVENT_GADGET_STATE_CHANGE_26007", trigger_count = 0 }, + -- 3火把点燃增加 + { config_id = 1026008, name = "GADGET_STATE_CHANGE_26008", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_26008", action = "action_EVENT_GADGET_STATE_CHANGE_26008", trigger_count = 0 }, + -- 4火把点燃增加 + { config_id = 1026009, name = "GADGET_STATE_CHANGE_26009", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_26009", action = "action_EVENT_GADGET_STATE_CHANGE_26009", trigger_count = 0 }, + -- 5火把点燃增加 + { config_id = 1026010, name = "GADGET_STATE_CHANGE_26010", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_26010", action = "action_EVENT_GADGET_STATE_CHANGE_26010", trigger_count = 0 }, + -- 1火把熄灭减少 + { config_id = 1026011, name = "GADGET_STATE_CHANGE_26011", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_26011", action = "action_EVENT_GADGET_STATE_CHANGE_26011", trigger_count = 0 }, + -- 2火把熄灭减少 + { config_id = 1026012, name = "GADGET_STATE_CHANGE_26012", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_26012", action = "action_EVENT_GADGET_STATE_CHANGE_26012", trigger_count = 0 }, + -- 3火把熄灭减少 + { config_id = 1026013, name = "GADGET_STATE_CHANGE_26013", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_26013", action = "action_EVENT_GADGET_STATE_CHANGE_26013", trigger_count = 0 }, + -- 4火把熄灭减少 + { config_id = 1026014, name = "GADGET_STATE_CHANGE_26014", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_26014", action = "action_EVENT_GADGET_STATE_CHANGE_26014", trigger_count = 0 }, + -- 5火把熄灭减少 + { config_id = 1026015, name = "GADGET_STATE_CHANGE_26015", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_26015", action = "action_EVENT_GADGET_STATE_CHANGE_26015", trigger_count = 0 }, + { config_id = 1026016, name = "VARIABLE_CHANGE_26016", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_26016", action = "action_EVENT_VARIABLE_CHANGE_26016", trigger_count = 0 }, + -- 开箱子解锁D区域 + { config_id = 1026018, name = "GADGET_STATE_CHANGE_26018", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_26018", action = "action_EVENT_GADGET_STATE_CHANGE_26018" } +} + +-- 变量 +variables = { + { config_id = 1, name = "count", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 26001, 26002, 26003, 26004, 26005 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_26006", "GADGET_STATE_CHANGE_26007", "GADGET_STATE_CHANGE_26008", "GADGET_STATE_CHANGE_26009", "GADGET_STATE_CHANGE_26010", "GADGET_STATE_CHANGE_26011", "GADGET_STATE_CHANGE_26012", "GADGET_STATE_CHANGE_26013", "GADGET_STATE_CHANGE_26014", "GADGET_STATE_CHANGE_26015", "VARIABLE_CHANGE_26016", "GADGET_STATE_CHANGE_26018" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_26006(context, evt) + -- 检测config_id为26001的gadget是否从GadgetState.Default变为GadgetState.GearStart + if 26001 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 or GadgetState.Default ~= evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_26006(context, evt) + -- 针对当前group内变量名为 "count" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "count", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_26007(context, evt) + -- 检测config_id为26002的gadget是否从GadgetState.Default变为GadgetState.GearStart + if 26002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 or GadgetState.Default ~= evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_26007(context, evt) + -- 针对当前group内变量名为 "count" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "count", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_26008(context, evt) + -- 检测config_id为26003的gadget是否从GadgetState.Default变为GadgetState.GearStart + if 26003 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 or GadgetState.Default ~= evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_26008(context, evt) + -- 针对当前group内变量名为 "count" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "count", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_26009(context, evt) + -- 检测config_id为26003的gadget是否从GadgetState.Default变为GadgetState.GearStart + if 26003 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 or GadgetState.Default ~= evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_26009(context, evt) + -- 针对当前group内变量名为 "count" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "count", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_26010(context, evt) + -- 检测config_id为26005的gadget是否从GadgetState.Default变为GadgetState.GearStart + if 26005 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 or GadgetState.Default ~= evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_26010(context, evt) + -- 针对当前group内变量名为 "count" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "count", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_26011(context, evt) + -- 检测config_id为26001的gadget是否从GadgetState.GearStart变为GadgetState.Default + if 26001 ~= evt.param2 or GadgetState.Default ~= evt.param1 or GadgetState.GearStart ~= evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_26011(context, evt) + -- 针对当前group内变量名为 "count" 的变量,进行修改,变化值为 -1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "count", -1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_26012(context, evt) + -- 检测config_id为26002的gadget是否从GadgetState.GearStart变为GadgetState.Default + if 26002 ~= evt.param2 or GadgetState.Default ~= evt.param1 or GadgetState.GearStart ~= evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_26012(context, evt) + -- 针对当前group内变量名为 "count" 的变量,进行修改,变化值为 -1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "count", -1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_26013(context, evt) + -- 检测config_id为26003的gadget是否从GadgetState.GearStart变为GadgetState.Default + if 26003 ~= evt.param2 or GadgetState.Default ~= evt.param1 or GadgetState.GearStart ~= evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_26013(context, evt) + -- 针对当前group内变量名为 "count" 的变量,进行修改,变化值为 -1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "count", -1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_26014(context, evt) + -- 检测config_id为26004的gadget是否从GadgetState.GearStart变为GadgetState.Default + if 26004 ~= evt.param2 or GadgetState.Default ~= evt.param1 or GadgetState.GearStart ~= evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_26014(context, evt) + -- 针对当前group内变量名为 "count" 的变量,进行修改,变化值为 -1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "count", -1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_26015(context, evt) + -- 检测config_id为26005的gadget是否从GadgetState.GearStart变为GadgetState.Default + if 26005 ~= evt.param2 or GadgetState.Default ~= evt.param1 or GadgetState.GearStart ~= evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_26015(context, evt) + -- 针对当前group内变量名为 "count" 的变量,进行修改,变化值为 -1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "count", -1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_26016(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"count"为5 + if ScriptLib.GetGroupVariableValue(context, "count") ~= 5 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_26016(context, evt) + -- 创建id为26017的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 26017 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_26018(context, evt) + -- 检测config_id为26017的gadget是否从GadgetState.Default变为GadgetState.ChestOpened + if 26017 ~= evt.param2 or GadgetState.ChestOpened ~= evt.param1 or GadgetState.Default ~= evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_26018(context, evt) + -- 改变指定group组111101029中, configid为29003的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 111101029, 29003, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 将本组内变量名为 "open3" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "open3", 1, 111101029) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/1/scene1_group111101029.lua b/gdconf/game_data_config/lua/scene/1/scene1_group111101029.lua new file mode 100644 index 00000000..83846f3e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/1/scene1_group111101029.lua @@ -0,0 +1,311 @@ +-- 基础信息 +local base_info = { + group_id = 111101029 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + -- 第一波 + { config_id = 29004, monster_id = 21010101, pos = { x = 2336.445, y = 284.052, z = -1743.955 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100 }, + -- 第一波 + { config_id = 29005, monster_id = 21010101, pos = { x = 2337.418, y = 283.923, z = -1746.980 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100 }, + -- 第一波 + { config_id = 29006, monster_id = 21010101, pos = { x = 2338.372, y = 283.962, z = -1749.633 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100 }, + -- 第二波 + { config_id = 29012, monster_id = 21010101, pos = { x = 2342.478, y = 283.898, z = -1742.110 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100 }, + -- 第二波 + { config_id = 29013, monster_id = 21010101, pos = { x = 2344.187, y = 283.898, z = -1745.355 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100 }, + -- 第二波 + { config_id = 29014, monster_id = 21010101, pos = { x = 2345.706, y = 283.898, z = -1748.065 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 29001, gadget_id = 70900007, pos = { x = 2339.093, y = 283.898, z = -1742.949 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStop }, + { config_id = 29002, gadget_id = 70900007, pos = { x = 2341.114, y = 283.987, z = -1746.567 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStop }, + { config_id = 29003, gadget_id = 70900007, pos = { x = 2343.065, y = 283.898, z = -1751.346 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStop }, + { config_id = 29015, gadget_id = 70211001, pos = { x = 2336.915, y = 283.922, z = -1748.220 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 11, drop_tag = "战斗低级蒙德", isOneoff = true, persistent = true } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 方碑全部解锁 + { config_id = 1029007, name = "VARIABLE_CHANGE_29007", event = EventType.EVENT_VARIABLE_CHANGE, source = "numBox", condition = "condition_EVENT_VARIABLE_CHANGE_29007", action = "action_EVENT_VARIABLE_CHANGE_29007", trigger_count = 3 }, + -- 解锁方碑+1 + { config_id = 1029008, name = "GADGET_STATE_CHANGE_29008", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_29008", action = "action_EVENT_GADGET_STATE_CHANGE_29008" }, + -- 解锁方碑+1 + { config_id = 1029009, name = "GADGET_STATE_CHANGE_29009", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_29009", action = "action_EVENT_GADGET_STATE_CHANGE_29009" }, + -- 解锁方碑+1 + { config_id = 1029010, name = "GADGET_STATE_CHANGE_29010", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_29010", action = "action_EVENT_GADGET_STATE_CHANGE_29010" }, + { config_id = 1029011, name = "ANY_MONSTER_DIE_29011", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_29011", action = "action_EVENT_ANY_MONSTER_DIE_29011" }, + -- 第二波死完出宝箱 + { config_id = 1029016, name = "ANY_MONSTER_DIE_29016", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_29016", action = "action_EVENT_ANY_MONSTER_DIE_29016" }, + { config_id = 1029017, name = "VARIABLE_CHANGE_29017", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_29017", action = "action_EVENT_VARIABLE_CHANGE_29017" }, + { config_id = 1029018, name = "VARIABLE_CHANGE_29018", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_29018", action = "action_EVENT_VARIABLE_CHANGE_29018" }, + { config_id = 1029019, name = "VARIABLE_CHANGE_29019", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_29019", action = "action_EVENT_VARIABLE_CHANGE_29019" } +} + +-- 变量 +variables = { + { config_id = 1, name = "numBox", value = 0, no_refresh = true }, + { config_id = 2, name = "open1", value = 0, no_refresh = true }, + { config_id = 3, name = "open2", value = 0, no_refresh = false }, + { config_id = 4, name = "open3", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 29001, 29002, 29003 }, + regions = { }, + triggers = { "VARIABLE_CHANGE_29007", "GADGET_STATE_CHANGE_29008", "GADGET_STATE_CHANGE_29009", "GADGET_STATE_CHANGE_29010", "VARIABLE_CHANGE_29017", "VARIABLE_CHANGE_29018", "VARIABLE_CHANGE_29019" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 29004, 29005, 29006 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_29011" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { 29012, 29013, 29014 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_29016" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_29007(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"numBox"为3 + if ScriptLib.GetGroupVariableValue(context, "numBox") ~= 3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_29007(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 111101029, 2) + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_29008(context, evt) + if 29001 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_29008(context, evt) + -- 针对当前group内变量名为 "numBox" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "numBox", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_29009(context, evt) + if 29002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_29009(context, evt) + -- 针对当前group内变量名为 "numBox" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "numBox", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_29010(context, evt) + if 29003 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_29010(context, evt) + -- 针对当前group内变量名为 "numBox" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "numBox", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_29011(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_29011(context, evt) + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 111101029, 3) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_29016(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_29016(context, evt) + -- 创建id为29015的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 29015 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_29017(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"open1"为1 + if ScriptLib.GetGroupVariableValue(context, "open1") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_29017(context, evt) + -- 将configid为 29001 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 29001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_29018(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"open2"为1 + if ScriptLib.GetGroupVariableValue(context, "open2") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_29018(context, evt) + -- 将configid为 29002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 29002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_29019(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"open3"为1 + if ScriptLib.GetGroupVariableValue(context, "open3") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_29019(context, evt) + -- 将configid为 29003 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 29003, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/1/scene1_group111101086.lua b/gdconf/game_data_config/lua/scene/1/scene1_group111101086.lua index 037aa658..dab8cece 100644 --- a/gdconf/game_data_config/lua/scene/1/scene1_group111101086.lua +++ b/gdconf/game_data_config/lua/scene/1/scene1_group111101086.lua @@ -123,7 +123,8 @@ gadgets = { { config_id = 86102, gadget_id = 70500000, pos = { x = 2685.228, y = 274.303, z = -1528.726 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, point_type = 2053 }, { config_id = 86103, gadget_id = 70500000, pos = { x = 2683.271, y = 275.071, z = -1529.425 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, point_type = 2054 }, { config_id = 86104, gadget_id = 70330450, pos = { x = 2705.655, y = 274.223, z = -1539.590 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, - { config_id = 86105, gadget_id = 70500000, pos = { x = 2705.655, y = 274.223, z = -1539.590 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, point_type = 3012, owner = 86104 } + { config_id = 86105, gadget_id = 70500000, pos = { x = 2705.655, y = 274.223, z = -1539.590 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, point_type = 3012, owner = 86104 }, + { config_id = 86106, gadget_id = 70500000, pos = { x = 2712.261, y = 273.706, z = -1519.347 }, rot = { x = 355.597, y = 359.624, z = 9.753 }, level = 1, point_type = 2055 } } -- 区域 @@ -162,7 +163,7 @@ suites = { -- suite_id = 1, -- description = , monsters = { }, - gadgets = { 86001, 86002, 86003, 86004, 86005, 86006, 86007, 86008, 86009, 86010, 86011, 86012, 86013, 86014, 86015, 86016, 86017, 86018, 86019, 86020, 86021, 86022, 86023, 86024, 86025, 86026, 86027, 86028, 86029, 86030, 86031, 86032, 86033, 86034, 86035, 86036, 86037, 86038, 86039, 86040, 86041, 86042, 86043, 86044, 86045, 86046, 86047, 86048, 86049, 86050, 86051, 86052, 86053, 86054, 86055, 86056, 86057, 86058, 86059, 86060, 86061, 86062, 86063, 86064, 86065, 86066, 86067, 86068, 86069, 86070, 86071, 86072, 86073, 86074, 86075, 86076, 86077, 86078, 86079, 86080, 86081, 86082, 86083, 86084, 86085, 86086, 86087, 86088, 86089, 86090, 86091, 86092, 86093, 86094, 86095, 86096, 86097, 86098, 86099, 86100, 86101, 86102, 86103, 86104, 86105 }, + gadgets = { 86001, 86002, 86003, 86004, 86005, 86006, 86007, 86008, 86009, 86010, 86011, 86012, 86013, 86014, 86015, 86016, 86017, 86018, 86019, 86020, 86021, 86022, 86023, 86024, 86025, 86026, 86027, 86028, 86029, 86030, 86031, 86032, 86033, 86034, 86035, 86036, 86037, 86038, 86039, 86040, 86041, 86042, 86043, 86044, 86045, 86046, 86047, 86048, 86049, 86050, 86051, 86052, 86053, 86054, 86055, 86056, 86057, 86058, 86059, 86060, 86061, 86062, 86063, 86064, 86065, 86066, 86067, 86068, 86069, 86070, 86071, 86072, 86073, 86074, 86075, 86076, 86077, 86078, 86079, 86080, 86081, 86082, 86083, 86084, 86085, 86086, 86087, 86088, 86089, 86090, 86091, 86092, 86093, 86094, 86095, 86096, 86097, 86098, 86099, 86100, 86101, 86102, 86103, 86104, 86105, 86106 }, regions = { }, triggers = { }, rand_weight = 100 diff --git a/gdconf/game_data_config/lua/scene/1/scene1_group111101306.lua b/gdconf/game_data_config/lua/scene/1/scene1_group111101306.lua new file mode 100644 index 00000000..b998634a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/1/scene1_group111101306.lua @@ -0,0 +1,188 @@ +-- 基础信息 +local base_info = { + group_id = 111101306 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 306002, monster_id = 21020202, pos = { x = 2227.430, y = 246.373, z = -1605.900 }, rot = { x = 0.000, y = 307.370, z = 0.000 }, level = 1, drop_id = 1000100 }, + { config_id = 306003, monster_id = 21020202, pos = { x = 2221.600, y = 245.775, z = -1607.889 }, rot = { x = 0.000, y = 0.674, z = 0.000 }, level = 1, drop_id = 1000100 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 306001, gadget_id = 70350082, pos = { x = 2223.109, y = 245.500, z = -1603.901 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, persistent = true }, + { config_id = 306004, gadget_id = 70211021, pos = { x = 2224.401, y = 245.926, z = -1605.497 }, rot = { x = 0.000, y = 346.910, z = 0.000 }, level = 11, drop_tag = "战斗高级蒙德", isOneoff = true, persistent = true }, + { config_id = 306005, gadget_id = 70950145, pos = { x = 2223.087, y = 245.782, z = -1603.992 }, rot = { x = 7.673, y = 359.785, z = 356.801 }, level = 1, persistent = true } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1306006, name = "GADGET_CREATE_306006", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_306006", action = "action_EVENT_GADGET_CREATE_306006", trigger_count = 0 }, + { config_id = 1306007, name = "SELECT_OPTION_306007", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_306007", action = "action_EVENT_SELECT_OPTION_306007", trigger_count = 0 }, + { config_id = 1306008, name = "CHALLENGE_SUCCESS_306008", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "180", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_306008", trigger_count = 0 }, + { config_id = 1306009, name = "CHALLENGE_FAIL_306009", event = EventType.EVENT_CHALLENGE_FAIL, source = "180", condition = "", action = "action_EVENT_CHALLENGE_FAIL_306009", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 306001, 306005 }, + regions = { }, + triggers = { "GADGET_CREATE_306006", "SELECT_OPTION_306007", "CHALLENGE_SUCCESS_306008", "CHALLENGE_FAIL_306009" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 306002, 306003 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_306006(context, evt) + if 306005 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_306006(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 111101306, 306005, {177}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_306007(context, evt) + -- 判断是gadgetid 306005 option_id 177 + if 306005 ~= evt.param1 then + return false + end + + if 177 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_306007(context, evt) + -- 创建编号为180(该挑战的识别id),挑战内容为180的区域挑战,具体参数填写方式,见DungeonChallengeData表中的注释,所有填写的值都必须是int类型 + if 0 ~= ScriptLib.ActiveChallenge(context, 180, 180, 60, 111101306, 2, 0) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_challenge") + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 111101306, 2) + + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 306005 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 将configid为 306001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 306001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_306008(context, evt) + -- 将configid为 306001 的物件更改为状态 GadgetState.GearStop + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 306001, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为306004的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 306004 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_306009(context, evt) + -- 将configid为 306001 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 306001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为306005的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 306005 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 111101306, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/1/scene1_group111101307.lua b/gdconf/game_data_config/lua/scene/1/scene1_group111101307.lua new file mode 100644 index 00000000..f36cebd3 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/1/scene1_group111101307.lua @@ -0,0 +1,96 @@ +-- 基础信息 +local base_info = { + group_id = 111101307 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 307001, monster_id = 21010101, pos = { x = 2242.630, y = 246.971, z = -1605.809 }, rot = { x = 0.000, y = 4.544, z = 0.000 }, level = 1, drop_tag = "丘丘人", disableWander = true } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 307002, gadget_id = 70310001, pos = { x = 2246.902, y = 246.204, z = -1604.149 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart }, + { config_id = 307003, gadget_id = 70211021, pos = { x = 2240.577, y = 248.448, z = -1609.331 }, rot = { x = 357.865, y = 359.973, z = 1.471 }, level = 11, drop_tag = "战斗高级蒙德", isOneoff = true, persistent = true } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1307004, name = "ANY_MONSTER_DIE_307004", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_307004", action = "action_EVENT_ANY_MONSTER_DIE_307004" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 307001 }, + gadgets = { 307002, 307003 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_307004" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_307004(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_307004(context, evt) + -- 将configid为 307003 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 307003, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/1/scene1_group111101308.lua b/gdconf/game_data_config/lua/scene/1/scene1_group111101308.lua new file mode 100644 index 00000000..29ee93b9 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/1/scene1_group111101308.lua @@ -0,0 +1,219 @@ +-- 基础信息 +local base_info = { + group_id = 111101308 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 308003, monster_id = 21010101, pos = { x = 2211.540, y = 243.005, z = -1563.711 }, rot = { x = 0.000, y = 123.508, z = 0.000 }, level = 1, drop_id = 1000100 }, + { config_id = 308004, monster_id = 21010101, pos = { x = 2209.078, y = 242.618, z = -1562.873 }, rot = { x = 0.000, y = 308.782, z = 0.000 }, level = 1, drop_id = 1000100 }, + { config_id = 308005, monster_id = 21010101, pos = { x = 2207.590, y = 242.285, z = -1564.094 }, rot = { x = 0.000, y = 308.782, z = 0.000 }, level = 1, drop_id = 1000100 }, + { config_id = 308006, monster_id = 21010101, pos = { x = 2207.080, y = 242.471, z = -1566.132 }, rot = { x = 0.000, y = 308.782, z = 0.000 }, level = 1, drop_id = 1000100 }, + { config_id = 308007, monster_id = 21010101, pos = { x = 2205.089, y = 242.398, z = -1566.221 }, rot = { x = 0.000, y = 274.538, z = 0.000 }, level = 1, drop_id = 1000100 }, + { config_id = 308008, monster_id = 21010101, pos = { x = 2208.372, y = 242.441, z = -1561.163 }, rot = { x = 0.000, y = 354.979, z = 0.000 }, level = 1, drop_id = 1000100 }, + { config_id = 308009, monster_id = 21010101, pos = { x = 2205.718, y = 242.122, z = -1563.122 }, rot = { x = 0.000, y = 118.431, z = 0.000 }, level = 1, drop_id = 1000100 }, + { config_id = 308010, monster_id = 21010101, pos = { x = 2206.311, y = 242.345, z = -1561.098 }, rot = { x = 0.000, y = 42.043, z = 0.000 }, level = 1, drop_id = 1000100 }, + { config_id = 308011, monster_id = 21010101, pos = { x = 2204.218, y = 242.188, z = -1563.753 }, rot = { x = 0.000, y = 42.043, z = 0.000 }, level = 1, drop_id = 1000100 }, + { config_id = 308012, monster_id = 21020101, pos = { x = 2210.729, y = 242.934, z = -1561.245 }, rot = { x = 0.000, y = 242.743, z = 0.000 }, level = 1, drop_id = 1000100 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 308001, gadget_id = 70350082, pos = { x = 2209.430, y = 242.647, z = -1567.688 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, persistent = true }, + { config_id = 308002, gadget_id = 70360001, pos = { x = 2209.420, y = 243.666, z = -1567.685 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, persistent = true }, + { config_id = 308013, gadget_id = 70211001, pos = { x = 2211.528, y = 242.721, z = -1566.698 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_tag = "战斗低级蒙德", isOneoff = true, persistent = true } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1308014, name = "GADGET_CREATE_308014", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_308014", action = "action_EVENT_GADGET_CREATE_308014", trigger_count = 0 }, + { config_id = 1308015, name = "SELECT_OPTION_308015", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_308015", action = "action_EVENT_SELECT_OPTION_308015", trigger_count = 0 }, + { config_id = 1308016, name = "CHALLENGE_SUCCESS_308016", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "180", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_308016", trigger_count = 0 }, + { config_id = 1308017, name = "CHALLENGE_FAIL_308017", event = EventType.EVENT_CHALLENGE_FAIL, source = "180", condition = "", action = "action_EVENT_CHALLENGE_FAIL_308017", trigger_count = 0 }, + { config_id = 1308018, name = "GADGET_STATE_CHANGE_308018", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_308018", action = "action_EVENT_GADGET_STATE_CHANGE_308018" } +} + +-- 变量 +variables = { + { config_id = 1, name = "chest", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 308001, 308002 }, + regions = { }, + triggers = { "GADGET_CREATE_308014", "SELECT_OPTION_308015", "CHALLENGE_SUCCESS_308016", "CHALLENGE_FAIL_308017", "GADGET_STATE_CHANGE_308018" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 308003, 308004, 308005, 308006, 308007, 308008, 308009, 308010, 308011, 308012 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_308014(context, evt) + if 308002 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_308014(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 111101308, 308002, {177}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_308015(context, evt) + -- 判断是gadgetid 308002 option_id 177 + if 308002 ~= evt.param1 then + return false + end + + if 177 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_308015(context, evt) + -- 创建编号为180(该挑战的识别id),挑战内容为180的区域挑战,具体参数填写方式,见DungeonChallengeData表中的注释,所有填写的值都必须是int类型 + if 0 ~= ScriptLib.ActiveChallenge(context, 180, 180, 120, 111101308, 10, 0) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_challenge") + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 111101308, 2) + + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 308002 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 将configid为 308001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 308001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_308016(context, evt) + -- 将configid为 308001 的物件更改为状态 GadgetState.GearStop + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 308001, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为308013的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 308013 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_308017(context, evt) + -- 将configid为 308001 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 308001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为308002的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 308002 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 111101308, 2) + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_308018(context, evt) + -- 检测config_id为308013的gadget是否从GadgetState.Default变为GadgetState.ChestOpened + if 308013 ~= evt.param2 or GadgetState.ChestOpened ~= evt.param1 or GadgetState.Default ~= evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_308018(context, evt) + -- 将本组内变量名为 "chest1" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "chest1", 1, 111101315) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/1/scene1_group111101309.lua b/gdconf/game_data_config/lua/scene/1/scene1_group111101309.lua new file mode 100644 index 00000000..06fac192 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/1/scene1_group111101309.lua @@ -0,0 +1,348 @@ +-- 基础信息 +local base_info = { + group_id = 111101309 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 309001, gadget_id = 70310001, pos = { x = 2322.294, y = 276.418, z = -1670.957 }, rot = { x = 0.000, y = 170.910, z = 0.000 }, level = 1, persistent = true }, + { config_id = 309002, gadget_id = 70310001, pos = { x = 2318.311, y = 275.009, z = -1670.861 }, rot = { x = 0.000, y = 170.910, z = 0.000 }, level = 1, persistent = true }, + { config_id = 309003, gadget_id = 70310001, pos = { x = 2317.375, y = 273.987, z = -1664.707 }, rot = { x = 0.000, y = 170.910, z = 0.000 }, level = 1, persistent = true }, + { config_id = 309004, gadget_id = 70310001, pos = { x = 2321.240, y = 275.016, z = -1662.876 }, rot = { x = 0.000, y = 170.910, z = 0.000 }, level = 1, persistent = true }, + { config_id = 309005, gadget_id = 70310001, pos = { x = 2325.489, y = 276.361, z = -1668.015 }, rot = { x = 0.000, y = 170.910, z = 0.000 }, level = 1, persistent = true }, + { config_id = 309006, gadget_id = 70211101, pos = { x = 2320.655, y = 275.185, z = -1665.538 }, rot = { x = 0.000, y = 162.607, z = 0.000 }, level = 11, drop_tag = "解谜低级蒙德", isOneoff = true, persistent = true } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 以下五个代表:火把点燃时+1 + { config_id = 1309007, name = "GADGET_STATE_CHANGE_309007", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_309007", action = "action_EVENT_GADGET_STATE_CHANGE_309007", trigger_count = 0 }, + { config_id = 1309008, name = "GADGET_STATE_CHANGE_309008", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_309008", action = "action_EVENT_GADGET_STATE_CHANGE_309008", trigger_count = 0 }, + { config_id = 1309009, name = "GADGET_STATE_CHANGE_309009", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_309009", action = "action_EVENT_GADGET_STATE_CHANGE_309009", trigger_count = 0 }, + { config_id = 1309010, name = "GADGET_STATE_CHANGE_309010", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_309010", action = "action_EVENT_GADGET_STATE_CHANGE_309010", trigger_count = 0 }, + { config_id = 1309011, name = "GADGET_STATE_CHANGE_309011", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_309011", action = "action_EVENT_GADGET_STATE_CHANGE_309011", trigger_count = 0 }, + { config_id = 1309012, name = "VARIABLE_CHANGE_309012", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_309012", action = "action_EVENT_VARIABLE_CHANGE_309012", trigger_count = 0 }, + -- 以下五个代表:火把熄灭时variable-1 + { config_id = 1309013, name = "GADGET_STATE_CHANGE_309013", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_309013", action = "action_EVENT_GADGET_STATE_CHANGE_309013", trigger_count = 0 }, + { config_id = 1309014, name = "GADGET_STATE_CHANGE_309014", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_309014", action = "action_EVENT_GADGET_STATE_CHANGE_309014", trigger_count = 0 }, + { config_id = 1309015, name = "GADGET_STATE_CHANGE_309015", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_309015", action = "action_EVENT_GADGET_STATE_CHANGE_309015", trigger_count = 0 }, + { config_id = 1309016, name = "GADGET_STATE_CHANGE_309016", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_309016", action = "action_EVENT_GADGET_STATE_CHANGE_309016", trigger_count = 0 }, + { config_id = 1309017, name = "GADGET_STATE_CHANGE_309017", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_309017", action = "action_EVENT_GADGET_STATE_CHANGE_309017", trigger_count = 0 }, + -- 宝箱开启,方碑解锁 + { config_id = 1309018, name = "GADGET_STATE_CHANGE_309018", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_309018", action = "action_EVENT_GADGET_STATE_CHANGE_309018" } +} + +-- 变量 +variables = { + { config_id = 1, name = "count", value = 0, no_refresh = true }, + { config_id = 2, name = "chest", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 309001, 309002, 309003, 309004, 309005 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_309007", "GADGET_STATE_CHANGE_309008", "GADGET_STATE_CHANGE_309009", "GADGET_STATE_CHANGE_309010", "GADGET_STATE_CHANGE_309011", "VARIABLE_CHANGE_309012", "GADGET_STATE_CHANGE_309013", "GADGET_STATE_CHANGE_309014", "GADGET_STATE_CHANGE_309015", "GADGET_STATE_CHANGE_309016", "GADGET_STATE_CHANGE_309017", "GADGET_STATE_CHANGE_309018" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_309007(context, evt) + -- 检测config_id为309001的gadget是否从GadgetState.Default变为GadgetState.GearStart + if 309001 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 or GadgetState.Default ~= evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_309007(context, evt) + -- 针对当前group内变量名为 "count" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValueByGroup(context, "count", 1, 111101309) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable_by_group") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_309008(context, evt) + -- 检测config_id为309002的gadget是否从GadgetState.Default变为GadgetState.GearStart + if 309002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 or GadgetState.Default ~= evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_309008(context, evt) + -- 针对当前group内变量名为 "count" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValueByGroup(context, "count", 1, 111101309) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable_by_group") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_309009(context, evt) + -- 检测config_id为309003的gadget是否从GadgetState.Default变为GadgetState.GearStart + if 309003 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 or GadgetState.Default ~= evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_309009(context, evt) + -- 针对当前group内变量名为 "count" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValueByGroup(context, "count", 1, 111101309) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable_by_group") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_309010(context, evt) + -- 检测config_id为309004的gadget是否从GadgetState.Default变为GadgetState.GearStart + if 309004 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 or GadgetState.Default ~= evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_309010(context, evt) + -- 针对当前group内变量名为 "count" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValueByGroup(context, "count", 1, 111101309) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable_by_group") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_309011(context, evt) + -- 检测config_id为309005的gadget是否从GadgetState.Default变为GadgetState.GearStart + if 309005 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 or GadgetState.Default ~= evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_309011(context, evt) + -- 针对当前group内变量名为 "count" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValueByGroup(context, "count", 1, 111101309) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable_by_group") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_309012(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"count"为5 + if ScriptLib.GetGroupVariableValueByGroup(context, "count", 111101309) ~= 5 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_309012(context, evt) + -- 创建id为309006的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 309006 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_309013(context, evt) + -- 检测config_id为309001的gadget是否从GadgetState.GearStart变为GadgetState.Default + if 309001 ~= evt.param2 or GadgetState.Default ~= evt.param1 or GadgetState.GearStart ~= evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_309013(context, evt) + -- 针对当前group内变量名为 "count" 的变量,进行修改,变化值为 -1 + if 0 ~= ScriptLib.ChangeGroupVariableValueByGroup(context, "count", -1, 111101309) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable_by_group") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_309014(context, evt) + -- 检测config_id为309002的gadget是否从GadgetState.GearStart变为GadgetState.Default + if 309002 ~= evt.param2 or GadgetState.Default ~= evt.param1 or GadgetState.GearStart ~= evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_309014(context, evt) + -- 针对当前group内变量名为 "count" 的变量,进行修改,变化值为 -1 + if 0 ~= ScriptLib.ChangeGroupVariableValueByGroup(context, "count", -1, 111101309) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable_by_group") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_309015(context, evt) + -- 检测config_id为309003的gadget是否从GadgetState.GearStart变为GadgetState.Default + if 309003 ~= evt.param2 or GadgetState.Default ~= evt.param1 or GadgetState.GearStart ~= evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_309015(context, evt) + -- 针对当前group内变量名为 "count" 的变量,进行修改,变化值为 -1 + if 0 ~= ScriptLib.ChangeGroupVariableValueByGroup(context, "count", -1, 111101309) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable_by_group") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_309016(context, evt) + -- 检测config_id为309004的gadget是否从GadgetState.GearStart变为GadgetState.Default + if 309004 ~= evt.param2 or GadgetState.Default ~= evt.param1 or GadgetState.GearStart ~= evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_309016(context, evt) + -- 针对当前group内变量名为 "count" 的变量,进行修改,变化值为 -1 + if 0 ~= ScriptLib.ChangeGroupVariableValueByGroup(context, "count", -1, 111101309) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable_by_group") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_309017(context, evt) + -- 检测config_id为309005的gadget是否从GadgetState.GearStart变为GadgetState.Default + if 309005 ~= evt.param2 or GadgetState.Default ~= evt.param1 or GadgetState.GearStart ~= evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_309017(context, evt) + -- 针对当前group内变量名为 "count" 的变量,进行修改,变化值为 -1 + if 0 ~= ScriptLib.ChangeGroupVariableValueByGroup(context, "count", -1, 111101309) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable_by_group") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_309018(context, evt) + -- 检测config_id为309006的gadget是否从GadgetState.Default变为GadgetState.ChestOpened + if 309006 ~= evt.param2 or GadgetState.ChestOpened ~= evt.param1 or GadgetState.Default ~= evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_309018(context, evt) + -- 将本组内变量名为 "chest" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "chest", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/1/scene1_group111101310.lua b/gdconf/game_data_config/lua/scene/1/scene1_group111101310.lua new file mode 100644 index 00000000..b01aea54 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/1/scene1_group111101310.lua @@ -0,0 +1,185 @@ +-- 基础信息 +local base_info = { + group_id = 111101310 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 310001, gadget_id = 70900039, pos = { x = 2230.382, y = 249.302, z = -1621.237 }, rot = { x = 10.589, y = 0.414, z = 4.467 }, level = 1, persistent = true }, + { config_id = 310002, gadget_id = 70900039, pos = { x = 2224.588, y = 249.305, z = -1621.194 }, rot = { x = 8.880, y = 0.070, z = 0.895 }, level = 1, persistent = true }, + { config_id = 310003, gadget_id = 70900039, pos = { x = 2229.789, y = 248.479, z = -1616.523 }, rot = { x = 6.242, y = 0.000, z = 0.000 }, level = 1, persistent = true }, + { config_id = 310004, gadget_id = 70900039, pos = { x = 2224.668, y = 248.486, z = -1616.967 }, rot = { x = 14.035, y = 0.110, z = 0.895 }, level = 1, persistent = true }, + { config_id = 310010, gadget_id = 70211001, pos = { x = 2227.034, y = 249.088, z = -1619.340 }, rot = { x = 5.634, y = 359.903, z = 0.865 }, level = 11, drop_tag = "战斗低级蒙德", isOneoff = true, persistent = true } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1310005, name = "GADGET_STATE_CHANGE_310005", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_310005", action = "action_EVENT_GADGET_STATE_CHANGE_310005", trigger_count = 0 }, + { config_id = 1310006, name = "GADGET_STATE_CHANGE_310006", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_310006", action = "action_EVENT_GADGET_STATE_CHANGE_310006" }, + { config_id = 1310007, name = "GADGET_STATE_CHANGE_310007", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_310007", action = "action_EVENT_GADGET_STATE_CHANGE_310007" }, + { config_id = 1310008, name = "GADGET_STATE_CHANGE_310008", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_310008", action = "action_EVENT_GADGET_STATE_CHANGE_310008" }, + { config_id = 1310009, name = "VARIABLE_CHANGE_310009", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_310009", action = "action_EVENT_VARIABLE_CHANGE_310009", trigger_count = 4 } +} + +-- 变量 +variables = { + { config_id = 1, name = "Count", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 310001, 310002, 310003, 310004 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_310005", "GADGET_STATE_CHANGE_310006", "GADGET_STATE_CHANGE_310007", "GADGET_STATE_CHANGE_310008", "VARIABLE_CHANGE_310009" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_310005(context, evt) + if 310001 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_310005(context, evt) + -- 针对当前group内变量名为 "Count" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "Count", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_310006(context, evt) + if 310002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_310006(context, evt) + -- 针对当前group内变量名为 "Count" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "Count", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_310007(context, evt) + if 310003 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_310007(context, evt) + -- 针对当前group内变量名为 "Count" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "Count", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_310008(context, evt) + if 310004 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_310008(context, evt) + -- 针对当前group内变量名为 "Count" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "Count", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_310009(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"Count"为4 + if ScriptLib.GetGroupVariableValue(context, "Count") ~= 4 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_310009(context, evt) + -- 创建id为310010的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 310010 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/1/scene1_group111101311.lua b/gdconf/game_data_config/lua/scene/1/scene1_group111101311.lua new file mode 100644 index 00000000..0adb7c45 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/1/scene1_group111101311.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 111101311 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 311001, monster_id = 21020201, pos = { x = 2179.357, y = 247.821, z = -1654.943 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_tag = "丘丘暴徒" }, + { config_id = 311003, monster_id = 21010501, pos = { x = 2185.107, y = 249.120, z = -1646.241 }, rot = { x = 0.000, y = 19.536, z = 0.000 }, level = 1, drop_tag = "远程丘丘人" }, + { config_id = 311004, monster_id = 21010501, pos = { x = 2175.079, y = 247.054, z = -1647.837 }, rot = { x = 0.000, y = 87.313, z = 0.000 }, level = 1, drop_tag = "远程丘丘人" } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 311001, 311003, 311004 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/1/scene1_group111101312.lua b/gdconf/game_data_config/lua/scene/1/scene1_group111101312.lua new file mode 100644 index 00000000..3146dc08 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/1/scene1_group111101312.lua @@ -0,0 +1,144 @@ +-- 基础信息 +local base_info = { + group_id = 111101312 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 312001, monster_id = 21010501, pos = { x = 2174.850, y = 256.330, z = -1705.635 }, rot = { x = 0.000, y = 74.900, z = 0.000 }, level = 1, drop_tag = "远程丘丘人", pose_id = 9013 }, + { config_id = 312004, monster_id = 21020201, pos = { x = 2170.636, y = 256.285, z = -1711.964 }, rot = { x = 0.000, y = 358.756, z = 0.000 }, level = 1, drop_tag = "丘丘暴徒", pose_id = 401 }, + { config_id = 312010, monster_id = 21020101, pos = { x = 2172.584, y = 256.012, z = -1701.960 }, rot = { x = 0.000, y = 220.914, z = 0.000 }, level = 1, drop_tag = "丘丘暴徒" }, + { config_id = 312011, monster_id = 21010101, pos = { x = 2166.253, y = 255.217, z = -1700.730 }, rot = { x = 0.000, y = 223.901, z = 0.000 }, level = 1, drop_tag = "丘丘人" }, + { config_id = 312012, monster_id = 21010101, pos = { x = 2169.344, y = 255.496, z = -1699.113 }, rot = { x = 0.000, y = 148.808, z = 0.000 }, level = 1, drop_tag = "丘丘人" } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 312005, gadget_id = 70310001, pos = { x = 2175.794, y = 256.639, z = -1708.945 }, rot = { x = 0.000, y = 26.459, z = 0.000 }, level = 1 }, + { config_id = 312006, gadget_id = 70220013, pos = { x = 2167.941, y = 256.134, z = -1713.329 }, rot = { x = 0.000, y = 278.657, z = 0.000 }, level = 1 }, + { config_id = 312007, gadget_id = 70220013, pos = { x = 2173.716, y = 257.091, z = -1715.801 }, rot = { x = 0.000, y = 3.677, z = 0.000 }, level = 1 }, + { config_id = 312008, gadget_id = 70290443, pos = { x = 2170.929, y = 256.233, z = -1710.073 }, rot = { x = 0.000, y = 16.006, z = 0.000 }, level = 1 }, + { config_id = 312009, gadget_id = 70211002, pos = { x = 2172.688, y = 256.416, z = -1709.298 }, rot = { x = 3.157, y = 356.106, z = 6.899 }, level = 11, drop_tag = "战斗低级蒙德", state = GadgetState.ChestLocked, isOneoff = true, persistent = true } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1312013, name = "MONSTER_BATTLE_312013", event = EventType.EVENT_MONSTER_BATTLE, source = "", condition = "", action = "action_EVENT_MONSTER_BATTLE_312013", trigger_count = 0 }, + { config_id = 1312014, name = "ANY_MONSTER_DIE_312014", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_312014", action = "action_EVENT_ANY_MONSTER_DIE_312014" }, + { config_id = 1312015, name = "GADGET_STATE_CHANGE_312015", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_312015", action = "action_EVENT_GADGET_STATE_CHANGE_312015" } +} + +-- 变量 +variables = { + { config_id = 1, name = "chest", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 312001, 312004 }, + gadgets = { 312005, 312006, 312007, 312008, 312009 }, + regions = { }, + triggers = { "MONSTER_BATTLE_312013", "ANY_MONSTER_DIE_312014", "GADGET_STATE_CHANGE_312015" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 312010, 312011, 312012 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_MONSTER_BATTLE_312013(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 111101312, 2) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_312014(context, evt) + -- 判断指定group组剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCountByGroupId(context, 111101312) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_312014(context, evt) + -- 将configid为 312009 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 312009, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_312015(context, evt) + -- 检测config_id为312009的gadget是否从GadgetState.Default变为GadgetState.ChestOpened + if 312009 ~= evt.param2 or GadgetState.ChestOpened ~= evt.param1 or GadgetState.Default ~= evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_312015(context, evt) + -- 将本组内变量名为 "chest" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "chest", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/1/scene1_group111101314.lua b/gdconf/game_data_config/lua/scene/1/scene1_group111101314.lua new file mode 100644 index 00000000..4e71a1b1 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/1/scene1_group111101314.lua @@ -0,0 +1,93 @@ +-- 基础信息 +local base_info = { + group_id = 111101314 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 314001, monster_id = 21010401, pos = { x = 2241.633, y = 263.066, z = -1701.217 }, rot = { x = 0.000, y = 180.507, z = 0.000 }, level = 1, drop_tag = "远程丘丘人" }, + { config_id = 314002, monster_id = 21010401, pos = { x = 2241.993, y = 265.000, z = -1709.774 }, rot = { x = 0.000, y = 284.494, z = 0.000 }, level = 1, drop_tag = "远程丘丘人" }, + { config_id = 314003, monster_id = 20011101, pos = { x = 2239.524, y = 263.438, z = -1704.891 }, rot = { x = 0.000, y = 203.564, z = 0.000 }, level = 1, drop_tag = "大史莱姆" } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { + { config_id = 314004, shape = RegionShape.SPHERE, radius = 5, pos = { x = 2240.229, y = 263.773, z = -1705.431 } } +} + +-- 触发器 +triggers = { + { config_id = 1314004, name = "ENTER_REGION_314004", event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "action_EVENT_ENTER_REGION_314004" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 314004 }, + triggers = { "ENTER_REGION_314004" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 314001, 314002, 314003 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_ENTER_REGION_314004(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 111101314, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/1/scene1_group111101315.lua b/gdconf/game_data_config/lua/scene/1/scene1_group111101315.lua new file mode 100644 index 00000000..ccbb33f8 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/1/scene1_group111101315.lua @@ -0,0 +1,304 @@ +-- 基础信息 +local base_info = { + group_id = 111101315 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 315009, monster_id = 21010401, pos = { x = 2327.536, y = 279.838, z = -1687.052 }, rot = { x = 0.000, y = 305.876, z = 0.000 }, level = 1, drop_tag = "远程丘丘人" }, + { config_id = 315010, monster_id = 21010401, pos = { x = 2324.214, y = 280.306, z = -1690.686 }, rot = { x = 0.000, y = 325.363, z = 0.000 }, level = 1, drop_tag = "远程丘丘人" }, + { config_id = 315011, monster_id = 21010401, pos = { x = 2318.951, y = 280.339, z = -1691.175 }, rot = { x = 0.000, y = 320.836, z = 0.000 }, level = 1, drop_tag = "远程丘丘人" }, + { config_id = 315012, monster_id = 21020101, pos = { x = 2326.389, y = 280.715, z = -1692.098 }, rot = { x = 0.000, y = 309.212, z = 0.000 }, level = 1, drop_tag = "丘丘暴徒" }, + { config_id = 315013, monster_id = 21011001, pos = { x = 2327.849, y = 280.437, z = -1690.657 }, rot = { x = 0.000, y = 334.797, z = 0.000 }, level = 1, drop_tag = "远程丘丘人" } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 315001, gadget_id = 70900039, pos = { x = 2329.096, y = 279.952, z = -1680.250 }, rot = { x = 0.000, y = 295.612, z = 0.000 }, level = 1, state = GadgetState.GearStop, persistent = true }, + { config_id = 315002, gadget_id = 70900039, pos = { x = 2323.658, y = 279.651, z = -1684.763 }, rot = { x = 0.000, y = 175.442, z = 0.000 }, level = 1, state = GadgetState.GearStop, persistent = true }, + { config_id = 315003, gadget_id = 70900039, pos = { x = 2316.583, y = 279.651, z = -1687.208 }, rot = { x = 0.000, y = 175.442, z = 0.000 }, level = 1, state = GadgetState.GearStop, persistent = true }, + { config_id = 315004, gadget_id = 70211012, pos = { x = 2324.313, y = 279.881, z = -1688.237 }, rot = { x = 350.757, y = 158.938, z = 0.660 }, level = 11, drop_tag = "战斗中级蒙德", state = GadgetState.ChestLocked, isOneoff = true, persistent = true } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 方碑激活,变量+1 + { config_id = 1315005, name = "GADGET_STATE_CHANGE_315005", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_315005", action = "action_EVENT_GADGET_STATE_CHANGE_315005" }, + -- 方碑激活,变量+1 + { config_id = 1315006, name = "GADGET_STATE_CHANGE_315006", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_315006", action = "action_EVENT_GADGET_STATE_CHANGE_315006" }, + -- 方碑激活,变量+1 + { config_id = 1315007, name = "GADGET_STATE_CHANGE_315007", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_315007", action = "action_EVENT_GADGET_STATE_CHANGE_315007" }, + -- 三个方碑激活,创建怪物 + { config_id = 1315008, name = "VARIABLE_CHANGE_315008", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_315008", action = "action_EVENT_VARIABLE_CHANGE_315008" }, + { config_id = 1315014, name = "ANY_MONSTER_DIE_315014", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_315014", action = "action_EVENT_ANY_MONSTER_DIE_315014" }, + { config_id = 1315015, name = "ANY_MONSTER_DIE_315015", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_315015", action = "action_EVENT_ANY_MONSTER_DIE_315015" }, + -- 限时挑战成功,方碑1解锁 + { config_id = 1315016, name = "VARIABLE_CHANGE_315016", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_315016", action = "action_EVENT_VARIABLE_CHANGE_315016" }, + -- 火把解谜成功,方碑2解锁 + { config_id = 1315017, name = "VARIABLE_CHANGE_315017", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_315017", action = "action_EVENT_VARIABLE_CHANGE_315017" }, + -- 营地挑战成功,方碑3解锁 + { config_id = 1315018, name = "VARIABLE_CHANGE_315018", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_315018", action = "action_EVENT_VARIABLE_CHANGE_315018" } +} + +-- 变量 +variables = { + { config_id = 1, name = "fangbei", value = 0, no_refresh = true }, + { config_id = 2, name = "chest1", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 315001, 315002, 315003, 315004 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_315005", "GADGET_STATE_CHANGE_315006", "GADGET_STATE_CHANGE_315007", "VARIABLE_CHANGE_315008", "VARIABLE_CHANGE_315016", "VARIABLE_CHANGE_315017", "VARIABLE_CHANGE_315018" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 315009, 315010, 315011 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_315014" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { 315012, 315013 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_315015" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_315005(context, evt) + if 315001 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_315005(context, evt) + -- 针对当前group内变量名为 "fangbei" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValueByGroup(context, "fangbei", 1, 111101315) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable_by_group") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_315006(context, evt) + if 315002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_315006(context, evt) + -- 针对当前group内变量名为 "fangbei" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValueByGroup(context, "fangbei", 1, 111101315) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable_by_group") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_315007(context, evt) + if 315003 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_315007(context, evt) + -- 针对当前group内变量名为 "fangbei" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValueByGroup(context, "fangbei", 1, 111101315) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable_by_group") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_315008(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"fangbei"为3 + if ScriptLib.GetGroupVariableValue(context, "fangbei") ~= 3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_315008(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 111101315, 2) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_315014(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_315014(context, evt) + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 111101315, 3) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_315015(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_315015(context, evt) + -- 改变指定group组111101315中, configid为315004的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 111101315, 315004, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_315016(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"chest1"为1 + if ScriptLib.GetGroupVariableValue(context, "chest1") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_315016(context, evt) + -- 将configid为 315001 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 315001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_315017(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"chest"为1 + if ScriptLib.GetGroupVariableValueByGroup(context, "chest", 111101309) ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_315017(context, evt) + -- 将configid为 315002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 315002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_315018(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"chest"为1 + if ScriptLib.GetGroupVariableValueByGroup(context, "chest", 111101312) ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_315018(context, evt) + -- 将configid为 315003 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 315003, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/1/scene1_group111101316.lua b/gdconf/game_data_config/lua/scene/1/scene1_group111101316.lua new file mode 100644 index 00000000..10ec0857 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/1/scene1_group111101316.lua @@ -0,0 +1,250 @@ +-- 基础信息 +local base_info = { + group_id = 111101316 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 316002, monster_id = 21010101, pos = { x = 2246.136, y = 244.120, z = -1578.836 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100 }, + { config_id = 316003, monster_id = 21010101, pos = { x = 2247.987, y = 244.120, z = -1580.141 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100 }, + { config_id = 316004, monster_id = 21010101, pos = { x = 2249.814, y = 244.120, z = -1579.179 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100 }, + { config_id = 316005, monster_id = 21020201, pos = { x = 2241.285, y = 244.120, z = -1571.255 }, rot = { x = 0.000, y = 101.392, z = 0.000 }, level = 1, drop_id = 1000100 }, + { config_id = 316006, monster_id = 21010301, pos = { x = 2240.576, y = 244.120, z = -1573.988 }, rot = { x = 0.000, y = 87.646, z = 0.000 }, level = 1, drop_id = 1000100 }, + { config_id = 316007, monster_id = 21010301, pos = { x = 2244.301, y = 244.120, z = -1570.071 }, rot = { x = 0.000, y = 142.145, z = 0.000 }, level = 1, drop_id = 1000100 }, + { config_id = 316008, monster_id = 21010601, pos = { x = 2252.385, y = 244.205, z = -1565.784 }, rot = { x = 0.000, y = 214.177, z = 0.000 }, level = 1, drop_id = 1000100 }, + { config_id = 316010, monster_id = 21010401, pos = { x = 2242.226, y = 244.120, z = -1575.563 }, rot = { x = 0.000, y = 69.364, z = 0.000 }, level = 1, drop_id = 1000100 }, + { config_id = 316011, monster_id = 21010401, pos = { x = 2257.405, y = 244.442, z = -1569.102 }, rot = { x = 0.000, y = 248.124, z = 0.000 }, level = 1, drop_id = 1000100 }, + { config_id = 316012, monster_id = 21020201, pos = { x = 2258.701, y = 244.798, z = -1563.562 }, rot = { x = 0.000, y = 231.953, z = 0.000 }, level = 1, drop_id = 1000100 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 316001, gadget_id = 70350082, pos = { x = 2248.952, y = 243.742, z = -1573.890 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, persistent = true }, + { config_id = 316013, gadget_id = 70950145, pos = { x = 2248.955, y = 244.813, z = -1573.912 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, persistent = true }, + { config_id = 316015, gadget_id = 70520001, pos = { x = 2253.379, y = 244.120, z = -1576.109 }, rot = { x = 0.000, y = 310.620, z = 0.000 }, level = 1, isOneoff = true, persistent = true }, + { config_id = 316019, gadget_id = 70211021, pos = { x = 2248.987, y = 243.758, z = -1571.244 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 11, drop_tag = "战斗高级蒙德", isOneoff = true, persistent = true } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1316009, name = "GADGET_CREATE_316009", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_316009", action = "action_EVENT_GADGET_CREATE_316009", trigger_count = 0 }, + { config_id = 1316014, name = "SELECT_OPTION_316014", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_316014", action = "action_EVENT_SELECT_OPTION_316014", trigger_count = 0 }, + { config_id = 1316016, name = "ANY_MONSTER_DIE_316016", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_316016", action = "action_EVENT_ANY_MONSTER_DIE_316016" }, + { config_id = 1316017, name = "GADGET_STATE_CHANGE_316017", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_316017", action = "action_EVENT_GADGET_STATE_CHANGE_316017" }, + { config_id = 1316018, name = "CHALLENGE_SUCCESS_316018", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "180", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_316018" }, + { config_id = 1316020, name = "CHALLENGE_FAIL_316020", event = EventType.EVENT_CHALLENGE_FAIL, source = "180", condition = "", action = "action_EVENT_CHALLENGE_FAIL_316020" } +} + +-- 变量 +variables = { + { config_id = 1, name = "MonsterDeathCount", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 316001, 316013, 316015 }, + regions = { }, + triggers = { "GADGET_CREATE_316009", "SELECT_OPTION_316014", "GADGET_STATE_CHANGE_316017", "CHALLENGE_SUCCESS_316018", "CHALLENGE_FAIL_316020" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 316007, 316008, 316010, 316011, 316012 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_316016" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { 316002, 316003, 316004, 316005, 316006 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_316009(context, evt) + if 316013 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_316009(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 111101316, 316013, {177}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_316014(context, evt) + -- 判断是gadgetid 316013 option_id 177 + if 316013 ~= evt.param1 then + return false + end + + if 177 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_316014(context, evt) + -- 创建编号为180(该挑战的识别id),挑战内容为180的区域挑战,具体参数填写方式,见DungeonChallengeData表中的注释,所有填写的值都必须是int类型 + if 0 ~= ScriptLib.ActiveChallenge(context, 180, 180, 120, 111101316, 10, 0) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_challenge") + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 111101316, 2) + + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 316013 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 将configid为 316001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 316001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_316016(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_316016(context, evt) + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 111101316, 3) + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_316017(context, evt) + if 316019 ~= evt.param2 or GadgetState.ChestOpened ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_316017(context, evt) + -- 改变指定group组111101321中, configid为321001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 111101321, 321001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_316018(context, evt) + -- 将configid为 316001 的物件更改为状态 GadgetState.GearStop + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 316001, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为316019的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 316019 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_316020(context, evt) + -- 创建id为316013的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 316013 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 将configid为 316001 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 316001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 111101316, 2) + + -- 删除suite3的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 111101316, 3) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/1/scene1_group111101317.lua b/gdconf/game_data_config/lua/scene/1/scene1_group111101317.lua new file mode 100644 index 00000000..e4c95390 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/1/scene1_group111101317.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 111101317 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 317001, monster_id = 21010101, pos = { x = 2182.793, y = 246.679, z = -1591.576 }, rot = { x = 0.000, y = 116.471, z = 0.000 }, level = 1, drop_tag = "丘丘人" }, + { config_id = 317002, monster_id = 21010101, pos = { x = 2198.797, y = 243.554, z = -1591.555 }, rot = { x = 0.000, y = 185.277, z = 0.000 }, level = 1, drop_tag = "丘丘人" }, + { config_id = 317003, monster_id = 21010101, pos = { x = 2186.786, y = 246.790, z = -1605.302 }, rot = { x = 0.000, y = 52.024, z = 0.000 }, level = 1, drop_tag = "丘丘人" } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 317001, 317002, 317003 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/1/scene1_group111101318.lua b/gdconf/game_data_config/lua/scene/1/scene1_group111101318.lua new file mode 100644 index 00000000..4288ef7b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/1/scene1_group111101318.lua @@ -0,0 +1,151 @@ +-- 基础信息 +local base_info = { + group_id = 111101318 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 318002, monster_id = 21010301, pos = { x = 2241.908, y = 270.209, z = -1745.283 }, rot = { x = 0.000, y = 272.263, z = 0.000 }, level = 1, drop_tag = "丘丘人", pose_id = 9003 }, + { config_id = 318003, monster_id = 21010101, pos = { x = 2236.898, y = 270.162, z = -1745.518 }, rot = { x = 0.000, y = 74.798, z = 0.000 }, level = 1, drop_tag = "丘丘人", pose_id = 9003 }, + { config_id = 318004, monster_id = 21010101, pos = { x = 2239.032, y = 269.933, z = -1743.709 }, rot = { x = 0.000, y = 175.157, z = 0.000 }, level = 1, drop_tag = "丘丘人", pose_id = 9003 }, + { config_id = 318006, monster_id = 21010401, pos = { x = 2248.136, y = 275.409, z = -1740.601 }, rot = { x = 0.000, y = 309.060, z = 0.000 }, level = 1, drop_tag = "远程丘丘人" }, + { config_id = 318015, monster_id = 21010601, pos = { x = 2231.189, y = 270.908, z = -1754.333 }, rot = { x = 0.000, y = 32.966, z = 0.000 }, level = 1, drop_tag = "丘丘人" }, + { config_id = 318016, monster_id = 21010601, pos = { x = 2229.693, y = 270.005, z = -1750.861 }, rot = { x = 0.000, y = 32.966, z = 0.000 }, level = 1, drop_tag = "丘丘人" }, + { config_id = 318017, monster_id = 21020101, pos = { x = 2231.654, y = 270.189, z = -1749.942 }, rot = { x = 0.000, y = 32.966, z = 0.000 }, level = 1, drop_tag = "丘丘暴徒" } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 318001, gadget_id = 70300107, pos = { x = 2239.124, y = 270.246, z = -1745.507 }, rot = { x = 8.004, y = 0.063, z = 0.895 }, level = 1, state = GadgetState.GearStart }, + { config_id = 318005, gadget_id = 70300090, pos = { x = 2248.263, y = 270.017, z = -1740.867 }, rot = { x = 2.540, y = 312.805, z = 358.276 }, level = 1 }, + { config_id = 318007, gadget_id = 70220013, pos = { x = 2246.373, y = 270.424, z = -1745.444 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 318008, gadget_id = 70220013, pos = { x = 2244.722, y = 270.432, z = -1746.652 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 318009, gadget_id = 70220013, pos = { x = 2244.682, y = 270.123, z = -1744.991 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 318010, gadget_id = 70220026, pos = { x = 2246.051, y = 270.226, z = -1743.778 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 318011, gadget_id = 70300081, pos = { x = 2238.368, y = 270.970, z = -1751.242 }, rot = { x = 0.000, y = 93.181, z = 0.000 }, level = 1 }, + { config_id = 318012, gadget_id = 70220005, pos = { x = 2244.141, y = 270.040, z = -1743.796 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 318013, gadget_id = 70220005, pos = { x = 2234.845, y = 270.455, z = -1748.900 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 318014, gadget_id = 70220005, pos = { x = 2234.267, y = 270.380, z = -1748.064 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 318019, gadget_id = 70211012, pos = { x = 2238.818, y = 270.723, z = -1749.450 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 11, drop_tag = "战斗中级蒙德", state = GadgetState.ChestLocked, isOneoff = true, persistent = true } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1318018, name = "MONSTER_BATTLE_318018", event = EventType.EVENT_MONSTER_BATTLE, source = "", condition = "", action = "action_EVENT_MONSTER_BATTLE_318018" }, + { config_id = 1318020, name = "ANY_MONSTER_DIE_318020", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_318020", action = "action_EVENT_ANY_MONSTER_DIE_318020", trigger_count = 10 }, + { config_id = 1318021, name = "GADGET_STATE_CHANGE_318021", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_318021", action = "action_EVENT_GADGET_STATE_CHANGE_318021" } +} + +-- 变量 +variables = { + { config_id = 1, name = "MonsterDeath_Count", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 318002, 318003, 318004, 318006 }, + gadgets = { 318001, 318005, 318007, 318008, 318009, 318010, 318011, 318012, 318013, 318014, 318019 }, + regions = { }, + triggers = { "MONSTER_BATTLE_318018", "GADGET_STATE_CHANGE_318021" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 318015, 318016, 318017 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_318020" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_MONSTER_BATTLE_318018(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 111101318, 2) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_318020(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_318020(context, evt) + -- 将configid为 318019 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 318019, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_318021(context, evt) + if 318019 ~= evt.param2 or GadgetState.ChestOpened ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_318021(context, evt) + -- 改变指定group组111101321中, configid为321002的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 111101321, 321002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/1/scene1_group111101319.lua b/gdconf/game_data_config/lua/scene/1/scene1_group111101319.lua new file mode 100644 index 00000000..b23661c0 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/1/scene1_group111101319.lua @@ -0,0 +1,94 @@ +-- 基础信息 +local base_info = { + group_id = 111101319 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 319002, monster_id = 22010201, pos = { x = 2246.634, y = 263.240, z = -1679.893 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_tag = "深渊法师" }, + { config_id = 319003, monster_id = 22010201, pos = { x = 2250.468, y = 263.361, z = -1681.222 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_tag = "深渊法师" }, + { config_id = 319004, monster_id = 21010701, pos = { x = 2249.617, y = 263.161, z = -1685.079 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_tag = "丘丘人" }, + { config_id = 319005, monster_id = 21010701, pos = { x = 2243.160, y = 263.850, z = -1679.772 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_tag = "丘丘人" } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { + { config_id = 319001, shape = RegionShape.SPHERE, radius = 10, pos = { x = 2249.875, y = 263.333, z = -1681.276 } } +} + +-- 触发器 +triggers = { + { config_id = 1319001, name = "ENTER_REGION_319001", event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "action_EVENT_ENTER_REGION_319001" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 319001 }, + triggers = { "ENTER_REGION_319001" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 319002, 319003, 319004, 319005 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_ENTER_REGION_319001(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 111101319, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/1/scene1_group111101320.lua b/gdconf/game_data_config/lua/scene/1/scene1_group111101320.lua new file mode 100644 index 00000000..79e05334 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/1/scene1_group111101320.lua @@ -0,0 +1,136 @@ +-- 基础信息 +local base_info = { + group_id = 111101320 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 320001, gadget_id = 70310001, pos = { x = 2308.040, y = 284.316, z = -1705.437 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 320002, gadget_id = 70310001, pos = { x = 2316.344, y = 284.243, z = -1708.376 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 320003, gadget_id = 70310001, pos = { x = 2314.501, y = 284.188, z = -1700.866 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 320004, gadget_id = 70310001, pos = { x = 2311.284, y = 285.700, z = -1710.937 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 320005, gadget_id = 70310001, pos = { x = 2320.250, y = 284.210, z = -1704.544 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 320007, gadget_id = 70211002, pos = { x = 2315.813, y = 284.244, z = -1704.204 }, rot = { x = 0.000, y = 60.851, z = 0.000 }, level = 11, drop_tag = "战斗低级蒙德", state = GadgetState.ChestLocked, isOneoff = true, persistent = true } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1320006, name = "GADGET_STATE_CHANGE_320006", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_320006", action = "action_EVENT_GADGET_STATE_CHANGE_320006" }, + { config_id = 1320008, name = "GADGET_STATE_CHANGE_320008", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_320008", action = "action_EVENT_GADGET_STATE_CHANGE_320008" } +} + +-- 变量 +variables = { + { config_id = 1, name = "Fired", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 320001, 320002, 320003, 320004, 320005, 320007 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_320006", "GADGET_STATE_CHANGE_320008" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_320006(context, evt) + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 111101320, 320001) then + return false + end + + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 111101320, 320002) then + return false + end + + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 111101320, 320003) then + return false + end + + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 111101320, 320004) then + return false + end + + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 111101320, 320005) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_320006(context, evt) + -- 将configid为 320007 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 320007, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_320008(context, evt) + if 320007 ~= evt.param2 or GadgetState.ChestOpened ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_320008(context, evt) + -- 改变指定group组111101321中, configid为321003的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 111101321, 321003, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/1/scene1_group111101321.lua b/gdconf/game_data_config/lua/scene/1/scene1_group111101321.lua new file mode 100644 index 00000000..9c4b7e09 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/1/scene1_group111101321.lua @@ -0,0 +1,165 @@ +-- 基础信息 +local base_info = { + group_id = 111101321 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 321005, monster_id = 21011202, pos = { x = 2352.309, y = 284.388, z = -1785.303 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_tag = "丘丘人" }, + { config_id = 321006, monster_id = 21011202, pos = { x = 2350.208, y = 284.404, z = -1783.747 }, rot = { x = 0.000, y = 29.262, z = 0.000 }, level = 1, drop_tag = "丘丘人" }, + { config_id = 321007, monster_id = 21011202, pos = { x = 2354.410, y = 284.454, z = -1786.304 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_tag = "丘丘人" }, + { config_id = 321008, monster_id = 21011202, pos = { x = 2347.597, y = 284.261, z = -1781.278 }, rot = { x = 0.000, y = 44.561, z = 0.000 }, level = 1, drop_tag = "丘丘人" }, + { config_id = 321010, monster_id = 21020401, pos = { x = 2351.701, y = 284.370, z = -1785.414 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_tag = "丘丘岩盔王" } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 321001, gadget_id = 70900039, pos = { x = 2353.099, y = 284.497, z = -1789.029 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStop, persistent = true }, + { config_id = 321002, gadget_id = 70900039, pos = { x = 2348.591, y = 284.803, z = -1786.256 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStop, persistent = true }, + { config_id = 321003, gadget_id = 70900039, pos = { x = 2343.681, y = 284.616, z = -1782.599 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStop, persistent = true }, + { config_id = 321011, gadget_id = 70211002, pos = { x = 2356.621, y = 284.400, z = -1789.607 }, rot = { x = 0.000, y = 327.879, z = 0.000 }, level = 11, drop_tag = "战斗低级蒙德", state = GadgetState.ChestLocked, isOneoff = true, persistent = true } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1321004, name = "GADGET_STATE_CHANGE_321004", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_321004", action = "action_EVENT_GADGET_STATE_CHANGE_321004" }, + { config_id = 1321009, name = "ANY_MONSTER_DIE_321009", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_321009", action = "action_EVENT_ANY_MONSTER_DIE_321009" }, + { config_id = 1321012, name = "ANY_MONSTER_DIE_321012", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_321012", action = "action_EVENT_ANY_MONSTER_DIE_321012" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 321001, 321002, 321003, 321011 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_321004" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 321005, 321006, 321007, 321008 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_321009" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { 321010 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_321012" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_321004(context, evt) + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 111101321, 321001) then + return false + end + + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 111101321, 321002) then + return false + end + + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 111101321, 321003) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_321004(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 111101321, 2) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_321009(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_321009(context, evt) + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 111101321, 3) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_321012(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_321012(context, evt) + -- 将configid为 321011 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 321011, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/1/scene1_group111101363.lua b/gdconf/game_data_config/lua/scene/1/scene1_group111101363.lua new file mode 100644 index 00000000..34c115f0 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/1/scene1_group111101363.lua @@ -0,0 +1,122 @@ +-- 基础信息 +local base_info = { + group_id = 111101363 +} + +-- DEFS_MISCS +local fans = +{ + 363001, +} + +local sandpiles = +{ + 363002, + 363003, + 363004, +} + +local shutters = +{ + 363005, +} + +local shutter_switches = +{ + 363006, +} + +local FanToPointArray = +{ + [fans[1]] = 110100060 +} + + + +local FanToSandpile = +{ + [sandpiles[1]] = {fan = fans[1], dir_state = 204, pos = 1}, + [sandpiles[2]] = {fan = fans[1], dir_state = 202, pos = 2}, + [sandpiles[3]] = {fan = fans[1], dir_state = 203, pos = 2, shutter = shutters[1]}, +} + + +local SwitchToShutter = +{ + [shutter_switches[1]] = shutters[1], +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 363001, gadget_id = 70290697, pos = { x = 2118.362, y = 222.635, z = -1338.075 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart, persistent = true, is_use_point_array = true }, + { config_id = 363002, gadget_id = 70290703, pos = { x = 2109.031, y = 222.735, z = -1338.408 }, rot = { x = 0.000, y = 262.850, z = 0.000 }, level = 1 }, + { config_id = 363003, gadget_id = 70290703, pos = { x = 2126.828, y = 225.083, z = -1353.324 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 363004, gadget_id = 70290703, pos = { x = 2116.976, y = 226.202, z = -1365.120 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 363005, gadget_id = 70290756, pos = { x = 2116.523, y = 225.088, z = -1358.693 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 363006, gadget_id = 70290757, pos = { x = 2111.104, y = 224.440, z = -1358.938 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 363001, 363002, 363003, 363004, 363005, 363006 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_4/ScarletKingFan" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/1/scene1_group111101374.lua b/gdconf/game_data_config/lua/scene/1/scene1_group111101374.lua new file mode 100644 index 00000000..48b98672 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/1/scene1_group111101374.lua @@ -0,0 +1,81 @@ +-- 基础信息 +local base_info = { + group_id = 111101374 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 374001, gadget_id = 70290772, pos = { x = 2774.221, y = 262.158, z = -1212.050 }, rot = { x = 0.000, y = 343.551, z = 0.000 }, level = 1 }, + { config_id = 374002, gadget_id = 70290773, pos = { x = 2767.311, y = 262.058, z = -1207.324 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1374003, name = "GROUP_LOAD_374003", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_374003", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 374001, 374002 }, + regions = { }, + triggers = { "GROUP_LOAD_374003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_GROUP_LOAD_374003(context, evt) + ScriptLib.SetGadgetStateByConfigId(context,374001, GadgetState.Default) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/1/scene1_group111101375.lua b/gdconf/game_data_config/lua/scene/1/scene1_group111101375.lua new file mode 100644 index 00000000..7421bc63 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/1/scene1_group111101375.lua @@ -0,0 +1,86 @@ +-- 基础信息 +local base_info = { + group_id = 111101375 +} + +-- DEFS_MISCS +local PlayerElectrohercules = 375001 +local EnemyElectrohercules = { 375002,375003,375004} +local weather_id = 3500 +local Battlefield = { + group_id = 111101374 , + config_id = 374001 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 375001, monster_id = 38050590, pos = { x = 2773.922, y = 263.814, z = -1210.863 }, rot = { x = 0.000, y = 163.551, z = 0.000 }, level = 1, drop_id = 1000100, pose_id = 1, isPartner = true }, + { config_id = 375002, monster_id = 28050501, pos = { x = 2774.524, y = 263.835, z = -1212.931 }, rot = { x = 0.000, y = 343.551, z = 0.000 }, level = 1, drop_tag = "魔法生物", pose_id = 1 }, + { config_id = 375003, monster_id = 28050502, pos = { x = 2774.524, y = 263.835, z = -1212.931 }, rot = { x = 0.000, y = 343.551, z = 0.000 }, level = 1, drop_tag = "魔法生物", pose_id = 1 }, + { config_id = 375004, monster_id = 28050503, pos = { x = 2774.524, y = 263.835, z = -1212.931 }, rot = { x = 0.000, y = 343.551, z = 0.000 }, level = 1, drop_tag = "魔法生物", pose_id = 1 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_4/ElectroherculesBattle" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/1/scene1_group111102014.lua b/gdconf/game_data_config/lua/scene/1/scene1_group111102014.lua index 690c6a4f..f304d24f 100644 --- a/gdconf/game_data_config/lua/scene/1/scene1_group111102014.lua +++ b/gdconf/game_data_config/lua/scene/1/scene1_group111102014.lua @@ -157,6 +157,7 @@ function action_EVENT_TIME_AXIS_PASS_14010(context, evt) ScriptLib.ChangeGroupVariableValue(context, "active_count", -1) end end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/1/scene1_group111102046.lua b/gdconf/game_data_config/lua/scene/1/scene1_group111102046.lua index a02ba8db..81ffd725 100644 --- a/gdconf/game_data_config/lua/scene/1/scene1_group111102046.lua +++ b/gdconf/game_data_config/lua/scene/1/scene1_group111102046.lua @@ -3,38 +3,10 @@ local base_info = { group_id = 111102046 } --- DEFS_MISCS -local defs = -{ - -- 对应数据表中的关卡id,暂时不用管,配了也没用 - levelId = 1, - - -- 本轮对应的gallery id - galleryId = 23099, - - -- 开启挑战的场景物件id - startId = 46002, - - -- todo: 临时,挑战区域,进了区域之后加载操作台 - maxRegion = 46027, - - -- 怪物资源包configs - monsterPoolConfig = { - pool_list = {35001}, - point_array_id = 0, - point_id_list = {}, - affix_list = {}, - param = {total_count = 99, min_count = 1, max_count = 3, tag = 0, fill_time = 0, fill_count = 0, is_ordered = false, is_tag_bit_match = false}, - }, - - -- todo:临时,从1-6种选4个数字,一定是4个不同的数字,否则会报错 - sgvIdxTable = {1, 2, 3, 4}, - - -- buff持续时间,通常不需要修改 - buffDuration = 15, - - -- 每轮中每阶段的最大时间(一共有3个阶段,总时长为3*30s = 90s),通常不用改 - stageMaxDuration = 30, +-- Trigger变量 +local defs = { + target_region_config_id = 46018, + related_big_region_config_id = 46027 } --================================================================ @@ -45,19 +17,6 @@ local defs = -- 怪物 monsters = { - [46001] = { config_id = 46001, monster_id = 21010101, pos = { x = 1431.202, y = 268.815, z = -1764.127 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_tag = "丘丘人" }, - [46003] = { config_id = 46003, monster_id = 21010101, pos = { x = 1410.350, y = 269.574, z = -1760.761 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_tag = "丘丘人" }, - [46004] = { config_id = 46004, monster_id = 20010501, pos = { x = 1422.626, y = 267.732, z = -1754.950 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_tag = "史莱姆" }, - [46005] = { config_id = 46005, monster_id = 20010501, pos = { x = 1416.508, y = 270.035, z = -1772.519 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_tag = "史莱姆" }, - [46006] = { config_id = 46006, monster_id = 21020201, pos = { x = 1421.087, y = 270.669, z = -1774.891 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_tag = "丘丘暴徒" }, - [46007] = { config_id = 46007, monster_id = 20010901, pos = { x = 1440.760, y = 269.866, z = -1764.076 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_tag = "大史莱姆" }, - [46008] = { config_id = 46008, monster_id = 20010301, pos = { x = 1421.562, y = 267.890, z = -1755.957 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_tag = "史莱姆" }, - [46009] = { config_id = 46009, monster_id = 20010301, pos = { x = 1419.637, y = 267.998, z = -1755.624 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_tag = "史莱姆" }, - [46010] = { config_id = 46010, monster_id = 20010901, pos = { x = 1440.609, y = 268.755, z = -1760.472 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_tag = "大史莱姆" }, - [46011] = { config_id = 46011, monster_id = 21010401, pos = { x = 1413.459, y = 268.104, z = -1753.550 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_tag = "远程丘丘人" }, - [46012] = { config_id = 46012, monster_id = 21010401, pos = { x = 1409.597, y = 271.581, z = -1772.809 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_tag = "远程丘丘人" }, - [46013] = { config_id = 46013, monster_id = 20011201, pos = { x = 1409.529, y = 269.412, z = -1759.679 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_tag = "史莱姆" }, - [46014] = { config_id = 46014, monster_id = 20011201, pos = { x = 1408.667, y = 269.995, z = -1760.932 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_tag = "史莱姆" } } -- NPC @@ -66,25 +25,21 @@ npcs = { -- 装置 gadgets = { - [46002] = { config_id = 46002, gadget_id = 70220006, pos = { x = 1419.876, y = 269.060, z = -1763.693 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } + [46002] = { config_id = 46002, gadget_id = 70220006, pos = { x = 1428.115, y = 269.589, z = -1768.745 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } } -- 区域 regions = { - [46027] = { config_id = 46027, shape = RegionShape.SPHERE, radius = 100, pos = { x = 1428.115, y = 269.589, z = -1768.745 } } + -- 小区域 + [46018] = { config_id = 46018, shape = RegionShape.SPHERE, radius = 30, pos = { x = 1428.115, y = 269.589, z = -1768.745 } }, + -- 大区域 + [46027] = { config_id = 46027, shape = RegionShape.SPHERE, radius = 40, pos = { x = 1428.115, y = 269.589, z = -1768.745 } } } -- 触发器 triggers = { } --- 点位 -points = { - { config_id = 46015, pos = { x = 1412.241, y = 271.198, z = -1775.886 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, - { config_id = 46016, pos = { x = 1432.167, y = 269.843, z = -1767.538 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, - { config_id = 46017, pos = { x = 1422.355, y = 267.377, z = -1750.683 }, rot = { x = 0.000, y = 0.000, z = 0.000 } } -} - -- 变量 variables = { } @@ -114,7 +69,7 @@ suites = { -- description = , monsters = { }, gadgets = { 46002 }, - regions = { 46027 }, + regions = { 46018, 46027 }, triggers = { }, rand_weight = 100 } @@ -124,4 +79,6 @@ suites = { -- -- 触发器 -- ---================================================================ \ No newline at end of file +--================================================================ + +require "V3_3/TestEyepointLod" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/1/scene1_group111102071.lua b/gdconf/game_data_config/lua/scene/1/scene1_group111102071.lua new file mode 100644 index 00000000..937757d2 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/1/scene1_group111102071.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 111102071 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 71001, gadget_id = 70290867, pos = { x = 1434.238, y = 266.426, z = -1115.370 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 71002, gadget_id = 70290867, pos = { x = 1439.710, y = 266.218, z = -1107.487 }, rot = { x = 0.000, y = 255.488, z = 0.000 }, level = 1 }, + { config_id = 71003, gadget_id = 70290866, pos = { x = 1434.203, y = 266.298, z = -1108.909 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 71001, 71002, 71003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/1/scene1_group111102075.lua b/gdconf/game_data_config/lua/scene/1/scene1_group111102075.lua new file mode 100644 index 00000000..a35fafae --- /dev/null +++ b/gdconf/game_data_config/lua/scene/1/scene1_group111102075.lua @@ -0,0 +1,83 @@ +-- 基础信息 +local base_info = { + group_id = 111102075 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 75001, gadget_id = 70350480, pos = { x = 1381.212, y = 332.748, z = -2027.387 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, is_use_point_array = true } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 75001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_6/WQ_ElfFollow" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/1019/scene1019_group201019004.lua b/gdconf/game_data_config/lua/scene/1/scene1_group111102083.lua similarity index 84% rename from gdconf/game_data_config/lua/scene/1019/scene1019_group201019004.lua rename to gdconf/game_data_config/lua/scene/1/scene1_group111102083.lua index 272fe051..d8ec2af5 100644 --- a/gdconf/game_data_config/lua/scene/1019/scene1019_group201019004.lua +++ b/gdconf/game_data_config/lua/scene/1/scene1_group111102083.lua @@ -1,6 +1,20 @@ -- 基础信息 local base_info = { - group_id = 201019004 + group_id = 111102083 +} + +-- DEFS_MISCS +local JamshidRocks = +{ + 83001, + 83002, + 83003, + 83004 +} + +local CorrectAnswer = +{ + 1,3,2,4 } --================================================================ @@ -11,7 +25,6 @@ local base_info = { -- 怪物 monsters = { - { config_id = 4001, monster_id = 22010201, pos = { x = -185.301, y = 17.654, z = 10.635 }, rot = { x = 0.000, y = 90.438, z = 0.000 }, level = 1 } } -- NPC @@ -57,7 +70,7 @@ suites = { { -- suite_id = 1, -- description = , - monsters = { 4001 }, + monsters = { }, gadgets = { }, regions = { }, triggers = { }, diff --git a/gdconf/game_data_config/lua/scene/1/scene1_group111102087.lua b/gdconf/game_data_config/lua/scene/1/scene1_group111102087.lua new file mode 100644 index 00000000..501ad926 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/1/scene1_group111102087.lua @@ -0,0 +1,76 @@ +-- 基础信息 +local base_info = { + group_id = 111102087 +} + +-- Trigger变量 +local defs = { + energy_worktop_id = 87001 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/1/scene1_group111102089.lua b/gdconf/game_data_config/lua/scene/1/scene1_group111102089.lua new file mode 100644 index 00000000..2f2779b5 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/1/scene1_group111102089.lua @@ -0,0 +1,126 @@ +-- 基础信息 +local base_info = { + group_id = 111102089 +} + +-- Trigger变量 +local defs = { + pointarray_route = 110200026 +} + +-- DEFS_MISCS +--向前移动的符文 +local timeback_rune = 89005 + +local timeback_controller = 89010 + +--倒流操作台。 +local timeback_worktops = +{ + 89001, + 89007, + 89009, + 89008 +} + +--倒流物件id。 +local timeback_gadgets = +{ + 89002, --树1 + 89003, --树2 + 89004, --石柱 + 89006, --瀑布 +} + +--符文的移动路径点阵 +local rune_point_array = +{ + 1,2,3,4,5 +} + +--检查点到点阵路点的映射关系 +--默认最后一个checkpoint就是终点,不能再往下移动了 +local checkpoints_to_route_points = +{ + [1] = 2, + [2] = 3, + [3] = 4, + [4] = 5, + } + + +--检查点到倒流操作台的映射关系,两者应该放在同一个位置上 +local checkpoint_to_worktops = +{ + [1] = timeback_worktops[1], + [2] = timeback_worktops[2], + [3] = timeback_worktops[3], + [4] = timeback_worktops[4] +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/1/scene1_group111102094.lua b/gdconf/game_data_config/lua/scene/1/scene1_group111102094.lua new file mode 100644 index 00000000..d3403894 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/1/scene1_group111102094.lua @@ -0,0 +1,107 @@ +-- 基础信息 +local base_info = { + group_id = 111102094 +} + +-- Trigger变量 +local defs = { + hintTime = 30, + hintCount = 3, + coinTime = 10, + maxRegion = 94015, + challengeId = 2010071 +} + +-- DEFS_MISCS +local defs_miscs = { + specialCoinTable = { + -- 每项格式如下 + [94005] = {94006, 94007, 94008, 94009, 94010}, + [94004] = {94011, 94012, 94013, 94014}, + }, +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + [94001] = { config_id = 94001, gadget_id = 70220131, pos = { x = 1299.153, y = 306.915, z = -1810.673 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + [94002] = { config_id = 94002, gadget_id = 70220131, pos = { x = 1276.810, y = 306.802, z = -1779.924 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + [94003] = { config_id = 94003, gadget_id = 70220131, pos = { x = 1284.519, y = 308.382, z = -1805.787 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + [94004] = { config_id = 94004, gadget_id = 70220132, pos = { x = 1296.979, y = 305.500, z = -1791.702 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + [94005] = { config_id = 94005, gadget_id = 70220132, pos = { x = 1312.274, y = 306.532, z = -1806.929 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + [94006] = { config_id = 94006, gadget_id = 70220131, pos = { x = 1309.214, y = 307.488, z = -1811.629 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + [94007] = { config_id = 94007, gadget_id = 70220131, pos = { x = 1306.781, y = 306.200, z = -1806.321 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + [94008] = { config_id = 94008, gadget_id = 70220131, pos = { x = 1310.646, y = 305.907, z = -1802.466 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + [94009] = { config_id = 94009, gadget_id = 70220131, pos = { x = 1316.272, y = 307.887, z = -1805.130 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + [94010] = { config_id = 94010, gadget_id = 70220131, pos = { x = 1314.052, y = 306.982, z = -1811.964 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + [94011] = { config_id = 94011, gadget_id = 70220131, pos = { x = 1295.124, y = 304.560, z = -1786.145 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + [94012] = { config_id = 94012, gadget_id = 70220131, pos = { x = 1301.350, y = 305.547, z = -1790.846 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + [94013] = { config_id = 94013, gadget_id = 70220131, pos = { x = 1299.054, y = 306.170, z = -1795.870 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + [94014] = { config_id = 94014, gadget_id = 70220131, pos = { x = 1292.389, y = 305.963, z = -1793.550 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { + [94015] = { config_id = 94015, shape = RegionShape.SPHERE, radius = 50, pos = { x = 1291.265, y = 280.284, z = -1799.941 } } +} + +-- 触发器 +triggers = { + { config_id = 1094015, name = "ENTER_REGION_94015", event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 94001, 94002, 94003, 94004, 94005, 94006, 94007, 94008, 94009, 94010, 94011, 94012, 94013, 94014 }, + regions = { 94015 }, + triggers = { "ENTER_REGION_94015" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_3/CoinCollect" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/1/scene1_group111102100.lua b/gdconf/game_data_config/lua/scene/1/scene1_group111102100.lua new file mode 100644 index 00000000..6185fd8f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/1/scene1_group111102100.lua @@ -0,0 +1,82 @@ +-- 基础信息 +local base_info = { + group_id = 111102100 +} + +-- Trigger变量 +local defs = { + gallery_id = 30001 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 100001, gadget_id = 70290720, pos = { x = 2003.324, y = 197.658, z = -1264.975 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 100002, gadget_id = 70290721, pos = { x = 2003.594, y = 198.096, z = -1258.957 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 100003, gadget_id = 70290713, pos = { x = 2014.376, y = 198.263, z = -1262.144 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 100004, gadget_id = 70290722, pos = { x = 2014.376, y = 198.263, z = -1262.144 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 100001, 100002, 100003, 100004 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_3/BrickBreaker" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/1/scene1_group111102101.lua b/gdconf/game_data_config/lua/scene/1/scene1_group111102101.lua new file mode 100644 index 00000000..b311863c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/1/scene1_group111102101.lua @@ -0,0 +1,80 @@ +-- 基础信息 +local base_info = { + group_id = 111102101 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 101001, gadget_id = 70950095, pos = { x = 1968.748, y = 207.216, z = -1409.907 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { + { config_id = 101002, shape = RegionShape.SPHERE, radius = 2, pos = { x = 1970.471, y = 206.815, z = -1410.270 } } +} + +-- 触发器 +triggers = { + { config_id = 1101002, name = "ENTER_REGION_101002", event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "action_EVENT_ENTER_REGION_101002", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 101001 }, + regions = { 101002 }, + triggers = { "ENTER_REGION_101002" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_ENTER_REGION_101002(context, evt) + ScriptLib.MoveAvatarByPointArrayWithTemplate(context, context.uid, 110200029, {1,2,3,4},301,{4,60}) + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/1/scene1_group111102106.lua b/gdconf/game_data_config/lua/scene/1/scene1_group111102106.lua new file mode 100644 index 00000000..21fad00b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/1/scene1_group111102106.lua @@ -0,0 +1,97 @@ +-- 基础信息 +local base_info = { + group_id = 111102106 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 106001, gadget_id = 70290727, pos = { x = 1383.032, y = 337.993, z = -2010.729 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 106002, gadget_id = 70290729, pos = { x = 1382.315, y = 338.068, z = -2005.253 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 106003, gadget_id = 70290729, pos = { x = 1389.455, y = 337.858, z = -2010.177 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 106004, gadget_id = 70290729, pos = { x = 1387.390, y = 337.591, z = -2017.427 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 106005, gadget_id = 70290729, pos = { x = 1379.042, y = 337.929, z = -2017.418 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 106006, gadget_id = 70290729, pos = { x = 1375.687, y = 338.112, z = -2011.565 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 3, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 106001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 106002, 106003, 106004, 106005, 106006 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_6/PB_CollectFeatherOrb" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/1/scene1_group111102107.lua b/gdconf/game_data_config/lua/scene/1/scene1_group111102107.lua new file mode 100644 index 00000000..e7acbd01 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/1/scene1_group111102107.lua @@ -0,0 +1,99 @@ +-- 基础信息 +local base_info = { + group_id = 111102107 +} + +-- Trigger变量 +local defs = { + chest_id = 107006, + hint_gadget_id = 107007 +} + +-- DEFS_MISCS +local windball_worktops = +{ + 107001, + 107002, + 107003 , + 107004, + 107005, + 107009 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 107001, gadget_id = 70290672, pos = { x = 1503.996, y = 267.016, z = -1121.877 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, worktop_config = { init_options = { 7 } } }, + { config_id = 107002, gadget_id = 70290672, pos = { x = 1503.464, y = 267.622, z = -1133.107 }, rot = { x = 355.529, y = 359.756, z = 359.127 }, level = 1 }, + { config_id = 107003, gadget_id = 70290672, pos = { x = 1494.102, y = 267.937, z = -1144.305 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 107004, gadget_id = 70290672, pos = { x = 1474.868, y = 267.266, z = -1155.386 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 107005, gadget_id = 70290672, pos = { x = 1456.647, y = 265.366, z = -1147.762 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 107006, gadget_id = 70211001, pos = { x = 1446.852, y = 265.518, z = -1140.935 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "战斗低级蒙德", isOneoff = true, persistent = true }, + { config_id = 107007, gadget_id = 70290693, pos = { x = 1501.603, y = 267.532, z = -1132.524 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 107009, gadget_id = 70290673, pos = { x = 1448.315, y = 265.718, z = -1142.726 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { + { config_id = 107008, shape = RegionShape.POLYGON, pos = { x = 1481.809, y = 267.781, z = -1139.144 }, height = 45.084, point_array = { { x = 1514.457, y = -1123.375 }, { x = 1510.934, y = -1109.970 }, { x = 1494.898, y = -1115.805 }, { x = 1488.166, y = -1133.768 }, { x = 1449.506, y = -1133.366 }, { x = 1449.162, y = -1159.168 }, { x = 1475.388, y = -1168.317 }, { x = 1492.488, y = -1157.567 }, { x = 1511.375, y = -1143.285 } } } +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 107001, 107002, 107003, 107004, 107005, 107009 }, + regions = { 107008 }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_4/WindBall" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/1/scene1_group111102108.lua b/gdconf/game_data_config/lua/scene/1/scene1_group111102108.lua new file mode 100644 index 00000000..1d981558 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/1/scene1_group111102108.lua @@ -0,0 +1,83 @@ +-- 基础信息 +local base_info = { + group_id = 111102108 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 108001, gadget_id = 70290728, pos = { x = 1362.281, y = 338.276, z = -2004.497 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, is_use_point_array = true } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 2, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 108001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_6/PB_ChaseFeather" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/1/scene1_group111102109.lua b/gdconf/game_data_config/lua/scene/1/scene1_group111102109.lua new file mode 100644 index 00000000..9732e0c0 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/1/scene1_group111102109.lua @@ -0,0 +1,86 @@ +-- 基础信息 +local base_info = { + group_id = 111102109 +} + +-- DEFS_MISCS +local hook_map = { + [109001] = 109002, + [109003] = 109004, + [109005] = 109006, +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 109001, gadget_id = 70330460, pos = { x = 1479.575, y = 265.600, z = -1612.899 }, rot = { x = 0.000, y = 33.672, z = 0.000 }, level = 1 }, + { config_id = 109002, gadget_id = 70220103, pos = { x = 1480.649, y = 268.800, z = -1610.686 }, rot = { x = 0.000, y = 33.672, z = 0.000 }, level = 1 }, + { config_id = 109003, gadget_id = 70330460, pos = { x = 1475.542, y = 257.952, z = -1609.821 }, rot = { x = 0.000, y = 33.672, z = 0.000 }, level = 1 }, + { config_id = 109004, gadget_id = 70220103, pos = { x = 1476.616, y = 261.152, z = -1607.608 }, rot = { x = 0.000, y = 33.672, z = 0.000 }, level = 1 }, + { config_id = 109005, gadget_id = 70330460, pos = { x = 1482.186, y = 252.315, z = -1617.188 }, rot = { x = 0.000, y = 33.672, z = 0.000 }, level = 1 }, + { config_id = 109006, gadget_id = 70220103, pos = { x = 1483.260, y = 255.516, z = -1614.974 }, rot = { x = 0.000, y = 33.672, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 109001, 109003, 109005 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_6/PB_LeafPlatform" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/1/scene1_point_array.json b/gdconf/game_data_config/lua/scene/1/scene1_point_array.json index a166d86e..7c72cbb7 100644 --- a/gdconf/game_data_config/lua/scene/1/scene1_point_array.json +++ b/gdconf/game_data_config/lua/scene/1/scene1_point_array.json @@ -71,7 +71,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 110100002, @@ -145,7 +148,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 110100003, @@ -219,7 +225,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 110100004, @@ -316,7 +325,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 110100005, @@ -367,7 +379,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 110100006, @@ -694,7 +709,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 110100007, @@ -860,7 +878,10 @@ "rotSpeed": -45.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 110100008, @@ -911,7 +932,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 110100009, @@ -962,7 +986,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 110100010, @@ -1036,7 +1063,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 110100011, @@ -1087,7 +1117,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 110100012, @@ -1115,7 +1148,10 @@ "rotSpeed": 90.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 110100013, @@ -1143,7 +1179,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 110100014, @@ -1171,7 +1210,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 110100015, @@ -1222,7 +1264,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 110100016, @@ -1319,7 +1364,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 110100017, @@ -1393,7 +1441,10 @@ "rotSpeed": 90.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 110100018, @@ -1467,7 +1518,10 @@ "rotSpeed": 90.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 110100019, @@ -1587,7 +1641,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 110100020, @@ -1638,7 +1695,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 110100021, @@ -1781,7 +1841,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 110100022, @@ -1970,7 +2033,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 110100023, @@ -2090,7 +2156,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 110100024, @@ -2279,7 +2348,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 110100025, @@ -2514,7 +2586,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 110100026, @@ -2657,7 +2732,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 110100027, @@ -2731,7 +2809,10 @@ "rotSpeed": 0.0, "arriveRange": 0.1 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 110100028, @@ -2805,7 +2886,10 @@ "rotSpeed": 270.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 110100029, @@ -3040,11 +3124,17 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 110100030, - "platformPointList": [] + "platformPointList": [], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 110100031, @@ -3141,7 +3231,10 @@ "rotSpeed": 0.0, "arriveRange": 0.1 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 110100032, @@ -3376,7 +3469,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 110100033, @@ -3611,7 +3707,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 110100034, @@ -3846,7 +3945,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 110100035, @@ -3874,7 +3976,10 @@ "rotSpeed": 90.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 110100037, @@ -4109,7 +4214,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 110100038, @@ -4436,7 +4544,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 110100039, @@ -4763,7 +4874,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 110100040, @@ -5090,7 +5204,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 110100041, @@ -5417,7 +5534,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 110100042, @@ -5606,7 +5726,10 @@ "rotSpeed": 0.0, "arriveRange": 1.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 110100043, @@ -5726,7 +5849,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 110100044, @@ -5938,7 +6064,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 110100045, @@ -6219,7 +6348,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 110100046, @@ -6247,7 +6379,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 110100047, @@ -6367,7 +6502,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 110100048, @@ -6464,7 +6602,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 110100049, @@ -6538,7 +6679,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 110100050, @@ -6589,7 +6733,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 110100058, @@ -6640,7 +6787,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 110100059, @@ -6760,7 +6910,64 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false + }, + { + "pointArrayId": 110100060, + "platformPointList": [ + { + "pointId": 1, + "position": { + "x": 2117.66821, + "y": 224.354462, + "z": -1338.37976 + }, + "rotation": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "velocity": 2.0, + "time": 0.0, + "isReachEvent": true, + "rotAxis": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "rotSpeed": 0.0, + "arriveRange": 2.0 + }, + { + "pointId": 2, + "position": { + "x": 2117.26025, + "y": 224.503464, + "z": -1351.94263 + }, + "rotation": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "velocity": 2.0, + "time": 0.0, + "isReachEvent": true, + "rotAxis": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "rotSpeed": 0.0, + "arriveRange": 2.0 + } + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 110200001, @@ -6834,7 +7041,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 110200002, @@ -6931,7 +7141,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 110200003, @@ -7028,7 +7241,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 110200004, @@ -7125,7 +7341,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 110200005, @@ -7222,7 +7441,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 110200006, @@ -7296,7 +7518,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 110200007, @@ -7370,7 +7595,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 110200008, @@ -7444,7 +7672,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 110200009, @@ -7541,7 +7772,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 110200010, @@ -7592,7 +7826,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 110200012, @@ -7781,7 +8018,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 110200013, @@ -8016,7 +8256,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 110200014, @@ -8251,7 +8494,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - 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"pointId": 11, + "position": { + "x": 1380.79053, + "y": 332.016235, + "z": -2040.11279 + }, + "rotation": { + "x": 0.0, + "y": 200.0, + "z": 0.0 + }, + "velocity": 3.0, + "time": 0.0, + "isReachEvent": false, + "rotAxis": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "rotSpeed": 0.0, + "arriveRange": 2.0 + }, + { + "pointId": 12, + "position": { + "x": 1376.81, + "y": 332.1508, + "z": -2043.17639 + }, + "rotation": { + "x": 0.0, + "y": 230.000015, + "z": 0.0 + }, + "velocity": 3.0, + "time": 0.0, + "isReachEvent": true, + "rotAxis": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "rotSpeed": 0.0, + "arriveRange": 2.0 + }, + { + "pointId": 13, + "position": { + "x": 1371.469, + "y": 332.163635, + "z": -2043.32214 + }, + "rotation": { + "x": 0.0, + "y": 260.0, + "z": 0.0 + }, + "velocity": 3.0, + "time": 0.0, + "isReachEvent": false, + "rotAxis": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "rotSpeed": 0.0, + "arriveRange": 2.0 + }, + { + "pointId": 14, + "position": { + "x": 1364.33936, + "y": 331.852234, + "z": -2041.76208 + }, + "rotation": { + "x": 0.0, + "y": 300.0, + "z": 0.0 + }, + "velocity": 3.0, + "time": 0.0, + "isReachEvent": false, + "rotAxis": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "rotSpeed": 0.0, + "arriveRange": 2.0 + }, + { + "pointId": 15, + "position": { + "x": 1359.13074, + "y": 330.79068, + "z": -2033.68127 + }, + "rotation": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "velocity": 3.0, + "time": 0.0, + "isReachEvent": true, + "rotAxis": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "rotSpeed": 0.0, + "arriveRange": 2.0 + } + ], + "configPointMap": null, + "isSimulateTempRouteByTime": true, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/1/scene1_weather_areas.json b/gdconf/game_data_config/lua/scene/1/scene1_weather_areas.json index 2da31329..35926656 100644 --- a/gdconf/game_data_config/lua/scene/1/scene1_weather_areas.json +++ b/gdconf/game_data_config/lua/scene/1/scene1_weather_areas.json @@ -151,5 +151,92 @@ "y": -3654.83472 } ] + }, + { + "area_id": 4208, + "points": [ + { + "x": 1840.00513, + "y": -1229.247 + }, + { + "x": 1825.09558, + "y": -1298.787 + }, + { + "x": 1924.18579, + "y": -1336.285 + }, + { + "x": 1949.4928, + "y": -1247.9585 + }, + { + "x": 1899.48108, + "y": -1215.861 + } + ] + }, + { + "area_id": 4207, + "points": [ + { + "x": 1857.38184, + "y": -1175.628 + }, + { + "x": 1788.30151, + "y": -1246.81067 + }, + { + "x": 1804.34375, + "y": -1335.72253 + }, + { + "x": 1888.124, + "y": -1383.16858 + }, + { + "x": 1983.55078, + "y": -1312.40356 + }, + { + "x": 1968.9563, + "y": -1206.92981 + } + ] + }, + { + "area_id": 4206, + "points": [ + { + "x": 1912.92407, + "y": -1126.59045 + }, + { + "x": 1786.0188, + "y": -1154.6228 + }, + { + "x": 1736.91113, + "y": -1262.099 + }, + { + "x": 1743.3938, + "y": -1369.01855 + }, + { + "x": 1892.904, + "y": -1442.17444 + }, + { + "x": 2042.62146, + "y": -1313.905 + }, + { + "x": 2008.94556, + "y": -1175.0863 + } + ] } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/1006/scene1006_group201006005.lua b/gdconf/game_data_config/lua/scene/1006/scene1006_group201006005.lua index 12ffc965..5214545e 100644 --- a/gdconf/game_data_config/lua/scene/1006/scene1006_group201006005.lua +++ b/gdconf/game_data_config/lua/scene/1006/scene1006_group201006005.lua @@ -100,10 +100,10 @@ function action_EVENT_ANY_MONSTER_DIE_15(context, evt) return -1 end - -- 创生gadget 76 + -- 创建id为76的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 76 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end -- 触发镜头注目,注目位置为坐标(-6,4,-47),持续时间为2秒,并且为强制注目形式,不广播其他玩家 diff --git a/gdconf/game_data_config/lua/scene/1006/scene1006_group201006006.lua b/gdconf/game_data_config/lua/scene/1006/scene1006_group201006006.lua index 8d522709..11af82e7 100644 --- a/gdconf/game_data_config/lua/scene/1006/scene1006_group201006006.lua +++ b/gdconf/game_data_config/lua/scene/1006/scene1006_group201006006.lua @@ -153,10 +153,10 @@ function action_EVENT_ENTER_REGION_32(context, evt) return -1 end - -- 创生gadget 77 + -- 创建id为77的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 77 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end return 0 @@ -176,10 +176,10 @@ end -- 触发操作 function action_EVENT_ENTER_REGION_45(context, evt) - -- 创生gadget 80 + -- 创建id为80的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 80 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end return 0 @@ -228,10 +228,10 @@ function action_EVENT_ENTER_REGION_47(context, evt) return -1 end - -- 创生gadget 79 + -- 创建id为79的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 79 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end return 0 diff --git a/gdconf/game_data_config/lua/scene/1006/scene1006_group201006007.lua b/gdconf/game_data_config/lua/scene/1006/scene1006_group201006007.lua index 5e4d6ebe..e91bb902 100644 --- a/gdconf/game_data_config/lua/scene/1006/scene1006_group201006007.lua +++ b/gdconf/game_data_config/lua/scene/1006/scene1006_group201006007.lua @@ -115,10 +115,10 @@ function action_EVENT_ANY_MONSTER_DIE_33(context, evt) return -1 end - -- 创生gadget 78 + -- 创建id为78的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 78 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end -- 解锁目标3 diff --git a/gdconf/game_data_config/lua/scene/1016/scene1016_group201016005.lua b/gdconf/game_data_config/lua/scene/1016/scene1016_group201016005.lua index cecb96d4..b16b78e3 100644 --- a/gdconf/game_data_config/lua/scene/1016/scene1016_group201016005.lua +++ b/gdconf/game_data_config/lua/scene/1016/scene1016_group201016005.lua @@ -114,10 +114,10 @@ end -- 触发操作 function action_EVENT_DUNGEON_SETTLE_5002(context, evt) - -- 创生gadget 5001 + -- 创建id为5001的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 5001 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end return 0 diff --git a/gdconf/game_data_config/lua/scene/1019/scene1019.lua b/gdconf/game_data_config/lua/scene/1019/scene1019.lua index e759a814..4255176c 100644 --- a/gdconf/game_data_config/lua/scene/1019/scene1019.lua +++ b/gdconf/game_data_config/lua/scene/1019/scene1019.lua @@ -1,9 +1,9 @@ -- 地图配置 scene_config = { - begin_pos = { x = -4187.4, z = -3460.9 }, - size = { x = 6000.0, z = 6000.0 }, - born_pos = { x = 12.751, y = 256.754, z = 11.635 }, - born_rot = { x = 0.000, y = 197.109, z = 0.000 }, + begin_pos = { x = -441.3, z = -269.4 }, + size = { x = 770.9, z = 536.0 }, + born_pos = { x = -40.458, y = 10.761, z = -18.375 }, + born_rot = { x = 0.000, y = 2.315, z = 0.000 }, die_y = -772.8866, city_id = 2, vision_anchor = { x = -4187.4, z = -3460.9 } @@ -14,7 +14,7 @@ blocks = { 1019 } -- 所有的区块范围坐标 block_rects = { - { min = { x = -4187.4, z = -3460.9 }, max = { x = 1812.6, z = 2539.1 } } + { min = { x = -441.3, z = -269.4 }, max = { x = 329.6, z = 266.6 } } } -- Dummy Points diff --git a/gdconf/game_data_config/lua/scene/1019/scene1019_block1019.lua b/gdconf/game_data_config/lua/scene/1019/scene1019_block1019.lua index 8f5ed1aa..89a85d7e 100644 --- a/gdconf/game_data_config/lua/scene/1019/scene1019_block1019.lua +++ b/gdconf/game_data_config/lua/scene/1019/scene1019_block1019.lua @@ -1,7 +1,4 @@ -- 所有的group groups = { - { id = 201019001, refresh_id = 1002, pos = { x = 97.248, y = 16.500, z = -19.380 } }, - { id = 201019002, refresh_id = 1001, pos = { x = 68.710, y = 16.500, z = 1.018 } }, - { id = 201019003, refresh_id = 1001, pos = { x = 62.731, y = 16.500, z = -2.712 } }, - { id = 201019004, refresh_id = 1002, pos = { x = -183.280, y = 17.642, z = 11.676 } } + { id = 201019005, refresh_id = 1, pos = { x = -44.354, y = 10.140, z = -7.051 } } } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/1019/scene1019_group201019002.lua b/gdconf/game_data_config/lua/scene/1019/scene1019_group201019002.lua deleted file mode 100644 index 69d51999..00000000 --- a/gdconf/game_data_config/lua/scene/1019/scene1019_group201019002.lua +++ /dev/null @@ -1,107 +0,0 @@ --- 基础信息 -local base_info = { - group_id = 201019002 -} - ---================================================================ --- --- 配置 --- ---================================================================ - --- 怪物 -monsters = { - { config_id = 2001, monster_id = 21010201, pos = { x = 58.573, y = 16.500, z = -10.540 }, rot = { x = 0.000, y = 47.646, z = 0.000 }, level = 1 }, - { config_id = 2002, monster_id = 21010201, pos = { x = 58.621, y = 16.500, z = 5.389 }, rot = { x = 0.000, y = 109.451, z = 0.000 }, level = 1 }, - { config_id = 2003, monster_id = 21010201, pos = { x = 55.574, y = 16.500, z = -2.216 }, rot = { x = 0.000, y = 102.518, z = 0.000 }, level = 1 }, - { config_id = 2004, monster_id = 21010201, pos = { x = 68.159, y = 16.500, z = -11.791 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, - { config_id = 2005, monster_id = 21010201, pos = { x = 67.541, y = 16.500, z = 8.025 }, rot = { x = 0.000, y = 170.982, z = 0.000 }, level = 1 } -} - --- NPC -npcs = { -} - --- 装置 -gadgets = { -} - --- 区域 -regions = { -} - --- 触发器 -triggers = { - { config_id = 1002006, name = "ANY_MONSTER_DIE_2006", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_2006", action = "action_EVENT_ANY_MONSTER_DIE_2006" } -} - --- 变量 -variables = { -} - ---================================================================ --- --- 初始化配置 --- ---================================================================ - --- 初始化时创建 -init_config = { - suite = 2, - end_suite = 0, - rand_suite = false -} - ---================================================================ --- --- 小组配置 --- ---================================================================ - -suites = { - { - -- suite_id = 1, - -- description = , - monsters = { 2001, 2002, 2003, 2004, 2005 }, - gadgets = { }, - regions = { }, - triggers = { "ANY_MONSTER_DIE_2006" }, - rand_weight = 100 - }, - { - -- suite_id = 2, - -- description = suite_2, - monsters = { }, - gadgets = { }, - regions = { }, - triggers = { }, - rand_weight = 100 - } -} - ---================================================================ --- --- 触发器 --- ---================================================================ - --- 触发条件 -function condition_EVENT_ANY_MONSTER_DIE_2006(context, evt) - -- 判断指定group组剩余怪物数量是否是0 - if ScriptLib.GetGroupMonsterCountByGroupId(context, 201019002) ~= 0 then - return false - end - - return true -end - --- 触发操作 -function action_EVENT_ANY_MONSTER_DIE_2006(context, evt) - -- 重新生成指定group,指定suite - if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 201019003, suite = 1 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") - return -1 - end - - return 0 -end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/1019/scene1019_group201019005.lua b/gdconf/game_data_config/lua/scene/1019/scene1019_group201019005.lua new file mode 100644 index 00000000..3607008c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/1019/scene1019_group201019005.lua @@ -0,0 +1,79 @@ +-- 基础信息 +local base_info = { + group_id = 201019005 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 5001, gadget_id = 70290577, pos = { x = -45.535, y = 10.102, z = -10.430 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 5002, gadget_id = 70290577, pos = { x = -47.860, y = 17.950, z = -10.567 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 5003, gadget_id = 70290577, pos = { x = -83.777, y = 20.693, z = -10.758 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 5004, gadget_id = 70290577, pos = { x = -78.491, y = 20.728, z = 0.824 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 5005, gadget_id = 70290577, pos = { x = -69.290, y = 21.044, z = 10.292 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 5006, gadget_id = 70290577, pos = { x = -62.335, y = 25.306, z = 13.967 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 5007, gadget_id = 70290577, pos = { x = -57.884, y = 30.701, z = 13.825 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 5008, gadget_id = 70220103, pos = { x = -84.146, y = 30.867, z = -10.572 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 5001, 5002, 5003, 5004, 5005, 5006, 5007, 5008 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/1019/scene1019_point.json b/gdconf/game_data_config/lua/scene/1019/scene1019_point.json index 3f621e72..57e9c0e4 100644 --- a/gdconf/game_data_config/lua/scene/1019/scene1019_point.json +++ b/gdconf/game_data_config/lua/scene/1019/scene1019_point.json @@ -13,9 +13,9 @@ "isModelHidden": false, "pointType": "DungeonQuitPoint", "pos": { - "x": -208.0965, - "y": 17.74627, - "z": 9.49345 + "x": -48.08945, + "y": 59.27388, + "z": 85.04768 }, "rot": { "x": 0.0, diff --git a/gdconf/game_data_config/lua/scene/1035/scene1035_dummy_points.lua b/gdconf/game_data_config/lua/scene/1035/scene1035_dummy_points.lua index 1b5f34ea..613dc285 100644 --- a/gdconf/game_data_config/lua/scene/1035/scene1035_dummy_points.lua +++ b/gdconf/game_data_config/lua/scene/1035/scene1035_dummy_points.lua @@ -5,6 +5,8 @@ dummy_points = { ["Q11032HuixinFin"] = { pos = { x = 5.318, y = 0.007, z = 0.882 }, rot = { x = 0.000, y = 237.677, z = 0.000 } }, ["Q11032XinyueChara"] = { pos = { x = 3.413, y = 0.007, z = -1.706 }, rot = { x = 0.000, y = 13.807, z = 0.000 } }, ["Q11032XinyuePaimon"] = { pos = { x = 4.283, y = 0.007, z = -1.883 }, rot = { x = 0.000, y = 20.612, z = 0.000 } }, + ["Q4009601_N1021_guide"] = { pos = { x = -4.231, y = 0.000, z = -3.281 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q4009603_N1021_guide"] = { pos = { x = -0.915, y = 0.000, z = -4.960 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, ["T1102605_N10000005"] = { pos = { x = -0.295, y = 0.000, z = -2.558 }, rot = { x = 0.000, y = 252.169, z = 0.000 } }, ["T1102605_N1005"] = { pos = { x = -0.625, y = 0.000, z = -1.754 }, rot = { x = 0.000, y = 215.939, z = 0.000 } }, ["T1102605_N1048"] = { pos = { x = -0.583, y = 0.000, z = -3.304 }, rot = { x = 0.000, y = 286.068, z = 0.000 } }, diff --git a/gdconf/game_data_config/lua/scene/1072/scene1072_dummy_points.lua b/gdconf/game_data_config/lua/scene/1072/scene1072_dummy_points.lua index 89e65ac0..94de3fe5 100644 --- a/gdconf/game_data_config/lua/scene/1072/scene1072_dummy_points.lua +++ b/gdconf/game_data_config/lua/scene/1072/scene1072_dummy_points.lua @@ -1,4 +1,8 @@ dummy_points = { + ["Q1302005_N1053_Q1302010"] = { pos = { x = 10.121, y = 0.725, z = -1.842 }, rot = { x = 0.000, y = 277.555, z = 0.000 } }, + ["Q1302006_N13008"] = { pos = { x = -1.442, y = 0.751, z = 2.206 }, rot = { x = 0.000, y = 107.157, z = 0.000 } }, + ["Q1302006_N13009"] = { pos = { x = -2.554, y = 0.723, z = -0.143 }, rot = { x = 0.000, y = 22.409, z = 0.000 } }, + ["Q1302006_N13010"] = { pos = { x = -2.579, y = 0.751, z = 4.376 }, rot = { x = 0.000, y = 141.950, z = 0.000 } }, ["Q2300302_trans"] = { pos = { x = 12.444, y = 0.752, z = -2.359 }, rot = { x = 0.000, y = 271.448, z = 0.000 } }, ["Q2300303_N4004_9"] = { pos = { x = -6.548, y = 0.739, z = 1.420 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, ["Q2300304_N10000005"] = { pos = { x = -6.677, y = 0.754, z = 3.441 }, rot = { x = 0.000, y = 184.276, z = 0.000 } }, @@ -18,5 +22,9 @@ dummy_points = { ["Q300409_N12555"] = { pos = { x = -2.369, y = 0.754, z = -1.609 }, rot = { x = 0.000, y = 185.683, z = 0.000 } }, ["Q3009BarPlayer"] = { pos = { x = -3.661, y = 0.754, z = -8.590 }, rot = { x = 0.000, y = 83.411, z = 0.000 } }, ["Q3010BarBoss"] = { pos = { x = -2.585, y = 0.754, z = -4.954 }, rot = { x = 0.000, y = 175.044, z = 0.000 } }, - ["Q3010BarPaimon"] = { pos = { x = -1.532, y = 0.754, z = -8.576 }, rot = { x = 0.000, y = 270.863, z = 0.000 } } + ["Q3010BarPaimon"] = { pos = { x = -1.532, y = 0.754, z = -8.576 }, rot = { x = 0.000, y = 270.863, z = 0.000 } }, + ["Q303205_guide"] = { pos = { x = -8.350, y = 6.976, z = -5.470 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q303205_T303205_N10000005"] = { pos = { x = -8.323, y = 6.976, z = -6.481 }, rot = { x = 0.000, y = 183.060, z = 0.000 } }, + ["Q303205_T303205_N1005"] = { pos = { x = -8.921, y = 6.976, z = -7.650 }, rot = { x = 0.000, y = 55.450, z = 0.000 } }, + ["Q303205_T303205_N12999"] = { pos = { x = -9.846, y = 6.976, z = -8.875 }, rot = { x = 0.000, y = 0.000, z = 0.000 } } } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/1073/scene1073_dummy_points.lua b/gdconf/game_data_config/lua/scene/1073/scene1073_dummy_points.lua index ccf18327..901e2ddb 100644 --- a/gdconf/game_data_config/lua/scene/1073/scene1073_dummy_points.lua +++ b/gdconf/game_data_config/lua/scene/1073/scene1073_dummy_points.lua @@ -1,9 +1,24 @@ dummy_points = { + ["C1915103_N10000005"] = { pos = { x = -54.848, y = 3.995, z = -0.147 }, rot = { x = 0.000, y = 260.614, z = 0.000 } }, + ["C1915103_N512"] = { pos = { x = -56.482, y = 3.995, z = -0.483 }, rot = { x = 0.000, y = 81.198, z = 0.000 } }, + ["C1915201_N12906"] = { pos = { x = -40.400, y = 2.153, z = -2.957 }, rot = { x = 0.000, y = 274.004, z = 0.000 } }, + ["C1915201_N512"] = { pos = { x = -40.246, y = 2.153, z = -4.419 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["C1915202_N512"] = { pos = { x = 1.530, y = 0.642, z = -15.887 }, rot = { x = 0.000, y = 263.716, z = 0.000 } }, + ["C1915203_N12908"] = { pos = { x = -0.065, y = 3.995, z = -56.360 }, rot = { x = 0.000, y = 180.061, z = 0.000 } }, + ["C1915203_N512"] = { pos = { x = 1.105, y = 3.995, z = -55.677 }, rot = { x = 0.000, y = 242.719, z = 0.000 } }, + ["C1915205_N10000005"] = { pos = { x = -12.703, y = 2.153, z = -31.945 }, rot = { x = 0.000, y = 200.551, z = 0.000 } }, + ["C1915205_N512"] = { pos = { x = -13.831, y = 2.153, z = -34.976 }, rot = { x = 0.000, y = 20.086, z = 0.000 } }, + ["C1915902_N512"] = { pos = { x = 28.597, y = 2.153, z = 28.736 }, rot = { x = 0.000, y = 47.225, z = 0.000 } }, ["DUMMY_POS 13"] = { pos = { x = 86.722, y = 2.212, z = 1.014 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, ["PlayFind_End"] = { pos = { x = 18.149, y = -34.018, z = -1.049 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, ["PlayFind_N10000005"] = { pos = { x = 17.817, y = -35.208, z = 2.085 }, rot = { x = 0.000, y = 173.096, z = 0.000 } }, ["PlayFind_N1005"] = { pos = { x = 16.683, y = -35.208, z = 1.867 }, rot = { x = 0.000, y = 149.983, z = 0.000 } }, ["PlayFind_N1056"] = { pos = { x = 25.863, y = -34.030, z = 15.085 }, rot = { x = 0.000, y = 236.933, z = 0.000 } }, + ["Q1302101_Q1302102_Q1302113_N13007"] = { pos = { x = 12.485, y = 1.458, z = -8.108 }, rot = { x = 0.000, y = 305.831, z = 0.000 } }, + ["Q1302107_N1053"] = { pos = { x = 37.316, y = 5.561, z = -3.139 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q1302108_N1053_Q1302010"] = { pos = { x = -19.055, y = 111.411, z = 0.523 }, rot = { x = 0.000, y = 100.800, z = 0.000 } }, + ["Q1302113_N13003"] = { pos = { x = 22.319, y = 0.642, z = -9.402 }, rot = { x = 0.000, y = 299.233, z = 0.000 } }, + ["Q1915202_N12907"] = { pos = { x = -0.012, y = 0.635, z = -15.958 }, rot = { x = 0.000, y = 359.951, z = 0.000 } }, ["Q302203_N10000005"] = { pos = { x = 2.929, y = 105.170, z = -6.362 }, rot = { x = 0.000, y = 289.384, z = 0.000 } }, ["Q302203_N1005"] = { pos = { x = 2.346, y = 105.170, z = -7.363 }, rot = { x = 0.000, y = 306.814, z = 0.000 } }, ["Q302203_N1053"] = { pos = { x = -14.984, y = 111.416, z = 6.438 }, rot = { x = 0.000, y = 141.745, z = 0.000 } }, diff --git a/gdconf/game_data_config/lua/scene/1073/scene1073_point_array.json b/gdconf/game_data_config/lua/scene/1073/scene1073_point_array.json index f37bd2c8..e4dee4df 100644 --- a/gdconf/game_data_config/lua/scene/1073/scene1073_point_array.json +++ b/gdconf/game_data_config/lua/scene/1073/scene1073_point_array.json @@ -71,6 +71,9 @@ "rotSpeed": 0.0, "arriveRange": 1.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/1074/scene1074_dummy_points.lua b/gdconf/game_data_config/lua/scene/1074/scene1074_dummy_points.lua index ca200222..86077153 100644 --- a/gdconf/game_data_config/lua/scene/1074/scene1074_dummy_points.lua +++ b/gdconf/game_data_config/lua/scene/1074/scene1074_dummy_points.lua @@ -1,8 +1,13 @@ dummy_points = { + ["C1915702_N512"] = { pos = { x = -3.369, y = 0.055, z = 2.194 }, rot = { x = 0.000, y = 90.580, z = 0.000 } }, ["Cyno_LookAt"] = { pos = { x = -7.347, y = 0.898, z = 4.398 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, ["Cyno_sit"] = { pos = { x = -11.333, y = 0.055, z = 8.716 }, rot = { x = 0.000, y = 179.442, z = 0.000 } }, ["Fuben_sit"] = { pos = { x = -11.287, y = 0.055, z = 6.482 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, ["Player_Cam"] = { pos = { x = -4.597, y = 0.057, z = 7.518 }, rot = { x = 0.000, y = 90.000, z = 0.000 } }, + ["Q1917105_guide"] = { pos = { x = 2.343, y = 0.057, z = -1.734 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q1917105_N4003"] = { pos = { x = -2.522, y = 0.057, z = 13.682 }, rot = { x = 0.000, y = 184.540, z = 0.000 } }, + ["Q1917106_N1051"] = { pos = { x = -3.927, y = 0.057, z = 10.839 }, rot = { x = 0.000, y = 41.200, z = 0.000 } }, + ["Q1917106_N513"] = { pos = { x = -1.359, y = 0.057, z = 10.957 }, rot = { x = 0.000, y = 325.600, z = 0.000 } }, ["Q2303502_N1058"] = { pos = { x = -7.353, y = 0.075, z = 5.959 }, rot = { x = 0.000, y = 178.806, z = 0.000 } }, ["Q2303502_N12717_Cyno"] = { pos = { x = -6.093, y = 0.055, z = 8.193 }, rot = { x = 0.000, y = 226.831, z = 0.000 } }, ["Q2303502_Trigger"] = { pos = { x = -4.604, y = 0.099, z = 8.414 }, rot = { x = 0.000, y = 264.401, z = 0.000 } }, @@ -12,5 +17,7 @@ dummy_points = { ["Q2303505_CynoCam"] = { pos = { x = -7.508, y = 0.055, z = 7.473 }, rot = { x = 0.000, y = 90.000, z = 0.000 } }, ["Q2303505_shot"] = { pos = { x = -4.925, y = 1.033, z = 7.569 }, rot = { x = 0.000, y = 90.000, z = 0.000 } }, ["Q2303506_Cam"] = { pos = { x = -5.091, y = 0.057, z = 8.704 }, rot = { x = 0.000, y = 238.953, z = 0.000 } }, - ["Q2303506_Player"] = { pos = { x = -5.689, y = 0.068, z = 6.693 }, rot = { x = 0.000, y = 275.892, z = 0.000 } } + ["Q2303506_Player"] = { pos = { x = -5.689, y = 0.068, z = 6.693 }, rot = { x = 0.000, y = 275.892, z = 0.000 } }, + ["Q7350602_N30261"] = { pos = { x = 1.085, y = -0.182, z = 9.506 }, rot = { x = 0.000, y = 97.127, z = 0.000 } }, + ["Q7350602_N30279"] = { pos = { x = 1.702, y = -0.182, z = 9.479 }, rot = { x = 0.000, y = 287.542, z = 0.000 } } } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/1075/scene1075_block1075.lua b/gdconf/game_data_config/lua/scene/1075/scene1075_block1075.lua index c51cab8b..e0b22fde 100644 --- a/gdconf/game_data_config/lua/scene/1075/scene1075_block1075.lua +++ b/gdconf/game_data_config/lua/scene/1075/scene1075_block1075.lua @@ -1,3 +1,4 @@ -- 所有的group groups = { + { id = 201075001, pos = { x = -1.881, y = 128.087, z = -3.940 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } } } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/1075/scene1075_dummy_points.lua b/gdconf/game_data_config/lua/scene/1075/scene1075_dummy_points.lua index 0fa76de1..c23bddd5 100644 --- a/gdconf/game_data_config/lua/scene/1075/scene1075_dummy_points.lua +++ b/gdconf/game_data_config/lua/scene/1075/scene1075_dummy_points.lua @@ -15,5 +15,48 @@ dummy_points = { ["Q302821_N1005"] = { pos = { x = -26.242, y = 133.588, z = -27.103 }, rot = { x = 0.000, y = 20.999, z = 0.000 } }, ["Q302821_N1056"] = { pos = { x = -25.568, y = 133.554, z = -25.392 }, rot = { x = 0.000, y = 221.217, z = 0.000 } }, ["Q302821_N12695"] = { pos = { x = -32.287, y = 133.498, z = -16.269 }, rot = { x = 0.000, y = 147.665, z = 0.000 } }, - ["Q302822_guide"] = { pos = { x = -37.344, y = 133.515, z = 0.062 }, rot = { x = 0.000, y = 268.448, z = 0.000 } } + ["Q302822_guide"] = { pos = { x = -37.344, y = 133.515, z = 0.062 }, rot = { x = 0.000, y = 268.448, z = 0.000 } }, + ["Q302903_guide"] = { pos = { x = -34.118, y = 133.515, z = -0.016 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q302904_N10013"] = { pos = { x = -3.720, y = 128.087, z = 3.663 }, rot = { x = 0.000, y = 139.100, z = 0.000 } }, + ["Q302904_N1056"] = { pos = { x = -7.432, y = 128.043, z = -0.351 }, rot = { x = 0.000, y = 56.090, z = 0.000 } }, + ["Q302904_T302904_N10000005"] = { pos = { x = -14.196, y = 128.073, z = -0.486 }, rot = { x = 0.000, y = 84.010, z = 0.000 } }, + ["Q302904_T302904_N10013"] = { pos = { x = -3.664, y = 128.087, z = 3.748 }, rot = { x = 0.000, y = 134.760, z = 0.000 } }, + ["Q302904_T302904_N1005"] = { pos = { x = -14.595, y = 128.076, z = 0.377 }, rot = { x = 0.000, y = 93.270, z = 0.000 } }, + ["Q302904_T302904_N1056"] = { pos = { x = -7.540, y = 128.043, z = -0.353 }, rot = { x = 0.000, y = 59.130, z = 0.000 } }, + ["Q302905_guide"] = { pos = { x = -19.109, y = 133.498, z = -29.369 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q302906_guide"] = { pos = { x = 19.211, y = 133.553, z = -29.746 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q302907_guide"] = { pos = { x = 28.906, y = 133.553, z = -23.598 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q302908_N10013"] = { pos = { x = 28.451, y = 133.553, z = -21.633 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q302909_N10013"] = { pos = { x = 27.793, y = 133.553, z = -22.234 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q302910_guide"] = { pos = { x = 35.397, y = 133.553, z = -7.742 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q302910_N1056"] = { pos = { x = 33.835, y = 133.553, z = -7.979 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q302918_N1056"] = { pos = { x = -14.386, y = 128.076, z = -0.251 }, rot = { x = 0.000, y = 266.430, z = 0.000 } }, + ["Q303101_N1056"] = { pos = { x = -4.320, y = 128.045, z = 0.151 }, rot = { x = 0.000, y = 85.700, z = 0.000 } }, + ["Q303101_T303101_N10000005"] = { pos = { x = -5.284, y = 128.087, z = -1.571 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q303101_T303101_N1005"] = { pos = { x = -6.281, y = 128.044, z = -1.081 }, rot = { x = 0.000, y = 43.020, z = 0.000 } }, + ["Q303101_T303101_N1056"] = { pos = { x = -4.938, y = 128.087, z = 0.917 }, rot = { x = 0.000, y = 193.700, z = 0.000 } }, + ["Q303103_N1056"] = { pos = { x = -3.845, y = 128.087, z = -3.424 }, rot = { x = 0.000, y = 117.840, z = 0.000 } }, + ["Q303104_N1056"] = { pos = { x = -4.733, y = 128.087, z = 0.042 }, rot = { x = 0.000, y = 95.700, z = 0.000 } }, + ["Q303104_T303104_N10000005"] = { pos = { x = -8.924, y = 128.043, z = 0.043 }, rot = { x = 0.000, y = 109.880, z = 0.000 } }, + ["Q303104_T303104_N1005"] = { pos = { x = -8.458, y = 128.043, z = -1.041 }, rot = { x = 0.000, y = 109.200, z = 0.000 } }, + ["Q303104_T303104_N12947"] = { pos = { x = -7.434, y = 128.043, z = 0.823 }, rot = { x = 0.000, y = 120.770, z = 0.000 } }, + ["Q303105_guide"] = { pos = { x = -30.735, y = 133.553, z = 21.339 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q303106_guide"] = { pos = { x = -19.450, y = 133.553, z = 29.560 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q303107_guide"] = { pos = { x = -6.423, y = 133.553, z = 34.579 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q303108_guide"] = { pos = { x = 7.488, y = 133.553, z = 34.599 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q303109_N12827"] = { pos = { x = 8.396, y = 133.553, z = 33.559 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q303112_guide"] = { pos = { x = -3.264, y = 129.358, z = 0.025 }, rot = { x = 0.000, y = 310.700, z = 0.000 } }, + ["Q303112_N1056"] = { pos = { x = -3.391, y = 128.087, z = -2.928 }, rot = { x = 0.000, y = 314.270, z = 0.000 } }, + ["Q303112_N12947"] = { pos = { x = -4.027, y = 128.045, z = 1.910 }, rot = { x = 0.000, y = 222.400, z = 0.000 } }, + ["Q303116_T303116_N10000005"] = { pos = { x = -5.287, y = 128.087, z = -1.356 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q303116_T303116_N1005"] = { pos = { x = -6.036, y = 128.044, z = -0.684 }, rot = { x = 0.000, y = 48.230, z = 0.000 } }, + ["Q303116_T303116_N1056"] = { pos = { x = -5.346, y = 128.087, z = 1.231 }, rot = { x = 0.000, y = 182.600, z = 0.000 } }, + ["Q303201_guide"] = { pos = { x = -8.509, y = 128.043, z = 0.069 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q303201_N1056"] = { pos = { x = -4.512, y = 128.057, z = -1.242 }, rot = { x = 0.000, y = 281.900, z = 0.000 } }, + ["Q303201_T303201_N10000005"] = { pos = { x = -7.004, y = 128.044, z = 0.250 }, rot = { x = 0.000, y = 88.700, z = 0.000 } }, + ["Q303201_T303201_N1005"] = { pos = { x = -6.968, y = 128.044, z = 1.227 }, rot = { x = 0.000, y = 111.680, z = 0.000 } }, + ["Q303201_T303201_N1056"] = { pos = { x = -4.423, y = 128.087, z = -1.984 }, rot = { x = 0.000, y = 304.000, z = 0.000 } }, + ["Q303201_T303201_N1065"] = { pos = { x = -4.677, y = 128.087, z = -0.131 }, rot = { x = 0.000, y = 274.500, z = 0.000 } }, + ["Q303202_N12827"] = { pos = { x = -4.325, y = 128.044, z = 2.016 }, rot = { x = 0.000, y = 222.040, z = 0.000 } }, + ["Q303204_N12827"] = { pos = { x = -17.573, y = 129.100, z = 0.784 }, rot = { x = 0.000, y = 0.000, z = 0.000 } } } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/1075/scene1075_group201075001.lua b/gdconf/game_data_config/lua/scene/1075/scene1075_group201075001.lua new file mode 100644 index 00000000..f88f78db --- /dev/null +++ b/gdconf/game_data_config/lua/scene/1075/scene1075_group201075001.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 201075001 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 1001, gadget_id = 71700563, pos = { x = -3.327, y = 129.399, z = 0.032 }, rot = { x = 25.000, y = 90.000, z = 0.000 }, level = 1, room = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 1001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/1075/scene1075_point.json b/gdconf/game_data_config/lua/scene/1075/scene1075_point.json index ae17a284..774e0b30 100644 --- a/gdconf/game_data_config/lua/scene/1075/scene1075_point.json +++ b/gdconf/game_data_config/lua/scene/1075/scene1075_point.json @@ -77,6 +77,439 @@ "type": "NORMAL", "unlocked": false }, + "11": { + "$type": "DungeonEntry", + "alias": "", + "areaId": 0, + "cutsceneList": [], + "disableInteraction": false, + "dungeonEntryType": "Normal", + "dungeonIds": [ + 1168 + ], + "dungeonQuestConditionList": { + "dungeonId": 0, + "mainQuestIdList": [] + }, + "dungeonRandomList": [], + "dungeonRosterList": [], + "exploreRatio": 1, + "fireFieldEvent": false, + "forbidSimpleUnlock": false, + "gadgetId": 70360001, + "groupLimit": false, + "isForbidAvatarAutoUseSpring": false, + "isForbidAvatarRevive": false, + "isModelHidden": false, + "mapVisibility": "Never", + "maxSpringVolume": 0, + "npcId": 0, + "pointType": "DungeonEntry", + "pos": { + "x": -33.488, + "y": 133.958, + "z": -33.42666 + }, + "removeEntityIfLocked": true, + "rot": { + "x": 0.0, + "y": 45.0, + "z": 0.0 + }, + "showLevel": 1, + "showOnLockedArea": false, + "size": { + "x": 5.0, + "y": 5.0, + "z": 5.0 + }, + "titleTextID": "UI_STC_Intee_DungeonEntry", + "tranPos": { + "x": -33.488, + "y": 133.958, + "z": -33.42666 + }, + "tranRot": { + "x": 0.0, + "y": 45.0000038, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": false, + "worktopGroupId": 0 + }, + "12": { + "$type": "DungeonExit", + "alias": "", + "areaId": 0, + "entryPointId": 11, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "pointType": "DungeonExit", + "pos": { + "x": -6.09153, + "y": 128.0439, + "z": -0.05557912 + }, + "rot": { + "x": 0.0, + "y": 90.0, + "z": 0.0 + }, + "tranPos": { + "x": -6.09153, + "y": 128.0439, + "z": 0.0150519 + }, + "tranRot": { + "x": 0.0, + "y": 90.0, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": false + }, + "13": { + "$type": "DungeonEntry", + "alias": "", + "areaId": 0, + "cutsceneList": [], + "disableInteraction": false, + "dungeonEntryType": "Normal", + "dungeonIds": [ + 1170 + ], + "dungeonQuestConditionList": { + "dungeonId": 0, + "mainQuestIdList": [] + }, + "dungeonRandomList": [], + "dungeonRosterList": [], + "exploreRatio": 1, + "fireFieldEvent": false, + "forbidSimpleUnlock": false, + "gadgetId": 70360001, + "groupLimit": false, + "isForbidAvatarAutoUseSpring": false, + "isForbidAvatarRevive": false, + "isModelHidden": false, + "mapVisibility": "Never", + "maxSpringVolume": 0, + "npcId": 0, + "pointType": "DungeonEntry", + "pos": { + "x": -3.417671, + "y": 128.0866, + "z": -0.02288552 + }, + "removeEntityIfLocked": true, + "rot": { + "x": 0.0, + "y": 45.0, + "z": 0.0 + }, + "showLevel": 1, + "showOnLockedArea": false, + "size": { + "x": 5.0, + "y": 5.0, + "z": 5.0 + }, + "titleTextID": "UI_STC_Intee_DungeonEntry", + "tranPos": { + "x": -3.41767144, + "y": 128.0866, + "z": -0.022886 + }, + "tranRot": { + "x": 0.0, + "y": 45.0000038, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": false, + "worktopGroupId": 0 + }, + "14": { + "$type": "DungeonExit", + "alias": "", + "areaId": 0, + "entryPointId": 13, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "pointType": "DungeonExit", + "pos": { + "x": -29.86093, + "y": 133.5938, + "z": -29.73131 + }, + "rot": { + "x": 0.0, + "y": 45.0, + "z": 0.0 + }, + "tranPos": { + "x": -29.86093, + "y": 133.5938, + "z": -29.73131 + }, + "tranRot": { + "x": 0.0, + "y": 45.0, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": false + }, + "15": { + "$type": "DungeonEntry", + "alias": "", + "areaId": 0, + "cutsceneList": [], + "disableInteraction": false, + "dungeonEntryType": "Normal", + "dungeonIds": [ + 1169 + ], + "dungeonQuestConditionList": { + "dungeonId": 0, + "mainQuestIdList": [] + }, + "dungeonRandomList": [], + "dungeonRosterList": [], + "exploreRatio": 1, + "fireFieldEvent": false, + "forbidSimpleUnlock": false, + "gadgetId": 70360001, + "groupLimit": false, + "isForbidAvatarAutoUseSpring": false, + "isForbidAvatarRevive": false, + "isModelHidden": false, + "mapVisibility": "Never", + "maxSpringVolume": 0, + "npcId": 0, + "pointType": "DungeonEntry", + "pos": { + "x": -33.488, + "y": 133.958, + "z": -33.42666 + }, + "removeEntityIfLocked": true, + "rot": { + "x": 0.0, + "y": 45.0, + "z": 0.0 + }, + "showLevel": 1, + "showOnLockedArea": false, + "size": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "titleTextID": "UI_STC_Intee_DungeonEntry", + "tranPos": { + "x": -33.488, + "y": 133.958, + "z": -33.42666 + }, + "tranRot": { + "x": 0.0, + "y": 45.0000038, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": false, + "worktopGroupId": 0 + }, + "16": { + "$type": "DungeonEntry", + "alias": "", + "areaId": 0, + "cutsceneList": [], + "disableInteraction": false, + "dungeonEntryType": "Normal", + "dungeonIds": [ + 1171 + ], + "dungeonQuestConditionList": { + "dungeonId": 0, + "mainQuestIdList": [] + }, + "dungeonRandomList": [], + "dungeonRosterList": [], + "exploreRatio": 1, + "fireFieldEvent": false, + "forbidSimpleUnlock": false, + "gadgetId": 70360001, + "groupLimit": false, + "isForbidAvatarAutoUseSpring": false, + "isForbidAvatarRevive": false, + "isModelHidden": false, + "mapVisibility": "Never", + "maxSpringVolume": 0, + "npcId": 0, + "pointType": "DungeonEntry", + "pos": { + "x": -33.488, + "y": 133.958, + "z": -33.42666 + }, + "removeEntityIfLocked": true, + "rot": { + "x": 0.0, + "y": 45.0, + "z": 0.0 + }, + "showLevel": 1, + "showOnLockedArea": false, + "size": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "titleTextID": "UI_STC_Intee_DungeonEntry", + "tranPos": { + "x": -33.488, + "y": 133.958, + "z": -33.42666 + }, + "tranRot": { + "x": 0.0, + "y": 45.0000038, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": false, + "worktopGroupId": 0 + }, + "17": { + "$type": "DungeonEntry", + "alias": "", + "areaId": 0, + "cutsceneList": [], + "disableInteraction": false, + "dungeonEntryType": "Normal", + "dungeonIds": [ + 1172 + ], + "dungeonQuestConditionList": { + "dungeonId": 0, + "mainQuestIdList": [] + }, + "dungeonRandomList": [], + "dungeonRosterList": [], + "exploreRatio": 1, + "fireFieldEvent": false, + "forbidSimpleUnlock": false, + "gadgetId": 70360001, + "groupLimit": false, + "isForbidAvatarAutoUseSpring": false, + "isForbidAvatarRevive": false, + "isModelHidden": false, + "mapVisibility": "Never", + "maxSpringVolume": 0, + "npcId": 0, + "pointType": "DungeonEntry", + "pos": { + "x": -33.488, + "y": 133.958, + "z": -33.42666 + }, + "removeEntityIfLocked": true, + "rot": { + "x": 0.0, + "y": 45.0, + "z": 0.0 + }, + "showLevel": 1, + "showOnLockedArea": false, + "size": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "titleTextID": "UI_STC_Intee_DungeonEntry", + "tranPos": { + "x": -33.488, + "y": 133.958, + "z": -33.42666 + }, + "tranRot": { + "x": 0.0, + "y": 45.0000038, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": false, + "worktopGroupId": 0 + }, + "18": { + "$type": "DungeonExit", + "alias": "", + "areaId": 0, + "entryPointId": 15, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "pointType": "DungeonExit", + "pos": { + "x": -6.09153, + "y": 128.0439, + "z": -0.05557912 + }, + "rot": { + "x": 0.0, + "y": 90.0, + "z": 0.0 + }, + "tranPos": { + "x": -29.86093, + "y": 133.5938, + "z": -29.73131 + }, + "tranRot": { + "x": 0.0, + "y": 45.0, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": false + }, + "19": { + "$type": "DungeonExit", + "alias": "", + "areaId": 0, + "entryPointId": 16, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "pointType": "DungeonExit", + "pos": { + "x": -29.86093, + "y": 133.5938, + "z": -29.73131 + }, + "rot": { + "x": 0.0, + "y": 45.0, + "z": 0.0 + }, + "tranPos": { + "x": -29.86093, + "y": 133.5938, + "z": -29.73131 + }, + "tranRot": { + "x": 0.0, + "y": 45.0, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": false + }, "2": { "$type": "DungeonEntry", "alias": "", @@ -138,6 +571,38 @@ "unlocked": false, "worktopGroupId": 0 }, + "20": { + "$type": "DungeonExit", + "alias": "", + "areaId": 0, + "entryPointId": 17, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "pointType": "DungeonExit", + "pos": { + "x": -6.606309, + "y": 128.0501, + "z": 0.0317511 + }, + "rot": { + "x": 0.0, + "y": 90.0, + "z": 0.0 + }, + "tranPos": { + "x": -29.86093, + "y": 133.5938, + "z": -29.73131 + }, + "tranRot": { + "x": 0.0, + "y": 90.0, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": false + }, "3": { "$type": "DungeonEntry", "alias": "", diff --git a/gdconf/game_data_config/lua/scene/1076/scene1076.lua b/gdconf/game_data_config/lua/scene/1076/scene1076.lua new file mode 100644 index 00000000..166dc998 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/1076/scene1076.lua @@ -0,0 +1,42 @@ +-- 地图配置 +scene_config = { + begin_pos = { x = -512.0, z = -512.0 }, + size = { x = 1024.0, z = 1024.0 }, + born_pos = { x = 0.195, y = 0.000, z = 7.002 }, + born_rot = { x = 0.000, y = 0.000, z = 0.000 }, + born_point_list = { + { pos = { x = -1.750, y = 0.000, z = 5.785 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + { pos = { x = -1.592, y = 0.000, z = 8.734 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + { pos = { x = 0.000, y = 0.000, z = 8.755 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + { pos = { x = 0.000, y = 0.000, z = 6.228 }, rot = { x = 0.000, y = 0.000, z = 0.000 } } + }, + die_y = -20, + room_safe_pos = { + scene_id = 3, + safe_pos = { + x = 2300.000, + y = 214.000, + z = -922.000 + }, + safe_rot = { + x = 0.000, + y = 0.000, + z = 0.000 + } + }, + vision_anchor = { x = -1000.0, z = -1000.0 } +} + +-- 所有的区块 +blocks = { 1076 } + +-- 所有的区块范围坐标 +block_rects = { + { min = { x = -512.0, z = -512.0 }, max = { x = 512.0, z = 512.0 } } +} + +-- Dummy Points +dummy_points = { "dummy_points" } + +-- Routes +routes_config = { } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/1076/scene1076_block1076.lua b/gdconf/game_data_config/lua/scene/1076/scene1076_block1076.lua new file mode 100644 index 00000000..bf96e8b2 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/1076/scene1076_block1076.lua @@ -0,0 +1,6 @@ +-- 所有的group +groups = { + { id = 201076001, pos = { x = -0.108, y = 0.000, z = 12.116 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 201076002, refresh_id = 1000, pos = { x = -10.319, y = 0.000, z = 9.667 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 201076003, pos = { x = 20.435, y = 0.777, z = 11.985 }, is_replaceable = { value = false, version = 0, new_bin_only = true } } +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/1076/scene1076_dummy_points.lua b/gdconf/game_data_config/lua/scene/1076/scene1076_dummy_points.lua new file mode 100644 index 00000000..b29a09ca --- /dev/null +++ b/gdconf/game_data_config/lua/scene/1076/scene1076_dummy_points.lua @@ -0,0 +1,28 @@ +dummy_points = { + ["Q7052401_N10011"] = { pos = { x = 15.090, y = 0.010, z = 21.928 }, rot = { x = 359.450, y = 107.615, z = 0.098 } }, + ["Q7052401_N10012"] = { pos = { x = 15.178, y = 0.010, z = 20.232 }, rot = { x = 0.000, y = 60.062, z = 0.000 } }, + ["Q7066502_N1061"] = { pos = { x = -14.230, y = 0.021, z = 8.648 }, rot = { x = 0.000, y = 221.724, z = 0.000 } }, + ["Q7066502_N1431"] = { pos = { x = 0.735, y = 0.000, z = 9.546 }, rot = { x = 0.000, y = 13.001, z = 0.000 } }, + ["Q7066502_N1712"] = { pos = { x = 1.192, y = 0.000, z = 12.903 }, rot = { x = 0.000, y = 180.000, z = 0.000 } }, + ["Q7066502_N1713"] = { pos = { x = 0.069, y = 1.294, z = 11.571 }, rot = { x = 0.000, y = 180.000, z = 0.000 } }, + ["Q7066503_N10000005"] = { pos = { x = -0.035, y = 0.003, z = 9.688 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7066503_N1005"] = { pos = { x = 1.804, y = 0.000, z = 9.586 }, rot = { x = 0.000, y = 0.701, z = 0.000 } }, + ["Q7066503_N1019"] = { pos = { x = -0.846, y = 0.000, z = 9.734 }, rot = { x = 0.000, y = 39.246, z = 0.000 } }, + ["Q7066503_N1707"] = { pos = { x = 30.543, y = 0.010, z = 8.694 }, rot = { x = 0.000, y = 347.174, z = 0.000 } }, + ["Q7066503_N1708"] = { pos = { x = 15.881, y = 0.000, z = 8.680 }, rot = { x = 0.000, y = 196.762, z = 0.000 } }, + ["Q7066503_N1709"] = { pos = { x = 10.699, y = 0.000, z = 7.146 }, rot = { x = 0.000, y = 265.468, z = 0.000 } }, + ["Q7066503_N1710"] = { pos = { x = 12.033, y = 0.000, z = 13.660 }, rot = { x = 0.000, y = 222.325, z = 0.000 } }, + ["Q7066503_N1711"] = { pos = { x = 17.905, y = 0.010, z = 21.440 }, rot = { x = 0.000, y = 229.461, z = 0.000 } }, + ["Q7066504_N10000005"] = { pos = { x = 19.747, y = 0.000, z = 11.829 }, rot = { x = 0.000, y = 57.775, z = 0.000 } }, + ["Q7066504_N1005"] = { pos = { x = 20.136, y = 0.000, z = 11.405 }, rot = { x = 0.000, y = 48.034, z = 0.000 } }, + ["Q7066504_N1019"] = { pos = { x = 19.676, y = 0.000, z = 12.797 }, rot = { x = 0.000, y = 149.144, z = 0.000 } }, + ["Q7066504_N1061"] = { pos = { x = 21.422, y = 0.000, z = 11.347 }, rot = { x = 0.000, y = 320.084, z = 0.000 } }, + ["Q7066506_N1009"] = { pos = { x = 19.472, y = 0.000, z = 11.089 }, rot = { x = 0.000, y = 48.034, z = 0.000 } }, + ["Q7066509_N1061"] = { pos = { x = -2.605, y = 0.317, z = 12.822 }, rot = { x = 359.824, y = 358.222, z = 359.994 } }, + ["Q7066515_N10000005"] = { pos = { x = 17.411, y = 0.010, z = 17.066 }, rot = { x = 0.000, y = 338.007, z = 0.000 } }, + ["Q7066515_N10011"] = { pos = { x = 15.059, y = 0.010, z = 22.372 }, rot = { x = 0.000, y = 143.908, z = 0.000 } }, + ["Q7066515_N10012"] = { pos = { x = 16.461, y = 0.010, z = 20.355 }, rot = { x = 0.000, y = 327.909, z = 0.000 } }, + ["Q7066515_N1005"] = { pos = { x = 16.842, y = 0.010, z = 16.906 }, rot = { x = 0.000, y = 338.007, z = 0.000 } }, + ["Q7066515_N1019"] = { pos = { x = 17.923, y = 0.010, z = 21.155 }, rot = { x = 0.000, y = 280.965, z = 0.000 } }, + ["Q70665guide"] = { pos = { x = 12.227, y = 0.000, z = 10.648 }, rot = { x = 0.000, y = 98.806, z = 0.000 } } +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/1076/scene1076_group201076001.lua b/gdconf/game_data_config/lua/scene/1076/scene1076_group201076001.lua new file mode 100644 index 00000000..5c09ee65 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/1076/scene1076_group201076001.lua @@ -0,0 +1,99 @@ +-- 基础信息 +local base_info = { + group_id = 201076001 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 1001, gadget_id = 70350454, pos = { x = -4.041, y = 1.449, z = 7.698 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1, state = GadgetState.GearStop, persistent = true, room = 1 }, + { config_id = 1002, gadget_id = 70290732, pos = { x = 16.597, y = -0.022, z = 15.414 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, room = 1 }, + { config_id = 1003, gadget_id = 70290732, pos = { x = 24.435, y = -0.033, z = 10.057 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1, room = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1001004, name = "QUEST_FINISH_1004", event = EventType.EVENT_QUEST_FINISH, source = "7066518", condition = "", action = "action_EVENT_QUEST_FINISH_1004" }, + { config_id = 1001005, name = "QUEST_FINISH_1005", event = EventType.EVENT_QUEST_FINISH, source = "7052605", condition = "", action = "action_EVENT_QUEST_FINISH_1005" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 1001, 1002, 1003 }, + regions = { }, + triggers = { "QUEST_FINISH_1004", "QUEST_FINISH_1005" }, + rand_weight = 100, + ban_refresh = true + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_QUEST_FINISH_1004(context, evt) + -- 将configid为 1001 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 1001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_QUEST_FINISH_1005(context, evt) + -- 将configid为 1001 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 1001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/1076/scene1076_group201076002.lua b/gdconf/game_data_config/lua/scene/1076/scene1076_group201076002.lua new file mode 100644 index 00000000..78ec290c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/1076/scene1076_group201076002.lua @@ -0,0 +1,106 @@ +-- 基础信息 +local base_info = { + group_id = 201076002 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 2001, monster_id = 28020511, pos = { x = -4.974, y = 0.288, z = 6.038 }, rot = { x = 0.000, y = 57.828, z = 0.000 }, level = 1, pose_id = 1, room = 1 }, + { config_id = 2002, monster_id = 28020511, pos = { x = 0.186, y = 0.036, z = 6.875 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, pose_id = 1, room = 1 }, + { config_id = 2003, monster_id = 28020511, pos = { x = -0.981, y = 0.036, z = 8.199 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, pose_id = 1, room = 1 }, + { config_id = 2004, monster_id = 28020512, pos = { x = 1.262, y = 0.036, z = 6.553 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, pose_id = 1, room = 1 }, + { config_id = 2005, monster_id = 28020512, pos = { x = 0.386, y = 0.036, z = 8.157 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, pose_id = 1, room = 1 }, + { config_id = 2006, monster_id = 28020512, pos = { x = 1.072, y = 0.036, z = 7.952 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, pose_id = 1, room = 1 }, + { config_id = 2007, monster_id = 28020513, pos = { x = -5.636, y = 0.000, z = 11.891 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, pose_id = 1, room = 1 }, + { config_id = 2008, monster_id = 28020513, pos = { x = -4.861, y = 0.000, z = 12.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, pose_id = 1, room = 1 }, + { config_id = 2009, monster_id = 28020513, pos = { x = -4.241, y = 0.000, z = 12.260 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, pose_id = 1, room = 1 }, + { config_id = 2013, monster_id = 28020506, pos = { x = -3.220, y = 0.020, z = 7.251 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, pose_id = 1, room = 1 }, + { config_id = 2014, monster_id = 28020506, pos = { x = -2.917, y = 0.020, z = 9.409 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, pose_id = 1, room = 1 }, + { config_id = 2015, monster_id = 28020506, pos = { x = -2.135, y = 0.036, z = 8.335 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, pose_id = 1, room = 1 }, + { config_id = 2016, monster_id = 28020501, pos = { x = -9.786, y = 0.000, z = 9.585 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, pose_id = 1, room = 1 }, + { config_id = 2017, monster_id = 28020501, pos = { x = -8.707, y = 0.000, z = 9.838 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, pose_id = 1, room = 1 }, + { config_id = 2018, monster_id = 28020501, pos = { x = -9.371, y = 0.000, z = 10.559 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, pose_id = 1, room = 1 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 2001, 2006, 2009, 2015, 2018 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 2002, 2004, 2007, 2013, 2016 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { 2003, 2005, 2008, 2014, 2017 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_2/PubAnimal" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/1076/scene1076_group201076003.lua b/gdconf/game_data_config/lua/scene/1076/scene1076_group201076003.lua new file mode 100644 index 00000000..591ee0a1 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/1076/scene1076_group201076003.lua @@ -0,0 +1,81 @@ +-- 基础信息 +local base_info = { + group_id = 201076003 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 3001, gadget_id = 70710896, pos = { x = 20.652, y = 0.790, z = 11.979 }, rot = { x = 0.000, y = 90.001, z = 0.000 }, level = 1, room = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 3001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/1076/scene1076_point.json b/gdconf/game_data_config/lua/scene/1076/scene1076_point.json new file mode 100644 index 00000000..6d913e9e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/1076/scene1076_point.json @@ -0,0 +1,304 @@ +{ + "areas": {}, + "doors": {}, + "entities": {}, + "forces": {}, + "points": { + "1": { + "$type": "PersonalSceneJumpPoint", + "alias": "", + "areaId": 0, + "close_time": 24.0, + "gadgetId": 70010002, + "groupLimit": false, + "isHomeworldDoor": false, + "isModelHidden": false, + "open_time": 0.0, + "pointType": "PersonalSceneJumpPoint", + "pos": { + "x": -0.03411411, + "y": 0.03608003, + "z": 5.662628 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "titleTextID": "UI_SCENE_ENTRY_EXIT_CattailTavern", + "tranPos": { + "x": 2228.0, + "y": 216.0, + "z": -899.43396 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranSceneId": 3, + "triggerSize": { + "x": 2.0, + "y": 5.0, + "z": 2.0 + }, + "type": "NORMAL", + "unlocked": true + }, + "2": { + "$type": "DungeonEntry", + "alias": "", + "areaId": 0, + "cutsceneList": [], + "disableInteraction": true, + "dungeonEntryType": "Normal", + "dungeonIds": [], + "dungeonQuestConditionList": { + "dungeonId": 0, + "mainQuestIdList": [] + }, + "dungeonRandomList": [], + "dungeonRosterList": [], + "exploreRatio": 1, + "fireFieldEvent": false, + "forbidSimpleUnlock": false, + "gadgetId": 70350085, + "groupLimit": false, + "isForbidAvatarAutoUseSpring": false, + "isForbidAvatarRevive": false, + "isModelHidden": false, + "mapVisibility": "Normal", + "maxSpringVolume": 0, + "npcId": 0, + "pointType": "DungeonEntry", + "pos": { + "x": -2.694261, + "y": -1.581962E-06, + "z": 8.36466 + }, + "removeEntityIfLocked": true, + "rot": { + "x": 0.0, + "y": 270.0, + "z": 0.0 + }, + "showLevel": 1, + "showOnLockedArea": false, + "size": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "titleTextID": "UI_STC_Intee_DungeonEntry", + "tranPos": { + "x": -2.6942606, + "y": -1.58196247E-06, + "z": 8.36466 + }, + "tranRot": { + "x": 2.561372E-06, + "y": 270.0, + "z": 1.70755948E-06 + }, + "type": "NORMAL", + "unlocked": false, + "worktopGroupId": 0 + }, + "3": { + "$type": "DungeonExit", + "alias": "", + "areaId": 0, + "entryPointId": 2, + "gadgetId": 70350085, + "groupLimit": false, + "isModelHidden": false, + "pointType": "DungeonExit", + "pos": { + "x": -2.712139, + "y": -1.547967E-06, + "z": 7.890049 + }, + "rot": { + "x": 0.0, + "y": 270.0, + "z": 0.0 + }, + "tranPos": { + "x": 1.69588685, + "y": -1.54796692E-06, + "z": 9.16773 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": false + }, + "4": { + "$type": "DungeonEntry", + "alias": "", + "areaId": 0, + "cutsceneList": [], + "disableInteraction": true, + "dungeonEntryType": "Normal", + "dungeonIds": [], + "dungeonQuestConditionList": { + "dungeonId": 0, + "mainQuestIdList": [] + }, + "dungeonRandomList": [], + "dungeonRosterList": [], + "exploreRatio": 1, + "fireFieldEvent": false, + "forbidSimpleUnlock": false, + "gadgetId": 70350085, + "groupLimit": false, + "isForbidAvatarAutoUseSpring": false, + "isForbidAvatarRevive": false, + "isModelHidden": false, + "mapVisibility": "Normal", + "maxSpringVolume": 0, + "npcId": 0, + "pointType": "DungeonEntry", + "pos": { + "x": -2.65694, + "y": 0.03607992, + "z": 7.096609 + }, + "removeEntityIfLocked": true, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "showLevel": 1, + "showOnLockedArea": false, + "size": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "titleTextID": "UI_STC_Intee_DungeonEntry", + "tranPos": { + "x": -2.656939, + "y": 0.0360799246, + "z": 7.096609 + }, + "tranRot": { + "x": 0.0, + "y": 270.0, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": false, + "worktopGroupId": 0 + }, + "5": { + "$type": "DungeonExit", + "alias": "", + "areaId": 0, + "entryPointId": 4, + "gadgetId": 70350085, + "groupLimit": false, + "isModelHidden": false, + "pointType": "DungeonExit", + "pos": { + "x": -2.779127, + "y": 0.03607994, + "z": 6.838671 + }, + "rot": { + "x": 0.0, + "y": 270.0, + "z": 0.0 + }, + "tranPos": { + "x": 1.6288985, + "y": 0.0360799357, + "z": 8.116352 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": false + }, + "6": { + "$type": "SceneBuildingPoint", + "alias": "", + "areaId": 0, + "buildingType": "GcgCat", + "fogId": 0, + "gadgetId": 70010001, + "groupLimit": false, + "isModelHidden": false, + "needSpecificTransPoint": false, + "pointType": "SceneBuildingPoint", + "pos": { + "x": 0.1339701, + "y": 1.359245, + "z": 11.50019 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "showOnLockedArea": true, + "specificTransPointId": 0, + "tranPos": { + "x": -0.9095463, + "y": 1.359245, + "z": 11.50019 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": false + }, + "7": { + "$type": "SceneBuildingPoint", + "alias": "", + "areaId": 0, + "buildingType": "GcgBoard", + "fogId": 0, + "gadgetId": 70010001, + "groupLimit": false, + "isModelHidden": false, + "needSpecificTransPoint": false, + "pointType": "SceneBuildingPoint", + "pos": { + "x": -3.574107, + "y": 2.018298, + "z": 7.744472 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "showOnLockedArea": true, + "specificTransPointId": 0, + "tranPos": { + "x": 3.77450275, + "y": 2.01829815, + "z": 7.37680435 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": false + } + }, + "transRadius": 0.0 +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/1079/scene1079.lua b/gdconf/game_data_config/lua/scene/1079/scene1079.lua new file mode 100644 index 00000000..51b90ae3 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/1079/scene1079.lua @@ -0,0 +1,36 @@ +-- 地图配置 +scene_config = { + begin_pos = { x = -512.0, z = -512.0 }, + size = { x = 1024.0, z = 1024.0 }, + born_pos = { x = 12.606, y = 0.752, z = -2.291 }, + born_rot = { x = 0.000, y = 0.000, z = 0.000 }, + die_y = -20, + room_safe_pos = { + scene_id = 3, + safe_pos = { + x = -420.000, + y = 277.000, + z = 2723.000 + }, + safe_rot = { + x = 0.000, + y = 0.000, + z = 0.000 + } + }, + vision_anchor = { x = -1000.0, z = -1000.0 } +} + +-- 所有的区块 +blocks = { 1079 } + +-- 所有的区块范围坐标 +block_rects = { + { min = { x = -512.0, z = -512.0 }, max = { x = 512.0, z = 512.0 } } +} + +-- Dummy Points +dummy_points = { "dummy_points" } + +-- Routes +routes_config = { } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/1079/scene1079_block1079.lua b/gdconf/game_data_config/lua/scene/1079/scene1079_block1079.lua new file mode 100644 index 00000000..5d78b79e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/1079/scene1079_block1079.lua @@ -0,0 +1,4 @@ +-- 所有的group +groups = { + { id = 201079001, pos = { x = 2.491, y = 0.752, z = -2.526 }, is_replaceable = { value = false, version = 0, new_bin_only = true } } +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/1079/scene1079_dummy_points.lua b/gdconf/game_data_config/lua/scene/1079/scene1079_dummy_points.lua new file mode 100644 index 00000000..a9ffdade --- /dev/null +++ b/gdconf/game_data_config/lua/scene/1079/scene1079_dummy_points.lua @@ -0,0 +1,4 @@ +dummy_points = { + ["Q1302217_Q1302218_N1053"] = { pos = { x = 7.903, y = 0.745, z = -0.892 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q1302303_N1064"] = { pos = { x = 8.016, y = 0.745, z = -2.373 }, rot = { x = 0.000, y = 0.000, z = 0.000 } } +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/1079/scene1079_group201079001.lua b/gdconf/game_data_config/lua/scene/1079/scene1079_group201079001.lua new file mode 100644 index 00000000..f33a4dac --- /dev/null +++ b/gdconf/game_data_config/lua/scene/1079/scene1079_group201079001.lua @@ -0,0 +1,71 @@ +-- 基础信息 +local base_info = { + group_id = 201079001 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/1079/scene1079_point.json b/gdconf/game_data_config/lua/scene/1079/scene1079_point.json new file mode 100644 index 00000000..b6586c99 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/1079/scene1079_point.json @@ -0,0 +1,45 @@ +{ + "areas": {}, + "doors": {}, + "entities": {}, + "forces": {}, + "points": { + "1": { + "$type": "DungeonQuitPoint", + "alias": "", + "areaId": 0, + "gadgetId": 70120004, + "groupLimit": false, + "isModelHidden": false, + "pointType": "DungeonQuitPoint", + "pos": { + "x": 14.5035, + "y": 0.752108, + "z": -2.426604 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "size": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranPos": { + "x": 14.5034981, + "y": 0.752108, + "z": -2.42660356 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": true + } + }, + "transRadius": 0.0 +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20000/scene20000_group220000005.lua b/gdconf/game_data_config/lua/scene/20000/scene20000_group220000005.lua index 83619b76..0cb0585f 100644 --- a/gdconf/game_data_config/lua/scene/20000/scene20000_group220000005.lua +++ b/gdconf/game_data_config/lua/scene/20000/scene20000_group220000005.lua @@ -287,10 +287,10 @@ end -- 触发操作 function action_EVENT_GATHER_24(context, evt) - -- 创生gadget 5009 + -- 创建id为5009的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 5009 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end return 0 diff --git a/gdconf/game_data_config/lua/scene/20000/scene20000_group220000008.lua b/gdconf/game_data_config/lua/scene/20000/scene20000_group220000008.lua index c75f1b5d..e647e888 100644 --- a/gdconf/game_data_config/lua/scene/20000/scene20000_group220000008.lua +++ b/gdconf/game_data_config/lua/scene/20000/scene20000_group220000008.lua @@ -95,10 +95,10 @@ end -- 触发操作 function action_EVENT_GADGET_STATE_CHANGE_26(context, evt) - -- 创生gadget 31 + -- 创建id为31的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 31 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end return 0 diff --git a/gdconf/game_data_config/lua/scene/20000/scene20000_group220000026.lua b/gdconf/game_data_config/lua/scene/20000/scene20000_group220000026.lua index e10fc75f..7f0b3c84 100644 --- a/gdconf/game_data_config/lua/scene/20000/scene20000_group220000026.lua +++ b/gdconf/game_data_config/lua/scene/20000/scene20000_group220000026.lua @@ -75,10 +75,10 @@ suites = { -- 触发操作 function action_EVENT_GATHER_48(context, evt) - -- 创生gadget 67 + -- 创建id为67的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 67 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end return 0 diff --git a/gdconf/game_data_config/lua/scene/20000/scene20000_group220000034.lua b/gdconf/game_data_config/lua/scene/20000/scene20000_group220000034.lua index 72ed53ad..d231cdd8 100644 --- a/gdconf/game_data_config/lua/scene/20000/scene20000_group220000034.lua +++ b/gdconf/game_data_config/lua/scene/20000/scene20000_group220000034.lua @@ -145,10 +145,10 @@ end -- 触发操作 function action_EVENT_PLATFORM_REACH_POINT_55(context, evt) - -- 创生gadget 90 + -- 创建id为90的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 90 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end return 0 diff --git a/gdconf/game_data_config/lua/scene/20006/scene20006_group220006005.lua b/gdconf/game_data_config/lua/scene/20006/scene20006_group220006005.lua index 6827304d..41803e5d 100644 --- a/gdconf/game_data_config/lua/scene/20006/scene20006_group220006005.lua +++ b/gdconf/game_data_config/lua/scene/20006/scene20006_group220006005.lua @@ -103,10 +103,10 @@ end -- 触发操作 function action_EVENT_DUNGEON_SETTLE_9(context, evt) - -- 创生gadget 54 + -- 创建id为54的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 54 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end return 0 diff --git a/gdconf/game_data_config/lua/scene/20008/scene20008_group220008001.lua b/gdconf/game_data_config/lua/scene/20008/scene20008_group220008001.lua index 318be3bd..a684117a 100644 --- a/gdconf/game_data_config/lua/scene/20008/scene20008_group220008001.lua +++ b/gdconf/game_data_config/lua/scene/20008/scene20008_group220008001.lua @@ -160,10 +160,10 @@ end -- 触发操作 function action_EVENT_ENTER_REGION_26(context, evt) - -- 创生gadget 400 + -- 创建id为400的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 400 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end -- 触发镜头注目,注目位置为坐标(461,-11,174),持续时间为2秒,并且为强制注目形式,不广播其他玩家 @@ -205,10 +205,10 @@ function action_EVENT_ENTER_REGION_48(context, evt) return -1 end - -- 创生gadget 368 + -- 创建id为368的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 368 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end return 0 @@ -234,10 +234,10 @@ function action_EVENT_ENTER_REGION_49(context, evt) return -1 end - -- 创生gadget 383 + -- 创建id为383的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 383 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end return 0 @@ -263,10 +263,10 @@ function action_EVENT_ENTER_REGION_50(context, evt) return -1 end - -- 创生gadget 384 + -- 创建id为384的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 384 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end return 0 @@ -292,10 +292,10 @@ function action_EVENT_ENTER_REGION_51(context, evt) return -1 end - -- 创生gadget 370 + -- 创建id为370的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 370 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end return 0 @@ -315,10 +315,10 @@ end -- 触发操作 function action_EVENT_ENTER_REGION_52(context, evt) - -- 创生gadget 385 + -- 创建id为385的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 385 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end return 0 @@ -344,10 +344,10 @@ function action_EVENT_ENTER_REGION_53(context, evt) return -1 end - -- 创生gadget 387 + -- 创建id为387的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 387 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end return 0 @@ -373,10 +373,10 @@ function action_EVENT_ENTER_REGION_55(context, evt) return -1 end - -- 创生gadget 388 + -- 创建id为388的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 388 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end -- 调用提示id为 1010007 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 @@ -408,10 +408,10 @@ function action_EVENT_ENTER_REGION_56(context, evt) return -1 end - -- 创生gadget 367 + -- 创建id为367的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 367 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end return 0 @@ -437,10 +437,10 @@ function action_EVENT_ENTER_REGION_58(context, evt) return -1 end - -- 创生gadget 374 + -- 创建id为374的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 374 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end return 0 diff --git a/gdconf/game_data_config/lua/scene/20008/scene20008_group220008003.lua b/gdconf/game_data_config/lua/scene/20008/scene20008_group220008003.lua index bbcfc022..c9518ff8 100644 --- a/gdconf/game_data_config/lua/scene/20008/scene20008_group220008003.lua +++ b/gdconf/game_data_config/lua/scene/20008/scene20008_group220008003.lua @@ -333,10 +333,10 @@ function action_EVENT_ANY_MONSTER_DIE_57(context, evt) return -1 end - -- 创生gadget 365 + -- 创建id为365的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 365 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end return 0 @@ -371,10 +371,10 @@ end -- 触发操作 function action_EVENT_TIMER_EVENT_60(context, evt) - -- 创生gadget 247 + -- 创建id为247的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 247 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end return 0 diff --git a/gdconf/game_data_config/lua/scene/20008/scene20008_group220008004.lua b/gdconf/game_data_config/lua/scene/20008/scene20008_group220008004.lua index b9e00548..2888ba0c 100644 --- a/gdconf/game_data_config/lua/scene/20008/scene20008_group220008004.lua +++ b/gdconf/game_data_config/lua/scene/20008/scene20008_group220008004.lua @@ -91,10 +91,10 @@ end -- 触发操作 function action_EVENT_DUNGEON_SETTLE_22(context, evt) - -- 创生gadget 242 + -- 创建id为242的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 242 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end return 0 diff --git a/gdconf/game_data_config/lua/scene/20009/scene20009_group220009001.lua b/gdconf/game_data_config/lua/scene/20009/scene20009_group220009001.lua index f1623f77..af5a3984 100644 --- a/gdconf/game_data_config/lua/scene/20009/scene20009_group220009001.lua +++ b/gdconf/game_data_config/lua/scene/20009/scene20009_group220009001.lua @@ -327,10 +327,10 @@ end -- 触发操作 function action_EVENT_ENTER_REGION_23(context, evt) - -- 创生gadget 140 + -- 创建id为140的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 140 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end -- 杀死Group内指定的monster和gadget @@ -422,10 +422,10 @@ function action_EVENT_ENTER_REGION_31(context, evt) return -1 end - -- 创生gadget 139 + -- 创建id为139的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 139 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end return 0 @@ -445,10 +445,10 @@ end -- 触发操作 function action_EVENT_ENTER_REGION_32(context, evt) - -- 创生gadget 141 + -- 创建id为141的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 141 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end -- 杀死Group内指定的monster和gadget @@ -471,10 +471,10 @@ end -- 触发操作 function action_EVENT_ANY_GADGET_DIE_34(context, evt) - -- 创生gadget 142 + -- 创建id为142的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 142 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end return 0 @@ -497,10 +497,10 @@ function action_EVENT_ANY_GADGET_DIE_36(context, evt) return -1 end - -- 创生gadget 180 + -- 创建id为180的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 180 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end return 0 @@ -526,10 +526,10 @@ function action_EVENT_ENTER_REGION_37(context, evt) return -1 end - -- 创生gadget 179 + -- 创建id为179的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 179 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end return 0 diff --git a/gdconf/game_data_config/lua/scene/20009/scene20009_group220009003.lua b/gdconf/game_data_config/lua/scene/20009/scene20009_group220009003.lua index c91de526..23fdbdb6 100644 --- a/gdconf/game_data_config/lua/scene/20009/scene20009_group220009003.lua +++ b/gdconf/game_data_config/lua/scene/20009/scene20009_group220009003.lua @@ -130,10 +130,10 @@ end -- 触发操作 function action_EVENT_DUNGEON_SETTLE_2(context, evt) - -- 创生gadget 6 + -- 创建id为6的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 6 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end return 0 diff --git a/gdconf/game_data_config/lua/scene/20009/scene20009_group220009011.lua b/gdconf/game_data_config/lua/scene/20009/scene20009_group220009011.lua index 58090b94..1be0f46e 100644 --- a/gdconf/game_data_config/lua/scene/20009/scene20009_group220009011.lua +++ b/gdconf/game_data_config/lua/scene/20009/scene20009_group220009011.lua @@ -224,10 +224,10 @@ end -- 触发操作 function action_EVENT_ENTER_REGION_48(context, evt) - -- 创生gadget 264 + -- 创建id为264的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 264 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end return 0 @@ -258,10 +258,10 @@ function action_EVENT_ENTER_REGION_55(context, evt) return -1 end - -- 创生gadget 265 + -- 创建id为265的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 265 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end return 0 diff --git a/gdconf/game_data_config/lua/scene/20011/scene20011_group220011001.lua b/gdconf/game_data_config/lua/scene/20011/scene20011_group220011001.lua index c4a921fb..5eb16ce8 100644 --- a/gdconf/game_data_config/lua/scene/20011/scene20011_group220011001.lua +++ b/gdconf/game_data_config/lua/scene/20011/scene20011_group220011001.lua @@ -279,16 +279,16 @@ function action_EVENT_ENTER_REGION_13(context, evt) return -1 end - -- 创生gadget 1041 + -- 创建id为1041的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 1041 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end - -- 创生gadget 1049 + -- 创建id为1049的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 1049 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end return 0 @@ -416,10 +416,10 @@ function action_EVENT_ENTER_REGION_36(context, evt) return -1 end - -- 创生gadget 1042 + -- 创建id为1042的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 1042 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end return 0 diff --git a/gdconf/game_data_config/lua/scene/20011/scene20011_group220011002.lua b/gdconf/game_data_config/lua/scene/20011/scene20011_group220011002.lua index 8f1a0a70..601838de 100644 --- a/gdconf/game_data_config/lua/scene/20011/scene20011_group220011002.lua +++ b/gdconf/game_data_config/lua/scene/20011/scene20011_group220011002.lua @@ -126,10 +126,10 @@ function action_EVENT_ANY_MONSTER_DIE_9(context, evt) return -1 end - -- 创生gadget 2014 + -- 创建id为2014的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 2014 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end -- 调用提示id为 1041042 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 diff --git a/gdconf/game_data_config/lua/scene/20011/scene20011_group220011003.lua b/gdconf/game_data_config/lua/scene/20011/scene20011_group220011003.lua index 8b275db4..a7db589b 100644 --- a/gdconf/game_data_config/lua/scene/20011/scene20011_group220011003.lua +++ b/gdconf/game_data_config/lua/scene/20011/scene20011_group220011003.lua @@ -190,10 +190,10 @@ function action_EVENT_VARIABLE_CHANGE_12(context, evt) return -1 end - -- 创生gadget 3019 + -- 创建id为3019的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 3019 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end return 0 @@ -252,10 +252,10 @@ function action_EVENT_ENTER_REGION_26(context, evt) return -1 end - -- 创生gadget 3020 + -- 创建id为3020的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 3020 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end return 0 diff --git a/gdconf/game_data_config/lua/scene/20011/scene20011_group220011004.lua b/gdconf/game_data_config/lua/scene/20011/scene20011_group220011004.lua index 7b0a8835..cc9ebb65 100644 --- a/gdconf/game_data_config/lua/scene/20011/scene20011_group220011004.lua +++ b/gdconf/game_data_config/lua/scene/20011/scene20011_group220011004.lua @@ -187,10 +187,10 @@ end -- 触发操作 function action_EVENT_DUNGEON_SETTLE_43(context, evt) - -- 创生gadget 69 + -- 创建id为69的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 69 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end return 0 @@ -307,10 +307,10 @@ function action_EVENT_ENTER_REGION_53(context, evt) return -1 end - -- 创生gadget 98 + -- 创建id为98的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 98 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end -- 调用提示id为 1041026 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 diff --git a/gdconf/game_data_config/lua/scene/20012/scene20012_group220012003.lua b/gdconf/game_data_config/lua/scene/20012/scene20012_group220012003.lua index 45e6ccc0..2b5a7ff8 100644 --- a/gdconf/game_data_config/lua/scene/20012/scene20012_group220012003.lua +++ b/gdconf/game_data_config/lua/scene/20012/scene20012_group220012003.lua @@ -167,10 +167,10 @@ function action_EVENT_ANY_MONSTER_DIE_10(context, evt) return -1 end - -- 创生gadget 3020 + -- 创建id为3020的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 3020 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end -- 触发镜头注目,注目位置为坐标(48,45,120),持续时间为3秒,并且为强制注目形式,不广播其他玩家 diff --git a/gdconf/game_data_config/lua/scene/20012/scene20012_group220012007.lua b/gdconf/game_data_config/lua/scene/20012/scene20012_group220012007.lua index 45a8c507..2b7fc60a 100644 --- a/gdconf/game_data_config/lua/scene/20012/scene20012_group220012007.lua +++ b/gdconf/game_data_config/lua/scene/20012/scene20012_group220012007.lua @@ -124,10 +124,10 @@ end -- 触发操作 function action_EVENT_ANY_MONSTER_DIE_9(context, evt) - -- 创生gadget 7012 + -- 创建id为7012的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 7012 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end -- 杀死Group内所有monster @@ -243,10 +243,10 @@ end -- 触发操作 function action_EVENT_DUNGEON_SETTLE_15(context, evt) - -- 创生gadget 7012 + -- 创建id为7012的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 7012 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end return 0 diff --git a/gdconf/game_data_config/lua/scene/20013/scene20013_group220013005.lua b/gdconf/game_data_config/lua/scene/20013/scene20013_group220013005.lua index 40331e00..3857cf06 100644 --- a/gdconf/game_data_config/lua/scene/20013/scene20013_group220013005.lua +++ b/gdconf/game_data_config/lua/scene/20013/scene20013_group220013005.lua @@ -468,10 +468,10 @@ end -- 触发操作 function action_EVENT_DUNGEON_SETTLE_29(context, evt) - -- 创生gadget 5055 + -- 创建id为5055的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 5055 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end return 0 @@ -489,10 +489,10 @@ end -- 触发操作 function action_EVENT_DUNGEON_SETTLE_30(context, evt) - -- 创生gadget 5056 + -- 创建id为5056的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 5056 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end return 0 @@ -510,10 +510,10 @@ end -- 触发操作 function action_EVENT_DUNGEON_SETTLE_31(context, evt) - -- 创生gadget 5057 + -- 创建id为5057的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 5057 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end return 0 @@ -531,10 +531,10 @@ end -- 触发操作 function action_EVENT_DUNGEON_SETTLE_32(context, evt) - -- 创生gadget 5058 + -- 创建id为5058的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 5058 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end return 0 @@ -552,10 +552,10 @@ end -- 触发操作 function action_EVENT_DUNGEON_SETTLE_33(context, evt) - -- 创生gadget 5059 + -- 创建id为5059的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 5059 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end return 0 @@ -573,10 +573,10 @@ end -- 触发操作 function action_EVENT_DUNGEON_SETTLE_34(context, evt) - -- 创生gadget 5060 + -- 创建id为5060的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 5060 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end return 0 @@ -594,10 +594,10 @@ end -- 触发操作 function action_EVENT_DUNGEON_SETTLE_35(context, evt) - -- 创生gadget 5061 + -- 创建id为5061的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 5061 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end return 0 @@ -615,10 +615,10 @@ end -- 触发操作 function action_EVENT_DUNGEON_SETTLE_36(context, evt) - -- 创生gadget 5062 + -- 创建id为5062的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 5062 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end return 0 @@ -636,10 +636,10 @@ end -- 触发操作 function action_EVENT_DUNGEON_SETTLE_37(context, evt) - -- 创生gadget 5063 + -- 创建id为5063的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 5063 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end return 0 diff --git a/gdconf/game_data_config/lua/scene/20014/scene20014_group220014007.lua b/gdconf/game_data_config/lua/scene/20014/scene20014_group220014007.lua index fadbb798..9fc3b44a 100644 --- a/gdconf/game_data_config/lua/scene/20014/scene20014_group220014007.lua +++ b/gdconf/game_data_config/lua/scene/20014/scene20014_group220014007.lua @@ -114,10 +114,10 @@ end -- 触发操作 function action_EVENT_DUNGEON_SETTLE_15(context, evt) - -- 创生gadget 38 + -- 创建id为38的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 38 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end return 0 diff --git a/gdconf/game_data_config/lua/scene/20014/scene20014_group220014008.lua b/gdconf/game_data_config/lua/scene/20014/scene20014_group220014008.lua index f63e7490..90ec97cd 100644 --- a/gdconf/game_data_config/lua/scene/20014/scene20014_group220014008.lua +++ b/gdconf/game_data_config/lua/scene/20014/scene20014_group220014008.lua @@ -97,28 +97,28 @@ end -- 触发操作 function action_EVENT_ANY_MONSTER_DIE_19(context, evt) - -- 创生gadget 50 + -- 创建id为50的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 50 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end - -- 创生gadget 51 + -- 创建id为51的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 51 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end - -- 创生gadget 52 + -- 创建id为52的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 52 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end - -- 创生gadget 53 + -- 创建id为53的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 53 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end return 0 diff --git a/gdconf/game_data_config/lua/scene/20016/scene20016_group220016008.lua b/gdconf/game_data_config/lua/scene/20016/scene20016_group220016008.lua index c57186f3..93de8fce 100644 --- a/gdconf/game_data_config/lua/scene/20016/scene20016_group220016008.lua +++ b/gdconf/game_data_config/lua/scene/20016/scene20016_group220016008.lua @@ -175,10 +175,10 @@ end -- 触发操作 function action_EVENT_DUNGEON_SETTLE_8002(context, evt) - -- 创生gadget 8001 + -- 创建id为8001的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 8001 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end return 0 diff --git a/gdconf/game_data_config/lua/scene/20019/scene20019_group220019009.lua b/gdconf/game_data_config/lua/scene/20019/scene20019_group220019009.lua index 523084b4..683b991f 100644 --- a/gdconf/game_data_config/lua/scene/20019/scene20019_group220019009.lua +++ b/gdconf/game_data_config/lua/scene/20019/scene20019_group220019009.lua @@ -84,10 +84,10 @@ end -- 触发操作 function action_EVENT_DUNGEON_SETTLE_9002(context, evt) - -- 创生gadget 9001 + -- 创建id为9001的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 9001 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end return 0 diff --git a/gdconf/game_data_config/lua/scene/20022/scene20022_group220022004.lua b/gdconf/game_data_config/lua/scene/20022/scene20022_group220022004.lua index f98fc734..e371563f 100644 --- a/gdconf/game_data_config/lua/scene/20022/scene20022_group220022004.lua +++ b/gdconf/game_data_config/lua/scene/20022/scene20022_group220022004.lua @@ -109,10 +109,10 @@ function action_EVENT_CHALLENGE_SUCCESS_4(context, evt) return -1 end - -- 创生gadget 4011 + -- 创建id为4011的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 4011 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end return 0 diff --git a/gdconf/game_data_config/lua/scene/20022/scene20022_group220022008.lua b/gdconf/game_data_config/lua/scene/20022/scene20022_group220022008.lua index 6b00a2fc..943de4c9 100644 --- a/gdconf/game_data_config/lua/scene/20022/scene20022_group220022008.lua +++ b/gdconf/game_data_config/lua/scene/20022/scene20022_group220022008.lua @@ -128,10 +128,10 @@ function action_EVENT_ANY_MONSTER_DIE_11(context, evt) return -1 end - -- 创生gadget 30 + -- 创建id为30的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 30 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end return 0 diff --git a/gdconf/game_data_config/lua/scene/20023/scene20023_group220023012.lua b/gdconf/game_data_config/lua/scene/20023/scene20023_group220023012.lua index ec4796cf..1e58a182 100644 --- a/gdconf/game_data_config/lua/scene/20023/scene20023_group220023012.lua +++ b/gdconf/game_data_config/lua/scene/20023/scene20023_group220023012.lua @@ -230,10 +230,10 @@ function action_EVENT_SELECT_OPTION_26(context, evt) return -1 end - -- 创生gadget 12007 + -- 创建id为12007的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 12007 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end -- 删除指定group: 220023012 ;指定config:36;物件身上指定option:1003; diff --git a/gdconf/game_data_config/lua/scene/20032/scene20032_group220032001.lua b/gdconf/game_data_config/lua/scene/20032/scene20032_group220032001.lua index f7beff3f..47bcc4df 100644 --- a/gdconf/game_data_config/lua/scene/20032/scene20032_group220032001.lua +++ b/gdconf/game_data_config/lua/scene/20032/scene20032_group220032001.lua @@ -221,10 +221,10 @@ function action_EVENT_ANY_MONSTER_DIE_1011(context, evt) return -1 end - -- 创生gadget 1017 + -- 创建id为1017的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 1017 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end -- 改变指定group组220032002中, configid为2009的gadget的state diff --git a/gdconf/game_data_config/lua/scene/20032/scene20032_group220032002.lua b/gdconf/game_data_config/lua/scene/20032/scene20032_group220032002.lua index c259892f..c1057442 100644 --- a/gdconf/game_data_config/lua/scene/20032/scene20032_group220032002.lua +++ b/gdconf/game_data_config/lua/scene/20032/scene20032_group220032002.lua @@ -201,10 +201,10 @@ function action_EVENT_QUEST_FINISH_2027(context, evt) return -1 end - -- 创生gadget 2006 + -- 创建id为2006的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 2006 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end return 0 diff --git a/gdconf/game_data_config/lua/scene/20032/scene20032_group220032003.lua b/gdconf/game_data_config/lua/scene/20032/scene20032_group220032003.lua index 09a758d9..93764ea9 100644 --- a/gdconf/game_data_config/lua/scene/20032/scene20032_group220032003.lua +++ b/gdconf/game_data_config/lua/scene/20032/scene20032_group220032003.lua @@ -204,10 +204,10 @@ function action_EVENT_ANY_MONSTER_DIE_3008(context, evt) return -1 end - -- 创生gadget 3015 + -- 创建id为3015的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 3015 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end -- 添加suite1的新内容 diff --git a/gdconf/game_data_config/lua/scene/20032/scene20032_group220032004.lua b/gdconf/game_data_config/lua/scene/20032/scene20032_group220032004.lua index b2e46d53..f81630c6 100644 --- a/gdconf/game_data_config/lua/scene/20032/scene20032_group220032004.lua +++ b/gdconf/game_data_config/lua/scene/20032/scene20032_group220032004.lua @@ -178,10 +178,10 @@ function action_EVENT_ENTER_REGION_4007(context, evt) return -1 end - -- 创生gadget 4008 + -- 创建id为4008的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 4008 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end return 0 diff --git a/gdconf/game_data_config/lua/scene/20111/scene20111_point_array.json b/gdconf/game_data_config/lua/scene/20111/scene20111_point_array.json index 0ab99c2e..03de698b 100644 --- a/gdconf/game_data_config/lua/scene/20111/scene20111_point_array.json +++ b/gdconf/game_data_config/lua/scene/20111/scene20111_point_array.json @@ -163,7 +163,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 2, @@ -214,6 +217,9 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20119/scene20119_point_array.json b/gdconf/game_data_config/lua/scene/20119/scene20119_point_array.json index fd1a9f1f..fcd3f9ee 100644 --- a/gdconf/game_data_config/lua/scene/20119/scene20119_point_array.json +++ b/gdconf/game_data_config/lua/scene/20119/scene20119_point_array.json @@ -94,7 +94,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 2, @@ -191,6 +194,9 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20121/scene20121_point_array.json b/gdconf/game_data_config/lua/scene/20121/scene20121_point_array.json index 874657ef..0cf0f979 100644 --- a/gdconf/game_data_config/lua/scene/20121/scene20121_point_array.json +++ b/gdconf/game_data_config/lua/scene/20121/scene20121_point_array.json @@ -347,6 +347,9 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20123/scene20123_point_array.json b/gdconf/game_data_config/lua/scene/20123/scene20123_point_array.json index f894bf3b..e984c77c 100644 --- a/gdconf/game_data_config/lua/scene/20123/scene20123_point_array.json +++ b/gdconf/game_data_config/lua/scene/20123/scene20123_point_array.json @@ -48,7 +48,10 @@ "rotSpeed": 0.0, "arriveRange": 1.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 2, @@ -99,7 +102,10 @@ "rotSpeed": 0.0, "arriveRange": 1.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 3, @@ -150,7 +156,10 @@ "rotSpeed": 0.0, "arriveRange": 1.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 4, @@ -178,7 +187,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 5, @@ -229,7 +241,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 6, @@ -280,7 +295,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 7, @@ -331,7 +349,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 8, @@ -382,7 +403,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 9, @@ -456,7 +480,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 10, @@ -507,7 +534,10 @@ "rotSpeed": 0.0, "arriveRange": 1.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 11, @@ -535,6 +565,9 @@ "rotSpeed": 45.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20128/scene20128_point_array.json b/gdconf/game_data_config/lua/scene/20128/scene20128_point_array.json index a5fa9671..9552aa45 100644 --- a/gdconf/game_data_config/lua/scene/20128/scene20128_point_array.json +++ b/gdconf/game_data_config/lua/scene/20128/scene20128_point_array.json @@ -94,6 +94,9 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20129/scene20129_group220129017.lua b/gdconf/game_data_config/lua/scene/20129/scene20129_group220129017.lua index 4698a21d..1e10432e 100644 --- a/gdconf/game_data_config/lua/scene/20129/scene20129_group220129017.lua +++ b/gdconf/game_data_config/lua/scene/20129/scene20129_group220129017.lua @@ -356,6 +356,7 @@ function action_EVENT_GADGET_STATE_CHANGE_17008(context, evt) if evt.param2 == 17009 then ScriptLib.ShowReminder(context, 201290201) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/20129/scene20129_point_array.json b/gdconf/game_data_config/lua/scene/20129/scene20129_point_array.json index 59e35790..cb259f08 100644 --- a/gdconf/game_data_config/lua/scene/20129/scene20129_point_array.json +++ b/gdconf/game_data_config/lua/scene/20129/scene20129_point_array.json @@ -117,7 +117,10 @@ "rotSpeed": 15.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 2, @@ -237,7 +240,10 @@ "rotSpeed": 15.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 3, @@ -357,7 +363,10 @@ "rotSpeed": 15.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 4, @@ -477,7 +486,10 @@ "rotSpeed": 15.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 5, @@ -597,7 +609,10 @@ "rotSpeed": 15.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 6, @@ -717,7 +732,10 @@ "rotSpeed": 15.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 7, @@ -837,7 +855,10 @@ "rotSpeed": 15.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 8, @@ -957,6 +978,9 @@ "rotSpeed": 15.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20131/scene20131_point_array.json b/gdconf/game_data_config/lua/scene/20131/scene20131_point_array.json index f033844a..2091b658 100644 --- a/gdconf/game_data_config/lua/scene/20131/scene20131_point_array.json +++ b/gdconf/game_data_config/lua/scene/20131/scene20131_point_array.json @@ -347,7 +347,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 2, @@ -720,7 +723,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 3, @@ -794,7 +800,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 4, @@ -891,7 +900,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 5, @@ -988,6 +1000,9 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20132/scene20132_point_array.json b/gdconf/game_data_config/lua/scene/20132/scene20132_point_array.json index 0fcdae78..468e91b0 100644 --- a/gdconf/game_data_config/lua/scene/20132/scene20132_point_array.json +++ b/gdconf/game_data_config/lua/scene/20132/scene20132_point_array.json @@ -140,6 +140,9 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20133/scene20133_group220133006.lua b/gdconf/game_data_config/lua/scene/20133/scene20133_group220133006.lua index 2e328ee7..8ddabd20 100644 --- a/gdconf/game_data_config/lua/scene/20133/scene20133_group220133006.lua +++ b/gdconf/game_data_config/lua/scene/20133/scene20133_group220133006.lua @@ -335,34 +335,57 @@ function action_EVENT_GADGET_STATE_CHANGE_6027(context, evt) if ScriptLib.GetGadgetStateByConfigId(context, 220133006, 6001) == 201 or ScriptLib.GetGadgetStateByConfigId(context, 220133006, 6002) == 201 then if ScriptLib.GetGroupVariableValue(context, "StoneReadyA") == 0 and ScriptLib.GetGroupVariableValue(context, "StoneReadyB") == 0 and ScriptLib.GetGroupVariableValue(context, "StoneReadyC") == 0 and ScriptLib.GetGroupVariableValue(context, "StoneReadyD") == 0 then ScriptLib.SetGroupVariableValue(context, "StoneReadyA", 1) + ScriptLib.SetGroupVariableValue(context, "StoneReadyB", 1) + ScriptLib.SetGroupVariableValue(context, "StoneReadyC", 1) + ScriptLib.SetGroupVariableValue(context, "StoneReadyD", 1) + ScriptLib.SetPlatformRouteId(context, 6004, 16) + ScriptLib.SetPlatformRouteId(context, 6003, 22) + ScriptLib.SetPlatformRouteId(context, 6008, 23) + ScriptLib.SetPlatformRouteId(context, 6022, 24) + ScriptLib.StartPlatform(context, 6004) + ScriptLib.StartPlatform(context, 6003) + ScriptLib.StartPlatform(context, 6008) + ScriptLib.StartPlatform(context, 6022) else if ScriptLib.GetGroupVariableValue(context, "StoneReadyA") == 2 and ScriptLib.GetGroupVariableValue(context, "StoneReadyB") == 2 and ScriptLib.GetGroupVariableValue(context, "StoneReadyC") == 2 and ScriptLib.GetGroupVariableValue(context, "StoneReadyD") == 2 then ScriptLib.SetGroupVariableValue(context, "StoneReadyA", 1) + ScriptLib.SetGroupVariableValue(context, "StoneReadyB", 1) + ScriptLib.SetGroupVariableValue(context, "StoneReadyC", 1) + ScriptLib.SetGroupVariableValue(context, "StoneReadyD", 1) + ScriptLib.SetPlatformRouteId(context, 6004, 21) + ScriptLib.SetPlatformRouteId(context, 6003, 25) + ScriptLib.SetPlatformRouteId(context, 6008, 26) + ScriptLib.SetPlatformRouteId(context, 6022, 27) + ScriptLib.StartPlatform(context, 6004) + ScriptLib.StartPlatform(context, 6003) + ScriptLib.StartPlatform(context, 6008) + ScriptLib.StartPlatform(context, 6022) end end end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/20133/scene20133_group220133026.lua b/gdconf/game_data_config/lua/scene/20133/scene20133_group220133026.lua index dbfc4469..a30ba638 100644 --- a/gdconf/game_data_config/lua/scene/20133/scene20133_group220133026.lua +++ b/gdconf/game_data_config/lua/scene/20133/scene20133_group220133026.lua @@ -213,9 +213,12 @@ end function action_EVENT_CUTSCENE_END_26014(context, evt) if evt.param1 == 201330104 and evt.param2 == 1 then ScriptLib.ShowReminder(context, 1111288) + ScriptLib.SetGroupVariableValueByGroup(context, "GadgetADie", 1, 220133091) + ScriptLib.KillEntityByConfigId(context, {group_id=220133091, config_id=91001, entity_type=EntityType.GADGET}) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/20133/scene20133_group220133044.lua b/gdconf/game_data_config/lua/scene/20133/scene20133_group220133044.lua index aaa533b6..8ae40a64 100644 --- a/gdconf/game_data_config/lua/scene/20133/scene20133_group220133044.lua +++ b/gdconf/game_data_config/lua/scene/20133/scene20133_group220133044.lua @@ -290,6 +290,7 @@ function action_EVENT_GROUP_LOAD_44017(context, evt) if ScriptLib.GetHostQuestState(context,4006903) == 2 then ScriptLib.RemoveExtraGroupSuite(context, 220133044, 3) end + return 0 end @@ -298,5 +299,6 @@ function action_EVENT_GROUP_REFRESH_44018(context, evt) if ScriptLib.GetHostQuestState(context,4006918) == 2 then ScriptLib.AddExtraGroupSuite(context, 220133044, 4) end + return 0 end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20133/scene20133_group220133091.lua b/gdconf/game_data_config/lua/scene/20133/scene20133_group220133091.lua index a637c4ad..fb79a2db 100644 --- a/gdconf/game_data_config/lua/scene/20133/scene20133_group220133091.lua +++ b/gdconf/game_data_config/lua/scene/20133/scene20133_group220133091.lua @@ -106,6 +106,7 @@ function action_EVENT_GROUP_LOAD_91002(context, evt) if ScriptLib.GetHostQuestState(context,4006815) == 3 then ScriptLib.AddExtraGroupSuite(context, 220133091, 2) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/20133/scene20133_group220133106.lua b/gdconf/game_data_config/lua/scene/20133/scene20133_group220133106.lua index 05f18cee..d88c6c38 100644 --- a/gdconf/game_data_config/lua/scene/20133/scene20133_group220133106.lua +++ b/gdconf/game_data_config/lua/scene/20133/scene20133_group220133106.lua @@ -335,34 +335,57 @@ function action_EVENT_GADGET_STATE_CHANGE_106027(context, evt) if ScriptLib.GetGadgetStateByConfigId(context, 220133106, 106001) == 201 or ScriptLib.GetGadgetStateByConfigId(context, 220133106, 106002) == 201 then if ScriptLib.GetGroupVariableValue(context, "StoneReadyA") == 0 and ScriptLib.GetGroupVariableValue(context, "StoneReadyB") == 0 and ScriptLib.GetGroupVariableValue(context, "StoneReadyC") == 0 and ScriptLib.GetGroupVariableValue(context, "StoneReadyD") == 0 then ScriptLib.SetGroupVariableValue(context, "StoneReadyA", 1) + ScriptLib.SetGroupVariableValue(context, "StoneReadyB", 1) + ScriptLib.SetGroupVariableValue(context, "StoneReadyC", 1) + ScriptLib.SetGroupVariableValue(context, "StoneReadyD", 1) + ScriptLib.SetPlatformRouteId(context, 106004, 29) + ScriptLib.SetPlatformRouteId(context, 106003, 28) + ScriptLib.SetPlatformRouteId(context, 106007, 32) + ScriptLib.SetPlatformRouteId(context, 106009, 33) + ScriptLib.StartPlatform(context, 106004) + ScriptLib.StartPlatform(context, 106003) + ScriptLib.StartPlatform(context, 106007) + ScriptLib.StartPlatform(context, 106009) else if ScriptLib.GetGroupVariableValue(context, "StoneReadyA") == 2 and ScriptLib.GetGroupVariableValue(context, "StoneReadyB") == 2 and ScriptLib.GetGroupVariableValue(context, "StoneReadyC") == 2 and ScriptLib.GetGroupVariableValue(context, "StoneReadyD") == 2 then ScriptLib.SetGroupVariableValue(context, "StoneReadyA", 1) + ScriptLib.SetGroupVariableValue(context, "StoneReadyB", 1) + ScriptLib.SetGroupVariableValue(context, "StoneReadyC", 1) + ScriptLib.SetGroupVariableValue(context, "StoneReadyD", 1) + ScriptLib.SetPlatformRouteId(context, 106004, 34) + ScriptLib.SetPlatformRouteId(context, 106003, 35) + ScriptLib.SetPlatformRouteId(context, 106007, 36) + ScriptLib.SetPlatformRouteId(context, 106009, 37) + ScriptLib.StartPlatform(context, 106004) + ScriptLib.StartPlatform(context, 106003) + ScriptLib.StartPlatform(context, 106007) + ScriptLib.StartPlatform(context, 106009) end end end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/20133/scene20133_point_array.json b/gdconf/game_data_config/lua/scene/20133/scene20133_point_array.json index a890dcbd..834ac0c7 100644 --- a/gdconf/game_data_config/lua/scene/20133/scene20133_point_array.json +++ b/gdconf/game_data_config/lua/scene/20133/scene20133_point_array.json @@ -71,7 +71,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 2, @@ -145,7 +148,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 3, @@ -288,7 +294,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 4, @@ -454,7 +463,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 5, @@ -666,7 +678,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 6, @@ -924,7 +939,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 7, @@ -1205,7 +1223,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 8, @@ -1578,6 +1599,9 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20134/scene20134_point_array.json b/gdconf/game_data_config/lua/scene/20134/scene20134_point_array.json index 73760863..cd208e2b 100644 --- a/gdconf/game_data_config/lua/scene/20134/scene20134_point_array.json +++ b/gdconf/game_data_config/lua/scene/20134/scene20134_point_array.json @@ -71,7 +71,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 2, @@ -168,7 +171,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 3, @@ -242,7 +248,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 4, @@ -339,7 +348,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 5, @@ -413,7 +425,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 6, @@ -510,7 +525,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 7, @@ -607,7 +625,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 8, @@ -704,7 +725,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 9, @@ -778,7 +802,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 10, @@ -852,7 +879,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 11, @@ -926,7 +956,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 12, @@ -1000,7 +1033,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 13, @@ -1074,7 +1110,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 14, @@ -1148,7 +1187,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 15, @@ -1245,7 +1287,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 16, @@ -1342,7 +1387,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 17, @@ -1439,7 +1487,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 18, @@ -1536,7 +1587,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 19, @@ -1610,7 +1664,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 20, @@ -1684,7 +1741,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 21, @@ -1758,7 +1818,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 22, @@ -1855,7 +1918,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 23, @@ -1906,7 +1972,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 24, @@ -1980,7 +2049,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 25, @@ -2077,7 +2149,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 26, @@ -2174,7 +2249,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 27, @@ -2271,7 +2349,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 28, @@ -2368,7 +2449,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 29, @@ -2465,7 +2549,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 30, @@ -2562,7 +2649,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 31, @@ -2659,7 +2749,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 32, @@ -2733,7 +2826,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 33, @@ -2807,7 +2903,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 34, @@ -2881,7 +2980,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 35, @@ -2932,7 +3034,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 36, @@ -3006,7 +3111,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 37, @@ -3080,7 +3188,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 38, @@ -3131,7 +3242,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 39, @@ -3205,7 +3319,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 40, @@ -3325,7 +3442,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 41, @@ -3399,7 +3519,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 42, @@ -3473,7 +3596,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 43, @@ -3593,7 +3719,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 44, @@ -3667,7 +3796,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 45, @@ -3741,7 +3873,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 46, @@ -3861,7 +3996,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 47, @@ -3981,7 +4119,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 48, @@ -4101,7 +4242,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 49, @@ -4221,7 +4365,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 50, @@ -4341,7 +4488,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 51, @@ -4438,7 +4588,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 52, @@ -4558,7 +4711,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 53, @@ -4655,7 +4811,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 54, @@ -4752,7 +4911,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 55, @@ -4849,7 +5011,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 56, @@ -4946,7 +5111,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 57, @@ -5043,7 +5211,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 58, @@ -5140,7 +5311,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 59, @@ -5237,7 +5411,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 60, @@ -5334,7 +5511,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 61, @@ -5431,7 +5611,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 62, @@ -5528,7 +5711,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 63, @@ -5625,7 +5811,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 64, @@ -5699,7 +5888,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 65, @@ -5773,7 +5965,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 66, @@ -5847,7 +6042,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 67, @@ -6427,7 +6625,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 68, @@ -6616,7 +6817,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 69, @@ -7196,7 +7400,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 70, @@ -7270,7 +7477,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 71, @@ -7344,7 +7554,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 72, @@ -7441,7 +7654,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 73, @@ -7538,7 +7754,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 74, @@ -7589,7 +7808,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 75, @@ -7663,7 +7885,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 76, @@ -7737,7 +7962,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 77, @@ -7811,7 +8039,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 78, @@ -7885,7 +8116,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 79, @@ -7959,7 +8193,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 80, @@ -8033,7 +8270,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 81, @@ -8107,7 +8347,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 82, @@ -8181,7 +8424,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 83, @@ -8255,7 +8501,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 84, @@ -8329,7 +8578,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 85, @@ -8403,7 +8655,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 86, @@ -8454,7 +8709,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 87, @@ -8505,7 +8763,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 88, @@ -8556,7 +8817,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 89, @@ -8837,7 +9101,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 90, @@ -9118,7 +9385,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 91, @@ -9399,7 +9669,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 92, @@ -9680,7 +9953,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 93, @@ -9961,7 +10237,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 94, @@ -10242,7 +10521,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 95, @@ -10523,7 +10805,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 96, @@ -10804,7 +11089,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 97, @@ -11085,7 +11373,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 98, @@ -11366,7 +11657,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 99, @@ -11647,7 +11941,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 100, @@ -11928,7 +12225,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 101, @@ -12209,7 +12509,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 102, @@ -12490,7 +12793,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 103, @@ -12541,7 +12847,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 104, @@ -12592,7 +12901,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 105, @@ -12643,7 +12955,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 106, @@ -12740,7 +13055,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 107, @@ -12837,6 +13155,9 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20135/scene20135_group220135002.lua b/gdconf/game_data_config/lua/scene/20135/scene20135_group220135002.lua index 5f9ae8e0..7808c66d 100644 --- a/gdconf/game_data_config/lua/scene/20135/scene20135_group220135002.lua +++ b/gdconf/game_data_config/lua/scene/20135/scene20135_group220135002.lua @@ -192,12 +192,15 @@ function action_EVENT_GROUP_LOAD_2009(context, evt) if ScriptLib.GetGroupVariableValue(context, "turn") == 1 and ScriptLib.GetGroupVariableValue(context, "wind") == 1 then ScriptLib.CreateGadget(context, {config_id=2002}) end + if ScriptLib.GetGroupVariableValue(context, "option") == 1 then ScriptLib.SetWorktopOptionsByGroupId(context, 0, 2005, {7}) end + if ScriptLib.GetGroupVariableValue(context, "turn") == 0 then - ScriptLib.SetPlatformPointArray(context, 2001, 6, {1}, {route_type=RouteType.OneWay, turn_mode=true, record_mode=RouteRecordMode.Reach}) + ScriptLib.SetPlatformPointArray(context, 2001, 6, {1}, {route_type=RouteType.OneWay, turn_mode=true, record_mode=RouteRecordMode.Reach, speed_level=0, arrive_range=0}) end + return 0 end @@ -205,20 +208,30 @@ end function action_EVENT_SELECT_OPTION_2010(context, evt) if evt.param1 == 2005 and evt.param2 == 7 and ScriptLib.GetGroupVariableValue(context, "turn") == 0 then ScriptLib.SetGroupVariableValueByGroup(context, "room1", 1, 220135003) + ScriptLib.SetGroupVariableValue(context, "turn", 1) - ScriptLib.SetPlatformPointArray(context, 2001, 1, {1}, {route_type=RouteType.OneWay, turn_mode=true, record_mode=RouteRecordMode.Prereach}) + + ScriptLib.SetPlatformPointArray(context, 2001, 1, {1}, {route_type=RouteType.OneWay, turn_mode=true, record_mode=RouteRecordMode.Prereach, speed_level=0, arrive_range=0}) + ScriptLib.InitTimeAxis(context, "createwind", {3}, false) + ScriptLib.SetGadgetStateByConfigId(context,2005, GadgetState.Default) else if evt.param1 == 2005 and evt.param2 == 7 and ScriptLib.GetGroupVariableValue(context, "turn") == 1 then ScriptLib.SetGroupVariableValueByGroup(context, "room1", 0, 220135003) + ScriptLib.SetGroupVariableValue(context, "turn", 0) - ScriptLib.SetPlatformPointArray(context, 2001, 1, {2}, {route_type=RouteType.OneWay, turn_mode=true, record_mode=RouteRecordMode.Prereach}) + + ScriptLib.SetPlatformPointArray(context, 2001, 1, {2}, {route_type=RouteType.OneWay, turn_mode=true, record_mode=RouteRecordMode.Prereach, speed_level=0, arrive_range=0}) + ScriptLib.KillEntityByConfigId(context, {group_id=220135002, config_id=2002, entity_type=EntityType.GADGET}) + ScriptLib.AddQuestProgress(context, "4006608") + ScriptLib.SetGadgetStateByConfigId(context,2005, GadgetState.GearStart) end end + return 0 end @@ -286,9 +299,11 @@ function action_EVENT_GROUP_LOAD_2017(context, evt) if ScriptLib.GetGroupVariableValue(context, "turn") == 1 then ScriptLib.SetGadgetStateByConfigId(context,2005, GadgetState.Default) end + if ScriptLib.GetGroupVariableValue(context, "turn") == 0 then ScriptLib.SetGadgetStateByConfigId(context,2005, GadgetState.GearStart) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/20135/scene20135_group220135003.lua b/gdconf/game_data_config/lua/scene/20135/scene20135_group220135003.lua index cb0ef45e..eb73d77f 100644 --- a/gdconf/game_data_config/lua/scene/20135/scene20135_group220135003.lua +++ b/gdconf/game_data_config/lua/scene/20135/scene20135_group220135003.lua @@ -141,12 +141,16 @@ suites = { -- 触发操作 function action_EVENT_VARIABLE_CHANGE_3011(context, evt) + if evt.param1 == evt.param2 then return -1 end + if ScriptLib.GetGroupVariableValue(context, "room1") == 0 or ScriptLib.GetGroupVariableValue(context, "room3") == 1 then ScriptLib.AddExtraGroupSuite(context, 0, 2) end + if ScriptLib.GetGroupVariableValue(context, "room1") == 1 or ScriptLib.GetGroupVariableValue(context, "room4") == 0 or ScriptLib.GetGroupVariableValue(context, "room5") == 0 then ScriptLib.AddExtraGroupSuite(context, 0, 3) end + return 0 end @@ -155,27 +159,37 @@ function action_EVENT_GROUP_LOAD_3012(context, evt) if ScriptLib.GetGroupVariableValue(context, "room1") == 0 or ScriptLib.GetGroupVariableValue(context, "room3") == 1 then ScriptLib.AddExtraGroupSuite(context, 0, 2) end + if ScriptLib.GetGroupVariableValue(context, "room1") == 1 or ScriptLib.GetGroupVariableValue(context, "room4") == 0 or ScriptLib.GetGroupVariableValue(context, "room5") == 0 then ScriptLib.AddExtraGroupSuite(context, 0, 3) end + ScriptLib.SetGroupVariableValue(context, "reminder1", 0) + ScriptLib.SetGroupVariableValue(context, "reminder2", 0) + return 0 end -- 触发操作 function action_EVENT_VARIABLE_CHANGE_3013(context, evt) + if evt.param1 == evt.param2 then return -1 end + if ScriptLib.GetGroupVariableValue(context, "room1") == 1 and ScriptLib.GetGroupVariableValue(context, "room3") == 0 then ScriptLib.RemoveExtraGroupSuite(context, 220135003, 2) end + return 0 end -- 触发操作 function action_EVENT_VARIABLE_CHANGE_3014(context, evt) + if evt.param1 == evt.param2 then return -1 end + if ScriptLib.GetGroupVariableValue(context, "room1") == 0 and ScriptLib.GetGroupVariableValue(context, "room4") == 1 and ScriptLib.GetGroupVariableValue(context, "room5") == 1 then ScriptLib.RemoveExtraGroupSuite(context, 220135003, 3) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/20135/scene20135_group220135004.lua b/gdconf/game_data_config/lua/scene/20135/scene20135_group220135004.lua index 8e570870..98d98b73 100644 --- a/gdconf/game_data_config/lua/scene/20135/scene20135_group220135004.lua +++ b/gdconf/game_data_config/lua/scene/20135/scene20135_group220135004.lua @@ -172,11 +172,13 @@ end -- 触发操作 function action_EVENT_GROUP_LOAD_4005(context, evt) if ScriptLib.GetGroupVariableValue(context, "turn") == 0 then - ScriptLib.SetPlatformPointArray(context, 4001, 5, {1}, {route_type=RouteType.OneWay, turn_mode=true, record_mode=RouteRecordMode.Reach}) + ScriptLib.SetPlatformPointArray(context, 4001, 5, {1}, {route_type=RouteType.OneWay, turn_mode=true, record_mode=RouteRecordMode.Reach, speed_level=0, arrive_range=0}) + if ScriptLib.GetGroupVariableValue(context, "wind") == 1 then ScriptLib.CreateGadget(context, {config_id=4012}) end end + return 0 end @@ -184,9 +186,12 @@ end function action_EVENT_GADGET_STATE_CHANGE_4010(context, evt) if ScriptLib.GetGadgetStateByConfigId(context, 0, 4002) == 201 and ScriptLib.GetGadgetStateByConfigId(context, 0, 4006) == 201 and ScriptLib.GetGroupVariableValue(context, "test") == 0 then ScriptLib.AddQuestProgress(context, "4006604") + ScriptLib.SetGadgetStateByConfigId(context,4009, GadgetState.GearStart) + ScriptLib.SetGroupVariableValue(context, "test", 1) end + return 0 end @@ -260,23 +265,32 @@ end function action_EVENT_SELECT_OPTION_4021(context, evt) if evt.param1 == 4003 and evt.param2 == 7 and ScriptLib.GetGroupVariableValue(context, "turn") == 0 then ScriptLib.SetGroupVariableValue(context, "turn", 1) - ScriptLib.SetPlatformPointArray(context, 4001, 4, {1}, {route_type=RouteType.OneWay, turn_mode=true, record_mode=RouteRecordMode.Prereach}) + + ScriptLib.SetPlatformPointArray(context, 4001, 4, {1}, {route_type=RouteType.OneWay, turn_mode=true, record_mode=RouteRecordMode.Prereach, speed_level=0, arrive_range=0}) + ScriptLib.KillEntityByConfigId(context, {group_id=220135004, config_id=4012, entity_type=EntityType.GADGET}) + if ScriptLib.GetGroupVariableValue(context, "test") == 1 then ScriptLib.SetGadgetStateByConfigId(context,4009, GadgetState.GearStart) end + ScriptLib.SetGadgetStateByConfigId(context,4003, GadgetState.Default) else if evt.param1 == 4003 and evt.param2 == 7 and ScriptLib.GetGroupVariableValue(context, "turn") == 1 then ScriptLib.SetGroupVariableValue(context, "turn", 0) - ScriptLib.SetPlatformPointArray(context, 4001, 4, {2}, {route_type=RouteType.OneWay, turn_mode=true, record_mode=RouteRecordMode.Prereach}) + + ScriptLib.SetPlatformPointArray(context, 4001, 4, {2}, {route_type=RouteType.OneWay, turn_mode=true, record_mode=RouteRecordMode.Prereach, speed_level=0, arrive_range=0}) + ScriptLib.SetGadgetStateByConfigId(context,4009, GadgetState.Default) + if ScriptLib.GetGroupVariableValue(context, "wind") == 1 then ScriptLib.InitTimeAxis(context, "createwind", {3}, false) end + ScriptLib.SetGroupGadgetStateByConfigId(context, 0, 4003, GadgetState.GearStart) end end + return 0 end @@ -325,6 +339,7 @@ function action_EVENT_GROUP_LOAD_4024(context, evt) else ScriptLib.SetGadgetStateByConfigId(context,4003, GadgetState.GearStart) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/20135/scene20135_group220135006.lua b/gdconf/game_data_config/lua/scene/20135/scene20135_group220135006.lua index b6cdce8e..f57945e2 100644 --- a/gdconf/game_data_config/lua/scene/20135/scene20135_group220135006.lua +++ b/gdconf/game_data_config/lua/scene/20135/scene20135_group220135006.lua @@ -144,21 +144,30 @@ suites = { function action_EVENT_SELECT_OPTION_6003(context, evt) if evt.param2 == 7 and ScriptLib.GetGroupVariableValue(context, "turn") == 0 then ScriptLib.SetGroupVariableValueByGroup(context, "room3", 1, 220135003) + ScriptLib.SetGroupVariableValue(context, "turn", 1) - ScriptLib.SetPlatformPointArray(context, 6001, 1, {1}, {route_type=RouteType.OneWay, turn_mode=true, record_mode=RouteRecordMode.Prereach}) + + ScriptLib.SetPlatformPointArray(context, 6001, 1, {1}, {route_type=RouteType.OneWay, turn_mode=true, record_mode=RouteRecordMode.Prereach, speed_level=0, arrive_range=0}) + ScriptLib.SetGadgetStateByConfigId(context,6006, GadgetState.Default) + ScriptLib.SetGadgetStateByConfigId(context,6002, GadgetState.Default) else if evt.param2 == 7 and ScriptLib.GetGroupVariableValue(context, "turn") == 1 then ScriptLib.SetGadgetStateByConfigId(context,6002, GadgetState.GearStart) + ScriptLib.SetGroupVariableValueByGroup(context, "room3", 0, 220135003) + ScriptLib.SetGroupVariableValue(context, "turn", 0) - ScriptLib.SetPlatformPointArray(context, 6001, 1, {2}, {route_type=RouteType.OneWay, turn_mode=true, record_mode=RouteRecordMode.Prereach}) + + ScriptLib.SetPlatformPointArray(context, 6001, 1, {2}, {route_type=RouteType.OneWay, turn_mode=true, record_mode=RouteRecordMode.Prereach, speed_level=0, arrive_range=0}) + if ScriptLib.GetGroupVariableValue(context, "room") == 1 then ScriptLib.SetGadgetStateByConfigId(context,6006, GadgetState.GearStart) end end end + return 0 end @@ -195,9 +204,11 @@ end -- 触发操作 function action_EVENT_GROUP_LOAD_6007(context, evt) if ScriptLib.GetGroupVariableValue(context, "turn") == 0 then - ScriptLib.SetPlatformPointArray(context, 6001, 6, {1}, {route_type=RouteType.OneWay, turn_mode=true, record_mode=RouteRecordMode.Reach}) + ScriptLib.SetPlatformPointArray(context, 6001, 6, {1}, {route_type=RouteType.OneWay, turn_mode=true, record_mode=RouteRecordMode.Reach, speed_level=0, arrive_range=0}) end + ScriptLib.SetGadgetStateByConfigId(context,6021, GadgetState.Default) + return 0 end @@ -353,6 +364,7 @@ function action_EVENT_GROUP_LOAD_6023(context, evt) else ScriptLib.SetGadgetStateByConfigId(context,6002, GadgetState.GearStart) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/20135/scene20135_group220135007.lua b/gdconf/game_data_config/lua/scene/20135/scene20135_group220135007.lua index 947a065d..fc0cd91a 100644 --- a/gdconf/game_data_config/lua/scene/20135/scene20135_group220135007.lua +++ b/gdconf/game_data_config/lua/scene/20135/scene20135_group220135007.lua @@ -159,25 +159,38 @@ suites = { function action_EVENT_SELECT_OPTION_7003(context, evt) if ScriptLib.GetGroupVariableValue(context, "turn") == 0 and evt.param2 == 7 then ScriptLib.SetGroupVariableValueByGroup(context, "room4", 1, 220135003) - ScriptLib.SetPlatformPointArray(context, 7001, 4, {1}, {route_type=RouteType.OneWay, turn_mode=true, record_mode=RouteRecordMode.Prereach}) + + ScriptLib.SetPlatformPointArray(context, 7001, 4, {1}, {route_type=RouteType.OneWay, turn_mode=true, record_mode=RouteRecordMode.Prereach, speed_level=0, arrive_range=0}) + ScriptLib.SetGroupVariableValue(context, "turn", 1) + ScriptLib.KillEntityByConfigId(context, {group_id=220135007, config_id=7014, entity_type=EntityType.GADGET}) + if ScriptLib.GetGroupVariableValue(context, "wind") == 1 then ScriptLib.SetGadgetStateByConfigId(context,7010, GadgetState.GearStart) + ScriptLib.InitTimeAxis(context, "createwind1", {3}, false) end + ScriptLib.SetGadgetStateByConfigId(context,7002, GadgetState.Default) else if ScriptLib.GetGroupVariableValue(context, "turn") == 1 and evt.param2 == 7 then ScriptLib.SetGroupVariableValueByGroup(context, "room4", 0, 220135003) + ScriptLib.SetGroupVariableValue(context, "turn", 0) - ScriptLib.SetPlatformPointArray(context, 7001, 4, {2}, {route_type=RouteType.OneWay, turn_mode=true, record_mode=RouteRecordMode.Prereach}) + + ScriptLib.SetPlatformPointArray(context, 7001, 4, {2}, {route_type=RouteType.OneWay, turn_mode=true, record_mode=RouteRecordMode.Prereach, speed_level=0, arrive_range=0}) + ScriptLib.SetGadgetStateByConfigId(context,7010, GadgetState.Default) + ScriptLib.InitTimeAxis(context, "createwind2", {3}, false) + ScriptLib.KillEntityByConfigId(context, {group_id=220135007, config_id=7005, entity_type=EntityType.GADGET}) + ScriptLib.SetGadgetStateByConfigId(context,7002, GadgetState.GearStart) end end + return 0 end @@ -290,14 +303,19 @@ function action_EVENT_GADGET_STATE_CHANGE_7024(context, evt) if ScriptLib.GetGadgetStateByConfigId(context, 0, 7006) == 201 and ScriptLib.GetGadgetStateByConfigId(context, 0, 7007) == 201 then if evt.param2 == 7006 or evt.param2 == 7007 then ScriptLib.SetGroupVariableValue(context, "wind", 1) + ScriptLib.SetGroupVariableValue(context, "door", 1) + if ScriptLib.GetGroupVariableValue(context, "turn") == 1 then ScriptLib.CreateGadget(context, {config_id=7005}) + ScriptLib.SetGadgetStateByConfigId(context,7010, GadgetState.GearStart) end + ScriptLib.AddQuestProgress(context, "4006609") end end + return 0 end @@ -306,10 +324,13 @@ function action_EVENT_GROUP_LOAD_7027(context, evt) if ScriptLib.GetGroupVariableValue(context, "turn") == 1 and ScriptLib.GetGroupVariableValue(context, "wind") == 1 then ScriptLib.CreateGadget(context, {config_id=7005}) end + if ScriptLib.GetGroupVariableValue(context, "turn") == 0 then ScriptLib.CreateGadget(context, {config_id=7014}) - ScriptLib.SetPlatformPointArray(context, 7001, 5, {1}, {route_type=RouteType.OneWay, turn_mode=true, record_mode=RouteRecordMode.Reach}) + + ScriptLib.SetPlatformPointArray(context, 7001, 5, {1}, {route_type=RouteType.OneWay, turn_mode=true, record_mode=RouteRecordMode.Reach, speed_level=0, arrive_range=0}) end + return 0 end @@ -444,6 +465,7 @@ function action_EVENT_GROUP_LOAD_7034(context, evt) else ScriptLib.SetGadgetStateByConfigId(context,7002, GadgetState.GearStart) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/20135/scene20135_group220135008.lua b/gdconf/game_data_config/lua/scene/20135/scene20135_group220135008.lua index f989458d..456aa5a2 100644 --- a/gdconf/game_data_config/lua/scene/20135/scene20135_group220135008.lua +++ b/gdconf/game_data_config/lua/scene/20135/scene20135_group220135008.lua @@ -170,53 +170,75 @@ suites = { function action_EVENT_SELECT_OPTION_8003(context, evt) if evt.param2 == 7 and ScriptLib.GetGroupVariableValue(context, "turn") == 0 then ScriptLib.SetGroupVariableValueByGroup(context, "room5", 1, 220135003) + ScriptLib.SetGroupVariableValue(context, "turn", 1) - ScriptLib.SetPlatformPointArray(context, 8001, 8, {1}, {route_type=RouteType.OneWay, turn_mode=true, record_mode=RouteRecordMode.Prereach}) + + ScriptLib.SetPlatformPointArray(context, 8001, 8, {1}, {route_type=RouteType.OneWay, turn_mode=true, record_mode=RouteRecordMode.Prereach, speed_level=0, arrive_range=0}) + ScriptLib.KillEntityByConfigId(context, {group_id=220135008, config_id=8010, entity_type=EntityType.GADGET}) + ScriptLib.InitTimeAxis(context, "temp1", {3}, false) + if ScriptLib.GetGroupVariableValue(context, "room") == 1 then ScriptLib.SetGadgetStateByConfigId(context,8006, GadgetState.GearStart) end + if ScriptLib.GetGroupVariableValue(context, "open1") == 0 then ScriptLib.SetGadgetStateByConfigId(context,8011, GadgetState.Default) end + if ScriptLib.GetGroupVariableValue(context, "open2") == 0 then ScriptLib.SetGadgetStateByConfigId(context,8012, GadgetState.Default) end + ScriptLib.SetGadgetStateByConfigId(context,8002, GadgetState.Default) else if evt.param2 == 7 and ScriptLib.GetGroupVariableValue(context, "turn") == 1 then ScriptLib.SetGroupVariableValueByGroup(context, "room5", 0, 220135003) + ScriptLib.SetGroupVariableValue(context, "turn", 0) - ScriptLib.SetPlatformPointArray(context, 8001, 8, {2}, {route_type=RouteType.OneWay, turn_mode=true, record_mode=RouteRecordMode.Prereach}) + + ScriptLib.SetPlatformPointArray(context, 8001, 8, {2}, {route_type=RouteType.OneWay, turn_mode=true, record_mode=RouteRecordMode.Prereach, speed_level=0, arrive_range=0}) + ScriptLib.SetGadgetStateByConfigId(context,8006, GadgetState.Default) + ScriptLib.KillEntityByConfigId(context, {group_id=220135008, config_id=8005, entity_type=EntityType.GADGET}) + ScriptLib.InitTimeAxis(context, "temp2", {3}, false) + if ScriptLib.GetGroupVariableValue(context, "open1") == 0 then ScriptLib.SetGadgetStateByConfigId(context,8011, GadgetState.ChestLocked) end + if ScriptLib.GetGroupVariableValue(context, "open2") == 0 then ScriptLib.SetGadgetStateByConfigId(context,8012, GadgetState.ChestLocked) end + ScriptLib.SetGadgetStateByConfigId(context,8002, GadgetState.GearStart) end end + return 0 end -- 触发操作 function action_EVENT_GROUP_LOAD_8004(context, evt) if ScriptLib.GetGroupVariableValue(context, "turn") == 0 then - ScriptLib.SetPlatformPointArray(context, 8001, 9, {1}, {route_type=RouteType.OneWay, turn_mode=true, record_mode=RouteRecordMode.Reach}) + ScriptLib.SetPlatformPointArray(context, 8001, 9, {1}, {route_type=RouteType.OneWay, turn_mode=true, record_mode=RouteRecordMode.Reach, speed_level=0, arrive_range=0}) + ScriptLib.KillEntityByConfigId(context, {group_id=220135008, config_id=8005, entity_type=EntityType.GADGET}) + ScriptLib.CreateGadget(context, {config_id=8010}) + if ScriptLib.GetGroupVariableValue(context, "open1") == 0 then ScriptLib.SetGadgetStateByConfigId(context,8011, GadgetState.ChestLocked) end + if ScriptLib.GetGroupVariableValue(context, "open2") == 0 then ScriptLib.SetGadgetStateByConfigId(context,8012, GadgetState.ChestLocked) end end + return 0 end @@ -296,13 +318,18 @@ end function action_EVENT_GADGET_STATE_CHANGE_8025(context, evt) if ScriptLib.GetGadgetStateByConfigId(context, 0, 8012) == 201 and ScriptLib.GetGadgetStateByConfigId(context, 0, 8011) == 201 and ScriptLib.GetGroupVariableValue(context, "room") == 0 then ScriptLib.SetGroupVariableValue(context, "room", 1) + ScriptLib.SetGadgetStateByConfigId(context,8026, GadgetState.Default) + ScriptLib.AddQuestProgress(context, "4006610") + if ScriptLib.GetGroupVariableValue(context, "turn") == 1 then ScriptLib.SetGadgetStateByConfigId(context,8006, GadgetState.GearStart) - ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = 139.5,y = 94.5,z = 21.5}, duration = 2, is_force = false, is_broadcast = false, is_recover_keep_current = true, delay = 0, is_set_follow_pos =false, is_abs_follow_pos=false, follow_pos = {x=0,y=0,z=0}, is_force_walk =true, is_change_play_mode = true, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.KEEP_ROT_X, custom_radius = 0}) + + ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = 139.5,y = 94.5,z = 21.5}, duration = 2, is_force = false, is_broadcast = false, is_recover_keep_current = true, delay = 0, is_set_follow_pos =false, follow_pos = {x=0,y=0,z=0}, is_force_walk =true, is_change_play_mode = true, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.KEEP_ROT_X, custom_radius = 0}) end end + return 0 end @@ -506,6 +533,7 @@ function action_EVENT_GROUP_LOAD_8036(context, evt) else ScriptLib.SetGadgetStateByConfigId(context,8002, GadgetState.GearStart) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/20135/scene20135_group220135009.lua b/gdconf/game_data_config/lua/scene/20135/scene20135_group220135009.lua index 9b95c222..6c747b12 100644 --- a/gdconf/game_data_config/lua/scene/20135/scene20135_group220135009.lua +++ b/gdconf/game_data_config/lua/scene/20135/scene20135_group220135009.lua @@ -102,44 +102,60 @@ suites = { function action_EVENT_ANY_MONSTER_DIE_9003(context, evt) if ScriptLib.GetGroupVariableValue(context, "temp") == 0 and ScriptLib.GetGroupMonsterCount(context) == 0 then ScriptLib.SetGroupVariableValue(context, "temp", 1) + ScriptLib.SetGroupVariableValue(context, "door", 1) + ScriptLib.SetGroupVariableValueByGroup(context, "option", 1, 220135002) + ScriptLib.ChangeToTargetLevelTag(context, 35) + ScriptLib.AddQuestProgress(context, "4006607") + ScriptLib.SetGadgetStateByConfigId(context,9006, GadgetState.GearStart) + ScriptLib.SetGadgetStateByConfigId(context,9002, GadgetState.Default) + ScriptLib.SetWorktopOptionsByGroupId(context, 220135002, 2005, {7}) + ScriptLib.KillEntityByConfigId(context, {group_id=220135002, config_id=2011, entity_type=EntityType.GADGET}) end + return 0 end -- 触发操作 function action_EVENT_DUNGEON_ALL_AVATAR_DIE_9004(context, evt) ScriptLib.SetGroupVariableValue(context, "test", 0) + if ScriptLib.GetGroupVariableValue(context, "temp") == 1 then ScriptLib.SetGadgetStateByConfigId(context,9002, GadgetState.Default) end + if ScriptLib.GetGroupVariableValue(context, "door") == 1 then ScriptLib.SetGadgetStateByConfigId(context,9006, GadgetState.GearStart) else ScriptLib.SetGadgetStateByConfigId(context,9006, GadgetState.Default) end + ScriptLib.RemoveExtraGroupSuite(context, 220135009, 2) + return 0 end -- 触发操作 function action_EVENT_DUNGEON_AVATAR_SLIP_DIE_9005(context, evt) - ScriptLib.RefreshGroup(context, { suite=1}) + ScriptLib.RefreshGroup(context, {group_id=0, refresh_level_revise=0, exclude_prev=false, is_force_random_suite=false, suite=1}) + if ScriptLib.GetGroupVariableValue(context, "temp") == 1 then ScriptLib.SetGadgetStateByConfigId(context,9002, GadgetState.Default) end + if ScriptLib.GetGroupVariableValue(context, "door") == 1 then ScriptLib.SetGadgetStateByConfigId(context,9006, GadgetState.GearStart) else ScriptLib.SetGadgetStateByConfigId(context,9006, GadgetState.Default) end + return 0 end @@ -195,25 +211,35 @@ function action_EVENT_GROUP_LOAD_9008(context, evt) if ScriptLib.GetGroupVariableValue(context, "temp") == 1 then ScriptLib.SetGadgetStateByConfigId(context,9002, GadgetState.Default) end + if ScriptLib.GetGroupVariableValue(context, "temp") == 1 and ScriptLib.GetGroupVariableValueByGroup(context, "temp", 220135010) == 0 then ScriptLib.SetGroupVariableValueByGroup(context, "option", 1, 220135002) + ScriptLib.ChangeToTargetLevelTag(context, 35) + ScriptLib.SetGadgetStateByConfigId(context,9006, GadgetState.GearStart) + ScriptLib.SetGadgetStateByConfigId(context,9002, GadgetState.Default) + ScriptLib.SetWorktopOptionsByGroupId(context, 220135002, 2005, {7}) + ScriptLib.KillEntityByConfigId(context, {group_id=220135002, config_id=2011, entity_type=EntityType.GADGET}) else if ScriptLib.GetGroupVariableValueByGroup(context, "temp", 220135010) == 0 and ScriptLib.GetGroupVariableValueByGroup(context, "temp", 220135009) == 0 then ScriptLib.RemoveExtraGroupSuite(context, 220135009, 2) + ScriptLib.SetGroupVariableValue(context, "test", 0) + ScriptLib.SetGroupVariableValue(context, "voice", 0) end + if ScriptLib.GetGroupVariableValue(context, "door") == 1 then ScriptLib.SetGadgetStateByConfigId(context,9006, GadgetState.GearStart) else ScriptLib.SetGadgetStateByConfigId(context,9006, GadgetState.Default) end end + return 0 end @@ -224,10 +250,13 @@ function action_EVENT_QUEST_START_9009(context, evt) else if ScriptLib.GetGroupVariableValue(context, "start") == 0 then ScriptLib.SetGroupVariableValue(context, "door", 1) + ScriptLib.SetGroupVariableValue(context, "start", 1) + ScriptLib.SetGadgetStateByConfigId(context,9006, GadgetState.GearStart) end end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/20135/scene20135_group220135010.lua b/gdconf/game_data_config/lua/scene/20135/scene20135_group220135010.lua index 65a85f68..e0381d84 100644 --- a/gdconf/game_data_config/lua/scene/20135/scene20135_group220135010.lua +++ b/gdconf/game_data_config/lua/scene/20135/scene20135_group220135010.lua @@ -106,12 +106,18 @@ suites = { function action_EVENT_ANY_MONSTER_DIE_10002(context, evt) if ScriptLib.GetGroupMonsterCount(context) == 0 then ScriptLib.SetGroupVariableValue(context, "temp", 1) + ScriptLib.SetGroupVariableValue(context, "door", 1) + ScriptLib.ChangeToTargetLevelTag(context, 37) + ScriptLib.SetGroupGadgetStateByConfigId(context, 220135010, 10006, GadgetState.GearStart) + ScriptLib.AddQuestProgress(context, "4006612") + ScriptLib.SetGroupGadgetStateByConfigId(context, 220135010, 10001, GadgetState.Default) end + return 0 end @@ -166,17 +172,22 @@ end function action_EVENT_GROUP_LOAD_10008(context, evt) if ScriptLib.GetGroupVariableValue(context, "temp") == 1 then ScriptLib.ChangeToTargetLevelTag(context, 37) + ScriptLib.SetGroupGadgetStateByConfigId(context, 220135010, 10006, GadgetState.GearStart) + ScriptLib.AddQuestProgress(context, "4006612") + ScriptLib.SetGroupGadgetStateByConfigId(context, 220135010, 10001, GadgetState.Default) else - ScriptLib.RefreshGroup(context, { suite=1}) + ScriptLib.RefreshGroup(context, {group_id=0, refresh_level_revise=0, exclude_prev=false, is_force_random_suite=false, suite=1}) + if ScriptLib.GetGroupVariableValue(context, "door") == 1 then ScriptLib.SetGadgetStateByConfigId(context,10006, GadgetState.GearStart) else ScriptLib.SetGadgetStateByConfigId(context,10006, GadgetState.Default) end end + return 0 end @@ -187,25 +198,32 @@ function action_EVENT_QUEST_START_10011(context, evt) else if ScriptLib.GetGroupVariableValue(context, "start") == 0 then ScriptLib.SetGroupVariableValue(context, "door", 1) + ScriptLib.SetGroupVariableValue(context, "start", 1) + ScriptLib.SetGadgetStateByConfigId(context,10006, GadgetState.GearStart) end end + return 0 end -- 触发操作 function action_EVENT_DUNGEON_ALL_AVATAR_DIE_10012(context, evt) ScriptLib.SetGroupVariableValue(context, "test", 0) + if ScriptLib.GetGroupVariableValue(context, "temp") == 1 then ScriptLib.SetGadgetStateByConfigId(context,10001, GadgetState.Default) end + if ScriptLib.GetGroupVariableValue(context, "door") == 1 then ScriptLib.SetGadgetStateByConfigId(context,10006, GadgetState.GearStart) else ScriptLib.SetGadgetStateByConfigId(context,10006, GadgetState.Default) end + ScriptLib.RemoveExtraGroupSuite(context, 220135010, 2) + return 0 end @@ -255,15 +273,18 @@ end -- 触发操作 function action_EVENT_DUNGEON_AVATAR_SLIP_DIE_10014(context, evt) - ScriptLib.RefreshGroup(context, { suite=1}) + ScriptLib.RefreshGroup(context, {group_id=0, refresh_level_revise=0, exclude_prev=false, is_force_random_suite=false, suite=1}) + if ScriptLib.GetGroupVariableValue(context, "temp") == 1 then ScriptLib.SetGadgetStateByConfigId(context,10001, GadgetState.Default) end + if ScriptLib.GetGroupVariableValue(context, "door") == 1 then ScriptLib.SetGadgetStateByConfigId(context,10006, GadgetState.GearStart) else ScriptLib.SetGadgetStateByConfigId(context,10006, GadgetState.Default) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/20135/scene20135_point_array.json b/gdconf/game_data_config/lua/scene/20135/scene20135_point_array.json index fd8340d4..842fa3f9 100644 --- a/gdconf/game_data_config/lua/scene/20135/scene20135_point_array.json +++ b/gdconf/game_data_config/lua/scene/20135/scene20135_point_array.json @@ -48,7 +48,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 3, @@ -99,7 +102,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 4, @@ -150,7 +156,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 5, @@ -178,7 +187,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 6, @@ -206,7 +218,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 8, @@ -257,7 +272,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 9, @@ -285,7 +303,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 10, @@ -313,6 +334,9 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20136/scene20136_group220136011.lua b/gdconf/game_data_config/lua/scene/20136/scene20136_group220136011.lua index 5615cdc5..bf19a0c9 100644 --- a/gdconf/game_data_config/lua/scene/20136/scene20136_group220136011.lua +++ b/gdconf/game_data_config/lua/scene/20136/scene20136_group220136011.lua @@ -507,9 +507,11 @@ end -- 触发操作 function action_EVENT_GROUP_LOAD_11012(context, evt) if ScriptLib.GetHostQuestState(context,4007506) == 2 then - ScriptLib.RefreshGroup(context, { suite=1}) + ScriptLib.RefreshGroup(context, {group_id=0, refresh_level_revise=0, exclude_prev=false, is_force_random_suite=false, suite=1}) + ScriptLib.SetGroupVariableValue(context, "questFinishPart2a", 0) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/20136/scene20136_point_array.json b/gdconf/game_data_config/lua/scene/20136/scene20136_point_array.json index 9989da0e..eaec0465 100644 --- a/gdconf/game_data_config/lua/scene/20136/scene20136_point_array.json +++ b/gdconf/game_data_config/lua/scene/20136/scene20136_point_array.json @@ -94,7 +94,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 2, @@ -145,7 +148,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 3, @@ -196,7 +202,10 @@ "rotSpeed": 10.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 4, @@ -247,7 +256,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 5, @@ -298,7 +310,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 6, @@ -832,7 +847,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 7, @@ -883,7 +901,10 @@ "rotSpeed": 20.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 8, @@ -1095,7 +1116,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 9, @@ -1146,7 +1170,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 10, @@ -1220,7 +1247,10 @@ "rotSpeed": 15.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 11, @@ -1294,7 +1324,10 @@ "rotSpeed": 15.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 12, @@ -1345,7 +1378,10 @@ "rotSpeed": 15.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 13, @@ -1396,7 +1432,10 @@ "rotSpeed": 15.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 14, @@ -2229,7 +2268,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 15, @@ -2326,7 +2368,10 @@ "rotSpeed": 45.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 16, @@ -2377,7 +2422,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 17, @@ -2474,7 +2522,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 18, @@ -2617,6 +2668,9 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20137/scene20137_group220137004.lua b/gdconf/game_data_config/lua/scene/20137/scene20137_group220137004.lua index bacc3854..1cad7869 100644 --- a/gdconf/game_data_config/lua/scene/20137/scene20137_group220137004.lua +++ b/gdconf/game_data_config/lua/scene/20137/scene20137_group220137004.lua @@ -130,8 +130,9 @@ end -- 触发操作 function action_EVENT_GROUP_LOAD_4003(context, evt) if ScriptLib.GetHostQuestState(context,4007116) == 3 or ScriptLib.GetGroupVariableValue(context, "doorOpen") == 1 then - ScriptLib.RefreshGroup(context, { suite=3}) + ScriptLib.RefreshGroup(context, {group_id=0, refresh_level_revise=0, exclude_prev=false, is_force_random_suite=false, suite=3}) end + return 0 end @@ -233,8 +234,10 @@ end function action_EVENT_GROUP_LOAD_4008(context, evt) if ScriptLib.GetHostQuestState(context,4007116) == 3 then ScriptLib.SetGroupVariableValueByGroup(context, "DoorOpen", 1, 220137015) + ScriptLib.SetGroupGadgetStateByConfigId(context, 220137015, 15001, GadgetState.Default) end + return 0 end @@ -242,7 +245,9 @@ end function action_EVENT_GROUP_REFRESH_4009(context, evt) if ScriptLib.GetHostQuestState(context,4007116) == 3 then ScriptLib.SetGroupVariableValueByGroup(context, "DoorOpen", 1, 220137015) + ScriptLib.SetGroupGadgetStateByConfigId(context, 220137015, 15001, GadgetState.Default) end + return 0 end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20137/scene20137_group220137006.lua b/gdconf/game_data_config/lua/scene/20137/scene20137_group220137006.lua index 551a6614..e45130b2 100644 --- a/gdconf/game_data_config/lua/scene/20137/scene20137_group220137006.lua +++ b/gdconf/game_data_config/lua/scene/20137/scene20137_group220137006.lua @@ -81,9 +81,12 @@ suites = { function action_EVENT_OBSERVATION_POINT_NOTIFY_6003(context, evt) if 6001 == evt.param1 and 405 == evt.param2 then ScriptLib.SetGadgetStateByConfigId(context,6002, GadgetState.GearStart) + ScriptLib.AddQuestProgress(context, "4007104") + ScriptLib.SetGadgetStateByConfigId(context,6001, 405) end + return 0 end @@ -111,8 +114,10 @@ end function action_EVENT_OBSERVATION_POINT_NOTIFY_6005(context, evt) if 6001 == evt.param1 and 0 == evt.param2 then ScriptLib.SetGadgetStateByConfigId(context,6002, GadgetState.Default) + ScriptLib.SetGadgetStateByConfigId(context,6001, GadgetState.Default) end + return 0 end @@ -120,7 +125,9 @@ end function action_EVENT_ENTER_REGION_6006(context, evt) if ScriptLib.GetRegionEntityCount(context, {region_eid = evt.source_eid, entity_type = EntityType.AVATAR}) == 1 then ScriptLib.TryRecordActivityPushTips(context, 2014013) + ScriptLib.ShowClientTutorial(context, 1188, {}) end + return 0 end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20137/scene20137_group220137007.lua b/gdconf/game_data_config/lua/scene/20137/scene20137_group220137007.lua index 9d4e48da..d584bb3a 100644 --- a/gdconf/game_data_config/lua/scene/20137/scene20137_group220137007.lua +++ b/gdconf/game_data_config/lua/scene/20137/scene20137_group220137007.lua @@ -82,9 +82,12 @@ suites = { function action_EVENT_OBSERVATION_POINT_NOTIFY_7004(context, evt) if 7001 == evt.param1 and 305 == evt.param2 then ScriptLib.SetGadgetStateByConfigId(context,7002, GadgetState.GearStart) + ScriptLib.SetGadgetStateByConfigId(context,7003, GadgetState.Default) + ScriptLib.SetGadgetStateByConfigId(context,7001, 305) end + return 0 end @@ -92,9 +95,12 @@ end function action_EVENT_OBSERVATION_POINT_NOTIFY_7005(context, evt) if 7001 == evt.param1 and 205 == evt.param2 then ScriptLib.SetGadgetStateByConfigId(context,7003, GadgetState.GearStart) + ScriptLib.SetGadgetStateByConfigId(context,7002, GadgetState.Default) + ScriptLib.SetGadgetStateByConfigId(context,7001, 205) end + return 0 end @@ -102,9 +108,12 @@ end function action_EVENT_OBSERVATION_POINT_NOTIFY_7006(context, evt) if 7001 == evt.param1 and 0 == evt.param2 then ScriptLib.SetGadgetStateByConfigId(context,7003, GadgetState.Default) + ScriptLib.SetGadgetStateByConfigId(context,7002, GadgetState.Default) + ScriptLib.SetGadgetStateByConfigId(context,7001, GadgetState.Default) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/20137/scene20137_group220137008.lua b/gdconf/game_data_config/lua/scene/20137/scene20137_group220137008.lua index 97b44ad7..decd7f25 100644 --- a/gdconf/game_data_config/lua/scene/20137/scene20137_group220137008.lua +++ b/gdconf/game_data_config/lua/scene/20137/scene20137_group220137008.lua @@ -80,9 +80,12 @@ suites = { function action_EVENT_OBSERVATION_POINT_NOTIFY_8003(context, evt) if 8001 == evt.param1 and 205 == evt.param2 then ScriptLib.SetGadgetStateByConfigId(context,8002, GadgetState.GearStart) + ScriptLib.SetGroupGadgetStateByConfigId(context, 220137009, 9001, GadgetState.Default) + ScriptLib.SetGadgetStateByConfigId(context,8001, 205) end + return 0 end @@ -90,9 +93,12 @@ end function action_EVENT_OBSERVATION_POINT_NOTIFY_8004(context, evt) if 8001 == evt.param1 and 0 == evt.param2 then ScriptLib.SetGadgetStateByConfigId(context,8002, GadgetState.Default) + ScriptLib.SetGroupGadgetStateByConfigId(context, 220137009, 9001, GadgetState.ChestLocked) + ScriptLib.SetGadgetStateByConfigId(context,8001, GadgetState.Default) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/20137/scene20137_group220137009.lua b/gdconf/game_data_config/lua/scene/20137/scene20137_group220137009.lua index d88e76e8..be00838b 100644 --- a/gdconf/game_data_config/lua/scene/20137/scene20137_group220137009.lua +++ b/gdconf/game_data_config/lua/scene/20137/scene20137_group220137009.lua @@ -80,9 +80,12 @@ suites = { function action_EVENT_OBSERVATION_POINT_NOTIFY_9003(context, evt) if 9001 == evt.param1 and 205 == evt.param2 then ScriptLib.SetGadgetStateByConfigId(context,9002, GadgetState.GearStart) + ScriptLib.AddQuestProgress(context, "4007108") + ScriptLib.SetGadgetStateByConfigId(context,9001, 205) end + return 0 end @@ -90,8 +93,10 @@ end function action_EVENT_OBSERVATION_POINT_NOTIFY_9004(context, evt) if 9001 == evt.param1 and 0 == evt.param2 then ScriptLib.SetGadgetStateByConfigId(context,9002, GadgetState.Default) + ScriptLib.SetGadgetStateByConfigId(context,9001, GadgetState.Default) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/20137/scene20137_group220137010.lua b/gdconf/game_data_config/lua/scene/20137/scene20137_group220137010.lua index 6a26b340..e0274726 100644 --- a/gdconf/game_data_config/lua/scene/20137/scene20137_group220137010.lua +++ b/gdconf/game_data_config/lua/scene/20137/scene20137_group220137010.lua @@ -80,9 +80,12 @@ suites = { function action_EVENT_OBSERVATION_POINT_NOTIFY_10003(context, evt) if 10001 == evt.param1 and 605 == evt.param2 then ScriptLib.SetGadgetStateByConfigId(context,10002, GadgetState.GearStart) + ScriptLib.SetGroupVariableValueByGroup(context, "eyefinish1", 1, 220137021) - ScriptLib.SetGadgetStateByConfigId(context,10001, 102) + + ScriptLib.SetGadgetStateByConfigId(context,10001, GadgetState.ChestOpened) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/20137/scene20137_group220137011.lua b/gdconf/game_data_config/lua/scene/20137/scene20137_group220137011.lua index 8e09da65..d0890967 100644 --- a/gdconf/game_data_config/lua/scene/20137/scene20137_group220137011.lua +++ b/gdconf/game_data_config/lua/scene/20137/scene20137_group220137011.lua @@ -79,9 +79,12 @@ suites = { function action_EVENT_OBSERVATION_POINT_NOTIFY_11003(context, evt) if 11001 == evt.param1 and 605 == evt.param2 then ScriptLib.SetGadgetStateByConfigId(context,11002, GadgetState.GearStart) + ScriptLib.SetGroupVariableValueByGroup(context, "eyefinish2", 1, 220137021) - ScriptLib.SetGadgetStateByConfigId(context,11001, 102) + + ScriptLib.SetGadgetStateByConfigId(context,11001, GadgetState.ChestOpened) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/20137/scene20137_group220137012.lua b/gdconf/game_data_config/lua/scene/20137/scene20137_group220137012.lua index 6475c33a..edc74749 100644 --- a/gdconf/game_data_config/lua/scene/20137/scene20137_group220137012.lua +++ b/gdconf/game_data_config/lua/scene/20137/scene20137_group220137012.lua @@ -79,9 +79,12 @@ suites = { function action_EVENT_OBSERVATION_POINT_NOTIFY_12003(context, evt) if 12001 == evt.param1 and 605 == evt.param2 then ScriptLib.SetGadgetStateByConfigId(context,12002, GadgetState.GearStart) + ScriptLib.SetGroupVariableValueByGroup(context, "eyefinish3", 1, 220137021) - ScriptLib.SetGadgetStateByConfigId(context,12001, 102) + + ScriptLib.SetGadgetStateByConfigId(context,12001, GadgetState.ChestOpened) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/20137/scene20137_group220137013.lua b/gdconf/game_data_config/lua/scene/20137/scene20137_group220137013.lua index 413b9677..042b0a39 100644 --- a/gdconf/game_data_config/lua/scene/20137/scene20137_group220137013.lua +++ b/gdconf/game_data_config/lua/scene/20137/scene20137_group220137013.lua @@ -79,10 +79,14 @@ suites = { function action_EVENT_OBSERVATION_POINT_NOTIFY_13003(context, evt) if 13001 == evt.param1 and 205 == evt.param2 then ScriptLib.SetGadgetStateByConfigId(context,13002, GadgetState.GearStart) + ScriptLib.AddQuestProgress(context, "4007116") - ScriptLib.SetGadgetStateByConfigId(context,13001, 102) + + ScriptLib.SetGadgetStateByConfigId(context,13001, GadgetState.ChestOpened) + ScriptLib.SetGroupVariableValueByGroup(context, "towerPosition", 1, 220137005) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/20137/scene20137_group220137016.lua b/gdconf/game_data_config/lua/scene/20137/scene20137_group220137016.lua index 98fb4b5a..a36dbe8b 100644 --- a/gdconf/game_data_config/lua/scene/20137/scene20137_group220137016.lua +++ b/gdconf/game_data_config/lua/scene/20137/scene20137_group220137016.lua @@ -87,9 +87,12 @@ suites = { function action_EVENT_OBSERVATION_POINT_NOTIFY_16006(context, evt) if 16001 == evt.param1 or 205 == evt.param2 then ScriptLib.SetGadgetStateByConfigId(context,16003, GadgetState.GearStop) + ScriptLib.SetGadgetStateByConfigId(context,16002, GadgetState.ChestLocked) + ScriptLib.SetGadgetStateByConfigId(context,16001, 205) end + return 0 end @@ -97,9 +100,12 @@ end function action_EVENT_OBSERVATION_POINT_NOTIFY_16007(context, evt) if 16002 == evt.param1 and 205 == evt.param2 then ScriptLib.SetGadgetStateByConfigId(context,16003, GadgetState.GearStart) + ScriptLib.SetGadgetStateByConfigId(context,16001, GadgetState.ChestLocked) + ScriptLib.SetGadgetStateByConfigId(context,16002, 205) end + return 0 end @@ -107,9 +113,12 @@ end function action_EVENT_OBSERVATION_POINT_NOTIFY_16008(context, evt) if 16001 == evt.param1 and 0 == evt.param2 then ScriptLib.SetGadgetStateByConfigId(context,16002, GadgetState.Default) + ScriptLib.SetGadgetStateByConfigId(context,16003, GadgetState.Default) + ScriptLib.SetGadgetStateByConfigId(context,16001, GadgetState.Default) end + return 0 end @@ -117,9 +126,12 @@ end function action_EVENT_OBSERVATION_POINT_NOTIFY_16009(context, evt) if 16002 == evt.param1 and 0 == evt.param2 then ScriptLib.SetGadgetStateByConfigId(context,16001, GadgetState.Default) + ScriptLib.SetGadgetStateByConfigId(context,16003, GadgetState.Default) + ScriptLib.SetGadgetStateByConfigId(context,16002, GadgetState.Default) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/20137/scene20137_point_array.json b/gdconf/game_data_config/lua/scene/20137/scene20137_point_array.json index 328b9834..82c8263b 100644 --- a/gdconf/game_data_config/lua/scene/20137/scene20137_point_array.json +++ b/gdconf/game_data_config/lua/scene/20137/scene20137_point_array.json @@ -48,7 +48,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 2, @@ -168,7 +171,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 3, @@ -219,7 +225,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 4, @@ -316,7 +325,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 5, @@ -390,7 +402,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 6, @@ -418,7 +433,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 7, @@ -446,7 +464,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 8, @@ -497,7 +518,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 9, @@ -548,7 +572,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 10, @@ -599,7 +626,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 12, @@ -696,7 +726,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 13, @@ -747,6 +780,9 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20138/scene20138_group220138006.lua b/gdconf/game_data_config/lua/scene/20138/scene20138_group220138006.lua index ed50cd11..009dfbe0 100644 --- a/gdconf/game_data_config/lua/scene/20138/scene20138_group220138006.lua +++ b/gdconf/game_data_config/lua/scene/20138/scene20138_group220138006.lua @@ -146,8 +146,9 @@ end -- 触发操作 function action_EVENT_GROUP_LOAD_6003(context, evt) if ScriptLib.GetHostQuestState(context,4007211) == 3 or ScriptLib.GetGroupVariableValue(context, "doorOpen") == 1 then - ScriptLib.RefreshGroup(context, { suite=3}) + ScriptLib.RefreshGroup(context, {group_id=0, refresh_level_revise=0, exclude_prev=false, is_force_random_suite=false, suite=3}) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/20138/scene20138_group220138008.lua b/gdconf/game_data_config/lua/scene/20138/scene20138_group220138008.lua index 339f230d..dd6976cc 100644 --- a/gdconf/game_data_config/lua/scene/20138/scene20138_group220138008.lua +++ b/gdconf/game_data_config/lua/scene/20138/scene20138_group220138008.lua @@ -84,11 +84,16 @@ suites = { function action_EVENT_OBSERVATION_POINT_NOTIFY_8003(context, evt) if 8001 == evt.param1 and 405 == evt.param2 then ScriptLib.SetGadgetStateByConfigId(context,8002, GadgetState.GearStart) + ScriptLib.AddQuestProgress(context, "4007205") + ScriptLib.SetGadgetStateByConfigId(context,8001, 405) + ScriptLib.KillEntityByConfigId(context, {group_id=220138008, config_id=8005, entity_type=EntityType.GADGET}) + ScriptLib.KillEntityByConfigId(context, {group_id=220138008, config_id=8006, entity_type=EntityType.GADGET}) end + return 0 end @@ -96,10 +101,14 @@ end function action_EVENT_OBSERVATION_POINT_NOTIFY_8004(context, evt) if 8001 == evt.param1 and 0 == evt.param2 then ScriptLib.SetGadgetStateByConfigId(context,8002, GadgetState.Default) + ScriptLib.SetGadgetStateByConfigId(context,8001, GadgetState.Default) + ScriptLib.CreateGadget(context, {config_id=8005}) + ScriptLib.CreateGadget(context, {config_id=8006}) end + return 0 end @@ -127,7 +136,9 @@ end function action_EVENT_ENTER_REGION_8008(context, evt) if ScriptLib.GetRegionEntityCount(context, {region_eid = evt.source_eid, entity_type = EntityType.AVATAR}) == 1 then ScriptLib.TryRecordActivityPushTips(context, 2014014) + ScriptLib.ShowClientTutorial(context, 1189, {}) end + return 0 end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20138/scene20138_group220138009.lua b/gdconf/game_data_config/lua/scene/20138/scene20138_group220138009.lua index 72b1cadd..8b64fb2e 100644 --- a/gdconf/game_data_config/lua/scene/20138/scene20138_group220138009.lua +++ b/gdconf/game_data_config/lua/scene/20138/scene20138_group220138009.lua @@ -82,11 +82,16 @@ suites = { function action_EVENT_OBSERVATION_POINT_NOTIFY_9003(context, evt) if 9001 == evt.param1 and 105 == evt.param2 then ScriptLib.SetGadgetStateByConfigId(context,9002, GadgetState.GearStart) + ScriptLib.AddQuestProgress(context, "4007207") - ScriptLib.SetGadgetStateByConfigId(context,9001, 105) + + ScriptLib.SetGadgetStateByConfigId(context,9001, GadgetState.ChestFrozen) + ScriptLib.KillEntityByConfigId(context, {group_id=220138009, config_id=9006, entity_type=EntityType.GADGET}) + ScriptLib.KillEntityByConfigId(context, {group_id=220138009, config_id=9007, entity_type=EntityType.GADGET}) end + return 0 end @@ -94,10 +99,14 @@ end function action_EVENT_OBSERVATION_POINT_NOTIFY_9004(context, evt) if 9001 == evt.param1 and 0 == evt.param2 then ScriptLib.SetGadgetStateByConfigId(context,9002, GadgetState.Default) + ScriptLib.SetGadgetStateByConfigId(context,9001, GadgetState.Default) + ScriptLib.CreateGadget(context, {config_id=9006}) + ScriptLib.CreateGadget(context, {config_id=9007}) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/20138/scene20138_group220138010.lua b/gdconf/game_data_config/lua/scene/20138/scene20138_group220138010.lua index 4757d07d..52e6921f 100644 --- a/gdconf/game_data_config/lua/scene/20138/scene20138_group220138010.lua +++ b/gdconf/game_data_config/lua/scene/20138/scene20138_group220138010.lua @@ -82,11 +82,16 @@ suites = { function action_EVENT_OBSERVATION_POINT_NOTIFY_10003(context, evt) if 10001 == evt.param1 and 204 == evt.param2 then ScriptLib.SetGadgetStateByConfigId(context,10002, GadgetState.GearStart) + ScriptLib.AddQuestProgress(context, "4007215") - ScriptLib.SetGadgetStateByConfigId(context,10001, 204) + + ScriptLib.SetGadgetStateByConfigId(context,10001, GadgetState.GearAction2) + ScriptLib.KillEntityByConfigId(context, {group_id=220138010, config_id=10006, entity_type=EntityType.GADGET}) + ScriptLib.KillEntityByConfigId(context, {group_id=220138010, config_id=10007, entity_type=EntityType.GADGET}) end + return 0 end @@ -94,10 +99,14 @@ end function action_EVENT_OBSERVATION_POINT_NOTIFY_10004(context, evt) if 10001 == evt.param1 and 0 == evt.param2 then ScriptLib.SetGadgetStateByConfigId(context,10002, GadgetState.Default) + ScriptLib.SetGadgetStateByConfigId(context,10001, GadgetState.Default) + ScriptLib.CreateGadget(context, {config_id=10006}) + ScriptLib.CreateGadget(context, {config_id=10007}) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/20138/scene20138_group220138011.lua b/gdconf/game_data_config/lua/scene/20138/scene20138_group220138011.lua index c5beee7f..3841c918 100644 --- a/gdconf/game_data_config/lua/scene/20138/scene20138_group220138011.lua +++ b/gdconf/game_data_config/lua/scene/20138/scene20138_group220138011.lua @@ -82,11 +82,16 @@ suites = { function action_EVENT_OBSERVATION_POINT_NOTIFY_11003(context, evt) if 11001 == evt.param1 and 206 == evt.param2 then ScriptLib.SetGadgetStateByConfigId(context,11002, GadgetState.GearStart) + ScriptLib.AddQuestProgress(context, "4007216") + ScriptLib.SetGadgetStateByConfigId(context,11001, 206) + ScriptLib.KillEntityByConfigId(context, {group_id=220138011, config_id=11006, entity_type=EntityType.GADGET}) + ScriptLib.KillEntityByConfigId(context, {group_id=220138011, config_id=11007, entity_type=EntityType.GADGET}) end + return 0 end @@ -94,10 +99,14 @@ end function action_EVENT_OBSERVATION_POINT_NOTIFY_11004(context, evt) if 11001 == evt.param1 and 0 == evt.param2 then ScriptLib.SetGadgetStateByConfigId(context,11002, GadgetState.Default) + ScriptLib.SetGadgetStateByConfigId(context,11001, GadgetState.Default) + ScriptLib.CreateGadget(context, {config_id=11006}) + ScriptLib.CreateGadget(context, {config_id=11007}) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/20138/scene20138_group220138012.lua b/gdconf/game_data_config/lua/scene/20138/scene20138_group220138012.lua index 431a89e4..5dbbb1d9 100644 --- a/gdconf/game_data_config/lua/scene/20138/scene20138_group220138012.lua +++ b/gdconf/game_data_config/lua/scene/20138/scene20138_group220138012.lua @@ -124,11 +124,16 @@ end function action_EVENT_OBSERVATION_POINT_NOTIFY_12022(context, evt) if 12001 == evt.param1 and 605 == evt.param2 then ScriptLib.SetGadgetStateByConfigId(context,12002, GadgetState.GearStart) + ScriptLib.SetGroupVariableValueByGroup(context, "eyefinish1", 1, 220138022) - ScriptLib.SetGadgetStateByConfigId(context,12001, 102) + + ScriptLib.SetGadgetStateByConfigId(context,12001, GadgetState.ChestOpened) + ScriptLib.KillEntityByConfigId(context, {group_id=220138012, config_id=12015, entity_type=EntityType.GADGET}) + ScriptLib.KillEntityByConfigId(context, {group_id=220138012, config_id=12016, entity_type=EntityType.GADGET}) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/20138/scene20138_group220138013.lua b/gdconf/game_data_config/lua/scene/20138/scene20138_group220138013.lua index 93217903..8b12e2fc 100644 --- a/gdconf/game_data_config/lua/scene/20138/scene20138_group220138013.lua +++ b/gdconf/game_data_config/lua/scene/20138/scene20138_group220138013.lua @@ -133,9 +133,13 @@ end function action_EVENT_OBSERVATION_POINT_NOTIFY_13016(context, evt) if 13001 == evt.param1 and 604 == evt.param2 then ScriptLib.SetGadgetStateByConfigId(context,13002, GadgetState.GearStart) + ScriptLib.SetGroupVariableValueByGroup(context, "eyefinish2", 1, 220138022) - ScriptLib.SetGadgetStateByConfigId(context,13001, 102) + + ScriptLib.SetGadgetStateByConfigId(context,13001, GadgetState.ChestOpened) + ScriptLib.KillEntityByConfigId(context, {group_id=220138013, config_id=13006, entity_type=EntityType.GADGET}) end + return 0 end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20138/scene20138_group220138014.lua b/gdconf/game_data_config/lua/scene/20138/scene20138_group220138014.lua index 7a6edd85..ff8d2384 100644 --- a/gdconf/game_data_config/lua/scene/20138/scene20138_group220138014.lua +++ b/gdconf/game_data_config/lua/scene/20138/scene20138_group220138014.lua @@ -133,10 +133,15 @@ end function action_EVENT_OBSERVATION_POINT_NOTIFY_14015(context, evt) if 14001 == evt.param1 and 605 == evt.param2 then ScriptLib.SetGadgetStateByConfigId(context,14004, GadgetState.GearStart) + ScriptLib.SetGroupVariableValueByGroup(context, "eyefinish3", 1, 220138022) - ScriptLib.SetGadgetStateByConfigId(context,14001, 102) + + ScriptLib.SetGadgetStateByConfigId(context,14001, GadgetState.ChestOpened) + ScriptLib.KillEntityByConfigId(context, {group_id=220138014, config_id=14008, entity_type=EntityType.GADGET}) + ScriptLib.KillEntityByConfigId(context, {group_id=220138014, config_id=14009, entity_type=EntityType.GADGET}) end + return 0 end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20138/scene20138_group220138015.lua b/gdconf/game_data_config/lua/scene/20138/scene20138_group220138015.lua index ab033e04..0954394d 100644 --- a/gdconf/game_data_config/lua/scene/20138/scene20138_group220138015.lua +++ b/gdconf/game_data_config/lua/scene/20138/scene20138_group220138015.lua @@ -453,10 +453,14 @@ end function action_EVENT_OBSERVATION_POINT_NOTIFY_15017(context, evt) if 15015 == evt.param1 and 404 == evt.param2 then ScriptLib.SetGadgetStateByConfigId(context,15016, GadgetState.GearStart) - ScriptLib.SetGadgetStateByConfigId(context,15015, 102) + + ScriptLib.SetGadgetStateByConfigId(context,15015, GadgetState.ChestOpened) + ScriptLib.KillEntityByConfigId(context, {group_id=220138015, config_id=15023, entity_type=EntityType.GADGET}) + ScriptLib.KillEntityByConfigId(context, {group_id=220138015, config_id=15027, entity_type=EntityType.GADGET}) end + return 0 end @@ -573,8 +577,9 @@ end -- 触发操作 function action_EVENT_OBSERVATION_POINT_NOTIFY_15024(context, evt) if 15015 == evt.param1 and 0 == 0 then - ScriptLib.SetGadgetStateByConfigId(context,15014, 102) + ScriptLib.SetGadgetStateByConfigId(context,15014, GadgetState.ChestOpened) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/20138/scene20138_point_array.json b/gdconf/game_data_config/lua/scene/20138/scene20138_point_array.json index f61c3bce..791e93f2 100644 --- a/gdconf/game_data_config/lua/scene/20138/scene20138_point_array.json +++ b/gdconf/game_data_config/lua/scene/20138/scene20138_point_array.json @@ -71,7 +71,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 4, @@ -168,7 +171,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 5, @@ -219,7 +225,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 6, @@ -293,7 +302,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 7, @@ -367,7 +379,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 8, @@ -441,7 +456,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 9, @@ -492,7 +510,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 10, @@ -543,7 +564,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 11, @@ -594,7 +618,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 12, @@ -645,7 +672,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 13, @@ -742,7 +772,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 14, @@ -885,7 +918,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 15, @@ -959,6 +995,9 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20139/scene20139_group220139003.lua b/gdconf/game_data_config/lua/scene/20139/scene20139_group220139003.lua index edc54d68..ffabb41a 100644 --- a/gdconf/game_data_config/lua/scene/20139/scene20139_group220139003.lua +++ b/gdconf/game_data_config/lua/scene/20139/scene20139_group220139003.lua @@ -86,11 +86,16 @@ suites = { function action_EVENT_OBSERVATION_POINT_NOTIFY_3004(context, evt) if 3001 == evt.param1 and 405 == evt.param2 then ScriptLib.SetGadgetStateByConfigId(context,3003, GadgetState.GearStart) + ScriptLib.AddQuestProgress(context, "4007305") - ScriptLib.SetGadgetStateByConfigId(context,3001, 102) + + ScriptLib.SetGadgetStateByConfigId(context,3001, GadgetState.ChestOpened) + ScriptLib.SetGadgetStateByConfigId(context,3005, GadgetState.GearStart) + ScriptLib.SetGadgetStateByConfigId(context,3002, GadgetState.GearStart) end + return 0 end @@ -165,7 +170,9 @@ end function action_EVENT_ENTER_REGION_3009(context, evt) if ScriptLib.GetRegionEntityCount(context, {region_eid = evt.source_eid, entity_type = EntityType.AVATAR}) == 1 then ScriptLib.TryRecordActivityPushTips(context, 2014015) + ScriptLib.ShowClientTutorial(context, 1190, {}) end + return 0 end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20139/scene20139_group220139004.lua b/gdconf/game_data_config/lua/scene/20139/scene20139_group220139004.lua index 55b7c6fb..0c871234 100644 --- a/gdconf/game_data_config/lua/scene/20139/scene20139_group220139004.lua +++ b/gdconf/game_data_config/lua/scene/20139/scene20139_group220139004.lua @@ -216,11 +216,16 @@ end function action_EVENT_OBSERVATION_POINT_NOTIFY_4007(context, evt) if 4001 == evt.param1 and 305 == evt.param2 then ScriptLib.ChangeToTargetLevelTag(context, 41) + ScriptLib.AddQuestProgress(context, "4007310") - ScriptLib.SetGadgetStateByConfigId(context,4001, 102) + + ScriptLib.SetGadgetStateByConfigId(context,4001, GadgetState.ChestOpened) + ScriptLib.SetGroupVariableValue(context, "finish", 1) + ScriptLib.SetGroupVariableValueByGroup(context, "castle", 1, 220139046) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/20139/scene20139_group220139007.lua b/gdconf/game_data_config/lua/scene/20139/scene20139_group220139007.lua index b89b08f2..cdff61a8 100644 --- a/gdconf/game_data_config/lua/scene/20139/scene20139_group220139007.lua +++ b/gdconf/game_data_config/lua/scene/20139/scene20139_group220139007.lua @@ -81,9 +81,12 @@ suites = { function action_EVENT_OBSERVATION_POINT_NOTIFY_7004(context, evt) if 7001 == evt.param1 and 405 == evt.param2 then ScriptLib.SetGadgetStateByConfigId(context,7002, GadgetState.GearStart) + ScriptLib.SetGadgetStateByConfigId(context,7001, 405) + ScriptLib.SetGadgetStateByConfigId(context,7003, GadgetState.GearStart) end + return 0 end @@ -111,8 +114,11 @@ end function action_EVENT_OBSERVATION_POINT_NOTIFY_7006(context, evt) if 7001 == evt.param1 and 0 == evt.param2 then ScriptLib.SetGadgetStateByConfigId(context,7002, GadgetState.Default) + ScriptLib.SetGadgetStateByConfigId(context,7001, GadgetState.Default) + ScriptLib.SetGadgetStateByConfigId(context,7003, GadgetState.Default) end + return 0 end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20139/scene20139_group220139008.lua b/gdconf/game_data_config/lua/scene/20139/scene20139_group220139008.lua index 18a76dee..962d779d 100644 --- a/gdconf/game_data_config/lua/scene/20139/scene20139_group220139008.lua +++ b/gdconf/game_data_config/lua/scene/20139/scene20139_group220139008.lua @@ -79,11 +79,16 @@ suites = { function action_EVENT_OBSERVATION_POINT_NOTIFY_8003(context, evt) if 8001 == evt.param1 and 405 == evt.param2 then ScriptLib.SetGroupGadgetStateByConfigId(context, 220139010, 10003, GadgetState.GearStart) + ScriptLib.SetGroupGadgetStateByConfigId(context, 220139010, 10004, GadgetState.GearStart) + ScriptLib.SetGroupGadgetStateByConfigId(context, 220139010, 10005, GadgetState.GearStart) - ScriptLib.SetGadgetStateByConfigId(context,8001, 102) + + ScriptLib.SetGadgetStateByConfigId(context,8001, GadgetState.ChestOpened) + ScriptLib.SetGadgetStateByConfigId(context,8002, GadgetState.GearStart) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/20139/scene20139_group220139009.lua b/gdconf/game_data_config/lua/scene/20139/scene20139_group220139009.lua index de3de38a..b405906e 100644 --- a/gdconf/game_data_config/lua/scene/20139/scene20139_group220139009.lua +++ b/gdconf/game_data_config/lua/scene/20139/scene20139_group220139009.lua @@ -86,10 +86,14 @@ suites = { function action_EVENT_OBSERVATION_POINT_NOTIFY_9003(context, evt) if 9001 == evt.param1 and 405 == evt.param2 then ScriptLib.SetGroupGadgetStateByConfigId(context, 220139010, 10003, GadgetState.GearStop) + ScriptLib.SetGroupGadgetStateByConfigId(context, 220139010, 10004, GadgetState.GearStop) - ScriptLib.SetGadgetStateByConfigId(context,9001, 102) + + ScriptLib.SetGadgetStateByConfigId(context,9001, GadgetState.ChestOpened) + ScriptLib.SetGadgetStateByConfigId(context,9002, GadgetState.GearStart) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/20139/scene20139_group220139010.lua b/gdconf/game_data_config/lua/scene/20139/scene20139_group220139010.lua index 95c8453f..53f5e3d8 100644 --- a/gdconf/game_data_config/lua/scene/20139/scene20139_group220139010.lua +++ b/gdconf/game_data_config/lua/scene/20139/scene20139_group220139010.lua @@ -86,9 +86,12 @@ suites = { function action_EVENT_OBSERVATION_POINT_NOTIFY_10006(context, evt) if 10001 == evt.param1 and 405 == evt.param2 then ScriptLib.SetGadgetStateByConfigId(context,10003, GadgetState.GearAction1) - ScriptLib.SetGadgetStateByConfigId(context,10001, 102) + + ScriptLib.SetGadgetStateByConfigId(context,10001, GadgetState.ChestOpened) + ScriptLib.SetGadgetStateByConfigId(context,10002, GadgetState.GearStart) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/20139/scene20139_group220139012.lua b/gdconf/game_data_config/lua/scene/20139/scene20139_group220139012.lua index 724a4347..6312652d 100644 --- a/gdconf/game_data_config/lua/scene/20139/scene20139_group220139012.lua +++ b/gdconf/game_data_config/lua/scene/20139/scene20139_group220139012.lua @@ -144,10 +144,14 @@ end function action_EVENT_OBSERVATION_POINT_NOTIFY_12007(context, evt) if 12004 == evt.param1 and 405 == evt.param2 then ScriptLib.SetGadgetStateByConfigId(context,12005, GadgetState.GearStart) - ScriptLib.SetGadgetStateByConfigId(context,12004, 102) + + ScriptLib.SetGadgetStateByConfigId(context,12004, GadgetState.ChestOpened) + ScriptLib.SetGadgetStateByConfigId(context,12009, GadgetState.Default) + ScriptLib.SetGadgetStateByConfigId(context,12006, GadgetState.GearStart) end + return 0 end @@ -156,6 +160,7 @@ function action_EVENT_OBSERVATION_POINT_NOTIFY_12008(context, evt) if 12004 == evt.param1 and 405 == evt.param2 then ScriptLib.SetGroupGadgetStateByConfigId(context, 220139012, 12001, GadgetState.GearStart) end + return 0 end @@ -163,10 +168,14 @@ end function action_EVENT_OBSERVATION_POINT_NOTIFY_12012(context, evt) if 12009 == evt.param1 and 305 == evt.param2 then ScriptLib.SetGadgetStateByConfigId(context,12011, GadgetState.GearStart) - ScriptLib.SetGadgetStateByConfigId(context,12009, 102) + + ScriptLib.SetGadgetStateByConfigId(context,12009, GadgetState.ChestOpened) + ScriptLib.SetGadgetStateByConfigId(context,12014, GadgetState.Default) + ScriptLib.SetGadgetStateByConfigId(context,12010, GadgetState.GearStart) end + return 0 end @@ -175,6 +184,7 @@ function action_EVENT_OBSERVATION_POINT_NOTIFY_12013(context, evt) if 12009 == evt.param1 and 305 == evt.param2 then ScriptLib.SetGroupGadgetStateByConfigId(context, 220139012, 12001, GadgetState.GearStop) end + return 0 end @@ -182,9 +192,12 @@ end function action_EVENT_OBSERVATION_POINT_NOTIFY_12017(context, evt) if 12014 == evt.param1 and 405 == evt.param2 then ScriptLib.SetGadgetStateByConfigId(context,12016, GadgetState.GearStart) + ScriptLib.SetGadgetStateByConfigId(context,12014, 405) + ScriptLib.SetGadgetStateByConfigId(context,12015, GadgetState.GearStart) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/20139/scene20139_group220139015.lua b/gdconf/game_data_config/lua/scene/20139/scene20139_group220139015.lua index a9f9a6c3..e9e2901e 100644 --- a/gdconf/game_data_config/lua/scene/20139/scene20139_group220139015.lua +++ b/gdconf/game_data_config/lua/scene/20139/scene20139_group220139015.lua @@ -208,7 +208,8 @@ end -- 触发操作 function action_EVENT_GROUP_LOAD_15007(context, evt) if ScriptLib.GetHostQuestState(context,4007314) == 3 or ScriptLib.GetGroupVariableValue(context, "doorOpen") == 1 then - ScriptLib.RefreshGroup(context, { suite=3}) + ScriptLib.RefreshGroup(context, {group_id=0, refresh_level_revise=0, exclude_prev=false, is_force_random_suite=false, suite=3}) end + return 0 end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20139/scene20139_group220139016.lua b/gdconf/game_data_config/lua/scene/20139/scene20139_group220139016.lua index 3208003c..4ab910ca 100644 --- a/gdconf/game_data_config/lua/scene/20139/scene20139_group220139016.lua +++ b/gdconf/game_data_config/lua/scene/20139/scene20139_group220139016.lua @@ -78,9 +78,13 @@ suites = { function action_EVENT_OBSERVATION_POINT_NOTIFY_16004(context, evt) if 16001 == evt.param1 and 405 == evt.param2 then ScriptLib.SetGadgetStateByConfigId(context,16002, GadgetState.GearStart) + ScriptLib.SetGroupVariableValueByGroup(context, "eyefinish1", 1, 220139022) - ScriptLib.SetGadgetStateByConfigId(context,16001, 102) + + ScriptLib.SetGadgetStateByConfigId(context,16001, GadgetState.ChestOpened) + ScriptLib.SetGadgetStateByConfigId(context,16003, GadgetState.GearStart) end + return 0 end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20139/scene20139_group220139017.lua b/gdconf/game_data_config/lua/scene/20139/scene20139_group220139017.lua index 73ddb103..980e328b 100644 --- a/gdconf/game_data_config/lua/scene/20139/scene20139_group220139017.lua +++ b/gdconf/game_data_config/lua/scene/20139/scene20139_group220139017.lua @@ -78,9 +78,13 @@ suites = { function action_EVENT_OBSERVATION_POINT_NOTIFY_17004(context, evt) if 17001 == evt.param1 and 405 == evt.param2 then ScriptLib.SetGadgetStateByConfigId(context,17002, GadgetState.GearStart) + ScriptLib.SetGroupVariableValueByGroup(context, "eyefinish2", 1, 220139022) - ScriptLib.SetGadgetStateByConfigId(context,17001, 102) + + ScriptLib.SetGadgetStateByConfigId(context,17001, GadgetState.ChestOpened) + ScriptLib.SetGadgetStateByConfigId(context,17003, GadgetState.GearStart) end + return 0 end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20139/scene20139_group220139018.lua b/gdconf/game_data_config/lua/scene/20139/scene20139_group220139018.lua index 9cc8994d..1d1bfa5a 100644 --- a/gdconf/game_data_config/lua/scene/20139/scene20139_group220139018.lua +++ b/gdconf/game_data_config/lua/scene/20139/scene20139_group220139018.lua @@ -78,9 +78,13 @@ suites = { function action_EVENT_OBSERVATION_POINT_NOTIFY_18004(context, evt) if 18001 == evt.param1 and 405 == evt.param2 then ScriptLib.SetGadgetStateByConfigId(context,18002, GadgetState.GearStart) + ScriptLib.SetGroupVariableValueByGroup(context, "eyefinish3", 1, 220139022) + ScriptLib.SetGadgetStateByConfigId(context,18001, 405) + ScriptLib.SetGadgetStateByConfigId(context,18003, GadgetState.GearStart) end + return 0 end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20139/scene20139_group220139019.lua b/gdconf/game_data_config/lua/scene/20139/scene20139_group220139019.lua index 2ff40e7f..76994d05 100644 --- a/gdconf/game_data_config/lua/scene/20139/scene20139_group220139019.lua +++ b/gdconf/game_data_config/lua/scene/20139/scene20139_group220139019.lua @@ -131,11 +131,16 @@ suites = { function action_EVENT_OBSERVATION_POINT_NOTIFY_19009(context, evt) if 19002 == evt.param1 and 405 == evt.param2 then ScriptLib.SetGadgetStateByConfigId(context,19006, GadgetState.GearStart) + ScriptLib.SetGadgetStateByConfigId(context,19003, GadgetState.Default) + ScriptLib.SetGadgetStateByConfigId(context,19011, GadgetState.GearStart) - ScriptLib.SetGadgetStateByConfigId(context,19002, 102) + + ScriptLib.SetGadgetStateByConfigId(context,19002, GadgetState.ChestOpened) + ScriptLib.SetGadgetStateByConfigId(context,19004, GadgetState.GearStart) end + return 0 end @@ -143,9 +148,12 @@ end function action_EVENT_OBSERVATION_POINT_NOTIFY_19010(context, evt) if 19003 == evt.param1 and 405 == evt.param2 then ScriptLib.SetGadgetStateByConfigId(context,19007, GadgetState.GearStart) + ScriptLib.SetGroupVariableValue(context, "finish1", 1) - ScriptLib.SetGadgetStateByConfigId(context,19003, 102) + + ScriptLib.SetGadgetStateByConfigId(context,19003, GadgetState.ChestOpened) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/20139/scene20139_group220139022.lua b/gdconf/game_data_config/lua/scene/20139/scene20139_group220139022.lua index 9dac5f02..e1f6bc03 100644 --- a/gdconf/game_data_config/lua/scene/20139/scene20139_group220139022.lua +++ b/gdconf/game_data_config/lua/scene/20139/scene20139_group220139022.lua @@ -745,8 +745,10 @@ end function action_EVENT_GROUP_REFRESH_22041(context, evt) if ScriptLib.GetHostQuestState(context,4007320) == 2 then ScriptLib.RemoveExtraGroupSuite(context, 220139022, 4) + ScriptLib.AddExtraGroupSuite(context, 220139022, 6) end + return 0 end @@ -763,6 +765,7 @@ function action_EVENT_GROUP_LOAD_22043(context, evt) if ScriptLib.GetHostQuestState(context,4007320) == 2 then ScriptLib.AddExtraGroupSuite(context, 220139022, 6) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/20139/scene20139_point_array.json b/gdconf/game_data_config/lua/scene/20139/scene20139_point_array.json index 0d1ee256..9934f64e 100644 --- a/gdconf/game_data_config/lua/scene/20139/scene20139_point_array.json +++ b/gdconf/game_data_config/lua/scene/20139/scene20139_point_array.json @@ -117,7 +117,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 2, @@ -191,7 +194,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 3, @@ -242,7 +248,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 4, @@ -293,7 +302,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 5, @@ -344,7 +356,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 6, @@ -418,7 +433,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 7, @@ -469,7 +487,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 8, @@ -520,7 +541,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 9, @@ -571,7 +595,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 10, @@ -622,7 +649,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 11, @@ -673,7 +703,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 12, @@ -770,7 +803,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 13, @@ -867,7 +903,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 14, @@ -918,6 +957,9 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20140/scene20140_group220140002.lua b/gdconf/game_data_config/lua/scene/20140/scene20140_group220140002.lua index 64717c99..c6b76135 100644 --- a/gdconf/game_data_config/lua/scene/20140/scene20140_group220140002.lua +++ b/gdconf/game_data_config/lua/scene/20140/scene20140_group220140002.lua @@ -160,5 +160,6 @@ function action_EVENT_ANY_GADGET_DIE_2008(context, evt) if evt.param1 == 2009 then ScriptLib.ChangeToTargetLevelTag(context, 32) end + return 0 end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20140/scene20140_group220140003.lua b/gdconf/game_data_config/lua/scene/20140/scene20140_group220140003.lua index 5677f992..a1034687 100644 --- a/gdconf/game_data_config/lua/scene/20140/scene20140_group220140003.lua +++ b/gdconf/game_data_config/lua/scene/20140/scene20140_group220140003.lua @@ -229,8 +229,10 @@ end function action_EVENT_TIME_AXIS_PASS_3005(context, evt) if evt.source_name == "test" and evt.param1 == 1 then ScriptLib.SetGadgetStateByConfigId(context,3001, GadgetState.Default) - ScriptLib.SetPlatformPointArray(context, 3001, 1, {2}, {route_type=RouteType.OneWay, record_mode=RouteRecordMode.Reach}) + + ScriptLib.SetPlatformPointArray(context, 3001, 1, {2}, {route_type=RouteType.OneWay, turn_mode=false, record_mode=RouteRecordMode.Reach, speed_level=0, arrive_range=0}) end + return 0 end @@ -365,11 +367,16 @@ end -- 触发操作 function action_EVENT_VARIABLE_CHANGE_3023(context, evt) + if evt.param1 == evt.param2 then return -1 end + if ScriptLib.GetGroupVariableValue(context, "load") == 0 and ScriptLib.GetGroupVariableValue(context, "option1") == 1 and ScriptLib.GetGroupVariableValue(context, "option2") == 1 then ScriptLib.SetGroupVariableValue(context, "option1", 2) + ScriptLib.SetWorktopOptionsByGroupId(context, 0, 3003, {7}) + ScriptLib.KillEntityByConfigId(context, {group_id=220140003, config_id=3022, entity_type=EntityType.GADGET}) end + return 0 end @@ -417,13 +424,18 @@ end function action_EVENT_GROUP_LOAD_3036(context, evt) if ScriptLib.GetGroupVariableValue(context, "load") == 1 then ScriptLib.AddExtraGroupSuite(context, 0, 2) - ScriptLib.SetPlatformPointArray(context, 3001, 3, {1}, {route_type=RouteType.OneWay, record_mode=RouteRecordMode.Reach}) + + ScriptLib.SetPlatformPointArray(context, 3001, 3, {1}, {route_type=RouteType.OneWay, turn_mode=false, record_mode=RouteRecordMode.Reach, speed_level=0, arrive_range=0}) + ScriptLib.KillEntityByConfigId(context, {group_id=220140003, config_id=3038, entity_type=EntityType.GADGET}) end + if ScriptLib.GetGroupVariableValue(context, "load") == 0 and ScriptLib.GetGroupVariableValue(context, "option1") == 2 then ScriptLib.SetWorktopOptionsByGroupId(context, 0, 3003, {7}) + ScriptLib.KillEntityByConfigId(context, {group_id=220140003, config_id=3022, entity_type=EntityType.GADGET}) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/20140/scene20140_group220140004.lua b/gdconf/game_data_config/lua/scene/20140/scene20140_group220140004.lua index 9a54324e..20153b67 100644 --- a/gdconf/game_data_config/lua/scene/20140/scene20140_group220140004.lua +++ b/gdconf/game_data_config/lua/scene/20140/scene20140_group220140004.lua @@ -257,8 +257,10 @@ end function action_EVENT_TIME_AXIS_PASS_4004(context, evt) if evt.source_name == "test1" then ScriptLib.SetGadgetStateByConfigId(context,4001, GadgetState.GearStart) + ScriptLib.AddExtraGroupSuite(context, 0, 2) end + return 0 end @@ -401,9 +403,12 @@ end function action_EVENT_GADGET_STATE_CHANGE_4025(context, evt) if ScriptLib.GetGadgetStateByConfigId(context, 0, 4005) == 201 and ScriptLib.GetGadgetStateByConfigId(context, 0, 4006) == 201 and ScriptLib.GetGroupVariableValue(context, "door") == 0 then ScriptLib.SetGroupVariableValue(context, "door", 1) + ScriptLib.ChangeToTargetLevelTag(context, 31) + ScriptLib.InitTimeAxis(context, "test1", {1,4}, false) end + return 0 end @@ -1161,50 +1166,74 @@ end function action_EVENT_GROUP_LOAD_4054(context, evt) if ScriptLib.GetGroupVariableValue(context, "plat") == 1 then ScriptLib.SetPlatformRouteId(context, 4027, 20) + ScriptLib.StartPlatform(context, 4027) end + if ScriptLib.GetGroupVariableValue(context, "plat") == 2 and ScriptLib.GetGroupVariableValue(context, "door") == 0 then ScriptLib.SetPlatformRouteId(context, 4027, 21) + ScriptLib.StartPlatform(context, 4027) end + if ScriptLib.GetGroupVariableValue(context, "plat") == 2 and ScriptLib.GetGroupVariableValue(context, "door") == 1 then ScriptLib.SetPlatformRouteId(context, 4027, 34) + ScriptLib.StartPlatform(context, 4027) end + if ScriptLib.GetGroupVariableValue(context, "plat") == 3 and ScriptLib.GetGroupVariableValue(context, "extra") == 1 then ScriptLib.SetPlatformRouteId(context, 4027, 22) + ScriptLib.StartPlatform(context, 4027) end + if ScriptLib.GetGroupVariableValue(context, "plat") == 3 and ScriptLib.GetGroupVariableValue(context, "extra") == 2 then ScriptLib.SetPlatformRouteId(context, 4027, 23) + ScriptLib.StartPlatform(context, 4027) end + if ScriptLib.GetGroupVariableValue(context, "plat") == 4 then ScriptLib.SetPlatformRouteId(context, 4027, 24) + ScriptLib.StartPlatform(context, 4027) end + if ScriptLib.GetGroupVariableValue(context, "plat") == 5 then ScriptLib.SetPlatformRouteId(context, 4027, 25) + ScriptLib.StartPlatform(context, 4027) end + if ScriptLib.GetGroupVariableValue(context, "plat") == 6 then ScriptLib.SetPlatformRouteId(context, 4027, 26) + ScriptLib.StartPlatform(context, 4027) end + if ScriptLib.GetGroupVariableValue(context, "plat") == 7 then ScriptLib.SetPlatformRouteId(context, 4027, 27) + ScriptLib.StartPlatform(context, 4027) end + if ScriptLib.GetGroupVariableValue(context, "plat") == 8 then ScriptLib.SetPlatformRouteId(context, 4027, 28) + ScriptLib.StartPlatform(context, 4027) end + if ScriptLib.GetGroupVariableValue(context, "plat") == 9 and ScriptLib.GetGroupVariableValueByGroup(context, "temp", 220140020) == 0 then ScriptLib.SetGroupVariableValueByGroup(context, "temp", 1, 220140020) + ScriptLib.AddExtraGroupSuite(context, 220140020, 2) + ScriptLib.KillEntityByConfigId(context, {group_id=220140004, config_id=4027, entity_type=EntityType.GADGET}) + ScriptLib.CreateGadget(context, {config_id=4050}) end + return 0 end @@ -1249,34 +1278,48 @@ end function action_EVENT_GROUP_LOAD_4056(context, evt) if ScriptLib.GetGroupVariableValue(context, "plat") == 10 then ScriptLib.SetPlatformRouteId(context, 4050, 29) + ScriptLib.StartPlatform(context, 4050) end + if ScriptLib.GetGroupVariableValue(context, "plat") == 11 and ScriptLib.GetGroupVariableValueByGroup(context, "fire", 220140021) == 0 then if ScriptLib.GetGroupVariableValue(context, "test") == 0 then ScriptLib.SetPlatformRouteId(context, 4050, 35) + ScriptLib.StartPlatform(context, 4050) else ScriptLib.SetPlatformRouteId(context, 4050, 30) + ScriptLib.StartPlatform(context, 4050) + ScriptLib.SetGroupVariableValueByGroup(context, "fire", 1, 220140021) end end + if ScriptLib.GetGroupVariableValue(context, "plat") == 11 and ScriptLib.GetGroupVariableValueByGroup(context, "fire", 220140021) == 1 then ScriptLib.StartPlatform(context, 4050) + ScriptLib.SetPlatformRouteId(context, 4050, 30) end + if ScriptLib.GetGroupVariableValue(context, "plat") == 12 then ScriptLib.SetPlatformRouteId(context, 4050, 31) + ScriptLib.StartPlatform(context, 4050) end + if ScriptLib.GetGroupVariableValue(context, "plat") == 13 then ScriptLib.SetPlatformRouteId(context, 4050, 32) + ScriptLib.StartPlatform(context, 4050) end + if ScriptLib.GetGroupVariableValue(context, "plat") == 14 then ScriptLib.SetPlatformRouteId(context, 4050, 33) + ScriptLib.StartPlatform(context, 4050) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/20140/scene20140_group220140012.lua b/gdconf/game_data_config/lua/scene/20140/scene20140_group220140012.lua index 89ef9cba..20b5c268 100644 --- a/gdconf/game_data_config/lua/scene/20140/scene20140_group220140012.lua +++ b/gdconf/game_data_config/lua/scene/20140/scene20140_group220140012.lua @@ -157,6 +157,7 @@ function action_EVENT_LEVEL_TAG_CHANGE_12002(context, evt) if evt.param2 == 31 then ScriptLib.AddExtraGroupSuite(context, 0, 2) end + return 0 end @@ -240,11 +241,16 @@ end function action_EVENT_GADGET_STATE_CHANGE_12015(context, evt) if ScriptLib.GetGadgetStateByConfigId(context, 0, 12003) == 201 and ScriptLib.GetGadgetStateByConfigId(context, 0, 12021) == 201 and ScriptLib.GetGroupVariableValue(context, "temp") == 3 then ScriptLib.SetGroupVariableValueByGroup(context, "plat", 7, 220140004) + ScriptLib.SetGroupVariableValue(context, "temp", 4) + ScriptLib.SetGroupVariableValueByGroup(context, "monster", 1, 220140019) + ScriptLib.AddExtraGroupSuite(context, 0, 6) + ScriptLib.AddExtraGroupSuite(context, 220140019, 2) end + return 0 end @@ -252,8 +258,10 @@ end function action_EVENT_ENTER_REGION_12023(context, evt) if ScriptLib.GetGroupVariableValue(context, "change") == 0 and ScriptLib.GetRegionEntityCount(context, {region_eid = evt.source_eid, entity_type = EntityType.AVATAR}) == 1 then ScriptLib.SetGroupVariableValue(context, "change", 1) + ScriptLib.ChangeToTargetLevelTag(context, 32) end + return 0 end @@ -261,29 +269,44 @@ end function action_EVENT_GROUP_LOAD_12024(context, evt) if ScriptLib.GetGroupVariableValue(context, "temp") == 1 then ScriptLib.AddExtraGroupSuite(context, 0, 2) + ScriptLib.AddExtraGroupSuite(context, 0, 3) end + if ScriptLib.GetGroupVariableValue(context, "temp") == 2 then ScriptLib.AddExtraGroupSuite(context, 0, 2) + ScriptLib.AddExtraGroupSuite(context, 0, 3) + ScriptLib.AddExtraGroupSuite(context, 0, 4) end + if ScriptLib.GetGroupVariableValue(context, "temp") == 3 then ScriptLib.AddExtraGroupSuite(context, 0, 2) + ScriptLib.AddExtraGroupSuite(context, 0, 3) + ScriptLib.AddExtraGroupSuite(context, 0, 4) + ScriptLib.AddExtraGroupSuite(context, 0, 5) end + if ScriptLib.GetGroupVariableValue(context, "temp") == 4 then ScriptLib.AddExtraGroupSuite(context, 0, 2) + ScriptLib.AddExtraGroupSuite(context, 0, 3) + ScriptLib.AddExtraGroupSuite(context, 0, 4) + ScriptLib.AddExtraGroupSuite(context, 0, 5) + ScriptLib.AddExtraGroupSuite(context, 0, 6) end + if ScriptLib.CheckSceneTag(context, 20140,1070 ) or ScriptLib.GetGroupVariableValue(context, "temp") == 0 then ScriptLib.AddExtraGroupSuite(context, 0, 2) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/20140/scene20140_group220140013.lua b/gdconf/game_data_config/lua/scene/20140/scene20140_group220140013.lua index b0a7631f..5c45130d 100644 --- a/gdconf/game_data_config/lua/scene/20140/scene20140_group220140013.lua +++ b/gdconf/game_data_config/lua/scene/20140/scene20140_group220140013.lua @@ -219,23 +219,34 @@ function action_EVENT_GROUP_LOAD_13011(context, evt) if ScriptLib.GetGroupVariableValue(context, "temp") == 1 then ScriptLib.AddExtraGroupSuite(context, 0, 2) end + if ScriptLib.GetGroupVariableValue(context, "temp") == 2 then ScriptLib.AddExtraGroupSuite(context, 0, 2) + ScriptLib.AddExtraGroupSuite(context, 0, 3) end + if ScriptLib.GetGroupVariableValue(context, "temp") == 3 then ScriptLib.AddExtraGroupSuite(context, 0, 2) + ScriptLib.AddExtraGroupSuite(context, 0, 3) + ScriptLib.AddExtraGroupSuite(context, 0, 4) end + if ScriptLib.GetGroupVariableValue(context, "temp") == 4 then ScriptLib.AddExtraGroupSuite(context, 0, 2) + ScriptLib.AddExtraGroupSuite(context, 0, 3) + ScriptLib.AddExtraGroupSuite(context, 0, 4) + ScriptLib.AddExtraGroupSuite(context, 0, 5) end + if ScriptLib.GetGroupVariableValue(context, "temp") == 6 then ScriptLib.AddExtraGroupSuite(context, 0, 6) end + return 0 end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20140/scene20140_group220140016.lua b/gdconf/game_data_config/lua/scene/20140/scene20140_group220140016.lua index 281c4fa7..f56652d6 100644 --- a/gdconf/game_data_config/lua/scene/20140/scene20140_group220140016.lua +++ b/gdconf/game_data_config/lua/scene/20140/scene20140_group220140016.lua @@ -135,8 +135,10 @@ suites = { function action_EVENT_ANY_GADGET_DIE_16004(context, evt) if evt.param1 == 16003 then ScriptLib.SetGroupVariableValue(context, "isLock_1", 0) + ScriptLib.SetGadgetStateByConfigId(context,16002, GadgetState.GearStart) end + return 0 end @@ -167,15 +169,24 @@ end function action_EVENT_GADGET_STATE_CHANGE_16013(context, evt) if evt.param2 == 16012 and ScriptLib.GetGadgetStateByConfigId(context, 0, 16012) == 201 then ScriptLib.SetGroupVariableValueByGroup(context, "option1", 1, 220140003) + ScriptLib.SetGroupVariableValueByGroup(context, "unlock", 1, 220140017) + ScriptLib.SetGroupVariableValueByGroup(context, "isLock_1", 0, 220140017) + ScriptLib.SetGroupVariableValue(context, "temp", 1) + ScriptLib.AddExtraGroupSuite(context, 0, 2) + ScriptLib.SetGroupGadgetStateByConfigId(context, 220140017, 17002, GadgetState.Default) + ScriptLib.SetGroupGadgetStateByConfigId(context, 220140017, 17003, GadgetState.GearStart) + ScriptLib.KillEntityByConfigId(context, {group_id=220140017, config_id=17012, entity_type=EntityType.GADGET}) + ScriptLib.KillEntityByConfigId(context, {group_id=220140017, config_id=17013, entity_type=EntityType.GADGET}) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/20140/scene20140_group220140017.lua b/gdconf/game_data_config/lua/scene/20140/scene20140_group220140017.lua index 0093e38b..ae07471b 100644 --- a/gdconf/game_data_config/lua/scene/20140/scene20140_group220140017.lua +++ b/gdconf/game_data_config/lua/scene/20140/scene20140_group220140017.lua @@ -179,10 +179,13 @@ function action_EVENT_GROUP_LOAD_17009(context, evt) if ScriptLib.GetGroupVariableValue(context, "temp") == 1 and ScriptLib.GetGroupVariableValueByGroup(context, "load", 220140003) == 0 then ScriptLib.AddExtraGroupSuite(context, 0, 2) end + if ScriptLib.GetGadgetStateByConfigId(context, 0, 17002) == 101 and ScriptLib.GetGroupVariableValue(context, "unlock") == 1 then ScriptLib.SetGadgetStateByConfigId(context,17002, GadgetState.Default) + ScriptLib.KillEntityByConfigId(context, {group_id=220140017, config_id=17012, entity_type=EntityType.GADGET}) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/20140/scene20140_group220140018.lua b/gdconf/game_data_config/lua/scene/20140/scene20140_group220140018.lua index 2b2b5c15..699d083c 100644 --- a/gdconf/game_data_config/lua/scene/20140/scene20140_group220140018.lua +++ b/gdconf/game_data_config/lua/scene/20140/scene20140_group220140018.lua @@ -328,9 +328,11 @@ function action_EVENT_GROUP_LOAD_18017(context, evt) if ScriptLib.CheckSceneTag(context, 20140,1070 ) then ScriptLib.AddExtraGroupSuite(context, 0, 2) end + if ScriptLib.GetGroupVariableValue(context, "message") == 1 then ScriptLib.AddQuestProgress(context, "4006708") end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/20140/scene20140_group220140019.lua b/gdconf/game_data_config/lua/scene/20140/scene20140_group220140019.lua index 0b5f95ba..c86446a6 100644 --- a/gdconf/game_data_config/lua/scene/20140/scene20140_group220140019.lua +++ b/gdconf/game_data_config/lua/scene/20140/scene20140_group220140019.lua @@ -223,11 +223,14 @@ end function action_EVENT_GROUP_LOAD_19019(context, evt) if ScriptLib.CheckSceneTag(context, 20140,1070 ) then if ScriptLib.GetGroupVariableValue(context, "monster") == 1 or ScriptLib.GetGroupVariableValue(context, "monster") == 2 then - ScriptLib.RefreshGroup(context, { suite=1}) + ScriptLib.RefreshGroup(context, {group_id=0, refresh_level_revise=0, exclude_prev=false, is_force_random_suite=false, suite=1}) + ScriptLib.SetGroupVariableValue(context, "monster", 1) + ScriptLib.AddExtraGroupSuite(context, 0, 2) end end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/20140/scene20140_group220140021.lua b/gdconf/game_data_config/lua/scene/20140/scene20140_group220140021.lua index f182b454..205ffcfd 100644 --- a/gdconf/game_data_config/lua/scene/20140/scene20140_group220140021.lua +++ b/gdconf/game_data_config/lua/scene/20140/scene20140_group220140021.lua @@ -321,13 +321,16 @@ end function action_EVENT_GROUP_LOAD_21012(context, evt) if ScriptLib.GetGroupVariableValue(context, "temp") == 1 or ScriptLib.GetGroupVariableValue(context, "temp") == 2 then ScriptLib.AddExtraGroupSuite(context, 0, 2) + if ScriptLib.GetGroupVariableValue(context, "fire") == 1 and ScriptLib.GetGroupVariableValue(context, "temp") == 1 then ScriptLib.CreateGadget(context, {config_id=21007}) end + if ScriptLib.GetGroupVariableValue(context, "temp") == 2 then ScriptLib.SetGadgetStateByConfigId(context,21014, GadgetState.Default) end end + return 0 end @@ -386,6 +389,7 @@ function action_EVENT_GROUP_LOAD_21022(context, evt) if ScriptLib.GetGroupVariableValue(context, "temp") == 2 then ScriptLib.KillEntityByConfigId(context, {group_id=220140021, config_id=21005, entity_type=EntityType.GADGET}) end + return 0 end @@ -414,10 +418,14 @@ end function action_EVENT_GADGET_STATE_CHANGE_21024(context, evt) if ScriptLib.GetGadgetStateByConfigId(context, 0, 21013) == 201 and ScriptLib.GetGadgetStateByConfigId(context, 0, 21017) == 201 and ScriptLib.GetGroupVariableValue(context, "monster") == 2 then ScriptLib.SetGroupVariableValueByGroup(context, "plat", 14, 220140004) + ScriptLib.SetGroupVariableValue(context, "monster", 3) + ScriptLib.AddQuestProgress(context, "4006717") + ScriptLib.CreateGadget(context, {config_id=21025}) end + return 0 end @@ -426,6 +434,7 @@ function action_EVENT_GROUP_LOAD_21026(context, evt) if ScriptLib.GetGroupVariableValue(context, "temp") == 2 then ScriptLib.KillEntityByConfigId(context, {group_id=220140021, config_id=21006, entity_type=EntityType.GADGET}) end + return 0 end @@ -434,6 +443,7 @@ function action_EVENT_GROUP_LOAD_21027(context, evt) if ScriptLib.GetGroupVariableValue(context, "temp") == 2 then ScriptLib.KillEntityByConfigId(context, {group_id=220140021, config_id=21015, entity_type=EntityType.GADGET}) end + return 0 end @@ -488,13 +498,15 @@ end -- 触发操作 function action_EVENT_GROUP_LOAD_21030(context, evt) if ScriptLib.GetGroupVariableValue(context, "monster") == 2 then - if ScriptLib.GetGadgetStateByConfigId(context, 0, 21013) ~= 201 then + if ScriptLib.GetGadgetStateByConfigId(context, 0, 21013) == 201 then ScriptLib.SetGadgetStateByConfigId(context,21013, GadgetState.Default) end - if ScriptLib.GetGadgetStateByConfigId(context, 0, 21017) ~= 201 then + + if ScriptLib.GetGadgetStateByConfigId(context, 0, 21017) == 201 then ScriptLib.SetGadgetStateByConfigId(context,21017, GadgetState.Default) end end + return 0 end @@ -503,6 +515,7 @@ function action_EVENT_GROUP_LOAD_21031(context, evt) if ScriptLib.GetGroupVariableValue(context, "monster") == 2 then ScriptLib.KillEntityByConfigId(context, {group_id=220140021, config_id=21019, entity_type=EntityType.GADGET}) end + return 0 end @@ -511,6 +524,7 @@ function action_EVENT_GROUP_LOAD_21032(context, evt) if ScriptLib.GetGroupVariableValue(context, "monster") == 2 then ScriptLib.KillEntityByConfigId(context, {group_id=220140021, config_id=21020, entity_type=EntityType.GADGET}) end + return 0 end @@ -558,6 +572,7 @@ function action_EVENT_GROUP_LOAD_21034(context, evt) if ScriptLib.GetGroupVariableValue(context, "monster") == 3 then ScriptLib.SetGadgetStateByConfigId(context,21013, GadgetState.GearStart) end + return 0 end @@ -566,6 +581,7 @@ function action_EVENT_GROUP_LOAD_21035(context, evt) if ScriptLib.GetGroupVariableValue(context, "monster") == 3 then ScriptLib.SetGadgetStateByConfigId(context,21017, GadgetState.GearStart) end + return 0 end @@ -574,6 +590,7 @@ function action_EVENT_GROUP_LOAD_21036(context, evt) if ScriptLib.GetGroupVariableValue(context, "monster") == 3 then ScriptLib.CreateGadget(context, {config_id=21025}) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/20140/scene20140_group220140023.lua b/gdconf/game_data_config/lua/scene/20140/scene20140_group220140023.lua index 1b356934..297542e6 100644 --- a/gdconf/game_data_config/lua/scene/20140/scene20140_group220140023.lua +++ b/gdconf/game_data_config/lua/scene/20140/scene20140_group220140023.lua @@ -148,11 +148,15 @@ function action_EVENT_ENTER_REGION_23001(context, evt) if ScriptLib.GetGroupVariableValue(context, "load") == 1 then if ScriptLib.GetGroupVariableValue(context, "temp") == 0 or ScriptLib.GetGroupVariableValue(context, "temp") == 1 or ScriptLib.GetGroupVariableValue(context, "temp") == 2 then ScriptLib.SetGroupVariableValue(context, "temp", 0) + ScriptLib.SetGroupVariableValue(context, "load", 0) + ScriptLib.AddExtraGroupSuite(context, 0, 2) + ScriptLib.ShowReminder(context, 60010370) end end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/20140/scene20140_point_array.json b/gdconf/game_data_config/lua/scene/20140/scene20140_point_array.json index 3e4d6e67..4ae57804 100644 --- a/gdconf/game_data_config/lua/scene/20140/scene20140_point_array.json +++ b/gdconf/game_data_config/lua/scene/20140/scene20140_point_array.json @@ -48,7 +48,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 2, @@ -99,7 +102,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 3, @@ -127,6 +133,9 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20142/scene20142_group220142001.lua b/gdconf/game_data_config/lua/scene/20142/scene20142_group220142001.lua index 5d7b8c7e..ffe9e331 100644 --- a/gdconf/game_data_config/lua/scene/20142/scene20142_group220142001.lua +++ b/gdconf/game_data_config/lua/scene/20142/scene20142_group220142001.lua @@ -93,8 +93,11 @@ suites = { function action_EVENT_SELECT_OPTION_1002(context, evt) if evt.param2 == 603 then ScriptLib.SetGadgetStateByConfigId(context,1003, GadgetState.Default) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 1001, 603) + ScriptLib.InitTimeAxis(context, "temp", {2,7}, false) + if ScriptLib.GetGroupVariableValue(context, "room2") == 1 then ScriptLib.DelWorktopOptionByGroupId(context, 0, 1001, 604) else @@ -103,18 +106,27 @@ function action_EVENT_SELECT_OPTION_1002(context, evt) else if evt.param2 == 604 then ScriptLib.SetGadgetStateByConfigId(context,1003, GadgetState.Default) + ScriptLib.InitTimeAxis(context, "temp2", {2,7}, false) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 1001, 603) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 1001, 604) end + if evt.param2 == 614 then ScriptLib.SetGroupVariableValue(context, "room2", 1) + ScriptLib.SetGadgetStateByConfigId(context,1003, GadgetState.Default) + ScriptLib.InitTimeAxis(context, "temp3", {2,7}, false) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 1001, 603) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 1001, 614) end end + return 0 end @@ -122,8 +134,10 @@ end function action_EVENT_TIME_AXIS_PASS_1004(context, evt) if evt.source_name == "temp" and evt.param1 == 1 then ScriptLib.ChangeToTargetLevelTag(context, 23) + ScriptLib.SetGadgetStateByConfigId(context,1003, GadgetState.GearStart) end + if evt.source_name == "temp" and evt.param1 == 2 then if ScriptLib.GetGroupVariableValue(context, "room2") == 0 then ScriptLib.SetWorktopOptionsByGroupId(context, 0, 1001, {603,614}) @@ -131,6 +145,7 @@ function action_EVENT_TIME_AXIS_PASS_1004(context, evt) ScriptLib.SetWorktopOptionsByGroupId(context, 0, 1001, {603,604}) end end + return 0 end @@ -138,11 +153,14 @@ end function action_EVENT_TIME_AXIS_PASS_1005(context, evt) if evt.source_name == "temp2" and evt.param1 == 1 then ScriptLib.ChangeToTargetLevelTag(context, 25) + ScriptLib.SetGadgetStateByConfigId(context,1003, GadgetState.GearStart) end + if evt.source_name == "temp2" and evt.param1 == 2 then ScriptLib.SetWorktopOptionsByGroupId(context, 0, 1001, {603,604}) end + return 0 end @@ -150,11 +168,14 @@ end function action_EVENT_TIME_AXIS_PASS_1006(context, evt) if evt.source_name == "temp3" and evt.param1 == 1 then ScriptLib.ChangeToTargetLevelTag(context, 25) + ScriptLib.SetGadgetStateByConfigId(context,1003, GadgetState.GearStart) end + if evt.source_name == "temp3" and evt.param1 == 2 then ScriptLib.SetWorktopOptionsByGroupId(context, 0, 1001, {603,604}) end + return 0 end @@ -162,14 +183,20 @@ end function action_EVENT_SELECT_OPTION_1007(context, evt) if evt.param2 == 621 and ScriptLib.GetGroupVariableValue(context, "message") == 0 then ScriptLib.ShowReminder(context, 201420101) + ScriptLib.InitTimeAxis(context, "message1", {3}, false) + ScriptLib.SetGroupVariableValue(context, "message", 1) end + if evt.param2 == 622 and ScriptLib.GetGroupVariableValue(context, "message") == 0 then ScriptLib.ShowReminder(context, 201420101) + ScriptLib.InitTimeAxis(context, "message1", {3}, false) + ScriptLib.SetGroupVariableValue(context, "message", 1) end + return 0 end @@ -178,6 +205,7 @@ function action_EVENT_TIME_AXIS_PASS_1008(context, evt) if evt.source_name == "message1" and evt.param1 == 1 and ScriptLib.GetGroupVariableValue(context, "message") == 1 then ScriptLib.SetGroupVariableValue(context, "message", 0) end + return 0 end @@ -291,6 +319,7 @@ end -- 触发操作 function action_EVENT_GROUP_LOAD_1013(context, evt) ScriptLib.SetGroupVariableValue(context, "message", 0) + if ScriptLib.GetGroupVariableValue(context, "open") == 1 and ScriptLib.GetGroupVariableValue(context, "room2") == 1 then ScriptLib.SetWorktopOptionsByGroupId(context, 0, 1001, {603,604}) else @@ -300,6 +329,7 @@ function action_EVENT_GROUP_LOAD_1013(context, evt) ScriptLib.SetWorktopOptionsByGroupId(context, 0, 1001, {621,622}) end end + return 0 end @@ -333,5 +363,6 @@ function action_EVENT_SELECT_OPTION_1015(context, evt) end end end + return 0 end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20142/scene20142_group220142002.lua b/gdconf/game_data_config/lua/scene/20142/scene20142_group220142002.lua index d7b22f05..476594f0 100644 --- a/gdconf/game_data_config/lua/scene/20142/scene20142_group220142002.lua +++ b/gdconf/game_data_config/lua/scene/20142/scene20142_group220142002.lua @@ -98,52 +98,88 @@ suites = { function action_EVENT_SELECT_OPTION_2003(context, evt) if evt.param2 == 606 then ScriptLib.SetGadgetStateByConfigId(context,2002, GadgetState.Default) + ScriptLib.InitTimeAxis(context, "temp", {2,7}, false) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 2001, 605) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 2001, 606) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 2001, 607) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 2001, 615) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 2001, 616) else if evt.param2 == 605 then ScriptLib.SetGadgetStateByConfigId(context,2002, GadgetState.Default) + ScriptLib.InitTimeAxis(context, "temp2", {2,7}, false) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 2001, 605) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 2001, 606) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 2001, 607) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 2001, 615) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 2001, 616) end + if evt.param2 == 607 then ScriptLib.SetGadgetStateByConfigId(context,2002, GadgetState.Default) + ScriptLib.InitTimeAxis(context, "temp3", {2,3,7}, false) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 2001, 605) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 2001, 606) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 2001, 607) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 2001, 615) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 2001, 616) end + if evt.param2 == 615 then ScriptLib.SetGadgetStateByConfigId(context,2002, GadgetState.Default) + ScriptLib.InitTimeAxis(context, "temp4", {2,7}, false) + ScriptLib.SetGroupVariableValue(context, "room2", 1) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 2001, 605) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 2001, 606) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 2001, 607) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 2001, 615) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 2001, 616) end + if evt.param2 == 616 then ScriptLib.SetGadgetStateByConfigId(context,2002, GadgetState.Default) + ScriptLib.InitTimeAxis(context, "temp5", {2,3,7}, false) + ScriptLib.SetGroupVariableValue(context, "room3", 1) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 2001, 605) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 2001, 606) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 2001, 607) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 2001, 615) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 2001, 616) end end + return 0 end @@ -151,8 +187,10 @@ end function action_EVENT_TIME_AXIS_PASS_2004(context, evt) if evt.source_name == "temp" and evt.param1 == 1 then ScriptLib.ChangeToTargetLevelTag(context, 25) + ScriptLib.SetGadgetStateByConfigId(context,2002, GadgetState.GearStart) end + if evt.source_name == "temp" and evt.param1 == 2 then if ScriptLib.GetGroupVariableValue(context, "room2") == 1 and ScriptLib.GetGroupVariableValue(context, "room3") == 1 then ScriptLib.SetWorktopOptionsByGroupId(context, 0, 2001, {606,605,607}) @@ -168,6 +206,7 @@ function action_EVENT_TIME_AXIS_PASS_2004(context, evt) end end end + return 0 end @@ -175,8 +214,10 @@ end function action_EVENT_TIME_AXIS_PASS_2005(context, evt) if evt.source_name == "temp2" and evt.param1 == 1 then ScriptLib.ChangeToTargetLevelTag(context, 24) + ScriptLib.SetGadgetStateByConfigId(context,2002, GadgetState.GearStart) end + if evt.source_name == "temp2" and evt.param1 == 2 then if ScriptLib.GetGroupVariableValue(context, "room3") == 1 then ScriptLib.SetWorktopOptionsByGroupId(context, 0, 2001, {606,605,607}) @@ -184,6 +225,7 @@ function action_EVENT_TIME_AXIS_PASS_2005(context, evt) ScriptLib.SetWorktopOptionsByGroupId(context, 0, 2001, {606,605,616}) end end + return 0 end @@ -192,9 +234,11 @@ function action_EVENT_TIME_AXIS_PASS_2006(context, evt) if evt.source_name == "temp3" and evt.param1 == 1 then ScriptLib.ChangeToTargetLevelTag(context, 26) end + if evt.source_name == "temp3" and evt.param1 == 2 then ScriptLib.SetGadgetStateByConfigId(context,2002, GadgetState.GearStart) end + if evt.source_name == "temp3" and evt.param1 == 3 then if ScriptLib.GetGroupVariableValue(context, "room2") == 1 then ScriptLib.SetWorktopOptionsByGroupId(context, 0, 2001, {606,605,607}) @@ -202,6 +246,7 @@ function action_EVENT_TIME_AXIS_PASS_2006(context, evt) ScriptLib.SetWorktopOptionsByGroupId(context, 0, 2001, {606,615,607}) end end + return 0 end @@ -209,8 +254,10 @@ end function action_EVENT_TIME_AXIS_PASS_2007(context, evt) if evt.source_name == "temp4" and evt.param1 == 1 then ScriptLib.ChangeToTargetLevelTag(context, 24) + ScriptLib.SetGadgetStateByConfigId(context,2002, GadgetState.GearStart) end + if evt.source_name == "temp4" and evt.param1 == 2 then if ScriptLib.GetGroupVariableValue(context, "room3") == 1 then ScriptLib.SetWorktopOptionsByGroupId(context, 0, 2001, {606,605,607}) @@ -218,6 +265,7 @@ function action_EVENT_TIME_AXIS_PASS_2007(context, evt) ScriptLib.SetWorktopOptionsByGroupId(context, 0, 2001, {606,605,616}) end end + return 0 end @@ -226,9 +274,11 @@ function action_EVENT_TIME_AXIS_PASS_2008(context, evt) if evt.source_name == "temp5" and evt.param1 == 1 then ScriptLib.ChangeToTargetLevelTag(context, 26) end + if evt.source_name == "temp5" and evt.param1 == 2 then ScriptLib.SetGadgetStateByConfigId(context,2002, GadgetState.GearStart) end + if evt.source_name == "temp5" and evt.param1 == 3 then if ScriptLib.GetGroupVariableValue(context, "room2") == 1 then ScriptLib.SetWorktopOptionsByGroupId(context, 0, 2001, {606,605,607}) @@ -236,6 +286,7 @@ function action_EVENT_TIME_AXIS_PASS_2008(context, evt) ScriptLib.SetWorktopOptionsByGroupId(context, 0, 2001, {606,615,607}) end end + return 0 end @@ -243,19 +294,28 @@ end function action_EVENT_SELECT_OPTION_2009(context, evt) if evt.param2 == 623 and ScriptLib.GetGroupVariableValue(context, "message") == 0 then ScriptLib.ShowReminder(context, 201420101) + ScriptLib.InitTimeAxis(context, "message1", {3}, false) + ScriptLib.SetGroupVariableValue(context, "message", 1) end + if evt.param2 == 624 and ScriptLib.GetGroupVariableValue(context, "message") == 0 then ScriptLib.ShowReminder(context, 201420101) + ScriptLib.InitTimeAxis(context, "message1", {3}, false) + ScriptLib.SetGroupVariableValue(context, "message", 1) end + if evt.param2 == 625 and ScriptLib.GetGroupVariableValue(context, "message") == 0 then ScriptLib.ShowReminder(context, 201420101) + ScriptLib.InitTimeAxis(context, "message1", {3}, false) + ScriptLib.SetGroupVariableValue(context, "message", 1) end + return 0 end @@ -264,6 +324,7 @@ function action_EVENT_TIME_AXIS_PASS_2010(context, evt) if evt.source_name == "message1" and evt.param1 == 1 and ScriptLib.GetGroupVariableValue(context, "message") == 1 then ScriptLib.SetGroupVariableValue(context, "message", 0) end + return 0 end @@ -437,6 +498,7 @@ end -- 触发操作 function action_EVENT_GROUP_LOAD_2017(context, evt) ScriptLib.SetGroupVariableValue(context, "message", 0) + if ScriptLib.GetGroupVariableValue(context, "open") == 1 and ScriptLib.GetGroupVariableValue(context, "room2") == 1 and ScriptLib.GetGroupVariableValue(context, "room3") == 1 then ScriptLib.SetWorktopOptionsByGroupId(context, 0, 2001, {606,605,607}) else @@ -456,6 +518,7 @@ function action_EVENT_GROUP_LOAD_2017(context, evt) end end end + return 0 end @@ -490,5 +553,6 @@ function action_EVENT_SELECT_OPTION_2019(context, evt) end end end + return 0 end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20142/scene20142_group220142003.lua b/gdconf/game_data_config/lua/scene/20142/scene20142_group220142003.lua index 322f35b9..9e096fb2 100644 --- a/gdconf/game_data_config/lua/scene/20142/scene20142_group220142003.lua +++ b/gdconf/game_data_config/lua/scene/20142/scene20142_group220142003.lua @@ -98,85 +98,150 @@ suites = { function action_EVENT_SELECT_OPTION_3003(context, evt) if evt.param2 == 608 then ScriptLib.SetGadgetStateByConfigId(context,3002, GadgetState.Default) + ScriptLib.InitTimeAxis(context, "temp", {2,7}, false) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 3001, 608) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 3001, 609) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 3001, 610) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 3001, 611) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 3001, 617) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 3001, 618) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 3001, 619) else if evt.param2 == 609 then ScriptLib.SetGadgetStateByConfigId(context,3002, GadgetState.Default) + ScriptLib.InitTimeAxis(context, "temp2", {2,7}, false) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 3001, 608) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 3001, 609) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 3001, 610) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 3001, 611) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 3001, 617) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 3001, 618) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 3001, 619) end + if evt.param2 == 610 then ScriptLib.SetGadgetStateByConfigId(context,3002, GadgetState.Default) + ScriptLib.InitTimeAxis(context, "temp3", {2,7}, false) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 3001, 608) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 3001, 609) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 3001, 610) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 3001, 611) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 3001, 617) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 3001, 618) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 3001, 619) end + if evt.param2 == 611 then ScriptLib.SetGadgetStateByConfigId(context,3002, GadgetState.Default) + ScriptLib.InitTimeAxis(context, "temp4", {2,7}, false) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 3001, 608) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 3001, 609) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 3001, 610) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 3001, 611) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 3001, 617) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 3001, 618) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 3001, 619) end + if evt.param2 == 617 then ScriptLib.SetGadgetStateByConfigId(context,3002, GadgetState.Default) + ScriptLib.InitTimeAxis(context, "temp5", {2,7}, false) + ScriptLib.SetGroupVariableValue(context, "room2", 1) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 3001, 608) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 3001, 609) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 3001, 610) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 3001, 611) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 3001, 617) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 3001, 618) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 3001, 619) end + if evt.param2 == 618 then ScriptLib.SetGadgetStateByConfigId(context,3002, GadgetState.Default) + ScriptLib.InitTimeAxis(context, "temp6", {2,7}, false) + ScriptLib.SetGroupVariableValue(context, "room3", 1) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 3001, 608) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 3001, 609) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 3001, 610) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 3001, 611) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 3001, 617) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 3001, 618) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 3001, 619) end + if evt.param2 == 619 then ScriptLib.SetGadgetStateByConfigId(context,3002, GadgetState.Default) + ScriptLib.InitTimeAxis(context, "temp7", {2,7}, false) + ScriptLib.SetGroupVariableValue(context, "room4", 1) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 3001, 608) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 3001, 609) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 3001, 610) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 3001, 611) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 3001, 617) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 3001, 618) + ScriptLib.DelWorktopOptionByGroupId(context, 0, 3001, 619) end end + return 0 end @@ -184,8 +249,10 @@ end function action_EVENT_TIME_AXIS_PASS_3004(context, evt) if evt.source_name == "temp" and evt.param1 == 1 then ScriptLib.ChangeToTargetLevelTag(context, 26) + ScriptLib.SetGadgetStateByConfigId(context,3002, GadgetState.GearStart) end + if evt.source_name == "temp" and evt.param1 == 2 then if ScriptLib.GetGroupVariableValue(context, "room2") == 1 and ScriptLib.GetGroupVariableValue(context, "room3") == 1 and ScriptLib.GetGroupVariableValue(context, "room4") == 1 then ScriptLib.SetWorktopOptionsByGroupId(context, 0, 3001, {608,609,610,611}) @@ -217,6 +284,7 @@ function action_EVENT_TIME_AXIS_PASS_3004(context, evt) end end end + return 0 end @@ -224,8 +292,10 @@ end function action_EVENT_TIME_AXIS_PASS_3005(context, evt) if evt.source_name == "temp2" and evt.param1 == 1 then ScriptLib.ChangeToTargetLevelTag(context, 27) + ScriptLib.SetGadgetStateByConfigId(context,3002, GadgetState.GearStart) end + if evt.source_name == "temp2" and evt.param1 == 2 then if ScriptLib.GetGroupVariableValue(context, "room3") == 1 and ScriptLib.GetGroupVariableValue(context, "room4") == 1 then ScriptLib.SetWorktopOptionsByGroupId(context, 0, 3001, {608,609,610,611}) @@ -241,6 +311,7 @@ function action_EVENT_TIME_AXIS_PASS_3005(context, evt) end end end + return 0 end @@ -248,8 +319,10 @@ end function action_EVENT_TIME_AXIS_PASS_3006(context, evt) if evt.source_name == "temp3" and evt.param1 == 1 then ScriptLib.ChangeToTargetLevelTag(context, 28) + ScriptLib.SetGadgetStateByConfigId(context,3002, GadgetState.GearStart) end + if evt.source_name == "temp3" and evt.param1 == 2 then if ScriptLib.GetGroupVariableValue(context, "room2") == 1 and ScriptLib.GetGroupVariableValue(context, "room4") == 1 then ScriptLib.SetWorktopOptionsByGroupId(context, 0, 3001, {608,609,610,611}) @@ -257,14 +330,17 @@ function action_EVENT_TIME_AXIS_PASS_3006(context, evt) if ScriptLib.GetGroupVariableValue(context, "room2") == 0 and ScriptLib.GetGroupVariableValue(context, "room4") == 0 then ScriptLib.SetWorktopOptionsByGroupId(context, 0, 3001, {608,617,610,619}) end + if ScriptLib.GetGroupVariableValue(context, "room2") == 1 and ScriptLib.GetGroupVariableValue(context, "room4") == 0 then ScriptLib.SetWorktopOptionsByGroupId(context, 0, 3001, {608,609,610,619}) end + if ScriptLib.GetGroupVariableValue(context, "room2") == 0 and ScriptLib.GetGroupVariableValue(context, "room4") == 1 then ScriptLib.SetWorktopOptionsByGroupId(context, 0, 3001, {608,617,610,611}) end end end + return 0 end @@ -272,8 +348,10 @@ end function action_EVENT_TIME_AXIS_PASS_3007(context, evt) if evt.source_name == "temp4" and evt.param1 == 1 then ScriptLib.ChangeToTargetLevelTag(context, 29) + ScriptLib.SetGadgetStateByConfigId(context,3002, GadgetState.GearStart) end + if evt.source_name == "temp4" and evt.param1 == 2 then if ScriptLib.GetGroupVariableValue(context, "room2") == 1 and ScriptLib.GetGroupVariableValue(context, "room3") == 1 then ScriptLib.SetWorktopOptionsByGroupId(context, 0, 3001, {608,609,610,611}) @@ -281,14 +359,17 @@ function action_EVENT_TIME_AXIS_PASS_3007(context, evt) if ScriptLib.GetGroupVariableValue(context, "room2") == 0 and ScriptLib.GetGroupVariableValue(context, "room3") == 0 then ScriptLib.SetWorktopOptionsByGroupId(context, 0, 3001, {608,617,618,611}) end + if ScriptLib.GetGroupVariableValue(context, "room2") == 1 and ScriptLib.GetGroupVariableValue(context, "room3") == 0 then ScriptLib.SetWorktopOptionsByGroupId(context, 0, 3001, {608,609,618,611}) end + if ScriptLib.GetGroupVariableValue(context, "room2") == 0 and ScriptLib.GetGroupVariableValue(context, "room3") == 1 then ScriptLib.SetWorktopOptionsByGroupId(context, 0, 3001, {608,617,610,611}) end end end + return 0 end @@ -296,8 +377,10 @@ end function action_EVENT_TIME_AXIS_PASS_3008(context, evt) if evt.source_name == "temp5" and evt.param1 == 1 then ScriptLib.ChangeToTargetLevelTag(context, 27) + ScriptLib.SetGadgetStateByConfigId(context,3002, GadgetState.GearStart) end + if evt.source_name == "temp5" and evt.param1 == 2 then if ScriptLib.GetGroupVariableValue(context, "room3") == 1 and ScriptLib.GetGroupVariableValue(context, "room4") == 1 then ScriptLib.SetWorktopOptionsByGroupId(context, 0, 3001, {608,609,610,611}) @@ -313,6 +396,7 @@ function action_EVENT_TIME_AXIS_PASS_3008(context, evt) end end end + return 0 end @@ -320,8 +404,10 @@ end function action_EVENT_TIME_AXIS_PASS_3009(context, evt) if evt.source_name == "temp6" and evt.param1 == 1 then ScriptLib.ChangeToTargetLevelTag(context, 28) + ScriptLib.SetGadgetStateByConfigId(context,3002, GadgetState.GearStart) end + if evt.source_name == "temp6" and evt.param1 == 2 then if ScriptLib.GetGroupVariableValue(context, "room2") == 1 and ScriptLib.GetGroupVariableValue(context, "room4") == 1 then ScriptLib.SetWorktopOptionsByGroupId(context, 0, 3001, {608,609,610,611}) @@ -329,14 +415,17 @@ function action_EVENT_TIME_AXIS_PASS_3009(context, evt) if ScriptLib.GetGroupVariableValue(context, "room2") == 0 and ScriptLib.GetGroupVariableValue(context, "room4") == 0 then ScriptLib.SetWorktopOptionsByGroupId(context, 0, 3001, {608,617,610,619}) end + if ScriptLib.GetGroupVariableValue(context, "room2") == 1 and ScriptLib.GetGroupVariableValue(context, "room4") == 0 then ScriptLib.SetWorktopOptionsByGroupId(context, 0, 3001, {608,609,610,619}) end + if ScriptLib.GetGroupVariableValue(context, "room2") == 0 and ScriptLib.GetGroupVariableValue(context, "room4") == 1 then ScriptLib.SetWorktopOptionsByGroupId(context, 0, 3001, {608,617,610,611}) end end end + return 0 end @@ -344,8 +433,10 @@ end function action_EVENT_TIME_AXIS_PASS_3010(context, evt) if evt.source_name == "temp7" and evt.param1 == 1 then ScriptLib.ChangeToTargetLevelTag(context, 29) + ScriptLib.SetGadgetStateByConfigId(context,3002, GadgetState.GearStart) end + if evt.source_name == "temp7" and evt.param1 == 2 then if ScriptLib.GetGroupVariableValue(context, "room2") == 1 and ScriptLib.GetGroupVariableValue(context, "room3") == 1 then ScriptLib.SetWorktopOptionsByGroupId(context, 0, 3001, {608,609,610,611}) @@ -353,14 +444,17 @@ function action_EVENT_TIME_AXIS_PASS_3010(context, evt) if ScriptLib.GetGroupVariableValue(context, "room2") == 0 and ScriptLib.GetGroupVariableValue(context, "room3") == 0 then ScriptLib.SetWorktopOptionsByGroupId(context, 0, 3001, {608,617,618,611}) end + if ScriptLib.GetGroupVariableValue(context, "room2") == 1 and ScriptLib.GetGroupVariableValue(context, "room3") == 0 then ScriptLib.SetWorktopOptionsByGroupId(context, 0, 3001, {608,609,618,611}) end + if ScriptLib.GetGroupVariableValue(context, "room2") == 0 and ScriptLib.GetGroupVariableValue(context, "room3") == 1 then ScriptLib.SetWorktopOptionsByGroupId(context, 0, 3001, {608,617,610,611}) end end end + return 0 end @@ -607,6 +701,7 @@ function action_EVENT_GROUP_LOAD_3018(context, evt) end end end + return 0 end @@ -641,5 +736,6 @@ function action_EVENT_SELECT_OPTION_3020(context, evt) end end end + return 0 end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20142/scene20142_group220142004.lua b/gdconf/game_data_config/lua/scene/20142/scene20142_group220142004.lua index 6643a31d..f6e38617 100644 --- a/gdconf/game_data_config/lua/scene/20142/scene20142_group220142004.lua +++ b/gdconf/game_data_config/lua/scene/20142/scene20142_group220142004.lua @@ -411,17 +411,23 @@ end -- 触发操作 function action_EVENT_VARIABLE_CHANGE_4044(context, evt) + if evt.param1 == evt.param2 then return -1 end + if ScriptLib.GetGroupVariableValue(context, "stone1") == 1 and ScriptLib.CheckSceneTag(context, 20142,1056 ) then ScriptLib.SetGadgetStateByConfigId(context,4021, GadgetState.Default) end + return 0 end -- 触发操作 function action_EVENT_VARIABLE_CHANGE_4045(context, evt) + if evt.param1 == evt.param2 then return -1 end + if ScriptLib.GetGroupVariableValue(context, "stone2") == 1 and ScriptLib.CheckSceneTag(context, 20142,1057 ) then ScriptLib.SetGadgetStateByConfigId(context,4032, GadgetState.Default) end + return 0 end @@ -429,45 +435,58 @@ end function action_EVENT_LEVEL_TAG_CHANGE_4046(context, evt) if ScriptLib.CheckSceneTag(context, 20142,1056 ) then ScriptLib.AddExtraGroupSuite(context, 0, 4) + if ScriptLib.GetGroupVariableValue(context, "stone1") == 0 then ScriptLib.SetGadgetStateByConfigId(context,4021, GadgetState.ChestLocked) end + if ScriptLib.GetGroupVariableValue(context, "stone1") == 1 or ScriptLib.GetGroupVariableValue(context, "stone1") == 3 then ScriptLib.SetGadgetStateByConfigId(context,4021, GadgetState.Default) + ScriptLib.SetGroupVariableValue(context, "stone1", 1) end + if ScriptLib.GetGroupVariableValue(context, "stone1") == 2 then ScriptLib.SetGadgetStateByConfigId(context,4021, GadgetState.GearStop) end else ScriptLib.RemoveExtraGroupSuite(context, 220142004, 4) end + if ScriptLib.CheckSceneTag(context, 20142,1057 ) then ScriptLib.AddExtraGroupSuite(context, 0, 3) + if ScriptLib.GetGroupVariableValue(context, "stone2") == 0 then ScriptLib.SetGadgetStateByConfigId(context,4032, GadgetState.ChestLocked) end + if ScriptLib.GetGroupVariableValue(context, "stone2") == 1 or ScriptLib.GetGroupVariableValue(context, "stone2") == 3 then ScriptLib.SetGadgetStateByConfigId(context,4032, GadgetState.Default) + ScriptLib.SetGroupVariableValue(context, "stone2", 1) end + if ScriptLib.GetGroupVariableValue(context, "stone2") == 2 then ScriptLib.SetGadgetStateByConfigId(context,4032, GadgetState.GearStop) end else ScriptLib.RemoveExtraGroupSuite(context, 220142004, 3) end + if ScriptLib.CheckSceneTag(context, 20142,1058 ) then ScriptLib.AddExtraGroupSuite(context, 0, 2) + if ScriptLib.GetGroupVariableValue(context, "chest") == 0 then ScriptLib.SetGadgetStateByConfigId(context,4003, GadgetState.ChestLocked) end + if ScriptLib.GetGroupVariableValue(context, "chest") == 1 then ScriptLib.SetGadgetStateByConfigId(context,4003, GadgetState.Default) end else ScriptLib.RemoveExtraGroupSuite(context, 220142004, 2) end + return 0 end @@ -475,14 +494,18 @@ end function action_EVENT_GROUP_LOAD_4047(context, evt) if ScriptLib.CheckSceneTag(context, 20142,1056 ) then ScriptLib.AddExtraGroupSuite(context, 0, 4) + if ScriptLib.GetGroupVariableValue(context, "stone1") == 0 then ScriptLib.SetGadgetStateByConfigId(context,4021, GadgetState.ChestLocked) end + if ScriptLib.GetGroupVariableValue(context, "stone1") == 1 then ScriptLib.SetGadgetStateByConfigId(context,4021, GadgetState.Default) end + if ScriptLib.GetGroupVariableValue(context, "stone1") == 2 then ScriptLib.SetGadgetStateByConfigId(context,4021, GadgetState.Default) + ScriptLib.SetGroupVariableValue(context, "stone1", 1) end else @@ -490,16 +513,21 @@ function action_EVENT_GROUP_LOAD_4047(context, evt) ScriptLib.SetGroupVariableValue(context, "stone1", 1) end end + if ScriptLib.CheckSceneTag(context, 20142,1057 ) then ScriptLib.AddExtraGroupSuite(context, 0, 3) + if ScriptLib.GetGroupVariableValue(context, "stone2") == 0 then ScriptLib.SetGadgetStateByConfigId(context,4032, GadgetState.ChestLocked) end + if ScriptLib.GetGroupVariableValue(context, "stone2") == 1 then ScriptLib.SetGadgetStateByConfigId(context,4032, GadgetState.Default) end + if ScriptLib.GetGroupVariableValue(context, "stone2") == 2 then ScriptLib.SetGadgetStateByConfigId(context,4032, GadgetState.Default) + ScriptLib.SetGroupVariableValue(context, "stone2", 1) end else @@ -507,15 +535,19 @@ function action_EVENT_GROUP_LOAD_4047(context, evt) ScriptLib.SetGroupVariableValue(context, "stone2", 1) end end + if ScriptLib.CheckSceneTag(context, 20142,1058 ) then ScriptLib.AddExtraGroupSuite(context, 0, 2) + if ScriptLib.GetGroupVariableValue(context, "chest") == 0 then ScriptLib.SetGadgetStateByConfigId(context,4003, GadgetState.ChestLocked) end + if ScriptLib.GetGroupVariableValue(context, "chest") == 1 then ScriptLib.SetGadgetStateByConfigId(context,4003, GadgetState.Default) end end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/20142/scene20142_group220142005.lua b/gdconf/game_data_config/lua/scene/20142/scene20142_group220142005.lua index 8eace31a..0d8405b8 100644 --- a/gdconf/game_data_config/lua/scene/20142/scene20142_group220142005.lua +++ b/gdconf/game_data_config/lua/scene/20142/scene20142_group220142005.lua @@ -171,6 +171,7 @@ function action_EVENT_ENTER_REGION_5002(context, evt) if evt.param1 == 5002 and ScriptLib.GetRegionEntityCount(context, {region_eid = evt.source_eid, entity_type = EntityType.AVATAR}) == 1 and ScriptLib.TryRecordActivityPushTips(context, 2014002) == 0 then ScriptLib.ShowClientTutorial(context, 1178, {}) end + return 0 end @@ -179,6 +180,7 @@ function action_EVENT_ENTER_REGION_5007(context, evt) if evt.param1 == 5007 and ScriptLib.GetRegionEntityCount(context, {region_eid = evt.source_eid, entity_type = EntityType.AVATAR}) == 1 and ScriptLib.TryRecordActivityPushTips(context, 2014002) == 0 then ScriptLib.ShowClientTutorial(context, 1178, {}) end + return 0 end @@ -187,6 +189,7 @@ function action_EVENT_ENTER_REGION_5009(context, evt) if evt.param1 == 5009 and ScriptLib.GetRegionEntityCount(context, {region_eid = evt.source_eid, entity_type = EntityType.AVATAR}) == 1 and ScriptLib.TryRecordActivityPushTips(context, 2014002) == 0 then ScriptLib.ShowClientTutorial(context, 1178, {}) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/20142/scene20142_group220142006.lua b/gdconf/game_data_config/lua/scene/20142/scene20142_group220142006.lua index 916cdc59..72df2ccd 100644 --- a/gdconf/game_data_config/lua/scene/20142/scene20142_group220142006.lua +++ b/gdconf/game_data_config/lua/scene/20142/scene20142_group220142006.lua @@ -246,9 +246,12 @@ end -- 触发操作 function action_EVENT_VARIABLE_CHANGE_6014(context, evt) + if evt.param1 == evt.param2 then return -1 end + if ScriptLib.GetGroupVariableValue(context, "stone") == 1 and ScriptLib.CheckSceneTag(context, 20142,1053 ) then ScriptLib.SetGadgetStateByConfigId(context,6011, GadgetState.Default) end + return 0 end @@ -256,29 +259,36 @@ end function action_EVENT_LEVEL_TAG_CHANGE_6015(context, evt) if ScriptLib.CheckSceneTag(context, 20142,1053 ) then ScriptLib.AddExtraGroupSuite(context, 0, 3) + if ScriptLib.GetGroupVariableValue(context, "stone") == 0 then ScriptLib.SetGadgetStateByConfigId(context,6011, GadgetState.ChestLocked) end + if ScriptLib.GetGroupVariableValue(context, "stone") == 1 then ScriptLib.SetGadgetStateByConfigId(context,6011, GadgetState.Default) end + if ScriptLib.GetGroupVariableValue(context, "stone") == 2 then ScriptLib.SetGadgetStateByConfigId(context,6011, GadgetState.GearStop) end else ScriptLib.RemoveExtraGroupSuite(context, 220142006, 3) end + if ScriptLib.CheckSceneTag(context, 20142,1054 ) then ScriptLib.AddExtraGroupSuite(context, 0, 2) + if ScriptLib.GetGroupVariableValue(context, "chest") == 0 then ScriptLib.SetGadgetStateByConfigId(context,6003, GadgetState.ChestLocked) end + if ScriptLib.GetGroupVariableValue(context, "chest") == 1 then ScriptLib.SetGadgetStateByConfigId(context,6003, GadgetState.Default) end else ScriptLib.RemoveExtraGroupSuite(context, 220142006, 2) end + return 0 end @@ -286,26 +296,34 @@ end function action_EVENT_GROUP_LOAD_6016(context, evt) if ScriptLib.CheckSceneTag(context, 20142,1053 ) then ScriptLib.AddExtraGroupSuite(context, 0, 3) + if ScriptLib.GetGroupVariableValue(context, "stone") == 0 then ScriptLib.SetGadgetStateByConfigId(context,6011, GadgetState.ChestLocked) end + if ScriptLib.GetGroupVariableValue(context, "stone") == 1 then ScriptLib.SetGadgetStateByConfigId(context,6011, GadgetState.Default) end + if ScriptLib.GetGroupVariableValue(context, "stone") == 2 then ScriptLib.SetGroupVariableValue(context, "stone", 1) + ScriptLib.SetGadgetStateByConfigId(context,6011, GadgetState.Default) end end + if ScriptLib.CheckSceneTag(context, 20142,1054 ) then ScriptLib.AddExtraGroupSuite(context, 0, 2) + if ScriptLib.GetGroupVariableValue(context, "chest") == 0 then ScriptLib.SetGadgetStateByConfigId(context,6003, GadgetState.ChestLocked) end + if ScriptLib.GetGroupVariableValue(context, "chest") == 1 then ScriptLib.SetGadgetStateByConfigId(context,6003, GadgetState.Default) end end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/20142/scene20142_group220142007.lua b/gdconf/game_data_config/lua/scene/20142/scene20142_group220142007.lua index b1b0ad7c..6915825b 100644 --- a/gdconf/game_data_config/lua/scene/20142/scene20142_group220142007.lua +++ b/gdconf/game_data_config/lua/scene/20142/scene20142_group220142007.lua @@ -128,13 +128,16 @@ suites = { -- 触发操作 function action_EVENT_LEVEL_TAG_CHANGE_7008(context, evt) - ScriptLib.RefreshGroup(context, { suite=1}) + ScriptLib.RefreshGroup(context, {group_id=0, refresh_level_revise=0, exclude_prev=false, is_force_random_suite=false, suite=1}) + if evt.param2 == 24 then ScriptLib.AddExtraGroupSuite(context, 0, 3) else ScriptLib.RemoveExtraGroupSuite(context, 220142007, 2) + ScriptLib.RemoveExtraGroupSuite(context, 220142007, 3) end + return 0 end @@ -210,13 +213,16 @@ end -- 触发操作 function action_EVENT_GROUP_LOAD_7011(context, evt) - ScriptLib.RefreshGroup(context, { suite=1}) + ScriptLib.RefreshGroup(context, {group_id=0, refresh_level_revise=0, exclude_prev=false, is_force_random_suite=false, suite=1}) + if ScriptLib.CheckSceneTag(context, 20142,1053 ) then ScriptLib.AddExtraGroupSuite(context, 0, 3) end + if ScriptLib.GetGroupVariableValue(context, "temp") == 1 then ScriptLib.SetGroupVariableValue(context, "temp", 0) end + return 0 end @@ -254,24 +260,30 @@ function action_EVENT_DUNGEON_ALL_AVATAR_DIE_7017(context, evt) if ScriptLib.GetGroupVariableValue(context, "temp") == 1 then ScriptLib.SetGroupVariableValue(context, "temp", 0) end + ScriptLib.RemoveExtraGroupSuite(context, 220142007, 2) + return 0 end -- 触发操作 function action_EVENT_DUNGEON_AVATAR_SLIP_DIE_7019(context, evt) - ScriptLib.RefreshGroup(context, { suite=1}) + ScriptLib.RefreshGroup(context, {group_id=0, refresh_level_revise=0, exclude_prev=false, is_force_random_suite=false, suite=1}) + if ScriptLib.CheckSceneTag(context, 20142,1053 ) then ScriptLib.AddExtraGroupSuite(context, 0, 3) end + if ScriptLib.GetGroupVariableValue(context, "temp") == 1 then ScriptLib.SetGroupVariableValue(context, "temp", 0) end + return 0 end -- 触发操作 function action_EVENT_DUNGEON_ALL_AVATAR_DIE_7021(context, evt) ScriptLib.RemoveExtraGroupSuite(context, 220142007, 4) + return 0 end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20142/scene20142_group220142009.lua b/gdconf/game_data_config/lua/scene/20142/scene20142_group220142009.lua index f5af5540..603ecd71 100644 --- a/gdconf/game_data_config/lua/scene/20142/scene20142_group220142009.lua +++ b/gdconf/game_data_config/lua/scene/20142/scene20142_group220142009.lua @@ -157,13 +157,16 @@ end -- 触发操作 function action_EVENT_LEVEL_TAG_CHANGE_9008(context, evt) - ScriptLib.RefreshGroup(context, { suite=1}) + ScriptLib.RefreshGroup(context, {group_id=0, refresh_level_revise=0, exclude_prev=false, is_force_random_suite=false, suite=1}) + if evt.param2 == 27 then ScriptLib.AddExtraGroupSuite(context, 0, 3) else ScriptLib.RemoveExtraGroupSuite(context, 220142009, 2) + ScriptLib.RemoveExtraGroupSuite(context, 220142009, 3) end + return 0 end @@ -239,13 +242,16 @@ end -- 触发操作 function action_EVENT_GROUP_LOAD_9018(context, evt) - ScriptLib.RefreshGroup(context, { suite=1}) + ScriptLib.RefreshGroup(context, {group_id=0, refresh_level_revise=0, exclude_prev=false, is_force_random_suite=false, suite=1}) + if ScriptLib.GetGroupVariableValue(context, "temp") == 1 then ScriptLib.SetGroupVariableValue(context, "temp", 0) end + if ScriptLib.CheckSceneTag(context, 20142,1056 ) then ScriptLib.AddExtraGroupSuite(context, 0, 3) end + return 0 end @@ -254,24 +260,30 @@ function action_EVENT_DUNGEON_ALL_AVATAR_DIE_9019(context, evt) if ScriptLib.GetGroupVariableValue(context, "temp") == 1 then ScriptLib.SetGroupVariableValue(context, "temp", 0) end + ScriptLib.RemoveExtraGroupSuite(context, 220142009, 2) + return 0 end -- 触发操作 function action_EVENT_DUNGEON_AVATAR_SLIP_DIE_9020(context, evt) - ScriptLib.RefreshGroup(context, { suite=1}) + ScriptLib.RefreshGroup(context, {group_id=0, refresh_level_revise=0, exclude_prev=false, is_force_random_suite=false, suite=1}) + if ScriptLib.CheckSceneTag(context, 20142,1056 ) then ScriptLib.AddExtraGroupSuite(context, 0, 3) end + if ScriptLib.GetGroupVariableValue(context, "temp") == 1 then ScriptLib.SetGroupVariableValue(context, "temp", 0) end + return 0 end -- 触发操作 function action_EVENT_DUNGEON_ALL_AVATAR_DIE_9021(context, evt) ScriptLib.RemoveExtraGroupSuite(context, 220142009, 4) + return 0 end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20142/scene20142_group220142010.lua b/gdconf/game_data_config/lua/scene/20142/scene20142_group220142010.lua index 33e2e8f8..5bb22ca3 100644 --- a/gdconf/game_data_config/lua/scene/20142/scene20142_group220142010.lua +++ b/gdconf/game_data_config/lua/scene/20142/scene20142_group220142010.lua @@ -104,8 +104,10 @@ function action_EVENT_LEVEL_TAG_CHANGE_10002(context, evt) ScriptLib.AddExtraGroupSuite(context, 0, 3) else ScriptLib.RemoveExtraGroupSuite(context, 220142010, 3) + ScriptLib.KillEntityByConfigId(context, {group_id=220142010, config_id=10006, entity_type=EntityType.GADGET}) end + return 0 end @@ -115,13 +117,16 @@ function action_EVENT_GROUP_LOAD_10003(context, evt) ScriptLib.AddExtraGroupSuite(context, 0, 3) else ScriptLib.RemoveExtraGroupSuite(context, 220142010, 3) + ScriptLib.RemoveExtraGroupSuite(context, 220142010, 2) end + if ScriptLib.CheckSceneTag(context, 20142,1051 ) and ScriptLib.GetGroupVariableValue(context, "letter") == 0 then ScriptLib.AddExtraGroupSuite(context, 0, 2) else ScriptLib.RemoveExtraGroupSuite(context, 220142010, 2) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/20142/scene20142_group220142011.lua b/gdconf/game_data_config/lua/scene/20142/scene20142_group220142011.lua index 472c8388..7d06b3e7 100644 --- a/gdconf/game_data_config/lua/scene/20142/scene20142_group220142011.lua +++ b/gdconf/game_data_config/lua/scene/20142/scene20142_group220142011.lua @@ -103,6 +103,7 @@ function action_EVENT_LEVEL_TAG_CHANGE_11002(context, evt) else ScriptLib.RemoveExtraGroupSuite(context, 220142011, 3) end + return 0 end @@ -113,6 +114,7 @@ function action_EVENT_GROUP_LOAD_11003(context, evt) else ScriptLib.RemoveExtraGroupSuite(context, 220142011, 3) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/20142/scene20142_group220142012.lua b/gdconf/game_data_config/lua/scene/20142/scene20142_group220142012.lua index 2985c222..c4d02043 100644 --- a/gdconf/game_data_config/lua/scene/20142/scene20142_group220142012.lua +++ b/gdconf/game_data_config/lua/scene/20142/scene20142_group220142012.lua @@ -169,8 +169,10 @@ function action_EVENT_LEVEL_TAG_CHANGE_12003(context, evt) ScriptLib.AddExtraGroupSuite(context, 0, 2) else ScriptLib.RemoveExtraGroupSuite(context, 220142012, 2) + ScriptLib.RemoveExtraGroupSuite(context, 220142012, 3) end + return 0 end @@ -178,9 +180,12 @@ end function action_EVENT_GADGET_STATE_CHANGE_12006(context, evt) if ScriptLib.GetGadgetStateByConfigId(context, 0, 12002) == 201 and ScriptLib.GetGadgetStateByConfigId(context, 0, 12005) == 201 then ScriptLib.AddQuestProgress(context, "4006512") + ScriptLib.SetGadgetStateByConfigId(context,12001, GadgetState.GearStart) + ScriptLib.SetGroupVariableValue(context, "temp", 1) end + return 0 end @@ -302,6 +307,7 @@ function action_EVENT_ENTER_REGION_12014(context, evt) if evt.param1 == 12014 and ScriptLib.GetRegionEntityCount(context, {region_eid = evt.source_eid, entity_type = EntityType.AVATAR}) == 1 and ScriptLib.TryRecordActivityPushTips(context, 2014009) == 0 then ScriptLib.ShowClientTutorial(context, 1179, {}) end + return 0 end @@ -406,6 +412,7 @@ function action_EVENT_GROUP_LOAD_12034(context, evt) if ScriptLib.CheckSceneTag(context, 20142,1055 ) then ScriptLib.AddExtraGroupSuite(context, 0, 2) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/20142/scene20142_group220142013.lua b/gdconf/game_data_config/lua/scene/20142/scene20142_group220142013.lua index 8fb48433..923fdd48 100644 --- a/gdconf/game_data_config/lua/scene/20142/scene20142_group220142013.lua +++ b/gdconf/game_data_config/lua/scene/20142/scene20142_group220142013.lua @@ -168,6 +168,7 @@ function action_EVENT_GADGET_STATE_CHANGE_13006(context, evt) if ScriptLib.GetGadgetStateByConfigId(context, 0, 13002) == 201 and ScriptLib.GetGadgetStateByConfigId(context, 0, 13005) == 201 and ScriptLib.GetGadgetStateByConfigId(context, 0, 13008) == 201 then ScriptLib.SetGadgetStateByConfigId(context,13004, GadgetState.GearStart) end + return 0 end @@ -314,12 +315,15 @@ function action_EVENT_QUEST_START_13020(context, evt) if ScriptLib.GetGadgetStateByConfigId(context, 0, 13002) == 201 then ScriptLib.AddQuestProgress(context, "4006521") end + if ScriptLib.GetGadgetStateByConfigId(context, 0, 13005) == 201 then ScriptLib.AddQuestProgress(context, "4006508") end + if ScriptLib.GetGadgetStateByConfigId(context, 0, 13008) == 201 then ScriptLib.AddQuestProgress(context, "4006520") end + return 0 end @@ -328,12 +332,15 @@ function action_EVENT_QUEST_START_13021(context, evt) if ScriptLib.GetGadgetStateByConfigId(context, 0, 13002) == 201 then ScriptLib.AddQuestProgress(context, "4006521") end + if ScriptLib.GetGadgetStateByConfigId(context, 0, 13005) == 201 then ScriptLib.AddQuestProgress(context, "4006508") end + if ScriptLib.GetGadgetStateByConfigId(context, 0, 13008) == 201 then ScriptLib.AddQuestProgress(context, "4006520") end + return 0 end @@ -342,12 +349,15 @@ function action_EVENT_QUEST_START_13022(context, evt) if ScriptLib.GetGadgetStateByConfigId(context, 0, 13002) == 201 then ScriptLib.AddQuestProgress(context, "4006521") end + if ScriptLib.GetGadgetStateByConfigId(context, 0, 13005) == 201 then ScriptLib.AddQuestProgress(context, "4006508") end + if ScriptLib.GetGadgetStateByConfigId(context, 0, 13008) == 201 then ScriptLib.AddQuestProgress(context, "4006520") end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/20146/scene20146_20146_routes.json b/gdconf/game_data_config/lua/scene/20146/scene20146_20146_routes.json deleted file mode 100644 index 18e75c29..00000000 --- a/gdconf/game_data_config/lua/scene/20146/scene20146_20146_routes.json +++ /dev/null @@ -1,4 +0,0 @@ -{ - "sceneId": 20146, - "routes": [] -} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20146/scene20146_point_array.json b/gdconf/game_data_config/lua/scene/20146/scene20146_point_array.json index 5e4ee909..6ddba5f6 100644 --- a/gdconf/game_data_config/lua/scene/20146/scene20146_point_array.json +++ b/gdconf/game_data_config/lua/scene/20146/scene20146_point_array.json @@ -71,6 +71,9 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20151/scene20151_20151_routes.json b/gdconf/game_data_config/lua/scene/20151/scene20151_20151_routes.json deleted file mode 100644 index f35c9e26..00000000 --- a/gdconf/game_data_config/lua/scene/20151/scene20151_20151_routes.json +++ /dev/null @@ -1,4 +0,0 @@ -{ - "sceneId": 20151, - "routes": [] -} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20151/scene20151_point_array.json b/gdconf/game_data_config/lua/scene/20151/scene20151_point_array.json index ff9151fd..7e01ea22 100644 --- a/gdconf/game_data_config/lua/scene/20151/scene20151_point_array.json +++ b/gdconf/game_data_config/lua/scene/20151/scene20151_point_array.json @@ -71,7 +71,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 2, @@ -145,7 +148,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 3, @@ -196,7 +202,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 4, @@ -247,7 +256,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 5, @@ -298,7 +310,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 6, @@ -487,6 +502,9 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20157/scene20157_point_array.json b/gdconf/game_data_config/lua/scene/20157/scene20157_point_array.json index d8c83df1..397623a5 100644 --- a/gdconf/game_data_config/lua/scene/20157/scene20157_point_array.json +++ b/gdconf/game_data_config/lua/scene/20157/scene20157_point_array.json @@ -48,7 +48,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 2, @@ -99,7 +102,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 3, @@ -173,7 +179,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 4, @@ -224,6 +233,9 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20160/scene20160_point_array.json b/gdconf/game_data_config/lua/scene/20160/scene20160_point_array.json index 6a7ffc20..c5d5cfb3 100644 --- a/gdconf/game_data_config/lua/scene/20160/scene20160_point_array.json +++ b/gdconf/game_data_config/lua/scene/20160/scene20160_point_array.json @@ -48,6 +48,9 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20161/scene20161_20161_routes.json b/gdconf/game_data_config/lua/scene/20161/scene20161_20161_routes.json deleted file mode 100644 index deb5fe2e..00000000 --- a/gdconf/game_data_config/lua/scene/20161/scene20161_20161_routes.json +++ /dev/null @@ -1,4 +0,0 @@ -{ - "sceneId": 20161, - "routes": [] -} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20161/scene20161_point_array.json b/gdconf/game_data_config/lua/scene/20161/scene20161_point_array.json index debbf7dd..9a55d0fe 100644 --- a/gdconf/game_data_config/lua/scene/20161/scene20161_point_array.json +++ b/gdconf/game_data_config/lua/scene/20161/scene20161_point_array.json @@ -48,6 +48,9 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20163/scene20163_point_array.json b/gdconf/game_data_config/lua/scene/20163/scene20163_point_array.json index b4acc80a..0e622815 100644 --- a/gdconf/game_data_config/lua/scene/20163/scene20163_point_array.json +++ b/gdconf/game_data_config/lua/scene/20163/scene20163_point_array.json @@ -94,7 +94,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 2, @@ -306,7 +309,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 3, @@ -702,7 +708,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 4, @@ -1029,6 +1038,9 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20165/scene20165_point_array.json b/gdconf/game_data_config/lua/scene/20165/scene20165_point_array.json index e76eca2b..a7ac0ad0 100644 --- a/gdconf/game_data_config/lua/scene/20165/scene20165_point_array.json +++ b/gdconf/game_data_config/lua/scene/20165/scene20165_point_array.json @@ -48,7 +48,10 @@ "rotSpeed": 0.0, "arriveRange": 1.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 2, @@ -99,7 +102,10 @@ "rotSpeed": 0.0, "arriveRange": 1.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 3, @@ -150,7 +156,10 @@ "rotSpeed": 0.0, "arriveRange": 1.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 4, @@ -201,6 +210,9 @@ "rotSpeed": 0.0, "arriveRange": 1.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20166/scene20166.lua b/gdconf/game_data_config/lua/scene/20166/scene20166.lua new file mode 100644 index 00000000..0e06bfc8 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/20166/scene20166.lua @@ -0,0 +1,24 @@ +-- 地图配置 +scene_config = { + begin_pos = { x = -256.0, z = -256.0 }, + size = { x = 1500.0, z = 1500.0 }, + born_pos = { x = 527.453, y = 135.912, z = 684.494 }, + born_rot = { x = 0.000, y = 180.000, z = 0.000 }, + die_y = -20, + city_id = 4, + vision_anchor = { x = -1000.0, z = -1000.0 } +} + +-- 所有的区块 +blocks = { 20166 } + +-- 所有的区块范围坐标 +block_rects = { + { min = { x = -256.0, z = -256.0 }, max = { x = 1244.0, z = 1244.0 } } +} + +-- Dummy Points +dummy_points = { "dummy_points" } + +-- Routes +routes_config = { } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20166/scene20166_block20166.lua b/gdconf/game_data_config/lua/scene/20166/scene20166_block20166.lua new file mode 100644 index 00000000..9120919e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/20166/scene20166_block20166.lua @@ -0,0 +1,5 @@ +-- 所有的group +groups = { + { id = 220166001, pos = { x = 548.427, y = 122.540, z = 739.879 } }, + { id = 220166002, refresh_id = 1, pos = { x = 529.263, y = 130.165, z = 652.523 } } +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20166/scene20166_dummy_points.lua b/gdconf/game_data_config/lua/scene/20166/scene20166_dummy_points.lua new file mode 100644 index 00000000..c2d0e7be --- /dev/null +++ b/gdconf/game_data_config/lua/scene/20166/scene20166_dummy_points.lua @@ -0,0 +1,8 @@ +dummy_points = { + ["Q302906_LookPoint"] = { pos = { x = 525.664, y = 153.229, z = 616.958 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q302906_N10013"] = { pos = { x = 528.321, y = 130.731, z = 655.557 }, rot = { x = 0.000, y = 151.800, z = 0.000 } }, + ["Q302906_T302906_N10000005"] = { pos = { x = 530.450, y = 131.369, z = 658.349 }, rot = { x = 0.000, y = 181.260, z = 0.000 } }, + ["Q302906_T302906_N10013"] = { pos = { x = 529.322, y = 130.672, z = 655.141 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q302906_T302906_N1005"] = { pos = { x = 527.683, y = 131.405, z = 658.205 }, rot = { x = 0.000, y = 181.260, z = 0.000 } }, + ["Q302913_N10013"] = { pos = { x = 528.663, y = 130.045, z = 652.363 }, rot = { x = 0.000, y = 0.000, z = 0.000 } } +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20166/scene20166_group220166001.lua b/gdconf/game_data_config/lua/scene/20166/scene20166_group220166001.lua new file mode 100644 index 00000000..0f25885c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/20166/scene20166_group220166001.lua @@ -0,0 +1,71 @@ +-- 基础信息 +local base_info = { + group_id = 220166001 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20166/scene20166_group220166002.lua b/gdconf/game_data_config/lua/scene/20166/scene20166_group220166002.lua new file mode 100644 index 00000000..aebf365b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/20166/scene20166_group220166002.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 220166002 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 2001, gadget_id = 71700562, pos = { x = 529.268, y = 130.246, z = 652.942 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 2001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20166/scene20166_point.json b/gdconf/game_data_config/lua/scene/20166/scene20166_point.json new file mode 100644 index 00000000..d84d30d0 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/20166/scene20166_point.json @@ -0,0 +1,8 @@ +{ + "areas": {}, + "doors": {}, + "entities": {}, + "forces": {}, + "points": {}, + "transRadius": 0.0 +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20167/scene20167.lua b/gdconf/game_data_config/lua/scene/20167/scene20167.lua new file mode 100644 index 00000000..01eac47f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/20167/scene20167.lua @@ -0,0 +1,24 @@ +-- 地图配置 +scene_config = { + begin_pos = { x = -256.0, z = -256.0 }, + size = { x = 800.0, z = 800.0 }, + born_pos = { x = -1.297, y = 0.000, z = -85.608 }, + born_rot = { x = 0.000, y = 0.000, z = 0.000 }, + die_y = -25, + city_id = 4, + vision_anchor = { x = -1000.0, z = -1000.0 } +} + +-- 所有的区块 +blocks = { 20167 } + +-- 所有的区块范围坐标 +block_rects = { + { min = { x = -256.0, z = -256.0 }, max = { x = 544.0, z = 544.0 } } +} + +-- Dummy Points +dummy_points = { "dummy_points" } + +-- Routes +routes_config = { } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20167/scene20167_block20167.lua b/gdconf/game_data_config/lua/scene/20167/scene20167_block20167.lua new file mode 100644 index 00000000..50e8be23 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/20167/scene20167_block20167.lua @@ -0,0 +1,5 @@ +-- 所有的group +groups = { + { id = 220167001, refresh_id = 1, pos = { x = 0.076, y = 0.000, z = -23.003 } }, + { id = 220167002, refresh_id = 1, pos = { x = -5.854, y = 0.310, z = -35.016 } } +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20167/scene20167_dummy_points.lua b/gdconf/game_data_config/lua/scene/20167/scene20167_dummy_points.lua new file mode 100644 index 00000000..15ffc5c3 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/20167/scene20167_dummy_points.lua @@ -0,0 +1,59 @@ +dummy_points = { + ["JumpEnd000"] = { pos = { x = -7.343, y = 0.310, z = -61.370 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["JumpEnd001"] = { pos = { x = 26.594, y = 0.310, z = -42.895 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["JumpEnd002"] = { pos = { x = -36.597, y = 0.310, z = -69.166 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["LookPoint101"] = { pos = { x = -3.938, y = 3.849, z = -63.630 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["LookPoint102"] = { pos = { x = -18.607, y = 3.849, z = -61.240 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["LookPoint201"] = { pos = { x = -15.793, y = 3.849, z = -46.448 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["LookPoint202"] = { pos = { x = 23.933, y = 0.516, z = -40.425 }, rot = { x = 0.000, y = 26.670, z = 0.000 } }, + ["Q302907_N10013"] = { pos = { x = -3.859, y = 0.310, z = -80.852 }, rot = { x = 0.000, y = 308.540, z = 0.000 } }, + ["Q302907_T302907_N10000005"] = { pos = { x = -3.107, y = 0.310, z = -83.309 }, rot = { x = 0.000, y = 327.490, z = 0.000 } }, + ["Q302907_T302907_N10013"] = { pos = { x = -2.435, y = 0.000, z = -82.420 }, rot = { x = 0.000, y = 123.930, z = 0.000 } }, + ["Q302907_T302907_N1005"] = { pos = { x = 0.433, y = 0.000, z = -84.179 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q302907_T302907_N1056"] = { pos = { x = -0.795, y = 0.000, z = -81.823 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q302909_guide"] = { pos = { x = -1.250, y = -0.014, z = -25.921 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q302909_N10013"] = { pos = { x = -1.328, y = -0.014, z = -23.429 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q302909_T302909_N10000005"] = { pos = { x = -0.597, y = -0.014, z = -29.274 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q302909_T302909_N10013"] = { pos = { x = -0.279, y = -0.014, z = -25.393 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q302909_T302909_N1005"] = { pos = { x = 0.864, y = -0.014, z = -28.800 }, rot = { x = 0.000, y = 334.510, z = 0.000 } }, + ["Q302909_T302909_N1056"] = { pos = { x = 0.284, y = -0.014, z = -26.541 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q302910_N10013"] = { pos = { x = 3.708, y = -0.014, z = -25.747 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q302910_T302910_N10000005"] = { pos = { x = 6.865, y = -0.014, z = -29.024 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q302910_T302910_N10013"] = { pos = { x = 3.767, y = -0.014, z = -25.758 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q302910_T302910_N1005"] = { pos = { x = 5.896, y = -0.014, z = -29.852 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q302910_T302910_N1056"] = { pos = { x = 8.610, y = 0.329, z = -28.811 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q302914_kaiche01"] = { pos = { x = -8.087, y = 0.516, z = -51.085 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q302914_kaiche02"] = { pos = { x = 8.430, y = 0.516, z = -72.870 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q302914_N10013"] = { pos = { x = -0.418, y = 0.516, z = -30.810 }, rot = { x = 0.000, y = 327.840, z = 0.000 } }, + ["Q302914_T302914_N10000005"] = { pos = { x = -0.680, y = 0.409, z = -31.381 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q302914_T302914_N10013"] = { pos = { x = 0.286, y = 0.409, z = -31.049 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q302914_T302914_N1005"] = { pos = { x = 0.431, y = 0.409, z = -29.579 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q302914_T302914_N1056"] = { pos = { x = -0.996, y = 0.409, z = -29.840 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q302914_T302914_N12987"] = { pos = { x = 1.340, y = 0.409, z = -30.593 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q302914_T302914_N12988"] = { pos = { x = 1.156, y = 0.409, z = -31.662 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q302915_N10013"] = { pos = { x = 0.306, y = 0.000, z = -22.942 }, rot = { x = 0.000, y = 158.660, z = 0.000 } }, + ["Q302916_guide"] = { pos = { x = 28.065, y = -20.265, z = -69.938 }, rot = { x = 0.000, y = 172.070, z = 0.000 } }, + ["Q302916_N12987"] = { pos = { x = 28.932, y = -20.269, z = -76.006 }, rot = { x = 0.000, y = 180.250, z = 0.000 } }, + ["Q302916_N12988"] = { pos = { x = 27.930, y = -20.269, z = -78.924 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q302916_T302916_N10000005"] = { pos = { x = 27.198, y = -20.253, z = -69.702 }, rot = { x = 0.000, y = 173.680, z = 0.000 } }, + ["Q302916_T302916_N12987"] = { pos = { x = 28.548, y = -20.270, z = -75.878 }, rot = { x = 0.000, y = 187.010, z = 0.000 } }, + ["Q302916_T302916_N12988"] = { pos = { x = 28.153, y = -20.269, z = -78.518 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q302919_guide"] = { pos = { x = 5.345, y = 0.310, z = -23.126 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q302919_N1056"] = { pos = { x = 10.018, y = 0.000, z = -21.993 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q302919_T302919_N10000005"] = { pos = { x = -9.308, y = 0.294, z = -28.947 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q302919_T302919_N1005"] = { pos = { x = -7.723, y = 0.294, z = -28.968 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q302919_T302919_N1056"] = { pos = { x = -10.369, y = 0.294, z = -27.766 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["TransPoint001"] = { pos = { x = 20.290, y = 0.310, z = -66.938 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["TransPoint002"] = { pos = { x = -21.579, y = 0.310, z = -86.783 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["TransPoint003"] = { pos = { x = -9.350, y = 0.310, z = -62.626 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["WanderRoad101"] = { pos = { x = -5.988, y = 0.310, z = -79.152 }, rot = { x = 0.000, y = 310.420, z = 0.000 } }, + ["WanderRoad102"] = { pos = { x = -10.162, y = 0.516, z = -76.213 }, rot = { x = 0.000, y = 322.020, z = 0.000 } }, + ["WanderRoad103"] = { pos = { x = -11.270, y = 0.516, z = -70.987 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["WanderRoad201"] = { pos = { x = -11.641, y = 0.440, z = -65.785 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["WanderRoad202"] = { pos = { x = -6.288, y = 0.516, z = -60.672 }, rot = { x = 0.000, y = 26.670, z = 0.000 } }, + ["WanderRoad203"] = { pos = { x = 1.091, y = 0.516, z = -58.354 }, rot = { x = 0.000, y = 38.290, z = 0.000 } }, + ["WanderRoad204"] = { pos = { x = 7.304, y = 0.516, z = -53.806 }, rot = { x = 0.000, y = 26.670, z = 0.000 } }, + ["WanderRoad301"] = { pos = { x = 8.272, y = 0.310, z = -49.605 }, rot = { x = 0.000, y = 26.670, z = 0.000 } }, + ["WanderRoad302"] = { pos = { x = 5.085, y = 0.516, z = -43.072 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["WanderRoad303"] = { pos = { x = 0.188, y = 0.516, z = -34.720 }, rot = { x = 0.000, y = 0.000, z = 0.000 } } +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20167/scene20167_group220167001.lua b/gdconf/game_data_config/lua/scene/20167/scene20167_group220167001.lua new file mode 100644 index 00000000..f9649a1b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/20167/scene20167_group220167001.lua @@ -0,0 +1,279 @@ +-- 基础信息 +local base_info = { + group_id = 220167001 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 1001, gadget_id = 70290832, pos = { x = -13.925, y = 0.516, z = -68.895 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1002, gadget_id = 70290832, pos = { x = 11.913, y = 0.516, z = -41.685 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { + { config_id = 1004, shape = RegionShape.SPHERE, radius = 5, pos = { x = 7.078, y = 0.516, z = -43.114 } }, + -- 第二段,向左注目 + { config_id = 1008, shape = RegionShape.SPHERE, radius = 4, pos = { x = -8.496, y = 0.516, z = -61.813 } }, + -- 第二段,向右注目 + { config_id = 1009, shape = RegionShape.SPHERE, radius = 4, pos = { x = 2.338, y = 0.516, z = -57.268 } }, + -- 第一处树枝出现 + { config_id = 1011, shape = RegionShape.SPHERE, radius = 5, pos = { x = -6.837, y = 0.516, z = -78.254 } }, + -- 第二处树枝出现 + { config_id = 1012, shape = RegionShape.SPHERE, radius = 5, pos = { x = 6.233, y = 0.516, z = -54.739 } } +} + +-- 触发器 +triggers = { + -- 第一处树枝消散 + { config_id = 1001003, name = "QUEST_FINISH_1003", event = EventType.EVENT_QUEST_FINISH, source = "302915", condition = "", action = "action_EVENT_QUEST_FINISH_1003" }, + { config_id = 1001004, name = "ENTER_REGION_1004", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_1004", action = "action_EVENT_ENTER_REGION_1004" }, + -- 完成第二段,进行一个注目 + { config_id = 1001005, name = "QUEST_FINISH_1005", event = EventType.EVENT_QUEST_FINISH, source = "302908", condition = "", action = "action_EVENT_QUEST_FINISH_1005" }, + -- 第二段,向左注目 + { config_id = 1001008, name = "ENTER_REGION_1008", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_1008", action = "action_EVENT_ENTER_REGION_1008" }, + -- 第二段,向右注目 + { config_id = 1001009, name = "ENTER_REGION_1009", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_1009", action = "action_EVENT_ENTER_REGION_1009" }, + -- 传送至室内切环境 + { config_id = 1001010, name = "QUEST_FINISH_1010", event = EventType.EVENT_QUEST_FINISH, source = "", condition = "condition_EVENT_QUEST_FINISH_1010", action = "action_EVENT_QUEST_FINISH_1010" }, + -- 第一处树枝出现 + { config_id = 1001011, name = "ENTER_REGION_1011", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_1011", action = "action_EVENT_ENTER_REGION_1011" }, + -- 第二处树枝出现 + { config_id = 1001012, name = "ENTER_REGION_1012", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_1012", action = "action_EVENT_ENTER_REGION_1012" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 1001, 1002 }, + regions = { 1004, 1011, 1012 }, + triggers = { "QUEST_FINISH_1003", "ENTER_REGION_1004", "QUEST_FINISH_1005", "QUEST_FINISH_1010", "ENTER_REGION_1011", "ENTER_REGION_1012" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 使用注目镜头 +function TLA_active_cameralook_begin(context, evt, x, y, z, is_allow_input, duration, delay_time, is_set_follow_pos, x_follow, y_follow, z_follow, is_force_walk, is_change_play_mode, is_set_screen_XY, screen_x, screen_y) + -- 触发镜头注目,注目位置为坐标(x,y,z),持续时间为duration秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=x, y=y, z=z} + local pos_follow = {x=x_follow, y=y_follow, z=z_follow} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = is_allow_input, duration = duration, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = delay_time, + is_set_follow_pos = is_set_follow_pos, follow_pos = pos_follow, is_force_walk = is_force_walk, is_change_play_mode = is_change_play_mode, + is_set_screen_XY = is_set_screen_XY, screen_x = screen_x, screen_y = screen_y }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + return 0 +end + +-- 触发操作 +function action_EVENT_QUEST_FINISH_1003(context, evt) + TLA_active_cameralook_begin(context, evt, -12.89763, 1.5, -71.08803, false, 3, 0, false, 0, 0, 0, true, false, false, 0, 0) + + ScriptLib.AddQuestProgress(context, "2016701") + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_1004(context, evt) + if evt.param1 ~= 1004 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_1004(context, evt) + ScriptLib.AddQuestProgress(context, "2016702") + + return 0 +end + +-- 触发操作 +function action_EVENT_QUEST_FINISH_1005(context, evt) + -- 触发镜头注目,注目位置为坐标(-3.6,16,-14),持续时间为4秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=-3.6, y=16, z=-14} + local pos_follow = {x=0, y=0, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = false, duration = 4, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, + is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_1008(context, evt) + if evt.param1 ~= 1008 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_1008(context, evt) + -- 触发镜头注目,注目位置为坐标{x=-15.79274, y=3.8, z=-46.44774},持续时间为2秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=-15.79274, y=3.8, z=-46.44774} + local pos_follow = {x=0, y=0, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = true, duration = 2, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, + is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_1009(context, evt) + if evt.param1 ~= 1009 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_1009(context, evt) + -- 触发镜头注目,注目位置为坐标{x=23.93276, y=0.5, z=-40.42496},持续时间为2秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=23.93276, y=0.5, z=-40.42496} + local pos_follow = {x=0, y=0, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = true, duration = 2, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, + is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_QUEST_FINISH_1010(context, evt) + --检查ID为302914的任务的完成状态是否为1(1=完成,0=失败) + --此事件需要配合Quest表使用,在Quest表里的完成执行中配置“通知group脚本”,则该任务完成后服务端会向对应的group发送通知,参数1填写场景ID,参数2填写group ID(如果不填则会通知所有group) + + --检查任务ID + if 302914 ~= evt.param1 then + return false + end + + --检查任务成功状态 + if 1 ~= evt.param2 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_QUEST_FINISH_1010(context, evt) + ScriptLib.SetWeatherAreaState(context, 10175, 1) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_1011(context, evt) + if evt.param1 ~= 1011 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_1011(context, evt) + -- 将configid为 1001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 1001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_1012(context, evt) + if evt.param1 ~= 1012 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_1012(context, evt) + -- 将configid为 1002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 1002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20167/scene20167_group220167002.lua b/gdconf/game_data_config/lua/scene/20167/scene20167_group220167002.lua new file mode 100644 index 00000000..f0167034 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/20167/scene20167_group220167002.lua @@ -0,0 +1,82 @@ +-- 基础信息 +local base_info = { + group_id = 220167002 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 2001, gadget_id = 70290872, pos = { x = -0.390, y = -1.220, z = -0.190 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 2002, gadget_id = 70290873, pos = { x = -0.390, y = -0.270, z = -4.690 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 2001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 2002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20167/scene20167_point.json b/gdconf/game_data_config/lua/scene/20167/scene20167_point.json new file mode 100644 index 00000000..d84d30d0 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/20167/scene20167_point.json @@ -0,0 +1,8 @@ +{ + "areas": {}, + "doors": {}, + "entities": {}, + "forces": {}, + "points": {}, + "transRadius": 0.0 +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20167/scene20167_weather_areas.json b/gdconf/game_data_config/lua/scene/20167/scene20167_weather_areas.json new file mode 100644 index 00000000..d42b7d9b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/20167/scene20167_weather_areas.json @@ -0,0 +1,26 @@ +[ + { + "area_id": 10175, + "bottom": -1000.0, + "isUseHeightBorder": true, + "points": [ + { + "x": 12.1086006, + "y": -101.260971 + }, + { + "x": 10.0996447, + "y": -54.522316 + }, + { + "x": 49.4562569, + "y": -53.95657 + }, + { + "x": 54.95018, + "y": -95.32846 + } + ], + "top": 1000.0 + } +] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20169/scene20169.lua b/gdconf/game_data_config/lua/scene/20169/scene20169.lua new file mode 100644 index 00000000..c53567a2 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/20169/scene20169.lua @@ -0,0 +1,24 @@ +-- 地图配置 +scene_config = { + begin_pos = { x = -512.0, z = -512.0 }, + size = { x = 1024.0, z = 1024.0 }, + born_pos = { x = 10.747, y = 77.174, z = -80.603 }, + born_rot = { x = 0.000, y = 90.000, z = 0.000 }, + die_y = -20, + city_id = 4, + vision_anchor = { x = -1000.0, z = -1000.0 } +} + +-- 所有的区块 +blocks = { 20169 } + +-- 所有的区块范围坐标 +block_rects = { + { min = { x = -512.0, z = -512.0 }, max = { x = 512.0, z = 512.0 } } +} + +-- Dummy Points +dummy_points = { "dummy_points" } + +-- Routes +routes_config = { "routes" } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20169/scene20169_20169_routes.json b/gdconf/game_data_config/lua/scene/20169/scene20169_20169_routes.json new file mode 100644 index 00000000..3ea63412 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/20169/scene20169_20169_routes.json @@ -0,0 +1,42 @@ +{ + "sceneId": 20169, + "routes": [ + { + "localId": 1, + "name": "Route_001", + "type": "Loop", + "rotType": "ROT_NONE", + "rotAngleType": "ROT_ANGLE_Y", + "arriveRange": 2.0, + "points": [ + { + "pos": { + "x": -36.26289, + "y": 0.485065937, + "z": 56.1520271 + }, + "waitTime": 2.0, + "speedLevel": 1 + }, + { + "pos": { + "x": -34.4597778, + "y": 0.474999756, + "z": 49.7778 + }, + "waitTime": 2.0, + "speedLevel": 1 + }, + { + "pos": { + "x": -37.53732, + "y": 0.459999084, + "z": 52.0528564 + }, + "waitTime": 0.0, + "speedLevel": 1 + } + ] + } + ] +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20169/scene20169_block20169.lua b/gdconf/game_data_config/lua/scene/20169/scene20169_block20169.lua new file mode 100644 index 00000000..d905118e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/20169/scene20169_block20169.lua @@ -0,0 +1,16 @@ +-- 所有的group +groups = { + { id = 220169001, refresh_id = 1, pos = { x = -33.145, y = 0.460, z = 57.993 } }, + { id = 220169002, refresh_id = 1001, pos = { x = -34.057, y = 0.467, z = 51.893 } }, + { id = 220169003, refresh_id = 1, pos = { x = -21.255, y = 0.511, z = 50.483 } }, + { id = 220169004, refresh_id = 1002, pos = { x = -2.610, y = -2.531, z = 52.948 } }, + { id = 220169005, refresh_id = 1, pos = { x = -5.092, y = 54.332, z = -74.052 } }, + { id = 220169006, refresh_id = 1, pos = { x = 25.743, y = 76.984, z = -83.069 } }, + { id = 220169007, refresh_id = 1, pos = { x = 20.909, y = 65.152, z = -70.827 } }, + { id = 220169008, refresh_id = 1, pos = { x = -4.401, y = 54.356, z = -75.708 } }, + { id = 220169009, refresh_id = 1, pos = { x = 11.187, y = 65.923, z = -81.731 } }, + { id = 220169010, pos = { x = 63.711, y = 76.945, z = -81.278 }, business = { type = 1 } }, + { id = 220169011, pos = { x = -3.807, y = -2.531, z = 53.175 }, business = { type = 1 } }, + { id = 220169012, refresh_id = 1, pos = { x = 37.112, y = 77.040, z = -81.199 } }, + { id = 220169013, refresh_id = 1, pos = { x = 25.273, y = 65.722, z = -87.026 } } +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20169/scene20169_dummy_points.lua b/gdconf/game_data_config/lua/scene/20169/scene20169_dummy_points.lua new file mode 100644 index 00000000..c8885f73 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/20169/scene20169_dummy_points.lua @@ -0,0 +1,31 @@ +dummy_points = { + ["Q303105_guide"] = { pos = { x = -8.131, y = -2.531, z = 54.131 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q303105_kaiche"] = { pos = { x = -63.270, y = 1.875, z = 52.341 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q303105_N12947"] = { pos = { x = -9.169, y = -2.531, z = 53.425 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q303105_T303105_N10000005"] = { pos = { x = -8.177, y = -2.531, z = 54.754 }, rot = { x = 0.000, y = 113.060, z = 0.000 } }, + ["Q303105_T303105_N10013"] = { pos = { x = -0.155, y = -2.531, z = 50.764 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q303105_T303105_N1005"] = { pos = { x = -8.312, y = -2.531, z = 53.141 }, rot = { x = 0.000, y = 101.820, z = 0.000 } }, + ["Q303105_T303105_N1017"] = { pos = { x = -0.336, y = -2.531, z = 54.207 }, rot = { x = 0.000, y = 184.190, z = 0.000 } }, + ["Q303105_T303105_N1056"] = { pos = { x = -6.828, y = -2.506, z = 51.072 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q303105_T303105_N12947"] = { pos = { x = -8.475, y = -2.531, z = 52.130 }, rot = { x = 0.000, y = 78.310, z = 0.000 } }, + ["Q303105_transpoint"] = { pos = { x = -77.169, y = 1.806, z = 51.958 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q303111_guide"] = { pos = { x = 17.609, y = 77.040, z = -81.971 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q303111_N12947"] = { pos = { x = 16.706, y = 77.040, z = -82.860 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q303111_T303103_N10000005"] = { pos = { x = 16.413, y = 77.040, z = -80.653 }, rot = { x = 0.000, y = 174.620, z = 0.000 } }, + ["Q303111_T303103_N10013"] = { pos = { x = 2.603, y = 76.921, z = -84.417 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q303111_T303103_N1005"] = { pos = { x = 15.431, y = 77.123, z = -80.805 }, rot = { x = 0.000, y = 175.310, z = 0.000 } }, + ["Q303111_T303103_N1056"] = { pos = { x = 15.091, y = 77.126, z = -82.639 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q303111_T303103_N12947"] = { pos = { x = 15.159, y = 77.085, z = -83.303 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q303111_T303103_N12994"] = { pos = { x = 2.832, y = 76.921, z = -83.546 }, rot = { x = 0.000, y = 177.070, z = 0.000 } }, + ["Q303117_guide"] = { pos = { x = 10.811, y = 65.850, z = -90.566 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q303118_guide"] = { pos = { x = 18.543, y = 77.040, z = -81.025 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q303118_N12947"] = { pos = { x = 17.114, y = 77.040, z = -81.433 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q303118_T303118_N10000005"] = { pos = { x = 17.363, y = 77.040, z = -78.488 }, rot = { x = 0.000, y = 250.360, z = 0.000 } }, + ["Q303118_T303118_N10013"] = { pos = { x = 3.393, y = 76.921, z = -85.094 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q303118_T303118_N1005"] = { pos = { x = 17.417, y = 77.040, z = -79.597 }, rot = { x = 0.000, y = 279.340, z = 0.000 } }, + ["Q303118_T303118_N1056"] = { pos = { x = 15.242, y = 77.127, z = -79.029 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q303118_T303118_N12947"] = { pos = { x = 15.982, y = 77.040, z = -77.278 }, rot = { x = 0.000, y = 240.380, z = 0.000 } }, + ["Q303118_T303118_N12997"] = { pos = { x = 3.340, y = 76.921, z = -83.589 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q303119_guide"] = { pos = { x = 57.593, y = 76.940, z = -81.142 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q303120_guide"] = { pos = { x = -3.588, y = -2.532, z = 53.148 }, rot = { x = 0.000, y = 0.000, z = 0.000 } } +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20169/scene20169_group220169001.lua b/gdconf/game_data_config/lua/scene/20169/scene20169_group220169001.lua new file mode 100644 index 00000000..17b7de83 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/20169/scene20169_group220169001.lua @@ -0,0 +1,165 @@ +-- 基础信息 +local base_info = { + group_id = 220169001 +} + +-- DEFS_MISCS +local EnterConfigID = 1013 + +local thunderFloorTimer = {7} + +local floorList = {1001,1002} + +local randomNumMin = 2 + +local randomNumMax = 2 + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 1001, gadget_id = 70360285, pos = { x = -65.514, y = 1.703, z = 52.016 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1002, gadget_id = 70360285, pos = { x = -62.853, y = 1.726, z = 52.016 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1003, gadget_id = 70360280, pos = { x = -57.518, y = 3.000, z = 48.070 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1004, gadget_id = 70360280, pos = { x = -53.267, y = 3.000, z = 48.070 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1007, gadget_id = 70220070, pos = { x = -59.501, y = 1.695, z = 50.903 }, rot = { x = 0.000, y = 115.000, z = 0.000 }, level = 1 }, + { config_id = 1008, gadget_id = 70220071, pos = { x = -58.541, y = 1.695, z = 52.935 }, rot = { x = 0.000, y = 115.000, z = 0.000 }, level = 1 }, + { config_id = 1009, gadget_id = 70360291, pos = { x = -57.518, y = 3.000, z = 56.879 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1010, gadget_id = 70360291, pos = { x = -53.267, y = 3.000, z = 56.717 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { + -- 邪眼工厂切环境 + { config_id = 1005, shape = RegionShape.CUBIC, size = { x = 15.000, y = 10.000, z = 15.000 }, pos = { x = -76.557, y = 4.722, z = 52.117 } }, + -- 雷电地板触发 + { config_id = 1013, shape = RegionShape.CUBIC, size = { x = 10.000, y = 15.000, z = 15.000 }, pos = { x = -67.537, y = 6.000, z = 51.897 } }, + -- 雷矢触发 + { config_id = 1014, shape = RegionShape.CUBIC, size = { x = 10.000, y = 15.000, z = 15.000 }, pos = { x = -55.613, y = 6.000, z = 51.897 } } +} + +-- 触发器 +triggers = { + -- 邪眼工厂切环境 + { config_id = 1001005, name = "ENTER_REGION_1005", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_1005", action = "action_EVENT_ENTER_REGION_1005" }, + -- 雷电地板触发 + { config_id = 1001013, name = "ENTER_REGION_1013", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_1013", action = "" }, + -- 雷矢触发 + { config_id = 1001014, name = "ENTER_REGION_1014", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_1014", action = "action_EVENT_ENTER_REGION_1014", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 1001, 1002, 1003, 1004, 1007, 1008, 1009, 1010 }, + regions = { 1005, 1013, 1014 }, + triggers = { "ENTER_REGION_1005", "ENTER_REGION_1013", "ENTER_REGION_1014" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_1005(context, evt) + if evt.param1 ~= 1005 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_1005(context, evt) + + ScriptLib.SetWeatherAreaState(context, 10150, 1) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_1013(context, evt) + if evt.param1 ~= 1013 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_1014(context, evt) + if evt.param1 ~= 1014 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_1014(context, evt) + -- 将configid为 1003 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 1003, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 1004 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 1004, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +require "V2_0/ThunderFloor" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20169/scene20169_group220169002.lua b/gdconf/game_data_config/lua/scene/20169/scene20169_group220169002.lua new file mode 100644 index 00000000..c0a7d9dd --- /dev/null +++ b/gdconf/game_data_config/lua/scene/20169/scene20169_group220169002.lua @@ -0,0 +1,144 @@ +-- 基础信息 +local base_info = { + group_id = 220169002 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 2001, monster_id = 23010501, pos = { x = -30.433, y = 0.460, z = 58.802 }, rot = { x = 0.000, y = 60.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 9001 }, + { config_id = 2002, monster_id = 23010401, pos = { x = -30.512, y = 0.460, z = 49.119 }, rot = { x = 0.000, y = 315.000, z = 0.000 }, level = 1, pose_id = 9012 }, + { config_id = 2003, monster_id = 23010301, pos = { x = -36.263, y = 0.485, z = 56.152 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 2004, gadget_id = 70220070, pos = { x = -39.765, y = 0.460, z = 59.082 }, rot = { x = 0.000, y = 145.000, z = 0.000 }, level = 1 }, + { config_id = 2005, gadget_id = 70220071, pos = { x = -37.932, y = 0.458, z = 60.391 }, rot = { x = 0.000, y = 145.000, z = 0.000 }, level = 1 }, + { config_id = 2006, gadget_id = 70220070, pos = { x = -28.772, y = 0.451, z = 45.212 }, rot = { x = 0.000, y = 145.000, z = 0.000 }, level = 1 }, + { config_id = 2007, gadget_id = 70220071, pos = { x = -26.940, y = 0.460, z = 46.522 }, rot = { x = 0.000, y = 145.000, z = 0.000 }, level = 1 }, + { config_id = 2008, gadget_id = 70220071, pos = { x = -29.248, y = 1.563, z = 67.321 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 2009, gadget_id = 70220070, pos = { x = -27.004, y = 1.563, z = 67.321 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 2010, gadget_id = 70220071, pos = { x = -34.082, y = 1.563, z = 67.321 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 2011, gadget_id = 70220070, pos = { x = -31.838, y = 1.563, z = 67.321 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 2012, gadget_id = 70211001, pos = { x = -24.223, y = 1.563, z = 69.032 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1, drop_tag = "战斗低级须弥", isOneoff = true, persistent = true }, + { config_id = 2013, gadget_id = 70220071, pos = { x = -39.417, y = 0.460, z = 47.178 }, rot = { x = 0.000, y = 30.000, z = 0.000 }, level = 1 }, + { config_id = 2014, gadget_id = 70220070, pos = { x = -37.477, y = 0.460, z = 46.061 }, rot = { x = 0.000, y = 30.000, z = 0.000 }, level = 1 }, + { config_id = 2015, gadget_id = 70220048, pos = { x = -28.369, y = 0.496, z = 60.744 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 2016, gadget_id = 70220048, pos = { x = -27.695, y = 0.460, z = 57.539 }, rot = { x = 0.000, y = 30.000, z = 0.000 }, level = 1 }, + { config_id = 2017, gadget_id = 70220050, pos = { x = -28.630, y = 0.497, z = 58.998 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 2018, gadget_id = 70220050, pos = { x = -27.607, y = 0.483, z = 59.279 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { + -- 指引点 + { config_id = 2020, shape = RegionShape.CUBIC, size = { x = 10.000, y = 15.000, z = 20.000 }, pos = { x = -45.431, y = 2.387, z = 51.893 } } +} + +-- 触发器 +triggers = { + { config_id = 1002019, name = "ANY_MONSTER_DIE_2019", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_2019", action = "action_EVENT_ANY_MONSTER_DIE_2019" }, + -- 指引点 + { config_id = 1002020, name = "ENTER_REGION_2020", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_2020", action = "action_EVENT_ENTER_REGION_2020" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 2001, 2002, 2003 }, + gadgets = { 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018 }, + regions = { 2020 }, + triggers = { "ANY_MONSTER_DIE_2019", "ENTER_REGION_2020" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_2019(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_2019(context, evt) + -- 改变指定group组220169003中, configid为3001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 220169003, 3001, GadgetState.GearAction2) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 220169013, suite = 5 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_2020(context, evt) + if evt.param1 ~= 2020 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_2020(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 220169013, suite = 6 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20169/scene20169_group220169003.lua b/gdconf/game_data_config/lua/scene/20169/scene20169_group220169003.lua new file mode 100644 index 00000000..156314d2 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/20169/scene20169_group220169003.lua @@ -0,0 +1,157 @@ +-- 基础信息 +local base_info = { + group_id = 220169003 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 3001, gadget_id = 70290140, pos = { x = -21.196, y = 0.628, z = 52.153 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1, state = GadgetState.GearStop }, + { config_id = 3002, gadget_id = 70290145, pos = { x = -21.810, y = 6.754, z = 51.174 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 3003, gadget_id = 70290142, pos = { x = -21.417, y = 2.456, z = 52.157 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1 }, + { config_id = 3004, gadget_id = 70290144, pos = { x = -21.452, y = 2.062, z = 51.535 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1, state = GadgetState.Action01 }, + { config_id = 3005, gadget_id = 70290144, pos = { x = -21.452, y = 3.229, z = 52.163 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1, state = GadgetState.Action01 }, + { config_id = 3006, gadget_id = 70290143, pos = { x = -21.452, y = 2.062, z = 52.746 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1, state = GadgetState.Action01 }, + { config_id = 3007, gadget_id = 70360001, pos = { x = -21.408, y = 1.422, z = 52.140 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1003008, name = "TIME_AXIS_PASS_3008", event = EventType.EVENT_TIME_AXIS_PASS, source = "", condition = "", action = "" }, + { config_id = 1003009, name = "SELECT_OPTION_3009", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_3009", action = "action_EVENT_SELECT_OPTION_3009" }, + { config_id = 1003010, name = "GADGET_STATE_CHANGE_3010", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_3010", action = "action_EVENT_GADGET_STATE_CHANGE_3010" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 3001, 3002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_3009(context, evt) + -- 判断是gadgetid 3007 option_id 1 + if 3007 ~= evt.param1 then + return false + end + + if 1 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_3009(context, evt) + -- 将configid为 3001 的物件更改为状态 GadgetState.GearAction2 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 3001, GadgetState.GearAction2) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 3006 的物件更改为状态 GadgetState.GearStop + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 3006, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 3004 的物件更改为状态 GadgetState.GearStop + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 3004, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 3005 的物件更改为状态 GadgetState.GearStop + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 3005, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 3003 的物件更改为状态 GadgetState.GearStop + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 3003, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 删除指定group: 220169003 ;指定config:3007;物件身上指定option:1; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 220169003, 3007, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_3010(context, evt) + if 3003 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_3010(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 220169003, 3007, {1}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20169/scene20169_group220169004.lua b/gdconf/game_data_config/lua/scene/20169/scene20169_group220169004.lua new file mode 100644 index 00000000..b7319006 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/20169/scene20169_group220169004.lua @@ -0,0 +1,195 @@ +-- 基础信息 +local base_info = { + group_id = 220169004 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 4001, monster_id = 23050101, pos = { x = 0.233, y = -2.544, z = 50.043 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1 }, + { config_id = 4002, monster_id = 23020101, pos = { x = 0.233, y = -2.544, z = 54.987 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 4006, gadget_id = 70290833, pos = { x = 6.046, y = -2.045, z = 52.463 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { + { config_id = 4003, shape = RegionShape.CUBIC, size = { x = 4.000, y = 6.000, z = 3.000 }, pos = { x = 6.046, y = -2.045, z = 52.463 } } +} + +-- 触发器 +triggers = { + { config_id = 1004003, name = "ENTER_REGION_4003", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_4003", action = "action_EVENT_ENTER_REGION_4003" }, + { config_id = 1004004, name = "QUEST_FINISH_4004", event = EventType.EVENT_QUEST_FINISH, source = "", condition = "condition_EVENT_QUEST_FINISH_4004", action = "action_EVENT_QUEST_FINISH_4004" }, + { config_id = 1004005, name = "ANY_MONSTER_DIE_4005", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_4005", action = "action_EVENT_ANY_MONSTER_DIE_4005" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { "QUEST_FINISH_4004" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 4001, 4002 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_4005" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 4006 }, + regions = { 4003 }, + triggers = { "ENTER_REGION_4003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 创建指定group的指定suite内所有内容 +function TLA_add_groupsuite(context, evt, group_id, suite_id) + -- 添加suitesuite_id的新内容 + ScriptLib.AddExtraGroupSuite(context, group_id, suite_id) + return 0 +end + +-- 设置指定gadget的state +function TLA_set_gadget_state_by_configid(context, evt, config_id, state) + -- 将configid为 config_id 的物件更改为状态 state + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, config_id, state) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_4003(context, evt) + if evt.param1 ~= 4003 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_4003(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "30312101") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_QUEST_FINISH_4004(context, evt) + --检查ID为303105的任务的完成状态是否为1(1=完成,0=失败) + --此事件需要配合Quest表使用,在Quest表里的完成执行中配置“通知group脚本”,则该任务完成后服务端会向对应的group发送通知,参数1填写场景ID,参数2填写group ID(如果不填则会通知所有group) + + --检查任务ID + if 303105 ~= evt.param1 then + return false + end + + --检查任务成功状态 + if 1 ~= evt.param2 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_QUEST_FINISH_4004(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 220169004, 2) + + -- 改变指定group组220169003中, configid为3001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 220169003, 3001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 220169013, suite = 6 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_4005(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_4005(context, evt) + TLA_add_groupsuite(context, evt, 220169004, 3) + + ScriptLib.AddQuestProgress(context, "30312001") + + TLA_set_gadget_state_by_configid(context, evt, 4006, GadgetState.GearStart) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20169/scene20169_group220169005.lua b/gdconf/game_data_config/lua/scene/20169/scene20169_group220169005.lua new file mode 100644 index 00000000..c069955c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/20169/scene20169_group220169005.lua @@ -0,0 +1,244 @@ +-- 基础信息 +local base_info = { + group_id = 220169005 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 5001, gadget_id = 70290141, pos = { x = 28.952, y = 65.783, z = -87.105 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1 }, + { config_id = 5002, gadget_id = 70290141, pos = { x = -13.086, y = 54.575, z = -73.675 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1 }, + { config_id = 5003, gadget_id = 70290141, pos = { x = 10.896, y = 71.990, z = -94.407 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 5007, gadget_id = 70360001, pos = { x = 28.952, y = 66.486, z = -87.105 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 5008, gadget_id = 70360001, pos = { x = -13.086, y = 55.266, z = -73.675 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 5009, gadget_id = 70360001, pos = { x = 10.896, y = 72.694, z = -94.407 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 5013, gadget_id = 70220048, pos = { x = 13.059, y = 71.990, z = -93.692 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 5014, gadget_id = 70220048, pos = { x = 8.502, y = 71.990, z = -94.620 }, rot = { x = 0.000, y = 30.000, z = 0.000 }, level = 1 }, + { config_id = 5015, gadget_id = 70220050, pos = { x = 8.666, y = 71.990, z = -93.132 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 5016, gadget_id = 70220051, pos = { x = 14.253, y = 71.990, z = -92.978 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 5017, gadget_id = 70211101, pos = { x = 11.070, y = 71.990, z = -93.705 }, rot = { x = 0.000, y = 45.000, z = 0.000 }, level = 1, drop_tag = "解谜低级须弥", isOneoff = true, persistent = true } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1005004, name = "GADGET_CREATE_5004", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_5004", action = "action_EVENT_GADGET_CREATE_5004" }, + { config_id = 1005005, name = "GADGET_CREATE_5005", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_5005", action = "action_EVENT_GADGET_CREATE_5005" }, + { config_id = 1005006, name = "GADGET_CREATE_5006", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_5006", action = "action_EVENT_GADGET_CREATE_5006" }, + { config_id = 1005010, name = "SELECT_OPTION_5010", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_5010", action = "action_EVENT_SELECT_OPTION_5010" }, + { config_id = 1005011, name = "SELECT_OPTION_5011", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_5011", action = "action_EVENT_SELECT_OPTION_5011" }, + { config_id = 1005012, name = "SELECT_OPTION_5012", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_5012", action = "action_EVENT_SELECT_OPTION_5012" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 5013, 5014, 5015, 5016, 5017 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_5004(context, evt) + if 5007 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_5004(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptions(context, {73}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_work_options") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_5005(context, evt) + if 5008 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_5005(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptions(context, {73}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_work_options") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_5006(context, evt) + if 5009 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_5006(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptions(context, {73}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_work_options") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_5010(context, evt) + -- 判断是gadgetid 5007 option_id 73 + if 5007 ~= evt.param1 then + return false + end + + if 73 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_5010(context, evt) + -- 将configid为 5001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 5001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 删除指定group: 220169005 ;指定config:5007;物件身上指定option:73; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 220169005, 5007, 73) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_5011(context, evt) + -- 判断是gadgetid 5008 option_id 73 + if 5008 ~= evt.param1 then + return false + end + + if 73 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_5011(context, evt) + -- 将configid为 5002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 5002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 删除指定group: 220169005 ;指定config:5008;物件身上指定option:73; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 220169005, 5008, 73) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_5012(context, evt) + -- 判断是gadgetid 5009 option_id 73 + if 5009 ~= evt.param1 then + return false + end + + if 73 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_5012(context, evt) + -- 将configid为 5003 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 5003, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 删除指定group: 220169005 ;指定config:5009;物件身上指定option:73; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 220169005, 5009, 73) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20169/scene20169_group220169006.lua b/gdconf/game_data_config/lua/scene/20169/scene20169_group220169006.lua new file mode 100644 index 00000000..4df8a210 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/20169/scene20169_group220169006.lua @@ -0,0 +1,347 @@ +-- 基础信息 +local base_info = { + group_id = 220169006 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 6001, gadget_id = 70290140, pos = { x = 25.572, y = 77.038, z = -81.017 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1 }, + { config_id = 6002, gadget_id = 70290145, pos = { x = 25.045, y = 83.199, z = -81.022 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1 }, + { config_id = 6003, gadget_id = 70290142, pos = { x = 25.315, y = 79.034, z = -81.019 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1 }, + { config_id = 6004, gadget_id = 70290144, pos = { x = 25.284, y = 78.567, z = -81.593 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1 }, + { config_id = 6005, gadget_id = 70290144, pos = { x = 25.284, y = 79.752, z = -81.022 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1 }, + { config_id = 6006, gadget_id = 70290143, pos = { x = 25.269, y = 78.570, z = -80.492 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1 }, + { config_id = 6007, gadget_id = 70360001, pos = { x = 25.608, y = 77.985, z = -81.225 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1 }, + { config_id = 6016, gadget_id = 70290833, pos = { x = 68.739, y = 77.470, z = -81.017 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { + -- 创建退出点 + { config_id = 6014, shape = RegionShape.CUBIC, size = { x = 10.000, y = 10.000, z = 15.000 }, pos = { x = 47.916, y = 80.473, z = -81.017 } }, + -- 退出点传送 + { config_id = 6015, shape = RegionShape.CUBIC, size = { x = 4.000, y = 6.000, z = 3.000 }, pos = { x = 68.739, y = 77.470, z = -81.017 } } +} + +-- 触发器 +triggers = { + { config_id = 1006008, name = "TIME_AXIS_PASS_6008", event = EventType.EVENT_TIME_AXIS_PASS, source = "", condition = "condition_EVENT_TIME_AXIS_PASS_6008", action = "action_EVENT_TIME_AXIS_PASS_6008" }, + { config_id = 1006009, name = "GADGET_STATE_CHANGE_6009", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_6009", action = "action_EVENT_GADGET_STATE_CHANGE_6009" }, + { config_id = 1006010, name = "GADGET_STATE_CHANGE_6010", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_6010", action = "action_EVENT_GADGET_STATE_CHANGE_6010" }, + { config_id = 1006011, name = "GADGET_STATE_CHANGE_6011", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_6011", action = "action_EVENT_GADGET_STATE_CHANGE_6011" }, + { config_id = 1006012, name = "SELECT_OPTION_6012", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_6012", action = "action_EVENT_SELECT_OPTION_6012" }, + { config_id = 1006013, name = "QUEST_FINISH_6013", event = EventType.EVENT_QUEST_FINISH, source = "", condition = "condition_EVENT_QUEST_FINISH_6013", action = "action_EVENT_QUEST_FINISH_6013" }, + -- 创建退出点 + { config_id = 1006014, name = "ENTER_REGION_6014", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_6014", action = "action_EVENT_ENTER_REGION_6014" }, + -- 退出点传送 + { config_id = 1006015, name = "ENTER_REGION_6015", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_6015", action = "action_EVENT_ENTER_REGION_6015" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 6001, 6002 }, + regions = { 6014 }, + triggers = { "QUEST_FINISH_6013", "ENTER_REGION_6014" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 6016 }, + regions = { 6015 }, + triggers = { "ENTER_REGION_6015" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 通知任务进度 +function TLA_add_quest_progress(context, evt, quest_param) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, quest_param) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + return 0 +end + +-- 刷新指定group至指定suite +function TLA_refresh_group_tosuite(context, evt, group_id, suite_id) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = group_id, suite = suite_id }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + return 0 +end + +-- 触发条件 +function condition_EVENT_TIME_AXIS_PASS_6008(context, evt) + if "timer1" ~= evt.source_name or 1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_TIME_AXIS_PASS_6008(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 220169006, 6007, {1}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + -- 改变指定group组220169006中, configid为6003的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 220169006, 6003, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_6009(context, evt) + -- 检测config_id为6001的gadget是否从GadgetState.Default变为GadgetState.GearStart + if 6001 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 or GadgetState.Default ~= evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_6009(context, evt) + -- 改变指定group组220169006中, configid为6004的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 220169006, 6004, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_6010(context, evt) + -- 检测config_id为6001的gadget是否从GadgetState.GearStart变为GadgetState.GearStop + if 6001 ~= evt.param2 or GadgetState.GearStop ~= evt.param1 or GadgetState.GearStart ~= evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_6010(context, evt) + -- 改变指定group组220169006中, configid为6005的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 220169006, 6005, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_6011(context, evt) + -- 检测config_id为6001的gadget是否从GadgetState.GearStop变为GadgetState.GearAction1 + if 6001 ~= evt.param2 or GadgetState.GearAction1 ~= evt.param1 or GadgetState.GearStop ~= evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_6011(context, evt) + -- 改变指定group组220169006中, configid为6006的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 220169006, 6006, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 创建标识为"timer1",时间节点为{2}的时间轴,false用于控制该时间轴是否循环 + ScriptLib.InitTimeAxis(context, "timer1", {2}, false) + + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_6012(context, evt) + -- 判断是gadgetid 6007 option_id 1 + if 6007 ~= evt.param1 then + return false + end + + if 1 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_6012(context, evt) + -- 改变指定group组220169006中, configid为6001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 220169006, 6001, GadgetState.GearAction2) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 6003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 6006 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 6004 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 6005 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + return 0 +end + +-- 触发条件 +function condition_EVENT_QUEST_FINISH_6013(context, evt) + --检查ID为303118的任务的完成状态是否为1(1=完成,0=失败) + --此事件需要配合Quest表使用,在Quest表里的完成执行中配置“通知group脚本”,则该任务完成后服务端会向对应的group发送通知,参数1填写场景ID,参数2填写group ID(如果不填则会通知所有group) + + --检查任务ID + if 303118 ~= evt.param1 then + return false + end + + --检查任务成功状态 + if 1 ~= evt.param2 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_QUEST_FINISH_6013(context, evt) + -- 将configid为 6001 的物件更改为状态 GadgetState.GearAction2 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 6001, GadgetState.GearAction2) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_6014(context, evt) + if evt.param1 ~= 6014 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_6014(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 220169006, 2) + + -- 将configid为 6016 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 6016, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_6015(context, evt) + if evt.param1 ~= 6015 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_6015(context, evt) + TLA_add_quest_progress(context, evt, "30311901") + + ScriptLib.SetWeatherAreaState(context, 10150, 1) + + TLA_refresh_group_tosuite(context, evt, 220169013, 4) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20169/scene20169_group220169007.lua b/gdconf/game_data_config/lua/scene/20169/scene20169_group220169007.lua new file mode 100644 index 00000000..3c344664 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/20169/scene20169_group220169007.lua @@ -0,0 +1,94 @@ +-- 基础信息 +local base_info = { + group_id = 220169007 +} + +-- DEFS_MISCS +local EnterConfigID = 7009 + +local thunderFloorTimer = {7} + +local floorList = {7001,7002,7003,7004,7005,7006,7007,7008} + +local randomNumMin = 8 + +local randomNumMax = 8 + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 7001, gadget_id = 70360285, pos = { x = 25.370, y = 65.152, z = -73.803 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 7002, gadget_id = 70360285, pos = { x = 25.370, y = 65.152, z = -68.558 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 7003, gadget_id = 70360285, pos = { x = 22.708, y = 65.152, z = -68.558 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 7004, gadget_id = 70360285, pos = { x = 22.708, y = 65.152, z = -73.804 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 7005, gadget_id = 70360285, pos = { x = 20.056, y = 65.152, z = -68.565 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 7006, gadget_id = 70360285, pos = { x = 20.056, y = 65.152, z = -73.814 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 7007, gadget_id = 70360285, pos = { x = 17.407, y = 65.152, z = -73.814 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 7008, gadget_id = 70360285, pos = { x = 17.407, y = 65.152, z = -68.565 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { + { config_id = 7009, shape = RegionShape.CUBIC, size = { x = 10.000, y = 10.000, z = 20.000 }, pos = { x = 21.180, y = 68.436, z = -68.145 } } +} + +-- 触发器 +triggers = { + { config_id = 1007009, name = "ENTER_REGION_7009", event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 7001, 7002, 7003, 7004, 7005, 7006, 7007, 7008 }, + regions = { 7009 }, + triggers = { "ENTER_REGION_7009" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V2_0/ThunderFloor" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20169/scene20169_group220169008.lua b/gdconf/game_data_config/lua/scene/20169/scene20169_group220169008.lua new file mode 100644 index 00000000..59356352 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/20169/scene20169_group220169008.lua @@ -0,0 +1,234 @@ +-- 基础信息 +local base_info = { + group_id = 220169008 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 8001, gadget_id = 70360283, pos = { x = -5.619, y = 63.363, z = -72.188 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8002, gadget_id = 70360283, pos = { x = -2.701, y = 63.671, z = -63.282 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8006, gadget_id = 70290833, pos = { x = -5.290, y = 54.768, z = -80.886 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8008, gadget_id = 70290734, pos = { x = 15.196, y = 77.061, z = -80.645 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { + { config_id = 8003, shape = RegionShape.CUBIC, size = { x = 5.000, y = 10.000, z = 5.000 }, pos = { x = -5.619, y = 58.466, z = -72.188 } }, + { config_id = 8004, shape = RegionShape.CUBIC, size = { x = 5.000, y = 10.000, z = 5.000 }, pos = { x = -2.701, y = 58.657, z = -63.282 } }, + -- 创建退出点 + { config_id = 8005, shape = RegionShape.CUBIC, size = { x = 20.000, y = 10.000, z = 10.000 }, pos = { x = -8.082, y = 58.552, z = -75.708 } }, + -- 退出点传送 + { config_id = 8007, shape = RegionShape.CUBIC, size = { x = 3.000, y = 6.000, z = 4.000 }, pos = { x = -5.290, y = 54.768, z = -80.886 } }, + { config_id = 8009, shape = RegionShape.CUBIC, size = { x = 40.000, y = 10.000, z = 30.000 }, pos = { x = 22.899, y = 64.053, z = -88.281 } } +} + +-- 触发器 +triggers = { + { config_id = 1008003, name = "ENTER_REGION_8003", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_8003", action = "action_EVENT_ENTER_REGION_8003" }, + { config_id = 1008004, name = "ENTER_REGION_8004", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_8004", action = "action_EVENT_ENTER_REGION_8004" }, + -- 创建退出点 + { config_id = 1008005, name = "ENTER_REGION_8005", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_8005", action = "action_EVENT_ENTER_REGION_8005" }, + -- 退出点传送 + { config_id = 1008007, name = "ENTER_REGION_8007", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_8007", action = "action_EVENT_ENTER_REGION_8007" }, + { config_id = 1008009, name = "ENTER_REGION_8009", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_8009", action = "action_EVENT_ENTER_REGION_8009" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 8001, 8002 }, + regions = { 8003, 8004, 8005, 8009 }, + triggers = { "ENTER_REGION_8003", "ENTER_REGION_8004", "ENTER_REGION_8005", "ENTER_REGION_8009" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 8006 }, + regions = { 8007 }, + triggers = { "ENTER_REGION_8007" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 8008 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_8003(context, evt) + if evt.param1 ~= 8003 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_8003(context, evt) + -- 将configid为 8001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 8001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_8004(context, evt) + if evt.param1 ~= 8004 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_8004(context, evt) + -- 将configid为 8002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 8002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_8005(context, evt) + if evt.param1 ~= 8005 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_8005(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 220169008, 2) + + -- 将configid为 8006 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 8006, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_8007(context, evt) + if evt.param1 ~= 8007 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_8007(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "30311701") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 220169008, 3) + + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 220169013, suite = 3 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_8009(context, evt) + if evt.param1 ~= 8009 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_8009(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 220169013, suite = 2 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20169/scene20169_group220169009.lua b/gdconf/game_data_config/lua/scene/20169/scene20169_group220169009.lua new file mode 100644 index 00000000..53b0b496 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/20169/scene20169_group220169009.lua @@ -0,0 +1,422 @@ +-- 基础信息 +local base_info = { + group_id = 220169009 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 9001, gadget_id = 70360287, pos = { x = 10.692, y = 65.721, z = -81.953 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1 }, + { config_id = 9002, gadget_id = 70360287, pos = { x = 10.850, y = 71.000, z = -76.619 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 9009, gadget_id = 70360288, pos = { x = 15.941, y = 71.104, z = -84.107 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1 }, + { config_id = 9010, gadget_id = 70360170, pos = { x = 20.131, y = 67.230, z = -82.407 }, rot = { x = 270.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 9013, gadget_id = 70360288, pos = { x = 13.460, y = 76.989, z = -69.929 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1 }, + { config_id = 9014, gadget_id = 70360170, pos = { x = 10.689, y = 72.571, z = -66.146 }, rot = { x = 270.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 9017, gadget_id = 70211101, pos = { x = 23.188, y = 65.301, z = -74.004 }, rot = { x = 0.000, y = 315.000, z = 0.000 }, level = 1, drop_tag = "解谜低级须弥", isOneoff = true, persistent = true } +} + +-- 区域 +regions = { + -- 单向门1开门 + { config_id = 9007, shape = RegionShape.CUBIC, size = { x = 8.000, y = 8.000, z = 8.000 }, pos = { x = 10.692, y = 65.992, z = -87.525 } }, + -- 单向门2开门 + { config_id = 9008, shape = RegionShape.CUBIC, size = { x = 10.000, y = 8.000, z = 6.000 }, pos = { x = 10.692, y = 71.902, z = -74.252 } }, + -- 单向门2关门 + { config_id = 9018, shape = RegionShape.CUBIC, size = { x = 10.000, y = 8.000, z = 8.000 }, pos = { x = 10.692, y = 71.724, z = -85.567 } }, + -- 单向门1关门 + { config_id = 9019, shape = RegionShape.CUBIC, size = { x = 9.000, y = 8.000, z = 8.000 }, pos = { x = 10.692, y = 65.921, z = -74.431 } } +} + +-- 触发器 +triggers = { + -- 单向门1 + { config_id = 1009003, name = "GADGET_CREATE_9003", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_9003", action = "action_EVENT_GADGET_CREATE_9003" }, + -- 单向门2 + { config_id = 1009004, name = "GADGET_CREATE_9004", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_9004", action = "action_EVENT_GADGET_CREATE_9004" }, + -- 单向门1 + { config_id = 1009005, name = "SELECT_OPTION_9005", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_9005", action = "action_EVENT_SELECT_OPTION_9005" }, + -- 单向门2 + { config_id = 1009006, name = "SELECT_OPTION_9006", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_9006", action = "action_EVENT_SELECT_OPTION_9006" }, + -- 单向门1开门 + { config_id = 1009007, name = "ENTER_REGION_9007", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_9007", action = "action_EVENT_ENTER_REGION_9007", trigger_count = 0 }, + -- 单向门2开门 + { config_id = 1009008, name = "ENTER_REGION_9008", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_9008", action = "action_EVENT_ENTER_REGION_9008", trigger_count = 0 }, + -- 拉杆机关1 + { config_id = 1009011, name = "GADGET_CREATE_9011", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_9011", action = "action_EVENT_GADGET_CREATE_9011" }, + -- 拉杆机关1 + { config_id = 1009012, name = "SELECT_OPTION_9012", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_9012", action = "action_EVENT_SELECT_OPTION_9012" }, + -- 拉杆机关2 + { config_id = 1009015, name = "GADGET_CREATE_9015", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_9015", action = "action_EVENT_GADGET_CREATE_9015" }, + -- 拉杆机关2 + { config_id = 1009016, name = "SELECT_OPTION_9016", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_9016", action = "action_EVENT_SELECT_OPTION_9016" }, + -- 单向门2关门 + { config_id = 1009018, name = "ENTER_REGION_9018", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_9018", action = "action_EVENT_ENTER_REGION_9018", trigger_count = 0 }, + -- 单向门1关门 + { config_id = 1009019, name = "ENTER_REGION_9019", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_9019", action = "action_EVENT_ENTER_REGION_9019", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 9001, 9002, 9009, 9010, 9017 }, + regions = { 9007, 9008, 9018, 9019 }, + triggers = { "ENTER_REGION_9007", "ENTER_REGION_9008", "GADGET_CREATE_9011", "SELECT_OPTION_9012", "ENTER_REGION_9018", "ENTER_REGION_9019" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_9003(context, evt) + if 9001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_9003(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptions(context, {1}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_work_options") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_9004(context, evt) + if 9002 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_9004(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptions(context, {1}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_work_options") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_9005(context, evt) + -- 判断是gadgetid 9001 option_id 1 + if 9001 ~= evt.param1 then + return false + end + + if 1 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_9005(context, evt) + -- 将configid为 9001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 9001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 删除指定group: 220169009 ;指定config:9001;物件身上指定option:1; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 220169009, 9001, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_9006(context, evt) + -- 判断是gadgetid 9002 option_id 1 + if 9002 ~= evt.param1 then + return false + end + + if 1 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_9006(context, evt) + -- 将configid为 9002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 9002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 删除指定group: 220169009 ;指定config:9002;物件身上指定option:1; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 220169009, 9002, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_9007(context, evt) + if evt.param1 ~= 9007 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_9007(context, evt) + -- 将configid为 9001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 9001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_9008(context, evt) + if evt.param1 ~= 9008 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_9008(context, evt) + -- 将configid为 9002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 9002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_9011(context, evt) + if 9010 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_9011(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptions(context, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_work_options") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_9012(context, evt) + -- 判断是gadgetid 9010 option_id 7 + if 9010 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_9012(context, evt) + -- 将configid为 9010 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 9010, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 9009 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 9009, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 删除指定group: 220169009 ;指定config:9010;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 220169009, 9010, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_9015(context, evt) + if 9014 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_9015(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptions(context, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_work_options") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_9016(context, evt) + -- 判断是gadgetid 9014 option_id 7 + if 9014 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_9016(context, evt) + -- 将configid为 9014 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 9014, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 9013 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 9013, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 删除指定group: 220169009 ;指定config:9014;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 220169009, 9014, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_9018(context, evt) + if evt.param1 ~= 9018 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_9018(context, evt) + -- 将configid为 9002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 9002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_9019(context, evt) + if evt.param1 ~= 9019 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_9019(context, evt) + -- 将configid为 9001 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 9001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20169/scene20169_group220169010.lua b/gdconf/game_data_config/lua/scene/20169/scene20169_group220169010.lua new file mode 100644 index 00000000..663e9ac3 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/20169/scene20169_group220169010.lua @@ -0,0 +1,71 @@ +-- 基础信息 +local base_info = { + group_id = 220169010 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20169/scene20169_group220169011.lua b/gdconf/game_data_config/lua/scene/20169/scene20169_group220169011.lua new file mode 100644 index 00000000..f9c71411 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/20169/scene20169_group220169011.lua @@ -0,0 +1,71 @@ +-- 基础信息 +local base_info = { + group_id = 220169011 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20169/scene20169_group220169012.lua b/gdconf/game_data_config/lua/scene/20169/scene20169_group220169012.lua new file mode 100644 index 00000000..2f2eced2 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/20169/scene20169_group220169012.lua @@ -0,0 +1,106 @@ +-- 基础信息 +local base_info = { + group_id = 220169012 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 12001, gadget_id = 70360280, pos = { x = 35.110, y = 78.638, z = -85.906 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 12002, gadget_id = 70360280, pos = { x = 37.432, y = 78.642, z = -76.073 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1 }, + { config_id = 12003, gadget_id = 70360291, pos = { x = 35.110, y = 78.638, z = -74.967 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 12004, gadget_id = 70360291, pos = { x = 37.432, y = 78.642, z = -86.587 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { + { config_id = 12005, shape = RegionShape.CUBIC, size = { x = 10.000, y = 15.000, z = 15.000 }, pos = { x = 36.342, y = 82.386, z = -81.117 } } +} + +-- 触发器 +triggers = { + { config_id = 1012005, name = "ENTER_REGION_12005", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_12005", action = "action_EVENT_ENTER_REGION_12005", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 12001, 12002, 12003, 12004 }, + regions = { 12005 }, + triggers = { "ENTER_REGION_12005" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_12005(context, evt) + if evt.param1 ~= 12005 then return false end + + -- 判断角色数量不少于0 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_12005(context, evt) + -- 将configid为 12001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 12001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 12002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 12002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20169/scene20169_group220169013.lua b/gdconf/game_data_config/lua/scene/20169/scene20169_group220169013.lua new file mode 100644 index 00000000..27f46333 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/20169/scene20169_group220169013.lua @@ -0,0 +1,121 @@ +-- 基础信息 +local base_info = { + group_id = 220169013 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 13001, gadget_id = 70900201, pos = { x = 26.429, y = 65.851, z = -87.089 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 13002, gadget_id = 70900201, pos = { x = -5.290, y = 54.884, z = -79.569 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 13003, gadget_id = 70900201, pos = { x = 67.382, y = 77.457, z = -81.062 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 13004, gadget_id = 70900201, pos = { x = -33.652, y = 0.990, z = 52.260 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 13005, gadget_id = 70900201, pos = { x = 0.316, y = -1.916, z = 52.463 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 13001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 13002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 13003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { }, + gadgets = { 13004 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 5, + -- description = , + monsters = { }, + gadgets = { 13005 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 6, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20169/scene20169_point.json b/gdconf/game_data_config/lua/scene/20169/scene20169_point.json new file mode 100644 index 00000000..e60588aa --- /dev/null +++ b/gdconf/game_data_config/lua/scene/20169/scene20169_point.json @@ -0,0 +1,49 @@ +{ + "areas": {}, + "doors": {}, + "entities": {}, + "forces": {}, + "points": { + "1": { + "$type": "DungeonWayPoint", + "alias": "", + "areaId": 0, + "disableClientTrigger": true, + "gadgetId": 70360001, + "groupIds": [], + "groupLimit": false, + "isActive": false, + "isBoss": false, + "isModelHidden": false, + "pointType": "DungeonWayPoint", + "pos": { + "x": 11.424, + "y": 65.864, + "z": -71.35536 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "size": { + "x": 5.0, + "y": 5.0, + "z": 5.0 + }, + "tranPos": { + "x": 11.4239988, + "y": 65.864, + "z": -71.35536 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": false + } + }, + "transRadius": 0.0 +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20169/scene20169_weather_areas.json b/gdconf/game_data_config/lua/scene/20169/scene20169_weather_areas.json new file mode 100644 index 00000000..58e26641 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/20169/scene20169_weather_areas.json @@ -0,0 +1,23 @@ +[ + { + "area_id": 10150, + "points": [ + { + "x": -106.628265, + "y": 94.80458 + }, + { + "x": 80.25726, + "y": 91.80997 + }, + { + "x": 79.24252, + "y": 13.1528816 + }, + { + "x": -105.4106, + "y": 9.506355 + } + ] + } +] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20170/scene20170.lua b/gdconf/game_data_config/lua/scene/20170/scene20170.lua new file mode 100644 index 00000000..5ef189b8 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/20170/scene20170.lua @@ -0,0 +1,24 @@ +-- 地图配置 +scene_config = { + begin_pos = { x = -512.0, z = -512.0 }, + size = { x = 1024.0, z = 1024.0 }, + born_pos = { x = 38.989, y = 74.010, z = -64.277 }, + born_rot = { x = 0.000, y = 90.000, z = 0.000 }, + die_y = -20, + city_id = 4, + vision_anchor = { x = -1000.0, z = -1000.0 } +} + +-- 所有的区块 +blocks = { 20170 } + +-- 所有的区块范围坐标 +block_rects = { + { min = { x = -512.0, z = -512.0 }, max = { x = 512.0, z = 512.0 } } +} + +-- Dummy Points +dummy_points = { "dummy_points" } + +-- Routes +routes_config = { } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20170/scene20170_block20170.lua b/gdconf/game_data_config/lua/scene/20170/scene20170_block20170.lua new file mode 100644 index 00000000..ce9b0366 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/20170/scene20170_block20170.lua @@ -0,0 +1,4 @@ +-- 所有的group +groups = { + { id = 220170001, refresh_id = 1, pos = { x = 2.563, y = 55.234, z = 38.885 } } +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20170/scene20170_dummy_points.lua b/gdconf/game_data_config/lua/scene/20170/scene20170_dummy_points.lua new file mode 100644 index 00000000..ccbc7f5a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/20170/scene20170_dummy_points.lua @@ -0,0 +1,12 @@ +dummy_points = { + ["Q303106_guide"] = { pos = { x = 40.649, y = 74.015, z = -63.975 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q303106_N12947"] = { pos = { x = 40.445, y = 74.015, z = -65.171 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q303106_T303106_N10000005"] = { pos = { x = 43.679, y = 73.756, z = -64.292 }, rot = { x = 0.000, y = 264.770, z = 0.000 } }, + ["Q303106_T303106_N10013"] = { pos = { x = 31.945, y = 73.756, z = -66.569 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q303106_T303106_N1005"] = { pos = { x = 43.199, y = 73.756, z = -66.194 }, rot = { x = 0.000, y = 293.930, z = 0.000 } }, + ["Q303106_T303106_N1056"] = { pos = { x = 41.492, y = 73.877, z = -66.922 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q303106_T303106_N12660"] = { pos = { x = 34.036, y = 73.756, z = -66.191 }, rot = { x = 0.000, y = 343.230, z = 0.000 } }, + ["Q303106_T303106_N12695"] = { pos = { x = 31.034, y = 73.756, z = -63.035 }, rot = { x = 0.000, y = 45.860, z = 0.000 } }, + ["Q303106_T303106_N12947"] = { pos = { x = 43.016, y = 73.756, z = -67.359 }, rot = { x = 0.000, y = 300.090, z = 0.000 } }, + ["Q303106_T303106_N12998"] = { pos = { x = 32.610, y = 73.756, z = -60.647 }, rot = { x = 0.000, y = 188.850, z = 0.000 } } +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20170/scene20170_group220170001.lua b/gdconf/game_data_config/lua/scene/20170/scene20170_group220170001.lua new file mode 100644 index 00000000..2b053f4d --- /dev/null +++ b/gdconf/game_data_config/lua/scene/20170/scene20170_group220170001.lua @@ -0,0 +1,134 @@ +-- 基础信息 +local base_info = { + group_id = 220170001 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 1001, gadget_id = 70350433, pos = { x = 56.170, y = 76.347, z = -64.344 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1 }, + { config_id = 1002, gadget_id = 70310108, pos = { x = 51.963, y = 76.347, z = -64.344 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { + { config_id = 1004, shape = RegionShape.SPHERE, radius = 5, pos = { x = 51.963, y = 76.347, z = -64.344 } } +} + +-- 触发器 +triggers = { + { config_id = 1001003, name = "QUEST_FINISH_1003", event = EventType.EVENT_QUEST_FINISH, source = "", condition = "condition_EVENT_QUEST_FINISH_1003", action = "action_EVENT_QUEST_FINISH_1003" }, + { config_id = 1001004, name = "ENTER_REGION_1004", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_1004", action = "action_EVENT_ENTER_REGION_1004" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 1001 }, + regions = { }, + triggers = { "QUEST_FINISH_1003" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 1002 }, + regions = { 1004 }, + triggers = { "ENTER_REGION_1004" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_QUEST_FINISH_1003(context, evt) + --检查ID为303106的任务的完成状态是否为1(1=完成,0=失败) + --此事件需要配合Quest表使用,在Quest表里的完成执行中配置“通知group脚本”,则该任务完成后服务端会向对应的group发送通知,参数1填写场景ID,参数2填写group ID(如果不填则会通知所有group) + + --检查任务ID + if 303106 ~= evt.param1 then + return false + end + + --检查任务成功状态 + if 1 ~= evt.param2 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_QUEST_FINISH_1003(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 220170001, 2) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_1004(context, evt) + if evt.param1 ~= 1004 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_1004(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "30312201") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20170/scene20170_point.json b/gdconf/game_data_config/lua/scene/20170/scene20170_point.json new file mode 100644 index 00000000..d84d30d0 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/20170/scene20170_point.json @@ -0,0 +1,8 @@ +{ + "areas": {}, + "doors": {}, + "entities": {}, + "forces": {}, + "points": {}, + "transRadius": 0.0 +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20171/scene20171.lua b/gdconf/game_data_config/lua/scene/20171/scene20171.lua new file mode 100644 index 00000000..3c8cad85 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/20171/scene20171.lua @@ -0,0 +1,24 @@ +-- 地图配置 +scene_config = { + begin_pos = { x = -256.0, z = -256.0 }, + size = { x = 512.0, z = 512.0 }, + born_pos = { x = 0.000, y = 5.760, z = 20.155 }, + born_rot = { x = 0.000, y = 180.000, z = 0.000 }, + die_y = -68.17022, + city_id = 4, + vision_anchor = { x = -1000.0, z = -1000.0 } +} + +-- 所有的区块 +blocks = { 20171 } + +-- 所有的区块范围坐标 +block_rects = { + { min = { x = -256.0, z = -256.0 }, max = { x = 256.0, z = 256.0 } } +} + +-- Dummy Points +dummy_points = { "dummy_points" } + +-- Routes +routes_config = { } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20171/scene20171_block20171.lua b/gdconf/game_data_config/lua/scene/20171/scene20171_block20171.lua new file mode 100644 index 00000000..df74c262 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/20171/scene20171_block20171.lua @@ -0,0 +1,4 @@ +-- 所有的group +groups = { + { id = 220171001, refresh_id = 1004, pos = { x = 0.152, y = -58.149, z = -16.640 } } +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20171/scene20171_dummy_points.lua b/gdconf/game_data_config/lua/scene/20171/scene20171_dummy_points.lua new file mode 100644 index 00000000..20bec38e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/20171/scene20171_dummy_points.lua @@ -0,0 +1,16 @@ +dummy_points = { + ["Q303107_guide"] = { pos = { x = 0.187, y = 5.767, z = 15.309 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q303107_N12947"] = { pos = { x = 1.538, y = 5.767, z = 15.550 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q303107_T303107_N10000005"] = { pos = { x = -1.919, y = 5.773, z = 21.670 }, rot = { x = 0.000, y = 173.460, z = 0.000 } }, + ["Q303107_T303107_N1005"] = { pos = { x = -0.293, y = 5.773, z = 22.193 }, rot = { x = 0.000, y = 184.120, z = 0.000 } }, + ["Q303107_T303107_N1056"] = { pos = { x = 0.020, y = 5.773, z = 19.782 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q303107_T303107_N12947"] = { pos = { x = 1.428, y = 5.773, z = 21.770 }, rot = { x = 0.000, y = 195.760, z = 0.000 } }, + ["Q303108_guide"] = { pos = { x = -1.160, y = 2.877, z = 4.891 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q303109_guide"] = { pos = { x = -2.749, y = 5.767, z = 16.280 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q303109_N1065"] = { pos = { x = -1.086, y = 5.767, z = 15.593 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q303109_T303109_N10000005"] = { pos = { x = -0.007, y = 5.773, z = 11.334 }, rot = { x = 0.000, y = 179.470, z = 0.000 } }, + ["Q303109_T303109_N1005"] = { pos = { x = -2.119, y = 5.773, z = 10.559 }, rot = { x = 0.000, y = 146.600, z = 0.000 } }, + ["Q303109_T303109_N1056"] = { pos = { x = 0.004, y = 5.773, z = 9.127 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q303109_T303109_N1065"] = { pos = { x = 1.608, y = 5.773, z = 10.334 }, rot = { x = 0.000, y = 227.160, z = 0.000 } }, + ["Q303109_T303109_N13023"] = { pos = { x = 0.101, y = 3.045, z = -2.867 }, rot = { x = 0.000, y = 0.000, z = 0.000 } } +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20171/scene20171_group220171001.lua b/gdconf/game_data_config/lua/scene/20171/scene20171_group220171001.lua new file mode 100644 index 00000000..c847751a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/20171/scene20171_group220171001.lua @@ -0,0 +1,131 @@ +-- 基础信息 +local base_info = { + group_id = 220171001 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 1002, monster_id = 29070106, pos = { x = 0.101, y = 3.045, z = -2.867 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 35, drop_id = 1000100 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1001001, name = "QUEST_FINISH_1001", event = EventType.EVENT_QUEST_FINISH, source = "", condition = "condition_EVENT_QUEST_FINISH_1001", action = "action_EVENT_QUEST_FINISH_1001" }, + { config_id = 1001003, name = "ANY_MONSTER_DIE_1003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_1003", action = "action_EVENT_ANY_MONSTER_DIE_1003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { "QUEST_FINISH_1001" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 1002 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_1003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_QUEST_FINISH_1001(context, evt) + --检查ID为303107的任务的完成状态是否为1(1=完成,0=失败) + --此事件需要配合Quest表使用,在Quest表里的完成执行中配置“通知group脚本”,则该任务完成后服务端会向对应的group发送通知,参数1填写场景ID,参数2填写group ID(如果不填则会通知所有group) + + --检查任务ID + if 303107 ~= evt.param1 then + return false + end + + --检查任务成功状态 + if 1 ~= evt.param2 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_QUEST_FINISH_1001(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 220171001, 2) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_1003(context, evt) + --判断死亡怪物的configid是否为 1002 + if evt.param1 ~= 1002 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_1003(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "30310801") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20171/scene20171_point.json b/gdconf/game_data_config/lua/scene/20171/scene20171_point.json new file mode 100644 index 00000000..55b3bb2d --- /dev/null +++ b/gdconf/game_data_config/lua/scene/20171/scene20171_point.json @@ -0,0 +1,45 @@ +{ + "areas": {}, + "doors": {}, + "entities": {}, + "forces": {}, + "points": { + "1": { + "$type": "DungeonQuitPoint", + "alias": "", + "areaId": 0, + "gadgetId": 70120004, + "groupLimit": false, + "isModelHidden": false, + "pointType": "DungeonQuitPoint", + "pos": { + "x": 0.0, + "y": 5.773004, + "z": 20.0 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "size": { + "x": 5.0, + "y": 5.0, + "z": 5.0 + }, + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": false + } + }, + "transRadius": 0.0 +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20172/scene20172.lua b/gdconf/game_data_config/lua/scene/20172/scene20172.lua new file mode 100644 index 00000000..1f4e773a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/20172/scene20172.lua @@ -0,0 +1,24 @@ +-- 地图配置 +scene_config = { + begin_pos = { x = -512.0, z = -512.0 }, + size = { x = 1024.0, z = 1024.0 }, + born_pos = { x = -8.862, y = 0.000, z = -39.553 }, + born_rot = { x = 0.000, y = 345.000, z = 0.000 }, + die_y = -20, + city_id = 4, + vision_anchor = { x = -1000.0, z = -1000.0 } +} + +-- 所有的区块 +blocks = { 20172 } + +-- 所有的区块范围坐标 +block_rects = { + { min = { x = -512.0, z = -512.0 }, max = { x = 512.0, z = 512.0 } } +} + +-- Dummy Points +dummy_points = { "dummy_points" } + +-- Routes +routes_config = { } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20172/scene20172_block20172.lua b/gdconf/game_data_config/lua/scene/20172/scene20172_block20172.lua new file mode 100644 index 00000000..d43c095d --- /dev/null +++ b/gdconf/game_data_config/lua/scene/20172/scene20172_block20172.lua @@ -0,0 +1,4 @@ +-- 所有的group +groups = { + { id = 220172001, refresh_id = 1, pos = { x = 3.905, y = 0.000, z = 10.507 } } +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20172/scene20172_dummy_points.lua b/gdconf/game_data_config/lua/scene/20172/scene20172_dummy_points.lua new file mode 100644 index 00000000..5e5a0a20 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/20172/scene20172_dummy_points.lua @@ -0,0 +1,5 @@ +dummy_points = { + ["Q302909_N10013"] = { pos = { x = -9.460, y = 0.000, z = -39.264 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q302910_N10013"] = { pos = { x = -8.730, y = 0.000, z = -35.542 }, rot = { x = 0.000, y = 358.450, z = 0.000 } }, + ["Q302919_N1056"] = { pos = { x = 29.235, y = 0.000, z = 5.629 }, rot = { x = 0.000, y = 0.000, z = 0.000 } } +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20172/scene20172_group220172001.lua b/gdconf/game_data_config/lua/scene/20172/scene20172_group220172001.lua new file mode 100644 index 00000000..d92e5d9c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/20172/scene20172_group220172001.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 220172001 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 1001, gadget_id = 70950170, pos = { x = 0.072, y = 0.000, z = -54.545 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 1001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20172/scene20172_point.json b/gdconf/game_data_config/lua/scene/20172/scene20172_point.json new file mode 100644 index 00000000..d84d30d0 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/20172/scene20172_point.json @@ -0,0 +1,8 @@ +{ + "areas": {}, + "doors": {}, + "entities": {}, + "forces": {}, + "points": {}, + "transRadius": 0.0 +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20173/scene20173.lua b/gdconf/game_data_config/lua/scene/20173/scene20173.lua new file mode 100644 index 00000000..1bb080bc --- /dev/null +++ b/gdconf/game_data_config/lua/scene/20173/scene20173.lua @@ -0,0 +1,24 @@ +-- 地图配置 +scene_config = { + begin_pos = { x = -330.8, z = -319.0 }, + size = { x = 1024.0, z = 1024.0 }, + born_pos = { x = 589.000, y = 157.000, z = 333.000 }, + born_rot = { x = 0.000, y = 0.000, z = 0.000 }, + die_y = -20, + city_id = 4, + vision_anchor = { x = -1000.0, z = -1000.0 } +} + +-- 所有的区块 +blocks = { 20173 } + +-- 所有的区块范围坐标 +block_rects = { + { min = { x = -330.8, z = -319.0 }, max = { x = 693.2, z = 705.0 } } +} + +-- Dummy Points +dummy_points = { "dummy_points" } + +-- Routes +routes_config = { "routes" } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20173/scene20173_20173_routes.json b/gdconf/game_data_config/lua/scene/20173/scene20173_20173_routes.json new file mode 100644 index 00000000..3594d17f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/20173/scene20173_20173_routes.json @@ -0,0 +1,88 @@ +{ + "sceneId": 20173, + "routes": [ + { + "localId": 3, + "name": "Platform_003", + "type": "OneWay", + "rotType": "ROT_NONE", + "rotAngleType": "ROT_ANGLE_Y", + "arriveRange": 2.0, + "isSimulateTempRouteByTime": true, + "points": [ + { + "pos": { + "x": 595.7301, + "y": 114.6961, + "z": 507.2385 + }, + "waitTime": 5.0, + "targetVelocity": 5.0 + }, + { + "pos": { + "x": 565.2665, + "y": 123.755318, + "z": 517.1897 + }, + "waitTime": 2.0, + "targetVelocity": 5.0 + }, + { + "pos": { + "x": 542.8099, + "y": 127.473183, + "z": 478.231873 + }, + "waitTime": 2.0, + "targetVelocity": 5.0 + }, + { + "pos": { + "x": 514.1233, + "y": 153.4757, + "z": 486.571075 + }, + "waitTime": 0.5, + "targetVelocity": 5.0 + }, + { + "pos": { + "x": 506.5939, + "y": 175.9094, + "z": 486.0354 + }, + "waitTime": 0.5, + "targetVelocity": 5.0 + }, + { + "pos": { + "x": 487.093933, + "y": 175.497543, + "z": 505.573669 + }, + "waitTime": 0.5, + "targetVelocity": 5.0 + }, + { + "pos": { + "x": 474.513641, + "y": 165.481155, + "z": 502.548157 + }, + "waitTime": 0.5, + "targetVelocity": 5.0 + }, + { + "pos": { + "x": 452.883179, + "y": 159.373108, + "z": 505.3563 + }, + "waitTime": 5.0, + "targetVelocity": 5.0 + } + ] + } + ] +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20173/scene20173_block20173.lua b/gdconf/game_data_config/lua/scene/20173/scene20173_block20173.lua new file mode 100644 index 00000000..18c4718a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/20173/scene20173_block20173.lua @@ -0,0 +1,9 @@ +-- 所有的group +groups = { + { id = 220173001, refresh_id = 1003, pos = { x = 2.159, y = 193.630, z = 355.640 } }, + { id = 220173002, refresh_id = 1, pos = { x = 2.475, y = 204.715, z = 418.468 } }, + { id = 220173004, refresh_id = 1001, pos = { x = 650.143, y = 114.007, z = 483.787 } }, + { id = 220173005, refresh_id = 1, pos = { x = 588.595, y = 113.567, z = 504.871 } }, + { id = 220173006, refresh_id = 1, pos = { x = 427.613, y = 161.247, z = 515.904 } }, + { id = 220173007, refresh_id = 1001, pos = { x = 628.994, y = 126.894, z = 340.247 } } +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20173/scene20173_dummy_points.lua b/gdconf/game_data_config/lua/scene/20173/scene20173_dummy_points.lua new file mode 100644 index 00000000..6f3e1831 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/20173/scene20173_dummy_points.lua @@ -0,0 +1,9 @@ +dummy_points = { + ["Q1302204_N1053_T1302204"] = { pos = { x = 636.529, y = 127.008, z = 334.852 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q1302206_N1053"] = { pos = { x = 608.788, y = 114.032, z = 498.020 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q1302208_N1053_T1302208"] = { pos = { x = 490.211, y = 172.527, z = 602.491 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q1302210_Q1302212_Q1302214_N13004"] = { pos = { x = 639.093, y = 123.123, z = 397.359 }, rot = { x = 0.000, y = 230.926, z = 0.000 } }, + ["Q1302215_N1053"] = { pos = { x = 7.137, y = 193.730, z = 362.236 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q1302219_N13003"] = { pos = { x = 13.252, y = 193.630, z = 355.244 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q1302220_N1053"] = { pos = { x = 5.012, y = 193.630, z = 351.965 }, rot = { x = 0.000, y = 0.000, z = 0.000 } } +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20173/scene20173_group220173001.lua b/gdconf/game_data_config/lua/scene/20173/scene20173_group220173001.lua new file mode 100644 index 00000000..6f82567a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/20173/scene20173_group220173001.lua @@ -0,0 +1,275 @@ +-- 基础信息 +local base_info = { + group_id = 220173001 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 1001, monster_id = 26120301, pos = { x = 3.357, y = 193.878, z = 357.952 }, rot = { x = 0.000, y = 217.235, z = 0.000 }, level = 40, drop_id = 1000100, pose_id = 101 }, + { config_id = 1002, monster_id = 26010101, pos = { x = 0.509, y = 248.853, z = 365.664 }, rot = { x = 0.000, y = 204.448, z = 0.000 }, level = 40, drop_id = 1000100 }, + { config_id = 1003, monster_id = 28060203, pos = { x = -0.190, y = 193.630, z = 358.579 }, rot = { x = 0.000, y = 135.382, z = 0.000 }, level = 40, drop_id = 1000100, pose_id = 1 }, + { config_id = 1007, monster_id = 20010801, pos = { x = 6.419, y = 248.833, z = 356.281 }, rot = { x = 0.000, y = 237.165, z = 0.000 }, level = 40, drop_id = 1000100 }, + { config_id = 1008, monster_id = 20010801, pos = { x = 0.149, y = 250.127, z = 357.747 }, rot = { x = 0.000, y = 140.933, z = 0.000 }, level = 40, drop_id = 1000100 }, + { config_id = 1009, monster_id = 26010101, pos = { x = 9.354, y = 193.630, z = 364.783 }, rot = { x = 0.000, y = 212.071, z = 0.000 }, level = 40, drop_id = 1000100 }, + { config_id = 1010, monster_id = 20011101, pos = { x = 12.285, y = 193.630, z = 358.836 }, rot = { x = 0.000, y = 185.361, z = 0.000 }, level = 40, drop_id = 1000100, affix = { 1026 } }, + { config_id = 1011, monster_id = 26091001, pos = { x = 3.638, y = 193.630, z = 364.007 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 40, drop_id = 1000100, pose_id = 101 }, + { config_id = 1012, monster_id = 26091001, pos = { x = 11.133, y = 193.635, z = 363.138 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 40, drop_id = 1000100, pose_id = 101 }, + { config_id = 1013, monster_id = 26010301, pos = { x = 16.251, y = 193.664, z = 354.342 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 40, drop_id = 1000100 }, + { config_id = 1014, monster_id = 26010301, pos = { x = 3.503, y = 193.630, z = 350.908 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 40, drop_id = 1000100 }, + { config_id = 1016, monster_id = 26110101, pos = { x = 10.115, y = 193.630, z = 352.528 }, rot = { x = 0.000, y = 286.438, z = 0.000 }, level = 40, drop_id = 1000100, pose_id = 101 }, + { config_id = 1017, monster_id = 28060203, pos = { x = 7.641, y = 193.696, z = 349.432 }, rot = { x = 0.000, y = 319.856, z = 0.000 }, level = 40, drop_id = 1000100, pose_id = 1 }, + { config_id = 1019, monster_id = 28060203, pos = { x = 11.052, y = 193.635, z = 361.619 }, rot = { x = 0.000, y = 258.020, z = 0.000 }, level = 40, drop_id = 1000100, pose_id = 1 }, + { config_id = 1020, monster_id = 26120201, pos = { x = 2.110, y = 193.635, z = 353.204 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 40, drop_id = 1000100, pose_id = 201 }, + { config_id = 1021, monster_id = 26120201, pos = { x = -4.959, y = 252.215, z = 356.380 }, rot = { x = 0.000, y = 31.491, z = 0.000 }, level = 40, drop_id = 1000100, pose_id = 201 }, + { config_id = 1022, monster_id = 26120301, pos = { x = 3.742, y = 193.730, z = 361.118 }, rot = { x = 0.000, y = 218.525, z = 0.000 }, level = 40, drop_id = 1000100, pose_id = 101 }, + { config_id = 1023, monster_id = 26120301, pos = { x = 6.844, y = 193.630, z = 364.274 }, rot = { x = 0.000, y = 153.447, z = 0.000 }, level = 40, drop_id = 1000100, pose_id = 101 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1001004, name = "ANY_MONSTER_DIE_1004", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_1004", action = "action_EVENT_ANY_MONSTER_DIE_1004" }, + { config_id = 1001005, name = "ANY_MONSTER_DIE_1005", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_1005", action = "action_EVENT_ANY_MONSTER_DIE_1005" }, + { config_id = 1001006, name = "ANY_MONSTER_DIE_1006", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_1006", action = "action_EVENT_ANY_MONSTER_DIE_1006" }, + { config_id = 1001015, name = "ANY_MONSTER_DIE_1015", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_1015", action = "action_EVENT_ANY_MONSTER_DIE_1015" }, + { config_id = 1001018, name = "ANY_MONSTER_DIE_1018", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_1018", action = "action_EVENT_ANY_MONSTER_DIE_1018" }, + { config_id = 1001024, name = "ANY_MONSTER_DIE_1024", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_1024", action = "action_EVENT_ANY_MONSTER_DIE_1024" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 1011, 1012, 1013, 1014 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_1015" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 1001, 1007, 1008 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_1004" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { 1003, 1017, 1019 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_1018" }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { 1002, 1009, 1010 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_1005" }, + rand_weight = 100 + }, + { + -- suite_id = 5, + -- description = , + monsters = { 1020, 1021, 1022, 1023 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_1024" }, + rand_weight = 100 + }, + { + -- suite_id = 6, + -- description = , + monsters = { 1016 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_1006" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_1004(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_1004(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "1302209") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_1005(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_1005(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "1302211") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_1006(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_1006(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "1302213") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_1015(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_1015(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 220173001, 2) + + -- 调用提示id为 1000220000 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000220000) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_1018(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_1018(context, evt) + -- 添加suite4的新内容 + ScriptLib.AddExtraGroupSuite(context, 220173001, 4) + + -- 调用提示id为 1000220002 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000220002) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_1024(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_1024(context, evt) + -- 添加suite6的新内容 + ScriptLib.AddExtraGroupSuite(context, 220173001, 6) + + -- 调用提示id为 1000220005 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000220005) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20173/scene20173_group220173002.lua b/gdconf/game_data_config/lua/scene/20173/scene20173_group220173002.lua new file mode 100644 index 00000000..d5a93ebb --- /dev/null +++ b/gdconf/game_data_config/lua/scene/20173/scene20173_group220173002.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 220173002 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 2002, gadget_id = 70220070, pos = { x = 4.598, y = 204.715, z = 414.657 }, rot = { x = 0.000, y = 7.266, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 2002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20173/scene20173_group220173004.lua b/gdconf/game_data_config/lua/scene/20173/scene20173_group220173004.lua new file mode 100644 index 00000000..6026f7e6 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/20173/scene20173_group220173004.lua @@ -0,0 +1,173 @@ +-- 基础信息 +local base_info = { + group_id = 220173004 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 4002, monster_id = 26120301, pos = { x = 653.835, y = 114.007, z = 481.470 }, rot = { x = 0.000, y = 133.860, z = 0.000 }, level = 1, pose_id = 101 }, + { config_id = 4003, monster_id = 26091001, pos = { x = 654.863, y = 114.007, z = 487.950 }, rot = { x = 0.000, y = 186.569, z = 0.000 }, level = 1, pose_id = 101 }, + { config_id = 4004, monster_id = 26091001, pos = { x = 651.075, y = 114.007, z = 488.910 }, rot = { x = 0.000, y = 125.634, z = 0.000 }, level = 1, pose_id = 101 }, + { config_id = 4005, monster_id = 26090601, pos = { x = 649.222, y = 114.007, z = 480.612 }, rot = { x = 0.000, y = 139.201, z = 0.000 }, level = 1, pose_id = 101 }, + { config_id = 4006, monster_id = 26090601, pos = { x = 654.543, y = 114.151, z = 478.380 }, rot = { x = 0.000, y = 111.542, z = 0.000 }, level = 1, pose_id = 101 }, + { config_id = 4009, monster_id = 26010301, pos = { x = 646.900, y = 114.007, z = 484.296 }, rot = { x = 0.000, y = 91.563, z = 0.000 }, level = 1 }, + { config_id = 4010, monster_id = 20011001, pos = { x = 651.476, y = 114.007, z = 483.542 }, rot = { x = 0.000, y = 323.066, z = 0.000 }, level = 1 }, + { config_id = 4011, monster_id = 20011001, pos = { x = 648.176, y = 114.007, z = 491.032 }, rot = { x = 0.000, y = 191.082, z = 0.000 }, level = 1 }, + { config_id = 4012, monster_id = 20011001, pos = { x = 641.263, y = 114.007, z = 486.144 }, rot = { x = 0.000, y = 102.175, z = 0.000 }, level = 1 }, + { config_id = 4013, monster_id = 20011101, pos = { x = 643.730, y = 114.055, z = 478.398 }, rot = { x = 0.000, y = 14.128, z = 0.000 }, level = 1 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 4001, gadget_id = 70290544, pos = { x = 628.593, y = 119.394, z = 489.352 }, rot = { x = 0.000, y = 320.888, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { + { config_id = 4007, shape = RegionShape.SPHERE, radius = 10, pos = { x = 655.418, y = 114.007, z = 479.790 } } +} + +-- 触发器 +triggers = { + { config_id = 1004007, name = "ENTER_REGION_4007", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_4007", action = "action_EVENT_ENTER_REGION_4007" }, + { config_id = 1004008, name = "ANY_MONSTER_DIE_4008", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_4008", action = "action_EVENT_ANY_MONSTER_DIE_4008" }, + { config_id = 1004014, name = "ANY_MONSTER_DIE_4014", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_4014", action = "action_EVENT_ANY_MONSTER_DIE_4014" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 4001 }, + regions = { 4007 }, + triggers = { "ENTER_REGION_4007" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 4002, 4003, 4004, 4005, 4006 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_4008" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { 4009, 4010, 4011, 4012, 4013 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_4014" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_4007(context, evt) + if evt.param1 ~= 4007 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_4007(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 220173004, 2) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_4008(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_4008(context, evt) + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 220173004, 3) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_4014(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_4014(context, evt) + -- 将configid为 4001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 4001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 触发镜头注目,注目位置为坐标{x=630, y=117, z=490},持续时间为2秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=630, y=117, z=490} + local pos_follow = {x=0, y=0, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = false, duration = 2, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 1, + is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20173/scene20173_group220173005.lua b/gdconf/game_data_config/lua/scene/20173/scene20173_group220173005.lua new file mode 100644 index 00000000..f6bd7fd7 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/20173/scene20173_group220173005.lua @@ -0,0 +1,152 @@ +-- 基础信息 +local base_info = { + group_id = 220173005 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 5001, gadget_id = 70380003, pos = { x = 595.730, y = 114.696, z = 507.239 }, rot = { x = 0.000, y = 304.539, z = 0.000 }, level = 1, route_id = 3, start_route = false }, + { config_id = 5005, gadget_id = 70290517, pos = { x = 457.665, y = 166.462, z = 504.062 }, rot = { x = 0.000, y = 298.231, z = 0.000 }, level = 1, state = GadgetState.GearStart } +} + +-- 区域 +regions = { + { config_id = 5002, shape = RegionShape.SPHERE, radius = 3, pos = { x = 596.039, y = 115.024, z = 507.534 } }, + { config_id = 5003, shape = RegionShape.SPHERE, radius = 5, pos = { x = 608.307, y = 114.034, z = 498.568 } }, + { config_id = 5004, shape = RegionShape.SPHERE, radius = 6, pos = { x = 450.818, y = 159.185, z = 505.730 } } +} + +-- 触发器 +triggers = { + { config_id = 1005002, name = "ENTER_REGION_5002", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_5002", action = "action_EVENT_ENTER_REGION_5002" }, + { config_id = 1005003, name = "ENTER_REGION_5003", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_5003", action = "action_EVENT_ENTER_REGION_5003" }, + { config_id = 1005004, name = "ENTER_REGION_5004", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_5004", action = "action_EVENT_ENTER_REGION_5004" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 5001, 5005 }, + regions = { 5002, 5003, 5004 }, + triggers = { "ENTER_REGION_5002", "ENTER_REGION_5003", "ENTER_REGION_5004" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_5002(context, evt) + if evt.param1 ~= 5002 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_5002(context, evt) + -- 启动移动平台 + if 0 ~= ScriptLib.StartPlatform(context, 5001) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : start_platform") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_5003(context, evt) + if evt.param1 ~= 5003 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_5003(context, evt) + -- 触发镜头注目,注目位置为坐标{x=590, y=123, z=503},持续时间为2秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=590, y=123, z=503} + local pos_follow = {x=0, y=0, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = false, duration = 2, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, + is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_5004(context, evt) + if evt.param1 ~= 5004 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_5004(context, evt) + -- 将configid为 5005 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 5005, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20173/scene20173_group220173006.lua b/gdconf/game_data_config/lua/scene/20173/scene20173_group220173006.lua new file mode 100644 index 00000000..3cf80792 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/20173/scene20173_group220173006.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 220173006 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 6001, gadget_id = 70220103, pos = { x = 421.953, y = 164.025, z = 554.054 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30 }, + { config_id = 6002, gadget_id = 70220103, pos = { x = 448.734, y = 172.855, z = 558.735 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30 }, + { config_id = 6003, gadget_id = 70220103, pos = { x = 458.888, y = 175.843, z = 582.427 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 6001, 6002, 6003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20173/scene20173_group220173007.lua b/gdconf/game_data_config/lua/scene/20173/scene20173_group220173007.lua new file mode 100644 index 00000000..52d7eb92 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/20173/scene20173_group220173007.lua @@ -0,0 +1,101 @@ +-- 基础信息 +local base_info = { + group_id = 220173007 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 7002, monster_id = 26091001, pos = { x = 626.302, y = 127.702, z = 334.507 }, rot = { x = 0.000, y = 279.184, z = 0.000 }, level = 1, pose_id = 102 }, + { config_id = 7003, monster_id = 26091001, pos = { x = 630.625, y = 126.797, z = 342.786 }, rot = { x = 0.000, y = 333.551, z = 0.000 }, level = 1, pose_id = 102 }, + { config_id = 7004, monster_id = 26091001, pos = { x = 637.072, y = 127.010, z = 330.407 }, rot = { x = 0.000, y = 300.207, z = 0.000 }, level = 1, pose_id = 102 }, + { config_id = 7005, monster_id = 26120101, pos = { x = 630.666, y = 127.978, z = 337.187 }, rot = { x = 0.000, y = 296.309, z = 0.000 }, level = 1, pose_id = 201 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 7001, gadget_id = 70211002, pos = { x = 644.144, y = 127.660, z = 327.429 }, rot = { x = 7.056, y = 319.515, z = 358.665 }, level = 1, drop_tag = "战斗低级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true }, + { config_id = 7007, gadget_id = 70290577, pos = { x = 644.778, y = 126.054, z = 360.796 }, rot = { x = 0.000, y = 42.331, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { + { config_id = 7008, shape = RegionShape.SPHERE, radius = 5, pos = { x = 628.994, y = 126.894, z = 340.247 } } +} + +-- 触发器 +triggers = { + { config_id = 1007006, name = "ANY_MONSTER_DIE_7006", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_7006", action = "action_EVENT_ANY_MONSTER_DIE_7006" }, + { config_id = 1007008, name = "ENTER_REGION_7008", event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 7002, 7003, 7004, 7005 }, + gadgets = { 7001, 7007 }, + regions = { 7008 }, + triggers = { "ANY_MONSTER_DIE_7006", "ENTER_REGION_7008" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_7006(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_7006(context, evt) + -- 将configid为 7001 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 7001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20173/scene20173_point.json b/gdconf/game_data_config/lua/scene/20173/scene20173_point.json new file mode 100644 index 00000000..e7f064a3 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/20173/scene20173_point.json @@ -0,0 +1,45 @@ +{ + "areas": {}, + "doors": {}, + "entities": {}, + "forces": {}, + "points": { + "1": { + "$type": "DungeonQuitPoint", + "alias": "", + "areaId": 0, + "gadgetId": 70120004, + "groupLimit": false, + "isModelHidden": false, + "pointType": "DungeonQuitPoint", + "pos": { + "x": 0.7295542, + "y": 193.6351, + "z": 362.2273 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "size": { + "x": 5.0, + "y": 5.0, + "z": 5.0 + }, + "tranPos": { + "x": -5.385487, + "y": 80.05, + "z": -1.678977 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": false + } + }, + "transRadius": 0.0 +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20174/scene20174.lua b/gdconf/game_data_config/lua/scene/20174/scene20174.lua new file mode 100644 index 00000000..11b4aa6d --- /dev/null +++ b/gdconf/game_data_config/lua/scene/20174/scene20174.lua @@ -0,0 +1,24 @@ +-- 地图配置 +scene_config = { + begin_pos = { x = -256.0, z = -256.0 }, + size = { x = 512.0, z = 512.0 }, + born_pos = { x = 0.000, y = 0.000, z = 0.000 }, + born_rot = { x = 0.000, y = 0.000, z = 0.000 }, + die_y = -20, + city_id = 4, + vision_anchor = { x = -1000.0, z = -1000.0 } +} + +-- 所有的区块 +blocks = { 20174 } + +-- 所有的区块范围坐标 +block_rects = { + { min = { x = -256.0, z = -256.0 }, max = { x = 256.0, z = 256.0 } } +} + +-- Dummy Points +dummy_points = { } + +-- Routes +routes_config = { } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20174/scene20174_block20174.lua b/gdconf/game_data_config/lua/scene/20174/scene20174_block20174.lua new file mode 100644 index 00000000..c51cab8b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/20174/scene20174_block20174.lua @@ -0,0 +1,3 @@ +-- 所有的group +groups = { +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20174/scene20174_point.json b/gdconf/game_data_config/lua/scene/20174/scene20174_point.json new file mode 100644 index 00000000..d84d30d0 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/20174/scene20174_point.json @@ -0,0 +1,8 @@ +{ + "areas": {}, + "doors": {}, + "entities": {}, + "forces": {}, + "points": {}, + "transRadius": 0.0 +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20175/scene20175.lua b/gdconf/game_data_config/lua/scene/20175/scene20175.lua new file mode 100644 index 00000000..f76b3b27 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/20175/scene20175.lua @@ -0,0 +1,24 @@ +-- 地图配置 +scene_config = { + begin_pos = { x = -256.0, z = -256.0 }, + size = { x = 512.0, z = 512.0 }, + born_pos = { x = 0.000, y = 0.000, z = 0.000 }, + born_rot = { x = 0.000, y = 0.000, z = 0.000 }, + die_y = -20, + city_id = 4, + vision_anchor = { x = -1000.0, z = -1000.0 } +} + +-- 所有的区块 +blocks = { 20175 } + +-- 所有的区块范围坐标 +block_rects = { + { min = { x = -256.0, z = -256.0 }, max = { x = 256.0, z = 256.0 } } +} + +-- Dummy Points +dummy_points = { } + +-- Routes +routes_config = { } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20175/scene20175_block20175.lua b/gdconf/game_data_config/lua/scene/20175/scene20175_block20175.lua new file mode 100644 index 00000000..c51cab8b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/20175/scene20175_block20175.lua @@ -0,0 +1,3 @@ +-- 所有的group +groups = { +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20175/scene20175_point.json b/gdconf/game_data_config/lua/scene/20175/scene20175_point.json new file mode 100644 index 00000000..d84d30d0 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/20175/scene20175_point.json @@ -0,0 +1,8 @@ +{ + "areas": {}, + "doors": {}, + "entities": {}, + "forces": {}, + "points": {}, + "transRadius": 0.0 +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20176/scene20176.lua b/gdconf/game_data_config/lua/scene/20176/scene20176.lua new file mode 100644 index 00000000..46423419 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/20176/scene20176.lua @@ -0,0 +1,24 @@ +-- 地图配置 +scene_config = { + begin_pos = { x = -256.0, z = -256.0 }, + size = { x = 512.0, z = 512.0 }, + born_pos = { x = 0.000, y = 0.000, z = 0.000 }, + born_rot = { x = 0.000, y = 0.000, z = 0.000 }, + die_y = -20, + city_id = 4, + vision_anchor = { x = -1000.0, z = -1000.0 } +} + +-- 所有的区块 +blocks = { 20176 } + +-- 所有的区块范围坐标 +block_rects = { + { min = { x = -256.0, z = -256.0 }, max = { x = 256.0, z = 256.0 } } +} + +-- Dummy Points +dummy_points = { } + +-- Routes +routes_config = { } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20176/scene20176_block20176.lua b/gdconf/game_data_config/lua/scene/20176/scene20176_block20176.lua new file mode 100644 index 00000000..c51cab8b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/20176/scene20176_block20176.lua @@ -0,0 +1,3 @@ +-- 所有的group +groups = { +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/20176/scene20176_point.json b/gdconf/game_data_config/lua/scene/20176/scene20176_point.json new file mode 100644 index 00000000..d84d30d0 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/20176/scene20176_point.json @@ -0,0 +1,8 @@ +{ + "areas": {}, + "doors": {}, + "entities": {}, + "forces": {}, + "points": {}, + "transRadius": 0.0 +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3.lua b/gdconf/game_data_config/lua/scene/3/scene3.lua index 5e2f774b..ff1a7899 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3.lua @@ -1,15 +1,15 @@ -- 地图配置 scene_config = { begin_pos = { x = -8192.0, z = -6144.0 }, - size = { x = 11264.0, z = 12288.0 }, + size = { x = 11264.0, z = 13312.0 }, born_pos = { x = 2747.562, y = 194.633, z = -1719.386 }, born_rot = { x = 0.000, y = 307.000, z = 0.000 }, - die_y = -280, + die_y = -900, vision_anchor = { x = -8192.0, z = -8192.0 } } -- 所有的区块 -blocks = { 3001, 3002, 3003, 3004, 3005, 3006, 3007, 3008, 3101, 3102, 3103, 3104, 3105, 3106, 3107, 3108, 3109, 3110, 3113, 3204, 3205, 3207, 3208, 3209, 3210, 3211, 3212, 3213, 3214, 3215, 3216, 3217, 3218, 3219, 3220, 3221, 3222, 3223, 3224, 3225, 3226, 3301, 3302, 3303, 3304, 3305, 3306, 3307, 3308, 3309, 3310, 3311, 3312, 3313, 3314, 3315 } +blocks = { 3001, 3002, 3003, 3004, 3005, 3006, 3007, 3008, 3101, 3102, 3103, 3104, 3105, 3106, 3107, 3108, 3109, 3110, 3113, 3204, 3205, 3207, 3208, 3209, 3210, 3211, 3212, 3213, 3214, 3215, 3216, 3217, 3218, 3219, 3220, 3221, 3222, 3223, 3224, 3225, 3226, 3301, 3302, 3303, 3304, 3305, 3306, 3307, 3308, 3309, 3310, 3311, 3312, 3313, 3314, 3315, 3316, 3317, 3318, 3319 } -- 所有的区块范围坐标 block_rects = { @@ -68,7 +68,11 @@ block_rects = { { min = { x = -4096.0, z = 4096.0 }, max = { x = -3072.0, z = 5120.0 } }, { min = { x = -1024.0, z = 5120.0 }, max = { x = 0.0, z = 6144.0 } }, { min = { x = -1024.0, z = 4096.0 }, max = { x = 0.0, z = 5120.0 } }, - { min = { x = 0.0, z = 2048.0 }, max = { x = 1024.0, z = 3072.0 } } + { min = { x = 0.0, z = 2048.0 }, max = { x = 1024.0, z = 3072.0 } }, + { min = { x = 0.0, z = 6144.0 }, max = { x = 1024.0, z = 7168.0 } }, + { min = { x = 0.0, z = 5120.0 }, max = { x = 1024.0, z = 6144.0 } }, + { min = { x = 1024.0, z = 6144.0 }, max = { x = 2048.0, z = 7168.0 } }, + { min = { x = 1024.0, z = 5120.0 }, max = { x = 2048.0, z = 6144.0 } } } -- Dummy Points diff --git a/gdconf/game_data_config/lua/scene/3/scene3_3106_routes.json b/gdconf/game_data_config/lua/scene/3/scene3_3106_routes.json index 1c49b8dc..213d058b 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_3106_routes.json +++ b/gdconf/game_data_config/lua/scene/3/scene3_3106_routes.json @@ -18403,6 +18403,79 @@ "speedLevel": 1 } ] + }, + { + "localId": 310600182, + "name": "Route_310600182", + "type": "Loop", + "rotType": "ROT_NONE", + "rotAngleType": "ROT_ANGLE_Y", + "arriveRange": 2.0, + "points": [ + { + "pos": { + "x": -769.4608, + "y": 238.43576, + "z": 1377.07544 + }, + "waitTime": 0.0, + "speedLevel": 1 + }, + { + "pos": { + "x": -773.0975, + "y": 238.768234, + "z": 1378.4292 + }, + "waitTime": 0.0, + "speedLevel": 1 + }, + { + "pos": { + "x": -776.9964, + "y": 237.736191, + "z": 1383.43518 + }, + "waitTime": 0.0, + "speedLevel": 1 + }, + { + "pos": { + "x": -774.441833, + "y": 235.906464, + "z": 1391.18872 + }, + "waitTime": 0.0, + "speedLevel": 1 + }, + { + "pos": { + "x": -767.279358, + "y": 235.403473, + "z": 1386.80615 + }, + "waitTime": 0.0, + "speedLevel": 1 + }, + { + "pos": { + "x": -765.6907, + "y": 236.297668, + "z": 1382.14343 + }, + "waitTime": 0.0, + "speedLevel": 1 + }, + { + "pos": { + "x": -769.466858, + "y": 238.426437, + "z": 1377.13733 + }, + "waitTime": 0.0, + "speedLevel": 1 + } + ] } ] } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_3302_routes.json b/gdconf/game_data_config/lua/scene/3/scene3_3302_routes.json index 33db2605..0ac1eb1d 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_3302_routes.json +++ b/gdconf/game_data_config/lua/scene/3/scene3_3302_routes.json @@ -12699,6 +12699,88 @@ "speedLevel": 1 } ] + }, + { + "localId": 330200143, + "name": "Route_330200143", + "type": "OneWay", + "rotType": "ROT_NONE", + "rotAngleType": "ROT_ANGLE_Y", + "arriveRange": 2.0, + "points": [ + { + "pos": { + "x": -742.2741, + "y": 252.163589, + "z": 2053.65942 + }, + "waitTime": 0.0, + "speedLevel": 1 + }, + { + "pos": { + "x": -740.063232, + "y": 252.46579, + "z": 2056.60474 + }, + "waitTime": 0.0, + "speedLevel": 1 + }, + { + "pos": { + "x": -738.4477, + "y": 252.817047, + "z": 2059.39453 + }, + "waitTime": 2.0, + "speedLevel": 1 + }, + { + "pos": { + "x": -741.3326, + "y": 252.7289, + "z": 2057.25854 + }, + "waitTime": 0.0, + "speedLevel": 1 + }, + { + "pos": { + "x": -743.7211, + "y": 252.518951, + "z": 2054.33276 + }, + "waitTime": 0.0, + "speedLevel": 1 + }, + { + "pos": { + "x": -745.6345, + "y": 253.337448, + "z": 2049.768 + }, + "waitTime": 3.0, + "speedLevel": 1 + }, + { + "pos": { + "x": -744.2184, + "y": 252.2483, + "z": 2050.64746 + }, + "waitTime": 0.0, + "speedLevel": 1 + }, + { + "pos": { + "x": -742.2741, + "y": 252.163589, + "z": 2053.65942 + }, + "waitTime": 0.0, + "speedLevel": 1 + } + ] } ] } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_3307_routes.json b/gdconf/game_data_config/lua/scene/3/scene3_3307_routes.json index d3f56844..d526beb6 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_3307_routes.json +++ b/gdconf/game_data_config/lua/scene/3/scene3_3307_routes.json @@ -1769,6 +1769,665 @@ } ] }, + { + "localId": 330700028, + "name": "Platform_330700028", + "type": "OneWay", + "rotType": "ROT_NONE", + "rotAngleType": "ROT_ANGLE_Y", + "arriveRange": 2.0, + "points": [ + { + "pos": { + "x": -1484.17578, + "y": -3.911436, + "z": 5368.04834 + }, + "waitTime": 0.0, + "targetVelocity": 4.0 + }, + { + "pos": { + "x": -1477.28027, + "y": -3.27176666, + "z": 5375.56 + }, + "waitTime": 0.0, + "targetVelocity": 4.0 + }, + { + "pos": { + "x": -1476.37476, + "y": 0.954206467, + "z": 5382.98242 + }, + "waitTime": 0.0, + "targetVelocity": 4.0 + }, + { + "pos": { + "x": -1476.17346, + "y": 0.447796583, + "z": 5388.12256 + }, + "waitTime": 0.0, + "targetVelocity": 4.0, + "reachStop": true + }, + { + "pos": { + "x": -1475.08777, + "y": 0.6711347, + "z": 5392.21631 + }, + "waitTime": 0.0, + "targetVelocity": 4.0 + }, + { + "pos": { + "x": -1466.58118, + "y": 9.111523, + "z": 5404.45752 + }, + "waitTime": 0.0, + "targetVelocity": 4.0 + }, + { + "pos": { + "x": -1466.02319, + "y": 8.702002, + "z": 5413.543 + }, + "waitTime": 0.0, + "targetVelocity": 4.0, + "reachStop": true + }, + { + "pos": { + "x": -1481.66455, + "y": 8.809902, + "z": 5416.9043 + }, + "waitTime": 0.0, + "targetVelocity": 4.0 + }, + { + "pos": { + "x": -1481.66833, + "y": 8.809933, + "z": 5426.07861 + }, + "waitTime": 0.0, + "targetVelocity": 4.0 + }, + { + "pos": { + "x": -1487.72083, + "y": 15.70364, + "z": 5427.59961 + }, + "waitTime": 0.0, + "targetVelocity": 4.0 + }, + { + "pos": { + "x": -1488.99976, + "y": 15.7494659, + "z": 5427.85 + }, + "waitTime": 0.0, + "targetVelocity": 4.0, + "reachStop": true + }, + { + "pos": { + "x": -1494.93079, + "y": 15.8258944, + "z": 5432.73926 + }, + "waitTime": 0.0, + "targetVelocity": 4.0 + }, + { + "pos": { + "x": -1492.84985, + "y": 13.0008917, + "z": 5444.414 + }, + "waitTime": 0.0, + "targetVelocity": 4.0 + }, + { + "pos": { + "x": -1500.24072, + "y": 12.6011925, + "z": 5451.159 + }, + "waitTime": 0.0, + "targetVelocity": 4.0, + "reachStop": true + }, + { + "pos": { + "x": -1497.765, + "y": 13.2386379, + "z": 5460.599 + }, + "waitTime": 0.0, + "targetVelocity": 4.0, + "hasReachEvent": true, + "reachStop": true + } + ] + }, + { + "localId": 330700029, + "name": "Platform_330700029", + "type": "OneWay", + "rotType": "ROT_NONE", + "rotAngleType": "ROT_ANGLE_Y", + "arriveRange": 2.0, + "points": [ + { + "pos": { + "x": -1497.838, + "y": 13.2288113, + "z": 5460.73975 + }, + "waitTime": 0.0, + "targetVelocity": 4.0 + }, + { + "pos": { + "x": -1506.74255, + "y": 12.82209, + "z": 5469.09 + }, + "waitTime": 0.0, + "targetVelocity": 4.0 + }, + { + "pos": { + "x": -1506.64258, + "y": 12.38903, + "z": 5483.603 + }, + "waitTime": 0.0, + "targetVelocity": 4.0, + "reachStop": true + }, + { + "pos": { + "x": -1520.217, + "y": 16.7058887, + "z": 5499.07764 + }, + "waitTime": 0.0, + "targetVelocity": 4.0 + }, + { + "pos": { + "x": -1518.36084, + "y": 22.7885876, + "z": 5522.67334 + }, + "waitTime": 0.0, + "targetVelocity": 4.0, + "reachStop": true + }, + { + "pos": { + "x": -1512.42358, + "y": 24.4690323, + "z": 5526.738 + }, + "waitTime": 0.0, + "targetVelocity": 4.0, + "hasReachEvent": true, + "reachStop": true + } + ] + }, + { + "localId": 330700030, + "name": "Route_330700030", + "type": "Reciprocate", + "rotType": "ROT_NONE", + "rotAngleType": "ROT_ANGLE_Y", + "arriveRange": 2.0, + "points": [ + { + "pos": { + "x": -1525.06677, + "y": 25.9720821, + "z": 5558.02832 + }, + "waitTime": 0.0, + "speedLevel": 1 + }, + { + "pos": { + "x": -1527.86975, + "y": 25.9720821, + "z": 5541.65771 + }, + "waitTime": 0.0, + "speedLevel": 1 + }, + { + "pos": { + "x": -1524.53564, + "y": 26.1241684, + "z": 5537.251 + }, + "waitTime": 0.0, + "speedLevel": 1 + }, + { + "pos": { + "x": -1522.57068, + "y": 24.0015259, + "z": 5533.53857 + }, + "waitTime": 0.0, + "speedLevel": 1 + }, + { + "pos": { + "x": -1517.5282, + "y": 21.8605, + "z": 5522.585 + }, + "waitTime": 0.0, + "speedLevel": 1 + }, + { + "pos": { + "x": -1518.98413, + "y": 19.1516037, + "z": 5511.811 + }, + "waitTime": 0.0, + "speedLevel": 1 + } + ] + }, + { + "localId": 330700031, + "name": "Platform_330700029", + "type": "OneWay", + "rotType": "ROT_NONE", + "rotAngleType": "ROT_ANGLE_Y", + "arriveRange": 2.0, + "points": [ + { + "pos": { + "x": -1512.3623, + "y": 24.6371841, + "z": 5526.5293 + }, + "waitTime": 0.0, + "targetVelocity": 4.0 + }, + { + "pos": { + "x": -1520.81372, + "y": 24.2591934, + "z": 5529.33 + }, + "waitTime": 0.0, + "targetVelocity": 4.0, + "reachStop": true + }, + { + "pos": { + "x": -1519.49768, + "y": 25.3698845, + "z": 5535.842 + }, + "waitTime": 0.0, + "targetVelocity": 4.0 + }, + { + "pos": { + "x": -1521.79138, + "y": 27.1917362, + "z": 5539.79541 + }, + "waitTime": 0.0, + "targetVelocity": 4.0, + "reachStop": true + }, + { + "pos": { + "x": -1519.10449, + "y": 26.8320847, + "z": 5553.0415 + }, + "waitTime": 0.0, + "targetVelocity": 4.0 + }, + { + "pos": { + "x": -1517.8573, + "y": 27.171627, + "z": 5562.00049 + }, + "waitTime": 0.0, + "targetVelocity": 4.0, + "reachStop": true + }, + { + "pos": { + "x": -1523.06982, + "y": 28.0725136, + "z": 5566.594 + }, + "waitTime": 0.0, + "targetVelocity": 4.0 + }, + { + "pos": { + "x": -1520.64392, + "y": 33.9566727, + "z": 5577.47168 + }, + "waitTime": 0.0, + "targetVelocity": 4.0 + }, + { + "pos": { + "x": -1519.683, + "y": 33.8655853, + "z": 5583.50537 + }, + "waitTime": 0.0, + "targetVelocity": 4.0, + "reachStop": true + }, + { + "pos": { + "x": -1512.26257, + "y": 35.5017281, + "z": 5587.01367 + }, + "waitTime": 0.0, + "targetVelocity": 4.0, + "hasReachEvent": true, + "reachStop": true + } + ] + }, + { + "localId": 330700032, + "name": "Platform_330700029", + "type": "OneWay", + "rotType": "ROT_NONE", + "rotAngleType": "ROT_ANGLE_Y", + "arriveRange": 2.0, + "points": [ + { + "pos": { + "x": -1512.42871, + "y": 35.4987, + "z": 5587.075 + }, + "waitTime": 0.0, + "targetVelocity": 4.0 + }, + { + "pos": { + "x": -1517.492, + "y": 34.2585144, + "z": 5589.886 + }, + "waitTime": 0.0, + "targetVelocity": 4.0 + }, + { + "pos": { + "x": -1514.56836, + "y": 41.322052, + "z": 5600.72949 + }, + "waitTime": 0.0, + "targetVelocity": 4.0, + "reachStop": true + }, + { + "pos": { + "x": -1512.66187, + "y": 45.3422279, + "z": 5608.778 + }, + "waitTime": 0.0, + "targetVelocity": 4.0 + }, + { + "pos": { + "x": -1511.47546, + "y": 45.1172829, + "z": 5615.204 + }, + "waitTime": 0.0, + "targetVelocity": 4.0, + "reachStop": true + }, + { + "pos": { + "x": -1516.56592, + "y": 44.5841751, + "z": 5616.41553 + }, + "waitTime": 0.0, + "targetVelocity": 4.0 + }, + { + "pos": { + "x": -1524.96973, + "y": 50.7168121, + "z": 5618.914 + }, + "waitTime": 0.0, + "targetVelocity": 4.0 + }, + { + "pos": { + "x": -1525.93213, + "y": 51.39374, + "z": 5613.391 + }, + "waitTime": 0.0, + "targetVelocity": 4.0, + "reachStop": true + }, + { + "pos": { + "x": -1533.68884, + "y": 57.3209572, + "z": 5615.681 + }, + "waitTime": 0.0, + "targetVelocity": 4.0, + "hasReachEvent": true, + "reachStop": true + } + ] + }, + { + "localId": 330700033, + "name": "Platform_330700033", + "type": "OneWay", + "rotType": "ROT_NONE", + "rotAngleType": "ROT_ANGLE_Y", + "arriveRange": 2.0, + "points": [ + { + "pos": { + "x": -1409.57422, + "y": 11.7695322, + "z": 5760.28 + }, + "waitTime": 0.0, + "targetVelocity": 4.0 + }, + { + "pos": { + "x": -1397.01025, + "y": 11.0091038, + "z": 5756.39453 + }, + "waitTime": 0.0, + "targetVelocity": 4.0 + }, + { + "pos": { + "x": -1390.502, + "y": 12.4313021, + "z": 5752.84229 + }, + "waitTime": 0.0, + "targetVelocity": 4.0, + "reachStop": true + }, + { + "pos": { + "x": -1378.14368, + "y": 11.5735016, + "z": 5760.303 + }, + "waitTime": 0.0, + "targetVelocity": 4.0 + }, + { + "pos": { + "x": -1377.05017, + "y": 11.5847855, + "z": 5764.544 + }, + "waitTime": 0.0, + "targetVelocity": 4.0, + "reachStop": true + }, + { + "pos": { + "x": -1360.63525, + "y": 7.80870247, + "z": 5760.195 + }, + "waitTime": 0.0, + "targetVelocity": 4.0 + }, + { + "pos": { + "x": -1353.9906, + "y": 8.596073, + "z": 5758.24072 + }, + "waitTime": 0.0, + "targetVelocity": 4.0, + "reachStop": true + }, + { + "pos": { + "x": -1349.19067, + "y": 8.309931, + "z": 5757.29834 + }, + "waitTime": 0.0, + "targetVelocity": 4.0 + }, + { + "pos": { + "x": -1346.94128, + "y": 7.80047941, + "z": 5758.75732 + }, + "waitTime": 0.0, + "targetVelocity": 4.0, + "hasReachEvent": true, + "reachStop": true + } + ] + }, + { + "localId": 330700034, + "name": "Platform_330700034", + "type": "OneWay", + "rotType": "ROT_NONE", + "rotAngleType": "ROT_ANGLE_Y", + "arriveRange": 2.0, + "points": [ + { + "pos": { + "x": -1346.42249, + "y": 7.65716553, + "z": 5758.43457 + }, + "waitTime": 0.0, + "targetVelocity": 4.0 + }, + { + "pos": { + "x": -1339.93835, + "y": 7.12306261, + "z": 5767.62451 + }, + "waitTime": 0.0, + "targetVelocity": 4.0, + "reachStop": true + }, + { + "pos": { + "x": -1330.99634, + "y": 12.5951729, + "z": 5772.09 + }, + "waitTime": 0.0, + "targetVelocity": 4.0 + }, + { + "pos": { + "x": -1320.46045, + "y": 12.7453785, + "z": 5779.84473 + }, + "waitTime": 0.0, + "targetVelocity": 4.0, + "reachStop": true + }, + { + "pos": { + "x": -1310.85156, + "y": 16.3338413, + "z": 5778.427 + }, + "waitTime": 0.0, + "targetVelocity": 4.0 + }, + { + "pos": { + "x": -1304.45947, + "y": 16.2997551, + "z": 5777.11035 + }, + "waitTime": 0.0, + 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"pos": { + "x": 776.3594, + "y": 200.0, + "z": 6154.58447 + }, + "waitTime": 2.0, + "targetVelocity": 6.0 + }, + { + "pos": { + "x": 790.2002, + "y": 200.0, + "z": 6169.03271 + }, + "waitTime": 2.0, + "targetVelocity": 6.0 + }, + { + "pos": { + "x": 780.1676, + "y": 200.0, + "z": 6161.707 + }, + "waitTime": 2.0, + "targetVelocity": 6.0 + }, + { + "pos": { + "x": 773.815857, + "y": 200.0, + "z": 6160.02344 + }, + "waitTime": 2.0, + "targetVelocity": 6.0 + }, + { + "pos": { + "x": 768.753662, + "y": 200.0, + "z": 6162.27246 + }, + "waitTime": 2.0, + "targetVelocity": 6.0 + } + ] + }, + { + "localId": 331700008, + "name": "Route_331700008", + "type": "OneWay", + "rotType": "ROT_NONE", + "rotAngleType": "ROT_ANGLE_Y", + "arriveRange": 2.0, + "points": [ + { + "pos": { + "x": 774.4328, + "y": 200.0, + "z": 6154.91455 + }, + "waitTime": 0.0, + "targetVelocity": 4.0 + }, + { + "pos": { + "x": 784.100342, + "y": 200.0, + "z": 6161.263 + }, + "waitTime": 0.0, + "targetVelocity": 4.0 + }, + { + "pos": { + "x": 803.2818, + "y": 200.9626, + "z": 6163.85547 + }, + "waitTime": 0.0, + "targetVelocity": 4.0 + }, + { + "pos": { + "x": 820.4154, + "y": 206.820435, + "z": 6150.93945 + }, + "waitTime": 0.0, + "targetVelocity": 4.0 + }, + { + "pos": { + "x": 823.237244, + "y": 207.8044, + "z": 6154.075 + }, + "waitTime": 0.0, + "targetVelocity": 4.0 + } + ] + }, + { + "localId": 331700009, + "name": "Route_331700009", + "type": "OneWay", + "rotType": "ROT_NONE", + "rotAngleType": "ROT_ANGLE_Y", + "arriveRange": 2.0, + "points": [ + { + "pos": { + "x": 741.412842, + "y": 200.0, + "z": 6044.54346 + }, + "waitTime": 0.0, + "targetVelocity": 4.0 + }, + { + "pos": { + "x": 746.00885, + "y": 200.0, + "z": 6063.085 + }, + "waitTime": 0.0, + "targetVelocity": 4.0 + }, + { + "pos": { + "x": 768.416565, + "y": 208.4188, + "z": 6076.60352 + }, + "waitTime": 0.0, + "targetVelocity": 4.0 + }, + { + "pos": { + "x": 759.046936, + "y": 224.268524, + "z": 6093.59668 + }, + "waitTime": 0.0, + "targetVelocity": 4.0 + } + ] + }, + { + "localId": 331700010, + "name": "Route_331700010", + "type": "OneWay", + "rotType": "ROT_NONE", + "rotAngleType": "ROT_ANGLE_Y", + "arriveRange": 2.0, + "points": [ + { + "pos": { + "x": 737.727661, + "y": 200.0, + "z": 6083.153 + }, + "waitTime": 0.0, + "targetVelocity": 4.0 + }, + { + "pos": { + "x": 747.7921, + "y": 209.65213, + "z": 6102.282 + }, + "waitTime": 0.0, + "targetVelocity": 4.0 + }, + { + "pos": { + "x": 757.0034, + "y": 215.1232, + "z": 6120.4624 + }, + "waitTime": 0.0, + "targetVelocity": 4.0 + } + ] + }, + { + "localId": 331700011, + "name": "Route_331700011", + "type": "OneWay", + "rotType": "ROT_NONE", + "rotAngleType": "ROT_ANGLE_Y", + "arriveRange": 2.0, + "points": [ + { + "pos": { + "x": 750.4412, + "y": 200.0, + "z": 6113.43359 + }, + "waitTime": 0.0, + "targetVelocity": 4.0 + }, + { + "pos": { + "x": 756.5578, + "y": 204.920532, + "z": 6125.381 + }, + "waitTime": 0.0, + "targetVelocity": 4.0 + }, + { + "pos": { + "x": 766.723633, + "y": 208.319275, + "z": 6135.648 + }, + "waitTime": 0.0, + "targetVelocity": 4.0 + }, + { + "pos": { + "x": 774.6823, + "y": 217.294189, + "z": 6137.542 + }, + "waitTime": 0.0, + "targetVelocity": 4.0 + } + ] + } + ] +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_block3001.lua b/gdconf/game_data_config/lua/scene/3/scene3_block3001.lua index b16fabe1..f3f27c24 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_block3001.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_block3001.lua @@ -79,8 +79,10 @@ groups = { { id = 133001077, refresh_id = 1, area = 10, pos = { x = 1334.725, y = 270.427, z = -580.222 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, { id = 133001078, area = 2, pos = { x = 2000.404, y = 198.069, z = -1254.471 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, { id = 133001079, area = 2, pos = { x = 1485.129, y = 330.623, z = -1988.709 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 4 } }, + { id = 133001080, refresh_id = 1, area = 2, pos = { x = 1700.212, y = 278.016, z = -1484.146 }, is_replaceable = { value = true, version = 0, new_bin_only = true }, vision_type = 0 }, { id = 133001082, refresh_id = 99999, area = 2, pos = { x = 1805.634, y = 194.545, z = -1338.180 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133001083, refresh_id = 99999, area = 1, pos = { x = 1985.731, y = 220.320, z = -1584.563 }, is_replaceable = { value = true, version = 1, new_bin_only = true } }, + { id = 133001084, refresh_id = 1, area = 2, pos = { x = 1642.407, y = 273.805, z = -1464.447 }, is_replaceable = { value = true, version = 0, new_bin_only = false }, vision_type = 0 }, { id = 133001086, refresh_id = 1001, area = 2, pos = { x = 2031.638, y = 199.211, z = -1259.787 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133001087, area = 2, pos = { x = 1882.020, y = 195.891, z = -1550.854 }, dynamic_load = true, rely_start_world_level_limit_activity_id = 5085, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 }, vision_type = 0, activity_revise_level_grow_id = 2000 }, { id = 133001088, area = 2, pos = { x = 1376.448, y = 239.414, z = -1576.734 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, diff --git a/gdconf/game_data_config/lua/scene/3/scene3_block3002.lua b/gdconf/game_data_config/lua/scene/3/scene3_block3002.lua index 3f47f8b1..4587dc26 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_block3002.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_block3002.lua @@ -112,8 +112,10 @@ groups = { { id = 133002115, refresh_id = 1000, area = 3, pos = { x = 1766.599, y = 248.992, z = -687.464 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133002116, area = 3, pos = { x = 1739.748, y = 215.487, z = -363.450 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 4 } }, { id = 133002117, refresh_id = 1000, area = 3, pos = { x = 1705.089, y = 274.116, z = -712.180 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133002118, area = 1, pos = { x = 2209.344, y = 210.932, z = -973.894 }, dynamic_load = true, group_tag_list = { 3 }, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 }, vision_type = 0 }, { id = 133002119, refresh_id = 1000, area = 3, pos = { x = 2013.590, y = 213.568, z = -987.122 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133002120, area = 3, pos = { x = 1759.264, y = 234.282, z = -910.353 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133002121, area = 3, pos = { x = 2067.733, y = 234.734, z = -446.830 }, dynamic_load = true, group_tag_list = { 3 }, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 }, vision_type = 0 }, { id = 133002122, refresh_id = 1000, area = 3, pos = { x = 1756.243, y = 236.733, z = -945.932 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133002123, area = 3, pos = { x = 1795.014, y = 242.821, z = -823.266 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133002124, refresh_id = 1000, area = 3, pos = { x = 1805.185, y = 233.200, z = -896.358 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, @@ -304,8 +306,8 @@ groups = { { id = 133002378, area = 3, pos = { x = 1896.436, y = 239.403, z = -351.266 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true } }, { id = 133002379, area = 3, pos = { x = 1673.844, y = 258.880, z = -704.182 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, { id = 133002380, area = 3, pos = { x = 2038.175, y = 242.375, z = -635.480 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, - { id = 133002381, area = 3, pos = { x = 1675.688, y = 259.063, z = -714.483 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, - { id = 133002382, area = 3, pos = { x = 2039.606, y = 241.640, z = -635.589 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, + { id = 133002381, area = 3, pos = { x = 1675.688, y = 259.063, z = -714.483 }, dynamic_load = true, is_replaceable = { value = false, version = 1, new_bin_only = false }, business = { type = 3 } }, + { id = 133002382, area = 3, pos = { x = 2039.606, y = 241.640, z = -635.589 }, dynamic_load = true, is_replaceable = { value = false, version = 1, new_bin_only = false }, business = { type = 3 } }, { id = 133002383, area = 3, pos = { x = 1874.492, y = 248.725, z = -992.884 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133002384, refresh_id = 1001, area = 3, pos = { x = 1850.073, y = 204.418, z = -259.265 }, is_replaceable = { value = false, version = 1, new_bin_only = true } }, { id = 133002385, refresh_id = 1002, area = 3, pos = { x = 1946.797, y = 229.764, z = -378.923 }, is_replaceable = { value = false, version = 1, new_bin_only = true } }, diff --git a/gdconf/game_data_config/lua/scene/3/scene3_block3003.lua b/gdconf/game_data_config/lua/scene/3/scene3_block3003.lua index 38958763..9fd06c75 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_block3003.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_block3003.lua @@ -414,9 +414,9 @@ groups = { { id = 133003548, refresh_id = 99999, area = 1, pos = { x = 2347.000, y = 283.898, z = -1735.401 }, is_replaceable = { value = true, version = 0, new_bin_only = true } }, { id = 133003549, refresh_id = 1002, area = 1, pos = { x = 2351.387, y = 283.898, z = -1735.249 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, { id = 133003550, refresh_id = 1002, area = 1, pos = { x = 2349.906, y = 283.898, z = -1736.342 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, - { id = 133003551, area = 1, pos = { x = 2700.044, y = 262.655, z = -1347.793 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, - { id = 133003552, area = 1, pos = { x = 2909.802, y = 254.656, z = -1627.788 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, - { id = 133003553, area = 1, pos = { x = 2250.336, y = 207.584, z = -1804.474 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, + { id = 133003551, area = 1, pos = { x = 2700.044, y = 262.655, z = -1347.793 }, dynamic_load = true, is_replaceable = { value = false, version = 1, new_bin_only = false }, business = { type = 3 } }, + { id = 133003552, area = 1, pos = { x = 2909.802, y = 254.656, z = -1627.788 }, dynamic_load = true, is_replaceable = { value = false, version = 1, new_bin_only = false }, business = { type = 3 } }, + { id = 133003553, area = 1, pos = { x = 2250.336, y = 207.584, z = -1804.474 }, dynamic_load = true, is_replaceable = { value = false, version = 1, new_bin_only = false }, business = { type = 3 } }, { id = 133003554, refresh_id = 1002, area = 1, pos = { x = 2351.018, y = 283.898, z = -1734.787 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, { id = 133003555, refresh_id = 1002, area = 1, pos = { x = 2345.155, y = 283.898, z = -1720.286 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, { id = 133003556, refresh_id = 1002, area = 1, pos = { x = 2344.235, y = 283.898, z = -1717.120 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, diff --git a/gdconf/game_data_config/lua/scene/3/scene3_block3004.lua b/gdconf/game_data_config/lua/scene/3/scene3_block3004.lua index 75676c5e..50b23f23 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_block3004.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_block3004.lua @@ -66,6 +66,7 @@ groups = { { id = 133004064, area = 1, pos = { x = 2302.234, y = 214.091, z = -921.756 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, { id = 133004065, refresh_id = 1001, area = 1, pos = { x = 2221.898, y = 202.640, z = -489.889 }, is_replaceable = { value = true, version = 0, new_bin_only = true } }, { id = 133004066, area = 1, pos = { x = 2338.208, y = 249.990, z = -724.013 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, + { id = 133004067, area = 1, pos = { x = 2245.211, y = 213.540, z = -907.944 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 }, vision_type = 0 }, { id = 133004068, area = 1, pos = { x = 2190.881, y = 232.939, z = -928.507 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133004069, refresh_id = 1, area = 3, pos = { x = 2104.497, y = 223.500, z = -533.957 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133004070, refresh_id = 1001, area = 3, pos = { x = 2134.210, y = 231.436, z = -447.875 }, is_replaceable = { value = true, version = 1, new_bin_only = false } }, @@ -77,12 +78,15 @@ groups = { { id = 133004076, area = 1, pos = { x = 2233.770, y = 202.649, z = -516.101 }, is_replaceable = { value = true, version = 0, new_bin_only = true } }, { id = 133004077, area = 1, pos = { x = 2313.031, y = 215.151, z = -931.466 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 4 } }, { id = 133004078, area = 1, pos = { x = 2333.732, y = 210.809, z = -905.232 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 4 } }, + { id = 133004079, area = 1, pos = { x = 2262.481, y = 220.098, z = -846.743 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, { id = 133004080, area = 1, pos = { x = 2243.247, y = 238.643, z = -777.925 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 4 } }, { id = 133004081, area = 1, pos = { x = 2239.269, y = 220.305, z = -872.715 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 4 } }, { id = 133004082, area = 1, pos = { x = 2233.564, y = 209.990, z = -930.215 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133004083, refresh_id = 1, area = 3, pos = { x = 2147.854, y = 232.806, z = -459.234 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133004084, refresh_id = 1002, area = 3, pos = { x = 2379.884, y = 278.352, z = -336.388 }, is_replaceable = { value = true, version = 0, new_bin_only = true } }, + { id = 133004085, area = 1, pos = { x = 2261.976, y = 220.098, z = -846.968 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, { id = 133004086, refresh_id = 1001, area = 3, pos = { x = 2353.061, y = 275.128, z = -352.673 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133004087, area = 1, pos = { x = 2262.342, y = 220.098, z = -846.773 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, { id = 133004088, area = 3, pos = { x = 2258.306, y = 271.164, z = -248.880 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133004089, refresh_id = 99999, area = 3, pos = { x = 2269.047, y = 270.601, z = -249.109 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133004090, refresh_id = 99999, area = 3, pos = { x = 2252.618, y = 270.211, z = -263.401 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, @@ -221,12 +225,12 @@ groups = { { id = 133004322, area = 3, pos = { x = 2304.975, y = 249.414, z = -429.687 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, { id = 133004323, area = 3, pos = { x = 2380.803, y = 286.673, z = -328.671 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, { id = 133004324, refresh_id = 999999, area = 1, pos = { x = 2247.911, y = 210.387, z = -930.602 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, - { id = 133004325, area = 4, pos = { x = 2071.396, y = 210.170, z = -40.431 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, - { id = 133004326, area = 3, pos = { x = 2149.874, y = 215.259, z = -585.250 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, - { id = 133004327, area = 4, pos = { x = 2676.034, y = 224.224, z = -486.852 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, - { id = 133004328, area = 3, pos = { x = 2069.640, y = 260.764, z = -342.737 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, - { id = 133004329, area = 3, pos = { x = 2305.087, y = 249.684, z = -430.197 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, - { id = 133004330, area = 3, pos = { x = 2381.691, y = 287.829, z = -328.531 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, + { id = 133004325, area = 4, pos = { x = 2071.396, y = 210.170, z = -40.431 }, dynamic_load = true, is_replaceable = { value = false, version = 1, new_bin_only = false }, business = { type = 3 } }, + { id = 133004326, area = 3, pos = { x = 2149.874, y = 215.259, z = -585.250 }, dynamic_load = true, is_replaceable = { value = false, version = 1, new_bin_only = false }, business = { type = 3 } }, + { id = 133004327, area = 4, pos = { x = 2676.034, y = 224.224, z = -486.852 }, dynamic_load = true, is_replaceable = { value = false, version = 1, new_bin_only = false }, business = { type = 3 } }, + { id = 133004328, area = 3, pos = { x = 2069.640, y = 260.764, z = -342.737 }, dynamic_load = true, is_replaceable = { value = false, version = 1, new_bin_only = false }, business = { type = 3 } }, + { id = 133004329, area = 3, pos = { x = 2305.087, y = 249.684, z = -430.197 }, dynamic_load = true, is_replaceable = { value = false, version = 1, new_bin_only = false }, business = { type = 3 } }, + { id = 133004330, area = 3, pos = { x = 2381.691, y = 287.829, z = -328.531 }, dynamic_load = true, is_replaceable = { value = false, version = 1, new_bin_only = false }, business = { type = 3 } }, { id = 133004331, area = 3, pos = { x = 2311.715, y = 281.064, z = -281.598 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true } }, { id = 133004332, area = 3, pos = { x = 2429.979, y = 297.304, z = -204.900 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true } }, { id = 133004333, area = 3, pos = { x = 2410.931, y = 296.900, z = -326.998 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true } }, diff --git a/gdconf/game_data_config/lua/scene/3/scene3_block3007.lua b/gdconf/game_data_config/lua/scene/3/scene3_block3007.lua index 1fc05c3d..35e0e7fd 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_block3007.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_block3007.lua @@ -187,14 +187,14 @@ groups = { { id = 133007250, area = 4, pos = { x = 2390.178, y = 247.160, z = 100.713 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, { id = 133007251, area = 4, pos = { x = 2424.229, y = 227.244, z = 262.213 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, { id = 133007252, area = 4, pos = { x = 2688.248, y = 189.171, z = 398.297 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, - { id = 133007253, area = 4, pos = { x = 2620.979, y = 206.781, z = 34.914 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, - { id = 133007254, area = 4, pos = { x = 2474.202, y = 210.061, z = 212.934 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, - { id = 133007255, area = 4, pos = { x = 3007.191, y = 215.986, z = 126.565 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, - { id = 133007256, area = 4, pos = { x = 2679.220, y = 215.386, z = 240.405 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, - { id = 133007257, area = 4, pos = { x = 2545.890, y = 182.517, z = 414.577 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, - { id = 133007258, area = 4, pos = { x = 2387.684, y = 245.486, z = 98.205 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, - { id = 133007259, area = 4, pos = { x = 2423.889, y = 227.000, z = 261.738 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, - { id = 133007260, area = 4, pos = { x = 2686.803, y = 187.979, z = 396.526 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, + { id = 133007253, area = 4, pos = { x = 2620.979, y = 206.781, z = 34.914 }, dynamic_load = true, is_replaceable = { value = false, version = 1, new_bin_only = false }, business = { type = 3 } }, + { id = 133007254, area = 4, pos = { x = 2474.202, y = 210.061, z = 212.934 }, dynamic_load = true, is_replaceable = { value = false, version = 1, new_bin_only = false }, business = { type = 3 } }, + { id = 133007255, area = 4, pos = { x = 3007.191, y = 215.986, z = 126.565 }, dynamic_load = true, is_replaceable = { value = false, version = 1, new_bin_only = false }, business = { type = 3 } }, + { id = 133007256, area = 4, pos = { x = 2679.220, y = 215.386, z = 240.405 }, dynamic_load = true, is_replaceable = { value = false, version = 1, new_bin_only = false }, business = { type = 3 } }, + { id = 133007257, area = 4, pos = { x = 2545.890, y = 182.517, z = 414.577 }, dynamic_load = true, is_replaceable = { value = false, version = 1, new_bin_only = false }, business = { type = 3 } }, + { id = 133007258, area = 4, pos = { x = 2387.684, y = 245.486, z = 98.205 }, dynamic_load = true, is_replaceable = { value = false, version = 1, new_bin_only = false }, business = { type = 3 } }, + { id = 133007259, area = 4, pos = { x = 2423.889, y = 227.000, z = 261.738 }, dynamic_load = true, is_replaceable = { value = false, version = 1, new_bin_only = false }, business = { type = 3 } }, + { id = 133007260, area = 4, pos = { x = 2686.803, y = 187.979, z = 396.526 }, dynamic_load = true, is_replaceable = { value = false, version = 1, new_bin_only = false }, business = { type = 3 } }, { id = 133007261, area = 4, pos = { x = 2766.765, y = 238.337, z = 399.387 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133007263, area = 4, pos = { x = 2876.527, y = 225.340, z = 87.693 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133007264, refresh_id = 1001, area = 4, pos = { x = 2454.397, y = 224.939, z = 164.128 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, diff --git a/gdconf/game_data_config/lua/scene/3/scene3_block3101.lua b/gdconf/game_data_config/lua/scene/3/scene3_block3101.lua index 4b15298a..3c4af257 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_block3101.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_block3101.lua @@ -146,7 +146,7 @@ groups = { { id = 133101189, area = 5, pos = { x = 1494.185, y = 227.200, z = 1395.390 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133101190, area = 5, pos = { x = 1484.588, y = 227.200, z = 1420.616 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133101191, area = 6, pos = { x = 1199.576, y = 249.981, z = 1046.940 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, - { id = 133101192, area = 6, pos = { x = 1200.418, y = 249.193, z = 1046.414 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, + { id = 133101192, area = 6, pos = { x = 1200.418, y = 249.193, z = 1046.414 }, dynamic_load = true, is_replaceable = { value = false, version = 1, new_bin_only = false }, business = { type = 3 } }, { id = 133101193, area = 5, pos = { x = 1535.575, y = 224.671, z = 1220.565 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true } }, { id = 133101194, area = 5, pos = { x = 1427.324, y = 213.557, z = 1087.306 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true } }, { id = 133101195, area = 6, pos = { x = 1234.816, y = 200.589, z = 904.071 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true } }, diff --git a/gdconf/game_data_config/lua/scene/3/scene3_block3102.lua b/gdconf/game_data_config/lua/scene/3/scene3_block3102.lua index 73172550..342c7f27 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_block3102.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_block3102.lua @@ -185,6 +185,7 @@ groups = { { id = 133102183, area = 5, pos = { x = 1311.049, y = 200.208, z = -215.630 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133102184, area = 5, pos = { x = 1331.141, y = 199.696, z = -223.970 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133102185, refresh_id = 1002, area = 5, pos = { x = 1640.087, y = 202.499, z = 1003.947 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133102186, area = 9, pos = { x = 236.281, y = 223.098, z = 420.565 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, { id = 133102187, refresh_id = 1001, area = 5, pos = { x = 1554.954, y = 203.750, z = 312.796 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133102188, refresh_id = 1002, area = 5, pos = { x = 1646.015, y = 200.033, z = 282.597 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133102189, refresh_id = 1, area = 5, pos = { x = 988.155, y = 200.485, z = 226.273 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, @@ -212,13 +213,16 @@ groups = { { id = 133102211, area = 5, pos = { x = 1616.048, y = 237.543, z = 773.059 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } }, { id = 133102212, area = 5, pos = { x = 1793.248, y = 231.587, z = 802.080 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, { id = 133102213, area = 5, pos = { x = 1305.000, y = 200.000, z = 422.000 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133102214, area = 5, pos = { x = 1593.186, y = 202.244, z = 854.553 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, { id = 133102215, refresh_id = 1, area = 5, pos = { x = 1443.997, y = 251.783, z = 482.938 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, + { id = 133102216, area = 5, pos = { x = 1714.982, y = 246.494, z = 608.095 }, dynamic_load = true, group_tag_list = { 3 }, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 }, vision_type = 0 }, { id = 133102217, area = 5, pos = { x = 1736.172, y = 240.212, z = 679.039 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 }, vision_type = 0 }, { id = 133102218, area = 5, pos = { x = 1805.340, y = 218.038, z = 684.958 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } }, { id = 133102219, refresh_id = 1001, area = 5, pos = { x = 1074.230, y = 216.861, z = 350.470 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133102220, area = 5, pos = { x = 1715.680, y = 246.960, z = 615.331 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, { id = 133102221, area = 5, pos = { x = 1761.135, y = 255.713, z = 554.325 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, { id = 133102222, area = 5, pos = { x = 1728.387, y = 276.533, z = 479.993 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133102223, area = 5, pos = { x = 1770.927, y = 220.484, z = 692.635 }, dynamic_load = true, group_tag_list = { 3 }, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 }, vision_type = 0 }, { id = 133102225, area = 5, pos = { x = 1556.415, y = 225.113, z = 561.494 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133102228, area = 5, pos = { x = 1375.754, y = 200.000, z = 730.146 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133102232, area = 5, pos = { x = 1829.004, y = 211.076, z = 594.016 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, @@ -591,7 +595,7 @@ groups = { { id = 133102769, refresh_id = 1003, area = 5, pos = { x = 1781.084, y = 195.160, z = 289.944 }, unload_when_disconnect = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, force_unload_nodelay = true, vision_type = 0 }, { id = 133102770, area = 5, pos = { x = 1545.960, y = 258.390, z = 135.435 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133102771, refresh_id = 1001, area = 5, pos = { x = 1919.767, y = 348.436, z = 501.990 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, - { id = 133102772, area = 6, pos = { x = 1124.333, y = 209.485, z = 903.364 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, + { id = 133102772, area = 6, pos = { x = 1124.333, y = 209.485, z = 903.364 }, dynamic_load = true, is_replaceable = { value = false, version = 1, new_bin_only = false }, business = { type = 3 } }, { id = 133102773, area = 5, pos = { x = 1166.784, y = 205.049, z = -196.959 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true } }, { id = 133102774, area = 9, pos = { x = 1118.713, y = 202.881, z = 33.215 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true } }, { id = 133102775, area = 9, pos = { x = 932.815, y = 221.402, z = -28.451 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true } }, diff --git a/gdconf/game_data_config/lua/scene/3/scene3_block3103.lua b/gdconf/game_data_config/lua/scene/3/scene3_block3103.lua index de86426c..f826b076 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_block3103.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_block3103.lua @@ -513,18 +513,18 @@ groups = { { id = 133103511, area = 6, pos = { x = 1114.911, y = 234.670, z = 1642.767 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, { id = 133103512, area = 6, pos = { x = 368.964, y = 268.937, z = 1627.289 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, { id = 133103513, area = 6, pos = { x = 246.701, y = 231.537, z = 1103.765 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, - { id = 133103514, area = 6, pos = { x = 847.224, y = 340.695, z = 1500.862 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, - { id = 133103515, area = 6, pos = { x = 877.174, y = 355.639, z = 1490.570 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, - { id = 133103516, area = 6, pos = { x = 939.561, y = 365.833, z = 1386.139 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, - { id = 133103517, area = 6, pos = { x = 826.305, y = 320.574, z = 1572.499 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, - { id = 133103518, area = 6, pos = { x = 773.293, y = 323.081, z = 1487.868 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, - { id = 133103519, area = 6, pos = { x = 691.603, y = 304.589, z = 1484.559 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, - { id = 133103520, area = 6, pos = { x = 840.136, y = 255.522, z = 1261.836 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, - { id = 133103521, area = 6, pos = { x = 922.182, y = 384.538, z = 1365.864 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, - { id = 133103522, area = 6, pos = { x = 829.302, y = 276.024, z = 1328.108 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, - { id = 133103523, area = 6, pos = { x = 1115.198, y = 234.121, z = 1642.286 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, - { id = 133103524, area = 6, pos = { x = 369.082, y = 269.005, z = 1627.198 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, - { id = 133103525, area = 6, pos = { x = 246.884, y = 231.615, z = 1103.627 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, + { id = 133103514, area = 6, pos = { x = 847.224, y = 340.695, z = 1500.862 }, dynamic_load = true, is_replaceable = { value = false, version = 1, new_bin_only = false }, business = { type = 3 } }, + { id = 133103515, area = 6, pos = { x = 877.174, y = 355.639, z = 1490.570 }, dynamic_load = true, is_replaceable = { value = false, version = 1, new_bin_only = false }, business = { type = 3 } }, + { id = 133103516, area = 6, pos = { x = 939.561, y = 365.833, z = 1386.139 }, dynamic_load = true, is_replaceable = { value = false, version = 1, new_bin_only = false }, business = { type = 3 } }, + { id = 133103517, area = 6, pos = { x = 826.305, y = 320.574, z = 1572.499 }, dynamic_load = true, is_replaceable = { value = false, version = 1, new_bin_only = false }, business = { type = 3 } }, + { id = 133103518, area = 6, pos = { x = 773.293, y = 323.081, z = 1487.868 }, dynamic_load = true, is_replaceable = { value = false, version = 1, new_bin_only = false }, business = { type = 3 } }, + { id = 133103519, area = 6, pos = { x = 691.603, y = 304.589, z = 1484.559 }, dynamic_load = true, is_replaceable = { value = false, version = 1, new_bin_only = false }, business = { type = 3 } }, + { id = 133103520, area = 6, pos = { x = 840.136, y = 255.522, z = 1261.836 }, dynamic_load = true, is_replaceable = { value = false, version = 1, new_bin_only = false }, business = { type = 3 } }, + { id = 133103521, area = 6, pos = { x = 922.182, y = 384.538, z = 1365.864 }, dynamic_load = true, is_replaceable = { value = false, version = 1, new_bin_only = false }, business = { type = 3 } }, + { id = 133103522, area = 6, pos = { x = 829.302, y = 276.024, z = 1328.108 }, dynamic_load = true, is_replaceable = { value = false, version = 1, new_bin_only = false }, business = { type = 3 } }, + { id = 133103523, area = 6, pos = { x = 1115.198, y = 234.121, z = 1642.286 }, dynamic_load = true, is_replaceable = { value = false, version = 1, new_bin_only = false }, business = { type = 3 } }, + { id = 133103524, area = 6, pos = { x = 369.082, y = 269.005, z = 1627.198 }, dynamic_load = true, is_replaceable = { value = false, version = 1, new_bin_only = false }, business = { type = 3 } }, + { id = 133103525, area = 6, pos = { x = 246.884, y = 231.615, z = 1103.627 }, dynamic_load = true, is_replaceable = { value = false, version = 1, new_bin_only = false }, business = { type = 3 } }, { id = 133103526, area = 6, pos = { x = 858.775, y = 320.646, z = 1316.332 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133103527, refresh_id = 1, area = 6, pos = { x = 861.427, y = 322.071, z = 1306.317 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133103528, area = 6, pos = { x = 638.596, y = 230.700, z = 1770.746 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, @@ -665,7 +665,9 @@ groups = { { id = 133103663, refresh_id = 1001, area = 20, pos = { x = -40.045, y = 364.586, z = 2019.470 }, is_replaceable = { value = true, version = 0, new_bin_only = true } }, { id = 133103664, refresh_id = 1001, area = 6, pos = { x = 135.104, y = 417.624, z = 1995.497 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33150005 }, { id = 133103665, refresh_id = 1001, area = 20, pos = { x = 123.374, y = 426.584, z = 2033.692 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33150005 }, + { id = 133103666, area = 6, pos = { x = 680.411, y = 412.037, z = 1890.799 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, { id = 133103667, refresh_id = 1001, area = 20, pos = { x = 353.109, y = 251.862, z = 2298.682 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133103668, refresh_id = 1, area = 6, pos = { x = 818.208, y = 231.389, z = 1658.098 }, is_replaceable = { value = true, version = 0, new_bin_only = false } }, { id = 133103801, refresh_id = 999999, area = 6, pos = { x = 668.207, y = 233.046, z = 1702.734 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133103802, refresh_id = 999999, area = 6, pos = { x = 766.412, y = 323.121, z = 1754.916 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133103803, refresh_id = 999999, area = 6, pos = { x = 766.620, y = 318.328, z = 1794.257 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, diff --git a/gdconf/game_data_config/lua/scene/3/scene3_block3104.lua b/gdconf/game_data_config/lua/scene/3/scene3_block3104.lua index 7f99df39..f6bf312e 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_block3104.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_block3104.lua @@ -365,6 +365,7 @@ groups = { { id = 133104368, refresh_id = 1000, area = 9, pos = { x = 255.286, y = 253.955, z = 241.579 }, unload_when_disconnect = true, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133104369, refresh_id = 1000, area = 9, pos = { x = 552.582, y = 195.555, z = 180.199 }, unload_when_disconnect = true, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133104370, refresh_id = 1000, area = 6, pos = { x = 490.721, y = 202.331, z = 707.634 }, unload_when_disconnect = true, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133104371, area = 7, pos = { x = 73.331, y = 256.147, z = 93.324 }, dynamic_load = true, group_tag_list = { 3 }, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 }, vision_type = 0 }, { id = 133104372, area = 6, pos = { x = 562.534, y = 230.975, z = 1670.039 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 4 } }, { id = 133104373, refresh_id = 1001, area = 6, pos = { x = 620.000, y = 218.456, z = 840.925 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133104374, refresh_id = 1001, area = 6, pos = { x = 657.711, y = 211.693, z = 654.916 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, @@ -470,6 +471,7 @@ groups = { { id = 133104476, area = 9, pos = { x = 133.559, y = 209.044, z = 849.711 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133104477, refresh_id = 1001, area = 8, pos = { x = 2.436, y = 298.283, z = 906.581 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133104478, refresh_id = 1001, area = 8, pos = { x = -86.883, y = 335.276, z = 744.344 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133104479, area = 9, pos = { x = 238.511, y = 223.053, z = 417.605 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, { id = 133104480, refresh_id = 1001, area = 8, pos = { x = -65.250, y = 261.994, z = 710.717 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133104481, area = 8, pos = { x = -114.839, y = 276.614, z = 726.112 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133104482, refresh_id = 1002, area = 6, pos = { x = 231.390, y = 238.445, z = 973.571 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, @@ -509,6 +511,7 @@ groups = { { id = 133104517, refresh_id = 1, area = 6, pos = { x = 757.370, y = 219.060, z = 857.181 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133104518, refresh_id = 1, area = 6, pos = { x = 771.390, y = 228.973, z = 802.375 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133104519, refresh_id = 1001, area = 6, pos = { x = 769.167, y = 222.188, z = 818.148 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133104520, refresh_id = 1, area = 5, pos = { x = 1311.444, y = 205.105, z = 343.028 }, is_replaceable = { value = true, version = 0, new_bin_only = false }, vision_type = 0 }, { id = 133104521, refresh_id = 1000, area = 6, pos = { x = 918.552, y = 235.546, z = 728.349 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133104522, refresh_id = 1000, area = 6, pos = { x = 861.826, y = 261.801, z = 826.779 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133104523, refresh_id = 1, area = 6, pos = { x = 853.979, y = 267.329, z = 855.415 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, @@ -609,7 +612,7 @@ groups = { { id = 133104622, area = 6, pos = { x = 356.170, y = 153.034, z = 962.418 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133104623, refresh_id = 1, area = 5, pos = { x = 914.000, y = 212.000, z = 338.000 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133104624, area = 9, pos = { x = 286.167, y = 206.558, z = 698.935 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, - { id = 133104625, area = 9, pos = { x = 285.190, y = 203.958, z = 682.137 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, + { id = 133104625, area = 9, pos = { x = 285.190, y = 203.958, z = 682.137 }, dynamic_load = true, is_replaceable = { value = false, version = 1, new_bin_only = false }, business = { type = 3 } }, { id = 133104626, refresh_id = 1001, area = 9, pos = { x = 300.930, y = 200.000, z = 520.464 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133104627, refresh_id = 1, area = 9, pos = { x = 233.264, y = 234.129, z = 509.786 }, is_replaceable = { value = false, version = 2, new_bin_only = false } }, { id = 133104628, refresh_id = 1, area = 9, pos = { x = 248.282, y = 242.525, z = 809.647 }, is_replaceable = { value = false, version = 2, new_bin_only = false } }, diff --git a/gdconf/game_data_config/lua/scene/3/scene3_block3106.lua b/gdconf/game_data_config/lua/scene/3/scene3_block3106.lua index 05c2742a..5e2282c3 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_block3106.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_block3106.lua @@ -24,13 +24,18 @@ groups = { { id = 133106022, refresh_id = 999999, area = 19, pos = { x = -384.000, y = 200.000, z = 1664.000 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133106023, refresh_id = 999999, area = 19, pos = { x = -896.000, y = 200.000, z = 1664.000 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133106024, refresh_id = 999999, area = 19, pos = { x = -640.000, y = 200.000, z = 1664.000 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133106025, area = 19, pos = { x = -676.795, y = 117.257, z = 1795.046 }, dynamic_load = true, group_tag_list = { 3 }, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 }, vision_type = 0 }, { id = 133106026, area = 20, pos = { x = -129.478, y = 224.157, z = 2149.705 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33020011 }, { id = 133106027, area = 20, pos = { x = -95.940, y = 174.146, z = 2135.783 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33020011 }, { id = 133106028, area = 8, pos = { x = -839.025, y = 155.200, z = 1152.350 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, { id = 133106029, area = 8, pos = { x = -835.593, y = 155.436, z = 1176.564 }, dynamic_load = true, is_replaceable = { value = true, version = 1, new_bin_only = false }, business = { type = 4 }, vision_type = 0 }, { id = 133106030, area = 19, pos = { x = -551.055, y = 177.781, z = 1868.925 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133106031, area = 8, pos = { x = -778.578, y = 239.259, z = 1382.682 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133106032, area = 8, pos = { x = -778.478, y = 238.005, z = 1382.696 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } }, { id = 133106033, refresh_id = 1001, area = 8, pos = { x = -744.234, y = 165.813, z = 872.388 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133106034, area = 6, pos = { x = -175.772, y = 302.605, z = 1717.871 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } }, { id = 133106035, refresh_id = 1002, area = 8, pos = { x = -829.573, y = 182.308, z = 915.007 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133106036, area = 19, pos = { x = -602.326, y = 233.476, z = 1985.175 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } }, { id = 133106037, refresh_id = 1001, area = 8, pos = { x = -824.174, y = 182.268, z = 917.299 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133106040, refresh_id = 1, area = 8, pos = { x = -850.117, y = 206.808, z = 688.952 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133106041, area = 8, pos = { x = -862.946, y = 215.188, z = 708.474 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, @@ -257,14 +262,14 @@ groups = { { id = 133106270, area = 8, pos = { x = -345.427, y = 221.605, z = 1129.080 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, { id = 133106271, area = 8, pos = { x = -654.163, y = 168.101, z = 1090.101 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, { id = 133106272, area = 8, pos = { x = -785.097, y = 171.280, z = 777.994 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, - { id = 133106273, area = 8, pos = { x = -874.848, y = 155.793, z = 1270.864 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, - { id = 133106274, area = 8, pos = { x = -669.628, y = 146.750, z = 877.413 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, - { id = 133106275, area = 8, pos = { x = -266.897, y = 248.732, z = 704.769 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, - { id = 133106276, area = 8, pos = { x = -319.344, y = 238.630, z = 1031.658 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, - { id = 133106277, area = 8, pos = { x = -889.123, y = 181.006, z = 1031.743 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, - { id = 133106278, area = 8, pos = { x = -342.297, y = 218.372, z = 1126.471 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, - { id = 133106279, area = 8, pos = { x = -653.670, y = 167.931, z = 1088.709 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, - { id = 133106280, area = 8, pos = { x = -793.145, y = 170.279, z = 780.243 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, + { id = 133106273, area = 8, pos = { x = -874.848, y = 155.793, z = 1270.864 }, dynamic_load = true, is_replaceable = { value = false, version = 1, new_bin_only = false }, business = { type = 3 } }, + { id = 133106274, area = 8, pos = { x = -669.628, y = 146.750, z = 877.413 }, dynamic_load = true, is_replaceable = { value = false, version = 1, new_bin_only = false }, business = { type = 3 } }, + { id = 133106275, area = 8, pos = { x = -266.897, y = 248.732, z = 704.769 }, dynamic_load = true, is_replaceable = { value = false, version = 1, new_bin_only = false }, business = { type = 3 } }, + { id = 133106276, area = 8, pos = { x = -319.344, y = 238.630, z = 1031.658 }, dynamic_load = true, is_replaceable = { value = false, version = 1, new_bin_only = false }, business = { type = 3 } }, + { id = 133106277, area = 8, pos = { x = -889.123, y = 181.006, z = 1031.743 }, dynamic_load = true, is_replaceable = { value = false, version = 1, new_bin_only = false }, business = { type = 3 } }, + { id = 133106278, area = 8, pos = { x = -342.297, y = 218.372, z = 1126.471 }, dynamic_load = true, is_replaceable = { value = false, version = 1, new_bin_only = false }, business = { type = 3 } }, + { id = 133106279, area = 8, pos = { x = -653.670, y = 167.931, z = 1088.709 }, dynamic_load = true, is_replaceable = { value = false, version = 1, new_bin_only = false }, business = { type = 3 } }, + { id = 133106280, area = 8, pos = { x = -793.145, y = 170.279, z = 780.243 }, dynamic_load = true, is_replaceable = { value = false, version = 1, new_bin_only = false }, business = { type = 3 } }, { id = 133106281, refresh_id = 1001, area = 7, pos = { x = -358.405, y = 256.179, z = 675.013 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133106282, refresh_id = 1, area = 8, pos = { x = -393.571, y = 246.822, z = 781.616 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133106283, refresh_id = 1001, area = 8, pos = { x = -418.230, y = 227.423, z = 778.143 }, is_replaceable = { value = true, version = 1, new_bin_only = false } }, @@ -445,19 +450,19 @@ groups = { { id = 133106463, refresh_id = 1, area = 19, pos = { x = -723.611, y = 158.721, z = 1567.676 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133106464, refresh_id = 1, area = 19, pos = { x = -583.787, y = 169.234, z = 1780.829 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133106465, refresh_id = 1, area = 19, pos = { x = -704.117, y = 127.334, z = 1983.354 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 0 }, - { id = 133106466, refresh_id = 1001, area = 19, pos = { x = -625.783, y = 139.252, z = 1678.793 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133106466, refresh_id = 1001, area = 19, pos = { x = -625.783, y = 139.252, z = 1678.793 }, is_replaceable = { value = true, version = 1, new_bin_only = true } }, { id = 133106467, refresh_id = 1002, area = 19, pos = { x = -685.757, y = 98.103, z = 1726.796 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133106468, refresh_id = 1002, area = 19, pos = { x = -895.199, y = 136.430, z = 1841.399 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 31060003 }, { id = 133106469, refresh_id = 1001, area = 19, pos = { x = -934.609, y = 207.251, z = 1670.142 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133106470, refresh_id = 1002, area = 19, pos = { x = -758.756, y = 138.863, z = 1994.750 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133106472, area = 19, pos = { x = -425.665, y = 217.897, z = 1741.669 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133106473, refresh_id = 1, area = 19, pos = { x = -660.994, y = 165.934, z = 1566.521 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, - { id = 133106474, refresh_id = 1001, area = 19, pos = { x = -591.773, y = 235.806, z = 1989.347 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 31060010 }, + { id = 133106474, refresh_id = 1001, area = 19, pos = { x = -591.773, y = 235.806, z = 1989.347 }, is_replaceable = { value = true, version = 1, new_bin_only = true }, vision_type = 31060010 }, { id = 133106475, refresh_id = 1001, area = 19, pos = { x = -497.046, y = 177.823, z = 1716.368 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133106476, area = 19, pos = { x = -558.782, y = 171.519, z = 1606.645 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133106477, area = 19, pos = { x = -565.979, y = 207.932, z = 1537.670 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 4 } }, { id = 133106478, area = 19, pos = { x = -614.555, y = 152.474, z = 1619.216 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, - { id = 133106479, refresh_id = 1001, area = 19, pos = { x = -596.285, y = 146.286, z = 1647.057 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133106479, refresh_id = 1001, area = 19, pos = { x = -596.285, y = 146.286, z = 1647.057 }, is_replaceable = { value = true, version = 1, new_bin_only = true } }, { id = 133106480, area = 19, pos = { x = -592.270, y = 146.362, z = 1644.443 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133106481, refresh_id = 1001, area = 19, pos = { x = -654.222, y = 160.279, z = 1999.209 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133106482, area = 19, pos = { x = -483.230, y = 191.299, z = 1662.006 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, diff --git a/gdconf/game_data_config/lua/scene/3/scene3_block3107.lua b/gdconf/game_data_config/lua/scene/3/scene3_block3107.lua index 4e906fb5..75af3162 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_block3107.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_block3107.lua @@ -101,8 +101,8 @@ groups = { { id = 133107099, refresh_id = 1, area = 7, pos = { x = -551.941, y = 248.552, z = 435.722 }, is_replaceable = { value = false, version = 1, new_bin_only = true } }, { id = 133107100, area = 7, pos = { x = -602.713, y = 348.405, z = 570.448 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, { id = 133107101, area = 7, pos = { x = -548.204, y = 345.393, z = 579.875 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, - { id = 133107102, area = 7, pos = { x = -547.766, y = 343.946, z = 578.365 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, - { id = 133107103, area = 7, pos = { x = -598.318, y = 350.962, z = 565.044 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, + { id = 133107102, area = 7, pos = { x = -547.766, y = 343.946, z = 578.365 }, dynamic_load = true, is_replaceable = { value = false, version = 1, new_bin_only = false }, business = { type = 3 } }, + { id = 133107103, area = 7, pos = { x = -598.318, y = 350.962, z = 565.044 }, dynamic_load = true, is_replaceable = { value = false, version = 1, new_bin_only = false }, business = { type = 3 } }, { id = 133107104, refresh_id = 1, area = 8, pos = { x = -265.803, y = 189.867, z = 971.206 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133107105, refresh_id = 999999, area = 7, pos = { x = -128.000, y = 200.000, z = 640.000 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133107106, refresh_id = 1, area = 7, pos = { x = -618.979, y = 256.786, z = 394.596 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, @@ -178,6 +178,7 @@ groups = { { id = 133107176, refresh_id = 999999, area = 7, pos = { x = -384.000, y = 200.000, z = 128.000 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133107177, area = 7, pos = { x = -556.556, y = 248.212, z = 443.311 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } }, { id = 133107178, area = 7, pos = { x = -530.576, y = 209.808, z = 306.293 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 4 } }, + { id = 133107180, area = 19, pos = { x = -614.093, y = 149.001, z = 1634.850 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } }, { id = 133107181, refresh_id = 1, area = 7, pos = { x = -620.089, y = 253.030, z = 395.500 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133107182, refresh_id = 1, area = 7, pos = { x = -564.329, y = 248.992, z = 444.361 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } }, { id = 133107183, refresh_id = 1, area = 7, pos = { x = -493.039, y = 211.084, z = 287.064 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } }, @@ -185,9 +186,11 @@ groups = { { id = 133107185, refresh_id = 1, area = 7, pos = { x = -826.272, y = 284.675, z = 217.752 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 4 } }, { id = 133107186, refresh_id = 1, area = 7, pos = { x = -175.418, y = 278.261, z = 150.755 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 4 } }, { id = 133107187, refresh_id = 1, area = 7, pos = { x = -559.212, y = 248.250, z = 447.530 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133107188, area = 19, pos = { x = -661.557, y = 155.675, z = 1665.573 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } }, { id = 133107189, area = 5, pos = { x = 1455.000, y = 200.000, z = 326.000 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 4 } }, { id = 133107190, area = 7, pos = { x = -673.109, y = 307.380, z = 581.313 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, { id = 133107191, area = 7, pos = { x = -241.760, y = 391.225, z = 532.638 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133107192, area = 7, pos = { x = -740.175, y = 298.979, z = 566.992 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } }, { id = 133107193, area = 8, pos = { x = -837.170, y = 198.483, z = 726.435 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } }, { id = 133107194, area = 8, pos = { x = -634.376, y = 224.385, z = 961.621 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } }, { id = 133107195, area = 8, pos = { x = -883.035, y = 189.086, z = 804.248 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } }, @@ -249,6 +252,11 @@ groups = { { id = 133107251, area = 7, pos = { x = -518.801, y = 262.034, z = 474.683 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133107252, area = 5, pos = { x = 924.768, y = 208.130, z = 312.877 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133107253, area = 7, pos = { x = -491.785, y = 210.022, z = 343.005 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133107254, area = 7, pos = { x = -548.744, y = 232.824, z = 324.164 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133107255, area = 7, pos = { x = -528.432, y = 248.613, z = 445.626 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133107256, area = 7, pos = { x = -519.097, y = 210.022, z = 323.808 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133107257, area = 7, pos = { x = -469.924, y = 209.744, z = 313.863 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133107258, area = 5, pos = { x = 1719.042, y = 246.976, z = 616.512 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } }, { id = 133107801, refresh_id = 1000, area = 7, pos = { x = -512.000, y = 292.066, z = 512.000 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133107802, refresh_id = 1000, area = 7, pos = { x = -512.000, y = 292.066, z = 512.000 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133107803, refresh_id = 999999, area = 7, pos = { x = -512.000, y = 292.066, z = 512.000 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, diff --git a/gdconf/game_data_config/lua/scene/3/scene3_block3108.lua b/gdconf/game_data_config/lua/scene/3/scene3_block3108.lua index 62c8b1cb..8b698899 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_block3108.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_block3108.lua @@ -116,10 +116,10 @@ groups = { { id = 133108114, area = 7, pos = { x = -271.411, y = 202.979, z = -835.857 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, { id = 133108115, area = 7, pos = { x = -348.776, y = 202.431, z = -781.704 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, { id = 133108116, area = 7, pos = { x = -453.817, y = 203.950, z = -825.379 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, - { id = 133108117, area = 7, pos = { x = -76.375, y = 206.277, z = -693.476 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, - { id = 133108118, area = 7, pos = { x = -270.652, y = 202.780, z = -836.735 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, - { id = 133108119, area = 7, pos = { x = -347.776, y = 202.559, z = -781.063 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, - { id = 133108120, area = 7, pos = { x = -452.545, y = 203.445, z = -826.052 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, + { id = 133108117, area = 7, pos = { x = -76.375, y = 206.277, z = -693.476 }, dynamic_load = true, is_replaceable = { value = false, version = 1, new_bin_only = false }, business = { type = 3 } }, + { id = 133108118, area = 7, pos = { x = -270.652, y = 202.780, z = -836.735 }, dynamic_load = true, is_replaceable = { value = false, version = 1, new_bin_only = false }, business = { type = 3 } }, + { id = 133108119, area = 7, pos = { x = -347.776, y = 202.559, z = -781.063 }, dynamic_load = true, is_replaceable = { value = false, version = 1, new_bin_only = false }, business = { type = 3 } }, + { id = 133108120, area = 7, pos = { x = -452.545, y = 203.445, z = -826.052 }, dynamic_load = true, is_replaceable = { value = false, version = 1, new_bin_only = false }, business = { type = 3 } }, { id = 133108121, area = 7, pos = { x = 2.795, y = 270.791, z = 104.370 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true } }, { id = 133108122, area = 7, pos = { x = 112.997, y = 243.659, z = 131.521 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true } }, { id = 133108123, area = 9, pos = { x = 216.936, y = 240.237, z = 143.832 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true } }, @@ -183,6 +183,9 @@ groups = { { id = 133108181, refresh_id = 1001, area = 7, pos = { x = -100.281, y = 200.574, z = -683.590 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, { id = 133108182, refresh_id = 1001, area = 7, pos = { x = -148.876, y = 200.655, z = -906.886 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, { id = 133108183, area = 7, pos = { x = -238.000, y = 258.000, z = -951.000 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, + { id = 133108184, refresh_id = 1, area = 7, pos = { x = -99.220, y = 200.574, z = -668.126 }, is_replaceable = { value = true, version = 0, new_bin_only = false }, vision_type = 0 }, + { id = 133108185, area = 7, pos = { x = -859.238, y = 200.000, z = -445.144 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, + { id = 133108186, area = 7, pos = { x = -623.756, y = 200.000, z = -445.144 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, { id = 133108187, area = 7, pos = { x = -106.982, y = 253.345, z = -37.823 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = false }, business = { type = 4 } }, { id = 133108188, area = 7, pos = { x = -157.641, y = 202.092, z = -466.053 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = false }, business = { type = 4 } }, { id = 133108189, area = 7, pos = { x = -346.934, y = 200.512, z = -709.952 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = false }, business = { type = 4 } }, @@ -218,6 +221,7 @@ groups = { { id = 133108219, area = 7, pos = { x = -600.942, y = 200.000, z = -553.215 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, { id = 133108220, area = 7, pos = { x = -444.800, y = 200.093, z = -752.171 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, { id = 133108221, area = 7, pos = { x = -442.487, y = 200.091, z = -778.118 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, + { id = 133108222, area = 7, pos = { x = -623.756, y = 200.000, z = -858.299 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, { id = 133108224, area = 7, pos = { x = -81.124, y = 258.292, z = -25.567 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } }, { id = 133108225, area = 7, pos = { x = -396.212, y = 201.835, z = -682.645 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, { id = 133108226, area = 7, pos = { x = -341.068, y = 200.321, z = -780.129 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, diff --git a/gdconf/game_data_config/lua/scene/3/scene3_block3113.lua b/gdconf/game_data_config/lua/scene/3/scene3_block3113.lua index b3eaba9a..9d5d114e 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_block3113.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_block3113.lua @@ -6,5 +6,7 @@ groups = { { id = 133113004, refresh_id = 1, area = 7, pos = { x = -383.496, y = 216.098, z = -1151.653 }, is_replaceable = { value = true, version = 1, new_bin_only = false } }, { id = 133113005, refresh_id = 999999, area = 7, pos = { x = -128.000, y = 200.000, z = -1152.000 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133113006, area = 7, pos = { x = -383.416, y = 216.098, z = -1151.765 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } }, - { id = 133113008, area = 7, pos = { x = -443.503, y = 200.000, z = -1333.220 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 }, vision_type = 0 } + { id = 133113007, area = 7, pos = { x = -400.878, y = 207.545, z = -1140.305 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 }, vision_type = 0 }, + { id = 133113008, area = 7, pos = { x = -443.503, y = 200.000, z = -1333.220 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 }, vision_type = 0 }, + { id = 133113010, area = 7, pos = { x = -392.111, y = 214.464, z = -1144.799 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } } } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_block3209.lua b/gdconf/game_data_config/lua/scene/3/scene3_block3209.lua index 2db5492b..7af8e53e 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_block3209.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_block3209.lua @@ -41,6 +41,7 @@ groups = { { id = 133209039, area = 11, pos = { x = -2459.996, y = 202.888, z = -3895.156 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, { id = 133209040, refresh_id = 1, area = 11, pos = { x = -2532.040, y = 201.958, z = -3638.047 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133209041, area = 11, pos = { x = -2986.978, y = 211.305, z = -4006.184 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133209042, area = 11, pos = { x = -2191.274, y = 200.432, z = -3494.025 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, { id = 133209043, area = 11, pos = { x = -2459.026, y = 202.894, z = -3895.551 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133209044, area = 11, pos = { x = -2457.068, y = 202.942, z = -3891.273 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, { id = 133209045, area = 11, pos = { x = -2634.663, y = 204.106, z = -3802.656 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, @@ -94,6 +95,7 @@ groups = { { id = 133209093, area = 11, pos = { x = -2535.459, y = 217.549, z = -3845.567 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, { id = 133209094, area = 11, pos = { x = -2535.459, y = 217.549, z = -3845.567 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 4 } }, { id = 133209095, area = 11, pos = { x = -2962.137, y = 200.638, z = -3926.364 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, + { id = 133209096, area = 11, pos = { x = -2187.917, y = 200.424, z = -3478.823 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, { id = 133209097, area = 11, pos = { x = -2954.386, y = 200.125, z = -3926.984 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 4 } }, { id = 133209098, area = 11, pos = { x = -2564.805, y = 214.213, z = -3859.285 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 4 } }, { id = 133209099, area = 11, pos = { x = -2205.896, y = 200.597, z = -3471.224 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 4 } }, @@ -102,5 +104,16 @@ groups = { { id = 133209102, area = 11, pos = { x = -2954.386, y = 200.125, z = -3926.984 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 4 } }, { id = 133209103, area = 11, pos = { x = -2957.368, y = 200.106, z = -3931.221 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 4 } }, { id = 133209104, area = 11, pos = { x = -2958.408, y = 200.188, z = -3928.922 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 4 } }, - { id = 133209105, area = 11, pos = { x = -2959.172, y = 200.210, z = -3929.740 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 4 } } + { id = 133209105, area = 11, pos = { x = -2959.172, y = 200.210, z = -3929.740 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 4 } }, + { id = 133209106, area = 11, pos = { x = -2191.634, y = 202.705, z = -3481.625 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, + { id = 133209107, area = 11, pos = { x = -2191.634, y = 202.705, z = -3481.625 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, + { id = 133209108, area = 11, pos = { x = -2191.634, y = 202.705, z = -3481.625 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, + { id = 133209109, area = 11, pos = { x = -2191.634, y = 202.705, z = -3481.625 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, + { id = 133209110, area = 11, pos = { x = -2191.634, y = 202.705, z = -3481.625 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, + { id = 133209111, area = 11, pos = { x = -2191.634, y = 202.705, z = -3481.625 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, + { id = 133209112, area = 11, pos = { x = -2187.264, y = 202.962, z = -3479.599 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 4 } }, + { id = 133209113, area = 11, pos = { x = -2194.252, y = 200.474, z = -3468.544 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 4 } }, + { id = 133209114, area = 11, pos = { x = -2190.363, y = 200.416, z = -3469.867 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 4 } }, + { id = 133209115, area = 11, pos = { x = -2184.818, y = 200.498, z = -3465.088 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 4 } }, + { id = 133209116, area = 11, pos = { x = -2190.538, y = 200.445, z = -3466.337 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 4 } } } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_block3210.lua b/gdconf/game_data_config/lua/scene/3/scene3_block3210.lua index 4499c579..f761db3b 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_block3210.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_block3210.lua @@ -28,6 +28,7 @@ groups = { { id = 133210026, refresh_id = 1, area = 17, pos = { x = -3930.259, y = 200.666, z = -1089.086 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133210027, area = 17, pos = { x = -3805.755, y = 163.989, z = -766.317 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 0 }, { id = 133210028, refresh_id = 999999, area = 17, pos = { x = -4005.690, y = 195.512, z = -829.989 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133210029, area = 17, pos = { x = -3806.710, y = 171.423, z = -729.636 }, dynamic_load = true, group_tag_list = { 3 }, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 }, vision_type = 0 }, { id = 133210030, refresh_id = 1, area = 17, pos = { x = -3775.322, y = 204.172, z = -1043.650 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 321007 }, { id = 133210031, area = 17, pos = { x = -3999.419, y = 200.441, z = -1063.189 }, load_strategy = 1, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133210032, refresh_id = 999999, area = 17, pos = { x = -3911.873, y = 182.505, z = -1044.974 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, diff --git a/gdconf/game_data_config/lua/scene/3/scene3_block3211.lua b/gdconf/game_data_config/lua/scene/3/scene3_block3211.lua index 8dc9d099..b3acf9f3 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_block3211.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_block3211.lua @@ -17,6 +17,7 @@ groups = { { id = 133211015, refresh_id = 1001, area = 13, pos = { x = -3742.905, y = 235.796, z = -2262.703 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, { id = 133211016, refresh_id = 1, area = 13, pos = { x = -3607.823, y = 240.567, z = -2057.873 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133211017, area = 13, pos = { x = -3537.023, y = 201.286, z = -2030.602 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133211018, area = 17, pos = { x = -3561.958, y = 218.871, z = -1174.431 }, dynamic_load = true, group_tag_list = { 3 }, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 }, vision_type = 0 }, { id = 133211019, refresh_id = 800002, area = 17, pos = { x = -3572.000, y = 200.000, z = -1249.000 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133211020, refresh_id = 1000, area = 17, pos = { x = -3712.000, y = 200.000, z = -1408.000 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133211021, refresh_id = 1, area = 17, pos = { x = -3952.173, y = 187.575, z = -1031.352 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, diff --git a/gdconf/game_data_config/lua/scene/3/scene3_block3212.lua b/gdconf/game_data_config/lua/scene/3/scene3_block3212.lua index 490c3f58..64ec37ef 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_block3212.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_block3212.lua @@ -605,5 +605,6 @@ groups = { { id = 133212607, area = 11, pos = { x = -3260.012, y = 242.283, z = -4712.368 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133212608, area = 13, pos = { x = -3406.442, y = 200.000, z = -2702.648 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = false }, business = { type = 1 } }, { id = 133212609, area = 13, pos = { x = -3414.861, y = 200.172, z = -2687.176 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, - { id = 133212610, refresh_id = 1, area = 13, pos = { x = -3649.147, y = 250.034, z = -2174.103 }, is_replaceable = { value = true, version = 0, new_bin_only = true } } + { id = 133212610, refresh_id = 1, area = 13, pos = { x = -3649.147, y = 250.034, z = -2174.103 }, is_replaceable = { value = true, version = 0, new_bin_only = true } }, + { id = 133212617, area = 12, pos = { x = -3564.163, y = 202.204, z = -3030.862 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } } } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_block3220.lua b/gdconf/game_data_config/lua/scene/3/scene3_block3220.lua index a3225296..5d8cb5eb 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_block3220.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_block3220.lua @@ -577,7 +577,7 @@ groups = { { id = 133220575, refresh_id = 1000, area = 11, pos = { x = -2631.680, y = 257.422, z = -4540.235 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133220576, refresh_id = 1001, area = 11, pos = { x = -2829.836, y = 220.154, z = -4580.453 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133220577, refresh_id = 1001, area = 11, pos = { x = -2693.603, y = 204.720, z = -4635.635 }, is_replaceable = { value = true, version = 1, new_bin_only = false } }, - { id = 133220578, refresh_id = 1001, area = 11, pos = { x = -2737.147, y = 200.000, z = -4593.675 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133220578, refresh_id = 1001, area = 11, pos = { x = -2737.147, y = 200.000, z = -4593.675 }, is_replaceable = { value = true, version = 1, new_bin_only = false } }, { id = 133220579, refresh_id = 1001, area = 11, pos = { x = -2242.293, y = 199.998, z = -4841.778 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133220580, area = 11, pos = { x = -2222.625, y = 200.000, z = -4396.465 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133220581, refresh_id = 1001, area = 11, pos = { x = -2303.679, y = 200.706, z = -4247.833 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 322003 }, @@ -721,6 +721,7 @@ groups = { { id = 133220719, area = 11, pos = { x = -2476.868, y = 220.119, z = -4107.709 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } }, { id = 133220720, area = 11, pos = { x = -2564.260, y = 225.666, z = -4348.752 }, dynamic_load = true, is_replaceable = { value = true, version = 1, new_bin_only = true }, business = { type = 1 } }, { id = 133220721, area = 11, pos = { x = -2789.209, y = 228.319, z = -4394.909 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, + { id = 133220722, area = 11, pos = { x = -2761.927, y = 205.233, z = -4126.507 }, dynamic_load = true, group_tag_list = { 3 }, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 }, vision_type = 0 }, { id = 133220723, area = 11, pos = { x = -2348.267, y = 227.881, z = -4344.657 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133220724, area = 11, pos = { x = -2425.079, y = 238.572, z = -4244.847 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133220725, area = 11, pos = { x = -2485.582, y = 448.064, z = -4364.680 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, @@ -777,5 +778,24 @@ groups = { { id = 133220776, area = 11, pos = { x = -2870.707, y = 202.903, z = -4120.800 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } }, { id = 133220777, area = 11, pos = { x = -3029.559, y = 236.010, z = -4441.223 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } }, { id = 133220778, area = 11, pos = { x = -3004.212, y = 208.942, z = -4278.499 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133220779, area = 11, pos = { x = -2807.097, y = 203.042, z = -4625.593 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, + { id = 133220780, area = 11, pos = { x = -2817.947, y = 200.000, z = -4605.047 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, + { id = 133220781, area = 11, pos = { x = -2807.097, y = 203.042, z = -4625.593 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, + { id = 133220782, area = 11, pos = { x = -2807.097, y = 203.042, z = -4625.593 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, + { id = 133220783, area = 11, pos = { x = -2807.097, y = 203.042, z = -4625.593 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, + { id = 133220784, area = 11, pos = { x = -2807.097, y = 203.042, z = -4625.593 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, + { id = 133220785, area = 11, pos = { x = -2807.097, y = 203.042, z = -4625.593 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, + { id = 133220786, area = 11, pos = { x = -2807.097, y = 203.042, z = -4625.593 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, + { id = 133220787, area = 11, pos = { x = -2807.097, y = 203.042, z = -4625.593 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, + { id = 133220788, area = 11, pos = { x = -2807.097, y = 203.042, z = -4625.593 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, + { id = 133220789, area = 11, pos = { x = -2807.097, y = 203.042, z = -4625.593 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, + { id = 133220790, area = 11, pos = { x = -2807.097, y = 203.042, z = -4625.593 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, + { id = 133220791, area = 11, pos = { x = -2807.097, y = 203.042, z = -4625.593 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, + { id = 133220792, area = 11, pos = { x = -2752.419, y = 226.916, z = -4478.854 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133220793, area = 11, pos = { x = -2749.279, y = 225.516, z = -4475.169 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133220794, area = 11, pos = { x = -2701.014, y = 244.415, z = -4495.938 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133220795, area = 11, pos = { x = -2811.796, y = 224.129, z = -4452.343 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133220796, area = 11, pos = { x = -2787.516, y = 200.481, z = -4589.446 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, + { id = 133220797, area = 11, pos = { x = -2807.097, y = 203.042, z = -4625.593 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, { id = 132203486, area = 11, pos = { x = -2457.446, y = 446.590, z = -4403.133 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } } } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_block3301.lua b/gdconf/game_data_config/lua/scene/3/scene3_block3301.lua index e74e1454..5ccb4ac6 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_block3301.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_block3301.lua @@ -746,6 +746,7 @@ groups = { { id = 133301744, refresh_id = 999999, area = 22, pos = { x = -108.232, y = 53.466, z = 3890.779 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133301745, area = 22, pos = { x = -399.697, y = 190.060, z = 3407.922 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133301746, refresh_id = 1000, area = 25, pos = { x = -626.935, y = -40.238, z = 3743.380 }, is_replaceable = { value = true, version = 0, new_bin_only = true } }, + { id = 133301747, area = 22, pos = { x = -144.836, y = 230.520, z = 4001.273 }, dynamic_load = true, group_tag_list = { 3 }, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 }, vision_type = 0 }, { id = 133301749, area = 23, pos = { x = -892.659, y = 225.628, z = 3214.331 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133301750, area = 25, pos = { x = -593.156, y = -41.176, z = 3803.674 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33010008 }, { id = 133301751, area = 29, pos = { x = -178.610, y = 251.917, z = 3381.749 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } }, diff --git a/gdconf/game_data_config/lua/scene/3/scene3_block3302.lua b/gdconf/game_data_config/lua/scene/3/scene3_block3302.lua index f60160b6..b1a3559d 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_block3302.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_block3302.lua @@ -661,6 +661,8 @@ groups = { { id = 133302659, refresh_id = 1000, area = 24, pos = { x = -718.007, y = 158.449, z = 2955.049 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133302660, refresh_id = 999999, area = 20, pos = { x = -80.307, y = 158.726, z = 2565.198 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133302661, refresh_id = 999999, area = 20, pos = { x = 148.865, y = 205.255, z = 2795.534 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133302662, refresh_id = 1002, area = 24, pos = { x = -1033.899, y = 230.081, z = 2552.970 }, is_replaceable = { value = true, version = 0, new_bin_only = true } }, + { id = 133302663, area = 24, pos = { x = -263.134, y = 244.740, z = 2881.047 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } }, { id = 133302664, refresh_id = 999999, area = 24, pos = { x = -226.397, y = 212.703, z = 2419.918 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133302665, refresh_id = 1001, area = 24, pos = { x = -605.864, y = 197.753, z = 2566.846 }, is_replaceable = { value = true, version = 0, new_bin_only = true } }, { id = 133302666, refresh_id = 1001, area = 24, pos = { x = -272.778, y = 168.589, z = 2402.854 }, is_replaceable = { value = true, version = 0, new_bin_only = true } }, @@ -705,14 +707,25 @@ groups = { { id = 133302705, refresh_id = 1000, area = 24, pos = { x = -920.209, y = 205.135, z = 2587.039 }, is_replaceable = { value = true, version = 0, new_bin_only = true } }, { id = 133302706, refresh_id = 999999, area = 20, pos = { x = -56.219, y = 169.431, z = 2067.581 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133302707, area = 24, pos = { x = -730.289, y = 165.164, z = 2502.540 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133302708, area = 32, pos = { x = -1227.557, y = -25.618, z = 5478.521 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133302709, area = 32, pos = { x = -1260.183, y = -5.705, z = 5416.758 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133302710, area = 32, pos = { x = -1305.073, y = 1.052, z = 5419.213 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } }, { id = 133302711, area = 24, pos = { x = -377.359, y = 243.234, z = 2640.401 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } }, { id = 133302712, area = 24, pos = { x = -398.421, y = 234.383, z = 2793.325 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } }, { id = 133302713, area = 24, pos = { x = -500.412, y = 222.723, z = 2775.958 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, { id = 133302714, area = 24, pos = { x = -425.623, y = 246.137, z = 2737.174 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, { id = 133302715, area = 24, pos = { x = -514.127, y = 229.584, z = 2701.837 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 4 } }, { id = 133302716, area = 24, pos = { x = -221.466, y = 200.774, z = 2968.699 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133302717, area = 20, pos = { x = -92.312, y = 251.685, z = 2905.099 }, dynamic_load = true, group_tag_list = { 3 }, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 }, vision_type = 0 }, { id = 133302719, area = 24, pos = { x = -785.595, y = 167.925, z = 2437.903 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } }, { id = 133302720, area = 24, pos = { x = -913.308, y = 201.355, z = 2731.429 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133302721, area = 24, pos = { x = -414.078, y = 260.993, z = 2731.957 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133302722, area = 19, pos = { x = -594.491, y = 276.645, z = 1947.773 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 2 } }, { id = 133302723, area = 24, pos = { x = -428.750, y = 246.907, z = 2734.120 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, - { id = 133302727, area = 24, pos = { x = -906.258, y = 211.635, z = 2639.988 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } } + { id = 133302724, area = 19, pos = { x = -744.352, y = 254.520, z = 2061.950 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133302725, area = 24, pos = { x = -321.252, y = 250.388, z = 2746.525 }, is_replaceable = { value = true, version = 0, new_bin_only = true } }, + { id = 133302726, area = 24, pos = { x = -321.407, y = 250.388, z = 2746.585 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133302727, area = 24, pos = { x = -906.258, y = 211.635, z = 2639.988 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133302728, area = 24, pos = { x = -715.261, y = 225.103, z = 2240.457 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133302729, refresh_id = 1, area = 24, pos = { x = -551.706, y = 282.712, z = 2219.716 }, is_replaceable = { value = true, version = 0, new_bin_only = false }, vision_type = 0 } } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_block3303.lua b/gdconf/game_data_config/lua/scene/3/scene3_block3303.lua index 6264b365..6ce3db18 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_block3303.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_block3303.lua @@ -662,6 +662,8 @@ groups = { { id = 133303662, refresh_id = 1000, area = 23, pos = { x = -1129.108, y = 178.090, z = 3665.247 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133303663, refresh_id = 1, area = 23, pos = { x = -1155.762, y = 82.271, z = 3851.246 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133303664, area = 23, pos = { x = -1721.511, y = 213.776, z = 3499.920 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133303665, area = 26, pos = { x = -2000.289, y = 299.263, z = 4093.641 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 }, vision_type = 0 }, { id = 133303666, area = 23, pos = { x = -1202.136, y = 227.296, z = 3132.102 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } }, - { id = 133303667, area = 23, pos = { x = -1088.673, y = 283.635, z = 3171.715 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } } + { id = 133303667, area = 23, pos = { x = -1088.673, y = 283.635, z = 3171.715 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133303668, area = 26, pos = { x = -1997.413, y = 280.383, z = 4042.514 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } } } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_block3304.lua b/gdconf/game_data_config/lua/scene/3/scene3_block3304.lua index 26e8398f..6efaf268 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_block3304.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_block3304.lua @@ -576,8 +576,13 @@ groups = { { id = 133304574, area = 21, pos = { x = -1993.846, y = 201.391, z = 2416.938 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, { id = 133304575, area = 21, pos = { x = -2011.323, y = 229.497, z = 2696.475 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, { id = 133304576, area = 21, pos = { x = -1999.736, y = 201.378, z = 2472.548 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, + { id = 133304577, area = 21, pos = { x = -1381.713, y = 223.060, z = 3010.479 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133304578, area = 21, pos = { x = -1132.229, y = 224.016, z = 2710.863 }, dynamic_load = true, group_tag_list = { 3 }, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 }, vision_type = 0 }, + { id = 133304579, area = 21, pos = { x = -1902.379, y = 203.430, z = 2701.370 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, { id = 133304580, area = 21, pos = { x = -2006.262, y = 201.400, z = 2420.138 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 4 } }, + { id = 133304581, area = 21, pos = { x = -1940.300, y = 202.770, z = 2660.360 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 }, vision_type = 0 }, { id = 133304582, area = 21, pos = { x = -1542.673, y = 204.033, z = 2680.745 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133304583, area = 21, pos = { x = -1379.720, y = 223.015, z = 3011.654 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } }, { id = 133304848, refresh_id = 1000, area = 21, pos = { x = -1547.347, y = 125.766, z = 2180.709 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33040006 }, { id = 133304849, area = 21, pos = { x = -1737.418, y = 195.824, z = 2155.000 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133304850, area = 21, pos = { x = -1479.300, y = 135.000, z = 2576.921 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, diff --git a/gdconf/game_data_config/lua/scene/3/scene3_block3307.lua b/gdconf/game_data_config/lua/scene/3/scene3_block3307.lua index 6160df13..a3e71c7b 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_block3307.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_block3307.lua @@ -1,5 +1,6 @@ -- 所有的group groups = { + { id = 133307001, area = 32, pos = { x = -1187.996, y = -43.860, z = 5472.025 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133307002, area = 27, pos = { x = -2041.726, y = 135.784, z = 5175.699 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133307003, refresh_id = 1000, area = 27, pos = { x = -1846.279, y = 172.668, z = 5569.292 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133307004, refresh_id = 1, area = 27, pos = { x = -2118.508, y = 174.057, z = 5033.250 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, @@ -8,10 +9,29 @@ groups = { { id = 133307007, area = 27, pos = { x = -2162.070, y = 10.743, z = 5603.773 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133307008, area = 27, pos = { x = -1960.555, y = 150.159, z = 5953.478 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133307009, refresh_id = 1, area = 27, pos = { x = -1995.880, y = 134.300, z = 5174.263 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133307010, area = 32, pos = { x = -1538.030, y = 54.403, z = 5635.045 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 0 }, { id = 133307011, area = 27, pos = { x = -1939.295, y = 200.000, z = 5925.654 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133307012, area = 32, pos = { x = -1707.902, y = 20.061, z = 5647.731 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33070011 }, + { id = 133307013, area = 32, pos = { x = -1357.390, y = -31.268, z = 5581.748 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133307014, area = 32, pos = { x = -1600.794, y = 94.369, z = 5046.835 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133307015, area = 32, pos = { x = -1702.777, y = 19.835, z = 5661.612 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133307016, area = 32, pos = { x = -1731.153, y = 23.539, z = 5622.169 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133307017, area = 27, pos = { x = -1803.559, y = 37.522, z = 5540.836 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33070012 }, + { id = 133307018, area = 27, pos = { x = -1825.206, y = 34.532, z = 5508.183 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33070012 }, + { id = 133307019, area = 32, pos = { x = -1705.630, y = 19.835, z = 5693.678 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33070011 }, + { id = 133307020, area = 32, pos = { x = -1691.481, y = 23.272, z = 5727.967 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133307021, area = 32, pos = { x = -1637.341, y = 25.492, z = 5861.854 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33070013 }, + { id = 133307022, area = 32, pos = { x = -1728.809, y = 19.835, z = 5679.496 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33070011 }, + { id = 133307023, area = 27, pos = { x = -1763.641, y = 24.197, z = 5683.837 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133307024, area = 27, pos = { x = -1841.897, y = 15.272, z = 5710.403 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133307025, area = 32, pos = { x = -1689.011, y = 19.835, z = 5668.304 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33070011 }, + { id = 133307026, area = 32, pos = { x = -1697.149, y = 20.242, z = 5682.013 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133307027, area = 32, pos = { x = -1171.320, y = -66.594, z = 5637.053 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133307028, area = 32, pos = { x = -1114.197, y = -67.389, z = 5688.880 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133307029, area = 27, pos = { x = -2019.867, y = 172.206, z = 5563.391 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133307030, area = 26, pos = { x = -1826.447, y = 213.513, z = 4629.172 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, { id = 133307031, area = 26, pos = { x = -1767.291, y = 213.947, z = 4622.005 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133307032, area = 32, pos = { x = -1312.786, y = 1.289, z = 5416.815 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } }, { id = 133307033, refresh_id = 1, area = 27, pos = { x = -2055.737, y = 15.468, z = 5697.716 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133307034, refresh_id = 1001, area = 27, pos = { x = -1938.635, y = 153.676, z = 5462.237 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133307035, area = 27, pos = { x = -2091.676, y = 153.569, z = 5882.615 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 3 } }, @@ -28,6 +48,7 @@ groups = { { id = 133307046, area = 27, pos = { x = -1918.271, y = 148.700, z = 5877.516 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33070004 }, { id = 133307047, area = 27, pos = { x = -1894.507, y = 155.900, z = 5428.043 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true } }, { id = 133307048, refresh_id = 999999, area = 27, pos = { x = -1938.762, y = 153.989, z = 5460.551 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133307049, refresh_id = 99999, area = 32, pos = { x = -1206.876, y = -66.246, z = 5618.836 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33070028 }, { id = 133307050, refresh_id = 1001, area = 27, pos = { x = -1882.828, y = 149.229, z = 5526.044 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133307051, refresh_id = 1001, area = 27, pos = { x = -1857.411, y = 157.301, z = 5488.389 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133307052, refresh_id = 1, area = 27, pos = { x = -1952.804, y = 147.333, z = 5722.381 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, @@ -36,14 +57,21 @@ groups = { { id = 133307055, refresh_id = 1, area = 27, pos = { x = -1912.475, y = 156.093, z = 5754.941 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133307056, refresh_id = 1001, area = 27, pos = { x = -1965.688, y = 144.129, z = 5649.393 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133307057, refresh_id = 1001, area = 27, pos = { x = -2046.295, y = 144.995, z = 5257.620 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33070001 }, + { id = 133307058, refresh_id = 1001, area = 32, pos = { x = -1252.086, y = -67.923, z = 5579.504 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33070028 }, { id = 133307059, refresh_id = 1000, area = 27, pos = { x = -1938.176, y = 148.095, z = 5768.245 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133307060, refresh_id = 999999, area = 27, pos = { x = -2012.311, y = 134.300, z = 5179.430 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133307061, refresh_id = 1001, area = 27, pos = { x = -1965.568, y = 151.561, z = 5832.244 }, is_replaceable = { value = true, version = 0, new_bin_only = true } }, + { id = 133307062, area = 32, pos = { x = -1244.634, y = -30.008, z = 5315.472 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133307063, area = 32, pos = { x = -1513.034, y = 79.967, z = 5020.353 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133307064, area = 32, pos = { x = -1310.192, y = -30.212, z = 5568.378 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33070028 }, + { id = 133307065, area = 32, pos = { x = -1240.704, y = -30.019, z = 5324.728 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133307066, area = 32, pos = { x = -1358.903, y = 61.869, z = 5036.007 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, { id = 133307067, area = 27, pos = { x = -2040.227, y = 89.372, z = 5967.474 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133307068, refresh_id = 1001, area = 27, pos = { x = -1993.529, y = 142.141, z = 5211.556 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133307069, refresh_id = 1001, area = 27, pos = { x = -1945.274, y = 134.300, z = 5190.178 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133307070, area = 27, pos = { x = -2123.917, y = 170.819, z = 5050.525 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33090027 }, { id = 133307071, area = 27, pos = { x = -2039.246, y = 90.884, z = 5974.680 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133307072, area = 32, pos = { x = -1263.727, y = -5.509, z = 5411.646 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } }, { id = 133307073, area = 27, pos = { x = -1871.621, y = 147.134, z = 5576.261 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133307074, refresh_id = 1, area = 27, pos = { x = -2011.771, y = 175.479, z = 5428.083 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33070001 }, { id = 133307075, refresh_id = 1000, area = 27, pos = { x = -2000.718, y = 149.684, z = 5703.432 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33090026 }, @@ -59,15 +87,19 @@ groups = { { id = 133307085, refresh_id = 1002, area = 27, pos = { x = -2013.575, y = 150.100, z = 5644.089 }, is_replaceable = { value = true, version = 0, new_bin_only = true } }, { id = 133307086, area = 27, pos = { x = -1941.587, y = 151.625, z = 5936.571 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133307087, refresh_id = 1, area = 27, pos = { x = -2031.690, y = 152.391, z = 5766.963 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33090026 }, + { id = 133307088, area = 32, pos = { x = -1229.456, y = -25.378, z = 5477.889 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } }, { id = 133307089, area = 27, pos = { x = -1972.595, y = 101.652, z = 5961.990 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133307090, area = 27, pos = { x = -1830.061, y = 150.788, z = 5643.994 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133307091, refresh_id = 1001, area = 26, pos = { x = -2180.028, y = 323.432, z = 4299.634 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133307092, area = 32, pos = { x = -1406.645, y = -30.385, z = 5370.043 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133307093, area = 32, pos = { x = -1430.659, y = -28.489, z = 5596.130 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, { id = 133307094, area = 26, pos = { x = -2238.393, y = 160.613, z = 4705.508 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true } }, { id = 133307095, refresh_id = 1001, area = 26, pos = { x = -2226.982, y = 170.568, z = 4694.351 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133307096, area = 26, pos = { x = -2492.984, y = 190.949, z = 4520.650 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true } }, { id = 133307097, refresh_id = 800002, area = 26, pos = { x = -1967.847, y = 212.857, z = 4141.418 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133307098, area = 27, pos = { x = -2787.070, y = 221.957, z = 5277.407 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133307099, area = 27, pos = { x = -1987.521, y = 83.784, z = 5966.321 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133307100, area = 32, pos = { x = -1201.710, y = 13.561, z = 5295.681 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133307101, refresh_id = 1, area = 27, pos = { x = -1900.587, y = 143.683, z = 5568.671 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133307102, refresh_id = 1001, area = 27, pos = { x = -2009.850, y = 155.209, z = 5828.954 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133307103, refresh_id = 1001, area = 27, pos = { x = -2029.177, y = 150.859, z = 5741.072 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33090026 }, @@ -82,10 +114,13 @@ groups = { { id = 133307112, refresh_id = 1, area = 27, pos = { x = -1935.593, y = 142.485, z = 5119.692 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133307113, area = 27, pos = { x = -1903.979, y = 154.213, z = 5445.286 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133307114, refresh_id = 1000, area = 26, pos = { x = -1862.007, y = 293.189, z = 3924.257 }, is_replaceable = { value = true, version = 0, new_bin_only = true } }, + { id = 133307115, refresh_id = 1000, area = 32, pos = { x = -1219.150, y = -67.581, z = 5597.081 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33070028 }, { id = 133307116, area = 27, pos = { x = -2011.145, y = 179.761, z = 5394.259 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133307117, refresh_id = 1001, area = 27, pos = { x = -2022.899, y = 159.774, z = 5127.793 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133307118, refresh_id = 1000, area = 27, pos = { x = -2043.501, y = 180.008, z = 5141.401 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33090026 }, + { id = 133307119, area = 32, pos = { x = -1099.757, y = -43.961, z = 5544.753 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } }, { id = 133307120, refresh_id = 1001, area = 27, pos = { x = -1915.765, y = 135.516, z = 5303.546 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133307121, area = 32, pos = { x = -1467.626, y = -14.163, z = 5306.145 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, { id = 133307122, refresh_id = 999999, area = 27, pos = { x = -1879.813, y = 149.145, z = 5532.229 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133307123, refresh_id = 1, area = 27, pos = { x = -1940.509, y = 156.600, z = 5474.300 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133307124, refresh_id = 1002, area = 27, pos = { x = -1833.952, y = 139.815, z = 5301.253 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, @@ -109,12 +144,30 @@ groups = { { id = 133307142, area = 27, pos = { x = -1947.296, y = 125.718, z = 5965.720 }, is_replaceable = { value = true, version = 0, new_bin_only = true } }, { id = 133307143, refresh_id = 999999, area = 27, pos = { x = -1864.798, y = 149.011, z = 5624.287 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133307144, refresh_id = 1002, area = 27, pos = { x = -2042.375, y = 156.039, z = 5812.841 }, is_replaceable = { value = true, version = 0, new_bin_only = true }, vision_type = 33090038 }, - { id = 133307145, refresh_id = 999999, area = 27, pos = { x = -1815.427, y = 159.270, z = 5557.308 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133307145, refresh_id = 1, area = 32, pos = { x = -1315.991, y = 41.970, z = 5500.001 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133307146, refresh_id = 1000, area = 27, pos = { x = -1978.530, y = 170.382, z = 5407.155 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33090026 }, { id = 133307147, area = 27, pos = { x = -1976.961, y = 139.819, z = 5173.231 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133307148, refresh_id = 1001, area = 32, pos = { x = -1479.934, y = 11.565, z = 5441.579 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33070015 }, + { id = 133307149, area = 32, pos = { x = -1532.271, y = 56.284, z = 5628.279 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133307150, area = 32, pos = { x = -1488.053, y = 18.472, z = 5579.851 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33070005 }, + { id = 133307151, area = 32, pos = { x = -1488.568, y = 18.472, z = 5576.728 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133307152, refresh_id = 1002, area = 32, pos = { x = -1490.627, y = 18.472, z = 5578.714 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33070005 }, + { id = 133307153, area = 32, pos = { x = -1501.182, y = 44.620, z = 5622.836 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133307154, area = 32, pos = { x = -1226.814, y = 58.797, z = 5807.965 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133307155, refresh_id = 1001, area = 32, pos = { x = -1470.302, y = 18.677, z = 5689.912 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33070005 }, + { id = 133307156, refresh_id = 1002, area = 32, pos = { x = -1529.419, y = 25.972, z = 5546.840 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33070005 }, { id = 133307157, refresh_id = 1000, area = 27, pos = { x = -1812.747, y = 161.014, z = 5567.878 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133307158, refresh_id = 1001, area = 27, pos = { x = 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133307164, refresh_id = 1001, area = 32, pos = { x = -1279.501, y = 14.954, z = 5760.247 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33070016 }, + { id = 133307165, area = 32, pos = { x = -1237.503, y = 24.222, z = 5767.083 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133307166, area = 32, pos = { x = -1409.352, y = 9.632, z = 5759.375 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33070016 }, + { id = 133307167, refresh_id = 1001, area = 32, pos = { x = -1398.200, y = 1.502, z = 5744.472 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33070016 }, + { id = 133307168, area = 32, pos = { x = -1384.242, y = 1.589, z = 5742.177 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33070016 }, { id = 133307169, refresh_id = 1001, area = 27, pos = { x = -2197.942, y = 170.185, z = 5947.466 }, is_replaceable = { value = true, version = 0, new_bin_only = true }, vision_type = 33090038 }, { id = 133307170, refresh_id = 1001, area = 27, pos = { x = -2115.629, y = 157.822, z = 5907.634 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33090038 }, { id = 133307171, refresh_id = 1001, area = 27, pos = { x = -2062.417, y = 157.462, z = 5722.270 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, @@ -122,13 +175,304 @@ groups = { { id = 133307173, area = 27, pos = { x = -2033.425, y = -26.597, z = 5535.845 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133307174, area = 27, pos = { x = -2047.072, y = -0.292, z = 5526.466 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133307175, refresh_id = 1001, area = 26, pos = { x = -1497.758, y = 209.079, z = 4247.738 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133307176, area = 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x = -1502.810, y = 25.972, z = 5596.541 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33070005 }, + { id = 133307183, refresh_id = 1000, area = 32, pos = { x = -1540.161, y = 27.996, z = 5561.713 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133307184, area = 32, pos = { x = -1230.025, y = 26.504, z = 5821.886 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133307185, area = 32, pos = { x = -1495.232, y = 4.824, z = 5487.068 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133307186, refresh_id = 1001, area = 32, pos = { x = -1498.176, y = 5.822, z = 5498.914 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133307187, area = 32, pos = { x = -1418.610, y = -21.657, z = 5443.613 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133307188, refresh_id = 1001, area = 32, pos 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1000, area = 32, pos = { x = -1412.315, y = 49.010, z = 5103.658 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133307431, refresh_id = 1000, area = 32, pos = { x = -1365.685, y = 45.461, z = 5115.452 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133307432, refresh_id = 1000, area = 32, pos = { x = -1313.730, y = 69.114, z = 5082.264 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133307433, refresh_id = 1000, area = 32, pos = { x = -1234.016, y = 79.414, z = 5171.874 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133307434, area = 32, pos = { x = -691.227, y = 212.697, z = 4958.255 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133307435, refresh_id = 1, area = 32, pos = { x = -1573.636, y = 13.000, z = 5141.919 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33070009 }, + { id = 133307436, refresh_id = 99999, area = 32, pos = { x = -1345.538, y = 45.686, z = 5260.833 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33070027 }, + { id = 133307437, refresh_id = 1000, area = 32, pos = { x = -1528.660, y = -15.672, z = 5273.711 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33070009 }, + { id = 133307438, refresh_id = 999999, area = 32, pos = { x = -1538.005, y = -5.213, z = 5235.707 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33070009 }, + { id = 133307439, refresh_id = 1001, area = 32, pos = { x = -1526.173, y = -17.495, z = 5282.563 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33070009 }, + { id = 133307440, area = 32, pos = { x = -1480.701, y = -8.702, z = 5335.002 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33070009 }, + { id = 133307441, refresh_id = 1, area = 32, pos = { x = -1540.877, y = 19.867, z = 5168.439 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33070009 }, + { id = 133307442, refresh_id = 1, area = 32, pos = { x = -1225.773, y = 88.855, z = 5317.000 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133307443, refresh_id = 1, area = 32, pos = { x = -1291.962, y = 50.102, z = 5359.949 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133307444, refresh_id = 1001, area = 32, pos = { x = -1312.481, y = 47.469, z = 5351.476 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133307445, area = 32, pos = { x = -1490.941, y = 59.271, z = 5220.095 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33070024 }, + { id = 133307446, refresh_id = 1, area = 32, pos = { x = -1501.376, y = 59.721, z = 5219.767 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33070024 }, + { id = 133307447, refresh_id = 1000, area = 32, pos = { x = -1307.669, y = 47.260, z = 5366.287 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133307448, refresh_id = 1000, area = 32, pos = { x = -1311.536, y = 46.683, z = 5381.014 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133307449, area = 32, pos = { x = -1485.495, y = 55.809, z = 5214.317 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33070024 }, + { id = 133307450, refresh_id = 1002, area = 32, pos = { x = -1487.049, y = 59.620, z = 5210.169 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33070024 }, + { id = 133307451, area = 32, pos = { x = -1358.501, y = 12.892, z = 5306.374 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133307452, refresh_id = 1000, area = 32, pos = { x = -1520.019, y = 13.770, z = 5489.079 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33070005 }, + { id = 133307453, area = 32, pos = { x = -1303.968, y = 46.991, z = 5379.571 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133307454, area = 32, pos = { x = -1347.235, y = 38.712, z = 5453.598 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133307455, area = 32, pos = { x = -1139.226, y = 107.810, z = 5076.891 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133307459, refresh_id = 1, area = 7, pos = { x = -6.334, y = 54.668, z = -70.487 }, is_replaceable = { value = true, version = 0, new_bin_only = true } }, + { id = 133307460, refresh_id = 1000, area = 32, pos = { x = -1448.906, y = -28.610, z = 5603.426 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133307461, refresh_id = 999999, area = 32, pos = { x = -1522.575, y = 20.736, z = 5517.104 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33070005 }, + { id = 133307462, area = 32, pos = { x = -1689.710, y = 19.824, z = 5674.425 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true } }, + { id = 133307463, area = 32, pos = { x = -1665.355, y = 9.021, z = 5694.529 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true } }, + { id = 133307465, refresh_id = 999999, area = 32, pos = { x = -1377.232, y = 67.124, z = 5521.111 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33070031 }, + { id = 133307466, refresh_id = 1001, area = 32, pos = { x = -1393.065, y = 68.320, z = 5493.309 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33070031 }, + { id = 133307467, area = 32, pos = { x = -1370.607, y = 65.322, z = 5543.582 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33070031 }, + { id = 133307468, area = 26, pos = { x = -1720.461, y = 118.682, z = 5119.040 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 2 } }, + { id = 133307469, refresh_id = 1002, area = 32, pos = { x = -1383.092, y = 61.404, z = 5548.349 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33070031 }, + { id = 133307470, refresh_id = 99999, area = 32, pos = { x = -1372.006, y = 59.110, z = 5596.593 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133307471, area = 32, pos = { x = -1392.150, y = 63.057, z = 5533.762 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33140002 }, + { id = 133307472, refresh_id = 1000, area = 32, pos = { x = -1356.905, y = 57.404, z = 5579.095 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33070031 }, + { id = 133307473, refresh_id = 1, area = 32, pos = { x = -1402.898, y = 58.794, z = 5416.704 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33070031 }, + { id = 133307474, refresh_id = 999999, area = 32, pos = { x = -1417.126, y = 54.336, z = 5348.193 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33070031 }, + { id = 133307475, area = 32, pos = { x = -1291.965, y = 30.654, z = 5294.838 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133307476, refresh_id = 1001, area = 32, pos = { x = -1406.113, y = 54.170, z = 5366.390 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33070031 }, + { id = 133307487, area = 32, pos = { x = -1237.379, y = 2.704, z = 5297.622 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133307488, refresh_id = 1, area = 32, pos = { x = -1172.854, y = -43.860, z = 5479.939 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33070008 }, + { id = 133307489, refresh_id = 999999, area = 32, pos = { x = -1345.598, y = -0.984, z = 5377.022 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33070007 }, + { id = 133307490, area = 32, pos = { x = -1288.510, y = 26.688, z = 5433.938 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33070007 }, + { id = 133307491, area = 32, pos = { x = -1418.100, y = 74.308, z = 5351.492 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133307905, area = 32, pos = { x = -1676.620, y = 12.802, z = 5606.884 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33070012 } } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_block3308.lua b/gdconf/game_data_config/lua/scene/3/scene3_block3308.lua index a9fbae8d..285985b3 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_block3308.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_block3308.lua @@ -2,7 +2,9 @@ groups = { { id = 133308001, area = 26, pos = { x = -2185.488, y = 60.702, z = 4298.031 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33080012 }, { id = 133308002, area = 26, pos = { x = -2199.106, y = 60.946, z = 4275.787 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 }, vision_type = 33080012 }, + { id = 133308003, area = 32, pos = { x = -1559.577, y = 14.495, z = 5047.146 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } }, { id = 133308004, area = 26, pos = { x = -2247.787, y = 64.852, z = 4507.174 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133308005, area = 32, pos = { x = -1569.135, y = 13.590, z = 5083.135 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } }, { id = 133308006, area = 26, pos = { x = -1964.837, y = 131.238, z = 5003.072 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133308007, refresh_id = 1, area = 26, pos = { x = -1908.352, y = 295.651, z = 4370.745 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133308008, area = 27, pos = { x = -2469.523, y = 113.945, z = 4801.479 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, @@ -53,6 +55,7 @@ groups = { { id = 133308053, refresh_id = 1000, area = 26, pos = { x = -1521.049, y = 208.049, z = 4241.698 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133308054, refresh_id = 999999, area = 26, pos = { x = -1937.244, y = 112.746, z = 4920.416 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133308055, refresh_id = 1, area = 26, pos = { x = -1806.750, y = 326.510, z = 4115.946 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133308056, area = 32, pos = { x = -1536.014, y = 49.342, z = 5018.031 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, { id = 133308057, refresh_id = 1002, area = 26, pos = { x = -1341.751, y = 149.189, z = 4355.591 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133308058, area = 26, pos = { x = -1455.375, y = -50.532, z = 4519.977 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 0 }, { id = 133308059, area = 27, pos = { x = -2513.607, y = 140.626, z = 5098.889 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, @@ -103,12 +106,13 @@ groups = { { id = 133308104, area = 26, pos = { x = -2324.951, y = 75.921, z = 4344.099 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33080001 }, { id = 133308105, area = 26, pos = { x = -2369.775, y = 44.314, z = 4318.084 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133308106, area = 26, pos = { x = -2415.850, y = 73.503, z = 4299.453 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33080001 }, + { id = 133308107, area = 32, pos = { x = -1566.930, y = 40.312, z = 5037.131 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, { id = 133308108, area = 27, pos = { x = -2093.242, y = 153.344, z = 5152.063 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133308109, area = 26, pos = { x = -1455.706, y = 40.882, z = 4409.297 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33080003 }, { id = 133308110, refresh_id = 1001, area = 26, pos = { x = -2009.925, y = 306.903, z = 3915.185 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133308111, refresh_id = 999999, area = 26, pos = { x = -2035.577, y = 304.274, z = 3934.201 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133308112, area = 26, pos = { x = -1509.686, y = 113.208, z = 4420.334 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, - { id = 133308113, area = 26, pos = { x = -1834.800, y = 140.950, z = 5001.092 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133308113, area = 26, pos = { x = -1834.800, y = 140.950, z = 5001.092 }, is_replaceable = { value = true, version = 1, new_bin_only = true } }, { id = 133308114, refresh_id = 1000, area = 26, pos = { x = -2150.574, y = 284.845, z = 4064.882 }, is_replaceable = { value = true, version = 1, new_bin_only = false } }, { id = 133308115, refresh_id = 99999, area = 26, pos = { x = -2195.778, y = 286.972, z = 4055.653 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133308116, refresh_id = 1002, area = 26, pos = { x = -2169.793, y = 285.216, z = 4138.836 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, @@ -132,6 +136,7 @@ groups = { { id = 133308134, area = 26, pos = { x = -2166.272, y = 324.251, z = 4211.341 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 3 } }, { id = 133308135, area = 26, pos = { x = -2278.523, y = 357.362, z = 4306.423 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 3 } }, { id = 133308136, refresh_id = 1001, area = 26, pos = { x = -1663.341, y = 32.097, z = 4499.366 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133308137, area = 32, pos = { x = -1539.758, y = 34.249, z = 5063.829 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, { id = 133308138, refresh_id = 1002, area = 26, pos = { x = -2357.857, y = 73.912, z = 4247.184 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33080001 }, { id = 133308139, refresh_id = 1, area = 26, pos = { x = -2369.760, y = 77.297, z = 4277.522 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33080016 }, { id = 133308140, refresh_id = 990000, area = 26, pos = { x = -2382.628, y = 76.292, z = 4261.311 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33080016 }, @@ -140,13 +145,21 @@ groups = { { id = 133308143, area = 27, pos = { x = -2021.138, y = 160.545, z = 5591.175 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133308144, area = 27, pos = { x = -2571.251, y = 181.174, z = 5448.479 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133308145, area = 27, pos = { x = -2604.654, y = 177.971, z = 5436.005 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133308146, area = 26, pos = { x = -1394.565, y = 73.324, z = 4853.929 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133308147, area = 32, pos = { x = -1319.062, y = 93.872, z = 4825.483 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133308148, area = 32, pos = { x = -1161.293, y = 103.143, z = 4805.554 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133308149, area = 32, pos = { x = -1131.722, y = 113.624, z = 4831.451 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133308150, area = 32, pos = { x = -1159.958, y = 103.655, z = 4810.878 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, { id = 133308151, area = 26, pos = { x = -1842.766, y = 402.028, z = 4378.614 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133308152, area = 32, pos = { x = -432.998, y = 227.015, z = 4197.932 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133308153, refresh_id = 1002, area = 32, pos = { x = -1262.134, y = 65.874, z = 4811.908 }, is_replaceable = { value = true, version = 0, new_bin_only = true } }, { id = 133308154, area = 26, pos = { x = -1998.590, y = 279.430, z = 4020.275 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133308155, refresh_id = 1001, area = 26, pos = { x = -1897.363, y = 285.434, z = 4482.685 }, is_replaceable = { value = true, version = 0, new_bin_only = true } }, { id = 133308156, refresh_id = 1000, area = 26, pos = { x = -1797.972, y = 263.432, z = 4571.193 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133308157, refresh_id = 1000, area = 26, pos = { x = -1927.053, y = 138.891, z = 4995.955 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133308158, refresh_id = 999999, area = 26, pos = { x = -1661.182, y = 33.905, z = 4496.037 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133308159, refresh_id = 1, area = 26, pos = { x = -1721.593, y = 304.150, z = 4162.186 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133308160, refresh_id = 1001, area = 26, pos = { x = -1485.505, y = 75.194, z = 4903.994 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133308161, refresh_id = 1, area = 26, pos = { x = -1957.553, y = 235.782, z = 4444.379 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133308162, refresh_id = 1001, area = 26, pos = { x = -1992.071, y = 177.654, z = 4768.338 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133308163, refresh_id = 1002, area = 26, pos = { x = -1948.897, y = 202.588, z = 4670.023 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, @@ -198,6 +211,7 @@ groups = { { id = 133308209, refresh_id = 1, area = 26, pos = { x = -1417.578, y = 15.745, z = 4752.056 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33080017 }, { id = 133308210, area = 26, pos = { x = -1439.935, y = 13.326, z = 4765.824 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33080017, group_register_event_type_list = { 3101 } }, { id = 133308211, refresh_id = 999999, area = 26, pos = { x = -2102.314, y = 37.176, z = 4311.835 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33080012 }, + { id = 133308212, area = 26, pos = { x = -1519.056, y = 63.476, z = 4965.519 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, { id = 133308213, area = 27, pos = { x = -1925.778, y = 125.156, z = 5361.281 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133308214, area = 26, pos = { x = -1628.927, y = 236.880, z = 4370.179 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133308215, refresh_id = 1, area = 26, pos = { x = -1727.300, y = 31.544, z = 4544.667 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, @@ -210,6 +224,7 @@ groups = { { id = 133308222, refresh_id = 990000, area = 26, pos = { x = -1671.720, y = 296.223, z = 4284.873 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133308223, refresh_id = 999999, area = 26, pos = { x = -1697.705, y = 291.448, z = 4337.189 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133308224, area = 27, pos = { x = -1882.688, y = 135.476, z = 5315.492 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133308225, area = 32, pos = { x = -1550.739, y = 49.143, z = 5025.002 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, { id = 133308226, refresh_id = 1, area = 26, pos = { x = -1767.000, y = 239.813, z = 4525.655 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133308227, area = 26, pos = { x = -1880.357, y = 294.108, z = 3923.611 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } }, { id = 133308228, area = 26, pos = { x = -2425.472, y = 253.936, z = 4240.368 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, @@ -339,6 +354,7 @@ groups = { { id = 133308352, area = 26, pos = { x = -1804.276, y = 167.753, z = 4862.174 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 2 } }, { id = 133308353, area = 27, pos = { x = -1906.777, y = 147.484, z = 5283.853 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133308354, area = 26, pos = { x = -1441.806, y = 34.822, z = 4727.896 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, group_register_event_type_list = { 3101 } }, + { id = 133308355, area = 32, pos = { x = -1524.146, y = 62.528, z = 5077.191 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133308356, area = 26, pos = { x = -1673.577, y = 139.309, z = 4825.768 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 2 } }, { id = 133308357, area = 26, pos = { x = -1593.767, y = 125.110, z = 4883.400 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 2 } }, { id = 133308358, refresh_id = 1, area = 26, pos = { x = -1731.276, y = 181.006, z = 4712.871 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, @@ -375,7 +391,7 @@ groups = { { id = 133308389, refresh_id = 1, area = 26, pos = { x = -1868.422, y = 121.755, z = 5006.941 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133308390, refresh_id = 1000, area = 26, pos = { x = -2308.452, y = 75.792, z = 4559.019 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133308391, refresh_id = 1, area = 26, pos = { x = -1825.073, y = 156.936, z = 4899.543 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, - { id = 133308392, refresh_id = 1001, area = 26, pos = { x = -1815.524, y = 124.160, z = 4988.854 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133308392, refresh_id = 1001, area = 26, pos = { x = -1815.524, y = 124.160, z = 4988.854 }, is_replaceable = { value = true, version = 1, new_bin_only = true } }, { id = 133308393, refresh_id = 1, area = 26, pos = { x = -1799.847, y = 289.937, z = 3923.899 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133308394, refresh_id = 1002, area = 26, pos = { x = -1769.531, y = 420.498, z = 4285.101 }, is_replaceable = { value = true, version = 0, new_bin_only = true } }, { id = 133308395, refresh_id = 1000, area = 26, pos = { x = -1834.695, y = 425.657, z = 4250.257 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, @@ -436,6 +452,7 @@ groups = { { id = 133308450, refresh_id = 1000, area = 26, pos = { x = -1886.207, y = 382.529, z = 4244.724 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33080020 }, { id = 133308451, refresh_id = 1000, area = 26, pos = { x = -1920.001, y = 377.369, z = 4224.000 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33080018 }, { id = 133308452, refresh_id = 999999, area = 26, pos = { x = -1920.001, y = 377.369, z = 4224.000 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133308453, area = 32, pos = { x = -1551.658, y = 33.952, z = 5109.862 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, { id = 133308454, refresh_id = 1, area = 26, pos = { x = -1830.612, y = 137.745, z = 4884.726 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33100012 }, { id = 133308455, refresh_id = 1001, area = 26, pos = { x = -1872.000, y = 122.602, z = 5001.399 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133308456, area = 26, pos = { x = -1843.446, y = 213.865, z = 4634.455 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, @@ -480,7 +497,7 @@ groups = { { id = 133308496, refresh_id = 1001, area = 26, pos = { x = -2104.357, y = 296.465, z = 3964.351 }, is_replaceable = { value = true, version = 0, new_bin_only = true }, vision_type = 33080020 }, { id = 133308497, refresh_id = 999999, area = 26, pos = { x = -1285.384, y = 226.764, z = 4325.373 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133308498, refresh_id = 999999, area = 26, pos = { x = -1831.979, y = 137.140, z = 4888.011 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, - { id = 133308499, refresh_id = 1001, area = 26, pos = { x = -1846.174, y = 128.357, z = 4986.784 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33100012 }, + { id = 133308499, refresh_id = 1001, area = 26, pos = { x = -1846.174, y = 128.357, z = 4986.784 }, is_replaceable = { value = true, version = 1, new_bin_only = true }, vision_type = 33100012 }, { id = 133308500, refresh_id = 1000, area = 26, pos = { x = -1744.132, y = 114.347, z = 5084.108 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133308501, refresh_id = 1000, area = 26, pos = { x = -2153.276, y = 43.747, z = 4248.131 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33080012 }, { id = 133308502, refresh_id = 1001, area = 26, pos = { x = -2159.772, y = 53.086, z = 4251.860 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33080012 }, @@ -671,11 +688,93 @@ groups = { { id = 133308687, refresh_id = 1, area = 26, pos = { x = -1549.337, y = 82.596, z = 4749.321 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133308688, refresh_id = 999999, area = 26, pos = { x = -2337.659, y = 131.714, z = 4668.672 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133308689, area = 26, pos = { x = -2263.437, y = 63.285, z = 4473.977 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, group_register_event_type_list = { 3101 } }, + { id = 133308690, area = 32, pos = { x = -1444.470, y = 51.404, z = 5063.958 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133308691, area = 32, pos = { x = -1331.203, y = 56.222, z = 4972.754 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133308692, area = 26, pos = { x = -1450.127, y = 81.184, z = 4416.972 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133308693, area = 26, pos = { x = -1493.622, y = 148.947, z = 4408.849 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33080003 }, { id = 133308695, area = 26, pos = { x = -2296.317, y = 75.893, z = 4579.419 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133308696, area = 26, pos = { x = -2137.177, y = 317.864, z = 4223.330 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133308697, area = 32, pos = { x = -1246.998, y = 70.256, z = 5136.144 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133308698, area = 32, pos = { x = -1251.450, y = 69.568, z = 5143.293 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, { id = 133308699, area = 26, pos = { x = -1290.749, y = 266.900, z = 4090.175 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133308700, area = 26, pos = { x = -1510.433, y = 63.048, z = 4958.289 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133308701, area = 32, pos = { x = -1521.235, y = 59.002, z = 5000.589 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133308702, area = 32, pos = { x = -1561.123, y = 44.928, z = 5031.330 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133308703, area = 32, pos = { x = -1549.946, y = 34.038, z = 5061.444 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133308704, area = 32, pos = { x = -1541.026, y = 37.175, z = 5091.023 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133308705, area = 32, pos = { x = -1267.930, y = 63.300, z = 4817.511 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133308706, area = 32, pos = { x = -1577.574, y = 39.457, z = 5055.817 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133308707, area = 26, pos = { x = -1345.728, y = 73.053, z = 4831.874 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133308708, area = 32, pos = { x = -1258.579, y = 64.731, z = 4825.455 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133308709, area = 32, pos = { x = -1570.408, y = 40.077, z = 5040.846 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133308710, refresh_id = 1000, area = 26, pos = { x = -2374.284, y = 76.437, z = 4266.542 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33080001 }, - { id = 133308724, area = 26, pos = { x = -1299.550, y = 46.445, z = 4547.743 }, is_replaceable = { value = false, version = 0, new_bin_only = true } } + { id = 133308711, area = 32, pos = { x = -1334.125, y = 70.476, z = 4977.573 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133308712, area = 32, pos = { x = -1228.878, y = 89.259, z = 4938.388 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133308713, refresh_id = 1001, area = 32, pos = { x = -1257.618, y = 74.111, z = 5014.952 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133308714, area = 32, pos = { x = -1256.021, y = 64.709, z = 4983.895 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133308715, area = 32, pos = { x = -1171.958, y = 100.980, z = 5060.945 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133308716, area = 32, pos = { x = -1207.432, y = 94.409, z = 5049.758 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133308717, refresh_id = 1001, area = 32, pos = { x = -1112.200, y = 125.666, z = 4923.283 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133308718, area = 32, pos = { x = -1103.595, y = 98.447, z = 5097.113 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133308719, area = 32, pos = { x = -1104.115, y = 99.841, z = 5094.753 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133308720, refresh_id = 1001, area = 32, pos = { x = -1094.423, y = 133.730, z = 4912.164 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133308721, area = 32, pos = { x = -1251.070, y = 90.944, z = 5036.459 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133308722, area = 32, pos = { x = -1330.840, y = 70.976, z = 5036.556 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133308723, area = 32, pos = { x = -1052.042, y = 126.207, z = 5035.723 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133308724, area = 26, pos = { x = -1299.550, y = 46.445, z = 4547.743 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133308725, area = 26, pos = { x = -1389.088, y = 74.578, z = 4841.854 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133308726, area = 32, pos = { x = -1390.749, y = 68.676, z = 4976.753 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133308727, area = 32, pos = { x = -1467.830, y = 71.890, z = 4978.660 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133308728, area = 32, pos = { x = -1459.274, y = 74.168, z = 4971.042 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133308729, area = 32, pos = { x = -1372.328, y = 59.306, z = 5005.136 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133308730, area = 26, pos = { x = -1516.898, y = 62.901, z = 4974.715 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133308731, area = 32, pos = { x = -1137.192, y = 30.421, z = 4475.405 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133308732, refresh_id = 1, area = 32, pos = { x = -1546.419, y = 37.253, z = 5088.140 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33070023 }, + { id = 133308733, refresh_id = 1, area = 32, pos = { x = -1574.802, y = 39.399, z = 5052.243 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33070023 }, + { id = 133308734, refresh_id = 999999, area = 32, pos = { x = -1551.001, y = 14.119, z = 5043.539 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133308735, refresh_id = 1, area = 32, pos = { x = -1573.323, y = 13.510, z = 5110.227 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33070023 }, + { id = 133308736, area = 32, pos = { x = -1480.767, y = 75.978, z = 4988.939 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133308737, area = 32, pos = { x = -1535.765, y = 15.612, z = 5041.460 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133308738, area = 26, pos = { x = -1814.113, y = 124.562, z = 5006.806 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133308739, refresh_id = 1, area = 26, pos = { x = -1513.549, y = 63.031, z = 4968.480 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133308741, refresh_id = 1, area = 32, pos = { x = -1549.373, y = 26.152, z = 5074.875 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133308742, refresh_id = 1, area = 32, pos = { x = -1405.802, y = 59.502, z = 5126.841 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133308743, refresh_id = 1, area = 32, pos = { x = -1316.894, y = 68.422, z = 5084.098 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133308744, refresh_id = 1, area = 32, pos = { x = -1250.431, y = 67.546, z = 5145.013 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133308745, refresh_id = 1001, area = 32, pos = { x = -1164.554, y = 98.284, z = 5051.666 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133308746, refresh_id = 1, area = 32, pos = { x = -1261.801, y = 84.013, z = 5062.331 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133308747, refresh_id = 1000, area = 32, pos = { x = -1196.414, y = 111.681, z = 5031.851 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133308748, refresh_id = 999999, area = 32, pos = { x = -1211.004, y = 104.509, z = 5033.522 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133308749, refresh_id = 1, area = 32, pos = { x = -1365.790, y = 45.387, z = 5102.316 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133308750, refresh_id = 1001, area = 32, pos = { x = -1249.005, y = 65.404, z = 4985.215 }, is_replaceable = { value = true, version = 0, new_bin_only = true } }, + { id = 133308751, area = 32, pos = { x = -1351.722, y = 47.007, z = 5071.141 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133308752, refresh_id = 1002, area = 32, pos = { x = -1276.037, y = 64.768, z = 4979.422 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133308753, refresh_id = 1, area = 32, pos = { x = -1349.679, y = 51.996, z = 5055.905 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133308754, refresh_id = 999999, area = 32, pos = { x = -1022.299, y = -47.434, z = 4576.354 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33130001 }, + { id = 133308755, refresh_id = 1001, area = 32, pos = { x = -1409.496, y = 63.533, z = 5017.294 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133308756, area = 32, pos = { x = -1258.573, y = 67.014, z = 4994.424 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133308757, refresh_id = 999999, area = 32, pos = { x = -1031.495, y = 15.660, z = 4737.391 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133308758, refresh_id = 1001, area = 32, pos = { x = -1042.247, y = 10.162, z = 4728.625 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133308759, refresh_id = 999999, area = 32, pos = { x = -1044.791, y = -10.139, z = 4693.899 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133308760, refresh_id = 999999, area = 32, pos = { x = -1013.882, y = -45.779, z = 4605.591 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33130001 }, + { id = 133308761, area = 26, pos = { x = -1741.147, y = 113.644, z = 5045.876 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133308762, area = 26, pos = { x = -1647.211, y = 290.583, z = 4275.482 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133308763, refresh_id = 999999, area = 32, pos = { x = -1493.202, y = 78.160, z = 4995.861 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33070024 }, + { id = 133308764, refresh_id = 1000, area = 32, pos = { x = -1487.641, y = 78.286, z = 4984.474 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33070024 }, + { id = 133308765, refresh_id = 1, area = 32, pos = { x = -1219.998, y = 100.436, z = 5050.027 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133308766, refresh_id = 1, area = 32, pos = { x = -1552.851, y = 13.000, z = 5053.592 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33070023 }, + { id = 133308767, refresh_id = 1, area = 32, pos = { x = -1274.674, y = 63.300, z = 4813.182 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133308768, area = 26, pos = { x = -1527.759, y = 90.896, z = 4977.077 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33070024 }, + { id = 133308769, refresh_id = 1001, area = 32, pos = { x = -1512.220, y = 79.628, z = 5023.146 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133308771, refresh_id = 1001, area = 32, pos = { x = -1186.906, y = 111.343, z = 4865.141 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133308772, refresh_id = 1001, area = 32, pos = { x = -1338.234, y = 82.728, z = 4898.525 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133308773, refresh_id = 1001, area = 32, pos = { x = -1026.768, y = 85.442, z = 4974.741 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133308774, refresh_id = 1001, area = 32, pos = { x = -777.978, y = 63.334, z = 4580.972 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133308775, refresh_id = 1001, area = 32, pos = { x = -806.889, y = 58.312, z = 4617.448 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133308776, area = 32, pos = { x = -934.550, y = 65.284, z = 4489.273 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33140016 }, + { id = 133308777, refresh_id = 1001, area = 32, pos = { x = -796.112, y = 88.198, z = 4590.823 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33140016 }, + { id = 133308778, refresh_id = 1000, area = 32, pos = { x = -841.563, y = 71.448, z = 4598.634 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133308779, area = 32, pos = { x = -1308.183, y = 95.526, z = 4858.545 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133308781, area = 32, pos = { x = -940.170, y = 49.914, z = 4622.528 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 2 } }, + { id = 133308782, area = 26, pos = { x = -1370.580, y = 119.469, z = 4785.966 }, dynamic_load = true, force_clean_sub_entity = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 2 } } } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_block3310.lua b/gdconf/game_data_config/lua/scene/3/scene3_block3310.lua index 3512906e..280ff957 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_block3310.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_block3310.lua @@ -70,8 +70,11 @@ groups = { { id = 133310068, refresh_id = 1000, area = 27, pos = { x = -2623.914, y = 156.282, z = 5149.771 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33090026 }, { id = 133310069, refresh_id = 1000, area = 26, pos = { x = -2224.329, y = 134.954, z = 4770.787 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133310070, refresh_id = 1000, area = 27, pos = { x = -2723.688, y = 191.920, z = 5550.348 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33090026 }, + { id = 133310071, area = 28, pos = { x = -2817.395, y = 163.099, z = 4438.408 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 }, vision_type = 0 }, { id = 133310072, area = 26, pos = { x = -2168.159, y = 68.369, z = 4259.611 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133310073, refresh_id = 1, area = 27, pos = { x = -2234.013, y = 130.058, z = 4933.806 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133310074, area = 28, pos = { x = -3078.175, y = 327.558, z = 4660.955 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133310075, area = 28, pos = { x = -3080.156, y = 327.402, z = 4661.333 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, { id = 133310077, area = 28, pos = { x = -2936.136, y = 266.496, z = 4844.923 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133310078, refresh_id = 99999, area = 27, pos = { x = -2970.389, y = 207.750, z = 5190.161 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133310079, area = 28, pos = { x = -2955.375, y = 269.782, z = 4839.703 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, @@ -118,7 +121,7 @@ groups = { { id = 133310120, area = 26, pos = { x = -2463.958, y = 253.190, z = 4215.505 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133310121, area = 26, pos = { x = -2357.138, y = 185.362, z = 4535.089 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133310122, area = 27, pos = { x = -2572.870, y = 137.418, z = 4981.156 }, is_replaceable = { value = true, version = 0, new_bin_only = true } }, - { id = 133310123, refresh_id = 1001, area = 28, pos = { x = -2856.022, y = 58.157, z = 4488.424 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33100004 }, + { id = 133310123, refresh_id = 1001, area = 28, pos = { x = -2856.022, y = 58.157, z = 4488.424 }, is_replaceable = { value = true, version = 1, new_bin_only = true }, vision_type = 33100004 }, { id = 133310124, refresh_id = 1000, area = 26, pos = { x = -2342.706, y = 277.602, z = 4271.784 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133310125, refresh_id = 999999, area = 26, pos = { x = -2448.098, y = 254.659, z = 4190.593 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133310126, refresh_id = 999999, area = 26, pos = { x = -2554.759, y = 253.300, z = 4160.691 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33100005 }, @@ -371,6 +374,7 @@ groups = { { id = 133310373, refresh_id = 999999, area = 26, pos = { x = -2519.908, y = 204.391, z = 4454.652 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133310374, refresh_id = 990000, area = 26, pos = { x = -2475.911, y = 190.897, z = 4508.559 }, is_replaceable = { value = true, version = 0, new_bin_only = true } }, { id = 133310375, area = 28, pos = { x = -3083.114, y = 114.785, z = 4271.496 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33080025 }, + { id = 133310376, area = 28, pos = { x = -2801.162, y = 165.871, z = 4443.437 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 4 } }, { id = 133310377, area = 26, pos = { x = -2525.990, y = 204.411, z = 4456.805 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133310378, area = 28, pos = { x = -2774.844, y = 221.272, z = 4265.194 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133310379, area = 27, pos = { x = -2520.945, y = 162.772, z = 4943.791 }, dynamic_load = true, load_strategy = 1, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 4 } }, @@ -467,13 +471,13 @@ groups = { { id = 133310472, refresh_id = 1001, area = 26, pos = { x = -2054.950, y = 257.463, z = 4333.630 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133310473, refresh_id = 99999, area = 28, pos = { x = -2800.720, y = 36.528, z = 4422.947 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133310474, area = 26, pos = { x = -2279.771, y = 339.851, z = 4181.126 }, dynamic_load = true, force_clean_sub_entity = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 2 } }, - { id = 133310475, refresh_id = 1001, area = 28, pos = { x = -2847.245, y = 25.563, z = 4501.447 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33100004 }, + { id = 133310475, refresh_id = 1001, area = 28, pos = { x = -2847.245, y = 25.563, z = 4501.447 }, is_replaceable = { value = true, version = 1, new_bin_only = true }, vision_type = 33100004 }, { id = 133310476, area = 28, pos = { x = -2834.500, y = 21.479, z = 4490.622 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133310477, refresh_id = 1000, area = 26, pos = { x = -2336.795, y = 327.522, z = 4169.598 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133310478, refresh_id = 1001, area = 26, pos = { x = -2287.602, y = 338.009, z = 4138.306 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133310479, area = 26, pos = { x = -2611.090, y = 256.329, z = 4231.167 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 2 } }, { id = 133310480, refresh_id = 1000, area = 26, pos = { x = -2265.146, y = 337.615, z = 4144.054 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33100014 }, - { id = 133310481, refresh_id = 1001, area = 28, pos = { x = -2819.470, y = 49.090, z = 4491.010 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33100004 }, + { id = 133310481, refresh_id = 1001, area = 28, pos = { x = -2819.470, y = 49.090, z = 4491.010 }, is_replaceable = { value = true, version = 1, new_bin_only = true }, vision_type = 33100004 }, { id = 133310482, refresh_id = 1002, area = 26, pos = { x = -2480.423, y = 255.705, z = 4347.213 }, is_replaceable = { value = true, version = 0, new_bin_only = true }, vision_type = 33100005 }, { id = 133310483, refresh_id = 999999, area = 28, pos = { x = -2687.172, y = 225.461, z = 4731.502 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133310484, area = 28, pos = { x = -3019.996, y = 115.452, z = 4467.484 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, @@ -484,7 +488,7 @@ groups = { { id = 133310489, refresh_id = 1000, area = 28, pos = { x = -2632.239, y = 217.709, z = 4729.034 }, is_replaceable = { value = true, version = 0, new_bin_only = true } }, { id = 133310490, refresh_id = 1, area = 28, pos = { x = -2905.834, y = 7.479, z = 4320.289 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, { id = 133310491, area = 28, pos = { x = -3241.861, y = 278.496, z = 4643.361 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, - { id = 133310492, refresh_id = 1, area = 28, pos = { x = -2816.472, y = 80.759, z = 4471.486 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133310492, refresh_id = 1, area = 28, pos = { x = -2816.472, y = 80.759, z = 4471.486 }, is_replaceable = { value = true, version = 1, new_bin_only = true } }, { id = 133310493, area = 27, pos = { x = -2363.305, y = 149.048, z = 5041.042 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33090030 }, { id = 133310494, refresh_id = 1000, area = 28, pos = { x = -2896.533, y = 285.572, z = 4672.210 }, is_replaceable = { value = true, version = 0, new_bin_only = true } }, { id = 133310495, area = 28, pos = { x = -2886.947, y = 15.749, z = 4340.063 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, diff --git a/gdconf/game_data_config/lua/scene/3/scene3_block3313.lua b/gdconf/game_data_config/lua/scene/3/scene3_block3313.lua index c51cab8b..109bed44 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_block3313.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_block3313.lua @@ -1,3 +1,290 @@ -- 所有的group groups = { + { id = 133313001, refresh_id = 1000, area = 32, pos = { x = -491.522, y = -24.268, z = 5244.117 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33140003 }, + { id = 133313002, area = 32, pos = { x = -323.002, y = 5.944, z = 4580.953 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133313003, area = 32, pos = { x = -394.964, y = -18.752, z = 5339.473 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33140003 }, + { id = 133313004, area = 32, pos = { x = -293.163, y = -47.368, z = 5594.118 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133313005, area = 32, pos = { x = -284.969, y = -157.311, z = 5468.662 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133313006, area = 32, pos = { x = -375.473, y = -243.604, z = 5469.295 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33140004 }, + { id = 133313007, area = 32, pos = { x = -259.460, y = 137.223, z = 5501.953 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133313008, area = 32, pos = { x = -790.985, y = 6.762, z = 5810.955 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133313009, area = 32, pos = { x = -882.696, y = -57.786, z = 5810.488 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133313010, area = 32, pos = { x = -605.853, y = 23.783, z = 5781.789 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133313011, area = 32, pos = { x = -607.110, y = 23.564, z = 5782.534 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133313012, area = 32, pos = { x = -815.252, y = -242.240, z = 5855.131 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133313013, area = 32, pos = { x = -813.164, y = -236.896, z = 5791.273 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33140005 }, + { id = 133313014, area = 32, pos = { x = -798.521, y = -263.346, z = 5705.396 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33140005 }, + { id = 133313015, area = 32, pos = { x = -766.179, y = -338.644, z = 5438.910 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33130015 }, + { id = 133313016, area = 32, pos = { x = -782.254, y = -851.077, z = 5267.958 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33130017 }, + { id = 133313017, area = 32, pos = { x = -504.261, y = -24.295, z = 5261.360 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33140003 }, + { id = 133313018, area = 32, pos = { x = -463.664, y = -78.693, z = 5493.192 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33130006 }, + { id = 133313019, area = 32, pos = { x = -902.476, y = -235.439, z = 5913.794 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133313020, area = 32, pos = { x = -714.156, y = -217.731, z = 5925.276 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33140005 }, + { 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z = 5840.785 }, is_replaceable = { value = true, version = 0, new_bin_only = true }, vision_type = 33130005 }, + { id = 133313233, area = 32, pos = { x = -862.364, y = -26.269, z = 5832.183 }, is_replaceable = { value = true, version = 0, new_bin_only = true }, vision_type = 33130005 }, + { id = 133313234, area = 32, pos = { x = -543.454, y = 114.615, z = 5830.931 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133313235, area = 32, pos = { x = -609.777, y = 23.053, z = 5784.784 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133313236, area = 32, pos = { x = -851.869, y = -59.442, z = 5829.901 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true } }, + { id = 133313237, refresh_id = 1002, area = 32, pos = { x = -296.980, y = 125.830, z = 5649.145 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33130016 }, + { id = 133313238, refresh_id = 1001, area = 32, pos = { x = -268.295, y = 104.134, z = 5417.321 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33130016 }, + { id = 133313239, refresh_id = 1, area = 32, pos = { x = -291.323, y = 110.719, z = 5487.623 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33130016 }, + { id = 133313240, refresh_id = 999999, area = 32, pos = { x = -233.824, y = 111.701, z = 5481.381 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33130016 }, + { id = 133313241, refresh_id = 1000, area = 32, pos = { x = -278.266, y = 138.933, z = 5365.047 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33130016 }, + { id = 133313242, area = 32, pos = { x = -260.381, y = 131.134, z = 5513.133 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33130016 }, + { id = 133313243, refresh_id = 1001, area = 32, pos = { x = -274.932, y = 131.303, z = 5541.151 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33130016 }, + { id = 133313244, refresh_id = 999999, area = 32, pos = { x = -221.117, y = 162.763, z = 5567.651 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33130016 }, + { id = 133313245, area = 32, pos = { x = -320.197, y = 115.278, z = 5583.513 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133313246, refresh_id = 1002, area = 32, pos = { x = -415.791, y = 120.754, z = 5599.984 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33130016 }, + { id = 133313247, refresh_id = 1002, area = 32, pos = { x = -393.382, y = 136.241, z = 5532.604 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33130016 }, + { id = 133313248, refresh_id = 1, area = 32, pos = { x = -387.633, y = 109.677, z = 5767.135 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33130016 }, + { id = 133313249, refresh_id = 1001, area = 32, pos = { x = -408.584, y = 88.742, z = 5696.893 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33130016 }, + { id = 133313250, refresh_id = 1000, area = 32, pos = { x = -384.254, y = 110.965, z = 5753.896 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33130016 }, + { id = 133313251, refresh_id = 1001, area = 32, pos = { x = -587.337, y = 39.366, z = 5732.746 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33130016 }, + { id = 133313252, refresh_id = 1002, area = 32, pos = { x = -357.336, y = 103.677, z = 5841.876 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33130016 }, + { id = 133313253, refresh_id = 1002, area = 32, pos = { x = -347.450, y = 122.461, z = 5936.322 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33130016 }, + { id = 133313254, area = 32, pos = { x = -309.437, y = 138.165, z = 5904.821 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33130016 }, + { id = 133313255, refresh_id = 1002, area = 32, pos = { x = -221.697, y = 134.766, z = 5495.364 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33130016 }, + { id = 133313256, refresh_id = 1, area = 32, pos = { x = -400.233, y = -73.152, z = 5500.590 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33130018 }, + { id = 133313257, refresh_id = 1001, area = 32, pos = { x = -284.217, y = 128.849, z = 5649.125 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133313258, refresh_id = 1001, area = 32, pos = { x = -284.896, y = 125.240, z = 5548.395 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133313259, area = 32, pos = { x = -429.372, y = 78.651, z = 5649.009 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133313260, refresh_id = 1001, area = 32, pos = { x = -858.065, y = -250.171, z = 6007.319 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33140005 }, + { id = 133313261, refresh_id = 999999, area = 32, pos = { x = -752.286, y = -280.674, z = 5990.153 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33140005 }, + { id = 133313262, refresh_id = 1001, area = 32, pos = { x = -766.880, y = -272.795, z = 5976.283 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33140005 }, + { id = 133313263, refresh_id = 1000, area = 32, pos = { x = -794.361, y = -265.511, z = 6036.282 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33140005 }, + { id = 133313264, refresh_id = 1000, area = 32, pos = { x = -881.776, y = -247.251, z = 5972.767 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33140005 }, + { id = 133313265, refresh_id = 1002, area = 32, pos = { x = -985.127, y = -217.056, z = 5777.775 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33140005 }, + { id = 133313266, refresh_id = 1, area = 32, pos = { x = -986.713, y = -219.986, z = 5790.841 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33140005 }, + { id = 133313267, refresh_id = 999999, area = 32, pos = { x = -987.702, y = -223.198, z = 5820.039 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33140005 }, + { id = 133313268, area = 32, pos = { x = -941.768, y = -179.384, z = 5793.647 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33140005 }, + { id = 133313269, refresh_id = 1, area = 32, pos = { x = -431.004, y = 91.601, z = 5642.913 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133313270, area = 32, pos = { x = -1018.084, y = -202.663, z = 5752.738 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33140005 }, + { id = 133313271, refresh_id = 1001, area = 32, pos = { x = -962.299, y = -192.585, z = 5753.117 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33140005 }, + { id = 133313272, refresh_id = 1000, area = 32, pos = { x = -986.395, y = -220.986, z = 5840.831 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33140005 }, + { id = 133313273, refresh_id = 1000, area = 32, pos = { x = -360.098, y = -34.741, z = 5569.376 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33140003 }, + { id = 133313274, area = 32, pos = { x = -729.016, y = -229.438, z = 5804.440 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33140005 }, + { id = 133313275, area = 32, pos = { x = -720.098, y = -229.438, z = 5805.420 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33140005 }, + { id = 133313276, area = 32, pos = { x = -733.022, y = -229.438, z = 5799.651 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33140005 }, + { id = 133313277, area = 32, pos = { x = -709.084, y = -229.438, z = 5810.608 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133313278, refresh_id = 1002, area = 32, pos = { x = -967.867, y = 99.452, z = 5976.228 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133313279, refresh_id = 1002, area = 32, pos = { x = -571.475, y = 138.023, z = 5978.396 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133313280, refresh_id = 999999, area = 32, pos = { x = -571.469, y = 137.087, z = 5987.552 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133313281, refresh_id = 1000, area = 32, pos = { x = -689.916, y = 125.233, z = 5995.673 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133313282, refresh_id = 1000, area = 32, pos = { x = -482.323, y = 144.832, z = 5927.611 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133313283, area = 32, pos = { x = -231.043, y = 173.936, z = 5623.176 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33130016 }, + { id = 133313284, refresh_id = 1000, area = 32, pos = { x = -162.799, y = 215.176, z = 5672.645 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33130016 }, + { id = 133313285, refresh_id = 1002, area = 32, pos = { x = -184.248, y = 209.147, z = 5684.485 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33130016 }, + { id = 133313286, refresh_id = 1001, area = 32, pos = { x = -119.633, y = 279.309, z = 5775.075 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133313287, refresh_id = 999999, area = 32, pos = { x = -191.133, y = 209.663, z = 5784.711 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33130016 }, + { id = 133313288, refresh_id = 1, area = 32, pos = { x = -737.061, y = 111.993, z = 5929.155 }, is_replaceable = { value = false, version = 0, new_bin_only = true } } } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_block3314.lua b/gdconf/game_data_config/lua/scene/3/scene3_block3314.lua index c51cab8b..832fdc0c 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_block3314.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_block3314.lua @@ -1,3 +1,336 @@ -- 所有的group groups = { + { id = 133314001, area = 32, pos = { x = -677.497, y = 0.000, z = 4879.638 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 0 }, + { id = 133314002, area = 32, pos = { x = -987.520, y = 24.485, z = 4745.323 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133314003, area = 32, pos = { x = -953.944, y = -44.491, z = 4969.733 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133314004, area = 32, pos = { x = -914.578, y = -42.001, z = 4984.902 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133314005, area = 32, pos = { x = -835.429, y = -63.680, z = 5062.265 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133314006, area = 32, pos = { x = -948.011, y = -144.088, z = 4882.581 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133314007, area = 32, pos = { x = -928.386, y = -163.578, z = 5010.081 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33140002 }, + { id = 133314008, area = 32, pos = { x = -892.859, y = -194.004, z = 5090.477 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33140002 }, + { id = 133314009, area = 32, pos = { x = -239.479, y = -38.816, z = 4725.773 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133314010, area = 32, pos = { x = -429.322, y = 136.984, z = 4428.892 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133314011, area = 32, pos = { x = -850.931, y = -139.109, z = 4890.470 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33140002 }, + { id = 133314012, area = 32, pos = { x = -844.910, y = -46.049, z = 5087.859 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133314013, area = 32, pos = { x = -892.684, y = -196.518, z = 5094.742 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133314014, area = 32, pos = { x = -764.101, y = -89.360, z = 4896.383 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33140001 }, + { id = 133314015, refresh_id = 1, area = 32, pos = { x = -410.929, y = 131.455, z = 4431.676 }, is_replaceable = { value = true, version = 0, new_bin_only = true } }, + { id = 133314016, refresh_id = 1003, limit_drop = true, area = 32, pos = { x = -1019.478, y = -44.698, z = 4568.840 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 0 }, + { id = 133314017, refresh_id = 1001, area = 32, pos = { x = -199.004, y = -47.862, z = 4830.003 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133314018, area = 32, pos = { x = -786.119, y = 44.244, z = 4514.605 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133314019, area = 32, pos = { x = -455.587, y = 151.628, z = 4496.313 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133314020, refresh_id = 1, area = 32, pos = { x = -500.529, y = 204.920, z = 4200.997 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133314021, area = 32, pos = { x = -798.927, y = -82.102, z = 5011.105 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133314022, refresh_id = 1002, area = 32, pos = { x = -793.846, y = -82.195, z = 4998.720 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33140001 }, + { id = 133314023, refresh_id = 1, area = 32, pos = { x = -676.822, y = 69.862, z = 4375.023 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, is_load_by_vision_type = true }, + { id = 133314024, area = 32, pos = { x = -445.436, y = 116.818, z = 4408.126 }, is_replaceable = { value = true, version = 0, new_bin_only = true } }, + { id = 133314025, area = 32, pos = { x = -775.230, y = -63.338, z = 4895.745 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133314026, refresh_id = 1002, area = 32, pos = { x = -813.493, y = -58.808, z = 4863.962 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33140001 }, + { id = 133314027, area = 32, pos = { x = -851.781, y = -62.058, z = 5095.839 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33140001 }, + { id = 133314028, area = 32, pos = { x = -850.395, y = -62.058, z = 5092.001 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33140001 }, + { id = 133314029, refresh_id = 1, area = 32, pos = { x = -666.521, y = 72.875, z = 4371.629 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133314030, area = 32, pos = { x = -424.518, y = 215.504, z = 4228.594 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133314031, area = 32, pos = { x = -801.308, y = -58.808, z = 4867.305 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133314032, refresh_id = 1001, area = 32, pos = { x = -865.515, y = -138.284, z = 4894.412 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33140002 }, + { id = 133314033, refresh_id = 1, area = 32, pos = { x = -894.220, y = -158.098, z = 4930.708 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33140002 }, + { id = 133314034, refresh_id = 1, area = 32, pos = { x = -1039.987, y = -148.578, z = 5019.472 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33140002 }, + { id = 133314035, area = 32, 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version = 0, new_bin_only = true } }, + { id = 133314261, refresh_id = 1001, area = 32, pos = { x = -124.519, y = -7.564, z = 4942.111 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133314262, refresh_id = 1001, area = 32, pos = { x = -133.033, y = 319.192, z = 4249.744 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133314263, refresh_id = 1001, area = 32, pos = { x = -891.267, y = 56.174, z = 4583.067 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33140016 }, + { id = 133314264, refresh_id = 999999, area = 32, pos = { x = -171.044, y = 289.740, z = 4301.645 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133314265, refresh_id = 1001, area = 32, pos = { x = -836.868, y = 69.483, z = 4660.821 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33140016 }, + { id = 133314266, area = 32, pos = { x = 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new_bin_only = true } }, + { id = 133314272, refresh_id = 1, area = 32, pos = { x = -600.980, y = 186.080, z = 4839.280 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133314273, area = 32, pos = { x = -991.968, y = -34.167, z = 4941.507 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133314274, refresh_id = 1001, area = 32, pos = { x = -1025.787, y = -43.401, z = 4468.526 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33130001 }, + { id = 133314275, refresh_id = 1001, area = 32, pos = { x = -247.275, y = 232.174, z = 4364.427 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133314276, refresh_id = 1, area = 32, pos = { x = -856.172, y = -62.068, z = 5084.162 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33140001 }, + { id = 133314277, refresh_id = 1001, area = 32, pos = { x = -643.594, y = 164.056, z = 4201.140 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133314278, area = 32, pos = { x = -417.801, y = 46.567, z = 4479.776 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 0 }, + { id = 133314279, refresh_id = 1001, area = 32, pos = { x = -923.465, y = -27.421, z = 4392.253 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33130001 }, + { id = 133314280, refresh_id = 1001, area = 32, pos = { x = -876.417, y = -48.882, z = 4446.351 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33130001 }, + { id = 133314281, refresh_id = 1, area = 32, pos = { x = -982.785, y = 70.769, z = 4498.292 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33140016 }, + { id = 133314282, refresh_id = 1001, area = 32, pos = { x = -868.858, y = 58.665, z = 4463.864 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33140016 }, + { id = 133314283, refresh_id = 1002, area = 32, pos = { x = -787.057, y = -28.398, z = 4436.646 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33130001 }, + { id = 133314284, refresh_id = 1001, area = 32, pos = { x = -809.996, y = -36.912, z = 4470.018 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33130001 }, + { id = 133314285, refresh_id = 1002, area = 32, pos = { x = -814.859, y = -25.671, z = 4542.673 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33130001 }, + { id = 133314286, area = 32, pos = { x = -498.813, y = 161.615, z = 4293.993 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133314287, refresh_id = 1001, area = 32, pos = { x = -744.314, y = -60.853, z = 4401.499 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33080026 }, + { id = 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is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33140002 }, + { id = 133314294, refresh_id = 1, area = 32, pos = { x = -924.221, y = -169.408, z = 5020.121 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33140002 }, + { id = 133314295, refresh_id = 1001, area = 32, pos = { x = -877.239, y = -85.013, z = 4450.328 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33080026 }, + { id = 133314296, refresh_id = 1000, area = 32, pos = { x = -878.808, y = -86.241, z = 4451.052 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33080026 }, + { id = 133314297, area = 32, pos = { x = -816.199, y = -76.590, z = 4448.118 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33080026 }, + { id = 133314298, refresh_id = 1, area = 32, pos = { x = -777.718, y = -91.946, z = 4454.146 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33080026 }, + { id = 133314299, area = 32, pos = { x = -786.590, y = -90.631, z = 4452.314 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33080026 }, + { id = 133314300, area = 32, pos = { x = -814.811, y = -78.896, z = 4411.083 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33080026 }, + { id = 133314301, refresh_id = 1001, area = 32, pos = { x = -677.944, y = -55.221, z = 4411.635 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33080026 }, + { id = 133314302, refresh_id = 999999, area = 32, pos = { x = -781.956, y = -68.397, z = 4411.100 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33080026 }, + { id = 133314303, refresh_id = 999999, area = 32, pos = { x = -725.238, y = -85.415, z = 4450.604 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33080026 }, + { id = 133314304, refresh_id = 999999, area = 32, pos = { x = -669.857, y = -68.869, z = 4449.778 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33080026 }, + { id = 133314305, refresh_id = 1, area = 32, pos = { x = -745.076, y = -33.006, z = 4442.932 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33130001 }, + { id = 133314306, refresh_id = 1002, area = 32, pos = { x = -687.287, y = -9.018, z = 4490.985 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33130001 }, + { id = 133314307, refresh_id = 1, area = 32, pos = { x = -617.142, y = 187.532, z = 4794.220 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133314308, refresh_id = 1000, area = 32, pos = { x = -973.973, y = -36.096, z = 4971.450 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33140001 }, + { id = 133314309, refresh_id = 1000, area = 32, pos = { x = -814.686, y = -58.818, z = 4872.492 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33140001 }, + { id = 133314310, refresh_id = 1000, area = 32, pos = { x = -757.744, y = -84.818, z = 4861.242 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33140001 }, + { id = 133314311, area = 32, pos = { x = -739.408, y = 79.234, z = 4558.813 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33140016 }, + { id = 133314312, refresh_id = 1001, area = 32, pos = { x = -164.612, y = -48.683, z = 4867.209 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133314313, area = 32, pos = { x = -616.111, y = 187.532, z = 4782.412 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133314314, refresh_id = 1, area = 32, pos = { x = -291.356, y = -23.561, z = 4770.263 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133314315, area = 32, pos = { x = -617.996, y = 186.198, z = 4793.624 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133314316, area = 32, pos = { x = -603.219, y = 175.943, z = 4804.383 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133314317, area = 32, pos = { x = -616.008, y = 175.532, z = 4781.975 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133314318, area = 32, pos = { x = -620.948, y = 174.198, z = 4791.548 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133314319, area = 32, pos = { x = -615.855, y = 175.532, z = 4781.853 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133314320, area = 32, pos = { x = -163.272, y = -1.009, z = 4868.489 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133314321, area = 32, pos = { x = -309.758, y = 243.334, z = 4230.984 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 2 } }, + { id = 133314322, refresh_id = 1, area = 32, pos = { x = -759.595, y = -89.477, z = 4439.934 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33080026 }, + { id = 133314323, refresh_id = 1001, area = 32, pos = { x = -692.976, y = 121.925, z = 4277.861 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133314324, refresh_id = 1002, area = 32, pos = { x = -583.775, y = 172.388, z = 4214.425 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133314325, refresh_id = 1, area = 32, pos = { x = -728.088, y = -28.347, z = 4462.278 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33130001 }, + { id = 133314326, refresh_id = 1002, area = 32, pos = { x = -1113.900, y = 125.844, z = 4814.896 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133314327, area = 32, pos = { x = -1195.293, y = 129.722, z = 4725.468 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133314328, area = 32, pos = { x = -948.890, y = 109.457, z = 4780.126 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 2 } }, + { id = 133314329, refresh_id = 1001, area = 32, pos = { x = -366.866, y = 233.353, z = 4226.429 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133314330, refresh_id = 1001, area = 32, pos = { x = -560.657, y = 115.676, z = 4609.088 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133314331, refresh_id = 1001, area = 32, pos = { x = -597.508, y = 91.689, z = 4362.339 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133314332, refresh_id = 1001, area = 32, pos = { x = -167.810, y = 61.637, z = 4859.495 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133314334, refresh_id = 1001, area = 25, pos = { x = -608.654, y = 167.243, z = 4146.414 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133314338, refresh_id = 1000, area = 32, pos = { x = -730.911, y = 57.267, z = 4422.131 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133314847, refresh_id = 1002, area = 32, pos = { x = -429.731, y = 152.222, z = 4698.448 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133314849, refresh_id = 1002, area = 32, pos = { x = -221.128, y = -37.679, z = 4715.788 }, is_replaceable = { value = false, version = 0, new_bin_only = true }, vision_type = 33140013 } } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_block3316.lua b/gdconf/game_data_config/lua/scene/3/scene3_block3316.lua new file mode 100644 index 00000000..cdf9e852 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_block3316.lua @@ -0,0 +1,107 @@ +-- 所有的group +groups = { + { id = 133316001, refresh_id = 1002, area = 30, pos = { x = 653.820, y = 282.425, z = 6774.482 }, is_replaceable = { value = true, version = 0, new_bin_only = true } }, + { id = 133316002, refresh_id = 1002, area = 30, pos = { x = 829.022, y = 341.643, z = 6484.247 }, is_replaceable = { value = true, version = 0, new_bin_only = true } }, + { id = 133316003, refresh_id = 1002, area = 30, pos = { x = 586.998, y = 297.489, z = 6602.694 }, is_replaceable = { value = true, version = 0, new_bin_only = true } }, + { id = 133316004, refresh_id = 1001, area = 30, pos = { x = 671.667, y = 322.631, z = 6315.381 }, is_replaceable = { value = true, version = 0, new_bin_only = true } }, + { id = 133316005, refresh_id = 1001, area = 30, pos = { x = 422.770, y = 278.656, z = 6749.227 }, is_replaceable = { value = true, version = 0, new_bin_only = true } }, + { id = 133316006, refresh_id = 1002, area = 30, pos = { x = 526.540, y = 308.904, z = 6804.919 }, is_replaceable = { value = true, version = 0, new_bin_only = true } }, + { id = 133316007, area = 30, pos = { x = 506.959, y = 239.100, z = 6694.038 }, is_replaceable = { value = true, version = 0, new_bin_only = true } }, + { id = 133316008, area = 30, pos = { x = 658.193, y = 189.873, z = 6617.859 }, is_replaceable = { value = true, version = 0, new_bin_only = true } }, + { id = 133316009, area = 30, pos = { x = 460.955, y = 123.458, z = 6332.226 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133316010, area = 30, pos = { x = 717.518, y = 317.242, z = 6311.179 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133316011, area = 30, pos = { x = 669.768, y = 320.313, z = 6137.575 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133316012, refresh_id = 1001, area = 30, pos = { x = 656.048, y = 300.596, z = 6206.330 }, is_replaceable = { value = true, version = 0, new_bin_only = true } }, + { id = 133316013, refresh_id = 1001, area = 30, pos = { x = 591.574, y = 318.488, z = 6150.854 }, is_replaceable = { value = true, version = 0, new_bin_only = true } }, + { id = 133316014, refresh_id = 1, area = 30, pos = { x = 699.499, y = 305.203, z = 6278.226 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133316015, area = 30, pos = { x = 588.256, y = 333.269, z = 6153.099 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133316016, refresh_id = 1, area = 30, pos = { x = 616.875, y = 308.875, z = 6197.911 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133316017, area = 30, pos = { x = 95.729, y = 212.584, z = 6161.205 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133316018, refresh_id = 1, area = 30, pos = { x = 562.161, y = 200.515, z = 6772.044 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133316019, refresh_id = 1, area = 30, pos = { x = 992.041, y = 366.980, z = 5956.507 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133316020, refresh_id = 1, area = 30, pos = { x = 466.783, y = 266.552, z = 6314.164 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133316021, refresh_id = 1, area = 30, pos = { x = 466.761, y = 126.244, z = 6358.751 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133316022, refresh_id = 1, area = 30, pos = { x = 456.172, y = 123.916, z = 6313.361 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133316023, area = 30, pos = { x = 645.447, y = 308.837, z = 5925.158 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133316024, area = 30, pos = { x = 408.524, y = 308.459, z = 5849.651 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133316025, area = 30, pos = { x = 661.818, y = 309.052, z = 5771.448 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133316026, area = 30, pos = { x = 708.742, y = 303.577, z = 5950.492 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133316027, area = 30, pos = { x = 904.314, y = 373.205, z = 5694.556 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133316028, area = 30, pos = { x = 857.193, y = 377.129, z = 6100.772 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133316029, refresh_id = 1, area = 30, pos = { x = 393.333, y = 307.674, z = 5631.958 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133316030, refresh_id = 1, area = 30, pos = { x = 435.549, y = 305.517, z = 5851.238 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133316031, refresh_id = 1, area = 30, pos = { x = 426.926, y = 305.091, z = 5676.761 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133316032, refresh_id = 1, area = 30, pos = { x = 601.806, y = 305.059, z = 5584.582 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133316033, area = 30, pos = { x = 346.579, y = 235.126, z = 6195.978 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133316034, refresh_id = 1002, area = 30, pos = { x = 365.586, y = 277.543, z = 6273.074 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133316035, refresh_id = 1001, area = 30, pos = { x = 132.825, y = 251.833, z = 6294.146 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133316036, refresh_id = 1001, area = 30, pos = { x = 304.474, y = 250.275, z = 6547.531 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133316037, refresh_id = 1001, area = 30, pos = { x = 137.888, y = 270.069, z = 6758.876 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133316038, area = 30, pos = { x = 894.951, y = 199.737, z = 6072.069 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133316039, area = 30, pos = { x = 768.169, y = 200.342, z = 6149.613 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133316040, refresh_id = 1, area = 30, pos = { x = 457.797, y = 267.282, z = 6315.015 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133316041, area = 30, pos = { x = 961.831, y = 142.223, z = 6386.748 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133316042, area = 30, pos = { x = 264.770, y = 201.590, z = 6173.950 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133316043, refresh_id = 1, area = 30, pos = { x = 333.573, y = 226.085, z = 6195.311 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133316044, refresh_id = 1, area = 30, pos = { x = 452.142, y = 269.840, z = 6294.849 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133316045, refresh_id = 1, area = 30, pos = { x = 690.871, y = 279.014, z = 6133.503 }, is_replaceable = { value = true, version = 0, new_bin_only = true } }, + { id = 133316046, area = 30, pos = { x = 446.326, y = 277.246, z = 6268.963 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133316047, refresh_id = 1, area = 30, pos = { x = 587.975, y = 299.185, z = 6369.851 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133316048, refresh_id = 1, area = 30, pos = { x = 533.807, y = 260.655, z = 6344.463 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133316049, refresh_id = 1, area = 30, pos = { x = 587.812, y = 269.942, z = 6414.302 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133316050, area = 30, pos = { x = 820.315, y = 336.159, z = 6502.965 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133316051, refresh_id = 1001, area = 30, pos = { x = 647.506, y = 279.644, z = 6734.522 }, is_replaceable = { value = true, version = 0, new_bin_only = true } }, + { id = 133316052, refresh_id = 1, area = 30, pos = { x = 667.519, y = 178.771, z = 6647.177 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133316053, area = 30, pos = { x = 584.162, y = 298.791, z = 6376.150 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133316054, refresh_id = 1, area = 30, pos = { x = 699.623, y = 251.270, z = 6445.819 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133316055, refresh_id = 1, area = 30, pos = { x = 726.191, y = 146.419, z = 6679.592 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133316056, refresh_id = 1, area = 30, pos = { x = 473.383, y = -0.374, z = 6343.334 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133316057, area = 30, pos = { x = 422.729, y = 278.661, z = 6749.284 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133316058, area = 30, pos = { x = 780.848, y = 213.416, z = 6255.691 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133316059, area = 30, pos = { x = 915.074, y = 142.223, z = 6392.184 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133316060, area = 30, pos = { x = 912.595, y = 146.133, z = 6321.781 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133316061, refresh_id = 1, area = 30, pos = { x = 375.242, y = 308.573, z = 6931.906 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133316062, refresh_id = 1, area = 30, pos = { x = 594.330, y = 300.948, z = 6358.210 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133316063, refresh_id = 1, area = 30, pos = { x = 458.717, y = 271.577, z = 6290.901 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133316064, refresh_id = 1, area = 30, pos = { x = 659.344, y = 169.296, z = 6625.087 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133316065, refresh_id = 1, area = 30, pos = { x = 687.803, y = 239.621, z = 6402.857 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133316066, area = 30, pos = { x = 298.123, y = 258.628, z = 6556.039 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133316067, refresh_id = 1, area = 30, pos = { x = 622.492, y = 332.053, z = 6555.819 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133316068, refresh_id = 1, area = 30, pos = { x = 293.981, y = 325.678, z = 6440.470 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133316069, refresh_id = 1, area = 30, pos = { x = 432.744, y = 254.804, z = 6557.965 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133316070, refresh_id = 1, area = 30, pos = { x = 549.761, y = 110.073, z = 6572.702 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133316071, refresh_id = 1, area = 30, pos = { x = 886.866, y = 152.514, z = 6324.686 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133316072, area = 30, pos = { x = 285.270, y = 255.054, z = 6543.679 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133316073, area = 30, pos = { x = 640.568, y = 403.118, z = 6555.779 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133316074, area = 30, pos = { x = 621.991, y = 383.745, z = 6869.606 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133316075, area = 30, pos = { x = 621.991, y = 383.745, z = 6869.606 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133316076, refresh_id = 1, area = 30, pos = { x = 466.240, y = 123.303, z = 6331.587 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133316077, area = 30, pos = { x = 617.672, y = 289.256, z = 6486.712 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133316078, refresh_id = 1, area = 30, pos = { x = 810.447, y = 208.570, z = 5829.894 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133316079, area = 30, pos = { x = 1074.717, y = 142.541, z = 6425.313 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133316080, area = 30, pos = { x = 933.434, y = 140.722, z = 6356.406 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133316081, area = 30, pos = { x = 1102.467, y = 102.151, z = 6497.764 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133316082, area = 30, pos = { x = 1113.973, y = 102.208, z = 6507.214 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133316083, area = 30, pos = { x = 1055.716, y = 149.803, z = 6397.970 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133316084, area = 30, pos = { x = 1108.030, y = 102.214, z = 6499.720 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133316085, area = 30, pos = { x = 1243.463, y = 100.300, z = 6582.828 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133316086, refresh_id = 1, area = 30, pos = { x = 594.988, y = 265.766, z = 6448.237 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133316087, area = 30, pos = { x = 884.188, y = 99.734, z = 6491.577 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133316088, refresh_id = 1, area = 30, pos = { x = 378.630, y = 242.033, z = 6500.541 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133316089, area = 30, pos = { x = 442.952, y = 231.670, z = 6366.297 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133316090, area = 30, pos = { x = 445.848, y = 215.046, z = 6427.801 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133316091, area = 30, pos = { x = 1011.394, y = 119.732, z = 6447.896 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133316092, area = 30, pos = { x = 502.569, y = 226.079, z = 6454.512 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133316093, area = 30, pos = { x = 887.358, y = 125.286, z = 6484.770 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133316094, area = 30, pos = { x = 507.188, y = 297.937, z = 6269.084 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133316095, area = 30, pos = { x = 515.334, y = 298.712, z = 6268.414 }, dynamic_load = true, is_replaceable = { value = true, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133316096, area = 30, pos = { x = 471.209, y = -2.995, z = 6344.293 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133316097, refresh_id = 1, area = 30, pos = { x = 500.094, y = 125.800, z = 6331.162 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133316098, refresh_id = 1, area = 30, pos = { x = 435.434, y = 125.793, z = 6331.483 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133316099, refresh_id = 1, area = 30, pos = { x = 567.108, y = 110.582, z = 6376.107 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133316100, refresh_id = 1, area = 30, pos = { x = 313.441, y = 141.446, z = 6233.918 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133316101, refresh_id = 1, area = 30, pos = { x = 441.179, y = 147.160, z = 6318.405 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133316102, refresh_id = 1002, area = 30, pos = { x = 463.960, y = 16.752, z = 6338.960 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133316103, area = 30, pos = { x = 1158.027, y = 105.616, z = 6561.747 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133316104, refresh_id = 1002, area = 30, pos = { x = 380.055, y = 118.301, z = 6283.664 }, is_replaceable = { value = false, version = 0, new_bin_only = true } } +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_block3317.lua b/gdconf/game_data_config/lua/scene/3/scene3_block3317.lua new file mode 100644 index 00000000..af55d35e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_block3317.lua @@ -0,0 +1,79 @@ +-- 所有的group +groups = { + { id = 133317001, refresh_id = 1, area = 30, pos = { x = 790.716, y = 242.547, z = 6020.356 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133317002, refresh_id = 1, area = 30, pos = { x = 856.444, y = 252.028, z = 5725.310 }, is_replaceable = { value = true, version = 0, new_bin_only = true } }, + { id = 133317003, area = 30, pos = { x = 501.298, y = 350.966, z = 5928.997 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133317004, refresh_id = 1, area = 30, pos = { x = 791.482, y = 244.709, z = 6040.292 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133317005, area = 30, pos = { x = 779.263, y = 236.257, z = 5950.485 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133317006, refresh_id = 1, area = 30, pos = { x = 831.759, y = 262.764, z = 5599.165 }, is_replaceable = { value = true, version = 0, new_bin_only = true } }, + { id = 133317007, refresh_id = 1, area = 30, pos = { x = 800.910, y = 220.481, z = 6072.039 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133317008, area = 30, pos = { x = 792.111, y = 204.966, z = 5987.350 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133317009, refresh_id = 1, area = 30, pos = { x = 685.422, y = 305.523, z = 5959.351 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133317010, refresh_id = 1, area = 30, pos = { x = 491.402, y = 310.342, z = 5771.730 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133317011, area = 30, pos = { x = 679.803, y = 319.872, z = 6133.292 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133317012, refresh_id = 1, area = 30, pos = { x = 628.699, y = 246.618, z = 6017.533 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133317013, refresh_id = 1, area = 30, pos = { x = 835.191, y = 226.774, z = 5837.045 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133317014, area = 30, pos = { x = 767.009, y = 240.294, z = 6100.771 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133317015, refresh_id = 1, area = 30, pos = { x = 620.446, y = 332.081, z = 6194.513 }, is_replaceable = { value = true, version = 0, new_bin_only = true } }, + { id = 133317016, refresh_id = 1, area = 30, pos = { x = 773.434, y = 251.976, z = 6143.657 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133317017, refresh_id = 1001, area = 30, pos = { x = 898.987, y = 356.984, z = 5774.125 }, is_replaceable = { value = true, version = 0, new_bin_only = true } }, + { id = 133317018, refresh_id = 1001, area = 30, pos = { x = 876.190, y = 350.268, z = 5817.886 }, is_replaceable = { value = true, version = 0, new_bin_only = true } }, + { id = 133317019, refresh_id = 1001, area = 30, pos = { x = 901.031, y = 357.365, z = 5885.901 }, is_replaceable = { value = true, version = 0, new_bin_only = true } }, + { id = 133317020, refresh_id = 1001, area = 30, pos = { x = 942.671, y = 357.926, z = 5928.995 }, is_replaceable = { value = true, version = 0, new_bin_only = true } }, + { id = 133317021, refresh_id = 1, area = 30, pos = { x = 966.772, y = 364.987, z = 5970.979 }, is_replaceable = { value = true, version = 0, new_bin_only = true } }, + { id = 133317022, refresh_id = 1, area = 30, pos = { x = 767.582, y = 210.211, z = 6237.463 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133317023, area = 30, pos = { x = 585.087, y = 391.831, z = 5710.557 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133317024, area = 30, pos = { x = 898.647, y = 402.261, z = 6005.709 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133317025, area = 30, pos = { x = 597.507, y = 390.442, z = 5700.383 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133317026, refresh_id = 1, area = 30, pos = { x = 847.176, y = 294.442, z = 5977.437 }, is_replaceable = { value = true, version = 0, new_bin_only = true } }, + { id = 133317027, area = 30, pos = { x = 605.770, y = 392.077, z = 5709.326 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133317028, area = 30, pos = { x = 724.423, y = 221.621, z = 6088.692 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133317029, area = 30, pos = { x = 168.651, y = 203.741, z = 6119.868 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133317030, area = 30, pos = { x = 798.934, y = 205.576, z = 5987.578 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133317031, area = 30, pos = { x = 487.788, y = 364.957, z = 5482.356 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133317032, area = 30, pos = { x = 675.313, y = 233.531, z = 6023.579 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133317033, area = 30, pos = { x = 1003.643, y = 411.560, z = 6044.683 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133317034, area = 30, pos = { x = 531.092, y = 221.028, z = 5721.813 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133317035, area = 30, pos = { x = 576.481, y = 310.850, z = 5666.103 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133317036, refresh_id = 1001, area = 30, pos = { x = 220.902, y = 329.110, z = 6082.255 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133317037, area = 30, pos = { x = 1020.001, y = 419.683, z = 6083.276 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133317038, area = 30, pos = { x = 892.726, y = 200.000, z = 6085.344 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133317039, area = 30, pos = { x = 874.699, y = 200.396, z = 6070.991 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133317040, area = 30, pos = { x = 894.739, y = 200.000, z = 6084.807 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133317041, area = 30, pos = { x = 616.499, y = 264.200, z = 5668.961 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133317042, area = 30, pos = { x = 534.483, y = 274.245, z = 5699.016 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133317043, area = 30, pos = { x = 606.380, y = 295.482, z = 5711.793 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133317044, area = 30, pos = { x = 994.378, y = 421.907, z = 6137.667 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133317045, area = 30, pos = { x = 584.206, y = 212.450, z = 5706.035 }, dynamic_load = true, is_replaceable = { value = false, version = 1, new_bin_only = false }, business = { type = 1 } }, + { id = 133317046, refresh_id = 1, area = 30, pos = { x = 958.065, y = 355.194, z = 5925.295 }, is_replaceable = { value = true, version = 0, new_bin_only = true } }, + { id = 133317047, area = 30, pos = { x = 1030.720, y = 421.046, z = 6005.950 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133317048, area = 30, pos = { x = 618.674, y = 310.437, z = 5596.302 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133317049, refresh_id = 1, area = 30, pos = { x = 932.923, y = 355.850, z = 5878.330 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133317050, refresh_id = 1, area = 30, pos = { x = 639.610, y = 310.672, z = 5798.065 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133317051, area = 30, pos = { x = 803.505, y = 286.674, z = 6037.506 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133317052, refresh_id = 1, area = 30, pos = { x = 779.410, y = 200.840, z = 6091.573 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133317053, refresh_id = 1, area = 30, pos = { x = 799.030, y = 284.315, z = 6036.825 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133317054, area = 30, pos = { x = 1010.949, y = 422.362, z = 6120.478 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133317055, area = 30, pos = { x = 992.314, y = 425.321, z = 6171.203 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133317056, area = 30, pos = { x = 995.756, y = 427.654, z = 6189.054 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133317057, area = 30, pos = { x = 372.046, y = 308.089, z = 6931.618 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133317058, area = 30, pos = { x = 454.164, y = 215.014, z = 6088.253 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133317059, area = 30, pos = { x = 857.625, y = 194.049, z = 5616.207 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133317060, area = 30, pos = { x = 1000.540, y = 415.481, z = 6041.873 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133317061, area = 30, pos = { x = 995.755, y = 412.134, z = 6056.781 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133317062, area = 30, pos = { x = 1011.261, y = 416.750, z = 6036.106 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133317063, area = 30, pos = { x = 1006.320, y = 412.456, z = 6046.417 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133317064, refresh_id = 1001, area = 30, pos = { x = 741.468, y = 200.000, z = 6042.091 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133317065, area = 30, pos = { x = 873.580, y = 247.570, z = 6025.006 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133317066, refresh_id = 1001, area = 30, pos = { x = 734.273, y = 200.000, z = 6082.559 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133317067, area = 30, pos = { x = 501.157, y = 310.600, z = 5640.703 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133317068, refresh_id = 1001, area = 30, pos = { x = 750.167, y = 200.000, z = 6109.297 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133317069, refresh_id = 1, area = 30, pos = { x = 768.719, y = 200.000, z = 6150.461 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133317070, refresh_id = 1, area = 30, pos = { x = 795.328, y = 236.284, z = 6014.270 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133317071, refresh_id = 1, area = 30, pos = { x = 736.745, y = 242.706, z = 6085.316 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133317072, refresh_id = 1000, area = 30, pos = { x = 799.208, y = 205.706, z = 5905.784 }, is_replaceable = { value = true, version = 0, new_bin_only = true } }, + { id = 133317073, area = 30, pos = { x = 447.510, y = 310.944, z = 5711.334 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133317074, area = 30, pos = { x = 495.273, y = 310.602, z = 5785.299 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133317075, area = 30, pos = { x = 578.877, y = 310.438, z = 5831.973 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133317076, refresh_id = 1, area = 30, pos = { x = 827.659, y = 193.973, z = 5590.281 }, is_replaceable = { value = false, version = 0, new_bin_only = true } } +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_block3318.lua b/gdconf/game_data_config/lua/scene/3/scene3_block3318.lua new file mode 100644 index 00000000..1305003e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_block3318.lua @@ -0,0 +1,15 @@ +-- 所有的group +groups = { + { id = 133318001, area = 30, pos = { x = 1103.911, y = 99.419, z = 6498.042 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133318002, refresh_id = 1, area = 30, pos = { x = 457.246, y = 270.946, z = 6296.776 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133318003, refresh_id = 1, area = 30, pos = { x = 319.507, y = 334.555, z = 6436.429 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133318004, refresh_id = 1001, area = 30, pos = { x = 394.624, y = 230.191, z = 6795.271 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133318005, area = 30, pos = { x = 945.662, y = 198.269, z = 6197.830 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133318007, area = 30, pos = { x = 1078.875, y = 200.000, z = 6390.943 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133318008, area = 30, pos = { x = 1027.120, y = 206.719, z = 6352.509 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133318009, area = 30, pos = { x = 925.432, y = 204.911, z = 6168.486 }, dynamic_load = true, is_replaceable = { value = false, version = 0, new_bin_only = true }, business = { type = 1 } }, + { id = 133318010, area = 30, pos = { x = 893.772, y = 186.000, z = 6027.000 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133318011, area = 30, pos = { x = 898.700, y = 186.000, z = 6032.998 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133318012, area = 30, pos = { x = 745.601, y = 309.751, z = 5603.988 }, is_replaceable = { value = false, version = 0, new_bin_only = true } }, + { id = 133318013, area = 30, pos = { x = 736.060, y = 310.451, z = 5587.603 }, is_replaceable = { value = false, version = 0, new_bin_only = true } } +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_block3319.lua b/gdconf/game_data_config/lua/scene/3/scene3_block3319.lua new file mode 100644 index 00000000..c51cab8b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_block3319.lua @@ -0,0 +1,3 @@ +-- 所有的group +groups = { +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_block3320.lua b/gdconf/game_data_config/lua/scene/3/scene3_block3320.lua new file mode 100644 index 00000000..c51cab8b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_block3320.lua @@ -0,0 +1,3 @@ +-- 所有的group +groups = { +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_dummy_points.lua b/gdconf/game_data_config/lua/scene/3/scene3_dummy_points.lua index f374e6e2..4b51b9b4 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_dummy_points.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_dummy_points.lua @@ -287,6 +287,25 @@ dummy_points = { ["C1902804_DAOBAOTUANA"] = { pos = { x = -3298.159, y = 200.239, z = -4471.997 }, rot = { x = 0.000, y = 15.051, z = 0.000 } }, ["C1902804_DAOBAOTUANB"] = { pos = { x = -3300.464, y = 200.381, z = -4470.401 }, rot = { x = 0.000, y = 60.180, z = 0.000 } }, ["C1904003_N2044"] = { pos = { x = -678.693, y = 220.583, z = 252.380 }, rot = { x = 0.000, y = 48.780, z = 0.000 } }, + ["C1915002_N512"] = { pos = { x = -406.632, y = 281.443, z = 2781.323 }, rot = { x = 0.000, y = 312.498, z = 0.000 } }, + ["C1915101_N10000005"] = { pos = { x = -410.787, y = 274.599, z = 2829.690 }, rot = { x = 0.000, y = 249.077, z = 0.000 } }, + ["C1915101_N12905"] = { pos = { x = -412.390, y = 274.598, z = 2829.214 }, rot = { x = 0.000, y = 98.439, z = 0.000 } }, + ["C1915101_N512"] = { pos = { x = -410.884, y = 274.599, z = 2828.574 }, rot = { x = 0.000, y = 302.671, z = 0.000 } }, + ["C1915301_N10000005"] = { pos = { x = -605.508, y = 212.405, z = 2977.327 }, rot = { x = 0.000, y = 185.380, z = 0.000 } }, + ["C1915301_N512"] = { pos = { x = -605.417, y = 212.890, z = 2975.733 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["C1915306_N10000005"] = { pos = { x = -953.065, y = 411.422, z = 3185.393 }, rot = { x = 0.000, y = 55.472, z = 0.000 } }, + ["C1915306_N512"] = { pos = { x = -951.557, y = 411.422, z = 3186.530 }, rot = { x = 0.000, y = 230.117, z = 0.000 } }, + ["C1915402_N512"] = { pos = { x = -180.895, y = 214.121, z = 2549.286 }, rot = { x = 0.000, y = 195.204, z = 0.000 } }, + ["C1915404_N512"] = { pos = { x = -623.765, y = 210.534, z = 2712.712 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["C1915406_N512"] = { pos = { x = -946.597, y = 206.514, z = 2610.316 }, rot = { x = 0.000, y = 322.556, z = 0.000 } }, + ["C1915502_N512"] = { pos = { x = -1063.630, y = 201.694, z = 2637.507 }, rot = { x = 0.000, y = 29.714, z = 0.000 } }, + ["C1915602_N512"] = { pos = { x = -1000.391, y = 230.583, z = 2471.624 }, rot = { x = 0.000, y = 93.821, z = 0.000 } }, + ["C1915604_N512"] = { pos = { x = -985.088, y = 229.432, z = 2408.894 }, rot = { x = 0.000, y = 40.879, z = 0.000 } }, + ["C1915802_N10000005"] = { pos = { x = -413.004, y = 260.993, z = 2731.233 }, rot = { x = 0.000, y = 286.506, z = 0.000 } }, + ["C1915802_N12910"] = { pos = { x = -414.507, y = 260.993, z = 2731.843 }, rot = { x = 0.000, y = 137.064, z = 0.000 } }, + ["C1915802_N4019"] = { pos = { x = -476.105, y = 230.094, z = 2764.001 }, rot = { x = 0.000, y = 6.275, z = 0.000 } }, + ["C1916202_N512"] = { pos = { x = -1691.864, y = 102.300, z = 3267.649 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["C1916206_N512"] = { pos = { x = -1994.122, y = 311.273, z = 3107.826 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, ["COOP101401_Play_NPC_01"] = { pos = { x = 2242.041, y = 213.990, z = -902.353 }, rot = { x = 359.889, y = 294.451, z = 358.856 } }, ["COOP101401_Play_NPC_02"] = { pos = { x = 2242.733, y = 213.990, z = -899.961 }, rot = { x = 0.000, y = 261.886, z = 0.000 } }, ["COOP101401_Play_NPC_03"] = { pos = { x = 2240.587, y = 213.990, z = -903.903 }, rot = { x = 0.000, y = 333.516, z = 0.000 } }, @@ -687,6 +706,7 @@ dummy_points = { ["DUMMY_POS 320900056"] = { pos = { x = -2645.395, y = 202.138, z = -3833.406 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, ["DUMMY_POS 321300095"] = { pos = { x = -2537.021, y = 275.826, z = -4621.414 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, ["DUMMY_POS 322000854"] = { pos = { x = -2455.531, y = 200.826, z = -4153.115 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["DUMMY_POS 322100677"] = { pos = { x = -3087.625, y = 251.177, z = -4417.237 }, rot = { x = 0.000, y = 145.600, z = 0.000 } }, ["DUMMY_POS 330100006"] = { pos = { x = -845.588, y = 159.000, z = 2307.169 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, ["DUMMY_POS 330100007"] = { pos = { x = -844.200, y = 159.014, z = 2293.228 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, ["DUMMY_POS 330100008"] = { pos = { x = -850.915, y = 159.000, z = 2278.106 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, @@ -714,6 +734,7 @@ dummy_points = { ["DUMMY_POS 330300353"] = { pos = { x = -1587.263, y = 232.071, z = 3888.709 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, ["DUMMY_POS 330400336"] = { pos = { x = -1319.133, y = 307.195, z = 2139.396 }, rot = { x = 0.000, y = 284.498, z = 0.000 } }, ["DUMMY_POS 330500003"] = { pos = { x = -2285.076, y = 277.599, z = 3913.276 }, rot = { x = 0.000, y = 180.000, z = 0.000 } }, + ["DUMMY_POS 330700008"] = { pos = { x = -1109.854, y = -32.558, z = 5476.108 }, rot = { x = 0.000, y = 116.945, z = 0.000 } }, ["DUMMY_POS 330900088"] = { pos = { x = -1995.980, y = 280.503, z = 4012.854 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, ["DUMMY_POS 331300001"] = { pos = { x = -2356.333, y = 73.142, z = 4238.433 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, ["DUMMY_POS 331300002"] = { pos = { x = -1084.941, y = 292.354, z = 3201.896 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, @@ -734,6 +755,10 @@ dummy_points = { ["DUMMY_POS 331500041"] = { pos = { x = 128.817, y = 117.446, z = 3005.979 }, rot = { x = 0.000, y = 94.532, z = 0.000 } }, ["DUMMY_POS 331500042"] = { pos = { x = 150.217, y = 115.446, z = 2952.750 }, rot = { x = 0.000, y = 130.038, z = 0.000 } }, ["DUMMY_POS 331500043"] = { pos = { x = 285.777, y = 273.773, z = 2291.300 }, rot = { x = 0.000, y = 265.513, z = 0.000 } }, + ["DUMMY_POS 331600003"] = { pos = { x = 366.217, y = 242.937, z = 6504.519 }, rot = { x = 0.697, y = 345.255, z = 0.823 } }, + ["DUMMY_POS 331700002"] = { pos = { x = 592.311, y = 322.212, z = 5711.598 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["DUMMY_POS 331700004"] = { pos = { x = 425.558, y = 309.054, z = 5739.816 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["DUMMY_POS 331700005"] = { pos = { x = 596.088, y = 463.063, z = 5710.635 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, ["DUMMY_POS 40025_Sucrose01"] = { pos = { x = 2266.153, y = 215.990, z = -886.759 }, rot = { x = 0.000, y = 157.607, z = 0.000 } }, ["DUMMY_POS 7306707"] = { pos = { x = 234.016, y = 254.527, z = 2493.050 }, rot = { x = 347.825, y = 301.378, z = 358.288 } }, ["DUMMY_POS_40025_Albedo01"] = { pos = { x = 2264.686, y = 215.990, z = -887.319 }, rot = { x = 0.000, y = 120.000, z = 0.000 } }, @@ -1352,6 +1377,8 @@ dummy_points = { ["guide_Q7228108"] = { pos = { x = -2594.648, y = 217.656, z = -3836.311 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, ["guide_Q7228110"] = { pos = { x = -2598.927, y = 217.736, z = -3847.567 }, rot = { x = 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180.000, z = 0.000 } }, + ["N10000005_T7325701"] = { pos = { x = 422.184, y = 309.436, z = 5716.428 }, rot = { x = 0.000, y = 270.000, z = 0.000 } }, + ["N10000005_T7325704"] = { pos = { x = 362.183, y = 243.188, z = 6507.605 }, rot = { x = 0.000, y = 130.000, z = 0.000 } }, + ["N10000005_T7325714"] = { pos = { x = 455.969, y = 213.616, z = 6458.774 }, rot = { x = 0.000, y = 100.000, z = 0.000 } }, + ["N10000005_T7325717"] = { pos = { x = 442.082, y = 217.145, z = 6480.194 }, rot = { x = 0.229, y = 121.716, z = 0.240 } }, + ["N10000005_T7326407"] = { pos = { x = -1373.692, y = 33.556, z = 5213.911 }, rot = { x = 0.000, y = 83.690, z = 0.000 } }, + ["N10000005_T7326409"] = { pos = { x = -1344.430, y = 43.996, z = 5171.877 }, rot = { x = 0.000, y = 37.964, z = 0.000 } }, + ["N10000005_T7326601"] = { pos = { x = 387.273, y = 310.832, z = 5686.389 }, rot = { x = 0.000, y = 222.276, z = 0.000 } }, + ["N10000005_T7326602"] = { pos = { x = -475.911, y = 230.078, z = 2765.720 }, rot = { x = 0.000, y = 188.902, z = 0.000 } }, + ["N10000005_T7327901"] = { pos = { x = -1578.323, y = 39.564, z = 5055.896 }, rot = { x = 0.000, y = 277.197, z = 0.000 } }, + ["N10000005_T7327904"] = { pos = { x = -1435.605, y = -23.358, z = 5346.243 }, rot = { x = 0.000, y = 51.897, z = 0.000 } }, + ["N10000005_T7327906"] = { pos = { x = -1397.177, y = -30.177, z = 5382.505 }, rot = { x = 356.885, y = 81.026, z = 3.203 } }, + ["N10000005_T7328102"] = { pos = { x = -1571.265, y = 40.396, z = 5037.962 }, rot = { x = 0.000, y = 179.690, z = 0.000 } }, + ["N10000005_T7328105"] = { pos = { x = -178.024, y = 3.081, z = 4894.767 }, rot = { x = 0.000, y = 281.270, z = 0.000 } }, + ["N10000005_T7328110"] = { pos = { x = -182.942, y = 0.298, z = 4877.591 }, rot = { x = 0.000, y = 248.573, z = 0.000 } }, + ["N10000005_T7328112"] = { pos = { x = -856.676, y = -13.514, z = 4676.194 }, rot = { x = 0.000, y = 41.398, z = 0.000 } }, + ["N10000005_T7328117"] = { pos = { x = -845.859, y = -13.499, z = 4690.336 }, rot = { x = 0.000, y = 175.770, z = 0.000 } }, + ["N10000005_T7328119"] = { pos = { x = -1107.162, y = 63.993, z = 4553.456 }, rot = { x = 0.000, y = 213.209, z = 0.000 } }, + ["N10000005_T7328120"] = { pos = { x = -1111.305, y = 31.927, z = 4483.615 }, rot = { x = 0.000, y = 266.430, z = 0.000 } }, + ["N10000005_T7328121"] = { pos = { x = -1144.103, y = 30.672, z = 4473.390 }, rot = { x = 0.000, y = 67.472, z = 0.000 } }, + ["N10000005_T7328204"] = { pos = { x = -1419.098, y = -28.610, z = 5592.650 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["N10000005_T7328704"] = { pos = { x = -1520.234, y = 61.036, z = 4988.665 }, rot = { x = 0.000, y = 330.871, z = 0.000 } }, + ["N10000005_T7328705"] = { pos = { x = -1574.431, y = 14.870, z = 5061.609 }, rot = { x = 0.000, y = 227.802, z = 0.000 } }, + ["N10000005_T7328707"] = { pos = { x = -1557.825, y = 34.004, z = 5099.662 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["N10000005_T7328708"] = { pos = { x = -1574.848, y = 14.752, z = 5061.942 }, rot = { x = 0.000, y = 202.353, z = 0.000 } }, + ["N10000005_T7328714"] = { pos = { x = -1541.409, y = 49.395, z = 5016.771 }, rot = { x = 0.000, y = 192.944, z = 0.000 } }, + ["N10000005_T7328716"] = { pos = { x = -1538.774, y = 25.134, z = 5155.783 }, rot = { x = 0.000, y = 102.761, z = 0.000 } }, + ["N10000005_T7328717"] = { pos = { x = -1579.347, y = 39.633, z = 5055.616 }, rot = { x = 0.000, y = 293.954, z = 0.000 } }, + ["N10000005_T7329401"] = { pos = { x = 940.058, y = 200.000, z = 6192.957 }, rot = { x = 0.000, y = 125.600, z = 0.000 } }, + ["N10000005_T7330506"] = { pos = { x = -1109.884, y = -32.558, z = 5475.407 }, rot = { x = 0.000, y = 100.000, z = 0.000 } }, + ["N10000005_T7330512"] = { pos = { x = -1114.111, y = -34.123, z = 5415.156 }, rot = { x = 0.000, y = 98.745, z = 0.000 } }, + ["N10000005_T7330512_3065"] = { pos = { x = -1428.367, y = -28.341, z = 5613.925 }, rot = { x = 0.000, y = 130.000, z = 0.000 } }, ["N1005_T1300001"] = { pos = { x = -475.254, y = 230.124, z = 2765.579 }, rot = { x = 0.000, y = 180.000, z = 0.000 } }, ["N1005_T1300002"] = { pos = { x = -775.959, y = 160.460, z = 2410.258 }, rot = { x = 0.000, y = 120.230, z = 0.000 } }, ["N1005_T1300004"] = { pos = { x = -506.767, y = 229.748, z = 2695.625 }, rot = { x = 0.000, y = 90.000, z = 0.000 } }, @@ -1725,6 +1868,43 @@ dummy_points = { ["N1005_T4008602"] = { pos = { x = -2011.239, y = 202.774, z = 2387.771 }, rot = { x = 0.000, y = 275.215, z = 0.000 } }, ["N1005_T4008603"] = { pos = { x = -1845.023, y = 250.652, z = 2890.607 }, rot = { x = 0.000, y = 26.021, z = 0.000 } }, ["N1005_T7051401"] = { pos = { x = 2207.507, y = 230.089, z = -800.800 }, rot = { x = 0.000, y = 210.000, z = 0.000 } }, + ["N1005_T7321209"] = { pos = { x = -1150.907, y = 107.822, z = 4815.816 }, rot = { x = 0.000, y = 320.000, z = 0.000 } }, + ["N1005_T7321905"] = { pos = { x = -1466.241, y = 7.604, z = 5416.207 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["N1005_T7321907"] = { pos = { x = -1533.930, y = 54.762, z = 5634.404 }, rot = { x = 0.000, y = 228.185, z = 0.000 } }, + ["N1005_T7321933"] = { pos = { x = -1500.652, y = 44.422, z = 5617.468 }, rot = { x = 0.000, y = 85.963, z = 0.000 } }, + ["N1005_T7321940"] = { pos = { x = -1531.826, y = 37.119, z = 5092.754 }, rot = { x = 0.000, y = 57.325, z = 0.000 } }, + ["N1005_T7321942"] = { pos = { x = -1069.775, y = -43.419, z = 5614.508 }, rot = { x = 0.000, y = 191.758, z = 0.000 } }, + ["N1005_T7321943"] = { pos = { x = -1560.356, y = 18.499, z = 5171.059 }, rot = { x = 0.000, y = 325.881, z = 0.000 } }, + ["N1005_T7321944"] = { pos = { x = -1701.259, y = 19.824, z = 5695.747 }, rot = { x = 0.000, y = 299.511, z = 0.000 } }, + ["N1005_T7321945"] = { pos = { x = -1683.603, y = 19.824, z = 5673.717 }, rot = { x = 0.000, y = 240.883, z = 0.000 } }, + ["N1005_T7321946"] = { pos = { x = -1096.836, y = -43.860, z = 5550.092 }, rot = { x = 0.000, y = 195.531, z = 0.000 } }, + ["N1005_T7321947"] = { pos = { x = -1227.372, y = -25.398, z = 5478.281 }, rot = { x = 0.000, y = 254.163, z = 0.000 } }, + ["N1005_T7321948"] = { pos = { x = -1263.434, y = -5.683, z = 5413.339 }, rot = { x = 0.000, y = 173.594, z = 0.000 } }, + ["N1005_T7321949"] = { pos = { x = -1310.908, y = 1.080, z = 5418.277 }, rot = { x = 0.000, y = 238.140, z = 0.000 } }, + ["N1005_T7323218"] = { pos = { x = 606.543, y = 325.657, z = 5954.147 }, rot = { x = 358.038, y = 140.001, z = 354.700 } }, + ["N1005_T7323505"] = { pos = { x = 989.756, y = 419.971, z = 6124.871 }, rot = { x = 0.000, y = 65.027, z = 0.000 } }, + ["N1005_T7323805"] = { pos = { x = -49.320, y = 218.487, z = 6199.897 }, rot = { x = 0.000, y = 333.903, z = 0.000 } }, + ["N1005_T7323817"] = { pos = { x = 378.641, y = 281.285, z = 6208.171 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["N1005_T7323821"] = { pos = { x = 499.622, y = 323.815, z = 6217.372 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["N1005_T7323823"] = { pos = { x = 625.864, y = 197.720, z = 6672.500 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["N1005_T7323830"] = { pos = { x = 165.434, y = 203.727, z = 6119.173 }, rot = { x = 0.000, y = 77.247, z = 0.000 } }, + ["N1005_T7325101"] = { pos = { x = 385.776, y = 310.861, z = 5686.322 }, rot = { x = 0.000, y = 180.000, z = 0.000 } }, + ["N1005_T7325111"] = { pos = { x = 585.246, y = 311.398, z = 5664.793 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["N1005_T7325116"] = { pos = { x = 465.634, y = -2.995, z = 6345.059 }, rot = { x = 0.000, y = 104.478, z = 0.000 } }, + ["N1005_T7325701"] = { pos = { x = 421.205, y = 309.781, z = 5719.322 }, rot = { x = 0.000, y = 180.000, z = 0.000 } }, + ["N1005_T7325703"] = { pos = { x = 363.559, y = 243.460, z = 6509.312 }, rot = { x = 0.000, y = 120.000, z = 0.000 } }, + ["N1005_T7325708"] = { pos = { x = 444.032, y = 216.475, z = 6480.531 }, rot = { x = 0.000, y = 131.556, z = 0.000 } }, + ["N1005_T7325714"] = { pos = { x = 456.540, y = 213.860, z = 6460.280 }, rot = { x = 0.000, y = 140.100, z = 0.000 } }, + ["N1005_T7326601"] = { pos = { x = 385.371, y = 310.892, z = 5686.448 }, rot = { x = 0.000, y = 174.997, z = 0.000 } }, + ["N1005_T7328121"] = { pos = { x = -1143.738, y = 31.406, z = 4476.221 }, rot = { x = 0.000, y = 172.524, z = 0.000 } }, + ["N1005_T7328708"] = { pos = { x = -1575.665, y = 14.727, z = 5062.060 }, rot = { x = 0.000, y = 182.365, z = 0.000 } }, + ["N1005_T7328710"] = { pos = { x = -1558.482, y = 14.270, z = 5046.617 }, rot = { x = 0.000, y = 44.677, z = 0.000 } }, + ["N1005_T7328712"] = { pos = { x = -1570.170, y = 13.322, z = 5085.617 }, rot = { x = 0.000, y = 229.094, z = 0.000 } }, + ["N1005_T7328714"] = { pos = { x = -1542.270, y = 49.395, z = 5016.851 }, rot = { x = 0.000, y = 174.817, z = 0.000 } }, + ["N1005_T7328716"] = { pos = { x = -1538.797, y = 25.134, z = 5155.058 }, rot = { x = 0.000, y = 71.529, z = 0.000 } }, + ["N1005_T7329401"] = { pos = { x = 942.786, y = 200.122, z = 6194.818 }, rot = { x = 0.000, y = 160.792, z = 0.000 } }, + ["N10325_T7310315"] = { pos = { x = -604.358, y = 24.105, z = 5783.940 }, rot = { x = 0.000, y = 336.102, z = 0.000 } }, + ["N10326_T7310315"] = { pos = { x = -608.440, y = 23.495, z = 5781.107 }, rot = { x = 0.000, y = 356.076, z = 0.000 } }, ["N1034_T4008210"] = { pos = { x = -887.540, y = 201.677, z = 2643.865 }, rot = { x = 0.000, y = 239.758, z = 0.000 } }, ["N1034_T4008512"] = { pos = { x = -1998.131, y = 201.391, z = 2420.936 }, rot = { x = 0.000, y = 182.674, z = 0.000 } }, ["N1034_T4008516"] = { pos = { x = -1992.621, y = 201.391, z = 2420.586 }, rot = { x = 0.000, y = 151.283, z = 0.000 } }, @@ -1860,7 +2040,72 @@ dummy_points = { ["N20594_talk7300301"] = { pos = { x = -1241.181, y = 176.885, z = 2958.688 }, rot = { x = 0.000, y = 310.486, z = 0.000 } }, ["N20595_7300112"] = { pos = { x = -1150.146, y = 229.672, z = 2718.567 }, rot = { x = 0.000, y = 293.107, z = 0.000 } }, ["N20596_7300112"] = { pos = { x = -1153.700, y = 229.672, z = 2722.903 }, rot = { x = 0.000, y = 162.574, z = 0.000 } }, + ["N20723_T7310310"] = { pos = { x = -992.230, y = -222.634, z = 5807.836 }, rot = { x = 0.000, y = 115.250, z = 0.000 } }, + ["N20723_T7310320"] = { pos = { x = -763.791, y = -338.848, z = 5435.854 }, rot = { x = 0.000, y = 151.128, z = 0.000 } }, + ["N20723_T7310333"] = { pos = { x = -770.423, y = -338.739, z = 5446.751 }, rot = { x = 0.000, y = 234.180, z = 0.000 } }, + ["N20723_T7322504"] = { pos = { x = -1238.625, y = -32.261, z = 5327.337 }, rot = { x = 0.463, y = 156.660, z = 0.194 } }, + ["N20723_T7322511"] = { pos = { x = -1469.306, y = -51.768, z = 5414.845 }, rot = { x = 0.000, y = 230.000, z = 0.000 } }, + ["N20723_T7322512"] = { pos = { x = -1543.465, y = 37.132, z = 5090.167 }, rot = { x = 0.000, y = 90.000, z = 0.000 } }, + ["N20723_T7324403"] = { pos = { x = -1546.214, y = 49.436, z = 5015.077 }, rot = { x = 0.000, y = 189.754, z = 0.000 } }, ["N20825_T7308103"] = { pos = { x = -191.080, y = 227.175, z = 3516.375 }, rot = { x = 0.000, y = 210.000, z = 0.000 } }, + ["N20842_T7327907"] = { pos = { x = -1578.641, y = 39.485, z = 5058.048 }, rot = { x = 0.000, y = 241.216, z = 0.000 } }, + ["N20842_T7328105"] = { pos = { x = -178.330, y = 2.306, z = 4892.589 }, rot = { x = 0.000, y = 323.260, z = 0.000 } }, + ["N20842_T7328110"] = { pos = { x = -186.044, y = 0.388, z = 4879.021 }, rot = { x = 0.000, y = 162.909, z = 0.000 } }, + ["N20842_T7328112"] = { pos = { x = -854.409, y = -13.502, z = 4675.331 }, rot = { x = 0.000, y = 31.882, z = 0.000 } }, + ["N20842_T7328117"] = { pos = { x = -845.499, y = -13.524, z = 4687.003 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["N20842_T7328120"] = { pos = { x = -1112.171, y = 33.201, z = 4486.728 }, rot = { x = 0.000, y = 188.641, z = 0.000 } }, + ["N20842_T7328121"] = { pos = { x = -1139.688, y = 30.645, z = 4474.856 }, rot = { x = 0.000, y = 263.587, z = 0.000 } }, + ["N20845_T7310301"] = { pos = { x = -142.388, y = 34.652, z = 5167.173 }, rot = { x = 0.000, y = 233.439, z = 0.000 } }, + ["N20845_T7321911"] = { pos = { x = -1712.685, y = 19.824, z = 5654.916 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["N20845_T7321933"] = { pos = { x = -1499.608, y = 44.422, z = 5621.089 }, rot = { x = 0.000, y = 114.678, z = 0.000 } }, + ["N20845_T7321944"] = { pos = { x = -1702.095, y = 19.824, z = 5697.105 }, rot = { x = 0.000, y = 176.203, z = 0.000 } }, + ["N20846_T7310301"] = { pos = { x = -142.801, y = 34.472, z = 5165.627 }, rot = { x = 0.000, y = 352.021, z = 0.000 } }, + ["N20846_T7310310"] = { pos = { x = -986.800, y = -223.018, z = 5810.053 }, rot = { x = 0.000, y = 205.590, z = 0.000 } }, + ["N20846_T7310313"] = { pos = { x = -716.238, y = 11.924, z = 5863.467 }, rot = { x = 0.819, y = 294.678, z = 359.748 } }, + ["N20846_T7310318"] = { pos = { x = -603.273, y = 24.666, z = 5778.476 }, rot = { x = 0.000, y = 317.880, z = 0.000 } }, + ["N20846_T7310331"] = { pos = { x = -794.792, y = -250.615, z = 5642.151 }, rot = { x = 0.000, y = 101.280, z = 0.000 } 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["N20846_T7328121"] = { pos = { x = -1141.958, y = 30.465, z = 4477.120 }, rot = { x = 0.000, y = 206.028, z = 0.000 } }, + ["N20860_T7328707"] = { pos = { x = -1556.020, y = 33.854, z = 5101.320 }, rot = { x = 0.000, y = 257.814, z = 0.000 } }, + ["N20883_T7323218"] = { pos = { x = 609.235, y = 325.427, z = 5953.321 }, rot = { x = 9.416, y = 170.781, z = 4.508 } }, + ["N20883_T7323505"] = { pos = { x = 992.331, y = 419.217, z = 6123.443 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["N20883_T7323823"] = { pos = { x = 626.869, y = 197.168, z = 6671.666 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["N20883_T7325101"] = { pos = { x = 385.405, y = 310.898, z = 5686.625 }, rot = { x = 0.000, y = 180.000, z = 0.000 } }, + ["N20883_T7325111"] = { pos = { x = 584.363, y = 311.222, z = 5667.883 }, rot = { x = 0.000, y = 180.000, z = 0.000 } }, + ["N20883_T7325116"] = { pos = { x = 466.435, y = -2.995, z = 6340.864 }, rot = { x = 0.000, y = 70.187, z = 0.000 } }, + ["N20883_T7325126"] = { pos = { x = 439.497, y = 147.279, z = 6322.729 }, rot = { x = 0.000, y = 80.000, z = 0.000 } }, + ["N20883_T7325129"] = { pos = { x = 468.577, y = 123.337, z = 6340.524 }, rot = { x = 0.000, y = 190.000, z = 0.000 } }, + ["N20883_T7325701"] = { pos = { x = 418.536, y = 309.584, z = 5714.175 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["N20883_T7325717"] = { pos = { x = 442.827, y = 216.714, z = 6482.367 }, rot = { x = 0.000, y = 121.413, z = 0.000 } }, + ["N20883_T7326601"] = { pos = { x = 387.760, y = 310.889, z = 5684.900 }, rot = { x = 0.000, y = 243.756, z = 0.000 } }, + ["N20887_T7325703"] = { pos = { x = 366.861, y = 242.862, z = 6504.926 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["N20892_T7325714"] = { pos = { x = 458.676, y = 213.474, z = 6456.211 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["N20922_T7321208"] = { pos = { x = -1158.984, y = 104.379, z = 4811.736 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["N20924_T7321946"] = { pos = { x = -1097.940, y = -43.860, z = 5543.890 }, rot = { x = 0.000, y = 23.354, z = 0.000 } }, + ["N20925_T7321946"] = { pos = { x = -1099.550, y = -43.828, z = 5544.750 }, rot = { x = 0.000, y = 40.918, z = 0.000 } }, + ["N20926_T7321946"] = { pos = { x = -1102.015, y = -43.229, z = 5544.262 }, rot = { x = 0.000, y = 41.827, z = 0.000 } }, + ["N20928_T7324417"] = { pos = { x = -414.818, y = 216.451, z = 4232.478 }, rot = { x = 0.000, y = 267.176, z = 0.000 } }, + ["N20933_T7322504"] = { pos = { x = -1239.359, y = -32.404, z = 5320.520 }, rot = { x = 0.000, y = 2.680, z = 0.000 } }, + ["N20934_T7322504"] = { pos = { x = -1240.893, y = -32.472, z = 5320.675 }, rot = { x = 0.000, y = 29.178, z = 0.000 } }, + ["N20935_T7326407"] = { pos = { x = -1371.102, y = 33.825, z = 5213.054 }, rot = { x = 0.000, y = 278.348, z = 0.000 } }, + ["N20936_T7326407"] = { pos = { x = -1371.064, y = 33.450, z = 5215.752 }, rot = { x = 0.000, y = 238.957, z = 0.000 } }, + ["N20938_T7326408"] = { pos = { x = -1370.108, y = 33.768, z = 5214.034 }, rot = { x = 0.000, y = 264.476, z = 0.000 } }, + ["N20940_T7321208"] = { pos = { x = -1157.499, y = 104.818, z = 4811.593 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, ["N3004_Q1204001_guide"] = { pos = { x = -3087.979, y = 251.177, z = -4417.008 }, rot = { x = 0.000, y = 143.140, z = 0.000 } }, ["N30254_T4008214"] = { pos = { x = -2010.446, y = 201.391, z = 2459.186 }, rot = { x = 0.000, y = 236.097, z = 0.000 } }, ["N30255_T4008104"] = { pos = { x = -1990.725, y = 201.391, z = 2421.820 }, rot = { x = 0.000, y = 174.601, z = 0.000 } }, @@ -1876,6 +2121,7 @@ dummy_points = { ["N30265_T4008076"] = { pos = { x = 2004.155, y = 207.770, z = -895.481 }, rot = { x = 0.000, y = 95.703, z = 0.000 } }, ["N3030_T4008512"] = { pos = { x = -1993.718, y = 201.391, z = 2422.976 }, rot = { x = 0.000, y = 137.508, z = 0.000 } }, ["N4019_T1300001"] = { pos = { x = -476.107, y = 230.124, z = 2764.024 }, rot = { x = 0.000, y = 10.410, z = 0.000 } }, + ["N4019_T7328701"] = { pos = { x = -476.119, y = 230.182, z = 2763.990 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, ["N4022_T7350201"] = { pos = { x = -472.207, y = 226.541, z = 2787.067 }, rot = { x = 0.000, y = 236.191, z = 0.000 } }, ["N4198_7300106"] = { pos = { x = -1058.464, y = 201.351, z = 2639.604 }, rot = { x = 0.000, y = 288.010, z = 0.000 } }, ["N4198_7300108"] = { pos = { x = -1104.630, y = 203.373, z = 2657.999 }, rot = { x = 0.000, y = 281.813, z = 0.000 } }, @@ -1884,6 +2130,31 @@ dummy_points = { ["N4198_73024"] = { pos = { x = -846.630, y = 196.321, z = 2658.898 }, rot = { x = 0.000, y = 86.206, z = 0.000 } }, ["N4198_7302401"] = { pos = { x = -840.112, y = 196.322, z = 2660.404 }, rot = { x = 0.000, y = 268.783, z = 0.000 } }, ["N4198_T7300308"] = { pos = { x = -1373.777, y = 187.586, z = 2915.998 }, rot = { x = 0.000, y = 345.362, z = 0.000 } }, + ["N4283_T7323821"] = { pos = { x = 497.367, y = 323.765, z = 6217.509 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["N4283_T7325116"] = { pos = { x = 469.140, y = -2.995, z = 6343.376 }, rot = { x = 0.000, y = 263.865, z = 0.000 } }, + ["N4283_T7325118"] = { pos = { x = 468.550, y = 123.174, z = 6345.602 }, rot = { x = 0.000, y = 270.000, z = 0.000 } }, + ["N4283_T7325126"] = { pos = { x = 440.432, y = 147.160, z = 6320.118 }, rot = { x = 0.000, y = 60.000, z = 0.000 } }, + ["N4283_T7325129"] = { pos = { x = 465.286, y = 123.337, z = 6340.533 }, rot = { x = 0.000, y = 180.000, z = 0.000 } }, + ["N4284_T7323829"] = { pos = { x = 384.358, y = 311.002, z = 5684.012 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["N4291_T7321940"] = { pos = { x = -1530.736, y = 37.119, z = 5093.553 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["N4291_T7322512"] = { pos = { x = -1541.586, y = 37.132, z = 5089.805 }, rot = { x = 0.000, y = 250.000, z = 0.000 } }, + ["N4292_T7327901"] = { pos = { x = -1581.971, y = 39.713, z = 5056.578 }, rot = { x = 0.000, y = 112.158, z = 0.000 } }, + ["N4292_T7328717"] = { pos = { x = -1581.971, y = 39.713, z = 5056.578 }, rot = { x = 0.000, y = 112.158, z = 0.000 } }, + ["N4293_T7328718"] = { pos = { x = -1542.091, y = 49.395, z = 5014.830 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["N4294_T7328705"] = { pos = { x = -1540.460, y = 49.359, z = 5016.701 }, rot = { x = 0.000, y = 222.718, z = 0.000 } }, + ["N4296_T7310301"] = { pos = { x = -143.598, y = 34.697, z = 5168.002 }, rot = { x = 0.000, y = 213.596, z = 0.000 } }, + ["N4296_T7310340"] = { pos = { x = -560.891, y = 134.219, z = 5812.785 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["N4296_T7321907"] = { pos = { x = -1533.866, y = 54.762, z = 5632.856 }, rot = { x = 0.000, y = 306.015, z = 0.000 } }, + ["N4296_T7321911"] = { pos = { x = -1712.240, y = 19.800, z = 5658.140 }, rot = { x = 0.000, y = 193.564, z = 0.000 } }, + ["N4296_T7321939"] = { pos = { x = -1115.637, y = -67.486, z = 5685.600 }, rot = { x = 0.000, y = 59.441, z = 0.000 } }, + ["N4296_T7321942"] = { pos = { x = -1070.752, y = -43.188, z = 5614.208 }, rot = { x = 0.000, y = 139.639, z = 0.000 } }, + ["N4296_T7321945"] = { pos = { x = -1685.849, y = 19.824, z = 5673.620 }, rot = { x = 0.000, y = 63.894, z = 0.000 } }, + ["N4296_T7324401"] = { pos = { x = -1533.272, y = 25.134, z = 5151.538 }, rot = { x = 0.000, y = 276.224, z = 0.000 } }, + ["N4296_T7328708"] = { pos = { x = -1574.158, y = 14.867, z = 5061.261 }, rot = { x = 0.000, y = 240.049, z = 0.000 } }, + ["N4296_T7328714"] = { pos = { x = -1540.803, y = 49.395, z = 5016.396 }, rot = { x = 0.000, y = 219.645, z = 0.000 } }, + ["N4298_T7322508"] = { pos = { x = -1513.678, y = 63.218, z = 4962.652 }, rot = { x = 0.000, y = 150.000, z = 0.000 } }, + ["N4299_T7322508"] = { pos = { x = -1510.649, y = 63.190, z = 4964.405 }, rot = { x = 0.000, y = 150.000, z = 0.000 } }, + ["N512_C1916102"] = { pos = { x = -1252.959, y = 176.522, z = 2983.229 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, ["Npc1411Born"] = { pos = { x = 2303.332, y = 214.591, z = -919.325 }, rot = { x = 0.000, y = 31.125, z = 0.000 } }, ["Npc1417Born"] = { pos = { x = 2213.900, y = 210.000, z = -923.500 }, rot = { x = 0.000, y = 34.286, z = 0.000 } }, ["Npc1469Route1_1"] = { pos = { x = 2329.096, y = 249.990, z = -734.277 }, rot = { x = 0.000, y = 180.675, z = 0.000 } }, @@ -2300,6 +2571,7 @@ dummy_points = { ["Q_72251_Player_Pos"] = { pos = { x = -5987.431, y = 173.407, z = -2696.744 }, rot = { x = 0.000, y = 143.970, z = 0.000 } }, ["Q_72252_Paimon_Pos"] = { pos = { x = -6231.979, y = 245.714, z = -2598.537 }, rot = { x = 0.000, y = 326.728, z = 0.000 } }, ["Q_72252_Player_Pos"] = { pos = { x = -6231.579, y = 245.376, z = -2597.468 }, rot = { x = 0.000, y = 285.952, z = 0.000 } }, + ["Q_7318614_Rmd"] = { pos = { x = -812.167, y = -137.897, z = 4928.458 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, ["Q0_N1005"] = { pos = { x = -3107.483, y = 251.177, z = -4426.021 }, rot = { x = 0.000, y = 239.689, z = 0.000 } }, ["Q100000Paimon"] = { pos = { x = -527.685, y = 210.022, z = 324.039 }, rot = { x = 0.000, y = 182.877, z = 0.000 } }, ["Q100001Paimon"] = { pos = { x = -492.510, y = 210.022, z = 353.096 }, rot = { x = 0.000, y = 198.929, z = 0.000 } }, @@ -5180,6 +5452,38 @@ dummy_points = { ["Q13015SittAddedNahida"] = { pos = { x = -411.211, y = 280.711, z = 2740.096 }, rot = { x = 0.000, y = 40.205, z = 0.000 } }, ["Q13015SittAddedPaimon"] = { pos = { x = -412.423, y = 280.711, z = 2740.194 }, rot = { x = 0.000, y = 40.205, z = 0.000 } }, ["Q13015SittAddedPlayer"] = { pos = { x = -412.012, y = 280.711, z = 2741.451 }, rot = { x = 0.000, y = 40.205, z = 0.000 } }, + ["Q13020_guide_T1302001_N13003"] = { pos = { x = -424.962, y = 273.091, z = 2699.841 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q1302002_T1302003_N12772_guide"] = { pos = { x = -406.493, y = 281.228, z = 2771.020 }, rot = { x = 0.000, y = 217.193, z = 0.000 } }, + ["Q1302004_Q1302005_N1053"] = { pos = { x = -488.065, y = 223.469, z = 2803.162 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q1302011_Q1302012_T1302012_N1053"] = { pos = { x = -505.942, y = 222.723, z = 2787.797 }, rot = { x = 0.000, y = 65.781, z = 0.000 } }, + ["Q1302013_T1302013_N13003"] = { pos = { x = -490.687, y = 223.469, z = 2801.354 }, rot = { x = 0.000, y = 104.988, z = 0.000 } }, + ["Q1302101_N13007"] = { pos = { x = -386.524, y = 274.601, z = 2835.068 }, rot = { x = 0.000, y = 190.879, z = 0.000 } }, + ["Q1302104_N13005"] = { pos = { x = -470.617, y = 237.600, z = 2750.963 }, rot = { x = 0.000, y = 218.765, z = 0.000 } }, + ["Q1302105_N13006"] = { pos = { x = -363.987, y = 331.409, z = 2881.841 }, rot = { x = 0.000, y = 164.394, z = 0.000 } }, + ["Q1302111_Q1302112_N13003_guide"] = { pos = { x = -1990.509, y = 286.934, z = 4082.052 }, rot = { x = 0.000, y = 33.375, z = 0.000 } }, + ["Q1302201_N13003_Q1302202_guide"] = { pos = { x = -1530.001, y = 127.071, z = 3368.003 }, rot = { x = 0.000, y = 47.571, z = 0.000 } }, + ["Q1302217_Q1302218_N1053"] = { pos = { x = -507.770, y = 232.963, z = 2747.883 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q1302401_guide"] = { pos = { x = -400.095, y = 234.383, z = 2782.213 }, rot = { x = 0.000, y = 277.703, z = 0.000 } }, + ["Q1302401_N1052"] = { pos = { x = -400.386, y = 234.383, z = 2781.612 }, rot = { x = 0.000, y = 323.350, z = 0.000 } }, + ["Q1302401_N13013"] = { pos = { x = -401.140, y = 234.383, z = 2782.500 }, rot = { x = 0.000, y = 150.113, z = 0.000 } }, + ["Q1302402_guide"] = { pos = { x = -1636.377, y = 259.907, z = 3865.086 }, rot = { x = 0.000, y = 37.840, z = 0.000 } }, + ["Q1302402_N13063"] = { pos = { x = -1633.643, y = 259.907, z = 3866.957 }, rot = { x = 0.000, y = 39.329, z = 0.000 } }, + ["Q1302403_guide"] = { pos = { x = -1406.460, y = 225.203, z = 2991.724 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q1302403_N1052"] = { pos = { x = -1411.608, y = 226.084, z = 2985.841 }, rot = { x = 0.000, y = 274.639, z = 0.000 } }, + ["Q1302404_guide"] = { pos = { x = -1382.173, y = 223.072, z = 3010.960 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q1302501_guide"] = { pos = { x = -351.085, y = 250.190, z = 2757.356 }, rot = { x = 0.000, y = 343.704, z = 0.000 } }, + ["Q1302501_N13013"] = { pos = { x = -350.400, y = 249.601, z = 2754.610 }, rot = { x = 0.000, y = 153.236, z = 0.000 } }, + ["Q1302502_guide"] = { pos = { x = -491.240, y = 223.469, z = 2807.900 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q1302502_N13066"] = { pos = { x = -494.140, y = 223.469, z = 2812.311 }, rot = { x = 0.000, y = 252.152, z = 0.000 } }, + ["Q1302503_guide"] = { pos = { x = -3107.761, y = 329.233, z = 4684.324 }, rot = { x = 5.208, y = 0.801, z = 1.521 } }, + ["Q1302503_N1052"] = { pos = { x = -3116.940, y = 327.847, z = 4691.340 }, rot = { x = 0.000, y = 259.136, z = 0.000 } }, + ["Q1302504_guide"] = { pos = { x = -3078.800, y = 328.080, z = 4663.390 }, rot = { x = 0.000, y = 166.849, z = 0.000 } }, + ["Q1302505_N13065"] = { pos = { x = -3070.966, y = 328.484, z = 4657.143 }, rot = { x = 5.160, y = 325.055, z = 359.691 } }, + ["Q1302601_guide"] = { pos = { x = -1445.841, y = 268.158, z = 4246.948 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q1302602_guide"] = { pos = { x = -1215.836, y = 238.608, z = 4298.121 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q1302611_guide"] = { pos = { x = -351.040, y = 249.960, z = 2756.825 }, rot = { x = 0.000, y = 170.165, z = 0.000 } }, + ["Q1302611_N1052"] = { pos = { x = -351.841, y = 249.601, z = 2754.078 }, rot = { x = 0.000, y = 90.549, z = 0.000 } }, + ["Q1302612_N13065"] = { pos = { x = 134.939, y = 27.567, z = 104.269 }, rot = { x = 0.000, y = 50.633, z = 0.000 } }, ["Q133002471wanfa"] = { pos = { x = 1238.038, y = 200.628, z = -91.523 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, ["Q133002471zhiyin"] = { pos = { x = 1229.490, y = 200.489, z = -98.870 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, ["Q133101248wanfa"] = { pos = { x = 1213.000, y = 261.422, z = 1298.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, @@ -6308,6 +6612,99 @@ dummy_points = { ["Q1914807_C1914807_N10000005"] = { pos = { x = -2868.820, y = 205.016, z = -4214.188 }, rot = { x = 0.000, y = 142.975, z = 0.000 } }, ["Q1914807_C1914807_N12276"] = { pos = { x = -2865.891, y = 204.953, z = -4218.210 }, rot = { x = 0.000, y = 300.421, z = 0.000 } }, ["Q1914807_C1914807_N510"] = { pos = { x = -2869.547, y = 204.858, z = -4218.120 }, rot = { x = 0.000, y = 78.894, z = 0.000 } }, + ["Q1915002_N10000005"] = { pos = { x = -408.642, y = 281.228, z = 2783.024 }, rot = { x = 0.000, y = 130.892, z = 0.000 } }, + ["Q1917001_guide"] = { pos = { x = -1075.047, y = 283.763, z = 3141.226 }, rot = { x = 0.000, y = 261.570, z = 0.000 } }, + ["Q1917002_N1050"] = { pos = { x = -1078.259, y = 283.763, z = 3141.802 }, rot = { x = 0.000, y = 106.700, z = 0.000 } }, + ["Q1917002_N1051"] = { pos = { x = -1077.576, y = 283.763, z = 3140.577 }, rot = { x = 0.000, y = 359.500, z = 0.000 } }, + ["Q1917003_guide"] = { pos 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173.500, z = 0.000 } }, + ["Q1917314_N12935"] = { pos = { x = -1754.126, y = 113.345, z = 5039.197 }, rot = { x = 0.000, y = 94.100, z = 0.000 } }, + ["Q1917314_N513"] = { pos = { x = -1734.616, y = 113.577, z = 5042.434 }, rot = { x = 0.000, y = 323.700, z = 0.000 } }, + ["Q1917315_N12935"] = { pos = { x = -1814.491, y = 124.653, z = 5008.512 }, rot = { x = 0.000, y = 220.900, z = 0.000 } }, + ["Q1917315_N513"] = { pos = { x = -1812.234, y = 123.959, z = 5005.256 }, rot = { x = 0.000, y = 264.900, z = 0.000 } }, + ["Q1917316_N12932"] = { pos = { x = -1761.370, y = 114.289, z = 5031.895 }, rot = { x = 0.000, y = 53.000, z = 0.000 } }, + ["Q1917316_N12933"] = { pos = { x = -1766.577, y = 116.861, z = 5036.252 }, rot = { x = 0.000, y = 53.000, z = 0.000 } }, + ["Q1917316_N12934"] = { pos = { x = -1761.960, y = 115.180, z = 5036.964 }, rot = { x = 0.000, y = 53.000, z = 0.000 } }, + ["Q1917316_N12935"] = { pos = { x = -1766.823, y = 116.638, z = 5031.924 }, rot = { x = 0.000, y = 53.000, z = 0.000 } }, + ["Q1917316_N12939"] = { pos = { x = -1780.522, y = 118.501, z = 5022.800 }, rot = { x = 0.000, y = 53.000, z = 0.000 } }, + ["Q1917317_N12932"] = { pos = { x = -1750.625, y = 112.917, z = 5037.173 }, rot = { x = 0.000, y = 285.500, z = 0.000 } }, + ["Q1917317_N12933"] = { pos = { x = -1751.223, y = 114.077, z = 5044.389 }, rot = { x = 0.000, y = 184.700, z = 0.000 } }, + ["Q1917317_N12934"] = { pos = { x = -1753.713, y = 113.502, z = 5038.435 }, rot = { x = 0.000, y = 279.400, z = 0.000 } }, + ["Q1917317_N12935"] = { pos = { x = -1750.776, y = 113.651, z = 5041.084 }, rot = { x = 0.000, y = 250.600, z = 0.000 } }, + ["Q1917317_N12939"] = { pos = { x = -1757.032, y = 113.789, z = 5038.554 }, rot = { x = 0.000, y = 65.100, z = 0.000 } }, + ["Q1917317_N12940"] = { pos = { x = -1741.673, y = 113.512, z = 5045.035 }, rot = { x = 0.000, y = 119.320, z = 0.000 } }, + ["Q1917317_N12953"] = { pos = { x = -1740.265, y = 113.454, z = 5043.490 }, rot = { x = 0.000, y = 0.000, z = 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220.307, z = -4352.213 }, rot = { x = 0.000, y = 295.790, z = 0.000 } }, + ["Q303002_T303002_N3027"] = { pos = { x = -3018.280, y = 220.307, z = -4351.863 }, rot = { x = 0.000, y = 65.510, z = 0.000 } }, + ["Q303003_guide"] = { pos = { x = -3030.316, y = 236.010, z = -4449.104 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q303004_guide"] = { pos = { x = -3569.177, y = 202.822, z = -3028.584 }, rot = { x = 0.000, y = 173.000, z = 0.000 } }, + ["Q303005_guide"] = { pos = { x = -3660.026, y = 218.641, z = -2978.698 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q303006_guide"] = { pos = { x = -3568.661, y = 202.870, z = -3029.661 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q303006_N3162"] = { pos = { x = -3567.540, y = 202.582, z = -3028.849 }, rot = { x = 0.000, y = 210.290, z = 0.000 } }, + ["Q303006_T303006_N10000005"] = { pos = { x = -3566.912, y = 202.277, z = -3026.351 }, rot = { x = 0.000, y = 229.960, z = 0.000 } }, + ["Q303006_T303006_N1005"] = { pos = { x = 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= -2568.152, y = 273.733, z = -4577.929 }, rot = { x = 0.000, y = 167.060, z = 0.000 } }, + ["Q303010_T303010_N1005"] = { pos = { x = -2567.157, y = 273.733, z = -4578.516 }, rot = { x = 0.000, y = 207.170, z = 0.000 } }, + ["Q303010_T303010_N3099"] = { pos = { x = -2567.855, y = 273.733, z = -4579.436 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q303010_T303010_N3101"] = { pos = { x = -2582.940, y = 274.016, z = -4625.600 }, rot = { x = 0.000, y = 341.230, z = 0.000 } }, + ["Q303102_guide"] = { pos = { x = -407.185, y = 234.383, z = 2782.029 }, rot = { x = 0.000, y = 81.810, z = 0.000 } }, + ["Q303102_N12827"] = { pos = { x = -398.665, y = 234.383, z = 2778.313 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q303102_T303102_N10000005"] = { pos = { x = -406.478, y = 234.383, z = 2782.633 }, rot = { x = 0.000, y = 137.840, z = 0.000 } }, + ["Q303102_T303102_N1005"] = { pos = { x = -400.994, y = 234.383, z = 2778.954 }, rot = { x = 0.000, y = 234.590, z = 0.000 } }, + 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295.820, z = 0.000 } }, + ["Q303115_T303115_N12992"] = { pos = { x = -375.659, y = 367.356, z = 2939.397 }, rot = { x = 0.000, y = 106.010, z = 0.000 } }, + ["Q303123_guide"] = { pos = { x = -263.495, y = 244.656, z = 2881.099 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q303123_N12947"] = { pos = { x = -264.308, y = 244.212, z = 2884.615 }, rot = { x = 0.000, y = 100.300, z = 0.000 } }, + ["Q303123_T303123_N10000005"] = { pos = { x = -281.121, y = 241.830, z = 2883.797 }, rot = { x = 0.000, y = 93.940, z = 0.000 } }, + ["Q303123_T303123_N1005"] = { pos = { x = -281.561, y = 241.488, z = 2885.584 }, rot = { x = 0.000, y = 98.530, z = 0.000 } }, + ["Q303123_T303123_N12947"] = { pos = { x = -265.646, y = 244.163, z = 2882.808 }, rot = { x = 0.000, y = 116.560, z = 0.000 } }, + ["Q303124_guide"] = { pos = { x = -397.676, y = 234.383, z = 2764.886 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q303124_N12931"] = { pos = { x = -400.564, y = 234.383, z = 2764.578 }, rot = { x = 0.000, y = 91.410, z = 0.000 } }, + ["Q303124_T303124_N10000005"] = { pos = { x = -396.822, y = 234.383, z = 2765.735 }, rot = { x = 0.000, y = 258.680, z = 0.000 } }, + ["Q303124_T303124_N1005"] = { pos = { x = -396.053, y = 234.383, z = 2764.989 }, rot = { x = 0.000, y = 276.000, z = 0.000 } }, + ["Q303124_T303124_N12931"] = { pos = { x = -400.411, y = 234.383, z = 2765.466 }, rot = { x = 0.000, y = 103.460, z = 0.000 } }, + ["Q303124_T303124_N12947"] = { pos = { x = -397.219, y = 234.383, z = 2763.793 }, rot = { x = 0.000, y = 301.740, z = 0.000 } }, + ["Q30320_guide"] = { pos = { x = -375.061, y = 368.127, z = 2923.676 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q30320_N12991"] = { pos = { x = -380.337, y = 367.356, z = 2928.218 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q30320_N12992"] = { pos = { x = -379.957, y = 367.356, z = 2929.771 }, rot = { x = 0.000, y = 193.220, z = 0.000 } }, + ["Q303203_T303203_N10000005"] = { pos = { x = -375.222, y = 368.127, z = 2923.210 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q303203_T303203_N1065"] = { pos = { x = -383.477, y = 367.356, z = 2927.458 }, rot = { x = 0.000, y = 237.100, z = 0.000 } }, + ["Q303203_T303203_N12991"] = { pos = { x = -376.963, y = 367.356, z = 2940.582 }, rot = { x = 0.000, y = 264.290, z = 0.000 } }, + ["Q303203_T303203_N12992"] = { pos = { x = -378.724, y = 367.356, z = 2940.326 }, rot = { x = 0.000, y = 80.300, z = 0.000 } }, + ["Q303205_guide"] = { pos = { x = -325.986, y = 249.887, z = 2748.551 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q303205_T303205_N10000005"] = { pos = { x = -328.672, y = 249.602, z = 2749.709 }, rot = { x = 0.000, y = 109.740, z = 0.000 } }, + ["Q303205_T303205_N1005"] = { pos = { x = -328.744, y = 249.602, z = 2749.013 }, rot = { x = 0.000, y = 88.590, z = 0.000 } }, + ["Q303205_T303205_N12999"] = { pos = { x = -323.428, y = 249.631, z = 2747.378 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q303205_TranPoint"] = { pos = { x = 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-2557.555, y = 276.208, z = -4625.342 }, rot = { x = 0.000, y = 200.960, z = 0.000 } }, + ["Q4008901_Player"] = { pos = { x = -2558.768, y = 276.208, z = -4624.239 }, rot = { x = 0.000, y = 106.150, z = 0.000 } }, + ["Q4008904_N1005"] = { pos = { x = -2569.786, y = 274.216, z = -4584.819 }, rot = { x = 0.000, y = 294.400, z = 0.000 } }, + ["Q4008904_N1044"] = { pos = { x = -2574.394, y = 274.216, z = -4583.438 }, rot = { x = 0.000, y = 32.540, z = 0.000 } }, + ["Q4008904_player"] = { pos = { x = -2569.484, y = 274.216, z = -4583.169 }, rot = { x = 0.000, y = 264.100, z = 0.000 } }, + ["Q4008905_N1005"] = { pos = { x = -2696.774, y = 246.064, z = -4499.688 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q4008905_N1013"] = { pos = { x = -2701.908, y = 245.994, z = -4508.118 }, rot = { x = 0.000, y = 333.717, z = 0.000 } }, + ["Q4008905_N1032"] = { pos = { x = -2706.247, y = 243.002, z = -4474.483 }, rot = { x = 0.000, y = 285.246, z = 0.000 } }, + ["Q4008905_N1039"] = { pos = { x = 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x = -2744.548, y = 232.840, z = -4545.505 }, rot = { x = 0.000, y = 179.910, z = 0.000 } }, + ["Q4008910_N1044"] = { pos = { x = -2776.126, y = 226.129, z = -4484.695 }, rot = { x = 0.000, y = 250.950, z = 0.000 } }, + ["Q4008910_N12941"] = { pos = { x = -2784.806, y = 226.636, z = -4488.125 }, rot = { x = 0.000, y = 123.480, z = 0.000 } }, + ["Q4008910_N12942"] = { pos = { x = -2785.599, y = 226.830, z = -4489.081 }, rot = { x = 0.000, y = 117.470, z = 0.000 } }, + ["Q4008910_N12943"] = { pos = { x = -2785.436, y = 226.553, z = -4486.328 }, rot = { x = 0.000, y = 128.540, z = 0.000 } }, + ["Q4008910_Paimon"] = { pos = { x = -2775.161, y = 226.124, z = -4483.749 }, rot = { x = 0.000, y = 262.740, z = 0.000 } }, + ["Q4008910_Player"] = { pos = { x = -2776.086, y = 226.127, z = -4483.262 }, rot = { x = 0.000, y = 249.900, z = 0.000 } }, + ["Q4008913_N1005"] = { pos = { x = -2771.091, y = 225.051, z = -4442.742 }, rot = { x = 0.000, y = 265.680, z = 0.000 } }, + ["Q4008913_N1057"] = { pos = { x = -2772.003, y = 224.517, z = -4445.304 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q4008913_N12944"] = { pos = { x = -2773.642, y = 224.600, z = -4442.981 }, rot = { x = 0.000, y = 217.700, z = 0.000 } }, + ["Q4008913_Player"] = { pos = { x = -2771.995, y = 225.185, z = -4440.854 }, rot = { x = 0.000, y = 216.360, z = 0.000 } }, + ["Q4008915_NPC"] = { pos = { x = -2701.204, y = 242.118, z = -4488.042 }, rot = { x = 0.000, y = 271.060, z = 0.000 } }, + ["Q4008915_Player"] = { pos = { x = -2702.485, y = 241.641, z = -4486.200 }, rot = { x = 0.000, y = 250.100, z = 0.000 } }, + ["Q4009001_N1005"] = { pos = { x = -2806.539, y = 224.011, z = -4448.893 }, rot = { x = 0.000, y = 195.000, z = 0.000 } }, + ["Q4009001_N1033"] = { pos = { x = -2815.696, y = 224.734, z = -4465.509 }, rot = { x = 0.000, y = 116.200, z = 0.000 } }, + ["Q4009001_N1035"] = { pos = { x = -2805.517, y = 223.148, z = -4436.709 }, rot = { x = 0.000, y = 166.200, z = 0.000 } }, + ["Q4009001_N1040"] = { pos = 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364.063 }, rot = { x = 0.000, y = 180.000, z = 0.000 } }, + ["Q4009211_route1"] = { pos = { x = 70.495, y = 229.170, z = 429.215 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q4009211_route10"] = { pos = { x = 88.768, y = 226.132, z = 374.758 }, rot = { x = 0.000, y = 270.000, z = 0.000 } }, + ["Q4009211_route2"] = { pos = { x = 66.034, y = 228.458, z = 398.379 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q4009211_route3"] = { pos = { x = 84.707, y = 224.804, z = 387.948 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q4009211_route4"] = { pos = { x = 104.431, y = 224.111, z = 368.075 }, rot = { x = 0.000, y = 90.000, z = 0.000 } }, + ["Q4009211_route5"] = { pos = { x = 152.205, y = 221.582, z = 345.253 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q4009211_route6"] = { pos = { x = 193.817, y = 219.925, z = 339.061 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q4009212_T4009212_N10000005"] = { pos = { x = 194.369, y = 220.079, z = 343.085 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q4009212_T4009212_N1005"] = { pos = { x = 198.405, y = 219.975, z = 341.951 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q4009212_T4009212_N1048"] = { pos = { x = 197.331, y = 220.292, z = 347.163 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q4009212_T4009212_N12968"] = { pos = { x = 242.548, y = 223.389, z = 419.563 }, rot = { x = 0.000, y = 270.000, z = 0.000 } }, + ["Q4009213_T4009213_N10000005"] = { pos = { x = 238.310, y = 223.147, z = 419.044 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q4009213_T4009213_N1005"] = { pos = { x = 239.538, y = 223.336, z = 420.472 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q4009213_T4009213_N1048"] = { pos = { x = 239.367, y = 223.177, z = 417.879 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q4009216_T4009216_N10000005"] = { pos = { x = -641.478, y = 251.952, z = 419.726 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q4009216_T4009216_N1005"] = { pos = { x = -640.282, y = 251.951, z = 420.881 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q4009216_T4009216_N10211"] = { pos = { x = -644.111, y = 251.952, z = 419.726 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q4009216_T4009216_N2143"] = { pos = { x = -640.125, y = 251.952, z = 422.748 }, rot = { x = 0.000, y = 180.000, z = 0.000 } }, + ["Q4009217_T4009217_N10000005"] = { pos = { x = -378.617, y = 209.155, z = 346.209 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q4009217_T4009217_N1005"] = { pos = { x = -377.839, y = 209.154, z = 347.947 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q4009217_T4009217_N1066"] = { pos = { x = -379.618, y = 209.157, z = 348.901 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q4009217_T4009217_N12966"] = { pos = { x = -376.302, y = 209.153, z = 346.828 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q4009218_guide"] = { pos = { x = -362.342, y = 209.106, z = 344.870 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q4009219_guide"] = { pos = { x = -424.256, y = 216.000, z = 345.489 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q4009220"] = { pos = { x = 30.828, y = 248.272, z = 417.433 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q4009220_N1005"] = { pos = { x = 31.481, y = 248.214, z = 418.068 }, rot = { x = 0.000, y = 270.000, z = 0.000 } }, + ["Q4009221"] = { pos = { x = 29.615, y = 248.412, z = 427.027 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q4009221_N1005"] = { pos = { x = 28.503, y = 248.423, z = 427.407 }, rot = { x = 0.000, y = 180.000, z = 0.000 } }, + ["Q4009222"] = { pos = { x = 36.239, y = 247.820, z = 428.783 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q4009222_N1005"] = { pos = { x = 37.685, y = 247.648, z = 428.405 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q4009223_N1016"] = { pos = { x = -654.055, y = 258.226, z = 421.976 }, rot = { x = 0.000, y = 180.000, z = 0.000 } }, + ["Q4009223_N12966"] = { pos = { x = -652.891, y = 258.226, z = 419.427 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q4009302_T4009302_N10000005"] = { pos = { x = -646.025, y = 258.226, z = 426.063 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q4009302_T4009302_N1005"] = { pos = { x = -644.642, y = 258.226, z = 425.121 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q4009302_T4009302_N1015"] = { pos = { x = -645.132, y = 258.226, z = 428.150 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q4009303_T4009303_N10000005"] = { pos = { x = 1162.511, y = 349.631, z = 1524.272 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q4009303_T4009303_N1005"] = { pos = { x = 1158.753, y = 349.455, z = 1527.171 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q4009303_T4009303_N1015"] = { pos = { x = 1164.880, y = 349.609, z = 1526.188 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q4009304_T4009304_N10000005"] = { pos = { x = 1128.216, y = 348.261, z = 1597.879 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q4009304_T4009304_N1005"] = { pos = { x = 1153.979, y = 350.382, z = 1615.698 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q4009304_T4009304_N1015"] = { pos = { x = 1159.688, y = 350.507, z = 1616.144 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q4009304_T4009304_N10204"] = { pos = { x = 1157.503, y = 350.724, z = 1618.056 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q4009304_T4009304_N1045"] = { pos = { x = 1157.532, y = 350.192, z = 1613.654 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q4009305_T4009305_N10000005"] = { pos = { x = 1318.845, y = 296.729, z = 1372.577 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q4009305_T4009305_N1005"] = { pos = { x = 1315.989, y = 296.888, z = 1370.215 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q4009305_T4009305_N1015"] = { pos = { x = 1315.917, y = 296.066, z = 1366.587 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q4009305_T4009305_N10285"] = { pos = { x = 1318.664, y = 295.310, z = 1366.081 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, 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x = 0.000, y = 0.000, z = 0.000 } }, + ["Q4009307_T4009307_N10285"] = { pos = { x = -529.036, y = 248.613, z = 447.882 }, rot = { x = 0.000, y = 180.000, z = 0.000 } }, + ["Q4009307_T4009307_N1030"] = { pos = { x = -527.787, y = 248.613, z = 447.780 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q4009307_T4009307_N2093"] = { pos = { x = -529.097, y = 248.613, z = 445.101 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q4009308_T4009308_N10000005"] = { pos = { x = -535.609, y = 210.022, z = 308.038 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q4009308_T4009308_N1005"] = { pos = { x = -538.152, y = 210.219, z = 307.257 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q4009308_T4009308_N1016"] = { pos = { x = -539.327, y = 210.219, z = 305.056 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q4009308_T4009308_N12966"] = { pos = { x = -536.921, y = 210.219, z = 304.724 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q4009309_T4009309_N10000005"] = { pos = { x = -623.401, y = 226.665, z = 326.689 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q4009309_T4009309_N1005"] = { pos = { x = -620.672, y = 226.665, z = 327.218 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q4009309_T4009309_N1021"] = { pos = { x = -622.183, y = 226.665, z = 330.368 }, rot = { x = 0.000, y = 180.000, z = 0.000 } }, + ["Q4009309_T4009309_N1042"] = { pos = { x = -624.312, y = 226.665, z = 330.391 }, rot = { x = 0.000, y = 180.000, z = 0.000 } }, + ["Q4009309_T4009309_N1046"] = { pos = { x = -626.764, y = 226.665, z = 328.166 }, rot = { x = 0.000, y = 33.600, z = 0.000 } }, + ["Q4009310_T4009310_N10000005"] = { pos = { x = 685.521, y = 411.428, z = 1885.996 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q4009310_T4009310_N1005"] = { pos = { x = 683.891, y = 411.914, z = 1883.547 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q4009310_T4009310_N10232"] = { pos = { x = 678.898, y = 412.079, z = 1891.837 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + 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0.000, z = 0.000 } }, ["Q4020017xinyan"] = { pos = { x = -2332.241, y = 227.033, z = -4290.485 }, rot = { x = 0.000, y = 83.112, z = 0.000 } }, ["Q402Follow1"] = { pos = { x = 2195.622, y = 215.404, z = -1170.819 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, @@ -11435,6 +12193,28 @@ dummy_points = { ["Q70661_fishpos_02"] = { pos = { x = 2742.906, y = 258.014, z = -1330.466 }, rot = { x = 0.000, y = 230.000, z = 0.000 } }, ["Q70661_Nantuck_pos1"] = { pos = { x = 2036.121, y = 206.723, z = -804.558 }, rot = { x = 0.000, y = 110.000, z = 0.000 } }, ["Q70664_N30153"] = { pos = { x = 1675.022, y = 267.927, z = -49.074 }, rot = { x = 0.000, y = 260.365, z = 0.000 } }, + ["Q7066501_N10000005"] = { pos = { x = 2266.005, y = 215.990, z = -886.626 }, rot = { x = 0.000, y = 164.757, z = 0.000 } }, + ["Q7066501_N1005"] = { pos = { x = 2265.369, y = 215.990, z = -886.933 }, rot = { x = 0.000, y = 128.768, z = 0.000 } }, + ["Q7066501_N1019"] = { pos = { x = 2265.416, y = 215.990, z = -887.929 }, rot = { x = 0.000, y = 91.414, z = 0.000 } }, + ["Q7066501_N1587"] = { pos = { x = 2266.716, y = 215.990, z = -887.834 }, rot = { x = 0.000, y = 266.419, z = 0.000 } }, + ["Q7066502_N10000005"] = { pos = { x = -0.268, y = 0.036, z = 9.076 }, rot = { x = 0.000, y = 340.000, z = 0.000 } }, + ["Q7066502_N1019"] = { pos = { x = 1.561, y = 0.000, z = 10.570 }, rot = { x = 0.000, y = 260.000, z = 0.000 } }, + ["Q7066502_N1587"] = { pos = { x = -1.037, y = 0.000, z = 10.529 }, rot = { x = 0.000, y = 150.000, z = 0.000 } }, + ["Q7066503_N10000005"] = { pos = { x = 2.425, y = 0.036, z = 6.348 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7066503_N1019"] = { pos = { x = 3.803, y = 0.000, z = 8.955 }, rot = { x = 0.000, y = 220.000, z = 0.000 } }, + ["Q7066503_N1061"] = { pos = { x = 2.293, y = 0.036, z = 8.249 }, rot = { x = 0.000, y = 180.000, z = 0.000 } }, + ["Q7066505_N1009"] = { pos = { x = 1.220, y = 0.036, z = 8.876 }, rot = { x = 0.000, y = 150.000, z = 0.000 } }, + ["Q7066506_N1061"] = { pos = { x = 1.659, y = 0.036, z = 8.626 }, rot = { x = 0.000, y = 150.000, z = 0.000 } }, + ["Q7066510_N10000005"] = { pos = { x = 2250.531, y = 215.947, z = -881.708 }, rot = { x = 0.000, y = 41.946, z = 0.000 } }, + ["Q7066510_N1005"] = { pos = { x = 2249.888, y = 215.947, z = -880.834 }, rot = { x = 0.000, y = 96.705, z = 0.000 } }, + ["Q7066510_N1019"] = { pos = { x = 2251.272, y = 215.947, z = -882.115 }, rot = { x = 0.000, y = 18.764, z = 0.000 } }, + ["Q7066510_N1431"] = { pos = { x = 2251.404, y = 215.947, z = -880.774 }, rot = { x = 0.000, y = 96.679, z = 0.000 } }, + ["Q7066511_N10000005"] = { pos = { x = 2219.421, y = 209.973, z = -948.610 }, rot = { x = 0.000, y = 359.851, z = 0.000 } }, + ["Q7066511_N1005"] = { pos = { x = 2217.872, y = 209.983, z = -948.140 }, rot = { x = 0.000, y = 47.546, z = 0.000 } }, + ["Q7066511_N1019"] = { pos = { x = 2218.586, y = 209.975, z = -948.450 }, rot = { x = 0.000, y = 19.422, z = 0.000 } }, + ["Q7066511_N1437"] = { pos = { x = 2219.103, y = 210.047, z = -946.674 }, rot = { x = 0.000, y = 193.203, z = 0.000 } }, + ["Q7066513_N10000005"] = { pos = { x = -15.363, y = 0.009, z = 17.612 }, rot = { x = 0.000, y = 270.000, z = 0.000 } }, + ["Q7066513_N10011"] = { pos = { x = -17.936, y = 0.009, z = 17.842 }, rot = { x = 0.000, y = 100.000, z = 0.000 } }, ["Q70800_Allen_Pos"] = { pos = { x = 2572.466, y = 263.728, z = -265.370 }, rot = { x = 0.000, y = 236.714, z = 0.000 } }, ["Q70800_Brook_Pos"] = { pos = { x = 1957.100, y = 218.081, z = -944.764 }, rot = { x = 0.000, y = 2.243, z = 0.000 } }, ["Q70800_Wallit_Pos"] = { pos = { x = 1089.478, y = 199.862, z = -1238.471 }, rot = { x = 0.000, y = 117.425, z = 0.000 } }, @@ -12257,6 +13037,13 @@ dummy_points = { ["Q7269901_N30167"] = { pos = { x = -2192.142, y = 201.598, z = -3459.820 }, rot = { x = 0.000, y = 182.820, z = 0.000 } }, ["Q7272001_N30169"] = { pos = { x = -2211.577, y = 200.199, z = -3463.699 }, rot = { x = 0.000, y = 276.393, z = 0.000 } }, ["Q7272101_N30170"] = { pos = { x = -2202.282, y = 202.450, z = -3463.600 }, rot = { x = 0.000, y = 160.793, z = 0.000 } }, + ["Q7272802_Paimon"] = { pos = { x = -2805.861, y = 201.502, z = -4603.657 }, rot = { x = 0.000, y = 209.180, z = 0.000 } }, + ["Q7272802_Player"] = { pos = { x = -2807.410, y = 201.505, z = -4603.889 }, rot = { x = 0.000, y = 141.690, z = 0.000 } }, + ["Q7272902_Paimon"] = { pos = { x = -2759.288, y = 200.096, z = -4598.941 }, rot = { x = 0.000, y = 163.430, z = 0.000 } }, + ["Q7272902_Player"] = { pos = { x = -2760.363, y = 200.037, z = -4599.981 }, rot = { x = 0.000, y = 116.930, z = 0.000 } }, + ["Q7273001_Q7273002_N1044"] = { pos = { x = -3027.241, y = 210.120, z = -4279.293 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7273003_Q7273004_Q7273101_Q7273102_N1044_guide"] = { pos = { x = -2194.801, y = 200.684, z = -3466.220 }, rot = { x = 0.000, y = 149.565, z = 0.000 } }, + ["Q7273005_Q7273007_N13019"] = { pos = { x = -2197.088, y = 200.449, z = -3472.115 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, ["Q72800_Baerwanie"] = { pos = { x = -3082.862, y = 251.111, z = -4413.510 }, rot = { x = 0.000, y = 83.028, z = 0.000 } }, ["Q72800_Xudong"] = { pos = { x = -3081.395, y = 251.111, z = -4412.301 }, rot = { x = 0.000, y = 167.906, z = 0.000 } }, ["Q72800_Zhuli"] = { pos = { x = -3082.406, y = 251.111, z = -4412.741 }, rot = { x = 0.000, y = 138.781, z = 0.000 } }, @@ -13205,6 +13992,52 @@ dummy_points = { ["Q7309903_guide"] = { pos = { x = -237.733, y = 238.812, z = 3468.732 }, rot = { x = 0.000, y = 295.452, z = 0.000 } }, ["Q7309905_N20840"] = { pos = { x = -276.646, y = 193.422, z = 3232.313 }, rot = { x = 0.000, y = 259.773, z = 0.000 } }, ["Q7309905_N4246"] = { pos = { x = -277.026, y = 193.459, z = 3233.305 }, rot = { x = 0.000, y = 249.548, z = 0.000 } }, + ["Q7310301"] = { pos = { x = -247.452, y = 103.496, z = 5384.228 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7310301_N20846"] = { pos = { x = 0.000, y = 0.000, z = 0.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7310302_guide"] = { pos = { x = -428.872, y = 136.900, z = 4428.738 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7310302_guide_2980"] = { pos = { x = -136.192, y = 183.578, z = 5372.525 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7310303"] = { pos = { x = -561.778, y = 133.531, z = 5814.733 }, rot = { x = 0.000, y = 260.977, z = 0.000 } }, + ["Q7310304_Transmit"] = { pos = { x = -429.189, y = 136.862, z = 4428.893 }, rot = { x = 355.839, y = 334.388, z = 1.941 } }, + ["Q7310307_N20845"] = { pos = { x = -523.460, y = 57.204, z = 5729.663 }, rot = { x = 0.000, y = 250.495, z = 0.000 } }, + ["Q7310308_guide"] = { pos = { x = -546.348, y = 118.148, z = 5796.538 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7310309_N20723"] = { pos = { x = -536.942, y = 121.678, z = 5807.086 }, rot = { x = 0.000, y = 263.063, z = 0.000 } }, + ["Q7310309_N20845"] = { pos = { x = -540.320, y = 119.851, z = 5804.281 }, rot = { x = 0.000, y = 26.113, z = 0.000 } }, + ["Q7310309_N20846"] = { pos = { x = -539.672, y = 119.682, z = 5807.867 }, rot = { x = 0.000, y = 171.741, z = 0.000 } }, + ["Q7310310_guide"] = { pos = { x = -397.361, y = 116.175, z = 4448.413 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7310311_N20723"] = { pos = { x = -542.943, y = 114.611, z = 5829.152 }, rot = { x = 0.000, y = 263.562, z = 0.000 } }, + ["Q7310311_N20845"] = { pos = { x = -544.746, y = 113.846, z = 5828.668 }, rot = { x = 0.000, y = 52.491, z = 0.000 } }, + ["Q7310311_N20846"] = { pos = { x = -543.720, y = 114.160, z = 5830.107 }, rot = { x = 0.000, y = 241.416, z = 0.000 } }, + ["Q7310311_Plyaer"] = { pos = { x = -544.734, y = 113.622, z = 5830.150 }, rot = { x = 0.000, y = 211.026, z = 0.000 } }, + ["Q7310312_Transmit"] = { pos = { x = -716.311, y = 11.333, z = 5866.352 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7310314_guide"] = { pos = { x = -631.508, y = 19.158, z = 5820.247 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7310315_N20723"] = { pos = { x = -595.808, y = 30.715, z = 5769.269 }, rot = { x = 0.000, y = 95.286, z = 0.000 } }, + ["Q7310318"] = { pos = { x = -831.461, y = -26.582, z = 5847.208 }, rot = { x = 0.000, y = 240.360, z = 0.000 } }, + ["Q7310319_guide"] = { pos = { x = -982.523, y = -211.235, z = 5772.312 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7310320_guide"] = { pos = { x = -719.909, y = -219.984, z = 5936.006 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7310320_Rmd"] = { pos = { x = -893.008, y = -247.869, z = 5969.404 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7310321_guide"] = { pos = { x = -815.046, y = -240.623, z = 5832.238 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7310321_Rmd"] = { pos = { x = -766.520, y = -217.452, z = 5859.492 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7310323_N20723"] = { pos = { x = -820.404, y = -242.240, z = 5851.103 }, rot = { x = 0.000, y = 333.320, z = 0.000 } }, + ["Q7310324_guide"] = { pos = { x = -816.764, y = -240.196, z = 5820.960 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7310330_guide"] = { pos = { x = -790.411, y = -249.780, z = 5636.786 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7310331"] = { pos = { x = -773.303, y = -338.768, z = 5445.238 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7310332_guide"] = { pos = { x = -777.844, y = -338.918, z = 5453.185 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7310336_guide"] = { pos = { x = -764.977, y = -338.644, z = 5437.887 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7310338_guide"] = { pos = { x = -390.585, y = 89.347, z = 5738.480 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7310338_Transmit"] = { pos = { x = -574.629, y = -883.630, z = 5407.430 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7310340_N20723"] = { pos = { x = -860.651, y = -20.775, z = 5830.875 }, rot = { x = 0.000, y = 238.386, z = 0.000 } }, + ["Q7310340_N20723_2687"] = { pos = { x = -429.056, y = 136.485, z = 4432.047 }, rot = { x = 0.000, y = 200.340, z = 0.000 } }, + ["Q7310340_N20845"] = { pos = { x = -432.129, y = 136.608, z = 4429.217 }, rot = { x = 0.000, y = 89.704, z = 0.000 } }, + ["Q7310340_N20845_2982"] = { pos = { x = -561.949, y = 133.729, z = 5812.764 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7310340_N20846"] = { pos = { x = -428.620, y = 136.834, z = 4429.508 }, rot = { x = 0.000, y = 273.308, z = 0.000 } }, + ["Q7310342_guide"] = { pos = { x = -901.102, y = -229.718, z = 5897.433 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7310342_Rmd"] = { pos = { x = -924.997, y = -103.118, z = 5789.879 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7310344_guide"] = { pos = { x = -730.723, y = -214.045, z = 5925.760 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7310350_guide"] = { pos = { x = -840.338, y = -34.870, z = 5839.949 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7310350_Rmd2"] = { pos = { x = -709.718, y = 13.143, z = 5863.557 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7310351_guide"] = { pos = { x = -240.159, y = 59.092, z = 5217.379 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7310352_trans"] = { pos = { x = -135.270, y = 184.311, z = 5373.288 }, rot = { x = 0.000, y = 230.029, z = 0.000 } }, + ["Q7310353_guide"] = { pos = { x = -717.708, y = 11.024, z = 5866.778 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, ["Q7310401_N10000005"] = { pos = { x = -1799.731, y = 200.702, z = 2612.354 }, rot = { x = 0.000, y = 87.163, z = 0.000 } }, ["Q7310401_N1005"] = { pos = { x = -1799.301, y = 200.702, z = 2613.006 }, rot = { x = 0.000, y = 113.630, z = 0.000 } }, ["Q7310401_N12710"] = { pos = { x = -1797.598, y = 200.702, z = 2613.207 }, rot = { x = 0.000, y = 180.036, z = 0.000 } }, @@ -13315,6 +14148,66 @@ dummy_points = { ["Q7318503_guide"] = { pos = { x = -1021.644, y = 171.820, z = 3617.059 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, ["Q7318506_guide"] = { pos = { x = -1156.262, y = 188.248, z = 3627.306 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, ["Q7318506_tuotuo1"] = { pos = { x = -1117.669, y = 180.238, z = 3578.531 }, rot = { x = 0.000, y = 129.320, z = 0.000 } }, + ["Q7318602_guide"] = { pos = { x = -992.643, y = 20.039, z = 4760.503 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7318606_guide"] = { pos = { x = -991.540, y = -26.855, z = 4903.963 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7318606_Rmd"] = { pos = { x = -982.733, y = -9.972, z = 4868.415 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7318608_guide"] = { pos = { x = -976.114, y = -36.069, z = 4970.890 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7318612_guide"] = { pos = { x = -838.005, y = -62.560, z = 5061.447 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7318612_RmdTrigger"] = { pos = { x = -880.432, y = -35.299, z = 5059.628 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7318613_guide"] = { pos = { x = -840.991, y = -62.560, z = 5067.094 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7318613_N20723"] = { pos = { x = -842.136, y = -64.418, z = 5075.611 }, rot = { x = 0.000, y = 61.423, z = 0.000 } }, + ["Q7318614_guide"] = { pos = { x = -774.208, y = -62.560, z = 4918.713 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7318618_guide"] = { pos = { x = -933.427, y = -163.598, z = 5001.733 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7318618_RmdTrigger"] = { pos = { x = -970.589, y = -129.149, z = 4931.329 }, rot = { x = 0.000, y = 350.319, z = 0.000 } }, + ["Q7318622_guide"] = { pos = { x = -892.237, y = -194.004, z = 5089.352 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7318626_guide"] = { pos = { x = -862.469, y = -181.201, z = 5150.054 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7318628_guide"] = { pos = { x = -982.066, y = 15.168, z = 4793.999 }, rot = { x = 0.000, y = 89.785, z = 0.000 } }, + ["Q7318628_N20723"] = { pos = { x = -871.634, y = -181.135, z = 5148.865 }, rot = { x = 0.000, y = 123.247, z = 0.000 } }, + ["Q7318628_Trans_Point"] = { pos = { x = -982.478, y = 17.242, z = 4776.169 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7318629_Paimon"] = { pos = { x = -777.191, y = -61.683, z = 4936.714 }, rot = { x = 0.000, y = 136.627, z = 0.000 } }, + ["Q7318630_guide"] = { pos = { x = -770.950, y = -90.510, z = 4897.705 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7318630_N20723"] = { pos = { x = -786.864, y = -58.686, z = 4896.056 }, rot = { x = 0.000, y = 212.999, z = 0.000 } }, + ["Q7318631_DoorRmd"] = { pos = { x = -899.388, y = -136.063, z = 4902.415 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7318631_guide"] = { pos = { x = -944.250, y = -143.529, z = 4891.007 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7318633_guide"] = { pos = { x = -958.092, y = 108.260, z = 4766.917 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7318634_Player"] = { pos = { x = -836.884, y = -51.281, z = 5079.230 }, rot = { x = 0.000, y = 184.971, z = 0.000 } }, + ["Q7318641_guide"] = { pos = { x = -1022.829, y = -148.351, z = 4955.480 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7318642_guide"] = { pos = { x = -782.370, y = -126.615, z = 4924.436 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7318701_N20863"] = { pos = { x = -960.585, y = 23.935, z = 4767.740 }, rot = { x = 0.000, y = 335.259, z = 0.000 } }, + ["Q7318701_N20864"] = { pos = { x = -959.508, y = 23.955, z = 4769.257 }, rot = { x = 0.000, y = 308.317, z = 0.000 } }, + ["Q7318701_RmdTrigger"] = { pos = { x = -961.804, y = 22.899, z = 4772.208 }, rot = { x = 0.000, y = 314.040, z = 0.000 } }, + ["Q7318702_guide"] = { pos = { x = -626.556, y = 43.339, z = 4499.998 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7318704_guide"] = { pos = { x = -449.302, y = 127.705, z = 4428.691 }, rot = { x = 3.902, y = 64.083, z = 8.887 } }, + ["Q7318704_Rmd"] = { pos = { x = -577.070, y = 67.290, z = 4428.995 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7318705_guide"] = { pos = { x = -422.970, y = 123.451, z = 4452.847 }, rot = { x = 0.000, y = 48.720, z = 0.000 } }, + ["Q7318707_guide"] = { pos = { x = -422.309, y = 139.573, z = 4463.572 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7318708_guide"] = { pos = { x = -422.698, y = 146.337, z = 4469.216 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7318710_N20845"] = { pos = { x = -427.209, y = 122.470, z = 4450.119 }, rot = { x = 0.000, y = 191.849, z = 0.000 } }, + ["Q7318712_Transmit"] = { pos = { x = -135.964, y = 183.699, z = 5372.191 }, rot = { x = 0.000, y = 231.201, z = 0.000 } }, + ["Q7318713_guide"] = { pos = { x = -135.452, y = 184.141, z = 5372.929 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7318713_N20845"] = { pos = { x = -155.342, y = 162.105, z = 5377.116 }, rot = { x = 0.000, y = 247.874, z = 0.000 } }, + ["Q7318717_guide"] = { pos = { x = -307.837, y = 46.657, z = 5258.067 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7318718_guide"] = { pos = { x = -392.403, y = -18.438, z = 5336.729 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7318719_Camera"] = { pos = { x = -421.468, y = -22.285, z = 5313.881 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7318720_guide"] = { pos = { x = -474.954, y = -24.295, z = 5249.735 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7318721_guide"] = { pos = { x = -487.049, y = -24.295, z = 5246.192 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7318721_N20723"] = { pos = { x = -476.607, y = -24.251, z = 5259.504 }, rot = { x = 0.000, y = 162.238, z = 0.000 } }, + ["Q7318721_N20845"] = { pos = { x = -502.563, y = -24.094, z = 5255.673 }, rot = { x = 0.000, y = 183.632, z = 0.000 } }, + ["Q7318722_guide"] = { pos = { x = -456.675, y = -78.820, z = 5508.269 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7318722_RmdTrigger"] = { pos = { x = -529.315, y = -34.988, z = 5295.304 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7318724_guide"] = { pos = { x = -341.444, y = -32.678, z = 5582.838 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7318725_guide"] = { pos = { x = -306.704, y = -47.368, z = 5591.694 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7318727_guide"] = { pos = { x = -284.834, y = -154.678, z = 5473.519 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7318727_RmdTrigger"] = { pos = { x = -317.305, y = -37.094, z = 5494.578 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7318732_20845"] = { pos = { x = -435.874, y = -230.770, z = 5458.139 }, rot = { x = 0.000, y = 310.095, z = 0.000 } }, + ["Q7318732_guide"] = { pos = { x = -279.398, y = 60.137, z = 5244.834 }, rot = { x = 0.000, y = 104.865, z = 0.000 } }, + ["Q7318732_N20723"] = { pos = { x = -439.173, y = -230.776, z = 5457.753 }, rot = { x = 0.284, y = 350.119, z = 0.155 } }, + ["Q7318732_Trans"] = { pos = { x = -279.597, y = 60.096, z = 5244.755 }, rot = { x = 0.000, y = 0.000, z 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}, rot = { x = 0.000, y = 150.000, z = 0.000 } }, + ["Q7322516_guide"] = { pos = { x = -1531.273, y = 37.113, z = 5093.409 }, rot = { x = 0.436, y = 242.906, z = 0.853 } }, + ["Q7322517_N20932"] = { pos = { x = -1203.097, y = 24.439, z = 5277.035 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7322518_N20932"] = { pos = { x = -1205.317, y = 21.440, z = 5285.727 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7322519_N20932"] = { pos = { x = -1198.279, y = 13.286, z = 5295.725 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7322520"] = { pos = { x = -1478.883, y = -39.524, z = 5363.459 }, rot = { x = 0.000, y = 43.576, z = 0.000 } }, + ["Q7322521_guide"] = { pos = { x = -1568.296, y = 40.292, z = 5038.004 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7322522_guide"] = { pos = { x = -1539.508, y = 34.316, z = 5062.467 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7322523_N20723"] = { pos = { x = -1509.666, y = 63.406, z = 4957.866 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7322526_guide"] = { pos = { x = -1209.018, y = 3.749, z = 5321.122 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q73231_Zhaoze"] = { pos = { x = 754.038, y = 201.031, z = 6112.791 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7323101_N1005"] = { pos = { x = 677.470, y = 233.157, z = 6023.627 }, rot = { x = 0.000, y = 76.746, z = 0.000 } }, + ["Q7323101_N20883"] = { pos = { x = 677.457, y = 233.207, z = 6018.074 }, rot = { x = 0.000, y = 32.744, z = 0.000 } }, + ["Q7323101_N20887"] = { pos = { x = 873.032, y = 200.454, z = 6073.382 }, rot = { x = 0.000, y = 137.930, z = 0.000 } }, + ["Q7323103_N1005"] = { pos = { x = 889.317, y = 200.429, z = 6070.126 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7323104_N1005"] = { pos = { x = 891.058, y = 200.000, z = 6069.542 }, rot = { x = 0.000, y = 284.586, z = 0.000 } }, + ["Q7323104_N20883"] = { pos = { x = 889.927, y = 199.949, z = 6071.207 }, rot = { x = 0.000, y = 235.573, z = 0.000 } }, + 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= { x = 590.827, y = 311.506, z = 5664.783 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7323112_N20883"] = { pos = { x = 591.220, y = 311.006, z = 5669.060 }, rot = { x = 0.000, y = 240.849, z = 0.000 } }, + ["Q7323112_N20887"] = { pos = { x = 587.660, y = 311.007, z = 5667.128 }, rot = { x = 0.000, y = 93.384, z = 0.000 } }, + ["Q7323113_guide"] = { pos = { x = 821.200, y = 207.498, z = 6146.520 }, rot = { x = 0.000, y = 316.170, z = 0.000 } }, + ["Q7323114_guide"] = { pos = { x = 674.360, y = 233.349, z = 6021.658 }, rot = { x = 0.000, y = 83.865, z = 0.000 } }, + ["Q7323115_guide"] = { pos = { x = 594.238, y = 311.416, z = 5666.101 }, rot = { x = 0.000, y = 286.861, z = 0.000 } }, + ["Q7323201_guide"] = { pos = { x = 461.388, y = 213.589, z = 6455.421 }, rot = { x = 354.667, y = 359.750, z = 5.356 } }, + ["Q7323201_N20887"] = { pos = { x = 595.207, y = 389.669, z = 5702.891 }, rot = { x = 0.000, y = 43.546, z = 0.000 } }, + ["Q7323201_N20892"] = { pos = { x = 596.785, y = 389.684, z = 5702.163 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7323201_N20893"] = { pos = { x = 598.325, y = 389.992, z = 5702.302 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7323204"] = { pos = { x = 587.510, y = 346.450, z = 5708.860 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7323206_guide"] = { pos = { x = 588.754, y = 212.450, z = 5714.229 }, rot = { x = 0.000, y = 178.075, z = 0.000 } }, + ["Q7323206_N1005"] = { pos = { x = 591.659, y = 212.450, z = 5712.286 }, rot = { x = 0.000, y = 248.504, z = 0.000 } }, + ["Q7323206_N20883"] = { pos = { x = 588.721, y = 212.479, z = 5711.367 }, rot = { x = 0.000, y = 28.730, z = 0.000 } }, + ["Q7323208_guide"] = { pos = { x = 616.080, y = 272.384, z = 5677.897 }, rot = { x = 11.933, y = 350.365, z = 350.349 } }, + ["Q7323209_guide"] = { pos = { x = 534.142, y = 274.077, z = 5703.695 }, rot = { x = 1.319, y = 359.965, z = 356.921 } }, + ["Q7323210_guide"] = { pos = { x = 605.892, y = 295.863, z = 5716.357 }, rot = { x = 356.140, y = 359.616, z = 5.876 } }, + ["Q7323213"] = { pos = { x = 608.431, y = 325.615, z = 5954.924 }, rot = { x = 0.106, y = 182.731, z = 5.812 } }, + ["Q7323214_N20882"] = { pos = { x = 323.338, y = 278.834, z = 6158.602 }, rot = { x = 0.000, y = 180.000, z = 0.000 } }, ["Q73233_N4404"] = { pos = { x = -2018.654, y = 298.960, z = 4083.875 }, rot = { x = 0.000, y = 171.647, z = 0.000 } }, ["Q73233_N4404"] = { pos = { x = -1986.155, y = 287.477, z = 4085.400 }, rot = { x = 0.000, y = 252.060, z = 0.000 } }, ["Q73233_N4405"] = { pos = { x = -1985.345, y = 270.212, z = 4075.116 }, rot = { x = 0.000, y = 147.054, z = 0.000 } }, @@ -13359,6 +14396,29 @@ dummy_points = { ["Q7323301_N4406"] = { pos = { x = -2001.181, y = 279.381, z = 4022.830 }, rot = { x = 0.000, y = 21.609, z = 0.000 } }, ["Q7323303_GUIDE"] = { pos = { x = -1991.214, y = 210.050, z = 4165.803 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, ["Q7323304_GUIDE"] = { pos = { x = -1985.606, y = 270.212, z = 4074.270 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7323503_guide"] = { pos = { x = 994.492, y = 419.032, z = 6124.029 }, rot = { x = 348.517, y = 0.000, z = 0.000 } }, + ["Q7323509_guide"] = { pos = { x = 989.473, y = 422.503, z = 6150.528 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7323510_guide"] = { pos = { x = 377.423, y = 309.274, z = 6930.669 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7323510_N4283"] = { pos = { x = 995.184, y = 426.205, z = 6200.491 }, rot = { x = 6.159, y = 189.382, z = 1.016 } }, + ["Q7323519_guide"] = { pos = { x = 456.234, y = 215.911, z = 6085.791 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7323522_guide"] = { pos = { x = 856.115, y = 195.506, z = 5620.301 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7323522_N20892"] = { pos = { x = 993.411, y = 426.093, z = 6198.321 }, rot = { x = 6.804, y = 86.041, z = 355.087 } }, + ["Q7323523_guide"] = { pos = { x = 1022.415, y = 420.144, z = 6081.591 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7323524_guide"] = { pos = { x = 1001.759, y = 415.186, z = 6061.323 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7323525_guide"] = { pos = { x = 1004.586, y = 417.093, z = 6042.823 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7323526_guide"] = { pos = { x = 1017.173, y = 418.399, z = 6034.410 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7323527_guide"] = { pos = { x = 1033.084, y = 421.031, z = 6009.985 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7323803_N20883"] = { pos = { x = -52.906, y = 218.461, z = 6201.611 }, rot = { x = 0.000, y = 100.285, z = 0.000 } }, + ["Q7323803_N20927"] = { pos = { x = -49.996, y = 218.596, z = 6202.620 }, rot = { x = 0.000, y = 164.138, z = 0.000 } }, + ["Q7323807_N20883"] = { pos = { x = 156.494, y = 203.926, z = 6139.327 }, rot = { x = 0.000, y = 130.632, z = 0.000 } }, + ["Q7323816_N4283"] = { pos = { x = 381.066, y = 281.267, z = 6211.239 }, rot = { x = 0.000, y = 222.982, z = 0.000 } }, + 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= -1428.000, y = -27.312, z = 5612.504 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7330903_N20883"] = { pos = { x = 586.154, y = 299.049, z = 6372.191 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7330905_N20954"] = { pos = { x = 590.539, y = 299.197, z = 6372.439 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7331803_N20883"] = { pos = { x = 456.453, y = 269.740, z = 6292.486 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7331805_N20953"] = { pos = { x = 456.895, y = 268.860, z = 6298.545 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7331901_N20883"] = { pos = { x = 508.003, y = 297.730, z = 6267.177 }, rot = { x = 0.000, y = 122.164, z = 0.000 } }, + ["Q7332201_N1512"] = { pos = { x = 786.320, y = 328.364, z = 5759.434 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, ["Q7350001_N10000005"] = { pos = { x = -1924.687, y = 202.283, z = 2672.839 }, rot = { x = 0.000, y = 181.000, z = 0.000 } }, ["Q7350001_N10000005_330400119"] = { pos = { x = -1949.154, y = 219.552, z = 2568.133 }, rot = { x = 0.000, y = 353.829, z = 0.000 } }, ["Q7350001_N1005"] = { pos = { x = -1947.887, y = 219.552, z = 2568.341 }, rot = { x = 0.000, y = 327.197, z = 0.000 } }, @@ -13469,6 +14693,8 @@ dummy_points = { ["Q7350303_N10000005"] = { pos = { x = -648.839, y = 200.694, z = 2780.100 }, rot = { x = 0.000, y = 305.400, z = 0.000 } }, ["Q7350303_N4234"] = { pos = { x = -648.823, y = 200.545, z = 2781.409 }, rot = { x = 0.000, y = 253.250, z = 0.000 } }, ["Q7350304_N20834"] = { pos = { x = -581.974, y = 200.000, z = 2775.987 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7350601_N4070"] = { pos = { x = -386.178, y = 240.124, z = 2694.209 }, rot = { x = 0.000, y = 339.618, z = 0.000 } }, + ["Q7350603_N30279"] = { pos = { x = 318.506, y = 242.714, z = 2380.241 }, rot = { x = 0.000, y = 199.391, z = 0.000 } }, ["Q7365001_N10000005"] = { pos = { x = -1927.384, y = 203.100, z = 2511.689 }, rot = { x = 0.000, y = 176.200, z = 0.000 } }, ["Q7365001_N1005"] = { pos = { x = -1926.336, y = 203.100, z = 2511.292 }, rot = { x = 0.000, y = 206.000, z = 0.000 } }, ["Q7365001_N30225"] = { pos = { x = -1927.197, y = 203.100, z = 2510.006 }, rot = { x = 0.000, y = 3.500, z = 0.000 } }, @@ -13512,6 +14738,15 @@ dummy_points = { ["Q7367901_N30247"] = { pos = { x = 1115.052, y = 286.964, z = -434.461 }, rot = { x = 0.000, y = 168.046, z = 0.000 } }, ["Q7368001_N30248"] = { pos = { x = 2332.663, y = 259.998, z = -687.781 }, rot = { x = 0.000, y = 324.612, z = 0.000 } }, ["Q7368101_N30234"] = { pos = { x = 2021.377, y = 204.013, z = -874.153 }, rot = { x = 0.000, y = 304.083, z = 0.000 } }, + ["Q7368401"] = { pos = { x = 2263.573, y = 220.098, z = -847.460 }, rot = { x = 0.000, y = 205.600, z = 0.000 } }, + ["Q7368601NPC1"] = { pos = { x = -2820.286, y = 209.226, z = -4087.829 }, rot = { x = 0.000, y = 166.323, z = 0.000 } }, + ["Q7368601NPC2"] = { pos = { x = -2820.342, y = 208.462, z = -4091.503 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7368603BanmuPos"] = { pos = { x = -2534.199, y = 275.756, z = -4599.544 }, rot = { x = 0.000, y = 278.159, z = 0.000 } }, + ["Q7368604AyakaStart"] = { pos = { x = -2514.536, y = 229.270, z = -3864.835 }, rot = { x = 0.000, y = 144.669, z = 0.000 } }, + ["Q7368604QianliStart"] = { pos = { x = -2512.555, y = 229.269, z = -3867.223 }, rot = { x = 0.000, y = 320.293, z = 0.000 } }, + ["Q7368701BillboardPos"] = { pos = { x = -3021.748, y = 217.243, z = -4342.702 }, rot = { x = 0.000, y = 160.484, z = 0.000 } }, + ["Q7368702AyakaHome"] = { pos = { x = -2561.109, y = 275.621, z = -4633.812 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q7368803Hongda"] = { pos = { x = -2548.846, y = 275.621, z = -4621.014 }, rot = { x = 0.000, y = 260.034, z = 0.000 } }, ["Q73800_01_BAY_BAERWANIE"] = { pos = { x = -1980.525, y = 201.391, z = 2413.079 }, rot = { x = 0.000, y = 246.665, z = 0.000 } }, ["Q73800_01_BAY_GUIJINGZONGJIU"] = { pos = { x = -1980.125, y = 201.391, z = 2411.590 }, rot = { x = 0.000, y = 264.400, z = 0.000 } }, ["Q73800_01_BAY_PAIMON"] = { pos = { x = -1982.220, y = 201.391, z = 2411.056 }, rot = { x = 0.000, y = 19.251, z = 0.000 } }, @@ -13709,6 +14944,19 @@ dummy_points = { ["Q800402_T800402_N10000005"] = { pos = { x = -750.844, y = 204.699, z = 1494.558 }, rot = { x = 0.000, y = 290.974, z = 0.000 } }, ["Q800402_T800402_N1005"] = { pos = { x = -750.819, y = 204.697, z = 1495.882 }, rot = { x = 0.000, y = 254.492, z = 0.000 } }, ["Q800403_T800403_N12423"] = { pos = { x = -752.563, y = 204.618, z = 1495.205 }, rot = { x = 0.000, y = 114.029, z = 0.000 } }, + ["Q800901_N4108"] = { pos = { x = -2108.694, y = 200.828, z = 2581.538 }, rot = { x = 0.000, y = 57.698, z = 0.000 } }, + ["Q800903_N1004"] = { pos = { x = -2036.234, y = 204.451, z = 2590.865 }, rot = { x = 0.000, y = 37.508, z = 0.000 } }, + ["Q800904_N1022"] = { pos = { x = -722.459, y = 225.041, z = 2246.170 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q800915_N1005"] = { pos = { x = -722.455, y = 225.068, z = 2235.477 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q801002_N13072"] = { pos = { x = -697.539, y = 232.402, z = 2239.235 }, rot = { x = 0.000, y = 83.999, z = 0.000 } }, + ["Q801002_N13076"] = { pos = { x = -691.824, y = 232.296, z = 2237.311 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q801006_N13072"] = { pos = { x = -823.588, y = 201.901, z = 2294.438 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q801008_guide"] = { pos = { x = -850.421, y = 159.816, z = 2257.487 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q801010_guide"] = { pos = { x = -872.028, y = 160.861, z = 2182.242 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q801014_N13072"] = { pos = { x = -865.645, y = 166.227, z = 2113.083 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q801105_N13072"] = { pos = { x = -563.539, y = 220.872, z = 2324.568 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q801106_N13078"] = { pos = { x = -523.200, y = 218.797, z = 2347.776 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q801109_N13079"] = { pos = { x = -613.119, y = 199.933, z = 2450.088 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, ["Q90001AvatarTest"] = { pos = { x = 2916.252, y = 194.600, z = -2851.246 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, ["Q90001PaimonTest"] = { pos = { x = 2940.942, y = 194.600, z = -2814.178 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, ["Q99004TEST1"] = { pos = { x = 2243.211, y = 216.090, z = -891.767 }, rot = { x = 0.000, y = 198.540, z = 0.000 } }, @@ -14906,6 +16154,35 @@ dummy_points = { ["T7308401_N10000005"] = { pos = { x = -2903.740, y = 10.102, z = 4330.609 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, ["T7308401_N1005"] = { pos = { x = -2900.700, y = 10.766, z = 4331.739 }, rot = { x = 0.000, y = 320.475, z = 0.000 } }, ["T7308401_N20764"] = { pos = { x = -2903.092, y = 11.283, z = 4334.445 }, rot = { x = 0.000, y = 168.846, z = 0.000 } }, + ["T7310301_N20723"] = { pos = { x = -605.110, y = 51.283, z = 4468.941 }, rot = { x = 0.000, y = 98.710, z = 0.000 } }, + ["T7310301_N20845"] = { pos = { x = -604.048, y = 51.608, z = 4467.670 }, rot = { x = 0.000, y = 39.952, z = 0.000 } }, + ["T7310301_N20846"] = { pos = { x = -604.299, y = 50.750, z = 4469.843 }, rot = { x = 0.000, y = 182.483, z = 0.000 } }, + ["T7310301_Player"] = { pos = { x = -602.954, y = 50.872, z = 4468.885 }, rot = { x = 0.000, y = 253.275, z = 0.000 } }, + ["T7310309_N20845"] = { pos = { x = -540.425, y = 119.784, z = 5804.338 }, rot = { x = 0.000, y = 30.044, z = 0.000 } }, + ["T7310309_Player"] = { pos = { x = -538.306, y = 120.348, z = 5808.388 }, rot = { x = 0.000, y = 210.845, z = 0.000 } }, + ["T7310311_N20845"] = { pos = { x = -613.411, y = 32.996, z = 5753.121 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["T7310311_Player"] = { pos = { x = -613.840, y = 32.575, z = 5754.516 }, rot = { x = 0.000, y = 182.598, z = 0.000 } }, + ["T7310313_N20723"] = { pos = { x = -715.669, y = 11.620, z = 5864.576 }, rot = { x = 0.000, y = 268.657, z = 0.000 } }, + ["T7310313_Player"] = { pos = { x = -717.155, y = 11.519, z = 5864.268 }, rot = { x = 0.000, y = 116.028, z = 0.000 } }, + ["T7310315_N20843"] = { pos = { x = -608.371, y = 23.238, z = 5785.426 }, rot = { x = 0.000, y = 337.518, z = 0.000 } }, + ["T7310318_N20723"] = { pos = { x = -602.330, y = 24.770, z = 5780.107 }, rot = { x = 0.000, y = 268.173, z = 0.000 } }, + ["T7310318_Player"] = { pos = { x = -604.589, y = 24.125, z = 5781.583 }, rot = { x = 0.000, y = 148.896, z = 0.000 } }, + ["T7310320_N20846"] = { pos = { x = -762.746, y = -338.848, z = 5435.976 }, rot = { x = 0.000, y = 185.479, z = 0.000 } }, + ["T7310320_Player"] = { pos = { x = -763.991, y = -338.847, z = 5433.984 }, rot = { x = 0.000, y = 352.480, z = 0.000 } }, + ["T7310323_N20846"] = { pos = { x = -821.650, y = -242.240, z = 5852.854 }, rot = { x = 0.000, y = 130.362, z = 0.000 } }, + ["T7310323_Player"] = { pos = { x = -819.852, y = -242.240, z = 5851.811 }, rot = { x = 0.000, y = 297.707, z = 0.000 } }, + ["T7310331_N20723"] = { pos = { x = -791.647, y = -250.597, z = 5641.754 }, rot = { x = 0.000, y = 324.733, z = 0.000 } }, + ["T7310331_Player"] = { pos = { x = -793.210, y = -250.169, z = 5644.958 }, rot = { x = 0.000, y = 170.196, z = 0.000 } }, + ["T7310333_N20846"] = { pos = { x = -775.451, y = -337.655, z = 5448.225 }, rot = { x = 0.000, y = 141.340, z = 0.000 } }, + ["T7310333_N20856"] = { pos = { x = -764.827, y = -338.644, z = 5439.610 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["T7310333_Player"] = { pos = { x = -776.257, y = -337.613, z = 5447.463 }, rot = { x = 0.000, y = 119.805, z = 0.000 } }, + ["T7310335_N1005"] = { pos = { x = -763.387, y = -338.819, z = 5429.700 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["T7310335_N20846"] = { pos = { x = -765.566, y = -338.819, z = 5429.828 }, rot = { x = 0.000, y = 4.127, z = 0.000 } }, + ["T7310335_N20856"] = { pos = { x = -765.836, y = -338.671, z = 5438.552 }, rot = { x = 0.000, y = 188.099, z = 0.000 } }, + ["T7310335_N4296"] = { pos = { x = -762.229, y = -338.819, z = 5430.298 }, rot = { x = 0.000, y = 316.406, z = 0.000 } }, + ["T7310335_Player"] = { pos = { x = -762.750, y = -338.819, z = 5429.997 }, rot = { x = 0.000, y = 334.060, z = 0.000 } }, + ["T7310340_N20845"] = { pos = { x = -860.438, y = -20.756, z = 5829.628 }, rot = { x = 0.000, y = 287.541, z = 0.000 } }, + ["T7310340_NPlayer"] = { pos = { x = -429.168, y = 136.952, z = 4428.073 }, rot = { x = 0.000, y = 308.501, z = 0.000 } }, ["T7311001_N10000005"] = { pos = { x = -2039.720, y = 302.858, z = 4119.954 }, rot = { x = 0.000, y = 130.306, z = 0.000 } }, ["T7311001_N1005"] = { pos = { x = -2039.024, y = 302.879, z = 4120.766 }, rot = { x = 0.000, y = 143.440, z = 0.000 } }, ["T7311001_N20821"] = { pos = { x = -2036.956, y = 302.688, z = 4119.069 }, rot = { x = 0.000, y = 303.687, z = 0.000 } }, @@ -14913,7 +16190,132 @@ dummy_points = { ["T7311001_N20823"] = { pos = { x = -1996.668, y = 279.885, z = 4029.188 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, ["T7311001_N20824"] = { pos = { x = -1992.185, y = 279.793, z = 4028.528 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, ["T7311001_N4245"] = { pos = { x = -2038.139, y = 302.689, z = 4118.494 }, rot = { x = 0.000, y = 317.340, z = 0.000 } }, + ["T7318601_N1005"] = { pos = { x = -1562.428, y = 18.149, z = 5169.866 }, rot = { x = 0.000, y = 358.445, z = 0.000 } }, + ["T7318601_N20723"] = { pos = { x = -1562.962, y = 18.149, z = 5172.254 }, rot = { x = 0.000, y = 171.774, z = 0.000 } }, + ["T7318601_N20845"] = { pos = { x = -1561.072, y = 18.149, z = 5171.978 }, rot = { x = 0.000, y = 218.484, z = 0.000 } }, + ["T7318601_N20846"] = { pos = { x = -1564.362, y = 18.149, z = 5172.088 }, rot = { x = 0.000, y = 129.122, z = 0.000 } }, + ["T7318601_Player"] = { pos = { x = -1563.075, y = 18.062, z = 5170.030 }, rot = { x = 0.000, y = 25.219, z = 0.000 } }, + ["T7318605_N20723"] = { pos = { x = -996.741, y = 19.690, z = 4760.308 }, rot = { x = 0.000, y = 176.961, z = 0.000 } }, + ["T7318605_N20845"] = { pos = { x = -995.256, y = 19.726, z = 4759.972 }, rot = { x = 0.000, y = 229.997, z = 0.000 } }, + ["T7318605_N20846"] = { pos = { x = -997.816, y = 20.012, z = 4758.497 }, rot = { x = 0.000, y = 46.000, z = 0.000 } }, + ["T7318605_Player"] = { pos = { x = -996.711, y = 20.115, z = 4758.002 }, rot = { x = 0.000, y = 5.217, z = 0.000 } }, + ["T7318607_N1005"] = { pos = { x = -989.572, y = -34.849, z = 4941.129 }, rot = { x = 0.000, y = 308.110, z = 0.000 } }, + ["T7318607_N20723"] = { pos = { x = -990.979, y = -34.584, z = 4942.672 }, rot = { x = 0.000, y = 292.010, z = 0.000 } }, + ["T7318607_N20723_2543"] = { pos = { x = -991.917, y = -34.370, z = 4944.012 }, rot = { x = 0.000, y = 152.930, z = 0.000 } }, + ["T7318607_N20846"] = { pos = { x = -989.397, y = -35.000, z = 4942.928 }, rot = { x = 0.000, y = 248.803, z = 0.000 } }, + ["T7318607_Player"] = { pos = { x = -989.348, y = -34.939, z = 4941.709 }, rot = { x = 0.000, y = 281.139, z = 0.000 } }, + ["T7318610_N20723"] = { pos = { x = -955.133, y = -44.334, z = 4970.451 }, rot = { x = 0.000, y = 148.439, z = 0.000 } }, + ["T7318610_N20846"] = { pos = { x = -955.964, y = -44.367, z = 4969.753 }, rot = { x = 0.000, y = 122.682, z = 0.000 } }, + ["T7318610_Paimon"] = { pos = { x = -955.714, y = -44.390, z = 4966.992 }, rot = { x = 0.000, y = 13.840, z = 0.000 } }, + ["T7318610_Player"] = { pos = { x = -956.449, y = -44.373, z = 4967.301 }, rot = { x = 3.130, y = 27.197, z = 4.326 } }, + ["T7318617_N1005"] = { pos = { x = -943.665, y = -144.088, z = 4886.311 }, rot = { x = 0.000, y = 285.339, z = 0.000 } }, + ["T7318617_N20723"] = { pos = { x = -945.576, y = -144.127, z = 4887.285 }, rot = { x = 0.000, y = 157.025, z = 0.000 } }, + ["T7318617_N20846"] = { pos = { x = -946.368, y = -144.100, z = 4886.273 }, rot = { x = 0.000, y = 80.622, z = 0.000 } }, + ["T7318617_Player"] = { pos = { x = -943.975, y = -144.100, z = 4885.344 }, rot = { x = 0.000, y = 323.320, z = 0.000 } }, + ["T7318621_N1005"] = { pos = { x = -977.292, y = 13.717, z = 4799.237 }, rot = { x = 0.000, y = 170.268, z = 0.000 } }, + ["T7318621_N20723"] = { pos = { x = -978.781, y = 14.076, z = 4798.135 }, rot = { x = 0.000, y = 110.004, z = 0.000 } }, + ["T7318621_N20845"] = { pos = { x = -973.410, y = 16.924, z = 4786.598 }, rot = { x = 0.000, y = 323.803, z = 0.000 } }, + ["T7318621_N20846"] = { pos = { x = -976.099, y = 13.663, z = 4799.195 }, rot = { x = 0.184, y = 172.809, z = 359.927 } }, + ["T7318621_N20863"] = { pos = { x = -972.444, y = 18.164, z = 4781.816 }, rot = { x = 0.000, y = 344.917, z = 0.000 } }, + ["T7318621_N20864"] = { pos = { x = -971.660, y = 17.925, z = 4784.120 }, rot = { x = 0.000, y = 318.288, z = 0.000 } }, + ["T7318621_Player"] = { pos = { x = -978.173, y = 13.887, z = 4798.736 }, rot = { x = 0.000, y = 131.549, z = 3.566 } }, + ["T7318627_N1005"] = { pos = { x = -863.983, y = -181.209, z = 5148.811 }, rot = { x = 0.000, y = 345.943, z = 0.000 } }, + ["T7318627_N20723"] = { pos = { x = -865.630, y = -181.193, z = 5149.387 }, rot = { x = 0.000, y = 37.431, z = 0.000 } }, + ["T7318627_N20846"] = { pos = { x = -866.398, y = -181.168, z = 5149.639 }, rot = { x = 0.000, y = 55.981, z = 0.000 } }, + ["T7318627_Player"] = { pos = { x = -864.806, y = -181.209, z = 5149.043 }, rot = { x = 0.000, y = 9.841, z = 0.000 } }, + ["T7318629_N20723"] = { pos = { x = -775.597, y = -61.883, z = 4935.708 }, rot = { x = 0.000, y = 294.961, z = 0.000 } }, + ["T7318629_N20846"] = { pos = { x = -775.904, y = -62.058, z = 4934.899 }, rot = { x = 0.000, y = 323.821, z = 0.000 } }, + ["T7318629_Player"] = { pos = { x = -777.704, y = -61.777, z = 4936.206 }, rot = { x = 0.000, y = 113.693, z = 0.000 } }, + ["T7318632_N20723"] = { pos = { x = -1532.077, y = 37.139, z = 5094.019 }, rot = { x = 0.000, y = 104.680, z = 0.000 } }, + ["T7318632_N20845"] = { pos = { x = -1532.109, y = 37.139, z = 5093.175 }, rot = { x = 0.000, y = 66.200, z = 0.000 } }, + ["T7318632_N20846"] = { pos = { x = -1531.503, y = 37.139, z = 5092.052 }, rot = { x = 0.000, y = 8.970, z = 0.000 } }, + ["T7318632_N4291"] = { pos = { x = -1530.675, y = 37.139, z = 5093.520 }, rot = { x = 0.000, y = 241.920, z = 0.000 } }, + ["T7318632_Player"] = { pos = { x = -1531.727, y = 37.139, z = 5092.547 }, rot = { x = 0.000, y = 57.013, z = 0.000 } }, + ["T7318634_N1005"] = { pos = { x = -837.653, y = -51.048, z = 5078.898 }, rot = { x = 0.000, y = 135.817, z = 0.000 } }, + ["T7318634_N20723"] = { pos = { x = -837.581, y = -51.353, z = 5077.331 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["T7318634_N20846"] = { pos = { x = -836.440, y = -51.679, z = 5077.938 }, rot = { x = 0.000, y = 282.250, z = 0.000 } }, + ["T7318636_N20723"] = { pos = { x = -991.004, y = 22.133, z = 4750.536 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["T7318636_N20845"] = { pos = { x = -992.582, y = 21.922, z = 4751.179 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["T7318636_N20846"] = { pos = { x = -988.569, y = 22.491, z = 4750.292 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["T7318636_Player"] = { pos = { x = -987.820, y = 22.429, z = 4750.977 }, rot = { x = 0.000, y = 318.357, z = 0.000 } }, + ["T7318637_N1005"] = { pos = { x = -976.315, y = 15.843, z = 4789.684 }, rot = { x = 0.000, y = 152.729, z = 0.000 } }, + ["T7318637_N20723"] = { pos = { x = -977.259, y = 16.081, z = 4788.007 }, rot = { x = 0.000, y = 78.964, z = 0.000 } }, + ["T7318637_N20845"] = { pos = { x = -973.682, y = 17.003, z = 4785.920 }, rot = { x = 0.000, y = 332.383, z = 0.000 } }, + ["T7318637_N20846"] = { pos = { x = -973.339, y = 16.221, z = 4789.892 }, rot = { x = 0.000, y = 204.843, z = 0.000 } }, + ["T7318637_Player"] = { pos = { x = -976.978, y = 15.900, z = 4789.055 }, rot = { x = 0.000, y = 130.909, z = 0.000 } }, + ["T7318638_N20723"] = { pos = { x = -980.795, y = 16.531, z = 4781.815 }, rot = { x = 356.489, y = 124.004, z = 5.186 } }, + ["T7318638_N20845"] = { pos = { x = -978.923, y = 16.860, z = 4781.378 }, rot = { x = 0.000, y = 274.522, z = 356.617 } }, + ["T7318638_Player"] = { pos = { x = -980.886, y = 16.629, z = 4780.985 }, rot = { x = 1.518, y = 84.675, z = 6.235 } }, + ["T7318701_N20723"] = { pos = { x = -961.416, y = 22.913, z = 4772.878 }, rot = { x = 0.000, y = 152.972, z = 0.000 } }, + ["T7318701_N20845"] = { pos = { x = -960.633, y = 23.315, z = 4771.583 }, rot = { x = 0.000, y = 294.747, z = 0.000 } }, + ["T7318701_Player"] = { pos = { x = -961.678, y = 22.937, z = 4772.159 }, rot = { x = 0.000, y = 108.055, z = 0.000 } }, + ["T7318703_N1005"] = { pos = { x = -602.406, y = 37.250, z = 4510.607 }, rot = { x = 0.000, y = 80.803, z = 0.000 } }, + ["T7318703_N20723"] = { pos = { x = -600.382, y = 37.097, z = 4510.658 }, rot = { x = 0.000, y = 272.711, z = 0.000 } }, + ["T7318703_N20845"] = { pos = { x = -600.749, y = 37.618, z = 4509.265 }, rot = { x = 14.954, y = 320.082, z = 9.507 } }, + ["T7318703_N20846"] = { pos = { x = -600.043, y = 36.693, z = 4511.809 }, rot = { x = 0.000, y = 235.380, z = 0.000 } }, + ["T7318703_Player"] = { pos = { x = -602.101, y = 36.981, z = 4511.350 }, rot = { x = -0.001, y = 110.654, z = 359.908 } }, + ["T7318706_N20845"] = { pos = { x = -431.089, y = 127.129, z = 4442.572 }, rot = { x = 0.000, y = 246.253, z = 0.000 } }, + ["T7318706_N4296"] = { pos = { x = -432.068, y = 126.540, z = 4442.671 }, rot = { x = 0.000, y = 82.140, z = 0.000 } }, + ["T7318706_Player"] = { pos = { x = -432.172, y = 126.850, z = 4441.947 }, rot = { x = 0.000, y = 60.574, z = 0.000 } }, + ["T7318709_N1005"] = { pos = { x = -421.194, y = 143.191, z = 4466.500 }, rot = { x = 0.000, y = 0.327, z = 0.000 } }, + ["T7318709_N20723"] = { pos = { x = -422.563, y = 142.729, z = 4466.446 }, rot = { x = 0.000, y = 38.450, z = 0.000 } }, + ["T7318709_N20845"] = { pos = { x = -421.765, y = 142.406, z = 4467.881 }, rot = { x = 348.977, y = 167.184, z = 359.749 } }, + ["T7318709_N20846"] = { pos = { x = -423.308, y = 142.327, z = 4466.823 }, rot = { x = 0.000, y = 69.705, z = 0.000 } }, + ["T7318709_Player"] = { pos = { x = -420.422, y = 143.215, z = 4466.990 }, rot = { x = 0.000, y = 290.667, z = 0.000 } }, + ["T7318712_N1005"] = { pos = { x = -134.590, y = 184.689, z = 5372.459 }, rot = { x = 0.000, y = 341.771, z = 0.000 } }, + ["T7318712_N20723"] = { pos = { x = -135.155, y = 184.412, z = 5373.471 }, rot = { x = 0.000, y = 129.042, z = 0.000 } }, + ["T7318712_N20845"] = { pos = { x = -135.072, y = 184.376, z = 5372.657 }, rot = { x = 357.871, y = 58.821, z = 2.033 } }, + ["T7318712_N20846"] = { pos = { x = -134.626, y = 184.787, z = 5373.519 }, rot = { x = 0.852, y = 253.946, z = 359.778 } }, + ["T7318712_Player"] = { pos = { x = -134.625, y = 184.735, z = 5373.062 }, rot = { x = 0.000, y = 298.995, z = 0.000 } }, + ["T7318716_N1005"] = { pos = { x = -135.905, y = 183.890, z = 5373.483 }, rot = { x = 0.000, y = 209.276, z = 0.000 } }, + ["T7318716_N20723"] = { pos = { x = -137.027, y = 183.041, z = 5373.416 }, rot = { x = 0.000, y = 88.359, z = 0.000 } }, + ["T7318716_N20845"] = { pos = { x = -135.660, y = 183.726, z = 5371.116 }, rot = { x = 0.000, y = 5.476, z = 0.000 } }, + ["T7318716_N20846"] = { pos = { x = -134.770, y = 184.624, z = 5372.979 }, rot = { x = 0.000, y = 263.256, z = 0.000 } }, + ["T7318716_Player"] = { pos = { x = -136.269, y = 183.693, z = 5373.985 }, rot = { x = 0.000, y = 164.728, z = 0.000 } }, + ["T7318723_N20845"] = { pos = { x = -459.249, y = -79.509, z = 5488.105 }, rot = { x = 0.000, y = 182.260, z = 0.000 } }, + ["T7318723_N20846"] = { pos = { x = -459.781, y = -79.590, z = 5486.093 }, rot = { x = 0.000, y = 40.155, z = 0.000 } }, + ["T7318723_N4296"] = { pos = { x = -458.503, y = -79.481, z = 5486.095 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["T7318723_Paimon"] = { pos = { x = -457.865, y = -79.369, z = 5486.111 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["T7318723_Player"] = { pos = { x = -460.429, y = -79.546, z = 5485.410 }, rot = { x = 0.000, y = 41.675, z = 0.000 } }, + ["T7318726_N1005"] = { pos = { x = -295.783, y = -47.454, z = 5589.410 }, rot = { x = 0.000, y = 5.384, z = 0.000 } }, + ["T7318726_N20723"] = { pos = { x = -296.864, y = -47.469, z = 5590.870 }, rot = { x = 0.000, y = 106.691, z = 0.000 } }, + ["T7318726_N20845"] = { pos = { x = -296.661, y = -47.500, z = 5593.053 }, rot = { x = 0.000, y = 149.643, z = 0.000 } }, + ["T7318726_N20846"] = { pos = { x = -294.141, y = -47.493, z = 5589.912 }, rot = { x = 0.000, y = 265.727, z = 0.000 } }, + ["T7318726_Player"] = { pos = { x = -296.399, y = -47.442, z = 5589.673 }, rot = { x = 0.000, y = 54.946, z = 0.000 } }, + ["T7318731_N1005"] = { pos = { x = -438.375, y = -230.811, z = 5465.060 }, rot = { x = 0.000, y = 208.166, z = 0.000 } }, + ["T7318731_N20723"] = { pos = { x = -438.250, y = -230.811, z = 5463.094 }, rot = { x = 0.000, y = 282.695, z = 0.000 } }, + ["T7318731_N20845"] = { pos = { x = -439.060, y = -230.790, z = 5461.494 }, rot = { x = 0.000, y = 345.393, z = 0.000 } }, + ["T7318731_N20846"] = { pos = { x = -437.959, y = -230.779, z = 5464.243 }, rot = { x = 0.000, y = 261.330, z = 0.000 } }, + ["T7318731_Player"] = { pos = { x = -438.944, y = -230.816, z = 5465.344 }, rot = { x = 0.000, y = 204.978, z = 0.000 } }, + ["T7318737_N20723"] = { pos = { x = -474.650, y = -24.305, z = 5254.565 }, rot = { x = 0.000, y = 292.327, z = 0.000 } }, + ["T7318737_N20845"] = { pos = { x = -476.722, y = -24.305, z = 5251.518 }, rot = { x = 0.000, y = 303.907, z = 0.000 } }, + ["T7318737_Player"] = { pos = { x = -475.192, y = -24.305, z = 5255.509 }, rot = { x = 0.000, y = 264.994, z = 0.000 } }, ["T7321111"] = { pos = { x = -2291.948, y = 246.345, z = 3943.419 }, rot = { x = 0.000, y = 145.565, z = 0.000 } }, + ["T7322006_N20846"] = { pos = { x = -797.715, y = -847.733, z = 5272.584 }, rot = { x = 0.000, y = 230.210, z = 0.000 } }, + ["T7322006_Player"] = { pos = { x = -797.670, y = -847.682, z = 5269.890 }, rot = { x = 0.000, y = 295.422, z = 0.000 } }, + ["T7322008_N1005"] = { pos = { x = -1532.264, y = 37.119, z = 5093.176 }, rot = { x = 0.000, y = 47.750, z = 0.000 } }, + ["T7322008_N20723"] = { pos = { x = -1532.558, y = 37.119, z = 5093.956 }, rot = { x = 0.000, y = 80.130, z = 0.000 } }, + ["T7322008_N20846"] = { pos = { x = -1532.801, y = 37.387, z = 5094.491 }, rot = { x = 0.000, y = 109.220, z = 0.000 } }, + ["T7322008_N4291"] = { pos = { x = -1531.878, y = 37.870, z = 5093.129 }, rot = { x = 0.000, y = 250.820, z = 0.000 } }, + ["T7322008_Player"] = { pos = { x = -1531.680, y = 37.119, z = 5092.439 }, rot = { x = 0.000, y = 44.760, z = 0.000 } }, + ["T7322011_N1005"] = { pos = { x = -696.547, y = -846.189, z = 5311.839 }, rot = { x = 0.000, y = 256.093, z = 0.000 } }, + ["T7322011_N20723"] = { pos = { x = -698.776, y = -846.176, z = 5313.085 }, rot = { x = 0.000, y = 126.508, z = 0.000 } }, + ["T7322011_N20846"] = { pos = { x = -698.113, y = -847.038, z = 5309.086 }, rot = { x = 0.000, y = 20.388, z = 0.000 } }, + ["T7322011_Player"] = { pos = { x = -696.370, y = -846.349, z = 5310.819 }, rot = { x = 0.000, y = 279.955, z = 0.000 } }, + ["T7322012_N1005"] = { pos = { x = -779.266, y = -850.908, z = 5270.789 }, rot = { x = 0.000, y = 117.350, z = 0.000 } }, + ["T7322012_N20723"] = { pos = { x = -778.066, y = -851.587, z = 5267.998 }, rot = { x = 354.899, y = 24.058, z = 3.093 } }, + ["T7322012_N20846"] = { pos = { x = -779.030, y = -851.241, z = 5268.990 }, rot = { x = 0.000, y = 69.174, z = 0.000 } }, + ["T7322012_Player"] = { pos = { x = -779.956, y = -851.061, z = 5269.596 }, rot = { x = 0.000, y = 82.050, z = 0.000 } }, + ["T7322014_N20723"] = { pos = { x = -794.832, y = -848.430, z = 5264.479 }, rot = { x = 0.000, y = 295.690, z = 0.000 } }, + ["T7322014_N20846"] = { pos = { x = -794.296, y = -848.044, z = 5267.660 }, rot = { x = 0.000, y = 253.210, z = 0.000 } }, + ["T7322014_Player"] = { pos = { x = -794.484, y = -847.950, z = 5269.179 }, rot = { x = 0.000, y = 241.080, z = 0.000 } }, + ["T7322015_N1005"] = { pos = { x = -797.193, y = -848.569, z = 5262.903 }, rot = { x = 0.000, y = 177.900, z = 0.000 } }, + ["T7322015_N20723"] = { pos = { x = -797.549, y = -848.874, z = 5260.697 }, rot = { x = 0.000, y = 20.080, z = 0.000 } }, + ["T7322015_Player"] = { pos = { x = -795.658, y = -848.630, z = 5262.086 }, rot = { x = 0.000, y = 237.402, z = 0.000 } }, + ["T7322016_N1005"] = { pos = { x = -764.635, y = -338.872, z = 5451.917 }, rot = { x = 0.000, y = 207.340, z = 0.000 } }, + ["T7322016_N20723"] = { pos = { x = -765.647, y = -338.795, z = 5449.867 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["T7322016_Player"] = { pos = { x = -766.344, y = -338.872, z = 5451.934 }, rot = { x = 0.000, y = 155.531, z = 0.000 } }, + ["T7328701_player"] = { pos = { x = -475.466, y = 230.078, z = 2765.574 }, rot = { x = 0.000, y = 206.032, z = 0.000 } }, ["T7350201_N10000005"] = { pos = { x = -474.233, y = 226.541, z = 2780.531 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, ["T7350201_N1005"] = { pos = { x = -475.701, y = 226.541, z = 2780.730 }, rot = { x = 0.000, y = 16.800, z = 0.000 } }, ["T7350201_N4022"] = { pos = { x = -474.376, y = 226.541, z = 2782.686 }, rot = { x = 0.000, y = 193.420, z = 0.000 } }, diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133001078.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133001078.lua index e541a92a..08706661 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_group133001078.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133001078.lua @@ -95,8 +95,9 @@ suites = { -- 触发操作 function action_EVENT_SELECT_OPTION_78005(context, evt) if evt.param2 == 190 and evt.param1 == 78001 then - ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = 1888.7,y = 228.5867,z = -1266.397}, duration = 3, is_force = true, is_broadcast = false, is_recover_keep_current = false, delay = 0, is_set_follow_pos =false, is_abs_follow_pos=false, follow_pos = {x=0,y=0,z=0}, is_force_walk =false, is_change_play_mode = false, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.Keep_ROT_X, custom_radius = 0}) + ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = 1888.7,y = 228.5867,z = -1266.397}, duration = 3, is_force = true, is_broadcast = false, is_recover_keep_current = false, delay = 0, is_set_follow_pos =false, follow_pos = {x=0,y=0,z=0}, is_force_walk =false, is_change_play_mode = false, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.KEEP_ROT_X, custom_radius = 0}) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133001080.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133001080.lua new file mode 100644 index 00000000..4f1c3398 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133001080.lua @@ -0,0 +1,244 @@ +-- 基础信息 +local base_info = { + group_id = 133001080 +} + +-- DEFS_MISCS +local defs = +{ +gallery_id = 24001, +challenge_time = 300, +--挑战操作台的configID +starter_gadget = 80092, +--终点region的configID +end_regionID = 80093, +--开启操作台后立刻加载的suites +load_on_start = {2}, +--终点所在的suite +end_suite = 2, +--赛道regions +parkour_regions = {80013}, +guide_regionID = 80093, +gadget_token_id = 70220121, +look_EntityCid = 80092, +follow_EntityCid = 80094, +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + [80005] = { config_id = 80005, gadget_id = 70800444, pos = { x = 1655.504, y = 276.037, z = -1467.278 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 5, area_id = 2 }, + [80006] = { config_id = 80006, gadget_id = 70800444, pos = { x = 1673.335, y = 295.491, z = -1467.278 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 5, area_id = 2 }, + [80007] = { config_id = 80007, gadget_id = 70800444, pos = { x = 1691.030, y = 314.376, z = -1466.261 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 5, area_id = 2 }, + [80008] = { config_id = 80008, gadget_id = 70800444, pos = { x = 1709.624, y = 333.000, z = -1461.339 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 5, area_id = 2 }, + [80009] = { config_id = 80009, gadget_id = 70690013, pos = { x = 1742.849, y = 194.534, z = -1481.526 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 5, area_id = 2 }, + [80010] = { config_id = 80010, gadget_id = 70690013, pos = { x = 1750.849, y = 195.324, z = -1481.526 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 5, area_id = 2 }, + [80011] = { config_id = 80011, gadget_id = 70690013, pos = { x = 1758.849, y = 194.455, z = -1481.526 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 5, area_id = 2 }, + [80012] = { config_id = 80012, gadget_id = 70690013, pos = { x = 1766.849, y = 194.444, z = -1478.587 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 5, area_id = 2 }, + [80018] = { config_id = 80018, gadget_id = 70800444, pos = { x = 1765.174, y = 336.767, z = -1436.648 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 5, area_id = 2 }, + [80019] = { config_id = 80019, gadget_id = 70800444, pos = { x = 1784.161, y = 355.419, z = -1429.360 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 5, area_id = 2 }, + [80020] = { config_id = 80020, gadget_id = 70800444, pos = { x = 1803.368, y = 374.000, z = -1429.313 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 5, area_id = 2 }, + [80021] = { config_id = 80021, gadget_id = 70800444, pos = { x = 1821.214, y = 392.200, z = -1424.174 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 5, area_id = 2 }, + [80022] = { config_id = 80022, gadget_id = 70220121, pos = { x = 1652.148, y = 275.231, z = -1471.486 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 15, area_id = 2 }, + [80023] = { config_id = 80023, gadget_id = 70220121, pos = { x = 1649.777, y = 275.171, z = -1472.694 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 15, area_id = 2 }, + [80024] = { config_id = 80024, gadget_id = 70220121, pos = { x = 1647.389, y = 275.069, z = -1473.909 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 15, area_id = 2 }, + [80025] = { config_id = 80025, gadget_id = 70220121, pos = { x = 1644.913, y = 274.952, z = -1475.382 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 15, area_id = 2 }, + [80026] = { config_id = 80026, gadget_id = 70220121, pos = { x = 1642.396, y = 275.099, z = -1476.576 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 15, area_id = 2 }, + [80027] = { config_id = 80027, gadget_id = 70220121, pos = { x = 1651.034, y = 275.158, z = -1469.228 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 15, area_id = 2 }, + [80028] = { config_id = 80028, gadget_id = 70220121, pos = { x = 1648.663, y = 275.088, z = -1470.431 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 15, area_id = 2 }, + [80029] = { config_id = 80029, gadget_id = 70220121, pos = { x = 1646.276, y = 275.006, z = -1471.648 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 15, area_id = 2 }, + [80030] = { config_id = 80030, gadget_id = 70220121, pos = { x = 1643.789, y = 275.034, z = -1473.093 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 15, area_id = 2 }, + [80031] = { config_id = 80031, gadget_id = 70220121, pos = { x = 1641.297, y = 274.802, z = -1474.357 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 15, area_id = 2 }, + [80032] = { config_id = 80032, gadget_id = 70220121, pos = { x = 1649.763, y = 275.021, z = -1467.084 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 15, area_id = 2 }, + [80033] = { config_id = 80033, gadget_id = 70220121, pos = { x = 1647.391, y = 274.993, z = -1468.289 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 15, area_id = 2 }, + [80034] = { config_id = 80034, gadget_id = 70220121, pos = { x = 1645.006, y = 275.023, z = -1469.509 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 15, area_id = 2 }, + [80035] = { config_id = 80035, gadget_id = 70220121, pos = { x = 1642.522, y = 275.078, z = -1470.967 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 15, area_id = 2 }, + [80036] = { config_id = 80036, gadget_id = 70220121, pos = { x = 1640.019, y = 275.093, z = -1472.195 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 15, area_id = 2 }, + [80037] = { config_id = 80037, gadget_id = 70220121, pos = { x = 1688.986, y = 314.313, z = -1466.507 }, rot = { x = 0.000, y = 11.416, z = 0.000 }, level = 15, area_id = 2 }, + [80038] = { config_id = 80038, gadget_id = 70220121, pos = { x = 1686.370, y = 314.313, z = -1467.002 }, rot = { x = 0.000, y = 11.416, z = 0.000 }, level = 15, area_id = 2 }, + [80039] = { config_id = 80039, gadget_id = 70220121, pos = { x = 1683.748, y = 314.313, z = -1467.384 }, rot = { x = 0.000, y = 11.416, z = 0.000 }, level = 15, area_id = 2 }, + [80040] = { config_id = 80040, gadget_id = 70220121, pos = { x = 1681.480, y = 314.313, z = -1467.771 }, rot = { x = 0.000, y = 11.416, z = 0.000 }, level = 15, area_id = 2 }, + [80041] = { config_id = 80041, gadget_id = 70220121, pos = { x = 1688.605, y = 314.313, z = -1464.656 }, rot = { x = 0.000, y = 11.416, z = 0.000 }, level = 15, area_id = 2 }, + [80042] = { config_id = 80042, gadget_id = 70220121, pos = { x = 1685.989, y = 314.313, z = -1465.152 }, rot = { x = 0.000, y = 11.416, z = 0.000 }, level = 15, area_id = 2 }, + [80043] = { config_id = 80043, gadget_id = 70220121, pos = { x = 1683.367, y = 314.313, z = -1465.534 }, rot = { x = 0.000, y = 11.416, z = 0.000 }, level = 15, area_id = 2 }, + [80044] = { config_id = 80044, gadget_id = 70220121, pos = { x = 1681.099, y = 314.313, z = -1465.921 }, rot = { x = 0.000, y = 11.416, z = 0.000 }, level = 15, area_id = 2 }, + [80045] = { config_id = 80045, gadget_id = 70220121, pos = { x = 1689.478, y = 314.313, z = -1468.370 }, rot = { x = 0.000, y = 11.416, z = 0.000 }, level = 15, area_id = 2 }, + [80046] = { config_id = 80046, gadget_id = 70220121, pos = { x = 1686.862, y = 314.313, z = -1468.865 }, rot = { x = 0.000, y = 11.416, z = 0.000 }, level = 15, area_id = 2 }, + [80047] = { config_id = 80047, gadget_id = 70220121, pos = { x = 1684.240, y = 314.313, z = -1469.248 }, rot = { x = 0.000, y = 11.416, z = 0.000 }, level = 15, area_id = 2 }, + [80048] = { config_id = 80048, gadget_id = 70220121, pos = { x = 1681.972, y = 314.313, z = -1469.635 }, rot = { x = 0.000, y = 11.416, z = 0.000 }, level = 15, area_id = 2 }, + [80049] = { config_id = 80049, gadget_id = 70220121, pos = { x = 1707.632, y = 332.751, z = -1461.696 }, rot = { x = 0.000, y = 11.416, z = 0.000 }, level = 5, area_id = 2 }, + [80050] = { config_id = 80050, gadget_id = 70220121, pos = { x = 1705.016, y = 332.751, z = -1462.191 }, rot = { x = 0.000, y = 11.416, z = 0.000 }, level = 5, area_id = 2 }, + [80051] = { config_id = 80051, gadget_id = 70220121, pos = { x = 1702.394, y = 332.751, z = -1462.573 }, rot = { x = 0.000, y = 11.416, z = 0.000 }, level = 5, area_id = 2 }, + [80052] = { config_id = 80052, gadget_id = 70220121, pos = { x = 1700.126, y = 332.751, z = -1462.960 }, rot = { x = 0.000, y = 11.416, z = 0.000 }, level = 15, area_id = 2 }, + [80053] = { config_id = 80053, gadget_id = 70220121, pos = { x = 1707.251, y = 332.751, z = -1459.845 }, rot = { x = 0.000, y = 11.416, z = 0.000 }, level = 5, area_id = 2 }, + [80054] = { config_id = 80054, gadget_id = 70220121, pos = { x = 1704.635, y = 332.751, z = -1460.341 }, rot = { x = 0.000, y = 11.416, z = 0.000 }, level = 5, area_id = 2 }, + [80055] = { config_id = 80055, gadget_id = 70220121, pos = { x = 1702.013, y = 332.751, z = -1460.723 }, rot = { x = 0.000, y = 11.416, z = 0.000 }, level = 5, area_id = 2 }, + [80056] = { config_id = 80056, gadget_id = 70220121, pos = { x = 1699.745, y = 332.751, z = -1461.110 }, rot = { x = 0.000, y = 11.416, z = 0.000 }, level = 15, area_id = 2 }, + [80057] = { config_id = 80057, gadget_id = 70220121, pos = { x = 1708.124, y = 332.751, z = -1463.559 }, rot = { x = 0.000, y = 11.416, z = 0.000 }, level = 5, area_id = 2 }, + [80058] = { config_id = 80058, gadget_id = 70220121, pos = { x = 1705.508, y = 332.751, z = -1464.054 }, rot = { x = 0.000, y = 11.416, z = 0.000 }, level = 5, area_id = 2 }, + [80059] = { config_id = 80059, gadget_id = 70220121, pos = { x = 1702.886, y = 332.751, z = -1464.437 }, rot = { x = 0.000, y = 11.416, z = 0.000 }, level = 5, area_id = 2 }, + [80060] = { config_id = 80060, gadget_id = 70220121, pos = { x = 1700.618, y = 332.751, z = -1464.824 }, rot = { x = 0.000, y = 11.416, z = 0.000 }, level = 15, area_id = 2 }, + [80061] = { config_id = 80061, gadget_id = 70220121, pos = { x = 1739.834, y = 340.938, z = -1451.258 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 15, area_id = 2 }, + [80062] = { config_id = 80062, gadget_id = 70220121, pos = { x = 1737.464, y = 340.938, z = -1452.468 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 15, area_id = 2 }, + [80063] = { config_id = 80063, gadget_id = 70220121, pos = { x = 1735.081, y = 340.938, z = -1453.697 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 15, area_id = 2 }, + [80064] = { config_id = 80064, gadget_id = 70220121, pos = { x = 1732.599, y = 340.938, z = -1455.156 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 15, area_id = 2 }, + [80065] = { config_id = 80065, gadget_id = 70220121, pos = { x = 1730.095, y = 340.938, z = -1456.384 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 15, area_id = 2 }, + [80066] = { config_id = 80066, gadget_id = 70220121, pos = { x = 1738.723, y = 340.938, z = -1449.004 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 15, area_id = 2 }, + [80067] = { config_id = 80067, gadget_id = 70220121, pos = { x = 1736.353, y = 340.938, z = -1450.214 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 15, area_id = 2 }, + [80068] = { config_id = 80068, gadget_id = 70220121, pos = { x = 1733.970, y = 340.938, z = -1451.443 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 15, area_id = 2 }, + [80069] = { config_id = 80069, gadget_id = 70220121, pos = { x = 1731.488, y = 340.938, z = -1452.902 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 15, area_id = 2 }, + [80070] = { config_id = 80070, gadget_id = 70220121, pos = { x = 1728.984, y = 340.938, z = -1454.130 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 15, area_id = 2 }, + [80071] = { config_id = 80071, gadget_id = 70220121, pos = { x = 1737.457, y = 340.938, z = -1446.879 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 15, area_id = 2 }, + [80072] = { config_id = 80072, gadget_id = 70220121, pos = { x = 1735.087, y = 340.938, z = -1448.089 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 15, area_id = 2 }, + [80073] = { config_id = 80073, gadget_id = 70220121, pos = { x = 1732.705, y = 340.938, z = -1449.318 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 15, area_id = 2 }, + [80074] = { config_id = 80074, gadget_id = 70220121, pos = { x = 1730.222, y = 340.938, z = -1450.777 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 15, area_id = 2 }, + [80075] = { config_id = 80075, gadget_id = 70220121, pos = { x = 1727.718, y = 340.938, z = -1452.005 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 15, area_id = 2 }, + [80076] = { config_id = 80076, gadget_id = 70220121, pos = { x = 1753.118, y = 340.426, z = -1444.277 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 5, area_id = 2 }, + [80077] = { config_id = 80077, gadget_id = 70220121, pos = { x = 1750.748, y = 340.426, z = -1445.487 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 5, area_id = 2 }, + [80078] = { config_id = 80078, gadget_id = 70220121, pos = { x = 1748.365, y = 340.426, z = -1446.716 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 5, area_id = 2 }, + [80079] = { config_id = 80079, gadget_id = 70220121, pos = { x = 1745.883, y = 340.426, z = -1448.175 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 5, area_id = 2 }, + [80080] = { config_id = 80080, gadget_id = 70220121, pos = { x = 1743.379, y = 340.426, z = -1449.403 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 5, area_id = 2 }, + [80081] = { config_id = 80081, gadget_id = 70220121, pos = { x = 1752.007, y = 340.426, z = -1442.023 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 5, area_id = 2 }, + [80082] = { config_id = 80082, gadget_id = 70220121, pos = { x = 1749.637, y = 340.426, z = -1443.233 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 5, area_id = 2 }, + [80083] = { config_id = 80083, gadget_id = 70220121, pos = { x = 1747.254, y = 340.426, z = -1444.462 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 5, area_id = 2 }, + [80084] = { config_id = 80084, gadget_id = 70220121, pos = { x = 1744.772, y = 340.426, z = -1445.921 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 5, area_id = 2 }, + [80085] = { config_id = 80085, gadget_id = 70220121, pos = { x = 1742.268, y = 340.426, z = -1447.149 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 5, area_id = 2 }, + [80086] = { config_id = 80086, gadget_id = 70220121, pos = { x = 1750.741, y = 340.426, z = -1439.898 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 5, area_id = 2 }, + [80087] = { config_id = 80087, gadget_id = 70220121, pos = { x = 1748.371, y = 340.426, z = -1441.108 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 5, area_id = 2 }, + [80088] = { config_id = 80088, gadget_id = 70220121, pos = { x = 1745.989, y = 340.426, z = -1442.337 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 5, area_id = 2 }, + [80089] = { config_id = 80089, gadget_id = 70220121, pos = { x = 1743.506, y = 340.426, z = -1443.796 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 5, area_id = 2 }, + [80090] = { config_id = 80090, gadget_id = 70220121, pos = { x = 1741.002, y = 340.426, z = -1445.024 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 5, area_id = 2 }, + [80091] = { config_id = 80091, gadget_id = 70690013, pos = { x = 1725.197, y = 283.938, z = -1455.412 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 5, area_id = 2 }, + [80092] = { config_id = 80092, gadget_id = 70350357, pos = { x = 1626.793, y = 273.106, z = -1482.687 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 15, area_id = 2 }, + [80095] = { config_id = 80095, gadget_id = 70220122, pos = { x = 1631.000, y = 274.034, z = -1480.651 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 15, area_id = 2 }, + [80096] = { config_id = 80096, gadget_id = 70220122, pos = { x = 1726.381, y = 340.426, z = -1455.500 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 5, area_id = 2 }, + [80097] = { config_id = 80097, gadget_id = 70220121, pos = { x = 1800.051, y = 373.654, z = -1427.247 }, rot = { x = 0.000, y = 11.416, z = 0.000 }, level = 5, area_id = 2 }, + [80098] = { config_id = 80098, gadget_id = 70220121, pos = { x = 1798.006, y = 373.654, z = -1426.532 }, rot = { x = 0.000, y = 11.416, z = 0.000 }, level = 5, area_id = 2 }, + [80099] = { config_id = 80099, gadget_id = 70220121, pos = { x = 1795.960, y = 373.654, z = -1425.686 }, rot = { x = 0.000, y = 11.416, z = 0.000 }, level = 5, area_id = 2 }, + [80100] = { config_id = 80100, gadget_id = 70220121, pos = { x = 1794.078, y = 373.654, z = -1424.865 }, rot = { x = 0.000, y = 11.416, z = 0.000 }, level = 5, area_id = 2 }, + [80101] = { config_id = 80101, gadget_id = 70220121, pos = { x = 1801.075, y = 373.654, z = -1425.245 }, rot = { x = 0.000, y = 11.416, z = 0.000 }, level = 5, area_id = 2 }, + [80102] = { config_id = 80102, gadget_id = 70220121, pos = { x = 1799.029, y = 373.654, z = -1424.531 }, rot = { x = 0.000, y = 11.416, z = 0.000 }, level = 5, area_id = 2 }, + [80103] = { config_id = 80103, gadget_id = 70220121, pos = { x = 1796.984, y = 373.654, z = -1423.684 }, rot = { x = 0.000, y = 11.416, z = 0.000 }, level = 5, area_id = 2 }, + [80104] = { config_id = 80104, gadget_id = 70220121, pos = { x = 1795.102, y = 373.654, z = -1422.864 }, rot = { x = 0.000, y = 11.416, z = 0.000 }, level = 5, area_id = 2 }, + [80105] = { config_id = 80105, gadget_id = 70220121, pos = { x = 1799.128, y = 373.654, z = -1429.094 }, rot = { x = 0.000, y = 11.416, z = 0.000 }, level = 5, area_id = 2 }, + [80106] = { config_id = 80106, gadget_id = 70220121, pos = { x = 1797.082, y = 373.654, z = -1428.380 }, rot = { x = 0.000, y = 11.416, z = 0.000 }, level = 5, area_id = 2 }, + [80107] = { config_id = 80107, gadget_id = 70220121, pos = { x = 1795.037, y = 373.654, z = -1427.533 }, rot = { x = 0.000, y = 11.416, z = 0.000 }, level = 5, area_id = 2 }, + [80108] = { config_id = 80108, gadget_id = 70220121, pos = { x = 1793.155, y = 373.654, z = -1426.713 }, rot = { x = 0.000, y = 11.416, z = 0.000 }, level = 5, area_id = 2 }, + [80109] = { config_id = 80109, gadget_id = 70220121, pos = { x = 1818.570, y = 392.287, z = -1424.588 }, rot = { x = 0.000, y = 11.416, z = 0.000 }, level = 5, area_id = 2 }, + [80110] = { config_id = 80110, gadget_id = 70220121, pos = { x = 1816.939, y = 392.287, z = -1425.275 }, rot = { x = 0.000, y = 11.416, z = 0.000 }, level = 5, area_id = 2 }, + [80111] = { config_id = 80111, gadget_id = 70220121, pos = { x = 1815.468, y = 392.287, z = -1425.967 }, rot = { x = 0.000, y = 11.416, z = 0.000 }, level = 5, area_id = 2 }, + [80112] = { config_id = 80112, gadget_id = 70220121, pos = { x = 1814.127, y = 392.287, z = -1426.512 }, rot = { x = 0.000, y = 11.416, z = 0.000 }, level = 5, area_id = 2 }, + [80113] = { config_id = 80113, gadget_id = 70220121, pos = { x = 1817.969, y = 392.287, z = -1422.541 }, rot = { x = 0.000, y = 11.416, z = 0.000 }, level = 5, area_id = 2 }, + [80114] = { config_id = 80114, gadget_id = 70220121, pos = { x = 1816.338, y = 392.287, z = -1423.228 }, rot = { x = 0.000, y = 11.416, z = 0.000 }, level = 5, area_id = 2 }, + [80115] = { config_id = 80115, gadget_id = 70220121, pos = { x = 1814.867, y = 392.287, z = -1423.920 }, rot = { x = 0.000, y = 11.416, z = 0.000 }, level = 5, area_id = 2 }, + [80116] = { config_id = 80116, gadget_id = 70220121, pos = { x = 1813.526, y = 392.287, z = -1424.466 }, rot = { x = 0.000, y = 11.416, z = 0.000 }, level = 5, area_id = 2 }, + [80117] = { config_id = 80117, gadget_id = 70220121, pos = { x = 1819.406, y = 392.287, z = -1426.373 }, rot = { x = 0.000, y = 11.416, z = 0.000 }, level = 5, area_id = 2 }, + [80118] = { config_id = 80118, gadget_id = 70220121, pos = { x = 1817.775, y = 392.287, z = -1427.060 }, rot = { x = 0.000, y = 11.416, z = 0.000 }, level = 5, area_id = 2 }, + [80119] = { config_id = 80119, gadget_id = 70220121, pos = { x = 1816.304, y = 392.287, z = -1427.752 }, rot = { x = 0.000, y = 11.416, z = 0.000 }, level = 5, area_id = 2 }, + [80120] = { config_id = 80120, gadget_id = 70220121, pos = { x = 1814.963, y = 392.287, z = -1428.298 }, rot = { x = 0.000, y = 11.416, z = 0.000 }, level = 5, area_id = 2 }, + [80121] = { config_id = 80121, gadget_id = 70220122, pos = { x = 1758.808, y = 336.767, z = -1439.529 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 5, area_id = 2 }, + [80122] = { config_id = 80122, gadget_id = 70690013, pos = { x = 1758.808, y = 279.767, z = -1439.529 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 5, area_id = 2 }, + [80123] = { config_id = 80123, gadget_id = 70800445, pos = { x = 1673.335, y = 295.410, z = -1467.278 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 5, area_id = 2 }, + [80124] = { config_id = 80124, gadget_id = 70800445, pos = { x = 1691.030, y = 314.089, z = -1466.261 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 5, area_id = 2 }, + [80125] = { config_id = 80125, gadget_id = 70800445, pos = { x = 1709.624, y = 333.006, z = -1461.339 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 5, area_id = 2 }, + [80126] = { config_id = 80126, gadget_id = 70800445, pos = { x = 1765.174, y = 336.767, z = -1436.648 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 5, area_id = 2 }, + [80127] = { config_id = 80127, gadget_id = 70800445, pos = { x = 1784.161, y = 355.330, z = -1429.360 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 5, area_id = 2 }, + [80128] = { config_id = 80128, gadget_id = 70800445, pos = { x = 1803.368, y = 373.800, z = -1429.313 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 5, area_id = 2 }, + [80129] = { config_id = 80129, gadget_id = 70800445, pos = { x = 1821.214, y = 392.000, z = -1424.174 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 5, area_id = 2 } +} + +-- 区域 +regions = { + [80013] = { config_id = 80013, shape = RegionShape.SPHERE, radius = 300, pos = { x = 1674.290, y = 278.016, z = -1466.431 }, area_id = 2, ability_group_list = { "Challenge_ParkourRushMove" } }, + -- 终点区域 + [80093] = { config_id = 80093, shape = RegionShape.SPHERE, radius = 10, pos = { x = 1875.906, y = 336.794, z = -1410.403 }, area_id = 2 } +} + +-- 触发器 +triggers = { + { config_id = 1080013, name = "ENTER_REGION_80013", event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "", trigger_count = 0 } +} + +-- 点位 +points = { + [80094] = { config_id = 80094, pos = { x = 1623.869, y = 272.816, z = -1484.810 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 2 } +} + +-- 变量 +variables = { +} + +-- 废弃数据 +garbages = { + gadgets = { + { config_id = 80001, gadget_id = 70800444, pos = { x = 1704.224, y = 278.635, z = -1485.032 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 5, area_id = 2 }, + { config_id = 80002, gadget_id = 70800444, pos = { x = 1712.224, y = 277.635, z = -1485.032 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 5, area_id = 2 }, + { config_id = 80003, gadget_id = 70800444, pos = { x = 1720.224, y = 276.635, z = -1485.032 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 5, area_id = 2 }, + { config_id = 80004, gadget_id = 70800444, pos = { x = 1728.224, y = 275.635, z = -1481.526 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 5, area_id = 2 }, + { config_id = 80014, gadget_id = 70800444, pos = { x = 1670.769, y = 275.900, z = -1485.032 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 5, area_id = 2 }, + { config_id = 80015, gadget_id = 70800444, pos = { x = 1659.506, y = 289.300, z = -1485.032 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 15, area_id = 2 }, + { config_id = 80016, gadget_id = 70800444, pos = { x = 1648.919, y = 303.000, z = -1489.365 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 15, area_id = 2 }, + { config_id = 80017, gadget_id = 70690013, pos = { x = 1734.885, y = 203.100, z = -1481.526 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 5, area_id = 2 } + } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 80092 }, + regions = { 80013 }, + triggers = { "ENTER_REGION_80013" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 80005, 80006, 80007, 80008, 80018, 80019, 80020, 80021, 80022, 80023, 80024, 80025, 80026, 80027, 80028, 80029, 80030, 80031, 80032, 80033, 80034, 80035, 80036, 80037, 80038, 80039, 80040, 80041, 80042, 80043, 80044, 80045, 80046, 80047, 80048, 80049, 80050, 80051, 80052, 80053, 80054, 80055, 80056, 80057, 80058, 80059, 80060, 80061, 80062, 80063, 80064, 80065, 80066, 80067, 80068, 80069, 80070, 80071, 80072, 80073, 80074, 80075, 80076, 80077, 80078, 80079, 80080, 80081, 80082, 80083, 80084, 80085, 80086, 80087, 80088, 80089, 80090, 80091, 80095, 80096, 80097, 80098, 80099, 80100, 80101, 80102, 80103, 80104, 80105, 80106, 80107, 80108, 80109, 80110, 80111, 80112, 80113, 80114, 80115, 80116, 80117, 80118, 80119, 80120, 80121, 80122, 80123, 80124, 80125, 80126, 80127, 80128, 80129 }, + regions = { 80093 }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_4/Activity_SeaLampParkour" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133001084.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133001084.lua new file mode 100644 index 00000000..58549e68 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133001084.lua @@ -0,0 +1,153 @@ +-- 基础信息 +local base_info = { + group_id = 133001084 +} + +-- DEFS_MISCS +local defs = { + gallery_id = 111, + + --开启机关交互后,加载哪个/些suit + load_on_start = {2,3}, + + --开启机关的configID,SelectOption为175 + starter_gadget = 84001, + + --终点region的configID + end_regionID = 84003, + + --玩法RegionID,在suit1 + parkour_regions = {84002}, + + --全程终点在哪个suit,如果这个group非终点,则配0 + end_suite = 2, + + --挑战限时秒 + challenge_time = 300, + + + --镜头注目 + look_pos = {x=555, y=555, z=555}, + duration = 2, +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 84001, gadget_id = 70350457, pos = { x = 1642.452, y = 273.825, z = -1464.596 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 16, area_id = 2 } +} + +-- 区域 +regions = { + -- 玩法的region id + { config_id = 84002, shape = RegionShape.SPHERE, radius = 5, pos = { x = 1642.407, y = 273.805, z = -1464.447 }, area_id = 2 }, + -- 玩法的终点region + { config_id = 84003, shape = RegionShape.SPHERE, radius = 5, pos = { x = 1618.709, y = 268.700, z = -1478.722 }, area_id = 2 } +} + +-- 触发器 +triggers = { + -- 玩法的region id + { config_id = 1084002, name = "ENTER_REGION_84002", event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "" }, + -- 玩法的终点region + { config_id = 1084003, name = "ENTER_REGION_84003", event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 84001 }, + regions = { 84002 }, + triggers = { "ENTER_REGION_84002" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 84003 }, + triggers = { "ENTER_REGION_84003" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 5, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 6, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133002118.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133002118.lua new file mode 100644 index 00000000..7fced938 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133002118.lua @@ -0,0 +1,201 @@ +-- 基础信息 +local base_info = { + group_id = 133002118 +} + +-- Trigger变量 +local defs = { + gadget_prison = 118001, + duration = 210, + rampage_time = 40, + eye_point = 118075 +} + +-- DEFS_MISCS +local energy_info = { + [1] = { time = 100, step = {-30,30},points = { 118081, 118082, 118083, 118084, 118085, 118086}}, + --[2] = { time = 180, step = {-1,1},points = {5075,5076,5077,5078,5079,5080}}, +} +--这个group对应的图用哪些,这里就填哪些(对应关系请咨询TD) +local disguiseList = {4,5} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- 抓捕者 + [118001] = { config_id = 118001, gadget_id = 70800087, pos = { x = 1970.301, y = 210.728, z = -885.292 }, rot = { x = 0.000, y = 250.069, z = 0.000 }, level = 1, area_id = 3 }, + [118002] = { config_id = 118002, gadget_id = 44000253, pos = { x = 1947.936, y = 215.468, z = -890.922 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 3 }, + [118003] = { config_id = 118003, gadget_id = 44000254, pos = { x = 1954.084, y = 213.309, z = -910.852 }, rot = { x = 0.000, y = 20.000, z = 90.000 }, level = 1, area_id = 3 }, + [118004] = { config_id = 118004, gadget_id = 44000253, pos = { x = 1949.030, y = 215.272, z = -889.033 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 3 }, + [118005] = { config_id = 118005, gadget_id = 44000253, pos = { x = 1955.293, y = 213.830, z = -883.986 }, rot = { x = 0.000, y = 30.000, z = 0.000 }, level = 1, area_id = 3 }, + [118006] = { config_id = 118006, gadget_id = 44000253, pos = { x = 1954.365, y = 214.060, z = -885.591 }, rot = { x = 0.000, y = 30.000, z = 0.000 }, level = 1, area_id = 3 }, + [118007] = { config_id = 118007, gadget_id = 44000253, pos = { x = 1945.281, y = 215.979, z = -877.232 }, rot = { x = 0.000, y = 11.000, z = 0.000 }, level = 1, area_id = 3 }, + [118008] = { config_id = 118008, gadget_id = 44000253, pos = { x = 1937.047, y = 218.760, z = -884.547 }, rot = { x = 0.000, y = 55.000, z = 0.000 }, level = 1, area_id = 3 }, + [118009] = { config_id = 118009, gadget_id = 44000253, pos = { x = 1938.616, y = 218.702, z = -883.448 }, rot = { x = 0.000, y = 55.000, z = 0.000 }, level = 1, area_id = 3 }, + [118010] = { config_id = 118010, gadget_id = 44000253, pos = { x = 1940.123, y = 218.652, z = -882.393 }, rot = { x = 0.000, y = 55.000, z = 0.000 }, level = 1, area_id = 3 }, + [118011] = { config_id = 118011, gadget_id = 44000253, pos = { x = 1921.389, y = 224.902, z = -885.350 }, rot = { x = 0.000, y = 60.000, z = 0.000 }, level = 1, area_id = 3 }, + [118012] = { config_id = 118012, gadget_id = 44000253, pos = { x = 1923.109, y = 224.904, z = -884.571 }, rot = { x = 0.000, y = 60.000, z = 350.000 }, level = 1, area_id = 3 }, + [118013] = { config_id = 118013, gadget_id = 44000253, pos = { x = 1895.094, y = 226.937, z = -893.988 }, rot = { x = 0.000, y = 60.000, z = 0.000 }, level = 1, area_id = 3 }, + [118014] = { config_id = 118014, gadget_id = 44000253, pos = { x = 1897.416, y = 226.640, z = -893.302 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 3 }, + [118015] = { config_id = 118015, gadget_id = 44000253, pos = { x = 1904.072, y = 228.453, z = -882.136 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 3 }, + [118016] = { config_id = 118016, gadget_id = 44000253, pos = { x = 1904.072, y = 228.444, z = -884.064 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 3 }, + [118017] = { config_id = 118017, gadget_id = 44000253, pos = { x = 1934.490, y = 221.063, z = -900.883 }, rot = { x = 0.000, y = 60.000, z = 0.000 }, level = 1, area_id = 3 }, + [118018] = { config_id = 118018, gadget_id = 44000253, pos = { x = 1932.386, y = 220.987, z = -899.668 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1, area_id = 3 }, + [118019] = { config_id = 118019, gadget_id = 44000253, pos = { x = 1943.406, y = 221.189, z = -915.051 }, rot = { x = 0.000, y = 30.000, z = 0.000 }, level = 1, area_id = 3 }, + [118020] = { config_id = 118020, gadget_id = 44000253, pos = { x = 1943.963, y = 227.445, z = -913.310 }, rot = { x = 0.000, y = 30.000, z = 0.000 }, level = 1, area_id = 3 }, + [118021] = { config_id = 118021, gadget_id = 44000253, pos = { x = 1931.116, y = 231.873, z = -942.827 }, rot = { x = 0.000, y = 30.000, z = 0.000 }, level = 1, area_id = 3 }, + [118022] = { config_id = 118022, gadget_id = 44000253, pos = { x = 1925.228, y = 228.360, z = -944.429 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 3 }, + [118023] = { config_id = 118023, gadget_id = 44000253, pos = { x = 1934.551, y = 224.424, z = -928.268 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 3 }, + [118024] = { config_id = 118024, gadget_id = 44000253, pos = { x = 1932.730, y = 224.563, z = -928.420 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 3 }, + [118025] = { config_id = 118025, gadget_id = 44000253, pos = { x = 1930.861, y = 224.650, z = -928.449 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 3 }, + [118026] = { config_id = 118026, gadget_id = 44000253, pos = { x = 1913.817, y = 223.792, z = -932.908 }, rot = { x = 0.000, y = 160.000, z = 0.000 }, level = 1, area_id = 3 }, + [118027] = { config_id = 118027, gadget_id = 44000253, pos = { x = 1913.184, y = 223.737, z = -931.169 }, rot = { x = 0.000, y = 160.000, z = 0.000 }, level = 1, area_id = 3 }, + [118028] = { config_id = 118028, gadget_id = 44000254, pos = { x = 1950.833, y = 213.248, z = -909.494 }, rot = { x = 0.000, y = 90.000, z = 90.000 }, level = 1, area_id = 3 }, + [118029] = { config_id = 118029, gadget_id = 44000254, pos = { x = 1951.916, y = 213.368, z = -910.668 }, rot = { x = 0.000, y = 90.000, z = 90.000 }, level = 1, area_id = 3 }, + [118030] = { config_id = 118030, gadget_id = 44000254, pos = { x = 1948.387, y = 221.564, z = -909.437 }, rot = { x = 0.000, y = 0.000, z = 90.000 }, level = 1, area_id = 3 }, + [118031] = { config_id = 118031, gadget_id = 44000254, pos = { x = 1947.476, y = 221.510, z = -908.007 }, rot = { x = 0.000, y = 0.000, z = 90.000 }, level = 1, area_id = 3 }, + [118032] = { config_id = 118032, gadget_id = 44000254, pos = { x = 1943.292, y = 221.510, z = -906.631 }, rot = { x = 0.000, y = 0.000, z = 90.000 }, level = 1, area_id = 3 }, + [118033] = { config_id = 118033, gadget_id = 44000254, pos = { x = 1933.716, y = 221.899, z = -907.289 }, rot = { x = 0.000, y = 90.000, z = 90.000 }, level = 1, area_id = 3 }, + [118034] = { config_id = 118034, gadget_id = 44000254, pos = { x = 1920.218, y = 224.252, z = -942.402 }, rot = { x = 0.000, y = 90.000, z = 90.000 }, level = 1, area_id = 3 }, + [118035] = { config_id = 118035, gadget_id = 44000254, pos = { x = 1919.110, y = 224.261, z = -943.516 }, rot = { x = 0.000, y = 90.000, z = 90.000 }, level = 1, area_id = 3 }, + [118036] = { config_id = 118036, gadget_id = 44000254, pos = { x = 1905.184, y = 224.975, z = -924.975 }, rot = { x = 0.000, y = 0.000, z = 90.000 }, level = 1, area_id = 3 }, + [118037] = { config_id = 118037, gadget_id = 44000254, pos = { x = 1906.384, y = 225.058, z = -923.921 }, rot = { x = 0.000, y = 0.000, z = 90.000 }, level = 1, area_id = 3 }, + [118038] = { config_id = 118038, gadget_id = 44000254, pos = { x = 1897.002, y = 229.446, z = -890.096 }, rot = { x = 0.000, y = 0.000, z = 90.000 }, level = 1, area_id = 3 }, + [118039] = { config_id = 118039, gadget_id = 44000254, pos = { x = 1895.038, y = 229.179, z = -889.038 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 3 }, + [118040] = { config_id = 118040, gadget_id = 44000254, pos = { x = 1890.429, y = 230.510, z = -917.320 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 3 }, + [118041] = { config_id = 118041, gadget_id = 44000254, pos = { x = 1892.225, y = 230.821, z = -916.909 }, rot = { x = 0.000, y = 40.000, z = 90.000 }, level = 1, area_id = 3 }, + [118042] = { config_id = 118042, gadget_id = 44000254, pos = { x = 1903.099, y = 230.833, z = -917.728 }, rot = { x = 0.000, y = 60.000, z = 90.000 }, level = 1, area_id = 3 }, + [118043] = { config_id = 118043, gadget_id = 44000254, pos = { x = 1902.567, y = 230.380, z = -915.751 }, rot = { x = 0.000, y = 40.000, z = 0.000 }, level = 1, area_id = 3 }, + [118044] = { config_id = 118044, gadget_id = 44000254, pos = { x = 1941.364, y = 224.479, z = -937.974 }, rot = { x = 0.000, y = 40.000, z = 0.000 }, level = 1, area_id = 3 }, + [118045] = { config_id = 118045, gadget_id = 44000254, pos = { x = 1941.853, y = 224.429, z = -939.247 }, rot = { x = 0.000, y = 80.000, z = 0.000 }, level = 1, area_id = 3 }, + [118046] = { config_id = 118046, gadget_id = 44000254, pos = { x = 1937.381, y = 226.675, z = -905.204 }, rot = { x = 0.000, y = 40.000, z = 0.000 }, level = 1, area_id = 3 }, + [118047] = { config_id = 118047, gadget_id = 44000254, pos = { x = 1942.311, y = 227.274, z = -906.823 }, rot = { x = 0.000, y = 5.000, z = 90.000 }, level = 1, area_id = 3 }, + [118048] = { config_id = 118048, gadget_id = 44000254, pos = { x = 1909.102, y = 235.793, z = -940.462 }, rot = { x = 0.000, y = 0.000, z = 90.000 }, level = 1, area_id = 3 }, + [118049] = { config_id = 118049, gadget_id = 44000254, pos = { x = 1913.651, y = 221.940, z = -906.430 }, rot = { x = 0.000, y = 20.000, z = 90.000 }, level = 1, area_id = 3 }, + [118050] = { config_id = 118050, gadget_id = 44000254, pos = { x = 1958.877, y = 215.957, z = -912.474 }, rot = { x = 0.000, y = 20.000, z = 90.000 }, level = 1, area_id = 3 }, + [118051] = { config_id = 118051, gadget_id = 44000254, pos = { x = 1955.133, y = 216.996, z = -931.441 }, rot = { x = 0.000, y = 90.000, z = 90.000 }, level = 1, area_id = 3 }, + [118052] = { config_id = 118052, gadget_id = 44000253, pos = { x = 1929.416, y = 221.477, z = -906.448 }, rot = { x = 0.000, y = 160.000, z = 0.000 }, level = 1, area_id = 3 }, + [118066] = { config_id = 118066, gadget_id = 70800415, pos = { x = 1929.012, y = 233.189, z = -909.938 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 3 }, + [118068] = { config_id = 118068, gadget_id = 70310008, pos = { x = 1930.587, y = 224.182, z = -959.790 }, rot = { x = 0.000, y = 340.000, z = 0.000 }, level = 1, area_id = 3 }, + [118069] = { config_id = 118069, gadget_id = 70310008, pos = { x = 1928.867, y = 212.956, z = -959.300 }, rot = { x = 75.000, y = 180.000, z = 180.000 }, level = 1, area_id = 3 }, + [118070] = { config_id = 118070, gadget_id = 70800111, pos = { x = 1889.810, y = 247.490, z = -879.650 }, rot = { x = 0.000, y = 45.000, z = 0.000 }, level = 1, area_id = 3 } +} + +-- 区域 +regions = { + [118074] = { config_id = 118074, shape = RegionShape.SPHERE, radius = 200, pos = { x = 1898.680, y = 198.061, z = -913.018 }, area_id = 3 }, + [118075] = { config_id = 118075, shape = RegionShape.SPHERE, radius = 80, pos = { x = 1943.964, y = 212.026, z = -919.885 }, area_id = 3 }, + [118076] = { config_id = 118076, shape = RegionShape.SPHERE, radius = 85, pos = { x = 1934.972, y = 238.303, z = -914.742 }, area_id = 3 } +} + +-- 触发器 +triggers = { +} + +-- 点位 +points = { + -- 猎人出生点 + { config_id = 118077, pos = { x = 1970.301, y = 210.728, z = -885.292 }, rot = { x = 0.000, y = 250.069, z = 0.000 }, area_id = 3 }, + -- 游侠出生点1 + { config_id = 118078, pos = { x = 1959.564, y = 212.842, z = -886.583 }, rot = { x = 0.000, y = 234.265, z = 0.000 }, area_id = 3 }, + -- 游侠出生点2 + { config_id = 118079, pos = { x = 1960.943, y = 212.822, z = -889.044 }, rot = { x = 0.000, y = 234.265, z = 0.000 }, area_id = 3 }, + -- 游侠出生点3 + { config_id = 118080, pos = { x = 1962.451, y = 212.710, z = -891.316 }, rot = { x = 0.000, y = 234.265, z = 0.000 }, area_id = 3 }, + -- 能量随机1 + { config_id = 118081, pos = { x = 1937.320, y = 223.844, z = -934.003 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 3 }, + -- 能量随机2 + { config_id = 118082, pos = { x = 1901.854, y = 229.854, z = -910.073 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 3 }, + -- 能量随机3 + { config_id = 118083, pos = { x = 1903.882, y = 228.436, z = -886.220 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 3 }, + -- 能量随机4 + { config_id = 118084, pos = { x = 1952.109, y = 211.359, z = -904.893 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 3 }, + -- 能量随机5 + { config_id = 118085, pos = { x = 1911.671, y = 231.925, z = -935.266 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 3 }, + -- 能量随机6 + { config_id = 118086, pos = { x = 1937.059, y = 218.759, z = -880.962 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 3 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 118001 }, + regions = { 118074, 118075, 118076 }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 118002, 118003, 118004, 118005, 118006, 118007, 118008, 118009, 118010, 118011, 118012, 118013, 118014, 118015, 118016, 118017, 118018, 118019, 118020, 118021, 118022, 118023, 118024, 118025, 118026, 118027, 118028, 118029, 118030, 118031, 118032, 118033, 118034, 118035, 118036, 118037, 118038, 118039, 118040, 118041, 118042, 118043, 118044, 118045, 118046, 118047, 118048, 118049, 118050, 118051, 118052 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 118066, 118068, 118069, 118070 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_3/HideAndSeek_Gallery_V3" +require "V3_3/HideAndSeek_Skill_V3" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133002121.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133002121.lua new file mode 100644 index 00000000..e281eafb --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133002121.lua @@ -0,0 +1,193 @@ +-- 基础信息 +local base_info = { + group_id = 133002121 +} + +-- Trigger变量 +local defs = { + gadget_prison = 121001, + duration = 210, + rampage_time = 40, + eye_point = 121068 +} + +-- DEFS_MISCS +local energy_info = { + [1] = { time = 100, step = {-30,30},points = { 121073, 121074, 121075, 121076, 121077, 121078}}, + --[2] = { time = 180, step = {-1,1},points = {5075,5076,5077,5078,5079,5080}}, +} +--这个group对应的图用哪些,这里就填哪些(对应关系请咨询TD) +local disguiseList = {7,8,23} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + [121001] = { config_id = 121001, gadget_id = 70800087, pos = { x = 1775.350, y = 221.863, z = -388.266 }, rot = { x = 0.000, y = 28.000, z = 0.000 }, level = 10, area_id = 3 }, + [121005] = { config_id = 121005, gadget_id = 44000256, pos = { x = 1789.656, y = 221.863, z = -396.711 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 3 }, + [121006] = { config_id = 121006, gadget_id = 44000256, pos = { x = 1789.069, y = 221.863, z = -398.840 }, rot = { x = 0.000, y = 30.000, z = 0.000 }, level = 1, area_id = 3 }, + [121007] = { config_id = 121007, gadget_id = 44000256, pos = { x = 1791.007, y = 223.178, z = -391.660 }, rot = { x = 0.000, y = 30.000, z = 0.000 }, level = 1, area_id = 3 }, + [121008] = { config_id = 121008, gadget_id = 44000256, pos = { x = 1780.870, y = 223.179, z = -385.709 }, rot = { x = 0.000, y = 30.000, z = 0.000 }, level = 1, area_id = 3 }, + [121009] = { config_id = 121009, gadget_id = 44000256, pos = { x = 1773.836, y = 223.179, z = -382.124 }, rot = { x = 0.000, y = 28.000, z = 0.000 }, level = 1, area_id = 3 }, + [121010] = { config_id = 121010, gadget_id = 44000256, pos = { x = 1764.072, y = 223.288, z = -376.610 }, rot = { x = 0.000, y = 30.000, z = 0.000 }, level = 1, area_id = 3 }, + [121011] = { config_id = 121011, gadget_id = 44000256, pos = { x = 1755.556, y = 223.194, z = -380.957 }, rot = { x = 0.000, y = 30.000, z = 0.000 }, level = 1, area_id = 3 }, + [121012] = { config_id = 121012, gadget_id = 44000256, pos = { x = 1750.313, y = 223.194, z = -390.849 }, rot = { x = 0.000, y = 30.000, z = 0.000 }, level = 1, area_id = 3 }, + [121013] = { config_id = 121013, gadget_id = 44000256, pos = { x = 1741.922, y = 223.194, z = -406.035 }, rot = { x = 0.000, y = 30.000, z = 0.000 }, level = 1, area_id = 3 }, + [121014] = { config_id = 121014, gadget_id = 44000256, pos = { x = 1743.274, y = 223.178, z = -417.072 }, rot = { x = 0.000, y = 55.000, z = 0.000 }, level = 1, area_id = 3 }, + [121015] = { config_id = 121015, gadget_id = 44000256, pos = { x = 1751.160, y = 223.178, z = -424.405 }, rot = { x = 0.000, y = 40.000, z = 0.000 }, level = 1, area_id = 3 }, + [121016] = { config_id = 121016, gadget_id = 44000256, pos = { x = 1759.687, y = 223.178, z = -430.434 }, rot = { x = 0.000, y = 30.000, z = 0.000 }, level = 1, area_id = 3 }, + [121017] = { config_id = 121017, gadget_id = 44000256, pos = { x = 1769.260, y = 223.178, z = -431.330 }, rot = { x = 0.000, y = 355.000, z = 0.000 }, level = 1, area_id = 3 }, + [121018] = { config_id = 121018, gadget_id = 44000256, pos = { x = 1781.023, y = 223.178, z = -425.475 }, rot = { x = 0.000, y = 30.000, z = 0.000 }, level = 1, area_id = 3 }, + [121019] = { config_id = 121019, gadget_id = 44000256, pos = { x = 1786.133, y = 223.178, z = -415.612 }, rot = { x = 0.000, y = 30.000, z = 0.000 }, level = 1, area_id = 3 }, + [121020] = { config_id = 121020, gadget_id = 44000256, pos = { x = 1794.791, y = 218.308, z = -379.162 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 3 }, + [121021] = { config_id = 121021, gadget_id = 44000256, pos = { x = 1789.504, y = 218.802, z = -377.010 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 3 }, + [121022] = { config_id = 121022, gadget_id = 44000256, pos = { x = 1788.078, y = 223.046, z = -391.288 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1, area_id = 3 }, + [121023] = { config_id = 121023, gadget_id = 44000256, pos = { x = 1774.049, y = 220.084, z = -374.142 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 3 }, + [121024] = { config_id = 121024, gadget_id = 44000256, pos = { x = 1775.930, y = 220.469, z = -370.901 }, rot = { x = 0.000, y = 15.000, z = 0.000 }, level = 1, area_id = 3 }, + [121025] = { config_id = 121025, gadget_id = 44000256, pos = { x = 1801.080, y = 221.796, z = -404.981 }, rot = { x = 0.000, y = 42.000, z = 0.000 }, level = 1, area_id = 3 }, + [121026] = { config_id = 121026, gadget_id = 44000256, pos = { x = 1802.491, y = 223.026, z = -402.903 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 3 }, + [121027] = { config_id = 121027, gadget_id = 44000257, pos = { x = 1771.970, y = 216.871, z = -362.915 }, rot = { x = 0.000, y = 15.000, z = 0.000 }, level = 1, area_id = 3 }, + [121028] = { config_id = 121028, gadget_id = 44000257, pos = { x = 1770.953, y = 216.762, z = -362.062 }, rot = { x = 0.000, y = 1.000, z = 0.000 }, level = 1, area_id = 3 }, + [121029] = { config_id = 121029, gadget_id = 44000257, pos = { x = 1769.817, y = 216.779, z = -361.713 }, rot = { x = 0.000, y = 78.000, z = 0.000 }, level = 1, area_id = 3 }, + [121030] = { config_id = 121030, gadget_id = 44000257, pos = { x = 1744.136, y = 166.834, z = -382.543 }, rot = { x = 0.000, y = 56.000, z = 0.000 }, level = 1, area_id = 3 }, + [121031] = { config_id = 121031, gadget_id = 44000257, pos = { x = 1742.834, y = 187.804, z = -380.372 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 3 }, + [121032] = { config_id = 121032, gadget_id = 44000257, pos = { x = 1740.814, y = 168.973, z = -382.585 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 3 }, + [121033] = { config_id = 121033, gadget_id = 44000257, pos = { x = 1798.216, y = 222.026, z = -412.845 }, rot = { x = 0.000, y = 89.000, z = 0.000 }, level = 1, area_id = 3 }, + [121034] = { config_id = 121034, gadget_id = 44000257, pos = { x = 1800.557, y = 221.343, z = -411.868 }, rot = { x = 0.000, y = 5.000, z = 0.000 }, level = 1, area_id = 3 }, + [121035] = { config_id = 121035, gadget_id = 44000257, pos = { x = 1799.494, y = 221.529, z = -410.719 }, rot = { x = 0.000, y = 55.000, z = 0.000 }, level = 1, area_id = 3 }, + [121036] = { config_id = 121036, gadget_id = 44000257, pos = { x = 1798.884, y = 221.639, z = -409.272 }, rot = { x = 0.000, y = 45.000, z = 0.000 }, level = 1, area_id = 3 }, + [121037] = { config_id = 121037, gadget_id = 44000257, pos = { x = 1797.800, y = 218.205, z = -379.157 }, rot = { x = 0.000, y = 24.000, z = 0.000 }, level = 1, area_id = 3 }, + [121038] = { config_id = 121038, gadget_id = 44000257, pos = { x = 1796.115, y = 218.288, z = -377.784 }, rot = { x = 0.000, y = 76.000, z = 0.000 }, level = 1, area_id = 3 }, + [121039] = { config_id = 121039, gadget_id = 44000257, pos = { x = 1776.159, y = 219.614, z = -374.647 }, rot = { x = 0.000, y = 96.000, z = 0.000 }, level = 1, area_id = 3 }, + [121040] = { config_id = 121040, gadget_id = 44000257, pos = { x = 1772.674, y = 219.570, z = -372.575 }, rot = { x = 0.000, y = 123.000, z = 0.000 }, level = 1, area_id = 3 }, + [121041] = { config_id = 121041, gadget_id = 44000257, pos = { x = 1752.460, y = 218.085, z = -367.738 }, rot = { x = 0.000, y = 324.000, z = 0.000 }, level = 1, area_id = 3 }, + [121042] = { config_id = 121042, gadget_id = 44000257, pos = { x = 1754.476, y = 218.933, z = -369.820 }, rot = { x = 0.000, y = 11.000, z = 0.000 }, level = 1, area_id = 3 }, + [121043] = { config_id = 121043, gadget_id = 44000257, pos = { x = 1762.882, y = 218.443, z = -367.150 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 3 }, + [121044] = { config_id = 121044, gadget_id = 44000257, pos = { x = 1761.297, y = 217.696, z = -364.589 }, rot = { x = 0.000, y = 23.000, z = 0.000 }, level = 1, area_id = 3 }, + [121045] = { config_id = 121045, gadget_id = 44000257, pos = { x = 1762.923, y = 220.117, z = -371.924 }, rot = { x = 0.000, y = 183.000, z = 0.000 }, level = 1, area_id = 3 }, + [121046] = { config_id = 121046, gadget_id = 44000257, pos = { x = 1787.059, y = 221.863, z = -410.508 }, rot = { x = 0.000, y = 33.000, z = 0.000 }, level = 1, area_id = 3 }, + [121047] = { config_id = 121047, gadget_id = 44000257, pos = { x = 1788.519, y = 221.863, z = -408.995 }, rot = { x = 0.000, y = 45.000, z = 0.000 }, level = 1, area_id = 3 }, + [121048] = { config_id = 121048, gadget_id = 44000257, pos = { x = 1753.063, y = 221.863, z = -393.370 }, rot = { x = 0.000, y = 111.000, z = 0.000 }, level = 1, area_id = 3 }, + [121049] = { config_id = 121049, gadget_id = 44000257, pos = { x = 1751.302, y = 221.863, z = -394.632 }, rot = { x = 0.000, y = 77.000, z = 0.000 }, level = 1, area_id = 3 }, + [121050] = { config_id = 121050, gadget_id = 44000257, pos = { x = 1752.297, y = 221.863, z = -391.601 }, rot = { x = 0.000, y = 34.000, z = 0.000 }, level = 1, area_id = 3 }, + [121061] = { config_id = 121061, gadget_id = 70310055, pos = { x = 1766.288, y = 211.853, z = -388.984 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 3 }, + [121065] = { config_id = 121065, gadget_id = 70310008, pos = { x = 1754.400, y = 215.470, z = -408.000 }, rot = { x = 90.000, y = 27.000, z = 0.000 }, level = 1, area_id = 3 }, + [121066] = { config_id = 121066, gadget_id = 70310008, pos = { x = 1757.740, y = 215.470, z = -409.700 }, rot = { x = 90.000, y = 27.000, z = 0.000 }, level = 1, area_id = 3 } +} + +-- 区域 +regions = { + [121067] = { config_id = 121067, shape = RegionShape.SPHERE, radius = 200, pos = { x = 1776.720, y = 221.863, z = -385.954 }, area_id = 3 }, + [121068] = { config_id = 121068, shape = RegionShape.SPHERE, radius = 80, pos = { x = 1762.064, y = 221.990, z = -385.745 }, area_id = 3 } +} + +-- 触发器 +triggers = { +} + +-- 点位 +points = { + -- 猎手出生点 + { config_id = 121069, pos = { x = 1775.376, y = 221.863, z = -388.318 }, rot = { x = 0.000, y = 28.000, z = 0.000 }, area_id = 3 }, + -- 游侠出生点1 + { config_id = 121070, pos = { x = 1781.964, y = 220.406, z = -381.205 }, rot = { x = 0.000, y = 28.000, z = 0.000 }, area_id = 3 }, + -- 游侠出生点2 + { config_id = 121071, pos = { x = 1779.834, y = 220.147, z = -379.495 }, rot = { x = 0.000, y = 28.000, z = 0.000 }, area_id = 3 }, + -- 游侠出生点3 + { config_id = 121072, pos = { x = 1776.827, y = 220.407, z = -378.220 }, rot = { x = 0.000, y = 28.000, z = 0.000 }, area_id = 3 }, + -- 能量随机点1 + { config_id = 121073, pos = { x = 1797.611, y = 221.213, z = -396.921 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 3 }, + -- 能量随机点1 + { config_id = 121074, pos = { x = 1776.564, y = 224.511, z = -412.960 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 3 }, + -- 能量随机点1 + { config_id = 121075, pos = { x = 1758.809, y = 221.104, z = -374.806 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 3 }, + -- 能量随机点1 + { config_id = 121076, pos = { x = 1760.024, y = 222.126, z = -416.933 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 3 }, + -- 能量随机点1 + { config_id = 121077, pos = { x = 1792.469, y = 222.024, z = -379.756 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 3 }, + -- 能量随机点1 + { config_id = 121078, pos = { x = 1744.400, y = 221.863, z = -402.698 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 3 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 121001 }, + regions = { 121067, 121068 }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 121005, 121006, 121007, 121008, 121009, 121010, 121011, 121012, 121013, 121014, 121015, 121016, 121017, 121018, 121019, 121020, 121021, 121022, 121023, 121024, 121025, 121026, 121027, 121028, 121029, 121030, 121031, 121032, 121033, 121034, 121035, 121036, 121037, 121038, 121039, 121040, 121041, 121042, 121043, 121044, 121045, 121046, 121047, 121048, 121049, 121050 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 121061, 121065, 121066 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_3/HideAndSeek_Gallery_V3" +require "V3_3/HideAndSeek_Skill_V3" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133002131.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133002131.lua index 1919e30d..568bc374 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_group133002131.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133002131.lua @@ -3,29 +3,6 @@ local base_info = { group_id = 133002131 } --- DEFS_MISCS -local defs = { - group_id = 133002131, - gadget_prison_list = {131001}, - gadget_guide = {131057,131058,131059}, - bait_list = { - [1] = {131053,131054,131055}, - [2] = {131060,131061,131062}, - [3] = {131063,131064,131065}, - }, - duration = 210, - rampage_time = 40, - gadget_energy = 131056, - galleryId = 7031, - eye_point = 131071, -} - - -local energy_info = { - [1] = { time = 100, step = {-30,30},points = {131077,131078,131079,131080,131081,131082}}, - --[2] = { time = 180, step = {-1,1},points = {131075,131076,131077,131078,131079,131080}}, -} - --================================================================ -- -- 配置 @@ -43,95 +20,98 @@ npcs = { -- 装置 gadgets = { -- 抓捕者 - [131001] = { config_id = 131001, gadget_id = 70800087, pos = { x = 1970.301, y = 210.728, z = -885.292 }, rot = { x = 0.000, y = 250.069, z = 0.000 }, level = 1, area_id = 3 }, - [131002] = { config_id = 131002, gadget_id = 44000253, pos = { x = 1947.936, y = 215.468, z = -890.922 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 3 }, - [131003] = { config_id = 131003, gadget_id = 44000254, pos = { x = 1954.084, y = 213.309, z = -910.852 }, rot = { x = 0.000, y = 20.000, z = 90.000 }, level = 1, area_id = 3 }, - [131004] = { config_id = 131004, gadget_id = 44000253, pos = { x = 1949.030, y = 215.272, z = -889.033 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 3 }, - [131005] = { config_id = 131005, gadget_id = 44000253, pos = { x = 1955.293, y = 213.830, z = -883.986 }, rot = { x = 0.000, y = 30.000, z = 0.000 }, level = 1, area_id = 3 }, - [131006] = { config_id = 131006, gadget_id = 44000253, pos = { x = 1954.365, y = 214.060, z = -885.591 }, rot = { x = 0.000, y = 30.000, z = 0.000 }, level = 1, area_id = 3 }, - [131007] = { config_id = 131007, gadget_id = 44000253, pos = { x = 1945.281, y = 215.979, z = -877.232 }, rot = { x = 0.000, y = 11.000, z = 0.000 }, level = 1, area_id = 3 }, - [131008] = { config_id = 131008, gadget_id = 44000253, pos = { x = 1937.047, y = 218.760, z = -884.547 }, rot = { x = 0.000, y = 55.000, z = 0.000 }, level = 1, area_id = 3 }, - [131009] = { config_id = 131009, gadget_id = 44000253, pos = { x = 1938.616, y = 218.702, z = -883.448 }, rot = { x = 0.000, y = 55.000, z = 0.000 }, level = 1, area_id = 3 }, - [131010] = { config_id = 131010, gadget_id = 44000253, pos = { x = 1940.123, y = 218.652, z = -882.393 }, rot = { x = 0.000, y = 55.000, z = 0.000 }, level = 1, area_id = 3 }, - [131011] = { config_id = 131011, gadget_id = 44000253, pos = { x = 1921.389, y = 224.902, z = -885.350 }, rot = { x = 0.000, y = 60.000, z = 0.000 }, level = 1, area_id = 3 }, - [131012] = { config_id = 131012, gadget_id = 44000253, pos = { x = 1923.109, y = 224.904, z = -884.571 }, rot = { x = 0.000, y = 60.000, z = 350.000 }, level = 1, area_id = 3 }, - [131013] = { config_id = 131013, gadget_id = 44000253, pos = { x = 1895.094, y = 226.937, z = -893.988 }, rot = { x = 0.000, y = 60.000, z = 0.000 }, level = 1, area_id = 3 }, - [131014] = { config_id = 131014, gadget_id = 44000253, pos = { x = 1897.416, y = 226.640, z = -893.302 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 3 }, - [131015] = { config_id = 131015, gadget_id = 44000253, pos = { x = 1904.072, y = 228.453, z = -882.136 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 3 }, - [131016] = { config_id = 131016, gadget_id = 44000253, pos = { x = 1904.072, y = 228.444, z = -884.064 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 3 }, - [131017] = { config_id = 131017, gadget_id = 44000253, pos = { x = 1934.490, y = 221.063, z = -900.883 }, rot = { x = 0.000, y = 60.000, z = 0.000 }, level = 1, area_id = 3 }, - [131018] = { config_id = 131018, gadget_id = 44000253, pos = { x = 1932.386, y = 220.987, z = -899.668 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1, area_id = 3 }, - [131019] = { config_id = 131019, gadget_id = 44000253, pos = { x = 1943.406, y = 221.189, z = -915.051 }, rot = { x = 0.000, y = 30.000, z = 0.000 }, level = 1, area_id = 3 }, - [131020] = { config_id = 131020, gadget_id = 44000253, pos = { x = 1943.963, y = 227.445, z = -913.310 }, rot = { x = 0.000, y = 30.000, z = 0.000 }, level = 1, area_id = 3 }, - [131021] = { config_id = 131021, gadget_id = 44000253, pos = { x = 1931.116, y = 231.873, z = -942.827 }, rot = { x = 0.000, y = 30.000, z = 0.000 }, level = 1, area_id = 3 }, - [131022] = { config_id = 131022, gadget_id = 44000253, pos = { x = 1925.228, y = 228.360, z = -944.429 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 3 }, - [131023] = { config_id = 131023, gadget_id = 44000253, pos = { x = 1934.551, y = 224.424, z = -928.268 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 3 }, - [131024] = { config_id = 131024, gadget_id = 44000253, pos = { x = 1932.730, y = 224.563, z = -928.420 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 3 }, - [131025] = { config_id = 131025, gadget_id = 44000253, pos = { x = 1930.861, y = 224.650, z = -928.449 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 3 }, - [131026] = { config_id = 131026, gadget_id = 44000253, pos = { x = 1913.817, y = 223.792, z = -932.908 }, rot = { x = 0.000, y = 160.000, z = 0.000 }, level = 1, area_id = 3 }, - [131027] = { config_id = 131027, gadget_id = 44000253, pos = { x = 1913.184, y = 223.737, z = -931.169 }, rot = { x = 0.000, y = 160.000, z = 0.000 }, level = 1, area_id = 3 }, - [131028] = { config_id = 131028, gadget_id = 44000254, pos = { x = 1950.833, y = 213.248, z = -909.494 }, rot = { x = 0.000, y = 90.000, z = 90.000 }, level = 1, area_id = 3 }, - [131029] = { config_id = 131029, gadget_id = 44000254, pos = { x = 1951.916, y = 213.368, z = -910.668 }, rot = { x = 0.000, y = 90.000, z = 90.000 }, level = 1, area_id = 3 }, - [131030] = { config_id = 131030, gadget_id = 44000254, pos = { x = 1948.387, y = 221.564, z = -909.437 }, rot = { x = 0.000, y = 0.000, z = 90.000 }, level = 1, area_id = 3 }, - [131031] = { config_id = 131031, gadget_id = 44000254, pos = { x = 1947.476, y = 221.510, z = -908.007 }, rot = { x = 0.000, y = 0.000, z = 90.000 }, level = 1, area_id = 3 }, - [131032] = { config_id = 131032, gadget_id = 44000254, pos = { x = 1943.292, y = 221.510, z = -906.631 }, rot = { x = 0.000, y = 0.000, z = 90.000 }, level = 1, area_id = 3 }, - [131033] = { config_id = 131033, gadget_id = 44000254, pos = { x = 1933.716, y = 221.899, z = -907.289 }, rot = { x = 0.000, y = 90.000, z = 90.000 }, level = 1, area_id = 3 }, - [131034] = { config_id = 131034, gadget_id = 44000254, pos = { x = 1920.218, y = 224.252, z = -942.402 }, rot = { x = 0.000, y = 90.000, z = 90.000 }, level = 1, area_id = 3 }, - [131035] = { config_id = 131035, gadget_id = 44000254, pos = { x = 1919.110, y = 224.261, z = -943.516 }, rot = { x = 0.000, y = 90.000, z = 90.000 }, level = 1, area_id = 3 }, - [131036] = { config_id = 131036, gadget_id = 44000254, pos = { x = 1905.184, y = 224.975, z = -924.975 }, rot = { x = 0.000, y = 0.000, z = 90.000 }, level = 1, area_id = 3 }, - [131037] = { config_id = 131037, gadget_id = 44000254, pos = { x = 1906.384, y = 225.058, z = -923.921 }, rot = { x = 0.000, y = 0.000, z = 90.000 }, level = 1, area_id = 3 }, - [131038] = { config_id = 131038, gadget_id = 44000254, pos = { x = 1897.002, y = 229.446, z = -890.096 }, rot = { x = 0.000, y = 0.000, z = 90.000 }, level = 1, area_id = 3 }, - [131039] = { config_id = 131039, gadget_id = 44000254, pos = { x = 1895.038, y = 229.179, z = -889.038 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 3 }, - [131040] = { config_id = 131040, gadget_id = 44000254, pos = { x = 1890.429, y = 230.510, z = -917.320 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 3 }, - [131041] = { config_id = 131041, gadget_id = 44000254, pos = { x = 1892.225, y = 230.821, z = -916.909 }, rot = { x = 0.000, y = 40.000, z = 90.000 }, level = 1, area_id = 3 }, - [131042] = { config_id = 131042, gadget_id = 44000254, pos = { x = 1903.099, y = 230.833, z = -917.728 }, rot = { x = 0.000, y = 60.000, z = 90.000 }, level = 1, area_id = 3 }, - [131043] = { config_id = 131043, gadget_id = 44000254, pos = { x = 1902.567, y = 230.380, z = -915.751 }, rot = { x = 0.000, y = 40.000, z = 0.000 }, level = 1, area_id = 3 }, - [131044] = { config_id = 131044, gadget_id = 44000254, pos = { x = 1941.364, y = 224.479, z = -937.974 }, rot = { x = 0.000, y = 40.000, z = 0.000 }, level = 1, area_id = 3 }, - [131045] = { config_id = 131045, gadget_id = 44000254, pos = { x = 1941.853, y = 224.429, z = -939.247 }, rot = { x = 0.000, y = 80.000, z = 0.000 }, level = 1, area_id = 3 }, - [131046] = { config_id = 131046, gadget_id = 44000254, pos = { x = 1937.381, y = 226.675, z = -905.204 }, rot = { x = 0.000, y = 40.000, z = 0.000 }, level = 1, area_id = 3 }, - [131047] = { config_id = 131047, gadget_id = 44000254, pos = { x = 1942.311, y = 227.274, z = -906.823 }, rot = { x = 0.000, y = 5.000, z = 90.000 }, level = 1, area_id = 3 }, - [131048] = { config_id = 131048, gadget_id = 44000254, pos = { x = 1909.102, y = 235.793, z = -940.462 }, rot = { x = 0.000, y = 0.000, z = 90.000 }, level = 1, area_id = 3 }, - [131049] = { config_id = 131049, gadget_id = 44000254, pos = { x = 1913.651, y = 221.940, z = -906.430 }, rot = { x = 0.000, y = 20.000, z = 90.000 }, level = 1, area_id = 3 }, - [131050] = { config_id = 131050, gadget_id = 44000254, pos = { x = 1958.877, y = 215.957, z = -912.474 }, rot = { x = 0.000, y = 20.000, z = 90.000 }, level = 1, area_id = 3 }, - [131051] = { config_id = 131051, gadget_id = 44000254, pos = { x = 1955.133, y = 216.996, z = -931.441 }, rot = { x = 0.000, y = 90.000, z = 90.000 }, level = 1, area_id = 3 }, - [131052] = { config_id = 131052, gadget_id = 44000253, pos = { x = 1929.416, y = 221.477, z = -906.448 }, rot = { x = 0.000, y = 160.000, z = 0.000 }, level = 1, area_id = 3 }, + { config_id = 131001, gadget_id = 70800087, pos = { x = 1970.301, y = 210.728, z = -885.292 }, rot = { x = 0.000, y = 250.069, z = 0.000 }, level = 1, area_id = 3 }, + { config_id = 131002, gadget_id = 44000253, pos = { x = 1947.936, y = 215.468, z = -890.922 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 3 }, + { config_id = 131003, gadget_id = 44000254, pos = { x = 1954.084, y = 213.309, z = -910.852 }, rot = { x = 0.000, y = 20.000, z = 90.000 }, level = 1, area_id = 3 }, + { config_id = 131004, gadget_id = 44000253, pos = { x = 1949.030, y = 215.272, z = -889.033 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 3 }, + { config_id = 131005, gadget_id = 44000253, pos = { x = 1955.293, y = 213.830, z = -883.986 }, rot = { x = 0.000, y = 30.000, z = 0.000 }, level = 1, area_id = 3 }, + { config_id = 131006, gadget_id = 44000253, pos = { x = 1954.365, y = 214.060, z = -885.591 }, rot = { x = 0.000, y = 30.000, z = 0.000 }, level = 1, area_id = 3 }, + { config_id = 131007, gadget_id = 44000253, pos = { x = 1945.281, y = 215.979, z = -877.232 }, rot = { x = 0.000, y = 11.000, z = 0.000 }, level = 1, area_id = 3 }, + { config_id = 131008, gadget_id = 44000253, pos = { x = 1937.047, y = 218.760, z = -884.547 }, rot = { x = 0.000, y = 55.000, z = 0.000 }, level = 1, area_id = 3 }, + { config_id = 131009, gadget_id = 44000253, pos = { x = 1938.616, y = 218.702, z = -883.448 }, rot = { x = 0.000, y = 55.000, z = 0.000 }, level = 1, area_id = 3 }, + { config_id = 131010, gadget_id = 44000253, pos = { x = 1940.123, y = 218.652, z = -882.393 }, rot = { x = 0.000, y = 55.000, z = 0.000 }, level = 1, area_id = 3 }, + { config_id = 131011, gadget_id = 44000253, pos = { x = 1921.389, y = 224.902, z = -885.350 }, rot = { x = 0.000, y = 60.000, z = 0.000 }, level = 1, area_id = 3 }, + { config_id = 131012, gadget_id = 44000253, pos = { x = 1923.109, y = 224.904, z = -884.571 }, rot = { x = 0.000, y = 60.000, z = 350.000 }, level = 1, area_id = 3 }, + { config_id = 131013, gadget_id = 44000253, pos = { x = 1895.094, y = 226.937, z = -893.988 }, rot = { x = 0.000, y = 60.000, z = 0.000 }, level = 1, area_id = 3 }, + { config_id = 131014, gadget_id = 44000253, pos = { x = 1897.416, y = 226.640, z = -893.302 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 3 }, + { config_id = 131015, gadget_id = 44000253, pos = { x = 1904.072, y = 228.453, z = -882.136 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 3 }, + { config_id = 131016, gadget_id = 44000253, pos = { x = 1904.072, y = 228.444, z = -884.064 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 3 }, + { config_id = 131017, gadget_id = 44000253, pos = { x = 1934.490, y = 221.063, z = -900.883 }, rot = { x = 0.000, y = 60.000, z = 0.000 }, level = 1, area_id = 3 }, + { config_id = 131018, gadget_id = 44000253, pos = { x = 1932.386, y = 220.987, z = -899.668 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1, area_id = 3 }, + { config_id = 131019, gadget_id = 44000253, pos = { x = 1943.406, y = 221.189, z = -915.051 }, rot = { x = 0.000, y = 30.000, z = 0.000 }, level = 1, area_id = 3 }, + { config_id = 131020, gadget_id = 44000253, pos = { x = 1943.963, y = 227.445, z = -913.310 }, rot = { x = 0.000, y = 30.000, z = 0.000 }, level = 1, area_id = 3 }, + { config_id = 131021, gadget_id = 44000253, pos = { x = 1931.116, y = 231.873, z = -942.827 }, rot = { x = 0.000, y = 30.000, z = 0.000 }, level = 1, area_id = 3 }, + { config_id = 131022, gadget_id = 44000253, pos = { x = 1925.228, y = 228.360, z = -944.429 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 3 }, + { config_id = 131023, gadget_id = 44000253, pos = { x = 1934.551, y = 224.424, z = -928.268 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 3 }, + { config_id = 131024, gadget_id = 44000253, pos = { x = 1932.730, y = 224.563, z = -928.420 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 3 }, + { config_id = 131025, gadget_id = 44000253, pos = { x = 1930.861, y = 224.650, z = -928.449 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 3 }, + { config_id = 131026, gadget_id = 44000253, pos = { x = 1913.817, y = 223.792, z = -932.908 }, rot = { x = 0.000, y = 160.000, z = 0.000 }, level = 1, area_id = 3 }, + { config_id = 131027, gadget_id = 44000253, pos = { x = 1913.184, y = 223.737, z = -931.169 }, rot = { x = 0.000, y = 160.000, z = 0.000 }, level = 1, area_id = 3 }, + { config_id = 131028, gadget_id = 44000254, pos = { x = 1950.833, y = 213.248, z = -909.494 }, rot = { x = 0.000, y = 90.000, z = 90.000 }, level = 1, area_id = 3 }, + { config_id = 131029, gadget_id = 44000254, pos = { x = 1951.916, y = 213.368, z = -910.668 }, rot = { x = 0.000, y = 90.000, z = 90.000 }, level = 1, area_id = 3 }, + { config_id = 131030, gadget_id = 44000254, pos = { x = 1948.387, y = 221.564, z = -909.437 }, rot = { x = 0.000, y = 0.000, z = 90.000 }, level = 1, area_id = 3 }, + { config_id = 131031, gadget_id = 44000254, pos = { x = 1947.476, y = 221.510, z = -908.007 }, rot = { x = 0.000, y = 0.000, z = 90.000 }, level = 1, area_id = 3 }, + { config_id = 131032, gadget_id = 44000254, pos = { x = 1943.292, y = 221.510, z = -906.631 }, rot = { x = 0.000, y = 0.000, z = 90.000 }, level = 1, area_id = 3 }, + { config_id = 131033, gadget_id = 44000254, pos = { x = 1933.716, y = 221.899, z = -907.289 }, rot = { x = 0.000, y = 90.000, z = 90.000 }, level = 1, area_id = 3 }, + { config_id = 131034, gadget_id = 44000254, pos = { x = 1920.218, y = 224.252, z = -942.402 }, rot = { x = 0.000, y = 90.000, z = 90.000 }, level = 1, area_id = 3 }, + { config_id = 131035, gadget_id = 44000254, pos = { x = 1919.110, y = 224.261, z = -943.516 }, rot = { x = 0.000, y = 90.000, z = 90.000 }, level = 1, area_id = 3 }, + { config_id = 131036, gadget_id = 44000254, pos = { x = 1905.184, y = 224.975, z = -924.975 }, rot = { x = 0.000, y = 0.000, z = 90.000 }, level = 1, area_id = 3 }, + { config_id = 131037, gadget_id = 44000254, pos = { x = 1906.384, y = 225.058, z = -923.921 }, rot = { x = 0.000, y = 0.000, z = 90.000 }, level = 1, area_id = 3 }, + { config_id = 131038, gadget_id = 44000254, pos = { x = 1897.002, y = 229.446, z = -890.096 }, rot = { x = 0.000, y = 0.000, z = 90.000 }, level = 1, area_id = 3 }, + { config_id = 131039, gadget_id = 44000254, pos = { x = 1895.038, y = 229.179, z = -889.038 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 3 }, + { config_id = 131040, gadget_id = 44000254, pos = { x = 1890.429, y = 230.510, z = -917.320 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 3 }, + { config_id = 131041, gadget_id = 44000254, pos = { x = 1892.225, y = 230.821, z = -916.909 }, rot = { x = 0.000, y = 40.000, z = 90.000 }, level = 1, area_id = 3 }, + { config_id = 131042, gadget_id = 44000254, pos = { x = 1903.099, y = 230.833, z = -917.728 }, rot = { x = 0.000, y = 60.000, z = 90.000 }, level = 1, area_id = 3 }, + { config_id = 131043, gadget_id = 44000254, pos = { x = 1902.567, y = 230.380, z = -915.751 }, rot = { x = 0.000, y = 40.000, z = 0.000 }, level = 1, area_id = 3 }, + { config_id = 131044, gadget_id = 44000254, pos = { x = 1941.364, y = 224.479, z = -937.974 }, rot = { x = 0.000, y = 40.000, z = 0.000 }, level = 1, area_id = 3 }, + { config_id = 131045, gadget_id = 44000254, pos = { x = 1941.853, y = 224.429, z = -939.247 }, rot = { x = 0.000, y = 80.000, z = 0.000 }, level = 1, area_id = 3 }, + { config_id = 131046, gadget_id = 44000254, pos = { x = 1937.381, y = 226.675, z = -905.204 }, rot = { x = 0.000, y = 40.000, z = 0.000 }, level = 1, area_id = 3 }, + { config_id = 131047, gadget_id = 44000254, pos = { x = 1942.311, y = 227.274, z = -906.823 }, rot = { x = 0.000, y = 5.000, z = 90.000 }, level = 1, area_id = 3 }, + { config_id = 131048, gadget_id = 44000254, pos = { x = 1909.102, y = 235.793, z = -940.462 }, rot = { x = 0.000, y = 0.000, z = 90.000 }, level = 1, area_id = 3 }, + { config_id = 131049, gadget_id = 44000254, pos = { x = 1913.651, y = 221.940, z = -906.430 }, rot = { x = 0.000, y = 20.000, z = 90.000 }, level = 1, area_id = 3 }, + { config_id = 131050, gadget_id = 44000254, pos = { x = 1958.877, y = 215.957, z = -912.474 }, rot = { x = 0.000, y = 20.000, z = 90.000 }, level = 1, area_id = 3 }, + { config_id = 131051, gadget_id = 44000254, pos = { x = 1955.133, y = 216.996, z = -931.441 }, rot = { x = 0.000, y = 90.000, z = 90.000 }, level = 1, area_id = 3 }, + { config_id = 131052, gadget_id = 44000253, pos = { x = 1929.416, y = 221.477, z = -906.448 }, rot = { x = 0.000, y = 160.000, z = 0.000 }, level = 1, area_id = 3 }, -- 场景诱饵1 - [131053] = { config_id = 131053, gadget_id = 44000107, pos = { x = 1893.399, y = 226.671, z = -905.947 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 3 }, + { config_id = 131053, gadget_id = 44000107, pos = { x = 1893.399, y = 226.671, z = -905.947 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 3 }, -- 场景诱饵2 - [131054] = { config_id = 131054, gadget_id = 44000107, pos = { x = 1893.399, y = 226.550, z = -905.172 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 3 }, + { config_id = 131054, gadget_id = 44000107, pos = { x = 1893.399, y = 226.550, z = -905.172 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 3 }, -- 场景诱饵3 - [131055] = { config_id = 131055, gadget_id = 44000107, pos = { x = 1893.399, y = 226.452, z = -904.505 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 3 }, + { config_id = 131055, gadget_id = 44000107, pos = { x = 1893.399, y = 226.452, z = -904.505 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 3 }, -- 能量球物件 - [131056] = { config_id = 131056, gadget_id = 44000105, pos = { x = 1937.320, y = 223.844, z = -934.003 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 3 }, + { config_id = 131056, gadget_id = 44000105, pos = { x = 1937.320, y = 223.844, z = -934.003 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 3 }, -- 场景猎人引导1 - [131057] = { config_id = 131057, gadget_id = 44000106, pos = { x = 1959.564, y = 212.842, z = -886.583 }, rot = { x = 0.000, y = 234.265, z = 0.000 }, level = 10, area_id = 3 }, + { config_id = 131057, gadget_id = 44000106, pos = { x = 1959.564, y = 212.842, z = -886.583 }, rot = { x = 0.000, y = 234.265, z = 0.000 }, level = 10, area_id = 3 }, -- 场景猎人引导1 - [131058] = { config_id = 131058, gadget_id = 44000106, pos = { x = 1960.943, y = 212.822, z = -889.044 }, rot = { x = 0.000, y = 234.265, z = 0.000 }, level = 10, area_id = 3 }, + { config_id = 131058, gadget_id = 44000106, pos = { x = 1960.943, y = 212.822, z = -889.044 }, rot = { x = 0.000, y = 234.265, z = 0.000 }, level = 10, area_id = 3 }, -- 场景猎人引导1 - [131059] = { config_id = 131059, gadget_id = 44000106, pos = { x = 1962.451, y = 212.710, z = -891.316 }, rot = { x = 0.000, y = 234.265, z = 0.000 }, level = 10, area_id = 3 }, + { config_id = 131059, gadget_id = 44000106, pos = { x = 1962.451, y = 212.710, z = -891.316 }, rot = { x = 0.000, y = 234.265, z = 0.000 }, level = 10, area_id = 3 }, -- 场景诱饵3 - [131060] = { config_id = 131060, gadget_id = 44000107, pos = { x = 1893.399, y = 226.452, z = -904.505 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 3 }, + { config_id = 131060, gadget_id = 44000107, pos = { x = 1893.399, y = 226.452, z = -904.505 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 3 }, -- 场景诱饵3 - [131061] = { config_id = 131061, gadget_id = 44000107, pos = { x = 1893.399, y = 226.452, z = -904.505 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 3 }, + { config_id = 131061, gadget_id = 44000107, pos = { x = 1893.399, y = 226.452, z = -904.505 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 3 }, -- 场景诱饵3 - [131062] = { config_id = 131062, gadget_id = 44000107, pos = { x = 1893.399, y = 226.452, z = -904.505 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 3 }, + { config_id = 131062, gadget_id = 44000107, pos = { x = 1893.399, y = 226.452, z = -904.505 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 3 }, -- 场景诱饵3 - [131063] = { config_id = 131063, gadget_id = 44000107, pos = { x = 1893.399, y = 226.452, z = -904.505 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 3 }, + { config_id = 131063, gadget_id = 44000107, pos = { x = 1893.399, y = 226.452, z = -904.505 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 3 }, -- 场景诱饵3 - [131064] = { config_id = 131064, gadget_id = 44000107, pos = { x = 1893.399, y = 226.452, z = -904.505 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 3 }, + { config_id = 131064, gadget_id = 44000107, pos = { x = 1893.399, y = 226.452, z = -904.505 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 3 }, -- 场景诱饵3 - [131065] = { config_id = 131065, gadget_id = 44000107, pos = { x = 1893.399, y = 226.452, z = -904.505 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 3 }, - [131066] = { config_id = 131066, gadget_id = 70310057, pos = { x = 1943.964, y = 212.026, z = -919.885 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 3 }, - [131068] = { config_id = 131068, gadget_id = 70310008, pos = { x = 1930.587, y = 224.182, z = -959.790 }, rot = { x = 0.000, y = 340.000, z = 0.000 }, level = 1, area_id = 3 }, - [131069] = { config_id = 131069, gadget_id = 70310008, pos = { x = 1928.867, y = 212.956, z = -959.300 }, rot = { x = 75.000, y = 180.000, z = 180.000 }, level = 1, area_id = 3 }, - [131083] = { config_id = 131083, gadget_id = 70800111, pos = { x = 1889.810, y = 247.490, z = -879.650 }, rot = { x = 0.000, y = 45.000, z = 0.000 }, level = 1, area_id = 3 } + { config_id = 131065, gadget_id = 44000107, pos = { x = 1893.399, y = 226.452, z = -904.505 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 3 }, + { config_id = 131066, gadget_id = 70310057, pos = { x = 1943.964, y = 212.026, z = -919.885 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 3 }, + { config_id = 131068, gadget_id = 70310008, pos = { x = 1930.587, y = 224.182, z = -959.790 }, rot = { x = 0.000, y = 340.000, z = 0.000 }, level = 1, area_id = 3 }, + { config_id = 131069, gadget_id = 70310008, pos = { x = 1928.867, y = 212.956, z = -959.300 }, rot = { x = 75.000, y = 180.000, z = 180.000 }, level = 1, area_id = 3 }, + { config_id = 131083, gadget_id = 70800111, pos = { x = 1889.810, y = 247.490, z = -879.650 }, rot = { x = 0.000, y = 45.000, z = 0.000 }, level = 1, area_id = 3 }, + { config_id = 131084, gadget_id = 70800078, pos = { x = 1887.581, y = 227.628, z = -903.268 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 3 }, + { config_id = 131085, gadget_id = 70800078, pos = { x = 1887.581, y = 227.628, z = -902.539 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 3 }, + { config_id = 131086, gadget_id = 70800078, pos = { x = 1887.581, y = 227.628, z = -904.228 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 3 } } -- 区域 regions = { - [131070] = { config_id = 131070, shape = RegionShape.SPHERE, radius = 200, pos = { x = 1898.680, y = 198.061, z = -913.018 }, area_id = 3 }, - [131071] = { config_id = 131071, shape = RegionShape.SPHERE, radius = 80, pos = { x = 1943.964, y = 212.026, z = -919.885 }, area_id = 3 }, - [131072] = { config_id = 131072, shape = RegionShape.SPHERE, radius = 85, pos = { x = 1934.972, y = 238.303, z = -914.742 }, area_id = 3 } + { config_id = 131070, shape = RegionShape.SPHERE, radius = 200, pos = { x = 1898.680, y = 198.061, z = -913.018 }, area_id = 3 }, + { config_id = 131071, shape = RegionShape.SPHERE, radius = 80, pos = { x = 1943.964, y = 212.026, z = -919.885 }, area_id = 3 }, + { config_id = 131072, shape = RegionShape.SPHERE, radius = 85, pos = { x = 1934.972, y = 238.303, z = -914.742 }, area_id = 3 } } -- 触发器 @@ -236,7 +216,4 @@ suites = { -- -- 触发器 -- ---================================================================ - -require "V2_4/HideAndSeek_Gallery_V2" -require "V2_4/HideAndSeek_Skill_V2" \ No newline at end of file +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133002134.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133002134.lua index 6c56ff97..42557460 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_group133002134.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133002134.lua @@ -3,29 +3,6 @@ local base_info = { group_id = 133002134 } --- DEFS_MISCS -local defs = { - group_id = 133002134, - gadget_prison_list = {134001}, - gadget_guide = {134006,134076,134077}, - bait_list = { - [1] = {134002,134003,134004}, - [2] = {134073,134074,134075}, - [3] = {134078,134079,134080}, - }, - duration = 210, - rampage_time = 40, - gadget_energy = 134005, - galleryId = 7032, - eye_point = 134109, -} - - -local energy_info = { - [1] = { time = 150,step = {-15,15}, points = {134114,134115,134116,134117,134118,134119}}, - -- [2] = { time = 160, points = {9069,9070,9071,9072,9073,9074}}, -} - --================================================================ -- -- 配置 @@ -42,130 +19,133 @@ npcs = { -- 装置 gadgets = { - [134001] = { config_id = 134001, gadget_id = 70800087, pos = { x = 1004.410, y = 294.037, z = -960.416 }, rot = { x = 0.000, y = 330.000, z = 0.000 }, level = 10, area_id = 10 }, + { config_id = 134001, gadget_id = 70800087, pos = { x = 1004.410, y = 294.037, z = -960.416 }, rot = { x = 0.000, y = 330.000, z = 0.000 }, level = 10, area_id = 10 }, -- 场景诱饵1 - [134002] = { config_id = 134002, gadget_id = 44000107, pos = { x = 1006.373, y = 294.316, z = -959.137 }, rot = { x = 0.000, y = 330.000, z = 0.000 }, level = 10, area_id = 10 }, + { config_id = 134002, gadget_id = 44000107, pos = { x = 1006.373, y = 294.316, z = -959.137 }, rot = { x = 0.000, y = 330.000, z = 0.000 }, level = 10, area_id = 10 }, -- 场景诱饵2 - [134003] = { config_id = 134003, gadget_id = 44000107, pos = { x = 1006.373, y = 294.316, z = -959.137 }, rot = { x = 0.000, y = 330.000, z = 0.000 }, level = 10, area_id = 10 }, + { config_id = 134003, gadget_id = 44000107, pos = { x = 1006.373, y = 294.316, z = -959.137 }, rot = { x = 0.000, y = 330.000, z = 0.000 }, level = 10, area_id = 10 }, -- 场景诱饵3 - [134004] = { config_id = 134004, gadget_id = 44000107, pos = { x = 1006.373, y = 294.316, z = -959.137 }, rot = { x = 0.000, y = 330.000, z = 0.000 }, level = 10, area_id = 10 }, + { config_id = 134004, gadget_id = 44000107, pos = { x = 1006.373, y = 294.316, z = -959.137 }, rot = { x = 0.000, y = 330.000, z = 0.000 }, level = 10, area_id = 10 }, -- 能量球 - [134005] = { config_id = 134005, gadget_id = 44000105, pos = { x = 990.973, y = 295.739, z = -914.172 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 10 }, + { config_id = 134005, gadget_id = 44000105, pos = { x = 990.973, y = 295.739, z = -914.172 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 10 }, -- 场景猎人引导 - [134006] = { config_id = 134006, gadget_id = 44000106, pos = { x = 1006.373, y = 294.316, z = -959.137 }, rot = { x = 0.000, y = 330.000, z = 0.000 }, level = 10, area_id = 10 }, - [134007] = { config_id = 134007, gadget_id = 70310068, pos = { x = 1006.220, y = 290.970, z = -951.674 }, rot = { x = 0.000, y = 30.000, z = 0.000 }, level = 1, state = GadgetState.GearStart, area_id = 10 }, - [134008] = { config_id = 134008, gadget_id = 70310068, pos = { x = 1009.903, y = 288.996, z = -939.948 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart, area_id = 10 }, - [134009] = { config_id = 134009, gadget_id = 70310068, pos = { x = 1006.289, y = 291.638, z = -925.316 }, rot = { x = 0.000, y = 20.000, z = 0.000 }, level = 1, state = GadgetState.GearStart, area_id = 10 }, - [134010] = { config_id = 134010, gadget_id = 70310068, pos = { x = 1010.542, y = 289.241, z = -932.021 }, rot = { x = 0.000, y = 330.000, z = 0.000 }, level = 1, state = GadgetState.GearStart, area_id = 10 }, - [134011] = { config_id = 134011, gadget_id = 70310068, pos = { x = 995.174, y = 292.872, z = -920.899 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart, area_id = 10 }, - [134012] = { config_id = 134012, gadget_id = 70310068, pos = { x = 961.117, y = 286.360, z = -937.021 }, rot = { x = 0.000, y = 10.000, z = 0.000 }, level = 1, state = GadgetState.GearStart, area_id = 10 }, - [134013] = { config_id = 134013, gadget_id = 70310068, pos = { x = 962.220, y = 287.003, z = -952.757 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart, area_id = 10 }, - [134014] = { config_id = 134014, gadget_id = 70310069, pos = { x = 976.229, y = 289.194, z = -957.491 }, rot = { x = 0.000, y = 30.000, z = 0.000 }, level = 1, state = GadgetState.GearStart, area_id = 10 }, - [134015] = { config_id = 134015, gadget_id = 70310069, pos = { x = 952.706, y = 286.415, z = -942.756 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1, state = GadgetState.GearStart, area_id = 10 }, - [134016] = { config_id = 134016, gadget_id = 70310069, pos = { x = 968.192, y = 287.003, z = -943.549 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart, area_id = 10 }, - [134017] = { config_id = 134017, gadget_id = 70310069, pos = { x = 962.667, y = 287.875, z = -922.821 }, rot = { x = 0.000, y = 340.000, z = 0.000 }, level = 1, state = GadgetState.GearStart, area_id = 10 }, - [134018] = { config_id = 134018, gadget_id = 70310069, pos = { x = 985.326, y = 293.824, z = -914.286 }, rot = { x = 0.000, y = 60.000, z = 0.000 }, level = 1, state = GadgetState.GearStart, area_id = 10 }, - [134019] = { config_id = 134019, gadget_id = 70310069, pos = { x = 993.711, y = 290.724, z = -951.340 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart, area_id = 10 }, - [134020] = { config_id = 134020, gadget_id = 70310069, pos = { x = 971.774, y = 291.192, z = -917.466 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart, area_id = 10 }, - [134021] = { config_id = 134021, gadget_id = 44000253, pos = { x = 1000.584, y = 290.116, z = -944.041 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 10 }, - [134022] = { config_id = 134022, gadget_id = 44000253, pos = { x = 1002.279, y = 289.936, z = -944.026 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 10 }, - [134023] = { config_id = 134023, gadget_id = 44000253, pos = { x = 1002.421, y = 290.263, z = -942.283 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 10 }, - [134024] = { config_id = 134024, gadget_id = 44000253, pos = { x = 1007.100, y = 290.118, z = -933.451 }, rot = { x = 0.000, y = 60.000, z = 0.000 }, level = 1, area_id = 10 }, - [134025] = { config_id = 134025, gadget_id = 44000253, pos = { x = 1007.855, y = 289.653, z = -935.156 }, rot = { x = 0.000, y = 70.000, z = 0.000 }, level = 1, area_id = 10 }, - [134026] = { config_id = 134026, gadget_id = 44000253, pos = { x = 1011.108, y = 288.980, z = -943.692 }, rot = { x = 0.000, y = 20.000, z = 0.000 }, level = 1, area_id = 10 }, - [134027] = { config_id = 134027, gadget_id = 44000253, pos = { x = 1007.893, y = 291.215, z = -926.700 }, rot = { x = 0.000, y = 30.000, z = 0.000 }, level = 1, area_id = 10 }, - [134028] = { config_id = 134028, gadget_id = 44000253, pos = { x = 1004.012, y = 291.686, z = -925.894 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 10 }, - [134029] = { config_id = 134029, gadget_id = 44000253, pos = { x = 1012.204, y = 288.578, z = -937.728 }, rot = { x = 0.000, y = 315.000, z = 0.000 }, level = 1, area_id = 10 }, - [134030] = { config_id = 134030, gadget_id = 44000253, pos = { x = 965.658, y = 286.734, z = -956.172 }, rot = { x = 0.000, y = 340.000, z = 0.000 }, level = 1, area_id = 10 }, - [134031] = { config_id = 134031, gadget_id = 44000253, pos = { x = 966.880, y = 286.851, z = -954.078 }, rot = { x = 0.000, y = 340.000, z = 0.000 }, level = 1, area_id = 10 }, - [134032] = { config_id = 134032, gadget_id = 44000253, pos = { x = 964.983, y = 286.765, z = -946.638 }, rot = { x = 0.000, y = 50.000, z = 0.000 }, level = 1, area_id = 10 }, - [134033] = { config_id = 134033, gadget_id = 44000253, pos = { x = 960.250, y = 286.392, z = -942.650 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 10 }, - [134034] = { config_id = 134034, gadget_id = 44000253, pos = { x = 957.800, y = 286.577, z = -951.772 }, rot = { x = 0.000, y = 330.000, z = 0.000 }, level = 1, area_id = 10 }, - [134035] = { config_id = 134035, gadget_id = 44000253, pos = { x = 961.316, y = 286.641, z = -950.023 }, rot = { x = 0.000, y = 335.000, z = 0.000 }, level = 1, area_id = 10 }, - [134036] = { config_id = 134036, gadget_id = 44000253, pos = { x = 963.532, y = 286.759, z = -948.649 }, rot = { x = 0.000, y = 10.000, z = 0.000 }, level = 1, area_id = 10 }, - [134037] = { config_id = 134037, gadget_id = 44000253, pos = { x = 963.271, y = 286.585, z = -934.704 }, rot = { x = 0.000, y = 325.000, z = 0.000 }, level = 1, area_id = 10 }, - [134038] = { config_id = 134038, gadget_id = 44000253, pos = { x = 964.558, y = 286.744, z = -937.869 }, rot = { x = 0.000, y = 327.000, z = 0.000 }, level = 1, area_id = 10 }, - [134039] = { config_id = 134039, gadget_id = 44000253, pos = { x = 956.929, y = 286.392, z = -938.869 }, rot = { x = 0.000, y = 15.000, z = 0.000 }, level = 1, area_id = 10 }, - [134040] = { config_id = 134040, gadget_id = 44000253, pos = { x = 958.176, y = 286.280, z = -935.708 }, rot = { x = 0.000, y = 22.000, z = 0.000 }, level = 1, area_id = 10 }, - [134041] = { config_id = 134041, gadget_id = 44000253, pos = { x = 961.251, y = 286.893, z = -928.655 }, rot = { x = 0.000, y = 315.000, z = 0.000 }, level = 1, area_id = 10 }, - [134042] = { config_id = 134042, gadget_id = 44000253, pos = { x = 960.323, y = 284.720, z = -921.185 }, rot = { x = 0.000, y = 35.000, z = 0.000 }, level = 1, area_id = 10 }, - [134043] = { config_id = 134043, gadget_id = 44000253, pos = { x = 979.866, y = 293.027, z = -914.853 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 10 }, - [134044] = { config_id = 134044, gadget_id = 44000253, pos = { x = 985.732, y = 293.131, z = -917.262 }, rot = { x = 0.000, y = 345.000, z = 0.000 }, level = 1, area_id = 10 }, - [134045] = { config_id = 134045, gadget_id = 44000253, pos = { x = 987.146, y = 290.090, z = -952.125 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 10 }, - [134046] = { config_id = 134046, gadget_id = 44000253, pos = { x = 995.292, y = 291.148, z = -945.035 }, rot = { x = 0.000, y = 292.000, z = 0.000 }, level = 1, area_id = 10 }, - [134047] = { config_id = 134047, gadget_id = 44000257, pos = { x = 982.823, y = 290.209, z = -949.045 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 10 }, - [134048] = { config_id = 134048, gadget_id = 44000257, pos = { x = 985.363, y = 289.755, z = -952.093 }, rot = { x = 0.000, y = 15.000, z = 0.000 }, level = 1, area_id = 10 }, - [134049] = { config_id = 134049, gadget_id = 44000257, pos = { x = 974.392, y = 287.660, z = -956.306 }, rot = { x = 0.000, y = 30.000, z = 0.000 }, level = 1, area_id = 10 }, - [134050] = { config_id = 134050, gadget_id = 44000257, pos = { x = 967.257, y = 286.854, z = -955.959 }, rot = { x = 0.000, y = 10.000, z = 0.000 }, level = 1, area_id = 10 }, - [134051] = { config_id = 134051, gadget_id = 44000257, pos = { x = 965.057, y = 286.788, z = -952.894 }, rot = { x = 0.000, y = 25.000, z = 0.000 }, level = 1, area_id = 10 }, - [134052] = { config_id = 134052, gadget_id = 44000257, pos = { x = 957.664, y = 286.622, z = -949.548 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 10 }, - [134053] = { config_id = 134053, gadget_id = 44000257, pos = { x = 957.404, y = 286.605, z = -948.539 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 10 }, - [134054] = { config_id = 134054, gadget_id = 44000257, pos = { x = 960.423, y = 286.566, z = -944.737 }, rot = { x = 0.000, y = 33.000, z = 0.000 }, level = 1, area_id = 10 }, - [134055] = { config_id = 134055, gadget_id = 44000257, pos = { x = 957.351, y = 287.218, z = -925.581 }, rot = { x = 0.000, y = 44.000, z = 0.000 }, level = 1, area_id = 10 }, - [134056] = { config_id = 134056, gadget_id = 44000257, pos = { x = 956.087, y = 287.126, z = -925.616 }, rot = { x = 0.000, y = 44.000, z = 0.000 }, level = 1, area_id = 10 }, - [134057] = { config_id = 134057, gadget_id = 44000257, pos = { x = 961.885, y = 288.848, z = -919.823 }, rot = { x = 0.000, y = 22.000, z = 0.000 }, level = 1, area_id = 10 }, - [134058] = { config_id = 134058, gadget_id = 44000257, pos = { x = 962.880, y = 289.620, z = -918.533 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 10 }, - [134059] = { config_id = 134059, gadget_id = 44000257, pos = { x = 963.992, y = 289.870, z = -918.294 }, rot = { x = 0.000, y = 22.000, z = 0.000 }, level = 1, area_id = 10 }, - [134060] = { config_id = 134060, gadget_id = 44000257, pos = { x = 973.833, y = 291.416, z = -918.635 }, rot = { x = 0.000, y = 11.000, z = 0.000 }, level = 1, area_id = 10 }, - [134061] = { config_id = 134061, gadget_id = 44000257, pos = { x = 975.149, y = 291.662, z = -918.617 }, rot = { x = 0.000, y = 11.000, z = 0.000 }, level = 1, area_id = 10 }, - [134062] = { config_id = 134062, gadget_id = 44000257, pos = { x = 984.337, y = 293.115, z = -917.863 }, rot = { x = 0.000, y = 15.000, z = 0.000 }, level = 1, area_id = 10 }, - [134063] = { config_id = 134063, gadget_id = 44000257, pos = { x = 986.541, y = 293.743, z = -914.527 }, rot = { x = 0.000, y = 56.000, z = 0.000 }, level = 1, area_id = 10 }, - [134064] = { config_id = 134064, gadget_id = 44000257, pos = { x = 994.882, y = 293.128, z = -918.663 }, rot = { x = 0.000, y = 34.000, z = 0.000 }, level = 1, area_id = 10 }, - [134065] = { config_id = 134065, gadget_id = 44000257, pos = { x = 993.861, y = 293.075, z = -918.041 }, rot = { x = 0.000, y = 34.000, z = 0.000 }, level = 1, area_id = 10 }, - [134066] = { config_id = 134066, gadget_id = 44000257, pos = { x = 997.302, y = 292.584, z = -920.185 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 10 }, - [134067] = { config_id = 134067, gadget_id = 44000257, pos = { x = 998.305, y = 293.383, z = -929.209 }, rot = { x = 0.000, y = 13.000, z = 0.000 }, level = 1, area_id = 10 }, - [134068] = { config_id = 134068, gadget_id = 44000257, pos = { x = 997.718, y = 293.422, z = -927.932 }, rot = { x = 0.000, y = 13.000, z = 0.000 }, level = 1, area_id = 10 }, - [134069] = { config_id = 134069, gadget_id = 44000257, pos = { x = 1011.419, y = 288.604, z = -936.283 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 10 }, - [134070] = { config_id = 134070, gadget_id = 44000257, pos = { x = 1007.414, y = 289.505, z = -938.701 }, rot = { x = 0.000, y = 56.000, z = 0.000 }, level = 1, area_id = 10 }, - [134071] = { config_id = 134071, gadget_id = 44000257, pos = { x = 1009.994, y = 290.418, z = -948.579 }, rot = { x = 0.000, y = 40.000, z = 0.000 }, level = 1, area_id = 10 }, - [134072] = { config_id = 134072, gadget_id = 44000257, pos = { x = 1010.968, y = 290.125, z = -947.822 }, rot = { x = 0.000, y = 40.000, z = 0.000 }, level = 1, area_id = 10 }, + { config_id = 134006, gadget_id = 44000106, pos = { x = 1006.373, y = 294.316, z = -959.137 }, rot = { x = 0.000, y = 330.000, z = 0.000 }, level = 10, area_id = 10 }, + { config_id = 134007, gadget_id = 70310068, pos = { x = 1006.220, y = 290.970, z = -951.674 }, rot = { x = 0.000, y = 30.000, z = 0.000 }, level = 1, state = GadgetState.GearStart, area_id = 10 }, + { config_id = 134008, gadget_id = 70310068, pos = { x = 1009.903, y = 288.996, z = -939.948 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart, area_id = 10 }, + { config_id = 134009, gadget_id = 70310068, pos = { x = 1006.289, y = 291.638, z = -925.316 }, rot = { x = 0.000, y = 20.000, z = 0.000 }, level = 1, state = GadgetState.GearStart, area_id = 10 }, + { config_id = 134010, gadget_id = 70310068, pos = { x = 1010.542, y = 289.241, z = -932.021 }, rot = { x = 0.000, y = 330.000, z = 0.000 }, level = 1, state = GadgetState.GearStart, area_id = 10 }, + { config_id = 134011, gadget_id = 70310068, pos = { x = 995.174, y = 292.872, z = -920.899 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart, area_id = 10 }, + { config_id = 134012, gadget_id = 70310068, pos = { x = 961.117, y = 286.360, z = -937.021 }, rot = { x = 0.000, y = 10.000, z = 0.000 }, level = 1, state = GadgetState.GearStart, area_id = 10 }, + { config_id = 134013, gadget_id = 70310068, pos = { x = 962.220, y = 287.003, z = -952.757 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart, area_id = 10 }, + { config_id = 134014, gadget_id = 70310069, pos = { x = 976.229, y = 289.194, z = -957.491 }, rot = { x = 0.000, y = 30.000, z = 0.000 }, level = 1, state = GadgetState.GearStart, area_id = 10 }, + { config_id = 134015, gadget_id = 70310069, pos = { x = 952.706, y = 286.415, z = -942.756 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1, state = GadgetState.GearStart, area_id = 10 }, + { config_id = 134016, gadget_id = 70310069, pos = { x = 968.192, y = 287.003, z = -943.549 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart, area_id = 10 }, + { config_id = 134017, gadget_id = 70310069, pos = { x = 962.667, y = 287.875, z = -922.821 }, rot = { x = 0.000, y = 340.000, z = 0.000 }, level = 1, state = GadgetState.GearStart, area_id = 10 }, + { config_id = 134018, gadget_id = 70310069, pos = { x = 985.326, y = 293.824, z = -914.286 }, rot = { x = 0.000, y = 60.000, z = 0.000 }, level = 1, state = GadgetState.GearStart, area_id = 10 }, + { config_id = 134019, gadget_id = 70310069, pos = { x = 993.711, y = 290.724, z = -951.340 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart, area_id = 10 }, + { config_id = 134020, gadget_id = 70310069, pos = { x = 971.774, y = 291.192, z = -917.466 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart, area_id = 10 }, + { config_id = 134021, gadget_id = 44000253, pos = { x = 1000.584, y = 290.116, z = -944.041 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 10 }, + { config_id = 134022, gadget_id = 44000253, pos = { x = 1002.279, y = 289.936, z = -944.026 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 10 }, + { config_id = 134023, gadget_id = 44000253, pos = { x = 1002.421, y = 290.263, z = -942.283 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 10 }, + { config_id = 134024, gadget_id = 44000253, pos = { x = 1007.100, y = 290.118, z = -933.451 }, rot = { x = 0.000, y = 60.000, z = 0.000 }, level = 1, area_id = 10 }, + { config_id = 134025, gadget_id = 44000253, pos = { x = 1007.855, y = 289.653, z = -935.156 }, rot = { x = 0.000, y = 70.000, z = 0.000 }, level = 1, area_id = 10 }, + { config_id = 134026, gadget_id = 44000253, pos = { x = 1011.108, y = 288.980, z = -943.692 }, rot = { x = 0.000, y = 20.000, z = 0.000 }, level = 1, area_id = 10 }, + { config_id = 134027, gadget_id = 44000253, pos = { x = 1007.893, y = 291.215, z = -926.700 }, rot = { x = 0.000, y = 30.000, z = 0.000 }, level = 1, area_id = 10 }, + { config_id = 134028, gadget_id = 44000253, pos = { x = 1004.012, y = 291.686, z = -925.894 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 10 }, + { config_id = 134029, gadget_id = 44000253, pos = { x = 1012.204, y = 288.578, z = -937.728 }, rot = { x = 0.000, y = 315.000, z = 0.000 }, level = 1, area_id = 10 }, + { config_id = 134030, gadget_id = 44000253, pos = { x = 965.658, y = 286.734, z = -956.172 }, rot = { x = 0.000, y = 340.000, z = 0.000 }, level = 1, area_id = 10 }, + { config_id = 134031, gadget_id = 44000253, pos = { x = 966.880, y = 286.851, z = -954.078 }, rot = { x = 0.000, y = 340.000, z = 0.000 }, level = 1, area_id = 10 }, + { config_id = 134032, gadget_id = 44000253, pos = { x = 964.983, y = 286.765, z = -946.638 }, rot = { x = 0.000, y = 50.000, z = 0.000 }, level = 1, area_id = 10 }, + { config_id = 134033, gadget_id = 44000253, pos = { x = 960.250, y = 286.392, z = -942.650 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 10 }, + { config_id = 134034, gadget_id = 44000253, pos = { x = 957.800, y = 286.577, z = -951.772 }, rot = { x = 0.000, y = 330.000, z = 0.000 }, level = 1, area_id = 10 }, + { config_id = 134035, gadget_id = 44000253, pos = { x = 961.316, y = 286.641, z = -950.023 }, rot = { x = 0.000, y = 335.000, z = 0.000 }, level = 1, area_id = 10 }, + { config_id = 134036, gadget_id = 44000253, pos = { x = 963.532, y = 286.759, z = -948.649 }, rot = { x = 0.000, y = 10.000, z = 0.000 }, level = 1, area_id = 10 }, + { config_id = 134037, gadget_id = 44000253, pos = { x = 963.271, y = 286.585, z = -934.704 }, rot = { x = 0.000, y = 325.000, z = 0.000 }, level = 1, area_id = 10 }, + { config_id = 134038, gadget_id = 44000253, pos = { x = 964.558, y = 286.744, z = -937.869 }, rot = { x = 0.000, y = 327.000, z = 0.000 }, level = 1, area_id = 10 }, + { config_id = 134039, gadget_id = 44000253, pos = { x = 956.929, y = 286.392, z = -938.869 }, rot = { x = 0.000, y = 15.000, z = 0.000 }, level = 1, area_id = 10 }, + { config_id = 134040, gadget_id = 44000253, pos = { x = 958.176, y = 286.280, z = -935.708 }, rot = { x = 0.000, y = 22.000, z = 0.000 }, level = 1, area_id = 10 }, + { config_id = 134041, gadget_id = 44000253, pos = { x = 961.251, y = 286.893, z = -928.655 }, rot = { x = 0.000, y = 315.000, z = 0.000 }, level = 1, area_id = 10 }, + { config_id = 134042, gadget_id = 44000253, pos = { x = 960.323, y = 284.720, z = -921.185 }, rot = { x = 0.000, y = 35.000, z = 0.000 }, level = 1, area_id = 10 }, + { config_id = 134043, gadget_id = 44000253, pos = { x = 979.866, y = 293.027, z = -914.853 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 10 }, + { config_id = 134044, gadget_id = 44000253, pos = { x = 985.732, y = 293.131, z = -917.262 }, rot = { x = 0.000, y = 345.000, z = 0.000 }, level = 1, area_id = 10 }, + { config_id = 134045, gadget_id = 44000253, pos = { x = 987.146, y = 290.090, z = -952.125 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 10 }, + { config_id = 134046, gadget_id = 44000253, pos = { x = 995.292, y = 291.148, z = -945.035 }, rot = { x = 0.000, y = 292.000, z = 0.000 }, level = 1, area_id = 10 }, + { config_id = 134047, gadget_id = 44000257, pos = { x = 982.823, y = 290.209, z = -949.045 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 10 }, + { config_id = 134048, gadget_id = 44000257, pos = { x = 985.363, y = 289.755, z = -952.093 }, rot = { x = 0.000, y = 15.000, z = 0.000 }, level = 1, area_id = 10 }, + { config_id = 134049, gadget_id = 44000257, pos = { x = 974.392, y = 287.660, z = -956.306 }, rot = { x = 0.000, y = 30.000, z = 0.000 }, level = 1, area_id = 10 }, + { config_id = 134050, gadget_id = 44000257, pos = { x = 967.257, y = 286.854, z = -955.959 }, rot = { x = 0.000, y = 10.000, z = 0.000 }, level = 1, area_id = 10 }, + { config_id = 134051, gadget_id = 44000257, pos = { x = 965.057, y = 286.788, z = -952.894 }, rot = { x = 0.000, y = 25.000, z = 0.000 }, level = 1, area_id = 10 }, + { config_id = 134052, gadget_id = 44000257, pos = { x = 957.664, y = 286.622, z = -949.548 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 10 }, + { config_id = 134053, gadget_id = 44000257, pos = { x = 957.404, y = 286.605, z = -948.539 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 10 }, + { config_id = 134054, gadget_id = 44000257, pos = { x = 960.423, y = 286.566, z = -944.737 }, rot = { x = 0.000, y = 33.000, z = 0.000 }, level = 1, area_id = 10 }, + { config_id = 134055, gadget_id = 44000257, pos = { x = 957.351, y = 287.218, z = -925.581 }, rot = { x = 0.000, y = 44.000, z = 0.000 }, level = 1, area_id = 10 }, + { config_id = 134056, gadget_id = 44000257, pos = { x = 956.087, y = 287.126, z = -925.616 }, rot = { x = 0.000, y = 44.000, z = 0.000 }, level = 1, area_id = 10 }, + { config_id = 134057, gadget_id = 44000257, pos = { x = 961.885, y = 288.848, z = -919.823 }, rot = { x = 0.000, y = 22.000, z = 0.000 }, level = 1, area_id = 10 }, + { config_id = 134058, gadget_id = 44000257, pos = { x = 962.880, y = 289.620, z = -918.533 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 10 }, + { config_id = 134059, gadget_id = 44000257, pos = { x = 963.992, y = 289.870, z = -918.294 }, rot = { x = 0.000, y = 22.000, z = 0.000 }, level = 1, area_id = 10 }, + { config_id = 134060, gadget_id = 44000257, pos = { x = 973.833, y = 291.416, z = -918.635 }, rot = { x = 0.000, y = 11.000, z = 0.000 }, level = 1, area_id = 10 }, + { config_id = 134061, gadget_id = 44000257, pos = { x = 975.149, y = 291.662, z = -918.617 }, rot = { x = 0.000, y = 11.000, z = 0.000 }, level = 1, area_id = 10 }, + { config_id = 134062, gadget_id = 44000257, pos = { x = 984.337, y = 293.115, z = -917.863 }, rot = { x = 0.000, y = 15.000, z = 0.000 }, level = 1, area_id = 10 }, + { config_id = 134063, gadget_id = 44000257, pos = { x = 986.541, y = 293.743, z = -914.527 }, rot = { x = 0.000, y = 56.000, z = 0.000 }, level = 1, area_id = 10 }, + { config_id = 134064, gadget_id = 44000257, pos = { x = 994.882, y = 293.128, z = -918.663 }, rot = { x = 0.000, y = 34.000, z = 0.000 }, level = 1, area_id = 10 }, + { config_id = 134065, gadget_id = 44000257, pos = { x = 993.861, y = 293.075, z = -918.041 }, rot = { x = 0.000, y = 34.000, z = 0.000 }, level = 1, area_id = 10 }, + { config_id = 134066, gadget_id = 44000257, pos = { x = 997.302, y = 292.584, z = -920.185 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 10 }, + { config_id = 134067, gadget_id = 44000257, pos = { x = 998.305, y = 293.383, z = -929.209 }, rot = { x = 0.000, y = 13.000, z = 0.000 }, level = 1, area_id = 10 }, + { config_id = 134068, gadget_id = 44000257, pos = { x = 997.718, y = 293.422, z = -927.932 }, rot = { x = 0.000, y = 13.000, z = 0.000 }, level = 1, area_id = 10 }, + { config_id = 134069, gadget_id = 44000257, pos = { x = 1011.419, y = 288.604, z = -936.283 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 10 }, + { config_id = 134070, gadget_id = 44000257, pos = { x = 1007.414, y = 289.505, z = -938.701 }, rot = { x = 0.000, y = 56.000, z = 0.000 }, level = 1, area_id = 10 }, + { config_id = 134071, gadget_id = 44000257, pos = { x = 1009.994, y = 290.418, z = -948.579 }, rot = { x = 0.000, y = 40.000, z = 0.000 }, level = 1, area_id = 10 }, + { config_id = 134072, gadget_id = 44000257, pos = { x = 1010.968, y = 290.125, z = -947.822 }, rot = { x = 0.000, y = 40.000, z = 0.000 }, level = 1, area_id = 10 }, -- 场景诱饵1 - [134073] = { config_id = 134073, gadget_id = 44000107, pos = { x = 1006.373, y = 294.316, z = -959.137 }, rot = { x = 0.000, y = 330.000, z = 0.000 }, level = 10, area_id = 10 }, + { config_id = 134073, gadget_id = 44000107, pos = { x = 1006.373, y = 294.316, z = -959.137 }, rot = { x = 0.000, y = 330.000, z = 0.000 }, level = 10, area_id = 10 }, -- 场景诱饵2 - [134074] = { config_id = 134074, gadget_id = 44000107, pos = { x = 1006.373, y = 294.316, z = -959.137 }, rot = { x = 0.000, y = 330.000, z = 0.000 }, level = 10, area_id = 10 }, + { config_id = 134074, gadget_id = 44000107, pos = { x = 1006.373, y = 294.316, z = -959.137 }, rot = { x = 0.000, y = 330.000, z = 0.000 }, level = 10, area_id = 10 }, -- 场景诱饵3 - [134075] = { config_id = 134075, gadget_id = 44000107, pos = { x = 1006.373, y = 294.316, z = -959.137 }, rot = { x = 0.000, y = 330.000, z = 0.000 }, level = 10, area_id = 10 }, + { config_id = 134075, gadget_id = 44000107, pos = { x = 1006.373, y = 294.316, z = -959.137 }, rot = { x = 0.000, y = 330.000, z = 0.000 }, level = 10, area_id = 10 }, -- 2 - [134076] = { config_id = 134076, gadget_id = 44000106, pos = { x = 1006.373, y = 294.316, z = -959.137 }, rot = { x = 0.000, y = 330.000, z = 0.000 }, level = 10, area_id = 10 }, + { config_id = 134076, gadget_id = 44000106, pos = { x = 1006.373, y = 294.316, z = -959.137 }, rot = { x = 0.000, y = 330.000, z = 0.000 }, level = 10, area_id = 10 }, -- 场景猎人引导3 - [134077] = { config_id = 134077, gadget_id = 44000106, pos = { x = 1006.373, y = 294.316, z = -959.137 }, rot = { x = 0.000, y = 330.000, z = 0.000 }, level = 10, area_id = 10 }, + { config_id = 134077, gadget_id = 44000106, pos = { x = 1006.373, y = 294.316, z = -959.137 }, rot = { x = 0.000, y = 330.000, z = 0.000 }, level = 10, area_id = 10 }, -- 场景诱饵1 - [134078] = { config_id = 134078, gadget_id = 44000107, pos = { x = 1006.373, y = 294.316, z = -959.137 }, rot = { x = 0.000, y = 330.000, z = 0.000 }, level = 10, area_id = 10 }, + { config_id = 134078, gadget_id = 44000107, pos = { x = 1006.373, y = 294.316, z = -959.137 }, rot = { x = 0.000, y = 330.000, z = 0.000 }, level = 10, area_id = 10 }, -- 场景诱饵2 - [134079] = { config_id = 134079, gadget_id = 44000107, pos = { x = 1006.373, y = 294.316, z = -959.137 }, rot = { x = 0.000, y = 330.000, z = 0.000 }, level = 10, area_id = 10 }, + { config_id = 134079, gadget_id = 44000107, pos = { x = 1006.373, y = 294.316, z = -959.137 }, rot = { x = 0.000, y = 330.000, z = 0.000 }, level = 10, area_id = 10 }, -- 场景诱饵3 - [134080] = { config_id = 134080, gadget_id = 44000107, pos = { x = 1006.373, y = 294.316, z = -959.137 }, rot = { x = 0.000, y = 330.000, z = 0.000 }, level = 10, area_id = 10 }, - [134081] = { config_id = 134081, gadget_id = 70310068, pos = { x = 1002.495, y = 294.286, z = -961.078 }, rot = { x = 15.000, y = 0.000, z = 15.000 }, level = 1, state = GadgetState.GearStart, area_id = 10 }, - [134082] = { config_id = 134082, gadget_id = 70310055, pos = { x = 978.544, y = 288.957, z = -950.584 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 10 }, - [134083] = { config_id = 134083, gadget_id = 70310068, pos = { x = 1001.087, y = 292.918, z = -957.674 }, rot = { x = 0.000, y = 330.000, z = 0.000 }, level = 1, state = GadgetState.GearStart, area_id = 10 }, - [134084] = { config_id = 134084, gadget_id = 70310069, pos = { x = 933.649, y = 287.141, z = -938.527 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart, area_id = 10 }, - [134085] = { config_id = 134085, gadget_id = 70310069, pos = { x = 923.463, y = 293.652, z = -932.993 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart, area_id = 10 }, - [134086] = { config_id = 134086, gadget_id = 70310069, pos = { x = 922.410, y = 286.578, z = -957.128 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart, area_id = 10 }, - [134087] = { config_id = 134087, gadget_id = 44000253, pos = { x = 937.287, y = 286.337, z = -940.456 }, rot = { x = 0.000, y = 315.000, z = 0.000 }, level = 1, area_id = 10 }, - [134088] = { config_id = 134088, gadget_id = 44000253, pos = { x = 923.004, y = 286.619, z = -963.590 }, rot = { x = 0.000, y = 315.000, z = 0.000 }, level = 1, area_id = 10 }, - [134089] = { config_id = 134089, gadget_id = 44000253, pos = { x = 923.966, y = 286.395, z = -961.122 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 10 }, - [134090] = { config_id = 134090, gadget_id = 44000253, pos = { x = 923.435, y = 288.026, z = -962.254 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 10 }, - [134091] = { config_id = 134091, gadget_id = 70800009, pos = { x = 937.682, y = 286.465, z = -947.374 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 10 }, - [134092] = { config_id = 134092, gadget_id = 70310069, pos = { x = 960.292, y = 301.040, z = -907.414 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart, area_id = 10 }, - [134093] = { config_id = 134093, gadget_id = 44000253, pos = { x = 938.615, y = 286.474, z = -938.941 }, rot = { x = 0.000, y = 330.000, z = 0.000 }, level = 1, area_id = 10 }, - [134094] = { config_id = 134094, gadget_id = 44000253, pos = { x = 938.175, y = 287.972, z = -939.887 }, rot = { x = 0.000, y = 20.000, z = 0.000 }, level = 1, area_id = 10 }, - [134097] = { config_id = 134097, gadget_id = 70800107, pos = { x = 969.409, y = 320.000, z = -942.364 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 10 }, - [134098] = { config_id = 134098, gadget_id = 44000253, pos = { x = 926.930, y = 293.502, z = -932.389 }, rot = { x = 0.000, y = 20.000, z = 0.000 }, level = 1, area_id = 10 }, - [134099] = { config_id = 134099, gadget_id = 44000253, pos = { x = 927.584, y = 293.542, z = -930.571 }, rot = { x = 0.000, y = 330.000, z = 0.000 }, level = 1, area_id = 10 }, - [134100] = { config_id = 134100, gadget_id = 44000253, pos = { x = 927.165, y = 295.044, z = -931.598 }, rot = { x = 0.000, y = 20.000, z = 0.000 }, level = 1, area_id = 10 }, - [134101] = { config_id = 134101, gadget_id = 44000253, pos = { x = 962.106, y = 302.496, z = -904.681 }, rot = { x = 0.000, y = 20.000, z = 0.000 }, level = 1, area_id = 10 }, - [134102] = { config_id = 134102, gadget_id = 44000253, pos = { x = 961.197, y = 302.674, z = -902.668 }, rot = { x = 0.000, y = 330.000, z = 15.000 }, level = 1, area_id = 10 }, - [134103] = { config_id = 134103, gadget_id = 44000253, pos = { x = 962.341, y = 303.931, z = -904.433 }, rot = { x = 0.000, y = 20.000, z = 0.000 }, level = 1, area_id = 10 }, - [134104] = { config_id = 134104, gadget_id = 44000253, pos = { x = 938.009, y = 287.211, z = -932.474 }, rot = { x = 356.399, y = 314.887, z = 3.608 }, level = 1, area_id = 10 }, - [134105] = { config_id = 134105, gadget_id = 44000253, pos = { x = 939.337, y = 287.221, z = -930.959 }, rot = { x = 355.588, y = 329.902, z = 2.553 }, level = 1, area_id = 10 }, - [134106] = { config_id = 134106, gadget_id = 44000253, pos = { x = 938.897, y = 288.734, z = -931.905 }, rot = { x = 355.212, y = 20.073, z = 358.253 }, level = 1, area_id = 10 }, - [134107] = { config_id = 134107, gadget_id = 70310069, pos = { x = 936.667, y = 287.088, z = -934.303 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart, area_id = 10 } + { config_id = 134080, gadget_id = 44000107, pos = { x = 1006.373, y = 294.316, z = -959.137 }, rot = { x = 0.000, y = 330.000, z = 0.000 }, level = 10, area_id = 10 }, + { config_id = 134081, gadget_id = 70310068, pos = { x = 1002.495, y = 294.286, z = -961.078 }, rot = { x = 15.000, y = 0.000, z = 15.000 }, level = 1, state = GadgetState.GearStart, area_id = 10 }, + { config_id = 134082, gadget_id = 70310055, pos = { x = 978.544, y = 288.957, z = -950.584 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 10 }, + { config_id = 134083, gadget_id = 70310068, pos = { x = 1001.087, y = 292.918, z = -957.674 }, rot = { x = 0.000, y = 330.000, z = 0.000 }, level = 1, state = GadgetState.GearStart, area_id = 10 }, + { config_id = 134084, gadget_id = 70310069, pos = { x = 933.649, y = 287.141, z = -938.527 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart, area_id = 10 }, + { config_id = 134085, gadget_id = 70310069, pos = { x = 923.463, y = 293.652, z = -932.993 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart, area_id = 10 }, + { config_id = 134086, gadget_id = 70310069, pos = { x = 922.410, y = 286.578, z = -957.128 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart, area_id = 10 }, + { config_id = 134087, gadget_id = 44000253, pos = { x = 937.287, y = 286.337, z = -940.456 }, rot = { x = 0.000, y = 315.000, z = 0.000 }, level = 1, area_id = 10 }, + { config_id = 134088, gadget_id = 44000253, pos = { x = 923.004, y = 286.619, z = -963.590 }, rot = { x = 0.000, y = 315.000, z = 0.000 }, level = 1, area_id = 10 }, + { config_id = 134089, gadget_id = 44000253, pos = { x = 923.966, y = 286.395, z = -961.122 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 10 }, + { config_id = 134090, gadget_id = 44000253, pos = { x = 923.435, y = 288.026, z = -962.254 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 10 }, + { config_id = 134091, gadget_id = 70800009, pos = { x = 937.682, y = 286.465, z = -947.374 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 10 }, + { config_id = 134092, gadget_id = 70310069, pos = { x = 960.292, y = 301.040, z = -907.414 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart, area_id = 10 }, + { config_id = 134093, gadget_id = 44000253, pos = { x = 938.615, y = 286.474, z = -938.941 }, rot = { x = 0.000, y = 330.000, z = 0.000 }, level = 1, area_id = 10 }, + { config_id = 134094, gadget_id = 44000253, pos = { x = 938.175, y = 287.972, z = -939.887 }, rot = { x = 0.000, y = 20.000, z = 0.000 }, level = 1, area_id = 10 }, + { config_id = 134097, gadget_id = 70800107, pos = { x = 969.409, y = 320.000, z = -942.364 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 10 }, + { config_id = 134098, gadget_id = 44000253, pos = { x = 926.930, y = 293.502, z = -932.389 }, rot = { x = 0.000, y = 20.000, z = 0.000 }, level = 1, area_id = 10 }, + { config_id = 134099, gadget_id = 44000253, pos = { x = 927.584, y = 293.542, z = -930.571 }, rot = { x = 0.000, y = 330.000, z = 0.000 }, level = 1, area_id = 10 }, + { config_id = 134100, gadget_id = 44000253, pos = { x = 927.165, y = 295.044, z = -931.598 }, rot = { x = 0.000, y = 20.000, z = 0.000 }, level = 1, area_id = 10 }, + { config_id = 134101, gadget_id = 44000253, pos = { x = 962.106, y = 302.496, z = -904.681 }, rot = { x = 0.000, y = 20.000, z = 0.000 }, level = 1, area_id = 10 }, + { config_id = 134102, gadget_id = 44000253, pos = { x = 961.197, y = 302.674, z = -902.668 }, rot = { x = 0.000, y = 330.000, z = 15.000 }, level = 1, area_id = 10 }, + { config_id = 134103, gadget_id = 44000253, pos = { x = 962.341, y = 303.931, z = -904.433 }, rot = { x = 0.000, y = 20.000, z = 0.000 }, level = 1, area_id = 10 }, + { config_id = 134104, gadget_id = 44000253, pos = { x = 938.009, y = 287.211, z = -932.474 }, rot = { x = 356.399, y = 314.887, z = 3.608 }, level = 1, area_id = 10 }, + { config_id = 134105, gadget_id = 44000253, pos = { x = 939.337, y = 287.221, z = -930.959 }, rot = { x = 355.588, y = 329.902, z = 2.553 }, level = 1, area_id = 10 }, + { config_id = 134106, gadget_id = 44000253, pos = { x = 938.897, y = 288.734, z = -931.905 }, rot = { x = 355.212, y = 20.073, z = 358.253 }, level = 1, area_id = 10 }, + { config_id = 134107, gadget_id = 70310069, pos = { x = 936.667, y = 287.088, z = -934.303 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart, area_id = 10 }, + { config_id = 134120, gadget_id = 70800078, pos = { x = 1000.008, y = 292.004, z = -937.170 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 10 }, + { config_id = 134121, gadget_id = 70800078, pos = { x = 1000.008, y = 291.524, z = -938.533 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 10 }, + { config_id = 134122, gadget_id = 70800078, pos = { x = 1000.791, y = 291.659, z = -937.474 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 10 } } -- 区域 regions = { - [134108] = { config_id = 134108, shape = RegionShape.SPHERE, radius = 200, pos = { x = 965.032, y = 286.744, z = -938.403 }, area_id = 10 }, - [134109] = { config_id = 134109, shape = RegionShape.SPHERE, radius = 80, pos = { x = 967.735, y = 286.934, z = -945.895 }, area_id = 10 } + { config_id = 134108, shape = RegionShape.SPHERE, radius = 200, pos = { x = 965.032, y = 286.744, z = -938.403 }, area_id = 10 }, + { config_id = 134109, shape = RegionShape.SPHERE, radius = 80, pos = { x = 967.735, y = 286.934, z = -945.895 }, area_id = 10 } } -- 触发器 @@ -280,7 +260,4 @@ suites = { -- -- 触发器 -- ---================================================================ - -require "V2_4/HideAndSeek_Gallery_V2" -require "V2_4/HideAndSeek_Skill_V2" \ No newline at end of file +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133002135.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133002135.lua index a1f2fd8e..4285ccd8 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_group133002135.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133002135.lua @@ -94,8 +94,9 @@ suites = { -- 触发操作 function action_EVENT_SELECT_OPTION_135004(context, evt) if evt.param1 == 135001 and evt.param2 == 190 then - ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = 1976.24,y = 258.2234,z = -216.0531}, duration = 3, is_force = true, is_broadcast = false, is_recover_keep_current = false, delay = 0, is_set_follow_pos =false, is_abs_follow_pos=false, follow_pos = {x=0,y=0,z=0}, is_force_walk =false, is_change_play_mode = false, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.Keep_ROT_X, custom_radius = 0}) + ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = 1976.24,y = 258.2234,z = -216.0531}, duration = 3, is_force = true, is_broadcast = false, is_recover_keep_current = false, delay = 0, is_set_follow_pos =false, follow_pos = {x=0,y=0,z=0}, is_force_walk =false, is_change_play_mode = false, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.KEEP_ROT_X, custom_radius = 0}) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133002256.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133002256.lua index a41fabdb..3dfd0650 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_group133002256.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133002256.lua @@ -168,22 +168,22 @@ function action_EVENT_PLATFORM_REACH_POINT_301(context, evt) return -1 end - -- 创生gadget 2173 + -- 创建id为2173的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 2173 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end - -- 创生gadget 2174 + -- 创建id为2174的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 2174 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end - -- 创生gadget 2172 + -- 创建id为2172的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 2172 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end return 0 @@ -279,16 +279,16 @@ function action_EVENT_PLATFORM_REACH_POINT_304(context, evt) return -1 end - -- 创生gadget 2202 + -- 创建id为2202的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 2202 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end - -- 创生gadget 2203 + -- 创建id为2203的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 2203 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end return 0 diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133002282.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133002282.lua index 6a703eb8..a8fb8312 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_group133002282.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133002282.lua @@ -136,10 +136,10 @@ end -- 触发操作 function action_EVENT_QUEST_START_382(context, evt) - -- 创生gadget 2349 + -- 创建id为2349的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 2349 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end return 0 diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133002288.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133002288.lua index 0623c690..cb9b6316 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_group133002288.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133002288.lua @@ -110,10 +110,10 @@ end -- 触发操作 function action_EVENT_QUEST_START_395(context, evt) - -- 创生gadget 2400 + -- 创建id为2400的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 2400 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end return 0 diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133003101.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133003101.lua index b31b46f4..cb54bf80 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_group133003101.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133003101.lua @@ -105,8 +105,9 @@ suites = { -- 触发操作 function action_EVENT_SELECT_OPTION_101006(context, evt) if evt.param1 == 66001 and evt.param2 == 190 and ScriptLib.IsWidgetEquipped(context, ScriptLib.GetSceneOwnerUid(context), 220018) == true then - ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = 2354.263,y = 272.9032,z = -686.8663}, duration = 3, is_force = true, is_broadcast = false, is_recover_keep_current = false, delay = 0, is_set_follow_pos =false, is_abs_follow_pos=false, follow_pos = {x=0,y=0,z=0}, is_force_walk =false, is_change_play_mode = false, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.Keep_ROT_X, custom_radius = 0}) + ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = 2354.263,y = 272.9032,z = -686.8663}, duration = 3, is_force = true, is_broadcast = false, is_recover_keep_current = false, delay = 0, is_set_follow_pos =false, follow_pos = {x=0,y=0,z=0}, is_force_walk =false, is_change_play_mode = false, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.KEEP_ROT_X, custom_radius = 0}) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133003165.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133003165.lua index 18e44311..f4f6a61f 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_group133003165.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133003165.lua @@ -87,10 +87,10 @@ end -- 触发操作 function action_EVENT_ANY_GADGET_DIE_500(context, evt) - -- 创生gadget 4020 + -- 创建id为4020的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 4020 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end return 0 @@ -107,10 +107,10 @@ end -- 触发操作 function action_EVENT_ANY_GADGET_DIE_503(context, evt) - -- 创生gadget 4038 + -- 创建id为4038的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 4038 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end return 0 diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133003196.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133003196.lua index 962edefe..bdb82375 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_group133003196.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133003196.lua @@ -97,10 +97,10 @@ end -- 触发操作 function action_EVENT_GATHER_159(context, evt) - -- 创生gadget 2910 + -- 创建id为2910的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 2910 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end -- 延迟0秒刷怪 @@ -163,10 +163,10 @@ end -- 触发操作 function action_EVENT_GATHER_228(context, evt) - -- 创生gadget 2910 + -- 创建id为2910的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 2910 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end -- 延迟0秒刷怪 @@ -208,10 +208,10 @@ end -- 触发操作 function action_EVENT_GATHER_229(context, evt) - -- 创生gadget 2910 + -- 创建id为2910的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 2910 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end -- 延迟0秒刷怪 @@ -253,10 +253,10 @@ end -- 触发操作 function action_EVENT_GATHER_230(context, evt) - -- 创生gadget 2910 + -- 创建id为2910的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 2910 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end -- 延迟0秒刷怪 diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133003300.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133003300.lua index 430c8fa7..e190e0f4 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_group133003300.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133003300.lua @@ -192,10 +192,10 @@ end -- 触发操作 function action_EVENT_ANY_MONSTER_DIE_222(context, evt) - -- 创生gadget 3206 + -- 创建id为3206的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 3206 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end return 0 diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133003434.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133003434.lua index f43db35c..90111719 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_group133003434.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133003434.lua @@ -85,10 +85,10 @@ end -- 触发操作 function action_EVENT_GADGET_STATE_CHANGE_508(context, evt) - -- 创生gadget 4109 + -- 创建id为4109的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 4109 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end return 0 diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133003439.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133003439.lua index 3e16b90a..44c8e42a 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_group133003439.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133003439.lua @@ -93,10 +93,10 @@ function action_EVENT_ANY_GADGET_DIE_510(context, evt) return -1 end - -- 创生gadget 4115 + -- 创建id为4115的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 4115 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end return 0 @@ -124,10 +124,10 @@ end -- 触发操作 function action_EVENT_TIMER_EVENT_542(context, evt) - -- 创生gadget 3834 + -- 创建id为3834的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 3834 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end return 0 diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133004066.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133004066.lua index b42358da..34d3fdc8 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_group133004066.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133004066.lua @@ -96,8 +96,9 @@ suites = { -- 触发操作 function action_EVENT_SELECT_OPTION_66006(context, evt) if evt.param1 == 66001 and evt.param2 == 190 then - ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = 2354.263,y = 272.9032,z = -686.8663}, duration = 3, is_force = true, is_broadcast = false, is_recover_keep_current = false, delay = 0, is_set_follow_pos =false, is_abs_follow_pos=false, follow_pos = {x=0,y=0,z=0}, is_force_walk =false, is_change_play_mode = false, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.Keep_ROT_X, custom_radius = 0}) + ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = 2354.263,y = 272.9032,z = -686.8663}, duration = 3, is_force = true, is_broadcast = false, is_recover_keep_current = false, delay = 0, is_set_follow_pos =false, follow_pos = {x=0,y=0,z=0}, is_force_walk =false, is_change_play_mode = false, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.KEEP_ROT_X, custom_radius = 0}) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133004067.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133004067.lua new file mode 100644 index 00000000..cc2b0448 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133004067.lua @@ -0,0 +1,189 @@ +-- 基础信息 +local base_info = { + group_id = 133004067 +} + +-- Trigger变量 +local defs = { + hintTime = 30, + coinTime = 20, + maxRegion = 67004, + challengeId = 2010071, + galleryId = 33001 +} + +-- DEFS_MISCS +local defs_miscs = { + specialCoinTable = { + -- 每项格式如下 + [67041] = {67031,67032,67033,67034,67035,67036,67037,67038,67039,67040,67042,67043,67044}, + }, +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + [67001] = { config_id = 67001, gadget_id = 70220131, pos = { x = 2257.952, y = 230.051, z = -911.385 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 1 }, + [67002] = { config_id = 67002, gadget_id = 70220131, pos = { x = 2254.645, y = 229.935, z = -909.621 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 1 }, + [67003] = { config_id = 67003, gadget_id = 70710126, pos = { x = 2272.135, y = 235.127, z = -896.983 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 1 }, + [67005] = { config_id = 67005, gadget_id = 70220131, pos = { x = 2254.137, y = 221.697, z = -920.814 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 1 }, + [67006] = { config_id = 67006, gadget_id = 70220131, pos = { x = 2255.945, y = 219.850, z = -922.482 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 1 }, + [67007] = { config_id = 67007, gadget_id = 70220131, pos = { x = 2260.819, y = 227.468, z = -914.261 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 1 }, + [67008] = { config_id = 67008, gadget_id = 70220131, pos = { x = 2262.771, y = 224.394, z = -916.502 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 1 }, + [67009] = { config_id = 67009, gadget_id = 70220131, pos = { x = 2256.200, y = 230.071, z = -910.488 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 1 }, + [67010] = { config_id = 67010, gadget_id = 70220131, pos = { x = 2261.242, y = 221.563, z = -920.663 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 1 }, + [67011] = { config_id = 67011, gadget_id = 70220131, pos = { x = 2258.661, y = 220.392, z = -922.302 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 1 }, + [67012] = { config_id = 67012, gadget_id = 70690011, pos = { x = 2256.438, y = 216.090, z = -901.267 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 1 }, + [67013] = { config_id = 67013, gadget_id = 70220131, pos = { x = 2255.085, y = 220.997, z = -921.659 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 1 }, + [67014] = { config_id = 67014, gadget_id = 70220131, pos = { x = 2253.615, y = 229.725, z = -911.080 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 1 }, + [67015] = { config_id = 67015, gadget_id = 70220131, pos = { x = 2252.191, y = 226.431, z = -917.317 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 1 }, + [67016] = { config_id = 67016, gadget_id = 70220131, pos = { x = 2251.696, y = 229.123, z = -914.263 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 1 }, + [67017] = { config_id = 67017, gadget_id = 70220131, pos = { x = 2252.543, y = 229.531, z = -912.793 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 1 }, + [67018] = { config_id = 67018, gadget_id = 70690001, pos = { x = 2247.876, y = 229.276, z = -902.378 }, rot = { x = 0.000, y = 297.998, z = 0.000 }, level = 1, area_id = 1 }, + [67019] = { config_id = 67019, gadget_id = 70220131, pos = { x = 2236.786, y = 233.347, z = -888.562 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 1 }, + [67020] = { config_id = 67020, gadget_id = 70220131, pos = { x = 2237.392, y = 234.399, z = -887.273 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 1 }, + [67021] = { config_id = 67021, gadget_id = 70220131, pos = { x = 2238.543, y = 234.374, z = -885.158 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 1 }, + [67022] = { config_id = 67022, gadget_id = 70220131, pos = { x = 2239.276, y = 233.231, z = -883.680 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 1 }, + [67023] = { config_id = 67023, gadget_id = 70220131, pos = { x = 2241.011, y = 221.156, z = -884.844 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 1 }, + [67024] = { config_id = 67024, gadget_id = 70220131, pos = { x = 2240.339, y = 220.381, z = -886.836 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 1 }, + [67025] = { config_id = 67025, gadget_id = 70220131, pos = { x = 2241.817, y = 221.165, z = -883.512 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 1 }, + [67026] = { config_id = 67026, gadget_id = 70220131, pos = { x = 2239.823, y = 220.414, z = -887.888 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 1 }, + [67027] = { config_id = 67027, gadget_id = 70220131, pos = { x = 2239.294, y = 220.498, z = -889.089 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 1 }, + [67028] = { config_id = 67028, gadget_id = 70220131, pos = { x = 2236.694, y = 228.328, z = -895.130 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 1 }, + [67029] = { config_id = 67029, gadget_id = 70220131, pos = { x = 2237.986, y = 228.342, z = -895.851 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 1 }, + [67030] = { config_id = 67030, gadget_id = 70220131, pos = { x = 2235.449, y = 228.307, z = -894.497 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 1 }, + [67031] = { config_id = 67031, gadget_id = 70220131, pos = { x = 2226.054, y = 221.957, z = -894.453 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 1 }, + [67032] = { config_id = 67032, gadget_id = 70220131, pos = { x = 2223.443, y = 221.573, z = -893.561 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 1 }, + [67033] = { config_id = 67033, gadget_id = 70220131, pos = { x = 2220.683, y = 222.678, z = -892.706 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 1 }, + [67034] = { config_id = 67034, gadget_id = 70220131, pos = { x = 2216.940, y = 227.170, z = -891.999 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 1 }, + [67035] = { config_id = 67035, gadget_id = 70220131, pos = { x = 2217.577, y = 227.116, z = -890.547 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 1 }, + [67036] = { config_id = 67036, gadget_id = 70220131, pos = { x = 2218.389, y = 227.073, z = -889.002 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 1 }, + [67037] = { config_id = 67037, gadget_id = 70220131, pos = { x = 2219.302, y = 226.977, z = -887.143 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 1 }, + [67038] = { config_id = 67038, gadget_id = 70220131, pos = { x = 2221.287, y = 228.472, z = -886.543 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 1 }, + [67039] = { config_id = 67039, gadget_id = 70220131, pos = { x = 2229.410, y = 228.617, z = -891.388 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 1 }, + [67040] = { config_id = 67040, gadget_id = 70220131, pos = { x = 2224.864, y = 221.564, z = -893.982 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 1 }, + [67041] = { config_id = 67041, gadget_id = 70220132, pos = { x = 2225.518, y = 231.604, z = -887.359 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 1 }, + [67042] = { config_id = 67042, gadget_id = 70220131, pos = { x = 2227.198, y = 230.188, z = -889.151 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 1 }, + [67043] = { config_id = 67043, gadget_id = 70220131, pos = { x = 2222.164, y = 221.947, z = -893.130 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 1 }, + [67044] = { config_id = 67044, gadget_id = 70220131, pos = { x = 2223.383, y = 229.786, z = -886.717 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 1 }, + [67045] = { config_id = 67045, gadget_id = 70690001, pos = { x = 2241.791, y = 235.179, z = -887.312 }, rot = { x = 0.000, y = 108.220, z = 0.000 }, level = 1, area_id = 1 }, + [67046] = { config_id = 67046, gadget_id = 70690001, pos = { x = 2244.871, y = 235.179, z = -888.326 }, rot = { x = 0.000, y = 108.220, z = 0.000 }, level = 1, area_id = 1 }, + [67047] = { config_id = 67047, gadget_id = 70690001, pos = { x = 2248.024, y = 235.179, z = -889.363 }, rot = { x = 0.000, y = 108.220, z = 0.000 }, level = 1, area_id = 1 }, + [67049] = { config_id = 67049, gadget_id = 70220136, pos = { x = 2263.593, y = 221.826, z = -917.850 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 1 }, + [67050] = { config_id = 67050, gadget_id = 70220136, pos = { x = 2263.295, y = 222.467, z = -919.660 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 1 }, + [67051] = { config_id = 67051, gadget_id = 70220136, pos = { x = 2251.245, y = 224.235, z = -918.786 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 1 }, + [67052] = { config_id = 67052, gadget_id = 70220136, pos = { x = 2253.029, y = 230.753, z = -908.790 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 1 }, + [67053] = { config_id = 67053, gadget_id = 70220136, pos = { x = 2253.700, y = 230.725, z = -907.473 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 1 }, + [67054] = { config_id = 67054, gadget_id = 70220136, pos = { x = 2254.311, y = 230.748, z = -906.243 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 1 }, + [67055] = { config_id = 67055, gadget_id = 70220136, pos = { x = 2252.332, y = 230.113, z = -905.125 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 1 }, + [67056] = { config_id = 67056, gadget_id = 70220136, pos = { x = 2250.827, y = 230.165, z = -904.403 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 1 }, + [67057] = { config_id = 67057, gadget_id = 70220136, pos = { x = 2271.212, y = 235.770, z = -898.878 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 1 }, + [67058] = { config_id = 67058, gadget_id = 70220136, pos = { x = 2270.382, y = 235.770, z = -900.505 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 1 }, + [67059] = { config_id = 67059, gadget_id = 70220136, pos = { x = 2269.692, y = 235.770, z = -902.048 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 1 }, + [67060] = { config_id = 67060, gadget_id = 70220136, pos = { x = 2235.292, y = 230.942, z = -891.853 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 1 }, + [67061] = { config_id = 67061, gadget_id = 70220136, pos = { x = 2236.134, y = 232.056, z = -890.029 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 1 }, + [67062] = { config_id = 67062, gadget_id = 70220136, pos = { x = 2239.351, y = 232.484, z = -882.945 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 1 }, + [67063] = { config_id = 67063, gadget_id = 70220136, pos = { x = 2240.134, y = 231.524, z = -881.418 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 1 }, + [67064] = { config_id = 67064, gadget_id = 70220136, pos = { x = 2242.177, y = 226.060, z = -880.266 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 1 }, + [67065] = { config_id = 67065, gadget_id = 70220136, pos = { x = 2241.574, y = 231.013, z = -879.700 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 1 }, + [67066] = { config_id = 67066, gadget_id = 70220136, pos = { x = 2242.899, y = 224.698, z = -882.254 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 1 }, + [67067] = { config_id = 67067, gadget_id = 70220136, pos = { x = 2238.814, y = 223.017, z = -889.740 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 1 }, + [67068] = { config_id = 67068, gadget_id = 70220136, pos = { x = 2238.814, y = 225.298, z = -889.740 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 1 }, + [67069] = { config_id = 67069, gadget_id = 70220136, pos = { x = 2238.814, y = 227.869, z = -889.740 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 1 }, + [67070] = { config_id = 67070, gadget_id = 70220136, pos = { x = 2229.132, y = 227.775, z = -892.788 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 1 }, + [67071] = { config_id = 67071, gadget_id = 70220136, pos = { x = 2228.358, y = 226.401, z = -894.120 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 1 }, + [67072] = { config_id = 67072, gadget_id = 70220136, pos = { x = 2227.646, y = 225.119, z = -895.612 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 1 }, + [67073] = { config_id = 67073, gadget_id = 70220136, pos = { x = 2219.082, y = 224.211, z = -892.347 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 1 }, + [67074] = { config_id = 67074, gadget_id = 70220136, pos = { x = 2217.795, y = 225.685, z = -892.263 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 1 }, + [67076] = { config_id = 67076, gadget_id = 70220131, pos = { x = 2263.394, y = 222.575, z = -918.840 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 1 } +} + +-- 区域 +regions = { + [67004] = { config_id = 67004, shape = RegionShape.SPHERE, radius = 100, pos = { x = 2249.260, y = 215.990, z = -891.474 }, area_id = 1 } +} + +-- 触发器 +triggers = { + { config_id = 1067004, name = "ENTER_REGION_67004", event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "" } +} + +-- 点位 +points = { + { config_id = 67048, pos = { x = 2271.641, y = 234.587, z = -898.879 }, rot = { x = 0.000, y = 244.094, z = 0.000 }, area_id = 1 }, + { config_id = 67075, pos = { x = 2270.814, y = 233.998, z = -897.717 }, rot = { x = 0.000, y = 244.094, z = 0.000 }, area_id = 1 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 67001, 67002, 67003, 67005, 67006, 67007, 67008, 67009, 67010, 67011, 67012, 67013, 67014, 67015, 67016, 67017, 67018, 67019, 67020, 67021, 67022, 67023, 67024, 67025, 67026, 67027, 67028, 67029, 67030, 67031, 67032, 67033, 67034, 67035, 67036, 67037, 67038, 67039, 67040, 67041, 67042, 67043, 67044, 67045, 67046, 67047, 67049, 67050, 67051, 67052, 67053, 67054, 67055, 67056, 67057, 67058, 67059, 67060, 67061, 67062, 67063, 67064, 67065, 67066, 67067, 67068, 67069, 67070, 67071, 67072, 67073, 67074, 67076 }, + regions = { 67004 }, + triggers = { "ENTER_REGION_67004" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_3/CoinCollect" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133004079.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133004079.lua new file mode 100644 index 00000000..fdf59421 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133004079.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133004079 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 79001, gadget_id = 70360391, pos = { x = 2262.481, y = 220.098, z = -846.743 }, rot = { x = 0.000, y = 205.060, z = 0.000 }, level = 1, arguments = { 1 }, area_id = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 79001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133004085.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133004085.lua new file mode 100644 index 00000000..f750b4a5 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133004085.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133004085 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { + { config_id = 85002, npc_id = 30276, pos = { x = 2263.573, y = 220.098, z = -847.460 }, rot = { x = 0.000, y = 205.600, z = 0.000 }, area_id = 1 } +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + npcs = { 85002 }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133004087.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133004087.lua new file mode 100644 index 00000000..a86c3c32 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133004087.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133004087 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 87001, gadget_id = 70360403, pos = { x = 2262.481, y = 220.098, z = -846.743 }, rot = { x = 0.000, y = 205.060, z = 0.000 }, level = 1, area_id = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 87001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133007073.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133007073.lua index 54219e57..b196ca68 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_group133007073.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133007073.lua @@ -105,8 +105,9 @@ suites = { -- 触发操作 function action_EVENT_SELECT_OPTION_73006(context, evt) if evt.param1 == 66001 and evt.param2 == 190 and ScriptLib.IsWidgetEquipped(context, ScriptLib.GetSceneOwnerUid(context), 220018) == true then - ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = 2354.263,y = 272.9032,z = -686.8663}, duration = 3, is_force = true, is_broadcast = false, is_recover_keep_current = false, delay = 0, is_set_follow_pos =false, is_abs_follow_pos=false, follow_pos = {x=0,y=0,z=0}, is_force_walk =false, is_change_play_mode = false, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.Keep_ROT_X, custom_radius = 0}) + ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = 2354.263,y = 272.9032,z = -686.8663}, duration = 3, is_force = true, is_broadcast = false, is_recover_keep_current = false, delay = 0, is_set_follow_pos =false, follow_pos = {x=0,y=0,z=0}, is_force_walk =false, is_change_play_mode = false, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.KEEP_ROT_X, custom_radius = 0}) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133101019.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133101019.lua index da075f32..9867ecef 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_group133101019.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133101019.lua @@ -96,8 +96,9 @@ suites = { -- 触发操作 function action_EVENT_SELECT_OPTION_19007(context, evt) if evt.param1 == 19001 and evt.param2 == 190 then - ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = 966.6461,y = 293.1342,z = 1577.464}, duration = 3, is_force = true, is_broadcast = false, is_recover_keep_current = false, delay = 0, is_set_follow_pos =false, is_abs_follow_pos=false, follow_pos = {x=0,y=0,z=0}, is_force_walk =false, is_change_play_mode = false, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.Keep_ROT_X, custom_radius = 0}) + ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = 966.6461,y = 293.1342,z = 1577.464}, duration = 3, is_force = true, is_broadcast = false, is_recover_keep_current = false, delay = 0, is_set_follow_pos =false, follow_pos = {x=0,y=0,z=0}, is_force_walk =false, is_change_play_mode = false, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.KEEP_ROT_X, custom_radius = 0}) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133102186.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133102186.lua new file mode 100644 index 00000000..df6316e3 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133102186.lua @@ -0,0 +1,120 @@ +-- 基础信息 +local base_info = { + group_id = 133102186 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 186001, monster_id = 25010201, pos = { x = 241.851, y = 223.379, z = 418.906 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1, drop_id = 1000100, disableWander = true, title_id = 123, special_name_id = 10028, area_id = 9 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1186002, name = "ANY_MONSTER_DIE_186002", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_186002", action = "action_EVENT_ANY_MONSTER_DIE_186002" }, + { config_id = 1186003, name = "SPECIFIC_MONSTER_HP_CHANGE_186003", event = EventType.EVENT_SPECIFIC_MONSTER_HP_CHANGE, source = "186001", condition = "condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_186003", action = "action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_186003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 186001 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_186002", "SPECIFIC_MONSTER_HP_CHANGE_186003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_186002(context, evt) + -- 判断指定group组剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCountByGroupId(context, 133102186) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_186002(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q4009214") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_186003(context, evt) + --[[判断指定configid的怪物的血量小于%50时触发指定后续操作]]-- + if evt.type ~= EventType.EVENT_SPECIFIC_MONSTER_HP_CHANGE or evt.param3 > 50 then + return false + end + + if 186001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_186003(context, evt) + -- 调用提示id为 400906 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 400906) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133102214.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133102214.lua new file mode 100644 index 00000000..4659ac4a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133102214.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133102214 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 214001, gadget_id = 70500000, pos = { x = 1610.224, y = 205.669, z = 866.538 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, point_type = 9330, area_id = 5 }, + { config_id = 214002, gadget_id = 70500000, pos = { x = 1567.071, y = 202.648, z = 842.143 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, point_type = 9330, area_id = 5 }, + { config_id = 214003, gadget_id = 70500000, pos = { x = 1519.722, y = 205.620, z = 815.036 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, point_type = 9330, area_id = 5 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 214001, 214002, 214003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133102216.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133102216.lua new file mode 100644 index 00000000..645c16bc --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133102216.lua @@ -0,0 +1,181 @@ +-- 基础信息 +local base_info = { + group_id = 133102216 +} + +-- Trigger变量 +local defs = { + gadget_prison = 216001, + duration = 210, + rampage_time = 40, + eye_point = 216079 +} + +-- DEFS_MISCS +local energy_info = { + [1] = { time = 100, step = {-30,30},points = { 216084, 216085, 216086, 216087, 216088, 216089}}, + --[2] = { time = 180, step = {-1,1},points = {5075,5076,5077,5078,5079,5080}}, +} +--这个group对应的图用哪些,这里就填哪些(对应关系请咨询TD) +local disguiseList = {2,32,33} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + [216001] = { config_id = 216001, gadget_id = 70800087, pos = { x = 1718.296, y = 246.374, z = 643.555 }, rot = { x = 0.000, y = 299.643, z = 0.000 }, level = 10, area_id = 5 }, + [216002] = { config_id = 216002, gadget_id = 70800432, pos = { x = 1708.600, y = 247.015, z = 588.673 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 5 }, + [216003] = { config_id = 216003, gadget_id = 70800432, pos = { x = 1708.854, y = 247.001, z = 584.404 }, rot = { x = 0.000, y = 20.000, z = 0.000 }, level = 10, area_id = 5 }, + [216004] = { config_id = 216004, gadget_id = 70800432, pos = { x = 1720.672, y = 246.998, z = 595.575 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 5 }, + [216005] = { config_id = 216005, gadget_id = 70800107, pos = { x = 1717.272, y = 268.000, z = 582.248 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 5 }, + [216006] = { config_id = 216006, gadget_id = 70800432, pos = { x = 1727.109, y = 247.057, z = 592.462 }, rot = { x = 0.000, y = 30.000, z = 0.000 }, level = 10, area_id = 5 }, + [216007] = { config_id = 216007, gadget_id = 70800432, pos = { x = 1698.549, y = 247.071, z = 599.321 }, rot = { x = 0.000, y = 11.000, z = 0.000 }, level = 10, area_id = 5 }, + [216008] = { config_id = 216008, gadget_id = 70800432, pos = { x = 1697.942, y = 247.827, z = 597.866 }, rot = { x = 0.000, y = 55.000, z = 0.000 }, level = 10, area_id = 5 }, + [216009] = { config_id = 216009, gadget_id = 70800432, pos = { x = 1708.050, y = 247.827, z = 591.651 }, rot = { x = 0.000, y = 55.000, z = 0.000 }, level = 10, area_id = 5 }, + [216010] = { config_id = 216010, gadget_id = 70800432, pos = { x = 1687.551, y = 248.101, z = 607.001 }, rot = { x = 0.000, y = 55.000, z = 0.000 }, level = 10, area_id = 5 }, + [216011] = { config_id = 216011, gadget_id = 70800432, pos = { x = 1722.614, y = 246.960, z = 616.754 }, rot = { x = 0.000, y = 60.000, z = 0.000 }, level = 10, area_id = 5 }, + [216012] = { config_id = 216012, gadget_id = 70800432, pos = { x = 1704.417, y = 246.935, z = 601.616 }, rot = { x = 0.000, y = 60.000, z = 0.000 }, level = 10, area_id = 5 }, + [216013] = { config_id = 216013, gadget_id = 70800432, pos = { x = 1724.273, y = 247.046, z = 612.651 }, rot = { x = 0.000, y = 60.000, z = 0.000 }, level = 10, area_id = 5 }, + [216014] = { config_id = 216014, gadget_id = 70800432, pos = { x = 1710.257, y = 247.016, z = 594.680 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 5 }, + [216020] = { config_id = 216020, gadget_id = 70800433, pos = { x = 1722.998, y = 247.129, z = 625.661 }, rot = { x = 0.000, y = 30.000, z = 0.000 }, level = 10, area_id = 5 }, + [216022] = { config_id = 216022, gadget_id = 70800433, pos = { x = 1725.200, y = 247.804, z = 628.777 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 5 }, + [216023] = { config_id = 216023, gadget_id = 70800433, pos = { x = 1696.715, y = 247.138, z = 599.732 }, rot = { x = 0.000, y = 67.981, z = 0.000 }, level = 10, area_id = 5 }, + [216025] = { config_id = 216025, gadget_id = 70800433, pos = { x = 1712.424, y = 247.015, z = 597.378 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 5 }, + [216026] = { config_id = 216026, gadget_id = 70800433, pos = { x = 1712.717, y = 247.038, z = 591.409 }, rot = { x = 0.000, y = 160.000, z = 0.000 }, level = 10, area_id = 5 }, + [216027] = { config_id = 216027, gadget_id = 70800433, pos = { x = 1721.925, y = 247.015, z = 597.864 }, rot = { x = 0.000, y = 160.000, z = 0.000 }, level = 10, area_id = 5 }, + [216028] = { config_id = 216028, gadget_id = 70800433, pos = { x = 1702.570, y = 248.014, z = 627.446 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 5 }, + [216029] = { config_id = 216029, gadget_id = 70800433, pos = { x = 1697.773, y = 246.960, z = 623.578 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 10, area_id = 5 }, + [216030] = { config_id = 216030, gadget_id = 70800433, pos = { x = 1693.450, y = 238.968, z = 639.442 }, rot = { x = 0.000, y = 30.025, z = 0.000 }, level = 10, area_id = 5 }, + [216031] = { config_id = 216031, gadget_id = 70800433, pos = { x = 1726.378, y = 247.478, z = 615.705 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 5 }, + [216032] = { config_id = 216032, gadget_id = 70800433, pos = { x = 1680.296, y = 239.289, z = 643.550 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 5 }, + [216037] = { config_id = 216037, gadget_id = 44000251, pos = { x = 1706.923, y = 246.974, z = 606.469 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 5 }, + [216038] = { config_id = 216038, gadget_id = 44000251, pos = { x = 1689.459, y = 237.626, z = 652.808 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 5 }, + [216039] = { config_id = 216039, gadget_id = 44000251, pos = { x = 1724.872, y = 245.760, z = 637.538 }, rot = { x = 0.000, y = 328.236, z = 0.000 }, level = 10, area_id = 5 }, + [216040] = { config_id = 216040, gadget_id = 44000251, pos = { x = 1729.475, y = 246.190, z = 622.352 }, rot = { x = 0.000, y = 268.833, z = 0.000 }, level = 10, area_id = 5 }, + [216041] = { config_id = 216041, gadget_id = 44000251, pos = { x = 1724.836, y = 244.541, z = 653.232 }, rot = { x = 0.000, y = 227.629, z = 0.000 }, level = 10, area_id = 5 }, + [216042] = { config_id = 216042, gadget_id = 44000251, pos = { x = 1729.392, y = 246.582, z = 616.336 }, rot = { x = 0.000, y = 297.955, z = 0.000 }, level = 10, area_id = 5 }, + [216043] = { config_id = 216043, gadget_id = 44000251, pos = { x = 1704.751, y = 241.858, z = 655.231 }, rot = { x = 0.000, y = 165.660, z = 0.000 }, level = 10, area_id = 5 }, + [216044] = { config_id = 216044, gadget_id = 44000251, pos = { x = 1670.937, y = 238.124, z = 636.310 }, rot = { x = 0.000, y = 40.000, z = 0.000 }, level = 10, area_id = 5 }, + [216046] = { config_id = 216046, gadget_id = 44000251, pos = { x = 1710.561, y = 247.269, z = 625.238 }, rot = { x = 0.000, y = 107.799, z = 0.000 }, level = 10, area_id = 5 }, + [216047] = { config_id = 216047, gadget_id = 44000251, pos = { x = 1673.066, y = 237.583, z = 652.507 }, rot = { x = 0.000, y = 134.021, z = 0.000 }, level = 10, area_id = 5 }, + [216048] = { config_id = 216048, gadget_id = 44000251, pos = { x = 1685.006, y = 237.178, z = 656.742 }, rot = { x = 0.000, y = 166.575, z = 0.000 }, level = 10, area_id = 5 }, + [216049] = { config_id = 216049, gadget_id = 44000251, pos = { x = 1675.932, y = 237.480, z = 654.714 }, rot = { x = 0.000, y = 328.563, z = 0.000 }, level = 10, area_id = 5 }, + [216066] = { config_id = 216066, gadget_id = 70800414, pos = { x = 1701.074, y = 246.494, z = 619.292 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 5 } +} + +-- 区域 +regions = { + [216078] = { config_id = 216078, shape = RegionShape.SPHERE, radius = 200, pos = { x = 1717.707, y = 246.471, z = 597.828 }, area_id = 5 }, + [216079] = { config_id = 216079, shape = RegionShape.SPHERE, radius = 80, pos = { x = 1695.653, y = 240.264, z = 600.993 }, area_id = 5 } +} + +-- 触发器 +triggers = { +} + +-- 点位 +points = { + -- 场景猎手出生点 + { config_id = 216080, pos = { x = 1718.316, y = 245.604, z = 642.142 }, rot = { x = 0.000, y = 187.579, z = 0.000 }, area_id = 5 }, + -- 场景游侠出生点1 + { config_id = 216081, pos = { x = 1714.636, y = 246.952, z = 635.262 }, rot = { x = 7.514, y = 162.720, z = 1.961 }, area_id = 5 }, + -- 场景游侠出生点2 + { config_id = 216082, pos = { x = 1716.008, y = 246.936, z = 635.439 }, rot = { x = 6.585, y = 174.741, z = 3.377 }, area_id = 5 }, + -- 场景游侠出生点3 + { config_id = 216083, pos = { x = 1717.802, y = 246.918, z = 635.450 }, rot = { x = 7.588, y = 169.180, z = 2.848 }, area_id = 5 }, + -- 能量随机点1 + { config_id = 216084, pos = { x = 1674.389, y = 246.532, z = 616.039 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 5 }, + -- 能量随机点1 + { config_id = 216085, pos = { x = 1706.013, y = 243.863, z = 645.383 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 5 }, + -- 能量随机点1 + { config_id = 216086, pos = { x = 1726.033, y = 247.693, z = 621.802 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 5 }, + -- 能量随机点1 + { config_id = 216087, pos = { x = 1696.966, y = 246.925, z = 604.109 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 5 }, + -- 能量随机点1 + { config_id = 216088, pos = { x = 1718.502, y = 246.945, z = 586.697 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 5 }, + -- 能量随机点1 + { config_id = 216089, pos = { x = 1679.057, y = 237.441, z = 650.865 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 5 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 216001 }, + regions = { 216078, 216079 }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 216002, 216003, 216004, 216006, 216007, 216008, 216009, 216010, 216011, 216012, 216013, 216014, 216020, 216022, 216023, 216025, 216026, 216027, 216028, 216029, 216030, 216031, 216032, 216037, 216038, 216039, 216040, 216041, 216042, 216043, 216044, 216046, 216047, 216048, 216049 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 216005, 216066 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_3/HideAndSeek_Gallery_V3" +require "V3_3/HideAndSeek_Skill_V3" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133102221.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133102221.lua index 8929243c..cd56995d 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_group133102221.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133102221.lua @@ -96,8 +96,9 @@ suites = { -- 触发操作 function action_EVENT_SELECT_OPTION_221006(context, evt) if evt.param1 == 221001 and evt.param2 == 190 then - ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = 1912.006,y = 219.385,z = 624}, duration = 3, is_force = true, is_broadcast = false, is_recover_keep_current = false, delay = 0, is_set_follow_pos =false, is_abs_follow_pos=false, follow_pos = {x=0,y=0,z=0}, is_force_walk =false, is_change_play_mode = false, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.Keep_ROT_X, custom_radius = 0}) + ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = 1912.006,y = 219.385,z = 624}, duration = 3, is_force = true, is_broadcast = false, is_recover_keep_current = false, delay = 0, is_set_follow_pos =false, follow_pos = {x=0,y=0,z=0}, is_force_walk =false, is_change_play_mode = false, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.KEEP_ROT_X, custom_radius = 0}) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133102223.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133102223.lua new file mode 100644 index 00000000..f37a8505 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133102223.lua @@ -0,0 +1,224 @@ +-- 基础信息 +local base_info = { + group_id = 133102223 +} + +-- Trigger变量 +local defs = { + gadget_prison = 223001, + duration = 210, + rampage_time = 40, + eye_point = 223100 +} + +-- DEFS_MISCS +local energy_info = { + [1] = { time = 100, step = {-30,30},points = { 223105, 223106, 223107, 223108, 223109, 223110}}, + --[2] = { time = 180, step = {-1,1},points = {5075,5076,5077,5078,5079,5080}}, +} +--这个group对应的图用哪些,这里就填哪些(对应关系请咨询TD) +local disguiseList = {1,2,3} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + [223001] = { config_id = 223001, gadget_id = 70800087, pos = { x = 1734.231, y = 236.962, z = 677.350 }, rot = { x = 0.000, y = 40.000, z = 0.000 }, level = 10, area_id = 5 }, + [223002] = { config_id = 223002, gadget_id = 44000250, pos = { x = 1799.125, y = 218.008, z = 690.677 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 5 }, + [223003] = { config_id = 223003, gadget_id = 44000251, pos = { x = 1804.488, y = 218.221, z = 682.276 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 5 }, + [223004] = { config_id = 223004, gadget_id = 44000252, pos = { x = 1800.219, y = 214.614, z = 692.867 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 5 }, + [223005] = { config_id = 223005, gadget_id = 44000251, pos = { x = 1782.183, y = 224.653, z = 662.334 }, rot = { x = 0.000, y = 30.000, z = 0.000 }, level = 10, area_id = 5 }, + [223006] = { config_id = 223006, gadget_id = 44000251, pos = { x = 1805.751, y = 212.692, z = 670.558 }, rot = { x = 0.000, y = 45.000, z = 0.000 }, level = 10, area_id = 5 }, + [223007] = { config_id = 223007, gadget_id = 44000251, pos = { x = 1794.687, y = 217.138, z = 696.251 }, rot = { x = 0.000, y = 11.000, z = 0.000 }, level = 10, area_id = 5 }, + [223008] = { config_id = 223008, gadget_id = 44000250, pos = { x = 1788.237, y = 218.911, z = 697.051 }, rot = { x = 0.000, y = 55.000, z = 0.000 }, level = 10, area_id = 5 }, + [223009] = { config_id = 223009, gadget_id = 44000250, pos = { x = 1787.586, y = 216.746, z = 701.395 }, rot = { x = 0.000, y = 16.119, z = 0.000 }, level = 10, area_id = 5 }, + [223010] = { config_id = 223010, gadget_id = 44000250, pos = { x = 1791.313, y = 216.746, z = 699.205 }, rot = { x = 0.000, y = 55.000, z = 0.000 }, level = 10, area_id = 5 }, + [223011] = { config_id = 223011, gadget_id = 44000252, pos = { x = 1778.534, y = 222.213, z = 685.933 }, rot = { x = 0.000, y = 60.000, z = 0.000 }, level = 10, area_id = 5 }, + [223012] = { config_id = 223012, gadget_id = 44000252, pos = { x = 1781.301, y = 218.911, z = 691.047 }, rot = { x = 0.000, y = 60.000, z = 350.000 }, level = 10, area_id = 5 }, + [223013] = { config_id = 223013, gadget_id = 44000252, pos = { x = 1743.589, y = 234.615, z = 692.277 }, rot = { x = 0.000, y = 60.000, z = 0.000 }, level = 10, area_id = 5 }, + [223014] = { config_id = 223014, gadget_id = 44000252, pos = { x = 1760.582, y = 218.910, z = 695.113 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 5 }, + [223015] = { config_id = 223015, gadget_id = 44000252, pos = { x = 1755.261, y = 217.293, z = 700.440 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 5 }, + [223016] = { config_id = 223016, gadget_id = 44000252, pos = { x = 1755.261, y = 217.293, z = 698.080 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 5 }, + [223017] = { config_id = 223017, gadget_id = 44000251, pos = { x = 1790.041, y = 218.910, z = 687.172 }, rot = { x = 0.000, y = 60.000, z = 0.000 }, level = 10, area_id = 5 }, + [223018] = { config_id = 223018, gadget_id = 44000250, pos = { x = 1787.938, y = 218.910, z = 688.387 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 10, area_id = 5 }, + [223019] = { config_id = 223019, gadget_id = 44000250, pos = { x = 1794.697, y = 228.636, z = 667.100 }, rot = { x = 0.000, y = 354.381, z = 0.000 }, level = 10, area_id = 5 }, + [223020] = { config_id = 223020, gadget_id = 44000250, pos = { x = 1795.152, y = 224.119, z = 668.288 }, rot = { x = 0.000, y = 45.000, z = 0.000 }, level = 10, area_id = 5 }, + [223021] = { config_id = 223021, gadget_id = 44000250, pos = { x = 1784.381, y = 216.244, z = 637.571 }, rot = { x = 0.000, y = 30.000, z = 0.000 }, level = 10, area_id = 5 }, + [223022] = { config_id = 223022, gadget_id = 44000251, pos = { x = 1777.344, y = 218.516, z = 642.431 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 5 }, + [223023] = { config_id = 223023, gadget_id = 70310016, pos = { x = 1762.240, y = 221.920, z = 656.530 }, rot = { x = 325.620, y = 40.597, z = 89.789 }, level = 1, area_id = 5 }, + [223024] = { config_id = 223024, gadget_id = 70310016, pos = { x = 1760.063, y = 219.715, z = 653.890 }, rot = { x = 325.620, y = 40.597, z = 89.789 }, level = 1, area_id = 5 }, + [223025] = { config_id = 223025, gadget_id = 70310016, pos = { x = 1762.380, y = 226.540, z = 659.560 }, rot = { x = 322.736, y = 42.008, z = 355.014 }, level = 1, area_id = 5 }, + [223026] = { config_id = 223026, gadget_id = 44000251, pos = { x = 1761.402, y = 220.428, z = 651.269 }, rot = { x = 0.000, y = 160.000, z = 0.000 }, level = 10, area_id = 5 }, + [223027] = { config_id = 223027, gadget_id = 44000251, pos = { x = 1763.927, y = 220.428, z = 651.658 }, rot = { x = 0.000, y = 160.000, z = 0.000 }, level = 10, area_id = 5 }, + [223028] = { config_id = 223028, gadget_id = 44000252, pos = { x = 1795.578, y = 219.418, z = 678.074 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 5 }, + [223029] = { config_id = 223029, gadget_id = 44000252, pos = { x = 1795.313, y = 219.318, z = 680.542 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 5 }, + [223030] = { config_id = 223030, gadget_id = 44000251, pos = { x = 1799.308, y = 220.809, z = 672.160 }, rot = { x = 0.000, y = 45.000, z = 0.000 }, level = 10, area_id = 5 }, + [223031] = { config_id = 223031, gadget_id = 44000251, pos = { x = 1798.318, y = 221.423, z = 676.710 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 10, area_id = 5 }, + [223032] = { config_id = 223032, gadget_id = 44000250, pos = { x = 1800.330, y = 217.984, z = 689.255 }, rot = { x = 0.000, y = 45.000, z = 0.000 }, level = 10, area_id = 5 }, + [223033] = { config_id = 223033, gadget_id = 44000251, pos = { x = 1780.219, y = 223.437, z = 677.014 }, rot = { x = 0.000, y = 15.000, z = 0.000 }, level = 10, area_id = 5 }, + [223034] = { config_id = 223034, gadget_id = 44000250, pos = { x = 1764.139, y = 219.089, z = 641.670 }, rot = { x = 0.000, y = 146.824, z = 0.000 }, level = 10, area_id = 5 }, + [223035] = { config_id = 223035, gadget_id = 44000250, pos = { x = 1770.300, y = 220.428, z = 651.877 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 10, area_id = 5 }, + [223036] = { config_id = 223036, gadget_id = 44000251, pos = { x = 1766.644, y = 229.388, z = 662.961 }, rot = { x = 0.000, y = 55.735, z = 0.000 }, level = 10, area_id = 5 }, + [223037] = { config_id = 223037, gadget_id = 44000251, pos = { x = 1765.687, y = 229.683, z = 665.111 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 5 }, + [223038] = { config_id = 223038, gadget_id = 44000252, pos = { x = 1748.192, y = 217.293, z = 706.310 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 5 }, + [223039] = { config_id = 223039, gadget_id = 44000252, pos = { x = 1746.228, y = 217.293, z = 701.801 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 5 }, + [223040] = { config_id = 223040, gadget_id = 44000251, pos = { x = 1773.742, y = 218.911, z = 697.414 }, rot = { x = 0.000, y = 350.679, z = 0.000 }, level = 10, area_id = 5 }, + [223041] = { config_id = 223041, gadget_id = 44000250, pos = { x = 1768.859, y = 220.484, z = 689.256 }, rot = { x = 0.000, y = 30.000, z = 0.000 }, level = 10, area_id = 5 }, + [223042] = { config_id = 223042, gadget_id = 44000251, pos = { x = 1764.576, y = 220.484, z = 693.373 }, rot = { x = 0.000, y = 40.000, z = 0.000 }, level = 10, area_id = 5 }, + [223043] = { config_id = 223043, gadget_id = 44000250, pos = { x = 1767.980, y = 220.484, z = 692.424 }, rot = { x = 0.000, y = 339.261, z = 0.000 }, level = 10, area_id = 5 }, + [223044] = { config_id = 223044, gadget_id = 44000252, pos = { x = 1795.423, y = 210.936, z = 647.046 }, rot = { x = 0.000, y = 65.290, z = 0.000 }, level = 10, area_id = 5 }, + [223045] = { config_id = 223045, gadget_id = 44000252, pos = { x = 1792.591, y = 210.941, z = 643.343 }, rot = { x = 0.000, y = 40.000, z = 0.000 }, level = 10, area_id = 5 }, + [223046] = { config_id = 223046, gadget_id = 44000251, pos = { x = 1783.322, y = 225.382, z = 665.346 }, rot = { x = 0.000, y = 359.839, z = 0.000 }, level = 10, area_id = 5 }, + [223047] = { config_id = 223047, gadget_id = 44000251, pos = { x = 1785.109, y = 224.927, z = 662.854 }, rot = { x = 0.000, y = 94.471, z = 0.000 }, level = 10, area_id = 5 }, + [223048] = { config_id = 223048, gadget_id = 44000252, pos = { x = 1760.974, y = 219.089, z = 638.330 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 5 }, + [223049] = { config_id = 223049, gadget_id = 44000250, pos = { x = 1768.098, y = 229.802, z = 673.904 }, rot = { x = 0.000, y = 20.000, z = 0.000 }, level = 10, area_id = 5 }, + [223050] = { config_id = 223050, gadget_id = 44000251, pos = { x = 1804.118, y = 210.919, z = 652.778 }, rot = { x = 0.000, y = 20.000, z = 0.000 }, level = 10, area_id = 5 }, + [223051] = { config_id = 223051, gadget_id = 44000252, pos = { x = 1801.149, y = 210.919, z = 650.142 }, rot = { x = 0.000, y = 33.775, z = 0.000 }, level = 10, area_id = 5 }, + [223052] = { config_id = 223052, gadget_id = 44000250, pos = { x = 1788.478, y = 224.614, z = 660.809 }, rot = { x = 0.000, y = 45.000, z = 0.000 }, level = 10, area_id = 5 }, + [223066] = { config_id = 223066, gadget_id = 70800063, pos = { x = 1785.343, y = 230.926, z = 696.036 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 5 }, + [223068] = { config_id = 223068, gadget_id = 44000251, pos = { x = 1738.423, y = 235.556, z = 694.422 }, rot = { x = 0.000, y = 110.000, z = 0.000 }, level = 1, area_id = 5 }, + [223069] = { config_id = 223069, gadget_id = 44000250, pos = { x = 1752.696, y = 217.293, z = 705.127 }, rot = { x = 0.000, y = 110.000, z = 0.000 }, level = 10, area_id = 5 }, + [223070] = { config_id = 223070, gadget_id = 44000251, pos = { x = 1738.422, y = 236.371, z = 687.110 }, rot = { x = 0.000, y = 110.000, z = 0.000 }, level = 1, area_id = 5 }, + [223071] = { config_id = 223071, gadget_id = 44000250, pos = { x = 1741.030, y = 235.082, z = 692.362 }, rot = { x = 0.000, y = 23.951, z = 0.000 }, level = 10, area_id = 5 }, + [223072] = { config_id = 223072, gadget_id = 44000251, pos = { x = 1773.720, y = 216.746, z = 723.347 }, rot = { x = 0.000, y = 40.000, z = 0.000 }, level = 10, area_id = 5 }, + [223073] = { config_id = 223073, gadget_id = 44000250, pos = { x = 1768.148, y = 216.746, z = 715.588 }, rot = { x = 0.000, y = 82.205, z = 0.000 }, level = 10, area_id = 5 }, + [223074] = { config_id = 223074, gadget_id = 44000251, pos = { x = 1777.124, y = 216.746, z = 718.341 }, rot = { x = 0.000, y = 339.903, z = 0.000 }, level = 10, area_id = 5 }, + [223075] = { config_id = 223075, gadget_id = 44000250, pos = { x = 1779.151, y = 214.108, z = 724.804 }, rot = { x = 0.000, y = 40.000, z = 0.000 }, level = 10, area_id = 5 }, + [223076] = { config_id = 223076, gadget_id = 44000251, pos = { x = 1767.855, y = 216.746, z = 723.347 }, rot = { x = 0.000, y = 40.000, z = 0.000 }, level = 10, area_id = 5 }, + [223077] = { config_id = 223077, gadget_id = 44000250, pos = { x = 1763.616, y = 216.746, z = 716.824 }, rot = { x = 0.000, y = 40.000, z = 0.000 }, level = 10, area_id = 5 }, + [223078] = { config_id = 223078, gadget_id = 44000251, pos = { x = 1780.468, y = 216.746, z = 709.538 }, rot = { x = 0.000, y = 345.538, z = 0.000 }, level = 10, area_id = 5 }, + [223079] = { config_id = 223079, gadget_id = 44000250, pos = { x = 1779.011, y = 216.746, z = 710.995 }, rot = { x = 0.000, y = 40.000, z = 0.000 }, level = 10, area_id = 5 }, + [223080] = { config_id = 223080, gadget_id = 44000251, pos = { x = 1787.353, y = 216.746, z = 709.538 }, rot = { x = 0.000, y = 275.342, z = 0.000 }, level = 10, area_id = 5 }, + [223081] = { config_id = 223081, gadget_id = 44000250, pos = { x = 1785.897, y = 216.746, z = 710.995 }, rot = { x = 0.000, y = 40.000, z = 0.000 }, level = 10, area_id = 5 }, + [223082] = { config_id = 223082, gadget_id = 44000251, pos = { x = 1774.602, y = 216.746, z = 709.539 }, rot = { x = 0.000, y = 40.000, z = 0.000 }, level = 10, area_id = 5 }, + [223083] = { config_id = 223083, gadget_id = 44000250, pos = { x = 1773.147, y = 216.746, z = 710.995 }, rot = { x = 0.000, y = 353.220, z = 0.000 }, level = 10, area_id = 5 }, + [223084] = { config_id = 223084, gadget_id = 44000250, pos = { x = 1755.673, y = 217.293, z = 707.742 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 5 }, + [223085] = { config_id = 223085, gadget_id = 44000251, pos = { x = 1754.046, y = 214.829, z = 715.524 }, rot = { x = 0.000, y = 356.626, z = 0.000 }, level = 10, area_id = 5 }, + [223086] = { config_id = 223086, gadget_id = 44000251, pos = { x = 1744.707, y = 234.260, z = 671.782 }, rot = { x = 0.000, y = 110.000, z = 0.000 }, level = 10, area_id = 5 }, + [223087] = { config_id = 223087, gadget_id = 44000250, pos = { x = 1747.014, y = 234.181, z = 674.868 }, rot = { x = 0.000, y = 110.000, z = 0.000 }, level = 10, area_id = 5 }, + [223088] = { config_id = 223088, gadget_id = 44000251, pos = { x = 1742.394, y = 233.637, z = 664.711 }, rot = { x = 0.000, y = 110.000, z = 0.000 }, level = 10, area_id = 5 }, + [223089] = { config_id = 223089, gadget_id = 44000250, pos = { x = 1739.502, y = 234.177, z = 668.808 }, rot = { x = 0.000, y = 9.016, z = 0.000 }, level = 10, area_id = 5 }, + [223090] = { config_id = 223090, gadget_id = 44000251, pos = { x = 1743.393, y = 215.324, z = 708.836 }, rot = { x = 0.000, y = 110.000, z = 0.000 }, level = 1, area_id = 5 }, + [223091] = { config_id = 223091, gadget_id = 44000250, pos = { x = 1745.216, y = 214.829, z = 712.287 }, rot = { x = 0.000, y = 120.000, z = 0.000 }, level = 10, area_id = 5 }, + [223092] = { config_id = 223092, gadget_id = 44000251, pos = { x = 1814.120, y = 214.265, z = 698.372 }, rot = { x = 0.000, y = 110.000, z = 0.000 }, level = 10, area_id = 5 }, + [223093] = { config_id = 223093, gadget_id = 44000250, pos = { x = 1815.415, y = 214.584, z = 700.203 }, rot = { x = 0.000, y = 35.690, z = 0.000 }, level = 10, area_id = 5 }, + [223094] = { config_id = 223094, gadget_id = 44000251, pos = { x = 1813.021, y = 216.003, z = 688.403 }, rot = { x = 0.000, y = 110.000, z = 0.000 }, level = 10, area_id = 5 }, + [223095] = { config_id = 223095, gadget_id = 44000250, pos = { x = 1811.343, y = 215.826, z = 692.310 }, rot = { x = 0.000, y = 33.080, z = 0.000 }, level = 10, area_id = 5 } +} + +-- 区域 +regions = { + [223099] = { config_id = 223099, shape = RegionShape.SPHERE, radius = 200, pos = { x = 1777.449, y = 198.048, z = 668.580 }, area_id = 5 }, + [223100] = { config_id = 223100, shape = RegionShape.SPHERE, radius = 150, pos = { x = 1777.235, y = 222.594, z = 681.432 }, area_id = 5 } +} + +-- 触发器 +triggers = { +} + +-- 点位 +points = { + -- 猎手出生点 + { config_id = 223101, pos = { x = 1734.231, y = 236.962, z = 677.350 }, rot = { x = 0.000, y = 78.855, z = 0.000 }, area_id = 5 }, + -- 游侠出生点1 + { config_id = 223102, pos = { x = 1744.172, y = 235.090, z = 677.759 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, area_id = 5 }, + -- 游侠出生点2 + { config_id = 223103, pos = { x = 1744.533, y = 234.904, z = 680.864 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, area_id = 5 }, + -- 游侠出生点3 + { config_id = 223104, pos = { x = 1744.068, y = 234.737, z = 675.657 }, rot = { x = 0.000, y = 96.919, z = 0.000 }, area_id = 5 }, + -- 能量随机点1 + { config_id = 223105, pos = { x = 1810.046, y = 212.692, z = 667.646 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 5 }, + -- 能量随机点1 + { config_id = 223106, pos = { x = 1819.701, y = 215.899, z = 688.108 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 5 }, + -- 能量随机点1 + { config_id = 223107, pos = { x = 1734.593, y = 237.106, z = 679.787 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 5 }, + -- 能量随机点1 + { config_id = 223108, pos = { x = 1797.923, y = 216.023, z = 712.502 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 5 }, + -- 能量随机点1 + { config_id = 223109, pos = { x = 1749.366, y = 234.050, z = 670.604 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 5 }, + -- 能量随机点1 + { config_id = 223110, pos = { x = 1772.010, y = 216.746, z = 715.966 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 5 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 223001 }, + regions = { 223099, 223100 }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 223002, 223003, 223004, 223005, 223006, 223007, 223008, 223009, 223010, 223011, 223012, 223013, 223014, 223015, 223016, 223017, 223018, 223019, 223020, 223021, 223022, 223026, 223027, 223028, 223029, 223030, 223031, 223032, 223033, 223034, 223035, 223036, 223037, 223038, 223039, 223040, 223041, 223042, 223043, 223044, 223045, 223046, 223047, 223048, 223049, 223050, 223051, 223052, 223072, 223073, 223074, 223075, 223076, 223077, 223078, 223079, 223080, 223081, 223082, 223083, 223084, 223085, 223086, 223087, 223088, 223089, 223090, 223091, 223092, 223093, 223094, 223095 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 223023, 223024, 223025, 223066, 223068, 223069, 223070, 223071 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_3/HideAndSeek_Gallery_V3" +require "V3_3/HideAndSeek_Skill_V3" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133103360.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133103360.lua index 07986f71..8dc845a0 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_group133103360.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133103360.lua @@ -95,8 +95,9 @@ suites = { -- 触发操作 function action_EVENT_SELECT_OPTION_360005(context, evt) if evt.param1 == 360001 and evt.param2 == 190 then - ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = 947.2701,y = 451.7782,z = 1518.126}, duration = 3, is_force = true, is_broadcast = false, is_recover_keep_current = false, delay = 0, is_set_follow_pos =false, is_abs_follow_pos=false, follow_pos = {x=0,y=0,z=0}, is_force_walk =false, is_change_play_mode = false, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.Keep_ROT_X, custom_radius = 0}) + ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = 947.2701,y = 451.7782,z = 1518.126}, duration = 3, is_force = true, is_broadcast = false, is_recover_keep_current = false, delay = 0, is_set_follow_pos =false, follow_pos = {x=0,y=0,z=0}, is_force_walk =false, is_change_play_mode = false, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.KEEP_ROT_X, custom_radius = 0}) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133103666.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133103666.lua new file mode 100644 index 00000000..01e73ca1 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133103666.lua @@ -0,0 +1,79 @@ +-- 基础信息 +local base_info = { + group_id = 133103666 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 666001, gadget_id = 70710915, pos = { x = 682.750, y = 411.792, z = 1893.425 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 6 }, + { config_id = 666002, gadget_id = 70710915, pos = { x = 680.933, y = 412.056, z = 1895.080 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 6 }, + { config_id = 666003, gadget_id = 70710915, pos = { x = 679.561, y = 412.056, z = 1893.331 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 6 }, + { config_id = 666004, gadget_id = 70710915, pos = { x = 681.018, y = 411.966, z = 1891.679 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 6 }, + { config_id = 666005, gadget_id = 70710914, pos = { x = 681.084, y = 412.056, z = 1893.355 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 6 }, + { config_id = 666006, gadget_id = 70710916, pos = { x = 676.563, y = 411.903, z = 1897.292 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, area_id = 6 }, + { config_id = 666007, gadget_id = 70710917, pos = { x = 676.563, y = 413.561, z = 1897.292 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, area_id = 6 }, + { config_id = 666008, gadget_id = 70710918, pos = { x = 676.563, y = 412.645, z = 1897.292 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, area_id = 6 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 666001, 666002, 666003, 666004, 666005, 666006, 666007, 666008 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133103668.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133103668.lua new file mode 100644 index 00000000..14bb1923 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133103668.lua @@ -0,0 +1,169 @@ +-- 基础信息 +local base_info = { + group_id = 133103668 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 668001, gadget_id = 70310488, pos = { x = 822.420, y = 231.875, z = 1673.909 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 24, area_id = 6 }, + { config_id = 668002, gadget_id = 70310488, pos = { x = 822.132, y = 236.976, z = 1687.075 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 24, area_id = 6 }, + { config_id = 668003, gadget_id = 70310488, pos = { x = 822.132, y = 244.008, z = 1701.970 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 24, area_id = 6 }, + { config_id = 668004, gadget_id = 70220103, pos = { x = 822.420, y = 233.372, z = 1673.909 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 24, area_id = 6 }, + { config_id = 668005, gadget_id = 70220103, pos = { x = 822.132, y = 238.565, z = 1687.075 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 24, area_id = 6 }, + { config_id = 668006, gadget_id = 70220103, pos = { x = 822.056, y = 245.799, z = 1701.970 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 24, area_id = 6 }, + { config_id = 668007, gadget_id = 70350256, pos = { x = 822.132, y = 238.583, z = 1684.026 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 24, area_id = 6 }, + { config_id = 668008, gadget_id = 70350256, pos = { x = 822.132, y = 238.583, z = 1681.512 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 24, area_id = 6 }, + { config_id = 668009, gadget_id = 70350256, pos = { x = 822.132, y = 238.583, z = 1679.122 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 24, area_id = 6 }, + { config_id = 668010, gadget_id = 70350256, pos = { x = 822.132, y = 238.583, z = 1676.974 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 24, area_id = 6 }, + { config_id = 668011, gadget_id = 70350256, pos = { x = 822.132, y = 245.553, z = 1698.984 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 24, area_id = 6 }, + { config_id = 668012, gadget_id = 70350256, pos = { x = 822.132, y = 245.553, z = 1696.471 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 24, area_id = 6 }, + { config_id = 668013, gadget_id = 70350256, pos = { x = 822.132, y = 245.553, z = 1694.081 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 24, area_id = 6 }, + { config_id = 668014, gadget_id = 70350256, pos = { x = 822.132, y = 245.553, z = 1691.932 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 24, area_id = 6 }, + { config_id = 668015, gadget_id = 70350256, pos = { x = 822.132, y = 238.583, z = 1697.245 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 24, area_id = 6 }, + { config_id = 668016, gadget_id = 70350256, pos = { x = 822.132, y = 238.583, z = 1694.732 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 24, area_id = 6 }, + { config_id = 668017, gadget_id = 70350256, pos = { x = 822.132, y = 238.583, z = 1692.342 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 24, area_id = 6 }, + { config_id = 668018, gadget_id = 70350256, pos = { x = 822.132, y = 238.583, z = 1690.193 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 24, area_id = 6 }, + { config_id = 668019, gadget_id = 70310488, pos = { x = 822.132, y = 236.472, z = 1700.633 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 24, area_id = 6 }, + { config_id = 668020, gadget_id = 70220103, pos = { x = 822.132, y = 237.983, z = 1700.633 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 24, area_id = 6 }, + { config_id = 668021, gadget_id = 70310488, pos = { x = 822.132, y = 238.480, z = 1711.318 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 24, area_id = 6 }, + { config_id = 668022, gadget_id = 70350256, pos = { x = 822.132, y = 242.183, z = 1708.954 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 24, area_id = 6 }, + { config_id = 668023, gadget_id = 70350256, pos = { x = 822.132, y = 242.902, z = 1706.832 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 24, area_id = 6 }, + { config_id = 668024, gadget_id = 70350256, pos = { x = 822.132, y = 243.304, z = 1705.249 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 24, area_id = 6 }, + { config_id = 668025, gadget_id = 70310488, pos = { x = 823.190, y = 242.550, z = 1720.574 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 24, area_id = 6 }, + { config_id = 668026, gadget_id = 70310488, pos = { x = 819.913, y = 244.918, z = 1731.965 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 24, area_id = 6 }, + { config_id = 668027, gadget_id = 70300075, pos = { x = 826.109, y = 236.572, z = 1644.363 }, rot = { x = 0.000, y = 59.457, z = 0.000 }, level = 24, area_id = 6 }, + { config_id = 668028, gadget_id = 70300075, pos = { x = 837.386, y = 239.136, z = 1634.089 }, rot = { x = 0.000, y = 32.680, z = 0.000 }, level = 24, area_id = 6 }, + { config_id = 668029, gadget_id = 70220103, pos = { x = 824.833, y = 238.686, z = 1645.285 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 24, area_id = 6 }, + { config_id = 668030, gadget_id = 70220103, pos = { x = 835.789, y = 241.473, z = 1634.822 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 24, area_id = 6 }, + { config_id = 668033, gadget_id = 70350256, pos = { x = 830.971, y = 239.414, z = 1638.615 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 24, area_id = 6 }, + { config_id = 668034, gadget_id = 70350256, pos = { x = 829.056, y = 238.754, z = 1640.519 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 24, area_id = 6 }, + { config_id = 668035, gadget_id = 70310013, pos = { x = 818.325, y = 244.918, z = 1742.652 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 24, is_use_point_array = true, area_id = 6 }, + { config_id = 668036, gadget_id = 70310013, pos = { x = 816.738, y = 244.918, z = 1747.555 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 24, is_use_point_array = true, area_id = 6 }, + { config_id = 668037, gadget_id = 70310013, pos = { x = 814.771, y = 244.918, z = 1752.238 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 24, is_use_point_array = true, area_id = 6 }, + { config_id = 668038, gadget_id = 70310013, pos = { x = 814.771, y = 244.918, z = 1766.101 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 24, is_use_point_array = true, area_id = 6 }, + { config_id = 668039, gadget_id = 70310013, pos = { x = 814.771, y = 244.918, z = 1772.117 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 24, is_use_point_array = true, area_id = 6 }, + { config_id = 668040, gadget_id = 70220103, pos = { x = 818.325, y = 248.157, z = 1742.652 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 24, area_id = 6 }, + { config_id = 668041, gadget_id = 70220103, pos = { x = 814.755, y = 246.697, z = 1765.532 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 24, area_id = 6 }, + { config_id = 668042, gadget_id = 70350256, pos = { x = 814.771, y = 247.232, z = 1760.219 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 24, is_use_point_array = true, area_id = 6 }, + { config_id = 668043, gadget_id = 70350256, pos = { x = 814.574, y = 247.232, z = 1758.420 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 24, is_use_point_array = true, area_id = 6 }, + { config_id = 668044, gadget_id = 70350256, pos = { x = 814.574, y = 247.232, z = 1751.686 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 24, is_use_point_array = true, area_id = 6 }, + { config_id = 668045, gadget_id = 70350256, pos = { x = 816.236, y = 247.232, z = 1748.792 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 24, is_use_point_array = true, area_id = 6 }, + { config_id = 668046, gadget_id = 70310013, pos = { x = 822.143, y = 244.918, z = 1781.990 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 24, is_use_point_array = true, area_id = 6 }, + { config_id = 668047, gadget_id = 70310013, pos = { x = 826.054, y = 244.918, z = 1785.190 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 24, is_use_point_array = true, area_id = 6 }, + { config_id = 668048, gadget_id = 70220103, pos = { x = 822.576, y = 246.697, z = 1782.499 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 24, area_id = 6 } +} + +-- 区域 +regions = { + { config_id = 668031, shape = RegionShape.SPHERE, radius = 5, pos = { x = 838.847, y = 239.285, z = 1633.884 }, area_id = 6 }, + { config_id = 668032, shape = RegionShape.SPHERE, radius = 5, pos = { x = 826.992, y = 239.285, z = 1645.434 }, area_id = 6 } +} + +-- 触发器 +triggers = { + { config_id = 1668031, name = "ENTER_REGION_668031", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_668031", action = "action_EVENT_ENTER_REGION_668031", trigger_count = 0 }, + { config_id = 1668032, name = "ENTER_REGION_668032", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_668032", action = "action_EVENT_ENTER_REGION_668032", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 668001, 668004, 668005, 668007, 668008, 668009, 668010, 668015, 668016, 668017, 668018, 668019, 668020, 668021, 668022, 668023, 668024, 668025, 668026, 668027, 668028, 668029, 668030, 668033, 668034, 668035, 668036, 668037, 668038, 668039, 668040, 668041, 668042, 668043, 668044, 668045, 668046, 668047, 668048 }, + regions = { 668031, 668032 }, + triggers = { "ENTER_REGION_668031", "ENTER_REGION_668032" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_668031(context, evt) + if evt.param1 ~= 668031 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_668031(context, evt) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 668028 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_668032(context, evt) + if evt.param1 ~= 668032 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_668032(context, evt) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 668027 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133104278.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133104278.lua index d77a3685..ee7b88eb 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_group133104278.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133104278.lua @@ -105,8 +105,9 @@ suites = { -- 触发操作 function action_EVENT_SELECT_OPTION_278006(context, evt) if evt.param1 == 66001 and evt.param2 == 190 and ScriptLib.IsWidgetEquipped(context, ScriptLib.GetSceneOwnerUid(context), 220018) == true then - ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = 2354.263,y = 272.9032,z = -686.8663}, duration = 3, is_force = true, is_broadcast = false, is_recover_keep_current = false, delay = 0, is_set_follow_pos =false, is_abs_follow_pos=false, follow_pos = {x=0,y=0,z=0}, is_force_walk =false, is_change_play_mode = false, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.Keep_ROT_X, custom_radius = 0}) + ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = 2354.263,y = 272.9032,z = -686.8663}, duration = 3, is_force = true, is_broadcast = false, is_recover_keep_current = false, delay = 0, is_set_follow_pos =false, follow_pos = {x=0,y=0,z=0}, is_force_walk =false, is_change_play_mode = false, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.KEEP_ROT_X, custom_radius = 0}) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133104291.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133104291.lua index 75a4605f..0ab5eaef 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_group133104291.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133104291.lua @@ -105,8 +105,9 @@ suites = { -- 触发操作 function action_EVENT_SELECT_OPTION_291006(context, evt) if evt.param1 == 66001 and evt.param2 == 190 and ScriptLib.IsWidgetEquipped(context, ScriptLib.GetSceneOwnerUid(context), 220018) == true then - ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = 2354.263,y = 272.9032,z = -686.8663}, duration = 3, is_force = true, is_broadcast = false, is_recover_keep_current = false, delay = 0, is_set_follow_pos =false, is_abs_follow_pos=false, follow_pos = {x=0,y=0,z=0}, is_force_walk =false, is_change_play_mode = false, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.Keep_ROT_X, custom_radius = 0}) + ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = 2354.263,y = 272.9032,z = -686.8663}, duration = 3, is_force = true, is_broadcast = false, is_recover_keep_current = false, delay = 0, is_set_follow_pos =false, follow_pos = {x=0,y=0,z=0}, is_force_walk =false, is_change_play_mode = false, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.KEEP_ROT_X, custom_radius = 0}) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133104371.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133104371.lua new file mode 100644 index 00000000..2ad33e8e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133104371.lua @@ -0,0 +1,207 @@ +-- 基础信息 +local base_info = { + group_id = 133104371 +} + +-- Trigger变量 +local defs = { + gadget_prison = 371001, + duration = 210, + rampage_time = 40, + eye_point = 371079 +} + +-- DEFS_MISCS +local energy_info = { + [1] = { time = 100, step = {-30,30},points = { 371084, 371085, 371086, 371087, 371088, 371089}}, + --[2] = { time = 180, step = {-1,1},points = {5075,5076,5077,5078,5079,5080}}, +} +--这个group对应的图用哪些,这里就填哪些(对应关系请咨询TD) +local disguiseList = {4,21,22} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + [371001] = { config_id = 371001, gadget_id = 70800087, pos = { x = 99.255, y = 251.352, z = 68.378 }, rot = { x = 0.000, y = 299.643, z = 0.000 }, level = 10, area_id = 7 }, + [371002] = { config_id = 371002, gadget_id = 70800080, pos = { x = 77.857, y = 257.283, z = 130.832 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 7 }, + [371003] = { config_id = 371003, gadget_id = 70800079, pos = { x = 75.120, y = 257.329, z = 130.890 }, rot = { x = 0.000, y = 20.000, z = 0.000 }, level = 10, area_id = 7 }, + [371004] = { config_id = 371004, gadget_id = 70800079, pos = { x = 70.723, y = 262.689, z = 142.717 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 7 }, + [371005] = { config_id = 371005, gadget_id = 70310008, pos = { x = 103.750, y = 241.000, z = 103.900 }, rot = { x = 90.000, y = 0.000, z = 0.000 }, level = 1, area_id = 7 }, + [371006] = { config_id = 371006, gadget_id = 70800080, pos = { x = 95.096, y = 248.409, z = 144.758 }, rot = { x = 0.000, y = 30.000, z = 0.000 }, level = 10, area_id = 7 }, + [371007] = { config_id = 371007, gadget_id = 70800079, pos = { x = 95.552, y = 247.292, z = 139.491 }, rot = { x = 0.000, y = 11.000, z = 0.000 }, level = 10, area_id = 7 }, + [371008] = { config_id = 371008, gadget_id = 70800076, pos = { x = 98.448, y = 246.535, z = 132.167 }, rot = { x = 0.000, y = 55.000, z = 0.000 }, level = 10, area_id = 7 }, + [371009] = { config_id = 371009, gadget_id = 70800076, pos = { x = 99.781, y = 246.033, z = 130.782 }, rot = { x = 0.000, y = 55.000, z = 0.000 }, level = 10, area_id = 7 }, + [371010] = { config_id = 371010, gadget_id = 70800080, pos = { x = 51.609, y = 266.599, z = 112.874 }, rot = { x = 0.000, y = 55.000, z = 0.000 }, level = 10, area_id = 7 }, + [371011] = { config_id = 371011, gadget_id = 70800079, pos = { x = 53.123, y = 261.548, z = 99.636 }, rot = { x = 0.000, y = 60.000, z = 0.000 }, level = 10, area_id = 7 }, + [371012] = { config_id = 371012, gadget_id = 70800076, pos = { x = 60.669, y = 270.218, z = 91.423 }, rot = { x = 0.000, y = 60.000, z = 0.000 }, level = 10, area_id = 7 }, + [371013] = { config_id = 371013, gadget_id = 70800080, pos = { x = 80.584, y = 247.437, z = 88.106 }, rot = { x = 0.000, y = 60.000, z = 0.000 }, level = 10, area_id = 7 }, + [371014] = { config_id = 371014, gadget_id = 70800076, pos = { x = 66.790, y = 257.989, z = 86.970 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 7 }, + [371015] = { config_id = 371015, gadget_id = 70800079, pos = { x = 60.350, y = 260.096, z = 95.428 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 7 }, + [371016] = { config_id = 371016, gadget_id = 70800076, pos = { x = 58.230, y = 270.259, z = 92.703 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 7 }, + [371017] = { config_id = 371017, gadget_id = 70800079, pos = { x = 74.706, y = 256.094, z = 104.186 }, rot = { x = 0.000, y = 60.000, z = 0.000 }, level = 10, area_id = 7 }, + [371018] = { config_id = 371018, gadget_id = 70800080, pos = { x = 85.787, y = 247.593, z = 102.049 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 10, area_id = 7 }, + [371019] = { config_id = 371019, gadget_id = 70310016, pos = { x = 88.818, y = 248.713, z = 149.663 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 7 }, + [371020] = { config_id = 371020, gadget_id = 70800079, pos = { x = 91.566, y = 256.127, z = 97.671 }, rot = { x = 0.000, y = 30.000, z = 0.000 }, level = 10, area_id = 7 }, + [371021] = { config_id = 371021, gadget_id = 70310016, pos = { x = 88.857, y = 248.252, z = 159.175 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 7 }, + [371022] = { config_id = 371022, gadget_id = 70800079, pos = { x = 115.458, y = 251.644, z = 105.743 }, rot = { x = 10.000, y = 10.000, z = 0.000 }, level = 10, area_id = 7 }, + [371023] = { config_id = 371023, gadget_id = 70800076, pos = { x = 106.995, y = 250.228, z = 108.304 }, rot = { x = 10.000, y = 10.000, z = 0.000 }, level = 10, area_id = 7 }, + [371024] = { config_id = 371024, gadget_id = 70310016, pos = { x = 97.564, y = 245.765, z = 146.841 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 7 }, + [371025] = { config_id = 371025, gadget_id = 70800079, pos = { x = 96.476, y = 256.097, z = 84.366 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 7 }, + [371026] = { config_id = 371026, gadget_id = 70800080, pos = { x = 79.991, y = 255.789, z = 78.775 }, rot = { x = 0.000, y = 160.000, z = 0.000 }, level = 10, area_id = 7 }, + [371027] = { config_id = 371027, gadget_id = 70800080, pos = { x = 89.339, y = 247.887, z = 91.115 }, rot = { x = 0.000, y = 160.000, z = 0.000 }, level = 10, area_id = 7 }, + [371028] = { config_id = 371028, gadget_id = 70800079, pos = { x = 71.956, y = 257.356, z = 128.745 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 7 }, + [371029] = { config_id = 371029, gadget_id = 70800076, pos = { x = 96.174, y = 246.284, z = 129.204 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 10, area_id = 7 }, + [371030] = { config_id = 371030, gadget_id = 70800076, pos = { x = 97.464, y = 246.035, z = 127.462 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 7 }, + [371031] = { config_id = 371031, gadget_id = 70800080, pos = { x = 91.252, y = 256.127, z = 107.323 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 7 }, + [371032] = { config_id = 371032, gadget_id = 70800080, pos = { x = 89.061, y = 247.499, z = 114.502 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 7 }, + [371033] = { config_id = 371033, gadget_id = 70800076, pos = { x = 104.542, y = 256.249, z = 104.267 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 10, area_id = 7 }, + [371034] = { config_id = 371034, gadget_id = 70310016, pos = { x = 93.670, y = 250.633, z = 100.386 }, rot = { x = 90.000, y = 0.000, z = 0.000 }, level = 1, area_id = 7 }, + [371035] = { config_id = 371035, gadget_id = 70800079, pos = { x = 59.910, y = 263.239, z = 115.509 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 10, area_id = 7 }, + [371036] = { config_id = 371036, gadget_id = 70800080, pos = { x = 59.023, y = 260.298, z = 93.945 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 7 }, + [371037] = { config_id = 371037, gadget_id = 70800080, pos = { x = 96.549, y = 256.097, z = 94.729 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 7 }, + [371038] = { config_id = 371038, gadget_id = 70800076, pos = { x = 82.166, y = 255.884, z = 81.702 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 7 }, + [371039] = { config_id = 371039, gadget_id = 70800079, pos = { x = 83.960, y = 255.927, z = 80.974 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 7 }, + [371040] = { config_id = 371040, gadget_id = 70800080, pos = { x = 92.343, y = 255.888, z = 81.506 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 7 }, + [371041] = { config_id = 371041, gadget_id = 70800079, pos = { x = 90.184, y = 255.908, z = 83.819 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 7 }, + [371042] = { config_id = 371042, gadget_id = 44000257, pos = { x = 97.225, y = 256.106, z = 99.483 }, rot = { x = 0.000, y = 40.000, z = 0.000 }, level = 10, area_id = 7 }, + [371043] = { config_id = 371043, gadget_id = 70800079, pos = { x = 105.074, y = 250.050, z = 108.190 }, rot = { x = 0.000, y = 40.000, z = 0.000 }, level = 10, area_id = 7 }, + [371044] = { config_id = 371044, gadget_id = 70800080, pos = { x = 92.612, y = 246.911, z = 117.830 }, rot = { x = 0.000, y = 40.000, z = 0.000 }, level = 10, area_id = 7 }, + [371045] = { config_id = 371045, gadget_id = 70310016, pos = { x = 97.739, y = 245.765, z = 147.003 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 7 }, + [371046] = { config_id = 371046, gadget_id = 70800076, pos = { x = 61.139, y = 263.266, z = 118.749 }, rot = { x = 0.000, y = 40.000, z = 0.000 }, level = 10, area_id = 7 }, + [371047] = { config_id = 371047, gadget_id = 70800079, pos = { x = 71.930, y = 257.238, z = 127.035 }, rot = { x = 0.000, y = 5.000, z = 0.000 }, level = 10, area_id = 7 }, + [371048] = { config_id = 371048, gadget_id = 70800080, pos = { x = 76.772, y = 257.260, z = 127.192 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 7 }, + [371049] = { config_id = 371049, gadget_id = 70800079, pos = { x = 87.478, y = 248.777, z = 126.827 }, rot = { x = 0.000, y = 20.000, z = 0.000 }, level = 10, area_id = 7 }, + [371050] = { config_id = 371050, gadget_id = 70800079, pos = { x = 89.442, y = 248.322, z = 129.363 }, rot = { x = 0.000, y = 20.000, z = 0.000 }, level = 10, area_id = 7 }, + [371051] = { config_id = 371051, gadget_id = 70800076, pos = { x = 94.827, y = 246.425, z = 126.203 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 10, area_id = 7 }, + [371052] = { config_id = 371052, gadget_id = 70800080, pos = { x = 84.970, y = 249.068, z = 129.779 }, rot = { x = 0.000, y = 160.000, z = 0.000 }, level = 10, area_id = 7 }, + [371066] = { config_id = 371066, gadget_id = 70800064, pos = { x = 91.517, y = 273.716, z = 114.289 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 7 }, + [371067] = { config_id = 371067, gadget_id = 44000253, pos = { x = 71.843, y = 256.137, z = 101.399 }, rot = { x = 0.000, y = 40.000, z = 0.000 }, level = 10, area_id = 7 }, + [371068] = { config_id = 371068, gadget_id = 44000253, pos = { x = 70.174, y = 256.137, z = 104.213 }, rot = { x = 0.000, y = 60.000, z = 0.000 }, level = 10, area_id = 7 }, + [371069] = { config_id = 371069, gadget_id = 70800107, pos = { x = 106.321, y = 283.420, z = 110.365 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 7 }, + [371070] = { config_id = 371070, gadget_id = 70800111, pos = { x = 97.266, y = 245.690, z = 146.767 }, rot = { x = 0.000, y = 340.000, z = 0.000 }, level = 1, area_id = 7 }, + [371071] = { config_id = 371071, gadget_id = 70800111, pos = { x = 92.400, y = 246.590, z = 158.600 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 7 }, + [371072] = { config_id = 371072, gadget_id = 70800111, pos = { x = 101.210, y = 255.800, z = 83.420 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 7 }, + [371073] = { config_id = 371073, gadget_id = 70800111, pos = { x = 74.116, y = 252.707, z = 102.050 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 7 }, + [371074] = { config_id = 371074, gadget_id = 70800111, pos = { x = 74.109, y = 250.062, z = 102.022 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 7 }, + [371075] = { config_id = 371075, gadget_id = 70800111, pos = { x = 112.709, y = 248.627, z = 113.269 }, rot = { x = 0.000, y = 350.339, z = 0.000 }, level = 1, area_id = 7 }, + [371076] = { config_id = 371076, gadget_id = 70800111, pos = { x = 101.451, y = 259.274, z = 91.571 }, rot = { x = 358.784, y = 324.812, z = 2.173 }, level = 1, area_id = 7 }, + [371077] = { config_id = 371077, gadget_id = 70800111, pos = { x = 95.020, y = 245.690, z = 146.247 }, rot = { x = 0.000, y = 340.000, z = 0.000 }, level = 1, area_id = 7 } +} + +-- 区域 +regions = { + [371078] = { config_id = 371078, shape = RegionShape.SPHERE, radius = 200, pos = { x = 76.056, y = 256.124, z = 83.057 }, area_id = 7 }, + [371079] = { config_id = 371079, shape = RegionShape.SPHERE, radius = 80, pos = { x = 105.311, y = 249.917, z = 109.051 }, area_id = 7 } +} + +-- 触发器 +triggers = { +} + +-- 点位 +points = { + -- 猎手出生点 + { config_id = 371080, pos = { x = 99.255, y = 251.352, z = 68.378 }, rot = { x = 0.000, y = 299.643, z = 0.000 }, area_id = 7 }, + -- 游侠出生点1 + { config_id = 371081, pos = { x = 92.668, y = 248.764, z = 74.326 }, rot = { x = 359.152, y = 323.032, z = 352.282 }, area_id = 7 }, + -- 游侠出生点2 + { config_id = 371082, pos = { x = 93.786, y = 248.744, z = 75.102 }, rot = { x = 358.995, y = 320.959, z = 352.671 }, area_id = 7 }, + -- 游侠出生点3 + { config_id = 371083, pos = { x = 94.833, y = 249.000, z = 75.923 }, rot = { x = 359.044, y = 323.021, z = 351.954 }, area_id = 7 }, + -- 能量随机点1 + { config_id = 371084, pos = { x = 83.930, y = 256.246, z = 129.549 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 7 }, + -- 能量随机点1 + { config_id = 371085, pos = { x = 97.506, y = 265.038, z = 94.744 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 7 }, + -- 能量随机点1 + { config_id = 371086, pos = { x = 81.669, y = 257.029, z = 96.139 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 7 }, + -- 能量随机点1 + { config_id = 371087, pos = { x = 85.267, y = 248.718, z = 120.931 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 7 }, + -- 能量随机点1 + { config_id = 371088, pos = { x = 65.895, y = 271.231, z = 96.365 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 7 }, + -- 能量随机点1 + { config_id = 371089, pos = { x = 109.338, y = 251.584, z = 139.541 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 7 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 371001 }, + regions = { 371078, 371079 }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 371002, 371003, 371004, 371006, 371007, 371008, 371009, 371010, 371011, 371012, 371013, 371014, 371015, 371016, 371017, 371018, 371020, 371022, 371023, 371025, 371026, 371027, 371028, 371029, 371030, 371031, 371032, 371033, 371035, 371036, 371037, 371038, 371039, 371040, 371041, 371042, 371043, 371044, 371046, 371047, 371048, 371049, 371050, 371051, 371052 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 371005, 371019, 371021, 371024, 371034, 371066, 371067, 371068, 371069, 371070, 371071, 371072, 371073, 371074, 371075, 371076, 371077 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_3/HideAndSeek_Gallery_V3" +require "V3_3/HideAndSeek_Skill_V3" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133104479.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133104479.lua new file mode 100644 index 00000000..5de1837a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133104479.lua @@ -0,0 +1,76 @@ +-- 基础信息 +local base_info = { + group_id = 133104479 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 479001, gadget_id = 70300104, pos = { x = 243.723, y = 223.389, z = 415.152 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1, isOneoff = true, area_id = 9 }, + { config_id = 479002, gadget_id = 70300105, pos = { x = 245.236, y = 223.563, z = 420.775 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, isOneoff = true, area_id = 9 }, + { config_id = 479003, gadget_id = 70300094, pos = { x = 242.667, y = 223.715, z = 425.280 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, isOneoff = true, area_id = 9 }, + { config_id = 479004, gadget_id = 70220048, pos = { x = 240.105, y = 223.689, z = 426.185 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, isOneoff = true, area_id = 9 }, + { config_id = 479005, gadget_id = 70220048, pos = { x = 242.804, y = 223.689, z = 427.840 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, isOneoff = true, area_id = 9 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 479001, 479002, 479003, 479004, 479005 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133104520.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133104520.lua new file mode 100644 index 00000000..89412ff0 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133104520.lua @@ -0,0 +1,153 @@ +-- 基础信息 +local base_info = { + group_id = 133104520 +} + +-- DEFS_MISCS +local defs = { + gallery_id = 111, + + --开启机关交互后,加载哪个/些suit + load_on_start = {2,3}, + + --开启机关的configID,SelectOption为175 + starter_gadget = 520001, + + --终点region的configID + end_regionID = 520003, + + --玩法RegionID,在suit1 + parkour_regions = {520002}, + + --全程终点在哪个suit,如果这个group非终点,则配0 + end_suite = 2, + + --挑战限时秒 + challenge_time = 300, + + + --镜头注目 + look_pos = {x=555, y=555, z=555}, + duration = 2, +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 520001, gadget_id = 70350457, pos = { x = 1311.489, y = 205.125, z = 342.879 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 16, area_id = 5 } +} + +-- 区域 +regions = { + -- 玩法的region id + { config_id = 520002, shape = RegionShape.SPHERE, radius = 5, pos = { x = 1311.444, y = 205.105, z = 343.028 }, area_id = 5 }, + -- 玩法的终点region + { config_id = 520003, shape = RegionShape.SPHERE, radius = 5, pos = { x = 1287.746, y = 200.000, z = 328.753 }, area_id = 5 } +} + +-- 触发器 +triggers = { + -- 玩法的region id + { config_id = 1520002, name = "ENTER_REGION_520002", event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "" }, + -- 玩法的终点region + { config_id = 1520003, name = "ENTER_REGION_520003", event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 520001 }, + regions = { 520002 }, + triggers = { "ENTER_REGION_520002" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = 终点suite, + monsters = { }, + gadgets = { }, + regions = { 520003 }, + triggers = { "ENTER_REGION_520003" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 5, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 6, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133104823.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133104823.lua index 78acbc29..e8a58a38 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_group133104823.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133104823.lua @@ -95,8 +95,9 @@ suites = { -- 触发操作 function action_EVENT_SELECT_OPTION_823005(context, evt) if evt.param1 == 823001 and evt.param2 == 190 then - ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = 901,y = 257,z = 348}, duration = 3, is_force = true, is_broadcast = false, is_recover_keep_current = false, delay = 0, is_set_follow_pos =false, is_abs_follow_pos=false, follow_pos = {x=0,y=0,z=0}, is_force_walk =false, is_change_play_mode = false, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.Keep_ROT_X, custom_radius = 0}) + ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = 901,y = 257,z = 348}, duration = 3, is_force = true, is_broadcast = false, is_recover_keep_current = false, delay = 0, is_set_follow_pos =false, follow_pos = {x=0,y=0,z=0}, is_force_walk =false, is_change_play_mode = false, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.KEEP_ROT_X, custom_radius = 0}) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133104824.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133104824.lua index 1b25d15d..f3a68c9e 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_group133104824.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133104824.lua @@ -100,8 +100,9 @@ suites = { -- 触发操作 function action_EVENT_SELECT_OPTION_824007(context, evt) if evt.param1 == 824001 and evt.param2 == 190 then - ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = 1073.588,y = 452.2225,z = -793.2946}, duration = 3, is_force = true, is_broadcast = false, is_recover_keep_current = false, delay = 0, is_set_follow_pos =false, is_abs_follow_pos=false, follow_pos = {x=0,y=0,z=0}, is_force_walk =false, is_change_play_mode = false, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.Keep_ROT_X, custom_radius = 0}) + ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = 1073.588,y = 452.2225,z = -793.2946}, duration = 3, is_force = true, is_broadcast = false, is_recover_keep_current = false, delay = 0, is_set_follow_pos =false, follow_pos = {x=0,y=0,z=0}, is_force_walk =false, is_change_play_mode = false, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.KEEP_ROT_X, custom_radius = 0}) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133106025.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133106025.lua new file mode 100644 index 00000000..75019f63 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133106025.lua @@ -0,0 +1,192 @@ +-- 基础信息 +local base_info = { + group_id = 133106025 +} + +-- Trigger变量 +local defs = { + gadget_prison = 25001, + duration = 210, + rampage_time = 40, + eye_point = 25079 +} + +-- DEFS_MISCS +local energy_info = { + [1] = { time = 100, step = {-30,30},points = { 25084, 25085, 25086, 25087, 25088, 25089}}, + --[2] = { time = 180, step = {-1,1},points = {5075,5076,5077,5078,5079,5080}}, +} + +--这个group对应的图用哪些,这里就填哪些(对应关系请咨询TD) +local disguiseList = {24,25,26} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + [25001] = { config_id = 25001, gadget_id = 70800087, pos = { x = -709.755, y = 96.142, z = 1780.631 }, rot = { x = 0.000, y = 299.643, z = 0.000 }, level = 10, area_id = 19 }, + [25002] = { config_id = 25002, gadget_id = 70800424, pos = { x = -679.268, y = 99.242, z = 1788.855 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 19 }, + [25003] = { config_id = 25003, gadget_id = 70800424, pos = { x = -683.783, y = 108.195, z = 1789.056 }, rot = { x = 0.000, y = 20.000, z = 0.000 }, level = 10, area_id = 19 }, + [25004] = { config_id = 25004, gadget_id = 70800424, pos = { x = -689.928, y = 108.190, z = 1798.075 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 19 }, + [25005] = { config_id = 25005, gadget_id = 70800107, pos = { x = -709.098, y = 130.000, z = 1788.775 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 19 }, + [25006] = { config_id = 25006, gadget_id = 70800424, pos = { x = -666.168, y = 108.548, z = 1778.911 }, rot = { x = 0.000, y = 30.000, z = 0.000 }, level = 10, area_id = 19 }, + [25007] = { config_id = 25007, gadget_id = 70800424, pos = { x = -691.918, y = 107.822, z = 1806.663 }, rot = { x = 0.000, y = 11.000, z = 0.000 }, level = 10, area_id = 19 }, + [25008] = { config_id = 25008, gadget_id = 70800424, pos = { x = -687.412, y = 108.251, z = 1799.026 }, rot = { x = 0.000, y = 55.000, z = 0.000 }, level = 10, area_id = 19 }, + [25009] = { config_id = 25009, gadget_id = 70800424, pos = { x = -688.858, y = 109.610, z = 1789.618 }, rot = { x = 0.000, y = 55.000, z = 0.000 }, level = 10, area_id = 19 }, + [25010] = { config_id = 25010, gadget_id = 70800424, pos = { x = -705.516, y = 97.097, z = 1814.595 }, rot = { x = 0.000, y = 55.000, z = 0.000 }, level = 10, area_id = 19 }, + [25011] = { config_id = 25011, gadget_id = 70800424, pos = { x = -668.548, y = 101.295, z = 1783.930 }, rot = { x = 0.000, y = 60.000, z = 0.000 }, level = 10, area_id = 19 }, + [25012] = { config_id = 25012, gadget_id = 70800424, pos = { x = -690.887, y = 106.169, z = 1814.907 }, rot = { x = 0.000, y = 60.000, z = 0.000 }, level = 10, area_id = 19 }, + [25013] = { config_id = 25013, gadget_id = 70800424, pos = { x = -669.080, y = 108.183, z = 1787.795 }, rot = { x = 0.000, y = 60.000, z = 0.000 }, level = 10, area_id = 19 }, + [25014] = { config_id = 25014, gadget_id = 70800424, pos = { x = -678.785, y = 105.196, z = 1768.151 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 19 }, + [25015] = { config_id = 25015, gadget_id = 70800424, pos = { x = -699.292, y = 97.938, z = 1803.263 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 19 }, + [25016] = { config_id = 25016, gadget_id = 70800424, pos = { x = -687.354, y = 116.987, z = 1805.526 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 19 }, + [25017] = { config_id = 25017, gadget_id = 70800424, pos = { x = -665.842, y = 108.556, z = 1785.757 }, rot = { x = 0.000, y = 60.000, z = 0.000 }, level = 10, area_id = 19 }, + [25018] = { config_id = 25018, gadget_id = 70800424, pos = { x = -669.801, y = 117.084, z = 1808.221 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 10, area_id = 19 }, + [25020] = { config_id = 25020, gadget_id = 70800425, pos = { x = -661.805, y = 117.282, z = 1819.875 }, rot = { x = 0.000, y = 30.000, z = 0.000 }, level = 10, area_id = 19 }, + [25022] = { config_id = 25022, gadget_id = 70800425, pos = { x = -666.241, y = 117.360, z = 1815.394 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 19 }, + [25023] = { config_id = 25023, gadget_id = 70800425, pos = { x = -693.141, y = 108.190, z = 1801.167 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 19 }, + [25025] = { config_id = 25025, gadget_id = 70800425, pos = { x = -681.365, y = 99.274, z = 1786.501 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 19 }, + [25026] = { config_id = 25026, gadget_id = 70800425, pos = { x = -679.003, y = 116.987, z = 1780.912 }, rot = { x = 0.000, y = 160.000, z = 0.000 }, level = 10, area_id = 19 }, + [25027] = { config_id = 25027, gadget_id = 70800425, pos = { x = -680.208, y = 108.181, z = 1783.786 }, rot = { x = 0.000, y = 160.000, z = 0.000 }, level = 10, area_id = 19 }, + [25028] = { config_id = 25028, gadget_id = 70800425, pos = { x = -671.453, y = 99.468, z = 1807.832 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 19 }, + [25029] = { config_id = 25029, gadget_id = 70800425, pos = { x = -684.861, y = 108.190, z = 1807.190 }, rot = { x = 0.000, y = 45.000, z = 0.000 }, level = 10, area_id = 19 }, + [25030] = { config_id = 25030, gadget_id = 70800425, pos = { x = -674.240, y = 99.886, z = 1799.028 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 19 }, + [25031] = { config_id = 25031, gadget_id = 70800425, pos = { x = -668.623, y = 117.152, z = 1810.201 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 19 }, + [25032] = { config_id = 25032, gadget_id = 70800425, pos = { x = -685.640, y = 98.993, z = 1813.332 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 19 }, + [25033] = { config_id = 25033, gadget_id = 70800425, pos = { x = -659.636, y = 117.082, z = 1795.297 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 10, area_id = 19 }, + [25035] = { config_id = 25035, gadget_id = 70800425, pos = { x = -700.022, y = 98.997, z = 1811.335 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 10, area_id = 19 }, + [25036] = { config_id = 25036, gadget_id = 70800425, pos = { x = -699.362, y = 98.651, z = 1799.156 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 19 }, + [25037] = { config_id = 25037, gadget_id = 70800426, pos = { x = -685.001, y = 108.066, z = 1790.561 }, rot = { x = 0.000, y = 268.200, z = 0.000 }, level = 10, area_id = 19 }, + [25038] = { config_id = 25038, gadget_id = 70800426, pos = { x = -677.322, y = 108.209, z = 1781.152 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 19 }, + [25039] = { config_id = 25039, gadget_id = 70800426, pos = { x = -674.136, y = 108.212, z = 1782.956 }, rot = { x = 0.000, y = 54.882, z = 0.000 }, level = 10, area_id = 19 }, + [25040] = { config_id = 25040, gadget_id = 70800426, pos = { x = -664.782, y = 100.257, z = 1783.670 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 19 }, + [25041] = { config_id = 25041, gadget_id = 70800426, pos = { x = -659.536, y = 108.436, z = 1783.155 }, rot = { x = 0.000, y = 60.965, z = 0.000 }, level = 10, area_id = 19 }, + [25043] = { config_id = 25043, gadget_id = 70800426, pos = { x = -661.266, y = 100.640, z = 1791.747 }, rot = { x = 0.000, y = 40.000, z = 0.000 }, level = 10, area_id = 19 }, + [25044] = { config_id = 25044, gadget_id = 70800426, pos = { x = -673.963, y = 117.149, z = 1799.635 }, rot = { x = 0.000, y = 296.232, z = 0.000 }, level = 10, area_id = 19 }, + [25045] = { config_id = 25045, gadget_id = 70310016, pos = { x = -652.387, y = 106.875, z = 1848.724 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 19 }, + [25046] = { config_id = 25046, gadget_id = 70800426, pos = { x = -674.882, y = 99.775, z = 1799.955 }, rot = { x = 0.000, y = 40.000, z = 0.000 }, level = 10, area_id = 19 }, + [25047] = { config_id = 25047, gadget_id = 70800426, pos = { x = -694.296, y = 109.623, z = 1796.815 }, rot = { x = 0.000, y = 5.000, z = 0.000 }, level = 10, area_id = 19 }, + [25048] = { config_id = 25048, gadget_id = 70800426, pos = { x = -680.352, y = 99.142, z = 1786.701 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 19 }, + [25049] = { config_id = 25049, gadget_id = 70800426, pos = { x = -679.261, y = 108.178, z = 1802.138 }, rot = { x = 0.000, y = 322.793, z = 0.000 }, level = 10, area_id = 19 }, + [25050] = { config_id = 25050, gadget_id = 70800426, pos = { x = -679.689, y = 108.190, z = 1794.674 }, rot = { x = 0.000, y = 33.891, z = 0.000 }, level = 10, area_id = 19 }, + [25051] = { config_id = 25051, gadget_id = 70800426, pos = { x = -701.855, y = 99.070, z = 1822.702 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 10, area_id = 19 }, + [25052] = { config_id = 25052, gadget_id = 70800426, pos = { x = -716.506, y = 96.191, z = 1798.296 }, rot = { x = 0.000, y = 160.000, z = 0.000 }, level = 10, area_id = 19 }, + [25066] = { config_id = 25066, gadget_id = 70800410, pos = { x = -683.656, y = 127.645, z = 1786.656 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 19 } +} + +-- 区域 +regions = { + [25078] = { config_id = 25078, shape = RegionShape.SPHERE, radius = 200, pos = { x = -674.070, y = 117.234, z = 1784.779 }, area_id = 19 }, + [25079] = { config_id = 25079, shape = RegionShape.SPHERE, radius = 80, pos = { x = -676.528, y = 111.027, z = 1810.773 }, area_id = 19 } +} + +-- 触发器 +triggers = { +} + +-- 点位 +points = { + -- 场景猎手出生点 + { config_id = 25080, pos = { x = -709.945, y = 97.000, z = 1780.418 }, rot = { x = 0.000, y = 46.613, z = 0.000 }, area_id = 19 }, + -- 场景游侠出生点1 + { config_id = 25081, pos = { x = -705.382, y = 95.903, z = 1790.440 }, rot = { x = 359.152, y = 51.817, z = 352.282 }, area_id = 19 }, + -- 场景游侠出生点2 + { config_id = 25082, pos = { x = -704.582, y = 95.994, z = 1789.339 }, rot = { x = 358.995, y = 49.744, z = 352.671 }, area_id = 19 }, + -- 场景游侠出生点3 + { config_id = 25083, pos = { x = -703.739, y = 95.900, z = 1788.309 }, rot = { x = 359.044, y = 51.806, z = 351.954 }, area_id = 19 }, + -- 能量随机点1 + { config_id = 25084, pos = { x = -711.056, y = 95.864, z = 1800.672 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 19 }, + -- 能量随机点1 + { config_id = 25085, pos = { x = -697.855, y = 96.000, z = 1761.179 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 19 }, + -- 能量随机点1 + { config_id = 25086, pos = { x = -696.064, y = 98.687, z = 1796.075 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 19 }, + -- 能量随机点1 + { config_id = 25087, pos = { x = -650.068, y = 102.544, z = 1804.506 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 19 }, + -- 能量随机点1 + { config_id = 25088, pos = { x = -672.844, y = 105.231, z = 1771.543 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 19 }, + -- 能量随机点1 + { config_id = 25089, pos = { x = -700.765, y = 99.029, z = 1820.367 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 19 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 25001 }, + regions = { 25078, 25079 }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 25002, 25003, 25004, 25006, 25007, 25008, 25009, 25010, 25011, 25012, 25013, 25014, 25015, 25016, 25017, 25018, 25020, 25022, 25023, 25025, 25026, 25027, 25028, 25029, 25030, 25031, 25032, 25033, 25035, 25036, 25037, 25038, 25039, 25040, 25041, 25043, 25044, 25046, 25047, 25048, 25049, 25050, 25051, 25052 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 25005, 25066 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_3/HideAndSeek_Gallery_V3" +require "V3_3/HideAndSeek_Skill_V3" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133106031.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133106031.lua new file mode 100644 index 00000000..01942180 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133106031.lua @@ -0,0 +1,107 @@ +-- 基础信息 +local base_info = { + group_id = 133106031 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 31001, monster_id = 21020501, pos = { x = -769.461, y = 238.436, z = 1377.075 }, rot = { x = 0.000, y = 317.235, z = 0.000 }, level = 1, drop_tag = "丘丘岩盔王", isOneoff = true, area_id = 8 }, + { config_id = 31013, monster_id = 21010101, pos = { x = -776.841, y = 236.178, z = 1391.517 }, rot = { x = 0.000, y = 232.270, z = 0.000 }, level = 1, drop_id = 1000100, disableWander = true, pose_id = 9011, area_id = 8 }, + { config_id = 31014, monster_id = 21010101, pos = { x = -777.956, y = 237.425, z = 1384.293 }, rot = { x = 0.000, y = 245.470, z = 0.000 }, level = 1, drop_id = 1000100, disableWander = true, pose_id = 9012, area_id = 8 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 31003, gadget_id = 70300086, pos = { x = -767.215, y = 237.044, z = 1372.537 }, rot = { x = 0.001, y = 28.052, z = 24.964 }, level = 1, area_id = 8 }, + { config_id = 31004, gadget_id = 70300086, pos = { x = -764.247, y = 233.938, z = 1390.480 }, rot = { x = 345.406, y = 0.000, z = 0.000 }, level = 1, area_id = 8 }, + { config_id = 31005, gadget_id = 70300086, pos = { x = -789.066, y = 238.791, z = 1381.980 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 8 }, + { config_id = 31006, gadget_id = 70220065, pos = { x = -774.248, y = 239.862, z = 1370.895 }, rot = { x = 0.000, y = 341.250, z = 0.000 }, level = 1, drop_id = 1000100, drop_count = 1, area_id = 8 }, + { config_id = 31007, gadget_id = 70220065, pos = { x = -772.836, y = 239.332, z = 1373.266 }, rot = { x = 0.000, y = 15.415, z = 0.000 }, level = 1, drop_id = 1000100, drop_count = 1, area_id = 8 }, + { config_id = 31008, gadget_id = 70220067, pos = { x = -775.994, y = 239.639, z = 1375.638 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, drop_count = 1, area_id = 8 }, + { config_id = 31009, gadget_id = 70300093, pos = { x = -777.940, y = 236.357, z = 1389.515 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 8 }, + { config_id = 31010, gadget_id = 70710346, pos = { x = -777.240, y = 236.244, z = 1390.928 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 8 }, + { config_id = 31011, gadget_id = 70710347, pos = { x = -776.922, y = 236.696, z = 1390.307 }, rot = { x = 33.802, y = 194.146, z = 247.952 }, level = 1, area_id = 8 }, + { config_id = 31012, gadget_id = 70710346, pos = { x = -777.778, y = 236.310, z = 1390.589 }, rot = { x = 8.065, y = 88.969, z = 53.077 }, level = 1, area_id = 8 }, + { config_id = 31015, gadget_id = 70590061, pos = { x = -768.317, y = 238.601, z = 1375.513 }, rot = { x = 297.527, y = 356.979, z = 1.669 }, level = 1, area_id = 8 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1031002, name = "ANY_MONSTER_DIE_31002", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_31002", action = "action_EVENT_ANY_MONSTER_DIE_31002", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 31001, 31013, 31014 }, + gadgets = { 31003, 31004, 31005, 31006, 31007, 31008, 31009, 31010, 31011, 31012, 31015 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_31002" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_31002(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_31002(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q2103302") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133106032.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133106032.lua new file mode 100644 index 00000000..d0257023 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133106032.lua @@ -0,0 +1,153 @@ +-- 基础信息 +local base_info = { + group_id = 133106032 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 32001, gadget_id = 70360189, pos = { x = -779.211, y = 237.883, z = 1383.348 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 8 }, + { config_id = 32004, gadget_id = 70900394, pos = { x = -779.374, y = 237.388, z = 1383.232 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 8 }, + { config_id = 32005, gadget_id = 70300118, pos = { x = -779.379, y = 238.297, z = 1383.220 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 8 }, + { config_id = 32006, gadget_id = 70710181, pos = { x = -780.967, y = 237.917, z = 1384.452 }, rot = { x = 323.443, y = 324.441, z = 16.860 }, level = 1, area_id = 8 }, + { config_id = 32007, gadget_id = 70710790, pos = { x = -776.179, y = 237.942, z = 1382.890 }, rot = { x = 340.573, y = 311.969, z = 253.345 }, level = 1, area_id = 8 }, + { config_id = 32008, gadget_id = 70900401, pos = { x = -780.647, y = 236.969, z = 1384.901 }, rot = { x = 0.000, y = 0.000, z = 36.306 }, level = 1, area_id = 8 }, + { config_id = 32009, gadget_id = 70710663, pos = { x = -781.867, y = 238.315, z = 1381.754 }, rot = { x = 354.866, y = 51.485, z = 25.937 }, level = 1, area_id = 8 }, + { config_id = 32010, gadget_id = 70900394, pos = { x = -782.010, y = 239.258, z = 1381.820 }, rot = { x = 0.000, y = 69.160, z = 139.781 }, level = 1, area_id = 8 }, + { config_id = 32011, gadget_id = 70710790, pos = { x = -763.866, y = 236.259, z = 1390.136 }, rot = { x = 22.746, y = 62.112, z = 258.436 }, level = 1, area_id = 8 }, + { config_id = 32012, gadget_id = 70900401, pos = { x = -11.085, y = 237.955, z = -9.439 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 7 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1032002, name = "SELECT_OPTION_32002", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_32002", action = "action_EVENT_SELECT_OPTION_32002" }, + { config_id = 1032003, name = "GADGET_CREATE_32003", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_32003", action = "action_EVENT_GADGET_CREATE_32003", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 32001, 32004, 32005, 32006, 32007, 32008, 32009, 32010, 32011, 32012 }, + regions = { }, + triggers = { "SELECT_OPTION_32002", "GADGET_CREATE_32003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_32002(context, evt) + -- 判断是gadgetid 32001 option_id 70 + if 32001 ~= evt.param1 then + return false + end + + if 70 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_32002(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q2103303") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + -- 删除指定group: 133106032 ;指定config:32001;物件身上指定option:70; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133106032, 32001, 70) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 卸载指定gadget + if 0 ~= ScriptLib.RemoveEntityByConfigId(context, 133106032, EntityType.GADGET, 32001 ) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : remove_gadget_by_configid") + return -1 + end + + -- 卸载指定gadget + if 0 ~= ScriptLib.RemoveEntityByConfigId(context, 133106032, EntityType.GADGET, 32005 ) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : remove_gadget_by_configid") + return -1 + end + + -- 卸载指定gadget + if 0 ~= ScriptLib.RemoveEntityByConfigId(context, 133106032, EntityType.GADGET, 32004 ) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : remove_gadget_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_32003(context, evt) + if 32001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_32003(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133106032, 32001, {70}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133106034.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133106034.lua new file mode 100644 index 00000000..60ca860a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133106034.lua @@ -0,0 +1,99 @@ +-- 基础信息 +local base_info = { + group_id = 133106034 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 34001, monster_id = 21020201, pos = { x = -188.680, y = 301.772, z = 1710.546 }, rot = { x = 0.000, y = 201.377, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 6 }, + { config_id = 34002, monster_id = 21020201, pos = { x = -183.250, y = 301.787, z = 1716.844 }, rot = { x = 0.000, y = 33.364, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 6 }, + { config_id = 34003, monster_id = 21010501, pos = { x = -170.989, y = 306.985, z = 1711.583 }, rot = { x = 0.000, y = 259.036, z = 0.000 }, level = 1, drop_id = 1000100, disableWander = true, pose_id = 32, area_id = 6 }, + { config_id = 34004, monster_id = 21010101, pos = { x = -171.462, y = 304.227, z = 1713.998 }, rot = { x = 0.000, y = 286.958, z = 0.000 }, level = 1, drop_id = 1000100, disableWander = true, pose_id = 9003, area_id = 6 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 34008, gadget_id = 70300083, pos = { x = -161.373, y = 304.233, z = 1728.989 }, rot = { x = 359.279, y = 59.603, z = 355.244 }, level = 1, area_id = 6 }, + { config_id = 34009, gadget_id = 70300083, pos = { x = -183.624, y = 301.258, z = 1712.642 }, rot = { x = 353.582, y = 30.317, z = 0.377 }, level = 1, area_id = 6 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1034007, name = "ANY_MONSTER_DIE_34007", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_34007", action = "action_EVENT_ANY_MONSTER_DIE_34007" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 34001, 34002, 34003, 34004 }, + gadgets = { 34008, 34009 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_34007" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_34007(context, evt) + -- 判断指定group组剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCountByGroupId(context, 133106034) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_34007(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q2103501") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133106036.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133106036.lua new file mode 100644 index 00000000..c05245e3 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133106036.lua @@ -0,0 +1,96 @@ +-- 基础信息 +local base_info = { + group_id = 133106036 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 36001, monster_id = 23010401, pos = { x = -609.557, y = 234.690, z = 1989.008 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 19 }, + { config_id = 36002, monster_id = 23010501, pos = { x = -600.444, y = 231.874, z = 1977.900 }, rot = { x = 0.000, y = 95.503, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 19 }, + { config_id = 36003, monster_id = 23010301, pos = { x = -589.955, y = 235.788, z = 1986.717 }, rot = { x = 0.000, y = 79.124, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 19 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1036004, name = "ANY_MONSTER_DIE_36004", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_36004", action = "action_EVENT_ANY_MONSTER_DIE_36004" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 36001, 36002, 36003 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_36004" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_36004(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_36004(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "q2103602") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133106228.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133106228.lua index 5ee82697..062b3a27 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_group133106228.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133106228.lua @@ -316,6 +316,7 @@ function action_EVENT_LEAVE_REGION_228019(context, evt) if evt.param1 == 228019 then ScriptLib.EndTimeAxis(context, "reminder") end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133106450.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133106450.lua index bc8bc8ca..a9c9ca82 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_group133106450.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133106450.lua @@ -283,10 +283,11 @@ end -- 触发操作 function action_EVENT_GADGET_STATE_CHANGE_450030(context, evt) if evt.param2 == 450026 or evt.param2 == 450027 or evt.param2 == 450028 then - if evt.param1 == GadgetState.ChestOpened then + if evt.param1 == 102 then ScriptLib.AddQuestProgress(context, "71078got_tresure") end end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133106455.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133106455.lua index 39a97e7c..539d4056 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_group133106455.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133106455.lua @@ -107,6 +107,7 @@ function action_EVENT_ANY_GADGET_DIE_455004(context, evt) if evt.param1 == 455002 or evt.param1 == 455003 or evt.param1 == 455007 then ScriptLib.AddExtraGroupSuite(context, 133106455, 3) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133106485.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133106485.lua index 761aa836..cf7976c9 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_group133106485.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133106485.lua @@ -96,8 +96,9 @@ suites = { -- 触发操作 function action_EVENT_SELECT_OPTION_485006(context, evt) if evt.param1 == 485001 and evt.param2 == 190 then - ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = -286.5266,y = 351.863,z = 652.8459}, duration = 3, is_force = true, is_broadcast = false, is_recover_keep_current = false, delay = 0, is_set_follow_pos =false, is_abs_follow_pos=false, follow_pos = {x=0,y=0,z=0}, is_force_walk =false, is_change_play_mode = false, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.Keep_ROT_X, custom_radius = 0}) + ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = -286.5266,y = 351.863,z = 652.8459}, duration = 3, is_force = true, is_broadcast = false, is_recover_keep_current = false, delay = 0, is_set_follow_pos =false, follow_pos = {x=0,y=0,z=0}, is_force_walk =false, is_change_play_mode = false, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.KEEP_ROT_X, custom_radius = 0}) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133106487.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133106487.lua index 41da7597..7a837a3f 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_group133106487.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133106487.lua @@ -94,8 +94,9 @@ suites = { -- 触发操作 function action_EVENT_SELECT_OPTION_487004(context, evt) if evt.param1 == 487001 and evt.param2 == 190 then - ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = -382.5125,y = 234.8476,z = 1743.676}, duration = 3, is_force = true, is_broadcast = false, is_recover_keep_current = false, delay = 0, is_set_follow_pos =false, is_abs_follow_pos=false, follow_pos = {x=0,y=0,z=0}, is_force_walk =false, is_change_play_mode = false, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.Keep_ROT_X, custom_radius = 0}) + ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = -382.5125,y = 234.8476,z = 1743.676}, duration = 3, is_force = true, is_broadcast = false, is_recover_keep_current = false, delay = 0, is_set_follow_pos =false, follow_pos = {x=0,y=0,z=0}, is_force_walk =false, is_change_play_mode = false, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.KEEP_ROT_X, custom_radius = 0}) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133106488.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133106488.lua index 4ddc31c5..b4c39ba4 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_group133106488.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133106488.lua @@ -95,8 +95,9 @@ suites = { -- 触发操作 function action_EVENT_SELECT_OPTION_488006(context, evt) if evt.param1 == 488001 and evt.param2 == 190 then - ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = -857.8647,y = 127.6674,z = 1738.384}, duration = 3, is_force = true, is_broadcast = false, is_recover_keep_current = false, delay = 0, is_set_follow_pos =false, is_abs_follow_pos=false, follow_pos = {x=0,y=0,z=0}, is_force_walk =false, is_change_play_mode = false, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.Keep_ROT_X, custom_radius = 0}) + ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = -857.8647,y = 127.6674,z = 1738.384}, duration = 3, is_force = true, is_broadcast = false, is_recover_keep_current = false, delay = 0, is_set_follow_pos =false, follow_pos = {x=0,y=0,z=0}, is_force_walk =false, is_change_play_mode = false, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.KEEP_ROT_X, custom_radius = 0}) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133107180.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133107180.lua new file mode 100644 index 00000000..3fc8817b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133107180.lua @@ -0,0 +1,97 @@ +-- 基础信息 +local base_info = { + group_id = 133107180 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 180001, monster_id = 21030401, pos = { x = -613.060, y = 151.996, z = 1621.101 }, rot = { x = 0.000, y = 54.255, z = 0.000 }, level = 1, drop_id = 1000100, disableWander = true, pose_id = 9012, area_id = 19 }, + { config_id = 180003, monster_id = 20011401, pos = { x = -609.202, y = 149.993, z = 1620.495 }, rot = { x = 0.000, y = 292.887, z = 0.000 }, level = 1, drop_id = 1000100, disableWander = true, area_id = 19 }, + { config_id = 180004, monster_id = 20011401, pos = { x = -610.973, y = 149.692, z = 1624.451 }, rot = { x = 0.000, y = 221.874, z = 0.000 }, level = 1, drop_id = 1000100, disableWander = true, area_id = 19 }, + { config_id = 180005, monster_id = 20011501, pos = { x = -609.472, y = 149.610, z = 1623.311 }, rot = { x = 0.000, y = 239.489, z = 0.000 }, level = 1, drop_id = 1000100, disableWander = true, area_id = 19 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1180006, name = "ANY_MONSTER_DIE_180006", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_180006", action = "action_EVENT_ANY_MONSTER_DIE_180006" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 180001, 180003, 180004, 180005 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_180006" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_180006(context, evt) + -- 判断指定group组剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCountByGroupId(context, 133107180) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_180006(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q2103402") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133107188.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133107188.lua new file mode 100644 index 00000000..7ad155c7 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133107188.lua @@ -0,0 +1,97 @@ +-- 基础信息 +local base_info = { + group_id = 133107188 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 188001, monster_id = 21020501, pos = { x = -659.890, y = 158.033, z = 1675.098 }, rot = { x = 0.000, y = 65.494, z = 0.000 }, level = 1, drop_id = 1000100, disableWander = true, pose_id = 401, area_id = 19 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 188003, gadget_id = 70220065, pos = { x = -663.940, y = 156.826, z = 1669.188 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 19 }, + { config_id = 188004, gadget_id = 70220065, pos = { x = -666.191, y = 157.757, z = 1670.541 }, rot = { x = 347.348, y = 331.870, z = 355.879 }, level = 1, area_id = 19 }, + { config_id = 188005, gadget_id = 70300093, pos = { x = -663.344, y = 160.231, z = 1678.599 }, rot = { x = 334.128, y = 339.087, z = 358.608 }, level = 1, area_id = 19 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1188002, name = "ANY_MONSTER_DIE_188002", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_188002", action = "action_EVENT_ANY_MONSTER_DIE_188002" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 188001 }, + gadgets = { 188003, 188004, 188005 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_188002" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_188002(context, evt) + -- 判断指定group组剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCountByGroupId(context, 133107188) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_188002(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q2103403") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133107192.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133107192.lua new file mode 100644 index 00000000..7efc615c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133107192.lua @@ -0,0 +1,135 @@ +-- 基础信息 +local base_info = { + group_id = 133107192 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 192001, gadget_id = 70360189, pos = { x = -733.274, y = 301.685, z = 575.058 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 7 }, + { config_id = 192002, gadget_id = 70300118, pos = { x = -732.418, y = 301.540, z = 575.225 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 7 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1192003, name = "GADGET_CREATE_192003", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_192003", action = "action_EVENT_GADGET_CREATE_192003", trigger_count = 0 }, + { config_id = 1192004, name = "SELECT_OPTION_192004", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_192004", action = "action_EVENT_SELECT_OPTION_192004" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 192001, 192002 }, + regions = { }, + triggers = { "GADGET_CREATE_192003", "SELECT_OPTION_192004" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_192003(context, evt) + if 192001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_192003(context, evt) + ScriptLib.SetWorktopOptionsByGroupId(context, 133107192, 192001, {99}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_192004(context, evt) + -- 判断是gadgetid 192001 option_id 99 + if 192001 ~= evt.param1 then + return false + end + + if 99 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_192004(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "q2103703") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + -- 删除指定group: 133107192 ;指定config:192001;物件身上指定option:99; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133107192, 192001, 99) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 卸载指定gadget + if 0 ~= ScriptLib.RemoveEntityByConfigId(context, 133107192, EntityType.GADGET, 192001 ) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : remove_gadget_by_configid") + return -1 + end + + -- 卸载指定gadget + if 0 ~= ScriptLib.RemoveEntityByConfigId(context, 133107192, EntityType.GADGET, 192002 ) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : remove_gadget_by_configid") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133107250.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133107250.lua index 17bfa53f..cd4f038d 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_group133107250.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133107250.lua @@ -95,8 +95,9 @@ suites = { -- 触发操作 function action_EVENT_SELECT_OPTION_250005(context, evt) if evt.param1 == 250001 and evt.param2 == 190 then - ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = -413.3029,y = 238.1624,z = 315.0247}, duration = 3, is_force = true, is_broadcast = false, is_recover_keep_current = false, delay = 0, is_set_follow_pos =false, is_abs_follow_pos=false, follow_pos = {x=0,y=0,z=0}, is_force_walk =false, is_change_play_mode = false, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.Keep_ROT_X, custom_radius = 0}) + ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = -413.3029,y = 238.1624,z = 315.0247}, duration = 3, is_force = true, is_broadcast = false, is_recover_keep_current = false, delay = 0, is_set_follow_pos =false, follow_pos = {x=0,y=0,z=0}, is_force_walk =false, is_change_play_mode = false, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.KEEP_ROT_X, custom_radius = 0}) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133107254.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133107254.lua new file mode 100644 index 00000000..1315b784 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133107254.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133107254 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { + { config_id = 254001, npc_id = 30284, pos = { x = -548.248, y = 232.824, z = 323.754 }, rot = { x = 0.000, y = 61.775, z = 0.000 }, area_id = 7 }, + { config_id = 254002, npc_id = 30285, pos = { x = -548.493, y = 232.824, z = 324.780 }, rot = { x = 0.000, y = 121.192, z = 0.000 }, area_id = 7 } +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + npcs = { 254001, 254002 }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133107255.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133107255.lua new file mode 100644 index 00000000..e6221994 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133107255.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133107255 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { + { config_id = 255001, npc_id = 30286, pos = { x = -529.586, y = 248.613, z = 445.523 }, rot = { x = 0.000, y = 91.758, z = 0.000 }, area_id = 7 }, + { config_id = 255002, npc_id = 30287, pos = { x = -528.555, y = 248.613, z = 445.377 }, rot = { x = 0.000, y = 291.054, z = 0.000 }, area_id = 7 } +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + npcs = { 255001, 255002 }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133107256.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133107256.lua new file mode 100644 index 00000000..05b316d4 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133107256.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133107256 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { + { config_id = 256001, npc_id = 30288, pos = { x = -517.847, y = 210.022, z = 323.582 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 7 }, + { config_id = 256002, npc_id = 30289, pos = { x = -517.266, y = 210.022, z = 324.473 }, rot = { x = 0.000, y = 220.748, z = 0.000 }, area_id = 7 } +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + npcs = { 256001, 256002 }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133107257.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133107257.lua new file mode 100644 index 00000000..b416036d --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133107257.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133107257 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { + { config_id = 257001, npc_id = 30290, pos = { x = -470.347, y = 209.744, z = 313.793 }, rot = { x = 0.000, y = 218.080, z = 0.000 }, area_id = 7 } +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + npcs = { 257001 }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133107258.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133107258.lua new file mode 100644 index 00000000..7b4eb160 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133107258.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133107258 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { + { config_id = 258001, npc_id = 30291, pos = { x = 1720.470, y = 246.960, z = 616.059 }, rot = { x = 0.000, y = 291.560, z = 0.000 }, area_id = 5 } +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + npcs = { 258001 }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133108183.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133108183.lua index bc422651..16774825 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_group133108183.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133108183.lua @@ -105,8 +105,9 @@ suites = { -- 触发操作 function action_EVENT_SELECT_OPTION_183006(context, evt) if evt.param1 == 66001 and evt.param2 == 190 and ScriptLib.IsWidgetEquipped(context, ScriptLib.GetSceneOwnerUid(context), 220018) == true then - ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = 2354.263,y = 272.9032,z = -686.8663}, duration = 3, is_force = true, is_broadcast = false, is_recover_keep_current = false, delay = 0, is_set_follow_pos =false, is_abs_follow_pos=false, follow_pos = {x=0,y=0,z=0}, is_force_walk =false, is_change_play_mode = false, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.Keep_ROT_X, custom_radius = 0}) + ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = 2354.263,y = 272.9032,z = -686.8663}, duration = 3, is_force = true, is_broadcast = false, is_recover_keep_current = false, delay = 0, is_set_follow_pos =false, follow_pos = {x=0,y=0,z=0}, is_force_walk =false, is_change_play_mode = false, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.KEEP_ROT_X, custom_radius = 0}) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133108184.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133108184.lua new file mode 100644 index 00000000..7fc75d9c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133108184.lua @@ -0,0 +1,153 @@ +-- 基础信息 +local base_info = { + group_id = 133108184 +} + +-- DEFS_MISCS +local defs = { + gallery_id = 111, + + --开启机关交互后,加载哪个/些suit + load_on_start = {2,3}, + + --开启机关的configID,SelectOption为175 + starter_gadget = 184001, + + --终点region的configID + end_regionID = 184003, + + --玩法RegionID,在suit1 + parkour_regions = {184002}, + + --全程终点在哪个suit,如果这个group非终点,则配0 + end_suite = 2, + + --挑战限时秒 + challenge_time = 300, + + + --镜头注目 + look_pos = {x=555, y=555, z=555}, + duration = 2, +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 184001, gadget_id = 70350457, pos = { x = -99.175, y = 200.594, z = -668.275 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 16, area_id = 7 } +} + +-- 区域 +regions = { + -- 玩法的region id + { config_id = 184002, shape = RegionShape.SPHERE, radius = 5, pos = { x = -99.220, y = 200.574, z = -668.126 }, area_id = 7 }, + -- 玩法的终点region + { config_id = 184003, shape = RegionShape.SPHERE, radius = 5, pos = { x = -122.918, y = 195.469, z = -682.401 }, area_id = 7 } +} + +-- 触发器 +triggers = { + -- 玩法的region id + { config_id = 1184002, name = "ENTER_REGION_184002", event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "" }, + -- 玩法的终点region + { config_id = 1184003, name = "ENTER_REGION_184003", event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 184001 }, + regions = { 184002 }, + triggers = { "ENTER_REGION_184002" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 184003 }, + triggers = { "ENTER_REGION_184003" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 5, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 6, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133108185.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133108185.lua new file mode 100644 index 00000000..cd841e0d --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133108185.lua @@ -0,0 +1,92 @@ +-- 基础信息 +local base_info = { + group_id = 133108185 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 185001, gadget_id = 70950092, pos = { x = -851.723, y = 200.000, z = -446.569 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 7 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 点位 +points = { + -- 人出生点 + { config_id = 185002, pos = { x = -859.238, y = 200.000, z = -445.144 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 7 }, + -- 人出生点 + { config_id = 185003, pos = { x = -859.238, y = 200.000, z = -461.848 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 7 }, + -- 人出生点 + { config_id = 185004, pos = { x = -872.200, y = 200.000, z = -445.144 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 7 }, + -- 人出生点 + { config_id = 185005, pos = { x = -872.200, y = 200.000, z = -461.848 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 7 }, + -- 船出生点 + { config_id = 185006, pos = { x = -864.295, y = 200.000, z = -445.144 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 7 }, + -- 船出生点 + { config_id = 185007, pos = { x = -864.295, y = 200.000, z = -461.848 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 7 }, + -- 船出生点 + { config_id = 185008, pos = { x = -877.257, y = 200.000, z = -445.144 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 7 }, + -- 船出生点 + { config_id = 185009, pos = { x = -877.257, y = 200.000, z = -461.848 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 7 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 185001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133108186.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133108186.lua new file mode 100644 index 00000000..91921bee --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133108186.lua @@ -0,0 +1,92 @@ +-- 基础信息 +local base_info = { + group_id = 133108186 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 186001, gadget_id = 70950092, pos = { x = -616.241, y = 200.000, z = -446.569 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 7 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 点位 +points = { + -- 人出生点 + { config_id = 186002, pos = { x = -623.756, y = 200.000, z = -445.144 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 7 }, + -- 人出生点 + { config_id = 186003, pos = { x = -623.756, y = 200.000, z = -461.848 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 7 }, + -- 人出生点 + { config_id = 186004, pos = { x = -636.718, y = 200.000, z = -445.144 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 7 }, + -- 人出生点 + { config_id = 186005, pos = { x = -636.718, y = 200.000, z = -461.848 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 7 }, + -- 船出生点 + { config_id = 186006, pos = { x = -628.813, y = 200.000, z = -445.144 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 7 }, + -- 船出生点 + { config_id = 186007, pos = { x = -628.813, y = 200.000, z = -461.848 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 7 }, + -- 船出生点 + { config_id = 186008, pos = { x = -641.775, y = 200.000, z = -445.144 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 7 }, + -- 船出生点 + { config_id = 186009, pos = { x = -641.775, y = 200.000, z = -461.848 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 7 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 186001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133108222.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133108222.lua new file mode 100644 index 00000000..da522ff1 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133108222.lua @@ -0,0 +1,92 @@ +-- 基础信息 +local base_info = { + group_id = 133108222 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 222001, gadget_id = 70950092, pos = { x = -616.241, y = 200.000, z = -859.724 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 7 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 点位 +points = { + -- 人出生点 + { config_id = 222002, pos = { x = -623.756, y = 200.000, z = -858.299 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 7 }, + -- 人出生点 + { config_id = 222003, pos = { x = -623.756, y = 200.000, z = -875.004 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 7 }, + -- 人出生点 + { config_id = 222004, pos = { x = -636.718, y = 200.000, z = -858.300 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 7 }, + -- 人出生点 + { config_id = 222005, pos = { x = -636.718, y = 200.000, z = -875.004 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 7 }, + -- 船出生点 + { config_id = 222006, pos = { x = -628.812, y = 200.000, z = -858.299 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 7 }, + -- 船出生点 + { config_id = 222007, pos = { x = -628.812, y = 200.000, z = -875.003 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 7 }, + -- 船出生点 + { config_id = 222008, pos = { x = -641.774, y = 200.000, z = -858.300 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 7 }, + -- 船出生点 + { config_id = 222009, pos = { x = -641.774, y = 200.000, z = -875.004 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 7 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 222001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133113007.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133113007.lua new file mode 100644 index 00000000..bc69bb8e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133113007.lua @@ -0,0 +1,155 @@ +-- 基础信息 +local base_info = { + group_id = 133113007 +} + +-- Trigger变量 +local defs = { + hintTime = 30, + coinTime = 20, + maxRegion = 7046, + challengeId = 2010071, + galleryId = 33002, + skillDuration = 10 +} + +-- DEFS_MISCS +local defs_miscs = { + specialCoinTable = { + -- 每项格式如下 + [7036] = {7029,7030,7031,7032,7033,7034,7037,7038,7051,7052,7053,7045,7047,7050}, + }, +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + [7002] = { config_id = 7002, gadget_id = 70220131, pos = { x = -380.710, y = 229.436, z = -1153.814 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 7 }, + [7003] = { config_id = 7003, gadget_id = 70220131, pos = { x = -381.291, y = 229.512, z = -1150.696 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 7 }, + [7004] = { config_id = 7004, gadget_id = 70220131, pos = { x = -384.442, y = 229.456, z = -1150.770 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 7 }, + [7005] = { config_id = 7005, gadget_id = 70220131, pos = { x = -383.940, y = 229.475, z = -1153.971 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 7 }, + [7006] = { config_id = 7006, gadget_id = 70220131, pos = { x = -384.998, y = 224.127, z = -1156.486 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 7 }, + [7007] = { config_id = 7007, gadget_id = 70220131, pos = { x = -387.430, y = 223.672, z = -1154.578 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 7 }, + [7008] = { config_id = 7008, gadget_id = 70220131, pos = { x = -389.252, y = 223.837, z = -1152.039 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 7 }, + [7009] = { config_id = 7009, gadget_id = 70220136, pos = { x = -386.865, y = 222.803, z = -1148.830 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 7 }, + [7010] = { config_id = 7010, gadget_id = 70220136, pos = { x = -384.479, y = 222.720, z = -1145.621 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 7 }, + [7011] = { config_id = 7011, gadget_id = 70220136, pos = { x = -381.615, y = 222.715, z = -1145.726 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 7 }, + [7012] = { config_id = 7012, gadget_id = 70220136, pos = { x = -378.420, y = 222.765, z = -1148.131 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 7 }, + [7013] = { config_id = 7013, gadget_id = 70220131, pos = { x = -375.224, y = 223.766, z = -1150.537 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 7 }, + [7014] = { config_id = 7014, gadget_id = 70220131, pos = { x = -373.076, y = 221.504, z = -1149.815 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 7 }, + [7015] = { config_id = 7015, gadget_id = 70220136, pos = { x = -371.917, y = 217.104, z = -1147.373 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 7 }, + [7016] = { config_id = 7016, gadget_id = 70220136, pos = { x = -373.579, y = 218.106, z = -1145.178 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 7 }, + [7017] = { config_id = 7017, gadget_id = 70220136, pos = { x = -375.871, y = 218.031, z = -1143.341 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 7 }, + [7018] = { config_id = 7018, gadget_id = 70220136, pos = { x = -378.026, y = 217.523, z = -1141.840 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 7 }, + [7019] = { config_id = 7019, gadget_id = 70220131, pos = { x = -380.536, y = 216.150, z = -1138.672 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 7 }, + [7020] = { config_id = 7020, gadget_id = 70690013, pos = { x = -396.056, y = 207.575, z = -1141.804 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 7 }, + [7021] = { config_id = 7021, gadget_id = 70220131, pos = { x = -380.049, y = 212.801, z = -1137.265 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 7 }, + [7022] = { config_id = 7022, gadget_id = 70220131, pos = { x = -376.619, y = 214.451, z = -1138.488 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 7 }, + [7023] = { config_id = 7023, gadget_id = 70220131, pos = { x = -373.270, y = 215.839, z = -1140.112 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 7 }, + [7024] = { config_id = 7024, gadget_id = 70220136, pos = { x = -396.110, y = 208.006, z = -1135.937 }, rot = { x = 359.556, y = 307.274, z = 0.000 }, level = 1, area_id = 7 }, + [7025] = { config_id = 7025, gadget_id = 70220136, pos = { x = -400.089, y = 208.045, z = -1132.909 }, rot = { x = 359.556, y = 306.760, z = 0.000 }, level = 1, area_id = 7 }, + [7026] = { config_id = 7026, gadget_id = 70220131, pos = { x = -416.978, y = 243.963, z = -1126.130 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 7 }, + [7027] = { config_id = 7027, gadget_id = 70220131, pos = { x = -415.539, y = 243.963, z = -1126.648 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 7 }, + [7028] = { config_id = 7028, gadget_id = 70220131, pos = { x = -415.784, y = 243.963, z = -1125.081 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 7 }, + [7029] = { config_id = 7029, gadget_id = 70220131, pos = { x = -418.637, y = 214.644, z = -1126.300 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 7 }, + [7030] = { config_id = 7030, gadget_id = 70220131, pos = { x = -420.734, y = 214.644, z = -1128.968 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 7 }, + [7031] = { config_id = 7031, gadget_id = 70220131, pos = { x = -416.082, y = 214.644, z = -1123.190 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 7 }, + [7032] = { config_id = 7032, gadget_id = 70220131, pos = { x = -414.028, y = 214.644, z = -1120.640 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 7 }, + [7033] = { config_id = 7033, gadget_id = 70220131, pos = { x = -418.825, y = 213.631, z = -1131.360 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 7 }, + [7034] = { config_id = 7034, gadget_id = 70220131, pos = { x = -416.570, y = 211.848, z = -1131.303 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 7 }, + [7035] = { config_id = 7035, gadget_id = 70220136, pos = { x = -404.059, y = 208.083, z = -1129.943 }, rot = { x = -0.002, y = 217.743, z = 0.000 }, level = 1, area_id = 7 }, + [7036] = { config_id = 7036, gadget_id = 70220132, pos = { x = -413.189, y = 211.051, z = -1127.914 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 7 }, + [7037] = { config_id = 7037, gadget_id = 70220131, pos = { x = -410.970, y = 211.848, z = -1124.006 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 7 }, + [7038] = { config_id = 7038, gadget_id = 70220131, pos = { x = -411.221, y = 213.631, z = -1121.865 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 7 }, + [7039] = { config_id = 7039, gadget_id = 70220131, pos = { x = -430.555, y = 224.643, z = -1114.389 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 7 }, + [7040] = { config_id = 7040, gadget_id = 70220131, pos = { x = -428.819, y = 224.144, z = -1115.753 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 7 }, + [7041] = { config_id = 7041, gadget_id = 70220131, pos = { x = -427.773, y = 223.166, z = -1116.586 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 7 }, + [7042] = { config_id = 7042, gadget_id = 70220131, pos = { x = -426.953, y = 221.010, z = -1117.206 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 7 }, + [7043] = { config_id = 7043, gadget_id = 70220136, pos = { x = -409.164, y = 208.093, z = -1136.490 }, rot = { x = 359.810, y = 184.087, z = 0.000 }, level = 1, area_id = 7 }, + [7044] = { config_id = 7044, gadget_id = 70220131, pos = { x = -432.301, y = 224.039, z = -1113.179 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 7 }, + [7045] = { config_id = 7045, gadget_id = 70220131, pos = { x = -405.027, y = 214.922, z = -1125.357 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 7 }, + [7047] = { config_id = 7047, gadget_id = 70220131, pos = { x = -406.091, y = 215.028, z = -1122.315 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 7 }, + [7048] = { config_id = 7048, gadget_id = 70220131, pos = { x = -403.279, y = 214.983, z = -1118.573 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 7 }, + [7049] = { config_id = 7049, gadget_id = 70220131, pos = { x = -398.970, y = 215.070, z = -1122.191 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 7 }, + [7050] = { config_id = 7050, gadget_id = 70220131, pos = { x = -401.870, y = 215.011, z = -1125.924 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 7 }, + [7051] = { config_id = 7051, gadget_id = 70220131, pos = { x = -412.473, y = 214.981, z = -1139.574 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 7 }, + [7052] = { config_id = 7052, gadget_id = 70220131, pos = { x = -413.908, y = 214.946, z = -1136.858 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 7 }, + [7053] = { config_id = 7053, gadget_id = 70220131, pos = { x = -416.737, y = 214.997, z = -1136.209 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 7 }, + [7054] = { config_id = 7054, gadget_id = 70220131, pos = { x = -420.131, y = 214.976, z = -1140.415 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 7 }, + [7055] = { config_id = 7055, gadget_id = 70220131, pos = { x = -416.164, y = 214.996, z = -1143.663 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 7 }, + [7057] = { config_id = 7057, gadget_id = 70220136, pos = { x = -405.394, y = 208.111, z = -1139.327 }, rot = { x = 359.660, y = 130.628, z = 0.000 }, level = 1, area_id = 7 }, + [7058] = { config_id = 7058, gadget_id = 70220136, pos = { x = -401.383, y = 208.143, z = -1142.833 }, rot = { x = 359.660, y = 130.628, z = 0.000 }, level = 1, area_id = 7 }, + [7059] = { config_id = 7059, gadget_id = 70220131, pos = { x = -374.686, y = 219.122, z = -1144.409 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 7 } +} + +-- 区域 +regions = { + [7046] = { config_id = 7046, shape = RegionShape.SPHERE, radius = 70, pos = { x = -408.637, y = 218.722, z = -1140.162 }, area_id = 7 } +} + +-- 触发器 +triggers = { + { config_id = 1007046, name = "ENTER_REGION_7046", event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "" } +} + +-- 点位 +points = { + { config_id = 7001, pos = { x = -400.010, y = 256.252, z = -1138.176 }, rot = { x = 0.000, y = 308.646, z = 0.000 }, area_id = 7 }, + { config_id = 7056, pos = { x = -398.019, y = 256.252, z = -1140.244 }, rot = { x = 0.000, y = 137.257, z = 0.000 }, area_id = 7 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 7002, 7003, 7004, 7005, 7006, 7007, 7008, 7009, 7010, 7011, 7012, 7013, 7014, 7015, 7016, 7017, 7018, 7019, 7020, 7021, 7022, 7023, 7024, 7025, 7026, 7027, 7028, 7029, 7030, 7031, 7032, 7033, 7034, 7035, 7036, 7037, 7038, 7039, 7040, 7041, 7042, 7043, 7044, 7045, 7047, 7048, 7049, 7050, 7051, 7052, 7053, 7054, 7055, 7057, 7058, 7059 }, + regions = { 7046 }, + triggers = { "ENTER_REGION_7046" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_3/CoinCollect" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133113010.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133113010.lua new file mode 100644 index 00000000..81c7ae2e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133113010.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133113010 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 10001, gadget_id = 70360391, pos = { x = -392.577, y = 214.464, z = -1144.519 }, rot = { x = 0.000, y = 127.019, z = 0.000 }, level = 1, arguments = { 2 }, area_id = 7 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 10001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133209042.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133209042.lua new file mode 100644 index 00000000..8ca97d23 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133209042.lua @@ -0,0 +1,88 @@ +-- 基础信息 +local base_info = { + group_id = 133209042 +} + +-- Trigger变量 +local defs = { + gallery_id = 32001 +} + +-- DEFS_MISCS +PlayerElectrohercules = 42001 +EnemyElectrohercules = {42002,42003,42004} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 42001, monster_id = 38050590, pos = { x = -2189.534, y = 201.601, z = -3478.527 }, rot = { x = 0.000, y = 33.049, z = 0.000 }, level = 1, drop_id = 1000100, pose_id = 1, area_id = 11, isPartner = true }, + { config_id = 42002, monster_id = 28050501, pos = { x = -2188.631, y = 201.601, z = -3477.135 }, rot = { x = 0.000, y = 213.049, z = 0.000 }, level = 1, drop_tag = "魔法生物", pose_id = 1, area_id = 11 }, + { config_id = 42003, monster_id = 28050502, pos = { x = -2188.631, y = 201.601, z = -3477.135 }, rot = { x = 0.000, y = 213.049, z = 0.000 }, level = 1, drop_tag = "魔法生物", pose_id = 1, area_id = 11 }, + { config_id = 42004, monster_id = 28050503, pos = { x = -2188.631, y = 201.601, z = -3477.135 }, rot = { x = 0.000, y = 213.049, z = 0.000 }, level = 1, drop_tag = "魔法生物", pose_id = 1, area_id = 11 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 42005, gadget_id = 70290772, pos = { x = -2190.992, y = 199.943, z = -3480.798 }, rot = { x = 0.000, y = 33.049, z = 0.000 }, level = 1, area_id = 11 }, + { config_id = 42006, gadget_id = 70290772, pos = { x = -2187.729, y = 199.943, z = -3475.782 }, rot = { x = 0.000, y = 33.049, z = 0.000 }, level = 1, area_id = 11 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 42005, 42006 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_4/ElectroherculesBattle" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133209083.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133209083.lua index 0633b0ba..b97f5eaf 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_group133209083.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133209083.lua @@ -95,8 +95,9 @@ suites = { -- 触发操作 function action_EVENT_SELECT_OPTION_83005(context, evt) if evt.param1 == 83001 and evt.param2 == 190 then - ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = -2493.851,y = 372.2001,z = -4470.791}, duration = 3, is_force = true, is_broadcast = false, is_recover_keep_current = false, delay = 0, is_set_follow_pos =false, is_abs_follow_pos=false, follow_pos = {x=0,y=0,z=0}, is_force_walk =false, is_change_play_mode = false, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.Keep_ROT_X, custom_radius = 0}) + ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = -2493.851,y = 372.2001,z = -4470.791}, duration = 3, is_force = true, is_broadcast = false, is_recover_keep_current = false, delay = 0, is_set_follow_pos =false, follow_pos = {x=0,y=0,z=0}, is_force_walk =false, is_change_play_mode = false, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.KEEP_ROT_X, custom_radius = 0}) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133209096.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133209096.lua new file mode 100644 index 00000000..12d2a875 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133209096.lua @@ -0,0 +1,81 @@ +-- 基础信息 +local base_info = { + group_id = 133209096 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 96001, gadget_id = 70290772, pos = { x = -2190.450, y = 199.902, z = -3482.123 }, rot = { x = 0.000, y = 34.000, z = 0.000 }, level = 1, state = GadgetState.GearStart, area_id = 11 }, + { config_id = 96002, gadget_id = 70290773, pos = { x = -2192.405, y = 200.351, z = -3473.738 }, rot = { x = 0.000, y = 279.329, z = 0.000 }, level = 1, area_id = 11 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1096003, name = "GROUP_LOAD_96003", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_96003", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 96001, 96002 }, + regions = { }, + triggers = { "GROUP_LOAD_96003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_GROUP_LOAD_96003(context, evt) + ScriptLib.SetGadgetStateByConfigId(context,96001, GadgetState.Default) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133209106.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133209106.lua new file mode 100644 index 00000000..33bac110 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133209106.lua @@ -0,0 +1,92 @@ +-- 基础信息 +local base_info = { + group_id = 133209106 +} + +-- DEFS_MISCS +local PlayerElectrohercules = 106001 + +local EnemyElectrohercules = {106002,106003,106004} + +local weather_id = 3500 + +local Battlefield = { + + group_id = 133209096, + + config_id = 96001 + +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 106001, monster_id = 38050590, pos = { x = -2189.681, y = 201.558, z = -3481.014 }, rot = { x = 0.000, y = 214.000, z = 0.000 }, level = 1, drop_id = 1000100, pose_id = 1, area_id = 11, isPartner = true }, + { config_id = 106002, monster_id = 28050501, pos = { x = -2190.563, y = 201.558, z = -3482.321 }, rot = { x = 0.000, y = 34.000, z = 0.000 }, level = 1, drop_tag = "魔法生物", pose_id = 1, area_id = 11 }, + { config_id = 106003, monster_id = 28050501, pos = { x = -2190.563, y = 201.558, z = -3482.321 }, rot = { x = 0.000, y = 34.000, z = 0.000 }, level = 1, drop_tag = "魔法生物", pose_id = 1, area_id = 11 }, + { config_id = 106004, monster_id = 28050501, pos = { x = -2190.563, y = 201.558, z = -3482.321 }, rot = { x = 0.000, y = 34.000, z = 0.000 }, level = 1, drop_tag = "魔法生物", pose_id = 1, area_id = 11 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_4/ElectroherculesBattle" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133209107.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133209107.lua new file mode 100644 index 00000000..8da9413d --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133209107.lua @@ -0,0 +1,92 @@ +-- 基础信息 +local base_info = { + group_id = 133209107 +} + +-- DEFS_MISCS +local PlayerElectrohercules = 107001 + +local EnemyElectrohercules = {107002,107003,107004} + +local weather_id = 3500 + +local Battlefield = { + + group_id = 133209096, + + config_id = 96001 + +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 107001, monster_id = 38050590, pos = { x = -2189.681, y = 201.558, z = -3481.014 }, rot = { x = 0.000, y = 214.000, z = 0.000 }, level = 1, drop_id = 1000100, pose_id = 1, area_id = 11, isPartner = true }, + { config_id = 107002, monster_id = 28050502, pos = { x = -2190.563, y = 201.558, z = -3482.321 }, rot = { x = 0.000, y = 34.000, z = 0.000 }, level = 1, drop_tag = "魔法生物", pose_id = 1, area_id = 11 }, + { config_id = 107003, monster_id = 28050502, pos = { x = -2190.563, y = 201.558, z = -3482.321 }, rot = { x = 0.000, y = 34.000, z = 0.000 }, level = 1, drop_tag = "魔法生物", pose_id = 1, area_id = 11 }, + { config_id = 107004, monster_id = 28050502, pos = { x = -2190.563, y = 201.558, z = -3482.321 }, rot = { x = 0.000, y = 34.000, z = 0.000 }, level = 1, drop_tag = "魔法生物", pose_id = 1, area_id = 11 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_4/ElectroherculesBattle" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133209108.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133209108.lua new file mode 100644 index 00000000..967d06f1 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133209108.lua @@ -0,0 +1,92 @@ +-- 基础信息 +local base_info = { + group_id = 133209108 +} + +-- DEFS_MISCS +local PlayerElectrohercules = 108001 + +local EnemyElectrohercules = {108002,108003,108004} + +local weather_id = 3500 + +local Battlefield = { + + group_id = 133209096, + + config_id = 96001 + +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 108001, monster_id = 38050590, pos = { x = -2189.681, y = 201.558, z = -3481.014 }, rot = { x = 0.000, y = 214.000, z = 0.000 }, level = 1, drop_id = 1000100, pose_id = 1, area_id = 11, isPartner = true }, + { config_id = 108002, monster_id = 28050503, pos = { x = -2190.563, y = 201.558, z = -3482.321 }, rot = { x = 0.000, y = 34.000, z = 0.000 }, level = 1, drop_tag = "魔法生物", pose_id = 1, area_id = 11 }, + { config_id = 108003, monster_id = 28050503, pos = { x = -2190.563, y = 201.558, z = -3482.321 }, rot = { x = 0.000, y = 34.000, z = 0.000 }, level = 1, drop_tag = "魔法生物", pose_id = 1, area_id = 11 }, + { config_id = 108004, monster_id = 28050503, pos = { x = -2190.563, y = 201.558, z = -3482.321 }, rot = { x = 0.000, y = 34.000, z = 0.000 }, level = 1, drop_tag = "魔法生物", pose_id = 1, area_id = 11 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_4/ElectroherculesBattle" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133209109.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133209109.lua new file mode 100644 index 00000000..71cb7788 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133209109.lua @@ -0,0 +1,92 @@ +-- 基础信息 +local base_info = { + group_id = 133209109 +} + +-- DEFS_MISCS +local PlayerElectrohercules = 109001 + +local EnemyElectrohercules = {109002,109003,109004} + +local weather_id = 3500 + +local Battlefield = { + + group_id = 133209096, + + config_id = 96001 + +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 109001, monster_id = 38050590, pos = { x = -2189.681, y = 201.558, z = -3481.014 }, rot = { x = 0.000, y = 214.000, z = 0.000 }, level = 1, drop_id = 1000100, pose_id = 1, area_id = 11, isPartner = true }, + { config_id = 109002, monster_id = 28050504, pos = { x = -2190.563, y = 201.558, z = -3482.321 }, rot = { x = 0.000, y = 34.000, z = 0.000 }, level = 1, drop_tag = "魔法生物", pose_id = 1, area_id = 11 }, + { config_id = 109003, monster_id = 28050504, pos = { x = -2190.563, y = 201.558, z = -3482.321 }, rot = { x = 0.000, y = 34.000, z = 0.000 }, level = 1, drop_tag = "魔法生物", pose_id = 1, area_id = 11 }, + { config_id = 109004, monster_id = 28050504, pos = { x = -2190.563, y = 201.558, z = -3482.321 }, rot = { x = 0.000, y = 34.000, z = 0.000 }, level = 1, drop_tag = "魔法生物", pose_id = 1, area_id = 11 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_4/ElectroherculesBattle" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133209110.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133209110.lua new file mode 100644 index 00000000..23579bab --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133209110.lua @@ -0,0 +1,92 @@ +-- 基础信息 +local base_info = { + group_id = 133209110 +} + +-- DEFS_MISCS +local PlayerElectrohercules = 110001 + +local EnemyElectrohercules = {110002,110003,110004} + +local weather_id = 3500 + +local Battlefield = { + + group_id = 133209096, + + config_id = 96001 + +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 110001, monster_id = 38050590, pos = { x = -2189.681, y = 201.558, z = -3481.014 }, rot = { x = 0.000, y = 214.000, z = 0.000 }, level = 1, drop_id = 1000100, pose_id = 1, area_id = 11, isPartner = true }, + { config_id = 110002, monster_id = 28050505, pos = { x = -2190.563, y = 201.558, z = -3482.321 }, rot = { x = 0.000, y = 34.000, z = 0.000 }, level = 1, drop_tag = "魔法生物", pose_id = 1, area_id = 11 }, + { config_id = 110003, monster_id = 28050505, pos = { x = -2190.563, y = 201.558, z = -3482.321 }, rot = { x = 0.000, y = 34.000, z = 0.000 }, level = 1, drop_tag = "魔法生物", pose_id = 1, area_id = 11 }, + { config_id = 110004, monster_id = 28050505, pos = { x = -2190.563, y = 201.558, z = -3482.321 }, rot = { x = 0.000, y = 34.000, z = 0.000 }, level = 1, drop_tag = "魔法生物", pose_id = 1, area_id = 11 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_4/ElectroherculesBattle" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133209111.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133209111.lua new file mode 100644 index 00000000..6cb46165 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133209111.lua @@ -0,0 +1,92 @@ +-- 基础信息 +local base_info = { + group_id = 133209111 +} + +-- DEFS_MISCS +local PlayerElectrohercules = 111001 + +local EnemyElectrohercules = {111002,111003,111004} + +local weather_id = 3500 + +local Battlefield = { + + group_id = 133209096, + + config_id = 96001 + +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 111001, monster_id = 38050590, pos = { x = -2189.681, y = 201.558, z = -3481.014 }, rot = { x = 0.000, y = 214.000, z = 0.000 }, level = 1, drop_id = 1000100, pose_id = 1, area_id = 11, isPartner = true }, + { config_id = 111002, monster_id = 28050506, pos = { x = -2190.563, y = 201.558, z = -3482.321 }, rot = { x = 0.000, y = 34.000, z = 0.000 }, level = 1, drop_tag = "魔法生物", pose_id = 1, area_id = 11 }, + { config_id = 111003, monster_id = 28050506, pos = { x = -2190.563, y = 201.558, z = -3482.321 }, rot = { x = 0.000, y = 34.000, z = 0.000 }, level = 1, drop_tag = "魔法生物", pose_id = 1, area_id = 11 }, + { config_id = 111004, monster_id = 28050506, pos = { x = -2190.563, y = 201.558, z = -3482.321 }, rot = { x = 0.000, y = 34.000, z = 0.000 }, level = 1, drop_tag = "魔法生物", pose_id = 1, area_id = 11 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_4/ElectroherculesBattle" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/1019/scene1019_group201019001.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133209112.lua similarity index 62% rename from gdconf/game_data_config/lua/scene/1019/scene1019_group201019001.lua rename to gdconf/game_data_config/lua/scene/3/scene3_group133209112.lua index 5679f35c..a763c58f 100644 --- a/gdconf/game_data_config/lua/scene/1019/scene1019_group201019001.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133209112.lua @@ -1,6 +1,6 @@ -- 基础信息 local base_info = { - group_id = 201019001 + group_id = 133209112 } --================================================================ @@ -11,11 +11,11 @@ local base_info = { -- 怪物 monsters = { - { config_id = 1001, monster_id = 22010101, pos = { x = 68.674, y = 16.500, z = -3.164 }, rot = { x = 0.000, y = 92.950, z = 0.000 }, level = 1, disableWander = true } } -- NPC npcs = { + { config_id = 112001, npc_id = 13087, pos = { x = -2206.809, y = 200.428, z = -3482.533 }, rot = { x = 0.000, y = 59.757, z = 0.000 }, area_id = 11 } } -- 装置 @@ -28,7 +28,7 @@ regions = { -- 触发器 triggers = { - { config_id = 1001002, name = "MONSTER_BATTLE_1002", event = EventType.EVENT_MONSTER_BATTLE, source = "", condition = "condition_EVENT_MONSTER_BATTLE_1002", action = "action_EVENT_MONSTER_BATTLE_1002" } + { config_id = 1112002, name = "GROUP_LOAD_112002", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_112002" } } -- 变量 @@ -58,10 +58,20 @@ suites = { { -- suite_id = 1, -- description = , - monsters = { 1001 }, + monsters = { }, gadgets = { }, regions = { }, - triggers = { "MONSTER_BATTLE_1002" }, + triggers = { }, + npcs = { 112001 }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { "GROUP_LOAD_112002" }, rand_weight = 100 } } @@ -72,19 +82,10 @@ suites = { -- --================================================================ --- 触发条件 -function condition_EVENT_MONSTER_BATTLE_1002(context, evt) - if 1001 ~= evt.param1 then - return false - end - - return true -end - -- 触发操作 -function action_EVENT_MONSTER_BATTLE_1002(context, evt) +function action_EVENT_GROUP_LOAD_112002(context, evt) -- 重新生成指定group,指定suite - if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 201019002, suite = 1 }) then + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 133209112, suite = 1 }) then ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") return -1 end diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133209113.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133209113.lua new file mode 100644 index 00000000..93b5091c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133209113.lua @@ -0,0 +1,94 @@ +-- 基础信息 +local base_info = { + group_id = 133209113 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { + { config_id = 113001, npc_id = 13088, pos = { x = -2203.605, y = 200.294, z = -3474.896 }, rot = { x = 0.000, y = 59.757, z = 0.000 }, area_id = 11 } +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1113002, name = "GROUP_LOAD_113002", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_113002" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + npcs = { 113001 }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { "GROUP_LOAD_113002" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_GROUP_LOAD_113002(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 133209113, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133209114.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133209114.lua new file mode 100644 index 00000000..68290212 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133209114.lua @@ -0,0 +1,94 @@ +-- 基础信息 +local base_info = { + group_id = 133209114 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { + { config_id = 114001, npc_id = 13089, pos = { x = -2200.449, y = 200.402, z = -3477.903 }, rot = { x = 0.000, y = 59.757, z = 0.000 }, area_id = 11 } +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1114002, name = "GROUP_LOAD_114002", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_114002" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + npcs = { 114001 }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { "GROUP_LOAD_114002" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_GROUP_LOAD_114002(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 133209114, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133209115.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133209115.lua new file mode 100644 index 00000000..6c9c2370 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133209115.lua @@ -0,0 +1,94 @@ +-- 基础信息 +local base_info = { + group_id = 133209115 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { + { config_id = 115001, npc_id = 13090, pos = { x = -2194.904, y = 200.484, z = -3473.124 }, rot = { x = 0.000, y = 59.757, z = 0.000 }, area_id = 11 } +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1115002, name = "GROUP_LOAD_115002", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_115002" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + npcs = { 115001 }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { "GROUP_LOAD_115002" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_GROUP_LOAD_115002(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 133209115, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133209116.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133209116.lua new file mode 100644 index 00000000..94bc8fe6 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133209116.lua @@ -0,0 +1,94 @@ +-- 基础信息 +local base_info = { + group_id = 133209116 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { + { config_id = 116001, npc_id = 13019, pos = { x = -2200.625, y = 200.432, z = -3474.374 }, rot = { x = 0.000, y = 59.757, z = 0.000 }, area_id = 11 } +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1116002, name = "GROUP_LOAD_116002", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_116002" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + npcs = { 116001 }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { "GROUP_LOAD_116002" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_GROUP_LOAD_116002(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 133209116, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133210029.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133210029.lua new file mode 100644 index 00000000..3d46d399 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133210029.lua @@ -0,0 +1,191 @@ +-- 基础信息 +local base_info = { + group_id = 133210029 +} + +-- Trigger变量 +local defs = { + gadget_prison = 29001, + duration = 210, + rampage_time = 40, + eye_point = 29079 +} + +-- DEFS_MISCS +local energy_info = { + [1] = { time = 100, step = {-30,30},points = { 29084, 29085, 29086, 29087, 29088, 29089}}, + --[2] = { time = 180, step = {-1,1},points = {5075,5076,5077,5078,5079,5080}}, +} +--这个group对应的图用哪些,这里就填哪些(对应关系请咨询TD) +local disguiseList = {29,30} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + [29001] = { config_id = 29001, gadget_id = 70800087, pos = { x = -3807.201, y = 172.715, z = -732.764 }, rot = { x = 0.000, y = 299.643, z = 0.000 }, level = 10, area_id = 17 }, + [29002] = { config_id = 29002, gadget_id = 70800429, pos = { x = -3769.358, y = 171.466, z = -719.591 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 17 }, + [29003] = { config_id = 29003, gadget_id = 70800429, pos = { x = -3816.766, y = 169.292, z = -722.207 }, rot = { x = 0.000, y = 20.000, z = 0.000 }, level = 10, area_id = 17 }, + [29004] = { config_id = 29004, gadget_id = 70800429, pos = { x = -3762.145, y = 175.247, z = -723.256 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 17 }, + [29005] = { config_id = 29005, gadget_id = 70800107, pos = { x = -3797.663, y = 197.000, z = -704.658 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 17 }, + [29006] = { config_id = 29006, gadget_id = 70800429, pos = { x = -3763.384, y = 175.042, z = -731.264 }, rot = { x = 0.000, y = 30.000, z = 0.000 }, level = 10, area_id = 17 }, + [29007] = { config_id = 29007, gadget_id = 70800429, pos = { x = -3830.621, y = 171.505, z = -714.655 }, rot = { x = 0.000, y = 11.000, z = 0.000 }, level = 10, area_id = 17 }, + [29008] = { config_id = 29008, gadget_id = 70800429, pos = { x = -3826.327, y = 171.660, z = -692.952 }, rot = { x = 0.000, y = 55.000, z = 0.000 }, level = 10, area_id = 17 }, + [29009] = { config_id = 29009, gadget_id = 70800429, pos = { x = -3823.455, y = 171.224, z = -732.029 }, rot = { x = 0.000, y = 55.000, z = 0.000 }, level = 10, area_id = 17 }, + [29010] = { config_id = 29010, gadget_id = 70800429, pos = { x = -3839.348, y = 175.221, z = -713.902 }, rot = { x = 0.000, y = 55.000, z = 0.000 }, level = 10, area_id = 17 }, + [29011] = { config_id = 29011, gadget_id = 70800429, pos = { x = -3771.795, y = 171.376, z = -721.897 }, rot = { x = 0.000, y = 60.000, z = 0.000 }, level = 10, area_id = 17 }, + [29012] = { config_id = 29012, gadget_id = 70800429, pos = { x = -3836.614, y = 176.112, z = -697.604 }, rot = { x = 0.000, y = 60.000, z = 0.000 }, level = 10, area_id = 17 }, + [29013] = { config_id = 29013, gadget_id = 70800429, pos = { x = -3817.777, y = 171.292, z = -734.031 }, rot = { x = 0.000, y = 60.000, z = 0.000 }, level = 10, area_id = 17 }, + [29014] = { config_id = 29014, gadget_id = 70800429, pos = { x = -3798.043, y = 171.152, z = -738.397 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 17 }, + [29015] = { config_id = 29015, gadget_id = 70800429, pos = { x = -3832.314, y = 172.755, z = -729.268 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 17 }, + [29016] = { config_id = 29016, gadget_id = 70800429, pos = { x = -3813.015, y = 171.660, z = -688.257 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 17 }, + [29017] = { config_id = 29017, gadget_id = 70800429, pos = { x = -3806.042, y = 171.660, z = -698.284 }, rot = { x = 0.000, y = 60.000, z = 0.000 }, level = 10, area_id = 17 }, + [29018] = { config_id = 29018, gadget_id = 70800429, pos = { x = -3790.590, y = 171.660, z = -703.682 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 10, area_id = 17 }, + [29020] = { config_id = 29020, gadget_id = 70800429, pos = { x = -3777.950, y = 171.660, z = -700.732 }, rot = { x = 0.000, y = 30.000, z = 0.000 }, level = 10, area_id = 17 }, + [29022] = { config_id = 29022, gadget_id = 70800429, pos = { x = -3828.417, y = 168.512, z = -741.410 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 17 }, + [29023] = { config_id = 29023, gadget_id = 70800429, pos = { x = -3779.629, y = 171.660, z = -714.223 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 17 }, + [29025] = { config_id = 29025, gadget_id = 70800429, pos = { x = -3789.454, y = 169.363, z = -723.276 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 17 }, + [29026] = { config_id = 29026, gadget_id = 70800429, pos = { x = -3792.659, y = 171.434, z = -713.990 }, rot = { x = 0.000, y = 160.000, z = 0.000 }, level = 10, area_id = 17 }, + [29027] = { config_id = 29027, gadget_id = 70800429, pos = { x = -3818.106, y = 171.660, z = -695.332 }, rot = { x = 0.000, y = 160.000, z = 0.000 }, level = 10, area_id = 17 }, + [29028] = { config_id = 29028, gadget_id = 70800430, pos = { x = -3779.946, y = 172.108, z = -706.323 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 17 }, + [29029] = { config_id = 29029, gadget_id = 70800430, pos = { x = -3785.216, y = 175.002, z = -702.686 }, rot = { x = 0.000, y = 196.849, z = 0.000 }, level = 10, area_id = 17 }, + [29030] = { config_id = 29030, gadget_id = 70800430, pos = { x = -3782.457, y = 171.298, z = -735.289 }, rot = { x = 0.000, y = 22.465, z = 0.000 }, level = 10, area_id = 17 }, + [29031] = { config_id = 29031, gadget_id = 70800430, pos = { x = -3780.815, y = 172.108, z = -698.343 }, rot = { x = 0.000, y = 201.706, z = 0.000 }, level = 10, area_id = 17 }, + [29032] = { config_id = 29032, gadget_id = 70800430, pos = { x = -3791.608, y = 171.298, z = -737.578 }, rot = { x = 0.000, y = 262.780, z = 0.000 }, level = 10, area_id = 17 }, + [29033] = { config_id = 29033, gadget_id = 70800430, pos = { x = -3809.909, y = 175.002, z = -693.547 }, rot = { x = 0.000, y = 108.709, z = 0.000 }, level = 10, area_id = 17 }, + [29035] = { config_id = 29035, gadget_id = 70800430, pos = { x = -3829.228, y = 171.298, z = -722.346 }, rot = { x = 0.000, y = 345.761, z = 0.000 }, level = 10, area_id = 17 }, + [29036] = { config_id = 29036, gadget_id = 70800430, pos = { x = -3820.642, y = 171.298, z = -721.424 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 17 }, + [29037] = { config_id = 29037, gadget_id = 70800430, pos = { x = -3812.833, y = 171.298, z = -705.536 }, rot = { x = 0.000, y = 262.533, z = 0.000 }, level = 10, area_id = 17 }, + [29038] = { config_id = 29038, gadget_id = 70800430, pos = { x = -3767.214, y = 172.108, z = -711.197 }, rot = { x = 0.000, y = 269.723, z = 0.000 }, level = 10, area_id = 17 }, + [29039] = { config_id = 29039, gadget_id = 70800430, pos = { x = -3830.380, y = 171.660, z = -709.619 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 17 }, + [29040] = { config_id = 29040, gadget_id = 70800430, pos = { x = -3800.254, y = 171.298, z = -734.901 }, rot = { x = 0.000, y = 289.314, z = 0.000 }, level = 10, area_id = 17 }, + [29041] = { config_id = 29041, gadget_id = 70800430, pos = { x = -3791.761, y = 175.002, z = -681.134 }, rot = { x = 0.000, y = 17.845, z = 0.000 }, level = 10, area_id = 17 }, + [29043] = { config_id = 29043, gadget_id = 70800430, pos = { x = -3815.227, y = 171.298, z = -726.501 }, rot = { x = 0.000, y = 295.920, z = 0.000 }, level = 10, area_id = 17 }, + [29044] = { config_id = 29044, gadget_id = 70800430, pos = { x = -3805.702, y = 171.420, z = -710.311 }, rot = { x = 0.000, y = 65.380, z = 0.000 }, level = 10, area_id = 17 }, + [29046] = { config_id = 29046, gadget_id = 70800430, pos = { x = -3818.018, y = 171.298, z = -703.591 }, rot = { x = 0.000, y = 40.000, z = 0.000 }, level = 10, area_id = 17 }, + [29052] = { config_id = 29052, gadget_id = 70800430, pos = { x = -3804.852, y = 171.998, z = -717.689 }, rot = { x = 0.000, y = 17.888, z = 0.000 }, level = 10, area_id = 17 }, + -- 场景猎人引导1 + [29057] = { config_id = 29057, gadget_id = 44000106, pos = { x = -3806.347, y = 171.998, z = -722.850 }, rot = { x = 359.152, y = 51.817, z = 352.282 }, level = 10, area_id = 17 }, + -- 场景猎人引导2 + [29058] = { config_id = 29058, gadget_id = 44000106, pos = { x = -3804.881, y = 172.003, z = -723.240 }, rot = { x = 358.995, y = 49.744, z = 352.671 }, level = 10, area_id = 17 }, + -- 场景猎人引导3 + [29059] = { config_id = 29059, gadget_id = 44000106, pos = { x = -3803.350, y = 172.008, z = -723.652 }, rot = { x = 359.044, y = 51.806, z = 351.954 }, level = 10, area_id = 17 }, + [29066] = { config_id = 29066, gadget_id = 70800412, pos = { x = -3801.739, y = 187.324, z = -705.151 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 17 } +} + +-- 区域 +regions = { + [29078] = { config_id = 29078, shape = RegionShape.SPHERE, radius = 200, pos = { x = -3803.985, y = 171.400, z = -739.903 }, area_id = 17 }, + [29079] = { config_id = 29079, shape = RegionShape.SPHERE, radius = 80, pos = { x = -3798.851, y = 165.193, z = -708.137 }, area_id = 17 } +} + +-- 触发器 +triggers = { +} + +-- 点位 +points = { + -- 场景猎手出生点 + { config_id = 29080, pos = { x = -3807.958, y = 171.503, z = -733.804 }, rot = { x = 0.000, y = 21.331, z = 0.000 }, area_id = 17 }, + -- 场景游侠出生点1 + { config_id = 29081, pos = { x = -3806.347, y = 171.998, z = -722.850 }, rot = { x = 354.979, y = 17.930, z = 354.070 }, area_id = 17 }, + -- 场景游侠出生点2 + { config_id = 29082, pos = { x = -3804.882, y = 172.003, z = -723.240 }, rot = { x = 355.203, y = 17.241, z = 354.363 }, area_id = 17 }, + -- 场景游侠出生点3 + { config_id = 29083, pos = { x = -3803.351, y = 172.008, z = -723.653 }, rot = { x = 355.179, y = 22.207, z = 353.481 }, area_id = 17 }, + -- 能量随机点1 + { config_id = 29084, pos = { x = -3808.865, y = 169.427, z = -738.386 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 17 }, + -- 能量随机点1 + { config_id = 29085, pos = { x = -3776.616, y = 171.969, z = -739.449 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 17 }, + -- 能量随机点1 + { config_id = 29086, pos = { x = -3842.353, y = 174.345, z = -719.863 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 17 }, + -- 能量随机点1 + { config_id = 29087, pos = { x = -3830.450, y = 176.001, z = -687.489 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 17 }, + -- 能量随机点1 + { config_id = 29088, pos = { x = -3797.344, y = 173.775, z = -701.911 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 17 }, + -- 能量随机点1 + { config_id = 29089, pos = { x = -3773.868, y = 171.660, z = -702.657 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 17 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 29001 }, + regions = { 29078, 29079 }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 29002, 29003, 29004, 29006, 29007, 29008, 29009, 29010, 29011, 29012, 29013, 29014, 29015, 29016, 29017, 29018, 29020, 29022, 29023, 29025, 29026, 29027, 29028, 29029, 29030, 29031, 29032, 29033, 29035, 29036, 29037, 29038, 29039, 29040, 29041, 29043, 29044, 29046, 29052 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 29005, 29066 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_3/HideAndSeek_Gallery_V3" +require "V3_3/HideAndSeek_Skill_V3" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133211018.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133211018.lua new file mode 100644 index 00000000..6fed4df5 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133211018.lua @@ -0,0 +1,200 @@ +-- 基础信息 +local base_info = { + group_id = 133211018 +} + +-- Trigger变量 +local defs = { + gadget_prison = 18001, + duration = 210, + rampage_time = 40, + eye_point = 18079 +} + +-- DEFS_MISCS +local energy_info = { + [1] = { time = 100, step = {-30,30},points = { 18084, 18085, 18086, 18087, 18088, 18089}}, + --[2] = { time = 180, step = {-1,1},points = {5075,5076,5077,5078,5079,5080}}, +} +--这个group对应的图用哪些,这里就填哪些(对应关系请咨询TD) +local disguiseList = {27,28} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + [18001] = { config_id = 18001, gadget_id = 70800087, pos = { x = -3523.286, y = 203.268, z = -1135.776 }, rot = { x = 0.000, y = 299.643, z = 0.000 }, level = 10, area_id = 17 }, + [18002] = { config_id = 18002, gadget_id = 70800427, pos = { x = -3581.322, y = 204.501, z = -1166.230 }, rot = { x = 0.000, y = 40.995, z = 0.000 }, level = 10, area_id = 17 }, + [18003] = { config_id = 18003, gadget_id = 70800427, pos = { x = -3562.761, y = 207.602, z = -1177.623 }, rot = { x = 0.000, y = 20.000, z = 0.000 }, level = 10, area_id = 17 }, + [18004] = { config_id = 18004, gadget_id = 70800427, pos = { x = -3571.090, y = 204.501, z = -1169.396 }, rot = { x = 0.000, y = 46.286, z = 0.000 }, level = 10, area_id = 17 }, + -- 封堵地下遗迹用 + [18005] = { config_id = 18005, gadget_id = 70290281, pos = { x = -3536.060, y = 196.467, z = -1173.808 }, rot = { x = 90.000, y = 132.000, z = 0.000 }, level = 1, area_id = 17 }, + [18006] = { config_id = 18006, gadget_id = 70800427, pos = { x = -3548.342, y = 197.987, z = -1157.184 }, rot = { x = 0.000, y = 30.000, z = 0.000 }, level = 10, area_id = 17 }, + [18007] = { config_id = 18007, gadget_id = 70800427, pos = { x = -3571.002, y = 197.987, z = -1165.111 }, rot = { x = 0.000, y = 11.000, z = 0.000 }, level = 10, area_id = 17 }, + [18008] = { config_id = 18008, gadget_id = 70800427, pos = { x = -3553.799, y = 199.820, z = -1146.440 }, rot = { x = 0.000, y = 132.596, z = 0.000 }, level = 10, area_id = 17 }, + [18009] = { config_id = 18009, gadget_id = 70800427, pos = { x = -3565.583, y = 198.002, z = -1168.478 }, rot = { x = 0.000, y = 117.141, z = 0.000 }, level = 10, area_id = 17 }, + [18010] = { config_id = 18010, gadget_id = 70800427, pos = { x = -3589.698, y = 203.746, z = -1150.165 }, rot = { x = 0.000, y = 130.638, z = 0.000 }, level = 10, area_id = 17 }, + [18011] = { config_id = 18011, gadget_id = 70800427, pos = { x = -3550.725, y = 207.602, z = -1182.111 }, rot = { x = 0.000, y = 314.748, z = 0.000 }, level = 10, area_id = 17 }, + [18012] = { config_id = 18012, gadget_id = 70800427, pos = { x = -3543.238, y = 197.776, z = -1175.044 }, rot = { x = 0.000, y = 60.000, z = 0.000 }, level = 10, area_id = 17 }, + [18013] = { config_id = 18013, gadget_id = 70800427, pos = { x = -3536.032, y = 197.777, z = -1163.722 }, rot = { x = 0.000, y = 60.000, z = 0.000 }, level = 10, area_id = 17 }, + [18014] = { config_id = 18014, gadget_id = 70800427, pos = { x = -3531.378, y = 200.816, z = -1144.981 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 17 }, + [18015] = { config_id = 18015, gadget_id = 70800427, pos = { x = -3559.780, y = 200.553, z = -1114.397 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 17 }, + [18016] = { config_id = 18016, gadget_id = 70800427, pos = { x = -3572.518, y = 202.562, z = -1136.078 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 17 }, + [18017] = { config_id = 18017, gadget_id = 70800427, pos = { x = -3572.146, y = 202.367, z = -1138.260 }, rot = { x = 0.000, y = 60.000, z = 0.000 }, level = 10, area_id = 17 }, + [18018] = { config_id = 18018, gadget_id = 70800427, pos = { x = -3554.961, y = 197.987, z = -1161.258 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 10, area_id = 17 }, + [18019] = { config_id = 18019, gadget_id = 70310066, pos = { x = -3551.978, y = 233.000, z = -1163.946 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 17 }, + [18020] = { config_id = 18020, gadget_id = 70800427, pos = { x = -3550.475, y = 198.557, z = -1140.957 }, rot = { x = 0.000, y = 307.252, z = 0.000 }, level = 10, area_id = 17 }, + -- 封堵地下遗迹用 + [18021] = { config_id = 18021, gadget_id = 70290281, pos = { x = -3541.950, y = 196.467, z = -1180.350 }, rot = { x = 90.000, y = 132.000, z = 0.000 }, level = 1, area_id = 17 }, + [18022] = { config_id = 18022, gadget_id = 70800427, pos = { x = -3538.305, y = 199.643, z = -1142.862 }, rot = { x = 0.000, y = 46.124, z = 0.000 }, level = 10, area_id = 17 }, + [18023] = { config_id = 18023, gadget_id = 70800427, pos = { x = -3558.833, y = 198.793, z = -1174.927 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 17 }, + [18025] = { config_id = 18025, gadget_id = 70800427, pos = { x = -3591.684, y = 202.672, z = -1168.223 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 17 }, + [18026] = { config_id = 18026, gadget_id = 70800427, pos = { x = -3581.358, y = 204.172, z = -1141.338 }, rot = { x = 0.000, y = 160.000, z = 0.000 }, level = 10, area_id = 17 }, + [18027] = { config_id = 18027, gadget_id = 70800427, pos = { x = -3550.863, y = 199.804, z = -1129.203 }, rot = { x = 0.000, y = 160.000, z = 0.000 }, level = 10, area_id = 17 }, + [18028] = { config_id = 18028, gadget_id = 70800428, pos = { x = -3593.089, y = 202.854, z = -1162.572 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 17 }, + [18029] = { config_id = 18029, gadget_id = 70800428, pos = { x = -3590.340, y = 202.284, z = -1169.985 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 10, area_id = 17 }, + [18030] = { config_id = 18030, gadget_id = 70800428, pos = { x = -3513.865, y = 200.155, z = -1168.192 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 17 }, + [18031] = { config_id = 18031, gadget_id = 70800428, pos = { x = -3563.260, y = 200.044, z = -1128.385 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 17 }, + [18032] = { config_id = 18032, gadget_id = 70800428, pos = { x = -3567.326, y = 198.807, z = -1140.148 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 17 }, + [18033] = { config_id = 18033, gadget_id = 70800428, pos = { x = -3514.145, y = 200.532, z = -1179.154 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 10, area_id = 17 }, + [18035] = { config_id = 18035, gadget_id = 70800428, pos = { x = -3574.432, y = 203.233, z = -1121.118 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 10, area_id = 17 }, + [18036] = { config_id = 18036, gadget_id = 70800428, pos = { x = -3554.171, y = 200.334, z = -1112.375 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 17 }, + [18037] = { config_id = 18037, gadget_id = 70800428, pos = { x = -3535.611, y = 200.391, z = -1116.284 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 17 }, + [18038] = { config_id = 18038, gadget_id = 70800428, pos = { x = -3543.802, y = 200.121, z = -1115.742 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 17 }, + [18039] = { config_id = 18039, gadget_id = 70800428, pos = { x = -3514.032, y = 200.790, z = -1146.280 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 17 }, + [18040] = { config_id = 18040, gadget_id = 70800428, pos = { x = -3541.370, y = 203.469, z = -1197.470 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 17 }, + [18041] = { config_id = 18041, gadget_id = 70800428, pos = { x = -3548.858, y = 202.923, z = -1207.688 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 17 }, + [18043] = { config_id = 18043, gadget_id = 70800428, pos = { x = -3520.890, y = 200.217, z = -1199.158 }, rot = { x = 0.000, y = 40.000, z = 0.000 }, level = 10, area_id = 17 }, + [18044] = { config_id = 18044, gadget_id = 70800428, pos = { x = -3565.117, y = 200.402, z = -1197.568 }, rot = { x = 0.000, y = 40.000, z = 0.000 }, level = 10, area_id = 17 }, + [18046] = { config_id = 18046, gadget_id = 70800428, pos = { x = -3582.710, y = 200.981, z = -1175.747 }, rot = { x = 0.000, y = 40.000, z = 0.000 }, level = 10, area_id = 17 }, + [18047] = { config_id = 18047, gadget_id = 70800428, pos = { x = -3574.788, y = 202.332, z = -1136.796 }, rot = { x = 0.000, y = 5.000, z = 0.000 }, level = 10, area_id = 17 }, + [18048] = { config_id = 18048, gadget_id = 70800428, pos = { x = -3548.909, y = 202.657, z = -1190.876 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 17 }, + [18049] = { config_id = 18049, gadget_id = 70800428, pos = { x = -3526.925, y = 202.891, z = -1185.185 }, rot = { x = 0.000, y = 20.000, z = 0.000 }, level = 10, area_id = 17 }, + [18050] = { config_id = 18050, gadget_id = 70800428, pos = { x = -3506.171, y = 200.257, z = -1184.248 }, rot = { x = 0.000, y = 20.000, z = 0.000 }, level = 10, area_id = 17 }, + [18051] = { config_id = 18051, gadget_id = 70800428, pos = { x = -3558.986, y = 200.452, z = -1119.236 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 10, area_id = 17 }, + [18052] = { config_id = 18052, gadget_id = 70800428, pos = { x = -3534.548, y = 200.414, z = -1201.731 }, rot = { x = 0.000, y = 160.000, z = 0.000 }, level = 10, area_id = 17 }, + -- 场景猎人引导1 + [18057] = { config_id = 18057, gadget_id = 44000106, pos = { x = -3532.738, y = 201.644, z = -1135.691 }, rot = { x = 4.577, y = 249.682, z = 353.721 }, level = 10, area_id = 17 }, + -- 场景猎人引导2 + [18058] = { config_id = 18058, gadget_id = 44000106, pos = { x = -3534.136, y = 201.632, z = -1134.104 }, rot = { x = 5.671, y = 247.627, z = 355.243 }, level = 10, area_id = 17 }, + -- 场景猎人引导3 + [18059] = { config_id = 18059, gadget_id = 44000106, pos = { x = -3531.402, y = 201.577, z = -1137.595 }, rot = { x = 6.697, y = 253.507, z = 358.898 }, level = 10, area_id = 17 }, + [18066] = { config_id = 18066, gadget_id = 70800411, pos = { x = -3551.479, y = 216.763, z = -1160.062 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 17 } +} + +-- 区域 +regions = { + [18078] = { config_id = 18078, shape = RegionShape.SPHERE, radius = 200, pos = { x = -3559.233, y = 218.848, z = -1184.698 }, area_id = 17 }, + [18079] = { config_id = 18079, shape = RegionShape.SPHERE, radius = 80, pos = { x = -3564.052, y = 212.641, z = -1158.704 }, area_id = 17 } +} + +-- 触发器 +triggers = { +} + +-- 点位 +points = { + -- 场景猎手出生点 + { config_id = 18080, pos = { x = -3523.078, y = 200.893, z = -1135.179 }, rot = { x = 0.000, y = 231.193, z = 0.000 }, area_id = 17 }, + -- 场景游侠出生点1 + { config_id = 18081, pos = { x = -3532.738, y = 201.644, z = -1135.691 }, rot = { x = 4.577, y = 249.682, z = 353.721 }, area_id = 17 }, + -- 场景游侠出生点2 + { config_id = 18082, pos = { x = -3534.136, y = 201.632, z = -1134.104 }, rot = { x = 5.671, y = 247.628, z = 355.243 }, area_id = 17 }, + -- 场景游侠出生点3 + { config_id = 18083, pos = { x = -3531.402, y = 201.577, z = -1137.595 }, rot = { x = 6.697, y = 253.507, z = 358.898 }, area_id = 17 }, + -- 能量随机点1 + { config_id = 18084, pos = { x = -3554.396, y = 199.638, z = -1150.930 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 17 }, + -- 能量随机点1 + { config_id = 18085, pos = { x = -3531.508, y = 207.886, z = -1163.963 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 17 }, + -- 能量随机点1 + { config_id = 18086, pos = { x = -3527.561, y = 204.633, z = -1206.919 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 17 }, + -- 能量随机点1 + { config_id = 18087, pos = { x = -3585.824, y = 201.961, z = -1170.682 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 17 }, + -- 能量随机点1 + { config_id = 18088, pos = { x = -3558.752, y = 200.520, z = -1108.084 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 17 }, + -- 能量随机点1 + { config_id = 18089, pos = { x = -3585.350, y = 203.752, z = -1130.651 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 17 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 18001 }, + regions = { 18078, 18079 }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 18002, 18003, 18004, 18006, 18007, 18008, 18009, 18010, 18011, 18012, 18013, 18014, 18015, 18016, 18017, 18018, 18020, 18022, 18023, 18025, 18026, 18027, 18028, 18029, 18030, 18031, 18032, 18033, 18035, 18036, 18037, 18038, 18039, 18040, 18041, 18043, 18044, 18046, 18047, 18048, 18049, 18050, 18051, 18052 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 18005, 18019, 18021, 18066 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_3/HideAndSeek_Gallery_V3" +require "V3_3/HideAndSeek_Skill_V3" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133212617.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133212617.lua new file mode 100644 index 00000000..7c8896da --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133212617.lua @@ -0,0 +1,71 @@ +-- 基础信息 +local base_info = { + group_id = 133212617 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133220418.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133220418.lua index 048bf0c0..6466038a 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_group133220418.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133220418.lua @@ -105,8 +105,9 @@ suites = { -- 触发操作 function action_EVENT_SELECT_OPTION_418006(context, evt) if evt.param1 == 66001 and evt.param2 == 190 and ScriptLib.IsWidgetEquipped(context, ScriptLib.GetSceneOwnerUid(context), 220018) == true then - ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = 2354.263,y = 272.9032,z = -686.8663}, duration = 3, is_force = true, is_broadcast = false, is_recover_keep_current = false, delay = 0, is_set_follow_pos =false, is_abs_follow_pos=false, follow_pos = {x=0,y=0,z=0}, is_force_walk =false, is_change_play_mode = false, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.Keep_ROT_X, custom_radius = 0}) + ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = 2354.263,y = 272.9032,z = -686.8663}, duration = 3, is_force = true, is_broadcast = false, is_recover_keep_current = false, delay = 0, is_set_follow_pos =false, follow_pos = {x=0,y=0,z=0}, is_force_walk =false, is_change_play_mode = false, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.KEEP_ROT_X, custom_radius = 0}) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133220483.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133220483.lua index 93dee376..c630b906 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_group133220483.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133220483.lua @@ -105,8 +105,9 @@ suites = { -- 触发操作 function action_EVENT_SELECT_OPTION_483006(context, evt) if evt.param1 == 66001 and evt.param2 == 190 and ScriptLib.IsWidgetEquipped(context, ScriptLib.GetSceneOwnerUid(context), 220018) == true then - ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = 2354.263,y = 272.9032,z = -686.8663}, duration = 3, is_force = true, is_broadcast = false, is_recover_keep_current = false, delay = 0, is_set_follow_pos =false, is_abs_follow_pos=false, follow_pos = {x=0,y=0,z=0}, is_force_walk =false, is_change_play_mode = false, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.Keep_ROT_X, custom_radius = 0}) + ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = 2354.263,y = 272.9032,z = -686.8663}, duration = 3, is_force = true, is_broadcast = false, is_recover_keep_current = false, delay = 0, is_set_follow_pos =false, follow_pos = {x=0,y=0,z=0}, is_force_walk =false, is_change_play_mode = false, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.KEEP_ROT_X, custom_radius = 0}) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133220722.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133220722.lua new file mode 100644 index 00000000..d9cb5c2b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133220722.lua @@ -0,0 +1,180 @@ +-- 基础信息 +local base_info = { + group_id = 133220722 +} + +-- Trigger变量 +local defs = { + gadget_prison = 722001, + duration = 210, + rampage_time = 40, + eye_point = 722079 +} + +-- DEFS_MISCS +local energy_info = { + [1] = { time = 100, step = {-30,30},points = { 722084, 722085, 722086, 722087, 722088, 722089}}, + --[2] = { time = 180, step = {-1,1},points = {5075,5076,5077,5078,5079,5080}}, +} +--这个group对应的图用哪些,这里就填哪些(对应关系请咨询TD) +local disguiseList = {11,20,31} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + [722001] = { config_id = 722001, gadget_id = 70800087, pos = { x = -2728.971, y = 207.470, z = -4094.255 }, rot = { x = 0.000, y = 299.643, z = 0.000 }, level = 10, area_id = 11 }, + [722002] = { config_id = 722002, gadget_id = 70800431, pos = { x = -2754.536, y = 207.975, z = -4154.171 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 11 }, + [722003] = { config_id = 722003, gadget_id = 70800431, pos = { x = -2770.719, y = 207.427, z = -4148.675 }, rot = { x = 0.000, y = 20.000, z = 0.000 }, level = 10, area_id = 11 }, + [722004] = { config_id = 722004, gadget_id = 70800431, pos = { x = -2742.929, y = 206.270, z = -4094.302 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 11 }, + [722005] = { config_id = 722005, gadget_id = 70800107, pos = { x = -2774.056, y = 220.000, z = -4112.918 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 11 }, + [722006] = { config_id = 722006, gadget_id = 70800431, pos = { x = -2731.465, y = 207.176, z = -4125.443 }, rot = { x = 0.000, y = 30.000, z = 0.000 }, level = 10, area_id = 11 }, + [722007] = { config_id = 722007, gadget_id = 70800431, pos = { x = -2768.229, y = 205.954, z = -4116.740 }, rot = { x = 0.000, y = 11.000, z = 0.000 }, level = 10, area_id = 11 }, + [722008] = { config_id = 722008, gadget_id = 70800431, pos = { x = -2774.348, y = 206.200, z = -4132.888 }, rot = { x = 0.000, y = 55.000, z = 0.000 }, level = 10, area_id = 11 }, + [722009] = { config_id = 722009, gadget_id = 70800431, pos = { x = -2764.144, y = 206.657, z = -4143.180 }, rot = { x = 0.000, y = 55.000, z = 0.000 }, level = 10, area_id = 11 }, + [722010] = { config_id = 722010, gadget_id = 70800431, pos = { x = -2773.929, y = 207.055, z = -4144.392 }, rot = { x = 0.000, y = 55.000, z = 0.000 }, level = 10, area_id = 11 }, + [722011] = { config_id = 722011, gadget_id = 70800431, pos = { x = -2744.947, y = 206.179, z = -4135.860 }, rot = { x = 0.000, y = 60.000, z = 0.000 }, level = 10, area_id = 11 }, + [722012] = { config_id = 722012, gadget_id = 70800431, pos = { x = -2765.952, y = 207.275, z = -4099.004 }, rot = { x = 0.000, y = 60.000, z = 0.000 }, level = 10, area_id = 11 }, + [722013] = { config_id = 722013, gadget_id = 70800431, pos = { x = -2747.514, y = 207.021, z = -4120.346 }, rot = { x = 0.000, y = 60.000, z = 0.000 }, level = 10, area_id = 11 }, + [722014] = { config_id = 722014, gadget_id = 70800431, pos = { x = -2751.438, y = 207.354, z = -4142.697 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 11 }, + [722015] = { config_id = 722015, gadget_id = 70800431, pos = { x = -2737.895, y = 205.802, z = -4081.338 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 11 }, + [722016] = { config_id = 722016, gadget_id = 70800431, pos = { x = -2781.651, y = 207.625, z = -4115.537 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 11 }, + [722020] = { config_id = 722020, gadget_id = 70800069, pos = { x = -2751.729, y = 205.417, z = -4111.249 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 11 }, + [722022] = { config_id = 722022, gadget_id = 70800069, pos = { x = -2740.722, y = 206.783, z = -4116.625 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 11 }, + [722023] = { config_id = 722023, gadget_id = 70800069, pos = { x = -2770.465, y = 206.010, z = -4120.333 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 11 }, + [722025] = { config_id = 722025, gadget_id = 70800069, pos = { x = -2723.539, y = 206.782, z = -4123.083 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 11 }, + [722026] = { config_id = 722026, gadget_id = 70800069, pos = { x = -2774.489, y = 205.502, z = -4126.333 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 11 }, + [722027] = { config_id = 722027, gadget_id = 70800069, pos = { x = -2758.178, y = 206.002, z = -4101.634 }, rot = { x = 0.000, y = 160.000, z = 0.000 }, level = 10, area_id = 11 }, + [722028] = { config_id = 722028, gadget_id = 70800069, pos = { x = -2770.018, y = 205.888, z = -4109.936 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 11 }, + [722029] = { config_id = 722029, gadget_id = 70800069, pos = { x = -2767.424, y = 205.943, z = -4118.475 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 10, area_id = 11 }, + [722030] = { config_id = 722030, gadget_id = 70800069, pos = { x = -2756.381, y = 205.279, z = -4118.941 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 11 }, + [722031] = { config_id = 722031, gadget_id = 70800069, pos = { x = -2744.418, y = 206.635, z = -4125.362 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 11 }, + [722032] = { config_id = 722032, gadget_id = 70800069, pos = { x = -2762.214, y = 205.983, z = -4107.154 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 11 }, + [722039] = { config_id = 722039, gadget_id = 70800078, pos = { x = -2743.005, y = 207.298, z = -4126.146 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 11 }, + [722040] = { config_id = 722040, gadget_id = 70800078, pos = { x = -2738.910, y = 206.655, z = -4127.630 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 11 }, + [722041] = { config_id = 722041, gadget_id = 70800078, pos = { x = -2739.992, y = 206.794, z = -4114.896 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 11 }, + [722043] = { config_id = 722043, gadget_id = 70800078, pos = { x = -2757.457, y = 205.311, z = -4120.771 }, rot = { x = 0.000, y = 40.000, z = 0.000 }, level = 10, area_id = 11 }, + [722044] = { config_id = 722044, gadget_id = 70800078, pos = { x = -2762.114, y = 206.025, z = -4113.021 }, rot = { x = 0.000, y = 40.000, z = 0.000 }, level = 10, area_id = 11 }, + [722046] = { config_id = 722046, gadget_id = 70800078, pos = { x = -2763.338, y = 205.998, z = -4103.227 }, rot = { x = 0.000, y = 40.000, z = 0.000 }, level = 10, area_id = 11 }, + [722047] = { config_id = 722047, gadget_id = 70800078, pos = { x = -2768.253, y = 206.859, z = -4138.148 }, rot = { x = 0.000, y = 5.000, z = 0.000 }, level = 10, area_id = 11 }, + [722048] = { config_id = 722048, gadget_id = 70800078, pos = { x = -2765.122, y = 207.435, z = -4145.646 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 11 }, + [722049] = { config_id = 722049, gadget_id = 70800078, pos = { x = -2760.184, y = 207.078, z = -4144.634 }, rot = { x = 0.000, y = 20.000, z = 0.000 }, level = 10, area_id = 11 }, + [722066] = { config_id = 722066, gadget_id = 70800413, pos = { x = -2750.034, y = 210.471, z = -4113.268 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 11 } +} + +-- 区域 +regions = { + [722078] = { config_id = 722078, shape = RegionShape.SPHERE, radius = 200, pos = { x = -2759.202, y = 205.210, z = -4136.774 }, area_id = 11 }, + [722079] = { config_id = 722079, shape = RegionShape.SPHERE, radius = 80, pos = { x = -2738.127, y = 199.003, z = -4104.532 }, area_id = 11 } +} + +-- 触发器 +triggers = { +} + +-- 点位 +points = { + -- 场景猎手出生点 + { config_id = 722080, pos = { x = -2728.438, y = 205.187, z = -4094.474 }, rot = { x = 0.000, y = 245.683, z = 0.000 }, area_id = 11 }, + -- 场景游侠出生点1 + { config_id = 722081, pos = { x = -2738.839, y = 205.353, z = -4098.186 }, rot = { x = 1.980, y = 223.360, z = 7.509 }, area_id = 11 }, + -- 场景游侠出生点2 + { config_id = 722082, pos = { x = -2737.187, y = 205.417, z = -4099.799 }, rot = { x = 0.996, y = 229.815, z = 7.330 }, area_id = 11 }, + -- 场景游侠出生点3 + { config_id = 722083, pos = { x = -2735.383, y = 205.485, z = -4101.293 }, rot = { x = 1.331, y = 227.201, z = 7.277 }, area_id = 11 }, + -- 能量随机点1 + { config_id = 722084, pos = { x = -2732.312, y = 204.679, z = -4082.660 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 11 }, + -- 能量随机点1 + { config_id = 722085, pos = { x = -2736.001, y = 208.012, z = -4139.790 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 11 }, + -- 能量随机点1 + { config_id = 722086, pos = { x = -2751.604, y = 205.928, z = -4137.125 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 11 }, + -- 能量随机点1 + { config_id = 722087, pos = { x = -2780.100, y = 206.046, z = -4130.752 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 11 }, + -- 能量随机点1 + { config_id = 722088, pos = { x = -2775.687, y = 207.160, z = -4104.349 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 11 }, + -- 能量随机点1 + { config_id = 722089, pos = { x = -2732.801, y = 206.591, z = -4107.949 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 11 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 722001 }, + regions = { 722078, 722079 }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 722002, 722003, 722004, 722006, 722007, 722008, 722009, 722010, 722011, 722012, 722013, 722014, 722015, 722016, 722020, 722022, 722023, 722025, 722026, 722027, 722028, 722029, 722030, 722031, 722032, 722039, 722040, 722041, 722043, 722044, 722046, 722047, 722048, 722049 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 722005, 722066 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_3/HideAndSeek_Gallery_V3" +require "V3_3/HideAndSeek_Skill_V3" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133220779.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133220779.lua new file mode 100644 index 00000000..4be27a7f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133220779.lua @@ -0,0 +1,93 @@ +-- 基础信息 +local base_info = { + group_id = 133220779 +} + +-- Trigger变量 +local defs = { + gadget_teleport = 0, + gadget_bricks = 779001, + gadget_airWall = 779006, + isDungeon = 0 +} + +-- DEFS_MISCS + + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 779001, gadget_id = 70290713, pos = { x = -2807.252, y = 203.200, z = -4625.556 }, rot = { x = 0.000, y = 174.000, z = 0.000 }, level = 1, area_id = 11 }, + { config_id = 779006, gadget_id = 70290722, pos = { x = -2807.252, y = 203.200, z = -4625.556 }, rot = { x = 0.000, y = 174.000, z = 0.000 }, level = 1, area_id = 11 }, + { config_id = 779007, gadget_id = 70290196, pos = { x = -2805.829, y = 201.539, z = -4604.932 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 11 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 点位 +points = { + { config_id = 779002, pos = { x = -2811.189, y = 203.042, z = -4618.067 }, rot = { x = 0.000, y = 172.860, z = 0.000 }, area_id = 11 }, + { config_id = 779003, pos = { x = -2805.225, y = 203.042, z = -4617.472 }, rot = { x = 0.000, y = 172.860, z = 0.000 }, area_id = 11 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 779007 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_3/BrickBreaker" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133220780.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133220780.lua new file mode 100644 index 00000000..d742937c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133220780.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133220780 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 780001, gadget_id = 70290720, pos = { x = -2806.371, y = 201.498, z = -4605.114 }, rot = { x = 0.000, y = 355.553, z = 0.000 }, level = 1, area_id = 11 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 780001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133220781.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133220781.lua new file mode 100644 index 00000000..4edc8d9c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133220781.lua @@ -0,0 +1,93 @@ +-- 基础信息 +local base_info = { + group_id = 133220781 +} + +-- Trigger变量 +local defs = { + gadget_teleport = 0, + gadget_bricks = 781001, + gadget_airWall = 781002, + isDungeon = 0 +} + +-- DEFS_MISCS + + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 781001, gadget_id = 70290714, pos = { x = -2807.252, y = 203.200, z = -4625.556 }, rot = { x = 0.000, y = 174.000, z = 0.000 }, level = 1, area_id = 11 }, + { config_id = 781002, gadget_id = 70290722, pos = { x = -2807.252, y = 203.200, z = -4625.556 }, rot = { x = 0.000, y = 174.000, z = 0.000 }, level = 1, area_id = 11 }, + { config_id = 781003, gadget_id = 70290196, pos = { x = -2805.829, y = 201.539, z = -4604.932 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 11 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 点位 +points = { + { config_id = 781004, pos = { x = -2811.189, y = 203.042, z = -4618.067 }, rot = { x = 0.000, y = 172.860, z = 0.000 }, area_id = 11 }, + { config_id = 781005, pos = { x = -2805.225, y = 203.042, z = -4617.472 }, rot = { x = 0.000, y = 172.860, z = 0.000 }, area_id = 11 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 781003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_3/BrickBreaker" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133220782.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133220782.lua new file mode 100644 index 00000000..4e798a02 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133220782.lua @@ -0,0 +1,93 @@ +-- 基础信息 +local base_info = { + group_id = 133220782 +} + +-- Trigger变量 +local defs = { + gadget_teleport = 0, + gadget_bricks = 782001, + gadget_airWall = 782002, + isDungeon = 0 +} + +-- DEFS_MISCS + + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 782001, gadget_id = 70290715, pos = { x = -2807.252, y = 203.200, z = -4625.556 }, rot = { x = 0.000, y = 174.000, z = 0.000 }, level = 1, area_id = 11 }, + { config_id = 782002, gadget_id = 70290722, pos = { x = -2807.252, y = 203.200, z = -4625.556 }, rot = { x = 0.000, y = 174.000, z = 0.000 }, level = 1, area_id = 11 }, + { config_id = 782003, gadget_id = 70290196, pos = { x = -2805.829, y = 201.539, z = -4604.932 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 11 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 点位 +points = { + { config_id = 782004, pos = { x = -2811.189, y = 203.042, z = -4618.067 }, rot = { x = 0.000, y = 172.860, z = 0.000 }, area_id = 11 }, + { config_id = 782005, pos = { x = -2805.225, y = 203.042, z = -4617.472 }, rot = { x = 0.000, y = 172.860, z = 0.000 }, area_id = 11 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 782003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_3/BrickBreaker" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133220783.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133220783.lua new file mode 100644 index 00000000..6082fd99 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133220783.lua @@ -0,0 +1,93 @@ +-- 基础信息 +local base_info = { + group_id = 133220783 +} + +-- Trigger变量 +local defs = { + gadget_teleport = 0, + gadget_bricks = 783001, + gadget_airWall = 783002, + isDungeon = 0 +} + +-- DEFS_MISCS + + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 783001, gadget_id = 70290716, pos = { x = -2807.252, y = 203.200, z = -4625.556 }, rot = { x = 0.000, y = 174.000, z = 0.000 }, level = 1, area_id = 11 }, + { config_id = 783002, gadget_id = 70290722, pos = { x = -2807.252, y = 203.200, z = -4625.556 }, rot = { x = 0.000, y = 174.000, z = 0.000 }, level = 1, area_id = 11 }, + { config_id = 783003, gadget_id = 70290196, pos = { x = -2805.829, y = 201.539, z = -4604.932 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 11 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 点位 +points = { + { config_id = 783004, pos = { x = -2811.189, y = 203.042, z = -4618.067 }, rot = { x = 0.000, y = 172.860, z = 0.000 }, area_id = 11 }, + { config_id = 783005, pos = { x = -2805.225, y = 203.042, z = -4617.472 }, rot = { x = 0.000, y = 172.860, z = 0.000 }, area_id = 11 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 783003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_3/BrickBreaker" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133220784.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133220784.lua new file mode 100644 index 00000000..48b99e8a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133220784.lua @@ -0,0 +1,93 @@ +-- 基础信息 +local base_info = { + group_id = 133220784 +} + +-- Trigger变量 +local defs = { + gadget_teleport = 0, + gadget_bricks = 784001, + gadget_airWall = 784002, + isDungeon = 0 +} + +-- DEFS_MISCS + + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 784001, gadget_id = 70290717, pos = { x = -2807.252, y = 203.200, z = -4625.556 }, rot = { x = 0.000, y = 174.000, z = 0.000 }, level = 1, area_id = 11 }, + { config_id = 784002, gadget_id = 70290722, pos = { x = -2807.252, y = 203.200, z = -4625.556 }, rot = { x = 0.000, y = 174.000, z = 0.000 }, level = 1, area_id = 11 }, + { config_id = 784003, gadget_id = 70290196, pos = { x = -2805.829, y = 201.539, z = -4604.932 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 11 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 点位 +points = { + { config_id = 784004, pos = { x = -2811.189, y = 203.042, z = -4618.067 }, rot = { x = 0.000, y = 172.860, z = 0.000 }, area_id = 11 }, + { config_id = 784005, pos = { x = -2805.225, y = 203.042, z = -4617.472 }, rot = { x = 0.000, y = 172.860, z = 0.000 }, area_id = 11 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 784003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_3/BrickBreaker" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133220785.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133220785.lua new file mode 100644 index 00000000..9d6825fb --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133220785.lua @@ -0,0 +1,93 @@ +-- 基础信息 +local base_info = { + group_id = 133220785 +} + +-- Trigger变量 +local defs = { + gadget_teleport = 0, + gadget_bricks = 785001, + gadget_airWall = 785002, + isDungeon = 0 +} + +-- DEFS_MISCS + + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 785001, gadget_id = 70290718, pos = { x = -2807.252, y = 203.200, z = -4625.556 }, rot = { x = 0.000, y = 174.000, z = 0.000 }, level = 1, area_id = 11 }, + { config_id = 785002, gadget_id = 70290722, pos = { x = -2807.252, y = 203.200, z = -4625.556 }, rot = { x = 0.000, y = 174.000, z = 0.000 }, level = 1, area_id = 11 }, + { config_id = 785003, gadget_id = 70290196, pos = { x = -2805.829, y = 201.539, z = -4604.932 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 11 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 点位 +points = { + { config_id = 785004, pos = { x = -2811.189, y = 203.042, z = -4618.067 }, rot = { x = 0.000, y = 172.860, z = 0.000 }, area_id = 11 }, + { config_id = 785005, pos = { x = -2805.225, y = 203.042, z = -4617.472 }, rot = { x = 0.000, y = 172.860, z = 0.000 }, area_id = 11 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 785003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_3/BrickBreaker" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133220786.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133220786.lua new file mode 100644 index 00000000..49367604 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133220786.lua @@ -0,0 +1,93 @@ +-- 基础信息 +local base_info = { + group_id = 133220786 +} + +-- Trigger变量 +local defs = { + gadget_teleport = 0, + gadget_bricks = 786001, + gadget_airWall = 786002, + isDungeon = 0 +} + +-- DEFS_MISCS + + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 786001, gadget_id = 70290707, pos = { x = -2807.252, y = 203.200, z = -4625.556 }, rot = { x = 0.000, y = 174.000, z = 0.000 }, level = 1, area_id = 11 }, + { config_id = 786002, gadget_id = 70290722, pos = { x = -2807.252, y = 203.200, z = -4625.556 }, rot = { x = 0.000, y = 174.000, z = 0.000 }, level = 1, area_id = 11 }, + { config_id = 786003, gadget_id = 70290196, pos = { x = -2805.829, y = 201.539, z = -4604.932 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 11 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 点位 +points = { + { config_id = 786004, pos = { x = -2811.189, y = 203.042, z = -4618.067 }, rot = { x = 0.000, y = 172.860, z = 0.000 }, area_id = 11 }, + { config_id = 786005, pos = { x = -2805.225, y = 203.042, z = -4617.472 }, rot = { x = 0.000, y = 172.860, z = 0.000 }, area_id = 11 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 786003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_3/BrickBreaker" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133220787.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133220787.lua new file mode 100644 index 00000000..449fa88e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133220787.lua @@ -0,0 +1,93 @@ +-- 基础信息 +local base_info = { + group_id = 133220787 +} + +-- Trigger变量 +local defs = { + gadget_teleport = 0, + gadget_bricks = 787001, + gadget_airWall = 787002, + isDungeon = 0 +} + +-- DEFS_MISCS + + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 787001, gadget_id = 70290708, pos = { x = -2807.252, y = 203.200, z = -4625.556 }, rot = { x = 0.000, y = 174.000, z = 0.000 }, level = 1, area_id = 11 }, + { config_id = 787002, gadget_id = 70290722, pos = { x = -2807.252, y = 203.200, z = -4625.556 }, rot = { x = 0.000, y = 174.000, z = 0.000 }, level = 1, area_id = 11 }, + { config_id = 787003, gadget_id = 70290196, pos = { x = -2805.829, y = 201.539, z = -4604.932 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 11 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 点位 +points = { + { config_id = 787004, pos = { x = -2811.189, y = 203.042, z = -4618.067 }, rot = { x = 0.000, y = 172.860, z = 0.000 }, area_id = 11 }, + { config_id = 787005, pos = { x = -2805.225, y = 203.042, z = -4617.472 }, rot = { x = 0.000, y = 172.860, z = 0.000 }, area_id = 11 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 787003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_3/BrickBreaker" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133220788.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133220788.lua new file mode 100644 index 00000000..2b29334b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133220788.lua @@ -0,0 +1,93 @@ +-- 基础信息 +local base_info = { + group_id = 133220788 +} + +-- Trigger变量 +local defs = { + gadget_teleport = 0, + gadget_bricks = 788001, + gadget_airWall = 788002, + isDungeon = 0 +} + +-- DEFS_MISCS + + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 788001, gadget_id = 70290709, pos = { x = -2807.252, y = 203.200, z = -4625.556 }, rot = { x = 0.000, y = 174.000, z = 0.000 }, level = 1, area_id = 11 }, + { config_id = 788002, gadget_id = 70290722, pos = { x = -2807.252, y = 203.200, z = -4625.556 }, rot = { x = 0.000, y = 174.000, z = 0.000 }, level = 1, area_id = 11 }, + { config_id = 788003, gadget_id = 70290196, pos = { x = -2805.829, y = 201.539, z = -4604.932 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 11 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 点位 +points = { + { config_id = 788004, pos = { x = -2811.189, y = 203.042, z = -4618.067 }, rot = { x = 0.000, y = 172.860, z = 0.000 }, area_id = 11 }, + { config_id = 788005, pos = { x = -2805.225, y = 203.042, z = -4617.472 }, rot = { x = 0.000, y = 172.860, z = 0.000 }, area_id = 11 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 788003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_3/BrickBreaker" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133220789.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133220789.lua new file mode 100644 index 00000000..4c61d87d --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133220789.lua @@ -0,0 +1,93 @@ +-- 基础信息 +local base_info = { + group_id = 133220789 +} + +-- Trigger变量 +local defs = { + gadget_teleport = 0, + gadget_bricks = 789001, + gadget_airWall = 789002, + isDungeon = 0 +} + +-- DEFS_MISCS + + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 789001, gadget_id = 70290710, pos = { x = -2807.252, y = 203.200, z = -4625.556 }, rot = { x = 0.000, y = 174.000, z = 0.000 }, level = 1, area_id = 11 }, + { config_id = 789002, gadget_id = 70290722, pos = { x = -2807.252, y = 203.200, z = -4625.556 }, rot = { x = 0.000, y = 174.000, z = 0.000 }, level = 1, area_id = 11 }, + { config_id = 789003, gadget_id = 70290196, pos = { x = -2805.829, y = 201.539, z = -4604.932 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 11 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 点位 +points = { + { config_id = 789004, pos = { x = -2811.189, y = 203.042, z = -4618.067 }, rot = { x = 0.000, y = 172.860, z = 0.000 }, area_id = 11 }, + { config_id = 789005, pos = { x = -2805.225, y = 203.042, z = -4617.472 }, rot = { x = 0.000, y = 172.860, z = 0.000 }, area_id = 11 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 789003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_3/BrickBreaker" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133220790.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133220790.lua new file mode 100644 index 00000000..1aad2a7b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133220790.lua @@ -0,0 +1,93 @@ +-- 基础信息 +local base_info = { + group_id = 133220790 +} + +-- Trigger变量 +local defs = { + gadget_teleport = 0, + gadget_bricks = 790001, + gadget_airWall = 790002, + isDungeon = 0 +} + +-- DEFS_MISCS + + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 790001, gadget_id = 70290711, pos = { x = -2807.252, y = 203.200, z = -4625.556 }, rot = { x = 0.000, y = 174.000, z = 0.000 }, level = 1, area_id = 11 }, + { config_id = 790002, gadget_id = 70290722, pos = { x = -2807.252, y = 203.200, z = -4625.556 }, rot = { x = 0.000, y = 174.000, z = 0.000 }, level = 1, area_id = 11 }, + { config_id = 790003, gadget_id = 70290196, pos = { x = -2805.829, y = 201.539, z = -4604.932 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 11 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 点位 +points = { + { config_id = 790004, pos = { x = -2811.189, y = 203.042, z = -4618.067 }, rot = { x = 0.000, y = 172.860, z = 0.000 }, area_id = 11 }, + { config_id = 790005, pos = { x = -2805.225, y = 203.042, z = -4617.472 }, rot = { x = 0.000, y = 172.860, z = 0.000 }, area_id = 11 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 790003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_3/BrickBreaker" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133220791.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133220791.lua new file mode 100644 index 00000000..0bdff66b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133220791.lua @@ -0,0 +1,93 @@ +-- 基础信息 +local base_info = { + group_id = 133220791 +} + +-- Trigger变量 +local defs = { + gadget_teleport = 0, + gadget_bricks = 791001, + gadget_airWall = 791002, + isDungeon = 0 +} + +-- DEFS_MISCS + + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 791001, gadget_id = 70290712, pos = { x = -2807.252, y = 203.200, z = -4625.556 }, rot = { x = 0.000, y = 174.000, z = 0.000 }, level = 1, area_id = 11 }, + { config_id = 791002, gadget_id = 70290722, pos = { x = -2807.252, y = 203.200, z = -4625.556 }, rot = { x = 0.000, y = 174.000, z = 0.000 }, level = 1, area_id = 11 }, + { config_id = 791003, gadget_id = 70290196, pos = { x = -2805.829, y = 201.539, z = -4604.932 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 11 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 点位 +points = { + { config_id = 791004, pos = { x = -2811.189, y = 203.042, z = -4618.067 }, rot = { x = 0.000, y = 172.860, z = 0.000 }, area_id = 11 }, + { config_id = 791005, pos = { x = -2805.225, y = 203.042, z = -4617.472 }, rot = { x = 0.000, y = 172.860, z = 0.000 }, area_id = 11 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 791003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_3/BrickBreaker" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133220792.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133220792.lua new file mode 100644 index 00000000..bc2197af --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133220792.lua @@ -0,0 +1,101 @@ +-- 基础信息 +local base_info = { + group_id = 133220792 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 792001, gadget_id = 70290751, pos = { x = -2709.342, y = 240.639, z = -4490.750 }, rot = { x = 349.426, y = 8.765, z = 17.760 }, level = 1, area_id = 11 }, + { config_id = 792002, gadget_id = 70290753, pos = { x = -2723.919, y = 237.498, z = -4489.921 }, rot = { x = 335.398, y = 137.423, z = 353.975 }, level = 1, area_id = 11 }, + { config_id = 792003, gadget_id = 70290751, pos = { x = -2735.893, y = 234.293, z = -4497.869 }, rot = { x = 17.401, y = 32.991, z = 10.936 }, level = 1, area_id = 11 }, + { config_id = 792004, gadget_id = 70290751, pos = { x = -2751.536, y = 231.432, z = -4498.495 }, rot = { x = 20.000, y = 24.527, z = 27.330 }, level = 1, area_id = 11 }, + { config_id = 792005, gadget_id = 70290753, pos = { x = -2755.113, y = 229.079, z = -4492.187 }, rot = { x = 8.350, y = 149.584, z = 3.397 }, level = 1, area_id = 11 }, + { config_id = 792006, gadget_id = 70290751, pos = { x = -2771.022, y = 227.148, z = -4496.694 }, rot = { x = 353.630, y = 12.070, z = 359.200 }, level = 1, area_id = 11 }, + { config_id = 792007, gadget_id = 70290753, pos = { x = -2770.435, y = 227.095, z = -4497.365 }, rot = { x = 0.000, y = 66.690, z = 350.311 }, level = 1, area_id = 11 }, + { config_id = 792008, gadget_id = 70290751, pos = { x = -2770.354, y = 227.082, z = -4496.018 }, rot = { x = 350.297, y = 94.623, z = 10.374 }, level = 1, area_id = 11 }, + { config_id = 792009, gadget_id = 70290753, pos = { x = -2755.938, y = 226.999, z = -4486.240 }, rot = { x = 3.763, y = 334.554, z = 351.181 }, level = 1, area_id = 11 }, + { config_id = 792010, gadget_id = 70290751, pos = { x = -2767.952, y = 225.904, z = -4483.614 }, rot = { x = 350.498, y = 155.628, z = 0.481 }, level = 1, area_id = 11 }, + { config_id = 792011, gadget_id = 70290753, pos = { x = -2743.950, y = 227.725, z = -4478.046 }, rot = { x = 344.163, y = 242.508, z = 342.938 }, level = 1, area_id = 11 }, + { config_id = 792012, gadget_id = 70290753, pos = { x = -2776.272, y = 226.519, z = -4490.573 }, rot = { x = 16.960, y = 170.276, z = 4.769 }, level = 1, area_id = 11 }, + { config_id = 792013, gadget_id = 70290751, pos = { x = -2786.981, y = 227.034, z = -4490.052 }, rot = { x = 24.657, y = 29.942, z = 336.693 }, level = 1, area_id = 11 }, + { config_id = 792014, gadget_id = 70290753, pos = { x = -2791.956, y = 225.974, z = -4478.113 }, rot = { x = 348.866, y = 231.906, z = 342.750 }, level = 1, area_id = 11 }, + { config_id = 792015, gadget_id = 70290751, pos = { x = -2798.955, y = 225.362, z = -4469.098 }, rot = { x = 12.875, y = 124.536, z = 10.017 }, level = 1, area_id = 11 }, + { config_id = 792016, gadget_id = 70290750, pos = { x = -2789.476, y = 224.973, z = -4462.993 }, rot = { x = 0.000, y = 211.661, z = 0.000 }, level = 1, area_id = 11 }, + { config_id = 792017, gadget_id = 70211001, pos = { x = -2790.175, y = 225.175, z = -4464.198 }, rot = { x = 0.000, y = 212.890, z = 0.000 }, level = 26, drop_tag = "战斗低级稻妻", isOneoff = true, persistent = true, explore = { name = "chest", exp = 1 }, area_id = 11 }, + { config_id = 792018, gadget_id = 70290751, pos = { x = -2752.161, y = 225.250, z = -4467.270 }, rot = { x = 0.000, y = 62.199, z = 0.000 }, level = 1, area_id = 11 }, + { config_id = 792019, gadget_id = 70290753, pos = { x = -2749.487, y = 226.166, z = -4457.009 }, rot = { x = 0.802, y = 240.458, z = 359.543 }, level = 1, area_id = 11 }, + { config_id = 792020, gadget_id = 70290751, pos = { x = -2756.466, y = 225.956, z = -4446.882 }, rot = { x = 5.227, y = 109.277, z = 346.181 }, level = 1, area_id = 11 }, + { config_id = 792021, gadget_id = 70290750, pos = { x = -2753.814, y = 228.105, z = -4439.063 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, area_id = 11 }, + { config_id = 792022, gadget_id = 70211001, pos = { x = -2753.765, y = 227.893, z = -4440.547 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 26, drop_tag = "战斗低级稻妻", isOneoff = true, persistent = true, explore = { name = "chest", exp = 1 }, area_id = 11 }, + { config_id = 792023, gadget_id = 70290751, pos = { x = -2765.650, y = 227.772, z = -4502.188 }, rot = { x = 6.947, y = 282.773, z = 16.195 }, level = 1, area_id = 11 }, + { config_id = 792024, gadget_id = 70290753, pos = { x = -2766.670, y = 227.104, z = -4512.483 }, rot = { x = 355.388, y = 359.203, z = 9.810 }, level = 1, area_id = 11 }, + { config_id = 792025, gadget_id = 70290751, pos = { x = -2756.771, y = 230.706, z = -4509.660 }, rot = { x = 24.797, y = 233.942, z = 0.002 }, level = 1, area_id = 11 }, + { config_id = 792026, gadget_id = 70290753, pos = { x = -2750.665, y = 233.163, z = -4518.689 }, rot = { x = 21.607, y = 352.355, z = 353.709 }, level = 1, area_id = 11 }, + { config_id = 792027, gadget_id = 70290751, pos = { x = -2739.041, y = 235.376, z = -4514.079 }, rot = { x = 353.347, y = 233.419, z = 0.000 }, level = 1, area_id = 11 }, + { config_id = 792028, gadget_id = 70290753, pos = { x = -2737.187, y = 236.370, z = -4523.794 }, rot = { x = 5.353, y = 24.579, z = 5.203 }, level = 1, area_id = 11 }, + { config_id = 792029, gadget_id = 70211001, pos = { x = -2730.599, y = 237.293, z = -4529.874 }, rot = { x = 347.571, y = 0.700, z = 10.425 }, level = 26, drop_tag = "战斗低级稻妻", isOneoff = true, persistent = true, explore = { name = "chest", exp = 1 }, area_id = 11 }, + { config_id = 792030, gadget_id = 70290750, pos = { x = -2728.873, y = 237.117, z = -4530.887 }, rot = { x = 0.000, y = 319.868, z = 0.000 }, level = 1, area_id = 11 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 792001, 792002, 792003, 792004, 792005, 792006, 792007, 792008, 792009, 792010, 792011, 792012, 792013, 792014, 792015, 792016, 792017, 792018, 792019, 792020, 792021, 792022, 792023, 792024, 792025, 792026, 792027, 792028, 792029, 792030 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133220793.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133220793.lua new file mode 100644 index 00000000..033d65c6 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133220793.lua @@ -0,0 +1,79 @@ +-- 基础信息 +local base_info = { + group_id = 133220793 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 793001, gadget_id = 70290751, pos = { x = -2798.941, y = 224.029, z = -4456.353 }, rot = { x = 350.273, y = 293.418, z = 353.099 }, level = 1, area_id = 11 }, + { config_id = 793002, gadget_id = 70290751, pos = { x = -2784.406, y = 226.393, z = -4485.074 }, rot = { x = 13.077, y = 254.793, z = 351.973 }, level = 1, area_id = 11 }, + { config_id = 793003, gadget_id = 70290753, pos = { x = -2801.212, y = 225.727, z = -4471.423 }, rot = { x = 13.634, y = 53.048, z = 353.161 }, level = 1, area_id = 11 }, + { config_id = 793004, gadget_id = 70290753, pos = { x = -2772.294, y = 226.990, z = -4495.721 }, rot = { x = 14.381, y = 341.615, z = 341.556 }, level = 1, area_id = 11 }, + { config_id = 793005, gadget_id = 70290753, pos = { x = -2761.715, y = 227.270, z = -4489.696 }, rot = { x = 10.520, y = 296.009, z = 343.774 }, level = 1, area_id = 11 }, + { config_id = 793006, gadget_id = 70290751, pos = { x = -2761.542, y = 227.352, z = -4490.304 }, rot = { x = 11.974, y = 226.864, z = 345.005 }, level = 1, area_id = 11 }, + { config_id = 793007, gadget_id = 70290753, pos = { x = -2751.529, y = 231.391, z = -4498.383 }, rot = { x = 31.228, y = 332.628, z = 8.772 }, level = 1, area_id = 11 }, + { config_id = 793008, gadget_id = 70290751, pos = { x = -2758.085, y = 226.282, z = -4480.300 }, rot = { x = 345.623, y = 176.729, z = -0.001 }, level = 1, area_id = 11 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 793001, 793002, 793003, 793004, 793005, 793006, 793007, 793008 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133220794.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133220794.lua new file mode 100644 index 00000000..38f007b0 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133220794.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133220794 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 794001, gadget_id = 70710919, pos = { x = -2696.217, y = 245.847, z = -4497.593 }, rot = { x = 0.000, y = 177.950, z = 0.000 }, level = 1, area_id = 11 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 794001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133220795.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133220795.lua new file mode 100644 index 00000000..c287c9bf --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133220795.lua @@ -0,0 +1,82 @@ +-- 基础信息 +local base_info = { + group_id = 133220795 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 795001, gadget_id = 70710920, pos = { x = -2810.803, y = 224.134, z = -4452.259 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 11 }, + { config_id = 795002, gadget_id = 70710921, pos = { x = -2810.804, y = 224.136, z = -4452.237 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 11 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 795001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 795002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133220796.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133220796.lua new file mode 100644 index 00000000..f3506f64 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133220796.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133220796 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 796001, gadget_id = 70710497, pos = { x = -2787.980, y = 200.471, z = -4590.217 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart, area_id = 11 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 796001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133220797.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133220797.lua new file mode 100644 index 00000000..6339861a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133220797.lua @@ -0,0 +1,93 @@ +-- 基础信息 +local base_info = { + group_id = 133220797 +} + +-- Trigger变量 +local defs = { + gadget_teleport = 0, + gadget_bricks = 797001, + gadget_airWall = 797002, + isDungeon = 0 +} + +-- DEFS_MISCS + + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 797001, gadget_id = 70290719, pos = { x = -2807.252, y = 203.200, z = -4625.556 }, rot = { x = 0.000, y = 174.000, z = 0.000 }, level = 1, area_id = 11 }, + { config_id = 797002, gadget_id = 70290722, pos = { x = -2807.252, y = 203.200, z = -4625.556 }, rot = { x = 0.000, y = 174.000, z = 0.000 }, level = 1, area_id = 11 }, + { config_id = 797003, gadget_id = 70290196, pos = { x = -2805.829, y = 201.539, z = -4604.932 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 11 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 点位 +points = { + { config_id = 797004, pos = { x = -2811.189, y = 203.042, z = -4618.067 }, rot = { x = 0.000, y = 172.860, z = 0.000 }, area_id = 11 }, + { config_id = 797005, pos = { x = -2805.225, y = 203.042, z = -4617.472 }, rot = { x = 0.000, y = 172.860, z = 0.000 }, area_id = 11 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 797003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_3/BrickBreaker" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133221076.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133221076.lua index e02f59bd..465f7e6c 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_group133221076.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133221076.lua @@ -94,8 +94,9 @@ suites = { -- 触发操作 function action_EVENT_SELECT_OPTION_76004(context, evt) if evt.param1 == 76001 and evt.param2 == 190 then - ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = -3362.067,y = 321.205,z = -4568.416}, duration = 3, is_force = true, is_broadcast = false, is_recover_keep_current = false, delay = 0, is_set_follow_pos =false, is_abs_follow_pos=false, follow_pos = {x=0,y=0,z=0}, is_force_walk =false, is_change_play_mode = false, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.Keep_ROT_X, custom_radius = 0}) + ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = -3362.067,y = 321.205,z = -4568.416}, duration = 3, is_force = true, is_broadcast = false, is_recover_keep_current = false, delay = 0, is_set_follow_pos =false, follow_pos = {x=0,y=0,z=0}, is_force_walk =false, is_change_play_mode = false, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.KEEP_ROT_X, custom_radius = 0}) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133301004.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133301004.lua index da8b7b05..8122136a 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_group133301004.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133301004.lua @@ -29,7 +29,7 @@ npcs = { -- 装置 gadgets = { - { config_id = 4002, gadget_id = 70211022, pos = { x = -110.982, y = 231.508, z = 4048.854 }, rot = { x = 0.000, y = 191.205, z = 0.000 }, level = 1, drop_tag = "战斗高级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 22 }, + { config_id = 4002, gadget_id = 70211022, pos = { x = -110.982, y = 231.508, z = 4048.854 }, rot = { x = 0.000, y = 191.205, z = 0.000 }, level = 26, drop_tag = "战斗高级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 22 }, { config_id = 4007, gadget_id = 70217020, pos = { x = -173.893, y = 225.454, z = 3950.106 }, rot = { x = 18.512, y = 82.496, z = 24.891 }, level = 26, drop_tag = "摩拉石箱须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 4 }, area_id = 22 }, { config_id = 4012, gadget_id = 70220050, pos = { x = -141.341, y = 230.576, z = 3991.315 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 27, area_id = 22 }, { config_id = 4013, gadget_id = 70220051, pos = { x = -141.545, y = 230.566, z = 3990.529 }, rot = { x = 27.674, y = 327.578, z = 78.522 }, level = 27, area_id = 22 }, diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133301747.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133301747.lua new file mode 100644 index 00000000..d594ac3c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133301747.lua @@ -0,0 +1,192 @@ +-- 基础信息 +local base_info = { + group_id = 133301747 +} + +-- Trigger变量 +local defs = { + gadget_prison = 747001, + duration = 210, + rampage_time = 40, + eye_point = 747054 +} + +-- DEFS_MISCS +local energy_info = { + [1] = { time = 100, step = {-30,30},points = { 747059, 747060, 747061, 747062, 747063, 747064}}, + --[2] = { time = 180, step = {-1,1},points = {5075,5076,5077,5078,5079,5080}}, +} + +--这个group对应的图用哪些,这里就填哪些(对应关系请咨询TD) +local disguiseList = {34,37,38} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + [747001] = { config_id = 747001, gadget_id = 70800087, pos = { x = -176.130, y = 221.414, z = 3968.107 }, rot = { x = 0.000, y = 299.643, z = 0.000 }, level = 10, area_id = 22 }, + [747002] = { config_id = 747002, gadget_id = 70800437, pos = { x = -153.507, y = 225.323, z = 3989.057 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 22 }, + [747003] = { config_id = 747003, gadget_id = 70800437, pos = { x = -160.310, y = 220.113, z = 3982.659 }, rot = { x = 0.000, y = 20.000, z = 0.000 }, level = 10, area_id = 22 }, + [747004] = { config_id = 747004, gadget_id = 70800437, pos = { x = -178.838, y = 220.270, z = 3988.533 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 22 }, + [747005] = { config_id = 747005, gadget_id = 70800107, pos = { x = -177.140, y = 243.000, z = 3995.002 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 22 }, + [747006] = { config_id = 747006, gadget_id = 70800437, pos = { x = -138.750, y = 229.357, z = 3979.456 }, rot = { x = 0.000, y = 30.000, z = 0.000 }, level = 10, area_id = 22 }, + [747007] = { config_id = 747007, gadget_id = 70800437, pos = { x = -165.659, y = 222.457, z = 4006.658 }, rot = { x = 0.000, y = 11.000, z = 0.000 }, level = 10, area_id = 22 }, + [747008] = { config_id = 747008, gadget_id = 70800437, pos = { x = -159.991, y = 220.180, z = 3998.677 }, rot = { x = 0.000, y = 55.000, z = 0.000 }, level = 10, area_id = 22 }, + [747009] = { config_id = 747009, gadget_id = 70800437, pos = { x = -159.705, y = 220.031, z = 3989.949 }, rot = { x = 0.000, y = 55.000, z = 0.000 }, level = 10, area_id = 22 }, + [747010] = { config_id = 747010, gadget_id = 70800437, pos = { x = -157.287, y = 229.362, z = 4023.659 }, rot = { x = 0.000, y = 55.000, z = 0.000 }, level = 10, area_id = 22 }, + [747011] = { config_id = 747011, gadget_id = 70800437, pos = { x = -141.599, y = 230.580, z = 3980.899 }, rot = { x = 0.000, y = 60.000, z = 0.000 }, level = 10, area_id = 22 }, + [747012] = { config_id = 747012, gadget_id = 70800437, pos = { x = -161.780, y = 223.508, z = 4011.488 }, rot = { x = 0.000, y = 60.000, z = 0.000 }, level = 10, area_id = 22 }, + [747013] = { config_id = 747013, gadget_id = 70800437, pos = { x = -138.374, y = 230.561, z = 3992.121 }, rot = { x = 0.000, y = 60.000, z = 0.000 }, level = 10, area_id = 22 }, + [747014] = { config_id = 747014, gadget_id = 70800437, pos = { x = -152.158, y = 224.071, z = 3967.650 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 22 }, + [747015] = { config_id = 747015, gadget_id = 70800437, pos = { x = -173.524, y = 226.713, z = 3996.862 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 22 }, + [747016] = { config_id = 747016, gadget_id = 70800437, pos = { x = -164.792, y = 220.122, z = 3993.854 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 22 }, + [747017] = { config_id = 747017, gadget_id = 70800437, pos = { x = -140.970, y = 228.159, z = 3975.383 }, rot = { x = 0.000, y = 60.000, z = 0.000 }, level = 10, area_id = 22 }, + [747018] = { config_id = 747018, gadget_id = 70800437, pos = { x = -148.966, y = 227.886, z = 3998.056 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 10, area_id = 22 }, + [747019] = { config_id = 747019, gadget_id = 70800434, pos = { x = -144.216, y = 228.517, z = 4006.572 }, rot = { x = 0.000, y = 30.000, z = 0.000 }, level = 10, area_id = 22 }, + [747020] = { config_id = 747020, gadget_id = 70800434, pos = { x = -148.463, y = 223.833, z = 4028.243 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 22 }, + [747021] = { config_id = 747021, gadget_id = 70800434, pos = { x = -124.243, y = 235.104, z = 4046.408 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 22 }, + [747022] = { config_id = 747022, gadget_id = 70800434, pos = { x = -127.496, y = 236.892, z = 3994.735 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 22 }, + [747023] = { config_id = 747023, gadget_id = 70800434, pos = { x = -157.242, y = 224.218, z = 3969.039 }, rot = { x = 0.000, y = 160.000, z = 0.000 }, level = 10, area_id = 22 }, + [747024] = { config_id = 747024, gadget_id = 70800434, pos = { x = -148.251, y = 224.748, z = 3978.973 }, rot = { x = 0.000, y = 160.000, z = 0.000 }, level = 10, area_id = 22 }, + [747025] = { config_id = 747025, gadget_id = 70800434, pos = { x = -161.098, y = 225.233, z = 4022.271 }, rot = { x = 0.000, y = 53.192, z = 0.000 }, level = 10, area_id = 22 }, + [747026] = { config_id = 747026, gadget_id = 70800434, pos = { x = -152.284, y = 222.104, z = 4008.283 }, rot = { x = 0.000, y = 45.000, z = 0.000 }, level = 10, area_id = 22 }, + [747027] = { config_id = 747027, gadget_id = 70800434, pos = { x = -147.030, y = 228.555, z = 4002.174 }, rot = { x = 0.000, y = 29.002, z = 0.000 }, level = 10, area_id = 22 }, + [747028] = { config_id = 747028, gadget_id = 70800434, pos = { x = -139.670, y = 230.254, z = 4006.554 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 22 }, + [747029] = { config_id = 747029, gadget_id = 70800434, pos = { x = -130.009, y = 233.974, z = 4048.636 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 22 }, + [747030] = { config_id = 747030, gadget_id = 70800434, pos = { x = -112.303, y = 231.497, z = 4050.336 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 10, area_id = 22 }, + [747031] = { config_id = 747031, gadget_id = 70800434, pos = { x = -127.841, y = 229.282, z = 4037.374 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 10, area_id = 22 }, + [747032] = { config_id = 747032, gadget_id = 70800434, pos = { x = -149.383, y = 229.342, z = 4040.511 }, rot = { x = 0.000, y = 78.658, z = 0.000 }, level = 10, area_id = 22 }, + [747033] = { config_id = 747033, gadget_id = 70800438, pos = { x = -135.094, y = 226.239, z = 4036.978 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 22 }, + [747034] = { config_id = 747034, gadget_id = 70800438, pos = { x = -130.426, y = 230.192, z = 4026.745 }, rot = { x = 0.000, y = 17.803, z = 0.000 }, level = 10, area_id = 22 }, + [747035] = { config_id = 747035, gadget_id = 70800438, pos = { x = -117.857, y = 230.314, z = 4022.738 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 22 }, + [747036] = { config_id = 747036, gadget_id = 70800438, pos = { x = -121.447, y = 232.189, z = 4008.318 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 22 }, + [747037] = { config_id = 747037, gadget_id = 70800438, pos = { x = -118.132, y = 232.760, z = 4009.038 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 22 }, + [747039] = { config_id = 747039, gadget_id = 70800438, pos = { x = -135.943, y = 230.612, z = 3993.017 }, rot = { x = 0.000, y = 40.000, z = 0.000 }, level = 10, area_id = 22 }, + [747040] = { config_id = 747040, gadget_id = 70800438, pos = { x = -148.217, y = 228.086, z = 3997.688 }, rot = { x = 0.000, y = 40.000, z = 0.000 }, level = 10, area_id = 22 }, + [747041] = { config_id = 747041, gadget_id = 70310016, pos = { x = -131.740, y = 230.000, z = 4013.282 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 22 }, + [747042] = { config_id = 747042, gadget_id = 70800438, pos = { x = -171.181, y = 226.093, z = 4010.829 }, rot = { x = 0.000, y = 40.000, z = 0.000 }, level = 10, area_id = 22 }, + [747043] = { config_id = 747043, gadget_id = 70800438, pos = { x = -160.799, y = 220.279, z = 3998.697 }, rot = { x = 0.000, y = 5.000, z = 0.000 }, level = 10, area_id = 22 }, + [747044] = { config_id = 747044, gadget_id = 70800438, pos = { x = -149.190, y = 226.387, z = 3987.004 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 22 }, + [747045] = { config_id = 747045, gadget_id = 70800438, pos = { x = -152.089, y = 224.907, z = 4002.419 }, rot = { x = 0.000, y = 20.000, z = 0.000 }, level = 10, area_id = 22 }, + [747046] = { config_id = 747046, gadget_id = 70800438, pos = { x = -154.904, y = 225.560, z = 3994.929 }, rot = { x = 0.000, y = 20.000, z = 0.000 }, level = 10, area_id = 22 }, + [747047] = { config_id = 747047, gadget_id = 70800438, pos = { x = -153.050, y = 223.102, z = 4022.317 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 10, area_id = 22 }, + [747048] = { config_id = 747048, gadget_id = 70800438, pos = { x = -171.401, y = 223.933, z = 3953.710 }, rot = { x = 0.000, y = 48.862, z = 0.000 }, level = 10, area_id = 22 }, + [747049] = { config_id = 747049, gadget_id = 70800420, pos = { x = -146.697, y = 236.783, z = 4004.492 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 22 } +} + +-- 区域 +regions = { + [747053] = { config_id = 747053, shape = RegionShape.SPHERE, radius = 200, pos = { x = -158.443, y = 230.497, z = 3986.738 }, area_id = 22 }, + [747054] = { config_id = 747054, shape = RegionShape.SPHERE, radius = 80, pos = { x = -158.443, y = 230.497, z = 3986.738 }, area_id = 22 } +} + +-- 触发器 +triggers = { +} + +-- 点位 +points = { + -- 场景猎手出生点 + { config_id = 747055, pos = { x = -176.473, y = 219.767, z = 3967.938 }, rot = { x = 0.000, y = 46.613, z = 0.000 }, area_id = 22 }, + -- 场景游侠出生点1 + { config_id = 747056, pos = { x = -167.381, y = 218.639, z = 3979.542 }, rot = { x = 359.152, y = 51.817, z = 352.282 }, area_id = 22 }, + -- 场景游侠出生点2 + { config_id = 747057, pos = { x = -166.581, y = 218.897, z = 3978.441 }, rot = { x = 358.995, y = 49.744, z = 352.671 }, area_id = 22 }, + -- 场景游侠出生点3 + { config_id = 747058, pos = { x = -165.738, y = 219.227, z = 3977.411 }, rot = { x = 359.044, y = 51.806, z = 351.954 }, area_id = 22 }, + -- 能量随机点1 + { config_id = 747059, pos = { x = -148.831, y = 222.687, z = 4023.309 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 22 }, + -- 能量随机点1 + { config_id = 747060, pos = { x = -153.214, y = 225.205, z = 3973.485 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 22 }, + -- 能量随机点1 + { config_id = 747061, pos = { x = -152.005, y = 222.332, z = 4020.241 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 22 }, + -- 能量随机点1 + { config_id = 747062, pos = { x = -131.867, y = 229.959, z = 4002.393 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 22 }, + -- 能量随机点1 + { config_id = 747063, pos = { x = -176.258, y = 222.801, z = 3960.597 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 22 }, + -- 能量随机点1 + { config_id = 747064, pos = { x = -138.726, y = 225.850, z = 4038.129 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 22 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 747001 }, + regions = { 747053, 747054 }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 747002, 747003, 747004, 747006, 747007, 747008, 747009, 747010, 747011, 747012, 747013, 747014, 747015, 747016, 747017, 747018, 747019, 747020, 747021, 747022, 747023, 747024, 747025, 747026, 747027, 747028, 747029, 747030, 747031, 747032, 747033, 747034, 747035, 747036, 747037, 747039, 747040, 747042, 747043, 747044, 747045, 747046, 747047, 747048 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 747005, 747041, 747049 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_3/HideAndSeek_Gallery_V3" +require "V3_3/HideAndSeek_Skill_V3" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133302029.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133302029.lua index 22ae9b43..8e10435c 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_group133302029.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133302029.lua @@ -411,10 +411,10 @@ end -- 触发操作 function action_EVENT_GROUP_REFRESH_29022(context, evt) - -- 创生gadget 29018 + -- 创建id为29018的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 29018 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end -- 卸载指定gadget diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133302662.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133302662.lua new file mode 100644 index 00000000..c49a5689 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133302662.lua @@ -0,0 +1,221 @@ +-- 基础信息 +local base_info = { + group_id = 133302662 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 662011, monster_id = 21010401, pos = { x = -1046.252, y = 231.365, z = 2560.044 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 27, drop_id = 1000100, area_id = 24 }, + { config_id = 662012, monster_id = 21010401, pos = { x = -1041.847, y = 230.730, z = 2561.416 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 27, drop_id = 1000100, area_id = 24 }, + { config_id = 662013, monster_id = 21010401, pos = { x = -1042.046, y = 230.556, z = 2566.585 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 27, drop_id = 1000100, area_id = 24 }, + { config_id = 662014, monster_id = 21020201, pos = { x = -1048.757, y = 231.750, z = 2565.479 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 27, drop_id = 1000100, area_id = 24 }, + { config_id = 662016, monster_id = 21010401, pos = { x = -1041.797, y = 234.540, z = 2528.230 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 27, drop_id = 1000100, area_id = 24 }, + { config_id = 662017, monster_id = 21010401, pos = { x = -1037.391, y = 233.069, z = 2529.618 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 27, drop_id = 1000100, area_id = 24 }, + { config_id = 662018, monster_id = 21010401, pos = { x = -1037.591, y = 233.107, z = 2534.784 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 27, drop_id = 1000100, area_id = 24 }, + { config_id = 662019, monster_id = 21020201, pos = { x = -1044.303, y = 233.620, z = 2533.670 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 27, drop_id = 1000100, area_id = 24 }, + { config_id = 662020, monster_id = 21010401, pos = { x = -1021.870, y = 228.434, z = 2549.821 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 27, drop_id = 1000100, area_id = 24 }, + { config_id = 662021, monster_id = 21010401, pos = { x = -1017.465, y = 227.732, z = 2551.212 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 27, drop_id = 1000100, area_id = 24 }, + { config_id = 662022, monster_id = 21010401, pos = { x = -1017.664, y = 227.622, z = 2556.378 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 27, drop_id = 1000100, area_id = 24 }, + { config_id = 662023, monster_id = 21020201, pos = { x = -1024.376, y = 228.607, z = 2555.260 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 27, drop_id = 1000100, area_id = 24 }, + { config_id = 662027, monster_id = 21020801, pos = { x = -1036.416, y = 230.497, z = 2550.405 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 27, drop_id = 1000100, affix = { 1031, 6113 }, area_id = 24 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 662001, gadget_id = 70350023, pos = { x = -1021.435, y = 228.269, z = 2553.003 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 27, area_id = 24 }, + { config_id = 662002, gadget_id = 70350023, pos = { x = -1045.741, y = 231.234, z = 2563.375 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 27, area_id = 24 }, + { config_id = 662003, gadget_id = 70350023, pos = { x = -1040.223, y = 233.196, z = 2532.542 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 27, area_id = 24 }, + { config_id = 662004, gadget_id = 70220103, pos = { x = -1023.547, y = 235.233, z = 2553.003 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 27, area_id = 24 }, + { config_id = 662005, gadget_id = 70220103, pos = { x = -1045.741, y = 238.197, z = 2561.135 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 27, area_id = 24 }, + { config_id = 662006, gadget_id = 70220103, pos = { x = -1039.705, y = 240.159, z = 2534.429 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 27, area_id = 24 }, + { config_id = 662007, gadget_id = 70350036, pos = { x = -1021.435, y = 228.269, z = 2553.003 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 27, area_id = 24 }, + { config_id = 662008, gadget_id = 70350036, pos = { x = -1045.741, y = 231.234, z = 2563.375 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 27, area_id = 24 }, + { config_id = 662009, gadget_id = 70350036, pos = { x = -1040.223, y = 233.196, z = 2532.542 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 27, area_id = 24 }, + { config_id = 662015, gadget_id = 70220122, pos = { x = -1045.741, y = 239.274, z = 2561.135 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 27, area_id = 24 }, + { config_id = 662024, gadget_id = 70220122, pos = { x = -1023.547, y = 236.188, z = 2553.003 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 27, area_id = 24 }, + { config_id = 662025, gadget_id = 70220122, pos = { x = -1039.705, y = 241.183, z = 2534.429 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 27, area_id = 24 }, + { config_id = 662026, gadget_id = 70220103, pos = { x = -1039.682, y = 237.787, z = 2551.521 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 27, area_id = 24 }, + { config_id = 662028, gadget_id = 70320001, pos = { x = -1045.984, y = 231.994, z = 2546.158 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 27, state = GadgetState.GearStart, area_id = 24 }, + { config_id = 662029, gadget_id = 70320001, pos = { x = -1026.457, y = 228.760, z = 2558.200 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 27, state = GadgetState.GearStart, area_id = 24 } +} + +-- 区域 +regions = { + { config_id = 662010, shape = RegionShape.SPHERE, radius = 5, pos = { x = -1035.899, y = 230.534, z = 2549.199 }, area_id = 24 } +} + +-- 触发器 +triggers = { + { config_id = 1662010, name = "ENTER_REGION_662010", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_662010", action = "action_EVENT_ENTER_REGION_662010" }, + { config_id = 1662030, name = "ANY_MONSTER_DIE_662030", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_662030", action = "action_EVENT_ANY_MONSTER_DIE_662030" }, + { config_id = 1662031, name = "ANY_MONSTER_DIE_662031", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_662031", action = "action_EVENT_ANY_MONSTER_DIE_662031" }, + { config_id = 1662032, name = "GADGET_CREATE_662032", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_662032", action = "action_EVENT_GADGET_CREATE_662032" }, + { config_id = 1662033, name = "TIME_AXIS_PASS_662033", event = EventType.EVENT_TIME_AXIS_PASS, source = "T1", condition = "", action = "action_EVENT_TIME_AXIS_PASS_662033" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 662001, 662002, 662003, 662004, 662005, 662006, 662026 }, + regions = { 662010 }, + triggers = { "ENTER_REGION_662010" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 662011, 662012, 662013, 662014 }, + gadgets = { 662007, 662008, 662009, 662015 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_662030" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { 662016, 662017, 662018, 662019, 662020, 662021, 662022, 662023 }, + gadgets = { 662024, 662025 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_662031" }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { }, + gadgets = { 662028, 662029 }, + regions = { }, + triggers = { "GADGET_CREATE_662032", "TIME_AXIS_PASS_662033" }, + rand_weight = 100 + }, + { + -- suite_id = 5, + -- description = , + monsters = { 662027 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_662010(context, evt) + if evt.param1 ~= 662010 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_662010(context, evt) + ScriptLib.AddExtraGroupSuite(context, 133302662, 2) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_662030(context, evt) + -- 判断指定group组剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCountByGroupId(context, 133302662) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_662030(context, evt) + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 133302662, 3) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_662031(context, evt) + -- 判断指定group组剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCountByGroupId(context, 133302662) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_662031(context, evt) + -- 添加suite4的新内容 + ScriptLib.AddExtraGroupSuite(context, 133302662, 4) + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_662032(context, evt) + if 662028 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_662032(context, evt) + ScriptLib.InitTimeAxis(context, "T1", {15}, false) + + return 0 +end + +-- 触发操作 +function action_EVENT_TIME_AXIS_PASS_662033(context, evt) + ScriptLib.AddExtraGroupSuite(context, 133302662, 5) + + ScriptLib.RemoveExtraGroupSuite(context, 133302662, 4) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133302663.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133302663.lua new file mode 100644 index 00000000..328b5a76 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133302663.lua @@ -0,0 +1,84 @@ +-- 基础信息 +local base_info = { + group_id = 133302663 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 663001, gadget_id = 70290002, pos = { x = -261.748, y = 244.019, z = 2885.416 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 24 }, + { config_id = 663002, gadget_id = 70710800, pos = { x = -262.666, y = 244.328, z = 2885.037 }, rot = { x = 0.000, y = 32.990, z = 0.000 }, level = 1, area_id = 24 }, + { config_id = 663003, gadget_id = 70710800, pos = { x = -262.404, y = 244.435, z = 2884.891 }, rot = { x = 0.000, y = 0.000, z = 112.840 }, level = 1, area_id = 24 }, + { config_id = 663004, gadget_id = 70710800, pos = { x = -262.178, y = 244.447, z = 2884.340 }, rot = { x = 333.720, y = 209.100, z = 359.370 }, level = 1, area_id = 24 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 663001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 663001, 663002, 663003, 663004 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133302697.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133302697.lua index 60c702a4..6e45e59d 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_group133302697.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133302697.lua @@ -105,8 +105,9 @@ suites = { -- 触发操作 function action_EVENT_SELECT_OPTION_697006(context, evt) if evt.param1 == 66001 and evt.param2 == 190 and ScriptLib.IsWidgetEquipped(context, ScriptLib.GetSceneOwnerUid(context), 220018) == true then - ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = 2354.263,y = 272.9032,z = -686.8663}, duration = 3, is_force = true, is_broadcast = false, is_recover_keep_current = false, delay = 0, is_set_follow_pos =false, is_abs_follow_pos=false, follow_pos = {x=0,y=0,z=0}, is_force_walk =false, is_change_play_mode = false, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.Keep_ROT_X, custom_radius = 0}) + ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = 2354.263,y = 272.9032,z = -686.8663}, duration = 3, is_force = true, is_broadcast = false, is_recover_keep_current = false, delay = 0, is_set_follow_pos =false, follow_pos = {x=0,y=0,z=0}, is_force_walk =false, is_change_play_mode = false, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.KEEP_ROT_X, custom_radius = 0}) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133302698.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133302698.lua index 554796ed..b208ab7c 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_group133302698.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133302698.lua @@ -105,8 +105,9 @@ suites = { -- 触发操作 function action_EVENT_SELECT_OPTION_698006(context, evt) if evt.param1 == 66001 and evt.param2 == 190 and ScriptLib.IsWidgetEquipped(context, ScriptLib.GetSceneOwnerUid(context), 220018) == true then - ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = 2354.263,y = 272.9032,z = -686.8663}, duration = 3, is_force = true, is_broadcast = false, is_recover_keep_current = false, delay = 0, is_set_follow_pos =false, is_abs_follow_pos=false, follow_pos = {x=0,y=0,z=0}, is_force_walk =false, is_change_play_mode = false, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.Keep_ROT_X, custom_radius = 0}) + ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = 2354.263,y = 272.9032,z = -686.8663}, duration = 3, is_force = true, is_broadcast = false, is_recover_keep_current = false, delay = 0, is_set_follow_pos =false, follow_pos = {x=0,y=0,z=0}, is_force_walk =false, is_change_play_mode = false, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.KEEP_ROT_X, custom_radius = 0}) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133302708.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133302708.lua new file mode 100644 index 00000000..69a1d162 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133302708.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133302708 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 708001, monster_id = 25210403, pos = { x = -1226.093, y = -25.618, z = 5477.021 }, rot = { x = 0.000, y = 90.921, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 32 }, + { config_id = 708002, monster_id = 25210402, pos = { x = -1228.226, y = -25.618, z = 5478.483 }, rot = { x = 0.000, y = 106.499, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 32 }, + { config_id = 708003, monster_id = 25210302, pos = { x = -1230.113, y = -24.807, z = 5478.206 }, rot = { x = 0.000, y = 111.095, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 708001, 708002, 708003 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133302709.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133302709.lua new file mode 100644 index 00000000..fd8cf219 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133302709.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133302709 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 709001, monster_id = 25210403, pos = { x = -1258.719, y = -5.705, z = 5415.259 }, rot = { x = 0.000, y = 90.921, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 32 }, + { config_id = 709002, monster_id = 25210402, pos = { x = -1260.851, y = -5.705, z = 5416.721 }, rot = { x = 0.000, y = 106.499, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 32 }, + { config_id = 709003, monster_id = 25210302, pos = { x = -1262.739, y = -4.895, z = 5416.444 }, rot = { x = 0.000, y = 111.095, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 709001, 709002, 709003 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133302710.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133302710.lua new file mode 100644 index 00000000..5adacbb2 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133302710.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133302710 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 710001, monster_id = 25210403, pos = { x = -1303.609, y = 1.052, z = 5417.714 }, rot = { x = 0.000, y = 90.921, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 32 }, + { config_id = 710003, monster_id = 25210302, pos = { x = -1307.629, y = 1.863, z = 5418.899 }, rot = { x = 0.000, y = 111.095, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 710001, 710003 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133302717.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133302717.lua new file mode 100644 index 00000000..f2048d51 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133302717.lua @@ -0,0 +1,190 @@ +-- 基础信息 +local base_info = { + group_id = 133302717 +} + +-- Trigger变量 +local defs = { + gadget_prison = 717001, + duration = 210, + rampage_time = 40, + eye_point = 717067 +} + +-- DEFS_MISCS +local energy_info = { + [1] = { time = 100, step = {-30,30},points = { 717072, 717073, 717074, 717075, 717076, 717077}}, + --[2] = { time = 180, step = {-1,1},points = {5075,5076,5077,5078,5079,5080}}, +} +--这个group对应的图用哪些,这里就填哪些(对应关系请咨询TD) +local disguiseList = {34,37,39} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + [717001] = { config_id = 717001, gadget_id = 70800087, pos = { x = -118.997, y = 252.096, z = 2910.727 }, rot = { x = 0.000, y = 299.643, z = 0.000 }, level = 10, area_id = 20 }, + [717002] = { config_id = 717002, gadget_id = 70800437, pos = { x = -86.397, y = 251.892, z = 2891.057 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 20 }, + [717003] = { config_id = 717003, gadget_id = 70800437, pos = { x = -70.542, y = 251.753, z = 2910.257 }, rot = { x = 0.000, y = 20.000, z = 0.000 }, level = 10, area_id = 20 }, + [717004] = { config_id = 717004, gadget_id = 70800437, pos = { x = -93.479, y = 250.988, z = 2908.862 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 20 }, + [717005] = { config_id = 717005, gadget_id = 70800107, pos = { x = -66.870, y = 272.000, z = 2904.333 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 20 }, + [717006] = { config_id = 717006, gadget_id = 70800437, pos = { x = -62.282, y = 256.985, z = 2894.594 }, rot = { x = 0.000, y = 30.000, z = 0.000 }, level = 10, area_id = 20 }, + [717007] = { config_id = 717007, gadget_id = 70800437, pos = { x = -59.988, y = 257.121, z = 2904.022 }, rot = { x = 0.000, y = 11.000, z = 0.000 }, level = 10, area_id = 20 }, + [717008] = { config_id = 717008, gadget_id = 70800437, pos = { x = -64.695, y = 251.744, z = 2908.450 }, rot = { x = 0.000, y = 55.000, z = 0.000 }, level = 10, area_id = 20 }, + [717009] = { config_id = 717009, gadget_id = 70800437, pos = { x = -85.969, y = 251.580, z = 2897.862 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 20 }, + [717010] = { config_id = 717010, gadget_id = 70800437, pos = { x = -97.325, y = 250.494, z = 2922.505 }, rot = { x = 0.000, y = 55.000, z = 0.000 }, level = 10, area_id = 20 }, + [717011] = { config_id = 717011, gadget_id = 70800437, pos = { x = -73.469, y = 252.196, z = 2875.914 }, rot = { x = 0.000, y = 60.000, z = 0.000 }, level = 10, area_id = 20 }, + [717012] = { config_id = 717012, gadget_id = 70800437, pos = { x = -73.592, y = 251.900, z = 2896.746 }, rot = { x = 0.000, y = 60.000, z = 0.000 }, level = 10, area_id = 20 }, + [717013] = { config_id = 717013, gadget_id = 70800437, pos = { x = -77.263, y = 257.261, z = 2899.419 }, rot = { x = 0.000, y = 60.000, z = 0.000 }, level = 10, area_id = 20 }, + [717014] = { config_id = 717014, gadget_id = 70800437, pos = { x = -101.224, y = 251.892, z = 2886.456 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 20 }, + [717015] = { config_id = 717015, gadget_id = 70800437, pos = { x = -87.355, y = 250.863, z = 2931.859 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 20 }, + [717016] = { config_id = 717016, gadget_id = 70800437, pos = { x = -104.820, y = 251.387, z = 2885.651 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 20 }, + [717017] = { config_id = 717017, gadget_id = 70800437, pos = { x = -74.947, y = 251.614, z = 2894.405 }, rot = { x = 0.000, y = 60.000, z = 0.000 }, level = 10, area_id = 20 }, + [717018] = { config_id = 717018, gadget_id = 70800437, pos = { x = -44.438, y = 264.093, z = 2896.020 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 10, area_id = 20 }, + [717019] = { config_id = 717019, gadget_id = 70800434, pos = { x = -63.800, y = 257.353, z = 2915.211 }, rot = { x = 0.000, y = 30.000, z = 0.000 }, level = 10, area_id = 20 }, + [717020] = { config_id = 717020, gadget_id = 70800434, pos = { x = -91.369, y = 250.202, z = 2933.279 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 20 }, + [717021] = { config_id = 717021, gadget_id = 70800434, pos = { x = -79.400, y = 251.743, z = 2911.165 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 20 }, + [717022] = { config_id = 717022, gadget_id = 70800434, pos = { x = -85.828, y = 251.297, z = 2882.669 }, rot = { x = 0.000, y = 20.069, z = 0.000 }, level = 10, area_id = 20 }, + [717023] = { config_id = 717023, gadget_id = 70800434, pos = { x = -68.942, y = 251.892, z = 2885.935 }, rot = { x = 0.000, y = 160.000, z = 0.000 }, level = 10, area_id = 20 }, + [717024] = { config_id = 717024, gadget_id = 70800434, pos = { x = -85.222, y = 257.273, z = 2884.212 }, rot = { x = 0.000, y = 195.299, z = 0.000 }, level = 10, area_id = 20 }, + [717025] = { config_id = 717025, gadget_id = 70800434, pos = { x = -106.227, y = 250.373, z = 2891.954 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 20 }, + [717026] = { config_id = 717026, gadget_id = 70800434, pos = { x = -68.605, y = 252.721, z = 2920.625 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 10, area_id = 20 }, + [717027] = { config_id = 717027, gadget_id = 70800434, pos = { x = -62.980, y = 257.353, z = 2920.768 }, rot = { x = 0.000, y = 17.876, z = 0.000 }, level = 10, area_id = 20 }, + [717028] = { config_id = 717028, gadget_id = 70800434, pos = { x = -69.866, y = 262.742, z = 2920.239 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 20 }, + [717029] = { config_id = 717029, gadget_id = 70800434, pos = { x = -91.055, y = 251.048, z = 2914.337 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 20 }, + [717030] = { config_id = 717030, gadget_id = 70800434, pos = { x = -59.563, y = 262.760, z = 2910.865 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 10, area_id = 20 }, + [717031] = { config_id = 717031, gadget_id = 70800434, pos = { x = -111.933, y = 250.386, z = 2931.252 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 10, area_id = 20 }, + [717032] = { config_id = 717032, gadget_id = 70800434, pos = { x = -42.234, y = 266.843, z = 2918.157 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 20 }, + [717033] = { config_id = 717033, gadget_id = 70800439, pos = { x = -72.237, y = 258.740, z = 2897.719 }, rot = { x = 0.000, y = 11.185, z = 0.000 }, level = 10, area_id = 20 }, + [717034] = { config_id = 717034, gadget_id = 70800439, pos = { x = -81.014, y = 251.765, z = 2897.998 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 20 }, + [717035] = { config_id = 717035, gadget_id = 70800439, pos = { x = -98.357, y = 251.892, z = 2895.578 }, rot = { x = 0.000, y = 49.612, z = 0.000 }, level = 10, area_id = 20 }, + [717036] = { config_id = 717036, gadget_id = 70800439, pos = { x = -95.296, y = 258.019, z = 2872.776 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 20 }, + [717037] = { config_id = 717037, gadget_id = 70800439, pos = { x = -82.268, y = 252.097, z = 2878.188 }, rot = { x = 0.000, y = 331.903, z = 0.000 }, level = 10, area_id = 20 }, + [717039] = { config_id = 717039, gadget_id = 70800439, pos = { x = -85.128, y = 258.857, z = 2870.200 }, rot = { x = 0.000, y = 40.000, z = 0.000 }, level = 10, area_id = 20 }, + [717040] = { config_id = 717040, gadget_id = 70800439, pos = { x = -53.054, y = 263.455, z = 2884.736 }, rot = { x = 0.000, y = 40.000, z = 0.000 }, level = 10, area_id = 20 }, + [717042] = { config_id = 717042, gadget_id = 70800439, pos = { x = -64.438, y = 251.821, z = 2889.962 }, rot = { x = 0.000, y = 40.000, z = 0.000 }, level = 10, area_id = 20 }, + [717043] = { config_id = 717043, gadget_id = 70800439, pos = { x = -55.101, y = 257.102, z = 2913.614 }, rot = { x = 0.000, y = 293.140, z = 0.000 }, level = 10, area_id = 20 }, + [717044] = { config_id = 717044, gadget_id = 70800439, pos = { x = -42.781, y = 264.561, z = 2903.877 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 20 }, + [717045] = { config_id = 717045, gadget_id = 70800439, pos = { x = -45.415, y = 265.238, z = 2887.283 }, rot = { x = 0.000, y = 20.000, z = 0.000 }, level = 10, area_id = 20 }, + [717046] = { config_id = 717046, gadget_id = 70800439, pos = { x = -100.542, y = 257.293, z = 2890.689 }, rot = { x = 0.000, y = 20.000, z = 0.000 }, level = 10, area_id = 20 }, + [717047] = { config_id = 717047, gadget_id = 70800439, pos = { x = -98.342, y = 250.866, z = 2906.529 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 10, area_id = 20 }, + [717048] = { config_id = 717048, gadget_id = 70800439, pos = { x = -73.630, y = 251.892, z = 2908.175 }, rot = { x = 0.000, y = 160.000, z = 0.000 }, level = 10, area_id = 20 }, + [717062] = { config_id = 717062, gadget_id = 70800421, pos = { x = -86.138, y = 267.523, z = 2903.232 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 20 } +} + +-- 区域 +regions = { + [717066] = { config_id = 717066, shape = RegionShape.SPHERE, radius = 200, pos = { x = -88.632, y = 254.205, z = 2905.121 }, area_id = 20 }, + [717067] = { config_id = 717067, shape = RegionShape.SPHERE, radius = 100, pos = { x = -88.632, y = 254.205, z = 2905.121 }, area_id = 20 } +} + +-- 触发器 +triggers = { +} + +-- 点位 +points = { + -- 场景猎手出生点 + { config_id = 717068, pos = { x = -118.580, y = 250.102, z = 2910.642 }, rot = { x = 0.000, y = 108.323, z = 0.000 }, area_id = 20 }, + -- 场景游侠出生点1 + { config_id = 717069, pos = { x = -107.148, y = 250.695, z = 2909.522 }, rot = { x = 0.000, y = 100.031, z = 0.000 }, area_id = 20 }, + -- 场景游侠出生点2 + { config_id = 717070, pos = { x = -107.543, y = 250.587, z = 2907.496 }, rot = { x = 353.530, y = 103.235, z = 356.407 }, area_id = 20 }, + -- 场景游侠出生点3 + { config_id = 717071, pos = { x = -107.934, y = 250.474, z = 2905.613 }, rot = { x = 352.860, y = 98.155, z = 356.160 }, area_id = 20 }, + -- 能量随机点1 + { config_id = 717072, pos = { x = -101.925, y = 247.658, z = 2945.718 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 20 }, + -- 能量随机点1 + { config_id = 717073, pos = { x = -63.185, y = 262.753, z = 2915.961 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 20 }, + -- 能量随机点1 + { config_id = 717074, pos = { x = -103.158, y = 250.722, z = 2912.403 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 20 }, + -- 能量随机点1 + { config_id = 717075, pos = { x = -121.434, y = 248.667, z = 2884.364 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 20 }, + -- 能量随机点1 + { config_id = 717076, pos = { x = -74.346, y = 257.591, z = 2922.556 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 20 }, + -- 能量随机点1 + { config_id = 717077, pos = { x = -78.078, y = 257.293, z = 2879.047 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 20 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 717001 }, + regions = { 717066, 717067 }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 717002, 717003, 717004, 717006, 717007, 717008, 717009, 717010, 717011, 717012, 717013, 717014, 717015, 717016, 717017, 717018, 717019, 717020, 717021, 717022, 717023, 717024, 717025, 717026, 717027, 717028, 717029, 717030, 717031, 717032, 717033, 717034, 717035, 717036, 717037, 717039, 717040, 717042, 717043, 717044, 717045, 717046, 717047, 717048 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 717005, 717062 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_3/HideAndSeek_Gallery_V3" +require "V3_3/HideAndSeek_Skill_V3" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133302721.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133302721.lua new file mode 100644 index 00000000..a7c5b07a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133302721.lua @@ -0,0 +1,96 @@ +-- 基础信息 +local base_info = { + group_id = 133302721 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 721001, gadget_id = 70710806, pos = { x = -413.094, y = 260.993, z = 2731.655 }, rot = { x = 0.000, y = 320.000, z = 0.000 }, level = 1, area_id = 24 }, + { config_id = 721002, gadget_id = 70710397, pos = { x = -411.851, y = 260.993, z = 2732.475 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 24 }, + { config_id = 721003, gadget_id = 70710806, pos = { x = -411.996, y = 260.993, z = 2732.549 }, rot = { x = 0.000, y = 320.000, z = 0.000 }, level = 1, area_id = 24 }, + { config_id = 721004, gadget_id = 70710136, pos = { x = -412.210, y = 260.993, z = 2732.033 }, rot = { x = 0.000, y = 304.320, z = 0.000 }, level = 1, area_id = 24 }, + { config_id = 721005, gadget_id = 70710398, pos = { x = -413.276, y = 260.993, z = 2731.276 }, rot = { x = 0.000, y = 46.770, z = 0.000 }, level = 1, area_id = 24 }, + { config_id = 721006, gadget_id = 70710136, pos = { x = -412.884, y = 260.993, z = 2731.594 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 24 }, + { config_id = 721007, gadget_id = 70710898, pos = { x = -444.114, y = 239.543, z = 2729.920 }, rot = { x = 0.000, y = 287.460, z = 0.000 }, level = 1, area_id = 24 }, + { config_id = 721008, gadget_id = 70710897, pos = { x = -444.575, y = 239.543, z = 2729.610 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 24 }, + { config_id = 721009, gadget_id = 71700486, pos = { x = -441.142, y = 239.543, z = 2729.966 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 24 }, + { config_id = 721010, gadget_id = 71700487, pos = { x = -441.608, y = 239.543, z = 2729.323 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 24 }, + { config_id = 721011, gadget_id = 71700488, pos = { x = -441.976, y = 239.543, z = 2729.864 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 24 }, + { config_id = 721012, gadget_id = 70710899, pos = { x = -445.939, y = 239.543, z = 2732.703 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 24 }, + { config_id = 721013, gadget_id = 70710900, pos = { x = -446.808, y = 239.543, z = 2732.839 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 24 }, + { config_id = 721014, gadget_id = 70710901, pos = { x = -445.399, y = 239.543, z = 2730.446 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 24 }, + { config_id = 721015, gadget_id = 70710905, pos = { x = -445.405, y = 239.543, z = 2729.754 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 24 }, + { config_id = 721016, gadget_id = 70710906, pos = { x = -443.390, y = 239.543, z = 2729.236 }, rot = { x = 0.000, y = 211.010, z = 0.000 }, level = 1, area_id = 24 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 721001, 721002, 721003, 721004, 721005, 721006, 721007, 721008, 721009, 721010, 721011, 721012, 721013, 721014, 721015, 721016 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133302722.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133302722.lua new file mode 100644 index 00000000..d18f5941 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133302722.lua @@ -0,0 +1,474 @@ +-- 基础信息 +local base_info = { + group_id = 133302722 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 722043, monster_id = 28030202, pos = { x = -864.792, y = 250.919, z = 1871.588 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 19 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 722001, gadget_id = 70710126, pos = { x = -744.957, y = 288.786, z = 2066.845 }, rot = { x = 358.826, y = 359.837, z = 359.913 }, level = 18, area_id = 19 }, + { config_id = 722002, gadget_id = 70350085, pos = { x = -744.958, y = 288.790, z = 2067.024 }, rot = { x = 354.898, y = 359.842, z = 349.678 }, level = 18, area_id = 19 }, + { config_id = 722003, gadget_id = 70360005, pos = { x = -690.930, y = 238.902, z = 2005.092 }, rot = { x = 354.900, y = 299.294, z = 3.148 }, level = 19, area_id = 19 }, + { config_id = 722004, gadget_id = 70710126, pos = { x = -685.055, y = 267.149, z = 2060.913 }, rot = { x = 359.370, y = 354.498, z = 358.571 }, level = 18, area_id = 19 }, + { config_id = 722005, gadget_id = 70350085, pos = { x = -685.068, y = 267.148, z = 2060.871 }, rot = { x = 353.198, y = 0.739, z = 347.615 }, level = 18, area_id = 19 }, + { config_id = 722006, gadget_id = 70350085, pos = { x = -690.891, y = 239.200, z = 2005.026 }, rot = { x = 345.908, y = 301.514, z = 359.407 }, level = 19, area_id = 19 }, + { config_id = 722007, gadget_id = 70710126, pos = { x = -847.416, y = 229.840, z = 1923.465 }, rot = { x = 0.000, y = 325.738, z = 0.000 }, level = 18, area_id = 19 }, + { config_id = 722008, gadget_id = 70350085, pos = { x = -847.416, y = 229.840, z = 1923.465 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 18, area_id = 19 }, + { config_id = 722009, gadget_id = 70360025, pos = { x = -871.202, y = 185.759, z = 1737.175 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 18, area_id = 19 }, + { config_id = 722010, gadget_id = 70350085, pos = { x = -863.529, y = 249.450, z = 1874.898 }, rot = { x = 2.743, y = 359.511, z = 339.767 }, level = 18, area_id = 19 }, + { config_id = 722011, gadget_id = 70710126, pos = { x = -863.541, y = 249.466, z = 1874.674 }, rot = { x = 0.802, y = 334.760, z = 359.264 }, level = 18, area_id = 19 }, + { config_id = 722012, gadget_id = 70350085, pos = { x = -847.115, y = 216.511, z = 1764.667 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 18, area_id = 19 }, + { config_id = 722013, gadget_id = 70710126, pos = { x = -847.115, y = 216.511, z = 1764.667 }, rot = { x = 0.000, y = 325.738, z = 0.000 }, level = 18, area_id = 19 }, + { config_id = 722014, gadget_id = 70350085, pos = { x = -871.202, y = 185.759, z = 1737.175 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 18, area_id = 19 }, + { config_id = 722024, gadget_id = 70690001, pos = { x = -688.869, y = 264.214, z = 2028.297 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 19 }, + { config_id = 722025, gadget_id = 70690001, pos = { x = -691.556, y = 267.827, z = 2060.134 }, rot = { x = 343.286, y = 272.059, z = 2.058 }, level = 1, area_id = 19 }, + { config_id = 722026, gadget_id = 70690001, pos = { x = -701.415, y = 269.841, z = 2060.521 }, rot = { x = 342.434, y = 272.027, z = 2.067 }, level = 1, area_id = 19 }, + { config_id = 722027, gadget_id = 70690001, pos = { x = -712.241, y = 271.940, z = 2060.951 }, rot = { x = 327.717, y = 271.406, z = 2.331 }, level = 1, area_id = 19 }, + { config_id = 722028, gadget_id = 70690001, pos = { x = -724.532, y = 276.084, z = 2060.891 }, rot = { x = 312.810, y = 270.523, z = 2.900 }, level = 1, area_id = 19 }, + { config_id = 722029, gadget_id = 70690001, pos = { x = -760.251, y = 278.544, z = 2041.292 }, rot = { x = 0.982, y = 210.620, z = 1.582 }, level = 1, area_id = 19 }, + { config_id = 722030, gadget_id = 70690001, pos = { x = -765.190, y = 278.378, z = 2032.948 }, rot = { x = 0.982, y = 210.620, z = 1.582 }, level = 1, area_id = 19 }, + { config_id = 722031, gadget_id = 70690001, pos = { x = -770.745, y = 278.191, z = 2023.563 }, rot = { x = 0.982, y = 210.620, z = 1.582 }, level = 1, area_id = 19 }, + { config_id = 722032, gadget_id = 70690001, pos = { x = -776.755, y = 277.989, z = 2013.408 }, rot = { x = 0.982, y = 210.620, z = 1.582 }, level = 1, area_id = 19 }, + { config_id = 722033, gadget_id = 70690001, pos = { x = -797.370, y = 266.572, z = 1987.681 }, rot = { x = 0.982, y = 216.035, z = 1.582 }, level = 1, area_id = 19 }, + { config_id = 722034, gadget_id = 70690001, pos = { x = -805.136, y = 266.345, z = 1977.007 }, rot = { x = 0.982, y = 216.035, z = 1.582 }, level = 1, area_id = 19 }, + { config_id = 722035, gadget_id = 70690001, pos = { x = -814.020, y = 266.087, z = 1964.794 }, rot = { x = 0.982, y = 216.035, z = 1.582 }, level = 1, area_id = 19 }, + { config_id = 722036, gadget_id = 70290200, pos = { x = -845.672, y = 226.657, z = 1900.360 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 19 }, + { config_id = 722037, gadget_id = 70690001, pos = { x = -861.135, y = 249.606, z = 1860.416 }, rot = { x = 0.982, y = 171.538, z = 1.582 }, level = 1, area_id = 19 }, + { config_id = 722038, gadget_id = 70690001, pos = { x = -859.709, y = 249.440, z = 1850.825 }, rot = { x = 0.982, y = 171.538, z = 1.582 }, level = 1, area_id = 19 }, + { config_id = 722039, gadget_id = 70690001, pos = { x = -858.104, y = 249.253, z = 1840.037 }, rot = { x = 0.982, y = 171.538, z = 1.582 }, level = 1, area_id = 19 }, + { config_id = 722040, gadget_id = 70690001, pos = { x = -856.368, y = 249.051, z = 1828.366 }, rot = { x = 0.982, y = 171.538, z = 1.582 }, level = 1, area_id = 19 }, + { config_id = 722041, gadget_id = 70290200, pos = { x = -855.694, y = 201.082, z = 1824.489 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 19 }, + { config_id = 722042, gadget_id = 70290200, pos = { x = -746.465, y = 253.864, z = 2061.904 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 19 }, + { config_id = 722044, gadget_id = 70690001, pos = { x = -852.425, y = 212.606, z = 1795.135 }, rot = { x = 0.982, y = 171.538, z = 1.582 }, level = 1, area_id = 19 }, + { config_id = 722045, gadget_id = 70690001, pos = { x = -821.719, y = 265.862, z = 1954.211 }, rot = { x = 0.982, y = 216.035, z = 1.582 }, level = 1, area_id = 19 }, + { config_id = 722046, gadget_id = 70690001, pos = { x = -854.720, y = 248.859, z = 1817.291 }, rot = { x = 0.982, y = 171.538, z = 1.582 }, level = 1, area_id = 19 }, + { config_id = 722047, gadget_id = 70690001, pos = { x = -688.869, y = 264.214, z = 2040.081 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 19 } +} + +-- 区域 +regions = { + { config_id = 722015, shape = RegionShape.SPHERE, radius = 3, pos = { x = -847.115, y = 216.511, z = 1764.667 }, area_id = 19 }, + { config_id = 722016, shape = RegionShape.SPHERE, radius = 3, pos = { x = -744.958, y = 288.790, z = 2067.024 }, area_id = 19 }, + { config_id = 722017, shape = RegionShape.SPHERE, radius = 2, pos = { x = -685.068, y = 267.148, z = 2060.871 }, area_id = 19 }, + { config_id = 722021, shape = RegionShape.SPHERE, radius = 3, pos = { x = -847.416, y = 229.840, z = 1923.465 }, area_id = 19 }, + { config_id = 722022, shape = RegionShape.SPHERE, radius = 3, pos = { x = -863.375, y = 249.396, z = 1874.842 }, area_id = 19 }, + { config_id = 722023, shape = RegionShape.SPHERE, radius = 3, pos = { x = -871.202, y = 185.759, z = 1737.175 }, area_id = 19 } +} + +-- 触发器 +triggers = { + { config_id = 1722015, name = "ENTER_REGION_722015", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_722015", action = "action_EVENT_ENTER_REGION_722015", tag = "666" }, + { config_id = 1722016, name = "ENTER_REGION_722016", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_722016", action = "action_EVENT_ENTER_REGION_722016", tag = "666" }, + { config_id = 1722017, name = "ENTER_REGION_722017", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_722017", action = "action_EVENT_ENTER_REGION_722017", tag = "666" }, + { config_id = 1722018, name = "CHALLENGE_SUCCESS_722018", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "888", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_722018", trigger_count = 0 }, + { config_id = 1722019, name = "CHALLENGE_FAIL_722019", event = EventType.EVENT_CHALLENGE_FAIL, source = "888", condition = "", action = "action_EVENT_CHALLENGE_FAIL_722019", trigger_count = 0 }, + { config_id = 1722021, name = "ENTER_REGION_722021", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_722021", action = "action_EVENT_ENTER_REGION_722021", tag = "666" }, + { config_id = 1722022, name = "ENTER_REGION_722022", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_722022", action = "action_EVENT_ENTER_REGION_722022", tag = "666" }, + { config_id = 1722023, name = "ENTER_REGION_722023", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_722023", action = "", tag = "666" }, + { config_id = 1722048, name = "QUEST_START_722048", event = EventType.EVENT_QUEST_START, source = "", condition = "condition_EVENT_QUEST_START_722048", action = "action_EVENT_QUEST_START_722048", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "hasFinished", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 7, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 722003, 722006 }, + regions = { }, + triggers = { "CHALLENGE_SUCCESS_722018", "CHALLENGE_FAIL_722019", "QUEST_START_722048" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 722004, 722005, 722024, 722047 }, + regions = { 722017 }, + triggers = { "ENTER_REGION_722017" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 722001, 722002, 722025, 722026, 722027, 722028, 722042 }, + regions = { 722016 }, + triggers = { "ENTER_REGION_722016" }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { }, + gadgets = { 722007, 722008, 722029, 722030, 722031, 722032, 722033, 722034, 722035, 722045 }, + regions = { 722021 }, + triggers = { "ENTER_REGION_722021" }, + rand_weight = 100 + }, + { + -- suite_id = 5, + -- description = , + monsters = { 722043 }, + gadgets = { 722010, 722011, 722036 }, + regions = { 722022 }, + triggers = { "ENTER_REGION_722022" }, + rand_weight = 100 + }, + { + -- suite_id = 6, + -- description = , + monsters = { }, + gadgets = { 722012, 722013, 722037, 722038, 722039, 722040, 722041, 722044, 722046 }, + regions = { 722015 }, + triggers = { "ENTER_REGION_722015" }, + rand_weight = 100 + }, + { + -- suite_id = 7, + -- description = , + monsters = { }, + gadgets = { 722009, 722014 }, + regions = { 722023 }, + triggers = { "ENTER_REGION_722023" }, + rand_weight = 100 + }, + { + -- suite_id = 8, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_722015(context, evt) + if evt.param1 ~= 722015 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_722015(context, evt) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 722013 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 722012 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 添加suite7的新内容 + ScriptLib.AddExtraGroupSuite(context, 133302722, 7) + + -- 删除suite6的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133302722, 6) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_722016(context, evt) + if evt.param1 ~= 722016 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_722016(context, evt) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 722001 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 722002 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 添加suite4的新内容 + ScriptLib.AddExtraGroupSuite(context, 133302722, 4) + + -- 删除suite3的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133302722, 3) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_722017(context, evt) + if evt.param1 ~= 722017 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_722017(context, evt) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 722004 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 722005 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 133302722, 3) + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133302722, 2) + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_722018(context, evt) + -- 将本组内变量名为 "hasFinished" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "hasFinished", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 722006 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 删除suite7的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133302722, 7) + + -- 将configid为 722003 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 722003, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- group调整group进度,只对非randSuite有效 + if 0 ~= ScriptLib.GoToGroupSuite(context, 133302722, 8) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite") + return -1 + end + + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "q2103603") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_722019(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 133302722, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_722021(context, evt) + if evt.param1 ~= 722021 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_722021(context, evt) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 722007 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 722008 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 添加suite5的新内容 + ScriptLib.AddExtraGroupSuite(context, 133302722, 5) + + -- 删除suite4的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133302722, 4) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_722022(context, evt) + if evt.param1 ~= 722022 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_722022(context, evt) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 722011 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 722010 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 添加suite6的新内容 + ScriptLib.AddExtraGroupSuite(context, 133302722, 6) + + -- 删除suite5的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133302722, 5) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_722023(context, evt) + if evt.param1 ~= 722023 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发条件 +function condition_EVENT_QUEST_START_722048(context, evt) + local curQuestState = ScriptLib.GetHostQuestState(context,2103603) + if -1 == curQuestState or 0 == curQuestState then + return false + end + if curQuestState ~= 2 then + return false + end + + -- 判断变量"hasFinished"为0 + if ScriptLib.GetGroupVariableValue(context, "hasFinished") ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_QUEST_START_722048(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133302722, 2) + + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 722006 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 创建编号为888(该挑战的识别id),挑战内容为241的区域挑战,具体参数填写方式,见DungeonChallengeData表中的注释,所有填写的值都必须是int类型 + if 0 ~= ScriptLib.ActiveChallenge(context, 888, 241, 150, 4, 666, 6) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_challenge") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133302724.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133302724.lua new file mode 100644 index 00000000..b18b7a6d --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133302724.lua @@ -0,0 +1,100 @@ +-- 基础信息 +local base_info = { + group_id = 133302724 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 724001, monster_id = 25010201, pos = { x = -737.590, y = 252.751, z = 2060.211 }, rot = { x = 0.000, y = 354.573, z = 0.000 }, level = 1, drop_id = 1000100, disableWander = true, pose_id = 9003, area_id = 19 }, + { config_id = 724002, monster_id = 25020201, pos = { x = -747.050, y = 255.249, z = 2056.174 }, rot = { x = 0.000, y = 64.322, z = 0.000 }, level = 1, drop_id = 1000100, disableWander = true, pose_id = 3, area_id = 19 }, + { config_id = 724003, monster_id = 25030201, pos = { x = -740.133, y = 253.464, z = 2060.142 }, rot = { x = 0.000, y = 40.056, z = 0.000 }, level = 1, drop_id = 1000100, disableWander = true, pose_id = 9002, area_id = 19 }, + { config_id = 724004, monster_id = 25060101, pos = { x = -744.141, y = 252.644, z = 2054.793 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 19 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 724005, gadget_id = 70710352, pos = { x = -745.122, y = 253.147, z = 2057.325 }, rot = { x = 6.986, y = 180.419, z = 11.734 }, level = 1, area_id = 19 }, + { config_id = 724006, gadget_id = 70710346, pos = { x = -737.295, y = 253.104, z = 2062.208 }, rot = { x = 348.175, y = 1.660, z = 344.072 }, level = 1, area_id = 19 }, + { config_id = 724007, gadget_id = 70710347, pos = { x = -737.278, y = 253.001, z = 2061.759 }, rot = { x = 349.632, y = 103.800, z = 351.184 }, level = 1, area_id = 19 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1724008, name = "ANY_MONSTER_DIE_724008", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_724008", action = "action_EVENT_ANY_MONSTER_DIE_724008" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 724001, 724002, 724003, 724004 }, + gadgets = { 724005, 724006, 724007 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_724008" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_724008(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_724008(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "q2103602") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133302725.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133302725.lua new file mode 100644 index 00000000..dc42ef8e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133302725.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133302725 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 725001, gadget_id = 70710909, pos = { x = -320.867, y = 250.388, z = 2746.430 }, rot = { x = 0.000, y = 114.920, z = 0.000 }, level = 27, area_id = 24 }, + { config_id = 725002, gadget_id = 70710912, pos = { x = -320.925, y = 250.388, z = 2746.942 }, rot = { x = 0.000, y = 323.300, z = 0.000 }, level = 27, area_id = 24 }, + { config_id = 725003, gadget_id = 71700564, pos = { x = -320.962, y = 250.411, z = 2746.483 }, rot = { x = 0.000, y = 143.200, z = 0.000 }, level = 27, area_id = 24 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 725001, 725002, 725003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133302726.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133302726.lua new file mode 100644 index 00000000..3fae12af --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133302726.lua @@ -0,0 +1,84 @@ +-- 基础信息 +local base_info = { + group_id = 133302726 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 726001, gadget_id = 70710908, pos = { x = -321.399, y = 250.388, z = 2746.355 }, rot = { x = 0.000, y = 143.200, z = 0.000 }, level = 1, area_id = 24 }, + { config_id = 726002, gadget_id = 70710910, pos = { x = -321.759, y = 249.631, z = 2746.087 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 24 }, + { config_id = 726003, gadget_id = 70710909, pos = { x = -321.297, y = 250.388, z = 2746.370 }, rot = { x = 0.000, y = 112.620, z = 0.000 }, level = 1, area_id = 24 }, + { config_id = 726004, gadget_id = 70710912, pos = { x = -320.925, y = 250.388, z = 2746.942 }, rot = { x = 0.000, y = 323.300, z = 0.000 }, level = 1, area_id = 24 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 726001, 726003, 726004 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 726002, 726003, 726004 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133302728.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133302728.lua new file mode 100644 index 00000000..bb9f3ac6 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133302728.lua @@ -0,0 +1,95 @@ +-- 基础信息 +local base_info = { + group_id = 133302728 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 728001, monster_id = 21010101, pos = { x = -728.515, y = 225.152, z = 2245.589 }, rot = { x = 0.000, y = 70.972, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 24 }, + { config_id = 728002, monster_id = 21010101, pos = { x = -727.567, y = 225.038, z = 2242.840 }, rot = { x = 0.000, y = 70.972, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 24 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1728003, name = "ANY_MONSTER_DIE_728003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_728003", action = "action_EVENT_ANY_MONSTER_DIE_728003", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 728001, 728002 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_728003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_728003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_728003(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "13330272801") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133302729.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133302729.lua new file mode 100644 index 00000000..fde7a220 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133302729.lua @@ -0,0 +1,153 @@ +-- 基础信息 +local base_info = { + group_id = 133302729 +} + +-- DEFS_MISCS +local defs = { + gallery_id = 111, + + --开启机关交互后,加载哪个/些suit + load_on_start = {2,3}, + + --开启机关的configID,SelectOption为175 + starter_gadget = 729001, + + --终点region的configID + end_regionID = 729003, + + --玩法RegionID,在suit1 + parkour_regions = {729002}, + + --全程终点在哪个suit,如果这个group非终点,则配0 + end_suite = 2, + + --挑战限时秒 + challenge_time = 300, + + + --镜头注目 + look_pos = {x=555, y=555, z=555}, + duration = 2, +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 729001, gadget_id = 70350457, pos = { x = -551.661, y = 282.732, z = 2219.567 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 16, area_id = 24 } +} + +-- 区域 +regions = { + -- 玩法的region id + { config_id = 729002, shape = RegionShape.SPHERE, radius = 5, pos = { x = -551.706, y = 282.712, z = 2219.716 }, area_id = 24 }, + -- 玩法的终点region + { config_id = 729003, shape = RegionShape.SPHERE, radius = 5, pos = { x = -575.404, y = 277.607, z = 2205.441 }, area_id = 24 } +} + +-- 触发器 +triggers = { + -- 玩法的region id + { config_id = 1729002, name = "ENTER_REGION_729002", event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "" }, + -- 玩法的终点region + { config_id = 1729003, name = "ENTER_REGION_729003", event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 729001 }, + regions = { 729002 }, + triggers = { "ENTER_REGION_729002" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 729003 }, + triggers = { "ENTER_REGION_729003" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 5, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 6, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133303644.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133303644.lua index 541553b7..7f2e4a77 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_group133303644.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133303644.lua @@ -105,8 +105,9 @@ suites = { -- 触发操作 function action_EVENT_SELECT_OPTION_644006(context, evt) if evt.param1 == 66001 and evt.param2 == 190 and ScriptLib.IsWidgetEquipped(context, ScriptLib.GetSceneOwnerUid(context), 220018) == true then - ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = 2354.263,y = 272.9032,z = -686.8663}, duration = 3, is_force = true, is_broadcast = false, is_recover_keep_current = false, delay = 0, is_set_follow_pos =false, is_abs_follow_pos=false, follow_pos = {x=0,y=0,z=0}, is_force_walk =false, is_change_play_mode = false, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.Keep_ROT_X, custom_radius = 0}) + ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = 2354.263,y = 272.9032,z = -686.8663}, duration = 3, is_force = true, is_broadcast = false, is_recover_keep_current = false, delay = 0, is_set_follow_pos =false, follow_pos = {x=0,y=0,z=0}, is_force_walk =false, is_change_play_mode = false, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.KEEP_ROT_X, custom_radius = 0}) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133303656.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133303656.lua index 5e185342..49060b34 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_group133303656.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133303656.lua @@ -37,7 +37,7 @@ variables = { garbages = { gadgets = { { config_id = 656001, gadget_id = 70310224, pos = { x = -1328.880, y = 252.630, z = 4096.580 }, rot = { x = 6.233, y = 0.772, z = 7.078 }, level = 1, area_id = 26 }, - { config_id = 656002, gadget_id = 70310224, pos = { x = -1173.000, y = 293.410, z = 4071.570 }, rot = { x = 2.265, y = 316.057, z = 10.100 }, level = 1 } + { config_id = 656002, gadget_id = 70310224, pos = { x = -1173.000, y = 293.410, z = 4071.570 }, rot = { x = 2.265, y = 316.057, z = 10.100 }, level = 1, area_id = 32 } } } diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133303665.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133303665.lua new file mode 100644 index 00000000..7b702a72 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133303665.lua @@ -0,0 +1,150 @@ +-- 基础信息 +local base_info = { + group_id = 133303665 +} + +-- Trigger变量 +local defs = { + hintTime = 30, + coinTime = 20, + maxRegion = 665056, + challengeId = 2010071, + galleryId = 33004, + skillDuration = 10 +} + +-- DEFS_MISCS +local defs_miscs = { + specialCoinTable = { + -- 每项格式如下 + [665018] = {665030,665031,665032,665033,665034,665035,665036,665028,665029,665006,665007,665008,665009,665010,665011}, + }, +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + [665001] = { config_id = 665001, gadget_id = 70220136, pos = { x = -2016.350, y = 284.372, z = 4073.188 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 26 }, + [665002] = { config_id = 665002, gadget_id = 70220136, pos = { x = -2016.350, y = 282.372, z = 4073.188 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 26 }, + [665003] = { config_id = 665003, gadget_id = 70220136, pos = { x = -2016.350, y = 280.372, z = 4073.188 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 26 }, + [665004] = { config_id = 665004, gadget_id = 70220136, pos = { x = -2016.350, y = 278.372, z = 4073.188 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 26 }, + [665005] = { config_id = 665005, gadget_id = 70220136, pos = { x = -2016.350, y = 276.372, z = 4073.188 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 26 }, + [665006] = { config_id = 665006, gadget_id = 70220131, pos = { x = -1997.144, y = 293.920, z = 4086.771 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 26 }, + [665007] = { config_id = 665007, gadget_id = 70220131, pos = { x = -1993.904, y = 293.744, z = 4091.928 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 26 }, + [665008] = { config_id = 665008, gadget_id = 70220131, pos = { x = -1999.463, y = 289.114, z = 4081.621 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 26 }, + [665009] = { config_id = 665009, gadget_id = 70220131, pos = { x = -1992.465, y = 287.873, z = 4079.971 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 26 }, + [665010] = { config_id = 665010, gadget_id = 70220131, pos = { x = -1988.377, y = 288.110, z = 4077.110 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 26 }, + [665011] = { config_id = 665011, gadget_id = 70220131, pos = { x = -1985.958, y = 289.762, z = 4076.842 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 26 }, + [665012] = { config_id = 665012, gadget_id = 70220131, pos = { x = -1994.622, y = 299.424, z = 4132.096 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 26 }, + [665013] = { config_id = 665013, gadget_id = 70220131, pos = { x = -1995.561, y = 301.324, z = 4127.428 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 26 }, + [665014] = { config_id = 665014, gadget_id = 70220131, pos = { x = -1996.368, y = 301.324, z = 4122.409 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 26 }, + [665015] = { config_id = 665015, gadget_id = 70220131, pos = { x = -1998.238, y = 301.324, z = 4117.442 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 26 }, + [665016] = { config_id = 665016, gadget_id = 70220131, pos = { x = -2001.584, y = 301.464, z = 4112.792 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 26 }, + [665017] = { config_id = 665017, gadget_id = 70220131, pos = { x = -2005.835, y = 301.464, z = 4107.656 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 26 }, + [665018] = { config_id = 665018, gadget_id = 70220132, pos = { x = -1994.879, y = 287.978, z = 4080.695 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 26 }, + [665019] = { config_id = 665019, gadget_id = 70220131, pos = { x = -2006.324, y = 301.464, z = 4097.966 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 26 }, + [665020] = { config_id = 665020, gadget_id = 70220131, pos = { x = -2002.323, y = 299.833, z = 4092.617 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 26 }, + [665021] = { config_id = 665021, gadget_id = 70220131, pos = { x = -1985.773, y = 296.971, z = 4136.283 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 26 }, + [665022] = { config_id = 665022, gadget_id = 70220131, pos = { x = -1982.947, y = 296.974, z = 4129.500 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 26 }, + [665023] = { config_id = 665023, gadget_id = 70220131, pos = { x = -1984.928, y = 297.004, z = 4123.093 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 26 }, + [665024] = { config_id = 665024, gadget_id = 70220131, pos = { x = -1985.572, y = 296.471, z = 4116.847 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 26 }, + [665025] = { config_id = 665025, gadget_id = 70220131, pos = { x = -1986.412, y = 294.163, z = 4111.645 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 26 }, + [665026] = { config_id = 665026, gadget_id = 70220131, pos = { x = -1988.101, y = 291.834, z = 4103.635 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 26 }, + [665027] = { config_id = 665027, gadget_id = 70220131, pos = { x = -1988.322, y = 289.276, z = 4090.598 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 26 }, + [665028] = { config_id = 665028, gadget_id = 70220131, pos = { x = -1992.593, y = 293.729, z = 4094.387 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 26 }, + [665029] = { config_id = 665029, gadget_id = 70220131, pos = { x = -1999.735, y = 293.905, z = 4084.659 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 26 }, + [665030] = { config_id = 665030, gadget_id = 70220131, pos = { x = -1983.805, y = 292.945, z = 4079.067 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 26 }, + [665031] = { config_id = 665031, gadget_id = 70220131, pos = { x = -1982.050, y = 292.945, z = 4082.406 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 26 }, + [665032] = { config_id = 665032, gadget_id = 70220131, pos = { x = -1980.744, y = 298.363, z = 4085.914 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 26 }, + [665033] = { config_id = 665033, gadget_id = 70220131, pos = { x = -1982.165, y = 300.191, z = 4087.368 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 26 }, + [665034] = { config_id = 665034, gadget_id = 70220131, pos = { x = -1984.908, y = 298.777, z = 4089.003 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 26 }, + [665035] = { config_id = 665035, gadget_id = 70220131, pos = { x = -1987.591, y = 297.463, z = 4090.676 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 26 }, + [665036] = { config_id = 665036, gadget_id = 70220131, pos = { x = -1990.101, y = 295.674, z = 4092.459 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 26 }, + [665037] = { config_id = 665037, gadget_id = 70220136, pos = { x = -2011.807, y = 285.961, z = 4076.535 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 26 }, + [665038] = { config_id = 665038, gadget_id = 70220136, pos = { x = -2009.091, y = 286.668, z = 4077.946 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 26 }, + [665039] = { config_id = 665039, gadget_id = 70220136, pos = { x = -2003.885, y = 287.483, z = 4079.790 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 26 }, + [665040] = { config_id = 665040, gadget_id = 70220131, pos = { x = -2015.655, y = 285.109, z = 4075.002 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 26 }, + [665041] = { config_id = 665041, gadget_id = 70220131, pos = { x = -2012.297, y = 264.991, z = 4075.228 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 26 }, + [665042] = { config_id = 665042, gadget_id = 70220131, pos = { x = -2010.495, y = 266.691, z = 4074.447 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 26 }, + [665043] = { config_id = 665043, gadget_id = 70220131, pos = { x = -2007.740, y = 267.989, z = 4074.034 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 26 }, + [665044] = { config_id = 665044, gadget_id = 70220131, pos = { x = -1999.530, y = 270.841, z = 4070.869 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 26 }, + [665045] = { config_id = 665045, gadget_id = 70220131, pos = { x = -1994.575, y = 271.430, z = 4070.481 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 26 }, + [665046] = { config_id = 665046, gadget_id = 70220131, pos = { x = -1989.977, y = 271.292, z = 4070.815 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 26 }, + [665047] = { config_id = 665047, gadget_id = 70330434, pos = { x = -1974.338, y = 271.145, z = 4067.665 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 26 }, + [665048] = { config_id = 665048, gadget_id = 70220131, pos = { x = -1985.357, y = 271.406, z = 4072.797 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 26 }, + [665049] = { config_id = 665049, gadget_id = 70220131, pos = { x = -1979.832, y = 271.529, z = 4072.422 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 26 }, + [665050] = { config_id = 665050, gadget_id = 70220131, pos = { x = -1975.241, y = 272.127, z = 4068.163 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 26 }, + [665053] = { config_id = 665053, gadget_id = 70220103, pos = { x = -2001.927, y = 271.529, z = 4071.426 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 26 } +} + +-- 区域 +regions = { + [665056] = { config_id = 665056, shape = RegionShape.SPHERE, radius = 100, pos = { x = -2002.441, y = 299.198, z = 4089.100 }, area_id = 26 } +} + +-- 触发器 +triggers = { + { config_id = 1665056, name = "ENTER_REGION_665056", event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "", trigger_count = 0, forbid_guest = false } +} + +-- 点位 +points = { + [665057] = { config_id = 665057, pos = { x = -1991.936, y = 298.128, z = 4137.826 }, rot = { x = 0.000, y = 161.184, z = 0.000 }, area_id = 26 }, + [665058] = { config_id = 665058, pos = { x = -1994.363, y = 298.128, z = 4137.017 }, rot = { x = 0.000, y = 161.184, z = 0.000 }, area_id = 26 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 665001, 665002, 665003, 665004, 665005, 665006, 665007, 665008, 665009, 665010, 665011, 665012, 665013, 665014, 665015, 665016, 665017, 665018, 665019, 665020, 665021, 665022, 665023, 665024, 665025, 665026, 665027, 665028, 665029, 665030, 665031, 665032, 665033, 665034, 665035, 665036, 665037, 665038, 665039, 665040, 665041, 665042, 665043, 665044, 665045, 665046, 665047, 665048, 665049, 665050, 665053 }, + regions = { 665056 }, + triggers = { "ENTER_REGION_665056" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_3/CoinCollect" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133303668.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133303668.lua new file mode 100644 index 00000000..54927491 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133303668.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133303668 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 668001, gadget_id = 70360391, pos = { x = -1998.186, y = 280.313, z = 4041.380 }, rot = { x = 0.000, y = 131.106, z = 0.000 }, level = 1, arguments = { 4 }, area_id = 26 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 668001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133304564.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133304564.lua index 8ceae55c..d942c247 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_group133304564.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133304564.lua @@ -105,8 +105,9 @@ suites = { -- 触发操作 function action_EVENT_SELECT_OPTION_564006(context, evt) if evt.param1 == 66001 and evt.param2 == 190 and ScriptLib.IsWidgetEquipped(context, ScriptLib.GetSceneOwnerUid(context), 220018) == true then - ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = 2354.263,y = 272.9032,z = -686.8663}, duration = 3, is_force = true, is_broadcast = false, is_recover_keep_current = false, delay = 0, is_set_follow_pos =false, is_abs_follow_pos=false, follow_pos = {x=0,y=0,z=0}, is_force_walk =false, is_change_play_mode = false, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.Keep_ROT_X, custom_radius = 0}) + ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = 2354.263,y = 272.9032,z = -686.8663}, duration = 3, is_force = true, is_broadcast = false, is_recover_keep_current = false, delay = 0, is_set_follow_pos =false, follow_pos = {x=0,y=0,z=0}, is_force_walk =false, is_change_play_mode = false, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.KEEP_ROT_X, custom_radius = 0}) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133304577.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133304577.lua new file mode 100644 index 00000000..40acc055 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133304577.lua @@ -0,0 +1,94 @@ +-- 基础信息 +local base_info = { + group_id = 133304577 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 577001, monster_id = 28060612, pos = { x = -1384.573, y = 223.263, z = 3010.162 }, rot = { x = 0.000, y = 243.106, z = 0.000 }, level = 1, drop_id = 1000100, pose_id = 1, area_id = 21 }, + { config_id = 577003, monster_id = 25210502, pos = { x = -1383.357, y = 223.572, z = 3014.341 }, rot = { x = 0.000, y = 165.652, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 21 }, + { config_id = 577004, monster_id = 25210402, pos = { x = -1383.039, y = 223.238, z = 3012.579 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 21 }, + { config_id = 577005, monster_id = 25210302, pos = { x = -1385.530, y = 223.453, z = 3011.257 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 21 }, + { config_id = 577006, monster_id = 25210203, pos = { x = -1385.566, y = 223.786, z = 3013.385 }, rot = { x = 0.000, y = 178.376, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 21 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1577002, name = "ANY_MONSTER_DIE_577002", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_577002", action = "action_EVENT_ANY_MONSTER_DIE_577002", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 577001, 577003, 577004, 577005, 577006 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_577002" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_577002(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_577002(context, evt) + ScriptLib.AddQuestProgress(context, "Q130240401") + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133304578.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133304578.lua new file mode 100644 index 00000000..0ad022ce --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133304578.lua @@ -0,0 +1,196 @@ +-- 基础信息 +local base_info = { + group_id = 133304578 +} + +-- Trigger变量 +local defs = { + gadget_prison = 578001, + duration = 210, + rampage_time = 40, + eye_point = 578082 +} + +-- DEFS_MISCS +local energy_info = { + [1] = { time = 100, step = {-30,30},points = { 578087, 578088, 578089, 578090, 278091, 78092}}, + --[2] = { time = 180, step = {-1,1},points = {5075,5076,5077,5078,5079,5080}}, +} +--这个group对应的图用哪些,这里就填哪些(对应关系请咨询TD) +local disguiseList = {34,35,36} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + [578001] = { config_id = 578001, gadget_id = 70800087, pos = { x = -1104.122, y = 213.356, z = 2705.321 }, rot = { x = 0.000, y = 299.643, z = 0.000 }, level = 10, area_id = 21 }, + [578002] = { config_id = 578002, gadget_id = 70800436, pos = { x = -1147.185, y = 223.288, z = 2703.031 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 21 }, + [578003] = { config_id = 578003, gadget_id = 70800436, pos = { x = -1137.997, y = 223.897, z = 2706.283 }, rot = { x = 0.000, y = 20.000, z = 0.000 }, level = 10, area_id = 21 }, + [578004] = { config_id = 578004, gadget_id = 70800436, pos = { x = -1117.875, y = 219.822, z = 2702.584 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 21 }, + [578005] = { config_id = 578005, gadget_id = 70800107, pos = { x = -1115.199, y = 247.000, z = 2729.948 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 21 }, + [578006] = { config_id = 578006, gadget_id = 70800436, pos = { x = -1111.876, y = 219.851, z = 2703.731 }, rot = { x = 0.000, y = 30.000, z = 0.000 }, level = 10, area_id = 21 }, + [578007] = { config_id = 578007, gadget_id = 70800436, pos = { x = -1129.455, y = 224.006, z = 2735.909 }, rot = { x = 0.000, y = 11.000, z = 0.000 }, level = 10, area_id = 21 }, + [578008] = { config_id = 578008, gadget_id = 70800436, pos = { x = -1130.251, y = 201.002, z = 2688.864 }, rot = { x = 0.000, y = 55.000, z = 0.000 }, level = 10, area_id = 21 }, + [578009] = { config_id = 578009, gadget_id = 70800436, pos = { x = -1138.816, y = 223.253, z = 2697.038 }, rot = { x = 0.000, y = 55.000, z = 0.000 }, level = 10, area_id = 21 }, + [578010] = { config_id = 578010, gadget_id = 70800436, pos = { x = -1149.807, y = 229.672, z = 2713.892 }, rot = { x = 0.000, y = 55.000, z = 0.000 }, level = 10, area_id = 21 }, + [578011] = { config_id = 578011, gadget_id = 70800436, pos = { x = -1114.215, y = 205.637, z = 2685.208 }, rot = { x = 0.000, y = 60.000, z = 0.000 }, level = 10, area_id = 21 }, + [578012] = { config_id = 578012, gadget_id = 70800436, pos = { x = -1151.909, y = 229.672, z = 2727.160 }, rot = { x = 0.000, y = 60.000, z = 0.000 }, level = 10, area_id = 21 }, + [578013] = { config_id = 578013, gadget_id = 70800436, pos = { x = -1115.372, y = 220.986, z = 2717.327 }, rot = { x = 0.000, y = 60.000, z = 0.000 }, level = 10, area_id = 21 }, + [578014] = { config_id = 578014, gadget_id = 70800436, pos = { x = -1142.589, y = 201.066, z = 2684.414 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 21 }, + [578015] = { config_id = 578015, gadget_id = 70800436, pos = { x = -1174.643, y = 229.598, z = 2711.695 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 21 }, + [578016] = { config_id = 578016, gadget_id = 70800436, pos = { x = -1142.791, y = 229.789, z = 2720.808 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 21 }, + [578017] = { config_id = 578017, gadget_id = 70800436, pos = { x = -1130.815, y = 223.957, z = 2720.677 }, rot = { x = 0.000, y = 60.000, z = 0.000 }, level = 10, area_id = 21 }, + [578018] = { config_id = 578018, gadget_id = 70800436, pos = { x = -1127.570, y = 223.910, z = 2723.150 }, rot = { x = 0.000, y = 24.613, z = 0.000 }, level = 10, area_id = 21 }, + [578020] = { config_id = 578020, gadget_id = 70800434, pos = { x = -1116.804, y = 220.571, z = 2735.930 }, rot = { x = 0.000, y = 30.000, z = 0.000 }, level = 10, area_id = 21 }, + [578022] = { config_id = 578022, gadget_id = 70800434, pos = { x = -1125.382, y = 222.045, z = 2730.543 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 21 }, + [578023] = { config_id = 578023, gadget_id = 70800434, pos = { x = -1145.232, y = 229.672, z = 2716.953 }, rot = { x = 0.000, y = 326.518, z = 0.000 }, level = 10, area_id = 21 }, + [578025] = { config_id = 578025, gadget_id = 70800434, pos = { x = -1153.125, y = 225.028, z = 2709.227 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 21 }, + [578026] = { config_id = 578026, gadget_id = 70800434, pos = { x = -1123.655, y = 202.702, z = 2691.150 }, rot = { x = 0.000, y = 160.000, z = 0.000 }, level = 10, area_id = 21 }, + [578027] = { config_id = 578027, gadget_id = 70800434, pos = { x = -1133.712, y = 219.851, z = 2700.510 }, rot = { x = 0.000, y = 160.000, z = 0.000 }, level = 10, area_id = 21 }, + [578028] = { config_id = 578028, gadget_id = 70800434, pos = { x = -1147.927, y = 228.595, z = 2730.531 }, rot = { x = 0.000, y = 64.079, z = 0.000 }, level = 10, area_id = 21 }, + [578029] = { config_id = 578029, gadget_id = 70800434, pos = { x = -1155.503, y = 229.697, z = 2725.975 }, rot = { x = 0.000, y = 356.967, z = 0.000 }, level = 10, area_id = 21 }, + [578030] = { config_id = 578030, gadget_id = 70800434, pos = { x = -1114.538, y = 221.170, z = 2721.429 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 21 }, + [578031] = { config_id = 578031, gadget_id = 70800434, pos = { x = -1121.310, y = 223.964, z = 2723.809 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 21 }, + [578032] = { config_id = 578032, gadget_id = 70800434, pos = { x = -1120.480, y = 221.991, z = 2733.116 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 21 }, + [578033] = { config_id = 578033, gadget_id = 70800434, pos = { x = -1105.177, y = 218.627, z = 2731.045 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 10, area_id = 21 }, + [578035] = { config_id = 578035, gadget_id = 70800434, pos = { x = -1135.707, y = 224.085, z = 2728.724 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 10, area_id = 21 }, + [578036] = { config_id = 578036, gadget_id = 70800434, pos = { x = -1116.823, y = 221.499, z = 2717.331 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 21 }, + [578037] = { config_id = 578037, gadget_id = 70800435, pos = { x = -1122.238, y = 222.095, z = 2709.909 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 21 }, + [578038] = { config_id = 578038, gadget_id = 70800435, pos = { x = -1121.629, y = 219.793, z = 2702.413 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 21 }, + [578039] = { config_id = 578039, gadget_id = 70800435, pos = { x = -1136.188, y = 223.200, z = 2698.510 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 21 }, + [578040] = { config_id = 578040, gadget_id = 70800435, pos = { x = -1144.799, y = 223.219, z = 2698.497 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 21 }, + [578041] = { config_id = 578041, gadget_id = 70800435, pos = { x = -1124.513, y = 219.879, z = 2706.493 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 21 }, + [578043] = { config_id = 578043, gadget_id = 70800435, pos = { x = -1112.750, y = 219.801, z = 2708.486 }, rot = { x = 0.000, y = 40.000, z = 0.000 }, level = 10, area_id = 21 }, + [578044] = { config_id = 578044, gadget_id = 70800435, pos = { x = -1149.655, y = 225.020, z = 2705.133 }, rot = { x = 0.000, y = 40.000, z = 0.000 }, level = 10, area_id = 21 }, + [578046] = { config_id = 578046, gadget_id = 70800435, pos = { x = -1136.517, y = 224.052, z = 2722.926 }, rot = { x = 0.000, y = 40.000, z = 0.000 }, level = 10, area_id = 21 }, + [578047] = { config_id = 578047, gadget_id = 70800435, pos = { x = -1147.601, y = 223.202, z = 2700.892 }, rot = { x = 0.000, y = 5.000, z = 0.000 }, level = 10, area_id = 21 }, + [578048] = { config_id = 578048, gadget_id = 70800435, pos = { x = -1093.578, y = 205.620, z = 2687.338 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, area_id = 21 }, + [578049] = { config_id = 578049, gadget_id = 70800435, pos = { x = -1125.928, y = 222.037, z = 2732.379 }, rot = { x = 0.000, y = 20.000, z = 0.000 }, level = 10, area_id = 21 }, + [578050] = { config_id = 578050, gadget_id = 70800435, pos = { x = -1149.032, y = 228.595, z = 2729.938 }, rot = { x = 0.000, y = 20.000, z = 0.000 }, level = 10, area_id = 21 }, + [578051] = { config_id = 578051, gadget_id = 70800435, pos = { x = -1155.452, y = 229.697, z = 2728.406 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 10, area_id = 21 }, + [578052] = { config_id = 578052, gadget_id = 70800435, pos = { x = -1159.989, y = 229.672, z = 2714.338 }, rot = { x = 0.000, y = 160.000, z = 0.000 }, level = 10, area_id = 21 }, + -- 场景猎人引导1 + [578057] = { config_id = 578057, gadget_id = 44000106, pos = { x = -1108.057, y = 215.549, z = 2716.139 }, rot = { x = 359.152, y = 358.193, z = 352.282 }, level = 10, area_id = 21 }, + -- 场景猎人引导2 + [578058] = { config_id = 578058, gadget_id = 44000106, pos = { x = -1105.783, y = 215.286, z = 2716.735 }, rot = { x = 358.995, y = 49.744, z = 352.671 }, level = 10, area_id = 21 }, + -- 场景猎人引导3 + [578059] = { config_id = 578059, gadget_id = 44000106, pos = { x = -1103.958, y = 215.272, z = 2717.250 }, rot = { x = 359.044, y = 51.806, z = 351.954 }, level = 10, area_id = 21 }, + [578066] = { config_id = 578066, gadget_id = 70800418, pos = { x = -1132.866, y = 225.292, z = 2708.948 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 21 } +} + +-- 区域 +regions = { + [578081] = { config_id = 578081, shape = RegionShape.SPHERE, radius = 200, pos = { x = -1129.504, y = 223.993, z = 2700.595 }, area_id = 21 }, + [578082] = { config_id = 578082, shape = RegionShape.SPHERE, radius = 80, pos = { x = -1120.044, y = 217.786, z = 2726.590 }, area_id = 21 } +} + +-- 触发器 +triggers = { +} + +-- 点位 +points = { + -- 场景猎手出生点 + { config_id = 578083, pos = { x = -1103.358, y = 211.348, z = 2705.498 }, rot = { x = 0.000, y = 347.766, z = 0.000 }, area_id = 21 }, + -- 场景游侠出生点1 + { config_id = 578084, pos = { x = -1108.057, y = 215.549, z = 2716.139 }, rot = { x = 359.152, y = 358.193, z = 352.282 }, area_id = 21 }, + -- 场景游侠出生点2 + { config_id = 578085, pos = { x = -1105.783, y = 215.286, z = 2716.735 }, rot = { x = 352.997, y = 346.391, z = 357.612 }, area_id = 21 }, + -- 场景游侠出生点3 + { config_id = 578086, pos = { x = -1103.958, y = 215.272, z = 2717.250 }, rot = { x = 352.367, y = 348.257, z = 357.275 }, area_id = 21 }, + -- 能量随机点1 + { config_id = 578087, pos = { x = -1093.620, y = 208.022, z = 2689.534 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 21 }, + -- 能量随机点1 + { config_id = 578088, pos = { x = -1124.613, y = 227.397, z = 2737.565 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 21 }, + -- 能量随机点1 + { config_id = 578089, pos = { x = -1116.739, y = 222.460, z = 2717.378 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 21 }, + -- 能量随机点1 + { config_id = 578090, pos = { x = -1168.340, y = 228.576, z = 2712.780 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 21 }, + -- 能量随机点1 + { config_id = 578091, pos = { x = -1146.659, y = 225.695, z = 2697.189 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 21 }, + -- 能量随机点1 + { config_id = 578092, pos = { x = -1110.921, y = 214.275, z = 2690.432 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 21 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 578001 }, + regions = { 578081, 578082 }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 578002, 578003, 578004, 578006, 578007, 578008, 578009, 578010, 578011, 578012, 578013, 578014, 578015, 578016, 578017, 578018, 578020, 578022, 578023, 578025, 578026, 578027, 578028, 578029, 578030, 578031, 578032, 578033, 578035, 578036, 578037, 578038, 578039, 578040, 578041, 578043, 578044, 578046, 578047, 578048, 578049, 578050, 578051, 578052 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 578005, 578066 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_3/HideAndSeek_Gallery_V3" +require "V3_3/HideAndSeek_Skill_V3" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133304579.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133304579.lua new file mode 100644 index 00000000..c58408d3 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133304579.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133304579 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 579001, gadget_id = 70360391, pos = { x = -1901.138, y = 203.733, z = 2700.961 }, rot = { x = 0.000, y = 150.314, z = 0.000 }, level = 1, arguments = { 3 }, area_id = 21 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 579001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133304581.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133304581.lua new file mode 100644 index 00000000..bc648461 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133304581.lua @@ -0,0 +1,157 @@ +-- 基础信息 +local base_info = { + group_id = 133304581 +} + +-- Trigger变量 +local defs = { + hintTime = 30, + coinTime = 20, + maxRegion = 581020, + challengeId = 2010071, + galleryId = 33003, + skillDuration = 10 +} + +-- DEFS_MISCS +local defs_miscs = { + specialCoinTable = { + -- 每项格式如下 + [581023] = {581012,581013,581014,581015,581016,581017,581021,581022,581024,581025}, + }, +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + [581001] = { config_id = 581001, gadget_id = 70220131, pos = { x = -1958.135, y = 214.394, z = 2621.078 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 21 }, + [581002] = { config_id = 581002, gadget_id = 70220131, pos = { x = -1944.184, y = 215.627, z = 2617.657 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 21 }, + [581003] = { config_id = 581003, gadget_id = 70220131, pos = { x = -1965.850, y = 217.274, z = 2620.191 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 21 }, + [581004] = { config_id = 581004, gadget_id = 70220131, pos = { x = -1944.158, y = 214.237, z = 2603.720 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 21 }, + [581005] = { config_id = 581005, gadget_id = 70220131, pos = { x = -1942.839, y = 215.894, z = 2614.570 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 21 }, + [581006] = { config_id = 581006, gadget_id = 70220131, pos = { x = -1945.932, y = 219.557, z = 2599.588 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 21 }, + [581007] = { config_id = 581007, gadget_id = 70220131, pos = { x = -1949.864, y = 221.863, z = 2598.216 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 21 }, + [581008] = { config_id = 581008, gadget_id = 70220131, pos = { x = -1954.829, y = 222.026, z = 2601.381 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 21 }, + [581009] = { config_id = 581009, gadget_id = 70220131, pos = { x = -1958.670, y = 222.091, z = 2606.376 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 21 }, + [581010] = { config_id = 581010, gadget_id = 70220131, pos = { x = -1965.184, y = 218.769, z = 2614.540 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 21 }, + [581011] = { config_id = 581011, gadget_id = 70220131, pos = { x = -1951.790, y = 210.696, z = 2622.481 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 21 }, + [581012] = { config_id = 581012, gadget_id = 70220131, pos = { x = -1948.583, y = 209.639, z = 2649.007 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 21 }, + [581013] = { config_id = 581013, gadget_id = 70220131, pos = { x = -1952.993, y = 210.822, z = 2648.796 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 21 }, + [581014] = { config_id = 581014, gadget_id = 70220131, pos = { x = -1957.026, y = 212.686, z = 2648.280 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 21 }, + [581015] = { config_id = 581015, gadget_id = 70220131, pos = { x = -1961.016, y = 212.113, z = 2654.433 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 21 }, + [581016] = { config_id = 581016, gadget_id = 70220131, pos = { x = -1960.288, y = 210.883, z = 2656.939 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 21 }, + [581017] = { config_id = 581017, gadget_id = 70220131, pos = { x = -1959.342, y = 209.698, z = 2660.766 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 21 }, + [581021] = { config_id = 581021, gadget_id = 70220131, pos = { x = -1943.038, y = 203.958, z = 2647.688 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 21 }, + [581022] = { config_id = 581022, gadget_id = 70220131, pos = { x = -1941.965, y = 203.632, z = 2653.247 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 21 }, + [581023] = { config_id = 581023, gadget_id = 70220132, pos = { x = -1944.531, y = 203.706, z = 2660.364 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 21 }, + [581024] = { config_id = 581024, gadget_id = 70220131, pos = { x = -1950.755, y = 203.485, z = 2665.137 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 21 }, + [581025] = { config_id = 581025, gadget_id = 70220131, pos = { x = -1956.582, y = 203.685, z = 2666.927 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 21 }, + [581026] = { config_id = 581026, gadget_id = 70330197, pos = { x = -1958.013, y = 208.789, z = 2622.365 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 21 }, + [581027] = { config_id = 581027, gadget_id = 70220131, pos = { x = -1939.297, y = 203.930, z = 2663.187 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 21 }, + [581028] = { config_id = 581028, gadget_id = 70220131, pos = { x = -1931.266, y = 202.969, z = 2668.329 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 21 }, + [581029] = { config_id = 581029, gadget_id = 70220131, pos = { x = -1925.786, y = 203.290, z = 2672.628 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 21 }, + [581030] = { config_id = 581030, gadget_id = 70220131, pos = { x = -1917.867, y = 203.214, z = 2679.610 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 21 }, + [581031] = { config_id = 581031, gadget_id = 70220131, pos = { x = -1917.548, y = 208.784, z = 2676.258 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 21 }, + [581032] = { config_id = 581032, gadget_id = 70220131, pos = { x = -1915.136, y = 208.569, z = 2673.392 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 21 }, + [581033] = { config_id = 581033, gadget_id = 70220131, pos = { x = -1910.926, y = 212.791, z = 2670.633 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 21 }, + [581034] = { config_id = 581034, gadget_id = 70220103, pos = { x = -1923.094, y = 215.323, z = 2682.372 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 21 }, + [581035] = { config_id = 581035, gadget_id = 70220131, pos = { x = -1931.766, y = 213.963, z = 2687.136 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 21 }, + [581036] = { config_id = 581036, gadget_id = 70220131, pos = { x = -1950.005, y = 208.964, z = 2628.718 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 21 }, + [581037] = { config_id = 581037, gadget_id = 70220131, pos = { x = -1943.080, y = 207.480, z = 2631.586 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 21 }, + [581038] = { config_id = 581038, gadget_id = 70220131, pos = { x = -1941.075, y = 205.523, z = 2638.804 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 21 }, + [581039] = { config_id = 581039, gadget_id = 70220131, pos = { x = -1942.670, y = 203.923, z = 2643.006 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 21 }, + [581040] = { config_id = 581040, gadget_id = 70220131, pos = { x = -1927.710, y = 214.549, z = 2684.934 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 21 }, + [581041] = { config_id = 581041, gadget_id = 70220131, pos = { x = -1913.894, y = 213.286, z = 2673.885 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 21 }, + [581042] = { config_id = 581042, gadget_id = 70220131, pos = { x = -1935.975, y = 213.196, z = 2689.091 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 21 }, + [581043] = { config_id = 581043, gadget_id = 70220131, pos = { x = -1930.476, y = 204.797, z = 2689.116 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 21 }, + [581044] = { config_id = 581044, gadget_id = 70220131, pos = { x = -1926.847, y = 204.793, z = 2685.583 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 21 }, + [581045] = { config_id = 581045, gadget_id = 70220136, pos = { x = -1944.453, y = 213.124, z = 2610.380 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 21 }, + [581046] = { config_id = 581046, gadget_id = 70220136, pos = { x = -1945.221, y = 213.380, z = 2604.451 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 21 }, + [581047] = { config_id = 581047, gadget_id = 70220136, pos = { x = -1954.039, y = 221.004, z = 2600.782 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 21 }, + [581048] = { config_id = 581048, gadget_id = 70220136, pos = { x = -1958.210, y = 221.999, z = 2604.589 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 21 }, + [581049] = { config_id = 581049, gadget_id = 70220136, pos = { x = -1967.660, y = 218.237, z = 2618.162 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 21 }, + [581050] = { config_id = 581050, gadget_id = 70220136, pos = { x = -1962.673, y = 216.605, z = 2620.746 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 21 }, + [581051] = { config_id = 581051, gadget_id = 70220136, pos = { x = -1933.538, y = 202.267, z = 2666.737 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 21 }, + [581052] = { config_id = 581052, gadget_id = 70220136, pos = { x = -1927.374, y = 202.480, z = 2671.355 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 21 }, + [581053] = { config_id = 581053, gadget_id = 70220136, pos = { x = -1922.585, y = 202.523, z = 2674.738 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 21 }, + [581054] = { config_id = 581054, gadget_id = 70220136, pos = { x = -1919.886, y = 202.430, z = 2682.433 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 21 }, + [581055] = { config_id = 581055, gadget_id = 70220131, pos = { x = -1948.663, y = 212.754, z = 2620.249 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 21 }, + [581056] = { config_id = 581056, gadget_id = 70220131, pos = { x = -1917.532, y = 214.038, z = 2677.574 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 21 }, + [581057] = { config_id = 581057, gadget_id = 70220103, pos = { x = -1917.905, y = 209.725, z = 2676.606 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 21 }, + [581058] = { config_id = 581058, gadget_id = 70220103, pos = { x = -1927.430, y = 210.828, z = 2691.391 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 21 }, + [581059] = { config_id = 581059, gadget_id = 70220103, pos = { x = -1959.708, y = 209.777, z = 2662.001 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 21 }, + [581060] = { config_id = 581060, gadget_id = 70220103, pos = { x = -1963.491, y = 216.938, z = 2620.510 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 21 }, + [581061] = { config_id = 581061, gadget_id = 70220103, pos = { x = -1944.288, y = 216.316, z = 2618.352 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 21 } +} + +-- 区域 +regions = { + [581020] = { config_id = 581020, shape = RegionShape.SPHERE, radius = 100, pos = { x = -1940.300, y = 202.770, z = 2660.360 }, area_id = 21 } +} + +-- 触发器 +triggers = { + { config_id = 1581020, name = "ENTER_REGION_581020", event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "", trigger_count = 0, forbid_guest = false } +} + +-- 点位 +points = { + [581018] = { config_id = 581018, pos = { x = -1901.299, y = 201.967, z = 2687.318 }, rot = { x = 0.000, y = 248.229, z = 0.000 }, area_id = 21 }, + [581019] = { config_id = 581019, pos = { x = -1902.021, y = 202.138, z = 2688.661 }, rot = { x = 0.000, y = 245.361, z = 0.000 }, area_id = 21 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 581001, 581002, 581003, 581004, 581005, 581006, 581007, 581008, 581009, 581010, 581011, 581012, 581013, 581014, 581015, 581016, 581017, 581021, 581022, 581023, 581024, 581025, 581026, 581027, 581028, 581029, 581030, 581031, 581032, 581033, 581034, 581035, 581036, 581037, 581038, 581039, 581040, 581041, 581042, 581043, 581044, 581045, 581046, 581047, 581048, 581049, 581050, 581051, 581052, 581053, 581054, 581055, 581056, 581057, 581058, 581059, 581060, 581061 }, + regions = { 581020 }, + triggers = { "ENTER_REGION_581020" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_3/CoinCollect" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133304583.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133304583.lua new file mode 100644 index 00000000..e4459078 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133304583.lua @@ -0,0 +1,78 @@ +-- 基础信息 +local base_info = { + group_id = 133304583 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { + { config_id = 583004, npc_id = 12948, pos = { x = -1371.115, y = 222.396, z = 3020.229 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 21 }, + { config_id = 583005, npc_id = 12949, pos = { x = -1373.978, y = 222.603, z = 3016.643 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 21 }, + { config_id = 583006, npc_id = 12950, pos = { x = -1377.461, y = 222.959, z = 3015.702 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 21 } +} + +-- 装置 +gadgets = { + { config_id = 583001, gadget_id = 71700435, pos = { x = -1376.372, y = 223.035, z = 3018.521 }, rot = { x = 359.902, y = 359.300, z = 351.995 }, level = 1, area_id = 21 }, + { config_id = 583002, gadget_id = 71700435, pos = { x = -1374.512, y = 222.763, z = 3018.859 }, rot = { x = 359.090, y = 359.904, z = 351.121 }, level = 1, area_id = 21 }, + { config_id = 583003, gadget_id = 71700435, pos = { x = -1371.594, y = 222.441, z = 3020.914 }, rot = { x = 1.787, y = 359.902, z = 358.208 }, level = 1, area_id = 21 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 583001, 583002, 583003 }, + regions = { }, + triggers = { }, + npcs = { 583004, 583005, 583006 }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307001.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307001.lua new file mode 100644 index 00000000..5b27f185 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307001.lua @@ -0,0 +1,137 @@ +-- 基础信息 +local base_info = { + group_id = 133307001 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 1001, gadget_id = 71700560, pos = { x = -1100.679, y = -28.510, z = 5487.766 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 1003, gadget_id = 70950171, pos = { x = -1100.667, y = -28.663, z = 5487.934 }, rot = { x = 270.000, y = 339.448, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 1004, gadget_id = 70950171, pos = { x = -1286.146, y = 0.331, z = 5405.728 }, rot = { x = 271.008, y = 145.223, z = 193.686 }, level = 32, area_id = 32 }, + { config_id = 1005, gadget_id = 70950171, pos = { x = -1100.811, y = -28.663, z = 5487.636 }, rot = { x = 270.000, y = 306.969, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 1006, gadget_id = 70950171, pos = { x = -1286.289, y = 0.328, z = 5405.427 }, rot = { x = 271.022, y = 146.663, z = 159.803 }, level = 32, area_id = 32 }, + { config_id = 1007, gadget_id = 71700567, pos = { x = -1100.754, y = -28.656, z = 5487.778 }, rot = { x = 0.000, y = 310.263, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 1008, gadget_id = 71700567, pos = { x = -1286.234, y = 0.330, z = 5405.572 }, rot = { x = 359.029, y = 309.717, z = 0.266 }, level = 32, area_id = 32 }, + { config_id = 1009, gadget_id = 70710776, pos = { x = -1275.277, y = -29.767, z = 5434.630 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 1010, gadget_id = 70710776, pos = { x = -1100.688, y = -28.654, z = 5487.710 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 1011, gadget_id = 70950171, pos = { x = -1197.416, y = -25.208, z = 5490.574 }, rot = { x = 270.211, y = 227.255, z = 317.347 }, level = 32, area_id = 32 }, + { config_id = 1012, gadget_id = 70710776, pos = { x = -1286.252, y = 0.405, z = 5405.527 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 1013, gadget_id = 70950171, pos = { x = -1197.158, y = -25.208, z = 5490.777 }, rot = { x = 270.089, y = 152.126, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 1014, gadget_id = 71700567, pos = { x = -1197.270, y = -25.208, z = 5490.670 }, rot = { x = 359.712, y = 155.615, z = 0.117 }, level = 32, area_id = 32 }, + { config_id = 1015, gadget_id = 70710776, pos = { x = -1197.312, y = -25.178, z = 5490.690 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 1016, gadget_id = 71700567, pos = { x = -1337.292, y = 6.618, z = 5368.156 }, rot = { x = 358.092, y = 34.654, z = 359.726 }, level = 32, area_id = 32 }, + { config_id = 1017, gadget_id = 70950171, pos = { x = -1337.414, y = 6.617, z = 5367.984 }, rot = { x = 271.583, y = 79.699, z = 311.703 }, level = 32, area_id = 32 }, + { config_id = 1018, gadget_id = 71700567, pos = { x = -1374.696, y = 27.661, z = 5345.980 }, rot = { x = 358.092, y = 83.561, z = 359.726 }, level = 32, area_id = 32 }, + { config_id = 1019, gadget_id = 70710776, pos = { x = -1337.359, y = 6.721, z = 5368.226 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 1020, gadget_id = 71700555, pos = { x = -1374.658, y = 27.662, z = 5345.979 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 1021, gadget_id = 71700556, pos = { x = -1337.291, y = 6.655, z = 5368.166 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 1022, gadget_id = 71700557, pos = { x = -1286.150, y = 0.330, z = 5405.567 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 1023, gadget_id = 71700558, pos = { x = -1275.277, y = -29.801, z = 5434.603 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 1024, gadget_id = 71700559, pos = { x = -1197.270, y = -25.214, z = 5490.686 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 1025, gadget_id = 71700560, pos = { x = -1100.754, y = -28.656, z = 5487.778 }, rot = { x = 0.000, y = 310.263, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 1026, gadget_id = 70950171, pos = { x = -1286.146, y = 0.331, z = 5405.728 }, rot = { x = 271.008, y = 145.223, z = 193.686 }, level = 32, area_id = 32 }, + { config_id = 1027, gadget_id = 70950171, pos = { x = -1286.289, y = 0.328, z = 5405.427 }, rot = { x = 271.022, y = 146.663, z = 159.803 }, level = 32, area_id = 32 }, + { config_id = 1028, gadget_id = 71700567, pos = { x = -1286.234, y = 0.330, z = 5405.572 }, rot = { x = 359.029, y = 309.717, z = 0.266 }, level = 32, area_id = 32 }, + { config_id = 1029, gadget_id = 70950171, pos = { x = -1275.159, y = -29.802, z = 5434.501 }, rot = { x = 270.999, y = 268.765, z = 193.686 }, level = 32, area_id = 32 }, + { config_id = 1030, gadget_id = 70950171, pos = { x = -1275.331, y = -29.801, z = 5434.788 }, rot = { x = 271.012, y = 270.203, z = 159.804 }, level = 32, area_id = 32 }, + { config_id = 1031, gadget_id = 71700567, pos = { x = -1275.241, y = -29.796, z = 5434.662 }, rot = { x = 359.029, y = 73.258, z = 358.370 }, level = 32, area_id = 32 }, + { config_id = 1032, gadget_id = 70710776, pos = { x = -1374.707, y = 27.702, z = 5346.056 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 1033, gadget_id = 70950171, pos = { x = -1374.906, y = 27.659, z = 5345.959 }, rot = { x = 271.574, y = 128.607, z = 311.702 }, level = 32, area_id = 32 }, + { config_id = 1034, gadget_id = 70330395, pos = { x = -1777.472, y = 28.338, z = 5680.789 }, rot = { x = 0.000, y = 288.469, z = 0.000 }, level = 32, area_id = 27 }, + { config_id = 1035, gadget_id = 70310238, pos = { x = -1783.673, y = 23.262, z = 5677.982 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 27 }, + { config_id = 1036, gadget_id = 70310238, pos = { x = -1772.839, y = 23.587, z = 5704.508 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 27 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1001002, name = "GADGETTALK_DONE_1002", event = EventType.EVENT_GADGETTALK_DONE, source = "6833001", condition = "", action = "action_EVENT_GADGETTALK_DONE_1002" } +} + +-- 变量 +variables = { + { config_id = 1, name = "133307001_var", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 1001, 1003, 1004, 1005, 1006, 1007, 1008, 1009, 1010, 1011, 1012, 1013, 1014, 1015, 1016, 1017, 1018, 1019, 1020, 1021, 1022, 1023, 1024, 1026, 1027, 1028, 1029, 1030, 1031, 1032, 1033, 1034, 1035, 1036 }, + regions = { }, + triggers = { "GADGETTALK_DONE_1002" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 1025 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_GADGETTALK_DONE_1002(context, evt) + -- 针对当前group内变量名为 "133307001_var" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "133307001_var", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133307001, 2) + + -- 卸载指定gadget + if 0 ~= ScriptLib.RemoveEntityByConfigId(context, 133307001, EntityType.GADGET, 1001 ) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : remove_gadget_by_configid") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307010.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307010.lua new file mode 100644 index 00000000..f7329d49 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307010.lua @@ -0,0 +1,211 @@ +-- 基础信息 +local base_info = { + group_id = 133307010 +} + +-- DEFS_MISCS +--风扇 +local fans = +{ + 10002 +} +--沙堆 +local sandpiles = +{ + 10007 +} +--百叶窗 +local shutters = +{ + +} +--百叶窗开关 +local shutter_switches = +{ + +} +--每个风扇对应点阵 +local FanToPointArray = +{ + +} +--沙堆风扇方向位置 +local FanToSandpile = +{ + [sandpiles[1]] = {fan = fans[1], dir_state = 202, pos = 1} +} + +--百叶窗开关和百叶窗对应 +local SwitchToShutter = +{ + +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 10001, gadget_id = 70330333, pos = { x = -1536.785, y = 54.753, z = 5636.504 }, rot = { x = 0.000, y = 17.300, z = 0.000 }, level = 32, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 }, + { config_id = 10002, gadget_id = 70290697, pos = { x = -1539.212, y = 54.785, z = 5626.569 }, rot = { x = 0.000, y = 17.043, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 10005, gadget_id = 70330420, pos = { x = -1550.317, y = 58.138, z = 5633.512 }, rot = { x = 0.000, y = 284.249, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 10007, gadget_id = 70290703, pos = { x = -1536.189, y = 54.762, z = 5637.618 }, rot = { x = 0.000, y = 104.971, z = 0.000 }, level = 32, isOneoff = true, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1010004, name = "SELECT_OPTION_10004", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_10004", action = "action_EVENT_SELECT_OPTION_10004", trigger_count = 0 }, + -- 任务锁风扇 + { config_id = 1010008, name = "QUEST_START_10008", event = EventType.EVENT_QUEST_START, source = "7321908", condition = "condition_EVENT_QUEST_START_10008", action = "action_EVENT_QUEST_START_10008", trigger_count = 0 }, + -- 沙子死亡 + { config_id = 1010009, name = "GADGET_STATE_CHANGE_10009", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_10009", action = "action_EVENT_GADGET_STATE_CHANGE_10009" } +} + +-- 变量 +variables = { + { config_id = 1, name = "open", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 10001, 10002, 10005, 10007 }, + regions = { }, + triggers = { "SELECT_OPTION_10004", "QUEST_START_10008", "GADGET_STATE_CHANGE_10009" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_10004(context, evt) + -- 判断是gadgetid 10001 option_id 7 + if 10001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_10004(context, evt) + -- 将本组内变量名为 "open" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "open", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 将configid为 10001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 10001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 10005 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 10005, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 删除指定group: 133307010 ;指定config:10001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133307010, 10001, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_QUEST_START_10008(context, evt) + if GadgetState.Default ~= ScriptLib.GetGadgetStateByConfigId(context, 133307010, 10002) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_QUEST_START_10008(context, evt) + -- 将configid为 10002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 10002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_10009(context, evt) + if 10007 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_10009(context, evt) + -- 将configid为 10001 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 10001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133307010, 10001, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +require "V3_4/ScarletKingFan" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307012.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307012.lua new file mode 100644 index 00000000..6d7e7bc3 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307012.lua @@ -0,0 +1,380 @@ +-- 基础信息 +local base_info = { + group_id = 133307012 +} + +-- DEFS_MISCS +--风扇 +local fans = +{ + 12003 +} +--沙堆 +local sandpiles = +{ + 12007, + 12009 +} +--百叶窗 +local shutters = +{ + +} +--百叶窗开关 +local shutter_switches = +{ + +} +--每个风扇对应点阵 +local FanToPointArray = +{ + +} +--沙堆风扇方向位置 +local FanToSandpile = +{ + [sandpiles[1]] = {fan = fans[1], dir_state = 201, pos = 1}, + [sandpiles[2]] = {fan = fans[1], dir_state = 203, pos = 1} +} + +--百叶窗开关和百叶窗对应 +local SwitchToShutter = +{ + +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 12001, gadget_id = 70290610, pos = { x = -1681.979, y = 19.878, z = 5655.881 }, rot = { x = 0.000, y = 18.389, z = 0.000 }, level = 32, state = GadgetState.GearAction1, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 }, + { config_id = 12003, gadget_id = 70290698, pos = { x = -1712.723, y = 19.824, z = 5656.907 }, rot = { x = 0.000, y = 19.051, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 12007, gadget_id = 70290700, pos = { x = -1710.318, y = 17.800, z = 5664.521 }, rot = { x = 0.000, y = 146.707, z = 0.000 }, level = 32, isOneoff = true, persistent = true, area_id = 32 }, + -- 门b + { config_id = 12008, gadget_id = 70330333, pos = { x = -1726.274, y = 23.600, z = 5622.543 }, rot = { x = 0.000, y = 12.892, z = 0.000 }, level = 32, state = GadgetState.GearAction1, persistent = true, area_id = 32 }, + -- 门b + { config_id = 12009, gadget_id = 70290702, pos = { x = -1725.084, y = 23.071, z = 5617.943 }, rot = { x = 0.484, y = 189.066, z = 1.082 }, level = 32, isOneoff = true, persistent = true, area_id = 32 }, + -- 门b + { config_id = 12010, gadget_id = 70330416, pos = { x = -1723.025, y = 23.352, z = 5618.423 }, rot = { x = 0.000, y = 17.506, z = 0.000 }, level = 32, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 风扇开关 + { config_id = 1012002, name = "QUEST_START_12002", event = EventType.EVENT_QUEST_START, source = "7321910", condition = "condition_EVENT_QUEST_START_12002", action = "action_EVENT_QUEST_START_12002", trigger_count = 0 }, + -- 风扇开关保底 + { config_id = 1012004, name = "GADGET_CREATE_12004", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_12004", action = "action_EVENT_GADGET_CREATE_12004", trigger_count = 0 }, + -- 风扇开关 + { config_id = 1012005, name = "SELECT_OPTION_12005", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_12005", action = "action_EVENT_SELECT_OPTION_12005", trigger_count = 0 }, + -- 风扇开关保底 + { config_id = 1012006, name = "GROUP_LOAD_12006", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_12006", action = "action_EVENT_GROUP_LOAD_12006", trigger_count = 0 }, + -- B门 + { config_id = 1012011, name = "GADGET_STATE_CHANGE_12011", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "7321914", condition = "condition_EVENT_GADGET_STATE_CHANGE_12011", action = "action_EVENT_GADGET_STATE_CHANGE_12011", trigger_count = 0 }, + -- B门保底 + { config_id = 1012012, name = "GADGET_CREATE_12012", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_12012", action = "action_EVENT_GADGET_CREATE_12012", trigger_count = 0 }, + -- B门 + { config_id = 1012013, name = "SELECT_OPTION_12013", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_12013", action = "action_EVENT_SELECT_OPTION_12013", trigger_count = 0 }, + -- B门保底 + { config_id = 1012014, name = "GROUP_LOAD_12014", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_12014", action = "action_EVENT_GROUP_LOAD_12014", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "open", value = 0, no_refresh = false }, + { config_id = 2, name = "open01", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 12001, 12003, 12007, 12008, 12009, 12010 }, + regions = { }, + triggers = { "QUEST_START_12002", "GADGET_CREATE_12004", "SELECT_OPTION_12005", "GROUP_LOAD_12006", "GADGET_STATE_CHANGE_12011", "GADGET_CREATE_12012", "SELECT_OPTION_12013", "GROUP_LOAD_12014" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_QUEST_START_12002(context, evt) + if GadgetState.GearAction1 ~= ScriptLib.GetGadgetStateByConfigId(context, 133307012, 12001) then + return false + end + + local curQuestState = ScriptLib.GetHostQuestState(context,7321910) + if -1 == curQuestState or 0 == curQuestState then + return false + end + if curQuestState ~= 2 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_QUEST_START_12002(context, evt) + -- 将configid为 12001 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 12001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133307012, 12001, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_12004(context, evt) + if 12001 ~= evt.param1 or GadgetState.Default ~= ScriptLib.GetGadgetStateByConfigId(context, 0, evt.param1) then + return false + end + + local curQuestState = ScriptLib.GetHostQuestState(context,7321910) + if -1 == curQuestState or 0 == curQuestState then + return false + end + if curQuestState ~= 2 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_12004(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133307012, 12001, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_12005(context, evt) + -- 判断是gadgetid 12001 option_id 7 + if 12001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_12005(context, evt) + -- 将本组内变量名为 "open" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "open", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 将configid为 12003 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 12003, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 删除指定group: 133307012 ;指定config:12001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133307012, 12001, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 将configid为 12001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 12001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_12006(context, evt) + -- 判断变量"open"为1 + if ScriptLib.GetGroupVariableValue(context, "open") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_12006(context, evt) + ScriptLib.SetGadgetStateByConfigId(context,12001, GadgetState.GearStart) + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_12011(context, evt) + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133307012, 12009) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_12011(context, evt) + -- 将configid为 12008 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 12008, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133307012, 12007, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_12012(context, evt) + if 12003 ~= evt.param1 or GadgetState.GearAction1 ~= ScriptLib.GetGadgetStateByConfigId(context, 0, evt.param1) then + return false + end + + local curQuestState = ScriptLib.GetHostQuestState(context,7321914) + if -1 == curQuestState or 0 == curQuestState then + return false + end + if curQuestState ~= 2 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_12012(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133307012, 12008, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_12013(context, evt) + -- 判断是gadgetid 12008 option_id 7 + if 12008 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_12013(context, evt) + -- 将本组内变量名为 "open01" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "open01", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 将configid为 12008 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 12008, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 12010 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 12010, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 删除指定group: 133307012 ;指定config:12008;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133307012, 12008, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_12014(context, evt) + -- 判断变量"open01"为1 + if ScriptLib.GetGroupVariableValue(context, "open01") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_12014(context, evt) + ScriptLib.SetGadgetStateByConfigId(context,12001, GadgetState.GearStart) + + ScriptLib.SetGadgetStateByConfigId(context,12010, GadgetState.GearStart) + + return 0 +end + +require "V3_4/ScarletKingFan" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307013.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307013.lua new file mode 100644 index 00000000..471195ff --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307013.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133307013 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 13001, gadget_id = 70330417, pos = { x = -1343.858, y = -29.831, z = 5578.107 }, rot = { x = 0.000, y = 284.301, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 13001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307014.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307014.lua new file mode 100644 index 00000000..0bf3cbab --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307014.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133307014 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { + { config_id = 14001, npc_id = 4903, pos = { x = -1603.258, y = 95.071, z = 5046.175 }, rot = { x = 0.000, y = 71.696, z = 0.000 }, area_id = 32 } +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + npcs = { 14001 }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307015.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307015.lua new file mode 100644 index 00000000..72a9ce2a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307015.lua @@ -0,0 +1,202 @@ +-- 基础信息 +local base_info = { + group_id = 133307015 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 15001, gadget_id = 70290820, pos = { x = -1707.490, y = 21.000, z = 5676.035 }, rot = { x = 0.000, y = 240.000, z = 0.000 }, level = 32, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 第一次触摸 + { config_id = 1015003, name = "QUEST_START_15003", event = EventType.EVENT_QUEST_START, source = "7321912", condition = "condition_EVENT_QUEST_START_15003", action = "action_EVENT_QUEST_START_15003", trigger_count = 0 }, + -- 第一次触摸 + { config_id = 1015004, name = "SELECT_OPTION_15004", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_15004", action = "action_EVENT_SELECT_OPTION_15004", trigger_count = 0 }, + { config_id = 1015005, name = "QUEST_START_15005", event = EventType.EVENT_QUEST_START, source = "7321929", condition = "condition_EVENT_QUEST_START_15005", action = "action_EVENT_QUEST_START_15005", trigger_count = 0 }, + { config_id = 1015006, name = "SELECT_OPTION_15006", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_15006", action = "action_EVENT_SELECT_OPTION_15006", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 15001 }, + regions = { }, + triggers = { "QUEST_START_15003", "SELECT_OPTION_15004", "QUEST_START_15005", "SELECT_OPTION_15006" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_QUEST_START_15003(context, evt) + local curQuestState = ScriptLib.GetHostQuestState(context,7321912) + if -1 == curQuestState or 0 == curQuestState then + return false + end + if curQuestState ~= 2 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_QUEST_START_15003(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133307015, 15001, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_15004(context, evt) + -- 判断是gadgetid 15001 option_id 7 + if 15001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + if GadgetState.Default ~= ScriptLib.GetGadgetStateByConfigId(context, 133307015, 15001) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_15004(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "7321912") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + -- 删除指定group: 133307015 ;指定config:15001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133307015, 15001, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_QUEST_START_15005(context, evt) + local curQuestState = ScriptLib.GetHostQuestState(context,7321929) + if -1 == curQuestState or 0 == curQuestState then + return false + end + if curQuestState ~= 2 then + return false + end + + if GadgetState.Default ~= ScriptLib.GetGadgetStateByConfigId(context, 133307015, 15001) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_QUEST_START_15005(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133307015, 15001, {24}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_15006(context, evt) + -- 判断是gadgetid 15001 option_id 24 + if 15001 ~= evt.param1 then + return false + end + + if 24 ~= evt.param2 then + return false + end + + + if GadgetState.Default ~= ScriptLib.GetGadgetStateByConfigId(context, 133307015, 15001) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_15006(context, evt) + -- 将configid为 15001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 15001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 删除指定group: 133307015 ;指定config:15001;物件身上指定option:24; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133307015, 15001, 24) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307016.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307016.lua new file mode 100644 index 00000000..82a07bba --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307016.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133307016 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 16001, gadget_id = 70330333, pos = { x = -1729.971, y = 23.568, z = 5622.693 }, rot = { x = 0.000, y = 14.347, z = 0.000 }, level = 32, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1016002, name = "GADGET_STATE_CHANGE_16002", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "", action = "" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 16001 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_16002" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307017.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307017.lua new file mode 100644 index 00000000..386ae341 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307017.lua @@ -0,0 +1,308 @@ +-- 基础信息 +local base_info = { + group_id = 133307017 +} + +-- DEFS_MISCS +--风扇 +local fans = +{ + 17003, + 17004 +} +--沙堆 +local sandpiles = +{ + 17009, + 17010, + 17011 +} +--百叶窗 +local shutters = +{ + 17006 +} +--百叶窗开关 +local shutter_switches = +{ + 17007 +} +--每个风扇对应点阵 +local FanToPointArray = +{ + +} +--沙堆风扇方向位置 +local FanToSandpile = +{ + [sandpiles[1]] = {fan = fans[1], dir_state = 202, pos = 1}, + [sandpiles[2]] = {fan = fans[2], dir_state = 202, pos = 1}, + [sandpiles[3]] = {fan = fans[2], dir_state = 201, pos = 1} +} + +--百叶窗开关和百叶窗对应 +local SwitchToShutter = +{ + [shutter_switches[1]] = shutters[1] +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- 核心 + { config_id = 17001, gadget_id = 70290610, pos = { x = -1802.793, y = 37.522, z = 5542.146 }, rot = { x = 0.000, y = 16.295, z = 0.000 }, level = 32, state = GadgetState.GearAction1, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 27 }, + -- 左侧风扇 + { config_id = 17003, gadget_id = 70290697, pos = { x = -1780.950, y = 37.522, z = 5518.865 }, rot = { x = 0.000, y = 284.162, z = 0.000 }, level = 32, state = GadgetState.GearStart, persistent = true, area_id = 27 }, + -- 右侧 + { config_id = 17004, gadget_id = 70290697, pos = { x = -1798.430, y = 37.522, z = 5559.002 }, rot = { x = 0.000, y = 287.293, z = 0.000 }, level = 32, state = GadgetState.GearStart, persistent = true, area_id = 27 }, + -- 左侧大门 + { config_id = 17005, gadget_id = 70330416, pos = { x = -1793.484, y = 37.600, z = 5522.040 }, rot = { x = 0.000, y = 105.299, z = 0.000 }, level = 32, persistent = true, area_id = 27 }, + -- 右侧 + { config_id = 17006, gadget_id = 70290756, pos = { x = -1799.898, y = 37.679, z = 5553.496 }, rot = { x = 0.000, y = 17.268, z = 0.000 }, level = 32, persistent = true, area_id = 27 }, + -- 右侧 + { config_id = 17007, gadget_id = 70290757, pos = { x = -1805.063, y = 37.522, z = 5560.181 }, rot = { x = 0.000, y = 12.964, z = 0.000 }, level = 32, persistent = true, area_id = 27 }, + -- 左侧开关 + { config_id = 17008, gadget_id = 70330333, pos = { x = -1790.738, y = 37.522, z = 5517.113 }, rot = { x = 0.000, y = 16.420, z = 0.000 }, level = 32, persistent = true, area_id = 27 }, + -- 左侧开门沙堆 + { config_id = 17009, gadget_id = 70290702, pos = { x = -1794.569, y = 37.171, z = 5518.288 }, rot = { x = 0.000, y = 236.267, z = 0.000 }, level = 32, isOneoff = true, persistent = true, area_id = 27 }, + -- 右侧开关沙堆 + { config_id = 17010, gadget_id = 70290703, pos = { x = -1805.683, y = 36.655, z = 5560.945 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, isOneoff = true, persistent = true, area_id = 27 }, + -- 核心沙堆 + { config_id = 17011, gadget_id = 70290703, pos = { x = -1802.949, y = 37.223, z = 5543.101 }, rot = { x = 0.000, y = 321.012, z = 0.000 }, level = 32, isOneoff = true, persistent = true, area_id = 27 }, + -- 赤王关门 + { config_id = 17012, gadget_id = 70330416, pos = { x = -1753.636, y = 35.446, z = 5529.117 }, rot = { x = 0.000, y = 283.240, z = 0.000 }, level = 32, state = GadgetState.GearStart, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 左侧开门逻辑 + { config_id = 1017002, name = "GADGET_STATE_CHANGE_17002", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_17002", action = "action_EVENT_GADGET_STATE_CHANGE_17002", trigger_count = 0 }, + -- 左侧开门逻辑 + { config_id = 1017013, name = "SELECT_OPTION_17013", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_17013", action = "action_EVENT_SELECT_OPTION_17013", trigger_count = 0 }, + -- 右侧沙堆开关逻辑 + { config_id = 1017014, name = "GADGET_STATE_CHANGE_17014", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_17014", action = "action_EVENT_GADGET_STATE_CHANGE_17014", trigger_count = 0 }, + -- 右侧沙堆开关大风扇 + { config_id = 1017015, name = "GADGET_STATE_CHANGE_17015", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_17015", action = "action_EVENT_GADGET_STATE_CHANGE_17015", trigger_count = 0 }, + -- 右侧核心开关逻辑 + { config_id = 1017016, name = "SELECT_OPTION_17016", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_17016", action = "action_EVENT_SELECT_OPTION_17016", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 17001, 17003, 17004, 17005, 17006, 17007, 17008, 17009, 17010, 17011, 17012 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_17002", "SELECT_OPTION_17013", "GADGET_STATE_CHANGE_17014", "GADGET_STATE_CHANGE_17015", "SELECT_OPTION_17016" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_17002(context, evt) + if 17009 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_17002(context, evt) + -- 将configid为 17008 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 17008, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133307017, 17008, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_17013(context, evt) + -- 判断是gadgetid 17008 option_id 7 + if 17008 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_17013(context, evt) + -- 将configid为 17008 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 17008, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 17005 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 17005, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 删除指定group: 133307017 ;指定config:17008;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133307017, 17008, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_17014(context, evt) + if 17010 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_17014(context, evt) + -- 将configid为 17007 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 17007, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_17015(context, evt) + if 17011 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_17015(context, evt) + -- 将configid为 17001 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 17001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133307017, 17001, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_17016(context, evt) + -- 判断是gadgetid 17001 option_id 7 + if 17001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_17016(context, evt) + -- 将configid为 17001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 17001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 17012 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 17012, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 改变指定group组133307019中, configid为19005的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 133307019, 19005, GadgetState.GearAction1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 改变指定group组133307018中, configid为18004的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 133307018, 18004, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 删除指定group: 133307017 ;指定config:17001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133307017, 17001, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + return 0 +end + +require "V3_4/ScarletKingFan" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307018.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307018.lua new file mode 100644 index 00000000..eb9a05d6 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307018.lua @@ -0,0 +1,256 @@ +-- 基础信息 +local base_info = { + group_id = 133307018 +} + +-- DEFS_MISCS +--风扇 +local fans = +{ + 18006 +} +--沙堆 +local sandpiles = +{ + 18005 +} +--百叶窗 +local shutters = +{ + +} +--百叶窗开关 +local shutter_switches = +{ + +} +--每个风扇对应点阵 +local FanToPointArray = +{ + +} +--沙堆风扇方向位置 +local FanToSandpile = +{ + [sandpiles[1]] = {fan = fans[1], dir_state = 204, pos = 1} +} + +--百叶窗开关和百叶窗对应 +local SwitchToShutter = +{ + +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 18001, gadget_id = 70330333, pos = { x = -1822.824, y = 34.522, z = 5509.051 }, rot = { x = 0.000, y = 20.287, z = 0.000 }, level = 32, state = GadgetState.GearAction1, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 27 }, + { config_id = 18003, gadget_id = 70330420, pos = { x = -1828.662, y = 33.985, z = 5504.608 }, rot = { x = 0.000, y = 287.239, z = 0.000 }, level = 32, persistent = true, area_id = 27 }, + { config_id = 18004, gadget_id = 70330333, pos = { x = -1813.987, y = 37.527, z = 5525.621 }, rot = { x = 0.000, y = 16.164, z = 0.000 }, level = 32, state = GadgetState.GearStop, persistent = true, area_id = 27 }, + { config_id = 18005, gadget_id = 70290702, pos = { x = -1824.067, y = 34.252, z = 5511.167 }, rot = { x = 0.000, y = 144.436, z = 0.000 }, level = 32, isOneoff = true, persistent = true, area_id = 27 }, + { config_id = 18006, gadget_id = 70290697, pos = { x = -1806.791, y = 34.522, z = 5504.932 }, rot = { x = 0.000, y = 105.151, z = 0.000 }, level = 32, state = GadgetState.GearStop, persistent = true, area_id = 27 }, + { config_id = 18007, gadget_id = 70330416, pos = { x = -1808.960, y = 37.577, z = 5519.735 }, rot = { x = 0.000, y = 13.708, z = 0.000 }, level = 32, persistent = true, area_id = 27 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 外面开门 + { config_id = 1018002, name = "GADGET_STATE_CHANGE_18002", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_18002", action = "action_EVENT_GADGET_STATE_CHANGE_18002", trigger_count = 0 }, + -- 外面开门 + { config_id = 1018008, name = "SELECT_OPTION_18008", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_18008", action = "action_EVENT_SELECT_OPTION_18008", trigger_count = 0 }, + -- 风扇开门 + { config_id = 1018009, name = "GADGET_STATE_CHANGE_18009", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_18009", action = "action_EVENT_GADGET_STATE_CHANGE_18009", trigger_count = 0 }, + -- 风扇开门 + { config_id = 1018010, name = "SELECT_OPTION_18010", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_18010", action = "action_EVENT_SELECT_OPTION_18010", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 18001, 18003, 18004, 18005, 18006, 18007 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_18002", "SELECT_OPTION_18008", "GADGET_STATE_CHANGE_18009", "SELECT_OPTION_18010" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_18002(context, evt) + -- 检测config_id为18004的gadget是否从GadgetState.Default变为GadgetState.GearStart + if 18004 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 or GadgetState.Default ~= evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_18002(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133307018, 18004, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_18008(context, evt) + -- 判断是gadgetid 18004 option_id 7 + if 18004 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_18008(context, evt) + -- 将configid为 18004 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 18004, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 18007 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 18007, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 删除指定group: 133307018 ;指定config:18004;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133307018, 18004, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_18009(context, evt) + if 18005 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_18009(context, evt) + -- 将configid为 18001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 18001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133307018, 18001, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_18010(context, evt) + -- 判断是gadgetid 18001 option_id 7 + if 18001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + local curQuestState = ScriptLib.GetHostQuestState(context,7321916) + if -1 == curQuestState or 0 == curQuestState then + return false + end + if curQuestState ~= 2 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_18010(context, evt) + -- 将configid为 18001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 18001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 18003 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 18003, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 删除指定group: 133307018 ;指定config:18001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133307018, 18001, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + return 0 +end + +require "V3_4/ScarletKingFan" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307019.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307019.lua new file mode 100644 index 00000000..2b90fc25 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307019.lua @@ -0,0 +1,191 @@ +-- 基础信息 +local base_info = { + group_id = 133307019 +} + +-- DEFS_MISCS +--风扇 +local fans = +{ + 19005 +} +--沙堆 +local sandpiles = +{ + 19007, + 19006 +} +--百叶窗 +local shutters = +{ + +} +--百叶窗开关 +local shutter_switches = +{ + +} +--每个风扇对应点阵 +local FanToPointArray = +{ + +} +--沙堆风扇方向位置 +local FanToSandpile = +{ + [sandpiles[1]] = {fan = fans[1], dir_state = 204, pos = 1}, + [sandpiles[2]] = {fan = fans[1], dir_state = 202, pos = 1} +} + +--百叶窗开关和百叶窗对应 +local SwitchToShutter = +{ + +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 19001, gadget_id = 70330404, pos = { x = -1701.129, y = 19.824, z = 5694.244 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + -- C门 + { config_id = 19003, gadget_id = 70330416, pos = { x = -1692.300, y = 23.549, z = 5733.152 }, rot = { x = 0.000, y = 15.149, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + -- C门开关 + { config_id = 19004, gadget_id = 70330333, pos = { x = -1690.369, y = 23.282, z = 5729.851 }, rot = { x = 0.000, y = 16.469, z = 0.000 }, level = 32, state = GadgetState.GearAction1, persistent = true, area_id = 32 }, + -- B风扇 + { config_id = 19005, gadget_id = 70290698, pos = { x = -1702.414, y = 19.824, z = 5695.793 }, rot = { x = 0.000, y = 14.720, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + -- C门沙堆 + { config_id = 19006, gadget_id = 70290702, pos = { x = -1689.609, y = 22.916, z = 5735.058 }, rot = { x = 2.931, y = 67.395, z = 0.200 }, level = 32, isOneoff = true, persistent = true, area_id = 32 }, + { config_id = 19007, gadget_id = 70290700, pos = { x = -1703.222, y = 17.930, z = 5688.507 }, rot = { x = 0.000, y = 338.643, z = 0.000 }, level = 32, isOneoff = true, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 开门 + { config_id = 1019002, name = "GADGET_STATE_CHANGE_19002", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_19002", action = "action_EVENT_GADGET_STATE_CHANGE_19002", trigger_count = 0 }, + -- 开门 + { config_id = 1019008, name = "SELECT_OPTION_19008", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_19008", action = "action_EVENT_SELECT_OPTION_19008", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 19001, 19003, 19004, 19005, 19006, 19007 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_19002", "SELECT_OPTION_19008" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_19002(context, evt) + if 19006 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_19002(context, evt) + -- 将configid为 19004 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 19004, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133307019, 19004, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_19008(context, evt) + -- 判断是gadgetid 19004 option_id 7 + if 19004 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_19008(context, evt) + -- 将configid为 19004 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 19004, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 19003 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 19003, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 删除指定group: 133307019 ;指定config:19004;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133307019, 19004, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + return 0 +end + +require "V3_4/ScarletKingFan" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307020.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307020.lua new file mode 100644 index 00000000..1df03d19 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307020.lua @@ -0,0 +1,83 @@ +-- 基础信息 +local base_info = { + group_id = 133307020 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 20001, gadget_id = 70900050, pos = { x = -1700.032, y = 23.752, z = 5730.621 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1020002, name = "GADGET_STATE_CHANGE_20002", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_20002", action = "" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 20001 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_20002" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_20002(context, evt) + -- 检测config_id为20001的gadget是否从GadgetState.Default变为GadgetState.GearStart + if 20001 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 or GadgetState.Default ~= evt.param3 then + return false + end + + return true +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307021.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307021.lua new file mode 100644 index 00000000..82d00c93 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307021.lua @@ -0,0 +1,320 @@ +-- 基础信息 +local base_info = { + group_id = 133307021 +} + +-- DEFS_MISCS +--风扇 +local fans = +{ + 21007, + 21013 +} +--沙堆 +local sandpiles = +{ + 21008, + 21016, + 21017 +} +--百叶窗 +local shutters = +{ + 21014 +} +--百叶窗开关 +local shutter_switches = +{ + 21015 +} +--每个风扇对应点阵 +local FanToPointArray = +{ + [fans[1]] = 330700010, + [fans[2]] = 330700011 +} +--沙堆风扇方向位置 +local FanToSandpile = +{ + [sandpiles[1]] = {fan = fans[1], dir_state = 202, pos = 2}, + [sandpiles[2]] = {fan = fans[2], dir_state = 201, pos = 2}, + [sandpiles[3]] = {fan = fans[2], dir_state = 203, pos = 1, shutter = shutters[1]} +} + +--百叶窗开关和百叶窗对应 +local SwitchToShutter = +{ + [shutter_switches[1]] = shutters[1] +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- 风扇C + { config_id = 21001, gadget_id = 70290610, pos = { x = -1636.573, y = 25.492, z = 5863.558 }, rot = { x = 0.000, y = 13.459, z = 0.000 }, level = 32, state = GadgetState.GearAction1, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 }, + -- 关门大门 + { config_id = 21003, gadget_id = 70330416, pos = { x = -1649.776, y = 23.305, z = 5814.907 }, rot = { x = 0.000, y = 15.056, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + -- 左侧 + { config_id = 21004, gadget_id = 70290763, pos = { x = -1663.891, y = 25.492, z = 5830.630 }, rot = { x = 0.000, y = 15.749, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + -- 左侧 + { config_id = 21005, gadget_id = 70290763, pos = { x = -1661.185, y = 25.481, z = 5840.200 }, rot = { x = 0.000, y = 195.040, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + -- 左侧 + { config_id = 21006, gadget_id = 70290699, pos = { x = -1662.519, y = 25.492, z = 5835.418 }, rot = { x = 0.000, y = 16.196, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + -- 左侧 + { config_id = 21007, gadget_id = 70290697, pos = { x = -1664.418, y = 26.097, z = 5828.852 }, rot = { x = 0.000, y = 13.765, z = 0.000 }, level = 32, state = GadgetState.GearStop, persistent = true, is_use_point_array = true, area_id = 32 }, + -- 左侧 + { config_id = 21008, gadget_id = 70290702, pos = { x = -1657.700, y = 25.050, z = 5856.626 }, rot = { x = 0.000, y = 102.847, z = 0.000 }, level = 32, isOneoff = true, persistent = true, area_id = 32 }, + -- 左侧 + { config_id = 21009, gadget_id = 70330416, pos = { x = -1657.015, y = 25.570, z = 5854.026 }, rot = { x = 0.000, y = 10.162, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + -- 左侧 + { config_id = 21010, gadget_id = 70330333, pos = { x = -1661.120, y = 25.492, z = 5852.541 }, rot = { x = 0.000, y = 12.397, z = 0.000 }, level = 32, state = GadgetState.GearAction1, persistent = true, area_id = 32 }, + -- 右侧百叶 + { config_id = 21011, gadget_id = 70290763, pos = { x = -1619.557, y = 25.492, z = 5860.497 }, rot = { x = 0.000, y = 15.749, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + -- 右侧百叶 + { config_id = 21012, gadget_id = 70290763, pos = { x = -1618.239, y = 25.481, z = 5865.293 }, rot = { x = 0.000, y = 195.040, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + -- 右侧 + { config_id = 21013, gadget_id = 70290697, pos = { x = -1617.847, y = 26.097, z = 5866.811 }, rot = { x = 0.000, y = 193.968, z = 0.000 }, level = 32, state = GadgetState.GearAction2, persistent = true, is_use_point_array = true, area_id = 32 }, + -- 右侧 + { config_id = 21014, gadget_id = 70290756, pos = { x = -1625.644, y = 25.705, z = 5860.180 }, rot = { x = 0.000, y = 104.979, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + -- 右侧 + { config_id = 21015, gadget_id = 70290757, pos = { x = -1612.924, y = 25.492, z = 5856.895 }, rot = { x = 0.000, y = 15.724, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + -- 右侧f风扇开关 + { config_id = 21016, gadget_id = 70290703, pos = { x = -1611.159, y = 25.129, z = 5856.959 }, rot = { x = 0.000, y = 155.410, z = 0.000 }, level = 32, isOneoff = true, persistent = true, area_id = 32 }, + -- 右侧 + { config_id = 21017, gadget_id = 70290703, pos = { x = -1636.866, y = 25.269, z = 5863.730 }, rot = { x = 0.000, y = 116.675, z = 0.000 }, level = 32, isOneoff = true, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 左侧开门 + { config_id = 1021002, name = "GADGET_STATE_CHANGE_21002", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_21002", action = "action_EVENT_GADGET_STATE_CHANGE_21002" }, + { config_id = 1021018, name = "SELECT_OPTION_21018", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_21018", action = "action_EVENT_SELECT_OPTION_21018" }, + -- 右侧开关 + { config_id = 1021019, name = "GADGET_STATE_CHANGE_21019", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_21019", action = "action_EVENT_GADGET_STATE_CHANGE_21019" }, + -- 核心 + { config_id = 1021020, name = "GADGET_STATE_CHANGE_21020", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_21020", action = "action_EVENT_GADGET_STATE_CHANGE_21020" }, + -- 核心开C风扇 + { config_id = 1021021, name = "SELECT_OPTION_21021", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_21021", action = "action_EVENT_SELECT_OPTION_21021", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 21001, 21003, 21004, 21005, 21006, 21007, 21008, 21009, 21010, 21011, 21012, 21013, 21014, 21015, 21016, 21017 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_21002", "SELECT_OPTION_21018", "GADGET_STATE_CHANGE_21019", "GADGET_STATE_CHANGE_21020", "SELECT_OPTION_21021" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_21002(context, evt) + if 21008 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + if GadgetState.GearAction1 ~= ScriptLib.GetGadgetStateByConfigId(context, 133307021, 21010) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_21002(context, evt) + -- 将configid为 21010 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 21010, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133307021, 21010, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_21018(context, evt) + -- 判断是gadgetid 21010 option_id 7 + if 21010 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_21018(context, evt) + -- 将configid为 21010 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 21010, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 21009 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 21009, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 删除指定group: 133307021 ;指定config:21010;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133307021, 21010, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_21019(context, evt) + if 21016 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_21019(context, evt) + -- 将configid为 21015 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 21015, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_21020(context, evt) + if 21017 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + if GadgetState.GearAction1 ~= ScriptLib.GetGadgetStateByConfigId(context, 133307021, 21001) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_21020(context, evt) + -- 将configid为 21001 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 21001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133307021, 21001, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_21021(context, evt) + -- 判断是gadgetid 21010 option_id 7 + if 21010 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_21021(context, evt) + -- 将configid为 21010 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 21010, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 改变指定group组133307022中, configid为22007的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 133307022, 22007, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 改变指定group组133307384中, configid为384007的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 133307384, 384007, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 删除指定group: 133307021 ;指定config:21010;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133307021, 21010, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + return 0 +end + +require "V3_4/ScarletKingFan" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307022.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307022.lua new file mode 100644 index 00000000..910d2f77 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307022.lua @@ -0,0 +1,194 @@ +-- 基础信息 +local base_info = { + group_id = 133307022 +} + +-- DEFS_MISCS +--风扇 +local fans = +{ + 22007 +} +--沙堆 +local sandpiles = +{ + 22006, + 22003 +} +--百叶窗 +local shutters = +{ + +} +--百叶窗开关 +local shutter_switches = +{ + +} +--每个风扇对应点阵 +local FanToPointArray = +{ + +} +--沙堆风扇方向位置 +local FanToSandpile = +{ + [sandpiles[1]] = {fan = fans[1], dir_state = 203, pos = 1}, + [sandpiles[2]] = {fan = fans[1], dir_state = 201, pos = 1} +} + +--百叶窗开关和百叶窗对应 +local SwitchToShutter = +{ + +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 22001, gadget_id = 70330404, pos = { x = -1729.622, y = 19.824, z = 5681.458 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + -- D开门 + { config_id = 22003, gadget_id = 70290702, pos = { x = -1763.617, y = 22.831, z = 5690.000 }, rot = { x = 0.000, y = 123.733, z = 0.000 }, level = 32, isOneoff = true, persistent = true, area_id = 27 }, + -- D开门 + { config_id = 22004, gadget_id = 70330333, pos = { x = -1761.893, y = 23.341, z = 5688.057 }, rot = { x = 0.000, y = 16.497, z = 0.000 }, level = 32, state = GadgetState.GearAction1, persistent = true, area_id = 27 }, + -- D开门 + { config_id = 22005, gadget_id = 70330416, pos = { x = -1764.207, y = 23.398, z = 5691.558 }, rot = { x = 0.000, y = 284.551, z = 0.000 }, level = 32, persistent = true, area_id = 27 }, + -- C点沙子 + { config_id = 22006, gadget_id = 70290700, pos = { x = -1719.697, y = 18.252, z = 5680.114 }, rot = { x = 0.000, y = 245.818, z = 0.000 }, level = 32, isOneoff = true, persistent = true, area_id = 32 }, + -- C点沙子 + { config_id = 22007, gadget_id = 70290698, pos = { x = -1726.738, y = 19.824, z = 5681.128 }, rot = { x = 0.000, y = 12.917, z = 0.000 }, level = 32, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1022002, name = "GADGET_STATE_CHANGE_22002", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_22002", action = "action_EVENT_GADGET_STATE_CHANGE_22002" }, + { config_id = 1022008, name = "SELECT_OPTION_22008", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_22008", action = "action_EVENT_SELECT_OPTION_22008" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 22001, 22003, 22004, 22005, 22006, 22007 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_22002", "SELECT_OPTION_22008" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_22002(context, evt) + if 22003 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + if GadgetState.GearAction1 ~= ScriptLib.GetGadgetStateByConfigId(context, 133307022, 22004) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_22002(context, evt) + -- 将configid为 22004 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 22004, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133307022, 22004, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_22008(context, evt) + -- 判断是gadgetid 22004 option_id 7 + if 22004 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_22008(context, evt) + -- 将configid为 22004 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 22004, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 22005 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 22005, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 删除指定group: 133307022 ;指定config:22004;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133307022, 22004, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + return 0 +end + +require "V3_4/ScarletKingFan" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307023.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307023.lua new file mode 100644 index 00000000..ebd6ff52 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307023.lua @@ -0,0 +1,83 @@ +-- 基础信息 +local base_info = { + group_id = 133307023 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 23001, gadget_id = 70900050, pos = { x = -1762.304, y = 24.226, z = 5685.263 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 27 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1023002, name = "GADGET_STATE_CHANGE_23002", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_23002", action = "" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 23001 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_23002" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_23002(context, evt) + -- 检测config_id为23001的gadget是否从GadgetState.Default变为GadgetState.GearStart + if 23001 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 or GadgetState.Default ~= evt.param3 then + return false + end + + return true +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307024.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307024.lua new file mode 100644 index 00000000..ea995b71 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307024.lua @@ -0,0 +1,192 @@ +-- 基础信息 +local base_info = { + group_id = 133307024 +} + +-- DEFS_MISCS +--风扇 +local fans = +{ + 24002 +} +--沙堆 +local sandpiles = +{ + 24003 +} +--百叶窗 +local shutters = +{ + +} +--百叶窗开关 +local shutter_switches = +{ + +} +--每个风扇对应点阵 +local FanToPointArray = +{ + +} +--沙堆风扇方向位置 +local FanToSandpile = +{ + [sandpiles[1]] = {fan = fans[1], dir_state = 204, pos = 1,} +} + +--百叶窗开关和百叶窗对应 +local SwitchToShutter = +{ + +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 24001, gadget_id = 70290610, pos = { x = -1841.196, y = 15.301, z = 5711.921 }, rot = { x = 0.000, y = 14.039, z = 0.000 }, level = 32, state = GadgetState.GearAction1, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 27 }, + { config_id = 24002, gadget_id = 70290697, pos = { x = -1841.981, y = 26.262, z = 5712.046 }, rot = { x = 0.000, y = 106.341, z = 0.000 }, level = 32, state = GadgetState.GearStop, persistent = true, area_id = 27 }, + { config_id = 24003, gadget_id = 70290702, pos = { x = -1860.945, y = 25.565, z = 5716.397 }, rot = { x = 0.000, y = 326.539, z = 0.000 }, level = 32, isOneoff = true, persistent = true, area_id = 27 }, + -- 关门 + { config_id = 24004, gadget_id = 70330416, pos = { x = -1833.066, y = 23.540, z = 5663.473 }, rot = { x = 0.000, y = 19.446, z = 0.000 }, level = 32, state = GadgetState.GearStart, persistent = true, area_id = 27 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1024006, name = "GADGET_STATE_CHANGE_24006", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_24006", action = "action_EVENT_GADGET_STATE_CHANGE_24006" }, + { config_id = 1024008, name = "SELECT_OPTION_24008", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_24008", action = "action_EVENT_SELECT_OPTION_24008" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 24001, 24002, 24003, 24004 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_24006", "SELECT_OPTION_24008" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_24006(context, evt) + if 24003 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + if GadgetState.GearAction1 ~= ScriptLib.GetGadgetStateByConfigId(context, 133307024, 24001) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_24006(context, evt) + -- 将configid为 24001 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 24001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133307024, 24001, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_24008(context, evt) + -- 判断是gadgetid 24001 option_id 7 + if 24001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_24008(context, evt) + -- 将configid为 24001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 24001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 24004 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 24004, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 改变指定group组133307025中, configid为25003的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 133307025, 25003, GadgetState.GearAction1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 删除指定group: 133307024 ;指定config:24001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133307024, 24001, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + return 0 +end + +require "V3_4/ScarletKingFan" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307025.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307025.lua new file mode 100644 index 00000000..ef5f4e99 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307025.lua @@ -0,0 +1,115 @@ +-- 基础信息 +local base_info = { + group_id = 133307025 +} + +-- DEFS_MISCS +--风扇 +local fans = +{ + 25003 +} +--沙堆 +local sandpiles = +{ + 25004 +} +--百叶窗 +local shutters = +{ + +} +--百叶窗开关 +local shutter_switches = +{ + +} +--每个风扇对应点阵 +local FanToPointArray = +{ + +} +--沙堆风扇方向位置 +local FanToSandpile = +{ + [sandpiles[1]] = {fan = fans[1], dir_state = 201, pos = 1} + +} + +--百叶窗开关和百叶窗对应 +local SwitchToShutter = +{ + +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 25001, gadget_id = 70330404, pos = { x = -1688.080, y = 20.634, z = 5671.641 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 25003, gadget_id = 70290698, pos = { x = -1688.314, y = 19.578, z = 5670.649 }, rot = { x = 0.000, y = 14.991, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 25004, gadget_id = 70290701, pos = { x = -1707.002, y = 18.923, z = 5676.024 }, rot = { x = 0.000, y = 151.217, z = 0.000 }, level = 32, isOneoff = true, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 25001, 25003, 25004 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_4/ScarletKingFan" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307026.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307026.lua new file mode 100644 index 00000000..3d2117dc --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307026.lua @@ -0,0 +1,83 @@ +-- 基础信息 +local base_info = { + group_id = 133307026 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 26001, gadget_id = 70900050, pos = { x = -1695.812, y = 20.271, z = 5683.439 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1026002, name = "GADGET_STATE_CHANGE_26002", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_26002", action = "" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 26001 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_26002" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_26002(context, evt) + -- 检测config_id为26001的gadget是否从GadgetState.Default变为GadgetState.GearStart + if 26001 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 or GadgetState.Default ~= evt.param3 then + return false + end + + return true +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307027.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307027.lua new file mode 100644 index 00000000..b7998f28 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307027.lua @@ -0,0 +1,94 @@ +-- 基础信息 +local base_info = { + group_id = 133307027 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 27001, monster_id = 24040301, pos = { x = -1171.653, y = -66.594, z = 5636.495 }, rot = { x = 0.000, y = 35.584, z = 0.000 }, level = 1, drop_id = 1000100, pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1027002, name = "ANY_MONSTER_DIE_27002", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_27002", action = "action_EVENT_ANY_MONSTER_DIE_27002" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 27001 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_27002" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_27002(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_27002(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "WQ7321936") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307028.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307028.lua new file mode 100644 index 00000000..bab48a21 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307028.lua @@ -0,0 +1,83 @@ +-- 基础信息 +local base_info = { + group_id = 133307028 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 28001, gadget_id = 70900050, pos = { x = -1112.860, y = -67.360, z = 5690.306 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1028002, name = "GADGET_STATE_CHANGE_28002", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_28002", action = "" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 28001 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_28002" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_28002(context, evt) + -- 检测config_id为28001的gadget是否从GadgetState.Default变为GadgetState.GearStart + if 28001 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 or GadgetState.Default ~= evt.param3 then + return false + end + + return true +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307032.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307032.lua new file mode 100644 index 00000000..ec995a2a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307032.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133307032 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 32001, gadget_id = 71700288, pos = { x = -1312.169, y = 1.343, z = 5416.949 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 32001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307049.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307049.lua new file mode 100644 index 00000000..761cf1d3 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307049.lua @@ -0,0 +1,254 @@ +-- 基础信息 +local base_info = { + group_id = 133307049 +} + +-- Trigger变量 +local defs = { + point_sum = 25, + route_2 = 330700039, + gadget_seelie = 49002 +} + +-- DEFS_MISCS +defs.final_point = defs.point_sum - 1 + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 49001, gadget_id = 70330331, pos = { x = -1210.213, y = -66.616, z = 5587.789 }, rot = { x = 0.000, y = 265.006, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 49002, gadget_id = 70710010, pos = { x = -1329.833, y = -30.314, z = 5568.958 }, rot = { x = 0.000, y = 57.190, z = 0.000 }, level = 32, route_id = 330700040, area_id = 32 }, + { config_id = 49003, gadget_id = 70710007, pos = { x = -1210.566, y = -66.581, z = 5587.825 }, rot = { x = 0.000, y = 255.649, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 49004, gadget_id = 70211101, pos = { x = -1209.997, y = -66.898, z = 5590.702 }, rot = { x = 0.000, y = 219.390, z = 0.000 }, level = 26, drop_tag = "解谜低级须弥", showcutscene = true, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { + { config_id = 49007, shape = RegionShape.SPHERE, radius = 5, pos = { x = -1329.203, y = -30.658, z = 5568.214 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1049005, name = "PLATFORM_ARRIVAL_49005", event = EventType.EVENT_PLATFORM_ARRIVAL, source = "", condition = "condition_EVENT_PLATFORM_ARRIVAL_49005", action = "action_EVENT_PLATFORM_ARRIVAL_49005", trigger_count = 0 }, + { config_id = 1049006, name = "AVATAR_NEAR_PLATFORM_49006", event = EventType.EVENT_AVATAR_NEAR_PLATFORM, source = "", condition = "condition_EVENT_AVATAR_NEAR_PLATFORM_49006", action = "action_EVENT_AVATAR_NEAR_PLATFORM_49006", trigger_count = 0 }, + { config_id = 1049007, name = "ENTER_REGION_49007", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_49007", action = "action_EVENT_ENTER_REGION_49007", trigger_count = 0 }, + { config_id = 1049008, name = "GADGET_STATE_CHANGE_49008", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_49008", action = "action_EVENT_GADGET_STATE_CHANGE_49008" }, + { config_id = 1049009, name = "GADGET_CREATE_49009", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_49009", action = "action_EVENT_GADGET_CREATE_49009", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 2, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 49001, 49002, 49003 }, + regions = { 49007 }, + triggers = { "PLATFORM_ARRIVAL_49005", "AVATAR_NEAR_PLATFORM_49006", "ENTER_REGION_49007", "GADGET_STATE_CHANGE_49008" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 49001, 49004 }, + regions = { }, + triggers = { "GADGET_CREATE_49009" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_PLATFORM_ARRIVAL_49005(context, evt) + if defs.gadget_seelie ~= evt.param1 then + return false + end + + if defs.route_2 ~= evt.param2 then + return false + end + + if defs.final_point ~= evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_PLATFORM_ARRIVAL_49005(context, evt) + -- 将configid为 49001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 49001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 停止移动平台 + if 0 ~= ScriptLib.StopPlatform(context, 49002) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : stop_platform") + return -1 + end + + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 49002 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 2005, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_AVATAR_NEAR_PLATFORM_49006(context, evt) + if defs.gadget_seelie ~= evt.param1 then + return false + end + + if defs.route_2 ~= evt.param2 then + return false + end + + if defs.final_point == evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_AVATAR_NEAR_PLATFORM_49006(context, evt) + if 0 ~= ScriptLib.StartPlatform(context, 49002) then + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= evt.param3 then + ScriptLib.MarkPlayerAction(context, 2005, 2, evt.param3 + 1) + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_49007(context, evt) + if evt.param1 ~= 49007 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_49007(context, evt) + -- 设置移动平台路径 + if 0 ~= ScriptLib.SetPlatformRouteId(context, 49002, 330700039) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_platform_routeId") + return -1 + end + + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 49003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 2005, 1, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_49008(context, evt) + if 49001 ~= evt.param2 or GadgetState.GearAction1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_49008(context, evt) + -- group调整group进度,只对非randSuite有效 + if 0 ~= ScriptLib.GoToGroupSuite(context, 133307049, 2) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_49009(context, evt) + if 49001 ~= evt.param1 or GadgetState.Default ~= ScriptLib.GetGadgetStateByConfigId(context, 0, evt.param1) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_49009(context, evt) + -- 将configid为 49001 的物件更改为状态 GadgetState.GearAction1 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 49001, GadgetState.GearAction1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307055.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307055.lua index 8b7e10c0..34ebb3fe 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_group133307055.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307055.lua @@ -26,7 +26,7 @@ gadgets = { { config_id = 55005, gadget_id = 70330254, pos = { x = -1859.875, y = 165.610, z = 5803.664 }, rot = { x = 11.177, y = 236.917, z = 346.718 }, level = 32, area_id = 27 }, { config_id = 55006, gadget_id = 70330254, pos = { x = -1801.298, y = 183.179, z = 5789.599 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 27 }, { config_id = 55007, gadget_id = 70330254, pos = { x = -1801.034, y = 183.276, z = 5782.432 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 27 }, - { config_id = 55008, gadget_id = 70330254, pos = { x = -1760.003, y = 191.987, z = 5828.343 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 55008, gadget_id = 70330254, pos = { x = -1760.003, y = 191.987, z = 5828.343 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 32 }, { config_id = 55009, gadget_id = 70330254, pos = { x = -1833.445, y = 164.169, z = 5881.029 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 27 }, { config_id = 55010, gadget_id = 70330254, pos = { x = -1827.347, y = 166.060, z = 5878.610 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 27 }, { config_id = 55011, gadget_id = 70330254, pos = { x = -1879.030, y = 166.935, z = 5755.836 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 27 }, diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307058.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307058.lua new file mode 100644 index 00000000..08657389 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307058.lua @@ -0,0 +1,132 @@ +-- 基础信息 +local base_info = { + group_id = 133307058 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 58001, monster_id = 26120401, pos = { x = -1242.470, y = -67.523, z = 5581.713 }, rot = { x = 0.000, y = 297.209, z = 0.000 }, level = 32, drop_tag = "大蕈兽", disableWander = true, pose_id = 101, area_id = 32 }, + { config_id = 58004, monster_id = 26090901, pos = { x = -1257.599, y = -65.829, z = 5583.071 }, rot = { x = 0.000, y = 47.356, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 58005, monster_id = 26090901, pos = { x = -1249.238, y = -68.005, z = 5576.782 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 58006, monster_id = 26090901, pos = { x = -1257.006, y = -67.506, z = 5574.012 }, rot = { x = 0.000, y = 54.837, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 58008, monster_id = 26090901, pos = { x = -1241.630, y = -66.749, z = 5579.296 }, rot = { x = 0.000, y = 285.226, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 58002, gadget_id = 70211002, pos = { x = -1253.575, y = -67.625, z = 5572.158 }, rot = { x = 0.000, y = 15.774, z = 0.000 }, level = 26, drop_tag = "战斗低级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1058003, name = "ANY_MONSTER_DIE_58003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_58003", action = "action_EVENT_ANY_MONSTER_DIE_58003" }, + { config_id = 1058007, name = "MONSTER_BATTLE_58007", event = EventType.EVENT_MONSTER_BATTLE, source = "", condition = "condition_EVENT_MONSTER_BATTLE_58007", action = "action_EVENT_MONSTER_BATTLE_58007" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 58001, 58004, 58005 }, + gadgets = { 58002 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_58003", "MONSTER_BATTLE_58007" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 58006, 58008 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_58003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_58003(context, evt) + -- 将configid为 58002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 58002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4000, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_MONSTER_BATTLE_58007(context, evt) + if 58001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_MONSTER_BATTLE_58007(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133307058, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307062.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307062.lua new file mode 100644 index 00000000..25f3d241 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307062.lua @@ -0,0 +1,182 @@ +-- 基础信息 +local base_info = { + group_id = 133307062 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + -- 大血条怪 + { config_id = 62001, monster_id = 25210102, pos = { x = -1242.054, y = -32.226, z = 5322.059 }, rot = { x = 0.000, y = 27.634, z = 0.000 }, level = 1, drop_id = 1000100, title_id = 10145, special_name_id = 10194, area_id = 32 }, + -- 大血条怪 + { config_id = 62003, monster_id = 25310201, pos = { x = -1242.201, y = -32.191, z = 5318.551 }, rot = { x = 0.000, y = 22.699, z = 0.000 }, level = 1, drop_id = 1000100, pose_id = 9001, title_id = 10146, special_name_id = 10195, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1062002, name = "MONSTER_BATTLE_62002", event = EventType.EVENT_MONSTER_BATTLE, source = "", condition = "condition_EVENT_MONSTER_BATTLE_62002", action = "action_EVENT_MONSTER_BATTLE_62002" }, + { config_id = 1062004, name = "ANY_MONSTER_DIE_62004", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_62004", action = "action_EVENT_ANY_MONSTER_DIE_62004", trigger_count = 0 }, + { config_id = 1062005, name = "ANY_MONSTER_DIE_62005", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_62005", action = "action_EVENT_ANY_MONSTER_DIE_62005" }, + { config_id = 1062006, name = "MONSTER_BATTLE_62006", event = EventType.EVENT_MONSTER_BATTLE, source = "", condition = "condition_EVENT_MONSTER_BATTLE_62006", action = "action_EVENT_MONSTER_BATTLE_62006" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 2, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 62001 }, + gadgets = { }, + regions = { }, + triggers = { "MONSTER_BATTLE_62002", "ANY_MONSTER_DIE_62005" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 62003 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_62004", "MONSTER_BATTLE_62006" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_MONSTER_BATTLE_62002(context, evt) + if 62001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_MONSTER_BATTLE_62002(context, evt) + -- 调用提示id为 1000140018 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000140018) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_62004(context, evt) + if 62003 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_62004(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "q7dujin") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + -- 调用提示id为 1000140050 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000140050) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_62005(context, evt) + --判断死亡怪物的configid是否为 62001 + if evt.param1 ~= 62001 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_62005(context, evt) + -- group调整group进度,只对非randSuite有效 + if 0 ~= ScriptLib.GoToGroupSuite(context, 133307062, 2) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite") + return -1 + end + + -- 调用提示id为 1000140047 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000140047) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_MONSTER_BATTLE_62006(context, evt) + if 62003 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_MONSTER_BATTLE_62006(context, evt) + -- 调用提示id为 1000140049 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000140049) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307063.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307063.lua new file mode 100644 index 00000000..26e89b1d --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307063.lua @@ -0,0 +1,77 @@ +-- 基础信息 +local base_info = { + group_id = 133307063 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { + -- 镀金黑市 + { config_id = 63001, shape = RegionShape.POLYGON, pos = { x = -1551.157, y = 20.000, z = 5089.259 }, height = 100.000, point_array = { { x = -1590.404, y = 5040.401 }, { x = -1537.600, y = 4985.109 }, { x = -1493.343, y = 5016.634 }, { x = -1517.439, y = 5141.220 }, { x = -1519.485, y = 5193.410 }, { x = -1584.198, y = 5183.271 }, { x = -1608.970, y = 5115.422 } }, area_id = 32, vision_type_list = { 33070023 } }, + -- 大树房内部 + { config_id = 63002, shape = RegionShape.POLYGON, pos = { x = -1186.170, y = -100.000, z = 5690.042 }, height = 200.000, point_array = { { x = -1346.985, y = 5606.668 }, { x = -1368.242, y = 5582.440 }, { x = -1360.108, y = 5556.150 }, { x = -1307.065, y = 5539.509 }, { x = -1163.560, y = 5558.143 }, { x = -1105.744, y = 5588.377 }, { x = -1004.097, y = 5674.569 }, { x = -1007.176, y = 5840.576 }, { x = -1181.605, y = 5715.899 }, { x = -1239.842, y = 5632.675 } }, area_id = 32, vision_type_list = { 33070028 } }, + -- 神之棋盘上方 + { config_id = 63003, shape = RegionShape.POLYGON, pos = { x = -1349.868, y = 95.000, z = 5466.584 }, height = 110.000, point_array = { { x = -1427.181, y = 5708.468 }, { x = -1512.999, y = 5552.102 }, { x = -1514.567, y = 5429.811 }, { x = -1523.299, y = 5297.046 }, { x = -1444.008, y = 5162.039 }, { x = -1332.699, y = 5174.911 }, { x = -1176.437, y = 5466.925 }, { x = -1205.995, y = 5553.089 }, { x = -1184.398, y = 5699.233 }, { x = -1228.055, y = 5735.358 }, { x = -1289.609, y = 5771.130 } }, area_id = 32, vision_type_list = { 33070031 } } +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 63001, 63002, 63003 }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307064.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307064.lua new file mode 100644 index 00000000..6de9e20c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307064.lua @@ -0,0 +1,104 @@ +-- 基础信息 +local base_info = { + group_id = 133307064 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 64001, gadget_id = 70330278, pos = { x = -1305.473, y = -27.630, z = 5578.445 }, rot = { x = 0.000, y = 105.082, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 64002, gadget_id = 70330278, pos = { x = -1311.226, y = -27.681, z = 5558.383 }, rot = { x = 0.000, y = 105.107, z = 0.000 }, level = 32, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { + { config_id = 64003, shape = RegionShape.SPHERE, radius = 13, pos = { x = -1326.131, y = -30.658, z = 5574.333 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1064003, name = "ENTER_REGION_64003", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_64003", action = "action_EVENT_ENTER_REGION_64003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 64001, 64002 }, + regions = { 64003 }, + triggers = { "ENTER_REGION_64003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_64003(context, evt) + if evt.param1 ~= 64003 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_64003(context, evt) + -- 将configid为 64001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 64001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 64002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 64002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307065.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307065.lua new file mode 100644 index 00000000..4bf9847a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307065.lua @@ -0,0 +1,129 @@ +-- 基础信息 +local base_info = { + group_id = 133307065 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + -- 大血条怪 + { config_id = 65001, monster_id = 25310101, pos = { x = -1238.926, y = -32.217, z = 5327.248 }, rot = { x = 0.000, y = 158.014, z = 0.000 }, level = 1, drop_id = 1000100, pose_id = 9004, title_id = 10144, special_name_id = 10193, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1065002, name = "SPECIFIC_MONSTER_HP_CHANGE_65002", event = EventType.EVENT_SPECIFIC_MONSTER_HP_CHANGE, source = "65001", condition = "condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_65002", action = "action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_65002", trigger_count = 0 }, + { config_id = 1065003, name = "MONSTER_BATTLE_65003", event = EventType.EVENT_MONSTER_BATTLE, source = "", condition = "", action = "action_EVENT_MONSTER_BATTLE_65003" }, + { config_id = 1065004, name = "SPECIFIC_MONSTER_HP_CHANGE_65004", event = EventType.EVENT_SPECIFIC_MONSTER_HP_CHANGE, source = "65001", condition = "condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_65004", action = "action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_65004", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 65001 }, + gadgets = { }, + regions = { }, + triggers = { "SPECIFIC_MONSTER_HP_CHANGE_65002", "MONSTER_BATTLE_65003", "SPECIFIC_MONSTER_HP_CHANGE_65004" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_65002(context, evt) + --[[判断指定configid的怪物的血量小于%25时触发指定后续操作]]-- + if evt.type ~= EventType.EVENT_SPECIFIC_MONSTER_HP_CHANGE or evt.param3 > 25 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_65002(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "q7jiede") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_MONSTER_BATTLE_65003(context, evt) + -- 调用提示id为 1000140004 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000140004) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_65004(context, evt) + --[[判断指定configid的怪物的血量小于%35时触发指定后续操作]]-- + if evt.type ~= EventType.EVENT_SPECIFIC_MONSTER_HP_CHANGE or evt.param3 > 35 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_65004(context, evt) + -- 调用提示id为 1000140017 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000140017) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307066.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307066.lua new file mode 100644 index 00000000..f46e4ca5 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307066.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133307066 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 66001, gadget_id = 70300118, pos = { x = -1349.155, y = 55.110, z = 5044.913 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 66001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307072.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307072.lua new file mode 100644 index 00000000..b4a3547c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307072.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133307072 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 72001, gadget_id = 71700288, pos = { x = -1263.110, y = -5.455, z = 5411.780 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 72001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307076.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307076.lua index b9ed11a2..9ef4a21f 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_group133307076.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307076.lua @@ -56,13 +56,13 @@ variables = { garbages = { gadgets = { { config_id = 76004, gadget_id = 70330395, pos = { x = -1890.660, y = 128.050, z = 5358.566 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 32, state = GadgetState.GearStart, area_id = 27 }, - { config_id = 76018, gadget_id = 70330395, pos = { x = -1650.306, y = 32.430, z = 5622.113 }, rot = { x = 0.000, y = 195.001, z = 0.000 }, level = 1, state = GadgetState.GearStart }, - { config_id = 76019, gadget_id = 70330395, pos = { x = -1647.720, y = 32.480, z = 5631.770 }, rot = { x = 0.000, y = 195.001, z = 0.000 }, level = 1, state = GadgetState.GearStart }, - { config_id = 76020, gadget_id = 70330395, pos = { x = -1633.584, y = 32.380, z = 5682.582 }, rot = { x = 0.000, y = 195.001, z = 0.000 }, level = 1, state = GadgetState.GearStart }, - { config_id = 76021, gadget_id = 70330395, pos = { x = -1631.134, y = 32.770, z = 5692.222 }, rot = { x = 0.000, y = 195.001, z = 0.000 }, level = 1, state = GadgetState.GearStart }, - { config_id = 76022, gadget_id = 70330395, pos = { x = -1677.724, y = 18.670, z = 5624.481 }, rot = { x = 0.000, y = 280.100, z = 0.000 }, level = 1, state = GadgetState.GearStart }, + { config_id = 76018, gadget_id = 70330395, pos = { x = -1650.306, y = 32.430, z = 5622.113 }, rot = { x = 0.000, y = 195.001, z = 0.000 }, level = 1, state = GadgetState.GearStart, area_id = 32 }, + { config_id = 76019, gadget_id = 70330395, pos = { x = -1647.720, y = 32.480, z = 5631.770 }, rot = { x = 0.000, y = 195.001, z = 0.000 }, level = 1, state = GadgetState.GearStart, area_id = 32 }, + { config_id = 76020, gadget_id = 70330395, pos = { x = -1633.584, y = 32.380, z = 5682.582 }, rot = { x = 0.000, y = 195.001, z = 0.000 }, level = 1, state = GadgetState.GearStart, area_id = 32 }, + { config_id = 76021, gadget_id = 70330395, pos = { x = -1631.134, y = 32.770, z = 5692.222 }, rot = { x = 0.000, y = 195.001, z = 0.000 }, level = 1, state = GadgetState.GearStart, area_id = 32 }, + { config_id = 76022, gadget_id = 70330395, pos = { x = -1677.724, y = 18.670, z = 5624.481 }, rot = { x = 0.000, y = 280.100, z = 0.000 }, level = 1, state = GadgetState.GearStart, area_id = 32 }, { config_id = 76023, gadget_id = 70330395, pos = { x = -1762.840, y = 29.250, z = 5684.538 }, rot = { x = 0.000, y = 15.001, z = 0.000 }, level = 1, state = GadgetState.GearStart, area_id = 27 }, - { config_id = 76024, gadget_id = 70330395, pos = { x = -1662.784, y = 19.100, z = 5632.562 }, rot = { x = 0.000, y = 195.001, z = 0.000 }, level = 1, state = GadgetState.GearStart }, + { config_id = 76024, gadget_id = 70330395, pos = { x = -1662.784, y = 19.100, z = 5632.562 }, rot = { x = 0.000, y = 195.001, z = 0.000 }, level = 1, state = GadgetState.GearStart, area_id = 32 }, { config_id = 76025, gadget_id = 70330395, pos = { x = -1759.750, y = 29.430, z = 5696.130 }, rot = { x = 0.000, y = 15.001, z = 0.000 }, level = 1, state = GadgetState.GearStart, area_id = 27 } } } diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307080.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307080.lua index eae3489f..110146b9 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_group133307080.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307080.lua @@ -56,34 +56,34 @@ variables = { -- 废弃数据 garbages = { gadgets = { - { config_id = 80003, gadget_id = 70330426, pos = { x = -1668.517, y = 19.736, z = 5658.030 }, rot = { x = 359.569, y = 13.739, z = 288.017 }, level = 1 }, - { config_id = 80004, gadget_id = 70330426, pos = { x = -1660.131, y = 20.353, z = 5651.778 }, rot = { x = 287.007, y = 253.264, z = 36.238 }, level = 1 }, - { config_id = 80005, gadget_id = 70330426, pos = { x = -1680.998, y = 10.960, z = 5625.537 }, rot = { x = 298.178, y = 298.058, z = 39.315 }, level = 1 }, - { config_id = 80006, gadget_id = 70330426, pos = { x = -1729.707, y = 23.454, z = 5622.559 }, rot = { x = 44.382, y = 242.521, z = 41.780 }, level = 1 }, - { config_id = 80007, gadget_id = 70330426, pos = { x = -1700.250, y = 23.966, z = 5732.127 }, rot = { x = 60.110, y = 2.920, z = 60.641 }, level = 1 }, - { config_id = 80008, gadget_id = 70330426, pos = { x = -1681.482, y = 19.959, z = 5657.981 }, rot = { x = 280.087, y = 315.728, z = 30.011 }, level = 1 }, - { config_id = 80014, gadget_id = 70330427, pos = { x = -1657.890, y = 26.210, z = 5655.797 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, - { config_id = 80015, gadget_id = 70330427, pos = { x = -1659.376, y = 20.478, z = 5645.859 }, rot = { x = 5.158, y = 0.000, z = 345.813 }, level = 1 }, + { config_id = 80003, gadget_id = 70330426, pos = { x = -1668.517, y = 19.736, z = 5658.030 }, rot = { x = 359.569, y = 13.739, z = 288.017 }, level = 1, area_id = 32 }, + { config_id = 80004, gadget_id = 70330426, pos = { x = -1660.131, y = 20.353, z = 5651.778 }, rot = { x = 287.007, y = 253.264, z = 36.238 }, level = 1, area_id = 32 }, + { config_id = 80005, gadget_id = 70330426, pos = { x = -1680.998, y = 10.960, z = 5625.537 }, rot = { x = 298.178, y = 298.058, z = 39.315 }, level = 1, area_id = 32 }, + { config_id = 80006, gadget_id = 70330426, pos = { x = -1729.707, y = 23.454, z = 5622.559 }, rot = { x = 44.382, y = 242.521, z = 41.780 }, level = 1, area_id = 32 }, + { config_id = 80007, gadget_id = 70330426, pos = { x = -1700.250, y = 23.966, z = 5732.127 }, rot = { x = 60.110, y = 2.920, z = 60.641 }, level = 1, area_id = 32 }, + { config_id = 80008, gadget_id = 70330426, pos = { x = -1681.482, y = 19.959, z = 5657.981 }, rot = { x = 280.087, y = 315.728, z = 30.011 }, level = 1, area_id = 32 }, + { config_id = 80014, gadget_id = 70330427, pos = { x = -1657.890, y = 26.210, z = 5655.797 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 32 }, + { config_id = 80015, gadget_id = 70330427, pos = { x = -1659.376, y = 20.478, z = 5645.859 }, rot = { x = 5.158, y = 0.000, z = 345.813 }, level = 1, area_id = 32 }, { config_id = 80017, gadget_id = 70330428, pos = { x = -1961.659, y = 114.965, z = 5935.979 }, rot = { x = 311.799, y = 80.949, z = 350.621 }, level = 32, area_id = 27 }, - { config_id = 80018, gadget_id = 70330428, pos = { x = -1668.649, y = 18.013, z = 5644.736 }, rot = { x = 38.346, y = 13.539, z = 136.942 }, level = 1 }, - { config_id = 80019, gadget_id = 70330428, pos = { x = -1669.590, y = 19.800, z = 5658.179 }, rot = { x = 344.451, y = 311.369, z = 260.013 }, level = 1 }, - { config_id = 80020, gadget_id = 70330428, pos = { x = -1657.818, y = 26.488, z = 5656.440 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, - { config_id = 80021, gadget_id = 70330428, pos = { x = -1685.034, y = 10.861, z = 5625.415 }, rot = { x = 62.090, y = 349.595, z = 200.208 }, level = 1 }, - { config_id = 80022, gadget_id = 70330428, pos = { x = -1663.316, y = 19.988, z = 5647.025 }, rot = { x = 74.175, y = 261.060, z = 138.241 }, level = 1 }, - { config_id = 80023, gadget_id = 70330428, pos = { x = -1659.561, y = 20.611, z = 5646.307 }, rot = { x = 279.253, y = 285.505, z = 152.270 }, level = 1 }, - { config_id = 80024, gadget_id = 70330428, pos = { x = -1727.341, y = 23.485, z = 5622.171 }, rot = { x = 62.090, y = 349.595, z = 200.208 }, level = 1 }, - { config_id = 80025, gadget_id = 70330428, pos = { x = -1680.985, y = 20.006, z = 5657.333 }, rot = { x = 68.829, y = 261.756, z = 173.931 }, level = 1 }, + { config_id = 80018, gadget_id = 70330428, pos = { x = -1668.649, y = 18.013, z = 5644.736 }, rot = { x = 38.346, y = 13.539, z = 136.942 }, level = 1, area_id = 32 }, + { config_id = 80019, gadget_id = 70330428, pos = { x = -1669.590, y = 19.800, z = 5658.179 }, rot = { x = 344.451, y = 311.369, z = 260.013 }, level = 1, area_id = 32 }, + { config_id = 80020, gadget_id = 70330428, pos = { x = -1657.818, y = 26.488, z = 5656.440 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 32 }, + { config_id = 80021, gadget_id = 70330428, pos = { x = -1685.034, y = 10.861, z = 5625.415 }, rot = { x = 62.090, y = 349.595, z = 200.208 }, level = 1, area_id = 32 }, + { config_id = 80022, gadget_id = 70330428, pos = { x = -1663.316, y = 19.988, z = 5647.025 }, rot = { x = 74.175, y = 261.060, z = 138.241 }, level = 1, area_id = 32 }, + { config_id = 80023, gadget_id = 70330428, pos = { x = -1659.561, y = 20.611, z = 5646.307 }, rot = { x = 279.253, y = 285.505, z = 152.270 }, level = 1, area_id = 32 }, + { config_id = 80024, gadget_id = 70330428, pos = { x = -1727.341, y = 23.485, z = 5622.171 }, rot = { x = 62.090, y = 349.595, z = 200.208 }, level = 1, area_id = 32 }, + { config_id = 80025, gadget_id = 70330428, pos = { x = -1680.985, y = 20.006, z = 5657.333 }, rot = { x = 68.829, y = 261.756, z = 173.931 }, level = 1, area_id = 32 }, { config_id = 80031, gadget_id = 70330429, pos = { x = -1962.023, y = 114.738, z = 5936.955 }, rot = { x = 4.725, y = 108.553, z = 36.721 }, level = 32, area_id = 27 }, - { config_id = 80039, gadget_id = 70330429, pos = { x = -1669.953, y = 16.959, z = 5643.583 }, rot = { x = 329.361, y = 126.177, z = 37.766 }, level = 1 }, - { config_id = 80040, gadget_id = 70330429, pos = { x = -1669.898, y = 19.525, z = 5657.877 }, rot = { x = 308.533, y = 99.873, z = 46.954 }, level = 1 }, - { config_id = 80041, gadget_id = 70330429, pos = { x = -1657.742, y = 26.490, z = 5656.986 }, rot = { x = 48.366, y = 39.169, z = 72.084 }, level = 1 }, - { config_id = 80042, gadget_id = 70330429, pos = { x = -1692.114, y = 11.970, z = 5626.782 }, rot = { x = 289.412, y = 171.650, z = 159.690 }, level = 1 }, - { config_id = 80043, gadget_id = 70330429, pos = { x = -1682.987, y = 10.549, z = 5625.415 }, rot = { x = 2.877, y = 295.362, z = 36.689 }, level = 1 }, - { config_id = 80044, gadget_id = 70330429, pos = { x = -1659.103, y = 20.631, z = 5647.120 }, rot = { x = 67.595, y = 17.717, z = 88.423 }, level = 1 }, - { config_id = 80045, gadget_id = 70330429, pos = { x = -1661.659, y = 19.261, z = 5645.229 }, rot = { x = 302.710, y = 112.737, z = 31.611 }, level = 1 }, - { config_id = 80046, gadget_id = 70330429, pos = { x = -1728.089, y = 23.179, z = 5622.705 }, rot = { x = 2.877, y = 295.362, z = 36.689 }, level = 1 }, - { config_id = 80047, gadget_id = 70330429, pos = { x = -1699.170, y = 23.760, z = 5731.790 }, rot = { x = 32.147, y = 147.167, z = 90.880 }, level = 1 }, - { config_id = 80048, gadget_id = 70330429, pos = { x = -1683.183, y = 19.449, z = 5655.481 }, rot = { x = 306.195, y = 343.225, z = 22.761 }, level = 1 } + { config_id = 80039, gadget_id = 70330429, pos = { x = -1669.953, y = 16.959, z = 5643.583 }, rot = { x = 329.361, y = 126.177, z = 37.766 }, level = 1, area_id = 32 }, + { config_id = 80040, gadget_id = 70330429, pos = { x = -1669.898, y = 19.525, z = 5657.877 }, rot = { x = 308.533, y = 99.873, z = 46.954 }, level = 1, area_id = 32 }, + { config_id = 80041, gadget_id = 70330429, pos = { x = -1657.742, y = 26.490, z = 5656.986 }, rot = { x = 48.366, y = 39.169, z = 72.084 }, level = 1, area_id = 32 }, + { config_id = 80042, gadget_id = 70330429, pos = { x = -1692.114, y = 11.970, z = 5626.782 }, rot = { x = 289.412, y = 171.650, z = 159.690 }, level = 1, area_id = 32 }, + { config_id = 80043, gadget_id = 70330429, pos = { x = -1682.987, y = 10.549, z = 5625.415 }, rot = { x = 2.877, y = 295.362, z = 36.689 }, level = 1, area_id = 32 }, + { config_id = 80044, gadget_id = 70330429, pos = { x = -1659.103, y = 20.631, z = 5647.120 }, rot = { x = 67.595, y = 17.717, z = 88.423 }, level = 1, area_id = 32 }, + { config_id = 80045, gadget_id = 70330429, pos = { x = -1661.659, y = 19.261, z = 5645.229 }, rot = { x = 302.710, y = 112.737, z = 31.611 }, level = 1, area_id = 32 }, + { config_id = 80046, gadget_id = 70330429, pos = { x = -1728.089, y = 23.179, z = 5622.705 }, rot = { x = 2.877, y = 295.362, z = 36.689 }, level = 1, area_id = 32 }, + { config_id = 80047, gadget_id = 70330429, pos = { x = -1699.170, y = 23.760, z = 5731.790 }, rot = { x = 32.147, y = 147.167, z = 90.880 }, level = 1, area_id = 32 }, + { config_id = 80048, gadget_id = 70330429, pos = { x = -1683.183, y = 19.449, z = 5655.481 }, rot = { x = 306.195, y = 343.225, z = 22.761 }, level = 1, area_id = 32 } } } diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307088.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307088.lua new file mode 100644 index 00000000..1dd478d4 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307088.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133307088 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 88001, gadget_id = 71700288, pos = { x = -1228.839, y = -25.324, z = 5478.022 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 88001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307092.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307092.lua new file mode 100644 index 00000000..f9188d7d --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307092.lua @@ -0,0 +1,141 @@ +-- 基础信息 +local base_info = { + group_id = 133307092 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 92001, monster_id = 23010201, pos = { x = -1400.279, y = -29.906, z = 5372.668 }, rot = { x = 0.000, y = 202.947, z = 0.000 }, level = 1, drop_id = 1000100, isOneoff = true, pose_id = 9011, area_id = 32, isBlockOneoff = true }, + { config_id = 92003, monster_id = 23010601, pos = { x = -1400.947, y = -30.406, z = 5388.416 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, isOneoff = true, area_id = 32, isBlockOneoff = true }, + { config_id = 92006, monster_id = 23010501, pos = { x = -1408.238, y = -30.110, z = 5375.077 }, rot = { x = 0.000, y = 201.195, z = 0.000 }, level = 1, drop_id = 1000100, isOneoff = true, pose_id = 9011, area_id = 32, isBlockOneoff = true } +} + +-- NPC +npcs = { + { config_id = 92004, npc_id = 20937, pos = { x = -1400.279, y = -29.906, z = 5372.668 }, rot = { x = 0.000, y = 202.947, z = 0.000 }, area_id = 32 }, + { config_id = 92007, npc_id = 20938, pos = { x = -1408.238, y = -30.110, z = 5375.077 }, rot = { x = 0.000, y = 201.195, z = 0.000 }, area_id = 32 }, + { config_id = 92008, npc_id = 10326, pos = { x = -1400.947, y = -30.406, z = 5388.416 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 32 } +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1092002, name = "ANY_MONSTER_DIE_92002", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_92002", action = "action_EVENT_ANY_MONSTER_DIE_92002" }, + { config_id = 1092005, name = "ANY_MONSTER_LIVE_92005", event = EventType.EVENT_ANY_MONSTER_LIVE, source = "", condition = "condition_EVENT_ANY_MONSTER_LIVE_92005", action = "action_EVENT_ANY_MONSTER_LIVE_92005" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + npcs = { 92004, 92007, 92008 }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 92001, 92003, 92006 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_92002", "ANY_MONSTER_LIVE_92005" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 使用reminderUI +function TLA_active_reminder_ui(context, evt, reminder_id) + -- 调用提示id为 reminder_id 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, reminder_id) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_92002(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_92002(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7327905") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_LIVE_92005(context, evt) + if 92001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_LIVE_92005(context, evt) + if 0 ~= ScriptLib.RemoveExtraGroupSuite(context, 133307092, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING: RemoveExtraGroupSuite") + return -1 + end + + TLA_active_reminder_ui(context, evt, 1000200000) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307093.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307093.lua new file mode 100644 index 00000000..353c66f6 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307093.lua @@ -0,0 +1,121 @@ +-- 基础信息 +local base_info = { + group_id = 133307093 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 93001, monster_id = 25410201, pos = { x = -1420.146, y = -28.341, z = 5598.074 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1093002, name = "ANY_MONSTER_DIE_93002", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_93002", action = "action_EVENT_ANY_MONSTER_DIE_93002" }, + { config_id = 1093003, name = "SPECIFIC_MONSTER_HP_CHANGE_93003", event = EventType.EVENT_SPECIFIC_MONSTER_HP_CHANGE, source = "93001", condition = "condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_93003", action = "action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_93003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 93001 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_93002", "SPECIFIC_MONSTER_HP_CHANGE_93003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_93002(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_93002(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7328205") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + -- 调用提示id为 1000210003 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000210003) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_93003(context, evt) + if 93001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_93003(context, evt) + -- 调用提示id为 1000210001 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000210001) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307100.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307100.lua new file mode 100644 index 00000000..f76ff426 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307100.lua @@ -0,0 +1,180 @@ +-- 基础信息 +local base_info = { + group_id = 133307100 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 100002, gadget_id = 70710350, pos = { x = -1203.309, y = 24.662, z = 5278.015 }, rot = { x = 0.000, y = 350.592, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 100003, gadget_id = 70220048, pos = { x = -1206.031, y = 20.024, z = 5287.717 }, rot = { x = 26.295, y = 17.436, z = 355.785 }, level = 32, area_id = 32 }, + { config_id = 100004, gadget_id = 70220048, pos = { x = -1205.703, y = 19.852, z = 5285.843 }, rot = { x = 5.168, y = 358.871, z = 355.932 }, level = 32, area_id = 32 }, + { config_id = 100005, gadget_id = 70710414, pos = { x = -1191.187, y = 13.157, z = 5296.739 }, rot = { x = 26.084, y = 152.523, z = 342.455 }, level = 32, area_id = 32 }, + { config_id = 100007, gadget_id = 70330416, pos = { x = -1222.590, y = 3.904, z = 5317.416 }, rot = { x = 0.000, y = 74.844, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 100009, gadget_id = 70710548, pos = { x = -1191.291, y = 14.270, z = 5296.433 }, rot = { x = 3.170, y = 15.115, z = 0.856 }, level = 32, area_id = 32 }, + { config_id = 100010, gadget_id = 70300093, pos = { x = -1200.323, y = 22.581, z = 5279.842 }, rot = { x = 351.531, y = 179.557, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 100013, gadget_id = 70360001, pos = { x = -1197.532, y = 19.006, z = 5287.951 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1100001, name = "QUEST_START_100001", event = EventType.EVENT_QUEST_START, source = "7322501", condition = "", action = "action_EVENT_QUEST_START_100001", trigger_count = 0 }, + { config_id = 1100006, name = "QUEST_FINISH_100006", event = EventType.EVENT_QUEST_FINISH, source = "7322511", condition = "", action = "action_EVENT_QUEST_FINISH_100006", trigger_count = 0 }, + { config_id = 1100008, name = "QUEST_FINISH_100008", event = EventType.EVENT_QUEST_FINISH, source = "7322526", condition = "", action = "action_EVENT_QUEST_FINISH_100008" }, + { config_id = 1100011, name = "GROUP_LOAD_100011", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_100011", action = "action_EVENT_GROUP_LOAD_100011" } +} + +-- 变量 +variables = { + { config_id = 1, name = "open", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 3, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 100013 }, + regions = { }, + triggers = { "QUEST_START_100001", "QUEST_FINISH_100006", "QUEST_FINISH_100008", "GROUP_LOAD_100011" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 100002, 100003, 100004, 100005, 100007, 100009, 100010 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 5, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 6, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_QUEST_START_100001(context, evt) + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 133307100, 3) + + return 0 +end + +-- 触发操作 +function action_EVENT_QUEST_FINISH_100006(context, evt) + -- 杀死Group内所有gadget + if 0 ~= ScriptLib.KillGroupEntity(context, { group_id = 133307100, kill_policy = GroupKillPolicy.GROUP_KILL_GADGET }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_gadget_by_group") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_QUEST_FINISH_100008(context, evt) + -- 将configid为 100007 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 100007, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_100011(context, evt) + -- 判断变量"open"为1 + if ScriptLib.GetGroupVariableValue(context, "open") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_100011(context, evt) + -- 将configid为 100007 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 100007, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307115.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307115.lua new file mode 100644 index 00000000..729e7f67 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307115.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133307115 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 115001, monster_id = 28060401, pos = { x = -1222.437, y = -67.151, z = 5602.256 }, rot = { x = 0.000, y = 178.546, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 4, area_id = 32 }, + { config_id = 115002, monster_id = 28060401, pos = { x = -1213.672, y = -66.474, z = 5585.395 }, rot = { x = 0.000, y = 301.289, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 4, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 115001, 115002 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307119.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307119.lua new file mode 100644 index 00000000..ef245a7a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307119.lua @@ -0,0 +1,93 @@ +-- 基础信息 +local base_info = { + group_id = 133307119 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 119001, monster_id = 25210403, pos = { x = -1098.292, y = -43.961, z = 5543.254 }, rot = { x = 0.000, y = 22.679, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 32 }, + { config_id = 119002, monster_id = 25210402, pos = { x = -1100.425, y = -43.961, z = 5544.716 }, rot = { x = 0.000, y = 38.257, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 32 }, + { config_id = 119003, monster_id = 25210302, pos = { x = -1102.312, y = -43.150, z = 5544.438 }, rot = { x = 0.000, y = 42.853, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1119004, name = "ANY_MONSTER_DIE_119004", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "action_EVENT_ANY_MONSTER_DIE_119004" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 119001, 119002, 119003 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_119004" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_119004(context, evt) + -- 杀死Group内所有monster + if 0 ~= ScriptLib.KillGroupEntity(context, { group_id = 133307119, kill_policy = GroupKillPolicy.GROUP_KILL_MONSTER }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_monster_by_group") + return -1 + end + + + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "WQ7328753") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307121.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307121.lua new file mode 100644 index 00000000..822c77b7 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307121.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133307121 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 121002, gadget_id = 70710350, pos = { x = -1458.838, y = -15.588, z = 5311.385 }, rot = { x = 354.548, y = 225.176, z = 6.109 }, level = 1, area_id = 32 }, + { config_id = 121003, gadget_id = 70710350, pos = { x = -1465.565, y = -14.585, z = 5304.671 }, rot = { x = 351.602, y = 237.660, z = 357.861 }, level = 1, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 121002, 121003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307145.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307145.lua index dbe0ad43..834d0bef 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_group133307145.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307145.lua @@ -19,10 +19,7 @@ npcs = { -- 装置 gadgets = { - { config_id = 145001, gadget_id = 70500000, pos = { x = -1815.621, y = 158.102, z = 5552.157 }, rot = { x = 0.000, y = 325.397, z = 350.298 }, level = 32, point_type = 1001, area_id = 27 }, - { config_id = 145002, gadget_id = 70500000, pos = { x = -1817.223, y = 158.495, z = 5554.516 }, rot = { x = 0.000, y = 44.557, z = 19.276 }, level = 32, point_type = 1001, area_id = 27 }, - { config_id = 145003, gadget_id = 70500000, pos = { x = -1817.202, y = 158.438, z = 5552.586 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 1002, area_id = 27 }, - { config_id = 145004, gadget_id = 70500000, pos = { x = -1821.263, y = 158.701, z = 5557.777 }, rot = { x = 0.000, y = 96.534, z = 0.000 }, level = 32, point_type = 1002, area_id = 27 } + { config_id = 145001, gadget_id = 70330404, pos = { x = -1315.991, y = 41.970, z = 5500.001 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } } -- 区域 @@ -61,7 +58,7 @@ suites = { -- suite_id = 1, -- description = , monsters = { }, - gadgets = { 145001, 145002, 145003, 145004 }, + gadgets = { 145001 }, regions = { }, triggers = { }, rand_weight = 100 diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307148.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307148.lua new file mode 100644 index 00000000..583b18a3 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307148.lua @@ -0,0 +1,115 @@ +-- 基础信息 +local base_info = { + group_id = 133307148 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 148001, monster_id = 25210203, pos = { x = -1488.295, y = 14.717, z = 5417.865 }, rot = { x = 0.000, y = 99.451, z = 0.000 }, level = 32, drop_tag = "镀金旅团", disableWander = true, area_id = 32 }, + { config_id = 148004, monster_id = 25210403, pos = { x = -1494.004, y = 11.454, z = 5447.121 }, rot = { x = 0.000, y = 278.670, z = 0.000 }, level = 32, drop_tag = "镀金旅团", pose_id = 9511, area_id = 32 }, + { config_id = 148006, monster_id = 25210301, pos = { x = -1496.672, y = 11.454, z = 5447.928 }, rot = { x = 0.000, y = 117.776, z = 0.000 }, level = 32, drop_tag = "镀金旅团", pose_id = 9512, area_id = 32 }, + { config_id = 148008, monster_id = 25210303, pos = { x = -1491.861, y = 14.862, z = 5424.055 }, rot = { x = 0.000, y = 76.552, z = 0.000 }, level = 32, drop_tag = "镀金旅团", pose_id = 9505, area_id = 32 }, + { config_id = 148010, monster_id = 25210502, pos = { x = -1481.186, y = -0.887, z = 5458.944 }, rot = { x = 0.000, y = 127.768, z = 0.000 }, level = 32, drop_tag = "镀金旅团", area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 148002, gadget_id = 70211012, pos = { x = -1487.118, y = 11.329, z = 5443.786 }, rot = { x = 0.000, y = 289.445, z = 0.000 }, level = 26, drop_tag = "战斗中级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 148005, gadget_id = 70220128, pos = { x = -1495.447, y = 11.331, z = 5447.292 }, rot = { x = 0.000, y = 18.334, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1148003, name = "ANY_MONSTER_DIE_148003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_148003", action = "action_EVENT_ANY_MONSTER_DIE_148003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 148004, 148006, 148008, 148010 }, + gadgets = { 148002, 148005 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_148003" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 148001 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_148003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_148003(context, evt) + -- 将configid为 148002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 148002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4001, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307149.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307149.lua new file mode 100644 index 00000000..94a315da --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307149.lua @@ -0,0 +1,205 @@ +-- 基础信息 +local base_info = { + group_id = 133307149 +} + +-- Trigger变量 +local defs = { + interactOptionID = 430, + gadget_fireTorch = 149002, + gadget_fireBase1 = 149001, + gadget_fire1 = 149003, + gadget_fireBase2 = 149004, + gadget_fire2 = 149005, + gadget_fireBase3 = 149011, + gadget_fire3 = 149013, + gadget_fireBase4 = 149012, + gadget_fire4 = 149014 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- 1号基座 + { config_id = 149001, gadget_id = 70330279, pos = { x = -1484.199, y = -5.818, z = 5368.069 }, rot = { x = 0.000, y = 285.268, z = 0.000 }, level = 32, state = GadgetState.GearStart, persistent = true, area_id = 32 }, + { config_id = 149002, gadget_id = 70330278, pos = { x = -1534.973, y = 55.706, z = 5615.936 }, rot = { x = 0.000, y = 285.412, z = 0.000 }, level = 32, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_NORMAL, area_id = 32 }, + -- 1号火种 + { config_id = 149003, gadget_id = 70330257, pos = { x = -1484.152, y = -3.918, z = 5367.998 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, route_id = 330700028, persistent = true, area_id = 32 }, + -- 2号基座 + { config_id = 149004, gadget_id = 70330279, pos = { x = -1497.769, y = 11.503, z = 5460.717 }, rot = { x = 0.000, y = 14.244, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + -- 2号火种 + { config_id = 149005, gadget_id = 70330257, pos = { x = -1497.710, y = 13.314, z = 5460.652 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, route_id = 330700029, persistent = true, area_id = 32 }, + { config_id = 149006, gadget_id = 70211101, pos = { x = -1535.566, y = 54.762, z = 5629.526 }, rot = { x = 0.000, y = 104.870, z = 0.000 }, level = 26, drop_tag = "解谜低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + -- 3号基座 + { config_id = 149011, gadget_id = 70330279, pos = { x = -1512.308, y = 22.837, z = 5526.525 }, rot = { x = 0.000, y = 47.104, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + -- 4号基座 + { config_id = 149012, gadget_id = 70330279, pos = { x = -1512.347, y = 34.002, z = 5587.014 }, rot = { x = 0.000, y = 14.755, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + -- 3号火种 + { config_id = 149013, gadget_id = 70330257, pos = { x = -1512.194, y = 24.557, z = 5526.595 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, route_id = 330700031, persistent = true, area_id = 32 }, + -- 4号火种 + { config_id = 149014, gadget_id = 70330257, pos = { x = -1512.314, y = 35.543, z = 5587.092 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, route_id = 330700032, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 玩法完成 + { config_id = 1149007, name = "GADGET_STATE_CHANGE_149007", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_149007", action = "action_EVENT_GADGET_STATE_CHANGE_149007" }, + -- 保底 + { config_id = 1149008, name = "GROUP_LOAD_149008", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_149008", action = "action_EVENT_GROUP_LOAD_149008", trigger_count = 0 }, + -- 玩法开始埋点 + { config_id = 1149009, name = "GADGET_STATE_CHANGE_149009", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_149009", action = "action_EVENT_GADGET_STATE_CHANGE_149009" }, + -- 玩法进度埋点 + { config_id = 1149010, name = "GADGET_STATE_CHANGE_149010", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_149010", action = "action_EVENT_GADGET_STATE_CHANGE_149010" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 149001, 149002, 149004, 149011, 149012 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_149007", "GROUP_LOAD_149008", "GADGET_STATE_CHANGE_149009", "GADGET_STATE_CHANGE_149010" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_149007(context, evt) + if 149002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_149007(context, evt) + -- 创建id为149006的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 149006 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 31004, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_149008(context, evt) + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133307149, 149002) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_149008(context, evt) + -- 创建id为149006的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 149006 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_149009(context, evt) + if 149001 ~= evt.param2 or GadgetState.Default ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_149009(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 7022, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 31004, 1, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_149010(context, evt) + if 149004 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_149010(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 31004, 2, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +require "BlackBoxPlay/DesertEnergySpark" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307150.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307150.lua new file mode 100644 index 00000000..072d8805 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307150.lua @@ -0,0 +1,171 @@ +-- 基础信息 +local base_info = { + group_id = 133307150 +} + +-- Trigger变量 +local defs = { + gadget_id = 150004 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 150010, monster_id = 26090801, pos = { x = -1486.708, y = 18.472, z = 5568.333 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 150011, monster_id = 26090801, pos = { x = -1490.288, y = 18.472, z = 5563.668 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 150012, monster_id = 26090301, pos = { x = -1495.612, y = 18.472, z = 5568.041 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 150001, gadget_id = 70330411, pos = { x = -1485.909, y = 18.493, z = 5562.417 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 150002, gadget_id = 70330411, pos = { x = -1493.130, y = 18.803, z = 5585.857 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 150003, gadget_id = 70330411, pos = { x = -1486.950, y = 18.693, z = 5608.838 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 150004, gadget_id = 70211111, pos = { x = -1488.392, y = 18.472, z = 5581.801 }, rot = { x = 0.000, y = 283.809, z = 0.000 }, level = 26, drop_tag = "解谜中级须弥", showcutscene = true, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 150008, gadget_id = 70330411, pos = { x = -1476.386, y = 18.893, z = 5596.953 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1150005, name = "GADGET_STATE_CHANGE_150005", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_150005", action = "action_EVENT_GADGET_STATE_CHANGE_150005", trigger_count = 0 }, + { config_id = 1150006, name = "GADGET_STATE_CHANGE_150006", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "", action = "action_EVENT_GADGET_STATE_CHANGE_150006" }, + { config_id = 1150007, name = "GADGET_CREATE_150007", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_150007", action = "action_EVENT_GADGET_CREATE_150007" }, + -- 刷怪 + { config_id = 1150009, name = "GADGET_STATE_CHANGE_150009", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_150009", action = "action_EVENT_GADGET_STATE_CHANGE_150009" } +} + +-- 变量 +variables = { + { config_id = 1, name = "start", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 150001, 150002, 150003, 150008 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_150005", "GADGET_STATE_CHANGE_150006", "GADGET_CREATE_150007", "GADGET_STATE_CHANGE_150009" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 150010, 150011, 150012 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_150005(context, evt) + if ScriptLib.GetGroupVariableValue(context, "start") == #suites[1].gadgets then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_150005(context, evt) + if evt.param1 == GadgetState.GearStart then + ScriptLib.ChangeGroupVariableValue(context,"start",1) + elseif evt.param1 == GadgetState.Default then + ScriptLib.ChangeGroupVariableValue(context,"start",-1) + end + + if ScriptLib.GetGroupVariableValue(context, "start") == #suites[1].gadgets then + ScriptLib.CreateGadget(context, { config_id = defs.gadget_id }) + end + + return 0 +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_150006(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 1008, 1, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_150007(context, evt) + if defs.gadget_id ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_150007(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 1008, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_150009(context, evt) + if 150001 ~= evt.param2 or GadgetState.Default ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_150009(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133307150, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307151.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307151.lua new file mode 100644 index 00000000..7ced9136 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307151.lua @@ -0,0 +1,97 @@ +-- 基础信息 +local base_info = { + group_id = 133307151 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 151001, gadget_id = 70330315, pos = { x = -1480.213, y = 18.915, z = 5578.355 }, rot = { x = 0.000, y = 15.527, z = 0.000 }, level = 32, state = GadgetState.GearAction2, persistent = true, area_id = 32 }, + { config_id = 151002, gadget_id = 70330225, pos = { x = -1484.610, y = 19.358, z = 5600.204 }, rot = { x = 0.000, y = 15.259, z = 0.000 }, level = 32, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1151003, name = "GADGET_STATE_CHANGE_151003", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_151003", action = "action_EVENT_GADGET_STATE_CHANGE_151003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 151001, 151002 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_151003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_151003(context, evt) + -- 检测config_id为151001的gadget是否从GadgetState.GearAction2变为GadgetState.Default + if 151001 ~= evt.param2 or GadgetState.Default ~= evt.param1 or GadgetState.GearAction2 ~= evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_151003(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 31001, 3, 70330315) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +require "V3_1/Engineer_Mark" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307152.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307152.lua new file mode 100644 index 00000000..cf2b3152 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307152.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133307152 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 152001, monster_id = 24040101, pos = { x = -1485.070, y = 18.472, z = 5579.576 }, rot = { x = 0.000, y = 286.613, z = 0.000 }, level = 32, drop_tag = "元能构装体", pose_id = 1004, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 152001 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307153.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307153.lua new file mode 100644 index 00000000..6593568a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307153.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133307153 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 153001, gadget_id = 70500000, pos = { x = -1484.287, y = 33.322, z = 5615.792 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 4014, isOneoff = true, persistent = true, explore = { name = "gather", exp = 30 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 153001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307154.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307154.lua new file mode 100644 index 00000000..d2502717 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307154.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133307154 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 154001, gadget_id = 70500000, pos = { x = -1226.197, y = 62.835, z = 5808.511 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 4014, isOneoff = true, persistent = true, explore = { name = "gather", exp = 30 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 154001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307155.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307155.lua new file mode 100644 index 00000000..7509a4b2 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307155.lua @@ -0,0 +1,132 @@ +-- 基础信息 +local base_info = { + group_id = 133307155 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 155001, monster_id = 26090901, pos = { x = -1472.330, y = 18.811, z = 5684.868 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", disableWander = true, pose_id = 101, area_id = 32 }, + { config_id = 155004, monster_id = 26120401, pos = { x = -1467.471, y = 18.522, z = 5687.412 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "大蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 155005, monster_id = 26090901, pos = { x = -1473.894, y = 18.738, z = 5692.384 }, rot = { x = 0.000, y = 79.075, z = 0.000 }, level = 32, drop_tag = "蕈兽", disableWander = true, pose_id = 101, area_id = 32 }, + { config_id = 155007, monster_id = 26090901, pos = { x = -1466.586, y = 18.051, z = 5698.838 }, rot = { x = 0.000, y = 276.328, z = 0.000 }, level = 32, drop_tag = "蕈兽", disableWander = true, pose_id = 101, area_id = 32 }, + { config_id = 155008, monster_id = 26090901, pos = { x = -1464.008, y = 18.361, z = 5697.459 }, rot = { x = 0.000, y = 316.941, z = 0.000 }, level = 32, drop_tag = "蕈兽", disableWander = true, pose_id = 101, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 155002, gadget_id = 70211002, pos = { x = -1471.706, y = 18.525, z = 5690.037 }, rot = { x = 0.000, y = 54.469, z = 0.000 }, level = 26, drop_tag = "战斗低级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1155003, name = "ANY_MONSTER_DIE_155003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_155003", action = "action_EVENT_ANY_MONSTER_DIE_155003" }, + { config_id = 1155006, name = "MONSTER_BATTLE_155006", event = EventType.EVENT_MONSTER_BATTLE, source = "", condition = "condition_EVENT_MONSTER_BATTLE_155006", action = "action_EVENT_MONSTER_BATTLE_155006" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 155001, 155004, 155005 }, + gadgets = { 155002 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_155003", "MONSTER_BATTLE_155006" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 155007, 155008 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_155003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_155003(context, evt) + -- 将configid为 155002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 155002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4001, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_MONSTER_BATTLE_155006(context, evt) + if 155004 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_MONSTER_BATTLE_155006(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133307155, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307156.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307156.lua new file mode 100644 index 00000000..fd0898f2 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307156.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133307156 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 156001, monster_id = 24040201, pos = { x = -1525.039, y = 25.972, z = 5557.938 }, rot = { x = 0.000, y = 191.562, z = 0.000 }, level = 32, drop_tag = "元能构装体", pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 156001 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307160.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307160.lua new file mode 100644 index 00000000..4594a1a8 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307160.lua @@ -0,0 +1,283 @@ +-- 基础信息 +local base_info = { + group_id = 133307160 +} + +-- Trigger变量 +local defs = { + gadget_1 = 160001, + gadget_2 = 160002, + gadget_3 = 160003 +} + +-- DEFS_MISCS +local HourGlass_ConfigIDList = {defs.gadget_1,defs.gadget_2,defs.gadget_3} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 160001, gadget_id = 70330227, pos = { x = -1466.541, y = 18.893, z = 5667.917 }, rot = { x = 0.000, y = 284.608, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 160002, gadget_id = 70330227, pos = { x = -1488.569, y = 25.972, z = 5647.154 }, rot = { x = 0.711, y = 13.360, z = 0.069 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 160003, gadget_id = 70330227, pos = { x = -1509.711, y = 45.002, z = 5647.288 }, rot = { x = 0.000, y = 104.270, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 160004, gadget_id = 70211101, pos = { x = -1482.946, y = 26.713, z = 5673.303 }, rot = { x = 0.000, y = 284.224, z = 0.000 }, level = 26, drop_tag = "解谜低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { + -- 教学 + { config_id = 160010, shape = RegionShape.SPHERE, radius = 10, pos = { x = -1508.486, y = 45.660, z = 5647.727 }, area_id = 32 }, + -- 教学 + { config_id = 160011, shape = RegionShape.SPHERE, radius = 10, pos = { x = -1486.719, y = 25.972, z = 5650.456 }, area_id = 32 }, + -- 教学 + { config_id = 160012, shape = RegionShape.SPHERE, radius = 10, pos = { x = -1465.774, y = 21.594, z = 5668.703 }, area_id = 32 } +} + +-- 触发器 +triggers = { + -- 挑战成功 + { config_id = 1160006, name = "VARIABLE_CHANGE_160006", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_160006", action = "action_EVENT_VARIABLE_CHANGE_160006" }, + -- 挑战失败 + { config_id = 1160007, name = "VARIABLE_CHANGE_160007", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_160007", action = "action_EVENT_VARIABLE_CHANGE_160007", trigger_count = 0 }, + -- 挑战开始 + { config_id = 1160008, name = "VARIABLE_CHANGE_160008", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_160008", action = "action_EVENT_VARIABLE_CHANGE_160008", trigger_count = 0 }, + -- 加载成功 + { config_id = 1160009, name = "GROUP_LOAD_160009", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_160009", action = "action_EVENT_GROUP_LOAD_160009", trigger_count = 0 }, + -- 教学 + { config_id = 1160010, name = "ENTER_REGION_160010", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_160010", action = "action_EVENT_ENTER_REGION_160010" }, + -- 教学 + { config_id = 1160011, name = "ENTER_REGION_160011", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_160011", action = "action_EVENT_ENTER_REGION_160011" }, + -- 教学 + { config_id = 1160012, name = "ENTER_REGION_160012", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_160012", action = "action_EVENT_ENTER_REGION_160012" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 3, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 160001, 160002, 160003 }, + regions = { 160010, 160011, 160012 }, + triggers = { "VARIABLE_CHANGE_160006", "VARIABLE_CHANGE_160007", "VARIABLE_CHANGE_160008", "GROUP_LOAD_160009", "ENTER_REGION_160010", "ENTER_REGION_160011", "ENTER_REGION_160012" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 160001, 160002, 160003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_160006(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"HourGlass_Success"为1 + if ScriptLib.GetGroupVariableValue(context, "HourGlass_Success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_160006(context, evt) + -- 创建id为160004的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 160004 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_160007(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"HourGlass_Success"为0 + if ScriptLib.GetGroupVariableValue(context, "HourGlass_Success") ~= 0 then + return false + end + + -- 判断变量"HourGlass_InChallenge"为0 + if ScriptLib.GetGroupVariableValue(context, "HourGlass_InChallenge") ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_160007(context, evt) + -- 杀死指定group内的gadget和monster,移除其它东西 + ScriptLib.KillExtraGroupSuite(context, 133307160, 2) + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_160008(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"HourGlass_InChallenge"为1 + if ScriptLib.GetGroupVariableValue(context, "HourGlass_InChallenge") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_160008(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133307160, 2) + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_160009(context, evt) + -- 判断变量"HourGlass_Success"为1 + if ScriptLib.GetGroupVariableValue(context, "HourGlass_Success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_160009(context, evt) + -- group调整group进度,只对非randSuite有效 + if 0 ~= ScriptLib.GoToGroupSuite(context, 133307160, 3) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_160010(context, evt) + if evt.param1 ~= 160010 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_160010(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 7024, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_160011(context, evt) + if evt.param1 ~= 160011 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_160011(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 7024, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_160012(context, evt) + if evt.param1 ~= 160012 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_160012(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 7024, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +require "V3_1/Desert_HourGlass" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307161.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307161.lua new file mode 100644 index 00000000..99dedcc8 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307161.lua @@ -0,0 +1,105 @@ +-- 基础信息 +local base_info = { + group_id = 133307161 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 161001, monster_id = 26090301, pos = { x = -1515.591, y = 22.647, z = 5524.490 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 161002, monster_id = 26090801, pos = { x = -1509.642, y = 23.624, z = 5523.087 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 161003, monster_id = 26090801, pos = { x = -1516.242, y = 23.188, z = 5527.780 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { + { config_id = 161004, shape = RegionShape.SPHERE, radius = 8, pos = { x = -1512.324, y = 23.051, z = 5526.337 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1161004, name = "ENTER_REGION_161004", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_161004", action = "action_EVENT_ENTER_REGION_161004" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 161004 }, + triggers = { "ENTER_REGION_161004" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 161001, 161002, 161003 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_161004(context, evt) + if evt.param1 ~= 161004 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_161004(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133307161, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307162.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307162.lua new file mode 100644 index 00000000..7fe176e4 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307162.lua @@ -0,0 +1,289 @@ +-- 基础信息 +local base_info = { + group_id = 133307162 +} + +-- Trigger变量 +local defs = { + duration = 45, + group_id = 133307162, + gadget_sum = 6 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 162001, gadget_id = 70220107, pos = { x = -1503.495, y = 28.158, z = 5559.659 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 2, persistent = true, area_id = 32 }, + { config_id = 162002, gadget_id = 70330344, pos = { x = -1525.314, y = 45.002, z = 5589.479 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 2, persistent = true, area_id = 32 }, + { config_id = 162003, gadget_id = 70211101, pos = { x = -1529.278, y = 44.372, z = 5590.311 }, rot = { x = 0.000, y = 103.550, z = 0.000 }, level = 26, drop_tag = "解谜低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 162004, gadget_id = 70220107, pos = { x = -1500.771, y = 26.713, z = 5568.921 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 162005, gadget_id = 70360001, pos = { x = -1525.305, y = 45.967, z = 5589.491 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 2, persistent = true, area_id = 32 }, + { config_id = 162013, gadget_id = 70220107, pos = { x = -1515.303, y = 26.713, z = 5553.091 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 162014, gadget_id = 70220107, pos = { x = -1517.931, y = 28.007, z = 5543.400 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 162015, gadget_id = 70220107, pos = { x = -1536.718, y = 50.022, z = 5575.857 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 162016, gadget_id = 70220107, pos = { x = -1545.160, y = 39.191, z = 5546.880 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1162006, name = "CHALLENGE_SUCCESS_162006", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "56", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_162006", trigger_count = 0 }, + { config_id = 1162007, name = "CHALLENGE_FAIL_162007", event = EventType.EVENT_CHALLENGE_FAIL, source = "56", condition = "", action = "action_EVENT_CHALLENGE_FAIL_162007", trigger_count = 0 }, + { config_id = 1162008, name = "GADGET_STATE_CHANGE_162008", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_162008", action = "action_EVENT_GADGET_STATE_CHANGE_162008", trigger_count = 0 }, + { config_id = 1162009, name = "ANY_GADGET_DIE_162009", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "", action = "", trigger_count = 0, tag = "201" }, + { config_id = 1162010, name = "GADGET_CREATE_162010", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_162010", action = "action_EVENT_GADGET_CREATE_162010", trigger_count = 0 }, + { config_id = 1162011, name = "SELECT_OPTION_162011", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_162011", action = "action_EVENT_SELECT_OPTION_162011", trigger_count = 0 }, + -- 2.0rel加的保底,如果group在挑战中间被卸载了,需要在加载时加个保底置回初始状态 + { config_id = 1162012, name = "GROUP_LOAD_162012", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_162012", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "gadget_start", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 3, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 162002, 162005 }, + regions = { }, + triggers = { "CHALLENGE_SUCCESS_162006", "CHALLENGE_FAIL_162007", "GADGET_STATE_CHANGE_162008", "ANY_GADGET_DIE_162009", "GADGET_CREATE_162010", "SELECT_OPTION_162011", "GROUP_LOAD_162012" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 162001, 162004, 162013, 162014, 162015, 162016 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 162002, 162003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_162006(context, evt) + -- 将configid为 162002 的物件更改为状态 GadgetState.GearStop + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 162002, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 162005 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- group调整group进度,只对非randSuite有效 + if 0 ~= ScriptLib.GoToGroupSuite(context, 133307162, 3) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3003, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_162007(context, evt) + -- 将configid为 162002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 162002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133307162, 2) + + -- 创建id为162005的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 162005 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3003, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- 将本组内变量名为 "gadget_start" 的变量设置为 0 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "gadget_start", 0) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_162008(context, evt) + if 162002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_162008(context, evt) + -- 201号挑战,duration内破坏炸药桶 + if 0 ~= ScriptLib.ActiveChallenge(context, 56, 201, defs.duration, 2, 201, defs.gadget_sum) then + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, defs.group_id, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3003, 1, 1) then + return -1 + end + + return 0 + +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_162010(context, evt) + if 162005 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_162010(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133307162, 162005, {177}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_162011(context, evt) + -- 判断是gadgetid 162005 option_id 177 + if 162005 ~= evt.param1 then + return false + end + + if 177 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_162011(context, evt) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 162005 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 将configid为 162002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 162002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_162012(context, evt) + -- 将configid为 162002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 162002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133307162, 2) + + -- 创建id为162005的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 162005 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3003, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- 将本组内变量名为 "gadget_start" 的变量设置为 0 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "gadget_start", 0) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307163.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307163.lua new file mode 100644 index 00000000..cdd9aa20 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307163.lua @@ -0,0 +1,213 @@ +-- 基础信息 +local base_info = { + group_id = 133307163 +} + +-- Trigger变量 +local defs = { + interactOptionID = 430, + gadget_fireTorch = 163002, + gadget_fireBase1 = 163001, + gadget_fire1 = 163003, + gadget_fireBase2 = 163004, + gadget_fire2 = 163005, + gadget_fireBase3 = 163011, + gadget_fire3 = 163012, + gadget_fireBase4 = 0, + gadget_fire4 = 0 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- 1号基座 + { config_id = 163001, gadget_id = 70330279, pos = { x = -1409.532, y = 10.182, z = 5760.251 }, rot = { x = 0.000, y = 329.177, z = 0.000 }, level = 32, state = GadgetState.GearStop, persistent = true, area_id = 32 }, + { config_id = 163002, gadget_id = 70330278, pos = { x = -1241.664, y = 24.173, z = 5745.582 }, rot = { x = 0.000, y = 15.317, z = 0.000 }, level = 32, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_NORMAL, area_id = 32 }, + -- 1号火种 + { config_id = 163003, gadget_id = 70330257, pos = { x = -1409.518, y = 11.899, z = 5760.251 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, route_id = 330700033, persistent = true, area_id = 32 }, + -- 2号基座 + { config_id = 163004, gadget_id = 70330279, pos = { x = -1346.478, y = 6.002, z = 5758.501 }, rot = { x = 0.000, y = 15.312, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + -- 2号火种 + { config_id = 163005, gadget_id = 70330257, pos = { x = -1346.581, y = 7.644, z = 5758.413 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, route_id = 330700034, persistent = true, area_id = 32 }, + { config_id = 163006, gadget_id = 70211101, pos = { x = -1240.604, y = 24.212, z = 5749.869 }, rot = { x = 0.000, y = 13.945, z = 0.000 }, level = 26, drop_tag = "解谜低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + -- 3号基座 + { config_id = 163011, gadget_id = 70330279, pos = { x = -1301.911, y = 15.148, z = 5780.261 }, rot = { x = 0.000, y = 15.918, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + -- 3号火种 + { config_id = 163012, gadget_id = 70330257, pos = { x = -1301.726, y = 16.738, z = 5780.378 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, route_id = 330700041, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 玩法完成 + { config_id = 1163007, name = "GADGET_STATE_CHANGE_163007", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_163007", action = "action_EVENT_GADGET_STATE_CHANGE_163007" }, + -- 保底 + { config_id = 1163008, name = "GROUP_LOAD_163008", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_163008", action = "action_EVENT_GROUP_LOAD_163008", trigger_count = 0 }, + -- 玩法开始埋点 + { config_id = 1163009, name = "GADGET_STATE_CHANGE_163009", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_163009", action = "action_EVENT_GADGET_STATE_CHANGE_163009" }, + -- 玩法进度埋点 + { config_id = 1163010, name = "GADGET_STATE_CHANGE_163010", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_163010", action = "action_EVENT_GADGET_STATE_CHANGE_163010" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 163001, 163002, 163004, 163011 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_163007", "GROUP_LOAD_163008", "GADGET_STATE_CHANGE_163009", "GADGET_STATE_CHANGE_163010" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_163007(context, evt) + if 163002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_163007(context, evt) + -- 创建id为163006的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 163006 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 将本组内变量名为 "unlock_1" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "unlock_1", 1, 133307165) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 31004, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_163008(context, evt) + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133307163, 163002) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_163008(context, evt) + -- 创建id为163006的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 163006 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 将本组内变量名为 "unlock_1" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "unlock_1", 1, 133307165) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_163009(context, evt) + if 163001 ~= evt.param2 or GadgetState.Default ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_163009(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 7022, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 31004, 1, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_163010(context, evt) + if 163004 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_163010(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 31004, 2, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +require "BlackBoxPlay/DesertEnergySpark" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307164.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307164.lua new file mode 100644 index 00000000..5987a4f5 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307164.lua @@ -0,0 +1,102 @@ +-- 基础信息 +local base_info = { + group_id = 133307164 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 164001, monster_id = 23010301, pos = { x = -1276.216, y = 15.317, z = 5763.979 }, rot = { x = 0.000, y = 306.764, z = 0.000 }, level = 32, drop_tag = "先遣队", disableWander = true, pose_id = 9011, area_id = 32 }, + { config_id = 164004, monster_id = 23010601, pos = { x = -1279.953, y = 15.155, z = 5754.808 }, rot = { x = 0.000, y = 325.113, z = 0.000 }, level = 32, drop_tag = "先遣队", area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 164002, gadget_id = 70211002, pos = { x = -1274.713, y = 15.151, z = 5756.667 }, rot = { x = 0.714, y = 293.573, z = 0.062 }, level = 26, drop_tag = "战斗低级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1164003, name = "ANY_MONSTER_DIE_164003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_164003", action = "action_EVENT_ANY_MONSTER_DIE_164003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 164001, 164004 }, + gadgets = { 164002 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_164003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_164003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_164003(context, evt) + -- 将configid为 164002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 164002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4001, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307165.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307165.lua new file mode 100644 index 00000000..21f9a53a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307165.lua @@ -0,0 +1,215 @@ +-- 基础信息 +local base_info = { + group_id = 133307165 +} + +-- Trigger变量 +local defs = { + group_id = 133307165, + gadget_riddle_hint = 165001, + gadget_riddle_1 = 165002, + gadget_riddle_2 = 165003, + gadget_riddle_3 = 165004, + gadget_riddle_4 = 165005, + gadget_chest = 165006 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 165001, gadget_id = 70330336, pos = { x = -1196.013, y = 23.632, z = 5740.629 }, rot = { x = 0.000, y = 238.137, z = 0.000 }, level = 19, persistent = true, area_id = 32 }, + { config_id = 165002, gadget_id = 70330404, pos = { x = -1199.706, y = 27.461, z = 5696.297 }, rot = { x = 0.000, y = 276.100, z = 0.000 }, level = 19, persistent = true, area_id = 32 }, + -- 1 + { config_id = 165003, gadget_id = 70330404, pos = { x = -1234.388, y = 25.596, z = 5745.941 }, rot = { x = 1.776, y = 317.500, z = 0.000 }, level = 19, state = GadgetState.GearStop, persistent = true, area_id = 32 }, + { config_id = 165004, gadget_id = 70330404, pos = { x = -1185.932, y = 42.523, z = 5776.265 }, rot = { x = 0.000, y = 257.600, z = 0.000 }, level = 19, persistent = true, area_id = 32 }, + { config_id = 165005, gadget_id = 70330404, pos = { x = -1151.603, y = 37.295, z = 5748.777 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 19, persistent = true, area_id = 32 }, + { config_id = 165006, gadget_id = 70211122, pos = { x = -1195.942, y = 24.080, z = 5740.626 }, rot = { x = 0.000, y = 288.527, z = 0.000 }, level = 26, drop_tag = "解谜高级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1165007, name = "GADGET_STATE_CHANGE_165007", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_165007", action = "action_EVENT_GADGET_STATE_CHANGE_165007", trigger_count = 0 }, + { config_id = 1165008, name = "VARIABLE_CHANGE_165008", event = EventType.EVENT_VARIABLE_CHANGE, source = "State_Flag", condition = "condition_EVENT_VARIABLE_CHANGE_165008", action = "action_EVENT_VARIABLE_CHANGE_165008", trigger_count = 0 }, + { config_id = 1165009, name = "GROUP_LOAD_165009", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_165009", trigger_count = 0 }, + -- 解锁方碑2 + { config_id = 1165010, name = "VARIABLE_CHANGE_165010", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_165010", action = "action_EVENT_VARIABLE_CHANGE_165010" }, + -- 解锁保底 + { config_id = 1165011, name = "GROUP_LOAD_165011", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_165011", action = "action_EVENT_GROUP_LOAD_165011", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "State_Flag", value = 0, no_refresh = true }, + { config_id = 2, name = "unlock_1", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 165001, 165002, 165003, 165004, 165005, 165006 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_165007", "VARIABLE_CHANGE_165008", "GROUP_LOAD_165009", "VARIABLE_CHANGE_165010", "GROUP_LOAD_165011" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_165007(context, evt) + if evt.param2 ~= defs.gadget_riddle_1 and evt.param2 ~= defs.gadget_riddle_2 and evt.param2 ~= defs.gadget_riddle_3 and evt.param2 ~= defs.gadget_riddle_4 then + return false + end + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_165007(context, evt) + if evt.param1 == GadgetState.GearStart then + ScriptLib.ChangeGroupVariableValue(context, "State_Flag", 1) + if 0 == ScriptLib.GetCurTriggerCount(context) then + ScriptLib.MarkPlayerAction(context, 1003, 1, 1) + end + end + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_165008(context, evt) + if evt.param1 == evt.param2 then return false end + + if evt.param1 < 0 or evt.param1 > 4 then + return false + end + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_165008(context, evt) + if evt.param1 == 0 then + ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_id, defs.gadget_riddle_hint, GadgetState.Default) + elseif evt.param1 == 1 then + ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_id, defs.gadget_riddle_hint, GadgetState.Action01) + ScriptLib.MarkPlayerAction(context, 1003, 2, 2) + elseif evt.param1 == 2 then + ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_id, defs.gadget_riddle_hint, GadgetState.Action02) + ScriptLib.MarkPlayerAction(context, 1003, 2, 3) + elseif evt.param1 == 3 then + ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_id, defs.gadget_riddle_hint, GadgetState.Action03) + ScriptLib.MarkPlayerAction(context, 1003, 2, 4) + elseif evt.param1 == 4 then + ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_id, defs.gadget_riddle_hint, GadgetState.GearStart) + ScriptLib.MarkPlayerAction(context, 1003, 3, 5) + ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_id, defs.gadget_chest, GadgetState.Default) + end + return 0 +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_165009(context, evt) + local sum = 0 + if ScriptLib.GetGadgetStateByConfigId(context, defs.group_id, defs.gadget_riddle_1) == GadgetState.GearStart then + sum = sum + 1 + end + if ScriptLib.GetGadgetStateByConfigId(context, defs.group_id, defs.gadget_riddle_2) == GadgetState.GearStart then + sum = sum + 1 + end + if ScriptLib.GetGadgetStateByConfigId(context, defs.group_id, defs.gadget_riddle_3) == GadgetState.GearStart then + sum = sum + 1 + end + if ScriptLib.GetGadgetStateByConfigId(context, defs.group_id, defs.gadget_riddle_4) == GadgetState.GearStart then + sum = sum + 1 + end + ScriptLib.SetGroupVariableValue(context, "State_Flag", sum) + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_165010(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"unlock_1"为1 + if ScriptLib.GetGroupVariableValue(context, "unlock_1") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_165010(context, evt) + -- 将configid为 165003 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 165003, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_165011(context, evt) + -- 判断变量"unlock_1"为1 + if ScriptLib.GetGroupVariableValue(context, "unlock_1") ~= 1 then + return false + end + + if GadgetState.GearStop ~= ScriptLib.GetGadgetStateByConfigId(context, 133307165, 165003) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_165011(context, evt) + -- 将configid为 165003 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 165003, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307166.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307166.lua new file mode 100644 index 00000000..06da0721 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307166.lua @@ -0,0 +1,224 @@ +-- 基础信息 +local base_info = { + group_id = 133307166 +} + +-- Trigger变量 +local defs = { + gadget_1 = 166001, + gadget_2 = 166002, + gadget_3 = 166003 +} + +-- DEFS_MISCS +local HourGlass_ConfigIDList = {defs.gadget_1,defs.gadget_2,defs.gadget_3} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 166001, gadget_id = 70330227, pos = { x = -1420.638, y = 34.590, z = 5751.028 }, rot = { x = 0.081, y = 15.712, z = 359.568 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 166002, gadget_id = 70330227, pos = { x = -1386.755, y = 10.744, z = 5767.105 }, rot = { x = 359.500, y = 15.393, z = 359.862 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 166003, gadget_id = 70330227, pos = { x = -1426.946, y = 9.965, z = 5753.379 }, rot = { x = 0.000, y = 14.429, z = 0.000 }, level = 32, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { + -- 教学 + { config_id = 166010, shape = RegionShape.SPHERE, radius = 10, pos = { x = -1386.788, y = 12.230, z = 5765.652 }, area_id = 32 }, + -- 教学 + { config_id = 166011, shape = RegionShape.SPHERE, radius = 10, pos = { x = -1420.033, y = 35.251, z = 5750.508 }, area_id = 32 }, + -- 教学 + { config_id = 166012, shape = RegionShape.SPHERE, radius = 10, pos = { x = -1426.245, y = 11.172, z = 5752.123 }, area_id = 32 } +} + +-- 触发器 +triggers = { + -- 挑战成功 + { config_id = 1166006, name = "VARIABLE_CHANGE_166006", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_166006", action = "action_EVENT_VARIABLE_CHANGE_166006" }, + -- 加载成功 + { config_id = 1166009, name = "GROUP_LOAD_166009", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_166009", action = "action_EVENT_GROUP_LOAD_166009", trigger_count = 0 }, + -- 教学 + { config_id = 1166010, name = "ENTER_REGION_166010", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_166010", action = "action_EVENT_ENTER_REGION_166010" }, + -- 教学 + { config_id = 1166011, name = "ENTER_REGION_166011", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_166011", action = "action_EVENT_ENTER_REGION_166011" }, + -- 教学 + { config_id = 1166012, name = "ENTER_REGION_166012", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_166012", action = "action_EVENT_ENTER_REGION_166012" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 2, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 166001, 166002, 166003 }, + regions = { 166010, 166011, 166012 }, + triggers = { "VARIABLE_CHANGE_166006", "GROUP_LOAD_166009", "ENTER_REGION_166010", "ENTER_REGION_166011", "ENTER_REGION_166012" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 166001, 166002, 166003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_166006(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"HourGlass_Success"为1 + if ScriptLib.GetGroupVariableValue(context, "HourGlass_Success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_166006(context, evt) + -- 改变指定group组133307163中, configid为163001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 133307163, 163001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_166009(context, evt) + -- 判断变量"HourGlass_Success"为1 + if ScriptLib.GetGroupVariableValue(context, "HourGlass_Success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_166009(context, evt) + -- group调整group进度,只对非randSuite有效 + if 0 ~= ScriptLib.GoToGroupSuite(context, 133307166, 2) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_166010(context, evt) + if evt.param1 ~= 166010 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_166010(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 7024, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_166011(context, evt) + if evt.param1 ~= 166011 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_166011(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 7024, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_166012(context, evt) + if evt.param1 ~= 166012 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_166012(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 7024, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +require "V3_1/Desert_HourGlass" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307167.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307167.lua new file mode 100644 index 00000000..d275e482 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307167.lua @@ -0,0 +1,105 @@ +-- 基础信息 +local base_info = { + group_id = 133307167 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 167001, monster_id = 26090701, pos = { x = -1398.467, y = 1.502, z = 5744.127 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 167002, monster_id = 26090601, pos = { x = -1395.316, y = 1.502, z = 5744.564 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 167003, monster_id = 26090601, pos = { x = -1401.334, y = 1.954, z = 5746.019 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { + { config_id = 167004, shape = RegionShape.SPHERE, radius = 6, pos = { x = -1398.091, y = 1.502, z = 5741.679 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1167004, name = "ENTER_REGION_167004", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_167004", action = "action_EVENT_ENTER_REGION_167004" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 167004 }, + triggers = { "ENTER_REGION_167004" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 167001, 167002, 167003 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_167004(context, evt) + if evt.param1 ~= 167004 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_167004(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133307167, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307168.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307168.lua new file mode 100644 index 00000000..d8fc58ac --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307168.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133307168 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 168001, gadget_id = 70330430, pos = { x = -1397.204, y = 2.942, z = 5751.106 }, rot = { x = 342.261, y = 4.152, z = 358.604 }, level = 32, area_id = 32 }, + { config_id = 168002, gadget_id = 70330342, pos = { x = -1396.935, y = 2.520, z = 5750.446 }, rot = { x = 349.035, y = 0.000, z = 0.000 }, level = 26, drop_tag = "摩拉石箱须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 4 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 168001, 168002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307176.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307176.lua new file mode 100644 index 00000000..fae43274 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307176.lua @@ -0,0 +1,211 @@ +-- 基础信息 +local base_info = { + group_id = 133307176 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 176001, gadget_id = 70330378, pos = { x = -1568.968, y = 60.625, z = 5655.193 }, rot = { x = 342.698, y = 14.497, z = 1.436 }, level = 26, chest_drop_id = 1050244, drop_count = 1, isOneoff = true, persistent = true, autopick = true, area_id = 32 }, + { config_id = 176002, gadget_id = 70330369, pos = { x = -1505.264, y = 25.999, z = 5600.784 }, rot = { x = 318.136, y = 137.557, z = 14.005 }, level = 26, chest_drop_id = 1050237, drop_count = 1, isOneoff = true, persistent = true, autopick = true, area_id = 32 }, + { config_id = 176003, gadget_id = 70211121, pos = { x = -1503.128, y = 44.423, z = 5620.671 }, rot = { x = 0.096, y = 285.192, z = 0.919 }, level = 26, chest_drop_id = 2004900, drop_count = 1, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 176004, gadget_id = 70330366, pos = { x = -1540.166, y = 27.783, z = 5561.718 }, rot = { x = 322.816, y = 130.705, z = 351.085 }, level = 26, chest_drop_id = 1050235, drop_count = 1, isOneoff = true, persistent = true, autopick = true, area_id = 32 }, + { config_id = 176005, gadget_id = 70330369, pos = { x = -1414.743, y = 6.589, z = 5717.749 }, rot = { x = 330.334, y = 269.479, z = 12.518 }, level = 26, chest_drop_id = 1050237, drop_count = 1, isOneoff = true, persistent = true, autopick = true, area_id = 32 }, + { config_id = 176006, gadget_id = 70330383, pos = { x = -1472.515, y = 18.414, z = 5666.614 }, rot = { x = 316.972, y = 104.324, z = 358.717 }, level = 26, chest_drop_id = 1050247, drop_count = 1, isOneoff = true, persistent = true, autopick = true, area_id = 32 }, + { config_id = 176007, gadget_id = 70330387, pos = { x = -1390.807, y = 1.617, z = 5736.981 }, rot = { x = 331.707, y = 162.155, z = 357.623 }, level = 26, chest_drop_id = 1050249, drop_count = 1, isOneoff = true, persistent = true, autopick = true, area_id = 32 }, + { config_id = 176009, gadget_id = 70330445, pos = { x = -1508.743, y = 44.685, z = 5622.386 }, rot = { x = 0.000, y = 104.718, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 176010, gadget_id = 70330320, pos = { x = -1508.743, y = 44.685, z = 5622.386 }, rot = { x = 0.000, y = 104.718, z = 0.000 }, level = 32, persistent = true, interact_id = 166, area_id = 32 }, + { config_id = 176016, gadget_id = 70330432, pos = { x = -1508.453, y = 26.124, z = 5591.457 }, rot = { x = 314.934, y = 106.048, z = 343.039 }, level = 32, area_id = 32 }, + { config_id = 176017, gadget_id = 70330432, pos = { x = -1505.170, y = 26.432, z = 5603.915 }, rot = { x = 346.702, y = 120.327, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 176018, gadget_id = 70220103, pos = { x = -1418.969, y = 36.944, z = 5757.024 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 176019, gadget_id = 70290646, pos = { x = -1508.664, y = 44.502, z = 5622.329 }, rot = { x = 0.000, y = 106.000, z = 0.000 }, level = 32, arguments = { 16 }, area_id = 32 } +} + +-- 区域 +regions = { + { config_id = 176011, shape = RegionShape.SPHERE, radius = 10, pos = { x = -1508.743, y = 44.685, z = 5622.386 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1176011, name = "ENTER_REGION_176011", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_176011", action = "action_EVENT_ENTER_REGION_176011" }, + { config_id = 1176012, name = "GADGET_STATE_CHANGE_176012", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_176012", action = "action_EVENT_GADGET_STATE_CHANGE_176012" }, + { config_id = 1176013, name = "GROUP_LOAD_176013", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_176013", action = "action_EVENT_GROUP_LOAD_176013", trigger_count = 0 }, + { config_id = 1176014, name = "GROUP_LOAD_176014", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_176014", action = "action_EVENT_GROUP_LOAD_176014", trigger_count = 0 }, + { config_id = 1176015, name = "GADGET_STATE_CHANGE_176015", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_176015", action = "action_EVENT_GADGET_STATE_CHANGE_176015" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 176001, 176002, 176004, 176005, 176006, 176007, 176010, 176016, 176017, 176018, 176019 }, + regions = { 176011 }, + triggers = { "ENTER_REGION_176011", "GADGET_STATE_CHANGE_176012", "GROUP_LOAD_176013", "GROUP_LOAD_176014", "GADGET_STATE_CHANGE_176015" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_176011(context, evt) + if evt.param1 ~= 176011 then return false end + + -- 判断角色数量不少于0 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_176011(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 7023, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_176012(context, evt) + if 176019 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_176012(context, evt) + -- 创建id为176003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 176003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 创建id为176009的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 176009 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 31006, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_176013(context, evt) + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133307176, 176019) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_176013(context, evt) + -- 创建id为176003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 176003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 创建id为176009的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 176009 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_176014(context, evt) + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133307176, 176010) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_176014(context, evt) + -- 将configid为 176019 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 176019, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_176015(context, evt) + if 176010 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_176015(context, evt) + -- 将configid为 176019 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 176019, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307177.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307177.lua new file mode 100644 index 00000000..a1c44ae7 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307177.lua @@ -0,0 +1,208 @@ +-- 基础信息 +local base_info = { + group_id = 133307177 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 177001, gadget_id = 70330376, pos = { x = -1359.120, y = 19.364, z = 5377.277 }, rot = { x = 289.207, y = 72.775, z = 18.440 }, level = 26, chest_drop_id = 1050242, drop_count = 1, isOneoff = true, persistent = true, autopick = true, area_id = 32 }, + { config_id = 177002, gadget_id = 70330369, pos = { x = -1309.036, y = 7.050, z = 5379.461 }, rot = { x = 0.000, y = 320.143, z = 0.000 }, level = 26, chest_drop_id = 1050237, drop_count = 1, isOneoff = true, persistent = true, autopick = true, area_id = 32 }, + { config_id = 177003, gadget_id = 70211121, pos = { x = -1150.217, y = -29.401, z = 5444.097 }, rot = { x = 344.764, y = 349.326, z = 349.906 }, level = 26, chest_drop_id = 2004900, drop_count = 1, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 177004, gadget_id = 70330366, pos = { x = -1332.290, y = 36.685, z = 5356.087 }, rot = { x = 344.996, y = 295.148, z = 359.811 }, level = 26, chest_drop_id = 1050235, drop_count = 1, isOneoff = true, persistent = true, autopick = true, area_id = 32 }, + { config_id = 177005, gadget_id = 70330379, pos = { x = -1254.323, y = -44.540, z = 5447.310 }, rot = { x = 0.000, y = 155.232, z = 0.000 }, level = 26, chest_drop_id = 1050245, drop_count = 1, isOneoff = true, persistent = true, autopick = true, area_id = 32 }, + { config_id = 177006, gadget_id = 70330367, pos = { x = -1231.268, y = -23.954, z = 5428.990 }, rot = { x = 312.069, y = 329.307, z = 10.943 }, level = 26, chest_drop_id = 1050236, drop_count = 1, isOneoff = true, persistent = true, autopick = true, area_id = 32 }, + { config_id = 177007, gadget_id = 70330386, pos = { x = -1311.130, y = -2.633, z = 5422.886 }, rot = { x = 0.000, y = 139.731, z = 0.000 }, level = 26, chest_drop_id = 1050269, drop_count = 1, isOneoff = true, persistent = true, autopick = true, area_id = 32 }, + { config_id = 177008, gadget_id = 70290647, pos = { x = -1148.540, y = -34.086, z = 5456.383 }, rot = { x = 3.030, y = 6.248, z = 354.303 }, level = 32, arguments = { 17 }, area_id = 32 }, + { config_id = 177009, gadget_id = 70330445, pos = { x = -1148.663, y = -34.046, z = 5456.355 }, rot = { x = 0.000, y = 45.000, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 177010, gadget_id = 70330320, pos = { x = -1148.663, y = -34.046, z = 5456.355 }, rot = { x = 0.000, y = 45.000, z = 0.000 }, level = 32, persistent = true, interact_id = 167, area_id = 32 } +} + +-- 区域 +regions = { + { config_id = 177011, shape = RegionShape.SPHERE, radius = 10, pos = { x = -1148.663, y = -34.046, z = 5456.355 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1177011, name = "ENTER_REGION_177011", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_177011", action = "action_EVENT_ENTER_REGION_177011" }, + { config_id = 1177012, name = "GADGET_STATE_CHANGE_177012", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_177012", action = "action_EVENT_GADGET_STATE_CHANGE_177012" }, + { config_id = 1177013, name = "GROUP_LOAD_177013", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_177013", action = "action_EVENT_GROUP_LOAD_177013", trigger_count = 0 }, + { config_id = 1177014, name = "GROUP_LOAD_177014", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_177014", action = "action_EVENT_GROUP_LOAD_177014", trigger_count = 0 }, + { config_id = 1177015, name = "GADGET_STATE_CHANGE_177015", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_177015", action = "action_EVENT_GADGET_STATE_CHANGE_177015" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 177001, 177002, 177004, 177005, 177007, 177008, 177010 }, + regions = { 177011 }, + triggers = { "ENTER_REGION_177011", "GADGET_STATE_CHANGE_177012", "GROUP_LOAD_177013", "GROUP_LOAD_177014", "GADGET_STATE_CHANGE_177015" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_177011(context, evt) + if evt.param1 ~= 177011 then return false end + + -- 判断角色数量不少于0 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_177011(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 7023, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_177012(context, evt) + if 177008 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_177012(context, evt) + -- 创建id为177003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 177003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 创建id为177009的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 177009 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 31006, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_177013(context, evt) + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133307177, 177008) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_177013(context, evt) + -- 创建id为177003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 177003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 创建id为177009的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 177009 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_177014(context, evt) + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133307177, 177010) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_177014(context, evt) + -- 将configid为 177008 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 177008, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_177015(context, evt) + if 177010 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_177015(context, evt) + -- 将configid为 177008 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 177008, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307178.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307178.lua new file mode 100644 index 00000000..1e393a06 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307178.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133307178 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 178001, gadget_id = 70220103, pos = { x = -1513.590, y = 65.862, z = 5652.016 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 178001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307179.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307179.lua new file mode 100644 index 00000000..a364d7f6 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307179.lua @@ -0,0 +1,254 @@ +-- 基础信息 +local base_info = { + group_id = 133307179 +} + +-- Trigger变量 +local defs = { + point_sum = 29, + route_2 = 330700037, + gadget_seelie = 179002 +} + +-- DEFS_MISCS +defs.final_point = defs.point_sum - 1 + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 179001, gadget_id = 70330331, pos = { x = -1438.085, y = 8.008, z = 5734.526 }, rot = { x = 0.000, y = 199.977, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 179002, gadget_id = 70710010, pos = { x = -1507.344, y = 65.412, z = 5658.010 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, route_id = 330700038, area_id = 32 }, + { config_id = 179003, gadget_id = 70710007, pos = { x = -1440.334, y = 8.167, z = 5732.881 }, rot = { x = 0.000, y = 55.444, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 179004, gadget_id = 70211101, pos = { x = -1433.278, y = 7.502, z = 5735.555 }, rot = { x = 3.653, y = 229.103, z = 1.669 }, level = 26, drop_tag = "解谜低级须弥", showcutscene = true, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { + { config_id = 179007, shape = RegionShape.SPHERE, radius = 2, pos = { x = -1507.043, y = 66.064, z = 5657.765 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1179005, name = "PLATFORM_ARRIVAL_179005", event = EventType.EVENT_PLATFORM_ARRIVAL, source = "", condition = "condition_EVENT_PLATFORM_ARRIVAL_179005", action = "action_EVENT_PLATFORM_ARRIVAL_179005", trigger_count = 0 }, + { config_id = 1179006, name = "AVATAR_NEAR_PLATFORM_179006", event = EventType.EVENT_AVATAR_NEAR_PLATFORM, source = "", condition = "condition_EVENT_AVATAR_NEAR_PLATFORM_179006", action = "action_EVENT_AVATAR_NEAR_PLATFORM_179006", trigger_count = 0 }, + { config_id = 1179007, name = "ENTER_REGION_179007", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_179007", action = "action_EVENT_ENTER_REGION_179007", trigger_count = 0 }, + { config_id = 1179008, name = "GADGET_STATE_CHANGE_179008", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_179008", action = "action_EVENT_GADGET_STATE_CHANGE_179008" }, + { config_id = 1179009, name = "GADGET_CREATE_179009", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_179009", action = "action_EVENT_GADGET_CREATE_179009", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 2, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 179001, 179002, 179003 }, + regions = { 179007 }, + triggers = { "PLATFORM_ARRIVAL_179005", "AVATAR_NEAR_PLATFORM_179006", "ENTER_REGION_179007", "GADGET_STATE_CHANGE_179008" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 179001, 179004 }, + regions = { }, + triggers = { "GADGET_CREATE_179009" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_PLATFORM_ARRIVAL_179005(context, evt) + if defs.gadget_seelie ~= evt.param1 then + return false + end + + if defs.route_2 ~= evt.param2 then + return false + end + + if defs.final_point ~= evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_PLATFORM_ARRIVAL_179005(context, evt) + -- 将configid为 179001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 179001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 停止移动平台 + if 0 ~= ScriptLib.StopPlatform(context, 179002) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : stop_platform") + return -1 + end + + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 179002 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 2005, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_AVATAR_NEAR_PLATFORM_179006(context, evt) + if defs.gadget_seelie ~= evt.param1 then + return false + end + + if defs.route_2 ~= evt.param2 then + return false + end + + if defs.final_point == evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_AVATAR_NEAR_PLATFORM_179006(context, evt) + if 0 ~= ScriptLib.StartPlatform(context, 179002) then + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= evt.param3 then + ScriptLib.MarkPlayerAction(context, 2005, 2, evt.param3 + 1) + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_179007(context, evt) + if evt.param1 ~= 179007 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_179007(context, evt) + -- 设置移动平台路径 + if 0 ~= ScriptLib.SetPlatformRouteId(context, 179002, 330700037) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_platform_routeId") + return -1 + end + + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 179003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 2005, 1, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_179008(context, evt) + if 179001 ~= evt.param2 or GadgetState.GearAction1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_179008(context, evt) + -- group调整group进度,只对非randSuite有效 + if 0 ~= ScriptLib.GoToGroupSuite(context, 133307179, 2) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_179009(context, evt) + if 179001 ~= evt.param1 or GadgetState.Default ~= ScriptLib.GetGadgetStateByConfigId(context, 0, evt.param1) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_179009(context, evt) + -- 将configid为 179001 的物件更改为状态 GadgetState.GearAction1 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 179001, GadgetState.GearAction1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307180.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307180.lua new file mode 100644 index 00000000..e4e962a8 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307180.lua @@ -0,0 +1,99 @@ +-- 基础信息 +local base_info = { + group_id = 133307180 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 180003, monster_id = 24040101, pos = { x = -1502.436, y = 26.485, z = 5684.960 }, rot = { x = 0.000, y = 70.212, z = 0.000 }, level = 32, drop_tag = "元能构装体", affix = { 5205 }, pose_id = 1004, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 180001, gadget_id = 70330432, pos = { x = -1504.186, y = 28.000, z = 5678.403 }, rot = { x = 349.173, y = 52.362, z = 327.745 }, level = 32, area_id = 32 }, + { config_id = 180002, gadget_id = 70330432, pos = { x = -1505.633, y = 26.912, z = 5691.469 }, rot = { x = 22.402, y = 106.879, z = 13.638 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { + { config_id = 180004, shape = RegionShape.SPHERE, radius = 5, pos = { x = -1501.315, y = 27.068, z = 5685.266 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1180004, name = "ENTER_REGION_180004", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_180004", action = "action_EVENT_ENTER_REGION_180004" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 180003 }, + gadgets = { 180001, 180002 }, + regions = { 180004 }, + triggers = { "ENTER_REGION_180004" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_180004(context, evt) + if evt.param1 ~= 180004 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_180004(context, evt) + -- 通知groupid为133307180中,configid为:180003的怪物入战或者脱战,set为1是入战,为0是脱战 + if 0 ~= ScriptLib.SetMonsterBattleByGroup(context, 180003, 133307180) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_monster_battle_by_group") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307181.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307181.lua new file mode 100644 index 00000000..cac25a1c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307181.lua @@ -0,0 +1,78 @@ +-- 基础信息 +local base_info = { + group_id = 133307181 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +-- 废弃数据 +garbages = { + gadgets = { + { config_id = 181001, gadget_id = 70330404, pos = { x = -1318.453, y = 47.527, z = 5206.831 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } + } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307182.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307182.lua new file mode 100644 index 00000000..71030c78 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307182.lua @@ -0,0 +1,94 @@ +-- 基础信息 +local base_info = { + group_id = 133307182 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 182003, monster_id = 28060401, pos = { x = -1505.816, y = 25.910, z = 5598.880 }, rot = { x = 0.000, y = 140.518, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 182001, gadget_id = 70330430, pos = { x = -1505.303, y = 26.076, z = 5600.771 }, rot = { x = 0.000, y = 144.301, z = 0.000 }, level = 32, isOneoff = true, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1182002, name = "ANY_GADGET_DIE_182002", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_182002", action = "action_EVENT_ANY_GADGET_DIE_182002" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 182001 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_182002" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_182002(context, evt) + if 182001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_182002(context, evt) + -- 创建id为182001的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 182001 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307183.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307183.lua new file mode 100644 index 00000000..bd04694a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307183.lua @@ -0,0 +1,104 @@ +-- 基础信息 +local base_info = { + group_id = 133307183 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 183001, monster_id = 28061501, pos = { x = -1538.379, y = 28.783, z = 5567.159 }, rot = { x = 0.000, y = 208.115, z = 0.000 }, level = 32, drop_tag = "鸟类", pose_id = 1, area_id = 32 }, + { config_id = 183002, monster_id = 28061501, pos = { x = -1540.917, y = 29.778, z = 5566.576 }, rot = { x = 0.000, y = 188.279, z = 0.000 }, level = 32, drop_tag = "鸟类", pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { + { config_id = 183004, shape = RegionShape.SPHERE, radius = 5, pos = { x = -1540.397, y = 28.478, z = 5561.998 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1183004, name = "ENTER_REGION_183004", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_183004", action = "action_EVENT_ENTER_REGION_183004" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 183004 }, + triggers = { "ENTER_REGION_183004" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 183001, 183002 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_183004(context, evt) + if evt.param1 ~= 183004 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_183004(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133307183, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307184.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307184.lua new file mode 100644 index 00000000..8a039741 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307184.lua @@ -0,0 +1,627 @@ +-- 基础信息 +local base_info = { + group_id = 133307184 +} + +-- Trigger变量 +local defs = { + group_id = 133307184, + pointarray_id = 330700004, + gadget_ele = 184001, + gadget_switch_1 = 184002, + gadget_switch_2 = 184007, + gadget_op_1 = 184003, + gadget_op_2 = 184004, + gadget_op_3 = 184005, + gadget_op_4 = 184006 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 184001, gadget_id = 70330365, pos = { x = -1221.519, y = 24.032, z = 5826.202 }, rot = { x = 0.000, y = 195.000, z = 0.000 }, level = 32, is_use_point_array = true, vision_level = VisionLevelType.VISION_LEVEL_NORMAL, area_id = 32 }, + -- 上层机关 + { config_id = 184002, gadget_id = 70330341, pos = { x = -1218.090, y = 28.824, z = 5819.714 }, rot = { x = 270.000, y = 15.000, z = 0.000 }, level = 32, state = GadgetState.GearAction1, area_id = 32 }, + -- 上层机关操作台 + { config_id = 184003, gadget_id = 70360001, pos = { x = -1218.090, y = 28.824, z = 5819.714 }, rot = { x = 270.000, y = 15.000, z = 0.000 }, level = 32, area_id = 32 }, + -- 上层电梯操作台 + { config_id = 184004, gadget_id = 70360001, pos = { x = -1221.519, y = 25.340, z = 5826.203 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + -- 下层电梯操作台 + { config_id = 184005, gadget_id = 70360001, pos = { x = -1221.519, y = -11.108, z = 5826.200 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + -- 下层机关操作台 + { config_id = 184006, gadget_id = 70360001, pos = { x = -1218.839, y = -7.238, z = 5820.940 }, rot = { x = 358.978, y = 12.988, z = 91.316 }, level = 32, area_id = 32 }, + -- 下层机关 + { config_id = 184007, gadget_id = 70330341, pos = { x = -1218.839, y = -7.238, z = 5820.940 }, rot = { x = 358.978, y = 12.988, z = 91.316 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 创生上层机关操作台选项 + { config_id = 1184008, name = "GADGET_CREATE_184008", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_184008", action = "action_EVENT_GADGET_CREATE_184008", trigger_count = 0 }, + -- 创生上层电梯操作台选项 + { config_id = 1184009, name = "GADGET_CREATE_184009", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_184009", action = "action_EVENT_GADGET_CREATE_184009", trigger_count = 0 }, + -- 创生下层机关操作台选项 + { config_id = 1184010, name = "GADGET_CREATE_184010", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_184010", action = "action_EVENT_GADGET_CREATE_184010", trigger_count = 0 }, + -- 创生下层电梯操作台选项 + { config_id = 1184011, name = "GADGET_CREATE_184011", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_184011", action = "action_EVENT_GADGET_CREATE_184011", trigger_count = 0 }, + -- 电梯下降,上层电梯操作台 + { config_id = 1184012, name = "SELECT_OPTION_184012", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_184012", action = "action_EVENT_SELECT_OPTION_184012", trigger_count = 0 }, + -- 电梯下降,下层机关操作台 + { config_id = 1184013, name = "SELECT_OPTION_184013", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_184013", action = "action_EVENT_SELECT_OPTION_184013", trigger_count = 0 }, + -- 电梯上升,上层机关操作台 + { config_id = 1184014, name = "SELECT_OPTION_184014", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_184014", action = "action_EVENT_SELECT_OPTION_184014", trigger_count = 0 }, + -- 电梯上升,下层电梯操作台 + { config_id = 1184015, name = "SELECT_OPTION_184015", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_184015", action = "action_EVENT_SELECT_OPTION_184015", trigger_count = 0 }, + -- 电梯延迟下降 + { config_id = 1184016, name = "TIME_AXIS_PASS_184016", event = EventType.EVENT_TIME_AXIS_PASS, source = "goingDown", condition = "condition_EVENT_TIME_AXIS_PASS_184016", action = "action_EVENT_TIME_AXIS_PASS_184016", trigger_count = 0 }, + -- 电梯延迟上升 + { config_id = 1184017, name = "TIME_AXIS_PASS_184017", event = EventType.EVENT_TIME_AXIS_PASS, source = "goingUp", condition = "condition_EVENT_TIME_AXIS_PASS_184017", action = "action_EVENT_TIME_AXIS_PASS_184017", trigger_count = 0 }, + -- 电梯到达下层 + { config_id = 1184018, name = "PLATFORM_ARRIVAL_184018", event = EventType.EVENT_PLATFORM_ARRIVAL, source = "", condition = "condition_EVENT_PLATFORM_ARRIVAL_184018", action = "action_EVENT_PLATFORM_ARRIVAL_184018", trigger_count = 0 }, + -- 电梯到达上层 + { config_id = 1184019, name = "PLATFORM_ARRIVAL_184019", event = EventType.EVENT_PLATFORM_ARRIVAL, source = "", condition = "condition_EVENT_PLATFORM_ARRIVAL_184019", action = "action_EVENT_PLATFORM_ARRIVAL_184019", trigger_count = 0 }, + -- 电梯到达上层延迟创生操作台 + { config_id = 1184020, name = "TIME_AXIS_PASS_184020", event = EventType.EVENT_TIME_AXIS_PASS, source = "", condition = "condition_EVENT_TIME_AXIS_PASS_184020", action = "action_EVENT_TIME_AXIS_PASS_184020", trigger_count = 0 }, + -- 电梯到达下层延迟创生操作台 + { config_id = 1184021, name = "TIME_AXIS_PASS_184021", event = EventType.EVENT_TIME_AXIS_PASS, source = "", condition = "condition_EVENT_TIME_AXIS_PASS_184021", action = "action_EVENT_TIME_AXIS_PASS_184021", trigger_count = 0 }, + -- 电梯在上层加载创生操作台 + { config_id = 1184022, name = "GROUP_LOAD_184022", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_184022", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +-- 废弃数据 +garbages = { + triggers = { + { config_id = 1184023, name = "GROUP_LOAD_184023", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_184023", trigger_count = 0 } + } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + io_type = 1, + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suite_disk = { + [1] = { + gadgets = { + { config_id = 184001, state = 0, platform_info = { point_id = 0, move_type = 1, route_id = 0, route_index = 0, is_started = false } }, + { config_id = 184002, state = 203 }, + { config_id = 184007, state = 0 } + }, + monsters = { + }, + regions = { }, + triggers = { "GADGET_CREATE_184008", "GADGET_CREATE_184009", "GADGET_CREATE_184010", "GADGET_CREATE_184011", "SELECT_OPTION_184012", "SELECT_OPTION_184013", "SELECT_OPTION_184014", "SELECT_OPTION_184015", "TIME_AXIS_PASS_184016", "TIME_AXIS_PASS_184017", "PLATFORM_ARRIVAL_184018", "PLATFORM_ARRIVAL_184019", "TIME_AXIS_PASS_184020", "TIME_AXIS_PASS_184021", "GROUP_LOAD_184022" }, + npcs = { }, + variables = { + } + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_184008(context, evt) + if 184003 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_184008(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133307184, 184003, {453}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_184009(context, evt) + if 184004 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_184009(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133307184, 184004, {433}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_184010(context, evt) + if 184006 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_184010(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133307184, 184006, {453}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_184011(context, evt) + if 184005 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_184011(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133307184, 184005, {433}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_184012(context, evt) + -- 判断是gadgetid 184004 option_id 433 + if 184004 ~= evt.param1 then + return false + end + + if 433 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_184012(context, evt) + -- 创建标识为"goingDown",时间节点为{3}的时间轴,false用于控制该时间轴是否循环 + ScriptLib.InitTimeAxis(context, "goingDown", {3}, false) + + + -- 将configid为 defs.gadget_ele 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_ele, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 defs.gadget_switch_2 的物件更改为状态 GadgetState.GearAction1 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_switch_2, GadgetState.GearAction1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 卸载指定gadget + if 0 ~= ScriptLib.RemoveEntityByConfigId(context, defs.group_id, EntityType.GADGET, defs.gadget_op_2 ) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : remove_gadget_by_configid") + end + + -- 卸载指定gadget + if 0 ~= ScriptLib.RemoveEntityByConfigId(context, defs.group_id, EntityType.GADGET, defs.gadget_op_4 ) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : remove_gadget_by_configid") + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_184013(context, evt) + -- 判断是gadgetid 184006 option_id 453 + if 184006 ~= evt.param1 then + return false + end + + if 453 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_184013(context, evt) + -- 设置移动平台点阵,点阵id为point_array_id + -- route_type = 0,1,2 [OneWay 单向/Reciprocate 往复/Loop 循环] + -- turn_mode = true/false 开启/关闭 + local tempParam = {route_type = 0, turn_mode = false} + if 0 ~= ScriptLib.SetPlatformPointArray(context, defs.gadget_ele, defs.pointarray_id, {2}, tempParam) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_platform_pointArray") + return -1 + end + + -- 调用提示id为 1000110000 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000110000) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + -- 将configid为 defs.gadget_ele 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_ele, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 defs.gadget_switch_2 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_switch_2, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 卸载指定gadget + if 0 ~= ScriptLib.RemoveEntityByConfigId(context, defs.group_id, EntityType.GADGET, defs.gadget_op_2) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : remove_gadget_by_configid") + end + + -- 卸载指定gadget + if 0 ~= ScriptLib.RemoveEntityByConfigId(context, defs.group_id, EntityType.GADGET, defs.gadget_op_4) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : remove_gadget_by_configid") + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_184014(context, evt) + -- 判断是gadgetid 184003 option_id 453 + if 184003 ~= evt.param1 then + return false + end + + if 453 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_184014(context, evt) + -- 设置移动平台点阵,点阵id为point_array_id + -- route_type = 0,1,2 [OneWay 单向/Reciprocate 往复/Loop 循环] + -- turn_mode = true/false 开启/关闭 + local tempParam = {route_type = 0, turn_mode = false} + if 0 ~= ScriptLib.SetPlatformPointArray(context, defs.gadget_ele, defs.pointarray_id, {1}, tempParam) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_platform_pointArray") + return -1 + end + + -- 调用提示id为 1000110000 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000110000) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + -- 将configid为 defs.gadget_ele 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_ele, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 defs.gadget_switch_1 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_switch_1, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 卸载指定gadget + if 0 ~= ScriptLib.RemoveEntityByConfigId(context, defs.group_id, EntityType.GADGET, defs.gadget_op_1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : remove_gadget_by_configid") + end + + -- 卸载指定gadget + if 0 ~= ScriptLib.RemoveEntityByConfigId(context, defs.group_id, EntityType.GADGET, defs.gadget_op_3) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : remove_gadget_by_configid") + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_184015(context, evt) + -- 判断是gadgetid 184005 option_id 433 + if 184005 ~= evt.param1 then + return false + end + + if 433 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_184015(context, evt) + -- 创建标识为"goingDown",时间节点为{3}的时间轴,false用于控制该时间轴是否循环 + ScriptLib.InitTimeAxis(context, "goingUp", {3}, false) + + + -- 将configid为 defs.gadget_ele 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_ele, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 defs.gadget_switch_1 的物件更改为状态 GadgetState.GearAction1 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_switch_1, GadgetState.GearAction1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 卸载指定gadget + if 0 ~= ScriptLib.RemoveEntityByConfigId(context, defs.group_id, EntityType.GADGET, defs.gadget_op_1 ) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : remove_gadget_by_configid") + end + + -- 卸载指定gadget + if 0 ~= ScriptLib.RemoveEntityByConfigId(context, defs.group_id, EntityType.GADGET, defs.gadget_op_3 ) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : remove_gadget_by_configid") + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_TIME_AXIS_PASS_184016(context, evt) + if "goingDown" ~= evt.source_name or 1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_TIME_AXIS_PASS_184016(context, evt) + -- 设置移动平台点阵,点阵id为point_array_id + -- route_type = 0,1,2 [OneWay 单向/Reciprocate 往复/Loop 循环] + -- turn_mode = true/false 开启/关闭 + local tempParam = {route_type = 0, turn_mode = false} + if 0 ~= ScriptLib.SetPlatformPointArray(context, defs.gadget_ele, defs.pointarray_id, {2}, tempParam) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_platform_pointArray") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_TIME_AXIS_PASS_184017(context, evt) + if "goingUp" ~= evt.source_name or 1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_TIME_AXIS_PASS_184017(context, evt) + -- 设置移动平台点阵,点阵id为point_array_id + -- route_type = 0,1,2 [OneWay 单向/Reciprocate 往复/Loop 循环] + -- turn_mode = true/false 开启/关闭 + local tempParam = {route_type = 0, turn_mode = false} + if 0 ~= ScriptLib.SetPlatformPointArray(context, defs.gadget_ele, defs.pointarray_id, {1}, tempParam) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_platform_pointArray") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_PLATFORM_ARRIVAL_184018(context, evt) + -- 判断是gadgetid 为 defs.gadget_ele的移动平台,是否到达了defs.pointarray_id 的点集中的 2 点 + + if defs.gadget_ele ~= evt.param1 then + return false + end + + if defs.pointarray_id ~= evt.param2 then + return false + end + + if 2 ~= evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_PLATFORM_ARRIVAL_184018(context, evt) + -- 创建标识为"wentDown",时间节点为{1}的时间轴,false用于控制该时间轴是否循环 + ScriptLib.InitTimeAxis(context, "wentDown", {1}, false) + + + return 0 +end + +-- 触发条件 +function condition_EVENT_PLATFORM_ARRIVAL_184019(context, evt) + -- 判断是gadgetid 为 defs.gadget_ele的移动平台,是否到达了defs.pointarray_id 的点集中的 1 点 + + if defs.gadget_ele ~= evt.param1 then + return false + end + + if defs.pointarray_id ~= evt.param2 then + return false + end + + if 1 ~= evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_PLATFORM_ARRIVAL_184019(context, evt) + -- 创建标识为"wentUp",时间节点为{1}的时间轴,false用于控制该时间轴是否循环 + ScriptLib.InitTimeAxis(context, "wentUp", {1}, false) + + + return 0 +end + +-- 触发条件 +function condition_EVENT_TIME_AXIS_PASS_184020(context, evt) + if "wentUp" ~= evt.source_name or 1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_TIME_AXIS_PASS_184020(context, evt) + -- 创建id为defs.gadget_op_2的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = defs.gadget_op_2 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + end + + -- 创建id为defs.gadget_op_4的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = defs.gadget_op_4 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + end + + -- 将configid为 defs.gadget_switch_2 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_switch_2, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 defs.gadget_ele 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_ele, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 defs.gadget_switch_1 的物件更改为状态 GadgetState.GearAction1 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_switch_1, GadgetState.GearAction1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_TIME_AXIS_PASS_184021(context, evt) + if "wentDown" ~= evt.source_name or 1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_TIME_AXIS_PASS_184021(context, evt) + -- 创建id为defs.gadget_op_1的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = defs.gadget_op_1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + end + + -- 创建id为defs.gadget_op_3的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = defs.gadget_op_3 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + end + + -- 将configid为 defs.gadget_switch_1 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_switch_1, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 defs.gadget_ele 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_ele, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 defs.gadget_switch_2 的物件更改为状态 GadgetState.GearAction1 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_switch_2, GadgetState.GearAction1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_184022(context, evt) + -- 创建id为defs.gadget_op_2的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = defs.gadget_op_2 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + end + + -- 创建id为defs.gadget_op_4的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = defs.gadget_op_4 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307185.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307185.lua new file mode 100644 index 00000000..27292288 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307185.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133307185 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 185001, gadget_id = 70500000, pos = { x = -1494.792, y = 7.799, z = 5483.372 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 4014, isOneoff = true, persistent = true, explore = { name = "gather", exp = 30 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 185001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307186.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307186.lua new file mode 100644 index 00000000..4bd2d9d7 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307186.lua @@ -0,0 +1,239 @@ +-- 基础信息 +local base_info = { + group_id = 133307186 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 186001, monster_id = 28020604, pos = { x = -1498.391, y = 5.198, z = 5498.832 }, rot = { x = 0.000, y = 74.979, z = 0.000 }, level = 32, drop_tag = "走兽", area_id = 32 }, + { config_id = 186002, monster_id = 26090801, pos = { x = -1498.459, y = 4.622, z = 5498.599 }, rot = { x = 0.000, y = 74.979, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 186003, monster_id = 28050106, pos = { x = -1498.630, y = 5.470, z = 5498.581 }, rot = { x = 0.000, y = 74.979, z = 0.000 }, level = 32, drop_tag = "魔法生物", area_id = 32 }, + { config_id = 186004, monster_id = 28050106, pos = { x = -1498.152, y = 5.502, z = 5498.710 }, rot = { x = 0.000, y = 74.979, z = 0.000 }, level = 32, drop_tag = "魔法生物", area_id = 32 }, + { config_id = 186005, monster_id = 28060401, pos = { x = -1498.403, y = 4.611, z = 5498.668 }, rot = { x = 0.000, y = 74.979, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 186006, gadget_id = 70330266, pos = { x = -1498.468, y = 4.989, z = 5498.639 }, rot = { x = 12.751, y = 74.979, z = 0.001 }, level = 32, area_id = 32 }, + { config_id = 186007, gadget_id = 70210101, pos = { x = -1498.450, y = 4.692, z = 5498.483 }, rot = { x = 12.751, y = 74.979, z = 0.001 }, level = 26, drop_tag = "搜刮点解谜破损须弥", isOneoff = true, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 刷调查点 + { config_id = 1186008, name = "ANY_GADGET_DIE_186008", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_186008", action = "action_EVENT_ANY_GADGET_DIE_186008" }, + -- 刷面具鼬 + { config_id = 1186009, name = "ANY_GADGET_DIE_186009", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_186009", action = "action_EVENT_ANY_GADGET_DIE_186009" }, + -- 刷岩蕈兽 + { config_id = 1186010, name = "ANY_GADGET_DIE_186010", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_186010", action = "action_EVENT_ANY_GADGET_DIE_186010" }, + -- 刷草晶蝶 + { config_id = 1186011, name = "ANY_GADGET_DIE_186011", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_186011", action = "action_EVENT_ANY_GADGET_DIE_186011" }, + -- 刷蝎子 + { config_id = 1186012, name = "ANY_GADGET_DIE_186012", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_186012", action = "action_EVENT_ANY_GADGET_DIE_186012" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = true +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 186006 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 186006 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_186008" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 186006 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_186009" }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { }, + gadgets = { 186006 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_186010" }, + rand_weight = 100 + }, + { + -- suite_id = 5, + -- description = , + monsters = { }, + gadgets = { 186006 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_186011" }, + rand_weight = 100 + }, + { + -- suite_id = 6, + -- description = , + monsters = { }, + gadgets = { 186006 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_186012" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_186008(context, evt) + if 186006 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_186008(context, evt) + -- 创建id为186007的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 186007 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_186009(context, evt) + if 186006 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_186009(context, evt) + -- 延迟0秒刷怪 + if 0 ~= ScriptLib.CreateMonster(context, { config_id = 186001, delay_time = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_186010(context, evt) + if 186006 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_186010(context, evt) + -- 延迟0秒刷怪 + if 0 ~= ScriptLib.CreateMonster(context, { config_id = 186002, delay_time = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_186011(context, evt) + if 186006 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_186011(context, evt) + -- 延迟0秒刷怪 + if 0 ~= ScriptLib.CreateMonster(context, { config_id = 186003, delay_time = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster") + return -1 + end + + -- 延迟0秒刷怪 + if 0 ~= ScriptLib.CreateMonster(context, { config_id = 186004, delay_time = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_186012(context, evt) + if 186006 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_186012(context, evt) + -- 延迟0秒刷怪 + if 0 ~= ScriptLib.CreateMonster(context, { config_id = 186005, delay_time = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307187.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307187.lua new file mode 100644 index 00000000..8e7edca5 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307187.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133307187 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 187001, gadget_id = 70220103, pos = { x = -1421.229, y = -17.566, z = 5448.024 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 187002, gadget_id = 70220103, pos = { x = -1442.971, y = -9.659, z = 5443.721 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 187003, gadget_id = 70220103, pos = { x = -1465.703, y = 1.631, z = 5440.089 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 187001, 187002, 187003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307188.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307188.lua new file mode 100644 index 00000000..012d479a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307188.lua @@ -0,0 +1,77 @@ +-- 基础信息 +local base_info = { + group_id = 133307188 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 188001, monster_id = 25210203, pos = { x = -1390.813, y = 1.570, z = 5736.225 }, rot = { x = 0.000, y = 354.236, z = 0.000 }, level = 32, drop_tag = "镀金旅团", pose_id = 9006, area_id = 32 }, + { config_id = 188002, monster_id = 25210403, pos = { x = -1389.186, y = 1.502, z = 5740.625 }, rot = { x = 0.000, y = 47.720, z = 0.000 }, level = 32, drop_tag = "镀金旅团", pose_id = 9511, area_id = 32 }, + { config_id = 188004, monster_id = 25210303, pos = { x = -1387.057, y = 1.625, z = 5742.836 }, rot = { x = 0.000, y = 232.924, z = 0.000 }, level = 32, drop_tag = "镀金旅团", pose_id = 9512, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 188003, gadget_id = 71700435, pos = { x = -1391.153, y = 1.502, z = 5738.284 }, rot = { x = 0.000, y = 332.683, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 188005, gadget_id = 70220128, pos = { x = -1388.128, y = 1.502, z = 5741.854 }, rot = { x = 0.000, y = 313.378, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 188007, gadget_id = 70330429, pos = { x = -1389.776, y = 1.665, z = 5745.887 }, rot = { x = 333.851, y = 0.000, z = 38.515 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 188001, 188002, 188004 }, + gadgets = { 188003, 188005, 188007 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307189.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307189.lua new file mode 100644 index 00000000..40f904cd --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307189.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133307189 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 189001, gadget_id = 70220103, pos = { x = -1231.053, y = 66.192, z = 5816.203 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 189001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307190.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307190.lua new file mode 100644 index 00000000..bf715599 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307190.lua @@ -0,0 +1,123 @@ +-- 基础信息 +local base_info = { + group_id = 133307190 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 190007, monster_id = 24040201, pos = { x = -1270.254, y = -32.292, z = 5560.657 }, rot = { x = 0.000, y = 302.685, z = 0.000 }, level = 32, drop_tag = "元能构装体", affix = { 5205 }, pose_id = 1004, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 190001, gadget_id = 70330432, pos = { x = -1279.476, y = -32.613, z = 5572.641 }, rot = { x = 359.987, y = 129.213, z = 338.035 }, level = 32, area_id = 32 }, + { config_id = 190002, gadget_id = 70330432, pos = { x = -1312.071, y = -30.911, z = 5576.074 }, rot = { x = 339.412, y = 174.222, z = 22.203 }, level = 32, area_id = 32 }, + { config_id = 190003, gadget_id = 70330432, pos = { x = -1266.637, y = -32.211, z = 5573.938 }, rot = { x = 0.000, y = 201.965, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 190004, gadget_id = 70330430, pos = { x = -1266.994, y = -32.173, z = 5573.988 }, rot = { x = 0.000, y = 182.607, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 190006, gadget_id = 70210101, pos = { x = -1267.464, y = -31.625, z = 5573.308 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 } +} + +-- 区域 +regions = { + { config_id = 190008, shape = RegionShape.SPHERE, radius = 7, pos = { x = -1271.713, y = -32.289, z = 5561.464 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1190005, name = "ANY_GADGET_DIE_190005", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_190005", action = "action_EVENT_ANY_GADGET_DIE_190005" }, + { config_id = 1190008, name = "ENTER_REGION_190008", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_190008", action = "action_EVENT_ENTER_REGION_190008" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 190007 }, + gadgets = { 190001, 190002, 190003, 190004 }, + regions = { 190008 }, + triggers = { "ANY_GADGET_DIE_190005", "ENTER_REGION_190008" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_190005(context, evt) + if 190004 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_190005(context, evt) + -- 创建id为190006的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 190006 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_190008(context, evt) + if evt.param1 ~= 190008 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_190008(context, evt) + -- 通知groupid为133307190中,configid为:190007的怪物入战或者脱战,set为1是入战,为0是脱战 + if 0 ~= ScriptLib.SetMonsterBattleByGroup(context, 190007, 133307190) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_monster_battle_by_group") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307191.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307191.lua new file mode 100644 index 00000000..e52e62ce --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307191.lua @@ -0,0 +1,175 @@ +-- 基础信息 +local base_info = { + group_id = 133307191 +} + +-- DEFS_MISCS +local JamshidRocks = +{ + 191001, + 191002, + 191003 +} + +local CorrectAnswer = +{ + 1,3,1 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + [191001] = { config_id = 191001, gadget_id = 70290635, pos = { x = -1489.687, y = -4.389, z = 5278.283 }, rot = { x = 10.110, y = 275.171, z = 358.530 }, level = 32, state = GadgetState.GearStop, persistent = true, area_id = 32 }, + [191002] = { config_id = 191002, gadget_id = 70290636, pos = { x = -1489.393, y = -3.681, z = 5272.895 }, rot = { x = 0.000, y = 257.318, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + [191003] = { config_id = 191003, gadget_id = 70290636, pos = { x = -1485.689, y = -1.755, z = 5266.764 }, rot = { x = 9.178, y = 236.253, z = 0.000 }, level = 32, state = GadgetState.GearStart, persistent = true, area_id = 32 }, + [191004] = { config_id = 191004, gadget_id = 70211101, pos = { x = -1495.957, y = -3.698, z = 5273.317 }, rot = { x = 8.624, y = 94.722, z = 3.944 }, level = 26, drop_tag = "解谜低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + [191007] = { config_id = 191007, gadget_id = 70290683, pos = { x = -1478.750, y = 4.615, z = 5256.223 }, rot = { x = 15.049, y = 266.705, z = 349.958 }, level = 32, area_id = 32 }, + [191008] = { config_id = 191008, gadget_id = 70290689, pos = { x = -1477.137, y = 5.798, z = 5253.094 }, rot = { x = 7.660, y = 234.132, z = 343.377 }, level = 32, area_id = 32 }, + [191009] = { config_id = 191009, gadget_id = 70290687, pos = { x = -1473.790, y = 7.295, z = 5251.619 }, rot = { x = 0.818, y = 184.492, z = 344.132 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1191005, name = "VARIABLE_CHANGE_191005", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_191005", action = "action_EVENT_VARIABLE_CHANGE_191005" }, + { config_id = 1191006, name = "GROUP_LOAD_191006", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_191006", action = "action_EVENT_GROUP_LOAD_191006", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 191001, 191002, 191003, 191007, 191008, 191009 }, + regions = { }, + triggers = { "VARIABLE_CHANGE_191005", "GROUP_LOAD_191006" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_191005(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"is_success"为1 + if ScriptLib.GetGroupVariableValue(context, "is_success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_191005(context, evt) + -- 创建id为191004的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 191004 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 将configid为 191001 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 191001, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 191002 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 191002, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 191003 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 191003, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_191006(context, evt) + -- 判断变量"is_success"为1 + if ScriptLib.GetGroupVariableValue(context, "is_success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_191006(context, evt) + -- 创建id为191004的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 191004 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 将configid为 191001 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 191001, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 191002 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 191002, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 191003 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 191003, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +require "V3_4/JamshidRock" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307192.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307192.lua new file mode 100644 index 00000000..bbef0a5d --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307192.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133307192 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 192001, monster_id = 28060502, pos = { x = -1530.855, y = -20.469, z = 5310.754 }, rot = { x = 0.000, y = 3.789, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 1, area_id = 32 }, + { config_id = 192002, monster_id = 28060501, pos = { x = -1526.743, y = -21.729, z = 5315.592 }, rot = { x = 0.000, y = 289.526, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 192001, 192002 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307193.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307193.lua new file mode 100644 index 00000000..187d1417 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307193.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133307193 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 193001, gadget_id = 70500000, pos = { x = -1176.115, y = -2.529, z = 5388.577 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 4014, isOneoff = true, persistent = true, explore = { name = "gather", exp = 30 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 193001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307199.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307199.lua new file mode 100644 index 00000000..3f2f3b12 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307199.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133307199 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 199001, monster_id = 28060401, pos = { x = -1463.407, y = 13.248, z = 5718.425 }, rot = { x = 0.000, y = 195.023, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 4, area_id = 32 }, + { config_id = 199002, monster_id = 28060401, pos = { x = -1459.811, y = 13.843, z = 5712.510 }, rot = { x = 0.000, y = 265.144, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 4, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 199001, 199002 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307200.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307200.lua new file mode 100644 index 00000000..06d12e9d --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307200.lua @@ -0,0 +1,76 @@ +-- 基础信息 +local base_info = { + group_id = 133307200 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 200001, gadget_id = 70210101, pos = { x = -1269.327, y = 15.706, z = 5760.467 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜遗物须弥", persistent = true, area_id = 32 }, + { config_id = 200002, gadget_id = 70210101, pos = { x = -1277.956, y = 15.575, z = 5753.644 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜武器须弥", persistent = true, area_id = 32 }, + { config_id = 200003, gadget_id = 70210101, pos = { x = -1281.772, y = 15.934, z = 5767.831 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜遗物须弥", persistent = true, area_id = 32 }, + { config_id = 200004, gadget_id = 70220048, pos = { x = -1276.124, y = 15.024, z = 5747.615 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 200005, gadget_id = 70220048, pos = { x = -1288.750, y = 14.768, z = 5754.949 }, rot = { x = 0.000, y = 310.180, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 200001, 200002, 200003, 200004, 200005 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307201.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307201.lua new file mode 100644 index 00000000..5221093c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307201.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133307201 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 201001, monster_id = 26090601, pos = { x = -1478.447, y = -11.125, z = 5315.379 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 102, area_id = 32 }, + { config_id = 201002, monster_id = 26090601, pos = { x = -1475.018, y = -12.134, z = 5313.990 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 102, area_id = 32 }, + { config_id = 201003, monster_id = 26090701, pos = { x = -1475.718, y = -10.153, z = 5324.977 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 102, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 201001, 201002, 201003 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307202.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307202.lua new file mode 100644 index 00000000..847d3c19 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307202.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 133307202 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 202001, gadget_id = 70330450, pos = { x = -1475.672, y = -11.705, z = 5316.091 }, rot = { x = 345.852, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 202002, gadget_id = 70500000, pos = { x = -1475.672, y = -11.705, z = 5316.091 }, rot = { x = 345.863, y = 0.000, z = 0.000 }, level = 32, point_type = 3012, owner = 202001, area_id = 32 }, + { config_id = 202003, gadget_id = 70330450, pos = { x = -1476.535, y = -10.460, z = 5323.200 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 202004, gadget_id = 70500000, pos = { x = -1476.535, y = -10.460, z = 5323.200 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 3012, owner = 202003, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 202001, 202002, 202003, 202004 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307203.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307203.lua new file mode 100644 index 00000000..25707194 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307203.lua @@ -0,0 +1,124 @@ +-- 基础信息 +local base_info = { + group_id = 133307203 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 203001, monster_id = 28050106, pos = { x = -1504.503, y = 26.856, z = 5688.575 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "魔法生物", area_id = 32 }, + { config_id = 203002, monster_id = 28050106, pos = { x = -1504.631, y = 26.905, z = 5689.212 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "魔法生物", area_id = 32 }, + { config_id = 203005, monster_id = 28060401, pos = { x = -1500.065, y = 26.500, z = 5693.682 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 203003, gadget_id = 70330430, pos = { x = -1504.834, y = 26.939, z = 5688.751 }, rot = { x = 0.529, y = 3.455, z = 348.527 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 203006, gadget_id = 70330430, pos = { x = -1501.132, y = 26.625, z = 5693.648 }, rot = { x = 356.888, y = 358.087, z = 352.075 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1203004, name = "ANY_GADGET_DIE_203004", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_203004", action = "action_EVENT_ANY_GADGET_DIE_203004" }, + { config_id = 1203007, name = "ANY_GADGET_DIE_203007", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_203007", action = "action_EVENT_ANY_GADGET_DIE_203007" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 203003, 203006 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_203004", "ANY_GADGET_DIE_203007" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_203004(context, evt) + if 203003 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_203004(context, evt) + -- 延迟0秒刷怪 + if 0 ~= ScriptLib.CreateMonster(context, { config_id = 203001, delay_time = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster") + return -1 + end + + -- 延迟0秒刷怪 + if 0 ~= ScriptLib.CreateMonster(context, { config_id = 203002, delay_time = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_203007(context, evt) + if 203006 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_203007(context, evt) + -- 延迟0秒刷怪 + if 0 ~= ScriptLib.CreateMonster(context, { config_id = 203005, delay_time = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307204.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307204.lua new file mode 100644 index 00000000..919587aa --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307204.lua @@ -0,0 +1,159 @@ +-- 基础信息 +local base_info = { + group_id = 133307204 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 204001, monster_id = 23020101, pos = { x = -1252.311, y = 4.438, z = 5309.357 }, rot = { x = 0.000, y = 237.282, z = 0.000 }, level = 1, drop_id = 1000100, disableWander = true, area_id = 32 }, + { config_id = 204002, monster_id = 23010501, pos = { x = -1226.458, y = 3.749, z = 5317.006 }, rot = { x = 0.000, y = 51.385, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 32 }, + { config_id = 204003, monster_id = 23010501, pos = { x = -1227.829, y = 3.989, z = 5314.621 }, rot = { x = 0.000, y = 61.010, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 204008, gadget_id = 71700434, pos = { x = -1247.723, y = 3.749, z = 5310.033 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 32 }, + { config_id = 204009, gadget_id = 71700434, pos = { x = -1246.423, y = 3.749, z = 5315.654 }, rot = { x = 0.000, y = 35.332, z = 0.000 }, level = 1, area_id = 32 }, + { config_id = 204010, gadget_id = 70710548, pos = { x = -1247.382, y = 3.749, z = 5311.329 }, rot = { x = 0.000, y = 198.016, z = 0.000 }, level = 1, area_id = 32 }, + { config_id = 204012, gadget_id = 70220063, pos = { x = -1233.070, y = 4.713, z = 5318.392 }, rot = { x = 348.928, y = 29.686, z = 288.617 }, level = 1, area_id = 32 } +} + +-- 区域 +regions = { + { config_id = 204006, shape = RegionShape.SPHERE, radius = 10, pos = { x = -1208.496, y = 3.749, z = 5322.635 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1204005, name = "ANY_MONSTER_DIE_204005", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "action_EVENT_ANY_MONSTER_DIE_204005" }, + { config_id = 1204006, name = "ENTER_REGION_204006", event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "action_EVENT_ENTER_REGION_204006" }, + { config_id = 1204007, name = "ANY_MONSTER_DIE_204007", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_204007", action = "action_EVENT_ANY_MONSTER_DIE_204007" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 204008, 204009, 204010, 204012 }, + regions = { 204006 }, + triggers = { "ANY_MONSTER_DIE_204005", "ENTER_REGION_204006", "ANY_MONSTER_DIE_204007" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 204001, 204002, 204003 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_204005(context, evt) + -- 调用提示id为 1000140003 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000140003) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_204006(context, evt) + -- 调用提示id为 1000140000 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000140000) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133307204, 2) + + -- 触发镜头注目,注目位置为坐标{x=-1213.14, y=6.008661, z=5319.225},持续时间为6秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=-1213.14, y=6.008661, z=5319.225} + local pos_follow = {x=0, y=0, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = true, duration = 6, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, + is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = true, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + -- 改变指定group组133307100中, configid为100007的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 133307100, 100007, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 将本组内变量名为 "open" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "open", 1, 133307100) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_204007(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_204007(context, evt) + -- 调用提示id为 1000140045 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000140045) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307206.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307206.lua new file mode 100644 index 00000000..48acd065 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307206.lua @@ -0,0 +1,162 @@ +-- 基础信息 +local base_info = { + group_id = 133307206 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 206001, gadget_id = 70330416, pos = { x = -1901.787, y = 34.677, z = 5523.976 }, rot = { x = 0.000, y = 287.159, z = 0.000 }, level = 32, persistent = true, area_id = 27 }, + { config_id = 206002, gadget_id = 70330333, pos = { x = -1905.824, y = 34.600, z = 5521.403 }, rot = { x = 0.000, y = 243.886, z = 0.000 }, level = 32, persistent = true, area_id = 27 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1206003, name = "GADGET_CREATE_206003", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_206003", action = "action_EVENT_GADGET_CREATE_206003", trigger_count = 0 }, + { config_id = 1206004, name = "SELECT_OPTION_206004", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_206004", action = "action_EVENT_SELECT_OPTION_206004", trigger_count = 0 }, + { config_id = 1206005, name = "GROUP_LOAD_206005", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_206005", action = "action_EVENT_GROUP_LOAD_206005", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "open", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 206001, 206002 }, + regions = { }, + triggers = { "GADGET_CREATE_206003", "SELECT_OPTION_206004", "GROUP_LOAD_206005" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_206003(context, evt) + if 206002 ~= evt.param1 or GadgetState.Default ~= ScriptLib.GetGadgetStateByConfigId(context, 0, evt.param1) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_206003(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133307206, 206002, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_206004(context, evt) + -- 判断是gadgetid 206002 option_id 7 + if 206002 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_206004(context, evt) + -- 将本组内变量名为 "open" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "open", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 将configid为 206002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 206002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 206001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 206001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_206005(context, evt) + -- 判断变量"open"为1 + if ScriptLib.GetGroupVariableValue(context, "open") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_206005(context, evt) + -- 将configid为 206002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 206002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 206001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 206001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307207.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307207.lua new file mode 100644 index 00000000..93d9bc9f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307207.lua @@ -0,0 +1,95 @@ +-- 基础信息 +local base_info = { + group_id = 133307207 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 207001, gadget_id = 70710871, pos = { x = -1533.205, y = 25.134, z = 5157.055 }, rot = { x = 0.000, y = 12.851, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 207002, gadget_id = 70710871, pos = { x = -1547.955, y = 49.362, z = 5015.373 }, rot = { x = 0.000, y = 5.430, z = 0.000 }, level = 1, area_id = 32 }, + { config_id = 207003, gadget_id = 70710872, pos = { x = -1548.061, y = 49.362, z = 5014.185 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 32 }, + { config_id = 207004, gadget_id = 70710876, pos = { x = -1548.556, y = 50.132, z = 5015.417 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 32 }, + { config_id = 207005, gadget_id = 70950162, pos = { x = -1547.865, y = 50.132, z = 5015.304 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 32 }, + { config_id = 207006, gadget_id = 71700567, pos = { x = -1547.649, y = 50.132, z = 5015.220 }, rot = { x = 0.000, y = 199.050, z = 0.000 }, level = 1, area_id = 32 }, + { config_id = 207007, gadget_id = 71700567, pos = { x = -1547.846, y = 50.132, z = 5015.433 }, rot = { x = 0.000, y = 173.543, z = 0.000 }, level = 1, area_id = 32 }, + { config_id = 207008, gadget_id = 70710157, pos = { x = -1533.304, y = 25.904, z = 5157.031 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 207009, gadget_id = 70710876, pos = { x = -1532.638, y = 25.904, z = 5156.921 }, rot = { x = 0.000, y = 7.421, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 207010, gadget_id = 70950162, pos = { x = -1533.721, y = 25.904, z = 5157.165 }, rot = { x = 0.000, y = 354.111, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 207011, gadget_id = 70300094, pos = { x = -1540.464, y = 49.362, z = 5010.743 }, rot = { x = 0.000, y = 66.696, z = 0.000 }, level = 1, area_id = 32 }, + { config_id = 207012, gadget_id = 70710836, pos = { x = -1533.549, y = 25.134, z = 5155.834 }, rot = { x = 0.000, y = 13.970, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 207013, gadget_id = 70710160, pos = { x = -1531.744, y = 25.134, z = 5156.332 }, rot = { x = 0.000, y = 6.473, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 207014, gadget_id = 70540046, pos = { x = -1531.719, y = 25.532, z = 5156.376 }, rot = { x = 0.000, y = 6.473, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 207015, gadget_id = 71700226, pos = { x = -1534.624, y = 25.134, z = 5147.983 }, rot = { x = 0.000, y = 320.560, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 207001, 207002, 207003, 207004, 207005, 207006, 207007, 207008, 207009, 207010, 207011, 207012, 207013, 207014, 207015 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/1019/scene1019_group201019003.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307208.lua similarity index 57% rename from gdconf/game_data_config/lua/scene/1019/scene1019_group201019003.lua rename to gdconf/game_data_config/lua/scene/3/scene3_group133307208.lua index 0772eecf..aa427e55 100644 --- a/gdconf/game_data_config/lua/scene/1019/scene1019_group201019003.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307208.lua @@ -1,6 +1,6 @@ -- 基础信息 local base_info = { - group_id = 201019003 + group_id = 133307208 } --================================================================ @@ -11,11 +11,7 @@ local base_info = { -- 怪物 monsters = { - { config_id = 3001, monster_id = 20011201, pos = { x = 62.336, y = 16.500, z = 7.321 }, rot = { x = 0.000, y = 142.973, z = 0.000 }, level = 1 }, - { config_id = 3002, monster_id = 20011201, pos = { x = 54.566, y = 16.500, z = 1.809 }, rot = { x = 0.000, y = 0.000, z = 8.024 }, level = 1 }, - { config_id = 3003, monster_id = 20011201, pos = { x = 58.732, y = 16.500, z = -8.416 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, - { config_id = 3004, monster_id = 20011201, pos = { x = 68.808, y = 16.500, z = -13.380 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, - { config_id = 3005, monster_id = 20011201, pos = { x = 73.597, y = 16.500, z = 8.653 }, rot = { x = 0.000, y = 226.592, z = 0.000 }, level = 1 } + { config_id = 208001, monster_id = 35310101, pos = { x = -1240.061, y = -32.358, z = 5327.429 }, rot = { x = 0.000, y = 157.592, z = 0.000 }, level = 30, drop_id = 1000100, pose_id = 9004, area_id = 32, isPartner = true } } -- NPC @@ -46,7 +42,7 @@ variables = { -- 初始化时创建 init_config = { - suite = 2, + suite = 1, end_suite = 0, rand_suite = false } @@ -61,7 +57,7 @@ suites = { { -- suite_id = 1, -- description = , - monsters = { 3001, 3002, 3003, 3004, 3005 }, + monsters = { }, gadgets = { }, regions = { }, triggers = { }, @@ -69,8 +65,8 @@ suites = { }, { -- suite_id = 2, - -- description = suite_2, - monsters = { }, + -- description = , + monsters = { 208001 }, gadgets = { }, regions = { }, triggers = { }, diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307209.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307209.lua new file mode 100644 index 00000000..a3116232 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307209.lua @@ -0,0 +1,183 @@ +-- 基础信息 +local base_info = { + group_id = 133307209 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 209001, monster_id = 24040201, pos = { x = -1430.661, y = -28.610, z = 5617.432 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, pose_id = 1, area_id = 32 }, + { config_id = 209002, monster_id = 24040201, pos = { x = -1423.867, y = -28.502, z = 5617.631 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, pose_id = 1, area_id = 32 }, + { config_id = 209003, monster_id = 24040101, pos = { x = -1423.152, y = -28.610, z = 5610.845 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, pose_id = 1, area_id = 32 }, + { config_id = 209004, monster_id = 24040101, pos = { x = -1430.718, y = -28.502, z = 5606.164 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, pose_id = 1, area_id = 32 }, + { config_id = 209005, monster_id = 24040301, pos = { x = -1432.667, y = -28.610, z = 5613.037 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, pose_id = 1, area_id = 32 }, + { config_id = 209006, monster_id = 24040301, pos = { x = -1426.429, y = -28.435, z = 5608.851 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1209007, name = "ANY_MONSTER_DIE_209007", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_209007", action = "action_EVENT_ANY_MONSTER_DIE_209007" }, + { config_id = 1209008, name = "ANY_MONSTER_DIE_209008", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_209008", action = "action_EVENT_ANY_MONSTER_DIE_209008" }, + { config_id = 1209009, name = "ANY_MONSTER_DIE_209009", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_209009", action = "action_EVENT_ANY_MONSTER_DIE_209009" }, + { config_id = 1209010, name = "MONSTER_BATTLE_209010", event = EventType.EVENT_MONSTER_BATTLE, source = "", condition = "condition_EVENT_MONSTER_BATTLE_209010", action = "action_EVENT_MONSTER_BATTLE_209010" } +} + +-- 变量 +variables = { + { config_id = 1, name = "count", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 209001, 209002 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_209008", "MONSTER_BATTLE_209010" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 209003, 209004 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_209009" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { 209005, 209006 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_209007" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_209007(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_209007(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "7330511") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + -- 调用提示id为 7330508 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 7330508) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_209008(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_209008(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133307209, 2) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_209009(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_209009(context, evt) + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 133307209, 3) + + return 0 +end + +-- 触发条件 +function condition_EVENT_MONSTER_BATTLE_209010(context, evt) + if 209001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_MONSTER_BATTLE_209010(context, evt) + -- 调用提示id为 7330507 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 7330507) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307212.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307212.lua new file mode 100644 index 00000000..0a4a252c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307212.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 133307212 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { + -- 裂谷遗迹 + { config_id = 212001, shape = RegionShape.POLYGON, pos = { x = -1267.029, y = -10.870, z = 5423.663 }, height = 178.260, point_array = { { x = -1288.573, y = 5494.844 }, { x = -1231.376, y = 5534.529 }, { x = -1155.896, y = 5565.752 }, { x = -1129.630, y = 5497.060 }, { x = -1109.624, y = 5458.644 }, { x = -1147.854, y = 5438.526 }, { x = -1180.520, y = 5434.865 }, { x = -1236.790, y = 5384.886 }, { x = -1272.377, y = 5372.205 }, { x = -1336.690, y = 5310.621 }, { x = -1356.834, y = 5281.573 }, { x = -1413.886, y = 5295.670 }, { x = -1424.433, y = 5341.579 }, { x = -1405.948, y = 5387.715 }, { x = -1347.763, y = 5425.775 } }, area_id = 32, vision_type_list = { 33070007 } }, + -- 裂谷谷底 + { config_id = 212002, shape = RegionShape.POLYGON, pos = { x = -1126.498, y = -30.000, z = 5542.574 }, height = 140.000, point_array = { { x = -1089.500, y = 5489.213 }, { x = -1074.736, y = 5534.842 }, { x = -1035.492, y = 5644.147 }, { x = -1035.970, y = 5660.441 }, { x = -1063.085, y = 5655.046 }, { x = -1111.387, y = 5572.924 }, { x = -1217.504, y = 5462.625 }, { x = -1209.682, y = 5447.379 }, { x = -1145.572, y = 5424.706 } }, area_id = 32, vision_type_list = { 33070008 } } +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 212001, 212002 }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307213.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307213.lua new file mode 100644 index 00000000..edbcfd9a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307213.lua @@ -0,0 +1,71 @@ +-- 基础信息 +local base_info = { + group_id = 133307213 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307214.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307214.lua new file mode 100644 index 00000000..da085002 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307214.lua @@ -0,0 +1,541 @@ +-- 基础信息 +local base_info = { + group_id = 133307214 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- 居尔城大门 + { config_id = 214001, gadget_id = 70950145, pos = { x = -1407.505, y = -27.438, z = 5624.496 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + -- 流沙遗迹 + { config_id = 214010, gadget_id = 70950145, pos = { x = -1415.831, y = -28.609, z = 5637.455 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + -- 赤王陵 + { config_id = 214018, gadget_id = 70950145, pos = { x = -1444.292, y = -28.610, z = 5639.085 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + -- 赤王之杯 + { config_id = 214021, gadget_id = 70950145, pos = { x = -1396.529, y = -28.610, z = 5603.873 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + -- 阿如村 + { config_id = 214026, gadget_id = 70950145, pos = { x = -1443.429, y = -28.610, z = 5576.255 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + -- 赤王之心 + { config_id = 214034, gadget_id = 70950145, pos = { x = -1429.102, y = -28.610, z = 5630.215 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + -- 太阳船 + { config_id = 214035, gadget_id = 70950145, pos = { x = -1453.539, y = -28.610, z = 5625.242 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + -- 显圣厅 + { config_id = 214036, gadget_id = 70950145, pos = { x = -1429.792, y = -28.610, z = 5584.089 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 居尔城大门 触摸 + { config_id = 1214002, name = "GADGET_CREATE_214002", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_214002", action = "action_EVENT_GADGET_CREATE_214002", trigger_count = 0 }, + -- 居尔城大门 传送 + { config_id = 1214003, name = "SELECT_OPTION_214003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_214003", action = "action_EVENT_SELECT_OPTION_214003", trigger_count = 0 }, + { config_id = 1214004, name = "QUEST_START_214004", event = EventType.EVENT_QUEST_START, source = "7330503", condition = "", action = "action_EVENT_QUEST_START_214004", trigger_count = 0 }, + -- 流沙遗迹 触摸 + { config_id = 1214011, name = "GADGET_CREATE_214011", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_214011", action = "action_EVENT_GADGET_CREATE_214011", trigger_count = 0 }, + -- 流沙遗迹 传送 + { config_id = 1214012, name = "SELECT_OPTION_214012", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_214012", action = "action_EVENT_SELECT_OPTION_214012", trigger_count = 0 }, + { config_id = 1214013, name = "GROUP_LOAD_214013", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_214013", action = "action_EVENT_GROUP_LOAD_214013", trigger_count = 0 }, + -- 居尔城大门 任务传送 + { config_id = 1214017, name = "SELECT_OPTION_214017", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_214017", action = "action_EVENT_SELECT_OPTION_214017", trigger_count = 0 }, + -- 赤王陵 触摸 + { config_id = 1214019, name = "GADGET_CREATE_214019", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_214019", action = "action_EVENT_GADGET_CREATE_214019", trigger_count = 0 }, + -- 赤王陵 传送 + { config_id = 1214020, name = "SELECT_OPTION_214020", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_214020", action = "action_EVENT_SELECT_OPTION_214020", trigger_count = 0 }, + -- 赤王之杯 触摸 + { config_id = 1214022, name = "GADGET_CREATE_214022", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_214022", action = "action_EVENT_GADGET_CREATE_214022", trigger_count = 0 }, + -- 赤王之杯 传送 + { config_id = 1214023, name = "SELECT_OPTION_214023", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_214023", action = "action_EVENT_SELECT_OPTION_214023", trigger_count = 0 }, + -- 阿如村 触摸 + { config_id = 1214024, name = "GADGET_CREATE_214024", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_214024", action = "action_EVENT_GADGET_CREATE_214024", trigger_count = 0 }, + -- 阿如村 传送 + { config_id = 1214025, name = "SELECT_OPTION_214025", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_214025", action = "action_EVENT_SELECT_OPTION_214025", trigger_count = 0 }, + -- 赤王之心 触摸 + { config_id = 1214037, name = "GADGET_CREATE_214037", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_214037", action = "action_EVENT_GADGET_CREATE_214037", trigger_count = 0 }, + -- 赤王之心 传送 + { config_id = 1214038, name = "SELECT_OPTION_214038", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_214038", action = "action_EVENT_SELECT_OPTION_214038", trigger_count = 0 }, + -- 太阳船 传送 + { config_id = 1214039, name = "SELECT_OPTION_214039", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_214039", action = "action_EVENT_SELECT_OPTION_214039", trigger_count = 0 }, + -- 太阳船 触摸 + { config_id = 1214040, name = "GADGET_CREATE_214040", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_214040", action = "action_EVENT_GADGET_CREATE_214040", trigger_count = 0 }, + -- 显圣厅 传送 + { config_id = 1214041, name = "SELECT_OPTION_214041", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_214041", action = "action_EVENT_SELECT_OPTION_214041", trigger_count = 0 }, + -- 显圣厅 触摸 + { config_id = 1214042, name = "GADGET_CREATE_214042", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_214042", action = "action_EVENT_GADGET_CREATE_214042", trigger_count = 0 } +} + +-- 点位 +points = { + -- 阿如村传送位置 + { config_id = 214005, pos = { x = -2000.131, y = 299.066, z = 4091.058 }, rot = { x = 0.000, y = 322.032, z = 0.000 }, area_id = 26 }, + -- 赤王陵传送位置 + { config_id = 214006, pos = { x = -2350.097, y = 173.862, z = 5324.314 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 27 }, + -- 流沙遗迹传送位置 + { config_id = 214007, pos = { x = -1489.843, y = 45.788, z = 5617.260 }, rot = { x = 0.000, y = 105.060, z = 0.000 }, area_id = 32 }, + -- 赤王之杯传送位置 + { config_id = 214008, pos = { x = -765.836, y = -338.725, z = 5438.522 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 32 }, + -- 居尔城大门传送位置 + { config_id = 214009, pos = { x = -1110.681, y = -32.558, z = 5475.348 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 32 }, + -- 显圣厅传送位置 + { config_id = 214014, pos = { x = -1481.910, y = 83.103, z = 4503.920 }, rot = { x = 0.000, y = 189.000, z = 0.000 }, area_id = 26 }, + -- 太阳船传送位置 + { config_id = 214015, pos = { x = -2425.771, y = 110.668, z = 5236.500 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 27 }, + -- 赤王之心传送位置 + { config_id = 214016, pos = { x = -2237.250, y = 50.480, z = 5568.330 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, area_id = 27 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 2, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { "QUEST_START_214004", "GROUP_LOAD_214013" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 214001, 214010, 214018, 214021, 214026, 214034, 214035, 214036 }, + regions = { }, + triggers = { "GADGET_CREATE_214002", "SELECT_OPTION_214003", "GADGET_CREATE_214011", "SELECT_OPTION_214012", "SELECT_OPTION_214017", "GADGET_CREATE_214019", "SELECT_OPTION_214020", "GADGET_CREATE_214022", "SELECT_OPTION_214023", "GADGET_CREATE_214024", "SELECT_OPTION_214025", "GADGET_CREATE_214037", "SELECT_OPTION_214038", "SELECT_OPTION_214039", "GADGET_CREATE_214040", "SELECT_OPTION_214041", "GADGET_CREATE_214042" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_214002(context, evt) + if 214001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_214002(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptions(context, {331}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_work_options") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_214003(context, evt) + -- 判断是gadgetid 214001 option_id 331 + if 214001 ~= evt.param1 then + return false + end + + if 331 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_214003(context, evt) + ScriptLib.TransPlayerToPos(context, {uid_list = {context.uid}, pos = {x=-1110.681, y= -32.55792, z=5475.348}, radius = 2, rot = {x=0, y=134.61, z=0},scene_id=3}) + + return 0 +end + +-- 触发操作 +function action_EVENT_QUEST_START_214004(context, evt) + ScriptLib.GoToGroupSuite(context, 133307214, 2) + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_214011(context, evt) + if 214010 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_214011(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptions(context, {331}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_work_options") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_214012(context, evt) + -- 判断是gadgetid 214010 option_id 331 + if 214010 ~= evt.param1 then + return false + end + + if 331 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_214012(context, evt) + ScriptLib.TransPlayerToPos(context, {uid_list = {context.uid}, pos = {x=-1489.843, y= 45.78767, z=5617.26}, radius = 2, rot = {x=0, y=105.0602, z=0},scene_id=3}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_214013(context, evt) + local curQuestState = ScriptLib.GetHostQuestState(context,7330502) + if -1 == curQuestState or 0 == curQuestState then + return false + end + if curQuestState ~= 3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_214013(context, evt) + -- group调整group进度,只对非randSuite有效 + if 0 ~= ScriptLib.GoToGroupSuite(context, 133307214, 2) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_214017(context, evt) + -- 判断是gadgetid 214001 option_id 331 + if 214001 ~= evt.param1 then + return false + end + + if 331 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_214017(context, evt) + ScriptLib.AddQuestProgress(context, "7330505") + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_214019(context, evt) + if 214018 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_214019(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptions(context, {331}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_work_options") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_214020(context, evt) + -- 判断是gadgetid 214018 option_id 331 + if 214018 ~= evt.param1 then + return false + end + + if 331 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_214020(context, evt) + ScriptLib.TransPlayerToPos(context, {uid_list = {context.uid}, pos = {x=-2350.097, y= -173.8621, z=5324.314}, radius = 2, rot = {x=0, y=0, z=0},scene_id=3}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_214022(context, evt) + if 214021 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_214022(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptions(context, {331}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_work_options") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_214023(context, evt) + -- 判断是gadgetid 214021 option_id 331 + if 214021 ~= evt.param1 then + return false + end + + if 331 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_214023(context, evt) + ScriptLib.TransPlayerToPos(context, {uid_list = {context.uid}, pos = {x=-765.836, y= -338.7253, z=5438.522}, radius = 2, rot = {x=0, y=0, z=0},scene_id=3}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_214024(context, evt) + if 214026 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_214024(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptions(context, {331}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_work_options") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_214025(context, evt) + -- 判断是gadgetid 214026 option_id 331 + if 214026 ~= evt.param1 then + return false + end + + if 331 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_214025(context, evt) + ScriptLib.TransPlayerToPos(context, {uid_list = {context.uid}, pos = {x=-2000.131, y= 299.0656, z=4091.058}, radius = 2, rot = {x=0, y=322.032, z=0},scene_id=3}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_214037(context, evt) + if 214034 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_214037(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptions(context, {331}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_work_options") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_214038(context, evt) + -- 判断是gadgetid 214034 option_id 331 + if 214034 ~= evt.param1 then + return false + end + + if 331 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_214038(context, evt) + ScriptLib.TransPlayerToPos(context, {uid_list = {context.uid}, pos = {x=-2237.25, y= 50.48, z=5568.33}, radius = 2, rot = {x=0, y=270, z=0},scene_id=3}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_214039(context, evt) + -- 判断是gadgetid 214035 option_id 331 + if 214035 ~= evt.param1 then + return false + end + + if 331 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_214039(context, evt) + ScriptLib.TransPlayerToPos(context, {uid_list = {context.uid}, pos = {x=-2425.771, y=110.6675, z=5236.5}, radius = 2, rot = {x=0, y=0, z=0},scene_id=3}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_214040(context, evt) + if 214035 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_214040(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptions(context, {331}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_work_options") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_214041(context, evt) + -- 判断是gadgetid 214036 option_id 331 + if 214036 ~= evt.param1 then + return false + end + + if 331 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_214041(context, evt) + ScriptLib.TransPlayerToPos(context, {uid_list = {context.uid}, pos = {x=-1481.91, y=83.10291, z=4503.92}, radius = 2, rot = {x=0, y=189, z=0},scene_id=3}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_214042(context, evt) + if 214036 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_214042(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptions(context, {331}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_work_options") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307216.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307216.lua new file mode 100644 index 00000000..02dbe154 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307216.lua @@ -0,0 +1,103 @@ +-- 基础信息 +local base_info = { + group_id = 133307216 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- 高处枯枝 + { config_id = 216001, gadget_id = 70220103, pos = { x = -1214.318, y = 31.849, z = 5487.048 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + -- 隔壁洞顶 + { config_id = 216002, gadget_id = 70220103, pos = { x = -1404.705, y = -0.367, z = 5370.720 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + -- 中部断墙1 + { config_id = 216003, gadget_id = 70220103, pos = { x = -1313.741, y = 16.559, z = 5410.429 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + -- 入口墙顶 + { config_id = 216004, gadget_id = 70220103, pos = { x = -1374.786, y = 36.292, z = 5343.977 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + -- 中部木板 + { config_id = 216005, gadget_id = 70220103, pos = { x = -1272.570, y = -3.589, z = 5430.147 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + -- 入口柱子 + { config_id = 216006, gadget_id = 70220103, pos = { x = -1333.411, y = 38.994, z = 5357.856 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + -- 入口火炬 + { config_id = 216007, gadget_id = 70220103, pos = { x = -1349.051, y = 19.774, z = 5379.785 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + -- 中部木板 + { config_id = 216008, gadget_id = 70330427, pos = { x = -1336.259, y = 0.999, z = 5396.168 }, rot = { x = 0.000, y = 251.263, z = 0.000 }, level = 32, area_id = 32 }, + -- 中部木板木箱 + { config_id = 216009, gadget_id = 71700434, pos = { x = -1336.306, y = 1.091, z = 5394.739 }, rot = { x = 0.000, y = 198.680, z = 0.000 }, level = 32, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 }, + -- 谷底木板 + { config_id = 216010, gadget_id = 70220103, pos = { x = -1214.819, y = -25.711, z = 5445.458 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + -- 谷底木板木箱 + { config_id = 216011, gadget_id = 71700434, pos = { x = -1214.816, y = -26.512, z = 5445.426 }, rot = { x = 0.000, y = 323.548, z = 0.000 }, level = 32, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 }, + -- 谷底方尖碑 + { config_id = 216012, gadget_id = 70220103, pos = { x = -1176.476, y = -26.952, z = 5467.330 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + -- 底部栈道 + { config_id = 216013, gadget_id = 70220103, pos = { x = -1244.541, y = -0.315, z = 5456.757 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + -- 底部栈道木箱 + { config_id = 216014, gadget_id = 70220062, pos = { x = -1244.534, y = -1.103, z = 5456.851 }, rot = { x = 356.350, y = 62.010, z = 353.446 }, level = 32, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 }, + -- 底部雕像 + { config_id = 216015, gadget_id = 70220103, pos = { x = -1196.820, y = 1.925, z = 5497.881 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + -- 中部断墙2 + { config_id = 216016, gadget_id = 70220103, pos = { x = -1249.406, y = 24.973, z = 5457.218 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 216001, 216002, 216003, 216004, 216005, 216006, 216007, 216008, 216009, 216010, 216011, 216012, 216013, 216014, 216015, 216016 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307217.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307217.lua new file mode 100644 index 00000000..5b673047 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307217.lua @@ -0,0 +1,110 @@ +-- 基础信息 +local base_info = { + group_id = 133307217 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 217001, monster_id = 25410201, pos = { x = -1200.563, y = 41.717, z = 5526.429 }, rot = { x = 0.000, y = 312.479, z = 0.000 }, level = 32, drop_tag = "高级镀金旅团", pose_id = 1, area_id = 32 }, + { config_id = 217004, monster_id = 28060301, pos = { x = -1193.648, y = 53.733, z = 5524.302 }, rot = { x = 0.000, y = 121.555, z = 0.000 }, level = 32, drop_tag = "鸟类", pose_id = 121, area_id = 32 }, + { config_id = 217005, monster_id = 28060301, pos = { x = -1206.726, y = 51.664, z = 5528.536 }, rot = { x = 0.000, y = 111.871, z = 0.000 }, level = 32, drop_tag = "鸟类", disableWander = true, pose_id = 101, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 217002, gadget_id = 70211012, pos = { x = -1204.860, y = 43.715, z = 5530.662 }, rot = { x = 24.279, y = 123.949, z = 357.583 }, level = 26, drop_tag = "战斗中级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 217006, gadget_id = 70330397, pos = { x = -1204.430, y = 41.717, z = 5526.346 }, rot = { x = 0.000, y = 285.731, z = 0.000 }, level = 32, state = GadgetState.GearStart, area_id = 32 }, + { config_id = 217007, gadget_id = 70310009, pos = { x = -1193.229, y = 41.717, z = 5533.974 }, rot = { x = 358.894, y = 310.779, z = 0.714 }, level = 32, state = GadgetState.GearStart, area_id = 32 }, + { config_id = 217008, gadget_id = 70330397, pos = { x = -1200.832, y = 41.717, z = 5532.435 }, rot = { x = 0.000, y = 358.452, z = 0.000 }, level = 32, state = GadgetState.GearStart, area_id = 32 }, + { config_id = 217009, gadget_id = 70330427, pos = { x = -1200.344, y = 41.880, z = 5519.862 }, rot = { x = 64.927, y = -0.002, z = 49.423 }, level = 32, area_id = 32 }, + { config_id = 217010, gadget_id = 70330426, pos = { x = -1200.027, y = 41.717, z = 5520.122 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 217011, gadget_id = 70330428, pos = { x = -1200.284, y = 41.717, z = 5520.641 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 217012, gadget_id = 70300104, pos = { x = -1196.341, y = 41.717, z = 5534.851 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1217003, name = "ANY_MONSTER_DIE_217003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_217003", action = "action_EVENT_ANY_MONSTER_DIE_217003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 217001, 217004, 217005 }, + gadgets = { 217002, 217006, 217007, 217008, 217009, 217010, 217011, 217012 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_217003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_217003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_217003(context, evt) + -- 将configid为 217002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 217002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4000, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307218.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307218.lua new file mode 100644 index 00000000..593c5be8 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307218.lua @@ -0,0 +1,306 @@ +-- 基础信息 +local base_info = { + group_id = 133307218 +} + +-- Trigger变量 +local defs = { + duration = 30, + group_id = 133307218 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 218001, gadget_id = 70211101, pos = { x = -1107.555, y = 62.496, z = 5524.215 }, rot = { x = 4.158, y = 292.612, z = 6.735 }, level = 26, drop_tag = "解谜低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 218002, gadget_id = 70330343, pos = { x = -1234.030, y = 50.739, z = 5486.748 }, rot = { x = 7.358, y = 359.946, z = 359.165 }, level = 2, persistent = true, area_id = 32 }, + { config_id = 218003, gadget_id = 70360001, pos = { x = -1233.991, y = 51.665, z = 5486.866 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 2, persistent = true, area_id = 32 }, + { config_id = 218004, gadget_id = 70220103, pos = { x = -1224.023, y = 53.774, z = 5501.174 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 2, area_id = 32 }, + { config_id = 218012, gadget_id = 70220103, pos = { x = -1204.714, y = 56.602, z = 5519.027 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 218013, gadget_id = 70220103, pos = { x = -1184.832, y = 59.324, z = 5529.790 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 218014, gadget_id = 70220103, pos = { x = -1158.938, y = 61.345, z = 5535.798 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 218015, gadget_id = 70220103, pos = { x = -1135.024, y = 63.969, z = 5533.631 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 218016, gadget_id = 70220103, pos = { x = -1108.409, y = 65.989, z = 5524.327 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1218005, name = "CHALLENGE_SUCCESS_218005", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "666", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_218005", trigger_count = 0 }, + { config_id = 1218006, name = "CHALLENGE_FAIL_218006", event = EventType.EVENT_CHALLENGE_FAIL, source = "666", condition = "", action = "action_EVENT_CHALLENGE_FAIL_218006", trigger_count = 0 }, + { config_id = 1218007, name = "GADGET_STATE_CHANGE_218007", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_218007", action = "action_EVENT_GADGET_STATE_CHANGE_218007", trigger_count = 0 }, + { config_id = 1218008, name = "GADGET_STATE_CHANGE_218008", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_218008", action = "", tag = "202" }, + { config_id = 1218009, name = "GADGET_CREATE_218009", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_218009", action = "action_EVENT_GADGET_CREATE_218009", trigger_count = 0 }, + { config_id = 1218010, name = "SELECT_OPTION_218010", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_218010", action = "action_EVENT_SELECT_OPTION_218010", trigger_count = 0 }, + -- 2.0rel加的保底,如果group在挑战中间被卸载了,需要在加载时加个保底置回初始状态 + { config_id = 1218011, name = "GROUP_LOAD_218011", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_218011", trigger_count = 0 }, + -- 加个注目 + { config_id = 1218017, name = "GADGET_STATE_CHANGE_218017", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_218017", action = "action_EVENT_GADGET_STATE_CHANGE_218017", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 3, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 218002, 218003 }, + regions = { }, + triggers = { "CHALLENGE_SUCCESS_218005", "CHALLENGE_FAIL_218006", "GADGET_STATE_CHANGE_218007", "GADGET_STATE_CHANGE_218008", "GADGET_CREATE_218009", "SELECT_OPTION_218010", "GROUP_LOAD_218011", "GADGET_STATE_CHANGE_218017" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 218001, 218004, 218012, 218013, 218014, 218015, 218016 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 218002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_218005(context, evt) + -- 将configid为 218002 的物件更改为状态 GadgetState.GearStop + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 218002, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 杀死指定group内的gadget和monster,移除其它东西 + ScriptLib.KillExtraGroupSuite(context, 133307218, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- group调整group进度,只对非randSuite有效 + if 0 ~= ScriptLib.GoToGroupSuite(context, 133307218, 3) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_218006(context, evt) + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133307218, 2) + + -- 将configid为 218002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 218002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为218003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 218003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_218007(context, evt) + if 218002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_218007(context, evt) + -- 202号挑战,duration内开启宝箱 + if 0 ~= ScriptLib.ActiveChallenge(context, 666, 202, defs.duration, 7, 202, 1) then + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, defs.group_id, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 1, 1) then + return -1 + end + + return 0 + +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_218008(context, evt) + if 218001 ~= evt.param2 or GadgetState.ChestOpened ~= evt.param1 then + return false + end + + return true +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_218009(context, evt) + if 218003 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_218009(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133307218, 218003, {177}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_218010(context, evt) + -- 判断是gadgetid 218003 option_id 177 + if 218003 ~= evt.param1 then + return false + end + + if 177 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_218010(context, evt) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 218003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 将configid为 218002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 218002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_218011(context, evt) + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133307218, 2) + + -- 将configid为 218002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 218002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为218003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 218003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_218017(context, evt) + if 218002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_218017(context, evt) + -- 触发镜头注目,注目位置为坐标{x=-1185, y=60, z=5530},持续时间为2秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=-1185, y=60, z=5530} + local pos_follow = {x=0, y=0, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = false, duration = 2, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, + is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307220.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307220.lua new file mode 100644 index 00000000..2f11617a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307220.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133307220 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 220001, monster_id = 25410101, pos = { x = -1400.253, y = 1.971, z = 5362.782 }, rot = { x = 0.000, y = 334.272, z = 0.000 }, level = 32, drop_tag = "高级镀金旅团", disableWander = true, area_id = 32 }, + { config_id = 220002, monster_id = 25210303, pos = { x = -1367.098, y = 6.547, z = 5347.341 }, rot = { x = 0.000, y = 50.708, z = 0.000 }, level = 32, drop_tag = "镀金旅团", area_id = 32 }, + { config_id = 220003, monster_id = 25210302, pos = { x = -1338.400, y = -4.703, z = 5382.910 }, rot = { x = 0.000, y = 50.708, z = 0.000 }, level = 32, drop_tag = "镀金旅团", area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 220001, 220002, 220003 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307221.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307221.lua new file mode 100644 index 00000000..5c5ee178 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307221.lua @@ -0,0 +1,133 @@ +-- 基础信息 +local base_info = { + group_id = 133307221 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 221001, monster_id = 25310101, pos = { x = -1328.430, y = 5.752, z = 5369.522 }, rot = { x = 0.000, y = 95.129, z = 0.000 }, level = 32, drop_tag = "中级镀金旅团", disableWander = true, pose_id = 9001, area_id = 32 }, + { config_id = 221005, monster_id = 25210202, pos = { x = -1341.768, y = 12.734, z = 5381.595 }, rot = { x = 0.000, y = 141.079, z = 0.000 }, level = 32, drop_tag = "镀金旅团", area_id = 32 }, + { config_id = 221006, monster_id = 25210203, pos = { x = -1345.277, y = 12.765, z = 5374.905 }, rot = { x = 0.000, y = 104.735, z = 0.000 }, level = 32, drop_tag = "镀金旅团", area_id = 32 }, + { config_id = 221007, monster_id = 25210202, pos = { x = -1337.949, y = 12.913, z = 5354.521 }, rot = { x = 0.000, y = 22.047, z = 0.000 }, level = 32, drop_tag = "镀金旅团", area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 221002, gadget_id = 70211002, pos = { x = -1326.170, y = 5.752, z = 5368.518 }, rot = { x = 0.000, y = 287.068, z = 0.000 }, level = 26, drop_tag = "战斗低级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 221008, gadget_id = 70210101, pos = { x = -1325.120, y = 5.865, z = 5367.542 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜遗物须弥", persistent = true, area_id = 32 }, + { config_id = 221009, gadget_id = 70210101, pos = { x = -1345.766, y = 12.769, z = 5353.473 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜果蔬须弥", persistent = true, area_id = 32 }, + { config_id = 221010, gadget_id = 70210101, pos = { x = -1347.046, y = 13.002, z = 5392.272 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜遗物须弥", persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1221003, name = "ANY_MONSTER_DIE_221003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_221003", action = "action_EVENT_ANY_MONSTER_DIE_221003" }, + { config_id = 1221004, name = "MONSTER_BATTLE_221004", event = EventType.EVENT_MONSTER_BATTLE, source = "", condition = "condition_EVENT_MONSTER_BATTLE_221004", action = "action_EVENT_MONSTER_BATTLE_221004", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 221001 }, + gadgets = { 221002, 221008, 221009, 221010 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_221003", "MONSTER_BATTLE_221004" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 221005, 221006, 221007 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_221003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_221003(context, evt) + -- 将configid为 221002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 221002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4000, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_MONSTER_BATTLE_221004(context, evt) + if 221001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_MONSTER_BATTLE_221004(context, evt) + ScriptLib.AddExtraGroupSuite(context, 133307221, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307222.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307222.lua new file mode 100644 index 00000000..49f673cc --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307222.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 133307222 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 222001, gadget_id = 70500000, pos = { x = -1404.705, y = 1.633, z = 5370.720 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 4014, isOneoff = true, persistent = true, explore = { name = "gather", exp = 30 }, area_id = 32 }, + { config_id = 222002, gadget_id = 70500000, pos = { x = -1397.249, y = 39.134, z = 5249.675 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 4014, isOneoff = true, persistent = true, explore = { name = "gather", exp = 30 }, area_id = 32 }, + { config_id = 222003, gadget_id = 70500000, pos = { x = -1283.562, y = 24.597, z = 5427.418 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 4014, isOneoff = true, persistent = true, explore = { name = "gather", exp = 30 }, area_id = 32 }, + { config_id = 222004, gadget_id = 70500000, pos = { x = -1190.484, y = -2.562, z = 5496.615 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 4014, isOneoff = true, persistent = true, explore = { name = "gather", exp = 30 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 222001, 222002, 222003, 222004 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307223.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307223.lua new file mode 100644 index 00000000..ad89121d --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307223.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 133307223 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 223001, monster_id = 25210203, pos = { x = -1376.104, y = 30.292, z = 5333.058 }, rot = { x = 0.000, y = 96.960, z = 0.000 }, level = 32, drop_tag = "镀金旅团", disableWander = true, pose_id = 9001, area_id = 32 }, + { config_id = 223002, monster_id = 25310301, pos = { x = -1378.783, y = 30.161, z = 5336.807 }, rot = { x = 0.000, y = 232.821, z = 0.000 }, level = 32, drop_tag = "中级镀金旅团", area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 223003, gadget_id = 70210101, pos = { x = -1375.514, y = 28.249, z = 5351.074 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜遗物须弥", persistent = true, area_id = 32 }, + { config_id = 223004, gadget_id = 70210101, pos = { x = -1382.031, y = 30.278, z = 5336.530 }, rot = { x = 0.000, y = 337.286, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜矿石须弥", persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 223001, 223002 }, + gadgets = { 223003, 223004 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307224.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307224.lua new file mode 100644 index 00000000..fa2822a1 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307224.lua @@ -0,0 +1,100 @@ +-- 基础信息 +local base_info = { + group_id = 133307224 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 224001, monster_id = 28060401, pos = { x = -1318.240, y = 8.364, z = 5410.421 }, rot = { x = 0.000, y = 322.235, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 1, area_id = 32 }, + { config_id = 224002, monster_id = 28060401, pos = { x = -1327.663, y = 8.506, z = 5410.497 }, rot = { x = 0.000, y = 61.930, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 224003, gadget_id = 70210101, pos = { x = -1322.389, y = 9.156, z = 5416.912 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1224004, name = "GADGET_STATE_CHANGE_224004", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_224004", action = "action_EVENT_GADGET_STATE_CHANGE_224004" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 224003 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_224004" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 224001, 224002 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_224004(context, evt) + if 224003 ~= evt.param2 or GadgetState.ChestOpened ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_224004(context, evt) + ScriptLib.AddExtraGroupSuite(context, 133307224, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307225.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307225.lua new file mode 100644 index 00000000..2d85cc65 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307225.lua @@ -0,0 +1,99 @@ +-- 基础信息 +local base_info = { + group_id = 133307225 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 225001, monster_id = 28061501, pos = { x = -1229.826, y = -26.180, z = 5447.414 }, rot = { x = 0.000, y = 194.665, z = 0.000 }, level = 32, drop_tag = "鸟类", pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 225002, gadget_id = 70210101, pos = { x = -1230.897, y = -25.566, z = 5445.997 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜遗物须弥", persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1225003, name = "GADGET_STATE_CHANGE_225003", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_225003", action = "action_EVENT_GADGET_STATE_CHANGE_225003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 225002 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_225003" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 225001 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_225003(context, evt) + if 225002 ~= evt.param2 or GadgetState.ChestOpened ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_225003(context, evt) + ScriptLib.AddExtraGroupSuite(context, 133307225, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307226.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307226.lua new file mode 100644 index 00000000..c9a2c90d --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307226.lua @@ -0,0 +1,84 @@ +-- 基础信息 +local base_info = { + group_id = 133307226 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 226001, monster_id = 24040201, pos = { x = -1303.739, y = 5.948, z = 5391.285 }, rot = { x = 0.000, y = 307.920, z = 0.000 }, level = 32, drop_tag = "元能构装体", pose_id = 1, area_id = 32 }, + { config_id = 226014, monster_id = 24040101, pos = { x = -1310.132, y = 6.126, z = 5380.692 }, rot = { x = 0.000, y = 139.442, z = 0.000 }, level = 32, drop_tag = "元能构装体", disableWander = true, pose_id = 1003, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 226002, gadget_id = 70210101, pos = { x = -1323.585, y = 4.901, z = 5373.243 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜武器须弥", persistent = true, area_id = 32 }, + { config_id = 226003, gadget_id = 70210101, pos = { x = -1321.591, y = 5.413, z = 5373.112 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜遗物须弥", persistent = true, area_id = 32 }, + { config_id = 226004, gadget_id = 70210101, pos = { x = -1318.925, y = -3.673, z = 5412.099 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜遗物须弥", persistent = true, area_id = 32 }, + { config_id = 226006, gadget_id = 70210101, pos = { x = -1259.821, y = -5.490, z = 5422.766 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜人文须弥", persistent = true, area_id = 32 }, + { config_id = 226007, gadget_id = 70210101, pos = { x = -1310.852, y = -14.509, z = 5416.023 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 }, + { config_id = 226008, gadget_id = 70210101, pos = { x = -1248.923, y = -30.116, z = 5432.681 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜遗物须弥", persistent = true, area_id = 32 }, + { config_id = 226009, gadget_id = 70210101, pos = { x = -1266.311, y = -30.520, z = 5446.066 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜通用须弥", persistent = true, area_id = 32 }, + { config_id = 226010, gadget_id = 70330432, pos = { x = -1267.458, y = -4.067, z = 5406.660 }, rot = { x = 307.370, y = 349.040, z = 40.862 }, level = 32, area_id = 32 }, + { config_id = 226011, gadget_id = 70330432, pos = { x = -1293.993, y = 0.967, z = 5434.703 }, rot = { x = 334.694, y = 251.740, z = 323.578 }, level = 32, area_id = 32 }, + { config_id = 226012, gadget_id = 70330432, pos = { x = -1301.081, y = 6.198, z = 5388.634 }, rot = { x = 302.675, y = 265.074, z = 30.238 }, level = 32, area_id = 32 }, + { config_id = 226013, gadget_id = 70330432, pos = { x = -1264.868, y = -2.455, z = 5402.250 }, rot = { x = 305.940, y = 59.090, z = 150.686 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 226001, 226014 }, + gadgets = { 226002, 226003, 226004, 226006, 226007, 226008, 226009, 226010, 226011, 226012, 226013 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307228.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307228.lua new file mode 100644 index 00000000..9413acb9 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307228.lua @@ -0,0 +1,103 @@ +-- 基础信息 +local base_info = { + group_id = 133307228 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 228001, monster_id = 25310201, pos = { x = -1230.397, y = -1.179, z = 5473.370 }, rot = { x = 0.000, y = 150.725, z = 0.000 }, level = 32, drop_tag = "中级镀金旅团", disableWander = true, pose_id = 9002, area_id = 32 }, + { config_id = 228004, monster_id = 25310301, pos = { x = -1224.611, y = -1.270, z = 5473.947 }, rot = { x = 0.000, y = 246.282, z = 0.000 }, level = 32, drop_tag = "中级镀金旅团", disableWander = true, pose_id = 9003, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 228002, gadget_id = 70211012, pos = { x = -1229.533, y = -0.682, z = 5467.697 }, rot = { x = 0.000, y = 335.483, z = 0.000 }, level = 26, drop_tag = "战斗中级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 228005, gadget_id = 70210101, pos = { x = -1250.562, y = -0.536, z = 5463.007 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜遗物须弥", persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1228003, name = "ANY_MONSTER_DIE_228003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_228003", action = "action_EVENT_ANY_MONSTER_DIE_228003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 228001, 228004 }, + gadgets = { 228002, 228005 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_228003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_228003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_228003(context, evt) + -- 将configid为 228002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 228002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4000, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307229.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307229.lua new file mode 100644 index 00000000..0f136c8d --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307229.lua @@ -0,0 +1,71 @@ +-- 基础信息 +local base_info = { + group_id = 133307229 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307230.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307230.lua new file mode 100644 index 00000000..61241807 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307230.lua @@ -0,0 +1,78 @@ +-- 基础信息 +local base_info = { + group_id = 133307230 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 230002, monster_id = 28060101, pos = { x = -1130.471, y = -43.860, z = 5470.996 }, rot = { x = 0.000, y = 205.447, z = 0.000 }, level = 32, drop_tag = "走兽", disableWander = true, pose_id = 1, area_id = 32 }, + { config_id = 230003, monster_id = 28060101, pos = { x = -1134.110, y = -43.860, z = 5465.054 }, rot = { x = 0.000, y = 69.208, z = 0.000 }, level = 32, drop_tag = "走兽", disableWander = true, pose_id = 1, area_id = 32 }, + { config_id = 230004, monster_id = 28040101, pos = { x = -1132.526, y = -43.860, z = 5462.110 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "水族", area_id = 32 }, + { config_id = 230005, monster_id = 28040101, pos = { x = -1091.331, y = -43.860, z = 5561.563 }, rot = { x = 0.000, y = 4.867, z = 0.000 }, level = 32, drop_tag = "水族", area_id = 32 }, + { config_id = 230006, monster_id = 28040101, pos = { x = -1164.072, y = -43.860, z = 5481.395 }, rot = { x = 0.000, y = 337.049, z = 0.000 }, level = 32, drop_tag = "水族", area_id = 32 }, + { config_id = 230007, monster_id = 28040101, pos = { x = -1167.311, y = -43.860, z = 5483.251 }, rot = { x = 0.000, y = 86.221, z = 0.000 }, level = 32, drop_tag = "水族", area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 230001, gadget_id = 70330197, pos = { x = -1135.202, y = -44.316, z = 5469.192 }, rot = { x = 5.767, y = 134.872, z = 356.079 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 230002, 230003, 230004, 230005, 230006, 230007 }, + gadgets = { 230001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307231.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307231.lua new file mode 100644 index 00000000..ff88a5ae --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307231.lua @@ -0,0 +1,254 @@ +-- 基础信息 +local base_info = { + group_id = 133307231 +} + +-- Trigger变量 +local defs = { + point_sum = 11, + route_2 = 330700052, + gadget_seelie = 231002 +} + +-- DEFS_MISCS +defs.final_point = defs.point_sum - 1 + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 231001, gadget_id = 70330331, pos = { x = -1110.683, y = -32.388, z = 5487.303 }, rot = { x = 0.000, y = 108.151, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 231002, gadget_id = 70710010, pos = { x = -1076.366, y = -41.434, z = 5591.328 }, rot = { x = 0.000, y = 73.188, z = 0.000 }, level = 30, route_id = 330700053, area_id = 32 }, + { config_id = 231003, gadget_id = 70710007, pos = { x = -1110.166, y = -31.410, z = 5488.289 }, rot = { x = 325.219, y = 31.249, z = 355.870 }, level = 30, area_id = 32 }, + { config_id = 231004, gadget_id = 70211101, pos = { x = -1113.896, y = -31.395, z = 5487.756 }, rot = { x = 24.503, y = 113.070, z = 342.093 }, level = 26, drop_tag = "解谜低级须弥", showcutscene = true, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { + { config_id = 231007, shape = RegionShape.SPHERE, radius = 5, pos = { x = -1076.496, y = -42.615, z = 5591.486 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1231005, name = "PLATFORM_ARRIVAL_231005", event = EventType.EVENT_PLATFORM_ARRIVAL, source = "", condition = "condition_EVENT_PLATFORM_ARRIVAL_231005", action = "action_EVENT_PLATFORM_ARRIVAL_231005", trigger_count = 0 }, + { config_id = 1231006, name = "AVATAR_NEAR_PLATFORM_231006", event = EventType.EVENT_AVATAR_NEAR_PLATFORM, source = "", condition = "condition_EVENT_AVATAR_NEAR_PLATFORM_231006", action = "action_EVENT_AVATAR_NEAR_PLATFORM_231006", trigger_count = 0 }, + { config_id = 1231007, name = "ENTER_REGION_231007", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_231007", action = "action_EVENT_ENTER_REGION_231007", trigger_count = 0 }, + { config_id = 1231008, name = "GADGET_STATE_CHANGE_231008", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_231008", action = "action_EVENT_GADGET_STATE_CHANGE_231008" }, + { config_id = 1231009, name = "GADGET_CREATE_231009", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_231009", action = "action_EVENT_GADGET_CREATE_231009", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 2, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 231001, 231002, 231003 }, + regions = { 231007 }, + triggers = { "PLATFORM_ARRIVAL_231005", "AVATAR_NEAR_PLATFORM_231006", "ENTER_REGION_231007", "GADGET_STATE_CHANGE_231008" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 231001, 231004 }, + regions = { }, + triggers = { "GADGET_CREATE_231009" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_PLATFORM_ARRIVAL_231005(context, evt) + if defs.gadget_seelie ~= evt.param1 then + return false + end + + if defs.route_2 ~= evt.param2 then + return false + end + + if defs.final_point ~= evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_PLATFORM_ARRIVAL_231005(context, evt) + -- 将configid为 231001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 231001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 停止移动平台 + if 0 ~= ScriptLib.StopPlatform(context, 231002) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : stop_platform") + return -1 + end + + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 231002 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 2005, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_AVATAR_NEAR_PLATFORM_231006(context, evt) + if defs.gadget_seelie ~= evt.param1 then + return false + end + + if defs.route_2 ~= evt.param2 then + return false + end + + if defs.final_point == evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_AVATAR_NEAR_PLATFORM_231006(context, evt) + if 0 ~= ScriptLib.StartPlatform(context, 231002) then + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= evt.param3 then + ScriptLib.MarkPlayerAction(context, 2005, 2, evt.param3 + 1) + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_231007(context, evt) + if evt.param1 ~= 231007 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_231007(context, evt) + -- 设置移动平台路径 + if 0 ~= ScriptLib.SetPlatformRouteId(context, 231002, 330700052) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_platform_routeId") + return -1 + end + + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 231003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 2005, 1, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_231008(context, evt) + if 231001 ~= evt.param2 or GadgetState.GearAction1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_231008(context, evt) + -- group调整group进度,只对非randSuite有效 + if 0 ~= ScriptLib.GoToGroupSuite(context, 133307231, 2) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_231009(context, evt) + if 231001 ~= evt.param1 or GadgetState.Default ~= ScriptLib.GetGadgetStateByConfigId(context, 0, evt.param1) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_231009(context, evt) + -- 将configid为 231001 的物件更改为状态 GadgetState.GearAction1 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 231001, GadgetState.GearAction1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307232.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307232.lua new file mode 100644 index 00000000..0f8bb428 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307232.lua @@ -0,0 +1,312 @@ +-- 基础信息 +local base_info = { + group_id = 133307232 +} + +-- Trigger变量 +local defs = { + duration = 20, + group_id = 133307232, + collectable_sum = 10 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 232001, gadget_id = 70211101, pos = { x = -640.316, y = 186.340, z = 5441.140 }, rot = { x = 10.604, y = 269.464, z = 358.142 }, level = 26, drop_tag = "解谜低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 232002, gadget_id = 70350093, pos = { x = -615.136, y = 186.667, z = 5526.646 }, rot = { x = 10.985, y = 42.362, z = 14.871 }, level = 30, persistent = true, area_id = 32 }, + { config_id = 232003, gadget_id = 70360001, pos = { x = -615.136, y = 186.667, z = 5526.646 }, rot = { x = 10.985, y = 42.362, z = 14.871 }, level = 30, persistent = true, area_id = 32 }, + { config_id = 232004, gadget_id = 70290501, pos = { x = -610.271, y = 190.133, z = 5518.427 }, rot = { x = 0.000, y = 197.013, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 232005, gadget_id = 70290501, pos = { x = -605.341, y = 190.133, z = 5509.669 }, rot = { x = 0.000, y = 197.013, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 232006, gadget_id = 70290501, pos = { x = -600.250, y = 190.133, z = 5500.977 }, rot = { x = 0.000, y = 197.013, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 232007, gadget_id = 70290501, pos = { x = -594.603, y = 193.315, z = 5492.469 }, rot = { x = 0.000, y = 197.013, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 232008, gadget_id = 70290501, pos = { x = -588.870, y = 196.271, z = 5484.474 }, rot = { x = 0.000, y = 197.013, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 232009, gadget_id = 70290501, pos = { x = -579.833, y = 196.272, z = 5489.342 }, rot = { x = 0.000, y = 197.013, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 232010, gadget_id = 70290501, pos = { x = -580.577, y = 196.272, z = 5501.089 }, rot = { x = 0.000, y = 197.013, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 232011, gadget_id = 70290501, pos = { x = -585.652, y = 196.272, z = 5509.508 }, rot = { x = 0.000, y = 197.013, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 232019, gadget_id = 70330473, pos = { x = -610.123, y = 189.619, z = 5518.075 }, rot = { x = 0.000, y = 328.681, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 232020, gadget_id = 70330473, pos = { x = -604.959, y = 189.619, z = 5509.587 }, rot = { x = 0.000, y = 328.681, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 232021, gadget_id = 70330473, pos = { x = -599.769, y = 189.619, z = 5501.057 }, rot = { x = 0.000, y = 328.681, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 232022, gadget_id = 70330393, pos = { x = -594.145, y = 193.239, z = 5491.603 }, rot = { x = 0.000, y = 238.378, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 232023, gadget_id = 70330473, pos = { x = -588.310, y = 195.758, z = 5484.428 }, rot = { x = 0.000, y = 328.681, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 232024, gadget_id = 70330473, pos = { x = -579.758, y = 195.758, z = 5489.632 }, rot = { x = 0.000, y = 328.681, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 232025, gadget_id = 70330473, pos = { x = -581.994, y = 195.758, z = 5500.004 }, rot = { x = 0.000, y = 328.681, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 232026, gadget_id = 70330473, pos = { x = -587.218, y = 195.758, z = 5508.535 }, rot = { x = 0.000, y = 328.681, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 232027, gadget_id = 70330473, pos = { x = -595.743, y = 195.758, z = 5503.348 }, rot = { x = 0.000, y = 328.681, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 232028, gadget_id = 70290501, pos = { x = -642.449, y = 197.493, z = 5437.510 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 232029, gadget_id = 70290501, pos = { x = -642.449, y = 202.153, z = 5437.511 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 232030, gadget_id = 70220103, pos = { x = -610.255, y = 193.055, z = 5518.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 232031, gadget_id = 70220103, pos = { x = -595.985, y = 198.864, z = 5503.871 }, rot = { x = 0.000, y = 197.013, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1232012, name = "CHALLENGE_SUCCESS_232012", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "666", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_232012", trigger_count = 0 }, + { config_id = 1232013, name = "CHALLENGE_FAIL_232013", event = EventType.EVENT_CHALLENGE_FAIL, source = "666", condition = "", action = "action_EVENT_CHALLENGE_FAIL_232013", trigger_count = 0 }, + { config_id = 1232014, name = "GADGET_STATE_CHANGE_232014", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_232014", action = "action_EVENT_GADGET_STATE_CHANGE_232014", trigger_count = 0 }, + { config_id = 1232015, name = "ANY_GADGET_DIE_232015", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "", action = "", trigger_count = 0, tag = "218" }, + { config_id = 1232016, name = "GADGET_CREATE_232016", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_232016", action = "action_EVENT_GADGET_CREATE_232016", trigger_count = 0 }, + { config_id = 1232017, name = "SELECT_OPTION_232017", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_232017", action = "action_EVENT_SELECT_OPTION_232017", trigger_count = 0 }, + -- 2.0rel加的保底,如果group在挑战中间被卸载了,需要在加载时加个保底置回初始状态 + { config_id = 1232018, name = "GROUP_LOAD_232018", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_232018", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 3, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 232002, 232003 }, + regions = { }, + triggers = { "CHALLENGE_SUCCESS_232012", "CHALLENGE_FAIL_232013", "GADGET_STATE_CHANGE_232014", "ANY_GADGET_DIE_232015", "GADGET_CREATE_232016", "SELECT_OPTION_232017", "GROUP_LOAD_232018" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 232004, 232005, 232006, 232007, 232008, 232009, 232010, 232011, 232028, 232029, 232030, 232031 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 232002, 232019, 232020, 232021, 232022, 232023, 232024, 232025, 232026, 232027 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_232012(context, evt) + -- 将configid为 232002 的物件更改为状态 GadgetState.GearStop + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 232002, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 杀死指定group内的gadget和monster,移除其它东西 + ScriptLib.KillExtraGroupSuite(context, 133307232, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- group调整group进度,只对非randSuite有效 + if 0 ~= ScriptLib.GoToGroupSuite(context, 133307232, 3) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite") + return -1 + end + + -- 创建id为232001的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 232001 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_232013(context, evt) + -- 将configid为 232002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 232002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为232003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 232003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133307232, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_232014(context, evt) + if 232002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_232014(context, evt) + -- 247号挑战,duration内开启宝箱 + if 0 ~= ScriptLib.ActiveChallenge(context, 666, 271, defs.duration, 2, 218, defs.collectable_sum) then + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, defs.group_id, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 1, 1) then + return -1 + end + + return 0 + +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_232016(context, evt) + if 232003 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_232016(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133307232, 232003, {177}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_232017(context, evt) + -- 判断是gadgetid 232003 option_id 177 + if 232003 ~= evt.param1 then + return false + end + + if 177 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_232017(context, evt) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 232003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 将configid为 232002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 232002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 触发镜头注目,注目位置为坐标(-620.2232,188.673,5517.814),持续时间为2秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=-620.2232, y=188.673, z=5517.814} + local pos_follow = {x=0, y=0, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = false, duration = 2, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, + is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_232018(context, evt) + -- 将configid为 232002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 232002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为232003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 232003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133307232, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307233.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307233.lua new file mode 100644 index 00000000..6d3ba1a1 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307233.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133307233 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 233001, monster_id = 28060401, pos = { x = -1265.989, y = -42.306, z = 5433.337 }, rot = { x = 0.000, y = 39.331, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 233001 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307234.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307234.lua new file mode 100644 index 00000000..d57ab2cf --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307234.lua @@ -0,0 +1,76 @@ +-- 基础信息 +local base_info = { + group_id = 133307234 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 234002, gadget_id = 70211101, pos = { x = -1062.361, y = -61.061, z = 5614.979 }, rot = { x = 8.090, y = 47.802, z = 349.229 }, level = 26, drop_tag = "解谜低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 234003, gadget_id = 70330342, pos = { x = -1126.779, y = -41.384, z = 5449.457 }, rot = { x = 334.543, y = 161.360, z = 356.518 }, level = 26, drop_tag = "摩拉石箱须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 4 }, area_id = 32 }, + { config_id = 234004, gadget_id = 70330342, pos = { x = -1287.644, y = 0.620, z = 5437.453 }, rot = { x = 0.000, y = 137.972, z = 0.000 }, level = 26, drop_tag = "摩拉石箱须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 4 }, area_id = 32 }, + { config_id = 234005, gadget_id = 70330342, pos = { x = -1337.580, y = 1.290, z = 5395.553 }, rot = { x = 346.473, y = 124.255, z = 357.923 }, level = 26, drop_tag = "摩拉石箱须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 4 }, area_id = 32 }, + { config_id = 234006, gadget_id = 70330342, pos = { x = -1199.415, y = -24.384, z = 5495.652 }, rot = { x = 1.503, y = 270.170, z = 357.644 }, level = 26, drop_tag = "摩拉石箱须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 4 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 234002, 234003, 234004, 234005, 234006 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307235.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307235.lua new file mode 100644 index 00000000..26e6b76c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307235.lua @@ -0,0 +1,102 @@ +-- 基础信息 +local base_info = { + group_id = 133307235 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 235001, gadget_id = 70330335, pos = { x = -1198.350, y = -34.153, z = 5489.345 }, rot = { x = 0.000, y = 96.763, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 235002, gadget_id = 70330335, pos = { x = -1189.290, y = -34.164, z = 5493.557 }, rot = { x = 0.000, y = 96.763, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 235003, gadget_id = 70211102, pos = { x = -1193.173, y = -36.998, z = 5489.985 }, rot = { x = 0.000, y = 154.389, z = 0.000 }, level = 26, drop_tag = "解谜低级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 235005, gadget_id = 70330335, pos = { x = -1194.000, y = -25.578, z = 5491.808 }, rot = { x = 0.000, y = 95.044, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 235006, gadget_id = 70220005, pos = { x = -1193.910, y = -25.526, z = 5490.636 }, rot = { x = 0.000, y = 259.894, z = 0.000 }, level = 32, isOneoff = true, persistent = true, area_id = 32 }, + { config_id = 235007, gadget_id = 70220005, pos = { x = -1193.146, y = -25.194, z = 5491.368 }, rot = { x = 353.065, y = 270.910, z = 90.000 }, level = 32, isOneoff = true, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1235004, name = "GADGET_STATE_CHANGE_235004", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_235004", action = "action_EVENT_GADGET_STATE_CHANGE_235004", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 235001, 235002, 235003, 235005, 235006, 235007 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_235004" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_235004(context, evt) + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133307235, 235001) then + return false + end + + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133307235, 235002) then + return false + end + + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133307235, 235005) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_235004(context, evt) + ScriptLib.SetGadgetStateByConfigId(context,235003, GadgetState.Default) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307236.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307236.lua new file mode 100644 index 00000000..2f2c4b10 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307236.lua @@ -0,0 +1,92 @@ +-- 基础信息 +local base_info = { + group_id = 133307236 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 236001, gadget_id = 70500000, pos = { x = -1115.960, y = -43.099, z = 5524.418 }, rot = { x = 346.513, y = 177.390, z = 353.663 }, level = 32, point_type = 2045, area_id = 32 }, + { config_id = 236002, gadget_id = 70500000, pos = { x = -1159.968, y = -31.860, z = 5452.302 }, rot = { x = 8.698, y = 265.138, z = 342.240 }, level = 32, point_type = 1003, area_id = 32 }, + { config_id = 236003, gadget_id = 70500000, pos = { x = -1157.163, y = -31.274, z = 5449.424 }, rot = { x = 356.439, y = 298.840, z = 352.620 }, level = 32, point_type = 1003, area_id = 32 }, + { config_id = 236004, gadget_id = 70500000, pos = { x = -1157.969, y = -32.073, z = 5451.409 }, rot = { x = 354.226, y = 281.830, z = 356.514 }, level = 32, point_type = 1002, area_id = 32 }, + { config_id = 236005, gadget_id = 70500000, pos = { x = -1156.091, y = -30.534, z = 5446.958 }, rot = { x = 345.092, y = 323.493, z = 328.611 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 236006, gadget_id = 70500000, pos = { x = -1145.208, y = -33.584, z = 5451.571 }, rot = { x = 25.634, y = 0.884, z = 0.382 }, level = 32, point_type = 1003, area_id = 32 }, + { config_id = 236007, gadget_id = 70500000, pos = { x = -1143.065, y = -32.704, z = 5448.077 }, rot = { x = 0.000, y = 16.460, z = 0.000 }, level = 32, point_type = 1003, area_id = 32 }, + { config_id = 236008, gadget_id = 70500000, pos = { x = -1141.434, y = -33.856, z = 5450.742 }, rot = { x = 0.000, y = 353.063, z = 0.000 }, level = 32, point_type = 1002, area_id = 32 }, + { config_id = 236009, gadget_id = 70290008, pos = { x = -1065.334, y = -44.444, z = 5594.038 }, rot = { x = 5.510, y = 356.472, z = 2.338 }, level = 32, area_id = 32 }, + { config_id = 236010, gadget_id = 70500000, pos = { x = -1065.334, y = -44.444, z = 5594.038 }, rot = { x = 5.510, y = 356.468, z = 2.338 }, level = 32, point_type = 3008, owner = 236009, area_id = 32 }, + { config_id = 236011, gadget_id = 70540037, pos = { x = -1065.813, y = -43.657, z = 5609.936 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 236012, gadget_id = 70500000, pos = { x = -1065.426, y = -43.281, z = 5609.757 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 2049, owner = 236011, area_id = 32 }, + { config_id = 236013, gadget_id = 70500000, pos = { x = -1065.982, y = -42.936, z = 5610.250 }, rot = { x = 0.000, y = 270.022, z = 0.000 }, level = 32, point_type = 2049, owner = 236011, area_id = 32 }, + { config_id = 236014, gadget_id = 70540037, pos = { x = -1093.123, y = -41.860, z = 5571.382 }, rot = { x = 0.000, y = 240.982, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 236015, gadget_id = 70500000, pos = { x = -1093.154, y = -41.484, z = 5571.807 }, rot = { x = 0.000, y = 240.982, z = 0.000 }, level = 32, point_type = 2049, owner = 236014, area_id = 32 }, + { config_id = 236016, gadget_id = 70500000, pos = { x = -1093.315, y = -41.139, z = 5571.082 }, rot = { x = 0.000, y = 151.004, z = 0.000 }, level = 32, point_type = 2049, owner = 236014, area_id = 32 }, + { config_id = 236017, gadget_id = 70500000, pos = { x = -1086.242, y = -43.834, z = 5557.941 }, rot = { x = 3.989, y = 341.832, z = 0.084 }, level = 32, point_type = 2001, area_id = 32 }, + { config_id = 236018, gadget_id = 70500000, pos = { x = -1120.646, y = -42.557, z = 5519.632 }, rot = { x = 23.145, y = 333.978, z = 353.613 }, level = 32, point_type = 2045, area_id = 32 }, + { config_id = 236019, gadget_id = 70500000, pos = { x = -1129.627, y = -42.778, z = 5514.119 }, rot = { x = 16.599, y = 307.618, z = 354.954 }, level = 32, point_type = 2045, area_id = 32 }, + { config_id = 236020, gadget_id = 70500000, pos = { x = -1136.238, y = -44.149, z = 5519.697 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 2001, area_id = 32 }, + { config_id = 236021, gadget_id = 70500000, pos = { x = -1152.087, y = -43.860, z = 5502.645 }, rot = { x = 353.155, y = 0.292, z = 354.362 }, level = 32, point_type = 2004, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 236001, 236002, 236003, 236004, 236005, 236006, 236007, 236008, 236009, 236010, 236011, 236012, 236013, 236014, 236015, 236016, 236017, 236018, 236019, 236020, 236021 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307237.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307237.lua new file mode 100644 index 00000000..4195a01b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307237.lua @@ -0,0 +1,148 @@ +-- 基础信息 +local base_info = { + group_id = 133307237 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 237002, gadget_id = 70690001, pos = { x = -1186.602, y = 83.577, z = 5398.692 }, rot = { x = 270.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 237003, gadget_id = 70330392, pos = { x = -1207.083, y = 84.395, z = 5364.976 }, rot = { x = 0.000, y = 33.248, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 237004, gadget_id = 70690001, pos = { x = -1186.602, y = 95.010, z = 5398.692 }, rot = { x = 270.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 237005, gadget_id = 70690001, pos = { x = -1190.311, y = 100.047, z = 5390.561 }, rot = { x = 0.000, y = 213.248, z = 180.000 }, level = 32, area_id = 32 }, + { config_id = 237006, gadget_id = 70690001, pos = { x = -1195.695, y = 100.047, z = 5382.348 }, rot = { x = 0.000, y = 213.248, z = 180.000 }, level = 32, area_id = 32 }, + { config_id = 237007, gadget_id = 70690001, pos = { x = -1201.459, y = 100.047, z = 5373.555 }, rot = { x = 0.000, y = 213.248, z = 180.000 }, level = 32, area_id = 32 }, + { config_id = 237013, gadget_id = 70500000, pos = { x = -1207.503, y = 86.839, z = 5364.659 }, rot = { x = 0.000, y = 58.419, z = 0.000 }, level = 32, point_type = 4014, isOneoff = true, explore = { name = "gather", exp = 30 }, area_id = 32 }, + { config_id = 237014, gadget_id = 70330392, pos = { x = -1212.562, y = 84.395, z = 5356.619 }, rot = { x = 0.000, y = 33.248, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 237015, gadget_id = 70330392, pos = { x = -1218.043, y = 84.395, z = 5348.258 }, rot = { x = 0.000, y = 33.248, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 237016, gadget_id = 70330393, pos = { x = -1224.330, y = 86.789, z = 5338.800 }, rot = { x = 359.981, y = 303.626, z = 10.636 }, level = 32, area_id = 32 }, + { config_id = 237017, gadget_id = 70330392, pos = { x = -1228.528, y = 88.535, z = 5330.376 }, rot = { x = 0.000, y = 33.248, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 237018, gadget_id = 70330392, pos = { x = -1220.164, y = 88.535, z = 5324.893 }, rot = { x = 0.000, y = 33.248, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 237019, gadget_id = 70330392, pos = { x = -1225.646, y = 88.535, z = 5316.532 }, rot = { x = 0.000, y = 33.248, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { + { config_id = 237009, shape = RegionShape.CYLINDER, radius = 8, pos = { x = -1186.602, y = 84.150, z = 5398.692 }, height = 20.000, area_id = 32 }, + { config_id = 237010, shape = RegionShape.CYLINDER, radius = 8, pos = { x = -1186.602, y = 84.150, z = 5398.692 }, height = 20.000, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1237009, name = "ENTER_REGION_237009", event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "action_EVENT_ENTER_REGION_237009", trigger_count = 0 }, + { config_id = 1237010, name = "LEAVE_REGION_237010", event = EventType.EVENT_LEAVE_REGION, source = "", condition = "", action = "action_EVENT_LEAVE_REGION_237010", trigger_count = 0 }, + { config_id = 1237011, name = "TIME_AXIS_PASS_237011", event = EventType.EVENT_TIME_AXIS_PASS, source = "", condition = "condition_EVENT_TIME_AXIS_PASS_237011", action = "action_EVENT_TIME_AXIS_PASS_237011", trigger_count = 0 }, + { config_id = 1237012, name = "GROUP_LOAD_237012", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_237012", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +-- 废弃数据 +garbages = { + gadgets = { + { config_id = 237008, gadget_id = 70590063, pos = { x = -1215.227, y = 82.703, z = 5449.005 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, isOneoff = true, area_id = 32 } + } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 237003, 237013, 237014, 237015, 237016, 237017, 237018, 237019 }, + regions = { 237009, 237010 }, + triggers = { "ENTER_REGION_237009", "LEAVE_REGION_237010", "TIME_AXIS_PASS_237011", "GROUP_LOAD_237012" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 237002, 237004, 237005, 237006, 237007 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_ENTER_REGION_237009(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133307237, 2) + + return 0 +end + +-- 触发操作 +function action_EVENT_LEAVE_REGION_237010(context, evt) + -- 创建标识为"leave",时间节点为{30}的时间轴,false用于控制该时间轴是否循环 + ScriptLib.InitTimeAxis(context, "leave", {30}, false) + + + return 0 +end + +-- 触发条件 +function condition_EVENT_TIME_AXIS_PASS_237011(context, evt) + if "leave" ~= evt.source_name or 1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_TIME_AXIS_PASS_237011(context, evt) + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133307237, 2) + + return 0 +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_237012(context, evt) + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133307237, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307238.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307238.lua new file mode 100644 index 00000000..66b005f7 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307238.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133307238 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 238001, monster_id = 28060509, pos = { x = -1352.868, y = 41.097, z = 5184.179 }, rot = { x = 0.000, y = 138.461, z = 0.000 }, level = 32, drop_tag = "走兽", disableWander = true, pose_id = 4, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 238001 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307239.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307239.lua new file mode 100644 index 00000000..b4a61878 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307239.lua @@ -0,0 +1,109 @@ +-- 基础信息 +local base_info = { + group_id = 133307239 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 239002, monster_id = 25210203, pos = { x = -1281.927, y = 49.874, z = 5372.596 }, rot = { x = 0.000, y = 77.218, z = 0.000 }, level = 32, drop_tag = "镀金旅团", disableWander = true, pose_id = 9002, area_id = 32 }, + { config_id = 239003, monster_id = 25210303, pos = { x = -1274.861, y = 46.344, z = 5374.270 }, rot = { x = 0.000, y = 57.274, z = 0.000 }, level = 32, drop_tag = "镀金旅团", disableWander = true, pose_id = 9506, area_id = 32 }, + { config_id = 239004, monster_id = 25210102, pos = { x = -1273.809, y = 46.463, z = 5375.437 }, rot = { x = 0.000, y = 209.502, z = 0.000 }, level = 32, drop_tag = "镀金旅团", disableWander = true, pose_id = 9505, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 239001, gadget_id = 70300094, pos = { x = -1272.571, y = 46.464, z = 5376.958 }, rot = { x = 2.765, y = 218.901, z = 1.966 }, level = 32, area_id = 32 }, + { config_id = 239006, gadget_id = 70220128, pos = { x = -1274.505, y = 46.284, z = 5375.026 }, rot = { x = 359.960, y = 305.059, z = 4.338 }, level = 32, area_id = 32 }, + { config_id = 239007, gadget_id = 70211002, pos = { x = -1274.844, y = 46.372, z = 5378.212 }, rot = { x = 357.809, y = 168.894, z = 355.323 }, level = 26, drop_tag = "战斗低级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 239012, gadget_id = 70310018, pos = { x = -1276.636, y = 46.196, z = 5376.287 }, rot = { x = 358.494, y = 359.019, z = 5.847 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1239008, name = "ANY_MONSTER_DIE_239008", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_239008", action = "action_EVENT_ANY_MONSTER_DIE_239008" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 239002, 239003, 239004 }, + gadgets = { 239001, 239006, 239007, 239012 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_239008" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_239008(context, evt) + -- 判断指定group组剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCountByGroupId(context, 133307239) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_239008(context, evt) + -- 将configid为 239007 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 239007, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307240.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307240.lua new file mode 100644 index 00000000..16c9d3d0 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307240.lua @@ -0,0 +1,89 @@ +-- 基础信息 +local base_info = { + group_id = 133307240 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 240002, gadget_id = 70330254, pos = { x = -1323.925, y = 44.729, z = 5303.291 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 240004, gadget_id = 70330254, pos = { x = -1314.106, y = 44.520, z = 5316.821 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 240005, gadget_id = 70330254, pos = { x = -1297.074, y = 41.674, z = 5307.178 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 240008, gadget_id = 70330254, pos = { x = -1312.188, y = 46.010, z = 5338.825 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 240010, gadget_id = 70330254, pos = { x = -1281.517, y = 45.471, z = 5367.535 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 240011, gadget_id = 70330254, pos = { x = -1310.054, y = 46.405, z = 5349.003 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 240012, gadget_id = 70330254, pos = { x = -1277.848, y = 42.943, z = 5335.034 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +-- 废弃数据 +garbages = { + gadgets = { + { config_id = 240001, gadget_id = 70330254, pos = { x = -1333.167, y = 45.448, z = 5303.681 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 240003, gadget_id = 70330254, pos = { x = -1326.411, y = 46.000, z = 5322.945 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 240006, gadget_id = 70330254, pos = { x = -1294.603, y = 42.466, z = 5292.847 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 240007, gadget_id = 70330254, pos = { x = -1297.390, y = 45.299, z = 5328.673 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 240009, gadget_id = 70330254, pos = { x = -1325.656, y = 45.829, z = 5337.511 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } + } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 240002, 240004, 240005, 240008, 240010, 240011, 240012 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307241.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307241.lua new file mode 100644 index 00000000..341577f2 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307241.lua @@ -0,0 +1,71 @@ +-- 基础信息 +local base_info = { + group_id = 133307241 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307242.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307242.lua new file mode 100644 index 00000000..a4aed489 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307242.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133307242 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 242001, monster_id = 25210203, pos = { x = -1211.487, y = 32.723, z = 5259.794 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "镀金旅团", area_id = 32 }, + { config_id = 242002, monster_id = 25210203, pos = { x = -1209.359, y = 47.507, z = 5229.127 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "镀金旅团", area_id = 32 }, + { config_id = 242003, monster_id = 25210203, pos = { x = -1206.606, y = 58.381, z = 5205.481 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "镀金旅团", area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 242001, 242002, 242003 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307243.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307243.lua new file mode 100644 index 00000000..caee0d08 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307243.lua @@ -0,0 +1,106 @@ +-- 基础信息 +local base_info = { + group_id = 133307243 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 243004, monster_id = 24020301, pos = { x = -1211.805, y = 72.221, z = 5157.689 }, rot = { x = 0.000, y = 84.285, z = 0.000 }, level = 32, drop_tag = "拟生机关", pose_id = 100, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { + { config_id = 243005, shape = RegionShape.SPHERE, radius = 5, pos = { x = -1213.752, y = 75.341, z = 5157.498 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1243005, name = "ENTER_REGION_243005", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_243005", action = "action_EVENT_ENTER_REGION_243005" } +} + +-- 变量 +variables = { +} + +-- 废弃数据 +garbages = { + gadgets = { + { config_id = 243002, gadget_id = 70330432, pos = { x = -1216.784, y = 75.678, z = 5149.236 }, rot = { x = 26.673, y = 81.734, z = 15.292 }, level = 32, area_id = 32 }, + { config_id = 243003, gadget_id = 70330432, pos = { x = -1222.784, y = 71.535, z = 5162.192 }, rot = { x = 21.336, y = 359.831, z = 359.105 }, level = 32, area_id = 32 }, + { config_id = 243006, gadget_id = 70330432, pos = { x = -1223.784, y = 68.827, z = 5172.629 }, rot = { x = 331.671, y = 76.536, z = 7.844 }, level = 32, area_id = 32 } + } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 243004 }, + gadgets = { }, + regions = { 243005 }, + triggers = { "ENTER_REGION_243005" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_243005(context, evt) + if evt.param1 ~= 243005 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_243005(context, evt) + -- 通知groupid为133307243中,configid为:243004的怪物入战或者脱战,set为1是入战,为0是脱战 + if 0 ~= ScriptLib.SetMonsterBattleByGroup(context, 243004, 133307243) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_monster_battle_by_group") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307244.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307244.lua new file mode 100644 index 00000000..b06ad308 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307244.lua @@ -0,0 +1,105 @@ +-- 基础信息 +local base_info = { + group_id = 133307244 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 244003, monster_id = 23010601, pos = { x = -1253.098, y = 68.589, z = 5141.853 }, rot = { x = 0.000, y = 215.323, z = 0.000 }, level = 32, drop_tag = "先遣队", disableWander = true, pose_id = 9001, area_id = 32 }, + { config_id = 244004, monster_id = 23020101, pos = { x = -1244.218, y = 72.067, z = 5136.269 }, rot = { x = 0.000, y = 277.526, z = 0.000 }, level = 32, drop_tag = "债务处理人", disableWander = true, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 244005, gadget_id = 70211002, pos = { x = -1244.681, y = 71.893, z = 5131.437 }, rot = { x = 358.650, y = 13.814, z = 359.741 }, level = 26, drop_tag = "战斗低级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1244006, name = "ANY_MONSTER_DIE_244006", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_244006", action = "action_EVENT_ANY_MONSTER_DIE_244006" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 244003, 244004 }, + gadgets = { 244005 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_244006" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_244006(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_244006(context, evt) + -- 将configid为 244005 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 244005, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307245.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307245.lua new file mode 100644 index 00000000..3a04281b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307245.lua @@ -0,0 +1,71 @@ +-- 基础信息 +local base_info = { + group_id = 133307245 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307246.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307246.lua new file mode 100644 index 00000000..e20e9e84 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307246.lua @@ -0,0 +1,71 @@ +-- 基础信息 +local base_info = { + group_id = 133307246 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307247.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307247.lua new file mode 100644 index 00000000..76b4297e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307247.lua @@ -0,0 +1,83 @@ +-- 基础信息 +local base_info = { + group_id = 133307247 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 247001, gadget_id = 70220103, pos = { x = -1213.648, y = 44.207, z = 5259.101 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 247002, gadget_id = 70220103, pos = { x = -1215.470, y = 56.476, z = 5245.646 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 247005, gadget_id = 70220103, pos = { x = -1215.362, y = 65.568, z = 5222.440 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 247006, gadget_id = 70220103, pos = { x = -1221.223, y = 62.373, z = 5339.896 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +-- 废弃数据 +garbages = { + gadgets = { + { config_id = 247003, gadget_id = 70220103, pos = { x = -1205.648, y = 70.883, z = 5228.528 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 247004, gadget_id = 70220103, pos = { x = -1207.752, y = 66.287, z = 5198.716 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } + } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 247001, 247002, 247005, 247006 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307248.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307248.lua new file mode 100644 index 00000000..4b236137 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307248.lua @@ -0,0 +1,83 @@ +-- 基础信息 +local base_info = { + group_id = 133307248 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 248001, gadget_id = 70330254, pos = { x = -1422.842, y = 46.818, z = 5240.457 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 248006, gadget_id = 70330254, pos = { x = -1424.228, y = 45.137, z = 5195.304 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +-- 废弃数据 +garbages = { + gadgets = { + { config_id = 248002, gadget_id = 70330254, pos = { x = -1424.746, y = 48.247, z = 5258.465 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 248003, gadget_id = 70330254, pos = { x = -1437.203, y = 46.435, z = 5229.850 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 248004, gadget_id = 70330254, pos = { x = -1423.790, y = 44.946, z = 5218.178 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 248005, gadget_id = 70330254, pos = { x = -1436.007, y = 48.977, z = 5268.230 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } + } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 248001, 248006 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307249.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307249.lua new file mode 100644 index 00000000..fce423c9 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307249.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133307249 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 249001, monster_id = 26090901, pos = { x = -1431.028, y = 45.746, z = 5240.635 }, rot = { x = 0.000, y = 7.857, z = 0.000 }, level = 32, drop_tag = "蕈兽", disableWander = true, pose_id = 101, area_id = 32 }, + { config_id = 249002, monster_id = 26091001, pos = { x = -1431.163, y = 45.863, z = 5242.477 }, rot = { x = 0.000, y = 355.678, z = 0.000 }, level = 32, drop_tag = "蕈兽", disableWander = true, pose_id = 101, area_id = 32 }, + { config_id = 249003, monster_id = 26090901, pos = { x = -1431.049, y = 45.661, z = 5239.018 }, rot = { x = 0.000, y = 330.576, z = 0.000 }, level = 32, drop_tag = "蕈兽", disableWander = true, pose_id = 101, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 249001, 249002, 249003 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307250.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307250.lua new file mode 100644 index 00000000..609d4b1a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307250.lua @@ -0,0 +1,107 @@ +-- 基础信息 +local base_info = { + group_id = 133307250 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 250005, monster_id = 28060402, pos = { x = -1253.436, y = 55.166, z = 5277.625 }, rot = { x = 0.000, y = 93.877, z = 0.000 }, level = 32, drop_tag = "走兽", disableWander = true, pose_id = 1, area_id = 32 }, + { config_id = 250006, monster_id = 25110301, pos = { x = -1260.937, y = 56.172, z = 5271.128 }, rot = { x = 0.000, y = 264.218, z = 0.000 }, level = 32, drop_tag = "高级镀金旅团", disableWander = true, pose_id = 1, area_id = 32 }, + { config_id = 250007, monster_id = 28060402, pos = { x = -1254.260, y = 55.290, z = 5273.288 }, rot = { x = 0.000, y = 133.112, z = 0.000 }, level = 32, drop_tag = "走兽", disableWander = true, pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 250008, gadget_id = 70211002, pos = { x = -1255.262, y = 55.582, z = 5275.864 }, rot = { x = 345.589, y = 297.717, z = 355.456 }, level = 26, drop_tag = "战斗低级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1250009, name = "ANY_MONSTER_DIE_250009", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_250009", action = "action_EVENT_ANY_MONSTER_DIE_250009" } +} + +-- 变量 +variables = { +} + +-- 废弃数据 +garbages = { + monsters = { + { config_id = 250001, monster_id = 25210401, pos = { x = -1251.458, y = 51.953, z = 5274.756 }, rot = { x = 0.000, y = 338.760, z = 0.000 }, level = 32, drop_tag = "镀金旅团", pose_id = 9001, area_id = 32 }, + { config_id = 250002, monster_id = 25210401, pos = { x = -1250.177, y = 51.671, z = 5277.469 }, rot = { x = 0.000, y = 232.537, z = 0.000 }, level = 32, drop_tag = "镀金旅团", pose_id = 9001, area_id = 32 }, + { config_id = 250003, monster_id = 25210401, pos = { x = -1253.249, y = 50.713, z = 5276.465 }, rot = { x = 0.000, y = 105.043, z = 0.000 }, level = 32, drop_tag = "镀金旅团", pose_id = 9001, area_id = 32 }, + { config_id = 250004, monster_id = 21010101, pos = { x = -1251.729, y = 51.401, z = 5276.241 }, rot = { x = 0.000, y = 338.760, z = 0.000 }, level = 32, drop_tag = "丘丘人", pose_id = 9003, area_id = 32 } + } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 250005, 250006, 250007 }, + gadgets = { 250008 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_250009" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_250009(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_250009(context, evt) + -- 将configid为 250008 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 250008, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307251.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307251.lua new file mode 100644 index 00000000..7f929913 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307251.lua @@ -0,0 +1,103 @@ +-- 基础信息 +local base_info = { + group_id = 133307251 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +-- 废弃数据 +garbages = { + monsters = { + { config_id = 251007, monster_id = 25210301, pos = { x = -1406.086, y = 36.969, z = 5223.265 }, rot = { x = 0.000, y = 121.980, z = 0.000 }, level = 32, drop_tag = "镀金旅团", area_id = 32 }, + { config_id = 251008, monster_id = 25210501, pos = { x = -1407.010, y = 37.509, z = 5221.865 }, rot = { x = 0.000, y = 118.868, z = 0.000 }, level = 32, drop_tag = "镀金旅团", area_id = 32 }, + { config_id = 251009, monster_id = 28060511, pos = { x = -1403.384, y = 37.001, z = 5215.615 }, rot = { x = 0.000, y = 110.741, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 4, area_id = 32 }, + { config_id = 251013, monster_id = 25110401, pos = { x = -1406.275, y = 36.453, z = 5229.078 }, rot = { x = 0.000, y = 257.597, z = 0.000 }, level = 32, drop_tag = "高级镀金旅团", pose_id = 1, area_id = 32 } + }, + gadgets = { + { config_id = 251001, gadget_id = 70310009, pos = { x = -1403.997, y = 35.143, z = 5229.494 }, rot = { x = 340.885, y = 268.951, z = 351.936 }, level = 32, area_id = 32 }, + { config_id = 251002, gadget_id = 71700226, pos = { x = -1407.813, y = 36.678, z = 5230.455 }, rot = { x = 0.000, y = 205.118, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 251003, gadget_id = 71700487, pos = { x = -1406.964, y = 36.390, z = 5229.296 }, rot = { x = 0.000, y = 351.167, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 251004, gadget_id = 71700487, pos = { x = -1406.582, y = 36.304, z = 5228.694 }, rot = { x = 0.000, y = 351.167, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 251005, gadget_id = 70300104, pos = { x = -1407.913, y = 37.021, z = 5226.544 }, rot = { x = 15.958, y = 91.515, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 251006, gadget_id = 70220128, pos = { x = -1406.850, y = 37.269, z = 5223.261 }, rot = { x = 352.727, y = 174.428, z = 20.275 }, level = 32, area_id = 32 }, + { config_id = 251010, gadget_id = 70210101, pos = { x = -1406.274, y = 36.462, z = 5229.139 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜遗物须弥", persistent = true, area_id = 32 }, + { config_id = 251011, gadget_id = 71700487, pos = { x = -1406.190, y = 36.112, z = 5228.828 }, rot = { x = 81.239, y = 351.168, z = 5.933 }, level = 32, area_id = 32 } + }, + triggers = { + { config_id = 1251012, name = "GADGET_STATE_CHANGE_251012", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "", action = "" } + } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307252.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307252.lua new file mode 100644 index 00000000..e7a3c6c7 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307252.lua @@ -0,0 +1,80 @@ +-- 基础信息 +local base_info = { + group_id = 133307252 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307253.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307253.lua new file mode 100644 index 00000000..fac8a392 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307253.lua @@ -0,0 +1,165 @@ +-- 基础信息 +local base_info = { + group_id = 133307253 +} + +-- Trigger变量 +local defs = { + pointarray_ID = 330700005, + pointArrayNum = 4, + gadget_shooter = 253001, + gadget_shooterBase_1 = 253002, + gadget_shooterBase_2 = 253003, + group_shooter = 133307253 +} + +-- DEFS_MISCS +--玩法关注: +--发射射线的点 +defs.shootPoints={4} +--短暂停留的点 +defs.shortStayPointList={4} +--短暂停留的时间 +defs.stayTime={3} + +--增删点后关注: +--停留点List +defs.stopPoints = {1,4} +--停留点对应底座 +defs.shooterBaseList={ +[1]=defs.gadget_shooterBase_1, +[4]=defs.gadget_shooterBase_2, +} +--玩法结束时停留点 +defs.finalShooterPoint = 2 + + +--Lua Require所需: +--添加的按钮id +defs.optionID=436 +--发射器id +defs.shooterGadgetID=defs.gadget_shooter + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 253001, gadget_id = 70330280, pos = { x = -1195.612, y = 23.872, z = 5285.557 }, rot = { x = 0.000, y = 15.231, z = 0.000 }, level = 32, start_route = false, persistent = true, is_use_point_array = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 }, + { config_id = 253002, gadget_id = 70330300, pos = { x = -1195.612, y = 23.872, z = 5285.557 }, rot = { x = 0.000, y = 72.851, z = 0.000 }, level = 32, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 }, + { config_id = 253003, gadget_id = 70330300, pos = { x = -1209.940, y = 15.992, z = 5303.099 }, rot = { x = 0.000, y = 46.769, z = 0.000 }, level = 32, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 射线埋点 + { config_id = 1253004, name = "SELECT_OPTION_253004", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_253004", action = "action_EVENT_SELECT_OPTION_253004" }, + { config_id = 1253005, name = "VARIABLE_CHANGE_253005", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_253005", action = "action_EVENT_VARIABLE_CHANGE_253005", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "curMoveIndex", value = 1, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 253001, 253002, 253003 }, + regions = { }, + triggers = { "SELECT_OPTION_253004", "VARIABLE_CHANGE_253005" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_253004(context, evt) + -- 判断是gadgetid 0 option_id 0 + if defs.gadget_shooterBase_1 ~= evt.param1 then + return false + end + + if defs.optionID ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_253004(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 31002, 1, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_253005(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"isFinished"为1 + if ScriptLib.GetGroupVariableValue(context, "isFinished") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_253005(context, evt) + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_shooter,defs.shooterBaseList[defs.finalShooterPoint] , defs.optionID) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + return 0 +end + +require "V3_1/ChiWangShooter" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307254.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307254.lua new file mode 100644 index 00000000..607de706 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307254.lua @@ -0,0 +1,297 @@ +-- 基础信息 +local base_info = { + group_id = 133307254 +} + +-- Trigger变量 +local defs = { + gadget_receiver_1 = 254002, + gadget_receiver_2 = 254003 +} + +-- DEFS_MISCS +--接收装置列表 +defs.receiverList = { + defs.gadget_receiver_1, +} +--玩法完成时锁定的射线装置 +defs.finishedGroupList = { + +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 254001, gadget_id = 70211111, pos = { x = -1213.822, y = 15.752, z = 5309.097 }, rot = { x = 0.000, y = 161.492, z = 0.000 }, level = 26, drop_tag = "解谜中级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + -- 接收装置#1 + { config_id = 254002, gadget_id = 70330281, pos = { x = -1211.437, y = 15.992, z = 5309.907 }, rot = { x = 0.000, y = 347.453, z = 0.000 }, level = 32, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 同时激活判定 + { config_id = 1254005, name = "GADGET_STATE_CHANGE_254005", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_254005", action = "action_EVENT_GADGET_STATE_CHANGE_254005" }, + -- 接收装置#2激活-开启大门 + { config_id = 1254006, name = "GADGET_STATE_CHANGE_254006", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_254006", action = "action_EVENT_GADGET_STATE_CHANGE_254006", trigger_count = 0 }, + -- 玩法完成表现 + { config_id = 1254008, name = "VARIABLE_CHANGE_254008", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_254008", action = "action_EVENT_VARIABLE_CHANGE_254008" }, + -- (可魔改)玩法完成时行为 + { config_id = 1254009, name = "VARIABLE_CHANGE_254009", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_254009", action = "action_EVENT_VARIABLE_CHANGE_254009" }, + -- 玩法完成保底 + { config_id = 1254010, name = "GROUP_LOAD_254010", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_254010", action = "action_EVENT_GROUP_LOAD_254010", trigger_count = 0 }, + -- 保底刷宝箱 + { config_id = 1254012, name = "GROUP_LOAD_254012", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_254012", action = "action_EVENT_GROUP_LOAD_254012", trigger_count = 0 }, + -- 运营埋点 + { config_id = 1254013, name = "VARIABLE_CHANGE_254013", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_254013", action = "action_EVENT_VARIABLE_CHANGE_254013" }, + -- 锁定射线装置group + { config_id = 1254014, name = "VARIABLE_CHANGE_254014", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_254014", action = "action_EVENT_VARIABLE_CHANGE_254014" } +} + +-- 变量 +variables = { + { config_id = 1, name = "isActive", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 254002 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_254005", "VARIABLE_CHANGE_254008", "VARIABLE_CHANGE_254009", "GROUP_LOAD_254010", "GROUP_LOAD_254012", "VARIABLE_CHANGE_254013", "VARIABLE_CHANGE_254014" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_254006" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 254001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_254005(context, evt) + + for _,v in pairs(defs.receiverList) do + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133307254, v) then + return false + end + + end + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_254005(context, evt) + -- 将本组内变量名为 "isActive" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "isActive", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_254006(context, evt) + if 254002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_254006(context, evt) + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 133307254, 3) + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_254008(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"isActive"为1 + if ScriptLib.GetGroupVariableValue(context, "isActive") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_254008(context, evt) + for _,v in pairs(defs.receiverList)do + -- 改变指定group组133307254中, configid为609002的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 133307254, v, GadgetState.GearAction1)then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + end + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_254009(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"isActive"为1 + if ScriptLib.GetGroupVariableValue(context, "isActive") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_254009(context, evt) + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 133307254, 3) + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_254010(context, evt) + -- 判断变量"isActive"为1 + if ScriptLib.GetGroupVariableValue(context, "isActive") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_254010(context, evt) + for _,v in pairs(defs.receiverList)do + -- 改变指定group组133307254中, configid为609002的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 133307254, v, GadgetState.GearAction1)then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + end + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_254012(context, evt) + -- 判断变量"isActive"为1 + if ScriptLib.GetGroupVariableValue(context, "isActive") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_254012(context, evt) + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 133307254, 3) + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_254013(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"isActive"为1 + if ScriptLib.GetGroupVariableValue(context, "isActive") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_254013(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 31007, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_254014(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"isActive"为1 + if ScriptLib.GetGroupVariableValue(context, "isActive") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_254014(context, evt) + for _,v in pairs(defs.finishedGroupList)do + -- 将本组内变量名为 "isFinished" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "isFinished", 1, v) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + end + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307255.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307255.lua new file mode 100644 index 00000000..47033fdc --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307255.lua @@ -0,0 +1,179 @@ +-- 基础信息 +local base_info = { + group_id = 133307255 +} + +-- DEFS_MISCS +local JamshidRocks = +{ + 255001, + 255002, + 255003 +} + +local CorrectAnswer = +{ + 2,1,3 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- 1-2-z + [255001] = { config_id = 255001, gadget_id = 70290635, pos = { x = -913.814, y = 86.675, z = 5597.662 }, rot = { x = 32.771, y = 182.437, z = 340.286 }, level = 32, persistent = true, area_id = 32 }, + -- 2-1-p + [255002] = { config_id = 255002, gadget_id = 70290636, pos = { x = -909.283, y = 90.164, z = 5597.419 }, rot = { x = 8.606, y = 196.700, z = 343.069 }, level = 32, persistent = true, area_id = 32 }, + -- 3-3-r + [255003] = { config_id = 255003, gadget_id = 70290637, pos = { x = -903.160, y = 90.035, z = 5594.133 }, rot = { x = 14.130, y = 206.401, z = 328.451 }, level = 32, persistent = true, area_id = 32 }, + [255004] = { config_id = 255004, gadget_id = 70211101, pos = { x = -908.808, y = 82.816, z = 5583.976 }, rot = { x = 4.180, y = 349.356, z = 16.880 }, level = 26, drop_tag = "解谜低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + [255007] = { config_id = 255007, gadget_id = 70290683, pos = { x = -918.540, y = 80.987, z = 5581.882 }, rot = { x = 7.176, y = 15.036, z = 357.326 }, level = 32, area_id = 32 }, + [255008] = { config_id = 255008, gadget_id = 70290687, pos = { x = -915.772, y = 81.307, z = 5581.542 }, rot = { x = 0.000, y = 12.051, z = 0.000 }, level = 32, area_id = 32 }, + [255009] = { config_id = 255009, gadget_id = 70290686, pos = { x = -912.677, y = 82.247, z = 5581.783 }, rot = { x = 0.000, y = 356.680, z = 0.000 }, level = 32, area_id = 32 }, + [255010] = { config_id = 255010, gadget_id = 70330430, pos = { x = -911.851, y = 82.638, z = 5581.006 }, rot = { x = 35.790, y = 7.276, z = 14.832 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1255005, name = "VARIABLE_CHANGE_255005", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_255005", action = "action_EVENT_VARIABLE_CHANGE_255005" }, + { config_id = 1255006, name = "GROUP_LOAD_255006", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_255006", action = "action_EVENT_GROUP_LOAD_255006", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 255001, 255002, 255003, 255007, 255008, 255009, 255010 }, + regions = { }, + triggers = { "VARIABLE_CHANGE_255005", "GROUP_LOAD_255006" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_255005(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"is_success"为1 + if ScriptLib.GetGroupVariableValue(context, "is_success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_255005(context, evt) + -- 创建id为255004的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 255004 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 将configid为 255001 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 255001, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 255002 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 255002, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 255003 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 255003, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_255006(context, evt) + -- 判断变量"is_success"为1 + if ScriptLib.GetGroupVariableValue(context, "is_success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_255006(context, evt) + -- 创建id为255004的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 255004 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 将configid为 255001 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 255001, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 255002 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 255002, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 255003 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 255003, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +require "V3_4/JamshidRock" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307256.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307256.lua new file mode 100644 index 00000000..332447bf --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307256.lua @@ -0,0 +1,104 @@ +-- 基础信息 +local base_info = { + group_id = 133307256 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 256001, monster_id = 25410401, pos = { x = -1129.425, y = -43.285, z = 5516.953 }, rot = { x = 0.000, y = 318.836, z = 0.000 }, level = 32, drop_tag = "高级镀金旅团", disableWander = true, pose_id = 9001, area_id = 32 }, + { config_id = 256004, monster_id = 26090201, pos = { x = -1128.623, y = -43.328, z = 5518.823 }, rot = { x = 0.000, y = 175.853, z = 0.000 }, level = 32, drop_tag = "蕈兽", disableWander = true, pose_id = 102, area_id = 32 }, + { config_id = 256005, monster_id = 26090201, pos = { x = -1131.262, y = -43.610, z = 5517.539 }, rot = { x = 0.000, y = 142.606, z = 0.000 }, level = 32, drop_tag = "蕈兽", disableWander = true, pose_id = 102, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 256002, gadget_id = 70211012, pos = { x = -1128.308, y = -40.510, z = 5515.394 }, rot = { x = 11.321, y = 354.944, z = 16.572 }, level = 26, drop_tag = "战斗中级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 256006, gadget_id = 70330395, pos = { x = -1126.978, y = -35.243, z = 5511.923 }, rot = { x = 2.611, y = 240.988, z = 8.523 }, level = 32, state = GadgetState.GearStart, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1256003, name = "ANY_MONSTER_DIE_256003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_256003", action = "action_EVENT_ANY_MONSTER_DIE_256003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 256001, 256004, 256005 }, + gadgets = { 256002, 256006 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_256003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_256003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_256003(context, evt) + -- 将configid为 256002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 256002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4000, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307257.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307257.lua new file mode 100644 index 00000000..6c596290 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307257.lua @@ -0,0 +1,89 @@ +-- 基础信息 +local base_info = { + group_id = 133307257 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +-- 废弃数据 +garbages = { + monsters = { + { config_id = 257001, monster_id = 21011202, pos = { x = -1300.754, y = 43.464, z = 5279.835 }, rot = { x = 0.000, y = 91.696, z = 0.000 }, level = 32, drop_tag = "丘丘人", disableWander = true, pose_id = 9012, area_id = 32 }, + { config_id = 257004, monster_id = 21010601, pos = { x = -1300.999, y = 43.768, z = 5277.701 }, rot = { x = 0.000, y = 88.491, z = 0.000 }, level = 32, drop_tag = "丘丘人", pose_id = 9012, area_id = 32 }, + { config_id = 257005, monster_id = 25210202, pos = { x = -1304.624, y = 41.191, z = 5299.729 }, rot = { x = 0.000, y = 189.187, z = 0.000 }, level = 32, drop_tag = "镀金旅团", pose_id = 9001, area_id = 32 }, + { config_id = 257006, monster_id = 25210203, pos = { x = -1309.824, y = 41.715, z = 5298.302 }, rot = { x = 0.000, y = 185.719, z = 0.000 }, level = 32, drop_tag = "镀金旅团", pose_id = 9001, area_id = 32 }, + { config_id = 257007, monster_id = 21011201, pos = { x = -1349.844, y = 45.076, z = 5278.646 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "丘丘人", pose_id = 9016, area_id = 32 }, + { config_id = 257008, monster_id = 21011201, pos = { x = -1346.630, y = 45.406, z = 5281.155 }, rot = { x = 0.000, y = 286.565, z = 0.000 }, level = 32, drop_tag = "丘丘人", pose_id = 9016, area_id = 32 } + }, + gadgets = { + { config_id = 257002, gadget_id = 70211012, pos = { x = -1307.575, y = 41.501, z = 5299.818 }, rot = { x = 353.588, y = 0.277, z = 355.058 }, level = 26, drop_tag = "战斗中级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } + }, + triggers = { + { config_id = 1257003, name = "ANY_MONSTER_DIE_257003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_257003", action = "action_EVENT_ANY_MONSTER_DIE_257003" } + } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307258.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307258.lua new file mode 100644 index 00000000..b5dab83f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307258.lua @@ -0,0 +1,121 @@ +-- 基础信息 +local base_info = { + group_id = 133307258 +} + +-- Trigger变量 +local defs = { + duration = 30, + group_id = 133307258, + gadget_sum = 6 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { + { config_id = 1, name = "gadget_start", value = 0, no_refresh = true } +} + +-- 废弃数据 +garbages = { + gadgets = { + { config_id = 258001, gadget_id = 70220005, pos = { x = -1302.022, y = 44.252, z = 5284.649 }, rot = { x = 352.072, y = 0.556, z = 351.995 }, level = 2, persistent = true, area_id = 32 }, + { config_id = 258002, gadget_id = 70350084, pos = { x = -1308.901, y = 48.816, z = 5307.406 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 2, persistent = true, area_id = 32 }, + { config_id = 258003, gadget_id = 70211101, pos = { x = -1311.756, y = 48.592, z = 5307.037 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "解谜低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 258004, gadget_id = 70220005, pos = { x = -1311.200, y = 44.506, z = 5285.970 }, rot = { x = 352.090, y = 0.615, z = 351.119 }, level = 2, persistent = true, area_id = 32 }, + { config_id = 258005, gadget_id = 70360001, pos = { x = -1308.892, y = 49.781, z = 5307.418 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 2, persistent = true, area_id = 32 }, + { config_id = 258013, gadget_id = 70220005, pos = { x = -1317.881, y = 46.392, z = 5292.421 }, rot = { x = 351.246, y = 0.755, z = 350.246 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 258014, gadget_id = 70220005, pos = { x = -1292.508, y = 51.419, z = 5283.431 }, rot = { x = 352.072, y = 74.716, z = 351.995 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 258015, gadget_id = 70220005, pos = { x = -1288.781, y = 51.014, z = 5290.186 }, rot = { x = 352.090, y = 74.776, z = 351.119 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 258016, gadget_id = 70220005, pos = { x = -1285.326, y = 50.240, z = 5296.199 }, rot = { x = 351.246, y = 74.916, z = 350.246 }, level = 32, persistent = true, area_id = 32 } + }, + triggers = { + { config_id = 1258006, name = "CHALLENGE_SUCCESS_258006", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "56", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_258006", trigger_count = 0 }, + { config_id = 1258007, name = "CHALLENGE_FAIL_258007", event = EventType.EVENT_CHALLENGE_FAIL, source = "56", condition = "", action = "action_EVENT_CHALLENGE_FAIL_258007", trigger_count = 0 }, + { config_id = 1258008, name = "GADGET_STATE_CHANGE_258008", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_258008", action = "action_EVENT_GADGET_STATE_CHANGE_258008", trigger_count = 0 }, + { config_id = 1258009, name = "ANY_GADGET_DIE_258009", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "", action = "", trigger_count = 0, tag = "201" }, + { config_id = 1258010, name = "GADGET_CREATE_258010", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_258010", action = "action_EVENT_GADGET_CREATE_258010", trigger_count = 0 }, + { config_id = 1258011, name = "SELECT_OPTION_258011", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_258011", action = "action_EVENT_SELECT_OPTION_258011", trigger_count = 0 }, + { config_id = 1258012, name = "GROUP_LOAD_258012", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_258012", trigger_count = 0 } + } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 3, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307259.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307259.lua new file mode 100644 index 00000000..5fb0a913 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307259.lua @@ -0,0 +1,104 @@ +-- 基础信息 +local base_info = { + group_id = 133307259 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- 流沙遗迹 物件对话测试 + { config_id = 259001, gadget_id = 70330324, pos = { x = -1496.964, y = 44.533, z = 5614.160 }, rot = { x = 0.000, y = 330.096, z = 0.000 }, level = 32, area_id = 32 }, + -- 居尔城大门 物件对话测试 + { config_id = 259003, gadget_id = 70330324, pos = { x = -1107.929, y = -36.839, z = 5422.815 }, rot = { x = 0.000, y = 14.599, z = 0.000 }, level = 32, area_id = 32 }, + -- 秃鹫巢穴遗迹 + { config_id = 259004, gadget_id = 70330324, pos = { x = -322.205, y = -49.218, z = 4791.306 }, rot = { x = 0.000, y = 125.359, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1259002, name = "QUEST_START_259002", event = EventType.EVENT_QUEST_START, source = "7330509", condition = "", action = "action_EVENT_QUEST_START_259002", trigger_count = 0 }, + { config_id = 1259005, name = "GROUP_LOAD_259005", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_259005", action = "action_EVENT_GROUP_LOAD_259005", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 259001, 259003, 259004 }, + regions = { }, + triggers = { "QUEST_START_259002", "GROUP_LOAD_259005" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_QUEST_START_259002(context, evt) + ScriptLib.SetGadgetTalkByConfigId(context, 133307259, 259001, 1) + ScriptLib.SetGadgetTalkByConfigId(context, 133307259, 259003, 1) +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_259005(context, evt) + local curQuestState = ScriptLib.GetHostQuestState(context,7330510) + if -1 == curQuestState or 0 == curQuestState then + return false + end + if curQuestState ~= 3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_259005(context, evt) + ScriptLib.SetGadgetTalkByConfigId(context, 133307259, 259001, 1) + ScriptLib.SetGadgetTalkByConfigId(context, 133307259, 259003, 1) +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307260.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307260.lua new file mode 100644 index 00000000..4d5493db --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307260.lua @@ -0,0 +1,95 @@ +-- 基础信息 +local base_info = { + group_id = 133307260 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { + -- 神之棋盘 + { config_id = 260001, shape = RegionShape.POLYGON, pos = { x = -1398.556, y = -5.716, z = 5590.078 }, height = 108.567, point_array = { { x = -1501.540, y = 5601.023 }, { x = -1473.259, y = 5721.437 }, { x = -1402.575, y = 5752.443 }, { x = -1307.146, y = 5763.488 }, { x = -1277.468, y = 5695.091 }, { x = -1396.332, y = 5477.503 }, { x = -1416.975, y = 5423.643 }, { x = -1464.966, y = 5416.667 }, { x = -1500.711, y = 5498.284 }, { x = -1519.644, y = 5542.795 } }, area_id = 32, vision_type_list = { 33070006 } }, + -- 流沙遗迹外围 + { config_id = 260002, shape = RegionShape.POLYGON, pos = { x = -1488.287, y = 21.548, z = 5629.722 }, height = 119.892, point_array = { { x = -1509.122, y = 5445.105 }, { x = -1461.475, y = 5457.236 }, { x = -1481.141, y = 5497.305 }, { x = -1480.277, y = 5554.208 }, { x = -1468.447, y = 5597.978 }, { x = -1448.262, y = 5689.853 }, { x = -1362.749, y = 5737.611 }, { x = -1435.628, y = 5814.339 }, { x = -1538.036, y = 5668.889 }, { x = -1613.826, y = 5534.481 } }, area_id = 32, vision_type_list = { 33070005 } }, + -- 黑市峡谷 + { config_id = 260003, shape = RegionShape.POLYGON, pos = { x = -1516.117, y = 27.491, z = 5219.998 }, height = 154.981, point_array = { { x = -1438.965, y = 5382.321 }, { x = -1496.570, y = 5379.224 }, { x = -1575.751, y = 5259.535 }, { x = -1601.100, y = 5165.610 }, { x = -1593.517, y = 5057.674 }, { x = -1503.914, y = 5081.553 }, { x = -1527.943, y = 5151.125 }, { x = -1501.559, y = 5200.938 }, { x = -1475.205, y = 5225.909 }, { x = -1449.580, y = 5191.477 }, { x = -1431.135, y = 5204.130 }, { x = -1442.476, y = 5267.240 }, { x = -1441.286, y = 5318.670 } }, area_id = 32, vision_type_list = { 33070009 } }, + -- 流沙遗迹内部 + { config_id = 260004, shape = RegionShape.POLYGON, pos = { x = -1735.440, y = -166.050, z = 5688.570 }, height = 667.900, point_array = { { x = -1593.765, y = 5676.909 }, { x = -1554.509, y = 5652.757 }, { x = -1568.373, y = 5603.247 }, { x = -1628.767, y = 5620.282 }, { x = -1659.854, y = 5516.578 }, { x = -1880.569, y = 5474.279 }, { x = -1916.372, y = 5493.846 }, { x = -1892.436, y = 5580.549 }, { x = -1868.225, y = 5740.636 }, { x = -1774.029, y = 5817.203 }, { x = -1717.795, y = 5902.861 }, { x = -1625.997, y = 5882.191 }, { x = -1564.919, y = 5810.791 } }, area_id = 32, vision_type_list = { 33070010 } }, + { config_id = 260005, shape = RegionShape.POLYGON, pos = { x = -1713.767, y = 49.131, z = 5691.868 }, height = 101.738, point_array = { { x = -1822.872, y = 5733.898 }, { x = -1832.950, y = 5681.616 }, { x = -1875.788, y = 5566.849 }, { x = -1656.518, y = 5581.465 }, { x = -1641.320, y = 5644.665 }, { x = -1560.971, y = 5610.279 }, { x = -1551.746, y = 5654.407 }, { x = -1619.026, y = 5671.214 }, { x = -1597.031, y = 5816.888 }, { x = -1749.490, y = 5782.122 } }, area_id = 32, vision_type_list = { 33070011 } }, + -- 流沙遗迹房间2 + { config_id = 260006, shape = RegionShape.POLYGON, pos = { x = -1813.813, y = 49.688, z = 5559.090 }, height = 89.503, point_array = { { x = -1820.746, y = 5476.600 }, { x = -1752.638, y = 5507.415 }, { x = -1731.975, y = 5505.568 }, { x = -1708.794, y = 5635.151 }, { x = -1732.232, y = 5641.580 }, { x = -1750.400, y = 5578.199 }, { x = -1816.401, y = 5582.364 }, { x = -1909.585, y = 5553.366 }, { x = -1918.833, y = 5497.329 } }, area_id = 27, vision_type_list = { 33070012 } }, + { config_id = 260007, shape = RegionShape.POLYGON, pos = { x = -1673.825, y = 38.414, z = 5811.513 }, height = 70.304, point_array = { { x = -1747.796, y = 5801.732 }, { x = -1692.333, y = 5774.267 }, { x = -1701.304, y = 5721.032 }, { x = -1689.854, y = 5718.375 }, { x = -1669.550, y = 5768.462 }, { x = -1631.658, y = 5758.549 }, { x = -1599.854, y = 5872.640 }, { x = -1711.056, y = 5904.650 } }, area_id = 32, vision_type_list = { 33070013 } }, + -- 流沙遗迹房间 + { config_id = 260008, shape = RegionShape.POLYGON, pos = { x = -1810.415, y = 42.061, z = 5702.729 }, height = 94.659, point_array = { { x = -1827.879, y = 5607.359 }, { x = -1784.486, y = 5616.435 }, { x = -1768.734, y = 5675.928 }, { x = -1759.598, y = 5708.102 }, { x = -1744.039, y = 5767.683 }, { x = -1799.271, y = 5798.099 }, { x = -1853.935, y = 5759.449 }, { x = -1876.790, y = 5636.198 } }, area_id = 27, vision_type_list = { 33070014 } }, + -- 流沙遗迹外围-左 + { config_id = 260009, shape = RegionShape.POLYGON, pos = { x = -1489.582, y = -1.315, z = 5432.677 }, height = 117.369, point_array = { { x = -1515.188, y = 5440.141 }, { x = -1494.196, y = 5388.040 }, { x = -1496.091, y = 5334.696 }, { x = -1452.449, y = 5365.015 }, { x = -1444.722, y = 5450.722 }, { x = -1491.975, y = 5530.658 }, { x = -1524.444, y = 5516.193 }, { x = -1534.441, y = 5503.925 }, { x = -1531.867, y = 5480.825 } }, area_id = 32, vision_type_list = { 33070015 } }, + -- 流沙遗迹外围-右 + { config_id = 260010, shape = RegionShape.POLYGON, pos = { x = -1326.273, y = 2.061, z = 5741.647 }, height = 135.878, point_array = { { x = -1467.487, y = 5767.063 }, { x = -1484.199, y = 5711.415 }, { x = -1452.191, y = 5681.828 }, { x = -1434.262, y = 5689.229 }, { x = -1370.929, y = 5672.880 }, { x = -1312.151, y = 5667.251 }, { x = -1268.765, y = 5701.020 }, { x = -1247.422, y = 5724.099 }, { x = -1168.347, y = 5725.908 }, { x = -1175.567, y = 5787.504 }, { x = -1258.716, y = 5800.622 }, { x = -1311.455, y = 5806.491 }, { x = -1389.410, y = 5816.043 } }, area_id = 32, vision_type_list = { 33070016 } }, + -- 流沙遗迹左侧底部 + { config_id = 260011, shape = RegionShape.POLYGON, pos = { x = -1679.562, y = 4.636, z = 5568.749 }, height = 40.729, point_array = { { x = -1737.995, y = 5539.733 }, { x = -1758.133, y = 5543.521 }, { x = -1761.607, y = 5565.824 }, { x = -1751.229, y = 5587.216 }, { x = -1727.285, y = 5573.128 }, { x = -1711.880, y = 5618.664 }, { x = -1693.446, y = 5628.855 }, { x = -1597.516, y = 5627.255 }, { x = -1653.686, y = 5508.643 }, { x = -1735.986, y = 5516.144 } }, area_id = 32, vision_type_list = { 33070020 } }, + -- 流沙遗迹右侧底部 + { config_id = 260012, shape = RegionShape.POLYGON, pos = { x = -1612.307, y = 15.000, z = 5743.757 }, height = 30.000, point_array = { { x = -1613.785, y = 5789.686 }, { x = -1588.003, y = 5781.332 }, { x = -1576.109, y = 5784.409 }, { x = -1599.422, y = 5716.970 }, { x = -1609.047, y = 5697.829 }, { x = -1618.229, y = 5709.328 }, { x = -1641.544, y = 5715.894 }, { x = -1648.504, y = 5721.395 }, { x = -1631.960, y = 5781.592 } }, area_id = 32, vision_type_list = { 33070021 } }, + -- 黑市峡谷衔接 + { config_id = 260013, shape = RegionShape.POLYGON, pos = { x = -1446.314, y = -37.485, z = 5416.821 }, height = 44.971, point_array = { { x = -1497.081, y = 5397.781 }, { x = -1486.918, y = 5324.126 }, { x = -1457.794, y = 5358.481 }, { x = -1445.340, y = 5374.574 }, { x = -1395.548, y = 5458.926 }, { x = -1413.994, y = 5482.168 }, { x = -1468.588, y = 5509.517 }, { x = -1489.944, y = 5463.449 } }, area_id = 32, vision_type_list = { 33070022 } } +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 260001, 260002, 260003, 260004, 260005, 260006, 260007, 260008, 260009, 260010, 260011, 260012, 260013 }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307261.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307261.lua new file mode 100644 index 00000000..0754da88 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307261.lua @@ -0,0 +1,77 @@ +-- 基础信息 +local base_info = { + group_id = 133307261 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 261001, monster_id = 26090101, pos = { x = -1065.366, y = -43.772, z = 5602.723 }, rot = { x = 0.000, y = 156.145, z = 0.000 }, level = 32, drop_tag = "蕈兽", disableWander = true, pose_id = 102, area_id = 32 }, + { config_id = 261002, monster_id = 26090101, pos = { x = -1068.360, y = -43.651, z = 5588.272 }, rot = { x = 0.000, y = 33.853, z = 0.000 }, level = 32, drop_tag = "蕈兽", disableWander = true, pose_id = 102, area_id = 32 }, + { config_id = 261003, monster_id = 26090201, pos = { x = -1096.307, y = -41.596, z = 5573.765 }, rot = { x = 0.000, y = 139.636, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 104, area_id = 32 }, + { config_id = 261005, monster_id = 26090101, pos = { x = -1109.266, y = -43.809, z = 5538.633 }, rot = { x = 0.000, y = 169.729, z = 0.000 }, level = 32, drop_tag = "蕈兽", disableWander = true, pose_id = 104, area_id = 32 }, + { config_id = 261007, monster_id = 26090101, pos = { x = -1160.729, y = -43.812, z = 5493.530 }, rot = { x = 0.000, y = 164.493, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 104, area_id = 32 }, + { config_id = 261008, monster_id = 26120201, pos = { x = -1059.543, y = -43.775, z = 5593.457 }, rot = { x = 0.000, y = 321.997, z = 0.000 }, level = 32, drop_tag = "大蕈兽", pose_id = 201, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 261001, 261002, 261003, 261005, 261007, 261008 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307262.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307262.lua new file mode 100644 index 00000000..b1bb74b9 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307262.lua @@ -0,0 +1,122 @@ +-- 基础信息 +local base_info = { + group_id = 133307262 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 262002, gadget_id = 70211021, pos = { x = -1358.883, y = -31.768, z = 5581.819 }, rot = { x = 0.000, y = 284.805, z = 0.000 }, level = 26, drop_tag = "战斗高级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1262001, name = "VARIABLE_CHANGE_262001", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_262001", action = "action_EVENT_VARIABLE_CHANGE_262001" }, + { config_id = 1262003, name = "GROUP_LOAD_262003", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_262003", action = "action_EVENT_GROUP_LOAD_262003", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "fin_1", value = 0, no_refresh = true }, + { config_id = 2, name = "fin_2", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { "VARIABLE_CHANGE_262001", "GROUP_LOAD_262003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_262001(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"fin_1"为1 + if ScriptLib.GetGroupVariableValue(context, "fin_1") ~= 1 then + return false + end + + -- 判断变量"fin_2"为1 + if ScriptLib.GetGroupVariableValue(context, "fin_2") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_262001(context, evt) + ScriptLib.CreateGadget(context, {config_id=262002}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_262003(context, evt) + -- 判断变量"fin_1"为1 + if ScriptLib.GetGroupVariableValue(context, "fin_1") ~= 1 then + return false + end + + -- 判断变量"fin_2"为1 + if ScriptLib.GetGroupVariableValue(context, "fin_2") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_262003(context, evt) + ScriptLib.CreateGadget(context, {config_id=262002}) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307263.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307263.lua new file mode 100644 index 00000000..e88b62c0 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307263.lua @@ -0,0 +1,196 @@ +-- 基础信息 +local base_info = { + group_id = 133307263 +} + +-- Trigger变量 +local defs = { + interactOptionID = 430, + gadget_fireTorch = 263002, + gadget_fireBase1 = 263001, + gadget_fire1 = 263003, + gadget_fireBase2 = 263004, + gadget_fire2 = 263005, + gadget_fireBase3 = 0, + gadget_fire3 = 0, + gadget_fireBase4 = 0, + gadget_fire4 = 0 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- 1号基座 + { config_id = 263001, gadget_id = 70330279, pos = { x = -1455.386, y = -28.348, z = 5660.882 }, rot = { x = 0.000, y = 284.202, z = 0.000 }, level = 32, state = GadgetState.GearStart, persistent = true, area_id = 32 }, + { config_id = 263002, gadget_id = 70330278, pos = { x = -1360.065, y = -28.202, z = 5604.578 }, rot = { x = 0.000, y = 105.070, z = 0.000 }, level = 32, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_NORMAL, area_id = 32 }, + -- 1号火种 + { config_id = 263003, gadget_id = 70330257, pos = { x = -1455.893, y = -26.799, z = 5661.021 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, route_id = 330700063, persistent = true, area_id = 32 }, + -- 2号基座 + { config_id = 263004, gadget_id = 70330279, pos = { x = -1387.198, y = -29.079, z = 5636.307 }, rot = { x = 0.000, y = 285.788, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + -- 2号火种 + { config_id = 263005, gadget_id = 70330257, pos = { x = -1387.174, y = -27.422, z = 5636.308 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, route_id = 330700064, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 玩法完成 + { config_id = 1263007, name = "GADGET_STATE_CHANGE_263007", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_263007", action = "action_EVENT_GADGET_STATE_CHANGE_263007" }, + -- 保底 + { config_id = 1263008, name = "GROUP_LOAD_263008", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_263008", action = "action_EVENT_GROUP_LOAD_263008", trigger_count = 0 }, + -- 玩法开始埋点 + { config_id = 1263009, name = "GADGET_STATE_CHANGE_263009", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_263009", action = "action_EVENT_GADGET_STATE_CHANGE_263009" }, + -- 玩法进度埋点 + { config_id = 1263010, name = "GADGET_STATE_CHANGE_263010", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_263010", action = "action_EVENT_GADGET_STATE_CHANGE_263010" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 263001, 263002, 263004 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_263007", "GROUP_LOAD_263008", "GADGET_STATE_CHANGE_263009", "GADGET_STATE_CHANGE_263010" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_263007(context, evt) + if 263002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_263007(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 31004, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- 将本组内变量名为 "fin_1" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "fin_1", 1, 133307262) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_263008(context, evt) + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133307263, 263002) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_263008(context, evt) + -- 将本组内变量名为 "fin_1" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "fin_1", 1, 133307262) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_263009(context, evt) + if 263001 ~= evt.param2 or GadgetState.Default ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_263009(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 7022, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 31004, 1, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_263010(context, evt) + if 263004 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_263010(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 31004, 2, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +require "BlackBoxPlay/DesertEnergySpark" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307264.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307264.lua new file mode 100644 index 00000000..f5f2c2da --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307264.lua @@ -0,0 +1,249 @@ +-- 基础信息 +local base_info = { + group_id = 133307264 +} + +-- Trigger变量 +local defs = { + interactOptionID = 430, + gadget_fireTorch = 264002, + gadget_fireBase1 = 264001, + gadget_fire1 = 264003, + gadget_fireBase2 = 264004, + gadget_fire2 = 264005, + gadget_fireBase3 = 0, + gadget_fire3 = 0, + gadget_fireBase4 = 0, + gadget_fire4 = 0 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- 1号基座 + { config_id = 264001, gadget_id = 70330279, pos = { x = -1467.577, y = -36.270, z = 5526.706 }, rot = { x = 352.225, y = 283.106, z = 7.381 }, level = 32, state = GadgetState.GearStop, persistent = true, area_id = 32 }, + { config_id = 264002, gadget_id = 70330278, pos = { x = -1371.227, y = -28.187, z = 5563.070 }, rot = { x = 0.000, y = 284.727, z = 0.000 }, level = 32, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_NORMAL, area_id = 32 }, + -- 1号火种 + { config_id = 264003, gadget_id = 70330257, pos = { x = -1467.503, y = -34.683, z = 5526.778 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, route_id = 330700065, persistent = true, area_id = 32 }, + -- 2号基座 + { config_id = 264004, gadget_id = 70330279, pos = { x = -1408.457, y = -29.632, z = 5548.810 }, rot = { x = 355.158, y = 284.471, z = 359.637 }, level = 32, persistent = true, area_id = 32 }, + -- 2号火种 + { config_id = 264005, gadget_id = 70330257, pos = { x = -1407.234, y = -29.125, z = 5549.591 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, route_id = 330700066, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 玩法完成 + { config_id = 1264007, name = "GADGET_STATE_CHANGE_264007", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_264007", action = "action_EVENT_GADGET_STATE_CHANGE_264007" }, + -- 保底 + { config_id = 1264008, name = "GROUP_LOAD_264008", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_264008", action = "action_EVENT_GROUP_LOAD_264008", trigger_count = 0 }, + -- 玩法开始埋点 + { config_id = 1264009, name = "GADGET_STATE_CHANGE_264009", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_264009", action = "action_EVENT_GADGET_STATE_CHANGE_264009" }, + -- 玩法进度埋点 + { config_id = 1264010, name = "GADGET_STATE_CHANGE_264010", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_264010", action = "action_EVENT_GADGET_STATE_CHANGE_264010" }, + -- 解锁 + { config_id = 1264011, name = "VARIABLE_CHANGE_264011", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_264011", action = "action_EVENT_VARIABLE_CHANGE_264011" }, + -- 解锁保底 + { config_id = 1264012, name = "GADGET_CREATE_264012", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_264012", action = "action_EVENT_GADGET_CREATE_264012", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "unlock", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 264001, 264002, 264004 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_264007", "GROUP_LOAD_264008", "GADGET_STATE_CHANGE_264009", "GADGET_STATE_CHANGE_264010", "VARIABLE_CHANGE_264011", "GADGET_CREATE_264012" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_264007(context, evt) + if 264002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_264007(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 31004, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- 将本组内变量名为 "fin_2" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "fin_2", 1, 133307262) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_264008(context, evt) + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133307264, 264002) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_264008(context, evt) + -- 将本组内变量名为 "fin_2" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "fin_2", 1, 133307262) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_264009(context, evt) + if 264001 ~= evt.param2 or GadgetState.Default ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_264009(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 7022, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 31004, 1, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_264010(context, evt) + if 264004 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_264010(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 31004, 2, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_264011(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"unlock"为1 + if ScriptLib.GetGroupVariableValue(context, "unlock") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_264011(context, evt) + -- 将configid为 264001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 264001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_264012(context, evt) + if 264001 ~= evt.param1 or GadgetState.GearStop ~= ScriptLib.GetGadgetStateByConfigId(context, 0, evt.param1) then + return false + end + + -- 判断变量"unlock"为1 + if ScriptLib.GetGroupVariableValue(context, "unlock") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_264012(context, evt) + -- 将configid为 264001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 264001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +require "BlackBoxPlay/DesertEnergySpark" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307265.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307265.lua new file mode 100644 index 00000000..64a7cc9a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307265.lua @@ -0,0 +1,163 @@ +-- 基础信息 +local base_info = { + group_id = 133307265 +} + +-- Trigger变量 +local defs = { + group_id = 133307265, + gadget_riddle_hint = 265001, + gadget_riddle_1 = 265002, + gadget_riddle_2 = 265003, + gadget_riddle_3 = 265004, + gadget_riddle_4 = 265005, + gadget_chest = 265006 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 265001, gadget_id = 70330336, pos = { x = -1467.639, y = -36.707, z = 5526.840 }, rot = { x = 9.427, y = 184.463, z = 6.622 }, level = 19, persistent = true, area_id = 32 }, + { config_id = 265002, gadget_id = 70330335, pos = { x = -1489.129, y = -29.642, z = 5511.615 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 19, persistent = true, area_id = 32 }, + { config_id = 265003, gadget_id = 70330335, pos = { x = -1443.986, y = -35.264, z = 5542.122 }, rot = { x = 0.000, y = 317.500, z = 0.000 }, level = 19, persistent = true, area_id = 32 }, + { config_id = 265004, gadget_id = 70330335, pos = { x = -1451.538, y = -40.727, z = 5509.533 }, rot = { x = 0.000, y = 260.223, z = 4.164 }, level = 19, persistent = true, area_id = 32 }, + { config_id = 265005, gadget_id = 70330335, pos = { x = -1472.089, y = -29.357, z = 5540.180 }, rot = { x = 0.000, y = 14.100, z = 354.520 }, level = 19, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1265007, name = "GADGET_STATE_CHANGE_265007", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_265007", action = "action_EVENT_GADGET_STATE_CHANGE_265007", trigger_count = 0 }, + { config_id = 1265008, name = "VARIABLE_CHANGE_265008", event = EventType.EVENT_VARIABLE_CHANGE, source = "State_Flag", condition = "condition_EVENT_VARIABLE_CHANGE_265008", action = "action_EVENT_VARIABLE_CHANGE_265008", trigger_count = 0 }, + { config_id = 1265009, name = "GROUP_LOAD_265009", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_265009", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "State_Flag", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 265001, 265002, 265003, 265004, 265005 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_265007", "VARIABLE_CHANGE_265008", "GROUP_LOAD_265009" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_265007(context, evt) + if evt.param2 ~= defs.gadget_riddle_1 and evt.param2 ~= defs.gadget_riddle_2 and evt.param2 ~= defs.gadget_riddle_3 and evt.param2 ~= defs.gadget_riddle_4 then + return false + end + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_265007(context, evt) + if evt.param1 == GadgetState.GearStart then + ScriptLib.ChangeGroupVariableValue(context, "State_Flag", 1) + if 0 == ScriptLib.GetCurTriggerCount(context) then + ScriptLib.MarkPlayerAction(context, 1003, 1, 1) + end + elseif evt.param1 == GadgetState.Default then + ScriptLib.ChangeGroupVariableValue(context, "State_Flag", -1) + end + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_265008(context, evt) + if evt.param1 == evt.param2 then return false end + + if evt.param1 < 0 or evt.param1 > 4 then + return false + end + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_265008(context, evt) + if evt.param1 == 0 then + ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_id, defs.gadget_riddle_hint, GadgetState.Default) + elseif evt.param1 == 1 then + ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_id, defs.gadget_riddle_hint, GadgetState.Action01) + ScriptLib.MarkPlayerAction(context, 1003, 2, 2) + elseif evt.param1 == 2 then + ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_id, defs.gadget_riddle_hint, GadgetState.Action02) + ScriptLib.MarkPlayerAction(context, 1003, 2, 3) + elseif evt.param1 == 3 then + ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_id, defs.gadget_riddle_hint, GadgetState.Action03) + ScriptLib.MarkPlayerAction(context, 1003, 2, 4) + elseif evt.param1 == 4 then + ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_id, defs.gadget_riddle_hint, GadgetState.GearStart) + ScriptLib.MarkPlayerAction(context, 1003, 3, 5) + ScriptLib.SetGroupVariableValueByGroup(context, "unlock", 1, 133307264) + + end + return 0 +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_265009(context, evt) + local sum = 0 + if ScriptLib.GetGadgetStateByConfigId(context, defs.group_id, defs.gadget_riddle_1) == GadgetState.GearStart then + sum = sum + 1 + end + if ScriptLib.GetGadgetStateByConfigId(context, defs.group_id, defs.gadget_riddle_2) == GadgetState.GearStart then + sum = sum + 1 + end + if ScriptLib.GetGadgetStateByConfigId(context, defs.group_id, defs.gadget_riddle_3) == GadgetState.GearStart then + sum = sum + 1 + end + if ScriptLib.GetGadgetStateByConfigId(context, defs.group_id, defs.gadget_riddle_4) == GadgetState.GearStart then + sum = sum + 1 + end + ScriptLib.SetGroupVariableValue(context, "State_Flag", sum) + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307266.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307266.lua new file mode 100644 index 00000000..5b8c8610 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307266.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133307266 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 266002, monster_id = 26090901, pos = { x = -1489.441, y = -29.857, z = 5508.509 }, rot = { x = 0.000, y = 12.266, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 266003, monster_id = 26090901, pos = { x = -1488.768, y = -29.159, z = 5516.088 }, rot = { x = 0.000, y = 137.847, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 266001, gadget_id = 70330430, pos = { x = -1489.235, y = -29.246, z = 5511.770 }, rot = { x = 341.242, y = 339.391, z = 335.114 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 266002, 266003 }, + gadgets = { 266001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307267.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307267.lua new file mode 100644 index 00000000..46d9973e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307267.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133307267 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 267001, monster_id = 24040101, pos = { x = -1457.854, y = -28.495, z = 5655.475 }, rot = { x = 0.000, y = 70.362, z = 0.000 }, level = 32, drop_tag = "元能构装体", pose_id = 1004, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 267003, gadget_id = 70330432, pos = { x = -1455.680, y = -28.245, z = 5665.459 }, rot = { x = 0.000, y = 128.651, z = 334.339 }, level = 32, area_id = 32 }, + { config_id = 267004, gadget_id = 70330432, pos = { x = -1458.904, y = -28.084, z = 5661.912 }, rot = { x = 347.940, y = 110.183, z = 20.060 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 267001 }, + gadgets = { 267003, 267004 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307268.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307268.lua new file mode 100644 index 00000000..db99111f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307268.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133307268 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 268001, monster_id = 24040101, pos = { x = -1347.718, y = -28.746, z = 5610.987 }, rot = { x = 0.000, y = 196.281, z = 0.000 }, level = 32, drop_tag = "元能构装体", pose_id = 1004, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 268001 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307269.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307269.lua new file mode 100644 index 00000000..68ff800c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307269.lua @@ -0,0 +1,76 @@ +-- 基础信息 +local base_info = { + group_id = 133307269 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 269001, gadget_id = 70500000, pos = { x = -1522.366, y = 15.628, z = 5484.674 }, rot = { x = 38.304, y = 47.877, z = -0.001 }, level = 32, point_type = 1003, area_id = 32 }, + { config_id = 269002, gadget_id = 70500000, pos = { x = -1509.998, y = 13.541, z = 5500.288 }, rot = { x = 359.038, y = 39.419, z = 323.507 }, level = 32, point_type = 1003, area_id = 32 }, + { config_id = 269003, gadget_id = 70500000, pos = { x = -1509.389, y = 14.435, z = 5502.272 }, rot = { x = 338.703, y = 355.846, z = 347.289 }, level = 32, point_type = 1003, area_id = 32 }, + { config_id = 269004, gadget_id = 70500000, pos = { x = -1512.783, y = 17.466, z = 5504.860 }, rot = { x = 345.335, y = 5.287, z = 339.924 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 269005, gadget_id = 70500000, pos = { x = -1506.721, y = 12.158, z = 5501.098 }, rot = { x = 354.229, y = 18.111, z = 315.647 }, level = 32, point_type = 1001, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 269001, 269002, 269003, 269004, 269005 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307270.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307270.lua new file mode 100644 index 00000000..77eb6e0c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307270.lua @@ -0,0 +1,131 @@ +-- 基础信息 +local base_info = { + group_id = 133307270 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 270001, monster_id = 24040201, pos = { x = -1396.033, y = -37.618, z = 5664.985 }, rot = { x = 0.000, y = 281.764, z = 0.000 }, level = 32, drop_tag = "元能构装体", disableWander = true, pose_id = 1004, area_id = 32 }, + { config_id = 270006, monster_id = 24040301, pos = { x = -1395.208, y = -37.618, z = 5656.361 }, rot = { x = 0.000, y = 338.234, z = 0.000 }, level = 32, drop_tag = "元能构装体", pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 270002, gadget_id = 70211002, pos = { x = -1391.966, y = -37.618, z = 5664.160 }, rot = { x = 0.000, y = 284.178, z = 0.000 }, level = 26, drop_tag = "战斗低级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 270007, gadget_id = 70330432, pos = { x = -1398.778, y = -37.778, z = 5671.476 }, rot = { x = 0.000, y = 152.672, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 270008, gadget_id = 70330432, pos = { x = -1403.652, y = -36.429, z = 5657.705 }, rot = { x = 341.280, y = 76.818, z = 39.274 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1270003, name = "ANY_MONSTER_DIE_270003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_270003", action = "action_EVENT_ANY_MONSTER_DIE_270003" }, + { config_id = 1270005, name = "MONSTER_BATTLE_270005", event = EventType.EVENT_MONSTER_BATTLE, source = "", condition = "condition_EVENT_MONSTER_BATTLE_270005", action = "action_EVENT_MONSTER_BATTLE_270005" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 270001 }, + gadgets = { 270002, 270007, 270008 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_270003", "MONSTER_BATTLE_270005" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 270006 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_270003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_270003(context, evt) + -- 将configid为 270002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 270002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4000, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_MONSTER_BATTLE_270005(context, evt) + if 270001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_MONSTER_BATTLE_270005(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133307270, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307271.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307271.lua new file mode 100644 index 00000000..34815519 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307271.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 133307271 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 271001, monster_id = 25210101, pos = { x = -1154.205, y = -33.369, z = 5454.825 }, rot = { x = 0.000, y = 166.829, z = 0.000 }, level = 32, drop_tag = "镀金旅团", pose_id = 9003, area_id = 32 }, + { config_id = 271002, monster_id = 24040201, pos = { x = -1153.044, y = -33.187, z = 5452.450 }, rot = { x = 0.000, y = 8.362, z = 0.000 }, level = 32, drop_tag = "元能构装体", pose_id = 1004, area_id = 32 }, + { config_id = 271003, monster_id = 25210202, pos = { x = -1152.241, y = -33.543, z = 5453.678 }, rot = { x = 0.000, y = 218.305, z = 0.000 }, level = 32, drop_tag = "镀金旅团", pose_id = 9006, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 271004, gadget_id = 70330432, pos = { x = -1151.138, y = -32.044, z = 5448.766 }, rot = { x = 294.893, y = 301.486, z = 192.240 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 271001, 271002, 271003 }, + gadgets = { 271004 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307272.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307272.lua new file mode 100644 index 00000000..02b09233 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307272.lua @@ -0,0 +1,104 @@ +-- 基础信息 +local base_info = { + group_id = 133307272 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 272001, monster_id = 24040301, pos = { x = -1264.498, y = -4.353, z = 5406.806 }, rot = { x = 0.000, y = 28.464, z = 0.000 }, level = 32, drop_tag = "元能构装体", disableWander = true, pose_id = 1004, area_id = 32 }, + { config_id = 272004, monster_id = 25210402, pos = { x = -1262.627, y = -5.133, z = 5408.886 }, rot = { x = 0.000, y = 214.169, z = 0.000 }, level = 32, drop_tag = "镀金旅团", pose_id = 9001, area_id = 32 }, + { config_id = 272005, monster_id = 25210201, pos = { x = -1257.189, y = -4.324, z = 5403.317 }, rot = { x = 0.000, y = 337.324, z = 0.000 }, level = 32, drop_tag = "镀金旅团", pose_id = 9003, area_id = 32 }, + { config_id = 272006, monster_id = 25210503, pos = { x = -1264.643, y = -5.288, z = 5409.519 }, rot = { x = 0.000, y = 178.894, z = 0.000 }, level = 32, drop_tag = "镀金旅团", pose_id = 9002, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 272002, gadget_id = 70211012, pos = { x = -1265.978, y = -5.906, z = 5424.142 }, rot = { x = 0.000, y = 194.038, z = 0.000 }, level = 26, drop_tag = "战斗中级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1272003, name = "ANY_MONSTER_DIE_272003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_272003", action = "action_EVENT_ANY_MONSTER_DIE_272003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 272001, 272004, 272005, 272006 }, + gadgets = { 272002 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_272003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_272003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_272003(context, evt) + -- 将configid为 272002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 272002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4000, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307273.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307273.lua new file mode 100644 index 00000000..3e2b5cbb --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307273.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 133307273 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 273001, monster_id = 25030301, pos = { x = -1203.298, y = -25.404, z = 5493.909 }, rot = { x = 0.000, y = 79.534, z = 0.000 }, level = 32, drop_tag = "盗宝团", disableWander = true, pose_id = 9007, area_id = 32 }, + { config_id = 273002, monster_id = 25020201, pos = { x = -1203.053, y = -25.478, z = 5490.653 }, rot = { x = 0.000, y = 52.291, z = 0.000 }, level = 32, drop_tag = "盗宝团", disableWander = true, pose_id = 9007, area_id = 32 }, + { config_id = 273003, monster_id = 25310201, pos = { x = -1199.430, y = -24.665, z = 5494.082 }, rot = { x = 0.000, y = 245.823, z = 0.000 }, level = 32, drop_tag = "中级镀金旅团", disableWander = true, pose_id = 9001, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 273004, gadget_id = 70210101, pos = { x = -1188.039, y = -25.618, z = 5499.127 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜遗物须弥", persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 273001, 273002, 273003 }, + gadgets = { 273004 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307274.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307274.lua new file mode 100644 index 00000000..afb1d1ef --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307274.lua @@ -0,0 +1,290 @@ +-- 基础信息 +local base_info = { + group_id = 133307274 +} + +-- Trigger变量 +local defs = { + duration = 90, + group_id = 133307274, + gadget_sum = 6 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 274001, gadget_id = 70220107, pos = { x = -1235.020, y = -26.002, z = 5436.382 }, rot = { x = 1.299, y = 339.237, z = 358.303 }, level = 2, persistent = true, area_id = 32 }, + { config_id = 274002, gadget_id = 70330344, pos = { x = -1234.557, y = -44.391, z = 5452.578 }, rot = { x = 359.182, y = 0.024, z = 356.586 }, level = 2, persistent = true, area_id = 32 }, + { config_id = 274003, gadget_id = 70211101, pos = { x = -1232.134, y = -25.640, z = 5461.164 }, rot = { x = 0.000, y = 156.889, z = 0.000 }, level = 26, drop_tag = "解谜低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 274004, gadget_id = 70220107, pos = { x = -1213.678, y = -26.516, z = 5442.886 }, rot = { x = 2.653, y = 0.016, z = 0.688 }, level = 2, persistent = true, area_id = 32 }, + { config_id = 274005, gadget_id = 70360001, pos = { x = -1234.456, y = -43.372, z = 5452.556 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 2, persistent = true, area_id = 32 }, + { config_id = 274013, gadget_id = 70220107, pos = { x = -1262.271, y = -18.340, z = 5432.625 }, rot = { x = 357.631, y = 359.951, z = 357.539 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 274014, gadget_id = 70220107, pos = { x = -1267.085, y = -6.761, z = 5441.599 }, rot = { x = 332.059, y = 318.257, z = 336.516 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 274015, gadget_id = 70330434, pos = { x = -1234.516, y = -43.860, z = 5452.597 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 274016, gadget_id = 70220107, pos = { x = -1250.571, y = -10.876, z = 5430.273 }, rot = { x = 345.933, y = 123.271, z = 46.496 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 274017, gadget_id = 70220107, pos = { x = -1247.792, y = -0.929, z = 5455.813 }, rot = { x = 357.631, y = 359.951, z = 357.539 }, level = 32, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1274006, name = "CHALLENGE_SUCCESS_274006", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "56", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_274006", trigger_count = 0 }, + { config_id = 1274007, name = "CHALLENGE_FAIL_274007", event = EventType.EVENT_CHALLENGE_FAIL, source = "56", condition = "", action = "action_EVENT_CHALLENGE_FAIL_274007", trigger_count = 0 }, + { config_id = 1274008, name = "GADGET_STATE_CHANGE_274008", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_274008", action = "action_EVENT_GADGET_STATE_CHANGE_274008", trigger_count = 0 }, + { config_id = 1274009, name = "ANY_GADGET_DIE_274009", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "", action = "", trigger_count = 0, tag = "201" }, + { config_id = 1274010, name = "GADGET_CREATE_274010", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_274010", action = "action_EVENT_GADGET_CREATE_274010", trigger_count = 0 }, + { config_id = 1274011, name = "SELECT_OPTION_274011", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_274011", action = "action_EVENT_SELECT_OPTION_274011", trigger_count = 0 }, + -- 2.0rel加的保底,如果group在挑战中间被卸载了,需要在加载时加个保底置回初始状态 + { config_id = 1274012, name = "GROUP_LOAD_274012", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_274012", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "gadget_start", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 3, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 274002, 274005 }, + regions = { }, + triggers = { "CHALLENGE_SUCCESS_274006", "CHALLENGE_FAIL_274007", "GADGET_STATE_CHANGE_274008", "ANY_GADGET_DIE_274009", "GADGET_CREATE_274010", "SELECT_OPTION_274011", "GROUP_LOAD_274012" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 274001, 274004, 274013, 274014, 274015, 274016, 274017 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 274002, 274003, 274015 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_274006(context, evt) + -- 将configid为 274002 的物件更改为状态 GadgetState.GearStop + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 274002, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 274005 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- group调整group进度,只对非randSuite有效 + if 0 ~= ScriptLib.GoToGroupSuite(context, 133307274, 3) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3003, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_274007(context, evt) + -- 将configid为 274002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 274002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133307274, 2) + + -- 创建id为274005的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 274005 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3003, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- 将本组内变量名为 "gadget_start" 的变量设置为 0 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "gadget_start", 0) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_274008(context, evt) + if 274002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_274008(context, evt) + -- 201号挑战,duration内破坏炸药桶 + if 0 ~= ScriptLib.ActiveChallenge(context, 56, 201, defs.duration, 2, 201, defs.gadget_sum) then + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, defs.group_id, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3003, 1, 1) then + return -1 + end + + return 0 + +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_274010(context, evt) + if 274005 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_274010(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133307274, 274005, {177}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_274011(context, evt) + -- 判断是gadgetid 274005 option_id 177 + if 274005 ~= evt.param1 then + return false + end + + if 177 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_274011(context, evt) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 274005 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 将configid为 274002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 274002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_274012(context, evt) + -- 将configid为 274002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 274002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133307274, 2) + + -- 创建id为274005的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 274005 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3003, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- 将本组内变量名为 "gadget_start" 的变量设置为 0 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "gadget_start", 0) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307275.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307275.lua new file mode 100644 index 00000000..3dc0c406 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307275.lua @@ -0,0 +1,170 @@ +-- 基础信息 +local base_info = { + group_id = 133307275 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 275001, gadget_id = 70330333, pos = { x = -1601.083, y = 2.242, z = 5774.889 }, rot = { x = 0.000, y = 15.226, z = 0.000 }, level = 32, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 }, + { config_id = 275002, gadget_id = 70330416, pos = { x = -1598.013, y = 2.536, z = 5771.976 }, rot = { x = 0.000, y = 195.452, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 275003, gadget_id = 70330416, pos = { x = -1603.816, y = 14.335, z = 5750.579 }, rot = { x = 0.000, y = 195.452, z = 0.000 }, level = 32, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 断线重连 + { config_id = 1275005, name = "GADGET_CREATE_275005", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_275005", action = "action_EVENT_GADGET_CREATE_275005", trigger_count = 0 }, + -- 开门 + { config_id = 1275006, name = "SELECT_OPTION_275006", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_275006", action = "action_EVENT_SELECT_OPTION_275006", trigger_count = 0 }, + -- 断线重连开门 + { config_id = 1275007, name = "GROUP_LOAD_275007", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_275007", action = "action_EVENT_GROUP_LOAD_275007", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "open", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 275001, 275002, 275003 }, + regions = { }, + triggers = { "GADGET_CREATE_275005", "SELECT_OPTION_275006", "GROUP_LOAD_275007" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_275005(context, evt) + if 275001 ~= evt.param1 or GadgetState.Default ~= ScriptLib.GetGadgetStateByConfigId(context, 0, evt.param1) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_275005(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133307275, 275001, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_275006(context, evt) + -- 判断是gadgetid 275001 option_id 7 + if 275001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_275006(context, evt) + -- 将本组内变量名为 "open" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "open", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 将configid为 275001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 275001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 275002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 275002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 275003 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 275003, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 删除指定group: 133307275 ;指定config:275001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133307275, 275001, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_275007(context, evt) + -- 判断变量"open"为1 + if ScriptLib.GetGroupVariableValueByGroup(context, "open", 133307275) ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_275007(context, evt) + ScriptLib.SetGadgetStateByConfigId(context,275002, GadgetState.GearStart) + + ScriptLib.SetGadgetStateByConfigId(context,275001, GadgetState.GearStart) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307276.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307276.lua new file mode 100644 index 00000000..75d56214 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307276.lua @@ -0,0 +1,80 @@ +-- 基础信息 +local base_info = { + group_id = 133307276 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307277.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307277.lua new file mode 100644 index 00000000..9b7711d5 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307277.lua @@ -0,0 +1,260 @@ +-- 基础信息 +local base_info = { + group_id = 133307277 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 277001, monster_id = 28020604, pos = { x = -1158.638, y = 59.381, z = 5459.841 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, drop_tag = "走兽", area_id = 32 }, + { config_id = 277002, monster_id = 26090901, pos = { x = -1158.093, y = 59.521, z = 5459.899 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 277003, monster_id = 28050106, pos = { x = -1158.559, y = 59.990, z = 5459.295 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, drop_tag = "魔法生物", area_id = 32 }, + { config_id = 277004, monster_id = 28060401, pos = { x = -1158.985, y = 59.307, z = 5459.524 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, drop_tag = "走兽", pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 277005, gadget_id = 70330266, pos = { x = -1158.127, y = 59.540, z = 5459.401 }, rot = { x = 3.736, y = 0.504, z = 15.360 }, level = 30, area_id = 32 }, + { config_id = 277006, gadget_id = 70210101, pos = { x = -1158.698, y = 59.365, z = 5459.835 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 } +} + +-- 区域 +regions = { + -- 需要伏击怪食用这个 + { config_id = 277012, shape = RegionShape.SPHERE, radius = 2.35, pos = { x = -1159.854, y = 61.001, z = 5458.436 }, area_id = 32 } +} + +-- 触发器 +triggers = { + -- 刷调查点 + { config_id = 1277007, name = "ANY_GADGET_DIE_277007", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_277007", action = "action_EVENT_ANY_GADGET_DIE_277007" }, + -- 刷面具鼬 + { config_id = 1277008, name = "ANY_GADGET_DIE_277008", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_277008", action = "action_EVENT_ANY_GADGET_DIE_277008" }, + -- 刷岩蕈兽 + { config_id = 1277009, name = "ANY_GADGET_DIE_277009", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_277009", action = "action_EVENT_ANY_GADGET_DIE_277009" }, + -- 刷草晶蝶 + { config_id = 1277010, name = "ANY_GADGET_DIE_277010", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_277010", action = "action_EVENT_ANY_GADGET_DIE_277010" }, + -- 刷蝎子 + { config_id = 1277011, name = "ANY_GADGET_DIE_277011", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_277011", action = "action_EVENT_ANY_GADGET_DIE_277011" }, + -- 需要伏击怪食用这个 + { config_id = 1277012, name = "ENTER_REGION_277012", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_277012", action = "action_EVENT_ENTER_REGION_277012" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = true +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 277005 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 277005 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_277007" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 277005 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_277008" }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { }, + gadgets = { 277005 }, + regions = { 277012 }, + triggers = { "ANY_GADGET_DIE_277009", "ENTER_REGION_277012" }, + rand_weight = 100 + }, + { + -- suite_id = 5, + -- description = , + monsters = { }, + gadgets = { 277005 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_277010" }, + rand_weight = 100 + }, + { + -- suite_id = 6, + -- description = , + monsters = { }, + gadgets = { 277005 }, + regions = { 277012 }, + triggers = { "ANY_GADGET_DIE_277011", "ENTER_REGION_277012" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_277007(context, evt) + if 277005 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_277007(context, evt) + -- 创建id为277006的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 277006 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_277008(context, evt) + if 277005 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_277008(context, evt) + -- 延迟0秒刷怪 + if 0 ~= ScriptLib.CreateMonster(context, { config_id = 277001, delay_time = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_277009(context, evt) + if 277005 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_277009(context, evt) + -- 延迟0秒刷怪 + if 0 ~= ScriptLib.CreateMonster(context, { config_id = 277002, delay_time = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_277010(context, evt) + if 277005 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_277010(context, evt) + -- 延迟0秒刷怪 + if 0 ~= ScriptLib.CreateMonster(context, { config_id = 277003, delay_time = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_277011(context, evt) + if 277005 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_277011(context, evt) + -- 延迟0秒刷怪 + if 0 ~= ScriptLib.CreateMonster(context, { config_id = 277004, delay_time = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_277012(context, evt) + if evt.param1 ~= 277012 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_277012(context, evt) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 277005 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307278.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307278.lua new file mode 100644 index 00000000..aeb06063 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307278.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133307278 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 278001, gadget_id = 70500000, pos = { x = -1321.042, y = 55.720, z = 5053.112 }, rot = { x = 355.138, y = 49.323, z = 8.239 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 278002, gadget_id = 70500000, pos = { x = -1323.852, y = 55.195, z = 5056.976 }, rot = { x = 0.000, y = 45.405, z = 0.000 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 278003, gadget_id = 70500000, pos = { x = -1315.474, y = 57.317, z = 5050.543 }, rot = { x = 353.755, y = 343.328, z = 1.835 }, level = 32, point_type = 1001, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 278001, 278002, 278003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307279.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307279.lua new file mode 100644 index 00000000..e5455e5f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307279.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133307279 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 279001, gadget_id = 70500000, pos = { x = -1222.569, y = 70.399, z = 5165.506 }, rot = { x = 0.000, y = 47.225, z = 0.000 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 279002, gadget_id = 70500000, pos = { x = -1222.331, y = 71.126, z = 5163.221 }, rot = { x = 0.000, y = 295.805, z = 0.000 }, level = 32, point_type = 1001, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 279001, 279002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307280.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307280.lua new file mode 100644 index 00000000..a429a71e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307280.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133307280 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 280001, monster_id = 24010101, pos = { x = -1220.383, y = 69.013, z = 5210.363 }, rot = { x = 0.000, y = 64.218, z = 0.000 }, level = 32, drop_tag = "遗迹守卫", pose_id = 101, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 280001 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307281.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307281.lua new file mode 100644 index 00000000..a3bbf77f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307281.lua @@ -0,0 +1,398 @@ +-- 基础信息 +local base_info = { + group_id = 133307281 +} + +-- Trigger变量 +local defs = { + active_step = 201, + inactive_step = 0, + gadget_array = {281001,281003,281008,281009,281007,281002,281005}, + reset_gear_list = {}, + point_sum = 13, + route_2 = 330700128, + gadget_seelie = 315002 +} + +-- DEFS_MISCS +local JamshidRocks = +{ + 281001, + 281002, + 281003, + 281007, + 281008, + 281009, + 281005 +} + +local CorrectAnswer = +{ + 2,2,2,2,2,2,2 +} +local v = 0 +local v_error = 0 +local max_bit = #defs.gadget_array +defs.final_point = defs.point_sum - 1 + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- 1-2-F + [281001] = { config_id = 281001, gadget_id = 70290635, pos = { x = -1232.442, y = 84.330, z = 5154.229 }, rot = { x = 0.000, y = 271.457, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + -- 2-2-H + [281002] = { config_id = 281002, gadget_id = 70290636, pos = { x = -1235.622, y = 82.401, z = 5159.920 }, rot = { x = 0.000, y = 204.104, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + -- 3-2-S + [281003] = { config_id = 281003, gadget_id = 70290637, pos = { x = -1242.422, y = 84.028, z = 5151.554 }, rot = { x = 0.000, y = 70.621, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + [281004] = { config_id = 281004, gadget_id = 70211121, pos = { x = -1225.881, y = 85.334, z = 5153.818 }, rot = { x = 355.580, y = 91.101, z = 18.473 }, level = 26, drop_tag = "解谜高级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + -- 2-2-H + [281005] = { config_id = 281005, gadget_id = 70290636, pos = { x = -1237.777, y = 83.822, z = 5154.129 }, rot = { x = 0.000, y = 337.914, z = 0.000 }, level = 32, area_id = 32 }, + -- 1-2-F + [281007] = { config_id = 281007, gadget_id = 70290635, pos = { x = -1241.545, y = 82.084, z = 5158.948 }, rot = { x = 0.000, y = 140.449, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + -- 2-2-H + [281008] = { config_id = 281008, gadget_id = 70290636, pos = { x = -1239.184, y = 85.689, z = 5147.148 }, rot = { x = 0.000, y = 21.615, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + -- 3-2-S + [281009] = { config_id = 281009, gadget_id = 70290637, pos = { x = -1233.984, y = 85.654, z = 5149.208 }, rot = { x = 0.000, y = 314.475, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + [281014] = { config_id = 281014, gadget_id = 70720217, pos = { x = -1232.321, y = 86.756, z = 5154.476 }, rot = { x = 0.000, y = 280.418, z = 0.000 }, level = 32, route_id = 330700128, area_id = 32 }, + [281015] = { config_id = 281015, gadget_id = 70290684, pos = { x = -1232.716, y = 78.021, z = 5179.041 }, rot = { x = 0.000, y = 283.529, z = 0.000 }, level = 32, area_id = 32 }, + [281016] = { config_id = 281016, gadget_id = 70290688, pos = { x = -1234.074, y = 77.639, z = 5180.645 }, rot = { x = 0.000, y = 218.649, z = 0.000 }, level = 32, area_id = 32 }, + [281017] = { config_id = 281017, gadget_id = 70290689, pos = { x = -1233.641, y = 78.290, z = 5177.424 }, rot = { x = 0.000, y = 328.754, z = 0.000 }, level = 32, area_id = 32 }, + [281022] = { config_id = 281022, gadget_id = 70290684, pos = { x = -1261.577, y = 74.235, z = 5187.568 }, rot = { x = 0.000, y = 155.791, z = 0.000 }, level = 32, area_id = 32 }, + [281023] = { config_id = 281023, gadget_id = 70290688, pos = { x = -1259.553, y = 75.694, z = 5183.315 }, rot = { x = 0.000, y = 32.223, z = 0.000 }, level = 32, area_id = 32 }, + [281024] = { config_id = 281024, gadget_id = 70290689, pos = { x = -1262.121, y = 74.889, z = 5184.931 }, rot = { x = 0.000, y = 98.063, z = 0.000 }, level = 32, area_id = 32 }, + [281025] = { config_id = 281025, gadget_id = 70290688, pos = { x = -1256.729, y = 79.157, z = 5168.498 }, rot = { x = 0.000, y = 97.778, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { + [281026] = { config_id = 281026, shape = RegionShape.SPHERE, radius = 5.7, pos = { x = -1232.011, y = 85.201, z = 5154.120 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1281006, name = "GROUP_LOAD_281006", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_281006", action = "action_EVENT_GROUP_LOAD_281006", trigger_count = 0 }, + { config_id = 1281018, name = "GADGET_STATE_CHANGE_281018", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_281018", action = "action_EVENT_GADGET_STATE_CHANGE_281018", trigger_count = 0 }, + { config_id = 1281019, name = "VARIABLE_CHANGE_281019", event = EventType.EVENT_VARIABLE_CHANGE, source = "gear_reset", condition = "", action = "action_EVENT_VARIABLE_CHANGE_281019", trigger_count = 0 }, + -- 失败后执行 + { config_id = 1281020, name = "VARIABLE_CHANGE_281020", event = EventType.EVENT_VARIABLE_CHANGE, source = "trigger_output", condition = "condition_EVENT_VARIABLE_CHANGE_281020", action = "", trigger_count = 0 }, + -- 成功后执行 + { config_id = 1281021, name = "VARIABLE_CHANGE_281021", event = EventType.EVENT_VARIABLE_CHANGE, source = "trigger_output", condition = "condition_EVENT_VARIABLE_CHANGE_281021", action = "action_EVENT_VARIABLE_CHANGE_281021", trigger_count = 0 }, + { config_id = 1281026, name = "ENTER_REGION_281026", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_281026", action = "action_EVENT_ENTER_REGION_281026" } +} + +-- 变量 +variables = { + { config_id = 1, name = "sort", value = 0, no_refresh = true }, + { config_id = 2, name = "gear_reset", value = 0, no_refresh = true }, + { config_id = 3, name = "v_error", value = 0, no_refresh = true }, + { config_id = 4, name = "trigger_output", value = 0, no_refresh = true } +} + +-- 废弃数据 +garbages = { + gadgets = { + { config_id = 281010, gadget_id = 70290635, pos = { x = -1273.956, y = 79.124, z = 5166.404 }, rot = { x = 0.000, y = 39.073, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 281011, gadget_id = 70290636, pos = { x = -1237.777, y = 83.822, z = 5154.129 }, rot = { x = 0.000, y = 337.914, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 281012, gadget_id = 70290637, pos = { x = -1263.260, y = 79.359, z = 5182.133 }, rot = { x = 0.000, y = 231.653, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 281013, gadget_id = 70290637, pos = { x = -1259.697, y = 84.189, z = 5165.451 }, rot = { x = 0.000, y = 320.699, z = 0.000 }, level = 32, persistent = true, area_id = 32 } + } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 281001, 281002, 281003, 281005, 281007, 281008, 281009, 281014, 281015, 281016, 281017, 281022, 281023, 281024, 281025 }, + regions = { 281026 }, + triggers = { "GROUP_LOAD_281006", "GADGET_STATE_CHANGE_281018", "VARIABLE_CHANGE_281019", "VARIABLE_CHANGE_281020", "VARIABLE_CHANGE_281021", "ENTER_REGION_281026" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_281006(context, evt) + -- 判断变量"is_success"为1 + if ScriptLib.GetGroupVariableValue(context, "is_success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_281006(context, evt) + -- 创建id为281004的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 281004 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 将configid为 281001 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 281001, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 281002 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 281002, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 281003 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 281003, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 281005 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 281005, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 281007 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 281007, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 281008 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 281008, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 281009 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 281009, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 卸载指定gadget + if 0 ~= ScriptLib.RemoveEntityByConfigId(context, 133307281, EntityType.GADGET, 281014 ) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : remove_gadget_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_281018(context, evt) + for i=1,#defs.gadget_array do + if defs.gadget_array[i] == evt.param2 then + return true + end + end + return false +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_281018(context, evt) + if max_bit > 9 or max_bit <= 1 then + return -1 + end + if evt.param1 == defs.active_step then + --操作顺序入栈 + for i = 1,max_bit do + if defs.gadget_array[i] == evt.param2 then + v = ScriptLib.GetGroupVariableValue(context, "sort") + v = 10*v + i + ScriptLib.SetGroupVariableValue(context, "sort", v) + break + end + if i == max_bit and defs.gadget_array[i] ~= evt.param2 then + ScriptLib.SetGroupVariableValue(context, "v_error", 1) + v = 10*v + end + end + end + --v的位数足够时进行出栈检测 + if v > 10^(max_bit-1) then + v_error = ScriptLib.GetGroupVariableValue(context, "v_error") + --v_error有问题时直接清空栈并重置 + if 0 == v_error then + for i=max_bit,1,-1 do + if v%10 ~= i then + v_error = 1 + break + end + v = math.floor(v/10) + end + end + v = 0 + if v_error ~= 1 then + v_error = -1 + end + ScriptLib.SetGroupVariableValue(context, "sort", v) + ScriptLib.SetGroupVariableValue(context, "gear_reset", v_error) + ScriptLib.SetGroupVariableValue(context, "v_error", 0) + end + return 0 +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_281019(context, evt) + if evt.param1 == evt.param2 then return -1 end + + if evt.param1 == 1 then + if #defs.reset_gear_list == 0 then + defs.reset_gear_list = suites[1].gadgets + end + for i=1,#defs.reset_gear_list do + ScriptLib.SetGroupGadgetStateByConfigId(context, 0, defs.reset_gear_list[i], defs.inactive_step) + end + ScriptLib.SetGroupVariableValue(context, "trigger_output", -1) + elseif -1 == evt.param1 then + --外接标记 + ScriptLib.SetGroupVariableValue(context, "trigger_output", 1) + end + --还原标记 + ScriptLib.SetGroupVariableValue(context, "gear_reset", 0) + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_281020(context, evt) + if evt.param1 == evt.param2 then return false end + + + if evt.param1 == -1 then + return true + end + return false +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_281021(context, evt) + if evt.param1 == evt.param2 then return false end + + if evt.param1 > 0 and ScriptLib.GetGroupVariableValue(context, "is_success") == 1 then + return true + end + + -- 判断变量"is_success"为1 + if ScriptLib.GetGroupVariableValue(context, "is_success") ~= 1 or evt.param1 <= 0 then + return false + end +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_281021(context, evt) + -- 创建id为281004的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 281004 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 将configid为 281001 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 281001, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 281002 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 281002, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 281003 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 281003, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 281007 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 281007, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 281008 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 281008, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 281009 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 281009, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 281005 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 281005, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 卸载指定gadget + if 0 ~= ScriptLib.RemoveEntityByConfigId(context, 133307281, EntityType.GADGET, 281014 ) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : remove_gadget_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_281026(context, evt) + if evt.param1 ~= 281026 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_281026(context, evt) + ScriptLib.StartPlatform(context, 281014) + + return 0 +end + +require "V3_4/JamshidRock" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307282.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307282.lua new file mode 100644 index 00000000..5bbb825b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307282.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133307282 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 282001, gadget_id = 70710776, pos = { x = -1547.609, y = 50.184, z = 5015.259 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 282001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307283.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307283.lua new file mode 100644 index 00000000..90a0917e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307283.lua @@ -0,0 +1,192 @@ +-- 基础信息 +local base_info = { + group_id = 133307283 +} + +-- DEFS_MISCS +--风扇 +local fans = +{ + 283002 +} +--沙堆 +local sandpiles = +{ + 283004 +} +--百叶窗 +local shutters = +{ + 283009 +} +--百叶窗开关 +local shutter_switches = +{ + 283010 +} +--每个风扇对应点阵 +local FanToPointArray = +{ + +} +--沙堆风扇方向位置 +local FanToSandpile = +{ + [sandpiles[1]] = {fan = fans[1], dir_state = 202, pos = 1, shutter = shutters[1]} +} + +--百叶窗开关和百叶窗对应 +local SwitchToShutter = +{ + [shutter_switches[1]] = shutters[1] +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 283001, gadget_id = 70330333, pos = { x = -1739.628, y = 23.262, z = 5569.244 }, rot = { x = 0.000, y = 15.226, z = 0.000 }, level = 32, state = GadgetState.GearAction1, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 }, + { config_id = 283002, gadget_id = 70290697, pos = { x = -1729.442, y = 23.772, z = 5596.603 }, rot = { x = 0.000, y = 195.013, z = 0.000 }, level = 32, state = GadgetState.GearStart, persistent = true, area_id = 32 }, + { config_id = 283003, gadget_id = 70330416, pos = { x = -1736.979, y = 23.345, z = 5566.289 }, rot = { x = 0.000, y = 197.026, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 283004, gadget_id = 70290702, pos = { x = -1736.522, y = 23.216, z = 5567.789 }, rot = { x = 0.000, y = 11.590, z = 0.000 }, level = 32, isOneoff = true, persistent = true, area_id = 32 }, + { config_id = 283009, gadget_id = 70290756, pos = { x = -1731.272, y = 24.302, z = 5590.045 }, rot = { x = 0.000, y = 14.904, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 283010, gadget_id = 70290757, pos = { x = -1735.693, y = 23.342, z = 5594.962 }, rot = { x = 0.000, y = 109.774, z = 0.000 }, level = 32, state = GadgetState.GearStart, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 开门 + { config_id = 1283006, name = "SELECT_OPTION_283006", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_283006", action = "action_EVENT_SELECT_OPTION_283006", trigger_count = 0 }, + -- 玩法开始 + { config_id = 1283008, name = "GADGET_STATE_CHANGE_283008", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_283008", action = "action_EVENT_GADGET_STATE_CHANGE_283008", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "open", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 283001, 283002, 283003, 283004, 283009, 283010 }, + regions = { }, + triggers = { "SELECT_OPTION_283006", "GADGET_STATE_CHANGE_283008" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_283006(context, evt) + -- 判断是gadgetid 283001 option_id 7 + if 283001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_283006(context, evt) + -- 将本组内变量名为 "open" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "open", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 将configid为 283001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 283001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 283003 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 283003, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 删除指定group: 133307283 ;指定config:283001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133307283, 283001, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_283008(context, evt) + if 283004 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_283008(context, evt) + -- 将configid为 283001 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 283001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133307283, 283001, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +require "V3_4/ScarletKingFan" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307284.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307284.lua new file mode 100644 index 00000000..4386ad06 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307284.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133307284 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 284001, monster_id = 28060901, pos = { x = -1484.624, y = -0.938, z = 5449.990 }, rot = { x = 0.000, y = 57.761, z = 0.000 }, level = 32, drop_tag = "驮兽镀金旅团", pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 284001 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307285.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307285.lua new file mode 100644 index 00000000..aa103faf --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307285.lua @@ -0,0 +1,76 @@ +-- 基础信息 +local base_info = { + group_id = 133307285 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 285001, gadget_id = 70210101, pos = { x = -1474.170, y = 0.195, z = 5431.378 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜果蔬须弥", persistent = true, area_id = 32 }, + { config_id = 285002, gadget_id = 70210101, pos = { x = -1474.170, y = 0.195, z = 5432.218 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜遗物须弥", persistent = true, area_id = 32 }, + { config_id = 285003, gadget_id = 70210101, pos = { x = -1489.825, y = 12.403, z = 5441.001 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜果蔬须弥", persistent = true, area_id = 32 }, + { config_id = 285004, gadget_id = 70210101, pos = { x = -1487.003, y = 12.322, z = 5440.320 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜果蔬须弥", persistent = true, area_id = 32 }, + { config_id = 285005, gadget_id = 70210101, pos = { x = -1499.017, y = 11.540, z = 5449.295 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜武器须弥", persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 285001, 285002, 285003, 285004, 285005 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307286.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307286.lua new file mode 100644 index 00000000..66b68a75 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307286.lua @@ -0,0 +1,76 @@ +-- 基础信息 +local base_info = { + group_id = 133307286 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 286001, gadget_id = 70330427, pos = { x = -1377.980, y = -30.089, z = 5643.613 }, rot = { x = 5.125, y = 0.000, z = 339.897 }, level = 32, area_id = 32 }, + { config_id = 286002, gadget_id = 70330428, pos = { x = -1378.883, y = -29.589, z = 5642.667 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 286003, gadget_id = 70330428, pos = { x = -1379.213, y = -29.456, z = 5643.373 }, rot = { x = 29.183, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 286004, gadget_id = 70210101, pos = { x = -1388.956, y = -27.292, z = 5644.741 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 }, + { config_id = 286005, gadget_id = 70210101, pos = { x = -1402.799, y = -27.363, z = 5549.932 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 286001, 286002, 286003, 286004, 286005 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307287.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307287.lua new file mode 100644 index 00000000..f74969f1 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307287.lua @@ -0,0 +1,104 @@ +-- 基础信息 +local base_info = { + group_id = 133307287 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 287002, monster_id = 28061501, pos = { x = -1408.937, y = -29.929, z = 5544.134 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "鸟类", pose_id = 1, area_id = 32 }, + { config_id = 287003, monster_id = 28061501, pos = { x = -1404.448, y = -29.956, z = 5553.103 }, rot = { x = 0.000, y = 282.185, z = 0.000 }, level = 32, drop_tag = "鸟类", pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { + { config_id = 287001, shape = RegionShape.SPHERE, radius = 8, pos = { x = -1406.220, y = -29.451, z = 5548.299 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1287001, name = "ENTER_REGION_287001", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_287001", action = "action_EVENT_ENTER_REGION_287001" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 287001 }, + triggers = { "ENTER_REGION_287001" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 287002, 287003 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_287001(context, evt) + if evt.param1 ~= 287001 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_287001(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133307287, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307288.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307288.lua new file mode 100644 index 00000000..23a2077f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307288.lua @@ -0,0 +1,178 @@ +-- 基础信息 +local base_info = { + group_id = 133307288 +} + +-- DEFS_MISCS +local JamshidRocks = +{ + 288001, + 288002, + 288003, + 288007, + 288008 +} + +local CorrectAnswer = +{ + 2,2,2,1,4 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + [288001] = { config_id = 288001, gadget_id = 70290635, pos = { x = -1421.970, y = -49.979, z = 5495.623 }, rot = { x = 0.000, y = 265.441, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + [288002] = { config_id = 288002, gadget_id = 70290636, pos = { x = -1418.271, y = -47.929, z = 5492.519 }, rot = { x = 0.000, y = 273.123, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + [288003] = { config_id = 288003, gadget_id = 70290637, pos = { x = -1421.382, y = -49.639, z = 5489.132 }, rot = { x = 0.000, y = 263.154, z = 0.000 }, level = 32, state = GadgetState.GearAction1, persistent = true, area_id = 32 }, + [288004] = { config_id = 288004, gadget_id = 70211101, pos = { x = -1429.045, y = -51.101, z = 5496.024 }, rot = { x = 0.000, y = 313.014, z = 3.160 }, level = 26, drop_tag = "解谜低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + [288007] = { config_id = 288007, gadget_id = 70290635, pos = { x = -1435.900, y = -49.181, z = 5502.704 }, rot = { x = 0.000, y = 123.939, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + [288008] = { config_id = 288008, gadget_id = 70290637, pos = { x = -1434.192, y = -49.083, z = 5504.829 }, rot = { x = 1.129, y = 154.998, z = 357.349 }, level = 32, persistent = true, area_id = 32 }, + [288009] = { config_id = 288009, gadget_id = 70290683, pos = { x = -1409.116, y = -46.809, z = 5519.249 }, rot = { x = 4.234, y = 256.115, z = 6.218 }, level = 32, area_id = 32 }, + [288010] = { config_id = 288010, gadget_id = 70290691, pos = { x = -1408.689, y = -47.176, z = 5517.625 }, rot = { x = 4.265, y = 299.616, z = 355.343 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1288005, name = "VARIABLE_CHANGE_288005", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_288005", action = "action_EVENT_VARIABLE_CHANGE_288005" }, + { config_id = 1288006, name = "GROUP_LOAD_288006", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_288006", action = "action_EVENT_GROUP_LOAD_288006", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 288001, 288002, 288003, 288007, 288008, 288009, 288010 }, + regions = { }, + triggers = { "VARIABLE_CHANGE_288005", "GROUP_LOAD_288006" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_288005(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"is_success"为1 + if ScriptLib.GetGroupVariableValue(context, "is_success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_288005(context, evt) + -- 创建id为288004的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 288004 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 将configid为 288001 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 288001, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 288002 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 288002, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 288003 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 288003, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_288006(context, evt) + -- 判断变量"is_success"为1 + if ScriptLib.GetGroupVariableValue(context, "is_success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_288006(context, evt) + -- 创建id为288004的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 288004 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 将configid为 288001 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 288001, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 288002 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 288002, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 288003 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 288003, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +require "V3_4/JamshidRock" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307289.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307289.lua new file mode 100644 index 00000000..24b2647e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307289.lua @@ -0,0 +1,100 @@ +-- 基础信息 +local base_info = { + group_id = 133307289 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 289003, monster_id = 28060401, pos = { x = -1408.275, y = -47.274, z = 5515.483 }, rot = { x = 0.000, y = 191.222, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 289001, gadget_id = 70330430, pos = { x = -1408.336, y = -47.111, z = 5517.832 }, rot = { x = 341.349, y = 78.668, z = 348.844 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1289002, name = "ANY_GADGET_DIE_289002", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_289002", action = "action_EVENT_ANY_GADGET_DIE_289002" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 289001 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_289002" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 289003 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_289002(context, evt) + if 289001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_289002(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133307289, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307290.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307290.lua new file mode 100644 index 00000000..9d643e89 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307290.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133307290 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 290001, gadget_id = 70290688, pos = { x = -1467.822, y = -46.813, z = 5462.943 }, rot = { x = 14.581, y = 77.184, z = 344.582 }, level = 32, area_id = 32 }, + { config_id = 290002, gadget_id = 70290684, pos = { x = -1466.288, y = -47.725, z = 5462.212 }, rot = { x = 2.507, y = 68.442, z = 331.827 }, level = 32, area_id = 32 }, + { config_id = 290003, gadget_id = 70290689, pos = { x = -1467.247, y = -46.926, z = 5464.790 }, rot = { x = 6.612, y = 120.252, z = 342.618 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 290001, 290002, 290003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307291.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307291.lua new file mode 100644 index 00000000..5ab27dce --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307291.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133307291 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 291001, gadget_id = 70220103, pos = { x = -1398.836, y = -27.999, z = 5533.395 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 291001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307292.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307292.lua new file mode 100644 index 00000000..4aa85025 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307292.lua @@ -0,0 +1,140 @@ +-- 基础信息 +local base_info = { + group_id = 133307292 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- 1脚印 + { config_id = 292002, gadget_id = 70210102, pos = { x = -1203.112, y = 24.578, z = 5277.045 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, chest_drop_id = 1000100, drop_count = 1, isOneoff = true, persistent = true, area_id = 32 }, + -- 2木箱 + { config_id = 292003, gadget_id = 70210102, pos = { x = -1205.004, y = 19.783, z = 5287.434 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, chest_drop_id = 1000100, drop_count = 1, isOneoff = true, persistent = true, area_id = 32 }, + -- 3旗子 + { config_id = 292004, gadget_id = 70210102, pos = { x = -1192.098, y = 14.750, z = 5295.707 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, chest_drop_id = 1000100, drop_count = 1, isOneoff = true, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1292005, name = "GADGET_STATE_CHANGE_292005", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_292005", action = "action_EVENT_GADGET_STATE_CHANGE_292005" }, + { config_id = 1292006, name = "GADGET_STATE_CHANGE_292006", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_292006", action = "action_EVENT_GADGET_STATE_CHANGE_292006" }, + { config_id = 1292007, name = "GADGET_STATE_CHANGE_292007", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_292007", action = "action_EVENT_GADGET_STATE_CHANGE_292007" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 292002, 292003, 292004 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_292005", "GADGET_STATE_CHANGE_292006", "GADGET_STATE_CHANGE_292007" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_292005(context, evt) + if 292002 ~= evt.param2 or GadgetState.ChestOpened ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_292005(context, evt) + -- 调用提示id为 1000140051 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000140051) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_292006(context, evt) + if 292003 ~= evt.param2 or GadgetState.ChestOpened ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_292006(context, evt) + -- 调用提示id为 1000140053 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000140053) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_292007(context, evt) + if 292004 ~= evt.param2 or GadgetState.ChestOpened ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_292007(context, evt) + -- 调用提示id为 1000140056 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000140056) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307293.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307293.lua new file mode 100644 index 00000000..f473155f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307293.lua @@ -0,0 +1,100 @@ +-- 基础信息 +local base_info = { + group_id = 133307293 +} + +-- Trigger变量 +local defs = { + move_sandworm_id = 293001, + move_region = 293002, + attack_region = 293003, + attack_times = 1, + move_sandworm_lifetime = 15 +} + +-- DEFS_MISCS +local region_config = +{ + alert_by_tick_normal = {10,15}, + alert_by_tick_sandstorm = {60,100}, +} + + + +local sandworm_point_array = +{ + point_array = 330700006, max_point = 9 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + [293001] = { config_id = 293001, gadget_id = 70290762, pos = { x = -1483.776, y = 66.560, z = 5113.040 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, is_use_point_array = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 } +} + +-- 区域 +regions = { + [293002] = { config_id = 293002, shape = RegionShape.POLYGON, pos = { x = -1462.202, y = 60.308, z = 5148.948 }, height = 70.821, point_array = { { x = -1497.845, y = 5065.537 }, { x = -1448.123, y = 5082.507 }, { x = -1393.387, y = 5080.872 }, { x = -1394.139, y = 5130.827 }, { x = -1437.374, y = 5197.855 }, { x = -1487.167, y = 5232.360 }, { x = -1511.177, y = 5202.684 }, { x = -1517.289, y = 5173.259 }, { x = -1531.017, y = 5138.999 }, { x = -1525.742, y = 5128.098 }, { x = -1508.689, y = 5090.027 } }, area_id = 32 }, + [293003] = { config_id = 293003, shape = RegionShape.POLYGON, pos = { x = -1480.028, y = 66.972, z = 5119.610 }, height = 52.170, point_array = { { x = -1482.504, y = 5152.254 }, { x = -1509.326, y = 5134.850 }, { x = -1498.583, y = 5105.369 }, { x = -1493.884, y = 5088.905 }, { x = -1472.331, y = 5086.967 }, { x = -1450.729, y = 5103.180 }, { x = -1462.110, y = 5128.483 } }, area_id = 32 } +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 293002, 293003 }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_4/SandwormBigworldControl" +require "V3_4/SandwormToolkit" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307294.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307294.lua new file mode 100644 index 00000000..de5ceb97 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307294.lua @@ -0,0 +1,145 @@ +-- 基础信息 +local base_info = { + group_id = 133307294 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 294001, monster_id = 25210101, pos = { x = -1310.950, y = -10.856, z = 5417.688 }, rot = { x = 0.000, y = 49.654, z = 0.000 }, level = 32, drop_tag = "镀金旅团", area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 294002, gadget_id = 70330395, pos = { x = -1310.792, y = -4.479, z = 5422.505 }, rot = { x = 0.000, y = 50.000, z = 0.000 }, level = 32, state = GadgetState.GearStart, area_id = 32 }, + { config_id = 294004, gadget_id = 70211102, pos = { x = -1302.886, y = -10.712, z = 5424.452 }, rot = { x = 0.000, y = 230.205, z = 0.000 }, level = 26, drop_tag = "解谜低级须弥", state = GadgetState.ChestTrap, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { + { config_id = 294005, shape = RegionShape.SPHERE, radius = 5, pos = { x = -1303.479, y = -10.948, z = 5424.254 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1294005, name = "ENTER_REGION_294005", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_294005", action = "action_EVENT_ENTER_REGION_294005" }, + { config_id = 1294006, name = "ANY_MONSTER_DIE_294006", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_294006", action = "action_EVENT_ANY_MONSTER_DIE_294006" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 294002, 294004 }, + regions = { 294005 }, + triggers = { "ENTER_REGION_294005", "ANY_MONSTER_DIE_294006" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 294001 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_294006" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_294005(context, evt) + if evt.param1 ~= 294005 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_294005(context, evt) + -- 将configid为 294004 的物件更改为状态 GadgetState.ChestLocked + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 294004, GadgetState.ChestLocked) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133307294, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 1002, 1, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_294006(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_294006(context, evt) + -- 将configid为 294004 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 294004, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 1002, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307295.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307295.lua new file mode 100644 index 00000000..984e9e1a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307295.lua @@ -0,0 +1,100 @@ +-- 基础信息 +local base_info = { + group_id = 133307295 +} + +-- Trigger变量 +local defs = { + move_sandworm_id = 295001, + move_region = 295002, + attack_region = 295003, + attack_times = 2, + move_sandworm_lifetime = 15 +} + +-- DEFS_MISCS +local region_config = +{ + alert_by_tick_normal = {20,35}, + alert_by_tick_sandstorm = {80,100}, +} + + + +local sandworm_point_array = +{ + point_array = 330700018, max_point = 9 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + [295001] = { config_id = 295001, gadget_id = 70290762, pos = { x = -1291.558, y = 62.049, z = 5226.821 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, is_use_point_array = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 } +} + +-- 区域 +regions = { + [295002] = { config_id = 295002, shape = RegionShape.POLYGON, pos = { x = -1282.311, y = 62.246, z = 5231.781 }, height = 54.859, point_array = { { x = -1286.663, y = 5263.597 }, { x = -1300.931, y = 5252.901 }, { x = -1304.017, y = 5236.807 }, { x = -1305.526, y = 5215.961 }, { x = -1294.450, y = 5199.966 }, { x = -1273.940, y = 5208.696 }, { x = -1279.886, y = 5230.198 }, { x = -1264.199, y = 5232.183 }, { x = -1259.096, y = 5246.839 }, { x = -1269.030, y = 5259.459 } }, area_id = 32 }, + [295003] = { config_id = 295003, shape = RegionShape.POLYGON, pos = { x = -1288.333, y = 62.769, z = 5238.016 }, height = 46.251, point_array = { { x = -1277.915, y = 5244.265 }, { x = -1281.498, y = 5233.881 }, { x = -1285.457, y = 5227.095 }, { x = -1292.281, y = 5228.341 }, { x = -1298.750, y = 5238.355 }, { x = -1298.084, y = 5248.936 }, { x = -1286.874, y = 5248.040 } }, area_id = 32 } +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 295002, 295003 }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_4/SandwormBigworldControl" +require "V3_4/SandwormToolkit" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307296.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307296.lua new file mode 100644 index 00000000..809b0ad5 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307296.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133307296 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 296001, gadget_id = 70330397, pos = { x = -1105.388, y = -32.558, z = 5478.592 }, rot = { x = 0.000, y = 81.129, z = 0.000 }, level = 32, state = GadgetState.GearStart, area_id = 32 }, + { config_id = 296002, gadget_id = 70330397, pos = { x = -1113.471, y = -32.558, z = 5473.708 }, rot = { x = 0.000, y = 205.032, z = 0.000 }, level = 32, state = GadgetState.GearStart, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 296001, 296002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307297.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307297.lua new file mode 100644 index 00000000..56ec28ac --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307297.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133307297 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 297001, monster_id = 26090701, pos = { x = -1464.487, y = -48.503, z = 5462.173 }, rot = { x = 0.000, y = 318.703, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 297002, monster_id = 26090701, pos = { x = -1466.319, y = -47.035, z = 5465.822 }, rot = { x = 0.000, y = 205.135, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 297003, monster_id = 26090601, pos = { x = -1468.362, y = -46.638, z = 5460.525 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 297001, 297002, 297003 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307298.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307298.lua new file mode 100644 index 00000000..87ec8b5f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307298.lua @@ -0,0 +1,239 @@ +-- 基础信息 +local base_info = { + group_id = 133307298 +} + +-- DEFS_MISCS +--风扇 +local fans = +{ + 298008 +} +--沙堆 +local sandpiles = +{ + 298004 +} +--百叶窗 +local shutters = +{ + +} +--百叶窗开关 +local shutter_switches = +{ + +} +--每个风扇对应点阵 +local FanToPointArray = +{ + [fans[1]] = 330700012 +} +--沙堆风扇方向位置 +local FanToSandpile = +{ + [sandpiles[1]] = {fan = fans[1], dir_state = 201, pos = 2} +} + +--百叶窗开关和百叶窗对应 +local SwitchToShutter = +{ + +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 298001, gadget_id = 70330333, pos = { x = -1695.874, y = 22.497, z = 5874.944 }, rot = { x = 0.000, y = 15.226, z = 0.000 }, level = 32, state = GadgetState.GearAction1, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 }, + { config_id = 298003, gadget_id = 70330416, pos = { x = -1699.285, y = 22.570, z = 5873.704 }, rot = { x = 0.000, y = 195.508, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 298004, gadget_id = 70290702, pos = { x = -1699.560, y = 21.924, z = 5873.537 }, rot = { x = 4.795, y = 25.468, z = 0.636 }, level = 32, isOneoff = true, persistent = true, area_id = 32 }, + { config_id = 298006, gadget_id = 70290763, pos = { x = -1690.187, y = 22.322, z = 5878.195 }, rot = { x = 0.000, y = 284.798, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 298007, gadget_id = 70290763, pos = { x = -1694.996, y = 22.326, z = 5879.464 }, rot = { x = 0.000, y = 104.803, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 298008, gadget_id = 70290697, pos = { x = -1688.510, y = 22.927, z = 5877.766 }, rot = { x = 0.000, y = 283.738, z = 0.000 }, level = 32, state = GadgetState.GearAction2, is_use_point_array = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 断线重连 + { config_id = 1298009, name = "GADGET_CREATE_298009", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_298009", action = "action_EVENT_GADGET_CREATE_298009", trigger_count = 0 }, + -- 开门 + { config_id = 1298010, name = "SELECT_OPTION_298010", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_298010", action = "action_EVENT_SELECT_OPTION_298010", trigger_count = 0 }, + -- 断线重连开门 + { config_id = 1298011, name = "GROUP_LOAD_298011", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_298011", action = "action_EVENT_GROUP_LOAD_298011", trigger_count = 0 }, + -- 玩法开始 + { config_id = 1298012, name = "GADGET_STATE_CHANGE_298012", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_298012", action = "action_EVENT_GADGET_STATE_CHANGE_298012", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "open", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 298001, 298003, 298004, 298006, 298007, 298008 }, + regions = { }, + triggers = { "GADGET_CREATE_298009", "SELECT_OPTION_298010", "GROUP_LOAD_298011", "GADGET_STATE_CHANGE_298012" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_298009(context, evt) + if 298001 ~= evt.param1 or GadgetState.Default ~= ScriptLib.GetGadgetStateByConfigId(context, 0, evt.param1) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_298009(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133307298, 298001, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_298010(context, evt) + -- 判断是gadgetid 298001 option_id 7 + if 298001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_298010(context, evt) + -- 将本组内变量名为 "open" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "open", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 将configid为 298001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 298001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 298003 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 298003, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 删除指定group: 133307298 ;指定config:298001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133307298, 298001, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_298011(context, evt) + -- 判断变量"open"为1 + if ScriptLib.GetGroupVariableValueByGroup(context, "open", 133307298) ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_298011(context, evt) + ScriptLib.SetGadgetStateByConfigId(context,298003, GadgetState.GearStart) + + ScriptLib.SetGadgetStateByConfigId(context,298001, GadgetState.GearStart) + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_298012(context, evt) + if 298004 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + if GadgetState.GearAction1 ~= ScriptLib.GetGadgetStateByConfigId(context, 133307298, 298001) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_298012(context, evt) + -- 将configid为 298001 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 298001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133307298, 298001, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +require "V3_4/ScarletKingFan" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307299.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307299.lua new file mode 100644 index 00000000..05b6859a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307299.lua @@ -0,0 +1,128 @@ +-- 基础信息 +local base_info = { + group_id = 133307299 +} + +-- Trigger变量 +local defs = { + up_flow_speed = 5, + down_flow_speed = 10, + overflow_speed = 15 +} + +-- DEFS_MISCS +local pools = +{ + [1] = 299001, + [2] = 299002 +} + +local origin_defs = +{ + origin_nozzole = 299010, + origin_pool = pools[1], + origin_speed = 50, + origin_time = 20 +} + +local pool_defs = +{ + max = 1000, + overflow_max = 1500, + up_nozzole_threshold = 600 +} + + +--填-1时,说明该池子没有对应的喷口 +local nozzoles = +{ + [pools[1]] = {up_nozzole = -1, down_nozzole = 299007}, + [pools[2]] = {up_nozzole = -1, down_nozzole = 299008} +} + +--填-1时,说明该池子没有对应的喷口 +--填0时,说明该喷口不指向任何下游池子 +local pool_connections = +{ + [pools[1]] = {up_nozzole = -1, down_nozzole = pools[2]}, + [pools[2]] = {up_nozzole = -1, down_nozzole = 0} +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 299001, gadget_id = 70290462, pos = { x = -1302.225, y = 5.256, z = 5757.305 }, rot = { x = 0.000, y = 194.667, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 299002, gadget_id = 70290462, pos = { x = -1302.376, y = -1.507, z = 5756.957 }, rot = { x = 0.000, y = 194.841, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 299003, gadget_id = 70290462, pos = { x = -1307.302, y = 6.577, z = 5764.389 }, rot = { x = 0.000, y = 286.369, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 299004, gadget_id = 70290765, pos = { x = -1307.035, y = 12.717, z = 5764.361 }, rot = { x = 0.000, y = 285.147, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 299005, gadget_id = 70290463, pos = { x = -1308.216, y = 7.327, z = 5764.729 }, rot = { x = 0.000, y = 289.437, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 299006, gadget_id = 70290766, pos = { x = -1307.286, y = 13.422, z = 5764.427 }, rot = { x = 359.944, y = 287.606, z = 0.253 }, level = 32, area_id = 32 }, + { config_id = 299007, gadget_id = 70290463, pos = { x = -1302.366, y = 6.011, z = 5756.669 }, rot = { x = 0.000, y = 199.846, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 299008, gadget_id = 70290463, pos = { x = -1301.522, y = -0.454, z = 5756.158 }, rot = { x = 0.000, y = 134.796, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 299009, gadget_id = 70290765, pos = { x = -1302.152, y = 12.377, z = 5757.356 }, rot = { x = 0.000, y = 197.124, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 299010, gadget_id = 70290766, pos = { x = -1302.216, y = 13.084, z = 5757.099 }, rot = { x = 0.256, y = 193.016, z = 0.036 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 299001, 299002, 299003, 299004, 299005, 299006, 299007, 299008, 299009, 299010 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_4/SandStair" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307300.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307300.lua new file mode 100644 index 00000000..b32222de --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307300.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133307300 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 300001, gadget_id = 70220103, pos = { x = -1326.617, y = 8.584, z = 5763.750 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 300002, gadget_id = 70220103, pos = { x = -1307.394, y = 18.502, z = 5759.543 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 300003, gadget_id = 70220103, pos = { x = -1261.073, y = 28.122, z = 5747.178 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 300001, 300002, 300003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307301.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307301.lua new file mode 100644 index 00000000..6ef866f2 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307301.lua @@ -0,0 +1,163 @@ +-- 基础信息 +local base_info = { + group_id = 133307301 +} + +-- Trigger变量 +local defs = { + group_id = 133307301, + gadget_riddle_hint = 301001, + gadget_riddle_1 = 301002, + gadget_riddle_2 = 301003, + gadget_riddle_3 = 301004, + gadget_riddle_4 = 301005, + gadget_chest = 301006 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 301001, gadget_id = 70330336, pos = { x = -1108.884, y = -34.574, z = 5409.230 }, rot = { x = 0.000, y = 325.433, z = 0.000 }, level = 19, persistent = true, area_id = 32 }, + { config_id = 301002, gadget_id = 70330335, pos = { x = -1117.507, y = -33.680, z = 5412.969 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 19, persistent = true, area_id = 32 }, + { config_id = 301003, gadget_id = 70330335, pos = { x = -1122.190, y = -11.380, z = 5397.256 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 19, persistent = true, area_id = 32 }, + { config_id = 301004, gadget_id = 70330335, pos = { x = -1092.323, y = -12.143, z = 5417.981 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 19, persistent = true, area_id = 32 }, + { config_id = 301005, gadget_id = 70330335, pos = { x = -1109.293, y = -33.680, z = 5418.732 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 19, persistent = true, area_id = 32 }, + { config_id = 301006, gadget_id = 70211112, pos = { x = -1108.886, y = -34.125, z = 5409.230 }, rot = { x = 0.000, y = 325.433, z = 0.000 }, level = 26, drop_tag = "解谜中级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1301007, name = "GADGET_STATE_CHANGE_301007", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_301007", action = "action_EVENT_GADGET_STATE_CHANGE_301007", trigger_count = 0 }, + { config_id = 1301008, name = "VARIABLE_CHANGE_301008", event = EventType.EVENT_VARIABLE_CHANGE, source = "State_Flag", condition = "condition_EVENT_VARIABLE_CHANGE_301008", action = "action_EVENT_VARIABLE_CHANGE_301008", trigger_count = 0 }, + { config_id = 1301009, name = "GROUP_LOAD_301009", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_301009", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "State_Flag", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 301001, 301002, 301003, 301004, 301005, 301006 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_301007", "VARIABLE_CHANGE_301008", "GROUP_LOAD_301009" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_301007(context, evt) + if evt.param2 ~= defs.gadget_riddle_1 and evt.param2 ~= defs.gadget_riddle_2 and evt.param2 ~= defs.gadget_riddle_3 and evt.param2 ~= defs.gadget_riddle_4 then + return false + end + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_301007(context, evt) + if evt.param1 == GadgetState.GearStart then + ScriptLib.ChangeGroupVariableValue(context, "State_Flag", 1) + if 0 == ScriptLib.GetCurTriggerCount(context) then + ScriptLib.MarkPlayerAction(context, 1003, 1, 1) + end + elseif evt.param1 == GadgetState.Default then + ScriptLib.ChangeGroupVariableValue(context, "State_Flag", -1) + end + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_301008(context, evt) + if evt.param1 == evt.param2 then return false end + + if evt.param1 < 0 or evt.param1 > 4 then + return false + end + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_301008(context, evt) + if evt.param1 == 0 then + ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_id, defs.gadget_riddle_hint, GadgetState.Default) + elseif evt.param1 == 1 then + ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_id, defs.gadget_riddle_hint, GadgetState.Action01) + ScriptLib.MarkPlayerAction(context, 1003, 2, 2) + elseif evt.param1 == 2 then + ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_id, defs.gadget_riddle_hint, GadgetState.Action02) + ScriptLib.MarkPlayerAction(context, 1003, 2, 3) + elseif evt.param1 == 3 then + ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_id, defs.gadget_riddle_hint, GadgetState.Action03) + ScriptLib.MarkPlayerAction(context, 1003, 2, 4) + elseif evt.param1 == 4 then + ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_id, defs.gadget_riddle_hint, GadgetState.GearStart) + ScriptLib.MarkPlayerAction(context, 1003, 3, 5) + ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_id, defs.gadget_chest, GadgetState.Default) + end + return 0 +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_301009(context, evt) + local sum = 0 + if ScriptLib.GetGadgetStateByConfigId(context, defs.group_id, defs.gadget_riddle_1) == GadgetState.GearStart then + sum = sum + 1 + end + if ScriptLib.GetGadgetStateByConfigId(context, defs.group_id, defs.gadget_riddle_2) == GadgetState.GearStart then + sum = sum + 1 + end + if ScriptLib.GetGadgetStateByConfigId(context, defs.group_id, defs.gadget_riddle_3) == GadgetState.GearStart then + sum = sum + 1 + end + if ScriptLib.GetGadgetStateByConfigId(context, defs.group_id, defs.gadget_riddle_4) == GadgetState.GearStart then + sum = sum + 1 + end + ScriptLib.SetGroupVariableValue(context, "State_Flag", sum) + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307302.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307302.lua new file mode 100644 index 00000000..e18a37fa --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307302.lua @@ -0,0 +1,79 @@ +-- 基础信息 +local base_info = { + group_id = 133307302 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 302001, gadget_id = 70950135, pos = { x = -1228.882, y = -32.015, z = 5341.937 }, rot = { x = 1.032, y = 198.330, z = 1.702 }, level = 32, area_id = 32 }, + { config_id = 302002, gadget_id = 70220025, pos = { x = -1227.539, y = -32.191, z = 5337.110 }, rot = { x = 88.721, y = 178.094, z = 124.931 }, level = 32, area_id = 32 }, + { config_id = 302003, gadget_id = 70710548, pos = { x = -1230.084, y = -31.973, z = 5341.137 }, rot = { x = 0.000, y = 6.566, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 302004, gadget_id = 71700435, pos = { x = -1226.450, y = -32.221, z = 5339.802 }, rot = { x = 0.000, y = 73.470, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 302005, gadget_id = 70710710, pos = { x = -1226.470, y = -30.621, z = 5339.635 }, rot = { x = 0.000, y = 6.566, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 302006, gadget_id = 70330397, pos = { x = -1223.083, y = -32.337, z = 5333.375 }, rot = { x = 0.000, y = 6.566, z = 0.000 }, level = 32, state = GadgetState.GearStart, area_id = 32 }, + { config_id = 302007, gadget_id = 70310006, pos = { x = -1230.583, y = -32.262, z = 5338.643 }, rot = { x = 0.000, y = 6.566, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 302008, gadget_id = 70220025, pos = { x = -1226.624, y = -32.162, z = 5335.890 }, rot = { x = 88.721, y = 178.094, z = 124.932 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 302001, 302002, 302003, 302004, 302005, 302006, 302007, 302008 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307303.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307303.lua new file mode 100644 index 00000000..05220c70 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307303.lua @@ -0,0 +1,79 @@ +-- 基础信息 +local base_info = { + group_id = 133307303 +} + +-- Trigger变量 +local defs = { + gadget_worktop_id = 303001 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 303001, gadget_id = 70290600, pos = { x = -1102.447, y = 22.272, z = 5719.495 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 303001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_4/ShelterWorktopControl" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307304.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307304.lua new file mode 100644 index 00000000..a0d60839 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307304.lua @@ -0,0 +1,240 @@ +-- 基础信息 +local base_info = { + group_id = 133307304 +} + +-- DEFS_MISCS +--风扇 +local fans = +{ + 304012 +} +--沙堆 +local sandpiles = +{ + 304004 +} +--百叶窗 +local shutters = +{ + +} +--百叶窗开关 +local shutter_switches = +{ + +} +--每个风扇对应点阵 +local FanToPointArray = +{ + [fans[1]] = 330700008 +} +--沙堆风扇方向位置 +local FanToSandpile = +{ + [sandpiles[1]] = {fan = fans[1], dir_state = 201, pos = 2} +} + +--百叶窗开关和百叶窗对应 +local SwitchToShutter = +{ + +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 304001, gadget_id = 70330333, pos = { x = -1669.027, y = 23.262, z = 5778.172 }, rot = { x = 0.000, y = 15.226, z = 0.000 }, level = 32, state = GadgetState.GearAction1, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 }, + { config_id = 304003, gadget_id = 70330416, pos = { x = -1664.569, y = 23.305, z = 5782.480 }, rot = { x = 0.000, y = 286.160, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 304004, gadget_id = 70290702, pos = { x = -1665.294, y = 23.302, z = 5781.104 }, rot = { x = 0.502, y = 1.009, z = 3.895 }, level = 32, isOneoff = true, persistent = true, area_id = 32 }, + { config_id = 304005, gadget_id = 70290699, pos = { x = -1680.017, y = 23.204, z = 5779.252 }, rot = { x = 0.000, y = 15.595, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 304006, gadget_id = 70290763, pos = { x = -1678.673, y = 23.188, z = 5784.053 }, rot = { x = 0.000, y = 195.702, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 304011, gadget_id = 70290763, pos = { x = -1681.358, y = 23.188, z = 5774.465 }, rot = { x = 0.000, y = 15.699, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 304012, gadget_id = 70290697, pos = { x = -1681.818, y = 23.723, z = 5772.932 }, rot = { x = 0.000, y = 194.788, z = 0.000 }, level = 32, state = GadgetState.GearStop, is_use_point_array = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 断线重连 + { config_id = 1304007, name = "GADGET_CREATE_304007", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_304007", action = "action_EVENT_GADGET_CREATE_304007", trigger_count = 0 }, + -- 开门 + { config_id = 1304008, name = "SELECT_OPTION_304008", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_304008", action = "action_EVENT_SELECT_OPTION_304008", trigger_count = 0 }, + -- 断线重连开门 + { config_id = 1304009, name = "GROUP_LOAD_304009", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_304009", action = "action_EVENT_GROUP_LOAD_304009", trigger_count = 0 }, + -- 玩法开始 + { config_id = 1304010, name = "GADGET_STATE_CHANGE_304010", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_304010", action = "action_EVENT_GADGET_STATE_CHANGE_304010", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "open", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 304001, 304003, 304004, 304005, 304006, 304011, 304012 }, + regions = { }, + triggers = { "GADGET_CREATE_304007", "SELECT_OPTION_304008", "GROUP_LOAD_304009", "GADGET_STATE_CHANGE_304010" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_304007(context, evt) + if 304001 ~= evt.param1 or GadgetState.Default ~= ScriptLib.GetGadgetStateByConfigId(context, 0, evt.param1) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_304007(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133307304, 304001, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_304008(context, evt) + -- 判断是gadgetid 304001 option_id 7 + if 304001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_304008(context, evt) + -- 将本组内变量名为 "open" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "open", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 将configid为 304001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 304001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 304003 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 304003, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 删除指定group: 133307304 ;指定config:304001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133307304, 304001, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_304009(context, evt) + -- 判断变量"open"为1 + if ScriptLib.GetGroupVariableValueByGroup(context, "open", 133307304) ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_304009(context, evt) + ScriptLib.SetGadgetStateByConfigId(context,304003, GadgetState.GearStart) + + ScriptLib.SetGadgetStateByConfigId(context,304001, GadgetState.GearStart) + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_304010(context, evt) + if 304004 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + if GadgetState.GearAction1 ~= ScriptLib.GetGadgetStateByConfigId(context, 133307304, 304001) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_304010(context, evt) + -- 将configid为 304001 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 304001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133307304, 304001, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +require "V3_4/ScarletKingFan" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307305.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307305.lua new file mode 100644 index 00000000..4f76e428 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307305.lua @@ -0,0 +1,225 @@ +-- 基础信息 +local base_info = { + group_id = 133307305 +} + +-- DEFS_MISCS +--风扇 +local fans = +{ + 305002 +} +--沙堆 +local sandpiles = +{ + 305016, + 305004, +} +--百叶窗 +local shutters = +{ + 305005 +} +--百叶窗开关 +local shutter_switches = +{ + 305006 +} +--每个风扇对应点阵 +local FanToPointArray = +{ + [fans[1]] = 330700009 +} +--沙堆风扇方向位置 +local FanToSandpile = +{ + [sandpiles[1]] = {fan = fans[1], dir_state = 203, pos = 2}, + [sandpiles[2]] = {fan = fans[1], dir_state = 203, pos = 1, shutter = shutters[1]} +} + +--百叶窗开关和百叶窗对应 +local SwitchToShutter = +{ + [shutter_switches[1]] = shutters[1] +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 305001, gadget_id = 70330333, pos = { x = -1647.050, y = 23.262, z = 5811.241 }, rot = { x = 0.000, y = 15.226, z = 0.000 }, level = 32, state = GadgetState.GearAction1, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 }, + { config_id = 305002, gadget_id = 70290697, pos = { x = -1655.083, y = 23.658, z = 5790.811 }, rot = { x = 0.000, y = 285.228, z = 0.000 }, level = 32, state = GadgetState.GearStart, persistent = true, is_use_point_array = true, area_id = 32 }, + { config_id = 305003, gadget_id = 70330416, pos = { x = -1649.852, y = 23.389, z = 5814.485 }, rot = { x = 0.000, y = 197.026, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 305004, gadget_id = 70290702, pos = { x = -1649.196, y = 23.012, z = 5816.129 }, rot = { x = 0.000, y = 17.918, z = 0.000 }, level = 32, isOneoff = true, persistent = true, area_id = 32 }, + { config_id = 305005, gadget_id = 70290756, pos = { x = -1653.648, y = 24.122, z = 5798.137 }, rot = { x = 0.000, y = 194.873, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 305006, gadget_id = 70290757, pos = { x = -1643.865, y = 23.262, z = 5796.098 }, rot = { x = 0.000, y = 10.034, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 305014, gadget_id = 70290763, pos = { x = -1653.316, y = 23.030, z = 5790.302 }, rot = { x = 0.000, y = 105.471, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 305015, gadget_id = 70290763, pos = { x = -1648.505, y = 23.030, z = 5788.969 }, rot = { x = 0.000, y = 285.603, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 305016, gadget_id = 70290703, pos = { x = -1645.660, y = 22.916, z = 5797.513 }, rot = { x = 0.000, y = 21.432, z = 0.000 }, level = 32, isOneoff = true, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 开启开关 + { config_id = 1305007, name = "GADGET_STATE_CHANGE_305007", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_305007", action = "action_EVENT_GADGET_STATE_CHANGE_305007", trigger_count = 0 }, + -- 开门 + { config_id = 1305008, name = "SELECT_OPTION_305008", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_305008", action = "action_EVENT_SELECT_OPTION_305008", trigger_count = 0 }, + -- 玩法开始 + { config_id = 1305010, name = "GADGET_STATE_CHANGE_305010", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_305010", action = "action_EVENT_GADGET_STATE_CHANGE_305010", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "open", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 305001, 305002, 305003, 305004, 305005, 305006, 305014, 305015, 305016 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_305007", "SELECT_OPTION_305008", "GADGET_STATE_CHANGE_305010" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 设置指定group的操作台与option +function TLA_set_work_options_by_configid(context, evt, group_id, config_id, gear_id) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, group_id, config_id, gear_id) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_305007(context, evt) + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133307305, 305016) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_305007(context, evt) + -- 将configid为 305006 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 305006, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_305008(context, evt) + -- 判断是gadgetid 305001 option_id 7 + if 305001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_305008(context, evt) + -- 将本组内变量名为 "open" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "open", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 将configid为 305001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 305001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 305003 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 305003, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 删除指定group: 133307305 ;指定config:305001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133307305, 305001, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_305010(context, evt) + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133307305, 305004) then + return false + end + + if GadgetState.GearAction1 ~= ScriptLib.GetGadgetStateByConfigId(context, 133307305, 305001) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_305010(context, evt) + ScriptLib.SetGadgetStateByConfigId(context,305001, GadgetState.Default) + + TLA_set_work_options_by_configid(context, evt, 133307305, 305001, {7}) + + return 0 +end + +require "V3_4/ScarletKingFan" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307306.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307306.lua new file mode 100644 index 00000000..b904da12 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307306.lua @@ -0,0 +1,299 @@ +-- 基础信息 +local base_info = { + group_id = 133307306 +} + +-- Trigger变量 +local defs = { + point_sum = 7, + route_2 = 330700119, + gadget_seelie = 306002 +} + +-- DEFS_MISCS +defs.final_point = defs.point_sum - 1 + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 306001, gadget_id = 70211101, pos = { x = -2351.013, y = 158.040, z = 5183.918 }, rot = { x = 0.000, y = 0.027, z = 0.000 }, level = 26, drop_tag = "解谜低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 27 }, + { config_id = 306002, gadget_id = 70290829, pos = { x = -2350.218, y = 174.792, z = 5342.545 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 32, persistent = true, area_id = 27 }, + -- 注意自己配一下对应发条的dropID + { config_id = 306003, gadget_id = 70217021, pos = { x = -2351.069, y = 158.862, z = 5185.558 }, rot = { x = 0.000, y = 284.950, z = 0.000 }, level = 26, chest_drop_id = 1050256, drop_count = 1, isOneoff = true, persistent = true, autopick = true, area_id = 27 } +} + +-- 区域 +regions = { + { config_id = 306007, shape = RegionShape.SPHERE, radius = 3, pos = { x = -2350.218, y = 174.792, z = 5342.545 }, area_id = 27 }, + -- rmd+注目提示 + { config_id = 306010, shape = RegionShape.SPHERE, radius = 10, pos = { x = -2348.381, y = 182.216, z = 5341.907 }, area_id = 27 } +} + +-- 触发器 +triggers = { + { config_id = 1306004, name = "GADGET_STATE_CHANGE_306004", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_306004", action = "action_EVENT_GADGET_STATE_CHANGE_306004" }, + { config_id = 1306005, name = "PLATFORM_ARRIVAL_306005", event = EventType.EVENT_PLATFORM_ARRIVAL, source = "", condition = "condition_EVENT_PLATFORM_ARRIVAL_306005", action = "action_EVENT_PLATFORM_ARRIVAL_306005", trigger_count = 0 }, + { config_id = 1306006, name = "AVATAR_NEAR_PLATFORM_306006", event = EventType.EVENT_AVATAR_NEAR_PLATFORM, source = "", condition = "condition_EVENT_AVATAR_NEAR_PLATFORM_306006", action = "action_EVENT_AVATAR_NEAR_PLATFORM_306006", trigger_count = 0 }, + { config_id = 1306007, name = "ENTER_REGION_306007", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_306007", action = "action_EVENT_ENTER_REGION_306007", trigger_count = 0 }, + { config_id = 1306008, name = "GROUP_LOAD_306008", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_306008", action = "action_EVENT_GROUP_LOAD_306008", trigger_count = 0 }, + { config_id = 1306009, name = "GROUP_LOAD_306009", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_306009", action = "action_EVENT_GROUP_LOAD_306009", trigger_count = 0 }, + -- rmd+注目提示 + { config_id = 1306010, name = "ENTER_REGION_306010", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_306010", action = "action_EVENT_ENTER_REGION_306010" } +} + +-- 变量 +variables = { + { config_id = 1, name = "isfinish", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 3, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { "GROUP_LOAD_306009" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 306002 }, + regions = { 306007, 306010 }, + triggers = { "PLATFORM_ARRIVAL_306005", "AVATAR_NEAR_PLATFORM_306006", "ENTER_REGION_306007", "ENTER_REGION_306010" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 306001, 306002, 306003 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_306004", "GROUP_LOAD_306008" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 设置此group的variable +function TLA_set_groupvariable(context, evt, variable_name, value) + -- 将本组内变量名为 variable_name 的变量设置为 value + if 0 ~= ScriptLib.SetGroupVariableValue(context, variable_name, value) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + return 0 +end + +-- 停止指定移动平台或仙灵 +function TLA_stop_platform(context, evt, config_id) + -- 停止移动平台 + if 0 ~= ScriptLib.StopPlatform(context, config_id) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : stop_platform") + return -1 + end + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_306004(context, evt) + if 306003 ~= evt.param2 or GadgetState.ChestOpened ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_306004(context, evt) + TLA_set_groupvariable(context, evt, "isfinish", 1) + + ScriptLib.KillEntityByConfigId(context, {group_id=133307306, config_id=408002, entity_type=EntityType.NONE}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_PLATFORM_ARRIVAL_306005(context, evt) + if defs.gadget_seelie ~= evt.param1 then + return false + end + + if defs.route_2 ~= evt.param2 then + return false + end + + if defs.final_point ~= evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_PLATFORM_ARRIVAL_306005(context, evt) + TLA_stop_platform(context, evt, 306002) + + ScriptLib.GoToGroupSuite(context, 133307306, 3) + + return 0 +end + +-- 触发条件 +function condition_EVENT_AVATAR_NEAR_PLATFORM_306006(context, evt) + if defs.gadget_seelie ~= evt.param1 then + return false + end + + if defs.route_2 ~= evt.param2 then + return false + end + + if defs.final_point == evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_AVATAR_NEAR_PLATFORM_306006(context, evt) + if 0 ~= ScriptLib.StartPlatform(context, 306002) then + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_306007(context, evt) + if evt.param1 ~= 306007 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_306007(context, evt) + -- 设置移动平台路径 + if 0 ~= ScriptLib.SetPlatformRouteId(context, defs.gadget_seelie, defs.route_2) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_platform_routeId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_306008(context, evt) + -- 判断变量"isfinish"为1 + if ScriptLib.GetGroupVariableValue(context, "isfinish") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_306008(context, evt) + ScriptLib.KillEntityByConfigId(context, {group_id=133307306, config_id=408002, entity_type=EntityType.NONE}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_306009(context, evt) + local curQuestState = ScriptLib.GetHostQuestState(context,7330501) + if -1 == curQuestState or 0 == curQuestState then + return false + end + if curQuestState ~= 2 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_306009(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133307306, 2) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_306010(context, evt) + if evt.param1 ~= 306010 then return false end + + -- 判断是区域306010 + if ScriptLib.GetRegionConfigId(context, { region_eid = evt.source_eid }) ~= 306010 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_306010(context, evt) + -- 调用提示id为 0 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 0) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + -- 触发镜头注目,注目位置为坐标{x=-1547.823, y=59.63065, z=5632.792},持续时间为2秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=-1547.823, y=59.63065, z=5632.792} + local pos_follow = {x=0, y=0, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = true, duration = 2, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, + is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = true, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307307.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307307.lua new file mode 100644 index 00000000..94ce08f3 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307307.lua @@ -0,0 +1,177 @@ +-- 基础信息 +local base_info = { + group_id = 133307307 +} + +-- DEFS_MISCS +--第一次交互的option,之后切为2 +local optionID = {431} + +--常用ID: +--{431,432} 开/关门 +--{433} 启动电梯 +--{438,439} 开/关风扇(权限等级3) +--{440} 权限操作台解除物件锁定 + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 307001, gadget_id = 70330282, pos = { x = -305.857, y = -25.046, z = 4779.720 }, rot = { x = 0.000, y = 124.840, z = 0.000 }, level = 32, persistent = true, server_global_value_config = {SGV_ChiWangLevelRequire = 2}, area_id = 32 }, + { config_id = 307002, gadget_id = 70330283, pos = { x = -303.750, y = -25.046, z = 4778.349 }, rot = { x = 0.000, y = 124.840, z = 0.000 }, level = 32, state = GadgetState.GearStop, persistent = true, server_global_value_config = {SGV_CHAINTYPE = 100004, SGV_CHAINLEVEL = 1}, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 点击misc中配置的option1 + { config_id = 1307003, name = "SELECT_OPTION_307003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_307003", action = "action_EVENT_SELECT_OPTION_307003", trigger_count = 0 }, + -- 点击option1后的执行 + { config_id = 1307004, name = "GADGET_STATE_CHANGE_307004", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_307004", action = "action_EVENT_GADGET_STATE_CHANGE_307004", trigger_count = 0 }, + -- 点击option1后的保底 + { config_id = 1307005, name = "GROUP_LOAD_307005", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_307005", action = "action_EVENT_GROUP_LOAD_307005", trigger_count = 0 }, + -- 解锁之后保底开启 + { config_id = 1307006, name = "GROUP_LOAD_307006", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_307006", action = "action_EVENT_GROUP_LOAD_307006", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "unlock", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 307001, 307002 }, + regions = { }, + triggers = { "SELECT_OPTION_307003", "GADGET_STATE_CHANGE_307004", "GROUP_LOAD_307005", "GROUP_LOAD_307006" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_307003(context, evt) + -- 判断是gadgetid 307002 option_id 431 + if 307002 ~= evt.param1 then + return false + end + + if 431 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_307003(context, evt) + -- 将configid为 307002 的物件更改为状态 GadgetState.GearAction1 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 307002, GadgetState.GearAction1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_307004(context, evt) + if 307002 ~= evt.param2 or GadgetState.GearAction1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_307004(context, evt) + -- 将configid为 307001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 307001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_307005(context, evt) + if GadgetState.GearAction1 ~= ScriptLib.GetGadgetStateByConfigId(context, 133307307, 307002) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_307005(context, evt) + -- 将configid为 307001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 307001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_307006(context, evt) + -- 判断变量"unlock"为1 + if ScriptLib.GetGroupVariableValue(context, "unlock") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_307006(context, evt) + ScriptLib.SetGadgetStateByConfigId(context,307002, GadgetState.Default) + + return 0 +end + +require "V3_1/PermissonOperator" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307308.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307308.lua new file mode 100644 index 00000000..e64532d2 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307308.lua @@ -0,0 +1,126 @@ +-- 基础信息 +local base_info = { + group_id = 133307308 +} + +-- Trigger变量 +local defs = { + up_flow_speed = 5, + down_flow_speed = 10, + overflow_speed = 15 +} + +-- DEFS_MISCS +local pools = +{ + [1] = 308003, + [2] = 308004 +} + +local origin_defs = +{ + origin_nozzole = 308002, + origin_pool = pools[1], + origin_speed = 50, + origin_time = 20 +} + +local pool_defs = +{ + max = 1000, + overflow_max = 1500, + up_nozzole_threshold = 600 +} + + +--填-1时,说明该池子没有对应的喷口 +local nozzoles = +{ + [pools[1]] = {up_nozzole = 308006, down_nozzole = 308005}, + [pools[2]] = {up_nozzole = 308007, down_nozzole = -1} +} + +--填-1时,说明该池子没有对应的喷口 +--填0时,说明该喷口不指向任何下游池子 +local pool_connections = +{ + [pools[1]] = {up_nozzole = -1, down_nozzole = pools[2]}, + [pools[2]] = {up_nozzole = 0, down_nozzole = -1} +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 308001, gadget_id = 70290765, pos = { x = -1353.560, y = 21.366, z = 5368.378 }, rot = { x = 0.000, y = 141.647, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 308002, gadget_id = 70290766, pos = { x = -1353.355, y = 22.118, z = 5368.118 }, rot = { x = 359.780, y = 140.566, z = 359.793 }, level = 32, area_id = 32 }, + { config_id = 308003, gadget_id = 70290462, pos = { x = -1353.278, y = 14.818, z = 5368.458 }, rot = { x = 0.311, y = 139.498, z = 359.006 }, level = 32, area_id = 32 }, + { config_id = 308004, gadget_id = 70290462, pos = { x = -1351.224, y = 10.087, z = 5370.246 }, rot = { x = 0.000, y = 140.882, z = 358.980 }, level = 32, area_id = 32 }, + { config_id = 308005, gadget_id = 70290463, pos = { x = -1351.888, y = 16.025, z = 5368.722 }, rot = { x = 357.706, y = 72.388, z = 0.620 }, level = 32, area_id = 32 }, + { config_id = 308006, gadget_id = 70290463, pos = { x = -1353.845, y = 16.645, z = 5367.092 }, rot = { x = 0.000, y = 204.757, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 308007, gadget_id = 70290463, pos = { x = -1350.159, y = 12.120, z = 5368.729 }, rot = { x = 0.000, y = 139.738, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 308008, gadget_id = 70290462, pos = { x = -1305.062, y = 11.082, z = 5383.276 }, rot = { x = 0.000, y = 318.988, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 308001, 308002, 308003, 308004, 308005, 308006, 308007, 308008 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_4/SandStair" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307309.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307309.lua new file mode 100644 index 00000000..2c4c998a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307309.lua @@ -0,0 +1,291 @@ +-- 基础信息 +local base_info = { + group_id = 133307309 +} + +-- Trigger变量 +local defs = { + duration = 35, + group_id = 133307309, + collectable_sum = 9 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 309001, gadget_id = 70211101, pos = { x = -1489.264, y = -3.325, z = 5267.810 }, rot = { x = 17.520, y = 269.630, z = 354.841 }, level = 26, drop_tag = "解谜低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 309002, gadget_id = 70330343, pos = { x = -1538.909, y = 17.854, z = 5193.639 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, persistent = true, area_id = 32 }, + { config_id = 309003, gadget_id = 70360001, pos = { x = -1538.909, y = 18.818, z = 5193.633 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, persistent = true, area_id = 32 }, + { config_id = 309004, gadget_id = 70290501, pos = { x = -1533.721, y = 19.568, z = 5200.508 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 309005, gadget_id = 70290501, pos = { x = -1530.744, y = 19.401, z = 5206.175 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 309006, gadget_id = 70290501, pos = { x = -1527.334, y = 19.184, z = 5211.779 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 309007, gadget_id = 70290501, pos = { x = -1526.257, y = 19.388, z = 5229.727 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 309008, gadget_id = 70290501, pos = { x = -1525.009, y = 21.117, z = 5238.932 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 309009, gadget_id = 70290501, pos = { x = -1522.171, y = 22.574, z = 5249.259 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 309010, gadget_id = 70290501, pos = { x = -1515.022, y = 18.197, z = 5267.889 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 309011, gadget_id = 70290501, pos = { x = -1503.432, y = 7.953, z = 5269.044 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 309019, gadget_id = 70290501, pos = { x = -1495.103, y = -2.211, z = 5269.374 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1309012, name = "CHALLENGE_SUCCESS_309012", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "666", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_309012", trigger_count = 0 }, + { config_id = 1309013, name = "CHALLENGE_FAIL_309013", event = EventType.EVENT_CHALLENGE_FAIL, source = "666", condition = "", action = "action_EVENT_CHALLENGE_FAIL_309013", trigger_count = 0 }, + { config_id = 1309014, name = "GADGET_STATE_CHANGE_309014", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_309014", action = "action_EVENT_GADGET_STATE_CHANGE_309014", trigger_count = 0 }, + { config_id = 1309015, name = "ANY_GADGET_DIE_309015", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "", action = "", trigger_count = 0, tag = "218" }, + { config_id = 1309016, name = "GADGET_CREATE_309016", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_309016", action = "action_EVENT_GADGET_CREATE_309016", trigger_count = 0 }, + { config_id = 1309017, name = "SELECT_OPTION_309017", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_309017", action = "action_EVENT_SELECT_OPTION_309017", trigger_count = 0 }, + -- 2.0rel加的保底,如果group在挑战中间被卸载了,需要在加载时加个保底置回初始状态 + { config_id = 1309018, name = "GROUP_LOAD_309018", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_309018", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 3, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 309002, 309003 }, + regions = { }, + triggers = { "CHALLENGE_SUCCESS_309012", "CHALLENGE_FAIL_309013", "GADGET_STATE_CHANGE_309014", "ANY_GADGET_DIE_309015", "GADGET_CREATE_309016", "SELECT_OPTION_309017", "GROUP_LOAD_309018" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 309004, 309005, 309006, 309007, 309008, 309009, 309010, 309011, 309019 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 309002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_309012(context, evt) + -- 将configid为 309002 的物件更改为状态 GadgetState.GearStop + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 309002, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 杀死指定group内的gadget和monster,移除其它东西 + ScriptLib.KillExtraGroupSuite(context, 133307309, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- group调整group进度,只对非randSuite有效 + if 0 ~= ScriptLib.GoToGroupSuite(context, 133307309, 3) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite") + return -1 + end + + -- 创建id为309001的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 309001 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_309013(context, evt) + -- 将configid为 309002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 309002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为309003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 309003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133307309, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_309014(context, evt) + if 309002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_309014(context, evt) + -- 247号挑战,duration内开启宝箱 + if 0 ~= ScriptLib.ActiveChallenge(context, 666, 271, defs.duration, 2, 218, defs.collectable_sum) then + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, defs.group_id, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 1, 1) then + return -1 + end + + return 0 + +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_309016(context, evt) + if 309003 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_309016(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133307309, 309003, {177}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_309017(context, evt) + -- 判断是gadgetid 309003 option_id 177 + if 309003 ~= evt.param1 then + return false + end + + if 177 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_309017(context, evt) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 309003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 将configid为 309002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 309002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 触发镜头注目,注目位置为坐标(-1526.257,19.3883,5229.727),持续时间为2秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=-1526.257, y=19.3883, z=5229.727} + local pos_follow = {x=0, y=0, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = false, duration = 2, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, + is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_309018(context, evt) + -- 将configid为 309002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 309002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为309003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 309003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133307309, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307310.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307310.lua new file mode 100644 index 00000000..56dcbf91 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307310.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133307310 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 310001, gadget_id = 70220103, pos = { x = -1526.299, y = 20.790, z = 5229.892 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 310002, gadget_id = 70220103, pos = { x = -1514.888, y = 19.326, z = 5268.559 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 310001, 310002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307311.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307311.lua new file mode 100644 index 00000000..9cf8cfc8 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307311.lua @@ -0,0 +1,134 @@ +-- 基础信息 +local base_info = { + group_id = 133307311 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 311001, gadget_id = 70330411, pos = { x = -293.519, y = -22.740, z = 4765.060 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 33, persistent = true, area_id = 32 }, + { config_id = 311002, gadget_id = 70330411, pos = { x = -287.817, y = -22.740, z = 4773.232 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 33, persistent = true, area_id = 32 }, + { config_id = 311003, gadget_id = 70330411, pos = { x = -295.982, y = -22.740, z = 4778.965 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 33, persistent = true, area_id = 32 }, + { config_id = 311004, gadget_id = 70330411, pos = { x = -301.764, y = -22.740, z = 4770.823 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 33, persistent = true, area_id = 32 }, + { config_id = 311005, gadget_id = 70330225, pos = { x = -285.162, y = -25.218, z = 4785.899 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 311006, gadget_id = 70211101, pos = { x = -300.568, y = -25.218, z = 4776.118 }, rot = { x = 0.000, y = 304.817, z = 0.000 }, level = 26, drop_tag = "解谜低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 311007, gadget_id = 70330315, pos = { x = -302.998, y = -25.218, z = 4760.210 }, rot = { x = 0.000, y = 304.455, z = 0.000 }, level = 32, state = GadgetState.GearAction2, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1311008, name = "GADGET_CREATE_311008", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_311008", action = "action_EVENT_GADGET_CREATE_311008", trigger_count = 0 }, + { config_id = 1311009, name = "GADGET_STATE_CHANGE_311009", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_311009", action = "action_EVENT_GADGET_STATE_CHANGE_311009" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 311001, 311002, 311003, 311004, 311005, 311007 }, + regions = { }, + triggers = { "GADGET_CREATE_311008", "GADGET_STATE_CHANGE_311009" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_311008(context, evt) + if 311006 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_311008(context, evt) + -- 将本组内变量名为 "unlock" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "unlock", 1, 133307307) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + -- 改变指定group组133307307中, configid为307002的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 133307307, 307002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_311009(context, evt) + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133307311, 311001) then + return false + end + + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133307311, 311002) then + return false + end + + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133307311, 311003) then + return false + end + + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133307311, 311004) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_311009(context, evt) + ScriptLib.CreateGadget(context, {config_id=311006}) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307312.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307312.lua new file mode 100644 index 00000000..78c74b5b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307312.lua @@ -0,0 +1,101 @@ +-- 基础信息 +local base_info = { + group_id = 133307312 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 312004, monster_id = 28050106, pos = { x = -1541.936, y = 28.611, z = 5214.622 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "魔法生物", area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 312001, gadget_id = 70330342, pos = { x = -1543.085, y = 29.075, z = 5215.532 }, rot = { x = 14.362, y = 25.451, z = 314.120 }, level = 26, drop_tag = "摩拉石箱须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 4 }, area_id = 32 }, + { config_id = 312002, gadget_id = 70330430, pos = { x = -1542.984, y = 28.526, z = 5213.767 }, rot = { x = 350.320, y = 9.635, z = 319.979 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1312003, name = "ANY_GADGET_DIE_312003", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_312003", action = "action_EVENT_ANY_GADGET_DIE_312003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 312001, 312002 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_312003" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 312004 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_312003(context, evt) + if 312002 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_312003(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133307312, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307313.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307313.lua new file mode 100644 index 00000000..78b9e513 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307313.lua @@ -0,0 +1,130 @@ +-- 基础信息 +local base_info = { + group_id = 133307313 +} + +-- Trigger变量 +local defs = { + up_flow_speed = 5, + down_flow_speed = 10, + overflow_speed = 15 +} + +-- DEFS_MISCS +local pools = +{ + [1] = 313003, + [2] = 313004, + [3] = 313006 +} + +local origin_defs = +{ + origin_nozzole = 313002, + origin_pool = pools[1], + origin_speed = 50, + origin_time = 20 +} + +local pool_defs = +{ + max = 1000, + overflow_max = 1500, + up_nozzole_threshold = 600 +} + + +--填-1时,说明该池子没有对应的喷口 +local nozzoles = +{ + [pools[1]] = {up_nozzole = 313007, down_nozzole = 313005}, + [pools[2]] = {up_nozzole = -1, down_nozzole = 313008}, + [pools[3]] = {up_nozzole = 313009, down_nozzole = -1} +} + +--填-1时,说明该池子没有对应的喷口 +--填0时,说明该喷口不指向任何下游池子 +local pool_connections = +{ + [pools[1]] = {up_nozzole = pools[2], down_nozzole = 0}, + [pools[2]] = {up_nozzole = -1, down_nozzole = pools[3]}, + [pools[3]] = {up_nozzole = 0, down_nozzole = -1} +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 313001, gadget_id = 70290765, pos = { x = -1266.292, y = -5.087, z = 5449.682 }, rot = { x = 0.000, y = 153.641, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 313002, gadget_id = 70290766, pos = { x = -1266.031, y = -4.347, z = 5449.027 }, rot = { x = 0.000, y = 157.885, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 313003, gadget_id = 70290462, pos = { x = -1266.169, y = -12.313, z = 5449.435 }, rot = { x = 0.000, y = 156.697, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 313004, gadget_id = 70290462, pos = { x = -1268.385, y = -18.009, z = 5445.790 }, rot = { x = 0.000, y = 65.623, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 313005, gadget_id = 70290463, pos = { x = -1265.704, y = -11.511, z = 5448.452 }, rot = { x = 358.751, y = 150.648, z = 359.256 }, level = 32, area_id = 32 }, + { config_id = 313006, gadget_id = 70290462, pos = { x = -1266.169, y = -23.625, z = 5449.435 }, rot = { x = 0.000, y = 156.697, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 313007, gadget_id = 70290463, pos = { x = -1266.992, y = -10.733, z = 5447.985 }, rot = { x = 359.139, y = 209.629, z = 357.127 }, level = 32, area_id = 32 }, + { config_id = 313008, gadget_id = 70290463, pos = { x = -1267.762, y = -16.582, z = 5447.402 }, rot = { x = 0.000, y = 28.614, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 313009, gadget_id = 70290463, pos = { x = -1264.882, y = -22.064, z = 5449.226 }, rot = { x = 355.781, y = 100.374, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 313001, 313002, 313003, 313004, 313005, 313006, 313007, 313008, 313009 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_4/SandStair" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307314.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307314.lua new file mode 100644 index 00000000..959ccfa4 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307314.lua @@ -0,0 +1,202 @@ +-- 基础信息 +local base_info = { + group_id = 133307314 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 314009, monster_id = 24010301, pos = { x = -285.262, y = -73.228, z = 4765.083 }, rot = { x = 0.000, y = 295.444, z = 0.000 }, level = 32, drop_tag = "遗迹重机", pose_id = 101, area_id = 32 }, + { config_id = 314017, monster_id = 24040201, pos = { x = -270.325, y = -73.193, z = 4771.156 }, rot = { x = 0.000, y = 260.061, z = 0.000 }, level = 32, drop_tag = "元能构装体", pose_id = 1, area_id = 32 }, + { config_id = 314019, monster_id = 24040301, pos = { x = -285.970, y = -72.479, z = 4750.822 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "元能构装体", pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 314001, gadget_id = 70330395, pos = { x = -303.279, y = -60.917, z = 4766.745 }, rot = { x = 0.000, y = 4.330, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 314002, gadget_id = 70211011, pos = { x = -285.262, y = -73.228, z = 4765.083 }, rot = { x = 0.000, y = 305.438, z = 0.000 }, level = 26, drop_tag = "战斗中级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 314004, gadget_id = 70330395, pos = { x = -292.701, y = -60.917, z = 4781.802 }, rot = { x = 0.000, y = 64.283, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 314005, gadget_id = 70330395, pos = { x = -274.401, y = -60.917, z = 4780.169 }, rot = { x = 0.000, y = 122.609, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 314006, gadget_id = 70330395, pos = { x = -266.643, y = -60.917, z = 4763.512 }, rot = { x = 0.000, y = 184.710, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 314007, gadget_id = 70330395, pos = { x = -289.305, y = -71.498, z = 4747.691 }, rot = { x = 52.942, y = 338.260, z = 100.152 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 314008, gadget_id = 70330395, pos = { x = -295.518, y = -60.917, z = 4750.077 }, rot = { x = 0.000, y = 304.428, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 314011, gadget_id = 70330396, pos = { x = -294.356, y = -72.796, z = 4752.687 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 314012, gadget_id = 70330396, pos = { x = -299.917, y = -73.171, z = 4766.958 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 314013, gadget_id = 70330396, pos = { x = -292.452, y = -73.218, z = 4778.228 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 314014, gadget_id = 70330396, pos = { x = -273.756, y = -73.218, z = 4776.952 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 314015, gadget_id = 70330396, pos = { x = -268.462, y = -73.009, z = 4765.873 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 314016, gadget_id = 70330396, pos = { x = -277.578, y = -72.509, z = 4752.284 }, rot = { x = 20.648, y = 2.988, z = 44.314 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 314021, gadget_id = 70220103, pos = { x = -306.917, y = -58.390, z = 4780.604 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 314022, gadget_id = 70210101, pos = { x = -281.523, y = -71.455, z = 4749.918 }, rot = { x = 0.000, y = 146.535, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜遗物须弥", isOneoff = true, persistent = true, area_id = 32 }, + { config_id = 314023, gadget_id = 70210101, pos = { x = -269.677, y = -69.333, z = 4748.308 }, rot = { x = 0.000, y = 143.049, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜通用须弥", isOneoff = true, persistent = true, area_id = 32 }, + { config_id = 314024, gadget_id = 70210101, pos = { x = -268.573, y = -71.589, z = 4757.979 }, rot = { x = 0.000, y = 95.352, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜通用须弥", isOneoff = true, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1314003, name = "ANY_MONSTER_DIE_314003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_314003", action = "action_EVENT_ANY_MONSTER_DIE_314003" }, + { config_id = 1314010, name = "MONSTER_BATTLE_314010", event = EventType.EVENT_MONSTER_BATTLE, source = "", condition = "condition_EVENT_MONSTER_BATTLE_314010", action = "action_EVENT_MONSTER_BATTLE_314010", trigger_count = 0 }, + { config_id = 1314018, name = "MONSTER_BATTLE_314018", event = EventType.EVENT_MONSTER_BATTLE, source = "", condition = "condition_EVENT_MONSTER_BATTLE_314018", action = "action_EVENT_MONSTER_BATTLE_314018", trigger_count = 0 }, + { config_id = 1314020, name = "ANY_MONSTER_DIE_314020", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_314020", action = "action_EVENT_ANY_MONSTER_DIE_314020" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 314009 }, + gadgets = { 314001, 314004, 314005, 314006, 314007, 314008, 314011, 314012, 314013, 314014, 314015, 314016, 314021, 314022, 314023, 314024 }, + regions = { }, + triggers = { "MONSTER_BATTLE_314018", "ANY_MONSTER_DIE_314020" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 314017, 314019 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_314003", "MONSTER_BATTLE_314010" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 玩家行为埋点 +function TLA_mark_playeraction(context, evt, param1, param2, param3) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, param1, param2, param3) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_314003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_314003(context, evt) + ScriptLib.CreateGadget(context, {config_id=314002}) + + TLA_mark_playeraction(context, evt, 4000, 3, 1) + + return 0 +end + +-- 触发条件 +function condition_EVENT_MONSTER_BATTLE_314010(context, evt) + if 314017 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_MONSTER_BATTLE_314010(context, evt) + ScriptLib.SetGadgetStateByConfigId(context,314001, GadgetState.GearStart) + + ScriptLib.SetGadgetStateByConfigId(context,314004, GadgetState.GearStart) + + ScriptLib.SetGadgetStateByConfigId(context,314005, GadgetState.GearStart) + + ScriptLib.SetGadgetStateByConfigId(context,314006, GadgetState.GearStart) + + ScriptLib.SetGadgetStateByConfigId(context,314007, GadgetState.GearStart) + + ScriptLib.SetGadgetStateByConfigId(context,314008, GadgetState.GearStart) + + return 0 +end + +-- 触发条件 +function condition_EVENT_MONSTER_BATTLE_314018(context, evt) + if 314009 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_MONSTER_BATTLE_314018(context, evt) + ScriptLib.SetGadgetStateByConfigId(context,314011, GadgetState.GearStart) + + ScriptLib.SetGadgetStateByConfigId(context,314012, GadgetState.GearStart) + + ScriptLib.SetGadgetStateByConfigId(context,314013, GadgetState.GearStart) + + ScriptLib.SetGadgetStateByConfigId(context,314014, GadgetState.GearStart) + + ScriptLib.SetGadgetStateByConfigId(context,314015, GadgetState.GearStart) + + ScriptLib.SetGadgetStateByConfigId(context,314016, GadgetState.GearStart) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_314020(context, evt) + if 314009 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_314020(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133307314, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307315.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307315.lua new file mode 100644 index 00000000..3ec05cf4 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307315.lua @@ -0,0 +1,254 @@ +-- 基础信息 +local base_info = { + group_id = 133307315 +} + +-- Trigger变量 +local defs = { + point_sum = 15, + route_2 = 330700079, + gadget_seelie = 315002 +} + +-- DEFS_MISCS +defs.final_point = defs.point_sum - 1 + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 315001, gadget_id = 70710006, pos = { x = -1436.509, y = 45.985, z = 5220.222 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 315002, gadget_id = 70710010, pos = { x = -1363.701, y = 28.361, z = 5301.117 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, route_id = 330700080, area_id = 32 }, + { config_id = 315003, gadget_id = 70710007, pos = { x = -1435.977, y = 46.906, z = 5220.431 }, rot = { x = 0.000, y = 68.658, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 315004, gadget_id = 70211101, pos = { x = -1438.967, y = 46.476, z = 5222.407 }, rot = { x = 5.201, y = 75.792, z = 356.028 }, level = 26, drop_tag = "解谜低级须弥", showcutscene = true, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { + { config_id = 315007, shape = RegionShape.SPHERE, radius = 5, pos = { x = -1361.470, y = 25.912, z = 5300.101 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1315005, name = "PLATFORM_ARRIVAL_315005", event = EventType.EVENT_PLATFORM_ARRIVAL, source = "", condition = "condition_EVENT_PLATFORM_ARRIVAL_315005", action = "action_EVENT_PLATFORM_ARRIVAL_315005", trigger_count = 0 }, + { config_id = 1315006, name = "AVATAR_NEAR_PLATFORM_315006", event = EventType.EVENT_AVATAR_NEAR_PLATFORM, source = "", condition = "condition_EVENT_AVATAR_NEAR_PLATFORM_315006", action = "action_EVENT_AVATAR_NEAR_PLATFORM_315006", trigger_count = 0 }, + { config_id = 1315007, name = "ENTER_REGION_315007", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_315007", action = "action_EVENT_ENTER_REGION_315007", trigger_count = 0 }, + { config_id = 1315008, name = "GADGET_STATE_CHANGE_315008", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_315008", action = "action_EVENT_GADGET_STATE_CHANGE_315008" }, + { config_id = 1315009, name = "GADGET_CREATE_315009", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_315009", action = "action_EVENT_GADGET_CREATE_315009", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 2, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 315001, 315002, 315003 }, + regions = { 315007 }, + triggers = { "PLATFORM_ARRIVAL_315005", "AVATAR_NEAR_PLATFORM_315006", "ENTER_REGION_315007", "GADGET_STATE_CHANGE_315008" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 315001, 315004 }, + regions = { }, + triggers = { "GADGET_CREATE_315009" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_PLATFORM_ARRIVAL_315005(context, evt) + if defs.gadget_seelie ~= evt.param1 then + return false + end + + if defs.route_2 ~= evt.param2 then + return false + end + + if defs.final_point ~= evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_PLATFORM_ARRIVAL_315005(context, evt) + -- 将configid为 315001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 315001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 停止移动平台 + if 0 ~= ScriptLib.StopPlatform(context, 315002) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : stop_platform") + return -1 + end + + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 315002 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 2005, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_AVATAR_NEAR_PLATFORM_315006(context, evt) + if defs.gadget_seelie ~= evt.param1 then + return false + end + + if defs.route_2 ~= evt.param2 then + return false + end + + if defs.final_point == evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_AVATAR_NEAR_PLATFORM_315006(context, evt) + if 0 ~= ScriptLib.StartPlatform(context, 315002) then + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= evt.param3 then + ScriptLib.MarkPlayerAction(context, 2005, 2, evt.param3 + 1) + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_315007(context, evt) + if evt.param1 ~= 315007 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_315007(context, evt) + -- 设置移动平台路径 + if 0 ~= ScriptLib.SetPlatformRouteId(context, 315002, 330700079) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_platform_routeId") + return -1 + end + + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 315003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 2005, 1, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_315008(context, evt) + if 315001 ~= evt.param2 or GadgetState.GearAction1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_315008(context, evt) + -- group调整group进度,只对非randSuite有效 + if 0 ~= ScriptLib.GoToGroupSuite(context, 133307315, 2) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_315009(context, evt) + if 315001 ~= evt.param1 or GadgetState.Default ~= ScriptLib.GetGadgetStateByConfigId(context, 0, evt.param1) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_315009(context, evt) + -- 将configid为 315001 的物件更改为状态 GadgetState.GearAction1 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 315001, GadgetState.GearAction1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307316.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307316.lua new file mode 100644 index 00000000..5c6224f0 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307316.lua @@ -0,0 +1,105 @@ +-- 基础信息 +local base_info = { + group_id = 133307316 +} + +-- Trigger变量 +local defs = { + chest_id = 316007, + hint_gadget_id = 316006, + region_id = 316008 +} + +-- DEFS_MISCS +local windball_worktops = +{ + 316001, + 316002, + 182005 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 316001, gadget_id = 70290672, pos = { x = -1359.673, y = 25.912, z = 5301.403 }, rot = { x = 0.000, y = 292.814, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 316002, gadget_id = 70290672, pos = { x = -1317.523, y = 70.419, z = 5081.804 }, rot = { x = 1.588, y = 344.137, z = 9.435 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 316005, gadget_id = 70290673, pos = { x = -1345.982, y = 67.793, z = 4979.679 }, rot = { x = 359.976, y = 307.674, z = 358.684 }, level = 32, area_id = 32 }, + { config_id = 316006, gadget_id = 70290693, pos = { x = -1359.673, y = 25.912, z = 5301.404 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 316007, gadget_id = 70211111, pos = { x = -1349.846, y = 68.462, z = 4984.750 }, rot = { x = 0.000, y = 39.040, z = 0.000 }, level = 26, drop_tag = "解谜中级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { + -- 玩法范围 + { config_id = 316008, shape = RegionShape.POLYGON, pos = { x = -1340.025, y = 46.630, z = 5134.750 }, height = 94.316, point_array = { { x = -1364.840, y = 4972.935 }, { x = -1437.869, y = 5140.855 }, { x = -1442.097, y = 5267.051 }, { x = -1408.464, y = 5309.808 }, { x = -1348.351, y = 5332.361 }, { x = -1342.256, y = 5312.950 }, { x = -1287.217, y = 5304.398 }, { x = -1310.291, y = 5231.374 }, { x = -1301.809, y = 5184.049 }, { x = -1262.095, y = 5133.463 }, { x = -1237.954, y = 5001.039 }, { x = -1300.838, y = 4937.149 }, { x = -1341.361, y = 4937.139 } }, area_id = 32 } +} + +-- 触发器 +triggers = { + -- 玩法范围 + { config_id = 1316008, name = "ENTER_REGION_316008", event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +-- 废弃数据 +garbages = { + gadgets = { + { config_id = 316003, gadget_id = 70290672, pos = { x = -1494.930, y = 59.557, z = 5213.168 }, rot = { x = 0.000, y = 20.681, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 316004, gadget_id = 70290672, pos = { x = -1271.941, y = 58.757, z = 5265.423 }, rot = { x = 358.062, y = 357.619, z = 8.687 }, level = 32, persistent = true, area_id = 32 } + } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 316001, 316002, 316005 }, + regions = { 316008 }, + triggers = { "ENTER_REGION_316008" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_4/WindBall" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307317.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307317.lua new file mode 100644 index 00000000..7de4c435 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307317.lua @@ -0,0 +1,90 @@ +-- 基础信息 +local base_info = { + group_id = 133307317 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 317007, gadget_id = 70330254, pos = { x = -1350.359, y = 49.970, z = 5215.860 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 317011, gadget_id = 70330254, pos = { x = -1342.459, y = 49.837, z = 5228.193 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 317013, gadget_id = 70330254, pos = { x = -1351.648, y = 47.588, z = 5244.870 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +-- 废弃数据 +garbages = { + gadgets = { + { config_id = 317001, gadget_id = 70330254, pos = { x = -1335.459, y = 53.676, z = 5208.089 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 317002, gadget_id = 70330254, pos = { x = -1338.928, y = 54.348, z = 5200.637 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 317003, gadget_id = 70330254, pos = { x = -1346.159, y = 51.517, z = 5208.843 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 317004, gadget_id = 70330254, pos = { x = -1341.210, y = 52.413, z = 5207.642 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 317005, gadget_id = 70330254, pos = { x = -1337.717, y = 51.870, z = 5218.886 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 317006, gadget_id = 70330254, pos = { x = -1343.655, y = 51.198, z = 5215.166 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 317008, gadget_id = 70330254, pos = { x = -1346.721, y = 49.934, z = 5222.021 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 317009, gadget_id = 70330254, pos = { x = -1349.127, y = 48.406, z = 5232.046 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 317010, gadget_id = 70330254, pos = { x = -1352.466, y = 48.242, z = 5225.711 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 317012, gadget_id = 70330254, pos = { x = -1356.401, y = 47.132, z = 5236.870 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } + } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 317007, 317011, 317013 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307318.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307318.lua new file mode 100644 index 00000000..cd82713b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307318.lua @@ -0,0 +1,96 @@ +-- 基础信息 +local base_info = { + group_id = 133307318 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +-- 废弃数据 +garbages = { + monsters = { + { config_id = 318002, monster_id = 28060504, pos = { x = -1343.811, y = 51.883, z = 5208.792 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 2, area_id = 32 }, + { config_id = 318006, monster_id = 28060401, pos = { x = -1341.519, y = 51.914, z = 5214.028 }, rot = { x = 0.000, y = 211.652, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 1, area_id = 32 }, + { config_id = 318007, monster_id = 28060401, pos = { x = -1344.438, y = 51.305, z = 5213.150 }, rot = { x = 0.000, y = 169.133, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 1, area_id = 32 }, + { config_id = 318008, monster_id = 28060401, pos = { x = -1347.630, y = 51.065, z = 5210.793 }, rot = { x = 0.000, y = 104.734, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 1, area_id = 32 }, + { config_id = 318009, monster_id = 28060401, pos = { x = -1340.887, y = 50.670, z = 5222.555 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 1, area_id = 32 } + }, + gadgets = { + { config_id = 318001, gadget_id = 70211002, pos = { x = -1335.046, y = 53.495, z = 5212.476 }, rot = { x = 7.546, y = 264.818, z = 355.475 }, level = 26, drop_tag = "战斗低级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 318003, gadget_id = 70560001, pos = { x = -1342.201, y = 52.021, z = 5209.771 }, rot = { x = 5.720, y = 0.415, z = 8.290 }, level = 32, area_id = 32 }, + { config_id = 318004, gadget_id = 70560001, pos = { x = -1345.763, y = 51.522, z = 5209.364 }, rot = { x = 6.334, y = 0.498, z = 8.976 }, level = 32, area_id = 32 }, + { config_id = 318005, gadget_id = 70560001, pos = { x = -1341.777, y = 52.272, z = 5207.900 }, rot = { x = 5.720, y = 0.415, z = 8.290 }, level = 32, area_id = 32 } + }, + regions = { + { config_id = 318011, shape = RegionShape.SPHERE, radius = 6.5, pos = { x = -1342.878, y = 51.854, z = 5210.433 }, area_id = 32 } + }, + triggers = { + { config_id = 1318010, name = "ANY_MONSTER_DIE_318010", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_318010", action = "action_EVENT_ANY_MONSTER_DIE_318010", trigger_count = 0 }, + { config_id = 1318011, name = "ENTER_REGION_318011", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_318011", action = "action_EVENT_ENTER_REGION_318011" }, + { config_id = 1318012, name = "MONSTER_BATTLE_318012", event = EventType.EVENT_MONSTER_BATTLE, source = "", condition = "condition_EVENT_MONSTER_BATTLE_318012", action = "action_EVENT_MONSTER_BATTLE_318012" } + } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307319.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307319.lua new file mode 100644 index 00000000..4ca478de --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307319.lua @@ -0,0 +1,71 @@ +-- 基础信息 +local base_info = { + group_id = 133307319 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307320.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307320.lua new file mode 100644 index 00000000..3ece0e5d --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307320.lua @@ -0,0 +1,95 @@ +-- 基础信息 +local base_info = { + group_id = 133307320 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 320003, monster_id = 24030101, pos = { x = -1139.099, y = 95.266, z = 5088.950 }, rot = { x = 0.000, y = 14.598, z = 0.000 }, level = 32, drop_tag = "遗迹龙兽", pose_id = 102, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 320001, gadget_id = 70211002, pos = { x = -1145.323, y = 93.390, z = 5090.813 }, rot = { x = 8.564, y = 22.057, z = 20.066 }, level = 26, drop_tag = "战斗低级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1320002, name = "ANY_MONSTER_DIE_320002", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_320002", action = "action_EVENT_ANY_MONSTER_DIE_320002" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 320003 }, + gadgets = { 320001 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_320002" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_320002(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_320002(context, evt) + -- 将configid为 320001 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 320001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307321.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307321.lua new file mode 100644 index 00000000..a1ca1b95 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307321.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133307321 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 321001, monster_id = 28060401, pos = { x = -1261.493, y = 67.038, z = 5216.521 }, rot = { x = 0.000, y = 0.555, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 321001 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307322.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307322.lua new file mode 100644 index 00000000..bde88b1d --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307322.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133307322 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 322001, gadget_id = 70330324, pos = { x = -1161.062, y = -28.380, z = 5405.328 }, rot = { x = 0.000, y = 125.967, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 322002, gadget_id = 71700568, pos = { x = -1160.778, y = -28.380, z = 5405.112 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 322001, 322002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307323.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307323.lua new file mode 100644 index 00000000..484bd3e0 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307323.lua @@ -0,0 +1,71 @@ +-- 基础信息 +local base_info = { + group_id = 133307323 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307324.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307324.lua new file mode 100644 index 00000000..d0576b1c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307324.lua @@ -0,0 +1,76 @@ +-- 基础信息 +local base_info = { + group_id = 133307324 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 324002, gadget_id = 70330254, pos = { x = -1269.640, y = 77.033, z = 5186.028 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 324004, gadget_id = 70330254, pos = { x = -1297.471, y = 63.850, z = 5213.362 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 324008, gadget_id = 70330254, pos = { x = -1248.348, y = 53.278, z = 5295.643 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 324010, gadget_id = 70330254, pos = { x = -1288.020, y = 55.759, z = 5257.181 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 324011, gadget_id = 70330254, pos = { x = -1260.164, y = 61.556, z = 5237.770 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 324002, 324004, 324008, 324010, 324011 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307325.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307325.lua new file mode 100644 index 00000000..a2e27d5c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307325.lua @@ -0,0 +1,294 @@ +-- 基础信息 +local base_info = { + group_id = 133307325 +} + +-- Trigger变量 +local defs = { + duration = 30, + kill_sum = 4, + group_id = 133307325, + gadget_controller_id = 325004 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 325001, monster_id = 28061501, pos = { x = -650.603, y = 158.957, z = 5542.542 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_id = 1000100, pose_id = 1, area_id = 32 }, + { config_id = 325010, monster_id = 28061501, pos = { x = -644.456, y = 158.909, z = 5540.395 }, rot = { x = 0.000, y = 252.506, z = 0.000 }, level = 32, drop_id = 1000100, pose_id = 1, area_id = 32 }, + { config_id = 325011, monster_id = 28061501, pos = { x = -645.590, y = 158.510, z = 5537.141 }, rot = { x = 0.000, y = 280.419, z = 0.000 }, level = 32, drop_id = 1000100, pose_id = 1, area_id = 32 }, + { config_id = 325013, monster_id = 25110401, pos = { x = -651.862, y = 158.076, z = 5540.111 }, rot = { x = 0.000, y = 217.218, z = 0.000 }, level = 32, drop_id = 1000100, pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 325002, gadget_id = 70350082, pos = { x = -647.200, y = 158.910, z = 5541.919 }, rot = { x = 355.822, y = 355.409, z = 0.986 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 325003, gadget_id = 70211001, pos = { x = -645.662, y = 158.953, z = 5544.172 }, rot = { x = 359.502, y = 33.265, z = 1.312 }, level = 26, drop_tag = "战斗低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 325004, gadget_id = 70360001, pos = { x = -647.200, y = 158.910, z = 5541.919 }, rot = { x = 355.822, y = 355.409, z = 0.986 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 2.0rel加的保底,如果group在挑战中间被卸载了,需要在加载时加个保底置回初始状态 + { config_id = 1325005, name = "GROUP_LOAD_325005", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_325005", action = "action_EVENT_GROUP_LOAD_325005", trigger_count = 0 }, + { config_id = 1325006, name = "CHALLENGE_SUCCESS_325006", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "180", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_325006", trigger_count = 0 }, + { config_id = 1325007, name = "CHALLENGE_FAIL_325007", event = EventType.EVENT_CHALLENGE_FAIL, source = "180", condition = "", action = "action_EVENT_CHALLENGE_FAIL_325007", trigger_count = 0 }, + { config_id = 1325008, name = "GADGET_CREATE_325008", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_325008", action = "action_EVENT_GADGET_CREATE_325008", trigger_count = 0 }, + { config_id = 1325009, name = "SELECT_OPTION_325009", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_325009", action = "action_EVENT_SELECT_OPTION_325009", trigger_count = 0 }, + { config_id = 1325012, name = "ANY_MONSTER_DIE_325012", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_325012", action = "action_EVENT_ANY_MONSTER_DIE_325012" } +} + +-- 变量 +variables = { + { config_id = 1, name = "isFinish", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 325002, 325004 }, + regions = { }, + triggers = { "GROUP_LOAD_325005", "CHALLENGE_SUCCESS_325006", "CHALLENGE_FAIL_325007", "GADGET_CREATE_325008", "SELECT_OPTION_325009" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 325001, 325010, 325011 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_325012" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { 325013 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_325005(context, evt) + -- 判断变量"isFinish"为0 + if ScriptLib.GetGroupVariableValue(context, "isFinish") ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_325005(context, evt) + -- 将configid为 325002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 325002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为325004的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 325004 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133307325, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3001, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- 删除suite3的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133307325, 3) + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_325006(context, evt) + -- 将本组内变量名为 "isFinish" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "isFinish", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 将configid为 325002 的物件更改为状态 GadgetState.GearStop + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 325002, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为325003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 325003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3001, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_325007(context, evt) + -- 将configid为 325002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 325002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为325004的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 325004 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133307325, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3001, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- 删除suite3的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133307325, 3) + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_325008(context, evt) + if 325004 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_325008(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133307325, 325004, {177}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_325009(context, evt) + -- 判断是gadgetid 325004 option_id 177 + if 325004 ~= evt.param1 then + return false + end + + if 177 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_325009(context, evt) + -- 180号挑战,duration内击杀kill_sum的怪物 + if 0 ~= ScriptLib.ActiveChallenge(context, 180, 180, defs.duration, defs.group_id, defs.kill_sum, 0) then + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, defs.group_id, 2) + + --永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = defs.gadget_controller_id }) then + return -1 + end + + + -- 将configid为 325002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 325002, GadgetState.GearStart) then + return -1 + end + + + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3001, 1, 1) then + return -1 + end + + return 0 + +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_325012(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_325012(context, evt) + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 133307325, 3) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307327.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307327.lua new file mode 100644 index 00000000..a4e6cddd --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307327.lua @@ -0,0 +1,71 @@ +-- 基础信息 +local base_info = { + group_id = 133307327 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307328.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307328.lua new file mode 100644 index 00000000..5a9fbf03 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307328.lua @@ -0,0 +1,302 @@ +-- 基础信息 +local base_info = { + group_id = 133307328 +} + +-- DEFS_MISCS +--风扇 +local fans = +{ + 328002, + 328017, + 328022 +} +--沙堆 +local sandpiles = +{ + 328024, + 328026, + 328025, + 328004 +} +--百叶窗 +local shutters = +{ + 328005 +} +--百叶窗开关 +local shutter_switches = +{ + 328006 +} +--每个风扇对应点阵 +local FanToPointArray = +{ + [fans[1]] = 330700014, + [fans[2]] = 330700015, + [fans[3]] = 330700016 +} +--沙堆风扇方向位置 +local FanToSandpile = +{ + [sandpiles[1]] = {fan = fans[1], dir_state = 203, pos = 1}, + [sandpiles[2]] = {fan = fans[1], dir_state = 201, pos = 2, shutter = shutters[1]}, + [sandpiles[3]] = {fan = fans[2], dir_state = 203, pos = 2}, + [sandpiles[4]] = {fan = fans[3], dir_state = 204, pos = 2} +} + +--百叶窗开关和百叶窗对应 +local SwitchToShutter = +{ + [shutter_switches[1]] = shutters[1] +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 328001, gadget_id = 70330333, pos = { x = -1836.447, y = 23.262, z = 5659.874 }, rot = { x = 0.000, y = 15.226, z = 0.000 }, level = 32, state = GadgetState.GearAction1, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 27 }, + -- 1号 + { config_id = 328002, gadget_id = 70290697, pos = { x = -1817.926, y = 23.722, z = 5630.238 }, rot = { x = 0.000, y = 16.255, z = 0.000 }, level = 32, state = GadgetState.ChestOpened, persistent = true, is_use_point_array = true, area_id = 27 }, + { config_id = 328003, gadget_id = 70330416, pos = { x = -1833.187, y = 23.535, z = 5663.186 }, rot = { x = 0.000, y = 195.022, z = 0.000 }, level = 32, persistent = true, area_id = 27 }, + -- 开门三号大沙堆 + { config_id = 328004, gadget_id = 70290702, pos = { x = -1833.947, y = 22.885, z = 5664.037 }, rot = { x = 0.000, y = 338.599, z = 0.000 }, level = 32, isOneoff = true, persistent = true, area_id = 27 }, + -- 1号 + { config_id = 328005, gadget_id = 70290756, pos = { x = -1825.801, y = 23.598, z = 5623.458 }, rot = { x = 0.000, y = 106.391, z = 0.000 }, level = 32, persistent = true, area_id = 27 }, + -- 1号 + { config_id = 328006, gadget_id = 70290757, pos = { x = -1809.556, y = 23.262, z = 5629.271 }, rot = { x = 0.000, y = 107.236, z = 0.000 }, level = 32, persistent = true, area_id = 27 }, + -- 1号 + { config_id = 328007, gadget_id = 70290763, pos = { x = -1819.677, y = 23.122, z = 5623.666 }, rot = { x = 0.000, y = 14.478, z = 0.000 }, level = 32, area_id = 27 }, + -- 1号 + { config_id = 328008, gadget_id = 70290763, pos = { x = -1818.429, y = 23.117, z = 5628.495 }, rot = { x = 0.000, y = 194.611, z = 0.000 }, level = 32, area_id = 27 }, + -- 2号 + { config_id = 328017, gadget_id = 70290697, pos = { x = -1833.249, y = 23.686, z = 5625.587 }, rot = { x = 0.000, y = 193.091, z = 0.000 }, level = 32, persistent = true, is_use_point_array = true, area_id = 27 }, + -- 2号 + { config_id = 328018, gadget_id = 70290763, pos = { x = -1832.802, y = 23.081, z = 5627.371 }, rot = { x = 0.000, y = 14.478, z = 0.000 }, level = 32, area_id = 27 }, + -- 2号 + { config_id = 328019, gadget_id = 70290763, pos = { x = -1831.553, y = 23.081, z = 5632.200 }, rot = { x = 0.000, y = 194.611, z = 0.000 }, level = 32, area_id = 27 }, + -- 开门3号 + { config_id = 328020, gadget_id = 70290763, pos = { x = -1840.539, y = 23.101, z = 5638.289 }, rot = { x = 0.000, y = 14.478, z = 0.000 }, level = 32, area_id = 27 }, + -- 开门3号 + { config_id = 328021, gadget_id = 70290763, pos = { x = -1838.049, y = 23.101, z = 5647.906 }, rot = { x = 0.000, y = 194.611, z = 0.000 }, level = 32, area_id = 27 }, + -- 开门3号 + { config_id = 328022, gadget_id = 70290697, pos = { x = -1840.986, y = 23.706, z = 5636.504 }, rot = { x = 0.000, y = 195.838, z = 0.000 }, level = 32, persistent = true, is_use_point_array = true, area_id = 27 }, + -- 开门3号 + { config_id = 328023, gadget_id = 70290699, pos = { x = -1839.296, y = 23.108, z = 5643.087 }, rot = { x = 0.000, y = 14.495, z = 0.000 }, level = 32, area_id = 27 }, + -- 1号 + { config_id = 328024, gadget_id = 70290703, pos = { x = -1808.305, y = 22.466, z = 5628.527 }, rot = { x = 0.000, y = 189.184, z = 0.000 }, level = 32, isOneoff = true, persistent = true, area_id = 27 }, + -- 开门3号 + { config_id = 328025, gadget_id = 70290703, pos = { x = -1841.181, y = 23.276, z = 5637.081 }, rot = { x = 0.000, y = 304.577, z = 0.000 }, level = 32, isOneoff = true, persistent = true, area_id = 27 }, + -- 2号 + { config_id = 328026, gadget_id = 70290703, pos = { x = -1833.214, y = 23.135, z = 5624.765 }, rot = { x = 0.000, y = 22.215, z = 0.000 }, level = 32, isOneoff = true, persistent = true, area_id = 27 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 百叶窗开关开启 + { config_id = 1328009, name = "GADGET_STATE_CHANGE_328009", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_328009", action = "action_EVENT_GADGET_STATE_CHANGE_328009" }, + -- 2号风扇开启 + { config_id = 1328010, name = "GADGET_STATE_CHANGE_328010", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_328010", action = "action_EVENT_GADGET_STATE_CHANGE_328010" }, + -- 开门 + { config_id = 1328011, name = "SELECT_OPTION_328011", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_328011", action = "action_EVENT_SELECT_OPTION_328011", trigger_count = 0 }, + -- 3号风扇开启 + { config_id = 1328012, name = "GADGET_STATE_CHANGE_328012", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_328012", action = "action_EVENT_GADGET_STATE_CHANGE_328012" }, + -- 玩法开始 + { config_id = 1328013, name = "GADGET_STATE_CHANGE_328013", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_328013", action = "action_EVENT_GADGET_STATE_CHANGE_328013", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "open", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 328001, 328002, 328003, 328004, 328005, 328006, 328007, 328008, 328017, 328018, 328019, 328020, 328021, 328022, 328023, 328024, 328025, 328026 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_328009", "GADGET_STATE_CHANGE_328010", "SELECT_OPTION_328011", "GADGET_STATE_CHANGE_328012", "GADGET_STATE_CHANGE_328013" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 设置指定group的操作台与option +function TLA_set_work_options_by_configid(context, evt, group_id, config_id, gear_id) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, group_id, config_id, gear_id) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_328009(context, evt) + if 328024 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_328009(context, evt) + -- 将configid为 328006 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 328006, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_328010(context, evt) + if 328026 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_328010(context, evt) + -- 将configid为 328017 的物件更改为状态 GadgetState.GearStop + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 328017, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_328011(context, evt) + -- 判断是gadgetid 328001 option_id 7 + if 328001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_328011(context, evt) + -- 将本组内变量名为 "open" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "open", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 将configid为 328001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 328001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 328003 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 328003, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 删除指定group: 133307328 ;指定config:328001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133307328, 328001, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_328012(context, evt) + if 328025 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_328012(context, evt) + -- 将configid为 328022 的物件更改为状态 GadgetState.GearStop + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 328022, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_328013(context, evt) + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133307328, 328004) then + return false + end + + if GadgetState.GearAction1 ~= ScriptLib.GetGadgetStateByConfigId(context, 133307328, 328001) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_328013(context, evt) + ScriptLib.SetGadgetStateByConfigId(context,328001, GadgetState.Default) + + TLA_set_work_options_by_configid(context, evt, 133307328, 328001, {7}) + + return 0 +end + +require "V3_4/ScarletKingFan" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307329.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307329.lua new file mode 100644 index 00000000..1d69d492 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307329.lua @@ -0,0 +1,130 @@ +-- 基础信息 +local base_info = { + group_id = 133307329 +} + +-- Trigger变量 +local defs = { + up_flow_speed = 5, + down_flow_speed = 10, + overflow_speed = 15 +} + +-- DEFS_MISCS +local pools = +{ + [1] = 329003, + [2] = 329005, + [3] = 329004 +} + +local origin_defs = +{ + origin_nozzole = 329002, + origin_pool = pools[1], + origin_speed = 50, + origin_time = 20 +} + +local pool_defs = +{ + max = 1000, + overflow_max = 1500, + up_nozzole_threshold = 600 +} + + +--填-1时,说明该池子没有对应的喷口 +local nozzoles = +{ + [pools[1]] = {up_nozzole = 329008, down_nozzole = 329007}, + [pools[2]] = {up_nozzole = -1, down_nozzole = 329006}, + [pools[3]] = {up_nozzole = -1, down_nozzole = 329009} +} + +--填-1时,说明该池子没有对应的喷口 +--填0时,说明该喷口不指向任何下游池子 +local pool_connections = +{ + [pools[1]] = {up_nozzole = 0, down_nozzole = pools[2]}, + [pools[2]] = {up_nozzole = -1, down_nozzole = pools[3]}, + [pools[3]] = {up_nozzole = -1, down_nozzole = 0} +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 329001, gadget_id = 70290765, pos = { x = -1479.672, y = 15.688, z = 5599.764 }, rot = { x = 359.933, y = 14.480, z = 0.003 }, level = 32, area_id = 32 }, + { config_id = 329002, gadget_id = 70290766, pos = { x = -1479.555, y = 16.408, z = 5600.131 }, rot = { x = 1.404, y = 16.596, z = 359.551 }, level = 32, area_id = 32 }, + { config_id = 329003, gadget_id = 70290462, pos = { x = -1479.578, y = 10.307, z = 5600.049 }, rot = { x = 0.000, y = 15.225, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 329004, gadget_id = 70290462, pos = { x = -1482.467, y = -0.931, z = 5602.962 }, rot = { x = 357.423, y = 103.436, z = 0.005 }, level = 32, area_id = 32 }, + { config_id = 329005, gadget_id = 70290462, pos = { x = -1481.041, y = 6.001, z = 5600.543 }, rot = { x = 0.000, y = 15.225, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 329006, gadget_id = 70290463, pos = { x = -1481.785, y = 7.447, z = 5601.733 }, rot = { x = 0.000, y = 317.669, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 329007, gadget_id = 70290463, pos = { x = -1480.398, y = 11.626, z = 5601.040 }, rot = { x = 356.610, y = 317.669, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 329008, gadget_id = 70290463, pos = { x = -1478.228, y = 12.273, z = 5600.400 }, rot = { x = 357.549, y = 72.200, z = 359.659 }, level = 32, area_id = 32 }, + { config_id = 329009, gadget_id = 70290463, pos = { x = -1481.580, y = -0.084, z = 5602.733 }, rot = { x = 359.849, y = 104.559, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 329001, 329002, 329003, 329004, 329005, 329006, 329007, 329008, 329009 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_4/SandStair" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307330.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307330.lua new file mode 100644 index 00000000..0a2fe33f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307330.lua @@ -0,0 +1,77 @@ +-- 基础信息 +local base_info = { + group_id = 133307330 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { + -- 左侧1-秃鹫桶 + { config_id = 330001, shape = RegionShape.POLYGON, pos = { x = -1857.613, y = -17.500, z = 5509.727 }, height = 165.000, point_array = { { x = -1809.352, y = 5462.297 }, { x = -1923.883, y = 5503.009 }, { x = -1907.420, y = 5557.156 }, { x = -1791.342, y = 5524.917 } }, area_id = 27, vision_type_list = { 33070017 } }, + -- 左侧2-遗迹 + { config_id = 330002, shape = RegionShape.POLYGON, pos = { x = -1764.529, y = -32.500, z = 5533.849 }, height = 135.000, point_array = { { x = -1825.245, y = 5474.006 }, { x = -1826.105, y = 5509.291 }, { x = -1834.430, y = 5549.249 }, { x = -1774.874, y = 5593.691 }, { x = -1694.627, y = 5567.856 }, { x = -1703.945, y = 5532.515 }, { x = -1749.223, y = 5525.979 }, { x = -1778.771, y = 5492.396 } }, area_id = 27, vision_type_list = { 33070018 } }, + -- 右侧-地下河 + { config_id = 330003, shape = RegionShape.POLYGON, pos = { x = -1656.814, y = -40.000, z = 5811.269 }, height = 120.000, point_array = { { x = -1628.163, y = 5766.291 }, { x = -1595.368, y = 5758.209 }, { x = -1576.371, y = 5783.142 }, { x = -1573.870, y = 5828.563 }, { x = -1663.945, y = 5864.327 }, { x = -1699.245, y = 5852.452 }, { x = -1722.149, y = 5860.527 }, { x = -1739.759, y = 5852.585 }, { x = -1738.360, y = 5824.274 } }, area_id = 32, vision_type_list = { 33070019 } } +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 330001, 330002, 330003 }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307331.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307331.lua new file mode 100644 index 00000000..43118f1c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307331.lua @@ -0,0 +1,71 @@ +-- 基础信息 +local base_info = { + group_id = 133307331 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307332.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307332.lua new file mode 100644 index 00000000..f74d9468 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307332.lua @@ -0,0 +1,147 @@ +-- 基础信息 +local base_info = { + group_id = 133307332 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 332005, monster_id = 21010201, pos = { x = -1173.687, y = 57.961, z = 5404.603 }, rot = { x = 0.000, y = 239.209, z = 0.000 }, level = 32, drop_tag = "丘丘人", disableWander = true, pose_id = 9012, area_id = 32 }, + { config_id = 332007, monster_id = 21010201, pos = { x = -1175.693, y = 57.591, z = 5405.614 }, rot = { x = 0.000, y = 195.798, z = 0.000 }, level = 32, drop_tag = "丘丘人", disableWander = true, pose_id = 9012, area_id = 32 }, + { config_id = 332008, monster_id = 21010201, pos = { x = -1186.526, y = 58.140, z = 5411.950 }, rot = { x = 0.000, y = 47.043, z = 0.000 }, level = 32, drop_tag = "丘丘人", disableWander = true, pose_id = 9003, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 332001, gadget_id = 70330332, pos = { x = -1175.828, y = 58.222, z = 5403.222 }, rot = { x = 12.171, y = 0.691, z = 5.471 }, level = 32, state = GadgetState.GearStop, isOneoff = true, persistent = true, area_id = 32 }, + { config_id = 332002, gadget_id = 70330332, pos = { x = -1187.224, y = 58.562, z = 5411.237 }, rot = { x = 16.162, y = 1.342, z = 343.523 }, level = 32, isOneoff = true, persistent = true, area_id = 32 }, + { config_id = 332003, gadget_id = 70330332, pos = { x = -1187.268, y = 55.107, z = 5390.323 }, rot = { x = 7.787, y = 0.487, z = 5.932 }, level = 32, isOneoff = true, persistent = true, area_id = 32 }, + { config_id = 332004, gadget_id = 70330332, pos = { x = -1205.377, y = 53.545, z = 5390.035 }, rot = { x = 9.813, y = 0.487, z = 3.369 }, level = 32, isOneoff = true, persistent = true, area_id = 32 }, + { config_id = 332006, gadget_id = 70211002, pos = { x = -1196.862, y = 53.755, z = 5392.289 }, rot = { x = 4.444, y = 20.825, z = 8.013 }, level = 26, drop_tag = "战斗低级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 332009, gadget_id = 70330434, pos = { x = -1185.489, y = 54.628, z = 5397.853 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1332011, name = "ANY_MONSTER_DIE_332011", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_332011", action = "action_EVENT_ANY_MONSTER_DIE_332011" }, + { config_id = 1332012, name = "GADGET_STATE_CHANGE_332012", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_332012", action = "action_EVENT_GADGET_STATE_CHANGE_332012" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 332005, 332007, 332008 }, + gadgets = { 332001, 332002, 332003, 332004, 332006 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_332011", "GADGET_STATE_CHANGE_332012" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 332009 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_332011(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_332011(context, evt) + -- 改变指定group组133307332中, configid为332001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 133307332, 332001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_332012(context, evt) + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133307332, 332001) then + return false + end + + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133307332, 332002) then + return false + end + + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133307332, 332004) then + return false + end + + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133307332, 332003) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_332012(context, evt) + -- 将configid为 332006 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 332006, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133307332, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307333.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307333.lua new file mode 100644 index 00000000..7064e808 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307333.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133307333 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 333001, monster_id = 24010101, pos = { x = -1279.909, y = 72.588, z = 5193.359 }, rot = { x = 0.000, y = 160.440, z = 0.000 }, level = 32, drop_tag = "遗迹守卫", disableWander = true, pose_id = 100, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 333001 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307334.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307334.lua new file mode 100644 index 00000000..5b13ab8a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307334.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133307334 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 334001, gadget_id = 70500000, pos = { x = -1763.408, y = 6.554, z = 5539.601 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 4014, isOneoff = true, persistent = true, explore = { name = "gather", exp = 30 }, area_id = 27 }, + { config_id = 334002, gadget_id = 70500000, pos = { x = -1654.456, y = -12.678, z = 5828.906 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 4014, isOneoff = true, persistent = true, explore = { name = "gather", exp = 30 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 334001, 334002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307335.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307335.lua new file mode 100644 index 00000000..330ee950 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307335.lua @@ -0,0 +1,141 @@ +-- 基础信息 +local base_info = { + group_id = 133307335 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +-- 废弃数据 +garbages = { + monsters = { + { config_id = 335001, monster_id = 28020604, pos = { x = -1306.171, y = 57.127, z = 5171.798 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, drop_tag = "走兽", area_id = 32 }, + { config_id = 335002, monster_id = 26090901, pos = { x = -1305.303, y = 56.670, z = 5171.991 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, drop_tag = "蕈兽", pose_id = 102, area_id = 32 }, + { config_id = 335003, monster_id = 28050106, pos = { x = -1305.220, y = 56.727, z = 5171.655 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, drop_tag = "魔法生物", area_id = 32 }, + { config_id = 335004, monster_id = 28060401, pos = { x = -1305.814, y = 56.319, z = 5171.632 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, drop_tag = "走兽", pose_id = 1, area_id = 32 } + }, + gadgets = { + { config_id = 335005, gadget_id = 70330266, pos = { x = -1305.091, y = 56.816, z = 5171.735 }, rot = { x = 2.265, y = 356.702, z = 34.445 }, level = 30, area_id = 32 }, + { config_id = 335006, gadget_id = 70210101, pos = { x = -1305.040, y = 57.452, z = 5171.557 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 } + }, + regions = { + { config_id = 335012, shape = RegionShape.SPHERE, radius = 2.35, pos = { x = -1306.142, y = 56.553, z = 5171.691 }, area_id = 32 } + }, + triggers = { + { config_id = 1335007, name = "ANY_GADGET_DIE_335007", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_335007", action = "action_EVENT_ANY_GADGET_DIE_335007" }, + { config_id = 1335008, name = "ANY_GADGET_DIE_335008", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_335008", action = "action_EVENT_ANY_GADGET_DIE_335008" }, + { config_id = 1335009, name = "ANY_GADGET_DIE_335009", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_335009", action = "action_EVENT_ANY_GADGET_DIE_335009" }, + { config_id = 1335010, name = "ANY_GADGET_DIE_335010", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_335010", action = "action_EVENT_ANY_GADGET_DIE_335010" }, + { config_id = 1335011, name = "ANY_GADGET_DIE_335011", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_335011", action = "action_EVENT_ANY_GADGET_DIE_335011" }, + { config_id = 1335012, name = "ENTER_REGION_335012", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_335012", action = "action_EVENT_ENTER_REGION_335012" } + } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = true +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 5, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 6, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307336.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307336.lua new file mode 100644 index 00000000..d61d4368 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307336.lua @@ -0,0 +1,83 @@ +-- 基础信息 +local base_info = { + group_id = 133307336 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 336001, gadget_id = 70290003, pos = { x = -1884.155, y = 47.571, z = 5529.118 }, rot = { x = 346.573, y = 358.922, z = 9.143 }, level = 32, area_id = 27 }, + { config_id = 336002, gadget_id = 70500000, pos = { x = -1884.155, y = 47.674, z = 5529.027 }, rot = { x = 343.807, y = 34.885, z = 359.655 }, level = 32, point_type = 3003, owner = 336001, area_id = 27 }, + { config_id = 336003, gadget_id = 70500000, pos = { x = -1884.173, y = 47.712, z = 5529.199 }, rot = { x = 346.573, y = 358.922, z = 9.143 }, level = 32, point_type = 3003, owner = 336001, area_id = 27 }, + { config_id = 336004, gadget_id = 70500000, pos = { x = -1843.049, y = 5.457, z = 5523.059 }, rot = { x = 31.215, y = 222.090, z = 12.778 }, level = 32, point_type = 1001, area_id = 27 }, + { config_id = 336005, gadget_id = 70500000, pos = { x = -1845.254, y = 4.043, z = 5513.211 }, rot = { x = 336.610, y = 79.675, z = 20.025 }, level = 32, point_type = 1001, area_id = 27 }, + { config_id = 336006, gadget_id = 70500000, pos = { x = -1842.327, y = 5.392, z = 5518.912 }, rot = { x = 6.313, y = 335.800, z = 32.475 }, level = 32, point_type = 1002, area_id = 27 }, + { config_id = 336007, gadget_id = 70500000, pos = { x = -1795.029, y = -33.586, z = 5535.327 }, rot = { x = 0.000, y = 139.691, z = 0.000 }, level = 32, point_type = 1003, area_id = 27 }, + { config_id = 336008, gadget_id = 70500000, pos = { x = -1798.133, y = -33.620, z = 5536.830 }, rot = { x = 0.000, y = 21.353, z = 0.000 }, level = 32, point_type = 1003, area_id = 27 }, + { config_id = 336009, gadget_id = 70500000, pos = { x = -1798.804, y = -33.651, z = 5534.474 }, rot = { x = 26.917, y = 187.643, z = 10.164 }, level = 32, point_type = 1003, area_id = 27 }, + { config_id = 336010, gadget_id = 70290003, pos = { x = -1874.115, y = 48.285, z = 5532.826 }, rot = { x = 0.000, y = 146.994, z = 0.000 }, level = 32, area_id = 27 }, + { config_id = 336011, gadget_id = 70500000, pos = { x = -1874.164, y = 48.388, z = 5532.902 }, rot = { x = 0.000, y = 146.994, z = 0.000 }, level = 32, point_type = 3003, owner = 336010, area_id = 27 }, + { config_id = 336012, gadget_id = 70500000, pos = { x = -1874.059, y = 48.388, z = 5532.741 }, rot = { x = 0.000, y = 146.994, z = 0.000 }, level = 32, point_type = 3003, owner = 336010, area_id = 27 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 336001, 336002, 336003, 336004, 336005, 336006, 336007, 336008, 336009, 336010, 336011, 336012 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307337.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307337.lua new file mode 100644 index 00000000..49355911 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307337.lua @@ -0,0 +1,141 @@ +-- 基础信息 +local base_info = { + group_id = 133307337 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 337001, monster_id = 26100301, pos = { x = -1883.686, y = 48.077, z = 5530.566 }, rot = { x = 0.000, y = 142.394, z = 0.000 }, level = 32, drop_tag = "高级镀金旅团", disableWander = true, pose_id = 101, area_id = 27 }, + { config_id = 337004, monster_id = 28060301, pos = { x = -1881.088, y = 48.272, z = 5504.420 }, rot = { x = 0.000, y = 50.283, z = 0.000 }, level = 32, drop_tag = "鸟类", disableWander = true, pose_id = 101, area_id = 27 }, + { config_id = 337005, monster_id = 28060301, pos = { x = -1873.865, y = 48.272, z = 5530.889 }, rot = { x = 0.000, y = 172.824, z = 0.000 }, level = 32, drop_tag = "鸟类", disableWander = true, pose_id = 101, area_id = 27 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- 靠近才锁 + { config_id = 337002, gadget_id = 70211112, pos = { x = -1872.436, y = 29.603, z = 5527.314 }, rot = { x = 349.105, y = 189.388, z = 354.420 }, level = 26, drop_tag = "解谜中级须弥", state = GadgetState.ChestTrap, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 27 } +} + +-- 区域 +regions = { + { config_id = 337006, shape = RegionShape.SPHERE, radius = 8, pos = { x = -1872.482, y = 29.729, z = 5526.868 }, area_id = 27 } +} + +-- 触发器 +triggers = { + { config_id = 1337003, name = "ANY_MONSTER_DIE_337003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_337003", action = "action_EVENT_ANY_MONSTER_DIE_337003" }, + { config_id = 1337006, name = "ENTER_REGION_337006", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_337006", action = "action_EVENT_ENTER_REGION_337006" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 337001, 337004, 337005 }, + gadgets = { 337002 }, + regions = { 337006 }, + triggers = { "ANY_MONSTER_DIE_337003", "ENTER_REGION_337006" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 设置指定gadget的state +function TLA_set_gadget_state_by_configid(context, evt, config_id, state) + -- 将configid为 config_id 的物件更改为状态 state + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, config_id, state) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_337003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_337003(context, evt) + -- 将configid为 337002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 337002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4000, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_337006(context, evt) + if evt.param1 ~= 337006 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_337006(context, evt) + TLA_set_gadget_state_by_configid(context, evt, 337002, GadgetState.ChestLocked) + + ScriptLib.SetMonsterBattleByGroup(context, 337001, 133307337) + + ScriptLib.SetMonsterBattleByGroup(context, 337004, 133307337) + + ScriptLib.SetMonsterBattleByGroup(context, 337005, 133307337) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307338.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307338.lua new file mode 100644 index 00000000..4d747781 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307338.lua @@ -0,0 +1,163 @@ +-- 基础信息 +local base_info = { + group_id = 133307338 +} + +-- Trigger变量 +local defs = { + group_id = 133307338, + gadget_riddle_hint = 338001, + gadget_riddle_1 = 338002, + gadget_riddle_2 = 338003, + gadget_riddle_3 = 338004, + gadget_riddle_4 = 338005, + gadget_chest = 338006 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 338001, gadget_id = 70310012, pos = { x = -909.214, y = 100.952, z = 5602.126 }, rot = { x = 14.804, y = 182.504, z = 339.108 }, level = 19, persistent = true, area_id = 32 }, + { config_id = 338002, gadget_id = 70310011, pos = { x = -891.815, y = 107.274, z = 5598.228 }, rot = { x = 24.774, y = 279.392, z = 9.789 }, level = 19, persistent = true, area_id = 32 }, + { config_id = 338003, gadget_id = 70310011, pos = { x = -910.825, y = 112.875, z = 5618.734 }, rot = { x = 12.339, y = 318.532, z = 9.528 }, level = 19, persistent = true, area_id = 32 }, + { config_id = 338004, gadget_id = 70310011, pos = { x = -943.631, y = 91.097, z = 5612.134 }, rot = { x = 22.055, y = 261.429, z = 19.469 }, level = 19, persistent = true, area_id = 32 }, + { config_id = 338005, gadget_id = 70310011, pos = { x = -914.604, y = 99.948, z = 5580.277 }, rot = { x = 354.796, y = 11.933, z = 13.823 }, level = 19, persistent = true, area_id = 32 }, + { config_id = 338006, gadget_id = 70211102, pos = { x = -909.441, y = 101.346, z = 5602.082 }, rot = { x = 22.683, y = 267.095, z = 11.773 }, level = 26, drop_tag = "解谜低级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1338007, name = "GADGET_STATE_CHANGE_338007", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_338007", action = "action_EVENT_GADGET_STATE_CHANGE_338007", trigger_count = 0 }, + { config_id = 1338008, name = "VARIABLE_CHANGE_338008", event = EventType.EVENT_VARIABLE_CHANGE, source = "State_Flag", condition = "condition_EVENT_VARIABLE_CHANGE_338008", action = "action_EVENT_VARIABLE_CHANGE_338008", trigger_count = 0 }, + { config_id = 1338009, name = "GROUP_LOAD_338009", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_338009", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "State_Flag", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 338001, 338002, 338003, 338004, 338005, 338006 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_338007", "VARIABLE_CHANGE_338008", "GROUP_LOAD_338009" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_338007(context, evt) + if evt.param2 ~= defs.gadget_riddle_1 and evt.param2 ~= defs.gadget_riddle_2 and evt.param2 ~= defs.gadget_riddle_3 and evt.param2 ~= defs.gadget_riddle_4 then + return false + end + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_338007(context, evt) + if evt.param1 == GadgetState.GearStart then + ScriptLib.ChangeGroupVariableValue(context, "State_Flag", 1) + if 0 == ScriptLib.GetCurTriggerCount(context) then + ScriptLib.MarkPlayerAction(context, 1003, 1, 1) + end + elseif evt.param1 == GadgetState.Default then + ScriptLib.ChangeGroupVariableValue(context, "State_Flag", -1) + end + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_338008(context, evt) + if evt.param1 == evt.param2 then return false end + + if evt.param1 < 0 or evt.param1 > 4 then + return false + end + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_338008(context, evt) + if evt.param1 == 0 then + ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_id, defs.gadget_riddle_hint, GadgetState.Default) + elseif evt.param1 == 1 then + ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_id, defs.gadget_riddle_hint, GadgetState.Action01) + ScriptLib.MarkPlayerAction(context, 1003, 2, 2) + elseif evt.param1 == 2 then + ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_id, defs.gadget_riddle_hint, GadgetState.Action02) + ScriptLib.MarkPlayerAction(context, 1003, 2, 3) + elseif evt.param1 == 3 then + ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_id, defs.gadget_riddle_hint, GadgetState.Action03) + ScriptLib.MarkPlayerAction(context, 1003, 2, 4) + elseif evt.param1 == 4 then + ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_id, defs.gadget_riddle_hint, GadgetState.GearStart) + ScriptLib.MarkPlayerAction(context, 1003, 3, 5) + ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_id, defs.gadget_chest, GadgetState.Default) + end + return 0 +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_338009(context, evt) + local sum = 0 + if ScriptLib.GetGadgetStateByConfigId(context, defs.group_id, defs.gadget_riddle_1) == GadgetState.GearStart then + sum = sum + 1 + end + if ScriptLib.GetGadgetStateByConfigId(context, defs.group_id, defs.gadget_riddle_2) == GadgetState.GearStart then + sum = sum + 1 + end + if ScriptLib.GetGadgetStateByConfigId(context, defs.group_id, defs.gadget_riddle_3) == GadgetState.GearStart then + sum = sum + 1 + end + if ScriptLib.GetGadgetStateByConfigId(context, defs.group_id, defs.gadget_riddle_4) == GadgetState.GearStart then + sum = sum + 1 + end + ScriptLib.SetGroupVariableValue(context, "State_Flag", sum) + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307339.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307339.lua new file mode 100644 index 00000000..63a25ce8 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307339.lua @@ -0,0 +1,199 @@ +-- 基础信息 +local base_info = { + group_id = 133307339 +} + +-- DEFS_MISCS +--风扇 +local fans = +{ + 339002 +} +--沙堆 +local sandpiles = +{ + 339004 +} +--百叶窗 +local shutters = +{ + +} +--百叶窗开关 +local shutter_switches = +{ + +} +--每个风扇对应点阵 +local FanToPointArray = +{ + [fans[1]] = 330700017 +} +--沙堆风扇方向位置 +local FanToSandpile = +{ + [sandpiles[1]] = {fan = fans[1], dir_state = 204, pos = 2} +} + +--百叶窗开关和百叶窗对应 +local SwitchToShutter = +{ + +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 339001, gadget_id = 70330333, pos = { x = -1771.085, y = 23.296, z = 5711.317 }, rot = { x = 0.000, y = 15.226, z = 0.000 }, level = 32, state = GadgetState.GearAction1, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 27 }, + { config_id = 339002, gadget_id = 70290697, pos = { x = -1768.461, y = 23.708, z = 5734.636 }, rot = { x = 0.000, y = 14.674, z = 0.000 }, level = 32, state = GadgetState.GearStop, persistent = true, is_use_point_array = true, area_id = 27 }, + { config_id = 339003, gadget_id = 70330416, pos = { x = -1775.144, y = 23.469, z = 5709.733 }, rot = { x = 0.000, y = 195.508, z = 0.000 }, level = 32, persistent = true, area_id = 27 }, + { config_id = 339004, gadget_id = 70290702, pos = { x = -1773.262, y = 22.481, z = 5710.787 }, rot = { x = 3.895, y = 54.329, z = 2.870 }, level = 32, isOneoff = true, persistent = true, area_id = 27 }, + { config_id = 339005, gadget_id = 70290763, pos = { x = -1771.597, y = 23.097, z = 5723.273 }, rot = { x = 0.000, y = 15.555, z = 0.000 }, level = 32, area_id = 27 }, + { config_id = 339006, gadget_id = 70290763, pos = { x = -1768.953, y = 23.097, z = 5732.885 }, rot = { x = 0.000, y = 195.223, z = 0.000 }, level = 32, area_id = 27 }, + { config_id = 339007, gadget_id = 70290699, pos = { x = -1770.266, y = 23.094, z = 5728.078 }, rot = { x = 0.000, y = 15.375, z = 0.000 }, level = 32, area_id = 27 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 开门 + { config_id = 1339009, name = "SELECT_OPTION_339009", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_339009", action = "action_EVENT_SELECT_OPTION_339009", trigger_count = 0 }, + -- 玩法开始 + { config_id = 1339011, name = "GADGET_STATE_CHANGE_339011", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_339011", action = "action_EVENT_GADGET_STATE_CHANGE_339011", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "open", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 339001, 339002, 339003, 339004, 339005, 339006, 339007 }, + regions = { }, + triggers = { "SELECT_OPTION_339009", "GADGET_STATE_CHANGE_339011" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 设置指定group的操作台与option +function TLA_set_work_options_by_configid(context, evt, group_id, config_id, gear_id) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, group_id, config_id, gear_id) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_339009(context, evt) + -- 判断是gadgetid 339001 option_id 7 + if 339001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_339009(context, evt) + -- 将本组内变量名为 "open" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "open", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 将configid为 339001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 339001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 339003 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 339003, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 删除指定group: 133307339 ;指定config:339001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133307339, 339001, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_339011(context, evt) + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133307339, 339004) then + return false + end + + if GadgetState.GearAction1 ~= ScriptLib.GetGadgetStateByConfigId(context, 133307339, 339001) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_339011(context, evt) + ScriptLib.SetGadgetStateByConfigId(context,339001, GadgetState.Default) + + TLA_set_work_options_by_configid(context, evt, 133307339, 339001, {7}) + + return 0 +end + +require "V3_4/ScarletKingFan" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307340.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307340.lua new file mode 100644 index 00000000..cc5d5f9d --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307340.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133307340 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 340001, gadget_id = 70330342, pos = { x = -1883.311, y = 4.521, z = 5540.592 }, rot = { x = 355.025, y = 350.049, z = 355.458 }, level = 26, drop_tag = "摩拉石箱须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 4 }, area_id = 27 }, + { config_id = 340002, gadget_id = 70330342, pos = { x = -1780.331, y = -33.830, z = 5549.268 }, rot = { x = 4.204, y = 76.065, z = 354.736 }, level = 26, drop_tag = "摩拉石箱须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 4 }, area_id = 27 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 340001, 340002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307341.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307341.lua new file mode 100644 index 00000000..3f83f32a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307341.lua @@ -0,0 +1,260 @@ +-- 基础信息 +local base_info = { + group_id = 133307341 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 341001, monster_id = 28020604, pos = { x = -1897.104, y = 5.339, z = 5516.461 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, drop_tag = "走兽", area_id = 27 }, + { config_id = 341002, monster_id = 26090901, pos = { x = -1897.010, y = 5.228, z = 5516.925 }, rot = { x = 0.000, y = 57.233, z = 0.000 }, level = 30, drop_tag = "蕈兽", pose_id = 101, area_id = 27 }, + { config_id = 341003, monster_id = 28050106, pos = { x = -1896.833, y = 5.605, z = 5516.278 }, rot = { x = 0.000, y = 54.093, z = 0.000 }, level = 30, drop_tag = "魔法生物", area_id = 27 }, + { config_id = 341004, monster_id = 28060401, pos = { x = -1897.115, y = 5.368, z = 5516.299 }, rot = { x = 0.000, y = 55.437, z = 0.000 }, level = 30, drop_tag = "走兽", pose_id = 1, area_id = 27 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 341005, gadget_id = 70330266, pos = { x = -1897.900, y = 5.741, z = 5516.485 }, rot = { x = 348.367, y = 186.287, z = 25.473 }, level = 30, area_id = 27 }, + { config_id = 341006, gadget_id = 70210101, pos = { x = -1896.755, y = 5.156, z = 5516.513 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 27 } +} + +-- 区域 +regions = { + -- 需要伏击怪食用这个 + { config_id = 341012, shape = RegionShape.SPHERE, radius = 2.35, pos = { x = -1896.980, y = 6.328, z = 5516.532 }, area_id = 27 } +} + +-- 触发器 +triggers = { + -- 刷调查点 + { config_id = 1341007, name = "ANY_GADGET_DIE_341007", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_341007", action = "action_EVENT_ANY_GADGET_DIE_341007" }, + -- 刷面具鼬 + { config_id = 1341008, name = "ANY_GADGET_DIE_341008", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_341008", action = "action_EVENT_ANY_GADGET_DIE_341008" }, + -- 刷岩蕈兽 + { config_id = 1341009, name = "ANY_GADGET_DIE_341009", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_341009", action = "action_EVENT_ANY_GADGET_DIE_341009" }, + -- 刷草晶蝶 + { config_id = 1341010, name = "ANY_GADGET_DIE_341010", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_341010", action = "action_EVENT_ANY_GADGET_DIE_341010" }, + -- 刷蝎子 + { config_id = 1341011, name = "ANY_GADGET_DIE_341011", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_341011", action = "action_EVENT_ANY_GADGET_DIE_341011" }, + -- 需要伏击怪食用这个 + { config_id = 1341012, name = "ENTER_REGION_341012", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_341012", action = "action_EVENT_ENTER_REGION_341012" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = true +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 341005 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 341005 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_341007" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 341005 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_341008" }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { }, + gadgets = { 341005 }, + regions = { 341012 }, + triggers = { "ANY_GADGET_DIE_341009", "ENTER_REGION_341012" }, + rand_weight = 100 + }, + { + -- suite_id = 5, + -- description = , + monsters = { }, + gadgets = { 341005 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_341010" }, + rand_weight = 100 + }, + { + -- suite_id = 6, + -- description = , + monsters = { }, + gadgets = { 341005 }, + regions = { 341012 }, + triggers = { "ANY_GADGET_DIE_341011", "ENTER_REGION_341012" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_341007(context, evt) + if 341005 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_341007(context, evt) + -- 创建id为341006的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 341006 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_341008(context, evt) + if 341005 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_341008(context, evt) + -- 延迟0秒刷怪 + if 0 ~= ScriptLib.CreateMonster(context, { config_id = 341001, delay_time = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_341009(context, evt) + if 341005 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_341009(context, evt) + -- 延迟0秒刷怪 + if 0 ~= ScriptLib.CreateMonster(context, { config_id = 341002, delay_time = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_341010(context, evt) + if 341005 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_341010(context, evt) + -- 延迟0秒刷怪 + if 0 ~= ScriptLib.CreateMonster(context, { config_id = 341003, delay_time = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_341011(context, evt) + if 341005 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_341011(context, evt) + -- 延迟0秒刷怪 + if 0 ~= ScriptLib.CreateMonster(context, { config_id = 341004, delay_time = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_341012(context, evt) + if evt.param1 ~= 341012 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_341012(context, evt) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 341005 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307342.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307342.lua new file mode 100644 index 00000000..c2995e6b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307342.lua @@ -0,0 +1,103 @@ +-- 基础信息 +local base_info = { + group_id = 133307342 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 342001, monster_id = 26120401, pos = { x = -1818.621, y = -31.346, z = 5497.847 }, rot = { x = 0.000, y = 251.305, z = 0.000 }, level = 32, drop_tag = "大蕈兽", disableWander = true, pose_id = 103, area_id = 27 }, + { config_id = 342004, monster_id = 26120401, pos = { x = -1822.517, y = -31.710, z = 5492.056 }, rot = { x = 0.000, y = 257.498, z = 0.000 }, level = 32, drop_tag = "大蕈兽", pose_id = 103, area_id = 27 }, + { config_id = 342005, monster_id = 26090901, pos = { x = -1827.442, y = -31.191, z = 5499.233 }, rot = { x = 0.000, y = 236.396, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 27 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 342002, gadget_id = 70211002, pos = { x = -1824.388, y = -30.949, z = 5489.575 }, rot = { x = 12.520, y = 6.910, z = 4.168 }, level = 26, drop_tag = "战斗低级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 27 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1342003, name = "ANY_MONSTER_DIE_342003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_342003", action = "action_EVENT_ANY_MONSTER_DIE_342003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 342001, 342004, 342005 }, + gadgets = { 342002 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_342003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_342003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_342003(context, evt) + -- 将configid为 342002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 342002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4000, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307343.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307343.lua new file mode 100644 index 00000000..2f1d8d8a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307343.lua @@ -0,0 +1,213 @@ +-- 基础信息 +local base_info = { + group_id = 133307343 +} + +-- DEFS_MISCS +local JamshidRocks = +{ + 343001, + 343002, + 343003, + 343007, + 343014 +} + +local CorrectAnswer = +{ + 2,3,2,2,4 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- 2-2 h + [343001] = { config_id = 343001, gadget_id = 70290636, pos = { x = -1772.859, y = -14.448, z = 5536.120 }, rot = { x = 3.591, y = 233.192, z = 1.775 }, level = 32, state = GadgetState.GearAction1, persistent = true, area_id = 27 }, + -- 2-3 s + [343002] = { config_id = 343002, gadget_id = 70290636, pos = { x = -1771.210, y = -13.965, z = 5533.997 }, rot = { x = 0.000, y = 257.951, z = 0.000 }, level = 32, persistent = true, area_id = 27 }, + -- 2-2 h + [343003] = { config_id = 343003, gadget_id = 70290636, pos = { x = -1768.795, y = -13.927, z = 5528.192 }, rot = { x = 4.670, y = 194.596, z = 344.893 }, level = 32, state = GadgetState.GearStop, persistent = true, area_id = 27 }, + [343004] = { config_id = 343004, gadget_id = 70211101, pos = { x = -1769.617, y = -10.828, z = 5535.247 }, rot = { x = 0.000, y = 235.858, z = 0.000 }, level = 26, drop_tag = "解谜低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 27 }, + -- 3-2 s + [343007] = { config_id = 343007, gadget_id = 70290637, pos = { x = -1767.045, y = -13.700, z = 5527.221 }, rot = { x = 10.514, y = 231.125, z = 7.746 }, level = 32, persistent = true, area_id = 27 }, + [343008] = { config_id = 343008, gadget_id = 70290688, pos = { x = -1826.204, y = -6.230, z = 5545.253 }, rot = { x = 6.030, y = 101.505, z = 350.899 }, level = 32, area_id = 27 }, + [343009] = { config_id = 343009, gadget_id = 70290689, pos = { x = -1827.171, y = -4.427, z = 5547.664 }, rot = { x = 19.325, y = 113.708, z = 354.542 }, level = 32, area_id = 27 }, + [343010] = { config_id = 343010, gadget_id = 70290688, pos = { x = -1793.988, y = -0.235, z = 5572.601 }, rot = { x = 14.092, y = 198.960, z = 1.485 }, level = 32, area_id = 27 }, + [343011] = { config_id = 343011, gadget_id = 70290689, pos = { x = -1792.841, y = -0.290, z = 5572.703 }, rot = { x = 20.193, y = 177.981, z = 5.057 }, level = 32, area_id = 27 }, + [343012] = { config_id = 343012, gadget_id = 70330406, pos = { x = -1793.628, y = -0.871, z = 5572.630 }, rot = { x = 357.188, y = 326.573, z = 11.421 }, level = 32, persistent = true, area_id = 27 }, + [343013] = { config_id = 343013, gadget_id = 70220103, pos = { x = -1778.532, y = -11.948, z = 5532.267 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 27 }, + -- 3-4 v + [343014] = { config_id = 343014, gadget_id = 70290637, pos = { x = -1772.078, y = -14.688, z = 5531.706 }, rot = { x = 0.000, y = 279.173, z = 0.000 }, level = 32, persistent = true, area_id = 27 }, + [343015] = { config_id = 343015, gadget_id = 70290691, pos = { x = -1825.298, y = -6.818, z = 5549.353 }, rot = { x = 0.758, y = 128.924, z = 12.671 }, level = 32, area_id = 27 }, + [343016] = { config_id = 343016, gadget_id = 70220103, pos = { x = -1810.182, y = 3.319, z = 5544.250 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 27 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1343005, name = "VARIABLE_CHANGE_343005", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_343005", action = "action_EVENT_VARIABLE_CHANGE_343005" }, + { config_id = 1343006, name = "GROUP_LOAD_343006", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_343006", action = "action_EVENT_GROUP_LOAD_343006", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 343001, 343002, 343003, 343007, 343008, 343009, 343010, 343011, 343012, 343013, 343014, 343015, 343016 }, + regions = { }, + triggers = { "VARIABLE_CHANGE_343005", "GROUP_LOAD_343006" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_343005(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"is_success"为1 + if ScriptLib.GetGroupVariableValue(context, "is_success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_343005(context, evt) + -- 创建id为343004的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 343004 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 将configid为 343001 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 343001, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 343002 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 343002, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 343003 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 343003, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 343007 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 343007, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 343014 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 343014, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_343006(context, evt) + -- 判断变量"is_success"为1 + if ScriptLib.GetGroupVariableValue(context, "is_success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_343006(context, evt) + -- 创建id为343004的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 343004 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 将configid为 343001 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 343001, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 343002 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 343002, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 343003 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 343003, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 343007 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 343007, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 343014 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 343014, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +require "V3_4/JamshidRock" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307344.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307344.lua new file mode 100644 index 00000000..1cacc0fc --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307344.lua @@ -0,0 +1,76 @@ +-- 基础信息 +local base_info = { + group_id = 133307344 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 344003, monster_id = 28040103, pos = { x = -1864.675, y = -30.200, z = 5527.185 }, rot = { x = 0.000, y = 314.919, z = 0.000 }, level = 32, drop_tag = "水族", area_id = 27 }, + { config_id = 344004, monster_id = 28040103, pos = { x = -1867.240, y = -30.200, z = 5532.520 }, rot = { x = 0.000, y = 186.275, z = 0.000 }, level = 32, drop_tag = "水族", area_id = 27 }, + { config_id = 344005, monster_id = 28060101, pos = { x = -1868.650, y = -30.200, z = 5524.629 }, rot = { x = 0.000, y = 45.264, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 1, area_id = 27 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 344001, gadget_id = 70220103, pos = { x = -1841.146, y = 29.956, z = 5517.848 }, rot = { x = 0.000, y = 73.389, z = 0.000 }, level = 32, area_id = 27 }, + { config_id = 344002, gadget_id = 70220103, pos = { x = -1864.426, y = 1.973, z = 5528.830 }, rot = { x = 0.000, y = 73.389, z = 0.000 }, level = 32, area_id = 27 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 344003, 344004, 344005 }, + gadgets = { 344001, 344002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307345.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307345.lua new file mode 100644 index 00000000..16e7c6d8 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307345.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 133307345 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 345001, monster_id = 28050106, pos = { x = -1798.727, y = -31.000, z = 5527.003 }, rot = { x = 0.000, y = 356.150, z = 0.000 }, level = 32, drop_tag = "魔法生物", area_id = 27 }, + { config_id = 345002, monster_id = 28050106, pos = { x = -1798.727, y = -32.500, z = 5531.416 }, rot = { x = 0.000, y = 60.460, z = 0.000 }, level = 32, drop_tag = "魔法生物", area_id = 27 }, + { config_id = 345003, monster_id = 26090101, pos = { x = -1797.395, y = -33.500, z = 5535.015 }, rot = { x = 0.000, y = 64.388, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 105, area_id = 27 }, + { config_id = 345004, monster_id = 26090101, pos = { x = -1784.268, y = -33.064, z = 5539.457 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 27 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 345001, 345002, 345003, 345004 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307346.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307346.lua new file mode 100644 index 00000000..a7128373 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307346.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133307346 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 346001, gadget_id = 70211121, pos = { x = -1673.432, y = 9.838, z = 5540.573 }, rot = { x = 0.000, y = 284.071, z = 0.000 }, level = 26, drop_tag = "解谜高级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 346001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307347.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307347.lua new file mode 100644 index 00000000..664abfd3 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307347.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 133307347 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 347001, gadget_id = 70210101, pos = { x = -1659.079, y = 10.437, z = 5550.174 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 }, + { config_id = 347002, gadget_id = 70210101, pos = { x = -1658.378, y = 10.264, z = 5547.873 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜遗物须弥", persistent = true, area_id = 32 }, + { config_id = 347003, gadget_id = 70210101, pos = { x = -1664.113, y = 11.102, z = 5527.889 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 }, + { config_id = 347004, gadget_id = 70210101, pos = { x = -1680.726, y = 10.109, z = 5551.788 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜遗物须弥", persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 347001, 347002, 347003, 347004 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307348.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307348.lua new file mode 100644 index 00000000..6cc62ecd --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307348.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133307348 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 348001, gadget_id = 70330416, pos = { x = -1685.783, y = 9.979, z = 5544.625 }, rot = { x = 0.000, y = 286.552, z = 0.000 }, level = 32, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 348001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307349.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307349.lua new file mode 100644 index 00000000..43add953 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307349.lua @@ -0,0 +1,102 @@ +-- 基础信息 +local base_info = { + group_id = 133307349 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 349001, monster_id = 24040101, pos = { x = -1658.098, y = 26.296, z = 5605.615 }, rot = { x = 0.000, y = 336.697, z = 0.000 }, level = 32, drop_tag = "元能构装体", disableWander = true, pose_id = 1004, area_id = 32 }, + { config_id = 349004, monster_id = 24040201, pos = { x = -1665.812, y = 26.498, z = 5609.335 }, rot = { x = 0.000, y = 46.509, z = 0.000 }, level = 32, drop_tag = "元能构装体", pose_id = 1004, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 349002, gadget_id = 70211002, pos = { x = -1661.760, y = 26.286, z = 5608.831 }, rot = { x = 0.000, y = 13.680, z = 0.000 }, level = 26, drop_tag = "战斗低级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1349003, name = "ANY_MONSTER_DIE_349003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_349003", action = "action_EVENT_ANY_MONSTER_DIE_349003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 349001, 349004 }, + gadgets = { 349002 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_349003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_349003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_349003(context, evt) + -- 将configid为 349002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 349002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4000, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307350.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307350.lua new file mode 100644 index 00000000..4c39a92e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307350.lua @@ -0,0 +1,76 @@ +-- 基础信息 +local base_info = { + group_id = 133307350 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 350001, gadget_id = 70210101, pos = { x = -1678.698, y = 24.145, z = 5755.777 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜遗物须弥", persistent = true, area_id = 32 }, + { config_id = 350002, gadget_id = 70210101, pos = { x = -1682.576, y = 24.265, z = 5787.254 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 }, + { config_id = 350003, gadget_id = 70330426, pos = { x = -1678.681, y = 23.782, z = 5758.312 }, rot = { x = 23.161, y = 9.015, z = 21.964 }, level = 32, area_id = 32 }, + { config_id = 350004, gadget_id = 70330427, pos = { x = -1678.462, y = 23.630, z = 5761.037 }, rot = { x = 0.000, y = 31.572, z = 329.285 }, level = 32, area_id = 32 }, + { config_id = 350005, gadget_id = 70210101, pos = { x = -1644.425, y = 24.006, z = 5780.433 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜遗物须弥", persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 350001, 350002, 350003, 350004, 350005 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307351.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307351.lua new file mode 100644 index 00000000..d7984333 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307351.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133307351 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 351001, gadget_id = 70330416, pos = { x = -1692.069, y = 23.535, z = 5775.445 }, rot = { x = 0.000, y = 284.768, z = 0.000 }, level = 32, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 351001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307352.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307352.lua new file mode 100644 index 00000000..2ba09d08 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307352.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 133307352 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 352001, gadget_id = 70210101, pos = { x = -1718.969, y = 23.757, z = 5762.290 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜遗物须弥", persistent = true, area_id = 32 }, + { config_id = 352002, gadget_id = 70210101, pos = { x = -1722.416, y = 24.377, z = 5761.232 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜遗物须弥", persistent = true, area_id = 32 }, + { config_id = 352003, gadget_id = 70210101, pos = { x = -1701.247, y = 24.099, z = 5755.568 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 }, + { config_id = 352004, gadget_id = 70210101, pos = { x = -1695.975, y = 23.729, z = 5769.422 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 352001, 352002, 352003, 352004 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307353.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307353.lua new file mode 100644 index 00000000..18f98088 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307353.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133307353 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 353001, gadget_id = 70211121, pos = { x = -1706.045, y = 23.262, z = 5771.653 }, rot = { x = 0.000, y = 284.071, z = 0.000 }, level = 26, drop_tag = "解谜高级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 353002, gadget_id = 70330432, pos = { x = -1700.548, y = 22.873, z = 5759.090 }, rot = { x = 343.527, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 353003, gadget_id = 70330432, pos = { x = -1699.433, y = 22.848, z = 5781.884 }, rot = { x = 357.401, y = 211.976, z = 338.723 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 353001, 353002, 353003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307354.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307354.lua new file mode 100644 index 00000000..5eeded32 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307354.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133307354 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 354001, gadget_id = 70500000, pos = { x = -1628.275, y = 56.573, z = 5654.013 }, rot = { x = 0.000, y = 125.717, z = 0.000 }, level = 32, point_type = 4014, isOneoff = true, persistent = true, explore = { name = "gather", exp = 30 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 354001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307355.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307355.lua new file mode 100644 index 00000000..529c6d1e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307355.lua @@ -0,0 +1,163 @@ +-- 基础信息 +local base_info = { + group_id = 133307355 +} + +-- Trigger变量 +local defs = { + group_id = 133307355, + gadget_riddle_hint = 355001, + gadget_riddle_1 = 355002, + gadget_riddle_2 = 355003, + gadget_riddle_3 = 355004, + gadget_riddle_4 = 355005, + gadget_chest = 355006 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 355001, gadget_id = 70330336, pos = { x = -1768.088, y = 35.067, z = 5532.894 }, rot = { x = 0.000, y = 204.908, z = 0.000 }, level = 19, persistent = true, area_id = 27 }, + { config_id = 355002, gadget_id = 70330411, pos = { x = -1781.712, y = 37.727, z = 5529.249 }, rot = { x = 0.000, y = 276.100, z = 0.000 }, level = 19, persistent = true, area_id = 27 }, + { config_id = 355003, gadget_id = 70330411, pos = { x = -1778.037, y = 37.727, z = 5542.771 }, rot = { x = 0.000, y = 317.500, z = 0.000 }, level = 19, persistent = true, area_id = 27 }, + { config_id = 355004, gadget_id = 70330411, pos = { x = -1763.139, y = 37.522, z = 5512.188 }, rot = { x = 0.000, y = 257.600, z = 0.000 }, level = 19, persistent = true, area_id = 32 }, + { config_id = 355005, gadget_id = 70330411, pos = { x = -1752.251, y = 37.522, z = 5547.756 }, rot = { x = 0.000, y = 14.100, z = 0.000 }, level = 19, persistent = true, area_id = 32 }, + { config_id = 355006, gadget_id = 70211112, pos = { x = -1768.100, y = 35.516, z = 5532.900 }, rot = { x = 0.000, y = 285.308, z = 0.000 }, level = 26, drop_tag = "解谜中级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 27 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1355007, name = "GADGET_STATE_CHANGE_355007", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_355007", action = "action_EVENT_GADGET_STATE_CHANGE_355007", trigger_count = 0 }, + { config_id = 1355008, name = "VARIABLE_CHANGE_355008", event = EventType.EVENT_VARIABLE_CHANGE, source = "State_Flag", condition = "condition_EVENT_VARIABLE_CHANGE_355008", action = "action_EVENT_VARIABLE_CHANGE_355008", trigger_count = 0 }, + { config_id = 1355009, name = "GROUP_LOAD_355009", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_355009", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "State_Flag", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 355001, 355002, 355003, 355004, 355005, 355006 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_355007", "VARIABLE_CHANGE_355008", "GROUP_LOAD_355009" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_355007(context, evt) + if evt.param2 ~= defs.gadget_riddle_1 and evt.param2 ~= defs.gadget_riddle_2 and evt.param2 ~= defs.gadget_riddle_3 and evt.param2 ~= defs.gadget_riddle_4 then + return false + end + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_355007(context, evt) + if evt.param1 == GadgetState.GearStart then + ScriptLib.ChangeGroupVariableValue(context, "State_Flag", 1) + if 0 == ScriptLib.GetCurTriggerCount(context) then + ScriptLib.MarkPlayerAction(context, 1003, 1, 1) + end + elseif evt.param1 == GadgetState.Default then + ScriptLib.ChangeGroupVariableValue(context, "State_Flag", -1) + end + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_355008(context, evt) + if evt.param1 == evt.param2 then return false end + + if evt.param1 < 0 or evt.param1 > 4 then + return false + end + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_355008(context, evt) + if evt.param1 == 0 then + ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_id, defs.gadget_riddle_hint, GadgetState.Default) + elseif evt.param1 == 1 then + ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_id, defs.gadget_riddle_hint, GadgetState.Action01) + ScriptLib.MarkPlayerAction(context, 1003, 2, 2) + elseif evt.param1 == 2 then + ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_id, defs.gadget_riddle_hint, GadgetState.Action02) + ScriptLib.MarkPlayerAction(context, 1003, 2, 3) + elseif evt.param1 == 3 then + ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_id, defs.gadget_riddle_hint, GadgetState.Action03) + ScriptLib.MarkPlayerAction(context, 1003, 2, 4) + elseif evt.param1 == 4 then + ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_id, defs.gadget_riddle_hint, GadgetState.GearStart) + ScriptLib.MarkPlayerAction(context, 1003, 3, 5) + ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_id, defs.gadget_chest, GadgetState.Default) + end + return 0 +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_355009(context, evt) + local sum = 0 + if ScriptLib.GetGadgetStateByConfigId(context, defs.group_id, defs.gadget_riddle_1) == GadgetState.GearStart then + sum = sum + 1 + end + if ScriptLib.GetGadgetStateByConfigId(context, defs.group_id, defs.gadget_riddle_2) == GadgetState.GearStart then + sum = sum + 1 + end + if ScriptLib.GetGadgetStateByConfigId(context, defs.group_id, defs.gadget_riddle_3) == GadgetState.GearStart then + sum = sum + 1 + end + if ScriptLib.GetGadgetStateByConfigId(context, defs.group_id, defs.gadget_riddle_4) == GadgetState.GearStart then + sum = sum + 1 + end + ScriptLib.SetGroupVariableValue(context, "State_Flag", sum) + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307356.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307356.lua new file mode 100644 index 00000000..b63b33f7 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307356.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133307356 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 356001, monster_id = 24040201, pos = { x = -1772.152, y = 37.522, z = 5517.224 }, rot = { x = 0.000, y = 14.198, z = 0.000 }, level = 32, drop_tag = "元能构装体", pose_id = 1004, area_id = 27 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 356001 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307357.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307357.lua new file mode 100644 index 00000000..00597e07 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307357.lua @@ -0,0 +1,127 @@ +-- 基础信息 +local base_info = { + group_id = 133307357 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 357006, monster_id = 28060401, pos = { x = -1752.138, y = 37.337, z = 5554.261 }, rot = { x = 0.000, y = 276.008, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 357001, gadget_id = 70330315, pos = { x = -1763.927, y = 37.522, z = 5549.207 }, rot = { x = 359.875, y = 13.908, z = 0.019 }, level = 32, state = GadgetState.GearAction2, persistent = true, area_id = 27 }, + { config_id = 357002, gadget_id = 70330225, pos = { x = -1751.105, y = 38.207, z = 5554.967 }, rot = { x = 0.000, y = 15.259, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 357004, gadget_id = 70330430, pos = { x = -1750.385, y = 37.449, z = 5555.211 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 357007, gadget_id = 70330430, pos = { x = -1750.139, y = 37.532, z = 5551.468 }, rot = { x = 0.000, y = 82.778, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1357003, name = "GADGET_STATE_CHANGE_357003", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_357003", action = "action_EVENT_GADGET_STATE_CHANGE_357003" }, + { config_id = 1357005, name = "ANY_GADGET_DIE_357005", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_357005", action = "action_EVENT_ANY_GADGET_DIE_357005" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 357001, 357004, 357007 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_357003", "ANY_GADGET_DIE_357005" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 357006 }, + gadgets = { 357002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_357003(context, evt) + -- 检测config_id为357001的gadget是否从GadgetState.GearAction2变为GadgetState.Default + if 357001 ~= evt.param2 or GadgetState.Default ~= evt.param1 or GadgetState.GearAction2 ~= evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_357003(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 31001, 3, 70330315) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_357005(context, evt) + if 357004 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_357005(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133307357, 2) + + return 0 +end + +require "V3_1/Engineer_Mark" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307358.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307358.lua new file mode 100644 index 00000000..afbf9eee --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307358.lua @@ -0,0 +1,131 @@ +-- 基础信息 +local base_info = { + group_id = 133307358 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 358001, monster_id = 24040201, pos = { x = -1734.790, y = 9.850, z = 5560.834 }, rot = { x = 0.000, y = 250.868, z = 0.000 }, level = 32, drop_tag = "元能构装体", disableWander = true, pose_id = 1004, area_id = 32 }, + { config_id = 358004, monster_id = 24040101, pos = { x = -1736.324, y = 9.954, z = 5555.207 }, rot = { x = 0.000, y = 315.993, z = 0.000 }, level = 32, drop_tag = "元能构装体", disableWander = true, pose_id = 1004, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 358002, gadget_id = 70211012, pos = { x = -1735.839, y = 9.850, z = 5558.103 }, rot = { x = 359.575, y = 284.716, z = 0.328 }, level = 26, drop_tag = "战斗中级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 358005, gadget_id = 70330396, pos = { x = -1734.915, y = 9.850, z = 5564.089 }, rot = { x = 0.000, y = 284.702, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 358006, gadget_id = 70330396, pos = { x = -1738.016, y = 9.850, z = 5552.697 }, rot = { x = 0.000, y = 286.821, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1358003, name = "ANY_MONSTER_DIE_358003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_358003", action = "action_EVENT_ANY_MONSTER_DIE_358003" }, + { config_id = 1358007, name = "MONSTER_BATTLE_358007", event = EventType.EVENT_MONSTER_BATTLE, source = "", condition = "condition_EVENT_MONSTER_BATTLE_358007", action = "action_EVENT_MONSTER_BATTLE_358007", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 358001, 358004 }, + gadgets = { 358002, 358005, 358006 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_358003", "MONSTER_BATTLE_358007" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_358003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_358003(context, evt) + -- 将configid为 358002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 358002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4000, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_MONSTER_BATTLE_358007(context, evt) + if 358001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_MONSTER_BATTLE_358007(context, evt) + -- 将configid为 358005 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 358005, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 358006 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 358006, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307359.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307359.lua new file mode 100644 index 00000000..ca56d12e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307359.lua @@ -0,0 +1,200 @@ +-- 基础信息 +local base_info = { + group_id = 133307359 +} + +-- Trigger变量 +local defs = { + interactOptionID = 430, + gadget_fireTorch = 359002, + gadget_fireBase1 = 359001, + gadget_fire1 = 359003, + gadget_fireBase2 = 359004, + gadget_fire2 = 359005, + gadget_fireBase3 = 359006, + gadget_fire3 = 359011, + gadget_fireBase4 = 0, + gadget_fire4 = 0 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- 1号基座 + { config_id = 359001, gadget_id = 70330279, pos = { x = -1660.862, y = 26.762, z = 5656.538 }, rot = { x = 0.000, y = 285.184, z = 0.000 }, level = 32, state = GadgetState.GearStart, persistent = true, area_id = 32 }, + { config_id = 359002, gadget_id = 70330278, pos = { x = -1753.125, y = 25.760, z = 5677.600 }, rot = { x = 0.000, y = 285.392, z = 0.000 }, level = 32, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_NORMAL, area_id = 27 }, + -- 1号火种 + { config_id = 359003, gadget_id = 70330257, pos = { x = -1660.808, y = 28.643, z = 5656.634 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, route_id = 330700094, persistent = true, area_id = 32 }, + -- 2号基座 + { config_id = 359004, gadget_id = 70330279, pos = { x = -1673.295, y = 13.280, z = 5636.162 }, rot = { x = 0.000, y = 284.813, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + -- 2号火种 + { config_id = 359005, gadget_id = 70330257, pos = { x = -1673.365, y = 14.961, z = 5636.310 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, route_id = 330700095, persistent = true, area_id = 32 }, + -- 3号基座 + { config_id = 359006, gadget_id = 70330279, pos = { x = -1738.471, y = 9.909, z = 5649.571 }, rot = { x = 0.000, y = 285.350, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + -- 3号火种 + { config_id = 359011, gadget_id = 70330257, pos = { x = -1738.363, y = 11.620, z = 5649.631 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, route_id = 330700098, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 玩法完成 + { config_id = 1359007, name = "GADGET_STATE_CHANGE_359007", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_359007", action = "action_EVENT_GADGET_STATE_CHANGE_359007" }, + -- 保底 + { config_id = 1359008, name = "GROUP_LOAD_359008", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_359008", action = "action_EVENT_GROUP_LOAD_359008", trigger_count = 0 }, + -- 玩法开始埋点 + { config_id = 1359009, name = "GADGET_STATE_CHANGE_359009", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_359009", action = "action_EVENT_GADGET_STATE_CHANGE_359009" }, + -- 玩法进度埋点 + { config_id = 1359010, name = "GADGET_STATE_CHANGE_359010", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_359010", action = "action_EVENT_GADGET_STATE_CHANGE_359010" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 359001, 359002, 359004, 359006 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_359007", "GROUP_LOAD_359008", "GADGET_STATE_CHANGE_359009", "GADGET_STATE_CHANGE_359010" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_359007(context, evt) + if 359002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_359007(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 31004, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- 将本组内变量名为 "fin_1" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "fin_1", 1, 133307361) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_359008(context, evt) + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133307359, 359002) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_359008(context, evt) + -- 将本组内变量名为 "fin_1" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "fin_1", 1, 133307361) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_359009(context, evt) + if 359001 ~= evt.param2 or GadgetState.Default ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_359009(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 7022, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 31004, 1, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_359010(context, evt) + if 359004 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_359010(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 31004, 2, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +require "BlackBoxPlay/DesertEnergySpark" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307360.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307360.lua new file mode 100644 index 00000000..f7637705 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307360.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133307360 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 360001, monster_id = 24040301, pos = { x = -1794.509, y = -16.659, z = 5548.222 }, rot = { x = 0.000, y = 145.458, z = 0.000 }, level = 32, drop_tag = "元能构装体", pose_id = 1, area_id = 27 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 360002, gadget_id = 70330396, pos = { x = -1798.136, y = -1.848, z = 5570.286 }, rot = { x = 0.000, y = 230.000, z = 0.000 }, level = 32, state = GadgetState.GearStart, area_id = 27 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 360001 }, + gadgets = { 360002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307361.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307361.lua new file mode 100644 index 00000000..29a70103 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307361.lua @@ -0,0 +1,122 @@ +-- 基础信息 +local base_info = { + group_id = 133307361 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 361001, gadget_id = 70211021, pos = { x = -1755.026, y = 23.341, z = 5688.824 }, rot = { x = 0.000, y = 104.839, z = 0.000 }, level = 26, drop_tag = "战斗高级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 27 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1361002, name = "VARIABLE_CHANGE_361002", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_361002", action = "action_EVENT_VARIABLE_CHANGE_361002" }, + { config_id = 1361003, name = "GROUP_LOAD_361003", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_361003", action = "action_EVENT_GROUP_LOAD_361003", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "fin_1", value = 0, no_refresh = true }, + { config_id = 2, name = "fin_2", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { "VARIABLE_CHANGE_361002", "GROUP_LOAD_361003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_361002(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"fin_1"为1 + if ScriptLib.GetGroupVariableValue(context, "fin_1") ~= 1 then + return false + end + + -- 判断变量"fin_2"为1 + if ScriptLib.GetGroupVariableValue(context, "fin_2") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_361002(context, evt) + ScriptLib.CreateGadget(context, {config_id=361001}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_361003(context, evt) + -- 判断变量"fin_1"为1 + if ScriptLib.GetGroupVariableValue(context, "fin_1") ~= 1 then + return false + end + + -- 判断变量"fin_2"为1 + if ScriptLib.GetGroupVariableValue(context, "fin_2") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_361003(context, evt) + ScriptLib.CreateGadget(context, {config_id=361001}) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307362.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307362.lua new file mode 100644 index 00000000..a4cafb04 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307362.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133307362 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 362001, gadget_id = 70220103, pos = { x = -1748.977, y = 28.692, z = 5671.185 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 27 }, + { config_id = 362002, gadget_id = 70220103, pos = { x = -1740.662, y = 28.692, z = 5701.451 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 362001, 362002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307363.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307363.lua new file mode 100644 index 00000000..cc3b2551 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307363.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133307363 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 363001, gadget_id = 70500000, pos = { x = -1850.152, y = 28.316, z = 5714.230 }, rot = { x = 0.000, y = 349.027, z = 0.000 }, level = 32, point_type = 4014, isOneoff = true, persistent = true, explore = { name = "gather", exp = 30 }, area_id = 27 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 363001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307364.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307364.lua new file mode 100644 index 00000000..b93bbe8c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307364.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133307364 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 364001, monster_id = 21011201, pos = { x = -1297.007, y = 43.987, z = 5283.276 }, rot = { x = 0.000, y = 200.952, z = 0.000 }, level = 32, drop_tag = "丘丘人", pose_id = 9012, area_id = 32 }, + { config_id = 364002, monster_id = 21011201, pos = { x = -1301.820, y = 43.742, z = 5276.227 }, rot = { x = 0.000, y = 64.682, z = 0.000 }, level = 32, drop_tag = "丘丘人", pose_id = 9012, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 364001, 364002 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307365.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307365.lua new file mode 100644 index 00000000..c8fb9daf --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307365.lua @@ -0,0 +1,146 @@ +-- 基础信息 +local base_info = { + group_id = 133307365 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 365001, monster_id = 25210103, pos = { x = -1364.547, y = 6.115, z = 5778.671 }, rot = { x = 0.000, y = 149.960, z = 0.000 }, level = 32, drop_tag = "镀金旅团", area_id = 32 }, + { config_id = 365002, monster_id = 25210203, pos = { x = -1374.347, y = 6.522, z = 5781.473 }, rot = { x = 0.000, y = 115.946, z = 0.000 }, level = 32, drop_tag = "镀金旅团", area_id = 32 }, + { config_id = 365003, monster_id = 25210303, pos = { x = -1356.909, y = 6.184, z = 5776.388 }, rot = { x = 0.000, y = 243.039, z = 0.000 }, level = 32, drop_tag = "镀金旅团", area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 365004, gadget_id = 70211102, pos = { x = -1361.673, y = 6.112, z = 5776.000 }, rot = { x = 0.000, y = 192.107, z = 0.000 }, level = 26, drop_tag = "解谜低级须弥", state = GadgetState.ChestTrap, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { + { config_id = 365005, shape = RegionShape.SPHERE, radius = 5, pos = { x = -1361.650, y = 6.600, z = 5775.521 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1365005, name = "ENTER_REGION_365005", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_365005", action = "action_EVENT_ENTER_REGION_365005" }, + { config_id = 1365006, name = "ANY_MONSTER_DIE_365006", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_365006", action = "action_EVENT_ANY_MONSTER_DIE_365006" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 365004 }, + regions = { 365005 }, + triggers = { "ENTER_REGION_365005", "ANY_MONSTER_DIE_365006" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 365001, 365002, 365003 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_365006" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_365005(context, evt) + if evt.param1 ~= 365005 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_365005(context, evt) + -- 将configid为 365004 的物件更改为状态 GadgetState.ChestLocked + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 365004, GadgetState.ChestLocked) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133307365, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 1002, 1, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_365006(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_365006(context, evt) + -- 将configid为 365004 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 365004, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 1002, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307366.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307366.lua new file mode 100644 index 00000000..279ffe71 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307366.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133307366 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 366001, gadget_id = 70210101, pos = { x = -1322.256, y = 11.694, z = 5775.718 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜遗物须弥", persistent = true, area_id = 32 }, + { config_id = 366002, gadget_id = 70210101, pos = { x = -1352.186, y = 6.545, z = 5759.551 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 }, + { config_id = 366003, gadget_id = 70210101, pos = { x = -1301.847, y = 15.515, z = 5760.250 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜遗物须弥", persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 366001, 366002, 366003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307367.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307367.lua new file mode 100644 index 00000000..39211950 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307367.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133307367 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 367001, gadget_id = 70210101, pos = { x = -1506.754, y = 44.638, z = 5612.144 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 }, + { config_id = 367002, gadget_id = 70210101, pos = { x = -1517.969, y = 26.710, z = 5563.348 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 367001, 367002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307368.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307368.lua new file mode 100644 index 00000000..14fcaa01 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307368.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 133307368 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 368001, gadget_id = 70210101, pos = { x = -1705.110, y = 25.005, z = 5606.193 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 }, + { config_id = 368002, gadget_id = 70210101, pos = { x = -1706.824, y = 24.150, z = 5618.751 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜遗物须弥", persistent = true, area_id = 32 }, + { config_id = 368003, gadget_id = 70210101, pos = { x = -1690.612, y = 23.531, z = 5609.808 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜遗物须弥", persistent = true, area_id = 32 }, + { config_id = 368004, gadget_id = 70210101, pos = { x = -1668.631, y = 13.369, z = 5620.917 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜遗物须弥", persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 368001, 368002, 368003, 368004 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307369.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307369.lua new file mode 100644 index 00000000..28848772 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307369.lua @@ -0,0 +1,161 @@ +-- 基础信息 +local base_info = { + group_id = 133307369 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 369004, monster_id = 28060401, pos = { x = -1684.654, y = 6.732, z = 5644.881 }, rot = { x = 0.000, y = 285.199, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 1, area_id = 32 }, + { config_id = 369005, monster_id = 28060401, pos = { x = -1696.302, y = 7.131, z = 5643.877 }, rot = { x = 0.000, y = 54.866, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 1, area_id = 32 }, + { config_id = 369006, monster_id = 28060401, pos = { x = -1692.800, y = 7.379, z = 5648.913 }, rot = { x = 0.000, y = 147.660, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 369001, gadget_id = 70330256, pos = { x = -1684.867, y = 15.428, z = 5624.167 }, rot = { x = 0.000, y = 15.081, z = 0.000 }, level = 32, state = GadgetState.GearStart, persistent = true, area_id = 32 }, + { config_id = 369002, gadget_id = 70330333, pos = { x = -1690.927, y = 6.763, z = 5644.751 }, rot = { x = 342.056, y = 309.412, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { + { config_id = 369003, shape = RegionShape.SPHERE, radius = 5, pos = { x = -1684.234, y = 9.917, z = 5633.585 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1369003, name = "ENTER_REGION_369003", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_369003", action = "action_EVENT_ENTER_REGION_369003" }, + { config_id = 1369007, name = "GADGET_CREATE_369007", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_369007", action = "action_EVENT_GADGET_CREATE_369007", trigger_count = 0 }, + { config_id = 1369008, name = "SELECT_OPTION_369008", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_369008", action = "action_EVENT_SELECT_OPTION_369008", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 369001, 369002 }, + regions = { 369003 }, + triggers = { "ENTER_REGION_369003", "GADGET_CREATE_369007", "SELECT_OPTION_369008" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 369004, 369005, 369006 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 设置指定gadget的state +function TLA_set_gadget_state_by_configid(context, evt, config_id, state) + -- 将configid为 config_id 的物件更改为状态 state + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, config_id, state) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_369003(context, evt) + if evt.param1 ~= 369003 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_369003(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133307369, 2) + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_369007(context, evt) + if 369002 ~= evt.param1 or GadgetState.Default ~= ScriptLib.GetGadgetStateByConfigId(context, 0, evt.param1) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_369007(context, evt) + ScriptLib.SetWorktopOptionsByGroupId(context, 133307369, 369002, {439}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_369008(context, evt) + -- 判断是gadgetid 369002 option_id 439 + if 369002 ~= evt.param1 then + return false + end + + if 439 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_369008(context, evt) + TLA_set_gadget_state_by_configid(context, evt, 369001, GadgetState.Default) + + TLA_set_gadget_state_by_configid(context, evt, 369002, GadgetState.GearStart) + + ScriptLib.DelWorktopOptionByGroupId(context, 133307369, 369002, 439) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307370.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307370.lua new file mode 100644 index 00000000..a701e5c5 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307370.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133307370 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 370001, gadget_id = 70500000, pos = { x = -1705.482, y = 18.197, z = 5847.731 }, rot = { x = 1.063, y = 82.414, z = 11.091 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 370002, gadget_id = 70500000, pos = { x = -1707.328, y = 17.680, z = 5848.550 }, rot = { x = 8.676, y = 339.733, z = 358.788 }, level = 32, point_type = 1001, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 370001, 370002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307371.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307371.lua new file mode 100644 index 00000000..0f7184b6 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307371.lua @@ -0,0 +1,100 @@ +-- 基础信息 +local base_info = { + group_id = 133307371 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 371001, gadget_id = 70330342, pos = { x = -1715.291, y = 9.971, z = 5637.575 }, rot = { x = 0.000, y = 192.751, z = 0.000 }, level = 26, drop_tag = "摩拉石箱须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 4 }, area_id = 32 }, + { config_id = 371002, gadget_id = 70330430, pos = { x = -1715.435, y = 9.998, z = 5637.802 }, rot = { x = 1.075, y = 0.000, z = 3.337 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1371003, name = "ANY_GADGET_DIE_371003", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_371003", action = "action_EVENT_ANY_GADGET_DIE_371003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 371002 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_371003" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 371001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_371003(context, evt) + if 371002 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_371003(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133307371, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307372.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307372.lua new file mode 100644 index 00000000..02896f0e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307372.lua @@ -0,0 +1,78 @@ +-- 基础信息 +local base_info = { + group_id = 133307372 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 372001, gadget_id = 70210101, pos = { x = -1703.970, y = 17.844, z = 5849.207 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜遗物须弥", persistent = true, area_id = 32 }, + { config_id = 372002, gadget_id = 70210101, pos = { x = -1734.810, y = -13.412, z = 5835.644 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜遗物须弥", persistent = true, area_id = 32 }, + { config_id = 372003, gadget_id = 70210101, pos = { x = -1660.814, y = -14.835, z = 5822.853 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜遗物须弥", persistent = true, area_id = 32 }, + { config_id = 372004, gadget_id = 70210101, pos = { x = -1660.539, y = -15.378, z = 5823.330 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜遗物须弥", persistent = true, area_id = 32 }, + { config_id = 372005, gadget_id = 70210101, pos = { x = -1659.343, y = -15.323, z = 5822.871 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜遗物须弥", persistent = true, area_id = 32 }, + { config_id = 372006, gadget_id = 70210101, pos = { x = -1616.001, y = -1.736, z = 5779.849 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜人文须弥", persistent = true, area_id = 32 }, + { config_id = 372007, gadget_id = 70210101, pos = { x = -1724.766, y = -12.941, z = 5836.148 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 372001, 372002, 372003, 372004, 372005, 372006, 372007 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307373.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307373.lua new file mode 100644 index 00000000..ce94b583 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307373.lua @@ -0,0 +1,200 @@ +-- 基础信息 +local base_info = { + group_id = 133307373 +} + +-- Trigger变量 +local defs = { + interactOptionID = 430, + gadget_fireTorch = 373002, + gadget_fireBase1 = 373001, + gadget_fire1 = 373003, + gadget_fireBase2 = 373004, + gadget_fire2 = 373005, + gadget_fireBase3 = 373006, + gadget_fire3 = 373011, + gadget_fireBase4 = 0, + gadget_fire4 = 0 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- 1号基座 + { config_id = 373001, gadget_id = 70330279, pos = { x = -1657.572, y = 26.762, z = 5668.497 }, rot = { x = 0.000, y = 286.282, z = 0.000 }, level = 32, state = GadgetState.GearStart, persistent = true, area_id = 32 }, + { config_id = 373002, gadget_id = 70330278, pos = { x = -1747.588, y = 25.688, z = 5698.668 }, rot = { x = 0.000, y = 105.482, z = 0.000 }, level = 32, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_NORMAL, area_id = 27 }, + -- 1号火种 + { config_id = 373003, gadget_id = 70330257, pos = { x = -1729.559, y = 28.362, z = 5715.253 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, route_id = 330700099, persistent = true, area_id = 32 }, + -- 2号基座 + { config_id = 373004, gadget_id = 70330279, pos = { x = -1664.620, y = 10.290, z = 5695.490 }, rot = { x = 0.000, y = 286.263, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + -- 2号火种 + { config_id = 373005, gadget_id = 70330257, pos = { x = -1664.670, y = 11.923, z = 5695.479 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, route_id = 330700100, persistent = true, area_id = 32 }, + -- 3号基座 + { config_id = 373006, gadget_id = 70330279, pos = { x = -1726.485, y = 10.254, z = 5712.160 }, rot = { x = 0.000, y = 285.992, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + -- 3号火种 + { config_id = 373011, gadget_id = 70330257, pos = { x = -1726.503, y = 11.886, z = 5712.162 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, route_id = 330700101, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 玩法完成 + { config_id = 1373007, name = "GADGET_STATE_CHANGE_373007", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_373007", action = "action_EVENT_GADGET_STATE_CHANGE_373007" }, + -- 保底 + { config_id = 1373008, name = "GROUP_LOAD_373008", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_373008", action = "action_EVENT_GROUP_LOAD_373008", trigger_count = 0 }, + -- 玩法开始埋点 + { config_id = 1373009, name = "GADGET_STATE_CHANGE_373009", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_373009", action = "action_EVENT_GADGET_STATE_CHANGE_373009" }, + -- 玩法进度埋点 + { config_id = 1373010, name = "GADGET_STATE_CHANGE_373010", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_373010", action = "action_EVENT_GADGET_STATE_CHANGE_373010" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 373001, 373002, 373004, 373006 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_373007", "GROUP_LOAD_373008", "GADGET_STATE_CHANGE_373009", "GADGET_STATE_CHANGE_373010" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_373007(context, evt) + if 373002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_373007(context, evt) + -- 将本组内变量名为 "fin_2" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "fin_2", 1, 133307361) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 31004, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_373008(context, evt) + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133307373, 373002) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_373008(context, evt) + -- 将本组内变量名为 "fin_2" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "fin_2", 1, 133307361) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_373009(context, evt) + if 373001 ~= evt.param2 or GadgetState.Default ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_373009(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 7022, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 31004, 1, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_373010(context, evt) + if 373004 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_373010(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 31004, 2, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +require "BlackBoxPlay/DesertEnergySpark" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307374.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307374.lua new file mode 100644 index 00000000..26513d2c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307374.lua @@ -0,0 +1,146 @@ +-- 基础信息 +local base_info = { + group_id = 133307374 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 374001, monster_id = 24040201, pos = { x = -1703.766, y = 10.250, z = 5712.882 }, rot = { x = 0.000, y = 106.777, z = 0.000 }, level = 32, drop_tag = "元能构装体", pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 374002, gadget_id = 70330432, pos = { x = -1702.402, y = 10.498, z = 5717.002 }, rot = { x = 0.002, y = 186.266, z = 20.762 }, level = 32, area_id = 32 }, + { config_id = 374003, gadget_id = 70330432, pos = { x = -1690.981, y = 9.624, z = 5712.525 }, rot = { x = 331.061, y = 270.145, z = 2.190 }, level = 32, area_id = 32 }, + { config_id = 374004, gadget_id = 70211102, pos = { x = -1694.771, y = 10.301, z = 5714.066 }, rot = { x = 0.000, y = 192.099, z = 3.443 }, level = 26, drop_tag = "解谜低级须弥", state = GadgetState.ChestTrap, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { + { config_id = 374005, shape = RegionShape.SPHERE, radius = 5, pos = { x = -1694.720, y = 10.738, z = 5713.582 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1374005, name = "ENTER_REGION_374005", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_374005", action = "action_EVENT_ENTER_REGION_374005" }, + { config_id = 1374006, name = "ANY_MONSTER_DIE_374006", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_374006", action = "action_EVENT_ANY_MONSTER_DIE_374006" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 374002, 374003, 374004 }, + regions = { 374005 }, + triggers = { "ENTER_REGION_374005", "ANY_MONSTER_DIE_374006" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 374001 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_374006" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_374005(context, evt) + if evt.param1 ~= 374005 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_374005(context, evt) + -- 将configid为 374004 的物件更改为状态 GadgetState.ChestLocked + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 374004, GadgetState.ChestLocked) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133307374, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 1002, 1, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_374006(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_374006(context, evt) + -- 将configid为 374004 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 374004, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 1002, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307375.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307375.lua new file mode 100644 index 00000000..cee6ed38 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307375.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 133307375 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 375001, gadget_id = 70210101, pos = { x = -1762.369, y = 38.016, z = 5506.001 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 }, + { config_id = 375002, gadget_id = 70210101, pos = { x = -1762.877, y = 35.712, z = 5524.153 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 }, + { config_id = 375003, gadget_id = 70210101, pos = { x = -1778.415, y = 35.972, z = 5527.442 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜遗物须弥", persistent = true, area_id = 27 }, + { config_id = 375004, gadget_id = 70210101, pos = { x = -1795.473, y = 37.878, z = 5526.824 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜遗物须弥", persistent = true, area_id = 27 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 375001, 375002, 375003, 375004 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307376.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307376.lua new file mode 100644 index 00000000..5e0672ad --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307376.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133307376 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 376001, gadget_id = 70210101, pos = { x = -1699.536, y = 10.144, z = 5534.198 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 }, + { config_id = 376002, gadget_id = 70210101, pos = { x = -1687.447, y = 10.447, z = 5551.154 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 376001, 376002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307377.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307377.lua new file mode 100644 index 00000000..15512797 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307377.lua @@ -0,0 +1,105 @@ +-- 基础信息 +local base_info = { + group_id = 133307377 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 377002, monster_id = 26090901, pos = { x = -1688.402, y = 9.802, z = 5571.129 }, rot = { x = 0.000, y = 120.549, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 377003, monster_id = 26090901, pos = { x = -1680.548, y = 10.022, z = 5572.607 }, rot = { x = 0.000, y = 229.520, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 377004, monster_id = 26090901, pos = { x = -1684.151, y = 9.802, z = 5577.125 }, rot = { x = 0.000, y = 71.541, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { + { config_id = 377001, shape = RegionShape.SPHERE, radius = 5, pos = { x = -1685.826, y = 9.802, z = 5569.613 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1377001, name = "ENTER_REGION_377001", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_377001", action = "action_EVENT_ENTER_REGION_377001" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 377001 }, + triggers = { "ENTER_REGION_377001" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 377002, 377003, 377004 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_377001(context, evt) + if evt.param1 ~= 377001 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_377001(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133307377, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307378.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307378.lua new file mode 100644 index 00000000..cd3cfcfe --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307378.lua @@ -0,0 +1,193 @@ +-- 基础信息 +local base_info = { + group_id = 133307378 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 378009, monster_id = 24040101, pos = { x = -1695.988, y = 9.930, z = 5552.559 }, rot = { x = 0.000, y = 237.269, z = 0.000 }, level = 32, drop_tag = "元能构装体", isOneoff = true, pose_id = 1, area_id = 32, isBlockOneoff = true }, + { config_id = 378010, monster_id = 24040201, pos = { x = -1708.225, y = 9.802, z = 5545.628 }, rot = { x = 0.000, y = 54.857, z = 0.000 }, level = 32, drop_tag = "元能构装体", isOneoff = true, pose_id = 1, area_id = 32, isBlockOneoff = true } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 378001, gadget_id = 70330396, pos = { x = -1685.853, y = 9.714, z = 5553.598 }, rot = { x = 26.923, y = 25.599, z = 22.584 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 378002, gadget_id = 70330397, pos = { x = -1694.298, y = 10.724, z = 5535.654 }, rot = { x = 0.000, y = 0.000, z = 16.620 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 378003, gadget_id = 70330397, pos = { x = -1698.457, y = 9.690, z = 5560.363 }, rot = { x = 0.000, y = 0.000, z = 16.620 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 378004, gadget_id = 70330396, pos = { x = -1713.518, y = 9.990, z = 5564.847 }, rot = { x = 2.202, y = 3.744, z = 347.798 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 378005, gadget_id = 70330397, pos = { x = -1719.559, y = 10.151, z = 5540.760 }, rot = { x = 0.000, y = 0.000, z = 324.900 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 378006, gadget_id = 70330396, pos = { x = -1693.174, y = 9.953, z = 5539.205 }, rot = { x = 5.054, y = 17.365, z = 21.892 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 378007, gadget_id = 70211021, pos = { x = -1701.909, y = 9.792, z = 5549.054 }, rot = { x = 0.000, y = 287.195, z = 0.000 }, level = 26, drop_tag = "战斗高级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- TODO手写 + { config_id = 1378008, name = "GADGET_STATE_CHANGE_378008", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_378008", action = "action_EVENT_GADGET_STATE_CHANGE_378008", trigger_count = 0 }, + { config_id = 1378011, name = "ANY_MONSTER_DIE_378011", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_378011", action = "action_EVENT_ANY_MONSTER_DIE_378011", trigger_count = 0 }, + -- 宝箱保底 + { config_id = 1378012, name = "GROUP_LOAD_378012", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_378012", action = "action_EVENT_GROUP_LOAD_378012", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "progress", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 378001, 378002, 378003, 378004, 378005, 378006 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_378008", "GROUP_LOAD_378012" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = 一次性掉落, + monsters = { 378009, 378010 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_378011" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 设置此group的variable +function TLA_set_groupvariable(context, evt, variable_name, value) + -- 将本组内变量名为 variable_name 的变量设置为 value + if 0 ~= ScriptLib.SetGroupVariableValue(context, variable_name, value) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_378008(context, evt) + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133307378, 378001) then + return false + end + + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133307378, 378002) then + return false + end + + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133307378, 378003) then + return false + end + + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133307378, 378004) then + return false + end + + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133307378, 378005) then + return false + end + + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133307378, 378006) then + return false + end + + -- 判断变量"progress"为0 + if ScriptLib.GetGroupVariableValue(context, "progress") ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_378008(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133307378, 2) + + -- 将本组内变量名为 "progress" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "progress", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_378011(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_378011(context, evt) + ScriptLib.CreateGadget(context, {config_id=378007}) + + TLA_set_groupvariable(context, evt, "progress", 2) + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_378012(context, evt) + -- 判断变量"progress"为2 + if ScriptLib.GetGroupVariableValue(context, "progress") ~= 2 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_378012(context, evt) + -- 创建id为378007的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 378007 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307379.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307379.lua new file mode 100644 index 00000000..226e12f5 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307379.lua @@ -0,0 +1,77 @@ +-- 基础信息 +local base_info = { + group_id = 133307379 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 379001, monster_id = 24040301, pos = { x = -1733.575, y = -13.673, z = 5835.525 }, rot = { x = 0.000, y = 73.520, z = 0.000 }, level = 32, drop_tag = "元能构装体", pose_id = 1004, area_id = 32 }, + { config_id = 379002, monster_id = 26120201, pos = { x = -1697.335, y = -16.675, z = 5825.880 }, rot = { x = 0.000, y = 98.804, z = 0.000 }, level = 32, drop_tag = "大蕈兽", pose_id = 201, area_id = 32 }, + { config_id = 379003, monster_id = 20010801, pos = { x = -1664.540, y = -21.200, z = 5844.426 }, rot = { x = 0.000, y = 254.831, z = 0.000 }, level = 32, drop_tag = "史莱姆", area_id = 32 }, + { config_id = 379004, monster_id = 20010801, pos = { x = -1656.249, y = -21.200, z = 5844.054 }, rot = { x = 0.000, y = 253.629, z = 0.000 }, level = 32, drop_tag = "史莱姆", area_id = 32 }, + { config_id = 379006, monster_id = 20010801, pos = { x = -1638.033, y = -21.200, z = 5837.288 }, rot = { x = 0.000, y = 176.050, z = 0.000 }, level = 32, drop_tag = "史莱姆", pose_id = 901, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 379005, gadget_id = 70330342, pos = { x = -1729.978, y = -13.086, z = 5834.382 }, rot = { x = 0.000, y = 53.478, z = 0.000 }, level = 26, drop_tag = "摩拉石箱须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 4 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 379001, 379002, 379003, 379004, 379006 }, + gadgets = { 379005 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307380.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307380.lua new file mode 100644 index 00000000..03d4799d --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307380.lua @@ -0,0 +1,82 @@ +-- 基础信息 +local base_info = { + group_id = 133307380 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 380001, gadget_id = 70290008, pos = { x = -1687.808, y = -21.931, z = 5832.121 }, rot = { x = 355.424, y = 314.382, z = 351.432 }, level = 32, area_id = 32 }, + { config_id = 380002, gadget_id = 70500000, pos = { x = -1687.808, y = -21.931, z = 5832.121 }, rot = { x = 355.423, y = 314.375, z = 351.432 }, level = 32, point_type = 3008, owner = 380001, area_id = 32 }, + { config_id = 380003, gadget_id = 70290008, pos = { x = -1680.730, y = -21.771, z = 5841.012 }, rot = { x = 20.834, y = 175.587, z = 3.767 }, level = 32, area_id = 32 }, + { config_id = 380004, gadget_id = 70500000, pos = { x = -1680.730, y = -21.771, z = 5841.012 }, rot = { x = 20.834, y = 175.591, z = 3.768 }, level = 32, point_type = 3008, owner = 380003, area_id = 32 }, + { config_id = 380005, gadget_id = 70290008, pos = { x = -1634.765, y = -21.690, z = 5834.774 }, rot = { x = 350.910, y = 48.646, z = 4.426 }, level = 32, area_id = 32 }, + { config_id = 380006, gadget_id = 70500000, pos = { x = -1634.765, y = -21.690, z = 5834.774 }, rot = { x = 350.910, y = 48.642, z = 4.426 }, level = 32, point_type = 3008, owner = 380005, area_id = 32 }, + { config_id = 380008, gadget_id = 70500000, pos = { x = -1721.743, y = 1.289, z = 5847.210 }, rot = { x = 335.728, y = 43.538, z = 352.636 }, level = 32, point_type = 2002, area_id = 32 }, + { config_id = 380009, gadget_id = 70500000, pos = { x = -1732.494, y = 1.066, z = 5845.504 }, rot = { x = 319.918, y = 305.949, z = 3.204 }, level = 32, point_type = 2002, area_id = 32 }, + { config_id = 380010, gadget_id = 70500000, pos = { x = -1712.249, y = -2.313, z = 5826.576 }, rot = { x = 15.619, y = 110.296, z = 14.485 }, level = 32, point_type = 2045, area_id = 32 }, + { config_id = 380011, gadget_id = 70500000, pos = { x = -1728.122, y = -2.025, z = 5833.795 }, rot = { x = 46.101, y = 56.490, z = 355.277 }, level = 32, point_type = 2045, area_id = 32 }, + { config_id = 380012, gadget_id = 70500000, pos = { x = -1711.556, y = -1.666, z = 5836.587 }, rot = { x = 346.989, y = 95.994, z = 308.174 }, level = 32, point_type = 2045, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 380001, 380002, 380003, 380004, 380005, 380006, 380008, 380009, 380010, 380011, 380012 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307381.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307381.lua new file mode 100644 index 00000000..321b0505 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307381.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133307381 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 381001, gadget_id = 70210101, pos = { x = -1609.042, y = 14.592, z = 5741.199 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜遗物须弥", persistent = true, area_id = 32 }, + { config_id = 381002, gadget_id = 70210101, pos = { x = -1614.886, y = 14.905, z = 5712.545 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 381001, 381002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307382.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307382.lua new file mode 100644 index 00000000..317be442 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307382.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133307382 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 382001, monster_id = 24040301, pos = { x = -1610.870, y = 14.262, z = 5725.488 }, rot = { x = 0.000, y = 18.626, z = 0.000 }, level = 32, drop_tag = "元能构装体", pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 382001 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307383.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307383.lua new file mode 100644 index 00000000..73102a1c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307383.lua @@ -0,0 +1,289 @@ +-- 基础信息 +local base_info = { + group_id = 133307383 +} + +-- Trigger变量 +local defs = { + duration = 30, + group_id = 133307383, + gadget_sum = 4 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 383001, gadget_id = 70220107, pos = { x = -1681.112, y = 31.993, z = 5703.044 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 2, persistent = true, area_id = 32 }, + { config_id = 383002, gadget_id = 70330343, pos = { x = -1642.598, y = 27.895, z = 5704.432 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 2, persistent = true, area_id = 32 }, + { config_id = 383003, gadget_id = 70211101, pos = { x = -1646.253, y = 26.286, z = 5711.082 }, rot = { x = 0.000, y = 105.011, z = 0.000 }, level = 26, drop_tag = "解谜低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 383004, gadget_id = 70220107, pos = { x = -1711.024, y = 31.980, z = 5711.109 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 383005, gadget_id = 70360001, pos = { x = -1642.589, y = 28.860, z = 5704.444 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 2, persistent = true, area_id = 32 }, + { config_id = 383013, gadget_id = 70220107, pos = { x = -1733.552, y = 31.979, z = 5647.523 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 383014, gadget_id = 70220107, pos = { x = -1706.548, y = 31.996, z = 5640.230 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 383015, gadget_id = 70220103, pos = { x = -1677.347, y = 22.848, z = 5683.664 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 383016, gadget_id = 70220103, pos = { x = -1653.110, y = 30.395, z = 5707.350 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1383006, name = "CHALLENGE_SUCCESS_383006", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "56", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_383006", trigger_count = 0 }, + { config_id = 1383007, name = "CHALLENGE_FAIL_383007", event = EventType.EVENT_CHALLENGE_FAIL, source = "56", condition = "", action = "action_EVENT_CHALLENGE_FAIL_383007", trigger_count = 0 }, + { config_id = 1383008, name = "GADGET_STATE_CHANGE_383008", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_383008", action = "action_EVENT_GADGET_STATE_CHANGE_383008", trigger_count = 0 }, + { config_id = 1383009, name = "ANY_GADGET_DIE_383009", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "", action = "", trigger_count = 0, tag = "201" }, + { config_id = 1383010, name = "GADGET_CREATE_383010", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_383010", action = "action_EVENT_GADGET_CREATE_383010", trigger_count = 0 }, + { config_id = 1383011, name = "SELECT_OPTION_383011", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_383011", action = "action_EVENT_SELECT_OPTION_383011", trigger_count = 0 }, + -- 2.0rel加的保底,如果group在挑战中间被卸载了,需要在加载时加个保底置回初始状态 + { config_id = 1383012, name = "GROUP_LOAD_383012", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_383012", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "gadget_start", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 3, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 383002, 383005 }, + regions = { }, + triggers = { "CHALLENGE_SUCCESS_383006", "CHALLENGE_FAIL_383007", "GADGET_STATE_CHANGE_383008", "ANY_GADGET_DIE_383009", "GADGET_CREATE_383010", "SELECT_OPTION_383011", "GROUP_LOAD_383012" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 383001, 383004, 383013, 383014, 383015, 383016 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 383002, 383003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_383006(context, evt) + -- 将configid为 383002 的物件更改为状态 GadgetState.GearStop + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 383002, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 383005 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- group调整group进度,只对非randSuite有效 + if 0 ~= ScriptLib.GoToGroupSuite(context, 133307383, 3) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3003, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_383007(context, evt) + -- 将configid为 383002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 383002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133307383, 2) + + -- 创建id为383005的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 383005 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3003, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- 将本组内变量名为 "gadget_start" 的变量设置为 0 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "gadget_start", 0) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_383008(context, evt) + if 383002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_383008(context, evt) + -- 201号挑战,duration内破坏炸药桶 + if 0 ~= ScriptLib.ActiveChallenge(context, 56, 201, defs.duration, 2, 201, defs.gadget_sum) then + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, defs.group_id, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3003, 1, 1) then + return -1 + end + + return 0 + +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_383010(context, evt) + if 383005 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_383010(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133307383, 383005, {177}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_383011(context, evt) + -- 判断是gadgetid 383005 option_id 177 + if 383005 ~= evt.param1 then + return false + end + + if 177 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_383011(context, evt) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 383005 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 将configid为 383002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 383002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_383012(context, evt) + -- 将configid为 383002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 383002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133307383, 2) + + -- 创建id为383005的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 383005 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3003, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- 将本组内变量名为 "gadget_start" 的变量设置为 0 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "gadget_start", 0) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307384.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307384.lua new file mode 100644 index 00000000..5bcd00b5 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307384.lua @@ -0,0 +1,233 @@ +-- 基础信息 +local base_info = { + group_id = 133307384 +} + +-- DEFS_MISCS +--风扇 +local fans = +{ + 384007 +} +--沙堆 +local sandpiles = +{ + 384003 +} +--百叶窗 +local shutters = +{ + +} +--百叶窗开关 +local shutter_switches = +{ + +} +--每个风扇对应点阵 +local FanToPointArray = +{ + +} +--沙堆风扇方向位置 +local FanToSandpile = +{ + [sandpiles[1]] = {fan = fans[1], dir_state = 203, pos = 1} +} + +--百叶窗开关和百叶窗对应 +local SwitchToShutter = +{ + +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 384001, gadget_id = 70330333, pos = { x = -1657.215, y = 25.497, z = 5865.740 }, rot = { x = 0.000, y = 15.226, z = 0.000 }, level = 32, state = GadgetState.GearAction1, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 }, + { config_id = 384002, gadget_id = 70330416, pos = { x = -1658.998, y = 25.771, z = 5869.141 }, rot = { x = 0.000, y = 286.160, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 384003, gadget_id = 70290702, pos = { x = -1661.413, y = 25.156, z = 5868.928 }, rot = { x = 357.677, y = 78.242, z = 354.501 }, level = 32, isOneoff = true, persistent = true, area_id = 32 }, + { config_id = 384007, gadget_id = 70290697, pos = { x = -1654.336, y = 25.497, z = 5874.006 }, rot = { x = 0.000, y = 104.085, z = 0.000 }, level = 32, persistent = true, is_use_point_array = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 断线重连 + { config_id = 1384008, name = "GADGET_CREATE_384008", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_384008", action = "action_EVENT_GADGET_CREATE_384008", trigger_count = 0 }, + -- 开门 + { config_id = 1384009, name = "SELECT_OPTION_384009", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_384009", action = "action_EVENT_SELECT_OPTION_384009", trigger_count = 0 }, + -- 断线重连开门 + { config_id = 1384010, name = "GROUP_LOAD_384010", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_384010", action = "action_EVENT_GROUP_LOAD_384010", trigger_count = 0 }, + -- 玩法开始 + { config_id = 1384011, name = "GADGET_STATE_CHANGE_384011", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_384011", action = "action_EVENT_GADGET_STATE_CHANGE_384011", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "open", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 384001, 384002, 384003, 384007 }, + regions = { }, + triggers = { "GADGET_CREATE_384008", "SELECT_OPTION_384009", "GROUP_LOAD_384010", "GADGET_STATE_CHANGE_384011" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_384008(context, evt) + if 384001 ~= evt.param1 or GadgetState.Default ~= ScriptLib.GetGadgetStateByConfigId(context, 0, evt.param1) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_384008(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133307384, 384001, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_384009(context, evt) + -- 判断是gadgetid 384001 option_id 7 + if 384001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_384009(context, evt) + -- 将本组内变量名为 "open" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "open", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 将configid为 384001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 384001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 384002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 384002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 删除指定group: 133307384 ;指定config:384001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133307384, 384001, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_384010(context, evt) + -- 判断变量"open"为1 + if ScriptLib.GetGroupVariableValueByGroup(context, "open", 133307384) ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_384010(context, evt) + ScriptLib.SetGadgetStateByConfigId(context,384002, GadgetState.GearStart) + + ScriptLib.SetGadgetStateByConfigId(context,384001, GadgetState.GearStart) + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_384011(context, evt) + if 384003 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_384011(context, evt) + -- 将configid为 384001 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 384001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133307384, 384001, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +require "V3_4/ScarletKingFan" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307385.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307385.lua new file mode 100644 index 00000000..12884ebe --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307385.lua @@ -0,0 +1,124 @@ +-- 基础信息 +local base_info = { + group_id = 133307385 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 385001, gadget_id = 70290827, pos = { x = -1453.540, y = -27.293, z = 5625.240 }, rot = { x = 0.000, y = 284.950, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 385003, gadget_id = 70290831, pos = { x = -1453.539, y = -28.610, z = 5625.243 }, rot = { x = 0.000, y = 284.950, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 385004, gadget_id = 70290767, pos = { x = -1455.323, y = -28.611, z = 5625.688 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, persistent = true, interact_id = 156, area_id = 32 }, + { config_id = 385005, gadget_id = 70290768, pos = { x = -1453.539, y = -28.610, z = 5625.243 }, rot = { x = 0.000, y = 284.950, z = 0.000 }, level = 32, persistent = true, interact_id = 149, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 交付棋子,生成棋子,通知黑盒刷出发条 + { config_id = 1385006, name = "GADGET_STATE_CHANGE_385006", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_385006", action = "action_EVENT_GADGET_STATE_CHANGE_385006" }, + -- 发条交付后激活棋子 + { config_id = 1385007, name = "GADGET_STATE_CHANGE_385007", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_385007", action = "action_EVENT_GADGET_STATE_CHANGE_385007" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 2, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 385005 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_385006" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 385001, 385003, 385004 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_385007" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_385006(context, evt) + if 385005 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_385006(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133307385, 2) + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133307411, 2) + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_385007(context, evt) + if 385004 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_385007(context, evt) + ScriptLib.SetGadgetStateByConfigId(context,385001, GadgetState.GearStart) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307386.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307386.lua new file mode 100644 index 00000000..440e66cf --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307386.lua @@ -0,0 +1,76 @@ +-- 基础信息 +local base_info = { + group_id = 133307386 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 386001, gadget_id = 70500000, pos = { x = -1307.091, y = -18.190, z = 5707.734 }, rot = { x = 338.447, y = 0.000, z = 0.000 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 386002, gadget_id = 70500000, pos = { x = -1305.111, y = -19.007, z = 5710.376 }, rot = { x = 338.447, y = 0.000, z = 347.036 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 386003, gadget_id = 70500000, pos = { x = -1312.787, y = -23.139, z = 5672.083 }, rot = { x = 0.000, y = 0.000, z = 22.882 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 386004, gadget_id = 70500000, pos = { x = -1324.186, y = -29.748, z = 5682.217 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 1002, area_id = 32 }, + { config_id = 386005, gadget_id = 70500000, pos = { x = -1318.657, y = -30.384, z = 5694.154 }, rot = { x = 18.341, y = 0.000, z = 0.000 }, level = 32, point_type = 1002, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 386001, 386002, 386003, 386004, 386005 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307387.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307387.lua new file mode 100644 index 00000000..b4f44f48 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307387.lua @@ -0,0 +1,125 @@ +-- 基础信息 +local base_info = { + group_id = 133307387 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- 流沙遗迹 + { config_id = 387001, gadget_id = 70290826, pos = { x = -1415.297, y = -27.290, z = 5638.182 }, rot = { x = 0.000, y = 284.950, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 387003, gadget_id = 70290831, pos = { x = -1415.297, y = -28.607, z = 5638.181 }, rot = { x = 0.000, y = 284.950, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 387004, gadget_id = 70290767, pos = { x = -1415.423, y = -26.366, z = 5638.239 }, rot = { x = 0.000, y = 284.950, z = 0.000 }, level = 32, persistent = true, interact_id = 160, area_id = 32 }, + { config_id = 387005, gadget_id = 70290768, pos = { x = -1415.297, y = -28.609, z = 5638.182 }, rot = { x = 0.000, y = 284.950, z = 0.000 }, level = 32, persistent = true, interact_id = 153, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 交付棋子,生成棋子,通知黑盒刷出发条 + { config_id = 1387006, name = "GADGET_STATE_CHANGE_387006", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_387006", action = "action_EVENT_GADGET_STATE_CHANGE_387006" }, + -- 发条交付后激活棋子 + { config_id = 1387007, name = "GADGET_STATE_CHANGE_387007", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_387007", action = "action_EVENT_GADGET_STATE_CHANGE_387007" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 2, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 387005 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_387006" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 387001, 387003, 387004 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_387007" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_387006(context, evt) + if 387005 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_387006(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133307387, 2) + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133307409, 2) + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_387007(context, evt) + if 387004 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_387007(context, evt) + ScriptLib.SetGadgetStateByConfigId(context,387001, GadgetState.GearStart) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307388.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307388.lua new file mode 100644 index 00000000..0d10de4a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307388.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133307388 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 388001, gadget_id = 70220103, pos = { x = -1307.648, y = -15.485, z = 5705.396 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 388002, gadget_id = 70220103, pos = { x = -1283.014, y = 8.782, z = 5736.325 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 388001, 388002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307389.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307389.lua new file mode 100644 index 00000000..b6f07665 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307389.lua @@ -0,0 +1,290 @@ +-- 基础信息 +local base_info = { + group_id = 133307389 +} + +-- Trigger变量 +local defs = { + duration = 20, + group_id = 133307389, + collectable_sum = 8 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 389001, gadget_id = 70211101, pos = { x = -1630.133, y = -19.701, z = 5821.040 }, rot = { x = 19.942, y = 345.204, z = 10.148 }, level = 26, drop_tag = "解谜低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 389002, gadget_id = 70330343, pos = { x = -1688.998, y = -19.949, z = 5843.978 }, rot = { x = 11.542, y = 0.865, z = 8.542 }, level = 30, persistent = true, area_id = 32 }, + { config_id = 389003, gadget_id = 70360001, pos = { x = -1689.146, y = -19.053, z = 5844.192 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, persistent = true, area_id = 32 }, + { config_id = 389004, gadget_id = 70290501, pos = { x = -1683.609, y = -20.200, z = 5836.613 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 389005, gadget_id = 70290501, pos = { x = -1675.084, y = -20.200, z = 5838.854 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 389006, gadget_id = 70290501, pos = { x = -1668.338, y = -20.200, z = 5842.095 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 389007, gadget_id = 70290501, pos = { x = -1661.444, y = -20.200, z = 5844.480 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 389008, gadget_id = 70290501, pos = { x = -1652.706, y = -20.200, z = 5844.573 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 389009, gadget_id = 70290501, pos = { x = -1645.481, y = -20.200, z = 5841.296 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 389010, gadget_id = 70290501, pos = { x = -1638.966, y = -20.200, z = 5835.654 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 389011, gadget_id = 70290501, pos = { x = -1633.848, y = -20.200, z = 5829.330 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1389012, name = "CHALLENGE_SUCCESS_389012", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "666", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_389012", trigger_count = 0 }, + { config_id = 1389013, name = "CHALLENGE_FAIL_389013", event = EventType.EVENT_CHALLENGE_FAIL, source = "666", condition = "", action = "action_EVENT_CHALLENGE_FAIL_389013", trigger_count = 0 }, + { config_id = 1389014, name = "GADGET_STATE_CHANGE_389014", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_389014", action = "action_EVENT_GADGET_STATE_CHANGE_389014", trigger_count = 0 }, + { config_id = 1389015, name = "ANY_GADGET_DIE_389015", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "", action = "", trigger_count = 0, tag = "218" }, + { config_id = 1389016, name = "GADGET_CREATE_389016", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_389016", action = "action_EVENT_GADGET_CREATE_389016", trigger_count = 0 }, + { config_id = 1389017, name = "SELECT_OPTION_389017", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_389017", action = "action_EVENT_SELECT_OPTION_389017", trigger_count = 0 }, + -- 2.0rel加的保底,如果group在挑战中间被卸载了,需要在加载时加个保底置回初始状态 + { config_id = 1389018, name = "GROUP_LOAD_389018", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_389018", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 3, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 389002, 389003 }, + regions = { }, + triggers = { "CHALLENGE_SUCCESS_389012", "CHALLENGE_FAIL_389013", "GADGET_STATE_CHANGE_389014", "ANY_GADGET_DIE_389015", "GADGET_CREATE_389016", "SELECT_OPTION_389017", "GROUP_LOAD_389018" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 389004, 389005, 389006, 389007, 389008, 389009, 389010, 389011 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 389002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_389012(context, evt) + -- 将configid为 389002 的物件更改为状态 GadgetState.GearStop + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 389002, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 杀死指定group内的gadget和monster,移除其它东西 + ScriptLib.KillExtraGroupSuite(context, 133307389, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- group调整group进度,只对非randSuite有效 + if 0 ~= ScriptLib.GoToGroupSuite(context, 133307389, 3) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite") + return -1 + end + + -- 创建id为389001的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 389001 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_389013(context, evt) + -- 将configid为 389002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 389002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为389003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 389003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133307389, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_389014(context, evt) + if 389002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_389014(context, evt) + -- 247号挑战,duration内开启宝箱 + if 0 ~= ScriptLib.ActiveChallenge(context, 666, 271, defs.duration, 2, 218, defs.collectable_sum) then + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, defs.group_id, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 1, 1) then + return -1 + end + + return 0 + +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_389016(context, evt) + if 389003 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_389016(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133307389, 389003, {177}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_389017(context, evt) + -- 判断是gadgetid 389003 option_id 177 + if 389003 ~= evt.param1 then + return false + end + + if 177 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_389017(context, evt) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 389003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 将configid为 389002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 389002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 触发镜头注目,注目位置为坐标(-1680,-20,5837.5),持续时间为2秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=-1680, y=-20, z=5837.5} + local pos_follow = {x=0, y=0, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = false, duration = 2, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, + is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_389018(context, evt) + -- 将configid为 389002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 389002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为389003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 389003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133307389, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307390.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307390.lua new file mode 100644 index 00000000..028ae9b3 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307390.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133307390 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 390001, gadget_id = 70210101, pos = { x = -1360.022, y = -30.897, z = 5590.960 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 }, + { config_id = 390002, gadget_id = 70210101, pos = { x = -1345.123, y = -30.719, z = 5591.427 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 }, + { config_id = 390003, gadget_id = 70210101, pos = { x = -1346.365, y = -27.876, z = 5629.683 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 390001, 390002, 390003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307391.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307391.lua new file mode 100644 index 00000000..200b1dbd --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307391.lua @@ -0,0 +1,76 @@ +-- 基础信息 +local base_info = { + group_id = 133307391 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 391001, gadget_id = 70500000, pos = { x = -1480.764, y = -49.181, z = 5411.592 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 1002, area_id = 32 }, + { config_id = 391002, gadget_id = 70500000, pos = { x = -1480.023, y = -45.712, z = 5432.437 }, rot = { x = 0.000, y = 0.000, z = 343.799 }, level = 32, point_type = 1002, area_id = 32 }, + { config_id = 391003, gadget_id = 70500000, pos = { x = -1458.594, y = -50.473, z = 5413.418 }, rot = { x = 0.000, y = 0.000, z = 18.340 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 391004, gadget_id = 70500000, pos = { x = -1466.199, y = -47.168, z = 5396.843 }, rot = { x = 22.492, y = 0.000, z = 19.275 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 391005, gadget_id = 70500000, pos = { x = -1467.160, y = -46.357, z = 5392.740 }, rot = { x = 34.408, y = 339.122, z = 27.603 }, level = 32, point_type = 1001, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 391001, 391002, 391003, 391004, 391005 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307392.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307392.lua new file mode 100644 index 00000000..745f3af0 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307392.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133307392 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 392001, gadget_id = 70500000, pos = { x = -1433.378, y = -47.424, z = 5433.998 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 4014, isOneoff = true, persistent = true, explore = { name = "gather", exp = 30 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 392001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307393.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307393.lua new file mode 100644 index 00000000..eec83e9b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307393.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133307393 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 393001, monster_id = 21010201, pos = { x = -1460.153, y = -50.812, z = 5413.113 }, rot = { x = 0.000, y = 72.272, z = 0.000 }, level = 32, drop_tag = "丘丘人", pose_id = 9017, area_id = 32 }, + { config_id = 393002, monster_id = 21010701, pos = { x = -1472.807, y = -51.140, z = 5409.149 }, rot = { x = 0.000, y = 224.814, z = 0.000 }, level = 32, drop_tag = "丘丘人", area_id = 32 }, + { config_id = 393003, monster_id = 21010201, pos = { x = -1479.865, y = -49.535, z = 5412.646 }, rot = { x = 0.000, y = 230.581, z = 0.000 }, level = 32, drop_tag = "丘丘人", pose_id = 9017, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 393001, 393002, 393003 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307394.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307394.lua new file mode 100644 index 00000000..8a0001f1 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307394.lua @@ -0,0 +1,112 @@ +-- 基础信息 +local base_info = { + group_id = 133307394 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 394001, monster_id = 26090501, pos = { x = -1588.385, y = -21.463, z = 5813.962 }, rot = { x = 0.000, y = 258.703, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 394004, monster_id = 26090501, pos = { x = -1590.188, y = -21.493, z = 5818.904 }, rot = { x = 0.000, y = 75.037, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 394006, monster_id = 22010201, pos = { x = -1586.690, y = -21.200, z = 5816.006 }, rot = { x = 0.000, y = 269.572, z = 0.000 }, level = 32, drop_tag = "深渊法师", pose_id = 9013, area_id = 32 }, + { config_id = 394007, monster_id = 22010301, pos = { x = -1587.067, y = -21.200, z = 5818.924 }, rot = { x = 0.000, y = 211.920, z = 0.000 }, level = 32, drop_tag = "深渊法师", pose_id = 9013, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 394002, gadget_id = 70211104, pos = { x = -1589.092, y = -21.462, z = 5816.525 }, rot = { x = 355.333, y = 263.134, z = 358.910 }, level = 26, drop_tag = "解谜低级须弥", state = GadgetState.ChestFrozen, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 化冰出法师 + { config_id = 1394008, name = "GADGET_STATE_CHANGE_394008", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_394008", action = "action_EVENT_GADGET_STATE_CHANGE_394008" } +} + +-- 变量 +variables = { +} + +-- 废弃数据 +garbages = { + triggers = { + { config_id = 1394003, name = "ANY_MONSTER_DIE_394003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_394003", action = "action_EVENT_ANY_MONSTER_DIE_394003" }, + { config_id = 1394005, name = "ANY_MONSTER_DIE_394005", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_394005", action = "action_EVENT_ANY_MONSTER_DIE_394005" } + } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 394001, 394004 }, + gadgets = { 394002 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_394008" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 394006, 394007 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_394008(context, evt) + if GadgetState.Default ~= ScriptLib.GetGadgetStateByConfigId(context, 133307394, 394002) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_394008(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133307394, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307395.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307395.lua new file mode 100644 index 00000000..13b93699 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307395.lua @@ -0,0 +1,124 @@ +-- 基础信息 +local base_info = { + group_id = 133307395 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 395001, gadget_id = 70290824, pos = { x = -1429.023, y = -27.293, z = 5630.194 }, rot = { x = 0.000, y = 284.950, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 395003, gadget_id = 70290831, pos = { x = -1429.023, y = -28.610, z = 5630.194 }, rot = { x = 0.000, y = 284.950, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 395004, gadget_id = 70290767, pos = { x = -1429.558, y = -27.293, z = 5628.212 }, rot = { x = 0.000, y = 284.950, z = 0.000 }, level = 32, persistent = true, interact_id = 159, area_id = 32 }, + { config_id = 395005, gadget_id = 70290768, pos = { x = -1429.023, y = -28.610, z = 5630.194 }, rot = { x = 0.000, y = 284.950, z = 0.000 }, level = 32, persistent = true, interact_id = 152, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 交付棋子,生成棋子,通知黑盒刷出发条 + { config_id = 1395006, name = "GADGET_STATE_CHANGE_395006", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_395006", action = "action_EVENT_GADGET_STATE_CHANGE_395006" }, + -- 发条交付后激活棋子 + { config_id = 1395007, name = "GADGET_STATE_CHANGE_395007", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_395007", action = "action_EVENT_GADGET_STATE_CHANGE_395007" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 2, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 395005 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_395006" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 395001, 395003, 395004 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_395007" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_395006(context, evt) + if 395005 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_395006(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133307395, 2) + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133307414, 2) + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_395007(context, evt) + if 395004 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_395007(context, evt) + ScriptLib.SetGadgetStateByConfigId(context,395001, GadgetState.GearStart) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307396.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307396.lua new file mode 100644 index 00000000..d2fc6f64 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307396.lua @@ -0,0 +1,290 @@ +-- 基础信息 +local base_info = { + group_id = 133307396 +} + +-- Trigger变量 +local defs = { + gadget_1 = 396001, + gadget_2 = 396002, + gadget_3 = 396003 +} + +-- DEFS_MISCS +local HourGlass_ConfigIDList = {defs.gadget_1,defs.gadget_2,defs.gadget_3} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- end_suite + { config_id = 396001, gadget_id = 70330227, pos = { x = -1610.216, y = -7.758, z = 5795.892 }, rot = { x = 0.000, y = 15.000, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 396002, gadget_id = 70330227, pos = { x = -1619.402, y = -7.835, z = 5798.366 }, rot = { x = 0.000, y = 15.000, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 396003, gadget_id = 70330310, pos = { x = -1610.425, y = 2.572, z = 5770.072 }, rot = { x = 0.000, y = 15.000, z = 0.000 }, level = 32, state = GadgetState.GearAction2, persistent = true, area_id = 32 }, + { config_id = 396004, gadget_id = 70211111, pos = { x = -1602.251, y = 2.361, z = 5779.163 }, rot = { x = 0.000, y = 285.016, z = 0.000 }, level = 26, drop_tag = "解谜中级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 396005, gadget_id = 70330225, pos = { x = -1612.519, y = -0.998, z = 5787.231 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { + -- 教学 + { config_id = 396011, shape = RegionShape.SPHERE, radius = 10, pos = { x = -1617.688, y = -8.969, z = 5802.679 }, area_id = 32 }, + -- 教学 + { config_id = 396012, shape = RegionShape.SPHERE, radius = 10, pos = { x = -1617.688, y = -8.969, z = 5802.679 }, area_id = 32 }, + -- 建筑教学 + { config_id = 396013, shape = RegionShape.SPHERE, radius = 10, pos = { x = -1617.688, y = -8.969, z = 5802.679 }, area_id = 32 } +} + +-- 触发器 +triggers = { + -- 挑战成功 + { config_id = 1396007, name = "VARIABLE_CHANGE_396007", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_396007", action = "action_EVENT_VARIABLE_CHANGE_396007" }, + -- 挑战失败 + { config_id = 1396008, name = "VARIABLE_CHANGE_396008", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_396008", action = "action_EVENT_VARIABLE_CHANGE_396008", trigger_count = 0 }, + -- 挑战开始 + { config_id = 1396009, name = "VARIABLE_CHANGE_396009", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_396009", action = "action_EVENT_VARIABLE_CHANGE_396009", trigger_count = 0 }, + -- 加载成功 + { config_id = 1396010, name = "GROUP_LOAD_396010", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_396010", action = "action_EVENT_GROUP_LOAD_396010", trigger_count = 0 }, + -- 教学 + { config_id = 1396011, name = "ENTER_REGION_396011", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_396011", action = "action_EVENT_ENTER_REGION_396011" }, + -- 教学 + { config_id = 1396012, name = "ENTER_REGION_396012", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_396012", action = "action_EVENT_ENTER_REGION_396012" }, + -- 建筑教学 + { config_id = 1396013, name = "ENTER_REGION_396013", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_396013", action = "action_EVENT_ENTER_REGION_396013" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 3, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 396001, 396002, 396003, 396005 }, + regions = { 396011, 396012, 396013 }, + triggers = { "VARIABLE_CHANGE_396007", "VARIABLE_CHANGE_396008", "VARIABLE_CHANGE_396009", "GROUP_LOAD_396010", "ENTER_REGION_396011", "ENTER_REGION_396012", "ENTER_REGION_396013" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 396001, 396002, 396003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_396007(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"HourGlass_Success"为1 + if ScriptLib.GetGroupVariableValue(context, "HourGlass_Success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_396007(context, evt) + -- 创建id为396004的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 396004 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_396008(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"HourGlass_Success"为0 + if ScriptLib.GetGroupVariableValue(context, "HourGlass_Success") ~= 0 then + return false + end + + -- 判断变量"HourGlass_InChallenge"为0 + if ScriptLib.GetGroupVariableValue(context, "HourGlass_InChallenge") ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_396008(context, evt) + -- 杀死指定group内的gadget和monster,移除其它东西 + ScriptLib.KillExtraGroupSuite(context, 133307396, 2) + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_396009(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"HourGlass_InChallenge"为1 + if ScriptLib.GetGroupVariableValue(context, "HourGlass_InChallenge") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_396009(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133307396, 2) + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_396010(context, evt) + -- 判断变量"HourGlass_Success"为1 + if ScriptLib.GetGroupVariableValue(context, "HourGlass_Success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_396010(context, evt) + -- group调整group进度,只对非randSuite有效 + if 0 ~= ScriptLib.GoToGroupSuite(context, 133307396, 3) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_396011(context, evt) + if evt.param1 ~= 396011 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_396011(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 7024, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_396012(context, evt) + if evt.param1 ~= 396012 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_396012(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 7024, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_396013(context, evt) + if evt.param1 ~= 396013 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + if GadgetState.Default ~= ScriptLib.GetGadgetStateByConfigId(context, 133307396, 396003) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_396013(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 7024, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +require "V3_1/Desert_HourGlass" +require "V3_1/Engineer_Mark" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307397.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307397.lua new file mode 100644 index 00000000..1cc2fd35 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307397.lua @@ -0,0 +1,240 @@ +-- 基础信息 +local base_info = { + group_id = 133307397 +} + +-- DEFS_MISCS +--风扇 +local fans = +{ + 397007 +} +--沙堆 +local sandpiles = +{ + 397003 +} +--百叶窗 +local shutters = +{ + +} +--百叶窗开关 +local shutter_switches = +{ + +} +--每个风扇对应点阵 +local FanToPointArray = +{ + [fans[1]] = 330700013 +} +--沙堆风扇方向位置 +local FanToSandpile = +{ + [sandpiles[1]] = {fan = fans[1], dir_state = 202, pos = 2} +} + +--百叶窗开关和百叶窗对应 +local SwitchToShutter = +{ + +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 397001, gadget_id = 70330333, pos = { x = -1786.708, y = 23.262, z = 5653.375 }, rot = { x = 0.000, y = 15.226, z = 0.000 }, level = 32, state = GadgetState.GearAction1, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 27 }, + { config_id = 397002, gadget_id = 70330416, pos = { x = -1790.624, y = 23.537, z = 5651.705 }, rot = { x = 0.000, y = 14.167, z = 0.000 }, level = 32, persistent = true, area_id = 27 }, + { config_id = 397003, gadget_id = 70290702, pos = { x = -1789.874, y = 22.822, z = 5648.618 }, rot = { x = 3.743, y = 295.949, z = 1.187 }, level = 32, isOneoff = true, persistent = true, area_id = 27 }, + { config_id = 397004, gadget_id = 70290699, pos = { x = -1786.548, y = 23.018, z = 5666.965 }, rot = { x = 0.000, y = 15.595, z = 0.000 }, level = 32, area_id = 27 }, + { config_id = 397005, gadget_id = 70290763, pos = { x = -1785.204, y = 23.002, z = 5671.766 }, rot = { x = 0.000, y = 195.702, z = 0.000 }, level = 32, area_id = 27 }, + { config_id = 397006, gadget_id = 70290763, pos = { x = -1787.889, y = 23.002, z = 5662.178 }, rot = { x = 0.000, y = 15.699, z = 0.000 }, level = 32, area_id = 27 }, + { config_id = 397007, gadget_id = 70290697, pos = { x = -1784.721, y = 23.607, z = 5673.609 }, rot = { x = 0.000, y = 194.788, z = 0.000 }, level = 32, state = GadgetState.GearStop, is_use_point_array = true, area_id = 27 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 断线重连 + { config_id = 1397008, name = "GADGET_CREATE_397008", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_397008", action = "action_EVENT_GADGET_CREATE_397008", trigger_count = 0 }, + -- 开门 + { config_id = 1397009, name = "SELECT_OPTION_397009", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_397009", action = "action_EVENT_SELECT_OPTION_397009", trigger_count = 0 }, + -- 断线重连开门 + { config_id = 1397010, name = "GROUP_LOAD_397010", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_397010", action = "action_EVENT_GROUP_LOAD_397010", trigger_count = 0 }, + -- 玩法开始 + { config_id = 1397011, name = "GADGET_STATE_CHANGE_397011", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_397011", action = "action_EVENT_GADGET_STATE_CHANGE_397011", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "open", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 397001, 397002, 397003, 397004, 397005, 397006, 397007 }, + regions = { }, + triggers = { "GADGET_CREATE_397008", "SELECT_OPTION_397009", "GROUP_LOAD_397010", "GADGET_STATE_CHANGE_397011" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_397008(context, evt) + if 397001 ~= evt.param1 or GadgetState.Default ~= ScriptLib.GetGadgetStateByConfigId(context, 0, evt.param1) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_397008(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133307397, 397001, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_397009(context, evt) + -- 判断是gadgetid 397001 option_id 7 + if 397001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_397009(context, evt) + -- 将本组内变量名为 "open" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "open", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 将configid为 397001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 397001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 397002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 397002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 删除指定group: 133307397 ;指定config:397001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133307397, 397001, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_397010(context, evt) + -- 判断变量"open"为1 + if ScriptLib.GetGroupVariableValueByGroup(context, "open", 133307397) ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_397010(context, evt) + ScriptLib.SetGadgetStateByConfigId(context,397002, GadgetState.GearStart) + + ScriptLib.SetGadgetStateByConfigId(context,397001, GadgetState.GearStart) + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_397011(context, evt) + if 397003 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + if GadgetState.GearAction1 ~= ScriptLib.GetGadgetStateByConfigId(context, 133307397, 397001) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_397011(context, evt) + -- 将configid为 397001 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 397001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133307397, 397001, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +require "V3_4/ScarletKingFan" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307398.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307398.lua new file mode 100644 index 00000000..83b78650 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307398.lua @@ -0,0 +1,196 @@ +-- 基础信息 +local base_info = { + group_id = 133307398 +} + +-- DEFS_MISCS +--风扇 +local fans = +{ + 398002 +} +--沙堆 +local sandpiles = +{ + 398004 +} +--百叶窗 +local shutters = +{ + +} +--百叶窗开关 +local shutter_switches = +{ + +} +--每个风扇对应点阵 +local FanToPointArray = +{ + +} +--沙堆风扇方向位置 +local FanToSandpile = +{ + [sandpiles[1]] = {fan = fans[1], dir_state = 201, pos = 1} +} + +--百叶窗开关和百叶窗对应 +local SwitchToShutter = +{ + +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 398001, gadget_id = 70330333, pos = { x = -1812.245, y = 19.034, z = 5721.680 }, rot = { x = 0.000, y = 15.226, z = 0.000 }, level = 32, state = GadgetState.GearAction1, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 27 }, + { config_id = 398002, gadget_id = 70290697, pos = { x = -1821.766, y = 18.262, z = 5724.639 }, rot = { x = 0.000, y = 196.493, z = 0.000 }, level = 32, state = GadgetState.GearAction1, persistent = true, area_id = 27 }, + { config_id = 398003, gadget_id = 70330416, pos = { x = -1809.953, y = 23.536, z = 5749.929 }, rot = { x = 0.000, y = 194.076, z = 0.000 }, level = 32, persistent = true, area_id = 27 }, + { config_id = 398004, gadget_id = 70290703, pos = { x = -1810.992, y = 18.123, z = 5722.479 }, rot = { x = 0.000, y = 354.722, z = 0.000 }, level = 32, isOneoff = true, persistent = true, area_id = 27 }, + { config_id = 398007, gadget_id = 70290697, pos = { x = -1830.560, y = 18.262, z = 5691.637 }, rot = { x = 0.000, y = 192.998, z = 0.000 }, level = 32, state = GadgetState.GearAction1, persistent = true, area_id = 27 }, + { config_id = 398008, gadget_id = 70330404, pos = { x = -1827.761, y = 18.920, z = 5703.082 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 27 }, + { config_id = 398009, gadget_id = 70330404, pos = { x = -1821.157, y = 18.920, z = 5688.795 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 27 }, + { config_id = 398010, gadget_id = 70330404, pos = { x = -1825.027, y = 18.920, z = 5712.750 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 27 }, + { config_id = 398011, gadget_id = 70330404, pos = { x = -1846.158, y = 22.252, z = 5695.351 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 27 }, + { config_id = 398012, gadget_id = 70330404, pos = { x = -1837.658, y = 22.252, z = 5728.553 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 27 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 开门 + { config_id = 1398005, name = "SELECT_OPTION_398005", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_398005", action = "action_EVENT_SELECT_OPTION_398005", trigger_count = 0 }, + -- 玩法开始 + { config_id = 1398006, name = "GADGET_STATE_CHANGE_398006", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_398006", action = "action_EVENT_GADGET_STATE_CHANGE_398006", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "open", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 398001, 398002, 398003, 398004, 398007, 398008, 398009, 398010, 398011, 398012 }, + regions = { }, + triggers = { "SELECT_OPTION_398005", "GADGET_STATE_CHANGE_398006" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_398005(context, evt) + -- 判断是gadgetid 398001 option_id 7 + if 398001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_398005(context, evt) + -- 将本组内变量名为 "open" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "open", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 将configid为 398001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 398001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 398003 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 398003, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 删除指定group: 133307398 ;指定config:398001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133307398, 398001, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_398006(context, evt) + if 398004 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_398006(context, evt) + -- 将configid为 398001 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 398001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133307398, 398001, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +require "V3_4/ScarletKingFan" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307399.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307399.lua new file mode 100644 index 00000000..3db33f27 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307399.lua @@ -0,0 +1,125 @@ +-- 基础信息 +local base_info = { + group_id = 133307399 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- 流沙遗迹 + { config_id = 399001, gadget_id = 70290828, pos = { x = -1429.753, y = -27.293, z = 5584.235 }, rot = { x = 0.000, y = 284.950, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 399002, gadget_id = 70290831, pos = { x = -1429.792, y = -28.610, z = 5584.089 }, rot = { x = 0.000, y = 284.950, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 399003, gadget_id = 70290767, pos = { x = -1430.919, y = -28.611, z = 5584.375 }, rot = { x = 0.000, y = 284.950, z = 0.000 }, level = 32, persistent = true, interact_id = 157, area_id = 32 }, + { config_id = 399004, gadget_id = 70290768, pos = { x = -1429.792, y = -28.610, z = 5584.089 }, rot = { x = 0.000, y = 284.950, z = 0.000 }, level = 32, persistent = true, interact_id = 150, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 交付棋子,生成棋子,通知黑盒刷出发条 + { config_id = 1399005, name = "GADGET_STATE_CHANGE_399005", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_399005", action = "action_EVENT_GADGET_STATE_CHANGE_399005" }, + -- 发条交付后激活棋子 + { config_id = 1399006, name = "GADGET_STATE_CHANGE_399006", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_399006", action = "action_EVENT_GADGET_STATE_CHANGE_399006" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 2, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 399004 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_399005" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 399001, 399002, 399003 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_399006" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_399005(context, evt) + if 399004 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_399005(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133307399, 2) + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133307412, 2) + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_399006(context, evt) + if 399003 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_399006(context, evt) + ScriptLib.SetGadgetStateByConfigId(context,399001, GadgetState.GearStart) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307400.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307400.lua new file mode 100644 index 00000000..bbfe4000 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307400.lua @@ -0,0 +1,125 @@ +-- 基础信息 +local base_info = { + group_id = 133307400 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- 流沙遗迹 + { config_id = 400001, gadget_id = 70290821, pos = { x = -1443.489, y = -27.293, z = 5576.077 }, rot = { x = 0.000, y = 284.950, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 400002, gadget_id = 70290831, pos = { x = -1443.490, y = -28.610, z = 5576.077 }, rot = { x = 0.000, y = 284.950, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 400003, gadget_id = 70290767, pos = { x = -1445.671, y = -28.610, z = 5576.488 }, rot = { x = 0.000, y = 284.950, z = 0.000 }, level = 32, persistent = true, interact_id = 158, area_id = 32 }, + { config_id = 400004, gadget_id = 70290768, pos = { x = -1443.490, y = -28.610, z = 5576.077 }, rot = { x = 0.000, y = 284.950, z = 0.000 }, level = 32, persistent = true, interact_id = 151, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 交付棋子,生成棋子,通知黑盒刷出发条 + { config_id = 1400005, name = "GADGET_STATE_CHANGE_400005", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_400005", action = "action_EVENT_GADGET_STATE_CHANGE_400005" }, + -- 发条交付后激活棋子 + { config_id = 1400006, name = "GADGET_STATE_CHANGE_400006", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_400006", action = "action_EVENT_GADGET_STATE_CHANGE_400006" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 2, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 400004 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_400005" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 400001, 400002, 400003 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_400006" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_400005(context, evt) + if 400004 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_400005(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133307400, 2) + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133307408, 2) + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_400006(context, evt) + if 400003 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_400006(context, evt) + ScriptLib.SetGadgetStateByConfigId(context,400001, GadgetState.GearStart) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307401.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307401.lua new file mode 100644 index 00000000..558bece0 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307401.lua @@ -0,0 +1,111 @@ +-- 基础信息 +local base_info = { + group_id = 133307401 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- 流沙遗迹 + { config_id = 401001, gadget_id = 70290822, pos = { x = -1444.142, y = -22.192, z = 5640.263 }, rot = { x = 359.990, y = 284.950, z = 0.034 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 401002, gadget_id = 70290830, pos = { x = -1444.142, y = -28.610, z = 5640.278 }, rot = { x = 359.990, y = 284.950, z = 0.034 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 401003, gadget_id = 70290767, pos = { x = -1449.038, y = -25.974, z = 5641.475 }, rot = { x = 359.990, y = 284.950, z = 0.034 }, level = 32, persistent = true, interact_id = 154, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1401004, name = "QUEST_START_401004", event = EventType.EVENT_QUEST_START, source = "7330501", condition = "", action = "action_EVENT_QUEST_START_401004", trigger_count = 0 }, + -- 发条交付后激活棋子 + { config_id = 1401006, name = "GADGET_STATE_CHANGE_401006", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_401006", action = "action_EVENT_GADGET_STATE_CHANGE_401006" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 401001, 401002 }, + regions = { }, + triggers = { "QUEST_START_401004", "GADGET_STATE_CHANGE_401006" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 401003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_QUEST_START_401004(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133307401, 2) + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_401006(context, evt) + if 401003 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_401006(context, evt) + ScriptLib.SetGadgetStateByConfigId(context,401001, GadgetState.GearStart) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307402.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307402.lua new file mode 100644 index 00000000..e77d1686 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307402.lua @@ -0,0 +1,111 @@ +-- 基础信息 +local base_info = { + group_id = 133307402 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- 流沙遗迹 + { config_id = 402001, gadget_id = 70290823, pos = { x = -1396.530, y = -20.815, z = 5603.871 }, rot = { x = 0.000, y = 284.950, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 402002, gadget_id = 70290830, pos = { x = -1396.529, y = -28.610, z = 5603.873 }, rot = { x = 0.000, y = 284.950, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 402003, gadget_id = 70290767, pos = { x = -1400.688, y = -25.975, z = 5604.941 }, rot = { x = 0.000, y = 284.950, z = 0.000 }, level = 32, persistent = true, interact_id = 155, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1402004, name = "QUEST_START_402004", event = EventType.EVENT_QUEST_START, source = "7330501", condition = "", action = "action_EVENT_QUEST_START_402004", trigger_count = 0 }, + -- 发条交付后激活棋子 + { config_id = 1402006, name = "GADGET_STATE_CHANGE_402006", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_402006", action = "action_EVENT_GADGET_STATE_CHANGE_402006" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 402001, 402002 }, + regions = { }, + triggers = { "QUEST_START_402004", "GADGET_STATE_CHANGE_402006" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 402003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_QUEST_START_402004(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133307410, 2) + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_402006(context, evt) + if 402003 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_402006(context, evt) + ScriptLib.SetGadgetStateByConfigId(context,402001, GadgetState.GearStart) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307403.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307403.lua new file mode 100644 index 00000000..536dad3c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307403.lua @@ -0,0 +1,141 @@ +-- 基础信息 +local base_info = { + group_id = 133307403 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +-- 废弃数据 +garbages = { + monsters = { + { config_id = 403001, monster_id = 28020604, pos = { x = -1342.503, y = 43.599, z = 5278.083 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, drop_tag = "走兽", area_id = 32 }, + { config_id = 403002, monster_id = 26090901, pos = { x = -1342.503, y = 43.598, z = 5278.090 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 403003, monster_id = 28050106, pos = { x = -1342.503, y = 43.598, z = 5278.088 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, drop_tag = "魔法生物", area_id = 32 }, + { config_id = 403004, monster_id = 28060401, pos = { x = -1342.503, y = 43.598, z = 5278.090 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, drop_tag = "走兽", pose_id = 1, area_id = 32 } + }, + gadgets = { + { config_id = 403005, gadget_id = 70330266, pos = { x = -1342.943, y = 43.681, z = 5277.278 }, rot = { x = 7.367, y = 103.016, z = 0.881 }, level = 30, area_id = 32 }, + { config_id = 403006, gadget_id = 70210101, pos = { x = -1342.503, y = 43.598, z = 5278.088 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 } + }, + regions = { + { config_id = 403012, shape = RegionShape.SPHERE, radius = 2.35, pos = { x = -1342.457, y = 44.672, z = 5278.136 }, area_id = 32 } + }, + triggers = { + { config_id = 1403007, name = "ANY_GADGET_DIE_403007", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_403007", action = "action_EVENT_ANY_GADGET_DIE_403007" }, + { config_id = 1403008, name = "ANY_GADGET_DIE_403008", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_403008", action = "action_EVENT_ANY_GADGET_DIE_403008" }, + { config_id = 1403009, name = "ANY_GADGET_DIE_403009", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_403009", action = "action_EVENT_ANY_GADGET_DIE_403009" }, + { config_id = 1403010, name = "ANY_GADGET_DIE_403010", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_403010", action = "action_EVENT_ANY_GADGET_DIE_403010" }, + { config_id = 1403011, name = "ANY_GADGET_DIE_403011", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_403011", action = "action_EVENT_ANY_GADGET_DIE_403011" }, + { config_id = 1403012, name = "ENTER_REGION_403012", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_403012", action = "action_EVENT_ENTER_REGION_403012" } + } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = true +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 5, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 6, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307404.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307404.lua new file mode 100644 index 00000000..2909e91e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307404.lua @@ -0,0 +1,78 @@ +-- 基础信息 +local base_info = { + group_id = 133307404 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 404004, monster_id = 28010404, pos = { x = -1329.067, y = 43.917, z = 5237.341 }, rot = { x = 0.000, y = 68.685, z = 0.000 }, level = 32, drop_tag = "采集动物", pose_id = 1, area_id = 32 }, + { config_id = 404005, monster_id = 28010404, pos = { x = -1328.293, y = 43.333, z = 5241.680 }, rot = { x = 0.000, y = 86.844, z = 0.000 }, level = 32, drop_tag = "采集动物", pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 404001, gadget_id = 70500000, pos = { x = -1328.785, y = 43.723, z = 5238.574 }, rot = { x = 0.000, y = 273.514, z = 0.000 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 404002, gadget_id = 70500000, pos = { x = -1328.435, y = 43.392, z = 5242.276 }, rot = { x = 358.409, y = 0.386, z = 332.722 }, level = 32, point_type = 2055, area_id = 32 }, + { config_id = 404003, gadget_id = 70500000, pos = { x = -1329.587, y = 44.226, z = 5237.360 }, rot = { x = 0.000, y = 0.000, z = 329.299 }, level = 32, point_type = 2055, area_id = 32 }, + { config_id = 404006, gadget_id = 70500000, pos = { x = -1327.987, y = 43.223, z = 5239.353 }, rot = { x = 0.000, y = 84.977, z = 0.000 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 404007, gadget_id = 70500000, pos = { x = -1328.568, y = 43.509, z = 5240.583 }, rot = { x = 0.000, y = 234.189, z = 0.000 }, level = 32, point_type = 1001, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 404004, 404005 }, + gadgets = { 404001, 404002, 404003, 404006, 404007 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307405.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307405.lua new file mode 100644 index 00000000..eeb812a5 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307405.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 133307405 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 405001, monster_id = 26120401, pos = { x = -1320.960, y = 44.539, z = 5217.766 }, rot = { x = 0.000, y = 356.568, z = 0.000 }, level = 32, drop_tag = "大蕈兽", disableWander = true, pose_id = 101, area_id = 32 }, + { config_id = 405002, monster_id = 26090901, pos = { x = -1320.793, y = 45.180, z = 5210.158 }, rot = { x = 0.000, y = 354.565, z = 0.000 }, level = 32, drop_tag = "蕈兽", disableWander = true, pose_id = 101, area_id = 32 }, + { config_id = 405003, monster_id = 26090901, pos = { x = -1321.021, y = 44.739, z = 5212.745 }, rot = { x = 0.000, y = 330.530, z = 0.000 }, level = 32, drop_tag = "蕈兽", disableWander = true, pose_id = 101, area_id = 32 }, + { config_id = 405004, monster_id = 26090901, pos = { x = -1320.898, y = 44.548, z = 5215.160 }, rot = { x = 0.000, y = 331.590, z = 0.000 }, level = 32, drop_tag = "蕈兽", disableWander = true, pose_id = 101, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 405001, 405002, 405003, 405004 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307406.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307406.lua new file mode 100644 index 00000000..669aafd5 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307406.lua @@ -0,0 +1,90 @@ +-- 基础信息 +local base_info = { + group_id = 133307406 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +-- 废弃数据 +garbages = { + gadgets = { + { config_id = 406001, gadget_id = 70290672, pos = { x = -1220.390, y = 41.146, z = 5255.892 }, rot = { x = 13.393, y = 0.000, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 406002, gadget_id = 70290672, pos = { x = -1042.354, y = 119.502, z = 4996.725 }, rot = { x = 13.393, y = 0.000, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 406003, gadget_id = 70290672, pos = { x = -1090.979, y = 123.524, z = 4966.730 }, rot = { x = 358.062, y = 357.619, z = 8.687 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 406004, gadget_id = 70290672, pos = { x = -1111.851, y = 110.008, z = 5033.789 }, rot = { x = 358.062, y = 357.619, z = 8.687 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 406005, gadget_id = 70290673, pos = { x = -1137.188, y = 95.408, z = 5090.151 }, rot = { x = 12.198, y = 294.673, z = 351.849 }, level = 32, area_id = 32 }, + { config_id = 406006, gadget_id = 70290693, pos = { x = -1042.625, y = 107.978, z = 5059.138 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 406007, gadget_id = 70211101, pos = { x = -1132.253, y = 97.036, z = 5085.668 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "解谜低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } + }, + regions = { + { config_id = 406008, shape = RegionShape.POLYGON, pos = { x = -538.299, y = 193.295, z = 5348.474 }, height = 160.948, point_array = { { x = -527.732, y = 5211.395 }, { x = -440.875, y = 5268.901 }, { x = -428.547, y = 5302.958 }, { x = -475.732, y = 5425.895 }, { x = -554.406, y = 5485.553 }, { x = -648.052, y = 5467.409 }, { x = -616.060, y = 5329.564 } }, area_id = 32 } + }, + triggers = { + { config_id = 1406008, name = "ENTER_REGION_406008", event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "", trigger_count = 0 } + } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307407.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307407.lua new file mode 100644 index 00000000..dde6729c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307407.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133307407 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 407001, gadget_id = 70330397, pos = { x = -1444.917, y = -55.088, z = 5431.262 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 32 }, + { config_id = 407002, gadget_id = 70330397, pos = { x = -1462.591, y = -52.386, z = 5437.934 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 407001, 407002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307408.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307408.lua new file mode 100644 index 00000000..6654a93e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307408.lua @@ -0,0 +1,295 @@ +-- 基础信息 +local base_info = { + group_id = 133307408 +} + +-- Trigger变量 +local defs = { + point_sum = 6, + route_2 = 330700120, + gadget_seelie = 408002 +} + +-- DEFS_MISCS +defs.final_point = defs.point_sum - 1 + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 408001, gadget_id = 70211101, pos = { x = -1956.052, y = 276.444, z = 4048.875 }, rot = { x = 0.000, y = 322.022, z = 0.000 }, level = 26, drop_tag = "解谜低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 26 }, + { config_id = 408002, gadget_id = 70290829, pos = { x = -1999.627, y = 300.165, z = 4089.395 }, rot = { x = 0.000, y = 322.022, z = 0.000 }, level = 32, persistent = true, area_id = 26 }, + -- 注意自己配一下对应发条的dropID + { config_id = 408003, gadget_id = 70217021, pos = { x = -1957.226, y = 277.307, z = 4050.792 }, rot = { x = 0.000, y = 322.022, z = 0.000 }, level = 26, chest_drop_id = 1050260, drop_count = 1, isOneoff = true, persistent = true, autopick = true, area_id = 26 } +} + +-- 区域 +regions = { + { config_id = 408007, shape = RegionShape.SPHERE, radius = 3, pos = { x = -1999.627, y = 300.165, z = 4089.395 }, area_id = 26 }, + -- rmd+注目提示 + { config_id = 408010, shape = RegionShape.SPHERE, radius = 10, pos = { x = -1999.627, y = 300.165, z = 4089.395 }, area_id = 26 } +} + +-- 触发器 +triggers = { + { config_id = 1408004, name = "GADGET_STATE_CHANGE_408004", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_408004", action = "action_EVENT_GADGET_STATE_CHANGE_408004" }, + { config_id = 1408005, name = "PLATFORM_ARRIVAL_408005", event = EventType.EVENT_PLATFORM_ARRIVAL, source = "", condition = "condition_EVENT_PLATFORM_ARRIVAL_408005", action = "action_EVENT_PLATFORM_ARRIVAL_408005", trigger_count = 0 }, + { config_id = 1408006, name = "AVATAR_NEAR_PLATFORM_408006", event = EventType.EVENT_AVATAR_NEAR_PLATFORM, source = "", condition = "condition_EVENT_AVATAR_NEAR_PLATFORM_408006", action = "action_EVENT_AVATAR_NEAR_PLATFORM_408006", trigger_count = 0 }, + { config_id = 1408007, name = "ENTER_REGION_408007", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_408007", action = "action_EVENT_ENTER_REGION_408007", trigger_count = 0 }, + { config_id = 1408008, name = "GROUP_LOAD_408008", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_408008", action = "action_EVENT_GROUP_LOAD_408008", trigger_count = 0 }, + { config_id = 1408009, name = "GROUP_LOAD_408009", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_408009", action = "action_EVENT_GROUP_LOAD_408009", trigger_count = 0 }, + -- rmd+注目提示 + { config_id = 1408010, name = "ENTER_REGION_408010", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_408010", action = "action_EVENT_ENTER_REGION_408010" } +} + +-- 变量 +variables = { + { config_id = 1, name = "isfinish", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 3, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { "GROUP_LOAD_408009" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 408002 }, + regions = { 408007, 408010 }, + triggers = { "PLATFORM_ARRIVAL_408005", "AVATAR_NEAR_PLATFORM_408006", "ENTER_REGION_408007", "ENTER_REGION_408010" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 408001, 408002, 408003 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_408004", "GROUP_LOAD_408008" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 设置此group的variable +function TLA_set_groupvariable(context, evt, variable_name, value) + -- 将本组内变量名为 variable_name 的变量设置为 value + if 0 ~= ScriptLib.SetGroupVariableValue(context, variable_name, value) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + return 0 +end + +-- 停止指定移动平台或仙灵 +function TLA_stop_platform(context, evt, config_id) + -- 停止移动平台 + if 0 ~= ScriptLib.StopPlatform(context, config_id) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : stop_platform") + return -1 + end + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_408004(context, evt) + if 408003 ~= evt.param2 or GadgetState.ChestOpened ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_408004(context, evt) + TLA_set_groupvariable(context, evt, "isfinish", 1) + + ScriptLib.KillEntityByConfigId(context, {group_id=133307408, config_id=408002, entity_type=EntityType.NONE}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_PLATFORM_ARRIVAL_408005(context, evt) + if defs.gadget_seelie ~= evt.param1 then + return false + end + + if defs.route_2 ~= evt.param2 then + return false + end + + if defs.final_point ~= evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_PLATFORM_ARRIVAL_408005(context, evt) + TLA_stop_platform(context, evt, 408002) + + ScriptLib.GoToGroupSuite(context, 133307408, 3) + + return 0 +end + +-- 触发条件 +function condition_EVENT_AVATAR_NEAR_PLATFORM_408006(context, evt) + if defs.gadget_seelie ~= evt.param1 then + return false + end + + if defs.route_2 ~= evt.param2 then + return false + end + + if defs.final_point == evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_AVATAR_NEAR_PLATFORM_408006(context, evt) + if 0 ~= ScriptLib.StartPlatform(context, 408002) then + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_408007(context, evt) + if evt.param1 ~= 408007 then return false end + + -- 判断是区域408007 + if ScriptLib.GetRegionConfigId(context, { region_eid = evt.source_eid }) ~= 408007 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_408007(context, evt) + -- 设置移动平台路径 + if 0 ~= ScriptLib.SetPlatformRouteId(context, defs.gadget_seelie, defs.route_2) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_platform_routeId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_408008(context, evt) + -- 判断变量"isfinish"为1 + if ScriptLib.GetGroupVariableValue(context, "isfinish") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_408008(context, evt) + ScriptLib.KillEntityByConfigId(context, {group_id=133307408, config_id=408002, entity_type=EntityType.NONE}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_408009(context, evt) + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133307400, 400004) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_408009(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133307408, 2) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_408010(context, evt) + if evt.param1 ~= 408010 then return false end + + -- 判断是区域408010 + if ScriptLib.GetRegionConfigId(context, { region_eid = evt.source_eid }) ~= 408010 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_408010(context, evt) + -- 调用提示id为 7330501 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 7330501) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + -- 触发镜头注目,注目位置为坐标{x=-1999.627, y=300.1645, z=4089.395},持续时间为2秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=-1999.627, y=300.1645, z=4089.395} + local pos_follow = {x=0, y=0, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = true, duration = 2, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, + is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = true, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307409.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307409.lua new file mode 100644 index 00000000..8aba43fc --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307409.lua @@ -0,0 +1,287 @@ +-- 基础信息 +local base_info = { + group_id = 133307409 +} + +-- Trigger变量 +local defs = { + point_sum = 6, + route_2 = 330700117, + gadget_seelie = 409002 +} + +-- DEFS_MISCS +defs.final_point = defs.point_sum - 1 + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 409001, gadget_id = 70211101, pos = { x = -1488.991, y = 45.788, z = 5617.085 }, rot = { x = 0.000, y = 284.950, z = 0.000 }, level = 26, drop_tag = "解谜低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 409002, gadget_id = 70290829, pos = { x = -1547.823, y = 59.631, z = 5632.792 }, rot = { x = 0.000, y = 284.950, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + -- 注意自己配一下对应发条的dropID + { config_id = 409003, gadget_id = 70217021, pos = { x = -1490.814, y = 46.788, z = 5617.572 }, rot = { x = 0.000, y = 284.950, z = 0.000 }, level = 26, chest_drop_id = 1050262, drop_count = 1, isOneoff = true, persistent = true, autopick = true, area_id = 32 } +} + +-- 区域 +regions = { + { config_id = 409007, shape = RegionShape.SPHERE, radius = 3, pos = { x = -1547.823, y = 59.631, z = 5632.792 }, area_id = 32 }, + -- rmd+注目提示 + { config_id = 409010, shape = RegionShape.SPHERE, radius = 10, pos = { x = -1547.823, y = 59.631, z = 5632.792 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1409004, name = "GADGET_STATE_CHANGE_409004", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_409004", action = "action_EVENT_GADGET_STATE_CHANGE_409004" }, + { config_id = 1409005, name = "PLATFORM_ARRIVAL_409005", event = EventType.EVENT_PLATFORM_ARRIVAL, source = "", condition = "condition_EVENT_PLATFORM_ARRIVAL_409005", action = "action_EVENT_PLATFORM_ARRIVAL_409005", trigger_count = 0 }, + { config_id = 1409006, name = "AVATAR_NEAR_PLATFORM_409006", event = EventType.EVENT_AVATAR_NEAR_PLATFORM, source = "", condition = "condition_EVENT_AVATAR_NEAR_PLATFORM_409006", action = "action_EVENT_AVATAR_NEAR_PLATFORM_409006", trigger_count = 0 }, + { config_id = 1409007, name = "ENTER_REGION_409007", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_409007", action = "action_EVENT_ENTER_REGION_409007", trigger_count = 0 }, + { config_id = 1409008, name = "GROUP_LOAD_409008", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_409008", action = "action_EVENT_GROUP_LOAD_409008", trigger_count = 0 }, + { config_id = 1409009, name = "GROUP_LOAD_409009", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_409009", action = "", trigger_count = 0 }, + -- rmd+注目提示 + { config_id = 1409010, name = "ENTER_REGION_409010", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_409010", action = "action_EVENT_ENTER_REGION_409010" } +} + +-- 变量 +variables = { + { config_id = 1, name = "isfinish", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 3, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { "GROUP_LOAD_409009" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 409002 }, + regions = { 409007, 409010 }, + triggers = { "PLATFORM_ARRIVAL_409005", "AVATAR_NEAR_PLATFORM_409006", "ENTER_REGION_409007", "ENTER_REGION_409010" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 409001, 409002, 409003 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_409004", "GROUP_LOAD_409008" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 设置此group的variable +function TLA_set_groupvariable(context, evt, variable_name, value) + -- 将本组内变量名为 variable_name 的变量设置为 value + if 0 ~= ScriptLib.SetGroupVariableValue(context, variable_name, value) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + return 0 +end + +-- 停止指定移动平台或仙灵 +function TLA_stop_platform(context, evt, config_id) + -- 停止移动平台 + if 0 ~= ScriptLib.StopPlatform(context, config_id) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : stop_platform") + return -1 + end + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_409004(context, evt) + if 409003 ~= evt.param2 or GadgetState.ChestOpened ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_409004(context, evt) + TLA_set_groupvariable(context, evt, "isfinish", 1) + + ScriptLib.KillEntityByConfigId(context, {group_id=133307409, config_id=409002, entity_type=EntityType.NONE}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_PLATFORM_ARRIVAL_409005(context, evt) + if defs.gadget_seelie ~= evt.param1 then + return false + end + + if defs.route_2 ~= evt.param2 then + return false + end + + if defs.final_point ~= evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_PLATFORM_ARRIVAL_409005(context, evt) + TLA_stop_platform(context, evt, 409002) + + ScriptLib.GoToGroupSuite(context, 133307409, 3) + + return 0 +end + +-- 触发条件 +function condition_EVENT_AVATAR_NEAR_PLATFORM_409006(context, evt) + if defs.gadget_seelie ~= evt.param1 then + return false + end + + if defs.route_2 ~= evt.param2 then + return false + end + + if defs.final_point == evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_AVATAR_NEAR_PLATFORM_409006(context, evt) + if 0 ~= ScriptLib.StartPlatform(context, 409002) then + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_409007(context, evt) + if evt.param1 ~= 409007 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_409007(context, evt) + -- 设置移动平台路径 + if 0 ~= ScriptLib.SetPlatformRouteId(context, defs.gadget_seelie, defs.route_2) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_platform_routeId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_409008(context, evt) + -- 判断变量"isfinish"为1 + if ScriptLib.GetGroupVariableValue(context, "isfinish") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_409008(context, evt) + ScriptLib.KillEntityByConfigId(context, {group_id=133307409, config_id=409002, entity_type=EntityType.NONE}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_409009(context, evt) + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133307387, 387005) then + return false + end + + return true +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_409010(context, evt) + if evt.param1 ~= 409010 then return false end + + -- 判断是区域409010 + if ScriptLib.GetRegionConfigId(context, { region_eid = evt.source_eid }) ~= 409010 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_409010(context, evt) + -- 调用提示id为 7330501 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 7330501) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + -- 触发镜头注目,注目位置为坐标{x=-1547.823, y=59.63065, z=5632.792},持续时间为2秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=-1547.823, y=59.63065, z=5632.792} + local pos_follow = {x=0, y=0, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = true, duration = 2, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, + is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = true, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307410.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307410.lua new file mode 100644 index 00000000..ed84a702 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307410.lua @@ -0,0 +1,299 @@ +-- 基础信息 +local base_info = { + group_id = 133307410 +} + +-- Trigger变量 +local defs = { + point_sum = 8, + route_2 = 330700121, + gadget_seelie = 410002 +} + +-- DEFS_MISCS +defs.final_point = defs.point_sum - 1 + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 410001, gadget_id = 70211101, pos = { x = -774.743, y = -338.843, z = 5454.003 }, rot = { x = 359.443, y = 150.121, z = 1.985 }, level = 26, drop_tag = "解谜低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 410002, gadget_id = 70290829, pos = { x = -758.086, y = -337.831, z = 5425.187 }, rot = { x = 0.000, y = 330.298, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + -- 注意自己配一下对应发条的dropID + { config_id = 410003, gadget_id = 70217021, pos = { x = -773.364, y = -337.831, z = 5451.648 }, rot = { x = 0.000, y = 284.950, z = 0.000 }, level = 26, chest_drop_id = 1050257, drop_count = 1, isOneoff = true, persistent = true, autopick = true, area_id = 32 } +} + +-- 区域 +regions = { + { config_id = 410007, shape = RegionShape.SPHERE, radius = 3, pos = { x = -758.084, y = -338.831, z = 5425.119 }, area_id = 32 }, + -- rmd+注目提示 + { config_id = 410010, shape = RegionShape.SPHERE, radius = 10, pos = { x = -779.066, y = -331.525, z = 5437.239 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1410004, name = "GADGET_STATE_CHANGE_410004", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_410004", action = "action_EVENT_GADGET_STATE_CHANGE_410004" }, + { config_id = 1410005, name = "PLATFORM_ARRIVAL_410005", event = EventType.EVENT_PLATFORM_ARRIVAL, source = "", condition = "condition_EVENT_PLATFORM_ARRIVAL_410005", action = "action_EVENT_PLATFORM_ARRIVAL_410005", trigger_count = 0 }, + { config_id = 1410006, name = "AVATAR_NEAR_PLATFORM_410006", event = EventType.EVENT_AVATAR_NEAR_PLATFORM, source = "", condition = "condition_EVENT_AVATAR_NEAR_PLATFORM_410006", action = "action_EVENT_AVATAR_NEAR_PLATFORM_410006", trigger_count = 0 }, + { config_id = 1410007, name = "ENTER_REGION_410007", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_410007", action = "action_EVENT_ENTER_REGION_410007", trigger_count = 0 }, + { config_id = 1410008, name = "GROUP_LOAD_410008", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_410008", action = "action_EVENT_GROUP_LOAD_410008", trigger_count = 0 }, + { config_id = 1410009, name = "GROUP_LOAD_410009", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_410009", action = "action_EVENT_GROUP_LOAD_410009", trigger_count = 0 }, + -- rmd+注目提示 + { config_id = 1410010, name = "ENTER_REGION_410010", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_410010", action = "action_EVENT_ENTER_REGION_410010" } +} + +-- 变量 +variables = { + { config_id = 1, name = "isfinish", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 3, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { "GROUP_LOAD_410009" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 410002 }, + regions = { 410007, 410010 }, + triggers = { "PLATFORM_ARRIVAL_410005", "AVATAR_NEAR_PLATFORM_410006", "ENTER_REGION_410007", "ENTER_REGION_410010" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 410001, 410002, 410003 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_410004", "GROUP_LOAD_410008" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 设置此group的variable +function TLA_set_groupvariable(context, evt, variable_name, value) + -- 将本组内变量名为 variable_name 的变量设置为 value + if 0 ~= ScriptLib.SetGroupVariableValue(context, variable_name, value) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + return 0 +end + +-- 停止指定移动平台或仙灵 +function TLA_stop_platform(context, evt, config_id) + -- 停止移动平台 + if 0 ~= ScriptLib.StopPlatform(context, config_id) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : stop_platform") + return -1 + end + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_410004(context, evt) + if 410003 ~= evt.param2 or GadgetState.ChestOpened ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_410004(context, evt) + TLA_set_groupvariable(context, evt, "isfinish", 1) + + ScriptLib.KillEntityByConfigId(context, {group_id=133307410, config_id=408002, entity_type=EntityType.NONE}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_PLATFORM_ARRIVAL_410005(context, evt) + if defs.gadget_seelie ~= evt.param1 then + return false + end + + if defs.route_2 ~= evt.param2 then + return false + end + + if defs.final_point ~= evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_PLATFORM_ARRIVAL_410005(context, evt) + TLA_stop_platform(context, evt, 410002) + + ScriptLib.GoToGroupSuite(context, 133307410, 3) + + return 0 +end + +-- 触发条件 +function condition_EVENT_AVATAR_NEAR_PLATFORM_410006(context, evt) + if defs.gadget_seelie ~= evt.param1 then + return false + end + + if defs.route_2 ~= evt.param2 then + return false + end + + if defs.final_point == evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_AVATAR_NEAR_PLATFORM_410006(context, evt) + if 0 ~= ScriptLib.StartPlatform(context, 410002) then + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_410007(context, evt) + if evt.param1 ~= 410007 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_410007(context, evt) + -- 设置移动平台路径 + if 0 ~= ScriptLib.SetPlatformRouteId(context, defs.gadget_seelie, defs.route_2) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_platform_routeId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_410008(context, evt) + -- 判断变量"isfinish"为1 + if ScriptLib.GetGroupVariableValue(context, "isfinish") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_410008(context, evt) + ScriptLib.KillEntityByConfigId(context, {group_id=133307410, config_id=408002, entity_type=EntityType.NONE}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_410009(context, evt) + local curQuestState = ScriptLib.GetHostQuestState(context,7330501) + if -1 == curQuestState or 0 == curQuestState then + return false + end + if curQuestState ~= 2 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_410009(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133307410, 2) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_410010(context, evt) + if evt.param1 ~= 410010 then return false end + + -- 判断是区域410010 + if ScriptLib.GetRegionConfigId(context, { region_eid = evt.source_eid }) ~= 410010 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_410010(context, evt) + -- 调用提示id为 7330501 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 7330501) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + -- 触发镜头注目,注目位置为坐标{x=-1547.823, y=59.63065, z=5632.792},持续时间为2秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=-1547.823, y=59.63065, z=5632.792} + local pos_follow = {x=0, y=0, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = true, duration = 2, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, + is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = true, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307411.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307411.lua new file mode 100644 index 00000000..ae5f81e4 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307411.lua @@ -0,0 +1,283 @@ +-- 基础信息 +local base_info = { + group_id = 133307411 +} + +-- Trigger变量 +local defs = { + point_sum = 3, + route_2 = 330700122, + gadget_seelie = 411002 +} + +-- DEFS_MISCS +defs.final_point = defs.point_sum - 1 + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 411001, gadget_id = 70211101, pos = { x = -2426.051, y = 110.933, z = 5255.744 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 26, drop_tag = "解谜低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 27 }, + { config_id = 411002, gadget_id = 70290829, pos = { x = -2426.052, y = 111.034, z = 5183.773 }, rot = { x = 0.000, y = 0.549, z = 0.000 }, level = 32, persistent = true, area_id = 27 }, + -- 注意自己配一下对应发条的dropID + { config_id = 411003, gadget_id = 70217021, pos = { x = -2426.052, y = 111.034, z = 5253.680 }, rot = { x = 0.000, y = 11.460, z = 0.000 }, level = 26, chest_drop_id = 1050258, drop_count = 1, isOneoff = true, persistent = true, autopick = true, area_id = 27 } +} + +-- 区域 +regions = { + { config_id = 411007, shape = RegionShape.SPHERE, radius = 3, pos = { x = -2426.052, y = 111.034, z = 5183.773 }, area_id = 27 }, + -- rmd+注目提示 + { config_id = 411010, shape = RegionShape.SPHERE, radius = 10, pos = { x = -2426.052, y = 111.034, z = 5183.773 }, area_id = 27 } +} + +-- 触发器 +triggers = { + { config_id = 1411004, name = "GADGET_STATE_CHANGE_411004", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_411004", action = "action_EVENT_GADGET_STATE_CHANGE_411004" }, + { config_id = 1411005, name = "PLATFORM_ARRIVAL_411005", event = EventType.EVENT_PLATFORM_ARRIVAL, source = "", condition = "condition_EVENT_PLATFORM_ARRIVAL_411005", action = "action_EVENT_PLATFORM_ARRIVAL_411005", trigger_count = 0 }, + { config_id = 1411006, name = "AVATAR_NEAR_PLATFORM_411006", event = EventType.EVENT_AVATAR_NEAR_PLATFORM, source = "", condition = "condition_EVENT_AVATAR_NEAR_PLATFORM_411006", action = "action_EVENT_AVATAR_NEAR_PLATFORM_411006", trigger_count = 0 }, + { config_id = 1411007, name = "ENTER_REGION_411007", event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "action_EVENT_ENTER_REGION_411007", trigger_count = 0 }, + { config_id = 1411008, name = "GROUP_LOAD_411008", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_411008", action = "action_EVENT_GROUP_LOAD_411008", trigger_count = 0 }, + { config_id = 1411009, name = "GROUP_LOAD_411009", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_411009", action = "action_EVENT_GROUP_LOAD_411009", trigger_count = 0 }, + -- rmd+注目提示 + { config_id = 1411010, name = "ENTER_REGION_411010", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_411010", action = "action_EVENT_ENTER_REGION_411010" } +} + +-- 变量 +variables = { + { config_id = 1, name = "isfinish", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 3, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { "GROUP_LOAD_411009" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 411002 }, + regions = { 411007, 411010 }, + triggers = { "PLATFORM_ARRIVAL_411005", "AVATAR_NEAR_PLATFORM_411006", "ENTER_REGION_411007", "ENTER_REGION_411010" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 411001, 411002, 411003 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_411004", "GROUP_LOAD_411008" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 设置此group的variable +function TLA_set_groupvariable(context, evt, variable_name, value) + -- 将本组内变量名为 variable_name 的变量设置为 value + if 0 ~= ScriptLib.SetGroupVariableValue(context, variable_name, value) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + return 0 +end + +-- 停止指定移动平台或仙灵 +function TLA_stop_platform(context, evt, config_id) + -- 停止移动平台 + if 0 ~= ScriptLib.StopPlatform(context, config_id) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : stop_platform") + return -1 + end + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_411004(context, evt) + if 411003 ~= evt.param2 or GadgetState.ChestOpened ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_411004(context, evt) + TLA_set_groupvariable(context, evt, "isfinish", 1) + + ScriptLib.KillEntityByConfigId(context, {group_id=133307411, config_id=408002, entity_type=EntityType.NONE}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_PLATFORM_ARRIVAL_411005(context, evt) + if defs.gadget_seelie ~= evt.param1 then + return false + end + + if defs.route_2 ~= evt.param2 then + return false + end + + if defs.final_point ~= evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_PLATFORM_ARRIVAL_411005(context, evt) + TLA_stop_platform(context, evt, 411002) + + ScriptLib.GoToGroupSuite(context, 133307411, 3) + + return 0 +end + +-- 触发条件 +function condition_EVENT_AVATAR_NEAR_PLATFORM_411006(context, evt) + if defs.gadget_seelie ~= evt.param1 then + return false + end + + if defs.route_2 ~= evt.param2 then + return false + end + + if defs.final_point == evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_AVATAR_NEAR_PLATFORM_411006(context, evt) + if 0 ~= ScriptLib.StartPlatform(context, 411002) then + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_411007(context, evt) + -- 设置移动平台路径 + if 0 ~= ScriptLib.SetPlatformRouteId(context, defs.gadget_seelie, defs.route_2) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_platform_routeId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_411008(context, evt) + -- 判断变量"isfinish"为1 + if ScriptLib.GetGroupVariableValue(context, "isfinish") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_411008(context, evt) + ScriptLib.KillEntityByConfigId(context, {group_id=133307411, config_id=408002, entity_type=EntityType.NONE}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_411009(context, evt) + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133307385, 385005) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_411009(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133307411, 2) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_411010(context, evt) + if evt.param1 ~= 411010 then return false end + + -- 判断是区域411010 + if ScriptLib.GetRegionConfigId(context, { region_eid = evt.source_eid }) ~= 411010 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_411010(context, evt) + -- 调用提示id为 7330501 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 7330501) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + -- 触发镜头注目,注目位置为坐标{x=-2426.052, y=111.0342, z=5183.773},持续时间为2秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=-2426.052, y=111.0342, z=5183.773} + local pos_follow = {x=0, y=0, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = true, duration = 2, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, + is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = true, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307412.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307412.lua new file mode 100644 index 00000000..e61264a3 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307412.lua @@ -0,0 +1,295 @@ +-- 基础信息 +local base_info = { + group_id = 133307412 +} + +-- Trigger变量 +local defs = { + point_sum = 2, + route_2 = 330700123, + gadget_seelie = 412002 +} + +-- DEFS_MISCS +defs.final_point = defs.point_sum - 1 + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 412001, gadget_id = 70211101, pos = { x = -1457.863, y = 30.984, z = 4650.448 }, rot = { x = 0.000, y = 9.930, z = 0.000 }, level = 26, drop_tag = "解谜低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 26 }, + { config_id = 412002, gadget_id = 70290829, pos = { x = -1450.183, y = 32.342, z = 4687.418 }, rot = { x = 0.000, y = 9.310, z = 0.000 }, level = 32, persistent = true, area_id = 26 }, + -- 注意自己配一下对应发条的dropID + { config_id = 412003, gadget_id = 70217021, pos = { x = -1457.426, y = 32.342, z = 4652.770 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, chest_drop_id = 1050259, drop_count = 1, isOneoff = true, persistent = true, autopick = true, area_id = 26 } +} + +-- 区域 +regions = { + { config_id = 412007, shape = RegionShape.SPHERE, radius = 3, pos = { x = -1450.183, y = 32.342, z = 4687.418 }, area_id = 26 }, + -- rmd+注目提示 + { config_id = 412010, shape = RegionShape.SPHERE, radius = 10, pos = { x = -1450.183, y = 32.342, z = 4687.418 }, area_id = 26 } +} + +-- 触发器 +triggers = { + { config_id = 1412004, name = "GADGET_STATE_CHANGE_412004", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_412004", action = "action_EVENT_GADGET_STATE_CHANGE_412004" }, + { config_id = 1412005, name = "PLATFORM_ARRIVAL_412005", event = EventType.EVENT_PLATFORM_ARRIVAL, source = "", condition = "condition_EVENT_PLATFORM_ARRIVAL_412005", action = "action_EVENT_PLATFORM_ARRIVAL_412005", trigger_count = 0 }, + { config_id = 1412006, name = "AVATAR_NEAR_PLATFORM_412006", event = EventType.EVENT_AVATAR_NEAR_PLATFORM, source = "", condition = "condition_EVENT_AVATAR_NEAR_PLATFORM_412006", action = "action_EVENT_AVATAR_NEAR_PLATFORM_412006", trigger_count = 0 }, + { config_id = 1412007, name = "ENTER_REGION_412007", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_412007", action = "action_EVENT_ENTER_REGION_412007", trigger_count = 0 }, + { config_id = 1412008, name = "GROUP_LOAD_412008", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_412008", action = "action_EVENT_GROUP_LOAD_412008", trigger_count = 0 }, + { config_id = 1412009, name = "GROUP_LOAD_412009", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_412009", action = "action_EVENT_GROUP_LOAD_412009", trigger_count = 0 }, + -- rmd+注目提示 + { config_id = 1412010, name = "ENTER_REGION_412010", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_412010", action = "action_EVENT_ENTER_REGION_412010" } +} + +-- 变量 +variables = { + { config_id = 1, name = "isfinish", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 3, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { "GROUP_LOAD_412009" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 412002 }, + regions = { 412007, 412010 }, + triggers = { "PLATFORM_ARRIVAL_412005", "AVATAR_NEAR_PLATFORM_412006", "ENTER_REGION_412007", "ENTER_REGION_412010" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 412001, 412002, 412003 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_412004", "GROUP_LOAD_412008" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 设置此group的variable +function TLA_set_groupvariable(context, evt, variable_name, value) + -- 将本组内变量名为 variable_name 的变量设置为 value + if 0 ~= ScriptLib.SetGroupVariableValue(context, variable_name, value) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + return 0 +end + +-- 停止指定移动平台或仙灵 +function TLA_stop_platform(context, evt, config_id) + -- 停止移动平台 + if 0 ~= ScriptLib.StopPlatform(context, config_id) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : stop_platform") + return -1 + end + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_412004(context, evt) + if 412003 ~= evt.param2 or GadgetState.ChestOpened ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_412004(context, evt) + TLA_set_groupvariable(context, evt, "isfinish", 1) + + ScriptLib.KillEntityByConfigId(context, {group_id=133307412, config_id=408002, entity_type=EntityType.NONE}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_PLATFORM_ARRIVAL_412005(context, evt) + if defs.gadget_seelie ~= evt.param1 then + return false + end + + if defs.route_2 ~= evt.param2 then + return false + end + + if defs.final_point ~= evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_PLATFORM_ARRIVAL_412005(context, evt) + TLA_stop_platform(context, evt, 412002) + + ScriptLib.GoToGroupSuite(context, 133307412, 3) + + return 0 +end + +-- 触发条件 +function condition_EVENT_AVATAR_NEAR_PLATFORM_412006(context, evt) + if defs.gadget_seelie ~= evt.param1 then + return false + end + + if defs.route_2 ~= evt.param2 then + return false + end + + if defs.final_point == evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_AVATAR_NEAR_PLATFORM_412006(context, evt) + if 0 ~= ScriptLib.StartPlatform(context, 412002) then + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_412007(context, evt) + if evt.param1 ~= 412007 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_412007(context, evt) + -- 设置移动平台路径 + if 0 ~= ScriptLib.SetPlatformRouteId(context, defs.gadget_seelie, defs.route_2) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_platform_routeId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_412008(context, evt) + -- 判断变量"isfinish"为1 + if ScriptLib.GetGroupVariableValue(context, "isfinish") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_412008(context, evt) + ScriptLib.KillEntityByConfigId(context, {group_id=133307412, config_id=408002, entity_type=EntityType.NONE}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_412009(context, evt) + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133307399, 399004) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_412009(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133307412, 2) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_412010(context, evt) + if evt.param1 ~= 412010 then return false end + + -- 判断是区域412010 + if ScriptLib.GetRegionConfigId(context, { region_eid = evt.source_eid }) ~= 412010 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_412010(context, evt) + -- 调用提示id为 7330501 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 7330501) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + -- 触发镜头注目,注目位置为坐标{x=-1450.183, y=32.34208, z=4687.418},持续时间为2秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=-1450.183, y=32.34208, z=4687.418} + local pos_follow = {x=0, y=0, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = true, duration = 2, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, + is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = true, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307413.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307413.lua new file mode 100644 index 00000000..5ba08a0d --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307413.lua @@ -0,0 +1,97 @@ +-- 基础信息 +local base_info = { + group_id = 133307413 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 413003, monster_id = 28061501, pos = { x = -1439.998, y = 61.545, z = 5121.691 }, rot = { x = 0.000, y = 256.612, z = 0.000 }, level = 32, drop_tag = "鸟类", disableWander = true, pose_id = 2, area_id = 32 }, + { config_id = 413004, monster_id = 28061501, pos = { x = -1437.203, y = 63.824, z = 5116.156 }, rot = { x = 0.000, y = 174.030, z = 0.000 }, level = 32, drop_tag = "鸟类", pose_id = 1, area_id = 32 }, + { config_id = 413005, monster_id = 28061501, pos = { x = -1439.773, y = 63.319, z = 5113.682 }, rot = { x = 0.000, y = 202.404, z = 0.000 }, level = 32, drop_tag = "鸟类", disableWander = true, pose_id = 2, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 413001, gadget_id = 70211002, pos = { x = -1434.862, y = 64.208, z = 5113.095 }, rot = { x = 354.714, y = 293.374, z = 340.956 }, level = 26, drop_tag = "战斗低级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1413002, name = "ANY_MONSTER_DIE_413002", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_413002", action = "action_EVENT_ANY_MONSTER_DIE_413002" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 413003, 413004, 413005 }, + gadgets = { 413001 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_413002" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_413002(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_413002(context, evt) + -- 将configid为 413001 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 413001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307414.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307414.lua new file mode 100644 index 00000000..67a86142 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307414.lua @@ -0,0 +1,283 @@ +-- 基础信息 +local base_info = { + group_id = 133307414 +} + +-- Trigger变量 +local defs = { + point_sum = 6, + route_2 = 330700124, + gadget_seelie = 414002 +} + +-- DEFS_MISCS +defs.final_point = defs.point_sum - 1 + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 414001, gadget_id = 70211101, pos = { x = -2205.904, y = 44.524, z = 5568.525 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 26, drop_tag = "解谜低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 27 }, + { config_id = 414002, gadget_id = 70290829, pos = { x = -2145.350, y = 27.292, z = 5568.525 }, rot = { x = 0.000, y = 270.839, z = 0.000 }, level = 32, persistent = true, area_id = 27 }, + -- 注意自己配一下对应发条的dropID + { config_id = 414003, gadget_id = 70217021, pos = { x = -2204.298, y = 45.377, z = 5568.525 }, rot = { x = 0.000, y = 284.950, z = 0.000 }, level = 26, chest_drop_id = 1050261, drop_count = 1, isOneoff = true, persistent = true, autopick = true, area_id = 27 } +} + +-- 区域 +regions = { + { config_id = 414007, shape = RegionShape.SPHERE, radius = 3, pos = { x = -2145.350, y = 27.292, z = 5568.525 }, area_id = 27 }, + -- rmd+注目提示 + { config_id = 414010, shape = RegionShape.SPHERE, radius = 10, pos = { x = -2145.350, y = 27.292, z = 5568.525 }, area_id = 27 } +} + +-- 触发器 +triggers = { + { config_id = 1414004, name = "GADGET_STATE_CHANGE_414004", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_414004", action = "action_EVENT_GADGET_STATE_CHANGE_414004" }, + { config_id = 1414005, name = "PLATFORM_ARRIVAL_414005", event = EventType.EVENT_PLATFORM_ARRIVAL, source = "", condition = "condition_EVENT_PLATFORM_ARRIVAL_414005", action = "action_EVENT_PLATFORM_ARRIVAL_414005", trigger_count = 0 }, + { config_id = 1414006, name = "AVATAR_NEAR_PLATFORM_414006", event = EventType.EVENT_AVATAR_NEAR_PLATFORM, source = "", condition = "condition_EVENT_AVATAR_NEAR_PLATFORM_414006", action = "action_EVENT_AVATAR_NEAR_PLATFORM_414006", trigger_count = 0 }, + { config_id = 1414007, name = "ENTER_REGION_414007", event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "action_EVENT_ENTER_REGION_414007", trigger_count = 0 }, + { config_id = 1414008, name = "GROUP_LOAD_414008", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_414008", action = "action_EVENT_GROUP_LOAD_414008", trigger_count = 0 }, + { config_id = 1414009, name = "GROUP_LOAD_414009", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_414009", action = "action_EVENT_GROUP_LOAD_414009", trigger_count = 0 }, + -- rmd+注目提示 + { config_id = 1414010, name = "ENTER_REGION_414010", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_414010", action = "action_EVENT_ENTER_REGION_414010" } +} + +-- 变量 +variables = { + { config_id = 1, name = "isfinish", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 3, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { "GROUP_LOAD_414009" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 414002 }, + regions = { 414007, 414010 }, + triggers = { "PLATFORM_ARRIVAL_414005", "AVATAR_NEAR_PLATFORM_414006", "ENTER_REGION_414007", "ENTER_REGION_414010" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 414001, 414002, 414003 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_414004", "GROUP_LOAD_414008" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 设置此group的variable +function TLA_set_groupvariable(context, evt, variable_name, value) + -- 将本组内变量名为 variable_name 的变量设置为 value + if 0 ~= ScriptLib.SetGroupVariableValue(context, variable_name, value) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + return 0 +end + +-- 停止指定移动平台或仙灵 +function TLA_stop_platform(context, evt, config_id) + -- 停止移动平台 + if 0 ~= ScriptLib.StopPlatform(context, config_id) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : stop_platform") + return -1 + end + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_414004(context, evt) + if 414003 ~= evt.param2 or GadgetState.ChestOpened ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_414004(context, evt) + TLA_set_groupvariable(context, evt, "isfinish", 1) + + ScriptLib.KillEntityByConfigId(context, {group_id=133307414, config_id=408002, entity_type=EntityType.NONE}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_PLATFORM_ARRIVAL_414005(context, evt) + if defs.gadget_seelie ~= evt.param1 then + return false + end + + if defs.route_2 ~= evt.param2 then + return false + end + + if defs.final_point ~= evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_PLATFORM_ARRIVAL_414005(context, evt) + TLA_stop_platform(context, evt, 414002) + + ScriptLib.GoToGroupSuite(context, 133307414, 3) + + return 0 +end + +-- 触发条件 +function condition_EVENT_AVATAR_NEAR_PLATFORM_414006(context, evt) + if defs.gadget_seelie ~= evt.param1 then + return false + end + + if defs.route_2 ~= evt.param2 then + return false + end + + if defs.final_point == evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_AVATAR_NEAR_PLATFORM_414006(context, evt) + if 0 ~= ScriptLib.StartPlatform(context, 414002) then + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_414007(context, evt) + -- 设置移动平台路径 + if 0 ~= ScriptLib.SetPlatformRouteId(context, defs.gadget_seelie, defs.route_2) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_platform_routeId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_414008(context, evt) + -- 判断变量"isfinish"为1 + if ScriptLib.GetGroupVariableValue(context, "isfinish") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_414008(context, evt) + ScriptLib.KillEntityByConfigId(context, {group_id=133307414, config_id=408002, entity_type=EntityType.NONE}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_414009(context, evt) + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133307395, 395005) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_414009(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133307414, 2) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_414010(context, evt) + if evt.param1 ~= 414010 then return false end + + -- 判断是区域414010 + if ScriptLib.GetRegionConfigId(context, { region_eid = evt.source_eid }) ~= 414010 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_414010(context, evt) + -- 调用提示id为 7330501 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 7330501) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + -- 触发镜头注目,注目位置为坐标{x=-2145.35, y=27.29208, z=5568.525},持续时间为2秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=-2145.35, y=27.29208, z=5568.525} + local pos_follow = {x=0, y=0, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = true, duration = 2, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, + is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = true, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307415.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307415.lua new file mode 100644 index 00000000..a87efe83 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307415.lua @@ -0,0 +1,81 @@ +-- 基础信息 +local base_info = { + group_id = 133307415 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- 太阳船 + { config_id = 415001, gadget_id = 70211001, pos = { x = -1472.635, y = -28.487, z = 5610.552 }, rot = { x = 0.000, y = 284.692, z = 0.000 }, level = 26, chest_drop_id = 1050263, drop_count = 1, isOneoff = true, persistent = true, autopick = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + -- 显圣厅 + { config_id = 415002, gadget_id = 70211001, pos = { x = -1473.191, y = -28.478, z = 5608.344 }, rot = { x = 0.000, y = 284.692, z = 0.000 }, level = 26, chest_drop_id = 1050264, drop_count = 1, isOneoff = true, persistent = true, autopick = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + -- 阿如村 + { config_id = 415003, gadget_id = 70211001, pos = { x = -1473.834, y = -28.467, z = 5605.946 }, rot = { x = 0.000, y = 284.692, z = 0.000 }, level = 26, chest_drop_id = 1050265, drop_count = 1, isOneoff = true, persistent = true, autopick = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + -- 赤王之心 + { config_id = 415004, gadget_id = 70211001, pos = { x = -1470.097, y = -28.526, z = 5609.865 }, rot = { x = 0.000, y = 284.692, z = 0.000 }, level = 26, chest_drop_id = 1050266, drop_count = 1, isOneoff = true, persistent = true, autopick = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + -- 流沙遗迹 + { config_id = 415005, gadget_id = 70211001, pos = { x = -1470.751, y = -28.516, z = 5607.243 }, rot = { x = 0.000, y = 284.692, z = 0.000 }, level = 26, chest_drop_id = 1050267, drop_count = 1, isOneoff = true, persistent = true, autopick = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 415001, 415002, 415003, 415004, 415005 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307416.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307416.lua new file mode 100644 index 00000000..ace94474 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307416.lua @@ -0,0 +1,303 @@ +-- 基础信息 +local base_info = { + group_id = 133307416 +} + +-- Trigger变量 +local defs = { + duration = 50, + group_id = 133307416, + gadget_sum = 3, + challenge_id = 2012001, + sandworm_region = 416008, + attack_interval = 15, + attack_times = 2, + direct_sandworm_id = 416007 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 416001, gadget_id = 70290624, pos = { x = -1373.915, y = 44.853, z = 5165.636 }, rot = { x = 357.736, y = 178.941, z = 355.937 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 416002, gadget_id = 70350084, pos = { x = -1361.483, y = 49.593, z = 5149.171 }, rot = { x = 9.189, y = 333.173, z = 356.740 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 416003, gadget_id = 70211111, pos = { x = -1364.556, y = 49.945, z = 5148.686 }, rot = { x = 14.732, y = 18.610, z = 0.385 }, level = 26, drop_tag = "解谜中级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 416004, gadget_id = 70360001, pos = { x = -1361.559, y = 49.970, z = 5149.383 }, rot = { x = 0.000, y = 321.914, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 416005, gadget_id = 70290624, pos = { x = -1366.791, y = 50.651, z = 5145.278 }, rot = { x = 357.105, y = 172.475, z = 358.579 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 416006, gadget_id = 70290624, pos = { x = -1345.609, y = 58.808, z = 5110.653 }, rot = { x = 348.377, y = 139.045, z = 9.194 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 416007, gadget_id = 70290628, pos = { x = -1355.586, y = 47.989, z = 5149.474 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { + -- 沙虫区域 + { config_id = 416008, shape = RegionShape.POLYGON, pos = { x = -1334.261, y = 53.474, z = 5146.362 }, height = 54.467, point_array = { { x = -1285.623, y = 5131.252 }, { x = -1320.197, y = 5112.790 }, { x = -1342.664, y = 5098.431 }, { x = -1351.652, y = 5108.344 }, { x = -1360.756, y = 5125.878 }, { x = -1367.995, y = 5131.754 }, { x = -1379.841, y = 5156.704 }, { x = -1382.900, y = 5180.872 }, { x = -1357.533, y = 5194.292 }, { x = -1340.707, y = 5191.670 }, { x = -1304.303, y = 5170.610 } }, area_id = 32 } +} + +-- 触发器 +triggers = { + -- 沙虫区域 + { config_id = 1416008, name = "ENTER_REGION_416008", event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "", trigger_count = 0 }, + { config_id = 1416009, name = "CHALLENGE_SUCCESS_416009", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "56", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_416009", trigger_count = 0 }, + { config_id = 1416010, name = "CHALLENGE_FAIL_416010", event = EventType.EVENT_CHALLENGE_FAIL, source = "56", condition = "", action = "action_EVENT_CHALLENGE_FAIL_416010", trigger_count = 0 }, + { config_id = 1416011, name = "GADGET_STATE_CHANGE_416011", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_416011", action = "action_EVENT_GADGET_STATE_CHANGE_416011", trigger_count = 0 }, + { config_id = 1416012, name = "ANY_GADGET_DIE_416012", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "", action = "", trigger_count = 0, tag = "201" }, + { config_id = 1416013, name = "GADGET_CREATE_416013", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_416013", action = "action_EVENT_GADGET_CREATE_416013", trigger_count = 0 }, + { config_id = 1416014, name = "SELECT_OPTION_416014", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_416014", action = "action_EVENT_SELECT_OPTION_416014", trigger_count = 0 }, + -- 2.0rel加的保底,如果group在挑战中间被卸载了,需要在加载时加个保底置回初始状态 + { config_id = 1416015, name = "GROUP_LOAD_416015", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_416015", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "gadget_start", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 3, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 416002, 416004 }, + regions = { }, + triggers = { "CHALLENGE_SUCCESS_416009", "CHALLENGE_FAIL_416010", "GADGET_STATE_CHANGE_416011", "ANY_GADGET_DIE_416012", "GADGET_CREATE_416013", "SELECT_OPTION_416014", "GROUP_LOAD_416015" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 416001, 416005, 416006 }, + regions = { 416008 }, + triggers = { "ENTER_REGION_416008" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 416002, 416003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_416009(context, evt) + -- 将configid为 416002 的物件更改为状态 GadgetState.GearStop + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 416002, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 416004 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- group调整group进度,只对非randSuite有效 + if 0 ~= ScriptLib.GoToGroupSuite(context, 133307416, 3) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3003, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_416010(context, evt) + -- 将configid为 416002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 416002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133307416, 2) + + -- 创建id为416004的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 416004 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3003, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- 将本组内变量名为 "gadget_start" 的变量设置为 0 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "gadget_start", 0) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_416011(context, evt) + if 416002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_416011(context, evt) + -- 201号挑战,duration内破坏炸药桶 + if 0 ~= ScriptLib.ActiveChallenge(context, 56, 2012001, defs.duration, 2, 201, defs.gadget_sum) then + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, defs.group_id, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3003, 1, 1) then + return -1 + end + + return 0 + +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_416013(context, evt) + if 416004 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_416013(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133307416, 416004, {177}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_416014(context, evt) + -- 判断是gadgetid 416004 option_id 177 + if 416004 ~= evt.param1 then + return false + end + + if 177 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_416014(context, evt) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 416004 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 将configid为 416002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 416002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + --在主机玩家脚下召唤一只沙虫,并攻击若干次。可能失败 + local uid = ScriptLib.GetSceneOwnerUid(context) + LF_Summon_Direct_Sandworm_By_Avatar(context,uid,2) + + return 0 +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_416015(context, evt) + -- 将configid为 416002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 416002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133307416, 2) + + -- 创建id为416004的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 416004 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3003, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- 将本组内变量名为 "gadget_start" 的变量设置为 0 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "gadget_start", 0) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + return 0 +end + +require "V3_4/SandwormChallengeControl" +require "V3_4/SandwormToolkit" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307417.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307417.lua new file mode 100644 index 00000000..0bfa1868 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307417.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133307417 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 417001, gadget_id = 70220103, pos = { x = -1438.033, y = 53.903, z = 5216.745 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 417002, gadget_id = 70220103, pos = { x = -1417.308, y = 48.128, z = 5222.226 }, rot = { x = 0.000, y = 21.065, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 417003, gadget_id = 70220103, pos = { x = -1361.569, y = 53.284, z = 5149.848 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 417001, 417002, 417003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307418.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307418.lua new file mode 100644 index 00000000..cbf9890d --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307418.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133307418 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 418001, gadget_id = 70220103, pos = { x = -1361.562, y = 49.937, z = 5234.909 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 418001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307419.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307419.lua new file mode 100644 index 00000000..b84d8542 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307419.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 133307419 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 419001, gadget_id = 70220103, pos = { x = -1430.759, y = 67.866, z = 5105.882 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 419002, gadget_id = 70220103, pos = { x = -1399.230, y = 58.417, z = 5080.651 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 419003, gadget_id = 70220103, pos = { x = -1375.987, y = 64.549, z = 5058.872 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 419004, gadget_id = 70220103, pos = { x = -1348.759, y = 70.488, z = 5048.222 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 419001, 419002, 419003, 419004 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307420.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307420.lua new file mode 100644 index 00000000..84f3615a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307420.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 133307420 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 420001, gadget_id = 70220103, pos = { x = -1245.955, y = 97.322, z = 5023.836 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 420002, gadget_id = 70220103, pos = { x = -1307.637, y = 79.722, z = 5060.394 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 420003, gadget_id = 70220103, pos = { x = -1337.946, y = 61.044, z = 5079.045 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 420004, gadget_id = 70220103, pos = { x = -1306.125, y = 74.394, z = 5047.163 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 420001, 420002, 420003, 420004 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307421.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307421.lua new file mode 100644 index 00000000..32a976e4 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307421.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 133307421 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 421001, gadget_id = 70500000, pos = { x = -1229.982, y = 70.070, z = 4985.546 }, rot = { x = 0.000, y = 9.750, z = 0.000 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 421002, gadget_id = 70500000, pos = { x = -1225.610, y = 70.687, z = 4984.353 }, rot = { x = 0.000, y = 359.246, z = 0.000 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 421003, gadget_id = 70500000, pos = { x = -1228.259, y = 69.557, z = 4983.522 }, rot = { x = 0.000, y = 339.783, z = 0.000 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 421004, gadget_id = 70500000, pos = { x = -1226.797, y = 70.247, z = 4984.146 }, rot = { x = 0.000, y = 313.262, z = 0.000 }, level = 32, point_type = 1001, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 421001, 421002, 421003, 421004 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307422.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307422.lua new file mode 100644 index 00000000..92149bc1 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307422.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133307422 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 422001, gadget_id = 70330261, pos = { x = -1235.139, y = 14.300, z = 5314.044 }, rot = { x = 0.000, y = 75.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 422001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307423.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307423.lua new file mode 100644 index 00000000..2e86d414 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307423.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133307423 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 423001, gadget_id = 70330261, pos = { x = -1226.265, y = 35.739, z = 5808.457 }, rot = { x = 0.000, y = 15.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 423001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307424.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307424.lua new file mode 100644 index 00000000..44e8c2d6 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307424.lua @@ -0,0 +1,260 @@ +-- 基础信息 +local base_info = { + group_id = 133307424 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 424001, monster_id = 28020604, pos = { x = -1416.415, y = 41.431, z = 5212.592 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, drop_tag = "走兽", area_id = 32 }, + { config_id = 424002, monster_id = 26090901, pos = { x = -1416.614, y = 41.502, z = 5212.720 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 424003, monster_id = 28050106, pos = { x = -1416.246, y = 42.455, z = 5212.694 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, drop_tag = "魔法生物", area_id = 32 }, + { config_id = 424004, monster_id = 28060401, pos = { x = -1416.529, y = 41.492, z = 5212.882 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, drop_tag = "走兽", pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 424005, gadget_id = 70330266, pos = { x = -1416.043, y = 41.359, z = 5213.000 }, rot = { x = 336.626, y = 282.610, z = 359.968 }, level = 30, area_id = 32 }, + { config_id = 424006, gadget_id = 70210101, pos = { x = -1416.018, y = 41.340, z = 5212.872 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 } +} + +-- 区域 +regions = { + -- 需要伏击怪食用这个 + { config_id = 424012, shape = RegionShape.SPHERE, radius = 2.35, pos = { x = -1414.628, y = 42.863, z = 5213.072 }, area_id = 32 } +} + +-- 触发器 +triggers = { + -- 刷调查点 + { config_id = 1424007, name = "ANY_GADGET_DIE_424007", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_424007", action = "action_EVENT_ANY_GADGET_DIE_424007" }, + -- 刷面具鼬 + { config_id = 1424008, name = "ANY_GADGET_DIE_424008", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_424008", action = "action_EVENT_ANY_GADGET_DIE_424008" }, + -- 刷岩蕈兽 + { config_id = 1424009, name = "ANY_GADGET_DIE_424009", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_424009", action = "action_EVENT_ANY_GADGET_DIE_424009" }, + -- 刷草晶蝶 + { config_id = 1424010, name = "ANY_GADGET_DIE_424010", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_424010", action = "action_EVENT_ANY_GADGET_DIE_424010" }, + -- 刷蝎子 + { config_id = 1424011, name = "ANY_GADGET_DIE_424011", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_424011", action = "action_EVENT_ANY_GADGET_DIE_424011" }, + -- 需要伏击怪食用这个 + { config_id = 1424012, name = "ENTER_REGION_424012", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_424012", action = "action_EVENT_ENTER_REGION_424012" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = true +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 424005 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 424005 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_424007" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 424005 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_424008" }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { }, + gadgets = { 424005 }, + regions = { 424012 }, + triggers = { "ANY_GADGET_DIE_424009", "ENTER_REGION_424012" }, + rand_weight = 100 + }, + { + -- suite_id = 5, + -- description = , + monsters = { }, + gadgets = { 424005 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_424010" }, + rand_weight = 100 + }, + { + -- suite_id = 6, + -- description = , + monsters = { }, + gadgets = { 424005 }, + regions = { 424012 }, + triggers = { "ANY_GADGET_DIE_424011", "ENTER_REGION_424012" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_424007(context, evt) + if 424005 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_424007(context, evt) + -- 创建id为424006的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 424006 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_424008(context, evt) + if 424005 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_424008(context, evt) + -- 延迟0秒刷怪 + if 0 ~= ScriptLib.CreateMonster(context, { config_id = 424001, delay_time = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_424009(context, evt) + if 424005 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_424009(context, evt) + -- 延迟0秒刷怪 + if 0 ~= ScriptLib.CreateMonster(context, { config_id = 424002, delay_time = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_424010(context, evt) + if 424005 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_424010(context, evt) + -- 延迟0秒刷怪 + if 0 ~= ScriptLib.CreateMonster(context, { config_id = 424003, delay_time = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_424011(context, evt) + if 424005 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_424011(context, evt) + -- 延迟0秒刷怪 + if 0 ~= ScriptLib.CreateMonster(context, { config_id = 424004, delay_time = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_424012(context, evt) + if evt.param1 ~= 424012 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_424012(context, evt) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 424005 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307425.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307425.lua new file mode 100644 index 00000000..01cff146 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307425.lua @@ -0,0 +1,95 @@ +-- 基础信息 +local base_info = { + group_id = 133307425 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 425001, monster_id = 23030101, pos = { x = -1360.712, y = 36.884, z = 5214.357 }, rot = { x = 0.000, y = 274.723, z = 0.000 }, level = 32, drop_tag = "召唤师", disableWander = true, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 425002, gadget_id = 70211002, pos = { x = -1361.203, y = 36.847, z = 5211.468 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "战斗低级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1425003, name = "ANY_MONSTER_DIE_425003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_425003", action = "action_EVENT_ANY_MONSTER_DIE_425003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 425001 }, + gadgets = { 425002 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_425003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_425003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_425003(context, evt) + -- 将configid为 425002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 425002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307426.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307426.lua new file mode 100644 index 00000000..cf48d50f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307426.lua @@ -0,0 +1,85 @@ +-- 基础信息 +local base_info = { + group_id = 133307426 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 426002, gadget_id = 70500000, pos = { x = -1303.736, y = 57.340, z = 5177.412 }, rot = { x = 347.221, y = 36.518, z = 35.316 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 426004, gadget_id = 70500000, pos = { x = -1292.047, y = 61.056, z = 5159.169 }, rot = { x = 339.377, y = 342.986, z = 21.721 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 426005, gadget_id = 70500000, pos = { x = -1283.746, y = 61.605, z = 5156.188 }, rot = { x = 351.802, y = 332.924, z = 16.631 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 426006, gadget_id = 70500000, pos = { x = -1285.005, y = 61.529, z = 5156.771 }, rot = { x = 19.748, y = 218.051, z = 1.242 }, level = 32, point_type = 1002, area_id = 32 }, + { config_id = 426007, gadget_id = 70500000, pos = { x = -1304.237, y = 57.286, z = 5176.176 }, rot = { x = 36.618, y = 305.481, z = 10.134 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 426008, gadget_id = 70500000, pos = { x = -1303.802, y = 56.860, z = 5179.053 }, rot = { x = 12.347, y = 3.849, z = 34.510 }, level = 32, point_type = 1002, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +-- 废弃数据 +garbages = { + gadgets = { + { config_id = 426001, gadget_id = 70500000, pos = { x = -1304.623, y = 57.414, z = 5173.979 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 426003, gadget_id = 70500000, pos = { x = -1301.557, y = 59.495, z = 5165.798 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 1001, area_id = 32 } + } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 426002, 426004, 426005, 426006, 426007, 426008 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307427.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307427.lua new file mode 100644 index 00000000..87f55bbe --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307427.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133307427 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 427001, monster_id = 28010404, pos = { x = -1369.469, y = 44.162, z = 5099.459 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "采集动物", pose_id = 1, area_id = 32 }, + { config_id = 427002, monster_id = 28010404, pos = { x = -1369.409, y = 44.157, z = 5103.125 }, rot = { x = 0.000, y = 156.738, z = 0.000 }, level = 32, drop_tag = "采集动物", pose_id = 1, area_id = 32 }, + { config_id = 427003, monster_id = 28010404, pos = { x = -1367.033, y = 44.976, z = 5101.862 }, rot = { x = 0.000, y = 286.640, z = 0.000 }, level = 32, drop_tag = "采集动物", pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 427001, 427002, 427003 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307428.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307428.lua new file mode 100644 index 00000000..ef88c20f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307428.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133307428 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 428001, monster_id = 28060401, pos = { x = -1363.761, y = 48.447, z = 5153.904 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 428001 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307429.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307429.lua new file mode 100644 index 00000000..d3f59e88 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307429.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133307429 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 429001, monster_id = 28020604, pos = { x = -1437.071, y = 46.118, z = 5221.707 }, rot = { x = 0.000, y = 155.533, z = 0.000 }, level = 32, drop_tag = "走兽", area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 429001 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307430.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307430.lua new file mode 100644 index 00000000..759c9a52 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307430.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133307430 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 430001, monster_id = 28020102, pos = { x = -1409.508, y = 48.440, z = 5106.962 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "走兽", area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 430001 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307431.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307431.lua new file mode 100644 index 00000000..185b09d9 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307431.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133307431 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 431001, monster_id = 28010202, pos = { x = -1368.042, y = 44.538, z = 5113.174 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "采集动物", area_id = 32 }, + { config_id = 431002, monster_id = 28010202, pos = { x = -1358.129, y = 48.069, z = 5103.338 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "采集动物", area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 431001, 431002 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307432.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307432.lua new file mode 100644 index 00000000..d8962087 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307432.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133307432 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 432001, monster_id = 28060301, pos = { x = -1318.412, y = 71.683, z = 5089.773 }, rot = { x = 0.000, y = 215.073, z = 0.000 }, level = 32, drop_tag = "鸟类", pose_id = 111, area_id = 32 }, + { config_id = 432002, monster_id = 28060301, pos = { x = -1322.067, y = 73.520, z = 5084.488 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "鸟类", pose_id = 111, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 432001, 432002 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307433.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307433.lua new file mode 100644 index 00000000..66ce9d48 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307433.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133307433 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 433001, monster_id = 28010202, pos = { x = -1234.367, y = 78.398, z = 5176.630 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "采集动物", area_id = 32 }, + { config_id = 433002, monster_id = 28010202, pos = { x = -1258.112, y = 76.911, z = 5179.400 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "采集动物", area_id = 32 }, + { config_id = 433003, monster_id = 28020102, pos = { x = -1235.777, y = 83.878, z = 5155.351 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "走兽", area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 433001, 433002, 433003 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307434.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307434.lua new file mode 100644 index 00000000..d5218ed4 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307434.lua @@ -0,0 +1,242 @@ +-- 基础信息 +local base_info = { + group_id = 133307434 +} + +-- Trigger变量 +local defs = { + active_step = 201, + inactive_step = 0, + gadget_array = {434001,434002,434003,434004,434005}, + reset_gear_list = {}, + point_sum = 12, + route_2 = 330700141, + gadget_seelie = 434011 +} + +-- DEFS_MISCS +local v = 0 +local v_error = 0 +local max_bit = #defs.gadget_array +defs.final_point = defs.point_sum - 1 + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 434001, gadget_id = 70310001, pos = { x = -694.776, y = 203.272, z = 4943.136 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, persistent = true, area_id = 32 }, + { config_id = 434002, gadget_id = 70310001, pos = { x = -704.085, y = 211.662, z = 4957.059 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, persistent = true, area_id = 32 }, + { config_id = 434003, gadget_id = 70310001, pos = { x = -678.520, y = 211.274, z = 4960.468 }, rot = { x = 0.000, y = 358.124, z = 0.000 }, level = 30, persistent = true, area_id = 32 }, + { config_id = 434004, gadget_id = 70310001, pos = { x = -688.959, y = 211.555, z = 4955.027 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, persistent = true, area_id = 32 }, + { config_id = 434005, gadget_id = 70310001, pos = { x = -701.269, y = 211.751, z = 4950.862 }, rot = { x = 356.218, y = 359.892, z = 3.273 }, level = 30, persistent = true, area_id = 32 }, + { config_id = 434006, gadget_id = 70211111, pos = { x = -696.254, y = 211.886, z = 4955.068 }, rot = { x = 0.000, y = 308.910, z = 0.000 }, level = 26, drop_tag = "解谜中级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 434011, gadget_id = 70710010, pos = { x = -694.465, y = 205.390, z = 4943.094 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, route_id = 330700141, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1434007, name = "GADGET_STATE_CHANGE_434007", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_434007", action = "action_EVENT_GADGET_STATE_CHANGE_434007", trigger_count = 0 }, + { config_id = 1434008, name = "VARIABLE_CHANGE_434008", event = EventType.EVENT_VARIABLE_CHANGE, source = "gear_reset", condition = "", action = "action_EVENT_VARIABLE_CHANGE_434008", trigger_count = 0 }, + { config_id = 1434009, name = "VARIABLE_CHANGE_434009", event = EventType.EVENT_VARIABLE_CHANGE, source = "trigger_output", condition = "condition_EVENT_VARIABLE_CHANGE_434009", action = "", trigger_count = 0 }, + { config_id = 1434010, name = "VARIABLE_CHANGE_434010", event = EventType.EVENT_VARIABLE_CHANGE, source = "trigger_output", condition = "condition_EVENT_VARIABLE_CHANGE_434010", action = "action_EVENT_VARIABLE_CHANGE_434010", trigger_count = 0 }, + { config_id = 1434012, name = "AVATAR_NEAR_PLATFORM_434012", event = EventType.EVENT_AVATAR_NEAR_PLATFORM, source = "", condition = "condition_EVENT_AVATAR_NEAR_PLATFORM_434012", action = "action_EVENT_AVATAR_NEAR_PLATFORM_434012" } +} + +-- 变量 +variables = { + { config_id = 1, name = "sort", value = 0, no_refresh = true }, + { config_id = 2, name = "gear_reset", value = 0, no_refresh = true }, + { config_id = 3, name = "v_error", value = 0, no_refresh = true }, + { config_id = 4, name = "trigger_output", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 434001, 434002, 434003, 434004, 434005, 434011 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_434007", "VARIABLE_CHANGE_434008", "VARIABLE_CHANGE_434009", "VARIABLE_CHANGE_434010", "AVATAR_NEAR_PLATFORM_434012" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_434007(context, evt) + for i=1,#defs.gadget_array do + if defs.gadget_array[i] == evt.param2 then + return true + end + end + return false +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_434007(context, evt) + if max_bit > 9 or max_bit <= 1 then + return -1 + end + if evt.param1 == defs.active_step then + --操作顺序入栈 + for i = 1,max_bit do + if defs.gadget_array[i] == evt.param2 then + v = ScriptLib.GetGroupVariableValue(context, "sort") + v = 10*v + i + ScriptLib.SetGroupVariableValue(context, "sort", v) + break + end + if i == max_bit and defs.gadget_array[i] ~= evt.param2 then + ScriptLib.SetGroupVariableValue(context, "v_error", 1) + v = 10*v + end + end + end + --v的位数足够时进行出栈检测 + if v > 10^(max_bit-1) then + v_error = ScriptLib.GetGroupVariableValue(context, "v_error") + --v_error有问题时直接清空栈并重置 + if 0 == v_error then + for i=max_bit,1,-1 do + if v%10 ~= i then + v_error = 1 + break + end + v = math.floor(v/10) + end + end + v = 0 + if v_error ~= 1 then + v_error = -1 + end + ScriptLib.SetGroupVariableValue(context, "sort", v) + ScriptLib.SetGroupVariableValue(context, "gear_reset", v_error) + ScriptLib.SetGroupVariableValue(context, "v_error", 0) + end + return 0 +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_434008(context, evt) + if evt.param1 == evt.param2 then return -1 end + + if evt.param1 == 1 then + if #defs.reset_gear_list == 0 then + defs.reset_gear_list = suites[1].gadgets + end + for i=1,#defs.reset_gear_list do + ScriptLib.SetGroupGadgetStateByConfigId(context, 0, defs.reset_gear_list[i], defs.inactive_step) + end + ScriptLib.SetGroupVariableValue(context, "trigger_output", -1) + elseif -1 == evt.param1 then + --外接标记 + ScriptLib.SetGroupVariableValue(context, "trigger_output", 1) + end + --还原标记 + ScriptLib.SetGroupVariableValue(context, "gear_reset", 0) + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_434009(context, evt) + if evt.param1 == evt.param2 then return false end + + + if evt.param1 == -1 then + return true + end + return false +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_434010(context, evt) + if evt.param1 == evt.param2 then return false end + + if evt.param1 > 0 then + return true + end + return false +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_434010(context, evt) + -- 创建id为434006的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 434006 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_AVATAR_NEAR_PLATFORM_434012(context, evt) + if defs.gadget_seelie ~= evt.param1 then + return false + end + + if defs.route_2 ~= evt.param2 then + return false + end + + if defs.final_point == evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_AVATAR_NEAR_PLATFORM_434012(context, evt) + if 0 ~= ScriptLib.StartPlatform(context, 434011) then + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= evt.param3 then + ScriptLib.MarkPlayerAction(context, 2005, 2, evt.param3 + 1) + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307435.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307435.lua new file mode 100644 index 00000000..dae59cfe --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307435.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133307435 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 435001, gadget_id = 70210105, pos = { x = -1572.812, y = 13.000, z = 5148.038 }, rot = { x = 0.000, y = 68.839, z = 0.000 }, level = 26, drop_tag = "水上搜刮点须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 4 }, area_id = 32 }, + { config_id = 435002, gadget_id = 70210105, pos = { x = -1578.872, y = 13.000, z = 5128.226 }, rot = { x = 0.000, y = 158.484, z = 0.000 }, level = 26, drop_tag = "水上搜刮点须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 4 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 435001, 435002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307436.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307436.lua new file mode 100644 index 00000000..5fea1fd7 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307436.lua @@ -0,0 +1,266 @@ +-- 基础信息 +local base_info = { + group_id = 133307436 +} + +-- Trigger变量 +local defs = { + max_gear = 4, + timer = 10, + group_id = 133307436, + gadget_1 = 436001, + gadget_2 = 436002, + gadget_3 = 436003, + gadget_4 = 436005, + gadget_chest = 436004 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 436001, gadget_id = 70900007, pos = { x = -1357.674, y = 45.783, z = 5246.750 }, rot = { x = 6.213, y = 0.481, z = 8.845 }, level = 30, state = GadgetState.Action01, persistent = true, area_id = 32 }, + { config_id = 436002, gadget_id = 70900007, pos = { x = -1351.161, y = 47.512, z = 5265.658 }, rot = { x = 6.758, y = 0.243, z = 4.120 }, level = 30, state = GadgetState.Action01, persistent = true, area_id = 32 }, + { config_id = 436003, gadget_id = 70900007, pos = { x = -1344.707, y = 44.273, z = 5279.089 }, rot = { x = 1.851, y = 359.901, z = 353.855 }, level = 30, state = GadgetState.Action01, persistent = true, area_id = 32 }, + { config_id = 436004, gadget_id = 70211101, pos = { x = -1351.117, y = 45.532, z = 5280.121 }, rot = { x = 344.863, y = 164.307, z = 6.386 }, level = 26, drop_tag = "解谜低级须弥", showcutscene = true, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 436005, gadget_id = 70900007, pos = { x = -1341.016, y = 45.648, z = 5317.771 }, rot = { x = 359.103, y = 359.971, z = 3.719 }, level = 30, state = GadgetState.Action01, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1436006, name = "VARIABLE_CHANGE_436006", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_436006", action = "action_EVENT_VARIABLE_CHANGE_436006", trigger_count = 0 }, + { config_id = 1436007, name = "GADGET_STATE_CHANGE_436007", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_436007", action = "action_EVENT_GADGET_STATE_CHANGE_436007", trigger_count = 0 }, + { config_id = 1436008, name = "TIME_AXIS_PASS_436008", event = EventType.EVENT_TIME_AXIS_PASS, source = "", condition = "condition_EVENT_TIME_AXIS_PASS_436008", action = "action_EVENT_TIME_AXIS_PASS_436008", trigger_count = 0 }, + { config_id = 1436009, name = "VARIABLE_CHANGE_436009", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_436009", action = "action_EVENT_VARIABLE_CHANGE_436009", trigger_count = 0 }, + { config_id = 1436010, name = "GADGET_CREATE_436010", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_436010", action = "action_EVENT_GADGET_CREATE_436010", trigger_count = 0 }, + -- 保底 + { config_id = 1436011, name = "GROUP_LOAD_436011", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_436011", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "active_count", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 2, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 436001, 436002, 436003, 436005 }, + regions = { }, + triggers = { "VARIABLE_CHANGE_436006", "GADGET_STATE_CHANGE_436007", "TIME_AXIS_PASS_436008", "VARIABLE_CHANGE_436009", "GROUP_LOAD_436011" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 436001, 436002, 436003, 436004, 436005 }, + regions = { }, + triggers = { "GADGET_CREATE_436010" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_436006(context, evt) + if evt.param1 == evt.param2 then return false end + + if evt.param1 == -1 then + ScriptLib.MarkPlayerAction(context, 1001, 4, 1) + end + if evt.param1 ~= defs.max_gear then + return false + end + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_436006(context, evt) + ScriptLib.EndTimeAxis(context, tostring(defs.gadget_1)) + ScriptLib.EndTimeAxis(context, tostring(defs.gadget_2)) + ScriptLib.EndTimeAxis(context, tostring(defs.gadget_3)) + ScriptLib.EndTimeAxis(context, tostring(defs.gadget_4)) + + if defs.gadget_1 ~= 0 then + ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStart) + end + + if defs.gadget_2 ~= 0 then + ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_2, GadgetState.GearStart) + end + + if defs.gadget_3 ~=0 then + ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_3, GadgetState.GearStart) + end + + if defs.gadget_4 ~=0 then + ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_4, GadgetState.GearStart) + end + + ScriptLib.MarkPlayerAction(context, 1001, 3, 1) + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_436007(context, evt) + if defs.gadget_1 ~= evt.param2 and defs.gadget_2 ~= evt.param2 and defs.gadget_3 ~= evt.param2 and defs.gadget_4 ~= evt.param2 then + return false + end + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_436007(context, evt) + if 0 == ScriptLib.GetGroupVariableValue(context, "active_count") then + ScriptLib.MarkPlayerAction(context, 1001, 1, 1) + end + + if evt.param1 == GadgetState.Action01 and evt.param3 == GadgetState.Action02 then + ScriptLib.ChangeGroupVariableValue(context, "active_count", -1) + elseif evt.param1 == GadgetState.Action02 then + ScriptLib.ChangeGroupVariableValue(context, "active_count", 1) + -- 创建标识为"tostring(evt.param2)",时间节点为{defs.timer}的时间轴,false用于控制该时间轴是否循环 + ScriptLib.InitTimeAxis(context, tostring(evt.param2), {defs.timer}, false) + else + return -1 + end + return 0 +end + +-- 触发条件 +function condition_EVENT_TIME_AXIS_PASS_436008(context, evt) + if evt.source_name ~= tostring(defs.gadget_1) and evt.source_name ~= tostring(defs.gadget_2) and evt.source_name ~= tostring(defs.gadget_3) and evt.source_name ~= tostring(defs.gadget_4) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_TIME_AXIS_PASS_436008(context, evt) + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, tonumber(evt.source_name), GadgetState.Action01) then + return -1 + end + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_436009(context, evt) + if evt.param1 == evt.param2 then return false end + + if evt.param1 == -1 then + ScriptLib.MarkPlayerAction(context, 1001, 4, 1) + end + if evt.param1 ~= defs.max_gear then + return false + end + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_436009(context, evt) + -- group调整group进度,只对非randSuite有效 + if 0 ~= ScriptLib.GoToGroupSuite(context, 133307436, 2) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_436010(context, evt) + if defs.gadget_1 ~= evt.param1 and defs.gadget_2 ~= evt.param1 and defs.gadget_3 ~= evt.param1 and defs.gadget_4 ~= evt.param1 then + return false + end + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_436010(context, evt) + -- 将configid为 0 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, evt.param1, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_436011(context, evt) + local _active = 0 + + if defs.gadget_1 ~= 0 then + if GadgetState.Action02 == ScriptLib.GetGadgetStateByConfigId(context, defs.group_id, defs.gadget_1) then + ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.Action01) + _active=_active + 1 + end + end + if defs.gadget_2 ~= 0 then + if GadgetState.Action02 == ScriptLib.GetGadgetStateByConfigId(context, defs.group_id, defs.gadget_2) then + ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_2, GadgetState.Action01) + _active=_active + 1 + end + end + if defs.gadget_3 ~= 0 then + if GadgetState.Action02 == ScriptLib.GetGadgetStateByConfigId(context, defs.group_id, defs.gadget_3) then + ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_3, GadgetState.Action01) + _active=_active + 1 + end + end + if defs.gadget_4 ~= 0 then + if GadgetState.Action02 == ScriptLib.GetGadgetStateByConfigId(context, defs.group_id, defs.gadget_4) then + ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_4, GadgetState.Action01) + _active=_active + 1 + end + end + + + ScriptLib.SetGroupVariableValue(context, "active_count", _active) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307437.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307437.lua new file mode 100644 index 00000000..b53aba60 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307437.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133307437 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 437001, monster_id = 28020108, pos = { x = -1536.578, y = -12.331, z = 5269.904 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "走兽", area_id = 32 }, + { config_id = 437002, monster_id = 28020108, pos = { x = -1476.187, y = 6.211, z = 5251.939 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "走兽", area_id = 32 }, + { config_id = 437003, monster_id = 28020108, pos = { x = -1529.458, y = 19.008, z = 5200.151 }, rot = { x = 0.000, y = 231.124, z = 0.000 }, level = 32, drop_tag = "走兽", area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 437001, 437002, 437003 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307438.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307438.lua new file mode 100644 index 00000000..e213d76e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307438.lua @@ -0,0 +1,77 @@ +-- 基础信息 +local base_info = { + group_id = 133307438 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 438001, gadget_id = 70500000, pos = { x = -1526.586, y = -3.858, z = 5246.045 }, rot = { x = 0.000, y = 0.000, z = 25.480 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 438002, gadget_id = 70500000, pos = { x = -1532.091, y = -4.833, z = 5242.600 }, rot = { x = 0.000, y = 104.363, z = 0.000 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 438003, gadget_id = 70500000, pos = { x = -1514.740, y = -12.089, z = 5277.105 }, rot = { x = 336.064, y = 350.620, z = 22.153 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 438004, gadget_id = 70500000, pos = { x = -1516.594, y = -14.128, z = 5281.255 }, rot = { x = 21.650, y = 23.415, z = 12.207 }, level = 32, point_type = 1002, area_id = 32 }, + { config_id = 438005, gadget_id = 70500000, pos = { x = -1515.115, y = -13.798, z = 5285.263 }, rot = { x = 0.000, y = 112.003, z = 0.000 }, level = 32, point_type = 1002, area_id = 32 }, + { config_id = 438006, gadget_id = 70500000, pos = { x = -1517.666, y = -16.108, z = 5290.064 }, rot = { x = 24.386, y = 320.219, z = 5.220 }, level = 32, point_type = 1001, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 438001, 438002, 438003, 438004, 438005, 438006 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307439.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307439.lua new file mode 100644 index 00000000..3e630930 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307439.lua @@ -0,0 +1,105 @@ +-- 基础信息 +local base_info = { + group_id = 133307439 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 439002, monster_id = 20011401, pos = { x = -1517.170, y = -15.073, z = 5285.578 }, rot = { x = 0.000, y = 259.574, z = 0.000 }, level = 32, drop_tag = "史莱姆", area_id = 32 }, + { config_id = 439003, monster_id = 20011401, pos = { x = -1520.624, y = -16.784, z = 5285.408 }, rot = { x = 0.000, y = 179.318, z = 0.000 }, level = 32, drop_tag = "史莱姆", area_id = 32 }, + { config_id = 439004, monster_id = 20011401, pos = { x = -1515.778, y = -12.860, z = 5278.111 }, rot = { x = 0.000, y = 259.403, z = 0.000 }, level = 32, drop_tag = "史莱姆", area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { + { config_id = 439001, shape = RegionShape.SPHERE, radius = 5, pos = { x = -1518.170, y = -14.628, z = 5280.230 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1439001, name = "ENTER_REGION_439001", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_439001", action = "action_EVENT_ENTER_REGION_439001" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 439001 }, + triggers = { "ENTER_REGION_439001" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 439002, 439003, 439004 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_439001(context, evt) + if evt.param1 ~= 439001 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_439001(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133307439, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307440.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307440.lua new file mode 100644 index 00000000..1e34aa5a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307440.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133307440 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 440001, gadget_id = 70220103, pos = { x = -1490.989, y = -9.142, z = 5346.456 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 440001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307441.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307441.lua new file mode 100644 index 00000000..368182aa --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307441.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133307441 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 441001, gadget_id = 70210101, pos = { x = -1535.080, y = 25.586, z = 5160.382 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 }, + { config_id = 441002, gadget_id = 70210101, pos = { x = -1578.550, y = 15.496, z = 5186.227 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 }, + { config_id = 441003, gadget_id = 70210101, pos = { x = -1539.595, y = 26.098, z = 5146.383 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜果蔬须弥", persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 441001, 441002, 441003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307442.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307442.lua new file mode 100644 index 00000000..7aaedfdb --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307442.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133307442 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 442001, gadget_id = 70211011, pos = { x = -1225.955, y = 88.855, z = 5316.667 }, rot = { x = 0.000, y = 32.735, z = 0.000 }, level = 26, drop_tag = "战斗中级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 442001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307443.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307443.lua new file mode 100644 index 00000000..c82a146f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307443.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133307443 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 443001, gadget_id = 70220103, pos = { x = -1283.081, y = 48.385, z = 5358.973 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 443002, gadget_id = 70220103, pos = { x = -1283.071, y = 52.250, z = 5371.805 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 443003, gadget_id = 70220103, pos = { x = -1307.424, y = 55.310, z = 5315.229 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 443001, 443002, 443003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307444.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307444.lua new file mode 100644 index 00000000..8896c020 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307444.lua @@ -0,0 +1,76 @@ +-- 基础信息 +local base_info = { + group_id = 133307444 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 444001, monster_id = 26090901, pos = { x = -1319.267, y = 46.510, z = 5350.426 }, rot = { x = 0.000, y = 92.875, z = 0.000 }, level = 32, drop_tag = "蕈兽", disableWander = true, pose_id = 101, area_id = 32 }, + { config_id = 444002, monster_id = 26090701, pos = { x = -1317.928, y = 46.666, z = 5352.419 }, rot = { x = 0.000, y = 116.531, z = 0.000 }, level = 32, drop_tag = "蕈兽", disableWander = true, pose_id = 101, area_id = 32 }, + { config_id = 444003, monster_id = 26090701, pos = { x = -1316.618, y = 46.783, z = 5354.376 }, rot = { x = 0.000, y = 127.770, z = 0.000 }, level = 32, drop_tag = "蕈兽", disableWander = true, pose_id = 101, area_id = 32 }, + { config_id = 444004, monster_id = 26090901, pos = { x = -1315.073, y = 46.881, z = 5356.217 }, rot = { x = 0.000, y = 120.909, z = 0.000 }, level = 32, drop_tag = "蕈兽", disableWander = true, pose_id = 101, area_id = 32 }, + { config_id = 444005, monster_id = 26120401, pos = { x = -1313.174, y = 47.545, z = 5349.115 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "大蕈兽", disableWander = true, pose_id = 101, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 444001, 444002, 444003, 444004, 444005 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307445.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307445.lua new file mode 100644 index 00000000..4fe3c38e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307445.lua @@ -0,0 +1,295 @@ +-- 基础信息 +local base_info = { + group_id = 133307445 +} + +-- Trigger变量 +local defs = { + gadget_1 = 445001, + gadget_2 = 445002, + gadget_3 = 445003 +} + +-- DEFS_MISCS +local HourGlass_ConfigIDList = {defs.gadget_1,defs.gadget_2,defs.gadget_3} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 445001, gadget_id = 70330227, pos = { x = -1487.723, y = 59.831, z = 5196.569 }, rot = { x = 0.000, y = 18.824, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 445002, gadget_id = 70330310, pos = { x = -1515.235, y = 59.583, z = 5250.529 }, rot = { x = 359.930, y = 335.053, z = 0.274 }, level = 32, state = GadgetState.GearAction2, persistent = true, area_id = 32 }, + { config_id = 445003, gadget_id = 70330310, pos = { x = -1505.447, y = 59.434, z = 5220.910 }, rot = { x = 0.000, y = 17.908, z = 0.000 }, level = 32, state = GadgetState.GearAction2, persistent = true, area_id = 32 }, + { config_id = 445004, gadget_id = 70211111, pos = { x = -1492.771, y = 59.557, z = 5216.808 }, rot = { x = 0.000, y = 108.116, z = 0.000 }, level = 26, drop_tag = "解谜中级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 445005, gadget_id = 70330225, pos = { x = -1498.973, y = 69.213, z = 5211.635 }, rot = { x = 0.000, y = 14.596, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 445006, gadget_id = 70330225, pos = { x = -1490.770, y = 59.927, z = 5232.834 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 445007, gadget_id = 70220103, pos = { x = 709.998, y = 95.933, z = -415.554 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 19, persistent = true, area_id = 9 } +} + +-- 区域 +regions = { + -- 教学 + { config_id = 445012, shape = RegionShape.SPHERE, radius = 10, pos = { x = -1487.279, y = 60.851, z = 5197.045 }, area_id = 32 }, + -- 建筑教学 + { config_id = 445013, shape = RegionShape.SPHERE, radius = 10, pos = { x = -1504.872, y = 61.537, z = 5222.183 }, area_id = 32 }, + -- 建筑教学 + { config_id = 445014, shape = RegionShape.SPHERE, radius = 10, pos = { x = -1514.125, y = 61.550, z = 5249.641 }, area_id = 32 } +} + +-- 触发器 +triggers = { + -- 挑战成功 + { config_id = 1445008, name = "VARIABLE_CHANGE_445008", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_445008", action = "action_EVENT_VARIABLE_CHANGE_445008" }, + -- 挑战失败 + { config_id = 1445009, name = "VARIABLE_CHANGE_445009", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_445009", action = "action_EVENT_VARIABLE_CHANGE_445009", trigger_count = 0 }, + -- 挑战开始 + { config_id = 1445010, name = "VARIABLE_CHANGE_445010", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_445010", action = "action_EVENT_VARIABLE_CHANGE_445010", trigger_count = 0 }, + -- 加载成功 + { config_id = 1445011, name = "GROUP_LOAD_445011", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_445011", action = "action_EVENT_GROUP_LOAD_445011", trigger_count = 0 }, + -- 教学 + { config_id = 1445012, name = "ENTER_REGION_445012", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_445012", action = "action_EVENT_ENTER_REGION_445012" }, + -- 建筑教学 + { config_id = 1445013, name = "ENTER_REGION_445013", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_445013", action = "action_EVENT_ENTER_REGION_445013" }, + -- 建筑教学 + { config_id = 1445014, name = "ENTER_REGION_445014", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_445014", action = "action_EVENT_ENTER_REGION_445014" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 3, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 445001, 445002, 445003, 445005, 445006 }, + regions = { 445012, 445013, 445014 }, + triggers = { "VARIABLE_CHANGE_445008", "VARIABLE_CHANGE_445009", "VARIABLE_CHANGE_445010", "GROUP_LOAD_445011", "ENTER_REGION_445012", "ENTER_REGION_445013", "ENTER_REGION_445014" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 445007 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 445001, 445002, 445003, 445007 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_445008(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"HourGlass_Success"为1 + if ScriptLib.GetGroupVariableValue(context, "HourGlass_Success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_445008(context, evt) + -- 创建id为445004的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 445004 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_445009(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"HourGlass_Success"为0 + if ScriptLib.GetGroupVariableValue(context, "HourGlass_Success") ~= 0 then + return false + end + + -- 判断变量"HourGlass_InChallenge"为0 + if ScriptLib.GetGroupVariableValue(context, "HourGlass_InChallenge") ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_445009(context, evt) + -- 杀死指定group内的gadget和monster,移除其它东西 + ScriptLib.KillExtraGroupSuite(context, 133307445, 2) + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_445010(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"HourGlass_InChallenge"为1 + if ScriptLib.GetGroupVariableValue(context, "HourGlass_InChallenge") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_445010(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133307445, 2) + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_445011(context, evt) + -- 判断变量"HourGlass_Success"为1 + if ScriptLib.GetGroupVariableValue(context, "HourGlass_Success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_445011(context, evt) + -- group调整group进度,只对非randSuite有效 + if 0 ~= ScriptLib.GoToGroupSuite(context, 133307445, 3) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_445012(context, evt) + if evt.param1 ~= 445012 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_445012(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 7024, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_445013(context, evt) + if evt.param1 ~= 445013 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + if GadgetState.Default ~= ScriptLib.GetGadgetStateByConfigId(context, 133307445, 445002) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_445013(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 7024, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_445014(context, evt) + if evt.param1 ~= 445014 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + if GadgetState.Default ~= ScriptLib.GetGadgetStateByConfigId(context, 133307445, 445003) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_445014(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 7024, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +require "V3_1/Desert_HourGlass" +require "V3_1/Engineer_Mark" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307446.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307446.lua new file mode 100644 index 00000000..4df9fc65 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307446.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133307446 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 446001, gadget_id = 70220103, pos = { x = -1517.503, y = 69.691, z = 5254.226 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 446002, gadget_id = 70220103, pos = { x = -1495.927, y = 67.814, z = 5220.999 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 446001, 446002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307447.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307447.lua new file mode 100644 index 00000000..6c4d7ef4 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307447.lua @@ -0,0 +1,77 @@ +-- 基础信息 +local base_info = { + group_id = 133307447 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 447001, monster_id = 28010202, pos = { x = -1294.734, y = 47.010, z = 5394.739 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "采集动物", area_id = 32 }, + { config_id = 447002, monster_id = 28010202, pos = { x = -1310.182, y = 51.350, z = 5325.718 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "采集动物", area_id = 32 }, + { config_id = 447003, monster_id = 28010202, pos = { x = -1271.360, y = 47.405, z = 5419.429 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "采集动物", area_id = 32 }, + { config_id = 447004, monster_id = 28060301, pos = { x = -1299.237, y = 68.916, z = 5381.298 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "鸟类", pose_id = 121, area_id = 32 }, + { config_id = 447005, monster_id = 28050401, pos = { x = -1304.053, y = 49.473, z = 5348.853 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "采集动物", pose_id = 101, area_id = 32 }, + { config_id = 447006, monster_id = 28050401, pos = { x = -1283.821, y = 47.000, z = 5409.203 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "采集动物", pose_id = 101, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 447001, 447002, 447003, 447004, 447005, 447006 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307448.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307448.lua new file mode 100644 index 00000000..c85807c6 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307448.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133307448 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 448001, monster_id = 28060401, pos = { x = -1300.812, y = 48.460, z = 5366.097 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 448001 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307449.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307449.lua new file mode 100644 index 00000000..47745999 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307449.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133307449 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 449001, gadget_id = 70330342, pos = { x = -1488.805, y = 56.730, z = 5215.496 }, rot = { x = 9.398, y = 10.254, z = 338.469 }, level = 26, drop_tag = "摩拉石箱须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 4 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 449001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307450.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307450.lua new file mode 100644 index 00000000..db4adee8 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307450.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133307450 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 450001, monster_id = 24010101, pos = { x = -1495.353, y = 59.557, z = 5212.934 }, rot = { x = 0.000, y = 102.200, z = 0.000 }, level = 32, drop_tag = "遗迹守卫", pose_id = 101, area_id = 32 }, + { config_id = 450003, monster_id = 28060301, pos = { x = -1483.061, y = 60.902, z = 5182.752 }, rot = { x = 0.000, y = 89.013, z = 0.000 }, level = 32, drop_tag = "鸟类", pose_id = 101, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 450002, gadget_id = 70310007, pos = { x = -1482.547, y = 58.209, z = 5183.244 }, rot = { x = 0.000, y = 67.192, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 450001, 450003 }, + gadgets = { 450002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307451.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307451.lua new file mode 100644 index 00000000..97911473 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307451.lua @@ -0,0 +1,79 @@ +-- 基础信息 +local base_info = { + group_id = 133307451 +} + +-- Trigger变量 +local defs = { + gadget_worktop_id = 451001 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 451001, gadget_id = 70290600, pos = { x = -1358.531, y = 14.272, z = 5295.606 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 451001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_4/ShelterWorktopControl" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307452.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307452.lua new file mode 100644 index 00000000..c4ad8071 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307452.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133307452 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 452001, monster_id = 28020108, pos = { x = -1513.467, y = 11.767, z = 5478.259 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "走兽", area_id = 32 }, + { config_id = 452002, monster_id = 28060301, pos = { x = -1528.830, y = 28.424, z = 5525.744 }, rot = { x = 0.000, y = 105.567, z = 0.000 }, level = 32, drop_tag = "鸟类", pose_id = 101, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 452001, 452002 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307453.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307453.lua new file mode 100644 index 00000000..5d8a17cb --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307453.lua @@ -0,0 +1,78 @@ +-- 基础信息 +local base_info = { + group_id = 133307453 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { + -- 流沙遗迹山顶至谷底优化圈 + { config_id = 453001, shape = RegionShape.POLYGON, pos = { x = -1341.677, y = 40.900, z = 5395.496 }, height = 98.200, point_array = { { x = -1386.498, y = 5389.247 }, { x = -1407.279, y = 5339.381 }, { x = -1403.112, y = 5311.829 }, { x = -1331.018, y = 5339.456 }, { x = -1276.075, y = 5420.500 }, { x = -1324.304, y = 5479.163 } }, area_id = 32, vision_type_list = { 33070025 } }, + { config_id = 453002, shape = RegionShape.POLYGON, pos = { x = -1373.006, y = 42.250, z = 5289.532 }, height = 81.300, point_array = { { x = -1425.129, y = 5282.725 }, { x = -1441.821, y = 5229.617 }, { x = -1437.003, y = 5206.288 }, { x = -1342.528, y = 5207.887 }, { x = -1331.662, y = 5240.472 }, { x = -1304.191, y = 5308.861 }, { x = -1392.361, y = 5372.776 } }, area_id = 32, vision_type_list = { 33070026 } }, + -- 居尔城右侧山坡优化圈 + { config_id = 453003, shape = RegionShape.POLYGON, pos = { x = -1287.858, y = 60.124, z = 5222.688 }, height = 69.334, point_array = { { x = -1289.360, y = 5122.164 }, { x = -1354.901, y = 5213.479 }, { x = -1362.073, y = 5261.242 }, { x = -1351.246, y = 5295.810 }, { x = -1340.651, y = 5323.212 }, { x = -1278.117, y = 5265.281 }, { x = -1256.455, y = 5246.329 }, { x = -1240.805, y = 5209.151 }, { x = -1225.343, y = 5166.364 }, { x = -1213.644, y = 5146.895 } }, area_id = 32, vision_type_list = { 33070027 } }, + -- 居尔城右侧山坡优化圈 + { config_id = 453004, shape = RegionShape.POLYGON, pos = { x = -1245.440, y = 69.715, z = 5179.060 }, height = 55.812, point_array = { { x = -1206.673, y = 5174.314 }, { x = -1179.547, y = 5135.084 }, { x = -1201.075, y = 5113.476 }, { x = -1254.554, y = 5105.272 }, { x = -1311.333, y = 5145.703 }, { x = -1292.624, y = 5188.328 }, { x = -1233.115, y = 5252.847 } }, area_id = 32, vision_type_list = { 33080028 } } +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 453001, 453002, 453003, 453004 }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307454.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307454.lua new file mode 100644 index 00000000..93cd67d0 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307454.lua @@ -0,0 +1,79 @@ +-- 基础信息 +local base_info = { + group_id = 133307454 +} + +-- Trigger变量 +local defs = { + gadget_worktop_id = 454001 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 454001, gadget_id = 70290600, pos = { x = -1346.906, y = 40.092, z = 5443.884 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 454001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_4/ShelterWorktopControl" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307455.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307455.lua new file mode 100644 index 00000000..ef819419 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307455.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133307455 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { + { config_id = 455001, shape = RegionShape.POLYGON, pos = { x = -1142.911, y = 100.260, z = 5094.191 }, height = 92.440, point_array = { { x = -1182.884, y = 5167.575 }, { x = -1049.588, y = 5062.248 }, { x = -1061.828, y = 5020.808 }, { x = -1103.397, y = 5041.271 }, { x = -1137.005, y = 5063.299 }, { x = -1236.233, y = 5130.200 } }, area_id = 32, vision_type_list = { 33070029 } } +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 455001 }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307459.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307459.lua new file mode 100644 index 00000000..930c2582 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307459.lua @@ -0,0 +1,82 @@ +-- 基础信息 +local base_info = { + group_id = 133307459 +} + +-- Trigger变量 +local defs = { + gadget_VP = 459001, + pointarray_id = 330700019, + minPoint = 1, + maxPoint = 3 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 459001, gadget_id = 70330200, pos = { x = -126.338, y = 56.668, z = 4909.434 }, rot = { x = 0.000, y = 172.034, z = 0.000 }, level = 1, is_use_point_array = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 459001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_0/VisualizationPlantOne" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307460.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307460.lua new file mode 100644 index 00000000..30ab0f64 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307460.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133307460 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 460001, monster_id = 28030204, pos = { x = -1457.876, y = 61.511, z = 5573.599 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "鸟类", area_id = 32 }, + { config_id = 460002, monster_id = 28030204, pos = { x = -1411.214, y = 51.034, z = 5672.879 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "鸟类", area_id = 32 }, + { config_id = 460003, monster_id = 28030202, pos = { x = -1444.378, y = 46.382, z = 5639.547 }, rot = { x = 0.000, y = 255.238, z = 0.000 }, level = 32, drop_tag = "鸟类", area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 460001, 460002, 460003 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307461.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307461.lua new file mode 100644 index 00000000..08c149d8 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307461.lua @@ -0,0 +1,77 @@ +-- 基础信息 +local base_info = { + group_id = 133307461 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 461001, gadget_id = 70290003, pos = { x = -1500.975, y = 26.090, z = 5433.913 }, rot = { x = 0.000, y = 76.864, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 461002, gadget_id = 70500000, pos = { x = -1501.063, y = 26.193, z = 5433.893 }, rot = { x = 0.000, y = 76.858, z = 0.000 }, level = 32, point_type = 3003, owner = 461001, area_id = 32 }, + { config_id = 461003, gadget_id = 70500000, pos = { x = -1500.876, y = 26.193, z = 5433.936 }, rot = { x = 0.000, y = 76.858, z = 0.000 }, level = 32, point_type = 3003, owner = 461001, area_id = 32 }, + { config_id = 461004, gadget_id = 70290003, pos = { x = -1493.596, y = 3.008, z = 5451.139 }, rot = { x = 355.712, y = 286.681, z = 354.241 }, level = 32, area_id = 32 }, + { config_id = 461005, gadget_id = 70500000, pos = { x = -1493.510, y = 3.113, z = 5451.124 }, rot = { x = 1.662, y = 286.085, z = 354.255 }, level = 32, point_type = 3003, owner = 461004, area_id = 32 }, + { config_id = 461006, gadget_id = 70500000, pos = { x = -1493.693, y = 3.107, z = 5451.177 }, rot = { x = 1.662, y = 286.085, z = 354.255 }, level = 32, point_type = 3003, owner = 461004, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 461001, 461002, 461003, 461004, 461005, 461006 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307462.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307462.lua new file mode 100644 index 00000000..c08d38bb --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307462.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133307462 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 462001, gadget_id = 70360001, pos = { x = -1686.491, y = 20.940, z = 5673.955 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 462001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307463.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307463.lua new file mode 100644 index 00000000..a35062b6 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307463.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133307463 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 463001, gadget_id = 70360001, pos = { x = -1662.136, y = 10.137, z = 5694.059 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 463001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307465.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307465.lua new file mode 100644 index 00000000..9cece280 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307465.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 133307465 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 465001, gadget_id = 70500000, pos = { x = -1388.533, y = 65.552, z = 5517.062 }, rot = { x = 341.853, y = 0.000, z = 22.933 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 465002, gadget_id = 70500000, pos = { x = -1378.667, y = 66.149, z = 5519.256 }, rot = { x = 337.916, y = 73.409, z = 352.647 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 465003, gadget_id = 70500000, pos = { x = -1366.715, y = 55.249, z = 5593.688 }, rot = { x = 345.577, y = 86.536, z = 344.079 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 465004, gadget_id = 70500000, pos = { x = -1359.653, y = 54.761, z = 5594.878 }, rot = { x = 350.844, y = 22.503, z = 342.948 }, level = 32, point_type = 1001, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 465001, 465002, 465003, 465004 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307466.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307466.lua new file mode 100644 index 00000000..453847f9 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307466.lua @@ -0,0 +1,102 @@ +-- 基础信息 +local base_info = { + group_id = 133307466 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 466001, monster_id = 25210203, pos = { x = -1391.754, y = 68.500, z = 5488.082 }, rot = { x = 0.000, y = 330.199, z = 0.000 }, level = 32, drop_tag = "镀金旅团", disableWander = true, pose_id = 9503, area_id = 32 }, + { config_id = 466004, monster_id = 25310301, pos = { x = -1385.607, y = 68.537, z = 5495.949 }, rot = { x = 0.000, y = 272.193, z = 0.000 }, level = 32, drop_tag = "中级镀金旅团", area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 466002, gadget_id = 70211002, pos = { x = -1391.370, y = 68.465, z = 5499.829 }, rot = { x = 0.000, y = 22.520, z = 0.000 }, level = 26, drop_tag = "战斗低级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1466003, name = "ANY_MONSTER_DIE_466003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_466003", action = "action_EVENT_ANY_MONSTER_DIE_466003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 466001, 466004 }, + gadgets = { 466002 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_466003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_466003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_466003(context, evt) + -- 将configid为 466002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 466002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4000, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307467.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307467.lua new file mode 100644 index 00000000..247fb34b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307467.lua @@ -0,0 +1,140 @@ +-- 基础信息 +local base_info = { + group_id = 133307467 +} + +-- Trigger变量 +local defs = { + gadget_id = 467004 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 467001, gadget_id = 70330411, pos = { x = -1370.396, y = 60.358, z = 5561.366 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 467002, gadget_id = 70330411, pos = { x = -1347.521, y = 63.993, z = 5563.678 }, rot = { x = 7.901, y = 13.712, z = 354.156 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 467003, gadget_id = 70330411, pos = { x = -1373.489, y = 68.315, z = 5525.902 }, rot = { x = 10.734, y = 358.238, z = 350.627 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 467004, gadget_id = 70211111, pos = { x = -1349.647, y = 55.784, z = 5591.342 }, rot = { x = 359.036, y = 237.742, z = 346.712 }, level = 26, drop_tag = "解谜中级须弥", showcutscene = true, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 467008, gadget_id = 70330411, pos = { x = -1356.718, y = 56.530, z = 5603.076 }, rot = { x = 14.611, y = 356.757, z = 339.385 }, level = 32, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1467005, name = "GADGET_STATE_CHANGE_467005", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_467005", action = "action_EVENT_GADGET_STATE_CHANGE_467005", trigger_count = 0 }, + { config_id = 1467006, name = "GADGET_STATE_CHANGE_467006", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "", action = "action_EVENT_GADGET_STATE_CHANGE_467006" }, + { config_id = 1467007, name = "GADGET_CREATE_467007", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_467007", action = "action_EVENT_GADGET_CREATE_467007" } +} + +-- 变量 +variables = { + { config_id = 1, name = "start", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 467001, 467002, 467003, 467008 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_467005", "GADGET_STATE_CHANGE_467006", "GADGET_CREATE_467007" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_467005(context, evt) + if ScriptLib.GetGroupVariableValue(context, "start") == #suites[1].gadgets then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_467005(context, evt) + if evt.param1 == GadgetState.GearStart then + ScriptLib.ChangeGroupVariableValue(context,"start",1) + elseif evt.param1 == GadgetState.Default then + ScriptLib.ChangeGroupVariableValue(context,"start",-1) + end + + if ScriptLib.GetGroupVariableValue(context, "start") == #suites[1].gadgets then + ScriptLib.CreateGadget(context, { config_id = defs.gadget_id }) + end + + return 0 +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_467006(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 1008, 1, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_467007(context, evt) + if defs.gadget_id ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_467007(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 1008, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307468.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307468.lua new file mode 100644 index 00000000..f69b817f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307468.lua @@ -0,0 +1,217 @@ +-- 基础信息 +local base_info = { + group_id = 133307468 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 468001, monster_id = 21020201, pos = { x = -1710.218, y = 117.052, z = 5122.729 }, rot = { x = 0.000, y = 188.262, z = 0.000 }, level = 1, drop_tag = "丘丘暴徒", disableWander = true, pose_id = 401, area_id = 26 }, + { config_id = 468002, monster_id = 21010101, pos = { x = -1726.643, y = 118.485, z = 5118.229 }, rot = { x = 0.000, y = 66.160, z = 0.000 }, level = 1, drop_tag = "丘丘人", disableWander = true, pose_id = 9011, area_id = 26 }, + { config_id = 468003, monster_id = 21010901, pos = { x = -1727.226, y = 125.703, z = 5130.917 }, rot = { x = 0.000, y = 225.129, z = 0.000 }, level = 1, drop_tag = "远程丘丘人", area_id = 26 }, + { config_id = 468004, monster_id = 21020101, pos = { x = -1726.470, y = 117.605, z = 5112.098 }, rot = { x = 0.000, y = 140.366, z = 0.000 }, level = 1, drop_tag = "丘丘暴徒", area_id = 26 }, + { config_id = 468005, monster_id = 21010601, pos = { x = -1721.670, y = 118.336, z = 5121.959 }, rot = { x = 0.000, y = 137.441, z = 0.000 }, level = 1, drop_tag = "丘丘人", area_id = 26 }, + { config_id = 468006, monster_id = 21010601, pos = { x = -1724.720, y = 116.257, z = 5102.449 }, rot = { x = 0.000, y = 37.129, z = 0.000 }, level = 1, drop_tag = "丘丘人", area_id = 26 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 468007, gadget_id = 70300078, pos = { x = -1713.002, y = 117.943, z = 5128.308 }, rot = { x = 352.893, y = 343.935, z = 354.661 }, level = 1, area_id = 26 }, + { config_id = 468008, gadget_id = 70300090, pos = { x = -1727.235, y = 120.183, z = 5130.587 }, rot = { x = 353.859, y = 0.723, z = 351.964 }, level = 1, area_id = 26 }, + { config_id = 468009, gadget_id = 70300101, pos = { x = -1727.388, y = 117.262, z = 5108.661 }, rot = { x = 352.049, y = 0.580, z = 354.615 }, level = 1, area_id = 26 }, + { config_id = 468010, gadget_id = 70300101, pos = { x = -1711.185, y = 116.291, z = 5114.510 }, rot = { x = 354.704, y = 0.645, z = 354.607 }, level = 1, area_id = 26 }, + { config_id = 468011, gadget_id = 70300086, pos = { x = -1718.932, y = 116.143, z = 5104.970 }, rot = { x = 356.437, y = 0.296, z = 357.303 }, level = 1, area_id = 26 }, + { config_id = 468012, gadget_id = 70300086, pos = { x = -1723.303, y = 119.406, z = 5128.830 }, rot = { x = 353.894, y = 0.974, z = 351.937 }, level = 1, area_id = 26 }, + { config_id = 468013, gadget_id = 70300084, pos = { x = -1715.989, y = 115.418, z = 5098.475 }, rot = { x = 1.370, y = 65.170, z = 354.453 }, level = 1, area_id = 26 }, + { config_id = 468014, gadget_id = 70300084, pos = { x = -1736.880, y = 121.562, z = 5124.256 }, rot = { x = 7.835, y = 193.625, z = 9.116 }, level = 1, area_id = 26 }, + { config_id = 468015, gadget_id = 70300084, pos = { x = -1704.089, y = 117.055, z = 5132.455 }, rot = { x = 352.451, y = 333.599, z = 354.833 }, level = 1, area_id = 26 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1468016, name = "SPECIFIC_GADGET_HP_CHANGE_468016", event = EventType.EVENT_SPECIFIC_GADGET_HP_CHANGE, source = "352009", condition = "condition_EVENT_SPECIFIC_GADGET_HP_CHANGE_468016", action = "action_EVENT_SPECIFIC_GADGET_HP_CHANGE_468016" }, + { config_id = 1468017, name = "SPECIFIC_GADGET_HP_CHANGE_468017", event = EventType.EVENT_SPECIFIC_GADGET_HP_CHANGE, source = "352010", condition = "condition_EVENT_SPECIFIC_GADGET_HP_CHANGE_468017", action = "action_EVENT_SPECIFIC_GADGET_HP_CHANGE_468017" } +} + +-- 变量 +variables = { + { config_id = 1, name = "ison", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 468001, 468002, 468003 }, + gadgets = { 468007, 468008, 468009, 468010, 468011, 468012, 468013, 468014, 468015 }, + regions = { }, + triggers = { "SPECIFIC_GADGET_HP_CHANGE_468016", "SPECIFIC_GADGET_HP_CHANGE_468017" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_SPECIFIC_GADGET_HP_CHANGE_468016(context, evt) + --[[判断指定configid的gadget的血量小于%50时触发指定后续操作]]-- + if evt.type ~= EventType.EVENT_SPECIFIC_GADGET_HP_CHANGE or evt.param3 > 50 then + return false + end + + -- 判断剩余怪物数量是否是2 + if ScriptLib.GetGroupMonsterCount(context) > 2 then + return false + end + + -- 判断变量"ison"为1 + if ScriptLib.GetGroupVariableValue(context, "ison") ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_SPECIFIC_GADGET_HP_CHANGE_468016(context, evt) + -- play_type含义:1·代表开始播放; 2·代表停止播放 + -- 在指定位置播放或停止音效资源 + local pos = {x=-1804, y=168, z=4862} + if 0 ~= ScriptLib.ScenePlaySound(context, {play_pos = pos, sound_name = "LevelHornSound001", play_type= 1, is_broadcast = false }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_soundplay") + return -1 + end + + -- 在指定位置对应半径范围播放reminder + local pos = {x=-1804,y=168,z=4862} + if 0 ~= ScriptLib.ShowReminderRadius(context, 400004, pos, 50) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui_bypos") + return -1 + end + + -- 延迟0秒刷怪 + if 0 ~= ScriptLib.CreateMonster(context, { config_id = 468004, delay_time = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster") + return -1 + end + + -- 延迟0秒刷怪 + if 0 ~= ScriptLib.CreateMonster(context, { config_id = 468005, delay_time = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster") + return -1 + end + + -- 延迟0秒刷怪 + if 0 ~= ScriptLib.CreateMonster(context, { config_id = 468006, delay_time = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster") + return -1 + end + + -- 将本组内变量名为 "ison" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "ison", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SPECIFIC_GADGET_HP_CHANGE_468017(context, evt) + --[[判断指定configid的gadget的血量小于%50时触发指定后续操作]]-- + if evt.type ~= EventType.EVENT_SPECIFIC_GADGET_HP_CHANGE or evt.param3 > 50 then + return false + end + + -- 判断剩余怪物数量是否是2 + if ScriptLib.GetGroupMonsterCount(context) > 2 then + return false + end + + -- 判断变量"ison"为1 + if ScriptLib.GetGroupVariableValue(context, "ison") ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_SPECIFIC_GADGET_HP_CHANGE_468017(context, evt) + -- play_type含义:1·代表开始播放; 2·代表停止播放 + -- 在指定位置播放或停止音效资源 + local pos = {x=-1804, y=168, z=4862} + if 0 ~= ScriptLib.ScenePlaySound(context, {play_pos = pos, sound_name = "LevelHornSound001", play_type= 1, is_broadcast = false }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_soundplay") + return -1 + end + + -- 在指定位置对应半径范围播放reminder + local pos = {x=-1804,y=168,z=4862} + if 0 ~= ScriptLib.ShowReminderRadius(context, 400004, pos, 50) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui_bypos") + return -1 + end + + -- 延迟0秒刷怪 + if 0 ~= ScriptLib.CreateMonster(context, { config_id = 468004, delay_time = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster") + return -1 + end + + -- 延迟0秒刷怪 + if 0 ~= ScriptLib.CreateMonster(context, { config_id = 468005, delay_time = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster") + return -1 + end + + -- 延迟0秒刷怪 + if 0 ~= ScriptLib.CreateMonster(context, { config_id = 468006, delay_time = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster") + return -1 + end + + -- 将本组内变量名为 "ison" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "ison", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307469.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307469.lua new file mode 100644 index 00000000..45d811f6 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307469.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133307469 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 469001, monster_id = 24040201, pos = { x = -1397.007, y = 62.499, z = 5540.834 }, rot = { x = 0.000, y = 292.635, z = 0.000 }, level = 32, drop_tag = "元能构装体", pose_id = 1003, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 469001 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307470.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307470.lua new file mode 100644 index 00000000..5c102e7f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307470.lua @@ -0,0 +1,254 @@ +-- 基础信息 +local base_info = { + group_id = 133307470 +} + +-- Trigger变量 +local defs = { + point_sum = 25, + route_2 = 330700142, + gadget_seelie = 470002 +} + +-- DEFS_MISCS +defs.final_point = defs.point_sum - 1 + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 470001, gadget_id = 70330331, pos = { x = -1372.199, y = 59.022, z = 5596.190 }, rot = { x = 0.000, y = 43.304, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 470002, gadget_id = 70710010, pos = { x = -1388.528, y = 68.242, z = 5519.513 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, route_id = 330700143, area_id = 32 }, + { config_id = 470003, gadget_id = 70710007, pos = { x = -1372.430, y = 59.470, z = 5593.943 }, rot = { x = 3.692, y = 10.079, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 470004, gadget_id = 70211101, pos = { x = -1367.690, y = 59.133, z = 5596.695 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "解谜低级须弥", showcutscene = true, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { + { config_id = 470007, shape = RegionShape.SPHERE, radius = 3, pos = { x = -1389.126, y = 68.994, z = 5519.771 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1470005, name = "PLATFORM_ARRIVAL_470005", event = EventType.EVENT_PLATFORM_ARRIVAL, source = "", condition = "condition_EVENT_PLATFORM_ARRIVAL_470005", action = "action_EVENT_PLATFORM_ARRIVAL_470005", trigger_count = 0 }, + { config_id = 1470006, name = "AVATAR_NEAR_PLATFORM_470006", event = EventType.EVENT_AVATAR_NEAR_PLATFORM, source = "", condition = "condition_EVENT_AVATAR_NEAR_PLATFORM_470006", action = "action_EVENT_AVATAR_NEAR_PLATFORM_470006", trigger_count = 0 }, + { config_id = 1470007, name = "ENTER_REGION_470007", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_470007", action = "action_EVENT_ENTER_REGION_470007", trigger_count = 0 }, + { config_id = 1470008, name = "GADGET_STATE_CHANGE_470008", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_470008", action = "action_EVENT_GADGET_STATE_CHANGE_470008" }, + { config_id = 1470009, name = "GADGET_CREATE_470009", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_470009", action = "action_EVENT_GADGET_CREATE_470009", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 2, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 470001, 470002, 470003 }, + regions = { 470007 }, + triggers = { "PLATFORM_ARRIVAL_470005", "AVATAR_NEAR_PLATFORM_470006", "ENTER_REGION_470007", "GADGET_STATE_CHANGE_470008" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 470001, 470004 }, + regions = { }, + triggers = { "GADGET_CREATE_470009" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_PLATFORM_ARRIVAL_470005(context, evt) + if defs.gadget_seelie ~= evt.param1 then + return false + end + + if defs.route_2 ~= evt.param2 then + return false + end + + if defs.final_point ~= evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_PLATFORM_ARRIVAL_470005(context, evt) + -- 将configid为 470001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 470001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 停止移动平台 + if 0 ~= ScriptLib.StopPlatform(context, 470002) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : stop_platform") + return -1 + end + + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 470002 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 2005, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_AVATAR_NEAR_PLATFORM_470006(context, evt) + if defs.gadget_seelie ~= evt.param1 then + return false + end + + if defs.route_2 ~= evt.param2 then + return false + end + + if defs.final_point == evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_AVATAR_NEAR_PLATFORM_470006(context, evt) + if 0 ~= ScriptLib.StartPlatform(context, 470002) then + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= evt.param3 then + ScriptLib.MarkPlayerAction(context, 2005, 2, evt.param3 + 1) + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_470007(context, evt) + if evt.param1 ~= 470007 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_470007(context, evt) + -- 设置移动平台路径 + if 0 ~= ScriptLib.SetPlatformRouteId(context, 470002, 330700142) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_platform_routeId") + return -1 + end + + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 470003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 2005, 1, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_470008(context, evt) + if 470001 ~= evt.param2 or GadgetState.GearAction1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_470008(context, evt) + -- group调整group进度,只对非randSuite有效 + if 0 ~= ScriptLib.GoToGroupSuite(context, 133307470, 2) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_470009(context, evt) + if 470001 ~= evt.param1 or GadgetState.Default ~= ScriptLib.GetGadgetStateByConfigId(context, 0, evt.param1) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_470009(context, evt) + -- 将configid为 470001 的物件更改为状态 GadgetState.GearAction1 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 470001, GadgetState.GearAction1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307471.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307471.lua new file mode 100644 index 00000000..4ddce39a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307471.lua @@ -0,0 +1,153 @@ +-- 基础信息 +local base_info = { + group_id = 133307471 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- 1 + { config_id = 471001, gadget_id = 70330225, pos = { x = -1385.938, y = 58.766, z = 5567.874 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, state = GadgetState.GearStop, persistent = true, area_id = 32 }, + { config_id = 471002, gadget_id = 70330315, pos = { x = -1392.923, y = 62.296, z = 5551.367 }, rot = { x = 0.000, y = 23.195, z = 0.000 }, level = 32, state = GadgetState.GearAction2, persistent = true, area_id = 32 }, + { config_id = 471005, gadget_id = 70290601, pos = { x = -1385.826, y = 58.213, z = 5567.827 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, isOneoff = true, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1471003, name = "GADGET_STATE_CHANGE_471003", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_471003", action = "action_EVENT_GADGET_STATE_CHANGE_471003", trigger_count = 0 }, + -- 建筑完毕1 + { config_id = 1471004, name = "VARIABLE_CHANGE_471004", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_471004", action = "action_EVENT_VARIABLE_CHANGE_471004" }, + { config_id = 1471006, name = "ANY_GADGET_DIE_471006", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_471006", action = "action_EVENT_ANY_GADGET_DIE_471006" } +} + +-- 变量 +variables = { + { config_id = 1, name = "built", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 471001, 471002, 471005 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_471003", "VARIABLE_CHANGE_471004", "ANY_GADGET_DIE_471006" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_471003(context, evt) + -- 检测config_id为471002的gadget是否从GadgetState.GearAction2变为GadgetState.Default + if 471002 ~= evt.param2 or GadgetState.Default ~= evt.param1 or GadgetState.GearAction2 ~= evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_471003(context, evt) + -- 将本组内变量名为 "built" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "built", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 31001, 3, 70330315) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_471004(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"built"为1 + if ScriptLib.GetGroupVariableValue(context, "built") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_471004(context, evt) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 471001 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_471006(context, evt) + if 471005 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_471006(context, evt) + -- 将configid为 471001 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 471001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +require "V3_1/Engineer_Mark" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307472.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307472.lua new file mode 100644 index 00000000..2531d855 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307472.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133307472 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 472001, monster_id = 28060401, pos = { x = -1358.328, y = 56.302, z = 5584.078 }, rot = { x = 0.000, y = 187.379, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 2, area_id = 32 }, + { config_id = 472002, monster_id = 28060401, pos = { x = -1349.746, y = 58.658, z = 5578.084 }, rot = { x = 0.000, y = 266.225, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 2, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 472001, 472002 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307473.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307473.lua new file mode 100644 index 00000000..b6ea057a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307473.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133307473 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 473001, gadget_id = 70330254, pos = { x = -1411.319, y = 65.951, z = 5460.256 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 473002, gadget_id = 70330254, pos = { x = -1387.092, y = 53.293, z = 5416.216 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 473003, gadget_id = 70330254, pos = { x = -1419.999, y = 57.472, z = 5379.997 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 473001, 473002, 473003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307474.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307474.lua new file mode 100644 index 00000000..502d84ed --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307474.lua @@ -0,0 +1,77 @@ +-- 基础信息 +local base_info = { + group_id = 133307474 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 474001, gadget_id = 70330450, pos = { x = -1420.808, y = 54.035, z = 5329.024 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 474002, gadget_id = 70500000, pos = { x = -1420.808, y = 54.035, z = 5329.024 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 3012, owner = 474001, area_id = 32 }, + { config_id = 474003, gadget_id = 70330450, pos = { x = -1402.773, y = 53.910, z = 5367.187 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 474004, gadget_id = 70500000, pos = { x = -1402.773, y = 53.910, z = 5367.187 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 3012, owner = 474003, area_id = 32 }, + { config_id = 474005, gadget_id = 70330450, pos = { x = -1418.620, y = 56.508, z = 5371.428 }, rot = { x = 353.175, y = 0.000, z = 351.000 }, level = 32, area_id = 32 }, + { config_id = 474006, gadget_id = 70500000, pos = { x = -1418.620, y = 56.508, z = 5371.428 }, rot = { x = 353.175, y = 0.000, z = 351.001 }, level = 32, point_type = 3012, owner = 474005, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 474001, 474002, 474003, 474004, 474005, 474006 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307475.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307475.lua new file mode 100644 index 00000000..54ad43c4 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307475.lua @@ -0,0 +1,79 @@ +-- 基础信息 +local base_info = { + group_id = 133307475 +} + +-- Trigger变量 +local defs = { + gadget_worktop_id = 475001 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 475001, gadget_id = 70290600, pos = { x = -1291.637, y = 32.035, z = 5285.125 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 475001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_4/ShelterWorktopControl" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307476.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307476.lua new file mode 100644 index 00000000..e0921fa9 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307476.lua @@ -0,0 +1,101 @@ +-- 基础信息 +local base_info = { + group_id = 133307476 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 476001, monster_id = 20011201, pos = { x = -1402.458, y = 53.666, z = 5369.344 }, rot = { x = 0.000, y = 191.273, z = 0.000 }, level = 32, drop_tag = "史莱姆", area_id = 32 }, + { config_id = 476002, monster_id = 20011201, pos = { x = -1403.455, y = 54.235, z = 5364.897 }, rot = { x = 0.000, y = 359.579, z = 0.000 }, level = 32, drop_tag = "史莱姆", area_id = 32 }, + { config_id = 476004, monster_id = 20011301, pos = { x = -1405.648, y = 54.052, z = 5367.786 }, rot = { x = 0.000, y = 276.031, z = 0.000 }, level = 32, drop_tag = "大史莱姆", area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1476003, name = "MONSTER_BATTLE_476003", event = EventType.EVENT_MONSTER_BATTLE, source = "", condition = "condition_EVENT_MONSTER_BATTLE_476003", action = "action_EVENT_MONSTER_BATTLE_476003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 476001, 476002 }, + gadgets = { }, + regions = { }, + triggers = { "MONSTER_BATTLE_476003" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 476004 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_MONSTER_BATTLE_476003(context, evt) + if 476001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_MONSTER_BATTLE_476003(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133307476, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307487.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307487.lua new file mode 100644 index 00000000..db6c2653 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307487.lua @@ -0,0 +1,621 @@ +-- 基础信息 +local base_info = { + group_id = 133307487 +} + +-- Trigger变量 +local defs = { + group_id = 133307487, + pointarray_id = 330700020, + gadget_ele = 487001, + gadget_switch_1 = 487002, + gadget_switch_2 = 487007, + gadget_op_1 = 487003, + gadget_op_2 = 487004, + gadget_op_3 = 487005, + gadget_op_4 = 487006 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 487001, gadget_id = 70330365, pos = { x = -1230.361, y = 2.544, z = 5295.818 }, rot = { x = 359.546, y = 165.000, z = 359.628 }, level = 30, is_use_point_array = true, vision_level = VisionLevelType.VISION_LEVEL_NORMAL, area_id = 32 }, + -- 上层机关 + { config_id = 487002, gadget_id = 70330341, pos = { x = -1236.606, y = 7.364, z = 5300.250 }, rot = { x = 89.521, y = 58.048, z = 71.039 }, level = 30, state = GadgetState.GearAction1, area_id = 32 }, + -- 上层机关操作台 + { config_id = 487003, gadget_id = 70360001, pos = { x = -1236.606, y = 7.364, z = 5300.250 }, rot = { x = 18.003, y = 335.460, z = 31.308 }, level = 30, area_id = 32 }, + -- 上层电梯操作台 + { config_id = 487004, gadget_id = 70360001, pos = { x = -1230.354, y = 2.700, z = 5295.827 }, rot = { x = 359.758, y = 329.930, z = 0.534 }, level = 30, area_id = 32 }, + -- 下层电梯操作台 + { config_id = 487005, gadget_id = 70360001, pos = { x = -1230.471, y = -19.695, z = 5295.806 }, rot = { x = 359.758, y = 329.930, z = 0.534 }, level = 30, area_id = 32 }, + -- 下层机关操作台 + { config_id = 487006, gadget_id = 70360001, pos = { x = -1234.725, y = -16.684, z = 5289.306 }, rot = { x = 89.520, y = 304.005, z = 49.076 }, level = 30, area_id = 32 }, + -- 下层机关 + { config_id = 487007, gadget_id = 70330341, pos = { x = -1234.725, y = -16.684, z = 5289.306 }, rot = { x = 89.519, y = 304.005, z = 49.076 }, level = 30, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 创生上层机关操作台选项 + { config_id = 1487008, name = "GADGET_CREATE_487008", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_487008", action = "action_EVENT_GADGET_CREATE_487008", trigger_count = 0 }, + -- 创生上层电梯操作台选项 + { config_id = 1487009, name = "GADGET_CREATE_487009", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_487009", action = "action_EVENT_GADGET_CREATE_487009", trigger_count = 0 }, + -- 创生下层机关操作台选项 + { config_id = 1487010, name = "GADGET_CREATE_487010", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_487010", action = "action_EVENT_GADGET_CREATE_487010", trigger_count = 0 }, + -- 创生下层电梯操作台选项 + { config_id = 1487011, name = "GADGET_CREATE_487011", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_487011", action = "action_EVENT_GADGET_CREATE_487011", trigger_count = 0 }, + -- 电梯下降,上层电梯操作台 + { config_id = 1487012, name = "SELECT_OPTION_487012", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_487012", action = "action_EVENT_SELECT_OPTION_487012", trigger_count = 0 }, + -- 电梯下降,下层机关操作台 + { config_id = 1487013, name = "SELECT_OPTION_487013", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_487013", action = "action_EVENT_SELECT_OPTION_487013", trigger_count = 0 }, + -- 电梯上升,上层机关操作台 + { config_id = 1487014, name = "SELECT_OPTION_487014", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_487014", action = "action_EVENT_SELECT_OPTION_487014", trigger_count = 0 }, + -- 电梯上升,下层电梯操作台 + { config_id = 1487015, name = "SELECT_OPTION_487015", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_487015", action = "action_EVENT_SELECT_OPTION_487015", trigger_count = 0 }, + -- 电梯延迟下降 + { config_id = 1487016, name = "TIME_AXIS_PASS_487016", event = EventType.EVENT_TIME_AXIS_PASS, source = "goingDown", condition = "condition_EVENT_TIME_AXIS_PASS_487016", action = "action_EVENT_TIME_AXIS_PASS_487016", trigger_count = 0 }, + -- 电梯延迟上升 + { config_id = 1487017, name = "TIME_AXIS_PASS_487017", event = EventType.EVENT_TIME_AXIS_PASS, source = "goingUp", condition = "condition_EVENT_TIME_AXIS_PASS_487017", action = "action_EVENT_TIME_AXIS_PASS_487017", trigger_count = 0 }, + -- 电梯到达下层 + { config_id = 1487018, name = "PLATFORM_ARRIVAL_487018", event = EventType.EVENT_PLATFORM_ARRIVAL, source = "", condition = "condition_EVENT_PLATFORM_ARRIVAL_487018", action = "action_EVENT_PLATFORM_ARRIVAL_487018", trigger_count = 0 }, + -- 电梯到达上层 + { config_id = 1487019, name = "PLATFORM_ARRIVAL_487019", event = EventType.EVENT_PLATFORM_ARRIVAL, source = "", condition = "condition_EVENT_PLATFORM_ARRIVAL_487019", action = "action_EVENT_PLATFORM_ARRIVAL_487019", trigger_count = 0 }, + -- 电梯到达上层延迟创生操作台 + { config_id = 1487020, name = "TIME_AXIS_PASS_487020", event = EventType.EVENT_TIME_AXIS_PASS, source = "", condition = "condition_EVENT_TIME_AXIS_PASS_487020", action = "action_EVENT_TIME_AXIS_PASS_487020", trigger_count = 0 }, + -- 电梯到达下层延迟创生操作台 + { config_id = 1487021, name = "TIME_AXIS_PASS_487021", event = EventType.EVENT_TIME_AXIS_PASS, source = "", condition = "condition_EVENT_TIME_AXIS_PASS_487021", action = "action_EVENT_TIME_AXIS_PASS_487021", trigger_count = 0 }, + -- 电梯默认在上层加载创生操作台 + { config_id = 1487022, name = "GROUP_LOAD_487022", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_487022", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +-- 废弃数据 +garbages = { + triggers = { + { config_id = 1487023, name = "GROUP_LOAD_487023", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_487023", trigger_count = 0 } + } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 487001, 487002, 487007 }, + regions = { }, + triggers = { "GADGET_CREATE_487008", "GADGET_CREATE_487009", "GADGET_CREATE_487010", "GADGET_CREATE_487011", "SELECT_OPTION_487012", "SELECT_OPTION_487013", "SELECT_OPTION_487014", "SELECT_OPTION_487015", "TIME_AXIS_PASS_487016", "TIME_AXIS_PASS_487017", "PLATFORM_ARRIVAL_487018", "PLATFORM_ARRIVAL_487019", "TIME_AXIS_PASS_487020", "TIME_AXIS_PASS_487021", "GROUP_LOAD_487022" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_487008(context, evt) + if 487003 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_487008(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133307487, 487003, {453}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_487009(context, evt) + if 487004 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_487009(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133307487, 487004, {433}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_487010(context, evt) + if 487006 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_487010(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133307487, 487006, {453}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_487011(context, evt) + if 487005 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_487011(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133307487, 487005, {433}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_487012(context, evt) + -- 判断是gadgetid 487004 option_id 433 + if 487004 ~= evt.param1 then + return false + end + + if 433 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_487012(context, evt) + -- 创建标识为"goingDown",时间节点为{3}的时间轴,false用于控制该时间轴是否循环 + ScriptLib.InitTimeAxis(context, "goingDown", {3}, false) + + + -- 将configid为 defs.gadget_ele 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_ele, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 defs.gadget_switch_2 的物件更改为状态 GadgetState.GearAction1 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_switch_2, GadgetState.GearAction1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 卸载指定gadget + if 0 ~= ScriptLib.RemoveEntityByConfigId(context, defs.group_id, EntityType.GADGET, defs.gadget_op_2 ) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : remove_gadget_by_configid") + end + + -- 卸载指定gadget + if 0 ~= ScriptLib.RemoveEntityByConfigId(context, defs.group_id, EntityType.GADGET, defs.gadget_op_4 ) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : remove_gadget_by_configid") + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_487013(context, evt) + -- 判断是gadgetid 487006 option_id 453 + if 487006 ~= evt.param1 then + return false + end + + if 453 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_487013(context, evt) + -- 设置移动平台点阵,点阵id为point_array_id + -- route_type = 0,1,2 [OneWay 单向/Reciprocate 往复/Loop 循环] + -- turn_mode = true/false 开启/关闭 + local tempParam = {route_type = 0, turn_mode = false} + if 0 ~= ScriptLib.SetPlatformPointArray(context, defs.gadget_ele, defs.pointarray_id, {2}, tempParam) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_platform_pointArray") + return -1 + end + + -- 调用提示id为 1000110000 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000110000) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + -- 将configid为 defs.gadget_ele 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_ele, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 defs.gadget_switch_2 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_switch_2, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 卸载指定gadget + if 0 ~= ScriptLib.RemoveEntityByConfigId(context, defs.group_id, EntityType.GADGET, defs.gadget_op_2) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : remove_gadget_by_configid") + end + + -- 卸载指定gadget + if 0 ~= ScriptLib.RemoveEntityByConfigId(context, defs.group_id, EntityType.GADGET, defs.gadget_op_4) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : remove_gadget_by_configid") + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_487014(context, evt) + -- 判断是gadgetid 487003 option_id 453 + if 487003 ~= evt.param1 then + return false + end + + if 453 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_487014(context, evt) + -- 设置移动平台点阵,点阵id为point_array_id + -- route_type = 0,1,2 [OneWay 单向/Reciprocate 往复/Loop 循环] + -- turn_mode = true/false 开启/关闭 + local tempParam = {route_type = 0, turn_mode = false} + if 0 ~= ScriptLib.SetPlatformPointArray(context, defs.gadget_ele, defs.pointarray_id, {1}, tempParam) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_platform_pointArray") + return -1 + end + + -- 调用提示id为 1000110000 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000110000) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + -- 将configid为 defs.gadget_ele 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_ele, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 defs.gadget_switch_1 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_switch_1, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 卸载指定gadget + if 0 ~= ScriptLib.RemoveEntityByConfigId(context, defs.group_id, EntityType.GADGET, defs.gadget_op_1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : remove_gadget_by_configid") + end + + -- 卸载指定gadget + if 0 ~= ScriptLib.RemoveEntityByConfigId(context, defs.group_id, EntityType.GADGET, defs.gadget_op_3) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : remove_gadget_by_configid") + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_487015(context, evt) + -- 判断是gadgetid 487005 option_id 433 + if 487005 ~= evt.param1 then + return false + end + + if 433 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_487015(context, evt) + -- 创建标识为"goingDown",时间节点为{3}的时间轴,false用于控制该时间轴是否循环 + ScriptLib.InitTimeAxis(context, "goingUp", {3}, false) + + + -- 将configid为 defs.gadget_ele 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_ele, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 defs.gadget_switch_1 的物件更改为状态 GadgetState.GearAction1 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_switch_1, GadgetState.GearAction1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 卸载指定gadget + if 0 ~= ScriptLib.RemoveEntityByConfigId(context, defs.group_id, EntityType.GADGET, defs.gadget_op_1 ) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : remove_gadget_by_configid") + end + + -- 卸载指定gadget + if 0 ~= ScriptLib.RemoveEntityByConfigId(context, defs.group_id, EntityType.GADGET, defs.gadget_op_3 ) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : remove_gadget_by_configid") + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_TIME_AXIS_PASS_487016(context, evt) + if "goingDown" ~= evt.source_name or 1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_TIME_AXIS_PASS_487016(context, evt) + -- 设置移动平台点阵,点阵id为point_array_id + -- route_type = 0,1,2 [OneWay 单向/Reciprocate 往复/Loop 循环] + -- turn_mode = true/false 开启/关闭 + local tempParam = {route_type = 0, turn_mode = false} + if 0 ~= ScriptLib.SetPlatformPointArray(context, defs.gadget_ele, defs.pointarray_id, {2}, tempParam) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_platform_pointArray") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_TIME_AXIS_PASS_487017(context, evt) + if "goingUp" ~= evt.source_name or 1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_TIME_AXIS_PASS_487017(context, evt) + -- 设置移动平台点阵,点阵id为point_array_id + -- route_type = 0,1,2 [OneWay 单向/Reciprocate 往复/Loop 循环] + -- turn_mode = true/false 开启/关闭 + local tempParam = {route_type = 0, turn_mode = false} + if 0 ~= ScriptLib.SetPlatformPointArray(context, defs.gadget_ele, defs.pointarray_id, {1}, tempParam) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_platform_pointArray") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_PLATFORM_ARRIVAL_487018(context, evt) + -- 判断是gadgetid 为 defs.gadget_ele的移动平台,是否到达了defs.pointarray_id 的点集中的 2 点 + + if defs.gadget_ele ~= evt.param1 then + return false + end + + if defs.pointarray_id ~= evt.param2 then + return false + end + + if 2 ~= evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_PLATFORM_ARRIVAL_487018(context, evt) + -- 创建标识为"wentDown",时间节点为{1}的时间轴,false用于控制该时间轴是否循环 + ScriptLib.InitTimeAxis(context, "wentDown", {1}, false) + + + return 0 +end + +-- 触发条件 +function condition_EVENT_PLATFORM_ARRIVAL_487019(context, evt) + -- 判断是gadgetid 为 defs.gadget_ele的移动平台,是否到达了defs.pointarray_id 的点集中的 1 点 + + if defs.gadget_ele ~= evt.param1 then + return false + end + + if defs.pointarray_id ~= evt.param2 then + return false + end + + if 1 ~= evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_PLATFORM_ARRIVAL_487019(context, evt) + -- 创建标识为"wentUp",时间节点为{1}的时间轴,false用于控制该时间轴是否循环 + ScriptLib.InitTimeAxis(context, "wentUp", {1}, false) + + + return 0 +end + +-- 触发条件 +function condition_EVENT_TIME_AXIS_PASS_487020(context, evt) + if "wentUp" ~= evt.source_name or 1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_TIME_AXIS_PASS_487020(context, evt) + -- 创建id为defs.gadget_op_2的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = defs.gadget_op_2 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + end + + -- 创建id为defs.gadget_op_4的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = defs.gadget_op_4 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + end + + -- 将configid为 defs.gadget_switch_2 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_switch_2, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 defs.gadget_ele 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_ele, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 defs.gadget_switch_1 的物件更改为状态 GadgetState.GearAction1 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_switch_1, GadgetState.GearAction1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_TIME_AXIS_PASS_487021(context, evt) + if "wentDown" ~= evt.source_name or 1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_TIME_AXIS_PASS_487021(context, evt) + -- 创建id为defs.gadget_op_1的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = defs.gadget_op_1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + end + + -- 创建id为defs.gadget_op_3的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = defs.gadget_op_3 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + end + + -- 将configid为 defs.gadget_switch_1 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_switch_1, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 defs.gadget_ele 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_ele, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 defs.gadget_switch_2 的物件更改为状态 GadgetState.GearAction1 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_switch_2, GadgetState.GearAction1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_487022(context, evt) + -- 创建id为defs.gadget_op_2的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = defs.gadget_op_2 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + end + + -- 创建id为defs.gadget_op_4的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = defs.gadget_op_4 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307488.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307488.lua new file mode 100644 index 00000000..83d1d760 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307488.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133307488 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 488001, gadget_id = 70210105, pos = { x = -1088.508, y = -43.860, z = 5567.791 }, rot = { x = 0.000, y = 102.196, z = 0.000 }, level = 26, drop_tag = "水上搜刮点须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 4 }, area_id = 32 }, + { config_id = 488002, gadget_id = 70210105, pos = { x = -1160.509, y = -43.860, z = 5477.058 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "水上搜刮点须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 4 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 488001, 488002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307489.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307489.lua new file mode 100644 index 00000000..649c991e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307489.lua @@ -0,0 +1,76 @@ +-- 基础信息 +local base_info = { + group_id = 133307489 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 489001, gadget_id = 70500000, pos = { x = -1346.059, y = -0.946, z = 5373.918 }, rot = { x = 0.000, y = 38.437, z = 0.000 }, level = 32, point_type = 1002, area_id = 32 }, + { config_id = 489002, gadget_id = 70500000, pos = { x = -1345.113, y = -0.634, z = 5381.784 }, rot = { x = 334.575, y = 272.536, z = 0.047 }, level = 32, point_type = 1002, area_id = 32 }, + { config_id = 489003, gadget_id = 70500000, pos = { x = -1348.157, y = 0.546, z = 5378.064 }, rot = { x = 344.442, y = 339.129, z = 338.026 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 489004, gadget_id = 70500000, pos = { x = -1344.958, y = -1.396, z = 5379.058 }, rot = { x = 0.000, y = 0.000, z = 342.189 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 489005, gadget_id = 70500000, pos = { x = -1344.110, y = -1.917, z = 5377.508 }, rot = { x = 320.382, y = 259.880, z = 359.659 }, level = 32, point_type = 1001, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 489001, 489002, 489003, 489004, 489005 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307490.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307490.lua new file mode 100644 index 00000000..18260395 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307490.lua @@ -0,0 +1,139 @@ +-- 基础信息 +local base_info = { + group_id = 133307490 +} + +-- Trigger变量 +local defs = { + gadget_id = 490004 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 490001, gadget_id = 70330335, pos = { x = -1300.671, y = 29.788, z = 5433.018 }, rot = { x = 0.139, y = 136.093, z = 336.354 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 490002, gadget_id = 70330335, pos = { x = -1298.960, y = 33.489, z = 5434.493 }, rot = { x = 13.321, y = 325.943, z = 16.502 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 490003, gadget_id = 70330335, pos = { x = -1296.488, y = 36.451, z = 5436.350 }, rot = { x = 338.239, y = 19.806, z = 353.833 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 490004, gadget_id = 70211101, pos = { x = -1289.093, y = 26.688, z = 5433.982 }, rot = { x = 0.000, y = 320.406, z = 0.000 }, level = 26, drop_tag = "解谜低级须弥", showcutscene = true, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1490005, name = "GADGET_STATE_CHANGE_490005", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_490005", action = "action_EVENT_GADGET_STATE_CHANGE_490005", trigger_count = 0 }, + { config_id = 1490006, name = "GADGET_STATE_CHANGE_490006", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "", action = "action_EVENT_GADGET_STATE_CHANGE_490006" }, + { config_id = 1490007, name = "GADGET_CREATE_490007", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_490007", action = "action_EVENT_GADGET_CREATE_490007" } +} + +-- 变量 +variables = { + { config_id = 1, name = "start", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 490001, 490002, 490003 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_490005", "GADGET_STATE_CHANGE_490006", "GADGET_CREATE_490007" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_490005(context, evt) + if ScriptLib.GetGroupVariableValue(context, "start") == #suites[1].gadgets then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_490005(context, evt) + if evt.param1 == GadgetState.GearStart then + ScriptLib.ChangeGroupVariableValue(context,"start",1) + elseif evt.param1 == GadgetState.Default then + ScriptLib.ChangeGroupVariableValue(context,"start",-1) + end + + if ScriptLib.GetGroupVariableValue(context, "start") == #suites[1].gadgets then + ScriptLib.CreateGadget(context, { config_id = defs.gadget_id }) + end + + return 0 +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_490006(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 1008, 1, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_490007(context, evt) + if defs.gadget_id ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_490007(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 1008, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307491.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307491.lua new file mode 100644 index 00000000..1b0f5154 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307491.lua @@ -0,0 +1,178 @@ +-- 基础信息 +local base_info = { + group_id = 133307491 +} + +-- DEFS_MISCS +local JamshidRocks = +{ + 491001, + 491002, + 491003 +} + +local CorrectAnswer = +{ + 2,1,3 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- 1-2 f + [491001] = { config_id = 491001, gadget_id = 70290635, pos = { x = -1380.714, y = 62.090, z = 5374.083 }, rot = { x = 2.874, y = 274.453, z = 359.654 }, level = 32, persistent = true, area_id = 32 }, + -- 2-1 p + [491002] = { config_id = 491002, gadget_id = 70290636, pos = { x = -1382.343, y = 61.045, z = 5366.956 }, rot = { x = 4.680, y = 287.515, z = 3.885 }, level = 32, state = GadgetState.GearStop, persistent = true, area_id = 32 }, + -- 3-3 r + [491003] = { config_id = 491003, gadget_id = 70290637, pos = { x = -1385.668, y = 60.331, z = 5360.047 }, rot = { x = 3.657, y = 308.024, z = 6.569 }, level = 32, persistent = true, area_id = 32 }, + [491004] = { config_id = 491004, gadget_id = 70211101, pos = { x = -1387.432, y = 60.453, z = 5377.224 }, rot = { x = 351.358, y = 162.789, z = 344.329 }, level = 26, drop_tag = "解谜低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + [491007] = { config_id = 491007, gadget_id = 70290684, pos = { x = -1378.309, y = 61.330, z = 5373.889 }, rot = { x = 279.759, y = 202.964, z = 79.813 }, level = 32, area_id = 32 }, + [491008] = { config_id = 491008, gadget_id = 70290687, pos = { x = -1380.051, y = 60.545, z = 5366.193 }, rot = { x = 275.734, y = 106.268, z = 175.469 }, level = 32, area_id = 32 }, + [491009] = { config_id = 491009, gadget_id = 70290686, pos = { x = -1383.213, y = 59.231, z = 5358.469 }, rot = { x = 272.434, y = 13.519, z = 300.304 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1491005, name = "VARIABLE_CHANGE_491005", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_491005", action = "action_EVENT_VARIABLE_CHANGE_491005" }, + { config_id = 1491006, name = "GROUP_LOAD_491006", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_491006", action = "action_EVENT_GROUP_LOAD_491006", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 491001, 491002, 491003, 491007, 491008, 491009 }, + regions = { }, + triggers = { "VARIABLE_CHANGE_491005", "GROUP_LOAD_491006" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_491005(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"is_success"为1 + if ScriptLib.GetGroupVariableValue(context, "is_success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_491005(context, evt) + -- 创建id为491004的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 491004 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 将configid为 491001 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 491001, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 491002 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 491002, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 491003 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 491003, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_491006(context, evt) + -- 判断变量"is_success"为1 + if ScriptLib.GetGroupVariableValue(context, "is_success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_491006(context, evt) + -- 创建id为491004的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 491004 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 将configid为 491001 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 491001, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 491002 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 491002, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 491003 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 491003, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +require "V3_4/JamshidRock" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133307905.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133307905.lua new file mode 100644 index 00000000..98ddb03e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133307905.lua @@ -0,0 +1,190 @@ +-- 基础信息 +local base_info = { + group_id = 133307905 +} + +-- DEFS_MISCS +--风扇 +local fans = +{ + 283002 +} +--沙堆 +local sandpiles = +{ + 283004 +} +--百叶窗 +local shutters = +{ + 283009 +} +--百叶窗开关 +local shutter_switches = +{ + 283010 +} +--每个风扇对应点阵 +local FanToPointArray = +{ + +} +--沙堆风扇方向位置 +local FanToSandpile = +{ + [sandpiles[1]] = {fan = fans[1], dir_state = 202, pos = 1, shutter = shutters[1]} +} + +--百叶窗开关和百叶窗对应 +local SwitchToShutter = +{ + [shutter_switches[1]] = shutters[1] +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 905001, gadget_id = 70330333, pos = { x = -1675.900, y = 12.802, z = 5617.118 }, rot = { x = 0.000, y = 15.226, z = 0.000 }, level = 32, state = GadgetState.GearAction1, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 }, + { config_id = 905002, gadget_id = 70290697, pos = { x = -1675.967, y = 12.802, z = 5607.298 }, rot = { x = 0.000, y = 195.013, z = 0.000 }, level = 32, state = GadgetState.GearStart, persistent = true, area_id = 32 }, + { config_id = 905003, gadget_id = 70330416, pos = { x = -1672.849, y = 13.078, z = 5618.643 }, rot = { x = 0.000, y = 194.076, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 905004, gadget_id = 70290702, pos = { x = -1672.180, y = 12.178, z = 5619.028 }, rot = { x = 0.000, y = 6.392, z = 0.000 }, level = 32, isOneoff = true, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 开门 + { config_id = 1905008, name = "SELECT_OPTION_905008", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_905008", action = "action_EVENT_SELECT_OPTION_905008", trigger_count = 0 }, + -- 玩法开始 + { config_id = 1905009, name = "GADGET_STATE_CHANGE_905009", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_905009", action = "action_EVENT_GADGET_STATE_CHANGE_905009", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "open", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 905001, 905002, 905003, 905004 }, + regions = { }, + triggers = { "SELECT_OPTION_905008", "GADGET_STATE_CHANGE_905009" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_905008(context, evt) + -- 判断是gadgetid 905001 option_id 7 + if 905001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_905008(context, evt) + -- 将本组内变量名为 "open" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "open", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 将configid为 905001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 905001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 905003 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 905003, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 删除指定group: 133307905 ;指定config:905001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133307905, 905001, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_905009(context, evt) + if 905004 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_905009(context, evt) + -- 将configid为 905001 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 905001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133307905, 905001, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +require "V3_4/ScarletKingFan" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308003.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308003.lua new file mode 100644 index 00000000..c8df7781 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308003.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133308003 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 3001, gadget_id = 71700288, pos = { x = -1558.960, y = 14.549, z = 5047.280 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 3001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308005.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308005.lua new file mode 100644 index 00000000..87392d28 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308005.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133308005 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 5001, gadget_id = 71700288, pos = { x = -1569.719, y = 13.466, z = 5084.771 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 5001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308056.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308056.lua new file mode 100644 index 00000000..6c19121a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308056.lua @@ -0,0 +1,124 @@ +-- 基础信息 +local base_info = { + group_id = 133308056 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 56001, monster_id = 25210401, pos = { x = -1528.000, y = 55.602, z = 5005.029 }, rot = { x = 0.000, y = 127.825, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 32 }, + { config_id = 56002, monster_id = 25210502, pos = { x = -1522.150, y = 58.968, z = 4999.890 }, rot = { x = 0.000, y = 187.052, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 32 }, + { config_id = 56003, monster_id = 25210101, pos = { x = -1523.580, y = 60.574, z = 4991.612 }, rot = { x = 0.000, y = 147.981, z = 0.000 }, level = 1, drop_id = 1000100, pose_id = 9003, area_id = 32 }, + { config_id = 56005, monster_id = 25210401, pos = { x = -1537.092, y = 49.342, z = 5013.432 }, rot = { x = 0.000, y = 96.859, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 32 }, + { config_id = 56006, monster_id = 25210502, pos = { x = -1525.589, y = 51.441, z = 5015.913 }, rot = { x = 0.000, y = 187.052, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1056004, name = "ANY_MONSTER_DIE_56004", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_56004", action = "action_EVENT_ANY_MONSTER_DIE_56004" }, + { config_id = 1056010, name = "MONSTER_BATTLE_56010", event = EventType.EVENT_MONSTER_BATTLE, source = "", condition = "", action = "action_EVENT_MONSTER_BATTLE_56010" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 56001, 56002, 56003 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_56004", "MONSTER_BATTLE_56010" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 使用reminderUI +function TLA_active_reminder_ui(context, evt, reminder_id) + -- 调用提示id为 reminder_id 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, reminder_id) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_56004(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_56004(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7322510") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + -- 调用提示id为 1000140060 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000140060) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_MONSTER_BATTLE_56010(context, evt) + ScriptLib.AutoMonsterTide(context, 1, 133308056, {56005,56006}, 6, 2, 2) + + TLA_active_reminder_ui(context, evt, 1000140059) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308107.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308107.lua new file mode 100644 index 00000000..d44dea5f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308107.lua @@ -0,0 +1,124 @@ +-- 基础信息 +local base_info = { + group_id = 133308107 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 107001, monster_id = 25310301, pos = { x = -1575.267, y = 40.323, z = 5039.909 }, rot = { x = 0.000, y = 96.859, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 32 }, + { config_id = 107002, monster_id = 25210502, pos = { x = -1564.099, y = 42.827, z = 5033.740 }, rot = { x = 0.000, y = 148.148, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 32 }, + { config_id = 107003, monster_id = 25310201, pos = { x = -1563.460, y = 38.861, z = 5043.267 }, rot = { x = 0.000, y = 226.449, z = 0.000 }, level = 1, drop_id = 1000100, pose_id = 1, area_id = 32 }, + { config_id = 107006, monster_id = 25210502, pos = { x = -1576.937, y = 40.880, z = 5034.684 }, rot = { x = 0.000, y = 52.316, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 32 }, + { config_id = 107007, monster_id = 25210303, pos = { x = -1577.831, y = 39.593, z = 5052.107 }, rot = { x = 0.000, y = 151.811, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1107004, name = "ANY_MONSTER_DIE_107004", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_107004", action = "action_EVENT_ANY_MONSTER_DIE_107004" }, + { config_id = 1107005, name = "MONSTER_BATTLE_107005", event = EventType.EVENT_MONSTER_BATTLE, source = "", condition = "", action = "action_EVENT_MONSTER_BATTLE_107005" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 107001, 107002, 107003 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_107004", "MONSTER_BATTLE_107005" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 使用reminderUI +function TLA_active_reminder_ui(context, evt, reminder_id) + -- 调用提示id为 reminder_id 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, reminder_id) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_107004(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_107004(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7322521") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + -- 调用提示id为 1000140062 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000140062) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_MONSTER_BATTLE_107005(context, evt) + ScriptLib.AutoMonsterTide(context, 1, 133308107, {107006,107007}, 6, 2, 2) + + TLA_active_reminder_ui(context, evt, 1000140061) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308137.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308137.lua new file mode 100644 index 00000000..3c38943f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308137.lua @@ -0,0 +1,147 @@ +-- 基础信息 +local base_info = { + group_id = 133308137 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + -- 大血条怪 + { config_id = 137001, monster_id = 25310301, pos = { x = -1539.051, y = 34.337, z = 5062.622 }, rot = { x = 0.000, y = 256.608, z = 0.000 }, level = 1, drop_id = 1000100, pose_id = 9001, title_id = 10147, special_name_id = 10196, area_id = 32 }, + { config_id = 137002, monster_id = 25210101, pos = { x = -1538.081, y = 34.292, z = 5065.044 }, rot = { x = 0.000, y = 254.274, z = 0.000 }, level = 1, drop_id = 1000100, pose_id = 9003, area_id = 32 }, + { config_id = 137003, monster_id = 25210502, pos = { x = -1553.858, y = 34.079, z = 5076.971 }, rot = { x = 0.000, y = 291.076, z = 0.000 }, level = 1, drop_id = 1000100, pose_id = 9001, area_id = 32 }, + { config_id = 137008, monster_id = 25210502, pos = { x = -1556.667, y = 35.895, z = 5052.365 }, rot = { x = 0.000, y = 291.076, z = 0.000 }, level = 1, drop_id = 1000100, pose_id = 9001, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1137004, name = "GROUP_LOAD_137004", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "" }, + { config_id = 1137005, name = "MONSTER_BATTLE_137005", event = EventType.EVENT_MONSTER_BATTLE, source = "", condition = "", action = "action_EVENT_MONSTER_BATTLE_137005" }, + { config_id = 1137006, name = "SPECIFIC_MONSTER_HP_CHANGE_137006", event = EventType.EVENT_SPECIFIC_MONSTER_HP_CHANGE, source = "137001", condition = "condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_137006", action = "action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_137006" }, + { config_id = 1137007, name = "ANY_MONSTER_DIE_137007", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_137007", action = "action_EVENT_ANY_MONSTER_DIE_137007" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 137001, 137002 }, + gadgets = { }, + regions = { }, + triggers = { "MONSTER_BATTLE_137005", "SPECIFIC_MONSTER_HP_CHANGE_137006", "ANY_MONSTER_DIE_137007" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 使用reminderUI +function TLA_active_reminder_ui(context, evt, reminder_id) + -- 调用提示id为 reminder_id 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, reminder_id) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + return 0 +end + +-- 触发操作 +function action_EVENT_MONSTER_BATTLE_137005(context, evt) + TLA_active_reminder_ui(context, evt, 1000140028) + + ScriptLib.AutoMonsterTide(context, 1, 133308137, {137003,137008}, 4, 1, 2) + + return 0 +end + +-- 触发条件 +function condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_137006(context, evt) + --[[判断指定configid的怪物的血量小于%10时触发指定后续操作]]-- + if evt.type ~= EventType.EVENT_SPECIFIC_MONSTER_HP_CHANGE or evt.param3 > 10 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_137006(context, evt) + -- 调用提示id为 1000140030 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000140030) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_137007(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_137007(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7322522") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + -- 调用提示id为 1000140033 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000140033) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308146.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308146.lua new file mode 100644 index 00000000..8ec1aa80 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308146.lua @@ -0,0 +1,85 @@ +-- 基础信息 +local base_info = { + group_id = 133308146 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 146003, gadget_id = 70300118, pos = { x = -1380.378, y = 74.302, z = 4851.445 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 26 } +} + +-- 区域 +regions = { + { config_id = 146002, shape = RegionShape.SPHERE, radius = 13, pos = { x = -1380.096, y = 74.919, z = 4849.762 }, area_id = 26 } +} + +-- 触发器 +triggers = { + { config_id = 1146002, name = "ENTER_REGION_146002", event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "action_EVENT_ENTER_REGION_146002" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 146003 }, + regions = { 146002 }, + triggers = { "ENTER_REGION_146002" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_ENTER_REGION_146002(context, evt) + -- 调用提示id为 1000160000 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000160000) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308147.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308147.lua new file mode 100644 index 00000000..7f4fa829 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308147.lua @@ -0,0 +1,95 @@ +-- 基础信息 +local base_info = { + group_id = 133308147 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 147001, gadget_id = 70300118, pos = { x = -1348.111, y = 78.284, z = 4819.667 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 26 } +} + +-- 区域 +regions = { + { config_id = 147002, shape = RegionShape.SPHERE, radius = 19, pos = { x = -1351.898, y = 77.071, z = 4822.812 }, area_id = 26 } +} + +-- 触发器 +triggers = { + { config_id = 1147002, name = "ENTER_REGION_147002", event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "action_EVENT_ENTER_REGION_147002" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 147001 }, + regions = { 147002 }, + triggers = { "ENTER_REGION_147002" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_ENTER_REGION_147002(context, evt) + -- 调用提示id为 1000160001 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000160001) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + -- 触发镜头注目,注目位置为坐标{x=-1343.469, y=80.67941, z=4819.75},持续时间为2秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=-1343.469, y=80.67941, z=4819.75} + local pos_follow = {x=0, y=0, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = true, duration = 2, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, + is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = true, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308148.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308148.lua new file mode 100644 index 00000000..7d62d73a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308148.lua @@ -0,0 +1,119 @@ +-- 基础信息 +local base_info = { + group_id = 133308148 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 148001, gadget_id = 70300118, pos = { x = -1155.517, y = 106.439, z = 4804.795 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 32 } +} + +-- 区域 +regions = { + { config_id = 148002, shape = RegionShape.SPHERE, radius = 20, pos = { x = -1158.635, y = 104.333, z = 4804.668 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1148002, name = "ENTER_REGION_148002", event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "action_EVENT_ENTER_REGION_148002" }, + { config_id = 1148003, name = "QUEST_FINISH_148003", event = EventType.EVENT_QUEST_FINISH, source = "", condition = "condition_EVENT_QUEST_FINISH_148003", action = "action_EVENT_QUEST_FINISH_148003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 148001 }, + regions = { 148002 }, + triggers = { "ENTER_REGION_148002", "QUEST_FINISH_148003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_ENTER_REGION_148002(context, evt) + -- 调用提示id为 1000160002 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000160002) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_QUEST_FINISH_148003(context, evt) + --检查ID为7321205的任务的完成状态是否为1(1=完成,0=失败) + --此事件需要配合Quest表使用,在Quest表里的完成执行中配置“通知group脚本”,则该任务完成后服务端会向对应的group发送通知,参数1填写场景ID,参数2填写group ID(如果不填则会通知所有group) + + --检查任务ID + if 7321205 ~= evt.param1 then + return false + end + + --检查任务成功状态 + if 1 ~= evt.param2 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_QUEST_FINISH_148003(context, evt) + -- 触发镜头注目,注目位置为坐标{x=-1152.1, y=111.5079, z=4825.879},持续时间为5秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=-1152.1, y=111.5079, z=4825.879} + local pos_follow = {x=0, y=0, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = false, duration = 5, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, + is_set_follow_pos = true, follow_pos = pos_follow, is_force_walk = true, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308149.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308149.lua new file mode 100644 index 00000000..ff32f51b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308149.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133308149 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { + { config_id = 1, name = "debug", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308150.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308150.lua new file mode 100644 index 00000000..019bc311 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308150.lua @@ -0,0 +1,108 @@ +-- 基础信息 +local base_info = { + group_id = 133308150 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + -- 大血条怪 + { config_id = 150001, monster_id = 25310301, pos = { x = -1161.929, y = 103.190, z = 4810.664 }, rot = { x = 0.000, y = 352.530, z = 0.000 }, level = 1, drop_id = 1000100, title_id = 10143, special_name_id = 10192, area_id = 32 }, + { config_id = 150003, monster_id = 25210501, pos = { x = -1159.759, y = 103.724, z = 4810.174 }, rot = { x = 0.000, y = 352.530, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1150004, name = "MONSTER_BATTLE_150004", event = EventType.EVENT_MONSTER_BATTLE, source = "", condition = "", action = "action_EVENT_MONSTER_BATTLE_150004" }, + { config_id = 1150012, name = "ANY_MONSTER_DIE_150012", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_150012", action = "action_EVENT_ANY_MONSTER_DIE_150012" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 150001, 150003 }, + gadgets = { }, + regions = { }, + triggers = { "MONSTER_BATTLE_150004", "ANY_MONSTER_DIE_150012" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_MONSTER_BATTLE_150004(context, evt) + -- 调用提示id为 1000160014 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000160014) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_150012(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_150012(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7321208") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308152.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308152.lua new file mode 100644 index 00000000..485a7f73 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308152.lua @@ -0,0 +1,104 @@ +-- 基础信息 +local base_info = { + group_id = 133308152 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 152002, monster_id = 21010101, pos = { x = -430.450, y = 230.029, z = 4193.740 }, rot = { x = 0.000, y = 13.845, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 32 }, + { config_id = 152003, monster_id = 21010101, pos = { x = -432.254, y = 227.944, z = 4196.497 }, rot = { x = 0.000, y = 11.809, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1152001, name = "ANY_MONSTER_DIE_152001", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_152001", action = "action_EVENT_ANY_MONSTER_DIE_152001", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 152002, 152003 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_152001" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_152001(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_152001(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7324406") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308153.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308153.lua new file mode 100644 index 00000000..1c37d694 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308153.lua @@ -0,0 +1,105 @@ +-- 基础信息 +local base_info = { + group_id = 133308153 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 153001, monster_id = 21030101, pos = { x = -1269.258, y = 66.382, z = 4825.854 }, rot = { x = 0.000, y = 318.289, z = 0.000 }, level = 32, drop_tag = "丘丘萨满", pose_id = 9012, area_id = 32 }, + { config_id = 153004, monster_id = 21010501, pos = { x = -1276.014, y = 63.410, z = 4803.028 }, rot = { x = 0.000, y = 237.320, z = 0.000 }, level = 32, drop_tag = "远程丘丘人", pose_id = 32, area_id = 32 }, + { config_id = 153005, monster_id = 21010501, pos = { x = -1257.026, y = 70.048, z = 4825.682 }, rot = { x = 0.000, y = 237.320, z = 0.000 }, level = 32, drop_tag = "远程丘丘人", pose_id = 32, area_id = 32 }, + { config_id = 153007, monster_id = 21020301, pos = { x = -1265.265, y = 65.834, z = 4817.772 }, rot = { x = 0.000, y = 238.772, z = 0.000 }, level = 32, drop_tag = "丘丘暴徒", pose_id = 401, area_id = 32 }, + { config_id = 153008, monster_id = 20011001, pos = { x = -1272.082, y = 66.615, z = 4827.844 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "史莱姆", area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 153002, gadget_id = 70211012, pos = { x = -1260.412, y = 66.420, z = 4815.090 }, rot = { x = 359.763, y = 63.886, z = 2.500 }, level = 26, drop_tag = "战斗中级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1153003, name = "ANY_MONSTER_DIE_153003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_153003", action = "action_EVENT_ANY_MONSTER_DIE_153003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 153001, 153004, 153005, 153007, 153008 }, + gadgets = { 153002 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_153003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_153003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_153003(context, evt) + -- 将configid为 153002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 153002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4000, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308160.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308160.lua new file mode 100644 index 00000000..f6cf504a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308160.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133308160 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 160004, monster_id = 25210402, pos = { x = -1484.106, y = 75.193, z = 4903.226 }, rot = { x = 0.000, y = 66.097, z = 0.000 }, level = 32, drop_tag = "镀金旅团", pose_id = 9001, area_id = 26 }, + { config_id = 160007, monster_id = 25210102, pos = { x = -1475.482, y = 70.472, z = 4895.194 }, rot = { x = 0.000, y = 313.771, z = 0.000 }, level = 32, drop_tag = "镀金旅团", pose_id = 9001, area_id = 26 }, + { config_id = 160008, monster_id = 28060511, pos = { x = -1478.466, y = 71.498, z = 4896.851 }, rot = { x = 0.000, y = 91.951, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 2, area_id = 26 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 160004, 160007, 160008 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308212.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308212.lua new file mode 100644 index 00000000..f2300eba --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308212.lua @@ -0,0 +1,137 @@ +-- 基础信息 +local base_info = { + group_id = 133308212 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + -- 大血条怪 + { config_id = 212001, monster_id = 25410301, pos = { x = -1509.836, y = 63.155, z = 4960.550 }, rot = { x = 0.000, y = 164.916, z = 0.000 }, level = 1, drop_id = 1000100, pose_id = 1, title_id = 10148, special_name_id = 10197, area_id = 26 }, + { config_id = 212004, monster_id = 25210502, pos = { x = -1512.749, y = 63.516, z = 4961.488 }, rot = { x = 0.000, y = 145.567, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 26 }, + { config_id = 212005, monster_id = 25210502, pos = { x = -1510.189, y = 62.943, z = 4962.979 }, rot = { x = 0.000, y = 161.858, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 26 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1212002, name = "SPECIFIC_MONSTER_HP_CHANGE_212002", event = EventType.EVENT_SPECIFIC_MONSTER_HP_CHANGE, source = "212001", condition = "condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_212002", action = "action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_212002" }, + { config_id = 1212003, name = "MONSTER_BATTLE_212003", event = EventType.EVENT_MONSTER_BATTLE, source = "", condition = "", action = "action_EVENT_MONSTER_BATTLE_212003" }, + { config_id = 1212006, name = "SPECIFIC_MONSTER_HP_CHANGE_212006", event = EventType.EVENT_SPECIFIC_MONSTER_HP_CHANGE, source = "212001", condition = "condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_212006", action = "action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_212006" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 212001, 212004, 212005 }, + gadgets = { }, + regions = { }, + triggers = { "SPECIFIC_MONSTER_HP_CHANGE_212002", "MONSTER_BATTLE_212003", "SPECIFIC_MONSTER_HP_CHANGE_212006" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_212002(context, evt) + --[[判断指定configid的怪物的血量小于%30时触发指定后续操作]]-- + if evt.type ~= EventType.EVENT_SPECIFIC_MONSTER_HP_CHANGE or evt.param3 > 30 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_212002(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7322509") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + -- 调用提示id为 1000140027 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000140027) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_MONSTER_BATTLE_212003(context, evt) + -- 调用提示id为 1000140023 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000140023) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_212006(context, evt) + --[[判断指定configid的怪物的血量小于%60时触发指定后续操作]]-- + if evt.type ~= EventType.EVENT_SPECIFIC_MONSTER_HP_CHANGE or evt.param3 > 60 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_212006(context, evt) + -- 调用提示id为 1000140025 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000140025) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308225.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308225.lua new file mode 100644 index 00000000..2e88d9c2 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308225.lua @@ -0,0 +1,208 @@ +-- 基础信息 +local base_info = { + group_id = 133308225 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + -- 大血条怪 + { config_id = 225001, monster_id = 25410401, pos = { x = -1535.531, y = 37.092, z = 5092.233 }, rot = { x = 0.000, y = 255.570, z = 0.000 }, level = 1, drop_id = 1000100, pose_id = 1, title_id = 10148, special_name_id = 10197, area_id = 32 }, + { config_id = 225004, monster_id = 25210303, pos = { x = -1545.774, y = 37.112, z = 5096.994 }, rot = { x = 0.000, y = 168.473, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 32 }, + { config_id = 225005, monster_id = 25210201, pos = { x = -1540.807, y = 37.092, z = 5079.326 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 225009, gadget_id = 70270004, pos = { x = -1530.121, y = 34.167, z = 5094.128 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1225002, name = "SPECIFIC_MONSTER_HP_CHANGE_225002", event = EventType.EVENT_SPECIFIC_MONSTER_HP_CHANGE, source = "225001", condition = "condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_225002", action = "action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_225002" }, + { config_id = 1225003, name = "MONSTER_BATTLE_225003", event = EventType.EVENT_MONSTER_BATTLE, source = "", condition = "", action = "action_EVENT_MONSTER_BATTLE_225003" }, + { config_id = 1225006, name = "TIME_AXIS_PASS_225006", event = EventType.EVENT_TIME_AXIS_PASS, source = "", condition = "condition_EVENT_TIME_AXIS_PASS_225006", action = "action_EVENT_TIME_AXIS_PASS_225006" }, + { config_id = 1225007, name = "ANY_MONSTER_DIE_225007", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_225007", action = "action_EVENT_ANY_MONSTER_DIE_225007", trigger_count = 0 }, + { config_id = 1225008, name = "GROUP_LOAD_225008", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_225008", action = "action_EVENT_GROUP_LOAD_225008" } +} + +-- 变量 +variables = { + { config_id = 1, name = "finish", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 225001 }, + gadgets = { 225009 }, + regions = { }, + triggers = { "SPECIFIC_MONSTER_HP_CHANGE_225002", "MONSTER_BATTLE_225003", "TIME_AXIS_PASS_225006", "ANY_MONSTER_DIE_225007", "GROUP_LOAD_225008" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 使用reminderUI +function TLA_active_reminder_ui(context, evt, reminder_id) + -- 调用提示id为 reminder_id 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, reminder_id) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + return 0 +end + +-- 杀死指定group内所有monster +function TLA_kill_monster_by_group(context, evt, group_id) + -- 杀死Group内所有monster + if 0 ~= ScriptLib.KillGroupEntity(context, { group_id = group_id, kill_policy = GroupKillPolicy.GROUP_KILL_MONSTER }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_monster_by_group") + return -1 + end + + return 0 +end + +-- 设置此group的variable +function TLA_set_groupvariable(context, evt, variable_name, value) + -- 将本组内变量名为 variable_name 的变量设置为 value + if 0 ~= ScriptLib.SetGroupVariableValue(context, variable_name, value) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + return 0 +end + +-- 触发条件 +function condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_225002(context, evt) + --[[判断指定configid的怪物的血量小于%10时触发指定后续操作]]-- + if evt.type ~= EventType.EVENT_SPECIFIC_MONSTER_HP_CHANGE or evt.param3 > 10 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_225002(context, evt) + -- 调用提示id为 1000140043 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000140043) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_MONSTER_BATTLE_225003(context, evt) + TLA_active_reminder_ui(context, evt, 1000140035) + + ScriptLib.AutoMonsterTide(context, 1, 133308225, {225004,225005}, 6, 1, 2) + + return 0 +end + +-- 触发条件 +function condition_EVENT_TIME_AXIS_PASS_225006(context, evt) + if "die" ~= evt.source_name or 1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_TIME_AXIS_PASS_225006(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7322516") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_225007(context, evt) + if 225001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_225007(context, evt) + ScriptLib.KillMonsterTide(context, 133308225, 1) + + TLA_kill_monster_by_group(context, evt, 133308225) + + ScriptLib.InitTimeAxis(context, "die", {6}, false) + + TLA_set_groupvariable(context, evt, "finish", 1) + + TLA_active_reminder_ui(context, evt, 1000140043) + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_225008(context, evt) + -- 判断变量"finish"为1 + if ScriptLib.GetGroupVariableValue(context, "finish") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_225008(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7322516") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308355.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308355.lua new file mode 100644 index 00000000..e74849a3 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308355.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133308355 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 355001, gadget_id = 70500000, pos = { x = -1482.307, y = 99.815, z = 5031.716 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 4014, isOneoff = true, persistent = true, explore = { name = "gather", exp = 30 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 355001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308453.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308453.lua new file mode 100644 index 00000000..73ba7f0b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308453.lua @@ -0,0 +1,93 @@ +-- 基础信息 +local base_info = { + group_id = 133308453 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 453001, gadget_id = 70310001, pos = { x = -1540.837, y = 37.487, z = 5093.608 }, rot = { x = 277.957, y = 0.000, z = 0.000 }, level = 1, area_id = 32 }, + { config_id = 453002, gadget_id = 70330397, pos = { x = -1551.687, y = 36.557, z = 5089.600 }, rot = { x = 303.705, y = 275.190, z = 2.014 }, level = 1, area_id = 32 }, + { config_id = 453003, gadget_id = 70310001, pos = { x = -1535.212, y = 37.512, z = 5084.588 }, rot = { x = 277.957, y = 0.000, z = 132.975 }, level = 1, area_id = 32 }, + { config_id = 453004, gadget_id = 70220064, pos = { x = -1530.149, y = 37.486, z = 5092.014 }, rot = { x = 0.946, y = 183.023, z = 252.642 }, level = 1, area_id = 32 }, + { config_id = 453005, gadget_id = 70330397, pos = { x = -1557.182, y = 34.362, z = 5077.870 }, rot = { x = 348.214, y = 211.895, z = 84.754 }, level = 1, area_id = 32 }, + { config_id = 453006, gadget_id = 70220063, pos = { x = -1544.183, y = 37.222, z = 5084.343 }, rot = { x = 70.595, y = 0.000, z = 0.000 }, level = 1, area_id = 32 }, + { config_id = 453007, gadget_id = 70710408, pos = { x = -1538.958, y = 37.092, z = 5079.997 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 32 }, + { config_id = 453008, gadget_id = 70710408, pos = { x = -1556.405, y = 34.135, z = 5086.945 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 32 }, + { config_id = 453009, gadget_id = 71700434, pos = { x = -1534.617, y = 37.092, z = 5094.990 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 32 }, + { config_id = 453010, gadget_id = 70300093, pos = { x = -1554.581, y = 34.079, z = 5093.967 }, rot = { x = 0.000, y = 102.955, z = 0.000 }, level = 1, area_id = 32 }, + { config_id = 453011, gadget_id = 70310001, pos = { x = -1583.410, y = 35.886, z = 5087.621 }, rot = { x = 283.720, y = 29.637, z = 332.979 }, level = 1, area_id = 32 }, + { config_id = 453012, gadget_id = 70310001, pos = { x = -1560.515, y = 34.534, z = 5087.827 }, rot = { x = 326.556, y = 250.847, z = 75.441 }, level = 1, area_id = 32 }, + { config_id = 453013, gadget_id = 70220064, pos = { x = -1572.977, y = 34.846, z = 5085.437 }, rot = { x = 46.763, y = 8.087, z = 96.821 }, level = 1, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 453001, 453002, 453003, 453004, 453005, 453006, 453007, 453008, 453009, 453010, 453011, 453012, 453013 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308690.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308690.lua new file mode 100644 index 00000000..544fc18c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308690.lua @@ -0,0 +1,79 @@ +-- 基础信息 +local base_info = { + group_id = 133308690 +} + +-- Trigger变量 +local defs = { + gadget_worktop_id = 690001 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 690001, gadget_id = 70290600, pos = { x = -1443.462, y = 52.702, z = 5053.510 }, rot = { x = 0.000, y = 356.830, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 690001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_4/ShelterWorktopControl" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308691.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308691.lua new file mode 100644 index 00000000..69c896cb --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308691.lua @@ -0,0 +1,79 @@ +-- 基础信息 +local base_info = { + group_id = 133308691 +} + +-- Trigger变量 +local defs = { + gadget_worktop_id = 691001 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 691001, gadget_id = 70290600, pos = { x = -1331.849, y = 56.222, z = 4973.089 }, rot = { x = 1.084, y = 303.753, z = 0.727 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 691001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_4/ShelterWorktopControl" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308697.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308697.lua new file mode 100644 index 00000000..0f02a294 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308697.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133308697 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 697001, gadget_id = 70300118, pos = { x = -1244.422, y = 71.968, z = 5133.156 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 697001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308698.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308698.lua new file mode 100644 index 00000000..9f16f6b0 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308698.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133308698 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 698001, gadget_id = 70300118, pos = { x = -1251.504, y = 69.338, z = 5143.453 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 698001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308700.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308700.lua new file mode 100644 index 00000000..5ac139f2 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308700.lua @@ -0,0 +1,82 @@ +-- 基础信息 +local base_info = { + group_id = 133308700 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 700001, monster_id = 35310101, pos = { x = -1509.671, y = 63.530, z = 4956.877 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_id = 1000100, pose_id = 1, area_id = 26, isPartner = true } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1700002, name = "ANY_MONSTER_DIE_700002", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_700002" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 700001 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308701.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308701.lua new file mode 100644 index 00000000..b9080860 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308701.lua @@ -0,0 +1,81 @@ +-- 基础信息 +local base_info = { + group_id = 133308701 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 701001, monster_id = 35310101, pos = { x = -1520.887, y = 60.789, z = 4989.567 }, rot = { x = 0.000, y = 334.591, z = 0.000 }, level = 30, drop_id = 1000100, pose_id = 1, area_id = 32, isPartner = true } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 701001 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308702.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308702.lua new file mode 100644 index 00000000..51d95090 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308702.lua @@ -0,0 +1,81 @@ +-- 基础信息 +local base_info = { + group_id = 133308702 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 702001, monster_id = 35310101, pos = { x = -1560.718, y = 46.028, z = 5027.174 }, rot = { x = 0.000, y = 342.092, z = 0.000 }, level = 30, drop_id = 1000100, pose_id = 1, area_id = 32, isPartner = true } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 702001 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308703.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308703.lua new file mode 100644 index 00000000..cd3ffdcb --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308703.lua @@ -0,0 +1,81 @@ +-- 基础信息 +local base_info = { + group_id = 133308703 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 703001, monster_id = 35310101, pos = { x = -1548.739, y = 34.347, z = 5063.631 }, rot = { x = 0.000, y = 74.250, z = 0.000 }, level = 30, drop_id = 1000100, pose_id = 1, area_id = 32, isPartner = true } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 703001 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308704.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308704.lua new file mode 100644 index 00000000..cf81b13d --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308704.lua @@ -0,0 +1,81 @@ +-- 基础信息 +local base_info = { + group_id = 133308704 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 704001, monster_id = 35310101, pos = { x = -1544.170, y = 37.175, z = 5091.425 }, rot = { x = 0.000, y = 87.148, z = 0.000 }, level = 30, drop_id = 1000100, pose_id = 1, area_id = 32, isPartner = true } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 704001 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308705.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308705.lua new file mode 100644 index 00000000..3d2086e5 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308705.lua @@ -0,0 +1,167 @@ +-- 基础信息 +local base_info = { + group_id = 133308705 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 705004, monster_id = 21010101, pos = { x = -1259.939, y = 64.337, z = 4823.902 }, rot = { x = 0.000, y = 56.063, z = 0.000 }, level = 1, drop_id = 1000100, pose_id = 9016, area_id = 32 }, + { config_id = 705005, monster_id = 21010101, pos = { x = -1258.517, y = 64.373, z = 4822.843 }, rot = { x = 0.000, y = 19.659, z = 0.000 }, level = 1, drop_id = 1000100, pose_id = 9016, area_id = 32 }, + { config_id = 705006, monster_id = 21020701, pos = { x = -1255.373, y = 63.532, z = 4809.144 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 32 }, + { config_id = 705007, monster_id = 21010501, pos = { x = -1261.251, y = 64.352, z = 4798.668 }, rot = { x = 0.000, y = 315.847, z = 0.000 }, level = 1, drop_id = 1000100, pose_id = 32, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 705008, gadget_id = 70710108, pos = { x = -1258.053, y = 64.583, z = 4824.703 }, rot = { x = 353.220, y = 7.755, z = 9.501 }, level = 1, area_id = 32 } +} + +-- 区域 +regions = { + { config_id = 705002, shape = RegionShape.SPHERE, radius = 40, pos = { x = -1279.543, y = 63.300, z = 4813.216 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1705001, name = "ANY_MONSTER_DIE_705001", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_705001", action = "action_EVENT_ANY_MONSTER_DIE_705001" }, + { config_id = 1705002, name = "ENTER_REGION_705002", event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "action_EVENT_ENTER_REGION_705002" }, + { config_id = 1705003, name = "QUEST_FINISH_705003", event = EventType.EVENT_QUEST_FINISH, source = "", condition = "condition_EVENT_QUEST_FINISH_705003", action = "action_EVENT_QUEST_FINISH_705003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 705004, 705005, 705006, 705007 }, + gadgets = { 705008 }, + regions = { 705002 }, + triggers = { "ANY_MONSTER_DIE_705001", "ENTER_REGION_705002" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_705001(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_705001(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7321215") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + -- 调用提示id为 1000160012 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000160012) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_705002(context, evt) + -- 调用提示id为 1000160010 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000160010) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + -- 触发镜头注目,注目位置为坐标{x=-1255.373, y=63.48594, z=4809.144},持续时间为3秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=-1255.373, y=63.48594, z=4809.144} + local pos_follow = {x=0, y=0, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = true, duration = 3, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, + is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = true, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7321214") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_QUEST_FINISH_705003(context, evt) + --检查ID为7321205的任务的完成状态是否为1(1=完成,0=失败) + --此事件需要配合Quest表使用,在Quest表里的完成执行中配置“通知group脚本”,则该任务完成后服务端会向对应的group发送通知,参数1填写场景ID,参数2填写group ID(如果不填则会通知所有group) + + --检查任务ID + if 7321205 ~= evt.param1 then + return false + end + + --检查任务成功状态 + if 1 ~= evt.param2 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_QUEST_FINISH_705003(context, evt) + -- 触发镜头注目,注目位置为坐标{x=-1152.1, y=111.5079, z=4825.879},持续时间为5秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=-1152.1, y=111.5079, z=4825.879} + local pos_follow = {x=0, y=0, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = false, duration = 5, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, + is_set_follow_pos = true, follow_pos = pos_follow, is_force_walk = true, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308706.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308706.lua new file mode 100644 index 00000000..a99d2b32 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308706.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133308706 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 706001, gadget_id = 70300110, pos = { x = -1583.770, y = 41.245, z = 5058.662 }, rot = { x = 0.000, y = 47.380, z = 0.000 }, level = 1, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 706001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308707.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308707.lua new file mode 100644 index 00000000..609f78ae --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308707.lua @@ -0,0 +1,90 @@ +-- 基础信息 +local base_info = { + group_id = 133308707 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 707001, gadget_id = 70220062, pos = { x = -1379.598, y = 74.131, z = 4850.744 }, rot = { x = 337.622, y = 0.000, z = 0.000 }, level = 1, area_id = 26 }, + { config_id = 707002, gadget_id = 70220052, pos = { x = -1379.277, y = 74.846, z = 4853.438 }, rot = { x = 322.626, y = 111.761, z = 285.033 }, level = 1, area_id = 26 }, + { config_id = 707003, gadget_id = 71700109, pos = { x = -1359.642, y = 72.768, z = 4843.423 }, rot = { x = 351.246, y = 16.024, z = 359.025 }, level = 1, area_id = 26 }, + { config_id = 707004, gadget_id = 70300093, pos = { x = -1347.817, y = 73.352, z = 4832.102 }, rot = { x = 345.357, y = 168.513, z = 10.848 }, level = 1, area_id = 26 }, + { config_id = 707005, gadget_id = 70220052, pos = { x = -1322.838, y = 70.741, z = 4824.898 }, rot = { x = 345.893, y = 112.761, z = 2.010 }, level = 1, area_id = 32 }, + { config_id = 707006, gadget_id = 70220063, pos = { x = -1382.611, y = 73.552, z = 4851.836 }, rot = { x = 48.064, y = 338.158, z = 45.264 }, level = 1, area_id = 26 }, + { config_id = 707007, gadget_id = 71700487, pos = { x = -1379.846, y = 73.633, z = 4851.847 }, rot = { x = 358.791, y = 206.184, z = 345.804 }, level = 1, area_id = 26 }, + { config_id = 707008, gadget_id = 70220063, pos = { x = -1369.879, y = 72.212, z = 4842.164 }, rot = { x = 301.782, y = 121.822, z = 291.655 }, level = 1, area_id = 26 }, + { config_id = 707009, gadget_id = 70220052, pos = { x = -1332.497, y = 71.669, z = 4833.191 }, rot = { x = 358.791, y = 206.184, z = 345.804 }, level = 1, area_id = 32 }, + { config_id = 707010, gadget_id = 71700435, pos = { x = -1348.292, y = 78.352, z = 4817.950 }, rot = { x = 20.637, y = 319.206, z = 337.475 }, level = 1, area_id = 26 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 707001, 707002, 707003, 707004, 707005, 707006, 707007, 707008, 707009, 707010 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308708.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308708.lua new file mode 100644 index 00000000..9abee628 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308708.lua @@ -0,0 +1,189 @@ +-- 基础信息 +local base_info = { + group_id = 133308708 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 708001, gadget_id = 70300118, pos = { x = -1258.536, y = 64.914, z = 4824.226 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 32 }, + -- 假1 + { config_id = 708002, gadget_id = 70300118, pos = { x = -1261.928, y = 65.297, z = 4797.814 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 32 }, + -- 假1 + { config_id = 708003, gadget_id = 70210104, pos = { x = -1261.838, y = 65.166, z = 4797.812 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, chest_drop_id = 1000100, drop_count = 1, isOneoff = true, persistent = true, area_id = 32 }, + -- 假2 + { config_id = 708006, gadget_id = 70300118, pos = { x = -1257.743, y = 65.413, z = 4792.537 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 32 }, + -- 假2 + { config_id = 708007, gadget_id = 70210104, pos = { x = -1257.717, y = 65.432, z = 4792.550 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, chest_drop_id = 1000100, drop_count = 1, isOneoff = true, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 假1死 + { config_id = 1708004, name = "GADGET_STATE_CHANGE_708004", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_708004", action = "action_EVENT_GADGET_STATE_CHANGE_708004" }, + -- 假2死 + { config_id = 1708005, name = "GADGET_STATE_CHANGE_708005", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_708005", action = "action_EVENT_GADGET_STATE_CHANGE_708005" }, + -- 变量为1,播reminder + { config_id = 1708008, name = "VARIABLE_CHANGE_708008", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_708008", action = "action_EVENT_VARIABLE_CHANGE_708008" }, + -- 变量为2,播reminder + { config_id = 1708009, name = "VARIABLE_CHANGE_708009", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_708009", action = "action_EVENT_VARIABLE_CHANGE_708009" } +} + +-- 变量 +variables = { + { config_id = 1, name = "reminder", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 708001, 708002, 708003, 708006, 708007 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_708004", "GADGET_STATE_CHANGE_708005", "VARIABLE_CHANGE_708008", "VARIABLE_CHANGE_708009" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_708004(context, evt) + if 708003 ~= evt.param2 or GadgetState.ChestOpened ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_708004(context, evt) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 708002 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 针对当前group内变量名为 "reminder" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "reminder", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_708005(context, evt) + if 708007 ~= evt.param2 or GadgetState.ChestOpened ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_708005(context, evt) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 708006 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 针对当前group内变量名为 "reminder" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "reminder", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_708008(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"reminder"为1 + if ScriptLib.GetGroupVariableValue(context, "reminder") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_708008(context, evt) + -- 调用提示id为 1000160016 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000160016) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_708009(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"reminder"为2 + if ScriptLib.GetGroupVariableValue(context, "reminder") ~= 2 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_708009(context, evt) + -- 调用提示id为 1000160017 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000160017) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308709.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308709.lua new file mode 100644 index 00000000..8e5058c4 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308709.lua @@ -0,0 +1,78 @@ +-- 基础信息 +local base_info = { + group_id = 133308709 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 709001, gadget_id = 70220103, pos = { x = -1524.144, y = 52.003, z = 5033.366 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 709002, gadget_id = 70220103, pos = { x = -1569.659, y = 45.265, z = 5048.560 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 709003, gadget_id = 70220103, pos = { x = -1578.113, y = 38.029, z = 5081.823 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 709004, gadget_id = 70220103, pos = { x = -1562.075, y = 37.853, z = 5105.712 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 709005, gadget_id = 70220103, pos = { x = -1556.575, y = 37.201, z = 5068.973 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 709006, gadget_id = 70220103, pos = { x = -1536.738, y = 64.734, z = 5110.812 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 709007, gadget_id = 70220103, pos = { x = -1518.348, y = 76.834, z = 5048.606 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 709001, 709002, 709003, 709004, 709005, 709006, 709007 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308711.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308711.lua new file mode 100644 index 00000000..7f1b0b52 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308711.lua @@ -0,0 +1,71 @@ +-- 基础信息 +local base_info = { + group_id = 133308711 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308712.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308712.lua new file mode 100644 index 00000000..89ad90a8 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308712.lua @@ -0,0 +1,71 @@ +-- 基础信息 +local base_info = { + group_id = 133308712 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308713.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308713.lua new file mode 100644 index 00000000..bf8f2142 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308713.lua @@ -0,0 +1,127 @@ +-- 基础信息 +local base_info = { + group_id = 133308713 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 713001, monster_id = 25210201, pos = { x = -1244.600, y = 80.426, z = 5013.690 }, rot = { x = 0.000, y = 194.345, z = 0.000 }, level = 32, drop_tag = "镀金旅团", area_id = 32 }, + { config_id = 713002, monster_id = 25210202, pos = { x = -1240.942, y = 80.378, z = 5011.988 }, rot = { x = 0.000, y = 210.612, z = 0.000 }, level = 32, drop_tag = "镀金旅团", area_id = 32 }, + { config_id = 713003, monster_id = 25210203, pos = { x = -1250.854, y = 76.448, z = 5012.810 }, rot = { x = 0.000, y = 266.999, z = 0.000 }, level = 32, drop_tag = "镀金旅团", area_id = 32 }, + { config_id = 713004, monster_id = 25410102, pos = { x = -1242.141, y = 80.424, z = 5013.807 }, rot = { x = 0.000, y = 202.866, z = 0.000 }, level = 32, drop_tag = "高级镀金旅团", area_id = 32 }, + { config_id = 713006, monster_id = 25310101, pos = { x = -1231.074, y = 84.436, z = 5008.134 }, rot = { x = 0.000, y = 290.459, z = 0.000 }, level = 32, drop_tag = "中级镀金旅团", pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 713005, gadget_id = 70211002, pos = { x = -1226.922, y = 84.404, z = 5006.624 }, rot = { x = 0.000, y = 110.789, z = 0.000 }, level = 26, drop_tag = "战斗低级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1713007, name = "ANY_MONSTER_DIE_713007", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_713007", action = "action_EVENT_ANY_MONSTER_DIE_713007" }, + { config_id = 1713008, name = "ANY_MONSTER_DIE_713008", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_713008", action = "action_EVENT_ANY_MONSTER_DIE_713008" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 713001, 713002, 713003 }, + gadgets = { 713005 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_713007" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 713004, 713006 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_713008" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_713007(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_713007(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133308713, 2) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_713008(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_713008(context, evt) + -- 将configid为 713005 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 713005, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308714.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308714.lua new file mode 100644 index 00000000..915d382e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308714.lua @@ -0,0 +1,71 @@ +-- 基础信息 +local base_info = { + group_id = 133308714 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308715.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308715.lua new file mode 100644 index 00000000..df2e1c8a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308715.lua @@ -0,0 +1,71 @@ +-- 基础信息 +local base_info = { + group_id = 133308715 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308716.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308716.lua new file mode 100644 index 00000000..5fe976eb --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308716.lua @@ -0,0 +1,71 @@ +-- 基础信息 +local base_info = { + group_id = 133308716 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308717.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308717.lua new file mode 100644 index 00000000..66039e43 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308717.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133308717 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 717001, monster_id = 25410102, pos = { x = -1116.859, y = 125.526, z = 4901.772 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "高级镀金旅团", area_id = 32 }, + { config_id = 717002, monster_id = 25310301, pos = { x = -1095.753, y = 131.428, z = 4928.227 }, rot = { x = 0.000, y = 213.781, z = 0.000 }, level = 32, drop_tag = "中级镀金旅团", area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 717001, 717002 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308718.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308718.lua new file mode 100644 index 00000000..6d7bb4b6 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308718.lua @@ -0,0 +1,71 @@ +-- 基础信息 +local base_info = { + group_id = 133308718 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308719.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308719.lua new file mode 100644 index 00000000..a81cef89 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308719.lua @@ -0,0 +1,146 @@ +-- 基础信息 +local base_info = { + group_id = 133308719 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 719001, monster_id = 20011401, pos = { x = -1105.739, y = 98.998, z = 5095.905 }, rot = { x = 0.000, y = 44.770, z = 0.000 }, level = 32, drop_tag = "史莱姆", area_id = 32 }, + { config_id = 719002, monster_id = 20011401, pos = { x = -1103.570, y = 100.112, z = 5093.162 }, rot = { x = 0.000, y = 103.180, z = 0.000 }, level = 32, drop_tag = "史莱姆", area_id = 32 }, + { config_id = 719003, monster_id = 20011501, pos = { x = -1105.829, y = 98.996, z = 5093.493 }, rot = { x = 0.000, y = 62.572, z = 0.000 }, level = 32, drop_tag = "大史莱姆", area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 719004, gadget_id = 70211102, pos = { x = -1104.205, y = 100.188, z = 5098.046 }, rot = { x = 324.006, y = 70.948, z = 0.134 }, level = 26, drop_tag = "解谜低级须弥", state = GadgetState.ChestTrap, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { + { config_id = 719005, shape = RegionShape.SPHERE, radius = 5, pos = { x = -1105.020, y = 99.586, z = 5097.348 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1719005, name = "ENTER_REGION_719005", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_719005", action = "action_EVENT_ENTER_REGION_719005" }, + { config_id = 1719006, name = "ANY_MONSTER_DIE_719006", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_719006", action = "action_EVENT_ANY_MONSTER_DIE_719006" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 719004 }, + regions = { 719005 }, + triggers = { "ENTER_REGION_719005", "ANY_MONSTER_DIE_719006" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 719001, 719002, 719003 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_719006" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_719005(context, evt) + if evt.param1 ~= 719005 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_719005(context, evt) + -- 将configid为 719004 的物件更改为状态 GadgetState.ChestLocked + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 719004, GadgetState.ChestLocked) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133308719, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 1002, 1, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_719006(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_719006(context, evt) + -- 将configid为 719004 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 719004, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 1002, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308720.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308720.lua new file mode 100644 index 00000000..619a708f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308720.lua @@ -0,0 +1,109 @@ +-- 基础信息 +local base_info = { + group_id = 133308720 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 720001, monster_id = 25210401, pos = { x = -1089.360, y = 133.839, z = 4922.904 }, rot = { x = 0.000, y = 310.143, z = 0.000 }, level = 32, drop_tag = "镀金旅团", disableWander = true, pose_id = 9001, area_id = 32 }, + { config_id = 720004, monster_id = 25210203, pos = { x = -1102.446, y = 133.351, z = 4910.540 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "镀金旅团", area_id = 32 }, + { config_id = 720005, monster_id = 25210203, pos = { x = -1095.108, y = 133.682, z = 4917.281 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "镀金旅团", area_id = 32 }, + { config_id = 720006, monster_id = 28060901, pos = { x = -1103.132, y = 133.316, z = 4906.149 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "驮兽镀金旅团", pose_id = 2, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 720002, gadget_id = 70211022, pos = { x = -1094.356, y = 133.745, z = 4912.070 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "战斗高级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1720003, name = "ANY_MONSTER_DIE_720003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_720003", action = "action_EVENT_ANY_MONSTER_DIE_720003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 720001, 720004, 720005, 720006 }, + gadgets = { 720002 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_720003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_720003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + -- 判断指定group组剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCountByGroupId(context, 133308717) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_720003(context, evt) + -- 将configid为 720002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 720002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4001, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308721.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308721.lua new file mode 100644 index 00000000..8770d42e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308721.lua @@ -0,0 +1,163 @@ +-- 基础信息 +local base_info = { + group_id = 133308721 +} + +-- DEFS_MISCS +local JamshidRocks = +{ + 721001, + 721003 +} + +local CorrectAnswer = +{ + 2,3 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- 1-2-f + [721001] = { config_id = 721001, gadget_id = 70290635, pos = { x = -1231.377, y = 77.384, z = 5074.732 }, rot = { x = 0.000, y = 25.275, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + [721002] = { config_id = 721002, gadget_id = 70290684, pos = { x = -1238.764, y = 86.006, z = 5064.377 }, rot = { x = 349.092, y = 17.122, z = 27.736 }, level = 32, area_id = 32 }, + -- 3-3-r + [721003] = { config_id = 721003, gadget_id = 70290637, pos = { x = -1237.768, y = 75.282, z = 5076.539 }, rot = { x = 0.000, y = 349.841, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + [721004] = { config_id = 721004, gadget_id = 70211101, pos = { x = -1236.186, y = 75.351, z = 5079.332 }, rot = { x = 356.253, y = 192.313, z = 344.062 }, level = 26, drop_tag = "解谜低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + [721007] = { config_id = 721007, gadget_id = 70290686, pos = { x = -1244.194, y = 83.436, z = 5067.405 }, rot = { x = 343.709, y = 7.896, z = 29.596 }, level = 32, area_id = 32 }, + [721008] = { config_id = 721008, gadget_id = 70330430, pos = { x = -1238.960, y = 85.611, z = 5063.955 }, rot = { x = 350.953, y = 356.802, z = 27.400 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1721005, name = "VARIABLE_CHANGE_721005", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_721005", action = "action_EVENT_VARIABLE_CHANGE_721005" }, + { config_id = 1721006, name = "GROUP_LOAD_721006", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_721006", action = "action_EVENT_GROUP_LOAD_721006", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 721001, 721002, 721003, 721007, 721008 }, + regions = { }, + triggers = { "VARIABLE_CHANGE_721005", "GROUP_LOAD_721006" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_721005(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"is_success"为1 + if ScriptLib.GetGroupVariableValue(context, "is_success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_721005(context, evt) + -- 创建id为721004的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 721004 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 将configid为 721001 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 721001, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 721003 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 721003, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_721006(context, evt) + -- 判断变量"is_success"为1 + if ScriptLib.GetGroupVariableValue(context, "is_success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_721006(context, evt) + -- 创建id为721004的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 721004 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 将configid为 721001 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 721001, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 721003 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 721003, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +require "V3_4/JamshidRock" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308722.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308722.lua new file mode 100644 index 00000000..283fbc61 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308722.lua @@ -0,0 +1,304 @@ +-- 基础信息 +local base_info = { + group_id = 133308722 +} + +-- Trigger变量 +local defs = { + duration = 40, + group_id = 133308722, + collectable_sum = 8 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 722001, gadget_id = 70211101, pos = { x = -1303.586, y = 56.921, z = 5001.245 }, rot = { x = 12.059, y = 309.511, z = 355.130 }, level = 26, drop_tag = "解谜低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 722002, gadget_id = 70350093, pos = { x = -1350.360, y = 69.106, z = 5043.057 }, rot = { x = 7.748, y = 276.918, z = 353.992 }, level = 30, persistent = true, area_id = 32 }, + { config_id = 722003, gadget_id = 70360001, pos = { x = -1350.360, y = 69.106, z = 5043.057 }, rot = { x = 7.748, y = 276.918, z = 353.992 }, level = 30, persistent = true, area_id = 32 }, + { config_id = 722004, gadget_id = 70290501, pos = { x = -1341.359, y = 76.514, z = 5033.533 }, rot = { x = 0.000, y = 18.882, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 722005, gadget_id = 70290501, pos = { x = -1325.678, y = 80.448, z = 5023.454 }, rot = { x = 0.000, y = 18.882, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 722006, gadget_id = 70290501, pos = { x = -1321.469, y = 79.935, z = 5020.618 }, rot = { x = 0.000, y = 18.882, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 722007, gadget_id = 70290501, pos = { x = -1314.523, y = 88.219, z = 5011.021 }, rot = { x = 0.000, y = 18.882, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 722008, gadget_id = 70290501, pos = { x = -1313.000, y = 88.328, z = 5008.858 }, rot = { x = 0.000, y = 18.882, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 722009, gadget_id = 70290501, pos = { x = -1303.586, y = 92.637, z = 5001.243 }, rot = { x = 0.000, y = 18.882, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 722010, gadget_id = 70290501, pos = { x = -1303.586, y = 89.034, z = 5001.243 }, rot = { x = 0.000, y = 18.882, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 722011, gadget_id = 70290501, pos = { x = -1303.586, y = 83.531, z = 5001.243 }, rot = { x = 0.000, y = 18.882, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 722019, gadget_id = 70220103, pos = { x = -1342.971, y = 76.514, z = 5034.910 }, rot = { x = 0.000, y = 18.882, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 722020, gadget_id = 70220103, pos = { x = -1327.767, y = 80.448, z = 5024.813 }, rot = { x = 0.000, y = 18.882, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 722021, gadget_id = 70220103, pos = { x = -1316.055, y = 87.904, z = 5013.529 }, rot = { x = 0.000, y = 18.882, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 722023, gadget_id = 70220103, pos = { x = -1303.586, y = 97.462, z = 5001.243 }, rot = { x = 0.000, y = 18.882, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1722012, name = "CHALLENGE_SUCCESS_722012", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "666", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_722012", trigger_count = 0 }, + { config_id = 1722013, name = "CHALLENGE_FAIL_722013", event = EventType.EVENT_CHALLENGE_FAIL, source = "666", condition = "", action = "action_EVENT_CHALLENGE_FAIL_722013", trigger_count = 0 }, + { config_id = 1722014, name = "GADGET_STATE_CHANGE_722014", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_722014", action = "action_EVENT_GADGET_STATE_CHANGE_722014", trigger_count = 0 }, + { config_id = 1722015, name = "ANY_GADGET_DIE_722015", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "", action = "", trigger_count = 0, tag = "218" }, + { config_id = 1722016, name = "GADGET_CREATE_722016", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_722016", action = "action_EVENT_GADGET_CREATE_722016", trigger_count = 0 }, + { config_id = 1722017, name = "SELECT_OPTION_722017", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_722017", action = "action_EVENT_SELECT_OPTION_722017", trigger_count = 0 }, + -- 2.0rel加的保底,如果group在挑战中间被卸载了,需要在加载时加个保底置回初始状态 + { config_id = 1722018, name = "GROUP_LOAD_722018", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_722018", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +-- 废弃数据 +garbages = { + gadgets = { + { config_id = 722022, gadget_id = 70220103, pos = { x = -1293.002, y = 87.904, z = 5022.397 }, rot = { x = 0.000, y = 18.882, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 722024, gadget_id = 70220103, pos = { x = -1260.178, y = 87.904, z = 5022.409 }, rot = { x = 0.000, y = 18.882, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 722025, gadget_id = 70220103, pos = { x = -1236.093, y = 100.803, z = 5022.733 }, rot = { x = 0.000, y = 18.882, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 722026, gadget_id = 70220103, pos = { x = -1204.511, y = 114.676, z = 5026.125 }, rot = { x = 0.000, y = 18.882, z = 0.000 }, level = 32, area_id = 32 } + } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 3, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 722002, 722003 }, + regions = { }, + triggers = { "CHALLENGE_SUCCESS_722012", "CHALLENGE_FAIL_722013", "GADGET_STATE_CHANGE_722014", "ANY_GADGET_DIE_722015", "GADGET_CREATE_722016", "SELECT_OPTION_722017", "GROUP_LOAD_722018" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 722004, 722005, 722006, 722007, 722008, 722009, 722010, 722011, 722019, 722020, 722021, 722023 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 722002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_722012(context, evt) + -- 将configid为 722002 的物件更改为状态 GadgetState.GearStop + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 722002, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 杀死指定group内的gadget和monster,移除其它东西 + ScriptLib.KillExtraGroupSuite(context, 133308722, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- group调整group进度,只对非randSuite有效 + if 0 ~= ScriptLib.GoToGroupSuite(context, 133308722, 3) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite") + return -1 + end + + -- 创建id为722001的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 722001 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_722013(context, evt) + -- 将configid为 722002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 722002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为722003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 722003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133308722, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_722014(context, evt) + if 722002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_722014(context, evt) + -- 247号挑战,duration内开启宝箱 + if 0 ~= ScriptLib.ActiveChallenge(context, 666, 271, defs.duration, 2, 218, defs.collectable_sum) then + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, defs.group_id, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 1, 1) then + return -1 + end + + return 0 + +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_722016(context, evt) + if 722003 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_722016(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133308722, 722003, {177}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_722017(context, evt) + -- 判断是gadgetid 722003 option_id 177 + if 722003 ~= evt.param1 then + return false + end + + if 177 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_722017(context, evt) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 722003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 将configid为 722002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 722002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 触发镜头注目,注目位置为坐标(-1342.971,76.5142,5034.91),持续时间为2秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=-1342.971, y=76.5142, z=5034.91} + local pos_follow = {x=0, y=0, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = false, duration = 2, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, + is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_722018(context, evt) + -- 将configid为 722002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 722002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为722003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 722003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133308722, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308723.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308723.lua new file mode 100644 index 00000000..a97fc096 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308723.lua @@ -0,0 +1,172 @@ +-- 基础信息 +local base_info = { + group_id = 133308723 +} + +-- DEFS_MISCS +local JamshidRocks = +{ + 723001, + 723002, + 723003 +} + +local CorrectAnswer = +{ + 1,3,2 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + [723001] = { config_id = 723001, gadget_id = 70290635, pos = { x = -1052.308, y = 126.243, z = 5021.818 }, rot = { x = 0.000, y = 358.763, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + [723002] = { config_id = 723002, gadget_id = 70290636, pos = { x = -1048.741, y = 126.356, z = 5024.099 }, rot = { x = 0.000, y = 10.791, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + [723003] = { config_id = 723003, gadget_id = 70290637, pos = { x = -1046.305, y = 128.696, z = 5021.928 }, rot = { x = 0.000, y = 351.726, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + [723004] = { config_id = 723004, gadget_id = 70211101, pos = { x = -1044.283, y = 126.694, z = 5028.215 }, rot = { x = 348.465, y = 185.497, z = 10.244 }, level = 26, drop_tag = "解谜低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1723005, name = "VARIABLE_CHANGE_723005", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_723005", action = "action_EVENT_VARIABLE_CHANGE_723005" }, + { config_id = 1723006, name = "GROUP_LOAD_723006", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_723006", action = "action_EVENT_GROUP_LOAD_723006", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 723001, 723002, 723003 }, + regions = { }, + triggers = { "VARIABLE_CHANGE_723005", "GROUP_LOAD_723006" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_723005(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"is_success"为1 + if ScriptLib.GetGroupVariableValue(context, "is_success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_723005(context, evt) + -- 创建id为723004的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 723004 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 将configid为 723001 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 723001, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 723002 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 723002, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 723003 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 723003, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_723006(context, evt) + -- 判断变量"is_success"为1 + if ScriptLib.GetGroupVariableValue(context, "is_success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_723006(context, evt) + -- 创建id为723004的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 723004 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 将configid为 723001 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 723001, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 723002 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 723002, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 723003 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 723003, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +require "V3_4/JamshidRock" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308725.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308725.lua new file mode 100644 index 00000000..404fe7d5 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308725.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133308725 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 725001, monster_id = 21010101, pos = { x = -1381.053, y = 74.084, z = 4850.162 }, rot = { x = 0.000, y = 33.160, z = 0.000 }, level = 1, drop_id = 1000100, pose_id = 9011, area_id = 26 }, + { config_id = 725003, monster_id = 21030201, pos = { x = -1353.873, y = 80.863, z = 4819.154 }, rot = { x = 0.000, y = 50.111, z = 0.000 }, level = 1, drop_id = 1000100, pose_id = 9012, area_id = 26 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 725001, 725003 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308726.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308726.lua new file mode 100644 index 00000000..a2cff7b4 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308726.lua @@ -0,0 +1,92 @@ +-- 基础信息 +local base_info = { + group_id = 133308726 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 726001, gadget_id = 70360001, pos = { x = -1375.144, y = 66.093, z = 4980.951 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 32 }, + { config_id = 726003, gadget_id = 70300104, pos = { x = -1371.107, y = 67.473, z = 4978.106 }, rot = { x = 5.634, y = 22.402, z = 2.317 }, level = 1, area_id = 32 }, + { config_id = 726004, gadget_id = 70310004, pos = { x = -1373.523, y = 66.293, z = 4981.852 }, rot = { x = 1.682, y = 351.899, z = 8.057 }, level = 1, area_id = 32 }, + { config_id = 726005, gadget_id = 71700434, pos = { x = -1370.193, y = 66.653, z = 4983.833 }, rot = { x = 0.000, y = 0.000, z = 14.843 }, level = 1, area_id = 32 } +} + +-- 区域 +regions = { + { config_id = 726002, shape = RegionShape.SPHERE, radius = 15, pos = { x = -1375.728, y = 65.461, z = 4984.215 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1726002, name = "ENTER_REGION_726002", event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "action_EVENT_ENTER_REGION_726002" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 726001, 726003, 726004, 726005 }, + regions = { 726002 }, + triggers = { "ENTER_REGION_726002" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_ENTER_REGION_726002(context, evt) + -- 触发镜头注目,注目位置为坐标{x=-1345.304, y=55.1987, z=5038.848},持续时间为3秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=-1345.304, y=55.1987, z=5038.848} + local pos_follow = {x=0, y=0, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = true, duration = 3, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, + is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = true, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308727.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308727.lua new file mode 100644 index 00000000..15a4a98d --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308727.lua @@ -0,0 +1,98 @@ +-- 基础信息 +local base_info = { + group_id = 133308727 +} + +-- Trigger变量 +local defs = { + move_sandworm_id = 727001, + move_region = 727002, + attack_region = 727003, + attack_times = 1, + move_sandworm_lifetime = 15 +} + +-- DEFS_MISCS +local region_config = +{ + alert_by_tick_normal = {20,30}, + alert_by_tick_sandstorm = {70,120}, +} + +local sandworm_point_array = +{ + point_array = 330800064, max_point = 13 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + [727001] = { config_id = 727001, gadget_id = 70290762, pos = { x = -1456.311, y = 69.608, z = 4982.719 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, is_use_point_array = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 } +} + +-- 区域 +regions = { + [727002] = { config_id = 727002, shape = RegionShape.POLYGON, pos = { x = -1455.322, y = 70.713, z = 4995.959 }, height = 61.709, point_array = { { x = -1398.576, y = 4933.816 }, { x = -1391.898, y = 4981.125 }, { x = -1412.531, y = 5030.529 }, { x = -1449.686, y = 5061.224 }, { x = -1500.678, y = 5053.913 }, { x = -1518.746, y = 5021.181 }, { x = -1511.152, y = 4995.522 }, { x = -1489.831, y = 4967.219 }, { x = -1465.501, y = 4938.436 }, { x = -1434.220, y = 4930.694 } }, area_id = 32 }, + [727003] = { config_id = 727003, shape = RegionShape.POLYGON, pos = { x = -1450.921, y = 71.951, z = 4980.874 }, height = 53.674, point_array = { { x = -1427.956, y = 4963.686 }, { x = -1414.789, y = 4979.521 }, { x = -1422.372, y = 5004.456 }, { x = -1448.580, y = 5013.419 }, { x = -1469.890, y = 5003.760 }, { x = -1481.938, y = 4995.833 }, { x = -1487.054, y = 4977.819 }, { x = -1468.570, y = 4948.328 }, { x = -1448.042, y = 4948.745 } }, area_id = 32 } +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 727002, 727003 }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_4/SandwormBigworldControl" +require "V3_4/SandwormToolkit" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308728.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308728.lua new file mode 100644 index 00000000..e765ef22 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308728.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133308728 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 728001, gadget_id = 70290624, pos = { x = -1449.268, y = 69.277, z = 4969.005 }, rot = { x = 355.175, y = 230.717, z = 18.712 }, level = 30, isOneoff = true, area_id = 32 }, + { config_id = 728002, gadget_id = 70290624, pos = { x = -1470.045, y = 73.389, z = 4998.772 }, rot = { x = 9.456, y = 177.577, z = 29.336 }, level = 30, isOneoff = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 728001, 728002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308729.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308729.lua new file mode 100644 index 00000000..c6cf150f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308729.lua @@ -0,0 +1,100 @@ +-- 基础信息 +local base_info = { + group_id = 133308729 +} + +-- Trigger变量 +local defs = { + move_sandworm_id = 729001, + move_region = 729002, + attack_region = 729003, + attack_times = 1, + move_sandworm_lifetime = 15 +} + +-- DEFS_MISCS +local region_config = +{ + alert_by_tick_normal = {20,30}, + alert_by_tick_sandstorm = {70,120}, +} + + + +local sandworm_point_array = +{ + point_array = 330800065, max_point = 8 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + [729001] = { config_id = 729001, gadget_id = 70290762, pos = { x = -1349.791, y = 62.013, z = 4999.158 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, is_use_point_array = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 } +} + +-- 区域 +regions = { + [729002] = { config_id = 729002, shape = RegionShape.POLYGON, pos = { x = -1332.250, y = 73.485, z = 5012.507 }, height = 86.233, point_array = { { x = -1314.879, y = 4914.149 }, { x = -1281.068, y = 4915.452 }, { x = -1259.478, y = 4951.114 }, { x = -1259.222, y = 5021.823 }, { x = -1294.152, y = 5047.919 }, { x = -1355.533, y = 5110.865 }, { x = -1405.277, y = 5043.452 }, { x = -1384.884, y = 4980.896 }, { x = -1349.701, y = 4938.840 } }, area_id = 32 }, + [729003] = { config_id = 729003, shape = RegionShape.POLYGON, pos = { x = -1331.904, y = 60.840, z = 5009.870 }, height = 54.481, point_array = { { x = -1330.029, y = 4991.827 }, { x = -1360.943, y = 4991.448 }, { x = -1371.836, y = 4992.517 }, { x = -1380.712, y = 5022.095 }, { x = -1356.051, y = 5019.632 }, { x = -1314.938, y = 5043.185 }, { x = -1283.097, y = 5002.162 }, { x = -1303.302, y = 4976.556 } }, area_id = 32 } +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 729002, 729003 }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_4/SandwormBigworldControl" +require "V3_4/SandwormToolkit" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308730.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308730.lua new file mode 100644 index 00000000..9b61131f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308730.lua @@ -0,0 +1,95 @@ +-- 基础信息 +local base_info = { + group_id = 133308730 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 730001, gadget_id = 70360001, pos = { x = -1517.140, y = 62.830, z = 4975.524 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 26 } +} + +-- 区域 +regions = { + { config_id = 730002, shape = RegionShape.SPHERE, radius = 17, pos = { x = -1505.575, y = 63.120, z = 4956.206 }, area_id = 26 } +} + +-- 触发器 +triggers = { + { config_id = 1730002, name = "ENTER_REGION_730002", event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "action_EVENT_ENTER_REGION_730002" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 730001 }, + regions = { 730002 }, + triggers = { "ENTER_REGION_730002" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_ENTER_REGION_730002(context, evt) + -- 调用提示id为 1000140063 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000140063) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + -- 触发镜头注目,注目位置为坐标{x=-1521.465, y=60.60065, z=4991},持续时间为5秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=-1521.465, y=60.60065, z=4991} + local pos_follow = {x=0, y=0, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = true, duration = 5, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, + is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = true, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308731.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308731.lua new file mode 100644 index 00000000..dff1dd1d --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308731.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133308731 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 731001, gadget_id = 70310004, pos = { x = -1137.793, y = 30.454, z = 4475.487 }, rot = { x = 9.723, y = 359.620, z = 355.533 }, level = 1, state = GadgetState.GearStop, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 731001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308732.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308732.lua new file mode 100644 index 00000000..3a41b238 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308732.lua @@ -0,0 +1,81 @@ +-- 基础信息 +local base_info = { + group_id = 133308732 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 732001, gadget_id = 70210101, pos = { x = -1540.832, y = 38.243, z = 5098.398 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜遗物须弥", persistent = true, area_id = 32 }, + { config_id = 732002, gadget_id = 70210101, pos = { x = -1539.110, y = 38.243, z = 5097.372 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜果蔬须弥", persistent = true, area_id = 32 }, + { config_id = 732003, gadget_id = 70210101, pos = { x = -1535.131, y = 37.817, z = 5102.095 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜果蔬须弥", persistent = true, area_id = 32 }, + { config_id = 732004, gadget_id = 70210101, pos = { x = -1535.875, y = 38.246, z = 5078.698 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜果蔬须弥", persistent = true, area_id = 32 }, + { config_id = 732005, gadget_id = 70210101, pos = { x = -1536.382, y = 37.404, z = 5076.678 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜武器须弥", persistent = true, area_id = 32 }, + { config_id = 732007, gadget_id = 70210101, pos = { x = -1541.415, y = 37.092, z = 5075.440 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜武器须弥", persistent = true, area_id = 32 }, + { config_id = 732008, gadget_id = 70210101, pos = { x = -1555.853, y = 34.161, z = 5093.145 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜遗物须弥", persistent = true, area_id = 32 }, + { config_id = 732009, gadget_id = 70210101, pos = { x = -1536.390, y = 35.226, z = 5070.904 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜果蔬须弥", persistent = true, area_id = 32 }, + { config_id = 732010, gadget_id = 70210101, pos = { x = -1524.490, y = 34.119, z = 5048.865 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜果蔬须弥", persistent = true, area_id = 32 }, + { config_id = 732011, gadget_id = 70210101, pos = { x = -1533.939, y = 34.460, z = 5061.893 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜武器须弥", persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 732001, 732002, 732003, 732004, 732005, 732007, 732008, 732009, 732010, 732011 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308733.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308733.lua new file mode 100644 index 00000000..8952e244 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308733.lua @@ -0,0 +1,76 @@ +-- 基础信息 +local base_info = { + group_id = 133308733 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 733001, gadget_id = 70210101, pos = { x = -1580.687, y = 39.741, z = 5048.780 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜武器须弥", persistent = true, area_id = 32 }, + { config_id = 733002, gadget_id = 70210101, pos = { x = -1578.373, y = 40.284, z = 5045.682 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 }, + { config_id = 733003, gadget_id = 70210101, pos = { x = -1583.393, y = 40.098, z = 5058.896 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜人文须弥", persistent = true, area_id = 32 }, + { config_id = 733004, gadget_id = 70210101, pos = { x = -1579.578, y = 15.083, z = 5064.814 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜人文须弥", persistent = true, area_id = 32 }, + { config_id = 733005, gadget_id = 70210101, pos = { x = -1578.965, y = 14.791, z = 5066.217 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜果蔬须弥", persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 733001, 733002, 733003, 733004, 733005 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308734.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308734.lua new file mode 100644 index 00000000..0f1290f4 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308734.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133308734 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 734001, gadget_id = 70500000, pos = { x = -1550.588, y = 14.370, z = 5041.654 }, rot = { x = 16.174, y = 298.730, z = 118.145 }, level = 30, point_type = 7034, area_id = 32 }, + { config_id = 734002, gadget_id = 70500000, pos = { x = -1551.070, y = 14.229, z = 5042.253 }, rot = { x = 0.000, y = 277.223, z = 0.000 }, level = 30, point_type = 7034, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 734001, 734002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308735.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308735.lua new file mode 100644 index 00000000..fb5ca49b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308735.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133308735 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 735001, gadget_id = 70210101, pos = { x = -1570.396, y = 14.508, z = 5104.678 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜果蔬须弥", persistent = true, area_id = 32 }, + { config_id = 735002, gadget_id = 70210101, pos = { x = -1568.886, y = 15.585, z = 5103.125 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜武器须弥", persistent = true, area_id = 32 }, + { config_id = 735003, gadget_id = 70210101, pos = { x = -1569.482, y = 15.109, z = 5120.314 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜人文须弥", persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 735001, 735002, 735003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308736.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308736.lua new file mode 100644 index 00000000..1fe7f8e4 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308736.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 133308736 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { + -- 镀金黑市 + { config_id = 736001, shape = RegionShape.POLYGON, pos = { x = -1551.157, y = 20.000, z = 5089.259 }, height = 100.000, point_array = { { x = -1590.404, y = 5040.401 }, { x = -1537.600, y = 4985.109 }, { x = -1493.343, y = 5016.634 }, { x = -1517.439, y = 5141.220 }, { x = -1519.485, y = 5193.410 }, { x = -1584.198, y = 5183.271 }, { x = -1608.970, y = 5115.422 } }, area_id = 32, vision_type_list = { 33070023 } }, + -- 黑市上方 + { config_id = 736002, shape = RegionShape.POLYGON, pos = { x = -1476.215, y = 220.000, z = 5124.164 }, height = 360.000, point_array = { { x = -1290.983, y = 5327.963 }, { x = -1351.052, y = 5501.293 }, { x = -1696.645, y = 5504.092 }, { x = -1805.907, y = 5377.531 }, { x = -1684.916, y = 5099.098 }, { x = -1655.946, y = 4960.614 }, { x = -1445.661, y = 4744.235 }, { x = -1146.522, y = 4959.037 }, { x = -1217.811, y = 5109.246 } }, area_id = 32, vision_type_list = { 33070024 } } +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 736001, 736002 }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308737.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308737.lua new file mode 100644 index 00000000..c0bd4346 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308737.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133308737 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { + { config_id = 737001, shape = RegionShape.SPHERE, radius = 20, pos = { x = -1543.824, y = 28.596, z = 5023.848 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1737001, name = "ENTER_REGION_737001", event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 737001 }, + triggers = { "ENTER_REGION_737001" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308738.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308738.lua new file mode 100644 index 00000000..be39fbbe --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308738.lua @@ -0,0 +1,71 @@ +-- 基础信息 +local base_info = { + group_id = 133308738 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308739.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308739.lua new file mode 100644 index 00000000..8a997391 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308739.lua @@ -0,0 +1,81 @@ +-- 基础信息 +local base_info = { + group_id = 133308739 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 739004, gadget_id = 70360001, pos = { x = -1513.607, y = 63.455, z = 4964.012 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 26 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 2, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 739004 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308741.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308741.lua new file mode 100644 index 00000000..1610b07f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308741.lua @@ -0,0 +1,119 @@ +-- 基础信息 +local base_info = { + group_id = 133308741 +} + +-- Trigger变量 +local defs = { + up_flow_speed = 5, + down_flow_speed = 10, + overflow_speed = 15 +} + +-- DEFS_MISCS +local pools = +{ + [1] = 741003 +} + +local origin_defs = +{ + origin_nozzole = 741001, + origin_pool = pools[1], + origin_speed = 50, + origin_time = 20 +} + +local pool_defs = +{ + max = 1000, + overflow_max = 1500, + up_nozzole_threshold = 600 +} + + +--填-1时,说明该池子没有对应的喷口 +local nozzoles = +{ + [pools[1]] = {up_nozzole = -1, down_nozzole = 741004} +} + +--填-1时,说明该池子没有对应的喷口 +--填0时,说明该喷口不指向任何下游池子 +local pool_connections = +{ + [pools[1]] = {up_nozzole = -1, down_nozzole = 0} +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 741001, gadget_id = 70290462, pos = { x = -1549.805, y = 17.599, z = 5075.004 }, rot = { x = 0.820, y = 250.290, z = 0.219 }, level = 32, area_id = 32 }, + { config_id = 741002, gadget_id = 70290765, pos = { x = -1549.587, y = 24.662, z = 5075.033 }, rot = { x = 0.000, y = 250.098, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 741003, gadget_id = 70290766, pos = { x = -1550.202, y = 25.366, z = 5074.800 }, rot = { x = 0.000, y = 247.690, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 741004, gadget_id = 70290463, pos = { x = -1550.820, y = 18.471, z = 5074.609 }, rot = { x = 359.848, y = 250.802, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 741001, 741002, 741003, 741004 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_4/SandStair" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308742.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308742.lua new file mode 100644 index 00000000..df5cb1c5 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308742.lua @@ -0,0 +1,100 @@ +-- 基础信息 +local base_info = { + group_id = 133308742 +} + +-- Trigger变量 +local defs = { + move_sandworm_id = 742001, + move_region = 742002, + attack_region = 742003, + attack_times = 2, + move_sandworm_lifetime = 20 +} + +-- DEFS_MISCS +local region_config = +{ + alert_by_tick_normal = {200,300}, + alert_by_tick_sandstorm = {200,300}, +} + + + +local sandworm_point_array = +{ + point_array = 330800066, max_point = 8 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + [742001] = { config_id = 742001, gadget_id = 70290762, pos = { x = -1421.738, y = 40.652, z = 5164.686 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, is_use_point_array = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 } +} + +-- 区域 +regions = { + [742002] = { config_id = 742002, shape = RegionShape.POLYGON, pos = { x = -1410.946, y = 54.474, z = 5147.398 }, height = 94.452, point_array = { { x = -1377.018, y = 5125.778 }, { x = -1396.914, y = 5126.833 }, { x = -1409.576, y = 5112.924 }, { x = -1425.955, y = 5118.337 }, { x = -1436.063, y = 5135.131 }, { x = -1444.873, y = 5153.996 }, { x = -1443.078, y = 5173.274 }, { x = -1433.446, y = 5181.873 }, { x = -1408.787, y = 5181.579 }, { x = -1393.840, y = 5164.271 } }, area_id = 32 }, + [742003] = { config_id = 742003, shape = RegionShape.POLYGON, pos = { x = -1420.418, y = 48.263, z = 5153.295 }, height = 69.484, point_array = { { x = -1432.253, y = 5135.767 }, { x = -1416.318, y = 5125.447 }, { x = -1405.275, y = 5137.836 }, { x = -1398.869, y = 5146.856 }, { x = -1404.700, y = 5164.536 }, { x = -1411.034, y = 5181.143 }, { x = -1432.575, y = 5179.134 }, { x = -1441.966, y = 5167.302 } }, area_id = 32 } +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 742002, 742003 }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_4/SandwormBigworldControl" +require "V3_4/SandwormToolkit" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308743.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308743.lua new file mode 100644 index 00000000..be30e9e6 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308743.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133308743 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 743001, gadget_id = 70210101, pos = { x = -1317.131, y = 68.448, z = 5084.024 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜果蔬须弥", isOneoff = true, persistent = true, area_id = 32 }, + { config_id = 743002, gadget_id = 70210101, pos = { x = -1321.532, y = 68.454, z = 5083.942 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜果蔬须弥", isOneoff = true, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 743001, 743002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308744.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308744.lua new file mode 100644 index 00000000..402338ac --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308744.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133308744 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 744001, gadget_id = 70210101, pos = { x = -1250.753, y = 67.652, z = 5144.830 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", isOneoff = true, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 744001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308745.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308745.lua new file mode 100644 index 00000000..a6221738 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308745.lua @@ -0,0 +1,124 @@ +-- 基础信息 +local base_info = { + group_id = 133308745 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 745001, monster_id = 26100401, pos = { x = -1166.178, y = 97.508, z = 5053.284 }, rot = { x = 0.000, y = 223.067, z = 0.000 }, level = 32, drop_tag = "高级镀金旅团", disableWander = true, pose_id = 1, area_id = 32 }, + { config_id = 745004, monster_id = 28060401, pos = { x = -1165.217, y = 97.696, z = 5048.204 }, rot = { x = 0.000, y = 288.355, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 1, area_id = 32 }, + { config_id = 745005, monster_id = 28060401, pos = { x = -1168.429, y = 96.569, z = 5055.512 }, rot = { x = 0.000, y = 219.979, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 745002, gadget_id = 70211022, pos = { x = -1151.938, y = 103.457, z = 5053.031 }, rot = { x = 18.524, y = 281.067, z = 12.855 }, level = 26, drop_tag = "战斗高级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1745003, name = "ANY_MONSTER_DIE_745003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_745003", action = "action_EVENT_ANY_MONSTER_DIE_745003" }, + { config_id = 1745006, name = "MONSTER_BATTLE_745006", event = EventType.EVENT_MONSTER_BATTLE, source = "", condition = "condition_EVENT_MONSTER_BATTLE_745006", action = "action_EVENT_MONSTER_BATTLE_745006" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 745001 }, + gadgets = { 745002 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_745003", "MONSTER_BATTLE_745006" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 745004, 745005 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_745003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_745003(context, evt) + -- 将configid为 745002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 745002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_MONSTER_BATTLE_745006(context, evt) + if 745001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_MONSTER_BATTLE_745006(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133308745, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308746.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308746.lua new file mode 100644 index 00000000..c1ecebfe --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308746.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133308746 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 746001, gadget_id = 70210101, pos = { x = -1259.633, y = 85.479, z = 5061.271 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜矿石须弥", isOneoff = true, persistent = true, area_id = 32 }, + { config_id = 746002, gadget_id = 70210101, pos = { x = -1225.269, y = 98.991, z = 5044.921 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜矿石须弥", isOneoff = true, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 746001, 746002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308747.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308747.lua new file mode 100644 index 00000000..065139a4 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308747.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133308747 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 747005, monster_id = 28060301, pos = { x = -1192.115, y = 112.231, z = 5031.741 }, rot = { x = 0.000, y = 227.804, z = 0.000 }, level = 32, drop_tag = "鸟类", disableWander = true, pose_id = 131, area_id = 32 }, + { config_id = 747006, monster_id = 28060301, pos = { x = -1193.034, y = 112.434, z = 5033.406 }, rot = { x = 0.000, y = 358.514, z = 0.000 }, level = 32, drop_tag = "鸟类", disableWander = true, pose_id = 131, area_id = 32 }, + { config_id = 747007, monster_id = 28060301, pos = { x = -1193.768, y = 117.500, z = 5032.223 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "鸟类", pose_id = 121, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 747005, 747006, 747007 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308748.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308748.lua new file mode 100644 index 00000000..7756836a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308748.lua @@ -0,0 +1,139 @@ +-- 基础信息 +local base_info = { + group_id = 133308748 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 748001, gadget_id = 70330402, pos = { x = -1223.396, y = 99.581, z = 5047.361 }, rot = { x = 5.425, y = 2.329, z = 16.900 }, level = 32, area_id = 32 }, + { config_id = 748002, gadget_id = 70330402, pos = { x = -1236.643, y = 95.784, z = 5025.292 }, rot = { x = 14.342, y = 3.557, z = 10.274 }, level = 32, area_id = 32 }, + { config_id = 748003, gadget_id = 70330402, pos = { x = -1255.976, y = 88.028, z = 5042.577 }, rot = { x = 1.948, y = 357.635, z = 26.903 }, level = 32, area_id = 32 }, + { config_id = 748004, gadget_id = 70330402, pos = { x = -1248.935, y = 92.084, z = 5030.922 }, rot = { x = 18.414, y = 4.106, z = 9.209 }, level = 32, state = GadgetState.GearStop, area_id = 32 }, + { config_id = 748005, gadget_id = 70290602, pos = { x = -1249.995, y = 91.697, z = 5031.594 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 748006, gadget_id = 70330434, pos = { x = -1243.572, y = 92.823, z = 5044.600 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 748007, gadget_id = 70500000, pos = { x = -1243.378, y = 120.774, z = 5044.747 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 4014, isOneoff = true, explore = { name = "gather", exp = 30 }, area_id = 32 }, + { config_id = 748010, gadget_id = 70211111, pos = { x = -1243.062, y = 93.022, z = 5044.559 }, rot = { x = 339.214, y = 118.627, z = 353.665 }, level = 26, drop_tag = "解谜中级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1748008, name = "GADGET_STATE_CHANGE_748008", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_748008", action = "action_EVENT_GADGET_STATE_CHANGE_748008" }, + { config_id = 1748009, name = "ANY_GADGET_DIE_748009", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_748009", action = "action_EVENT_ANY_GADGET_DIE_748009" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 748001, 748002, 748003, 748004, 748005, 748007 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_748008", "ANY_GADGET_DIE_748009" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_748008(context, evt) + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133308748, 748001) then + return false + end + + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133308748, 748002) then + return false + end + + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133308748, 748003) then + return false + end + + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133308748, 748004) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_748008(context, evt) + -- 创建id为748010的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 748010 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 创建id为748006的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 748006 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_748009(context, evt) + if 748005 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_748009(context, evt) + -- 改变指定group组133308748中, configid为748004的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 133308748, 748004, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308749.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308749.lua new file mode 100644 index 00000000..056dba5c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308749.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133308749 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 749002, gadget_id = 70210101, pos = { x = -1369.234, y = 43.823, z = 5100.372 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", isOneoff = true, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 749002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308750.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308750.lua new file mode 100644 index 00000000..d8f64a02 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308750.lua @@ -0,0 +1,78 @@ +-- 基础信息 +local base_info = { + group_id = 133308750 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 750001, monster_id = 25210501, pos = { x = -1234.125, y = 67.155, z = 4980.405 }, rot = { x = 0.000, y = 278.012, z = 0.000 }, level = 32, drop_tag = "镀金旅团", disableWander = true, pose_id = 9001, area_id = 32 }, + { config_id = 750002, monster_id = 25210401, pos = { x = -1235.697, y = 67.561, z = 4974.715 }, rot = { x = 0.000, y = 290.720, z = 0.000 }, level = 32, drop_tag = "镀金旅团", disableWander = true, pose_id = 9001, area_id = 32 }, + { config_id = 750006, monster_id = 25410201, pos = { x = -1228.512, y = 67.698, z = 4974.529 }, rot = { x = 0.000, y = 315.979, z = 0.000 }, level = 32, drop_tag = "高级镀金旅团", disableWander = true, pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 750003, gadget_id = 70710544, pos = { x = -1228.122, y = 68.107, z = 4979.812 }, rot = { x = 346.931, y = 124.093, z = 345.247 }, level = 32, area_id = 32 }, + { config_id = 750004, gadget_id = 70950138, pos = { x = -1231.613, y = 67.508, z = 4978.634 }, rot = { x = 356.151, y = 7.236, z = 7.753 }, level = 32, area_id = 32 }, + { config_id = 750005, gadget_id = 70950138, pos = { x = -1232.915, y = 67.785, z = 4974.479 }, rot = { x = 13.395, y = 27.046, z = 4.028 }, level = 32, area_id = 32 }, + { config_id = 750007, gadget_id = 70210101, pos = { x = -1227.708, y = 68.496, z = 4979.083 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜通用须弥", isOneoff = true, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 750001, 750002, 750006 }, + gadgets = { 750003, 750004, 750005, 750007 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308751.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308751.lua new file mode 100644 index 00000000..657b0b51 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308751.lua @@ -0,0 +1,78 @@ +-- 基础信息 +local base_info = { + group_id = 133308751 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +-- 废弃数据 +garbages = { + monsters = { + { config_id = 751001, monster_id = 23010301, pos = { x = -1360.079, y = 45.862, z = 5075.663 }, rot = { x = 0.000, y = 107.243, z = 0.000 }, level = 32, drop_tag = "先遣队", area_id = 32 } + } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308752.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308752.lua new file mode 100644 index 00000000..24a8d767 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308752.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133308752 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 752001, monster_id = 24030201, pos = { x = -1171.567, y = 68.879, z = 4972.875 }, rot = { x = 0.000, y = 283.817, z = 0.000 }, level = 32, drop_tag = "遗迹龙兽", pose_id = 101, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 752001 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308753.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308753.lua new file mode 100644 index 00000000..783df268 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308753.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 133308753 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 753001, gadget_id = 70210101, pos = { x = -1349.091, y = 51.390, z = 5057.317 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜果蔬须弥", isOneoff = true, persistent = true, area_id = 32 }, + { config_id = 753002, gadget_id = 70210101, pos = { x = -1348.946, y = 53.881, z = 5050.388 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜果蔬须弥", isOneoff = true, persistent = true, area_id = 32 }, + { config_id = 753003, gadget_id = 70210101, pos = { x = -1338.146, y = 57.882, z = 5078.555 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜人文须弥", isOneoff = true, persistent = true, area_id = 32 }, + { config_id = 753004, gadget_id = 70210101, pos = { x = -1361.828, y = 50.502, z = 5064.901 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜人文须弥", isOneoff = true, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 753001, 753002, 753003, 753004 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308754.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308754.lua new file mode 100644 index 00000000..99ea5235 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308754.lua @@ -0,0 +1,83 @@ +-- 基础信息 +local base_info = { + group_id = 133308754 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 754001, gadget_id = 70500000, pos = { x = -999.268, y = -38.924, z = 4604.430 }, rot = { x = 352.255, y = 357.110, z = 11.457 }, level = 32, point_type = 2055, area_id = 32 }, + { config_id = 754002, gadget_id = 70500000, pos = { x = -999.644, y = -38.664, z = 4605.580 }, rot = { x = 340.852, y = 355.313, z = 27.278 }, level = 32, point_type = 2055, area_id = 32 }, + { config_id = 754003, gadget_id = 70500000, pos = { x = -996.145, y = -38.535, z = 4599.690 }, rot = { x = 3.611, y = 0.739, z = 1.839 }, level = 32, point_type = 2055, area_id = 32 }, + { config_id = 754004, gadget_id = 70500000, pos = { x = -983.188, y = -40.697, z = 4575.446 }, rot = { x = 356.222, y = 359.458, z = 16.337 }, level = 32, point_type = 2055, area_id = 32 }, + { config_id = 754005, gadget_id = 70500000, pos = { x = -982.348, y = -40.578, z = 4573.572 }, rot = { x = 356.745, y = 359.529, z = 16.449 }, level = 32, point_type = 2055, area_id = 32 }, + { config_id = 754006, gadget_id = 70500000, pos = { x = -1049.391, y = -27.487, z = 4652.993 }, rot = { x = 348.710, y = 357.949, z = 5.654 }, level = 32, point_type = 2055, area_id = 32 }, + { config_id = 754007, gadget_id = 70500000, pos = { x = -1058.075, y = -28.596, z = 4639.777 }, rot = { x = 357.874, y = 354.035, z = 326.754 }, level = 32, point_type = 2055, area_id = 32 }, + { config_id = 754008, gadget_id = 70500000, pos = { x = -1060.272, y = -40.579, z = 4571.471 }, rot = { x = 357.398, y = 354.377, z = 322.054 }, level = 32, point_type = 2055, area_id = 32 }, + { config_id = 754009, gadget_id = 70500000, pos = { x = -1061.837, y = -39.456, z = 4572.217 }, rot = { x = 355.848, y = 355.547, z = 323.906 }, level = 32, point_type = 2055, area_id = 32 }, + { config_id = 754010, gadget_id = 70500000, pos = { x = -1050.644, y = -39.383, z = 4528.792 }, rot = { x = 356.960, y = 354.653, z = 333.464 }, level = 32, point_type = 2055, area_id = 32 }, + { config_id = 754011, gadget_id = 70500000, pos = { x = -1051.468, y = -39.008, z = 4530.718 }, rot = { x = 358.713, y = 353.548, z = 333.557 }, level = 32, point_type = 2055, area_id = 32 }, + { config_id = 754012, gadget_id = 70500000, pos = { x = -1042.087, y = -45.023, z = 4530.292 }, rot = { x = 3.072, y = 351.416, z = 334.291 }, level = 32, point_type = 2055, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 754001, 754002, 754003, 754004, 754005, 754006, 754007, 754008, 754009, 754010, 754011, 754012 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308755.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308755.lua new file mode 100644 index 00000000..8b04aafb --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308755.lua @@ -0,0 +1,105 @@ +-- 基础信息 +local base_info = { + group_id = 133308755 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 755001, monster_id = 25210403, pos = { x = -1413.028, y = 63.534, z = 5015.326 }, rot = { x = 0.000, y = 107.640, z = 0.000 }, level = 32, drop_tag = "镀金旅团", pose_id = 9001, area_id = 32 }, + { config_id = 755005, monster_id = 21010101, pos = { x = -1418.487, y = 63.880, z = 5010.085 }, rot = { x = 0.000, y = 91.356, z = 0.000 }, level = 32, drop_tag = "丘丘人", pose_id = 9013, area_id = 32 }, + { config_id = 755006, monster_id = 25210201, pos = { x = -1411.172, y = 63.522, z = 5014.991 }, rot = { x = 0.000, y = 280.499, z = 0.000 }, level = 32, drop_tag = "镀金旅团", pose_id = 9006, area_id = 32 }, + { config_id = 755007, monster_id = 25210303, pos = { x = -1411.944, y = 63.538, z = 5008.199 }, rot = { x = 0.000, y = 164.892, z = 0.000 }, level = 32, drop_tag = "镀金旅团", area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 755002, gadget_id = 70211012, pos = { x = -1409.560, y = 63.533, z = 5017.143 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "战斗中级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 755004, gadget_id = 70710221, pos = { x = -1418.206, y = 63.674, z = 5010.025 }, rot = { x = 3.178, y = 0.600, z = 1.902 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1755003, name = "ANY_MONSTER_DIE_755003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_755003", action = "action_EVENT_ANY_MONSTER_DIE_755003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 755001, 755005, 755006, 755007 }, + gadgets = { 755002, 755004 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_755003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_755003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_755003(context, evt) + -- 将configid为 755002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 755002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4000, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308756.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308756.lua new file mode 100644 index 00000000..fea8b10a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308756.lua @@ -0,0 +1,71 @@ +-- 基础信息 +local base_info = { + group_id = 133308756 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308757.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308757.lua new file mode 100644 index 00000000..42dc0728 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308757.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133308757 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 757001, gadget_id = 70500000, pos = { x = -1039.761, y = 15.541, z = 4737.829 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 3005, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 757001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308758.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308758.lua new file mode 100644 index 00000000..48a15a3a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308758.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133308758 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 758001, monster_id = 26010201, pos = { x = -1028.843, y = 17.185, z = 4740.434 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "骗骗花", area_id = 32 }, + { config_id = 758002, monster_id = 26010201, pos = { x = -1041.928, y = 7.503, z = 4723.184 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "骗骗花", area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 758001, 758002 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308759.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308759.lua new file mode 100644 index 00000000..a679bdf1 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308759.lua @@ -0,0 +1,76 @@ +-- 基础信息 +local base_info = { + group_id = 133308759 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 759001, gadget_id = 70500000, pos = { x = -1037.481, y = -10.123, z = 4692.611 }, rot = { x = 0.000, y = 269.478, z = 0.000 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 759002, gadget_id = 70500000, pos = { x = -1037.433, y = -9.612, z = 4693.700 }, rot = { x = 332.371, y = 10.087, z = 8.897 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 759003, gadget_id = 70500000, pos = { x = -1038.138, y = -11.719, z = 4690.009 }, rot = { x = 349.016, y = 282.844, z = 8.262 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 759004, gadget_id = 70500000, pos = { x = -1052.825, y = -22.113, z = 4665.768 }, rot = { x = 24.296, y = 164.431, z = 13.232 }, level = 32, point_type = 1002, area_id = 32 }, + { config_id = 759005, gadget_id = 70500000, pos = { x = -1053.549, y = -22.579, z = 4664.036 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 1001, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 759001, 759002, 759003, 759004, 759005 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308760.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308760.lua new file mode 100644 index 00000000..c67d8214 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308760.lua @@ -0,0 +1,76 @@ +-- 基础信息 +local base_info = { + group_id = 133308760 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 760001, gadget_id = 70500000, pos = { x = -1063.063, y = -31.409, z = 4608.536 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 1002, area_id = 32 }, + { config_id = 760002, gadget_id = 70500000, pos = { x = -1062.803, y = -30.464, z = 4610.650 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 1002, area_id = 32 }, + { config_id = 760003, gadget_id = 70500000, pos = { x = -1061.750, y = -33.141, z = 4608.317 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 1002, area_id = 32 }, + { config_id = 760004, gadget_id = 70500000, pos = { x = -993.223, y = -36.661, z = 4602.660 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 1002, area_id = 32 }, + { config_id = 760005, gadget_id = 70500000, pos = { x = -994.806, y = -38.007, z = 4600.966 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 1002, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 760001, 760002, 760003, 760004, 760005 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308761.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308761.lua new file mode 100644 index 00000000..ef0af8e5 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308761.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133308761 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 761001, gadget_id = 71700331, pos = { x = -1738.646, y = 113.601, z = 5043.558 }, rot = { x = 270.000, y = 61.600, z = 0.000 }, level = 1, isOneoff = true, persistent = true, area_id = 26 }, + { config_id = 761002, gadget_id = 71700331, pos = { x = -1740.628, y = 113.991, z = 5048.377 }, rot = { x = 281.428, y = 156.302, z = 143.937 }, level = 1, isOneoff = true, persistent = true, area_id = 26 }, + { config_id = 761003, gadget_id = 71700331, pos = { x = -1740.212, y = 113.487, z = 5043.437 }, rot = { x = 270.000, y = 0.000, z = 0.000 }, level = 1, isOneoff = true, persistent = true, area_id = 26 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 761001, 761002, 761003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308762.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308762.lua new file mode 100644 index 00000000..2ddb558f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308762.lua @@ -0,0 +1,111 @@ +-- 基础信息 +local base_info = { + group_id = 133308762 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 762001, gadget_id = 70220103, pos = { x = -1546.352, y = 274.480, z = 4264.978 }, rot = { x = 0.000, y = 94.066, z = 0.000 }, level = 1, area_id = 26 }, + { config_id = 762002, gadget_id = 70220103, pos = { x = -1456.952, y = 271.210, z = 4267.005 }, rot = { x = 0.000, y = 94.066, z = 0.000 }, level = 1, area_id = 26 }, + { config_id = 762003, gadget_id = 70220103, pos = { x = -1255.434, y = 251.196, z = 4320.283 }, rot = { x = 0.000, y = 94.066, z = 0.000 }, level = 1, area_id = 26 }, + { config_id = 762004, gadget_id = 70690001, pos = { x = -1599.256, y = 293.063, z = 4264.888 }, rot = { x = 0.000, y = 94.066, z = 0.000 }, level = 1, area_id = 26 }, + { config_id = 762005, gadget_id = 70690001, pos = { x = -1593.889, y = 293.063, z = 4264.887 }, rot = { x = 0.000, y = 94.066, z = 0.000 }, level = 1, area_id = 26 }, + { config_id = 762006, gadget_id = 70690001, pos = { x = -1587.939, y = 293.063, z = 4264.887 }, rot = { x = 0.000, y = 94.066, z = 0.000 }, level = 1, area_id = 26 }, + { config_id = 762007, gadget_id = 70690001, pos = { x = -1582.384, y = 293.063, z = 4264.887 }, rot = { x = 0.000, y = 94.066, z = 0.000 }, level = 1, area_id = 26 }, + { config_id = 762008, gadget_id = 70690001, pos = { x = -1576.313, y = 293.063, z = 4264.887 }, rot = { x = 0.000, y = 94.066, z = 0.000 }, level = 1, area_id = 26 }, + { config_id = 762009, gadget_id = 70690001, pos = { x = -1569.885, y = 293.063, z = 4264.887 }, rot = { x = 0.000, y = 94.066, z = 0.000 }, level = 1, area_id = 26 }, + { config_id = 762010, gadget_id = 70690001, pos = { x = -1539.276, y = 271.272, z = 4264.475 }, rot = { x = 0.000, y = 94.066, z = 0.000 }, level = 1, area_id = 26 }, + { config_id = 762011, gadget_id = 70690001, pos = { x = -1532.097, y = 271.272, z = 4264.887 }, rot = { x = 0.000, y = 94.066, z = 0.000 }, level = 1, area_id = 26 }, + { config_id = 762012, gadget_id = 70690001, pos = { x = -1526.730, y = 271.272, z = 4264.887 }, rot = { x = 0.000, y = 94.066, z = 0.000 }, level = 1, area_id = 26 }, + { config_id = 762013, gadget_id = 70690001, pos = { x = -1520.781, y = 271.272, z = 4264.887 }, rot = { x = 0.000, y = 94.066, z = 0.000 }, level = 1, area_id = 26 }, + { config_id = 762014, gadget_id = 70690001, pos = { x = -1515.225, y = 271.272, z = 4264.887 }, rot = { x = 0.000, y = 94.066, z = 0.000 }, level = 1, area_id = 26 }, + { config_id = 762015, gadget_id = 70690001, pos = { x = -1509.154, y = 271.272, z = 4264.887 }, rot = { x = 0.000, y = 94.066, z = 0.000 }, level = 1, area_id = 26 }, + { config_id = 762016, gadget_id = 70690001, pos = { x = -1502.726, y = 271.272, z = 4264.887 }, rot = { x = 0.000, y = 94.066, z = 0.000 }, level = 1, area_id = 26 }, + { config_id = 762017, gadget_id = 70690001, pos = { x = -1496.930, y = 271.272, z = 4264.475 }, rot = { x = 0.000, y = 94.066, z = 0.000 }, level = 1, area_id = 26 }, + { config_id = 762018, gadget_id = 70690001, pos = { x = -1451.610, y = 255.822, z = 4266.355 }, rot = { x = 0.000, y = 94.066, z = 0.000 }, level = 1, area_id = 26 }, + { config_id = 762019, gadget_id = 70690001, pos = { x = -1444.431, y = 255.822, z = 4266.767 }, rot = { x = 0.000, y = 94.066, z = 0.000 }, level = 1, area_id = 26 }, + { config_id = 762020, gadget_id = 70690001, pos = { x = -1439.064, y = 255.822, z = 4266.767 }, rot = { x = 0.000, y = 94.066, z = 0.000 }, level = 1, area_id = 26 }, + { config_id = 762021, gadget_id = 70690001, pos = { x = -1433.115, y = 255.822, z = 4266.767 }, rot = { x = 0.000, y = 94.066, z = 0.000 }, level = 1, area_id = 26 }, + { config_id = 762022, gadget_id = 70690001, pos = { x = -1345.258, y = 255.054, z = 4270.788 }, rot = { x = 0.000, y = 94.066, z = 0.000 }, level = 1, area_id = 26 }, + { config_id = 762023, gadget_id = 70690001, pos = { x = -1339.187, y = 255.054, z = 4270.788 }, rot = { x = 0.000, y = 94.066, z = 0.000 }, level = 1, area_id = 26 }, + { config_id = 762024, gadget_id = 70690001, pos = { x = -1332.759, y = 255.054, z = 4270.788 }, rot = { x = 0.000, y = 94.066, z = 0.000 }, level = 1, area_id = 26 }, + { config_id = 762025, gadget_id = 70690001, pos = { x = -1326.963, y = 255.054, z = 4270.375 }, rot = { x = 0.000, y = 94.066, z = 0.000 }, level = 1, area_id = 26 }, + { config_id = 762026, gadget_id = 70690001, pos = { x = -1369.309, y = 255.054, z = 4270.375 }, rot = { x = 0.000, y = 94.066, z = 0.000 }, level = 1, area_id = 26 }, + { config_id = 762027, gadget_id = 70690001, pos = { x = -1362.130, y = 255.054, z = 4270.788 }, rot = { x = 0.000, y = 94.066, z = 0.000 }, level = 1, area_id = 26 }, + { config_id = 762028, gadget_id = 70690001, pos = { x = -1356.763, y = 255.054, z = 4270.788 }, rot = { x = 0.000, y = 94.066, z = 0.000 }, level = 1, area_id = 26 }, + { config_id = 762029, gadget_id = 70690001, pos = { x = -1350.814, y = 255.054, z = 4270.788 }, rot = { x = 0.000, y = 94.066, z = 0.000 }, level = 1, area_id = 26 }, + { config_id = 762030, gadget_id = 70690001, pos = { x = -1345.258, y = 255.054, z = 4270.788 }, rot = { x = 0.000, y = 94.066, z = 0.000 }, level = 1, area_id = 26 }, + { config_id = 762031, gadget_id = 70690001, pos = { x = -1339.187, y = 255.054, z = 4270.788 }, rot = { x = 0.000, y = 94.066, z = 0.000 }, level = 1, area_id = 26 }, + { config_id = 762032, gadget_id = 70690001, pos = { x = -1332.759, y = 255.054, z = 4270.788 }, rot = { x = 0.000, y = 94.066, z = 0.000 }, level = 1, area_id = 26 }, + { config_id = 762033, gadget_id = 70690001, pos = { x = -1326.963, y = 255.054, z = 4270.375 }, rot = { x = 0.000, y = 94.066, z = 0.000 }, level = 1, area_id = 26 }, + { config_id = 762034, gadget_id = 70220103, pos = { x = -1375.826, y = 257.484, z = 4269.748 }, rot = { x = 0.000, y = 94.066, z = 0.000 }, level = 1, area_id = 26 }, + { config_id = 762035, gadget_id = 70690001, pos = { x = -1427.559, y = 255.822, z = 4266.767 }, rot = { x = 0.000, y = 94.066, z = 0.000 }, level = 1, area_id = 26 }, + { config_id = 762036, gadget_id = 70690001, pos = { x = -1421.488, y = 255.822, z = 4266.767 }, rot = { x = 0.000, y = 94.066, z = 0.000 }, level = 1, area_id = 26 }, + { config_id = 762037, gadget_id = 70690001, pos = { x = -1415.060, y = 255.822, z = 4266.767 }, rot = { x = 0.000, y = 94.066, z = 0.000 }, level = 1, area_id = 26 }, + { config_id = 762038, gadget_id = 70690001, pos = { x = -1409.264, y = 255.822, z = 4266.355 }, rot = { x = 0.000, y = 94.066, z = 0.000 }, level = 1, area_id = 26 }, + { config_id = 762039, gadget_id = 70220103, pos = { x = -1458.686, y = 259.031, z = 4266.858 }, rot = { x = 0.000, y = 94.066, z = 0.000 }, level = 1, area_id = 26 }, + { config_id = 762043, gadget_id = 70220103, pos = { x = -1299.109, y = 258.687, z = 4296.895 }, rot = { x = 0.000, y = 94.066, z = 0.000 }, level = 1, area_id = 26 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 762001, 762002, 762003, 762004, 762005, 762006, 762007, 762008, 762009, 762010, 762011, 762012, 762013, 762014, 762015, 762016, 762017, 762018, 762019, 762020, 762021, 762022, 762023, 762024, 762025, 762026, 762027, 762028, 762029, 762030, 762031, 762032, 762033, 762034, 762035, 762036, 762037, 762038, 762039, 762043 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308763.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308763.lua new file mode 100644 index 00000000..9ff9a90c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308763.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 133308763 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 763001, gadget_id = 70330450, pos = { x = -1489.858, y = 78.801, z = 5007.242 }, rot = { x = 351.764, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 763002, gadget_id = 70500000, pos = { x = -1489.858, y = 78.801, z = 5007.242 }, rot = { x = 351.767, y = 0.000, z = 0.000 }, level = 32, point_type = 3012, owner = 763001, area_id = 32 }, + { config_id = 763003, gadget_id = 70330450, pos = { x = -1499.558, y = 79.706, z = 4987.937 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 763004, gadget_id = 70500000, pos = { x = -1499.558, y = 79.706, z = 4987.937 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, point_type = 3012, owner = 763003, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 763001, 763002, 763003, 763004 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308764.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308764.lua new file mode 100644 index 00000000..b7cca7cc --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308764.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133308764 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 764001, monster_id = 28020108, pos = { x = -1488.585, y = 78.420, z = 4984.674 }, rot = { x = 0.000, y = 41.611, z = 0.000 }, level = 30, drop_tag = "走兽", area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 764001 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308765.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308765.lua new file mode 100644 index 00000000..a222773b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308765.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133308765 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 765001, gadget_id = 70220103, pos = { x = -1221.561, y = 102.052, z = 5050.276 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 765002, gadget_id = 70220103, pos = { x = -1183.991, y = 115.059, z = 5027.798 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 765001, 765002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308766.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308766.lua new file mode 100644 index 00000000..fb40b0da --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308766.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133308766 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 766001, gadget_id = 70210105, pos = { x = -1547.812, y = 13.000, z = 5053.229 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "水上搜刮点须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 4 }, area_id = 32 }, + { config_id = 766002, gadget_id = 70210105, pos = { x = -1555.842, y = 13.000, z = 5061.210 }, rot = { x = 0.000, y = 298.470, z = 0.000 }, level = 26, drop_tag = "水上搜刮点须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 4 }, area_id = 32 }, + { config_id = 766003, gadget_id = 70210105, pos = { x = -1578.977, y = 13.000, z = 5088.314 }, rot = { x = 0.000, y = 220.132, z = 0.000 }, level = 26, drop_tag = "水上搜刮点须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 4 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 766001, 766002, 766003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308767.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308767.lua new file mode 100644 index 00000000..d4a0a0a3 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308767.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133308767 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 767001, gadget_id = 70210105, pos = { x = -1274.604, y = 63.300, z = 4809.794 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "水上搜刮点须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 4 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 767001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308768.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308768.lua new file mode 100644 index 00000000..b8b04ee4 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308768.lua @@ -0,0 +1,175 @@ +-- 基础信息 +local base_info = { + group_id = 133308768 +} + +-- DEFS_MISCS +local JamshidRocks = +{ + 768001, + 768003, + 768002 +} + +local CorrectAnswer = +{ + 4,1,4 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + [768001] = { config_id = 768001, gadget_id = 70290635, pos = { x = -1486.169, y = 77.359, z = 4988.774 }, rot = { x = 0.000, y = 358.703, z = 0.000 }, level = 32, state = GadgetState.GearStart, persistent = true, area_id = 32 }, + [768002] = { config_id = 768002, gadget_id = 70290636, pos = { x = -1492.597, y = 78.051, z = 4993.889 }, rot = { x = 0.000, y = 87.098, z = 0.000 }, level = 32, state = GadgetState.GearStop, persistent = true, area_id = 32 }, + [768003] = { config_id = 768003, gadget_id = 70290637, pos = { x = -1491.272, y = 78.032, z = 4989.996 }, rot = { x = 0.000, y = 64.088, z = 0.000 }, level = 32, state = GadgetState.GearStop, persistent = true, area_id = 32 }, + [768004] = { config_id = 768004, gadget_id = 70211101, pos = { x = -1497.463, y = 79.274, z = 4992.865 }, rot = { x = 0.000, y = 58.486, z = 0.000 }, level = 26, drop_tag = "解谜低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + [768007] = { config_id = 768007, gadget_id = 70290686, pos = { x = -1516.411, y = 78.665, z = 5030.653 }, rot = { x = 0.000, y = 204.648, z = 0.000 }, level = 30, area_id = 32 }, + [768008] = { config_id = 768008, gadget_id = 70290688, pos = { x = -1511.587, y = 77.762, z = 5032.211 }, rot = { x = 0.000, y = 227.855, z = 0.000 }, level = 32, area_id = 32 }, + [768009] = { config_id = 768009, gadget_id = 70290690, pos = { x = -1511.674, y = 78.628, z = 5027.363 }, rot = { x = 0.000, y = 262.989, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1768005, name = "VARIABLE_CHANGE_768005", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_768005", action = "action_EVENT_VARIABLE_CHANGE_768005" }, + { config_id = 1768006, name = "GROUP_LOAD_768006", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_768006", action = "action_EVENT_GROUP_LOAD_768006", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 768001, 768002, 768003, 768007, 768008, 768009 }, + regions = { }, + triggers = { "VARIABLE_CHANGE_768005", "GROUP_LOAD_768006" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_768005(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"is_success"为1 + if ScriptLib.GetGroupVariableValue(context, "is_success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_768005(context, evt) + -- 创建id为768004的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 768004 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 将configid为 768001 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 768001, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 768002 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 768002, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 768003 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 768003, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_768006(context, evt) + -- 判断变量"is_success"为1 + if ScriptLib.GetGroupVariableValue(context, "is_success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_768006(context, evt) + -- 创建id为768004的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 768004 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 将configid为 768001 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 768001, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 768002 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 768002, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 768003 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 768003, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +require "V3_4/JamshidRock" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308769.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308769.lua new file mode 100644 index 00000000..bbdb37ee --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308769.lua @@ -0,0 +1,105 @@ +-- 基础信息 +local base_info = { + group_id = 133308769 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 769002, monster_id = 26090701, pos = { x = -1512.590, y = 79.402, z = 5023.852 }, rot = { x = 0.000, y = 244.226, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 769003, monster_id = 26090701, pos = { x = -1506.907, y = 78.593, z = 5027.370 }, rot = { x = 0.000, y = 240.747, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 769004, monster_id = 26090601, pos = { x = -1518.778, y = 80.499, z = 5023.940 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, drop_tag = "蕈兽", pose_id = 101, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { + { config_id = 769001, shape = RegionShape.SPHERE, radius = 5, pos = { x = -1513.741, y = 80.127, z = 5022.925 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1769001, name = "ENTER_REGION_769001", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_769001", action = "action_EVENT_ENTER_REGION_769001" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 769001 }, + triggers = { "ENTER_REGION_769001" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 769002, 769003, 769004 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_769001(context, evt) + if evt.param1 ~= 769001 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_769001(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133308769, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308771.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308771.lua new file mode 100644 index 00000000..905f1838 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308771.lua @@ -0,0 +1,104 @@ +-- 基础信息 +local base_info = { + group_id = 133308771 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 771001, monster_id = 25310101, pos = { x = -1187.851, y = 111.388, z = 4860.800 }, rot = { x = 0.000, y = 358.264, z = 0.000 }, level = 32, drop_tag = "中级镀金旅团", disableWander = true, pose_id = 9003, area_id = 32 }, + { config_id = 771004, monster_id = 25310201, pos = { x = -1190.342, y = 111.388, z = 4859.331 }, rot = { x = 0.000, y = 358.264, z = 0.000 }, level = 32, drop_tag = "中级镀金旅团", disableWander = true, pose_id = 9003, area_id = 32 }, + { config_id = 771005, monster_id = 25310201, pos = { x = -1182.345, y = 111.388, z = 4859.573 }, rot = { x = 0.000, y = 358.264, z = 0.000 }, level = 32, drop_tag = "中级镀金旅团", disableWander = true, pose_id = 9003, area_id = 32 }, + { config_id = 771006, monster_id = 25310101, pos = { x = -1184.747, y = 111.388, z = 4861.127 }, rot = { x = 0.000, y = 358.264, z = 0.000 }, level = 32, drop_tag = "中级镀金旅团", disableWander = true, pose_id = 9003, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 771002, gadget_id = 70211002, pos = { x = -1186.971, y = 111.343, z = 4864.989 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "战斗低级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1771003, name = "ANY_MONSTER_DIE_771003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_771003", action = "action_EVENT_ANY_MONSTER_DIE_771003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 771001, 771004, 771005, 771006 }, + gadgets = { 771002 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_771003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_771003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_771003(context, evt) + -- 将configid为 771002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 771002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4000, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308772.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308772.lua new file mode 100644 index 00000000..ee0d609a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308772.lua @@ -0,0 +1,103 @@ +-- 基础信息 +local base_info = { + group_id = 133308772 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 772001, monster_id = 25210402, pos = { x = -1335.242, y = 82.763, z = 4901.823 }, rot = { x = 0.000, y = 175.461, z = 0.000 }, level = 32, drop_tag = "镀金旅团", disableWander = true, pose_id = 9001, area_id = 32 }, + { config_id = 772004, monster_id = 25210301, pos = { x = -1335.023, y = 82.749, z = 4899.575 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "镀金旅团", pose_id = 9005, area_id = 32 }, + { config_id = 772005, monster_id = 25210301, pos = { x = -1335.236, y = 82.727, z = 4896.587 }, rot = { x = 0.000, y = 216.255, z = 0.000 }, level = 32, drop_tag = "镀金旅团", area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 772002, gadget_id = 70211012, pos = { x = -1338.694, y = 82.742, z = 4899.198 }, rot = { x = 359.879, y = 29.582, z = 357.762 }, level = 26, drop_tag = "战斗中级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1772003, name = "ANY_MONSTER_DIE_772003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_772003", action = "action_EVENT_ANY_MONSTER_DIE_772003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 772001, 772004, 772005 }, + gadgets = { 772002 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_772003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_772003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_772003(context, evt) + -- 将configid为 772002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 772002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4000, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308773.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308773.lua new file mode 100644 index 00000000..1b0f1233 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308773.lua @@ -0,0 +1,104 @@ +-- 基础信息 +local base_info = { + group_id = 133308773 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 773001, monster_id = 25210501, pos = { x = -1026.386, y = 85.479, z = 4976.921 }, rot = { x = 0.000, y = 214.268, z = 0.000 }, level = 32, drop_tag = "镀金旅团", disableWander = true, area_id = 32 }, + { config_id = 773004, monster_id = 25210301, pos = { x = -1035.739, y = 85.438, z = 4980.788 }, rot = { x = 0.000, y = 224.057, z = 0.000 }, level = 32, drop_tag = "镀金旅团", area_id = 32 }, + { config_id = 773005, monster_id = 25210301, pos = { x = -1020.631, y = 85.275, z = 4968.539 }, rot = { x = 0.000, y = 216.149, z = 0.000 }, level = 32, drop_tag = "镀金旅团", area_id = 32 }, + { config_id = 773006, monster_id = 25210301, pos = { x = -1026.575, y = 85.507, z = 4974.375 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "镀金旅团", pose_id = 9002, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 773002, gadget_id = 70211002, pos = { x = -1029.316, y = 85.340, z = 4978.666 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "战斗低级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1773003, name = "ANY_MONSTER_DIE_773003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_773003", action = "action_EVENT_ANY_MONSTER_DIE_773003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 773001, 773004, 773005, 773006 }, + gadgets = { 773002 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_773003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_773003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_773003(context, evt) + -- 将configid为 773002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 773002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4000, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308774.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308774.lua new file mode 100644 index 00000000..698d5f05 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308774.lua @@ -0,0 +1,102 @@ +-- 基础信息 +local base_info = { + group_id = 133308774 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 774001, monster_id = 25410201, pos = { x = -776.689, y = 63.308, z = 4577.804 }, rot = { x = 0.000, y = 307.331, z = 0.000 }, level = 32, drop_tag = "高级镀金旅团", disableWander = true, pose_id = 1, area_id = 32 }, + { config_id = 774004, monster_id = 25210501, pos = { x = -797.886, y = 63.930, z = 4590.232 }, rot = { x = 0.000, y = 103.653, z = 0.000 }, level = 32, drop_tag = "镀金旅团", pose_id = 9504, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 774002, gadget_id = 70211012, pos = { x = -778.998, y = 63.298, z = 4581.363 }, rot = { x = 359.352, y = 289.615, z = 0.031 }, level = 26, drop_tag = "战斗中级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1774003, name = "ANY_MONSTER_DIE_774003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_774003", action = "action_EVENT_ANY_MONSTER_DIE_774003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 774001, 774004 }, + gadgets = { 774002 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_774003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_774003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_774003(context, evt) + -- 将configid为 774002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 774002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4000, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308775.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308775.lua new file mode 100644 index 00000000..21f31a36 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308775.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133308775 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 775001, monster_id = 25210101, pos = { x = -782.255, y = 61.284, z = 4609.216 }, rot = { x = 0.000, y = 286.019, z = 0.000 }, level = 32, drop_tag = "镀金旅团", area_id = 32 }, + { config_id = 775002, monster_id = 28060901, pos = { x = -783.946, y = 60.731, z = 4613.140 }, rot = { x = 0.000, y = 279.771, z = 0.000 }, level = 32, drop_tag = "驮兽镀金旅团", pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 775001, 775002 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308776.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308776.lua new file mode 100644 index 00000000..9dffc9fa --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308776.lua @@ -0,0 +1,191 @@ +-- 基础信息 +local base_info = { + group_id = 133308776 +} + +-- DEFS_MISCS +local JamshidRocks = +{ + 776001, + 776002, + 776003, + 776007 +} + +local CorrectAnswer = +{ + 2,2,2,3 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + [776001] = { config_id = 776001, gadget_id = 70290635, pos = { x = -902.283, y = 53.486, z = 4505.391 }, rot = { x = 0.000, y = 144.317, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + [776002] = { config_id = 776002, gadget_id = 70290636, pos = { x = -900.997, y = 53.040, z = 4506.733 }, rot = { x = 0.000, y = 122.092, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + [776003] = { config_id = 776003, gadget_id = 70290637, pos = { x = -901.588, y = 52.220, z = 4514.277 }, rot = { x = 0.000, y = 34.480, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + [776004] = { config_id = 776004, gadget_id = 70211101, pos = { x = -899.907, y = 52.497, z = 4509.023 }, rot = { x = 0.000, y = 147.981, z = 0.000 }, level = 26, drop_tag = "解谜低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + [776007] = { config_id = 776007, gadget_id = 70290635, pos = { x = -900.205, y = 52.058, z = 4512.921 }, rot = { x = 0.000, y = 50.500, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + [776008] = { config_id = 776008, gadget_id = 70290684, pos = { x = -867.851, y = 58.880, z = 4462.434 }, rot = { x = 12.682, y = 337.991, z = 340.617 }, level = 32, area_id = 32 }, + [776009] = { config_id = 776009, gadget_id = 70290688, pos = { x = -866.350, y = 58.149, z = 4463.460 }, rot = { x = 14.443, y = 346.583, z = 342.050 }, level = 32, area_id = 32 }, + [776010] = { config_id = 776010, gadget_id = 70290689, pos = { x = -875.018, y = 58.779, z = 4573.323 }, rot = { x = 12.933, y = 219.718, z = 350.516 }, level = 32, area_id = 32 }, + [776011] = { config_id = 776011, gadget_id = 70290685, pos = { x = -873.795, y = 59.052, z = 4572.611 }, rot = { x = 15.171, y = 232.800, z = 354.766 }, level = 32, area_id = 32 }, + [776012] = { config_id = 776012, gadget_id = 70290601, pos = { x = -867.851, y = 58.880, z = 4462.434 }, rot = { x = 12.682, y = 337.991, z = 340.617 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1776005, name = "VARIABLE_CHANGE_776005", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_776005", action = "action_EVENT_VARIABLE_CHANGE_776005" }, + { config_id = 1776006, name = "GROUP_LOAD_776006", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_776006", action = "action_EVENT_GROUP_LOAD_776006", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 776001, 776002, 776003, 776007, 776008, 776009, 776010, 776011, 776012 }, + regions = { }, + triggers = { "VARIABLE_CHANGE_776005", "GROUP_LOAD_776006" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_776005(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"is_success"为1 + if ScriptLib.GetGroupVariableValue(context, "is_success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_776005(context, evt) + -- 创建id为776004的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 776004 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 将configid为 776001 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 776001, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 776002 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 776002, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 776003 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 776003, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 776007 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 776007, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_776006(context, evt) + -- 判断变量"is_success"为1 + if ScriptLib.GetGroupVariableValue(context, "is_success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_776006(context, evt) + -- 创建id为776004的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 776004 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 将configid为 776001 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 776001, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 776002 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 776002, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 776003 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 776003, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 776007 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 776007, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +require "V3_4/JamshidRock" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308777.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308777.lua new file mode 100644 index 00000000..c1166b0a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308777.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 133308777 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 777001, monster_id = 25210201, pos = { x = -789.094, y = 91.347, z = 4591.121 }, rot = { x = 0.000, y = 40.592, z = 0.000 }, level = 32, drop_tag = "镀金旅团", pose_id = 9504, area_id = 32 }, + { config_id = 777002, monster_id = 25310201, pos = { x = -788.573, y = 91.577, z = 4593.297 }, rot = { x = 0.000, y = 278.268, z = 0.000 }, level = 32, drop_tag = "中级镀金旅团", pose_id = 9001, area_id = 32 }, + { config_id = 777003, monster_id = 25210201, pos = { x = -790.264, y = 90.991, z = 4594.725 }, rot = { x = 0.000, y = 106.750, z = 0.000 }, level = 32, drop_tag = "镀金旅团", pose_id = 9504, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 777004, gadget_id = 70310004, pos = { x = -789.893, y = 91.074, z = 4592.892 }, rot = { x = 357.435, y = 359.449, z = 24.243 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 777001, 777002, 777003 }, + gadgets = { 777004 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308778.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308778.lua new file mode 100644 index 00000000..f5c8fab9 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308778.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133308778 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 778001, monster_id = 28060301, pos = { x = -837.760, y = 77.587, z = 4600.550 }, rot = { x = 0.000, y = 3.130, z = 0.000 }, level = 32, drop_tag = "鸟类", pose_id = 101, area_id = 32 }, + { config_id = 778002, monster_id = 28060301, pos = { x = -851.240, y = 79.509, z = 4595.604 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "鸟类", pose_id = 121, area_id = 32 }, + { config_id = 778003, monster_id = 28060301, pos = { x = -854.413, y = 79.509, z = 4593.362 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "鸟类", pose_id = 121, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 778001, 778002, 778003 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308779.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308779.lua new file mode 100644 index 00000000..5bd48aad --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308779.lua @@ -0,0 +1,295 @@ +-- 基础信息 +local base_info = { + group_id = 133308779 +} + +-- Trigger变量 +local defs = { + duration = 40, + group_id = 133308779, + collectable_sum = 8 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 779001, gadget_id = 70211101, pos = { x = -1192.032, y = 119.916, z = 4842.267 }, rot = { x = 355.023, y = 270.346, z = 359.040 }, level = 26, drop_tag = "解谜低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 779002, gadget_id = 70350093, pos = { x = -1308.268, y = 94.954, z = 4859.175 }, rot = { x = 10.357, y = 0.961, z = 10.574 }, level = 30, persistent = true, area_id = 32 }, + { config_id = 779003, gadget_id = 70360001, pos = { x = -1308.268, y = 95.919, z = 4859.169 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, persistent = true, area_id = 32 }, + { config_id = 779004, gadget_id = 70290501, pos = { x = -1298.213, y = 101.782, z = 4857.330 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 779005, gadget_id = 70290501, pos = { x = -1286.210, y = 109.949, z = 4854.341 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 779006, gadget_id = 70290501, pos = { x = -1269.210, y = 116.949, z = 4850.341 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 779007, gadget_id = 70290501, pos = { x = -1250.210, y = 121.949, z = 4846.341 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 779008, gadget_id = 70290501, pos = { x = -1230.210, y = 124.949, z = 4842.341 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 779009, gadget_id = 70290501, pos = { x = -1215.210, y = 125.949, z = 4839.341 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 779010, gadget_id = 70290501, pos = { x = -1203.210, y = 123.949, z = 4838.341 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 779011, gadget_id = 70290501, pos = { x = -1192.210, y = 121.949, z = 4840.341 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 779019, gadget_id = 70220103, pos = { x = -1286.210, y = 108.949, z = 4854.341 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 779020, gadget_id = 70220103, pos = { x = -1269.210, y = 115.949, z = 4850.341 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 779021, gadget_id = 70220103, pos = { x = -1250.210, y = 120.949, z = 4846.341 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 779022, gadget_id = 70220103, pos = { x = -1230.210, y = 123.949, z = 4842.341 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 779023, gadget_id = 70220103, pos = { x = -1215.210, y = 124.949, z = 4839.341 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1779012, name = "CHALLENGE_SUCCESS_779012", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "666", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_779012", trigger_count = 0 }, + { config_id = 1779013, name = "CHALLENGE_FAIL_779013", event = EventType.EVENT_CHALLENGE_FAIL, source = "666", condition = "", action = "action_EVENT_CHALLENGE_FAIL_779013", trigger_count = 0 }, + { config_id = 1779014, name = "GADGET_STATE_CHANGE_779014", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_779014", action = "action_EVENT_GADGET_STATE_CHANGE_779014", trigger_count = 0 }, + { config_id = 1779015, name = "ANY_GADGET_DIE_779015", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "", action = "", trigger_count = 0, tag = "218" }, + { config_id = 1779016, name = "GADGET_CREATE_779016", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_779016", action = "action_EVENT_GADGET_CREATE_779016", trigger_count = 0 }, + { config_id = 1779017, name = "SELECT_OPTION_779017", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_779017", action = "action_EVENT_SELECT_OPTION_779017", trigger_count = 0 }, + -- 2.0rel加的保底,如果group在挑战中间被卸载了,需要在加载时加个保底置回初始状态 + { config_id = 1779018, name = "GROUP_LOAD_779018", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_779018", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 3, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 779002, 779003 }, + regions = { }, + triggers = { "CHALLENGE_SUCCESS_779012", "CHALLENGE_FAIL_779013", "GADGET_STATE_CHANGE_779014", "ANY_GADGET_DIE_779015", "GADGET_CREATE_779016", "SELECT_OPTION_779017", "GROUP_LOAD_779018" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 779004, 779005, 779006, 779007, 779008, 779009, 779010, 779011, 779019, 779020, 779021, 779022, 779023 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 779002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_779012(context, evt) + -- 将configid为 779002 的物件更改为状态 GadgetState.GearStop + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 779002, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 杀死指定group内的gadget和monster,移除其它东西 + ScriptLib.KillExtraGroupSuite(context, 133308779, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- group调整group进度,只对非randSuite有效 + if 0 ~= ScriptLib.GoToGroupSuite(context, 133308779, 3) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite") + return -1 + end + + -- 创建id为779001的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 779001 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_779013(context, evt) + -- 将configid为 779002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 779002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为779003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 779003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133308779, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_779014(context, evt) + if 779002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_779014(context, evt) + -- 247号挑战,duration内开启宝箱 + if 0 ~= ScriptLib.ActiveChallenge(context, 666, 271, defs.duration, 2, 218, defs.collectable_sum) then + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, defs.group_id, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 1, 1) then + return -1 + end + + return 0 + +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_779016(context, evt) + if 779003 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_779016(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133308779, 779003, {177}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_779017(context, evt) + -- 判断是gadgetid 779003 option_id 177 + if 779003 ~= evt.param1 then + return false + end + + if 177 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_779017(context, evt) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 779003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 将configid为 779002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 779002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 触发镜头注目,注目位置为坐标(-1298.213,101.7822,4857.33),持续时间为2秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=-1298.213, y=101.7822, z=4857.33} + local pos_follow = {x=0, y=0, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = false, duration = 2, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, + is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_779018(context, evt) + -- 将configid为 779002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 779002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为779003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 779003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133308779, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308781.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308781.lua new file mode 100644 index 00000000..f6443ee4 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308781.lua @@ -0,0 +1,278 @@ +-- 基础信息 +local base_info = { + group_id = 133308781 +} + +-- Trigger变量 +local defs = { + duration = 120, + kill_sum = 7, + group_id = 133308781, + gadget_controller_id = 781011 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 781001, monster_id = 25210101, pos = { x = -944.682, y = 49.645, z = 4623.252 }, rot = { x = 0.000, y = 135.723, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 32 }, + { config_id = 781002, monster_id = 25210101, pos = { x = -944.499, y = 50.292, z = 4620.320 }, rot = { x = 0.000, y = 72.025, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 32 }, + { config_id = 781003, monster_id = 25210201, pos = { x = -943.052, y = 50.966, z = 4617.352 }, rot = { x = 0.000, y = 30.849, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 32 }, + { config_id = 781004, monster_id = 25210201, pos = { x = -935.518, y = 49.234, z = 4626.511 }, rot = { x = 0.000, y = 229.814, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 32 }, + { config_id = 781005, monster_id = 25310101, pos = { x = -939.062, y = 51.040, z = 4617.291 }, rot = { x = 0.000, y = 337.641, z = 0.000 }, level = 1, drop_id = 1000100, pose_id = 1, area_id = 32 }, + { config_id = 781006, monster_id = 25210302, pos = { x = -934.712, y = 49.936, z = 4623.143 }, rot = { x = 0.000, y = 276.417, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 32 }, + { config_id = 781007, monster_id = 25210302, pos = { x = -939.199, y = 48.635, z = 4628.857 }, rot = { x = 0.000, y = 181.003, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 781008, gadget_id = 70330334, pos = { x = -940.166, y = 49.910, z = 4622.400 }, rot = { x = 12.372, y = 358.855, z = 1.504 }, level = 30, persistent = true, area_id = 32 }, + { config_id = 781011, gadget_id = 70360001, pos = { x = -940.170, y = 49.914, z = 4622.527 }, rot = { x = 5.875, y = 359.916, z = 356.784 }, level = 30, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1781012, name = "SELECT_OPTION_781012", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_781012", action = "action_EVENT_SELECT_OPTION_781012", trigger_count = 0 }, + { config_id = 1781013, name = "CHALLENGE_SUCCESS_781013", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "180", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_781013", trigger_count = 0 }, + { config_id = 1781014, name = "CHALLENGE_FAIL_781014", event = EventType.EVENT_CHALLENGE_FAIL, source = "180", condition = "", action = "action_EVENT_CHALLENGE_FAIL_781014", trigger_count = 0 }, + { config_id = 1781016, name = "GADGET_CREATE_781016", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_781016", action = "action_EVENT_GADGET_CREATE_781016", trigger_count = 0 }, + { config_id = 1781017, name = "ANY_MONSTER_DIE_781017", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_781017", action = "action_EVENT_ANY_MONSTER_DIE_781017", trigger_count = 0 }, + { config_id = 1781018, name = "ANY_MONSTER_DIE_781018", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_781018", action = "action_EVENT_ANY_MONSTER_DIE_781018", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "hasFinished", value = 0, no_refresh = false } +} + +-- 废弃数据 +garbages = { + gadgets = { + { config_id = 781009, gadget_id = 70300118, pos = { x = -940.026, y = 49.874, z = 4622.727 }, rot = { x = 358.212, y = 0.123, z = -0.004 }, level = 30, area_id = 32 }, + { config_id = 781010, gadget_id = 70330011, pos = { x = -939.937, y = 49.850, z = 4622.853 }, rot = { x = 358.212, y = 0.123, z = -0.004 }, level = 30, area_id = 32 } + }, + triggers = { + { config_id = 1781015, name = "GADGET_STATE_CHANGE_781015", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_781015", action = "action_EVENT_GADGET_STATE_CHANGE_781015", trigger_count = 0 } + } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 781008, 781011 }, + regions = { }, + triggers = { "SELECT_OPTION_781012", "CHALLENGE_SUCCESS_781013", "CHALLENGE_FAIL_781014", "GADGET_CREATE_781016" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 781001, 781002 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_781017" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { 781004, 781006, 781007 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_781018" }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { 781003, 781005 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_781012(context, evt) + -- 判断是gadgetid 781011 option_id 177 + if 781011 ~= evt.param1 then + return false + end + + if 177 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_781012(context, evt) + -- 180号挑战,duration内击杀kill_sum的怪物 + if 0 ~= ScriptLib.ActiveChallenge(context, 180, 13, defs.duration, defs.group_id, defs.kill_sum, 0) then + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, defs.group_id, 2) + + --永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = defs.gadget_controller_id }) then + return -1 + end + + + -- 将configid为 2002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 781008, GadgetState.GearStart) then + return -1 + end + + return 0 + +end + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_781013(context, evt) + -- 将configid为 781008 的物件更改为状态 GadgetState.GearStop + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 781008, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 针对当前group内变量名为 "hasFinished" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "hasFinished", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_781014(context, evt) + -- 将configid为 781008 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 781008, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为781011的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 781011 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133308781, 2) + + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 133308781, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_781016(context, evt) + if 781011 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_781016(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133308781, 781011, {177}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_781017(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_781017(context, evt) + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 133308781, 3) + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133308781, 2) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_781018(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_781018(context, evt) + -- 添加suite4的新内容 + ScriptLib.AddExtraGroupSuite(context, 133308781, 4) + + -- 删除suite3的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133308781, 3) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133308782.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133308782.lua new file mode 100644 index 00000000..42f5484b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133308782.lua @@ -0,0 +1,224 @@ +-- 基础信息 +local base_info = { + group_id = 133308782 +} + +-- Trigger变量 +local defs = { + pointarray_normal = 330900069, + pointarray_hard = 330900070 +} + +-- DEFS_MISCS +local pointStateList = {693001, 693002, 693003, 693005, 0, 0, 0, 0} +local challengeOptionConfigID = 693006 +local challengeOptionID = 188 + +local holeConfigID = {693001, 693002, 693003, 693005} +local checkOptionID = 916 + +local arrayID = {330900069 , 330900070} + +local randomVez = {min = 3, max = 5} + +local successCount = 2 + +local unmovenum = 0 + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 782001, gadget_id = 70330301, pos = { x = -1361.382, y = 117.471, z = 4785.320 }, rot = { x = 21.455, y = 0.674, z = 359.418 }, level = 32, is_use_point_array = true, area_id = 26 }, + { config_id = 782002, gadget_id = 70330301, pos = { x = -1366.568, y = 115.118, z = 4791.078 }, rot = { x = 22.022, y = 1.669, z = 4.980 }, level = 32, is_use_point_array = true, area_id = 26 }, + { config_id = 782003, gadget_id = 70330301, pos = { x = -1366.126, y = 118.594, z = 4782.276 }, rot = { x = 19.599, y = 2.250, z = 1.970 }, level = 32, is_use_point_array = true, area_id = 26 }, + { config_id = 782004, gadget_id = 70300203, pos = { x = -1361.881, y = 116.189, z = 4788.850 }, rot = { x = 23.659, y = 0.791, z = 0.876 }, level = 32, area_id = 26 }, + { config_id = 782005, gadget_id = 70330295, pos = { x = -1370.181, y = 116.633, z = 4786.848 }, rot = { x = 1.502, y = 264.963, z = 336.466 }, level = 32, is_use_point_array = true, area_id = 26 }, + { config_id = 782006, gadget_id = 70360001, pos = { x = -1363.538, y = 115.561, z = 4790.244 }, rot = { x = 23.665, y = 0.280, z = 0.671 }, level = 32, area_id = 26 }, + { config_id = 782013, gadget_id = 70220103, pos = { x = -1389.333, y = 106.833, z = 4794.469 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 26 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1782007, name = "SELECT_OPTION_782007", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_782007", action = "action_EVENT_SELECT_OPTION_782007", trigger_count = 0 }, + { config_id = 1782008, name = "GADGET_CREATE_782008", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_782008", action = "action_EVENT_GADGET_CREATE_782008", trigger_count = 0 }, + { config_id = 1782009, name = "VARIABLE_CHANGE_782009", event = EventType.EVENT_VARIABLE_CHANGE, source = "hamster_success_num", condition = "condition_EVENT_VARIABLE_CHANGE_782009", action = "", trigger_count = 0, tag = "666" }, + { config_id = 1782010, name = "CHALLENGE_FAIL_782010", event = EventType.EVENT_CHALLENGE_FAIL, source = "666", condition = "", action = "action_EVENT_CHALLENGE_FAIL_782010", trigger_count = 0 }, + { config_id = 1782011, name = "CHALLENGE_SUCCESS_782011", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "666", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_782011", trigger_count = 0 }, + { config_id = 1782012, name = "TIME_AXIS_PASS_782012", event = EventType.EVENT_TIME_AXIS_PASS, source = "", condition = "condition_EVENT_TIME_AXIS_PASS_782012", action = "action_EVENT_TIME_AXIS_PASS_782012" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 782001, 782002, 782003, 782005, 782006, 782013 }, + regions = { }, + triggers = { "SELECT_OPTION_782007", "GADGET_CREATE_782008", "VARIABLE_CHANGE_782009", "CHALLENGE_FAIL_782010", "CHALLENGE_SUCCESS_782011", "TIME_AXIS_PASS_782012" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 782004 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_782007(context, evt) + -- 判断是gadgetid 782006 option_id 188 + if 782006 ~= evt.param1 then + return false + end + + if 188 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_782007(context, evt) + + ScriptLib.RemoveExtraGroupSuite(context, 133308782, 2) + + + ScriptLib.StartChallenge(context, 666, 85, {3, 666, 2}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_782008(context, evt) + if 782006 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_782008(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133308782, 2) + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133308782, 782006, {188}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_782009(context, evt) + if evt.param1 == evt.param2 then return false end + + --检测当前改变的variable是否在预设区间 + if 0 > evt.param1 or 5 < evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_782010(context, evt) + -- 将本组内变量名为 "hamster_success_num" 的变量设置为 0 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "hamster_success_num", 0, 133308782) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 133308782, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_782011(context, evt) + -- 创建标识为"timer",时间节点为{3}的时间轴,false用于控制该时间轴是否循环 + ScriptLib.InitTimeAxis(context, "timer", {3}, false) + + + return 0 +end + +-- 触发条件 +function condition_EVENT_TIME_AXIS_PASS_782012(context, evt) + if "timer" ~= evt.source_name or 1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_TIME_AXIS_PASS_782012(context, evt) + -- 杀死Group内指定的monster和gadget + if 0 ~= ScriptLib.KillGroupEntity(context, { group_id = 133308782, monsters = {}, gadgets = {782001,782002,782003,782005,782006,782004} }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_monsters_and_gadgets_by_group") + return -1 + end + + return 0 +end + +require "V3_1/HamsterGambling" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133310019.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133310019.lua index 2ab527fc..93a42ca1 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_group133310019.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133310019.lua @@ -105,8 +105,9 @@ suites = { -- 触发操作 function action_EVENT_SELECT_OPTION_19006(context, evt) if evt.param1 == 66001 and evt.param2 == 190 and ScriptLib.IsWidgetEquipped(context, ScriptLib.GetSceneOwnerUid(context), 220018) == true then - ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = 2354.263,y = 272.9032,z = -686.8663}, duration = 3, is_force = true, is_broadcast = false, is_recover_keep_current = false, delay = 0, is_set_follow_pos =false, is_abs_follow_pos=false, follow_pos = {x=0,y=0,z=0}, is_force_walk =false, is_change_play_mode = false, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.Keep_ROT_X, custom_radius = 0}) + ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = 2354.263,y = 272.9032,z = -686.8663}, duration = 3, is_force = true, is_broadcast = false, is_recover_keep_current = false, delay = 0, is_set_follow_pos =false, follow_pos = {x=0,y=0,z=0}, is_force_walk =false, is_change_play_mode = false, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.KEEP_ROT_X, custom_radius = 0}) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133310071.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133310071.lua new file mode 100644 index 00000000..663557ca --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133310071.lua @@ -0,0 +1,154 @@ +-- 基础信息 +local base_info = { + group_id = 133310071 +} + +-- Trigger变量 +local defs = { + hintTime = 30, + coinTime = 20, + maxRegion = 71003, + challengeId = 2010071, + galleryId = 33005, + skillDuration = 10 +} + +-- DEFS_MISCS +local defs_miscs = { + specialCoinTable = { + -- 每项格式如下 + [71018] = {71019,71040,71041,71042,71043,71044,71045,71046,71047,71048,71049,71050,71059,71052,71053,71054,71055,71056,71057,71058}, + }, +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + [71004] = { config_id = 71004, gadget_id = 70220131, pos = { x = -2826.299, y = 81.400, z = 4480.185 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 28 }, + [71005] = { config_id = 71005, gadget_id = 70220131, pos = { x = -2830.148, y = 79.359, z = 4476.012 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 28 }, + [71006] = { config_id = 71006, gadget_id = 70220131, pos = { x = -2832.590, y = 77.717, z = 4473.690 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 28 }, + [71007] = { config_id = 71007, gadget_id = 70220131, pos = { x = -2835.209, y = 75.805, z = 4470.971 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 28 }, + [71008] = { config_id = 71008, gadget_id = 70220131, pos = { x = -2838.907, y = 73.417, z = 4467.421 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 28 }, + [71009] = { config_id = 71009, gadget_id = 70220131, pos = { x = -2843.359, y = 70.966, z = 4463.159 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 28 }, + [71010] = { config_id = 71010, gadget_id = 70220131, pos = { x = -2847.103, y = 69.240, z = 4460.037 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 28 }, + [71011] = { config_id = 71011, gadget_id = 70220131, pos = { x = -2850.755, y = 69.215, z = 4458.041 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 28 }, + [71012] = { config_id = 71012, gadget_id = 70220131, pos = { x = -2854.676, y = 69.193, z = 4457.761 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 28 }, + [71013] = { config_id = 71013, gadget_id = 70220131, pos = { x = -2855.918, y = 67.364, z = 4462.217 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 28 }, + [71014] = { config_id = 71014, gadget_id = 70220131, pos = { x = -2856.721, y = 65.182, z = 4466.923 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 28 }, + [71015] = { config_id = 71015, gadget_id = 70220131, pos = { x = -2858.023, y = 62.670, z = 4472.860 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 28 }, + [71016] = { config_id = 71016, gadget_id = 70220131, pos = { x = -2858.943, y = 60.854, z = 4478.271 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 28 }, + [71017] = { config_id = 71017, gadget_id = 70220131, pos = { x = -2859.391, y = 59.463, z = 4485.078 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 28 }, + [71018] = { config_id = 71018, gadget_id = 70220132, pos = { x = -2853.877, y = 59.383, z = 4485.548 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 28 }, + [71019] = { config_id = 71019, gadget_id = 70220131, pos = { x = -2853.558, y = 58.689, z = 4494.675 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 28 }, + [71020] = { config_id = 71020, gadget_id = 70220131, pos = { x = -2831.806, y = 81.618, z = 4481.742 }, rot = { x = 0.000, y = 273.321, z = 0.000 }, level = 1, area_id = 28 }, + [71021] = { config_id = 71021, gadget_id = 70220131, pos = { x = -2835.021, y = 77.793, z = 4481.928 }, rot = { x = 0.000, y = 273.329, z = 0.000 }, level = 1, area_id = 28 }, + [71022] = { config_id = 71022, gadget_id = 70220131, pos = { x = -2838.236, y = 73.968, z = 4482.115 }, rot = { x = 0.000, y = 273.321, z = 0.000 }, level = 1, area_id = 28 }, + [71023] = { config_id = 71023, gadget_id = 70220131, pos = { x = -2841.451, y = 70.143, z = 4482.302 }, rot = { x = 0.000, y = 273.321, z = 0.000 }, level = 1, area_id = 28 }, + [71024] = { config_id = 71024, gadget_id = 70220131, pos = { x = -2844.666, y = 66.319, z = 4482.488 }, rot = { x = 0.000, y = 273.321, z = 0.000 }, level = 1, area_id = 28 }, + [71025] = { config_id = 71025, gadget_id = 70220131, pos = { x = -2847.880, y = 62.494, z = 4482.675 }, rot = { x = 0.000, y = 273.321, z = 0.000 }, level = 1, area_id = 28 }, + [71026] = { config_id = 71026, gadget_id = 70220103, pos = { x = -2840.959, y = 82.284, z = 4475.480 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 28 }, + [71027] = { config_id = 71027, gadget_id = 70220136, pos = { x = -2840.959, y = 77.284, z = 4475.480 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 28 }, + [71028] = { config_id = 71028, gadget_id = 70220136, pos = { x = -2840.959, y = 75.284, z = 4475.480 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 28 }, + [71029] = { config_id = 71029, gadget_id = 70220136, pos = { x = -2840.959, y = 73.284, z = 4475.480 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 28 }, + [71030] = { config_id = 71030, gadget_id = 70220136, pos = { x = -2840.959, y = 71.284, z = 4475.480 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 28 }, + [71031] = { config_id = 71031, gadget_id = 70220136, pos = { x = -2840.959, y = 69.284, z = 4475.480 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 28 }, + [71032] = { config_id = 71032, gadget_id = 70220136, pos = { x = -2840.959, y = 67.284, z = 4475.480 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 28 }, + [71033] = { config_id = 71033, gadget_id = 70220103, pos = { x = -2840.959, y = 60.760, z = 4475.480 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 28 }, + [71034] = { config_id = 71034, gadget_id = 70220136, pos = { x = -2840.959, y = 55.760, z = 4475.480 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 28 }, + [71035] = { config_id = 71035, gadget_id = 70220136, pos = { x = -2840.959, y = 53.760, z = 4475.480 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 28 }, + [71036] = { config_id = 71036, gadget_id = 70220136, pos = { x = -2840.959, y = 51.760, z = 4475.480 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 28 }, + [71037] = { config_id = 71037, gadget_id = 70220136, pos = { x = -2840.959, y = 49.760, z = 4475.480 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 28 }, + [71038] = { config_id = 71038, gadget_id = 70220136, pos = { x = -2840.959, y = 47.760, z = 4475.480 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 28 }, + [71039] = { config_id = 71039, gadget_id = 70220136, pos = { x = -2840.959, y = 45.760, z = 4475.480 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 28 }, + [71040] = { config_id = 71040, gadget_id = 70220131, pos = { x = -2855.341, y = 59.410, z = 4489.981 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 28 }, + [71041] = { config_id = 71041, gadget_id = 70220131, pos = { x = -2849.612, y = 56.974, z = 4496.982 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 28 }, + [71042] = { config_id = 71042, gadget_id = 70220131, pos = { x = -2844.654, y = 54.985, z = 4499.737 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 28 }, + [71043] = { config_id = 71043, gadget_id = 70220131, pos = { x = -2840.480, y = 53.555, z = 4502.061 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 28 }, + [71044] = { config_id = 71044, gadget_id = 70220131, pos = { x = -2835.595, y = 52.150, z = 4504.834 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 28 }, + [71045] = { config_id = 71045, gadget_id = 70220131, pos = { x = -2829.934, y = 50.644, z = 4508.072 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 28 }, + [71046] = { config_id = 71046, gadget_id = 70220131, pos = { x = -2823.482, y = 50.525, z = 4506.409 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 28 }, + [71047] = { config_id = 71047, gadget_id = 70220131, pos = { x = -2821.927, y = 50.452, z = 4500.929 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 28 }, + [71048] = { config_id = 71048, gadget_id = 70220131, pos = { x = -2820.729, y = 50.432, z = 4494.840 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 28 }, + [71049] = { config_id = 71049, gadget_id = 70220131, pos = { x = -2854.720, y = 60.479, z = 4480.693 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 28 }, + [71050] = { config_id = 71050, gadget_id = 70220131, pos = { x = -2851.577, y = 59.174, z = 4476.133 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 28 }, + [71052] = { config_id = 71052, gadget_id = 70220131, pos = { x = -2848.167, y = 58.667, z = 4477.342 }, rot = { x = 0.000, y = 70.233, z = 0.000 }, level = 1, area_id = 28 }, + [71053] = { config_id = 71053, gadget_id = 70220131, pos = { x = -2844.566, y = 57.500, z = 4478.636 }, rot = { x = 0.000, y = 70.225, z = 0.000 }, level = 1, area_id = 28 }, + [71054] = { config_id = 71054, gadget_id = 70220131, pos = { x = -2840.966, y = 56.333, z = 4479.931 }, rot = { x = 0.000, y = 70.233, z = 0.000 }, level = 1, area_id = 28 }, + [71055] = { config_id = 71055, gadget_id = 70220131, pos = { x = -2837.365, y = 55.166, z = 4481.225 }, rot = { x = 0.000, y = 70.233, z = 0.000 }, level = 1, area_id = 28 }, + [71056] = { config_id = 71056, gadget_id = 70220131, pos = { x = -2833.765, y = 53.999, z = 4482.519 }, rot = { x = 0.000, y = 70.233, z = 0.000 }, level = 1, area_id = 28 }, + [71057] = { config_id = 71057, gadget_id = 70220131, pos = { x = -2830.164, y = 52.833, z = 4483.813 }, rot = { x = 0.000, y = 70.225, z = 0.000 }, level = 1, area_id = 28 }, + [71058] = { config_id = 71058, gadget_id = 70220131, pos = { x = -2826.564, y = 51.666, z = 4485.107 }, rot = { x = 0.000, y = 70.233, z = 0.000 }, level = 1, area_id = 28 }, + [71059] = { config_id = 71059, gadget_id = 70220131, pos = { x = -2822.963, y = 50.499, z = 4486.401 }, rot = { x = 0.000, y = 70.233, z = 0.000 }, level = 1, area_id = 28 } +} + +-- 区域 +regions = { + [71003] = { config_id = 71003, shape = RegionShape.SPHERE, radius = 100, pos = { x = -2837.103, y = 73.189, z = 4468.796 }, area_id = 28 } +} + +-- 触发器 +triggers = { + { config_id = 1071003, name = "ENTER_REGION_71003", event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "", trigger_count = 0, forbid_guest = false } +} + +-- 点位 +points = { + [71001] = { config_id = 71001, pos = { x = -2834.865, y = 109.673, z = 4449.012 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 28 }, + [71002] = { config_id = 71002, pos = { x = -2831.750, y = 109.785, z = 4449.344 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 28 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 71004, 71005, 71006, 71007, 71008, 71009, 71010, 71011, 71012, 71013, 71014, 71015, 71016, 71017, 71018, 71019, 71020, 71021, 71022, 71023, 71024, 71025, 71026, 71027, 71028, 71029, 71030, 71031, 71032, 71033, 71034, 71035, 71036, 71037, 71038, 71039, 71040, 71041, 71042, 71043, 71044, 71045, 71046, 71047, 71048, 71049, 71050, 71052, 71053, 71054, 71055, 71056, 71057, 71058, 71059 }, + regions = { 71003 }, + triggers = { "ENTER_REGION_71003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_3/CoinCollect" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133310074.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133310074.lua new file mode 100644 index 00000000..5a1da624 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133310074.lua @@ -0,0 +1,91 @@ +-- 基础信息 +local base_info = { + group_id = 133310074 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 74001, monster_id = 25210203, pos = { x = -3074.840, y = 328.170, z = 4661.449 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 28 }, + { config_id = 74002, monster_id = 25310201, pos = { x = -3074.868, y = 328.846, z = 4664.135 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, pose_id = 1, area_id = 28 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1074003, name = "ANY_MONSTER_DIE_74003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_74003", action = "action_EVENT_ANY_MONSTER_DIE_74003", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 74001, 74002 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_74003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_74003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_74003(context, evt) + ScriptLib.AddQuestProgress(context, "Q130250401") + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133310075.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133310075.lua new file mode 100644 index 00000000..fc7d6151 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133310075.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133310075 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 75001, gadget_id = 70300105, pos = { x = -3077.789, y = 329.415, z = 4667.506 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 28 }, + { config_id = 75002, gadget_id = 70300104, pos = { x = -3083.274, y = 329.014, z = 4668.590 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 28 }, + { config_id = 75003, gadget_id = 70220103, pos = { x = -3162.944, y = 341.063, z = 4748.447 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 28 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 75001, 75002, 75003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133310083.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133310083.lua index 02de632f..66aa521a 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_group133310083.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133310083.lua @@ -105,8 +105,9 @@ suites = { -- 触发操作 function action_EVENT_SELECT_OPTION_83006(context, evt) if evt.param1 == 66001 and evt.param2 == 190 and ScriptLib.IsWidgetEquipped(context, ScriptLib.GetSceneOwnerUid(context), 220018) == true then - ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = 2354.263,y = 272.9032,z = -686.8663}, duration = 3, is_force = true, is_broadcast = false, is_recover_keep_current = false, delay = 0, is_set_follow_pos =false, is_abs_follow_pos=false, follow_pos = {x=0,y=0,z=0}, is_force_walk =false, is_change_play_mode = false, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.Keep_ROT_X, custom_radius = 0}) + ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = 2354.263,y = 272.9032,z = -686.8663}, duration = 3, is_force = true, is_broadcast = false, is_recover_keep_current = false, delay = 0, is_set_follow_pos =false, follow_pos = {x=0,y=0,z=0}, is_force_walk =false, is_change_play_mode = false, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.KEEP_ROT_X, custom_radius = 0}) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133310376.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133310376.lua new file mode 100644 index 00000000..164f8c84 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133310376.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133310376 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 376001, gadget_id = 70360391, pos = { x = -2818.859, y = 162.930, z = 4438.232 }, rot = { x = 0.000, y = 169.089, z = 0.000 }, level = 1, arguments = { 5 }, area_id = 28 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 376001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313001.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313001.lua new file mode 100644 index 00000000..a6c7f936 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313001.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133313001 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 1001, monster_id = 28010404, pos = { x = -490.225, y = -23.630, z = 5240.839 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "采集动物", pose_id = 1, area_id = 32 }, + { config_id = 1002, monster_id = 28010404, pos = { x = -479.426, y = -8.854, z = 5210.128 }, rot = { x = 0.000, y = 340.708, z = 0.000 }, level = 32, drop_tag = "采集动物", pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 1001, 1002 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313002.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313002.lua new file mode 100644 index 00000000..52bd863a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313002.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 133313002 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 2001, gadget_id = 70220103, pos = { x = -321.497, y = 12.669, z = 4581.778 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 2002, gadget_id = 70220103, pos = { x = -296.579, y = -7.204, z = 4601.924 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 2004, gadget_id = 70220103, pos = { x = -264.919, y = -28.118, z = 4648.632 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 2005, gadget_id = 70220103, pos = { x = -281.587, y = -21.015, z = 4618.889 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 2001, 2002, 2004, 2005 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313003.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313003.lua new file mode 100644 index 00000000..66997008 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313003.lua @@ -0,0 +1,332 @@ +-- 基础信息 +local base_info = { + group_id = 133313003 +} + +-- DEFS_MISCS +local I_connectors = +{ + [1] = 3002 +} + +local L_connectors = +{ + +} + +local containers = +{ + [1] = 3011 +} + +local lights = +{ + [1] = 3013 , + [2] = 3009 , + [3] = 3016 +} + +local streams = +{ + [containers[1]] = {I_connectors[1],lights[3],lights[1],lights[2]} +} + +local L_connections = +{ + +} + +local base_interval = 2 + +local special_interval = +{ + {upstream = I_connectors[1], downstream = lights[3], interval = 3} +} + +local worktops = +{ + +} + +local connector_to_worktop = +{ + +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 3001, gadget_id = 70290610, pos = { x = -398.731, y = -19.289, z = 5337.632 }, rot = { x = 0.000, y = 141.329, z = 0.000 }, level = 1, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 }, + { config_id = 3002, gadget_id = 70290626, pos = { x = -407.676, y = 5.566, z = 5348.909 }, rot = { x = 0.000, y = 143.644, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 3003, gadget_id = 70330333, pos = { x = -457.618, y = -23.450, z = 5270.346 }, rot = { x = 0.000, y = 3.402, z = 0.000 }, level = 32, state = GadgetState.GearStop, persistent = true, area_id = 32 }, + { config_id = 3004, gadget_id = 70330416, pos = { x = -460.589, y = -23.902, z = 5259.695 }, rot = { x = 0.000, y = 43.046, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 3009, gadget_id = 70290627, pos = { x = -452.037, y = -21.310, z = 5258.781 }, rot = { x = 358.945, y = 312.829, z = 89.570 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 3010, gadget_id = 70290627, pos = { x = -458.531, y = -21.280, z = 5251.736 }, rot = { x = 0.493, y = 312.297, z = 89.203 }, level = 32, persistent = true, area_id = 32 }, + -- 替代用容器 + { config_id = 3011, gadget_id = 70360001, pos = { x = -459.225, y = -24.644, z = 5273.530 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 3012, gadget_id = 70290627, pos = { x = -471.945, y = -24.071, z = 5234.455 }, rot = { x = 271.704, y = 91.106, z = 221.788 }, level = 32, state = GadgetState.GearStart, persistent = true, area_id = 32 }, + { config_id = 3013, gadget_id = 70290627, pos = { x = -454.455, y = -9.228, z = 5309.935 }, rot = { x = 1.126, y = 119.404, z = 90.215 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 3016, gadget_id = 70290627, pos = { x = -404.282, y = -13.768, z = 5344.935 }, rot = { x = 1.109, y = 141.612, z = 179.328 }, level = 32, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1003005, name = "SELECT_OPTION_3005", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_3005", action = "action_EVENT_SELECT_OPTION_3005", trigger_count = 0 }, + -- 开门保底 + { config_id = 1003006, name = "GROUP_LOAD_3006", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_3006", action = "action_EVENT_GROUP_LOAD_3006", trigger_count = 0 }, + -- 上操作台选项 + { config_id = 1003007, name = "GADGET_CREATE_3007", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_3007", action = "action_EVENT_GADGET_CREATE_3007", trigger_count = 0 }, + { config_id = 1003008, name = "SELECT_OPTION_3008", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_3008", action = "action_EVENT_SELECT_OPTION_3008", trigger_count = 0 }, + -- 连通后改变操作台状态 + { config_id = 1003014, name = "GADGET_STATE_CHANGE_3014", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_3014", action = "action_EVENT_GADGET_STATE_CHANGE_3014", trigger_count = 0 }, + -- 开门操作台重登 + { config_id = 1003015, name = "GADGET_CREATE_3015", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_3015", action = "action_EVENT_GADGET_CREATE_3015", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "finish", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 3001, 3002, 3003, 3004, 3009, 3010, 3011, 3012, 3013, 3016 }, + regions = { }, + triggers = { "SELECT_OPTION_3005", "GROUP_LOAD_3006", "GADGET_CREATE_3007", "SELECT_OPTION_3008", "GADGET_STATE_CHANGE_3014", "GADGET_CREATE_3015" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_3005(context, evt) + -- 判断是gadgetid 3003 option_id 7 + if 3003 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_3005(context, evt) + -- 将本组内变量名为 "finish" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "finish", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 将configid为 3004 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 3004, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 3003 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 3003, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 删除指定group: 133313003 ;指定config:3003;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133313003, 3003, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_3006(context, evt) + -- 判断变量"finish"为1 + if ScriptLib.GetGroupVariableValue(context, "finish") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_3006(context, evt) + -- 将configid为 3004 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 3004, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 3003 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 3003, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_3007(context, evt) + if 3001 ~= evt.param1 or GadgetState.Default ~= ScriptLib.GetGadgetStateByConfigId(context, 0, evt.param1) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_3007(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133313003, 3001, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_3008(context, evt) + -- 判断是gadgetid 3001 option_id 7 + if 3001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + local curQuestState = ScriptLib.GetHostQuestState(context,7318719) + if -1 == curQuestState or 0 == curQuestState then + return false + end + if curQuestState ~= 2 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_3008(context, evt) + -- 将configid为 3001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 3001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 3002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 3002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 删除指定group: 133313003 ;指定config:3001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133313003, 3001, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_3014(context, evt) + if 3011 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + if GadgetState.GearStop ~= ScriptLib.GetGadgetStateByConfigId(context, 133313003, 3003) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_3014(context, evt) + -- 将configid为 3003 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 3003, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133313003, 3003, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_3015(context, evt) + if 3003 ~= evt.param1 or GadgetState.Default ~= ScriptLib.GetGadgetStateByConfigId(context, 0, evt.param1) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_3015(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133313003, 3003, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +require "V3_4/SandPipe" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313004.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313004.lua new file mode 100644 index 00000000..8882328a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313004.lua @@ -0,0 +1,127 @@ +-- 基础信息 +local base_info = { + group_id = 133313004 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 4001, gadget_id = 70290695, pos = { x = -293.781, y = -47.000, z = 5595.308 }, rot = { x = 0.000, y = 70.865, z = 0.000 }, level = 1, area_id = 32 }, + { config_id = 4003, gadget_id = 70950145, pos = { x = -293.803, y = -47.368, z = 5595.094 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1004002, name = "GADGET_CREATE_4002", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_4002", action = "action_EVENT_GADGET_CREATE_4002", trigger_count = 0 }, + { config_id = 1004004, name = "SELECT_OPTION_4004", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_4004", action = "action_EVENT_SELECT_OPTION_4004", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 4001, 4003 }, + regions = { }, + triggers = { "GADGET_CREATE_4002", "SELECT_OPTION_4004" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_4002(context, evt) + if 4003 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_4002(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133313004, 4003, {68}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_4004(context, evt) + -- 判断是gadgetid 4003 option_id 68 + if 4003 ~= evt.param1 then + return false + end + + if 68 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_4004(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7318725") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + -- 删除指定group: 133313004 ;指定config:4003;物件身上指定option:68; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133313004, 4003, 68) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313005.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313005.lua new file mode 100644 index 00000000..6559ec14 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313005.lua @@ -0,0 +1,140 @@ +-- 基础信息 +local base_info = { + group_id = 133313005 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 5001, gadget_id = 70290610, pos = { x = -290.574, y = -163.195, z = 5461.650 }, rot = { x = 0.000, y = 84.767, z = 0.000 }, level = 1, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 断线加选项 + { config_id = 1005002, name = "GADGET_CREATE_5002", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_5002", action = "action_EVENT_GADGET_CREATE_5002", trigger_count = 0 }, + { config_id = 1005003, name = "SELECT_OPTION_5003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_5003", action = "action_EVENT_SELECT_OPTION_5003", trigger_count = 0 }, + -- 任务通知添加选项 + { config_id = 1005004, name = "QUEST_START_5004", event = EventType.EVENT_QUEST_START, source = "", condition = "", action = "action_EVENT_QUEST_START_5004", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 5001 }, + regions = { }, + triggers = { "GADGET_CREATE_5002", "SELECT_OPTION_5003", "QUEST_START_5004" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_5002(context, evt) + if 5001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_5002(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133313005, 5001, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_5003(context, evt) + -- 判断是gadgetid 5001 option_id 7 + if 5001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_5003(context, evt) + -- 将configid为 5001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 5001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 删除指定group: 133313005 ;指定config:5001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133313005, 5001, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_QUEST_START_5004(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133313005, 5001, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313006.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313006.lua new file mode 100644 index 00000000..937a982d --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313006.lua @@ -0,0 +1,324 @@ +-- 基础信息 +local base_info = { + group_id = 133313006 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 6002, monster_id = 28060401, pos = { x = -361.654, y = -246.118, z = 5476.340 }, rot = { x = 0.000, y = 224.314, z = 0.000 }, level = 32, drop_id = 1000100, pose_id = 1, area_id = 32 }, + { config_id = 6003, monster_id = 26100401, pos = { x = -369.906, y = -246.053, z = 5457.181 }, rot = { x = 0.000, y = 326.975, z = 0.000 }, level = 32, drop_id = 1000100, pose_id = 1, area_id = 32 }, + { config_id = 6012, monster_id = 24040301, pos = { x = -351.682, y = -246.118, z = 5465.366 }, rot = { x = 0.000, y = 292.840, z = 0.000 }, level = 32, drop_id = 1000100, pose_id = 1, area_id = 32 }, + { config_id = 6013, monster_id = 24040201, pos = { x = -383.352, y = -246.053, z = 5470.549 }, rot = { x = 0.000, y = 96.808, z = 0.000 }, level = 32, drop_id = 1000100, pose_id = 1, area_id = 32 }, + { config_id = 6014, monster_id = 28060401, pos = { x = -368.791, y = -246.118, z = 5478.915 }, rot = { x = 0.000, y = 174.391, z = 0.000 }, level = 32, drop_id = 1000100, pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 6001, gadget_id = 70290623, pos = { x = -370.497, y = -246.149, z = 5469.916 }, rot = { x = 0.000, y = 264.817, z = 0.000 }, level = 1, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1006004, name = "GROUP_REFRESH_6004", event = EventType.EVENT_GROUP_REFRESH, source = "", condition = "", action = "action_EVENT_GROUP_REFRESH_6004", trigger_count = 0 }, + { config_id = 1006005, name = "SELECT_OPTION_6005", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_6005", action = "action_EVENT_SELECT_OPTION_6005", trigger_count = 0 }, + { config_id = 1006006, name = "CHALLENGE_SUCCESS_6006", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "666", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_6006", trigger_count = 0 }, + { config_id = 1006007, name = "CHALLENGE_FAIL_6007", event = EventType.EVENT_CHALLENGE_FAIL, source = "666", condition = "", action = "action_EVENT_CHALLENGE_FAIL_6007", trigger_count = 0 }, + { config_id = 1006008, name = "ANY_MONSTER_LIVE_6008", event = EventType.EVENT_ANY_MONSTER_LIVE, source = "", condition = "condition_EVENT_ANY_MONSTER_LIVE_6008", action = "action_EVENT_ANY_MONSTER_LIVE_6008" }, + { config_id = 1006009, name = "ANY_MONSTER_DIE_6009", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "action_EVENT_ANY_MONSTER_DIE_6009", trigger_count = 0 }, + { config_id = 1006010, name = "ANY_MONSTER_DIE_6010", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_6010", action = "action_EVENT_ANY_MONSTER_DIE_6010" }, + -- 播reminder,没有失败过 + { config_id = 1006011, name = "MONSTER_BATTLE_6011", event = EventType.EVENT_MONSTER_BATTLE, source = "", condition = "condition_EVENT_MONSTER_BATTLE_6011", action = "action_EVENT_MONSTER_BATTLE_6011" } +} + +-- 变量 +variables = { + { config_id = 1, name = "deadMonster", value = 0, no_refresh = false }, + { config_id = 2, name = "fail_num", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + io_type = 1, + sub_flow_type = 1, + secure_suite_index = 1, + suite = 1, + end_suite = 3, + rand_suite = false, + father_quest = 73187 +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suite_disk = { + [1] = { + gadgets = { + { config_id = 6001, state = 202 } + }, + monsters = { + }, + regions = { }, + triggers = { }, + npcs = { }, + variables = { + { config_id = 1, name = "deadMonster", value = 0, no_refresh = false }, + { config_id = 2, name = "fail_num", value = 0, no_refresh = true } + } + }, + [2] = { + gadgets = { + { config_id = 6001, state = 201 } + }, + monsters = { + }, + regions = { }, + triggers = { "GROUP_REFRESH_6004", "SELECT_OPTION_6005", "CHALLENGE_SUCCESS_6006", "CHALLENGE_FAIL_6007", "ANY_MONSTER_DIE_6009" }, + npcs = { }, + variables = { + { config_id = 1, name = "deadMonster", value = 0, no_refresh = false }, + { config_id = 2, name = "fail_num", value = 0, no_refresh = true } + } + }, + [3] = { + gadgets = { + { config_id = 6001, state = 901 } + }, + monsters = { + }, + regions = { }, + triggers = { }, + npcs = { }, + variables = { + { config_id = 1, name = "deadMonster", value = 0, no_refresh = false }, + { config_id = 2, name = "fail_num", value = 0, no_refresh = true } + } + }, + [4] = { + gadgets = { + { config_id = 6001, state = 0 } + }, + monsters = { + { config_id = 6002 }, + { config_id = 6003 }, + { config_id = 6014 } + }, + regions = { }, + triggers = { "ANY_MONSTER_LIVE_6008", "ANY_MONSTER_DIE_6010", "MONSTER_BATTLE_6011" }, + npcs = { }, + variables = { + { config_id = 1, name = "deadMonster", value = 0, no_refresh = false }, + { config_id = 2, name = "fail_num", value = 0, no_refresh = true } + } + }, + [5] = { + gadgets = { + { config_id = 6001, state = 0 } + }, + monsters = { + { config_id = 6012 }, + { config_id = 6013 } + }, + regions = { }, + triggers = { }, + npcs = { }, + variables = { + { config_id = 1, name = "deadMonster", value = 0, no_refresh = false }, + { config_id = 2, name = "fail_num", value = 0, no_refresh = true } + } + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_GROUP_REFRESH_6004(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133313006, 6001, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_6005(context, evt) + -- 判断是gadgetid 6001 option_id 7 + if 6001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_6005(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7318734_fin") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + -- 添加某个flowSuite里的要素,不会更改当前场上已存在的物件/怪物状态 + ScriptLib.AddExtraFlowSuite(context, 133313006, 4, FlowSuiteOperatePolicy.DEFAULT) + + -- 删除指定group: 133313006 ;指定config:6001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133313006, 6001, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 将configid为 6001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 6001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_6006(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7318729_fin") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_6007(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7318729_fail") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133313006, 6001, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + -- 针对当前group内变量名为 "fail_num" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "fail_num", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + -- 变量"deadMonster"赋值为0 + ScriptLib.SetGroupVariableValue(context, "deadMonster", 0) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_LIVE_6008(context, evt) + if 6002 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_LIVE_6008(context, evt) + -- 创建编号为666(该挑战的识别id),挑战内容为276的区域挑战,具体参数填写方式,见DungeonChallengeData表中的注释,所有填写的值都必须是int类型 + if 0 ~= ScriptLib.ActiveChallenge(context, 666, 276, 133313006, 5, 6001, 0) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_challenge") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_6009(context, evt) + -- 针对当前group内变量名为 "deadMonster" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "deadMonster", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_6010(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_6010(context, evt) + -- 添加某个flowSuite里的要素,不会更改当前场上已存在的物件/怪物状态 + ScriptLib.AddExtraFlowSuite(context, 133313006, 5, FlowSuiteOperatePolicy.DEFAULT) + + -- 将flowGroup的某个flowSuite移除,不会触发物件和怪物死亡 + ScriptLib.RemoveExtraFlowSuite(context, 133313006, 4, FlowSuiteOperatePolicy.DEFAULT) + + return 0 +end + +-- 触发条件 +function condition_EVENT_MONSTER_BATTLE_6011(context, evt) + if 6002 ~= evt.param1 then + return false + end + + -- 判断变量"fail_num"为0 + if ScriptLib.GetGroupVariableValue(context, "fail_num") ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_MONSTER_BATTLE_6011(context, evt) + -- 调用提示id为 1000080013 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000080013) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313007.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313007.lua new file mode 100644 index 00000000..a68514f9 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313007.lua @@ -0,0 +1,71 @@ +-- 基础信息 +local base_info = { + group_id = 133313007 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313008.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313008.lua new file mode 100644 index 00000000..7e8af7f0 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313008.lua @@ -0,0 +1,137 @@ +-- 基础信息 +local base_info = { + group_id = 133313008 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 8001, gadget_id = 70330454, pos = { x = -798.673, y = 14.802, z = 5781.967 }, rot = { x = 0.000, y = 60.218, z = 0.000 }, level = 1, persistent = true, area_id = 32 }, + { config_id = 8002, gadget_id = 70330454, pos = { x = -763.871, y = 17.438, z = 5844.884 }, rot = { x = 0.000, y = 60.218, z = 0.000 }, level = 1, area_id = 32 }, + { config_id = 8003, gadget_id = 70330454, pos = { x = -780.985, y = 15.471, z = 5815.321 }, rot = { x = 0.000, y = 60.218, z = 0.000 }, level = 1, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1008004, name = "ANY_GADGET_DIE_8004", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_8004", action = "action_EVENT_ANY_GADGET_DIE_8004" }, + { config_id = 1008005, name = "ANY_GADGET_DIE_8005", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_8005", action = "action_EVENT_ANY_GADGET_DIE_8005" }, + { config_id = 1008006, name = "ANY_GADGET_DIE_8006", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_8006", action = "action_EVENT_ANY_GADGET_DIE_8006" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 8001, 8002, 8003 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_8004", "ANY_GADGET_DIE_8005", "ANY_GADGET_DIE_8006" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_8004(context, evt) + if 8001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_8004(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7310305") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_8005(context, evt) + if 8002 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_8005(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7310306") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_8006(context, evt) + if 8003 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_8006(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7310339") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313009.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313009.lua new file mode 100644 index 00000000..f408d164 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313009.lua @@ -0,0 +1,98 @@ +-- 基础信息 +local base_info = { + group_id = 133313009 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313010.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313010.lua new file mode 100644 index 00000000..0ce36142 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313010.lua @@ -0,0 +1,274 @@ +-- 基础信息 +local base_info = { + group_id = 133313010 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 10001, monster_id = 23010601, pos = { x = -601.856, y = 24.913, z = 5781.281 }, rot = { x = 0.000, y = 285.361, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 32 }, + { config_id = 10003, monster_id = 23010601, pos = { x = -603.777, y = 24.746, z = 5776.855 }, rot = { x = 0.000, y = 329.306, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 32 }, + -- 奥德菲 + { config_id = 10005, monster_id = 25210103, pos = { x = -602.703, y = 24.747, z = 5779.153 }, rot = { x = 0.000, y = 323.039, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 32 }, + { config_id = 10006, monster_id = 23010401, pos = { x = -611.883, y = 24.014, z = 5776.616 }, rot = { x = 0.000, y = 358.501, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 32 }, + { config_id = 10008, monster_id = 23010401, pos = { x = -609.705, y = 23.375, z = 5780.686 }, rot = { x = 0.000, y = 330.129, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 阿德非死亡 + { config_id = 1010002, name = "ANY_MONSTER_DIE_10002", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_10002", action = "action_EVENT_ANY_MONSTER_DIE_10002" }, + { config_id = 1010004, name = "TIME_AXIS_PASS_10004", event = EventType.EVENT_TIME_AXIS_PASS, source = "", condition = "condition_EVENT_TIME_AXIS_PASS_10004", action = "action_EVENT_TIME_AXIS_PASS_10004" }, + -- 阿德非死亡RMD播完并且怪全死完 + { config_id = 1010007, name = "VARIABLE_CHANGE_10007", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_10007", action = "action_EVENT_VARIABLE_CHANGE_10007" }, + -- 怪全死完并且RMD播完 + { config_id = 1010009, name = "VARIABLE_CHANGE_10009", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_10009", action = "action_EVENT_VARIABLE_CHANGE_10009" }, + { config_id = 1010010, name = "MONSTER_BATTLE_10010", event = EventType.EVENT_MONSTER_BATTLE, source = "", condition = "condition_EVENT_MONSTER_BATTLE_10010", action = "action_EVENT_MONSTER_BATTLE_10010" }, + -- 70% RMD + { config_id = 1010011, name = "SPECIFIC_MONSTER_HP_CHANGE_10011", event = EventType.EVENT_SPECIFIC_MONSTER_HP_CHANGE, source = "10005", condition = "condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_10011", action = "action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_10011" }, + -- 30% RMD + { config_id = 1010012, name = "SPECIFIC_MONSTER_HP_CHANGE_10012", event = EventType.EVENT_SPECIFIC_MONSTER_HP_CHANGE, source = "10005", condition = "condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_10012", action = "action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_10012" } +} + +-- 变量 +variables = { + { config_id = 1, name = "fin", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 10001, 10003, 10005 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_10002", "TIME_AXIS_PASS_10004", "VARIABLE_CHANGE_10007", "VARIABLE_CHANGE_10009", "MONSTER_BATTLE_10010", "SPECIFIC_MONSTER_HP_CHANGE_10011", "SPECIFIC_MONSTER_HP_CHANGE_10012" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 10006 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { 10008 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 使用reminderUI +function TLA_active_reminder_ui(context, evt, reminder_id) + -- 调用提示id为 reminder_id 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, reminder_id) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_10002(context, evt) + --判断死亡怪物的configid是否为 10005 + if evt.param1 ~= 10005 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_10002(context, evt) + TLA_active_reminder_ui(context, evt, 1000080034) + + ScriptLib.InitTimeAxis(context, "fin", {6}, false) + + return 0 +end + +-- 触发条件 +function condition_EVENT_TIME_AXIS_PASS_10004(context, evt) + if "fin" ~= evt.source_name or 1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_TIME_AXIS_PASS_10004(context, evt) + -- 将本组内变量名为 "fin" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "fin", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_10007(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"fin"为1 + if ScriptLib.GetGroupVariableValue(context, "fin") ~= 1 then + return false + end + + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_10007(context, evt) + ScriptLib.AddQuestProgress(context, "Q7310316") + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_10009(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + -- 判断变量"fin"为1 + if ScriptLib.GetGroupVariableValue(context, "fin") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_10009(context, evt) + ScriptLib.AddQuestProgress(context, "Q7310316") + + return 0 +end + +-- 触发条件 +function condition_EVENT_MONSTER_BATTLE_10010(context, evt) + if 10005 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_MONSTER_BATTLE_10010(context, evt) + -- 调用提示id为 1000080027 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000080027) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_10011(context, evt) + --[[判断指定configid的怪物的血量小于%70时触发指定后续操作]]-- + if evt.type ~= EventType.EVENT_SPECIFIC_MONSTER_HP_CHANGE or evt.param3 > 70 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_10011(context, evt) + -- 调用提示id为 1000080029 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000080029) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133313010, 2) + + return 0 +end + +-- 触发条件 +function condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_10012(context, evt) + --[[判断指定configid的怪物的血量小于%30时触发指定后续操作]]-- + if evt.type ~= EventType.EVENT_SPECIFIC_MONSTER_HP_CHANGE or evt.param3 > 30 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_10012(context, evt) + -- 调用提示id为 1000080031 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000080031) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 133313010, 3) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313011.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313011.lua new file mode 100644 index 00000000..ae94afe5 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313011.lua @@ -0,0 +1,127 @@ +-- 基础信息 +local base_info = { + group_id = 133313011 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 11001, gadget_id = 71700288, pos = { x = -604.010, y = 24.422, z = 5779.403 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 32 }, + { config_id = 11002, gadget_id = 70950145, pos = { x = -604.010, y = 24.422, z = 5779.403 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1011003, name = "GADGET_CREATE_11003", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_11003", action = "action_EVENT_GADGET_CREATE_11003", trigger_count = 0 }, + { config_id = 1011004, name = "SELECT_OPTION_11004", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_11004", action = "action_EVENT_SELECT_OPTION_11004", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 11001, 11002 }, + regions = { }, + triggers = { "GADGET_CREATE_11003", "SELECT_OPTION_11004" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_11003(context, evt) + if 11002 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_11003(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133313011, 11002, {64}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_11004(context, evt) + -- 判断是gadgetid 11002 option_id 64 + if 11002 ~= evt.param1 then + return false + end + + if 64 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_11004(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7310317") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + -- 删除指定group: 133313011 ;指定config:11002;物件身上指定option:64; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133313011, 11002, 64) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313012.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313012.lua new file mode 100644 index 00000000..9d2310f8 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313012.lua @@ -0,0 +1,127 @@ +-- 基础信息 +local base_info = { + group_id = 133313012 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 12001, gadget_id = 70290695, pos = { x = -815.632, y = -241.740, z = 5854.824 }, rot = { x = 0.000, y = 71.593, z = 0.000 }, level = 1, area_id = 32 }, + { config_id = 12002, gadget_id = 70950145, pos = { x = -816.102, y = -242.240, z = 5855.532 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1012003, name = "GADGET_CREATE_12003", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_12003", action = "action_EVENT_GADGET_CREATE_12003", trigger_count = 0 }, + { config_id = 1012004, name = "SELECT_OPTION_12004", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_12004", action = "action_EVENT_SELECT_OPTION_12004", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 12001, 12002 }, + regions = { }, + triggers = { "GADGET_CREATE_12003", "SELECT_OPTION_12004" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_12003(context, evt) + if 12002 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_12003(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133313012, 12002, {68}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_12004(context, evt) + -- 判断是gadgetid 12002 option_id 68 + if 12002 ~= evt.param1 then + return false + end + + if 68 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_12004(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7310322") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + -- 删除指定group: 133313012 ;指定config:12002;物件身上指定option:68; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133313012, 12002, 68) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313013.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313013.lua new file mode 100644 index 00000000..76f1e679 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313013.lua @@ -0,0 +1,135 @@ +-- 基础信息 +local base_info = { + group_id = 133313013 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 13001, gadget_id = 70290610, pos = { x = -811.872, y = -238.408, z = 5779.443 }, rot = { x = 0.000, y = 354.278, z = 0.000 }, level = 1, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1013002, name = "GADGET_CREATE_13002", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_13002", action = "action_EVENT_GADGET_CREATE_13002", trigger_count = 0 }, + -- 检测任务状态 + { config_id = 1013003, name = "SELECT_OPTION_13003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_13003", action = "action_EVENT_SELECT_OPTION_13003", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 13001 }, + regions = { }, + triggers = { "GADGET_CREATE_13002", "SELECT_OPTION_13003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_13002(context, evt) + if 13001 ~= evt.param1 or GadgetState.Default ~= ScriptLib.GetGadgetStateByConfigId(context, 0, evt.param1) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_13002(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133313013, 13001, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_13003(context, evt) + -- 判断是gadgetid 13001 option_id 7 + if 13001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + local curQuestState = ScriptLib.GetHostQuestState(context,7310325) + if -1 == curQuestState or 0 == curQuestState then + return false + end + if curQuestState ~= 2 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_13003(context, evt) + -- 将configid为 13001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 13001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 删除指定group: 133313013 ;指定config:13001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133313013, 13001, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313014.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313014.lua new file mode 100644 index 00000000..5e6fa79e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313014.lua @@ -0,0 +1,312 @@ +-- 基础信息 +local base_info = { + group_id = 133313014 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 14002, monster_id = 26100501, pos = { x = -794.964, y = -265.453, z = 5707.516 }, rot = { x = 0.000, y = 303.878, z = 0.000 }, level = 32, drop_id = 1000100, pose_id = 1, area_id = 32 }, + { config_id = 14003, monster_id = 28061501, pos = { x = -805.854, y = -265.453, z = 5722.061 }, rot = { x = 0.000, y = 175.108, z = 0.000 }, level = 32, drop_id = 1000100, pose_id = 1, area_id = 32 }, + { config_id = 14010, monster_id = 24040201, pos = { x = -803.107, y = -265.453, z = 5696.723 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_id = 1000100, pose_id = 1, area_id = 32 }, + { config_id = 14011, monster_id = 24040201, pos = { x = -819.533, y = -265.518, z = 5712.991 }, rot = { x = 0.000, y = 116.224, z = 0.000 }, level = 32, drop_id = 1000100, pose_id = 1, area_id = 32 }, + { config_id = 14012, monster_id = 28061501, pos = { x = -814.496, y = -265.518, z = 5702.322 }, rot = { x = 0.000, y = 78.826, z = 0.000 }, level = 32, drop_id = 1000100, pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 14001, gadget_id = 70290630, pos = { x = -804.998, y = -265.518, z = 5708.981 }, rot = { x = 0.000, y = 354.848, z = 0.000 }, level = 1, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1014004, name = "GROUP_REFRESH_14004", event = EventType.EVENT_GROUP_REFRESH, source = "", condition = "", action = "action_EVENT_GROUP_REFRESH_14004", trigger_count = 0 }, + { config_id = 1014005, name = "SELECT_OPTION_14005", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_14005", action = "action_EVENT_SELECT_OPTION_14005", trigger_count = 0 }, + { config_id = 1014006, name = "CHALLENGE_SUCCESS_14006", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "666", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_14006", trigger_count = 0 }, + { config_id = 1014007, name = "CHALLENGE_FAIL_14007", event = EventType.EVENT_CHALLENGE_FAIL, source = "666", condition = "", action = "action_EVENT_CHALLENGE_FAIL_14007", trigger_count = 0 }, + { config_id = 1014008, name = "ANY_MONSTER_DIE_14008", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "action_EVENT_ANY_MONSTER_DIE_14008", trigger_count = 0 }, + { config_id = 1014009, name = "ANY_MONSTER_DIE_14009", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_14009", action = "action_EVENT_ANY_MONSTER_DIE_14009" }, + { config_id = 1014013, name = "ANY_MONSTER_LIVE_14013", event = EventType.EVENT_ANY_MONSTER_LIVE, source = "", condition = "", action = "action_EVENT_ANY_MONSTER_LIVE_14013" }, + -- 战斗reminder + { config_id = 1014014, name = "MONSTER_BATTLE_14014", event = EventType.EVENT_MONSTER_BATTLE, source = "", condition = "condition_EVENT_MONSTER_BATTLE_14014", action = "action_EVENT_MONSTER_BATTLE_14014" } +} + +-- 变量 +variables = { + { config_id = 1, name = "deadMonster", value = 0, no_refresh = false }, + { config_id = 2, name = "fail_num", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + io_type = 1, + sub_flow_type = 1, + secure_suite_index = 1, + suite = 1, + end_suite = 3, + rand_suite = false, + father_quest = 73103 +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suite_disk = { + [1] = { + gadgets = { + { config_id = 14001, state = 202 } + }, + monsters = { + }, + regions = { }, + triggers = { }, + npcs = { }, + variables = { + { config_id = 1, name = "deadMonster", value = 0, no_refresh = false }, + { config_id = 2, name = "fail_num", value = 0, no_refresh = true } + } + }, + [2] = { + gadgets = { + { config_id = 14001, state = 0 } + }, + monsters = { + }, + regions = { }, + triggers = { "GROUP_REFRESH_14004", "SELECT_OPTION_14005", "CHALLENGE_SUCCESS_14006", "CHALLENGE_FAIL_14007", "ANY_MONSTER_DIE_14008" }, + npcs = { }, + variables = { + { config_id = 1, name = "deadMonster", value = 0, no_refresh = false }, + { config_id = 2, name = "fail_num", value = 0, no_refresh = true } + } + }, + [3] = { + gadgets = { + { config_id = 14001, state = 901 } + }, + monsters = { + }, + regions = { }, + triggers = { }, + npcs = { }, + variables = { + { config_id = 1, name = "deadMonster", value = 0, no_refresh = false }, + { config_id = 2, name = "fail_num", value = 0, no_refresh = true } + } + }, + [4] = { + gadgets = { + { config_id = 14001, state = 0 } + }, + monsters = { + { config_id = 14002 }, + { config_id = 14003 }, + { config_id = 14012 } + }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_14009", "ANY_MONSTER_LIVE_14013", "MONSTER_BATTLE_14014" }, + npcs = { }, + variables = { + { config_id = 1, name = "deadMonster", value = 0, no_refresh = false }, + { config_id = 2, name = "fail_num", value = 0, no_refresh = true } + } + }, + [5] = { + gadgets = { + { config_id = 14001, state = 0 } + }, + monsters = { + { config_id = 14010 }, + { config_id = 14011 } + }, + regions = { }, + triggers = { }, + npcs = { }, + variables = { + { config_id = 1, name = "deadMonster", value = 0, no_refresh = false }, + { config_id = 2, name = "fail_num", value = 0, no_refresh = true } + } + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_GROUP_REFRESH_14004(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133313014, 14001, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_14005(context, evt) + -- 判断是gadgetid 14001 option_id 7 + if 14001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_14005(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7310327_fin") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + -- 添加某个flowSuite里的要素,不会更改当前场上已存在的物件/怪物状态 + ScriptLib.AddExtraFlowSuite(context, 133313014, 4, FlowSuiteOperatePolicy.DEFAULT) + + -- 删除指定group: 133313014 ;指定config:14001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133313014, 14001, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 将configid为 14001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 14001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_14006(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7310328_fin") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_14007(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7310328_fail") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + -- 针对当前group内变量名为 "fail_num" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "fail_num", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + -- 将本组内变量名为 "deadMonster" 的变量设置为 0 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "deadMonster", 0) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_14008(context, evt) + -- 将本组内变量名为 "deadMonster" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "deadMonster", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_14009(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_14009(context, evt) + -- 添加某个flowSuite里的要素,不会更改当前场上已存在的物件/怪物状态 + ScriptLib.AddExtraFlowSuite(context, 133313014, 5, FlowSuiteOperatePolicy.DEFAULT) + + -- 将flowGroup的某个flowSuite移除,不会触发物件和怪物死亡 + ScriptLib.RemoveExtraFlowSuite(context, 133313014, 4, FlowSuiteOperatePolicy.DEFAULT) + + return 0 +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_LIVE_14013(context, evt) + -- 创建编号为666(该挑战的识别id),挑战内容为276的区域挑战,具体参数填写方式,见DungeonChallengeData表中的注释,所有填写的值都必须是int类型 + if 0 ~= ScriptLib.ActiveChallenge(context, 666, 276, 133313014, 5, 14001, 0) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_challenge") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_MONSTER_BATTLE_14014(context, evt) + if 14002 ~= evt.param1 then + return false + end + + -- 判断变量"fail_num"为0 + if ScriptLib.GetGroupVariableValue(context, "fail_num") ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_MONSTER_BATTLE_14014(context, evt) + -- 调用提示id为 1000080015 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000080015) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313015.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313015.lua new file mode 100644 index 00000000..50b89ee3 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313015.lua @@ -0,0 +1,403 @@ +-- 基础信息 +local base_info = { + group_id = 133313015 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 15003, monster_id = 24040101, pos = { x = -759.140, y = -338.819, z = 5428.035 }, rot = { x = 0.000, y = 319.119, z = 0.000 }, level = 32, drop_id = 1000100, pose_id = 1, area_id = 32 }, + { config_id = 15004, monster_id = 24040201, pos = { x = -771.876, y = -338.819, z = 5449.488 }, rot = { x = 0.000, y = 161.937, z = 0.000 }, level = 32, drop_id = 1000100, pose_id = 1, area_id = 32 }, + { config_id = 15005, monster_id = 24050101, pos = { x = -754.396, y = -338.819, z = 5438.904 }, rot = { x = 0.000, y = 278.709, z = 0.000 }, level = 32, drop_id = 1000100, pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 15001, gadget_id = 70290769, pos = { x = -765.767, y = -338.671, z = 5438.480 }, rot = { x = 0.000, y = 329.838, z = 0.000 }, level = 1, state = GadgetState.GearStart, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1015002, name = "ANY_GADGET_DIE_15002", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_15002", action = "action_EVENT_ANY_GADGET_DIE_15002" }, + { config_id = 1015006, name = "ANY_MONSTER_DIE_15006", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_15006", action = "action_EVENT_ANY_MONSTER_DIE_15006", trigger_count = 0 }, + -- 装置可被打 + { config_id = 1015007, name = "QUEST_START_15007", event = EventType.EVENT_QUEST_START, source = "7310334", condition = "", action = "action_EVENT_QUEST_START_15007", trigger_count = 0 }, + -- 第一次锁血 + { config_id = 1015008, name = "GADGET_STATE_CHANGE_15008", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_15008", action = "action_EVENT_GADGET_STATE_CHANGE_15008", trigger_count = 0 }, + -- 第二次锁血 + { config_id = 1015009, name = "GADGET_STATE_CHANGE_15009", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_15009", action = "action_EVENT_GADGET_STATE_CHANGE_15009", trigger_count = 0 }, + -- 任务完成 + { config_id = 1015010, name = "GADGET_STATE_CHANGE_15010", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_15010", action = "action_EVENT_GADGET_STATE_CHANGE_15010", trigger_count = 0 }, + { config_id = 1015011, name = "ANY_MONSTER_DIE_15011", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_15011", action = "action_EVENT_ANY_MONSTER_DIE_15011" }, + -- 延迟切换到只剩下球的状态,Phase3 + { config_id = 1015012, name = "QUEST_FINISH_15012", event = EventType.EVENT_QUEST_FINISH, source = "7310334", condition = "", action = "action_EVENT_QUEST_FINISH_15012", trigger_count = 0 }, + { config_id = 1015013, name = "TIME_AXIS_PASS_15013", event = EventType.EVENT_TIME_AXIS_PASS, source = "", condition = "condition_EVENT_TIME_AXIS_PASS_15013", action = "action_EVENT_TIME_AXIS_PASS_15013", trigger_count = 0 }, + -- 重登保底 + { config_id = 1015014, name = "GROUP_LOAD_15014", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_15014", action = "action_EVENT_GROUP_LOAD_15014", trigger_count = 0 }, + -- 入战Reminder + { config_id = 1015015, name = "TIME_AXIS_PASS_15015", event = EventType.EVENT_TIME_AXIS_PASS, source = "", condition = "condition_EVENT_TIME_AXIS_PASS_15015", action = "action_EVENT_TIME_AXIS_PASS_15015", trigger_count = 0 }, + -- 延迟设置任务完成,等reminder + { config_id = 1015016, name = "TIME_AXIS_PASS_15016", event = EventType.EVENT_TIME_AXIS_PASS, source = "", condition = "condition_EVENT_TIME_AXIS_PASS_15016", action = "action_EVENT_TIME_AXIS_PASS_15016", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "phase", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 4, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = 任务未开始,阶段0, + monsters = { }, + gadgets = { 15001 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_15002", "QUEST_START_15007", "GADGET_STATE_CHANGE_15008", "GADGET_STATE_CHANGE_15009", "GADGET_STATE_CHANGE_15010", "QUEST_FINISH_15012", "TIME_AXIS_PASS_15013", "GROUP_LOAD_15014", "TIME_AXIS_PASS_15015", "TIME_AXIS_PASS_15016" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = 阶段1, + monsters = { 15003, 15004 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_15011" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = 阶段2, + monsters = { 15005 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_15006" }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = 最终状态, + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 使用reminderUI +function TLA_active_reminder_ui(context, evt, reminder_id) + -- 调用提示id为 reminder_id 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, reminder_id) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_15002(context, evt) + if 15001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_15002(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7310334") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_15006(context, evt) + --判断死亡怪物的configid是否为 15005 + if evt.param1 ~= 15005 then + return false + end + + + -- 判断变量"phase"为2 + if ScriptLib.GetGroupVariableValue(context, "phase") ~= 2 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_15006(context, evt) + -- 将configid为 15001 的物件更改为状态 GadgetState.GearAction1 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 15001, GadgetState.GearAction1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_QUEST_START_15007(context, evt) + -- 将本组内变量名为 "phase" 的变量设置为 0 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "phase", 0) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 将configid为 15001 的物件更改为状态 GadgetState.ChestLocked + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 15001, GadgetState.ChestLocked) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133313015, 2) + + -- 删除suite3的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133313015, 3) + + -- 创建标识为"rmd_1",时间节点为{2}的时间轴,false用于控制该时间轴是否循环 + ScriptLib.InitTimeAxis(context, "rmd_1", {2}, false) + + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_15008(context, evt) + -- 检测config_id为15001的gadget是否从GadgetState.ChestLocked变为GadgetState.ChestOpened + if 15001 ~= evt.param2 or GadgetState.ChestOpened ~= evt.param1 or GadgetState.ChestLocked ~= evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_15008(context, evt) + -- 将本组内变量名为 "phase" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "phase", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133313015, 2) + + -- 调用提示id为 1000080042 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000080042) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_15009(context, evt) + -- 检测config_id为15001的gadget是否从GadgetState.GearStart变为GadgetState.GearStop + if 15001 ~= evt.param2 or GadgetState.GearStop ~= evt.param1 or GadgetState.GearStart ~= evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_15009(context, evt) + -- 将本组内变量名为 "phase" 的变量设置为 2 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "phase", 2) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 133313015, 3) + + -- 调用提示id为 1000080044 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000080044) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_15010(context, evt) + if 15001 ~= evt.param2 or GadgetState.Action01 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_15010(context, evt) + ScriptLib.InitTimeAxis(context, "battle_fin", {4}, false) + + TLA_active_reminder_ui(context, evt, 1000080045) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_15011(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + -- 判断变量"phase"为1 + if ScriptLib.GetGroupVariableValue(context, "phase") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_15011(context, evt) + -- 将configid为 15001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 15001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_QUEST_FINISH_15012(context, evt) + -- 将本组内变量名为 "phase" 的变量设置为 3 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "phase", 3) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 创建标识为"change",时间节点为{1}的时间轴,false用于控制该时间轴是否循环 + ScriptLib.InitTimeAxis(context, "change", {1}, false) + + + return 0 +end + +-- 触发条件 +function condition_EVENT_TIME_AXIS_PASS_15013(context, evt) + if "change" ~= evt.source_name or 1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_TIME_AXIS_PASS_15013(context, evt) + -- 将configid为 15001 的物件更改为状态 GadgetState.Action02 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 15001, GadgetState.Action02) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_15014(context, evt) + -- 判断变量"phase"为3 + if ScriptLib.GetGroupVariableValue(context, "phase") ~= 3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_15014(context, evt) + -- 将configid为 15001 的物件更改为状态 GadgetState.Action02 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 15001, GadgetState.Action02) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_TIME_AXIS_PASS_15015(context, evt) + if "rmd_1" ~= evt.source_name or 1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_TIME_AXIS_PASS_15015(context, evt) + TLA_active_reminder_ui(context, evt, 1000080041) + + ScriptLib.EndTimeAxis(context, "rmd_1") + + return 0 +end + +-- 触发条件 +function condition_EVENT_TIME_AXIS_PASS_15016(context, evt) + if "battle_fin" ~= evt.source_name or 1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_TIME_AXIS_PASS_15016(context, evt) + ScriptLib.AddQuestProgress(context, "Q7310334") + + ScriptLib.EndTimeAxis(context, "battle_fin") + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313016.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313016.lua new file mode 100644 index 00000000..aa99a807 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313016.lua @@ -0,0 +1,148 @@ +-- 基础信息 +local base_info = { + group_id = 133313016 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 16001, gadget_id = 71700288, pos = { x = -802.900, y = -846.070, z = 5271.341 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 }, + { config_id = 16002, gadget_id = 70950145, pos = { x = -802.859, y = -846.099, z = 5271.225 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 16005, gadget_id = 70300107, pos = { x = -802.903, y = -846.073, z = 5271.320 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1016003, name = "GADGET_CREATE_16003", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_16003", action = "action_EVENT_GADGET_CREATE_16003", trigger_count = 0 }, + { config_id = 1016004, name = "SELECT_OPTION_16004", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_16004", action = "action_EVENT_SELECT_OPTION_16004", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 16001, 16002 }, + regions = { }, + triggers = { "GADGET_CREATE_16003", "SELECT_OPTION_16004" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = 结束状态, + monsters = { }, + gadgets = { 16005 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 删除指定操作台的option +function TLA_del_work_options_by_group_configid(context, evt, group_id, config_id, option_id) + -- 删除指定group: group_id ;指定config:config_id;物件身上指定option:option_id; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, group_id, config_id, option_id) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_16003(context, evt) + if 16002 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_16003(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133313016, 16002, {35}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_16004(context, evt) + -- 判断是gadgetid 16002 option_id 35 + if 16002 ~= evt.param1 then + return false + end + + if 35 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_16004(context, evt) + ScriptLib.AddQuestProgress(context, "Q7322004") + + TLA_del_work_options_by_group_configid(context, evt, 133313016, 16002, 35) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313017.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313017.lua new file mode 100644 index 00000000..6ecf9cd9 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313017.lua @@ -0,0 +1,320 @@ +-- 基础信息 +local base_info = { + group_id = 133313017 +} + +-- DEFS_MISCS +local I_connectors = +{ + [1] = 17005 +} + +local L_connectors = +{ + +} + +local containers = +{ + [1] = 17008 +} + +local lights = +{ + [1] = 17012 +} + +local streams = +{ + [containers[1]] = {I_connectors[1],lights[1]} +} + +local L_connections = +{ + +} + +local base_interval = 1 + +local special_interval = +{ +} + +local worktops = +{ + +} + +local connector_to_worktop = +{ + +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- 开门机关 + { config_id = 17001, gadget_id = 70330333, pos = { x = -506.718, y = -24.336, z = 5256.741 }, rot = { x = 0.000, y = 85.233, z = 0.000 }, level = 32, state = GadgetState.GearStop, persistent = true, area_id = 32 }, + { config_id = 17004, gadget_id = 70330416, pos = { x = -505.718, y = -24.179, z = 5263.938 }, rot = { x = 0.000, y = 313.009, z = 0.000 }, level = 32, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_NORMAL, area_id = 32 }, + { config_id = 17005, gadget_id = 70290454, pos = { x = -491.181, y = -23.809, z = 5218.424 }, rot = { x = 90.000, y = 134.535, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 17006, gadget_id = 70290610, pos = { x = -482.703, y = -24.305, z = 5221.471 }, rot = { x = 0.000, y = 43.837, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + -- 容器替代 + { config_id = 17008, gadget_id = 70360001, pos = { x = -509.580, y = -24.305, z = 5253.869 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 17012, gadget_id = 70290627, pos = { x = -518.219, y = -21.456, z = 5243.997 }, rot = { x = 270.734, y = 13.078, z = 30.736 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 开门保底 + { config_id = 1017002, name = "GROUP_LOAD_17002", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_17002", action = "action_EVENT_GROUP_LOAD_17002", trigger_count = 0 }, + -- 开启大门 + { config_id = 1017003, name = "SELECT_OPTION_17003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_17003", action = "action_EVENT_SELECT_OPTION_17003", trigger_count = 0 }, + -- 管道操作机关 + { config_id = 1017007, name = "GADGET_CREATE_17007", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_17007", action = "action_EVENT_GADGET_CREATE_17007", trigger_count = 0 }, + -- 连通管道 + { config_id = 1017009, name = "SELECT_OPTION_17009", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_17009", action = "action_EVENT_SELECT_OPTION_17009", trigger_count = 0 }, + -- 开门机关上选项 + { config_id = 1017010, name = "GADGET_STATE_CHANGE_17010", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_17010", action = "action_EVENT_GADGET_STATE_CHANGE_17010", trigger_count = 0 }, + -- 开门机关选项 + { config_id = 1017011, name = "GADGET_CREATE_17011", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_17011", action = "action_EVENT_GADGET_CREATE_17011", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "open", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 17001, 17004, 17005, 17006, 17008, 17012 }, + regions = { }, + triggers = { "GROUP_LOAD_17002", "SELECT_OPTION_17003", "GADGET_CREATE_17007", "SELECT_OPTION_17009", "GADGET_STATE_CHANGE_17010", "GADGET_CREATE_17011" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_17002(context, evt) + -- 判断变量"open"为1 + if ScriptLib.GetGroupVariableValue(context, "open") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_17002(context, evt) + -- 将configid为 17004 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 17004, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 17001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 17001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_17003(context, evt) + -- 判断是gadgetid 17001 option_id 7 + if 17001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_17003(context, evt) + -- 将本组内变量名为 "open" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "open", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 将configid为 17001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 17001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 17004 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 17004, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 删除指定group: 133313017 ;指定config:17001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133313017, 17001, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_17007(context, evt) + if 17006 ~= evt.param1 or GadgetState.Default ~= ScriptLib.GetGadgetStateByConfigId(context, 0, evt.param1) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_17007(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133313017, 17006, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_17009(context, evt) + -- 判断是gadgetid 17006 option_id 7 + if 17006 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_17009(context, evt) + -- 将configid为 17006 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 17006, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 17005 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 17005, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 删除指定group: 133313017 ;指定config:17006;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133313017, 17006, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_17010(context, evt) + if 17008 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + if GadgetState.GearStop ~= ScriptLib.GetGadgetStateByConfigId(context, 133313017, 17001) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_17010(context, evt) + -- 将configid为 17001 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 17001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133313017, 17001, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_17011(context, evt) + if 17001 ~= evt.param1 or GadgetState.Default ~= ScriptLib.GetGadgetStateByConfigId(context, 0, evt.param1) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_17011(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133313017, 17001, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +require "V3_4/SandPipe" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313018.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313018.lua new file mode 100644 index 00000000..10881770 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313018.lua @@ -0,0 +1,405 @@ +-- 基础信息 +local base_info = { + group_id = 133313018 +} + +-- Trigger变量 +local defs = { + point_camera = 18019, + gadget_lookEntity = 18008, + look_duration = 4 +} + +-- DEFS_MISCS +local CameraLookSetting = { + blend_type = 1, --镜头的移动路径,球面0,直线1 + blend_duration = 1, --镜头的移动时间 + is_force_walk = false, --强制玩家行走 + is_allow_input = false, --允许输入 + delay = 0, --触发延迟 +} + +local I_connectors = +{ + [1] = 18003 +} + +local L_connectors = +{ + +} + +local containers = +{ + [1] = 18017 +} + +local lights = +{ + [1] = 18007, + [2] = 18012, + [3] = 18014, + [4] = 18015, + [5] = 18016 +} + +local streams = +{ + [containers[1]] = {I_connectors[1],lights[1],lights[2],lights[3],lights[4],lights[5]} +} + +local L_connections = +{ + +} + +local base_interval = 2 + +local special_interval = +{ +} + +local worktops = +{ + +} + +local connector_to_worktop = +{ + +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- 断裂A + [18001] = { config_id = 18001, gadget_id = 70290611, pos = { x = -452.696, y = -78.916, z = 5503.816 }, rot = { x = 0.000, y = 0.048, z = 1.414 }, level = 32, state = GadgetState.GearStop, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 }, + -- 断裂B + [18002] = { config_id = 18002, gadget_id = 70330333, pos = { x = -464.933, y = -40.809, z = 5556.843 }, rot = { x = 6.791, y = 213.896, z = 0.000 }, level = 32, state = GadgetState.GearStop, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 }, + [18003] = { config_id = 18003, gadget_id = 70290454, pos = { x = -457.089, y = -81.025, z = 5497.201 }, rot = { x = 270.000, y = 89.490, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + [18004] = { config_id = 18004, gadget_id = 70330420, pos = { x = -440.095, y = -35.663, z = 5556.199 }, rot = { x = 0.000, y = 75.734, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + [18007] = { config_id = 18007, gadget_id = 70290627, pos = { x = -471.558, y = -82.302, z = 5497.194 }, rot = { x = 1.499, y = 269.094, z = 0.267 }, level = 32, persistent = true, area_id = 32 }, + [18008] = { config_id = 18008, gadget_id = 70360001, pos = { x = -441.305, y = -27.450, z = 5556.348 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + [18012] = { config_id = 18012, gadget_id = 70290627, pos = { x = -495.660, y = -81.383, z = 5492.331 }, rot = { x = 359.509, y = 89.039, z = 359.826 }, level = 32, persistent = true, area_id = 32 }, + [18014] = { config_id = 18014, gadget_id = 70290627, pos = { x = -495.034, y = -81.224, z = 5469.582 }, rot = { x = 359.509, y = 89.039, z = 359.826 }, level = 32, persistent = true, area_id = 32 }, + [18015] = { config_id = 18015, gadget_id = 70290627, pos = { x = -513.877, y = -59.475, z = 5473.690 }, rot = { x = 359.509, y = 89.039, z = 359.826 }, level = 32, persistent = true, area_id = 32 }, + [18016] = { config_id = 18016, gadget_id = 70290627, pos = { x = -499.055, y = -50.151, z = 5519.868 }, rot = { x = 270.820, y = 194.652, z = 297.745 }, level = 32, persistent = true, area_id = 32 }, + -- 替代用容器 + [18017] = { config_id = 18017, gadget_id = 70360001, pos = { x = -476.003, y = -38.148, z = 5561.438 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 开门保底 + { config_id = 1018005, name = "GROUP_LOAD_18005", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_18005", action = "action_EVENT_GROUP_LOAD_18005", trigger_count = 0 }, + -- 开门机关开门 + { config_id = 1018006, name = "SELECT_OPTION_18006", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_18006", action = "action_EVENT_SELECT_OPTION_18006", trigger_count = 0 }, + -- 元能火种通知玩法开始,添加任务检测 + { config_id = 1018009, name = "VARIABLE_CHANGE_18009", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_18009", action = "action_EVENT_VARIABLE_CHANGE_18009", trigger_count = 0 }, + -- 重登管道机关上选项 + { config_id = 1018010, name = "GADGET_CREATE_18010", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_18010", action = "action_EVENT_GADGET_CREATE_18010", trigger_count = 0 }, + -- 机关控制管道 + { config_id = 1018011, name = "SELECT_OPTION_18011", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_18011", action = "action_EVENT_SELECT_OPTION_18011", trigger_count = 0 }, + -- 开门机关上选项 + { config_id = 1018013, name = "GADGET_STATE_CHANGE_18013", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_18013", action = "action_EVENT_GADGET_STATE_CHANGE_18013" }, + { config_id = 1018018, name = "GADGET_CREATE_18018", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_18018", action = "action_EVENT_GADGET_CREATE_18018", trigger_count = 0 } +} + +-- 点位 +points = { + [18019] = { config_id = 18019, pos = { x = -468.866, y = -39.223, z = 5554.174 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 32 } +} + +-- 变量 +variables = { + { config_id = 1, name = "phase", value = 0, no_refresh = true }, + { config_id = 2, name = "door_open", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = Phase0:锁定 Phase1:加选项 Phase2:完成, + monsters = { }, + gadgets = { 18001, 18002, 18003, 18004, 18007, 18012, 18014, 18015, 18016, 18017 }, + regions = { }, + triggers = { "GROUP_LOAD_18005", "SELECT_OPTION_18006", "VARIABLE_CHANGE_18009", "GADGET_CREATE_18010", "SELECT_OPTION_18011", "GADGET_STATE_CHANGE_18013", "GADGET_CREATE_18018" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 删除指定操作台的option +function TLA_del_work_options_by_group_configid(context, evt, group_id, config_id, option_id) + -- 删除指定group: group_id ;指定config:config_id;物件身上指定option:option_id; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, group_id, config_id, option_id) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + return 0 +end + +-- 设置指定gadget的state +function TLA_set_gadget_state_by_configid(context, evt, config_id, state) + -- 将configid为 config_id 的物件更改为状态 state + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, config_id, state) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + return 0 +end + +-- 设置此group的variable +function TLA_set_groupvariable(context, evt, variable_name, value) + -- 将本组内变量名为 variable_name 的变量设置为 value + if 0 ~= ScriptLib.SetGroupVariableValue(context, variable_name, value) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_18005(context, evt) + -- 判断变量"door_open"为1 + if ScriptLib.GetGroupVariableValue(context, "door_open") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_18005(context, evt) + -- 将configid为 18004 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 18004, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_18006(context, evt) + -- 判断是gadgetid 18002 option_id 7 + if 18002 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_18006(context, evt) + -- 将本组内变量名为 "door_open" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "door_open", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 将configid为 18002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 18002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 18004 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 18004, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 删除指定group: 133313018 ;指定config:18002;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133313018, 18002, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 创建标识为"Rmd_Time",时间节点为{3}的时间轴,false用于控制该时间轴是否循环 + ScriptLib.InitTimeAxis(context, "Rmd_Time", {3}, false) + + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_18009(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"phase"为1 + if ScriptLib.GetGroupVariableValue(context, "phase") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_18009(context, evt) + -- 将configid为 18001 的物件更改为状态 GadgetState.ExcitedState + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 18001, GadgetState.ExcitedState) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133313018, 18001, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_18010(context, evt) + -- 判断变量"phase"为1 + if ScriptLib.GetGroupVariableValue(context, "phase") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_18010(context, evt) + -- 将configid为 18001 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 18001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133313018, 18001, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_18011(context, evt) + -- 判断是gadgetid 18001 option_id 7 + if 18001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_18011(context, evt) + TLA_set_gadget_state_by_configid(context, evt, 18001, GadgetState.GearStart) + + TLA_set_groupvariable(context, evt, "phase", 2) + + TLA_set_gadget_state_by_configid(context, evt, 18003, GadgetState.GearStart) + + TLA_del_work_options_by_group_configid(context, evt, 133313018, 18001, 7) + + LF_PointLook(context) + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_18013(context, evt) + if 18017 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_18013(context, evt) + -- 将configid为 18002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 18002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133313018, 18002, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_18018(context, evt) + if 18002 ~= evt.param1 or GadgetState.Default ~= ScriptLib.GetGadgetStateByConfigId(context, 0, evt.param1) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_18018(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133313018, 18002, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +require "V3_4/SandPipe" +require "V3_0/CameraLook" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313019.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313019.lua new file mode 100644 index 00000000..1d4acb58 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313019.lua @@ -0,0 +1,185 @@ +-- 基础信息 +local base_info = { + group_id = 133313019 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 19001, gadget_id = 70290610, pos = { x = -903.350, y = -235.351, z = 5913.930 }, rot = { x = 0.000, y = 104.573, z = 0.000 }, level = 32, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 }, + { config_id = 19002, gadget_id = 70290626, pos = { x = -912.395, y = -208.621, z = 5916.727 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 19005, gadget_id = 70290627, pos = { x = -911.836, y = -234.040, z = 5918.967 }, rot = { x = 356.659, y = 173.585, z = 0.000 }, level = 32, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1019003, name = "GADGET_CREATE_19003", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_19003", action = "action_EVENT_GADGET_CREATE_19003", trigger_count = 0 }, + -- 开启漏沙口 + { config_id = 1019004, name = "SELECT_OPTION_19004", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_19004", action = "action_EVENT_SELECT_OPTION_19004", trigger_count = 0 }, + -- 流沙 + { config_id = 1019006, name = "TIME_AXIS_PASS_19006", event = EventType.EVENT_TIME_AXIS_PASS, source = "", condition = "condition_EVENT_TIME_AXIS_PASS_19006", action = "action_EVENT_TIME_AXIS_PASS_19006" }, + -- 灯 + { config_id = 1019007, name = "TIME_AXIS_PASS_19007", event = EventType.EVENT_TIME_AXIS_PASS, source = "", condition = "condition_EVENT_TIME_AXIS_PASS_19007", action = "action_EVENT_TIME_AXIS_PASS_19007" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 19001, 19002, 19005 }, + regions = { }, + triggers = { "GADGET_CREATE_19003", "SELECT_OPTION_19004", "TIME_AXIS_PASS_19006", "TIME_AXIS_PASS_19007" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_19003(context, evt) + if 19001 ~= evt.param1 or GadgetState.Default ~= ScriptLib.GetGadgetStateByConfigId(context, 0, evt.param1) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_19003(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133313019, 19001, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_19004(context, evt) + -- 判断是gadgetid 19001 option_id 7 + if 19001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + local curQuestState = ScriptLib.GetHostQuestState(context,7310343) + if -1 == curQuestState or 0 == curQuestState then + return false + end + if curQuestState ~= 2 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_19004(context, evt) + -- 将configid为 19001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 19001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 删除指定group: 133313019 ;指定config:19001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133313019, 19001, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 创建标识为"sand",时间节点为{2,5}的时间轴,false用于控制该时间轴是否循环 + ScriptLib.InitTimeAxis(context, "sand", {2,5}, false) + + + return 0 +end + +-- 触发条件 +function condition_EVENT_TIME_AXIS_PASS_19006(context, evt) + if "sand" ~= evt.source_name or 1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_TIME_AXIS_PASS_19006(context, evt) + -- 将configid为 19002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 19002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_TIME_AXIS_PASS_19007(context, evt) + if "sand" ~= evt.source_name or 2 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_TIME_AXIS_PASS_19007(context, evt) + -- 将configid为 19005 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 19005, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313020.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313020.lua new file mode 100644 index 00000000..84a32388 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313020.lua @@ -0,0 +1,172 @@ +-- 基础信息 +local base_info = { + group_id = 133313020 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 20001, gadget_id = 70330333, pos = { x = -717.245, y = -218.068, z = 5921.370 }, rot = { x = 0.000, y = 319.929, z = 0.000 }, level = 32, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 }, + { config_id = 20002, gadget_id = 70330420, pos = { x = -717.121, y = -214.941, z = 5902.184 }, rot = { x = 0.000, y = 1.915, z = 0.000 }, level = 32, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1020003, name = "GADGET_CREATE_20003", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_20003", action = "action_EVENT_GADGET_CREATE_20003", trigger_count = 0 }, + -- 开启大门 + { config_id = 1020004, name = "SELECT_OPTION_20004", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_20004", action = "action_EVENT_SELECT_OPTION_20004", trigger_count = 0 }, + -- 开门保底 + { config_id = 1020005, name = "GROUP_LOAD_20005", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_20005", action = "action_EVENT_GROUP_LOAD_20005", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "open", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 20001, 20002 }, + regions = { }, + triggers = { "GADGET_CREATE_20003", "SELECT_OPTION_20004", "GROUP_LOAD_20005" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_20003(context, evt) + if 20001 ~= evt.param1 or GadgetState.Default ~= ScriptLib.GetGadgetStateByConfigId(context, 0, evt.param1) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_20003(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133313020, 20001, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_20004(context, evt) + -- 判断是gadgetid 20001 option_id 7 + if 20001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + local curQuestState = ScriptLib.GetHostQuestState(context,7310344) + if -1 == curQuestState or 0 == curQuestState then + return false + end + if curQuestState ~= 2 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_20004(context, evt) + -- 将configid为 20001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 20001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将本组内变量名为 "open" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "open", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 将configid为 20002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 20002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 删除指定group: 133313020 ;指定config:20001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133313020, 20001, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_20005(context, evt) + -- 判断变量"open"为1 + if ScriptLib.GetGroupVariableValue(context, "open") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_20005(context, evt) + -- 将configid为 20002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 20002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313021.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313021.lua new file mode 100644 index 00000000..254a2de9 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313021.lua @@ -0,0 +1,129 @@ +-- 基础信息 +local base_info = { + group_id = 133313021 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 21001, gadget_id = 71700288, pos = { x = -774.869, y = -852.296, z = 5268.405 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 32 }, + { config_id = 21002, gadget_id = 70950145, pos = { x = -774.614, y = -852.350, z = 5268.631 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1021003, name = "GADGET_CREATE_21003", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_21003", action = "action_EVENT_GADGET_CREATE_21003", trigger_count = 0 }, + { config_id = 1021004, name = "SELECT_OPTION_21004", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_21004", action = "action_EVENT_SELECT_OPTION_21004", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 21001, 21002 }, + regions = { }, + triggers = { "GADGET_CREATE_21003", "SELECT_OPTION_21004" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 删除指定操作台的option +function TLA_del_work_options_by_group_configid(context, evt, group_id, config_id, option_id) + -- 删除指定group: group_id ;指定config:config_id;物件身上指定option:option_id; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, group_id, config_id, option_id) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_21003(context, evt) + if 21002 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_21003(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133313021, 21002, {68}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_21004(context, evt) + -- 判断是gadgetid 21002 option_id 68 + if 21002 ~= evt.param1 then + return false + end + + if 68 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_21004(context, evt) + ScriptLib.AddQuestProgress(context, "Q7322009") + + TLA_del_work_options_by_group_configid(context, evt, 133313021, 21002, 68) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313023.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313023.lua new file mode 100644 index 00000000..ccfa1834 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313023.lua @@ -0,0 +1,95 @@ +-- 基础信息 +local base_info = { + group_id = 133313023 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 23002, monster_id = 24040101, pos = { x = -468.291, y = -24.295, z = 5223.040 }, rot = { x = 0.000, y = 79.819, z = 0.000 }, level = 32, drop_tag = "元能构装体", affix = { 5205 }, pose_id = 1004, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 23003, gadget_id = 70211001, pos = { x = -457.131, y = -24.295, z = 5228.555 }, rot = { x = 0.000, y = 132.592, z = 0.000 }, level = 26, drop_tag = "战斗低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 开启宝箱激活怪 + { config_id = 1023004, name = "GADGET_STATE_CHANGE_23004", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_23004", action = "action_EVENT_GADGET_STATE_CHANGE_23004" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 23002 }, + gadgets = { 23003 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_23004" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_23004(context, evt) + if 23003 ~= evt.param2 or GadgetState.ChestOpened ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_23004(context, evt) + -- 通知groupid为133313023中,configid为:23002的怪物入战或者脱战,set为1是入战,为0是脱战 + if 0 ~= ScriptLib.SetMonsterBattleByGroup(context, 23002, 133313023) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_monster_battle_by_group") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313024.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313024.lua new file mode 100644 index 00000000..22057ebd --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313024.lua @@ -0,0 +1,144 @@ +-- 基础信息 +local base_info = { + group_id = 133313024 +} + +-- Trigger变量 +local defs = { + pointarray_route = 331300001, + chest_id = 24011, + wordle_id = 24012 +} + +-- DEFS_MISCS +--向前移动的符文 +local timeback_rune = 24007 + +local timeback_controller = 24008 + +--倒流操作台。 +local timeback_worktops = +{ + 24005, + 24006, + 24009 +} + +--倒流物件id。 +local timeback_gadgets = +{ + 24001, --树1 + 24002, --树2 + 24004, --石柱 + 24003, --瀑布 + 24012, --赤王文字 +} + +--符文的移动路径点阵 +local rune_point_array = +{ + 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19 +} + +--检查点到点阵路点的映射关系 +--默认最后一个checkpoint就是终点,不能再往下移动了 +local checkpoints_to_route_points = +{ + [1] = 3, + [2] = 13, + [3] = 19 + } + + +--检查点到倒流操作台的映射关系,两者应该放在同一个位置上 +local checkpoint_to_worktops = +{ + [1] = timeback_worktops[1], + [2] = timeback_worktops[2], + [3] = timeback_worktops[3] +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 24001, gadget_id = 70290758, pos = { x = -847.333, y = -848.966, z = 5352.915 }, rot = { x = 2.809, y = 296.546, z = 4.253 }, level = 32, area_id = 32, server_global_value_config = { ["SGV_Broadcast_GV_Tag"] = 1, ["SGV_Is_Revert"] = 0, ["SGV_ani_timeback_value_min"] = 75, ["SGV_ani_timeback_value_max"] = 100 } }, + { config_id = 24002, gadget_id = 70290758, pos = { x = -926.502, y = -843.409, z = 5326.506 }, rot = { x = 8.946, y = 305.540, z = 8.186 }, level = 32, area_id = 32, server_global_value_config = { ["SGV_Broadcast_GV_Tag"] = 1, ["SGV_Is_Revert"] = 1, ["SGV_ani_timeback_value_min"] = 0, ["SGV_ani_timeback_value_max"] = 25 } }, + { config_id = 24003, gadget_id = 70290605, pos = { x = -966.170, y = -821.500, z = 5307.040 }, rot = { x = 274.701, y = 116.787, z = 180.000 }, level = 32, area_id = 32, server_global_value_config = { ["SGV_Broadcast_GV_Tag"] = 1, ["SGV_Is_Revert"] = 1, ["SGV_shader_timeback_value_min"] = 35, ["SGV_shader_timeback_value_max"] = 50 } }, + { config_id = 24004, gadget_id = 70290604, pos = { x = -974.834, y = -818.970, z = 5292.963 }, rot = { x = 351.405, y = 299.594, z = 354.277 }, level = 32, area_id = 32, server_global_value_config = { ["SGV_Broadcast_GV_Tag"] = 1, ["SGV_Is_Revert"] = 1, ["SGV_ani_timeback_value_min"] = 50, ["SGV_ani_timeback_value_max"] = 75 } }, + { config_id = 24005, gadget_id = 70290607, pos = { x = -832.730, y = -851.874, z = 5344.890 }, rot = { x = 0.000, y = 70.546, z = 0.000 }, level = 32, area_id = 32, server_global_value_config = { ["SGV_Broadcast_GV_Tag"] = 1, ["SGV_Correct_Range_Min"] = 90, ["SGV_Correct_Range_Max"] = 100, ["SGV_Worktop_UI_Index"] = 1 } }, + { config_id = 24006, gadget_id = 70290607, pos = { x = -899.640, y = -845.183, z = 5306.900 }, rot = { x = 0.000, y = 75.364, z = 0.000 }, level = 32, area_id = 32, server_global_value_config = { ["SGV_Broadcast_GV_Tag"] = 1, ["SGV_Correct_Range_Max"] = 35, ["SGV_Correct_Range_Min"] = 25, ["SGV_Worktop_UI_Index"] = 2 } }, + { config_id = 24007, gadget_id = 70290606, pos = { x = -823.395, y = -853.070, z = 5333.381 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, is_use_point_array = true, area_id = 32 }, + { config_id = 24008, gadget_id = 70290609, pos = { x = -903.658, y = -848.140, z = 5317.269 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32, server_global_value_config = { ["SGV_Broadcast_GV_Tag"] = 1, ["SGV_Init_Timeback_Value"] = 75, ["SGV_Timeback_Keypoint_Division"] = 4 } }, + { config_id = 24009, gadget_id = 70290607, pos = { x = -967.706, y = -846.429, z = 5309.367 }, rot = { x = 0.000, y = 130.782, z = 0.000 }, level = 32, area_id = 32, server_global_value_config = { ["SGV_Broadcast_GV_Tag"] = 1, ["SGV_Correct_Range_Min"] = 0, ["SGV_Correct_Range_Max"] = 10, ["SGV_Worktop_UI_Index"] = 3 } }, + { config_id = 24011, gadget_id = 70211001, pos = { x = -967.321, y = -845.672, z = 5315.499 }, rot = { x = 0.000, y = 176.771, z = 0.000 }, level = 26, drop_tag = "战斗低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 24012, gadget_id = 70500000, pos = { x = -970.500, y = -844.395, z = 5314.287 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 9327, isOneoff = true, persistent = true, area_id = 32, server_global_value_config = { ["SGV_Broadcast_GV_Tag"] = 1, ["SGV_eff_timeback_value_max"] = 25, ["SGV_eff_timeback_value_min"] = 10, ["SGV_Is_Revert"] = 1 } } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +-- 视野组 +sight_groups = { + { 24001, 24002, 24003, 24004, 24005, 24006, 24007, 24008, 24009, 24012, 24011 } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 24001, 24002, 24003, 24004, 24005, 24006, 24007, 24008, 24009, 24012 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_4/OasisTimebackControl" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313025.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313025.lua new file mode 100644 index 00000000..74f05b1e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313025.lua @@ -0,0 +1,358 @@ +-- 基础信息 +local base_info = { + group_id = 133313025 +} + +-- DEFS_MISCS +local I_connectors = +{ + [1] = 25002, + [2] = 25003 +} + +local L_connectors = +{ + +} + +local containers = +{ + [1] = 25004 +} + +local lights = +{ + [1] = 25014 , + [2] = 25013 +} + +local streams = +{ + [containers[1]] = {I_connectors[1],lights[2],I_connectors[2],lights[1]} +} + +local L_connections = +{ + +} + +local base_interval = 1 + +local special_interval = +{ +} + +local worktops = +{ + [1] = 25006 +} + +local connector_to_worktop = +{ + [I_connectors[2]] = worktops[1] +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- 开启流沙喷口 + { config_id = 25001, gadget_id = 70290610, pos = { x = -482.004, y = -9.598, z = 5225.133 }, rot = { x = 0.000, y = 223.944, z = 0.000 }, level = 32, state = GadgetState.GearAction1, persistent = true, area_id = 32 }, + { config_id = 25002, gadget_id = 70290613, pos = { x = -467.275, y = 0.579, z = 5237.192 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 25003, gadget_id = 70290453, pos = { x = -458.465, y = -10.673, z = 5230.348 }, rot = { x = 90.000, y = 313.074, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 25004, gadget_id = 70290458, pos = { x = -449.097, y = -9.601, z = 5221.563 }, rot = { x = 0.000, y = 313.417, z = 0.000 }, level = 32, persistent = true, area_id = 32, server_global_value_config = { ["SGV_MovePattern"] = 214, ["SGV_Barrier"] = 11 } }, + { config_id = 25005, gadget_id = 70290458, pos = { x = -488.267, y = -24.048, z = 5232.425 }, rot = { x = 0.000, y = 42.438, z = 0.000 }, level = 32, persistent = true, area_id = 32, server_global_value_config = { ["SGV_MovePattern"] = 114, ["SGV_Barrier"] = 21 } }, + { config_id = 25006, gadget_id = 70290611, pos = { x = -466.045, y = -9.561, z = 5231.196 }, rot = { x = 0.000, y = 222.767, z = 0.000 }, level = 32, state = GadgetState.GearStop, persistent = true, area_id = 32 }, + { config_id = 25013, gadget_id = 70290461, pos = { x = -467.979, y = -7.858, z = 5237.536 }, rot = { x = 0.000, y = 223.798, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 25014, gadget_id = 70290461, pos = { x = -454.144, y = -9.471, z = 5225.679 }, rot = { x = 270.179, y = 43.808, z = 179.995 }, level = 32, area_id = 32 }, + { config_id = 25015, gadget_id = 70290614, pos = { x = -488.187, y = -9.753, z = 5232.557 }, rot = { x = 0.000, y = 43.106, z = 0.000 }, level = 32, state = GadgetState.GearStart, persistent = true, area_id = 32 }, + { config_id = 25017, gadget_id = 70290614, pos = { x = -488.187, y = -12.897, z = 5232.557 }, rot = { x = 0.000, y = 43.106, z = 0.000 }, level = 32, state = GadgetState.GearStart, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 解锁机关 + { config_id = 1025007, name = "VARIABLE_CHANGE_25007", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_25007", action = "action_EVENT_VARIABLE_CHANGE_25007", trigger_count = 0 }, + -- 播CS + { config_id = 1025008, name = "GADGET_STATE_CHANGE_25008", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_25008", action = "action_EVENT_GADGET_STATE_CHANGE_25008" }, + -- 开启流沙瀑布 + { config_id = 1025009, name = "SELECT_OPTION_25009", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_25009", action = "action_EVENT_SELECT_OPTION_25009", trigger_count = 0 }, + { config_id = 1025010, name = "GADGET_CREATE_25010", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_25010", action = "action_EVENT_GADGET_CREATE_25010", trigger_count = 0 }, + -- 容器2号启动 + { config_id = 1025011, name = "TIME_AXIS_PASS_25011", event = EventType.EVENT_TIME_AXIS_PASS, source = "", condition = "condition_EVENT_TIME_AXIS_PASS_25011", action = "action_EVENT_TIME_AXIS_PASS_25011" }, + -- 重登2号容器保底 + { config_id = 1025012, name = "GROUP_LOAD_25012", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_25012", action = "action_EVENT_GROUP_LOAD_25012", trigger_count = 0 }, + -- 启动第二个容器 + { config_id = 1025016, name = "GADGET_STATE_CHANGE_25016", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_25016", action = "action_EVENT_GADGET_STATE_CHANGE_25016", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 2, name = "unlock", value = 0, no_refresh = true }, + { config_id = 3, name = "fin", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 25001, 25002, 25003, 25004, 25005, 25006, 25013, 25014, 25015, 25017 }, + regions = { }, + triggers = { "VARIABLE_CHANGE_25007", "GADGET_STATE_CHANGE_25008", "SELECT_OPTION_25009", "GADGET_CREATE_25010", "TIME_AXIS_PASS_25011", "GROUP_LOAD_25012", "GADGET_STATE_CHANGE_25016" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 设置指定gadget的state +function TLA_set_gadget_state_by_configid(context, evt, config_id, state) + -- 将configid为 config_id 的物件更改为状态 state + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, config_id, state) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + return 0 +end + +-- 设置此group的variable +function TLA_set_groupvariable(context, evt, variable_name, value) + -- 将本组内变量名为 variable_name 的变量设置为 value + if 0 ~= ScriptLib.SetGroupVariableValue(context, variable_name, value) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_25007(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"unlock"为1 + if ScriptLib.GetGroupVariableValue(context, "unlock") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_25007(context, evt) + TLA_set_gadget_state_by_configid(context, evt, 25001, GadgetState.ExcitedState) + + ScriptLib.SetWorktopOptionsByGroupId(context, 133313025, 25001, {7}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_25008(context, evt) + if 25014 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_25008(context, evt) + ScriptLib.PlayCutScene(context, 331310001, 0) + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_25009(context, evt) + -- 判断是gadgetid 25001 option_id 7 + if 25001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_25009(context, evt) + -- 将configid为 25006 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 25006, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 25001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 25001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 25002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 25002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 删除指定group: 133313025 ;指定config:25001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133313025, 25001, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 触发镜头注目,注目位置为坐标{x=-466.9872, y=-0.2507111, z=5237.973},持续时间为3秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=-466.9872, y=-0.2507111, z=5237.973} + local pos_follow = {x=0, y=0, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = false, duration = 3, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, + is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_25010(context, evt) + if 25001 ~= evt.param1 or GadgetState.Default ~= ScriptLib.GetGadgetStateByConfigId(context, 0, evt.param1) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_25010(context, evt) + ScriptLib.SetWorktopOptionsByGroupId(context, 133313025, 25001, {7}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_TIME_AXIS_PASS_25011(context, evt) + if "container" ~= evt.source_name or 1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_TIME_AXIS_PASS_25011(context, evt) + -- 将configid为 25005 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 25005, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 25015 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 25015, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 25017 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 25017, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_25012(context, evt) + -- 判断变量"fin"为1 + if ScriptLib.GetGroupVariableValue(context, "fin") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_25012(context, evt) + -- 将configid为 25005 的物件更改为状态 GadgetState.GearAction1 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 25005, GadgetState.GearAction1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 25015 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 25015, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 25017 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 25017, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_25016(context, evt) + if 25004 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_25016(context, evt) + TLA_set_groupvariable(context, evt, "fin", 1) + + ScriptLib.InitTimeAxis(context, "container", {8}, false) + + return 0 +end + +require "V3_4/SandPipe" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313026.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313026.lua new file mode 100644 index 00000000..58e2332c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313026.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133313026 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 26001, monster_id = 21010101, pos = { x = -378.138, y = 17.813, z = 4555.999 }, rot = { x = 0.000, y = 271.691, z = 0.000 }, level = 32, drop_tag = "丘丘人", pose_id = 9011, area_id = 32 }, + { config_id = 26002, monster_id = 21010201, pos = { x = -320.176, y = 2.219, z = 4556.656 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "丘丘人", area_id = 32 }, + { config_id = 26003, monster_id = 21010101, pos = { x = -359.729, y = 15.354, z = 4546.040 }, rot = { x = 0.000, y = 37.002, z = 0.000 }, level = 32, drop_tag = "丘丘人", pose_id = 9011, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 26001, 26002, 26003 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313027.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313027.lua new file mode 100644 index 00000000..d8fe4773 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313027.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133313027 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 27001, monster_id = 26120401, pos = { x = -542.832, y = -54.163, z = 5349.136 }, rot = { x = 0.000, y = 193.539, z = 0.000 }, level = 32, drop_tag = "大蕈兽", pose_id = 101, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 27001 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313028.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313028.lua new file mode 100644 index 00000000..da3b9b5a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313028.lua @@ -0,0 +1,464 @@ +-- 基础信息 +local base_info = { + group_id = 133313028 +} + +-- DEFS_MISCS +local I_connectors = +{ + [1] = 28012 +} + +local L_connectors = +{ + [1] = 28001 +} + +local containers = +{ + [1] = 28003, + [2] = 28013 +} + +local lights = +{ + [1] = 28005, + [2] = 28007, + [3] = 28008, + [4] = 28009 +} + +local streams = +{ + [containers[1]] = {I_connectors[1],lights[1],L_connectors[1],lights[2]}, + [containers[2]] = {I_connectors[1],lights[1],L_connectors[1],lights[3],lights[4]} +} + +local L_connections = +{ + [L_connectors[1]] = {[202] = lights[2], [201] = lights[3]} +} + +local base_interval = 1 + +local special_interval = +{ +} + +local worktops = +{ + [1] = 28002 +} + +local connector_to_worktop = +{ + [L_connectors[1]] = worktops[1] +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 28001, gadget_id = 70290455, pos = { x = -394.453, y = -74.564, z = 5518.638 }, rot = { x = 270.000, y = 90.006, z = 0.000 }, level = 32, state = GadgetState.GearStart, persistent = true, area_id = 32 }, + { config_id = 28002, gadget_id = 70290611, pos = { x = -401.602, y = -73.578, z = 5518.686 }, rot = { x = 0.000, y = 269.551, z = 0.000 }, level = 32, state = GadgetState.GearStop, persistent = true, area_id = 32 }, + { config_id = 28003, gadget_id = 70290458, pos = { x = -379.467, y = -73.587, z = 5508.896 }, rot = { x = 0.000, y = 269.801, z = 0.000 }, level = 32, persistent = true, area_id = 32, server_global_value_config = { ["SGV_MovePattern"] = 214, ["SGV_Barrier"] = 11 } }, + { config_id = 28004, gadget_id = 70290458, pos = { x = -418.592, y = -73.558, z = 5529.973 }, rot = { x = 359.987, y = 180.169, z = 359.336 }, level = 32, persistent = true, area_id = 32, server_global_value_config = { ["SGV_MovePattern"] = 112, ["SGV_Barrier"] = 21 } }, + { config_id = 28005, gadget_id = 70290461, pos = { x = -394.722, y = -71.773, z = 5528.246 }, rot = { x = 355.567, y = 178.919, z = 0.416 }, level = 32, area_id = 32 }, + { config_id = 28006, gadget_id = 70290611, pos = { x = -390.924, y = -88.138, z = 5499.872 }, rot = { x = 0.000, y = 183.244, z = 0.000 }, level = 32, state = GadgetState.GearStop, persistent = true, area_id = 32 }, + -- CS触发 + { config_id = 28007, gadget_id = 70290461, pos = { x = -388.189, y = -73.179, z = 5518.061 }, rot = { x = 271.031, y = 22.533, z = 158.004 }, level = 32, area_id = 32 }, + { config_id = 28008, gadget_id = 70290461, pos = { x = -394.956, y = -73.180, z = 5506.235 }, rot = { x = 271.017, y = 22.500, z = 247.663 }, level = 32, area_id = 32 }, + { config_id = 28009, gadget_id = 70290461, pos = { x = -385.103, y = -79.497, z = 5499.744 }, rot = { x = 0.140, y = 267.561, z = 88.334 }, level = 32, area_id = 32 }, + { config_id = 28011, gadget_id = 70330342, pos = { x = -378.200, y = -88.091, z = 5505.580 }, rot = { x = 0.000, y = 159.086, z = 0.000 }, level = 26, drop_tag = "摩拉石箱须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 4 }, area_id = 32 }, + { config_id = 28012, gadget_id = 70290613, pos = { x = -394.634, y = -61.707, z = 5530.221 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, state = GadgetState.GearStart, persistent = true, area_id = 32 }, + -- 替代用容器 + { config_id = 28013, gadget_id = 70360001, pos = { x = -387.952, y = -88.138, z = 5500.664 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 28015, gadget_id = 70290614, pos = { x = -379.623, y = -73.626, z = 5508.871 }, rot = { x = 0.000, y = 270.074, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 28017, gadget_id = 70290614, pos = { x = -418.443, y = -62.322, z = 5529.894 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, state = GadgetState.GearStart, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 容器解锁操作台 + { config_id = 1028010, name = "GADGET_STATE_CHANGE_28010", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_28010", action = "action_EVENT_GADGET_STATE_CHANGE_28010", trigger_count = 0 }, + -- 锁定操作台 + { config_id = 1028014, name = "GADGET_STATE_CHANGE_28014", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_28014", action = "action_EVENT_GADGET_STATE_CHANGE_28014", trigger_count = 0 }, + -- 添加门板 + { config_id = 1028016, name = "GADGET_STATE_CHANGE_28016", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_28016", action = "action_EVENT_GADGET_STATE_CHANGE_28016" }, + -- 移动另一个容器 + { config_id = 1028018, name = "GADGET_STATE_CHANGE_28018", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_28018", action = "action_EVENT_GADGET_STATE_CHANGE_28018" }, + -- 重登保底 + { config_id = 1028019, name = "GROUP_LOAD_28019", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_28019", action = "action_EVENT_GROUP_LOAD_28019", trigger_count = 0 }, + -- 容器2移动 + { config_id = 1028020, name = "TIME_AXIS_PASS_28020", event = EventType.EVENT_TIME_AXIS_PASS, source = "", condition = "condition_EVENT_TIME_AXIS_PASS_28020", action = "action_EVENT_TIME_AXIS_PASS_28020" }, + -- 门板2填上,通知仙灵 + { config_id = 1028021, name = "GADGET_STATE_CHANGE_28021", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_28021", action = "action_EVENT_GADGET_STATE_CHANGE_28021" }, + -- 门板1填上 + { config_id = 1028022, name = "GADGET_STATE_CHANGE_28022", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_28022", action = "action_EVENT_GADGET_STATE_CHANGE_28022" }, + -- 解锁初始操作台 + { config_id = 1028023, name = "VARIABLE_CHANGE_28023", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_28023", action = "action_EVENT_VARIABLE_CHANGE_28023", trigger_count = 0 }, + -- 延迟解锁操作台 + { config_id = 1028024, name = "TIME_AXIS_PASS_28024", event = EventType.EVENT_TIME_AXIS_PASS, source = "", condition = "condition_EVENT_TIME_AXIS_PASS_28024", action = "action_EVENT_TIME_AXIS_PASS_28024" }, + -- 重登保底 + { config_id = 1028025, name = "GADGET_CREATE_28025", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_28025", action = "action_EVENT_GADGET_CREATE_28025", trigger_count = 0 }, + -- 播CS + { config_id = 1028026, name = "GADGET_STATE_CHANGE_28026", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_28026", action = "action_EVENT_GADGET_STATE_CHANGE_28026" } +} + +-- 变量 +variables = { + { config_id = 1, name = "fin", value = 0, no_refresh = true }, + { config_id = 2, name = "unlock", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 28001, 28002, 28003, 28004, 28005, 28006, 28007, 28008, 28009, 28011, 28012, 28013, 28015, 28017 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_28010", "GADGET_STATE_CHANGE_28014", "GADGET_STATE_CHANGE_28016", "GADGET_STATE_CHANGE_28018", "GROUP_LOAD_28019", "TIME_AXIS_PASS_28020", "GADGET_STATE_CHANGE_28021", "GADGET_STATE_CHANGE_28022", "VARIABLE_CHANGE_28023", "TIME_AXIS_PASS_28024", "GADGET_CREATE_28025", "GADGET_STATE_CHANGE_28026" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 设置此group的variable +function TLA_set_groupvariable(context, evt, variable_name, value) + -- 将本组内变量名为 variable_name 的变量设置为 value + if 0 ~= ScriptLib.SetGroupVariableValue(context, variable_name, value) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_28010(context, evt) + if 28013 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_28010(context, evt) + -- 将configid为 28006 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 28006, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133313028, 28006, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_28014(context, evt) + if 28013 ~= evt.param2 or GadgetState.Default ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_28014(context, evt) + -- 将configid为 28006 的物件更改为状态 GadgetState.GearStop + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 28006, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 删除指定group: 133313028 ;指定config:28006;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133313028, 28006, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_28016(context, evt) + if 28003 ~= evt.param2 or GadgetState.GearAction1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_28016(context, evt) + -- 将configid为 28015 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 28015, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_28018(context, evt) + if 28003 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_28018(context, evt) + TLA_set_groupvariable(context, evt, "fin", 1) + + ScriptLib.InitTimeAxis(context, "move", {8}, false) + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_28019(context, evt) + -- 判断变量"fin"为1 + if ScriptLib.GetGroupVariableValue(context, "fin") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_28019(context, evt) + -- 将本组内变量名为 "point" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "point", 1, 133313051) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + -- 将configid为 28003 的物件更改为状态 GadgetState.GearAction1 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 28003, GadgetState.GearAction1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 28004 的物件更改为状态 GadgetState.GearAction1 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 28004, GadgetState.GearAction1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 28015 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 28015, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 28017 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 28017, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_TIME_AXIS_PASS_28020(context, evt) + if "move" ~= evt.source_name or 1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_TIME_AXIS_PASS_28020(context, evt) + -- 将configid为 28004 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 28004, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 28017 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 28017, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_28021(context, evt) + if 28004 ~= evt.param2 or GadgetState.GearAction1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_28021(context, evt) + -- 将本组内变量名为 "point" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "point", 1, 133313051) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + -- 将configid为 28017 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 28017, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_28022(context, evt) + if 28003 ~= evt.param2 or GadgetState.GearAction1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_28022(context, evt) + -- 将configid为 28015 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 28015, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_28023(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"unlock"为1 + if ScriptLib.GetGroupVariableValue(context, "unlock") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_28023(context, evt) + ScriptLib.InitTimeAxis(context, "gearUnlock", {2}, false) + + return 0 +end + +-- 触发条件 +function condition_EVENT_TIME_AXIS_PASS_28024(context, evt) + if "gearUnlock" ~= evt.source_name or 1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_TIME_AXIS_PASS_28024(context, evt) + -- 将configid为 28002 的物件更改为状态 GadgetState.ExcitedState + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 28002, GadgetState.ExcitedState) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_28025(context, evt) + -- 判断变量"unlock"为1 + if ScriptLib.GetGroupVariableValue(context, "unlock") ~= 1 then + return false + end + + if 28002 ~= evt.param1 or GadgetState.GearStop ~= ScriptLib.GetGadgetStateByConfigId(context, 0, evt.param1) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_28025(context, evt) + -- 将configid为 28002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 28002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_28026(context, evt) + if 28007 ~= evt.param2 or GadgetState.Default ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_28026(context, evt) + ScriptLib.PlayCutScene(context, 331310002, 0) + + return 0 +end + +require "V3_4/SandPipe" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313029.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313029.lua new file mode 100644 index 00000000..80674bc7 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313029.lua @@ -0,0 +1,334 @@ +-- 基础信息 +local base_info = { + group_id = 133313029 +} + +-- DEFS_MISCS +local I_connectors = +{ + [1] = 29013, + [2] = 29002 +} + +local L_connectors = +{ + [1] = 29001 +} + +local containers = +{ + [1] = 29004, + [2] = 29012 +} + +local lights = +{ + [1] = 29007, + [2] = 29014, + [3] = 29015, + [4] = 29009, + [5] = 29010, + [6] = 29016, + [7] = 29008 +} + +local streams = +{ + [containers[1]] = {I_connectors[1],lights[1],L_connectors[1],lights[2],I_connectors[2],lights[3]}, + [containers[2]] = {I_connectors[1],lights[1],L_connectors[1],lights[7],lights[4],lights[5],lights[6]} +} + +local L_connections = +{ + [L_connectors[1]] = {[202] = lights[2], [201] = lights[7]} +} + +local base_interval = 2 + +local special_interval = +{ +} + +local worktops = +{ + [1] = 29011, + [2] = 29003 +} + +local connector_to_worktop = +{ + [L_connectors[1]] = worktops[1], + [I_connectors[2]] = worktops[2] +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 29001, gadget_id = 70290455, pos = { x = -320.975, y = -59.729, z = 5499.138 }, rot = { x = 270.000, y = 346.000, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 29002, gadget_id = 70290453, pos = { x = -301.277, y = -60.347, z = 5451.052 }, rot = { x = 90.000, y = 256.441, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 29003, gadget_id = 70290611, pos = { x = -296.226, y = -58.479, z = 5454.496 }, rot = { x = 0.000, y = 347.901, z = 0.000 }, level = 32, state = GadgetState.GearStop, persistent = true, area_id = 32 }, + -- 容器1 + { config_id = 29004, gadget_id = 70290458, pos = { x = -319.097, y = -46.281, z = 5439.652 }, rot = { x = 0.000, y = 345.383, z = 0.000 }, level = 32, persistent = true, area_id = 32, server_global_value_config = { ["SGV_MovePattern"] = 212, ["SGV_Barrier"] = 11 } }, + -- 容器2 + { config_id = 29005, gadget_id = 70290458, pos = { x = -352.941, y = -71.268, z = 5433.620 }, rot = { x = 359.916, y = 75.408, z = 0.002 }, level = 32, persistent = true, area_id = 32, server_global_value_config = { ["SGV_MovePattern"] = 112, ["SGV_Barrier"] = 11 } }, + { config_id = 29006, gadget_id = 70330416, pos = { x = -300.356, y = -58.274, z = 5447.355 }, rot = { x = 0.059, y = 344.645, z = -0.002 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 29007, gadget_id = 70290461, pos = { x = -322.075, y = -56.913, z = 5503.423 }, rot = { x = 0.000, y = 170.098, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 29008, gadget_id = 70290461, pos = { x = -327.027, y = -58.494, z = 5497.156 }, rot = { x = 270.427, y = 170.123, z = 355.545 }, level = 32, area_id = 32 }, + { config_id = 29009, gadget_id = 70290627, pos = { x = -332.161, y = -48.397, z = 5471.629 }, rot = { x = 359.796, y = 160.816, z = 89.860 }, level = 32, area_id = 32 }, + { config_id = 29010, gadget_id = 70290461, pos = { x = -348.696, y = -50.357, z = 5456.287 }, rot = { x = 0.000, y = 75.120, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 29011, gadget_id = 70290610, pos = { x = -309.333, y = -62.403, z = 5494.548 }, rot = { x = 0.000, y = 168.608, z = 0.000 }, level = 32, area_id = 32 }, + -- 替代用容器 + { config_id = 29012, gadget_id = 70360001, pos = { x = -344.357, y = -58.426, z = 5445.083 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 29013, gadget_id = 70290613, pos = { x = -322.018, y = -48.220, z = 5504.564 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, state = GadgetState.GearStart, persistent = true, area_id = 32 }, + { config_id = 29014, gadget_id = 70290461, pos = { x = -314.697, y = -58.517, z = 5500.302 }, rot = { x = 270.424, y = 170.123, z = 355.545 }, level = 32, area_id = 32 }, + -- CS触发器 + { config_id = 29015, gadget_id = 70290461, pos = { x = -314.427, y = -57.866, z = 5449.148 }, rot = { x = 2.411, y = 345.707, z = 180.062 }, level = 32, area_id = 32 }, + { config_id = 29016, gadget_id = 70290461, pos = { x = -345.570, y = -50.519, z = 5445.414 }, rot = { x = 0.000, y = 75.120, z = 0.000 }, level = 32, area_id = 32 }, + -- 门板1 + { config_id = 29018, gadget_id = 70290614, pos = { x = -319.214, y = -46.359, z = 5439.818 }, rot = { x = 0.000, y = 345.934, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + -- 门板2 + { config_id = 29022, gadget_id = 70290614, pos = { x = -352.753, y = -58.733, z = 5433.672 }, rot = { x = 0.000, y = 75.784, z = 0.000 }, level = 32, state = GadgetState.GearStart, persistent = true, area_id = 32 }, + { config_id = 29024, gadget_id = 70290620, pos = { x = -360.170, y = -58.790, z = 5431.987 }, rot = { x = 0.000, y = 76.215, z = 0.000 }, level = 32, state = GadgetState.GearStart, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 解锁碎片机关 + { config_id = 1029017, name = "GADGET_STATE_CHANGE_29017", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_29017", action = "action_EVENT_GADGET_STATE_CHANGE_29017", trigger_count = 0 }, + -- 容器1移动结束加上盖板 + { config_id = 1029019, name = "GADGET_STATE_CHANGE_29019", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_29019", action = "action_EVENT_GADGET_STATE_CHANGE_29019" }, + -- 启动第二个容器 + { config_id = 1029020, name = "GADGET_STATE_CHANGE_29020", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_29020", action = "action_EVENT_GADGET_STATE_CHANGE_29020" }, + -- 第二个容器启动 + { config_id = 1029021, name = "TIME_AXIS_PASS_29021", event = EventType.EVENT_TIME_AXIS_PASS, source = "", condition = "condition_EVENT_TIME_AXIS_PASS_29021", action = "action_EVENT_TIME_AXIS_PASS_29021" }, + -- 重登保底 + { config_id = 1029023, name = "GROUP_LOAD_29023", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_29023", action = "action_EVENT_GROUP_LOAD_29023", trigger_count = 0 }, + -- 播放CS + { config_id = 1029025, name = "GADGET_STATE_CHANGE_29025", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_29025", action = "action_EVENT_GADGET_STATE_CHANGE_29025" } +} + +-- 变量 +variables = { + { config_id = 1, name = "fin", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 29001, 29002, 29003, 29004, 29005, 29006, 29007, 29008, 29009, 29010, 29011, 29012, 29013, 29014, 29015, 29016, 29018, 29022, 29024 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_29017", "GADGET_STATE_CHANGE_29019", "GADGET_STATE_CHANGE_29020", "TIME_AXIS_PASS_29021", "GROUP_LOAD_29023", "GADGET_STATE_CHANGE_29025" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 设置此group的variable +function TLA_set_groupvariable(context, evt, variable_name, value) + -- 将本组内变量名为 variable_name 的变量设置为 value + if 0 ~= ScriptLib.SetGroupVariableValue(context, variable_name, value) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_29017(context, evt) + if GadgetState.GearStop ~= ScriptLib.GetGadgetStateByConfigId(context, 133313029, 29003) then + return false + end + + if 29001 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_29017(context, evt) + -- 将configid为 29003 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 29003, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_29019(context, evt) + if 29004 ~= evt.param2 or GadgetState.GearAction1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_29019(context, evt) + -- 将configid为 29018 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 29018, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_29020(context, evt) + if 29004 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_29020(context, evt) + TLA_set_groupvariable(context, evt, "fin", 1) + + ScriptLib.InitTimeAxis(context, "move", {8}, false) + + return 0 +end + +-- 触发条件 +function condition_EVENT_TIME_AXIS_PASS_29021(context, evt) + if "move" ~= evt.source_name or 1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_TIME_AXIS_PASS_29021(context, evt) + -- 将configid为 29005 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 29005, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 29022 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 29022, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 29024 的物件更改为状态 GadgetState.GearStop + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 29024, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_29023(context, evt) + -- 判断变量"fin"为1 + if ScriptLib.GetGroupVariableValue(context, "fin") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_29023(context, evt) + -- 将configid为 29004 的物件更改为状态 GadgetState.GearAction1 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 29004, GadgetState.GearAction1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 29005 的物件更改为状态 GadgetState.GearAction1 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 29005, GadgetState.GearAction1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 29018 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 29018, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 29022 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 29022, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 29024 的物件更改为状态 GadgetState.GearStop + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 29024, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_29025(context, evt) + if 29015 ~= evt.param2 or GadgetState.Default ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_29025(context, evt) + ScriptLib.PlayCutScene(context, 331310003, 0) + + return 0 +end + +require "V3_4/SandPipe" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313030.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313030.lua new file mode 100644 index 00000000..167af4d0 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313030.lua @@ -0,0 +1,140 @@ +-- 基础信息 +local base_info = { + group_id = 133313030 +} + +-- Trigger变量 +local defs = { + interactOptionID = 430, + gadget_fireTorch = 30002, + gadget_fireBase1 = 30001, + gadget_fire1 = 30003, + gadget_fireBase2 = 30004, + gadget_fire2 = 30005, + gadget_fireBase3 = 0, + gadget_fire3 = 0, + gadget_fireBase4 = 0, + gadget_fire4 = 0 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- 1号基座 + { config_id = 30001, gadget_id = 70330279, pos = { x = -398.186, y = -86.377, z = 5509.742 }, rot = { x = 359.967, y = 1.151, z = 0.000 }, level = 32, state = GadgetState.GearStart, persistent = true, area_id = 32 }, + { config_id = 30002, gadget_id = 70330278, pos = { x = -441.240, y = -77.545, z = 5501.645 }, rot = { x = 0.000, y = 269.832, z = 0.000 }, level = 32, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_NORMAL, area_id = 32 }, + -- 1号火种 + { config_id = 30003, gadget_id = 70330257, pos = { x = -398.193, y = -84.540, z = 5509.689 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, route_id = 331300001, persistent = true, area_id = 32 }, + -- 2号基座 + { config_id = 30004, gadget_id = 70330279, pos = { x = -421.639, y = -73.477, z = 5541.521 }, rot = { x = 0.000, y = 141.631, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + -- 2号火种 + { config_id = 30005, gadget_id = 70330257, pos = { x = -421.732, y = -71.892, z = 5541.536 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, route_id = 331300002, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 玩法完成 + { config_id = 1030007, name = "GADGET_STATE_CHANGE_30007", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_30007", action = "action_EVENT_GADGET_STATE_CHANGE_30007" }, + -- 保底 + { config_id = 1030008, name = "GROUP_LOAD_30008", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_30008", action = "action_EVENT_GROUP_LOAD_30008", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 30001, 30002, 30004 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_30007", "GROUP_LOAD_30008" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_30007(context, evt) + if 30002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_30007(context, evt) + -- 将本组内变量名为 "phase" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "phase", 1, 133313018) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_30008(context, evt) + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133313030, 30002) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_30008(context, evt) + -- 将本组内变量名为 "phase" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "phase", 1, 133313018) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + return 0 +end + +require "BlackBoxPlay/DesertEnergySpark" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313031.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313031.lua new file mode 100644 index 00000000..d6a840f3 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313031.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133313031 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 31001, gadget_id = 70360001, pos = { x = -592.294, y = 28.482, z = 5784.593 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 31001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313032.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313032.lua new file mode 100644 index 00000000..25b1af39 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313032.lua @@ -0,0 +1,118 @@ +-- 基础信息 +local base_info = { + group_id = 133313032 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 32001, monster_id = 23010501, pos = { x = -1345.304, y = 55.199, z = 5038.848 }, rot = { x = 0.000, y = 103.409, z = 0.000 }, level = 1, drop_id = 1000100, pose_id = 9011, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 32004, gadget_id = 70300110, pos = { x = -1349.114, y = 55.150, z = 5044.913 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 32 }, + { config_id = 32005, gadget_id = 70710413, pos = { x = -1350.039, y = 55.252, z = 5040.466 }, rot = { x = 0.000, y = 104.497, z = 0.000 }, level = 1, area_id = 32 }, + { config_id = 32006, gadget_id = 70710414, pos = { x = -1349.741, y = 55.283, z = 5045.789 }, rot = { x = 0.000, y = 92.119, z = 0.000 }, level = 1, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1032002, name = "ANY_MONSTER_DIE_32002", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_32002", action = "action_EVENT_ANY_MONSTER_DIE_32002" }, + { config_id = 1032003, name = "MONSTER_BATTLE_32003", event = EventType.EVENT_MONSTER_BATTLE, source = "", condition = "condition_EVENT_MONSTER_BATTLE_32003", action = "action_EVENT_MONSTER_BATTLE_32003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 32001 }, + gadgets = { 32004, 32005, 32006 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_32002", "MONSTER_BATTLE_32003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_32002(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_32002(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7326403") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_MONSTER_BATTLE_32003(context, evt) + if 32001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_MONSTER_BATTLE_32003(context, evt) + -- 调用提示id为 1000170001 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000170001) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313033.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313033.lua new file mode 100644 index 00000000..85c6569a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313033.lua @@ -0,0 +1,307 @@ +-- 基础信息 +local base_info = { + group_id = 133313033 +} + +-- DEFS_MISCS +local I_connectors = +{ + [1] = 33009 +} + +local L_connectors = +{ + [1] = 33006 +} + +local containers = +{ + [1] = 33005, + [2] = 33002 +} + +local lights = +{ + [1] = 33010, + [2] = 33011, + [3] = 33012, + [4] = 33013, + [5] = 33014, + [6] = 33016 +} + +local streams = +{ + [containers[1]] = {I_connectors[1],lights[1],L_connectors[1],lights[6]}, + [containers[2]] = {I_connectors[1],lights[1],L_connectors[1],lights[2],lights[3],lights[4],lights[5]} +} + +local L_connections = +{ + [L_connectors[1]] = {[202] = lights[2], [201] = lights[6]} +} + +local base_interval = 1 + +local special_interval = +{ +} + +local worktops = +{ + [1] = 33001 +} + +local connector_to_worktop = +{ + [L_connectors[1]] = worktops[1] +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 33001, gadget_id = 70290610, pos = { x = -667.724, y = -217.384, z = 5852.728 }, rot = { x = 0.000, y = 325.899, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 33002, gadget_id = 70360001, pos = { x = -706.129, y = -214.000, z = 5838.727 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 33005, gadget_id = 70290460, pos = { x = -661.784, y = -217.451, z = 5821.819 }, rot = { x = 0.000, y = 94.539, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 33006, gadget_id = 70290455, pos = { x = -661.758, y = -218.260, z = 5857.695 }, rot = { x = 270.000, y = 92.968, z = 0.000 }, level = 32, state = GadgetState.GearStart, persistent = true, area_id = 32 }, + { config_id = 33008, gadget_id = 70330416, pos = { x = -721.689, y = -229.223, z = 5814.986 }, rot = { x = 0.000, y = 2.909, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 33009, gadget_id = 70290613, pos = { x = -638.334, y = -209.278, z = 5856.326 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, state = GadgetState.GearStart, area_id = 32 }, + { config_id = 33010, gadget_id = 70290461, pos = { x = -649.413, y = -217.108, z = 5857.487 }, rot = { x = 270.981, y = 5.024, z = 358.911 }, level = 32, area_id = 32 }, + { config_id = 33011, gadget_id = 70290461, pos = { x = -662.189, y = -215.034, z = 5864.767 }, rot = { x = 270.449, y = 177.972, z = 94.937 }, level = 32, area_id = 32 }, + { config_id = 33012, gadget_id = 70290461, pos = { x = -673.047, y = -215.254, z = 5865.688 }, rot = { x = 271.690, y = 5.952, z = 356.836 }, level = 32, area_id = 32 }, + { config_id = 33013, gadget_id = 70290461, pos = { x = -692.161, y = -212.893, z = 5848.764 }, rot = { x = 272.106, y = 24.486, z = 337.925 }, level = 32, area_id = 32 }, + { config_id = 33014, gadget_id = 70290461, pos = { x = -703.532, y = -212.816, z = 5849.360 }, rot = { x = 271.984, y = 7.750, z = 355.742 }, level = 32, area_id = 32 }, + { config_id = 33015, gadget_id = 70290612, pos = { x = -710.460, y = -214.180, z = 5853.280 }, rot = { x = 0.328, y = 316.532, z = 359.869 }, level = 32, state = GadgetState.GearStop, persistent = true, area_id = 32 }, + { config_id = 33016, gadget_id = 70290461, pos = { x = -660.834, y = -217.070, z = 5827.853 }, rot = { x = 270.963, y = 5.108, z = 268.692 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 上选项开门 + { config_id = 1033003, name = "GADGET_STATE_CHANGE_33003", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_33003", action = "action_EVENT_GADGET_STATE_CHANGE_33003", trigger_count = 0 }, + { config_id = 1033004, name = "GADGET_CREATE_33004", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_33004", action = "action_EVENT_GADGET_CREATE_33004", trigger_count = 0 }, + -- 开门保底 + { config_id = 1033007, name = "GROUP_LOAD_33007", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_33007", action = "action_EVENT_GROUP_LOAD_33007", trigger_count = 0 }, + -- 开门 + { config_id = 1033017, name = "SELECT_OPTION_33017", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_33017", action = "action_EVENT_SELECT_OPTION_33017", trigger_count = 0 }, + -- 解锁大管道控制机关 + { config_id = 1033018, name = "GADGET_STATE_CHANGE_33018", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_33018", action = "action_EVENT_GADGET_STATE_CHANGE_33018", trigger_count = 0 }, + -- 解锁元能火种 + { config_id = 1033019, name = "GADGET_STATE_CHANGE_33019", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_33019", action = "action_EVENT_GADGET_STATE_CHANGE_33019", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "open", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 33001, 33002, 33005, 33006, 33008, 33009, 33010, 33011, 33012, 33013, 33014, 33015, 33016 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_33003", "GADGET_CREATE_33004", "GROUP_LOAD_33007", "SELECT_OPTION_33017", "GADGET_STATE_CHANGE_33018", "GADGET_STATE_CHANGE_33019" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_33003(context, evt) + if 33002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + if GadgetState.GearStop ~= ScriptLib.GetGadgetStateByConfigId(context, 133313033, 33015) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_33003(context, evt) + -- 将configid为 33015 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 33015, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133313033, 33015, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_33004(context, evt) + if 33015 ~= evt.param1 or GadgetState.Default ~= ScriptLib.GetGadgetStateByConfigId(context, 0, evt.param1) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_33004(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133313033, 33015, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_33007(context, evt) + -- 判断变量"open"为1 + if ScriptLib.GetGroupVariableValue(context, "open") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_33007(context, evt) + -- 将configid为 33008 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 33008, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 33015 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 33015, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_33017(context, evt) + -- 判断是gadgetid 33015 option_id 7 + if 33015 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_33017(context, evt) + -- 将本组内变量名为 "open" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "open", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 将configid为 33015 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 33015, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 33008 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 33008, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_33018(context, evt) + if 33005 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_33018(context, evt) + -- 将本组内变量名为 "unlock" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "unlock", 1, 133313034) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_33019(context, evt) + if 33006 ~= evt.param2 or GadgetState.GearStop ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_33019(context, evt) + -- 将本组内变量名为 "unlock" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "unlock", 1, 133313150) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + return 0 +end + +require "V3_4/SandPipe" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313034.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313034.lua new file mode 100644 index 00000000..3465002e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313034.lua @@ -0,0 +1,283 @@ +-- 基础信息 +local base_info = { + group_id = 133313034 +} + +-- DEFS_MISCS +local I_connectors = +{ + [1] = 34006, + [2] = 34001 +} + +local L_connectors = +{ + +} + +local containers = +{ + [1] = 34005 +} + +local lights = +{ + [1] = 34007, + [2] = 34008, + [3] = 34009, + [4] = 34010, + [5] = 34011 +} + +local streams = +{ + [containers[1]] = {I_connectors[1],I_connectors[2],lights[1],lights[2],lights[3],lights[4],lights[5]} +} + +local L_connections = +{ + +} + +local base_interval = 1 + +local special_interval = +{ +} + +local worktops = +{ + [1] = 34004 +} + +local connector_to_worktop = +{ + [I_connectors[2]] = worktops[1] +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 34001, gadget_id = 70290454, pos = { x = -654.108, y = -219.794, z = 5809.777 }, rot = { x = 90.000, y = 273.871, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 34002, gadget_id = 70330416, pos = { x = -755.097, y = -213.835, z = 5860.603 }, rot = { x = 0.000, y = 272.149, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + -- 最终开门机关 + { config_id = 34003, gadget_id = 70290612, pos = { x = -734.238, y = -214.177, z = 5868.186 }, rot = { x = 0.000, y = 52.879, z = 0.000 }, level = 32, state = GadgetState.GearStop, persistent = true, area_id = 32 }, + { config_id = 34004, gadget_id = 70290612, pos = { x = -657.788, y = -217.451, z = 5817.165 }, rot = { x = 0.000, y = 318.251, z = 0.000 }, level = 32, state = GadgetState.GearStop, persistent = true, area_id = 32 }, + { config_id = 34005, gadget_id = 70290626, pos = { x = -737.485, y = -193.427, z = 5883.301 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 34006, gadget_id = 70290627, pos = { x = -664.034, y = -213.473, z = 5810.516 }, rot = { x = 0.000, y = 92.916, z = 0.000 }, level = 32, state = GadgetState.GearStart, persistent = true, area_id = 32 }, + { config_id = 34007, gadget_id = 70290627, pos = { x = -645.118, y = -217.118, z = 5809.157 }, rot = { x = 0.000, y = 273.351, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 34008, gadget_id = 70290627, pos = { x = -643.662, y = -216.580, z = 5830.486 }, rot = { x = 0.000, y = 273.351, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 34009, gadget_id = 70290627, pos = { x = -643.225, y = -202.925, z = 5861.456 }, rot = { x = 358.893, y = 185.421, z = 89.467 }, level = 32, area_id = 32 }, + { config_id = 34010, gadget_id = 70290627, pos = { x = -664.444, y = -204.076, z = 5862.974 }, rot = { x = 0.000, y = 183.970, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 34011, gadget_id = 70290627, pos = { x = -738.584, y = -188.759, z = 5880.620 }, rot = { x = 1.675, y = 183.491, z = 89.688 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1034012, name = "GADGET_STATE_CHANGE_34012", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_34012", action = "action_EVENT_GADGET_STATE_CHANGE_34012", trigger_count = 0 }, + { config_id = 1034013, name = "SELECT_OPTION_34013", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_34013", action = "action_EVENT_SELECT_OPTION_34013", trigger_count = 0 }, + { config_id = 1034014, name = "GADGET_CREATE_34014", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_34014", action = "action_EVENT_GADGET_CREATE_34014", trigger_count = 0 }, + { config_id = 1034015, name = "GROUP_LOAD_34015", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_34015", action = "action_EVENT_GROUP_LOAD_34015", trigger_count = 0 }, + -- 解锁管道连接器 + { config_id = 1034016, name = "VARIABLE_CHANGE_34016", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_34016", action = "action_EVENT_VARIABLE_CHANGE_34016", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "open", value = 0, no_refresh = true }, + { config_id = 2, name = "unlock", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 34001, 34002, 34003, 34004, 34005, 34006, 34007, 34008, 34009, 34010, 34011 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_34012", "SELECT_OPTION_34013", "GADGET_CREATE_34014", "GROUP_LOAD_34015", "VARIABLE_CHANGE_34016" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_34012(context, evt) + if GadgetState.GearStop ~= ScriptLib.GetGadgetStateByConfigId(context, 133313034, 34003) then + return false + end + + if 34005 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_34012(context, evt) + -- 将configid为 34003 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 34003, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133313034, 34003, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_34013(context, evt) + -- 判断是gadgetid 34003 option_id 7 + if 34003 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_34013(context, evt) + -- 将本组内变量名为 "open" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "open", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 将configid为 34003 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 34003, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 34002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 34002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_34014(context, evt) + if 34003 ~= evt.param1 or GadgetState.Default ~= ScriptLib.GetGadgetStateByConfigId(context, 0, evt.param1) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_34014(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133313034, 34003, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_34015(context, evt) + -- 判断变量"open"为1 + if ScriptLib.GetGroupVariableValue(context, "open") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_34015(context, evt) + -- 将configid为 34002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 34002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 34003 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 34003, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_34016(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"unlock"为1 + if ScriptLib.GetGroupVariableValue(context, "unlock") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_34016(context, evt) + -- 将configid为 34004 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 34004, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +require "V3_4/SandPipe" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313035.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313035.lua new file mode 100644 index 00000000..38248928 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313035.lua @@ -0,0 +1,260 @@ +-- 基础信息 +local base_info = { + group_id = 133313035 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 35019, monster_id = 28060509, pos = { x = -1400.611, y = 35.766, z = 5190.486 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- 空空的木箱 + { config_id = 35001, gadget_id = 70300118, pos = { x = -1346.035, y = 47.591, z = 5072.280 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 32 }, + -- 军靴 + { config_id = 35005, gadget_id = 70300118, pos = { x = -1366.415, y = 45.346, z = 5101.786 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 32 }, + -- 散落的火柴梗 + { config_id = 35006, gadget_id = 70300118, pos = { x = -1393.214, y = 39.548, z = 5147.058 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 32 }, + { config_id = 35007, gadget_id = 70310004, pos = { x = -1393.234, y = 39.547, z = 5147.101 }, rot = { x = 9.663, y = 17.074, z = 354.604 }, level = 1, state = GadgetState.GearStop, area_id = 32 }, + { config_id = 35008, gadget_id = 71700435, pos = { x = -1344.882, y = 47.998, z = 5072.756 }, rot = { x = 350.439, y = 359.037, z = 7.790 }, level = 1, area_id = 32 }, + { config_id = 35009, gadget_id = 71700435, pos = { x = -1346.478, y = 47.679, z = 5073.984 }, rot = { x = 354.843, y = 359.288, z = 15.710 }, level = 1, area_id = 32 }, + { config_id = 35012, gadget_id = 70710548, pos = { x = -1366.409, y = 45.181, z = 5101.718 }, rot = { x = 328.370, y = 0.480, z = 249.364 }, level = 1, area_id = 32 }, + { config_id = 35013, gadget_id = 70300093, pos = { x = -1375.559, y = 42.408, z = 5124.669 }, rot = { x = 350.156, y = 137.816, z = 351.367 }, level = 1, area_id = 32 }, + { config_id = 35014, gadget_id = 70220064, pos = { x = -1385.871, y = 41.772, z = 5123.998 }, rot = { x = 0.000, y = 0.000, z = 308.823 }, level = 1, area_id = 32 }, + { config_id = 35015, gadget_id = 70220062, pos = { x = -1384.677, y = 40.520, z = 5143.809 }, rot = { x = 290.344, y = 6.963, z = 0.027 }, level = 1, area_id = 32 }, + { config_id = 35016, gadget_id = 71700434, pos = { x = -1395.302, y = 39.470, z = 5148.689 }, rot = { x = 12.463, y = 0.001, z = 345.231 }, level = 1, area_id = 32 }, + { config_id = 35017, gadget_id = 70710548, pos = { x = -1393.647, y = 39.506, z = 5148.754 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 32 }, + { config_id = 35020, gadget_id = 70710414, pos = { x = -1367.006, y = 33.516, z = 5221.127 }, rot = { x = 0.000, y = 250.291, z = 0.000 }, level = 1, area_id = 32 }, + { config_id = 35021, gadget_id = 70710416, pos = { x = -1387.591, y = 34.324, z = 5207.654 }, rot = { x = 2.724, y = 264.533, z = 349.715 }, level = 1, area_id = 32 } +} + +-- 区域 +regions = { + -- 木箱reminder + { config_id = 35002, shape = RegionShape.SPHERE, radius = 12, pos = { x = -1346.035, y = 47.591, z = 5072.280 }, area_id = 32 }, + -- 军靴reminder + { config_id = 35003, shape = RegionShape.SPHERE, radius = 12, pos = { x = -1366.334, y = 45.217, z = 5101.307 }, area_id = 32 }, + -- 火柴梗reminder + { config_id = 35004, shape = RegionShape.SPHERE, radius = 12, pos = { x = -1390.832, y = 39.559, z = 5147.029 }, area_id = 32 } +} + +-- 触发器 +triggers = { + -- 木箱reminder + { config_id = 1035002, name = "ENTER_REGION_35002", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_35002", action = "action_EVENT_ENTER_REGION_35002" }, + -- 军靴reminder + { config_id = 1035003, name = "ENTER_REGION_35003", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_35003", action = "action_EVENT_ENTER_REGION_35003" }, + -- 火柴梗reminder + { config_id = 1035004, name = "ENTER_REGION_35004", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_35004", action = "action_EVENT_ENTER_REGION_35004" }, + { config_id = 1035010, name = "QUEST_FINISH_35010", event = EventType.EVENT_QUEST_FINISH, source = "", condition = "condition_EVENT_QUEST_FINISH_35010", action = "action_EVENT_QUEST_FINISH_35010" }, + { config_id = 1035011, name = "QUEST_FINISH_35011", event = EventType.EVENT_QUEST_FINISH, source = "", condition = "condition_EVENT_QUEST_FINISH_35011", action = "action_EVENT_QUEST_FINISH_35011" }, + { config_id = 1035018, name = "QUEST_FINISH_35018", event = EventType.EVENT_QUEST_FINISH, source = "", condition = "condition_EVENT_QUEST_FINISH_35018", action = "action_EVENT_QUEST_FINISH_35018" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 35019 }, + gadgets = { 35001, 35005, 35006, 35007, 35008, 35009, 35012, 35013, 35014, 35015, 35016, 35017, 35020, 35021 }, + regions = { 35002, 35003, 35004 }, + triggers = { "ENTER_REGION_35002", "ENTER_REGION_35003", "ENTER_REGION_35004", "QUEST_FINISH_35010", "QUEST_FINISH_35011", "QUEST_FINISH_35018" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_35002(context, evt) + if evt.param1 ~= 35002 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_35002(context, evt) + -- 调用提示id为 1000170003 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000170003) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_35003(context, evt) + if evt.param1 ~= 35003 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_35003(context, evt) + -- 调用提示id为 1000170004 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000170004) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_35004(context, evt) + if evt.param1 ~= 35004 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_35004(context, evt) + -- 调用提示id为 1000170002 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000170002) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_QUEST_FINISH_35010(context, evt) + --检查ID为7326420的任务的完成状态是否为1(1=完成,0=失败) + --此事件需要配合Quest表使用,在Quest表里的完成执行中配置“通知group脚本”,则该任务完成后服务端会向对应的group发送通知,参数1填写场景ID,参数2填写group ID(如果不填则会通知所有group) + + --检查任务ID + if 7326420 ~= evt.param1 then + return false + end + + --检查任务成功状态 + if 1 ~= evt.param2 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_QUEST_FINISH_35010(context, evt) + -- 卸载指定gadget + if 0 ~= ScriptLib.RemoveEntityByConfigId(context, 133313035, EntityType.GADGET, 35001 ) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : remove_gadget_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_QUEST_FINISH_35011(context, evt) + --检查ID为7326421的任务的完成状态是否为1(1=完成,0=失败) + --此事件需要配合Quest表使用,在Quest表里的完成执行中配置“通知group脚本”,则该任务完成后服务端会向对应的group发送通知,参数1填写场景ID,参数2填写group ID(如果不填则会通知所有group) + + --检查任务ID + if 7326421 ~= evt.param1 then + return false + end + + --检查任务成功状态 + if 1 ~= evt.param2 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_QUEST_FINISH_35011(context, evt) + -- 卸载指定gadget + if 0 ~= ScriptLib.RemoveEntityByConfigId(context, 133313035, EntityType.GADGET, 35005 ) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : remove_gadget_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_QUEST_FINISH_35018(context, evt) + --检查ID为7326405的任务的完成状态是否为1(1=完成,0=失败) + --此事件需要配合Quest表使用,在Quest表里的完成执行中配置“通知group脚本”,则该任务完成后服务端会向对应的group发送通知,参数1填写场景ID,参数2填写group ID(如果不填则会通知所有group) + + --检查任务ID + if 7326405 ~= evt.param1 then + return false + end + + --检查任务成功状态 + if 1 ~= evt.param2 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_QUEST_FINISH_35018(context, evt) + -- 卸载指定gadget + if 0 ~= ScriptLib.RemoveEntityByConfigId(context, 133313035, EntityType.GADGET, 35006 ) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : remove_gadget_by_configid") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313036.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313036.lua new file mode 100644 index 00000000..b8dc5745 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313036.lua @@ -0,0 +1,130 @@ +-- 基础信息 +local base_info = { + group_id = 133313036 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 36001, monster_id = 23010301, pos = { x = -1368.487, y = 35.005, z = 5210.764 }, rot = { x = 0.000, y = 270.997, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 32 }, + { config_id = 36003, monster_id = 23010201, pos = { x = -1368.147, y = 34.126, z = 5215.573 }, rot = { x = 0.000, y = 255.527, z = 0.000 }, level = 1, drop_id = 1000100, pose_id = 9011, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1036002, name = "ANY_MONSTER_DIE_36002", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_36002", action = "action_EVENT_ANY_MONSTER_DIE_36002" }, + { config_id = 1036004, name = "TIME_AXIS_PASS_36004", event = EventType.EVENT_TIME_AXIS_PASS, source = "", condition = "condition_EVENT_TIME_AXIS_PASS_36004", action = "action_EVENT_TIME_AXIS_PASS_36004" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 36001, 36003 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_36002", "TIME_AXIS_PASS_36004" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_36002(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_36002(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7326408") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + -- 创建标识为"look",时间节点为{3}的时间轴,false用于控制该时间轴是否循环 + ScriptLib.InitTimeAxis(context, "look", {3}, false) + + + return 0 +end + +-- 触发条件 +function condition_EVENT_TIME_AXIS_PASS_36004(context, evt) + if "look" ~= evt.source_name or 1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_TIME_AXIS_PASS_36004(context, evt) + -- 触发镜头注目,注目位置为坐标{x=-1347.992, y=42.02736, z=5185.625},持续时间为5秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=-1347.992, y=42.02736, z=5185.625} + local pos_follow = {x=0, y=0, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = true, duration = 5, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, + is_set_follow_pos = true, follow_pos = pos_follow, is_force_walk = true, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + -- 调用提示id为 1000170028 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000170028) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313037.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313037.lua new file mode 100644 index 00000000..1a3b6b74 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313037.lua @@ -0,0 +1,93 @@ +-- 基础信息 +local base_info = { + group_id = 133313037 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 37001, gadget_id = 70350432, pos = { x = -98.192, y = 200.184, z = 5402.716 }, rot = { x = 30.837, y = 224.695, z = 326.355 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 37002, gadget_id = 70220103, pos = { x = -194.205, y = 77.541, z = 5202.695 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 37003, gadget_id = 70220103, pos = { x = -127.224, y = 133.202, z = 5219.008 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 37004, gadget_id = 70220103, pos = { x = -154.968, y = 114.098, z = 5212.154 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 37005, gadget_id = 70220103, pos = { x = -88.749, y = 175.780, z = 5281.058 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 37006, gadget_id = 70220103, pos = { x = -94.982, y = 186.388, z = 5330.848 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 37007, gadget_id = 70220103, pos = { x = -109.909, y = 176.888, z = 5354.441 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 37008, gadget_id = 70350434, pos = { x = -163.669, y = 170.751, z = 5392.896 }, rot = { x = 337.237, y = 26.044, z = 28.386 }, level = 32, area_id = 32 }, + { config_id = 37009, gadget_id = 70350434, pos = { x = -148.799, y = 182.615, z = 5407.657 }, rot = { x = 325.527, y = 62.726, z = 10.248 }, level = 32, area_id = 32 }, + { config_id = 37010, gadget_id = 70350440, pos = { x = -149.047, y = 179.432, z = 5406.787 }, rot = { x = 326.055, y = 51.688, z = 15.718 }, level = 32, area_id = 32 }, + { config_id = 37011, gadget_id = 70350441, pos = { x = -161.222, y = 169.571, z = 5395.121 }, rot = { x = 329.011, y = 41.259, z = 21.329 }, level = 32, area_id = 32 }, + { config_id = 37012, gadget_id = 70220103, pos = { x = -176.208, y = 94.329, z = 5207.043 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 37013, gadget_id = 70220103, pos = { x = -109.793, y = 154.789, z = 5247.266 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 37001, 37002, 37003, 37004, 37005, 37006, 37007, 37008, 37009, 37010, 37011, 37012, 37013 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313038.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313038.lua new file mode 100644 index 00000000..db4312ea --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313038.lua @@ -0,0 +1,94 @@ +-- 基础信息 +local base_info = { + group_id = 133313038 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 38001, monster_id = 21010201, pos = { x = -39.904, y = 216.389, z = 6189.087 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_id = 1000100, disableWander = true, isOneoff = true, isBlockOneoff = true } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1038003, name = "ANY_MONSTER_DIE_38003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_38003", action = "action_EVENT_ANY_MONSTER_DIE_38003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 38001 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_38003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_38003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_38003(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7323807") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313039.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313039.lua new file mode 100644 index 00000000..ef1d9877 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313039.lua @@ -0,0 +1,187 @@ +-- 基础信息 +local base_info = { + group_id = 133313039 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 39001, gadget_id = 70360006, pos = { x = 84.653, y = 219.068, z = 6110.335 }, rot = { x = 0.000, y = 196.100, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 39002, gadget_id = 70211101, pos = { x = 84.653, y = 217.861, z = 6113.777 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "解谜低级须弥", showcutscene = true, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1039003, name = "GADGET_STATE_CHANGE_39003", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_39003", action = "action_EVENT_GADGET_STATE_CHANGE_39003" }, + { config_id = 1039004, name = "GADGET_STATE_CHANGE_39004", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_39004", action = "action_EVENT_GADGET_STATE_CHANGE_39004", trigger_count = 0 }, + { config_id = 1039005, name = "GADGET_STATE_CHANGE_39005", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_39005", action = "action_EVENT_GADGET_STATE_CHANGE_39005", trigger_count = 0 }, + { config_id = 1039006, name = "GADGET_CREATE_39006", event = EventType.EVENT_GADGET_CREATE, source = "111", condition = "condition_EVENT_GADGET_CREATE_39006", action = "action_EVENT_GADGET_CREATE_39006", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 39001 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_39003", "GADGET_STATE_CHANGE_39004", "GADGET_STATE_CHANGE_39005", "GADGET_CREATE_39006" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 39002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_39003(context, evt) + if 39002 ~= evt.param2 or GadgetState.ChestOpened ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_39003(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 1010, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- 销毁group存档,不影响当前场景,但卸载后group就永别了 + if 0 ~= ScriptLib.SetGroupDead(context, 0) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_group_die") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_39004(context, evt) + if 39001 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_39004(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 1010, 1, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133313039, 2) + + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7323809") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_39005(context, evt) + if 39001 ~= evt.param2 or GadgetState.Default ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_39005(context, evt) + -- 将configid为 39002 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 39002, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 1010, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133313039, 2) + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_39006(context, evt) + if 39001 ~= evt.param1 or GadgetState.Default ~= ScriptLib.GetGadgetStateByConfigId(context, 0, evt.param1) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_39006(context, evt) + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133313039, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313040.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313040.lua new file mode 100644 index 00000000..66bb5fbc --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313040.lua @@ -0,0 +1,176 @@ +-- 基础信息 +local base_info = { + group_id = 133313040 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 40001, monster_id = 23010301, pos = { x = -1255.982, y = 68.615, z = 5137.131 }, rot = { x = 0.000, y = 54.668, z = 0.000 }, level = 1, drop_id = 1000100, pose_id = 9001, area_id = 32 }, + { config_id = 40003, monster_id = 23020101, pos = { x = -1253.735, y = 68.616, z = 5139.218 }, rot = { x = 0.000, y = 258.223, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 32 }, + { config_id = 40004, monster_id = 23050101, pos = { x = -1254.905, y = 68.608, z = 5143.373 }, rot = { x = 0.000, y = 192.464, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 32 }, + { config_id = 40012, monster_id = 28060509, pos = { x = -1258.648, y = 65.497, z = 5122.820 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 40005, gadget_id = 70300093, pos = { x = -1261.130, y = 66.453, z = 5151.241 }, rot = { x = 348.876, y = 55.471, z = 11.775 }, level = 1, area_id = 32 }, + { config_id = 40008, gadget_id = 70300110, pos = { x = -1261.223, y = 67.033, z = 5150.757 }, rot = { x = 0.000, y = 0.000, z = 22.532 }, level = 1, area_id = 32 }, + { config_id = 40009, gadget_id = 70300110, pos = { x = -1251.523, y = 69.568, z = 5143.361 }, rot = { x = 0.000, y = 0.000, z = 1.589 }, level = 1, area_id = 32 }, + { config_id = 40010, gadget_id = 70300110, pos = { x = -1244.354, y = 71.966, z = 5133.162 }, rot = { x = 0.000, y = 0.000, z = 183.447 }, level = 1, area_id = 32 }, + { config_id = 40013, gadget_id = 70710710, pos = { x = -1244.437, y = 71.970, z = 5133.171 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 32 } +} + +-- 区域 +regions = { + { config_id = 40006, shape = RegionShape.SPHERE, radius = 40, pos = { x = -1262.980, y = 65.355, z = 5143.058 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1040002, name = "ANY_MONSTER_DIE_40002", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_40002", action = "action_EVENT_ANY_MONSTER_DIE_40002" }, + { config_id = 1040006, name = "ENTER_REGION_40006", event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "action_EVENT_ENTER_REGION_40006" }, + { config_id = 1040007, name = "MONSTER_BATTLE_40007", event = EventType.EVENT_MONSTER_BATTLE, source = "", condition = "", action = "action_EVENT_MONSTER_BATTLE_40007" }, + { config_id = 1040011, name = "ANY_MONSTER_DIE_40011", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_40011", action = "action_EVENT_ANY_MONSTER_DIE_40011" } +} + +-- 变量 +variables = { + { config_id = 1, name = "monsterdie", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 40001, 40003, 40012 }, + gadgets = { 40005, 40008, 40009, 40010, 40013 }, + regions = { 40006 }, + triggers = { "ANY_MONSTER_DIE_40002", "ENTER_REGION_40006", "MONSTER_BATTLE_40007", "ANY_MONSTER_DIE_40011" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 40004 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_40002(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + -- 判断变量"monsterdie"为1 + if ScriptLib.GetGroupVariableValue(context, "monsterdie") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_40002(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7326411") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_40006(context, evt) + -- 调用提示id为 1000170007 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000170007) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + -- 触发镜头注目,注目位置为坐标{x=-1253.736, y=67.61845, z=5139.218},持续时间为5秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=-1253.736, y=67.61845, z=5139.218} + local pos_follow = {x=0, y=0, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = true, duration = 5, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, + is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = true, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_MONSTER_BATTLE_40007(context, evt) + -- 调用提示id为 1000170009 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000170009) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_40011(context, evt) + if 40001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_40011(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133313040, 2) + + -- 将本组内变量名为 "monsterdie" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "monsterdie", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313041.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313041.lua new file mode 100644 index 00000000..155dbebc --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313041.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133313041 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 41001, gadget_id = 70300118, pos = { x = -1261.156, y = 66.494, z = 5150.916 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 41001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313042.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313042.lua new file mode 100644 index 00000000..78a50a71 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313042.lua @@ -0,0 +1,122 @@ +-- 基础信息 +local base_info = { + group_id = 133313042 +} + +-- DEFS_MISCS +local defs = { + gadget_ELCid = 42001, + gadget_GearCid01 = 42003, + gadget_GearCid02 = 42004, + gadget_GearCid03 = 42005, +} + +local LevelInfo = { + ELCid = defs.gadget_ELCid, + GearCidList = { defs.gadget_GearCid01,defs.gadget_GearCid02,defs.gadget_GearCid03 }, -- defs.GearCid//务必按照电梯最底层排序到电梯最上层 + GearIDList = { 780, 781, 782}, -- defs.GearId//对应去操作台第几层,ID不准重复 + PassVarList = {"1F","2F","3F"}, -- 对应电梯是否解锁 + RouteList = { + [1] = { + [1] = 0, + [2] = 331300047, + [3] = 331300048, + }, + [2] = { + [1] = 331300050, + [2] = 0, + [3] = 331300049, + }, + [3] = { + [1] = 331300051, + [2] = 331300052, + [3] = 0, + }, + } +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + [42001] = { config_id = 42001, gadget_id = 70350447, pos = { x = -545.064, y = 100.092, z = 5810.172 }, rot = { x = 4.055, y = 7.934, z = 24.799 }, level = 32, route_id = 331300047, start_route = false, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 }, + [42002] = { config_id = 42002, gadget_id = 70350448, pos = { x = -551.373, y = 113.532, z = 5812.321 }, rot = { x = 339.620, y = 67.879, z = 16.906 }, level = 32, area_id = 32 }, + [42003] = { config_id = 42003, gadget_id = 70290545, pos = { x = -537.018, y = 103.896, z = 5807.079 }, rot = { x = 24.932, y = 298.757, z = 4.852 }, level = 32, area_id = 32 }, + [42004] = { config_id = 42004, gadget_id = 70290545, pos = { x = -544.016, y = 116.018, z = 5808.779 }, rot = { x = 25.369, y = 295.770, z = 1.697 }, level = 32, area_id = 32 }, + [42005] = { config_id = 42005, gadget_id = 70290545, pos = { x = -560.855, y = 128.273, z = 5820.938 }, rot = { x = 344.765, y = 163.093, z = 338.923 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { + { config_id = 1, name = "1F", value = 1, no_refresh = true }, + { config_id = 2, name = "2F", value = 1, no_refresh = true }, + { config_id = 3, name = "3F", value = 1, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 42001, 42003, 42004, 42005 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 42002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_0/TitanElevator" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313043.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313043.lua new file mode 100644 index 00000000..16c1379a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313043.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133313043 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 43001, gadget_id = 70500000, pos = { x = -815.065, y = -238.073, z = 5862.583 }, rot = { x = 0.000, y = 309.313, z = 0.000 }, level = 32, point_type = 4014, isOneoff = true, persistent = true, explore = { name = "gather", exp = 30 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 43001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313044.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313044.lua new file mode 100644 index 00000000..d310572a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313044.lua @@ -0,0 +1,121 @@ +-- 基础信息 +local base_info = { + group_id = 133313044 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- 1 + { config_id = 44001, gadget_id = 70350433, pos = { x = -152.372, y = 178.794, z = 5394.621 }, rot = { x = 38.495, y = 342.819, z = 39.116 }, level = 32, persistent = true, area_id = 32 }, + -- 2 + { config_id = 44002, gadget_id = 70350433, pos = { x = -121.706, y = 195.012, z = 5350.732 }, rot = { x = 351.103, y = 310.233, z = 30.031 }, level = 32, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1044003, name = "GROUP_LOAD_44003", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_44003", action = "action_EVENT_GROUP_LOAD_44003", trigger_count = 0 }, + { config_id = 1044004, name = "QUEST_START_44004", event = EventType.EVENT_QUEST_START, source = "7318713", condition = "", action = "action_EVENT_QUEST_START_44004" } +} + +-- 变量 +variables = { + { config_id = 1, name = "open", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 44001, 44002 }, + regions = { }, + triggers = { "GROUP_LOAD_44003", "QUEST_START_44004" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_44003(context, evt) + -- 判断变量"open"为1 + if ScriptLib.GetGroupVariableValue(context, "open") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_44003(context, evt) + ScriptLib.GoToGroupSuite(context, 133313044, 2) + + return 0 +end + +-- 触发操作 +function action_EVENT_QUEST_START_44004(context, evt) + -- 将configid为 44001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 44001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 44002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 44002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313045.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313045.lua new file mode 100644 index 00000000..7dd81eff --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313045.lua @@ -0,0 +1,117 @@ +-- 基础信息 +local base_info = { + group_id = 133313045 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 45001, gadget_id = 70290640, pos = { x = -566.316, y = 134.426, z = 5813.981 }, rot = { x = 340.952, y = 66.478, z = 16.919 }, level = 32, state = GadgetState.GearStart, persistent = true, area_id = 32 }, + { config_id = 45002, gadget_id = 70350451, pos = { x = -605.472, y = 113.529, z = 5795.884 }, rot = { x = 16.208, y = 255.781, z = 9.543 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 7310307完成,显示屏不可交互 + { config_id = 1045003, name = "QUEST_FINISH_45003", event = EventType.EVENT_QUEST_FINISH, source = "7310307", condition = "", action = "action_EVENT_QUEST_FINISH_45003", trigger_count = 0 }, + -- 7310340完成,显示屏加交互 + { config_id = 1045004, name = "QUEST_FINISH_45004", event = EventType.EVENT_QUEST_FINISH, source = "7310340", condition = "", action = "action_EVENT_QUEST_FINISH_45004", trigger_count = 0 }, + -- 显示屏准备完成 + { config_id = 1045005, name = "LUA_NOTIFY_45005", event = EventType.EVENT_LUA_NOTIFY, source = "", condition = "", action = "action_EVENT_LUA_NOTIFY_45005", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 45001, 45002 }, + regions = { }, + triggers = { "QUEST_FINISH_45003", "QUEST_FINISH_45004", "LUA_NOTIFY_45005" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_QUEST_FINISH_45003(context, evt) + -- 将configid为 45001 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 45001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_QUEST_FINISH_45004(context, evt) + -- 将configid为 45001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 45001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_LUA_NOTIFY_45005(context, evt) + ScriptLib.AddQuestProgress(context, "Q7310355") + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313046.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313046.lua new file mode 100644 index 00000000..aeab5ef7 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313046.lua @@ -0,0 +1,88 @@ +-- 基础信息 +local base_info = { + group_id = 133313046 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 46001, gadget_id = 70350438, pos = { x = -559.720, y = 111.043, z = 5809.312 }, rot = { x = 343.225, y = 163.049, z = 176.979 }, level = 32, state = GadgetState.GearStart, area_id = 32 }, + { config_id = 46002, gadget_id = 70350438, pos = { x = -543.898, y = 117.494, z = 5816.023 }, rot = { x = 345.222, y = 162.940, z = 177.008 }, level = 32, state = GadgetState.GearStart, area_id = 32 }, + { config_id = 46003, gadget_id = 70350438, pos = { x = -554.416, y = 111.568, z = 5820.670 }, rot = { x = 339.227, y = 66.958, z = 264.699 }, level = 32, state = GadgetState.GearStart, area_id = 32 }, + { config_id = 46004, gadget_id = 70350438, pos = { x = -549.479, y = 116.817, z = 5803.906 }, rot = { x = 338.901, y = 66.365, z = 264.282 }, level = 32, state = GadgetState.GearStart, area_id = 32 }, + { config_id = 46005, gadget_id = 70350437, pos = { x = -565.993, y = 121.060, z = 5784.322 }, rot = { x = 335.176, y = 118.985, z = 331.461 }, level = 32, state = GadgetState.GearStart, area_id = 32 }, + { config_id = 46006, gadget_id = 70350437, pos = { x = -544.731, y = 121.714, z = 5843.898 }, rot = { x = 333.673, y = 120.644, z = 321.493 }, level = 32, state = GadgetState.GearStart, area_id = 32 }, + { config_id = 46007, gadget_id = 70350437, pos = { x = -578.488, y = 107.854, z = 5829.271 }, rot = { x = 2.554, y = 203.621, z = 313.375 }, level = 32, state = GadgetState.GearStart, area_id = 32 }, + { config_id = 46008, gadget_id = 70350437, pos = { x = -530.927, y = 135.053, z = 5798.548 }, rot = { x = 3.454, y = 203.247, z = 306.390 }, level = 32, state = GadgetState.GearStart, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 46001, 46002, 46003, 46004, 46005, 46006, 46007, 46008 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313047.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313047.lua new file mode 100644 index 00000000..738fe0c7 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313047.lua @@ -0,0 +1,204 @@ +-- 基础信息 +local base_info = { + group_id = 133313047 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 47001, monster_id = 24040201, pos = { x = -1114.602, y = -37.128, z = 5426.214 }, rot = { x = 0.000, y = 325.339, z = 0.000 }, level = 32, drop_tag = "元能构装体", disableWander = true, pose_id = 1004, area_id = 32 }, + { config_id = 47004, monster_id = 24040201, pos = { x = -1122.793, y = -37.146, z = 5420.550 }, rot = { x = 0.000, y = 325.339, z = 0.000 }, level = 32, drop_tag = "元能构装体", disableWander = true, pose_id = 1004, area_id = 32 }, + { config_id = 47027, monster_id = 24040301, pos = { x = -1118.383, y = -9.864, z = 5403.303 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_tag = "元能构装体", pose_id = 1, area_id = 32 }, + { config_id = 47029, monster_id = 24040301, pos = { x = -1100.208, y = -10.036, z = 5415.869 }, rot = { x = 0.000, y = 290.533, z = 0.000 }, level = 1, drop_tag = "元能构装体", pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 47005, gadget_id = 70330393, pos = { x = -1113.049, y = -7.242, z = 5415.124 }, rot = { x = 0.000, y = 235.339, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 47006, gadget_id = 70330392, pos = { x = -1107.782, y = -4.784, z = 5407.853 }, rot = { x = 0.000, y = 325.339, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 47007, gadget_id = 70330392, pos = { x = -1112.367, y = -11.184, z = 5407.462 }, rot = { x = 0.000, y = 325.339, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 47008, gadget_id = 70330393, pos = { x = -1120.297, y = -20.370, z = 5426.395 }, rot = { x = 0.000, y = 325.339, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 47009, gadget_id = 70330392, pos = { x = -1118.383, y = -11.184, z = 5403.303 }, rot = { x = 0.000, y = 325.339, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 47010, gadget_id = 70330393, pos = { x = -1106.739, y = -26.216, z = 5424.660 }, rot = { x = 0.000, y = 55.339, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 47011, gadget_id = 70330392, pos = { x = -1100.208, y = -11.184, z = 5415.869 }, rot = { x = 0.000, y = 325.339, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 47012, gadget_id = 70330392, pos = { x = -1104.655, y = -11.184, z = 5412.794 }, rot = { x = 0.000, y = 325.339, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 47013, gadget_id = 70330392, pos = { x = -1111.805, y = -23.500, z = 5431.987 }, rot = { x = 0.000, y = 55.339, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 47014, gadget_id = 70330392, pos = { x = -1127.936, y = -17.493, z = 5420.963 }, rot = { x = 0.000, y = 55.339, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 47015, gadget_id = 70330393, pos = { x = -1122.931, y = -14.026, z = 5411.390 }, rot = { x = 0.000, y = 235.339, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 47016, gadget_id = 70330392, pos = { x = -1104.370, y = -11.184, z = 5421.889 }, rot = { x = 0.000, y = 325.339, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 47017, gadget_id = 70330392, pos = { x = -1115.796, y = -11.184, z = 5399.562 }, rot = { x = 0.000, y = 325.339, z = 0.000 }, level = 1, area_id = 32 }, + { config_id = 47018, gadget_id = 70220103, pos = { x = -1120.028, y = -26.916, z = 5407.101 }, rot = { x = 0.000, y = 325.339, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 47019, gadget_id = 70220103, pos = { x = -1102.698, y = -26.916, z = 5419.083 }, rot = { x = 0.000, y = 325.339, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 47020, gadget_id = 70500000, pos = { x = -1107.782, y = -2.464, z = 5407.853 }, rot = { x = 0.000, y = 325.339, z = 0.000 }, level = 32, point_type = 4014, isOneoff = true, persistent = true, explore = { name = "gather", exp = 30 }, area_id = 32 }, + { config_id = 47021, gadget_id = 70330392, pos = { x = -1109.050, y = -11.184, z = 5404.226 }, rot = { x = 0.000, y = 325.339, z = 0.000 }, level = 1, area_id = 32 }, + { config_id = 47022, gadget_id = 70330392, pos = { x = -1109.841, y = -11.184, z = 5429.800 }, rot = { x = 0.000, y = 325.339, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 47023, gadget_id = 70330392, pos = { x = -1117.866, y = -11.184, z = 5424.251 }, rot = { x = 0.000, y = 325.339, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 47024, gadget_id = 70330392, pos = { x = -1110.170, y = -11.184, z = 5403.453 }, rot = { x = 0.000, y = 325.339, z = 0.000 }, level = 1, area_id = 32 }, + { config_id = 47025, gadget_id = 70330392, pos = { x = -1100.931, y = -11.184, z = 5409.841 }, rot = { x = 0.000, y = 325.339, z = 0.000 }, level = 1, area_id = 32 }, + { config_id = 47026, gadget_id = 70330392, pos = { x = -1096.305, y = -11.184, z = 5413.039 }, rot = { x = 0.000, y = 325.339, z = 0.000 }, level = 1, area_id = 32 }, + { config_id = 47031, gadget_id = 70330393, pos = { x = -1121.951, y = -14.026, z = 5412.067 }, rot = { x = 0.000, y = 235.339, z = 0.000 }, level = 1, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { + { config_id = 47002, shape = RegionShape.SPHERE, radius = 5, pos = { x = -1118.383, y = -11.184, z = 5403.303 }, area_id = 32 }, + { config_id = 47028, shape = RegionShape.SPHERE, radius = 5, pos = { x = -1100.208, y = -10.036, z = 5415.869 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1047002, name = "ENTER_REGION_47002", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_47002", action = "action_EVENT_ENTER_REGION_47002" }, + { config_id = 1047003, name = "ANY_MONSTER_DIE_47003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_47003", action = "action_EVENT_ANY_MONSTER_DIE_47003" }, + { config_id = 1047028, name = "ENTER_REGION_47028", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_47028", action = "action_EVENT_ENTER_REGION_47028" }, + { config_id = 1047030, name = "GROUP_LOAD_47030", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_47030", action = "action_EVENT_GROUP_LOAD_47030", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 47001, 47004 }, + gadgets = { 47006, 47020 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_47003", "GROUP_LOAD_47030" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = 台阶一, + monsters = { }, + gadgets = { 47005, 47007, 47008, 47009, 47010, 47011, 47012, 47013, 47014, 47015, 47016, 47017, 47018, 47019, 47021, 47022, 47023, 47024, 47025, 47026, 47031 }, + regions = { 47002, 47028 }, + triggers = { "ENTER_REGION_47002", "ENTER_REGION_47028" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 创建指定group的指定suite内所有内容 +function TLA_add_groupsuite(context, evt, group_id, suite_id) + -- 添加suitesuite_id的新内容 + ScriptLib.AddExtraGroupSuite(context, group_id, suite_id) + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_47002(context, evt) + if evt.param1 ~= 47002 then return false end + + -- 判断是区域47002 + if ScriptLib.GetRegionConfigId(context, { region_eid = evt.source_eid }) ~= 47002 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_47002(context, evt) + -- 延迟0秒刷怪 + if 0 ~= ScriptLib.CreateMonster(context, { config_id = 47027, delay_time = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_47003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_47003(context, evt) + TLA_add_groupsuite(context, evt, 133313047, 2) + + ScriptLib.AddQuestProgress(context, "7330513") + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_47028(context, evt) + if evt.param1 ~= 47028 then return false end + + -- 判断是区域47028 + if ScriptLib.GetRegionConfigId(context, { region_eid = evt.source_eid }) ~= 47028 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_47028(context, evt) + -- 延迟0秒刷怪 + if 0 ~= ScriptLib.CreateMonster(context, { config_id = 47029, delay_time = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_47030(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_47030(context, evt) + TLA_add_groupsuite(context, evt, 133313047, 2) + + ScriptLib.AddQuestProgress(context, "7330513") + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313048.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313048.lua new file mode 100644 index 00000000..b017d205 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313048.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133313048 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 48001, monster_id = 28050106, pos = { x = -691.822, y = -278.389, z = 6012.173 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "魔法生物", area_id = 32 }, + { config_id = 48002, monster_id = 28050106, pos = { x = -689.992, y = -277.350, z = 6008.352 }, rot = { x = 0.000, y = 42.662, z = 0.000 }, level = 32, drop_tag = "魔法生物", area_id = 32 }, + { config_id = 48003, monster_id = 28050106, pos = { x = -692.568, y = -278.565, z = 6009.268 }, rot = { x = 0.000, y = 301.623, z = 0.000 }, level = 32, drop_tag = "魔法生物", area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 48001, 48002, 48003 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313049.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313049.lua new file mode 100644 index 00000000..c9064f11 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313049.lua @@ -0,0 +1,265 @@ +-- 基础信息 +local base_info = { + group_id = 133313049 +} + +-- Trigger变量 +local defs = { + point_sum = 23, + route_2 = 331300053, + gadget_seelie = 49002 +} + +-- DEFS_MISCS +defs.final_point = defs.point_sum - 1 + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 49001, gadget_id = 70330331, pos = { x = -311.556, y = -243.287, z = 5473.839 }, rot = { x = 0.000, y = 264.999, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 49002, gadget_id = 70710010, pos = { x = -292.730, y = -185.852, z = 5489.102 }, rot = { x = 0.000, y = 307.263, z = 0.000 }, level = 30, route_id = 331300054, area_id = 32 }, + { config_id = 49003, gadget_id = 70710007, pos = { x = -309.790, y = -240.976, z = 5473.341 }, rot = { x = 46.248, y = 283.479, z = 352.072 }, level = 30, area_id = 32 } +} + +-- 区域 +regions = { + { config_id = 49007, shape = RegionShape.SPHERE, radius = 2, pos = { x = -291.511, y = -186.539, z = 5488.790 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1049005, name = "PLATFORM_ARRIVAL_49005", event = EventType.EVENT_PLATFORM_ARRIVAL, source = "", condition = "condition_EVENT_PLATFORM_ARRIVAL_49005", action = "action_EVENT_PLATFORM_ARRIVAL_49005", trigger_count = 0 }, + { config_id = 1049006, name = "AVATAR_NEAR_PLATFORM_49006", event = EventType.EVENT_AVATAR_NEAR_PLATFORM, source = "", condition = "condition_EVENT_AVATAR_NEAR_PLATFORM_49006", action = "action_EVENT_AVATAR_NEAR_PLATFORM_49006", trigger_count = 0 }, + { config_id = 1049007, name = "ENTER_REGION_49007", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_49007", action = "action_EVENT_ENTER_REGION_49007", trigger_count = 0 }, + { config_id = 1049008, name = "GADGET_STATE_CHANGE_49008", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_49008", action = "action_EVENT_GADGET_STATE_CHANGE_49008" }, + { config_id = 1049009, name = "GADGET_CREATE_49009", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_49009", action = "action_EVENT_GADGET_CREATE_49009", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 2, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 49001, 49002, 49003 }, + regions = { 49007 }, + triggers = { "PLATFORM_ARRIVAL_49005", "AVATAR_NEAR_PLATFORM_49006", "ENTER_REGION_49007", "GADGET_STATE_CHANGE_49008" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 49001 }, + regions = { }, + triggers = { "GADGET_CREATE_49009" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_PLATFORM_ARRIVAL_49005(context, evt) + if defs.gadget_seelie ~= evt.param1 then + return false + end + + if defs.route_2 ~= evt.param2 then + return false + end + + if defs.final_point ~= evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_PLATFORM_ARRIVAL_49005(context, evt) + -- 将configid为 49001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 49001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 停止移动平台 + if 0 ~= ScriptLib.StopPlatform(context, 49002) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : stop_platform") + return -1 + end + + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 49002 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 2005, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_AVATAR_NEAR_PLATFORM_49006(context, evt) + if defs.gadget_seelie ~= evt.param1 then + return false + end + + if defs.route_2 ~= evt.param2 then + return false + end + + if defs.final_point == evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_AVATAR_NEAR_PLATFORM_49006(context, evt) + if 0 ~= ScriptLib.StartPlatform(context, 49002) then + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= evt.param3 then + ScriptLib.MarkPlayerAction(context, 2005, 2, evt.param3 + 1) + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_49007(context, evt) + if evt.param1 ~= 49007 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_49007(context, evt) + -- 设置移动平台路径 + if 0 ~= ScriptLib.SetPlatformRouteId(context, 49002, 331300053) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_platform_routeId") + return -1 + end + + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 49003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 2005, 1, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_49008(context, evt) + if 49001 ~= evt.param2 or GadgetState.GearAction1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_49008(context, evt) + -- group调整group进度,只对非randSuite有效 + if 0 ~= ScriptLib.GoToGroupSuite(context, 133313049, 2) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite") + return -1 + end + + -- 将本组内变量名为 "fin_1" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "fin_1", 1, 133313073) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_49009(context, evt) + if 49001 ~= evt.param1 or GadgetState.Default ~= ScriptLib.GetGadgetStateByConfigId(context, 0, evt.param1) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_49009(context, evt) + -- 将configid为 49001 的物件更改为状态 GadgetState.GearAction1 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 49001, GadgetState.GearAction1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将本组内变量名为 "fin_1" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "fin_1", 1, 133313073) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313050.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313050.lua new file mode 100644 index 00000000..6853ccea --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313050.lua @@ -0,0 +1,114 @@ +-- 基础信息 +local base_info = { + group_id = 133313050 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 50001, gadget_id = 70330420, pos = { x = -422.454, y = -236.872, z = 5466.177 }, rot = { x = 0.000, y = 86.533, z = 0.000 }, level = 32, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 任务通知开门 + { config_id = 1050002, name = "QUEST_START_50002", event = EventType.EVENT_QUEST_START, source = "7318730", condition = "", action = "action_EVENT_QUEST_START_50002", trigger_count = 0 }, + { config_id = 1050003, name = "GROUP_LOAD_50003", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_50003", action = "action_EVENT_GROUP_LOAD_50003", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "finish", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 50001 }, + regions = { }, + triggers = { "QUEST_START_50002", "GROUP_LOAD_50003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_QUEST_START_50002(context, evt) + -- 将本组内变量名为 "finish" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "finish", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 将configid为 50001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 50001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_50003(context, evt) + -- 判断变量"finish"为1 + if ScriptLib.GetGroupVariableValue(context, "finish") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_50003(context, evt) + -- 将configid为 50001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 50001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313051.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313051.lua new file mode 100644 index 00000000..91387e81 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313051.lua @@ -0,0 +1,259 @@ +-- 基础信息 +local base_info = { + group_id = 133313051 +} + +-- Trigger变量 +local defs = { + point_sum = 31, + route_2 = 331300003, + gadget_seelie = 51002 +} + +-- DEFS_MISCS +defs.final_point = defs.point_sum - 1 + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 51001, gadget_id = 70330331, pos = { x = -387.420, y = -88.141, z = 5522.737 }, rot = { x = 0.000, y = 277.125, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 51002, gadget_id = 70710010, pos = { x = -526.103, y = -87.185, z = 5426.478 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, route_id = 331300004, area_id = 32 }, + { config_id = 51003, gadget_id = 70710007, pos = { x = -389.865, y = -87.754, z = 5521.352 }, rot = { x = 0.000, y = 63.098, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 51004, gadget_id = 70211101, pos = { x = -386.803, y = -88.153, z = 5520.025 }, rot = { x = 0.000, y = 268.831, z = 0.000 }, level = 26, drop_tag = "解谜低级须弥", showcutscene = true, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { + { config_id = 51007, shape = RegionShape.SPHERE, radius = 5, pos = { x = -527.105, y = -87.746, z = 5426.399 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1051005, name = "PLATFORM_ARRIVAL_51005", event = EventType.EVENT_PLATFORM_ARRIVAL, source = "", condition = "condition_EVENT_PLATFORM_ARRIVAL_51005", action = "action_EVENT_PLATFORM_ARRIVAL_51005", trigger_count = 0 }, + { config_id = 1051006, name = "AVATAR_NEAR_PLATFORM_51006", event = EventType.EVENT_AVATAR_NEAR_PLATFORM, source = "", condition = "condition_EVENT_AVATAR_NEAR_PLATFORM_51006", action = "action_EVENT_AVATAR_NEAR_PLATFORM_51006", trigger_count = 0 }, + { config_id = 1051007, name = "ENTER_REGION_51007", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_51007", action = "action_EVENT_ENTER_REGION_51007", trigger_count = 0 }, + { config_id = 1051008, name = "GADGET_STATE_CHANGE_51008", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_51008", action = "action_EVENT_GADGET_STATE_CHANGE_51008" }, + { config_id = 1051009, name = "GADGET_CREATE_51009", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_51009", action = "action_EVENT_GADGET_CREATE_51009", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "point", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 2, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 51001, 51002, 51003 }, + regions = { 51007 }, + triggers = { "PLATFORM_ARRIVAL_51005", "AVATAR_NEAR_PLATFORM_51006", "ENTER_REGION_51007", "GADGET_STATE_CHANGE_51008" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 51001, 51004 }, + regions = { }, + triggers = { "GADGET_CREATE_51009" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_PLATFORM_ARRIVAL_51005(context, evt) + if defs.gadget_seelie ~= evt.param1 then + return false + end + + if defs.route_2 ~= evt.param2 then + return false + end + + if defs.final_point ~= evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_PLATFORM_ARRIVAL_51005(context, evt) + -- 将configid为 51001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 51001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 停止移动平台 + if 0 ~= ScriptLib.StopPlatform(context, 51002) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : stop_platform") + return -1 + end + + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 51002 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 2005, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_AVATAR_NEAR_PLATFORM_51006(context, evt) + if defs.gadget_seelie ~= evt.param1 then + return false + end + + if defs.route_2 ~= evt.param2 then + return false + end + + if 18 == evt.param3 and ScriptLib.GetGroupVariableValue(context, "point") == 0 then + return false + end + + if defs.final_point == evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_AVATAR_NEAR_PLATFORM_51006(context, evt) + if 0 ~= ScriptLib.StartPlatform(context, 51002) then + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= evt.param3 then + ScriptLib.MarkPlayerAction(context, 2005, 2, evt.param3 + 1) + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_51007(context, evt) + if evt.param1 ~= 51007 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_51007(context, evt) + -- 设置移动平台路径 + if 0 ~= ScriptLib.SetPlatformRouteId(context, 51002, 331300003) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_platform_routeId") + return -1 + end + + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 51003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 2005, 1, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_51008(context, evt) + if 51001 ~= evt.param2 or GadgetState.GearAction1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_51008(context, evt) + -- group调整group进度,只对非randSuite有效 + if 0 ~= ScriptLib.GoToGroupSuite(context, 133313051, 2) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_51009(context, evt) + if 51001 ~= evt.param1 or GadgetState.Default ~= ScriptLib.GetGadgetStateByConfigId(context, 0, evt.param1) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_51009(context, evt) + -- 将configid为 51001 的物件更改为状态 GadgetState.GearAction1 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 51001, GadgetState.GearAction1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313052.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313052.lua new file mode 100644 index 00000000..e160987f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313052.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133313052 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 52001, monster_id = 26090101, pos = { x = -523.315, y = -85.885, z = 5429.109 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 52002, monster_id = 26120301, pos = { x = -528.098, y = -87.267, z = 5428.835 }, rot = { x = 0.000, y = 159.264, z = 0.000 }, level = 32, drop_tag = "大蕈兽", pose_id = 102, area_id = 32 }, + { config_id = 52003, monster_id = 26090101, pos = { x = -526.008, y = -87.218, z = 5423.901 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 52001, 52002, 52003 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313053.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313053.lua new file mode 100644 index 00000000..f7357605 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313053.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133313053 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 53001, gadget_id = 70330409, pos = { x = -533.010, y = -46.432, z = 5325.123 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 53002, gadget_id = 70330409, pos = { x = -547.130, y = -57.152, z = 5367.359 }, rot = { x = 0.000, y = 83.076, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 53004, gadget_id = 70330409, pos = { x = -481.879, y = -83.610, z = 5428.182 }, rot = { x = 350.233, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 53001, 53002, 53004 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313054.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313054.lua new file mode 100644 index 00000000..7225718b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313054.lua @@ -0,0 +1,122 @@ +-- 基础信息 +local base_info = { + group_id = 133313054 +} + +-- DEFS_MISCS +local defs = { + gadget_ELCid = 54001, + gadget_GearCid01 = 54003, + gadget_GearCid02 = 54004, + gadget_GearCid03 = 54005, +} + +local LevelInfo = { + ELCid = defs.gadget_ELCid, + GearCidList = { defs.gadget_GearCid01,defs.gadget_GearCid02,defs.gadget_GearCid03 }, -- defs.GearCid//务必按照电梯最底层排序到电梯最上层 + GearIDList = { 780, 781, 782}, -- defs.GearId//对应去操作台第几层,ID不准重复 + PassVarList = {"1F","2F","3F"}, -- 对应电梯是否解锁 + RouteList = { + [1] = { + [1] = 0, + [2] = 331300005, + [3] = 331300007, + }, + [2] = { + [1] = 331300006, + [2] = 0, + [3] = 331300009, + }, + [3] = { + [1] = 331300008, + [2] = 331300010, + [3] = 0, + }, + } +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + [54001] = { config_id = 54001, gadget_id = 70350447, pos = { x = -113.790, y = 153.500, z = 5376.662 }, rot = { x = 347.419, y = 8.893, z = 32.956 }, level = 32, route_id = 331300005, start_route = false, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 }, + [54002] = { config_id = 54002, gadget_id = 70350448, pos = { x = -122.072, y = 165.306, z = 5375.266 }, rot = { x = 330.161, y = 45.260, z = 19.249 }, level = 32, area_id = 32 }, + [54003] = { config_id = 54003, gadget_id = 70290545, pos = { x = -106.226, y = 158.275, z = 5375.435 }, rot = { x = 30.229, y = 279.247, z = 13.339 }, level = 32, area_id = 32 }, + [54004] = { config_id = 54004, gadget_id = 70290545, pos = { x = -114.982, y = 169.220, z = 5374.308 }, rot = { x = 33.795, y = 279.160, z = 9.117 }, level = 32, area_id = 32 }, + [54005] = { config_id = 54005, gadget_id = 70290545, pos = { x = -136.489, y = 178.921, z = 5378.585 }, rot = { x = 342.432, y = 146.458, z = 329.423 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { + { config_id = 1, name = "1F", value = 1, no_refresh = true }, + { config_id = 2, name = "2F", value = 1, no_refresh = true }, + { config_id = 3, name = "3F", value = 1, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 54001, 54003, 54004, 54005 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 54002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_0/TitanElevator" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313055.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313055.lua new file mode 100644 index 00000000..756e4c81 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313055.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133313055 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 55001, gadget_id = 70350435, pos = { x = -132.643, y = 185.992, z = 5375.439 }, rot = { x = 68.115, y = 102.088, z = 45.578 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 55002, gadget_id = 70350464, pos = { x = -141.628, y = 161.225, z = 5398.349 }, rot = { x = 24.767, y = 330.378, z = 32.544 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { + { config_id = 1, name = "open", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 55001, 55002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313056.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313056.lua new file mode 100644 index 00000000..e5743cd7 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313056.lua @@ -0,0 +1,229 @@ +-- 基础信息 +local base_info = { + group_id = 133313056 +} + +-- DEFS_MISCS +local defs = { + maxPlayerEnergyLev = 2, + titanRegion = 56025, + + -- todo: 保底判断一下各个位置的config id对应的是否是正确的gadget id + cells = { + -- 每一项均需严格遵循下述格式,没有line或者node则留空,不能不创建! + -- [cell_config_id] = {cell = cell_config_id, lines = {line01_config_id, line02_config_id, ...}, nodes = {node01_config_id, ...}} + [56002] = {cell = 56002, lines = {}, nodes = {}}, + [56003] = {cell = 56003, lines = {}, nodes = {}} + } , + + -- 指定初始激活的电池id,未指定则默认初始未激活 + activeCells = {}, + + -- 指定探索机关,这些机关在任何时候都根据自身能量块做出反应,电池全亮不会改变它们的状态 + optionalMachines = {} +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- 三楼不带能量电池1 + [56002] = { config_id = 56002, gadget_id = 70350442, pos = { x = -154.352, y = 175.047, z = 5400.040 }, rot = { x = 353.902, y = 359.418, z = 35.822 }, level = 32, area_id = 32 }, + -- 三楼不带能量电池2 + [56003] = { config_id = 56003, gadget_id = 70350442, pos = { x = -117.123, y = 194.830, z = 5345.971 }, rot = { x = 354.413, y = 0.780, z = 33.546 }, level = 32, area_id = 32 }, + -- 空沙堆 + [56005] = { config_id = 56005, gadget_id = 70330266, pos = { x = -129.656, y = 182.507, z = 5368.743 }, rot = { x = 327.730, y = 78.660, z = 2.929 }, level = 32, area_id = 32 }, + -- 有两个能量的沙堆 + [56006] = { config_id = 56006, gadget_id = 70330266, pos = { x = -150.510, y = 176.444, z = 5389.842 }, rot = { x = 355.446, y = 358.608, z = 35.124 }, level = 32, area_id = 32 }, + [56013] = { config_id = 56013, gadget_id = 70350449, pos = { x = -149.747, y = 177.175, z = 5389.961 }, rot = { x = 350.000, y = 100.000, z = 0.000 }, level = 32, area_id = 32 }, + [56014] = { config_id = 56014, gadget_id = 70350449, pos = { x = -151.128, y = 176.017, z = 5389.328 }, rot = { x = 350.000, y = 100.000, z = 0.000 }, level = 32, area_id = 32 }, + -- 任务判断这个操作台的状态;201gearstart则为已完成 + [56015] = { config_id = 56015, gadget_id = 70360001, pos = { x = -134.368, y = 183.131, z = 5396.347 }, rot = { x = 3.688, y = 20.893, z = 332.427 }, level = 32, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { + [56025] = { config_id = 56025, shape = RegionShape.SPHERE, radius = 60, pos = { x = -126.381, y = 178.844, z = 5397.482 }, area_id = 32 } +} + +-- 触发器 +triggers = { + -- source填任务id + { config_id = 1056001, name = "QUEST_START_56001", event = EventType.EVENT_QUEST_START, source = "7318713", condition = "condition_EVENT_QUEST_START_56001", action = "action_EVENT_QUEST_START_56001", trigger_count = 0 }, + -- 任务开始,上可交互状态 + { config_id = 1056004, name = "QUEST_START_56004", event = EventType.EVENT_QUEST_START, source = "7318713", condition = "", action = "action_EVENT_QUEST_START_56004" }, + -- 通知任务Q7318713 + { config_id = 1056007, name = "GADGET_STATE_CHANGE_56007", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_56007", action = "action_EVENT_GADGET_STATE_CHANGE_56007" }, + -- 判断沙堆被清除,将state改为可交互 + { config_id = 1056008, name = "ANY_GADGET_DIE_56008", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_56008", action = "action_EVENT_ANY_GADGET_DIE_56008", trigger_count = 0 }, + -- 玩法完成事件 + { config_id = 1056026, name = "VARIABLE_CHANGE_56026", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_56026", action = "action_EVENT_VARIABLE_CHANGE_56026", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 56002, 56003, 56005, 56006, 56013, 56014, 56015 }, + regions = { 56025 }, + triggers = { "QUEST_START_56001", "QUEST_START_56004", "GADGET_STATE_CHANGE_56007", "VARIABLE_CHANGE_56026" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { "ANY_GADGET_DIE_56008" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_QUEST_START_56001(context, evt) + -- 判断变量"groupStatus"为3 + if ScriptLib.GetGroupVariableValue(context, "groupStatus") == 3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_QUEST_START_56001(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 133313056, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_QUEST_START_56004(context, evt) + -- 将本组内变量名为 "groupStatus" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "groupStatus", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_56007(context, evt) + if 56015 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_56007(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7318713") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_56008(context, evt) + if 56006 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_56008(context, evt) + -- 将本组内变量名为 "groupStatus" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "groupStatus", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_56026(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"groupStatus"为3 + if ScriptLib.GetGroupVariableValue(context, "groupStatus") ~= 3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_56026(context, evt) + -- 将configid为 56015 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 56015, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +require "V3_0/TitanEnergy" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313057.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313057.lua new file mode 100644 index 00000000..f16ed5ef --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313057.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133313057 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 57001, monster_id = 28061501, pos = { x = -326.214, y = -32.658, z = 5540.643 }, rot = { x = 0.000, y = 334.667, z = 0.000 }, level = 32, drop_tag = "鸟类", pose_id = 1, area_id = 32 }, + { config_id = 57002, monster_id = 28061501, pos = { x = -333.162, y = -32.219, z = 5532.085 }, rot = { x = 0.000, y = 44.971, z = 0.000 }, level = 32, drop_tag = "鸟类", pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 57001, 57002 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313058.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313058.lua new file mode 100644 index 00000000..9240f790 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313058.lua @@ -0,0 +1,80 @@ +-- 基础信息 +local base_info = { + group_id = 133313058 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 58001, gadget_id = 70350432, pos = { x = -513.700, y = 141.159, z = 5830.797 }, rot = { x = 20.448, y = 247.342, z = 334.283 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 58002, gadget_id = 70220103, pos = { x = -649.419, y = 45.754, z = 5881.355 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 58003, gadget_id = 70220103, pos = { x = -614.572, y = 63.607, z = 5888.421 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 58004, gadget_id = 70220103, pos = { x = -573.252, y = 95.263, z = 5875.259 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 58005, gadget_id = 70350441, pos = { x = -579.282, y = 121.439, z = 5845.213 }, rot = { x = 341.778, y = 67.859, z = 17.674 }, level = 32, area_id = 32 }, + { config_id = 58006, gadget_id = 70350440, pos = { x = -562.498, y = 128.325, z = 5851.305 }, rot = { x = 341.194, y = 69.831, z = 17.048 }, level = 32, area_id = 32 }, + { config_id = 58007, gadget_id = 70350434, pos = { x = -561.402, y = 130.990, z = 5852.479 }, rot = { x = 23.794, y = 266.637, z = 350.557 }, level = 32, area_id = 32 }, + { config_id = 58008, gadget_id = 70350434, pos = { x = -582.241, y = 122.913, z = 5843.732 }, rot = { x = 13.912, y = 230.329, z = 338.416 }, level = 32, area_id = 32 }, + { config_id = 58009, gadget_id = 70220103, pos = { x = -560.715, y = 110.101, z = 5840.156 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 58001, 58002, 58003, 58004, 58005, 58006, 58007, 58008, 58009 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313059.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313059.lua new file mode 100644 index 00000000..51e4bf49 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313059.lua @@ -0,0 +1,71 @@ +-- 基础信息 +local base_info = { + group_id = 133313059 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313060.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313060.lua new file mode 100644 index 00000000..200b807f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313060.lua @@ -0,0 +1,132 @@ +-- 基础信息 +local base_info = { + group_id = 133313060 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 60001, monster_id = 26090901, pos = { x = -480.710, y = -85.030, z = 5458.258 }, rot = { x = 0.000, y = 147.250, z = 0.000 }, level = 32, drop_tag = "蕈兽", disableWander = true, pose_id = 102, area_id = 32 }, + { config_id = 60004, monster_id = 26120401, pos = { x = -484.263, y = -90.494, z = 5472.043 }, rot = { x = 0.000, y = 281.676, z = 0.000 }, level = 32, drop_tag = "大蕈兽", pose_id = 102, area_id = 32 }, + { config_id = 60005, monster_id = 26090901, pos = { x = -481.739, y = -88.398, z = 5462.515 }, rot = { x = 0.000, y = 28.665, z = 0.000 }, level = 32, drop_tag = "蕈兽", disableWander = true, pose_id = 102, area_id = 32 }, + { config_id = 60006, monster_id = 26090901, pos = { x = -473.797, y = -89.207, z = 5467.597 }, rot = { x = 0.000, y = 179.177, z = 0.000 }, level = 32, drop_tag = "蕈兽", disableWander = true, pose_id = 103, area_id = 32 }, + { config_id = 60008, monster_id = 26120401, pos = { x = -475.721, y = -88.697, z = 5472.708 }, rot = { x = 0.000, y = 211.313, z = 0.000 }, level = 32, drop_tag = "大蕈兽", pose_id = 101, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 60002, gadget_id = 70211002, pos = { x = -479.617, y = -90.154, z = 5468.667 }, rot = { x = 353.894, y = 160.113, z = 359.152 }, level = 26, drop_tag = "战斗低级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1060003, name = "ANY_MONSTER_DIE_60003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_60003", action = "action_EVENT_ANY_MONSTER_DIE_60003" }, + { config_id = 1060007, name = "MONSTER_BATTLE_60007", event = EventType.EVENT_MONSTER_BATTLE, source = "", condition = "condition_EVENT_MONSTER_BATTLE_60007", action = "action_EVENT_MONSTER_BATTLE_60007" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 60001, 60004, 60005, 60006 }, + gadgets = { 60002 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_60003", "MONSTER_BATTLE_60007" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 60008 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_60003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_60003(context, evt) + -- 将configid为 60002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 60002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4000, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_MONSTER_BATTLE_60007(context, evt) + if 60004 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_MONSTER_BATTLE_60007(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133313060, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313061.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313061.lua new file mode 100644 index 00000000..5eae71a9 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313061.lua @@ -0,0 +1,81 @@ +-- 基础信息 +local base_info = { + group_id = 133313061 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 61001, monster_id = 35310101, pos = { x = -362.404, y = -246.118, z = 5468.476 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_id = 1000100, pose_id = 1, area_id = 32, isPartner = true } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 61001 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313062.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313062.lua new file mode 100644 index 00000000..669c9b1a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313062.lua @@ -0,0 +1,113 @@ +-- 基础信息 +local base_info = { + group_id = 133313062 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 62001, gadget_id = 70330420, pos = { x = -799.801, y = -256.355, z = 5657.602 }, rot = { x = 0.000, y = 354.655, z = 0.000 }, level = 32, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1062002, name = "QUEST_START_62002", event = EventType.EVENT_QUEST_START, source = "7310329", condition = "", action = "action_EVENT_QUEST_START_62002", trigger_count = 0 }, + { config_id = 1062003, name = "GROUP_LOAD_62003", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_62003", action = "action_EVENT_GROUP_LOAD_62003", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "open", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 62001 }, + regions = { }, + triggers = { "QUEST_START_62002", "GROUP_LOAD_62003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_QUEST_START_62002(context, evt) + -- 将本组内变量名为 "open" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "open", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 将configid为 62001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 62001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_62003(context, evt) + -- 判断变量"open"为1 + if ScriptLib.GetGroupVariableValue(context, "open") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_62003(context, evt) + -- 将configid为 62001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 62001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313063.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313063.lua new file mode 100644 index 00000000..18a9eb07 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313063.lua @@ -0,0 +1,81 @@ +-- 基础信息 +local base_info = { + group_id = 133313063 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 63001, monster_id = 35310101, pos = { x = -807.226, y = -265.476, z = 5713.885 }, rot = { x = 0.000, y = 117.386, z = 0.000 }, level = 32, drop_id = 1000100, pose_id = 1, area_id = 32, isPartner = true } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 63001 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313064.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313064.lua new file mode 100644 index 00000000..a5e9ade9 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313064.lua @@ -0,0 +1,231 @@ +-- 基础信息 +local base_info = { + group_id = 133313064 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 64001, gadget_id = 70350451, pos = { x = -167.669, y = 153.610, z = 5339.036 }, rot = { x = 14.472, y = 215.609, z = 356.533 }, level = 32, area_id = 32 }, + { config_id = 64002, gadget_id = 70290639, pos = { x = -139.888, y = 183.886, z = 5369.677 }, rot = { x = 328.298, y = 44.222, z = 20.273 }, level = 32, state = GadgetState.GearStart, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { + -- 特殊Region用来锁EyePoint + { config_id = 64007, shape = RegionShape.SPHERE, radius = 70, pos = { x = -122.363, y = 179.039, z = 5383.133 }, area_id = 32 } +} + +-- 触发器 +triggers = { + -- 任务结束改显示屏为不可交互并设置保底变量 + { config_id = 1064003, name = "QUEST_FINISH_64003", event = EventType.EVENT_QUEST_FINISH, source = "7318714", condition = "", action = "action_EVENT_QUEST_FINISH_64003", trigger_count = 0 }, + -- 显示屏gadget传来的lua_notify,通知任务进度 + { config_id = 1064004, name = "LUA_NOTIFY_64004", event = EventType.EVENT_LUA_NOTIFY, source = "TitanAttack", condition = "", action = "action_EVENT_LUA_NOTIFY_64004", trigger_count = 0 }, + -- 保底 + { config_id = 1064005, name = "GROUP_LOAD_64005", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_64005", action = "action_EVENT_GROUP_LOAD_64005", trigger_count = 0 }, + -- 任务开始加交互 + { config_id = 1064006, name = "QUEST_START_64006", event = EventType.EVENT_QUEST_START, source = "7318714", condition = "", action = "action_EVENT_QUEST_START_64006", trigger_count = 0 }, + -- 将视野点转移到外屏 + { config_id = 1064008, name = "LUA_NOTIFY_64008", event = EventType.EVENT_LUA_NOTIFY, source = "OpenScreen", condition = "", action = "action_EVENT_LUA_NOTIFY_64008", trigger_count = 0 }, + -- 将视野点撤回 + { config_id = 1064009, name = "LUA_NOTIFY_64009", event = EventType.EVENT_LUA_NOTIFY, source = "CloseScreen", condition = "", action = "action_EVENT_LUA_NOTIFY_64009", trigger_count = 0 }, + { config_id = 1064010, name = "TIME_AXIS_PASS_64010", event = EventType.EVENT_TIME_AXIS_PASS, source = "", condition = "condition_EVENT_TIME_AXIS_PASS_64010", action = "action_EVENT_TIME_AXIS_PASS_64010", trigger_count = 0 }, + -- 通知物件加载 + { config_id = 1064011, name = "LUA_NOTIFY_64011", event = EventType.EVENT_LUA_NOTIFY, source = "TitanAttackMonitorReady", condition = "", action = "action_EVENT_LUA_NOTIFY_64011", trigger_count = 0 }, + -- 7318712设置屏幕不能交互 + { config_id = 1064012, name = "QUEST_START_64012", event = EventType.EVENT_QUEST_START, source = "7318712", condition = "", action = "action_EVENT_QUEST_START_64012", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "finish", value = 0, no_refresh = true }, + { config_id = 2, name = "notify", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 64001, 64002 }, + regions = { 64007 }, + triggers = { "QUEST_FINISH_64003", "LUA_NOTIFY_64004", "GROUP_LOAD_64005", "QUEST_START_64006", "TIME_AXIS_PASS_64010", "LUA_NOTIFY_64011", "QUEST_START_64012" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_QUEST_FINISH_64003(context, evt) + -- 将configid为 64002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 64002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将本组内变量名为 "finish" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "finish", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_LUA_NOTIFY_64004(context, evt) + -- 将本组内变量名为 "notify" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "notify", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 创建标识为"quest_finish",时间节点为{1}的时间轴,false用于控制该时间轴是否循环 + ScriptLib.InitTimeAxis(context, "quest_finish", {1}, false) + + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_64005(context, evt) + -- 判断变量"finish"为0 + if ScriptLib.GetGroupVariableValue(context, "finish") ~= 0 then + return false + end + + -- 判断变量"notify"为1 + if ScriptLib.GetGroupVariableValue(context, "notify") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_64005(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7318714") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_QUEST_START_64006(context, evt) + -- 将configid为 64002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 64002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_LUA_NOTIFY_64008(context, evt) + ScriptLib.SetPlayerEyePoint(context, 42008,42008) + return 0 +end + +-- 触发操作 +function action_EVENT_LUA_NOTIFY_64009(context, evt) + ScriptLib.ClearPlayerEyePoint(context, 64007) + + return 0 +end + +-- 触发条件 +function condition_EVENT_TIME_AXIS_PASS_64010(context, evt) + if "quest_finish" ~= evt.source_name or 1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_TIME_AXIS_PASS_64010(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7318714") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + -- 停止标识为"quest_finish"的时间轴 + ScriptLib.EndTimeAxis(context, "quest_finish") + + + return 0 +end + +-- 触发操作 +function action_EVENT_LUA_NOTIFY_64011(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7318745") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_QUEST_START_64012(context, evt) + -- 将configid为 64002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 64002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313065.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313065.lua new file mode 100644 index 00000000..d8ce8b71 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313065.lua @@ -0,0 +1,82 @@ +-- 基础信息 +local base_info = { + group_id = 133313065 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 65001, gadget_id = 70290640, pos = { x = -861.606, y = -18.628, z = 5825.959 }, rot = { x = 13.661, y = 327.153, z = 25.060 }, level = 32, state = GadgetState.GearStart, area_id = 32 }, + { config_id = 65002, gadget_id = 70350451, pos = { x = -834.523, y = -15.307, z = 5784.878 }, rot = { x = 10.199, y = 146.639, z = 0.218 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 65001, 65002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313066.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313066.lua new file mode 100644 index 00000000..ed808c91 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313066.lua @@ -0,0 +1,230 @@ +-- 基础信息 +local base_info = { + group_id = 133313066 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 66001, gadget_id = 70330259, pos = { x = -707.135, y = 65.762, z = 5721.963 }, rot = { x = 357.646, y = 206.796, z = 356.989 }, level = 32, state = GadgetState.Action01, isOneoff = true, persistent = true, area_id = 32 }, + { config_id = 66002, gadget_id = 70330259, pos = { x = -691.070, y = 74.938, z = 5711.764 }, rot = { x = 345.562, y = 99.416, z = 8.880 }, level = 32, state = GadgetState.Action01, isOneoff = true, persistent = true, area_id = 32 }, + { config_id = 66003, gadget_id = 70330259, pos = { x = -703.114, y = 74.741, z = 5713.812 }, rot = { x = 345.120, y = 185.234, z = 339.918 }, level = 32, state = GadgetState.Action01, isOneoff = true, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1066004, name = "ANY_GADGET_DIE_66004", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_66004", action = "action_EVENT_ANY_GADGET_DIE_66004" }, + { config_id = 1066005, name = "ANY_GADGET_DIE_66005", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_66005", action = "action_EVENT_ANY_GADGET_DIE_66005" }, + { config_id = 1066006, name = "ANY_GADGET_DIE_66006", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_66006", action = "action_EVENT_ANY_GADGET_DIE_66006" }, + { config_id = 1066007, name = "QUEST_FINISH_66007", event = EventType.EVENT_QUEST_FINISH, source = "7310340", condition = "", action = "action_EVENT_QUEST_FINISH_66007" }, + -- 保底 + { config_id = 1066008, name = "GROUP_LOAD_66008", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_66008", action = "action_EVENT_GROUP_LOAD_66008" } +} + +-- 变量 +variables = { + { config_id = 1, name = "finish", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 2, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 66001, 66002, 66003 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_66004", "ANY_GADGET_DIE_66005", "ANY_GADGET_DIE_66006", "QUEST_FINISH_66007", "GROUP_LOAD_66008" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_66004(context, evt) + if 66001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_66004(context, evt) + -- 杀死Group内所有gadget + if 0 ~= ScriptLib.KillGroupEntity(context, { group_id = 133313066, kill_policy = GroupKillPolicy.GROUP_KILL_GADGET }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_gadget_by_group") + return -1 + end + + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7310305") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + -- 将本组内变量名为 "finish" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "finish", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_66005(context, evt) + if 66002 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_66005(context, evt) + -- 杀死Group内所有gadget + if 0 ~= ScriptLib.KillGroupEntity(context, { group_id = 133313066, kill_policy = GroupKillPolicy.GROUP_KILL_GADGET }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_gadget_by_group") + return -1 + end + + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7310305") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + -- 将本组内变量名为 "finish" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "finish", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_66006(context, evt) + if 66003 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_66006(context, evt) + -- 杀死Group内所有gadget + if 0 ~= ScriptLib.KillGroupEntity(context, { group_id = 133313066, kill_policy = GroupKillPolicy.GROUP_KILL_GADGET }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_gadget_by_group") + return -1 + end + + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7310305") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + -- 将本组内变量名为 "finish" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "finish", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_QUEST_FINISH_66007(context, evt) + -- 将configid为 66001 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 66001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 66002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 66002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 66003 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 66003, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_66008(context, evt) + -- 判断变量"finish"为1 + if ScriptLib.GetGroupVariableValue(context, "finish") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_66008(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7310305") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313067.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313067.lua new file mode 100644 index 00000000..294d4b14 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313067.lua @@ -0,0 +1,230 @@ +-- 基础信息 +local base_info = { + group_id = 133313067 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 67001, gadget_id = 70330259, pos = { x = -679.433, y = 45.597, z = 5735.517 }, rot = { x = 351.964, y = 60.989, z = 1.569 }, level = 32, state = GadgetState.Action01, isOneoff = true, persistent = true, area_id = 32 }, + { config_id = 67002, gadget_id = 70330259, pos = { x = -670.718, y = 38.903, z = 5741.157 }, rot = { x = 29.219, y = 18.867, z = 36.599 }, level = 32, state = GadgetState.Action01, isOneoff = true, persistent = true, area_id = 32 }, + { config_id = 67003, gadget_id = 70330259, pos = { x = -689.218, y = 48.934, z = 5740.178 }, rot = { x = 26.384, y = 122.565, z = 34.640 }, level = 32, state = GadgetState.Action01, isOneoff = true, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1067004, name = "ANY_GADGET_DIE_67004", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_67004", action = "action_EVENT_ANY_GADGET_DIE_67004" }, + { config_id = 1067005, name = "ANY_GADGET_DIE_67005", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_67005", action = "action_EVENT_ANY_GADGET_DIE_67005" }, + { config_id = 1067006, name = "ANY_GADGET_DIE_67006", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_67006", action = "action_EVENT_ANY_GADGET_DIE_67006" }, + { config_id = 1067007, name = "QUEST_FINISH_67007", event = EventType.EVENT_QUEST_FINISH, source = "7310340", condition = "", action = "action_EVENT_QUEST_FINISH_67007" }, + -- 保底 + { config_id = 1067008, name = "GROUP_LOAD_67008", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_67008", action = "action_EVENT_GROUP_LOAD_67008" } +} + +-- 变量 +variables = { + { config_id = 1, name = "finish", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 2, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 67001, 67002, 67003 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_67004", "ANY_GADGET_DIE_67005", "ANY_GADGET_DIE_67006", "QUEST_FINISH_67007", "GROUP_LOAD_67008" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_67004(context, evt) + if 67001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_67004(context, evt) + -- 杀死Group内所有gadget + if 0 ~= ScriptLib.KillGroupEntity(context, { group_id = 133313067, kill_policy = GroupKillPolicy.GROUP_KILL_GADGET }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_gadget_by_group") + return -1 + end + + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7310306") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + -- 将本组内变量名为 "finish" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "finish", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_67005(context, evt) + if 67002 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_67005(context, evt) + -- 杀死Group内所有gadget + if 0 ~= ScriptLib.KillGroupEntity(context, { group_id = 133313067, kill_policy = GroupKillPolicy.GROUP_KILL_GADGET }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_gadget_by_group") + return -1 + end + + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7310306") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + -- 将本组内变量名为 "finish" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "finish", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_67006(context, evt) + if 67003 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_67006(context, evt) + -- 杀死Group内所有gadget + if 0 ~= ScriptLib.KillGroupEntity(context, { group_id = 133313067, kill_policy = GroupKillPolicy.GROUP_KILL_GADGET }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_gadget_by_group") + return -1 + end + + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7310306") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + -- 将本组内变量名为 "finish" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "finish", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_QUEST_FINISH_67007(context, evt) + -- 将configid为 67001 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 67001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 67002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 67002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 67003 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 67003, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_67008(context, evt) + -- 判断变量"finish"为1 + if ScriptLib.GetGroupVariableValue(context, "finish") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_67008(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7310306") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313068.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313068.lua new file mode 100644 index 00000000..ad8854c0 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313068.lua @@ -0,0 +1,231 @@ +-- 基础信息 +local base_info = { + group_id = 133313068 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 68001, gadget_id = 70330259, pos = { x = -767.873, y = 67.094, z = 5728.821 }, rot = { x = 341.894, y = 91.728, z = 53.832 }, level = 32, state = GadgetState.Action01, isOneoff = true, persistent = true, area_id = 32 }, + { config_id = 68002, gadget_id = 70330259, pos = { x = -760.400, y = 66.181, z = 5724.296 }, rot = { x = 13.702, y = 24.642, z = 11.234 }, level = 32, state = GadgetState.Action01, isOneoff = true, persistent = true, area_id = 32 }, + { config_id = 68003, gadget_id = 70330259, pos = { x = -774.733, y = 70.814, z = 5727.936 }, rot = { x = 4.404, y = 113.838, z = 16.281 }, level = 32, state = GadgetState.Action01, isOneoff = true, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1068004, name = "ANY_GADGET_DIE_68004", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_68004", action = "action_EVENT_ANY_GADGET_DIE_68004" }, + { config_id = 1068005, name = "ANY_GADGET_DIE_68005", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_68005", action = "action_EVENT_ANY_GADGET_DIE_68005" }, + { config_id = 1068006, name = "ANY_GADGET_DIE_68006", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_68006", action = "action_EVENT_ANY_GADGET_DIE_68006" }, + -- 前一环任务结束,山石状态变为可破坏 + { config_id = 1068007, name = "QUEST_FINISH_68007", event = EventType.EVENT_QUEST_FINISH, source = "7310340", condition = "", action = "action_EVENT_QUEST_FINISH_68007" }, + -- 保底 + { config_id = 1068008, name = "GROUP_LOAD_68008", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_68008", action = "action_EVENT_GROUP_LOAD_68008" } +} + +-- 变量 +variables = { + { config_id = 1, name = "finish", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 2, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 68001, 68002, 68003 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_68004", "ANY_GADGET_DIE_68005", "ANY_GADGET_DIE_68006", "QUEST_FINISH_68007", "GROUP_LOAD_68008" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_68004(context, evt) + if 68001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_68004(context, evt) + -- 杀死Group内所有gadget + if 0 ~= ScriptLib.KillGroupEntity(context, { group_id = 133313068, kill_policy = GroupKillPolicy.GROUP_KILL_GADGET }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_gadget_by_group") + return -1 + end + + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7310339") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + -- 将本组内变量名为 "finish" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "finish", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_68005(context, evt) + if 68002 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_68005(context, evt) + -- 杀死Group内所有gadget + if 0 ~= ScriptLib.KillGroupEntity(context, { group_id = 133313068, kill_policy = GroupKillPolicy.GROUP_KILL_GADGET }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_gadget_by_group") + return -1 + end + + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7310339") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + -- 将本组内变量名为 "finish" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "finish", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_68006(context, evt) + if 68003 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_68006(context, evt) + -- 杀死Group内所有gadget + if 0 ~= ScriptLib.KillGroupEntity(context, { group_id = 133313068, kill_policy = GroupKillPolicy.GROUP_KILL_GADGET }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_gadget_by_group") + return -1 + end + + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7310339") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + -- 将本组内变量名为 "finish" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "finish", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_QUEST_FINISH_68007(context, evt) + -- 将configid为 68001 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 68001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 68002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 68002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 68003 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 68003, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_68008(context, evt) + -- 判断变量"finish"为1 + if ScriptLib.GetGroupVariableValue(context, "finish") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_68008(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7310339") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313069.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313069.lua new file mode 100644 index 00000000..247b11a3 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313069.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133313069 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- 3.3-wq-赤王电梯移动平台-切换静止 + { config_id = 69001, gadget_id = 70290632, pos = { x = -765.816, y = -345.425, z = 5438.505 }, rot = { x = 0.000, y = 359.978, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 69001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313070.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313070.lua new file mode 100644 index 00000000..7d8b05ec --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313070.lua @@ -0,0 +1,206 @@ +-- 基础信息 +local base_info = { + group_id = 133313070 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 70001, gadget_id = 70350451, pos = { x = -167.669, y = 153.610, z = 5339.036 }, rot = { x = 14.472, y = 215.609, z = 356.533 }, level = 32, area_id = 32 }, + { config_id = 70002, gadget_id = 70290638, pos = { x = -139.888, y = 183.886, z = 5369.677 }, rot = { x = 328.298, y = 44.222, z = 20.273 }, level = 32, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { + -- 特殊Region用来锁EyePoint + { config_id = 70007, shape = RegionShape.SPHERE, radius = 70, pos = { x = -122.363, y = 179.039, z = 5383.133 }, area_id = 32 } +} + +-- 触发器 +triggers = { + -- 任务结束改显示屏为不可交互并设置保底变量 + { config_id = 1070003, name = "QUEST_FINISH_70003", event = EventType.EVENT_QUEST_FINISH, source = "7310303", condition = "", action = "action_EVENT_QUEST_FINISH_70003", trigger_count = 0 }, + -- 显示屏gadget传来的lua_notify,通知任务进度 + { config_id = 1070004, name = "LUA_NOTIFY_70004", event = EventType.EVENT_LUA_NOTIFY, source = "TitanMove", condition = "", action = "action_EVENT_LUA_NOTIFY_70004", trigger_count = 0 }, + -- 保底 + { config_id = 1070005, name = "GROUP_LOAD_70005", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_70005", action = "action_EVENT_GROUP_LOAD_70005", trigger_count = 0 }, + -- 任务开始加交互 + { config_id = 1070006, name = "QUEST_START_70006", event = EventType.EVENT_QUEST_START, source = "7310303", condition = "", action = "action_EVENT_QUEST_START_70006", trigger_count = 0 }, + -- 将视野点转移到外屏 + { config_id = 1070008, name = "LUA_NOTIFY_70008", event = EventType.EVENT_LUA_NOTIFY, source = "OpenScreen", condition = "", action = "action_EVENT_LUA_NOTIFY_70008", trigger_count = 0 }, + -- 将视野点撤回 + { config_id = 1070009, name = "LUA_NOTIFY_70009", event = EventType.EVENT_LUA_NOTIFY, source = "CloseScreen", condition = "", action = "action_EVENT_LUA_NOTIFY_70009", trigger_count = 0 }, + -- 1s后通知任务完成 + { config_id = 1070010, name = "TIME_AXIS_PASS_70010", event = EventType.EVENT_TIME_AXIS_PASS, source = "", condition = "condition_EVENT_TIME_AXIS_PASS_70010", action = "action_EVENT_TIME_AXIS_PASS_70010", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "finish", value = 0, no_refresh = true }, + { config_id = 2, name = "notify", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 70001, 70002 }, + regions = { 70007 }, + triggers = { "QUEST_FINISH_70003", "LUA_NOTIFY_70004", "GROUP_LOAD_70005", "QUEST_START_70006", "TIME_AXIS_PASS_70010" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_QUEST_FINISH_70003(context, evt) + -- 将configid为 70002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 70002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将本组内变量名为 "finish" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "finish", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_LUA_NOTIFY_70004(context, evt) + -- 将本组内变量名为 "notify" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "notify", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 创建标识为"quest_finish",时间节点为{1}的时间轴,false用于控制该时间轴是否循环 + ScriptLib.InitTimeAxis(context, "quest_finish", {1}, false) + + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_70005(context, evt) + -- 判断变量"finish"为0 + if ScriptLib.GetGroupVariableValue(context, "finish") ~= 0 then + return false + end + + -- 判断变量"notify"为1 + if ScriptLib.GetGroupVariableValue(context, "notify") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_70005(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7318714") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_QUEST_START_70006(context, evt) + -- 将configid为 70002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 70002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_LUA_NOTIFY_70008(context, evt) + ScriptLib.SetPlayerEyePoint(context, 42008,42008) + return 0 +end + +-- 触发操作 +function action_EVENT_LUA_NOTIFY_70009(context, evt) + ScriptLib.ClearPlayerEyePoint(context, 70007) + + return 0 +end + +-- 触发条件 +function condition_EVENT_TIME_AXIS_PASS_70010(context, evt) + if "quest_finish" ~= evt.source_name or 1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_TIME_AXIS_PASS_70010(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7310303") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + -- 停止标识为"quest_finish"的时间轴 + ScriptLib.EndTimeAxis(context, "quest_finish") + + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313071.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313071.lua new file mode 100644 index 00000000..288b088f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313071.lua @@ -0,0 +1,286 @@ +-- 基础信息 +local base_info = { + group_id = 133313071 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- 1号门(3口) + { config_id = 71001, gadget_id = 70350434, pos = { x = -883.634, y = -32.045, z = 5801.243 }, rot = { x = 343.346, y = 132.089, z = 338.297 }, level = 32, persistent = true, area_id = 32 }, + -- 2号门(2口) + { config_id = 71002, gadget_id = 70350434, pos = { x = -895.570, y = -36.956, z = 5821.396 }, rot = { x = 356.433, y = 165.491, z = 331.147 }, level = 32, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1071003, name = "GROUP_LOAD_71003", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_71003", action = "action_EVENT_GROUP_LOAD_71003", trigger_count = 0 }, + -- 门1关 + { config_id = 1071004, name = "VARIABLE_CHANGE_71004", event = EventType.EVENT_VARIABLE_CHANGE, source = "door1", condition = "condition_EVENT_VARIABLE_CHANGE_71004", action = "action_EVENT_VARIABLE_CHANGE_71004", trigger_count = 0 }, + -- 门1开 + { config_id = 1071005, name = "VARIABLE_CHANGE_71005", event = EventType.EVENT_VARIABLE_CHANGE, source = "door1", condition = "condition_EVENT_VARIABLE_CHANGE_71005", action = "action_EVENT_VARIABLE_CHANGE_71005", trigger_count = 0 }, + -- 门2关 + { config_id = 1071006, name = "VARIABLE_CHANGE_71006", event = EventType.EVENT_VARIABLE_CHANGE, source = "door2", condition = "condition_EVENT_VARIABLE_CHANGE_71006", action = "action_EVENT_VARIABLE_CHANGE_71006", trigger_count = 0 }, + -- 门2开 + { config_id = 1071007, name = "VARIABLE_CHANGE_71007", event = EventType.EVENT_VARIABLE_CHANGE, source = "door2", condition = "condition_EVENT_VARIABLE_CHANGE_71007", action = "action_EVENT_VARIABLE_CHANGE_71007", trigger_count = 0 }, + -- 去到endsuite(2) + { config_id = 1071008, name = "VARIABLE_CHANGE_71008", event = EventType.EVENT_VARIABLE_CHANGE, source = "finished", condition = "condition_EVENT_VARIABLE_CHANGE_71008", action = "action_EVENT_VARIABLE_CHANGE_71008", trigger_count = 0 }, + -- 重置 + { config_id = 1071009, name = "GROUP_LOAD_71009", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_71009", action = "action_EVENT_GROUP_LOAD_71009", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "door1", value = 0, no_refresh = false }, + { config_id = 2, name = "door2", value = 0, no_refresh = false }, + { config_id = 3, name = "finish", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + io_type = 1, + suite = 1, + end_suite = 2, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suite_disk = { + [1] = { + gadgets = { + { config_id = 71001, state = 0 }, + { config_id = 71002, state = 0 } + }, + monsters = { + }, + regions = { }, + triggers = { "GROUP_LOAD_71003", "VARIABLE_CHANGE_71004", "VARIABLE_CHANGE_71005", "VARIABLE_CHANGE_71006", "VARIABLE_CHANGE_71007", "VARIABLE_CHANGE_71008", "GROUP_LOAD_71009" }, + npcs = { }, + variables = { + { config_id = 1, name = "door1", value = 0, no_refresh = false }, + { config_id = 2, name = "door2", value = 0, no_refresh = false }, + { config_id = 3, name = "finish", value = 0, no_refresh = true } + } + }, + [2] = { + gadgets = { + { config_id = 71001, state = 201 }, + { config_id = 71002, state = 201 } + }, + monsters = { + }, + regions = { }, + triggers = { }, + npcs = { }, + variables = { + { config_id = 1, name = "door1", value = 1, no_refresh = false }, + { config_id = 2, name = "door2", value = 1, no_refresh = false }, + { config_id = 3, name = "finish", value = 1, no_refresh = true } + } + }, + [3] = { + gadgets = { + }, + monsters = { + }, + regions = { }, + triggers = { }, + npcs = { }, + variables = { + { config_id = 1, name = "door1", value = 0, no_refresh = false }, + { config_id = 2, name = "door2", value = 0, no_refresh = false }, + { config_id = 3, name = "finish", value = 0, no_refresh = true } + } + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_71003(context, evt) + -- 判断变量"finish"为1 + if ScriptLib.GetGroupVariableValue(context, "finish") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_71003(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 133313071, suite = 2 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_71004(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"door1"为0 + if ScriptLib.GetGroupVariableValue(context, "door1") ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_71004(context, evt) + -- 将configid为 71001 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 71001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_71005(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"door1"为1 + if ScriptLib.GetGroupVariableValue(context, "door1") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_71005(context, evt) + -- 将configid为 71001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 71001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_71006(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"door2"为0 + if ScriptLib.GetGroupVariableValue(context, "door2") ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_71006(context, evt) + -- 将configid为 71002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 71002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_71007(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"door2"为1 + if ScriptLib.GetGroupVariableValue(context, "door2") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_71007(context, evt) + -- 将configid为 71002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 71002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_71008(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"finish"为1 + if ScriptLib.GetGroupVariableValue(context, "finish") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_71008(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 133313071, suite = 2 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_71009(context, evt) + -- 判断变量"finish"为1 + if ScriptLib.GetGroupVariableValue(context, "finish") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_71009(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 133313071, suite = 2 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313072.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313072.lua new file mode 100644 index 00000000..8c9abb00 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313072.lua @@ -0,0 +1,264 @@ +-- 基础信息 +local base_info = { + group_id = 133313072 +} + +-- DEFS_MISCS +local defs = { + maxPlayerEnergyLev = 3, + titanRegion = 72006, + + -- todo: 保底判断一下各个位置的config id对应的是否是正确的gadget id + cells = { + -- 每一项均需严格遵循下述格式,没有line或者node则留空,不能不创建! + -- [cell_config_id] = {cell = cell_config_id, lines = {line01_config_id, line02_config_id, ...}, nodes = {node01_config_id, ...}} + [0] = {cell = 0, lines = {}, nodes = {}} + } , + + -- 指定初始激活的电池id,未指定则默认初始未激活 + activeCells = {}, + + -- 指定探索机关,这些机关在任何时候都根据自身能量块做出反应,电池全亮不会改变它们的状态 + optionalMachines = {} +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- 能量块3(高处) + [72001] = { config_id = 72001, gadget_id = 70350449, pos = { x = -866.694, y = -12.715, z = 5828.974 }, rot = { x = 350.000, y = 100.000, z = 0.000 }, level = 32, area_id = 32 }, + -- 控制挑战门 + [72002] = { config_id = 72002, gadget_id = 70350440, pos = { x = -893.320, y = -38.666, z = 5819.714 }, rot = { x = 12.255, y = 327.513, z = 20.077 }, level = 32, area_id = 32 }, + -- 控制宝箱门 + [72003] = { config_id = 72003, gadget_id = 70350441, pos = { x = -884.041, y = -34.868, z = 5803.363 }, rot = { x = 12.018, y = 320.702, z = 24.960 }, level = 32, area_id = 32 }, + -- 能量块1 + [72004] = { config_id = 72004, gadget_id = 70350449, pos = { x = -860.811, y = -22.108, z = 5801.376 }, rot = { x = 350.000, y = 100.000, z = 0.000 }, level = 32, area_id = 32 }, + -- 能量块2 + [72005] = { config_id = 72005, gadget_id = 70350449, pos = { x = -840.673, y = -10.006, z = 5815.772 }, rot = { x = 350.000, y = 100.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { + [72006] = { config_id = 72006, shape = RegionShape.SPHERE, radius = 65, pos = { x = -858.849, y = -34.191, z = 5840.387 }, area_id = 32 } +} + +-- 触发器 +triggers = { + -- 门1开关 + { config_id = 1072007, name = "GADGET_STATE_CHANGE_72007", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_72007", action = "action_EVENT_GADGET_STATE_CHANGE_72007", trigger_count = 0 }, + -- 门1关 + { config_id = 1072008, name = "GADGET_STATE_CHANGE_72008", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_72008", action = "action_EVENT_GADGET_STATE_CHANGE_72008", trigger_count = 0 }, + -- 门2开 + { config_id = 1072009, name = "GADGET_STATE_CHANGE_72009", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_72009", action = "action_EVENT_GADGET_STATE_CHANGE_72009", trigger_count = 0 }, + -- 门2关 + { config_id = 1072010, name = "GADGET_STATE_CHANGE_72010", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_72010", action = "action_EVENT_GADGET_STATE_CHANGE_72010", trigger_count = 0 }, + -- 未完成则变为可交互,刷新suite1 + { config_id = 1072011, name = "GROUP_LOAD_72011", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_72011", action = "action_EVENT_GROUP_LOAD_72011", trigger_count = 0 }, + -- 门1开,上状态3,通知闸门全开 + { config_id = 1072012, name = "GADGET_STATE_CHANGE_72012", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_72012", action = "action_EVENT_GADGET_STATE_CHANGE_72012", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 3, name = "finish", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 72001, 72002, 72003, 72004, 72005 }, + regions = { 72006 }, + triggers = { "GADGET_STATE_CHANGE_72008", "GADGET_STATE_CHANGE_72009", "GADGET_STATE_CHANGE_72010", "GROUP_LOAD_72011", "GADGET_STATE_CHANGE_72012" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_72007(context, evt) + if 72003 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_72007(context, evt) + -- 将本组内变量名为 "door1" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "door1", 1, 133313071) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_72008(context, evt) + if 72003 ~= evt.param2 or GadgetState.Default ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_72008(context, evt) + -- 将本组内变量名为 "door1" 的变量设置为 0 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "door1", 0, 133313071) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_72009(context, evt) + if 72002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_72009(context, evt) + -- 将本组内变量名为 "door2" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "door2", 1, 133313071) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_72010(context, evt) + if 72002 ~= evt.param2 or GadgetState.Default ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_72010(context, evt) + -- 将本组内变量名为 "door2" 的变量设置为 0 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "door2", 0, 133313071) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_72011(context, evt) + -- 判断变量"finish"为0 + if ScriptLib.GetGroupVariableValue(context, "finish") ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_72011(context, evt) + -- 将本组内变量名为 "groupStatus" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "groupStatus", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 133313072, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_72012(context, evt) + if 72003 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_72012(context, evt) + -- 将本组内变量名为 "finish" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "finish", 1, 133313071) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + -- 将本组内变量名为 "groupStatus" 的变量设置为 3 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "groupStatus", 3) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 将本组内变量名为 "finish" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "finish", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + return 0 +end + +require "V3_0/TitanEnergy" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313073.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313073.lua new file mode 100644 index 00000000..1e5585cf --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313073.lua @@ -0,0 +1,142 @@ +-- 基础信息 +local base_info = { + group_id = 133313073 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 73001, gadget_id = 70211132, pos = { x = -316.086, y = -243.202, z = 5473.570 }, rot = { x = 0.000, y = 266.201, z = 359.730 }, level = 26, drop_tag = "解谜超级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 解锁箱 + { config_id = 1073002, name = "VARIABLE_CHANGE_73002", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_73002", action = "action_EVENT_VARIABLE_CHANGE_73002" }, + { config_id = 1073003, name = "GROUP_LOAD_73003", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_73003", action = "action_EVENT_GROUP_LOAD_73003", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "fin_1", value = 0, no_refresh = true }, + { config_id = 4, name = "fin_2", value = 0, no_refresh = true }, + { config_id = 5, name = "fin_3", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 73001 }, + regions = { }, + triggers = { "VARIABLE_CHANGE_73002", "GROUP_LOAD_73003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_73002(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"fin_1"为1 + if ScriptLib.GetGroupVariableValue(context, "fin_1") ~= 1 then + return false + end + + -- 判断变量"fin_2"为1 + if ScriptLib.GetGroupVariableValue(context, "fin_2") ~= 1 then + return false + end + + -- 判断变量"fin_3"为1 + if ScriptLib.GetGroupVariableValue(context, "fin_3") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_73002(context, evt) + -- 将configid为 73001 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 73001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_73003(context, evt) + -- 判断变量"fin_1"为1 + if ScriptLib.GetGroupVariableValue(context, "fin_1") ~= 1 then + return false + end + + -- 判断变量"fin_2"为1 + if ScriptLib.GetGroupVariableValue(context, "fin_2") ~= 1 then + return false + end + + -- 判断变量"fin_3"为1 + if ScriptLib.GetGroupVariableValue(context, "fin_3") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_73003(context, evt) + -- 将configid为 73001 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 73001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313074.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313074.lua new file mode 100644 index 00000000..21cf3b33 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313074.lua @@ -0,0 +1,297 @@ +-- 基础信息 +local base_info = { + group_id = 133313074 +} + +-- Trigger变量 +local defs = { + duration = 55, + group_id = 133313074, + collectable_sum = 10 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 74001, gadget_id = 70211111, pos = { x = -865.726, y = -12.648, z = 5829.638 }, rot = { x = 0.000, y = 125.335, z = 0.000 }, level = 26, drop_tag = "解谜低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 74002, gadget_id = 70350093, pos = { x = -896.088, y = -39.619, z = 5825.758 }, rot = { x = 358.755, y = 346.459, z = 26.885 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 74003, gadget_id = 70360001, pos = { x = -896.066, y = -39.572, z = 5825.837 }, rot = { x = 351.495, y = 356.633, z = 43.137 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 74004, gadget_id = 70290501, pos = { x = -887.834, y = -34.157, z = 5816.798 }, rot = { x = 4.678, y = 2.737, z = 60.645 }, level = 32, area_id = 32 }, + { config_id = 74005, gadget_id = 70290501, pos = { x = -879.967, y = -30.565, z = 5817.350 }, rot = { x = 354.625, y = 2.021, z = 318.812 }, level = 32, area_id = 32 }, + { config_id = 74006, gadget_id = 70290501, pos = { x = -873.678, y = -27.604, z = 5811.115 }, rot = { x = 325.893, y = 6.463, z = 339.141 }, level = 32, area_id = 32 }, + { config_id = 74007, gadget_id = 70290501, pos = { x = -854.352, y = -1.654, z = 5807.636 }, rot = { x = 324.576, y = 6.550, z = 339.684 }, level = 32, area_id = 32 }, + { config_id = 74008, gadget_id = 70290501, pos = { x = -846.530, y = 5.576, z = 5823.229 }, rot = { x = 348.449, y = 359.770, z = 2.275 }, level = 32, area_id = 32 }, + { config_id = 74009, gadget_id = 70290501, pos = { x = -851.383, y = 2.879, z = 5826.408 }, rot = { x = 348.669, y = 359.707, z = 2.957 }, level = 32, area_id = 32 }, + { config_id = 74010, gadget_id = 70290501, pos = { x = -860.705, y = -3.031, z = 5831.269 }, rot = { x = 336.201, y = 358.630, z = 6.495 }, level = 32, area_id = 32 }, + { config_id = 74011, gadget_id = 70290501, pos = { x = -866.571, y = -11.893, z = 5830.081 }, rot = { x = 347.486, y = 359.036, z = 8.777 }, level = 32, area_id = 32 }, + { config_id = 74012, gadget_id = 70220103, pos = { x = -862.782, y = -9.299, z = 5807.965 }, rot = { x = 346.667, y = 4.962, z = 319.323 }, level = 32, area_id = 32 }, + { config_id = 74013, gadget_id = 70220103, pos = { x = -856.619, y = -0.734, z = 5806.347 }, rot = { x = 346.202, y = 359.529, z = 3.895 }, level = 32, area_id = 32 }, + { config_id = 74014, gadget_id = 70220103, pos = { x = -860.706, y = -1.607, z = 5831.552 }, rot = { x = 318.578, y = 7.538, z = 340.232 }, level = 32, area_id = 32 }, + { config_id = 74015, gadget_id = 70290501, pos = { x = -863.079, y = -9.690, z = 5808.112 }, rot = { x = 350.503, y = 359.287, z = 8.569 }, level = 32, area_id = 32 }, + { config_id = 74016, gadget_id = 70290501, pos = { x = -848.809, y = 1.194, z = 5810.009 }, rot = { x = 357.205, y = 359.381, z = 24.973 }, level = 32, area_id = 32 }, + { config_id = 74024, gadget_id = 70220103, pos = { x = -845.246, y = 6.059, z = 5822.626 }, rot = { x = 318.578, y = 7.538, z = 340.232 }, level = 32, area_id = 32 }, + { config_id = 74025, gadget_id = 70220103, pos = { x = -868.486, y = -18.874, z = 5809.344 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1074017, name = "CHALLENGE_SUCCESS_74017", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "666", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_74017", trigger_count = 0 }, + { config_id = 1074018, name = "CHALLENGE_FAIL_74018", event = EventType.EVENT_CHALLENGE_FAIL, source = "666", condition = "", action = "action_EVENT_CHALLENGE_FAIL_74018", trigger_count = 0 }, + { config_id = 1074019, name = "GADGET_STATE_CHANGE_74019", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_74019", action = "action_EVENT_GADGET_STATE_CHANGE_74019", trigger_count = 0 }, + { config_id = 1074020, name = "ANY_GADGET_DIE_74020", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "", action = "", trigger_count = 0, tag = "218" }, + { config_id = 1074021, name = "GADGET_CREATE_74021", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_74021", action = "action_EVENT_GADGET_CREATE_74021", trigger_count = 0 }, + { config_id = 1074022, name = "SELECT_OPTION_74022", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_74022", action = "action_EVENT_SELECT_OPTION_74022", trigger_count = 0 }, + -- 2.0rel加的保底,如果group在挑战中间被卸载了,需要在加载时加个保底置回初始状态 + { config_id = 1074023, name = "GROUP_LOAD_74023", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_74023", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 3, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 74002, 74003, 74025 }, + regions = { }, + triggers = { "CHALLENGE_SUCCESS_74017", "CHALLENGE_FAIL_74018", "GADGET_STATE_CHANGE_74019", "ANY_GADGET_DIE_74020", "GADGET_CREATE_74021", "SELECT_OPTION_74022", "GROUP_LOAD_74023" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 74004, 74005, 74006, 74007, 74008, 74009, 74010, 74011, 74012, 74013, 74014, 74015, 74016, 74024 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 74002, 74012, 74013, 74014, 74024 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_74017(context, evt) + -- 将configid为 74002 的物件更改为状态 GadgetState.GearStop + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 74002, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 杀死指定group内的gadget和monster,移除其它东西 + ScriptLib.KillExtraGroupSuite(context, 133313074, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- group调整group进度,只对非randSuite有效 + if 0 ~= ScriptLib.GoToGroupSuite(context, 133313074, 3) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite") + return -1 + end + + -- 创建id为74001的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 74001 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_74018(context, evt) + -- 将configid为 74002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 74002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为74003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 74003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133313074, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_74019(context, evt) + if 74002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_74019(context, evt) + -- 247号挑战,duration内开启宝箱 + if 0 ~= ScriptLib.ActiveChallenge(context, 666, 271, defs.duration, 2, 218, defs.collectable_sum) then + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, defs.group_id, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 1, 1) then + return -1 + end + + return 0 + +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_74021(context, evt) + if 74003 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_74021(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133313074, 74003, {177}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_74022(context, evt) + -- 判断是gadgetid 74003 option_id 177 + if 74003 ~= evt.param1 then + return false + end + + if 177 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_74022(context, evt) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 74003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 将configid为 74002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 74002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 触发镜头注目,注目位置为坐标(-887,-34,5816),持续时间为2秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=-887, y=-34, z=5816} + local pos_follow = {x=0, y=0, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = false, duration = 2, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, + is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_74023(context, evt) + -- 将configid为 74002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 74002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为74003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 74003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133313074, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313075.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313075.lua new file mode 100644 index 00000000..61e9d004 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313075.lua @@ -0,0 +1,102 @@ +-- 基础信息 +local base_info = { + group_id = 133313075 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 75001, gadget_id = 70350438, pos = { x = -847.943, y = -39.305, z = 5823.834 }, rot = { x = 334.842, y = 55.308, z = 247.459 }, level = 30, state = GadgetState.GearStart, area_id = 32 }, + { config_id = 75002, gadget_id = 70350438, pos = { x = -856.794, y = -42.948, z = 5838.869 }, rot = { x = 334.842, y = 55.308, z = 247.459 }, level = 30, state = GadgetState.GearStart, area_id = 32 }, + { config_id = 75003, gadget_id = 70350438, pos = { x = -858.978, y = -44.963, z = 5826.629 }, rot = { x = 11.955, y = 330.799, z = 326.982 }, level = 30, state = GadgetState.GearStart, area_id = 32 }, + { config_id = 75004, gadget_id = 70350438, pos = { x = -845.592, y = -36.954, z = 5836.257 }, rot = { x = 10.686, y = 330.505, z = 327.155 }, level = 30, state = GadgetState.GearStart, area_id = 32 }, + { config_id = 75005, gadget_id = 70350437, pos = { x = -829.038, y = -19.311, z = 5826.969 }, rot = { x = 352.239, y = 9.932, z = 5.901 }, level = 30, state = GadgetState.GearStart, area_id = 32 }, + { config_id = 75006, gadget_id = 70350437, pos = { x = -883.858, y = -48.275, z = 5834.110 }, rot = { x = 354.676, y = 2.591, z = 355.583 }, level = 30, state = GadgetState.GearStart, area_id = 32 }, + { config_id = 75007, gadget_id = 70350437, pos = { x = -847.770, y = -26.993, z = 5860.436 }, rot = { x = 26.627, y = 287.412, z = 340.225 }, level = 30, state = GadgetState.GearStart, area_id = 32 }, + { config_id = 75008, gadget_id = 70350437, pos = { x = -863.749, y = -40.325, z = 5801.546 }, rot = { x = 26.627, y = 287.412, z = 340.225 }, level = 30, state = GadgetState.GearStart, area_id = 32 }, + { config_id = 75009, gadget_id = 70350435, pos = { x = -865.150, y = -22.897, z = 5833.866 }, rot = { x = 44.299, y = 112.840, z = 142.146 }, level = 32, area_id = 32 }, + -- (临时占位) + { config_id = 75010, gadget_id = 70950103, pos = { x = -826.228, y = -0.976, z = 5825.482 }, rot = { x = 291.431, y = 322.715, z = 35.327 }, level = 32, area_id = 32 }, + -- (临时占位) + { config_id = 75011, gadget_id = 70950103, pos = { x = -875.271, y = -30.085, z = 5791.113 }, rot = { x = 300.108, y = 286.105, z = 67.568 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 75001, 75002, 75003, 75004, 75005, 75006, 75007, 75008, 75009, 75010, 75011 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313076.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313076.lua new file mode 100644 index 00000000..b639c63e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313076.lua @@ -0,0 +1,88 @@ +-- 基础信息 +local base_info = { + group_id = 133313076 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 76001, gadget_id = 70350438, pos = { x = -128.641, y = 161.909, z = 5369.796 }, rot = { x = 343.231, y = 145.797, z = 167.820 }, level = 30, state = GadgetState.GearStart, area_id = 32 }, + { config_id = 76002, gadget_id = 70350438, pos = { x = -117.289, y = 170.890, z = 5380.938 }, rot = { x = 343.231, y = 145.797, z = 167.820 }, level = 30, state = GadgetState.GearStart, area_id = 32 }, + { config_id = 76003, gadget_id = 70350438, pos = { x = -127.961, y = 163.560, z = 5382.271 }, rot = { x = 328.158, y = 45.258, z = 267.868 }, level = 30, state = GadgetState.GearStart, area_id = 32 }, + { config_id = 76004, gadget_id = 70350438, pos = { x = -118.076, y = 169.014, z = 5367.797 }, rot = { x = 330.455, y = 45.159, z = 267.918 }, level = 30, state = GadgetState.GearStart, area_id = 32 }, + { config_id = 76005, gadget_id = 70350437, pos = { x = -127.048, y = 170.098, z = 5343.648 }, rot = { x = 327.612, y = 102.072, z = 318.472 }, level = 30, state = GadgetState.GearStart, area_id = 32 }, + { config_id = 76006, gadget_id = 70350437, pos = { x = -129.086, y = 175.620, z = 5405.487 }, rot = { x = 325.581, y = 98.074, z = 326.421 }, level = 30, state = GadgetState.GearStart, area_id = 32 }, + { config_id = 76007, gadget_id = 70350437, pos = { x = -152.582, y = 156.254, z = 5381.863 }, rot = { x = 7.772, y = 182.611, z = 303.190 }, level = 30, state = GadgetState.GearStart, area_id = 32 }, + { config_id = 76008, gadget_id = 70350437, pos = { x = -101.606, y = 190.115, z = 5367.808 }, rot = { x = 7.734, y = 181.175, z = 298.045 }, level = 30, state = GadgetState.GearStart, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 76001, 76002, 76003, 76004, 76005, 76006, 76007, 76008 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313077.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313077.lua new file mode 100644 index 00000000..9ed33f9a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313077.lua @@ -0,0 +1,282 @@ +-- 基础信息 +local base_info = { + group_id = 133313077 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + -- 阿萨里格 + { config_id = 77001, monster_id = 25410101, pos = { x = -539.702, y = 116.376, z = 5828.109 }, rot = { x = 0.000, y = 302.985, z = 0.000 }, level = 33, drop_id = 1000100, isOneoff = true, area_id = 32, isBlockOneoff = true }, + { config_id = 77002, monster_id = 25210403, pos = { x = -540.880, y = 116.766, z = 5821.439 }, rot = { x = 0.000, y = 313.141, z = 0.000 }, level = 1, drop_id = 1000100, isOneoff = true, area_id = 32, isBlockOneoff = true }, + { config_id = 77003, monster_id = 25210303, pos = { x = -543.842, y = 115.000, z = 5832.451 }, rot = { x = 0.000, y = 234.184, z = 0.000 }, level = 1, drop_id = 1000100, isOneoff = true, area_id = 32, isBlockOneoff = true }, + { config_id = 77004, monster_id = 25210101, pos = { x = -547.583, y = 112.887, z = 5826.307 }, rot = { x = 0.000, y = 98.039, z = 0.000 }, level = 1, drop_id = 1000100, isOneoff = true, area_id = 32, isBlockOneoff = true }, + { config_id = 77007, monster_id = 25210303, pos = { x = -542.497, y = 116.507, z = 5819.424 }, rot = { x = 0.000, y = 351.792, z = 0.000 }, level = 1, drop_id = 1000100, isOneoff = true, area_id = 32, isBlockOneoff = true }, + { config_id = 77011, monster_id = 25210403, pos = { x = -539.843, y = 116.532, z = 5830.778 }, rot = { x = 0.000, y = 256.282, z = 0.000 }, level = 1, drop_id = 1000100, isOneoff = true, area_id = 32, isBlockOneoff = true } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 阿萨里格死亡 + { config_id = 1077005, name = "ANY_MONSTER_DIE_77005", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_77005", action = "action_EVENT_ANY_MONSTER_DIE_77005" }, + -- 70%刷第二波怪 + { config_id = 1077006, name = "SPECIFIC_MONSTER_HP_CHANGE_77006", event = EventType.EVENT_SPECIFIC_MONSTER_HP_CHANGE, source = "77001", condition = "condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_77006", action = "action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_77006" }, + { config_id = 1077008, name = "MONSTER_BATTLE_77008", event = EventType.EVENT_MONSTER_BATTLE, source = "", condition = "condition_EVENT_MONSTER_BATTLE_77008", action = "action_EVENT_MONSTER_BATTLE_77008" }, + -- 阿萨里格死亡reminder播完 + { config_id = 1077009, name = "TIME_AXIS_PASS_77009", event = EventType.EVENT_TIME_AXIS_PASS, source = "", condition = "condition_EVENT_TIME_AXIS_PASS_77009", action = "action_EVENT_TIME_AXIS_PASS_77009" }, + -- 30%刷第二波怪 + { config_id = 1077010, name = "SPECIFIC_MONSTER_HP_CHANGE_77010", event = EventType.EVENT_SPECIFIC_MONSTER_HP_CHANGE, source = "77001", condition = "condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_77010", action = "action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_77010" }, + -- 死亡rmd播完,如果怪全死了,任务完成 + { config_id = 1077012, name = "VARIABLE_CHANGE_77012", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_77012", action = "action_EVENT_VARIABLE_CHANGE_77012", trigger_count = 0 }, + -- 怪全死完 + { config_id = 1077013, name = "ANY_MONSTER_DIE_77013", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_77013", action = "action_EVENT_ANY_MONSTER_DIE_77013" } +} + +-- 变量 +variables = { + { config_id = 3, name = "die", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 77001, 77002, 77011 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_77005", "SPECIFIC_MONSTER_HP_CHANGE_77006", "MONSTER_BATTLE_77008", "TIME_AXIS_PASS_77009", "SPECIFIC_MONSTER_HP_CHANGE_77010", "VARIABLE_CHANGE_77012", "ANY_MONSTER_DIE_77013" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 77003, 77007 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { 77004 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 使用reminderUI +function TLA_active_reminder_ui(context, evt, reminder_id) + -- 调用提示id为 reminder_id 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, reminder_id) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_77005(context, evt) + --判断死亡怪物的configid是否为 77001 + if evt.param1 ~= 77001 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_77005(context, evt) + ScriptLib.InitTimeAxis(context, "fin", {5}, false) + + TLA_active_reminder_ui(context, evt, 1000080025) + + return 0 +end + +-- 触发条件 +function condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_77006(context, evt) + --[[判断指定configid的怪物的血量小于%70时触发指定后续操作]]-- + if evt.type ~= EventType.EVENT_SPECIFIC_MONSTER_HP_CHANGE or evt.param3 > 70 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_77006(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133313077, 2) + + -- 调用提示id为 1000080020 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000080020) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_MONSTER_BATTLE_77008(context, evt) + if 77001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_MONSTER_BATTLE_77008(context, evt) + -- 调用提示id为 1000080018 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000080018) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_TIME_AXIS_PASS_77009(context, evt) + if "fin" ~= evt.source_name or 1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_TIME_AXIS_PASS_77009(context, evt) + -- 将本组内变量名为 "die" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "die", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_77010(context, evt) + --[[判断指定configid的怪物的血量小于%30时触发指定后续操作]]-- + if evt.type ~= EventType.EVENT_SPECIFIC_MONSTER_HP_CHANGE or evt.param3 > 30 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_77010(context, evt) + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 133313077, 3) + + -- 调用提示id为 1000080022 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000080022) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_77012(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"die"为1 + if ScriptLib.GetGroupVariableValue(context, "die") ~= 1 then + return false + end + + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_77012(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7310310") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_77013(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + -- 判断变量"die"为1 + if ScriptLib.GetGroupVariableValue(context, "die") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_77013(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7310310") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313078.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313078.lua new file mode 100644 index 00000000..d64565dd --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313078.lua @@ -0,0 +1,121 @@ +-- 基础信息 +local base_info = { + group_id = 133313078 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 78001, gadget_id = 70290631, pos = { x = -574.678, y = -890.383, z = 5407.400 }, rot = { x = 0.000, y = 340.288, z = 0.000 }, level = 32, route_id = 331300070, start_route = false, persistent = true, area_id = 32 }, + { config_id = 78002, gadget_id = 70290632, pos = { x = -574.678, y = -843.301, z = 5407.400 }, rot = { x = 0.000, y = 340.288, z = 0.000 }, level = 32, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1078003, name = "QUEST_START_78003", event = EventType.EVENT_QUEST_START, source = "7310338", condition = "", action = "action_EVENT_QUEST_START_78003", trigger_count = 0 }, + { config_id = 1078004, name = "TIME_AXIS_PASS_78004", event = EventType.EVENT_TIME_AXIS_PASS, source = "", condition = "condition_EVENT_TIME_AXIS_PASS_78004", action = "action_EVENT_TIME_AXIS_PASS_78004", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 78001 }, + regions = { }, + triggers = { "QUEST_START_78003", "TIME_AXIS_PASS_78004" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 78002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 使用reminderUI +function TLA_active_reminder_ui(context, evt, reminder_id) + -- 调用提示id为 reminder_id 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, reminder_id) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + return 0 +end + +-- 触发操作 +function action_EVENT_QUEST_START_78003(context, evt) + -- 创建标识为"start",时间节点为{1}的时间轴,false用于控制该时间轴是否循环 + ScriptLib.InitTimeAxis(context, "start", {1}, false) + + + return 0 +end + +-- 触发条件 +function condition_EVENT_TIME_AXIS_PASS_78004(context, evt) + if "start" ~= evt.source_name or 1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_TIME_AXIS_PASS_78004(context, evt) + ScriptLib.StartPlatform(context, 78001) + + TLA_active_reminder_ui(context, evt, 1000080036) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313079.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313079.lua new file mode 100644 index 00000000..762ec68f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313079.lua @@ -0,0 +1,145 @@ +-- 基础信息 +local base_info = { + group_id = 133313079 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 79005, monster_id = 25210401, pos = { x = -751.727, y = -8.277, z = 5704.622 }, rot = { x = 0.000, y = 79.386, z = 0.000 }, level = 32, drop_tag = "镀金旅团", pose_id = 9501, area_id = 32 }, + { config_id = 79006, monster_id = 25210203, pos = { x = -773.870, y = 3.645, z = 5704.134 }, rot = { x = 0.000, y = 261.862, z = 0.000 }, level = 32, drop_tag = "镀金旅团", pose_id = 9503, area_id = 32 }, + { config_id = 79007, monster_id = 25210203, pos = { x = -769.439, y = 3.625, z = 5699.057 }, rot = { x = 0.000, y = 79.813, z = 0.000 }, level = 32, drop_tag = "镀金旅团", pose_id = 9005, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 79001, gadget_id = 70360001, pos = { x = -736.845, y = -25.837, z = 5719.882 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 79002, gadget_id = 70211002, pos = { x = -772.748, y = 3.624, z = 5703.534 }, rot = { x = 357.766, y = 329.977, z = 356.420 }, level = 26, drop_tag = "战斗低级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 79004, gadget_id = 70220128, pos = { x = -771.475, y = 3.656, z = 5702.580 }, rot = { x = 6.221, y = 334.507, z = 21.895 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1079003, name = "ANY_MONSTER_DIE_79003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_79003", action = "action_EVENT_ANY_MONSTER_DIE_79003" }, + { config_id = 1079008, name = "QUEST_FINISH_79008", event = EventType.EVENT_QUEST_FINISH, source = "", condition = "", action = "action_EVENT_QUEST_FINISH_79008" }, + { config_id = 1079009, name = "GROUP_LOAD_79009", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_79009", action = "action_EVENT_GROUP_LOAD_79009", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "exist", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 79001 }, + regions = { }, + triggers = { "QUEST_FINISH_79008", "GROUP_LOAD_79009" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 79005, 79006, 79007 }, + gadgets = { 79002, 79004 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_79003", "QUEST_FINISH_79008", "GROUP_LOAD_79009" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_79003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_79003(context, evt) + -- 将configid为 79002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 79002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4000, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_QUEST_FINISH_79008(context, evt) + -- 将本组内变量名为 "exist" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "exist", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_79009(context, evt) + -- 判断变量"exist"为1 + if ScriptLib.GetGroupVariableValue(context, "exist") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_79009(context, evt) + ScriptLib.GoToGroupSuite(context, 133313079, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313080.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313080.lua new file mode 100644 index 00000000..9102b236 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313080.lua @@ -0,0 +1,105 @@ +-- 基础信息 +local base_info = { + group_id = 133313080 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 80001, monster_id = 23050101, pos = { x = -657.495, y = 112.475, z = 5652.996 }, rot = { x = 0.000, y = 16.259, z = 0.000 }, level = 32, drop_tag = "藏镜侍女", disableWander = true, area_id = 32 }, + { config_id = 80005, monster_id = 23010601, pos = { x = -665.545, y = 100.816, z = 5669.506 }, rot = { x = 0.000, y = 86.880, z = 0.000 }, level = 32, drop_tag = "先遣队", pose_id = 9012, area_id = 32 }, + { config_id = 80006, monster_id = 23010301, pos = { x = -653.768, y = 101.995, z = 5678.981 }, rot = { x = 0.000, y = 294.853, z = 0.000 }, level = 32, drop_tag = "先遣队", disableWander = true, pose_id = 9011, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 80002, gadget_id = 70211012, pos = { x = -661.108, y = 112.342, z = 5654.511 }, rot = { x = 0.025, y = 199.279, z = 359.832 }, level = 26, drop_tag = "战斗中级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 80004, gadget_id = 70210101, pos = { x = -645.386, y = 117.629, z = 5661.483 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜通用须弥", persistent = true, area_id = 32 }, + { config_id = 80007, gadget_id = 70210101, pos = { x = -643.620, y = 116.865, z = 5654.570 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜武器须弥", persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1080003, name = "ANY_MONSTER_DIE_80003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_80003", action = "action_EVENT_ANY_MONSTER_DIE_80003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 80001, 80005, 80006 }, + gadgets = { 80002, 80004, 80007 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_80003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_80003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_80003(context, evt) + -- 将configid为 80002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 80002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4000, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313081.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313081.lua new file mode 100644 index 00000000..d6c9ab9c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313081.lua @@ -0,0 +1,209 @@ +-- 基础信息 +local base_info = { + group_id = 133313081 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 81001, gadget_id = 70330406, pos = { x = -542.363, y = 165.660, z = 5564.668 }, rot = { x = 339.324, y = 214.517, z = 345.395 }, level = 32, area_id = 32 }, + { config_id = 81002, gadget_id = 70330387, pos = { x = -521.988, y = 189.965, z = 5491.933 }, rot = { x = 31.420, y = 132.479, z = 346.605 }, level = 26, chest_drop_id = 1050249, drop_count = 1, isOneoff = true, persistent = true, autopick = true, area_id = 32 }, + { config_id = 81003, gadget_id = 70330445, pos = { x = -590.343, y = 169.356, z = 5497.723 }, rot = { x = 0.000, y = 224.397, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 81004, gadget_id = 70330387, pos = { x = -485.488, y = 207.875, z = 5453.993 }, rot = { x = 322.110, y = 79.777, z = 13.008 }, level = 26, chest_drop_id = 1050249, drop_count = 1, isOneoff = true, persistent = true, autopick = true, area_id = 32 }, + { config_id = 81005, gadget_id = 70330379, pos = { x = -546.168, y = 167.257, z = 5562.545 }, rot = { x = 346.374, y = 54.668, z = 22.452 }, level = 26, chest_drop_id = 1050245, drop_count = 1, isOneoff = true, persistent = true, autopick = true, area_id = 32 }, + { config_id = 81006, gadget_id = 70330381, pos = { x = -571.225, y = 225.955, z = 5321.994 }, rot = { x = 297.558, y = 46.708, z = 315.228 }, level = 26, chest_drop_id = 1050246, drop_count = 1, isOneoff = true, persistent = true, autopick = true, area_id = 32 }, + { config_id = 81007, gadget_id = 70290641, pos = { x = -590.343, y = 169.356, z = 5497.723 }, rot = { x = 6.738, y = 223.837, z = 350.519 }, level = 32, arguments = { 11 }, area_id = 32 }, + { config_id = 81008, gadget_id = 70330383, pos = { x = -753.796, y = 303.927, z = 5158.633 }, rot = { x = 303.602, y = 118.815, z = 10.780 }, level = 26, chest_drop_id = 1050247, drop_count = 1, isOneoff = true, persistent = true, autopick = true, area_id = 32 }, + { config_id = 81009, gadget_id = 70211121, pos = { x = -595.188, y = 168.177, z = 5501.045 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, chest_drop_id = 2004900, drop_count = 1, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 81010, gadget_id = 70330320, pos = { x = -590.343, y = 169.356, z = 5497.723 }, rot = { x = 6.738, y = 223.837, z = 350.519 }, level = 32, persistent = true, interact_id = 161, area_id = 32 }, + { config_id = 81017, gadget_id = 70330391, pos = { x = -663.998, y = 165.204, z = 5487.929 }, rot = { x = 323.796, y = 147.595, z = 352.338 }, level = 26, chest_drop_id = 1050251, drop_count = 1, isOneoff = true, persistent = true, autopick = true, area_id = 32 } +} + +-- 区域 +regions = { + { config_id = 81011, shape = RegionShape.SPHERE, radius = 10, pos = { x = -590.343, y = 169.356, z = 5497.723 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1081011, name = "ENTER_REGION_81011", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_81011", action = "action_EVENT_ENTER_REGION_81011" }, + { config_id = 1081012, name = "GADGET_STATE_CHANGE_81012", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_81012", action = "action_EVENT_GADGET_STATE_CHANGE_81012" }, + { config_id = 1081013, name = "GROUP_LOAD_81013", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_81013", action = "action_EVENT_GROUP_LOAD_81013", trigger_count = 0 }, + { config_id = 1081014, name = "GROUP_LOAD_81014", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_81014", action = "action_EVENT_GROUP_LOAD_81014", trigger_count = 0 }, + { config_id = 1081015, name = "GADGET_STATE_CHANGE_81015", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_81015", action = "action_EVENT_GADGET_STATE_CHANGE_81015" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 81001, 81002, 81004, 81005, 81006, 81007, 81008, 81010, 81017 }, + regions = { 81011 }, + triggers = { "ENTER_REGION_81011", "GADGET_STATE_CHANGE_81012", "GROUP_LOAD_81013", "GROUP_LOAD_81014", "GADGET_STATE_CHANGE_81015" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_81011(context, evt) + if evt.param1 ~= 81011 then return false end + + -- 判断角色数量不少于0 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_81011(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 7023, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_81012(context, evt) + if 81007 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_81012(context, evt) + -- 创建id为81003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 81003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 创建id为81009的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 81009 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 31006, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_81013(context, evt) + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133313081, 81007) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_81013(context, evt) + -- 创建id为81003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 81003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 创建id为81009的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 81009 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_81014(context, evt) + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133313081, 81010) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_81014(context, evt) + -- 将configid为 81007 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 81007, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_81015(context, evt) + if 81010 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_81015(context, evt) + -- 将configid为 81007 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 81007, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313082.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313082.lua new file mode 100644 index 00000000..5f7a6054 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313082.lua @@ -0,0 +1,111 @@ +-- 基础信息 +local base_info = { + group_id = 133313082 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 82001, monster_id = 21011001, pos = { x = -490.033, y = 165.676, z = 5605.743 }, rot = { x = 0.000, y = 355.773, z = 0.000 }, level = 32, drop_tag = "远程丘丘人", area_id = 32 }, + { config_id = 82004, monster_id = 21030401, pos = { x = -489.223, y = 171.837, z = 5576.984 }, rot = { x = 0.000, y = 295.780, z = 0.000 }, level = 32, drop_tag = "丘丘萨满", pose_id = 9012, area_id = 32 }, + { config_id = 82007, monster_id = 21011001, pos = { x = -469.258, y = 174.415, z = 5592.858 }, rot = { x = 0.000, y = 350.375, z = 0.000 }, level = 32, drop_tag = "远程丘丘人", area_id = 32 }, + { config_id = 82008, monster_id = 21020301, pos = { x = -491.654, y = 168.526, z = 5587.917 }, rot = { x = 0.000, y = 297.114, z = 0.000 }, level = 32, drop_tag = "丘丘暴徒", pose_id = 401, area_id = 32 }, + { config_id = 82010, monster_id = 20011001, pos = { x = -498.239, y = 169.259, z = 5582.223 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "史莱姆", area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 82002, gadget_id = 70211012, pos = { x = -467.873, y = 179.483, z = 5578.276 }, rot = { x = 359.872, y = 324.306, z = 359.959 }, level = 26, drop_tag = "战斗中级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 82005, gadget_id = 70300087, pos = { x = -498.126, y = 168.796, z = 5582.070 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 82006, gadget_id = 70220049, pos = { x = -492.967, y = 168.688, z = 5590.009 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 82009, gadget_id = 70310006, pos = { x = -489.043, y = 171.135, z = 5583.185 }, rot = { x = 0.444, y = 0.550, z = 357.653 }, level = 32, area_id = 32 }, + { config_id = 82011, gadget_id = 70210101, pos = { x = -517.889, y = 167.564, z = 5572.241 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 }, + { config_id = 82012, gadget_id = 70210101, pos = { x = -493.382, y = 169.308, z = 5589.882 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜果蔬须弥", persistent = true, area_id = 32 }, + { config_id = 82013, gadget_id = 70210101, pos = { x = -486.552, y = 171.885, z = 5574.386 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜武器须弥", persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1082003, name = "ANY_MONSTER_DIE_82003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_82003", action = "action_EVENT_ANY_MONSTER_DIE_82003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 82001, 82004, 82007, 82008, 82010 }, + gadgets = { 82002, 82005, 82006, 82009, 82011, 82012, 82013 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_82003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_82003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_82003(context, evt) + -- 将configid为 82002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 82002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4000, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313083.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313083.lua new file mode 100644 index 00000000..f4ae4da3 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313083.lua @@ -0,0 +1,77 @@ +-- 基础信息 +local base_info = { + group_id = 133313083 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 83001, gadget_id = 70500000, pos = { x = -479.191, y = -88.974, z = 5480.756 }, rot = { x = 12.704, y = 357.858, z = 21.158 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 83002, gadget_id = 70500000, pos = { x = -465.766, y = -44.737, z = 5533.611 }, rot = { x = 15.674, y = 286.842, z = 44.551 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 83003, gadget_id = 70500000, pos = { x = -461.752, y = -43.416, z = 5532.213 }, rot = { x = 356.634, y = 23.883, z = 358.518 }, level = 32, point_type = 1003, area_id = 32 }, + { config_id = 83004, gadget_id = 70500000, pos = { x = -465.565, y = -43.341, z = 5538.213 }, rot = { x = 357.515, y = 162.519, z = 350.657 }, level = 32, point_type = 1003, area_id = 32 }, + { config_id = 83005, gadget_id = 70500000, pos = { x = -493.847, y = -88.010, z = 5478.827 }, rot = { x = 22.196, y = 310.445, z = 336.098 }, level = 32, point_type = 1003, area_id = 32 }, + { config_id = 83006, gadget_id = 70500000, pos = { x = -467.532, y = -44.686, z = 5535.915 }, rot = { x = 326.622, y = -0.001, z = 22.921 }, level = 32, point_type = 1001, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 83001, 83002, 83003, 83004, 83005, 83006 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313084.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313084.lua new file mode 100644 index 00000000..55572c5a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313084.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133313084 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 84001, monster_id = 28050401, pos = { x = -449.237, y = -24.142, z = 5231.281 }, rot = { x = 0.000, y = 268.108, z = 0.000 }, level = 32, drop_tag = "采集动物", pose_id = 101, area_id = 32 }, + { config_id = 84002, monster_id = 28050401, pos = { x = -449.868, y = -24.305, z = 5229.312 }, rot = { x = 0.000, y = 261.189, z = 0.000 }, level = 32, drop_tag = "采集动物", pose_id = 101, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 84001, 84002 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313085.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313085.lua new file mode 100644 index 00000000..e737f5bd --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313085.lua @@ -0,0 +1,111 @@ +-- 基础信息 +local base_info = { + group_id = 133313085 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 85001, monster_id = 25210203, pos = { x = -334.069, y = 204.689, z = 5362.575 }, rot = { x = 0.000, y = 23.675, z = 0.000 }, level = 32, drop_tag = "镀金旅团", pose_id = 9001, area_id = 32 }, + { config_id = 85005, monster_id = 28060401, pos = { x = -331.822, y = 214.160, z = 5340.859 }, rot = { x = 0.000, y = 217.669, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 3, area_id = 32 }, + { config_id = 85006, monster_id = 25210501, pos = { x = -333.132, y = 214.177, z = 5338.766 }, rot = { x = 0.000, y = 23.902, z = 0.000 }, level = 32, drop_tag = "镀金旅团", pose_id = 9501, area_id = 32 }, + { config_id = 85007, monster_id = 25210301, pos = { x = -325.101, y = 213.894, z = 5344.128 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "镀金旅团", pose_id = 9007, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 85002, gadget_id = 70211002, pos = { x = -333.967, y = 204.637, z = 5360.975 }, rot = { x = 0.117, y = 102.026, z = 0.341 }, level = 26, drop_tag = "战斗低级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 85004, gadget_id = 70220128, pos = { x = -332.380, y = 214.034, z = 5339.728 }, rot = { x = 1.050, y = 304.257, z = 358.836 }, level = 32, area_id = 32 }, + { config_id = 85008, gadget_id = 70210101, pos = { x = -332.786, y = 213.958, z = 5335.085 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜武器须弥", persistent = true, area_id = 32 }, + { config_id = 85009, gadget_id = 70210101, pos = { x = -331.590, y = 204.848, z = 5361.048 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 }, + { config_id = 85010, gadget_id = 71700430, pos = { x = -336.967, y = 213.964, z = 5337.711 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 85011, gadget_id = 70220063, pos = { x = -335.287, y = 213.969, z = 5336.595 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 85012, gadget_id = 70220052, pos = { x = -332.403, y = 203.779, z = 5363.887 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 85013, gadget_id = 70220052, pos = { x = -337.729, y = 213.958, z = 5337.734 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1085003, name = "ANY_MONSTER_DIE_85003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_85003", action = "action_EVENT_ANY_MONSTER_DIE_85003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 85001, 85005, 85006, 85007 }, + gadgets = { 85002, 85004, 85008, 85009, 85010, 85011, 85012, 85013 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_85003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_85003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_85003(context, evt) + -- 将configid为 85002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 85002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4000, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313086.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313086.lua new file mode 100644 index 00000000..02ad25ce --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313086.lua @@ -0,0 +1,90 @@ +-- 基础信息 +local base_info = { + group_id = 133313086 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 86001, gadget_id = 70330342, pos = { x = -481.368, y = -21.772, z = 5272.402 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "摩拉石箱须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 4 }, area_id = 32 }, + { config_id = 86002, gadget_id = 70330430, pos = { x = -481.247, y = -21.527, z = 5272.801 }, rot = { x = 13.264, y = 155.564, z = 354.094 }, level = 32, isOneoff = true, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1086003, name = "ANY_GADGET_DIE_86003", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_86003", action = "action_EVENT_ANY_GADGET_DIE_86003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 86002 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_86003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_86003(context, evt) + if 86002 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_86003(context, evt) + ScriptLib.CreateGadget(context, {config_id=86001}) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313087.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313087.lua new file mode 100644 index 00000000..fd1b6c50 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313087.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133313087 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 87001, monster_id = 26091001, pos = { x = -532.503, y = -47.280, z = 5327.264 }, rot = { x = 0.000, y = 200.341, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 102, area_id = 32 }, + { config_id = 87002, monster_id = 26091001, pos = { x = -530.553, y = -46.259, z = 5324.386 }, rot = { x = 0.000, y = 260.939, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 102, area_id = 32 }, + { config_id = 87003, monster_id = 26091001, pos = { x = -532.686, y = -44.375, z = 5321.213 }, rot = { x = 0.000, y = 340.584, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 102, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 87001, 87002, 87003 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313088.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313088.lua new file mode 100644 index 00000000..58d2ae02 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313088.lua @@ -0,0 +1,254 @@ +-- 基础信息 +local base_info = { + group_id = 133313088 +} + +-- Trigger变量 +local defs = { + point_sum = 13, + route_2 = 331300086, + gadget_seelie = 88002 +} + +-- DEFS_MISCS +defs.final_point = defs.point_sum - 1 + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 88001, gadget_id = 70330331, pos = { x = -370.906, y = 85.766, z = 5636.125 }, rot = { x = 12.999, y = 217.861, z = 13.237 }, level = 30, area_id = 32 }, + { config_id = 88002, gadget_id = 70710010, pos = { x = -381.721, y = 107.846, z = 5639.547 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, route_id = 331300087, area_id = 32 }, + { config_id = 88003, gadget_id = 70710007, pos = { x = -371.724, y = 86.564, z = 5635.972 }, rot = { x = 309.102, y = 268.592, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 88004, gadget_id = 70211101, pos = { x = -369.304, y = 85.705, z = 5636.867 }, rot = { x = 359.306, y = 181.233, z = 4.807 }, level = 26, drop_tag = "解谜低级须弥", showcutscene = true, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { + { config_id = 88007, shape = RegionShape.SPHERE, radius = 5, pos = { x = -381.415, y = 106.823, z = 5639.725 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1088005, name = "PLATFORM_ARRIVAL_88005", event = EventType.EVENT_PLATFORM_ARRIVAL, source = "", condition = "condition_EVENT_PLATFORM_ARRIVAL_88005", action = "action_EVENT_PLATFORM_ARRIVAL_88005", trigger_count = 0 }, + { config_id = 1088006, name = "AVATAR_NEAR_PLATFORM_88006", event = EventType.EVENT_AVATAR_NEAR_PLATFORM, source = "", condition = "condition_EVENT_AVATAR_NEAR_PLATFORM_88006", action = "action_EVENT_AVATAR_NEAR_PLATFORM_88006", trigger_count = 0 }, + { config_id = 1088007, name = "ENTER_REGION_88007", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_88007", action = "action_EVENT_ENTER_REGION_88007", trigger_count = 0 }, + { config_id = 1088008, name = "GADGET_STATE_CHANGE_88008", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_88008", action = "action_EVENT_GADGET_STATE_CHANGE_88008" }, + { config_id = 1088009, name = "GADGET_CREATE_88009", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_88009", action = "action_EVENT_GADGET_CREATE_88009", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 2, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 88001, 88002, 88003 }, + regions = { 88007 }, + triggers = { "PLATFORM_ARRIVAL_88005", "AVATAR_NEAR_PLATFORM_88006", "ENTER_REGION_88007", "GADGET_STATE_CHANGE_88008" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 88001, 88004 }, + regions = { }, + triggers = { "GADGET_CREATE_88009" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_PLATFORM_ARRIVAL_88005(context, evt) + if defs.gadget_seelie ~= evt.param1 then + return false + end + + if defs.route_2 ~= evt.param2 then + return false + end + + if defs.final_point ~= evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_PLATFORM_ARRIVAL_88005(context, evt) + -- 将configid为 88001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 88001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 停止移动平台 + if 0 ~= ScriptLib.StopPlatform(context, 88002) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : stop_platform") + return -1 + end + + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 88002 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 2005, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_AVATAR_NEAR_PLATFORM_88006(context, evt) + if defs.gadget_seelie ~= evt.param1 then + return false + end + + if defs.route_2 ~= evt.param2 then + return false + end + + if defs.final_point == evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_AVATAR_NEAR_PLATFORM_88006(context, evt) + if 0 ~= ScriptLib.StartPlatform(context, 88002) then + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= evt.param3 then + ScriptLib.MarkPlayerAction(context, 2005, 2, evt.param3 + 1) + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_88007(context, evt) + if evt.param1 ~= 88007 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_88007(context, evt) + -- 设置移动平台路径 + if 0 ~= ScriptLib.SetPlatformRouteId(context, 88002, 331300086) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_platform_routeId") + return -1 + end + + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 88003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 2005, 1, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_88008(context, evt) + if 88001 ~= evt.param2 or GadgetState.GearAction1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_88008(context, evt) + -- group调整group进度,只对非randSuite有效 + if 0 ~= ScriptLib.GoToGroupSuite(context, 133313088, 2) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_88009(context, evt) + if 88001 ~= evt.param1 or GadgetState.Default ~= ScriptLib.GetGadgetStateByConfigId(context, 0, evt.param1) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_88009(context, evt) + -- 将configid为 88001 的物件更改为状态 GadgetState.GearAction1 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 88001, GadgetState.GearAction1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313089.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313089.lua new file mode 100644 index 00000000..68c74409 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313089.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133313089 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 89001, gadget_id = 70360001, pos = { x = -532.747, y = 46.994, z = 5789.398 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 89001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313090.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313090.lua new file mode 100644 index 00000000..9e20d161 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313090.lua @@ -0,0 +1,209 @@ +-- 基础信息 +local base_info = { + group_id = 133313090 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 90001, gadget_id = 70330406, pos = { x = -362.236, y = 133.798, z = 5537.822 }, rot = { x = 351.941, y = 308.652, z = 339.712 }, level = 32, area_id = 32 }, + { config_id = 90002, gadget_id = 70330374, pos = { x = -339.001, y = 164.356, z = 5424.218 }, rot = { x = 333.256, y = 10.317, z = 345.367 }, level = 26, chest_drop_id = 1050241, drop_count = 1, isOneoff = true, persistent = true, autopick = true, area_id = 32 }, + { config_id = 90003, gadget_id = 70330373, pos = { x = -362.879, y = 133.617, z = 5540.045 }, rot = { x = 353.582, y = 176.346, z = 2.892 }, level = 26, chest_drop_id = 1050240, drop_count = 1, isOneoff = true, persistent = true, autopick = true, area_id = 32 }, + { config_id = 90004, gadget_id = 70330445, pos = { x = -343.265, y = 118.650, z = 5549.375 }, rot = { x = 354.675, y = 0.291, z = 353.758 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 90005, gadget_id = 70211121, pos = { x = -343.286, y = 118.364, z = 5545.239 }, rot = { x = 354.675, y = 0.291, z = 353.758 }, level = 26, chest_drop_id = 2004900, drop_count = 1, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 90006, gadget_id = 70330383, pos = { x = -335.887, y = 119.517, z = 5528.390 }, rot = { x = 339.988, y = 132.678, z = 353.109 }, level = 26, chest_drop_id = 1050247, drop_count = 1, isOneoff = true, persistent = true, autopick = true, area_id = 32 }, + { config_id = 90007, gadget_id = 70330379, pos = { x = -334.881, y = 119.153, z = 5527.813 }, rot = { x = 0.000, y = 127.296, z = 0.000 }, level = 26, chest_drop_id = 1050245, drop_count = 1, isOneoff = true, persistent = true, autopick = true, area_id = 32 }, + { config_id = 90008, gadget_id = 70330374, pos = { x = -336.917, y = 119.883, z = 5529.760 }, rot = { x = 341.709, y = 150.679, z = 340.639 }, level = 26, chest_drop_id = 1050241, drop_count = 1, isOneoff = true, persistent = true, autopick = true, area_id = 32 }, + { config_id = 90009, gadget_id = 70290645, pos = { x = -336.505, y = 119.795, z = 5526.188 }, rot = { x = 353.148, y = 128.318, z = 359.431 }, level = 32, arguments = { 15 }, area_id = 32 }, + { config_id = 90010, gadget_id = 70330320, pos = { x = -335.802, y = 120.189, z = 5525.661 }, rot = { x = 354.675, y = 0.291, z = 353.758 }, level = 32, persistent = true, interact_id = 165, area_id = 32 }, + { config_id = 90016, gadget_id = 70330384, pos = { x = -272.909, y = 130.979, z = 5542.896 }, rot = { x = 309.544, y = 106.530, z = 353.694 }, level = 26, chest_drop_id = 1050248, drop_count = 1, isOneoff = true, persistent = true, autopick = true, area_id = 32 } +} + +-- 区域 +regions = { + { config_id = 90013, shape = RegionShape.SPHERE, radius = 10, pos = { x = -328.966, y = 117.885, z = 5518.429 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1090011, name = "GADGET_STATE_CHANGE_90011", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_90011", action = "action_EVENT_GADGET_STATE_CHANGE_90011" }, + { config_id = 1090012, name = "GROUP_LOAD_90012", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_90012", action = "action_EVENT_GROUP_LOAD_90012", trigger_count = 0 }, + { config_id = 1090013, name = "ENTER_REGION_90013", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_90013", action = "action_EVENT_ENTER_REGION_90013" }, + { config_id = 1090014, name = "GROUP_LOAD_90014", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_90014", action = "action_EVENT_GROUP_LOAD_90014", trigger_count = 0 }, + { config_id = 1090015, name = "GADGET_STATE_CHANGE_90015", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_90015", action = "action_EVENT_GADGET_STATE_CHANGE_90015" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 90001, 90002, 90003, 90006, 90007, 90008, 90009, 90010, 90016 }, + regions = { 90013 }, + triggers = { "GADGET_STATE_CHANGE_90011", "GROUP_LOAD_90012", "ENTER_REGION_90013", "GROUP_LOAD_90014", "GADGET_STATE_CHANGE_90015" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_90011(context, evt) + if 90009 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_90011(context, evt) + -- 创建id为90004的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 90004 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 创建id为90005的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 90005 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 31006, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_90012(context, evt) + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133313090, 90009) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_90012(context, evt) + -- 创建id为90004的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 90004 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 创建id为90005的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 90005 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_90013(context, evt) + if evt.param1 ~= 90013 then return false end + + -- 判断角色数量不少于0 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_90013(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 7023, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_90014(context, evt) + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133313090, 90010) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_90014(context, evt) + -- 将configid为 90009 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 90009, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_90015(context, evt) + if 90010 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_90015(context, evt) + -- 将configid为 90009 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 90009, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313091.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313091.lua new file mode 100644 index 00000000..9ff0ad7f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313091.lua @@ -0,0 +1,303 @@ +-- 基础信息 +local base_info = { + group_id = 133313091 +} + +-- Trigger变量 +local defs = { + duration = 120, + group_id = 133313091 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 91006, monster_id = 28060512, pos = { x = -846.141, y = 22.924, z = 5828.091 }, rot = { x = 0.000, y = 157.882, z = 0.000 }, level = 32, drop_id = 1000100, pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 91001, gadget_id = 70211101, pos = { x = -758.419, y = 74.901, z = 5707.411 }, rot = { x = 32.967, y = 344.643, z = 354.592 }, level = 26, drop_tag = "解谜低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 91002, gadget_id = 70350083, pos = { x = -849.554, y = 23.337, z = 5834.806 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 91003, gadget_id = 70360001, pos = { x = -849.554, y = 23.337, z = 5834.806 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 91004, gadget_id = 70220103, pos = { x = -758.010, y = 78.343, z = 5709.123 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 91014, gadget_id = 70330392, pos = { x = -843.242, y = 23.136, z = 5824.979 }, rot = { x = 12.289, y = 331.265, z = 358.922 }, level = 32, area_id = 32 }, + { config_id = 91015, gadget_id = 70330392, pos = { x = -838.653, y = 24.354, z = 5816.083 }, rot = { x = 2.327, y = 331.452, z = 358.946 }, level = 32, area_id = 32 }, + { config_id = 91016, gadget_id = 70330392, pos = { x = -833.996, y = 24.750, z = 5807.523 }, rot = { x = 2.327, y = 331.452, z = 358.946 }, level = 32, area_id = 32 }, + { config_id = 91018, gadget_id = 70330392, pos = { x = -814.759, y = 30.154, z = 5771.766 }, rot = { x = 1.757, y = 331.414, z = 357.899 }, level = 32, area_id = 32 }, + { config_id = 91019, gadget_id = 70330392, pos = { x = -823.682, y = 29.034, z = 5788.647 }, rot = { x = 1.757, y = 331.414, z = 357.899 }, level = 32, area_id = 32 }, + { config_id = 91020, gadget_id = 70330392, pos = { x = -819.024, y = 29.435, z = 5780.087 }, rot = { x = 1.757, y = 331.414, z = 357.899 }, level = 32, area_id = 32 }, + { config_id = 91022, gadget_id = 70330392, pos = { x = -792.946, y = 30.550, z = 5771.110 }, rot = { x = 1.757, y = 331.414, z = 357.899 }, level = 32, area_id = 32 }, + { config_id = 91023, gadget_id = 70330392, pos = { x = -806.296, y = 30.154, z = 5775.621 }, rot = { x = 1.757, y = 331.414, z = 357.899 }, level = 32, area_id = 32 }, + { config_id = 91024, gadget_id = 70330392, pos = { x = -797.603, y = 30.154, z = 5779.670 }, rot = { x = 1.757, y = 331.414, z = 357.899 }, level = 32, area_id = 32 }, + { config_id = 91025, gadget_id = 70330392, pos = { x = -788.239, y = 33.319, z = 5762.662 }, rot = { x = 30.340, y = 330.248, z = 357.566 }, level = 32, area_id = 32 }, + { config_id = 91026, gadget_id = 70330392, pos = { x = -784.242, y = 38.032, z = 5755.670 }, rot = { x = 30.340, y = 330.248, z = 357.566 }, level = 32, area_id = 32 }, + { config_id = 91027, gadget_id = 70330392, pos = { x = -779.835, y = 43.230, z = 5747.960 }, rot = { x = 30.340, y = 330.248, z = 357.566 }, level = 32, area_id = 32 }, + { config_id = 91028, gadget_id = 70330392, pos = { x = -774.140, y = 49.947, z = 5737.996 }, rot = { x = 30.340, y = 330.248, z = 357.566 }, level = 32, area_id = 32 }, + { config_id = 91029, gadget_id = 70330392, pos = { x = -770.006, y = 54.822, z = 5730.764 }, rot = { x = 30.340, y = 330.248, z = 357.566 }, level = 32, area_id = 32 }, + { config_id = 91032, gadget_id = 70330392, pos = { x = -777.381, y = 46.125, z = 5743.666 }, rot = { x = 30.340, y = 330.248, z = 357.566 }, level = 32, area_id = 32 }, + { config_id = 91033, gadget_id = 70330392, pos = { x = -828.343, y = 27.066, z = 5797.072 }, rot = { x = 17.773, y = 330.805, z = 357.795 }, level = 32, area_id = 32 }, + { config_id = 91034, gadget_id = 70330392, pos = { x = -832.649, y = 24.864, z = 5805.047 }, rot = { x = 2.327, y = 331.452, z = 358.946 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1091007, name = "CHALLENGE_SUCCESS_91007", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "666", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_91007", trigger_count = 0 }, + { config_id = 1091008, name = "CHALLENGE_FAIL_91008", event = EventType.EVENT_CHALLENGE_FAIL, source = "666", condition = "", action = "action_EVENT_CHALLENGE_FAIL_91008", trigger_count = 0 }, + { config_id = 1091009, name = "GADGET_STATE_CHANGE_91009", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_91009", action = "action_EVENT_GADGET_STATE_CHANGE_91009", trigger_count = 0 }, + { config_id = 1091010, name = "GADGET_STATE_CHANGE_91010", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_91010", action = "", tag = "202" }, + { config_id = 1091011, name = "GADGET_CREATE_91011", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_91011", action = "action_EVENT_GADGET_CREATE_91011", trigger_count = 0 }, + { config_id = 1091012, name = "SELECT_OPTION_91012", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_91012", action = "action_EVENT_SELECT_OPTION_91012", trigger_count = 0 }, + -- 2.0rel加的保底,如果group在挑战中间被卸载了,需要在加载时加个保底置回初始状态 + { config_id = 1091013, name = "GROUP_LOAD_91013", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_91013", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 3, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 91002, 91003 }, + regions = { }, + triggers = { "CHALLENGE_SUCCESS_91007", "CHALLENGE_FAIL_91008", "GADGET_STATE_CHANGE_91009", "GADGET_STATE_CHANGE_91010", "GADGET_CREATE_91011", "SELECT_OPTION_91012", "GROUP_LOAD_91013" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 91006 }, + gadgets = { 91001, 91004, 91014, 91015, 91016, 91018, 91019, 91020, 91022, 91023, 91024, 91025, 91026, 91027, 91028, 91029, 91032, 91033, 91034 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 91002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_91007(context, evt) + -- 将configid为 91002 的物件更改为状态 GadgetState.GearStop + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 91002, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 杀死指定group内的gadget和monster,移除其它东西 + ScriptLib.KillExtraGroupSuite(context, 133313091, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- group调整group进度,只对非randSuite有效 + if 0 ~= ScriptLib.GoToGroupSuite(context, 133313091, 3) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_91008(context, evt) + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133313091, 2) + + -- 将configid为 91002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 91002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为91003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 91003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_91009(context, evt) + if 91002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_91009(context, evt) + -- 202号挑战,duration内开启宝箱 + if 0 ~= ScriptLib.ActiveChallenge(context, 666, 202, defs.duration, 7, 202, 1) then + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, defs.group_id, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 1, 1) then + return -1 + end + + return 0 + +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_91010(context, evt) + if 91001 ~= evt.param2 or GadgetState.ChestOpened ~= evt.param1 then + return false + end + + return true +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_91011(context, evt) + if 91003 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_91011(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133313091, 91003, {177}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_91012(context, evt) + -- 判断是gadgetid 91003 option_id 177 + if 91003 ~= evt.param1 then + return false + end + + if 177 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_91012(context, evt) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 91003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 将configid为 91002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 91002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 触发镜头注目,注目位置为坐标{x=-2321.699, y=367.4146, z=4119.363},持续时间为2秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=-2321.699, y=367.4146, z=4119.363} + local pos_follow = {x=0, y=0, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = false, duration = 2, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, + is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_91013(context, evt) + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133313091, 2) + + -- 将configid为 91002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 91002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为91003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 91003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313092.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313092.lua new file mode 100644 index 00000000..af54ba66 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313092.lua @@ -0,0 +1,173 @@ +-- 基础信息 +local base_info = { + group_id = 133313092 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 92001, monster_id = 24040201, pos = { x = -878.211, y = -22.688, z = 5792.927 }, rot = { x = 0.000, y = 118.713, z = 0.000 }, level = 32, drop_tag = "元能构装体", pose_id = 1, area_id = 32 }, + { config_id = 92002, monster_id = 24040201, pos = { x = -876.839, y = -22.935, z = 5797.225 }, rot = { x = 0.000, y = 95.699, z = 0.000 }, level = 32, drop_tag = "元能构装体", pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 92004, gadget_id = 70211012, pos = { x = -877.601, y = -31.969, z = 5797.786 }, rot = { x = 14.939, y = 313.882, z = 18.786 }, level = 26, drop_tag = "战斗中级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { + { config_id = 92005, shape = RegionShape.SPHERE, radius = 5, pos = { x = -878.639, y = -32.726, z = 5797.652 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1092003, name = "GADGET_STATE_CHANGE_92003", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_92003", action = "action_EVENT_GADGET_STATE_CHANGE_92003" }, + { config_id = 1092005, name = "ENTER_REGION_92005", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_92005", action = "action_EVENT_ENTER_REGION_92005" }, + -- 怪物死亡,通知闸门常开 + { config_id = 1092006, name = "ANY_MONSTER_DIE_92006", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_92006", action = "action_EVENT_ANY_MONSTER_DIE_92006" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 92004 }, + regions = { 92005 }, + triggers = { "ENTER_REGION_92005", "ANY_MONSTER_DIE_92006" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 92001, 92002 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_92006" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_92003(context, evt) + if 92004 ~= evt.param2 or GadgetState.ChestOpened ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_92003(context, evt) + -- 将本组内变量名为 "finish" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "finish", 1, 133313071) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_92005(context, evt) + if evt.param1 ~= 92005 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_92005(context, evt) + -- 将configid为 92004 的物件更改为状态 GadgetState.ChestLocked + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 92004, GadgetState.ChestLocked) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133313092, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 1002, 1, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_92006(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_92006(context, evt) + -- 将configid为 92004 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 92004, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 1002, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- 将本组内变量名为 "finish" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "finish", 1, 133313071) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313093.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313093.lua new file mode 100644 index 00000000..51946332 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313093.lua @@ -0,0 +1,292 @@ +-- 基础信息 +local base_info = { + group_id = 133313093 +} + +-- Trigger变量 +local defs = { + duration = 30, + group_id = 133313093 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 93001, gadget_id = 70211111, pos = { x = -831.914, y = 20.534, z = 5835.717 }, rot = { x = 14.376, y = 61.281, z = 348.383 }, level = 26, drop_tag = "解谜中级须弥", isOneoff = true, persistent = true, autopick = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 93002, gadget_id = 70350083, pos = { x = -619.437, y = 51.171, z = 5873.342 }, rot = { x = 354.922, y = 359.954, z = 1.035 }, level = 2, persistent = true, area_id = 32 }, + { config_id = 93003, gadget_id = 70360001, pos = { x = -619.161, y = 69.854, z = 5873.280 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 2, persistent = true, area_id = 32 }, + { config_id = 93004, gadget_id = 70220103, pos = { x = -661.528, y = 60.551, z = 5855.656 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 93012, gadget_id = 70220103, pos = { x = -683.606, y = 58.237, z = 5856.493 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 93013, gadget_id = 70220103, pos = { x = -705.075, y = 57.231, z = 5858.395 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 93014, gadget_id = 70690001, pos = { x = -715.841, y = 53.138, z = 5857.280 }, rot = { x = 350.537, y = 80.889, z = 0.898 }, level = 32, area_id = 32 }, + { config_id = 93015, gadget_id = 70690001, pos = { x = -742.868, y = 46.046, z = 5852.905 }, rot = { x = 350.537, y = 80.889, z = 0.898 }, level = 32, area_id = 32 }, + { config_id = 93016, gadget_id = 70690001, pos = { x = -772.554, y = 38.901, z = 5848.111 }, rot = { x = 350.537, y = 80.889, z = 0.898 }, level = 32, area_id = 32 }, + { config_id = 93017, gadget_id = 70690001, pos = { x = -803.446, y = 31.359, z = 5843.120 }, rot = { x = 350.537, y = 80.889, z = 0.898 }, level = 32, area_id = 32 }, + { config_id = 93018, gadget_id = 70220103, pos = { x = -830.545, y = 23.563, z = 5836.117 }, rot = { x = 343.454, y = 356.154, z = 26.006 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1093005, name = "CHALLENGE_SUCCESS_93005", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "666", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_93005", trigger_count = 0 }, + { config_id = 1093006, name = "CHALLENGE_FAIL_93006", event = EventType.EVENT_CHALLENGE_FAIL, source = "666", condition = "", action = "action_EVENT_CHALLENGE_FAIL_93006", trigger_count = 0 }, + { config_id = 1093007, name = "GADGET_STATE_CHANGE_93007", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_93007", action = "action_EVENT_GADGET_STATE_CHANGE_93007", trigger_count = 0 }, + { config_id = 1093008, name = "GADGET_STATE_CHANGE_93008", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_93008", action = "", tag = "202" }, + { config_id = 1093009, name = "GADGET_CREATE_93009", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_93009", action = "action_EVENT_GADGET_CREATE_93009", trigger_count = 0 }, + { config_id = 1093010, name = "SELECT_OPTION_93010", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_93010", action = "action_EVENT_SELECT_OPTION_93010", trigger_count = 0 }, + -- 2.0rel加的保底,如果group在挑战中间被卸载了,需要在加载时加个保底置回初始状态 + { config_id = 1093011, name = "GROUP_LOAD_93011", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_93011", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 3, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 93002, 93003, 93004 }, + regions = { }, + triggers = { "CHALLENGE_SUCCESS_93005", "CHALLENGE_FAIL_93006", "GADGET_STATE_CHANGE_93007", "GADGET_STATE_CHANGE_93008", "GADGET_CREATE_93009", "SELECT_OPTION_93010", "GROUP_LOAD_93011" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 93001, 93012, 93013, 93014, 93015, 93016, 93017, 93018 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 93002, 93012, 93013 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_93005(context, evt) + -- 将configid为 93002 的物件更改为状态 GadgetState.GearStop + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 93002, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 杀死指定group内的gadget和monster,移除其它东西 + ScriptLib.KillExtraGroupSuite(context, 133313093, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- group调整group进度,只对非randSuite有效 + if 0 ~= ScriptLib.GoToGroupSuite(context, 133313093, 3) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_93006(context, evt) + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133313093, 2) + + -- 将configid为 93002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 93002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为93003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 93003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_93007(context, evt) + if 93002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_93007(context, evt) + -- 202号挑战,duration内开启宝箱 + if 0 ~= ScriptLib.ActiveChallenge(context, 666, 202, defs.duration, 7, 202, 1) then + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, defs.group_id, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 1, 1) then + return -1 + end + + return 0 + +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_93008(context, evt) + if 93001 ~= evt.param2 or GadgetState.ChestOpened ~= evt.param1 then + return false + end + + return true +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_93009(context, evt) + if 93003 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_93009(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133313093, 93003, {177}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_93010(context, evt) + -- 判断是gadgetid 93003 option_id 177 + if 93003 ~= evt.param1 then + return false + end + + if 177 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_93010(context, evt) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 93003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 将configid为 93002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 93002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 触发镜头注目,注目位置为坐标{x=-831, y=20, z=5835},持续时间为2秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=-831, y=20, z=5835} + local pos_follow = {x=0, y=0, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = true, duration = 2, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, + is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = true, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_93011(context, evt) + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133313093, 2) + + -- 将configid为 93002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 93002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为93003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 93003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313094.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313094.lua new file mode 100644 index 00000000..66197e41 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313094.lua @@ -0,0 +1,133 @@ +-- 基础信息 +local base_info = { + group_id = 133313094 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 94001, monster_id = 26090201, pos = { x = -433.938, y = -26.833, z = 5314.654 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", disableWander = true, pose_id = 101, area_id = 32 }, + { config_id = 94004, monster_id = 26090201, pos = { x = -437.506, y = -27.626, z = 5307.641 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", disableWander = true, pose_id = 101, area_id = 32 }, + { config_id = 94005, monster_id = 26090201, pos = { x = -432.604, y = -27.719, z = 5310.151 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", disableWander = true, pose_id = 102, area_id = 32 }, + { config_id = 94006, monster_id = 26120101, pos = { x = -442.448, y = -24.036, z = 5313.588 }, rot = { x = 0.000, y = 117.497, z = 0.000 }, level = 32, drop_tag = "大蕈兽", pose_id = 201, area_id = 32 }, + { config_id = 94008, monster_id = 26090901, pos = { x = -426.103, y = -26.993, z = 5308.944 }, rot = { x = 0.000, y = 353.083, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 94009, monster_id = 26090901, pos = { x = -446.216, y = -23.685, z = 5307.942 }, rot = { x = 0.000, y = 45.300, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 94002, gadget_id = 70211002, pos = { x = -436.087, y = -27.476, z = 5311.194 }, rot = { x = 0.000, y = 291.190, z = 0.000 }, level = 26, drop_tag = "战斗低级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1094003, name = "ANY_MONSTER_DIE_94003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_94003", action = "action_EVENT_ANY_MONSTER_DIE_94003" }, + { config_id = 1094007, name = "MONSTER_BATTLE_94007", event = EventType.EVENT_MONSTER_BATTLE, source = "", condition = "condition_EVENT_MONSTER_BATTLE_94007", action = "action_EVENT_MONSTER_BATTLE_94007" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 94001, 94004, 94005, 94006 }, + gadgets = { 94002 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_94003", "MONSTER_BATTLE_94007" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 94008, 94009 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_94003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_94003(context, evt) + -- 将configid为 94002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 94002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4000, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_MONSTER_BATTLE_94007(context, evt) + if 94006 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_MONSTER_BATTLE_94007(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133313094, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313095.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313095.lua new file mode 100644 index 00000000..b8c35eaa --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313095.lua @@ -0,0 +1,197 @@ +-- 基础信息 +local base_info = { + group_id = 133313095 +} + +-- Trigger变量 +local defs = { + interactOptionID = 430, + gadget_fireTorch = 95002, + gadget_fireBase1 = 95001, + gadget_fire1 = 95003, + gadget_fireBase2 = 95004, + gadget_fire2 = 95005, + gadget_fireBase3 = 0, + gadget_fire3 = 0, + gadget_fireBase4 = 0, + gadget_fire4 = 0 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- 1号基座 + { config_id = 95001, gadget_id = 70330279, pos = { x = -472.162, y = -24.305, z = 5260.848 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, state = GadgetState.GearStart, persistent = true, area_id = 32 }, + { config_id = 95002, gadget_id = 70330278, pos = { x = -462.717, y = -9.538, z = 5215.951 }, rot = { x = 0.000, y = 314.479, z = 0.000 }, level = 32, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_NORMAL, area_id = 32 }, + -- 1号火种 + { config_id = 95003, gadget_id = 70330257, pos = { x = -472.323, y = -22.619, z = 5260.916 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, route_id = 331300021, persistent = true, area_id = 32 }, + -- 2号基座 + { config_id = 95004, gadget_id = 70330279, pos = { x = -502.948, y = -9.529, z = 5221.160 }, rot = { x = 0.000, y = 42.683, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + -- 2号火种 + { config_id = 95005, gadget_id = 70330257, pos = { x = -503.007, y = -7.763, z = 5221.240 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, route_id = 331300022, persistent = true, area_id = 32 }, + { config_id = 95006, gadget_id = 70211101, pos = { x = -470.825, y = -9.578, z = 5243.629 }, rot = { x = 0.000, y = 223.888, z = 0.000 }, level = 26, drop_tag = "解谜低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 玩法完成 + { config_id = 1095007, name = "GADGET_STATE_CHANGE_95007", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_95007", action = "action_EVENT_GADGET_STATE_CHANGE_95007" }, + -- 保底 + { config_id = 1095008, name = "GROUP_LOAD_95008", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_95008", action = "action_EVENT_GROUP_LOAD_95008", trigger_count = 0 }, + -- 玩法开始埋点 + { config_id = 1095009, name = "GADGET_STATE_CHANGE_95009", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_95009", action = "action_EVENT_GADGET_STATE_CHANGE_95009" }, + -- 玩法进度埋点 + { config_id = 1095010, name = "GADGET_STATE_CHANGE_95010", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_95010", action = "action_EVENT_GADGET_STATE_CHANGE_95010" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 95001, 95002, 95004 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_95007", "GROUP_LOAD_95008", "GADGET_STATE_CHANGE_95009", "GADGET_STATE_CHANGE_95010" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_95007(context, evt) + if 95002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_95007(context, evt) + -- 创建id为95006的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 95006 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 31004, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_95008(context, evt) + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133313095, 95002) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_95008(context, evt) + -- 创建id为95006的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 95006 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_95009(context, evt) + if 95001 ~= evt.param2 or GadgetState.Default ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_95009(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 7022, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 31004, 1, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_95010(context, evt) + if 95004 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_95010(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 31004, 2, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +require "BlackBoxPlay/DesertEnergySpark" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313096.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313096.lua new file mode 100644 index 00000000..1ce0a9e4 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313096.lua @@ -0,0 +1,86 @@ +-- 基础信息 +local base_info = { + group_id = 133313096 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 96001, monster_id = 28061001, pos = { x = -438.157, y = 161.642, z = 5974.919 }, rot = { x = 0.000, y = 21.905, z = 0.000 }, level = 32, drop_tag = "驮兽丘丘人", pose_id = 4, area_id = 32 }, + { config_id = 96002, monster_id = 28061002, pos = { x = -438.804, y = 161.042, z = 5968.269 }, rot = { x = 0.000, y = 358.630, z = 0.000 }, level = 32, drop_tag = "驮兽丘丘人", pose_id = 4, area_id = 32 }, + { config_id = 96003, monster_id = 21010701, pos = { x = -433.937, y = 162.158, z = 5963.710 }, rot = { x = 0.000, y = 351.821, z = 0.000 }, level = 32, drop_tag = "丘丘人", area_id = 32 }, + { config_id = 96004, monster_id = 21010501, pos = { x = -426.544, y = 163.193, z = 5962.945 }, rot = { x = 0.000, y = 272.227, z = 0.000 }, level = 32, drop_tag = "远程丘丘人", area_id = 32 }, + { config_id = 96005, monster_id = 21030201, pos = { x = -426.125, y = 164.050, z = 5967.837 }, rot = { x = 0.000, y = 257.533, z = 0.000 }, level = 32, drop_tag = "丘丘萨满", pose_id = 9012, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 96006, gadget_id = 70300085, pos = { x = -427.236, y = 163.395, z = 5967.506 }, rot = { x = 1.107, y = 341.728, z = 8.987 }, level = 32, area_id = 32 }, + { config_id = 96007, gadget_id = 70300086, pos = { x = -442.373, y = 159.661, z = 5966.665 }, rot = { x = 353.206, y = 87.264, z = 0.324 }, level = 32, area_id = 32 }, + { config_id = 96008, gadget_id = 70300089, pos = { x = -421.545, y = 161.644, z = 5950.768 }, rot = { x = 343.838, y = 334.651, z = 1.839 }, level = 32, area_id = 32 }, + { config_id = 96010, gadget_id = 70900025, pos = { x = -429.285, y = 162.884, z = 5988.467 }, rot = { x = 0.000, y = 49.307, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 96011, gadget_id = 70300107, pos = { x = -427.726, y = 163.695, z = 5967.457 }, rot = { x = 0.000, y = 356.719, z = 0.000 }, level = 32, state = GadgetState.GearStart, area_id = 32 }, + { config_id = 96012, gadget_id = 70210101, pos = { x = -413.184, y = 162.942, z = 5956.941 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜果蔬须弥", persistent = true, area_id = 32 }, + { config_id = 96013, gadget_id = 70210101, pos = { x = -411.838, y = 163.401, z = 5958.009 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜矿石须弥", persistent = true, area_id = 32 }, + { config_id = 96014, gadget_id = 70300088, pos = { x = -436.895, y = 159.786, z = 5954.771 }, rot = { x = 1.670, y = 322.828, z = 18.275 }, level = 32, area_id = 32 }, + { config_id = 96015, gadget_id = 70300088, pos = { x = -434.375, y = 159.575, z = 5952.166 }, rot = { x = 349.835, y = 315.229, z = 10.870 }, level = 32, area_id = 32 }, + { config_id = 96016, gadget_id = 70330342, pos = { x = -428.917, y = 162.975, z = 5988.438 }, rot = { x = 7.849, y = 323.034, z = 11.706 }, level = 26, drop_tag = "摩拉石箱须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 4 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 96001, 96002, 96003, 96004, 96005 }, + gadgets = { 96006, 96007, 96008, 96010, 96011, 96012, 96013, 96014, 96015, 96016 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313097.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313097.lua new file mode 100644 index 00000000..f5d4c1de --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313097.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133313097 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 97001, monster_id = 28060401, pos = { x = -795.774, y = -70.924, z = 5775.769 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 2, area_id = 32 }, + { config_id = 97002, monster_id = 28060401, pos = { x = -751.462, y = -46.777, z = 5835.051 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 3, area_id = 32 }, + { config_id = 97003, monster_id = 28060401, pos = { x = -796.707, y = -74.577, z = 5848.361 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 97001, 97002, 97003 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313098.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313098.lua new file mode 100644 index 00000000..fe8ce0f6 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313098.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133313098 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 98001, gadget_id = 70330342, pos = { x = -795.918, y = -75.135, z = 5845.361 }, rot = { x = 20.547, y = 279.058, z = 17.110 }, level = 26, drop_tag = "摩拉石箱须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 4 }, area_id = 32 }, + { config_id = 98002, gadget_id = 70330342, pos = { x = -746.859, y = -43.627, z = 5841.275 }, rot = { x = 358.825, y = 270.259, z = 26.685 }, level = 26, drop_tag = "摩拉石箱须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 4 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 98001, 98002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313099.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313099.lua new file mode 100644 index 00000000..5d306a3a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313099.lua @@ -0,0 +1,106 @@ +-- 基础信息 +local base_info = { + group_id = 133313099 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 99001, monster_id = 26090601, pos = { x = -506.991, y = 51.979, z = 5727.224 }, rot = { x = 0.000, y = 293.843, z = 0.000 }, level = 32, drop_tag = "蕈兽", disableWander = true, pose_id = 101, area_id = 32 }, + { config_id = 99002, monster_id = 26090601, pos = { x = -512.618, y = 50.283, z = 5730.371 }, rot = { x = 0.000, y = 123.538, z = 0.000 }, level = 32, drop_tag = "蕈兽", disableWander = true, pose_id = 101, area_id = 32 }, + { config_id = 99003, monster_id = 26090701, pos = { x = -506.136, y = 52.267, z = 5731.466 }, rot = { x = 0.000, y = 231.640, z = 0.000 }, level = 32, drop_tag = "蕈兽", disableWander = true, pose_id = 101, area_id = 32 }, + { config_id = 99005, monster_id = 26090701, pos = { x = -510.170, y = 51.299, z = 5726.053 }, rot = { x = 0.000, y = 351.029, z = 0.000 }, level = 32, drop_tag = "蕈兽", disableWander = true, pose_id = 101, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { + { config_id = 99004, shape = RegionShape.SPHERE, radius = 8, pos = { x = -509.589, y = 51.440, z = 5729.552 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1099004, name = "ENTER_REGION_99004", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_99004", action = "action_EVENT_ENTER_REGION_99004" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 99004 }, + triggers = { "ENTER_REGION_99004" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 99001, 99002, 99003, 99005 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_99004(context, evt) + if evt.param1 ~= 99004 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_99004(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133313099, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313100.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313100.lua new file mode 100644 index 00000000..e4645458 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313100.lua @@ -0,0 +1,77 @@ +-- 基础信息 +local base_info = { + group_id = 133313100 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 100001, gadget_id = 70330450, pos = { x = -515.291, y = 50.581, z = 5727.504 }, rot = { x = 348.778, y = 83.169, z = 18.326 }, level = 32, area_id = 32 }, + { config_id = 100002, gadget_id = 70500000, pos = { x = -515.291, y = 50.581, z = 5727.504 }, rot = { x = 348.778, y = 83.169, z = 18.326 }, level = 32, point_type = 3012, owner = 100001, area_id = 32 }, + { config_id = 100003, gadget_id = 70330450, pos = { x = -507.480, y = 51.557, z = 5723.600 }, rot = { x = 7.302, y = 233.419, z = 357.754 }, level = 32, area_id = 32 }, + { config_id = 100004, gadget_id = 70500000, pos = { x = -507.480, y = 51.557, z = 5723.600 }, rot = { x = 7.311, y = 233.419, z = 357.750 }, level = 32, point_type = 3012, owner = 100003, area_id = 32 }, + { config_id = 100005, gadget_id = 70330450, pos = { x = -505.118, y = 51.675, z = 5735.426 }, rot = { x = 9.242, y = 331.240, z = 12.873 }, level = 32, area_id = 32 }, + { config_id = 100006, gadget_id = 70500000, pos = { x = -505.118, y = 51.675, z = 5735.426 }, rot = { x = 9.242, y = 331.240, z = 12.873 }, level = 32, point_type = 3012, owner = 100005, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 100001, 100002, 100003, 100004, 100005, 100006 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313101.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313101.lua new file mode 100644 index 00000000..918f56ad --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313101.lua @@ -0,0 +1,169 @@ +-- 基础信息 +local base_info = { + group_id = 133313101 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 101001, gadget_id = 70330416, pos = { x = -462.587, y = -24.066, z = 5234.177 }, rot = { x = 0.000, y = 315.403, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 101002, gadget_id = 70330333, pos = { x = -456.058, y = -24.305, z = 5235.927 }, rot = { x = 0.000, y = 88.665, z = 0.000 }, level = 32, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1101003, name = "GADGET_CREATE_101003", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_101003", action = "action_EVENT_GADGET_CREATE_101003", trigger_count = 0 }, + -- 机关开门 + { config_id = 1101004, name = "SELECT_OPTION_101004", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_101004", action = "action_EVENT_SELECT_OPTION_101004", trigger_count = 0 }, + -- 开门保底 + { config_id = 1101005, name = "GROUP_LOAD_101005", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_101005", action = "action_EVENT_GROUP_LOAD_101005", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "open", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 101001, 101002 }, + regions = { }, + triggers = { "GADGET_CREATE_101003", "SELECT_OPTION_101004", "GROUP_LOAD_101005" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_101003(context, evt) + if 101002 ~= evt.param1 then + return false + end + + -- 判断变量"open"为0 + if ScriptLib.GetGroupVariableValue(context, "open") ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_101003(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133313101, 101002, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_101004(context, evt) + -- 判断是gadgetid 101002 option_id 7 + if 101002 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_101004(context, evt) + -- 将本组内变量名为 "open" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "open", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 将configid为 101001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 101001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 101002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 101002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 删除指定group: 133313101 ;指定config:101002;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133313101, 101002, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_101005(context, evt) + -- 判断变量"open"为1 + if ScriptLib.GetGroupVariableValue(context, "open") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_101005(context, evt) + -- 将configid为 101001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 101001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313102.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313102.lua new file mode 100644 index 00000000..6d368bad --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313102.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 133313102 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 102001, monster_id = 28020108, pos = { x = -602.517, y = 50.413, z = 5870.269 }, rot = { x = 0.000, y = 260.487, z = 0.000 }, level = 32, drop_tag = "走兽", area_id = 32 }, + { config_id = 102002, monster_id = 28020108, pos = { x = -600.538, y = 51.287, z = 5872.379 }, rot = { x = 0.000, y = 244.594, z = 0.000 }, level = 32, drop_tag = "走兽", area_id = 32 }, + { config_id = 102003, monster_id = 28020108, pos = { x = -599.504, y = 50.612, z = 5870.489 }, rot = { x = 0.000, y = 235.422, z = 0.000 }, level = 32, drop_tag = "走兽", area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 102004, gadget_id = 70220002, pos = { x = -604.728, y = 50.095, z = 5869.746 }, rot = { x = 341.725, y = 11.912, z = 1.019 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 102001, 102002, 102003 }, + gadgets = { 102004 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313103.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313103.lua new file mode 100644 index 00000000..69e7fe4a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313103.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 133313103 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 103001, gadget_id = 70500000, pos = { x = -605.153, y = 50.008, z = 5869.576 }, rot = { x = 4.548, y = 0.027, z = 0.683 }, level = 32, point_type = 2053, area_id = 32 }, + { config_id = 103002, gadget_id = 70500000, pos = { x = -604.659, y = 49.959, z = 5869.374 }, rot = { x = 4.548, y = 0.027, z = 0.683 }, level = 32, point_type = 2053, area_id = 32 }, + { config_id = 103003, gadget_id = 70500000, pos = { x = -604.399, y = 50.216, z = 5870.020 }, rot = { x = 4.548, y = 0.027, z = 0.683 }, level = 32, point_type = 2053, area_id = 32 }, + { config_id = 103004, gadget_id = 70500000, pos = { x = -406.291, y = 88.598, z = 5696.505 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 7031, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 103001, 103002, 103003, 103004 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313104.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313104.lua new file mode 100644 index 00000000..0926be05 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313104.lua @@ -0,0 +1,105 @@ +-- 基础信息 +local base_info = { + group_id = 133313104 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 104001, monster_id = 26090601, pos = { x = -460.170, y = -9.538, z = 5224.559 }, rot = { x = 0.000, y = 355.573, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 104002, monster_id = 26090601, pos = { x = -462.123, y = -9.483, z = 5222.988 }, rot = { x = 0.000, y = 355.573, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 104003, monster_id = 26090701, pos = { x = -468.506, y = -9.575, z = 5220.209 }, rot = { x = 0.000, y = 355.573, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { + { config_id = 104004, shape = RegionShape.SPHERE, radius = 5, pos = { x = -463.578, y = -9.538, z = 5222.915 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1104004, name = "ENTER_REGION_104004", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_104004", action = "action_EVENT_ENTER_REGION_104004" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 104004 }, + triggers = { "ENTER_REGION_104004" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 104001, 104002, 104003 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_104004(context, evt) + if evt.param1 ~= 104004 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_104004(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133313104, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313105.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313105.lua new file mode 100644 index 00000000..a3bc386a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313105.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 133313105 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 105001, gadget_id = 70290624, pos = { x = -467.813, y = 146.716, z = 5929.337 }, rot = { x = 352.168, y = 95.107, z = 347.909 }, level = 32, area_id = 32 }, + { config_id = 105002, gadget_id = 70290624, pos = { x = -479.362, y = 137.725, z = 5905.416 }, rot = { x = 344.176, y = 57.309, z = 351.663 }, level = 32, area_id = 32 }, + { config_id = 105003, gadget_id = 70290624, pos = { x = -495.900, y = 141.312, z = 5926.468 }, rot = { x = 346.985, y = 55.899, z = 348.864 }, level = 32, area_id = 32 }, + { config_id = 105004, gadget_id = 70290625, pos = { x = -480.822, y = 142.142, z = 5922.178 }, rot = { x = 343.839, y = 83.162, z = 349.893 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 105001, 105002, 105003, 105004 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313106.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313106.lua new file mode 100644 index 00000000..bb9c5049 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313106.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133313106 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 106001, gadget_id = 70350435, pos = { x = -557.126, y = 135.286, z = 5816.929 }, rot = { x = 74.110, y = 166.106, z = 89.842 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 106002, gadget_id = 70350464, pos = { x = -545.024, y = 126.321, z = 5785.053 }, rot = { x = 7.260, y = 339.665, z = 20.826 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { + { config_id = 1, name = "open", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 106001, 106002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313107.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313107.lua new file mode 100644 index 00000000..08be4255 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313107.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133313107 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 107001, monster_id = 25210203, pos = { x = -473.277, y = 57.854, z = 5764.420 }, rot = { x = 0.000, y = 85.968, z = 0.000 }, level = 32, drop_tag = "镀金旅团", area_id = 32 }, + { config_id = 107002, monster_id = 28060901, pos = { x = -474.176, y = 57.503, z = 5758.825 }, rot = { x = 0.000, y = 101.033, z = 0.000 }, level = 32, drop_tag = "驮兽镀金旅团", pose_id = 4, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 107001, 107002 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313108.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313108.lua new file mode 100644 index 00000000..73d314b8 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313108.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133313108 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 108001, gadget_id = 70290627, pos = { x = -539.940, y = -21.853, z = 5282.697 }, rot = { x = 1.292, y = 160.187, z = 90.317 }, level = 32, state = GadgetState.GearStart, persistent = true, area_id = 32 }, + { config_id = 108002, gadget_id = 70290627, pos = { x = -535.882, y = -84.515, z = 5431.503 }, rot = { x = 1.970, y = 163.787, z = 180.109 }, level = 32, state = GadgetState.GearStart, persistent = true, area_id = 32 }, + { config_id = 108003, gadget_id = 70290627, pos = { x = -443.759, y = -76.179, z = 5459.291 }, rot = { x = 1.675, y = 288.141, z = 0.581 }, level = 32, state = GadgetState.GearStart, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 108001, 108002, 108003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313109.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313109.lua new file mode 100644 index 00000000..64647bb3 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313109.lua @@ -0,0 +1,196 @@ +-- 基础信息 +local base_info = { + group_id = 133313109 +} + +-- Trigger变量 +local defs = { + interactOptionID = 430, + gadget_fireTorch = 109002, + gadget_fireBase1 = 109001, + gadget_fire1 = 109003, + gadget_fireBase2 = 109004, + gadget_fire2 = 109005, + gadget_fireBase3 = 0, + gadget_fire3 = 0, + gadget_fireBase4 = 0, + gadget_fire4 = 0 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- 1号基座 + { config_id = 109001, gadget_id = 70330279, pos = { x = -422.452, y = -35.477, z = 5560.923 }, rot = { x = 0.000, y = 255.528, z = 0.000 }, level = 32, state = GadgetState.GearStart, persistent = true, area_id = 32 }, + { config_id = 109002, gadget_id = 70330278, pos = { x = -324.106, y = -32.091, z = 5579.938 }, rot = { x = 0.000, y = 255.263, z = 0.000 }, level = 32, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_NORMAL, area_id = 32 }, + -- 1号火种 + { config_id = 109003, gadget_id = 70330257, pos = { x = -422.443, y = -33.713, z = 5560.866 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, route_id = 331300028, persistent = true, area_id = 32 }, + -- 2号基座 + { config_id = 109004, gadget_id = 70330279, pos = { x = -348.826, y = -32.370, z = 5590.967 }, rot = { x = 0.000, y = 345.445, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + -- 2号火种 + { config_id = 109005, gadget_id = 70330257, pos = { x = -348.863, y = -30.696, z = 5590.863 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, route_id = 331300029, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 玩法完成 + { config_id = 1109007, name = "GADGET_STATE_CHANGE_109007", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_109007", action = "action_EVENT_GADGET_STATE_CHANGE_109007" }, + -- 保底 + { config_id = 1109008, name = "GROUP_LOAD_109008", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_109008", action = "action_EVENT_GROUP_LOAD_109008", trigger_count = 0 }, + -- 玩法开始埋点 + { config_id = 1109009, name = "GADGET_STATE_CHANGE_109009", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_109009", action = "action_EVENT_GADGET_STATE_CHANGE_109009" }, + -- 玩法进度埋点 + { config_id = 1109010, name = "GADGET_STATE_CHANGE_109010", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_109010", action = "action_EVENT_GADGET_STATE_CHANGE_109010" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = Fire_1, + monsters = { }, + gadgets = { 109001, 109002, 109004 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_109007", "GROUP_LOAD_109008", "GADGET_STATE_CHANGE_109009", "GADGET_STATE_CHANGE_109010" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_109007(context, evt) + if 109002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_109007(context, evt) + -- 将本组内变量名为 "fire_1" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "fire_1", 1, 133313111) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 31004, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_109008(context, evt) + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133313109, 109002) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_109008(context, evt) + -- 将本组内变量名为 "fire_1" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "fire_1", 1, 133313111) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_109009(context, evt) + if 109001 ~= evt.param2 or GadgetState.Default ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_109009(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 7022, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 31004, 1, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_109010(context, evt) + if 109004 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_109010(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 31004, 2, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +require "BlackBoxPlay/DesertEnergySpark" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313110.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313110.lua new file mode 100644 index 00000000..6dc0e48d --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313110.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133313110 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 110001, monster_id = 26090601, pos = { x = -344.144, y = -30.995, z = 5604.719 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 102, area_id = 32 }, + { config_id = 110002, monster_id = 26090701, pos = { x = -345.119, y = -31.753, z = 5602.335 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 102, area_id = 32 }, + { config_id = 110003, monster_id = 26090601, pos = { x = -342.225, y = -31.804, z = 5600.984 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 102, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 110001, 110002, 110003 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313111.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313111.lua new file mode 100644 index 00000000..3d72c4bc --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313111.lua @@ -0,0 +1,213 @@ +-- 基础信息 +local base_info = { + group_id = 133313111 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 111001, gadget_id = 70330416, pos = { x = -332.299, y = -32.263, z = 5547.868 }, rot = { x = 0.000, y = 344.572, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 111004, gadget_id = 70211111, pos = { x = -337.562, y = -32.678, z = 5567.885 }, rot = { x = 0.000, y = 345.589, z = 0.000 }, level = 26, drop_tag = "解谜中级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + -- 1 + { config_id = 111006, gadget_id = 70290627, pos = { x = -312.421, y = -16.267, z = 5573.859 }, rot = { x = 0.000, y = 343.214, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + -- 1 + { config_id = 111007, gadget_id = 70290626, pos = { x = -311.405, y = -20.101, z = 5570.978 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + -- 2 + { config_id = 111008, gadget_id = 70290627, pos = { x = -363.997, y = -18.571, z = 5558.980 }, rot = { x = 0.000, y = 340.316, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + -- 2 + { config_id = 111009, gadget_id = 70290626, pos = { x = -363.032, y = -22.356, z = 5556.148 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1111002, name = "VARIABLE_CHANGE_111002", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_111002", action = "action_EVENT_VARIABLE_CHANGE_111002", trigger_count = 0 }, + { config_id = 1111003, name = "GROUP_LOAD_111003", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_111003", action = "action_EVENT_GROUP_LOAD_111003", trigger_count = 0 }, + -- 流沙1 + { config_id = 1111005, name = "VARIABLE_CHANGE_111005", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_111005", action = "action_EVENT_VARIABLE_CHANGE_111005" }, + -- 流沙2 + { config_id = 1111010, name = "VARIABLE_CHANGE_111010", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_111010", action = "action_EVENT_VARIABLE_CHANGE_111010" } +} + +-- 变量 +variables = { + { config_id = 1, name = "fire_1", value = 0, no_refresh = true }, + { config_id = 2, name = "fire_2", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 111001, 111006, 111007, 111008, 111009 }, + regions = { }, + triggers = { "VARIABLE_CHANGE_111002", "GROUP_LOAD_111003", "VARIABLE_CHANGE_111005", "VARIABLE_CHANGE_111010" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_111002(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"fire_1"为1 + if ScriptLib.GetGroupVariableValue(context, "fire_1") ~= 1 then + return false + end + + -- 判断变量"fire_2"为1 + if ScriptLib.GetGroupVariableValue(context, "fire_2") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_111002(context, evt) + -- 将configid为 111001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 111001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为111004的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 111004 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_111003(context, evt) + -- 判断变量"fire_1"为1 + if ScriptLib.GetGroupVariableValue(context, "fire_1") ~= 1 then + return false + end + + -- 判断变量"fire_2"为1 + if ScriptLib.GetGroupVariableValue(context, "fire_2") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_111003(context, evt) + -- 将configid为 111001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 111001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为111004的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 111004 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_111005(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"fire_1"为1 + if ScriptLib.GetGroupVariableValue(context, "fire_1") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_111005(context, evt) + -- 将configid为 111006 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 111006, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 111007 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 111007, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_111010(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"fire_2"为1 + if ScriptLib.GetGroupVariableValue(context, "fire_2") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_111010(context, evt) + -- 将configid为 111008 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 111008, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 111009 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 111009, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313112.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313112.lua new file mode 100644 index 00000000..c5a36b20 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313112.lua @@ -0,0 +1,200 @@ +-- 基础信息 +local base_info = { + group_id = 133313112 +} + +-- Trigger变量 +local defs = { + interactOptionID = 430, + gadget_fireTorch = 112002, + gadget_fireBase1 = 112001, + gadget_fire1 = 112003, + gadget_fireBase2 = 112004, + gadget_fire2 = 112005, + gadget_fireBase3 = 112006, + gadget_fire3 = 112011, + gadget_fireBase4 = 0, + gadget_fire4 = 0 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- 1号基座 + { config_id = 112001, gadget_id = 70330279, pos = { x = -285.202, y = -45.636, z = 5623.269 }, rot = { x = 0.000, y = 165.188, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 112002, gadget_id = 70330278, pos = { x = -355.030, y = -32.237, z = 5571.761 }, rot = { x = 0.000, y = 74.405, z = 0.000 }, level = 32, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_NORMAL, area_id = 32 }, + -- 1号火种 + { config_id = 112003, gadget_id = 70330257, pos = { x = -285.180, y = -44.006, z = 5623.276 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, route_id = 331300030, persistent = true, area_id = 32 }, + -- 2号基座 + { config_id = 112004, gadget_id = 70330279, pos = { x = -273.122, y = -47.373, z = 5577.832 }, rot = { x = 0.226, y = 346.405, z = 359.351 }, level = 32, persistent = true, area_id = 32 }, + -- 2号火种 + { config_id = 112005, gadget_id = 70330257, pos = { x = -273.074, y = -45.630, z = 5577.995 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, route_id = 331300092, persistent = true, area_id = 32 }, + -- 3号基座 + { config_id = 112006, gadget_id = 70330279, pos = { x = -339.147, y = -32.368, z = 5593.608 }, rot = { x = 0.226, y = 346.405, z = 359.351 }, level = 32, persistent = true, area_id = 32 }, + -- 3号火种 + { config_id = 112011, gadget_id = 70330257, pos = { x = -339.221, y = -30.695, z = 5593.577 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, route_id = 331300031, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 玩法完成 + { config_id = 1112007, name = "GADGET_STATE_CHANGE_112007", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_112007", action = "action_EVENT_GADGET_STATE_CHANGE_112007" }, + -- 保底 + { config_id = 1112008, name = "GROUP_LOAD_112008", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_112008", action = "action_EVENT_GROUP_LOAD_112008", trigger_count = 0 }, + -- 玩法开始埋点 + { config_id = 1112009, name = "GADGET_STATE_CHANGE_112009", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_112009", action = "action_EVENT_GADGET_STATE_CHANGE_112009" }, + -- 玩法进度埋点 + { config_id = 1112010, name = "GADGET_STATE_CHANGE_112010", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_112010", action = "action_EVENT_GADGET_STATE_CHANGE_112010" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 112001, 112002, 112004, 112006 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_112007", "GROUP_LOAD_112008", "GADGET_STATE_CHANGE_112009", "GADGET_STATE_CHANGE_112010" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_112007(context, evt) + if 112002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_112007(context, evt) + -- 将本组内变量名为 "fire_2" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "fire_2", 1, 133313111) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 31004, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_112008(context, evt) + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133313112, 112002) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_112008(context, evt) + -- 将本组内变量名为 "fire_2" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "fire_2", 1, 133313111) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_112009(context, evt) + if 112001 ~= evt.param2 or GadgetState.Default ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_112009(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 7022, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 31004, 1, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_112010(context, evt) + if 112004 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_112010(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 31004, 2, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +require "BlackBoxPlay/DesertEnergySpark" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313113.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313113.lua new file mode 100644 index 00000000..4002a8e0 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313113.lua @@ -0,0 +1,108 @@ +-- 基础信息 +local base_info = { + group_id = 133313113 +} + +-- Trigger变量 +local defs = { + pointarray_ID = 331300002, + pointArrayNum = 2, + gadget_shooter = 113002, + gadget_shooterBase_1 = 113001 +} + +-- DEFS_MISCS +--玩法关注 +--发射射线的点 +defs.shootPoints={1,2} +--短暂停留的点 +defs.shortStayPointList={} +--短暂停留的时间 +defs.stayTime={} + +--增删点后关注: +--停留点List +defs.stopPoints = {1,2} +--停留点对应底座 +defs.shooterBaseList={ +[1]=defs.gadget_shooterBase_1, +[2]=defs.gadget_shooterBase_1 +} + +--Lua Require所需: +--添加的按钮id +defs.optionID=435 +--发射器id +defs.shooterGadgetID=defs.gadget_shooter + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 113001, gadget_id = 70330300, pos = { x = -278.803, y = -47.368, z = 5599.367 }, rot = { x = 0.000, y = 345.000, z = 0.000 }, level = 32, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 }, + { config_id = 113002, gadget_id = 70330280, pos = { x = -278.803, y = -47.368, z = 5599.367 }, rot = { x = 0.000, y = 165.000, z = 0.000 }, level = 32, is_use_point_array = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { + { config_id = 1, name = "curMoveIndex", value = 1, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 113001, 113002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_1/ChiWangShooter" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313114.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313114.lua new file mode 100644 index 00000000..be455775 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313114.lua @@ -0,0 +1,163 @@ +-- 基础信息 +local base_info = { + group_id = 133313114 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 114001, gadget_id = 70330281, pos = { x = -276.016, y = -47.368, z = 5588.957 }, rot = { x = 0.000, y = 344.453, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 114002, gadget_id = 70330281, pos = { x = -281.525, y = -47.349, z = 5609.472 }, rot = { x = 1.582, y = 339.414, z = 358.901 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 114003, gadget_id = 70330256, pos = { x = -272.027, y = -42.037, z = 5571.211 }, rot = { x = 0.000, y = 345.011, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 114006, gadget_id = 70290620, pos = { x = -274.316, y = -47.376, z = 5620.046 }, rot = { x = 0.000, y = 255.300, z = 0.000 }, level = 32, state = GadgetState.GearStart, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 开启风扇 + { config_id = 1114004, name = "GADGET_STATE_CHANGE_114004", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_114004", action = "action_EVENT_GADGET_STATE_CHANGE_114004", trigger_count = 0 }, + -- 关闭风扇 + { config_id = 1114005, name = "GADGET_STATE_CHANGE_114005", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_114005", action = "action_EVENT_GADGET_STATE_CHANGE_114005", trigger_count = 0 }, + -- 开启激光门 + { config_id = 1114007, name = "GADGET_STATE_CHANGE_114007", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_114007", action = "action_EVENT_GADGET_STATE_CHANGE_114007", trigger_count = 0 }, + -- 关闭激光门 + { config_id = 1114008, name = "GADGET_STATE_CHANGE_114008", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_114008", action = "action_EVENT_GADGET_STATE_CHANGE_114008", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 114001, 114002, 114003, 114006 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_114004", "GADGET_STATE_CHANGE_114005", "GADGET_STATE_CHANGE_114007", "GADGET_STATE_CHANGE_114008" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_114004(context, evt) + if 114001 ~= evt.param2 or GadgetState.Default ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_114004(context, evt) + -- 将configid为 114003 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 114003, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_114005(context, evt) + if 114001 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_114005(context, evt) + -- 将configid为 114003 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 114003, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_114007(context, evt) + if 114002 ~= evt.param2 or GadgetState.Default ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_114007(context, evt) + -- 将configid为 114006 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 114006, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_114008(context, evt) + if 114002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_114008(context, evt) + -- 将configid为 114006 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 114006, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313115.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313115.lua new file mode 100644 index 00000000..d52735e6 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313115.lua @@ -0,0 +1,101 @@ +-- 基础信息 +local base_info = { + group_id = 133313115 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 115004, monster_id = 28060401, pos = { x = -264.773, y = -47.327, z = 5584.710 }, rot = { x = 0.000, y = 331.032, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 115001, gadget_id = 70330342, pos = { x = -265.946, y = -47.368, z = 5585.949 }, rot = { x = 0.000, y = 19.800, z = 0.000 }, level = 26, drop_tag = "摩拉石箱须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 4 }, area_id = 32 }, + { config_id = 115002, gadget_id = 70330266, pos = { x = -264.704, y = -47.368, z = 5585.171 }, rot = { x = 0.000, y = 224.246, z = 0.000 }, level = 32, isOneoff = true, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1115003, name = "ANY_GADGET_DIE_115003", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_115003", action = "action_EVENT_ANY_GADGET_DIE_115003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 115001, 115002 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_115003" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 115004 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_115003(context, evt) + if 115002 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_115003(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133313115, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313116.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313116.lua new file mode 100644 index 00000000..7cc31e0a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313116.lua @@ -0,0 +1,182 @@ +-- 基础信息 +local base_info = { + group_id = 133313116 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 116002, gadget_id = 70330416, pos = { x = -285.840, y = -47.256, z = 5597.526 }, rot = { x = 0.000, y = 255.285, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 116003, gadget_id = 70290611, pos = { x = -288.325, y = -47.500, z = 5594.176 }, rot = { x = 0.000, y = 254.211, z = 0.000 }, level = 32, state = GadgetState.GearStop, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1116001, name = "GROUP_LOAD_116001", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_116001", action = "action_EVENT_GROUP_LOAD_116001", trigger_count = 0 }, + -- 任务通知机关可用 + { config_id = 1116004, name = "QUEST_START_116004", event = EventType.EVENT_QUEST_START, source = "7318726", condition = "", action = "action_EVENT_QUEST_START_116004", trigger_count = 0 }, + -- 断线 + { config_id = 1116005, name = "GADGET_CREATE_116005", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_116005", action = "action_EVENT_GADGET_CREATE_116005", trigger_count = 0 }, + { config_id = 1116006, name = "SELECT_OPTION_116006", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_116006", action = "action_EVENT_SELECT_OPTION_116006", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "open", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 116002, 116003 }, + regions = { }, + triggers = { "GROUP_LOAD_116001", "QUEST_START_116004", "GADGET_CREATE_116005", "SELECT_OPTION_116006" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_116001(context, evt) + -- 判断变量"open"为1 + if ScriptLib.GetGroupVariableValue(context, "open") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_116001(context, evt) + -- 将configid为 116002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 116002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_QUEST_START_116004(context, evt) + -- 将configid为 116003 的物件更改为状态 GadgetState.ExcitedState + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 116003, GadgetState.ExcitedState) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133313116, 116003, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_116005(context, evt) + if 116003 ~= evt.param1 or GadgetState.Default ~= ScriptLib.GetGadgetStateByConfigId(context, 0, evt.param1) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_116005(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133313116, 116003, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_116006(context, evt) + -- 判断是gadgetid 116003 option_id 7 + if 116003 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_116006(context, evt) + -- 将本组内变量名为 "open" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "open", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 将configid为 116002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 116002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 116003 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 116003, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 删除指定group: 133313116 ;指定config:116003;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133313116, 116003, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313117.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313117.lua new file mode 100644 index 00000000..529b81db --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313117.lua @@ -0,0 +1,132 @@ +-- 基础信息 +local base_info = { + group_id = 133313117 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 117001, monster_id = 26120401, pos = { x = -326.217, y = -116.536, z = 5479.179 }, rot = { x = 0.000, y = 179.152, z = 0.000 }, level = 32, drop_tag = "大蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 117005, monster_id = 26090901, pos = { x = -317.663, y = -119.843, z = 5470.933 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 117006, monster_id = 26090901, pos = { x = -325.460, y = -117.779, z = 5470.242 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 117007, monster_id = 26091001, pos = { x = -319.903, y = -117.456, z = 5463.682 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 117008, monster_id = 26091001, pos = { x = -331.850, y = -115.746, z = 5474.248 }, rot = { x = 0.000, y = 205.842, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 117002, gadget_id = 70211002, pos = { x = -319.540, y = -118.884, z = 5477.533 }, rot = { x = 356.290, y = 202.716, z = 11.915 }, level = 26, drop_tag = "战斗低级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1117003, name = "ANY_MONSTER_DIE_117003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_117003", action = "action_EVENT_ANY_MONSTER_DIE_117003" }, + { config_id = 1117004, name = "MONSTER_BATTLE_117004", event = EventType.EVENT_MONSTER_BATTLE, source = "", condition = "condition_EVENT_MONSTER_BATTLE_117004", action = "action_EVENT_MONSTER_BATTLE_117004" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 117001, 117005, 117006 }, + gadgets = { 117002 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_117003", "MONSTER_BATTLE_117004" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 117007, 117008 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_117003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_117003(context, evt) + -- 将configid为 117002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 117002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4000, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_MONSTER_BATTLE_117004(context, evt) + if 117001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_MONSTER_BATTLE_117004(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133313117, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313118.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313118.lua new file mode 100644 index 00000000..53f8238d --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313118.lua @@ -0,0 +1,140 @@ +-- 基础信息 +local base_info = { + group_id = 133313118 +} + +-- Trigger变量 +local defs = { + gadget_id = 118004 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 118001, gadget_id = 70330404, pos = { x = -302.428, y = -18.438, z = 5501.568 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 118002, gadget_id = 70330404, pos = { x = -294.965, y = -18.480, z = 5475.765 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 118003, gadget_id = 70330404, pos = { x = -328.947, y = -18.519, z = 5466.952 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 118004, gadget_id = 70211101, pos = { x = -303.199, y = -35.217, z = 5461.892 }, rot = { x = 0.550, y = 344.034, z = 0.107 }, level = 26, drop_tag = "解谜低级须弥", showcutscene = true, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 118008, gadget_id = 70330404, pos = { x = -335.932, y = -18.519, z = 5493.281 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1118005, name = "GADGET_STATE_CHANGE_118005", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_118005", action = "action_EVENT_GADGET_STATE_CHANGE_118005", trigger_count = 0 }, + { config_id = 1118006, name = "GADGET_STATE_CHANGE_118006", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "", action = "action_EVENT_GADGET_STATE_CHANGE_118006" }, + { config_id = 1118007, name = "GADGET_CREATE_118007", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_118007", action = "action_EVENT_GADGET_CREATE_118007" } +} + +-- 变量 +variables = { + { config_id = 1, name = "start", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 118001, 118002, 118003, 118008 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_118005", "GADGET_STATE_CHANGE_118006", "GADGET_CREATE_118007" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_118005(context, evt) + if ScriptLib.GetGroupVariableValue(context, "start") == #suites[1].gadgets then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_118005(context, evt) + if evt.param1 == GadgetState.GearStart then + ScriptLib.ChangeGroupVariableValue(context,"start",1) + elseif evt.param1 == GadgetState.Default then + ScriptLib.ChangeGroupVariableValue(context,"start",-1) + end + + if ScriptLib.GetGroupVariableValue(context, "start") == #suites[1].gadgets then + ScriptLib.CreateGadget(context, { config_id = defs.gadget_id }) + end + + return 0 +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_118006(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 1008, 1, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_118007(context, evt) + if defs.gadget_id ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_118007(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 1008, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313119.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313119.lua new file mode 100644 index 00000000..e897985d --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313119.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 133313119 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 119001, gadget_id = 70220103, pos = { x = -304.320, y = -16.019, z = 5501.107 }, rot = { x = 0.000, y = 342.344, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 119002, gadget_id = 70220103, pos = { x = -297.121, y = -16.019, z = 5474.886 }, rot = { x = 0.000, y = 342.344, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 119003, gadget_id = 70220103, pos = { x = -326.677, y = -16.019, z = 5467.676 }, rot = { x = 0.000, y = 342.344, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 119004, gadget_id = 70220103, pos = { x = -333.778, y = -16.019, z = 5493.916 }, rot = { x = 0.000, y = 342.344, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 119001, 119002, 119003, 119004 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313120.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313120.lua new file mode 100644 index 00000000..9578ce61 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313120.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133313120 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 120001, monster_id = 24040201, pos = { x = -397.850, y = -88.138, z = 5518.072 }, rot = { x = 0.000, y = 358.232, z = 0.000 }, level = 32, drop_tag = "元能构装体", isOneoff = true, pose_id = 1004, area_id = 32, isBlockOneoff = true } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 120001 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313121.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313121.lua new file mode 100644 index 00000000..2500c953 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313121.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133313121 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 121001, gadget_id = 70500000, pos = { x = -305.893, y = -26.378, z = 5448.948 }, rot = { x = 0.000, y = 32.351, z = 0.000 }, level = 32, point_type = 4014, isOneoff = true, persistent = true, explore = { name = "gather", exp = 30 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 121001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313122.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313122.lua new file mode 100644 index 00000000..a25dd9c6 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313122.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133313122 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 122001, gadget_id = 70330342, pos = { x = -479.988, y = -57.240, z = 5447.077 }, rot = { x = 26.225, y = 358.776, z = 347.133 }, level = 26, drop_tag = "摩拉石箱须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 4 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 122001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313123.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313123.lua new file mode 100644 index 00000000..ebcb0d72 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313123.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133313123 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 123001, monster_id = 24040101, pos = { x = -403.206, y = -35.448, z = 5566.041 }, rot = { x = 0.000, y = 253.501, z = 0.000 }, level = 32, drop_tag = "元能构装体", pose_id = 1004, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 123001 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313124.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313124.lua new file mode 100644 index 00000000..74f143f1 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313124.lua @@ -0,0 +1,77 @@ +-- 基础信息 +local base_info = { + group_id = 133313124 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 124001, gadget_id = 70350432, pos = { x = -882.211, y = -41.895, z = 5871.271 }, rot = { x = 10.335, y = 327.743, z = 17.276 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 124002, gadget_id = 70220103, pos = { x = -880.140, y = -28.781, z = 5817.195 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 124003, gadget_id = 70220103, pos = { x = -713.013, y = 15.357, z = 5862.073 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 124004, gadget_id = 70220103, pos = { x = -765.428, y = 3.876, z = 5877.615 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 124005, gadget_id = 70220103, pos = { x = -812.188, y = -11.550, z = 5862.727 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 124006, gadget_id = 70220103, pos = { x = -831.030, y = -24.034, z = 5847.834 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 124001, 124002, 124003, 124004, 124005, 124006 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313125.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313125.lua new file mode 100644 index 00000000..361123bc --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313125.lua @@ -0,0 +1,167 @@ +-- 基础信息 +local base_info = { + group_id = 133313125 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 125001, gadget_id = 70330256, pos = { x = -326.876, y = -52.196, z = 5414.742 }, rot = { x = 0.000, y = 345.345, z = 0.000 }, level = 32, state = GadgetState.GearStart, persistent = true, area_id = 32 }, + { config_id = 125002, gadget_id = 70290611, pos = { x = -342.072, y = -58.758, z = 5442.148 }, rot = { x = 0.000, y = 76.744, z = 0.000 }, level = 32, state = GadgetState.GearStop, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 流程解锁 + { config_id = 1125003, name = "VARIABLE_CHANGE_125003", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_125003", action = "action_EVENT_VARIABLE_CHANGE_125003", trigger_count = 0 }, + -- 加载关闭交互 + { config_id = 1125004, name = "GROUP_LOAD_125004", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_125004", action = "action_EVENT_GROUP_LOAD_125004", trigger_count = 0 }, + -- 关闭交互 + { config_id = 1125007, name = "SELECT_OPTION_125007", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_125007", action = "action_EVENT_SELECT_OPTION_125007", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "unlock", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 125001, 125002 }, + regions = { }, + triggers = { "VARIABLE_CHANGE_125003", "GROUP_LOAD_125004", "SELECT_OPTION_125007" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_125003(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"unlock"为1 + if ScriptLib.GetGroupVariableValue(context, "unlock") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_125003(context, evt) + -- 将configid为 125002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 125002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133313125, 125002, {72}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_125004(context, evt) + if GadgetState.Default ~= ScriptLib.GetGadgetStateByConfigId(context, 133313125, 125002) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_125004(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133313125, 125002, {72}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_125007(context, evt) + -- 判断是gadgetid 125002 option_id 72 + if 125002 ~= evt.param1 then + return false + end + + if 72 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_125007(context, evt) + -- 将configid为 125001 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 125001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 125002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 125002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 删除指定group: 133313125 ;指定config:125002;物件身上指定option:72; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133313125, 125002, 72) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313126.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313126.lua new file mode 100644 index 00000000..07e861e6 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313126.lua @@ -0,0 +1,201 @@ +-- 基础信息 +local base_info = { + group_id = 133313126 +} + +-- Trigger变量 +local defs = { + interactOptionID = 430, + gadget_fireTorch = 126002, + gadget_fireBase1 = 126001, + gadget_fire1 = 126003, + gadget_fireBase2 = 126004, + gadget_fire2 = 126005, + gadget_fireBase3 = 126011, + gadget_fire3 = 126012, + gadget_fireBase4 = 0, + gadget_fire4 = 0 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- 1号基座 + { config_id = 126001, gadget_id = 70330279, pos = { x = -286.719, y = -58.788, z = 5441.712 }, rot = { x = 0.000, y = 256.766, z = 0.000 }, level = 32, state = GadgetState.GearStart, persistent = true, area_id = 32 }, + { config_id = 126002, gadget_id = 70330278, pos = { x = -354.725, y = -70.829, z = 5468.309 }, rot = { x = 0.000, y = 75.547, z = 0.000 }, level = 32, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_NORMAL, area_id = 32 }, + -- 1号火种 + { config_id = 126003, gadget_id = 70330257, pos = { x = -286.768, y = -57.000, z = 5441.713 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, route_id = 331300032, persistent = true, area_id = 32 }, + -- 2号基座 + { config_id = 126004, gadget_id = 70330279, pos = { x = -338.241, y = -58.562, z = 5455.258 }, rot = { x = 0.000, y = 309.740, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + -- 2号火种 + { config_id = 126005, gadget_id = 70330257, pos = { x = -338.217, y = -56.856, z = 5455.276 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, route_id = 331300033, persistent = true, area_id = 32 }, + { config_id = 126006, gadget_id = 70211121, pos = { x = -348.416, y = -70.808, z = 5470.188 }, rot = { x = 0.000, y = 75.878, z = 0.000 }, level = 26, drop_tag = "解谜高级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + -- 3号基座 + { config_id = 126011, gadget_id = 70330279, pos = { x = -329.418, y = -70.813, z = 5431.338 }, rot = { x = 0.000, y = 309.740, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + -- 3号火种 + { config_id = 126012, gadget_id = 70330257, pos = { x = -329.376, y = -69.188, z = 5431.305 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, route_id = 331300034, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 玩法完成 + { config_id = 1126007, name = "GADGET_STATE_CHANGE_126007", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_126007", action = "action_EVENT_GADGET_STATE_CHANGE_126007" }, + -- 保底 + { config_id = 1126008, name = "GROUP_LOAD_126008", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_126008", action = "action_EVENT_GROUP_LOAD_126008", trigger_count = 0 }, + -- 玩法开始埋点 + { config_id = 1126009, name = "GADGET_STATE_CHANGE_126009", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_126009", action = "action_EVENT_GADGET_STATE_CHANGE_126009" }, + -- 玩法进度埋点 + { config_id = 1126010, name = "GADGET_STATE_CHANGE_126010", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_126010", action = "action_EVENT_GADGET_STATE_CHANGE_126010" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 126001, 126002, 126004, 126011 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_126007", "GROUP_LOAD_126008", "GADGET_STATE_CHANGE_126009", "GADGET_STATE_CHANGE_126010" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_126007(context, evt) + if 126002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_126007(context, evt) + -- 创建id为126006的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 126006 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 31004, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_126008(context, evt) + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133313126, 126002) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_126008(context, evt) + -- 创建id为126006的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 126006 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_126009(context, evt) + if 126001 ~= evt.param2 or GadgetState.Default ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_126009(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 7022, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 31004, 1, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_126010(context, evt) + if 126004 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_126010(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 31004, 2, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +require "BlackBoxPlay/DesertEnergySpark" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313127.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313127.lua new file mode 100644 index 00000000..f4c9122f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313127.lua @@ -0,0 +1,139 @@ +-- 基础信息 +local base_info = { + group_id = 133313127 +} + +-- Trigger变量 +local defs = { + pointarray_route = 331300003, + chest_id = 127010, + wordle_id = 127011 +} + +-- DEFS_MISCS +--向前移动的符文 +local timeback_rune = 127007 + +local timeback_controller = 127008 + +--倒流操作台。 +local timeback_worktops = +{ + 127005, + 127006, + 127009 +} + +--倒流物件id。 +local timeback_gadgets = +{ + 127001, --石柱1 + 127002, --石柱2 + 127004, --石柱3 + 127003, --瀑布 + 127011, --赤王文字 +} + +--符文的移动路径点阵 +local rune_point_array = +{ + 1,2,3,4,5,6,7,8,9,10,11,12,13,14 +} + +--检查点到点阵路点的映射关系 +--默认最后一个checkpoint就是终点,不能再往下移动了 +local checkpoints_to_route_points = +{ + [1] = 3, + [2] = 8, + [3] = 14 + } + + +--检查点到倒流操作台的映射关系,两者应该放在同一个位置上 +local checkpoint_to_worktops = +{ + [1] = timeback_worktops[1], + [2] = timeback_worktops[2], + [3] = timeback_worktops[3] +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 127001, gadget_id = 70290604, pos = { x = -803.481, y = -852.403, z = 5371.857 }, rot = { x = 1.718, y = 29.446, z = 349.366 }, level = 32, area_id = 32, server_global_value_config = { ["SGV_ani_timeback_value_max"] = 33, ["SGV_ani_timeback_value_min"] = 0, ["SGV_Broadcast_GV_Tag"] = 2, ["SGV_Is_Revert"] = 0 } }, + { config_id = 127002, gadget_id = 70290603, pos = { x = -736.534, y = -862.029, z = 5392.034 }, rot = { x = 350.165, y = 5.063, z = 7.663 }, level = 32, area_id = 32, server_global_value_config = { ["SGV_ani_timeback_value_max"] = 100, ["SGV_ani_timeback_value_min"] = 66, ["SGV_Broadcast_GV_Tag"] = 2, ["SGV_Is_Revert"] = 0 } }, + { config_id = 127003, gadget_id = 70290605, pos = { x = -755.610, y = -843.500, z = 5402.020 }, rot = { x = 270.928, y = 0.000, z = 0.000 }, level = 32, area_id = 32, server_global_value_config = { ["SGV_Broadcast_GV_Tag"] = 2, ["SGV_Is_Revert"] = 0, ["SGV_shader_timeback_value_min"] = 33, ["SGV_shader_timeback_value_max"] = 55 } }, + { config_id = 127004, gadget_id = 70290604, pos = { x = -736.174, y = -840.387, z = 5402.191 }, rot = { x = 356.877, y = 166.615, z = 355.677 }, level = 32, area_id = 32, server_global_value_config = { ["SGV_Broadcast_GV_Tag"] = 2, ["SGV_Is_Revert"] = 0, ["SGV_ani_timeback_value_min"] = 0, ["SGV_ani_timeback_value_max"] = 33 } }, + { config_id = 127005, gadget_id = 70290607, pos = { x = -805.951, y = -852.706, z = 5333.720 }, rot = { x = 0.000, y = 192.339, z = 0.000 }, level = 32, area_id = 32, server_global_value_config = { ["SGV_Broadcast_GV_Tag"] = 2, ["SGV_Correct_Range_Min"] = 0, ["SGV_Correct_Range_Max"] = 10, ["SGV_Worktop_UI_Index"] = 4 } }, + { config_id = 127006, gadget_id = 70290607, pos = { x = -754.031, y = -860.561, z = 5358.289 }, rot = { x = 0.000, y = 161.552, z = 0.000 }, level = 32, area_id = 32, server_global_value_config = { ["SGV_Broadcast_GV_Tag"] = 2, ["SGV_Correct_Range_Max"] = 66, ["SGV_Correct_Range_Min"] = 55, ["SGV_Worktop_UI_Index"] = 5 } }, + { config_id = 127007, gadget_id = 70290606, pos = { x = -776.516, y = -852.798, z = 5334.784 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, is_use_point_array = true, area_id = 32 }, + { config_id = 127008, gadget_id = 70290609, pos = { x = -810.246, y = -861.209, z = 5352.964 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32, server_global_value_config = { ["SGV_Broadcast_GV_Tag"] = 2, ["SGV_Init_Timeback_Value"] = 33, ["SGV_Timeback_Keypoint_Division"] = 3 } }, + { config_id = 127009, gadget_id = 70290607, pos = { x = -760.676, y = -863.868, z = 5413.264 }, rot = { x = 0.000, y = 203.974, z = 0.000 }, level = 32, area_id = 32, server_global_value_config = { ["SGV_Broadcast_GV_Tag"] = 2, ["SGV_Correct_Range_Min"] = 90, ["SGV_Correct_Range_Max"] = 100, ["SGV_Worktop_UI_Index"] = 6 } }, + { config_id = 127010, gadget_id = 70211001, pos = { x = -752.622, y = -864.211, z = 5416.165 }, rot = { x = 0.000, y = 176.771, z = 0.000 }, level = 26, drop_tag = "战斗低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 127011, gadget_id = 70500000, pos = { x = -753.705, y = -862.741, z = 5420.317 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 9327, isOneoff = true, persistent = true, area_id = 32, server_global_value_config = { ["SGV_Broadcast_GV_Tag"] = 2, ["SGV_eff_timeback_value_max"] = 100, ["SGV_eff_timeback_value_min"] = 66, ["SGV_Is_Revert"] = 0 } } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 127001, 127002, 127003, 127004, 127005, 127006, 127007, 127008, 127009, 127011 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_4/OasisTimebackControl" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313128.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313128.lua new file mode 100644 index 00000000..60dc0088 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313128.lua @@ -0,0 +1,137 @@ +-- 基础信息 +local base_info = { + group_id = 133313128 +} + +-- Trigger变量 +local defs = { + pointarray_route = 331300004, + chest_id = 128010, + wordle_id = 128011 +} + +-- DEFS_MISCS +--向前移动的符文 +local timeback_rune = 128007 + +local timeback_controller = 128008 + +--倒流操作台。 +local timeback_worktops = +{ + 128005, + 128006, + 128009 +} + +--倒流物件id。 +local timeback_gadgets = +{ + 128001, --树1 + 128002, --树2 + 128004, --石柱 + 128011, --赤王文字 +} + +--符文的移动路径点阵 +local rune_point_array = +{ + 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20 +} + +--检查点到点阵路点的映射关系 +--默认最后一个checkpoint就是终点,不能再往下移动了 +local checkpoints_to_route_points = +{ + [1] = 3, + [2] = 16, + [3] = 20 + } + + +--检查点到倒流操作台的映射关系,两者应该放在同一个位置上 +local checkpoint_to_worktops = +{ + [1] = timeback_worktops[1], + [2] = timeback_worktops[2], + [3] = timeback_worktops[3] +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 128001, gadget_id = 70290758, pos = { x = -672.259, y = -842.101, z = 5284.177 }, rot = { x = 0.637, y = 5.817, z = 13.944 }, level = 32, area_id = 32, server_global_value_config = { ["SGV_Broadcast_GV_Tag"] = 3, ["SGV_Is_Revert"] = 1, ["SGV_ani_timeback_value_min"] = 0, ["SGV_ani_timeback_value_max"] = 50 } }, + { config_id = 128002, gadget_id = 70290603, pos = { x = -690.252, y = -849.065, z = 5240.137 }, rot = { x = 355.663, y = 75.549, z = 5.158 }, level = 32, area_id = 32, server_global_value_config = { ["SGV_Broadcast_GV_Tag"] = 3, ["SGV_Is_Revert"] = 0, ["SGV_ani_timeback_value_min"] = 50, ["SGV_ani_timeback_value_max"] = 100 } }, + { config_id = 128004, gadget_id = 70290604, pos = { x = -740.136, y = -847.423, z = 5178.952 }, rot = { x = 5.126, y = 296.921, z = 1.576 }, level = 32, area_id = 32, server_global_value_config = { ["SGV_Broadcast_GV_Tag"] = 3, ["SGV_Is_Revert"] = 1, ["SGV_ani_timeback_value_min"] = 50, ["SGV_ani_timeback_value_max"] = 100 } }, + { config_id = 128005, gadget_id = 70290607, pos = { x = -687.421, y = -846.285, z = 5299.881 }, rot = { x = 0.000, y = 325.817, z = 0.000 }, level = 32, area_id = 32, server_global_value_config = { ["SGV_Broadcast_GV_Tag"] = 3, ["SGV_Correct_Range_Min"] = 45, ["SGV_Correct_Range_Max"] = 55, ["SGV_Worktop_UI_Index"] = 7 } }, + { config_id = 128006, gadget_id = 70290607, pos = { x = -748.333, y = -851.815, z = 5212.649 }, rot = { x = 0.000, y = 310.228, z = 0.000 }, level = 32, area_id = 32, server_global_value_config = { ["SGV_Broadcast_GV_Tag"] = 3, ["SGV_Correct_Range_Max"] = 100, ["SGV_Correct_Range_Min"] = 90, ["SGV_Worktop_UI_Index"] = 8 } }, + { config_id = 128007, gadget_id = 70290606, pos = { x = -682.210, y = -843.768, z = 5315.131 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, is_use_point_array = true, area_id = 32 }, + { config_id = 128008, gadget_id = 70290609, pos = { x = -745.100, y = -851.155, z = 5215.920 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32, server_global_value_config = { ["SGV_Broadcast_GV_Tag"] = 3, ["SGV_Init_Timeback_Value"] = 0, ["SGV_Timeback_Keypoint_Division"] = 2 } }, + { config_id = 128009, gadget_id = 70290607, pos = { x = -728.472, y = -846.495, z = 5176.599 }, rot = { x = 0.000, y = 219.600, z = 0.000 }, level = 32, area_id = 32, server_global_value_config = { ["SGV_Broadcast_GV_Tag"] = 3, ["SGV_Correct_Range_Min"] = 0, ["SGV_Correct_Range_Max"] = 10, ["SGV_Worktop_UI_Index"] = 9 } }, + { config_id = 128010, gadget_id = 70211001, pos = { x = -723.102, y = -846.220, z = 5175.289 }, rot = { x = 0.000, y = 348.993, z = 0.000 }, level = 26, drop_tag = "战斗低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 128011, gadget_id = 70500000, pos = { x = -720.113, y = -844.938, z = 5180.770 }, rot = { x = 0.000, y = 329.997, z = 0.000 }, level = 32, point_type = 9327, isOneoff = true, persistent = true, area_id = 32, server_global_value_config = { ["SGV_Broadcast_GV_Tag"] = 3, ["SGV_eff_timeback_value_max"] = 100, ["SGV_eff_timeback_value_min"] = 0, ["SGV_Is_Revert"] = 1 } } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 128001, 128002, 128004, 128005, 128006, 128007, 128008, 128009, 128011 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_4/OasisTimebackControl" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313129.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313129.lua new file mode 100644 index 00000000..d3021ead --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313129.lua @@ -0,0 +1,105 @@ +-- 基础信息 +local base_info = { + group_id = 133313129 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 129001, monster_id = 28060401, pos = { x = -335.120, y = -58.747, z = 5452.481 }, rot = { x = 0.000, y = 30.387, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 2, area_id = 32 }, + { config_id = 129002, monster_id = 20011401, pos = { x = -341.124, y = -58.100, z = 5452.833 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "史莱姆", area_id = 32 }, + { config_id = 129003, monster_id = 20011401, pos = { x = -339.855, y = -57.542, z = 5457.837 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "史莱姆", area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { + { config_id = 129004, shape = RegionShape.SPHERE, radius = 5, pos = { x = -338.343, y = -58.403, z = 5455.055 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1129004, name = "ENTER_REGION_129004", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_129004", action = "action_EVENT_ENTER_REGION_129004" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 129001 }, + gadgets = { }, + regions = { 129004 }, + triggers = { "ENTER_REGION_129004" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 129002, 129003 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_129004(context, evt) + if evt.param1 ~= 129004 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_129004(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133313129, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313130.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313130.lua new file mode 100644 index 00000000..e9055bb4 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313130.lua @@ -0,0 +1,197 @@ +-- 基础信息 +local base_info = { + group_id = 133313130 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 130001, gadget_id = 70330281, pos = { x = -352.860, y = -70.808, z = 5433.651 }, rot = { x = 0.000, y = 255.820, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 130002, gadget_id = 70330333, pos = { x = -343.126, y = -70.808, z = 5459.412 }, rot = { x = 0.000, y = 124.704, z = 0.000 }, level = 32, state = GadgetState.GearStop, persistent = true, area_id = 32 }, + { config_id = 130005, gadget_id = 70330416, pos = { x = -338.379, y = -70.432, z = 5464.751 }, rot = { x = 0.000, y = 344.651, z = 0.000 }, level = 32, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 接收器解锁操作台 + { config_id = 1130003, name = "GADGET_STATE_CHANGE_130003", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_130003", action = "action_EVENT_GADGET_STATE_CHANGE_130003", trigger_count = 0 }, + -- 开门 + { config_id = 1130004, name = "SELECT_OPTION_130004", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_130004", action = "action_EVENT_SELECT_OPTION_130004", trigger_count = 0 }, + { config_id = 1130006, name = "GROUP_LOAD_130006", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_130006", action = "action_EVENT_GROUP_LOAD_130006", trigger_count = 0 }, + -- 重登上选项 + { config_id = 1130007, name = "GADGET_CREATE_130007", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_130007", action = "action_EVENT_GADGET_CREATE_130007", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "open", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 130001, 130002, 130005 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_130003", "SELECT_OPTION_130004", "GROUP_LOAD_130006", "GADGET_CREATE_130007" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_130003(context, evt) + if 130001 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + if GadgetState.GearStop ~= ScriptLib.GetGadgetStateByConfigId(context, 133313130, 130002) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_130003(context, evt) + -- 将configid为 130002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 130002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133313130, 130002, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_130004(context, evt) + -- 判断是gadgetid 130002 option_id 7 + if 130002 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_130004(context, evt) + -- 将本组内变量名为 "open" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "open", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 将configid为 130005 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 130005, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 130002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 130002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 删除指定group: 133313130 ;指定config:130002;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133313130, 130002, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_130006(context, evt) + -- 判断变量"open"为1 + if ScriptLib.GetGroupVariableValue(context, "open") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_130006(context, evt) + -- 将configid为 130005 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 130005, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_130007(context, evt) + if 130002 ~= evt.param1 or GadgetState.Default ~= ScriptLib.GetGadgetStateByConfigId(context, 0, evt.param1) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_130007(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133313130, 130002, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313131.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313131.lua new file mode 100644 index 00000000..a4394eca --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313131.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133313131 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 131002, gadget_id = 70330309, pos = { x = -346.690, y = -70.365, z = 5440.952 }, rot = { x = 0.000, y = 14.261, z = 0.000 }, level = 32, state = GadgetState.GearStop, area_id = 32 }, + { config_id = 131003, gadget_id = 70330281, pos = { x = -329.379, y = -70.808, z = 5439.580 }, rot = { x = 0.000, y = 71.951, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 131002, 131003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313132.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313132.lua new file mode 100644 index 00000000..85a9f51c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313132.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133313132 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 132001, gadget_id = 70500000, pos = { x = -922.494, y = -244.906, z = 5996.049 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 4014, isOneoff = true, persistent = true, explore = { name = "gather", exp = 30 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 132001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313133.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313133.lua new file mode 100644 index 00000000..99e8d661 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313133.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 133313133 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 133001, monster_id = 26090201, pos = { x = -914.427, y = -249.172, z = 5987.359 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 102, area_id = 32 }, + { config_id = 133002, monster_id = 26090201, pos = { x = -918.180, y = -249.673, z = 5994.775 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 102, area_id = 32 }, + { config_id = 133003, monster_id = 26090201, pos = { x = -910.846, y = -248.948, z = 5992.675 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 102, area_id = 32 }, + { config_id = 133004, monster_id = 26120101, pos = { x = -914.148, y = -247.797, z = 5982.004 }, rot = { x = 0.000, y = 64.999, z = 0.000 }, level = 32, drop_tag = "大蕈兽", pose_id = 201, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 133001, 133002, 133003, 133004 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313134.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313134.lua new file mode 100644 index 00000000..ec6d3a58 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313134.lua @@ -0,0 +1,201 @@ +-- 基础信息 +local base_info = { + group_id = 133313134 +} + +-- Trigger变量 +local defs = { + interactOptionID = 430, + gadget_fireTorch = 134002, + gadget_fireBase1 = 134001, + gadget_fire1 = 134003, + gadget_fireBase2 = 134004, + gadget_fire2 = 134005, + gadget_fireBase3 = 134011, + gadget_fire3 = 134012, + gadget_fireBase4 = 0, + gadget_fire4 = 0 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- 1号基座 + { config_id = 134001, gadget_id = 70330279, pos = { x = -914.300, y = -249.542, z = 5991.858 }, rot = { x = 0.000, y = 330.105, z = 0.000 }, level = 32, state = GadgetState.GearStart, persistent = true, area_id = 32 }, + { config_id = 134002, gadget_id = 70330278, pos = { x = -735.513, y = -215.385, z = 5920.888 }, rot = { x = 0.000, y = 2.814, z = 0.000 }, level = 32, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_NORMAL, area_id = 32 }, + -- 1号火种 + { config_id = 134003, gadget_id = 70330257, pos = { x = -914.296, y = -247.722, z = 5991.928 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, route_id = 331300035, persistent = true, area_id = 32 }, + -- 2号基座 + { config_id = 134004, gadget_id = 70330279, pos = { x = -875.898, y = -242.778, z = 6059.381 }, rot = { x = 0.000, y = 319.455, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + -- 2号火种 + { config_id = 134005, gadget_id = 70330257, pos = { x = -875.896, y = -241.106, z = 6059.384 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, route_id = 331300036, persistent = true, area_id = 32 }, + { config_id = 134006, gadget_id = 70211101, pos = { x = -735.244, y = -215.374, z = 5925.903 }, rot = { x = 0.000, y = 3.998, z = 0.000 }, level = 26, drop_tag = "解谜低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + -- 3号基座 + { config_id = 134011, gadget_id = 70330279, pos = { x = -774.162, y = -245.387, z = 6043.034 }, rot = { x = 0.000, y = 319.455, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + -- 3号火种 + { config_id = 134012, gadget_id = 70330257, pos = { x = -774.230, y = -243.771, z = 6043.035 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, route_id = 331300045, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 玩法完成 + { config_id = 1134007, name = "GADGET_STATE_CHANGE_134007", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_134007", action = "action_EVENT_GADGET_STATE_CHANGE_134007" }, + -- 保底 + { config_id = 1134008, name = "GROUP_LOAD_134008", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_134008", action = "action_EVENT_GROUP_LOAD_134008", trigger_count = 0 }, + -- 玩法开始埋点 + { config_id = 1134009, name = "GADGET_STATE_CHANGE_134009", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_134009", action = "action_EVENT_GADGET_STATE_CHANGE_134009" }, + -- 玩法进度埋点 + { config_id = 1134010, name = "GADGET_STATE_CHANGE_134010", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_134010", action = "action_EVENT_GADGET_STATE_CHANGE_134010" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 134001, 134002, 134004, 134011 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_134007", "GROUP_LOAD_134008", "GADGET_STATE_CHANGE_134009", "GADGET_STATE_CHANGE_134010" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_134007(context, evt) + if 134002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_134007(context, evt) + -- 创建id为134006的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 134006 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 31004, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_134008(context, evt) + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133313134, 134002) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_134008(context, evt) + -- 创建id为134006的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 134006 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_134009(context, evt) + if 134001 ~= evt.param2 or GadgetState.Default ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_134009(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 7022, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 31004, 1, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_134010(context, evt) + if 134004 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_134010(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 31004, 2, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +require "BlackBoxPlay/DesertEnergySpark" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313135.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313135.lua new file mode 100644 index 00000000..223a6573 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313135.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 133313135 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 135001, gadget_id = 70330409, pos = { x = -892.580, y = -247.427, z = 5975.835 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 135002, gadget_id = 70330409, pos = { x = -864.643, y = -246.921, z = 5988.139 }, rot = { x = 0.000, y = 0.000, z = 11.361 }, level = 32, area_id = 32 }, + { config_id = 135003, gadget_id = 70330409, pos = { x = -856.838, y = -249.111, z = 6026.092 }, rot = { x = 22.683, y = 87.513, z = 349.485 }, level = 32, area_id = 32 }, + { config_id = 135004, gadget_id = 70330409, pos = { x = -816.167, y = -256.840, z = 6038.429 }, rot = { x = 353.386, y = 78.625, z = 359.962 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 135001, 135002, 135003, 135004 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313136.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313136.lua new file mode 100644 index 00000000..390f7ffe --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313136.lua @@ -0,0 +1,104 @@ +-- 基础信息 +local base_info = { + group_id = 133313136 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 136001, monster_id = 24040101, pos = { x = -871.919, y = -242.778, z = 6051.485 }, rot = { x = 0.000, y = 109.727, z = 0.000 }, level = 32, drop_tag = "元能构装体", affix = { 5205 }, pose_id = 1004, area_id = 32 }, + { config_id = 136002, monster_id = 24040301, pos = { x = -867.951, y = -242.778, z = 6054.923 }, rot = { x = 0.000, y = 177.309, z = 0.000 }, level = 32, drop_tag = "元能构装体", affix = { 5205 }, pose_id = 1004, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { + { config_id = 136003, shape = RegionShape.SPHERE, radius = 8, pos = { x = -870.042, y = -242.778, z = 6053.151 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1136003, name = "ENTER_REGION_136003", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_136003", action = "action_EVENT_ENTER_REGION_136003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 136001, 136002 }, + gadgets = { }, + regions = { 136003 }, + triggers = { "ENTER_REGION_136003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_136003(context, evt) + if evt.param1 ~= 136003 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_136003(context, evt) + -- 通知groupid为133313136中,configid为:136002的怪物入战或者脱战,set为1是入战,为0是脱战 + if 0 ~= ScriptLib.SetMonsterBattleByGroup(context, 136002, 133313136) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_monster_battle_by_group") + return -1 + end + + -- 通知groupid为133313136中,configid为:136001的怪物入战或者脱战,set为1是入战,为0是脱战 + if 0 ~= ScriptLib.SetMonsterBattleByGroup(context, 136001, 133313136) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_monster_battle_by_group") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313137.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313137.lua new file mode 100644 index 00000000..fc039c21 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313137.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133313137 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 137001, gadget_id = 70210105, pos = { x = -537.997, y = -87.900, z = 5419.304 }, rot = { x = 0.000, y = 93.696, z = 0.000 }, level = 26, drop_tag = "水上搜刮点须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 4 }, area_id = 32 }, + { config_id = 137002, gadget_id = 70210105, pos = { x = -531.914, y = -87.900, z = 5424.949 }, rot = { x = 0.000, y = 184.032, z = 0.000 }, level = 26, drop_tag = "水上搜刮点须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 4 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 137001, 137002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313138.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313138.lua new file mode 100644 index 00000000..c3648b6b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313138.lua @@ -0,0 +1,115 @@ +-- 基础信息 +local base_info = { + group_id = 133313138 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 138001, gadget_id = 70211101, pos = { x = -883.658, y = -242.612, z = 6058.163 }, rot = { x = 0.000, y = 77.381, z = 0.000 }, level = 26, drop_tag = "解谜低级须弥", state = GadgetState.GearStop, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 138002, gadget_id = 70330266, pos = { x = -883.802, y = -242.447, z = 6058.632 }, rot = { x = 13.705, y = 81.869, z = 356.134 }, level = 19, isOneoff = true, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1138003, name = "ANY_GADGET_DIE_138003", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_138003", action = "action_EVENT_ANY_GADGET_DIE_138003" }, + { config_id = 1138004, name = "GADGET_STATE_CHANGE_138004", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_138004", action = "action_EVENT_GADGET_STATE_CHANGE_138004", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 138001, 138002 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_138003", "GADGET_STATE_CHANGE_138004" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_138003(context, evt) + if 138002 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_138003(context, evt) + -- 将configid为 138001 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 138001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_138004(context, evt) + if 138001 ~= evt.param2 or GadgetState.ChestOpened ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_138004(context, evt) + -- 销毁group存档,不影响当前场景,但卸载后group就永别了 + if 0 ~= ScriptLib.SetGroupDead(context, 0) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_group_die") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313139.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313139.lua new file mode 100644 index 00000000..9551213c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313139.lua @@ -0,0 +1,239 @@ +-- 基础信息 +local base_info = { + group_id = 133313139 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 139001, monster_id = 28020604, pos = { x = -869.142, y = -245.969, z = 5981.266 }, rot = { x = 0.000, y = 356.915, z = 0.000 }, level = 32, drop_tag = "走兽", area_id = 32 }, + { config_id = 139002, monster_id = 26090901, pos = { x = -869.157, y = -246.215, z = 5981.032 }, rot = { x = 0.000, y = 356.915, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 139003, monster_id = 28050106, pos = { x = -868.644, y = -245.698, z = 5981.042 }, rot = { x = 0.000, y = 356.915, z = 0.000 }, level = 32, drop_tag = "魔法生物", area_id = 32 }, + { config_id = 139004, monster_id = 28050106, pos = { x = -868.819, y = -245.600, z = 5981.161 }, rot = { x = 0.000, y = 356.915, z = 0.000 }, level = 32, drop_tag = "魔法生物", area_id = 32 }, + { config_id = 139005, monster_id = 28060401, pos = { x = -868.612, y = -246.234, z = 5981.130 }, rot = { x = 0.000, y = 356.915, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 139006, gadget_id = 70330266, pos = { x = -868.482, y = -246.190, z = 5981.104 }, rot = { x = 19.080, y = 345.970, z = 9.075 }, level = 32, area_id = 32 }, + { config_id = 139007, gadget_id = 70210101, pos = { x = -868.458, y = -246.130, z = 5980.953 }, rot = { x = 0.000, y = 356.915, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", isOneoff = true, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 刷调查点 + { config_id = 1139008, name = "ANY_GADGET_DIE_139008", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_139008", action = "action_EVENT_ANY_GADGET_DIE_139008" }, + -- 刷面具鼬 + { config_id = 1139009, name = "ANY_GADGET_DIE_139009", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_139009", action = "action_EVENT_ANY_GADGET_DIE_139009" }, + -- 刷岩蕈兽 + { config_id = 1139010, name = "ANY_GADGET_DIE_139010", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_139010", action = "action_EVENT_ANY_GADGET_DIE_139010" }, + -- 刷草晶蝶 + { config_id = 1139011, name = "ANY_GADGET_DIE_139011", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_139011", action = "action_EVENT_ANY_GADGET_DIE_139011" }, + -- 刷蝎子 + { config_id = 1139012, name = "ANY_GADGET_DIE_139012", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_139012", action = "action_EVENT_ANY_GADGET_DIE_139012" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = true +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 139006 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 139006 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_139008" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 139006 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_139009" }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { }, + gadgets = { 139006 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_139010" }, + rand_weight = 100 + }, + { + -- suite_id = 5, + -- description = , + monsters = { }, + gadgets = { 139006 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_139011" }, + rand_weight = 100 + }, + { + -- suite_id = 6, + -- description = , + monsters = { }, + gadgets = { 139006 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_139012" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_139008(context, evt) + if 139006 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_139008(context, evt) + -- 创建id为139007的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 139007 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_139009(context, evt) + if 139006 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_139009(context, evt) + -- 延迟0秒刷怪 + if 0 ~= ScriptLib.CreateMonster(context, { config_id = 139001, delay_time = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_139010(context, evt) + if 139006 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_139010(context, evt) + -- 延迟0秒刷怪 + if 0 ~= ScriptLib.CreateMonster(context, { config_id = 139002, delay_time = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_139011(context, evt) + if 139006 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_139011(context, evt) + -- 延迟0秒刷怪 + if 0 ~= ScriptLib.CreateMonster(context, { config_id = 139003, delay_time = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster") + return -1 + end + + -- 延迟0秒刷怪 + if 0 ~= ScriptLib.CreateMonster(context, { config_id = 139004, delay_time = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_139012(context, evt) + if 139006 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_139012(context, evt) + -- 延迟0秒刷怪 + if 0 ~= ScriptLib.CreateMonster(context, { config_id = 139005, delay_time = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313140.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313140.lua new file mode 100644 index 00000000..7a826f9d --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313140.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133313140 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 140001, monster_id = 28060401, pos = { x = -350.300, y = 20.125, z = 5308.161 }, rot = { x = 0.000, y = 179.850, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 2, area_id = 32 }, + { config_id = 140002, monster_id = 28060401, pos = { x = -357.122, y = 19.051, z = 5299.886 }, rot = { x = 0.000, y = 121.846, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 2, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 140001, 140002 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313141.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313141.lua new file mode 100644 index 00000000..1d5f50c0 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313141.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133313141 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 141001, gadget_id = 70330404, pos = { x = -546.799, y = 46.651, z = 5782.923 }, rot = { x = 352.433, y = 11.457, z = 22.580 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 141001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313142.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313142.lua new file mode 100644 index 00000000..05b017f7 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313142.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133313142 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 142001, gadget_id = 70330404, pos = { x = -860.166, y = 98.339, z = 5580.167 }, rot = { x = 7.949, y = 20.967, z = 22.666 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 142001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313143.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313143.lua new file mode 100644 index 00000000..c0e3dd4f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313143.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133313143 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 143001, gadget_id = 70210101, pos = { x = -475.474, y = -23.485, z = 5227.426 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 }, + { config_id = 143002, gadget_id = 70210101, pos = { x = -488.116, y = -23.430, z = 5238.616 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 143001, 143002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313144.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313144.lua new file mode 100644 index 00000000..0716d204 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313144.lua @@ -0,0 +1,301 @@ +-- 基础信息 +local base_info = { + group_id = 133313144 +} + +-- Trigger变量 +local defs = { + duration = 90, + kill_sum = 5, + group_id = 133313144, + gadget_controller_id = 144004 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 144001, monster_id = 25310301, pos = { x = -443.189, y = 233.908, z = 5394.784 }, rot = { x = 0.000, y = 9.165, z = 0.000 }, level = 32, drop_id = 1000100, area_id = 32 }, + { config_id = 144010, monster_id = 25210403, pos = { x = -444.810, y = 233.550, z = 5394.814 }, rot = { x = 0.000, y = 2.994, z = 0.000 }, level = 32, drop_id = 1000100, area_id = 32 }, + { config_id = 144011, monster_id = 28060511, pos = { x = -440.416, y = 234.206, z = 5396.510 }, rot = { x = 0.000, y = 2.994, z = 0.000 }, level = 32, drop_id = 1000100, pose_id = 1, area_id = 32 }, + { config_id = 144013, monster_id = 26100401, pos = { x = -447.105, y = 232.649, z = 5397.086 }, rot = { x = 0.000, y = 2.994, z = 0.000 }, level = 32, drop_id = 1000100, pose_id = 1, area_id = 32 }, + { config_id = 144014, monster_id = 25410301, pos = { x = -444.837, y = 232.026, z = 5400.314 }, rot = { x = 0.000, y = 3.871, z = 0.000 }, level = 32, drop_id = 1000100, pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 144002, gadget_id = 70350082, pos = { x = -442.577, y = 233.294, z = 5397.980 }, rot = { x = 36.705, y = 8.670, z = 25.823 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 144003, gadget_id = 70211021, pos = { x = -443.060, y = 232.372, z = 5400.355 }, rot = { x = 40.664, y = 356.097, z = 17.941 }, level = 26, drop_tag = "战斗高级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 144004, gadget_id = 70360001, pos = { x = -443.271, y = 232.715, z = 5399.243 }, rot = { x = 36.693, y = 8.701, z = 25.842 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 2.0rel加的保底,如果group在挑战中间被卸载了,需要在加载时加个保底置回初始状态 + { config_id = 1144005, name = "GROUP_LOAD_144005", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_144005", action = "action_EVENT_GROUP_LOAD_144005", trigger_count = 0 }, + { config_id = 1144006, name = "CHALLENGE_SUCCESS_144006", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "180", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_144006", trigger_count = 0 }, + { config_id = 1144007, name = "CHALLENGE_FAIL_144007", event = EventType.EVENT_CHALLENGE_FAIL, source = "180", condition = "", action = "action_EVENT_CHALLENGE_FAIL_144007", trigger_count = 0 }, + { config_id = 1144008, name = "GADGET_CREATE_144008", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_144008", action = "action_EVENT_GADGET_CREATE_144008", trigger_count = 0 }, + { config_id = 1144009, name = "SELECT_OPTION_144009", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_144009", action = "action_EVENT_SELECT_OPTION_144009", trigger_count = 0 }, + { config_id = 1144012, name = "ANY_MONSTER_DIE_144012", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_144012", action = "action_EVENT_ANY_MONSTER_DIE_144012", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "isFinish", value = 0, no_refresh = true }, + { config_id = 2, name = "monsterdie", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 144002, 144004 }, + regions = { }, + triggers = { "GROUP_LOAD_144005", "CHALLENGE_SUCCESS_144006", "CHALLENGE_FAIL_144007", "GADGET_CREATE_144008", "SELECT_OPTION_144009" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 144001, 144010, 144011 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_144012" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { 144013, 144014 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_144005(context, evt) + -- 判断变量"isFinish"为0 + if ScriptLib.GetGroupVariableValue(context, "isFinish") ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_144005(context, evt) + -- 将configid为 144002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 144002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为144004的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 144004 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133313144, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3001, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_144006(context, evt) + -- 将本组内变量名为 "isFinish" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "isFinish", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 将configid为 144002 的物件更改为状态 GadgetState.GearStop + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 144002, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为144003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 144003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3001, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_144007(context, evt) + -- 将configid为 144002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 144002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为144004的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 144004 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133313144, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3001, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_144008(context, evt) + if 144004 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_144008(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133313144, 144004, {177}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_144009(context, evt) + -- 判断是gadgetid 144004 option_id 177 + if 144004 ~= evt.param1 then + return false + end + + if 177 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_144009(context, evt) + -- 180号挑战,duration内击杀kill_sum的怪物 + if 0 ~= ScriptLib.ActiveChallenge(context, 180, 180, defs.duration, defs.group_id, defs.kill_sum, 0) then + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, defs.group_id, 2) + + --永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = defs.gadget_controller_id }) then + return -1 + end + + + -- 将configid为 144002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 144002, GadgetState.GearStart) then + return -1 + end + + + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3001, 1, 1) then + return -1 + end + + return 0 + +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_144012(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + -- 判断变量"monsterdie"为0 + if ScriptLib.GetGroupVariableValue(context, "monsterdie") ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_144012(context, evt) + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 133313144, 3) + + -- 将本组内变量名为 "monsterdie" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "monsterdie", 1, 133313144) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313145.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313145.lua new file mode 100644 index 00000000..54413126 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313145.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 133313145 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 145001, monster_id = 28060401, pos = { x = -784.367, y = 50.516, z = 4752.104 }, rot = { x = 0.000, y = 340.270, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 4, area_id = 32 }, + { config_id = 145002, monster_id = 28060401, pos = { x = -799.115, y = 39.474, z = 4748.638 }, rot = { x = 0.000, y = 350.281, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 4, area_id = 32 }, + { config_id = 145003, monster_id = 28060401, pos = { x = -791.428, y = 62.940, z = 4779.901 }, rot = { x = 0.000, y = 355.351, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 4, area_id = 32 }, + { config_id = 145004, monster_id = 28060401, pos = { x = -784.932, y = 65.987, z = 4782.763 }, rot = { x = 0.000, y = 352.845, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 4, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 145001, 145002, 145003, 145004 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313146.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313146.lua new file mode 100644 index 00000000..f752a385 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313146.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133313146 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { + { config_id = 146001, shape = RegionShape.SPHERE, radius = 70, pos = { x = -765.580, y = -336.785, z = 5437.143 }, area_id = 32, vision_type_list = { 33130015 } } +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 146001 }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313147.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313147.lua new file mode 100644 index 00000000..7e74c347 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313147.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 133313147 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 147001, gadget_id = 70500000, pos = { x = -449.601, y = -25.269, z = 5284.044 }, rot = { x = 357.592, y = 62.699, z = 349.499 }, level = 32, point_type = 1002, area_id = 32 }, + { config_id = 147002, gadget_id = 70500000, pos = { x = -419.716, y = -24.283, z = 5291.178 }, rot = { x = 346.412, y = 51.933, z = 14.408 }, level = 32, point_type = 1002, area_id = 32 }, + { config_id = 147003, gadget_id = 70500000, pos = { x = -448.554, y = -22.062, z = 5298.501 }, rot = { x = 0.000, y = 0.000, z = 321.607 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 147004, gadget_id = 70500000, pos = { x = -448.109, y = -22.652, z = 5296.160 }, rot = { x = 39.981, y = 80.007, z = -0.001 }, level = 32, point_type = 1001, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 147001, 147002, 147003, 147004 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313148.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313148.lua new file mode 100644 index 00000000..61e48b85 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313148.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133313148 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 148002, monster_id = 24040101, pos = { x = -397.493, y = -73.578, z = 5509.810 }, rot = { x = 0.000, y = 270.922, z = 0.000 }, level = 32, drop_tag = "元能构装体", pose_id = 1004, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 148001, gadget_id = 70330432, pos = { x = -398.714, y = -73.507, z = 5498.875 }, rot = { x = 338.001, y = 51.475, z = 353.416 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 148002 }, + gadgets = { 148001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313149.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313149.lua new file mode 100644 index 00000000..32f16cd8 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313149.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133313149 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 149001, monster_id = 24040101, pos = { x = -717.871, y = -218.504, z = 5925.670 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "元能构装体", pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 149001 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313150.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313150.lua new file mode 100644 index 00000000..d3b17c63 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313150.lua @@ -0,0 +1,226 @@ +-- 基础信息 +local base_info = { + group_id = 133313150 +} + +-- Trigger变量 +local defs = { + interactOptionID = 430, + gadget_fireTorch = 150002, + gadget_fireBase1 = 150001, + gadget_fire1 = 150003, + gadget_fireBase2 = 150004, + gadget_fire2 = 150005, + gadget_fireBase3 = 150011, + gadget_fire3 = 150012, + gadget_fireBase4 = 0, + gadget_fire4 = 0 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- 1号基座 + { config_id = 150001, gadget_id = 70330279, pos = { x = -672.759, y = -216.110, z = 5862.680 }, rot = { x = 0.000, y = 3.517, z = 0.000 }, level = 32, state = GadgetState.GearStop, persistent = true, area_id = 32 }, + { config_id = 150002, gadget_id = 70330278, pos = { x = -655.820, y = -217.451, z = 5833.751 }, rot = { x = 0.000, y = 184.488, z = 0.000 }, level = 32, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_NORMAL, area_id = 32 }, + -- 1号火种 + { config_id = 150003, gadget_id = 70330257, pos = { x = -672.682, y = -214.684, z = 5862.992 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, route_id = 331300039, persistent = true, area_id = 32 }, + -- 2号基座 + { config_id = 150004, gadget_id = 70330279, pos = { x = -715.724, y = -214.180, z = 5847.880 }, rot = { x = 0.000, y = 2.595, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + -- 2号火种 + { config_id = 150005, gadget_id = 70330257, pos = { x = -715.642, y = -212.458, z = 5847.856 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, route_id = 331300040, persistent = true, area_id = 32 }, + { config_id = 150006, gadget_id = 70211101, pos = { x = -656.140, y = -217.448, z = 5853.544 }, rot = { x = 0.000, y = 2.618, z = 0.000 }, level = 26, drop_tag = "解谜低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + -- 3号基座 + { config_id = 150011, gadget_id = 70330279, pos = { x = -652.463, y = -217.555, z = 5795.374 }, rot = { x = 0.000, y = 297.261, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + -- 3号火种 + { config_id = 150012, gadget_id = 70330257, pos = { x = -652.480, y = -215.919, z = 5795.345 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, route_id = 331300041, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 玩法完成 + { config_id = 1150007, name = "GADGET_STATE_CHANGE_150007", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_150007", action = "action_EVENT_GADGET_STATE_CHANGE_150007" }, + -- 保底 + { config_id = 1150008, name = "GROUP_LOAD_150008", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_150008", action = "action_EVENT_GROUP_LOAD_150008", trigger_count = 0 }, + -- 玩法开始埋点 + { config_id = 1150009, name = "GADGET_STATE_CHANGE_150009", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_150009", action = "action_EVENT_GADGET_STATE_CHANGE_150009" }, + -- 玩法进度埋点 + { config_id = 1150010, name = "GADGET_STATE_CHANGE_150010", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_150010", action = "action_EVENT_GADGET_STATE_CHANGE_150010" }, + { config_id = 1150013, name = "VARIABLE_CHANGE_150013", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_150013", action = "action_EVENT_VARIABLE_CHANGE_150013" } +} + +-- 变量 +variables = { + { config_id = 1, name = "unlock", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 150001, 150002, 150004, 150011 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_150007", "GROUP_LOAD_150008", "GADGET_STATE_CHANGE_150009", "GADGET_STATE_CHANGE_150010", "VARIABLE_CHANGE_150013" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_150007(context, evt) + if 150002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_150007(context, evt) + -- 创建id为150006的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 150006 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 31004, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_150008(context, evt) + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133313150, 150002) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_150008(context, evt) + -- 创建id为150006的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 150006 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_150009(context, evt) + if 150001 ~= evt.param2 or GadgetState.Default ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_150009(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 7022, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 31004, 1, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_150010(context, evt) + if 150004 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_150010(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 31004, 2, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_150013(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"unlock"为1 + if ScriptLib.GetGroupVariableValue(context, "unlock") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_150013(context, evt) + -- 将configid为 150001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 150001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +require "BlackBoxPlay/DesertEnergySpark" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313151.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313151.lua new file mode 100644 index 00000000..96a6d642 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313151.lua @@ -0,0 +1,163 @@ +-- 基础信息 +local base_info = { + group_id = 133313151 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 151001, gadget_id = 70330416, pos = { x = -648.255, y = -214.453, z = 5845.717 }, rot = { x = 0.000, y = 4.192, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 151002, gadget_id = 70330333, pos = { x = -648.505, y = -217.451, z = 5836.851 }, rot = { x = 0.000, y = 140.586, z = 0.000 }, level = 32, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1151003, name = "GADGET_CREATE_151003", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_151003", action = "action_EVENT_GADGET_CREATE_151003", trigger_count = 0 }, + { config_id = 1151004, name = "SELECT_OPTION_151004", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_151004", action = "action_EVENT_SELECT_OPTION_151004", trigger_count = 0 }, + -- 开门保底 + { config_id = 1151005, name = "GROUP_LOAD_151005", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_151005", action = "action_EVENT_GROUP_LOAD_151005", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "open", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 151001, 151002 }, + regions = { }, + triggers = { "GADGET_CREATE_151003", "SELECT_OPTION_151004", "GROUP_LOAD_151005" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_151003(context, evt) + if 151002 ~= evt.param1 or GadgetState.Default ~= ScriptLib.GetGadgetStateByConfigId(context, 0, evt.param1) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_151003(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133313151, 151002, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_151004(context, evt) + -- 判断是gadgetid 151002 option_id 7 + if 151002 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_151004(context, evt) + -- 将本组内变量名为 "open" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "open", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 将configid为 151002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 151002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 151001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 151001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 删除指定group: 133313151 ;指定config:151002;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133313151, 151002, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_151005(context, evt) + -- 判断变量"open"为1 + if ScriptLib.GetGroupVariableValue(context, "open") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_151005(context, evt) + -- 将configid为 151001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 151001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313152.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313152.lua new file mode 100644 index 00000000..a6cfa45e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313152.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133313152 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 152001, monster_id = 24040101, pos = { x = -722.810, y = -229.438, z = 5805.451 }, rot = { x = 0.000, y = 4.836, z = 0.000 }, level = 32, drop_tag = "元能构装体", pose_id = 1004, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 152001 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313153.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313153.lua new file mode 100644 index 00000000..aa761a20 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313153.lua @@ -0,0 +1,255 @@ +-- 基础信息 +local base_info = { + group_id = 133313153 +} + +-- DEFS_MISCS +local I_connectors = +{ + [1] = 153004, + [2] = 153001 +} + +local L_connectors = +{ + +} + +local containers = +{ + [1] = 153002 +} + +local lights = +{ + [1] = 153005, + [2] = 153006, + [3] = 153007 +} + +local streams = +{ + [containers[1]] = {I_connectors[1],lights[1],I_connectors[2],lights[2],lights[3]} +} + +local L_connections = +{ + +} + +local base_interval = 1 + +local special_interval = +{ +} + +local worktops = +{ + [1] = 153003 +} + +local connector_to_worktop = +{ + [I_connectors[1]] = worktops[1] +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 153001, gadget_id = 70290453, pos = { x = -747.843, y = -230.338, z = 5804.756 }, rot = { x = 90.000, y = 182.963, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 153002, gadget_id = 70290460, pos = { x = -719.648, y = -229.438, z = 5795.016 }, rot = { x = 0.000, y = 2.350, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 153003, gadget_id = 70290610, pos = { x = -743.308, y = -229.437, z = 5809.379 }, rot = { x = 359.485, y = 3.386, z = 359.540 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 153004, gadget_id = 70290613, pos = { x = -747.176, y = -219.216, z = 5817.268 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, state = GadgetState.GearStart, persistent = true, area_id = 32 }, + { config_id = 153005, gadget_id = 70290461, pos = { x = -747.292, y = -227.487, z = 5815.168 }, rot = { x = 0.819, y = 182.227, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 153006, gadget_id = 70290461, pos = { x = -748.272, y = -228.920, z = 5797.146 }, rot = { x = 270.562, y = 296.555, z = 67.306 }, level = 32, area_id = 32 }, + { config_id = 153007, gadget_id = 70290461, pos = { x = -736.707, y = -228.870, z = 5796.534 }, rot = { x = 270.557, y = 296.554, z = 67.307 }, level = 32, area_id = 32 }, + { config_id = 153008, gadget_id = 70290612, pos = { x = -715.506, y = -229.438, z = 5797.654 }, rot = { x = 0.000, y = 5.026, z = 0.000 }, level = 32, state = GadgetState.GearStop, persistent = true, area_id = 32 }, + { config_id = 153009, gadget_id = 70330416, pos = { x = -704.422, y = -229.246, z = 5802.993 }, rot = { x = 0.000, y = 273.820, z = 0.000 }, level = 32, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 解锁开门机关 + { config_id = 1153010, name = "GADGET_STATE_CHANGE_153010", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_153010", action = "action_EVENT_GADGET_STATE_CHANGE_153010", trigger_count = 0 }, + -- 开门 + { config_id = 1153011, name = "SELECT_OPTION_153011", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_153011", action = "action_EVENT_SELECT_OPTION_153011", trigger_count = 0 }, + { config_id = 1153012, name = "GADGET_CREATE_153012", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_153012", action = "action_EVENT_GADGET_CREATE_153012", trigger_count = 0 }, + -- 开门 + { config_id = 1153013, name = "GROUP_LOAD_153013", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_153013", action = "action_EVENT_GROUP_LOAD_153013", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "open", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 153001, 153002, 153003, 153004, 153005, 153006, 153007, 153008, 153009 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_153010", "SELECT_OPTION_153011", "GADGET_CREATE_153012", "GROUP_LOAD_153013" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_153010(context, evt) + if GadgetState.GearStop ~= ScriptLib.GetGadgetStateByConfigId(context, 133313153, 153008) then + return false + end + + if 153002 ~= evt.param2 or GadgetState.Default ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_153010(context, evt) + -- 将configid为 153008 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 153008, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133313153, 153008, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_153011(context, evt) + -- 判断是gadgetid 153008 option_id 7 + if 153008 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_153011(context, evt) + -- 将本组内变量名为 "open" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "open", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 将configid为 153008 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 153008, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 153009 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 153009, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_153012(context, evt) + if 153008 ~= evt.param1 or GadgetState.Default ~= ScriptLib.GetGadgetStateByConfigId(context, 0, evt.param1) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_153012(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133313153, 153008, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_153013(context, evt) + -- 判断变量"open"为1 + if ScriptLib.GetGroupVariableValue(context, "open") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_153013(context, evt) + -- 将configid为 153009 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 153009, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 153008 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 153008, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +require "V3_4/SandPipe" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313154.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313154.lua new file mode 100644 index 00000000..a7519793 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313154.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133313154 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 154001, gadget_id = 70360001, pos = { x = -412.350, y = 88.814, z = 4414.142 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 154001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313155.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313155.lua new file mode 100644 index 00000000..93546ee3 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313155.lua @@ -0,0 +1,76 @@ +-- 基础信息 +local base_info = { + group_id = 133313155 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 155001, gadget_id = 70500000, pos = { x = -343.872, y = -31.436, z = 5603.141 }, rot = { x = 357.965, y = 11.773, z = 9.673 }, level = 32, point_type = 2045, area_id = 32 }, + { config_id = 155002, gadget_id = 70500000, pos = { x = -361.864, y = -34.856, z = 5582.767 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 2045, area_id = 32 }, + { config_id = 155003, gadget_id = 70500000, pos = { x = -511.688, y = -82.365, z = 5420.143 }, rot = { x = 0.000, y = 343.900, z = 0.000 }, level = 32, point_type = 2045, area_id = 32 }, + { config_id = 155004, gadget_id = 70500000, pos = { x = -462.398, y = -79.700, z = 5480.840 }, rot = { x = 0.000, y = 318.717, z = 0.000 }, level = 32, point_type = 2045, area_id = 32 }, + { config_id = 155005, gadget_id = 70500000, pos = { x = -505.661, y = -51.539, z = 5493.158 }, rot = { x = 23.173, y = 0.000, z = 14.721 }, level = 32, point_type = 2045, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 155001, 155002, 155003, 155004, 155005 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313156.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313156.lua new file mode 100644 index 00000000..5c9a9cbe --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313156.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 133313156 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 156001, monster_id = 26090401, pos = { x = -499.151, y = -62.082, z = 5460.753 }, rot = { x = 0.000, y = 238.808, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 102, area_id = 32 }, + { config_id = 156002, monster_id = 26090401, pos = { x = -503.013, y = -62.682, z = 5462.669 }, rot = { x = 0.000, y = 199.858, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 102, area_id = 32 }, + { config_id = 156003, monster_id = 26120401, pos = { x = -459.802, y = -40.795, z = 5553.172 }, rot = { x = 0.000, y = 245.421, z = 0.000 }, level = 32, drop_tag = "大蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 156004, monster_id = 26091001, pos = { x = -500.780, y = -63.232, z = 5462.687 }, rot = { x = 0.000, y = 206.186, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 102, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 156001, 156002, 156003, 156004 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313157.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313157.lua new file mode 100644 index 00000000..ee6c22d6 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313157.lua @@ -0,0 +1,83 @@ +-- 基础信息 +local base_info = { + group_id = 133313157 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { + -- 花神洞-上层 + { config_id = 157001, shape = RegionShape.CUBIC, size = { x = 350.000, y = 140.000, z = 500.000 }, pos = { x = -376.591, y = -22.746, z = 5417.029 }, area_id = 32, vision_type_list = { 33140003 } }, + -- 花神洞-下层 + { config_id = 157002, shape = RegionShape.CUBIC, size = { x = 250.000, y = 250.000, z = 280.000 }, pos = { x = -376.591, y = -215.973, z = 5417.029 }, area_id = 32, vision_type_list = { 33140004 } }, + -- 草神洞 + { config_id = 157003, shape = RegionShape.CUBIC, size = { x = 480.000, y = 250.000, z = 500.000 }, pos = { x = -855.718, y = -194.163, z = 5852.973 }, area_id = 32, vision_type_list = { 33140005 } }, + -- 花神洞腔体 + { config_id = 157004, shape = RegionShape.POLYGON, pos = { x = -471.448, y = -50.961, z = 5490.224 }, height = 85.192, point_array = { { x = -474.391, y = 5590.594 }, { x = -509.296, y = 5578.792 }, { x = -576.279, y = 5404.770 }, { x = -553.780, y = 5383.927 }, { x = -540.085, y = 5386.301 }, { x = -436.134, y = 5435.258 }, { x = -366.617, y = 5488.506 }, { x = -377.444, y = 5536.885 }, { x = -389.555, y = 5560.792 }, { x = -441.962, y = 5596.521 } }, area_id = 32, vision_type_list = { 33130006 } }, + -- 永恒绿洲 + { config_id = 157005, shape = RegionShape.CUBIC, size = { x = 600.000, y = 300.000, z = 600.000 }, pos = { x = -790.227, y = -773.362, z = 5263.560 }, area_id = 32, vision_type_list = { 33130017 } }, + -- 花神洞-小房间 + { config_id = 157006, shape = RegionShape.CUBIC, size = { x = 80.000, y = 50.000, z = 60.000 }, pos = { x = -395.186, y = -78.895, z = 5515.787 }, area_id = 32, vision_type_list = { 33130018 } } +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 157001, 157002, 157003, 157004, 157005, 157006 }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313158.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313158.lua new file mode 100644 index 00000000..4bc8260a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313158.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133313158 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 158001, gadget_id = 70360001, pos = { x = -412.390, y = 88.602, z = 4414.434 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 158001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313159.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313159.lua new file mode 100644 index 00000000..500a39f7 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313159.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133313159 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 159001, gadget_id = 70360001, pos = { x = -412.493, y = 88.346, z = 4414.773 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 159001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313160.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313160.lua new file mode 100644 index 00000000..edf95e56 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313160.lua @@ -0,0 +1,114 @@ +-- 基础信息 +local base_info = { + group_id = 133313160 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- 居尔城大门 + { config_id = 160001, gadget_id = 70290825, pos = { x = -1407.505, y = -28.610, z = 5624.494 }, rot = { x = 0.000, y = 284.950, z = 0.000 }, level = 32, state = GadgetState.GearStart, persistent = true, area_id = 32 }, + { config_id = 160003, gadget_id = 70290831, pos = { x = -1407.505, y = -28.610, z = 5624.494 }, rot = { x = 0.000, y = 284.950, z = 0.000 }, level = 32, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1160002, name = "QUEST_START_160002", event = EventType.EVENT_QUEST_START, source = "7330502", condition = "", action = "action_EVENT_QUEST_START_160002", trigger_count = 0 }, + { config_id = 1160005, name = "GROUP_LOAD_160005", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_160005", action = "action_EVENT_GROUP_LOAD_160005", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { "QUEST_START_160002", "GROUP_LOAD_160005" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 160001, 160003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_QUEST_START_160002(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133313160, 2) + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_160005(context, evt) + local curQuestState = ScriptLib.GetHostQuestState(context,7330501) + if -1 == curQuestState or 0 == curQuestState then + return false + end + if curQuestState ~= 3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_160005(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133313160, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313161.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313161.lua new file mode 100644 index 00000000..19dd754c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313161.lua @@ -0,0 +1,79 @@ +-- 基础信息 +local base_info = { + group_id = 133313161 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 161001, gadget_id = 70220103, pos = { x = -405.635, y = -207.497, z = 5435.795 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 161002, gadget_id = 70220103, pos = { x = -341.412, y = -201.319, z = 5421.832 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 161003, gadget_id = 70220103, pos = { x = -345.100, y = -183.031, z = 5452.065 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 161004, gadget_id = 70220103, pos = { x = -323.232, y = -163.297, z = 5427.865 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 161005, gadget_id = 70220103, pos = { x = -375.935, y = -205.269, z = 5429.375 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 161006, gadget_id = 70220103, pos = { x = -390.112, y = -227.827, z = 5440.143 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 161007, gadget_id = 70220103, pos = { x = -324.743, y = -197.052, z = 5461.004 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 161008, gadget_id = 70220103, pos = { x = -311.061, y = -179.093, z = 5480.985 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 161001, 161002, 161003, 161004, 161005, 161006, 161007, 161008 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313162.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313162.lua new file mode 100644 index 00000000..187b73c0 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313162.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133313162 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 162001, gadget_id = 70500000, pos = { x = -342.998, y = -185.658, z = 5445.845 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 4014, isOneoff = true, persistent = true, explore = { name = "gather", exp = 30 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 162001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313163.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313163.lua new file mode 100644 index 00000000..627129b1 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313163.lua @@ -0,0 +1,83 @@ +-- 基础信息 +local base_info = { + group_id = 133313163 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 163001, gadget_id = 70900050, pos = { x = -1124.817, y = -37.829, z = 5413.814 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1163002, name = "GADGET_STATE_CHANGE_163002", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_163002", action = "" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 163001 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_163002" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_163002(context, evt) + -- 检测config_id为163001的gadget是否从GadgetState.Default变为GadgetState.GearStart + if 163001 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 or GadgetState.Default ~= evt.param3 then + return false + end + + return true +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313164.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313164.lua new file mode 100644 index 00000000..c721e85b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313164.lua @@ -0,0 +1,104 @@ +-- 基础信息 +local base_info = { + group_id = 133313164 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 164001, monster_id = 28061501, pos = { x = -281.105, y = -152.947, z = 5474.353 }, rot = { x = 0.000, y = 334.235, z = 0.000 }, level = 32, drop_tag = "鸟类", pose_id = 1, area_id = 32 }, + { config_id = 164002, monster_id = 28061501, pos = { x = -290.726, y = -153.967, z = 5474.570 }, rot = { x = 0.000, y = 13.784, z = 0.000 }, level = 32, drop_tag = "鸟类", pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { + { config_id = 164003, shape = RegionShape.SPHERE, radius = 8, pos = { x = -291.628, y = -149.096, z = 5481.309 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1164003, name = "ENTER_REGION_164003", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_164003", action = "action_EVENT_ENTER_REGION_164003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 164003 }, + triggers = { "ENTER_REGION_164003" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 164001, 164002 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_164003(context, evt) + if evt.param1 ~= 164003 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_164003(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133313164, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313165.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313165.lua new file mode 100644 index 00000000..d267e4e8 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313165.lua @@ -0,0 +1,292 @@ +-- 基础信息 +local base_info = { + group_id = 133313165 +} + +-- Trigger变量 +local defs = { + duration = 40, + group_id = 133313165, + collectable_sum = 10 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 165001, gadget_id = 70211101, pos = { x = -406.625, y = -209.196, z = 5427.207 }, rot = { x = 0.000, y = 16.053, z = 0.000 }, level = 26, drop_tag = "解谜低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 165002, gadget_id = 70330343, pos = { x = -292.219, y = -163.182, z = 5446.777 }, rot = { x = 4.162, y = 4.862, z = 13.888 }, level = 30, persistent = true, area_id = 32 }, + { config_id = 165003, gadget_id = 70360001, pos = { x = -292.219, y = -162.217, z = 5446.771 }, rot = { x = 4.162, y = 4.862, z = 13.888 }, level = 30, persistent = true, area_id = 32 }, + { config_id = 165004, gadget_id = 70290501, pos = { x = -302.369, y = -164.250, z = 5439.176 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 165005, gadget_id = 70290501, pos = { x = -320.325, y = -164.133, z = 5429.125 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 165006, gadget_id = 70290501, pos = { x = -341.765, y = -179.864, z = 5447.879 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 165007, gadget_id = 70290501, pos = { x = -333.818, y = -172.951, z = 5439.839 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 165008, gadget_id = 70290501, pos = { x = -342.921, y = -188.750, z = 5442.925 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 165009, gadget_id = 70290501, pos = { x = -341.469, y = -201.268, z = 5422.983 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 165010, gadget_id = 70290501, pos = { x = -360.203, y = -202.779, z = 5425.493 }, rot = { x = 359.695, y = 4.002, z = 4.357 }, level = 30, area_id = 32 }, + { config_id = 165011, gadget_id = 70290501, pos = { x = -381.202, y = -204.957, z = 5430.902 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 165019, gadget_id = 70290501, pos = { x = -347.065, y = -202.131, z = 5421.762 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 165020, gadget_id = 70290501, pos = { x = -400.919, y = -207.192, z = 5435.228 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1165012, name = "CHALLENGE_SUCCESS_165012", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "666", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_165012", trigger_count = 0 }, + { config_id = 1165013, name = "CHALLENGE_FAIL_165013", event = EventType.EVENT_CHALLENGE_FAIL, source = "666", condition = "", action = "action_EVENT_CHALLENGE_FAIL_165013", trigger_count = 0 }, + { config_id = 1165014, name = "GADGET_STATE_CHANGE_165014", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_165014", action = "action_EVENT_GADGET_STATE_CHANGE_165014", trigger_count = 0 }, + { config_id = 1165015, name = "ANY_GADGET_DIE_165015", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "", action = "", trigger_count = 0, tag = "218" }, + { config_id = 1165016, name = "GADGET_CREATE_165016", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_165016", action = "action_EVENT_GADGET_CREATE_165016", trigger_count = 0 }, + { config_id = 1165017, name = "SELECT_OPTION_165017", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_165017", action = "action_EVENT_SELECT_OPTION_165017", trigger_count = 0 }, + -- 2.0rel加的保底,如果group在挑战中间被卸载了,需要在加载时加个保底置回初始状态 + { config_id = 1165018, name = "GROUP_LOAD_165018", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_165018", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 3, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 165002, 165003 }, + regions = { }, + triggers = { "CHALLENGE_SUCCESS_165012", "CHALLENGE_FAIL_165013", "GADGET_STATE_CHANGE_165014", "ANY_GADGET_DIE_165015", "GADGET_CREATE_165016", "SELECT_OPTION_165017", "GROUP_LOAD_165018" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 165004, 165005, 165006, 165007, 165008, 165009, 165010, 165011, 165019, 165020 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 165002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_165012(context, evt) + -- 将configid为 165002 的物件更改为状态 GadgetState.GearStop + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 165002, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 杀死指定group内的gadget和monster,移除其它东西 + ScriptLib.KillExtraGroupSuite(context, 133313165, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- group调整group进度,只对非randSuite有效 + if 0 ~= ScriptLib.GoToGroupSuite(context, 133313165, 3) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite") + return -1 + end + + -- 创建id为165001的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 165001 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_165013(context, evt) + -- 将configid为 165002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 165002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为165003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 165003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133313165, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_165014(context, evt) + if 165002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_165014(context, evt) + -- 247号挑战,duration内开启宝箱 + if 0 ~= ScriptLib.ActiveChallenge(context, 666, 271, defs.duration, 2, 218, defs.collectable_sum) then + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, defs.group_id, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 1, 1) then + return -1 + end + + return 0 + +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_165016(context, evt) + if 165003 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_165016(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133313165, 165003, {177}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_165017(context, evt) + -- 判断是gadgetid 165003 option_id 177 + if 165003 ~= evt.param1 then + return false + end + + if 177 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_165017(context, evt) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 165003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 将configid为 165002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 165002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 触发镜头注目,注目位置为坐标{x=-302.3688, y=-164.2499, z=5439.176},持续时间为3秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=-302.3688, y=-164.2499, z=5439.176} + local pos_follow = {x=0, y=0, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = false, duration = 3, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, + is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_165018(context, evt) + -- 将configid为 165002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 165002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为165003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 165003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133313165, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313166.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313166.lua new file mode 100644 index 00000000..8245c6e9 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313166.lua @@ -0,0 +1,176 @@ +-- 基础信息 +local base_info = { + group_id = 133313166 +} + +-- DEFS_MISCS +local JamshidRocks = +{ + 166001, + 166002, + 166003, + 166007, + 166008 +} + +local CorrectAnswer = +{ + 1,4,3,1,1 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + [166001] = { config_id = 166001, gadget_id = 70290635, pos = { x = -471.973, y = -76.862, z = 5507.245 }, rot = { x = 1.270, y = 70.047, z = 349.945 }, level = 32, state = GadgetState.GearAction1, persistent = true, area_id = 32 }, + [166002] = { config_id = 166002, gadget_id = 70290636, pos = { x = -471.072, y = -76.492, z = 5510.246 }, rot = { x = 0.853, y = 123.317, z = 347.968 }, level = 32, persistent = true, area_id = 32 }, + [166003] = { config_id = 166003, gadget_id = 70290637, pos = { x = -469.545, y = -77.658, z = 5504.671 }, rot = { x = 6.785, y = 8.395, z = 346.011 }, level = 32, persistent = true, area_id = 32 }, + [166004] = { config_id = 166004, gadget_id = 70211111, pos = { x = -458.309, y = -78.797, z = 5508.731 }, rot = { x = 0.000, y = 289.617, z = 0.000 }, level = 26, drop_tag = "解谜中级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + [166007] = { config_id = 166007, gadget_id = 70290636, pos = { x = -465.416, y = -75.288, z = 5516.041 }, rot = { x = 18.113, y = 163.662, z = 356.446 }, level = 32, state = GadgetState.GearStart, persistent = true, area_id = 32 }, + [166008] = { config_id = 166008, gadget_id = 70290635, pos = { x = -463.356, y = -75.460, z = 5516.633 }, rot = { x = 7.636, y = 194.331, z = 6.683 }, level = 32, state = GadgetState.GearStop, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1166005, name = "VARIABLE_CHANGE_166005", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_166005", action = "action_EVENT_VARIABLE_CHANGE_166005" }, + { config_id = 1166006, name = "GROUP_LOAD_166006", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_166006", action = "action_EVENT_GROUP_LOAD_166006", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 166001, 166002, 166003, 166007, 166008 }, + regions = { }, + triggers = { "VARIABLE_CHANGE_166005", "GROUP_LOAD_166006" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_166005(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"is_success"为1 + if ScriptLib.GetGroupVariableValue(context, "is_success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_166005(context, evt) + -- 创建id为166004的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 166004 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 将configid为 166001 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 166001, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 166002 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 166002, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 166003 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 166003, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_166006(context, evt) + -- 判断变量"is_success"为1 + if ScriptLib.GetGroupVariableValue(context, "is_success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_166006(context, evt) + -- 创建id为166004的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 166004 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 将configid为 166001 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 166001, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 166002 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 166002, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 166003 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 166003, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +require "V3_4/JamshidRock" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313167.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313167.lua new file mode 100644 index 00000000..1c3fc5f2 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313167.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133313167 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 167001, monster_id = 28060401, pos = { x = -449.420, y = -78.297, z = 5512.671 }, rot = { x = 0.000, y = 223.348, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 2, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 167001 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313168.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313168.lua new file mode 100644 index 00000000..c21ac07e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313168.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133313168 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 168001, monster_id = 26090201, pos = { x = -820.657, y = -221.545, z = 5867.266 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 168002, monster_id = 26090201, pos = { x = -817.682, y = -221.765, z = 5867.496 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 168003, monster_id = 26090201, pos = { x = -815.132, y = -221.498, z = 5870.035 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 168001, 168002, 168003 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313169.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313169.lua new file mode 100644 index 00000000..4e4dde65 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313169.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133313169 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 169002, monster_id = 26090901, pos = { x = -698.709, y = -229.438, z = 5794.790 }, rot = { x = 0.000, y = 151.512, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 169003, monster_id = 26090901, pos = { x = -699.997, y = -229.438, z = 5793.355 }, rot = { x = 0.000, y = 122.470, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 169001, gadget_id = 70330342, pos = { x = -697.990, y = -229.438, z = 5792.888 }, rot = { x = 0.000, y = 336.223, z = 0.000 }, level = 26, drop_tag = "摩拉石箱须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 4 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 169002, 169003 }, + gadgets = { 169001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313170.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313170.lua new file mode 100644 index 00000000..11336848 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313170.lua @@ -0,0 +1,101 @@ +-- 基础信息 +local base_info = { + group_id = 133313170 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 170001, gadget_id = 70330430, pos = { x = -698.701, y = -229.333, z = 5811.384 }, rot = { x = 0.000, y = 334.171, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 170002, gadget_id = 70210101, pos = { x = -698.405, y = -229.216, z = 5810.050 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 }, + { config_id = 170003, gadget_id = 70210101, pos = { x = -699.714, y = -229.367, z = 5810.372 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1170004, name = "ANY_GADGET_DIE_170004", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_170004", action = "action_EVENT_ANY_GADGET_DIE_170004" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 170001 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_170004" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_170004(context, evt) + if 170001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_170004(context, evt) + -- 创建id为170003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 170003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 创建id为170002的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 170002 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313171.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313171.lua new file mode 100644 index 00000000..3ce2cce7 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313171.lua @@ -0,0 +1,287 @@ +-- 基础信息 +local base_info = { + group_id = 133313171 +} + +-- Trigger变量 +local defs = { + group_id = 133313171, + gadget_riddle_hint = 171001, + gadget_riddle_1 = 171002, + gadget_riddle_2 = 171003, + gadget_riddle_3 = 171004, + gadget_riddle_4 = 171005, + gadget_chest = 171006 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 171001, gadget_id = 70330336, pos = { x = -749.922, y = -281.788, z = 5994.950 }, rot = { x = 0.000, y = 199.238, z = 0.000 }, level = 19, persistent = true, area_id = 32 }, + { config_id = 171002, gadget_id = 70330404, pos = { x = -738.643, y = -265.732, z = 5969.870 }, rot = { x = 5.238, y = 272.192, z = 323.191 }, level = 19, persistent = true, area_id = 32 }, + { config_id = 171003, gadget_id = 70330404, pos = { x = -795.809, y = -251.178, z = 5979.230 }, rot = { x = 18.769, y = 326.341, z = 336.427 }, level = 19, persistent = true, area_id = 32 }, + -- 3 + { config_id = 171004, gadget_id = 70330404, pos = { x = -776.032, y = -268.765, z = 6038.617 }, rot = { x = 6.344, y = 231.900, z = 3.682 }, level = 19, state = GadgetState.GearStop, persistent = true, area_id = 32 }, + -- 4 + { config_id = 171005, gadget_id = 70330404, pos = { x = -690.055, y = -278.634, z = 6010.673 }, rot = { x = 0.000, y = 14.100, z = 24.009 }, level = 19, state = GadgetState.GearStop, persistent = true, area_id = 32 }, + { config_id = 171006, gadget_id = 70211122, pos = { x = -749.937, y = -281.339, z = 5994.961 }, rot = { x = 0.000, y = 270.400, z = 0.000 }, level = 26, drop_tag = "解谜高级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 171011, gadget_id = 70330340, pos = { x = -738.490, y = -267.084, z = 5968.369 }, rot = { x = 8.344, y = 0.000, z = 0.000 }, level = 32, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1171007, name = "GADGET_STATE_CHANGE_171007", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_171007", action = "action_EVENT_GADGET_STATE_CHANGE_171007", trigger_count = 0 }, + { config_id = 1171008, name = "VARIABLE_CHANGE_171008", event = EventType.EVENT_VARIABLE_CHANGE, source = "State_Flag", condition = "condition_EVENT_VARIABLE_CHANGE_171008", action = "action_EVENT_VARIABLE_CHANGE_171008", trigger_count = 0 }, + { config_id = 1171009, name = "GROUP_LOAD_171009", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_171009", trigger_count = 0 }, + -- 解锁第三个方碑 + { config_id = 1171010, name = "VARIABLE_CHANGE_171010", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_171010", action = "action_EVENT_VARIABLE_CHANGE_171010" }, + { config_id = 1171012, name = "ANY_GADGET_DIE_171012", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_171012", action = "action_EVENT_ANY_GADGET_DIE_171012" }, + -- 解锁第四个方碑 + { config_id = 1171013, name = "VARIABLE_CHANGE_171013", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_171013", action = "action_EVENT_VARIABLE_CHANGE_171013" }, + -- 解锁保底 + { config_id = 1171014, name = "GROUP_LOAD_171014", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_171014", action = "action_EVENT_GROUP_LOAD_171014", trigger_count = 0 }, + -- 解锁保底 + { config_id = 1171015, name = "GROUP_LOAD_171015", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_171015", action = "action_EVENT_GROUP_LOAD_171015", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "State_Flag", value = 0, no_refresh = true }, + { config_id = 2, name = "unlock_3", value = 0, no_refresh = true }, + { config_id = 4, name = "unlock_4", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 171001, 171003, 171004, 171005, 171006, 171011 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_171007", "VARIABLE_CHANGE_171008", "GROUP_LOAD_171009", "VARIABLE_CHANGE_171010", "ANY_GADGET_DIE_171012", "VARIABLE_CHANGE_171013", "GROUP_LOAD_171014", "GROUP_LOAD_171015" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_171007(context, evt) + if evt.param2 ~= defs.gadget_riddle_1 and evt.param2 ~= defs.gadget_riddle_2 and evt.param2 ~= defs.gadget_riddle_3 and evt.param2 ~= defs.gadget_riddle_4 then + return false + end + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_171007(context, evt) + if evt.param1 == GadgetState.GearStart then + ScriptLib.ChangeGroupVariableValue(context, "State_Flag", 1) + if 0 == ScriptLib.GetCurTriggerCount(context) then + ScriptLib.MarkPlayerAction(context, 1003, 1, 1) + end + end + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_171008(context, evt) + if evt.param1 == evt.param2 then return false end + + if evt.param1 < 0 or evt.param1 > 4 then + return false + end + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_171008(context, evt) + if evt.param1 == 0 then + ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_id, defs.gadget_riddle_hint, GadgetState.Default) + elseif evt.param1 == 1 then + ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_id, defs.gadget_riddle_hint, GadgetState.Action01) + ScriptLib.MarkPlayerAction(context, 1003, 2, 2) + elseif evt.param1 == 2 then + ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_id, defs.gadget_riddle_hint, GadgetState.Action02) + ScriptLib.MarkPlayerAction(context, 1003, 2, 3) + elseif evt.param1 == 3 then + ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_id, defs.gadget_riddle_hint, GadgetState.Action03) + ScriptLib.MarkPlayerAction(context, 1003, 2, 4) + elseif evt.param1 == 4 then + ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_id, defs.gadget_riddle_hint, GadgetState.GearStart) + ScriptLib.MarkPlayerAction(context, 1003, 3, 5) + ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_id, defs.gadget_chest, GadgetState.Default) + end + return 0 +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_171009(context, evt) + local sum = 0 + if ScriptLib.GetGadgetStateByConfigId(context, defs.group_id, defs.gadget_riddle_1) == GadgetState.GearStart then + sum = sum + 1 + end + if ScriptLib.GetGadgetStateByConfigId(context, defs.group_id, defs.gadget_riddle_2) == GadgetState.GearStart then + sum = sum + 1 + end + if ScriptLib.GetGadgetStateByConfigId(context, defs.group_id, defs.gadget_riddle_3) == GadgetState.GearStart then + sum = sum + 1 + end + if ScriptLib.GetGadgetStateByConfigId(context, defs.group_id, defs.gadget_riddle_4) == GadgetState.GearStart then + sum = sum + 1 + end + ScriptLib.SetGroupVariableValue(context, "State_Flag", sum) + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_171010(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"unlock_3"为1 + if ScriptLib.GetGroupVariableValue(context, "unlock_3") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_171010(context, evt) + -- 将configid为 171004 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 171004, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_171012(context, evt) + if 171011 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_171012(context, evt) + ScriptLib.CreateGadget(context, {config_id=171002}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_171013(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"unlock_4"为1 + if ScriptLib.GetGroupVariableValue(context, "unlock_4") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_171013(context, evt) + -- 将configid为 171005 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 171005, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_171014(context, evt) + -- 判断变量"unlock_3"为1 + if ScriptLib.GetGroupVariableValue(context, "unlock_3") ~= 1 then + return false + end + + if GadgetState.GearStop ~= ScriptLib.GetGadgetStateByConfigId(context, 133313171, 171004) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_171014(context, evt) + -- 将configid为 171004 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 171004, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_171015(context, evt) + -- 判断变量"unlock_4"为1 + if ScriptLib.GetGroupVariableValue(context, "unlock_4") ~= 1 then + return false + end + + if GadgetState.GearStop ~= ScriptLib.GetGadgetStateByConfigId(context, 133313171, 171005) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_171015(context, evt) + -- 将configid为 171005 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 171005, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313172.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313172.lua new file mode 100644 index 00000000..f1413690 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313172.lua @@ -0,0 +1,210 @@ +-- 基础信息 +local base_info = { + group_id = 133313172 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 172001, gadget_id = 70330436, pos = { x = -701.183, y = -275.670, z = 6004.481 }, rot = { x = 0.000, y = 82.721, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 172002, gadget_id = 70330262, pos = { x = -710.717, y = -273.514, z = 5989.962 }, rot = { x = 0.000, y = 343.173, z = 0.000 }, level = 32, isOneoff = true, persistent = true, area_id = 32 }, + { config_id = 172003, gadget_id = 70330262, pos = { x = -708.963, y = -278.282, z = 6007.460 }, rot = { x = 0.000, y = 313.090, z = 0.000 }, level = 32, isOneoff = true, persistent = true, area_id = 32 }, + { config_id = 172007, gadget_id = 70330436, pos = { x = -696.987, y = -268.176, z = 6005.152 }, rot = { x = 7.088, y = 82.721, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 172008, gadget_id = 70330262, pos = { x = -704.243, y = -279.549, z = 5995.635 }, rot = { x = 0.000, y = 241.189, z = 0.000 }, level = 32, isOneoff = true, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1172004, name = "ANY_GADGET_DIE_172004", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_172004", action = "action_EVENT_ANY_GADGET_DIE_172004" }, + { config_id = 1172005, name = "ANY_GADGET_DIE_172005", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_172005", action = "action_EVENT_ANY_GADGET_DIE_172005" }, + { config_id = 1172006, name = "VARIABLE_CHANGE_172006", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_172006", action = "action_EVENT_VARIABLE_CHANGE_172006" }, + { config_id = 1172009, name = "ANY_GADGET_DIE_172009", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_172009", action = "action_EVENT_ANY_GADGET_DIE_172009" }, + { config_id = 1172010, name = "GROUP_LOAD_172010", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_172010", action = "action_EVENT_GROUP_LOAD_172010", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "progress", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 172001, 172002, 172003, 172007, 172008 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_172004", "ANY_GADGET_DIE_172005", "VARIABLE_CHANGE_172006", "ANY_GADGET_DIE_172009", "GROUP_LOAD_172010" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_172004(context, evt) + if 172002 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_172004(context, evt) + -- 针对当前group内变量名为 "progress" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "progress", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_172005(context, evt) + if 172003 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_172005(context, evt) + -- 针对当前group内变量名为 "progress" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "progress", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_172006(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"progress"为3 + if ScriptLib.GetGroupVariableValue(context, "progress") ~= 3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_172006(context, evt) + -- 将configid为 172001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 172001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 172007 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 172007, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将本组内变量名为 "unlock_4" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "unlock_4", 1, 133313171) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_172009(context, evt) + if 172008 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_172009(context, evt) + -- 针对当前group内变量名为 "progress" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "progress", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_172010(context, evt) + -- 判断变量"progress"为3 + if ScriptLib.GetGroupVariableValue(context, "progress") ~= 3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_172010(context, evt) + -- 将configid为 172001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 172001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 172007 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 172007, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将本组内变量名为 "unlock_4" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "unlock_4", 1, 133313171) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313173.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313173.lua new file mode 100644 index 00000000..a7496056 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313173.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 133313173 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 173001, gadget_id = 70220103, pos = { x = -751.683, y = -243.131, z = 5990.925 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 173002, gadget_id = 70220103, pos = { x = -775.491, y = -264.905, z = 6025.379 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 173003, gadget_id = 70220103, pos = { x = -786.388, y = -249.342, z = 5982.823 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 173004, gadget_id = 70220103, pos = { x = -737.924, y = -232.261, z = 5961.651 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 173001, 173002, 173003, 173004 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313174.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313174.lua new file mode 100644 index 00000000..bb66fdfb --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313174.lua @@ -0,0 +1,291 @@ +-- 基础信息 +local base_info = { + group_id = 133313174 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 174001, gadget_id = 70330332, pos = { x = -709.097, y = 117.810, z = 5944.750 }, rot = { x = 345.443, y = 54.109, z = 0.794 }, level = 32, state = GadgetState.GearStop, persistent = true, area_id = 32 }, + { config_id = 174002, gadget_id = 70330404, pos = { x = -707.859, y = 123.048, z = 5970.345 }, rot = { x = 348.516, y = 47.934, z = 27.125 }, level = 32, state = GadgetState.GearStop, persistent = true, area_id = 32 }, + { config_id = 174003, gadget_id = 70330405, pos = { x = -675.803, y = 127.321, z = 5941.188 }, rot = { x = 328.577, y = 60.786, z = 358.308 }, level = 32, state = GadgetState.GearStop, persistent = true, area_id = 32 }, + { config_id = 174004, gadget_id = 70330402, pos = { x = -675.839, y = 126.368, z = 5966.269 }, rot = { x = 1.364, y = 36.389, z = 13.008 }, level = 32, state = GadgetState.GearStop, persistent = true, area_id = 32 }, + { config_id = 174006, gadget_id = 70211131, pos = { x = -692.730, y = 124.221, z = 5954.815 }, rot = { x = 359.866, y = 88.835, z = 0.323 }, level = 26, drop_tag = "解谜超级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 174007, gadget_id = 70220103, pos = { x = -711.365, y = 119.243, z = 5940.447 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 174008, gadget_id = 70220103, pos = { x = -739.277, y = 120.277, z = 5940.202 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 174009, gadget_id = 70220103, pos = { x = -773.773, y = 119.390, z = 5943.867 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 174010, gadget_id = 70220103, pos = { x = -807.412, y = 115.719, z = 5949.839 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 174011, gadget_id = 70220103, pos = { x = -836.142, y = 112.936, z = 5956.457 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 174012, gadget_id = 70220103, pos = { x = -712.706, y = 123.862, z = 5973.006 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 174013, gadget_id = 70220103, pos = { x = -721.425, y = 130.441, z = 5998.358 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 174014, gadget_id = 70220103, pos = { x = -737.341, y = 136.294, z = 6023.581 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 174015, gadget_id = 70220103, pos = { x = -757.398, y = 139.732, z = 6044.563 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 174016, gadget_id = 70220103, pos = { x = -672.318, y = 131.777, z = 5964.503 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 174017, gadget_id = 70220103, pos = { x = -648.366, y = 138.974, z = 5974.237 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 174018, gadget_id = 70220103, pos = { x = -621.487, y = 147.935, z = 5989.917 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 174019, gadget_id = 70220103, pos = { x = -597.584, y = 153.656, z = 6008.126 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 174020, gadget_id = 70220103, pos = { x = -670.807, y = 131.358, z = 5940.256 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 174021, gadget_id = 70220103, pos = { x = -637.746, y = 141.399, z = 5933.265 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 174022, gadget_id = 70220103, pos = { x = -601.394, y = 145.567, z = 5924.685 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 174023, gadget_id = 70220103, pos = { x = -568.838, y = 149.735, z = 5915.400 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 174024, gadget_id = 70220103, pos = { x = -537.010, y = 152.144, z = 5903.792 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 174029, gadget_id = 70900025, pos = { x = -692.790, y = 120.676, z = 5954.645 }, rot = { x = 0.000, y = 272.835, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 全亮解锁/给宝箱 + { config_id = 1174005, name = "GADGET_STATE_CHANGE_174005", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_174005", action = "action_EVENT_GADGET_STATE_CHANGE_174005", trigger_count = 0 }, + -- 刷火钩爪 + { config_id = 1174025, name = "GADGET_STATE_CHANGE_174025", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_174025", action = "action_EVENT_GADGET_STATE_CHANGE_174025" }, + -- 刷草钩爪 + { config_id = 1174026, name = "GADGET_STATE_CHANGE_174026", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_174026", action = "action_EVENT_GADGET_STATE_CHANGE_174026" }, + -- 刷岩钩爪 + { config_id = 1174027, name = "GADGET_STATE_CHANGE_174027", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_174027", action = "action_EVENT_GADGET_STATE_CHANGE_174027" }, + -- 刷风钩爪 + { config_id = 1174028, name = "GADGET_STATE_CHANGE_174028", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_174028", action = "action_EVENT_GADGET_STATE_CHANGE_174028" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 174001, 174002, 174003, 174004, 174029 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_174005", "GADGET_STATE_CHANGE_174025", "GADGET_STATE_CHANGE_174026", "GADGET_STATE_CHANGE_174027", "GADGET_STATE_CHANGE_174028" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = 火天王钩爪, + monsters = { }, + gadgets = { 174007, 174008, 174009, 174010, 174011 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = 草天王钩爪, + monsters = { }, + gadgets = { 174012, 174013, 174014, 174015 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = 风天王钩爪, + monsters = { }, + gadgets = { 174016, 174017, 174018, 174019 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 5, + -- description = 岩天王钩爪, + monsters = { }, + gadgets = { 174020, 174021, 174022, 174023, 174024 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_174005(context, evt) + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 0, 174001) then + return false + end + + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 0, 174002) then + return false + end + + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 0, 174003) then + return false + end + + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 0, 174004) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_174005(context, evt) + -- 创建id为174006的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 174006 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 触发镜头注目,注目位置为坐标{x=-692.7302, y=124.2211, z=5954.815},持续时间为2秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=-692.7302, y=124.2211, z=5954.815} + local pos_follow = {x=0, y=0, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = false, duration = 2, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 1, + is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_174025(context, evt) + if GadgetState.Default ~= ScriptLib.GetGadgetStateByConfigId(context, 133313174, 174001) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_174025(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133313174, 2) + + -- 触发镜头注目,注目位置为坐标{x=-709.0965, y=117.8102, z=5944.75},持续时间为2秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=-709.0965, y=117.8102, z=5944.75} + local pos_follow = {x=0, y=0, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = false, duration = 2, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, + is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_174026(context, evt) + if GadgetState.Default ~= ScriptLib.GetGadgetStateByConfigId(context, 133313174, 174002) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_174026(context, evt) + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 133313174, 3) + + -- 触发镜头注目,注目位置为坐标{x=-707.8585, y=123.048, z=5970.345},持续时间为2秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=-707.8585, y=123.048, z=5970.345} + local pos_follow = {x=0, y=0, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = false, duration = 2, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, + is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_174027(context, evt) + if GadgetState.Default ~= ScriptLib.GetGadgetStateByConfigId(context, 133313174, 174003) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_174027(context, evt) + -- 添加suite5的新内容 + ScriptLib.AddExtraGroupSuite(context, 133313174, 5) + + -- 触发镜头注目,注目位置为坐标{x=-675.8027, y=127.3213, z=5941.188},持续时间为2秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=-675.8027, y=127.3213, z=5941.188} + local pos_follow = {x=0, y=0, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = false, duration = 2, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, + is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_174028(context, evt) + if GadgetState.Default ~= ScriptLib.GetGadgetStateByConfigId(context, 133313174, 174004) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_174028(context, evt) + -- 添加suite4的新内容 + ScriptLib.AddExtraGroupSuite(context, 133313174, 4) + + -- 触发镜头注目,注目位置为坐标{x=-675.8391, y=126.3684, z=5966.269},持续时间为2秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=-675.8391, y=126.3684, z=5966.269} + local pos_follow = {x=0, y=0, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = false, duration = 2, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, + is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313175.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313175.lua new file mode 100644 index 00000000..a9a77ace --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313175.lua @@ -0,0 +1,104 @@ +-- 基础信息 +local base_info = { + group_id = 133313175 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 175001, monster_id = 28061501, pos = { x = -775.719, y = -217.392, z = 5854.129 }, rot = { x = 0.000, y = 68.304, z = 0.000 }, level = 32, drop_tag = "鸟类", pose_id = 1, area_id = 32 }, + { config_id = 175002, monster_id = 28061501, pos = { x = -773.186, y = -217.360, z = 5864.924 }, rot = { x = 0.000, y = 154.468, z = 0.000 }, level = 32, drop_tag = "鸟类", pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { + { config_id = 175003, shape = RegionShape.SPHERE, radius = 8, pos = { x = -775.298, y = -217.452, z = 5859.861 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1175003, name = "ENTER_REGION_175003", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_175003", action = "action_EVENT_ENTER_REGION_175003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 175003 }, + triggers = { "ENTER_REGION_175003" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 175001, 175002 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_175003(context, evt) + if evt.param1 ~= 175003 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_175003(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133313175, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313176.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313176.lua new file mode 100644 index 00000000..53cebb18 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313176.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133313176 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 176001, gadget_id = 70220103, pos = { x = -811.433, y = -235.886, z = 5774.783 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 176002, gadget_id = 70220103, pos = { x = -816.573, y = -248.046, z = 5738.890 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 176003, gadget_id = 70220103, pos = { x = -830.959, y = -235.462, z = 5753.615 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 176001, 176002, 176003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313177.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313177.lua new file mode 100644 index 00000000..182bd7be --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313177.lua @@ -0,0 +1,93 @@ +-- 基础信息 +local base_info = { + group_id = 133313177 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 177001, monster_id = 26100401, pos = { x = -791.375, y = -268.700, z = 6024.937 }, rot = { x = 0.000, y = 57.097, z = 0.000 }, level = 32, drop_tag = "高级镀金旅团", pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1177002, name = "ANY_MONSTER_DIE_177002", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_177002", action = "action_EVENT_ANY_MONSTER_DIE_177002", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 177001 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_177002" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_177002(context, evt) + if 177001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_177002(context, evt) + -- 将本组内变量名为 "unlock_3" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "unlock_3", 1, 133313171) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313178.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313178.lua new file mode 100644 index 00000000..cc08325c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313178.lua @@ -0,0 +1,106 @@ +-- 基础信息 +local base_info = { + group_id = 133313178 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 178003, monster_id = 26090201, pos = { x = -732.046, y = -280.462, z = 5992.808 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 178004, monster_id = 26090201, pos = { x = -736.334, y = -280.370, z = 5991.868 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 178005, monster_id = 26090901, pos = { x = -736.520, y = -278.126, z = 5998.119 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 178001, gadget_id = 70330435, pos = { x = -735.316, y = -279.356, z = 5995.290 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { + { config_id = 178002, shape = RegionShape.SPHERE, radius = 5, pos = { x = -735.759, y = -278.859, z = 5994.969 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1178002, name = "ENTER_REGION_178002", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_178002", action = "action_EVENT_ENTER_REGION_178002" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 178001 }, + regions = { 178002 }, + triggers = { "ENTER_REGION_178002" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 178003, 178004, 178005 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_178002(context, evt) + if evt.param1 ~= 178002 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_178002(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133313178, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313179.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313179.lua new file mode 100644 index 00000000..f25245bc --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313179.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 133313179 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 179001, gadget_id = 70220103, pos = { x = -966.093, y = -200.948, z = 5855.394 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 179002, gadget_id = 70220103, pos = { x = -963.753, y = -182.226, z = 5778.760 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 179003, gadget_id = 70220103, pos = { x = -951.009, y = -131.708, z = 5807.421 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 179004, gadget_id = 70220103, pos = { x = -951.906, y = -162.723, z = 5793.440 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 179001, 179002, 179003, 179004 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313180.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313180.lua new file mode 100644 index 00000000..ad164f74 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313180.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133313180 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 180001, monster_id = 26091001, pos = { x = -301.683, y = -182.086, z = 5492.024 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 180002, monster_id = 26091001, pos = { x = -296.808, y = -183.662, z = 5485.680 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 180003, monster_id = 26091001, pos = { x = -306.774, y = -181.895, z = 5481.874 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 180001, 180002, 180003 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313181.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313181.lua new file mode 100644 index 00000000..68b469ce --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313181.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133313181 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 181003, monster_id = 26090201, pos = { x = -314.606, y = -33.925, z = 5513.402 }, rot = { x = 0.000, y = 5.037, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 181004, monster_id = 26090201, pos = { x = -314.628, y = -32.958, z = 5517.236 }, rot = { x = 0.000, y = 230.957, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 181001, gadget_id = 70330435, pos = { x = -314.716, y = -33.801, z = 5515.133 }, rot = { x = 353.968, y = 357.203, z = 10.662 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 181003, 181004 }, + gadgets = { 181001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313182.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313182.lua new file mode 100644 index 00000000..5f259cc7 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313182.lua @@ -0,0 +1,101 @@ +-- 基础信息 +local base_info = { + group_id = 133313182 +} + +-- Trigger变量 +local defs = { + chest_id = 182007, + hint_gadget_id = 182006, + region_id = 182008 +} + +-- DEFS_MISCS +local windball_worktops = +{ + 182001, + 182002, + 182003, + 182004, + 182005 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 182001, gadget_id = 70290672, pos = { x = -446.473, y = 238.307, z = 5281.462 }, rot = { x = 13.393, y = 0.000, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 182002, gadget_id = 70290672, pos = { x = -495.392, y = 229.924, z = 5315.732 }, rot = { x = 13.393, y = 0.000, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 182003, gadget_id = 70290672, pos = { x = -544.017, y = 233.946, z = 5285.738 }, rot = { x = 358.062, y = 357.619, z = 8.687 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 182004, gadget_id = 70290672, pos = { x = -564.889, y = 220.430, z = 5352.796 }, rot = { x = 358.062, y = 357.619, z = 8.687 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 182005, gadget_id = 70290673, pos = { x = -590.227, y = 205.830, z = 5409.159 }, rot = { x = 0.000, y = 313.673, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 182006, gadget_id = 70290693, pos = { x = -495.663, y = 218.400, z = 5378.145 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 182007, gadget_id = 70211101, pos = { x = -585.291, y = 207.458, z = 5404.676 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "解谜低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { + -- 玩法范围 + { config_id = 182008, shape = RegionShape.POLYGON, pos = { x = -538.299, y = 193.295, z = 5348.474 }, height = 160.948, point_array = { { x = -527.732, y = 5211.395 }, { x = -440.875, y = 5268.901 }, { x = -428.547, y = 5302.958 }, { x = -475.732, y = 5425.895 }, { x = -554.406, y = 5485.553 }, { x = -648.052, y = 5467.409 }, { x = -616.060, y = 5329.564 } }, area_id = 32 } +} + +-- 触发器 +triggers = { + -- 玩法范围 + { config_id = 1182008, name = "ENTER_REGION_182008", event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 182001, 182002, 182003, 182004, 182005 }, + regions = { 182008 }, + triggers = { "ENTER_REGION_182008" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_4/WindBall" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313183.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313183.lua new file mode 100644 index 00000000..313b3542 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313183.lua @@ -0,0 +1,100 @@ +-- 基础信息 +local base_info = { + group_id = 133313183 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 183001, monster_id = 28060401, pos = { x = -495.139, y = -24.212, z = 5269.414 }, rot = { x = 0.000, y = 194.122, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 183002, gadget_id = 70330430, pos = { x = -494.202, y = -24.238, z = 5269.905 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1183003, name = "ANY_GADGET_DIE_183003", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_183003", action = "action_EVENT_ANY_GADGET_DIE_183003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 183002 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_183003" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 183001 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_183003(context, evt) + if 183002 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_183003(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133313183, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313184.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313184.lua new file mode 100644 index 00000000..eada3752 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313184.lua @@ -0,0 +1,122 @@ +-- 基础信息 +local base_info = { + group_id = 133313184 +} + +-- DEFS_MISCS +local defs = { + gadget_ELCid = 184001, + gadget_GearCid01 = 184003, + gadget_GearCid02 = 184004, + gadget_GearCid03 = 184005, +} + +local LevelInfo = { + ELCid = defs.gadget_ELCid, + GearCidList = { defs.gadget_GearCid01,defs.gadget_GearCid02,defs.gadget_GearCid03 }, -- defs.GearCid//务必按照电梯最底层排序到电梯最上层 + GearIDList = { 780, 781, 782}, -- defs.GearId//对应去操作台第几层,ID不准重复 + PassVarList = {"1F","2F","3F"}, -- 对应电梯是否解锁 + RouteList = { + [1] = { + [1] = 0, + [2] = 331300055, + [3] = 331300056, + }, + [2] = { + [1] = 331300058, + [2] = 0, + [3] = 331300057, + }, + [3] = { + [1] = 331300059, + [2] = 331300060, + [3] = 0, + }, + } +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + [184001] = { config_id = 184001, gadget_id = 70350447, pos = { x = -851.833, y = -41.930, z = 5831.677 }, rot = { x = 355.476, y = 359.736, z = 28.827 }, level = 32, route_id = 331300057, start_route = false, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 }, + [184002] = { config_id = 184002, gadget_id = 70350448, pos = { x = -851.632, y = -42.187, z = 5831.642 }, rot = { x = 12.359, y = 329.540, z = 26.426 }, level = 32, area_id = 32 }, + [184003] = { config_id = 184003, gadget_id = 70290545, pos = { x = -844.122, y = -54.202, z = 5842.047 }, rot = { x = 11.044, y = 184.717, z = 334.831 }, level = 32, area_id = 32 }, + [184004] = { config_id = 184004, gadget_id = 70290545, pos = { x = -849.943, y = -41.582, z = 5839.857 }, rot = { x = 8.801, y = 188.792, z = 335.620 }, level = 32, area_id = 32 }, + [184005] = { config_id = 184005, gadget_id = 70290545, pos = { x = -865.517, y = -28.559, z = 5826.975 }, rot = { x = 334.376, y = 53.241, z = 14.585 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { + { config_id = 1, name = "1F", value = 0, no_refresh = true }, + { config_id = 2, name = "2F", value = 1, no_refresh = true }, + { config_id = 3, name = "3F", value = 1, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 184001, 184003, 184004, 184005 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 184002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_0/TitanElevator" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313185.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313185.lua new file mode 100644 index 00000000..d3d9522a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313185.lua @@ -0,0 +1,265 @@ +-- 基础信息 +local base_info = { + group_id = 133313185 +} + +-- Trigger变量 +local defs = { + point_sum = 25, + route_2 = 331300061, + gadget_seelie = 185002 +} + +-- DEFS_MISCS +defs.final_point = defs.point_sum - 1 + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 185001, gadget_id = 70330331, pos = { x = -315.599, y = -244.428, z = 5478.901 }, rot = { x = 0.000, y = 170.921, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 185002, gadget_id = 70710010, pos = { x = -415.717, y = -239.556, z = 5518.224 }, rot = { x = 0.000, y = 97.446, z = 0.000 }, level = 30, route_id = 331300062, area_id = 32 }, + { config_id = 185003, gadget_id = 70710007, pos = { x = -318.240, y = -244.429, z = 5480.121 }, rot = { x = 2.053, y = 115.525, z = 359.953 }, level = 30, area_id = 32 } +} + +-- 区域 +regions = { + { config_id = 185007, shape = RegionShape.SPHERE, radius = 3, pos = { x = -415.916, y = -239.268, z = 5518.550 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1185005, name = "PLATFORM_ARRIVAL_185005", event = EventType.EVENT_PLATFORM_ARRIVAL, source = "", condition = "condition_EVENT_PLATFORM_ARRIVAL_185005", action = "action_EVENT_PLATFORM_ARRIVAL_185005", trigger_count = 0 }, + { config_id = 1185006, name = "AVATAR_NEAR_PLATFORM_185006", event = EventType.EVENT_AVATAR_NEAR_PLATFORM, source = "", condition = "condition_EVENT_AVATAR_NEAR_PLATFORM_185006", action = "action_EVENT_AVATAR_NEAR_PLATFORM_185006", trigger_count = 0 }, + { config_id = 1185007, name = "ENTER_REGION_185007", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_185007", action = "action_EVENT_ENTER_REGION_185007", trigger_count = 0 }, + { config_id = 1185008, name = "GADGET_STATE_CHANGE_185008", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_185008", action = "action_EVENT_GADGET_STATE_CHANGE_185008" }, + { config_id = 1185009, name = "GADGET_CREATE_185009", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_185009", action = "action_EVENT_GADGET_CREATE_185009", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 2, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 185001, 185002, 185003 }, + regions = { 185007 }, + triggers = { "PLATFORM_ARRIVAL_185005", "AVATAR_NEAR_PLATFORM_185006", "ENTER_REGION_185007", "GADGET_STATE_CHANGE_185008" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 185001 }, + regions = { }, + triggers = { "GADGET_CREATE_185009" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_PLATFORM_ARRIVAL_185005(context, evt) + if defs.gadget_seelie ~= evt.param1 then + return false + end + + if defs.route_2 ~= evt.param2 then + return false + end + + if defs.final_point ~= evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_PLATFORM_ARRIVAL_185005(context, evt) + -- 将configid为 185001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 185001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 停止移动平台 + if 0 ~= ScriptLib.StopPlatform(context, 185002) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : stop_platform") + return -1 + end + + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 185002 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 2005, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_AVATAR_NEAR_PLATFORM_185006(context, evt) + if defs.gadget_seelie ~= evt.param1 then + return false + end + + if defs.route_2 ~= evt.param2 then + return false + end + + if defs.final_point == evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_AVATAR_NEAR_PLATFORM_185006(context, evt) + if 0 ~= ScriptLib.StartPlatform(context, 185002) then + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= evt.param3 then + ScriptLib.MarkPlayerAction(context, 2005, 2, evt.param3 + 1) + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_185007(context, evt) + if evt.param1 ~= 185007 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_185007(context, evt) + -- 设置移动平台路径 + if 0 ~= ScriptLib.SetPlatformRouteId(context, 185002, 331300061) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_platform_routeId") + return -1 + end + + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 185003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 2005, 1, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_185008(context, evt) + if 185001 ~= evt.param2 or GadgetState.GearAction1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_185008(context, evt) + -- group调整group进度,只对非randSuite有效 + if 0 ~= ScriptLib.GoToGroupSuite(context, 133313185, 2) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite") + return -1 + end + + -- 将本组内变量名为 "fin_2" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "fin_2", 1, 133313073) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_185009(context, evt) + if 185001 ~= evt.param1 or GadgetState.Default ~= ScriptLib.GetGadgetStateByConfigId(context, 0, evt.param1) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_185009(context, evt) + -- 将configid为 185001 的物件更改为状态 GadgetState.GearAction1 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 185001, GadgetState.GearAction1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将本组内变量名为 "fin_2" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "fin_2", 1, 133313073) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313186.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313186.lua new file mode 100644 index 00000000..4b5880ce --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313186.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133313186 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 186001, monster_id = 24040101, pos = { x = -328.897, y = -249.228, z = 5451.424 }, rot = { x = 0.000, y = 290.180, z = 0.000 }, level = 32, drop_tag = "元能构装体", pose_id = 1004, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 186001 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313187.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313187.lua new file mode 100644 index 00000000..439a32c1 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313187.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133313187 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 187001, gadget_id = 70330342, pos = { x = -338.130, y = -248.386, z = 5502.375 }, rot = { x = 0.000, y = 49.426, z = 0.000 }, level = 26, drop_tag = "摩拉石箱须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 4 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 187001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313188.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313188.lua new file mode 100644 index 00000000..946c0afe --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313188.lua @@ -0,0 +1,102 @@ +-- 基础信息 +local base_info = { + group_id = 133313188 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 188001, monster_id = 26090901, pos = { x = -412.522, y = -240.333, z = 5517.950 }, rot = { x = 0.000, y = 286.824, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 102, area_id = 32 }, + { config_id = 188002, monster_id = 26090901, pos = { x = -417.834, y = -238.608, z = 5514.674 }, rot = { x = 0.000, y = 55.036, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 102, area_id = 32 }, + { config_id = 188003, monster_id = 26090901, pos = { x = -412.980, y = -238.499, z = 5520.570 }, rot = { x = 0.000, y = 196.832, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 102, area_id = 32 }, + { config_id = 188004, monster_id = 26120401, pos = { x = -417.895, y = -240.581, z = 5511.543 }, rot = { x = 0.000, y = 18.064, z = 0.000 }, level = 32, drop_tag = "大蕈兽", pose_id = 101, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1188005, name = "MONSTER_BATTLE_188005", event = EventType.EVENT_MONSTER_BATTLE, source = "", condition = "condition_EVENT_MONSTER_BATTLE_188005", action = "action_EVENT_MONSTER_BATTLE_188005" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 188001, 188002, 188003 }, + gadgets = { }, + regions = { }, + triggers = { "MONSTER_BATTLE_188005" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 188004 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_MONSTER_BATTLE_188005(context, evt) + if 188001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_MONSTER_BATTLE_188005(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133313188, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313189.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313189.lua new file mode 100644 index 00000000..a0fa872d --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313189.lua @@ -0,0 +1,265 @@ +-- 基础信息 +local base_info = { + group_id = 133313189 +} + +-- Trigger变量 +local defs = { + point_sum = 23, + route_2 = 331300063, + gadget_seelie = 189002 +} + +-- DEFS_MISCS +defs.final_point = defs.point_sum - 1 + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 189001, gadget_id = 70330331, pos = { x = -314.874, y = -244.428, z = 5468.690 }, rot = { x = 0.000, y = 355.415, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 189002, gadget_id = 70710010, pos = { x = -379.255, y = -208.246, z = 5404.694 }, rot = { x = 0.000, y = 87.894, z = 0.000 }, level = 30, route_id = 331300064, area_id = 32 }, + { config_id = 189003, gadget_id = 70710007, pos = { x = -316.736, y = -244.319, z = 5466.326 }, rot = { x = 3.181, y = 39.423, z = 358.785 }, level = 30, area_id = 32 } +} + +-- 区域 +regions = { + { config_id = 189007, shape = RegionShape.SPHERE, radius = 3, pos = { x = -379.297, y = -207.904, z = 5404.878 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1189005, name = "PLATFORM_ARRIVAL_189005", event = EventType.EVENT_PLATFORM_ARRIVAL, source = "", condition = "condition_EVENT_PLATFORM_ARRIVAL_189005", action = "action_EVENT_PLATFORM_ARRIVAL_189005", trigger_count = 0 }, + { config_id = 1189006, name = "AVATAR_NEAR_PLATFORM_189006", event = EventType.EVENT_AVATAR_NEAR_PLATFORM, source = "", condition = "condition_EVENT_AVATAR_NEAR_PLATFORM_189006", action = "action_EVENT_AVATAR_NEAR_PLATFORM_189006", trigger_count = 0 }, + { config_id = 1189007, name = "ENTER_REGION_189007", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_189007", action = "action_EVENT_ENTER_REGION_189007", trigger_count = 0 }, + { config_id = 1189008, name = "GADGET_STATE_CHANGE_189008", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_189008", action = "action_EVENT_GADGET_STATE_CHANGE_189008" }, + { config_id = 1189009, name = "GADGET_CREATE_189009", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_189009", action = "action_EVENT_GADGET_CREATE_189009", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 2, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 189001, 189002, 189003 }, + regions = { 189007 }, + triggers = { "PLATFORM_ARRIVAL_189005", "AVATAR_NEAR_PLATFORM_189006", "ENTER_REGION_189007", "GADGET_STATE_CHANGE_189008" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 189001 }, + regions = { }, + triggers = { "GADGET_CREATE_189009" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_PLATFORM_ARRIVAL_189005(context, evt) + if defs.gadget_seelie ~= evt.param1 then + return false + end + + if defs.route_2 ~= evt.param2 then + return false + end + + if defs.final_point ~= evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_PLATFORM_ARRIVAL_189005(context, evt) + -- 将configid为 189001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 189001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 停止移动平台 + if 0 ~= ScriptLib.StopPlatform(context, 189002) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : stop_platform") + return -1 + end + + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 189002 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 2005, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_AVATAR_NEAR_PLATFORM_189006(context, evt) + if defs.gadget_seelie ~= evt.param1 then + return false + end + + if defs.route_2 ~= evt.param2 then + return false + end + + if defs.final_point == evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_AVATAR_NEAR_PLATFORM_189006(context, evt) + if 0 ~= ScriptLib.StartPlatform(context, 189002) then + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= evt.param3 then + ScriptLib.MarkPlayerAction(context, 2005, 2, evt.param3 + 1) + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_189007(context, evt) + if evt.param1 ~= 189007 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_189007(context, evt) + -- 设置移动平台路径 + if 0 ~= ScriptLib.SetPlatformRouteId(context, 189002, 331300063) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_platform_routeId") + return -1 + end + + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 189003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 2005, 1, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_189008(context, evt) + if 189001 ~= evt.param2 or GadgetState.GearAction1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_189008(context, evt) + -- group调整group进度,只对非randSuite有效 + if 0 ~= ScriptLib.GoToGroupSuite(context, 133313189, 2) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite") + return -1 + end + + -- 将本组内变量名为 "fin_3" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "fin_3", 1, 133313073) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_189009(context, evt) + if 189001 ~= evt.param1 or GadgetState.Default ~= ScriptLib.GetGadgetStateByConfigId(context, 0, evt.param1) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_189009(context, evt) + -- 将configid为 189001 的物件更改为状态 GadgetState.GearAction1 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 189001, GadgetState.GearAction1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将本组内变量名为 "fin_3" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "fin_3", 1, 133313073) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313190.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313190.lua new file mode 100644 index 00000000..14517edf --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313190.lua @@ -0,0 +1,104 @@ +-- 基础信息 +local base_info = { + group_id = 133313190 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 190002, monster_id = 28061501, pos = { x = -389.571, y = -210.681, z = 5400.896 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "鸟类", pose_id = 1, area_id = 32 }, + { config_id = 190003, monster_id = 28061501, pos = { x = -379.286, y = -213.076, z = 5406.911 }, rot = { x = 0.000, y = 274.053, z = 0.000 }, level = 32, drop_tag = "鸟类", pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { + { config_id = 190001, shape = RegionShape.SPHERE, radius = 10, pos = { x = -393.758, y = -210.366, z = 5407.300 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1190001, name = "ENTER_REGION_190001", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_190001", action = "action_EVENT_ENTER_REGION_190001" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 190001 }, + triggers = { "ENTER_REGION_190001" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 190002, 190003 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_190001(context, evt) + if evt.param1 ~= 190001 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_190001(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133313190, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313191.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313191.lua new file mode 100644 index 00000000..02a50255 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313191.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133313191 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 191002, monster_id = 28050106, pos = { x = -342.871, y = -187.140, z = 5447.349 }, rot = { x = 0.000, y = 189.081, z = 0.000 }, level = 32, drop_tag = "魔法生物", area_id = 32 }, + { config_id = 191003, monster_id = 28050106, pos = { x = -325.737, y = -164.848, z = 5428.330 }, rot = { x = 0.000, y = 88.266, z = 0.000 }, level = 32, drop_tag = "魔法生物", area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 191002, 191003 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313192.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313192.lua new file mode 100644 index 00000000..375f8623 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313192.lua @@ -0,0 +1,77 @@ +-- 基础信息 +local base_info = { + group_id = 133313192 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { + -- 机器人2 + { config_id = 192001, shape = RegionShape.SPHERE, radius = 60, pos = { x = -129.863, y = 176.500, z = 5371.620 }, area_id = 32, vision_type_list = { 33130003 } }, + -- 机器人3 + { config_id = 192002, shape = RegionShape.SPHERE, radius = 65, pos = { x = -558.644, y = 128.467, z = 5814.097 }, area_id = 32, vision_type_list = { 33130004 } }, + -- 机器人4 + { config_id = 192003, shape = RegionShape.SPHERE, radius = 60, pos = { x = -856.013, y = -22.111, z = 5829.187 }, area_id = 32, vision_type_list = { 33130005 } } +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 192001, 192002, 192003 }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313193.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313193.lua new file mode 100644 index 00000000..f7165ba9 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313193.lua @@ -0,0 +1,103 @@ +-- 基础信息 +local base_info = { + group_id = 133313193 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 193002, monster_id = 24040201, pos = { x = -336.705, y = -249.228, z = 5490.276 }, rot = { x = 0.000, y = 321.560, z = 0.000 }, level = 32, drop_tag = "元能构装体", pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { + { config_id = 193001, shape = RegionShape.SPHERE, radius = 8, pos = { x = -337.719, y = -249.228, z = 5493.187 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1193001, name = "ENTER_REGION_193001", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_193001", action = "action_EVENT_ENTER_REGION_193001" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 193001 }, + triggers = { "ENTER_REGION_193001" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 193002 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_193001(context, evt) + if evt.param1 ~= 193001 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_193001(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133313193, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313194.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313194.lua new file mode 100644 index 00000000..a7760c0f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313194.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133313194 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 194001, monster_id = 28050106, pos = { x = -831.090, y = -236.889, z = 5757.202 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "魔法生物", area_id = 32 }, + { config_id = 194002, monster_id = 28050106, pos = { x = -829.828, y = -236.966, z = 5758.089 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "魔法生物", area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 194001, 194002 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313195.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313195.lua new file mode 100644 index 00000000..1db0f24a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313195.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133313195 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 195001, monster_id = 28010208, pos = { x = -505.171, y = -24.305, z = 5270.237 }, rot = { x = 0.000, y = 193.560, z = 0.000 }, level = 32, drop_tag = "采集动物", area_id = 32 }, + { config_id = 195002, monster_id = 28010208, pos = { x = -511.738, y = -24.303, z = 5265.313 }, rot = { x = 0.000, y = 157.857, z = 0.000 }, level = 32, drop_tag = "采集动物", area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 195001, 195002 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313196.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313196.lua new file mode 100644 index 00000000..b66a77ed --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313196.lua @@ -0,0 +1,204 @@ +-- 基础信息 +local base_info = { + group_id = 133313196 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 196001, gadget_id = 70211032, pos = { x = -811.288, y = -262.627, z = 5771.604 }, rot = { x = 0.000, y = 174.357, z = 0.000 }, level = 26, drop_tag = "战斗超级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + -- 锁定1 + { config_id = 196002, gadget_id = 70330404, pos = { x = -825.438, y = -263.087, z = 5767.123 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, state = GadgetState.GearStop, persistent = true, area_id = 32 }, + -- 锁定2 + { config_id = 196003, gadget_id = 70330404, pos = { x = -796.563, y = -263.087, z = 5770.012 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, state = GadgetState.GearStop, persistent = true, area_id = 32 }, + { config_id = 196004, gadget_id = 70330404, pos = { x = -837.414, y = -255.781, z = 5781.872 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 196006, gadget_id = 70330404, pos = { x = -787.643, y = -255.781, z = 5787.052 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1196007, name = "GADGET_STATE_CHANGE_196007", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_196007", action = "action_EVENT_GADGET_STATE_CHANGE_196007" }, + { config_id = 1196008, name = "GROUP_LOAD_196008", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_196008", action = "action_EVENT_GROUP_LOAD_196008", trigger_count = 0 }, + -- 解锁1 + { config_id = 1196009, name = "VARIABLE_CHANGE_196009", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_196009", action = "action_EVENT_VARIABLE_CHANGE_196009", trigger_count = 0 }, + -- 解锁2 + { config_id = 1196010, name = "VARIABLE_CHANGE_196010", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_196010", action = "action_EVENT_VARIABLE_CHANGE_196010", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 2, name = "unlock_1", value = 0, no_refresh = true }, + { config_id = 3, name = "unlock_2", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 196001, 196002, 196003, 196004, 196006 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_196007", "GROUP_LOAD_196008", "VARIABLE_CHANGE_196009", "VARIABLE_CHANGE_196010" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_196007(context, evt) + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133313196, 196002) then + return false + end + + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133313196, 196003) then + return false + end + + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133313196, 196004) then + return false + end + + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133313196, 196006) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_196007(context, evt) + -- 将configid为 196001 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 196001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_196008(context, evt) + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133313196, 196002) then + return false + end + + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133313196, 196003) then + return false + end + + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133313196, 196004) then + return false + end + + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133313196, 196006) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_196008(context, evt) + -- 将configid为 196001 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 196001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_196009(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"unlock_1"为1 + if ScriptLib.GetGroupVariableValue(context, "unlock_1") ~= 1 then + return false + end + + if GadgetState.GearStop ~= ScriptLib.GetGadgetStateByConfigId(context, 133313196, 196002) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_196009(context, evt) + -- 将configid为 196002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 196002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_196010(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"unlock_2"为1 + if ScriptLib.GetGroupVariableValue(context, "unlock_2") ~= 1 then + return false + end + + if GadgetState.GearStop ~= ScriptLib.GetGadgetStateByConfigId(context, 133313196, 196003) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_196010(context, evt) + -- 将configid为 196003 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 196003, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313197.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313197.lua new file mode 100644 index 00000000..c3c75e37 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313197.lua @@ -0,0 +1,257 @@ +-- 基础信息 +local base_info = { + group_id = 133313197 +} + +-- Trigger变量 +local defs = { + interactOptionID = 430, + gadget_fireTorch = 197002, + gadget_fireBase1 = 197001, + gadget_fire1 = 197003, + gadget_fireBase2 = 197004, + gadget_fire2 = 197005, + gadget_fireBase3 = 0, + gadget_fire3 = 0, + gadget_fireBase4 = 0, + gadget_fire4 = 0 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 197011, monster_id = 24040101, pos = { x = -827.324, y = -268.609, z = 5676.727 }, rot = { x = 0.000, y = 325.264, z = 0.000 }, level = 32, drop_tag = "元能构装体", pose_id = 1, area_id = 32 }, + { config_id = 197012, monster_id = 24040201, pos = { x = -835.171, y = -268.576, z = 5674.994 }, rot = { x = 0.000, y = 33.381, z = 0.000 }, level = 32, drop_tag = "元能构装体", pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- 1号基座 + { config_id = 197001, gadget_id = 70330279, pos = { x = -832.421, y = -268.628, z = 5681.104 }, rot = { x = 0.000, y = 353.141, z = 0.000 }, level = 32, state = GadgetState.GearStart, persistent = true, area_id = 32 }, + { config_id = 197002, gadget_id = 70330278, pos = { x = -821.857, y = -263.828, z = 5771.016 }, rot = { x = 0.000, y = 354.429, z = 0.000 }, level = 32, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_NORMAL, area_id = 32 }, + -- 1号火种 + { config_id = 197003, gadget_id = 70330257, pos = { x = -832.575, y = -266.885, z = 5680.871 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, route_id = 331300066, persistent = true, area_id = 32 }, + -- 2号基座 + { config_id = 197004, gadget_id = 70330279, pos = { x = -856.486, y = -263.849, z = 5734.030 }, rot = { x = 1.987, y = 264.860, z = 359.689 }, level = 32, persistent = true, area_id = 32 }, + -- 2号火种 + { config_id = 197005, gadget_id = 70330257, pos = { x = -856.461, y = -262.203, z = 5734.025 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, route_id = 331300067, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { + { config_id = 197006, shape = RegionShape.SPHERE, radius = 8, pos = { x = -832.449, y = -268.628, z = 5680.671 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1197006, name = "ENTER_REGION_197006", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_197006", action = "action_EVENT_ENTER_REGION_197006" }, + -- 玩法完成 + { config_id = 1197007, name = "GADGET_STATE_CHANGE_197007", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_197007", action = "action_EVENT_GADGET_STATE_CHANGE_197007" }, + -- 保底 + { config_id = 1197008, name = "GROUP_LOAD_197008", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_197008", action = "action_EVENT_GROUP_LOAD_197008", trigger_count = 0 }, + -- 玩法开始埋点 + { config_id = 1197009, name = "GADGET_STATE_CHANGE_197009", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_197009", action = "action_EVENT_GADGET_STATE_CHANGE_197009" }, + -- 玩法进度埋点 + { config_id = 1197010, name = "GADGET_STATE_CHANGE_197010", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_197010", action = "action_EVENT_GADGET_STATE_CHANGE_197010" }, + { config_id = 1197013, name = "ANY_MONSTER_DIE_197013", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_197013", action = "action_EVENT_ANY_MONSTER_DIE_197013" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 197001, 197002, 197004 }, + regions = { 197006 }, + triggers = { "ENTER_REGION_197006", "GADGET_STATE_CHANGE_197007", "GROUP_LOAD_197008", "GADGET_STATE_CHANGE_197009", "GADGET_STATE_CHANGE_197010" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 197011, 197012 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_197013" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_197006(context, evt) + if evt.param1 ~= 197006 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_197006(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133313197, 2) + + -- 将configid为 197001 的物件更改为状态 GadgetState.GearStop + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 197001, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_197007(context, evt) + if 197002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_197007(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 31004, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- 将本组内变量名为 "unlock_1" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "unlock_1", 1, 133313196) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_197008(context, evt) + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133313197, 197002) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_197008(context, evt) + -- 将本组内变量名为 "unlock_1" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "unlock_1", 1, 133313196) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_197009(context, evt) + if 197001 ~= evt.param2 or GadgetState.Default ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_197009(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 7022, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 31004, 1, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_197010(context, evt) + if 197004 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_197010(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 31004, 2, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_197013(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_197013(context, evt) + -- 将configid为 197001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 197001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +require "BlackBoxPlay/DesertEnergySpark" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313198.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313198.lua new file mode 100644 index 00000000..2266fffe --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313198.lua @@ -0,0 +1,85 @@ +-- 基础信息 +local base_info = { + group_id = 133313198 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { + -- 3313-坑洞-小型镀金旅团营地 + { config_id = 198001, shape = RegionShape.POLYGON, pos = { x = -747.649, y = 41.050, z = 5821.807 }, height = 168.700, point_array = { { x = -665.442, y = 5707.984 }, { x = -842.054, y = 5715.820 }, { x = -897.168, y = 5788.007 }, { x = -865.588, y = 5881.292 }, { x = -747.032, y = 5935.630 }, { x = -615.194, y = 5915.734 }, { x = -598.129, y = 5864.098 }, { x = -617.590, y = 5768.942 } }, area_id = 32, vision_type_list = { 33130007 } }, + -- 3313-山坡-愚人众营地 + { config_id = 198002, shape = RegionShape.POLYGON, pos = { x = -644.869, y = 127.500, z = 5646.718 }, height = 140.800, point_array = { { x = -765.580, y = 5613.895 }, { x = -667.736, y = 5553.578 }, { x = -634.921, y = 5553.922 }, { x = -565.826, y = 5627.965 }, { x = -524.159, y = 5679.521 }, { x = -625.556, y = 5722.518 }, { x = -730.795, y = 5739.858 }, { x = -759.342, y = 5685.787 } }, area_id = 32, vision_type_list = { 33130008 } }, + -- 3313-山下-镀金旅团营地 + { config_id = 198003, shape = RegionShape.POLYGON, pos = { x = -590.508, y = 66.290, z = 5775.720 }, height = 114.220, point_array = { { x = -681.909, y = 5718.287 }, { x = -721.946, y = 5738.790 }, { x = -661.168, y = 5853.316 }, { x = -610.181, y = 5872.820 }, { x = -550.759, y = 5847.038 }, { x = -470.841, y = 5804.545 }, { x = -459.069, y = 5763.343 }, { x = -463.454, y = 5712.255 }, { x = -554.277, y = 5678.621 } }, area_id = 32, vision_type_list = { 33130009 } }, + -- 3313-山上-小型丘丘人营地 + { config_id = 198004, shape = RegionShape.POLYGON, pos = { x = -510.562, y = 157.679, z = 5583.969 }, height = 130.985, point_array = { { x = -524.035, y = 5476.162 }, { x = -423.319, y = 5503.533 }, { x = -395.033, y = 5545.700 }, { x = -403.793, y = 5595.755 }, { x = -449.824, y = 5646.582 }, { x = -490.877, y = 5670.529 }, { x = -542.641, y = 5678.754 }, { x = -599.541, y = 5691.777 }, { x = -626.091, y = 5610.504 } }, area_id = 32, vision_type_list = { 33130014 } }, + -- 3313-山下-丘丘人营地 + { config_id = 198005, shape = RegionShape.POLYGON, pos = { x = -316.891, y = 135.072, z = 5608.471 }, height = 134.456, point_array = { { x = -401.485, y = 5732.618 }, { x = -428.073, y = 5695.675 }, { x = -450.550, y = 5641.174 }, { x = -416.723, y = 5546.017 }, { x = -418.176, y = 5490.763 }, { x = -312.106, y = 5460.890 }, { x = -195.668, y = 5468.564 }, { x = -183.232, y = 5543.113 }, { x = -260.247, y = 5588.767 }, { x = -283.442, y = 5676.233 }, { x = -350.745, y = 5756.051 } }, area_id = 32, vision_type_list = { 33130010 } }, + -- 3313-山上-镀金旅团营地 + { config_id = 198006, shape = RegionShape.POLYGON, pos = { x = -365.171, y = 191.600, z = 5405.770 }, height = 141.800, point_array = { { x = -306.467, y = 5291.346 }, { x = -265.644, y = 5272.749 }, { x = -289.666, y = 5382.142 }, { x = -324.593, y = 5488.674 }, { x = -378.776, y = 5538.790 }, { x = -464.697, y = 5504.421 }, { x = -430.885, y = 5321.671 } }, area_id = 32, vision_type_list = { 33130011 } }, + -- 3313-山下-小型镀金旅团营地 + { config_id = 198007, shape = RegionShape.POLYGON, pos = { x = -163.918, y = 157.154, z = 5318.292 }, height = 188.268, point_array = { { x = -35.477, y = 5294.078 }, { x = -13.854, y = 5122.085 }, { x = -232.518, y = 5143.196 }, { x = -236.226, y = 5212.049 }, { x = -285.629, y = 5336.561 }, { x = -313.981, y = 5410.849 }, { x = -312.370, y = 5514.498 }, { x = -86.274, y = 5407.762 } }, area_id = 32, vision_type_list = { 33130012 } } +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 198001, 198002, 198003, 198004, 198005, 198006, 198007 }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313199.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313199.lua new file mode 100644 index 00000000..b773c927 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313199.lua @@ -0,0 +1,107 @@ +-- 基础信息 +local base_info = { + group_id = 133313199 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 199001, monster_id = 26090201, pos = { x = -821.990, y = -268.110, z = 5753.722 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 199003, monster_id = 26090201, pos = { x = -825.944, y = -266.809, z = 5760.683 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 199004, monster_id = 26090201, pos = { x = -820.226, y = -266.757, z = 5757.293 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 199005, monster_id = 26090201, pos = { x = -825.086, y = -267.630, z = 5756.971 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 102, area_id = 32 }, + { config_id = 199006, monster_id = 28060401, pos = { x = -838.848, y = -266.607, z = 5723.704 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 2, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { + { config_id = 199002, shape = RegionShape.SPHERE, radius = 8, pos = { x = -826.866, y = -268.070, z = 5755.770 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1199002, name = "ENTER_REGION_199002", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_199002", action = "action_EVENT_ENTER_REGION_199002" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 199005, 199006 }, + gadgets = { }, + regions = { 199002 }, + triggers = { "ENTER_REGION_199002" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 199001, 199003, 199004 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_199002(context, evt) + if evt.param1 ~= 199002 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_199002(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133313199, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313200.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313200.lua new file mode 100644 index 00000000..e096823e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313200.lua @@ -0,0 +1,76 @@ +-- 基础信息 +local base_info = { + group_id = 133313200 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 200001, gadget_id = 70500000, pos = { x = -842.952, y = -265.787, z = 5722.775 }, rot = { x = 0.000, y = 0.000, z = 13.325 }, level = 32, point_type = 1003, area_id = 32 }, + { config_id = 200002, gadget_id = 70500000, pos = { x = -838.670, y = -265.785, z = 5720.253 }, rot = { x = 21.844, y = 0.000, z = 0.000 }, level = 32, point_type = 1003, area_id = 32 }, + { config_id = 200003, gadget_id = 70500000, pos = { x = -836.579, y = -266.138, z = 5720.194 }, rot = { x = 21.721, y = 41.673, z = -0.001 }, level = 32, point_type = 1003, area_id = 32 }, + { config_id = 200004, gadget_id = 70500000, pos = { x = -824.340, y = -267.350, z = 5757.570 }, rot = { x = 0.000, y = 62.389, z = 0.000 }, level = 32, point_type = 1003, area_id = 32 }, + { config_id = 200005, gadget_id = 70500000, pos = { x = -822.684, y = -266.931, z = 5757.740 }, rot = { x = 332.253, y = 17.055, z = -0.001 }, level = 32, point_type = 1003, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 200001, 200002, 200003, 200004, 200005 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313201.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313201.lua new file mode 100644 index 00000000..4b32373d --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313201.lua @@ -0,0 +1,196 @@ +-- 基础信息 +local base_info = { + group_id = 133313201 +} + +-- Trigger变量 +local defs = { + interactOptionID = 430, + gadget_fireTorch = 201002, + gadget_fireBase1 = 201001, + gadget_fire1 = 201003, + gadget_fireBase2 = 201004, + gadget_fire2 = 201005, + gadget_fireBase3 = 0, + gadget_fire3 = 0, + gadget_fireBase4 = 0, + gadget_fire4 = 0 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- 1号基座 + { config_id = 201001, gadget_id = 70330279, pos = { x = -772.645, y = -268.628, z = 5687.039 }, rot = { x = 0.000, y = 354.337, z = 0.000 }, level = 32, state = GadgetState.GearStart, persistent = true, area_id = 32 }, + { config_id = 201002, gadget_id = 70330278, pos = { x = -800.421, y = -263.857, z = 5773.092 }, rot = { x = 0.000, y = 354.290, z = 0.000 }, level = 32, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_NORMAL, area_id = 32 }, + -- 1号火种 + { config_id = 201003, gadget_id = 70330257, pos = { x = -772.613, y = -266.874, z = 5687.036 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, route_id = 331300068, persistent = true, area_id = 32 }, + -- 2号基座 + { config_id = 201004, gadget_id = 70330279, pos = { x = -761.156, y = -263.154, z = 5723.197 }, rot = { x = 0.000, y = 354.315, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + -- 2号火种 + { config_id = 201005, gadget_id = 70330257, pos = { x = -761.160, y = -261.534, z = 5723.194 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, route_id = 331300069, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 玩法完成 + { config_id = 1201007, name = "GADGET_STATE_CHANGE_201007", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_201007", action = "action_EVENT_GADGET_STATE_CHANGE_201007" }, + -- 保底 + { config_id = 1201008, name = "GROUP_LOAD_201008", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_201008", action = "action_EVENT_GROUP_LOAD_201008", trigger_count = 0 }, + -- 玩法开始埋点 + { config_id = 1201009, name = "GADGET_STATE_CHANGE_201009", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_201009", action = "action_EVENT_GADGET_STATE_CHANGE_201009" }, + -- 玩法进度埋点 + { config_id = 1201010, name = "GADGET_STATE_CHANGE_201010", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_201010", action = "action_EVENT_GADGET_STATE_CHANGE_201010" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 201001, 201002, 201004 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_201007", "GROUP_LOAD_201008", "GADGET_STATE_CHANGE_201009", "GADGET_STATE_CHANGE_201010" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_201007(context, evt) + if 201002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_201007(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 31004, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- 将本组内变量名为 "unlock_2" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "unlock_2", 1, 133313196) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_201008(context, evt) + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133313201, 201002) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_201008(context, evt) + -- 将本组内变量名为 "unlock_2" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "unlock_2", 1, 133313196) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_201009(context, evt) + if 201001 ~= evt.param2 or GadgetState.Default ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_201009(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 7022, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 31004, 1, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_201010(context, evt) + if 201004 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_201010(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 31004, 2, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +require "BlackBoxPlay/DesertEnergySpark" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313202.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313202.lua new file mode 100644 index 00000000..a46a2e33 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313202.lua @@ -0,0 +1,93 @@ +-- 基础信息 +local base_info = { + group_id = 133313202 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 202001, monster_id = 24040101, pos = { x = -788.305, y = -268.628, z = 5752.793 }, rot = { x = 0.000, y = 176.431, z = 0.000 }, level = 32, drop_tag = "元能构装体", affix = { 5205 }, pose_id = 1004, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { + { config_id = 202002, shape = RegionShape.SPHERE, radius = 10, pos = { x = -785.159, y = -267.493, z = 5751.700 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1202002, name = "ENTER_REGION_202002", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_202002", action = "action_EVENT_ENTER_REGION_202002" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 202001 }, + gadgets = { }, + regions = { 202002 }, + triggers = { "ENTER_REGION_202002" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_202002(context, evt) + if evt.param1 ~= 202002 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_202002(context, evt) + ScriptLib.SetMonsterBattleByGroup(context, 202001, 133313202) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313203.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313203.lua new file mode 100644 index 00000000..e837de52 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313203.lua @@ -0,0 +1,138 @@ +-- 基础信息 +local base_info = { + group_id = 133313203 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 203001, monster_id = 23010601, pos = { x = -1344.386, y = 42.972, z = 5184.906 }, rot = { x = 0.000, y = 135.301, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 32 }, + { config_id = 203005, monster_id = 28060509, pos = { x = -1346.771, y = 42.724, z = 5179.282 }, rot = { x = 0.000, y = 142.219, z = 0.000 }, level = 1, drop_id = 1000100, pose_id = 2, area_id = 32 }, + { config_id = 203009, monster_id = 23010401, pos = { x = -1343.024, y = 44.711, z = 5168.476 }, rot = { x = 0.000, y = 335.835, z = 0.000 }, level = 1, drop_id = 1000100, pose_id = 9011, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 203006, gadget_id = 70710852, pos = { x = -1337.677, y = 45.535, z = 5170.245 }, rot = { x = 359.436, y = 47.262, z = 3.439 }, level = 1, area_id = 32 }, + { config_id = 203007, gadget_id = 70710416, pos = { x = -1339.427, y = 43.691, z = 5176.523 }, rot = { x = 3.069, y = 351.766, z = 4.803 }, level = 1, area_id = 32 }, + { config_id = 203008, gadget_id = 70710350, pos = { x = -1339.863, y = 45.098, z = 5166.738 }, rot = { x = 0.000, y = 307.576, z = 0.000 }, level = 1, area_id = 32 }, + { config_id = 203010, gadget_id = 70710548, pos = { x = -1343.980, y = 44.872, z = 5167.797 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 32 }, + { config_id = 203011, gadget_id = 70710350, pos = { x = -1340.836, y = 43.481, z = 5179.520 }, rot = { x = 0.000, y = 336.334, z = 0.000 }, level = 1, area_id = 32 }, + { config_id = 203012, gadget_id = 71700487, pos = { x = -1340.993, y = 44.329, z = 5170.413 }, rot = { x = 359.237, y = 323.115, z = 70.919 }, level = 1, area_id = 32 }, + { config_id = 203013, gadget_id = 70710710, pos = { x = -1340.212, y = 43.762, z = 5174.422 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 32 } +} + +-- 区域 +regions = { + { config_id = 203004, shape = RegionShape.SPHERE, radius = 17, pos = { x = -1345.229, y = 43.161, z = 5177.250 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1203002, name = "ANY_MONSTER_DIE_203002", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_203002", action = "action_EVENT_ANY_MONSTER_DIE_203002" }, + -- 入战时怪物开车 + { config_id = 1203003, name = "MONSTER_BATTLE_203003", event = EventType.EVENT_MONSTER_BATTLE, source = "", condition = "condition_EVENT_MONSTER_BATTLE_203003", action = "action_EVENT_MONSTER_BATTLE_203003" }, + { config_id = 1203004, name = "ENTER_REGION_203004", event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "action_EVENT_ENTER_REGION_203004" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 203001, 203005, 203009 }, + gadgets = { 203006, 203007, 203008, 203010, 203011, 203012, 203013 }, + regions = { 203004 }, + triggers = { "ANY_MONSTER_DIE_203002", "MONSTER_BATTLE_203003", "ENTER_REGION_203004" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_203002(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_203002(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7326416") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_MONSTER_BATTLE_203003(context, evt) + if 203001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_MONSTER_BATTLE_203003(context, evt) + -- 调用提示id为 1000170006 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000170006) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_203004(context, evt) + -- 调用提示id为 1000170005 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000170005) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313204.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313204.lua new file mode 100644 index 00000000..256d8a89 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313204.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133313204 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 204001, monster_id = 28050106, pos = { x = -460.664, y = -77.325, z = 5501.814 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "魔法生物", area_id = 32 }, + { config_id = 204002, monster_id = 28050106, pos = { x = -478.158, y = -82.824, z = 5430.640 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "魔法生物", area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 204001, 204002 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313205.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313205.lua new file mode 100644 index 00000000..ccd43820 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313205.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 133313205 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 205001, gadget_id = 70220103, pos = { x = -317.779, y = -87.304, z = 5493.187 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 205002, gadget_id = 70220103, pos = { x = -336.660, y = -102.998, z = 5480.939 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 205003, gadget_id = 70220103, pos = { x = -308.435, y = -60.518, z = 5489.633 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 205004, gadget_id = 70220103, pos = { x = -332.520, y = -68.478, z = 5469.756 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 205001, 205002, 205003, 205004 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313206.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313206.lua new file mode 100644 index 00000000..5e29a66d --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313206.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133313206 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 206001, gadget_id = 70220103, pos = { x = -308.358, y = -119.476, z = 5476.070 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 206001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313207.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313207.lua new file mode 100644 index 00000000..7193eca2 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313207.lua @@ -0,0 +1,115 @@ +-- 基础信息 +local base_info = { + group_id = 133313207 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 207001, gadget_id = 70360001, pos = { x = -765.719, y = -338.522, z = 5438.380 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 32 }, + { config_id = 207004, gadget_id = 71700288, pos = { x = -765.690, y = -338.522, z = 5438.346 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1207002, name = "GADGET_CREATE_207002", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_207002", action = "action_EVENT_GADGET_CREATE_207002", trigger_count = 0 }, + { config_id = 1207003, name = "SELECT_OPTION_207003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_207003", action = "action_EVENT_SELECT_OPTION_207003", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 207001, 207004 }, + regions = { }, + triggers = { "GADGET_CREATE_207002", "SELECT_OPTION_207003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_207002(context, evt) + if 207001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_207002(context, evt) + ScriptLib.SetWorktopOptionsByGroupId(context, 133313207, 207001, {7}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_207003(context, evt) + -- 判断是gadgetid 207001 option_id 7 + if 207001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_207003(context, evt) + ScriptLib.AddQuestProgress(context, "7318349") + + ScriptLib.DelWorktopOptionByGroupId(context, 133313207, 207001, 7) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313208.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313208.lua new file mode 100644 index 00000000..91ef50df --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313208.lua @@ -0,0 +1,95 @@ +-- 基础信息 +local base_info = { + group_id = 133313208 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 208001, monster_id = 24040201, pos = { x = -815.955, y = -239.922, z = 5812.342 }, rot = { x = 0.000, y = 352.810, z = 0.000 }, level = 32, drop_tag = "元能构装体", pose_id = 1004, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 208003, gadget_id = 70330432, pos = { x = -808.291, y = -238.061, z = 5807.146 }, rot = { x = 337.487, y = 335.179, z = 50.380 }, level = 32, area_id = 32 }, + { config_id = 208004, gadget_id = 70330432, pos = { x = -824.513, y = -239.303, z = 5805.521 }, rot = { x = 0.000, y = 0.000, z = 322.674 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { + { config_id = 208002, shape = RegionShape.SPHERE, radius = 5, pos = { x = -816.117, y = -239.566, z = 5813.002 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1208002, name = "ENTER_REGION_208002", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_208002", action = "action_EVENT_ENTER_REGION_208002" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 208001 }, + gadgets = { 208003, 208004 }, + regions = { 208002 }, + triggers = { "ENTER_REGION_208002" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_208002(context, evt) + if evt.param1 ~= 208002 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_208002(context, evt) + ScriptLib.SetMonsterBattleByGroup(context, 208001, 133313208) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313209.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313209.lua new file mode 100644 index 00000000..f1e43e9f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313209.lua @@ -0,0 +1,105 @@ +-- 基础信息 +local base_info = { + group_id = 133313209 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 209008, monster_id = 28061501, pos = { x = -823.421, y = -241.692, z = 5839.661 }, rot = { x = 0.000, y = 255.010, z = 0.000 }, level = 32, drop_tag = "鸟类", pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 209001, gadget_id = 70210101, pos = { x = -824.317, y = -238.175, z = 5806.711 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 }, + { config_id = 209002, gadget_id = 70330426, pos = { x = -828.922, y = -240.939, z = 5835.804 }, rot = { x = 18.898, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 209003, gadget_id = 70330429, pos = { x = -826.494, y = -241.427, z = 5839.356 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 209004, gadget_id = 70330428, pos = { x = -830.199, y = -240.179, z = 5839.159 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 209005, gadget_id = 70330427, pos = { x = -830.423, y = -240.179, z = 5839.613 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 209006, gadget_id = 70210101, pos = { x = -828.555, y = -241.045, z = 5838.507 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1209007, name = "ANY_GADGET_DIE_209007", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_209007", action = "action_EVENT_ANY_GADGET_DIE_209007" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 209001, 209002, 209003, 209004, 209005, 209006 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_209007" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 209008 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_209007(context, evt) + if 209003 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_209007(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133313209, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313210.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313210.lua new file mode 100644 index 00000000..d874a961 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313210.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133313210 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 210001, monster_id = 28050106, pos = { x = -498.008, y = -41.311, z = 5528.415 }, rot = { x = 0.000, y = 297.216, z = 0.000 }, level = 32, drop_tag = "魔法生物", area_id = 32 }, + { config_id = 210002, monster_id = 28050106, pos = { x = -495.981, y = -45.014, z = 5528.479 }, rot = { x = 0.000, y = 217.090, z = 0.000 }, level = 32, drop_tag = "魔法生物", area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 210001, 210002 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313211.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313211.lua new file mode 100644 index 00000000..fca78dda --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313211.lua @@ -0,0 +1,204 @@ +-- 基础信息 +local base_info = { + group_id = 133313211 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 211008, monster_id = 28060401, pos = { x = -333.820, y = -58.423, z = 5423.795 }, rot = { x = 0.000, y = 339.943, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 211001, gadget_id = 70330416, pos = { x = -342.033, y = -58.270, z = 5424.889 }, rot = { x = 0.000, y = 74.512, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 211002, gadget_id = 70330333, pos = { x = -336.648, y = -58.614, z = 5423.954 }, rot = { x = 0.000, y = 337.071, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 211003, gadget_id = 70330430, pos = { x = -336.126, y = -58.490, z = 5424.223 }, rot = { x = 7.351, y = 0.000, z = 0.000 }, level = 32, isOneoff = true, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1211004, name = "ANY_GADGET_DIE_211004", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_211004", action = "action_EVENT_ANY_GADGET_DIE_211004" }, + { config_id = 1211005, name = "SELECT_OPTION_211005", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_211005", action = "action_EVENT_SELECT_OPTION_211005", trigger_count = 0 }, + -- 重登上选项 + { config_id = 1211006, name = "GADGET_CREATE_211006", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_211006", action = "action_EVENT_GADGET_CREATE_211006", trigger_count = 0 }, + { config_id = 1211007, name = "GROUP_LOAD_211007", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_211007", action = "action_EVENT_GROUP_LOAD_211007", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "open", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 211001, 211002, 211003 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_211004", "SELECT_OPTION_211005", "GADGET_CREATE_211006", "GROUP_LOAD_211007" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 211008 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_211004(context, evt) + if 211003 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_211004(context, evt) + -- 将configid为 211002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 211002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133313211, 211002, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133313211, 2) + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_211005(context, evt) + -- 判断是gadgetid 211002 option_id 7 + if 211002 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_211005(context, evt) + -- 将本组内变量名为 "open" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "open", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 将configid为 211001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 211001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 211002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 211002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_211006(context, evt) + if 211002 ~= evt.param1 or GadgetState.Default ~= ScriptLib.GetGadgetStateByConfigId(context, 0, evt.param1) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_211006(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133313211, 211002, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_211007(context, evt) + -- 判断变量"open"为1 + if ScriptLib.GetGroupVariableValue(context, "open") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_211007(context, evt) + -- 将configid为 211001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 211001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 211002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 211002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313212.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313212.lua new file mode 100644 index 00000000..f02ddf52 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313212.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133313212 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 212001, gadget_id = 70210101, pos = { x = -323.076, y = -31.678, z = 5533.450 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", isOneoff = true, persistent = true, area_id = 32 }, + { config_id = 212002, gadget_id = 70210101, pos = { x = -296.912, y = -34.264, z = 5467.333 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", isOneoff = true, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 212001, 212002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313213.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313213.lua new file mode 100644 index 00000000..0b6daae0 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313213.lua @@ -0,0 +1,80 @@ +-- 基础信息 +local base_info = { + group_id = 133313213 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 213001, monster_id = 21010401, pos = { x = -432.185, y = 135.670, z = 5836.308 }, rot = { x = 0.000, y = 137.636, z = 0.000 }, level = 32, drop_tag = "远程丘丘人", pose_id = 9012, area_id = 32 }, + { config_id = 213002, monster_id = 21010401, pos = { x = -394.187, y = 126.550, z = 5795.349 }, rot = { x = 0.000, y = 318.742, z = 0.000 }, level = 32, drop_tag = "远程丘丘人", pose_id = 9012, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 213003, gadget_id = 70330392, pos = { x = -431.244, y = 134.138, z = 5835.617 }, rot = { x = 0.198, y = 47.064, z = 351.034 }, level = 32, area_id = 32 }, + { config_id = 213004, gadget_id = 70330392, pos = { x = -424.547, y = 132.586, z = 5828.411 }, rot = { x = 0.198, y = 47.064, z = 351.034 }, level = 32, area_id = 32 }, + { config_id = 213005, gadget_id = 70330392, pos = { x = -417.863, y = 131.037, z = 5821.220 }, rot = { x = 0.198, y = 47.064, z = 351.034 }, level = 32, area_id = 32 }, + { config_id = 213006, gadget_id = 70330392, pos = { x = -411.197, y = 129.492, z = 5814.047 }, rot = { x = 0.198, y = 47.064, z = 351.034 }, level = 32, area_id = 32 }, + { config_id = 213007, gadget_id = 70330392, pos = { x = -404.492, y = 127.938, z = 5806.833 }, rot = { x = 0.198, y = 47.064, z = 351.034 }, level = 32, area_id = 32 }, + { config_id = 213008, gadget_id = 70330392, pos = { x = -397.804, y = 126.388, z = 5799.637 }, rot = { x = 0.198, y = 47.064, z = 351.034 }, level = 32, area_id = 32 }, + { config_id = 213009, gadget_id = 70330392, pos = { x = -391.123, y = 124.840, z = 5792.448 }, rot = { x = 0.198, y = 47.064, z = 351.034 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 213001, 213002 }, + gadgets = { 213003, 213004, 213005, 213006, 213007, 213008, 213009 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313214.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313214.lua new file mode 100644 index 00000000..b8370da0 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313214.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133313214 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 214001, gadget_id = 70500000, pos = { x = -411.536, y = 133.432, z = 5813.864 }, rot = { x = 0.000, y = 319.798, z = 0.000 }, level = 32, point_type = 4014, isOneoff = true, persistent = true, explore = { name = "gather", exp = 30 }, area_id = 32 }, + { config_id = 214002, gadget_id = 70500000, pos = { x = -361.469, y = 155.644, z = 5533.676 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 4014, isOneoff = true, persistent = true, explore = { name = "gather", exp = 30 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 214001, 214002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313215.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313215.lua new file mode 100644 index 00000000..89d6cfa3 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313215.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133313215 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 215001, gadget_id = 70220103, pos = { x = -323.228, y = -35.819, z = 5498.635 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 215001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313216.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313216.lua new file mode 100644 index 00000000..6fe78864 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313216.lua @@ -0,0 +1,184 @@ +-- 基础信息 +local base_info = { + group_id = 133313216 +} + +-- DEFS_MISCS +--风扇 +local fans = +{ + 216001, + 216002 +} + --沙堆 +local sandpiles = +{ + 216003, + 216004 +} + --百叶窗 +local shutters = +{ + +} + --百叶窗开关 +local shutter_switches = +{ + +} + + --移动点阵 +local FanToPointArray = +{ +} + + --风扇与沙堆映射 +local FanToSandpile = +{ + [sandpiles[1]] = {fan = fans[1], dir_state = 203, pos = 1}, + [sandpiles[2]] = {fan = fans[2], dir_state = 204, pos = 1}, +} + + --百叶窗与开关映射 +local SwitchToShutter = +{ + +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 216001, gadget_id = 70290697, pos = { x = -386.764, y = -73.578, z = 5526.357 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, state = GadgetState.GearStop, persistent = true, area_id = 32 }, + { config_id = 216002, gadget_id = 70290697, pos = { x = -401.387, y = -73.578, z = 5526.357 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, state = GadgetState.GearStop, persistent = true, area_id = 32 }, + { config_id = 216003, gadget_id = 70290702, pos = { x = -400.999, y = -74.108, z = 5531.291 }, rot = { x = 0.000, y = 107.341, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 216004, gadget_id = 70290703, pos = { x = -404.150, y = -73.756, z = 5517.188 }, rot = { x = 0.000, y = 104.349, z = 0.000 }, level = 32, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 沙堆A死亡 + { config_id = 1216005, name = "GADGET_STATE_CHANGE_216005", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_216005", action = "action_EVENT_GADGET_STATE_CHANGE_216005", trigger_count = 0 }, + -- 沙堆B死亡 + { config_id = 1216006, name = "GADGET_STATE_CHANGE_216006", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_216006", action = "action_EVENT_GADGET_STATE_CHANGE_216006", trigger_count = 0 }, + { config_id = 1216007, name = "GROUP_LOAD_216007", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_216007", action = "action_EVENT_GROUP_LOAD_216007", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 216001, 216002, 216003, 216004 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_216005", "GADGET_STATE_CHANGE_216006", "GROUP_LOAD_216007" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_216005(context, evt) + if 216003 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_216005(context, evt) + -- 将configid为 216002 的物件更改为状态 GadgetState.GearStop + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 216002, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_216006(context, evt) + if 216004 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_216006(context, evt) + -- 将本组内变量名为 "unlock" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "unlock", 1, 133313028) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_216007(context, evt) + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133313216, 216004) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_216007(context, evt) + -- 将本组内变量名为 "unlock" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "unlock", 1, 133313028) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + return 0 +end + +require "V3_4/ScarletKingFan" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313217.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313217.lua new file mode 100644 index 00000000..42cae0bb --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313217.lua @@ -0,0 +1,224 @@ +-- 基础信息 +local base_info = { + group_id = 133313217 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 217001, monster_id = 25410401, pos = { x = -764.295, y = 138.531, z = 6053.068 }, rot = { x = 0.000, y = 97.498, z = 0.000 }, level = 32, drop_tag = "高级镀金旅团", disableWander = true, pose_id = 9001, area_id = 32 }, + { config_id = 217010, monster_id = 25310301, pos = { x = -759.070, y = 138.882, z = 6053.032 }, rot = { x = 0.000, y = 138.155, z = 0.000 }, level = 32, drop_tag = "中级镀金旅团", disableWander = true, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 217002, gadget_id = 70330397, pos = { x = -756.434, y = 138.699, z = 6055.174 }, rot = { x = 0.000, y = 49.896, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 217003, gadget_id = 70330397, pos = { x = -762.423, y = 138.636, z = 6058.103 }, rot = { x = 0.000, y = 25.131, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 217004, gadget_id = 70211102, pos = { x = -751.179, y = 138.573, z = 6045.630 }, rot = { x = 355.001, y = 320.001, z = 12.673 }, level = 26, drop_tag = "解谜低级须弥", state = GadgetState.ChestTrap, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 217007, gadget_id = 70330396, pos = { x = -749.647, y = 138.550, z = 6047.782 }, rot = { x = 0.000, y = 96.468, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 217008, gadget_id = 70330396, pos = { x = -749.837, y = 138.790, z = 6043.554 }, rot = { x = 0.000, y = 146.155, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 217009, gadget_id = 70330396, pos = { x = -753.975, y = 137.893, z = 6044.707 }, rot = { x = 0.000, y = 156.534, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { + { config_id = 217005, shape = RegionShape.SPHERE, radius = 7, pos = { x = -752.380, y = 138.333, z = 6045.812 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1217005, name = "ENTER_REGION_217005", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_217005", action = "action_EVENT_ENTER_REGION_217005" }, + { config_id = 1217006, name = "ANY_MONSTER_DIE_217006", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_217006", action = "action_EVENT_ANY_MONSTER_DIE_217006" }, + { config_id = 1217011, name = "ANY_MONSTER_DIE_217011", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_217011", action = "action_EVENT_ANY_MONSTER_DIE_217011" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 217002, 217003, 217004, 217007, 217008, 217009 }, + regions = { 217005 }, + triggers = { "ENTER_REGION_217005", "ANY_MONSTER_DIE_217006" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 217010 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_217011" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { 217001 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 玩家行为埋点 +function TLA_mark_playeraction(context, evt, param1, param2, param3) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, param1, param2, param3) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + return 0 +end + +-- 设置指定gadget的state +function TLA_set_gadget_state_by_configid(context, evt, config_id, state) + -- 将configid为 config_id 的物件更改为状态 state + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, config_id, state) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_217005(context, evt) + if evt.param1 ~= 217005 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_217005(context, evt) + -- 将configid为 217004 的物件更改为状态 GadgetState.ChestLocked + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 217004, GadgetState.ChestLocked) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133313217, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 1002, 1, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- 将configid为 217002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 217002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 217003 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 217003, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 217007 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 217007, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 217008 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 217008, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 217009 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 217009, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_217006(context, evt) + --判断死亡怪物的configid是否为 217001 + if evt.param1 ~= 217001 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_217006(context, evt) + TLA_set_gadget_state_by_configid(context, evt, 217004, GadgetState.Default) + + TLA_mark_playeraction(context, evt, 1002, 3, 1) + + ScriptLib.SetGroupGadgetStateByConfigId(context, 133313174, 174002, GadgetState.Default) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_217011(context, evt) + --判断死亡怪物的configid是否为 217010 + if evt.param1 ~= 217010 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_217011(context, evt) + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 133313217, 3) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313218.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313218.lua new file mode 100644 index 00000000..f96de69d --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313218.lua @@ -0,0 +1,224 @@ +-- 基础信息 +local base_info = { + group_id = 133313218 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 218001, monster_id = 25410201, pos = { x = -600.695, y = 152.738, z = 6021.011 }, rot = { x = 0.000, y = 171.783, z = 0.000 }, level = 32, drop_tag = "高级镀金旅团", disableWander = true, pose_id = 1, area_id = 32 }, + { config_id = 218010, monster_id = 25310201, pos = { x = -601.484, y = 151.884, z = 6015.183 }, rot = { x = 0.000, y = 140.985, z = 0.000 }, level = 32, drop_tag = "中级镀金旅团", disableWander = true, pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 218002, gadget_id = 70330397, pos = { x = -589.036, y = 152.081, z = 6009.227 }, rot = { x = 0.000, y = 71.954, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 218003, gadget_id = 70330397, pos = { x = -598.622, y = 150.036, z = 6004.475 }, rot = { x = 0.000, y = 216.261, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 218004, gadget_id = 70211102, pos = { x = -592.343, y = 151.889, z = 6004.542 }, rot = { x = 2.388, y = 338.072, z = 11.408 }, level = 26, drop_tag = "解谜低级须弥", state = GadgetState.ChestTrap, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 218007, gadget_id = 70330397, pos = { x = -588.498, y = 151.701, z = 6004.168 }, rot = { x = 0.000, y = 122.300, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 218008, gadget_id = 70330397, pos = { x = -591.063, y = 152.259, z = 6000.293 }, rot = { x = 0.000, y = 164.559, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 218009, gadget_id = 70330397, pos = { x = -595.234, y = 151.057, z = 6002.283 }, rot = { x = 0.000, y = 190.337, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { + { config_id = 218005, shape = RegionShape.SPHERE, radius = 6, pos = { x = -592.714, y = 151.580, z = 6005.400 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1218005, name = "ENTER_REGION_218005", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_218005", action = "action_EVENT_ENTER_REGION_218005" }, + { config_id = 1218006, name = "ANY_MONSTER_DIE_218006", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_218006", action = "action_EVENT_ANY_MONSTER_DIE_218006" }, + { config_id = 1218011, name = "ANY_MONSTER_DIE_218011", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_218011", action = "action_EVENT_ANY_MONSTER_DIE_218011" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 218002, 218003, 218004, 218007, 218008, 218009 }, + regions = { 218005 }, + triggers = { "ENTER_REGION_218005", "ANY_MONSTER_DIE_218006" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 218010 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_218011" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { 218001 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 玩家行为埋点 +function TLA_mark_playeraction(context, evt, param1, param2, param3) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, param1, param2, param3) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + return 0 +end + +-- 设置指定gadget的state +function TLA_set_gadget_state_by_configid(context, evt, config_id, state) + -- 将configid为 config_id 的物件更改为状态 state + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, config_id, state) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_218005(context, evt) + if evt.param1 ~= 218005 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_218005(context, evt) + -- 将configid为 218004 的物件更改为状态 GadgetState.ChestLocked + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 218004, GadgetState.ChestLocked) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133313218, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 1002, 1, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- 将configid为 218002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 218002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 218003 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 218003, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 218007 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 218007, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 218008 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 218008, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 218009 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 218009, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_218006(context, evt) + --判断死亡怪物的configid是否为 218001 + if evt.param1 ~= 218001 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_218006(context, evt) + TLA_set_gadget_state_by_configid(context, evt, 218004, GadgetState.Default) + + TLA_mark_playeraction(context, evt, 1002, 3, 1) + + ScriptLib.SetGroupGadgetStateByConfigId(context, 133313174, 174004, GadgetState.Default) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_218011(context, evt) + --判断死亡怪物的configid是否为 218010 + if evt.param1 ~= 218010 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_218011(context, evt) + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 133313218, 3) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313219.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313219.lua new file mode 100644 index 00000000..4cf770ba --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313219.lua @@ -0,0 +1,254 @@ +-- 基础信息 +local base_info = { + group_id = 133313219 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 219001, monster_id = 25410101, pos = { x = -546.568, y = 150.533, z = 5932.552 }, rot = { x = 0.000, y = 205.578, z = 0.000 }, level = 32, drop_tag = "高级镀金旅团", disableWander = true, area_id = 32 }, + { config_id = 219010, monster_id = 25210502, pos = { x = -540.912, y = 149.973, z = 5918.919 }, rot = { x = 0.000, y = 174.774, z = 0.000 }, level = 32, drop_tag = "镀金旅团", disableWander = true, area_id = 32 }, + { config_id = 219011, monster_id = 25210403, pos = { x = -540.089, y = 151.605, z = 5926.997 }, rot = { x = 0.000, y = 206.984, z = 0.000 }, level = 32, drop_tag = "镀金旅团", disableWander = true, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 219002, gadget_id = 70330397, pos = { x = -534.156, y = 150.390, z = 5909.841 }, rot = { x = 0.000, y = 105.181, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 219003, gadget_id = 70330397, pos = { x = -538.994, y = 148.776, z = 5906.169 }, rot = { x = 0.000, y = 177.402, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 219004, gadget_id = 70211112, pos = { x = -532.815, y = 150.670, z = 5903.595 }, rot = { x = 359.102, y = 322.494, z = 12.890 }, level = 26, drop_tag = "解谜中级须弥", state = GadgetState.ChestTrap, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 219007, gadget_id = 70330396, pos = { x = -550.211, y = 150.458, z = 5935.743 }, rot = { x = 0.000, y = 133.799, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 219008, gadget_id = 70330396, pos = { x = -542.273, y = 151.376, z = 5932.442 }, rot = { x = 0.000, y = 171.780, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 219009, gadget_id = 70330396, pos = { x = -536.247, y = 152.283, z = 5925.200 }, rot = { x = 0.000, y = 301.869, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { + { config_id = 219005, shape = RegionShape.SPHERE, radius = 8, pos = { x = -533.851, y = 150.810, z = 5905.173 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1219005, name = "ENTER_REGION_219005", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_219005", action = "action_EVENT_ENTER_REGION_219005" }, + { config_id = 1219006, name = "ANY_MONSTER_DIE_219006", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_219006", action = "action_EVENT_ANY_MONSTER_DIE_219006" }, + { config_id = 1219012, name = "ANY_MONSTER_DIE_219012", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_219012", action = "action_EVENT_ANY_MONSTER_DIE_219012" }, + { config_id = 1219013, name = "ANY_MONSTER_DIE_219013", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_219013", action = "action_EVENT_ANY_MONSTER_DIE_219013" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 219002, 219003, 219004, 219007, 219008, 219009 }, + regions = { 219005 }, + triggers = { "ENTER_REGION_219005", "ANY_MONSTER_DIE_219006" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 219010 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_219012" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { 219011 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_219013" }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { 219001 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 玩家行为埋点 +function TLA_mark_playeraction(context, evt, param1, param2, param3) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, param1, param2, param3) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + return 0 +end + +-- 设置指定gadget的state +function TLA_set_gadget_state_by_configid(context, evt, config_id, state) + -- 将configid为 config_id 的物件更改为状态 state + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, config_id, state) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_219005(context, evt) + if evt.param1 ~= 219005 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_219005(context, evt) + -- 将configid为 219004 的物件更改为状态 GadgetState.ChestLocked + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 219004, GadgetState.ChestLocked) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133313219, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 1002, 1, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- 将configid为 219002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 219002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 219003 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 219003, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 219007 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 219007, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 219008 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 219008, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 219009 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 219009, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_219006(context, evt) + --判断死亡怪物的configid是否为 219001 + if evt.param1 ~= 219001 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_219006(context, evt) + TLA_set_gadget_state_by_configid(context, evt, 219004, GadgetState.Default) + + TLA_mark_playeraction(context, evt, 1002, 3, 1) + + ScriptLib.SetGroupGadgetStateByConfigId(context, 133313174, 174003, GadgetState.Default) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_219012(context, evt) + --判断死亡怪物的configid是否为 219010 + if evt.param1 ~= 219010 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_219012(context, evt) + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 133313219, 3) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_219013(context, evt) + --判断死亡怪物的configid是否为 219011 + if evt.param1 ~= 219011 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_219013(context, evt) + -- 添加suite4的新内容 + ScriptLib.AddExtraGroupSuite(context, 133313219, 4) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313220.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313220.lua new file mode 100644 index 00000000..3f474dda --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313220.lua @@ -0,0 +1,254 @@ +-- 基础信息 +local base_info = { + group_id = 133313220 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 220001, monster_id = 25410301, pos = { x = -831.777, y = 110.442, z = 5951.123 }, rot = { x = 0.000, y = 1.057, z = 0.000 }, level = 32, drop_tag = "高级镀金旅团", disableWander = true, pose_id = 1, area_id = 32 }, + { config_id = 220003, monster_id = 25210102, pos = { x = -837.515, y = 110.301, z = 5955.958 }, rot = { x = 0.000, y = 74.392, z = 0.000 }, level = 32, drop_tag = "镀金旅团", disableWander = true, area_id = 32 }, + { config_id = 220011, monster_id = 25310101, pos = { x = -835.707, y = 110.316, z = 5951.784 }, rot = { x = 0.000, y = 25.874, z = 0.000 }, level = 32, drop_tag = "中级镀金旅团", disableWander = true, pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 220002, gadget_id = 70330397, pos = { x = -832.163, y = 110.440, z = 5962.505 }, rot = { x = 0.000, y = 31.903, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 220004, gadget_id = 70211112, pos = { x = -839.277, y = 110.376, z = 5955.403 }, rot = { x = 0.000, y = 75.401, z = 0.000 }, level = 26, drop_tag = "解谜中级须弥", state = GadgetState.ChestTrap, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 220007, gadget_id = 70330396, pos = { x = -838.682, y = 110.335, z = 5953.482 }, rot = { x = 0.000, y = 44.238, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 220008, gadget_id = 70330396, pos = { x = -839.681, y = 110.327, z = 5957.387 }, rot = { x = 0.000, y = 72.753, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 220009, gadget_id = 70330397, pos = { x = -827.257, y = 110.345, z = 5957.439 }, rot = { x = 0.000, y = 76.623, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 220010, gadget_id = 70330397, pos = { x = -827.607, y = 110.464, z = 5950.501 }, rot = { x = 0.000, y = 122.628, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { + { config_id = 220005, shape = RegionShape.SPHERE, radius = 8, pos = { x = -838.453, y = 110.374, z = 5955.627 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1220005, name = "ENTER_REGION_220005", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_220005", action = "action_EVENT_ENTER_REGION_220005" }, + { config_id = 1220006, name = "ANY_MONSTER_DIE_220006", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_220006", action = "action_EVENT_ANY_MONSTER_DIE_220006" }, + { config_id = 1220012, name = "ANY_MONSTER_DIE_220012", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_220012", action = "action_EVENT_ANY_MONSTER_DIE_220012" }, + { config_id = 1220013, name = "ANY_MONSTER_DIE_220013", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_220013", action = "action_EVENT_ANY_MONSTER_DIE_220013" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 220002, 220004, 220007, 220008, 220009, 220010 }, + regions = { 220005 }, + triggers = { "ENTER_REGION_220005", "ANY_MONSTER_DIE_220006" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 220003 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_220012" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { 220011 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_220013" }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { 220001 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 玩家行为埋点 +function TLA_mark_playeraction(context, evt, param1, param2, param3) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, param1, param2, param3) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + return 0 +end + +-- 设置指定gadget的state +function TLA_set_gadget_state_by_configid(context, evt, config_id, state) + -- 将configid为 config_id 的物件更改为状态 state + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, config_id, state) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_220005(context, evt) + if evt.param1 ~= 220005 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_220005(context, evt) + -- 将configid为 220004 的物件更改为状态 GadgetState.ChestLocked + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 220004, GadgetState.ChestLocked) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133313220, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 1002, 1, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- 将configid为 220002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 220002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 220007 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 220007, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 220008 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 220008, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 220009 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 220009, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 220010 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 220010, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_220006(context, evt) + --判断死亡怪物的configid是否为 220001 + if evt.param1 ~= 220001 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_220006(context, evt) + TLA_set_gadget_state_by_configid(context, evt, 220004, GadgetState.Default) + + TLA_mark_playeraction(context, evt, 1002, 3, 1) + + ScriptLib.SetGroupGadgetStateByConfigId(context, 133313174, 174001, GadgetState.Default) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_220012(context, evt) + --判断死亡怪物的configid是否为 220003 + if evt.param1 ~= 220003 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_220012(context, evt) + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 133313220, 3) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_220013(context, evt) + --判断死亡怪物的configid是否为 220011 + if evt.param1 ~= 220011 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_220013(context, evt) + -- 添加suite4的新内容 + ScriptLib.AddExtraGroupSuite(context, 133313220, 4) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313221.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313221.lua new file mode 100644 index 00000000..553391b7 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313221.lua @@ -0,0 +1,286 @@ +-- 基础信息 +local base_info = { + group_id = 133313221 +} + +-- DEFS_MISCS +local fans = +{ + 221001 +} + +local sandpiles = +{ + 221002, + 221005 +} + +local shutters = +{ + +} + +local shutter_switches = +{ + +} + +local FanToPointArray = +{ + [fans[1]] = 331300005 +} + +local FanToSandpile = +{ + [sandpiles[1]] = {fan = fans[1], dir_state = 201, pos = 1}, + [sandpiles[2]] = {fan = fans[1], dir_state = 203, pos = 2} +} + + +local SwitchToShutter = +{ + +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 221001, gadget_id = 70290697, pos = { x = -475.031, y = -9.263, z = 5217.027 }, rot = { x = 0.000, y = 42.351, z = 0.000 }, level = 32, state = GadgetState.GearAction1, persistent = true, is_use_point_array = true, area_id = 32 }, + -- 管道开关 + { config_id = 221002, gadget_id = 70290703, pos = { x = -481.947, y = -9.684, z = 5226.193 }, rot = { x = 0.000, y = 88.822, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 221003, gadget_id = 70290763, pos = { x = -473.488, y = -9.868, z = 5218.662 }, rot = { x = 0.000, y = 43.095, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 221004, gadget_id = 70290763, pos = { x = -470.090, y = -9.868, z = 5222.290 }, rot = { x = 0.000, y = 223.120, z = 0.000 }, level = 32, area_id = 32 }, + -- 2 + { config_id = 221005, gadget_id = 70290702, pos = { x = -460.108, y = -9.512, z = 5215.559 }, rot = { x = 355.360, y = 70.948, z = 0.897 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 221007, gadget_id = 70330256, pos = { x = -471.044, y = -4.129, z = 5248.670 }, rot = { x = 0.000, y = 222.506, z = 0.000 }, level = 32, state = GadgetState.GearStart, persistent = true, area_id = 32 }, + -- 操作风扇 + { config_id = 221008, gadget_id = 70330333, pos = { x = -459.576, y = -9.520, z = 5219.576 }, rot = { x = 0.000, y = 271.654, z = 0.000 }, level = 32, state = GadgetState.GearAction1, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 沙堆1死亡 + { config_id = 1221006, name = "GADGET_STATE_CHANGE_221006", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_221006", action = "action_EVENT_GADGET_STATE_CHANGE_221006" }, + -- 沙堆2死亡 + { config_id = 1221009, name = "GADGET_STATE_CHANGE_221009", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_221009", action = "action_EVENT_GADGET_STATE_CHANGE_221009" }, + -- 关闭风扇 + { config_id = 1221010, name = "SELECT_OPTION_221010", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_221010", action = "action_EVENT_SELECT_OPTION_221010", trigger_count = 0 }, + -- 风扇关闭机关重登保底 + { config_id = 1221011, name = "GROUP_LOAD_221011", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_221011", action = "action_EVENT_GROUP_LOAD_221011", trigger_count = 0 }, + -- 重登给风扇机关上选项 + { config_id = 1221012, name = "GADGET_CREATE_221012", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_221012", action = "action_EVENT_GADGET_CREATE_221012", trigger_count = 0 }, + -- 沙堆1死亡保底 + { config_id = 1221013, name = "GROUP_LOAD_221013", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_221013", action = "action_EVENT_GROUP_LOAD_221013", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 221001, 221002, 221003, 221004, 221005, 221007, 221008 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_221006", "GADGET_STATE_CHANGE_221009", "SELECT_OPTION_221010", "GROUP_LOAD_221011", "GADGET_CREATE_221012", "GROUP_LOAD_221013" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 设置指定group中指定gadget的state +function TLA_set_gadget_state_by_groupid_configid(context, evt, config_id, group_id, state) + -- 改变指定group组group_id中, configid为config_id的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, group_id, config_id, state) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_221006(context, evt) + if 221002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_221006(context, evt) + -- 将本组内变量名为 "unlock" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "unlock", 1, 133313025) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_221009(context, evt) + if 221005 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_221009(context, evt) + -- 将configid为 221008 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 221008, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133313221, 221008, {439}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_221010(context, evt) + -- 判断是gadgetid 221008 option_id 439 + if 221008 ~= evt.param1 then + return false + end + + if 439 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_221010(context, evt) + TLA_set_gadget_state_by_groupid_configid(context, evt, 221008, 133313221, GadgetState.GearStart) + + TLA_set_gadget_state_by_groupid_configid(context, evt, 221007, 133313221, GadgetState.Default) + + ScriptLib.DelWorktopOptionByGroupId(context, 133313221, 221008, 439) + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_221011(context, evt) + if GadgetState.GearAction1 ~= ScriptLib.GetGadgetStateByConfigId(context, 133313221, 221008) then + return false + end + + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133313221, 221005) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_221011(context, evt) + -- 将configid为 221008 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 221008, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133313221, 221008, {439}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_221012(context, evt) + if 221008 ~= evt.param1 or GadgetState.Default ~= ScriptLib.GetGadgetStateByConfigId(context, 0, evt.param1) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_221012(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133313221, 221008, {439}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_221013(context, evt) + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133313221, 221002) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_221013(context, evt) + -- 将本组内变量名为 "unlock" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "unlock", 1, 133313025) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + return 0 +end + +require "V3_4/ScarletKingFan" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313222.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313222.lua new file mode 100644 index 00000000..1b5c020b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313222.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133313222 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 222001, monster_id = 24040101, pos = { x = -489.850, y = -9.595, z = 5217.369 }, rot = { x = 0.000, y = 313.383, z = 0.000 }, level = 32, drop_tag = "元能构装体", pose_id = 1004, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 222001 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313223.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313223.lua new file mode 100644 index 00000000..6a327b6a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313223.lua @@ -0,0 +1,374 @@ +-- 基础信息 +local base_info = { + group_id = 133313223 +} + +-- DEFS_MISCS +--风扇 +local fans = +{ + 223001 +} + --沙堆 +local sandpiles = +{ + 223002, + 223005 +} + --百叶窗 +local shutters = +{ + +} + --百叶窗开关 +local shutter_switches = +{ + +} + + --移动点阵 +local FanToPointArray = +{ + [fans[1]] = 331300006 +} + + --风扇与沙堆映射 +local FanToSandpile = +{ + [sandpiles[1]] = {fan = fans[1], dir_state = 202, pos = 1}, + [sandpiles[2]] = {fan = fans[1], dir_state = 204, pos = 2}, + +} + + --百叶窗与开关映射 +local SwitchToShutter = +{ + +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 223016, monster_id = 26090901, pos = { x = -425.818, y = -73.549, z = 5522.114 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 223017, monster_id = 26090901, pos = { x = -424.416, y = -73.672, z = 5523.428 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 223001, gadget_id = 70290697, pos = { x = -426.019, y = -73.267, z = 5515.687 }, rot = { x = -0.001, y = 0.043, z = 0.044 }, level = 32, state = GadgetState.GearAction1, persistent = true, is_use_point_array = true, area_id = 32 }, + { config_id = 223002, gadget_id = 70290703, pos = { x = -427.706, y = -73.571, z = 5523.447 }, rot = { x = 0.000, y = 125.960, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 223003, gadget_id = 70290763, pos = { x = -414.479, y = -73.869, z = 5515.681 }, rot = { x = 0.000, y = 270.625, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 223004, gadget_id = 70290763, pos = { x = -424.387, y = -73.872, z = 5515.692 }, rot = { x = 0.000, y = 89.771, z = 0.000 }, level = 32, area_id = 32 }, + -- 2 + { config_id = 223005, gadget_id = 70290702, pos = { x = -409.968, y = -73.817, z = 5505.320 }, rot = { x = 358.910, y = 304.385, z = 358.610 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 223006, gadget_id = 70330416, pos = { x = -407.100, y = -73.192, z = 5508.883 }, rot = { x = 0.000, y = 270.553, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + -- 操作大门 + { config_id = 223007, gadget_id = 70330333, pos = { x = -412.474, y = -73.597, z = 5505.249 }, rot = { x = 0.000, y = 226.595, z = 0.000 }, level = 32, state = GadgetState.GearAction1, persistent = true, area_id = 32 }, + { config_id = 223014, gadget_id = 70290699, pos = { x = -419.418, y = -73.857, z = 5515.702 }, rot = { x = 0.000, y = 269.867, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 沙堆1死亡 + { config_id = 1223008, name = "GADGET_STATE_CHANGE_223008", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_223008", action = "action_EVENT_GADGET_STATE_CHANGE_223008" }, + -- 沙堆2死亡 + { config_id = 1223009, name = "GADGET_STATE_CHANGE_223009", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_223009", action = "action_EVENT_GADGET_STATE_CHANGE_223009" }, + -- 关闭风扇 + { config_id = 1223010, name = "SELECT_OPTION_223010", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_223010", action = "action_EVENT_SELECT_OPTION_223010", trigger_count = 0 }, + -- 关闭机关重登保底 + { config_id = 1223011, name = "GROUP_LOAD_223011", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_223011", action = "action_EVENT_GROUP_LOAD_223011", trigger_count = 0 }, + -- 重登机关上选项 + { config_id = 1223012, name = "GADGET_CREATE_223012", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_223012", action = "action_EVENT_GADGET_CREATE_223012", trigger_count = 0 }, + -- 沙堆1死亡保底 + { config_id = 1223013, name = "GROUP_LOAD_223013", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_223013", action = "", trigger_count = 0 }, + -- 开门保底 + { config_id = 1223015, name = "GROUP_LOAD_223015", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_223015", action = "action_EVENT_GROUP_LOAD_223015", trigger_count = 0 }, + { config_id = 1223018, name = "SELECT_OPTION_223018", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_223018", action = "action_EVENT_SELECT_OPTION_223018", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "open", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 223001, 223002, 223003, 223004, 223005, 223006, 223007, 223014 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_223008", "GADGET_STATE_CHANGE_223009", "SELECT_OPTION_223010", "GROUP_LOAD_223011", "GADGET_CREATE_223012", "GROUP_LOAD_223013", "GROUP_LOAD_223015", "SELECT_OPTION_223018" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 223016, 223017 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 设置指定group中指定gadget的state +function TLA_set_gadget_state_by_groupid_configid(context, evt, config_id, group_id, state) + -- 改变指定group组group_id中, configid为config_id的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, group_id, config_id, state) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + return 0 +end + +-- 设置此group的variable +function TLA_set_groupvariable(context, evt, variable_name, value) + -- 将本组内变量名为 variable_name 的变量设置为 value + if 0 ~= ScriptLib.SetGroupVariableValue(context, variable_name, value) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_223008(context, evt) + if 223002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_223008(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133313223, 2) + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_223009(context, evt) + if 223005 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_223009(context, evt) + -- 将configid为 223007 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 223007, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133313223, 223007, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_223010(context, evt) + -- 判断是gadgetid 223007 option_id 439 + if 223007 ~= evt.param1 then + return false + end + + if 439 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_223010(context, evt) + TLA_set_groupvariable(context, evt, "open", 1) + + TLA_set_gadget_state_by_groupid_configid(context, evt, 223007, 133313223, GadgetState.GearStart) + + TLA_set_gadget_state_by_groupid_configid(context, evt, 223006, 133313223, GadgetState.GearStart) + + ScriptLib.DelWorktopOptionByGroupId(context, 133313223, 223007, 7) + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_223011(context, evt) + if GadgetState.GearAction1 ~= ScriptLib.GetGadgetStateByConfigId(context, 133313223, 223007) then + return false + end + + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133313223, 223005) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_223011(context, evt) + -- 将configid为 223007 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 223007, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133313223, 223007, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_223012(context, evt) + if 223007 ~= evt.param1 or GadgetState.Default ~= ScriptLib.GetGadgetStateByConfigId(context, 0, evt.param1) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_223012(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133313223, 223007, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_223013(context, evt) + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133313223, 223002) then + return false + end + + return true +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_223015(context, evt) + -- 判断变量"open"为1 + if ScriptLib.GetGroupVariableValue(context, "open") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_223015(context, evt) + -- 将configid为 223006 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 223006, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 223007 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 223007, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_223018(context, evt) + -- 判断是gadgetid 223007 option_id 7 + if 223007 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_223018(context, evt) + -- 将本组内变量名为 "open" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "open", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 将configid为 223006 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 223006, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 223007 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 223007, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 删除指定group: 133313223 ;指定config:223007;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133313223, 223007, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + return 0 +end + +require "V3_4/ScarletKingFan" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313224.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313224.lua new file mode 100644 index 00000000..1bb3ec25 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313224.lua @@ -0,0 +1,202 @@ +-- 基础信息 +local base_info = { + group_id = 133313224 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 224001, gadget_id = 70330333, pos = { x = -1786.620, y = 23.296, z = 5652.887 }, rot = { x = 0.000, y = 15.226, z = 0.000 }, level = 32, state = GadgetState.GearAction1, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 27 }, + { config_id = 224002, gadget_id = 70290697, pos = { x = -1784.677, y = 23.683, z = 5673.554 }, rot = { x = 0.000, y = 14.674, z = 0.000 }, level = 32, persistent = true, area_id = 27 }, + { config_id = 224003, gadget_id = 70330416, pos = { x = -1790.581, y = 23.540, z = 5652.082 }, rot = { x = 0.000, y = 195.508, z = 0.000 }, level = 32, persistent = true, area_id = 27 }, + { config_id = 224004, gadget_id = 70290702, pos = { x = -1791.391, y = 22.577, z = 5652.421 }, rot = { x = 4.795, y = 25.468, z = 0.636 }, level = 32, isOneoff = true, persistent = true, area_id = 27 }, + { config_id = 224005, gadget_id = 70290763, pos = { x = -1786.526, y = 23.078, z = 5666.957 }, rot = { x = 0.000, y = 15.500, z = 0.000 }, level = 32, area_id = 27 }, + { config_id = 224006, gadget_id = 70290763, pos = { x = -1785.194, y = 23.078, z = 5671.753 }, rot = { x = 0.000, y = 195.611, z = 0.000 }, level = 32, area_id = 27 }, + { config_id = 224007, gadget_id = 70290697, pos = { x = -1780.789, y = 23.692, z = 5662.820 }, rot = { x = 0.000, y = 15.200, z = 0.000 }, level = 32, area_id = 27 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 断线重连 + { config_id = 1224008, name = "GADGET_CREATE_224008", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_224008", action = "action_EVENT_GADGET_CREATE_224008", trigger_count = 0 }, + -- 开门 + { config_id = 1224009, name = "SELECT_OPTION_224009", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_224009", action = "action_EVENT_SELECT_OPTION_224009", trigger_count = 0 }, + -- 断线重连开门 + { config_id = 1224010, name = "GROUP_LOAD_224010", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_224010", action = "action_EVENT_GROUP_LOAD_224010", trigger_count = 0 }, + -- 玩法开始 + { config_id = 1224011, name = "GADGET_STATE_CHANGE_224011", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_224011", action = "action_EVENT_GADGET_STATE_CHANGE_224011", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "open", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 224001, 224002, 224003, 224004, 224005, 224006, 224007 }, + regions = { }, + triggers = { "GADGET_CREATE_224008", "SELECT_OPTION_224009", "GROUP_LOAD_224010", "GADGET_STATE_CHANGE_224011" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 设置指定group的操作台与option +function TLA_set_work_options_by_configid(context, evt, group_id, config_id, gear_id) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, group_id, config_id, gear_id) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_224008(context, evt) + if 224001 ~= evt.param1 or GadgetState.Default ~= ScriptLib.GetGadgetStateByConfigId(context, 0, evt.param1) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_224008(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133313224, 224001, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_224009(context, evt) + -- 判断是gadgetid 224001 option_id 7 + if 224001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_224009(context, evt) + -- 将本组内变量名为 "open" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "open", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 将configid为 224001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 224001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 224003 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 224003, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 删除指定group: 133313224 ;指定config:224001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133313224, 224001, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_224010(context, evt) + -- 判断变量"open"为1 + if ScriptLib.GetGroupVariableValueByGroup(context, "open", 133313224) ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_224010(context, evt) + ScriptLib.SetGadgetStateByConfigId(context,224003, GadgetState.GearStart) + + ScriptLib.SetGadgetStateByConfigId(context,224001, GadgetState.GearStart) + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_224011(context, evt) + if GadgetState.GearStop ~= ScriptLib.GetGadgetStateByConfigId(context, 133313224, 224002) then + return false + end + + if GadgetState.GearAction1 ~= ScriptLib.GetGadgetStateByConfigId(context, 133313224, 224001) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_224011(context, evt) + ScriptLib.SetGadgetStateByConfigId(context,224001, GadgetState.Default) + + TLA_set_work_options_by_configid(context, evt, 133313224, 224001, {7}) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313225.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313225.lua new file mode 100644 index 00000000..0fc99fa0 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313225.lua @@ -0,0 +1,110 @@ +-- 基础信息 +local base_info = { + group_id = 133313225 +} + +-- DEFS_MISCS +local defs = { + maxPlayerEnergyLev = 3, + titanRegion = 225010, + + -- todo: 保底判断一下各个位置的config id对应的是否是正确的gadget id + cells = { + -- 每一项均需严格遵循下述格式,没有line或者node则留空,不能不创建! + -- [cell_config_id] = {cell = cell_config_id, lines = {line01_config_id, line02_config_id, ...}, nodes = {node01_config_id, ...}} + [225001] = {cell = 225001, lines = {}, nodes = {}}, + [225002] = {cell = 225002, lines = {}, nodes = {}}, + [225003] = {cell = 225003, lines = {}, nodes = {}} + } , + + -- 指定初始激活的电池id,未指定则默认初始未激活 + activeCells = {225001,225002,225003}, + + -- 指定探索机关,这些机关在任何时候都根据自身能量块做出反应,电池全亮不会改变它们的状态 + optionalMachines = {} +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- 一楼电池带能量 + [225001] = { config_id = 225001, gadget_id = 70350442, pos = { x = -114.081, y = 154.206, z = 5387.006 }, rot = { x = 29.674, y = 306.731, z = 25.231 }, level = 32, area_id = 32 }, + -- 二楼电池带能量 + [225002] = { config_id = 225002, gadget_id = 70350442, pos = { x = -118.031, y = 166.727, z = 5359.390 }, rot = { x = 31.747, y = 290.939, z = 16.607 }, level = 32, area_id = 32 }, + -- 一楼电池带能量 + [225003] = { config_id = 225003, gadget_id = 70350442, pos = { x = -122.342, y = 147.338, z = 5378.242 }, rot = { x = 27.985, y = 306.118, z = 24.947 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { + [225010] = { config_id = 225010, shape = RegionShape.SPHERE, radius = 60, pos = { x = -125.814, y = 162.770, z = 5376.687 }, area_id = 32 } +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 225001, 225002, 225003 }, + regions = { 225010 }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_0/TitanEnergy" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313226.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313226.lua new file mode 100644 index 00000000..63aa03df --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313226.lua @@ -0,0 +1,76 @@ +-- 基础信息 +local base_info = { + group_id = 133313226 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 226001, gadget_id = 70500000, pos = { x = -404.993, y = -243.731, z = 5424.789 }, rot = { x = 17.365, y = 357.518, z = 347.282 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 226002, gadget_id = 70500000, pos = { x = -409.617, y = -243.410, z = 5428.306 }, rot = { x = 359.991, y = 3.226, z = 330.214 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 226003, gadget_id = 70500000, pos = { x = -385.052, y = -247.982, z = 5427.148 }, rot = { x = 358.828, y = 6.327, z = 11.656 }, level = 32, point_type = 1003, area_id = 32 }, + { config_id = 226004, gadget_id = 70500000, pos = { x = -382.597, y = -248.568, z = 5430.389 }, rot = { x = 24.594, y = 0.000, z = 0.000 }, level = 32, point_type = 1003, area_id = 32 }, + { config_id = 226005, gadget_id = 70500000, pos = { x = -403.988, y = -245.976, z = 5431.553 }, rot = { x = 17.365, y = 357.518, z = 322.027 }, level = 32, point_type = 1001, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 226001, 226002, 226003, 226004, 226005 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313227.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313227.lua new file mode 100644 index 00000000..bfaf00d2 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313227.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133313227 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 227001, gadget_id = 70290687, pos = { x = -429.060, y = -72.894, z = 5523.045 }, rot = { x = 0.000, y = 121.973, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 227002, gadget_id = 70290683, pos = { x = -428.556, y = -72.777, z = 5524.670 }, rot = { x = 0.000, y = 154.567, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 227001, 227002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313228.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313228.lua new file mode 100644 index 00000000..f8f393a2 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313228.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133313228 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 228001, gadget_id = 70290683, pos = { x = -486.325, y = -90.031, z = 5470.591 }, rot = { x = 0.000, y = 92.388, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 228002, gadget_id = 70290690, pos = { x = -487.092, y = -90.239, z = 5472.688 }, rot = { x = 0.000, y = 128.470, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 228003, gadget_id = 70290686, pos = { x = -485.600, y = -90.559, z = 5474.415 }, rot = { x = 0.000, y = 175.002, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 228001, 228002, 228003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313229.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313229.lua new file mode 100644 index 00000000..13f5f481 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313229.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 133313229 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 229001, gadget_id = 70500000, pos = { x = -537.159, y = -57.421, z = 5379.500 }, rot = { x = 12.856, y = 6.249, z = 26.200 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 229002, gadget_id = 70500000, pos = { x = -536.491, y = -57.083, z = 5375.779 }, rot = { x = 0.000, y = 0.000, z = 14.926 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 229003, gadget_id = 70500000, pos = { x = -552.537, y = -58.415, z = 5377.581 }, rot = { x = 33.977, y = 3.594, z = 340.382 }, level = 32, point_type = 1002, area_id = 32 }, + { config_id = 229004, gadget_id = 70500000, pos = { x = -552.089, y = -60.260, z = 5381.880 }, rot = { x = 354.851, y = 132.596, z = 38.345 }, level = 32, point_type = 1002, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 229001, 229002, 229003, 229004 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313230.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313230.lua new file mode 100644 index 00000000..e632b6f8 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313230.lua @@ -0,0 +1,110 @@ +-- 基础信息 +local base_info = { + group_id = 133313230 +} + +-- DEFS_MISCS +local defs = { + maxPlayerEnergyLev = 3, + titanRegion = 230004, + + -- todo: 保底判断一下各个位置的config id对应的是否是正确的gadget id + cells = { + -- 每一项均需严格遵循下述格式,没有line或者node则留空,不能不创建! + -- [cell_config_id] = {cell = cell_config_id, lines = {line01_config_id, line02_config_id, ...}, nodes = {node01_config_id, ...}} + [230001] = {cell = 230001, lines = {}, nodes = {}}, + [230002] = {cell = 230002, lines = {}, nodes = {}}, + [230003] = {cell = 230003, lines = {}, nodes = {}} + } , + + -- 指定初始激活的电池id,未指定则默认初始未激活 + activeCells = {230001,230002,230003}, + + -- 指定探索机关,这些机关在任何时候都根据自身能量块做出反应,电池全亮不会改变它们的状态 + optionalMachines = {} +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- 一楼电池带能量 + [230001] = { config_id = 230001, gadget_id = 70350442, pos = { x = -541.517, y = 99.789, z = 5820.164 }, rot = { x = 26.590, y = 298.068, z = 3.730 }, level = 32, area_id = 32 }, + -- 二楼电池带能量 + [230002] = { config_id = 230002, gadget_id = 70350442, pos = { x = -552.545, y = 115.187, z = 5796.468 }, rot = { x = 25.736, y = 307.419, z = 7.861 }, level = 32, area_id = 32 }, + -- 一楼电池带能量 + [230003] = { config_id = 230003, gadget_id = 70350442, pos = { x = -554.087, y = 95.017, z = 5813.118 }, rot = { x = 26.590, y = 298.068, z = 3.730 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { + [230004] = { config_id = 230004, shape = RegionShape.SPHERE, radius = 65, pos = { x = -551.508, y = 122.545, z = 5812.353 }, area_id = 32 } +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 230001, 230002, 230003 }, + regions = { 230004 }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_0/TitanEnergy" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313231.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313231.lua new file mode 100644 index 00000000..8bdfa512 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313231.lua @@ -0,0 +1,107 @@ +-- 基础信息 +local base_info = { + group_id = 133313231 +} + +-- DEFS_MISCS +local defs = { + maxPlayerEnergyLev = 2, + titanRegion = 231004, + + -- todo: 保底判断一下各个位置的config id对应的是否是正确的gadget id + cells = { + -- 每一项均需严格遵循下述格式,没有line或者node则留空,不能不创建! + -- [cell_config_id] = {cell = cell_config_id, lines = {line01_config_id, line02_config_id, ...}, nodes = {node01_config_id, ...}} + [231001] = {cell = 231001, lines = {}, nodes = {}}, + [231002] = {cell = 231002, lines = {}, nodes = {}} + } , + + -- 指定初始激活的电池id,未指定则默认初始未激活 + activeCells = {231001,231002}, + + -- 指定探索机关,这些机关在任何时候都根据自身能量块做出反应,电池全亮不会改变它们的状态 + optionalMachines = {} +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- 一楼电池带能量 + [231001] = { config_id = 231001, gadget_id = 70350442, pos = { x = -570.821, y = 125.174, z = 5847.384 }, rot = { x = 25.653, y = 308.077, z = 8.146 }, level = 32, area_id = 32 }, + -- 二楼电池带能量 + [231002] = { config_id = 231002, gadget_id = 70350442, pos = { x = -551.673, y = 143.854, z = 5784.332 }, rot = { x = 25.605, y = 308.448, z = 8.307 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { + [231004] = { config_id = 231004, shape = RegionShape.SPHERE, radius = 60, pos = { x = -561.339, y = 125.056, z = 5816.483 }, area_id = 32 } +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 231001, 231002 }, + regions = { 231004 }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_0/TitanEnergy" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313232.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313232.lua new file mode 100644 index 00000000..4fccfa3a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313232.lua @@ -0,0 +1,110 @@ +-- 基础信息 +local base_info = { + group_id = 133313232 +} + +-- DEFS_MISCS +local defs = { + maxPlayerEnergyLev = 3, + titanRegion = 232004, + + -- todo: 保底判断一下各个位置的config id对应的是否是正确的gadget id + cells = { + -- 每一项均需严格遵循下述格式,没有line或者node则留空,不能不创建! + -- [cell_config_id] = {cell = cell_config_id, lines = {line01_config_id, line02_config_id, ...}, nodes = {node01_config_id, ...}} + [232001] = {cell = 232001, lines = {}, nodes = {}}, + [232002] = {cell = 232002, lines = {}, nodes = {}}, + [232003] = {cell = 232003, lines = {}, nodes = {}} + } , + + -- 指定初始激活的电池id,未指定则默认初始未激活 + activeCells = {232001,232002,232003}, + + -- 指定探索机关,这些机关在任何时候都根据自身能量块做出反应,电池全亮不会改变它们的状态 + optionalMachines = {} +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- 一楼电池带能量 + [232001] = { config_id = 232001, gadget_id = 70350442, pos = { x = -854.028, y = -60.124, z = 5835.127 }, rot = { x = 15.563, y = 197.481, z = 334.412 }, level = 32, area_id = 32 }, + -- 二楼电池带能量 + [232002] = { config_id = 232002, gadget_id = 70350442, pos = { x = -838.380, y = -34.434, z = 5834.197 }, rot = { x = 15.888, y = 201.486, z = 335.540 }, level = 32, area_id = 32 }, + -- 一楼电池带能量 + [232003] = { config_id = 232003, gadget_id = 70350442, pos = { x = -846.483, y = -57.097, z = 5822.267 }, rot = { x = 15.563, y = 197.481, z = 334.412 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { + [232004] = { config_id = 232004, shape = RegionShape.SPHERE, radius = 60, pos = { x = -852.607, y = -32.307, z = 5834.115 }, area_id = 32 } +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 232001, 232002, 232003 }, + regions = { 232004 }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_0/TitanEnergy" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313233.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313233.lua new file mode 100644 index 00000000..b5106c1b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313233.lua @@ -0,0 +1,107 @@ +-- 基础信息 +local base_info = { + group_id = 133313233 +} + +-- DEFS_MISCS +local defs = { + maxPlayerEnergyLev = 2, + titanRegion = 233003, + + -- todo: 保底判断一下各个位置的config id对应的是否是正确的gadget id + cells = { + -- 每一项均需严格遵循下述格式,没有line或者node则留空,不能不创建! + -- [cell_config_id] = {cell = cell_config_id, lines = {line01_config_id, line02_config_id, ...}, nodes = {node01_config_id, ...}} + [233001] = {cell = 233001, lines = {}, nodes = {}}, + [233002] = {cell = 233002, lines = {}, nodes = {}} + } , + + -- 指定初始激活的电池id,未指定则默认初始未激活 + activeCells = {233001,233002}, + + -- 指定探索机关,这些机关在任何时候都根据自身能量块做出反应,电池全亮不会改变它们的状态 + optionalMachines = {} +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- 三楼电池带能量 + [233001] = { config_id = 233001, gadget_id = 70350442, pos = { x = -888.216, y = -36.374, z = 5811.746 }, rot = { x = 24.433, y = 297.119, z = 14.165 }, level = 32, area_id = 32 }, + -- 三楼电池带能量 + [233002] = { config_id = 233002, gadget_id = 70350442, pos = { x = -838.561, y = -6.386, z = 5848.236 }, rot = { x = 24.433, y = 297.119, z = 14.165 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { + [233003] = { config_id = 233003, shape = RegionShape.SPHERE, radius = 60, pos = { x = -861.648, y = -30.469, z = 5835.952 }, area_id = 32 } +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 233001, 233002 }, + regions = { 233003 }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_0/TitanEnergy" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313234.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313234.lua new file mode 100644 index 00000000..55d2ce23 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313234.lua @@ -0,0 +1,103 @@ +-- 基础信息 +local base_info = { + group_id = 133313234 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 234001, monster_id = 35310101, pos = { x = -546.422, y = 113.056, z = 5832.044 }, rot = { x = 0.000, y = 119.698, z = 0.000 }, level = 32, drop_id = 1000100, pose_id = 1, area_id = 32, isPartner = true } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1234002, name = "SPECIFIC_MONSTER_HP_CHANGE_234002", event = EventType.EVENT_SPECIFIC_MONSTER_HP_CHANGE, source = "234001", condition = "condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_234002", action = "action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_234002" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 234001 }, + gadgets = { }, + regions = { }, + triggers = { "SPECIFIC_MONSTER_HP_CHANGE_234002" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_234002(context, evt) + --[[判断指定configid的怪物的血量小于%30时触发指定后续操作]]-- + if evt.type ~= EventType.EVENT_SPECIFIC_MONSTER_HP_CHANGE or evt.param3 > 30 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_234002(context, evt) + -- 调用提示id为 1000080024 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000080024) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313235.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313235.lua new file mode 100644 index 00000000..a0c142cf --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313235.lua @@ -0,0 +1,81 @@ +-- 基础信息 +local base_info = { + group_id = 133313235 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 235001, monster_id = 35310101, pos = { x = -608.301, y = 23.189, z = 5786.232 }, rot = { x = 0.000, y = 140.770, z = 0.000 }, level = 32, drop_id = 1000100, pose_id = 1, area_id = 32, isPartner = true } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 235001 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313236.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313236.lua new file mode 100644 index 00000000..c381d83f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313236.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133313236 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 236001, gadget_id = 70360001, pos = { x = -852.822, y = -59.736, z = 5830.087 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 236001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313237.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313237.lua new file mode 100644 index 00000000..9ef19eda --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313237.lua @@ -0,0 +1,109 @@ +-- 基础信息 +local base_info = { + group_id = 133313237 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 237001, monster_id = 22010101, pos = { x = -276.501, y = 132.756, z = 5628.475 }, rot = { x = 0.000, y = 54.930, z = 0.000 }, level = 32, drop_tag = "深渊法师", disableWander = true, area_id = 32 }, + { config_id = 237005, monster_id = 22010101, pos = { x = -292.226, y = 128.212, z = 5643.845 }, rot = { x = 0.000, y = 230.822, z = 0.000 }, level = 32, drop_tag = "深渊法师", area_id = 32 }, + { config_id = 237006, monster_id = 22010101, pos = { x = -274.799, y = 132.868, z = 5639.917 }, rot = { x = 0.000, y = 235.358, z = 0.000 }, level = 32, drop_tag = "深渊法师", area_id = 32 }, + { config_id = 237008, monster_id = 21030101, pos = { x = -269.449, y = 133.338, z = 5633.139 }, rot = { x = 0.000, y = 243.688, z = 0.000 }, level = 32, drop_tag = "丘丘萨满", disableWander = true, pose_id = 9012, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 237002, gadget_id = 70211012, pos = { x = -274.045, y = 132.827, z = 5630.187 }, rot = { x = 0.000, y = 237.205, z = 0.000 }, level = 26, drop_tag = "战斗中级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 237004, gadget_id = 70300107, pos = { x = -271.896, y = 132.916, z = 5627.544 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, state = GadgetState.GearStart, area_id = 32 }, + { config_id = 237007, gadget_id = 70220010, pos = { x = -271.885, y = 133.323, z = 5631.564 }, rot = { x = 0.000, y = 241.701, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 237009, gadget_id = 70220103, pos = { x = -268.675, y = 141.763, z = 5633.682 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 237010, gadget_id = 70300107, pos = { x = -279.420, y = 128.831, z = 5653.858 }, rot = { x = 0.000, y = 128.305, z = 0.000 }, level = 32, state = GadgetState.GearStart, area_id = 32 }, + { config_id = 237011, gadget_id = 70220103, pos = { x = -255.263, y = 172.375, z = 5626.081 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1237003, name = "ANY_MONSTER_DIE_237003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_237003", action = "action_EVENT_ANY_MONSTER_DIE_237003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 237001, 237005, 237006, 237008 }, + gadgets = { 237002, 237004, 237007, 237009, 237010, 237011 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_237003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_237003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_237003(context, evt) + -- 将configid为 237002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 237002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4000, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313238.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313238.lua new file mode 100644 index 00000000..925b5c8c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313238.lua @@ -0,0 +1,108 @@ +-- 基础信息 +local base_info = { + group_id = 133313238 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 238001, monster_id = 25410401, pos = { x = -272.078, y = 105.290, z = 5414.763 }, rot = { x = 0.000, y = 40.718, z = 0.000 }, level = 32, drop_tag = "高级镀金旅团", disableWander = true, pose_id = 9001, area_id = 32 }, + { config_id = 238004, monster_id = 25210302, pos = { x = -270.087, y = 104.839, z = 5415.641 }, rot = { x = 0.000, y = 223.370, z = 0.000 }, level = 32, drop_tag = "镀金旅团", pose_id = 9002, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 238002, gadget_id = 70211002, pos = { x = -273.767, y = 108.235, z = 5423.375 }, rot = { x = 0.000, y = 103.594, z = 0.000 }, level = 26, drop_tag = "战斗低级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 238005, gadget_id = 70300093, pos = { x = -271.031, y = 104.925, z = 5408.997 }, rot = { x = 347.197, y = 250.498, z = 5.125 }, level = 32, area_id = 32 }, + { config_id = 238006, gadget_id = 70330427, pos = { x = -271.737, y = 105.003, z = 5412.531 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 238007, gadget_id = 70330428, pos = { x = -265.578, y = 104.433, z = 5423.977 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 238008, gadget_id = 70330426, pos = { x = -265.110, y = 104.414, z = 5423.804 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 238009, gadget_id = 70330429, pos = { x = -265.085, y = 104.418, z = 5421.729 }, rot = { x = 296.913, y = 124.842, z = 44.530 }, level = 32, area_id = 32 }, + { config_id = 238010, gadget_id = 70210101, pos = { x = -270.252, y = 104.905, z = 5410.098 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1238003, name = "ANY_MONSTER_DIE_238003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_238003", action = "action_EVENT_ANY_MONSTER_DIE_238003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 238001, 238004 }, + gadgets = { 238002, 238005, 238006, 238007, 238008, 238009, 238010 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_238003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_238003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_238003(context, evt) + -- 将configid为 238002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 238002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4000, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313239.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313239.lua new file mode 100644 index 00000000..1b29d55f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313239.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133313239 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 239001, gadget_id = 70330254, pos = { x = -307.886, y = 113.575, z = 5483.800 }, rot = { x = 0.000, y = 287.787, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 239002, gadget_id = 70330254, pos = { x = -266.285, y = 107.745, z = 5479.686 }, rot = { x = 0.000, y = 268.035, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 239001, 239002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313240.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313240.lua new file mode 100644 index 00000000..754ff972 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313240.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133313240 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 240001, gadget_id = 70500000, pos = { x = -230.276, y = 108.077, z = 5473.626 }, rot = { x = 331.954, y = 16.579, z = 1.872 }, level = 32, point_type = 2045, area_id = 32 }, + { config_id = 240002, gadget_id = 70500000, pos = { x = -222.425, y = 106.136, z = 5468.129 }, rot = { x = 6.180, y = 106.902, z = 330.402 }, level = 32, point_type = 2045, area_id = 32 }, + { config_id = 240003, gadget_id = 70500000, pos = { x = -232.859, y = 111.254, z = 5480.167 }, rot = { x = 28.506, y = 179.371, z = 342.915 }, level = 32, point_type = 2045, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 240001, 240002, 240003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313241.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313241.lua new file mode 100644 index 00000000..c98dc173 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313241.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133313241 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 241002, monster_id = 28060401, pos = { x = -277.293, y = 140.004, z = 5352.201 }, rot = { x = 0.000, y = 310.990, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 1, area_id = 32 }, + { config_id = 241003, monster_id = 28060401, pos = { x = -286.676, y = 137.824, z = 5369.470 }, rot = { x = 0.000, y = 41.199, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 241001, gadget_id = 70330342, pos = { x = -277.989, y = 140.964, z = 5344.503 }, rot = { x = 0.780, y = 7.762, z = 4.316 }, level = 26, drop_tag = "摩拉石箱须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 4 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 241002, 241003 }, + gadgets = { 241001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313242.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313242.lua new file mode 100644 index 00000000..3292d08a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313242.lua @@ -0,0 +1,294 @@ +-- 基础信息 +local base_info = { + group_id = 133313242 +} + +-- Trigger变量 +local defs = { + duration = 20, + group_id = 133313242, + collectable_sum = 6 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 242001, gadget_id = 70211101, pos = { x = -376.934, y = 140.770, z = 5552.347 }, rot = { x = 8.331, y = 229.538, z = 332.717 }, level = 26, drop_tag = "解谜低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 242002, gadget_id = 70330343, pos = { x = -255.560, y = 132.462, z = 5513.395 }, rot = { x = 358.024, y = 359.039, z = 9.675 }, level = 30, persistent = true, area_id = 32 }, + { config_id = 242003, gadget_id = 70360001, pos = { x = -255.713, y = 133.365, z = 5513.370 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, persistent = true, area_id = 32 }, + { config_id = 242004, gadget_id = 70290501, pos = { x = -279.389, y = 137.289, z = 5499.476 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 242005, gadget_id = 70290501, pos = { x = -302.611, y = 141.954, z = 5490.624 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 242006, gadget_id = 70290501, pos = { x = -328.303, y = 144.923, z = 5491.994 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 242007, gadget_id = 70290501, pos = { x = -356.626, y = 147.257, z = 5500.874 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 242008, gadget_id = 70290501, pos = { x = -374.824, y = 148.317, z = 5520.797 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 242009, gadget_id = 70290501, pos = { x = -384.377, y = 142.576, z = 5544.536 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 242019, gadget_id = 70220103, pos = { x = -279.389, y = 136.321, z = 5499.476 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 242020, gadget_id = 70220103, pos = { x = -302.611, y = 140.963, z = 5490.624 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 242021, gadget_id = 70220103, pos = { x = -328.303, y = 143.954, z = 5491.994 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 242022, gadget_id = 70220103, pos = { x = -356.626, y = 146.288, z = 5500.874 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 242023, gadget_id = 70220103, pos = { x = -374.824, y = 147.348, z = 5520.797 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 242024, gadget_id = 70220103, pos = { x = -384.377, y = 141.576, z = 5544.536 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1242012, name = "CHALLENGE_SUCCESS_242012", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "666", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_242012", trigger_count = 0 }, + { config_id = 1242013, name = "CHALLENGE_FAIL_242013", event = EventType.EVENT_CHALLENGE_FAIL, source = "666", condition = "", action = "action_EVENT_CHALLENGE_FAIL_242013", trigger_count = 0 }, + { config_id = 1242014, name = "GADGET_STATE_CHANGE_242014", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_242014", action = "action_EVENT_GADGET_STATE_CHANGE_242014", trigger_count = 0 }, + { config_id = 1242015, name = "ANY_GADGET_DIE_242015", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "", action = "", trigger_count = 0, tag = "218" }, + { config_id = 1242016, name = "GADGET_CREATE_242016", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_242016", action = "action_EVENT_GADGET_CREATE_242016", trigger_count = 0 }, + { config_id = 1242017, name = "SELECT_OPTION_242017", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_242017", action = "action_EVENT_SELECT_OPTION_242017", trigger_count = 0 }, + -- 2.0rel加的保底,如果group在挑战中间被卸载了,需要在加载时加个保底置回初始状态 + { config_id = 1242018, name = "GROUP_LOAD_242018", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_242018", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 3, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 242002, 242003 }, + regions = { }, + triggers = { "CHALLENGE_SUCCESS_242012", "CHALLENGE_FAIL_242013", "GADGET_STATE_CHANGE_242014", "ANY_GADGET_DIE_242015", "GADGET_CREATE_242016", "SELECT_OPTION_242017", "GROUP_LOAD_242018" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 242004, 242005, 242006, 242007, 242008, 242009, 242019, 242020, 242021, 242022, 242023, 242024 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 242002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_242012(context, evt) + -- 将configid为 242002 的物件更改为状态 GadgetState.GearStop + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 242002, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 杀死指定group内的gadget和monster,移除其它东西 + ScriptLib.KillExtraGroupSuite(context, 133313242, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- group调整group进度,只对非randSuite有效 + if 0 ~= ScriptLib.GoToGroupSuite(context, 133313242, 3) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite") + return -1 + end + + -- 创建id为242001的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 242001 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_242013(context, evt) + -- 将configid为 242002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 242002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为242003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 242003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133313242, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_242014(context, evt) + if 242002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_242014(context, evt) + -- 247号挑战,duration内开启宝箱 + if 0 ~= ScriptLib.ActiveChallenge(context, 666, 271, defs.duration, 2, 218, defs.collectable_sum) then + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, defs.group_id, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 1, 1) then + return -1 + end + + return 0 + +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_242016(context, evt) + if 242003 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_242016(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133313242, 242003, {177}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_242017(context, evt) + -- 判断是gadgetid 242003 option_id 177 + if 242003 ~= evt.param1 then + return false + end + + if 177 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_242017(context, evt) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 242003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 将configid为 242002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 242002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 触发镜头注目,注目位置为坐标(-280,137,5500),持续时间为2秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=-280, y=137, z=5500} + local pos_follow = {x=0, y=0, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = false, duration = 2, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, + is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_242018(context, evt) + -- 将configid为 242002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 242002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为242003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 242003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133313242, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313243.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313243.lua new file mode 100644 index 00000000..46f07956 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313243.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133313243 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 243001, monster_id = 20011301, pos = { x = -217.093, y = 163.977, z = 5566.625 }, rot = { x = 0.000, y = 347.383, z = 0.000 }, level = 32, drop_tag = "大史莱姆", disableWander = true, area_id = 32 }, + { config_id = 243003, monster_id = 26090601, pos = { x = -220.654, y = 162.776, z = 5568.808 }, rot = { x = 0.000, y = 147.087, z = 0.000 }, level = 32, drop_tag = "蕈兽", disableWander = true, pose_id = 103, area_id = 32 }, + { config_id = 243004, monster_id = 26090701, pos = { x = -215.577, y = 164.077, z = 5570.666 }, rot = { x = 0.000, y = 197.375, z = 0.000 }, level = 32, drop_tag = "蕈兽", disableWander = true, pose_id = 103, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 243001, 243003, 243004 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313244.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313244.lua new file mode 100644 index 00000000..f39191cd --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313244.lua @@ -0,0 +1,81 @@ +-- 基础信息 +local base_info = { + group_id = 133313244 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 244001, gadget_id = 70330450, pos = { x = -216.557, y = 163.877, z = 5563.027 }, rot = { x = 5.189, y = 292.593, z = 6.758 }, level = 32, area_id = 32 }, + { config_id = 244002, gadget_id = 70500000, pos = { x = -216.557, y = 163.877, z = 5563.027 }, rot = { x = 5.189, y = 292.592, z = 6.758 }, level = 32, point_type = 3012, owner = 244001, area_id = 32 }, + { config_id = 244003, gadget_id = 70330450, pos = { x = -213.493, y = 164.673, z = 5569.012 }, rot = { x = 348.621, y = 73.985, z = 1.399 }, level = 32, area_id = 32 }, + { config_id = 244004, gadget_id = 70500000, pos = { x = -213.493, y = 164.673, z = 5569.012 }, rot = { x = 348.621, y = 73.985, z = 1.399 }, level = 32, point_type = 3012, owner = 244003, area_id = 32 }, + { config_id = 244005, gadget_id = 70500000, pos = { x = -229.331, y = 151.852, z = 5575.935 }, rot = { x = 335.712, y = 346.910, z = 42.387 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 244006, gadget_id = 70500000, pos = { x = -225.511, y = 153.026, z = 5572.143 }, rot = { x = 2.864, y = 298.561, z = 31.119 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 244007, gadget_id = 70500000, pos = { x = -228.018, y = 151.907, z = 5573.954 }, rot = { x = 11.739, y = 315.201, z = 46.369 }, level = 32, point_type = 1002, area_id = 32 }, + { config_id = 244008, gadget_id = 70500000, pos = { x = -216.252, y = 154.554, z = 5568.138 }, rot = { x = 53.712, y = 222.479, z = 44.934 }, level = 32, point_type = 1002, area_id = 32 }, + { config_id = 244009, gadget_id = 70500000, pos = { x = -214.839, y = 155.019, z = 5570.316 }, rot = { x = 26.106, y = 177.266, z = 22.734 }, level = 32, point_type = 1002, area_id = 32 }, + { config_id = 244010, gadget_id = 70500000, pos = { x = -231.427, y = 151.563, z = 5578.313 }, rot = { x = 344.895, y = 350.291, z = 43.217 }, level = 32, point_type = 1002, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 244001, 244002, 244003, 244004, 244005, 244006, 244007, 244008, 244009, 244010 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313245.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313245.lua new file mode 100644 index 00000000..3831a776 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313245.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133313245 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { + { config_id = 245001, shape = RegionShape.POLYGON, pos = { x = -342.137, y = 150.000, z = 5661.823 }, height = 300.000, point_array = { { x = -300.265, y = 5181.429 }, { x = -682.766, y = 5667.816 }, { x = -664.095, y = 6142.217 }, { x = -1.508, y = 6126.895 }, { x = -10.731, y = 5186.642 } }, area_id = 32, vision_type_list = { 33130016 } } +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 245001 }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313246.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313246.lua new file mode 100644 index 00000000..be53638e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313246.lua @@ -0,0 +1,105 @@ +-- 基础信息 +local base_info = { + group_id = 133313246 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 246001, monster_id = 24030101, pos = { x = -411.960, y = 119.573, z = 5603.705 }, rot = { x = 0.000, y = 333.340, z = 0.000 }, level = 32, drop_tag = "遗迹龙兽", disableWander = true, pose_id = 101, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 246002, gadget_id = 70211002, pos = { x = -410.029, y = 120.741, z = 5600.804 }, rot = { x = 350.950, y = 332.155, z = 353.865 }, level = 26, drop_tag = "战斗低级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 246004, gadget_id = 70310007, pos = { x = -412.086, y = 118.957, z = 5602.521 }, rot = { x = 333.612, y = 8.654, z = 1.751 }, level = 32, area_id = 32 }, + { config_id = 246005, gadget_id = 70330432, pos = { x = -409.623, y = 119.338, z = 5603.466 }, rot = { x = 324.284, y = 18.350, z = 314.750 }, level = 32, area_id = 32 }, + { config_id = 246006, gadget_id = 70210101, pos = { x = -409.916, y = 119.903, z = 5603.361 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 }, + { config_id = 246007, gadget_id = 70210101, pos = { x = -412.040, y = 120.489, z = 5601.470 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜通用须弥", persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1246003, name = "ANY_MONSTER_DIE_246003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_246003", action = "action_EVENT_ANY_MONSTER_DIE_246003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 246001 }, + gadgets = { 246002, 246004, 246005, 246006, 246007 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_246003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_246003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_246003(context, evt) + -- 将configid为 246002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 246002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4000, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313247.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313247.lua new file mode 100644 index 00000000..ca686d42 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313247.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133313247 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 247001, monster_id = 24030201, pos = { x = -396.132, y = 136.004, z = 5530.528 }, rot = { x = 0.000, y = 25.346, z = 0.000 }, level = 32, drop_tag = "遗迹龙兽", disableWander = true, pose_id = 102, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 247001 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313248.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313248.lua new file mode 100644 index 00000000..abae8d8a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313248.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133313248 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 248001, gadget_id = 70330434, pos = { x = -387.256, y = 105.116, z = 5766.800 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 248001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313249.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313249.lua new file mode 100644 index 00000000..1ce8c5c6 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313249.lua @@ -0,0 +1,76 @@ +-- 基础信息 +local base_info = { + group_id = 133313249 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 249001, monster_id = 28060502, pos = { x = -408.975, y = 89.083, z = 5693.223 }, rot = { x = 0.000, y = 23.507, z = 0.000 }, level = 32, drop_tag = "走兽", disableWander = true, pose_id = 2, area_id = 32 }, + { config_id = 249002, monster_id = 25210101, pos = { x = -405.697, y = 88.601, z = 5697.018 }, rot = { x = 0.000, y = 267.307, z = 0.000 }, level = 32, drop_tag = "镀金旅团", disableWander = true, pose_id = 9505, area_id = 32 }, + { config_id = 249003, monster_id = 25210401, pos = { x = -407.310, y = 87.705, z = 5698.821 }, rot = { x = 0.000, y = 185.863, z = 0.000 }, level = 32, drop_tag = "镀金旅团", disableWander = true, pose_id = 9001, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 249004, gadget_id = 71700105, pos = { x = -409.303, y = 87.691, z = 5698.423 }, rot = { x = 0.000, y = 358.696, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 249005, gadget_id = 70330342, pos = { x = -410.052, y = 87.591, z = 5697.789 }, rot = { x = 18.008, y = 325.245, z = 357.743 }, level = 26, drop_tag = "摩拉石箱须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 4 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 249001, 249002, 249003 }, + gadgets = { 249004, 249005 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313250.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313250.lua new file mode 100644 index 00000000..b7656eca --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313250.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133313250 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 250001, monster_id = 28061501, pos = { x = -382.293, y = 111.214, z = 5755.625 }, rot = { x = 0.000, y = 290.932, z = 0.000 }, level = 32, drop_tag = "鸟类", disableWander = true, pose_id = 1, area_id = 32 }, + { config_id = 250002, monster_id = 28061501, pos = { x = -383.734, y = 111.297, z = 5751.534 }, rot = { x = 0.000, y = 335.077, z = 0.000 }, level = 32, drop_tag = "鸟类", disableWander = true, pose_id = 1, area_id = 32 }, + { config_id = 250003, monster_id = 28020108, pos = { x = -386.108, y = 110.559, z = 5754.622 }, rot = { x = 0.000, y = 109.139, z = 0.000 }, level = 32, drop_tag = "走兽", disableWander = true, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 250001, 250002, 250003 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313251.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313251.lua new file mode 100644 index 00000000..271b31eb --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313251.lua @@ -0,0 +1,104 @@ +-- 基础信息 +local base_info = { + group_id = 133313251 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 251001, monster_id = 25310101, pos = { x = -587.338, y = 39.394, z = 5730.295 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "中级镀金旅团", disableWander = true, pose_id = 9001, area_id = 32 }, + { config_id = 251004, monster_id = 25310201, pos = { x = -589.236, y = 39.173, z = 5735.758 }, rot = { x = 0.000, y = 120.131, z = 0.000 }, level = 32, drop_tag = "中级镀金旅团", pose_id = 9003, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 251002, gadget_id = 70211002, pos = { x = -599.156, y = 35.632, z = 5742.796 }, rot = { x = 0.000, y = 119.599, z = 0.000 }, level = 26, drop_tag = "战斗低级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 251005, gadget_id = 70210101, pos = { x = -585.377, y = 40.884, z = 5725.972 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜武器须弥", persistent = true, area_id = 32 }, + { config_id = 251006, gadget_id = 70210101, pos = { x = -597.385, y = 39.302, z = 5731.828 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜果蔬须弥", persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1251003, name = "ANY_MONSTER_DIE_251003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_251003", action = "action_EVENT_ANY_MONSTER_DIE_251003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 251001, 251004 }, + gadgets = { 251002, 251005, 251006 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_251003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_251003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_251003(context, evt) + -- 将configid为 251002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 251002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4000, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313252.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313252.lua new file mode 100644 index 00000000..08a7e10c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313252.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 133313252 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 252001, monster_id = 24020101, pos = { x = -366.526, y = 99.363, z = 5847.347 }, rot = { x = 0.000, y = 128.362, z = 0.000 }, level = 32, drop_tag = "拟生机关", pose_id = 101, area_id = 32 }, + { config_id = 252002, monster_id = 24020101, pos = { x = -352.336, y = 106.403, z = 5844.630 }, rot = { x = 0.000, y = 262.744, z = 0.000 }, level = 32, drop_tag = "拟生机关", pose_id = 101, area_id = 32 }, + { config_id = 252004, monster_id = 24020201, pos = { x = -370.872, y = 117.372, z = 5905.826 }, rot = { x = 0.000, y = 157.740, z = 0.000 }, level = 32, drop_tag = "拟生机关", pose_id = 100, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 252003, gadget_id = 70330342, pos = { x = -352.657, y = 107.581, z = 5852.189 }, rot = { x = 20.769, y = 280.250, z = 359.772 }, level = 26, drop_tag = "摩拉石箱须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 4 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 252001, 252002, 252004 }, + gadgets = { 252003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313253.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313253.lua new file mode 100644 index 00000000..c0a90ad9 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313253.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133313253 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 253001, monster_id = 24030201, pos = { x = -334.270, y = 127.621, z = 5956.499 }, rot = { x = 0.000, y = 263.017, z = 0.000 }, level = 32, drop_tag = "遗迹龙兽", pose_id = 101, area_id = 32 }, + { config_id = 253002, monster_id = 24030101, pos = { x = -307.280, y = 138.728, z = 5905.113 }, rot = { x = 0.000, y = 336.034, z = 0.000 }, level = 32, drop_tag = "遗迹龙兽", pose_id = 102, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 253001, 253002 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313254.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313254.lua new file mode 100644 index 00000000..cf45d7ab --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313254.lua @@ -0,0 +1,149 @@ +-- 基础信息 +local base_info = { + group_id = 133313254 +} + +-- Trigger变量 +local defs = { + gadget_id = 254004 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 254001, gadget_id = 70330404, pos = { x = -329.416, y = 127.674, z = 5936.807 }, rot = { x = 332.304, y = 54.573, z = 15.037 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 254002, gadget_id = 70330404, pos = { x = -377.520, y = 117.978, z = 5909.521 }, rot = { x = 349.066, y = 37.647, z = 336.624 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 254003, gadget_id = 70330404, pos = { x = -356.662, y = 103.931, z = 5840.399 }, rot = { x = 6.655, y = 32.507, z = 42.237 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 254004, gadget_id = 70211121, pos = { x = -310.528, y = 137.791, z = 5906.364 }, rot = { x = 24.338, y = 257.055, z = 358.945 }, level = 26, drop_tag = "解谜高级须弥", showcutscene = true, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1254005, name = "GADGET_STATE_CHANGE_254005", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_254005", action = "action_EVENT_GADGET_STATE_CHANGE_254005", trigger_count = 0 }, + { config_id = 1254006, name = "GADGET_STATE_CHANGE_254006", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "", action = "action_EVENT_GADGET_STATE_CHANGE_254006" }, + { config_id = 1254007, name = "GADGET_CREATE_254007", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_254007", action = "action_EVENT_GADGET_CREATE_254007" } +} + +-- 变量 +variables = { + { config_id = 1, name = "start", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 254001, 254002, 254003 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_254005", "GADGET_STATE_CHANGE_254006", "GADGET_CREATE_254007" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_254005(context, evt) + if ScriptLib.GetGroupVariableValue(context, "start") == #suites[1].gadgets then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_254005(context, evt) + if evt.param1 == GadgetState.GearStart then + ScriptLib.ChangeGroupVariableValue(context,"start",1) + elseif evt.param1 == GadgetState.Default then + ScriptLib.ChangeGroupVariableValue(context,"start",-1) + end + + if ScriptLib.GetGroupVariableValue(context, "start") == #suites[1].gadgets then + ScriptLib.CreateGadget(context, { config_id = defs.gadget_id }) + end + + return 0 +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_254006(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 1008, 1, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_254007(context, evt) + if defs.gadget_id ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_254007(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 1008, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- 触发镜头注目,注目位置为坐标{x=-310, y=138, z=5906},持续时间为2秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=-310, y=138, z=5906} + local pos_follow = {x=0, y=0, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = false, duration = 2, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, + is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313255.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313255.lua new file mode 100644 index 00000000..0e6f786b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313255.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133313255 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 255001, monster_id = 24030201, pos = { x = -210.515, y = 132.552, z = 5467.122 }, rot = { x = 0.000, y = 184.878, z = 0.000 }, level = 32, drop_tag = "遗迹龙兽", pose_id = 101, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 255001 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313256.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313256.lua new file mode 100644 index 00000000..0bf28c0f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313256.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133313256 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 256001, gadget_id = 70210101, pos = { x = -398.930, y = -72.518, z = 5500.167 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 }, + { config_id = 256002, gadget_id = 70210101, pos = { x = -386.408, y = -73.006, z = 5497.708 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 256001, 256002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313257.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313257.lua new file mode 100644 index 00000000..a53164f5 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313257.lua @@ -0,0 +1,82 @@ +-- 基础信息 +local base_info = { + group_id = 133313257 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 257009, monster_id = 26090801, pos = { x = -282.775, y = 129.088, z = 5653.204 }, rot = { x = 0.000, y = 172.697, z = 0.000 }, level = 32, drop_tag = "蕈兽", disableWander = true, pose_id = 101, area_id = 32 }, + { config_id = 257010, monster_id = 28020108, pos = { x = -277.126, y = 129.074, z = 5650.335 }, rot = { x = 0.000, y = 193.428, z = 0.000 }, level = 32, drop_tag = "走兽", disableWander = true, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 257001, gadget_id = 70220013, pos = { x = -287.297, y = 128.938, z = 5655.049 }, rot = { x = 0.000, y = 9.589, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 257002, gadget_id = 70220013, pos = { x = -286.239, y = 128.838, z = 5651.818 }, rot = { x = 0.000, y = 324.692, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 257003, gadget_id = 70220013, pos = { x = -285.492, y = 128.937, z = 5654.109 }, rot = { x = 0.000, y = 259.340, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 257004, gadget_id = 70220067, pos = { x = -288.747, y = 128.942, z = 5653.580 }, rot = { x = 0.000, y = 303.925, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 257005, gadget_id = 70220067, pos = { x = -287.987, y = 128.945, z = 5652.755 }, rot = { x = 0.000, y = 117.030, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 257006, gadget_id = 70220066, pos = { x = -279.497, y = 128.735, z = 5649.907 }, rot = { x = 0.000, y = 3.656, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 257007, gadget_id = 70330427, pos = { x = -286.905, y = 128.946, z = 5653.366 }, rot = { x = 0.000, y = 227.201, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 257008, gadget_id = 70710221, pos = { x = -282.723, y = 128.861, z = 5653.066 }, rot = { x = 0.000, y = 193.925, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 257011, gadget_id = 70710221, pos = { x = -277.083, y = 128.847, z = 5650.132 }, rot = { x = 0.000, y = 221.856, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 257009, 257010 }, + gadgets = { 257001, 257002, 257003, 257004, 257005, 257006, 257007, 257008, 257011 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313258.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313258.lua new file mode 100644 index 00000000..9bf90bcf --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313258.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 133313258 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 258001, monster_id = 26090801, pos = { x = -283.422, y = 125.660, z = 5549.722 }, rot = { x = 0.000, y = 29.024, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 102, area_id = 32 }, + { config_id = 258002, monster_id = 26090801, pos = { x = -285.656, y = 124.990, z = 5553.312 }, rot = { x = 0.000, y = 60.472, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 103, area_id = 32 }, + { config_id = 258003, monster_id = 26090801, pos = { x = -278.983, y = 127.178, z = 5550.375 }, rot = { x = 0.000, y = 310.538, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 103, area_id = 32 }, + { config_id = 258004, monster_id = 26090901, pos = { x = -280.461, y = 128.633, z = 5554.168 }, rot = { x = 0.000, y = 192.666, z = 0.000 }, level = 32, drop_tag = "蕈兽", disableWander = true, pose_id = 101, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 258001, 258002, 258003, 258004 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313259.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313259.lua new file mode 100644 index 00000000..daaf0726 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313259.lua @@ -0,0 +1,79 @@ +-- 基础信息 +local base_info = { + group_id = 133313259 +} + +-- Trigger变量 +local defs = { + gadget_worktop_id = 259001 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 259001, gadget_id = 70290600, pos = { x = -429.043, y = 80.032, z = 5639.295 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 259001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_4/ShelterWorktopControl" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313260.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313260.lua new file mode 100644 index 00000000..8a9a8ef2 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313260.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133313260 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 260001, monster_id = 26120401, pos = { x = -832.675, y = -252.627, z = 6036.121 }, rot = { x = 0.000, y = 244.754, z = 0.000 }, level = 32, drop_tag = "大蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 260002, monster_id = 26090901, pos = { x = -857.194, y = -249.188, z = 6024.232 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 102, area_id = 32 }, + { config_id = 260003, monster_id = 26090901, pos = { x = -855.251, y = -248.517, z = 6027.501 }, rot = { x = 0.000, y = 232.944, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 102, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 260001, 260002, 260003 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313261.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313261.lua new file mode 100644 index 00000000..edcedc96 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313261.lua @@ -0,0 +1,77 @@ +-- 基础信息 +local base_info = { + group_id = 133313261 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 261001, gadget_id = 70500000, pos = { x = -765.858, y = -278.946, z = 5989.353 }, rot = { x = 0.000, y = 0.000, z = 331.890 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 261002, gadget_id = 70500000, pos = { x = -773.369, y = -278.900, z = 5993.896 }, rot = { x = 15.464, y = 0.000, z = 0.000 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 261003, gadget_id = 70500000, pos = { x = -773.144, y = -272.480, z = 5977.055 }, rot = { x = 18.179, y = 351.327, z = 333.948 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 261004, gadget_id = 70500000, pos = { x = -763.678, y = -271.019, z = 5973.977 }, rot = { x = 18.023, y = 0.000, z = 0.000 }, level = 32, point_type = 1003, area_id = 32 }, + { config_id = 261005, gadget_id = 70500000, pos = { x = -760.211, y = -271.289, z = 5974.941 }, rot = { x = 12.795, y = 85.923, z = 39.486 }, level = 32, point_type = 1003, area_id = 32 }, + { config_id = 261006, gadget_id = 70500000, pos = { x = -768.651, y = -271.051, z = 5974.044 }, rot = { x = 52.966, y = 58.027, z = 46.252 }, level = 32, point_type = 1003, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 261001, 261002, 261003, 261004, 261005, 261006 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313262.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313262.lua new file mode 100644 index 00000000..5a54038b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313262.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133313262 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 262001, monster_id = 26090901, pos = { x = -762.652, y = -270.321, z = 5973.316 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 102, area_id = 32 }, + { config_id = 262002, monster_id = 26090901, pos = { x = -758.612, y = -271.328, z = 5975.268 }, rot = { x = 0.000, y = 250.103, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 102, area_id = 32 }, + { config_id = 262003, monster_id = 26120401, pos = { x = -761.760, y = -272.815, z = 5976.554 }, rot = { x = 0.000, y = 300.558, z = 0.000 }, level = 32, drop_tag = "大蕈兽", pose_id = 101, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 262001, 262002, 262003 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313263.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313263.lua new file mode 100644 index 00000000..7d5bd3bf --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313263.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133313263 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 263001, monster_id = 28060401, pos = { x = -803.344, y = -261.667, z = 6038.175 }, rot = { x = 0.000, y = 297.671, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 2, area_id = 32 }, + { config_id = 263002, monster_id = 28060401, pos = { x = -822.090, y = -254.589, z = 6040.519 }, rot = { x = 0.000, y = 199.181, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 2, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 263001, 263002 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313264.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313264.lua new file mode 100644 index 00000000..e4a8489b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313264.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133313264 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 264001, monster_id = 28020108, pos = { x = -879.147, y = -245.303, z = 5968.094 }, rot = { x = 0.000, y = 92.194, z = 0.000 }, level = 32, drop_tag = "走兽", area_id = 32 }, + { config_id = 264002, monster_id = 28010404, pos = { x = -874.089, y = -246.645, z = 5997.832 }, rot = { x = 0.000, y = 118.007, z = 0.000 }, level = 32, drop_tag = "采集动物", pose_id = 1, area_id = 32 }, + { config_id = 264003, monster_id = 28010404, pos = { x = -873.882, y = -246.836, z = 5997.134 }, rot = { x = 0.000, y = 53.442, z = 0.000 }, level = 32, drop_tag = "采集动物", pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 264001, 264002, 264003 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313265.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313265.lua new file mode 100644 index 00000000..4ef3266d --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313265.lua @@ -0,0 +1,99 @@ +-- 基础信息 +local base_info = { + group_id = 133313265 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 265001, monster_id = 24040101, pos = { x = -998.218, y = -220.738, z = 5829.788 }, rot = { x = 0.000, y = 163.564, z = 0.000 }, level = 32, drop_tag = "元能构装体", pose_id = 1004, area_id = 32 }, + { config_id = 265002, monster_id = 24040201, pos = { x = -982.265, y = -222.934, z = 5829.732 }, rot = { x = 0.000, y = 221.927, z = 0.000 }, level = 32, drop_tag = "元能构装体", pose_id = 1004, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 265003, gadget_id = 70330432, pos = { x = -1005.773, y = -218.831, z = 5810.480 }, rot = { x = 0.000, y = 0.000, z = 336.058 }, level = 32, area_id = 32 }, + { config_id = 265004, gadget_id = 70330432, pos = { x = -972.578, y = -219.852, z = 5815.931 }, rot = { x = 25.745, y = 237.091, z = 12.386 }, level = 32, area_id = 32 }, + { config_id = 265005, gadget_id = 70330432, pos = { x = -997.217, y = -211.913, z = 5755.265 }, rot = { x = 0.000, y = 0.000, z = 9.082 }, level = 32, area_id = 32 }, + { config_id = 265007, gadget_id = 70211001, pos = { x = -982.387, y = -222.233, z = 5836.222 }, rot = { x = 359.983, y = 211.544, z = 2.799 }, level = 26, drop_tag = "战斗低级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1265006, name = "ANY_MONSTER_DIE_265006", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_265006", action = "action_EVENT_ANY_MONSTER_DIE_265006", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 265001, 265002 }, + gadgets = { 265003, 265004, 265005, 265007 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_265006" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_265006(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_265006(context, evt) + -- 将configid为 265007 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 265007, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313266.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313266.lua new file mode 100644 index 00000000..d69f97ae --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313266.lua @@ -0,0 +1,76 @@ +-- 基础信息 +local base_info = { + group_id = 133313266 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 266001, gadget_id = 70210101, pos = { x = -966.109, y = -195.593, z = 5743.625 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 }, + { config_id = 266002, gadget_id = 70210101, pos = { x = -992.651, y = -220.790, z = 5795.524 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 }, + { config_id = 266003, gadget_id = 70210101, pos = { x = -967.733, y = -215.412, z = 5795.772 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 }, + { config_id = 266004, gadget_id = 70210101, pos = { x = -963.148, y = -214.893, z = 5835.332 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 }, + { config_id = 266005, gadget_id = 70210101, pos = { x = -1003.310, y = -212.173, z = 5768.675 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 266001, 266002, 266003, 266004, 266005 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313267.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313267.lua new file mode 100644 index 00000000..48abccba --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313267.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 133313267 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 267001, gadget_id = 70500000, pos = { x = -971.227, y = -212.102, z = 5776.320 }, rot = { x = 0.000, y = 0.000, z = 26.028 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 267002, gadget_id = 70500000, pos = { x = -972.026, y = -214.125, z = 5781.773 }, rot = { x = 340.247, y = 64.083, z = 9.329 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 267003, gadget_id = 70500000, pos = { x = -998.400, y = -220.661, z = 5807.327 }, rot = { x = 8.308, y = 22.929, z = 341.143 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 267004, gadget_id = 70500000, pos = { x = -1002.569, y = -219.748, z = 5813.555 }, rot = { x = 33.255, y = 0.001, z = 337.904 }, level = 32, point_type = 1001, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 267001, 267002, 267003, 267004 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313268.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313268.lua new file mode 100644 index 00000000..714cff43 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313268.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133313268 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 268001, gadget_id = 70330342, pos = { x = -936.502, y = -177.838, z = 5793.767 }, rot = { x = 349.092, y = 357.217, z = 4.971 }, level = 26, drop_tag = "摩拉石箱须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 4 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 268001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313269.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313269.lua new file mode 100644 index 00000000..d6508600 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313269.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133313269 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 269007, gadget_id = 70210101, pos = { x = -215.758, y = 78.869, z = 5366.343 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜通用须弥", persistent = true, area_id = 32 }, + { config_id = 269008, gadget_id = 70210101, pos = { x = -218.313, y = 80.178, z = 5364.569 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 269007, 269008 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313270.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313270.lua new file mode 100644 index 00000000..2a22222a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313270.lua @@ -0,0 +1,179 @@ +-- 基础信息 +local base_info = { + group_id = 133313270 +} + +-- DEFS_MISCS +local JamshidRocks = +{ + 270001, + 270002, + 270003, + 270004 +} + +local CorrectAnswer = +{ + 4,2,2,1 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + [270001] = { config_id = 270001, gadget_id = 70290637, pos = { x = -977.556, y = -212.664, z = 5768.806 }, rot = { x = 9.811, y = 299.806, z = -0.001 }, level = 32, state = GadgetState.GearStart, persistent = true, area_id = 32 }, + [270002] = { config_id = 270002, gadget_id = 70290636, pos = { x = -980.314, y = -212.413, z = 5763.926 }, rot = { x = 8.281, y = 293.564, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + [270003] = { config_id = 270003, gadget_id = 70290636, pos = { x = -1004.158, y = -219.629, z = 5819.613 }, rot = { x = 11.892, y = 110.867, z = 7.740 }, level = 32, state = GadgetState.GearAction1, persistent = true, area_id = 32 }, + [270004] = { config_id = 270004, gadget_id = 70211111, pos = { x = -984.021, y = -220.135, z = 5793.423 }, rot = { x = 347.272, y = 173.350, z = 354.036 }, level = 26, drop_tag = "解谜中级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + [270007] = { config_id = 270007, gadget_id = 70290635, pos = { x = -1004.098, y = -219.754, z = 5823.182 }, rot = { x = 11.492, y = 78.465, z = 0.000 }, level = 32, state = GadgetState.GearStop, area_id = 32 }, + [270008] = { config_id = 270008, gadget_id = 70290691, pos = { x = -962.312, y = -191.217, z = 5761.753 }, rot = { x = 0.000, y = 299.672, z = 0.000 }, level = 32, area_id = 32 }, + [270009] = { config_id = 270009, gadget_id = 70290688, pos = { x = -961.540, y = -191.197, z = 5760.058 }, rot = { x = 0.000, y = 255.982, z = 0.000 }, level = 32, area_id = 32 }, + [270010] = { config_id = 270010, gadget_id = 70290687, pos = { x = -976.441, y = -217.229, z = 5851.579 }, rot = { x = 1.394, y = 238.769, z = 11.348 }, level = 32, area_id = 32 }, + [270011] = { config_id = 270011, gadget_id = 70290683, pos = { x = -975.879, y = -217.443, z = 5849.944 }, rot = { x = 0.000, y = 307.353, z = 0.000 }, level = 32, area_id = 32 }, + [270012] = { config_id = 270012, gadget_id = 70330430, pos = { x = -976.247, y = -217.143, z = 5851.074 }, rot = { x = 347.401, y = 80.776, z = 351.911 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1270005, name = "VARIABLE_CHANGE_270005", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_270005", action = "action_EVENT_VARIABLE_CHANGE_270005" }, + { config_id = 1270006, name = "GROUP_LOAD_270006", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_270006", action = "action_EVENT_GROUP_LOAD_270006", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 270001, 270002, 270003, 270007, 270008, 270009, 270010, 270011, 270012 }, + regions = { }, + triggers = { "VARIABLE_CHANGE_270005", "GROUP_LOAD_270006" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_270005(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"is_success"为1 + if ScriptLib.GetGroupVariableValue(context, "is_success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_270005(context, evt) + -- 创建id为270004的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 270004 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 将configid为 270001 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 270001, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 270002 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 270002, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 270003 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 270003, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_270006(context, evt) + -- 判断变量"is_success"为1 + if ScriptLib.GetGroupVariableValue(context, "is_success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_270006(context, evt) + -- 创建id为270004的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 270004 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 将configid为 270001 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 270001, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 270002 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 270002, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 270003 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 270003, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +require "V3_4/JamshidRock" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313271.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313271.lua new file mode 100644 index 00000000..aa8be0e4 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313271.lua @@ -0,0 +1,105 @@ +-- 基础信息 +local base_info = { + group_id = 133313271 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 271002, monster_id = 20011401, pos = { x = -963.895, y = -191.525, z = 5762.416 }, rot = { x = 0.000, y = 257.041, z = 0.000 }, level = 32, drop_tag = "史莱姆", area_id = 32 }, + { config_id = 271003, monster_id = 20011401, pos = { x = -959.718, y = -190.798, z = 5757.520 }, rot = { x = 0.000, y = 289.795, z = 0.000 }, level = 32, drop_tag = "史莱姆", area_id = 32 }, + { config_id = 271004, monster_id = 20011401, pos = { x = -967.137, y = -192.971, z = 5758.148 }, rot = { x = 0.000, y = 64.096, z = 0.000 }, level = 32, drop_tag = "史莱姆", area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { + { config_id = 271001, shape = RegionShape.SPHERE, radius = 8, pos = { x = -960.894, y = -191.385, z = 5756.325 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1271001, name = "ENTER_REGION_271001", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_271001", action = "action_EVENT_ENTER_REGION_271001" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 271001 }, + triggers = { "ENTER_REGION_271001" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 271002, 271003, 271004 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_271001(context, evt) + if evt.param1 ~= 271001 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_271001(context, evt) + -- 添加suite0的新内容 + ScriptLib.AddExtraGroupSuite(context, 2, 0) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313272.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313272.lua new file mode 100644 index 00000000..939b6ae9 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313272.lua @@ -0,0 +1,130 @@ +-- 基础信息 +local base_info = { + group_id = 133313272 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 272004, monster_id = 28060401, pos = { x = -978.898, y = -219.351, z = 5845.255 }, rot = { x = 0.000, y = 216.799, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 1, area_id = 32 }, + { config_id = 272006, monster_id = 28050106, pos = { x = -995.956, y = -218.206, z = 5840.151 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "魔法生物", area_id = 32 }, + { config_id = 272007, monster_id = 28050106, pos = { x = -995.956, y = -217.951, z = 5841.658 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "魔法生物", area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 272001, gadget_id = 70330430, pos = { x = -979.230, y = -219.637, z = 5845.144 }, rot = { x = 354.745, y = 7.930, z = 17.473 }, level = 32, area_id = 32 }, + { config_id = 272002, gadget_id = 70330430, pos = { x = -995.587, y = -218.817, z = 5840.996 }, rot = { x = 354.745, y = 7.930, z = 345.446 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1272003, name = "ANY_GADGET_DIE_272003", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_272003", action = "action_EVENT_ANY_GADGET_DIE_272003" }, + { config_id = 1272005, name = "ANY_GADGET_DIE_272005", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_272005", action = "action_EVENT_ANY_GADGET_DIE_272005" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 272001, 272002 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_272003", "ANY_GADGET_DIE_272005" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 272004 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { 272006, 272007 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_272003(context, evt) + if 272001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_272003(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133313272, 2) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_272005(context, evt) + if 272002 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_272005(context, evt) + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 133313272, 3) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313273.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313273.lua new file mode 100644 index 00000000..5a901fae --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313273.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133313273 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 273001, monster_id = 28050106, pos = { x = -359.931, y = -34.422, z = 5573.371 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "魔法生物", area_id = 32 }, + { config_id = 273002, monster_id = 28050106, pos = { x = -360.360, y = -34.177, z = 5570.840 }, rot = { x = 0.000, y = 300.667, z = 0.000 }, level = 32, drop_tag = "魔法生物", area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 273001, 273002 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313274.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313274.lua new file mode 100644 index 00000000..70255b5c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313274.lua @@ -0,0 +1,136 @@ +-- 基础信息 +local base_info = { + group_id = 133313274 +} + +-- Trigger变量 +local defs = { + pointarray_ID = 331300007, + pointArrayNum = 3, + gadget_shooter = 274002, + gadget_shooterBase_1 = 274001 +} + +-- DEFS_MISCS +--玩法关注 +--发射射线的点 +defs.shootPoints={2,3} +--短暂停留的点 +defs.shortStayPointList={} +--短暂停留的时间 +defs.stayTime={1} + +--增删点后关注: +--停留点List +defs.stopPoints = {1} +--停留点对应底座 +defs.shooterBaseList={ +} +--玩法结束时的停留点 +defs.finalShooterPoint = 3 + + +--Lua Require所需: +--添加的按钮id +defs.optionID=435 +--发射器id +defs.shooterGadgetID=defs.gadget_shooter + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 274001, gadget_id = 70330300, pos = { x = -730.486, y = -229.438, z = 5804.092 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 }, + { config_id = 274002, gadget_id = 70290867, pos = { x = -730.486, y = -229.438, z = 5804.092 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 32, persistent = true, is_use_point_array = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1274003, name = "SELECT_OPTION_274003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_274003", action = "action_EVENT_SELECT_OPTION_274003", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "curMoveIndex", value = 1, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 274001, 274002 }, + regions = { }, + triggers = { "SELECT_OPTION_274003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_274003(context, evt) + -- 判断是gadgetid 0 option_id 0 + if defs.gadget_shooterBase_1 ~= evt.param1 then + return false + end + + if defs.optionID ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_274003(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 31002, 1, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +require "V3_1/ChiWangShooter" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313275.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313275.lua new file mode 100644 index 00000000..66ae3790 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313275.lua @@ -0,0 +1,94 @@ +-- 基础信息 +local base_info = { + group_id = 133313275 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 275001, gadget_id = 70211101, pos = { x = -712.816, y = -229.438, z = 5811.579 }, rot = { x = 0.000, y = 186.069, z = 0.000 }, level = 26, drop_tag = "解谜低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 275002, gadget_id = 70290866, pos = { x = -716.679, y = -229.438, z = 5807.750 }, rot = { x = 0.000, y = 75.000, z = 0.000 }, level = 32, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1275003, name = "GADGET_STATE_CHANGE_275003", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_275003", action = "action_EVENT_GADGET_STATE_CHANGE_275003", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 275001, 275002 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_275003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_275003(context, evt) + if 275002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_275003(context, evt) + -- 将configid为 275001 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 275001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313276.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313276.lua new file mode 100644 index 00000000..1705e6e7 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313276.lua @@ -0,0 +1,95 @@ +-- 基础信息 +local base_info = { + group_id = 133313276 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 276001, gadget_id = 70330282, pos = { x = -739.545, y = -229.438, z = 5805.295 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 276002, gadget_id = 70330281, pos = { x = -730.509, y = -229.438, z = 5798.014 }, rot = { x = 0.000, y = 2.236, z = 0.000 }, level = 32, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1276003, name = "GADGET_STATE_CHANGE_276003", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_276003", action = "action_EVENT_GADGET_STATE_CHANGE_276003", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 276001, 276002 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_276003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_276003(context, evt) + if 276002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_276003(context, evt) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 276001 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313277.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313277.lua new file mode 100644 index 00000000..1635a79c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313277.lua @@ -0,0 +1,136 @@ +-- 基础信息 +local base_info = { + group_id = 133313277 +} + +-- Trigger变量 +local defs = { + pointarray_ID = 331300008, + pointArrayNum = 2, + gadget_shooter = 277002, + gadget_shooterBase_1 = 277001 +} + +-- DEFS_MISCS +--玩法关注 +--发射射线的点 +defs.shootPoints={2} +--短暂停留的点 +defs.shortStayPointList={2} +--短暂停留的时间 +defs.stayTime={1} + +--增删点后关注: +--停留点List +defs.stopPoints = {} +--停留点对应底座 +defs.shooterBaseList={ +} +--玩法结束时的停留点 +defs.finalShooterPoint = 3 + + +--Lua Require所需: +--添加的按钮id +defs.optionID=435 +--发射器id +defs.shooterGadgetID=defs.gadget_shooter + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 277001, gadget_id = 70330300, pos = { x = -708.542, y = -229.438, z = 5809.936 }, rot = { x = 0.000, y = 313.618, z = 0.000 }, level = 32, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 }, + { config_id = 277002, gadget_id = 70290867, pos = { x = -708.542, y = -229.438, z = 5809.936 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 32, persistent = true, is_use_point_array = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1277003, name = "SELECT_OPTION_277003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_277003", action = "action_EVENT_SELECT_OPTION_277003", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "curMoveIndex", value = 1, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 277001, 277002 }, + regions = { }, + triggers = { "SELECT_OPTION_277003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_277003(context, evt) + -- 判断是gadgetid 0 option_id 0 + if defs.gadget_shooterBase_1 ~= evt.param1 then + return false + end + + if defs.optionID ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_277003(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 31002, 1, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +require "V3_1/ChiWangShooter" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313278.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313278.lua new file mode 100644 index 00000000..591d8ae6 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313278.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133313278 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 278001, monster_id = 24030201, pos = { x = -1003.798, y = 97.614, z = 5954.784 }, rot = { x = 0.000, y = 261.880, z = 0.000 }, level = 32, drop_tag = "遗迹龙兽", pose_id = 101, area_id = 32 }, + { config_id = 278002, monster_id = 24030101, pos = { x = -919.804, y = 113.129, z = 6005.330 }, rot = { x = 0.000, y = 33.776, z = 0.000 }, level = 32, drop_tag = "遗迹龙兽", pose_id = 102, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 278001, 278002 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313279.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313279.lua new file mode 100644 index 00000000..b9c5beb0 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313279.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133313279 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 279001, monster_id = 24010101, pos = { x = -565.977, y = 138.922, z = 5973.125 }, rot = { x = 0.000, y = 20.205, z = 0.000 }, level = 32, drop_tag = "遗迹守卫", pose_id = 101, area_id = 32 }, + { config_id = 279002, monster_id = 21010201, pos = { x = -563.563, y = 138.460, z = 5976.741 }, rot = { x = 0.000, y = 215.949, z = 0.000 }, level = 32, drop_tag = "丘丘人", pose_id = 9010, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 279001, 279002 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313280.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313280.lua new file mode 100644 index 00000000..fb8f8059 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313280.lua @@ -0,0 +1,83 @@ +-- 基础信息 +local base_info = { + group_id = 133313280 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 280001, gadget_id = 70500000, pos = { x = -528.342, y = 145.640, z = 5972.124 }, rot = { x = 9.730, y = 307.699, z = 40.299 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 280002, gadget_id = 70500000, pos = { x = -534.382, y = 146.266, z = 5984.857 }, rot = { x = 335.354, y = 351.020, z = 25.694 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 280003, gadget_id = 70500000, pos = { x = -530.067, y = 144.773, z = 5970.272 }, rot = { x = 350.905, y = 11.199, z = 7.030 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 280004, gadget_id = 70500000, pos = { x = -540.651, y = 142.826, z = 5980.816 }, rot = { x = 351.716, y = 358.647, z = 20.450 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 280005, gadget_id = 70500000, pos = { x = -539.289, y = 143.372, z = 5980.980 }, rot = { x = 0.000, y = 87.044, z = 0.000 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 280006, gadget_id = 70500000, pos = { x = -540.368, y = 143.562, z = 5983.884 }, rot = { x = 15.572, y = 294.334, z = 17.726 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 280007, gadget_id = 70500000, pos = { x = -525.026, y = 146.361, z = 5971.564 }, rot = { x = 30.823, y = 195.084, z = 359.991 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 280008, gadget_id = 70500000, pos = { x = -570.522, y = 139.661, z = 5972.095 }, rot = { x = 334.039, y = 163.483, z = 9.347 }, level = 32, point_type = 2002, area_id = 32 }, + { config_id = 280009, gadget_id = 70500000, pos = { x = -596.921, y = 138.110, z = 6004.994 }, rot = { x = 329.054, y = 348.460, z = 12.849 }, level = 32, point_type = 2002, area_id = 32 }, + { config_id = 280010, gadget_id = 70500000, pos = { x = -757.541, y = 119.838, z = 6031.000 }, rot = { x = 21.417, y = 114.833, z = 337.801 }, level = 32, point_type = 2045, area_id = 32 }, + { config_id = 280011, gadget_id = 70500000, pos = { x = -753.835, y = 118.210, z = 6028.632 }, rot = { x = 339.486, y = 314.613, z = 11.824 }, level = 32, point_type = 2045, area_id = 32 }, + { config_id = 280012, gadget_id = 70500000, pos = { x = -731.176, y = 119.548, z = 6035.821 }, rot = { x = 357.676, y = 271.317, z = 22.054 }, level = 32, point_type = 2045, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 280001, 280002, 280003, 280004, 280005, 280006, 280007, 280008, 280009, 280010, 280011, 280012 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313281.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313281.lua new file mode 100644 index 00000000..26f78b42 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313281.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133313281 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 281001, monster_id = 28060301, pos = { x = -780.469, y = 128.892, z = 5991.152 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "鸟类", pose_id = 121, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 281001 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313282.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313282.lua new file mode 100644 index 00000000..73ba5e1b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313282.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133313282 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 282001, monster_id = 28060301, pos = { x = -487.355, y = 165.341, z = 5932.674 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "鸟类", pose_id = 101, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 282001 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313283.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313283.lua new file mode 100644 index 00000000..caf42458 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313283.lua @@ -0,0 +1,303 @@ +-- 基础信息 +local base_info = { + group_id = 133313283 +} + +-- Trigger变量 +local defs = { + duration = 60, + group_id = 133313283, + collectable_sum = 21 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 283001, gadget_id = 70211111, pos = { x = -115.871, y = 217.732, z = 5594.750 }, rot = { x = 359.675, y = 279.592, z = 355.135 }, level = 26, drop_tag = "解谜中级须弥", isOneoff = true, persistent = true, autopick = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 283002, gadget_id = 70330343, pos = { x = -230.913, y = 173.355, z = 5623.865 }, rot = { x = 2.953, y = 317.190, z = 10.101 }, level = 30, persistent = true, area_id = 32 }, + { config_id = 283003, gadget_id = 70360001, pos = { x = -231.084, y = 174.260, z = 5623.789 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, persistent = true, area_id = 32 }, + { config_id = 283004, gadget_id = 70290501, pos = { x = -213.398, y = 166.991, z = 5607.652 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 283005, gadget_id = 70290501, pos = { x = -208.692, y = 169.032, z = 5604.058 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 283006, gadget_id = 70290501, pos = { x = -204.280, y = 170.726, z = 5600.387 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 283007, gadget_id = 70290501, pos = { x = -199.702, y = 172.412, z = 5596.517 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 283008, gadget_id = 70290501, pos = { x = -195.735, y = 173.876, z = 5593.219 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 283009, gadget_id = 70290501, pos = { x = -191.559, y = 175.706, z = 5589.700 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 283010, gadget_id = 70290501, pos = { x = -187.423, y = 177.787, z = 5586.668 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 283011, gadget_id = 70290501, pos = { x = -183.214, y = 180.014, z = 5583.686 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 283019, gadget_id = 70290501, pos = { x = -179.298, y = 182.243, z = 5581.302 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 283020, gadget_id = 70290501, pos = { x = -175.771, y = 184.271, z = 5579.684 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 283021, gadget_id = 70290501, pos = { x = -171.753, y = 186.517, z = 5578.079 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 283022, gadget_id = 70290501, pos = { x = -166.997, y = 189.115, z = 5576.956 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 283023, gadget_id = 70290501, pos = { x = -162.644, y = 191.694, z = 5576.606 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 283024, gadget_id = 70290501, pos = { x = -157.959, y = 194.842, z = 5576.708 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 283025, gadget_id = 70290501, pos = { x = -152.328, y = 198.683, z = 5577.568 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 283026, gadget_id = 70290501, pos = { x = -147.473, y = 201.993, z = 5578.863 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 283027, gadget_id = 70290501, pos = { x = -142.757, y = 205.572, z = 5580.447 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 283028, gadget_id = 70290501, pos = { x = -138.082, y = 208.864, z = 5582.575 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 283029, gadget_id = 70290501, pos = { x = -133.331, y = 212.434, z = 5584.976 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 283030, gadget_id = 70290501, pos = { x = -129.199, y = 215.316, z = 5587.482 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 283031, gadget_id = 70290501, pos = { x = -124.221, y = 217.326, z = 5590.389 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1283012, name = "CHALLENGE_SUCCESS_283012", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "666", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_283012", trigger_count = 0 }, + { config_id = 1283013, name = "CHALLENGE_FAIL_283013", event = EventType.EVENT_CHALLENGE_FAIL, source = "666", condition = "", action = "action_EVENT_CHALLENGE_FAIL_283013", trigger_count = 0 }, + { config_id = 1283014, name = "GADGET_STATE_CHANGE_283014", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_283014", action = "action_EVENT_GADGET_STATE_CHANGE_283014", trigger_count = 0 }, + { config_id = 1283015, name = "ANY_GADGET_DIE_283015", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "", action = "", trigger_count = 0, tag = "218" }, + { config_id = 1283016, name = "GADGET_CREATE_283016", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_283016", action = "action_EVENT_GADGET_CREATE_283016", trigger_count = 0 }, + { config_id = 1283017, name = "SELECT_OPTION_283017", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_283017", action = "action_EVENT_SELECT_OPTION_283017", trigger_count = 0 }, + -- 2.0rel加的保底,如果group在挑战中间被卸载了,需要在加载时加个保底置回初始状态 + { config_id = 1283018, name = "GROUP_LOAD_283018", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_283018", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 3, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 283002, 283003 }, + regions = { }, + triggers = { "CHALLENGE_SUCCESS_283012", "CHALLENGE_FAIL_283013", "GADGET_STATE_CHANGE_283014", "ANY_GADGET_DIE_283015", "GADGET_CREATE_283016", "SELECT_OPTION_283017", "GROUP_LOAD_283018" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 283004, 283005, 283006, 283007, 283008, 283009, 283010, 283011, 283019, 283020, 283021, 283022, 283023, 283024, 283025, 283026, 283027, 283028, 283029, 283030, 283031 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 283002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_283012(context, evt) + -- 将configid为 283002 的物件更改为状态 GadgetState.GearStop + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 283002, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 杀死指定group内的gadget和monster,移除其它东西 + ScriptLib.KillExtraGroupSuite(context, 133313283, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- group调整group进度,只对非randSuite有效 + if 0 ~= ScriptLib.GoToGroupSuite(context, 133313283, 3) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite") + return -1 + end + + -- 创建id为283001的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 283001 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_283013(context, evt) + -- 将configid为 283002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 283002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为283003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 283003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133313283, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_283014(context, evt) + if 283002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_283014(context, evt) + -- 247号挑战,duration内开启宝箱 + if 0 ~= ScriptLib.ActiveChallenge(context, 666, 271, defs.duration, 2, 218, defs.collectable_sum) then + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, defs.group_id, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 1, 1) then + return -1 + end + + return 0 + +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_283016(context, evt) + if 283003 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_283016(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133313283, 283003, {177}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_283017(context, evt) + -- 判断是gadgetid 283003 option_id 177 + if 283003 ~= evt.param1 then + return false + end + + if 177 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_283017(context, evt) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 283003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 将configid为 283002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 283002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 触发镜头注目,注目位置为坐标{x=-213.3984, y=166.9912, z=5607.652},持续时间为2秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=-213.3984, y=166.9912, z=5607.652} + local pos_follow = {x=0, y=0, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = false, duration = 2, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, + is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_283018(context, evt) + -- 将configid为 283002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 283002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为283003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 283003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133313283, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313284.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313284.lua new file mode 100644 index 00000000..dc8e3a3b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313284.lua @@ -0,0 +1,78 @@ +-- 基础信息 +local base_info = { + group_id = 133313284 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 284005, monster_id = 28060301, pos = { x = -194.742, y = 208.537, z = 5788.993 }, rot = { x = 0.000, y = 342.767, z = 0.000 }, level = 32, drop_tag = "鸟类", disableWander = true, pose_id = 101, area_id = 32 }, + { config_id = 284006, monster_id = 28060301, pos = { x = -194.931, y = 209.073, z = 5782.434 }, rot = { x = 0.000, y = 284.666, z = 0.000 }, level = 32, drop_tag = "鸟类", disableWander = true, pose_id = 101, area_id = 32 }, + { config_id = 284007, monster_id = 28060301, pos = { x = -221.560, y = 209.266, z = 5789.048 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "鸟类", pose_id = 121, area_id = 32 }, + { config_id = 284008, monster_id = 28060301, pos = { x = -216.354, y = 198.872, z = 5865.779 }, rot = { x = 0.000, y = 252.966, z = 0.000 }, level = 32, drop_tag = "鸟类", disableWander = true, pose_id = 101, area_id = 32 }, + { config_id = 284009, monster_id = 28060301, pos = { x = -214.600, y = 199.428, z = 5863.253 }, rot = { x = 0.000, y = 230.237, z = 0.000 }, level = 32, drop_tag = "鸟类", disableWander = true, pose_id = 101, area_id = 32 }, + { config_id = 284010, monster_id = 28060301, pos = { x = -346.988, y = 156.209, z = 5789.721 }, rot = { x = 0.000, y = 252.966, z = 0.000 }, level = 32, drop_tag = "鸟类", disableWander = true, pose_id = 101, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 284001, gadget_id = 70220103, pos = { x = -194.710, y = 211.578, z = 5785.531 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 284005, 284006, 284007, 284008, 284009, 284010 }, + gadgets = { 284001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313285.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313285.lua new file mode 100644 index 00000000..45d780cd --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313285.lua @@ -0,0 +1,77 @@ +-- 基础信息 +local base_info = { + group_id = 133313285 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 285005, monster_id = 24030201, pos = { x = -184.701, y = 208.635, z = 5687.054 }, rot = { x = 0.000, y = 118.408, z = 0.000 }, level = 32, drop_tag = "遗迹龙兽", pose_id = 101, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 285001, gadget_id = 70220103, pos = { x = -196.294, y = 208.148, z = 5687.595 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 285002, gadget_id = 70220103, pos = { x = -226.591, y = 194.603, z = 5685.633 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 285003, gadget_id = 70220103, pos = { x = -249.872, y = 178.946, z = 5704.543 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 285004, gadget_id = 70220103, pos = { x = -270.678, y = 163.899, z = 5727.892 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 285006, gadget_id = 70330342, pos = { x = -143.262, y = 218.431, z = 5663.855 }, rot = { x = 355.804, y = 7.866, z = 9.399 }, level = 26, drop_tag = "摩拉石箱须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 4 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 285005 }, + gadgets = { 285001, 285002, 285003, 285004, 285006 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313286.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313286.lua new file mode 100644 index 00000000..90b5fa13 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313286.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 133313286 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 286001, monster_id = 26100301, pos = { x = -113.837, y = 280.950, z = 5771.651 }, rot = { x = 0.000, y = 323.939, z = 0.000 }, level = 32, drop_tag = "高级镀金旅团", pose_id = 101, area_id = 32 }, + { config_id = 286004, monster_id = 28060301, pos = { x = -107.582, y = 287.618, z = 5768.938 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "鸟类", pose_id = 121, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 286002, gadget_id = 70220103, pos = { x = -106.449, y = 281.530, z = 5760.995 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 286003, gadget_id = 70211001, pos = { x = -108.680, y = 277.622, z = 5765.733 }, rot = { x = 349.463, y = 156.119, z = 8.943 }, level = 26, drop_tag = "战斗低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 286001, 286004 }, + gadgets = { 286002, 286003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313287.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313287.lua new file mode 100644 index 00000000..c9b6aa55 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313287.lua @@ -0,0 +1,82 @@ +-- 基础信息 +local base_info = { + group_id = 133313287 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 287001, gadget_id = 70290003, pos = { x = -193.170, y = 209.361, z = 5785.018 }, rot = { x = 0.000, y = 148.708, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 287002, gadget_id = 70500000, pos = { x = -193.217, y = 209.464, z = 5785.096 }, rot = { x = 0.000, y = 148.708, z = 0.000 }, level = 32, point_type = 3003, owner = 287001, area_id = 32 }, + { config_id = 287003, gadget_id = 70500000, pos = { x = -193.117, y = 209.464, z = 5784.932 }, rot = { x = 0.000, y = 148.708, z = 0.000 }, level = 32, point_type = 3003, owner = 287001, area_id = 32 }, + { config_id = 287004, gadget_id = 70290003, pos = { x = -108.867, y = 281.602, z = 5768.168 }, rot = { x = 346.134, y = 113.759, z = 5.997 }, level = 32, area_id = 32 }, + { config_id = 287005, gadget_id = 70500000, pos = { x = -108.966, y = 281.680, z = 5768.224 }, rot = { x = 346.134, y = 113.759, z = 5.997 }, level = 32, point_type = 3003, owner = 287004, area_id = 32 }, + { config_id = 287006, gadget_id = 70500000, pos = { x = -108.796, y = 281.726, z = 5768.148 }, rot = { x = 346.134, y = 113.759, z = 5.997 }, level = 32, point_type = 3003, owner = 287004, area_id = 32 }, + { config_id = 287007, gadget_id = 70290003, pos = { x = -106.284, y = 281.371, z = 5770.812 }, rot = { x = 3.942, y = 44.299, z = 13.648 }, level = 32, area_id = 32 }, + { config_id = 287008, gadget_id = 70500000, pos = { x = -106.360, y = 281.477, z = 5770.769 }, rot = { x = 3.942, y = 44.298, z = 13.648 }, level = 32, point_type = 3003, owner = 287007, area_id = 32 }, + { config_id = 287009, gadget_id = 70500000, pos = { x = -106.226, y = 281.464, z = 5770.906 }, rot = { x = 3.942, y = 44.298, z = 13.648 }, level = 32, point_type = 3003, owner = 287007, area_id = 32 }, + { config_id = 287010, gadget_id = 70330450, pos = { x = -107.678, y = 281.490, z = 5769.469 }, rot = { x = 345.804, y = 149.798, z = 0.076 }, level = 32, area_id = 32 }, + { config_id = 287011, gadget_id = 70500000, pos = { x = -107.678, y = 281.490, z = 5769.469 }, rot = { x = 345.804, y = 149.798, z = 0.076 }, level = 32, point_type = 3012, owner = 287010, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 287001, 287002, 287003, 287004, 287005, 287006, 287007, 287008, 287009, 287010, 287011 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133313288.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133313288.lua new file mode 100644 index 00000000..9b599a03 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133313288.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133313288 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 288001, gadget_id = 70330342, pos = { x = -734.690, y = 112.447, z = 5929.300 }, rot = { x = 357.741, y = 336.564, z = 356.193 }, level = 26, drop_tag = "摩拉石箱须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 4 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 288001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314001.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314001.lua new file mode 100644 index 00000000..6012bfce --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314001.lua @@ -0,0 +1,185 @@ +-- 基础信息 +local base_info = { + group_id = 133314001 +} + +-- Trigger变量 +local defs = { + alert_max_value = 1000, + normal_sandworm_id = 1030, + direct_sandworm_id = 1035 +} + +-- DEFS_MISCS +--沙虫区域的参数配置 +local special_sandworm_region_defs = +{ + [1005] = {alert_by_tick_normal = {20,50},alert_by_tick_sandstorm = {200,300}, sandworm_params_config_id = 11} +} + +local default_sandworm_region_defs = +{ + alert_by_tick_normal = {20,50}, + alert_by_tick_sandstorm = {200,300}, + sandworm_params_config_id = 1 +} + + + +local MetaRegions = +{ + ["SandStorm_InnerRegion"] = {1003}, + ["SandStorm_MiddleRegion"] = {1002}, + ["SandStorm_OuterRegion"] = {1001,1007,1008,1031,1032}, + ["SandwormRegion"] = {}, + ["SandwormHoleRegion"] = {} +} + + + + +local weather_region_config = +{ + ["SandStorm_InnerRegion"] = {weather = 4205}, + ["SandStorm_MiddleRegion"] = {weather = 4204}, + ["SandStorm_OuterRegion"] = {weather = 4203} +} + +local time_configs = +{ + --玩家生涯第一次的沙尘暴启动cd + ["SANDSTORM_START_CD_AXIS"] = + { + ["SandStorm_InnerRegion"] = {min = 60, max = 120}, + ["SandStorm_MiddleRegion"] ={min = 120, max = 180}, + ["SandStorm_OuterRegion"] = {min = 180, max = 240}, + }, + --沙尘暴时间配置 + ["SANDSTORM_TIME_AXIS"] = + { + ["SandStorm_InnerRegion"] = {min = 240, max = 420}, + ["SandStorm_MiddleRegion"] ={min = 240, max = 360}, + ["SandStorm_OuterRegion"] = {min = 180, max = 300}, + }, + --沙尘暴CD配置 + ["SANDSTORM_CD_AXIS"] = + { + ["SandStorm_InnerRegion"] = {min = 160, max = 300}, + ["SandStorm_MiddleRegion"] ={min = 160, max = 300}, + ["SandStorm_OuterRegion"] = {min = 180, max = 240}, + }, + --每次沙尘暴开启后的第一次沙虫启动cd + ["SANDWORM_START_CD_AXIS"] = + { + ["SandStorm_InnerRegion"] = {min = 1, max = 5}, + ["SandStorm_MiddleRegion"] ={min = 1, max = 10}, + ["SandStorm_OuterRegion"] = {min = 1, max = 15}, + }, + --沙虫的常规cd + ["SANDWORM_CD_AXIS"] = + { + ["SandStorm_InnerRegion"] = {min = 5, max = 10}, + ["SandStorm_MiddleRegion"] ={min = 10, max = 15}, + ["SandStorm_OuterRegion"] = {min = 15, max = 20}, + }, +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { + -- 外圈-1 + { config_id = 1001, shape = RegionShape.POLYGON, pos = { x = -508.123, y = 255.000, z = 4857.147 }, height = 490.000, point_array = { { x = -855.811, y = 4508.596 }, { x = -646.434, y = 4522.203 }, { x = -499.270, y = 4562.880 }, { x = -407.981, y = 4580.635 }, { x = -278.129, y = 4639.046 }, { x = -213.770, y = 4760.750 }, { x = -160.436, y = 4933.895 }, { x = -166.096, y = 5007.681 }, { x = -266.055, y = 5205.699 } }, area_id = 32 }, + -- 中圈 + { config_id = 1002, shape = RegionShape.POLYGON, pos = { x = -880.473, y = 168.115, z = 5194.771 }, height = 463.770, point_array = { { x = -1046.960, y = 4979.555 }, { x = -968.680, y = 4908.391 }, { x = -888.187, y = 4759.264 }, { x = -619.525, y = 4906.214 }, { x = -569.449, y = 4802.277 }, { x = -410.324, y = 5080.143 }, { x = -413.415, y = 5349.221 }, { x = -508.374, y = 5551.298 }, { x = -674.185, y = 5628.352 }, { x = -937.565, y = 5630.280 }, { x = -1134.270, y = 5523.702 }, { x = -1314.031, y = 5370.771 }, { x = -1350.622, y = 5252.869 }, { x = -1218.657, y = 5018.870 } }, area_id = 32 }, + -- 内圈 + { config_id = 1003, shape = RegionShape.POLYGON, pos = { x = -860.994, y = 230.000, z = 5308.081 }, height = 340.000, point_array = { { x = -1069.840, y = 5104.756 }, { x = -1196.730, y = 5266.130 }, { x = -1097.417, y = 5511.977 }, { x = -812.375, y = 5605.940 }, { x = -573.290, y = 5512.756 }, { x = -525.257, y = 5215.729 }, { x = -631.836, y = 5035.077 }, { x = -913.967, y = 5010.221 } }, area_id = 32 }, + -- 外圈-2 + { config_id = 1007, shape = RegionShape.POLYGON, pos = { x = -624.045, y = 265.000, z = 5027.310 }, height = 470.000, point_array = { { x = -1009.939, y = 4613.547 }, { x = -987.284, y = 4652.240 }, { x = -973.734, y = 4714.909 }, { x = -340.973, y = 5545.284 }, { x = -327.149, y = 5457.866 }, { x = -300.757, y = 5378.631 }, { x = -243.966, y = 5225.940 }, { x = -238.150, y = 5156.507 }, { x = -844.308, y = 4509.335 }, { x = -953.099, y = 4527.995 }, { x = -998.338, y = 4566.564 } }, area_id = 32 }, + -- 外圈-3 + { config_id = 1008, shape = RegionShape.POLYGON, pos = { x = -748.309, y = 265.000, z = 5227.342 }, height = 470.000, point_array = { { x = -411.317, y = 5632.546 }, { x = -333.351, y = 5536.157 }, { x = -923.129, y = 4717.618 }, { x = -958.052, y = 4792.950 }, { x = -1017.419, y = 4806.103 }, { x = -1055.053, y = 4751.013 }, { x = -1111.246, y = 4739.393 }, { x = -1156.114, y = 4775.218 }, { x = -1163.268, y = 4819.556 }, { x = -982.719, y = 5721.248 }, { x = -857.110, y = 5737.065 }, { x = -636.775, y = 5729.088 } }, area_id = 32 }, + -- 外圈-4 + { config_id = 1031, shape = RegionShape.POLYGON, pos = { x = -1159.342, y = 265.000, z = 5449.542 }, height = 470.000, point_array = { { x = -1093.660, y = 5830.167 }, { x = -855.070, y = 5634.970 }, { x = -1120.601, y = 5068.917 }, { x = -1463.614, y = 5181.556 }, { x = -1438.642, y = 5210.041 }, { x = -1452.191, y = 5274.783 }, { x = -1448.848, y = 5334.277 }, { x = -1427.661, y = 5444.188 }, { x = -1403.604, y = 5525.343 }, { x = -1378.550, y = 5587.546 }, { x = -1304.950, y = 5669.209 } }, area_id = 32 }, + -- 外圈-5 + { config_id = 1032, shape = RegionShape.POLYGON, pos = { x = -1278.372, y = 265.000, z = 5018.829 }, height = 470.000, point_array = { { x = -1444.646, y = 5202.772 }, { x = -1025.912, y = 5073.185 }, { x = -1154.349, y = 4820.468 }, { x = -1239.166, y = 4830.190 }, { x = -1355.691, y = 4855.810 }, { x = -1472.362, y = 4949.248 }, { x = -1498.405, y = 4989.080 }, { x = -1496.094, y = 5030.316 }, { x = -1507.237, y = 5096.196 }, { x = -1530.831, y = 5139.600 }, { x = -1513.089, y = 5176.415 }, { x = -1513.244, y = 5201.298 }, { x = -1478.770, y = 5217.190 } }, area_id = 32 } +} + +-- 触发器 +triggers = { + -- 外圈-1 + { config_id = 1001001, name = "ENTER_REGION_1001", event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "", trigger_count = 0 }, + -- 中圈 + { config_id = 1001002, name = "ENTER_REGION_1002", event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "", trigger_count = 0 }, + -- 内圈 + { config_id = 1001003, name = "ENTER_REGION_1003", event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "", trigger_count = 0 }, + -- 外圈-2 + { config_id = 1001007, name = "ENTER_REGION_1007", event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "", trigger_count = 0 }, + -- 外圈-3 + { config_id = 1001008, name = "ENTER_REGION_1008", event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "", trigger_count = 0 }, + -- 外圈-4 + { config_id = 1001031, name = "ENTER_REGION_1031", event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "", trigger_count = 0 }, + -- 外圈-5 + { config_id = 1001032, name = "ENTER_REGION_1032", event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 1001, 1002, 1003, 1007, 1008, 1031, 1032 }, + triggers = { "ENTER_REGION_1001", "ENTER_REGION_1002", "ENTER_REGION_1003", "ENTER_REGION_1007", "ENTER_REGION_1008", "ENTER_REGION_1031", "ENTER_REGION_1032" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_4/SandstormControl" +require "V3_4/MetaRegion" +require "V3_4/WeatherWizardControl" +require "V3_4/SandwormManager" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314002.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314002.lua new file mode 100644 index 00000000..50ced7d6 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314002.lua @@ -0,0 +1,287 @@ +-- 基础信息 +local base_info = { + group_id = 133314002 +} + +-- Trigger变量 +local defs = { + direct_sandworm_id = 2015 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 2001, monster_id = 26090901, pos = { x = -994.346, y = 21.333, z = 4752.426 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, drop_id = 1000100, pose_id = 101, area_id = 32 }, + { config_id = 2005, monster_id = 26090901, pos = { x = -997.542, y = 20.598, z = 4755.396 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, drop_id = 1000100, pose_id = 101, area_id = 32 }, + { config_id = 2007, monster_id = 26100401, pos = { x = -994.914, y = 18.776, z = 4765.005 }, rot = { x = 0.000, y = 209.482, z = 0.000 }, level = 30, drop_id = 1000100, pose_id = 1, area_id = 32 }, + { config_id = 2008, monster_id = 26120401, pos = { x = -999.917, y = 19.816, z = 4755.712 }, rot = { x = 0.000, y = 45.888, z = 0.000 }, level = 30, drop_id = 1000100, pose_id = 101, area_id = 32 }, + { config_id = 2009, monster_id = 26090901, pos = { x = -992.595, y = 20.490, z = 4756.984 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, drop_id = 1000100, pose_id = 101, area_id = 32 }, + { config_id = 2010, monster_id = 28060401, pos = { x = -1005.007, y = 20.219, z = 4763.844 }, rot = { x = 0.000, y = 107.862, z = 0.000 }, level = 30, drop_id = 1000100, pose_id = 1, area_id = 32 }, + { config_id = 2011, monster_id = 28060401, pos = { x = -986.217, y = 21.363, z = 4756.320 }, rot = { x = 0.000, y = 290.544, z = 0.000 }, level = 30, drop_id = 1000100, pose_id = 1, area_id = 32 }, + { config_id = 2019, monster_id = 26090901, pos = { x = -988.520, y = 19.689, z = 4761.548 }, rot = { x = 0.000, y = 264.218, z = 0.000 }, level = 30, drop_id = 1000100, pose_id = 101, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 2015, gadget_id = 70290628, pos = { x = -988.611, y = 19.958, z = 4755.741 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 32 } +} + +-- 区域 +regions = { + -- 任务沙虫 + { config_id = 2003, shape = RegionShape.POLYGON, pos = { x = -1001.553, y = 30.181, z = 4741.322 }, height = 59.605, point_array = { { x = -978.758, y = 4775.162 }, { x = -991.720, y = 4791.982 }, { x = -995.111, y = 4771.733 }, { x = -1036.540, y = 4744.288 }, { x = -1027.976, y = 4699.921 }, { x = -1006.250, y = 4691.840 }, { x = -966.566, y = 4690.663 }, { x = -982.652, y = 4731.460 }, { x = -973.531, y = 4760.458 } }, area_id = 32 }, + -- 离开区域销毁沙虫 + { config_id = 2014, shape = RegionShape.POLYGON, pos = { x = -1001.553, y = 30.181, z = 4741.322 }, height = 59.605, point_array = { { x = -978.758, y = 4775.162 }, { x = -991.720, y = 4791.982 }, { x = -995.111, y = 4771.733 }, { x = -1036.540, y = 4744.288 }, { x = -1027.976, y = 4699.921 }, { x = -1006.250, y = 4691.840 }, { x = -966.566, y = 4690.663 }, { x = -982.652, y = 4731.460 }, { x = -973.531, y = 4760.458 } }, area_id = 32 } +} + +-- 触发器 +triggers = { + -- 任务通知,停止沙虫 + { config_id = 1002002, name = "ANY_MONSTER_DIE_2002", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_2002", action = "action_EVENT_ANY_MONSTER_DIE_2002" }, + -- 任务沙虫 + { config_id = 1002003, name = "ENTER_REGION_2003", event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "action_EVENT_ENTER_REGION_2003", trigger_count = 0 }, + { config_id = 1002004, name = "TIME_AXIS_PASS_2004", event = EventType.EVENT_TIME_AXIS_PASS, source = "", condition = "condition_EVENT_TIME_AXIS_PASS_2004", action = "action_EVENT_TIME_AXIS_PASS_2004" }, + { config_id = 1002006, name = "ANY_MONSTER_DIE_2006", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_2006", action = "action_EVENT_ANY_MONSTER_DIE_2006" }, + -- 战斗rEMINDER + { config_id = 1002012, name = "MONSTER_BATTLE_2012", event = EventType.EVENT_MONSTER_BATTLE, source = "", condition = "condition_EVENT_MONSTER_BATTLE_2012", action = "action_EVENT_MONSTER_BATTLE_2012" }, + -- 沙虫循环攻击 + { config_id = 1002013, name = "TIME_AXIS_PASS_2013", event = EventType.EVENT_TIME_AXIS_PASS, source = "", condition = "condition_EVENT_TIME_AXIS_PASS_2013", action = "action_EVENT_TIME_AXIS_PASS_2013", trigger_count = 0 }, + -- 离开区域销毁沙虫 + { config_id = 1002014, name = "LEAVE_REGION_2014", event = EventType.EVENT_LEAVE_REGION, source = "", condition = "", action = "action_EVENT_LEAVE_REGION_2014", trigger_count = 0 }, + { config_id = 1002016, name = "GROUP_LOAD_2016", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_2016" }, + { config_id = 1002017, name = "TIME_AXIS_PASS_2017", event = EventType.EVENT_TIME_AXIS_PASS, source = "", condition = "condition_EVENT_TIME_AXIS_PASS_2017", action = "action_EVENT_TIME_AXIS_PASS_2017" }, + { config_id = 1002018, name = "GROUP_WILL_UNLOAD_2018", event = EventType.EVENT_GROUP_WILL_UNLOAD, source = "", condition = "", action = "action_EVENT_GROUP_WILL_UNLOAD_2018" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 2001, 2005, 2008, 2009, 2019 }, + gadgets = { }, + regions = { 2003, 2014 }, + triggers = { "ENTER_REGION_2003", "ANY_MONSTER_DIE_2006", "MONSTER_BATTLE_2012", "TIME_AXIS_PASS_2013", "LEAVE_REGION_2014", "GROUP_LOAD_2016", "TIME_AXIS_PASS_2017", "GROUP_WILL_UNLOAD_2018" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 2007, 2010, 2011 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_2002", "TIME_AXIS_PASS_2004" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_2002(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_2002(context, evt) + -- 创建标识为"finish",时间节点为{7}的时间轴,false用于控制该时间轴是否循环 + ScriptLib.InitTimeAxis(context, "finish", {7}, false) + + + -- 停止标识为"Sandworm_Attack"的时间轴 + ScriptLib.EndTimeAxis(context, "Sandworm_Attack") + + + --清理当前沙虫,如果已被别的group占用可能失败 + LF_Remove_All_Sandworm(context) + + -- 调用提示id为 1000080000 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000080000) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_2003(context, evt) + -- 重启标识为"Sandworm_Attack"的时间轴 + ScriptLib.ContinueTimeAxis(context, "Sandworm_Attack") + + + return 0 +end + +-- 触发条件 +function condition_EVENT_TIME_AXIS_PASS_2004(context, evt) + if "finish" ~= evt.source_name or 1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_TIME_AXIS_PASS_2004(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7318604") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + -- 停止标识为"finish"的时间轴 + ScriptLib.EndTimeAxis(context, "finish") + + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_2006(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_2006(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133314002, 2) + + return 0 +end + +-- 触发条件 +function condition_EVENT_MONSTER_BATTLE_2012(context, evt) + if 2008 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_MONSTER_BATTLE_2012(context, evt) + -- 调用提示id为 1000080004 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000080004) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_TIME_AXIS_PASS_2013(context, evt) + if "Sandworm_Attack" ~= evt.source_name or 1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_TIME_AXIS_PASS_2013(context, evt) + --在主机玩家脚下召唤一只沙虫,并攻击若干次。可能失败 + local uid = ScriptLib.GetSceneOwnerUid(context) + LF_Summon_Direct_Sandworm_By_Avatar(context,uid,1) + + return 0 +end + +-- 触发操作 +function action_EVENT_LEAVE_REGION_2014(context, evt) + --清理当前沙虫,如果已被别的group占用可能失败 + LF_Remove_All_Sandworm(context) + + -- 暂停标识为"Sandworm_Attack"的时间轴 + ScriptLib.PauseTimeAxis(context, "Sandworm_Attack") + + + return 0 +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_2016(context, evt) + -- 创建标识为"wait_create_sandworm",时间节点为{2}的时间轴,false用于控制该时间轴是否循环 + ScriptLib.InitTimeAxis(context, "wait_create_sandworm", {2}, false) + + + return 0 +end + +-- 触发条件 +function condition_EVENT_TIME_AXIS_PASS_2017(context, evt) + if "wait_create_sandworm" ~= evt.source_name or 1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_TIME_AXIS_PASS_2017(context, evt) + -- 创建标识为"Sandworm_Attack",时间节点为{20}的时间轴,true用于控制该时间轴是否循环 + ScriptLib.InitTimeAxis(context, "Sandworm_Attack", {20}, true) + + + --召唤一只巡游沙虫,需输入一个沙虫参数。可能失败 + LF_Create_Normal_Sandworm_By_Custom_Params(context, 2, 2) + + return 0 +end + +-- 触发操作 +function action_EVENT_GROUP_WILL_UNLOAD_2018(context, evt) + --清理当前沙虫,如果已被别的group占用可能失败 + LF_Remove_All_Sandworm(context) + + return 0 +end + +require "V3_4/SandwormPlayControl" +require "V3_4/SandwormToolkit" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314003.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314003.lua new file mode 100644 index 00000000..7f781a77 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314003.lua @@ -0,0 +1,126 @@ +-- 基础信息 +local base_info = { + group_id = 133314003 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 3001, gadget_id = 70950145, pos = { x = -953.303, y = -43.872, z = 4968.123 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1003002, name = "SELECT_OPTION_3002", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_3002", action = "action_EVENT_SELECT_OPTION_3002", trigger_count = 0 }, + { config_id = 1003003, name = "GADGET_CREATE_3003", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_3003", action = "action_EVENT_GADGET_CREATE_3003", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 3001 }, + regions = { }, + triggers = { "SELECT_OPTION_3002", "GADGET_CREATE_3003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_3002(context, evt) + -- 判断是gadgetid 3001 option_id 64 + if 3001 ~= evt.param1 then + return false + end + + if 64 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_3002(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7318609") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + -- 删除指定group: 133314003 ;指定config:3001;物件身上指定option:64; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133314003, 3001, 64) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_3003(context, evt) + if 3001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_3003(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptions(context, {64}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_work_options") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314004.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314004.lua new file mode 100644 index 00000000..3331d887 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314004.lua @@ -0,0 +1,230 @@ +-- 基础信息 +local base_info = { + group_id = 133314004 +} + +-- DEFS_MISCS +local I_connectors = +{ + [1] = 4008 +} + +local L_connectors = +{ + +} + +local containers = +{ + [1] = 4003 +} + +local lights = +{ + [1] = 4005, + [2] = 4006, + [3] = 4007, + [4] = 4012, + [5] = 4010 +} + +local streams = +{ + [containers[1]] = {I_connectors[1],lights[1],lights[2],lights[3],lights[4],lights[5]} +} + +local L_connections = +{ + +} + +local base_interval = 2 + +local special_interval = +{ + {upstream = I_connectors[1], downstream = lights[1], interval = 3} +} + +local worktops = +{ + [1] = 4001 +} + +local connector_to_worktop = +{ + [I_connectors[1]] = worktops[1] +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 4001, gadget_id = 70290610, pos = { x = -953.014, y = -44.441, z = 4968.190 }, rot = { x = 0.000, y = 93.284, z = 0.000 }, level = 1, state = GadgetState.GearStop, persistent = true, area_id = 32 }, + { config_id = 4003, gadget_id = 70330416, pos = { x = -882.100, y = -32.603, z = 5047.765 }, rot = { x = 0.000, y = 25.540, z = 0.000 }, level = 32, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_NORMAL, area_id = 32 }, + { config_id = 4005, gadget_id = 70290627, pos = { x = -919.696, y = -39.158, z = 4964.936 }, rot = { x = 0.000, y = 270.629, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 4006, gadget_id = 70290627, pos = { x = -896.987, y = -26.477, z = 5009.829 }, rot = { x = 0.000, y = 269.233, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 4007, gadget_id = 70290627, pos = { x = -896.451, y = -14.476, z = 5009.133 }, rot = { x = 0.027, y = 271.744, z = 269.741 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 4008, gadget_id = 70290626, pos = { x = -925.215, y = -5.463, z = 4959.239 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 4010, gadget_id = 70290627, pos = { x = -803.072, y = -69.209, z = 5042.675 }, rot = { x = 1.034, y = 234.223, z = 90.095 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 4012, gadget_id = 70290461, pos = { x = -820.245, y = -44.125, z = 5092.164 }, rot = { x = 271.722, y = 161.530, z = 137.845 }, level = 32, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 通知机关可用 + { config_id = 1004002, name = "QUEST_START_4002", event = EventType.EVENT_QUEST_START, source = "7318611", condition = "", action = "action_EVENT_QUEST_START_4002", trigger_count = 0 }, + -- 任务保底恢复操作台状态 + { config_id = 1004004, name = "GROUP_LOAD_4004", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_4004", action = "action_EVENT_GROUP_LOAD_4004" }, + -- 玩法完成保底恢复门的状态并通知仙灵可动 + { config_id = 1004009, name = "GROUP_LOAD_4009", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_4009", action = "action_EVENT_GROUP_LOAD_4009", trigger_count = 0 }, + -- 开门通知仙灵可动 + { config_id = 1004011, name = "GADGET_STATE_CHANGE_4011", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_4011", action = "action_EVENT_GADGET_STATE_CHANGE_4011", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "finish", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 4001, 4003, 4005, 4006, 4007, 4008, 4010, 4012 }, + regions = { }, + triggers = { "QUEST_START_4002", "GROUP_LOAD_4004", "GROUP_LOAD_4009", "GADGET_STATE_CHANGE_4011" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_QUEST_START_4002(context, evt) + -- 将configid为 4001 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 4001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_4004(context, evt) + local curQuestState = ScriptLib.GetHostQuestState(context,7316811) + if -1 == curQuestState or 0 == curQuestState then + return false + end + if curQuestState ~= 2 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_4004(context, evt) + -- 将configid为 4001 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 4001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_4009(context, evt) + -- 判断变量"finish"为1 + if ScriptLib.GetGroupVariableValue(context, "finish") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_4009(context, evt) + -- 将本组内变量名为 "door_open" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "door_open", 1, 133314044) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + -- 将configid为 4003 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 4003, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_4011(context, evt) + if 4003 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_4011(context, evt) + -- 将本组内变量名为 "door_open" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "door_open", 1, 133314044) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + -- 将本组内变量名为 "finish" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "finish", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + return 0 +end + +require "V3_4/SandPipe" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314005.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314005.lua new file mode 100644 index 00000000..5ec9bc1e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314005.lua @@ -0,0 +1,343 @@ +-- 基础信息 +local base_info = { + group_id = 133314005 +} + +-- Trigger变量 +local defs = { + point_camera = 5008, + gadget_lookEntity = 5002, + look_duration = 3 +} + +-- DEFS_MISCS +local CameraLookSetting = +{ + blend_type = 1, --镜头的移动路径,球面0,直线1 + blend_duration = 1, --镜头的移动时间 + is_force_walk = false, --强制玩家行走 + is_allow_input = false, --允许输入 + delay = 0, --触发延迟 +} + +local I_connectors = +{ + [1] = 5002, + [2] = 5007, +} +local L_connectors = +{ +} + +local containers = +{ + [1] = 5009 +} + +local lights = +{ + [1] = 5003, + [2] = 5012, + [3] = 5004 +} + +local streams = +{ + [containers[1]] = {I_connectors[1],lights[1],lights[2],I_connectors[2],lights[3]} +} + +local L_connections = +{ + +} +local base_interval = 2 +local special_interval = +{ +} + +local worktops = +{ + [1] = 5005 +} +local connector_to_worktop = +{ + [I_connectors[2]] = worktops[1] +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + [5001] = { config_id = 5001, gadget_id = 70290610, pos = { x = -830.989, y = -64.370, z = 5053.280 }, rot = { x = 0.000, y = 322.086, z = 0.000 }, level = 1, state = GadgetState.GearStop, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 }, + [5002] = { config_id = 5002, gadget_id = 70290454, pos = { x = -809.956, y = -80.026, z = 5036.336 }, rot = { x = 90.000, y = 233.262, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + [5003] = { config_id = 5003, gadget_id = 70290627, pos = { x = -821.377, y = -73.634, z = 5012.259 }, rot = { x = 270.902, y = 241.836, z = 173.097 }, level = 32, area_id = 32 }, + [5004] = { config_id = 5004, gadget_id = 70290461, pos = { x = -793.203, y = -53.717, z = 4943.179 }, rot = { x = 0.000, y = 69.211, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + -- 操作器2 + [5005] = { config_id = 5005, gadget_id = 70290610, pos = { x = -780.119, y = -80.905, z = 4996.601 }, rot = { x = 0.000, y = 334.499, z = 0.000 }, level = 32, state = GadgetState.GearStop, persistent = true, area_id = 32 }, + [5007] = { config_id = 5007, gadget_id = 70290454, pos = { x = -769.993, y = -78.065, z = 5000.235 }, rot = { x = 89.980, y = 335.049, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + [5009] = { config_id = 5009, gadget_id = 70330416, pos = { x = -785.552, y = -58.661, z = 4942.007 }, rot = { x = 0.000, y = 341.025, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + [5012] = { config_id = 5012, gadget_id = 70290627, pos = { x = -777.245, y = -77.312, z = 5009.489 }, rot = { x = 0.871, y = 244.744, z = 180.045 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 指示灯解锁操作台 + { config_id = 1005006, name = "GADGET_STATE_CHANGE_5006", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_5006", action = "action_EVENT_GADGET_STATE_CHANGE_5006", trigger_count = 0 }, + -- 机关创建时恢复控制机关状态 + { config_id = 1005010, name = "GADGET_CREATE_5010", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_5010", action = "action_EVENT_GADGET_CREATE_5010", trigger_count = 0 }, + -- group加载时恢复大门状态 + { config_id = 1005011, name = "GROUP_LOAD_5011", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_5011", action = "action_EVENT_GROUP_LOAD_5011", trigger_count = 0 }, + -- 大门打开时,设置玩法完成 + { config_id = 1005013, name = "GADGET_STATE_CHANGE_5013", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_5013", action = "action_EVENT_GADGET_STATE_CHANGE_5013" }, + -- 连通第一个流沙管道,并且任务状态需要正确 + { config_id = 1005014, name = "SELECT_OPTION_5014", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_5014", action = "action_EVENT_SELECT_OPTION_5014", trigger_count = 0 }, + -- 解锁第一个流沙机关 + { config_id = 1005015, name = "GADGET_STATE_CHANGE_5015", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_5015", action = "action_EVENT_GADGET_STATE_CHANGE_5015", trigger_count = 0 }, + -- 再次锁定第一个流沙机关,去除选项 + { config_id = 1005016, name = "GADGET_STATE_CHANGE_5016", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_5016", action = "action_EVENT_GADGET_STATE_CHANGE_5016", trigger_count = 0 } +} + +-- 点位 +points = { + [5008] = { config_id = 5008, pos = { x = -829.651, y = -60.066, z = 5054.019 }, rot = { x = 0.000, y = 135.223, z = 0.000 }, area_id = 32 } +} + +-- 变量 +variables = { + { config_id = 4, name = "finish", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 5001, 5002, 5003, 5004, 5005, 5007, 5009, 5012 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_5006", "GADGET_CREATE_5010", "GROUP_LOAD_5011", "GADGET_STATE_CHANGE_5013", "SELECT_OPTION_5014", "GADGET_STATE_CHANGE_5015", "GADGET_STATE_CHANGE_5016" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_5006(context, evt) + if 5001 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_5006(context, evt) + -- 将configid为 5005 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 5005, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_5010(context, evt) + local curQuestState = ScriptLib.GetHostQuestState(context,7318613) + if -1 == curQuestState or 0 == curQuestState then + return false + end + if curQuestState ~= 2 then + return false + end + + if 5001 ~= evt.param1 or GadgetState.Default ~= ScriptLib.GetGadgetStateByConfigId(context, 0, evt.param1) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_5010(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133314005, 5001, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_5011(context, evt) + -- 判断变量"finish"为1 + if ScriptLib.GetGroupVariableValue(context, "finish") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_5011(context, evt) + -- 将configid为 5009 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 5009, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_5013(context, evt) + if 5009 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_5013(context, evt) + -- 将本组内变量名为 "finish" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "finish", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_5014(context, evt) + -- 判断是gadgetid 5001 option_id 7 + if 5001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + local curQuestState = ScriptLib.GetHostQuestState(context,7318613) + if -1 == curQuestState or 0 == curQuestState then + return false + end + if curQuestState ~= 2 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_5014(context, evt) + -- 将configid为 5002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 5002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 5001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 5001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 删除指定group: 133314005 ;指定config:5001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133314005, 5001, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + LF_PointLook(context) + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_5015(context, evt) + -- 检测config_id为5001的gadget是否从GadgetState.GearStop变为GadgetState.Default + if 5001 ~= evt.param2 or GadgetState.Default ~= evt.param1 or GadgetState.GearStop ~= evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_5015(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133314005, 5001, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_5016(context, evt) + -- 检测config_id为5001的gadget是否从GadgetState.Default变为GadgetState.GearStop + if 5001 ~= evt.param2 or GadgetState.GearStop ~= evt.param1 or GadgetState.Default ~= evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_5016(context, evt) + -- 删除指定group: 133314005 ;指定config:5001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133314005, 5001, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + return 0 +end + +require "V3_4/SandPipe" +require "V3_0/CameraLook" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314006.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314006.lua new file mode 100644 index 00000000..4a32d698 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314006.lua @@ -0,0 +1,127 @@ +-- 基础信息 +local base_info = { + group_id = 133314006 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 6001, gadget_id = 71700288, pos = { x = -948.079, y = -144.088, z = 4881.901 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 32 }, + { config_id = 6002, gadget_id = 70950145, pos = { x = -948.231, y = -144.088, z = 4881.798 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1006003, name = "GADGET_CREATE_6003", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_6003", action = "action_EVENT_GADGET_CREATE_6003", trigger_count = 0 }, + { config_id = 1006004, name = "SELECT_OPTION_6004", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_6004", action = "action_EVENT_SELECT_OPTION_6004", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 6001, 6002 }, + regions = { }, + triggers = { "GADGET_CREATE_6003", "SELECT_OPTION_6004" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_6003(context, evt) + if 6002 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_6003(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133314006, 6002, {68}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_6004(context, evt) + -- 判断是gadgetid 6002 option_id 68 + if 6002 ~= evt.param1 then + return false + end + + if 68 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_6004(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7318615") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + -- 删除指定group: 133314006 ;指定config:6002;物件身上指定option:68; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133314006, 6002, 68) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314007.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314007.lua new file mode 100644 index 00000000..2d19f78f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314007.lua @@ -0,0 +1,135 @@ +-- 基础信息 +local base_info = { + group_id = 133314007 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 7001, gadget_id = 70290610, pos = { x = -924.277, y = -169.408, z = 5021.707 }, rot = { x = 0.000, y = 205.579, z = 0.000 }, level = 1, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 上选项 + { config_id = 1007002, name = "GADGET_CREATE_7002", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_7002", action = "action_EVENT_GADGET_CREATE_7002", trigger_count = 0 }, + { config_id = 1007003, name = "SELECT_OPTION_7003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_7003", action = "action_EVENT_SELECT_OPTION_7003", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 7001 }, + regions = { }, + triggers = { "GADGET_CREATE_7002", "SELECT_OPTION_7003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_7002(context, evt) + if 7001 ~= evt.param1 or GadgetState.Default ~= ScriptLib.GetGadgetStateByConfigId(context, 0, evt.param1) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_7002(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133314007, 7001, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_7003(context, evt) + -- 判断是gadgetid 7001 option_id 7 + if 7001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + local curQuestState = ScriptLib.GetHostQuestState(context,7318619) + if -1 == curQuestState or 0 == curQuestState then + return false + end + if curQuestState ~= 2 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_7003(context, evt) + -- 将configid为 7001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 7001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 删除指定group: 133314007 ;指定config:7001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133314007, 7001, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314008.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314008.lua new file mode 100644 index 00000000..25dd49cb --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314008.lua @@ -0,0 +1,318 @@ +-- 基础信息 +local base_info = { + group_id = 133314008 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 8008, monster_id = 24040101, pos = { x = -897.238, y = -196.518, z = 5070.874 }, rot = { x = 0.000, y = 7.253, z = 0.000 }, level = 32, drop_id = 1000100, pose_id = 1, area_id = 32 }, + { config_id = 8009, monster_id = 24040101, pos = { x = -900.885, y = -196.518, z = 5097.857 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_id = 1000100, pose_id = 1, area_id = 32 }, + { config_id = 8012, monster_id = 24040201, pos = { x = -880.191, y = -196.518, z = 5087.852 }, rot = { x = 0.000, y = 264.752, z = 0.000 }, level = 32, drop_id = 1000100, pose_id = 1, area_id = 32 }, + { config_id = 8013, monster_id = 24040301, pos = { x = -909.883, y = -196.518, z = 5090.651 }, rot = { x = 0.000, y = 107.890, z = 0.000 }, level = 32, drop_id = 1000100, pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 8001, gadget_id = 70290630, pos = { x = -894.325, y = -196.518, z = 5085.693 }, rot = { x = 0.000, y = 27.563, z = 0.000 }, level = 1, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1008002, name = "GROUP_REFRESH_8002", event = EventType.EVENT_GROUP_REFRESH, source = "", condition = "", action = "action_EVENT_GROUP_REFRESH_8002", trigger_count = 0 }, + { config_id = 1008003, name = "SELECT_OPTION_8003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_8003", action = "action_EVENT_SELECT_OPTION_8003", trigger_count = 0 }, + { config_id = 1008004, name = "ANY_MONSTER_DIE_8004", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "action_EVENT_ANY_MONSTER_DIE_8004", trigger_count = 0 }, + { config_id = 1008005, name = "CHALLENGE_SUCCESS_8005", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "666", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_8005", trigger_count = 0 }, + { config_id = 1008006, name = "CHALLENGE_FAIL_8006", event = EventType.EVENT_CHALLENGE_FAIL, source = "666", condition = "", action = "action_EVENT_CHALLENGE_FAIL_8006", trigger_count = 0 }, + -- 开启挑战 + { config_id = 1008007, name = "ANY_MONSTER_LIVE_8007", event = EventType.EVENT_ANY_MONSTER_LIVE, source = "", condition = "condition_EVENT_ANY_MONSTER_LIVE_8007", action = "action_EVENT_ANY_MONSTER_LIVE_8007" }, + { config_id = 1008010, name = "ANY_MONSTER_DIE_8010", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_8010", action = "action_EVENT_ANY_MONSTER_DIE_8010" }, + -- 播开车 + { config_id = 1008014, name = "MONSTER_BATTLE_8014", event = EventType.EVENT_MONSTER_BATTLE, source = "", condition = "condition_EVENT_MONSTER_BATTLE_8014", action = "action_EVENT_MONSTER_BATTLE_8014" } +} + +-- 变量 +variables = { + { config_id = 1, name = "deadMonster", value = 0, no_refresh = false }, + { config_id = 3, name = "fail_num", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + io_type = 1, + sub_flow_type = 1, + secure_suite_index = 1, + suite = 1, + end_suite = 3, + rand_suite = false, + father_quest = 73186 +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suite_disk = { + [1] = { + gadgets = { + { config_id = 8001, state = 202 } + }, + monsters = { + }, + regions = { }, + triggers = { }, + npcs = { }, + variables = { + { config_id = 1, name = "deadMonster", value = 0, no_refresh = false }, + { config_id = 3, name = "fail_num", value = 0, no_refresh = true } + } + }, + [2] = { + gadgets = { + { config_id = 8001, state = 0 } + }, + monsters = { + }, + regions = { }, + triggers = { "GROUP_REFRESH_8002", "SELECT_OPTION_8003", "ANY_MONSTER_DIE_8004", "CHALLENGE_SUCCESS_8005", "CHALLENGE_FAIL_8006" }, + npcs = { }, + variables = { + { config_id = 1, name = "deadMonster", value = 0, no_refresh = false }, + { config_id = 3, name = "fail_num", value = 0, no_refresh = true } + } + }, + [3] = { + gadgets = { + { config_id = 8001, state = 901 } + }, + monsters = { + }, + regions = { }, + triggers = { }, + npcs = { }, + variables = { + { config_id = 1, name = "deadMonster", value = 0, no_refresh = false }, + { config_id = 3, name = "fail_num", value = 0, no_refresh = true } + } + }, + [4] = { + gadgets = { + { config_id = 8001, state = 201 } + }, + monsters = { + { config_id = 8008 }, + { config_id = 8009 } + }, + regions = { }, + triggers = { "ANY_MONSTER_LIVE_8007", "ANY_MONSTER_DIE_8010", "MONSTER_BATTLE_8014" }, + npcs = { }, + variables = { + { config_id = 1, name = "deadMonster", value = 0, no_refresh = false }, + { config_id = 3, name = "fail_num", value = 0, no_refresh = true } + } + }, + [5] = { + gadgets = { + { config_id = 8001, state = 201 } + }, + monsters = { + { config_id = 8012 }, + { config_id = 8013 } + }, + regions = { }, + triggers = { }, + npcs = { }, + variables = { + { config_id = 1, name = "deadMonster", value = 0, no_refresh = false }, + { config_id = 3, name = "fail_num", value = 0, no_refresh = true } + } + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_GROUP_REFRESH_8002(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133314008, 8001, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_8003(context, evt) + -- 判断是gadgetid 8001 option_id 7 + if 8001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_8003(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7318623_fin") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + -- 添加某个flowSuite里的要素,不会更改当前场上已存在的物件/怪物状态 + ScriptLib.AddExtraFlowSuite(context, 133314008, 4, FlowSuiteOperatePolicy.DEFAULT) + + -- 删除指定group: 133314008 ;指定config:8001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133314008, 8001, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 将configid为 8001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 8001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_8004(context, evt) + -- 针对当前group内变量名为 "deadMonster" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "deadMonster", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_8005(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7318624_fin") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_8006(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7318624_fail") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + -- 变量"deadMonster"赋值为0 + ScriptLib.SetGroupVariableValue(context, "deadMonster", 0) + + -- 针对当前group内变量名为 "fail_num" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "fail_num", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133314008, 8001, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_LIVE_8007(context, evt) + if 8008 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_LIVE_8007(context, evt) + -- 创建编号为666(该挑战的识别id),挑战内容为276的区域挑战,具体参数填写方式,见DungeonChallengeData表中的注释,所有填写的值都必须是int类型 + if 0 ~= ScriptLib.ActiveChallenge(context, 666, 276, 133314008, 4, 8001, 0) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_challenge") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_8010(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_8010(context, evt) + -- 添加某个flowSuite里的要素,不会更改当前场上已存在的物件/怪物状态 + ScriptLib.AddExtraFlowSuite(context, 133314008, 5, FlowSuiteOperatePolicy.DEFAULT) + + -- 将flowGroup的某个flowSuite移除,不会触发物件和怪物死亡 + ScriptLib.RemoveExtraFlowSuite(context, 133314008, 4, FlowSuiteOperatePolicy.DEFAULT) + + return 0 +end + +-- 触发条件 +function condition_EVENT_MONSTER_BATTLE_8014(context, evt) + if 8008 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_MONSTER_BATTLE_8014(context, evt) + -- 调用提示id为 1000080010 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000080010) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314009.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314009.lua new file mode 100644 index 00000000..4cb696c0 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314009.lua @@ -0,0 +1,152 @@ +-- 基础信息 +local base_info = { + group_id = 133314009 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 9001, gadget_id = 71700288, pos = { x = -239.420, y = -38.290, z = 4722.094 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, drop_count = 1, isOneoff = true, persistent = true, area_id = 32 }, + { config_id = 9002, gadget_id = 70950145, pos = { x = -239.420, y = -38.290, z = 4722.094 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 32 } +} + +-- 区域 +regions = { + { config_id = 9005, shape = RegionShape.SPHERE, radius = 12, pos = { x = -239.420, y = -38.290, z = 4722.094 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1009003, name = "GADGET_CREATE_9003", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_9003", action = "action_EVENT_GADGET_CREATE_9003", trigger_count = 0 }, + { config_id = 1009004, name = "SELECT_OPTION_9004", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_9004", action = "action_EVENT_SELECT_OPTION_9004" }, + { config_id = 1009005, name = "ENTER_REGION_9005", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_9005", action = "action_EVENT_ENTER_REGION_9005" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 9001, 9002 }, + regions = { 9005 }, + triggers = { "GADGET_CREATE_9003", "SELECT_OPTION_9004", "ENTER_REGION_9005" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_9003(context, evt) + if 9002 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_9003(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptions(context, {64}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_work_options") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_9004(context, evt) + -- 判断是gadgetid 9002 option_id 64 + if 9002 ~= evt.param1 then + return false + end + + if 64 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_9004(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7328131") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + -- 调用提示id为 1000190001 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000190001) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_9005(context, evt) + if evt.param1 ~= 9005 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_9005(context, evt) + -- 调用提示id为 1000190000 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000190000) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314010.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314010.lua new file mode 100644 index 00000000..f00d26fd --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314010.lua @@ -0,0 +1,93 @@ +-- 基础信息 +local base_info = { + group_id = 133314010 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 10001, gadget_id = 70900039, pos = { x = -430.498, y = 136.554, z = 4430.771 }, rot = { x = 355.409, y = 359.422, z = 0.000 }, level = 1, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1010002, name = "GADGET_STATE_CHANGE_10002", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_10002", action = "action_EVENT_GADGET_STATE_CHANGE_10002", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 10001 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_10002" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_10002(context, evt) + if 10001 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_10002(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7310303") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314011.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314011.lua new file mode 100644 index 00000000..45b82254 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314011.lua @@ -0,0 +1,200 @@ +-- 基础信息 +local base_info = { + group_id = 133314011 +} + +-- Trigger变量 +local defs = { + point_camera = 11007, + gadget_lookEntity = 11008, + look_duration = 5 +} + +-- DEFS_MISCS +local CameraLookSetting = { + blend_type = 1, --镜头的移动路径,球面0,直线1 + blend_duration = 1, --镜头的移动时间 + is_force_walk = false, --强制玩家行走 + is_allow_input = false, --允许输入 + delay = 0, --触发延迟 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + [11001] = { config_id = 11001, gadget_id = 70330420, pos = { x = -918.465, y = -132.251, z = 4906.747 }, rot = { x = 0.000, y = 295.675, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + [11002] = { config_id = 11002, gadget_id = 70330333, pos = { x = -901.584, y = -135.865, z = 4900.459 }, rot = { x = 0.000, y = 72.415, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + -- 目标注视点 + [11008] = { config_id = 11008, gadget_id = 70950145, pos = { x = -915.270, y = -123.768, z = 4905.872 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1011003, name = "SELECT_OPTION_11003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_11003", action = "action_EVENT_SELECT_OPTION_11003", trigger_count = 0 }, + -- 开门保底 + { config_id = 1011004, name = "GROUP_LOAD_11004", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_11004", action = "action_EVENT_GROUP_LOAD_11004", trigger_count = 0 }, + -- 重登 + { config_id = 1011006, name = "GADGET_CREATE_11006", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_11006", action = "action_EVENT_GADGET_CREATE_11006", trigger_count = 0 } +} + +-- 点位 +points = { + [11007] = { config_id = 11007, pos = { x = -895.926, y = -133.574, z = 4898.969 }, rot = { x = 0.000, y = 272.088, z = 0.000 }, area_id = 32 } +} + +-- 变量 +variables = { + { config_id = 1, name = "finish", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 11001, 11002 }, + regions = { }, + triggers = { "SELECT_OPTION_11003", "GROUP_LOAD_11004", "GADGET_CREATE_11006" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_11003(context, evt) + -- 判断是gadgetid 11002 option_id 7 + if 11002 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + local curQuestState = ScriptLib.GetHostQuestState(context,7318631) + if -1 == curQuestState or 0 == curQuestState then + return false + end + if curQuestState ~= 2 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_11003(context, evt) + -- 将本组内变量名为 "finish" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "finish", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 删除指定group: 133314011 ;指定config:11002;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133314011, 11002, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + + LF_PointLook(context) + + -- 将configid为 11001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 11001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 11002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 11002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_11004(context, evt) + -- 判断变量"finish"为1 + if ScriptLib.GetGroupVariableValue(context, "finish") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_11004(context, evt) + -- 将configid为 11001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 11001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_11006(context, evt) + if 11002 ~= evt.param1 or GadgetState.Default ~= ScriptLib.GetGadgetStateByConfigId(context, 0, evt.param1) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_11006(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133314011, 11002, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +require "V3_0/CameraLook" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314012.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314012.lua new file mode 100644 index 00000000..e1337ea5 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314012.lua @@ -0,0 +1,269 @@ +-- 基础信息 +local base_info = { + group_id = 133314012 +} + +-- DEFS_MISCS +local I_connectors = +{ + [1] = 12002, + [2] = 12004 +} + +local L_connectors = +{ + +} + +local containers = +{ + [1] = 12005 +} + +local lights = +{ + [1] = 12006, + [2] = 12007, + [3] = 12008 +} + +local streams = +{ + [containers[1]] = {I_connectors[1],lights[1],I_connectors[2],lights[2],lights[3]} +} + +local L_connections = +{ + +} + +local base_interval = 1 + +local special_interval = +{ +} + +local worktops = +{ + [1] = 12011 +} + +local connector_to_worktop = +{ + [I_connectors[2]] = worktops[1] +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 12002, gadget_id = 70290613, pos = { x = -857.726, y = -33.195, z = 5052.602 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 12004, gadget_id = 70290453, pos = { x = -844.091, y = -65.570, z = 5067.434 }, rot = { x = 90.000, y = 50.607, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 12005, gadget_id = 70290459, pos = { x = -863.384, y = -62.068, z = 5093.372 }, rot = { x = 0.000, y = 139.918, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 12006, gadget_id = 70290461, pos = { x = -850.775, y = -59.374, z = 5061.468 }, rot = { x = 0.003, y = 50.872, z = 89.976 }, level = 32, area_id = 32 }, + { config_id = 12007, gadget_id = 70290461, pos = { x = -839.563, y = -64.344, z = 5071.760 }, rot = { x = 270.910, y = 139.776, z = 180.965 }, level = 32, area_id = 32 }, + { config_id = 12008, gadget_id = 70290461, pos = { x = -840.028, y = -62.376, z = 5077.699 }, rot = { x = 271.124, y = 273.652, z = 138.056 }, level = 32, area_id = 32 }, + { config_id = 12010, gadget_id = 70330264, pos = { x = -857.282, y = -56.262, z = 5095.405 }, rot = { x = 0.000, y = 48.333, z = 0.000 }, level = 32, state = GadgetState.GearStart, persistent = true, area_id = 32 }, + { config_id = 12011, gadget_id = 70290610, pos = { x = -846.241, y = -64.411, z = 5062.978 }, rot = { x = 0.000, y = 54.042, z = 0.000 }, level = 32, state = GadgetState.GearStop, persistent = true, area_id = 32 }, + -- 开启流沙管道 + { config_id = 12013, gadget_id = 70290610, pos = { x = -835.723, y = -48.457, z = 5084.963 }, rot = { x = 0.000, y = 8.243, z = 0.000 }, level = 32, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 连通后播放CS,一次性 + { config_id = 1012001, name = "GADGET_STATE_CHANGE_12001", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_12001", action = "action_EVENT_GADGET_STATE_CHANGE_12001" }, + -- 解锁控制台 + { config_id = 1012003, name = "GADGET_STATE_CHANGE_12003", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_12003", action = "action_EVENT_GADGET_STATE_CHANGE_12003", trigger_count = 0 }, + { config_id = 1012012, name = "GADGET_STATE_CHANGE_12012", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_12012", action = "action_EVENT_GADGET_STATE_CHANGE_12012", trigger_count = 0 }, + { config_id = 1012014, name = "GADGET_CREATE_12014", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_12014", action = "action_EVENT_GADGET_CREATE_12014", trigger_count = 0 }, + -- 开启流沙 + { config_id = 1012015, name = "SELECT_OPTION_12015", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_12015", action = "action_EVENT_SELECT_OPTION_12015", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 12002, 12004, 12005, 12006, 12007, 12008, 12010, 12011, 12013 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_12001", "GADGET_STATE_CHANGE_12003", "GADGET_STATE_CHANGE_12012", "GADGET_CREATE_12014", "SELECT_OPTION_12015" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_12001(context, evt) + if 12011 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_12001(context, evt) + ScriptLib.PlayCutScene(context, 331410001, 0) + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_12003(context, evt) + if 12002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + if GadgetState.GearStop ~= ScriptLib.GetGadgetStateByConfigId(context, 133314012, 12011) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_12003(context, evt) + -- 将configid为 12011 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 12011, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_12012(context, evt) + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133314012, 12005) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_12012(context, evt) + -- 将configid为 12010 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 12010, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_12014(context, evt) + if 12013 ~= evt.param1 or GadgetState.Default ~= ScriptLib.GetGadgetStateByConfigId(context, 0, evt.param1) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_12014(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133314012, 12013, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_12015(context, evt) + -- 判断是gadgetid 12013 option_id 7 + if 12013 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_12015(context, evt) + -- 将configid为 12002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 12002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 12013 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 12013, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 删除指定group: 133314012 ;指定config:12013;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133314012, 12013, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 触发镜头注目,注目位置为坐标{x=-857.7263, y=-33.19478, z=5052.602},持续时间为3秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=-857.7263, y=-33.19478, z=5052.602} + local pos_follow = {x=0, y=0, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = false, duration = 3, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, + is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + return 0 +end + +require "V3_4/SandPipe" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314013.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314013.lua new file mode 100644 index 00000000..1b95224a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314013.lua @@ -0,0 +1,81 @@ +-- 基础信息 +local base_info = { + group_id = 133314013 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 13001, monster_id = 35310101, pos = { x = -889.274, y = -196.476, z = 5089.310 }, rot = { x = 0.000, y = 292.692, z = 0.000 }, level = 32, drop_id = 1000100, pose_id = 1, area_id = 32, isPartner = true } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 13001 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314014.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314014.lua new file mode 100644 index 00000000..751e9bcc --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314014.lua @@ -0,0 +1,381 @@ +-- 基础信息 +local base_info = { + group_id = 133314014 +} + +-- DEFS_MISCS +local I_connectors = +{ + [1] = 14011 +} + +local L_connectors = +{ + [1] = 14005 +} + +local containers = +{ + [1] = 14006, + [2] = 14007 +} + +local lights = +{ + [1] = 14008, + [2] = 14009, + [3] = 14010 +} + +local streams = +{ + [containers[1]] = {I_connectors[1],lights[1],L_connectors[1],lights[2]}, + [containers[2]] = {I_connectors[1],lights[1],L_connectors[1],lights[3]} +} + +local L_connections = +{ + [L_connectors[1]] = {[202] = lights[3], [201] = lights[2]} +} + +local base_interval = 1 + +local special_interval = +{ +} + +local worktops = +{ + [1] = 14017 +} + +local connector_to_worktop = +{ + [L_connectors[1]] = worktops[1] +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 14001, gadget_id = 70330264, pos = { x = -769.239, y = -79.239, z = 4848.044 }, rot = { x = 0.000, y = 338.718, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + -- 控制沙面机关 + { config_id = 14002, gadget_id = 70290610, pos = { x = -762.970, y = -84.818, z = 4862.209 }, rot = { x = 0.000, y = 160.323, z = 0.000 }, level = 32, state = GadgetState.GearStop, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 }, + { config_id = 14004, gadget_id = 70310223, pos = { x = -774.895, y = -86.999, z = 4928.396 }, rot = { x = 349.940, y = 358.688, z = 9.875 }, level = 32, start_route = false, persistent = true, area_id = 32 }, + { config_id = 14005, gadget_id = 70290455, pos = { x = -788.905, y = -85.806, z = 4846.371 }, rot = { x = 270.000, y = 159.780, z = 0.000 }, level = 32, state = GadgetState.GearStop, persistent = true, area_id = 32 }, + { config_id = 14006, gadget_id = 70290459, pos = { x = -802.401, y = -84.583, z = 4841.504 }, rot = { x = 0.000, y = 69.960, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 14007, gadget_id = 70290459, pos = { x = -778.188, y = -84.727, z = 4850.210 }, rot = { x = 0.000, y = 249.151, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 14008, gadget_id = 70290461, pos = { x = -782.204, y = -84.641, z = 4829.385 }, rot = { x = 271.999, y = 251.181, z = 179.969 }, level = 32, area_id = 32 }, + { config_id = 14009, gadget_id = 70290461, pos = { x = -795.048, y = -84.631, z = 4844.572 }, rot = { x = 271.487, y = 0.006, z = 343.498 }, level = 32, area_id = 32 }, + { config_id = 14010, gadget_id = 70290461, pos = { x = -782.935, y = -84.755, z = 4848.967 }, rot = { x = 273.011, y = 28.072, z = 313.667 }, level = 32, area_id = 32 }, + { config_id = 14011, gadget_id = 70290613, pos = { x = -779.362, y = -72.620, z = 4819.668 }, rot = { x = 0.000, y = 243.386, z = 0.000 }, level = 32, state = GadgetState.GearStart, persistent = true, area_id = 32 }, + { config_id = 14012, gadget_id = 70330264, pos = { x = -794.134, y = -79.061, z = 4853.348 }, rot = { x = 0.000, y = 249.341, z = 0.000 }, level = 32, state = GadgetState.GearStart, persistent = true, area_id = 32 }, + -- 出口门 + { config_id = 14013, gadget_id = 70330416, pos = { x = -755.828, y = -84.638, z = 4872.712 }, rot = { x = 0.000, y = 339.899, z = 0.000 }, level = 32, isOneoff = true, persistent = true, area_id = 32 }, + { config_id = 14017, gadget_id = 70290610, pos = { x = -790.212, y = -84.340, z = 4843.456 }, rot = { x = 0.000, y = 160.066, z = 0.000 }, level = 32, area_id = 32 }, + -- 射线接受开门 + { config_id = 14021, gadget_id = 70330281, pos = { x = -771.395, y = -84.818, z = 4855.465 }, rot = { x = 0.000, y = 341.704, z = 0.000 }, level = 32, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 延迟开门 + { config_id = 1014003, name = "TIME_AXIS_PASS_14003", event = EventType.EVENT_TIME_AXIS_PASS, source = "", condition = "condition_EVENT_TIME_AXIS_PASS_14003", action = "action_EVENT_TIME_AXIS_PASS_14003", trigger_count = 0 }, + -- 开启下降沙片 + { config_id = 1014014, name = "SELECT_OPTION_14014", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_14014", action = "action_EVENT_SELECT_OPTION_14014", trigger_count = 0 }, + -- CS开始通知沙片干掉 + { config_id = 1014015, name = "QUEST_START_14015", event = EventType.EVENT_QUEST_START, source = "7318635", condition = "", action = "action_EVENT_QUEST_START_14015", trigger_count = 0 }, + -- 保底干掉沙片和开门 + { config_id = 1014016, name = "GROUP_LOAD_14016", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_14016", action = "action_EVENT_GROUP_LOAD_14016", trigger_count = 0 }, + -- 左侧容器 + { config_id = 1014018, name = "GADGET_STATE_CHANGE_14018", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_14018", action = "action_EVENT_GADGET_STATE_CHANGE_14018", trigger_count = 0 }, + -- 右侧容器 + { config_id = 1014019, name = "GADGET_STATE_CHANGE_14019", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_14019", action = "action_EVENT_GADGET_STATE_CHANGE_14019", trigger_count = 0 }, + -- 右侧容器 + { config_id = 1014020, name = "GADGET_STATE_CHANGE_14020", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_14020", action = "action_EVENT_GADGET_STATE_CHANGE_14020", trigger_count = 0 }, + -- 射线开启 + { config_id = 1014022, name = "GADGET_STATE_CHANGE_14022", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_14022", action = "action_EVENT_GADGET_STATE_CHANGE_14022", trigger_count = 0 }, + -- 射线关闭 + { config_id = 1014023, name = "GADGET_STATE_CHANGE_14023", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_14023", action = "action_EVENT_GADGET_STATE_CHANGE_14023", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "sand_fin", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 14001, 14002, 14004, 14005, 14006, 14007, 14008, 14009, 14010, 14011, 14012, 14013, 14017, 14021 }, + regions = { }, + triggers = { "TIME_AXIS_PASS_14003", "SELECT_OPTION_14014", "QUEST_START_14015", "GROUP_LOAD_14016", "GADGET_STATE_CHANGE_14018", "GADGET_STATE_CHANGE_14019", "GADGET_STATE_CHANGE_14020", "GADGET_STATE_CHANGE_14022", "GADGET_STATE_CHANGE_14023" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_TIME_AXIS_PASS_14003(context, evt) + if "door_open" ~= evt.source_name or 1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_TIME_AXIS_PASS_14003(context, evt) + -- 将configid为 14013 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 14013, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_14014(context, evt) + -- 判断是gadgetid 14002 option_id 7 + if 14002 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_14014(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7318630") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + -- 删除指定group: 133314014 ;指定config:14002;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133314014, 14002, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 将configid为 14002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 14002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_QUEST_START_14015(context, evt) + -- 将本组内变量名为 "sand_fin" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "sand_fin", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 卸载指定gadget + if 0 ~= ScriptLib.RemoveEntityByConfigId(context, 133314014, EntityType.GADGET, 14004 ) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : remove_gadget_by_configid") + return -1 + end + + -- 创建标识为"door_open",时间节点为{2}的时间轴,false用于控制该时间轴是否循环 + ScriptLib.InitTimeAxis(context, "door_open", {2}, false) + + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_14016(context, evt) + -- 判断变量"sand_fin"为1 + if ScriptLib.GetGroupVariableValue(context, "sand_fin") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_14016(context, evt) + -- 卸载指定gadget + if 0 ~= ScriptLib.RemoveEntityByConfigId(context, 133314014, EntityType.GADGET, 14004 ) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : remove_gadget_by_configid") + return -1 + end + + -- 将configid为 14013 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 14013, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_14018(context, evt) + -- 检测config_id为14006的gadget是否从GadgetState.Default变为GadgetState.GearStart + if 14006 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 or GadgetState.Default ~= evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_14018(context, evt) + -- 将configid为 14012 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 14012, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_14019(context, evt) + -- 检测config_id为14007的gadget是否从GadgetState.Default变为GadgetState.GearStart + if 14007 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 or GadgetState.Default ~= evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_14019(context, evt) + -- 将configid为 14001 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 14001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_14020(context, evt) + -- 检测config_id为14007的gadget是否从GadgetState.GearStart变为GadgetState.Default + if 14007 ~= evt.param2 or GadgetState.Default ~= evt.param1 or GadgetState.GearStart ~= evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_14020(context, evt) + -- 将configid为 14001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 14001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_14022(context, evt) + if 14021 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_14022(context, evt) + -- 将configid为 14002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 14002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133314014, 14002, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_14023(context, evt) + if 14021 ~= evt.param2 or GadgetState.Default ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_14023(context, evt) + -- 将configid为 14002 的物件更改为状态 GadgetState.GearStop + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 14002, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 删除指定group: 133314014 ;指定config:14002;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133314014, 14002, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + return 0 +end + +require "V3_4/SandPipe" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314015.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314015.lua new file mode 100644 index 00000000..6f82e9a6 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314015.lua @@ -0,0 +1,79 @@ +-- 基础信息 +local base_info = { + group_id = 133314015 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- 上层常闭门 + { config_id = 15001, gadget_id = 70350433, pos = { x = -402.036, y = 143.448, z = 4488.097 }, rot = { x = 29.030, y = 64.816, z = 34.133 }, level = 32, area_id = 32 }, + { config_id = 15002, gadget_id = 70350432, pos = { x = -387.555, y = 155.587, z = 4433.302 }, rot = { x = 28.562, y = 315.511, z = 358.444 }, level = 32, persistent = true, area_id = 32 }, + -- 上层常闭门 + { config_id = 15003, gadget_id = 70350433, pos = { x = -442.877, y = 147.181, z = 4449.910 }, rot = { x = 338.961, y = 32.259, z = 30.603 }, level = 32, area_id = 32 }, + { config_id = 15004, gadget_id = 70220103, pos = { x = -502.556, y = 99.951, z = 4414.323 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 15005, gadget_id = 70220103, pos = { x = -457.252, y = 132.012, z = 4423.109 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 15006, gadget_id = 70220103, pos = { x = -534.256, y = 80.894, z = 4432.954 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 15001, 15002, 15003, 15004, 15005, 15006 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314016.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314016.lua new file mode 100644 index 00000000..ab69c99a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314016.lua @@ -0,0 +1,94 @@ +-- 基础信息 +local base_info = { + group_id = 133314016 +} + +-- Trigger变量 +local defs = { + inner_region = 16003, + outer_region = 16003, + related_region = 16003, + group_id = 133314016 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 16001, monster_id = 26130101, pos = { x = -1019.423, y = -47.425, z = 4569.429 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 36, drop_id = 1000100, pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { + { config_id = 16003, shape = RegionShape.SPHERE, radius = 35, pos = { x = -1019.514, y = -44.657, z = 4568.823 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1016004, name = "ANY_MONSTER_DIE_16004", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_16004", action = "" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 16001 }, + gadgets = { }, + regions = { 16003 }, + triggers = { "ANY_MONSTER_DIE_16004" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_16004(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +require "V2_0/SetPerformanceOptimizationWithRegion_V2.0" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314017.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314017.lua new file mode 100644 index 00000000..1519ed5c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314017.lua @@ -0,0 +1,96 @@ +-- 基础信息 +local base_info = { + group_id = 133314017 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 17001, monster_id = 21010901, pos = { x = -202.581, y = -48.833, z = 4778.433 }, rot = { x = 0.000, y = 177.426, z = 0.000 }, level = 32, drop_tag = "远程丘丘人", disableWander = true, pose_id = 9003, area_id = 32 }, + { config_id = 17002, monster_id = 21010901, pos = { x = -202.821, y = -47.603, z = 4773.975 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "远程丘丘人", disableWander = true, pose_id = 9003, area_id = 32 }, + { config_id = 17004, monster_id = 28060301, pos = { x = -202.110, y = -46.268, z = 4776.149 }, rot = { x = 0.000, y = 89.275, z = 0.000 }, level = 32, drop_tag = "鸟类", disableWander = true, pose_id = 101, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1017003, name = "ANY_MONSTER_DIE_17003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_17003", action = "action_EVENT_ANY_MONSTER_DIE_17003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 17001, 17002, 17004 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_17003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_17003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_17003(context, evt) + -- 改变指定group组133314291中, configid为291001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 133314291, 291001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314018.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314018.lua new file mode 100644 index 00000000..e7294400 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314018.lua @@ -0,0 +1,79 @@ +-- 基础信息 +local base_info = { + group_id = 133314018 +} + +-- Trigger变量 +local defs = { + gadget_worktop_id = 18001 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 18001, gadget_id = 70290600, pos = { x = -786.319, y = 44.236, z = 4514.417 }, rot = { x = 0.000, y = 226.785, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 18001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_4/ShelterWorktopControl" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314019.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314019.lua new file mode 100644 index 00000000..ddad9da8 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314019.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133314019 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { + -- 机器人1 + { config_id = 19001, shape = RegionShape.SPHERE, radius = 65, pos = { x = -427.724, y = 137.093, z = 4470.705 }, area_id = 32, vision_type_list = { 33140008 } } +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 19001 }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314020.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314020.lua new file mode 100644 index 00000000..828a896b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314020.lua @@ -0,0 +1,77 @@ +-- 基础信息 +local base_info = { + group_id = 133314020 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 20001, gadget_id = 70290624, pos = { x = -510.698, y = 194.727, z = 4211.259 }, rot = { x = 350.347, y = 220.203, z = 330.521 }, level = 32, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 }, + { config_id = 20002, gadget_id = 70290624, pos = { x = -509.310, y = 203.516, z = 4197.042 }, rot = { x = 350.519, y = 224.880, z = 329.076 }, level = 32, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 }, + { config_id = 20003, gadget_id = 70290624, pos = { x = -523.253, y = 203.622, z = 4184.054 }, rot = { x = 345.219, y = 192.235, z = 331.872 }, level = 32, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 }, + { config_id = 20004, gadget_id = 70290625, pos = { x = -496.826, y = 209.654, z = 4191.744 }, rot = { x = 346.114, y = 211.195, z = 334.254 }, level = 32, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 }, + { config_id = 20005, gadget_id = 70290625, pos = { x = -487.624, y = 198.541, z = 4219.190 }, rot = { x = 7.579, y = 250.516, z = 345.868 }, level = 32, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 }, + { config_id = 20006, gadget_id = 70290624, pos = { x = -478.454, y = 206.655, z = 4211.118 }, rot = { x = 7.348, y = 248.854, z = 328.432 }, level = 32, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 20001, 20002, 20003, 20004, 20005, 20006 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314021.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314021.lua new file mode 100644 index 00000000..5a43a259 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314021.lua @@ -0,0 +1,81 @@ +-- 基础信息 +local base_info = { + group_id = 133314021 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { + -- 赤王洞下层 + { config_id = 21001, shape = RegionShape.CUBIC, size = { x = 380.000, y = 100.000, z = 400.000 }, pos = { x = -861.589, y = -148.457, z = 4976.521 }, area_id = 32, vision_type_list = { 33140002 } }, + -- 赤王洞上层 + { config_id = 21002, shape = RegionShape.CUBIC, size = { x = 380.000, y = 125.000, z = 400.000 }, pos = { x = -861.589, y = -34.024, z = 4976.521 }, area_id = 32, vision_type_list = { 33140001 } }, + -- 赤王洞上下交界 + { config_id = 21003, shape = RegionShape.CUBIC, size = { x = 120.000, y = 120.000, z = 100.000 }, pos = { x = -775.822, y = -91.937, z = 4898.582 }, area_id = 32, vision_type_list = { 33140009 } }, + -- 赤王洞门口 + { config_id = 21004, shape = RegionShape.CUBIC, size = { x = 100.000, y = 120.000, z = 200.000 }, pos = { x = -984.698, y = 24.779, z = 4780.658 }, area_id = 32, vision_type_list = { 33140006 } } +} + +-- 触发器 +triggers = { + -- 赤王洞门口 + { config_id = 1021004, name = "ENTER_REGION_21004", event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 21001, 21002, 21003, 21004 }, + triggers = { "ENTER_REGION_21004" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314022.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314022.lua new file mode 100644 index 00000000..b5c22eb5 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314022.lua @@ -0,0 +1,97 @@ +-- 基础信息 +local base_info = { + group_id = 133314022 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 22001, monster_id = 24040101, pos = { x = -762.149, y = -72.837, z = 4974.528 }, rot = { x = 0.000, y = 298.176, z = 0.000 }, level = 32, drop_tag = "元能构装体", affix = { 5205 }, pose_id = 1004, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { + { config_id = 22002, shape = RegionShape.SPHERE, radius = 7, pos = { x = -763.122, y = -72.403, z = 4975.145 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1022002, name = "ENTER_REGION_22002", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_22002", action = "action_EVENT_ENTER_REGION_22002" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 22001 }, + gadgets = { }, + regions = { 22002 }, + triggers = { "ENTER_REGION_22002" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_22002(context, evt) + if evt.param1 ~= 22002 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_22002(context, evt) + -- 通知groupid为133314022中,configid为:22001的怪物入战或者脱战,set为1是入战,为0是脱战 + if 0 ~= ScriptLib.SetMonsterBattleByGroup(context, 22001, 133314022) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_monster_battle_by_group") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314023.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314023.lua new file mode 100644 index 00000000..1e34507f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314023.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 133314023 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- 凋零entry + { config_id = 23001, gadget_id = 70360001, pos = { x = -700.071, y = 140.851, z = 4135.640 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, state = GadgetState.GearStop, area_id = 25 }, + -- 山顶entry,一路玩到机器人? + { config_id = 23002, gadget_id = 70360001, pos = { x = -287.710, y = 302.771, z = 4149.222 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, state = GadgetState.GearStop, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 23001, 23002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314024.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314024.lua new file mode 100644 index 00000000..12e19501 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314024.lua @@ -0,0 +1,154 @@ +-- 基础信息 +local base_info = { + group_id = 133314024 +} + +-- DEFS_MISCS +local defs = { + maxPlayerEnergyLev = 3, + titanRegion = 24004, + + -- todo: 保底判断一下各个位置的config id对应的是否是正确的gadget id + cells = { + -- 每一项均需严格遵循下述格式,没有line或者node则留空,不能不创建! + -- [cell_config_id] = {cell = cell_config_id, lines = {line01_config_id, line02_config_id, ...}, nodes = {node01_config_id, ...}} + [0] = {cell = 0, lines = {}, nodes = {}} + } , + + -- 指定初始激活的电池id,未指定则默认初始未激活 + activeCells = {}, + + -- 指定探索机关,这些机关在任何时候都根据自身能量块做出反应,电池全亮不会改变它们的状态 + optionalMachines = {} +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + [24001] = { config_id = 24001, gadget_id = 70350464, pos = { x = -438.759, y = 129.068, z = 4440.378 }, rot = { x = 354.309, y = 42.147, z = 27.582 }, level = 32, persistent = true, area_id = 32 }, + [24002] = { config_id = 24002, gadget_id = 70350441, pos = { x = -439.920, y = 126.886, z = 4437.231 }, rot = { x = 341.664, y = 94.970, z = 17.300 }, level = 32, persistent = true, area_id = 32 }, + -- 能量块1(白给) + [24003] = { config_id = 24003, gadget_id = 70350449, pos = { x = -448.867, y = 128.123, z = 4428.693 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + [24006] = { config_id = 24006, gadget_id = 71700434, pos = { x = -431.746, y = 135.170, z = 4423.768 }, rot = { x = 14.475, y = 3.310, z = 13.025 }, level = 32, area_id = 32 }, + [24007] = { config_id = 24007, gadget_id = 71700434, pos = { x = -433.523, y = 134.250, z = 4424.592 }, rot = { x = 19.094, y = 330.747, z = 3.376 }, level = 32, area_id = 32 }, + [24008] = { config_id = 24008, gadget_id = 71700431, pos = { x = -435.765, y = 134.113, z = 4423.480 }, rot = { x = 21.159, y = 1.895, z = 10.997 }, level = 32, area_id = 32 }, + [24009] = { config_id = 24009, gadget_id = 70330430, pos = { x = -453.336, y = 118.607, z = 4445.794 }, rot = { x = 27.064, y = 342.994, z = 13.764 }, level = 32, area_id = 32 }, + -- 能量块2(木箱背后) + [24010] = { config_id = 24010, gadget_id = 70350449, pos = { x = -433.157, y = 135.081, z = 4423.643 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + -- 能量块3(沙堆下面) + [24011] = { config_id = 24011, gadget_id = 70350449, pos = { x = -453.027, y = 118.470, z = 4446.676 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + [24012] = { config_id = 24012, gadget_id = 70220062, pos = { x = -451.332, y = 119.115, z = 4447.717 }, rot = { x = 311.122, y = 313.192, z = 308.200 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { + [24004] = { config_id = 24004, shape = RegionShape.SPHERE, radius = 80, pos = { x = -417.719, y = 135.081, z = 4456.553 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1024004, name = "ENTER_REGION_24004", event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "" }, + -- 玩法结束,开门,上状态3 + { config_id = 1024005, name = "GADGET_STATE_CHANGE_24005", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_24005", action = "action_EVENT_GADGET_STATE_CHANGE_24005", trigger_count = 0 }, + -- 任务开始上状态1 + { config_id = 1024013, name = "QUEST_START_24013", event = EventType.EVENT_QUEST_START, source = "7318705", condition = "", action = "action_EVENT_QUEST_START_24013" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 24001, 24002, 24003, 24006, 24007, 24008, 24009, 24010, 24011, 24012 }, + regions = { 24004 }, + triggers = { "ENTER_REGION_24004", "GADGET_STATE_CHANGE_24005", "QUEST_START_24013" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_24005(context, evt) + if 24002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_24005(context, evt) + -- 将configid为 24001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 24001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 调用提示id为 1000080006 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000080006) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + -- 将本组内变量名为 "groupStatus" 的变量设置为 3 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "groupStatus", 3) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_QUEST_START_24013(context, evt) + -- 将本组内变量名为 "groupStatus" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "groupStatus", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + return 0 +end + +require "V3_0/TitanEnergy" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314025.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314025.lua new file mode 100644 index 00000000..e1c8339e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314025.lua @@ -0,0 +1,515 @@ +-- 基础信息 +local base_info = { + group_id = 133314025 +} + +-- Trigger变量 +local defs = { + point_camera = 25019, + gadget_lookEntity = 25020, + look_duration = 4 +} + +-- DEFS_MISCS +local CameraLookSetting = { + blend_type = 1, --镜头的移动路径,球面0,直线1 + blend_duration = 1, --镜头的移动时间 + is_force_walk = false, --强制玩家行走 + is_allow_input = false, --允许输入 + delay = 0, --触发延迟 +} + +local I_connectors = +{ + [1] = 25010, + [2] = 25012 +} + +local L_connectors = +{ + [1] = 25005 +} + +local containers = +{ + [1] = 25018, + [2] = 25013 +} + +local lights = +{ + [1] = 25017, + [2] = 25003, + [3] = 25001 +} + +local streams = +{ + [containers[1]] = {I_connectors[1],lights[1],L_connectors[1],lights[3]}, + [containers[2]] = {I_connectors[1],lights[1],L_connectors[1],lights[2],I_connectors[2]} +} + +local L_connections = +{ + [L_connectors[1]] = {[201] = lights[2], [202] = lights[3]} +} + +local base_interval = 1 + +local special_interval = +{ +} + +local worktops = +{ + [1] = 25022, + [2] = 25023 +} + +local connector_to_worktop = +{ + [L_connectors[1]] = worktops[1], + [I_connectors[2]] = worktops[2] +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + [25001] = { config_id = 25001, gadget_id = 70290461, pos = { x = -777.655, y = -59.197, z = 4882.767 }, rot = { x = 270.954, y = 221.014, z = 208.692 }, level = 32, persistent = true, area_id = 32 }, + [25003] = { config_id = 25003, gadget_id = 70290461, pos = { x = -786.131, y = -57.552, z = 4864.265 }, rot = { x = 0.000, y = 342.460, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + [25005] = { config_id = 25005, gadget_id = 70290455, pos = { x = -775.991, y = -60.479, z = 4876.696 }, rot = { x = 270.000, y = 70.430, z = 0.000 }, level = 32, state = GadgetState.GearStart, persistent = true, area_id = 32 }, + -- 开门机关 + [25006] = { config_id = 25006, gadget_id = 70330333, pos = { x = -785.344, y = -58.796, z = 4891.517 }, rot = { x = 359.962, y = 28.625, z = 358.403 }, level = 32, state = GadgetState.GearStop, persistent = true, area_id = 32 }, + [25007] = { config_id = 25007, gadget_id = 70330416, pos = { x = -795.610, y = -58.586, z = 4899.872 }, rot = { x = 0.000, y = 69.039, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + [25008] = { config_id = 25008, gadget_id = 70290610, pos = { x = -756.383, y = -59.415, z = 4911.083 }, rot = { x = 0.000, y = 338.817, z = 0.000 }, level = 32, state = GadgetState.GearStop, persistent = true, area_id = 32 }, + [25010] = { config_id = 25010, gadget_id = 70290613, pos = { x = -745.365, y = -51.808, z = 4884.798 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + [25012] = { config_id = 25012, gadget_id = 70290453, pos = { x = -788.613, y = -57.275, z = 4855.852 }, rot = { x = 90.000, y = 338.187, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + [25013] = { config_id = 25013, gadget_id = 70290459, pos = { x = -790.336, y = -58.818, z = 4845.965 }, rot = { x = 0.000, y = 249.835, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + [25014] = { config_id = 25014, gadget_id = 70330264, pos = { x = -797.454, y = -53.160, z = 4842.795 }, rot = { x = 0.293, y = 71.719, z = 359.739 }, level = 32, state = GadgetState.GearStart, persistent = true, area_id = 32 }, + [25017] = { config_id = 25017, gadget_id = 70290461, pos = { x = -770.794, y = -59.170, z = 4878.973 }, rot = { x = 270.516, y = 133.285, z = 207.236 }, level = 32, persistent = true, area_id = 32 }, + -- 替代用容器 + [25018] = { config_id = 25018, gadget_id = 70360001, pos = { x = -780.084, y = -60.409, z = 4887.708 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + [25020] = { config_id = 25020, gadget_id = 70360001, pos = { x = -744.572, y = -52.554, z = 4884.514 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + -- L管道控制机关 + [25022] = { config_id = 25022, gadget_id = 70290610, pos = { x = -766.328, y = -57.867, z = 4875.496 }, rot = { x = 0.000, y = 69.317, z = 0.000 }, level = 32, area_id = 32 }, + -- I管道控制机关 + [25023] = { config_id = 25023, gadget_id = 70290610, pos = { x = -796.933, y = -58.825, z = 4857.023 }, rot = { x = 0.000, y = 342.287, z = 0.000 }, level = 32, state = GadgetState.GearStop, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { + -- 如果机关没法使用,播Reminder + [25027] = { config_id = 25027, shape = RegionShape.SPHERE, radius = 8, pos = { x = -796.713, y = -58.818, z = 4856.465 }, area_id = 32 } +} + +-- 触发器 +triggers = { + -- 通知解锁流沙瀑布 + { config_id = 1025002, name = "SELECT_OPTION_25002", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_25002", action = "action_EVENT_SELECT_OPTION_25002", trigger_count = 0 }, + -- 解锁开门机关 + { config_id = 1025004, name = "GADGET_STATE_CHANGE_25004", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_25004", action = "action_EVENT_GADGET_STATE_CHANGE_25004", trigger_count = 0 }, + -- 任务通知解锁 + { config_id = 1025009, name = "QUEST_START_25009", event = EventType.EVENT_QUEST_START, source = "7318630", condition = "", action = "action_EVENT_QUEST_START_25009", trigger_count = 0 }, + -- 开启大门 + { config_id = 1025011, name = "SELECT_OPTION_25011", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_25011", action = "action_EVENT_SELECT_OPTION_25011", trigger_count = 0 }, + -- 开启大门保底 + { config_id = 1025015, name = "GROUP_LOAD_25015", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_25015", action = "action_EVENT_GROUP_LOAD_25015", trigger_count = 0 }, + -- 开启大门机关保底 + { config_id = 1025016, name = "GADGET_CREATE_25016", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_25016", action = "action_EVENT_GADGET_CREATE_25016", trigger_count = 0 }, + -- 透明化门 + { config_id = 1025021, name = "GADGET_STATE_CHANGE_25021", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_25021", action = "action_EVENT_GADGET_STATE_CHANGE_25021", trigger_count = 0 }, + -- 解锁第二个管道机关 + { config_id = 1025024, name = "GADGET_STATE_CHANGE_25024", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_25024", action = "action_EVENT_GADGET_STATE_CHANGE_25024", trigger_count = 0 }, + -- 锁定第二个管道机关 + { config_id = 1025025, name = "GADGET_STATE_CHANGE_25025", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_25025", action = "action_EVENT_GADGET_STATE_CHANGE_25025", trigger_count = 0 }, + -- 播放Reminder + { config_id = 1025026, name = "GADGET_STATE_CHANGE_25026", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_25026", action = "action_EVENT_GADGET_STATE_CHANGE_25026" }, + -- 如果机关没法使用,播Reminder + { config_id = 1025027, name = "ENTER_REGION_25027", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_25027", action = "action_EVENT_ENTER_REGION_25027" }, + -- 再次改变管道状态,并且已经踩过去圈 + { config_id = 1025028, name = "GADGET_STATE_CHANGE_25028", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_25028", action = "action_EVENT_GADGET_STATE_CHANGE_25028" } +} + +-- 点位 +points = { + [25019] = { config_id = 25019, pos = { x = -765.262, y = -57.798, z = 4902.792 }, rot = { x = 0.000, y = 132.424, z = 0.000 }, area_id = 32 } +} + +-- 变量 +variables = { + { config_id = 2, name = "door_open", value = 0, no_refresh = true }, + { config_id = 3, name = "rmd_trigger", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 25001, 25003, 25005, 25006, 25007, 25008, 25010, 25012, 25013, 25014, 25017, 25018, 25022, 25023 }, + regions = { 25027 }, + triggers = { "SELECT_OPTION_25002", "GADGET_STATE_CHANGE_25004", "QUEST_START_25009", "SELECT_OPTION_25011", "GROUP_LOAD_25015", "GADGET_CREATE_25016", "GADGET_STATE_CHANGE_25021", "GADGET_STATE_CHANGE_25024", "GADGET_STATE_CHANGE_25025", "GADGET_STATE_CHANGE_25026", "ENTER_REGION_25027", "GADGET_STATE_CHANGE_25028" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_25002(context, evt) + -- 判断是gadgetid 25008 option_id 7 + if 25008 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_25002(context, evt) + -- 将configid为 25010 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 25010, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 25008 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 25008, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 删除指定group: 133314025 ;指定config:25008;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133314025, 25008, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + LF_PointLook(context) + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_25004(context, evt) + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133314025, 25018) then + return false + end + + if GadgetState.GearStop ~= ScriptLib.GetGadgetStateByConfigId(context, 133314025, 25006) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_25004(context, evt) + -- 将configid为 25006 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 25006, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133314025, 25006, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_QUEST_START_25009(context, evt) + -- 将configid为 25008 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 25008, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133314025, 25008, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_25011(context, evt) + -- 判断是gadgetid 25006 option_id 7 + if 25006 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_25011(context, evt) + -- 将本组内变量名为 "door_open" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "door_open", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 将configid为 25007 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 25007, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 25006 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 25006, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 删除指定group: 133314025 ;指定config:25006;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133314025, 25006, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_25015(context, evt) + -- 判断变量"door_open"为1 + if ScriptLib.GetGroupVariableValue(context, "door_open") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_25015(context, evt) + -- 将configid为 25007 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 25007, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_25016(context, evt) + if 25006 ~= evt.param1 or GadgetState.Default ~= ScriptLib.GetGadgetStateByConfigId(context, 0, evt.param1) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_25016(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133314025, 25006, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_25021(context, evt) + if 25013 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_25021(context, evt) + -- 将configid为 25014 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 25014, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_25024(context, evt) + if 25005 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + if GadgetState.GearStop ~= ScriptLib.GetGadgetStateByConfigId(context, 133314025, 25023) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_25024(context, evt) + -- 将configid为 25023 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 25023, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_25025(context, evt) + if 25005 ~= evt.param2 or GadgetState.GearStop ~= evt.param1 then + return false + end + + if GadgetState.Default ~= ScriptLib.GetGadgetStateByConfigId(context, 133314025, 25023) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_25025(context, evt) + -- 将configid为 25023 的物件更改为状态 GadgetState.GearStop + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 25023, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_25026(context, evt) + -- 检测config_id为25005的gadget是否从GadgetState.GearStart变为GadgetState.GearStop + if 25005 ~= evt.param2 or GadgetState.GearStop ~= evt.param1 or GadgetState.GearStart ~= evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_25026(context, evt) + -- 调用提示id为 1000080046 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000080046) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_25027(context, evt) + if evt.param1 ~= 25027 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + if GadgetState.Default ~= ScriptLib.GetGadgetStateByConfigId(context, 133314025, 25023) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_25027(context, evt) + -- 调用提示id为 1000080048 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000080048) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + -- 将本组内变量名为 "rmd_trigger" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "rmd_trigger", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_25028(context, evt) + -- 判断变量"rmd_trigger"为1 + if ScriptLib.GetGroupVariableValue(context, "rmd_trigger") ~= 1 then + return false + end + + -- 检测config_id为25005的gadget是否从GadgetState.GearStop变为GadgetState.GearStart + if 25005 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 or GadgetState.GearStop ~= evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_25028(context, evt) + -- 调用提示id为 1000080049 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000080049) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end + +require "V3_4/SandPipe" +require "V3_0/CameraLook" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314026.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314026.lua new file mode 100644 index 00000000..670f273a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314026.lua @@ -0,0 +1,104 @@ +-- 基础信息 +local base_info = { + group_id = 133314026 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 26001, monster_id = 24040201, pos = { x = -811.697, y = -58.818, z = 4862.086 }, rot = { x = 0.000, y = 9.703, z = 0.000 }, level = 32, drop_tag = "元能构装体", affix = { 5205 }, pose_id = 1004, area_id = 32 }, + { config_id = 26002, monster_id = 24040201, pos = { x = -807.051, y = -58.818, z = 4863.474 }, rot = { x = 0.000, y = 311.574, z = 0.000 }, level = 32, drop_tag = "元能构装体", affix = { 5205 }, pose_id = 1004, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { + { config_id = 26003, shape = RegionShape.SPHERE, radius = 8, pos = { x = -810.287, y = -58.818, z = 4864.421 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1026003, name = "ENTER_REGION_26003", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_26003", action = "action_EVENT_ENTER_REGION_26003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 26001, 26002 }, + gadgets = { }, + regions = { 26003 }, + triggers = { "ENTER_REGION_26003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_26003(context, evt) + if evt.param1 ~= 26003 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_26003(context, evt) + -- 通知groupid为133314026中,configid为:26001的怪物入战或者脱战,set为1是入战,为0是脱战 + if 0 ~= ScriptLib.SetMonsterBattleByGroup(context, 26001, 133314026) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_monster_battle_by_group") + return -1 + end + + -- 通知groupid为133314026中,configid为:26002的怪物入战或者脱战,set为1是入战,为0是脱战 + if 0 ~= ScriptLib.SetMonsterBattleByGroup(context, 26002, 133314026) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_monster_battle_by_group") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314027.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314027.lua new file mode 100644 index 00000000..3a9fb706 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314027.lua @@ -0,0 +1,108 @@ +-- 基础信息 +local base_info = { + group_id = 133314027 +} + +-- Trigger变量 +local defs = { + pointarray_ID = 331400001, + pointArrayNum = 2, + gadget_shooter = 27002, + gadget_shooterBase_1 = 27001 +} + +-- DEFS_MISCS +--玩法关注 +--发射射线的点 +defs.shootPoints={2} +--短暂停留的点 +defs.shortStayPointList={} +--短暂停留的时间 +defs.stayTime={} + +--增删点后关注: +--停留点List +defs.stopPoints = {1,2} +--停留点对应底座 +defs.shooterBaseList={ +[1]=defs.gadget_shooterBase_1, +[2]=defs.gadget_shooterBase_1 +} + +--Lua Require所需: +--添加的按钮id +defs.optionID=435 +--发射器id +defs.shooterGadgetID=defs.gadget_shooter + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 27001, gadget_id = 70330300, pos = { x = -853.121, y = -62.058, z = 5096.904 }, rot = { x = 0.000, y = 350.668, z = 0.000 }, level = 32, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 }, + { config_id = 27002, gadget_id = 70330280, pos = { x = -853.121, y = -62.058, z = 5096.904 }, rot = { x = 0.000, y = 140.000, z = 0.000 }, level = 32, persistent = true, is_use_point_array = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { + { config_id = 1, name = "curMoveIndex", value = 1, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 27001, 27002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_1/ChiWangShooter" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314028.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314028.lua new file mode 100644 index 00000000..4677d944 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314028.lua @@ -0,0 +1,125 @@ +-- 基础信息 +local base_info = { + group_id = 133314028 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- 接收装置#1 + { config_id = 28002, gadget_id = 70330281, pos = { x = -860.850, y = -62.068, z = 5090.453 }, rot = { x = 0.000, y = 49.310, z = 0.000 }, level = 32, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 解锁机关 + { config_id = 1028006, name = "GADGET_STATE_CHANGE_28006", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_28006", action = "action_EVENT_GADGET_STATE_CHANGE_28006", trigger_count = 0 }, + -- 锁定机关 + { config_id = 1028007, name = "GADGET_STATE_CHANGE_28007", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_28007", action = "action_EVENT_GADGET_STATE_CHANGE_28007", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 28002 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_28006", "GADGET_STATE_CHANGE_28007" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_28006(context, evt) + if 28002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + if GadgetState.GearStop ~= ScriptLib.GetGadgetStateByConfigId(context, 133314005, 5001) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_28006(context, evt) + -- 改变指定group组133314005中, configid为5001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 133314005, 5001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_28007(context, evt) + if 28002 ~= evt.param2 or GadgetState.Default ~= evt.param1 then + return false + end + + if GadgetState.Default ~= ScriptLib.GetGadgetStateByConfigId(context, 133314005, 5001) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_28007(context, evt) + -- 改变指定group组133314005中, configid为5001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 133314005, 5001, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314029.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314029.lua new file mode 100644 index 00000000..d2f0b552 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314029.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133314029 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- 悬崖底部 + { config_id = 29006, gadget_id = 70900007, pos = { x = -178.438, y = 92.524, z = 4589.813 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, state = GadgetState.GearStop, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 29006 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314030.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314030.lua new file mode 100644 index 00000000..3aa4717e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314030.lua @@ -0,0 +1,83 @@ +-- 基础信息 +local base_info = { + group_id = 133314030 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 30001, gadget_id = 70710342, pos = { x = -413.187, y = 216.499, z = 4234.815 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 32 }, + { config_id = 30002, gadget_id = 70710416, pos = { x = -412.783, y = 217.283, z = 4228.164 }, rot = { x = 17.219, y = 32.722, z = 20.184 }, level = 1, area_id = 32 }, + { config_id = 30003, gadget_id = 70560001, pos = { x = -413.258, y = 216.486, z = 4233.106 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 32 }, + { config_id = 30004, gadget_id = 70220017, pos = { x = -434.833, y = 214.668, z = 4224.555 }, rot = { x = 12.092, y = 260.138, z = 329.920 }, level = 1, area_id = 32 }, + { config_id = 30005, gadget_id = 70710872, pos = { x = -425.461, y = 215.557, z = 4227.960 }, rot = { x = 0.000, y = 353.318, z = 0.000 }, level = 1, area_id = 32 }, + { config_id = 30006, gadget_id = 70310006, pos = { x = -415.312, y = 216.486, z = 4232.043 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 32 }, + { config_id = 30007, gadget_id = 70310022, pos = { x = -425.596, y = 215.506, z = 4229.328 }, rot = { x = 0.000, y = 353.318, z = 0.000 }, level = 1, area_id = 32 }, + { config_id = 30008, gadget_id = 70560001, pos = { x = -413.156, y = 216.486, z = 4232.500 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 32 }, + { config_id = 30009, gadget_id = 70220017, pos = { x = -435.261, y = 213.817, z = 4225.935 }, rot = { x = 24.826, y = 293.351, z = 341.815 }, level = 1, area_id = 32 }, + { config_id = 30010, gadget_id = 70560001, pos = { x = -413.856, y = 216.486, z = 4232.672 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 32 }, + { config_id = 30011, gadget_id = 70560001, pos = { x = -413.743, y = 216.486, z = 4231.972 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 32 }, + { config_id = 30012, gadget_id = 70220128, pos = { x = -414.526, y = 216.489, z = 4229.726 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 30001, 30002, 30003, 30004, 30005, 30006, 30007, 30008, 30009, 30010, 30011, 30012 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314031.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314031.lua new file mode 100644 index 00000000..8448ffaa --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314031.lua @@ -0,0 +1,71 @@ +-- 基础信息 +local base_info = { + group_id = 133314031 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314032.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314032.lua new file mode 100644 index 00000000..7fd519a4 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314032.lua @@ -0,0 +1,105 @@ +-- 基础信息 +local base_info = { + group_id = 133314032 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 32001, monster_id = 26090901, pos = { x = -866.476, y = -137.921, z = 4893.031 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 32002, monster_id = 26090901, pos = { x = -871.134, y = -138.397, z = 4900.801 }, rot = { x = 0.000, y = 127.169, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 32003, monster_id = 26090901, pos = { x = -864.361, y = -138.778, z = 4899.837 }, rot = { x = 0.000, y = 254.649, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { + { config_id = 32004, shape = RegionShape.SPHERE, radius = 6, pos = { x = -868.995, y = -138.314, z = 4896.262 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1032004, name = "ENTER_REGION_32004", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_32004", action = "action_EVENT_ENTER_REGION_32004" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 32004 }, + triggers = { "ENTER_REGION_32004" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 32001, 32002, 32003 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_32004(context, evt) + if evt.param1 ~= 32004 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_32004(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133314032, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314033.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314033.lua new file mode 100644 index 00000000..b32c8cbf --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314033.lua @@ -0,0 +1,184 @@ +-- 基础信息 +local base_info = { + group_id = 133314033 +} + +-- DEFS_MISCS +local I_connectors = +{ + [1] = 33008, + [2] = 33003 +} + +local L_connectors = +{ + +} + +local containers = +{ + [1] = 33001 +} + +local lights = +{ + [1] = 33009, + [2] = 33010, + [3] = 33011, + [4] = 33013 +} + +local streams = +{ + [containers[1]] = {I_connectors[1],lights[1],lights[2],lights[3],lights[4],I_connectors[2]} +} + +local L_connections = +{ + +} + +local base_interval = 1 + +local special_interval = +{ +} + +local worktops = +{ + [1] = 33005 +} + +local connector_to_worktop = +{ + [I_connectors[2]] = worktops[1] +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 33001, gadget_id = 70290459, pos = { x = -919.313, y = -158.108, z = 4920.941 }, rot = { x = 0.000, y = 89.262, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 33002, gadget_id = 70330264, pos = { x = -898.826, y = -152.431, z = 4922.577 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, state = GadgetState.ExcitedState, persistent = true, area_id = 32 }, + { config_id = 33003, gadget_id = 70290453, pos = { x = -908.085, y = -159.460, z = 4943.046 }, rot = { x = 90.000, y = 90.021, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 33004, gadget_id = 70330264, pos = { x = -898.935, y = -152.610, z = 4936.613 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, state = GadgetState.ExcitedState, persistent = true, area_id = 32 }, + { config_id = 33005, gadget_id = 70290610, pos = { x = -912.037, y = -158.108, z = 4938.899 }, rot = { x = 0.493, y = 180.622, z = 359.885 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 33006, gadget_id = 70330430, pos = { x = -916.585, y = -158.011, z = 4939.010 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, isOneoff = true, persistent = true, area_id = 32 }, + { config_id = 33008, gadget_id = 70290461, pos = { x = -853.242, y = -146.006, z = 4959.062 }, rot = { x = 1.025, y = 180.000, z = 180.000 }, level = 32, state = GadgetState.GearStart, persistent = true, area_id = 32 }, + { config_id = 33009, gadget_id = 70290461, pos = { x = -861.120, y = -152.922, z = 4940.495 }, rot = { x = 1.025, y = 180.000, z = 180.000 }, level = 32, state = GadgetState.GearStart, persistent = true, area_id = 32 }, + { config_id = 33010, gadget_id = 70290461, pos = { x = -884.710, y = -157.939, z = 4938.156 }, rot = { x = 271.039, y = 155.234, z = 115.188 }, level = 32, state = GadgetState.GearStart, persistent = true, area_id = 32 }, + { config_id = 33011, gadget_id = 70290461, pos = { x = -889.793, y = -158.187, z = 4943.513 }, rot = { x = 271.031, y = 155.133, z = 204.639 }, level = 32, state = GadgetState.GearStart, persistent = true, area_id = 32 }, + { config_id = 33013, gadget_id = 70290461, pos = { x = -901.743, y = -158.159, z = 4943.521 }, rot = { x = 271.026, y = 155.133, z = 205.397 }, level = 32, state = GadgetState.GearStart, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1033007, name = "ANY_GADGET_DIE_33007", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_33007", action = "action_EVENT_ANY_GADGET_DIE_33007" }, + -- 解锁透明墙 + { config_id = 1033012, name = "GADGET_STATE_CHANGE_33012", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_33012", action = "action_EVENT_GADGET_STATE_CHANGE_33012", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 33001, 33002, 33003, 33004, 33005, 33006, 33008, 33009, 33010, 33011, 33013 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_33007", "GADGET_STATE_CHANGE_33012" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_33007(context, evt) + if 33006 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_33007(context, evt) + -- 将configid为 33005 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 33005, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_33012(context, evt) + if 33001 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_33012(context, evt) + -- 将configid为 33002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 33002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 33004 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 33004, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +require "V3_4/SandPipe" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314034.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314034.lua new file mode 100644 index 00000000..82f75a5e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314034.lua @@ -0,0 +1,224 @@ +-- 基础信息 +local base_info = { + group_id = 133314034 +} + +-- DEFS_MISCS +local I_connectors = +{ + [1] = 34008, + [2] = 34004, + [3] = 34003 +} + +local L_connectors = +{ + +} + +local containers = +{ + [1] = 34001 +} + +local lights = +{ + [1] = 34010, + [2] = 34007 +} +local streams = +{ + [containers[1]] = {I_connectors[1],lights[1],I_connectors[2],lights[2],I_connectors[3]} +} + +local L_connections = +{ + +} + +local base_interval = 1 + +local special_interval = +{ +} + +local worktops = +{ + +} + +local connector_to_worktop = +{ + +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 34001, gadget_id = 70290459, pos = { x = -1047.984, y = -148.492, z = 5031.999 }, rot = { x = 0.000, y = 115.015, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 34002, gadget_id = 70330264, pos = { x = -1051.981, y = -143.025, z = 5017.710 }, rot = { x = 0.000, y = 26.008, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 34003, gadget_id = 70290453, pos = { x = -1041.412, y = -149.752, z = 5028.646 }, rot = { x = 90.000, y = 295.184, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 34004, gadget_id = 70290453, pos = { x = -999.658, y = -154.805, z = 5013.554 }, rot = { x = 90.000, y = 25.354, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 34006, gadget_id = 70290610, pos = { x = -990.786, y = -151.110, z = 5021.298 }, rot = { x = 0.000, y = 204.754, z = 0.000 }, level = 32, state = GadgetState.GearStop, persistent = true, area_id = 32 }, + { config_id = 34007, gadget_id = 70290461, pos = { x = -1001.844, y = -153.403, z = 5008.293 }, rot = { x = 270.601, y = 284.314, z = 191.607 }, level = 32, area_id = 32 }, + { config_id = 34008, gadget_id = 70290613, pos = { x = -986.736, y = -122.690, z = 5042.834 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, state = GadgetState.GearStart, persistent = true, area_id = 32 }, + { config_id = 34009, gadget_id = 70290610, pos = { x = -1041.199, y = -148.504, z = 5028.154 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 34010, gadget_id = 70290461, pos = { x = -987.217, y = -146.688, z = 5040.854 }, rot = { x = 2.004, y = 206.315, z = 359.707 }, level = 32, state = GadgetState.GearStart, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1034011, name = "VARIABLE_CHANGE_34011", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_34011", action = "action_EVENT_VARIABLE_CHANGE_34011" }, + -- 连通管道1 + { config_id = 1034012, name = "SELECT_OPTION_34012", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_34012", action = "action_EVENT_SELECT_OPTION_34012", trigger_count = 0 }, + -- 重登上选项 + { config_id = 1034013, name = "GADGET_CREATE_34013", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_34013", action = "action_EVENT_GADGET_CREATE_34013", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "unlock", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 34001, 34002, 34003, 34004, 34006, 34007, 34008, 34009, 34010 }, + regions = { }, + triggers = { "VARIABLE_CHANGE_34011", "SELECT_OPTION_34012", "GADGET_CREATE_34013" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_34011(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"unlock"为1 + if ScriptLib.GetGroupVariableValue(context, "unlock") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_34011(context, evt) + -- 将configid为 34006 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 34006, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133314034, 34006, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_34012(context, evt) + -- 判断是gadgetid 34006 option_id 7 + if 34006 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_34012(context, evt) + -- 将configid为 34006 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 34006, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 34004 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 34004, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 删除指定group: 133314034 ;指定config:34006;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133314034, 34006, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_34013(context, evt) + if 34006 ~= evt.param1 or GadgetState.Default ~= ScriptLib.GetGadgetStateByConfigId(context, 0, evt.param1) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_34013(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133314034, 34006, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +require "V3_4/SandPipe" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314035.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314035.lua new file mode 100644 index 00000000..47b76498 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314035.lua @@ -0,0 +1,109 @@ +-- 基础信息 +local base_info = { + group_id = 133314035 +} + +-- Trigger变量 +local defs = { + pointarray_ID = 331400003, + pointArrayNum = 3, + gadget_shooter = 35002, + gadget_shooterBase_1 = 35001 +} + +-- DEFS_MISCS +--玩法关注 +--发射射线的点 +defs.shootPoints={3} +--短暂停留的点 +defs.shortStayPointList={2} +--短暂停留的时间 +defs.stayTime={3} + +--增删点后关注: +--停留点List +defs.stopPoints = {1,2,3} +--停留点对应底座 +defs.shooterBaseList={ +[1]=defs.gadget_shooterBase_1, +[2]=defs.gadget_shooterBase_1, +[3]=defs.gadget_shooterBase_1, +} + +--Lua Require所需: +--添加的按钮id +defs.optionID=24 +--发射器id +defs.shooterGadgetID=defs.gadget_shooter + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 35001, gadget_id = 70330300, pos = { x = -1051.318, y = -147.811, z = 5013.039 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 }, + { config_id = 35002, gadget_id = 70330280, pos = { x = -1051.318, y = -147.811, z = 5013.039 }, rot = { x = 0.000, y = 120.000, z = 0.000 }, level = 32, is_use_point_array = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { + { config_id = 1, name = "curMoveIndex", value = 1, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 35001, 35002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_1/ChiWangShooter" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314036.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314036.lua new file mode 100644 index 00000000..573e9170 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314036.lua @@ -0,0 +1,108 @@ +-- 基础信息 +local base_info = { + group_id = 133314036 +} + +-- Trigger变量 +local defs = { + pointarray_ID = 331400004, + pointArrayNum = 2, + gadget_shooter = 36002, + gadget_shooterBase_1 = 36001 +} + +-- DEFS_MISCS +--玩法关注 +--发射射线的点 +defs.shootPoints={2} +--短暂停留的点 +defs.shortStayPointList={} +--短暂停留的时间 +defs.stayTime={} + +--增删点后关注: +--停留点List +defs.stopPoints = {1,2} +--停留点对应底座 +defs.shooterBaseList={ +[1]=defs.gadget_shooterBase_1, +[2]=defs.gadget_shooterBase_1 +} + +--Lua Require所需: +--添加的按钮id +defs.optionID=435 +--发射器id +defs.shooterGadgetID=defs.gadget_shooter + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 36001, gadget_id = 70330300, pos = { x = -794.495, y = -58.818, z = 4844.472 }, rot = { x = 0.000, y = 189.418, z = 0.000 }, level = 32, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 }, + { config_id = 36002, gadget_id = 70330280, pos = { x = -794.495, y = -58.818, z = 4844.472 }, rot = { x = 0.000, y = 340.000, z = 0.000 }, level = 32, persistent = true, is_use_point_array = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { + { config_id = 1, name = "curMoveIndex", value = 1, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 36001, 36002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_1/ChiWangShooter" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314037.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314037.lua new file mode 100644 index 00000000..18946c62 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314037.lua @@ -0,0 +1,108 @@ +-- 基础信息 +local base_info = { + group_id = 133314037 +} + +-- Trigger变量 +local defs = { + pointarray_ID = 331400005, + pointArrayNum = 2, + gadget_shooter = 37002, + gadget_shooterBase_1 = 37001 +} + +-- DEFS_MISCS +--玩法关注 +--发射射线的点 +defs.shootPoints={2} +--短暂停留的点 +defs.shortStayPointList={} +--短暂停留的时间 +defs.stayTime={} + +--增删点后关注: +--停留点List +defs.stopPoints = {1,2} +--停留点对应底座 +defs.shooterBaseList={ +[1]=defs.gadget_shooterBase_1, +[2]=defs.gadget_shooterBase_1 +} + +--Lua Require所需: +--添加的按钮id +defs.optionID=435 +--发射器id +defs.shooterGadgetID=defs.gadget_shooter + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 37001, gadget_id = 70330300, pos = { x = -799.845, y = -84.808, z = 4850.554 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 }, + { config_id = 37002, gadget_id = 70330280, pos = { x = -799.845, y = -84.808, z = 4850.554 }, rot = { x = 0.000, y = 160.000, z = 0.000 }, level = 32, persistent = true, is_use_point_array = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { + { config_id = 1, name = "curMoveIndex", value = 1, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 37001, 37002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_1/ChiWangShooter" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314038.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314038.lua new file mode 100644 index 00000000..fc490dff --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314038.lua @@ -0,0 +1,162 @@ +-- 基础信息 +local base_info = { + group_id = 133314038 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 38001, gadget_id = 70330281, pos = { x = -790.183, y = -84.808, z = 4854.055 }, rot = { x = 0.000, y = 70.948, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 38003, gadget_id = 70330416, pos = { x = -758.852, y = -84.645, z = 4851.423 }, rot = { x = 0.062, y = 339.739, z = 359.213 }, level = 32, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1038002, name = "GADGET_STATE_CHANGE_38002", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_38002", action = "action_EVENT_GADGET_STATE_CHANGE_38002", trigger_count = 0 }, + { config_id = 1038004, name = "GROUP_LOAD_38004", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_38004", action = "action_EVENT_GROUP_LOAD_38004", trigger_count = 0 }, + -- 播放CS + { config_id = 1038005, name = "VARIABLE_CHANGE_38005", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_38005", action = "action_EVENT_VARIABLE_CHANGE_38005" }, + -- 延迟开门 + { config_id = 1038006, name = "TIME_AXIS_PASS_38006", event = EventType.EVENT_TIME_AXIS_PASS, source = "", condition = "condition_EVENT_TIME_AXIS_PASS_38006", action = "action_EVENT_TIME_AXIS_PASS_38006" } +} + +-- 变量 +variables = { + { config_id = 1, name = "finish", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 38001, 38003 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_38002", "GROUP_LOAD_38004", "VARIABLE_CHANGE_38005", "TIME_AXIS_PASS_38006" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_38002(context, evt) + if 38001 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_38002(context, evt) + -- 将本组内变量名为 "finish" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "finish", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_38004(context, evt) + -- 判断变量"finish"为1 + if ScriptLib.GetGroupVariableValue(context, "finish") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_38004(context, evt) + -- 将configid为 38003 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 38003, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_38005(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"finish"为1 + if ScriptLib.GetGroupVariableValue(context, "finish") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_38005(context, evt) + ScriptLib.InitTimeAxis(context, "cs_play", {1}, false) + + ScriptLib.PlayCutScene(context, 331410002, 0) + + return 0 +end + +-- 触发条件 +function condition_EVENT_TIME_AXIS_PASS_38006(context, evt) + if "cs_play" ~= evt.source_name or 1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_TIME_AXIS_PASS_38006(context, evt) + -- 将configid为 38003 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 38003, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314039.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314039.lua new file mode 100644 index 00000000..9b47baf6 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314039.lua @@ -0,0 +1,108 @@ +-- 基础信息 +local base_info = { + group_id = 133314039 +} + +-- Trigger变量 +local defs = { + pointarray_ID = 331400006, + pointArrayNum = 2, + gadget_shooter = 39002, + gadget_shooterBase_1 = 39001 +} + +-- DEFS_MISCS +--玩法关注 +--发射射线的点 +defs.shootPoints={2} +--短暂停留的点 +defs.shortStayPointList={} +--短暂停留的时间 +defs.stayTime={} + +--增删点后关注: +--停留点List +defs.stopPoints = {1,2} +--停留点对应底座 +defs.shooterBaseList={ +[1]=defs.gadget_shooterBase_1, +[2]=defs.gadget_shooterBase_1 +} + +--Lua Require所需: +--添加的按钮id +defs.optionID=435 +--发射器id +defs.shooterGadgetID=defs.gadget_shooter + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 39001, gadget_id = 70330300, pos = { x = -766.611, y = -84.808, z = 4842.330 }, rot = { x = 0.000, y = 340.000, z = 0.000 }, level = 32, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 }, + { config_id = 39002, gadget_id = 70330280, pos = { x = -766.611, y = -84.808, z = 4842.330 }, rot = { x = 0.000, y = 250.000, z = 0.000 }, level = 32, persistent = true, is_use_point_array = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { + { config_id = 1, name = "curMoveIndex", value = 1, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 39001, 39002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_1/ChiWangShooter" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314040.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314040.lua new file mode 100644 index 00000000..3b06c631 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314040.lua @@ -0,0 +1,85 @@ +-- 基础信息 +local base_info = { + group_id = 133314040 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 40002, monster_id = 28060401, pos = { x = -375.153, y = 209.942, z = 4294.226 }, rot = { x = 0.000, y = 115.824, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 3, area_id = 32 }, + { config_id = 40015, monster_id = 28060401, pos = { x = -372.273, y = 209.944, z = 4296.421 }, rot = { x = 0.000, y = 171.955, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 3, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 40001, gadget_id = 70211101, pos = { x = -373.732, y = 209.563, z = 4295.313 }, rot = { x = 347.529, y = 145.781, z = 356.202 }, level = 26, drop_tag = "解谜低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 40003, gadget_id = 70220065, pos = { x = -369.622, y = 210.059, z = 4292.353 }, rot = { x = 0.000, y = 334.019, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 40004, gadget_id = 70220065, pos = { x = -371.924, y = 210.021, z = 4291.180 }, rot = { x = 0.000, y = 83.819, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 40005, gadget_id = 70220065, pos = { x = -370.546, y = 209.521, z = 4294.273 }, rot = { x = 349.690, y = 358.727, z = 14.037 }, level = 32, area_id = 32 }, + { config_id = 40006, gadget_id = 70220065, pos = { x = -372.613, y = 209.229, z = 4293.797 }, rot = { x = 0.000, y = 11.006, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 40007, gadget_id = 70220067, pos = { x = -371.249, y = 209.585, z = 4292.649 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 40008, gadget_id = 70220066, pos = { x = -370.622, y = 210.575, z = 4290.751 }, rot = { x = 77.954, y = 180.000, z = 180.000 }, level = 32, area_id = 32 }, + { config_id = 40009, gadget_id = 70220066, pos = { x = -372.270, y = 209.492, z = 4292.278 }, rot = { x = 10.790, y = 337.717, z = 353.729 }, level = 32, area_id = 32 }, + { config_id = 40010, gadget_id = 70220065, pos = { x = -373.768, y = 209.621, z = 4291.942 }, rot = { x = 355.647, y = 106.435, z = 20.177 }, level = 32, area_id = 32 }, + { config_id = 40011, gadget_id = 70330395, pos = { x = -370.675, y = 214.842, z = 4291.067 }, rot = { x = 0.000, y = 243.065, z = 0.000 }, level = 32, state = GadgetState.GearStart, area_id = 32 }, + { config_id = 40012, gadget_id = 70330394, pos = { x = -378.948, y = 212.491, z = 4297.410 }, rot = { x = 346.570, y = 1.199, z = 341.292 }, level = 32, area_id = 32 }, + { config_id = 40013, gadget_id = 70220067, pos = { x = -373.504, y = 210.311, z = 4290.219 }, rot = { x = 5.195, y = 288.744, z = 340.015 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 40002, 40015 }, + gadgets = { 40001, 40003, 40004, 40005, 40006, 40007, 40008, 40009, 40010, 40011, 40012, 40013 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314041.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314041.lua new file mode 100644 index 00000000..2a956f7b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314041.lua @@ -0,0 +1,115 @@ +-- 基础信息 +local base_info = { + group_id = 133314041 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 41001, monster_id = 25210403, pos = { x = -638.333, y = 99.699, z = 4316.383 }, rot = { x = 0.000, y = 258.708, z = 0.000 }, level = 32, drop_tag = "镀金旅团", disableWander = true, pose_id = 9511, area_id = 32 }, + { config_id = 41004, monster_id = 25210303, pos = { x = -640.498, y = 99.704, z = 4315.941 }, rot = { x = 0.000, y = 80.103, z = 0.000 }, level = 32, drop_tag = "镀金旅团", disableWander = true, pose_id = 9512, area_id = 32 }, + { config_id = 41005, monster_id = 25310301, pos = { x = -649.173, y = 101.281, z = 4309.597 }, rot = { x = 0.000, y = 84.897, z = 0.000 }, level = 32, drop_tag = "中级镀金旅团", disableWander = true, pose_id = 9003, area_id = 32 }, + { config_id = 41007, monster_id = 25310201, pos = { x = -640.683, y = 99.573, z = 4313.817 }, rot = { x = 0.000, y = 15.112, z = 0.000 }, level = 32, drop_tag = "中级镀金旅团", disableWander = true, pose_id = 9002, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 41002, gadget_id = 70211012, pos = { x = -654.336, y = 103.477, z = 4312.105 }, rot = { x = 358.906, y = 114.502, z = 354.715 }, level = 26, drop_tag = "战斗中级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 41006, gadget_id = 70220128, pos = { x = -639.519, y = 99.579, z = 4316.092 }, rot = { x = 359.351, y = 347.966, z = 359.861 }, level = 32, area_id = 32 }, + { config_id = 41008, gadget_id = 70210101, pos = { x = -662.581, y = 101.926, z = 4305.011 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜人文须弥", persistent = true, area_id = 32 }, + { config_id = 41009, gadget_id = 70210101, pos = { x = -652.228, y = 102.246, z = 4309.763 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜武器须弥", persistent = true, area_id = 32 }, + { config_id = 41010, gadget_id = 70330428, pos = { x = -645.155, y = 99.480, z = 4316.655 }, rot = { x = 0.000, y = 353.041, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 41011, gadget_id = 70330427, pos = { x = -645.645, y = 99.483, z = 4316.967 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 41012, gadget_id = 70330428, pos = { x = -639.046, y = 99.575, z = 4313.873 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 41013, gadget_id = 70330429, pos = { x = -664.931, y = 101.465, z = 4309.173 }, rot = { x = 41.355, y = 160.287, z = 70.454 }, level = 32, area_id = 32 }, + { config_id = 41014, gadget_id = 70330427, pos = { x = -664.555, y = 101.285, z = 4310.625 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 41015, gadget_id = 70330428, pos = { x = -666.528, y = 101.325, z = 4308.512 }, rot = { x = 0.000, y = 353.041, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 41016, gadget_id = 70330426, pos = { x = -658.955, y = 101.373, z = 4310.269 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 41017, gadget_id = 70330428, pos = { x = -659.173, y = 101.363, z = 4309.665 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1041003, name = "ANY_MONSTER_DIE_41003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_41003", action = "action_EVENT_ANY_MONSTER_DIE_41003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 41001, 41004, 41005, 41007 }, + gadgets = { 41002, 41006, 41008, 41009, 41010, 41011, 41012, 41013, 41014, 41015, 41016, 41017 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_41003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_41003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_41003(context, evt) + -- 将configid为 41002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 41002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4000, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314042.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314042.lua new file mode 100644 index 00000000..08688380 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314042.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133314042 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 42001, monster_id = 25410101, pos = { x = -590.270, y = 61.254, z = 4434.617 }, rot = { x = 0.000, y = 294.903, z = 0.000 }, level = 1, drop_tag = "高级镀金旅团", area_id = 32 }, + { config_id = 42002, monster_id = 25410301, pos = { x = -597.455, y = 60.378, z = 4435.487 }, rot = { x = 0.000, y = 101.924, z = 0.000 }, level = 1, drop_tag = "高级镀金旅团", pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 42001, 42002 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314043.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314043.lua new file mode 100644 index 00000000..86ba795e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314043.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133314043 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 43001, monster_id = 26100301, pos = { x = -191.206, y = -40.502, z = 4799.218 }, rot = { x = 0.000, y = 330.005, z = 0.000 }, level = 32, drop_tag = "高级镀金旅团", disableWander = true, pose_id = 101, area_id = 32 }, + { config_id = 43002, monster_id = 22010201, pos = { x = -195.413, y = -49.000, z = 4814.958 }, rot = { x = 0.000, y = 153.744, z = 0.000 }, level = 32, drop_tag = "深渊法师", area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 43001, 43002 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314044.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314044.lua new file mode 100644 index 00000000..81bff36c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314044.lua @@ -0,0 +1,259 @@ +-- 基础信息 +local base_info = { + group_id = 133314044 +} + +-- Trigger变量 +local defs = { + point_sum = 25, + route_2 = 331400010, + gadget_seelie = 44002 +} + +-- DEFS_MISCS +defs.final_point = defs.point_sum - 1 + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 44001, gadget_id = 70330331, pos = { x = -846.369, y = -62.105, z = 5085.577 }, rot = { x = 0.000, y = 271.586, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 44002, gadget_id = 70710010, pos = { x = -906.358, y = -34.351, z = 5009.733 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, route_id = 331400011, area_id = 32 }, + { config_id = 44003, gadget_id = 70710007, pos = { x = -849.017, y = -61.996, z = 5085.766 }, rot = { x = 5.848, y = 92.212, z = 358.120 }, level = 32, area_id = 32 }, + { config_id = 44004, gadget_id = 70211101, pos = { x = -848.902, y = -62.068, z = 5089.103 }, rot = { x = 0.000, y = 216.341, z = 0.000 }, level = 26, drop_tag = "解谜低级须弥", showcutscene = true, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { + { config_id = 44007, shape = RegionShape.SPHERE, radius = 4, pos = { x = -906.288, y = -34.255, z = 5009.214 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1044005, name = "PLATFORM_ARRIVAL_44005", event = EventType.EVENT_PLATFORM_ARRIVAL, source = "", condition = "condition_EVENT_PLATFORM_ARRIVAL_44005", action = "action_EVENT_PLATFORM_ARRIVAL_44005", trigger_count = 0 }, + { config_id = 1044006, name = "AVATAR_NEAR_PLATFORM_44006", event = EventType.EVENT_AVATAR_NEAR_PLATFORM, source = "", condition = "condition_EVENT_AVATAR_NEAR_PLATFORM_44006", action = "action_EVENT_AVATAR_NEAR_PLATFORM_44006", trigger_count = 0 }, + { config_id = 1044007, name = "ENTER_REGION_44007", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_44007", action = "action_EVENT_ENTER_REGION_44007", trigger_count = 0 }, + { config_id = 1044008, name = "GADGET_STATE_CHANGE_44008", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_44008", action = "action_EVENT_GADGET_STATE_CHANGE_44008" }, + { config_id = 1044009, name = "GADGET_CREATE_44009", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_44009", action = "action_EVENT_GADGET_CREATE_44009", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "door_open", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 2, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 44001, 44002, 44003 }, + regions = { 44007 }, + triggers = { "PLATFORM_ARRIVAL_44005", "AVATAR_NEAR_PLATFORM_44006", "ENTER_REGION_44007", "GADGET_STATE_CHANGE_44008" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 44001, 44004 }, + regions = { }, + triggers = { "GADGET_CREATE_44009" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_PLATFORM_ARRIVAL_44005(context, evt) + if defs.gadget_seelie ~= evt.param1 then + return false + end + + if defs.route_2 ~= evt.param2 then + return false + end + + if defs.final_point ~= evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_PLATFORM_ARRIVAL_44005(context, evt) + -- 将configid为 44001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 44001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 停止移动平台 + if 0 ~= ScriptLib.StopPlatform(context, 44002) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : stop_platform") + return -1 + end + + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 44002 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 2005, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_AVATAR_NEAR_PLATFORM_44006(context, evt) + if defs.gadget_seelie ~= evt.param1 then + return false + end + + if defs.route_2 ~= evt.param2 then + return false + end + + if defs.final_point == evt.param3 then + return false + end + + if 3 == evt.param3 and ScriptLib.GetGroupVariableValue(context, "door_open") == 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_AVATAR_NEAR_PLATFORM_44006(context, evt) + if 0 ~= ScriptLib.StartPlatform(context, 44002) then + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= evt.param3 then + ScriptLib.MarkPlayerAction(context, 2005, 2, evt.param3 + 1) + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_44007(context, evt) + if evt.param1 ~= 44007 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_44007(context, evt) + -- 设置移动平台路径 + if 0 ~= ScriptLib.SetPlatformRouteId(context, 44002, 331400010) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_platform_routeId") + return -1 + end + + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 44003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 2005, 1, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_44008(context, evt) + if 44001 ~= evt.param2 or GadgetState.GearAction1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_44008(context, evt) + -- group调整group进度,只对非randSuite有效 + if 0 ~= ScriptLib.GoToGroupSuite(context, 133314044, 2) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_44009(context, evt) + if 44001 ~= evt.param1 or GadgetState.Default ~= ScriptLib.GetGadgetStateByConfigId(context, 0, evt.param1) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_44009(context, evt) + -- 将configid为 44001 的物件更改为状态 GadgetState.GearAction1 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 44001, GadgetState.GearAction1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314045.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314045.lua new file mode 100644 index 00000000..1e9e5763 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314045.lua @@ -0,0 +1,104 @@ +-- 基础信息 +local base_info = { + group_id = 133314045 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 45001, monster_id = 21011001, pos = { x = -972.373, y = 87.812, z = 4905.092 }, rot = { x = 0.000, y = 322.382, z = 0.000 }, level = 32, drop_tag = "远程丘丘人", disableWander = true, area_id = 32 }, + { config_id = 45004, monster_id = 21011001, pos = { x = -987.183, y = 83.782, z = 4910.861 }, rot = { x = 0.000, y = 357.258, z = 0.000 }, level = 32, drop_tag = "远程丘丘人", disableWander = true, area_id = 32 }, + { config_id = 45005, monster_id = 21020701, pos = { x = -981.946, y = 83.865, z = 4906.314 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "丘丘暴徒", pose_id = 401, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 45002, gadget_id = 70211002, pos = { x = -979.638, y = 87.708, z = 4902.417 }, rot = { x = 0.000, y = 337.570, z = 0.000 }, level = 26, drop_tag = "战斗低级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 45006, gadget_id = 70300086, pos = { x = -978.613, y = 84.213, z = 4912.801 }, rot = { x = 0.000, y = 11.999, z = 16.377 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1045003, name = "ANY_MONSTER_DIE_45003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_45003", action = "action_EVENT_ANY_MONSTER_DIE_45003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 45001, 45004, 45005 }, + gadgets = { 45002, 45006 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_45003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_45003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_45003(context, evt) + -- 将configid为 45002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 45002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4000, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314046.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314046.lua new file mode 100644 index 00000000..d922cac0 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314046.lua @@ -0,0 +1,81 @@ +-- 基础信息 +local base_info = { + group_id = 133314046 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 46001, gadget_id = 71700434, pos = { x = -104.162, y = 257.422, z = 4326.123 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 32 }, + { config_id = 46002, gadget_id = 71700434, pos = { x = -106.034, y = 257.266, z = 4326.962 }, rot = { x = 0.000, y = 12.945, z = 0.000 }, level = 1, area_id = 32 }, + { config_id = 46003, gadget_id = 70220015, pos = { x = -106.804, y = 258.166, z = 4302.411 }, rot = { x = 0.000, y = 0.000, z = 281.796 }, level = 1, area_id = 32 }, + { config_id = 46004, gadget_id = 70210101, pos = { x = -108.641, y = 257.507, z = 4304.588 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 }, + { config_id = 46005, gadget_id = 70220062, pos = { x = -102.388, y = 257.363, z = 4323.789 }, rot = { x = 316.664, y = 0.000, z = 0.000 }, level = 1, area_id = 32 }, + { config_id = 46006, gadget_id = 70210101, pos = { x = -102.827, y = 257.834, z = 4323.728 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 }, + { config_id = 46008, gadget_id = 70220005, pos = { x = -106.689, y = 257.751, z = 4304.049 }, rot = { x = 0.000, y = 25.558, z = 0.000 }, level = 1, area_id = 32 }, + { config_id = 46009, gadget_id = 70310001, pos = { x = -119.723, y = 256.123, z = 4327.740 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 32 }, + { config_id = 46011, gadget_id = 70710414, pos = { x = -121.314, y = 255.617, z = 4327.762 }, rot = { x = 342.966, y = 15.497, z = 54.094 }, level = 1, area_id = 32 }, + { config_id = 46013, gadget_id = 70220005, pos = { x = -107.395, y = 257.662, z = 4304.302 }, rot = { x = 0.000, y = 81.778, z = 0.000 }, level = 1, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 46001, 46002, 46003, 46004, 46005, 46006, 46008, 46009, 46011, 46013 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314047.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314047.lua new file mode 100644 index 00000000..bc6a44e6 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314047.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133314047 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 47001, monster_id = 28061501, pos = { x = -984.551, y = -142.382, z = 4942.646 }, rot = { x = 0.000, y = 180.184, z = 0.000 }, level = 32, drop_tag = "鸟类", pose_id = 1, area_id = 32 }, + { config_id = 47002, monster_id = 28061501, pos = { x = -990.526, y = -140.617, z = 4932.309 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "鸟类", pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 47001, 47002 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314048.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314048.lua new file mode 100644 index 00000000..c2c5c56a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314048.lua @@ -0,0 +1,79 @@ +-- 基础信息 +local base_info = { + group_id = 133314048 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 48001, monster_id = 21010301, pos = { x = -365.458, y = 216.556, z = 4288.832 }, rot = { x = 0.000, y = 67.747, z = 0.000 }, level = 32, drop_tag = "丘丘人", pose_id = 9003, area_id = 32 }, + { config_id = 48002, monster_id = 21010301, pos = { x = -362.409, y = 216.533, z = 4287.910 }, rot = { x = 0.000, y = 324.073, z = 0.000 }, level = 32, drop_tag = "丘丘人", pose_id = 9003, area_id = 32 }, + { config_id = 48003, monster_id = 21010301, pos = { x = -360.962, y = 216.583, z = 4291.027 }, rot = { x = 0.000, y = 203.588, z = 0.000 }, level = 32, drop_tag = "丘丘人", pose_id = 9003, area_id = 32 }, + { config_id = 48005, monster_id = 20011201, pos = { x = -363.100, y = 216.577, z = 4289.726 }, rot = { x = 0.000, y = 158.677, z = 0.000 }, level = 32, drop_tag = "史莱姆", disableWander = true, area_id = 32 }, + { config_id = 48008, monster_id = 21010101, pos = { x = -377.562, y = 212.144, z = 4296.499 }, rot = { x = 0.000, y = 291.165, z = 0.000 }, level = 32, drop_tag = "丘丘人", pose_id = 9011, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 48004, gadget_id = 70300087, pos = { x = -363.097, y = 216.526, z = 4289.735 }, rot = { x = 0.000, y = 18.407, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 48006, gadget_id = 70300086, pos = { x = -365.324, y = 215.966, z = 4279.758 }, rot = { x = 17.166, y = 9.476, z = 358.175 }, level = 32, area_id = 32 }, + { config_id = 48007, gadget_id = 70300086, pos = { x = -355.524, y = 215.080, z = 4286.561 }, rot = { x = 28.563, y = 231.869, z = 331.924 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 48001, 48002, 48003, 48005, 48008 }, + gadgets = { 48004, 48006, 48007 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314049.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314049.lua new file mode 100644 index 00000000..1c92feec --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314049.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 133314049 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 49001, gadget_id = 70330432, pos = { x = -769.945, y = -121.994, z = 4909.608 }, rot = { x = 335.858, y = 248.110, z = -0.001 }, level = 32, area_id = 32 }, + { config_id = 49002, gadget_id = 70330432, pos = { x = -773.042, y = -123.265, z = 4914.953 }, rot = { x = 5.672, y = 242.792, z = 309.244 }, level = 32, area_id = 32 }, + { config_id = 49003, gadget_id = 70210101, pos = { x = -770.316, y = -120.544, z = 4908.775 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 }, + { config_id = 49004, gadget_id = 70210101, pos = { x = -773.743, y = -122.468, z = 4914.153 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 49001, 49002, 49003, 49004 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314050.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314050.lua new file mode 100644 index 00000000..8d78985c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314050.lua @@ -0,0 +1,178 @@ +-- 基础信息 +local base_info = { + group_id = 133314050 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 50002, gadget_id = 70210102, pos = { x = -115.093, y = 257.668, z = 4321.823 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, chest_drop_id = 1000100, drop_count = 1, persistent = true, area_id = 32 }, + { config_id = 50003, gadget_id = 70210102, pos = { x = -106.925, y = 257.821, z = 4302.746 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, chest_drop_id = 1000100, drop_count = 1, persistent = true, area_id = 32 }, + { config_id = 50005, gadget_id = 70210102, pos = { x = -106.363, y = 257.436, z = 4326.534 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, chest_drop_id = 1000100, drop_count = 1, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { + { config_id = 50007, shape = RegionShape.SPHERE, radius = 7.93, pos = { x = -132.577, y = 256.300, z = 4337.656 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1050001, name = "GADGET_STATE_CHANGE_50001", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_50001", action = "action_EVENT_GADGET_STATE_CHANGE_50001" }, + { config_id = 1050004, name = "GADGET_STATE_CHANGE_50004", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_50004", action = "action_EVENT_GADGET_STATE_CHANGE_50004" }, + { config_id = 1050006, name = "GADGET_STATE_CHANGE_50006", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_50006", action = "action_EVENT_GADGET_STATE_CHANGE_50006" }, + { config_id = 1050007, name = "ENTER_REGION_50007", event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "action_EVENT_ENTER_REGION_50007" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 50002, 50003, 50005 }, + regions = { 50007 }, + triggers = { "GADGET_STATE_CHANGE_50001", "GADGET_STATE_CHANGE_50004", "GADGET_STATE_CHANGE_50006", "ENTER_REGION_50007" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_50001(context, evt) + if 50002 ~= evt.param2 or GadgetState.ChestOpened ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_50001(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "73244072") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + -- 卸载指定gadget + if 0 ~= ScriptLib.RemoveEntityByConfigId(context, 133314050, EntityType.GADGET, 50002 ) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : remove_gadget_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_50004(context, evt) + if 50003 ~= evt.param2 or GadgetState.ChestOpened ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_50004(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "73244072") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + -- 卸载指定gadget + if 0 ~= ScriptLib.RemoveEntityByConfigId(context, 133314050, EntityType.GADGET, 50003 ) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : remove_gadget_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_50006(context, evt) + if 50005 ~= evt.param2 or GadgetState.ChestOpened ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_50006(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "73244072") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + -- 卸载指定gadget + if 0 ~= ScriptLib.RemoveEntityByConfigId(context, 133314050, EntityType.GADGET, 50005 ) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : remove_gadget_by_configid") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_50007(context, evt) + -- 调用提示id为 1000180002 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000180002) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + -- 触发镜头注目,注目位置为坐标{x=-115.59, y=258.8377, z=4128.5},持续时间为3秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=-115.59, y=258.8377, z=4128.5} + local pos_follow = {x=0, y=0, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = true, duration = 3, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, + is_set_follow_pos = true, follow_pos = pos_follow, is_force_walk = true, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314053.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314053.lua new file mode 100644 index 00000000..9ae813a7 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314053.lua @@ -0,0 +1,81 @@ +-- 基础信息 +local base_info = { + group_id = 133314053 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 53001, monster_id = 35310101, pos = { x = -988.674, y = 22.135, z = 4751.627 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, pose_id = 1, area_id = 32, isPartner = true } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 53001 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314054.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314054.lua new file mode 100644 index 00000000..a0d600bc --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314054.lua @@ -0,0 +1,80 @@ +-- 基础信息 +local base_info = { + group_id = 133314054 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +-- 废弃数据 +garbages = { + monsters = { + { config_id = 54001, monster_id = 25210103, pos = { x = -1337.974, y = 50.203, z = 5052.207 }, rot = { x = 0.000, y = 165.873, z = 0.000 }, level = 32, drop_tag = "镀金旅团", area_id = 32 }, + { config_id = 54002, monster_id = 25210203, pos = { x = -1331.643, y = 49.897, z = 5054.301 }, rot = { x = 0.000, y = 146.972, z = 0.000 }, level = 32, drop_tag = "镀金旅团", area_id = 32 }, + { config_id = 54003, monster_id = 28060901, pos = { x = -1335.685, y = 49.627, z = 5056.031 }, rot = { x = 0.000, y = 134.785, z = 0.000 }, level = 32, drop_tag = "驮兽镀金旅团", pose_id = 1, area_id = 32 } + } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314055.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314055.lua new file mode 100644 index 00000000..3d195e2d --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314055.lua @@ -0,0 +1,113 @@ +-- 基础信息 +local base_info = { + group_id = 133314055 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 55001, monster_id = 21020201, pos = { x = -925.660, y = 172.715, z = 4286.658 }, rot = { x = 0.000, y = 124.574, z = 0.000 }, level = 32, drop_tag = "丘丘暴徒", disableWander = true, pose_id = 401, area_id = 32 }, + { config_id = 55004, monster_id = 28061001, pos = { x = -886.395, y = 160.198, z = 4285.698 }, rot = { x = 0.000, y = 266.193, z = 0.000 }, level = 32, drop_tag = "驮兽丘丘人", pose_id = 3, area_id = 32 }, + { config_id = 55005, monster_id = 21011001, pos = { x = -912.287, y = 165.812, z = 4265.819 }, rot = { x = 0.000, y = 64.948, z = 0.000 }, level = 32, drop_tag = "远程丘丘人", area_id = 32 }, + { config_id = 55006, monster_id = 21011001, pos = { x = -908.562, y = 171.788, z = 4289.485 }, rot = { x = 0.000, y = 156.126, z = 0.000 }, level = 32, drop_tag = "远程丘丘人", area_id = 32 }, + { config_id = 55007, monster_id = 20011201, pos = { x = -927.242, y = 172.765, z = 4284.472 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "史莱姆", area_id = 32 }, + { config_id = 55011, monster_id = 21010101, pos = { x = -936.862, y = 175.091, z = 4276.427 }, rot = { x = 0.000, y = 81.594, z = 0.000 }, level = 32, drop_tag = "丘丘人", pose_id = 9012, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 55002, gadget_id = 70211012, pos = { x = -929.654, y = 173.643, z = 4288.781 }, rot = { x = 0.000, y = 119.466, z = 0.000 }, level = 26, drop_tag = "战斗中级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 55008, gadget_id = 71700105, pos = { x = -926.044, y = 173.329, z = 4290.560 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 55009, gadget_id = 71700105, pos = { x = -923.117, y = 173.315, z = 4291.021 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 55010, gadget_id = 71700105, pos = { x = -924.957, y = 173.315, z = 4293.312 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 55012, gadget_id = 70210101, pos = { x = -924.163, y = 171.364, z = 4282.925 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜武器须弥", persistent = true, area_id = 32 }, + { config_id = 55013, gadget_id = 70210101, pos = { x = -923.340, y = 173.317, z = 4291.071 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜果蔬须弥", persistent = true, area_id = 32 }, + { config_id = 55014, gadget_id = 70210101, pos = { x = -915.264, y = 169.450, z = 4289.519 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜武器须弥", persistent = true, area_id = 32 }, + { config_id = 55015, gadget_id = 70210101, pos = { x = -887.309, y = 158.470, z = 4279.512 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜遗物须弥", persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1055003, name = "ANY_MONSTER_DIE_55003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_55003", action = "action_EVENT_ANY_MONSTER_DIE_55003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 55001, 55004, 55005, 55006, 55007, 55011 }, + gadgets = { 55002, 55008, 55009, 55010, 55012, 55013, 55014, 55015 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_55003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_55003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_55003(context, evt) + -- 将configid为 55002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 55002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4000, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314056.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314056.lua new file mode 100644 index 00000000..eec098f6 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314056.lua @@ -0,0 +1,102 @@ +-- 基础信息 +local base_info = { + group_id = 133314056 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 56004, monster_id = 28061501, pos = { x = -905.984, y = -133.057, z = 4893.730 }, rot = { x = 0.000, y = 36.007, z = 0.000 }, level = 32, drop_tag = "鸟类", pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 56001, gadget_id = 70330429, pos = { x = -905.452, y = -134.479, z = 4895.468 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 56002, gadget_id = 70330428, pos = { x = -906.323, y = -133.312, z = 4894.101 }, rot = { x = 37.663, y = 342.442, z = 332.624 }, level = 32, area_id = 32 }, + { config_id = 56003, gadget_id = 70330428, pos = { x = -905.130, y = -133.754, z = 4894.700 }, rot = { x = 4.946, y = 13.172, z = 323.669 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1056005, name = "ANY_GADGET_DIE_56005", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_56005", action = "action_EVENT_ANY_GADGET_DIE_56005" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 56001, 56002, 56003 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_56005" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 56004 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_56005(context, evt) + if 56001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_56005(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133314056, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314057.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314057.lua new file mode 100644 index 00000000..14c3c73c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314057.lua @@ -0,0 +1,137 @@ +-- 基础信息 +local base_info = { + group_id = 133314057 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 57001, monster_id = 25210203, pos = { x = -861.942, y = 80.642, z = 4420.472 }, rot = { x = 0.000, y = 98.647, z = 0.000 }, level = 32, drop_tag = "镀金旅团", disableWander = true, pose_id = 9511, area_id = 32 }, + { config_id = 57005, monster_id = 25310201, pos = { x = -854.680, y = 83.785, z = 4411.965 }, rot = { x = 0.000, y = 263.962, z = 0.000 }, level = 32, drop_tag = "中级镀金旅团", pose_id = 9002, area_id = 32 }, + { config_id = 57006, monster_id = 25210301, pos = { x = -859.835, y = 80.679, z = 4419.744 }, rot = { x = 0.000, y = 288.455, z = 0.000 }, level = 32, drop_tag = "镀金旅团", pose_id = 9512, area_id = 32 }, + { config_id = 57008, monster_id = 25310301, pos = { x = -853.206, y = 83.825, z = 4411.741 }, rot = { x = 0.000, y = 300.759, z = 0.000 }, level = 32, drop_tag = "中级镀金旅团", pose_id = 9001, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 57002, gadget_id = 70211012, pos = { x = -861.275, y = 80.610, z = 4418.430 }, rot = { x = 0.000, y = 21.134, z = 0.000 }, level = 26, drop_tag = "战斗中级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 57004, gadget_id = 70210101, pos = { x = -862.731, y = 80.684, z = 4419.326 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜武器须弥", isOneoff = true, persistent = true, area_id = 32 }, + { config_id = 57009, gadget_id = 70220128, pos = { x = -861.024, y = 80.648, z = 4419.878 }, rot = { x = 355.571, y = 19.657, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 57010, gadget_id = 70210101, pos = { x = -853.884, y = 84.712, z = 4414.730 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜通用须弥", persistent = true, area_id = 32 }, + { config_id = 57011, gadget_id = 70210101, pos = { x = -850.087, y = 85.150, z = 4408.443 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜通用须弥", persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1057003, name = "ANY_MONSTER_DIE_57003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_57003", action = "action_EVENT_ANY_MONSTER_DIE_57003" }, + { config_id = 1057007, name = "ANY_MONSTER_DIE_57007", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_57007", action = "action_EVENT_ANY_MONSTER_DIE_57007" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 57001, 57005, 57006 }, + gadgets = { 57002, 57004, 57009, 57010, 57011 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_57003", "ANY_MONSTER_DIE_57007" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 57008 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_57003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_57003(context, evt) + -- 将configid为 57002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 57002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4000, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_57007(context, evt) + --判断死亡怪物的configid是否为 57001 + if evt.param1 ~= 57001 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_57007(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133314057, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314058.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314058.lua new file mode 100644 index 00000000..7393dd3c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314058.lua @@ -0,0 +1,254 @@ +-- 基础信息 +local base_info = { + group_id = 133314058 +} + +-- Trigger变量 +local defs = { + point_sum = 9, + route_2 = 331400015, + gadget_seelie = 58002 +} + +-- DEFS_MISCS +defs.final_point = defs.point_sum - 1 + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 58001, gadget_id = 70330331, pos = { x = -925.960, y = -67.704, z = 4406.141 }, rot = { x = 7.122, y = 0.310, z = 340.102 }, level = 32, area_id = 32 }, + { config_id = 58002, gadget_id = 70710010, pos = { x = -1030.431, y = -43.958, z = 4499.366 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, route_id = 331400016, area_id = 32 }, + { config_id = 58003, gadget_id = 70710007, pos = { x = -926.668, y = -66.056, z = 4403.825 }, rot = { x = 33.535, y = 23.457, z = -0.004 }, level = 32, area_id = 32 }, + { config_id = 58004, gadget_id = 70211101, pos = { x = -924.634, y = -69.196, z = 4407.829 }, rot = { x = 25.999, y = 38.469, z = 354.280 }, level = 26, drop_tag = "解谜低级须弥", showcutscene = true, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { + { config_id = 58007, shape = RegionShape.SPHERE, radius = 3, pos = { x = -1029.879, y = -43.745, z = 4500.896 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1058005, name = "PLATFORM_ARRIVAL_58005", event = EventType.EVENT_PLATFORM_ARRIVAL, source = "", condition = "condition_EVENT_PLATFORM_ARRIVAL_58005", action = "action_EVENT_PLATFORM_ARRIVAL_58005", trigger_count = 0 }, + { config_id = 1058006, name = "AVATAR_NEAR_PLATFORM_58006", event = EventType.EVENT_AVATAR_NEAR_PLATFORM, source = "", condition = "condition_EVENT_AVATAR_NEAR_PLATFORM_58006", action = "action_EVENT_AVATAR_NEAR_PLATFORM_58006", trigger_count = 0 }, + { config_id = 1058007, name = "ENTER_REGION_58007", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_58007", action = "action_EVENT_ENTER_REGION_58007", trigger_count = 0 }, + { config_id = 1058008, name = "GADGET_STATE_CHANGE_58008", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_58008", action = "action_EVENT_GADGET_STATE_CHANGE_58008" }, + { config_id = 1058009, name = "GADGET_CREATE_58009", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_58009", action = "action_EVENT_GADGET_CREATE_58009", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 2, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 58001, 58002, 58003 }, + regions = { 58007 }, + triggers = { "PLATFORM_ARRIVAL_58005", "AVATAR_NEAR_PLATFORM_58006", "ENTER_REGION_58007", "GADGET_STATE_CHANGE_58008" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 58001, 58004 }, + regions = { }, + triggers = { "GADGET_CREATE_58009" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_PLATFORM_ARRIVAL_58005(context, evt) + if defs.gadget_seelie ~= evt.param1 then + return false + end + + if defs.route_2 ~= evt.param2 then + return false + end + + if defs.final_point ~= evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_PLATFORM_ARRIVAL_58005(context, evt) + -- 将configid为 58001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 58001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 停止移动平台 + if 0 ~= ScriptLib.StopPlatform(context, 58002) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : stop_platform") + return -1 + end + + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 58002 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 2005, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_AVATAR_NEAR_PLATFORM_58006(context, evt) + if defs.gadget_seelie ~= evt.param1 then + return false + end + + if defs.route_2 ~= evt.param2 then + return false + end + + if defs.final_point == evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_AVATAR_NEAR_PLATFORM_58006(context, evt) + if 0 ~= ScriptLib.StartPlatform(context, 58002) then + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= evt.param3 then + ScriptLib.MarkPlayerAction(context, 2005, 2, evt.param3 + 1) + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_58007(context, evt) + if evt.param1 ~= 58007 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_58007(context, evt) + -- 设置移动平台路径 + if 0 ~= ScriptLib.SetPlatformRouteId(context, 58002, 331400015) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_platform_routeId") + return -1 + end + + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 58003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 2005, 1, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_58008(context, evt) + if 58001 ~= evt.param2 or GadgetState.GearAction1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_58008(context, evt) + -- group调整group进度,只对非randSuite有效 + if 0 ~= ScriptLib.GoToGroupSuite(context, 133314058, 2) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_58009(context, evt) + if 58001 ~= evt.param1 or GadgetState.Default ~= ScriptLib.GetGadgetStateByConfigId(context, 0, evt.param1) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_58009(context, evt) + -- 将configid为 58001 的物件更改为状态 GadgetState.GearAction1 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 58001, GadgetState.GearAction1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314059.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314059.lua new file mode 100644 index 00000000..4ac16e7a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314059.lua @@ -0,0 +1,100 @@ +-- 基础信息 +local base_info = { + group_id = 133314059 +} + +-- Trigger变量 +local defs = { + move_sandworm_id = 59004, + move_region = 59001, + attack_region = 59002, + attack_times = 2, + move_sandworm_lifetime = 20 +} + +-- DEFS_MISCS +local region_config = +{ + alert_by_tick_normal = {200,300}, + alert_by_tick_sandstorm = {200,300}, +} + + + +local sandworm_point_array = +{ + point_array = 331400010, max_point = 42 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + [59004] = { config_id = 59004, gadget_id = 70290762, pos = { x = -781.720, y = 55.553, z = 4455.902 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 18, is_use_point_array = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 } +} + +-- 区域 +regions = { + [59001] = { config_id = 59001, shape = RegionShape.POLYGON, pos = { x = -764.625, y = 56.725, z = 4440.845 }, height = 56.514, point_array = { { x = -635.434, y = 4515.204 }, { x = -598.742, y = 4396.989 }, { x = -717.703, y = 4308.948 }, { x = -911.172, y = 4374.999 }, { x = -930.509, y = 4498.552 }, { x = -793.615, y = 4572.741 } }, area_id = 32 }, + [59002] = { config_id = 59002, shape = RegionShape.POLYGON, pos = { x = -779.902, y = 56.668, z = 4464.553 }, height = 46.873, point_array = { { x = -731.353, y = 4439.766 }, { x = -756.812, y = 4418.515 }, { x = -784.641, y = 4446.429 }, { x = -830.199, y = 4448.144 }, { x = -811.207, y = 4510.590 }, { x = -729.606, y = 4479.255 } }, area_id = 32 } +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 59001, 59002 }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_4/SandwormBigworldControl" +require "V3_4/SandwormToolkit" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314060.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314060.lua new file mode 100644 index 00000000..0ed5af96 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314060.lua @@ -0,0 +1,137 @@ +-- 基础信息 +local base_info = { + group_id = 133314060 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 60001, monster_id = 28061501, pos = { x = -109.233, y = 263.014, z = 4315.225 }, rot = { x = 0.000, y = 338.427, z = 0.000 }, level = 32, drop_tag = "鸟类", pose_id = 2, area_id = 32 }, + { config_id = 60005, monster_id = 28060501, pos = { x = -124.558, y = 257.459, z = 4330.752 }, rot = { x = 0.000, y = 59.717, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 2, area_id = 32 }, + { config_id = 60006, monster_id = 28060501, pos = { x = -119.911, y = 257.348, z = 4338.059 }, rot = { x = 0.000, y = 212.907, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 2, area_id = 32 }, + { config_id = 60007, monster_id = 28060401, pos = { x = -113.912, y = 260.070, z = 4324.133 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 3, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { + { config_id = 60002, shape = RegionShape.SPHERE, radius = 5, pos = { x = -115.608, y = 257.570, z = 4320.381 }, area_id = 32 }, + { config_id = 60004, shape = RegionShape.SPHERE, radius = 4, pos = { x = -108.952, y = 257.438, z = 4315.960 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1060002, name = "ENTER_REGION_60002", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_60002", action = "action_EVENT_ENTER_REGION_60002" }, + { config_id = 1060004, name = "ENTER_REGION_60004", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_60004", action = "action_EVENT_ENTER_REGION_60004" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 60005, 60006 }, + gadgets = { }, + regions = { 60002, 60004 }, + triggers = { "ENTER_REGION_60002", "ENTER_REGION_60004" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 60007 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { 60001 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_60002(context, evt) + if evt.param1 ~= 60002 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_60002(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133314060, 2) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_60004(context, evt) + if evt.param1 ~= 60004 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_60004(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133314060, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314061.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314061.lua new file mode 100644 index 00000000..838d314a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314061.lua @@ -0,0 +1,104 @@ +-- 基础信息 +local base_info = { + group_id = 133314061 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 61002, monster_id = 21020201, pos = { x = -342.120, y = 10.559, z = 4573.003 }, rot = { x = 0.000, y = 192.015, z = 0.000 }, level = 32, drop_tag = "丘丘暴徒", pose_id = 401, area_id = 32 }, + { config_id = 61003, monster_id = 21010201, pos = { x = -347.290, y = 10.504, z = 4570.118 }, rot = { x = 0.000, y = 241.194, z = 0.000 }, level = 32, drop_tag = "丘丘人", pose_id = 9012, area_id = 32 }, + { config_id = 61004, monster_id = 21010501, pos = { x = -350.614, y = 10.658, z = 4571.613 }, rot = { x = 0.000, y = 135.978, z = 0.000 }, level = 32, drop_tag = "远程丘丘人", pose_id = 9012, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 61001, gadget_id = 70211002, pos = { x = -341.554, y = 10.482, z = 4569.440 }, rot = { x = 3.077, y = 192.209, z = 359.948 }, level = 26, drop_tag = "战斗低级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 61005, gadget_id = 70300086, pos = { x = -346.212, y = 10.838, z = 4575.721 }, rot = { x = 5.228, y = 331.005, z = 4.685 }, level = 32, area_id = 32 }, + { config_id = 61006, gadget_id = 70300086, pos = { x = -350.633, y = 10.876, z = 4573.480 }, rot = { x = 349.246, y = 8.727, z = 340.286 }, level = 32, area_id = 32 }, + { config_id = 61007, gadget_id = 70220026, pos = { x = -339.175, y = 10.485, z = 4571.604 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 61008, gadget_id = 70220014, pos = { x = -337.871, y = 10.608, z = 4575.135 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 61009, gadget_id = 70220014, pos = { x = -338.968, y = 10.862, z = 4573.562 }, rot = { x = 0.000, y = 0.000, z = 275.490 }, level = 32, area_id = 32 }, + { config_id = 61010, gadget_id = 70310004, pos = { x = -334.859, y = 9.097, z = 4571.195 }, rot = { x = 339.993, y = 3.818, z = 357.537 }, level = 32, area_id = 32 }, + { config_id = 61011, gadget_id = 70220013, pos = { x = -341.282, y = 10.644, z = 4574.487 }, rot = { x = 348.846, y = 10.995, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1061012, name = "ANY_MONSTER_DIE_61012", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_61012", action = "action_EVENT_ANY_MONSTER_DIE_61012" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 61002, 61003, 61004 }, + gadgets = { 61001, 61005, 61006, 61007, 61008, 61009, 61010, 61011 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_61012" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_61012(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_61012(context, evt) + -- 将configid为 61001 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 61001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314062.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314062.lua new file mode 100644 index 00000000..b172a150 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314062.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133314062 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 62001, monster_id = 26090901, pos = { x = -777.721, y = -84.568, z = 4827.329 }, rot = { x = 0.000, y = 139.127, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 62002, monster_id = 26090901, pos = { x = -782.907, y = -84.732, z = 4823.619 }, rot = { x = 0.000, y = 213.632, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 62001, 62002 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314063.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314063.lua new file mode 100644 index 00000000..c9cc5c54 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314063.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 133314063 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 63001, gadget_id = 70330428, pos = { x = -774.612, y = -84.636, z = 4827.124 }, rot = { x = 339.825, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 63002, gadget_id = 70330428, pos = { x = -774.707, y = -84.388, z = 4826.527 }, rot = { x = 0.000, y = 0.000, z = 334.830 }, level = 32, area_id = 32 }, + { config_id = 63003, gadget_id = 70210101, pos = { x = -776.969, y = -83.820, z = 4825.340 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 }, + { config_id = 63004, gadget_id = 70210101, pos = { x = -775.555, y = -84.195, z = 4826.600 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 63001, 63002, 63003, 63004 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314064.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314064.lua new file mode 100644 index 00000000..fecb032c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314064.lua @@ -0,0 +1,157 @@ +-- 基础信息 +local base_info = { + group_id = 133314064 +} + +-- DEFS_MISCS +--第一次交互的option,之后切为2 +local optionID = {431} + +--常用ID: +--{431,432} 开/关门 +--{433} 启动电梯 +--{438,439} 开/关风扇(权限等级3) +--{440} 权限操作台解除物件锁定 + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 64001, gadget_id = 70330416, pos = { x = -880.765, y = -157.857, z = 4929.553 }, rot = { x = 0.000, y = 90.132, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 64002, gadget_id = 70330283, pos = { x = -876.630, y = -158.108, z = 4933.127 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 32, persistent = true, server_global_value_config = {SGV_CHAINTYPE = 100004, SGV_CHAINLEVEL = 1}, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 点击misc中配置的option1 + { config_id = 1064003, name = "SELECT_OPTION_64003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_64003", action = "action_EVENT_SELECT_OPTION_64003", trigger_count = 0 }, + -- 点击option1后的执行 + { config_id = 1064004, name = "GADGET_STATE_CHANGE_64004", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_64004", action = "action_EVENT_GADGET_STATE_CHANGE_64004", trigger_count = 0 }, + -- 点击option1后的保底 + { config_id = 1064005, name = "GROUP_LOAD_64005", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_64005", action = "action_EVENT_GROUP_LOAD_64005", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 64001, 64002 }, + regions = { }, + triggers = { "SELECT_OPTION_64003", "GADGET_STATE_CHANGE_64004", "GROUP_LOAD_64005" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_64003(context, evt) + -- 判断是gadgetid 64002 option_id 431 + if 64002 ~= evt.param1 then + return false + end + + if 431 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_64003(context, evt) + -- 将configid为 64002 的物件更改为状态 GadgetState.GearAction1 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 64002, GadgetState.GearAction1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_64004(context, evt) + if 64002 ~= evt.param2 or GadgetState.GearAction1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_64004(context, evt) + -- 将configid为 64001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 64001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_64005(context, evt) + if GadgetState.GearAction1 ~= ScriptLib.GetGadgetStateByConfigId(context, 133314064, 64002) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_64005(context, evt) + -- 将configid为 64001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 64001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +require "V3_1/PermissonOperator" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314065.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314065.lua new file mode 100644 index 00000000..976baa3e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314065.lua @@ -0,0 +1,157 @@ +-- 基础信息 +local base_info = { + group_id = 133314065 +} + +-- DEFS_MISCS +--第一次交互的option,之后切为2 +local optionID = {431} + +--常用ID: +--{431,432} 开/关门 +--{433} 启动电梯 +--{438,439} 开/关风扇(权限等级3) +--{440} 权限操作台解除物件锁定 + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 65001, gadget_id = 70330416, pos = { x = -1027.162, y = -148.876, z = 5011.813 }, rot = { x = 0.000, y = 117.469, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 65002, gadget_id = 70330283, pos = { x = -1025.188, y = -148.542, z = 5004.253 }, rot = { x = 0.000, y = 114.563, z = 0.000 }, level = 32, persistent = true, server_global_value_config = {SGV_CHAINTYPE = 100004, SGV_CHAINLEVEL = 1}, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 点击misc中配置的option1 + { config_id = 1065003, name = "SELECT_OPTION_65003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_65003", action = "action_EVENT_SELECT_OPTION_65003", trigger_count = 0 }, + -- 点击option1后的执行 + { config_id = 1065004, name = "GADGET_STATE_CHANGE_65004", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_65004", action = "action_EVENT_GADGET_STATE_CHANGE_65004", trigger_count = 0 }, + -- 点击option1后的保底 + { config_id = 1065005, name = "GROUP_LOAD_65005", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_65005", action = "action_EVENT_GROUP_LOAD_65005", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 65001, 65002 }, + regions = { }, + triggers = { "SELECT_OPTION_65003", "GADGET_STATE_CHANGE_65004", "GROUP_LOAD_65005" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_65003(context, evt) + -- 判断是gadgetid 65002 option_id 431 + if 65002 ~= evt.param1 then + return false + end + + if 431 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_65003(context, evt) + -- 将configid为 65002 的物件更改为状态 GadgetState.GearAction1 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 65002, GadgetState.GearAction1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_65004(context, evt) + if 65002 ~= evt.param2 or GadgetState.GearAction1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_65004(context, evt) + -- 将configid为 65001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 65001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_65005(context, evt) + if GadgetState.GearAction1 ~= ScriptLib.GetGadgetStateByConfigId(context, 133314065, 65002) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_65005(context, evt) + -- 将configid为 65001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 65001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +require "V3_1/PermissonOperator" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314066.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314066.lua new file mode 100644 index 00000000..b40b3455 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314066.lua @@ -0,0 +1,77 @@ +-- 基础信息 +local base_info = { + group_id = 133314066 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 66001, gadget_id = 70220103, pos = { x = -160.500, y = 0.574, z = 4870.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 66003, gadget_id = 70220103, pos = { x = -177.105, y = -8.009, z = 4849.725 }, rot = { x = 0.000, y = 170.309, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 66004, gadget_id = 70220103, pos = { x = -150.617, y = -11.142, z = 4890.368 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 66005, gadget_id = 70220103, pos = { x = -181.515, y = -26.517, z = 4811.346 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 66006, gadget_id = 70220103, pos = { x = -201.633, y = -36.400, z = 4755.329 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 66008, gadget_id = 70220103, pos = { x = -151.185, y = -40.358, z = 4853.923 }, rot = { x = 0.000, y = 297.001, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 66001, 66003, 66004, 66005, 66006, 66008 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314067.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314067.lua new file mode 100644 index 00000000..34739f0b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314067.lua @@ -0,0 +1,127 @@ +-- 基础信息 +local base_info = { + group_id = 133314067 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 67001, monster_id = 21010901, pos = { x = -197.254, y = -47.813, z = 4835.180 }, rot = { x = 0.000, y = 177.426, z = 0.000 }, level = 32, drop_tag = "远程丘丘人", disableWander = true, pose_id = 9013, area_id = 32 }, + { config_id = 67002, monster_id = 21010901, pos = { x = -197.494, y = -48.136, z = 4830.722 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "远程丘丘人", disableWander = true, pose_id = 9013, area_id = 32 }, + { config_id = 67003, monster_id = 28060301, pos = { x = -197.057, y = -46.078, z = 4832.894 }, rot = { x = 0.000, y = 123.634, z = 0.000 }, level = 32, drop_tag = "鸟类", disableWander = true, pose_id = 101, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { + { config_id = 67005, shape = RegionShape.SPHERE, radius = 5, pos = { x = -197.172, y = -47.634, z = 4832.716 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1067004, name = "ANY_MONSTER_DIE_67004", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_67004", action = "action_EVENT_ANY_MONSTER_DIE_67004" }, + { config_id = 1067005, name = "ENTER_REGION_67005", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_67005", action = "action_EVENT_ENTER_REGION_67005" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 67003 }, + gadgets = { }, + regions = { 67005 }, + triggers = { "ENTER_REGION_67005" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 67001, 67002 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_67004" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_67004(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_67004(context, evt) + -- 改变指定group组133314291中, configid为291004的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 133314291, 291004, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_67005(context, evt) + if evt.param1 ~= 67005 then return false end + + -- 判断是区域67005 + if ScriptLib.GetRegionConfigId(context, { region_eid = evt.source_eid }) ~= 67005 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_67005(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133314067, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314068.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314068.lua new file mode 100644 index 00000000..4e34a166 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314068.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133314068 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 68001, gadget_id = 71700434, pos = { x = -971.021, y = 16.879, z = 4789.344 }, rot = { x = 0.000, y = 0.000, z = 8.279 }, level = 32, area_id = 32 }, + { config_id = 68002, gadget_id = 70310018, pos = { x = -974.936, y = 16.420, z = 4787.828 }, rot = { x = 10.717, y = 0.609, z = 9.755 }, level = 32, state = GadgetState.GearStart, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 68001, 68002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314069.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314069.lua new file mode 100644 index 00000000..b88b6e97 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314069.lua @@ -0,0 +1,122 @@ +-- 基础信息 +local base_info = { + group_id = 133314069 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 69002, monster_id = 28060301, pos = { x = -151.279, y = -42.303, z = 4880.180 }, rot = { x = 0.000, y = 200.458, z = 0.000 }, level = 32, drop_tag = "鸟类", disableWander = true, pose_id = 101, area_id = 32 }, + { config_id = 69003, monster_id = 28060301, pos = { x = -150.786, y = -39.034, z = 4853.284 }, rot = { x = 0.000, y = 266.380, z = 0.000 }, level = 32, drop_tag = "鸟类", disableWander = true, pose_id = 101, area_id = 32 }, + { config_id = 69004, monster_id = 28020108, pos = { x = -150.353, y = -47.077, z = 4880.125 }, rot = { x = 0.000, y = 96.961, z = 0.000 }, level = 32, drop_tag = "走兽", disableWander = true, area_id = 32 }, + { config_id = 69008, monster_id = 25410401, pos = { x = -149.561, y = -46.710, z = 4880.691 }, rot = { x = 0.000, y = 182.489, z = 0.000 }, level = 32, drop_tag = "高级镀金旅团", pose_id = 9001, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 69001, gadget_id = 70211002, pos = { x = -146.584, y = -48.000, z = 4878.020 }, rot = { x = 13.444, y = 179.997, z = 343.277 }, level = 26, drop_tag = "战斗低级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 69005, gadget_id = 70290703, pos = { x = -165.886, y = -49.239, z = 4870.743 }, rot = { x = 0.000, y = 295.572, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 69006, gadget_id = 70330342, pos = { x = -165.736, y = -48.278, z = 4869.666 }, rot = { x = 0.000, y = 342.978, z = 0.000 }, level = 26, drop_tag = "摩拉石箱须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 4 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1069007, name = "ANY_GADGET_DIE_69007", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_69007", action = "action_EVENT_ANY_GADGET_DIE_69007" }, + { config_id = 1069009, name = "ANY_MONSTER_DIE_69009", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_69009", action = "action_EVENT_ANY_MONSTER_DIE_69009" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 69002, 69003, 69004, 69008 }, + gadgets = { 69001, 69005 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_69007", "ANY_MONSTER_DIE_69009" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_69007(context, evt) + if 69005 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_69007(context, evt) + -- 创建id为69006的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 69006 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_69009(context, evt) + --判断死亡怪物的configid是否为 69008 + if evt.param1 ~= 69008 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_69009(context, evt) + -- 将configid为 69001 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 69001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314070.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314070.lua new file mode 100644 index 00000000..e746bfe0 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314070.lua @@ -0,0 +1,122 @@ +-- 基础信息 +local base_info = { + group_id = 133314070 +} + +-- DEFS_MISCS +local defs = { + gadget_ELCid = 70001, + gadget_GearCid01 = 70003, + gadget_GearCid02 = 70004, + gadget_GearCid03 = 70005, +} + +local LevelInfo = { + ELCid = defs.gadget_ELCid, + GearCidList = { defs.gadget_GearCid01,defs.gadget_GearCid02,defs.gadget_GearCid03 }, -- defs.GearCid//务必按照电梯最底层排序到电梯最上层 + GearIDList = { 780, 781, 782}, -- defs.GearId//对应去操作台第几层,ID不准重复 + PassVarList = {"1F","2F","3F"}, -- 对应电梯是否解锁 + RouteList = { + [1] = { + [1] = 0, + [2] = 331400019, + [3] = 331400020, + }, + [2] = { + [1] = 331400021, + [2] = 0, + [3] = 331400023, + }, + [3] = { + [1] = 331400022, + [2] = 331400024, + [3] = 0, + }, + } +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + [70001] = { config_id = 70001, gadget_id = 70350447, pos = { x = -410.996, y = 109.326, z = 4453.323 }, rot = { x = 19.493, y = 13.413, z = 21.049 }, level = 30, route_id = 331400019, start_route = false, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 }, + [70002] = { config_id = 70002, gadget_id = 70350448, pos = { x = -415.069, y = 122.225, z = 4459.015 }, rot = { x = 28.114, y = 315.737, z = 355.921 }, level = 30, area_id = 32 }, + [70003] = { config_id = 70003, gadget_id = 70290545, pos = { x = -410.231, y = 112.998, z = 4444.712 }, rot = { x = 22.156, y = 355.763, z = 12.930 }, level = 30, area_id = 32 }, + [70004] = { config_id = 70004, gadget_id = 70290545, pos = { x = -415.457, y = 124.616, z = 4450.989 }, rot = { x = 20.507, y = 5.194, z = 14.334 }, level = 30, area_id = 32 }, + [70005] = { config_id = 70005, gadget_id = 70290545, pos = { x = -415.481, y = 138.310, z = 4470.713 }, rot = { x = 1.937, y = 225.119, z = 337.635 }, level = 30, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { + { config_id = 1, name = "1F", value = 1, no_refresh = true }, + { config_id = 2, name = "2F", value = 1, no_refresh = true }, + { config_id = 3, name = "3F", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 70001, 70003, 70004, 70005 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 70002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_0/TitanElevator" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314071.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314071.lua new file mode 100644 index 00000000..8c7d8a96 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314071.lua @@ -0,0 +1,297 @@ +-- 基础信息 +local base_info = { + group_id = 133314071 +} + +-- DEFS_MISCS +local defs = { + maxPlayerEnergyLev = 3, + titanRegion = 71025, + + -- todo: 保底判断一下各个位置的config id对应的是否是正确的gadget id + cells = { + -- 每一项均需严格遵循下述格式,没有line或者node则留空,不能不创建! + -- [cell_config_id] = {cell = cell_config_id, lines = {line01_config_id, line02_config_id, ...}, nodes = {node01_config_id, ...}} + [71001] = {cell = 71001, lines = {}, nodes = {}}, + [71002] = {cell = 71002, lines = {}, nodes = {}}, + [71003] = {cell = 71003, lines = {}, nodes = {}} + } , + + -- 指定初始激活的电池id,未指定则默认初始未激活 + activeCells = {71001}, + + -- 指定探索机关,这些机关在任何时候都根据自身能量块做出反应,电池全亮不会改变它们的状态 + optionalMachines = {} +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- 一楼电池带能量 + [71001] = { config_id = 71001, gadget_id = 70350442, pos = { x = -400.300, y = 110.978, z = 4456.509 }, rot = { x = 23.684, y = 11.321, z = 20.817 }, level = 30, area_id = 32 }, + -- 二楼电池不带能量 + [71002] = { config_id = 71002, gadget_id = 70350442, pos = { x = -430.262, y = 120.414, z = 4452.606 }, rot = { x = 21.226, y = 10.883, z = 19.877 }, level = 30, area_id = 32 }, + -- 一楼电池不带能量 + [71003] = { config_id = 71003, gadget_id = 70350442, pos = { x = -410.476, y = 104.810, z = 4463.234 }, rot = { x = 21.960, y = 10.880, z = 20.656 }, level = 30, area_id = 32 }, + -- 控制门1 + [71009] = { config_id = 71009, gadget_id = 70350439, pos = { x = -402.335, y = 138.462, z = 4437.316 }, rot = { x = 334.297, y = 147.010, z = 357.136 }, level = 30, area_id = 32 }, + -- 控制门2 + [71010] = { config_id = 71010, gadget_id = 70350440, pos = { x = -424.587, y = 110.889, z = 4484.449 }, rot = { x = 21.901, y = 340.431, z = 6.328 }, level = 30, area_id = 32 }, + -- 门1里面的能量块 + [71013] = { config_id = 71013, gadget_id = 70350449, pos = { x = -397.824, y = 141.270, z = 4435.038 }, rot = { x = 350.000, y = 100.000, z = 0.000 }, level = 30, area_id = 32 }, + -- 门2里面的能量块 + [71014] = { config_id = 71014, gadget_id = 70350449, pos = { x = -427.083, y = 107.802, z = 4490.255 }, rot = { x = 350.000, y = 100.000, z = 0.000 }, level = 30, area_id = 32 }, + -- 任务判断这个操作台的状态;201gearstart则为已完成 + [71015] = { config_id = 71015, gadget_id = 70360001, pos = { x = -390.193, y = 108.248, z = 4417.484 }, rot = { x = 3.688, y = 20.893, z = 332.427 }, level = 30, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { + [71025] = { config_id = 71025, shape = RegionShape.SPHERE, radius = 60, pos = { x = -413.117, y = 137.732, z = 4464.435 }, area_id = 32 } +} + +-- 触发器 +triggers = { + -- 通知任务进度 + { config_id = 1071004, name = "GADGET_STATE_CHANGE_71004", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_71004", action = "action_EVENT_GADGET_STATE_CHANGE_71004" }, + -- 玩法完成事件 + { config_id = 1071026, name = "VARIABLE_CHANGE_71026", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_71026", action = "action_EVENT_VARIABLE_CHANGE_71026", trigger_count = 0 }, + -- 门1开关 + { config_id = 1071028, name = "GADGET_STATE_CHANGE_71028", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_71028", action = "action_EVENT_GADGET_STATE_CHANGE_71028", trigger_count = 0 }, + -- 门1开关 + { config_id = 1071029, name = "GADGET_STATE_CHANGE_71029", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_71029", action = "action_EVENT_GADGET_STATE_CHANGE_71029", trigger_count = 0 }, + -- 门2开关 + { config_id = 1071030, name = "GADGET_STATE_CHANGE_71030", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_71030", action = "action_EVENT_GADGET_STATE_CHANGE_71030", trigger_count = 0 }, + -- 门2开关 + { config_id = 1071031, name = "GADGET_STATE_CHANGE_71031", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_71031", action = "action_EVENT_GADGET_STATE_CHANGE_71031", trigger_count = 0 }, + -- source填任务id + { config_id = 1071036, name = "QUEST_START_71036", event = EventType.EVENT_QUEST_START, source = "7318707", condition = "condition_EVENT_QUEST_START_71036", action = "action_EVENT_QUEST_START_71036", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +-- 废弃数据 +garbages = { + triggers = { + { config_id = 1071027, name = "GROUP_LOAD_71027", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_71027", action = "action_EVENT_GROUP_LOAD_71027", trigger_count = 0 } + } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 71001, 71002, 71003, 71009, 71010, 71013, 71014, 71015 }, + regions = { 71025 }, + triggers = { "GADGET_STATE_CHANGE_71004", "VARIABLE_CHANGE_71026", "GADGET_STATE_CHANGE_71028", "GADGET_STATE_CHANGE_71029", "GADGET_STATE_CHANGE_71030", "GADGET_STATE_CHANGE_71031", "QUEST_START_71036" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_71004(context, evt) + if 71015 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_71004(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7318707") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_71026(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"groupStatus"为3 + if ScriptLib.GetGroupVariableValue(context, "groupStatus") ~= 3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_71026(context, evt) + -- 将configid为 71015 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 71015, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将本组内变量名为 "finished" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "finished", 1, 133314076) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + -- 将本组内变量名为 "3F" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "3F", 1, 133314070) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_71028(context, evt) + if 71009 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_71028(context, evt) + -- 将本组内变量名为 "door1" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "door1", 1, 133314076) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_71029(context, evt) + if 71009 ~= evt.param2 or GadgetState.Default ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_71029(context, evt) + -- 将本组内变量名为 "door1" 的变量设置为 0 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "door1", 0, 133314076) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_71030(context, evt) + if 71010 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_71030(context, evt) + -- 将本组内变量名为 "door2" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "door2", 1, 133314076) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_71031(context, evt) + if 71010 ~= evt.param2 or GadgetState.Default ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_71031(context, evt) + -- 将本组内变量名为 "door2" 的变量设置为 0 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "door2", 0, 133314076) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_QUEST_START_71036(context, evt) + -- 判断变量"groupStatus"为3 + if ScriptLib.GetGroupVariableValue(context, "groupStatus") == 3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_QUEST_START_71036(context, evt) + -- 将本组内变量名为 "groupStatus" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "groupStatus", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + return 0 +end + +require "V3_0/TitanEnergy" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314072.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314072.lua new file mode 100644 index 00000000..fc124c3a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314072.lua @@ -0,0 +1,77 @@ +-- 基础信息 +local base_info = { + group_id = 133314072 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- 1(二三层之间 + { config_id = 72001, gadget_id = 70500000, pos = { x = -655.015, y = -66.769, z = 4439.847 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 4014, isOneoff = true, persistent = true, explore = { name = "gather", exp = 30 }, area_id = 32 }, + -- 2(一层碎石后 + { config_id = 72002, gadget_id = 70500000, pos = { x = -800.212, y = 5.474, z = 4470.125 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 4014, isOneoff = true, persistent = true, explore = { name = "gather", exp = 30 }, area_id = 32 }, + -- 神瞳2的遮挡物 + { config_id = 72003, gadget_id = 70330337, pos = { x = -800.832, y = 3.827, z = 4468.230 }, rot = { x = 336.402, y = 91.133, z = 26.809 }, level = 32, isOneoff = true, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 72001, 72002, 72003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314073.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314073.lua new file mode 100644 index 00000000..c3caa156 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314073.lua @@ -0,0 +1,113 @@ +-- 基础信息 +local base_info = { + group_id = 133314073 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 73001, gadget_id = 70330420, pos = { x = -871.872, y = -187.380, z = 5133.717 }, rot = { x = 1.016, y = 24.817, z = 0.224 }, level = 32, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1073002, name = "GROUP_LOAD_73002", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_73002", action = "action_EVENT_GROUP_LOAD_73002", trigger_count = 0 }, + { config_id = 1073003, name = "QUEST_START_73003", event = EventType.EVENT_QUEST_START, source = "7318625", condition = "", action = "action_EVENT_QUEST_START_73003", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "finish", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 73001 }, + regions = { }, + triggers = { "GROUP_LOAD_73002", "QUEST_START_73003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_73002(context, evt) + -- 判断变量"finish"为1 + if ScriptLib.GetGroupVariableValue(context, "finish") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_73002(context, evt) + -- 将configid为 73001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 73001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_QUEST_START_73003(context, evt) + -- 将本组内变量名为 "finish" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "finish", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 将configid为 73001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 73001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314074.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314074.lua new file mode 100644 index 00000000..31de0c6e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314074.lua @@ -0,0 +1,82 @@ +-- 基础信息 +local base_info = { + group_id = 133314074 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 74001, gadget_id = 70330409, pos = { x = -1043.697, y = -5.342, z = 4703.120 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 74002, gadget_id = 70330409, pos = { x = -1053.604, y = -26.685, z = 4655.539 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 74003, gadget_id = 70330409, pos = { x = -1028.824, y = -42.363, z = 4618.112 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 74004, gadget_id = 70330409, pos = { x = -1030.497, y = -43.602, z = 4476.347 }, rot = { x = 4.414, y = 359.657, z = 351.119 }, level = 32, area_id = 32 }, + { config_id = 74005, gadget_id = 70330409, pos = { x = -1118.495, y = 40.923, z = 4501.087 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 74006, gadget_id = 70330409, pos = { x = -958.205, y = -21.406, z = 4375.375 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 74007, gadget_id = 70330409, pos = { x = -916.223, y = -36.668, z = 4425.471 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 74008, gadget_id = 70330409, pos = { x = -869.812, y = -48.160, z = 4446.693 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 74009, gadget_id = 70330409, pos = { x = -950.553, y = -5.011, z = 4411.424 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 74010, gadget_id = 70330409, pos = { x = -956.899, y = 15.268, z = 4440.481 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 74011, gadget_id = 70330409, pos = { x = -997.292, y = 26.066, z = 4453.557 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 74001, 74002, 74003, 74004, 74005, 74006, 74007, 74008, 74009, 74010, 74011 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314075.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314075.lua new file mode 100644 index 00000000..fdc97c15 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314075.lua @@ -0,0 +1,295 @@ +-- 基础信息 +local base_info = { + group_id = 133314075 +} + +-- Trigger变量 +local defs = { + duration = 60, + group_id = 133314075, + collectable_sum = 10 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 75001, gadget_id = 70211111, pos = { x = -968.606, y = -22.198, z = 4383.375 }, rot = { x = 339.119, y = 214.666, z = 0.115 }, level = 26, drop_tag = "解谜中级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 75002, gadget_id = 70350093, pos = { x = -970.964, y = -22.597, z = 4385.225 }, rot = { x = 25.529, y = 357.427, z = 351.670 }, level = 30, persistent = true, area_id = 32 }, + { config_id = 75003, gadget_id = 70360001, pos = { x = -970.964, y = -22.597, z = 4385.225 }, rot = { x = 25.529, y = 357.427, z = 351.670 }, level = 30, persistent = true, area_id = 32 }, + { config_id = 75004, gadget_id = 70290501, pos = { x = -958.374, y = -17.871, z = 4394.154 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 75005, gadget_id = 70290501, pos = { x = -954.744, y = -10.018, z = 4404.377 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 75006, gadget_id = 70290501, pos = { x = -951.216, y = -3.383, z = 4412.483 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 75007, gadget_id = 70290501, pos = { x = -952.358, y = 6.181, z = 4425.351 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 75008, gadget_id = 70290501, pos = { x = -959.286, y = 14.778, z = 4438.319 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 75009, gadget_id = 70290501, pos = { x = -972.453, y = 23.146, z = 4448.546 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 75010, gadget_id = 70290501, pos = { x = -995.727, y = 26.858, z = 4452.965 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 75011, gadget_id = 70290501, pos = { x = -995.311, y = 26.951, z = 4438.611 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 75019, gadget_id = 70290501, pos = { x = -988.024, y = 17.274, z = 4418.321 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 75020, gadget_id = 70290501, pos = { x = -976.515, y = 0.517, z = 4402.149 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 75021, gadget_id = 70220103, pos = { x = -995.252, y = 27.529, z = 4428.429 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 75022, gadget_id = 70220103, pos = { x = -981.892, y = 8.131, z = 4409.688 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 75023, gadget_id = 70220103, pos = { x = -971.909, y = -6.057, z = 4395.511 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1075012, name = "CHALLENGE_SUCCESS_75012", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "666", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_75012", trigger_count = 0 }, + { config_id = 1075013, name = "CHALLENGE_FAIL_75013", event = EventType.EVENT_CHALLENGE_FAIL, source = "666", condition = "", action = "action_EVENT_CHALLENGE_FAIL_75013", trigger_count = 0 }, + { config_id = 1075014, name = "GADGET_STATE_CHANGE_75014", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_75014", action = "action_EVENT_GADGET_STATE_CHANGE_75014", trigger_count = 0 }, + { config_id = 1075015, name = "ANY_GADGET_DIE_75015", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "", action = "", trigger_count = 0, tag = "218" }, + { config_id = 1075016, name = "GADGET_CREATE_75016", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_75016", action = "action_EVENT_GADGET_CREATE_75016", trigger_count = 0 }, + { config_id = 1075017, name = "SELECT_OPTION_75017", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_75017", action = "action_EVENT_SELECT_OPTION_75017", trigger_count = 0 }, + -- 2.0rel加的保底,如果group在挑战中间被卸载了,需要在加载时加个保底置回初始状态 + { config_id = 1075018, name = "GROUP_LOAD_75018", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_75018", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 3, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 75002, 75003 }, + regions = { }, + triggers = { "CHALLENGE_SUCCESS_75012", "CHALLENGE_FAIL_75013", "GADGET_STATE_CHANGE_75014", "ANY_GADGET_DIE_75015", "GADGET_CREATE_75016", "SELECT_OPTION_75017", "GROUP_LOAD_75018" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 75004, 75005, 75006, 75007, 75008, 75009, 75010, 75011, 75019, 75020, 75021, 75022, 75023 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 75002, 75021, 75022, 75023 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_75012(context, evt) + -- 将configid为 75002 的物件更改为状态 GadgetState.GearStop + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 75002, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 杀死指定group内的gadget和monster,移除其它东西 + ScriptLib.KillExtraGroupSuite(context, 133314075, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- group调整group进度,只对非randSuite有效 + if 0 ~= ScriptLib.GoToGroupSuite(context, 133314075, 3) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite") + return -1 + end + + -- 创建id为75001的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 75001 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_75013(context, evt) + -- 将configid为 75002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 75002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为75003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 75003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133314075, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_75014(context, evt) + if 75002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_75014(context, evt) + -- 247号挑战,duration内开启宝箱 + if 0 ~= ScriptLib.ActiveChallenge(context, 666, 271, defs.duration, 2, 218, defs.collectable_sum) then + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, defs.group_id, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 1, 1) then + return -1 + end + + return 0 + +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_75016(context, evt) + if 75003 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_75016(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133314075, 75003, {177}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_75017(context, evt) + -- 判断是gadgetid 75003 option_id 177 + if 75003 ~= evt.param1 then + return false + end + + if 177 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_75017(context, evt) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 75003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 将configid为 75002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 75002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 触发镜头注目,注目位置为坐标(-958.3743,-17.87147,4394.154),持续时间为2秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=-958.3743, y=-17.87147, z=4394.154} + local pos_follow = {x=0, y=0, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = false, duration = 2, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, + is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_75018(context, evt) + -- 将configid为 75002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 75002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为75003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 75003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133314075, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314076.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314076.lua new file mode 100644 index 00000000..5dfe3abd --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314076.lua @@ -0,0 +1,266 @@ +-- 基础信息 +local base_info = { + group_id = 133314076 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- 1号门 + { config_id = 76003, gadget_id = 70350434, pos = { x = -402.109, y = 141.760, z = 4436.685 }, rot = { x = 351.083, y = 147.318, z = 358.395 }, level = 30, area_id = 32 }, + -- 2号门 + { config_id = 76004, gadget_id = 70350434, pos = { x = -426.725, y = 111.801, z = 4487.400 }, rot = { x = 313.875, y = 162.397, z = 351.570 }, level = 30, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1076006, name = "GROUP_LOAD_76006", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_76006", action = "action_EVENT_GROUP_LOAD_76006", trigger_count = 0 }, + -- 门1关 + { config_id = 1076007, name = "VARIABLE_CHANGE_76007", event = EventType.EVENT_VARIABLE_CHANGE, source = "door1", condition = "condition_EVENT_VARIABLE_CHANGE_76007", action = "action_EVENT_VARIABLE_CHANGE_76007", trigger_count = 0 }, + -- 门1开 + { config_id = 1076008, name = "VARIABLE_CHANGE_76008", event = EventType.EVENT_VARIABLE_CHANGE, source = "door1", condition = "condition_EVENT_VARIABLE_CHANGE_76008", action = "action_EVENT_VARIABLE_CHANGE_76008", trigger_count = 0 }, + -- 门2关 + { config_id = 1076009, name = "VARIABLE_CHANGE_76009", event = EventType.EVENT_VARIABLE_CHANGE, source = "door2", condition = "condition_EVENT_VARIABLE_CHANGE_76009", action = "action_EVENT_VARIABLE_CHANGE_76009", trigger_count = 0 }, + -- 门2开 + { config_id = 1076010, name = "VARIABLE_CHANGE_76010", event = EventType.EVENT_VARIABLE_CHANGE, source = "door2", condition = "condition_EVENT_VARIABLE_CHANGE_76010", action = "action_EVENT_VARIABLE_CHANGE_76010", trigger_count = 0 }, + -- 去到endsuite(2) + { config_id = 1076013, name = "VARIABLE_CHANGE_76013", event = EventType.EVENT_VARIABLE_CHANGE, source = "finished", condition = "condition_EVENT_VARIABLE_CHANGE_76013", action = "action_EVENT_VARIABLE_CHANGE_76013", trigger_count = 0 }, + -- 重置 + { config_id = 1076018, name = "GROUP_LOAD_76018", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_76018", action = "action_EVENT_GROUP_LOAD_76018", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "finished", value = 0, no_refresh = true }, + { config_id = 2, name = "door1", value = 0, no_refresh = false }, + { config_id = 3, name = "door2", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 2, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 76003, 76004 }, + regions = { }, + triggers = { "GROUP_LOAD_76006", "VARIABLE_CHANGE_76007", "VARIABLE_CHANGE_76008", "VARIABLE_CHANGE_76009", "VARIABLE_CHANGE_76010", "VARIABLE_CHANGE_76013", "GROUP_LOAD_76018" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_76006(context, evt) + -- 判断变量"finished"为1 + if ScriptLib.GetGroupVariableValue(context, "finished") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_76006(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 133314076, suite = 2 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_76007(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"door1"为0 + if ScriptLib.GetGroupVariableValue(context, "door1") ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_76007(context, evt) + -- 将configid为 76003 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 76003, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_76008(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"door1"为1 + if ScriptLib.GetGroupVariableValue(context, "door1") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_76008(context, evt) + -- 将configid为 76003 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 76003, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_76009(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"door2"为0 + if ScriptLib.GetGroupVariableValue(context, "door2") ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_76009(context, evt) + -- 将configid为 76004 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 76004, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_76010(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"door2"为1 + if ScriptLib.GetGroupVariableValue(context, "door2") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_76010(context, evt) + -- 将configid为 76004 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 76004, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_76013(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"finished"为1 + if ScriptLib.GetGroupVariableValue(context, "finished") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_76013(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 133314076, suite = 2 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_76018(context, evt) + -- 判断变量"finished"为0 + if ScriptLib.GetGroupVariableValue(context, "finished") ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_76018(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 133314076, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314077.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314077.lua new file mode 100644 index 00000000..91efc822 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314077.lua @@ -0,0 +1,114 @@ +-- 基础信息 +local base_info = { + group_id = 133314077 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 77001, gadget_id = 70350435, pos = { x = -418.783, y = 144.067, z = 4465.315 }, rot = { x = 330.603, y = 136.852, z = 2.013 }, level = 30, persistent = true, area_id = 32 }, + { config_id = 77004, gadget_id = 70350464, pos = { x = -394.795, y = 125.086, z = 4481.472 }, rot = { x = 11.957, y = 51.241, z = 28.025 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1077002, name = "QUEST_START_77002", event = EventType.EVENT_QUEST_START, source = "7318740", condition = "", action = "action_EVENT_QUEST_START_77002", trigger_count = 0 }, + { config_id = 1077003, name = "GROUP_LOAD_77003", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_77003", action = "action_EVENT_GROUP_LOAD_77003", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "open", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 77001, 77004 }, + regions = { }, + triggers = { "QUEST_START_77002", "GROUP_LOAD_77003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_QUEST_START_77002(context, evt) + -- 将本组内变量名为 "open" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "open", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 将configid为 77001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 77001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_77003(context, evt) + -- 判断变量"open"为1 + if ScriptLib.GetGroupVariableValue(context, "open") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_77003(context, evt) + -- 将configid为 77001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 77001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314078.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314078.lua new file mode 100644 index 00000000..432cda8e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314078.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133314078 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 78001, gadget_id = 70950099, pos = { x = -154.549, y = -49.000, z = 4866.722 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 2, persistent = true, fishing_id = 4006, fishing_areas = { 300069 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 78001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314079.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314079.lua new file mode 100644 index 00000000..17e75856 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314079.lua @@ -0,0 +1,145 @@ +-- 基础信息 +local base_info = { + group_id = 133314079 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 79001, gadget_id = 70290003, pos = { x = -191.161, y = -40.554, z = 4799.337 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 79002, gadget_id = 70500000, pos = { x = -191.161, y = -40.451, z = 4799.247 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 3003, owner = 79001, area_id = 32 }, + { config_id = 79003, gadget_id = 70500000, pos = { x = -191.161, y = -40.451, z = 4799.438 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 3003, owner = 79001, area_id = 32 }, + { config_id = 79004, gadget_id = 70500000, pos = { x = -125.937, y = -0.084, z = 4989.631 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 2049, area_id = 32 }, + { config_id = 79005, gadget_id = 70500000, pos = { x = -125.324, y = -0.084, z = 4991.071 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 2049, area_id = 32 }, + { config_id = 79006, gadget_id = 70540037, pos = { x = -250.200, y = -37.855, z = 4718.262 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 79007, gadget_id = 70500000, pos = { x = -187.807, y = -48.773, z = 4849.272 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 7034, area_id = 32 }, + { config_id = 79008, gadget_id = 70500000, pos = { x = -187.613, y = -48.663, z = 4848.730 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 7034, area_id = 32 }, + { config_id = 79009, gadget_id = 70290003, pos = { x = -170.681, y = -26.038, z = 4820.875 }, rot = { x = 0.000, y = 0.000, z = 17.404 }, level = 32, area_id = 32 }, + { config_id = 79010, gadget_id = 70500000, pos = { x = -170.712, y = -25.940, z = 4820.785 }, rot = { x = 0.000, y = 0.000, z = 17.403 }, level = 32, point_type = 3003, owner = 79009, area_id = 32 }, + { config_id = 79011, gadget_id = 70500000, pos = { x = -170.712, y = -25.940, z = 4820.977 }, rot = { x = 0.000, y = 0.000, z = 17.403 }, level = 32, point_type = 3003, owner = 79009, area_id = 32 }, + { config_id = 79012, gadget_id = 70290003, pos = { x = -133.426, y = -17.591, z = 4858.645 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 79013, gadget_id = 70500000, pos = { x = -133.426, y = -17.488, z = 4858.554 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 3003, owner = 79012, area_id = 32 }, + { config_id = 79014, gadget_id = 70500000, pos = { x = -133.426, y = -17.488, z = 4858.746 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 3003, owner = 79012, area_id = 32 }, + -- 秃鹫巢穴隐藏小洞 + { config_id = 79015, gadget_id = 70500000, pos = { x = -242.535, y = -38.773, z = 4736.153 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 7034, area_id = 32 }, + -- 秃鹫巢穴隐藏小洞 + { config_id = 79016, gadget_id = 70500000, pos = { x = -242.444, y = -38.724, z = 4736.445 }, rot = { x = 0.000, y = 32.400, z = 0.000 }, level = 32, point_type = 7034, area_id = 32 }, + { config_id = 79017, gadget_id = 70290003, pos = { x = -132.525, y = -0.015, z = 4875.114 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 79018, gadget_id = 70500000, pos = { x = -132.525, y = 0.088, z = 4875.023 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 3003, owner = 79017, area_id = 32 }, + { config_id = 79019, gadget_id = 70500000, pos = { x = -132.525, y = 0.088, z = 4875.215 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 3003, owner = 79017, area_id = 32 }, + -- 秃鹫巢穴隐藏小洞 + { config_id = 79020, gadget_id = 70290003, pos = { x = -116.767, y = 7.334, z = 4889.826 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 79021, gadget_id = 70500000, pos = { x = -116.767, y = 7.437, z = 4889.735 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 3003, owner = 79020, area_id = 32 }, + { config_id = 79022, gadget_id = 70500000, pos = { x = -116.767, y = 7.437, z = 4889.927 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 3003, owner = 79020, area_id = 32 }, + { config_id = 79023, gadget_id = 70500000, pos = { x = -249.814, y = -37.479, z = 4718.083 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 2049, owner = 79006, area_id = 32 }, + { config_id = 79024, gadget_id = 70500000, pos = { x = -250.369, y = -37.134, z = 4718.575 }, rot = { x = 0.000, y = 270.022, z = 0.000 }, level = 32, point_type = 2049, owner = 79006, area_id = 32 }, + -- 秃鹫巢穴隐藏小洞 + { config_id = 79025, gadget_id = 70540037, pos = { x = -261.462, y = -38.900, z = 4720.470 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 79026, gadget_id = 70500000, pos = { x = -261.075, y = -38.525, z = 4720.292 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 2049, owner = 79025, area_id = 32 }, + { config_id = 79027, gadget_id = 70500000, pos = { x = -261.631, y = -38.179, z = 4720.784 }, rot = { x = 0.000, y = 270.022, z = 0.000 }, level = 32, point_type = 2049, owner = 79025, area_id = 32 }, + { config_id = 79028, gadget_id = 70290008, pos = { x = -193.700, y = -48.310, z = 4841.079 }, rot = { x = 0.000, y = 234.022, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 79029, gadget_id = 70290008, pos = { x = -202.698, y = -46.803, z = 4830.162 }, rot = { x = 0.000, y = 302.538, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 79030, gadget_id = 70500000, pos = { x = -202.698, y = -46.803, z = 4830.162 }, rot = { x = 0.000, y = 302.538, z = 0.000 }, level = 32, point_type = 3008, owner = 79029, area_id = 32 }, + { config_id = 79031, gadget_id = 70290008, pos = { x = -173.206, y = -48.601, z = 4799.711 }, rot = { x = 0.000, y = 59.660, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 79032, gadget_id = 70330450, pos = { x = -102.563, y = 9.122, z = 5037.935 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 79033, gadget_id = 70500000, pos = { x = -102.563, y = 9.122, z = 5037.935 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 3012, owner = 79032, area_id = 32 }, + { config_id = 79034, gadget_id = 70500000, pos = { x = -193.700, y = -48.310, z = 4841.079 }, rot = { x = 0.000, y = 234.022, z = 0.000 }, level = 32, point_type = 3008, owner = 79028, area_id = 32 }, + { config_id = 79035, gadget_id = 70290008, pos = { x = -166.307, y = -47.757, z = 4776.215 }, rot = { x = 0.000, y = 116.596, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 79036, gadget_id = 70500000, pos = { x = -166.307, y = -47.757, z = 4776.215 }, rot = { x = 0.000, y = 116.596, z = 0.000 }, level = 32, point_type = 3008, owner = 79035, area_id = 32 }, + { config_id = 79037, gadget_id = 70290008, pos = { x = -202.792, y = -38.833, z = 4750.708 }, rot = { x = 0.000, y = 26.483, z = 0.000 }, level = 32, area_id = 32 }, + -- 大型镀金旅团营地氛围 + { config_id = 79038, gadget_id = 70500000, pos = { x = -135.311, y = 62.263, z = 5305.209 }, rot = { x = 0.000, y = 72.860, z = 0.000 }, level = 32, point_type = 9104, area_id = 32 }, + -- 大型镀金旅团营地氛围 + { config_id = 79039, gadget_id = 70500000, pos = { x = -135.212, y = 62.263, z = 5304.458 }, rot = { x = 351.720, y = 133.643, z = 5.629 }, level = 32, point_type = 9104, area_id = 32 }, + { config_id = 79040, gadget_id = 70500000, pos = { x = -118.729, y = 65.664, z = 5290.607 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 2049, area_id = 32 }, + { config_id = 79041, gadget_id = 70500000, pos = { x = -157.024, y = -48.232, z = 4849.687 }, rot = { x = 0.000, y = 300.451, z = 0.000 }, level = 32, point_type = 2001, area_id = 32 }, + { config_id = 79042, gadget_id = 70500000, pos = { x = -278.705, y = -38.945, z = 4657.881 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 2001, area_id = 32 }, + { config_id = 79043, gadget_id = 70500000, pos = { x = -264.530, y = -38.783, z = 4662.263 }, rot = { x = 0.000, y = 153.557, z = 0.000 }, level = 32, point_type = 2001, area_id = 32 }, + { config_id = 79044, gadget_id = 70500000, pos = { x = -226.137, y = -38.501, z = 4701.409 }, rot = { x = 0.000, y = 42.882, z = 0.000 }, level = 32, point_type = 2001, area_id = 32 }, + { config_id = 79045, gadget_id = 70500000, pos = { x = -201.896, y = -38.790, z = 4762.106 }, rot = { x = 0.000, y = 286.358, z = 0.000 }, level = 32, point_type = 2001, area_id = 32 }, + { config_id = 79046, gadget_id = 70500000, pos = { x = -300.519, y = -38.909, z = 4626.617 }, rot = { x = 0.000, y = 157.369, z = 0.000 }, level = 32, point_type = 2052, area_id = 32 }, + { config_id = 79047, gadget_id = 70500000, pos = { x = -202.792, y = -38.833, z = 4750.708 }, rot = { x = 0.000, y = 26.483, z = 0.000 }, level = 32, point_type = 3008, owner = 79037, area_id = 32 }, + { config_id = 79048, gadget_id = 70290008, pos = { x = -217.683, y = -38.942, z = 4726.581 }, rot = { x = 0.000, y = 332.439, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 79049, gadget_id = 70500000, pos = { x = -217.683, y = -38.942, z = 4726.581 }, rot = { x = 0.000, y = 332.439, z = 0.000 }, level = 32, point_type = 3008, owner = 79048, area_id = 32 }, + { config_id = 79050, gadget_id = 70290008, pos = { x = -235.375, y = -38.900, z = 4713.558 }, rot = { x = 0.000, y = 92.565, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 79051, gadget_id = 70500000, pos = { x = -173.206, y = -48.601, z = 4799.711 }, rot = { x = 0.000, y = 59.660, z = 0.000 }, level = 32, point_type = 3008, owner = 79031, area_id = 32 }, + { config_id = 79052, gadget_id = 70290008, pos = { x = -173.579, y = -49.008, z = 4771.859 }, rot = { x = 0.000, y = 147.287, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 79053, gadget_id = 70500000, pos = { x = -173.579, y = -49.008, z = 4771.859 }, rot = { x = 0.000, y = 147.287, z = 0.000 }, level = 32, point_type = 3008, owner = 79052, area_id = 32 }, + { config_id = 79054, gadget_id = 70290008, pos = { x = -205.410, y = -47.387, z = 4776.987 }, rot = { x = 0.000, y = 51.137, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 79055, gadget_id = 70500000, pos = { x = -205.410, y = -47.387, z = 4776.987 }, rot = { x = 0.000, y = 51.137, z = 0.000 }, level = 32, point_type = 3008, owner = 79054, area_id = 32 }, + { config_id = 79056, gadget_id = 70290008, pos = { x = -215.780, y = -47.722, z = 4813.662 }, rot = { x = 0.000, y = 3.567, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 79057, gadget_id = 70500000, pos = { x = -215.780, y = -47.722, z = 4813.662 }, rot = { x = 0.000, y = 3.567, z = 0.000 }, level = 32, point_type = 3008, owner = 79056, area_id = 32 }, + { config_id = 79058, gadget_id = 70290008, pos = { x = -176.536, y = -49.075, z = 4815.864 }, rot = { x = 0.000, y = 80.460, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 79059, gadget_id = 70500000, pos = { x = -176.536, y = -49.075, z = 4815.864 }, rot = { x = 0.000, y = 80.460, z = 0.000 }, level = 32, point_type = 3008, owner = 79058, area_id = 32 }, + { config_id = 79060, gadget_id = 70290003, pos = { x = -143.253, y = -22.883, z = 4834.280 }, rot = { x = 0.000, y = 212.516, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 79061, gadget_id = 70500000, pos = { x = -188.658, y = -48.702, z = 4850.115 }, rot = { x = 0.000, y = 152.160, z = 0.000 }, level = 32, point_type = 2001, area_id = 32 }, + { config_id = 79062, gadget_id = 70500000, pos = { x = -178.255, y = -49.000, z = 4813.619 }, rot = { x = 0.000, y = 263.232, z = 0.000 }, level = 32, point_type = 2001, area_id = 32 }, + { config_id = 79063, gadget_id = 70500000, pos = { x = -143.204, y = -22.780, z = 4834.356 }, rot = { x = 0.000, y = 212.516, z = 0.000 }, level = 32, point_type = 3003, owner = 79060, area_id = 32 }, + { config_id = 79064, gadget_id = 70500000, pos = { x = -143.307, y = -22.780, z = 4834.195 }, rot = { x = 0.000, y = 212.516, z = 0.000 }, level = 32, point_type = 3003, owner = 79060, area_id = 32 }, + { config_id = 79065, gadget_id = 70500000, pos = { x = -235.375, y = -38.900, z = 4713.558 }, rot = { x = 0.000, y = 92.565, z = 0.000 }, level = 32, point_type = 3008, owner = 79050, area_id = 32 }, + { config_id = 79066, gadget_id = 70290003, pos = { x = -210.695, y = 2.440, z = 4880.907 }, rot = { x = 0.000, y = 113.629, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 79067, gadget_id = 70500000, pos = { x = -210.778, y = 2.543, z = 4880.944 }, rot = { x = 0.000, y = 113.629, z = 0.000 }, level = 32, point_type = 3003, owner = 79066, area_id = 32 }, + { config_id = 79068, gadget_id = 70500000, pos = { x = -210.602, y = 2.543, z = 4880.867 }, rot = { x = 0.000, y = 113.629, z = 0.000 }, level = 32, point_type = 3003, owner = 79066, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 79001, 79002, 79003, 79004, 79005, 79006, 79007, 79008, 79009, 79010, 79011, 79012, 79013, 79014, 79015, 79016, 79017, 79018, 79019, 79020, 79021, 79022, 79023, 79024, 79025, 79026, 79027, 79028, 79029, 79030, 79031, 79032, 79033, 79034, 79035, 79036, 79037, 79038, 79039, 79040, 79041, 79042, 79043, 79044, 79045, 79046, 79047, 79048, 79049, 79050, 79051, 79052, 79053, 79054, 79055, 79056, 79057, 79058, 79059, 79060, 79061, 79062, 79063, 79064, 79065, 79066, 79067, 79068 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314080.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314080.lua new file mode 100644 index 00000000..a708b43e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314080.lua @@ -0,0 +1,105 @@ +-- 基础信息 +local base_info = { + group_id = 133314080 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 80001, monster_id = 26090701, pos = { x = -984.105, y = 5.978, z = 4829.083 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 80002, monster_id = 26090601, pos = { x = -985.535, y = 5.589, z = 4836.833 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 80003, monster_id = 26090701, pos = { x = -983.312, y = 4.973, z = 4832.761 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { + { config_id = 80004, shape = RegionShape.SPHERE, radius = 8, pos = { x = -984.464, y = 5.894, z = 4831.174 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1080004, name = "ENTER_REGION_80004", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_80004", action = "action_EVENT_ENTER_REGION_80004" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 80004 }, + triggers = { "ENTER_REGION_80004" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 80001, 80002, 80003 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_80004(context, evt) + if evt.param1 ~= 80004 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_80004(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133314080, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314081.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314081.lua new file mode 100644 index 00000000..b37d91cc --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314081.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133314081 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 81001, monster_id = 26120401, pos = { x = -943.016, y = -37.185, z = 5013.953 }, rot = { x = 0.000, y = 267.622, z = 0.000 }, level = 32, drop_tag = "大蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 81002, monster_id = 28060401, pos = { x = -928.644, y = -50.848, z = 4981.524 }, rot = { x = 0.000, y = 310.891, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 2, area_id = 32 }, + { config_id = 81003, monster_id = 28060401, pos = { x = -919.754, y = -38.259, z = 5011.695 }, rot = { x = 0.000, y = 259.015, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 2, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 81001, 81002, 81003 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314082.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314082.lua new file mode 100644 index 00000000..4f8e0317 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314082.lua @@ -0,0 +1,145 @@ +-- 基础信息 +local base_info = { + group_id = 133314082 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 82001, monster_id = 24040201, pos = { x = -817.026, y = -137.688, z = 4926.954 }, rot = { x = 0.000, y = 116.646, z = 0.000 }, level = 32, drop_tag = "元能构装体", affix = { 5205 }, pose_id = 1004, area_id = 32 }, + { config_id = 82002, monster_id = 24040101, pos = { x = -815.915, y = -137.357, z = 4919.938 }, rot = { x = 0.000, y = 31.598, z = 0.000 }, level = 32, drop_tag = "元能构装体", affix = { 5205 }, pose_id = 1004, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 82004, gadget_id = 70211102, pos = { x = -816.679, y = -137.515, z = 4923.956 }, rot = { x = 3.891, y = 76.708, z = 4.330 }, level = 26, drop_tag = "解谜低级须弥", state = GadgetState.ChestTrap, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { + { config_id = 82005, shape = RegionShape.SPHERE, radius = 5, pos = { x = -815.987, y = -137.554, z = 4923.837 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1082005, name = "ENTER_REGION_82005", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_82005", action = "action_EVENT_ENTER_REGION_82005" }, + { config_id = 1082006, name = "ANY_MONSTER_DIE_82006", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_82006", action = "action_EVENT_ANY_MONSTER_DIE_82006" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 82001, 82002 }, + gadgets = { 82004 }, + regions = { 82005 }, + triggers = { "ENTER_REGION_82005", "ANY_MONSTER_DIE_82006" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_82005(context, evt) + if evt.param1 ~= 82005 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_82005(context, evt) + -- 将configid为 82004 的物件更改为状态 GadgetState.ChestLocked + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 82004, GadgetState.ChestLocked) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 1002, 1, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- 通知groupid为133314082中,configid为:82001的怪物入战或者脱战,set为1是入战,为0是脱战 + if 0 ~= ScriptLib.SetMonsterBattleByGroup(context, 82001, 133314082) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_monster_battle_by_group") + return -1 + end + + -- 通知groupid为133314082中,configid为:82002的怪物入战或者脱战,set为1是入战,为0是脱战 + if 0 ~= ScriptLib.SetMonsterBattleByGroup(context, 82002, 133314082) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_monster_battle_by_group") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_82006(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_82006(context, evt) + -- 将configid为 82004 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 82004, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 1002, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314083.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314083.lua new file mode 100644 index 00000000..fb9381a5 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314083.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133314083 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 83001, gadget_id = 70330254, pos = { x = -969.972, y = 34.212, z = 4701.280 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 83002, gadget_id = 70330254, pos = { x = -1000.149, y = 31.973, z = 4689.585 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 83003, gadget_id = 70330254, pos = { x = -1016.715, y = 39.672, z = 4668.423 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 83001, 83002, 83003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314084.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314084.lua new file mode 100644 index 00000000..c88f5f36 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314084.lua @@ -0,0 +1,139 @@ +-- 基础信息 +local base_info = { + group_id = 133314084 +} + +-- Trigger变量 +local defs = { + gadget_id = 84004 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 84001, gadget_id = 70330404, pos = { x = -835.867, y = -45.323, z = 5028.539 }, rot = { x = 10.585, y = 2.683, z = 336.473 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 84002, gadget_id = 70330404, pos = { x = -802.651, y = -52.859, z = 5061.415 }, rot = { x = 350.086, y = 0.530, z = 8.141 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 84003, gadget_id = 70330404, pos = { x = -815.018, y = -50.723, z = 4990.983 }, rot = { x = 12.898, y = 337.411, z = 330.188 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 84004, gadget_id = 70211101, pos = { x = -801.219, y = -54.972, z = 5048.320 }, rot = { x = 0.000, y = 29.540, z = 0.000 }, level = 26, drop_tag = "解谜低级须弥", showcutscene = true, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1084005, name = "GADGET_STATE_CHANGE_84005", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_84005", action = "action_EVENT_GADGET_STATE_CHANGE_84005", trigger_count = 0 }, + { config_id = 1084006, name = "GADGET_STATE_CHANGE_84006", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "", action = "action_EVENT_GADGET_STATE_CHANGE_84006" }, + { config_id = 1084007, name = "GADGET_CREATE_84007", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_84007", action = "action_EVENT_GADGET_CREATE_84007" } +} + +-- 变量 +variables = { + { config_id = 1, name = "start", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 84001, 84002, 84003 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_84005", "GADGET_STATE_CHANGE_84006", "GADGET_CREATE_84007" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_84005(context, evt) + if ScriptLib.GetGroupVariableValue(context, "start") == #suites[1].gadgets then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_84005(context, evt) + if evt.param1 == GadgetState.GearStart then + ScriptLib.ChangeGroupVariableValue(context,"start",1) + elseif evt.param1 == GadgetState.Default then + ScriptLib.ChangeGroupVariableValue(context,"start",-1) + end + + if ScriptLib.GetGroupVariableValue(context, "start") == #suites[1].gadgets then + ScriptLib.CreateGadget(context, { config_id = defs.gadget_id }) + end + + return 0 +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_84006(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 1008, 1, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_84007(context, evt) + if defs.gadget_id ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_84007(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 1008, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314085.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314085.lua new file mode 100644 index 00000000..08e20968 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314085.lua @@ -0,0 +1,320 @@ +-- 基础信息 +local base_info = { + group_id = 133314085 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 85001, gadget_id = 70300118, pos = { x = -198.126, y = -0.871, z = 4853.465 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, drop_count = 1, area_id = 32 }, + { config_id = 85002, gadget_id = 70950145, pos = { x = -198.126, y = -0.871, z = 4853.465 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 32 }, + { config_id = 85005, gadget_id = 70300118, pos = { x = -208.593, y = 0.234, z = 4865.759 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, drop_count = 1, isOneoff = true, persistent = true, area_id = 32 }, + { config_id = 85006, gadget_id = 70950145, pos = { x = -208.593, y = 0.234, z = 4865.759 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 32 }, + { config_id = 85009, gadget_id = 70300118, pos = { x = -194.899, y = 0.418, z = 4881.722 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, drop_count = 1, isOneoff = true, persistent = true, area_id = 32 }, + { config_id = 85010, gadget_id = 70950145, pos = { x = -194.899, y = 0.418, z = 4881.722 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 32 }, + { config_id = 85013, gadget_id = 70300118, pos = { x = -179.348, y = 0.510, z = 4872.291 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, drop_count = 1, isOneoff = true, persistent = true, area_id = 32 }, + { config_id = 85015, gadget_id = 70950145, pos = { x = -179.348, y = 0.510, z = 4872.291 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 32 } +} + +-- 区域 +regions = { + { config_id = 85017, shape = RegionShape.SPHERE, radius = 17, pos = { x = -193.507, y = 0.073, z = 4871.835 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1085003, name = "GADGET_CREATE_85003", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_85003", action = "action_EVENT_GADGET_CREATE_85003" }, + { config_id = 1085004, name = "SELECT_OPTION_85004", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_85004", action = "action_EVENT_SELECT_OPTION_85004" }, + { config_id = 1085007, name = "GADGET_CREATE_85007", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_85007", action = "action_EVENT_GADGET_CREATE_85007" }, + { config_id = 1085008, name = "SELECT_OPTION_85008", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_85008", action = "action_EVENT_SELECT_OPTION_85008" }, + { config_id = 1085011, name = "SELECT_OPTION_85011", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_85011", action = "action_EVENT_SELECT_OPTION_85011" }, + { config_id = 1085012, name = "GADGET_CREATE_85012", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_85012", action = "action_EVENT_GADGET_CREATE_85012" }, + { config_id = 1085014, name = "GADGET_CREATE_85014", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_85014", action = "action_EVENT_GADGET_CREATE_85014" }, + { config_id = 1085016, name = "SELECT_OPTION_85016", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_85016", action = "action_EVENT_SELECT_OPTION_85016" }, + { config_id = 1085017, name = "ENTER_REGION_85017", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_85017", action = "action_EVENT_ENTER_REGION_85017" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 85001, 85002, 85005, 85006, 85009, 85010, 85013, 85015 }, + regions = { 85017 }, + triggers = { "GADGET_CREATE_85003", "SELECT_OPTION_85004", "GADGET_CREATE_85007", "SELECT_OPTION_85008", "SELECT_OPTION_85011", "GADGET_CREATE_85012", "GADGET_CREATE_85014", "SELECT_OPTION_85016", "ENTER_REGION_85017" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_85003(context, evt) + if 85002 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_85003(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133314085, 85002, {68}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_85004(context, evt) + -- 判断是gadgetid 85002 option_id 68 + if 85002 ~= evt.param1 then + return false + end + + if 68 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_85004(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7328106") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + -- 删除指定group: 133314085 ;指定config:85002;物件身上指定option:64; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133314085, 85002, 64) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_85007(context, evt) + if 85006 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_85007(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133314085, 85006, {68}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_85008(context, evt) + -- 判断是gadgetid 85006 option_id 68 + if 85006 ~= evt.param1 then + return false + end + + if 68 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_85008(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7328106") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + -- 删除指定group: 133314085 ;指定config:85006;物件身上指定option:64; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133314085, 85006, 64) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_85011(context, evt) + -- 判断是gadgetid 85010 option_id 68 + if 85010 ~= evt.param1 then + return false + end + + if 68 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_85011(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7328106") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + -- 删除指定group: 133314085 ;指定config:85010;物件身上指定option:64; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133314085, 85010, 64) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_85012(context, evt) + if 85010 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_85012(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133314085, 85010, {68}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_85014(context, evt) + if 85015 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_85014(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133314085, 85015, {68}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_85016(context, evt) + -- 判断是gadgetid 85015 option_id 68 + if 85015 ~= evt.param1 then + return false + end + + if 68 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_85016(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7328106") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + -- 删除指定group: 133314085 ;指定config:85015;物件身上指定option:64; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133314085, 85015, 64) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_85017(context, evt) + if evt.param1 ~= 85017 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_85017(context, evt) + -- 调用提示id为 1000190015 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000190015) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314086.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314086.lua new file mode 100644 index 00000000..2ffff9cf --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314086.lua @@ -0,0 +1,225 @@ +-- 基础信息 +local base_info = { + group_id = 133314086 +} + +-- Trigger变量 +local defs = { + point_camera = 86008, + gadget_lookEntity = 86003, + look_duration = 3 +} + +-- DEFS_MISCS +local CameraLookSetting = { + blend_type = 1, + blend_duration = 1.5, + is_force_walk = false, + is_allow_input = false, + delay = 0, +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + -- 普通的秃鹫 + [86001] = { config_id = 86001, monster_id = 26100301, pos = { x = -199.557, y = 0.469, z = 4868.789 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, isOneoff = true, pose_id = 101, area_id = 32, isBlockOneoff = true }, + -- 暴怒的秃鹫 + [86003] = { config_id = 86003, monster_id = 26100301, pos = { x = -142.506, y = 28.501, z = 4822.054 }, rot = { x = 0.000, y = 318.696, z = 0.000 }, level = 1, drop_id = 1000100, isOneoff = true, pose_id = 101, area_id = 32, isBlockOneoff = true } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1086002, name = "ANY_MONSTER_DIE_86002", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_86002", action = "action_EVENT_ANY_MONSTER_DIE_86002" }, + { config_id = 1086004, name = "ANY_MONSTER_DIE_86004", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_86004", action = "action_EVENT_ANY_MONSTER_DIE_86004" }, + -- 刷怪时reminder + { config_id = 1086005, name = "ANY_MONSTER_LIVE_86005", event = EventType.EVENT_ANY_MONSTER_LIVE, source = "", condition = "condition_EVENT_ANY_MONSTER_LIVE_86005", action = "action_EVENT_ANY_MONSTER_LIVE_86005" }, + -- 刷怪时reminder + { config_id = 1086006, name = "ANY_MONSTER_LIVE_86006", event = EventType.EVENT_ANY_MONSTER_LIVE, source = "", condition = "condition_EVENT_ANY_MONSTER_LIVE_86006", action = "action_EVENT_ANY_MONSTER_LIVE_86006" }, + -- 入战时reminder + { config_id = 1086007, name = "MONSTER_BATTLE_86007", event = EventType.EVENT_MONSTER_BATTLE, source = "", condition = "condition_EVENT_MONSTER_BATTLE_86007", action = "action_EVENT_MONSTER_BATTLE_86007" } +} + +-- 点位 +points = { + -- point_camera + [86008] = { config_id = 86008, pos = { x = -174.450, y = 6.056, z = 4857.090 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 32 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 86001 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_86002", "ANY_MONSTER_LIVE_86005", "MONSTER_BATTLE_86007" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 86003 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_86004", "ANY_MONSTER_LIVE_86006" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 使用reminderUI +function TLA_active_reminder_ui(context, evt, reminder_id) + -- 调用提示id为 reminder_id 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, reminder_id) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_86002(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_86002(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7328108") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_86004(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_86004(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7328108") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_LIVE_86005(context, evt) + if 86001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_LIVE_86005(context, evt) + -- 调用提示id为 1000190013 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000190013) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_LIVE_86006(context, evt) + if 86003 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_LIVE_86006(context, evt) + TLA_active_reminder_ui(context, evt, 1000190016) + + LF_PointLook(context) + return 0 +end + +-- 触发条件 +function condition_EVENT_MONSTER_BATTLE_86007(context, evt) + if 86001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_MONSTER_BATTLE_86007(context, evt) + -- 调用提示id为 1000190014 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000190014) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end + +require "V3_0/CameraLook" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314087.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314087.lua new file mode 100644 index 00000000..7ad01463 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314087.lua @@ -0,0 +1,76 @@ +-- 基础信息 +local base_info = { + group_id = 133314087 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 87001, monster_id = 28040101, pos = { x = -203.907, y = -49.000, z = 4798.453 }, rot = { x = 0.000, y = 49.043, z = 0.000 }, level = 32, drop_tag = "水族", area_id = 32 }, + { config_id = 87002, monster_id = 28040102, pos = { x = -192.289, y = -49.000, z = 4777.157 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "水族", area_id = 32 }, + { config_id = 87003, monster_id = 28040103, pos = { x = -192.899, y = -49.000, z = 4787.090 }, rot = { x = 0.000, y = 15.953, z = 0.000 }, level = 32, drop_tag = "水族", area_id = 32 }, + { config_id = 87004, monster_id = 28040102, pos = { x = -163.514, y = -49.000, z = 4861.854 }, rot = { x = 0.000, y = 317.954, z = 0.000 }, level = 32, drop_tag = "水族", area_id = 32 }, + { config_id = 87005, monster_id = 28040102, pos = { x = -258.347, y = -38.900, z = 4721.713 }, rot = { x = 0.000, y = 221.366, z = 0.000 }, level = 32, drop_tag = "水族", area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 87001, 87002, 87003, 87004, 87005 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314088.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314088.lua new file mode 100644 index 00000000..36bdc4df --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314088.lua @@ -0,0 +1,132 @@ +-- 基础信息 +local base_info = { + group_id = 133314088 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 88001, gadget_id = 70290584, pos = { x = -114.517, y = 256.457, z = 4327.353 }, rot = { x = 353.944, y = 327.043, z = 358.117 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 88005, gadget_id = 70360122, pos = { x = -114.631, y = 256.506, z = 4327.448 }, rot = { x = 359.162, y = 353.092, z = 353.127 }, level = 32, persistent = true, interact_id = 146, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1088006, name = "GADGET_STATE_CHANGE_88006", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_88006", action = "action_EVENT_GADGET_STATE_CHANGE_88006" }, + { config_id = 1088007, name = "GROUP_LOAD_88007", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_88007", action = "action_EVENT_GROUP_LOAD_88007" } +} + +-- 变量 +variables = { + { config_id = 1, name = "open", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 88001, 88005 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_88006", "GROUP_LOAD_88007" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_88006(context, evt) + if 88005 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_88006(context, evt) + -- 将configid为 88001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 88001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将本组内变量名为 "open" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "open", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_88007(context, evt) + -- 判断变量"open"为1 + if ScriptLib.GetGroupVariableValue(context, "open") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_88007(context, evt) + -- 将configid为 88001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 88001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314089.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314089.lua new file mode 100644 index 00000000..3bd55605 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314089.lua @@ -0,0 +1,127 @@ +-- 基础信息 +local base_info = { + group_id = 133314089 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 89001, gadget_id = 71700288, pos = { x = -862.926, y = -12.252, z = 4688.326 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 32 }, + { config_id = 89002, gadget_id = 70950145, pos = { x = -862.926, y = -12.252, z = 4688.326 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1089003, name = "GADGET_CREATE_89003", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_89003", action = "action_EVENT_GADGET_CREATE_89003" }, + { config_id = 1089004, name = "SELECT_OPTION_89004", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_89004", action = "action_EVENT_SELECT_OPTION_89004" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 89001, 89002 }, + regions = { }, + triggers = { "GADGET_CREATE_89003", "SELECT_OPTION_89004" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_89003(context, evt) + if 89002 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_89003(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133314089, 89002, {64}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_89004(context, evt) + -- 判断是gadgetid 89002 option_id 64 + if 89002 ~= evt.param1 then + return false + end + + if 64 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_89004(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7328113") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + -- 删除指定group: 133314089 ;指定config:89002;物件身上指定option:64; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133314089, 89002, 64) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314090.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314090.lua new file mode 100644 index 00000000..a2f40dcf --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314090.lua @@ -0,0 +1,233 @@ +-- 基础信息 +local base_info = { + group_id = 133314090 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + -- 普通的沙蝎 + { config_id = 90001, monster_id = 26100401, pos = { x = -836.697, y = -13.785, z = 4694.446 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, pose_id = 1, area_id = 32 }, + -- 中毒的沙蝎 + { config_id = 90003, monster_id = 26100401, pos = { x = -836.749, y = -13.790, z = 4694.495 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, pose_id = 1, area_id = 32 }, + -- 眩晕的沙蝎 + { config_id = 90004, monster_id = 26100401, pos = { x = -836.741, y = -13.789, z = 4694.716 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, pose_id = 1, area_id = 32 }, + -- 双生沙蝎(普通) + { config_id = 90005, monster_id = 26100401, pos = { x = -836.741, y = -13.789, z = 4694.716 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1090002, name = "ANY_MONSTER_DIE_90002", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_90002", action = "action_EVENT_ANY_MONSTER_DIE_90002" }, + { config_id = 1090006, name = "ANY_MONSTER_DIE_90006", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_90006", action = "action_EVENT_ANY_MONSTER_DIE_90006" }, + { config_id = 1090007, name = "ANY_MONSTER_DIE_90007", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_90007", action = "action_EVENT_ANY_MONSTER_DIE_90007" }, + { config_id = 1090008, name = "ANY_MONSTER_DIE_90008", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_90008", action = "action_EVENT_ANY_MONSTER_DIE_90008" }, + -- 怪物创生 + { config_id = 1090009, name = "ANY_MONSTER_LIVE_90009", event = EventType.EVENT_ANY_MONSTER_LIVE, source = "", condition = "condition_EVENT_ANY_MONSTER_LIVE_90009", action = "action_EVENT_ANY_MONSTER_LIVE_90009" }, + -- 第二只魔蝎刷新 + { config_id = 1090010, name = "ANY_MONSTER_LIVE_90010", event = EventType.EVENT_ANY_MONSTER_LIVE, source = "", condition = "condition_EVENT_ANY_MONSTER_LIVE_90010", action = "action_EVENT_ANY_MONSTER_LIVE_90010" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 90001 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_90002", "ANY_MONSTER_LIVE_90009" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 90003 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_90006" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { 90004 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_90007" }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { 90005 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_90008", "ANY_MONSTER_LIVE_90010" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_90002(context, evt) + --判断死亡怪物的configid是否为 90001 + if evt.param1 ~= 90001 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_90002(context, evt) + -- 添加suite4的新内容 + ScriptLib.AddExtraGroupSuite(context, 133314090, 4) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_90006(context, evt) + --判断死亡怪物的configid是否为 90003 + if evt.param1 ~= 90003 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_90006(context, evt) + -- 添加suite4的新内容 + ScriptLib.AddExtraGroupSuite(context, 133314090, 4) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_90007(context, evt) + --判断死亡怪物的configid是否为 90004 + if evt.param1 ~= 90004 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_90007(context, evt) + -- 添加suite4的新内容 + ScriptLib.AddExtraGroupSuite(context, 133314090, 4) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_90008(context, evt) + --判断死亡怪物的configid是否为 90005 + if evt.param1 ~= 90005 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_90008(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7328114") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_LIVE_90009(context, evt) + if 90001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_LIVE_90009(context, evt) + -- 调用提示id为 1000190022 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000190022) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_LIVE_90010(context, evt) + if 90005 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_LIVE_90010(context, evt) + -- 调用提示id为 1000190023 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000190023) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314091.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314091.lua new file mode 100644 index 00000000..e160eccb --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314091.lua @@ -0,0 +1,95 @@ +-- 基础信息 +local base_info = { + group_id = 133314091 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 91001, monster_id = 26100501, pos = { x = -1085.743, y = 28.257, z = 4459.789 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1091002, name = "ANY_MONSTER_DIE_91002", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_91002", action = "action_EVENT_ANY_MONSTER_DIE_91002" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 91001 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_91002" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_91002(context, evt) + --判断死亡怪物的configid是否为 91001 + if evt.param1 ~= 91001 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_91002(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7328120") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314092.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314092.lua new file mode 100644 index 00000000..a7ad4898 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314092.lua @@ -0,0 +1,127 @@ +-- 基础信息 +local base_info = { + group_id = 133314092 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 92001, gadget_id = 71700288, pos = { x = -1137.905, y = 31.300, z = 4482.200 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 32 }, + { config_id = 92002, gadget_id = 70950145, pos = { x = -1137.905, y = 31.300, z = 4482.200 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1092003, name = "GADGET_CREATE_92003", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_92003", action = "action_EVENT_GADGET_CREATE_92003" }, + { config_id = 1092004, name = "SELECT_OPTION_92004", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_92004", action = "action_EVENT_SELECT_OPTION_92004" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 92001, 92002 }, + regions = { }, + triggers = { "GADGET_CREATE_92003", "SELECT_OPTION_92004" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_92003(context, evt) + if 92002 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_92003(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133314092, 92002, {68}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_92004(context, evt) + -- 判断是gadgetid 92002 option_id 68 + if 92002 ~= evt.param1 then + return false + end + + if 68 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_92004(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7328122") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + -- 删除指定group: 133314092 ;指定config:92002;物件身上指定option:68; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133314092, 92002, 68) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314093.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314093.lua new file mode 100644 index 00000000..b1cf3703 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314093.lua @@ -0,0 +1,205 @@ +-- 基础信息 +local base_info = { + group_id = 133314093 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 93001, gadget_id = 70350451, pos = { x = -456.295, y = 112.772, z = 4502.572 }, rot = { x = 21.734, y = 310.116, z = 352.445 }, level = 30, area_id = 32 }, + { config_id = 93002, gadget_id = 70290638, pos = { x = -425.419, y = 142.396, z = 4472.000 }, rot = { x = 331.511, y = 134.811, z = 3.722 }, level = 30, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { + -- 特殊Region用来锁EyePoint + { config_id = 93008, shape = RegionShape.SPHERE, radius = 70, pos = { x = -384.037, y = 114.349, z = 4449.706 }, area_id = 32 } +} + +-- 触发器 +triggers = { + -- 任务结束改显示屏为不可交互并设置保底变量 + { config_id = 1093003, name = "QUEST_FINISH_93003", event = EventType.EVENT_QUEST_FINISH, source = "7318710", condition = "", action = "action_EVENT_QUEST_FINISH_93003", trigger_count = 0 }, + -- 显示屏gadget传来的lua_notify,通知任务进度 + { config_id = 1093004, name = "LUA_NOTIFY_93004", event = EventType.EVENT_LUA_NOTIFY, source = "TitanMove", condition = "", action = "action_EVENT_LUA_NOTIFY_93004", trigger_count = 0 }, + -- 保底 + { config_id = 1093005, name = "GROUP_LOAD_93005", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_93005", action = "action_EVENT_GROUP_LOAD_93005", trigger_count = 0 }, + { config_id = 1093006, name = "TIME_AXIS_PASS_93006", event = EventType.EVENT_TIME_AXIS_PASS, source = "", condition = "condition_EVENT_TIME_AXIS_PASS_93006", action = "action_EVENT_TIME_AXIS_PASS_93006", trigger_count = 0 }, + -- 任务开始加交互 + { config_id = 1093007, name = "QUEST_START_93007", event = EventType.EVENT_QUEST_START, source = "7318710", condition = "", action = "action_EVENT_QUEST_START_93007", trigger_count = 0 }, + -- 将视野点转移到外屏 + { config_id = 1093009, name = "LUA_NOTIFY_93009", event = EventType.EVENT_LUA_NOTIFY, source = "OpenScreen", condition = "", action = "action_EVENT_LUA_NOTIFY_93009", trigger_count = 0 }, + -- 将视野点撤回 + { config_id = 1093010, name = "LUA_NOTIFY_93010", event = EventType.EVENT_LUA_NOTIFY, source = "CloseScreen", condition = "", action = "action_EVENT_LUA_NOTIFY_93010", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "finish", value = 0, no_refresh = true }, + { config_id = 2, name = "notify", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 93001, 93002 }, + regions = { }, + triggers = { "QUEST_FINISH_93003", "LUA_NOTIFY_93004", "GROUP_LOAD_93005", "TIME_AXIS_PASS_93006", "QUEST_START_93007" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = 任务完成suit, + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_QUEST_FINISH_93003(context, evt) + -- 将configid为 93002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 93002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将本组内变量名为 "finish" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "finish", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_LUA_NOTIFY_93004(context, evt) + -- 将本组内变量名为 "notify" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "notify", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 创建标识为"finish_quest",时间节点为{1}的时间轴,false用于控制该时间轴是否循环 + ScriptLib.InitTimeAxis(context, "finish_quest", {1}, false) + + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_93005(context, evt) + -- 判断变量"finish"为0 + if ScriptLib.GetGroupVariableValue(context, "finish") ~= 0 then + return false + end + + -- 判断变量"notify"为1 + if ScriptLib.GetGroupVariableValue(context, "notify") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_93005(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7318710") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_TIME_AXIS_PASS_93006(context, evt) + if "finish_quest" ~= evt.source_name or 1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_TIME_AXIS_PASS_93006(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7318710") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + -- 停止标识为"finish_quest"的时间轴 + ScriptLib.EndTimeAxis(context, "finish_quest") + + + return 0 +end + +-- 触发操作 +function action_EVENT_QUEST_START_93007(context, evt) + -- 将configid为 93002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 93002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_LUA_NOTIFY_93009(context, evt) + ScriptLib.SetPlayerEyePoint(context, 42008,42008) + return 0 +end + +-- 触发操作 +function action_EVENT_LUA_NOTIFY_93010(context, evt) + ScriptLib.ClearPlayerEyePoint(context, 93008) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314094.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314094.lua new file mode 100644 index 00000000..28bb888b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314094.lua @@ -0,0 +1,79 @@ +-- 基础信息 +local base_info = { + group_id = 133314094 +} + +-- Trigger变量 +local defs = { + gadget_worktop_id = 94001 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 94001, gadget_id = 70290600, pos = { x = -920.647, y = 38.302, z = 4685.898 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 94001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_4/ShelterWorktopControl" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314095.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314095.lua new file mode 100644 index 00000000..3b162b48 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314095.lua @@ -0,0 +1,79 @@ +-- 基础信息 +local base_info = { + group_id = 133314095 +} + +-- Trigger变量 +local defs = { + gadget_worktop_id = 95001 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 95001, gadget_id = 70290600, pos = { x = -1003.879, y = 129.574, z = 5060.656 }, rot = { x = 0.000, y = 252.167, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 95001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_4/ShelterWorktopControl" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314096.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314096.lua new file mode 100644 index 00000000..9ff62294 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314096.lua @@ -0,0 +1,79 @@ +-- 基础信息 +local base_info = { + group_id = 133314096 +} + +-- Trigger变量 +local defs = { + gadget_worktop_id = 96001 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 96001, gadget_id = 70290600, pos = { x = -697.456, y = 200.132, z = 4961.777 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 96001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_4/ShelterWorktopControl" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314097.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314097.lua new file mode 100644 index 00000000..d87dd55d --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314097.lua @@ -0,0 +1,79 @@ +-- 基础信息 +local base_info = { + group_id = 133314097 +} + +-- Trigger变量 +local defs = { + gadget_worktop_id = 97001 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 97001, gadget_id = 70290600, pos = { x = -532.774, y = 226.394, z = 5078.667 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 97001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_4/ShelterWorktopControl" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314098.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314098.lua new file mode 100644 index 00000000..9101d561 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314098.lua @@ -0,0 +1,79 @@ +-- 基础信息 +local base_info = { + group_id = 133314098 +} + +-- Trigger变量 +local defs = { + gadget_worktop_id = 98001 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 98001, gadget_id = 70290600, pos = { x = -410.082, y = 181.900, z = 4819.257 }, rot = { x = 0.000, y = 164.591, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 98001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_4/ShelterWorktopControl" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314099.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314099.lua new file mode 100644 index 00000000..81c2607b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314099.lua @@ -0,0 +1,279 @@ +-- 基础信息 +local base_info = { + group_id = 133314099 +} + +-- Trigger变量 +local defs = { + duration = 120, + kill_sum = 7, + group_id = 133314099, + gadget_controller_id = 99011 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 99001, monster_id = 25210103, pos = { x = -757.397, y = 58.194, z = 4427.144 }, rot = { x = 0.000, y = 65.853, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 32 }, + { config_id = 99002, monster_id = 25210402, pos = { x = -759.999, y = 58.164, z = 4429.180 }, rot = { x = 0.000, y = 90.808, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 32 }, + { config_id = 99003, monster_id = 25210202, pos = { x = -758.413, y = 59.062, z = 4424.325 }, rot = { x = 0.000, y = 43.139, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 32 }, + { config_id = 99004, monster_id = 25210203, pos = { x = -747.795, y = 57.350, z = 4423.706 }, rot = { x = 0.000, y = 305.037, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 32 }, + { config_id = 99005, monster_id = 25310101, pos = { x = -751.740, y = 56.116, z = 4433.250 }, rot = { x = 0.000, y = 183.793, z = 0.000 }, level = 1, drop_id = 1000100, pose_id = 1, area_id = 32 }, + { config_id = 99006, monster_id = 25210302, pos = { x = -752.391, y = 58.285, z = 4422.764 }, rot = { x = 0.000, y = 20.326, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 32 }, + { config_id = 99007, monster_id = 25210302, pos = { x = -747.568, y = 55.706, z = 4432.990 }, rot = { x = 0.000, y = 238.263, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 32 }, + { config_id = 99019, monster_id = 25310301, pos = { x = -754.710, y = 56.211, z = 4434.828 }, rot = { x = 0.000, y = 172.213, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 99008, gadget_id = 70330334, pos = { x = -752.237, y = 57.045, z = 4428.593 }, rot = { x = 7.348, y = 87.776, z = 7.589 }, level = 30, persistent = true, area_id = 32 }, + { config_id = 99011, gadget_id = 70360001, pos = { x = -752.135, y = 58.056, z = 4428.585 }, rot = { x = 5.875, y = 359.916, z = 356.784 }, level = 30, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1099012, name = "SELECT_OPTION_99012", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_99012", action = "action_EVENT_SELECT_OPTION_99012", trigger_count = 0 }, + { config_id = 1099013, name = "CHALLENGE_SUCCESS_99013", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "180", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_99013", trigger_count = 0 }, + { config_id = 1099014, name = "CHALLENGE_FAIL_99014", event = EventType.EVENT_CHALLENGE_FAIL, source = "180", condition = "", action = "action_EVENT_CHALLENGE_FAIL_99014", trigger_count = 0 }, + { config_id = 1099016, name = "GADGET_CREATE_99016", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_99016", action = "action_EVENT_GADGET_CREATE_99016", trigger_count = 0 }, + { config_id = 1099017, name = "ANY_MONSTER_DIE_99017", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_99017", action = "action_EVENT_ANY_MONSTER_DIE_99017", trigger_count = 0 }, + { config_id = 1099018, name = "ANY_MONSTER_DIE_99018", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_99018", action = "action_EVENT_ANY_MONSTER_DIE_99018", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "hasFinished", value = 0, no_refresh = false } +} + +-- 废弃数据 +garbages = { + gadgets = { + { config_id = 99009, gadget_id = 70300118, pos = { x = -751.984, y = 58.026, z = 4428.792 }, rot = { x = 358.212, y = 0.123, z = -0.004 }, level = 30, area_id = 32 }, + { config_id = 99010, gadget_id = 70330011, pos = { x = -751.902, y = 58.008, z = 4428.923 }, rot = { x = 358.212, y = 0.123, z = -0.004 }, level = 30, area_id = 32 } + }, + triggers = { + { config_id = 1099015, name = "GADGET_STATE_CHANGE_99015", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_99015", action = "action_EVENT_GADGET_STATE_CHANGE_99015", trigger_count = 0 } + } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 99008, 99011 }, + regions = { }, + triggers = { "SELECT_OPTION_99012", "CHALLENGE_SUCCESS_99013", "CHALLENGE_FAIL_99014", "GADGET_CREATE_99016" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 99001, 99002, 99003 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_99017" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { 99004, 99006 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_99018" }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { 99005, 99007, 99019 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_99012(context, evt) + -- 判断是gadgetid 99011 option_id 177 + if 99011 ~= evt.param1 then + return false + end + + if 177 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_99012(context, evt) + -- 180号挑战,duration内击杀kill_sum的怪物 + if 0 ~= ScriptLib.ActiveChallenge(context, 180, 13, defs.duration, defs.group_id, defs.kill_sum, 0) then + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, defs.group_id, 2) + + --永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = defs.gadget_controller_id }) then + return -1 + end + + + -- 将configid为 2002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 99008, GadgetState.GearStart) then + return -1 + end + + return 0 + +end + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_99013(context, evt) + -- 将configid为 99008 的物件更改为状态 GadgetState.GearStop + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 99008, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 针对当前group内变量名为 "hasFinished" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "hasFinished", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_99014(context, evt) + -- 将configid为 99008 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 99008, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为99011的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 99011 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133314099, 2) + + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 133314099, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_99016(context, evt) + if 99011 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_99016(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133314099, 99011, {177}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_99017(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_99017(context, evt) + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 133314099, 3) + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133314099, 2) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_99018(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_99018(context, evt) + -- 添加suite4的新内容 + ScriptLib.AddExtraGroupSuite(context, 133314099, 4) + + -- 删除suite3的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133314099, 3) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314100.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314100.lua new file mode 100644 index 00000000..2825dd32 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314100.lua @@ -0,0 +1,108 @@ +-- 基础信息 +local base_info = { + group_id = 133314100 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 100004, monster_id = 21010401, pos = { x = -645.634, y = 94.227, z = 4634.883 }, rot = { x = 0.000, y = 236.588, z = 0.000 }, level = 32, drop_tag = "远程丘丘人", area_id = 32 }, + { config_id = 100005, monster_id = 21010401, pos = { x = -647.616, y = 94.158, z = 4638.606 }, rot = { x = 0.000, y = 234.501, z = 0.000 }, level = 32, drop_tag = "远程丘丘人", pose_id = 402, area_id = 32 }, + { config_id = 100006, monster_id = 26090201, pos = { x = -643.887, y = 95.099, z = 4645.578 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 100007, monster_id = 21010701, pos = { x = -643.857, y = 94.862, z = 4643.070 }, rot = { x = 0.000, y = 359.482, z = 0.000 }, level = 32, drop_tag = "丘丘人", pose_id = 9013, area_id = 32 }, + { config_id = 100009, monster_id = 21010301, pos = { x = -625.920, y = 98.511, z = 4640.459 }, rot = { x = 0.000, y = 170.551, z = 0.000 }, level = 32, drop_tag = "丘丘人", area_id = 32 }, + { config_id = 100010, monster_id = 21020201, pos = { x = -635.175, y = 98.009, z = 4640.067 }, rot = { x = 0.000, y = 239.647, z = 0.000 }, level = 32, drop_tag = "丘丘暴徒", pose_id = 401, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 100001, gadget_id = 70710221, pos = { x = -643.788, y = 94.872, z = 4645.491 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 100002, gadget_id = 70211002, pos = { x = -629.564, y = 98.221, z = 4639.233 }, rot = { x = 0.000, y = 158.506, z = 0.000 }, level = 26, drop_tag = "战斗低级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 100012, gadget_id = 70220103, pos = { x = -631.621, y = 107.311, z = 4645.127 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1100003, name = "ANY_MONSTER_DIE_100003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_100003", action = "action_EVENT_ANY_MONSTER_DIE_100003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 100004, 100005, 100006, 100007, 100009, 100010 }, + gadgets = { 100001, 100002, 100012 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_100003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_100003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_100003(context, evt) + -- 将configid为 100002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 100002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4001, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314101.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314101.lua new file mode 100644 index 00000000..4dba41e5 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314101.lua @@ -0,0 +1,280 @@ +-- 基础信息 +local base_info = { + group_id = 133314101 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 101005, monster_id = 26100401, pos = { x = -997.843, y = -153.277, z = 5001.479 }, rot = { x = 0.000, y = 260.821, z = 0.000 }, level = 32, drop_tag = "高级镀金旅团", pose_id = 1, area_id = 32 }, + { config_id = 101007, monster_id = 28060401, pos = { x = -1011.337, y = -153.321, z = 4997.598 }, rot = { x = 0.000, y = 89.553, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 101001, gadget_id = 70330416, pos = { x = -983.607, y = -148.381, z = 4991.660 }, rot = { x = 0.000, y = 295.643, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 101003, gadget_id = 70330333, pos = { x = -1005.300, y = -153.600, z = 5001.659 }, rot = { x = 0.000, y = 160.819, z = 0.000 }, level = 32, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { + { config_id = 101004, shape = RegionShape.SPHERE, radius = 8, pos = { x = -1005.307, y = -153.283, z = 5001.497 }, area_id = 32 } +} + +-- 触发器 +triggers = { + -- 开门保底 + { config_id = 1101002, name = "GROUP_LOAD_101002", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_101002", action = "action_EVENT_GROUP_LOAD_101002", trigger_count = 0 }, + { config_id = 1101004, name = "ENTER_REGION_101004", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_101004", action = "action_EVENT_ENTER_REGION_101004" }, + { config_id = 1101006, name = "ANY_MONSTER_DIE_101006", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_101006", action = "action_EVENT_ANY_MONSTER_DIE_101006", trigger_count = 0 }, + { config_id = 1101008, name = "SELECT_OPTION_101008", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_101008", action = "action_EVENT_SELECT_OPTION_101008", trigger_count = 0 }, + -- 踩圈保底 + { config_id = 1101009, name = "GROUP_LOAD_101009", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_101009", action = "action_EVENT_GROUP_LOAD_101009", trigger_count = 0 }, + -- 打怪保底 + { config_id = 1101010, name = "GROUP_LOAD_101010", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_101010", action = "action_EVENT_GROUP_LOAD_101010", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 2, name = "phase", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 101001, 101003 }, + regions = { 101004 }, + triggers = { "GROUP_LOAD_101002", "ENTER_REGION_101004", "GROUP_LOAD_101009", "GROUP_LOAD_101010" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 101005, 101007 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_101006", "SELECT_OPTION_101008" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_101002(context, evt) + -- 判断变量"phase"为3 + if ScriptLib.GetGroupVariableValue(context, "phase") ~= 3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_101002(context, evt) + -- 将configid为 101001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 101001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_101004(context, evt) + if evt.param1 ~= 101004 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_101004(context, evt) + -- 将本组内变量名为 "phase" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "phase", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133314101, 2) + + -- 将configid为 101003 的物件更改为状态 GadgetState.GearStop + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 101003, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_101006(context, evt) + -- 判断指定group组剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCountByGroupId(context, 133314101) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_101006(context, evt) + -- 将本组内变量名为 "phase" 的变量设置为 2 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "phase", 2) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 将configid为 101003 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 101003, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133314101, 101003, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_101008(context, evt) + -- 判断是gadgetid 101003 option_id 7 + if 101003 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_101008(context, evt) + -- 将本组内变量名为 "phase" 的变量设置为 3 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "phase", 3) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 删除指定group: 133314101 ;指定config:101003;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133314101, 101003, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 将configid为 101001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 101001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 101003 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 101003, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 触发镜头注目,注目位置为坐标{x=-983.6068, y=-148.3808, z=4991.66},持续时间为3秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=-983.6068, y=-148.3808, z=4991.66} + local pos_follow = {x=0, y=0, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = false, duration = 3, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, + is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_101009(context, evt) + -- 判断变量"phase"为1 + if ScriptLib.GetGroupVariableValue(context, "phase") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_101009(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133314101, 2) + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_101010(context, evt) + -- 判断变量"phase"为2 + if ScriptLib.GetGroupVariableValue(context, "phase") ~= 2 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_101010(context, evt) + -- 将configid为 101003 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 101003, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133314101, 101003, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314102.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314102.lua new file mode 100644 index 00000000..0af44114 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314102.lua @@ -0,0 +1,95 @@ +-- 基础信息 +local base_info = { + group_id = 133314102 +} + +-- Trigger变量 +local defs = { + challenge_id = 2012002, + sandworm_region = 102002, + direct_sandworm_id = 102003, + attack_interval = 4, + attack_times = 1, + worktop_id = 102001, + chest_id = 102004, + airwall_id = 102010, + challenge_time = 30, + max_hit_times = 5 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 102001, gadget_id = 70350082, pos = { x = -1286.992, y = 59.010, z = 5241.311 }, rot = { x = 11.651, y = 332.832, z = 0.632 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 102003, gadget_id = 70290628, pos = { x = -1294.396, y = 58.234, z = 5240.849 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 102004, gadget_id = 70211001, pos = { x = -1273.370, y = 60.301, z = 5232.875 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "战斗低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 102010, gadget_id = 70310043, pos = { x = -1285.787, y = 59.124, z = 5241.775 }, rot = { x = 9.058, y = 7.257, z = 6.733 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { + -- 挑战区域 + { config_id = 102002, shape = RegionShape.POLYGON, pos = { x = -1284.501, y = 58.822, z = 5241.926 }, height = 48.535, point_array = { { x = -1282.141, y = 5225.168 }, { x = -1271.081, y = 5231.001 }, { x = -1266.581, y = 5241.364 }, { x = -1268.640, y = 5248.887 }, { x = -1279.339, y = 5258.683 }, { x = -1294.008, y = 5255.576 }, { x = -1301.226, y = 5247.320 }, { x = -1302.422, y = 5237.302 }, { x = -1297.403, y = 5227.514 } }, area_id = 32 } +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 102001 }, + regions = { 102002 }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_4/SandwormChallengeControl" +require "V3_4/SandwormToolkit" +require "V3_4/SandwormChallenge_DodgeChallenge" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314103.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314103.lua new file mode 100644 index 00000000..453fd606 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314103.lua @@ -0,0 +1,267 @@ +-- 基础信息 +local base_info = { + group_id = 133314103 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 103001, monster_id = 28020604, pos = { x = -904.490, y = -35.055, z = 5018.989 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "走兽", area_id = 32 }, + { config_id = 103002, monster_id = 26090901, pos = { x = -904.558, y = -35.631, z = 5018.756 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 103003, monster_id = 28050106, pos = { x = -904.729, y = -34.783, z = 5018.738 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "魔法生物", area_id = 32 }, + { config_id = 103004, monster_id = 28050106, pos = { x = -904.251, y = -34.751, z = 5018.867 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "魔法生物", area_id = 32 }, + { config_id = 103005, monster_id = 28060401, pos = { x = -904.502, y = -35.642, z = 5018.825 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 103006, gadget_id = 70330266, pos = { x = -903.994, y = -35.638, z = 5018.761 }, rot = { x = 342.499, y = 88.723, z = 10.219 }, level = 32, area_id = 32 }, + { config_id = 103007, gadget_id = 70210101, pos = { x = -904.549, y = -35.561, z = 5018.640 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", isOneoff = true, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { + -- 需要伏击怪食用这个 + { config_id = 103013, shape = RegionShape.SPHERE, radius = 2.35, pos = { x = -904.275, y = -34.921, z = 5019.071 }, area_id = 32 } +} + +-- 触发器 +triggers = { + -- 刷调查点 + { config_id = 1103008, name = "ANY_GADGET_DIE_103008", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_103008", action = "action_EVENT_ANY_GADGET_DIE_103008" }, + -- 刷面具鼬 + { config_id = 1103009, name = "ANY_GADGET_DIE_103009", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_103009", action = "action_EVENT_ANY_GADGET_DIE_103009" }, + -- 刷岩蕈兽 + { config_id = 1103010, name = "ANY_GADGET_DIE_103010", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_103010", action = "action_EVENT_ANY_GADGET_DIE_103010" }, + -- 刷草晶蝶 + { config_id = 1103011, name = "ANY_GADGET_DIE_103011", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_103011", action = "action_EVENT_ANY_GADGET_DIE_103011" }, + -- 刷蝎子 + { config_id = 1103012, name = "ANY_GADGET_DIE_103012", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_103012", action = "action_EVENT_ANY_GADGET_DIE_103012" }, + -- 需要伏击怪食用这个 + { config_id = 1103013, name = "ENTER_REGION_103013", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_103013", action = "action_EVENT_ENTER_REGION_103013" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = true +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 103006 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 103006 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_103008" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 103006 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_103009" }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { }, + gadgets = { 103006 }, + regions = { 103013 }, + triggers = { "ANY_GADGET_DIE_103010", "ENTER_REGION_103013" }, + rand_weight = 100 + }, + { + -- suite_id = 5, + -- description = , + monsters = { }, + gadgets = { 103006 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_103011" }, + rand_weight = 100 + }, + { + -- suite_id = 6, + -- description = , + monsters = { }, + gadgets = { 103006 }, + regions = { 103013 }, + triggers = { "ANY_GADGET_DIE_103012", "ENTER_REGION_103013" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_103008(context, evt) + if 103006 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_103008(context, evt) + -- 创建id为103007的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 103007 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_103009(context, evt) + if 103006 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_103009(context, evt) + -- 延迟0秒刷怪 + if 0 ~= ScriptLib.CreateMonster(context, { config_id = 103001, delay_time = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_103010(context, evt) + if 103006 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_103010(context, evt) + -- 延迟0秒刷怪 + if 0 ~= ScriptLib.CreateMonster(context, { config_id = 103002, delay_time = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_103011(context, evt) + if 103006 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_103011(context, evt) + -- 延迟0秒刷怪 + if 0 ~= ScriptLib.CreateMonster(context, { config_id = 103003, delay_time = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster") + return -1 + end + + -- 延迟0秒刷怪 + if 0 ~= ScriptLib.CreateMonster(context, { config_id = 103004, delay_time = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_103012(context, evt) + if 103006 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_103012(context, evt) + -- 延迟0秒刷怪 + if 0 ~= ScriptLib.CreateMonster(context, { config_id = 103005, delay_time = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_103013(context, evt) + if evt.param1 ~= 103013 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_103013(context, evt) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 103006 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314104.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314104.lua new file mode 100644 index 00000000..41407e0b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314104.lua @@ -0,0 +1,96 @@ +-- 基础信息 +local base_info = { + group_id = 133314104 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 104001, gadget_id = 70330402, pos = { x = -752.455, y = -126.246, z = 4440.604 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 104002, gadget_id = 70330402, pos = { x = -775.850, y = -125.837, z = 4447.358 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, state = GadgetState.GearStop, area_id = 32 }, + { config_id = 104003, gadget_id = 70330402, pos = { x = -769.413, y = -123.484, z = 4428.884 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 104005, gadget_id = 70690011, pos = { x = -765.389, y = -127.000, z = 4443.603 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 104006, gadget_id = 70330434, pos = { x = -765.294, y = -96.083, z = 4440.486 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 104007, gadget_id = 70330434, pos = { x = -765.294, y = -66.083, z = 4440.486 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1104008, name = "GADGET_STATE_CHANGE_104008", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "", action = "action_EVENT_GADGET_STATE_CHANGE_104008" } +} + +-- 变量 +variables = { + { config_id = 1, name = "open", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 104001, 104002, 104003 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_104008" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 104005, 104006, 104007 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_104008(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133314104, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314105.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314105.lua new file mode 100644 index 00000000..f7b4fca4 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314105.lua @@ -0,0 +1,303 @@ +-- 基础信息 +local base_info = { + group_id = 133314105 +} + +-- Trigger变量 +local defs = { + duration = 50, + group_id = 133314105, + gadget_sum = 3, + challenge_id = 2012001, + sandworm_region = 105004, + attack_interval = 15, + attack_times = 2, + direct_sandworm_id = 105015 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 105001, gadget_id = 70290624, pos = { x = -566.153, y = 98.908, z = 4559.734 }, rot = { x = 0.000, y = 179.471, z = 10.286 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 105002, gadget_id = 70350084, pos = { x = -583.563, y = 97.798, z = 4562.996 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 2, persistent = true, area_id = 32 }, + { config_id = 105003, gadget_id = 70211111, pos = { x = -585.592, y = 96.221, z = 4557.610 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "解谜中级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 105005, gadget_id = 70360001, pos = { x = -583.554, y = 98.762, z = 4563.008 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 2, persistent = true, area_id = 32 }, + { config_id = 105013, gadget_id = 70290624, pos = { x = -593.372, y = 97.389, z = 4570.447 }, rot = { x = 0.000, y = 0.000, z = 9.639 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 105014, gadget_id = 70290624, pos = { x = -592.639, y = 92.976, z = 4548.461 }, rot = { x = 0.000, y = 30.885, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 105015, gadget_id = 70290628, pos = { x = -582.608, y = 93.930, z = 4558.511 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { + -- 沙虫区域 + { config_id = 105004, shape = RegionShape.POLYGON, pos = { x = -583.601, y = 95.186, z = 4563.082 }, height = 68.735, point_array = { { x = -535.094, y = 4585.438 }, { x = -549.246, y = 4551.025 }, { x = -568.215, y = 4529.881 }, { x = -593.472, y = 4524.925 }, { x = -618.070, y = 4525.295 }, { x = -632.107, y = 4550.057 }, { x = -623.400, y = 4573.491 }, { x = -610.802, y = 4593.163 }, { x = -584.906, y = 4601.238 }, { x = -567.231, y = 4588.464 } }, area_id = 32 } +} + +-- 触发器 +triggers = { + -- 沙虫区域 + { config_id = 1105004, name = "ENTER_REGION_105004", event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "", trigger_count = 0 }, + { config_id = 1105006, name = "CHALLENGE_SUCCESS_105006", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "56", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_105006", trigger_count = 0 }, + { config_id = 1105007, name = "CHALLENGE_FAIL_105007", event = EventType.EVENT_CHALLENGE_FAIL, source = "56", condition = "", action = "action_EVENT_CHALLENGE_FAIL_105007", trigger_count = 0 }, + { config_id = 1105008, name = "GADGET_STATE_CHANGE_105008", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_105008", action = "action_EVENT_GADGET_STATE_CHANGE_105008", trigger_count = 0 }, + { config_id = 1105009, name = "ANY_GADGET_DIE_105009", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "", action = "", trigger_count = 0, tag = "201" }, + { config_id = 1105010, name = "GADGET_CREATE_105010", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_105010", action = "action_EVENT_GADGET_CREATE_105010", trigger_count = 0 }, + { config_id = 1105011, name = "SELECT_OPTION_105011", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_105011", action = "action_EVENT_SELECT_OPTION_105011", trigger_count = 0 }, + -- 2.0rel加的保底,如果group在挑战中间被卸载了,需要在加载时加个保底置回初始状态 + { config_id = 1105012, name = "GROUP_LOAD_105012", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_105012", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "gadget_start", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 3, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 105002, 105005 }, + regions = { }, + triggers = { "CHALLENGE_SUCCESS_105006", "CHALLENGE_FAIL_105007", "GADGET_STATE_CHANGE_105008", "ANY_GADGET_DIE_105009", "GADGET_CREATE_105010", "SELECT_OPTION_105011", "GROUP_LOAD_105012" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 105001, 105013, 105014 }, + regions = { 105004 }, + triggers = { "ENTER_REGION_105004" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 105002, 105003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_105006(context, evt) + -- 将configid为 105002 的物件更改为状态 GadgetState.GearStop + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 105002, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 105005 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- group调整group进度,只对非randSuite有效 + if 0 ~= ScriptLib.GoToGroupSuite(context, 133314105, 3) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3003, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_105007(context, evt) + -- 将configid为 105002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 105002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133314105, 2) + + -- 创建id为105005的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 105005 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3003, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- 将本组内变量名为 "gadget_start" 的变量设置为 0 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "gadget_start", 0) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_105008(context, evt) + if 105002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_105008(context, evt) + -- 201号挑战,duration内破坏炸药桶 + if 0 ~= ScriptLib.ActiveChallenge(context, 56, 2012001, defs.duration, 2, 201, defs.gadget_sum) then + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, defs.group_id, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3003, 1, 1) then + return -1 + end + + return 0 + +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_105010(context, evt) + if 105005 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_105010(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133314105, 105005, {177}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_105011(context, evt) + -- 判断是gadgetid 105005 option_id 177 + if 105005 ~= evt.param1 then + return false + end + + if 177 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_105011(context, evt) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 105005 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 将configid为 105002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 105002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + --在主机玩家脚下召唤一只沙虫,并攻击若干次。可能失败 + local uid = ScriptLib.GetSceneOwnerUid(context) + LF_Summon_Direct_Sandworm_By_Avatar(context,uid,2) + + return 0 +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_105012(context, evt) + -- 将configid为 105002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 105002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133314105, 2) + + -- 创建id为105005的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 105005 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3003, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- 将本组内变量名为 "gadget_start" 的变量设置为 0 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "gadget_start", 0) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + return 0 +end + +require "V3_4/SandwormChallengeControl" +require "V3_4/SandwormToolkit" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314106.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314106.lua new file mode 100644 index 00000000..edd50de4 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314106.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 133314106 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 106001, monster_id = 28060401, pos = { x = -803.373, y = 35.419, z = 4741.905 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 1, area_id = 32 }, + { config_id = 106002, monster_id = 28060401, pos = { x = -787.263, y = 44.988, z = 4746.848 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 1, area_id = 32 }, + { config_id = 106003, monster_id = 28060401, pos = { x = -822.487, y = 25.906, z = 4733.089 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 1, area_id = 32 }, + { config_id = 106004, monster_id = 28060401, pos = { x = -792.650, y = 59.701, z = 4772.135 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 106001, 106002, 106003, 106004 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314107.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314107.lua new file mode 100644 index 00000000..307d0671 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314107.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 133314107 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 107001, monster_id = 28060401, pos = { x = -772.944, y = 23.234, z = 4630.507 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 1, area_id = 32 }, + { config_id = 107002, monster_id = 28060401, pos = { x = -790.845, y = 12.047, z = 4649.520 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 1, area_id = 32 }, + { config_id = 107003, monster_id = 28060401, pos = { x = -814.287, y = 1.687, z = 4662.151 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 1, area_id = 32 }, + { config_id = 107004, monster_id = 28060401, pos = { x = -759.468, y = 31.283, z = 4634.916 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 107001, 107002, 107003, 107004 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314108.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314108.lua new file mode 100644 index 00000000..c40599da --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314108.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133314108 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 108001, monster_id = 28050106, pos = { x = -730.664, y = -121.163, z = 4466.804 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "魔法生物", area_id = 32 }, + { config_id = 108002, monster_id = 28050106, pos = { x = -728.662, y = -120.523, z = 4468.218 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "魔法生物", area_id = 32 }, + { config_id = 108003, monster_id = 28050106, pos = { x = -727.602, y = -123.070, z = 4460.459 }, rot = { x = 0.000, y = 185.722, z = 0.000 }, level = 32, drop_tag = "魔法生物", area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 108001, 108002, 108003 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314109.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314109.lua new file mode 100644 index 00000000..bb0bb1b3 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314109.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133314109 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 109001, gadget_id = 70500000, pos = { x = -968.538, y = 10.474, z = 4822.395 }, rot = { x = 6.428, y = 2.523, z = 26.046 }, level = 32, point_type = 2055, area_id = 32 }, + { config_id = 109002, gadget_id = 70500000, pos = { x = -969.816, y = 9.518, z = 4824.578 }, rot = { x = 6.428, y = 2.523, z = 29.467 }, level = 32, point_type = 2055, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 109001, 109002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314110.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314110.lua new file mode 100644 index 00000000..05e07146 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314110.lua @@ -0,0 +1,118 @@ +-- 基础信息 +local base_info = { + group_id = 133314110 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 110001, gadget_id = 70350438, pos = { x = -422.350, y = 123.924, z = 4453.308 }, rot = { x = 332.361, y = 133.792, z = 169.989 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 110002, gadget_id = 70350438, pos = { x = -409.026, y = 122.623, z = 4465.788 }, rot = { x = 333.652, y = 133.197, z = 168.136 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 110003, gadget_id = 70350438, pos = { x = -421.354, y = 119.086, z = 4465.050 }, rot = { x = 1.769, y = 48.601, z = 289.819 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 110004, gadget_id = 70350438, pos = { x = -409.954, y = 127.678, z = 4453.626 }, rot = { x = 2.645, y = 46.125, z = 289.119 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 110005, gadget_id = 70350437, pos = { x = -423.618, y = 141.272, z = 4432.491 }, rot = { x = 343.170, y = 87.261, z = 2.409 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 110006, gadget_id = 70350437, pos = { x = -412.756, y = 119.295, z = 4491.386 }, rot = { x = 343.210, y = 88.415, z = 346.892 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 110007, gadget_id = 70350437, pos = { x = -387.524, y = 137.901, z = 4467.295 }, rot = { x = 337.436, y = 183.643, z = 319.391 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 110008, gadget_id = 70350437, pos = { x = -447.883, y = 122.697, z = 4458.788 }, rot = { x = 337.665, y = 183.431, z = 319.675 }, level = 32, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1110009, name = "QUEST_FINISH_110009", event = EventType.EVENT_QUEST_FINISH, source = "7318707", condition = "", action = "action_EVENT_QUEST_FINISH_110009", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + io_type = 1, + suite = 1, + end_suite = 2, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suite_disk = { + [1] = { + gadgets = { + { config_id = 110001, state = 0 }, + { config_id = 110002, state = 0 }, + { config_id = 110003, state = 0 }, + { config_id = 110004, state = 0 }, + { config_id = 110005, state = 0 }, + { config_id = 110006, state = 0 }, + { config_id = 110007, state = 0 }, + { config_id = 110008, state = 0 } + }, + monsters = { + }, + regions = { }, + triggers = { "QUEST_FINISH_110009" }, + npcs = { }, + variables = { + } + }, + [2] = { + gadgets = { + { config_id = 110001, state = 201 }, + { config_id = 110002, state = 201 }, + { config_id = 110003, state = 201 }, + { config_id = 110004, state = 201 }, + { config_id = 110005, state = 201 }, + { config_id = 110006, state = 201 }, + { config_id = 110007, state = 201 }, + { config_id = 110008, state = 201 } + }, + monsters = { + }, + regions = { }, + triggers = { }, + npcs = { }, + variables = { + } + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_QUEST_FINISH_110009(context, evt) + -- 将指定flowGroup的进度和要素属性都改为目标suite(缺的创建,多的移除) + ScriptLib.GoToFlowSuite(context, 133314110, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314111.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314111.lua new file mode 100644 index 00000000..c1886439 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314111.lua @@ -0,0 +1,105 @@ +-- 基础信息 +local base_info = { + group_id = 133314111 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 111001, monster_id = 24030101, pos = { x = -297.558, y = 104.978, z = 4512.388 }, rot = { x = 0.000, y = 256.487, z = 0.000 }, level = 32, drop_tag = "遗迹龙兽", disableWander = true, pose_id = 102, area_id = 32 }, + { config_id = 111004, monster_id = 24030201, pos = { x = -305.003, y = 104.894, z = 4502.828 }, rot = { x = 0.000, y = 115.692, z = 0.000 }, level = 32, drop_tag = "遗迹龙兽", pose_id = 101, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 111002, gadget_id = 70211012, pos = { x = -296.762, y = 106.023, z = 4505.329 }, rot = { x = 348.954, y = 173.249, z = 0.257 }, level = 26, drop_tag = "战斗中级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 111005, gadget_id = 70330410, pos = { x = -253.344, y = 127.615, z = 4506.180 }, rot = { x = 347.934, y = 45.733, z = 99.573 }, level = 32, area_id = 32 }, + { config_id = 111006, gadget_id = 70330410, pos = { x = -263.242, y = 124.112, z = 4494.487 }, rot = { x = 69.103, y = 212.042, z = 270.971 }, level = 32, area_id = 32 }, + { config_id = 111007, gadget_id = 70330410, pos = { x = -262.861, y = 135.707, z = 4498.417 }, rot = { x = 6.816, y = 38.739, z = 108.912 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1111003, name = "ANY_MONSTER_DIE_111003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_111003", action = "action_EVENT_ANY_MONSTER_DIE_111003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 111001, 111004 }, + gadgets = { 111002, 111005, 111006, 111007 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_111003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_111003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_111003(context, evt) + -- 将configid为 111002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 111002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4000, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314112.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314112.lua new file mode 100644 index 00000000..71915710 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314112.lua @@ -0,0 +1,175 @@ +-- 基础信息 +local base_info = { + group_id = 133314112 +} + +-- DEFS_MISCS +local JamshidRocks = +{ + 112001, + 112002, + 112003 +} + +local CorrectAnswer = +{ + 3,1,4 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + [112001] = { config_id = 112001, gadget_id = 70290635, pos = { x = -926.209, y = -48.828, z = 4985.813 }, rot = { x = 0.000, y = 211.591, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + [112002] = { config_id = 112002, gadget_id = 70290636, pos = { x = -929.861, y = -50.307, z = 4983.903 }, rot = { x = 10.083, y = 215.316, z = 0.798 }, level = 32, state = GadgetState.GearStop, persistent = true, area_id = 32 }, + [112003] = { config_id = 112003, gadget_id = 70290637, pos = { x = -933.084, y = -48.763, z = 4986.563 }, rot = { x = 0.000, y = 178.318, z = 0.000 }, level = 32, state = GadgetState.GearStart, persistent = true, area_id = 32 }, + [112005] = { config_id = 112005, gadget_id = 70211101, pos = { x = -938.496, y = -52.376, z = 4976.167 }, rot = { x = 0.000, y = 24.401, z = 0.000 }, level = 26, drop_tag = "解谜低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + [112007] = { config_id = 112007, gadget_id = 70290685, pos = { x = -898.000, y = -30.179, z = 5009.819 }, rot = { x = 18.787, y = 271.246, z = 348.838 }, level = 32, area_id = 32 }, + [112009] = { config_id = 112009, gadget_id = 70290691, pos = { x = -898.713, y = -32.056, z = 5013.947 }, rot = { x = 4.977, y = 298.419, z = 354.687 }, level = 32, area_id = 32 }, + [112010] = { config_id = 112010, gadget_id = 70290687, pos = { x = -900.314, y = -32.297, z = 5011.365 }, rot = { x = 7.461, y = 296.881, z = 353.058 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1112004, name = "VARIABLE_CHANGE_112004", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_112004", action = "action_EVENT_VARIABLE_CHANGE_112004" }, + { config_id = 1112006, name = "GROUP_LOAD_112006", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_112006", action = "action_EVENT_GROUP_LOAD_112006", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 112001, 112002, 112003, 112007, 112009, 112010 }, + regions = { }, + triggers = { "VARIABLE_CHANGE_112004", "GROUP_LOAD_112006" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_112004(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"is_success"为1 + if ScriptLib.GetGroupVariableValue(context, "is_success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_112004(context, evt) + -- 创建id为112005的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 112005 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 将configid为 112001 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 112001, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 112002 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 112002, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 112003 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 112003, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_112006(context, evt) + -- 判断变量"is_success"为1 + if ScriptLib.GetGroupVariableValue(context, "is_success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_112006(context, evt) + -- 创建id为112005的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 112005 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 将configid为 112001 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 112001, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 112002 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 112002, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 112003 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 112003, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +require "V3_4/JamshidRock" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314113.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314113.lua new file mode 100644 index 00000000..47a99ed6 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314113.lua @@ -0,0 +1,105 @@ +-- 基础信息 +local base_info = { + group_id = 133314113 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 113001, monster_id = 28060501, pos = { x = -813.837, y = 137.713, z = 4278.420 }, rot = { x = 0.000, y = 187.053, z = 0.000 }, level = 32, drop_tag = "走兽", ban_excel_drop = true, disableWander = true, pose_id = 2, area_id = 32 }, + { config_id = 113004, monster_id = 23010301, pos = { x = -815.734, y = 143.005, z = 4260.653 }, rot = { x = 0.000, y = 314.601, z = 0.000 }, level = 32, drop_tag = "先遣队", pose_id = 9011, area_id = 32 }, + { config_id = 113005, monster_id = 23010601, pos = { x = -819.925, y = 142.945, z = 4262.956 }, rot = { x = 0.000, y = 90.718, z = 0.000 }, level = 32, drop_tag = "先遣队", pose_id = 9011, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 113002, gadget_id = 70211002, pos = { x = -819.423, y = 142.990, z = 4260.773 }, rot = { x = 0.000, y = 30.790, z = 0.000 }, level = 26, drop_tag = "战斗低级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 113006, gadget_id = 70210101, pos = { x = -821.341, y = 143.054, z = 4261.186 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜武器须弥", persistent = true, area_id = 32 }, + { config_id = 113007, gadget_id = 70210101, pos = { x = -810.456, y = 139.387, z = 4263.106 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜遗物须弥", persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1113003, name = "ANY_MONSTER_DIE_113003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_113003", action = "action_EVENT_ANY_MONSTER_DIE_113003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 113001, 113004, 113005 }, + gadgets = { 113002, 113006, 113007 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_113003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_113003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_113003(context, evt) + -- 将configid为 113002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 113002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4000, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314114.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314114.lua new file mode 100644 index 00000000..27cca20c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314114.lua @@ -0,0 +1,110 @@ +-- 基础信息 +local base_info = { + group_id = 133314114 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 114001, monster_id = 28060901, pos = { x = -396.272, y = 39.083, z = 4505.695 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "驮兽镀金旅团", disableWander = true, pose_id = 3, area_id = 32 }, + { config_id = 114002, monster_id = 25210503, pos = { x = -392.321, y = 44.658, z = 4495.561 }, rot = { x = 0.000, y = 257.986, z = 0.000 }, level = 32, drop_tag = "镀金旅团", pose_id = 9511, area_id = 32 }, + { config_id = 114003, monster_id = 25210303, pos = { x = -394.818, y = 44.677, z = 4495.607 }, rot = { x = 0.000, y = 97.862, z = 0.000 }, level = 32, drop_tag = "镀金旅团", pose_id = 9512, area_id = 32 }, + { config_id = 114004, monster_id = 25210402, pos = { x = -388.542, y = 44.932, z = 4493.620 }, rot = { x = 0.000, y = 303.687, z = 0.000 }, level = 32, drop_tag = "镀金旅团", pose_id = 9001, area_id = 32 }, + { config_id = 114005, monster_id = 25310201, pos = { x = -385.002, y = 40.175, z = 4508.290 }, rot = { x = 0.000, y = 274.332, z = 0.000 }, level = 32, drop_tag = "中级镀金旅团", pose_id = 9001, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 114006, gadget_id = 70211002, pos = { x = -389.671, y = 40.187, z = 4506.938 }, rot = { x = 0.000, y = 348.181, z = 0.000 }, level = 26, drop_tag = "战斗低级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 114007, gadget_id = 71700519, pos = { x = -393.121, y = 44.677, z = 4494.708 }, rot = { x = 0.000, y = 257.986, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 114008, gadget_id = 71700519, pos = { x = -394.343, y = 44.677, z = 4494.709 }, rot = { x = 0.000, y = 257.986, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 114009, gadget_id = 70220128, pos = { x = -393.711, y = 44.554, z = 4495.458 }, rot = { x = 0.000, y = 180.815, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 114010, gadget_id = 71700434, pos = { x = -392.240, y = 44.753, z = 4491.674 }, rot = { x = 0.000, y = 180.815, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 114011, gadget_id = 70220050, pos = { x = -380.960, y = 40.156, z = 4509.511 }, rot = { x = 0.000, y = 180.815, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 114012, gadget_id = 70220051, pos = { x = -385.362, y = 45.051, z = 4495.352 }, rot = { x = 0.000, y = 180.815, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 114013, gadget_id = 70220052, pos = { x = -384.802, y = 45.042, z = 4496.128 }, rot = { x = 0.000, y = 180.815, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 114015, gadget_id = 70220048, pos = { x = -394.740, y = 44.596, z = 4491.970 }, rot = { x = 0.000, y = 211.786, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 114016, gadget_id = 70210101, pos = { x = -384.969, y = 45.033, z = 4496.204 }, rot = { x = 0.000, y = 126.725, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜人文须弥", persistent = true, area_id = 32 }, + { config_id = 114017, gadget_id = 70210101, pos = { x = -381.415, y = 40.950, z = 4509.717 }, rot = { x = 0.000, y = 316.694, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜果蔬须弥", persistent = true, area_id = 32 }, + { config_id = 114018, gadget_id = 71700430, pos = { x = -390.762, y = 44.771, z = 4493.216 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1114014, name = "ANY_MONSTER_DIE_114014", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_114014", action = "action_EVENT_ANY_MONSTER_DIE_114014" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 114001, 114002, 114003, 114004, 114005 }, + gadgets = { 114006, 114007, 114008, 114009, 114010, 114011, 114012, 114013, 114015, 114016, 114017, 114018 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_114014" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_114014(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_114014(context, evt) + -- 将configid为 114006 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 114006, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314115.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314115.lua new file mode 100644 index 00000000..aff6fe9c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314115.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133314115 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 115001, monster_id = 26090901, pos = { x = -107.965, y = 34.566, z = 4891.680 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 103, area_id = 32 }, + { config_id = 115002, monster_id = 26090901, pos = { x = -97.317, y = 35.914, z = 4905.786 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 103, area_id = 32 }, + { config_id = 115003, monster_id = 26090901, pos = { x = -102.248, y = 35.239, z = 4895.427 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 103, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 115001, 115002, 115003 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314116.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314116.lua new file mode 100644 index 00000000..bd0ebccb --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314116.lua @@ -0,0 +1,80 @@ +-- 基础信息 +local base_info = { + group_id = 133314116 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 116001, gadget_id = 70330254, pos = { x = -111.776, y = -2.349, z = 4993.795 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 116002, gadget_id = 70330254, pos = { x = -116.673, y = 3.256, z = 5017.603 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 116003, gadget_id = 70330254, pos = { x = -114.951, y = 6.492, z = 5044.705 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 116004, gadget_id = 70330254, pos = { x = -74.405, y = 26.951, z = 5050.571 }, rot = { x = 0.000, y = 285.452, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 116005, gadget_id = 70330254, pos = { x = -72.442, y = 50.937, z = 4932.965 }, rot = { x = 0.000, y = 285.452, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 116006, gadget_id = 70330254, pos = { x = -194.155, y = 65.235, z = 4790.272 }, rot = { x = 0.000, y = 285.452, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 116007, gadget_id = 70330254, pos = { x = -146.307, y = 64.206, z = 4911.560 }, rot = { x = 0.000, y = 285.452, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 116008, gadget_id = 70330254, pos = { x = -316.173, y = 67.474, z = 4639.504 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 116009, gadget_id = 70330254, pos = { x = -255.059, y = 70.365, z = 4687.754 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 116001, 116002, 116003, 116004, 116005, 116006, 116007, 116008, 116009 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314117.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314117.lua new file mode 100644 index 00000000..ede66c71 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314117.lua @@ -0,0 +1,78 @@ +-- 基础信息 +local base_info = { + group_id = 133314117 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 117001, monster_id = 28060501, pos = { x = -444.911, y = 28.460, z = 4521.441 }, rot = { x = 0.000, y = 76.123, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 1, area_id = 32 }, + { config_id = 117002, monster_id = 28060503, pos = { x = -420.483, y = 25.352, z = 4522.923 }, rot = { x = 0.000, y = 75.657, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 1, area_id = 32 }, + { config_id = 117003, monster_id = 28060502, pos = { x = -436.975, y = 27.431, z = 4537.086 }, rot = { x = 0.000, y = 73.954, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 1, area_id = 32 }, + { config_id = 117004, monster_id = 28060301, pos = { x = -346.056, y = 20.822, z = 4551.411 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "鸟类", disableWander = true, pose_id = 131, area_id = 32 }, + { config_id = 117005, monster_id = 28060301, pos = { x = -362.471, y = 24.986, z = 4560.511 }, rot = { x = 0.000, y = 169.514, z = 0.000 }, level = 32, drop_tag = "鸟类", disableWander = true, pose_id = 131, area_id = 32 }, + { config_id = 117006, monster_id = 28060301, pos = { x = -322.403, y = 19.130, z = 4582.004 }, rot = { x = 0.000, y = 214.637, z = 0.000 }, level = 32, drop_tag = "鸟类", disableWander = true, pose_id = 131, area_id = 32 }, + { config_id = 117007, monster_id = 28060301, pos = { x = -380.863, y = 29.212, z = 4530.665 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "鸟类", disableWander = true, pose_id = 131, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 117001, 117002, 117003, 117004, 117005, 117006, 117007 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314118.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314118.lua new file mode 100644 index 00000000..8692d8a0 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314118.lua @@ -0,0 +1,205 @@ +-- 基础信息 +local base_info = { + group_id = 133314118 +} + +-- Trigger变量 +local defs = { + interactOptionID = 430, + gadget_fireTorch = 118002, + gadget_fireBase1 = 118001, + gadget_fire1 = 118003, + gadget_fireBase2 = 118004, + gadget_fire2 = 118005, + gadget_fireBase3 = 118011, + gadget_fire3 = 118012, + gadget_fireBase4 = 118013, + gadget_fire4 = 118014 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- 1号基座 + { config_id = 118001, gadget_id = 70330279, pos = { x = -795.646, y = -82.135, z = 5013.045 }, rot = { x = 0.000, y = 275.203, z = 0.000 }, level = 32, state = GadgetState.GearStart, persistent = true, area_id = 32 }, + { config_id = 118002, gadget_id = 70330278, pos = { x = -773.124, y = -63.097, z = 4883.460 }, rot = { x = 0.000, y = 70.984, z = 0.000 }, level = 32, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_NORMAL, area_id = 32 }, + -- 1号火种 + { config_id = 118003, gadget_id = 70330257, pos = { x = -795.604, y = -80.363, z = 5012.974 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, route_id = 331400034, persistent = true, area_id = 32 }, + -- 2号基座 + { config_id = 118004, gadget_id = 70330279, pos = { x = -768.413, y = -73.069, z = 4985.684 }, rot = { x = 0.000, y = 335.940, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + -- 2号火种 + { config_id = 118005, gadget_id = 70330257, pos = { x = -768.514, y = -71.289, z = 4985.650 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, route_id = 331400035, persistent = true, area_id = 32 }, + { config_id = 118006, gadget_id = 70211101, pos = { x = -769.001, y = -60.733, z = 4882.189 }, rot = { x = 0.000, y = 72.105, z = 0.000 }, level = 26, drop_tag = "解谜低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + -- 3号基座 + { config_id = 118011, gadget_id = 70330279, pos = { x = -792.079, y = -58.795, z = 4908.142 }, rot = { x = 0.000, y = 250.482, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + -- 3号火种 + { config_id = 118012, gadget_id = 70330257, pos = { x = -792.136, y = -57.277, z = 4908.108 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, route_id = 331400036, persistent = true, area_id = 32 }, + -- 4号基座 + { config_id = 118013, gadget_id = 70330279, pos = { x = -803.408, y = -58.632, z = 4876.297 }, rot = { x = 0.000, y = 206.300, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + -- 4号火种 + { config_id = 118014, gadget_id = 70330257, pos = { x = -803.370, y = -56.987, z = 4876.326 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, route_id = 331400038, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 玩法完成 + { config_id = 1118007, name = "GADGET_STATE_CHANGE_118007", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_118007", action = "action_EVENT_GADGET_STATE_CHANGE_118007" }, + -- 保底 + { config_id = 1118008, name = "GROUP_LOAD_118008", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_118008", action = "action_EVENT_GROUP_LOAD_118008", trigger_count = 0 }, + -- 玩法开始埋点 + { config_id = 1118009, name = "GADGET_STATE_CHANGE_118009", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_118009", action = "action_EVENT_GADGET_STATE_CHANGE_118009" }, + -- 玩法进度埋点 + { config_id = 1118010, name = "GADGET_STATE_CHANGE_118010", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_118010", action = "action_EVENT_GADGET_STATE_CHANGE_118010" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 118001, 118002, 118004, 118011, 118013 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_118007", "GROUP_LOAD_118008", "GADGET_STATE_CHANGE_118009", "GADGET_STATE_CHANGE_118010" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_118007(context, evt) + if 118002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_118007(context, evt) + -- 创建id为118006的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 118006 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 31004, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_118008(context, evt) + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133314118, 118002) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_118008(context, evt) + -- 创建id为118006的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 118006 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_118009(context, evt) + if 118001 ~= evt.param2 or GadgetState.Default ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_118009(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 7022, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 31004, 1, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_118010(context, evt) + if 118004 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_118010(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 31004, 2, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +require "BlackBoxPlay/DesertEnergySpark" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314119.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314119.lua new file mode 100644 index 00000000..7c22fe93 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314119.lua @@ -0,0 +1,267 @@ +-- 基础信息 +local base_info = { + group_id = 133314119 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 119001, monster_id = 28020604, pos = { x = -829.117, y = -58.477, z = 4891.633 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "走兽", area_id = 32 }, + { config_id = 119002, monster_id = 26090901, pos = { x = -829.185, y = -59.053, z = 4891.400 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 119003, monster_id = 28050106, pos = { x = -829.356, y = -58.205, z = 4891.382 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "魔法生物", area_id = 32 }, + { config_id = 119004, monster_id = 28050106, pos = { x = -828.877, y = -58.173, z = 4891.511 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "魔法生物", area_id = 32 }, + { config_id = 119005, monster_id = 28060401, pos = { x = -829.129, y = -59.064, z = 4891.469 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 119006, gadget_id = 70330266, pos = { x = -829.194, y = -58.763, z = 4891.694 }, rot = { x = 0.000, y = 330.716, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 119007, gadget_id = 70210101, pos = { x = -829.176, y = -58.983, z = 4891.284 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", isOneoff = true, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { + -- 需要伏击怪食用这个 + { config_id = 119013, shape = RegionShape.SPHERE, radius = 2.35, pos = { x = -828.902, y = -58.343, z = 4891.715 }, area_id = 32 } +} + +-- 触发器 +triggers = { + -- 刷调查点 + { config_id = 1119008, name = "ANY_GADGET_DIE_119008", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_119008", action = "action_EVENT_ANY_GADGET_DIE_119008" }, + -- 刷面具鼬 + { config_id = 1119009, name = "ANY_GADGET_DIE_119009", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_119009", action = "action_EVENT_ANY_GADGET_DIE_119009" }, + -- 刷岩蕈兽 + { config_id = 1119010, name = "ANY_GADGET_DIE_119010", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_119010", action = "action_EVENT_ANY_GADGET_DIE_119010" }, + -- 刷草晶蝶 + { config_id = 1119011, name = "ANY_GADGET_DIE_119011", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_119011", action = "action_EVENT_ANY_GADGET_DIE_119011" }, + -- 刷蝎子 + { config_id = 1119012, name = "ANY_GADGET_DIE_119012", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_119012", action = "action_EVENT_ANY_GADGET_DIE_119012" }, + -- 需要伏击怪食用这个 + { config_id = 1119013, name = "ENTER_REGION_119013", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_119013", action = "action_EVENT_ENTER_REGION_119013" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = true +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 119006 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 119006 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_119008" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 119006 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_119009" }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { }, + gadgets = { 119006 }, + regions = { 119013 }, + triggers = { "ANY_GADGET_DIE_119010", "ENTER_REGION_119013" }, + rand_weight = 100 + }, + { + -- suite_id = 5, + -- description = , + monsters = { }, + gadgets = { 119006 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_119011" }, + rand_weight = 100 + }, + { + -- suite_id = 6, + -- description = , + monsters = { }, + gadgets = { 119006 }, + regions = { 119013 }, + triggers = { "ANY_GADGET_DIE_119012", "ENTER_REGION_119013" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_119008(context, evt) + if 119006 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_119008(context, evt) + -- 创建id为119007的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 119007 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_119009(context, evt) + if 119006 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_119009(context, evt) + -- 延迟0秒刷怪 + if 0 ~= ScriptLib.CreateMonster(context, { config_id = 119001, delay_time = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_119010(context, evt) + if 119006 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_119010(context, evt) + -- 延迟0秒刷怪 + if 0 ~= ScriptLib.CreateMonster(context, { config_id = 119002, delay_time = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_119011(context, evt) + if 119006 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_119011(context, evt) + -- 延迟0秒刷怪 + if 0 ~= ScriptLib.CreateMonster(context, { config_id = 119003, delay_time = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster") + return -1 + end + + -- 延迟0秒刷怪 + if 0 ~= ScriptLib.CreateMonster(context, { config_id = 119004, delay_time = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_119012(context, evt) + if 119006 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_119012(context, evt) + -- 延迟0秒刷怪 + if 0 ~= ScriptLib.CreateMonster(context, { config_id = 119005, delay_time = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_119013(context, evt) + if evt.param1 ~= 119013 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_119013(context, evt) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 119006 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314120.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314120.lua new file mode 100644 index 00000000..5f2e0b52 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314120.lua @@ -0,0 +1,76 @@ +-- 基础信息 +local base_info = { + group_id = 133314120 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 120005, monster_id = 24030201, pos = { x = -215.440, y = 234.169, z = 4393.647 }, rot = { x = 0.000, y = 119.561, z = 0.000 }, level = 32, drop_tag = "遗迹龙兽", pose_id = 101, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 120001, gadget_id = 70330254, pos = { x = -204.415, y = 240.327, z = 4360.295 }, rot = { x = 0.000, y = 108.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 120002, gadget_id = 70330254, pos = { x = -224.550, y = 231.752, z = 4394.798 }, rot = { x = 0.000, y = 108.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 120003, gadget_id = 70330254, pos = { x = -206.749, y = 230.440, z = 4422.793 }, rot = { x = 0.000, y = 108.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 120004, gadget_id = 70330254, pos = { x = -178.163, y = 228.042, z = 4450.108 }, rot = { x = 0.000, y = 108.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 120005 }, + gadgets = { 120001, 120002, 120003, 120004 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314121.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314121.lua new file mode 100644 index 00000000..3b8e2b8f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314121.lua @@ -0,0 +1,105 @@ +-- 基础信息 +local base_info = { + group_id = 133314121 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 121001, monster_id = 26090901, pos = { x = -940.552, y = -58.836, z = 4383.214 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 121002, monster_id = 26090901, pos = { x = -935.721, y = -57.996, z = 4376.392 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 121003, monster_id = 26090901, pos = { x = -931.352, y = -63.000, z = 4388.962 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { + { config_id = 121004, shape = RegionShape.SPHERE, radius = 5, pos = { x = -934.655, y = -61.476, z = 4382.314 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1121004, name = "ENTER_REGION_121004", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_121004", action = "action_EVENT_ENTER_REGION_121004" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 121004 }, + triggers = { "ENTER_REGION_121004" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 121001, 121002, 121003 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_121004(context, evt) + if evt.param1 ~= 121004 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_121004(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133314121, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314122.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314122.lua new file mode 100644 index 00000000..839aa845 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314122.lua @@ -0,0 +1,146 @@ +-- 基础信息 +local base_info = { + group_id = 133314122 +} + +-- Trigger变量 +local defs = { + gadget_id = 122004 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 122001, gadget_id = 70330411, pos = { x = -986.435, y = -152.187, z = 5014.531 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 122002, gadget_id = 70330411, pos = { x = -1007.876, y = -148.913, z = 5023.160 }, rot = { x = 349.543, y = 12.019, z = 350.026 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 122003, gadget_id = 70330411, pos = { x = -992.977, y = -152.129, z = 5001.299 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 122004, gadget_id = 70211101, pos = { x = -1001.145, y = -153.110, z = 5005.304 }, rot = { x = 0.000, y = 23.916, z = 0.000 }, level = 26, drop_tag = "解谜低级须弥", showcutscene = true, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 122008, gadget_id = 70330411, pos = { x = -1017.953, y = -151.591, z = 5000.667 }, rot = { x = 348.739, y = 0.000, z = 0.000 }, level = 32, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1122005, name = "GADGET_STATE_CHANGE_122005", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_122005", action = "action_EVENT_GADGET_STATE_CHANGE_122005", trigger_count = 0 }, + { config_id = 1122006, name = "GADGET_STATE_CHANGE_122006", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "", action = "action_EVENT_GADGET_STATE_CHANGE_122006" }, + { config_id = 1122007, name = "GADGET_CREATE_122007", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_122007", action = "action_EVENT_GADGET_CREATE_122007" } +} + +-- 变量 +variables = { + { config_id = 1, name = "start", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 122001, 122002, 122003, 122008 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_122005", "GADGET_STATE_CHANGE_122006", "GADGET_CREATE_122007" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_122005(context, evt) + if ScriptLib.GetGroupVariableValue(context, "start") == #suites[1].gadgets then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_122005(context, evt) + if evt.param1 == GadgetState.GearStart then + ScriptLib.ChangeGroupVariableValue(context,"start",1) + elseif evt.param1 == GadgetState.Default then + ScriptLib.ChangeGroupVariableValue(context,"start",-1) + end + + if ScriptLib.GetGroupVariableValue(context, "start") == #suites[1].gadgets then + ScriptLib.CreateGadget(context, { config_id = defs.gadget_id }) + end + + return 0 +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_122006(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 1008, 1, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_122007(context, evt) + if defs.gadget_id ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_122007(context, evt) + -- 将本组内变量名为 "unlock" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "unlock", 1, 133314034) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 1008, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314123.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314123.lua new file mode 100644 index 00000000..1efc2a4e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314123.lua @@ -0,0 +1,105 @@ +-- 基础信息 +local base_info = { + group_id = 133314123 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 123002, monster_id = 26090601, pos = { x = -984.664, y = -151.955, z = 5015.842 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 123003, monster_id = 26090601, pos = { x = -987.007, y = -152.385, z = 5015.506 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 123004, monster_id = 26090701, pos = { x = -985.761, y = -152.414, z = 5017.581 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { + { config_id = 123001, shape = RegionShape.SPHERE, radius = 5, pos = { x = -986.424, y = -152.137, z = 5014.751 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1123001, name = "ENTER_REGION_123001", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_123001", action = "action_EVENT_ENTER_REGION_123001" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 123001 }, + triggers = { "ENTER_REGION_123001" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 123002, 123003, 123004 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_123001(context, evt) + if evt.param1 ~= 123001 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_123001(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133314123, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314124.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314124.lua new file mode 100644 index 00000000..df58d016 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314124.lua @@ -0,0 +1,96 @@ +-- 基础信息 +local base_info = { + group_id = 133314124 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 124001, gadget_id = 70330281, pos = { x = -806.425, y = -58.818, z = 4840.162 }, rot = { x = 0.000, y = 68.526, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 124003, gadget_id = 70330282, pos = { x = -809.517, y = -58.818, z = 4832.420 }, rot = { x = 0.000, y = 342.983, z = 0.000 }, level = 32, persistent = true, server_global_value_config = {SGV_ChiWangLevelRequire = 2}, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 打开屏障 + { config_id = 1124002, name = "GADGET_STATE_CHANGE_124002", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_124002", action = "action_EVENT_GADGET_STATE_CHANGE_124002", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 124001, 124003 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_124002" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_124002(context, evt) + if 124001 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_124002(context, evt) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 124003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314125.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314125.lua new file mode 100644 index 00000000..75a2bf69 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314125.lua @@ -0,0 +1,105 @@ +-- 基础信息 +local base_info = { + group_id = 133314125 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 125001, monster_id = 26090901, pos = { x = -845.294, y = -64.440, z = 5061.565 }, rot = { x = 0.000, y = 300.771, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 102, area_id = 32 }, + { config_id = 125003, monster_id = 26090901, pos = { x = -841.589, y = -64.295, z = 5057.186 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 125004, monster_id = 26090901, pos = { x = -837.632, y = -64.445, z = 5065.618 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { + { config_id = 125002, shape = RegionShape.SPHERE, radius = 8, pos = { x = -843.012, y = -64.472, z = 5060.760 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1125002, name = "ENTER_REGION_125002", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_125002", action = "action_EVENT_ENTER_REGION_125002" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 125001 }, + gadgets = { }, + regions = { 125002 }, + triggers = { "ENTER_REGION_125002" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 125003, 125004 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_125002(context, evt) + if evt.param1 ~= 125002 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_125002(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133314125, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314126.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314126.lua new file mode 100644 index 00000000..17a016fb --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314126.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133314126 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 126001, gadget_id = 70500000, pos = { x = -766.137, y = -45.848, z = 4900.011 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 4014, isOneoff = true, persistent = true, explore = { name = "gather", exp = 30 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 126001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314127.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314127.lua new file mode 100644 index 00000000..39bd0e6e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314127.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133314127 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 127001, gadget_id = 70211001, pos = { x = -783.760, y = -90.937, z = 4465.429 }, rot = { x = 0.000, y = 25.211, z = 0.000 }, level = 26, drop_tag = "战斗低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 127001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314128.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314128.lua new file mode 100644 index 00000000..6eb92994 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314128.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133314128 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 128001, gadget_id = 70330404, pos = { x = -186.543, y = 62.765, z = 4834.050 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 128001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314129.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314129.lua new file mode 100644 index 00000000..82817214 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314129.lua @@ -0,0 +1,97 @@ +-- 基础信息 +local base_info = { + group_id = 133314129 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 129001, monster_id = 24040101, pos = { x = -807.054, y = -81.238, z = 4970.851 }, rot = { x = 0.000, y = 23.919, z = 0.000 }, level = 32, drop_tag = "元能构装体", affix = { 5205 }, pose_id = 1004, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { + { config_id = 129002, shape = RegionShape.SPHERE, radius = 7, pos = { x = -806.738, y = -80.642, z = 4971.311 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1129002, name = "ENTER_REGION_129002", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_129002", action = "action_EVENT_ENTER_REGION_129002" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 129001 }, + gadgets = { }, + regions = { 129002 }, + triggers = { "ENTER_REGION_129002" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_129002(context, evt) + if evt.param1 ~= 129002 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_129002(context, evt) + -- 通知groupid为133314129中,configid为:129001的怪物入战或者脱战,set为1是入战,为0是脱战 + if 0 ~= ScriptLib.SetMonsterBattleByGroup(context, 129001, 133314129) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_monster_battle_by_group") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314130.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314130.lua new file mode 100644 index 00000000..59021683 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314130.lua @@ -0,0 +1,208 @@ +-- 基础信息 +local base_info = { + group_id = 133314130 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 130001, gadget_id = 70330373, pos = { x = -254.704, y = -23.009, z = 4696.944 }, rot = { x = 329.552, y = 255.338, z = 0.000 }, level = 26, chest_drop_id = 1050240, drop_count = 1, isOneoff = true, persistent = true, autopick = true, area_id = 32 }, + { config_id = 130002, gadget_id = 70330384, pos = { x = -152.501, y = -41.772, z = 4788.331 }, rot = { x = 326.639, y = 251.392, z = 4.994 }, level = 26, chest_drop_id = 1050248, drop_count = 1, isOneoff = true, persistent = true, autopick = true, area_id = 32 }, + { config_id = 130003, gadget_id = 70330366, pos = { x = -282.890, y = -21.193, z = 4596.269 }, rot = { x = 329.975, y = 172.128, z = 11.249 }, level = 26, chest_drop_id = 1050235, drop_count = 1, isOneoff = true, persistent = true, autopick = true, area_id = 32 }, + { config_id = 130004, gadget_id = 70330383, pos = { x = -206.170, y = 1.063, z = 4846.074 }, rot = { x = 332.299, y = 219.089, z = 359.700 }, level = 26, chest_drop_id = 1050247, drop_count = 1, isOneoff = true, persistent = true, autopick = true, area_id = 32 }, + { config_id = 130005, gadget_id = 70211121, pos = { x = -283.514, y = -73.218, z = 4759.444 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, chest_drop_id = 2004900, drop_count = 1, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 130006, gadget_id = 70330378, pos = { x = -157.552, y = -45.877, z = 4881.700 }, rot = { x = 335.276, y = 177.970, z = 359.348 }, level = 26, chest_drop_id = 1050244, drop_count = 1, isOneoff = true, persistent = true, autopick = true, area_id = 32 }, + { config_id = 130007, gadget_id = 70330383, pos = { x = -281.890, y = -9.305, z = 4759.755 }, rot = { x = 334.758, y = 104.940, z = 2.850 }, level = 26, chest_drop_id = 1050247, drop_count = 1, isOneoff = true, persistent = true, autopick = true, area_id = 32 }, + { config_id = 130008, gadget_id = 70330445, pos = { x = -253.747, y = -28.474, z = 4749.112 }, rot = { x = 0.000, y = 303.000, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 130009, gadget_id = 70330320, pos = { x = -253.747, y = -28.474, z = 4749.112 }, rot = { x = 0.000, y = 198.610, z = 0.000 }, level = 32, persistent = true, interact_id = 162, area_id = 32 }, + { config_id = 130015, gadget_id = 70290642, pos = { x = -253.747, y = -28.474, z = 4749.112 }, rot = { x = 0.000, y = 125.928, z = 0.000 }, level = 32, arguments = { 12 }, area_id = 32 } +} + +-- 区域 +regions = { + { config_id = 130010, shape = RegionShape.SPHERE, radius = 10, pos = { x = -286.518, y = -66.822, z = 4768.953 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1130010, name = "ENTER_REGION_130010", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_130010", action = "action_EVENT_ENTER_REGION_130010" }, + { config_id = 1130011, name = "GADGET_STATE_CHANGE_130011", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_130011", action = "action_EVENT_GADGET_STATE_CHANGE_130011" }, + { config_id = 1130012, name = "GROUP_LOAD_130012", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_130012", action = "action_EVENT_GROUP_LOAD_130012", trigger_count = 0 }, + { config_id = 1130013, name = "GROUP_LOAD_130013", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_130013", action = "action_EVENT_GROUP_LOAD_130013", trigger_count = 0 }, + { config_id = 1130014, name = "GADGET_STATE_CHANGE_130014", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_130014", action = "action_EVENT_GADGET_STATE_CHANGE_130014" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 130001, 130002, 130003, 130004, 130006, 130007, 130009, 130015 }, + regions = { 130010 }, + triggers = { "ENTER_REGION_130010", "GADGET_STATE_CHANGE_130011", "GROUP_LOAD_130012", "GROUP_LOAD_130013", "GADGET_STATE_CHANGE_130014" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_130010(context, evt) + if evt.param1 ~= 130010 then return false end + + -- 判断角色数量不少于0 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_130010(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 7023, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_130011(context, evt) + if 130015 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_130011(context, evt) + -- 创建id为130005的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 130005 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 创建id为130008的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 130008 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 31006, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_130012(context, evt) + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133314130, 130015) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_130012(context, evt) + -- 创建id为130005的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 130005 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 创建id为130008的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 130008 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_130013(context, evt) + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133314130, 130009) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_130013(context, evt) + -- 将configid为 130015 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 130015, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_130014(context, evt) + if 130009 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_130014(context, evt) + -- 将configid为 130015 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 130015, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314131.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314131.lua new file mode 100644 index 00000000..3330fec6 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314131.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133314131 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 131001, gadget_id = 70330404, pos = { x = -366.796, y = 81.777, z = 4449.341 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 131001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314132.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314132.lua new file mode 100644 index 00000000..b7e03b3e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314132.lua @@ -0,0 +1,82 @@ +-- 基础信息 +local base_info = { + group_id = 133314132 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 132001, monster_id = 28060401, pos = { x = -795.271, y = -81.883, z = 5015.976 }, rot = { x = 0.000, y = 315.453, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 2, area_id = 32 }, + { config_id = 132002, monster_id = 28060401, pos = { x = -803.002, y = -81.273, z = 5013.308 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 2, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 132001, 132002 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314133.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314133.lua new file mode 100644 index 00000000..e0d82b00 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314133.lua @@ -0,0 +1,306 @@ +-- 基础信息 +local base_info = { + group_id = 133314133 +} + +-- Trigger变量 +local defs = { + duration = 50, + group_id = 133314133, + gadget_sum = 5, + challenge_id = 2012001, + sandworm_region = 120008, + attack_interval = 15, + attack_times = 2, + direct_sandworm_id = 133019 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 133001, gadget_id = 70290624, pos = { x = -899.328, y = 158.852, z = 4328.871 }, rot = { x = 0.000, y = 174.850, z = 0.000 }, level = 2, persistent = true, area_id = 32 }, + { config_id = 133002, gadget_id = 70350084, pos = { x = -886.761, y = 160.584, z = 4308.365 }, rot = { x = 3.061, y = 352.507, z = 348.146 }, level = 2, persistent = true, area_id = 32 }, + { config_id = 133003, gadget_id = 70211111, pos = { x = -1013.304, y = 181.151, z = 4362.975 }, rot = { x = 11.341, y = 71.573, z = 8.118 }, level = 26, drop_tag = "解谜中级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 133004, gadget_id = 70290624, pos = { x = -920.814, y = 155.419, z = 4350.184 }, rot = { x = 341.723, y = 232.077, z = 346.802 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 133005, gadget_id = 70360001, pos = { x = -886.788, y = 160.587, z = 4308.403 }, rot = { x = 7.309, y = 351.417, z = 345.609 }, level = 2, persistent = true, area_id = 32 }, + { config_id = 133013, gadget_id = 70290624, pos = { x = -954.382, y = 165.513, z = 4359.573 }, rot = { x = 349.415, y = 151.890, z = 7.984 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 133014, gadget_id = 70290624, pos = { x = -986.806, y = 165.685, z = 4375.605 }, rot = { x = 346.296, y = 213.573, z = 346.187 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 133015, gadget_id = 70290624, pos = { x = -1016.694, y = 181.833, z = 4364.318 }, rot = { x = 0.000, y = 354.607, z = 335.148 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 133016, gadget_id = 70220103, pos = { x = -982.689, y = 167.133, z = 4374.584 }, rot = { x = 0.000, y = 354.607, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 133017, gadget_id = 70220103, pos = { x = -1015.224, y = 183.547, z = 4365.173 }, rot = { x = 0.000, y = 354.607, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 133019, gadget_id = 70290628, pos = { x = -992.196, y = 168.842, z = 4373.796 }, rot = { x = 0.000, y = 354.607, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 133020, gadget_id = 70220103, pos = { x = -952.329, y = 166.195, z = 4357.207 }, rot = { x = 0.000, y = 354.607, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { + { config_id = 133018, shape = RegionShape.POLYGON, pos = { x = -945.516, y = 156.996, z = 4344.314 }, height = 102.707, point_array = { { x = -1023.800, y = 4352.809 }, { x = -982.751, y = 4336.064 }, { x = -960.414, y = 4329.880 }, { x = -905.486, y = 4314.736 }, { x = -867.232, y = 4289.200 }, { x = -876.539, y = 4331.113 }, { x = -924.941, y = 4369.904 }, { x = -993.678, y = 4399.429 }, { x = -1023.114, y = 4389.485 } }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1133006, name = "CHALLENGE_SUCCESS_133006", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "56", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_133006", trigger_count = 0 }, + { config_id = 1133007, name = "CHALLENGE_FAIL_133007", event = EventType.EVENT_CHALLENGE_FAIL, source = "56", condition = "", action = "action_EVENT_CHALLENGE_FAIL_133007", trigger_count = 0 }, + { config_id = 1133008, name = "GADGET_STATE_CHANGE_133008", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_133008", action = "action_EVENT_GADGET_STATE_CHANGE_133008", trigger_count = 0 }, + { config_id = 1133009, name = "ANY_GADGET_DIE_133009", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "", action = "", trigger_count = 0, tag = "201" }, + { config_id = 1133010, name = "GADGET_CREATE_133010", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_133010", action = "action_EVENT_GADGET_CREATE_133010", trigger_count = 0 }, + { config_id = 1133011, name = "SELECT_OPTION_133011", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_133011", action = "action_EVENT_SELECT_OPTION_133011", trigger_count = 0 }, + -- 2.0rel加的保底,如果group在挑战中间被卸载了,需要在加载时加个保底置回初始状态 + { config_id = 1133012, name = "GROUP_LOAD_133012", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_133012", trigger_count = 0 }, + { config_id = 1133018, name = "ENTER_REGION_133018", event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "gadget_start", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 3, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 133002, 133005 }, + regions = { }, + triggers = { "CHALLENGE_SUCCESS_133006", "CHALLENGE_FAIL_133007", "GADGET_STATE_CHANGE_133008", "ANY_GADGET_DIE_133009", "GADGET_CREATE_133010", "SELECT_OPTION_133011", "GROUP_LOAD_133012" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 133001, 133004, 133013, 133014, 133015, 133016, 133017, 133020 }, + regions = { 133018 }, + triggers = { "ENTER_REGION_133018" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 133002, 133003, 133016, 133017, 133020 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_133006(context, evt) + -- 将configid为 133002 的物件更改为状态 GadgetState.GearStop + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 133002, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 133005 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- group调整group进度,只对非randSuite有效 + if 0 ~= ScriptLib.GoToGroupSuite(context, 133314133, 3) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3003, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_133007(context, evt) + -- 将configid为 133002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 133002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133314133, 2) + + -- 创建id为133005的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 133005 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3003, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- 将本组内变量名为 "gadget_start" 的变量设置为 0 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "gadget_start", 0) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_133008(context, evt) + if 133002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_133008(context, evt) + -- 201号挑战,duration内破坏炸药桶 + if 0 ~= ScriptLib.ActiveChallenge(context, 56, 2012001, defs.duration, 2, 201, defs.gadget_sum) then + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, defs.group_id, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3003, 1, 1) then + return -1 + end + + return 0 + +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_133010(context, evt) + if 133005 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_133010(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133314133, 133005, {177}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_133011(context, evt) + -- 判断是gadgetid 133005 option_id 177 + if 133005 ~= evt.param1 then + return false + end + + if 177 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_133011(context, evt) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 133005 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 将configid为 133002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 133002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + --在主机玩家脚下召唤一只沙虫,并攻击若干次。可能失败 + local uid = ScriptLib.GetSceneOwnerUid(context) + LF_Summon_Direct_Sandworm_By_Avatar(context,uid,2) + + return 0 +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_133012(context, evt) + -- 将configid为 133002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 133002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133314133, 2) + + -- 创建id为133005的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 133005 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3003, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- 将本组内变量名为 "gadget_start" 的变量设置为 0 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "gadget_start", 0) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + return 0 +end + +require "V3_4/SandwormChallengeControl" +require "V3_4/SandwormToolkit" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314134.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314134.lua new file mode 100644 index 00000000..c8422bcc --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314134.lua @@ -0,0 +1,209 @@ +-- 基础信息 +local base_info = { + group_id = 133314134 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 134001, gadget_id = 70330383, pos = { x = -1066.566, y = 120.767, z = 5065.271 }, rot = { x = 347.767, y = 227.009, z = 338.245 }, level = 26, chest_drop_id = 1050247, drop_count = 1, isOneoff = true, persistent = true, autopick = true, area_id = 32 }, + { config_id = 134002, gadget_id = 70330391, pos = { x = -972.096, y = 177.049, z = 4987.429 }, rot = { x = 321.079, y = 294.726, z = 3.488 }, level = 26, chest_drop_id = 1050251, drop_count = 1, isOneoff = true, persistent = true, autopick = true, area_id = 32 }, + { config_id = 134003, gadget_id = 70330445, pos = { x = -1012.197, y = 141.027, z = 5065.709 }, rot = { x = 0.000, y = 29.351, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 134004, gadget_id = 70330366, pos = { x = -938.667, y = 178.398, z = 4957.281 }, rot = { x = 326.579, y = 60.888, z = 358.728 }, level = 26, chest_drop_id = 1050235, drop_count = 1, isOneoff = true, persistent = true, autopick = true, area_id = 32 }, + { config_id = 134005, gadget_id = 70330384, pos = { x = -1206.342, y = 49.254, z = 5235.508 }, rot = { x = 3.882, y = 263.305, z = 19.986 }, level = 26, chest_drop_id = 1050248, drop_count = 1, isOneoff = true, persistent = true, autopick = true, area_id = 32 }, + { config_id = 134006, gadget_id = 70330366, pos = { x = -621.583, y = 122.851, z = 5082.221 }, rot = { x = 6.559, y = 65.941, z = 359.023 }, level = 26, chest_drop_id = 1050235, drop_count = 1, isOneoff = true, persistent = true, autopick = true, area_id = 32 }, + { config_id = 134007, gadget_id = 70330373, pos = { x = -726.113, y = 172.477, z = 5126.213 }, rot = { x = 316.183, y = 166.959, z = 25.382 }, level = 26, chest_drop_id = 1050240, drop_count = 1, isOneoff = true, persistent = true, autopick = true, area_id = 32 }, + { config_id = 134008, gadget_id = 70211121, pos = { x = -1010.030, y = 140.796, z = 5058.479 }, rot = { x = 0.000, y = 297.022, z = 0.000 }, level = 26, chest_drop_id = 2004900, drop_count = 1, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 134009, gadget_id = 70330320, pos = { x = -1012.197, y = 141.027, z = 5065.709 }, rot = { x = 0.000, y = 29.351, z = 0.000 }, level = 32, persistent = true, interact_id = 163, area_id = 32 }, + { config_id = 134010, gadget_id = 70330406, pos = { x = -621.300, y = 122.418, z = 5081.962 }, rot = { x = 329.124, y = 174.657, z = 57.507 }, level = 32, area_id = 32 }, + { config_id = 134016, gadget_id = 70290643, pos = { x = -1012.207, y = 141.027, z = 5065.675 }, rot = { x = 0.000, y = 209.811, z = 0.000 }, level = 32, arguments = { 13 }, area_id = 32 } +} + +-- 区域 +regions = { + { config_id = 134011, shape = RegionShape.SPHERE, radius = 10, pos = { x = -1012.755, y = 141.411, z = 5065.208 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1134011, name = "ENTER_REGION_134011", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_134011", action = "action_EVENT_ENTER_REGION_134011" }, + { config_id = 1134012, name = "GADGET_STATE_CHANGE_134012", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_134012", action = "action_EVENT_GADGET_STATE_CHANGE_134012" }, + { config_id = 1134013, name = "GROUP_LOAD_134013", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_134013", action = "action_EVENT_GROUP_LOAD_134013", trigger_count = 0 }, + { config_id = 1134014, name = "GROUP_LOAD_134014", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_134014", action = "action_EVENT_GROUP_LOAD_134014", trigger_count = 0 }, + { config_id = 1134015, name = "GADGET_STATE_CHANGE_134015", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_134015", action = "action_EVENT_GADGET_STATE_CHANGE_134015" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 134001, 134002, 134004, 134005, 134006, 134007, 134009, 134010, 134016 }, + regions = { 134011 }, + triggers = { "ENTER_REGION_134011", "GADGET_STATE_CHANGE_134012", "GROUP_LOAD_134013", "GROUP_LOAD_134014", "GADGET_STATE_CHANGE_134015" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_134011(context, evt) + if evt.param1 ~= 134011 then return false end + + -- 判断角色数量不少于0 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_134011(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 7023, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_134012(context, evt) + if 134016 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_134012(context, evt) + -- 创建id为134003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 134003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 创建id为134008的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 134008 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 31006, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_134013(context, evt) + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133314134, 134016) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_134013(context, evt) + -- 创建id为134003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 134003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 创建id为134008的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 134008 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_134014(context, evt) + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133314134, 134009) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_134014(context, evt) + -- 将configid为 134016 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 134016, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_134015(context, evt) + if 134009 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_134015(context, evt) + -- 将configid为 134016 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 134016, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314135.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314135.lua new file mode 100644 index 00000000..953b272b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314135.lua @@ -0,0 +1,208 @@ +-- 基础信息 +local base_info = { + group_id = 133314135 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 135001, gadget_id = 70330387, pos = { x = -630.306, y = 90.961, z = 4573.133 }, rot = { x = 287.166, y = 161.660, z = 349.350 }, level = 26, chest_drop_id = 1050249, drop_count = 1, isOneoff = true, persistent = true, autopick = true, area_id = 32 }, + { config_id = 135002, gadget_id = 70330389, pos = { x = -728.978, y = 135.693, z = 4174.747 }, rot = { x = 335.216, y = 344.401, z = 351.269 }, level = 26, chest_drop_id = 1050250, drop_count = 1, isOneoff = true, persistent = true, autopick = true, area_id = 32 }, + { config_id = 135003, gadget_id = 70211121, pos = { x = -789.120, y = 76.691, z = 4394.145 }, rot = { x = 15.243, y = 44.845, z = 6.412 }, level = 26, chest_drop_id = 2004900, drop_count = 1, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 135004, gadget_id = 70330366, pos = { x = -830.441, y = 93.379, z = 4378.485 }, rot = { x = 331.420, y = 240.634, z = 0.989 }, level = 26, chest_drop_id = 1050235, drop_count = 1, isOneoff = true, persistent = true, autopick = true, area_id = 32 }, + { config_id = 135005, gadget_id = 70330383, pos = { x = -1072.763, y = 76.937, z = 4610.141 }, rot = { x = 356.213, y = 269.226, z = 0.146 }, level = 26, chest_drop_id = 1050247, drop_count = 1, isOneoff = true, persistent = true, autopick = true, area_id = 32 }, + { config_id = 135006, gadget_id = 70330383, pos = { x = -725.590, y = 122.710, z = 4720.551 }, rot = { x = 334.483, y = 134.547, z = 342.349 }, level = 26, chest_drop_id = 1050247, drop_count = 1, isOneoff = true, persistent = true, autopick = true, area_id = 32 }, + { config_id = 135007, gadget_id = 70330366, pos = { x = -663.562, y = 101.257, z = 4303.605 }, rot = { x = 353.481, y = 33.455, z = 3.128 }, level = 26, chest_drop_id = 1050235, drop_count = 1, isOneoff = true, persistent = true, autopick = true, area_id = 32 }, + { config_id = 135008, gadget_id = 70330445, pos = { x = -792.242, y = 78.380, z = 4390.523 }, rot = { x = 18.082, y = 45.292, z = 10.729 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 135009, gadget_id = 70330320, pos = { x = -782.881, y = 56.122, z = 4502.124 }, rot = { x = 18.082, y = 45.292, z = 10.729 }, level = 32, persistent = true, interact_id = 164, area_id = 32 }, + { config_id = 135015, gadget_id = 70290644, pos = { x = -780.691, y = 58.800, z = 4513.271 }, rot = { x = 0.000, y = 43.580, z = 0.000 }, level = 32, arguments = { 14 }, area_id = 32 } +} + +-- 区域 +regions = { + { config_id = 135010, shape = RegionShape.SPHERE, radius = 10, pos = { x = -793.158, y = 58.341, z = 4499.272 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1135010, name = "ENTER_REGION_135010", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_135010", action = "action_EVENT_ENTER_REGION_135010" }, + { config_id = 1135011, name = "GADGET_STATE_CHANGE_135011", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_135011", action = "action_EVENT_GADGET_STATE_CHANGE_135011" }, + { config_id = 1135012, name = "GROUP_LOAD_135012", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_135012", action = "action_EVENT_GROUP_LOAD_135012", trigger_count = 0 }, + { config_id = 1135013, name = "GROUP_LOAD_135013", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_135013", action = "action_EVENT_GROUP_LOAD_135013", trigger_count = 0 }, + { config_id = 1135014, name = "GADGET_STATE_CHANGE_135014", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_135014", action = "action_EVENT_GADGET_STATE_CHANGE_135014" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 135001, 135002, 135004, 135005, 135006, 135007, 135009, 135015 }, + regions = { 135010 }, + triggers = { "ENTER_REGION_135010", "GADGET_STATE_CHANGE_135011", "GROUP_LOAD_135012", "GROUP_LOAD_135013", "GADGET_STATE_CHANGE_135014" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_135010(context, evt) + if evt.param1 ~= 135010 then return false end + + -- 判断角色数量不少于0 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_135010(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 7023, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_135011(context, evt) + if 135015 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_135011(context, evt) + -- 创建id为135003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 135003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 创建id为135008的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 135008 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 31006, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_135012(context, evt) + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133314135, 135015) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_135012(context, evt) + -- 创建id为135003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 135003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 创建id为135008的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 135008 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_135013(context, evt) + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133314135, 135009) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_135013(context, evt) + -- 将configid为 135015 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 135015, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_135014(context, evt) + if 135009 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_135014(context, evt) + -- 将configid为 135015 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 135015, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314136.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314136.lua new file mode 100644 index 00000000..2ac86625 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314136.lua @@ -0,0 +1,468 @@ +-- 基础信息 +local base_info = { + group_id = 133314136 +} + +-- Trigger变量 +local defs = { + group_ID = 133314136, + gadget_thunderThelfID = 136002, + pointarray_ID = 330300003, + maxPointCount = 11, + pointInfo = {1,3,4,6,7,11} +} + +-- DEFS_MISCS +function GetNextPath(context) + local path = {} + local index = ScriptLib.GetGroupVariableValue(context,"nextRouteIndex") + local stoppoint = defs.pointInfo[index] + ScriptLib.PrintLog("stop point : "..stoppoint) + local currentNodeIndex = ScriptLib.GetGroupVariableValue(context,"currentPathNodeIndex") + for i=currentNodeIndex + 1,stoppoint do + table.insert(path,i) + end + return path +end + + +function MovePlatform(context) + ScriptLib.PrintLog("platform to move") + if 0 ~= ScriptLib.SetGroupVariableValue(context, "isMoving", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + + ScriptLib.SetPlatformPointArray(context, defs.gadget_thunderThelfID, defs.pointarray_ID, GetNextPath(context), { route_type = 0 }) + ScriptLib.PrintLog("platform to move : start platform") + return 0 +end + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 136001, gadget_id = 70350083, pos = { x = -504.209, y = 180.634, z = 4269.122 }, rot = { x = 10.916, y = 283.531, z = 355.383 }, level = 30, persistent = true, area_id = 32 }, + { config_id = 136002, gadget_id = 70290529, pos = { x = -520.449, y = 192.278, z = 4278.432 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, start_route = false, persistent = true, is_use_point_array = true, area_id = 32 }, + { config_id = 136003, gadget_id = 70220103, pos = { x = -543.814, y = 197.612, z = 4297.600 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 136004, gadget_id = 70220103, pos = { x = -566.145, y = 184.576, z = 4318.871 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 136005, gadget_id = 70220103, pos = { x = -591.811, y = 163.669, z = 4335.593 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 136006, gadget_id = 70220103, pos = { x = -618.883, y = 146.636, z = 4357.644 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 136009, gadget_id = 70690013, pos = { x = -526.436, y = 159.813, z = 4283.078 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 136010, gadget_id = 70220103, pos = { x = -681.958, y = 133.378, z = 4373.670 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 136011, gadget_id = 70220103, pos = { x = -720.849, y = 138.311, z = 4364.032 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 136012, gadget_id = 70220103, pos = { x = -761.126, y = 155.788, z = 4352.378 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 136016, gadget_id = 70690013, pos = { x = -786.898, y = 113.367, z = 4328.143 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 136017, gadget_id = 70220103, pos = { x = -810.356, y = 175.444, z = 4316.884 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 136018, gadget_id = 70220103, pos = { x = -861.864, y = 197.335, z = 4284.104 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 136019, gadget_id = 70220103, pos = { x = -914.972, y = 206.711, z = 4274.721 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 136020, gadget_id = 70220103, pos = { x = -957.245, y = 227.758, z = 4257.137 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 136023, gadget_id = 70690013, pos = { x = -982.309, y = 201.397, z = 4246.139 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 136024, gadget_id = 70690013, pos = { x = -660.054, y = 76.938, z = 4368.288 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 32 } +} + +-- 区域 +regions = { + { config_id = 136033, shape = RegionShape.SPHERE, radius = 5, pos = { x = -618.883, y = 146.636, z = 4357.644 }, area_id = 32 }, + { config_id = 136034, shape = RegionShape.SPHERE, radius = 5, pos = { x = -761.126, y = 155.788, z = 4352.378 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1136025, name = "GADGET_CREATE_136025", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_136025", action = "action_EVENT_GADGET_CREATE_136025", trigger_count = 0 }, + { config_id = 1136026, name = "SELECT_OPTION_136026", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_136026", action = "action_EVENT_SELECT_OPTION_136026", trigger_count = 0 }, + { config_id = 1136027, name = "CHALLENGE_FAIL_136027", event = EventType.EVENT_CHALLENGE_FAIL, source = "101", condition = "", action = "action_EVENT_CHALLENGE_FAIL_136027", trigger_count = 0 }, + { config_id = 1136028, name = "CHALLENGE_SUCCESS_136028", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "101", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_136028", trigger_count = 0 }, + { config_id = 1136029, name = "GROUP_LOAD_136029", event = EventType.EVENT_GROUP_LOAD, source = "101", condition = "", action = "action_EVENT_GROUP_LOAD_136029", trigger_count = 0 }, + -- 到达中断点停止 + { config_id = 1136030, name = "PLATFORM_ARRIVAL_136030", event = EventType.EVENT_PLATFORM_ARRIVAL, source = "", condition = "condition_EVENT_PLATFORM_ARRIVAL_136030", action = "action_EVENT_PLATFORM_ARRIVAL_136030", trigger_count = 0 }, + -- 玩家接近光球后触发移动 + { config_id = 1136031, name = "AVATAR_NEAR_PLATFORM_136031", event = EventType.EVENT_AVATAR_NEAR_PLATFORM, source = "", condition = "condition_EVENT_AVATAR_NEAR_PLATFORM_136031", action = "action_EVENT_AVATAR_NEAR_PLATFORM_136031", trigger_count = 0 }, + -- 胜利trigger:玩家追上光团后光团自动改状态 + { config_id = 1136032, name = "GADGET_STATE_CHANGE_136032", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_136032", action = "action_EVENT_GADGET_STATE_CHANGE_136032", trigger_count = 0 }, + { config_id = 1136033, name = "ENTER_REGION_136033", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_136033", action = "action_EVENT_ENTER_REGION_136033" }, + { config_id = 1136034, name = "ENTER_REGION_136034", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_136034", action = "action_EVENT_ENTER_REGION_136034" }, + { config_id = 1136035, name = "GADGET_CREATE_136035", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_136035", action = "action_EVENT_GADGET_CREATE_136035", trigger_count = 0 }, + -- 挑战成功后延迟卸载suite2 + { config_id = 1136036, name = "TIME_AXIS_PASS_136036", event = EventType.EVENT_TIME_AXIS_PASS, source = "T", condition = "", action = "action_EVENT_TIME_AXIS_PASS_136036" } +} + +-- 变量 +variables = { + { config_id = 1, name = "isFinished", value = 0, no_refresh = false }, + { config_id = 2, name = "isMoving", value = 0, no_refresh = false }, + { config_id = 3, name = "currentRouteIndex", value = 0, no_refresh = false }, + { config_id = 4, name = "nextRouteIndex", value = 1, no_refresh = false }, + { config_id = 5, name = "isstart", value = 0, no_refresh = false }, + { config_id = 6, name = "currentPathNodeIndex", value = 0, no_refresh = false } +} + +-- 废弃数据 +garbages = { + gadgets = { + { config_id = 136007, gadget_id = 70220103, pos = { x = -485.231, y = 107.291, z = 4373.125 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 136008, gadget_id = 70220103, pos = { x = -489.635, y = 102.513, z = 4395.320 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 136013, gadget_id = 70220103, pos = { x = -558.491, y = 38.409, z = 4726.995 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 136014, gadget_id = 70220103, pos = { x = -536.542, y = 30.826, z = 4744.701 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 136015, gadget_id = 70220103, pos = { x = -529.359, y = 4.741, z = 4769.172 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 136021, gadget_id = 70220103, pos = { x = -552.831, y = 24.436, z = 5030.553 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 136022, gadget_id = 70220103, pos = { x = -537.922, y = 39.147, z = 5048.278 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 } + } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 136001 }, + regions = { }, + triggers = { "GADGET_CREATE_136025", "SELECT_OPTION_136026", "CHALLENGE_FAIL_136027", "CHALLENGE_SUCCESS_136028", "GROUP_LOAD_136029", "TIME_AXIS_PASS_136036" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 136002 }, + regions = { }, + triggers = { "PLATFORM_ARRIVAL_136030", "AVATAR_NEAR_PLATFORM_136031", "GADGET_STATE_CHANGE_136032", "GADGET_CREATE_136035" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 136003, 136004, 136005, 136006, 136009, 136024 }, + regions = { 136033 }, + triggers = { "ENTER_REGION_136033" }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { }, + gadgets = { 136010, 136011, 136012, 136016 }, + regions = { 136034 }, + triggers = { "ENTER_REGION_136034" }, + rand_weight = 100 + }, + { + -- suite_id = 5, + -- description = , + monsters = { }, + gadgets = { 136017, 136018, 136019, 136020, 136023 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_136025(context, evt) + if 136001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_136025(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133314136, 136001, {175}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_136026(context, evt) + -- 判断是gadgetid 136001 option_id 175 + if 136001 ~= evt.param1 then + return false + end + + if 175 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_136026(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133314136, 2) + + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 133314136, 3) + + -- 删除指定group: 133314136 ;指定config:136001;物件身上指定option:175; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133314136, 136001, 175) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 将configid为 136001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 136001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建编号为101(该挑战的识别id),挑战内容为82的区域挑战,具体参数填写方式,见DungeonChallengeData表中的注释,所有填写的值都必须是int类型 + if 0 ~= ScriptLib.ActiveChallenge(context, 101, 82, 120, 2, 484031, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_challenge") + return -1 + end + + -- 触发镜头注目,注目位置为坐标(-1538.86,223.0917,3425.646),持续时间为2秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=-1538.86, y=223.0917, z=3425.646} + local pos_follow = {x=0, y=0, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = true, duration = 2, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 1, + is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_136027(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 133314136, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_136028(context, evt) + -- 将configid为 136001 的物件更改为状态 GadgetState.GearStop + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 136001, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 删除suite3的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133314136, 3) + + -- 删除suite4的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133314136, 4) + + -- 删除suite5的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133314136, 5) + + -- 创建标识为"T",时间节点为{1}的时间轴,false用于控制该时间轴是否循环 + ScriptLib.InitTimeAxis(context, "T", {1}, false) + + + return 0 +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_136029(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 133314136, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_PLATFORM_ARRIVAL_136030(context, evt) + if 136002 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_PLATFORM_ARRIVAL_136030(context, evt) + ScriptLib.PrintLog("Reach Point : ".. " configID = "..evt.param1 .. ", pointarray_ID = "..evt.param2..", pointID = "..evt.param3) + if 0 ~= ScriptLib.SetGroupVariableValue(context, "isMoving", 0) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + ScriptLib.StopPlatform(context, defs.gadget_thunderThelfID) + if evt.param3 == defs.maxPointCount then + ScriptLib.SetGroupVariableValue(context, "isFinished", 1) + --ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_thunderThelfID, GadgetState.GearStart) + --ScriptLib.SetFlowSuite(context, defs.group_ID, 2) + --ScriptLib.MarkPlayerAction(context, 2014, 3, 1) + return 0 + end + + local next = ScriptLib.GetGroupVariableValue(context, "nextRouteIndex") + next = next + 1 + ScriptLib.SetGroupVariableValue(context,"nextRouteIndex", next) + ScriptLib.SetGroupVariableValue(context,"currentPathNodeIndex",evt.param3) + return 0 +end + +-- 触发条件 +function condition_EVENT_AVATAR_NEAR_PLATFORM_136031(context, evt) + ScriptLib.PrintLog("Near Platform condition : ".. evt.param1.." | RouteID = " .. evt.param2 .. " | Point = ".. evt.param3) + if defs.gadget_thunderThelfID ~= evt.param1 then + return false + end + local state = ScriptLib.GetGadgetStateByConfigId(context, defs.group_ID, defs.gadget_thunderThelfID) + ScriptLib.PrintLog("Near Platform condition : ".." State = "..state) + if state == 202 then + return false + end + if ScriptLib.GetGroupVariableValue(context, "isMoving") ~= 0 then + return false + end + + if ScriptLib.GetGroupVariableValue(context, "isFinished") == 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_AVATAR_NEAR_PLATFORM_136031(context, evt) + MovePlatform(context) + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_136032(context, evt) + if GadgetState.GearStop ~= ScriptLib.GetGadgetStateByConfigId(context, 133314136, 136002) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_136032(context, evt) + -- 终止识别id为101的挑战,并判定成功 + ScriptLib.StopChallenge(context, 101, 1) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_136033(context, evt) + if evt.param1 ~= 136033 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_136033(context, evt) + -- 添加suite4的新内容 + ScriptLib.AddExtraGroupSuite(context, 133314136, 4) + + -- 删除suite3的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133314136, 3) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_136034(context, evt) + if evt.param1 ~= 136034 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_136034(context, evt) + -- 添加suite5的新内容 + ScriptLib.AddExtraGroupSuite(context, 133314136, 5) + + -- 删除suite4的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133314136, 4) + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_136035(context, evt) + if 136002 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_136035(context, evt) + -- 将configid为 136002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 136002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_TIME_AXIS_PASS_136036(context, evt) + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133314136, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314137.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314137.lua new file mode 100644 index 00000000..1cd02b1a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314137.lua @@ -0,0 +1,294 @@ +-- 基础信息 +local base_info = { + group_id = 133314137 +} + +-- Trigger变量 +local defs = { + duration = 45, + group_id = 133314137, + gadget_sum = 8 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 137001, gadget_id = 70220005, pos = { x = -806.413, y = -0.408, z = 4471.548 }, rot = { x = 28.222, y = 3.028, z = 21.840 }, level = 2, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 }, + { config_id = 137002, gadget_id = 70350084, pos = { x = -866.227, y = -28.191, z = 4518.559 }, rot = { x = 0.726, y = 359.397, z = 0.154 }, level = 2, persistent = true, area_id = 32 }, + { config_id = 137003, gadget_id = 70211101, pos = { x = -868.754, y = -28.212, z = 4519.029 }, rot = { x = 0.701, y = 358.686, z = 1.162 }, level = 26, drop_tag = "解谜低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 137004, gadget_id = 70220005, pos = { x = -863.873, y = -15.367, z = 4472.406 }, rot = { x = 35.977, y = 3.579, z = 15.847 }, level = 2, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 }, + { config_id = 137005, gadget_id = 70360001, pos = { x = -866.119, y = -27.181, z = 4518.402 }, rot = { x = 352.294, y = 359.609, z = 356.882 }, level = 2, persistent = true, area_id = 32 }, + { config_id = 137013, gadget_id = 70220005, pos = { x = -863.892, y = -15.821, z = 4473.031 }, rot = { x = 34.793, y = 3.181, z = 14.813 }, level = 32, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 }, + { config_id = 137014, gadget_id = 70220005, pos = { x = -805.732, y = -0.426, z = 4472.100 }, rot = { x = 28.222, y = 3.028, z = 21.840 }, level = 32, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 }, + { config_id = 137015, gadget_id = 70220005, pos = { x = -806.181, y = 0.181, z = 4472.089 }, rot = { x = 28.222, y = 3.028, z = 21.840 }, level = 32, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 }, + { config_id = 137016, gadget_id = 70220005, pos = { x = -853.273, y = -30.470, z = 4516.067 }, rot = { x = 355.367, y = 0.443, z = 349.078 }, level = 32, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 }, + { config_id = 137017, gadget_id = 70220005, pos = { x = -852.474, y = -30.627, z = 4516.331 }, rot = { x = 356.581, y = 0.392, z = 346.928 }, level = 32, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 }, + { config_id = 137018, gadget_id = 70220005, pos = { x = -863.386, y = -15.532, z = 4472.826 }, rot = { x = 18.409, y = 42.556, z = 33.202 }, level = 32, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 }, + { config_id = 137019, gadget_id = 70220103, pos = { x = -860.010, y = -23.688, z = 4519.383 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 137020, gadget_id = 70220103, pos = { x = -851.158, y = -16.268, z = 4495.522 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 137022, gadget_id = 70220103, pos = { x = -843.670, y = -10.393, z = 4477.330 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1137006, name = "CHALLENGE_SUCCESS_137006", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "56", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_137006", trigger_count = 0 }, + { config_id = 1137007, name = "CHALLENGE_FAIL_137007", event = EventType.EVENT_CHALLENGE_FAIL, source = "56", condition = "", action = "action_EVENT_CHALLENGE_FAIL_137007", trigger_count = 0 }, + { config_id = 1137008, name = "GADGET_STATE_CHANGE_137008", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_137008", action = "action_EVENT_GADGET_STATE_CHANGE_137008", trigger_count = 0 }, + { config_id = 1137009, name = "ANY_GADGET_DIE_137009", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "", action = "", trigger_count = 0, tag = "201" }, + { config_id = 1137010, name = "GADGET_CREATE_137010", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_137010", action = "action_EVENT_GADGET_CREATE_137010", trigger_count = 0 }, + { config_id = 1137011, name = "SELECT_OPTION_137011", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_137011", action = "action_EVENT_SELECT_OPTION_137011", trigger_count = 0 }, + -- 2.0rel加的保底,如果group在挑战中间被卸载了,需要在加载时加个保底置回初始状态 + { config_id = 1137012, name = "GROUP_LOAD_137012", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_137012", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "gadget_start", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 3, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 137002, 137005 }, + regions = { }, + triggers = { "CHALLENGE_SUCCESS_137006", "CHALLENGE_FAIL_137007", "GADGET_STATE_CHANGE_137008", "ANY_GADGET_DIE_137009", "GADGET_CREATE_137010", "SELECT_OPTION_137011", "GROUP_LOAD_137012" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 137001, 137004, 137013, 137014, 137015, 137016, 137017, 137018, 137019, 137020, 137022 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 137002, 137003, 137019, 137020, 137022 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_137006(context, evt) + -- 将configid为 137002 的物件更改为状态 GadgetState.GearStop + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 137002, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 137005 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- group调整group进度,只对非randSuite有效 + if 0 ~= ScriptLib.GoToGroupSuite(context, 133314137, 3) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3003, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_137007(context, evt) + -- 将configid为 137002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 137002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133314137, 2) + + -- 创建id为137005的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 137005 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3003, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- 将本组内变量名为 "gadget_start" 的变量设置为 0 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "gadget_start", 0) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_137008(context, evt) + if 137002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_137008(context, evt) + -- 201号挑战,duration内破坏炸药桶 + if 0 ~= ScriptLib.ActiveChallenge(context, 56, 201, defs.duration, 2, 201, defs.gadget_sum) then + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, defs.group_id, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3003, 1, 1) then + return -1 + end + + return 0 + +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_137010(context, evt) + if 137005 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_137010(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133314137, 137005, {177}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_137011(context, evt) + -- 判断是gadgetid 137005 option_id 177 + if 137005 ~= evt.param1 then + return false + end + + if 177 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_137011(context, evt) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 137005 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 将configid为 137002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 137002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_137012(context, evt) + -- 将configid为 137002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 137002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133314137, 2) + + -- 创建id为137005的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 137005 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3003, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- 将本组内变量名为 "gadget_start" 的变量设置为 0 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "gadget_start", 0) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314138.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314138.lua new file mode 100644 index 00000000..abd6504d --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314138.lua @@ -0,0 +1,290 @@ +-- 基础信息 +local base_info = { + group_id = 133314138 +} + +-- Trigger变量 +local defs = { + duration = 60, + group_id = 133314138, + collectable_sum = 8 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 138001, gadget_id = 70211101, pos = { x = -206.452, y = -39.303, z = 4746.418 }, rot = { x = 0.000, y = 194.737, z = 0.000 }, level = 26, drop_tag = "解谜低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 138002, gadget_id = 70350093, pos = { x = -276.254, y = -39.668, z = 4650.843 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, persistent = true, area_id = 32 }, + { config_id = 138003, gadget_id = 70360001, pos = { x = -276.254, y = -38.703, z = 4650.837 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, persistent = true, area_id = 32 }, + { config_id = 138004, gadget_id = 70290501, pos = { x = -261.414, y = -38.800, z = 4656.932 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 138005, gadget_id = 70290501, pos = { x = -256.504, y = -38.800, z = 4668.108 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 138006, gadget_id = 70290501, pos = { x = -252.494, y = -38.800, z = 4680.391 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 138007, gadget_id = 70290501, pos = { x = -240.808, y = -38.800, z = 4691.344 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 138008, gadget_id = 70290501, pos = { x = -233.713, y = -38.800, z = 4704.450 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 138009, gadget_id = 70290501, pos = { x = -231.730, y = -38.800, z = 4717.430 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 138010, gadget_id = 70290501, pos = { x = -218.079, y = -38.800, z = 4731.308 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 138011, gadget_id = 70290501, pos = { x = -206.996, y = -38.800, z = 4743.652 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1138012, name = "CHALLENGE_SUCCESS_138012", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "666", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_138012", trigger_count = 0 }, + { config_id = 1138013, name = "CHALLENGE_FAIL_138013", event = EventType.EVENT_CHALLENGE_FAIL, source = "666", condition = "", action = "action_EVENT_CHALLENGE_FAIL_138013", trigger_count = 0 }, + { config_id = 1138014, name = "GADGET_STATE_CHANGE_138014", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_138014", action = "action_EVENT_GADGET_STATE_CHANGE_138014", trigger_count = 0 }, + { config_id = 1138015, name = "ANY_GADGET_DIE_138015", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "", action = "", trigger_count = 0, tag = "218" }, + { config_id = 1138016, name = "GADGET_CREATE_138016", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_138016", action = "action_EVENT_GADGET_CREATE_138016", trigger_count = 0 }, + { config_id = 1138017, name = "SELECT_OPTION_138017", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_138017", action = "action_EVENT_SELECT_OPTION_138017", trigger_count = 0 }, + -- 2.0rel加的保底,如果group在挑战中间被卸载了,需要在加载时加个保底置回初始状态 + { config_id = 1138018, name = "GROUP_LOAD_138018", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_138018", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 3, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 138002, 138003 }, + regions = { }, + triggers = { "CHALLENGE_SUCCESS_138012", "CHALLENGE_FAIL_138013", "GADGET_STATE_CHANGE_138014", "ANY_GADGET_DIE_138015", "GADGET_CREATE_138016", "SELECT_OPTION_138017", "GROUP_LOAD_138018" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 138004, 138005, 138006, 138007, 138008, 138009, 138010, 138011 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 138002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_138012(context, evt) + -- 将configid为 138002 的物件更改为状态 GadgetState.GearStop + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 138002, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 杀死指定group内的gadget和monster,移除其它东西 + ScriptLib.KillExtraGroupSuite(context, 133314138, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- group调整group进度,只对非randSuite有效 + if 0 ~= ScriptLib.GoToGroupSuite(context, 133314138, 3) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite") + return -1 + end + + -- 创建id为138001的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 138001 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_138013(context, evt) + -- 将configid为 138002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 138002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为138003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 138003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133314138, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_138014(context, evt) + if 138002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_138014(context, evt) + -- 247号挑战,duration内开启宝箱 + if 0 ~= ScriptLib.ActiveChallenge(context, 666, 271, defs.duration, 2, 218, defs.collectable_sum) then + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, defs.group_id, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 1, 1) then + return -1 + end + + return 0 + +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_138016(context, evt) + if 138003 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_138016(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133314138, 138003, {177}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_138017(context, evt) + -- 判断是gadgetid 138003 option_id 177 + if 138003 ~= evt.param1 then + return false + end + + if 177 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_138017(context, evt) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 138003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 将configid为 138002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 138002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 触发镜头注目,注目位置为坐标{x=-261.4142, y=-38, z=4656.932},持续时间为2秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=-261.4142, y=-38, z=4656.932} + local pos_follow = {x=0, y=0, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = false, duration = 2, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, + is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_138018(context, evt) + -- 将configid为 138002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 138002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为138003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 138003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133314138, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314139.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314139.lua new file mode 100644 index 00000000..f6a7a754 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314139.lua @@ -0,0 +1,124 @@ +-- 基础信息 +local base_info = { + group_id = 133314139 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 139003, monster_id = 28060301, pos = { x = -161.116, y = -44.233, z = 4782.483 }, rot = { x = 0.000, y = 278.197, z = 0.000 }, level = 32, drop_tag = "鸟类", disableWander = true, pose_id = 101, area_id = 32 }, + { config_id = 139005, monster_id = 21010901, pos = { x = -154.226, y = -43.089, z = 4785.569 }, rot = { x = 0.000, y = 246.132, z = 0.000 }, level = 32, drop_tag = "远程丘丘人", area_id = 32 }, + { config_id = 139006, monster_id = 21010901, pos = { x = -154.792, y = -42.633, z = 4788.218 }, rot = { x = 0.000, y = 227.442, z = 0.000 }, level = 32, drop_tag = "远程丘丘人", area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 139001, gadget_id = 70330337, pos = { x = -153.067, y = -44.511, z = 4788.023 }, rot = { x = 0.000, y = 74.705, z = 0.000 }, level = 32, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1139002, name = "ANY_GADGET_DIE_139002", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_139002", action = "action_EVENT_ANY_GADGET_DIE_139002" }, + { config_id = 1139004, name = "ANY_MONSTER_DIE_139004", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_139004", action = "action_EVENT_ANY_MONSTER_DIE_139004" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 139003 }, + gadgets = { 139001 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_139002" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 139005, 139006 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_139004" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_139002(context, evt) + if 139001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_139002(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133314139, 2) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_139004(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_139004(context, evt) + -- 改变指定group组133314291中, configid为291002的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 133314291, 291002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314140.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314140.lua new file mode 100644 index 00000000..a1ad8845 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314140.lua @@ -0,0 +1,77 @@ +-- 基础信息 +local base_info = { + group_id = 133314140 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 140001, monster_id = 28060701, pos = { x = -757.007, y = 121.318, z = 4265.622 }, rot = { x = 0.000, y = 110.593, z = 0.000 }, level = 32, drop_tag = "驮兽先遣队", pose_id = 4, area_id = 32 }, + { config_id = 140002, monster_id = 23010601, pos = { x = -716.829, y = 82.854, z = 4341.045 }, rot = { x = 0.000, y = 344.672, z = 0.000 }, level = 32, drop_tag = "先遣队", disableWander = true, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 140003, gadget_id = 70710548, pos = { x = -713.356, y = 83.275, z = 4339.222 }, rot = { x = 13.192, y = 80.116, z = 22.953 }, level = 32, area_id = 32 }, + { config_id = 140004, gadget_id = 70950135, pos = { x = -713.771, y = 83.879, z = 4337.938 }, rot = { x = 21.195, y = 336.432, z = 343.260 }, level = 32, area_id = 32 }, + { config_id = 140005, gadget_id = 70310004, pos = { x = -675.080, y = 98.536, z = 4304.142 }, rot = { x = 355.983, y = 359.834, z = 4.730 }, level = 32, area_id = 32 }, + { config_id = 140006, gadget_id = 70210101, pos = { x = -713.378, y = 83.245, z = 4339.620 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜果蔬须弥", isOneoff = true, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 140001, 140002 }, + gadgets = { 140003, 140004, 140005, 140006 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314141.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314141.lua new file mode 100644 index 00000000..8343986f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314141.lua @@ -0,0 +1,105 @@ +-- 基础信息 +local base_info = { + group_id = 133314141 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 141001, monster_id = 21010701, pos = { x = -912.893, y = -22.001, z = 4497.541 }, rot = { x = 0.000, y = 246.550, z = 0.000 }, level = 32, drop_tag = "丘丘人", area_id = 32 }, + { config_id = 141002, monster_id = 21010701, pos = { x = -934.078, y = -22.193, z = 4498.929 }, rot = { x = 0.000, y = 157.881, z = 0.000 }, level = 32, drop_tag = "丘丘人", area_id = 32 }, + { config_id = 141003, monster_id = 21010701, pos = { x = -935.176, y = -21.884, z = 4487.785 }, rot = { x = 0.000, y = 44.970, z = 0.000 }, level = 32, drop_tag = "丘丘人", pose_id = 9013, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { + { config_id = 141004, shape = RegionShape.SPHERE, radius = 7, pos = { x = -921.877, y = -22.315, z = 4491.423 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1141004, name = "ENTER_REGION_141004", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_141004", action = "action_EVENT_ENTER_REGION_141004" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 141004 }, + triggers = { "ENTER_REGION_141004" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 141001, 141002, 141003 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_141004(context, evt) + if evt.param1 ~= 141004 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_141004(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133314141, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314142.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314142.lua new file mode 100644 index 00000000..b15f8185 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314142.lua @@ -0,0 +1,223 @@ +-- 基础信息 +local base_info = { + group_id = 133314142 +} + +-- Trigger变量 +local defs = { + pointarray_normal = 331000020, + pointarray_hard = 331000021 +} + +-- DEFS_MISCS +local pointStateList = {474001, 474002, 474003, 474005, 0, 0, 0, 0} +local challengeOptionConfigID = 474006 +local challengeOptionID = 188 + +local holeConfigID = {474001, 474002, 474003, 474005} +local checkOptionID = 916 + +local arrayID = {331000020 , 331000021} + +local randomVez = {min = 3, max = 5} + +local successCount = 2 + +local unmovenum = 0 + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 142001, gadget_id = 70330301, pos = { x = -316.895, y = 223.170, z = 4308.806 }, rot = { x = 5.969, y = 232.045, z = 358.039 }, level = 32, is_use_point_array = true, area_id = 32 }, + { config_id = 142002, gadget_id = 70330301, pos = { x = -321.811, y = 222.835, z = 4310.799 }, rot = { x = 5.754, y = 232.090, z = 1.506 }, level = 32, is_use_point_array = true, area_id = 32 }, + { config_id = 142003, gadget_id = 70330301, pos = { x = -324.159, y = 221.542, z = 4320.338 }, rot = { x = 4.074, y = 233.095, z = 358.396 }, level = 32, is_use_point_array = true, area_id = 32 }, + { config_id = 142004, gadget_id = 70300203, pos = { x = -318.120, y = 222.747, z = 4315.611 }, rot = { x = 0.000, y = 231.270, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 142005, gadget_id = 70330295, pos = { x = -325.137, y = 222.156, z = 4315.463 }, rot = { x = 355.719, y = 74.058, z = 359.506 }, level = 32, is_use_point_array = true, area_id = 32 }, + { config_id = 142006, gadget_id = 70360001, pos = { x = -318.048, y = 222.756, z = 4315.565 }, rot = { x = 359.396, y = 230.921, z = 0.868 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1142007, name = "SELECT_OPTION_142007", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_142007", action = "action_EVENT_SELECT_OPTION_142007", trigger_count = 0 }, + { config_id = 1142008, name = "GADGET_CREATE_142008", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_142008", action = "action_EVENT_GADGET_CREATE_142008", trigger_count = 0 }, + { config_id = 1142009, name = "VARIABLE_CHANGE_142009", event = EventType.EVENT_VARIABLE_CHANGE, source = "hamster_success_num", condition = "condition_EVENT_VARIABLE_CHANGE_142009", action = "", trigger_count = 0, tag = "666" }, + { config_id = 1142010, name = "CHALLENGE_FAIL_142010", event = EventType.EVENT_CHALLENGE_FAIL, source = "666", condition = "", action = "action_EVENT_CHALLENGE_FAIL_142010", trigger_count = 0 }, + { config_id = 1142011, name = "CHALLENGE_SUCCESS_142011", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "666", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_142011", trigger_count = 0 }, + { config_id = 1142012, name = "TIME_AXIS_PASS_142012", event = EventType.EVENT_TIME_AXIS_PASS, source = "", condition = "condition_EVENT_TIME_AXIS_PASS_142012", action = "action_EVENT_TIME_AXIS_PASS_142012" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 142001, 142002, 142003, 142005, 142006 }, + regions = { }, + triggers = { "SELECT_OPTION_142007", "GADGET_CREATE_142008", "VARIABLE_CHANGE_142009", "CHALLENGE_FAIL_142010", "CHALLENGE_SUCCESS_142011", "TIME_AXIS_PASS_142012" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 142004 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_142007(context, evt) + -- 判断是gadgetid 142006 option_id 188 + if 142006 ~= evt.param1 then + return false + end + + if 188 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_142007(context, evt) + + ScriptLib.RemoveExtraGroupSuite(context, 133314142, 2) + + + ScriptLib.StartChallenge(context, 666, 85, {3, 666, 2}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_142008(context, evt) + if 142006 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_142008(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133314142, 2) + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133314142, 142006, {188}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_142009(context, evt) + if evt.param1 == evt.param2 then return false end + + --检测当前改变的variable是否在预设区间 + if 0 > evt.param1 or 5 < evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_142010(context, evt) + -- 将本组内变量名为 "hamster_success_num" 的变量设置为 0 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "hamster_success_num", 0, 133314142) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 133314142, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_142011(context, evt) + -- 创建标识为"timer",时间节点为{3}的时间轴,false用于控制该时间轴是否循环 + ScriptLib.InitTimeAxis(context, "timer", {3}, false) + + + return 0 +end + +-- 触发条件 +function condition_EVENT_TIME_AXIS_PASS_142012(context, evt) + if "timer" ~= evt.source_name or 1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_TIME_AXIS_PASS_142012(context, evt) + -- 杀死Group内指定的monster和gadget + if 0 ~= ScriptLib.KillGroupEntity(context, { group_id = 133314142, monsters = {}, gadgets = {142001,142002,142003,142005,142006,142004} }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_monsters_and_gadgets_by_group") + return -1 + end + + return 0 +end + +require "V3_1/HamsterGambling" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314143.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314143.lua new file mode 100644 index 00000000..3d396404 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314143.lua @@ -0,0 +1,76 @@ +-- 基础信息 +local base_info = { + group_id = 133314143 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 143003, monster_id = 28060509, pos = { x = -254.412, y = 232.458, z = 4336.840 }, rot = { x = 0.000, y = 76.808, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 1, area_id = 32 }, + { config_id = 143004, monster_id = 23030101, pos = { x = -198.198, y = 250.455, z = 4324.436 }, rot = { x = 0.000, y = 325.145, z = 0.000 }, level = 32, drop_tag = "召唤师", area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 143001, gadget_id = 70710416, pos = { x = -237.682, y = 234.282, z = 4347.499 }, rot = { x = 14.621, y = 318.417, z = 0.946 }, level = 32, area_id = 32 }, + { config_id = 143002, gadget_id = 70710350, pos = { x = -240.533, y = 233.284, z = 4350.980 }, rot = { x = 0.000, y = 319.236, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 143005, gadget_id = 70210101, pos = { x = -237.204, y = 235.396, z = 4346.368 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜果蔬须弥", persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 143003, 143004 }, + gadgets = { 143001, 143002, 143005 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314144.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314144.lua new file mode 100644 index 00000000..42846b9d --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314144.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 133314144 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 144001, gadget_id = 70210101, pos = { x = -896.561, y = -134.802, z = 4912.776 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 }, + { config_id = 144002, gadget_id = 70210101, pos = { x = -898.803, y = -134.901, z = 4912.672 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜矿石须弥", persistent = true, area_id = 32 }, + { config_id = 144003, gadget_id = 70210101, pos = { x = -909.329, y = -134.177, z = 4896.313 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 }, + { config_id = 144004, gadget_id = 70210101, pos = { x = -935.691, y = -131.350, z = 4923.978 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 144001, 144002, 144003, 144004 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314145.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314145.lua new file mode 100644 index 00000000..819be4c4 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314145.lua @@ -0,0 +1,84 @@ +-- 基础信息 +local base_info = { + group_id = 133314145 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 145001, gadget_id = 70290626, pos = { x = -923.838, y = -178.879, z = 5121.053 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 145002, gadget_id = 70290626, pos = { x = -865.217, y = -179.023, z = 5050.023 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 145003, gadget_id = 70290627, pos = { x = -867.813, y = -175.175, z = 5051.236 }, rot = { x = 0.000, y = 293.330, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 145004, gadget_id = 70290627, pos = { x = -921.096, y = -175.017, z = 5120.017 }, rot = { x = 0.000, y = 112.052, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 145003, 145004 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 145001, 145002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314146.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314146.lua new file mode 100644 index 00000000..81bdd53c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314146.lua @@ -0,0 +1,181 @@ +-- 基础信息 +local base_info = { + group_id = 133314146 +} + +-- DEFS_MISCS +local JamshidRocks = +{ + 146001, + 146002, + 146003, + 146008, + 146009 +} + +local CorrectAnswer = +{ + 3,4,4,4,1 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + [146001] = { config_id = 146001, gadget_id = 70290635, pos = { x = -879.236, y = -196.297, z = 5033.913 }, rot = { x = 10.865, y = 339.327, z = 357.256 }, level = 32, state = GadgetState.GearStart, persistent = true, area_id = 32 }, + [146002] = { config_id = 146002, gadget_id = 70290636, pos = { x = -884.809, y = -196.288, z = 5032.644 }, rot = { x = 16.084, y = 0.573, z = 0.475 }, level = 32, persistent = true, area_id = 32 }, + [146003] = { config_id = 146003, gadget_id = 70290637, pos = { x = -900.613, y = -193.485, z = 5020.174 }, rot = { x = 8.660, y = 321.404, z = 346.614 }, level = 32, persistent = true, area_id = 32 }, + [146004] = { config_id = 146004, gadget_id = 70211111, pos = { x = -890.815, y = -196.124, z = 5024.556 }, rot = { x = 21.755, y = 353.954, z = 358.318 }, level = 26, drop_tag = "解谜中级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + [146007] = { config_id = 146007, gadget_id = 70290685, pos = { x = -908.876, y = -197.756, z = 5123.680 }, rot = { x = 0.310, y = 174.189, z = 350.556 }, level = 32, area_id = 32 }, + [146008] = { config_id = 146008, gadget_id = 70290637, pos = { x = -903.269, y = -195.011, z = 5023.735 }, rot = { x = 9.864, y = 313.435, z = 341.199 }, level = 32, state = GadgetState.GearStop, persistent = true, area_id = 32 }, + [146009] = { config_id = 146009, gadget_id = 70290635, pos = { x = -905.267, y = -195.845, z = 5026.837 }, rot = { x = 19.624, y = 321.000, z = 347.882 }, level = 32, state = GadgetState.GearAction1, persistent = true, area_id = 32 }, + [146010] = { config_id = 146010, gadget_id = 70290690, pos = { x = -906.783, y = -197.339, z = 5122.945 }, rot = { x = 7.674, y = 244.803, z = 8.548 }, level = 32, area_id = 32 }, + [146011] = { config_id = 146011, gadget_id = 70290691, pos = { x = -842.597, y = -187.700, z = 5098.144 }, rot = { x = 16.664, y = 248.014, z = 10.226 }, level = 32, area_id = 32 }, + [146012] = { config_id = 146012, gadget_id = 70290691, pos = { x = -846.025, y = -190.548, z = 5095.613 }, rot = { x = 355.191, y = 239.011, z = 343.201 }, level = 32, area_id = 32 }, + [146013] = { config_id = 146013, gadget_id = 70290683, pos = { x = -847.644, y = -192.604, z = 5091.913 }, rot = { x = 356.467, y = 269.068, z = 1.055 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1146005, name = "VARIABLE_CHANGE_146005", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_146005", action = "action_EVENT_VARIABLE_CHANGE_146005" }, + { config_id = 1146006, name = "GROUP_LOAD_146006", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_146006", action = "action_EVENT_GROUP_LOAD_146006", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 146001, 146002, 146003, 146007, 146008, 146009, 146010, 146011, 146012, 146013 }, + regions = { }, + triggers = { "VARIABLE_CHANGE_146005", "GROUP_LOAD_146006" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_146005(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"is_success"为1 + if ScriptLib.GetGroupVariableValue(context, "is_success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_146005(context, evt) + -- 创建id为146004的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 146004 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 将configid为 146001 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 146001, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 146002 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 146002, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 146003 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 146003, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_146006(context, evt) + -- 判断变量"is_success"为1 + if ScriptLib.GetGroupVariableValue(context, "is_success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_146006(context, evt) + -- 创建id为146004的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 146004 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 将configid为 146001 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 146001, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 146002 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 146002, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 146003 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 146003, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +require "V3_4/JamshidRock" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314147.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314147.lua new file mode 100644 index 00000000..784290f9 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314147.lua @@ -0,0 +1,93 @@ +-- 基础信息 +local base_info = { + group_id = 133314147 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 147001, monster_id = 24040301, pos = { x = -889.310, y = -199.628, z = 5044.556 }, rot = { x = 0.000, y = 27.920, z = 0.000 }, level = 32, drop_tag = "元能构装体", affix = { 5205 }, pose_id = 1004, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { + { config_id = 147002, shape = RegionShape.SPHERE, radius = 5, pos = { x = -889.025, y = -199.142, z = 5045.393 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1147002, name = "ENTER_REGION_147002", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_147002", action = "action_EVENT_ENTER_REGION_147002" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 147001 }, + gadgets = { }, + regions = { 147002 }, + triggers = { "ENTER_REGION_147002" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_147002(context, evt) + if evt.param1 ~= 147002 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_147002(context, evt) + ScriptLib.SetMonsterBattleByGroup(context, 147001, 133314147) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314148.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314148.lua new file mode 100644 index 00000000..b9b024bb --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314148.lua @@ -0,0 +1,95 @@ +-- 基础信息 +local base_info = { + group_id = 133314148 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 148001, gadget_id = 70330404, pos = { x = -949.924, y = -26.385, z = 4497.968 }, rot = { x = 17.021, y = 11.443, z = 7.715 }, level = 32, area_id = 32 }, + { config_id = 148002, gadget_id = 70330436, pos = { x = -959.298, y = -24.499, z = 4515.876 }, rot = { x = 11.538, y = 347.245, z = 10.767 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1148003, name = "GADGET_STATE_CHANGE_148003", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_148003", action = "action_EVENT_GADGET_STATE_CHANGE_148003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 148001, 148002 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_148003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_148003(context, evt) + -- 检测config_id为148001的gadget是否从GadgetState.Default变为GadgetState.GearStart + if 148001 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 or GadgetState.Default ~= evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_148003(context, evt) + -- 将configid为 148002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 148002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314149.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314149.lua new file mode 100644 index 00000000..a3f80957 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314149.lua @@ -0,0 +1,95 @@ +-- 基础信息 +local base_info = { + group_id = 133314149 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 149001, gadget_id = 70330404, pos = { x = -685.934, y = -70.540, z = 4446.351 }, rot = { x = 0.547, y = 357.816, z = 2.192 }, level = 32, area_id = 32 }, + { config_id = 149002, gadget_id = 70330436, pos = { x = -696.284, y = -66.251, z = 4456.280 }, rot = { x = 359.766, y = 312.195, z = 357.182 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1149003, name = "GADGET_STATE_CHANGE_149003", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_149003", action = "action_EVENT_GADGET_STATE_CHANGE_149003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 149001, 149002 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_149003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_149003(context, evt) + -- 检测config_id为149001的gadget是否从GadgetState.Default变为GadgetState.GearStart + if 149001 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 or GadgetState.Default ~= evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_149003(context, evt) + -- 将configid为 149002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 149002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314150.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314150.lua new file mode 100644 index 00000000..42cb0184 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314150.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 133314150 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 150003, monster_id = 21010501, pos = { x = -235.301, y = 95.301, z = 4575.394 }, rot = { x = 0.000, y = 21.661, z = 0.000 }, level = 32, drop_tag = "远程丘丘人", pose_id = 9012, area_id = 32 }, + { config_id = 150004, monster_id = 21010501, pos = { x = -236.289, y = 95.456, z = 4574.779 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "远程丘丘人", pose_id = 9012, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 150005, gadget_id = 70220005, pos = { x = -233.192, y = 94.979, z = 4575.863 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 150006, gadget_id = 70220005, pos = { x = -233.984, y = 95.027, z = 4575.091 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 150003, 150004 }, + gadgets = { 150005, 150006 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314151.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314151.lua new file mode 100644 index 00000000..5ad065a7 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314151.lua @@ -0,0 +1,172 @@ +-- 基础信息 +local base_info = { + group_id = 133314151 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 151001, monster_id = 26120401, pos = { x = -986.133, y = -27.346, z = 4411.249 }, rot = { x = 0.000, y = 359.362, z = 0.000 }, level = 32, drop_tag = "大蕈兽", pose_id = 103, area_id = 32 }, + { config_id = 151003, monster_id = 26090901, pos = { x = -979.133, y = -28.337, z = 4413.011 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 151004, monster_id = 26090901, pos = { x = -981.852, y = -28.737, z = 4417.559 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 151005, monster_id = 26090901, pos = { x = -977.544, y = -28.189, z = 4419.494 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 151010, monster_id = 26090601, pos = { x = -981.534, y = -27.757, z = 4408.268 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 151012, monster_id = 26090601, pos = { x = -979.619, y = -28.496, z = 4420.751 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 151006, gadget_id = 70211012, pos = { x = -983.368, y = -28.733, z = 4416.081 }, rot = { x = 2.684, y = 0.000, z = 1.788 }, level = 26, drop_tag = "战斗中级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { + { config_id = 151008, shape = RegionShape.SPHERE, radius = 8, pos = { x = -982.288, y = -27.954, z = 4413.719 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1151007, name = "ANY_MONSTER_DIE_151007", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_151007", action = "action_EVENT_ANY_MONSTER_DIE_151007" }, + { config_id = 1151008, name = "ENTER_REGION_151008", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_151008", action = "action_EVENT_ENTER_REGION_151008" }, + { config_id = 1151013, name = "ANY_MONSTER_DIE_151013", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_151013", action = "action_EVENT_ANY_MONSTER_DIE_151013" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 151006 }, + regions = { 151008 }, + triggers = { "ENTER_REGION_151008" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 151003, 151004, 151005 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_151013" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { 151001, 151010, 151012 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_151007" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_151007(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_151007(context, evt) + -- 将configid为 151006 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 151006, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4000, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_151008(context, evt) + if evt.param1 ~= 151008 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_151008(context, evt) + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context,151006, GadgetState.ChestLocked) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING: SetGadgetStateByConfigId") + return -1 + end + + if 0 ~= ScriptLib.AddExtraGroupSuite(context, 133314151, 2) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING: AddExtraGroupSuite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_151013(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_151013(context, evt) + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 133314151, 3) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314152.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314152.lua new file mode 100644 index 00000000..3aad857e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314152.lua @@ -0,0 +1,76 @@ +-- 基础信息 +local base_info = { + group_id = 133314152 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 152002, monster_id = 28061501, pos = { x = -685.444, y = -123.915, z = 4448.688 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "鸟类", pose_id = 1, area_id = 32 }, + { config_id = 152004, monster_id = 28061501, pos = { x = -692.282, y = -123.723, z = 4468.667 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "鸟类", pose_id = 1, area_id = 32 }, + { config_id = 152005, monster_id = 28061501, pos = { x = -711.463, y = -123.713, z = 4463.613 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "鸟类", pose_id = 1, area_id = 32 }, + { config_id = 152006, monster_id = 20011001, pos = { x = -663.712, y = -124.476, z = 4445.299 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "史莱姆", area_id = 32 }, + { config_id = 152007, monster_id = 20011001, pos = { x = -667.091, y = -124.476, z = 4447.071 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "史莱姆", area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 152002, 152004, 152005, 152006, 152007 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314153.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314153.lua new file mode 100644 index 00000000..5353b721 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314153.lua @@ -0,0 +1,134 @@ +-- 基础信息 +local base_info = { + group_id = 133314153 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 153001, monster_id = 26120401, pos = { x = -916.887, y = -84.550, z = 4449.306 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "大蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 153002, monster_id = 26120401, pos = { x = -924.420, y = -81.328, z = 4442.518 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "大蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 153003, monster_id = 26090601, pos = { x = -917.489, y = -82.796, z = 4444.202 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 153005, monster_id = 26090601, pos = { x = -926.887, y = -79.915, z = 4438.458 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 153008, monster_id = 26090601, pos = { x = -911.080, y = -85.829, z = 4453.034 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 153006, gadget_id = 70211012, pos = { x = -925.532, y = -81.600, z = 4445.719 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "战斗中级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1153004, name = "ANY_MONSTER_DIE_153004", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_153004", action = "action_EVENT_ANY_MONSTER_DIE_153004" }, + { config_id = 1153007, name = "ANY_MONSTER_DIE_153007", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_153007", action = "action_EVENT_ANY_MONSTER_DIE_153007" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 153001, 153003, 153005, 153008 }, + gadgets = { 153006 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_153004" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 153002 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_153007" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_153004(context, evt) + --判断死亡怪物的configid是否为 153001 + if evt.param1 ~= 153001 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_153004(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133314153, 2) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_153007(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_153007(context, evt) + -- 将configid为 153006 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 153006, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4000, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314154.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314154.lua new file mode 100644 index 00000000..2722aa8f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314154.lua @@ -0,0 +1,101 @@ +-- 基础信息 +local base_info = { + group_id = 133314154 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 154001, monster_id = 26100401, pos = { x = -801.881, y = -87.844, z = 4469.094 }, rot = { x = 0.000, y = 0.903, z = 0.000 }, level = 32, drop_tag = "高级镀金旅团", pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 154002, gadget_id = 70211012, pos = { x = -807.762, y = -86.987, z = 4467.468 }, rot = { x = 356.314, y = 301.378, z = 0.893 }, level = 26, drop_tag = "战斗中级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1154003, name = "ANY_MONSTER_DIE_154003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_154003", action = "action_EVENT_ANY_MONSTER_DIE_154003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 154001 }, + gadgets = { 154002 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_154003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_154003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_154003(context, evt) + -- 将configid为 154002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 154002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4001, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314155.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314155.lua new file mode 100644 index 00000000..c0b6dcc6 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314155.lua @@ -0,0 +1,142 @@ +-- 基础信息 +local base_info = { + group_id = 133314155 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 155001, monster_id = 28061501, pos = { x = -755.380, y = -127.000, z = 4446.845 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "鸟类", pose_id = 1, area_id = 32 }, + { config_id = 155002, monster_id = 26100501, pos = { x = -761.212, y = -127.014, z = 4440.078 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "高级镀金旅团", pose_id = 1, area_id = 32 }, + { config_id = 155003, monster_id = 28061501, pos = { x = -769.258, y = -126.143, z = 4451.072 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "鸟类", pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 155004, gadget_id = 70211022, pos = { x = -761.053, y = -127.014, z = 4446.476 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "战斗高级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1155005, name = "ANY_MONSTER_DIE_155005", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_155005", action = "action_EVENT_ANY_MONSTER_DIE_155005" }, + { config_id = 1155006, name = "ANY_MONSTER_DIE_155006", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_155006", action = "action_EVENT_ANY_MONSTER_DIE_155006" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 155001, 155002, 155003 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_155005", "ANY_MONSTER_DIE_155006" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 玩家行为埋点 +function TLA_mark_playeraction(context, evt, param1, param2, param3) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, param1, param2, param3) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_155005(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_155005(context, evt) + if 0 ~= ScriptLib.CreateGadget(context, {config_id=155004}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING: CreateGadget") + return -1 + end + + TLA_mark_playeraction(context, evt, 4001, 3, 1) + + ScriptLib.SetGroupGadgetStateByConfigId(context, 133314104, 104001, GadgetState.Default) + + ScriptLib.SetGroupGadgetStateByConfigId(context, 133314104, 104002, GadgetState.Default) + + ScriptLib.SetGroupGadgetStateByConfigId(context, 133314104, 104003, GadgetState.Default) + + ScriptLib.SetGroupVariableValueByGroup(context, "open", 1, 133314155) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_155006(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + if GadgetState.ChestLocked ~= ScriptLib.GetGadgetStateByConfigId(context, 133314104, 104003) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_155006(context, evt) + -- 改变指定group组133314104中, configid为104003的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 133314104, 104003, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314156.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314156.lua new file mode 100644 index 00000000..8ae33ce9 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314156.lua @@ -0,0 +1,94 @@ +-- 基础信息 +local base_info = { + group_id = 133314156 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 156001, monster_id = 26100401, pos = { x = -836.941, y = -13.501, z = 4698.501 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "高级镀金旅团", pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 156002, gadget_id = 70211001, pos = { x = -836.281, y = -13.505, z = 4708.963 }, rot = { x = 0.000, y = 26.843, z = 0.000 }, level = 26, drop_tag = "战斗低级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1156003, name = "ANY_MONSTER_DIE_156003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_156003", action = "action_EVENT_ANY_MONSTER_DIE_156003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 156001 }, + gadgets = { 156002 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_156003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_156003(context, evt) + if 156001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_156003(context, evt) + -- 将configid为 156002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 156002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314157.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314157.lua new file mode 100644 index 00000000..fd66e6ca --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314157.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 133314157 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 157001, monster_id = 28060401, pos = { x = -849.301, y = -9.921, z = 4614.797 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 1, area_id = 32 }, + { config_id = 157002, monster_id = 28060401, pos = { x = -841.906, y = -7.250, z = 4625.396 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 1, area_id = 32 }, + { config_id = 157003, monster_id = 28060401, pos = { x = -853.431, y = -9.021, z = 4639.128 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 1, area_id = 32 }, + { config_id = 157004, monster_id = 28060401, pos = { x = -873.639, y = -15.096, z = 4655.254 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 157001, 157002, 157003, 157004 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314158.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314158.lua new file mode 100644 index 00000000..29b991b2 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314158.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 133314158 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 158001, monster_id = 21010201, pos = { x = -127.083, y = 55.180, z = 4903.601 }, rot = { x = 0.000, y = 162.868, z = 0.000 }, level = 32, drop_tag = "丘丘人", pose_id = 9002, area_id = 32 }, + { config_id = 158004, monster_id = 21010201, pos = { x = -155.065, y = 20.892, z = 5083.149 }, rot = { x = 0.000, y = 287.223, z = 0.000 }, level = 32, drop_tag = "丘丘人", pose_id = 9016, area_id = 32 }, + { config_id = 158007, monster_id = 21010201, pos = { x = -59.358, y = 43.916, z = 4985.914 }, rot = { x = 0.000, y = 233.299, z = 0.000 }, level = 32, drop_tag = "丘丘人", pose_id = 9016, area_id = 32 }, + { config_id = 158008, monster_id = 21010201, pos = { x = -64.207, y = 44.746, z = 4982.083 }, rot = { x = 0.000, y = 57.237, z = 0.000 }, level = 32, drop_tag = "丘丘人", pose_id = 9012, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 158001, 158004, 158007, 158008 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314159.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314159.lua new file mode 100644 index 00000000..440ff2fa --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314159.lua @@ -0,0 +1,181 @@ +-- 基础信息 +local base_info = { + group_id = 133314159 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 159001, gadget_id = 70360001, pos = { x = -61.333, y = 44.304, z = 4983.936 }, rot = { x = 0.000, y = 289.495, z = 351.688 }, level = 19, state = GadgetState.GearStop, isOneoff = true, persistent = true, area_id = 32 }, + { config_id = 159002, gadget_id = 70211111, pos = { x = -61.619, y = 39.816, z = 4983.129 }, rot = { x = 0.000, y = 289.495, z = 351.688 }, level = 26, drop_tag = "解谜中级须弥", showcutscene = true, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 159006, gadget_id = 70330430, pos = { x = -61.461, y = 44.360, z = 4983.576 }, rot = { x = 0.000, y = 289.495, z = 351.688 }, level = 32, isOneoff = true, persistent = true, area_id = 32 }, + { config_id = 159008, gadget_id = 70710536, pos = { x = -61.333, y = 44.304, z = 4983.936 }, rot = { x = 0.000, y = 289.495, z = 351.688 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1159003, name = "GADGET_CREATE_159003", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_159003", action = "action_EVENT_GADGET_CREATE_159003", trigger_count = 0 }, + { config_id = 1159004, name = "SELECT_OPTION_159004", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_159004", action = "action_EVENT_SELECT_OPTION_159004" }, + { config_id = 1159005, name = "GADGET_STATE_CHANGE_159005", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_159005", action = "action_EVENT_GADGET_STATE_CHANGE_159005", trigger_count = 0 }, + { config_id = 1159007, name = "ANY_GADGET_DIE_159007", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_159007", action = "action_EVENT_ANY_GADGET_DIE_159007" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 2, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 159001, 159006, 159008 }, + regions = { }, + triggers = { "GADGET_CREATE_159003", "SELECT_OPTION_159004", "ANY_GADGET_DIE_159007" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 159002 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_159005" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_159003(context, evt) + -- 判断是gadgetid 159001 + if 159001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_159003(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptions(context, {169}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_work_options") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_159004(context, evt) + if 159001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_159004(context, evt) + -- 删除指定group: 133314159 ;指定config:159001;物件身上指定option:169; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133314159, 159001, 169) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 2011, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 133314159, suite = 2 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_159005(context, evt) + if 159002 ~= evt.param2 or GadgetState.ChestOpened ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_159005(context, evt) + -- 销毁group存档,不影响当前场景,但卸载后group就永别了 + if 0 ~= ScriptLib.SetGroupDead(context, 0) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_group_die") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_159007(context, evt) + if 159006 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_159007(context, evt) + -- 将configid为 159001 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 159001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314160.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314160.lua new file mode 100644 index 00000000..65e026e3 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314160.lua @@ -0,0 +1,130 @@ +-- 基础信息 +local base_info = { + group_id = 133314160 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 160004, monster_id = 28050106, pos = { x = -125.929, y = 53.973, z = 4903.559 }, rot = { x = 0.000, y = 1.272, z = 0.000 }, level = 32, drop_tag = "魔法生物", area_id = 32 }, + { config_id = 160005, monster_id = 28050106, pos = { x = -155.905, y = 21.318, z = 5085.263 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "魔法生物", area_id = 32 }, + { config_id = 160006, monster_id = 28050106, pos = { x = -155.911, y = 21.309, z = 5085.636 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "魔法生物", area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 160001, gadget_id = 70330266, pos = { x = -125.519, y = 53.760, z = 4903.770 }, rot = { x = 0.141, y = 343.413, z = 349.791 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 160002, gadget_id = 70330266, pos = { x = -156.109, y = 21.430, z = 5085.290 }, rot = { x = 355.258, y = 1.919, z = 337.943 }, level = 32, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1160003, name = "ANY_GADGET_DIE_160003", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_160003", action = "action_EVENT_ANY_GADGET_DIE_160003" }, + { config_id = 1160007, name = "ANY_GADGET_DIE_160007", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_160007", action = "action_EVENT_ANY_GADGET_DIE_160007" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 160001, 160002 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_160003", "ANY_GADGET_DIE_160007" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 160004 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { 160005, 160006 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_160003(context, evt) + if 160001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_160003(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133314160, 2) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_160007(context, evt) + if 160002 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_160007(context, evt) + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 133314160, 3) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314161.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314161.lua new file mode 100644 index 00000000..7367f174 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314161.lua @@ -0,0 +1,94 @@ +-- 基础信息 +local base_info = { + group_id = 133314161 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 161001, gadget_id = 70290671, pos = { x = -818.973, y = -40.196, z = 4478.834 }, rot = { x = 357.067, y = 298.013, z = 358.260 }, level = 32, area_id = 32 }, + { config_id = 161002, gadget_id = 70211001, pos = { x = -821.278, y = -39.446, z = 4481.556 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "战斗低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1161003, name = "GADGET_STATE_CHANGE_161003", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_161003", action = "action_EVENT_GADGET_STATE_CHANGE_161003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 161001, 161002 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_161003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_161003(context, evt) + if 161002 ~= evt.param2 or GadgetState.Action01 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_161003(context, evt) + -- 将configid为 161001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 161001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314162.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314162.lua new file mode 100644 index 00000000..e47dac1f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314162.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133314162 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 162001, gadget_id = 70500000, pos = { x = -143.675, y = 33.223, z = 4826.839 }, rot = { x = 0.000, y = 41.135, z = 0.000 }, level = 32, point_type = 4014, isOneoff = true, persistent = true, explore = { name = "gather", exp = 30 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 162001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314163.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314163.lua new file mode 100644 index 00000000..abb1afb9 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314163.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133314163 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 163001, gadget_id = 70500000, pos = { x = -117.238, y = 260.637, z = 4315.499 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 4014, isOneoff = true, explore = { name = "gather", exp = 30 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 163001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314164.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314164.lua new file mode 100644 index 00000000..e163fe23 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314164.lua @@ -0,0 +1,209 @@ +-- 基础信息 +local base_info = { + group_id = 133314164 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- dropID没有 + { config_id = 164001, gadget_id = 70330368, pos = { x = -940.712, y = -141.836, z = 4872.621 }, rot = { x = 345.570, y = 339.086, z = 352.868 }, level = 26, chest_drop_id = 1050268, drop_count = 1, isOneoff = true, persistent = true, autopick = true, area_id = 32 }, + { config_id = 164002, gadget_id = 70330379, pos = { x = -833.940, y = -137.191, z = 4904.782 }, rot = { x = 344.592, y = 152.044, z = 6.329 }, level = 26, chest_drop_id = 1050245, drop_count = 1, isOneoff = true, persistent = true, autopick = true, area_id = 32 }, + { config_id = 164003, gadget_id = 70211121, pos = { x = -945.806, y = -132.088, z = 4919.792 }, rot = { x = 0.000, y = 294.313, z = 0.000 }, level = 26, chest_drop_id = 2004900, drop_count = 1, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 164004, gadget_id = 70330384, pos = { x = -1055.188, y = -147.824, z = 5015.165 }, rot = { x = 305.436, y = 62.742, z = 0.217 }, level = 26, chest_drop_id = 1050248, drop_count = 1, isOneoff = true, persistent = true, autopick = true, area_id = 32 }, + { config_id = 164005, gadget_id = 70330379, pos = { x = -1012.690, y = -134.887, z = 5023.716 }, rot = { x = 348.245, y = 80.111, z = 357.208 }, level = 26, chest_drop_id = 1050245, drop_count = 1, isOneoff = true, persistent = true, autopick = true, area_id = 32 }, + { config_id = 164006, gadget_id = 70330374, pos = { x = -886.316, y = -174.519, z = 5037.449 }, rot = { x = 284.429, y = 344.689, z = 316.707 }, level = 26, chest_drop_id = 1050241, drop_count = 1, isOneoff = true, persistent = true, autopick = true, area_id = 32 }, + { config_id = 164007, gadget_id = 70330372, pos = { x = -942.806, y = -192.420, z = 5088.824 }, rot = { x = 302.878, y = 304.153, z = 347.911 }, level = 26, chest_drop_id = 1050239, drop_count = 1, isOneoff = true, persistent = true, autopick = true, area_id = 32 }, + { config_id = 164008, gadget_id = 70330445, pos = { x = -948.351, y = -132.107, z = 4917.879 }, rot = { x = 0.000, y = 45.000, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 164009, gadget_id = 70330320, pos = { x = -951.482, y = -132.098, z = 4922.201 }, rot = { x = 0.000, y = 45.000, z = 0.000 }, level = 32, persistent = true, interact_id = 168, area_id = 32 }, + { config_id = 164016, gadget_id = 70290648, pos = { x = -951.597, y = -132.098, z = 4922.159 }, rot = { x = 0.000, y = 69.968, z = 0.000 }, level = 32, arguments = { 18 }, area_id = 32 } +} + +-- 区域 +regions = { + { config_id = 164010, shape = RegionShape.SPHERE, radius = 10, pos = { x = -948.351, y = -132.107, z = 4917.879 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1164010, name = "ENTER_REGION_164010", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_164010", action = "action_EVENT_ENTER_REGION_164010" }, + { config_id = 1164011, name = "GADGET_STATE_CHANGE_164011", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_164011", action = "action_EVENT_GADGET_STATE_CHANGE_164011" }, + { config_id = 1164012, name = "GROUP_LOAD_164012", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_164012", action = "action_EVENT_GROUP_LOAD_164012", trigger_count = 0 }, + { config_id = 1164013, name = "GROUP_LOAD_164013", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_164013", action = "action_EVENT_GROUP_LOAD_164013", trigger_count = 0 }, + { config_id = 1164014, name = "GADGET_STATE_CHANGE_164014", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_164014", action = "action_EVENT_GADGET_STATE_CHANGE_164014" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 164001, 164002, 164004, 164005, 164006, 164007, 164009, 164016 }, + regions = { 164010 }, + triggers = { "ENTER_REGION_164010", "GADGET_STATE_CHANGE_164011", "GROUP_LOAD_164012", "GROUP_LOAD_164013", "GADGET_STATE_CHANGE_164014" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_164010(context, evt) + if evt.param1 ~= 164010 then return false end + + -- 判断角色数量不少于0 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_164010(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 7023, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_164011(context, evt) + if 164016 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_164011(context, evt) + -- 创建id为164003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 164003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 创建id为164008的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 164008 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 31006, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_164012(context, evt) + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133314164, 164016) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_164012(context, evt) + -- 创建id为164003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 164003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 创建id为164008的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 164008 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_164013(context, evt) + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133314164, 164009) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_164013(context, evt) + -- 将configid为 164016 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 164016, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_164014(context, evt) + if 164009 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_164014(context, evt) + -- 将configid为 164016 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 164016, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314165.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314165.lua new file mode 100644 index 00000000..63e93602 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314165.lua @@ -0,0 +1,152 @@ +-- 基础信息 +local base_info = { + group_id = 133314165 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 165001, monster_id = 25410101, pos = { x = -589.893, y = 35.097, z = 4514.516 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "高级镀金旅团", disableWander = true, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 165002, gadget_id = 70211022, pos = { x = -589.936, y = 35.097, z = 4517.792 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "战斗高级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 165005, gadget_id = 70360001, pos = { x = -592.082, y = 40.277, z = 4526.497 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1165003, name = "ANY_MONSTER_DIE_165003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_165003", action = "action_EVENT_ANY_MONSTER_DIE_165003" }, + { config_id = 1165004, name = "QUEST_FINISH_165004", event = EventType.EVENT_QUEST_FINISH, source = "", condition = "", action = "action_EVENT_QUEST_FINISH_165004" }, + { config_id = 1165006, name = "GROUP_LOAD_165006", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_165006", action = "action_EVENT_GROUP_LOAD_165006" } +} + +-- 变量 +variables = { + { config_id = 1, name = "exist", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 2, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 165005 }, + regions = { }, + triggers = { "QUEST_FINISH_165004", "GROUP_LOAD_165006" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 165001 }, + gadgets = { 165002 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_165003", "GROUP_LOAD_165006" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_165003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_165003(context, evt) + -- 将configid为 165002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 165002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4001, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_QUEST_FINISH_165004(context, evt) + -- group调整group进度,只对非randSuite有效 + if 0 ~= ScriptLib.GoToGroupSuite(context, 133314165, 2) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite") + return -1 + end + + -- 将本组内变量名为 "exist" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "exist", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_165006(context, evt) + -- 判断变量"exist"为1 + if ScriptLib.GetGroupVariableValue(context, "exist") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_165006(context, evt) + -- group调整group进度,只对非randSuite有效 + if 0 ~= ScriptLib.GoToGroupSuite(context, 133314165, 2) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314166.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314166.lua new file mode 100644 index 00000000..0a11f47e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314166.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133314166 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 166001, gadget_id = 70220103, pos = { x = -977.886, y = -129.973, z = 4934.383 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 166001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314167.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314167.lua new file mode 100644 index 00000000..769c58cf --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314167.lua @@ -0,0 +1,101 @@ +-- 基础信息 +local base_info = { + group_id = 133314167 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 167002, monster_id = 28060401, pos = { x = -903.051, y = -196.783, z = 5120.441 }, rot = { x = 0.000, y = 254.683, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 1, area_id = 32 }, + { config_id = 167003, monster_id = 28060401, pos = { x = -911.505, y = -198.898, z = 5120.269 }, rot = { x = 0.000, y = 64.346, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 167001, gadget_id = 70330430, pos = { x = -907.000, y = -197.121, z = 5123.375 }, rot = { x = 349.528, y = 355.572, z = 23.075 }, level = 32, isOneoff = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1167004, name = "ANY_GADGET_DIE_167004", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_167004", action = "action_EVENT_ANY_GADGET_DIE_167004" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 167001 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_167004" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 167002, 167003 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_167004(context, evt) + if 167001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_167004(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133314167, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314168.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314168.lua new file mode 100644 index 00000000..10b49f27 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314168.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133314168 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 168001, monster_id = 35210301, pos = { x = -205.290, y = -0.063, z = 4872.514 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 32, isPartner = true } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 168001 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314169.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314169.lua new file mode 100644 index 00000000..68f2fac2 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314169.lua @@ -0,0 +1,307 @@ +-- 基础信息 +local base_info = { + group_id = 133314169 +} + +-- Trigger变量 +local defs = { + duration = 80, + group_id = 133314169, + collectable_sum = 12 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 169001, gadget_id = 70211101, pos = { x = -145.441, y = 55.674, z = 4841.425 }, rot = { x = 356.190, y = 159.410, z = 0.000 }, level = 26, drop_tag = "解谜低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 169002, gadget_id = 70350093, pos = { x = -301.335, y = 59.443, z = 4606.120 }, rot = { x = 348.735, y = 10.362, z = 358.550 }, level = 30, persistent = true, area_id = 32 }, + { config_id = 169003, gadget_id = 70360001, pos = { x = -301.336, y = 59.442, z = 4606.112 }, rot = { x = 348.735, y = 10.362, z = 358.550 }, level = 30, persistent = true, area_id = 32 }, + -- 无钩 + { config_id = 169004, gadget_id = 70290501, pos = { x = -285.520, y = 63.706, z = 4615.155 }, rot = { x = 0.000, y = 11.835, z = 0.000 }, level = 30, area_id = 32 }, + -- 无钩 + { config_id = 169005, gadget_id = 70290501, pos = { x = -254.977, y = 66.399, z = 4645.491 }, rot = { x = 0.000, y = 11.835, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 169006, gadget_id = 70290501, pos = { x = -186.603, y = 79.666, z = 4676.298 }, rot = { x = 0.000, y = 11.835, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 169007, gadget_id = 70290501, pos = { x = -217.348, y = 73.166, z = 4655.925 }, rot = { x = 0.000, y = 11.835, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 169008, gadget_id = 70290501, pos = { x = -161.985, y = 74.329, z = 4715.547 }, rot = { x = 0.000, y = 11.835, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 169009, gadget_id = 70290501, pos = { x = -146.012, y = 68.283, z = 4756.035 }, rot = { x = 0.000, y = 11.835, z = 0.000 }, level = 30, area_id = 32 }, + -- 无钩 + { config_id = 169010, gadget_id = 70290501, pos = { x = -143.812, y = 57.030, z = 4836.200 }, rot = { x = 0.000, y = 11.835, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 169011, gadget_id = 70290501, pos = { x = -142.047, y = 54.846, z = 4798.291 }, rot = { x = 0.000, y = 11.835, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 169019, gadget_id = 70220103, pos = { x = -186.603, y = 78.828, z = 4676.298 }, rot = { x = 0.000, y = 11.835, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 169020, gadget_id = 70220103, pos = { x = -217.348, y = 72.328, z = 4655.925 }, rot = { x = 0.000, y = 11.835, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 169021, gadget_id = 70220103, pos = { x = -161.985, y = 73.491, z = 4715.547 }, rot = { x = 0.000, y = 11.835, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 169022, gadget_id = 70220103, pos = { x = -146.012, y = 67.445, z = 4756.035 }, rot = { x = 0.000, y = 11.835, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 169023, gadget_id = 70220103, pos = { x = -142.047, y = 54.008, z = 4798.291 }, rot = { x = 0.000, y = 11.835, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + -- 无钩 + { config_id = 169024, gadget_id = 70290501, pos = { x = -271.773, y = 68.113, z = 4636.284 }, rot = { x = 0.000, y = 11.835, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 169025, gadget_id = 70330434, pos = { x = -141.541, y = 46.031, z = 4798.244 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + -- 风圈上升 + { config_id = 169026, gadget_id = 70290501, pos = { x = -142.047, y = 63.930, z = 4798.291 }, rot = { x = 0.000, y = 11.835, z = 0.000 }, level = 32, area_id = 32 }, + -- 风圈上升 + { config_id = 169027, gadget_id = 70290501, pos = { x = -142.047, y = 74.591, z = 4798.291 }, rot = { x = 0.000, y = 11.835, z = 0.000 }, level = 32, area_id = 32 }, + -- 风圈上升 + { config_id = 169028, gadget_id = 70290501, pos = { x = -142.853, y = 65.771, z = 4819.295 }, rot = { x = 0.000, y = 11.835, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1169012, name = "CHALLENGE_SUCCESS_169012", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "666", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_169012", trigger_count = 0 }, + { config_id = 1169013, name = "CHALLENGE_FAIL_169013", event = EventType.EVENT_CHALLENGE_FAIL, source = "666", condition = "", action = "action_EVENT_CHALLENGE_FAIL_169013", trigger_count = 0 }, + { config_id = 1169014, name = "GADGET_STATE_CHANGE_169014", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_169014", action = "action_EVENT_GADGET_STATE_CHANGE_169014", trigger_count = 0 }, + { config_id = 1169015, name = "ANY_GADGET_DIE_169015", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "", action = "", trigger_count = 0, tag = "218" }, + { config_id = 1169016, name = "GADGET_CREATE_169016", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_169016", action = "action_EVENT_GADGET_CREATE_169016", trigger_count = 0 }, + { config_id = 1169017, name = "SELECT_OPTION_169017", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_169017", action = "action_EVENT_SELECT_OPTION_169017", trigger_count = 0 }, + -- 2.0rel加的保底,如果group在挑战中间被卸载了,需要在加载时加个保底置回初始状态 + { config_id = 1169018, name = "GROUP_LOAD_169018", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_169018", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 3, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 169002, 169003 }, + regions = { }, + triggers = { "CHALLENGE_SUCCESS_169012", "CHALLENGE_FAIL_169013", "GADGET_STATE_CHANGE_169014", "ANY_GADGET_DIE_169015", "GADGET_CREATE_169016", "SELECT_OPTION_169017", "GROUP_LOAD_169018" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 169004, 169005, 169006, 169007, 169008, 169009, 169010, 169011, 169019, 169020, 169021, 169022, 169023, 169024, 169025, 169026, 169027, 169028 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 169002, 169019, 169020, 169021, 169022, 169023, 169025 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_169012(context, evt) + -- 将configid为 169002 的物件更改为状态 GadgetState.GearStop + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 169002, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 杀死指定group内的gadget和monster,移除其它东西 + ScriptLib.KillExtraGroupSuite(context, 133314169, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- group调整group进度,只对非randSuite有效 + if 0 ~= ScriptLib.GoToGroupSuite(context, 133314169, 3) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite") + return -1 + end + + -- 创建id为169001的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 169001 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_169013(context, evt) + -- 将configid为 169002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 169002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为169003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 169003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133314169, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_169014(context, evt) + if 169002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_169014(context, evt) + -- 247号挑战,duration内开启宝箱 + if 0 ~= ScriptLib.ActiveChallenge(context, 666, 271, defs.duration, 2, 218, defs.collectable_sum) then + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, defs.group_id, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 1, 1) then + return -1 + end + + return 0 + +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_169016(context, evt) + if 169003 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_169016(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133314169, 169003, {177}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_169017(context, evt) + -- 判断是gadgetid 169003 option_id 177 + if 169003 ~= evt.param1 then + return false + end + + if 177 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_169017(context, evt) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 169003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 将configid为 169002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 169002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 触发镜头注目,注目位置为坐标(-285,63,4615),持续时间为2秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=-285, y=63, z=4615} + local pos_follow = {x=0, y=0, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = false, duration = 2, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, + is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_169018(context, evt) + -- 将configid为 169002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 169002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为169003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 169003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133314169, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314170.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314170.lua new file mode 100644 index 00000000..d2d1b77e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314170.lua @@ -0,0 +1,102 @@ +-- 基础信息 +local base_info = { + group_id = 133314170 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 170004, monster_id = 24010301, pos = { x = -990.809, y = 40.333, z = 4623.519 }, rot = { x = 0.000, y = 91.211, z = 0.000 }, level = 32, drop_tag = "遗迹重机", pose_id = 100, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 170002, gadget_id = 70211002, pos = { x = -995.002, y = 44.319, z = 4610.729 }, rot = { x = 19.818, y = 43.499, z = 357.647 }, level = 26, drop_tag = "战斗低级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 170005, gadget_id = 70210101, pos = { x = -996.958, y = 47.074, z = 4606.850 }, rot = { x = 0.000, y = 356.014, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1170003, name = "ANY_MONSTER_DIE_170003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_170003", action = "action_EVENT_ANY_MONSTER_DIE_170003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 170004 }, + gadgets = { 170002, 170005 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_170003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_170003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_170003(context, evt) + -- 将configid为 170002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 170002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4000, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314171.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314171.lua new file mode 100644 index 00000000..a109d99a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314171.lua @@ -0,0 +1,77 @@ +-- 基础信息 +local base_info = { + group_id = 133314171 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 171001, monster_id = 26090601, pos = { x = -968.418, y = 40.394, z = 4672.557 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", disableWander = true, pose_id = 103, area_id = 32 }, + { config_id = 171002, monster_id = 26090601, pos = { x = -970.559, y = 41.963, z = 4667.112 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", disableWander = true, pose_id = 103, area_id = 32 }, + { config_id = 171003, monster_id = 26090601, pos = { x = -977.432, y = 42.680, z = 4667.305 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", disableWander = true, pose_id = 103, area_id = 32 }, + { config_id = 171004, monster_id = 26090601, pos = { x = -979.075, y = 40.905, z = 4672.604 }, rot = { x = 0.000, y = 45.402, z = 0.000 }, level = 32, drop_tag = "蕈兽", disableWander = true, pose_id = 103, area_id = 32 }, + { config_id = 171006, monster_id = 26090601, pos = { x = -973.993, y = 40.156, z = 4674.876 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", disableWander = true, pose_id = 103, area_id = 32 }, + { config_id = 171007, monster_id = 26120401, pos = { x = -973.994, y = 41.402, z = 4670.799 }, rot = { x = 0.000, y = 9.584, z = 0.000 }, level = 32, drop_tag = "大蕈兽", disableWander = true, pose_id = 102, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 171001, 171002, 171003, 171004, 171006, 171007 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314172.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314172.lua new file mode 100644 index 00000000..f05ba853 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314172.lua @@ -0,0 +1,78 @@ +-- 基础信息 +local base_info = { + group_id = 133314172 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 172001, monster_id = 28030104, pos = { x = -974.933, y = 51.016, z = 4651.038 }, rot = { x = 0.000, y = 50.622, z = 0.000 }, level = 32, drop_tag = "鸟类", pose_id = 2, area_id = 32 }, + { config_id = 172002, monster_id = 28010404, pos = { x = -970.117, y = 46.983, z = 4654.050 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "采集动物", pose_id = 1, area_id = 32 }, + { config_id = 172003, monster_id = 28010404, pos = { x = -971.700, y = 46.562, z = 4653.449 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "采集动物", pose_id = 1, area_id = 32 }, + { config_id = 172004, monster_id = 28061501, pos = { x = -924.640, y = 53.704, z = 4679.923 }, rot = { x = 0.000, y = 61.976, z = 0.000 }, level = 32, drop_tag = "鸟类", pose_id = 2, area_id = 32 }, + { config_id = 172005, monster_id = 28020108, pos = { x = -1011.643, y = 61.362, z = 4595.224 }, rot = { x = 0.000, y = 189.988, z = 0.000 }, level = 32, drop_tag = "走兽", area_id = 32 }, + { config_id = 172006, monster_id = 28020108, pos = { x = -1011.767, y = 61.923, z = 4593.809 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "走兽", area_id = 32 }, + { config_id = 172007, monster_id = 28060301, pos = { x = -1009.144, y = 63.330, z = 4589.884 }, rot = { x = 0.000, y = 36.839, z = 0.000 }, level = 32, drop_tag = "鸟类", pose_id = 101, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 172001, 172002, 172003, 172004, 172005, 172006, 172007 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314173.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314173.lua new file mode 100644 index 00000000..ee79df5e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314173.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133314173 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 173001, gadget_id = 70330342, pos = { x = -912.559, y = -45.347, z = 4979.536 }, rot = { x = 348.154, y = 353.278, z = 29.867 }, level = 26, drop_tag = "摩拉石箱须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 4 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 173001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314174.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314174.lua new file mode 100644 index 00000000..1869e9ba --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314174.lua @@ -0,0 +1,76 @@ +-- 基础信息 +local base_info = { + group_id = 133314174 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 174001, gadget_id = 70500000, pos = { x = -959.453, y = -34.154, z = 4995.852 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 174002, gadget_id = 70500000, pos = { x = -961.487, y = -34.711, z = 4988.173 }, rot = { x = 0.000, y = 0.000, z = 339.711 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 174003, gadget_id = 70500000, pos = { x = -938.613, y = -35.179, z = 5023.242 }, rot = { x = 341.160, y = 0.000, z = 0.000 }, level = 32, point_type = 1003, area_id = 32 }, + { config_id = 174004, gadget_id = 70500000, pos = { x = -936.328, y = -34.918, z = 5023.773 }, rot = { x = 0.000, y = 73.575, z = 0.000 }, level = 32, point_type = 1003, area_id = 32 }, + { config_id = 174005, gadget_id = 70500000, pos = { x = -965.160, y = -32.861, z = 5007.565 }, rot = { x = 344.632, y = 5.831, z = 312.478 }, level = 32, point_type = 1001, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 174001, 174002, 174003, 174004, 174005 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314175.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314175.lua new file mode 100644 index 00000000..91ee61a4 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314175.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 133314175 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 175001, gadget_id = 70500000, pos = { x = -838.812, y = -146.827, z = 4922.118 }, rot = { x = 18.144, y = 348.880, z = 8.729 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 175002, gadget_id = 70500000, pos = { x = -848.716, y = -146.179, z = 4918.556 }, rot = { x = 335.306, y = 147.872, z = -0.001 }, level = 32, point_type = 1002, area_id = 32 }, + { config_id = 175003, gadget_id = 70500000, pos = { x = -834.543, y = -146.308, z = 4940.650 }, rot = { x = 5.589, y = 1.627, z = 19.650 }, level = 32, point_type = 1002, area_id = 32 }, + { config_id = 175004, gadget_id = 70500000, pos = { x = -836.910, y = -147.743, z = 4935.484 }, rot = { x = 333.882, y = 75.930, z = 16.143 }, level = 32, point_type = 1002, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 175001, 175002, 175003, 175004 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314176.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314176.lua new file mode 100644 index 00000000..feed3b06 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314176.lua @@ -0,0 +1,103 @@ +-- 基础信息 +local base_info = { + group_id = 133314176 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 176001, monster_id = 26100501, pos = { x = -1086.260, y = 28.257, z = 4456.431 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "高级镀金旅团", disableWander = true, pose_id = 1, area_id = 32 }, + { config_id = 176004, monster_id = 28061502, pos = { x = -1092.596, y = 28.257, z = 4462.693 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "鸟类", pose_id = 1, area_id = 32 }, + { config_id = 176005, monster_id = 28061502, pos = { x = -1077.225, y = 28.257, z = 4455.649 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "鸟类", pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 176002, gadget_id = 70211022, pos = { x = -1087.547, y = 29.094, z = 4448.464 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "战斗高级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1176003, name = "ANY_MONSTER_DIE_176003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_176003", action = "action_EVENT_ANY_MONSTER_DIE_176003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 176001, 176004, 176005 }, + gadgets = { 176002 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_176003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_176003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_176003(context, evt) + -- 将configid为 176002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 176002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4001, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314177.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314177.lua new file mode 100644 index 00000000..b30348fe --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314177.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133314177 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 177001, monster_id = 28060401, pos = { x = -843.435, y = -84.758, z = 4491.402 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 1, area_id = 32 }, + { config_id = 177003, monster_id = 28060401, pos = { x = -859.467, y = -86.109, z = 4478.545 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 2, area_id = 32 }, + { config_id = 177004, monster_id = 28060401, pos = { x = -873.174, y = -86.661, z = 4476.042 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 177001, 177003, 177004 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314178.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314178.lua new file mode 100644 index 00000000..8f23814b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314178.lua @@ -0,0 +1,138 @@ +-- 基础信息 +local base_info = { + group_id = 133314178 +} + +-- Trigger变量 +local defs = { + pointarray_ID = 331400007, + pointArrayNum = 2, + gadget_shooter = 178002, + gadget_shooterBase_1 = 178001 +} + +-- DEFS_MISCS +--玩法关注 +--发射射线的点 +defs.shootPoints={1,2} +--短暂停留的点 +defs.shortStayPointList={} +--短暂停留的时间 +defs.stayTime={} + +--增删点后关注: +--停留点List +defs.stopPoints = {1,2} +--停留点对应底座 +defs.shooterBaseList={ +[1]=defs.gadget_shooterBase_1, +[2]=defs.gadget_shooterBase_1 +} +--玩法结束时的停留点 +defs.finalShooterPoint = 2 + + +--Lua Require所需: +--添加的按钮id +defs.optionID=435 +--发射器id +defs.shooterGadgetID=defs.gadget_shooter + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 178001, gadget_id = 70330300, pos = { x = -898.460, y = -158.108, z = 4918.940 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 }, + { config_id = 178002, gadget_id = 70330280, pos = { x = -898.460, y = -158.108, z = 4918.940 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 32, persistent = true, is_use_point_array = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1178003, name = "SELECT_OPTION_178003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_178003", action = "action_EVENT_SELECT_OPTION_178003", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "curMoveIndex", value = 1, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 178001, 178002 }, + regions = { }, + triggers = { "SELECT_OPTION_178003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_178003(context, evt) + -- 判断是gadgetid 0 option_id 0 + if defs.gadget_shooterBase_1 ~= evt.param1 then + return false + end + + if defs.optionID ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_178003(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 31002, 1, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +require "V3_1/ChiWangShooter" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314179.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314179.lua new file mode 100644 index 00000000..be6b3689 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314179.lua @@ -0,0 +1,167 @@ +-- 基础信息 +local base_info = { + group_id = 133314179 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- 风扇1 + { config_id = 179001, gadget_id = 70330256, pos = { x = -921.098, y = -152.255, z = 4914.166 }, rot = { x = 0.000, y = 91.490, z = 0.000 }, level = 32, state = GadgetState.GearStart, persistent = true, area_id = 32 }, + -- 风扇2 + { config_id = 179002, gadget_id = 70330256, pos = { x = -920.974, y = -152.255, z = 4929.764 }, rot = { x = 0.000, y = 90.000, z = 0.018 }, level = 32, state = GadgetState.GearStart, persistent = true, area_id = 32 }, + -- 装置1 + { config_id = 179003, gadget_id = 70330281, pos = { x = -908.473, y = -158.108, z = 4918.947 }, rot = { x = 0.000, y = 89.876, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + -- 装置2 + { config_id = 179004, gadget_id = 70330281, pos = { x = -898.459, y = -158.080, z = 4940.060 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 32, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 装置1控制风扇1 + { config_id = 1179005, name = "GADGET_STATE_CHANGE_179005", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_179005", action = "action_EVENT_GADGET_STATE_CHANGE_179005", trigger_count = 0 }, + -- 装置1控制风扇1 + { config_id = 1179006, name = "GADGET_STATE_CHANGE_179006", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_179006", action = "action_EVENT_GADGET_STATE_CHANGE_179006", trigger_count = 0 }, + -- 装置2控制风扇2 + { config_id = 1179007, name = "GADGET_STATE_CHANGE_179007", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_179007", action = "action_EVENT_GADGET_STATE_CHANGE_179007", trigger_count = 0 }, + -- 装置2控制风扇2 + { config_id = 1179008, name = "GADGET_STATE_CHANGE_179008", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_179008", action = "action_EVENT_GADGET_STATE_CHANGE_179008", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 179001, 179002, 179003, 179004 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_179005", "GADGET_STATE_CHANGE_179006", "GADGET_STATE_CHANGE_179007", "GADGET_STATE_CHANGE_179008" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_179005(context, evt) + if 179003 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_179005(context, evt) + -- 将configid为 179001 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 179001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_179006(context, evt) + if 179003 ~= evt.param2 or GadgetState.Default ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_179006(context, evt) + -- 将configid为 179001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 179001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_179007(context, evt) + if 179004 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_179007(context, evt) + -- 将configid为 179002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 179002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_179008(context, evt) + if 179004 ~= evt.param2 or GadgetState.Default ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_179008(context, evt) + -- 将configid为 179002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 179002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314180.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314180.lua new file mode 100644 index 00000000..aebe0eb6 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314180.lua @@ -0,0 +1,101 @@ +-- 基础信息 +local base_info = { + group_id = 133314180 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 180001, monster_id = 28060301, pos = { x = -241.564, y = -38.468, z = 4737.638 }, rot = { x = 0.000, y = 209.466, z = 0.000 }, level = 32, drop_tag = "鸟类", disableWander = true, pose_id = 131, area_id = 32 }, + { config_id = 180002, monster_id = 28060101, pos = { x = -256.860, y = -38.900, z = 4677.356 }, rot = { x = 0.000, y = 163.081, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 1, area_id = 32 }, + { config_id = 180003, monster_id = 28060101, pos = { x = -235.966, y = -38.718, z = 4692.603 }, rot = { x = 0.000, y = 249.653, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 1, area_id = 32 }, + { config_id = 180004, monster_id = 28060101, pos = { x = -235.039, y = -38.900, z = 4731.444 }, rot = { x = 0.000, y = 137.903, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 1, area_id = 32 }, + { config_id = 180005, monster_id = 28060101, pos = { x = -258.952, y = -38.900, z = 4656.693 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 1, area_id = 32 }, + { config_id = 180006, monster_id = 28060101, pos = { x = -68.421, y = -38.900, z = -132.305 }, rot = { x = 0.000, y = 235.132, z = 0.000 }, level = 1, drop_tag = "走兽", pose_id = 1, area_id = 7 }, + { config_id = 180007, monster_id = 28060101, pos = { x = -50.496, y = -38.900, z = -112.847 }, rot = { x = 0.000, y = 288.904, z = 0.000 }, level = 1, drop_tag = "走兽", pose_id = 1, area_id = 7 }, + { config_id = 180008, monster_id = 28060101, pos = { x = -25.919, y = -38.900, z = -73.950 }, rot = { x = 0.000, y = 88.657, z = 0.000 }, level = 1, drop_tag = "走兽", pose_id = 1, area_id = 7 }, + { config_id = 180010, monster_id = 28060101, pos = { x = -222.137, y = -38.900, z = 4724.753 }, rot = { x = 0.000, y = 253.930, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 1, area_id = 32 }, + { config_id = 180011, monster_id = 28060101, pos = { x = -226.242, y = -38.900, z = 4731.387 }, rot = { x = 0.000, y = 208.094, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 1, area_id = 32 }, + { config_id = 180012, monster_id = 28060101, pos = { x = -210.261, y = -38.900, z = 4733.523 }, rot = { x = 0.000, y = 291.181, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { + { config_id = 180009, shape = RegionShape.SPHERE, radius = 10, pos = { x = -231.491, y = -38.900, z = 4719.667 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1180009, name = "ENTER_REGION_180009", event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "action_EVENT_ENTER_REGION_180009" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 180001, 180002, 180003, 180005, 180006, 180007, 180008, 180012 }, + gadgets = { }, + regions = { 180009 }, + triggers = { "ENTER_REGION_180009" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 180004, 180010, 180011 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_ENTER_REGION_180009(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133314180, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314181.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314181.lua new file mode 100644 index 00000000..bbfa662b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314181.lua @@ -0,0 +1,197 @@ +-- 基础信息 +local base_info = { + group_id = 133314181 +} + +-- Trigger变量 +local defs = { + interactOptionID = 430, + gadget_fireTorch = 181002, + gadget_fireBase1 = 181001, + gadget_fire1 = 181003, + gadget_fireBase2 = 181004, + gadget_fire2 = 181005, + gadget_fireBase3 = 0, + gadget_fire3 = 0, + gadget_fireBase4 = 0, + gadget_fire4 = 0 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- 1号基座 + { config_id = 181001, gadget_id = 70330279, pos = { x = -886.860, y = -157.900, z = 4935.152 }, rot = { x = 0.000, y = 270.834, z = 0.000 }, level = 32, state = GadgetState.GearStart, persistent = true, area_id = 32 }, + { config_id = 181002, gadget_id = 70330278, pos = { x = -864.461, y = -147.854, z = 4955.277 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_NORMAL, area_id = 32 }, + -- 1号火种 + { config_id = 181003, gadget_id = 70330257, pos = { x = -886.888, y = -155.998, z = 4935.037 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, route_id = 331400053, persistent = true, area_id = 32 }, + -- 2号基座 + { config_id = 181004, gadget_id = 70330279, pos = { x = -884.385, y = -158.093, z = 4921.952 }, rot = { x = 0.000, y = 320.481, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + -- 2号火种 + { config_id = 181005, gadget_id = 70330257, pos = { x = -884.451, y = -156.322, z = 4922.029 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, route_id = 331400054, persistent = true, area_id = 32 }, + { config_id = 181006, gadget_id = 70211121, pos = { x = -865.248, y = -147.237, z = 4952.093 }, rot = { x = 0.000, y = 91.771, z = 0.000 }, level = 26, drop_tag = "解谜高级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 玩法完成 + { config_id = 1181007, name = "GADGET_STATE_CHANGE_181007", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_181007", action = "action_EVENT_GADGET_STATE_CHANGE_181007" }, + -- 保底 + { config_id = 1181008, name = "GROUP_LOAD_181008", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_181008", action = "action_EVENT_GROUP_LOAD_181008", trigger_count = 0 }, + -- 玩法开始埋点 + { config_id = 1181009, name = "GADGET_STATE_CHANGE_181009", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_181009", action = "action_EVENT_GADGET_STATE_CHANGE_181009" }, + -- 玩法进度埋点 + { config_id = 1181010, name = "GADGET_STATE_CHANGE_181010", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_181010", action = "action_EVENT_GADGET_STATE_CHANGE_181010" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 181001, 181002, 181004 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_181007", "GROUP_LOAD_181008", "GADGET_STATE_CHANGE_181009", "GADGET_STATE_CHANGE_181010" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_181007(context, evt) + if 181002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_181007(context, evt) + -- 创建id为181006的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 181006 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 31004, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_181008(context, evt) + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133314181, 181002) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_181008(context, evt) + -- 创建id为181006的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 181006 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_181009(context, evt) + if 181001 ~= evt.param2 or GadgetState.Default ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_181009(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 7022, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 31004, 1, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_181010(context, evt) + if 181004 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_181010(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 31004, 2, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +require "BlackBoxPlay/DesertEnergySpark" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314182.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314182.lua new file mode 100644 index 00000000..b529ab1b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314182.lua @@ -0,0 +1,104 @@ +-- 基础信息 +local base_info = { + group_id = 133314182 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 182001, monster_id = 24040101, pos = { x = -283.856, y = -16.475, z = 4759.913 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "元能构装体", pose_id = 1003, area_id = 32 }, + { config_id = 182002, monster_id = 24040201, pos = { x = -280.682, y = -16.688, z = 4765.476 }, rot = { x = 0.000, y = 311.097, z = 0.000 }, level = 32, drop_tag = "元能构装体", pose_id = 1003, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { + { config_id = 182004, shape = RegionShape.SPHERE, radius = 8, pos = { x = -275.954, y = -23.239, z = 4758.856 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1182004, name = "ENTER_REGION_182004", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_182004", action = "action_EVENT_ENTER_REGION_182004" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 182004 }, + triggers = { "ENTER_REGION_182004" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 182001, 182002 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_182004(context, evt) + if evt.param1 ~= 182004 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_182004(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133314182, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314183.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314183.lua new file mode 100644 index 00000000..eb572567 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314183.lua @@ -0,0 +1,621 @@ +-- 基础信息 +local base_info = { + group_id = 133314183 +} + +-- Trigger变量 +local defs = { + group_id = 133314183, + pointarray_id = 331400008, + gadget_ele = 183001, + gadget_switch_1 = 183002, + gadget_switch_2 = 183007, + gadget_op_1 = 183003, + gadget_op_2 = 183004, + gadget_op_3 = 183005, + gadget_op_4 = 183006 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 183001, gadget_id = 70330365, pos = { x = -309.540, y = -26.362, z = 4782.340 }, rot = { x = 0.000, y = 305.000, z = 0.000 }, level = 32, is_use_point_array = true, vision_level = VisionLevelType.VISION_LEVEL_NORMAL, area_id = 32 }, + -- 上层机关 + { config_id = 183002, gadget_id = 70330341, pos = { x = -302.527, y = -22.529, z = 4783.586 }, rot = { x = 0.592, y = 34.400, z = 269.998 }, level = 32, state = GadgetState.GearAction1, area_id = 32 }, + -- 上层机关操作台 + { config_id = 183003, gadget_id = 70360001, pos = { x = -302.527, y = -22.529, z = 4783.586 }, rot = { x = 0.592, y = 34.400, z = 269.998 }, level = 32, area_id = 32 }, + -- 上层电梯操作台 + { config_id = 183004, gadget_id = 70360001, pos = { x = -309.540, y = -25.054, z = 4782.340 }, rot = { x = 0.000, y = 305.000, z = 0.000 }, level = 32, area_id = 32 }, + -- 下层电梯操作台 + { config_id = 183005, gadget_id = 70360001, pos = { x = -309.540, y = -61.228, z = 4782.340 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + -- 下层机关操作台 + { config_id = 183006, gadget_id = 70360001, pos = { x = -303.988, y = -58.949, z = 4783.220 }, rot = { x = 0.000, y = 303.902, z = 0.000 }, level = 32, area_id = 32 }, + -- 下层机关 + { config_id = 183007, gadget_id = 70330341, pos = { x = -303.924, y = -58.949, z = 4783.315 }, rot = { x = 0.000, y = 303.902, z = 90.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 创生上层机关操作台选项 + { config_id = 1183008, name = "GADGET_CREATE_183008", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_183008", action = "action_EVENT_GADGET_CREATE_183008", trigger_count = 0 }, + -- 创生上层电梯操作台选项 + { config_id = 1183009, name = "GADGET_CREATE_183009", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_183009", action = "action_EVENT_GADGET_CREATE_183009", trigger_count = 0 }, + -- 创生下层机关操作台选项 + { config_id = 1183010, name = "GADGET_CREATE_183010", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_183010", action = "action_EVENT_GADGET_CREATE_183010", trigger_count = 0 }, + -- 创生下层电梯操作台选项 + { config_id = 1183011, name = "GADGET_CREATE_183011", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_183011", action = "action_EVENT_GADGET_CREATE_183011", trigger_count = 0 }, + -- 电梯下降,上层电梯操作台 + { config_id = 1183012, name = "SELECT_OPTION_183012", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_183012", action = "action_EVENT_SELECT_OPTION_183012", trigger_count = 0 }, + -- 电梯下降,下层机关操作台 + { config_id = 1183013, name = "SELECT_OPTION_183013", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_183013", action = "action_EVENT_SELECT_OPTION_183013", trigger_count = 0 }, + -- 电梯上升,上层机关操作台 + { config_id = 1183014, name = "SELECT_OPTION_183014", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_183014", action = "action_EVENT_SELECT_OPTION_183014", trigger_count = 0 }, + -- 电梯上升,下层电梯操作台 + { config_id = 1183015, name = "SELECT_OPTION_183015", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_183015", action = "action_EVENT_SELECT_OPTION_183015", trigger_count = 0 }, + -- 电梯延迟下降 + { config_id = 1183016, name = "TIME_AXIS_PASS_183016", event = EventType.EVENT_TIME_AXIS_PASS, source = "goingDown", condition = "condition_EVENT_TIME_AXIS_PASS_183016", action = "action_EVENT_TIME_AXIS_PASS_183016", trigger_count = 0 }, + -- 电梯延迟上升 + { config_id = 1183017, name = "TIME_AXIS_PASS_183017", event = EventType.EVENT_TIME_AXIS_PASS, source = "goingUp", condition = "condition_EVENT_TIME_AXIS_PASS_183017", action = "action_EVENT_TIME_AXIS_PASS_183017", trigger_count = 0 }, + -- 电梯到达下层 + { config_id = 1183018, name = "PLATFORM_ARRIVAL_183018", event = EventType.EVENT_PLATFORM_ARRIVAL, source = "", condition = "condition_EVENT_PLATFORM_ARRIVAL_183018", action = "action_EVENT_PLATFORM_ARRIVAL_183018", trigger_count = 0 }, + -- 电梯到达上层 + { config_id = 1183019, name = "PLATFORM_ARRIVAL_183019", event = EventType.EVENT_PLATFORM_ARRIVAL, source = "", condition = "condition_EVENT_PLATFORM_ARRIVAL_183019", action = "action_EVENT_PLATFORM_ARRIVAL_183019", trigger_count = 0 }, + -- 电梯到达上层延迟创生操作台 + { config_id = 1183020, name = "TIME_AXIS_PASS_183020", event = EventType.EVENT_TIME_AXIS_PASS, source = "", condition = "condition_EVENT_TIME_AXIS_PASS_183020", action = "action_EVENT_TIME_AXIS_PASS_183020", trigger_count = 0 }, + -- 电梯到达下层延迟创生操作台 + { config_id = 1183021, name = "TIME_AXIS_PASS_183021", event = EventType.EVENT_TIME_AXIS_PASS, source = "", condition = "condition_EVENT_TIME_AXIS_PASS_183021", action = "action_EVENT_TIME_AXIS_PASS_183021", trigger_count = 0 }, + -- 电梯在上层加载创生操作台 + { config_id = 1183022, name = "GROUP_LOAD_183022", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_183022", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +-- 废弃数据 +garbages = { + triggers = { + { config_id = 1183023, name = "GROUP_LOAD_183023", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_183023", trigger_count = 0 } + } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 183001, 183002, 183007 }, + regions = { }, + triggers = { "GADGET_CREATE_183008", "GADGET_CREATE_183009", "GADGET_CREATE_183010", "GADGET_CREATE_183011", "SELECT_OPTION_183012", "SELECT_OPTION_183013", "SELECT_OPTION_183014", "SELECT_OPTION_183015", "TIME_AXIS_PASS_183016", "TIME_AXIS_PASS_183017", "PLATFORM_ARRIVAL_183018", "PLATFORM_ARRIVAL_183019", "TIME_AXIS_PASS_183020", "TIME_AXIS_PASS_183021", "GROUP_LOAD_183022" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_183008(context, evt) + if 183003 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_183008(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133314183, 183003, {453}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_183009(context, evt) + if 183004 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_183009(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133314183, 183004, {433}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_183010(context, evt) + if 183006 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_183010(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133314183, 183006, {453}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_183011(context, evt) + if 183005 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_183011(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133314183, 183005, {433}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_183012(context, evt) + -- 判断是gadgetid 183004 option_id 433 + if 183004 ~= evt.param1 then + return false + end + + if 433 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_183012(context, evt) + -- 创建标识为"goingDown",时间节点为{3}的时间轴,false用于控制该时间轴是否循环 + ScriptLib.InitTimeAxis(context, "goingDown", {3}, false) + + + -- 将configid为 defs.gadget_ele 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_ele, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 defs.gadget_switch_2 的物件更改为状态 GadgetState.GearAction1 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_switch_2, GadgetState.GearAction1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 卸载指定gadget + if 0 ~= ScriptLib.RemoveEntityByConfigId(context, defs.group_id, EntityType.GADGET, defs.gadget_op_2 ) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : remove_gadget_by_configid") + end + + -- 卸载指定gadget + if 0 ~= ScriptLib.RemoveEntityByConfigId(context, defs.group_id, EntityType.GADGET, defs.gadget_op_4 ) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : remove_gadget_by_configid") + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_183013(context, evt) + -- 判断是gadgetid 183006 option_id 453 + if 183006 ~= evt.param1 then + return false + end + + if 453 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_183013(context, evt) + -- 设置移动平台点阵,点阵id为point_array_id + -- route_type = 0,1,2 [OneWay 单向/Reciprocate 往复/Loop 循环] + -- turn_mode = true/false 开启/关闭 + local tempParam = {route_type = 0, turn_mode = false} + if 0 ~= ScriptLib.SetPlatformPointArray(context, defs.gadget_ele, defs.pointarray_id, {2}, tempParam) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_platform_pointArray") + return -1 + end + + -- 调用提示id为 1000110000 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000110000) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + -- 将configid为 defs.gadget_ele 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_ele, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 defs.gadget_switch_2 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_switch_2, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 卸载指定gadget + if 0 ~= ScriptLib.RemoveEntityByConfigId(context, defs.group_id, EntityType.GADGET, defs.gadget_op_2) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : remove_gadget_by_configid") + end + + -- 卸载指定gadget + if 0 ~= ScriptLib.RemoveEntityByConfigId(context, defs.group_id, EntityType.GADGET, defs.gadget_op_4) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : remove_gadget_by_configid") + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_183014(context, evt) + -- 判断是gadgetid 183003 option_id 453 + if 183003 ~= evt.param1 then + return false + end + + if 453 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_183014(context, evt) + -- 设置移动平台点阵,点阵id为point_array_id + -- route_type = 0,1,2 [OneWay 单向/Reciprocate 往复/Loop 循环] + -- turn_mode = true/false 开启/关闭 + local tempParam = {route_type = 0, turn_mode = false} + if 0 ~= ScriptLib.SetPlatformPointArray(context, defs.gadget_ele, defs.pointarray_id, {1}, tempParam) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_platform_pointArray") + return -1 + end + + -- 调用提示id为 1000110000 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000110000) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + -- 将configid为 defs.gadget_ele 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_ele, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 defs.gadget_switch_1 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_switch_1, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 卸载指定gadget + if 0 ~= ScriptLib.RemoveEntityByConfigId(context, defs.group_id, EntityType.GADGET, defs.gadget_op_1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : remove_gadget_by_configid") + end + + -- 卸载指定gadget + if 0 ~= ScriptLib.RemoveEntityByConfigId(context, defs.group_id, EntityType.GADGET, defs.gadget_op_3) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : remove_gadget_by_configid") + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_183015(context, evt) + -- 判断是gadgetid 183005 option_id 433 + if 183005 ~= evt.param1 then + return false + end + + if 433 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_183015(context, evt) + -- 创建标识为"goingDown",时间节点为{3}的时间轴,false用于控制该时间轴是否循环 + ScriptLib.InitTimeAxis(context, "goingUp", {3}, false) + + + -- 将configid为 defs.gadget_ele 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_ele, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 defs.gadget_switch_1 的物件更改为状态 GadgetState.GearAction1 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_switch_1, GadgetState.GearAction1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 卸载指定gadget + if 0 ~= ScriptLib.RemoveEntityByConfigId(context, defs.group_id, EntityType.GADGET, defs.gadget_op_1 ) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : remove_gadget_by_configid") + end + + -- 卸载指定gadget + if 0 ~= ScriptLib.RemoveEntityByConfigId(context, defs.group_id, EntityType.GADGET, defs.gadget_op_3 ) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : remove_gadget_by_configid") + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_TIME_AXIS_PASS_183016(context, evt) + if "goingDown" ~= evt.source_name or 1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_TIME_AXIS_PASS_183016(context, evt) + -- 设置移动平台点阵,点阵id为point_array_id + -- route_type = 0,1,2 [OneWay 单向/Reciprocate 往复/Loop 循环] + -- turn_mode = true/false 开启/关闭 + local tempParam = {route_type = 0, turn_mode = false} + if 0 ~= ScriptLib.SetPlatformPointArray(context, defs.gadget_ele, defs.pointarray_id, {2}, tempParam) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_platform_pointArray") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_TIME_AXIS_PASS_183017(context, evt) + if "goingUp" ~= evt.source_name or 1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_TIME_AXIS_PASS_183017(context, evt) + -- 设置移动平台点阵,点阵id为point_array_id + -- route_type = 0,1,2 [OneWay 单向/Reciprocate 往复/Loop 循环] + -- turn_mode = true/false 开启/关闭 + local tempParam = {route_type = 0, turn_mode = false} + if 0 ~= ScriptLib.SetPlatformPointArray(context, defs.gadget_ele, defs.pointarray_id, {1}, tempParam) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_platform_pointArray") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_PLATFORM_ARRIVAL_183018(context, evt) + -- 判断是gadgetid 为 defs.gadget_ele的移动平台,是否到达了defs.pointarray_id 的点集中的 2 点 + + if defs.gadget_ele ~= evt.param1 then + return false + end + + if defs.pointarray_id ~= evt.param2 then + return false + end + + if 2 ~= evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_PLATFORM_ARRIVAL_183018(context, evt) + -- 创建标识为"wentDown",时间节点为{1}的时间轴,false用于控制该时间轴是否循环 + ScriptLib.InitTimeAxis(context, "wentDown", {1}, false) + + + return 0 +end + +-- 触发条件 +function condition_EVENT_PLATFORM_ARRIVAL_183019(context, evt) + -- 判断是gadgetid 为 defs.gadget_ele的移动平台,是否到达了defs.pointarray_id 的点集中的 1 点 + + if defs.gadget_ele ~= evt.param1 then + return false + end + + if defs.pointarray_id ~= evt.param2 then + return false + end + + if 1 ~= evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_PLATFORM_ARRIVAL_183019(context, evt) + -- 创建标识为"wentUp",时间节点为{1}的时间轴,false用于控制该时间轴是否循环 + ScriptLib.InitTimeAxis(context, "wentUp", {1}, false) + + + return 0 +end + +-- 触发条件 +function condition_EVENT_TIME_AXIS_PASS_183020(context, evt) + if "wentUp" ~= evt.source_name or 1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_TIME_AXIS_PASS_183020(context, evt) + -- 创建id为defs.gadget_op_2的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = defs.gadget_op_2 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + end + + -- 创建id为defs.gadget_op_4的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = defs.gadget_op_4 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + end + + -- 将configid为 defs.gadget_switch_2 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_switch_2, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 defs.gadget_ele 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_ele, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 defs.gadget_switch_1 的物件更改为状态 GadgetState.GearAction1 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_switch_1, GadgetState.GearAction1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_TIME_AXIS_PASS_183021(context, evt) + if "wentDown" ~= evt.source_name or 1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_TIME_AXIS_PASS_183021(context, evt) + -- 创建id为defs.gadget_op_1的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = defs.gadget_op_1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + end + + -- 创建id为defs.gadget_op_3的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = defs.gadget_op_3 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + end + + -- 将configid为 defs.gadget_switch_1 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_switch_1, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 defs.gadget_ele 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_ele, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 defs.gadget_switch_2 的物件更改为状态 GadgetState.GearAction1 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_switch_2, GadgetState.GearAction1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_183022(context, evt) + -- 创建id为defs.gadget_op_2的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = defs.gadget_op_2 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + end + + -- 创建id为defs.gadget_op_4的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = defs.gadget_op_4 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314184.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314184.lua new file mode 100644 index 00000000..bec54c02 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314184.lua @@ -0,0 +1,76 @@ +-- 基础信息 +local base_info = { + group_id = 133314184 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 184001, monster_id = 24010201, pos = { x = -198.125, y = 218.799, z = 4462.421 }, rot = { x = 0.000, y = 296.442, z = 0.000 }, level = 32, drop_tag = "遗迹守卫", pose_id = 101, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 184002, gadget_id = 70310007, pos = { x = -200.150, y = 219.250, z = 4455.898 }, rot = { x = 353.101, y = 256.074, z = 335.307 }, level = 32, area_id = 32 }, + { config_id = 184003, gadget_id = 70310007, pos = { x = -194.047, y = 216.882, z = 4466.928 }, rot = { x = 27.004, y = 335.495, z = 12.076 }, level = 32, area_id = 32 }, + { config_id = 184004, gadget_id = 70210101, pos = { x = -200.051, y = 220.643, z = 4457.064 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜武器须弥", persistent = true, area_id = 32 }, + { config_id = 184005, gadget_id = 70210101, pos = { x = -194.592, y = 218.480, z = 4467.564 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 184001 }, + gadgets = { 184002, 184003, 184004, 184005 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314185.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314185.lua new file mode 100644 index 00000000..a691c504 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314185.lua @@ -0,0 +1,78 @@ +-- 基础信息 +local base_info = { + group_id = 133314185 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 185001, monster_id = 28060301, pos = { x = -264.413, y = -15.772, z = 4752.766 }, rot = { x = 0.000, y = 144.773, z = 0.000 }, level = 32, drop_tag = "鸟类", disableWander = true, pose_id = 101, area_id = 32 }, + { config_id = 185002, monster_id = 28020108, pos = { x = -169.162, y = -47.795, z = 4833.765 }, rot = { x = 0.000, y = 29.340, z = 0.000 }, level = 32, drop_tag = "走兽", disableWander = true, area_id = 32 }, + { config_id = 185003, monster_id = 28060301, pos = { x = -279.426, y = -20.281, z = 4742.739 }, rot = { x = 0.000, y = 122.828, z = 0.000 }, level = 32, drop_tag = "鸟类", disableWander = true, pose_id = 101, area_id = 32 }, + { config_id = 185004, monster_id = 28060301, pos = { x = -262.051, y = -20.281, z = 4767.413 }, rot = { x = 0.000, y = 132.825, z = 0.000 }, level = 32, drop_tag = "鸟类", disableWander = true, pose_id = 101, area_id = 32 }, + { config_id = 185005, monster_id = 28010404, pos = { x = -160.944, y = -45.494, z = 4787.356 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "采集动物", pose_id = 1, area_id = 32 }, + { config_id = 185006, monster_id = 28060301, pos = { x = -269.420, y = -21.195, z = 4749.234 }, rot = { x = 0.000, y = 108.596, z = 0.000 }, level = 32, drop_tag = "鸟类", disableWander = true, pose_id = 101, area_id = 32 }, + { config_id = 185007, monster_id = 28020108, pos = { x = -167.223, y = -47.485, z = 4835.497 }, rot = { x = 0.000, y = 260.193, z = 0.000 }, level = 32, drop_tag = "走兽", disableWander = true, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 185001, 185002, 185003, 185004, 185005, 185006, 185007 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314186.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314186.lua new file mode 100644 index 00000000..79ab9d01 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314186.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133314186 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 186001, gadget_id = 70330450, pos = { x = -984.796, y = 5.702, z = 4831.300 }, rot = { x = 0.000, y = 328.322, z = 343.067 }, level = 32, area_id = 32 }, + { config_id = 186002, gadget_id = 70500000, pos = { x = -984.796, y = 5.702, z = 4831.300 }, rot = { x = 0.000, y = 328.321, z = 343.070 }, level = 32, point_type = 3012, owner = 186001, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 186001, 186002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314187.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314187.lua new file mode 100644 index 00000000..6a36625c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314187.lua @@ -0,0 +1,178 @@ +-- 基础信息 +local base_info = { + group_id = 133314187 +} + +-- DEFS_MISCS +local JamshidRocks = +{ + 187001, + 187002, + 187003 +} + +local CorrectAnswer = +{ + 4,1,3 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- 3-4 v + [187001] = { config_id = 187001, gadget_id = 70290637, pos = { x = -198.316, y = 219.546, z = 4459.029 }, rot = { x = 3.690, y = 295.325, z = 351.241 }, level = 32, persistent = true, area_id = 32 }, + -- 1-1 z + [187002] = { config_id = 187002, gadget_id = 70290635, pos = { x = -196.857, y = 219.045, z = 4461.614 }, rot = { x = 2.523, y = 299.801, z = 355.979 }, level = 32, state = GadgetState.GearStart, persistent = true, area_id = 32 }, + -- 1-3 t + [187003] = { config_id = 187003, gadget_id = 70290635, pos = { x = -194.974, y = 218.692, z = 4464.231 }, rot = { x = 3.253, y = 303.734, z = 354.857 }, level = 32, state = GadgetState.GearStart, persistent = true, area_id = 32 }, + [187004] = { config_id = 187004, gadget_id = 70211101, pos = { x = -201.545, y = 217.269, z = 4464.741 }, rot = { x = 334.183, y = 125.055, z = 6.588 }, level = 26, drop_tag = "解谜低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + [187007] = { config_id = 187007, gadget_id = 70290691, pos = { x = -212.218, y = 213.434, z = 4461.671 }, rot = { x = 277.090, y = 326.977, z = 164.533 }, level = 32, area_id = 32 }, + [187008] = { config_id = 187008, gadget_id = 70290683, pos = { x = -206.669, y = 212.801, z = 4467.808 }, rot = { x = 283.702, y = 269.906, z = 213.507 }, level = 32, area_id = 32 }, + [187009] = { config_id = 187009, gadget_id = 70290685, pos = { x = -200.678, y = 212.540, z = 4475.547 }, rot = { x = 292.876, y = 216.881, z = 252.504 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1187005, name = "VARIABLE_CHANGE_187005", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_187005", action = "action_EVENT_VARIABLE_CHANGE_187005" }, + { config_id = 1187006, name = "GROUP_LOAD_187006", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_187006", action = "action_EVENT_GROUP_LOAD_187006", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 187001, 187002, 187003, 187007, 187008, 187009 }, + regions = { }, + triggers = { "VARIABLE_CHANGE_187005", "GROUP_LOAD_187006" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_187005(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"is_success"为1 + if ScriptLib.GetGroupVariableValue(context, "is_success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_187005(context, evt) + -- 创建id为187004的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 187004 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 将configid为 187001 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 187001, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 187002 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 187002, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 187003 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 187003, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_187006(context, evt) + -- 判断变量"is_success"为1 + if ScriptLib.GetGroupVariableValue(context, "is_success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_187006(context, evt) + -- 创建id为187004的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 187004 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 将configid为 187001 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 187001, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 187002 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 187002, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 187003 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 187003, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +require "V3_4/JamshidRock" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314188.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314188.lua new file mode 100644 index 00000000..38de2b71 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314188.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133314188 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 188001, monster_id = 26090201, pos = { x = -804.502, y = -46.434, z = 5080.993 }, rot = { x = 0.000, y = 119.886, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 102, area_id = 32 }, + { config_id = 188002, monster_id = 26090201, pos = { x = -794.702, y = -50.759, z = 5061.857 }, rot = { x = 0.000, y = 54.110, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 102, area_id = 32 }, + { config_id = 188003, monster_id = 26090201, pos = { x = -800.946, y = -51.280, z = 5064.203 }, rot = { x = 0.000, y = 155.688, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 102, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 188001, 188002, 188003 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314189.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314189.lua new file mode 100644 index 00000000..0cd1b174 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314189.lua @@ -0,0 +1,76 @@ +-- 基础信息 +local base_info = { + group_id = 133314189 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 189001, gadget_id = 70500000, pos = { x = -887.945, y = -33.071, z = 5035.893 }, rot = { x = 13.864, y = 312.369, z = 0.000 }, level = 32, point_type = 2045, area_id = 32 }, + { config_id = 189002, gadget_id = 70500000, pos = { x = -825.692, y = -48.030, z = 5080.991 }, rot = { x = 0.000, y = 21.789, z = 0.000 }, level = 32, point_type = 2045, area_id = 32 }, + { config_id = 189003, gadget_id = 70500000, pos = { x = -817.668, y = -47.003, z = 5082.692 }, rot = { x = 0.000, y = 343.508, z = 0.000 }, level = 32, point_type = 2045, area_id = 32 }, + { config_id = 189004, gadget_id = 70500000, pos = { x = -831.308, y = -144.952, z = 4950.180 }, rot = { x = 0.000, y = 346.217, z = 0.000 }, level = 32, point_type = 2045, area_id = 32 }, + { config_id = 189005, gadget_id = 70500000, pos = { x = -813.737, y = -137.287, z = 4902.816 }, rot = { x = 18.559, y = 330.203, z = 0.000 }, level = 32, point_type = 2045, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 189001, 189002, 189003, 189004, 189005 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314190.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314190.lua new file mode 100644 index 00000000..7cc5262a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314190.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133314190 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 190001, monster_id = 26090201, pos = { x = -830.228, y = -144.086, z = 4951.139 }, rot = { x = 0.000, y = 247.584, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 190002, monster_id = 26090201, pos = { x = -829.749, y = -144.795, z = 4948.205 }, rot = { x = 0.000, y = 321.968, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 190001, 190002 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314191.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314191.lua new file mode 100644 index 00000000..5ba916b6 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314191.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133314191 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 191001, gadget_id = 70220103, pos = { x = -1011.641, y = -132.652, z = 5026.538 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 191002, gadget_id = 70220103, pos = { x = -983.025, y = -132.652, z = 5013.372 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 191003, gadget_id = 70330342, pos = { x = -981.217, y = -135.069, z = 5010.385 }, rot = { x = 0.000, y = 342.303, z = 0.000 }, level = 26, drop_tag = "摩拉石箱须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 4 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 191001, 191002, 191003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314192.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314192.lua new file mode 100644 index 00000000..2242ef05 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314192.lua @@ -0,0 +1,131 @@ +-- 基础信息 +local base_info = { + group_id = 133314192 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- 1 + { config_id = 192001, gadget_id = 70330225, pos = { x = -978.611, y = -147.248, z = 5009.499 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, persistent = true, area_id = 32 }, + { config_id = 192002, gadget_id = 70330315, pos = { x = -989.656, y = -148.590, z = 5034.984 }, rot = { x = 0.000, y = 24.781, z = 0.000 }, level = 32, state = GadgetState.GearAction2, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1192003, name = "GADGET_STATE_CHANGE_192003", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_192003", action = "action_EVENT_GADGET_STATE_CHANGE_192003", trigger_count = 0 }, + -- 建筑完毕1 + { config_id = 1192004, name = "VARIABLE_CHANGE_192004", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_192004", action = "action_EVENT_VARIABLE_CHANGE_192004" } +} + +-- 变量 +variables = { + { config_id = 1, name = "built", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 192001, 192002 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_192003", "VARIABLE_CHANGE_192004" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_192003(context, evt) + -- 检测config_id为192002的gadget是否从GadgetState.GearAction2变为GadgetState.Default + if 192002 ~= evt.param2 or GadgetState.Default ~= evt.param1 or GadgetState.GearAction2 ~= evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_192003(context, evt) + -- 将本组内变量名为 "built" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "built", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 31001, 3, 70330315) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_192004(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"built"为1 + if ScriptLib.GetGroupVariableValue(context, "built") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_192004(context, evt) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 192001 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + return 0 +end + +require "V3_1/Engineer_Mark" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314193.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314193.lua new file mode 100644 index 00000000..14692104 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314193.lua @@ -0,0 +1,105 @@ +-- 基础信息 +local base_info = { + group_id = 133314193 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 193001, monster_id = 26090901, pos = { x = -947.330, y = -158.043, z = 4973.257 }, rot = { x = 0.000, y = 317.344, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 193002, monster_id = 26090901, pos = { x = -949.205, y = -159.001, z = 4985.378 }, rot = { x = 0.000, y = 202.879, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 193004, monster_id = 26090901, pos = { x = -944.053, y = -158.801, z = 4977.938 }, rot = { x = 0.000, y = 280.690, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { + { config_id = 193003, shape = RegionShape.SPHERE, radius = 9, pos = { x = -955.349, y = -155.400, z = 4979.482 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1193003, name = "ENTER_REGION_193003", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_193003", action = "action_EVENT_ENTER_REGION_193003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 193003 }, + triggers = { "ENTER_REGION_193003" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 193001, 193002, 193004 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_193003(context, evt) + if evt.param1 ~= 193003 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_193003(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133314193, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314194.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314194.lua new file mode 100644 index 00000000..fdfebf27 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314194.lua @@ -0,0 +1,621 @@ +-- 基础信息 +local base_info = { + group_id = 133314194 +} + +-- Trigger变量 +local defs = { + group_id = 133314194, + pointarray_id = 331400009, + gadget_ele = 194001, + gadget_switch_1 = 194002, + gadget_switch_2 = 194007, + gadget_op_1 = 194003, + gadget_op_2 = 194004, + gadget_op_3 = 194005, + gadget_op_4 = 194006 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 194001, gadget_id = 70330365, pos = { x = -804.200, y = -60.291, z = 4819.231 }, rot = { x = 0.000, y = 160.062, z = 0.000 }, level = 30, is_use_point_array = true, vision_level = VisionLevelType.VISION_LEVEL_NORMAL, area_id = 32 }, + -- 上层机关 + { config_id = 194002, gadget_id = 70330341, pos = { x = -809.980, y = -56.113, z = 4822.446 }, rot = { x = 0.016, y = 342.354, z = 268.256 }, level = 30, state = GadgetState.GearAction1, area_id = 32 }, + -- 上层机关操作台 + { config_id = 194003, gadget_id = 70360001, pos = { x = -809.980, y = -56.113, z = 4822.446 }, rot = { x = 0.016, y = 342.354, z = 268.256 }, level = 30, area_id = 32 }, + -- 上层电梯操作台 + { config_id = 194004, gadget_id = 70360001, pos = { x = -804.200, y = -60.291, z = 4819.231 }, rot = { x = 0.000, y = 160.062, z = 0.000 }, level = 30, area_id = 32 }, + -- 下层电梯操作台 + { config_id = 194005, gadget_id = 70360001, pos = { x = -804.200, y = -84.818, z = 4819.231 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + -- 下层机关操作台 + { config_id = 194006, gadget_id = 70360001, pos = { x = -798.245, y = -82.112, z = 4816.899 }, rot = { x = 0.121, y = 251.015, z = 268.821 }, level = 30, area_id = 32 }, + -- 下层机关 + { config_id = 194007, gadget_id = 70330341, pos = { x = -798.245, y = -82.112, z = 4816.899 }, rot = { x = 0.121, y = 251.015, z = 268.821 }, level = 30, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 创生上层机关操作台选项 + { config_id = 1194008, name = "GADGET_CREATE_194008", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_194008", action = "action_EVENT_GADGET_CREATE_194008", trigger_count = 0 }, + -- 创生上层电梯操作台选项 + { config_id = 1194009, name = "GADGET_CREATE_194009", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_194009", action = "action_EVENT_GADGET_CREATE_194009", trigger_count = 0 }, + -- 创生下层机关操作台选项 + { config_id = 1194010, name = "GADGET_CREATE_194010", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_194010", action = "action_EVENT_GADGET_CREATE_194010", trigger_count = 0 }, + -- 创生下层电梯操作台选项 + { config_id = 1194011, name = "GADGET_CREATE_194011", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_194011", action = "action_EVENT_GADGET_CREATE_194011", trigger_count = 0 }, + -- 电梯下降,上层电梯操作台 + { config_id = 1194012, name = "SELECT_OPTION_194012", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_194012", action = "action_EVENT_SELECT_OPTION_194012", trigger_count = 0 }, + -- 电梯下降,下层机关操作台 + { config_id = 1194013, name = "SELECT_OPTION_194013", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_194013", action = "action_EVENT_SELECT_OPTION_194013", trigger_count = 0 }, + -- 电梯上升,上层机关操作台 + { config_id = 1194014, name = "SELECT_OPTION_194014", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_194014", action = "action_EVENT_SELECT_OPTION_194014", trigger_count = 0 }, + -- 电梯上升,下层电梯操作台 + { config_id = 1194015, name = "SELECT_OPTION_194015", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_194015", action = "action_EVENT_SELECT_OPTION_194015", trigger_count = 0 }, + -- 电梯延迟下降 + { config_id = 1194016, name = "TIME_AXIS_PASS_194016", event = EventType.EVENT_TIME_AXIS_PASS, source = "goingDown", condition = "condition_EVENT_TIME_AXIS_PASS_194016", action = "action_EVENT_TIME_AXIS_PASS_194016", trigger_count = 0 }, + -- 电梯延迟上升 + { config_id = 1194017, name = "TIME_AXIS_PASS_194017", event = EventType.EVENT_TIME_AXIS_PASS, source = "goingUp", condition = "condition_EVENT_TIME_AXIS_PASS_194017", action = "action_EVENT_TIME_AXIS_PASS_194017", trigger_count = 0 }, + -- 电梯到达下层 + { config_id = 1194018, name = "PLATFORM_ARRIVAL_194018", event = EventType.EVENT_PLATFORM_ARRIVAL, source = "", condition = "condition_EVENT_PLATFORM_ARRIVAL_194018", action = "action_EVENT_PLATFORM_ARRIVAL_194018", trigger_count = 0 }, + -- 电梯到达上层 + { config_id = 1194019, name = "PLATFORM_ARRIVAL_194019", event = EventType.EVENT_PLATFORM_ARRIVAL, source = "", condition = "condition_EVENT_PLATFORM_ARRIVAL_194019", action = "action_EVENT_PLATFORM_ARRIVAL_194019", trigger_count = 0 }, + -- 电梯到达上层延迟创生操作台 + { config_id = 1194020, name = "TIME_AXIS_PASS_194020", event = EventType.EVENT_TIME_AXIS_PASS, source = "", condition = "condition_EVENT_TIME_AXIS_PASS_194020", action = "action_EVENT_TIME_AXIS_PASS_194020", trigger_count = 0 }, + -- 电梯到达下层延迟创生操作台 + { config_id = 1194021, name = "TIME_AXIS_PASS_194021", event = EventType.EVENT_TIME_AXIS_PASS, source = "", condition = "condition_EVENT_TIME_AXIS_PASS_194021", action = "action_EVENT_TIME_AXIS_PASS_194021", trigger_count = 0 }, + -- 电梯在上层加载创生操作台 + { config_id = 1194022, name = "GROUP_LOAD_194022", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_194022", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +-- 废弃数据 +garbages = { + triggers = { + { config_id = 1194023, name = "GROUP_LOAD_194023", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_194023", trigger_count = 0 } + } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 194001, 194002, 194007 }, + regions = { }, + triggers = { "GADGET_CREATE_194008", "GADGET_CREATE_194009", "GADGET_CREATE_194010", "GADGET_CREATE_194011", "SELECT_OPTION_194012", "SELECT_OPTION_194013", "SELECT_OPTION_194014", "SELECT_OPTION_194015", "TIME_AXIS_PASS_194016", "TIME_AXIS_PASS_194017", "PLATFORM_ARRIVAL_194018", "PLATFORM_ARRIVAL_194019", "TIME_AXIS_PASS_194020", "TIME_AXIS_PASS_194021", "GROUP_LOAD_194022" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_194008(context, evt) + if 194003 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_194008(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133314194, 194003, {453}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_194009(context, evt) + if 194004 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_194009(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133314194, 194004, {433}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_194010(context, evt) + if 194006 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_194010(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133314194, 194006, {453}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_194011(context, evt) + if 194005 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_194011(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133314194, 194005, {433}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_194012(context, evt) + -- 判断是gadgetid 194004 option_id 433 + if 194004 ~= evt.param1 then + return false + end + + if 433 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_194012(context, evt) + -- 创建标识为"goingDown",时间节点为{3}的时间轴,false用于控制该时间轴是否循环 + ScriptLib.InitTimeAxis(context, "goingDown", {3}, false) + + + -- 将configid为 defs.gadget_ele 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_ele, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 defs.gadget_switch_2 的物件更改为状态 GadgetState.GearAction1 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_switch_2, GadgetState.GearAction1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 卸载指定gadget + if 0 ~= ScriptLib.RemoveEntityByConfigId(context, defs.group_id, EntityType.GADGET, defs.gadget_op_2 ) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : remove_gadget_by_configid") + end + + -- 卸载指定gadget + if 0 ~= ScriptLib.RemoveEntityByConfigId(context, defs.group_id, EntityType.GADGET, defs.gadget_op_4 ) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : remove_gadget_by_configid") + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_194013(context, evt) + -- 判断是gadgetid 194006 option_id 453 + if 194006 ~= evt.param1 then + return false + end + + if 453 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_194013(context, evt) + -- 设置移动平台点阵,点阵id为point_array_id + -- route_type = 0,1,2 [OneWay 单向/Reciprocate 往复/Loop 循环] + -- turn_mode = true/false 开启/关闭 + local tempParam = {route_type = 0, turn_mode = false} + if 0 ~= ScriptLib.SetPlatformPointArray(context, defs.gadget_ele, defs.pointarray_id, {2}, tempParam) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_platform_pointArray") + return -1 + end + + -- 调用提示id为 1000110000 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000110000) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + -- 将configid为 defs.gadget_ele 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_ele, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 defs.gadget_switch_2 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_switch_2, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 卸载指定gadget + if 0 ~= ScriptLib.RemoveEntityByConfigId(context, defs.group_id, EntityType.GADGET, defs.gadget_op_2) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : remove_gadget_by_configid") + end + + -- 卸载指定gadget + if 0 ~= ScriptLib.RemoveEntityByConfigId(context, defs.group_id, EntityType.GADGET, defs.gadget_op_4) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : remove_gadget_by_configid") + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_194014(context, evt) + -- 判断是gadgetid 194003 option_id 453 + if 194003 ~= evt.param1 then + return false + end + + if 453 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_194014(context, evt) + -- 设置移动平台点阵,点阵id为point_array_id + -- route_type = 0,1,2 [OneWay 单向/Reciprocate 往复/Loop 循环] + -- turn_mode = true/false 开启/关闭 + local tempParam = {route_type = 0, turn_mode = false} + if 0 ~= ScriptLib.SetPlatformPointArray(context, defs.gadget_ele, defs.pointarray_id, {1}, tempParam) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_platform_pointArray") + return -1 + end + + -- 调用提示id为 1000110000 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000110000) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + -- 将configid为 defs.gadget_ele 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_ele, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 defs.gadget_switch_1 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_switch_1, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 卸载指定gadget + if 0 ~= ScriptLib.RemoveEntityByConfigId(context, defs.group_id, EntityType.GADGET, defs.gadget_op_1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : remove_gadget_by_configid") + end + + -- 卸载指定gadget + if 0 ~= ScriptLib.RemoveEntityByConfigId(context, defs.group_id, EntityType.GADGET, defs.gadget_op_3) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : remove_gadget_by_configid") + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_194015(context, evt) + -- 判断是gadgetid 194005 option_id 433 + if 194005 ~= evt.param1 then + return false + end + + if 433 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_194015(context, evt) + -- 创建标识为"goingDown",时间节点为{3}的时间轴,false用于控制该时间轴是否循环 + ScriptLib.InitTimeAxis(context, "goingUp", {3}, false) + + + -- 将configid为 defs.gadget_ele 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_ele, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 defs.gadget_switch_1 的物件更改为状态 GadgetState.GearAction1 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_switch_1, GadgetState.GearAction1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 卸载指定gadget + if 0 ~= ScriptLib.RemoveEntityByConfigId(context, defs.group_id, EntityType.GADGET, defs.gadget_op_1 ) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : remove_gadget_by_configid") + end + + -- 卸载指定gadget + if 0 ~= ScriptLib.RemoveEntityByConfigId(context, defs.group_id, EntityType.GADGET, defs.gadget_op_3 ) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : remove_gadget_by_configid") + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_TIME_AXIS_PASS_194016(context, evt) + if "goingDown" ~= evt.source_name or 1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_TIME_AXIS_PASS_194016(context, evt) + -- 设置移动平台点阵,点阵id为point_array_id + -- route_type = 0,1,2 [OneWay 单向/Reciprocate 往复/Loop 循环] + -- turn_mode = true/false 开启/关闭 + local tempParam = {route_type = 0, turn_mode = false} + if 0 ~= ScriptLib.SetPlatformPointArray(context, defs.gadget_ele, defs.pointarray_id, {2}, tempParam) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_platform_pointArray") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_TIME_AXIS_PASS_194017(context, evt) + if "goingUp" ~= evt.source_name or 1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_TIME_AXIS_PASS_194017(context, evt) + -- 设置移动平台点阵,点阵id为point_array_id + -- route_type = 0,1,2 [OneWay 单向/Reciprocate 往复/Loop 循环] + -- turn_mode = true/false 开启/关闭 + local tempParam = {route_type = 0, turn_mode = false} + if 0 ~= ScriptLib.SetPlatformPointArray(context, defs.gadget_ele, defs.pointarray_id, {1}, tempParam) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_platform_pointArray") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_PLATFORM_ARRIVAL_194018(context, evt) + -- 判断是gadgetid 为 defs.gadget_ele的移动平台,是否到达了defs.pointarray_id 的点集中的 2 点 + + if defs.gadget_ele ~= evt.param1 then + return false + end + + if defs.pointarray_id ~= evt.param2 then + return false + end + + if 2 ~= evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_PLATFORM_ARRIVAL_194018(context, evt) + -- 创建标识为"wentDown",时间节点为{1}的时间轴,false用于控制该时间轴是否循环 + ScriptLib.InitTimeAxis(context, "wentDown", {1}, false) + + + return 0 +end + +-- 触发条件 +function condition_EVENT_PLATFORM_ARRIVAL_194019(context, evt) + -- 判断是gadgetid 为 defs.gadget_ele的移动平台,是否到达了defs.pointarray_id 的点集中的 1 点 + + if defs.gadget_ele ~= evt.param1 then + return false + end + + if defs.pointarray_id ~= evt.param2 then + return false + end + + if 1 ~= evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_PLATFORM_ARRIVAL_194019(context, evt) + -- 创建标识为"wentUp",时间节点为{1}的时间轴,false用于控制该时间轴是否循环 + ScriptLib.InitTimeAxis(context, "wentUp", {1}, false) + + + return 0 +end + +-- 触发条件 +function condition_EVENT_TIME_AXIS_PASS_194020(context, evt) + if "wentUp" ~= evt.source_name or 1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_TIME_AXIS_PASS_194020(context, evt) + -- 创建id为defs.gadget_op_2的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = defs.gadget_op_2 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + end + + -- 创建id为defs.gadget_op_4的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = defs.gadget_op_4 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + end + + -- 将configid为 defs.gadget_switch_2 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_switch_2, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 defs.gadget_ele 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_ele, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 defs.gadget_switch_1 的物件更改为状态 GadgetState.GearAction1 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_switch_1, GadgetState.GearAction1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_TIME_AXIS_PASS_194021(context, evt) + if "wentDown" ~= evt.source_name or 1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_TIME_AXIS_PASS_194021(context, evt) + -- 创建id为defs.gadget_op_1的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = defs.gadget_op_1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + end + + -- 创建id为defs.gadget_op_3的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = defs.gadget_op_3 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + end + + -- 将configid为 defs.gadget_switch_1 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_switch_1, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 defs.gadget_ele 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_ele, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 defs.gadget_switch_2 的物件更改为状态 GadgetState.GearAction1 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_switch_2, GadgetState.GearAction1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_194022(context, evt) + -- 创建id为defs.gadget_op_2的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = defs.gadget_op_2 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + end + + -- 创建id为defs.gadget_op_4的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = defs.gadget_op_4 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314195.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314195.lua new file mode 100644 index 00000000..a3767761 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314195.lua @@ -0,0 +1,115 @@ +-- 基础信息 +local base_info = { + group_id = 133314195 +} + +-- Trigger变量 +local defs = { + point_camera = 195002, + gadget_lookEntity = 195003, + look_duration = 4 +} + +-- DEFS_MISCS +local CameraLookSetting = { + blend_type = 1, --镜头的移动路径,球面0,直线1 + blend_duration = 2, --镜头的移动时间 + is_force_walk = false, --强制玩家行走 + is_allow_input = false, --允许输入 + delay = 0, --触发延迟 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + [195003] = { config_id = 195003, gadget_id = 70360001, pos = { x = -953.619, y = -43.464, z = 4968.092 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { + [195001] = { config_id = 195001, shape = RegionShape.SPHERE, radius = 20, pos = { x = -976.114, y = -36.069, z = 4970.890 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1195001, name = "ENTER_REGION_195001", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_195001", action = "action_EVENT_ENTER_REGION_195001" } +} + +-- 点位 +points = { + [195002] = { config_id = 195002, pos = { x = -976.241, y = -28.963, z = 4951.458 }, rot = { x = 0.000, y = 50.209, z = 0.000 }, area_id = 32 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 195001 }, + triggers = { "ENTER_REGION_195001" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_195001(context, evt) + if evt.param1 ~= 195001 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_195001(context, evt) + LF_PointLook(context) + return 0 +end + +require "V3_0/CameraLook" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314196.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314196.lua new file mode 100644 index 00000000..657a2e50 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314196.lua @@ -0,0 +1,104 @@ +-- 基础信息 +local base_info = { + group_id = 133314196 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 196003, monster_id = 26090901, pos = { x = -825.372, y = -48.762, z = 5014.704 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 196004, monster_id = 26090901, pos = { x = -824.335, y = -49.915, z = 5016.599 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 196001, gadget_id = 70330430, pos = { x = -825.794, y = -48.912, z = 5015.738 }, rot = { x = 8.372, y = 354.436, z = 332.946 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 196005, gadget_id = 70330435, pos = { x = -794.210, y = -50.055, z = 5064.838 }, rot = { x = 353.376, y = 358.780, z = 10.462 }, level = 32, area_id = 32 }, + { config_id = 196006, gadget_id = 70220103, pos = { x = -809.062, y = -51.999, z = 5036.815 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 196007, gadget_id = 70330340, pos = { x = -836.526, y = -46.476, z = 5029.583 }, rot = { x = 0.000, y = 94.123, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1196002, name = "ANY_GADGET_DIE_196002", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_196002", action = "action_EVENT_ANY_GADGET_DIE_196002" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 196001, 196005, 196006, 196007 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_196002" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 196003, 196004 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_196002(context, evt) + if 196001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_196002(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133314196, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314197.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314197.lua new file mode 100644 index 00000000..be34de12 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314197.lua @@ -0,0 +1,159 @@ +-- 基础信息 +local base_info = { + group_id = 133314197 +} + +-- DEFS_MISCS +--第一次交互的option,之后切为2 +local optionID = {431} + +--常用ID: +--{431,432} 开/关门 +--{433} 启动电梯 +--{438,439} 开/关风扇(权限等级3) +--{440} 权限操作台解除物件锁定 + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 197001, gadget_id = 70330282, pos = { x = -785.017, y = -58.878, z = 4870.770 }, rot = { x = 359.585, y = 69.185, z = 359.987 }, level = 32, persistent = true, server_global_value_config = {SGV_ChiWangLevelRequire = 2}, area_id = 32 }, + { config_id = 197002, gadget_id = 70330283, pos = { x = -789.373, y = -58.808, z = 4868.964 }, rot = { x = 0.000, y = 250.563, z = 0.000 }, level = 32, persistent = true, server_global_value_config = {SGV_CHAINTYPE = 100004, SGV_CHAINLEVEL = 1}, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 点击misc中配置的option1 + { config_id = 1197003, name = "SELECT_OPTION_197003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_197003", action = "action_EVENT_SELECT_OPTION_197003", trigger_count = 0 }, + -- 点击option1后的执行 + { config_id = 1197004, name = "GADGET_STATE_CHANGE_197004", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_197004", action = "action_EVENT_GADGET_STATE_CHANGE_197004", trigger_count = 0 }, + -- 点击option1后的保底 + { config_id = 1197005, name = "GROUP_LOAD_197005", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_197005", action = "action_EVENT_GROUP_LOAD_197005", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 197001, 197002 }, + regions = { }, + triggers = { "SELECT_OPTION_197003", "GADGET_STATE_CHANGE_197004", "GROUP_LOAD_197005" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_197003(context, evt) + -- 判断是gadgetid 197002 option_id 431 + if 197002 ~= evt.param1 then + return false + end + + if 431 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_197003(context, evt) + -- 将configid为 197002 的物件更改为状态 GadgetState.GearAction1 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 197002, GadgetState.GearAction1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_197004(context, evt) + if 197002 ~= evt.param2 or GadgetState.GearAction1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_197004(context, evt) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 197001 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_197005(context, evt) + if GadgetState.GearAction1 ~= ScriptLib.GetGadgetStateByConfigId(context, 133314197, 197002) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_197005(context, evt) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 197001 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + return 0 +end + +require "V3_1/PermissonOperator" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314198.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314198.lua new file mode 100644 index 00000000..51f84d51 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314198.lua @@ -0,0 +1,143 @@ +-- 基础信息 +local base_info = { + group_id = 133314198 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 198001, monster_id = 23010201, pos = { x = -457.757, y = 198.575, z = 4248.540 }, rot = { x = 0.000, y = 86.931, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 32 }, + { config_id = 198002, monster_id = 23030101, pos = { x = -456.731, y = 198.386, z = 4252.324 }, rot = { x = 0.000, y = 100.688, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 32 }, + { config_id = 198003, monster_id = 23010301, pos = { x = -453.794, y = 199.397, z = 4250.588 }, rot = { x = 0.000, y = 94.036, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { + { config_id = 198006, shape = RegionShape.POLYGON, pos = { x = -417.152, y = 212.236, z = 4244.383 }, height = 57.610, point_array = { { x = -434.435, y = 4261.530 }, { x = -436.164, y = 4226.459 }, { x = -425.483, y = 4220.284 }, { x = -422.672, y = 4227.332 }, { x = -423.474, y = 4231.406 }, { x = -422.314, y = 4236.119 }, { x = -408.886, y = 4235.485 }, { x = -408.466, y = 4228.907 }, { x = -399.938, y = 4230.241 }, { x = -398.141, y = 4239.678 }, { x = -409.477, y = 4268.481 } }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1198004, name = "ANY_MONSTER_DIE_198004", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_198004", action = "action_EVENT_ANY_MONSTER_DIE_198004" }, + { config_id = 1198005, name = "MONSTER_BATTLE_198005", event = EventType.EVENT_MONSTER_BATTLE, source = "", condition = "", action = "action_EVENT_MONSTER_BATTLE_198005" }, + { config_id = 1198006, name = "ENTER_REGION_198006", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_198006", action = "action_EVENT_ENTER_REGION_198006" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 198001, 198002, 198003 }, + gadgets = { }, + regions = { 198006 }, + triggers = { "ANY_MONSTER_DIE_198004", "MONSTER_BATTLE_198005", "ENTER_REGION_198006" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_198004(context, evt) + -- 判断指定group组剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCountByGroupId(context, 133314198) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_198004(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7324406") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_MONSTER_BATTLE_198005(context, evt) + -- 调用提示id为 1000180001 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000180001) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_198006(context, evt) + if evt.param1 ~= 198006 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_198006(context, evt) + -- 触发镜头注目,注目位置为坐标{x=-440.76, y=207.08, z=4241.59},持续时间为3秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=-440.76, y=207.08, z=4241.59} + local pos_follow = {x=0, y=0, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = true, duration = 3, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, + is_set_follow_pos = true, follow_pos = pos_follow, is_force_walk = true, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0.5 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + -- 调用提示id为 1000180000 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000180000) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314199.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314199.lua new file mode 100644 index 00000000..7ab1f10f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314199.lua @@ -0,0 +1,76 @@ +-- 基础信息 +local base_info = { + group_id = 133314199 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 199001, gadget_id = 70220103, pos = { x = -773.827, y = -62.392, z = 4916.961 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 199002, gadget_id = 70220103, pos = { x = -766.773, y = -61.628, z = 4888.663 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 199003, gadget_id = 70220103, pos = { x = -783.563, y = -79.419, z = 4895.758 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 199004, gadget_id = 70220103, pos = { x = -763.805, y = -93.399, z = 4892.297 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 199005, gadget_id = 70220103, pos = { x = -787.179, y = -105.597, z = 4889.024 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 199001, 199002, 199003, 199004, 199005 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314200.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314200.lua new file mode 100644 index 00000000..9f1563dd --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314200.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133314200 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 200001, monster_id = 26090901, pos = { x = -756.421, y = -58.932, z = 4913.745 }, rot = { x = 0.000, y = 202.791, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 102, area_id = 32 }, + { config_id = 200002, monster_id = 26090901, pos = { x = -753.662, y = -58.835, z = 4911.110 }, rot = { x = 0.000, y = 278.956, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 102, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 200001, 200002 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314201.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314201.lua new file mode 100644 index 00000000..2f460f4d --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314201.lua @@ -0,0 +1,254 @@ +-- 基础信息 +local base_info = { + group_id = 133314201 +} + +-- Trigger变量 +local defs = { + point_sum = 27, + route_2 = 331400056, + gadget_seelie = 201002 +} + +-- DEFS_MISCS +defs.final_point = defs.point_sum - 1 + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 201001, gadget_id = 70330331, pos = { x = -992.426, y = 84.436, z = 4939.203 }, rot = { x = 0.000, y = 259.518, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 201002, gadget_id = 70710010, pos = { x = -1157.683, y = 72.448, z = 4983.652 }, rot = { x = 0.000, y = 54.712, z = 0.000 }, level = 30, route_id = 331400057, area_id = 32 }, + { config_id = 201003, gadget_id = 70710007, pos = { x = -994.453, y = 84.479, z = 4940.905 }, rot = { x = 0.000, y = 130.331, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 201004, gadget_id = 70211101, pos = { x = -993.509, y = 83.327, z = 4935.541 }, rot = { x = 346.989, y = 354.346, z = 23.733 }, level = 26, drop_tag = "解谜低级须弥", showcutscene = true, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { + { config_id = 201007, shape = RegionShape.SPHERE, radius = 4, pos = { x = -1157.757, y = 72.551, z = 4983.847 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1201005, name = "PLATFORM_ARRIVAL_201005", event = EventType.EVENT_PLATFORM_ARRIVAL, source = "", condition = "condition_EVENT_PLATFORM_ARRIVAL_201005", action = "action_EVENT_PLATFORM_ARRIVAL_201005", trigger_count = 0 }, + { config_id = 1201006, name = "AVATAR_NEAR_PLATFORM_201006", event = EventType.EVENT_AVATAR_NEAR_PLATFORM, source = "", condition = "condition_EVENT_AVATAR_NEAR_PLATFORM_201006", action = "action_EVENT_AVATAR_NEAR_PLATFORM_201006", trigger_count = 0 }, + { config_id = 1201007, name = "ENTER_REGION_201007", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_201007", action = "action_EVENT_ENTER_REGION_201007", trigger_count = 0 }, + { config_id = 1201008, name = "GADGET_STATE_CHANGE_201008", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_201008", action = "action_EVENT_GADGET_STATE_CHANGE_201008" }, + { config_id = 1201009, name = "GADGET_CREATE_201009", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_201009", action = "action_EVENT_GADGET_CREATE_201009", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 2, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 201001, 201002, 201003 }, + regions = { 201007 }, + triggers = { "PLATFORM_ARRIVAL_201005", "AVATAR_NEAR_PLATFORM_201006", "ENTER_REGION_201007", "GADGET_STATE_CHANGE_201008" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 201001, 201004 }, + regions = { }, + triggers = { "GADGET_CREATE_201009" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_PLATFORM_ARRIVAL_201005(context, evt) + if defs.gadget_seelie ~= evt.param1 then + return false + end + + if defs.route_2 ~= evt.param2 then + return false + end + + if defs.final_point ~= evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_PLATFORM_ARRIVAL_201005(context, evt) + -- 将configid为 201001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 201001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 停止移动平台 + if 0 ~= ScriptLib.StopPlatform(context, 201002) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : stop_platform") + return -1 + end + + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 201002 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 2005, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_AVATAR_NEAR_PLATFORM_201006(context, evt) + if defs.gadget_seelie ~= evt.param1 then + return false + end + + if defs.route_2 ~= evt.param2 then + return false + end + + if defs.final_point == evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_AVATAR_NEAR_PLATFORM_201006(context, evt) + if 0 ~= ScriptLib.StartPlatform(context, 201002) then + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= evt.param3 then + ScriptLib.MarkPlayerAction(context, 2005, 2, evt.param3 + 1) + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_201007(context, evt) + if evt.param1 ~= 201007 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_201007(context, evt) + -- 设置移动平台路径 + if 0 ~= ScriptLib.SetPlatformRouteId(context, 201002, 331400056) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_platform_routeId") + return -1 + end + + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 201003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 2005, 1, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_201008(context, evt) + if 201001 ~= evt.param2 or GadgetState.GearAction1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_201008(context, evt) + -- group调整group进度,只对非randSuite有效 + if 0 ~= ScriptLib.GoToGroupSuite(context, 133314201, 2) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_201009(context, evt) + if 201001 ~= evt.param1 or GadgetState.Default ~= ScriptLib.GetGadgetStateByConfigId(context, 0, evt.param1) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_201009(context, evt) + -- 将configid为 201001 的物件更改为状态 GadgetState.GearAction1 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 201001, GadgetState.GearAction1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314202.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314202.lua new file mode 100644 index 00000000..4371ac6f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314202.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133314202 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 202001, gadget_id = 70220103, pos = { x = -1055.595, y = 79.937, z = 4984.810 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 202002, gadget_id = 70220103, pos = { x = -1043.751, y = 74.900, z = 4959.679 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 202001, 202002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314203.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314203.lua new file mode 100644 index 00000000..86196539 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314203.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133314203 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 203001, monster_id = 26090901, pos = { x = -1026.745, y = -148.405, z = 4952.317 }, rot = { x = 0.000, y = 309.492, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 203002, monster_id = 26090901, pos = { x = -1025.890, y = -148.360, z = 4955.471 }, rot = { x = 0.000, y = 274.565, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 203001, 203002 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314204.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314204.lua new file mode 100644 index 00000000..b1c03c55 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314204.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133314204 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 204001, monster_id = 26091001, pos = { x = -475.759, y = -38.886, z = 5559.762 }, rot = { x = 0.000, y = 145.874, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 102, area_id = 32 }, + { config_id = 204002, monster_id = 26091001, pos = { x = -471.829, y = -38.473, z = 5561.700 }, rot = { x = 0.000, y = 209.661, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 102, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 204001, 204002 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314205.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314205.lua new file mode 100644 index 00000000..475db5c4 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314205.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 133314205 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 205001, gadget_id = 70210101, pos = { x = -996.935, y = -31.734, z = 4933.499 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜武器须弥", persistent = true, area_id = 32 }, + { config_id = 205002, gadget_id = 70210101, pos = { x = -995.587, y = -32.084, z = 4934.610 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜遗物须弥", persistent = true, area_id = 32 }, + { config_id = 205003, gadget_id = 70210101, pos = { x = -991.566, y = -33.680, z = 4948.248 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜遗物须弥", persistent = true, area_id = 32 }, + { config_id = 205004, gadget_id = 70210101, pos = { x = -992.829, y = -32.656, z = 4949.959 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 205001, 205002, 205003, 205004 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314206.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314206.lua new file mode 100644 index 00000000..c46dbb5e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314206.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133314206 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 206001, gadget_id = 70210101, pos = { x = -979.838, y = -9.593, z = 4869.078 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜遗物须弥", persistent = true, area_id = 32 }, + { config_id = 206002, gadget_id = 70210101, pos = { x = -977.473, y = -8.671, z = 4866.550 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 }, + { config_id = 206003, gadget_id = 70210101, pos = { x = -981.865, y = 0.375, z = 4847.667 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜遗物须弥", persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 206001, 206002, 206003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314207.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314207.lua new file mode 100644 index 00000000..077bc106 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314207.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133314207 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 207001, monster_id = 21010201, pos = { x = -978.526, y = -8.865, z = 4866.408 }, rot = { x = 0.000, y = 37.558, z = 0.000 }, level = 32, drop_tag = "丘丘人", pose_id = 9016, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 207001 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314208.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314208.lua new file mode 100644 index 00000000..cadf41d9 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314208.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133314208 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 208001, gadget_id = 70210101, pos = { x = -825.845, y = -57.832, z = 4875.464 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 }, + { config_id = 208002, gadget_id = 70330428, pos = { x = -818.869, y = -58.534, z = 4857.544 }, rot = { x = 19.651, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 208003, gadget_id = 70330429, pos = { x = -820.560, y = -58.908, z = 4858.649 }, rot = { x = 314.335, y = 322.242, z = 11.181 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 208001, 208002, 208003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314209.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314209.lua new file mode 100644 index 00000000..e3eafb3f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314209.lua @@ -0,0 +1,157 @@ +-- 基础信息 +local base_info = { + group_id = 133314209 +} + +-- DEFS_MISCS +--第一次交互的option,之后切为2 +local optionID = {431} + +--常用ID: +--{431,432} 开/关门 +--{433} 启动电梯 +--{438,439} 开/关风扇(权限等级3) +--{440} 权限操作台解除物件锁定 + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 209001, gadget_id = 70330416, pos = { x = -800.482, y = -80.911, z = 4980.575 }, rot = { x = 0.000, y = 56.872, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 209002, gadget_id = 70330283, pos = { x = -795.871, y = -81.304, z = 4980.592 }, rot = { x = 0.000, y = 54.279, z = 0.000 }, level = 32, persistent = true, server_global_value_config = {SGV_CHAINTYPE = 100004, SGV_CHAINLEVEL = 1}, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 点击misc中配置的option1 + { config_id = 1209003, name = "SELECT_OPTION_209003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_209003", action = "action_EVENT_SELECT_OPTION_209003", trigger_count = 0 }, + -- 点击option1后的执行 + { config_id = 1209004, name = "GADGET_STATE_CHANGE_209004", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_209004", action = "action_EVENT_GADGET_STATE_CHANGE_209004", trigger_count = 0 }, + -- 点击option1后的保底 + { config_id = 1209005, name = "GROUP_LOAD_209005", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_209005", action = "action_EVENT_GROUP_LOAD_209005", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 209001, 209002 }, + regions = { }, + triggers = { "SELECT_OPTION_209003", "GADGET_STATE_CHANGE_209004", "GROUP_LOAD_209005" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_209003(context, evt) + -- 判断是gadgetid 209002 option_id 431 + if 209002 ~= evt.param1 then + return false + end + + if 431 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_209003(context, evt) + -- 将configid为 209002 的物件更改为状态 GadgetState.GearAction1 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 209002, GadgetState.GearAction1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_209004(context, evt) + if 209002 ~= evt.param2 or GadgetState.GearAction1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_209004(context, evt) + -- 将configid为 209001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 209001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_209005(context, evt) + if GadgetState.GearAction1 ~= ScriptLib.GetGadgetStateByConfigId(context, 133314209, 209002) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_209005(context, evt) + -- 将configid为 209001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 209001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +require "V3_1/PermissonOperator" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314210.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314210.lua new file mode 100644 index 00000000..9992a52d --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314210.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133314210 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 210001, gadget_id = 70210101, pos = { x = -956.431, y = -33.073, z = 5017.266 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜遗物须弥", persistent = true, area_id = 32 }, + { config_id = 210002, gadget_id = 70210101, pos = { x = -959.426, y = -32.853, z = 5015.872 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 210001, 210002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314211.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314211.lua new file mode 100644 index 00000000..29ef2d6f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314211.lua @@ -0,0 +1,126 @@ +-- 基础信息 +local base_info = { + group_id = 133314211 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 211001, monster_id = 28060401, pos = { x = -962.523, y = -32.695, z = 5012.147 }, rot = { x = 0.000, y = 19.512, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 211002, gadget_id = 70330430, pos = { x = -963.014, y = -32.857, z = 5010.956 }, rot = { x = 345.107, y = 2.078, z = 340.139 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { + { config_id = 211003, shape = RegionShape.SPHERE, radius = 5, pos = { x = -963.296, y = -33.304, z = 5010.090 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1211003, name = "ENTER_REGION_211003", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_211003", action = "action_EVENT_ENTER_REGION_211003" }, + { config_id = 1211004, name = "ANY_GADGET_DIE_211004", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_211004", action = "action_EVENT_ANY_GADGET_DIE_211004" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 211002 }, + regions = { 211003 }, + triggers = { "ENTER_REGION_211003", "ANY_GADGET_DIE_211004" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 211001 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_211003(context, evt) + if evt.param1 ~= 211003 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_211003(context, evt) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 211002 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_211004(context, evt) + if 211002 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_211004(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133314211, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314212.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314212.lua new file mode 100644 index 00000000..afc43dea --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314212.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133314212 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 212001, gadget_id = 70220103, pos = { x = -920.551, y = -166.889, z = 5029.622 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 212002, gadget_id = 70220103, pos = { x = -916.269, y = -183.574, z = 5052.292 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 212003, gadget_id = 70220103, pos = { x = -893.303, y = -171.250, z = 5039.147 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 212001, 212002, 212003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314213.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314213.lua new file mode 100644 index 00000000..1f66cd05 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314213.lua @@ -0,0 +1,152 @@ +-- 基础信息 +local base_info = { + group_id = 133314213 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 213001, gadget_id = 71700288, pos = { x = -213.735, y = -36.361, z = 4756.526 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, drop_count = 1, isOneoff = true, persistent = true, area_id = 32 }, + { config_id = 213002, gadget_id = 70950145, pos = { x = -213.735, y = -36.361, z = 4756.526 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 32 } +} + +-- 区域 +regions = { + { config_id = 213005, shape = RegionShape.SPHERE, radius = 10, pos = { x = -213.736, y = -38.900, z = 4756.525 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1213003, name = "GADGET_CREATE_213003", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_213003", action = "action_EVENT_GADGET_CREATE_213003", trigger_count = 0 }, + { config_id = 1213004, name = "SELECT_OPTION_213004", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_213004", action = "action_EVENT_SELECT_OPTION_213004" }, + { config_id = 1213005, name = "ENTER_REGION_213005", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_213005", action = "action_EVENT_ENTER_REGION_213005" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 213001, 213002 }, + regions = { 213005 }, + triggers = { "GADGET_CREATE_213003", "SELECT_OPTION_213004", "ENTER_REGION_213005" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_213003(context, evt) + if 213002 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_213003(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptions(context, {64}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_work_options") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_213004(context, evt) + -- 判断是gadgetid 213002 option_id 64 + if 213002 ~= evt.param1 then + return false + end + + if 64 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_213004(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7328130") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + -- 调用提示id为 1000190004 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000190004) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_213005(context, evt) + if evt.param1 ~= 213005 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_213005(context, evt) + -- 调用提示id为 1000190003 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000190003) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314214.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314214.lua new file mode 100644 index 00000000..3a941551 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314214.lua @@ -0,0 +1,97 @@ +-- 基础信息 +local base_info = { + group_id = 133314214 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 214001, gadget_id = 70330340, pos = { x = -263.936, y = -38.427, z = 4712.136 }, rot = { x = 350.645, y = 34.576, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 214003, gadget_id = 70330457, pos = { x = -221.813, y = -3.239, z = 4676.712 }, rot = { x = 0.000, y = 203.895, z = 0.000 }, level = 32, isOneoff = true, persistent = true, area_id = 32 }, + { config_id = 214004, gadget_id = 70500000, pos = { x = -254.000, y = 3.500, z = 4653.000 }, rot = { x = 0.000, y = 47.395, z = 0.000 }, level = 32, point_type = 4014, isOneoff = true, explore = { name = "gather", exp = 30 }, area_id = 32 }, + { config_id = 214005, gadget_id = 70310198, pos = { x = -248.116, y = -39.085, z = 4736.037 }, rot = { x = 7.422, y = 201.648, z = 8.997 }, level = 32, area_id = 32 }, + { config_id = 214007, gadget_id = 70330342, pos = { x = -263.082, y = -36.943, z = 4711.227 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "摩拉石箱须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 4 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1214006, name = "ANY_GADGET_DIE_214006", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_214006", action = "action_EVENT_ANY_GADGET_DIE_214006" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 214001, 214003, 214004, 214005 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_214006" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_214006(context, evt) + if 214001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_214006(context, evt) + -- 创建id为214007的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 214007 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314215.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314215.lua new file mode 100644 index 00000000..4d088e7c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314215.lua @@ -0,0 +1,154 @@ +-- 基础信息 +local base_info = { + group_id = 133314215 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 215001, gadget_id = 70950145, pos = { x = -188.958, y = -41.205, z = 4798.214 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 32 }, + { config_id = 215002, gadget_id = 71700288, pos = { x = -188.958, y = -41.206, z = 4798.213 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, drop_count = 1, isOneoff = true, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { + { config_id = 215005, shape = RegionShape.SPHERE, radius = 10, pos = { x = -188.958, y = -41.205, z = 4798.214 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1215003, name = "GADGET_CREATE_215003", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_215003", action = "action_EVENT_GADGET_CREATE_215003", trigger_count = 0 }, + { config_id = 1215004, name = "SELECT_OPTION_215004", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_215004", action = "action_EVENT_SELECT_OPTION_215004" }, + { config_id = 1215005, name = "ENTER_REGION_215005", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_215005", action = "action_EVENT_ENTER_REGION_215005" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 215001, 215002 }, + regions = { 215005 }, + triggers = { "GADGET_CREATE_215003", "SELECT_OPTION_215004", "ENTER_REGION_215005" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 使用reminderUI +function TLA_active_reminder_ui(context, evt, reminder_id) + -- 调用提示id为 reminder_id 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, reminder_id) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_215003(context, evt) + if 215001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_215003(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptions(context, {64}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_work_options") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_215004(context, evt) + -- 判断是gadgetid 215001 option_id 64 + if 215001 ~= evt.param1 then + return false + end + + if 64 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_215004(context, evt) + ScriptLib.AddQuestProgress(context, "Q7328133") + + TLA_active_reminder_ui(context, evt, 1000190010) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_215005(context, evt) + if evt.param1 ~= 215005 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_215005(context, evt) + -- 调用提示id为 1000190009 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000190009) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314216.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314216.lua new file mode 100644 index 00000000..cd51f8a5 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314216.lua @@ -0,0 +1,105 @@ +-- 基础信息 +local base_info = { + group_id = 133314216 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 216001, monster_id = 26090901, pos = { x = -945.373, y = -190.958, z = 5087.302 }, rot = { x = 0.000, y = 28.986, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 216002, monster_id = 26090901, pos = { x = -938.396, y = -193.573, z = 5092.690 }, rot = { x = 0.000, y = 265.481, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 216003, monster_id = 26120401, pos = { x = -945.868, y = -191.242, z = 5094.800 }, rot = { x = 0.000, y = 92.867, z = 0.000 }, level = 32, drop_tag = "大蕈兽", pose_id = 101, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { + { config_id = 216004, shape = RegionShape.SPHERE, radius = 8, pos = { x = -942.102, y = -191.952, z = 5088.337 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1216004, name = "ENTER_REGION_216004", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_216004", action = "action_EVENT_ENTER_REGION_216004" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 216004 }, + triggers = { "ENTER_REGION_216004" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 216001, 216002, 216003 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_216004(context, evt) + if evt.param1 ~= 216004 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_216004(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133314216, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314217.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314217.lua new file mode 100644 index 00000000..3ab83f43 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314217.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133314217 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 217001, gadget_id = 70500000, pos = { x = -894.583, y = -194.787, z = 5124.046 }, rot = { x = 337.685, y = 0.000, z = 0.000 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 217002, gadget_id = 70500000, pos = { x = -889.952, y = -194.342, z = 5124.303 }, rot = { x = 332.242, y = 30.266, z = 344.795 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 217003, gadget_id = 70500000, pos = { x = -900.092, y = -196.105, z = 5120.268 }, rot = { x = 0.000, y = 0.000, z = 338.831 }, level = 32, point_type = 1001, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 217001, 217002, 217003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314218.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314218.lua new file mode 100644 index 00000000..c56bc8b4 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314218.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 133314218 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 218001, gadget_id = 70500000, pos = { x = -930.526, y = -196.065, z = 5072.539 }, rot = { x = 0.000, y = 0.000, z = 327.281 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 218002, gadget_id = 70500000, pos = { x = -924.002, y = -197.783, z = 5080.383 }, rot = { x = 333.159, y = 338.023, z = 345.575 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 218003, gadget_id = 70500000, pos = { x = -928.147, y = -197.376, z = 5073.518 }, rot = { x = 28.852, y = 65.729, z = 347.726 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 218004, gadget_id = 70500000, pos = { x = -918.962, y = -196.685, z = 5057.140 }, rot = { x = 14.802, y = 0.000, z = 347.385 }, level = 32, point_type = 1001, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 218001, 218002, 218003, 218004 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314219.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314219.lua new file mode 100644 index 00000000..eac4f584 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314219.lua @@ -0,0 +1,254 @@ +-- 基础信息 +local base_info = { + group_id = 133314219 +} + +-- Trigger变量 +local defs = { + point_sum = 11, + route_2 = 331400058, + gadget_seelie = 219002 +} + +-- DEFS_MISCS +defs.final_point = defs.point_sum - 1 + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 219001, gadget_id = 70710006, pos = { x = -120.656, y = 5.515, z = 5027.794 }, rot = { x = 0.000, y = 17.312, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 219002, gadget_id = 70710010, pos = { x = -152.686, y = 20.308, z = 5092.172 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, route_id = 331400059, area_id = 32 }, + { config_id = 219003, gadget_id = 70710007, pos = { x = -120.656, y = 5.515, z = 5027.794 }, rot = { x = 333.154, y = 11.592, z = 0.448 }, level = 30, area_id = 32 }, + { config_id = 219004, gadget_id = 70211101, pos = { x = -117.945, y = 4.247, z = 5022.806 }, rot = { x = 348.581, y = 358.392, z = 349.168 }, level = 26, drop_tag = "解谜低级须弥", showcutscene = true, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { + { config_id = 219007, shape = RegionShape.SPHERE, radius = 5, pos = { x = -152.686, y = 22.067, z = 5092.172 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1219005, name = "PLATFORM_ARRIVAL_219005", event = EventType.EVENT_PLATFORM_ARRIVAL, source = "", condition = "condition_EVENT_PLATFORM_ARRIVAL_219005", action = "action_EVENT_PLATFORM_ARRIVAL_219005", trigger_count = 0 }, + { config_id = 1219006, name = "AVATAR_NEAR_PLATFORM_219006", event = EventType.EVENT_AVATAR_NEAR_PLATFORM, source = "", condition = "condition_EVENT_AVATAR_NEAR_PLATFORM_219006", action = "action_EVENT_AVATAR_NEAR_PLATFORM_219006", trigger_count = 0 }, + { config_id = 1219007, name = "ENTER_REGION_219007", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_219007", action = "action_EVENT_ENTER_REGION_219007", trigger_count = 0 }, + { config_id = 1219008, name = "GADGET_STATE_CHANGE_219008", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_219008", action = "action_EVENT_GADGET_STATE_CHANGE_219008" }, + { config_id = 1219009, name = "GADGET_CREATE_219009", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_219009", action = "action_EVENT_GADGET_CREATE_219009", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 2, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 219001, 219002, 219003 }, + regions = { 219007 }, + triggers = { "PLATFORM_ARRIVAL_219005", "AVATAR_NEAR_PLATFORM_219006", "ENTER_REGION_219007", "GADGET_STATE_CHANGE_219008" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 219001, 219004 }, + regions = { }, + triggers = { "GADGET_CREATE_219009" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_PLATFORM_ARRIVAL_219005(context, evt) + if defs.gadget_seelie ~= evt.param1 then + return false + end + + if defs.route_2 ~= evt.param2 then + return false + end + + if defs.final_point ~= evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_PLATFORM_ARRIVAL_219005(context, evt) + -- 将configid为 219001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 219001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 停止移动平台 + if 0 ~= ScriptLib.StopPlatform(context, 219002) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : stop_platform") + return -1 + end + + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 219002 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 2005, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_AVATAR_NEAR_PLATFORM_219006(context, evt) + if defs.gadget_seelie ~= evt.param1 then + return false + end + + if defs.route_2 ~= evt.param2 then + return false + end + + if defs.final_point == evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_AVATAR_NEAR_PLATFORM_219006(context, evt) + if 0 ~= ScriptLib.StartPlatform(context, 219002) then + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= evt.param3 then + ScriptLib.MarkPlayerAction(context, 2005, 2, evt.param3 + 1) + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_219007(context, evt) + if evt.param1 ~= 219007 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_219007(context, evt) + -- 设置移动平台路径 + if 0 ~= ScriptLib.SetPlatformRouteId(context, 219002, 331400058) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_platform_routeId") + return -1 + end + + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 219003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 2005, 1, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_219008(context, evt) + if 219001 ~= evt.param2 or GadgetState.GearAction1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_219008(context, evt) + -- group调整group进度,只对非randSuite有效 + if 0 ~= ScriptLib.GoToGroupSuite(context, 133314219, 2) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_219009(context, evt) + if 219001 ~= evt.param1 or GadgetState.Default ~= ScriptLib.GetGadgetStateByConfigId(context, 0, evt.param1) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_219009(context, evt) + -- 将configid为 219001 的物件更改为状态 GadgetState.GearAction1 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 219001, GadgetState.GearAction1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314220.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314220.lua new file mode 100644 index 00000000..03007650 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314220.lua @@ -0,0 +1,282 @@ +-- 基础信息 +local base_info = { + group_id = 133314220 +} + +-- Trigger变量 +local defs = { + duration = 30, + group_id = 133314220 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 220001, gadget_id = 70211101, pos = { x = -372.881, y = 218.451, z = 4285.852 }, rot = { x = 0.000, y = 152.823, z = 0.000 }, level = 26, drop_tag = "解谜低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 220002, gadget_id = 70350083, pos = { x = -328.020, y = 316.230, z = 4097.382 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 2, persistent = true, area_id = 22 }, + { config_id = 220003, gadget_id = 70360001, pos = { x = -328.020, y = 317.195, z = 4097.376 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 2, persistent = true, area_id = 22 }, + { config_id = 220004, gadget_id = 70690001, pos = { x = -333.488, y = 313.717, z = 4114.879 }, rot = { x = 327.579, y = 150.936, z = 2.191 }, level = 2, area_id = 22 }, + { config_id = 220012, gadget_id = 70690001, pos = { x = -341.930, y = 304.630, z = 4132.733 }, rot = { x = 330.438, y = 163.474, z = 0.342 }, level = 32, area_id = 22 }, + { config_id = 220013, gadget_id = 70690001, pos = { x = -346.472, y = 294.782, z = 4152.375 }, rot = { x = 331.676, y = 170.010, z = 356.942 }, level = 32, area_id = 32 }, + { config_id = 220014, gadget_id = 70690001, pos = { x = -347.517, y = 285.385, z = 4171.605 }, rot = { x = 335.765, y = 176.911, z = 355.113 }, level = 32, area_id = 32 }, + { config_id = 220015, gadget_id = 70690001, pos = { x = -348.702, y = 278.265, z = 4190.915 }, rot = { x = 335.292, y = 166.068, z = 359.627 }, level = 32, area_id = 32 }, + { config_id = 220016, gadget_id = 70690001, pos = { x = -353.352, y = 270.462, z = 4209.979 }, rot = { x = 331.234, y = 169.561, z = 180.305 }, level = 32, area_id = 32 }, + { config_id = 220017, gadget_id = 70690001, pos = { x = -356.996, y = 259.594, z = 4234.195 }, rot = { x = 333.953, y = 171.769, z = 357.261 }, level = 32, area_id = 32 }, + { config_id = 220018, gadget_id = 70690001, pos = { x = -360.532, y = 249.817, z = 4255.802 }, rot = { x = 324.647, y = 160.082, z = 359.537 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1220005, name = "CHALLENGE_SUCCESS_220005", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "666", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_220005", trigger_count = 0 }, + { config_id = 1220006, name = "CHALLENGE_FAIL_220006", event = EventType.EVENT_CHALLENGE_FAIL, source = "666", condition = "", action = "action_EVENT_CHALLENGE_FAIL_220006", trigger_count = 0 }, + { config_id = 1220007, name = "GADGET_STATE_CHANGE_220007", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_220007", action = "action_EVENT_GADGET_STATE_CHANGE_220007", trigger_count = 0 }, + { config_id = 1220008, name = "GADGET_STATE_CHANGE_220008", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_220008", action = "", tag = "202" }, + { config_id = 1220009, name = "GADGET_CREATE_220009", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_220009", action = "action_EVENT_GADGET_CREATE_220009", trigger_count = 0 }, + { config_id = 1220010, name = "SELECT_OPTION_220010", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_220010", action = "action_EVENT_SELECT_OPTION_220010", trigger_count = 0 }, + -- 2.0rel加的保底,如果group在挑战中间被卸载了,需要在加载时加个保底置回初始状态 + { config_id = 1220011, name = "GROUP_LOAD_220011", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_220011", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 3, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 220002, 220003 }, + regions = { }, + triggers = { "CHALLENGE_SUCCESS_220005", "CHALLENGE_FAIL_220006", "GADGET_STATE_CHANGE_220007", "GADGET_STATE_CHANGE_220008", "GADGET_CREATE_220009", "SELECT_OPTION_220010", "GROUP_LOAD_220011" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 220001, 220004, 220012, 220013, 220014, 220015, 220016, 220017, 220018 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 220002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_220005(context, evt) + -- 将configid为 220002 的物件更改为状态 GadgetState.GearStop + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 220002, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 杀死指定group内的gadget和monster,移除其它东西 + ScriptLib.KillExtraGroupSuite(context, 133314220, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- group调整group进度,只对非randSuite有效 + if 0 ~= ScriptLib.GoToGroupSuite(context, 133314220, 3) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_220006(context, evt) + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133314220, 2) + + -- 将configid为 220002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 220002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为220003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 220003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_220007(context, evt) + if 220002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_220007(context, evt) + -- 202号挑战,duration内开启宝箱 + if 0 ~= ScriptLib.ActiveChallenge(context, 666, 202, defs.duration, 7, 202, 1) then + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, defs.group_id, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 1, 1) then + return -1 + end + + return 0 + +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_220008(context, evt) + if 220001 ~= evt.param2 or GadgetState.ChestOpened ~= evt.param1 then + return false + end + + return true +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_220009(context, evt) + if 220003 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_220009(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133314220, 220003, {177}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_220010(context, evt) + -- 判断是gadgetid 220003 option_id 177 + if 220003 ~= evt.param1 then + return false + end + + if 177 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_220010(context, evt) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 220003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 将configid为 220002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 220002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_220011(context, evt) + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133314220, 2) + + -- 将configid为 220002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 220002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为220003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 220003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314221.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314221.lua new file mode 100644 index 00000000..0835ddd8 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314221.lua @@ -0,0 +1,254 @@ +-- 基础信息 +local base_info = { + group_id = 133314221 +} + +-- Trigger变量 +local defs = { + point_sum = 11, + route_2 = 331400060, + gadget_seelie = 221002 +} + +-- DEFS_MISCS +defs.final_point = defs.point_sum - 1 + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 221001, gadget_id = 70330331, pos = { x = -732.860, y = 126.104, z = 4230.547 }, rot = { x = 350.213, y = 197.300, z = 353.870 }, level = 30, area_id = 32 }, + { config_id = 221002, gadget_id = 70710010, pos = { x = -709.869, y = 140.690, z = 4155.070 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, route_id = 331400061, area_id = 32 }, + { config_id = 221003, gadget_id = 70710007, pos = { x = -732.573, y = 126.869, z = 4229.732 }, rot = { x = 342.252, y = 159.677, z = 1.857 }, level = 30, area_id = 32 }, + { config_id = 221004, gadget_id = 70211101, pos = { x = -730.097, y = 126.596, z = 4232.566 }, rot = { x = 6.788, y = 233.186, z = 344.237 }, level = 26, drop_tag = "解谜低级须弥", showcutscene = true, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { + { config_id = 221007, shape = RegionShape.SPHERE, radius = 5, pos = { x = -709.785, y = 139.712, z = 4154.853 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1221005, name = "PLATFORM_ARRIVAL_221005", event = EventType.EVENT_PLATFORM_ARRIVAL, source = "", condition = "condition_EVENT_PLATFORM_ARRIVAL_221005", action = "action_EVENT_PLATFORM_ARRIVAL_221005", trigger_count = 0 }, + { config_id = 1221006, name = "AVATAR_NEAR_PLATFORM_221006", event = EventType.EVENT_AVATAR_NEAR_PLATFORM, source = "", condition = "condition_EVENT_AVATAR_NEAR_PLATFORM_221006", action = "action_EVENT_AVATAR_NEAR_PLATFORM_221006", trigger_count = 0 }, + { config_id = 1221007, name = "ENTER_REGION_221007", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_221007", action = "action_EVENT_ENTER_REGION_221007", trigger_count = 0 }, + { config_id = 1221008, name = "GADGET_STATE_CHANGE_221008", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_221008", action = "action_EVENT_GADGET_STATE_CHANGE_221008" }, + { config_id = 1221009, name = "GADGET_CREATE_221009", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_221009", action = "action_EVENT_GADGET_CREATE_221009", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 2, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 221001, 221002, 221003 }, + regions = { 221007 }, + triggers = { "PLATFORM_ARRIVAL_221005", "AVATAR_NEAR_PLATFORM_221006", "ENTER_REGION_221007", "GADGET_STATE_CHANGE_221008" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 221001, 221004 }, + regions = { }, + triggers = { "GADGET_CREATE_221009" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_PLATFORM_ARRIVAL_221005(context, evt) + if defs.gadget_seelie ~= evt.param1 then + return false + end + + if defs.route_2 ~= evt.param2 then + return false + end + + if defs.final_point ~= evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_PLATFORM_ARRIVAL_221005(context, evt) + -- 将configid为 221001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 221001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 停止移动平台 + if 0 ~= ScriptLib.StopPlatform(context, 221002) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : stop_platform") + return -1 + end + + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 221002 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 2005, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_AVATAR_NEAR_PLATFORM_221006(context, evt) + if defs.gadget_seelie ~= evt.param1 then + return false + end + + if defs.route_2 ~= evt.param2 then + return false + end + + if defs.final_point == evt.param3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_AVATAR_NEAR_PLATFORM_221006(context, evt) + if 0 ~= ScriptLib.StartPlatform(context, 221002) then + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= evt.param3 then + ScriptLib.MarkPlayerAction(context, 2005, 2, evt.param3 + 1) + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_221007(context, evt) + if evt.param1 ~= 221007 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_221007(context, evt) + -- 设置移动平台路径 + if 0 ~= ScriptLib.SetPlatformRouteId(context, 221002, 331400060) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_platform_routeId") + return -1 + end + + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 221003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 2005, 1, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_221008(context, evt) + if 221001 ~= evt.param2 or GadgetState.GearAction1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_221008(context, evt) + -- group调整group进度,只对非randSuite有效 + if 0 ~= ScriptLib.GoToGroupSuite(context, 133314221, 2) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_221009(context, evt) + if 221001 ~= evt.param1 or GadgetState.Default ~= ScriptLib.GetGadgetStateByConfigId(context, 0, evt.param1) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_221009(context, evt) + -- 将configid为 221001 的物件更改为状态 GadgetState.GearAction1 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 221001, GadgetState.GearAction1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314222.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314222.lua new file mode 100644 index 00000000..d872902c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314222.lua @@ -0,0 +1,100 @@ +-- 基础信息 +local base_info = { + group_id = 133314222 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 222003, monster_id = 28060401, pos = { x = -784.645, y = -124.301, z = 4915.059 }, rot = { x = 0.000, y = 129.287, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 222001, gadget_id = 70330430, pos = { x = -784.936, y = -124.463, z = 4915.311 }, rot = { x = 3.124, y = 83.437, z = 25.355 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1222002, name = "ANY_GADGET_DIE_222002", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_222002", action = "action_EVENT_ANY_GADGET_DIE_222002" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 222001 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_222002" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 222003 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_222002(context, evt) + if 222001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_222002(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133314222, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314223.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314223.lua new file mode 100644 index 00000000..f6d664b0 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314223.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133314223 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 223001, gadget_id = 70290461, pos = { x = -809.982, y = -132.035, z = 4895.253 }, rot = { x = 359.992, y = 28.317, z = 89.569 }, level = 32, state = GadgetState.GearStart, area_id = 32 }, + { config_id = 223002, gadget_id = 70330432, pos = { x = -829.436, y = -138.172, z = 4905.157 }, rot = { x = 343.142, y = 174.966, z = 19.119 }, level = 32, area_id = 32 }, + { config_id = 223003, gadget_id = 70330432, pos = { x = -872.406, y = -138.979, z = 4903.546 }, rot = { x = 339.532, y = 104.675, z = 26.790 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 223001, 223002, 223003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314224.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314224.lua new file mode 100644 index 00000000..b6956b25 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314224.lua @@ -0,0 +1,105 @@ +-- 基础信息 +local base_info = { + group_id = 133314224 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 224002, monster_id = 20011501, pos = { x = -826.968, y = -137.236, z = 4906.695 }, rot = { x = 0.000, y = 225.070, z = 0.000 }, level = 32, drop_tag = "大史莱姆", area_id = 32 }, + { config_id = 224003, monster_id = 20011401, pos = { x = -835.962, y = -137.965, z = 4902.241 }, rot = { x = 0.000, y = 39.480, z = 0.000 }, level = 32, drop_tag = "史莱姆", area_id = 32 }, + { config_id = 224004, monster_id = 20011401, pos = { x = -837.326, y = -137.430, z = 4904.515 }, rot = { x = 0.000, y = 129.776, z = 0.000 }, level = 32, drop_tag = "史莱姆", area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { + { config_id = 224001, shape = RegionShape.SPHERE, radius = 4, pos = { x = -833.818, y = -136.521, z = 4904.897 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1224001, name = "ENTER_REGION_224001", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_224001", action = "action_EVENT_ENTER_REGION_224001" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 224001 }, + triggers = { "ENTER_REGION_224001" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 224002, 224003, 224004 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_224001(context, evt) + if evt.param1 ~= 224001 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_224001(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133314224, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314225.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314225.lua new file mode 100644 index 00000000..a139e6c0 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314225.lua @@ -0,0 +1,105 @@ +-- 基础信息 +local base_info = { + group_id = 133314225 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 225001, monster_id = 28050401, pos = { x = -961.166, y = -143.956, z = 4880.237 }, rot = { x = 0.000, y = 73.689, z = 0.000 }, level = 32, drop_tag = "采集动物", pose_id = 101, area_id = 32 }, + { config_id = 225002, monster_id = 28050401, pos = { x = -960.695, y = -143.975, z = 4879.526 }, rot = { x = 0.000, y = 23.295, z = 0.000 }, level = 32, drop_tag = "采集动物", pose_id = 101, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 225003, gadget_id = 70330430, pos = { x = -961.980, y = -143.794, z = 4879.421 }, rot = { x = 3.290, y = 108.094, z = 3.150 }, level = 32, area_id = 32 }, + { config_id = 225005, gadget_id = 70330432, pos = { x = -935.248, y = -143.628, z = 4880.824 }, rot = { x = 21.058, y = 63.030, z = 347.468 }, level = 32, area_id = 32 }, + { config_id = 225006, gadget_id = 70330432, pos = { x = -937.381, y = -144.134, z = 4884.005 }, rot = { x = 330.495, y = 237.372, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 225007, gadget_id = 70210101, pos = { x = -937.933, y = -143.112, z = 4883.404 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 }, + { config_id = 225008, gadget_id = 70210101, pos = { x = -935.818, y = -142.972, z = 4880.590 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1225004, name = "ANY_GADGET_DIE_225004", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_225004", action = "action_EVENT_ANY_GADGET_DIE_225004" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 225003, 225005, 225006, 225007, 225008 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_225004" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 225001, 225002 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_225004(context, evt) + if 225003 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_225004(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133314225, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314226.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314226.lua new file mode 100644 index 00000000..2fad5922 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314226.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133314226 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 226001, monster_id = 26090601, pos = { x = -720.407, y = 130.852, z = 4225.728 }, rot = { x = 0.000, y = 83.921, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 226002, monster_id = 26090601, pos = { x = -723.787, y = 129.432, z = 4226.617 }, rot = { x = 0.000, y = 88.846, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 226003, monster_id = 26090601, pos = { x = -727.480, y = 128.178, z = 4227.577 }, rot = { x = 0.000, y = 87.170, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 226001, 226002, 226003 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314227.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314227.lua new file mode 100644 index 00000000..4ebc5a8f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314227.lua @@ -0,0 +1,88 @@ +-- 基础信息 +local base_info = { + group_id = 133314227 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 227001, gadget_id = 70330450, pos = { x = -735.022, y = 129.118, z = 4218.249 }, rot = { x = 5.770, y = 37.342, z = 14.181 }, level = 32, area_id = 32 }, + { config_id = 227002, gadget_id = 70500000, pos = { x = -735.022, y = 129.118, z = 4218.249 }, rot = { x = 5.767, y = 37.331, z = 14.180 }, level = 32, point_type = 3012, owner = 227001, area_id = 32 }, + { config_id = 227003, gadget_id = 70330450, pos = { x = -717.496, y = 132.058, z = 4227.571 }, rot = { x = 356.157, y = 168.723, z = 337.419 }, level = 32, area_id = 32 }, + { config_id = 227004, gadget_id = 70500000, pos = { x = -717.496, y = 132.058, z = 4227.571 }, rot = { x = 356.153, y = 168.715, z = 337.419 }, level = 32, point_type = 3012, owner = 227003, area_id = 32 }, + { config_id = 227005, gadget_id = 70330450, pos = { x = -707.918, y = 135.560, z = 4230.046 }, rot = { x = 10.842, y = 187.806, z = 352.643 }, level = 32, area_id = 32 }, + { config_id = 227006, gadget_id = 70500000, pos = { x = -707.918, y = 135.560, z = 4230.046 }, rot = { x = 10.843, y = 187.817, z = 352.645 }, level = 32, point_type = 3012, owner = 227005, area_id = 32 }, + { config_id = 227007, gadget_id = 70290003, pos = { x = -642.995, y = 164.161, z = 4201.467 }, rot = { x = 359.537, y = 358.646, z = 9.512 }, level = 32, area_id = 32 }, + { config_id = 227008, gadget_id = 70500000, pos = { x = -642.995, y = 164.264, z = 4201.376 }, rot = { x = 359.537, y = 358.645, z = 9.512 }, level = 32, point_type = 3003, owner = 227007, area_id = 32 }, + { config_id = 227009, gadget_id = 70500000, pos = { x = -642.995, y = 164.264, z = 4201.568 }, rot = { x = 359.537, y = 358.645, z = 9.512 }, level = 32, point_type = 3003, owner = 227007, area_id = 32 }, + { config_id = 227010, gadget_id = 70290003, pos = { x = -644.440, y = 163.867, z = 4202.394 }, rot = { x = 343.969, y = 137.731, z = 353.985 }, level = 32, area_id = 32 }, + { config_id = 227011, gadget_id = 70500000, pos = { x = -644.502, y = 163.970, z = 4202.460 }, rot = { x = 343.969, y = 137.731, z = 353.985 }, level = 32, point_type = 3003, owner = 227010, area_id = 32 }, + { config_id = 227012, gadget_id = 70500000, pos = { x = -644.370, y = 163.970, z = 4202.320 }, rot = { x = 343.969, y = 137.731, z = 353.985 }, level = 32, point_type = 3003, owner = 227010, area_id = 32 }, + { config_id = 227013, gadget_id = 70290003, pos = { x = -645.222, y = 163.648, z = 4199.368 }, rot = { x = 13.856, y = 294.699, z = 12.751 }, level = 32, area_id = 32 }, + { config_id = 227014, gadget_id = 70500000, pos = { x = -645.138, y = 163.751, z = 4199.333 }, rot = { x = 13.856, y = 294.699, z = 12.751 }, level = 32, point_type = 3003, owner = 227013, area_id = 32 }, + { config_id = 227015, gadget_id = 70500000, pos = { x = -645.315, y = 163.751, z = 4199.408 }, rot = { x = 13.856, y = 294.699, z = 12.751 }, level = 32, point_type = 3003, owner = 227013, area_id = 32 }, + { config_id = 227016, gadget_id = 70330450, pos = { x = -683.381, y = 143.918, z = 4206.486 }, rot = { x = 349.561, y = 206.314, z = 330.333 }, level = 32, area_id = 32 }, + { config_id = 227017, gadget_id = 70500000, pos = { x = -683.381, y = 143.918, z = 4206.486 }, rot = { x = 349.559, y = 206.311, z = 330.334 }, level = 32, point_type = 3012, owner = 227016, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 227001, 227002, 227003, 227004, 227005, 227006, 227007, 227008, 227009, 227010, 227011, 227012, 227013, 227014, 227015, 227016, 227017 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314228.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314228.lua new file mode 100644 index 00000000..6c885086 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314228.lua @@ -0,0 +1,102 @@ +-- 基础信息 +local base_info = { + group_id = 133314228 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 228001, monster_id = 28060301, pos = { x = -254.478, y = -13.459, z = 4620.707 }, rot = { x = 0.000, y = 320.850, z = 0.000 }, level = 32, drop_tag = "鸟类", disableWander = true, pose_id = 101, area_id = 32 }, + { config_id = 228002, monster_id = 28060301, pos = { x = -297.066, y = -9.439, z = 4601.416 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "鸟类", disableWander = true, pose_id = 101, area_id = 32 }, + { config_id = 228003, monster_id = 28060301, pos = { x = -307.025, y = 4.092, z = 4603.353 }, rot = { x = 0.000, y = 103.008, z = 0.000 }, level = 32, drop_tag = "鸟类", disableWander = true, pose_id = 101, area_id = 32 }, + { config_id = 228004, monster_id = 28060301, pos = { x = -280.984, y = -23.712, z = 4618.851 }, rot = { x = 0.000, y = 105.456, z = 0.000 }, level = 32, drop_tag = "鸟类", disableWander = true, pose_id = 101, area_id = 32 }, + { config_id = 228005, monster_id = 28060301, pos = { x = -216.652, y = -23.653, z = 4762.020 }, rot = { x = 0.000, y = 51.141, z = 0.000 }, level = 32, drop_tag = "鸟类", disableWander = true, pose_id = 101, area_id = 32 }, + -- 盘旋 + { config_id = 228007, monster_id = 28060301, pos = { x = -293.981, y = -1.981, z = 4620.079 }, rot = { x = 0.000, y = 43.643, z = 0.000 }, level = 32, drop_tag = "鸟类", pose_id = 111, area_id = 32 }, + { config_id = 228008, monster_id = 28060301, pos = { x = -192.364, y = -14.319, z = 4824.861 }, rot = { x = 0.000, y = 161.979, z = 0.000 }, level = 32, drop_tag = "鸟类", disableWander = true, pose_id = 101, area_id = 32 }, + { config_id = 228009, monster_id = 28060301, pos = { x = -189.235, y = -47.205, z = 4848.508 }, rot = { x = 0.000, y = 100.138, z = 0.000 }, level = 32, drop_tag = "鸟类", pose_id = 101, area_id = 32 }, + { config_id = 228010, monster_id = 28060301, pos = { x = -144.741, y = 1.012, z = 4912.479 }, rot = { x = 0.000, y = 20.807, z = 0.000 }, level = 32, drop_tag = "鸟类", pose_id = 101, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { + { config_id = 228006, shape = RegionShape.SPHERE, radius = 20, pos = { x = -277.707, y = -8.942, z = 4581.097 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1228006, name = "ENTER_REGION_228006", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_228006", action = "action_EVENT_ENTER_REGION_228006" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 228001, 228002, 228003, 228004, 228005, 228007, 228008, 228009, 228010 }, + gadgets = { }, + regions = { 228006 }, + triggers = { "ENTER_REGION_228006" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_228006(context, evt) + if evt.param1 ~= 228006 then return false end + + -- 判断是区域228006 + if ScriptLib.GetRegionConfigId(context, { region_eid = evt.source_eid }) ~= 228006 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_228006(context, evt) + ScriptLib.SetMonsterBattleByGroup(context, 228001, 133314228) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314229.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314229.lua new file mode 100644 index 00000000..4b611591 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314229.lua @@ -0,0 +1,163 @@ +-- 基础信息 +local base_info = { + group_id = 133314229 +} + +-- Trigger变量 +local defs = { + group_id = 133314229, + gadget_riddle_hint = 229001, + gadget_riddle_1 = 229002, + gadget_riddle_2 = 229003, + gadget_riddle_3 = 229004, + gadget_riddle_4 = 229005, + gadget_chest = 229006 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 229001, gadget_id = 70330336, pos = { x = -498.314, y = 117.508, z = 4349.742 }, rot = { x = 349.435, y = 223.946, z = 332.612 }, level = 19, persistent = true, area_id = 32 }, + { config_id = 229002, gadget_id = 70330335, pos = { x = -498.577, y = 128.416, z = 4332.130 }, rot = { x = 16.482, y = 270.996, z = 325.792 }, level = 19, persistent = true, area_id = 32 }, + { config_id = 229003, gadget_id = 70330335, pos = { x = -513.360, y = 118.477, z = 4341.001 }, rot = { x = 19.845, y = 315.259, z = 347.239 }, level = 19, persistent = true, area_id = 32 }, + { config_id = 229004, gadget_id = 70330335, pos = { x = -490.360, y = 105.513, z = 4387.714 }, rot = { x = 5.018, y = 257.350, z = 354.301 }, level = 19, persistent = true, area_id = 32 }, + { config_id = 229005, gadget_id = 70330335, pos = { x = -488.240, y = 122.251, z = 4346.333 }, rot = { x = 19.377, y = 331.457, z = 0.003 }, level = 19, persistent = true, area_id = 32 }, + { config_id = 229006, gadget_id = 70211102, pos = { x = -498.415, y = 117.902, z = 4349.934 }, rot = { x = 28.822, y = 323.259, z = 355.054 }, level = 26, drop_tag = "解谜低级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1229007, name = "GADGET_STATE_CHANGE_229007", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_229007", action = "action_EVENT_GADGET_STATE_CHANGE_229007", trigger_count = 0 }, + { config_id = 1229008, name = "VARIABLE_CHANGE_229008", event = EventType.EVENT_VARIABLE_CHANGE, source = "State_Flag", condition = "condition_EVENT_VARIABLE_CHANGE_229008", action = "action_EVENT_VARIABLE_CHANGE_229008", trigger_count = 0 }, + { config_id = 1229009, name = "GROUP_LOAD_229009", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_229009", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "State_Flag", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 229001, 229002, 229003, 229004, 229005, 229006 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_229007", "VARIABLE_CHANGE_229008", "GROUP_LOAD_229009" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_229007(context, evt) + if evt.param2 ~= defs.gadget_riddle_1 and evt.param2 ~= defs.gadget_riddle_2 and evt.param2 ~= defs.gadget_riddle_3 and evt.param2 ~= defs.gadget_riddle_4 then + return false + end + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_229007(context, evt) + if evt.param1 == GadgetState.GearStart then + ScriptLib.ChangeGroupVariableValue(context, "State_Flag", 1) + if 0 == ScriptLib.GetCurTriggerCount(context) then + ScriptLib.MarkPlayerAction(context, 1003, 1, 1) + end + elseif evt.param1 == GadgetState.Default then + ScriptLib.ChangeGroupVariableValue(context, "State_Flag", -1) + end + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_229008(context, evt) + if evt.param1 == evt.param2 then return false end + + if evt.param1 < 0 or evt.param1 > 4 then + return false + end + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_229008(context, evt) + if evt.param1 == 0 then + ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_id, defs.gadget_riddle_hint, GadgetState.Default) + elseif evt.param1 == 1 then + ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_id, defs.gadget_riddle_hint, GadgetState.Action01) + ScriptLib.MarkPlayerAction(context, 1003, 2, 2) + elseif evt.param1 == 2 then + ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_id, defs.gadget_riddle_hint, GadgetState.Action02) + ScriptLib.MarkPlayerAction(context, 1003, 2, 3) + elseif evt.param1 == 3 then + ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_id, defs.gadget_riddle_hint, GadgetState.Action03) + ScriptLib.MarkPlayerAction(context, 1003, 2, 4) + elseif evt.param1 == 4 then + ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_id, defs.gadget_riddle_hint, GadgetState.GearStart) + ScriptLib.MarkPlayerAction(context, 1003, 3, 5) + ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_id, defs.gadget_chest, GadgetState.Default) + end + return 0 +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_229009(context, evt) + local sum = 0 + if ScriptLib.GetGadgetStateByConfigId(context, defs.group_id, defs.gadget_riddle_1) == GadgetState.GearStart then + sum = sum + 1 + end + if ScriptLib.GetGadgetStateByConfigId(context, defs.group_id, defs.gadget_riddle_2) == GadgetState.GearStart then + sum = sum + 1 + end + if ScriptLib.GetGadgetStateByConfigId(context, defs.group_id, defs.gadget_riddle_3) == GadgetState.GearStart then + sum = sum + 1 + end + if ScriptLib.GetGadgetStateByConfigId(context, defs.group_id, defs.gadget_riddle_4) == GadgetState.GearStart then + sum = sum + 1 + end + ScriptLib.SetGroupVariableValue(context, "State_Flag", sum) + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314230.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314230.lua new file mode 100644 index 00000000..4d51f29c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314230.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133314230 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 230001, gadget_id = 70210101, pos = { x = -779.276, y = 59.295, z = 4513.560 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜遗物须弥", persistent = true, area_id = 32 }, + { config_id = 230002, gadget_id = 70210101, pos = { x = -784.683, y = 43.886, z = 4519.520 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜人文须弥", persistent = true, area_id = 32 }, + { config_id = 230003, gadget_id = 70210101, pos = { x = -413.620, y = 216.491, z = 4234.506 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 230001, 230002, 230003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314231.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314231.lua new file mode 100644 index 00000000..f695a0e7 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314231.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133314231 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 231001, monster_id = 28020108, pos = { x = -647.799, y = 151.004, z = 4216.138 }, rot = { x = 0.000, y = 342.053, z = 0.000 }, level = 32, drop_tag = "走兽", area_id = 32 }, + { config_id = 231002, monster_id = 28020108, pos = { x = -651.565, y = 150.546, z = 4213.537 }, rot = { x = 0.000, y = 322.227, z = 0.000 }, level = 32, drop_tag = "走兽", area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 231001, 231002 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314232.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314232.lua new file mode 100644 index 00000000..787994b1 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314232.lua @@ -0,0 +1,104 @@ +-- 基础信息 +local base_info = { + group_id = 133314232 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 232001, gadget_id = 70330340, pos = { x = -260.390, y = 243.170, z = 4272.443 }, rot = { x = 355.268, y = 322.765, z = 13.105 }, level = 32, area_id = 32 }, + { config_id = 232002, gadget_id = 70330435, pos = { x = -285.443, y = 240.973, z = 4255.688 }, rot = { x = 357.068, y = 55.442, z = 18.696 }, level = 32, area_id = 32 }, + { config_id = 232003, gadget_id = 70330342, pos = { x = -261.169, y = 245.764, z = 4272.441 }, rot = { x = 39.013, y = 303.987, z = 2.500 }, level = 26, drop_tag = "摩拉石箱须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 4 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1232004, name = "ANY_GADGET_DIE_232004", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_232004", action = "action_EVENT_ANY_GADGET_DIE_232004" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 232001, 232002 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_232004" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 232002, 232003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_232004(context, evt) + if 232001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_232004(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 133314232, suite = 2 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314233.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314233.lua new file mode 100644 index 00000000..1a87ffa2 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314233.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133314233 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 233001, gadget_id = 70500000, pos = { x = -373.675, y = 228.746, z = 4287.975 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 4014, isOneoff = true, persistent = true, explore = { name = "gather", exp = 30 }, area_id = 32 }, + { config_id = 233002, gadget_id = 70500000, pos = { x = -460.467, y = 90.735, z = 4465.863 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 4014, isOneoff = true, persistent = true, explore = { name = "gather", exp = 30 }, area_id = 32 }, + { config_id = 233003, gadget_id = 70500000, pos = { x = -234.610, y = 133.557, z = 4531.168 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 4014, isOneoff = true, persistent = true, explore = { name = "gather", exp = 30 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 233001, 233002, 233003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314234.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314234.lua new file mode 100644 index 00000000..5bd7b5b8 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314234.lua @@ -0,0 +1,101 @@ +-- 基础信息 +local base_info = { + group_id = 133314234 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 234001, monster_id = 21020501, pos = { x = -843.940, y = -31.230, z = 4523.205 }, rot = { x = 0.000, y = 134.358, z = 0.000 }, level = 32, drop_tag = "丘丘岩盔王", disableWander = true, pose_id = 401, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 234002, gadget_id = 70211012, pos = { x = -844.110, y = -28.033, z = 4527.959 }, rot = { x = 4.870, y = 145.049, z = 355.254 }, level = 26, drop_tag = "战斗中级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1234003, name = "ANY_MONSTER_DIE_234003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_234003", action = "action_EVENT_ANY_MONSTER_DIE_234003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 234001 }, + gadgets = { 234002 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_234003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_234003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_234003(context, evt) + -- 将configid为 234002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 234002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4000, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314235.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314235.lua new file mode 100644 index 00000000..ceda74a5 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314235.lua @@ -0,0 +1,121 @@ +-- 基础信息 +local base_info = { + group_id = 133314235 +} + +-- Trigger变量 +local defs = { + gadget_LookHookCid = 235003 +} + +-- DEFS_MISCS +local RequireSuite = {1} + +local HookLookPlay = { + HookPoint = defs.gadget_LookHookCid, + Duration = 3, +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + [235001] = { config_id = 235001, gadget_id = 70330229, pos = { x = -212.661, y = -38.843, z = 4738.723 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, persistent = true, mark_flag = 3, area_id = 32 }, + [235002] = { config_id = 235002, gadget_id = 70330251, pos = { x = -242.600, y = -21.664, z = 4694.600 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, mark_flag = 3, area_id = 32 }, + [235003] = { config_id = 235003, gadget_id = 70220103, pos = { x = -242.600, y = -21.664, z = 4694.600 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, persistent = true, area_id = 32 }, + [235004] = { config_id = 235004, gadget_id = 70220103, pos = { x = -221.500, y = -0.509, z = 4672.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, persistent = true, area_id = 32 }, + [235006] = { config_id = 235006, gadget_id = 70220103, pos = { x = -254.000, y = 2.661, z = 4653.000 }, rot = { x = 0.000, y = 47.395, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + [235007] = { config_id = 235007, gadget_id = 70220103, pos = { x = -282.185, y = 2.666, z = 4643.072 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + [235008] = { config_id = 235008, gadget_id = 70220103, pos = { x = -234.475, y = 9.971, z = 4633.256 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + [235009] = { config_id = 235009, gadget_id = 70220103, pos = { x = -214.544, y = 26.947, z = 4694.058 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1235005, name = "GADGET_STATE_CHANGE_235005", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_235005", action = "action_EVENT_GADGET_STATE_CHANGE_235005" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 235001, 235002 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_235005" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 235003, 235004, 235006, 235007, 235008, 235009 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_235005(context, evt) + if 235001 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_235005(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133314235, 2) + + return 0 +end + +require "V3_0/HookLook" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314236.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314236.lua new file mode 100644 index 00000000..62337bce --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314236.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133314236 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 236001, gadget_id = 70211111, pos = { x = -752.084, y = -84.818, z = 4859.834 }, rot = { x = 0.000, y = 293.981, z = 0.000 }, level = 26, drop_tag = "解谜中级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 236001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314237.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314237.lua new file mode 100644 index 00000000..44aeca2b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314237.lua @@ -0,0 +1,128 @@ +-- 基础信息 +local base_info = { + group_id = 133314237 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 237001, gadget_id = 70290003, pos = { x = -238.806, y = -24.076, z = 4699.702 }, rot = { x = 0.000, y = 33.801, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 237002, gadget_id = 70500000, pos = { x = -238.857, y = -23.973, z = 4699.626 }, rot = { x = 0.000, y = 33.801, z = 0.000 }, level = 32, point_type = 3003, owner = 237001, area_id = 32 }, + { config_id = 237003, gadget_id = 70500000, pos = { x = -238.750, y = -23.973, z = 4699.786 }, rot = { x = 0.000, y = 33.801, z = 0.000 }, level = 32, point_type = 3003, owner = 237001, area_id = 32 }, + { config_id = 237004, gadget_id = 70290003, pos = { x = -221.157, y = -2.732, z = 4675.242 }, rot = { x = 0.000, y = 33.801, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 237005, gadget_id = 70500000, pos = { x = -221.208, y = -2.629, z = 4675.166 }, rot = { x = 0.000, y = 33.801, z = 0.000 }, level = 32, point_type = 3003, owner = 237004, area_id = 32 }, + { config_id = 237006, gadget_id = 70500000, pos = { x = -221.101, y = -2.629, z = 4675.326 }, rot = { x = 0.000, y = 33.801, z = 0.000 }, level = 32, point_type = 3003, owner = 237004, area_id = 32 }, + { config_id = 237007, gadget_id = 70290003, pos = { x = -234.887, y = 6.889, z = 4635.041 }, rot = { x = 0.000, y = 33.801, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 237008, gadget_id = 70500000, pos = { x = -234.937, y = 6.992, z = 4634.965 }, rot = { x = 0.000, y = 33.801, z = 0.000 }, level = 32, point_type = 3003, owner = 237007, area_id = 32 }, + { config_id = 237009, gadget_id = 70500000, pos = { x = -234.831, y = 6.992, z = 4635.125 }, rot = { x = 0.000, y = 33.801, z = 0.000 }, level = 32, point_type = 3003, owner = 237007, area_id = 32 }, + { config_id = 237010, gadget_id = 70290003, pos = { x = -282.195, y = 0.395, z = 4644.783 }, rot = { x = 0.000, y = 33.801, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 237011, gadget_id = 70500000, pos = { x = -282.245, y = 0.498, z = 4644.707 }, rot = { x = 0.000, y = 33.801, z = 0.000 }, level = 32, point_type = 3003, owner = 237010, area_id = 32 }, + { config_id = 237012, gadget_id = 70500000, pos = { x = -282.139, y = 0.498, z = 4644.867 }, rot = { x = 0.000, y = 33.801, z = 0.000 }, level = 32, point_type = 3003, owner = 237010, area_id = 32 }, + { config_id = 237013, gadget_id = 70290003, pos = { x = -221.374, y = 29.790, z = 4691.501 }, rot = { x = 0.000, y = 33.801, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 237014, gadget_id = 70500000, pos = { x = -221.425, y = 29.893, z = 4691.425 }, rot = { x = 0.000, y = 33.801, z = 0.000 }, level = 32, point_type = 3003, owner = 237013, area_id = 32 }, + { config_id = 237015, gadget_id = 70500000, pos = { x = -221.318, y = 29.893, z = 4691.585 }, rot = { x = 0.000, y = 33.801, z = 0.000 }, level = 32, point_type = 3003, owner = 237013, area_id = 32 }, + { config_id = 237016, gadget_id = 70500000, pos = { x = -173.765, y = -28.392, z = 4894.156 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 237017, gadget_id = 70500000, pos = { x = -173.928, y = -28.479, z = 4891.691 }, rot = { x = 354.794, y = 251.523, z = 0.000 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 237018, gadget_id = 70500000, pos = { x = -133.255, y = -16.507, z = 4909.946 }, rot = { x = 0.000, y = 174.393, z = 0.000 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 237019, gadget_id = 70500000, pos = { x = -130.707, y = -14.745, z = 4912.000 }, rot = { x = 0.000, y = 301.015, z = 0.000 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 237020, gadget_id = 70500000, pos = { x = -169.201, y = -31.528, z = 4892.069 }, rot = { x = 2.922, y = 53.718, z = 2.150 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 237021, gadget_id = 70500000, pos = { x = -169.898, y = -47.573, z = 4830.163 }, rot = { x = 347.235, y = 156.836, z = 351.594 }, level = 32, point_type = 1002, area_id = 32 }, + { config_id = 237022, gadget_id = 70500000, pos = { x = -165.994, y = -46.828, z = 4834.308 }, rot = { x = 0.000, y = 39.486, z = 0.000 }, level = 32, point_type = 1002, area_id = 32 }, + { config_id = 237023, gadget_id = 70500000, pos = { x = -204.456, y = -33.206, z = 4717.583 }, rot = { x = 0.000, y = 310.530, z = 0.000 }, level = 32, point_type = 1002, area_id = 32 }, + { config_id = 237024, gadget_id = 70500000, pos = { x = -207.746, y = -32.938, z = 4715.913 }, rot = { x = 0.000, y = 156.865, z = 0.000 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 237025, gadget_id = 70500000, pos = { x = -205.161, y = -34.525, z = 4720.149 }, rot = { x = 3.102, y = 53.486, z = 0.000 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 237026, gadget_id = 70500000, pos = { x = -321.263, y = 3.645, z = 4566.146 }, rot = { x = 0.000, y = 154.546, z = 0.000 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 237027, gadget_id = 70500000, pos = { x = -317.362, y = 2.486, z = 4564.171 }, rot = { x = 0.000, y = 110.453, z = 0.000 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 237028, gadget_id = 70500000, pos = { x = -312.958, y = 1.707, z = 4565.524 }, rot = { x = 0.000, y = 163.184, z = 0.000 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 237029, gadget_id = 70500000, pos = { x = -261.163, y = -12.406, z = 4596.513 }, rot = { x = 0.000, y = 338.960, z = 0.000 }, level = 32, point_type = 1002, area_id = 32 }, + { config_id = 237030, gadget_id = 70500000, pos = { x = -255.971, y = -12.674, z = 4602.142 }, rot = { x = 0.000, y = 333.516, z = 0.000 }, level = 32, point_type = 1002, area_id = 32 }, + { config_id = 237031, gadget_id = 70500000, pos = { x = -255.608, y = -14.921, z = 4608.753 }, rot = { x = 0.000, y = 227.954, z = 0.000 }, level = 32, point_type = 1002, area_id = 32 }, + { config_id = 237032, gadget_id = 70540037, pos = { x = -155.194, y = -31.922, z = 4889.511 }, rot = { x = 0.000, y = 53.780, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 237033, gadget_id = 70500000, pos = { x = -155.110, y = -31.547, z = 4889.094 }, rot = { x = 0.000, y = 53.780, z = 0.000 }, level = 32, point_type = 2049, owner = 237032, area_id = 32 }, + { config_id = 237034, gadget_id = 70500000, pos = { x = -155.041, y = -31.201, z = 4889.833 }, rot = { x = 0.000, y = 323.803, z = 0.000 }, level = 32, point_type = 2049, owner = 237032, area_id = 32 }, + { config_id = 237035, gadget_id = 70540037, pos = { x = -189.491, y = -47.052, z = 4858.667 }, rot = { x = 0.000, y = 15.422, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 237036, gadget_id = 70500000, pos = { x = -189.166, y = -46.676, z = 4858.392 }, rot = { x = 0.000, y = 15.422, z = 0.000 }, level = 32, point_type = 2049, owner = 237035, area_id = 32 }, + { config_id = 237037, gadget_id = 70500000, pos = { x = -189.571, y = -46.331, z = 4859.015 }, rot = { x = 0.000, y = 285.444, z = 0.000 }, level = 32, point_type = 2049, owner = 237035, area_id = 32 }, + { config_id = 237038, gadget_id = 70540037, pos = { x = -249.806, y = -38.563, z = 4672.073 }, rot = { x = 0.000, y = 83.020, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 237039, gadget_id = 70500000, pos = { x = -249.936, y = -38.188, z = 4671.668 }, rot = { x = 0.000, y = 83.020, z = 0.000 }, level = 32, point_type = 2049, owner = 237038, area_id = 32 }, + { config_id = 237040, gadget_id = 70500000, pos = { x = -249.515, y = -37.842, z = 4672.279 }, rot = { x = 0.000, y = 353.042, z = 0.000 }, level = 32, point_type = 2049, owner = 237038, area_id = 32 }, + { config_id = 237041, gadget_id = 70540037, pos = { x = -272.032, y = -38.157, z = 4633.367 }, rot = { x = 0.000, y = 268.963, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 237042, gadget_id = 70500000, pos = { x = -271.860, y = -37.782, z = 4633.756 }, rot = { x = 0.000, y = 268.963, z = 0.000 }, level = 32, point_type = 2049, owner = 237041, area_id = 32 }, + { config_id = 237043, gadget_id = 70500000, pos = { x = -272.343, y = -37.436, z = 4633.192 }, rot = { x = 0.000, y = 178.985, z = 0.000 }, level = 32, point_type = 2049, owner = 237041, area_id = 32 }, + { config_id = 237044, gadget_id = 70500000, pos = { x = -296.532, y = -13.088, z = 4742.594 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 237045, gadget_id = 70500000, pos = { x = -292.492, y = -15.466, z = 4742.682 }, rot = { x = 0.000, y = 189.501, z = 0.000 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 237046, gadget_id = 70500000, pos = { x = -257.687, y = -14.840, z = 4789.328 }, rot = { x = 0.000, y = 269.493, z = 0.000 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 237047, gadget_id = 70500000, pos = { x = -272.540, y = -15.624, z = 4797.588 }, rot = { x = 0.000, y = 244.048, z = 0.000 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 237048, gadget_id = 70500000, pos = { x = -225.877, y = -27.150, z = 4769.158 }, rot = { x = 0.000, y = 43.892, z = 0.000 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 237049, gadget_id = 70500000, pos = { x = -237.554, y = -26.492, z = 4762.393 }, rot = { x = 0.000, y = 314.870, z = 0.000 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 237050, gadget_id = 70500000, pos = { x = -197.583, y = -46.720, z = 4843.823 }, rot = { x = 0.000, y = 22.890, z = 0.000 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 237051, gadget_id = 70500000, pos = { x = -198.615, y = -46.586, z = 4840.733 }, rot = { x = 0.000, y = 136.081, z = 0.000 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 237052, gadget_id = 70500000, pos = { x = -216.076, y = -32.058, z = 4789.375 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 237053, gadget_id = 70500000, pos = { x = -211.512, y = -32.416, z = 4793.376 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 237054, gadget_id = 70500000, pos = { x = -240.237, y = -25.315, z = 4762.315 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 1002, area_id = 32 }, + { config_id = 237055, gadget_id = 70500000, pos = { x = -245.976, y = -25.021, z = 4760.236 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 237056, gadget_id = 70500000, pos = { x = -273.905, y = -23.795, z = 4711.714 }, rot = { x = 0.000, y = 309.242, z = 0.000 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 237057, gadget_id = 70500000, pos = { x = -274.852, y = -22.990, z = 4705.575 }, rot = { x = 0.000, y = 13.513, z = 336.166 }, level = 32, point_type = 1001, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 237001, 237002, 237003, 237004, 237005, 237006, 237007, 237008, 237009, 237010, 237011, 237012, 237013, 237014, 237015, 237016, 237017, 237018, 237019, 237020, 237021, 237022, 237023, 237024, 237025, 237026, 237027, 237028, 237029, 237030, 237031, 237032, 237033, 237034, 237035, 237036, 237037, 237038, 237039, 237040, 237041, 237042, 237043, 237044, 237045, 237046, 237047, 237048, 237049, 237050, 237051, 237052, 237053, 237054, 237055, 237056, 237057 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314238.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314238.lua new file mode 100644 index 00000000..2b9f9026 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314238.lua @@ -0,0 +1,104 @@ +-- 基础信息 +local base_info = { + group_id = 133314238 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 238001, monster_id = 26120401, pos = { x = -252.316, y = -12.687, z = 4614.327 }, rot = { x = 0.000, y = 305.586, z = 0.000 }, level = 32, drop_tag = "大蕈兽", pose_id = 104, area_id = 32 }, + { config_id = 238004, monster_id = 26090901, pos = { x = -255.750, y = -14.867, z = 4612.781 }, rot = { x = 0.000, y = 69.932, z = 0.000 }, level = 32, drop_tag = "蕈兽", disableWander = true, pose_id = 101, area_id = 32 }, + { config_id = 238005, monster_id = 26090901, pos = { x = -256.280, y = -16.619, z = 4615.220 }, rot = { x = 0.000, y = 220.068, z = 0.000 }, level = 32, drop_tag = "蕈兽", disableWander = true, pose_id = 101, area_id = 32 }, + { config_id = 238006, monster_id = 26090901, pos = { x = -256.693, y = -15.613, z = 4610.586 }, rot = { x = 0.000, y = 347.173, z = 0.000 }, level = 32, drop_tag = "蕈兽", disableWander = true, pose_id = 101, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 238002, gadget_id = 70211002, pos = { x = -257.111, y = -15.654, z = 4608.351 }, rot = { x = 22.708, y = 262.065, z = 344.654 }, level = 26, drop_tag = "战斗低级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1238003, name = "ANY_MONSTER_DIE_238003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_238003", action = "action_EVENT_ANY_MONSTER_DIE_238003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 238001, 238004, 238005, 238006 }, + gadgets = { 238002 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_238003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_238003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_238003(context, evt) + -- 将configid为 238002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 238002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4000, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314239.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314239.lua new file mode 100644 index 00000000..c4375975 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314239.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133314239 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 239001, monster_id = 25310101, pos = { x = -131.392, y = 8.761, z = 5061.743 }, rot = { x = 0.000, y = 167.602, z = 0.000 }, level = 32, drop_tag = "中级镀金旅团", pose_id = 1, area_id = 32 }, + { config_id = 239002, monster_id = 28060901, pos = { x = -131.080, y = 8.857, z = 5058.479 }, rot = { x = 0.000, y = 147.832, z = 0.000 }, level = 32, drop_tag = "驮兽镀金旅团", pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 239001, 239002 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314240.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314240.lua new file mode 100644 index 00000000..d4273eaa --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314240.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133314240 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 240001, gadget_id = 70210101, pos = { x = -785.289, y = -62.141, z = 4901.214 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 }, + { config_id = 240002, gadget_id = 70210101, pos = { x = -768.271, y = -60.149, z = 4936.014 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 240001, 240002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314241.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314241.lua new file mode 100644 index 00000000..4ed1c4cd --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314241.lua @@ -0,0 +1,111 @@ +-- 基础信息 +local base_info = { + group_id = 133314241 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 241001, monster_id = 28060401, pos = { x = -167.786, y = 87.273, z = 5053.006 }, rot = { x = 0.000, y = 296.625, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 3, area_id = 32 }, + { config_id = 241004, monster_id = 25310101, pos = { x = -171.366, y = 88.548, z = 5052.296 }, rot = { x = 0.000, y = 91.341, z = 0.000 }, level = 32, drop_tag = "中级镀金旅团", pose_id = 9003, area_id = 32 }, + { config_id = 241008, monster_id = 28060401, pos = { x = -169.608, y = 86.698, z = 5049.688 }, rot = { x = 0.000, y = 296.625, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 3, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 241002, gadget_id = 70210101, pos = { x = -139.795, y = 72.633, z = 5015.012 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜遗物须弥", persistent = true, area_id = 32 }, + { config_id = 241005, gadget_id = 70211002, pos = { x = -172.694, y = 88.467, z = 5050.409 }, rot = { x = 19.116, y = 111.845, z = 354.532 }, level = 26, drop_tag = "战斗低级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 241006, gadget_id = 70300105, pos = { x = -176.022, y = 91.972, z = 5056.932 }, rot = { x = 350.771, y = 18.933, z = 340.617 }, level = 32, area_id = 32 }, + { config_id = 241007, gadget_id = 70220025, pos = { x = -172.463, y = 89.356, z = 5053.096 }, rot = { x = 61.034, y = 306.028, z = 310.680 }, level = 32, area_id = 32 }, + { config_id = 241009, gadget_id = 70220048, pos = { x = -174.379, y = 89.508, z = 5051.656 }, rot = { x = 346.085, y = 339.562, z = 352.885 }, level = 32, area_id = 32 }, + { config_id = 241010, gadget_id = 70210101, pos = { x = -173.414, y = 90.879, z = 5051.176 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜武器须弥", persistent = true, area_id = 32 }, + { config_id = 241011, gadget_id = 70210101, pos = { x = -140.355, y = 73.083, z = 5017.532 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 }, + { config_id = 241012, gadget_id = 70210101, pos = { x = -132.046, y = 62.911, z = 4942.300 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 }, + { config_id = 241013, gadget_id = 70210101, pos = { x = -155.601, y = 77.025, z = 4963.602 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1241003, name = "ANY_MONSTER_DIE_241003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_241003", action = "action_EVENT_ANY_MONSTER_DIE_241003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 241001, 241004, 241008 }, + gadgets = { 241002, 241005, 241006, 241007, 241009, 241010, 241011, 241012, 241013 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_241003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_241003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_241003(context, evt) + -- 将configid为 241005 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 241005, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4000, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314242.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314242.lua new file mode 100644 index 00000000..f422c8ec --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314242.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 133314242 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 242001, monster_id = 21010701, pos = { x = -951.515, y = 67.610, z = 4489.789 }, rot = { x = 0.000, y = 102.286, z = 0.000 }, level = 32, drop_tag = "丘丘人", area_id = 32 }, + { config_id = 242002, monster_id = 21010701, pos = { x = -951.564, y = 70.644, z = 4484.403 }, rot = { x = 0.000, y = 102.286, z = 0.000 }, level = 32, drop_tag = "丘丘人", area_id = 32 }, + { config_id = 242003, monster_id = 21010701, pos = { x = -948.793, y = 68.987, z = 4486.201 }, rot = { x = 0.000, y = 102.286, z = 0.000 }, level = 32, drop_tag = "丘丘人", area_id = 32 }, + { config_id = 242004, monster_id = 28060501, pos = { x = -942.939, y = 68.433, z = 4484.482 }, rot = { x = 0.000, y = 108.610, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 242001, 242002, 242003, 242004 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314243.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314243.lua new file mode 100644 index 00000000..4b1d58cc --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314243.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133314243 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 243001, monster_id = 35210301, pos = { x = -845.188, y = -13.528, z = 4706.250 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 32, isPartner = true } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 243001 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314244.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314244.lua new file mode 100644 index 00000000..0ca11064 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314244.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133314244 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 244002, gadget_id = 70310004, pos = { x = -185.305, y = 0.278, z = 4876.077 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 244002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314245.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314245.lua new file mode 100644 index 00000000..09c7a25e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314245.lua @@ -0,0 +1,100 @@ +-- 基础信息 +local base_info = { + group_id = 133314245 +} + +-- Trigger变量 +local defs = { + move_sandworm_id = 245001, + move_region = 245002, + attack_region = 245003, + attack_times = 2, + move_sandworm_lifetime = 15 +} + +-- DEFS_MISCS +local region_config = +{ + alert_by_tick_normal = {15,20}, + alert_by_tick_sandstorm = {80,100}, +} + + + +local sandworm_point_array = +{ + point_array = 331400011, max_point = 10 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + [245001] = { config_id = 245001, gadget_id = 70290762, pos = { x = -928.868, y = 47.881, z = 4650.167 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, is_use_point_array = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 } +} + +-- 区域 +regions = { + [245002] = { config_id = 245002, shape = RegionShape.POLYGON, pos = { x = -902.657, y = 53.079, z = 4656.526 }, height = 85.467, point_array = { { x = -820.742, y = 4630.342 }, { x = -843.818, y = 4683.382 }, { x = -913.117, y = 4739.820 }, { x = -956.283, y = 4744.694 }, { x = -981.199, y = 4707.972 }, { x = -984.571, y = 4657.903 }, { x = -963.422, y = 4620.490 }, { x = -946.603, y = 4598.502 }, { x = -921.266, y = 4586.501 }, { x = -875.518, y = 4568.359 } }, area_id = 32 }, + [245003] = { config_id = 245003, shape = RegionShape.POLYGON, pos = { x = -911.535, y = 55.452, z = 4679.441 }, height = 67.559, point_array = { { x = -861.396, y = 4659.116 }, { x = -880.696, y = 4626.621 }, { x = -913.809, y = 4661.728 }, { x = -919.774, y = 4677.296 }, { x = -945.636, y = 4684.136 }, { x = -961.674, y = 4703.313 }, { x = -945.016, y = 4732.263 }, { x = -900.994, y = 4720.100 }, { x = -869.672, y = 4693.397 } }, area_id = 32 } +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 245002, 245003 }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_4/SandwormBigworldControl" +require "V3_4/SandwormToolkit" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314246.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314246.lua new file mode 100644 index 00000000..c319ede6 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314246.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133314246 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 246001, gadget_id = 70290624, pos = { x = -882.464, y = 58.379, z = 4670.899 }, rot = { x = 353.591, y = 245.634, z = 17.423 }, level = 32, area_id = 32 }, + { config_id = 246002, gadget_id = 70290624, pos = { x = -937.555, y = 49.368, z = 4694.015 }, rot = { x = 0.000, y = 198.511, z = 16.597 }, level = 32, area_id = 32 }, + { config_id = 246003, gadget_id = 70290624, pos = { x = -921.907, y = 55.483, z = 4716.056 }, rot = { x = -0.002, y = 147.921, z = 11.568 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 246001, 246002, 246003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314247.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314247.lua new file mode 100644 index 00000000..55f4fbee --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314247.lua @@ -0,0 +1,100 @@ +-- 基础信息 +local base_info = { + group_id = 133314247 +} + +-- Trigger变量 +local defs = { + move_sandworm_id = 247001, + move_region = 247002, + attack_region = 247003, + attack_times = 1, + move_sandworm_lifetime = 15 +} + +-- DEFS_MISCS +local region_config = +{ + alert_by_tick_normal = {15,20}, + alert_by_tick_sandstorm = {70,95}, +} + + + +local sandworm_point_array = +{ + point_array = 331400012, max_point = 10 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + [247001] = { config_id = 247001, gadget_id = 70290762, pos = { x = -966.040, y = 50.077, z = 4574.670 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, is_use_point_array = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 } +} + +-- 区域 +regions = { + [247002] = { config_id = 247002, shape = RegionShape.POLYGON, pos = { x = -952.850, y = 49.781, z = 4589.881 }, height = 65.044, point_array = { { x = -883.439, y = 4560.123 }, { x = -911.905, y = 4575.258 }, { x = -941.994, y = 4595.064 }, { x = -962.335, y = 4616.936 }, { x = -985.237, y = 4664.849 }, { x = -1022.261, y = 4639.026 }, { x = -1021.144, y = 4589.771 }, { x = -999.118, y = 4553.693 }, { x = -974.586, y = 4529.959 }, { x = -953.572, y = 4524.504 }, { x = -922.052, y = 4514.914 }, { x = -897.370, y = 4534.282 } }, area_id = 32 }, + [247003] = { config_id = 247003, shape = RegionShape.POLYGON, pos = { x = -968.581, y = 50.051, z = 4587.864 }, height = 57.696, point_array = { { x = -937.507, y = 4576.793 }, { x = -951.732, y = 4559.046 }, { x = -978.729, y = 4558.390 }, { x = -989.641, y = 4569.923 }, { x = -999.655, y = 4587.524 }, { x = -994.228, y = 4617.338 }, { x = -978.805, y = 4616.450 }, { x = -958.642, y = 4584.708 } }, area_id = 32 } +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 247002, 247003 }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_4/SandwormBigworldControl" +require "V3_4/SandwormToolkit" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314248.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314248.lua new file mode 100644 index 00000000..7011082f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314248.lua @@ -0,0 +1,184 @@ +-- 基础信息 +local base_info = { + group_id = 133314248 +} + +-- DEFS_MISCS +local JamshidRocks = +{ + 248001, + 248002, + 248003 +} + +local CorrectAnswer = +{ + 1,3,4 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- Z + [248001] = { config_id = 248001, gadget_id = 70290635, pos = { x = -93.820, y = 36.046, z = 4905.262 }, rot = { x = 0.000, y = 258.475, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + -- S + [248002] = { config_id = 248002, gadget_id = 70290636, pos = { x = -92.897, y = 35.534, z = 4900.958 }, rot = { x = 0.000, y = 276.897, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + -- V + [248003] = { config_id = 248003, gadget_id = 70290637, pos = { x = -94.759, y = 35.728, z = 4896.180 }, rot = { x = 0.000, y = 294.831, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + [248004] = { config_id = 248004, gadget_id = 70211101, pos = { x = -98.718, y = 35.685, z = 4901.209 }, rot = { x = 0.000, y = 94.514, z = 0.000 }, level = 26, drop_tag = "解谜低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + -- Z + [248007] = { config_id = 248007, gadget_id = 70290683, pos = { x = -129.159, y = 56.023, z = 4907.431 }, rot = { x = 0.000, y = 127.212, z = 0.000 }, level = 32, area_id = 32 }, + -- S + [248008] = { config_id = 248008, gadget_id = 70290689, pos = { x = -126.338, y = 54.668, z = 4909.434 }, rot = { x = 0.000, y = 172.034, z = 0.000 }, level = 32, area_id = 32 }, + -- V + [248009] = { config_id = 248009, gadget_id = 70290682, pos = { x = -122.880, y = 53.012, z = 4910.093 }, rot = { x = 0.000, y = 190.468, z = 0.000 }, level = 32, area_id = 32 }, + [248010] = { config_id = 248010, gadget_id = 70220103, pos = { x = -118.438, y = 54.745, z = 4900.808 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + [248011] = { config_id = 248011, gadget_id = 70220103, pos = { x = -96.230, y = 37.218, z = 4934.167 }, rot = { x = 0.000, y = 228.713, z = 0.000 }, level = 32, area_id = 32 }, + [248012] = { config_id = 248012, gadget_id = 70220103, pos = { x = -110.441, y = 7.179, z = 4952.498 }, rot = { x = 0.000, y = 355.668, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1248005, name = "VARIABLE_CHANGE_248005", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_248005", action = "action_EVENT_VARIABLE_CHANGE_248005" }, + { config_id = 1248006, name = "GROUP_LOAD_248006", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_248006", action = "action_EVENT_GROUP_LOAD_248006", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 248001, 248002, 248003, 248007, 248008, 248009, 248010, 248011, 248012 }, + regions = { }, + triggers = { "VARIABLE_CHANGE_248005", "GROUP_LOAD_248006" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_248005(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"is_success"为1 + if ScriptLib.GetGroupVariableValue(context, "is_success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_248005(context, evt) + -- 创建id为248004的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 248004 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 将configid为 248001 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 248001, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 248002 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 248002, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 248003 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 248003, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_248006(context, evt) + -- 判断变量"is_success"为1 + if ScriptLib.GetGroupVariableValue(context, "is_success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_248006(context, evt) + -- 创建id为248004的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 248004 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 将configid为 248001 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 248001, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 248002 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 248002, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 248003 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 248003, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +require "V3_4/JamshidRock" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314249.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314249.lua new file mode 100644 index 00000000..b1008a27 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314249.lua @@ -0,0 +1,101 @@ +-- 基础信息 +local base_info = { + group_id = 133314249 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 249001, monster_id = 26100401, pos = { x = -845.970, y = -149.894, z = 4947.540 }, rot = { x = 0.000, y = 255.028, z = 0.000 }, level = 32, drop_tag = "高级镀金旅团", disableWander = true, pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 249002, gadget_id = 70211002, pos = { x = -843.011, y = -147.640, z = 4925.756 }, rot = { x = 0.000, y = 270.529, z = 0.000 }, level = 26, drop_tag = "战斗低级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1249003, name = "ANY_MONSTER_DIE_249003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_249003", action = "action_EVENT_ANY_MONSTER_DIE_249003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 249001 }, + gadgets = { 249002 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_249003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_249003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_249003(context, evt) + -- 将configid为 249002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 249002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4000, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314250.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314250.lua new file mode 100644 index 00000000..683c3704 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314250.lua @@ -0,0 +1,283 @@ +-- 基础信息 +local base_info = { + group_id = 133314250 +} + +-- DEFS_MISCS +local JamshidRocks = +{ + 250001, + 250002, + 250003, + 250007, + 250008, + 250009, + 250010 +} + +local CorrectAnswer = +{ + 3,2,3,1,4,4,1 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- 2-3 s + [250001] = { config_id = 250001, gadget_id = 70290636, pos = { x = -706.384, y = 54.673, z = 4447.422 }, rot = { x = 0.000, y = 165.667, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + -- 3-2 s + [250002] = { config_id = 250002, gadget_id = 70290637, pos = { x = -702.675, y = 54.861, z = 4447.967 }, rot = { x = 0.000, y = 182.154, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + -- 2-3 s + [250003] = { config_id = 250003, gadget_id = 70290636, pos = { x = -699.296, y = 55.217, z = 4446.452 }, rot = { x = 0.000, y = 201.824, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + [250004] = { config_id = 250004, gadget_id = 70211121, pos = { x = -709.806, y = 58.560, z = 4426.798 }, rot = { x = 10.042, y = 22.006, z = 11.821 }, level = 26, drop_tag = "解谜高级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + -- 1-1 z + [250007] = { config_id = 250007, gadget_id = 70290635, pos = { x = -693.895, y = 57.168, z = 4436.393 }, rot = { x = 6.458, y = 282.884, z = 347.965 }, level = 32, persistent = true, area_id = 32 }, + -- 1-4 r + [250008] = { config_id = 250008, gadget_id = 70290635, pos = { x = -695.430, y = 57.765, z = 4433.436 }, rot = { x = 10.387, y = 304.150, z = 351.118 }, level = 32, persistent = true, area_id = 32 }, + -- 3-4 v + [250009] = { config_id = 250009, gadget_id = 70290637, pos = { x = -716.184, y = 55.772, z = 4437.355 }, rot = { x = 0.227, y = 73.470, z = 10.099 }, level = 32, persistent = true, area_id = 32 }, + -- 3-1 h + [250010] = { config_id = 250010, gadget_id = 70290637, pos = { x = -715.800, y = 55.320, z = 4439.928 }, rot = { x = 358.766, y = 82.363, z = 10.870 }, level = 32, persistent = true, area_id = 32 }, + [250011] = { config_id = 250011, gadget_id = 70290689, pos = { x = -707.227, y = 61.029, z = 4489.011 }, rot = { x = 17.514, y = 168.738, z = 0.499 }, level = 32, area_id = 32 }, + [250012] = { config_id = 250012, gadget_id = 70290689, pos = { x = -703.774, y = 60.864, z = 4489.914 }, rot = { x = 14.865, y = 186.766, z = 7.821 }, level = 32, area_id = 32 }, + [250013] = { config_id = 250013, gadget_id = 70290689, pos = { x = -700.020, y = 60.623, z = 4489.800 }, rot = { x = 17.748, y = 210.529, z = 13.545 }, level = 32, area_id = 32 }, + [250014] = { config_id = 250014, gadget_id = 70290683, pos = { x = -616.080, y = 79.169, z = 4393.090 }, rot = { x = 12.735, y = 309.784, z = 1.655 }, level = 32, area_id = 32 }, + [250015] = { config_id = 250015, gadget_id = 70290686, pos = { x = -616.577, y = 79.265, z = 4391.799 }, rot = { x = 5.781, y = 313.322, z = 4.484 }, level = 32, area_id = 32 }, + [250016] = { config_id = 250016, gadget_id = 70290691, pos = { x = -791.563, y = 67.115, z = 4415.474 }, rot = { x = 17.097, y = 42.487, z = 5.708 }, level = 32, area_id = 32 }, + [250017] = { config_id = 250017, gadget_id = 70290688, pos = { x = -793.084, y = 66.869, z = 4417.253 }, rot = { x = 15.503, y = 58.915, z = 2.315 }, level = 32, area_id = 32 }, + [250018] = { config_id = 250018, gadget_id = 70220103, pos = { x = -705.697, y = 58.471, z = 4438.976 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + [250019] = { config_id = 250019, gadget_id = 70220103, pos = { x = -678.508, y = 62.490, z = 4430.354 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + [250020] = { config_id = 250020, gadget_id = 70220103, pos = { x = -648.875, y = 69.840, z = 4412.292 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + [250021] = { config_id = 250021, gadget_id = 70220103, pos = { x = -625.443, y = 78.620, z = 4393.341 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + [250022] = { config_id = 250022, gadget_id = 70220103, pos = { x = -738.713, y = 60.193, z = 4433.761 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + [250023] = { config_id = 250023, gadget_id = 70220103, pos = { x = -769.201, y = 65.691, z = 4425.001 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + [250024] = { config_id = 250024, gadget_id = 70220103, pos = { x = -793.023, y = 71.156, z = 4415.480 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + [250026] = { config_id = 250026, gadget_id = 70220103, pos = { x = -702.404, y = 57.428, z = 4475.516 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { + -- 进圈创钩爪 + [250025] = { config_id = 250025, shape = RegionShape.SPHERE, radius = 12, pos = { x = -704.864, y = 56.145, z = 4438.313 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1250005, name = "VARIABLE_CHANGE_250005", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_250005", action = "action_EVENT_VARIABLE_CHANGE_250005" }, + { config_id = 1250006, name = "GROUP_LOAD_250006", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_250006", action = "action_EVENT_GROUP_LOAD_250006", trigger_count = 0 }, + -- 进圈创钩爪 + { config_id = 1250025, name = "ENTER_REGION_250025", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_250025", action = "action_EVENT_ENTER_REGION_250025", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 250001, 250002, 250003, 250007, 250008, 250009, 250010, 250011, 250012, 250013, 250014, 250015, 250016, 250017, 250018 }, + regions = { 250025 }, + triggers = { "VARIABLE_CHANGE_250005", "GROUP_LOAD_250006", "ENTER_REGION_250025" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 250019, 250020, 250021, 250022, 250023, 250024, 250026 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_250005(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"is_success"为1 + if ScriptLib.GetGroupVariableValue(context, "is_success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_250005(context, evt) + -- 创建id为250004的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 250004 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 将configid为 250001 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 250001, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 250002 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 250002, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 250003 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 250003, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 250007 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 250007, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 250008 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 250008, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 250009 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 250009, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 250010 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 250010, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_250006(context, evt) + -- 判断变量"is_success"为1 + if ScriptLib.GetGroupVariableValue(context, "is_success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_250006(context, evt) + -- 创建id为250004的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 250004 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 将configid为 250001 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 250001, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 250002 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 250002, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 250003 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 250003, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 250007 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 250007, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 250008 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 250008, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 250009 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 250009, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 250010 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 250010, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_250025(context, evt) + if evt.param1 ~= 250025 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_250025(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133314250, 2) + + return 0 +end + +require "V3_4/JamshidRock" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314251.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314251.lua new file mode 100644 index 00000000..6df15709 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314251.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133314251 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 251001, monster_id = 21010501, pos = { x = -615.428, y = 79.505, z = 4391.949 }, rot = { x = 0.000, y = 283.057, z = 0.000 }, level = 32, drop_tag = "远程丘丘人", disableWander = true, pose_id = 9016, area_id = 32 }, + { config_id = 251002, monster_id = 21010501, pos = { x = -616.084, y = 79.223, z = 4388.808 }, rot = { x = 0.000, y = 337.976, z = 0.000 }, level = 32, drop_tag = "远程丘丘人", disableWander = true, pose_id = 32, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 251001, 251002 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314252.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314252.lua new file mode 100644 index 00000000..845f6fbc --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314252.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133314252 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 252001, monster_id = 21030201, pos = { x = -789.459, y = 65.845, z = 4417.918 }, rot = { x = 0.000, y = 242.472, z = 0.000 }, level = 32, drop_tag = "丘丘萨满", pose_id = 9012, area_id = 32 }, + { config_id = 252002, monster_id = 21010501, pos = { x = -790.262, y = 66.981, z = 4415.427 }, rot = { x = 0.000, y = 252.901, z = 0.000 }, level = 32, drop_tag = "远程丘丘人", disableWander = true, pose_id = 9016, area_id = 32 }, + { config_id = 252003, monster_id = 21010501, pos = { x = -792.961, y = 66.381, z = 4418.574 }, rot = { x = 0.000, y = 186.419, z = 0.000 }, level = 32, drop_tag = "远程丘丘人", pose_id = 9016, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 252001, 252002, 252003 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314253.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314253.lua new file mode 100644 index 00000000..322353b9 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314253.lua @@ -0,0 +1,260 @@ +-- 基础信息 +local base_info = { + group_id = 133314253 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 253001, monster_id = 28020604, pos = { x = -797.314, y = 65.582, z = 4422.933 }, rot = { x = 0.000, y = 117.113, z = 0.000 }, level = 30, drop_tag = "走兽", area_id = 32 }, + { config_id = 253002, monster_id = 26090901, pos = { x = -797.705, y = 65.704, z = 4422.781 }, rot = { x = 0.000, y = 101.029, z = 0.000 }, level = 30, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 253003, monster_id = 28050106, pos = { x = -797.726, y = 65.707, z = 4422.782 }, rot = { x = 0.000, y = 300.588, z = 0.000 }, level = 30, drop_tag = "魔法生物", area_id = 32 }, + { config_id = 253004, monster_id = 28060401, pos = { x = -797.724, y = 65.754, z = 4422.651 }, rot = { x = 0.000, y = 51.112, z = 0.000 }, level = 30, drop_tag = "走兽", pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 253005, gadget_id = 70330266, pos = { x = -797.953, y = 65.836, z = 4422.531 }, rot = { x = 21.719, y = 24.598, z = 359.644 }, level = 30, area_id = 32 }, + { config_id = 253006, gadget_id = 70210101, pos = { x = -797.252, y = 65.658, z = 4422.691 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 } +} + +-- 区域 +regions = { + -- 需要伏击怪食用这个 + { config_id = 253012, shape = RegionShape.SPHERE, radius = 3, pos = { x = -797.630, y = 65.729, z = 4422.675 }, area_id = 32 } +} + +-- 触发器 +triggers = { + -- 刷调查点 + { config_id = 1253007, name = "ANY_GADGET_DIE_253007", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_253007", action = "action_EVENT_ANY_GADGET_DIE_253007" }, + -- 刷面具鼬 + { config_id = 1253008, name = "ANY_GADGET_DIE_253008", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_253008", action = "action_EVENT_ANY_GADGET_DIE_253008" }, + -- 刷岩蕈兽 + { config_id = 1253009, name = "ANY_GADGET_DIE_253009", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_253009", action = "action_EVENT_ANY_GADGET_DIE_253009" }, + -- 刷草晶蝶 + { config_id = 1253010, name = "ANY_GADGET_DIE_253010", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_253010", action = "action_EVENT_ANY_GADGET_DIE_253010" }, + -- 刷蝎子 + { config_id = 1253011, name = "ANY_GADGET_DIE_253011", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_253011", action = "action_EVENT_ANY_GADGET_DIE_253011" }, + -- 需要伏击怪食用这个 + { config_id = 1253012, name = "ENTER_REGION_253012", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_253012", action = "action_EVENT_ENTER_REGION_253012" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = true +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 253005 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 253005 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_253007" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 253005 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_253008" }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { }, + gadgets = { 253005 }, + regions = { 253012 }, + triggers = { "ANY_GADGET_DIE_253009", "ENTER_REGION_253012" }, + rand_weight = 100 + }, + { + -- suite_id = 5, + -- description = , + monsters = { }, + gadgets = { 253005 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_253010" }, + rand_weight = 100 + }, + { + -- suite_id = 6, + -- description = , + monsters = { }, + gadgets = { 253005 }, + regions = { 253012 }, + triggers = { "ANY_GADGET_DIE_253011", "ENTER_REGION_253012" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_253007(context, evt) + if 253005 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_253007(context, evt) + -- 创建id为253006的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 253006 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_253008(context, evt) + if 253005 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_253008(context, evt) + -- 延迟0秒刷怪 + if 0 ~= ScriptLib.CreateMonster(context, { config_id = 253001, delay_time = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_253009(context, evt) + if 253005 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_253009(context, evt) + -- 延迟0秒刷怪 + if 0 ~= ScriptLib.CreateMonster(context, { config_id = 253002, delay_time = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_253010(context, evt) + if 253005 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_253010(context, evt) + -- 延迟0秒刷怪 + if 0 ~= ScriptLib.CreateMonster(context, { config_id = 253003, delay_time = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_253011(context, evt) + if 253005 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_253011(context, evt) + -- 延迟0秒刷怪 + if 0 ~= ScriptLib.CreateMonster(context, { config_id = 253004, delay_time = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_253012(context, evt) + if evt.param1 ~= 253012 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_253012(context, evt) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 253005 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314254.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314254.lua new file mode 100644 index 00000000..91de3b6f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314254.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133314254 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 254001, monster_id = 23050101, pos = { x = -267.789, y = -32.676, z = 4660.438 }, rot = { x = 0.000, y = 172.188, z = 0.000 }, level = 32, drop_tag = "藏镜侍女", disableWander = true, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 254001 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314256.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314256.lua new file mode 100644 index 00000000..7c21cd76 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314256.lua @@ -0,0 +1,291 @@ +-- 基础信息 +local base_info = { + group_id = 133314256 +} + +-- Trigger变量 +local defs = { + duration = 40, + group_id = 133314256 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 256001, gadget_id = 70211101, pos = { x = -190.655, y = 246.014, z = 4449.076 }, rot = { x = 0.000, y = 92.653, z = 0.000 }, level = 26, drop_tag = "解谜低级须弥", isOneoff = true, persistent = true, autopick = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 256002, gadget_id = 70330343, pos = { x = -160.719, y = 242.026, z = 4410.293 }, rot = { x = 22.150, y = 3.910, z = 12.099 }, level = 2, persistent = true, area_id = 32 }, + { config_id = 256003, gadget_id = 70360001, pos = { x = -160.887, y = 242.871, z = 4410.650 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 2, persistent = true, area_id = 32 }, + { config_id = 256004, gadget_id = 70330393, pos = { x = -159.779, y = 243.128, z = 4418.307 }, rot = { x = 0.000, y = 93.150, z = 0.000 }, level = 2, area_id = 32 }, + { config_id = 256012, gadget_id = 70330392, pos = { x = -160.537, y = 245.695, z = 4427.463 }, rot = { x = 0.000, y = 3.150, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 256013, gadget_id = 70330392, pos = { x = -170.377, y = 245.695, z = 4428.004 }, rot = { x = 0.000, y = 3.150, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 256014, gadget_id = 70330392, pos = { x = -169.834, y = 245.695, z = 4437.885 }, rot = { x = 0.000, y = 3.150, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 256015, gadget_id = 70330392, pos = { x = -169.290, y = 245.695, z = 4447.758 }, rot = { x = 0.000, y = 3.150, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 256016, gadget_id = 70330392, pos = { x = -179.174, y = 245.695, z = 4448.302 }, rot = { x = 0.000, y = 3.150, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 256017, gadget_id = 70330392, pos = { x = -189.113, y = 245.695, z = 4448.849 }, rot = { x = 0.000, y = 3.150, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1256005, name = "CHALLENGE_SUCCESS_256005", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "666", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_256005", trigger_count = 0 }, + { config_id = 1256006, name = "CHALLENGE_FAIL_256006", event = EventType.EVENT_CHALLENGE_FAIL, source = "666", condition = "", action = "action_EVENT_CHALLENGE_FAIL_256006", trigger_count = 0 }, + { config_id = 1256007, name = "GADGET_STATE_CHANGE_256007", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_256007", action = "action_EVENT_GADGET_STATE_CHANGE_256007", trigger_count = 0 }, + { config_id = 1256008, name = "GADGET_STATE_CHANGE_256008", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_256008", action = "", tag = "202" }, + { config_id = 1256009, name = "GADGET_CREATE_256009", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_256009", action = "action_EVENT_GADGET_CREATE_256009", trigger_count = 0 }, + { config_id = 1256010, name = "SELECT_OPTION_256010", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_256010", action = "action_EVENT_SELECT_OPTION_256010", trigger_count = 0 }, + -- 2.0rel加的保底,如果group在挑战中间被卸载了,需要在加载时加个保底置回初始状态 + { config_id = 1256011, name = "GROUP_LOAD_256011", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_256011", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 3, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 256002, 256003 }, + regions = { }, + triggers = { "CHALLENGE_SUCCESS_256005", "CHALLENGE_FAIL_256006", "GADGET_STATE_CHANGE_256007", "GADGET_STATE_CHANGE_256008", "GADGET_CREATE_256009", "SELECT_OPTION_256010", "GROUP_LOAD_256011" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 256001, 256004, 256012, 256013, 256014, 256015, 256016, 256017 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 256002, 256004, 256012, 256013, 256014, 256015, 256016, 256017 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_256005(context, evt) + -- 将configid为 256002 的物件更改为状态 GadgetState.GearStop + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 256002, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 杀死指定group内的gadget和monster,移除其它东西 + ScriptLib.KillExtraGroupSuite(context, 133314256, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- group调整group进度,只对非randSuite有效 + if 0 ~= ScriptLib.GoToGroupSuite(context, 133314256, 3) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_256006(context, evt) + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133314256, 2) + + -- 将configid为 256002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 256002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为256003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 256003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_256007(context, evt) + if 256002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_256007(context, evt) + -- 202号挑战,duration内开启宝箱 + if 0 ~= ScriptLib.ActiveChallenge(context, 666, 202, defs.duration, 7, 202, 1) then + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, defs.group_id, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 1, 1) then + return -1 + end + + return 0 + +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_256008(context, evt) + if 256001 ~= evt.param2 or GadgetState.ChestOpened ~= evt.param1 then + return false + end + + return true +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_256009(context, evt) + if 256003 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_256009(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133314256, 256003, {177}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_256010(context, evt) + -- 判断是gadgetid 256003 option_id 177 + if 256003 ~= evt.param1 then + return false + end + + if 177 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_256010(context, evt) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 256003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 将configid为 256002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 256002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 触发镜头注目,注目位置为坐标{x=-179.1743, y=245.6946, z=4448.302},持续时间为2秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=-179.1743, y=245.6946, z=4448.302} + local pos_follow = {x=0, y=0, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = false, duration = 2, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, + is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_256011(context, evt) + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133314256, 2) + + -- 将configid为 256002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 256002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为256003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 256003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314257.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314257.lua new file mode 100644 index 00000000..8a3ae8e6 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314257.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133314257 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 257001, gadget_id = 70330434, pos = { x = -460.467, y = 62.735, z = 4465.863 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 257001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314258.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314258.lua new file mode 100644 index 00000000..c2108276 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314258.lua @@ -0,0 +1,86 @@ +-- 基础信息 +local base_info = { + group_id = 133314258 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 258001, monster_id = 28060901, pos = { x = -124.083, y = 2.673, z = 4999.888 }, rot = { x = 0.000, y = 121.161, z = 0.000 }, level = 32, drop_tag = "驮兽镀金旅团", disableWander = true, pose_id = 3, area_id = 32 }, + { config_id = 258004, monster_id = 25210503, pos = { x = -125.223, y = -0.084, z = 4988.890 }, rot = { x = 0.000, y = 14.181, z = 0.000 }, level = 32, drop_tag = "镀金旅团", pose_id = 9511, area_id = 32 }, + { config_id = 258005, monster_id = 25210303, pos = { x = -124.361, y = -0.259, z = 4990.983 }, rot = { x = 0.000, y = 206.631, z = 0.000 }, level = 32, drop_tag = "镀金旅团", pose_id = 9512, area_id = 32 }, + { config_id = 258006, monster_id = 25210103, pos = { x = -127.406, y = -0.165, z = 4991.293 }, rot = { x = 0.000, y = 127.673, z = 0.000 }, level = 32, drop_tag = "镀金旅团", pose_id = 9003, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 258002, gadget_id = 70210101, pos = { x = -127.681, y = -0.185, z = 4992.878 }, rot = { x = 0.000, y = 17.203, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜武器须弥", isOneoff = true, persistent = true, area_id = 32 }, + { config_id = 258003, gadget_id = 70210101, pos = { x = -126.214, y = 0.116, z = 4985.901 }, rot = { x = 0.000, y = 17.203, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜人文须弥", isOneoff = true, persistent = true, area_id = 32 }, + { config_id = 258007, gadget_id = 71700519, pos = { x = -125.920, y = -0.084, z = 4989.655 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 258008, gadget_id = 71700519, pos = { x = -125.324, y = -0.084, z = 4991.071 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 258010, gadget_id = 70220128, pos = { x = -124.923, y = -0.206, z = 4990.095 }, rot = { x = 0.000, y = 291.590, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 258011, gadget_id = 71700434, pos = { x = -128.046, y = -3.963, z = 4981.510 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 258012, gadget_id = 70220050, pos = { x = -126.573, y = -0.555, z = 4985.553 }, rot = { x = 0.000, y = 262.146, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 258013, gadget_id = 70220051, pos = { x = -126.490, y = -0.154, z = 4992.466 }, rot = { x = 0.000, y = 262.146, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 258014, gadget_id = 70220052, pos = { x = -127.423, y = -0.181, z = 4993.062 }, rot = { x = 0.000, y = 262.146, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 258015, gadget_id = 70210101, pos = { x = -131.475, y = -0.414, z = 4988.562 }, rot = { x = 0.000, y = 12.194, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜通用须弥", isOneoff = true, persistent = true, area_id = 32 }, + { config_id = 258016, gadget_id = 70220048, pos = { x = -130.783, y = -0.319, z = 4988.647 }, rot = { x = 0.000, y = 279.004, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 258001, 258004, 258005, 258006 }, + gadgets = { 258002, 258003, 258007, 258008, 258010, 258011, 258012, 258013, 258014, 258015, 258016 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314259.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314259.lua new file mode 100644 index 00000000..cb1f1cf2 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314259.lua @@ -0,0 +1,260 @@ +-- 基础信息 +local base_info = { + group_id = 133314259 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 259001, monster_id = 28020604, pos = { x = -984.330, y = -28.107, z = 4450.724 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, drop_tag = "走兽", area_id = 32 }, + { config_id = 259002, monster_id = 26090901, pos = { x = -984.399, y = -28.684, z = 4450.491 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 259003, monster_id = 28050106, pos = { x = -984.570, y = -27.836, z = 4450.473 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, drop_tag = "魔法生物", area_id = 32 }, + { config_id = 259004, monster_id = 28060401, pos = { x = -984.343, y = -28.695, z = 4450.560 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, drop_tag = "走兽", pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 259005, gadget_id = 70330266, pos = { x = -984.408, y = -28.317, z = 4450.531 }, rot = { x = 338.157, y = 355.377, z = 23.631 }, level = 30, area_id = 32 }, + { config_id = 259006, gadget_id = 70210101, pos = { x = -984.390, y = -28.614, z = 4450.375 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 } +} + +-- 区域 +regions = { + -- 需要伏击怪食用这个 + { config_id = 259012, shape = RegionShape.SPHERE, radius = 2.35, pos = { x = -984.116, y = -27.974, z = 4450.806 }, area_id = 32 } +} + +-- 触发器 +triggers = { + -- 刷调查点 + { config_id = 1259007, name = "ANY_GADGET_DIE_259007", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_259007", action = "action_EVENT_ANY_GADGET_DIE_259007" }, + -- 刷面具鼬 + { config_id = 1259008, name = "ANY_GADGET_DIE_259008", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_259008", action = "action_EVENT_ANY_GADGET_DIE_259008" }, + -- 刷岩蕈兽 + { config_id = 1259009, name = "ANY_GADGET_DIE_259009", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_259009", action = "action_EVENT_ANY_GADGET_DIE_259009" }, + -- 刷草晶蝶 + { config_id = 1259010, name = "ANY_GADGET_DIE_259010", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_259010", action = "action_EVENT_ANY_GADGET_DIE_259010" }, + -- 刷蝎子 + { config_id = 1259011, name = "ANY_GADGET_DIE_259011", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_259011", action = "action_EVENT_ANY_GADGET_DIE_259011" }, + -- 需要伏击怪食用这个 + { config_id = 1259012, name = "ENTER_REGION_259012", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_259012", action = "action_EVENT_ENTER_REGION_259012" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = true +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 259005 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 259005 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_259007" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 259005 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_259008" }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { }, + gadgets = { 259005 }, + regions = { 259012 }, + triggers = { "ANY_GADGET_DIE_259009", "ENTER_REGION_259012" }, + rand_weight = 100 + }, + { + -- suite_id = 5, + -- description = , + monsters = { }, + gadgets = { 259005 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_259010" }, + rand_weight = 100 + }, + { + -- suite_id = 6, + -- description = , + monsters = { }, + gadgets = { 259005 }, + regions = { 259012 }, + triggers = { "ANY_GADGET_DIE_259011", "ENTER_REGION_259012" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_259007(context, evt) + if 259005 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_259007(context, evt) + -- 创建id为259006的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 259006 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_259008(context, evt) + if 259005 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_259008(context, evt) + -- 延迟0秒刷怪 + if 0 ~= ScriptLib.CreateMonster(context, { config_id = 259001, delay_time = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_259009(context, evt) + if 259005 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_259009(context, evt) + -- 延迟0秒刷怪 + if 0 ~= ScriptLib.CreateMonster(context, { config_id = 259002, delay_time = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_259010(context, evt) + if 259005 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_259010(context, evt) + -- 延迟0秒刷怪 + if 0 ~= ScriptLib.CreateMonster(context, { config_id = 259003, delay_time = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_259011(context, evt) + if 259005 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_259011(context, evt) + -- 延迟0秒刷怪 + if 0 ~= ScriptLib.CreateMonster(context, { config_id = 259004, delay_time = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_259012(context, evt) + if evt.param1 ~= 259012 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_259012(context, evt) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 259005 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314260.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314260.lua new file mode 100644 index 00000000..d82d9d30 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314260.lua @@ -0,0 +1,76 @@ +-- 基础信息 +local base_info = { + group_id = 133314260 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 260001, gadget_id = 70330254, pos = { x = -673.748, y = 61.379, z = 4417.413 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 260002, gadget_id = 70330254, pos = { x = -653.642, y = 81.411, z = 4356.779 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 260003, gadget_id = 70330254, pos = { x = -564.339, y = 117.968, z = 4323.101 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 260004, gadget_id = 70330254, pos = { x = -750.057, y = 52.775, z = 4467.706 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 260005, gadget_id = 70330254, pos = { x = -740.150, y = 67.400, z = 4393.324 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 260001, 260002, 260003, 260004, 260005 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314261.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314261.lua new file mode 100644 index 00000000..84a59fd2 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314261.lua @@ -0,0 +1,112 @@ +-- 基础信息 +local base_info = { + group_id = 133314261 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 261001, monster_id = 25210202, pos = { x = -121.532, y = -7.583, z = 4942.260 }, rot = { x = 0.000, y = 302.449, z = 0.000 }, level = 32, drop_tag = "镀金旅团", disableWander = true, pose_id = 9003, area_id = 32 }, + { config_id = 261004, monster_id = 25310101, pos = { x = -122.741, y = -7.613, z = 4946.159 }, rot = { x = 0.000, y = 345.017, z = 0.000 }, level = 32, drop_tag = "中级镀金旅团", disableWander = true, pose_id = 9003, area_id = 32 }, + { config_id = 261005, monster_id = 25310301, pos = { x = -122.693, y = -7.579, z = 4939.538 }, rot = { x = 0.000, y = 349.064, z = 0.000 }, level = 32, drop_tag = "中级镀金旅团", disableWander = true, pose_id = 9001, area_id = 32 }, + { config_id = 261006, monster_id = 25210102, pos = { x = -125.204, y = -7.646, z = 4938.425 }, rot = { x = 0.000, y = 18.885, z = 0.000 }, level = 32, drop_tag = "镀金旅团", disableWander = true, pose_id = 9003, area_id = 32 }, + { config_id = 261013, monster_id = 28060901, pos = { x = -148.391, y = -13.262, z = 4931.405 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "驮兽镀金旅团", disableWander = true, pose_id = 2, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 261002, gadget_id = 70211002, pos = { x = -126.331, y = -7.564, z = 4941.833 }, rot = { x = 0.000, y = 282.953, z = 0.000 }, level = 26, drop_tag = "战斗低级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 261007, gadget_id = 70220048, pos = { x = -122.883, y = -7.584, z = 4937.540 }, rot = { x = 0.000, y = 265.034, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 261008, gadget_id = 70220050, pos = { x = -119.721, y = -7.574, z = 4949.192 }, rot = { x = 0.000, y = 338.744, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 261009, gadget_id = 70220052, pos = { x = -120.003, y = -7.557, z = 4942.179 }, rot = { x = 0.000, y = 321.877, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 261010, gadget_id = 70210101, pos = { x = -119.959, y = -6.449, z = 4946.987 }, rot = { x = 0.000, y = 343.557, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜通用须弥", isOneoff = true, persistent = true, area_id = 32 }, + { config_id = 261011, gadget_id = 70210101, pos = { x = -122.078, y = -7.586, z = 4936.302 }, rot = { x = 0.000, y = 343.557, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜通用须弥", isOneoff = true, persistent = true, area_id = 32 }, + { config_id = 261012, gadget_id = 70210101, pos = { x = -120.178, y = -7.576, z = 4941.951 }, rot = { x = 0.000, y = 343.557, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜通用须弥", isOneoff = true, persistent = true, area_id = 32 }, + { config_id = 261014, gadget_id = 71700430, pos = { x = -122.669, y = -7.581, z = 4935.180 }, rot = { x = 0.000, y = 292.348, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1261003, name = "ANY_MONSTER_DIE_261003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_261003", action = "action_EVENT_ANY_MONSTER_DIE_261003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 261001, 261004, 261005, 261006, 261013 }, + gadgets = { 261002, 261007, 261008, 261009, 261010, 261011, 261012, 261014 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_261003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_261003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_261003(context, evt) + -- 将configid为 261002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 261002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4000, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314262.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314262.lua new file mode 100644 index 00000000..7958f318 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314262.lua @@ -0,0 +1,107 @@ +-- 基础信息 +local base_info = { + group_id = 133314262 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 262001, monster_id = 26100301, pos = { x = -106.089, y = 330.074, z = 4250.517 }, rot = { x = 0.000, y = 259.007, z = 0.000 }, level = 32, drop_tag = "高级镀金旅团", disableWander = true, pose_id = 101, area_id = 32 }, + { config_id = 262004, monster_id = 28060301, pos = { x = -141.446, y = 322.524, z = 4234.080 }, rot = { x = 0.000, y = 56.917, z = 0.000 }, level = 32, drop_tag = "鸟类", pose_id = 111, area_id = 32 }, + { config_id = 262005, monster_id = 28060301, pos = { x = -125.667, y = 327.542, z = 4260.814 }, rot = { x = 0.000, y = 258.545, z = 0.000 }, level = 32, drop_tag = "鸟类", pose_id = 111, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 262002, gadget_id = 70211012, pos = { x = -133.101, y = 319.193, z = 4249.592 }, rot = { x = 0.000, y = 286.898, z = 0.000 }, level = 26, drop_tag = "战斗中级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 262006, gadget_id = 70220103, pos = { x = -179.631, y = 283.788, z = 4311.915 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 262007, gadget_id = 70220103, pos = { x = -195.991, y = 265.779, z = 4323.642 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 262008, gadget_id = 70220103, pos = { x = -169.952, y = 322.426, z = 4266.375 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 262009, gadget_id = 70220103, pos = { x = -176.756, y = 309.353, z = 4280.011 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1262003, name = "ANY_MONSTER_DIE_262003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_262003", action = "action_EVENT_ANY_MONSTER_DIE_262003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 262001, 262004, 262005 }, + gadgets = { 262002, 262006, 262007, 262008, 262009 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_262003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_262003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_262003(context, evt) + -- 将configid为 262002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 262002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4000, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314263.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314263.lua new file mode 100644 index 00000000..d23047bf --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314263.lua @@ -0,0 +1,108 @@ +-- 基础信息 +local base_info = { + group_id = 133314263 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 263001, monster_id = 21010301, pos = { x = -891.394, y = 53.106, z = 4571.150 }, rot = { x = 0.000, y = 228.785, z = 0.000 }, level = 32, drop_tag = "丘丘人", disableWander = true, area_id = 32 }, + { config_id = 263004, monster_id = 21010301, pos = { x = -905.131, y = 51.662, z = 4574.217 }, rot = { x = 0.000, y = 166.473, z = 0.000 }, level = 32, drop_tag = "丘丘人", area_id = 32 }, + { config_id = 263005, monster_id = 21010502, pos = { x = -880.260, y = 62.728, z = 4573.926 }, rot = { x = 0.000, y = 232.451, z = 0.000 }, level = 32, drop_tag = "远程丘丘人", pose_id = 32, area_id = 32 }, + { config_id = 263006, monster_id = 21030101, pos = { x = -902.416, y = 53.733, z = 4582.247 }, rot = { x = 0.000, y = 154.672, z = 0.000 }, level = 32, drop_tag = "丘丘萨满", pose_id = 9012, area_id = 32 }, + { config_id = 263008, monster_id = 20011001, pos = { x = -904.153, y = 53.899, z = 4579.689 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "史莱姆", area_id = 32 }, + { config_id = 263009, monster_id = 21011002, pos = { x = -906.115, y = 62.391, z = 4579.030 }, rot = { x = 0.000, y = 162.301, z = 0.000 }, level = 32, drop_tag = "远程丘丘人", area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 263002, gadget_id = 70210119, pos = { x = -889.937, y = 55.872, z = 4577.909 }, rot = { x = 342.312, y = 54.473, z = 5.354 }, level = 26, drop_tag = "战斗中级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, area_id = 32 }, + { config_id = 263007, gadget_id = 70300087, pos = { x = -904.157, y = 53.899, z = 4579.639 }, rot = { x = 0.000, y = 25.656, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 263010, gadget_id = 70220103, pos = { x = -902.175, y = 65.688, z = 4578.808 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1263003, name = "ANY_MONSTER_DIE_263003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_263003", action = "action_EVENT_ANY_MONSTER_DIE_263003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 263001, 263004, 263005, 263006, 263008, 263009 }, + gadgets = { 263002, 263007, 263010 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_263003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_263003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_263003(context, evt) + -- 将configid为 263002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 263002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4000, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314264.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314264.lua new file mode 100644 index 00000000..77c156dc --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314264.lua @@ -0,0 +1,82 @@ +-- 基础信息 +local base_info = { + group_id = 133314264 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 264001, gadget_id = 70290003, pos = { x = -121.126, y = 321.152, z = 4255.176 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 264002, gadget_id = 70500000, pos = { x = -121.126, y = 321.255, z = 4255.085 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 3003, owner = 264001, area_id = 32 }, + { config_id = 264003, gadget_id = 70500000, pos = { x = -121.126, y = 321.255, z = 4255.277 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 3003, owner = 264001, area_id = 32 }, + { config_id = 264004, gadget_id = 70290003, pos = { x = -153.890, y = 323.486, z = 4253.568 }, rot = { x = 18.901, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 264005, gadget_id = 70500000, pos = { x = -153.890, y = 323.613, z = 4253.517 }, rot = { x = 18.895, y = 0.000, z = 0.000 }, level = 32, point_type = 3003, owner = 264004, area_id = 32 }, + { config_id = 264006, gadget_id = 70500000, pos = { x = -153.890, y = 323.551, z = 4253.697 }, rot = { x = 18.895, y = 0.000, z = 0.000 }, level = 32, point_type = 3003, owner = 264004, area_id = 32 }, + { config_id = 264007, gadget_id = 70290003, pos = { x = -140.266, y = 322.410, z = 4233.213 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 264008, gadget_id = 70500000, pos = { x = -140.266, y = 322.513, z = 4233.122 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 3003, owner = 264007, area_id = 32 }, + { config_id = 264009, gadget_id = 70500000, pos = { x = -140.266, y = 322.513, z = 4233.314 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 3003, owner = 264007, area_id = 32 }, + { config_id = 264010, gadget_id = 70330450, pos = { x = -106.615, y = 321.358, z = 4243.499 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 264011, gadget_id = 70500000, pos = { x = -106.615, y = 321.358, z = 4243.499 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 3012, owner = 264010, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 264001, 264002, 264003, 264004, 264005, 264006, 264007, 264008, 264009, 264010, 264011 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314265.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314265.lua new file mode 100644 index 00000000..f4e377e0 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314265.lua @@ -0,0 +1,116 @@ +-- 基础信息 +local base_info = { + group_id = 133314265 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 265001, monster_id = 25310101, pos = { x = -836.347, y = 69.375, z = 4655.364 }, rot = { x = 0.000, y = 239.675, z = 0.000 }, level = 32, drop_tag = "中级镀金旅团", disableWander = true, pose_id = 9001, area_id = 32 }, + { config_id = 265004, monster_id = 25310301, pos = { x = -836.767, y = 69.453, z = 4657.261 }, rot = { x = 0.000, y = 240.438, z = 0.000 }, level = 32, drop_tag = "中级镀金旅团", pose_id = 9002, area_id = 32 }, + { config_id = 265005, monster_id = 25210101, pos = { x = -843.569, y = 63.076, z = 4646.302 }, rot = { x = 0.000, y = 274.198, z = 0.000 }, level = 32, drop_tag = "镀金旅团", pose_id = 9003, area_id = 32 }, + { config_id = 265006, monster_id = 25210302, pos = { x = -855.717, y = 59.183, z = 4649.957 }, rot = { x = 0.000, y = 275.767, z = 0.000 }, level = 32, drop_tag = "镀金旅团", area_id = 32 }, + { config_id = 265007, monster_id = 25210302, pos = { x = -857.278, y = 60.258, z = 4655.411 }, rot = { x = 0.000, y = 269.038, z = 0.000 }, level = 32, drop_tag = "镀金旅团", area_id = 32 }, + { config_id = 265008, monster_id = 25210402, pos = { x = -845.293, y = 62.395, z = 4645.601 }, rot = { x = 0.000, y = 70.115, z = 0.000 }, level = 32, drop_tag = "镀金旅团", pose_id = 9002, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 265002, gadget_id = 70211012, pos = { x = -834.794, y = 69.406, z = 4653.022 }, rot = { x = 0.765, y = 245.489, z = 358.913 }, level = 26, drop_tag = "战斗中级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1265003, name = "ANY_MONSTER_DIE_265003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_265003", action = "action_EVENT_ANY_MONSTER_DIE_265003" }, + { config_id = 1265009, name = "ANY_MONSTER_DIE_265009", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 265001, 265004, 265006, 265007 }, + gadgets = { 265002 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_265003", "ANY_MONSTER_DIE_265009" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 265005, 265008 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_265003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_265003(context, evt) + -- 将configid为 265002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 265002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4000, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314266.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314266.lua new file mode 100644 index 00000000..e87752ff --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314266.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133314266 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 266001, gadget_id = 70211101, pos = { x = -318.863, y = -49.218, z = 4788.815 }, rot = { x = 0.000, y = 126.220, z = 0.000 }, level = 26, drop_tag = "解谜低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 266002, gadget_id = 70220003, pos = { x = -314.385, y = -42.820, z = 4784.675 }, rot = { x = 359.234, y = 24.099, z = 276.625 }, level = 32, isOneoff = true, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 266001, 266002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314267.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314267.lua new file mode 100644 index 00000000..40007b16 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314267.lua @@ -0,0 +1,106 @@ +-- 基础信息 +local base_info = { + group_id = 133314267 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 267001, monster_id = 23010201, pos = { x = -831.806, y = 87.758, z = 4730.708 }, rot = { x = 0.000, y = 77.084, z = 0.000 }, level = 32, drop_tag = "先遣队", disableWander = true, pose_id = 9001, area_id = 32 }, + { config_id = 267004, monster_id = 23010601, pos = { x = -829.271, y = 87.794, z = 4730.828 }, rot = { x = 0.000, y = 252.837, z = 0.000 }, level = 32, drop_tag = "先遣队", pose_id = 9012, area_id = 32 }, + { config_id = 267005, monster_id = 23010301, pos = { x = -796.073, y = 98.803, z = 4747.564 }, rot = { x = 0.000, y = 217.506, z = 0.000 }, level = 32, drop_tag = "先遣队", area_id = 32 }, + { config_id = 267006, monster_id = 23010401, pos = { x = -786.276, y = 102.187, z = 4733.587 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "先遣队", area_id = 32 }, + { config_id = 267007, monster_id = 23010501, pos = { x = -785.830, y = 102.239, z = 4736.488 }, rot = { x = 0.000, y = 207.143, z = 0.000 }, level = 32, drop_tag = "先遣队", area_id = 32 }, + { config_id = 267008, monster_id = 23010101, pos = { x = -794.560, y = 98.330, z = 4745.654 }, rot = { x = 0.000, y = 225.511, z = 0.000 }, level = 32, drop_tag = "先遣队", area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 267002, gadget_id = 70211022, pos = { x = -784.174, y = 102.346, z = 4738.774 }, rot = { x = 358.970, y = 247.469, z = 1.594 }, level = 26, drop_tag = "战斗高级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1267003, name = "ANY_MONSTER_DIE_267003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_267003", action = "action_EVENT_ANY_MONSTER_DIE_267003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 267001, 267004, 267005, 267006, 267007, 267008 }, + gadgets = { 267002 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_267003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_267003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_267003(context, evt) + -- 将configid为 267002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 267002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4000, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314268.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314268.lua new file mode 100644 index 00000000..d14b574e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314268.lua @@ -0,0 +1,81 @@ +-- 基础信息 +local base_info = { + group_id = 133314268 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { + -- 沙虫洞一层优化圈 + { config_id = 268001, shape = RegionShape.POLYGON, pos = { x = -880.897, y = 0.000, z = 4564.197 }, height = 80.000, point_array = { { x = -663.022, y = 4584.549 }, { x = -762.979, y = 4764.785 }, { x = -782.200, y = 4805.909 }, { x = -1035.032, y = 4702.945 }, { x = -1047.739, y = 4704.395 }, { x = -1096.452, y = 4659.163 }, { x = -1105.733, y = 4540.443 }, { x = -1013.982, y = 4367.963 }, { x = -906.881, y = 4322.486 }, { x = -766.749, y = 4357.549 }, { x = -656.062, y = 4452.296 } }, area_id = 32, vision_type_list = { 33130001 } }, + -- 沙虫洞三层优化圈 + { config_id = 268002, shape = RegionShape.POLYGON, pos = { x = -699.784, y = -116.246, z = 4447.562 }, height = 38.691, point_array = { { x = -609.073, y = 4451.902 }, { x = -638.921, y = 4404.000 }, { x = -779.323, y = 4413.111 }, { x = -790.496, y = 4454.427 }, { x = -740.080, y = 4478.003 }, { x = -679.149, y = 4491.123 }, { x = -643.080, y = 4485.600 } }, area_id = 32, vision_type_list = { 33080027 } }, + -- 沙虫洞二层优化圈 + { config_id = 268003, shape = RegionShape.POLYGON, pos = { x = -794.098, y = -65.017, z = 4434.637 }, height = 64.035, point_array = { { x = -833.322, y = 4421.632 }, { x = -787.784, y = 4386.998 }, { x = -723.565, y = 4362.430 }, { x = -677.067, y = 4355.867 }, { x = -601.999, y = 4427.622 }, { x = -662.030, y = 4466.820 }, { x = -871.753, y = 4537.312 }, { x = -944.681, y = 4461.216 }, { x = -939.969, y = 4424.614 }, { x = -986.196, y = 4385.793 }, { x = -949.672, y = 4364.049 }, { x = -909.289, y = 4331.961 } }, area_id = 32, vision_type_list = { 33080026 } }, + -- 沙虫洞地表优化圈 + { config_id = 268004, shape = RegionShape.POLYGON, pos = { x = -900.511, y = 121.759, z = 4485.937 }, height = 156.482, point_array = { { x = -876.617, y = 4829.353 }, { x = -1040.235, y = 4798.823 }, { x = -1099.851, y = 4673.654 }, { x = -1130.486, y = 4622.696 }, { x = -1187.022, y = 4477.177 }, { x = -1057.675, y = 4195.439 }, { x = -787.663, y = 4142.521 }, { x = -680.527, y = 4250.619 }, { x = -633.318, y = 4508.131 }, { x = -614.000, y = 4672.331 } }, area_id = 32, vision_type_list = { 33140016 } } +} + +-- 触发器 +triggers = { + -- 沙虫洞地表优化圈 + { config_id = 1268004, name = "ENTER_REGION_268004", event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 268001, 268002, 268003, 268004 }, + triggers = { "ENTER_REGION_268004" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314269.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314269.lua new file mode 100644 index 00000000..066b65dd --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314269.lua @@ -0,0 +1,99 @@ +-- 基础信息 +local base_info = { + group_id = 133314269 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 269001, monster_id = 24030201, pos = { x = -1047.151, y = 51.488, z = 4674.654 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "遗迹龙兽", pose_id = 101, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 269002, gadget_id = 70211001, pos = { x = -1055.745, y = 61.295, z = 4643.777 }, rot = { x = 20.039, y = 83.269, z = 357.602 }, level = 26, drop_tag = "战斗低级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1269003, name = "ANY_MONSTER_DIE_269003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_269003", action = "action_EVENT_ANY_MONSTER_DIE_269003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 269001 }, + gadgets = { 269002 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_269003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_269003(context, evt) + if 269001 ~= evt.param1 then + return false + end + + -- 判断指定group组剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCountByGroupId(context, 133314269) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_269003(context, evt) + -- 将configid为 269002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 269002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314270.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314270.lua new file mode 100644 index 00000000..797b110e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314270.lua @@ -0,0 +1,105 @@ +-- 基础信息 +local base_info = { + group_id = 133314270 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 270001, monster_id = 26120401, pos = { x = -990.821, y = 61.115, z = 4529.565 }, rot = { x = 0.000, y = 128.911, z = 0.000 }, level = 32, drop_tag = "大蕈兽", disableWander = true, pose_id = 102, area_id = 32 }, + { config_id = 270004, monster_id = 26090901, pos = { x = -992.259, y = 61.031, z = 4531.013 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 270005, monster_id = 26090901, pos = { x = -993.594, y = 60.936, z = 4532.248 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 270006, monster_id = 26090901, pos = { x = -994.738, y = 60.802, z = 4533.280 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 270007, monster_id = 26090901, pos = { x = -995.690, y = 60.699, z = 4534.141 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 270002, gadget_id = 70211012, pos = { x = -985.214, y = 61.196, z = 4527.294 }, rot = { x = 0.000, y = 268.554, z = 0.000 }, level = 26, drop_tag = "战斗中级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1270003, name = "ANY_MONSTER_DIE_270003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_270003", action = "action_EVENT_ANY_MONSTER_DIE_270003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 270001, 270004, 270005, 270006, 270007 }, + gadgets = { 270002 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_270003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_270003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_270003(context, evt) + -- 将configid为 270002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 270002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4000, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314271.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314271.lua new file mode 100644 index 00000000..e7125c7e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314271.lua @@ -0,0 +1,196 @@ +-- 基础信息 +local base_info = { + group_id = 133314271 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 271004, monster_id = 25210202, pos = { x = -112.816, y = 69.507, z = 5305.624 }, rot = { x = 0.000, y = 323.878, z = 0.000 }, level = 32, drop_tag = "镀金旅团", pose_id = 9006, area_id = 32 }, + { config_id = 271005, monster_id = 25310201, pos = { x = -89.803, y = 75.099, z = 5287.448 }, rot = { x = 0.000, y = 336.276, z = 0.000 }, level = 32, drop_tag = "中级镀金旅团", pose_id = 9003, area_id = 32 }, + { config_id = 271006, monster_id = 25210202, pos = { x = -110.699, y = 65.792, z = 5274.320 }, rot = { x = 0.000, y = 358.048, z = 0.000 }, level = 32, drop_tag = "镀金旅团", pose_id = 9004, area_id = 32 }, + { config_id = 271007, monster_id = 25210501, pos = { x = -110.585, y = 64.735, z = 5282.130 }, rot = { x = 0.000, y = 171.379, z = 0.000 }, level = 32, drop_tag = "镀金旅团", pose_id = 9001, area_id = 32 }, + { config_id = 271008, monster_id = 25210501, pos = { x = -114.299, y = 63.546, z = 5280.792 }, rot = { x = 0.000, y = 171.379, z = 0.000 }, level = 32, drop_tag = "镀金旅团", pose_id = 9002, area_id = 32 }, + { config_id = 271009, monster_id = 25310101, pos = { x = -92.022, y = 75.578, z = 5293.521 }, rot = { x = 0.000, y = 130.214, z = 0.000 }, level = 32, drop_tag = "中级镀金旅团", pose_id = 9003, area_id = 32 }, + { config_id = 271011, monster_id = 25210202, pos = { x = -110.513, y = 69.536, z = 5299.420 }, rot = { x = 0.000, y = 62.770, z = 0.000 }, level = 32, drop_tag = "镀金旅团", pose_id = 9006, area_id = 32 }, + { config_id = 271019, monster_id = 28060901, pos = { x = -113.043, y = 69.825, z = 5310.266 }, rot = { x = 0.000, y = 191.219, z = 0.000 }, level = 32, drop_tag = "驮兽镀金旅团", pose_id = 2, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 271001, gadget_id = 71700430, pos = { x = -109.095, y = 69.537, z = 5299.937 }, rot = { x = 0.000, y = 248.043, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 271002, gadget_id = 70211022, pos = { x = -91.542, y = 75.459, z = 5290.692 }, rot = { x = 0.000, y = 264.252, z = 0.000 }, level = 26, drop_tag = "战斗高级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 271010, gadget_id = 70220128, pos = { x = -111.960, y = 69.642, z = 5301.245 }, rot = { x = 0.000, y = 48.497, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 271012, gadget_id = 71700520, pos = { x = -112.887, y = 69.765, z = 5301.401 }, rot = { x = 0.000, y = 3.726, z = 359.409 }, level = 32, area_id = 32 }, + { config_id = 271013, gadget_id = 71700520, pos = { x = -111.980, y = 69.765, z = 5301.986 }, rot = { x = 0.000, y = 3.726, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 271014, gadget_id = 71700519, pos = { x = -111.498, y = 69.765, z = 5300.806 }, rot = { x = 0.000, y = 3.726, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 271015, gadget_id = 70220128, pos = { x = -95.197, y = 73.073, z = 5286.845 }, rot = { x = 355.647, y = 74.141, z = 357.931 }, level = 32, area_id = 32 }, + { config_id = 271016, gadget_id = 70710873, pos = { x = -112.202, y = 69.765, z = 5301.031 }, rot = { x = 0.000, y = 3.726, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 271017, gadget_id = 70210101, pos = { x = -109.670, y = 69.572, z = 5300.586 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜果蔬须弥", isOneoff = true, persistent = true, area_id = 32 }, + { config_id = 271018, gadget_id = 70220049, pos = { x = -109.769, y = 65.708, z = 5274.945 }, rot = { x = 0.000, y = 9.258, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 271020, gadget_id = 70360001, pos = { x = -99.903, y = 71.430, z = 5296.628 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 271025, gadget_id = 70210101, pos = { x = -106.938, y = 75.363, z = 5303.725 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜武器须弥", persistent = true, area_id = 32 }, + { config_id = 271026, gadget_id = 70210101, pos = { x = -106.486, y = 65.774, z = 5267.417 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜人文须弥", persistent = true, area_id = 32 }, + { config_id = 271027, gadget_id = 70210101, pos = { x = -87.999, y = 75.546, z = 5290.337 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜武器须弥", persistent = true, area_id = 32 }, + { config_id = 271028, gadget_id = 70210101, pos = { x = -84.678, y = 76.972, z = 5278.492 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜武器须弥", persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1271003, name = "ANY_MONSTER_DIE_271003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_271003", action = "action_EVENT_ANY_MONSTER_DIE_271003" }, + -- 变量改为1,营地消失 + { config_id = 1271021, name = "QUEST_FINISH_271021", event = EventType.EVENT_QUEST_FINISH, source = "", condition = "", action = "action_EVENT_QUEST_FINISH_271021" }, + -- 变量改为0,营地出现 + { config_id = 1271022, name = "QUEST_FINISH_271022", event = EventType.EVENT_QUEST_FINISH, source = "", condition = "", action = "action_EVENT_QUEST_FINISH_271022" }, + -- 如果变量为0,去suite1 + { config_id = 1271023, name = "GROUP_LOAD_271023", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_271023", action = "action_EVENT_GROUP_LOAD_271023" }, + -- 如果变量为1,去suite2 + { config_id = 1271024, name = "GROUP_LOAD_271024", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_271024", action = "action_EVENT_GROUP_LOAD_271024" } +} + +-- 变量 +variables = { + { config_id = 1, name = "exist", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 271004, 271005, 271006, 271007, 271008, 271009, 271011, 271019 }, + gadgets = { 271001, 271002, 271010, 271012, 271013, 271014, 271015, 271016, 271017, 271018, 271025, 271026, 271027, 271028 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_271003", "QUEST_FINISH_271021", "QUEST_FINISH_271022", "GROUP_LOAD_271023", "GROUP_LOAD_271024" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 271020 }, + regions = { }, + triggers = { "QUEST_FINISH_271021", "QUEST_FINISH_271022", "GROUP_LOAD_271023", "GROUP_LOAD_271024" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_271003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_271003(context, evt) + -- 将configid为 271002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 271002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4001, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_QUEST_FINISH_271021(context, evt) + -- 将本组内变量名为 "exist" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "exist", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_QUEST_FINISH_271022(context, evt) + -- 将本组内变量名为 "exist" 的变量设置为 0 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "exist", 0) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_271023(context, evt) + -- 判断变量"exist"为0 + if ScriptLib.GetGroupVariableValue(context, "exist") ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_271023(context, evt) + ScriptLib.GoToGroupSuite(context, 133314271, 1) + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_271024(context, evt) + -- 判断变量"exist"为1 + if ScriptLib.GetGroupVariableValue(context, "exist") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_271024(context, evt) + ScriptLib.GoToGroupSuite(context, 133314271, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314272.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314272.lua new file mode 100644 index 00000000..e2f48a4f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314272.lua @@ -0,0 +1,119 @@ +-- 基础信息 +local base_info = { + group_id = 133314272 +} + +-- Trigger变量 +local defs = { + up_flow_speed = 5, + down_flow_speed = 10, + overflow_speed = 15 +} + +-- DEFS_MISCS +local pools = +{ + [1] = 741003 +} + +local origin_defs = +{ + origin_nozzole = 741001, + origin_pool = pools[1], + origin_speed = 50, + origin_time = 20 +} + +local pool_defs = +{ + max = 1000, + overflow_max = 1500, + up_nozzole_threshold = 600 +} + + +--填-1时,说明该池子没有对应的喷口 +local nozzoles = +{ + [pools[1]] = {up_nozzole = -1, down_nozzole = 741004} +} + +--填-1时,说明该池子没有对应的喷口 +--填0时,说明该喷口不指向任何下游池子 +local pool_connections = +{ + [pools[1]] = {up_nozzole = -1, down_nozzole = 0} +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 272001, gadget_id = 70290462, pos = { x = -601.615, y = 177.587, z = 4841.075 }, rot = { x = 2.172, y = 322.223, z = 359.721 }, level = 32, area_id = 32 }, + { config_id = 272002, gadget_id = 70290765, pos = { x = -600.823, y = 190.964, z = 4841.447 }, rot = { x = 1.351, y = 322.038, z = 359.498 }, level = 32, area_id = 32 }, + { config_id = 272003, gadget_id = 70290766, pos = { x = -601.139, y = 191.670, z = 4841.870 }, rot = { x = 1.329, y = 319.630, z = 359.441 }, level = 32, area_id = 32 }, + { config_id = 272004, gadget_id = 70290463, pos = { x = -602.630, y = 178.459, z = 4840.680 }, rot = { x = 1.206, y = 322.744, z = 359.515 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 272001, 272002, 272003, 272004 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_4/SandStair" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314273.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314273.lua new file mode 100644 index 00000000..441c502b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314273.lua @@ -0,0 +1,71 @@ +-- 基础信息 +local base_info = { + group_id = 133314273 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314274.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314274.lua new file mode 100644 index 00000000..81129528 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314274.lua @@ -0,0 +1,105 @@ +-- 基础信息 +local base_info = { + group_id = 133314274 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 274001, monster_id = 26090701, pos = { x = -1025.782, y = -43.401, z = 4469.724 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 274002, monster_id = 26090701, pos = { x = -1024.295, y = -43.401, z = 4468.499 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 274003, monster_id = 26090701, pos = { x = -1027.265, y = -43.401, z = 4468.591 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { + { config_id = 274004, shape = RegionShape.SPHERE, radius = 10, pos = { x = -1025.792, y = -43.401, z = 4468.522 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1274004, name = "ENTER_REGION_274004", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_274004", action = "action_EVENT_ENTER_REGION_274004" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 274004 }, + triggers = { "ENTER_REGION_274004" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 274001, 274002, 274003 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_274004(context, evt) + if evt.param1 ~= 274004 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_274004(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133314274, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314275.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314275.lua new file mode 100644 index 00000000..f759b50b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314275.lua @@ -0,0 +1,132 @@ +-- 基础信息 +local base_info = { + group_id = 133314275 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 275001, monster_id = 26100401, pos = { x = -248.314, y = 230.627, z = 4368.743 }, rot = { x = 0.000, y = 249.539, z = 0.000 }, level = 32, drop_tag = "高级镀金旅团", pose_id = 1, area_id = 32 }, + { config_id = 275004, monster_id = 28060401, pos = { x = -252.575, y = 229.346, z = 4368.149 }, rot = { x = 0.000, y = 118.856, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 3, area_id = 32 }, + { config_id = 275005, monster_id = 28060401, pos = { x = -254.129, y = 229.570, z = 4363.499 }, rot = { x = 0.000, y = 90.837, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 3, area_id = 32 }, + { config_id = 275006, monster_id = 28060401, pos = { x = -253.279, y = 230.207, z = 4359.075 }, rot = { x = 0.000, y = 83.227, z = 0.000 }, level = 32, drop_tag = "走兽", disableWander = true, pose_id = 3, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 275002, gadget_id = 70211012, pos = { x = -246.479, y = 232.792, z = 4364.086 }, rot = { x = 27.315, y = 251.274, z = 329.425 }, level = 26, drop_tag = "战斗中级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1275003, name = "ANY_MONSTER_DIE_275003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_275003", action = "action_EVENT_ANY_MONSTER_DIE_275003" }, + { config_id = 1275007, name = "ANY_MONSTER_DIE_275007", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_275007", action = "action_EVENT_ANY_MONSTER_DIE_275007" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 275004, 275005, 275006 }, + gadgets = { 275002 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_275007" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 275001 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_275003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_275003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_275003(context, evt) + -- 将configid为 275002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 275002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4000, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_275007(context, evt) + -- 判断指定group组剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCountByGroupId(context, 133314275) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_275007(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133314275, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314276.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314276.lua new file mode 100644 index 00000000..c25eb1b0 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314276.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133314276 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 276001, gadget_id = 70210101, pos = { x = -861.988, y = -61.828, z = 5079.743 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", isOneoff = true, persistent = true, area_id = 32 }, + { config_id = 276002, gadget_id = 70330427, pos = { x = -837.593, y = -65.078, z = 5049.366 }, rot = { x = 342.402, y = 19.177, z = 45.306 }, level = 32, area_id = 32 }, + { config_id = 276003, gadget_id = 70330428, pos = { x = -839.073, y = -64.670, z = 5050.207 }, rot = { x = 355.462, y = 18.136, z = 346.600 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 276001, 276002, 276003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314277.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314277.lua new file mode 100644 index 00000000..45f70a7d --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314277.lua @@ -0,0 +1,122 @@ +-- 基础信息 +local base_info = { + group_id = 133314277 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 277001, monster_id = 26100301, pos = { x = -642.865, y = 164.082, z = 4202.729 }, rot = { x = 0.000, y = 311.706, z = 0.000 }, level = 32, drop_tag = "高级镀金旅团", disableWander = true, pose_id = 101, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 277002, gadget_id = 70211002, pos = { x = -644.644, y = 163.857, z = 4200.544 }, rot = { x = 6.130, y = 329.591, z = 10.652 }, level = 26, drop_tag = "战斗低级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { + { config_id = 277004, shape = RegionShape.SPHERE, radius = 25, pos = { x = -647.924, y = 158.536, z = 4205.580 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1277003, name = "ANY_MONSTER_DIE_277003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_277003", action = "action_EVENT_ANY_MONSTER_DIE_277003" }, + { config_id = 1277004, name = "ENTER_REGION_277004", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_277004", action = "action_EVENT_ENTER_REGION_277004", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 277001 }, + gadgets = { 277002 }, + regions = { 277004 }, + triggers = { "ANY_MONSTER_DIE_277003", "ENTER_REGION_277004" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_277003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_277003(context, evt) + -- 将configid为 277002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 277002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4000, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_277004(context, evt) + if evt.param1 ~= 277004 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_277004(context, evt) + ScriptLib.SetMonsterBattleByGroup(context, 277001, 133314277) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314278.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314278.lua new file mode 100644 index 00000000..b6d047ed --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314278.lua @@ -0,0 +1,77 @@ +-- 基础信息 +local base_info = { + group_id = 133314278 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { + { config_id = 278001, shape = RegionShape.POLYGON, pos = { x = -248.277, y = 100.182, z = 4751.119 }, height = 199.637, point_array = { { x = -398.714, y = 4442.748 }, { x = -215.655, y = 4538.820 }, { x = -68.697, y = 4745.248 }, { x = -28.960, y = 4908.487 }, { x = -97.140, y = 5059.491 }, { x = -149.153, y = 5018.786 }, { x = -197.090, y = 4910.220 }, { x = -223.358, y = 4796.571 }, { x = -294.883, y = 4723.536 }, { x = -467.594, y = 4593.354 } }, area_id = 32, vision_type_list = { 33140012 } }, + { config_id = 278002, shape = RegionShape.POLYGON, pos = { x = -215.789, y = -32.500, z = 4729.140 }, height = 135.000, point_array = { { x = -329.327, y = 4542.056 }, { x = -283.043, y = 4526.504 }, { x = -170.572, y = 4698.410 }, { x = -98.453, y = 4865.447 }, { x = -120.758, y = 4913.430 }, { x = -171.985, y = 4931.776 }, { x = -242.940, y = 4803.190 }, { x = -298.549, y = 4809.065 }, { x = -333.125, y = 4764.493 }, { x = -293.815, y = 4732.954 }, { x = -330.257, y = 4588.587 } }, area_id = 32, vision_type_list = { 33140013 } }, + { config_id = 278003, shape = RegionShape.POLYGON, pos = { x = -453.817, y = 53.383, z = 4513.805 }, height = 106.766, point_array = { { x = -317.141, y = 4591.896 }, { x = -320.012, y = 4540.404 }, { x = -393.321, y = 4440.933 }, { x = -549.435, y = 4394.563 }, { x = -590.492, y = 4538.381 }, { x = -424.670, y = 4633.046 } }, area_id = 32, vision_type_list = { 33140010 } }, + { config_id = 278004, shape = RegionShape.POLYGON, pos = { x = -133.392, y = 35.000, z = 5037.908 }, height = 130.000, point_array = { { x = -148.116, y = 4912.968 }, { x = -144.465, y = 4954.116 }, { x = -155.109, y = 5058.604 }, { x = -185.845, y = 5110.547 }, { x = -160.342, y = 5162.848 }, { x = -86.108, y = 5140.168 }, { x = -92.268, y = 5090.104 }, { x = -80.939, y = 5029.961 }, { x = -82.909, y = 4958.600 }, { x = -102.690, y = 4930.651 } }, area_id = 32, vision_type_list = { 33140011 } }, + { config_id = 278005, shape = RegionShape.POLYGON, pos = { x = -295.329, y = -15.000, z = 4772.134 }, height = 50.000, point_array = { { x = -316.354, y = 4781.396 }, { x = -311.611, y = 4789.223 }, { x = -297.097, y = 4791.349 }, { x = -287.670, y = 4792.180 }, { x = -279.123, y = 4785.847 }, { x = -274.221, y = 4775.394 }, { x = -279.599, y = 4769.650 }, { x = -274.542, y = 4764.878 }, { x = -281.047, y = 4753.708 }, { x = -288.649, y = 4758.279 }, { x = -290.934, y = 4752.962 }, { x = -301.843, y = 4752.087 }, { x = -311.149, y = 4757.458 }, { x = -316.437, y = 4769.435 } }, area_id = 32, vision_type_list = { 33140014 } }, + { config_id = 278006, shape = RegionShape.POLYGON, pos = { x = -284.661, y = -120.000, z = 4766.742 }, height = 160.000, point_array = { { x = -316.455, y = 4754.701 }, { x = -312.545, y = 4745.012 }, { x = -301.545, y = 4739.918 }, { x = -270.121, y = 4735.924 }, { x = -260.028, y = 4742.474 }, { x = -251.594, y = 4747.949 }, { x = -253.806, y = 4759.717 }, { x = -266.575, y = 4789.322 }, { x = -276.134, y = 4797.560 }, { x = -286.310, y = 4797.425 }, { x = -296.887, y = 4793.116 }, { x = -311.548, y = 4789.763 }, { x = -317.727, y = 4781.262 }, { x = -315.457, y = 4766.712 } }, area_id = 32, vision_type_list = { 33140015 } } +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 278001, 278002, 278003, 278004, 278005, 278006 }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314279.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314279.lua new file mode 100644 index 00000000..17a4baf1 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314279.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 133314279 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 279001, monster_id = 26090901, pos = { x = -920.728, y = -27.251, z = 4391.623 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 104, area_id = 32 }, + { config_id = 279002, monster_id = 26090901, pos = { x = -923.640, y = -28.239, z = 4396.884 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 104, area_id = 32 }, + { config_id = 279003, monster_id = 26090901, pos = { x = -907.212, y = -38.939, z = 4422.742 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 104, area_id = 32 }, + { config_id = 279004, monster_id = 26090901, pos = { x = -913.551, y = -35.715, z = 4414.571 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 104, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 279001, 279002, 279003, 279004 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314280.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314280.lua new file mode 100644 index 00000000..85d752e7 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314280.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 133314280 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 280001, monster_id = 21010101, pos = { x = -861.256, y = -46.398, z = 4453.667 }, rot = { x = 0.000, y = 70.398, z = 0.000 }, level = 32, drop_tag = "丘丘人", pose_id = 9016, area_id = 32 }, + { config_id = 280002, monster_id = 21010101, pos = { x = -861.429, y = -46.033, z = 4451.751 }, rot = { x = 0.000, y = 70.398, z = 0.000 }, level = 32, drop_tag = "丘丘人", pose_id = 9016, area_id = 32 }, + { config_id = 280003, monster_id = 21010201, pos = { x = -876.219, y = -48.062, z = 4442.235 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "丘丘人", area_id = 32 }, + { config_id = 280004, monster_id = 21010101, pos = { x = -878.467, y = -46.801, z = 4455.638 }, rot = { x = 0.000, y = 286.257, z = 0.000 }, level = 32, drop_tag = "丘丘人", pose_id = 9016, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 280001, 280002, 280003, 280004 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314281.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314281.lua new file mode 100644 index 00000000..a0bc0acf --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314281.lua @@ -0,0 +1,76 @@ +-- 基础信息 +local base_info = { + group_id = 133314281 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 281001, gadget_id = 70330254, pos = { x = -989.116, y = 75.202, z = 4494.847 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 281002, gadget_id = 70330254, pos = { x = -984.850, y = 69.554, z = 4501.639 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 281003, gadget_id = 70330254, pos = { x = -1003.127, y = 67.047, z = 4520.814 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 281004, gadget_id = 70330254, pos = { x = -949.943, y = 62.719, z = 4498.416 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 281005, gadget_id = 70330254, pos = { x = -955.979, y = 74.156, z = 4479.222 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 281001, 281002, 281003, 281004, 281005 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314282.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314282.lua new file mode 100644 index 00000000..d0bb62eb --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314282.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 133314282 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 282001, monster_id = 26090801, pos = { x = -862.767, y = 56.849, z = 4464.888 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 102, area_id = 32 }, + { config_id = 282002, monster_id = 26090801, pos = { x = -870.304, y = 58.081, z = 4466.785 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 102, area_id = 32 }, + { config_id = 282003, monster_id = 26090801, pos = { x = -871.439, y = 60.123, z = 4461.676 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 102, area_id = 32 }, + { config_id = 282004, monster_id = 26090801, pos = { x = -866.586, y = 59.825, z = 4458.783 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 102, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 282001, 282002, 282003, 282004 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314283.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314283.lua new file mode 100644 index 00000000..1d7495ac --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314283.lua @@ -0,0 +1,105 @@ +-- 基础信息 +local base_info = { + group_id = 133314283 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 283001, monster_id = 22010101, pos = { x = -786.388, y = -24.757, z = 4432.431 }, rot = { x = 0.000, y = 336.091, z = 0.000 }, level = 32, drop_tag = "深渊法师", disableWander = true, pose_id = 9013, area_id = 32 }, + { config_id = 283004, monster_id = 21010201, pos = { x = -786.675, y = -28.443, z = 4436.733 }, rot = { x = 0.000, y = 182.721, z = 0.000 }, level = 32, drop_tag = "丘丘人", pose_id = 9012, area_id = 32 }, + { config_id = 283005, monster_id = 21010201, pos = { x = -788.244, y = -28.381, z = 4436.611 }, rot = { x = 0.000, y = 164.446, z = 0.000 }, level = 32, drop_tag = "丘丘人", pose_id = 9012, area_id = 32 }, + { config_id = 283006, monster_id = 21010201, pos = { x = -789.900, y = -28.153, z = 4436.122 }, rot = { x = 0.000, y = 148.017, z = 0.000 }, level = 32, drop_tag = "丘丘人", pose_id = 9012, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 283002, gadget_id = 70211002, pos = { x = -779.176, y = -26.487, z = 4431.661 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "战斗低级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 283008, gadget_id = 70300099, pos = { x = -781.971, y = -24.294, z = 4430.178 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1283003, name = "ANY_MONSTER_DIE_283003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_283003", action = "action_EVENT_ANY_MONSTER_DIE_283003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 283001, 283004, 283005, 283006 }, + gadgets = { 283002, 283008 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_283003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_283003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_283003(context, evt) + -- 将configid为 283002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 283002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4000, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314284.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314284.lua new file mode 100644 index 00000000..a0375675 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314284.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133314284 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 284001, monster_id = 21010201, pos = { x = -812.394, y = -38.150, z = 4484.542 }, rot = { x = 0.000, y = 297.504, z = 0.000 }, level = 32, drop_tag = "丘丘人", pose_id = 9002, area_id = 32 }, + { config_id = 284002, monster_id = 21010201, pos = { x = -806.882, y = -35.886, z = 4461.533 }, rot = { x = 0.000, y = 247.395, z = 0.000 }, level = 32, drop_tag = "丘丘人", pose_id = 9016, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 284001, 284002 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314285.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314285.lua new file mode 100644 index 00000000..4a69983f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314285.lua @@ -0,0 +1,81 @@ +-- 基础信息 +local base_info = { + group_id = 133314285 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 285003, monster_id = 21010401, pos = { x = -812.358, y = -23.072, z = 4548.395 }, rot = { x = 0.000, y = 71.699, z = 0.000 }, level = 32, drop_tag = "远程丘丘人", pose_id = 402, area_id = 32 }, + { config_id = 285004, monster_id = 21010401, pos = { x = -807.772, y = -23.840, z = 4540.539 }, rot = { x = 0.000, y = 71.699, z = 0.000 }, level = 32, drop_tag = "远程丘丘人", pose_id = 402, area_id = 32 }, + { config_id = 285005, monster_id = 21020201, pos = { x = -787.797, y = -11.518, z = 4565.248 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "丘丘暴徒", area_id = 32 }, + { config_id = 285006, monster_id = 21010201, pos = { x = -789.928, y = -10.662, z = 4567.305 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "丘丘人", area_id = 32 }, + { config_id = 285007, monster_id = 21010201, pos = { x = -785.458, y = -10.301, z = 4566.472 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "丘丘人", area_id = 32 }, + { config_id = 285008, monster_id = 21010101, pos = { x = -799.784, y = -1.887, z = 4595.581 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "丘丘人", pose_id = 9016, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 285001, gadget_id = 70310001, pos = { x = -812.907, y = -21.794, z = 4550.508 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, state = GadgetState.GearStart, area_id = 32 }, + { config_id = 285002, gadget_id = 70310001, pos = { x = -806.591, y = -23.339, z = 4539.276 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, state = GadgetState.GearStart, area_id = 32 }, + { config_id = 285009, gadget_id = 70310001, pos = { x = -811.869, y = -5.029, z = 4599.177 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 285010, gadget_id = 70310001, pos = { x = -816.924, y = -5.135, z = 4588.877 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 285003, 285004, 285005, 285006, 285007, 285008 }, + gadgets = { 285001, 285002, 285009, 285010 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314286.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314286.lua new file mode 100644 index 00000000..1c484b45 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314286.lua @@ -0,0 +1,292 @@ +-- 基础信息 +local base_info = { + group_id = 133314286 +} + +-- Trigger变量 +local defs = { + duration = 60, + group_id = 133314286, + collectable_sum = 10 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 286001, gadget_id = 70211101, pos = { x = -298.942, y = 159.532, z = 4446.439 }, rot = { x = 15.421, y = 288.085, z = 357.783 }, level = 26, drop_tag = "解谜低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 286002, gadget_id = 70330343, pos = { x = -500.108, y = 159.933, z = 4296.598 }, rot = { x = 19.771, y = 2.618, z = 13.343 }, level = 30, persistent = true, area_id = 32 }, + { config_id = 286003, gadget_id = 70360001, pos = { x = -500.307, y = 160.781, z = 4296.928 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, persistent = true, area_id = 32 }, + { config_id = 286004, gadget_id = 70290501, pos = { x = -486.370, y = 160.666, z = 4303.800 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 286005, gadget_id = 70290501, pos = { x = -469.777, y = 160.924, z = 4312.917 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 286006, gadget_id = 70290501, pos = { x = -449.742, y = 161.891, z = 4325.201 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 286007, gadget_id = 70290501, pos = { x = -428.597, y = 168.408, z = 4343.856 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 286008, gadget_id = 70290501, pos = { x = -406.288, y = 168.800, z = 4356.410 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 286009, gadget_id = 70290501, pos = { x = -383.016, y = 173.645, z = 4370.998 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 286010, gadget_id = 70290501, pos = { x = -361.966, y = 170.949, z = 4386.508 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 286011, gadget_id = 70290501, pos = { x = -340.685, y = 170.866, z = 4405.251 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 32 }, + { config_id = 286019, gadget_id = 70290501, pos = { x = -319.641, y = 163.035, z = 4424.511 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 286020, gadget_id = 70290501, pos = { x = -300.094, y = 162.688, z = 4446.896 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1286012, name = "CHALLENGE_SUCCESS_286012", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "666", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_286012", trigger_count = 0 }, + { config_id = 1286013, name = "CHALLENGE_FAIL_286013", event = EventType.EVENT_CHALLENGE_FAIL, source = "666", condition = "", action = "action_EVENT_CHALLENGE_FAIL_286013", trigger_count = 0 }, + { config_id = 1286014, name = "GADGET_STATE_CHANGE_286014", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_286014", action = "action_EVENT_GADGET_STATE_CHANGE_286014", trigger_count = 0 }, + { config_id = 1286015, name = "ANY_GADGET_DIE_286015", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "", action = "", trigger_count = 0, tag = "218" }, + { config_id = 1286016, name = "GADGET_CREATE_286016", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_286016", action = "action_EVENT_GADGET_CREATE_286016", trigger_count = 0 }, + { config_id = 1286017, name = "SELECT_OPTION_286017", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_286017", action = "action_EVENT_SELECT_OPTION_286017", trigger_count = 0 }, + -- 2.0rel加的保底,如果group在挑战中间被卸载了,需要在加载时加个保底置回初始状态 + { config_id = 1286018, name = "GROUP_LOAD_286018", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_286018", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 3, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 286002, 286003 }, + regions = { }, + triggers = { "CHALLENGE_SUCCESS_286012", "CHALLENGE_FAIL_286013", "GADGET_STATE_CHANGE_286014", "ANY_GADGET_DIE_286015", "GADGET_CREATE_286016", "SELECT_OPTION_286017", "GROUP_LOAD_286018" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 286004, 286005, 286006, 286007, 286008, 286009, 286010, 286011, 286019, 286020 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 286002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_286012(context, evt) + -- 将configid为 286002 的物件更改为状态 GadgetState.GearStop + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 286002, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 杀死指定group内的gadget和monster,移除其它东西 + ScriptLib.KillExtraGroupSuite(context, 133314286, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- group调整group进度,只对非randSuite有效 + if 0 ~= ScriptLib.GoToGroupSuite(context, 133314286, 3) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite") + return -1 + end + + -- 创建id为286001的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 286001 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_286013(context, evt) + -- 将configid为 286002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 286002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为286003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 286003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133314286, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_286014(context, evt) + if 286002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_286014(context, evt) + -- 247号挑战,duration内开启宝箱 + if 0 ~= ScriptLib.ActiveChallenge(context, 666, 271, defs.duration, 2, 218, defs.collectable_sum) then + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, defs.group_id, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 1, 1) then + return -1 + end + + return 0 + +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_286016(context, evt) + if 286003 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_286016(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133314286, 286003, {177}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_286017(context, evt) + -- 判断是gadgetid 286003 option_id 177 + if 286003 ~= evt.param1 then + return false + end + + if 177 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_286017(context, evt) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 286003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 将configid为 286002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 286002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 触发镜头注目,注目位置为坐标(-429,170,4344),持续时间为2秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=-429, y=170, z=4344} + local pos_follow = {x=0, y=0, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = false, duration = 2, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, + is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_286018(context, evt) + -- 将configid为 286002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 286002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为286003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 286003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133314286, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314287.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314287.lua new file mode 100644 index 00000000..e33d4c72 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314287.lua @@ -0,0 +1,103 @@ +-- 基础信息 +local base_info = { + group_id = 133314287 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 287001, monster_id = 26090601, pos = { x = -737.688, y = -61.994, z = 4399.865 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 287004, monster_id = 26120401, pos = { x = -743.550, y = -64.634, z = 4405.713 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "大蕈兽", pose_id = 102, area_id = 32 }, + { config_id = 287005, monster_id = 26090601, pos = { x = -746.433, y = -61.324, z = 4399.682 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 287002, gadget_id = 70211002, pos = { x = -742.503, y = -66.229, z = 4408.914 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "战斗低级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1287003, name = "ANY_MONSTER_DIE_287003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_287003", action = "action_EVENT_ANY_MONSTER_DIE_287003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 287001, 287004, 287005 }, + gadgets = { 287002 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_287003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_287003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_287003(context, evt) + -- 将configid为 287002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 287002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4001, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314288.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314288.lua new file mode 100644 index 00000000..6d427848 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314288.lua @@ -0,0 +1,96 @@ +-- 基础信息 +local base_info = { + group_id = 133314288 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 288009, monster_id = 21010501, pos = { x = -428.723, y = 164.837, z = 4344.294 }, rot = { x = 0.000, y = 344.387, z = 0.000 }, level = 32, drop_tag = "远程丘丘人", pose_id = 9012, area_id = 32 }, + { config_id = 288010, monster_id = 21010501, pos = { x = -375.430, y = 164.876, z = 4374.594 }, rot = { x = 0.000, y = 55.200, z = 0.000 }, level = 32, drop_tag = "远程丘丘人", area_id = 32 }, + { config_id = 288011, monster_id = 21010501, pos = { x = -340.876, y = 167.309, z = 4405.564 }, rot = { x = 0.000, y = 320.990, z = 0.000 }, level = 32, drop_tag = "远程丘丘人", pose_id = 9012, area_id = 32 }, + { config_id = 288012, monster_id = 21010501, pos = { x = -300.219, y = 159.091, z = 4446.942 }, rot = { x = 0.000, y = 18.264, z = 0.000 }, level = 32, drop_tag = "远程丘丘人", pose_id = 9002, area_id = 32 }, + { config_id = 288017, monster_id = 21010201, pos = { x = -364.170, y = 162.897, z = 4387.751 }, rot = { x = 0.000, y = 119.265, z = 0.000 }, level = 32, drop_tag = "丘丘人", pose_id = 9010, area_id = 32 }, + { config_id = 288018, monster_id = 21010201, pos = { x = -363.015, y = 162.600, z = 4389.251 }, rot = { x = 0.000, y = 141.987, z = 0.000 }, level = 32, drop_tag = "丘丘人", pose_id = 9010, area_id = 32 }, + { config_id = 288023, monster_id = 24020401, pos = { x = -317.151, y = 158.645, z = 4425.657 }, rot = { x = 0.000, y = 227.829, z = 0.000 }, level = 32, drop_tag = "拟生机关", pose_id = 101, area_id = 32 }, + { config_id = 288024, monster_id = 24020401, pos = { x = -321.889, y = 158.239, z = 4423.525 }, rot = { x = 0.000, y = 16.032, z = 0.000 }, level = 32, drop_tag = "拟生机关", pose_id = 101, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 288001, gadget_id = 70300090, pos = { x = -428.140, y = 159.528, z = 4343.059 }, rot = { x = 8.879, y = 345.312, z = 2.027 }, level = 32, area_id = 32 }, + { config_id = 288002, gadget_id = 70300090, pos = { x = -382.182, y = 164.792, z = 4370.326 }, rot = { x = 9.867, y = 327.314, z = 2.536 }, level = 32, area_id = 32 }, + { config_id = 288003, gadget_id = 70300090, pos = { x = -340.008, y = 161.984, z = 4404.635 }, rot = { x = 9.001, y = 319.225, z = 0.286 }, level = 32, area_id = 32 }, + { config_id = 288004, gadget_id = 70300090, pos = { x = -298.551, y = 154.003, z = 4446.118 }, rot = { x = 15.436, y = 288.506, z = 357.895 }, level = 32, area_id = 32 }, + { config_id = 288005, gadget_id = 70220103, pos = { x = -428.597, y = 167.408, z = 4343.856 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 288006, gadget_id = 70220103, pos = { x = -383.017, y = 172.645, z = 4370.998 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 288007, gadget_id = 70220103, pos = { x = -340.686, y = 169.866, z = 4405.251 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 288008, gadget_id = 70220103, pos = { x = -300.094, y = 161.688, z = 4446.896 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 288013, gadget_id = 70310007, pos = { x = -406.852, y = 162.332, z = 4356.192 }, rot = { x = 34.800, y = 338.617, z = 343.964 }, level = 32, area_id = 32 }, + { config_id = 288014, gadget_id = 70310007, pos = { x = -406.527, y = 162.672, z = 4352.977 }, rot = { x = 11.101, y = 136.352, z = 28.059 }, level = 32, area_id = 32 }, + { config_id = 288015, gadget_id = 70220103, pos = { x = -406.289, y = 167.800, z = 4356.411 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 288016, gadget_id = 70310007, pos = { x = -361.744, y = 164.340, z = 4386.276 }, rot = { x = 27.986, y = 323.202, z = 1.550 }, level = 32, area_id = 32 }, + { config_id = 288019, gadget_id = 70330342, pos = { x = -382.879, y = 170.169, z = 4370.952 }, rot = { x = 9.404, y = 335.613, z = 3.928 }, level = 26, drop_tag = "摩拉石箱须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 4 }, area_id = 32 }, + { config_id = 288020, gadget_id = 70220103, pos = { x = -361.967, y = 169.839, z = 4386.508 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 288021, gadget_id = 70310007, pos = { x = -318.530, y = 158.579, z = 4422.569 }, rot = { x = 60.442, y = 164.059, z = 194.687 }, level = 32, area_id = 32 }, + { config_id = 288022, gadget_id = 70220103, pos = { x = -319.640, y = 162.036, z = 4424.510 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 288025, gadget_id = 70210101, pos = { x = -405.799, y = 164.589, z = 4353.368 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜遗物须弥", persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 288009, 288010, 288011, 288012, 288017, 288018, 288023, 288024 }, + gadgets = { 288001, 288002, 288003, 288004, 288005, 288006, 288007, 288008, 288013, 288014, 288015, 288016, 288019, 288020, 288021, 288022, 288025 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314289.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314289.lua new file mode 100644 index 00000000..0c4daa30 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314289.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133314289 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 289001, gadget_id = 70210101, pos = { x = -972.342, y = 20.380, z = 4775.355 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 }, + { config_id = 289002, gadget_id = 70210101, pos = { x = -976.302, y = 21.651, z = 4766.111 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜遗物须弥", persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 289001, 289002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314290.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314290.lua new file mode 100644 index 00000000..e821672b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314290.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133314290 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 290001, monster_id = 21010401, pos = { x = -667.398, y = 83.085, z = 4607.618 }, rot = { x = 0.000, y = 238.696, z = 0.000 }, level = 32, drop_tag = "远程丘丘人", pose_id = 9013, area_id = 32 }, + { config_id = 290002, monster_id = 21010401, pos = { x = -671.985, y = 82.931, z = 4597.514 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "远程丘丘人", pose_id = 9002, area_id = 32 }, + { config_id = 290003, monster_id = 21010401, pos = { x = -675.426, y = 83.005, z = 4596.129 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "远程丘丘人", pose_id = 9002, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 290001, 290002, 290003 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314291.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314291.lua new file mode 100644 index 00000000..9d25d410 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314291.lua @@ -0,0 +1,114 @@ +-- 基础信息 +local base_info = { + group_id = 133314291 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 291001, gadget_id = 70330404, pos = { x = -202.525, y = -48.174, z = 4776.073 }, rot = { x = 0.001, y = 337.608, z = 348.463 }, level = 30, state = GadgetState.GearStop, persistent = true, area_id = 32 }, + { config_id = 291002, gadget_id = 70330404, pos = { x = -154.643, y = -43.185, z = 4785.816 }, rot = { x = 350.408, y = 5.854, z = 16.939 }, level = 30, state = GadgetState.GearStop, persistent = true, area_id = 32 }, + { config_id = 291004, gadget_id = 70330404, pos = { x = -197.376, y = -47.978, z = 4833.200 }, rot = { x = -0.001, y = 41.094, z = 348.277 }, level = 30, state = GadgetState.GearStop, persistent = true, area_id = 32 }, + { config_id = 291006, gadget_id = 70211111, pos = { x = -188.521, y = -41.827, z = 4796.530 }, rot = { x = 28.663, y = 145.081, z = 345.842 }, level = 26, drop_tag = "解谜中级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 291008, gadget_id = 70220103, pos = { x = -188.201, y = -37.950, z = 4797.101 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 291010, gadget_id = 70220103, pos = { x = -202.038, y = -43.935, z = 4776.281 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 291011, gadget_id = 70220103, pos = { x = -197.113, y = -43.699, z = 4832.990 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 291013, gadget_id = 70220103, pos = { x = -156.060, y = -35.792, z = 4789.152 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1291007, name = "GADGET_STATE_CHANGE_291007", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_291007", action = "action_EVENT_GADGET_STATE_CHANGE_291007" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 291001, 291002, 291004, 291010, 291011, 291013 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_291007" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_291007(context, evt) + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133314291, 291001) then + return false + end + + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133314291, 291002) then + return false + end + + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133314291, 291004) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_291007(context, evt) + -- 创建id为291006的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 291006 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 创建id为291008的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 291008 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314292.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314292.lua new file mode 100644 index 00000000..1124ed32 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314292.lua @@ -0,0 +1,260 @@ +-- 基础信息 +local base_info = { + group_id = 133314292 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 292001, monster_id = 28020604, pos = { x = -961.521, y = -18.013, z = 4423.106 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, drop_tag = "走兽", area_id = 32 }, + { config_id = 292002, monster_id = 26090901, pos = { x = -961.589, y = -18.590, z = 4422.873 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 292003, monster_id = 28050106, pos = { x = -961.760, y = -17.742, z = 4422.855 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, drop_tag = "魔法生物", area_id = 32 }, + { config_id = 292004, monster_id = 28060401, pos = { x = -961.533, y = -18.601, z = 4422.942 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, drop_tag = "走兽", pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 292005, gadget_id = 70330266, pos = { x = -961.598, y = -18.223, z = 4422.913 }, rot = { x = 36.987, y = 249.795, z = 349.687 }, level = 30, area_id = 32 }, + { config_id = 292006, gadget_id = 70210101, pos = { x = -961.580, y = -18.520, z = 4422.757 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 } +} + +-- 区域 +regions = { + -- 需要伏击怪食用这个 + { config_id = 292012, shape = RegionShape.SPHERE, radius = 2.35, pos = { x = -961.306, y = -17.880, z = 4423.188 }, area_id = 32 } +} + +-- 触发器 +triggers = { + -- 刷调查点 + { config_id = 1292007, name = "ANY_GADGET_DIE_292007", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_292007", action = "action_EVENT_ANY_GADGET_DIE_292007" }, + -- 刷面具鼬 + { config_id = 1292008, name = "ANY_GADGET_DIE_292008", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_292008", action = "action_EVENT_ANY_GADGET_DIE_292008" }, + -- 刷岩蕈兽 + { config_id = 1292009, name = "ANY_GADGET_DIE_292009", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_292009", action = "action_EVENT_ANY_GADGET_DIE_292009" }, + -- 刷草晶蝶 + { config_id = 1292010, name = "ANY_GADGET_DIE_292010", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_292010", action = "action_EVENT_ANY_GADGET_DIE_292010" }, + -- 刷蝎子 + { config_id = 1292011, name = "ANY_GADGET_DIE_292011", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_292011", action = "action_EVENT_ANY_GADGET_DIE_292011" }, + -- 需要伏击怪食用这个 + { config_id = 1292012, name = "ENTER_REGION_292012", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_292012", action = "action_EVENT_ENTER_REGION_292012" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = true +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 292005 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 292005 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_292007" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 292005 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_292008" }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { }, + gadgets = { 292005 }, + regions = { 292012 }, + triggers = { "ANY_GADGET_DIE_292009", "ENTER_REGION_292012" }, + rand_weight = 100 + }, + { + -- suite_id = 5, + -- description = , + monsters = { }, + gadgets = { 292005 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_292010" }, + rand_weight = 100 + }, + { + -- suite_id = 6, + -- description = , + monsters = { }, + gadgets = { 292005 }, + regions = { 292012 }, + triggers = { "ANY_GADGET_DIE_292011", "ENTER_REGION_292012" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_292007(context, evt) + if 292005 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_292007(context, evt) + -- 创建id为292006的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 292006 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_292008(context, evt) + if 292005 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_292008(context, evt) + -- 延迟0秒刷怪 + if 0 ~= ScriptLib.CreateMonster(context, { config_id = 292001, delay_time = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_292009(context, evt) + if 292005 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_292009(context, evt) + -- 延迟0秒刷怪 + if 0 ~= ScriptLib.CreateMonster(context, { config_id = 292002, delay_time = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_292010(context, evt) + if 292005 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_292010(context, evt) + -- 延迟0秒刷怪 + if 0 ~= ScriptLib.CreateMonster(context, { config_id = 292003, delay_time = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_292011(context, evt) + if 292005 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_292011(context, evt) + -- 延迟0秒刷怪 + if 0 ~= ScriptLib.CreateMonster(context, { config_id = 292004, delay_time = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_292012(context, evt) + if evt.param1 ~= 292012 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_292012(context, evt) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 292005 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314293.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314293.lua new file mode 100644 index 00000000..647e47d5 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314293.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133314293 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 293001, gadget_id = 70290461, pos = { x = -989.425, y = -142.739, z = 4945.245 }, rot = { x = 271.212, y = 307.314, z = 78.276 }, level = 32, state = GadgetState.GearStart, area_id = 32 }, + { config_id = 293002, gadget_id = 70290461, pos = { x = -952.590, y = -153.860, z = 4989.225 }, rot = { x = 335.987, y = 203.154, z = 82.253 }, level = 32, state = GadgetState.GearStart, area_id = 32 }, + { config_id = 293003, gadget_id = 70290461, pos = { x = -943.205, y = -150.492, z = 5001.320 }, rot = { x = 0.966, y = 115.052, z = 359.981 }, level = 32, state = GadgetState.GearStart, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 293001, 293002, 293003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314294.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314294.lua new file mode 100644 index 00000000..36b5b32c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314294.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133314294 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 294001, gadget_id = 70210101, pos = { x = -917.670, y = -169.083, z = 5021.398 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 294001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314295.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314295.lua new file mode 100644 index 00000000..bac182ab --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314295.lua @@ -0,0 +1,260 @@ +-- 基础信息 +local base_info = { + group_id = 133314295 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 295001, monster_id = 28020604, pos = { x = -877.454, y = -85.637, z = 4450.246 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, drop_tag = "走兽", area_id = 32 }, + { config_id = 295002, monster_id = 26090901, pos = { x = -877.522, y = -86.213, z = 4450.013 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 295003, monster_id = 28050106, pos = { x = -877.693, y = -85.366, z = 4449.995 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, drop_tag = "魔法生物", area_id = 32 }, + { config_id = 295004, monster_id = 28060401, pos = { x = -877.466, y = -86.224, z = 4450.082 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, drop_tag = "走兽", pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 295005, gadget_id = 70330266, pos = { x = -877.732, y = -85.901, z = 4450.039 }, rot = { x = 22.746, y = 358.236, z = 11.837 }, level = 30, area_id = 32 }, + { config_id = 295006, gadget_id = 70210101, pos = { x = -877.513, y = -86.143, z = 4449.897 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 } +} + +-- 区域 +regions = { + -- 需要伏击怪食用这个 + { config_id = 295012, shape = RegionShape.SPHERE, radius = 2.35, pos = { x = -877.239, y = -85.504, z = 4450.328 }, area_id = 32 } +} + +-- 触发器 +triggers = { + -- 刷调查点 + { config_id = 1295007, name = "ANY_GADGET_DIE_295007", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_295007", action = "action_EVENT_ANY_GADGET_DIE_295007" }, + -- 刷面具鼬 + { config_id = 1295008, name = "ANY_GADGET_DIE_295008", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_295008", action = "action_EVENT_ANY_GADGET_DIE_295008" }, + -- 刷岩蕈兽 + { config_id = 1295009, name = "ANY_GADGET_DIE_295009", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_295009", action = "action_EVENT_ANY_GADGET_DIE_295009" }, + -- 刷草晶蝶 + { config_id = 1295010, name = "ANY_GADGET_DIE_295010", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_295010", action = "action_EVENT_ANY_GADGET_DIE_295010" }, + -- 刷蝎子 + { config_id = 1295011, name = "ANY_GADGET_DIE_295011", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_295011", action = "action_EVENT_ANY_GADGET_DIE_295011" }, + -- 需要伏击怪食用这个 + { config_id = 1295012, name = "ENTER_REGION_295012", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_295012", action = "action_EVENT_ENTER_REGION_295012" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = true +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 295005 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 295005 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_295007" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 295005 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_295008" }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { }, + gadgets = { 295005 }, + regions = { 295012 }, + triggers = { "ANY_GADGET_DIE_295009", "ENTER_REGION_295012" }, + rand_weight = 100 + }, + { + -- suite_id = 5, + -- description = , + monsters = { }, + gadgets = { 295005 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_295010" }, + rand_weight = 100 + }, + { + -- suite_id = 6, + -- description = , + monsters = { }, + gadgets = { 295005 }, + regions = { 295012 }, + triggers = { "ANY_GADGET_DIE_295011", "ENTER_REGION_295012" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_295007(context, evt) + if 295005 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_295007(context, evt) + -- 创建id为295006的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 295006 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_295008(context, evt) + if 295005 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_295008(context, evt) + -- 延迟0秒刷怪 + if 0 ~= ScriptLib.CreateMonster(context, { config_id = 295001, delay_time = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_295009(context, evt) + if 295005 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_295009(context, evt) + -- 延迟0秒刷怪 + if 0 ~= ScriptLib.CreateMonster(context, { config_id = 295002, delay_time = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_295010(context, evt) + if 295005 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_295010(context, evt) + -- 延迟0秒刷怪 + if 0 ~= ScriptLib.CreateMonster(context, { config_id = 295003, delay_time = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_295011(context, evt) + if 295005 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_295011(context, evt) + -- 延迟0秒刷怪 + if 0 ~= ScriptLib.CreateMonster(context, { config_id = 295004, delay_time = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_295012(context, evt) + if evt.param1 ~= 295012 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_295012(context, evt) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 295005 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314296.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314296.lua new file mode 100644 index 00000000..df76ed35 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314296.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133314296 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 296001, monster_id = 28050106, pos = { x = -876.364, y = -84.937, z = 4450.467 }, rot = { x = 0.000, y = 194.139, z = 0.000 }, level = 32, drop_tag = "魔法生物", area_id = 32 }, + { config_id = 296002, monster_id = 28050106, pos = { x = -878.683, y = -85.342, z = 4448.907 }, rot = { x = 0.000, y = 116.244, z = 0.000 }, level = 32, drop_tag = "魔法生物", area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 296001, 296002 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314297.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314297.lua new file mode 100644 index 00000000..b266be03 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314297.lua @@ -0,0 +1,167 @@ +-- 基础信息 +local base_info = { + group_id = 133314297 +} + +-- DEFS_MISCS +local JamshidRocks = +{ + 297001, + 297002 +} + +local CorrectAnswer = +{ + 2,3 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + [297001] = { config_id = 297001, gadget_id = 70290635, pos = { x = -776.656, y = -87.032, z = 4477.293 }, rot = { x = 358.428, y = 272.065, z = 18.119 }, level = 32, persistent = true, area_id = 32 }, + [297002] = { config_id = 297002, gadget_id = 70290636, pos = { x = -775.029, y = -87.927, z = 4474.521 }, rot = { x = 5.649, y = 249.999, z = 19.867 }, level = 32, persistent = true, area_id = 32 }, + [297003] = { config_id = 297003, gadget_id = 70290684, pos = { x = -824.201, y = -82.510, z = 4469.999 }, rot = { x = 0.000, y = 98.758, z = 0.000 }, level = 32, area_id = 32 }, + [297004] = { config_id = 297004, gadget_id = 70290689, pos = { x = -824.803, y = -83.312, z = 4472.359 }, rot = { x = 0.000, y = 105.274, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1297005, name = "VARIABLE_CHANGE_297005", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_297005", action = "action_EVENT_VARIABLE_CHANGE_297005" }, + { config_id = 1297006, name = "GROUP_LOAD_297006", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_297006", action = "action_EVENT_GROUP_LOAD_297006", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 297001, 297002, 297003, 297004 }, + regions = { }, + triggers = { "VARIABLE_CHANGE_297005", "GROUP_LOAD_297006" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_297005(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"is_success"为1 + if ScriptLib.GetGroupVariableValue(context, "is_success") ~= 1 then + return false + end + + if GadgetState.ChestLocked ~= ScriptLib.GetGadgetStateByConfigId(context, 133314298, 298001) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_297005(context, evt) + -- 将configid为 297001 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 297001, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 297002 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 297002, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 改变指定group组133314298中, configid为298001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 133314298, 298001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_297006(context, evt) + -- 判断变量"is_success"为1 + if ScriptLib.GetGroupVariableValue(context, "is_success") ~= 1 then + return false + end + + if GadgetState.ChestLocked ~= ScriptLib.GetGadgetStateByConfigId(context, 133314298, 298001) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_297006(context, evt) + -- 将configid为 297001 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 297001, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 297002 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 297002, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 改变指定group组133314298中, configid为298001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 133314298, 298001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + return 0 +end + +require "V3_4/JamshidRock" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314298.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314298.lua new file mode 100644 index 00000000..f0101d5f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314298.lua @@ -0,0 +1,104 @@ +-- 基础信息 +local base_info = { + group_id = 133314298 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 298001, gadget_id = 70330404, pos = { x = -777.173, y = -86.337, z = 4479.827 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, state = GadgetState.GearStop, area_id = 32 }, + { config_id = 298002, gadget_id = 70330404, pos = { x = -754.710, y = -85.671, z = 4476.605 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, state = GadgetState.GearStop, area_id = 32 }, + { config_id = 298003, gadget_id = 70330404, pos = { x = -776.763, y = -93.449, z = 4433.134 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, state = GadgetState.GearStop, area_id = 32 }, + { config_id = 298004, gadget_id = 70211001, pos = { x = -759.983, y = -89.616, z = 4465.240 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "战斗低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1298005, name = "GADGET_STATE_CHANGE_298005", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_298005", action = "action_EVENT_GADGET_STATE_CHANGE_298005" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 298001, 298002, 298003 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_298005" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_298005(context, evt) + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133314298, 298001) then + return false + end + + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133314298, 298002) then + return false + end + + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133314298, 298003) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_298005(context, evt) + -- 创建id为298004的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 298004 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314299.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314299.lua new file mode 100644 index 00000000..d88e7426 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314299.lua @@ -0,0 +1,167 @@ +-- 基础信息 +local base_info = { + group_id = 133314299 +} + +-- DEFS_MISCS +local JamshidRocks = +{ + 299002, + 299003 +} + +local CorrectAnswer = +{ + 3,3 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + [299001] = { config_id = 299001, gadget_id = 70290689, pos = { x = -683.074, y = -70.908, z = 4454.761 }, rot = { x = 0.000, y = 204.478, z = 0.000 }, level = 32, area_id = 32 }, + [299002] = { config_id = 299002, gadget_id = 70290636, pos = { x = -749.243, y = -86.064, z = 4473.846 }, rot = { x = 353.004, y = 90.106, z = 358.491 }, level = 32, persistent = true, area_id = 32 }, + [299003] = { config_id = 299003, gadget_id = 70290637, pos = { x = -748.634, y = -85.102, z = 4475.299 }, rot = { x = 0.000, y = 102.414, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + [299004] = { config_id = 299004, gadget_id = 70290686, pos = { x = -681.072, y = -70.623, z = 4454.834 }, rot = { x = 0.000, y = 219.716, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1299005, name = "VARIABLE_CHANGE_299005", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_299005", action = "action_EVENT_VARIABLE_CHANGE_299005" }, + { config_id = 1299006, name = "GROUP_LOAD_299006", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_299006", action = "action_EVENT_GROUP_LOAD_299006", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 299001, 299002, 299003, 299004 }, + regions = { }, + triggers = { "VARIABLE_CHANGE_299005", "GROUP_LOAD_299006" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_299005(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"is_success"为1 + if ScriptLib.GetGroupVariableValue(context, "is_success") ~= 1 then + return false + end + + if GadgetState.ChestLocked ~= ScriptLib.GetGadgetStateByConfigId(context, 133314298, 298002) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_299005(context, evt) + -- 将configid为 299002 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 299002, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 299003 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 299003, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 改变指定group组133314298中, configid为298002的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 133314298, 298002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_299006(context, evt) + -- 判断变量"is_success"为1 + if ScriptLib.GetGroupVariableValue(context, "is_success") ~= 1 then + return false + end + + if GadgetState.ChestLocked ~= ScriptLib.GetGadgetStateByConfigId(context, 133314298, 298002) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_299006(context, evt) + -- 将configid为 299002 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 299002, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 299003 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 299003, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 改变指定group组133314298中, configid为298002的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 133314298, 298002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + return 0 +end + +require "V3_4/JamshidRock" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314300.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314300.lua new file mode 100644 index 00000000..2915cbd1 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314300.lua @@ -0,0 +1,168 @@ +-- 基础信息 +local base_info = { + group_id = 133314300 +} + +-- DEFS_MISCS +local JamshidRocks = +{ + 300001, + 300003 +} + +local CorrectAnswer = +{ + 3,2 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + [300001] = { config_id = 300001, gadget_id = 70290635, pos = { x = -775.666, y = -92.351, z = 4429.032 }, rot = { x = 0.000, y = 40.225, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + [300002] = { config_id = 300002, gadget_id = 70290685, pos = { x = -733.465, y = -87.206, z = 4438.621 }, rot = { x = 20.365, y = 277.809, z = 339.139 }, level = 32, area_id = 32 }, + [300003] = { config_id = 300003, gadget_id = 70290637, pos = { x = -777.619, y = -92.349, z = 4429.849 }, rot = { x = 24.634, y = 41.141, z = 354.941 }, level = 32, persistent = true, area_id = 32 }, + [300004] = { config_id = 300004, gadget_id = 70290689, pos = { x = -735.514, y = -87.017, z = 4436.544 }, rot = { x = 20.930, y = 290.145, z = 348.087 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1300005, name = "VARIABLE_CHANGE_300005", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_300005", action = "action_EVENT_VARIABLE_CHANGE_300005" }, + { config_id = 1300006, name = "GROUP_LOAD_300006", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_300006", action = "action_EVENT_GROUP_LOAD_300006", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 300001, 300002, 300003, 300004 }, + regions = { }, + triggers = { "VARIABLE_CHANGE_300005", "GROUP_LOAD_300006" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_300005(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"is_success"为1 + if ScriptLib.GetGroupVariableValue(context, "is_success") ~= 1 then + return false + end + + if GadgetState.ChestLocked ~= ScriptLib.GetGadgetStateByConfigId(context, 133314298, 298003) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_300005(context, evt) + -- 将configid为 300001 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 300001, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 300003 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 300003, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 改变指定group组133314298中, configid为298003的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 133314298, 298003, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_300006(context, evt) + -- 判断变量"is_success"为1 + if ScriptLib.GetGroupVariableValue(context, "is_success") ~= 1 then + return false + end + + -- 判断变量"is_success"为1 + if ScriptLib.GetGroupVariableValue(context, "is_success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_300006(context, evt) + -- 将configid为 300001 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 300001, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 300003 的物件更改为状态 GadgetState.Action01 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 300003, GadgetState.Action01) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 改变指定group组133314298中, configid为298003的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 133314298, 298003, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + return 0 +end + +require "V3_4/JamshidRock" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314301.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314301.lua new file mode 100644 index 00000000..e09dc917 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314301.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133314301 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 301001, monster_id = 26120401, pos = { x = -675.639, y = -55.888, z = 4413.510 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "大蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 301002, monster_id = 26090901, pos = { x = -685.042, y = -48.800, z = 4387.875 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 301003, monster_id = 26090901, pos = { x = -674.779, y = -68.207, z = 4442.988 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 301001, 301002, 301003 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314302.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314302.lua new file mode 100644 index 00000000..b0100883 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314302.lua @@ -0,0 +1,80 @@ +-- 基础信息 +local base_info = { + group_id = 133314302 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 302009, monster_id = 28050106, pos = { x = -671.052, y = -50.557, z = 4401.041 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "魔法生物", area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 302001, gadget_id = 70500000, pos = { x = -799.195, y = -69.918, z = 4417.599 }, rot = { x = 27.518, y = 352.838, z = 331.326 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 302002, gadget_id = 70500000, pos = { x = -798.531, y = -69.627, z = 4416.590 }, rot = { x = 30.568, y = 352.824, z = 334.154 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 302003, gadget_id = 70500000, pos = { x = -769.209, y = -62.099, z = 4400.722 }, rot = { x = 27.284, y = 359.585, z = 341.929 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 302004, gadget_id = 70500000, pos = { x = -697.068, y = -49.333, z = 4398.566 }, rot = { x = 356.543, y = 0.451, z = 345.123 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 302005, gadget_id = 70500000, pos = { x = -695.776, y = -49.474, z = 4400.827 }, rot = { x = 352.289, y = 1.065, z = 344.290 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 302006, gadget_id = 70500000, pos = { x = -700.098, y = -48.546, z = 4396.463 }, rot = { x = 354.908, y = 0.815, z = 341.833 }, level = 32, point_type = 1003, area_id = 32 }, + { config_id = 302007, gadget_id = 70500000, pos = { x = -694.287, y = -49.718, z = 4402.223 }, rot = { x = 357.416, y = 0.357, z = 344.290 }, level = 32, point_type = 1003, area_id = 32 }, + { config_id = 302008, gadget_id = 70500000, pos = { x = -701.506, y = -47.930, z = 4397.563 }, rot = { x = 352.499, y = 1.362, z = 339.444 }, level = 32, point_type = 1001, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 302009 }, + gadgets = { 302001, 302002, 302003, 302004, 302005, 302006, 302007, 302008 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314303.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314303.lua new file mode 100644 index 00000000..e1b8c8bb --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314303.lua @@ -0,0 +1,80 @@ +-- 基础信息 +local base_info = { + group_id = 133314303 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 303001, gadget_id = 70500000, pos = { x = -729.080, y = -85.284, z = 4453.687 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 2055, area_id = 32 }, + { config_id = 303002, gadget_id = 70500000, pos = { x = -726.110, y = -84.511, z = 4453.264 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 2055, area_id = 32 }, + { config_id = 303003, gadget_id = 70500000, pos = { x = -725.338, y = -83.569, z = 4454.678 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 2055, area_id = 32 }, + { config_id = 303004, gadget_id = 70500000, pos = { x = -737.284, y = -83.749, z = 4425.278 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 2055, area_id = 32 }, + { config_id = 303005, gadget_id = 70500000, pos = { x = -738.057, y = -83.143, z = 4422.628 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 2055, area_id = 32 }, + { config_id = 303006, gadget_id = 70500000, pos = { x = -761.938, y = -93.010, z = 4429.879 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 2055, area_id = 32 }, + { config_id = 303007, gadget_id = 70500000, pos = { x = -767.724, y = -88.756, z = 4469.963 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 2055, area_id = 32 }, + { config_id = 303008, gadget_id = 70500000, pos = { x = -671.452, y = -50.875, z = 4401.685 }, rot = { x = 14.894, y = 2.502, z = 18.970 }, level = 32, point_type = 2045, area_id = 32 }, + { config_id = 303009, gadget_id = 70500000, pos = { x = -669.361, y = -53.414, z = 4413.459 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 2045, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 303001, 303002, 303003, 303004, 303005, 303006, 303007, 303008, 303009 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314304.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314304.lua new file mode 100644 index 00000000..1853fe5d --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314304.lua @@ -0,0 +1,80 @@ +-- 基础信息 +local base_info = { + group_id = 133314304 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 304006, monster_id = 28050106, pos = { x = -665.861, y = -67.043, z = 4442.300 }, rot = { x = 0.000, y = 185.872, z = 0.000 }, level = 32, drop_tag = "魔法生物", area_id = 32 }, + { config_id = 304007, monster_id = 28050106, pos = { x = -667.987, y = -66.309, z = 4441.670 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "魔法生物", area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 304001, gadget_id = 70500000, pos = { x = -663.979, y = -66.375, z = 4454.575 }, rot = { x = 347.170, y = 357.218, z = 24.378 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 304002, gadget_id = 70500000, pos = { x = -663.034, y = -66.337, z = 4453.175 }, rot = { x = 316.690, y = 354.354, z = 14.160 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 304003, gadget_id = 70500000, pos = { x = -662.595, y = -64.977, z = 4454.803 }, rot = { x = 4.881, y = 358.618, z = 10.971 }, level = 32, point_type = 1001, area_id = 32 }, + { config_id = 304004, gadget_id = 70500000, pos = { x = -668.914, y = -67.587, z = 4443.212 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 1003, area_id = 32 }, + { config_id = 304005, gadget_id = 70500000, pos = { x = -666.479, y = -67.592, z = 4441.939 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, point_type = 1003, area_id = 32 }, + { config_id = 304008, gadget_id = 70500000, pos = { x = -665.148, y = -66.637, z = 4455.299 }, rot = { x = 349.342, y = 357.912, z = 22.111 }, level = 32, point_type = 1003, area_id = 32 }, + { config_id = 304009, gadget_id = 70500000, pos = { x = -667.566, y = -67.613, z = 4442.826 }, rot = { x = 23.606, y = 356.742, z = 344.501 }, level = 32, point_type = 1001, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 304006, 304007 }, + gadgets = { 304001, 304002, 304003, 304004, 304005, 304008, 304009 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314305.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314305.lua new file mode 100644 index 00000000..1c30549b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314305.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 133314305 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 305001, gadget_id = 70330394, pos = { x = -753.234, y = -32.022, z = 4448.763 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 305002, gadget_id = 70330394, pos = { x = -741.949, y = -31.081, z = 4437.157 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 305003, gadget_id = 70330394, pos = { x = -729.320, y = -29.855, z = 4446.222 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 305004, gadget_id = 70330394, pos = { x = -729.992, y = -27.476, z = 4467.217 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 305001, 305002, 305003, 305004 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314306.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314306.lua new file mode 100644 index 00000000..c3242487 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314306.lua @@ -0,0 +1,123 @@ +-- 基础信息 +local base_info = { + group_id = 133314306 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 306001, monster_id = 24010101, pos = { x = -716.770, y = -11.227, z = 4476.968 }, rot = { x = 0.000, y = 239.357, z = 0.000 }, level = 32, drop_tag = "遗迹守卫", pose_id = 101, area_id = 32 }, + { config_id = 306002, monster_id = 26090201, pos = { x = -713.793, y = -8.904, z = 4477.600 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 306003, monster_id = 26090201, pos = { x = -714.390, y = -10.052, z = 4475.903 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 }, + { config_id = 306004, monster_id = 26090201, pos = { x = -717.552, y = -9.654, z = 4480.078 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 306006, gadget_id = 70211001, pos = { x = -712.789, y = -11.191, z = 4474.238 }, rot = { x = 3.901, y = 3.128, z = 12.707 }, level = 26, drop_tag = "战斗低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 } +} + +-- 区域 +regions = { + { config_id = 306007, shape = RegionShape.SPHERE, radius = 5, pos = { x = -712.789, y = -11.191, z = 4474.238 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1306005, name = "ANY_MONSTER_DIE_306005", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_306005", action = "action_EVENT_ANY_MONSTER_DIE_306005" }, + { config_id = 1306007, name = "ENTER_REGION_306007", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_306007", action = "action_EVENT_ENTER_REGION_306007" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 306001, 306002, 306003, 306004 }, + gadgets = { 306006 }, + regions = { 306007 }, + triggers = { "ANY_MONSTER_DIE_306005", "ENTER_REGION_306007" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_306005(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_306005(context, evt) + -- 将configid为 306006 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 306006, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_306007(context, evt) + if evt.param1 ~= 306007 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_306007(context, evt) + -- 将configid为 306006 的物件更改为状态 GadgetState.ChestLocked + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 306006, GadgetState.ChestLocked) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314307.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314307.lua new file mode 100644 index 00000000..c3585e1a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314307.lua @@ -0,0 +1,141 @@ +-- 基础信息 +local base_info = { + group_id = 133314307 +} + +-- Trigger变量 +local defs = { + pointarray_ID = 331400013, + pointArrayNum = 2, + gadget_shooter = 307001, + gadget_shooterBase_1 = 307002, + gadget_shooterBase_2 = 307003 +} + +-- DEFS_MISCS +--玩法关注: +--发射射线的点 +defs.shootPoints={2} +--短暂停留的点 +defs.shortStayPointList={2} +--短暂停留的时间 +defs.stayTime={3} + +--增删点后关注: +--停留点List +defs.stopPoints = {1,2} +--停留点对应底座 +defs.shooterBaseList={ +[1]=defs.gadget_shooterBase_1, +[2]=defs.gadget_shooterBase_2, +} +--玩法结束时停留点 +defs.finalShooterPoint = 2 + + +--Lua Require所需: +--添加的按钮id +defs.optionID=436 +--发射器id +defs.shooterGadgetID=defs.gadget_shooter + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 307001, gadget_id = 70290865, pos = { x = -603.484, y = 187.532, z = 4800.388 }, rot = { x = 0.000, y = 240.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 307002, gadget_id = 70330300, pos = { x = -603.484, y = 187.532, z = 4800.388 }, rot = { x = 0.000, y = 302.949, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 307003, gadget_id = 70330300, pos = { x = -620.984, y = 187.532, z = 4790.612 }, rot = { x = 0.000, y = 0.888, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 射线埋点 + { config_id = 1307004, name = "SELECT_OPTION_307004", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_307004", action = "action_EVENT_SELECT_OPTION_307004" } +} + +-- 变量 +variables = { + { config_id = 1, name = "curMoveIndex", value = 1, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 307001, 307002, 307003 }, + regions = { }, + triggers = { "SELECT_OPTION_307004" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_307004(context, evt) + -- 判断是gadgetid 0 option_id 0 + if defs.gadget_shooterBase_1 ~= evt.param1 then + return false + end + + if defs.optionID ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_307004(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 31002, 1, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +require "V3_1/ChiWangShooter" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314308.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314308.lua new file mode 100644 index 00000000..9280d9bd --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314308.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133314308 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 308001, monster_id = 28020108, pos = { x = -968.309, y = -34.470, z = 4976.181 }, rot = { x = 0.000, y = 249.721, z = 0.000 }, level = 32, drop_tag = "走兽", area_id = 32 }, + { config_id = 308002, monster_id = 28020108, pos = { x = -978.068, y = -32.884, z = 4920.252 }, rot = { x = 0.000, y = 26.789, z = 0.000 }, level = 32, drop_tag = "走兽", area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 308001, 308002 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314309.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314309.lua new file mode 100644 index 00000000..ebb50128 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314309.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133314309 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 309001, monster_id = 28010404, pos = { x = -824.013, y = -58.357, z = 4894.305 }, rot = { x = 0.000, y = 116.888, z = 0.000 }, level = 32, drop_tag = "采集动物", pose_id = 2, area_id = 32 }, + { config_id = 309002, monster_id = 28010404, pos = { x = -805.418, y = -58.687, z = 4879.458 }, rot = { x = 0.000, y = 274.712, z = 0.000 }, level = 32, drop_tag = "采集动物", pose_id = 2, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 309001, 309002 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314310.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314310.lua new file mode 100644 index 00000000..94090d80 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314310.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133314310 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 310001, monster_id = 28010404, pos = { x = -752.398, y = -84.569, z = 4858.316 }, rot = { x = 0.000, y = 337.316, z = 0.000 }, level = 32, drop_tag = "采集动物", pose_id = 1, area_id = 32 }, + { config_id = 310002, monster_id = 28010404, pos = { x = -749.307, y = -83.654, z = 4859.673 }, rot = { x = 0.000, y = 272.755, z = 0.000 }, level = 32, drop_tag = "采集动物", pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 310001, 310002 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314311.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314311.lua new file mode 100644 index 00000000..3eb20201 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314311.lua @@ -0,0 +1,303 @@ +-- 基础信息 +local base_info = { + group_id = 133314311 +} + +-- Trigger变量 +local defs = { + duration = 60, + group_id = 133314311, + gadget_sum = 3, + challenge_id = 2012001, + sandworm_region = 311008, + attack_interval = 15, + attack_times = 2, + direct_sandworm_id = 105015 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 311001, gadget_id = 70290624, pos = { x = -701.048, y = 89.317, z = 4559.706 }, rot = { x = 0.000, y = 179.471, z = 10.286 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 311002, gadget_id = 70350084, pos = { x = -713.122, y = 85.509, z = 4554.028 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 311003, gadget_id = 70211111, pos = { x = -741.357, y = 77.658, z = 4553.485 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "解谜中级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 311004, gadget_id = 70360001, pos = { x = -713.113, y = 86.474, z = 4554.040 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 311005, gadget_id = 70290624, pos = { x = -721.508, y = 81.653, z = 4576.133 }, rot = { x = 0.000, y = 0.000, z = 9.639 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 311006, gadget_id = 70290624, pos = { x = -734.457, y = 80.091, z = 4550.894 }, rot = { x = 0.000, y = 30.885, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 311007, gadget_id = 70290628, pos = { x = -738.373, y = 75.367, z = 4554.386 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { + -- 沙虫区域 + { config_id = 311008, shape = RegionShape.POLYGON, pos = { x = -599.683, y = 95.186, z = 4563.082 }, height = 68.735, point_array = { { x = -535.094, y = 4585.438 }, { x = -549.246, y = 4551.025 }, { x = -568.215, y = 4529.881 }, { x = -593.472, y = 4524.925 }, { x = -618.070, y = 4525.295 }, { x = -664.272, y = 4555.202 }, { x = -623.400, y = 4573.491 }, { x = -610.802, y = 4593.163 }, { x = -584.906, y = 4601.238 }, { x = -567.231, y = 4588.464 } }, area_id = 32 } +} + +-- 触发器 +triggers = { + -- 沙虫区域 + { config_id = 1311008, name = "ENTER_REGION_311008", event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "", trigger_count = 0 }, + { config_id = 1311009, name = "CHALLENGE_SUCCESS_311009", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "56", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_311009", trigger_count = 0 }, + { config_id = 1311010, name = "CHALLENGE_FAIL_311010", event = EventType.EVENT_CHALLENGE_FAIL, source = "56", condition = "", action = "action_EVENT_CHALLENGE_FAIL_311010", trigger_count = 0 }, + { config_id = 1311011, name = "GADGET_STATE_CHANGE_311011", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_311011", action = "action_EVENT_GADGET_STATE_CHANGE_311011", trigger_count = 0 }, + { config_id = 1311012, name = "ANY_GADGET_DIE_311012", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "", action = "", trigger_count = 0, tag = "201" }, + { config_id = 1311013, name = "GADGET_CREATE_311013", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_311013", action = "action_EVENT_GADGET_CREATE_311013", trigger_count = 0 }, + { config_id = 1311014, name = "SELECT_OPTION_311014", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_311014", action = "action_EVENT_SELECT_OPTION_311014", trigger_count = 0 }, + -- 2.0rel加的保底,如果group在挑战中间被卸载了,需要在加载时加个保底置回初始状态 + { config_id = 1311015, name = "GROUP_LOAD_311015", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_311015", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "gadget_start", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 3, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 311002, 311004 }, + regions = { }, + triggers = { "CHALLENGE_SUCCESS_311009", "CHALLENGE_FAIL_311010", "GADGET_STATE_CHANGE_311011", "ANY_GADGET_DIE_311012", "GADGET_CREATE_311013", "SELECT_OPTION_311014", "GROUP_LOAD_311015" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 311001, 311005, 311006 }, + regions = { 311008 }, + triggers = { "ENTER_REGION_311008" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 311002, 311003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_311009(context, evt) + -- 将configid为 311002 的物件更改为状态 GadgetState.GearStop + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 311002, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 311004 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- group调整group进度,只对非randSuite有效 + if 0 ~= ScriptLib.GoToGroupSuite(context, 133314311, 3) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3003, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_311010(context, evt) + -- 将configid为 311002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 311002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133314311, 2) + + -- 创建id为311004的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 311004 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3003, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- 将本组内变量名为 "gadget_start" 的变量设置为 0 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "gadget_start", 0) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_311011(context, evt) + if 311002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_311011(context, evt) + -- 201号挑战,duration内破坏炸药桶 + if 0 ~= ScriptLib.ActiveChallenge(context, 56, 2012001, defs.duration, 2, 201, defs.gadget_sum) then + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, defs.group_id, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3003, 1, 1) then + return -1 + end + + return 0 + +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_311013(context, evt) + if 311004 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_311013(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133314311, 311004, {177}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_311014(context, evt) + -- 判断是gadgetid 311004 option_id 177 + if 311004 ~= evt.param1 then + return false + end + + if 177 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_311014(context, evt) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 311004 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 将configid为 311002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 311002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + --在主机玩家脚下召唤一只沙虫,并攻击若干次。可能失败 + local uid = ScriptLib.GetSceneOwnerUid(context) + LF_Summon_Direct_Sandworm_By_Avatar(context,uid,2) + + return 0 +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_311015(context, evt) + -- 将configid为 311002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 311002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133314311, 2) + + -- 创建id为311004的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 311004 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3003, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- 将本组内变量名为 "gadget_start" 的变量设置为 0 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "gadget_start", 0) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + return 0 +end + +require "V3_4/SandwormChallengeControl" +require "V3_4/SandwormToolkit" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314312.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314312.lua new file mode 100644 index 00000000..4a59be5b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314312.lua @@ -0,0 +1,181 @@ +-- 基础信息 +local base_info = { + group_id = 133314312 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 312001, monster_id = 26010101, pos = { x = -168.483, y = -47.777, z = 4834.816 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10, drop_tag = "骗骗花", area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 312002, gadget_id = 70510014, pos = { x = -168.455, y = -47.770, z = 4834.830 }, rot = { x = 0.000, y = 319.800, z = 0.000 }, level = 10, isOneoff = true, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1312003, name = "GADGET_STATE_CHANGE_312003", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_312003", action = "action_EVENT_GADGET_STATE_CHANGE_312003", trigger_count = 0 }, + { config_id = 1312004, name = "ANY_MONSTER_DIE_312004", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_312004", action = "action_EVENT_ANY_MONSTER_DIE_312004" }, + { config_id = 1312005, name = "GADGET_CREATE_312005", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_312005", action = "action_EVENT_GADGET_CREATE_312005", trigger_count = 0 }, + { config_id = 1312006, name = "SELECT_OPTION_312006", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_312006", action = "action_EVENT_SELECT_OPTION_312006", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 312002 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_312003", "ANY_MONSTER_DIE_312004", "GADGET_CREATE_312005", "SELECT_OPTION_312006" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 312001 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_312003(context, evt) + if 312002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_312003(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133314312, 2) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_312004(context, evt) + if 312001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_312004(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 2002, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_312005(context, evt) + if 312002 ~= evt.param1 or GadgetState.Default ~= ScriptLib.GetGadgetStateByConfigId(context, 0, evt.param1) then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_312005(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133314312, 312002, {174}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_312006(context, evt) + -- 判断是gadgetid 312002 option_id 174 + if 312002 ~= evt.param1 then + return false + end + + if 174 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_312006(context, evt) + -- 将configid为 312002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 312002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 删除指定group: 133314312 ;指定config:312002;物件身上指定option:174; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133314312, 312002, 174) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 2002, 1, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314313.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314313.lua new file mode 100644 index 00000000..c7485e40 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314313.lua @@ -0,0 +1,71 @@ +-- 基础信息 +local base_info = { + group_id = 133314313 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314314.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314314.lua new file mode 100644 index 00000000..1dfb6469 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314314.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133314314 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 314001, gadget_id = 70330261, pos = { x = -294.793, y = -14.671, z = 4772.010 }, rot = { x = 0.000, y = 125.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 314001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314315.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314315.lua new file mode 100644 index 00000000..893af50b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314315.lua @@ -0,0 +1,293 @@ +-- 基础信息 +local base_info = { + group_id = 133314315 +} + +-- Trigger变量 +local defs = { + gadget_receiver_1 = 315002, + gadget_receiver_2 = 315003 +} + +-- DEFS_MISCS +--接收装置列表 +defs.receiverList = { + defs.gadget_receiver_1, + defs.gadget_receiver_2, +} +--玩法完成时锁定的射线装置 +defs.finishedGroupList = { + +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 315001, gadget_id = 70211111, pos = { x = -624.128, y = 187.532, z = 4790.172 }, rot = { x = 0.000, y = 55.527, z = 0.000 }, level = 26, drop_tag = "解谜中级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + -- 接收装置#1 + { config_id = 315002, gadget_id = 70330281, pos = { x = -615.824, y = 187.532, z = 4781.696 }, rot = { x = 0.000, y = 330.000, z = 0.000 }, level = 32, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 }, + -- 接收装置#2 + { config_id = 315003, gadget_id = 70330281, pos = { x = -625.761, y = 187.532, z = 4798.907 }, rot = { x = 0.000, y = 330.000, z = 0.000 }, level = 32, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 同时激活判定 + { config_id = 1315005, name = "GADGET_STATE_CHANGE_315005", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_315005", action = "action_EVENT_GADGET_STATE_CHANGE_315005" }, + -- 玩法完成表现 + { config_id = 1315008, name = "VARIABLE_CHANGE_315008", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_315008", action = "action_EVENT_VARIABLE_CHANGE_315008" }, + -- (可魔改)玩法完成时行为 + { config_id = 1315009, name = "VARIABLE_CHANGE_315009", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_315009", action = "action_EVENT_VARIABLE_CHANGE_315009" }, + -- 玩法完成保底 + { config_id = 1315010, name = "GROUP_LOAD_315010", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_315010", action = "action_EVENT_GROUP_LOAD_315010", trigger_count = 0 }, + -- 保底刷宝箱 + { config_id = 1315012, name = "GROUP_LOAD_315012", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_315012", action = "action_EVENT_GROUP_LOAD_315012", trigger_count = 0 }, + -- 运营埋点 + { config_id = 1315013, name = "VARIABLE_CHANGE_315013", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_315013", action = "action_EVENT_VARIABLE_CHANGE_315013" }, + -- 锁定射线装置group + { config_id = 1315014, name = "VARIABLE_CHANGE_315014", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_315014", action = "action_EVENT_VARIABLE_CHANGE_315014" } +} + +-- 变量 +variables = { + { config_id = 1, name = "isActive", value = 0, no_refresh = true } +} + +-- 废弃数据 +garbages = { + gadgets = { + { config_id = 315004, gadget_id = 70290281, pos = { x = -618.873, y = 187.461, z = 4796.038 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 } + }, + triggers = { + { config_id = 1315006, name = "GADGET_STATE_CHANGE_315006", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_315006", action = "action_EVENT_GADGET_STATE_CHANGE_315006", trigger_count = 0 }, + { config_id = 1315007, name = "GADGET_STATE_CHANGE_315007", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_315007", action = "action_EVENT_GADGET_STATE_CHANGE_315007", trigger_count = 0 }, + { config_id = 1315011, name = "GROUP_LOAD_315011", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_315011", action = "action_EVENT_GROUP_LOAD_315011", trigger_count = 0 } + } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 315002, 315003 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_315005", "VARIABLE_CHANGE_315008", "VARIABLE_CHANGE_315009", "GROUP_LOAD_315010", "GROUP_LOAD_315012", "VARIABLE_CHANGE_315013", "VARIABLE_CHANGE_315014" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 315001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_315005(context, evt) + + for _,v in pairs(defs.receiverList) do + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133314315, v) then + return false + end + + end + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_315005(context, evt) + -- 将本组内变量名为 "isActive" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "isActive", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_315008(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"isActive"为1 + if ScriptLib.GetGroupVariableValue(context, "isActive") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_315008(context, evt) + for _,v in pairs(defs.receiverList)do + -- 改变指定group组133314315中, configid为609002的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 133314315, v, GadgetState.GearAction1)then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + end + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_315009(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"isActive"为1 + if ScriptLib.GetGroupVariableValue(context, "isActive") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_315009(context, evt) + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 133314315, 3) + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_315010(context, evt) + -- 判断变量"isActive"为1 + if ScriptLib.GetGroupVariableValue(context, "isActive") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_315010(context, evt) + for _,v in pairs(defs.receiverList)do + -- 改变指定group组133314315中, configid为609002的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 133314315, v, GadgetState.GearAction1)then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + end + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_315012(context, evt) + -- 判断变量"isActive"为1 + if ScriptLib.GetGroupVariableValue(context, "isActive") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_315012(context, evt) + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 133314315, 3) + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_315013(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"isActive"为1 + if ScriptLib.GetGroupVariableValue(context, "isActive") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_315013(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 31007, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_315014(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"isActive"为1 + if ScriptLib.GetGroupVariableValue(context, "isActive") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_315014(context, evt) + for _,v in pairs(defs.finishedGroupList)do + -- 将本组内变量名为 "isFinished" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "isFinished", 1, v) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + end + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314316.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314316.lua new file mode 100644 index 00000000..b691901f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314316.lua @@ -0,0 +1,141 @@ +-- 基础信息 +local base_info = { + group_id = 133314316 +} + +-- Trigger变量 +local defs = { + pointarray_ID = 331400014, + pointArrayNum = 4, + gadget_shooter = 316001, + gadget_shooterBase_1 = 316002, + gadget_shooterBase_2 = 316003 +} + +-- DEFS_MISCS +--玩法关注: +--发射射线的点 +defs.shootPoints={4} +--短暂停留的点 +defs.shortStayPointList={2,3} +--短暂停留的时间 +defs.stayTime={3} + +--增删点后关注: +--停留点List +defs.stopPoints = {1,4} +--停留点对应底座 +defs.shooterBaseList={ +[1]=defs.gadget_shooterBase_1, +[2]=defs.gadget_shooterBase_2, +} +--玩法结束时停留点 +defs.finalShooterPoint = 4 + + +--Lua Require所需: +--添加的按钮id +defs.optionID=436 +--发射器id +defs.shooterGadgetID=defs.gadget_shooter + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 316001, gadget_id = 70290867, pos = { x = -603.467, y = 175.532, z = 4800.346 }, rot = { x = 0.000, y = 240.820, z = 0.000 }, level = 32, start_route = false, persistent = true, is_use_point_array = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 }, + { config_id = 316002, gadget_id = 70330300, pos = { x = -603.467, y = 175.532, z = 4800.346 }, rot = { x = 0.000, y = 240.820, z = 0.000 }, level = 32, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 }, + { config_id = 316003, gadget_id = 70330300, pos = { x = -625.718, y = 175.532, z = 4798.964 }, rot = { x = 0.000, y = 151.945, z = 0.000 }, level = 32, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 射线埋点 + { config_id = 1316004, name = "SELECT_OPTION_316004", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_316004", action = "action_EVENT_SELECT_OPTION_316004" } +} + +-- 变量 +variables = { + { config_id = 1, name = "curMoveIndex", value = 1, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 316001, 316002, 316003 }, + regions = { }, + triggers = { "SELECT_OPTION_316004" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_316004(context, evt) + -- 判断是gadgetid 0 option_id 0 + if defs.gadget_shooterBase_1 ~= evt.param1 then + return false + end + + if defs.optionID ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_316004(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 31002, 1, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +require "V3_1/ChiWangShooter" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314317.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314317.lua new file mode 100644 index 00000000..6f4da58e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314317.lua @@ -0,0 +1,71 @@ +-- 基础信息 +local base_info = { + group_id = 133314317 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314318.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314318.lua new file mode 100644 index 00000000..82957f26 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314318.lua @@ -0,0 +1,266 @@ +-- 基础信息 +local base_info = { + group_id = 133314318 +} + +-- Trigger变量 +local defs = { + gadget_receiver_1 = 318002 +} + +-- DEFS_MISCS +--接收装置列表 +defs.receiverList = { + defs.gadget_receiver_1, +} +--玩法完成时锁定的射线装置 +defs.finishedGroupList = { + +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 318001, gadget_id = 70211111, pos = { x = -620.840, y = 175.532, z = 4784.379 }, rot = { x = 0.000, y = 59.332, z = 0.000 }, level = 26, drop_tag = "解谜中级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + -- 接收装置#1 + { config_id = 318002, gadget_id = 70290866, pos = { x = -620.978, y = 175.532, z = 4790.069 }, rot = { x = 0.000, y = 151.945, z = 0.000 }, level = 32, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 同时激活判定 + { config_id = 1318005, name = "GADGET_STATE_CHANGE_318005", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_318005", action = "action_EVENT_GADGET_STATE_CHANGE_318005" }, + -- 玩法完成表现 + { config_id = 1318008, name = "VARIABLE_CHANGE_318008", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_318008", action = "action_EVENT_VARIABLE_CHANGE_318008" }, + -- (可魔改)玩法完成时行为 + { config_id = 1318009, name = "VARIABLE_CHANGE_318009", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_318009", action = "action_EVENT_VARIABLE_CHANGE_318009" }, + -- 玩法完成保底 + { config_id = 1318010, name = "GROUP_LOAD_318010", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_318010", action = "action_EVENT_GROUP_LOAD_318010", trigger_count = 0 }, + -- 保底刷宝箱 + { config_id = 1318012, name = "GROUP_LOAD_318012", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_318012", action = "action_EVENT_GROUP_LOAD_318012", trigger_count = 0 }, + -- 锁定射线装置group + { config_id = 1318014, name = "VARIABLE_CHANGE_318014", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_318014", action = "action_EVENT_VARIABLE_CHANGE_318014" } +} + +-- 变量 +variables = { + { config_id = 1, name = "isActive", value = 0, no_refresh = true } +} + +-- 废弃数据 +garbages = { + gadgets = { + { config_id = 318003, gadget_id = 70330281, pos = { x = -621.505, y = 175.461, z = 4791.669 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 32, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 }, + { config_id = 318004, gadget_id = 70290281, pos = { x = -621.825, y = 175.461, z = 4793.962 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 } + }, + triggers = { + { config_id = 1318006, name = "GADGET_STATE_CHANGE_318006", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_318006", action = "action_EVENT_GADGET_STATE_CHANGE_318006", trigger_count = 0 }, + { config_id = 1318007, name = "GADGET_STATE_CHANGE_318007", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_318007", action = "action_EVENT_GADGET_STATE_CHANGE_318007", trigger_count = 0 }, + { config_id = 1318011, name = "GROUP_LOAD_318011", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_318011", action = "action_EVENT_GROUP_LOAD_318011", trigger_count = 0 }, + { config_id = 1318013, name = "VARIABLE_CHANGE_318013", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_318013", action = "action_EVENT_VARIABLE_CHANGE_318013" } + } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 318002 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_318005", "VARIABLE_CHANGE_318008", "VARIABLE_CHANGE_318009", "GROUP_LOAD_318010", "GROUP_LOAD_318012", "VARIABLE_CHANGE_318014" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 318001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_318005(context, evt) + + for _,v in pairs(defs.receiverList) do + if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 133314318, v) then + return false + end + + end + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_318005(context, evt) + -- 将本组内变量名为 "isActive" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "isActive", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_318008(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"isActive"为1 + if ScriptLib.GetGroupVariableValue(context, "isActive") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_318008(context, evt) + for _,v in pairs(defs.receiverList)do + -- 改变指定group组133314318中, configid为609002的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 133314318, v, GadgetState.GearAction1)then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + end + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_318009(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"isActive"为1 + if ScriptLib.GetGroupVariableValue(context, "isActive") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_318009(context, evt) + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 133314318, 3) + + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_318010(context, evt) + -- 判断变量"isActive"为1 + if ScriptLib.GetGroupVariableValue(context, "isActive") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_318010(context, evt) + for _,v in pairs(defs.receiverList)do + -- 改变指定group组133314318中, configid为609002的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 133314318, v, GadgetState.GearAction1)then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + end + return 0 +end + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_318012(context, evt) + -- 判断变量"isActive"为1 + if ScriptLib.GetGroupVariableValue(context, "isActive") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_318012(context, evt) + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 133314318, 3) + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_318014(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"isActive"为1 + if ScriptLib.GetGroupVariableValue(context, "isActive") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_318014(context, evt) + for _,v in pairs(defs.finishedGroupList)do + -- 将本组内变量名为 "isFinished" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "isFinished", 1, v) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + end + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314319.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314319.lua new file mode 100644 index 00000000..c45f2b42 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314319.lua @@ -0,0 +1,139 @@ +-- 基础信息 +local base_info = { + group_id = 133314319 +} + +-- Trigger变量 +local defs = { + pointarray_ID = 331400015, + pointArrayNum = 3, + gadget_shooter = 319002, + gadget_shooterBase_1 = 319001 +} + +-- DEFS_MISCS +--玩法关注 +--发射射线的点 +defs.shootPoints={3} +--短暂停留的点 +defs.shortStayPointList={2} +--短暂停留的时间 +defs.stayTime={3} + +--增删点后关注: +--停留点List +defs.stopPoints = {1,2,3} +--停留点对应底座 +defs.shooterBaseList={ +[1]=defs.gadget_shooterBase_1, +[2]=defs.gadget_shooterBase_1, +[3]=defs.gadget_shooterBase_1, +} +--玩法结束时的停留点 +defs.finalShooterPoint = 3 + + +--Lua Require所需: +--添加的按钮id +defs.optionID=435 +--发射器id +defs.shooterGadgetID=defs.gadget_shooter + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 319001, gadget_id = 70330300, pos = { x = -615.855, y = 175.532, z = 4781.853 }, rot = { x = 0.000, y = 331.705, z = 0.000 }, level = 32, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 }, + { config_id = 319002, gadget_id = 70330280, pos = { x = -615.855, y = 175.532, z = 4781.853 }, rot = { x = 0.000, y = 211.662, z = 0.000 }, level = 32, persistent = true, is_use_point_array = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1319003, name = "SELECT_OPTION_319003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_319003", action = "action_EVENT_SELECT_OPTION_319003", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "curMoveIndex", value = 1, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 319001, 319002 }, + regions = { }, + triggers = { "SELECT_OPTION_319003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_319003(context, evt) + -- 判断是gadgetid 0 option_id 0 + if defs.gadget_shooterBase_1 ~= evt.param1 then + return false + end + + if defs.optionID ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_319003(context, evt) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 31002, 1, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +require "V3_1/ChiWangShooter" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314320.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314320.lua new file mode 100644 index 00000000..c707ef8f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314320.lua @@ -0,0 +1,92 @@ +-- 基础信息 +local base_info = { + group_id = 133314320 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { + { config_id = 320001, shape = RegionShape.SPHERE, radius = 5, pos = { x = -160.426, y = -1.935, z = 4869.798 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1320001, name = "ENTER_REGION_320001", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_320001", action = "action_EVENT_ENTER_REGION_320001", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 320001 }, + triggers = { "ENTER_REGION_320001" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_320001(context, evt) + if evt.param1 ~= 320001 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_320001(context, evt) + ScriptLib.AddQuestProgress(context, "Q7328140") + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314321.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314321.lua new file mode 100644 index 00000000..27142581 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314321.lua @@ -0,0 +1,124 @@ +-- 基础信息 +local base_info = { + group_id = 133314321 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 321001, monster_id = 25210101, pos = { x = -293.972, y = 244.081, z = 4235.826 }, rot = { x = 0.000, y = 6.688, z = 0.000 }, level = 1, drop_tag = "镀金旅团", pose_id = 9505, area_id = 32 }, + { config_id = 321002, monster_id = 25210403, pos = { x = -295.308, y = 244.062, z = 4239.940 }, rot = { x = 0.000, y = 157.264, z = 0.000 }, level = 1, drop_tag = "镀金旅团", pose_id = 9501, area_id = 32 }, + { config_id = 321003, monster_id = 25310201, pos = { x = -293.278, y = 243.992, z = 4238.784 }, rot = { x = 0.000, y = 249.811, z = 0.000 }, level = 1, drop_tag = "中级镀金旅团", pose_id = 9001, area_id = 32 }, + { config_id = 321004, monster_id = 25210402, pos = { x = -296.794, y = 243.949, z = 4237.171 }, rot = { x = 0.000, y = 77.852, z = 0.000 }, level = 1, drop_tag = "镀金旅团", pose_id = 9503, area_id = 32 }, + { config_id = 321005, monster_id = 25310301, pos = { x = -289.101, y = 245.779, z = 4242.554 }, rot = { x = 0.000, y = 236.939, z = 0.000 }, level = 1, drop_tag = "中级镀金旅团", area_id = 32 }, + { config_id = 321007, monster_id = 25310101, pos = { x = -287.919, y = 245.795, z = 4239.444 }, rot = { x = 0.000, y = 252.131, z = 0.000 }, level = 1, drop_tag = "中级镀金旅团", pose_id = 1, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 321009, gadget_id = 70220048, pos = { x = -300.591, y = 241.390, z = 4239.875 }, rot = { x = 358.843, y = 347.560, z = 354.770 }, level = 1, area_id = 32 }, + { config_id = 321010, gadget_id = 70330396, pos = { x = -304.603, y = 240.233, z = 4240.195 }, rot = { x = 0.890, y = 359.951, z = 353.758 }, level = 1, state = GadgetState.GearStart, area_id = 32 }, + { config_id = 321011, gadget_id = 70330396, pos = { x = -285.345, y = 245.778, z = 4243.338 }, rot = { x = 358.865, y = 0.115, z = 0.374 }, level = 1, state = GadgetState.GearStart, area_id = 32 }, + { config_id = 321012, gadget_id = 70310006, pos = { x = -294.350, y = 243.979, z = 4237.696 }, rot = { x = 0.894, y = 0.069, z = 0.896 }, level = 1, state = GadgetState.GearStart, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1321013, name = "ANY_MONSTER_DIE_321013", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_321013", action = "action_EVENT_ANY_MONSTER_DIE_321013" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 321001, 321002, 321003, 321004 }, + gadgets = { 321009, 321010, 321011, 321012 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_321013" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 321005, 321007 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_321013(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_321013(context, evt) + -- play_type含义:1·代表开始播放; 2·代表停止播放 + -- 在指定位置播放或停止音效资源 + local pos = {x=-309, y=243, z=4230} + if 0 ~= ScriptLib.ScenePlaySound(context, {play_pos = pos, sound_name = "LevelHornSound001", play_type= 1, is_broadcast = false }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_soundplay") + return -1 + end + + -- 在指定位置对应半径范围播放reminder + local pos = {x=-309,y=243,z=4230} + if 0 ~= ScriptLib.ShowReminderRadius(context, 400004, pos, 50) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui_bypos") + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133314321, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314322.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314322.lua new file mode 100644 index 00000000..3ca13cbb --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314322.lua @@ -0,0 +1,104 @@ +-- 基础信息 +local base_info = { + group_id = 133314322 +} + +-- Trigger变量 +local defs = { + move_sandworm_id = 322001, + move_region = 322002, + attack_region = 322003, + attack_times = 2, + move_sandworm_lifetime = 20 +} + +-- DEFS_MISCS +local region_config = +{ + alert_by_tick_normal = {200,300}, + alert_by_tick_sandstorm = {200,300}, +} + + + +local sandworm_point_array = +{ + point_array = 331400016, max_point = 10 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + [322001] = { config_id = 322001, gadget_id = 70290762, pos = { x = -742.032, y = -89.762, z = 4455.844 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, is_use_point_array = true, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE, area_id = 32 }, + [322004] = { config_id = 322004, gadget_id = 70290624, pos = { x = -735.072, y = -86.822, z = 4436.408 }, rot = { x = 20.364, y = 3.290, z = 18.168 }, level = 32, area_id = 32 }, + [322005] = { config_id = 322005, gadget_id = 70290624, pos = { x = -739.065, y = -88.590, z = 4455.384 }, rot = { x = 355.096, y = 354.474, z = 29.742 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { + [322002] = { config_id = 322002, shape = RegionShape.POLYGON, pos = { x = -747.898, y = -86.063, z = 4450.527 }, height = 41.749, point_array = { { x = -723.892, y = 4449.394 }, { x = -731.263, y = 4436.595 }, { x = -749.509, y = 4426.292 }, { x = -746.573, y = 4435.423 }, { x = -749.187, y = 4440.184 }, { x = -755.158, y = 4439.969 }, { x = -756.510, y = 4447.069 }, { x = -771.904, y = 4456.449 }, { x = -766.740, y = 4461.939 }, { x = -757.038, y = 4462.369 }, { x = -753.475, y = 4471.846 }, { x = -745.895, y = 4474.763 }, { x = -739.044, y = 4459.371 } }, area_id = 32 }, + [322003] = { config_id = 322003, shape = RegionShape.SPHERE, radius = 12, pos = { x = -738.992, y = -91.179, z = 4445.491 }, area_id = 32 } +} + +-- 触发器 +triggers = { + { config_id = 1322002, name = "ENTER_REGION_322002", event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "" }, + { config_id = 1322003, name = "ENTER_REGION_322003", event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 322004, 322005 }, + regions = { 322002, 322003 }, + triggers = { "ENTER_REGION_322002", "ENTER_REGION_322003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_4/SandwormBigworldControl" +require "V3_4/SandwormToolkit" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314323.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314323.lua new file mode 100644 index 00000000..8079999b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314323.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133314323 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 323001, monster_id = 25210201, pos = { x = -693.418, y = 120.877, z = 4281.052 }, rot = { x = 0.000, y = 74.486, z = 0.000 }, level = 32, drop_tag = "镀金旅团", disableWander = true, pose_id = 9002, area_id = 32 }, + { config_id = 323002, monster_id = 25210102, pos = { x = -692.489, y = 120.971, z = 4281.118 }, rot = { x = 0.000, y = 38.115, z = 0.000 }, level = 32, drop_tag = "镀金旅团", disableWander = true, pose_id = 9003, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 323001, 323002 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314324.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314324.lua new file mode 100644 index 00000000..6f5394d4 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314324.lua @@ -0,0 +1,77 @@ +-- 基础信息 +local base_info = { + group_id = 133314324 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 324002, monster_id = 23050101, pos = { x = -586.822, y = 172.022, z = 4216.337 }, rot = { x = 0.000, y = 148.694, z = 0.000 }, level = 32, drop_tag = "藏镜侍女", disableWander = true, area_id = 32 }, + { config_id = 324003, monster_id = 25310101, pos = { x = -583.894, y = 172.457, z = 4213.547 }, rot = { x = 0.000, y = 331.158, z = 0.000 }, level = 32, drop_tag = "中级镀金旅团", disableWander = true, pose_id = 9003, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 324001, gadget_id = 70330342, pos = { x = -583.359, y = 172.225, z = 4219.221 }, rot = { x = 16.358, y = 286.518, z = 2.991 }, level = 26, drop_tag = "摩拉石箱须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 4 }, area_id = 32 }, + { config_id = 324004, gadget_id = 70210101, pos = { x = -582.448, y = 172.955, z = 4221.818 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜武器须弥", isOneoff = true, persistent = true, area_id = 32 }, + { config_id = 324005, gadget_id = 70210101, pos = { x = -581.429, y = 173.876, z = 4220.779 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜遗物须弥", isOneoff = true, persistent = true, area_id = 32 }, + { config_id = 324006, gadget_id = 70210101, pos = { x = -616.423, y = 159.487, z = 4228.071 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 324002, 324003 }, + gadgets = { 324001, 324004, 324005, 324006 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314325.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314325.lua new file mode 100644 index 00000000..b4b81cad --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314325.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133314325 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 325001, gadget_id = 70220103, pos = { x = -725.652, y = -14.415, z = 4459.967 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 325002, gadget_id = 70220103, pos = { x = -717.979, y = -4.905, z = 4482.544 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 325001, 325002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314326.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314326.lua new file mode 100644 index 00000000..888140b3 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314326.lua @@ -0,0 +1,105 @@ +-- 基础信息 +local base_info = { + group_id = 133314326 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 326001, monster_id = 21010201, pos = { x = -1113.422, y = 120.037, z = 4821.526 }, rot = { x = 0.000, y = 81.595, z = 0.000 }, level = 32, drop_tag = "丘丘人", disableWander = true, area_id = 32 }, + { config_id = 326004, monster_id = 21020201, pos = { x = -1118.211, y = 119.834, z = 4812.042 }, rot = { x = 0.000, y = 298.487, z = 0.000 }, level = 32, drop_tag = "丘丘暴徒", pose_id = 401, area_id = 32 }, + { config_id = 326005, monster_id = 21030101, pos = { x = -1110.501, y = 120.948, z = 4827.149 }, rot = { x = 0.000, y = 177.572, z = 0.000 }, level = 32, drop_tag = "丘丘萨满", pose_id = 9012, area_id = 32 }, + { config_id = 326007, monster_id = 26090801, pos = { x = -1110.339, y = 121.527, z = 4822.573 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 104, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 326002, gadget_id = 70211002, pos = { x = -1115.742, y = 125.881, z = 4811.825 }, rot = { x = 13.391, y = 300.519, z = 358.633 }, level = 26, drop_tag = "战斗低级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 326006, gadget_id = 70710221, pos = { x = -1110.428, y = 121.476, z = 4822.628 }, rot = { x = 7.751, y = 209.272, z = 333.947 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1326003, name = "ANY_MONSTER_DIE_326003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_326003", action = "action_EVENT_ANY_MONSTER_DIE_326003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 326001, 326004, 326005, 326007 }, + gadgets = { 326002, 326006 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_326003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_326003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_326003(context, evt) + -- 将configid为 326002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 326002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4000, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314327.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314327.lua new file mode 100644 index 00000000..7d2468dd --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314327.lua @@ -0,0 +1,267 @@ +-- 基础信息 +local base_info = { + group_id = 133314327 +} + +-- Trigger变量 +local defs = { + duration = 70, + kill_sum = 6, + group_id = 133314327, + gadget_controller_id = 327004 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 327001, monster_id = 25310101, pos = { x = -1199.244, y = 128.715, z = 4732.688 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "中级镀金旅团", isOneoff = true, pose_id = 1, area_id = 32, isBlockOneoff = true }, + { config_id = 327010, monster_id = 25310101, pos = { x = -1192.427, y = 127.865, z = 4734.273 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "中级镀金旅团", isOneoff = true, pose_id = 1, area_id = 32, isBlockOneoff = true } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 327002, gadget_id = 70350082, pos = { x = -1195.214, y = 129.722, z = 4725.525 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, persistent = true, area_id = 32 }, + { config_id = 327003, gadget_id = 70211001, pos = { x = -1195.180, y = 129.727, z = 4728.768 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "战斗低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 327004, gadget_id = 70360001, pos = { x = -1195.224, y = 130.192, z = 4725.511 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 2.0rel加的保底,如果group在挑战中间被卸载了,需要在加载时加个保底置回初始状态 + { config_id = 1327005, name = "GROUP_LOAD_327005", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_327005", action = "action_EVENT_GROUP_LOAD_327005", trigger_count = 0 }, + { config_id = 1327006, name = "CHALLENGE_SUCCESS_327006", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "180", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_327006", trigger_count = 0 }, + { config_id = 1327007, name = "CHALLENGE_FAIL_327007", event = EventType.EVENT_CHALLENGE_FAIL, source = "180", condition = "", action = "action_EVENT_CHALLENGE_FAIL_327007", trigger_count = 0 }, + { config_id = 1327008, name = "GADGET_CREATE_327008", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_327008", action = "action_EVENT_GADGET_CREATE_327008", trigger_count = 0 }, + { config_id = 1327009, name = "SELECT_OPTION_327009", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_327009", action = "action_EVENT_SELECT_OPTION_327009", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "isFinish", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 327002, 327004 }, + regions = { }, + triggers = { "GROUP_LOAD_327005", "CHALLENGE_SUCCESS_327006", "CHALLENGE_FAIL_327007", "GADGET_CREATE_327008", "SELECT_OPTION_327009" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { 327001, 327010 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GROUP_LOAD_327005(context, evt) + -- 判断变量"isFinish"为0 + if ScriptLib.GetGroupVariableValue(context, "isFinish") ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_327005(context, evt) + -- 将configid为 327002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 327002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为327004的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 327004 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133314327, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3001, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_327006(context, evt) + -- 将本组内变量名为 "isFinish" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "isFinish", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 将configid为 327002 的物件更改为状态 GadgetState.GearStop + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 327002, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为327003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 327003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3001, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_327007(context, evt) + -- 将configid为 327002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 327002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为327004的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 327004 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133314327, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3001, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_327008(context, evt) + if 327004 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_327008(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133314327, 327004, {177}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_327009(context, evt) + -- 判断是gadgetid 327004 option_id 177 + if 327004 ~= evt.param1 then + return false + end + + if 177 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_327009(context, evt) + -- 180号挑战,duration内击杀kill_sum的怪物 + if 0 ~= ScriptLib.ActiveChallenge(context, 180, 180, defs.duration, defs.group_id, defs.kill_sum, 0) then + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, defs.group_id, 2) + + --永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = defs.gadget_controller_id }) then + return -1 + end + + + -- 将configid为 327002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 327002, GadgetState.GearStart) then + return -1 + end + + + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3001, 1, 1) then + return -1 + end + + return 0 + +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314328.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314328.lua new file mode 100644 index 00000000..fd8d11b9 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314328.lua @@ -0,0 +1,377 @@ +-- 基础信息 +local base_info = { + group_id = 133314328 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 328001, monster_id = 25210302, pos = { x = -942.242, y = 109.991, z = 4793.077 }, rot = { x = 0.000, y = 209.879, z = 0.000 }, level = 1, drop_id = 1000100, disableWander = true, area_id = 32 }, + { config_id = 328002, monster_id = 25310101, pos = { x = -960.375, y = 108.790, z = 4783.111 }, rot = { x = 0.000, y = 94.152, z = 0.000 }, level = 1, drop_id = 1000100, disableWander = true, pose_id = 1, area_id = 32 }, + { config_id = 328003, monster_id = 25210102, pos = { x = -960.859, y = 108.687, z = 4777.761 }, rot = { x = 0.000, y = 70.493, z = 0.000 }, level = 1, drop_id = 1000100, disableWander = true, area_id = 32 }, + { config_id = 328004, monster_id = 25210403, pos = { x = -943.405, y = 109.079, z = 4764.621 }, rot = { x = 0.000, y = 333.185, z = 0.000 }, level = 1, drop_id = 1000100, disableWander = true, area_id = 32 }, + { config_id = 328005, monster_id = 25210302, pos = { x = -936.887, y = 111.367, z = 4784.122 }, rot = { x = 0.000, y = 283.179, z = 0.000 }, level = 1, drop_id = 1000100, disableWander = true, area_id = 32 }, + { config_id = 328006, monster_id = 25310301, pos = { x = -937.915, y = 111.037, z = 4789.330 }, rot = { x = 0.000, y = 241.969, z = 0.000 }, level = 1, drop_id = 1000100, disableWander = true, area_id = 32 }, + { config_id = 328007, monster_id = 25210201, pos = { x = -948.154, y = 108.960, z = 4766.416 }, rot = { x = 0.000, y = 9.174, z = 0.000 }, level = 1, drop_id = 1000100, disableWander = true, area_id = 32 }, + { config_id = 328008, monster_id = 25210201, pos = { x = -940.188, y = 109.899, z = 4769.505 }, rot = { x = 0.000, y = 297.986, z = 0.000 }, level = 1, drop_id = 1000100, disableWander = true, area_id = 32 }, + { config_id = 328009, monster_id = 25210102, pos = { x = -948.058, y = 109.029, z = 4793.077 }, rot = { x = 0.000, y = 155.317, z = 0.000 }, level = 1, drop_id = 1000100, disableWander = true, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 328010, gadget_id = 70350036, pos = { x = -948.193, y = 109.474, z = 4780.708 }, rot = { x = 346.804, y = 66.322, z = 356.223 }, level = 1, area_id = 32 }, + { config_id = 328011, gadget_id = 70350023, pos = { x = -948.229, y = 109.473, z = 4780.693 }, rot = { x = 357.377, y = 63.437, z = 0.395 }, level = 19, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1328012, name = "ANY_MONSTER_DIE_328012", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_328012", action = "action_EVENT_ANY_MONSTER_DIE_328012", trigger_count = 0 }, + { config_id = 1328013, name = "ANY_MONSTER_DIE_328013", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_328013", action = "action_EVENT_ANY_MONSTER_DIE_328013", trigger_count = 0 }, + { config_id = 1328014, name = "GADGET_CREATE_328014", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_328014", action = "action_EVENT_GADGET_CREATE_328014", trigger_count = 0 }, + { config_id = 1328015, name = "ANY_MONSTER_DIE_328015", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "action_EVENT_ANY_MONSTER_DIE_328015", trigger_count = 0 }, + { config_id = 1328016, name = "ANY_MONSTER_DIE_328016", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_328016", action = "action_EVENT_ANY_MONSTER_DIE_328016", trigger_count = 0 }, + { config_id = 1328017, name = "SELECT_OPTION_328017", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_328017", action = "action_EVENT_SELECT_OPTION_328017", trigger_count = 0 }, + { config_id = 1328018, name = "CHALLENGE_SUCCESS_328018", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "666", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_328018", trigger_count = 0 }, + { config_id = 1328019, name = "CHALLENGE_FAIL_328019", event = EventType.EVENT_CHALLENGE_FAIL, source = "666", condition = "", action = "action_EVENT_CHALLENGE_FAIL_328019", trigger_count = 0 }, + { config_id = 1328020, name = "ANY_MONSTER_LIVE_328020", event = EventType.EVENT_ANY_MONSTER_LIVE, source = "", condition = "condition_EVENT_ANY_MONSTER_LIVE_328020", action = "action_EVENT_ANY_MONSTER_LIVE_328020", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "deadMonster", value = 0, no_refresh = false }, + { config_id = 2, name = "hasFinished", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 328011 }, + regions = { }, + triggers = { "GADGET_CREATE_328014", "ANY_MONSTER_DIE_328015", "SELECT_OPTION_328017", "CHALLENGE_SUCCESS_328018", "CHALLENGE_FAIL_328019" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 328001, 328005, 328006, 328009 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_328012", "ANY_MONSTER_LIVE_328020" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { 328004, 328007, 328008 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_328013" }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { 328002, 328003 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_328016" }, + rand_weight = 100 + }, + { + -- suite_id = 5, + -- description = , + monsters = { }, + gadgets = { 328010 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_328012(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_328012(context, evt) + -- play_type含义:1·代表开始播放; 2·代表停止播放 + -- 在指定位置播放或停止音效资源 + local pos = {x=-2565, y=173, z=5393} + if 0 ~= ScriptLib.ScenePlaySound(context, {play_pos = pos, sound_name = "LevelHornSound001", play_type= 1, is_broadcast = false }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_soundplay") + return -1 + end + + -- 在指定位置对应半径范围播放reminder + local pos = {x=-2565,y=173,z=5393} + if 0 ~= ScriptLib.ShowReminderRadius(context, 400002, pos, 50) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui_bypos") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133314328, 2) + + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 133314328, 3) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_328013(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_328013(context, evt) + -- play_type含义:1·代表开始播放; 2·代表停止播放 + -- 在指定位置播放或停止音效资源 + local pos = {x=-2565, y=173, z=5393} + if 0 ~= ScriptLib.ScenePlaySound(context, {play_pos = pos, sound_name = "LevelHornSound001", play_type= 1, is_broadcast = false }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_soundplay") + return -1 + end + + -- 在指定位置对应半径范围播放reminder + local pos = {x=-2565,y=173,z=5393} + if 0 ~= ScriptLib.ShowReminderRadius(context, 400003, pos, 50) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui_bypos") + return -1 + end + + -- 删除suite3的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133314328, 3) + + -- 添加suite4的新内容 + ScriptLib.AddExtraGroupSuite(context, 133314328, 4) + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_328014(context, evt) + if 328011 ~= evt.param1 then + return false + end + + -- 判断变量"hasFinished"为0 + if ScriptLib.GetGroupVariableValue(context, "hasFinished") ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_328014(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133314328, 328011, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_328015(context, evt) + -- 针对当前group内变量名为 "deadMonster" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "deadMonster", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_328016(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_328016(context, evt) + -- 删除suite4的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133314328, 4) + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_328017(context, evt) + -- 判断是gadgetid 328011 option_id 7 + if 328011 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_328017(context, evt) + -- 将configid为 328011 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 328011, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133314328, 2) + + -- 删除指定group: 133314328 ;指定config:328011;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133314328, 328011, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_328018(context, evt) + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133314328, 2) + + -- 删除suite3的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133314328, 3) + + -- 删除suite4的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133314328, 4) + + -- 删除suite5的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133314328, 5) + + -- 将configid为 328011 的物件更改为状态 GadgetState.GearAction1 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 328011, GadgetState.GearAction1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 针对当前group内变量名为 "hasFinished" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "hasFinished", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_328019(context, evt) + -- 将configid为 328011 的物件更改为状态 GadgetState.GearAction2 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 328011, GadgetState.GearAction2) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将本组内变量名为 "deadMonster" 的变量设置为 0 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "deadMonster", 0) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133314328, 2) + + -- 删除suite3的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133314328, 3) + + -- 删除suite4的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133314328, 4) + + -- 删除suite5的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133314328, 5) + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133314328, 328011, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_LIVE_328020(context, evt) + if 328006 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_LIVE_328020(context, evt) + -- 添加suite5的新内容 + ScriptLib.AddExtraGroupSuite(context, 133314328, 5) + + -- 创建编号为666(该挑战的识别id),挑战内容为14的区域挑战,具体参数填写方式,见DungeonChallengeData表中的注释,所有填写的值都必须是int类型 + if 0 ~= ScriptLib.ActiveChallenge(context, 666, 14, 133309672, 9, 672011, 0) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_challenge") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314329.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314329.lua new file mode 100644 index 00000000..484a528c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314329.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133314329 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 329001, monster_id = 21010701, pos = { x = -362.606, y = 234.931, z = 4226.773 }, rot = { x = 0.000, y = 263.987, z = 0.000 }, level = 32, drop_tag = "丘丘人", area_id = 32 }, + { config_id = 329002, monster_id = 21010701, pos = { x = -357.738, y = 236.080, z = 4227.145 }, rot = { x = 0.000, y = 262.379, z = 0.000 }, level = 32, drop_tag = "丘丘人", area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 329001, 329002 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314330.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314330.lua new file mode 100644 index 00000000..f0f5f026 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314330.lua @@ -0,0 +1,80 @@ +-- 基础信息 +local base_info = { + group_id = 133314330 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 330002, monster_id = 28060301, pos = { x = -563.825, y = 116.596, z = 4597.996 }, rot = { x = 0.000, y = 318.620, z = 0.000 }, level = 32, drop_tag = "鸟类", disableWander = true, pose_id = 101, area_id = 32 }, + { config_id = 330003, monster_id = 25210202, pos = { x = -564.762, y = 114.745, z = 4607.296 }, rot = { x = 0.000, y = 141.316, z = 0.000 }, level = 32, drop_tag = "镀金旅团", disableWander = true, pose_id = 9503, area_id = 32 }, + { config_id = 330004, monster_id = 25310101, pos = { x = -563.849, y = 114.935, z = 4606.639 }, rot = { x = 0.000, y = 359.938, z = 0.000 }, level = 32, drop_tag = "中级镀金旅团", disableWander = true, pose_id = 9005, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 330001, gadget_id = 71700430, pos = { x = -563.668, y = 114.606, z = 4602.638 }, rot = { x = 0.000, y = 342.774, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 330005, gadget_id = 70220128, pos = { x = -564.055, y = 114.762, z = 4606.642 }, rot = { x = 13.042, y = 262.648, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 330006, gadget_id = 71700519, pos = { x = -564.579, y = 114.735, z = 4605.520 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 330007, gadget_id = 70300105, pos = { x = -558.561, y = 116.251, z = 4608.730 }, rot = { x = 0.000, y = 0.000, z = 15.123 }, level = 32, area_id = 32 }, + { config_id = 330009, gadget_id = 70210101, pos = { x = -559.255, y = 116.006, z = 4609.354 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜通用须弥", persistent = true, area_id = 32 }, + { config_id = 330010, gadget_id = 70210101, pos = { x = -564.754, y = 114.700, z = 4605.694 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜果蔬须弥", persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 330002, 330003, 330004 }, + gadgets = { 330001, 330005, 330006, 330007, 330009, 330010 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314331.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314331.lua new file mode 100644 index 00000000..1d2d8f76 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314331.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133314331 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 331001, monster_id = 28060901, pos = { x = -610.400, y = 86.875, z = 4366.794 }, rot = { x = 0.000, y = 77.007, z = 0.000 }, level = 32, drop_tag = "驮兽镀金旅团", pose_id = 1, area_id = 32 }, + { config_id = 331002, monster_id = 25210101, pos = { x = -602.197, y = 90.172, z = 4363.099 }, rot = { x = 0.000, y = 88.344, z = 0.000 }, level = 32, drop_tag = "镀金旅团", area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 331001, 331002 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314332.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314332.lua new file mode 100644 index 00000000..c3cfd29d --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314332.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 133314332 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 332001, monster_id = 21010701, pos = { x = -182.746, y = 63.821, z = 4840.877 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "丘丘人", area_id = 32 }, + { config_id = 332002, monster_id = 21010701, pos = { x = -175.549, y = 61.866, z = 4842.042 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "丘丘人", area_id = 32 }, + { config_id = 332003, monster_id = 28020108, pos = { x = -178.179, y = 63.699, z = 4852.673 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "走兽", area_id = 32 }, + { config_id = 332004, monster_id = 28020108, pos = { x = -174.110, y = 62.632, z = 4854.022 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "走兽", area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 332001, 332002, 332003, 332004 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314334.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314334.lua new file mode 100644 index 00000000..8e1b4d86 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314334.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 133314334 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 334001, monster_id = 20011301, pos = { x = -585.982, y = 175.376, z = 4154.916 }, rot = { x = 0.000, y = 231.533, z = 0.000 }, level = 32, drop_tag = "大史莱姆", area_id = 32 }, + { config_id = 334002, monster_id = 26090901, pos = { x = -617.746, y = 162.865, z = 4145.134 }, rot = { x = 0.000, y = 343.366, z = 0.000 }, level = 32, drop_tag = "蕈兽", disableWander = true, pose_id = 101, area_id = 25 }, + { config_id = 334004, monster_id = 26090901, pos = { x = -621.974, y = 162.418, z = 4149.107 }, rot = { x = 0.000, y = 295.761, z = 0.000 }, level = 32, drop_tag = "蕈兽", pose_id = 101, area_id = 25 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 334003, gadget_id = 70220103, pos = { x = -598.884, y = 176.247, z = 4156.725 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 25 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 334001, 334002, 334004 }, + gadgets = { 334003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314338.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314338.lua new file mode 100644 index 00000000..ff080bd1 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314338.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133314338 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 338001, monster_id = 28060501, pos = { x = -737.513, y = 54.523, z = 4438.412 }, rot = { x = 0.000, y = 156.159, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 4, area_id = 32, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE }, + { config_id = 338002, monster_id = 28060501, pos = { x = -741.353, y = 53.324, z = 4447.427 }, rot = { x = 0.000, y = 157.102, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 4, area_id = 32, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE }, + { config_id = 338003, monster_id = 28060301, pos = { x = -705.492, y = 71.235, z = 4437.748 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "鸟类", pose_id = 121, area_id = 32, vision_level = VisionLevelType.VISION_LEVEL_LITTLE_REMOTE } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 338001, 338002, 338003 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314847.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314847.lua new file mode 100644 index 00000000..337e169d --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314847.lua @@ -0,0 +1,110 @@ +-- 基础信息 +local base_info = { + group_id = 133314847 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 847001, monster_id = 21020201, pos = { x = -431.724, y = 152.253, z = 4698.650 }, rot = { x = 0.000, y = 208.725, z = 0.000 }, level = 32, drop_tag = "丘丘暴徒", disableWander = true, pose_id = 401, area_id = 32 }, + { config_id = 847004, monster_id = 21030401, pos = { x = -450.511, y = 149.400, z = 4687.598 }, rot = { x = 0.000, y = 118.016, z = 0.000 }, level = 32, drop_tag = "丘丘萨满", pose_id = 9012, area_id = 32 }, + { config_id = 847005, monster_id = 21010301, pos = { x = -438.930, y = 145.694, z = 4686.955 }, rot = { x = 0.000, y = 33.284, z = 0.000 }, level = 32, drop_tag = "丘丘人", pose_id = 9012, area_id = 32 }, + { config_id = 847006, monster_id = 21010301, pos = { x = -431.894, y = 145.404, z = 4684.234 }, rot = { x = 0.000, y = 320.134, z = 0.000 }, level = 32, drop_tag = "丘丘人", pose_id = 9012, area_id = 32 }, + { config_id = 847007, monster_id = 21010501, pos = { x = -436.376, y = 144.621, z = 4684.431 }, rot = { x = 0.000, y = 23.308, z = 0.000 }, level = 32, drop_tag = "远程丘丘人", pose_id = 9012, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 847002, gadget_id = 70211012, pos = { x = -434.634, y = 146.226, z = 4686.851 }, rot = { x = 346.151, y = 26.858, z = 359.916 }, level = 26, drop_tag = "战斗中级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 847008, gadget_id = 71700105, pos = { x = -435.811, y = 146.253, z = 4687.289 }, rot = { x = 0.405, y = 114.317, z = 356.734 }, level = 32, area_id = 32 }, + { config_id = 847009, gadget_id = 71700105, pos = { x = -433.382, y = 146.119, z = 4686.240 }, rot = { x = 1.689, y = 119.729, z = 354.659 }, level = 32, area_id = 32 }, + { config_id = 847010, gadget_id = 70310006, pos = { x = -429.300, y = 152.239, z = 4697.098 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 32 }, + { config_id = 847011, gadget_id = 70210101, pos = { x = -427.074, y = 145.994, z = 4683.097 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜破损须弥", persistent = true, area_id = 32 }, + { config_id = 847012, gadget_id = 70210101, pos = { x = -425.363, y = 146.666, z = 4683.514 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜武器须弥", persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1847003, name = "ANY_MONSTER_DIE_847003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_847003", action = "action_EVENT_ANY_MONSTER_DIE_847003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 847001, 847004, 847005, 847006, 847007 }, + gadgets = { 847002, 847008, 847009, 847010, 847011, 847012 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_847003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_847003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_847003(context, evt) + -- 将configid为 847002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 847002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4000, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133314849.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133314849.lua new file mode 100644 index 00000000..1a066a9d --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133314849.lua @@ -0,0 +1,104 @@ +-- 基础信息 +local base_info = { + group_id = 133314849 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 849001, monster_id = 23010201, pos = { x = -211.371, y = -33.539, z = 4768.297 }, rot = { x = 0.000, y = 119.329, z = 0.000 }, level = 32, drop_tag = "先遣队", disableWander = true, pose_id = 9011, area_id = 32 }, + { config_id = 849005, monster_id = 23020101, pos = { x = -212.456, y = -33.455, z = 4762.883 }, rot = { x = 0.000, y = 24.927, z = 0.000 }, level = 32, drop_tag = "债务处理人", disableWander = true, area_id = 32 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 849002, gadget_id = 70210101, pos = { x = -214.792, y = -32.731, z = 4764.318 }, rot = { x = 0.000, y = 289.160, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜武器须弥", isOneoff = true, persistent = true, area_id = 32 }, + { config_id = 849003, gadget_id = 70211002, pos = { x = -215.191, y = -33.455, z = 4760.132 }, rot = { x = 0.000, y = 128.007, z = 0.000 }, level = 26, drop_tag = "战斗低级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 32 }, + { config_id = 849006, gadget_id = 70210101, pos = { x = -215.338, y = -32.310, z = 4763.276 }, rot = { x = 0.000, y = 4.489, z = 0.000 }, level = 26, drop_tag = "搜刮点解谜人文须弥", isOneoff = true, persistent = true, area_id = 32 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1849004, name = "ANY_MONSTER_DIE_849004", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_849004", action = "action_EVENT_ANY_MONSTER_DIE_849004" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 849001, 849005 }, + gadgets = { 849002, 849003, 849006 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_849004" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_849004(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_849004(context, evt) + -- 将configid为 849003 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 849003, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4000, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133315311.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133315311.lua index f6c117b9..e5a1a26d 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_group133315311.lua +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133315311.lua @@ -105,8 +105,9 @@ suites = { -- 触发操作 function action_EVENT_SELECT_OPTION_311006(context, evt) if evt.param1 == 66001 and evt.param2 == 190 and ScriptLib.IsWidgetEquipped(context, ScriptLib.GetSceneOwnerUid(context), 220018) == true then - ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = 2354.263,y = 272.9032,z = -686.8663}, duration = 3, is_force = true, is_broadcast = false, is_recover_keep_current = false, delay = 0, is_set_follow_pos =false, is_abs_follow_pos=false, follow_pos = {x=0,y=0,z=0}, is_force_walk =false, is_change_play_mode = false, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.Keep_ROT_X, custom_radius = 0}) + ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = 2354.263,y = 272.9032,z = -686.8663}, duration = 3, is_force = true, is_broadcast = false, is_recover_keep_current = false, delay = 0, is_set_follow_pos =false, follow_pos = {x=0,y=0,z=0}, is_force_walk =false, is_change_play_mode = false, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.KEEP_ROT_X, custom_radius = 0}) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316001.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316001.lua new file mode 100644 index 00000000..cf08b861 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316001.lua @@ -0,0 +1,101 @@ +-- 基础信息 +local base_info = { + group_id = 133316001 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 1001, monster_id = 21020501, pos = { x = 653.930, y = 282.425, z = 6771.112 }, rot = { x = 0.000, y = 246.511, z = 0.000 }, level = 32, drop_tag = "丘丘岩盔王", disableWander = true, area_id = 30 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 1002, gadget_id = 70211022, pos = { x = 660.943, y = 285.973, z = 6779.375 }, rot = { x = 0.000, y = 218.143, z = 0.000 }, level = 26, drop_tag = "战斗高级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1001003, name = "ANY_MONSTER_DIE_1003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_1003", action = "action_EVENT_ANY_MONSTER_DIE_1003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 1001 }, + gadgets = { 1002 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_1003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_1003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_1003(context, evt) + -- 将configid为 1002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 1002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4001, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316002.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316002.lua new file mode 100644 index 00000000..82f3616a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316002.lua @@ -0,0 +1,101 @@ +-- 基础信息 +local base_info = { + group_id = 133316002 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 2001, monster_id = 21020501, pos = { x = 829.132, y = 341.643, z = 6480.877 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "丘丘岩盔王", disableWander = true, area_id = 30 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 2002, gadget_id = 70211022, pos = { x = 829.089, y = 341.643, z = 6484.153 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "战斗高级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1002003, name = "ANY_MONSTER_DIE_2003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_2003", action = "action_EVENT_ANY_MONSTER_DIE_2003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 2001 }, + gadgets = { 2002 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_2003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_2003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_2003(context, evt) + -- 将configid为 2002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 2002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4001, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316003.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316003.lua new file mode 100644 index 00000000..064207da --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316003.lua @@ -0,0 +1,101 @@ +-- 基础信息 +local base_info = { + group_id = 133316003 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 3001, monster_id = 21020501, pos = { x = 587.109, y = 297.489, z = 6599.324 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "丘丘岩盔王", disableWander = true, area_id = 30 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 3002, gadget_id = 70211022, pos = { x = 587.066, y = 297.489, z = 6602.600 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "战斗高级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1003003, name = "ANY_MONSTER_DIE_3003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_3003", action = "action_EVENT_ANY_MONSTER_DIE_3003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 3001 }, + gadgets = { 3002 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_3003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_3003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_3003(context, evt) + -- 将configid为 3002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 3002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4001, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316004.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316004.lua new file mode 100644 index 00000000..21160383 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316004.lua @@ -0,0 +1,103 @@ +-- 基础信息 +local base_info = { + group_id = 133316004 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 4001, monster_id = 21010201, pos = { x = 675.760, y = 320.924, z = 6309.517 }, rot = { x = 0.000, y = 65.878, z = 0.000 }, level = 32, drop_tag = "丘丘人", disableWander = true, area_id = 30 }, + { config_id = 4004, monster_id = 21010101, pos = { x = 676.702, y = 321.531, z = 6317.588 }, rot = { x = 0.000, y = 152.447, z = 0.000 }, level = 32, drop_tag = "丘丘人", area_id = 30 }, + { config_id = 4005, monster_id = 21010101, pos = { x = 677.076, y = 321.254, z = 6313.016 }, rot = { x = 0.000, y = 128.626, z = 0.000 }, level = 32, drop_tag = "丘丘人", area_id = 30 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 4002, gadget_id = 70211012, pos = { x = 671.603, y = 322.631, z = 6315.229 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "战斗中级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1004003, name = "ANY_MONSTER_DIE_4003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_4003", action = "action_EVENT_ANY_MONSTER_DIE_4003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 4001, 4004, 4005 }, + gadgets = { 4002 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_4003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_4003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_4003(context, evt) + -- 将configid为 4002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 4002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4000, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316005.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316005.lua new file mode 100644 index 00000000..f485b57d --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316005.lua @@ -0,0 +1,103 @@ +-- 基础信息 +local base_info = { + group_id = 133316005 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 5001, monster_id = 21010201, pos = { x = 422.919, y = 278.656, z = 6745.794 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "丘丘人", disableWander = true, area_id = 30 }, + { config_id = 5004, monster_id = 21010101, pos = { x = 417.880, y = 278.708, z = 6749.515 }, rot = { x = 0.000, y = 61.947, z = 0.000 }, level = 32, drop_tag = "丘丘人", area_id = 30 }, + { config_id = 5005, monster_id = 21010101, pos = { x = 426.718, y = 278.240, z = 6744.431 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "丘丘人", area_id = 30 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 5002, gadget_id = 70211012, pos = { x = 418.404, y = 278.696, z = 6746.001 }, rot = { x = 0.000, y = 54.536, z = 0.000 }, level = 26, drop_tag = "战斗中级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1005003, name = "ANY_MONSTER_DIE_5003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_5003", action = "action_EVENT_ANY_MONSTER_DIE_5003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 5001, 5004, 5005 }, + gadgets = { 5002 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_5003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_5003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_5003(context, evt) + -- 将configid为 5002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 5002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4000, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316006.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316006.lua new file mode 100644 index 00000000..261df583 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316006.lua @@ -0,0 +1,101 @@ +-- 基础信息 +local base_info = { + group_id = 133316006 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 6001, monster_id = 21020501, pos = { x = 523.066, y = 305.209, z = 6793.110 }, rot = { x = 0.000, y = 192.295, z = 0.000 }, level = 32, drop_tag = "丘丘岩盔王", disableWander = true, area_id = 30 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 6002, gadget_id = 70211022, pos = { x = 526.607, y = 308.904, z = 6804.825 }, rot = { x = 0.000, y = 190.800, z = 0.000 }, level = 26, drop_tag = "战斗高级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1006003, name = "ANY_MONSTER_DIE_6003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_6003", action = "action_EVENT_ANY_MONSTER_DIE_6003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 6001 }, + gadgets = { 6002 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_6003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_6003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_6003(context, evt) + -- 将configid为 6002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 6002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4001, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316007.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316007.lua new file mode 100644 index 00000000..abb34a1a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316007.lua @@ -0,0 +1,183 @@ +-- 基础信息 +local base_info = { + group_id = 133316007 +} + +-- Trigger变量 +local defs = { + group_ID = 133316007, + gadget_thunderThelfID = 7001, + pointarray_ID = 331600001, + maxPointCount = 14, + gadget_Reward_1 = 7002, + pointInfo = {5,10,14} +} + +-- DEFS_MISCS +function GetNextPath(context) + local path = {} + local index = ScriptLib.GetGroupVariableValue(context,"nextRouteIndex") + local stoppoint = defs.pointInfo[index] + ScriptLib.PrintLog("stop point : "..stoppoint) + local currentNodeIndex = ScriptLib.GetGroupVariableValue(context,"currentPathNodeIndex") + for i=currentNodeIndex + 1,stoppoint do + table.insert(path,i) + end + return path +end + + +function MovePlatform(context) + ScriptLib.PrintLog("platform to move") + if 0 ~= ScriptLib.SetGroupVariableValue(context, "isMoving", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + + ScriptLib.SetPlatformPointArray(context, defs.gadget_thunderThelfID, defs.pointarray_ID, GetNextPath(context), { route_type = 0 }) + ScriptLib.PrintLog("platform to move : start platform") + return 0 +end + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 7001, gadget_id = 70350292, pos = { x = 494.594, y = 237.066, z = 6674.322 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, start_route = false, persistent = true, is_use_point_array = true, area_id = 30 }, + { config_id = 7002, gadget_id = 70211121, pos = { x = 534.852, y = 238.552, z = 6704.089 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "解谜高级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 30 }, + { config_id = 7003, gadget_id = 70350292, pos = { x = 491.527, y = 236.674, z = 6669.196 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, start_route = false, persistent = true, is_use_point_array = true, area_id = 30 }, + { config_id = 7006, gadget_id = 70220007, pos = { x = 546.419, y = 238.580, z = 6701.605 }, rot = { x = 0.000, y = 76.312, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 7007, gadget_id = 70220007, pos = { x = 544.592, y = 239.765, z = 6697.614 }, rot = { x = 0.000, y = 62.556, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 玩家接近雷仙灵后触发移动 + { config_id = 1007005, name = "AVATAR_NEAR_PLATFORM_7005", event = EventType.EVENT_AVATAR_NEAR_PLATFORM, source = "", condition = "condition_EVENT_AVATAR_NEAR_PLATFORM_7005", action = "action_EVENT_AVATAR_NEAR_PLATFORM_7005", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "isFinished", value = 0, no_refresh = true }, + { config_id = 2, name = "isMoving", value = 0, no_refresh = false }, + { config_id = 3, name = "currentRouteIndex", value = 0, no_refresh = false }, + { config_id = 4, name = "nextRouteIndex", value = 1, no_refresh = false }, + { config_id = 5, name = "isstart", value = 0, no_refresh = false }, + { config_id = 6, name = "currentPathNodeIndex", value = 0, no_refresh = false } +} + +-- 废弃数据 +garbages = { + triggers = { + { config_id = 1007004, name = "PLATFORM_REACH_POINT_7004", event = EventType.EVENT_PLATFORM_REACH_POINT, source = "", condition = "condition_EVENT_PLATFORM_REACH_POINT_7004", action = "action_EVENT_PLATFORM_REACH_POINT_7004", trigger_count = 0 } + } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + io_type = 1, + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suite_disk = { + [1] = { + gadgets = { + { config_id = 7001, state = 0, platform_info = { point_id = 0, move_type = 1, route_id = 0, route_index = 0, is_started = false } }, + { config_id = 7006, state = 0 }, + { config_id = 7007, state = 0 } + }, + monsters = { + }, + regions = { }, + triggers = { "AVATAR_NEAR_PLATFORM_7005" }, + npcs = { }, + variables = { + { config_id = 1, name = "isFinished", value = 0, no_refresh = true }, + { config_id = 2, name = "isMoving", value = 0, no_refresh = false }, + { config_id = 3, name = "currentRouteIndex", value = 0, no_refresh = false }, + { config_id = 4, name = "nextRouteIndex", value = 1, no_refresh = false }, + { config_id = 5, name = "isstart", value = 0, no_refresh = false }, + { config_id = 6, name = "currentPathNodeIndex", value = 0, no_refresh = false } + } + }, + [2] = { + gadgets = { + { config_id = 7002, state = 0 }, + { config_id = 7003, state = 0, platform_info = { point_id = 0, move_type = 1, route_id = 0, route_index = 0, is_started = false } } + }, + monsters = { + }, + regions = { }, + triggers = { }, + npcs = { }, + variables = { + { config_id = 1, name = "isFinished", value = 0, no_refresh = true }, + { config_id = 2, name = "isMoving", value = 0, no_refresh = false }, + { config_id = 3, name = "currentRouteIndex", value = 0, no_refresh = false }, + { config_id = 4, name = "nextRouteIndex", value = 1, no_refresh = false }, + { config_id = 5, name = "isstart", value = 0, no_refresh = false }, + { config_id = 6, name = "currentPathNodeIndex", value = 0, no_refresh = false } + } + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_AVATAR_NEAR_PLATFORM_7005(context, evt) + ScriptLib.PrintLog("Near Platform condition : ".. evt.param1.." | RouteID = " .. evt.param2 .. " | Point = ".. evt.param3) + if defs.gadget_thunderThelfID ~= evt.param1 then + return false + end + local state = ScriptLib.GetGadgetStateByConfigId(context, defs.group_ID, defs.gadget_thunderThelfID) + ScriptLib.PrintLog("Near Platform condition : ".." State = "..state) + if state == 201 then + return false + end + if ScriptLib.GetGroupVariableValue(context, "isMoving") ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_AVATAR_NEAR_PLATFORM_7005(context, evt) + MovePlatform(context) + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316008.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316008.lua new file mode 100644 index 00000000..a64889be --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316008.lua @@ -0,0 +1,156 @@ +-- 基础信息 +local base_info = { + group_id = 133316008 +} + +-- Trigger变量 +local defs = { + group_ID = 133316008, + gadget_thunderThelfID = 8001, + pointarray_ID = 331600002, + maxPointCount = 14, + gadget_Reward_1 = 8002, + pointInfo = {5,10,14} +} + +-- DEFS_MISCS +function GetNextPath(context) + local path = {} + local index = ScriptLib.GetGroupVariableValue(context,"nextRouteIndex") + local stoppoint = defs.pointInfo[index] + ScriptLib.PrintLog("stop point : "..stoppoint) + local currentNodeIndex = ScriptLib.GetGroupVariableValue(context,"currentPathNodeIndex") + for i=currentNodeIndex + 1,stoppoint do + table.insert(path,i) + end + return path +end + + +function MovePlatform(context) + ScriptLib.PrintLog("platform to move") + if 0 ~= ScriptLib.SetGroupVariableValue(context, "isMoving", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + + ScriptLib.SetPlatformPointArray(context, defs.gadget_thunderThelfID, defs.pointarray_ID, GetNextPath(context), { route_type = 0 }) + ScriptLib.PrintLog("platform to move : start platform") + return 0 +end + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 8001, gadget_id = 70350292, pos = { x = 653.961, y = 192.686, z = 6611.340 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, start_route = false, persistent = true, is_use_point_array = true, area_id = 30 }, + { config_id = 8002, gadget_id = 70211121, pos = { x = 661.265, y = 209.682, z = 6535.452 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "解谜高级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 30 }, + { config_id = 8003, gadget_id = 70350292, pos = { x = 660.425, y = 210.135, z = 6537.578 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, start_route = false, persistent = true, is_use_point_array = true, area_id = 30 }, + { config_id = 8006, gadget_id = 70220007, pos = { x = 662.369, y = 208.521, z = 6539.156 }, rot = { x = 0.000, y = 337.517, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { + { config_id = 1, name = "isFinished", value = 0, no_refresh = true }, + { config_id = 2, name = "isMoving", value = 0, no_refresh = false }, + { config_id = 3, name = "currentRouteIndex", value = 0, no_refresh = false }, + { config_id = 4, name = "nextRouteIndex", value = 1, no_refresh = false }, + { config_id = 5, name = "isstart", value = 0, no_refresh = false }, + { config_id = 6, name = "currentPathNodeIndex", value = 0, no_refresh = false } +} + +-- 废弃数据 +garbages = { + triggers = { + { config_id = 1008004, name = "PLATFORM_REACH_POINT_8004", event = EventType.EVENT_PLATFORM_REACH_POINT, source = "", condition = "condition_EVENT_PLATFORM_REACH_POINT_8004", action = "action_EVENT_PLATFORM_REACH_POINT_8004", trigger_count = 0 }, + { config_id = 1008005, name = "AVATAR_NEAR_PLATFORM_8005", event = EventType.EVENT_AVATAR_NEAR_PLATFORM, source = "", condition = "condition_EVENT_AVATAR_NEAR_PLATFORM_8005", action = "action_EVENT_AVATAR_NEAR_PLATFORM_8005", trigger_count = 0 } + } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + io_type = 1, + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suite_disk = { + [1] = { + gadgets = { + { config_id = 8001, state = 0, platform_info = { point_id = 0, move_type = 1, route_id = 0, route_index = 0, is_started = false } }, + { config_id = 8006, state = 0 } + }, + monsters = { + }, + regions = { }, + triggers = { }, + npcs = { }, + variables = { + { config_id = 1, name = "isFinished", value = 0, no_refresh = true }, + { config_id = 2, name = "isMoving", value = 0, no_refresh = false }, + { config_id = 3, name = "currentRouteIndex", value = 0, no_refresh = false }, + { config_id = 4, name = "nextRouteIndex", value = 1, no_refresh = false }, + { config_id = 5, name = "isstart", value = 0, no_refresh = false }, + { config_id = 6, name = "currentPathNodeIndex", value = 0, no_refresh = false } + } + }, + [2] = { + gadgets = { + { config_id = 8002, state = 0 }, + { config_id = 8003, state = 0, platform_info = { point_id = 0, move_type = 1, route_id = 0, route_index = 0, is_started = false } } + }, + monsters = { + }, + regions = { }, + triggers = { }, + npcs = { }, + variables = { + { config_id = 1, name = "isFinished", value = 0, no_refresh = true }, + { config_id = 2, name = "isMoving", value = 0, no_refresh = false }, + { config_id = 3, name = "currentRouteIndex", value = 0, no_refresh = false }, + { config_id = 4, name = "nextRouteIndex", value = 1, no_refresh = false }, + { config_id = 5, name = "isstart", value = 0, no_refresh = false }, + { config_id = 6, name = "currentPathNodeIndex", value = 0, no_refresh = false } + } + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316009.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316009.lua new file mode 100644 index 00000000..b84b95b3 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316009.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133316009 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 9001, gadget_id = 70360376, pos = { x = 459.688, y = 123.169, z = 6319.015 }, rot = { x = 0.200, y = 2.206, z = 358.899 }, level = 32, area_id = 30 }, + { config_id = 9002, gadget_id = 70360376, pos = { x = 469.946, y = 123.170, z = 6318.699 }, rot = { x = 0.369, y = 2.074, z = 359.489 }, level = 32, area_id = 30 }, + { config_id = 9003, gadget_id = 70360375, pos = { x = 477.473, y = 123.169, z = 6318.446 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 9001, 9002, 9003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316010.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316010.lua new file mode 100644 index 00000000..d56fe40f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316010.lua @@ -0,0 +1,293 @@ +-- 基础信息 +local base_info = { + group_id = 133316010 +} + +-- Trigger变量 +local defs = { + duration = 40, + group_id = 133316010, + collectable_sum = 8 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 10001, gadget_id = 70211111, pos = { x = 738.455, y = 316.542, z = 6311.924 }, rot = { x = 0.000, y = 270.304, z = 0.000 }, level = 26, drop_tag = "解谜中级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 30 }, + { config_id = 10002, gadget_id = 70350093, pos = { x = 717.433, y = 315.376, z = 6311.810 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, persistent = true, area_id = 30 }, + { config_id = 10003, gadget_id = 70360001, pos = { x = 717.433, y = 316.341, z = 6311.803 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, persistent = true, area_id = 30 }, + { config_id = 10004, gadget_id = 70290501, pos = { x = 722.253, y = 317.340, z = 6307.703 }, rot = { x = 0.000, y = 85.037, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 10005, gadget_id = 70290501, pos = { x = 724.002, y = 317.340, z = 6307.703 }, rot = { x = 0.000, y = 85.037, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 10006, gadget_id = 70290501, pos = { x = 725.533, y = 317.340, z = 6307.703 }, rot = { x = 0.000, y = 85.037, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 10007, gadget_id = 70290501, pos = { x = 727.167, y = 317.340, z = 6307.703 }, rot = { x = 0.000, y = 85.037, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 10008, gadget_id = 70290501, pos = { x = 728.667, y = 317.340, z = 6307.703 }, rot = { x = 0.000, y = 85.037, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 10009, gadget_id = 70290501, pos = { x = 730.565, y = 317.340, z = 6307.703 }, rot = { x = 0.000, y = 85.037, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 10010, gadget_id = 70290501, pos = { x = 732.456, y = 317.340, z = 6307.703 }, rot = { x = 0.000, y = 85.037, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 10011, gadget_id = 70290501, pos = { x = 734.149, y = 317.340, z = 6307.703 }, rot = { x = 0.000, y = 85.037, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 10019, gadget_id = 70900008, pos = { x = 713.202, y = 310.319, z = 5936.737 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 10020, gadget_id = 70211001, pos = { x = 711.047, y = 310.196, z = 5938.999 }, rot = { x = 0.000, y = 36.662, z = 0.000 }, level = 26, drop_tag = "战斗低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 30 }, + { config_id = 10021, gadget_id = 70360002, pos = { x = 715.988, y = 310.290, z = 5935.526 }, rot = { x = 0.000, y = 34.487, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1010012, name = "CHALLENGE_SUCCESS_10012", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "666", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_10012", trigger_count = 0 }, + { config_id = 1010013, name = "CHALLENGE_FAIL_10013", event = EventType.EVENT_CHALLENGE_FAIL, source = "666", condition = "", action = "action_EVENT_CHALLENGE_FAIL_10013", trigger_count = 0 }, + { config_id = 1010014, name = "GADGET_STATE_CHANGE_10014", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_10014", action = "action_EVENT_GADGET_STATE_CHANGE_10014", trigger_count = 0 }, + { config_id = 1010015, name = "ANY_GADGET_DIE_10015", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "", action = "", trigger_count = 0, tag = "218" }, + { config_id = 1010016, name = "GADGET_CREATE_10016", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_10016", action = "action_EVENT_GADGET_CREATE_10016", trigger_count = 0 }, + { config_id = 1010017, name = "SELECT_OPTION_10017", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_10017", action = "action_EVENT_SELECT_OPTION_10017", trigger_count = 0 }, + -- 2.0rel加的保底,如果group在挑战中间被卸载了,需要在加载时加个保底置回初始状态 + { config_id = 1010018, name = "GROUP_LOAD_10018", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_10018", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 3, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 10002, 10003, 10019, 10020, 10021 }, + regions = { }, + triggers = { "CHALLENGE_SUCCESS_10012", "CHALLENGE_FAIL_10013", "GADGET_STATE_CHANGE_10014", "ANY_GADGET_DIE_10015", "GADGET_CREATE_10016", "SELECT_OPTION_10017", "GROUP_LOAD_10018" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 10004, 10005, 10006, 10007, 10008, 10009, 10010, 10011 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 10002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_10012(context, evt) + -- 将configid为 10002 的物件更改为状态 GadgetState.GearStop + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 10002, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 杀死指定group内的gadget和monster,移除其它东西 + ScriptLib.KillExtraGroupSuite(context, 133316010, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- group调整group进度,只对非randSuite有效 + if 0 ~= ScriptLib.GoToGroupSuite(context, 133316010, 3) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite") + return -1 + end + + -- 创建id为10001的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 10001 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_10013(context, evt) + -- 将configid为 10002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 10002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为10003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 10003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133316010, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_10014(context, evt) + if 10002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_10014(context, evt) + -- 247号挑战,duration内开启宝箱 + if 0 ~= ScriptLib.ActiveChallenge(context, 666, 271, defs.duration, 2, 218, defs.collectable_sum) then + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, defs.group_id, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 1, 1) then + return -1 + end + + return 0 + +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_10016(context, evt) + if 10003 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_10016(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133316010, 10003, {177}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_10017(context, evt) + -- 判断是gadgetid 10003 option_id 177 + if 10003 ~= evt.param1 then + return false + end + + if 177 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_10017(context, evt) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 10003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 将configid为 10002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 10002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 触发镜头注目,注目位置为坐标(1320,345,-744),持续时间为2秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=1320, y=345, z=-744} + local pos_follow = {x=0, y=0, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = false, duration = 2, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, + is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_10018(context, evt) + -- 将configid为 10002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 10002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为10003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 10003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133316010, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316011.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316011.lua new file mode 100644 index 00000000..7c24f4e8 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316011.lua @@ -0,0 +1,290 @@ +-- 基础信息 +local base_info = { + group_id = 133316011 +} + +-- Trigger变量 +local defs = { + duration = 40, + group_id = 133316011, + collectable_sum = 8 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 11001, gadget_id = 70211111, pos = { x = 690.705, y = 324.361, z = 6138.320 }, rot = { x = 0.000, y = 270.304, z = 0.000 }, level = 26, drop_tag = "解谜中级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 30 }, + { config_id = 11002, gadget_id = 70350093, pos = { x = 669.684, y = 323.195, z = 6138.206 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, persistent = true, area_id = 30 }, + { config_id = 11003, gadget_id = 70360001, pos = { x = 670.010, y = 322.318, z = 6138.193 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, persistent = true, area_id = 30 }, + { config_id = 11004, gadget_id = 70290501, pos = { x = 674.504, y = 325.159, z = 6138.376 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 11005, gadget_id = 70290501, pos = { x = 676.252, y = 325.159, z = 6138.376 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 11006, gadget_id = 70290501, pos = { x = 677.783, y = 325.159, z = 6138.376 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 11007, gadget_id = 70290501, pos = { x = 679.418, y = 325.159, z = 6138.376 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 11008, gadget_id = 70290501, pos = { x = 680.918, y = 325.159, z = 6138.376 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 11009, gadget_id = 70290501, pos = { x = 682.815, y = 325.159, z = 6138.376 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 11010, gadget_id = 70290501, pos = { x = 684.707, y = 325.159, z = 6138.376 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 11011, gadget_id = 70290501, pos = { x = 686.400, y = 325.159, z = 6138.376 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1011012, name = "CHALLENGE_SUCCESS_11012", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "666", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_11012", trigger_count = 0 }, + { config_id = 1011013, name = "CHALLENGE_FAIL_11013", event = EventType.EVENT_CHALLENGE_FAIL, source = "666", condition = "", action = "action_EVENT_CHALLENGE_FAIL_11013", trigger_count = 0 }, + { config_id = 1011014, name = "GADGET_STATE_CHANGE_11014", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_11014", action = "action_EVENT_GADGET_STATE_CHANGE_11014", trigger_count = 0 }, + { config_id = 1011015, name = "ANY_GADGET_DIE_11015", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "", action = "", trigger_count = 0, tag = "218" }, + { config_id = 1011016, name = "GADGET_CREATE_11016", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_11016", action = "action_EVENT_GADGET_CREATE_11016", trigger_count = 0 }, + { config_id = 1011017, name = "SELECT_OPTION_11017", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_11017", action = "action_EVENT_SELECT_OPTION_11017", trigger_count = 0 }, + -- 2.0rel加的保底,如果group在挑战中间被卸载了,需要在加载时加个保底置回初始状态 + { config_id = 1011018, name = "GROUP_LOAD_11018", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_11018", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 3, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 11002, 11003 }, + regions = { }, + triggers = { "CHALLENGE_SUCCESS_11012", "CHALLENGE_FAIL_11013", "GADGET_STATE_CHANGE_11014", "ANY_GADGET_DIE_11015", "GADGET_CREATE_11016", "SELECT_OPTION_11017", "GROUP_LOAD_11018" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 11004, 11005, 11006, 11007, 11008, 11009, 11010, 11011 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 11002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_11012(context, evt) + -- 将configid为 11002 的物件更改为状态 GadgetState.GearStop + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 11002, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 杀死指定group内的gadget和monster,移除其它东西 + ScriptLib.KillExtraGroupSuite(context, 133316011, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- group调整group进度,只对非randSuite有效 + if 0 ~= ScriptLib.GoToGroupSuite(context, 133316011, 3) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite") + return -1 + end + + -- 创建id为11001的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 11001 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_11013(context, evt) + -- 将configid为 11002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 11002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为11003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 11003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133316011, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_11014(context, evt) + if 11002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_11014(context, evt) + -- 247号挑战,duration内开启宝箱 + if 0 ~= ScriptLib.ActiveChallenge(context, 666, 271, defs.duration, 2, 218, defs.collectable_sum) then + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, defs.group_id, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 1, 1) then + return -1 + end + + return 0 + +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_11016(context, evt) + if 11003 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_11016(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133316011, 11003, {177}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_11017(context, evt) + -- 判断是gadgetid 11003 option_id 177 + if 11003 ~= evt.param1 then + return false + end + + if 177 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_11017(context, evt) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 11003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 将configid为 11002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 11002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 触发镜头注目,注目位置为坐标(1320,345,-744),持续时间为2秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=1320, y=345, z=-744} + local pos_follow = {x=0, y=0, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = false, duration = 2, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, + is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_11018(context, evt) + -- 将configid为 11002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 11002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为11003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 11003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133316011, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316012.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316012.lua new file mode 100644 index 00000000..c98f6604 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316012.lua @@ -0,0 +1,103 @@ +-- 基础信息 +local base_info = { + group_id = 133316012 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 12001, monster_id = 21010201, pos = { x = 656.196, y = 301.482, z = 6202.895 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "丘丘人", disableWander = true, area_id = 30 }, + { config_id = 12004, monster_id = 21010101, pos = { x = 660.943, y = 300.439, z = 6203.609 }, rot = { x = 0.000, y = 329.582, z = 0.000 }, level = 32, drop_tag = "丘丘人", area_id = 30 }, + { config_id = 12005, monster_id = 21010101, pos = { x = 657.060, y = 301.630, z = 6198.576 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "丘丘人", area_id = 30 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 12002, gadget_id = 70211012, pos = { x = 655.982, y = 301.206, z = 6206.172 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "战斗中级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1012003, name = "ANY_MONSTER_DIE_12003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_12003", action = "action_EVENT_ANY_MONSTER_DIE_12003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 12001, 12004, 12005 }, + gadgets = { 12002 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_12003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_12003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_12003(context, evt) + -- 将configid为 12002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 12002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4000, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316013.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316013.lua new file mode 100644 index 00000000..43299ed1 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316013.lua @@ -0,0 +1,101 @@ +-- 基础信息 +local base_info = { + group_id = 133316013 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 13001, monster_id = 21010201, pos = { x = 591.723, y = 318.488, z = 6147.421 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "丘丘人", disableWander = true, area_id = 30 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 13002, gadget_id = 70211012, pos = { x = 591.510, y = 318.488, z = 6150.702 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "战斗中级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1013003, name = "ANY_MONSTER_DIE_13003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_13003", action = "action_EVENT_ANY_MONSTER_DIE_13003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 13001 }, + gadgets = { 13002 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_13003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_13003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_13003(context, evt) + -- 将configid为 13002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 13002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4000, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316014.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316014.lua new file mode 100644 index 00000000..d2a16726 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316014.lua @@ -0,0 +1,106 @@ +-- 基础信息 +local base_info = { + group_id = 133316014 +} + +-- Trigger变量 +local defs = { + groupID = 155005270, + gadget_teleport = 14001, + pointarray_move = 331600003 +} + +-- DEFS_MISCS +function TeleportAction(context,pointarray_id,routelist) + + --context, uid, pointarrayid, pointindex, speed, SFX + ScriptLib.MoveAvatarByPointArray(context, context.uid, pointarray_id, routelist, {speed=10}, "{\"MarkType\":2,\"IgnoreCollisionWhenEnter\":true}") +end + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 14001, gadget_id = 70290275, pos = { x = 696.780, y = 309.700, z = 6275.917 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { + { config_id = 14002, shape = RegionShape.SPHERE, radius = 2, pos = { x = 696.780, y = 309.700, z = 6275.917 }, area_id = 30 } +} + +-- 触发器 +triggers = { + { config_id = 1014002, name = "ENTER_REGION_14002", event = EventType.EVENT_ENTER_REGION, source = "1", condition = "condition_EVENT_ENTER_REGION_14002", action = "action_EVENT_ENTER_REGION_14002", trigger_count = 0, forbid_guest = false } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 14001 }, + regions = { 14002 }, + triggers = { "ENTER_REGION_14002" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_14002(context, evt) + if evt.param1 ~= 14002 then return false end + + -- 判断角色数量不少于0 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_14002(context, evt) + TeleportAction(context,defs.pointarray_move,{1,2}) + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316015.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316015.lua new file mode 100644 index 00000000..d6772b4c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316015.lua @@ -0,0 +1,290 @@ +-- 基础信息 +local base_info = { + group_id = 133316015 +} + +-- Trigger变量 +local defs = { + duration = 40, + group_id = 133316015, + collectable_sum = 8 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 15001, gadget_id = 70211111, pos = { x = 609.193, y = 333.863, z = 6153.845 }, rot = { x = 0.000, y = 270.304, z = 0.000 }, level = 26, drop_tag = "解谜中级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 30 }, + { config_id = 15002, gadget_id = 70350093, pos = { x = 588.171, y = 332.697, z = 6153.730 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, persistent = true, area_id = 30 }, + { config_id = 15003, gadget_id = 70360001, pos = { x = 588.171, y = 333.662, z = 6153.723 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, persistent = true, area_id = 30 }, + { config_id = 15004, gadget_id = 70290501, pos = { x = 592.991, y = 334.661, z = 6153.901 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 15005, gadget_id = 70290501, pos = { x = 594.740, y = 334.661, z = 6153.901 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 15006, gadget_id = 70290501, pos = { x = 596.271, y = 334.661, z = 6153.901 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 15007, gadget_id = 70290501, pos = { x = 597.905, y = 334.661, z = 6153.901 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 15008, gadget_id = 70290501, pos = { x = 599.405, y = 334.661, z = 6153.901 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 15009, gadget_id = 70290501, pos = { x = 601.303, y = 334.661, z = 6153.901 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 15010, gadget_id = 70290501, pos = { x = 603.194, y = 334.661, z = 6153.901 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 15011, gadget_id = 70290501, pos = { x = 604.887, y = 334.661, z = 6153.901 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1015012, name = "CHALLENGE_SUCCESS_15012", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "666", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_15012", trigger_count = 0 }, + { config_id = 1015013, name = "CHALLENGE_FAIL_15013", event = EventType.EVENT_CHALLENGE_FAIL, source = "666", condition = "", action = "action_EVENT_CHALLENGE_FAIL_15013", trigger_count = 0 }, + { config_id = 1015014, name = "GADGET_STATE_CHANGE_15014", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_15014", action = "action_EVENT_GADGET_STATE_CHANGE_15014", trigger_count = 0 }, + { config_id = 1015015, name = "ANY_GADGET_DIE_15015", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "", action = "", trigger_count = 0, tag = "218" }, + { config_id = 1015016, name = "GADGET_CREATE_15016", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_15016", action = "action_EVENT_GADGET_CREATE_15016", trigger_count = 0 }, + { config_id = 1015017, name = "SELECT_OPTION_15017", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_15017", action = "action_EVENT_SELECT_OPTION_15017", trigger_count = 0 }, + -- 2.0rel加的保底,如果group在挑战中间被卸载了,需要在加载时加个保底置回初始状态 + { config_id = 1015018, name = "GROUP_LOAD_15018", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_15018", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 3, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 15002, 15003 }, + regions = { }, + triggers = { "CHALLENGE_SUCCESS_15012", "CHALLENGE_FAIL_15013", "GADGET_STATE_CHANGE_15014", "ANY_GADGET_DIE_15015", "GADGET_CREATE_15016", "SELECT_OPTION_15017", "GROUP_LOAD_15018" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 15004, 15005, 15006, 15007, 15008, 15009, 15010, 15011 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 15002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_15012(context, evt) + -- 将configid为 15002 的物件更改为状态 GadgetState.GearStop + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 15002, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 杀死指定group内的gadget和monster,移除其它东西 + ScriptLib.KillExtraGroupSuite(context, 133316015, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- group调整group进度,只对非randSuite有效 + if 0 ~= ScriptLib.GoToGroupSuite(context, 133316015, 3) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite") + return -1 + end + + -- 创建id为15001的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 15001 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_15013(context, evt) + -- 将configid为 15002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 15002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为15003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 15003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133316015, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_15014(context, evt) + if 15002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_15014(context, evt) + -- 247号挑战,duration内开启宝箱 + if 0 ~= ScriptLib.ActiveChallenge(context, 666, 271, defs.duration, 2, 218, defs.collectable_sum) then + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, defs.group_id, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 1, 1) then + return -1 + end + + return 0 + +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_15016(context, evt) + if 15003 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_15016(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133316015, 15003, {177}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_15017(context, evt) + -- 判断是gadgetid 15003 option_id 177 + if 15003 ~= evt.param1 then + return false + end + + if 177 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_15017(context, evt) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 15003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 将configid为 15002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 15002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 触发镜头注目,注目位置为坐标(1320,345,-744),持续时间为2秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=1320, y=345, z=-744} + local pos_follow = {x=0, y=0, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = false, duration = 2, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, + is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_15018(context, evt) + -- 将configid为 15002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 15002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为15003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 15003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133316015, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316016.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316016.lua new file mode 100644 index 00000000..f7d3759e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316016.lua @@ -0,0 +1,106 @@ +-- 基础信息 +local base_info = { + group_id = 133316016 +} + +-- Trigger变量 +local defs = { + groupID = 155005270, + gadget_teleport = 16001, + pointarray_move = 331600004 +} + +-- DEFS_MISCS +function TeleportAction(context,pointarray_id,routelist) + + --context, uid, pointarrayid, pointindex, speed, SFX + ScriptLib.MoveAvatarByPointArray(context, context.uid, pointarray_id, routelist, {speed=10}, "{\"MarkType\":2,\"IgnoreCollisionWhenEnter\":true}") +end + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 16001, gadget_id = 70290275, pos = { x = 614.155, y = 313.373, z = 6195.602 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { + { config_id = 16002, shape = RegionShape.SPHERE, radius = 2, pos = { x = 614.155, y = 313.373, z = 6195.602 }, area_id = 30 } +} + +-- 触发器 +triggers = { + { config_id = 1016002, name = "ENTER_REGION_16002", event = EventType.EVENT_ENTER_REGION, source = "1", condition = "condition_EVENT_ENTER_REGION_16002", action = "action_EVENT_ENTER_REGION_16002", trigger_count = 0, forbid_guest = false } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 16001 }, + regions = { 16002 }, + triggers = { "ENTER_REGION_16002" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_16002(context, evt) + if evt.param1 ~= 16002 then return false end + + -- 判断角色数量不少于0 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_16002(context, evt) + TeleportAction(context,defs.pointarray_move,{1,2}) + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316017.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316017.lua new file mode 100644 index 00000000..c923c855 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316017.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133316017 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 17001, gadget_id = 70220103, pos = { x = 57.919, y = 239.518, z = 6156.830 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 30 }, + { config_id = 17002, gadget_id = 70220103, pos = { x = 86.896, y = 233.209, z = 6157.929 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 30 }, + { config_id = 17004, gadget_id = 70220103, pos = { x = 129.344, y = 220.846, z = 6145.829 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 17001, 17002, 17004 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316018.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316018.lua new file mode 100644 index 00000000..5b3f47a0 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316018.lua @@ -0,0 +1,93 @@ +-- 基础信息 +local base_info = { + group_id = 133316018 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 18001, gadget_id = 70330401, pos = { x = 560.577, y = 200.150, z = 6772.188 }, rot = { x = 33.312, y = 2.296, z = 7.662 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1018002, name = "GADGET_STATE_CHANGE_18002", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_18002", action = "action_EVENT_GADGET_STATE_CHANGE_18002", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 18001 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_18002" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_18002(context, evt) + if 18001 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_18002(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "7325301") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316019.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316019.lua new file mode 100644 index 00000000..a5215fe1 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316019.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133316019 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 19001, gadget_id = 70290095, pos = { x = 992.860, y = 365.218, z = 5955.309 }, rot = { x = 0.000, y = 270.040, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 19001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316020.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316020.lua new file mode 100644 index 00000000..bbaaedf0 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316020.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133316020 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 20001, gadget_id = 70310495, pos = { x = 470.710, y = 280.526, z = 6313.562 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 20002, gadget_id = 70310495, pos = { x = 469.056, y = 276.944, z = 6326.262 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 20001, 20002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316021.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316021.lua new file mode 100644 index 00000000..5576b665 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316021.lua @@ -0,0 +1,96 @@ +-- 基础信息 +local base_info = { + group_id = 133316021 +} + +-- DEFS_MISCS +--配置时注意三段的顺序为下 中 上的ID递增 +local defs = { + pillar_top = 21001, + pillar_mid = 21002, + pillar_bot = 21003, + operator_1 = 21004, + operator_2 = 21005, + operator_3 = 21006, +} +--每个转子的Decal顺序,以State0为正方向,顺时针顺序 +local pillar_decals = { + [21003] = {"E","F","F"}, --底层转子的Decal顺序 + [21002] = {"C","D","C"},--中层转子的Decal顺序 + [21001] = {"A","B","A"},--上层子的Decal顺序 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 21001, gadget_id = 70330305, pos = { x = 466.167, y = 154.516, z = 6331.103 }, rot = { x = 0.000, y = 57.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 21002, gadget_id = 70330306, pos = { x = 466.167, y = 152.324, z = 6331.103 }, rot = { x = 0.000, y = 57.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 21003, gadget_id = 70330307, pos = { x = 466.167, y = 150.154, z = 6331.103 }, rot = { x = 0.000, y = 57.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 21004, gadget_id = 70360002, pos = { x = 469.170, y = 146.447, z = 6303.265 }, rot = { x = 0.000, y = 173.607, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 21005, gadget_id = 70360002, pos = { x = 491.153, y = 146.797, z = 6340.633 }, rot = { x = 0.000, y = 60.950, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 21006, gadget_id = 70360002, pos = { x = 442.105, y = 147.160, z = 6344.108 }, rot = { x = 0.000, y = 302.428, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 21001, 21002, 21003, 21004, 21005, 21006 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_6/EnergyPillar" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316022.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316022.lua new file mode 100644 index 00000000..cc6b0884 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316022.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 133316022 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 22001, gadget_id = 70220133, pos = { x = 482.431, y = 123.386, z = 6323.687 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 22002, gadget_id = 70220134, pos = { x = 481.132, y = 123.153, z = 6343.382 }, rot = { x = 0.000, y = 76.518, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 22004, gadget_id = 70310498, pos = { x = 466.587, y = 123.746, z = 6354.061 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 22005, gadget_id = 70310493, pos = { x = 457.042, y = 123.107, z = 6347.425 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 22001, 22002, 22004, 22005 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316023.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316023.lua new file mode 100644 index 00000000..028b516b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316023.lua @@ -0,0 +1,290 @@ +-- 基础信息 +local base_info = { + group_id = 133316023 +} + +-- Trigger变量 +local defs = { + duration = 40, + group_id = 133316023, + collectable_sum = 8 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 23001, gadget_id = 70211111, pos = { x = 666.384, y = 309.431, z = 5925.904 }, rot = { x = 0.000, y = 270.304, z = 0.000 }, level = 26, drop_tag = "解谜中级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 30 }, + { config_id = 23002, gadget_id = 70350093, pos = { x = 640.546, y = 310.523, z = 5900.313 }, rot = { x = 20.370, y = 1.111, z = 2.733 }, level = 32, persistent = true, area_id = 30 }, + { config_id = 23003, gadget_id = 70360001, pos = { x = 640.540, y = 311.570, z = 5900.303 }, rot = { x = 12.684, y = 359.871, z = 359.266 }, level = 32, persistent = true, area_id = 30 }, + { config_id = 23004, gadget_id = 70290501, pos = { x = 650.182, y = 310.229, z = 5925.960 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 23005, gadget_id = 70290501, pos = { x = 651.931, y = 310.229, z = 5925.960 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 23006, gadget_id = 70290501, pos = { x = 653.462, y = 310.229, z = 5925.960 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 23007, gadget_id = 70290501, pos = { x = 655.096, y = 310.229, z = 5925.960 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 23008, gadget_id = 70290501, pos = { x = 656.596, y = 310.229, z = 5925.960 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 23009, gadget_id = 70290501, pos = { x = 658.494, y = 310.229, z = 5925.960 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 23010, gadget_id = 70290501, pos = { x = 660.385, y = 310.229, z = 5925.960 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 23011, gadget_id = 70290501, pos = { x = 662.078, y = 310.229, z = 5925.960 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1023012, name = "CHALLENGE_SUCCESS_23012", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "666", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_23012", trigger_count = 0 }, + { config_id = 1023013, name = "CHALLENGE_FAIL_23013", event = EventType.EVENT_CHALLENGE_FAIL, source = "666", condition = "", action = "action_EVENT_CHALLENGE_FAIL_23013", trigger_count = 0 }, + { config_id = 1023014, name = "GADGET_STATE_CHANGE_23014", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_23014", action = "action_EVENT_GADGET_STATE_CHANGE_23014", trigger_count = 0 }, + { config_id = 1023015, name = "ANY_GADGET_DIE_23015", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "", action = "", trigger_count = 0, tag = "218" }, + { config_id = 1023016, name = "GADGET_CREATE_23016", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_23016", action = "action_EVENT_GADGET_CREATE_23016", trigger_count = 0 }, + { config_id = 1023017, name = "SELECT_OPTION_23017", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_23017", action = "action_EVENT_SELECT_OPTION_23017", trigger_count = 0 }, + -- 2.0rel加的保底,如果group在挑战中间被卸载了,需要在加载时加个保底置回初始状态 + { config_id = 1023018, name = "GROUP_LOAD_23018", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_23018", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 3, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 23002, 23003 }, + regions = { }, + triggers = { "CHALLENGE_SUCCESS_23012", "CHALLENGE_FAIL_23013", "GADGET_STATE_CHANGE_23014", "ANY_GADGET_DIE_23015", "GADGET_CREATE_23016", "SELECT_OPTION_23017", "GROUP_LOAD_23018" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 23004, 23005, 23006, 23007, 23008, 23009, 23010, 23011 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 23002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_23012(context, evt) + -- 将configid为 23002 的物件更改为状态 GadgetState.GearStop + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 23002, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 杀死指定group内的gadget和monster,移除其它东西 + ScriptLib.KillExtraGroupSuite(context, 133316023, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- group调整group进度,只对非randSuite有效 + if 0 ~= ScriptLib.GoToGroupSuite(context, 133316023, 3) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite") + return -1 + end + + -- 创建id为23001的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 23001 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_23013(context, evt) + -- 将configid为 23002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 23002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为23003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 23003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133316023, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_23014(context, evt) + if 23002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_23014(context, evt) + -- 247号挑战,duration内开启宝箱 + if 0 ~= ScriptLib.ActiveChallenge(context, 666, 271, defs.duration, 2, 218, defs.collectable_sum) then + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, defs.group_id, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 1, 1) then + return -1 + end + + return 0 + +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_23016(context, evt) + if 23003 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_23016(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133316023, 23003, {177}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_23017(context, evt) + -- 判断是gadgetid 23003 option_id 177 + if 23003 ~= evt.param1 then + return false + end + + if 177 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_23017(context, evt) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 23003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 将configid为 23002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 23002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 触发镜头注目,注目位置为坐标(1320,345,-744),持续时间为2秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=1320, y=345, z=-744} + local pos_follow = {x=0, y=0, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = false, duration = 2, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, + is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_23018(context, evt) + -- 将configid为 23002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 23002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为23003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 23003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133316023, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316024.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316024.lua new file mode 100644 index 00000000..3447ad07 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316024.lua @@ -0,0 +1,290 @@ +-- 基础信息 +local base_info = { + group_id = 133316024 +} + +-- Trigger变量 +local defs = { + duration = 40, + group_id = 133316024, + collectable_sum = 8 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 24001, gadget_id = 70211111, pos = { x = 429.461, y = 309.054, z = 5850.396 }, rot = { x = 0.000, y = 270.304, z = 0.000 }, level = 26, drop_tag = "解谜中级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 30 }, + { config_id = 24002, gadget_id = 70350093, pos = { x = 408.439, y = 309.177, z = 5850.282 }, rot = { x = 358.210, y = 0.014, z = 359.105 }, level = 32, persistent = true, area_id = 30 }, + { config_id = 24003, gadget_id = 70360001, pos = { x = 408.439, y = 310.198, z = 5850.274 }, rot = { x = 5.885, y = 0.118, z = 2.294 }, level = 32, persistent = true, area_id = 30 }, + { config_id = 24004, gadget_id = 70290501, pos = { x = 413.259, y = 309.852, z = 5850.453 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 24005, gadget_id = 70290501, pos = { x = 415.008, y = 309.852, z = 5850.453 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 24006, gadget_id = 70290501, pos = { x = 416.539, y = 309.852, z = 5850.453 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 24007, gadget_id = 70290501, pos = { x = 418.173, y = 309.852, z = 5850.453 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 24008, gadget_id = 70290501, pos = { x = 419.673, y = 309.852, z = 5850.453 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 24009, gadget_id = 70290501, pos = { x = 421.571, y = 309.852, z = 5850.453 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 24010, gadget_id = 70290501, pos = { x = 423.462, y = 309.852, z = 5850.453 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 24011, gadget_id = 70290501, pos = { x = 425.155, y = 309.852, z = 5850.453 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1024012, name = "CHALLENGE_SUCCESS_24012", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "666", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_24012", trigger_count = 0 }, + { config_id = 1024013, name = "CHALLENGE_FAIL_24013", event = EventType.EVENT_CHALLENGE_FAIL, source = "666", condition = "", action = "action_EVENT_CHALLENGE_FAIL_24013", trigger_count = 0 }, + { config_id = 1024014, name = "GADGET_STATE_CHANGE_24014", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_24014", action = "action_EVENT_GADGET_STATE_CHANGE_24014", trigger_count = 0 }, + { config_id = 1024015, name = "ANY_GADGET_DIE_24015", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "", action = "", trigger_count = 0, tag = "218" }, + { config_id = 1024016, name = "GADGET_CREATE_24016", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_24016", action = "action_EVENT_GADGET_CREATE_24016", trigger_count = 0 }, + { config_id = 1024017, name = "SELECT_OPTION_24017", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_24017", action = "action_EVENT_SELECT_OPTION_24017", trigger_count = 0 }, + -- 2.0rel加的保底,如果group在挑战中间被卸载了,需要在加载时加个保底置回初始状态 + { config_id = 1024018, name = "GROUP_LOAD_24018", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_24018", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 3, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 24002, 24003 }, + regions = { }, + triggers = { "CHALLENGE_SUCCESS_24012", "CHALLENGE_FAIL_24013", "GADGET_STATE_CHANGE_24014", "ANY_GADGET_DIE_24015", "GADGET_CREATE_24016", "SELECT_OPTION_24017", "GROUP_LOAD_24018" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 24004, 24005, 24006, 24007, 24008, 24009, 24010, 24011 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 24002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_24012(context, evt) + -- 将configid为 24002 的物件更改为状态 GadgetState.GearStop + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 24002, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 杀死指定group内的gadget和monster,移除其它东西 + ScriptLib.KillExtraGroupSuite(context, 133316024, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- group调整group进度,只对非randSuite有效 + if 0 ~= ScriptLib.GoToGroupSuite(context, 133316024, 3) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite") + return -1 + end + + -- 创建id为24001的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 24001 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_24013(context, evt) + -- 将configid为 24002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 24002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为24003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 24003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133316024, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_24014(context, evt) + if 24002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_24014(context, evt) + -- 247号挑战,duration内开启宝箱 + if 0 ~= ScriptLib.ActiveChallenge(context, 666, 271, defs.duration, 2, 218, defs.collectable_sum) then + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, defs.group_id, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 1, 1) then + return -1 + end + + return 0 + +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_24016(context, evt) + if 24003 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_24016(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133316024, 24003, {177}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_24017(context, evt) + -- 判断是gadgetid 24003 option_id 177 + if 24003 ~= evt.param1 then + return false + end + + if 177 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_24017(context, evt) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 24003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 将configid为 24002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 24002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 触发镜头注目,注目位置为坐标(1320,345,-744),持续时间为2秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=1320, y=345, z=-744} + local pos_follow = {x=0, y=0, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = false, duration = 2, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, + is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_24018(context, evt) + -- 将configid为 24002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 24002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为24003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 24003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133316024, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316025.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316025.lua new file mode 100644 index 00000000..90a4d368 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316025.lua @@ -0,0 +1,290 @@ +-- 基础信息 +local base_info = { + group_id = 133316025 +} + +-- Trigger变量 +local defs = { + duration = 40, + group_id = 133316025, + collectable_sum = 8 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 25001, gadget_id = 70211111, pos = { x = 682.755, y = 309.646, z = 5772.194 }, rot = { x = 0.000, y = 270.304, z = 0.000 }, level = 26, drop_tag = "解谜中级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 30 }, + { config_id = 25002, gadget_id = 70350093, pos = { x = 661.733, y = 311.712, z = 5772.079 }, rot = { x = 10.973, y = 358.320, z = 342.645 }, level = 32, persistent = true, area_id = 30 }, + { config_id = 25003, gadget_id = 70360001, pos = { x = 661.733, y = 312.751, z = 5772.072 }, rot = { x = 7.972, y = 359.339, z = 350.527 }, level = 32, persistent = true, area_id = 30 }, + { config_id = 25004, gadget_id = 70290501, pos = { x = 666.553, y = 310.445, z = 5772.250 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 25005, gadget_id = 70290501, pos = { x = 668.302, y = 310.445, z = 5772.250 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 25006, gadget_id = 70290501, pos = { x = 669.833, y = 310.445, z = 5772.250 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 25007, gadget_id = 70290501, pos = { x = 671.467, y = 310.445, z = 5772.250 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 25008, gadget_id = 70290501, pos = { x = 672.967, y = 310.445, z = 5772.250 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 25009, gadget_id = 70290501, pos = { x = 674.865, y = 310.445, z = 5772.250 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 25010, gadget_id = 70290501, pos = { x = 676.756, y = 310.445, z = 5772.250 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 25011, gadget_id = 70290501, pos = { x = 678.449, y = 310.445, z = 5772.250 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1025012, name = "CHALLENGE_SUCCESS_25012", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "666", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_25012", trigger_count = 0 }, + { config_id = 1025013, name = "CHALLENGE_FAIL_25013", event = EventType.EVENT_CHALLENGE_FAIL, source = "666", condition = "", action = "action_EVENT_CHALLENGE_FAIL_25013", trigger_count = 0 }, + { config_id = 1025014, name = "GADGET_STATE_CHANGE_25014", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_25014", action = "action_EVENT_GADGET_STATE_CHANGE_25014", trigger_count = 0 }, + { config_id = 1025015, name = "ANY_GADGET_DIE_25015", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "", action = "", trigger_count = 0, tag = "218" }, + { config_id = 1025016, name = "GADGET_CREATE_25016", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_25016", action = "action_EVENT_GADGET_CREATE_25016", trigger_count = 0 }, + { config_id = 1025017, name = "SELECT_OPTION_25017", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_25017", action = "action_EVENT_SELECT_OPTION_25017", trigger_count = 0 }, + -- 2.0rel加的保底,如果group在挑战中间被卸载了,需要在加载时加个保底置回初始状态 + { config_id = 1025018, name = "GROUP_LOAD_25018", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_25018", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 3, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 25002, 25003 }, + regions = { }, + triggers = { "CHALLENGE_SUCCESS_25012", "CHALLENGE_FAIL_25013", "GADGET_STATE_CHANGE_25014", "ANY_GADGET_DIE_25015", "GADGET_CREATE_25016", "SELECT_OPTION_25017", "GROUP_LOAD_25018" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 25004, 25005, 25006, 25007, 25008, 25009, 25010, 25011 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 25002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_25012(context, evt) + -- 将configid为 25002 的物件更改为状态 GadgetState.GearStop + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 25002, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 杀死指定group内的gadget和monster,移除其它东西 + ScriptLib.KillExtraGroupSuite(context, 133316025, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- group调整group进度,只对非randSuite有效 + if 0 ~= ScriptLib.GoToGroupSuite(context, 133316025, 3) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite") + return -1 + end + + -- 创建id为25001的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 25001 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_25013(context, evt) + -- 将configid为 25002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 25002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为25003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 25003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133316025, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_25014(context, evt) + if 25002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_25014(context, evt) + -- 247号挑战,duration内开启宝箱 + if 0 ~= ScriptLib.ActiveChallenge(context, 666, 271, defs.duration, 2, 218, defs.collectable_sum) then + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, defs.group_id, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 1, 1) then + return -1 + end + + return 0 + +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_25016(context, evt) + if 25003 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_25016(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133316025, 25003, {177}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_25017(context, evt) + -- 判断是gadgetid 25003 option_id 177 + if 25003 ~= evt.param1 then + return false + end + + if 177 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_25017(context, evt) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 25003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 将configid为 25002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 25002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 触发镜头注目,注目位置为坐标(1320,345,-744),持续时间为2秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=1320, y=345, z=-744} + local pos_follow = {x=0, y=0, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = false, duration = 2, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, + is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_25018(context, evt) + -- 将configid为 25002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 25002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为25003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 25003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133316025, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316026.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316026.lua new file mode 100644 index 00000000..5ec4bac5 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316026.lua @@ -0,0 +1,290 @@ +-- 基础信息 +local base_info = { + group_id = 133316026 +} + +-- Trigger变量 +local defs = { + duration = 40, + group_id = 133316026, + collectable_sum = 8 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 26001, gadget_id = 70211111, pos = { x = 729.679, y = 304.171, z = 5951.238 }, rot = { x = 0.000, y = 270.304, z = 0.000 }, level = 26, drop_tag = "解谜中级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 30 }, + { config_id = 26002, gadget_id = 70350093, pos = { x = 708.659, y = 304.944, z = 5951.123 }, rot = { x = 14.014, y = 359.644, z = 357.104 }, level = 32, persistent = true, area_id = 30 }, + { config_id = 26003, gadget_id = 70360001, pos = { x = 708.657, y = 305.968, z = 5951.116 }, rot = { x = 6.339, y = 0.019, z = 0.342 }, level = 32, persistent = true, area_id = 30 }, + { config_id = 26004, gadget_id = 70290501, pos = { x = 713.477, y = 304.969, z = 5951.294 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 26005, gadget_id = 70290501, pos = { x = 715.226, y = 304.969, z = 5951.294 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 26006, gadget_id = 70290501, pos = { x = 716.757, y = 304.969, z = 5951.294 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 26007, gadget_id = 70290501, pos = { x = 718.391, y = 304.969, z = 5951.294 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 26008, gadget_id = 70290501, pos = { x = 719.891, y = 304.969, z = 5951.294 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 26009, gadget_id = 70290501, pos = { x = 721.789, y = 304.969, z = 5951.294 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 26010, gadget_id = 70290501, pos = { x = 723.680, y = 304.969, z = 5951.294 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 26011, gadget_id = 70290501, pos = { x = 725.373, y = 304.969, z = 5951.294 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1026012, name = "CHALLENGE_SUCCESS_26012", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "666", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_26012", trigger_count = 0 }, + { config_id = 1026013, name = "CHALLENGE_FAIL_26013", event = EventType.EVENT_CHALLENGE_FAIL, source = "666", condition = "", action = "action_EVENT_CHALLENGE_FAIL_26013", trigger_count = 0 }, + { config_id = 1026014, name = "GADGET_STATE_CHANGE_26014", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_26014", action = "action_EVENT_GADGET_STATE_CHANGE_26014", trigger_count = 0 }, + { config_id = 1026015, name = "ANY_GADGET_DIE_26015", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "", action = "", trigger_count = 0, tag = "218" }, + { config_id = 1026016, name = "GADGET_CREATE_26016", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_26016", action = "action_EVENT_GADGET_CREATE_26016", trigger_count = 0 }, + { config_id = 1026017, name = "SELECT_OPTION_26017", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_26017", action = "action_EVENT_SELECT_OPTION_26017", trigger_count = 0 }, + -- 2.0rel加的保底,如果group在挑战中间被卸载了,需要在加载时加个保底置回初始状态 + { config_id = 1026018, name = "GROUP_LOAD_26018", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_26018", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 3, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 26002, 26003 }, + regions = { }, + triggers = { "CHALLENGE_SUCCESS_26012", "CHALLENGE_FAIL_26013", "GADGET_STATE_CHANGE_26014", "ANY_GADGET_DIE_26015", "GADGET_CREATE_26016", "SELECT_OPTION_26017", "GROUP_LOAD_26018" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 26004, 26005, 26006, 26007, 26008, 26009, 26010, 26011 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 26002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_26012(context, evt) + -- 将configid为 26002 的物件更改为状态 GadgetState.GearStop + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 26002, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 杀死指定group内的gadget和monster,移除其它东西 + ScriptLib.KillExtraGroupSuite(context, 133316026, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- group调整group进度,只对非randSuite有效 + if 0 ~= ScriptLib.GoToGroupSuite(context, 133316026, 3) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite") + return -1 + end + + -- 创建id为26001的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 26001 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_26013(context, evt) + -- 将configid为 26002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 26002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为26003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 26003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133316026, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_26014(context, evt) + if 26002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_26014(context, evt) + -- 247号挑战,duration内开启宝箱 + if 0 ~= ScriptLib.ActiveChallenge(context, 666, 271, defs.duration, 2, 218, defs.collectable_sum) then + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, defs.group_id, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 1, 1) then + return -1 + end + + return 0 + +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_26016(context, evt) + if 26003 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_26016(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133316026, 26003, {177}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_26017(context, evt) + -- 判断是gadgetid 26003 option_id 177 + if 26003 ~= evt.param1 then + return false + end + + if 177 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_26017(context, evt) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 26003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 将configid为 26002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 26002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 触发镜头注目,注目位置为坐标(1320,345,-744),持续时间为2秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=1320, y=345, z=-744} + local pos_follow = {x=0, y=0, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = false, duration = 2, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, + is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_26018(context, evt) + -- 将configid为 26002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 26002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为26003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 26003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133316026, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316027.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316027.lua new file mode 100644 index 00000000..f98fbe63 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316027.lua @@ -0,0 +1,290 @@ +-- 基础信息 +local base_info = { + group_id = 133316027 +} + +-- Trigger变量 +local defs = { + duration = 40, + group_id = 133316027, + collectable_sum = 8 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 27001, gadget_id = 70211111, pos = { x = 925.251, y = 373.799, z = 5695.301 }, rot = { x = 0.000, y = 270.304, z = 0.000 }, level = 26, drop_tag = "解谜中级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 30 }, + { config_id = 27002, gadget_id = 70350093, pos = { x = 904.229, y = 372.633, z = 5695.187 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, persistent = true, area_id = 30 }, + { config_id = 27003, gadget_id = 70360001, pos = { x = 904.229, y = 373.598, z = 5695.180 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, persistent = true, area_id = 30 }, + { config_id = 27004, gadget_id = 70290501, pos = { x = 909.049, y = 374.597, z = 5695.357 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 27005, gadget_id = 70290501, pos = { x = 910.798, y = 374.597, z = 5695.357 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 27006, gadget_id = 70290501, pos = { x = 912.329, y = 374.597, z = 5695.357 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 27007, gadget_id = 70290501, pos = { x = 913.963, y = 374.597, z = 5695.357 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 27008, gadget_id = 70290501, pos = { x = 915.463, y = 374.597, z = 5695.357 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 27009, gadget_id = 70290501, pos = { x = 917.361, y = 374.597, z = 5695.357 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 27010, gadget_id = 70290501, pos = { x = 919.252, y = 374.597, z = 5695.357 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 27011, gadget_id = 70290501, pos = { x = 920.945, y = 374.597, z = 5695.357 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1027012, name = "CHALLENGE_SUCCESS_27012", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "666", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_27012", trigger_count = 0 }, + { config_id = 1027013, name = "CHALLENGE_FAIL_27013", event = EventType.EVENT_CHALLENGE_FAIL, source = "666", condition = "", action = "action_EVENT_CHALLENGE_FAIL_27013", trigger_count = 0 }, + { config_id = 1027014, name = "GADGET_STATE_CHANGE_27014", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_27014", action = "action_EVENT_GADGET_STATE_CHANGE_27014", trigger_count = 0 }, + { config_id = 1027015, name = "ANY_GADGET_DIE_27015", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "", action = "", trigger_count = 0, tag = "218" }, + { config_id = 1027016, name = "GADGET_CREATE_27016", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_27016", action = "action_EVENT_GADGET_CREATE_27016", trigger_count = 0 }, + { config_id = 1027017, name = "SELECT_OPTION_27017", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_27017", action = "action_EVENT_SELECT_OPTION_27017", trigger_count = 0 }, + -- 2.0rel加的保底,如果group在挑战中间被卸载了,需要在加载时加个保底置回初始状态 + { config_id = 1027018, name = "GROUP_LOAD_27018", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_27018", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 3, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 27002, 27003 }, + regions = { }, + triggers = { "CHALLENGE_SUCCESS_27012", "CHALLENGE_FAIL_27013", "GADGET_STATE_CHANGE_27014", "ANY_GADGET_DIE_27015", "GADGET_CREATE_27016", "SELECT_OPTION_27017", "GROUP_LOAD_27018" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 27004, 27005, 27006, 27007, 27008, 27009, 27010, 27011 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 27002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_27012(context, evt) + -- 将configid为 27002 的物件更改为状态 GadgetState.GearStop + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 27002, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 杀死指定group内的gadget和monster,移除其它东西 + ScriptLib.KillExtraGroupSuite(context, 133316027, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- group调整group进度,只对非randSuite有效 + if 0 ~= ScriptLib.GoToGroupSuite(context, 133316027, 3) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite") + return -1 + end + + -- 创建id为27001的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 27001 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_27013(context, evt) + -- 将configid为 27002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 27002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为27003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 27003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133316027, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_27014(context, evt) + if 27002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_27014(context, evt) + -- 247号挑战,duration内开启宝箱 + if 0 ~= ScriptLib.ActiveChallenge(context, 666, 271, defs.duration, 2, 218, defs.collectable_sum) then + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, defs.group_id, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 1, 1) then + return -1 + end + + return 0 + +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_27016(context, evt) + if 27003 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_27016(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133316027, 27003, {177}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_27017(context, evt) + -- 判断是gadgetid 27003 option_id 177 + if 27003 ~= evt.param1 then + return false + end + + if 177 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_27017(context, evt) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 27003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 将configid为 27002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 27002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 触发镜头注目,注目位置为坐标(1320,345,-744),持续时间为2秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=1320, y=345, z=-744} + local pos_follow = {x=0, y=0, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = false, duration = 2, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, + is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_27018(context, evt) + -- 将configid为 27002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 27002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为27003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 27003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133316027, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316028.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316028.lua new file mode 100644 index 00000000..ebefe43d --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316028.lua @@ -0,0 +1,290 @@ +-- 基础信息 +local base_info = { + group_id = 133316028 +} + +-- Trigger变量 +local defs = { + duration = 40, + group_id = 133316028, + collectable_sum = 8 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 28001, gadget_id = 70211111, pos = { x = 878.130, y = 377.723, z = 6101.518 }, rot = { x = 0.000, y = 270.304, z = 0.000 }, level = 26, drop_tag = "解谜中级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 30 }, + { config_id = 28002, gadget_id = 70350093, pos = { x = 857.108, y = 376.558, z = 6101.403 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, persistent = true, area_id = 30 }, + { config_id = 28003, gadget_id = 70360001, pos = { x = 857.108, y = 377.523, z = 6101.396 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, persistent = true, area_id = 30 }, + { config_id = 28004, gadget_id = 70290501, pos = { x = 861.928, y = 378.522, z = 6101.574 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 28005, gadget_id = 70290501, pos = { x = 863.677, y = 378.522, z = 6101.574 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 28006, gadget_id = 70290501, pos = { x = 865.208, y = 378.522, z = 6101.574 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 28007, gadget_id = 70290501, pos = { x = 866.842, y = 378.522, z = 6101.574 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 28008, gadget_id = 70290501, pos = { x = 868.342, y = 378.522, z = 6101.574 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 28009, gadget_id = 70290501, pos = { x = 870.240, y = 378.522, z = 6101.574 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 28010, gadget_id = 70290501, pos = { x = 872.131, y = 378.522, z = 6101.574 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 28011, gadget_id = 70290501, pos = { x = 873.824, y = 378.522, z = 6101.574 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1028012, name = "CHALLENGE_SUCCESS_28012", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "666", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_28012", trigger_count = 0 }, + { config_id = 1028013, name = "CHALLENGE_FAIL_28013", event = EventType.EVENT_CHALLENGE_FAIL, source = "666", condition = "", action = "action_EVENT_CHALLENGE_FAIL_28013", trigger_count = 0 }, + { config_id = 1028014, name = "GADGET_STATE_CHANGE_28014", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_28014", action = "action_EVENT_GADGET_STATE_CHANGE_28014", trigger_count = 0 }, + { config_id = 1028015, name = "ANY_GADGET_DIE_28015", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "", action = "", trigger_count = 0, tag = "218" }, + { config_id = 1028016, name = "GADGET_CREATE_28016", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_28016", action = "action_EVENT_GADGET_CREATE_28016", trigger_count = 0 }, + { config_id = 1028017, name = "SELECT_OPTION_28017", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_28017", action = "action_EVENT_SELECT_OPTION_28017", trigger_count = 0 }, + -- 2.0rel加的保底,如果group在挑战中间被卸载了,需要在加载时加个保底置回初始状态 + { config_id = 1028018, name = "GROUP_LOAD_28018", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_28018", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 3, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 28002, 28003 }, + regions = { }, + triggers = { "CHALLENGE_SUCCESS_28012", "CHALLENGE_FAIL_28013", "GADGET_STATE_CHANGE_28014", "ANY_GADGET_DIE_28015", "GADGET_CREATE_28016", "SELECT_OPTION_28017", "GROUP_LOAD_28018" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 28004, 28005, 28006, 28007, 28008, 28009, 28010, 28011 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 28002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_28012(context, evt) + -- 将configid为 28002 的物件更改为状态 GadgetState.GearStop + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 28002, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 杀死指定group内的gadget和monster,移除其它东西 + ScriptLib.KillExtraGroupSuite(context, 133316028, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- group调整group进度,只对非randSuite有效 + if 0 ~= ScriptLib.GoToGroupSuite(context, 133316028, 3) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite") + return -1 + end + + -- 创建id为28001的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 28001 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_28013(context, evt) + -- 将configid为 28002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 28002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为28003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 28003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133316028, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_28014(context, evt) + if 28002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_28014(context, evt) + -- 247号挑战,duration内开启宝箱 + if 0 ~= ScriptLib.ActiveChallenge(context, 666, 271, defs.duration, 2, 218, defs.collectable_sum) then + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, defs.group_id, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 1, 1) then + return -1 + end + + return 0 + +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_28016(context, evt) + if 28003 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_28016(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133316028, 28003, {177}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_28017(context, evt) + -- 判断是gadgetid 28003 option_id 177 + if 28003 ~= evt.param1 then + return false + end + + if 177 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_28017(context, evt) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 28003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 将configid为 28002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 28002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 触发镜头注目,注目位置为坐标(1320,345,-744),持续时间为2秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=1320, y=345, z=-744} + local pos_follow = {x=0, y=0, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = false, duration = 2, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, + is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_28018(context, evt) + -- 将configid为 28002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 28002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为28003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 28003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133316028, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316029.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316029.lua new file mode 100644 index 00000000..128ea83c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316029.lua @@ -0,0 +1,106 @@ +-- 基础信息 +local base_info = { + group_id = 133316029 +} + +-- Trigger变量 +local defs = { + groupID = 155005270, + gadget_teleport = 29001, + pointarray_move = 331600008 +} + +-- DEFS_MISCS +function TeleportAction(context,pointarray_id,routelist) + + --context, uid, pointarrayid, pointindex, speed, SFX + ScriptLib.MoveAvatarByPointArray(context, context.uid, pointarray_id, routelist, {speed=10}, "{\"MarkType\":2,\"IgnoreCollisionWhenEnter\":true}") +end + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 29001, gadget_id = 70290275, pos = { x = 401.054, y = 309.052, z = 5681.888 }, rot = { x = 1.784, y = 359.819, z = 358.205 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { + { config_id = 29002, shape = RegionShape.SPHERE, radius = 2, pos = { x = 401.054, y = 309.052, z = 5681.888 }, area_id = 30 } +} + +-- 触发器 +triggers = { + { config_id = 1029002, name = "ENTER_REGION_29002", event = EventType.EVENT_ENTER_REGION, source = "1", condition = "condition_EVENT_ENTER_REGION_29002", action = "action_EVENT_ENTER_REGION_29002", trigger_count = 0, forbid_guest = false } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 29001 }, + regions = { 29002 }, + triggers = { "ENTER_REGION_29002" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_29002(context, evt) + if evt.param1 ~= 29002 then return false end + + -- 判断角色数量不少于0 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_29002(context, evt) + TeleportAction(context,defs.pointarray_move,{1,2}) + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316030.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316030.lua new file mode 100644 index 00000000..1361cf8c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316030.lua @@ -0,0 +1,106 @@ +-- 基础信息 +local base_info = { + group_id = 133316030 +} + +-- Trigger变量 +local defs = { + groupID = 155005270, + gadget_teleport = 30001, + pointarray_move = 331600009 +} + +-- DEFS_MISCS +function TeleportAction(context,pointarray_id,routelist) + + --context, uid, pointarrayid, pointindex, speed, SFX + ScriptLib.MoveAvatarByPointArray(context, context.uid, pointarray_id, routelist, {speed=10}, "{\"MarkType\":2,\"IgnoreCollisionWhenEnter\":true}") +end + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 30001, gadget_id = 70290275, pos = { x = 555.409, y = 313.594, z = 5815.012 }, rot = { x = 3.574, y = 0.098, z = 1.793 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { + { config_id = 30002, shape = RegionShape.SPHERE, radius = 2, pos = { x = 555.409, y = 313.594, z = 5815.012 }, area_id = 30 } +} + +-- 触发器 +triggers = { + { config_id = 1030002, name = "ENTER_REGION_30002", event = EventType.EVENT_ENTER_REGION, source = "1", condition = "condition_EVENT_ENTER_REGION_30002", action = "action_EVENT_ENTER_REGION_30002", trigger_count = 0, forbid_guest = false } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 30001 }, + regions = { 30002 }, + triggers = { "ENTER_REGION_30002" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_30002(context, evt) + if evt.param1 ~= 30002 then return false end + + -- 判断角色数量不少于0 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_30002(context, evt) + TeleportAction(context,defs.pointarray_move,{1,2}) + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316031.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316031.lua new file mode 100644 index 00000000..c978ec18 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316031.lua @@ -0,0 +1,106 @@ +-- 基础信息 +local base_info = { + group_id = 133316031 +} + +-- Trigger变量 +local defs = { + groupID = 155005270, + gadget_teleport = 31001, + pointarray_move = 331600010 +} + +-- DEFS_MISCS +function TeleportAction(context,pointarray_id,routelist) + + --context, uid, pointarrayid, pointindex, speed, SFX + ScriptLib.MoveAvatarByPointArray(context, context.uid, pointarray_id, routelist, {speed=10}, "{\"MarkType\":2,\"IgnoreCollisionWhenEnter\":true}") +end + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 31001, gadget_id = 70290275, pos = { x = 424.207, y = 309.589, z = 5674.452 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { + { config_id = 31002, shape = RegionShape.SPHERE, radius = 2, pos = { x = 424.207, y = 309.589, z = 5674.452 }, area_id = 30 } +} + +-- 触发器 +triggers = { + { config_id = 1031002, name = "ENTER_REGION_31002", event = EventType.EVENT_ENTER_REGION, source = "1", condition = "condition_EVENT_ENTER_REGION_31002", action = "action_EVENT_ENTER_REGION_31002", trigger_count = 0, forbid_guest = false } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 31001 }, + regions = { 31002 }, + triggers = { "ENTER_REGION_31002" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_31002(context, evt) + if evt.param1 ~= 31002 then return false end + + -- 判断角色数量不少于0 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_31002(context, evt) + TeleportAction(context,defs.pointarray_move,{1,2}) + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316032.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316032.lua new file mode 100644 index 00000000..087005d5 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316032.lua @@ -0,0 +1,106 @@ +-- 基础信息 +local base_info = { + group_id = 133316032 +} + +-- Trigger变量 +local defs = { + groupID = 155005270, + gadget_teleport = 32001, + pointarray_move = 331600011 +} + +-- DEFS_MISCS +function TeleportAction(context,pointarray_id,routelist) + + --context, uid, pointarrayid, pointindex, speed, SFX + ScriptLib.MoveAvatarByPointArray(context, context.uid, pointarray_id, routelist, {speed=10}, "{\"MarkType\":2,\"IgnoreCollisionWhenEnter\":true}") +end + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 32001, gadget_id = 70290275, pos = { x = 599.087, y = 309.556, z = 5582.273 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { + { config_id = 32002, shape = RegionShape.SPHERE, radius = 2, pos = { x = 599.087, y = 309.556, z = 5582.273 }, area_id = 30 } +} + +-- 触发器 +triggers = { + { config_id = 1032002, name = "ENTER_REGION_32002", event = EventType.EVENT_ENTER_REGION, source = "1", condition = "condition_EVENT_ENTER_REGION_32002", action = "action_EVENT_ENTER_REGION_32002", trigger_count = 0, forbid_guest = false } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 32001 }, + regions = { 32002 }, + triggers = { "ENTER_REGION_32002" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_32002(context, evt) + if evt.param1 ~= 32002 then return false end + + -- 判断角色数量不少于0 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_32002(context, evt) + TeleportAction(context,defs.pointarray_move,{1,2}) + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316033.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316033.lua new file mode 100644 index 00000000..29e50925 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316033.lua @@ -0,0 +1,296 @@ +-- 基础信息 +local base_info = { + group_id = 133316033 +} + +-- Trigger变量 +local defs = { + duration = 40, + group_id = 133316033, + collectable_sum = 8 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 33001, gadget_id = 70211111, pos = { x = 368.126, y = 277.316, z = 6191.773 }, rot = { x = 0.000, y = 270.304, z = 0.000 }, level = 26, drop_tag = "解谜中级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 30 }, + { config_id = 33002, gadget_id = 70350093, pos = { x = 362.203, y = 278.690, z = 6207.635 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, persistent = true, area_id = 30 }, + { config_id = 33003, gadget_id = 70360001, pos = { x = 362.281, y = 278.906, z = 6207.470 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, persistent = true, area_id = 30 }, + { config_id = 33004, gadget_id = 70290501, pos = { x = 370.498, y = 278.737, z = 6193.247 }, rot = { x = 0.000, y = 248.897, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 33005, gadget_id = 70290501, pos = { x = 369.868, y = 279.000, z = 6194.878 }, rot = { x = 0.000, y = 248.897, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 33006, gadget_id = 70290501, pos = { x = 369.317, y = 278.855, z = 6196.306 }, rot = { x = 0.000, y = 248.897, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 33007, gadget_id = 70290501, pos = { x = 368.729, y = 278.861, z = 6197.831 }, rot = { x = 0.000, y = 248.897, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 33008, gadget_id = 70290501, pos = { x = 368.188, y = 278.841, z = 6199.229 }, rot = { x = 0.000, y = 248.897, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 33009, gadget_id = 70290501, pos = { x = 367.505, y = 279.116, z = 6201.000 }, rot = { x = 0.000, y = 248.897, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 33010, gadget_id = 70290501, pos = { x = 366.825, y = 279.292, z = 6202.764 }, rot = { x = 0.000, y = 248.897, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 33011, gadget_id = 70290501, pos = { x = 366.214, y = 279.839, z = 6204.344 }, rot = { x = 0.000, y = 248.897, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1033012, name = "CHALLENGE_SUCCESS_33012", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "666", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_33012", trigger_count = 0 }, + { config_id = 1033013, name = "CHALLENGE_FAIL_33013", event = EventType.EVENT_CHALLENGE_FAIL, source = "666", condition = "", action = "action_EVENT_CHALLENGE_FAIL_33013", trigger_count = 0 }, + { config_id = 1033014, name = "GADGET_STATE_CHANGE_33014", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_33014", action = "action_EVENT_GADGET_STATE_CHANGE_33014", trigger_count = 0 }, + { config_id = 1033015, name = "ANY_GADGET_DIE_33015", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "", action = "", trigger_count = 0, tag = "218" }, + { config_id = 1033016, name = "GADGET_CREATE_33016", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_33016", action = "action_EVENT_GADGET_CREATE_33016", trigger_count = 0 }, + { config_id = 1033017, name = "SELECT_OPTION_33017", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_33017", action = "action_EVENT_SELECT_OPTION_33017", trigger_count = 0 }, + -- 2.0rel加的保底,如果group在挑战中间被卸载了,需要在加载时加个保底置回初始状态 + { config_id = 1033018, name = "GROUP_LOAD_33018", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_33018", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 3, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 33002, 33003 }, + regions = { }, + triggers = { "CHALLENGE_SUCCESS_33012", "CHALLENGE_FAIL_33013", "GADGET_STATE_CHANGE_33014", "ANY_GADGET_DIE_33015", "GADGET_CREATE_33016", "SELECT_OPTION_33017", "GROUP_LOAD_33018" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 33004, 33005, 33006, 33007, 33008, 33009, 33010, 33011 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 33002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_33012(context, evt) + -- 将configid为 33002 的物件更改为状态 GadgetState.GearStop + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 33002, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 杀死指定group内的gadget和monster,移除其它东西 + ScriptLib.KillExtraGroupSuite(context, 133316033, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- group调整group进度,只对非randSuite有效 + if 0 ~= ScriptLib.GoToGroupSuite(context, 133316033, 3) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite") + return -1 + end + + -- 创建id为33001的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 33001 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7323819") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_33013(context, evt) + -- 将configid为 33002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 33002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为33003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 33003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133316033, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_33014(context, evt) + if 33002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_33014(context, evt) + -- 247号挑战,duration内开启宝箱 + if 0 ~= ScriptLib.ActiveChallenge(context, 666, 271, defs.duration, 2, 218, defs.collectable_sum) then + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, defs.group_id, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 1, 1) then + return -1 + end + + return 0 + +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_33016(context, evt) + if 33003 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_33016(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133316033, 33003, {177}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_33017(context, evt) + -- 判断是gadgetid 33003 option_id 177 + if 33003 ~= evt.param1 then + return false + end + + if 177 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_33017(context, evt) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 33003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 将configid为 33002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 33002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 触发镜头注目,注目位置为坐标(1320,345,-744),持续时间为2秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=1320, y=345, z=-744} + local pos_follow = {x=0, y=0, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = false, duration = 2, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, + is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_33018(context, evt) + -- 将configid为 33002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 33002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为33003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 33003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133316033, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316034.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316034.lua new file mode 100644 index 00000000..021fccfc --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316034.lua @@ -0,0 +1,103 @@ +-- 基础信息 +local base_info = { + group_id = 133316034 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 34001, monster_id = 21010201, pos = { x = 365.697, y = 277.543, z = 6269.704 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "丘丘人", disableWander = true, area_id = 30 }, + { config_id = 34004, monster_id = 21020301, pos = { x = 368.231, y = 277.426, z = 6276.793 }, rot = { x = 0.000, y = 108.872, z = 0.000 }, level = 32, drop_tag = "丘丘暴徒", area_id = 30 }, + { config_id = 34005, monster_id = 21010401, pos = { x = 379.050, y = 282.788, z = 6282.397 }, rot = { x = 0.000, y = 182.541, z = 0.000 }, level = 32, drop_tag = "远程丘丘人", area_id = 30 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 34002, gadget_id = 70211022, pos = { x = 353.780, y = 278.153, z = 6280.626 }, rot = { x = 358.640, y = 114.143, z = 359.375 }, level = 26, drop_tag = "战斗高级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1034003, name = "ANY_MONSTER_DIE_34003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_34003", action = "action_EVENT_ANY_MONSTER_DIE_34003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 34001, 34004, 34005 }, + gadgets = { 34002 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_34003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_34003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_34003(context, evt) + -- 将configid为 34002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 34002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4001, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316035.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316035.lua new file mode 100644 index 00000000..46709b97 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316035.lua @@ -0,0 +1,102 @@ +-- 基础信息 +local base_info = { + group_id = 133316035 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 35001, monster_id = 23010401, pos = { x = 136.882, y = 252.243, z = 6294.895 }, rot = { x = 0.000, y = 247.973, z = 0.000 }, level = 32, drop_tag = "先遣队", area_id = 30 }, + { config_id = 35004, monster_id = 23010301, pos = { x = 125.839, y = 249.271, z = 6300.814 }, rot = { x = 0.000, y = 104.779, z = 0.000 }, level = 32, drop_tag = "先遣队", area_id = 30 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 35002, gadget_id = 70211022, pos = { x = 127.266, y = 255.380, z = 6286.849 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "战斗高级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1035003, name = "ANY_MONSTER_DIE_35003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_35003", action = "action_EVENT_ANY_MONSTER_DIE_35003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 35001, 35004 }, + gadgets = { 35002 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_35003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_35003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_35003(context, evt) + -- 将configid为 35002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 35002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4001, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316036.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316036.lua new file mode 100644 index 00000000..55bf256f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316036.lua @@ -0,0 +1,102 @@ +-- 基础信息 +local base_info = { + group_id = 133316036 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 36001, monster_id = 23010301, pos = { x = 288.413, y = 248.077, z = 6543.906 }, rot = { x = 0.000, y = 96.961, z = 0.000 }, level = 32, drop_tag = "先遣队", area_id = 30 }, + { config_id = 36004, monster_id = 23010401, pos = { x = 302.196, y = 248.337, z = 6537.617 }, rot = { x = 0.000, y = 222.127, z = 0.000 }, level = 32, drop_tag = "先遣队", area_id = 30 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 36002, gadget_id = 70211022, pos = { x = 304.032, y = 250.185, z = 6545.484 }, rot = { x = 0.000, y = 18.777, z = 0.000 }, level = 26, drop_tag = "战斗高级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1036003, name = "ANY_MONSTER_DIE_36003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_36003", action = "action_EVENT_ANY_MONSTER_DIE_36003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 36001, 36004 }, + gadgets = { 36002 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_36003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_36003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_36003(context, evt) + -- 将configid为 36002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 36002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4001, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316037.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316037.lua new file mode 100644 index 00000000..6b9129b8 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316037.lua @@ -0,0 +1,102 @@ +-- 基础信息 +local base_info = { + group_id = 133316037 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 37001, monster_id = 25010301, pos = { x = 141.429, y = 268.532, z = 6753.196 }, rot = { x = 0.000, y = 179.519, z = 0.000 }, level = 32, drop_tag = "盗宝团", area_id = 30 }, + { config_id = 37004, monster_id = 25070101, pos = { x = 141.861, y = 269.607, z = 6769.746 }, rot = { x = 0.000, y = 132.091, z = 0.000 }, level = 32, drop_tag = "盗宝团", area_id = 30 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 37002, gadget_id = 70211022, pos = { x = 128.571, y = 271.987, z = 6758.989 }, rot = { x = 0.000, y = 108.360, z = 0.000 }, level = 26, drop_tag = "战斗高级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1037003, name = "ANY_MONSTER_DIE_37003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_37003", action = "action_EVENT_ANY_MONSTER_DIE_37003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 37001, 37004 }, + gadgets = { 37002 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_37003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_37003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_37003(context, evt) + -- 将configid为 37002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 37002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4001, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316038.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316038.lua new file mode 100644 index 00000000..f5d92258 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316038.lua @@ -0,0 +1,93 @@ +-- 基础信息 +local base_info = { + group_id = 133316038 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 38001, gadget_id = 70220013, pos = { x = 891.062, y = 200.885, z = 6068.592 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1038007, name = "ANY_GADGET_DIE_38007", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_38007", action = "action_EVENT_ANY_GADGET_DIE_38007", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 38001 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_38007" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_38007(context, evt) + if 38001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_38007(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "7323106") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316039.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316039.lua new file mode 100644 index 00000000..6e265c7b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316039.lua @@ -0,0 +1,109 @@ +-- 基础信息 +local base_info = { + group_id = 133316039 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 39001, gadget_id = 70220013, pos = { x = 818.352, y = 205.420, z = 6162.995 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 39003, gadget_id = 70950011, pos = { x = 821.202, y = 206.891, z = 6148.152 }, rot = { x = 0.000, y = 309.072, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1039004, name = "ANY_GADGET_DIE_39004", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_39004", action = "action_EVENT_ANY_GADGET_DIE_39004", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 39001, 39003 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_39004" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_39004(context, evt) + if 39001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_39004(context, evt) + -- 卸载指定gadget + if 0 ~= ScriptLib.RemoveEntityByConfigId(context, 133316039, EntityType.GADGET, 39003 ) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : remove_gadget_by_configid") + return -1 + end + + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7323113") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316040.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316040.lua new file mode 100644 index 00000000..771d9d82 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316040.lua @@ -0,0 +1,192 @@ +-- 基础信息 +local base_info = { + group_id = 133316040 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 40001, gadget_id = 70330401, pos = { x = 455.917, y = 267.076, z = 6314.877 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, state = GadgetState.GearStop, area_id = 30 }, + { config_id = 40003, gadget_id = 70330401, pos = { x = 526.594, y = 257.248, z = 6350.220 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, state = GadgetState.GearStop, area_id = 30 }, + { config_id = 40006, gadget_id = 70310001, pos = { x = 452.639, y = 277.930, z = 6317.439 }, rot = { x = 1.367, y = 0.597, z = 47.145 }, level = 32, area_id = 30 }, + { config_id = 40008, gadget_id = 70310001, pos = { x = 510.897, y = 263.930, z = 6355.341 }, rot = { x = 25.456, y = 15.388, z = 61.769 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1040002, name = "GADGET_STATE_CHANGE_40002", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_40002", action = "action_EVENT_GADGET_STATE_CHANGE_40002", trigger_count = 0 }, + { config_id = 1040004, name = "GADGET_STATE_CHANGE_40004", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_40004", action = "action_EVENT_GADGET_STATE_CHANGE_40004" }, + { config_id = 1040005, name = "VARIABLE_CHANGE_40005", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_40005", action = "action_EVENT_VARIABLE_CHANGE_40005", trigger_count = 2 }, + { config_id = 1040007, name = "GADGET_STATE_CHANGE_40007", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_40007", action = "action_EVENT_GADGET_STATE_CHANGE_40007" }, + { config_id = 1040009, name = "GADGET_STATE_CHANGE_40009", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_40009", action = "action_EVENT_GADGET_STATE_CHANGE_40009" } +} + +-- 变量 +variables = { + { config_id = 1, name = "count", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 40001, 40003, 40006, 40008 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_40002", "GADGET_STATE_CHANGE_40004", "VARIABLE_CHANGE_40005", "GADGET_STATE_CHANGE_40007", "GADGET_STATE_CHANGE_40009" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_40002(context, evt) + if 40001 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_40002(context, evt) + -- 针对当前group内变量名为 "count" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "count", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + -- 通知场景上的所有玩家播放名字为7323213 的cutscene + if 0 ~= ScriptLib.PlayCutScene(context, 7323213, 0) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : play_cutscene") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_40004(context, evt) + if 40003 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_40004(context, evt) + -- 针对当前group内变量名为 "count" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "count", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + -- 通知场景上的所有玩家播放名字为7323213 的cutscene + if 0 ~= ScriptLib.PlayCutScene(context, 7323213, 0) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : play_cutscene") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_40005(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"count"为2 + if ScriptLib.GetGroupVariableValueByGroup(context, "count", 133316040) ~= 2 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_40005(context, evt) + ScriptLib.SetGroupVariableValueByGroup(context, "Launch", 1, 133316089) + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_40007(context, evt) + if 40006 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_40007(context, evt) + -- 将configid为 40001 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 40001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_40009(context, evt) + if 40008 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_40009(context, evt) + -- 将configid为 40003 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 40003, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316041.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316041.lua new file mode 100644 index 00000000..3911c6ff --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316041.lua @@ -0,0 +1,141 @@ +-- 基础信息 +local base_info = { + group_id = 133316041 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 41005, monster_id = 24010101, pos = { x = 979.792, y = 134.960, z = 6404.459 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, pose_id = 100, area_id = 30 }, + { config_id = 41006, monster_id = 24010101, pos = { x = 975.068, y = 134.960, z = 6409.651 }, rot = { x = 0.000, y = 90.366, z = 0.000 }, level = 1, drop_id = 1000100, pose_id = 100, area_id = 30 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 41001, gadget_id = 70350433, pos = { x = 961.371, y = 145.235, z = 6385.072 }, rot = { x = 0.000, y = 57.933, z = 0.000 }, level = 1, area_id = 30 }, + { config_id = 41002, gadget_id = 70330404, pos = { x = 963.250, y = 142.223, z = 6391.026 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStop, area_id = 30 } +} + +-- 区域 +regions = { + { config_id = 41004, shape = RegionShape.SPHERE, radius = 15, pos = { x = 976.016, y = 134.960, z = 6408.313 }, area_id = 30 } +} + +-- 触发器 +triggers = { + { config_id = 1041003, name = "GADGET_STATE_CHANGE_41003", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_41003", action = "action_EVENT_GADGET_STATE_CHANGE_41003" }, + { config_id = 1041004, name = "ENTER_REGION_41004", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_41004", action = "action_EVENT_ENTER_REGION_41004" }, + { config_id = 1041007, name = "ANY_MONSTER_DIE_41007", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_41007", action = "action_EVENT_ANY_MONSTER_DIE_41007" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 41001, 41002 }, + regions = { 41004 }, + triggers = { "GADGET_STATE_CHANGE_41003", "ENTER_REGION_41004", "ANY_MONSTER_DIE_41007" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 41005, 41006 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_41003(context, evt) + if 41002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_41003(context, evt) + ScriptLib.SetGadgetStateByConfigId(context,41001, GadgetState.GearStart) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_41004(context, evt) + if evt.param1 ~= 41004 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_41004(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133316041, 2) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_41007(context, evt) + -- 判断指定group组剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCountByGroupId(context, 133316041) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_41007(context, evt) + ScriptLib.SetGadgetStateByConfigId(context,41002, GadgetState.Default) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316042.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316042.lua new file mode 100644 index 00000000..055c6292 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316042.lua @@ -0,0 +1,100 @@ +-- 基础信息 +local base_info = { + group_id = 133316042 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 42001, gadget_id = 70330396, pos = { x = 267.777, y = 201.590, z = 6179.404 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 30 }, + { config_id = 42002, gadget_id = 70220135, pos = { x = 276.599, y = 201.590, z = 6174.715 }, rot = { x = 0.000, y = 81.594, z = 0.000 }, level = 1, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1042003, name = "GADGET_STATE_CHANGE_42003", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_42003", action = "action_EVENT_GADGET_STATE_CHANGE_42003", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 42001, 42002 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_42003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_42003(context, evt) + if 42001 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_42003(context, evt) + -- 卸载指定gadget + if 0 ~= ScriptLib.RemoveEntityByConfigId(context, 133316042, EntityType.GADGET, 42002 ) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : remove_gadget_by_configid") + return -1 + end + + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "7323809") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316043.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316043.lua new file mode 100644 index 00000000..544a8ded --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316043.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 133316043 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 43001, gadget_id = 70220103, pos = { x = 336.300, y = 224.781, z = 6195.904 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 43002, gadget_id = 70220103, pos = { x = 359.034, y = 235.997, z = 6179.609 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 43003, gadget_id = 70220103, pos = { x = 336.802, y = 251.532, z = 6174.362 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 43004, gadget_id = 70220103, pos = { x = 340.627, y = 268.903, z = 6212.375 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 43001, 43002, 43003, 43004 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316044.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316044.lua new file mode 100644 index 00000000..fb439737 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316044.lua @@ -0,0 +1,93 @@ +-- 基础信息 +local base_info = { + group_id = 133316044 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 44001, gadget_id = 70310001, pos = { x = 451.350, y = 269.872, z = 6294.234 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1044002, name = "GADGET_STATE_CHANGE_44002", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_44002", action = "action_EVENT_GADGET_STATE_CHANGE_44002", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 44001 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_44002" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_44002(context, evt) + if 44001 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_44002(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "7331804") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316045.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316045.lua new file mode 100644 index 00000000..9d0409d6 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316045.lua @@ -0,0 +1,86 @@ +-- 基础信息 +local base_info = { + group_id = 133316045 +} + +-- DEFS_MISCS +local defs = { + drum = 45001, --鼓的ConfigID + interval = 2, --敲鼓的节奏间隔 + reminder_success = 400112, --挑战成功Reminder + reminder_fail = 400113,--挑战失败Reminder +region_id = 45002, --配置一个敲鼓的区域, +} +--敲鼓的节奏, 0空 1普攻 2下落 70900431鼓ID +local music_staff = {0,1,2,0, 1,2,0,1, 2,0,1,2} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 45001, gadget_id = 70900431, pos = { x = 691.286, y = 279.178, z = 6137.252 }, rot = { x = 0.000, y = 290.305, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { + { config_id = 45002, shape = RegionShape.CUBIC, size = { x = 10.000, y = 10.000, z = 10.000 }, pos = { x = 691.282, y = 280.582, z = 6137.228 }, area_id = 30, team_ability_group_list = { "TMHY_Drum_Play_AbilityGroup" } } +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 45001 }, + regions = { 45002 }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_6/DrumSingle" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316046.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316046.lua new file mode 100644 index 00000000..b81d980b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316046.lua @@ -0,0 +1,162 @@ +-- 基础信息 +local base_info = { + group_id = 133316046 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 46001, gadget_id = 70330401, pos = { x = 442.551, y = 282.361, z = 6264.362 }, rot = { x = 35.443, y = 357.438, z = 351.995 }, level = 1, area_id = 30 }, + { config_id = 46003, gadget_id = 70330401, pos = { x = 500.008, y = 279.710, z = 6278.012 }, rot = { x = 9.288, y = 358.528, z = 3.555 }, level = 1, area_id = 30 }, + { config_id = 46004, gadget_id = 70330401, pos = { x = 434.141, y = 274.318, z = 6305.056 }, rot = { x = 7.161, y = 358.372, z = 12.806 }, level = 1, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1046002, name = "GADGET_STATE_CHANGE_46002", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_46002", action = "action_EVENT_GADGET_STATE_CHANGE_46002" }, + { config_id = 1046005, name = "GADGET_STATE_CHANGE_46005", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_46005", action = "action_EVENT_GADGET_STATE_CHANGE_46005" }, + { config_id = 1046006, name = "GADGET_STATE_CHANGE_46006", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_46006", action = "action_EVENT_GADGET_STATE_CHANGE_46006" }, + { config_id = 1046007, name = "VARIABLE_CHANGE_46007", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_46007", action = "action_EVENT_VARIABLE_CHANGE_46007", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "start_count", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 46001, 46003, 46004 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_46002", "GADGET_STATE_CHANGE_46005", "GADGET_STATE_CHANGE_46006", "VARIABLE_CHANGE_46007" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_46002(context, evt) + if 46001 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_46002(context, evt) + -- 针对当前group内变量名为 "start_count" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "start_count", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_46005(context, evt) + if 46003 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_46005(context, evt) + -- 针对当前group内变量名为 "start_count" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "start_count", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_46006(context, evt) + if 46004 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_46006(context, evt) + -- 针对当前group内变量名为 "start_count" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "start_count", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_46007(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"start_count"为3 + if ScriptLib.GetGroupVariableValue(context, "start_count") ~= 3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_46007(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "7331806") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316047.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316047.lua new file mode 100644 index 00000000..3aeb743d --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316047.lua @@ -0,0 +1,93 @@ +-- 基础信息 +local base_info = { + group_id = 133316047 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 47001, gadget_id = 70310001, pos = { x = 589.607, y = 299.208, z = 6371.008 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1047002, name = "GADGET_STATE_CHANGE_47002", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_47002", action = "action_EVENT_GADGET_STATE_CHANGE_47002", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 47001 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_47002" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_47002(context, evt) + if 47001 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_47002(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "7330904") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316048.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316048.lua new file mode 100644 index 00000000..a8632684 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316048.lua @@ -0,0 +1,80 @@ +-- 基础信息 +local base_info = { + group_id = 133316048 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 48001, gadget_id = 70290501, pos = { x = 517.814, y = 280.551, z = 6328.135 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 48002, gadget_id = 70290501, pos = { x = 516.158, y = 283.357, z = 6335.905 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 48003, gadget_id = 70290501, pos = { x = 515.849, y = 286.489, z = 6345.780 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 48004, gadget_id = 70290501, pos = { x = 519.531, y = 290.910, z = 6355.753 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 48005, gadget_id = 70290501, pos = { x = 524.142, y = 294.695, z = 6363.208 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 48006, gadget_id = 70290501, pos = { x = 530.736, y = 297.631, z = 6366.347 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 48007, gadget_id = 70290501, pos = { x = 539.348, y = 299.953, z = 6366.680 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 48008, gadget_id = 70360359, pos = { x = 540.432, y = 297.162, z = 6356.853 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 48009, gadget_id = 70211001, pos = { x = 540.608, y = 297.139, z = 6356.539 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "战斗低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 48001, 48002, 48003, 48004, 48005, 48006, 48007, 48008, 48009 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316049.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316049.lua new file mode 100644 index 00000000..318a863f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316049.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 133316049 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 49001, gadget_id = 70220103, pos = { x = 610.786, y = 299.342, z = 6455.673 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 49002, gadget_id = 70220103, pos = { x = 590.738, y = 296.680, z = 6428.139 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 49005, gadget_id = 70590063, pos = { x = 601.512, y = 298.051, z = 6442.882 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, isOneoff = true, area_id = 30 }, + { config_id = 49006, gadget_id = 70220103, pos = { x = 577.742, y = 281.605, z = 6412.036 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 49001, 49002, 49005, 49006 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316050.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316050.lua new file mode 100644 index 00000000..d2a6a635 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316050.lua @@ -0,0 +1,139 @@ +-- 基础信息 +local base_info = { + group_id = 133316050 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 50001, monster_id = 23010301, pos = { x = 819.975, y = 336.146, z = 6503.824 }, rot = { x = 0.000, y = 300.549, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 30 }, + { config_id = 50002, monster_id = 23010101, pos = { x = 818.286, y = 334.828, z = 6508.773 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 30 }, + { config_id = 50003, monster_id = 23010201, pos = { x = 813.129, y = 335.218, z = 6503.380 }, rot = { x = 0.000, y = 298.048, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 30 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 50005, gadget_id = 70710548, pos = { x = 844.718, y = 341.506, z = 6495.695 }, rot = { x = 1.773, y = 0.124, z = 8.005 }, level = 1, area_id = 30 }, + { config_id = 50006, gadget_id = 70710548, pos = { x = 842.905, y = 341.333, z = 6493.549 }, rot = { x = 354.882, y = 59.554, z = 7.105 }, level = 1, area_id = 30 }, + { config_id = 50007, gadget_id = 70710797, pos = { x = 844.291, y = 342.101, z = 6495.998 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 30 }, + { config_id = 50008, gadget_id = 70360001, pos = { x = 844.347, y = 342.055, z = 6495.927 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, worktop_config = { init_options = { 418 } }, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1050004, name = "ANY_MONSTER_DIE_50004", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_50004", action = "action_EVENT_ANY_MONSTER_DIE_50004" }, + { config_id = 1050009, name = "SELECT_OPTION_50009", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_50009", action = "action_EVENT_SELECT_OPTION_50009" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 50001, 50002, 50003 }, + gadgets = { 50005, 50006 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_50004", "SELECT_OPTION_50009" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 50007, 50008 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_50004(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_50004(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133316050, 2) + + -- 调用提示id为 321240016 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 321240016) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_50009(context, evt) + -- 判断是gadgetid 50008 option_id 418 + if 50008 ~= evt.param1 then + return false + end + + if 418 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_50009(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7328503") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316051.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316051.lua new file mode 100644 index 00000000..675f590b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316051.lua @@ -0,0 +1,103 @@ +-- 基础信息 +local base_info = { + group_id = 133316051 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 51001, monster_id = 21010201, pos = { x = 652.728, y = 279.910, z = 6734.007 }, rot = { x = 0.000, y = 312.741, z = 0.000 }, level = 32, drop_tag = "丘丘人", disableWander = true, area_id = 30 }, + { config_id = 51004, monster_id = 21010101, pos = { x = 639.706, y = 279.990, z = 6734.610 }, rot = { x = 0.000, y = 42.911, z = 0.000 }, level = 32, drop_tag = "丘丘人", area_id = 30 }, + { config_id = 51005, monster_id = 21010101, pos = { x = 649.318, y = 279.749, z = 6730.038 }, rot = { x = 0.000, y = 330.211, z = 0.000 }, level = 32, drop_tag = "丘丘人", area_id = 30 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 51002, gadget_id = 70211012, pos = { x = 642.833, y = 280.337, z = 6730.690 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "战斗中级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1051003, name = "ANY_MONSTER_DIE_51003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_51003", action = "action_EVENT_ANY_MONSTER_DIE_51003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 51001, 51004, 51005 }, + gadgets = { 51002 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_51003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_51003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_51003(context, evt) + -- 将configid为 51002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 51002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4000, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316052.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316052.lua new file mode 100644 index 00000000..01450b48 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316052.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133316052 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 52001, gadget_id = 70220103, pos = { x = 680.961, y = 194.196, z = 6647.040 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 52001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316053.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316053.lua new file mode 100644 index 00000000..8997b015 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316053.lua @@ -0,0 +1,95 @@ +-- 基础信息 +local base_info = { + group_id = 133316053 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 53001, monster_id = 21010101, pos = { x = 583.317, y = 298.830, z = 6373.737 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 30 }, + { config_id = 53002, monster_id = 21010101, pos = { x = 584.860, y = 298.901, z = 6370.940 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 30 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1053003, name = "ANY_MONSTER_DIE_53003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_53003", action = "action_EVENT_ANY_MONSTER_DIE_53003", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 53001, 53002 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_53003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_53003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_53003(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "7330906") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316054.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316054.lua new file mode 100644 index 00000000..d53fbf90 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316054.lua @@ -0,0 +1,106 @@ +-- 基础信息 +local base_info = { + group_id = 133316054 +} + +-- Trigger变量 +local defs = { + groupID = 155005270, + gadget_teleport = 54001, + pointarray_move = 331600014 +} + +-- DEFS_MISCS +function TeleportAction(context,pointarray_id,routelist) + + --context, uid, pointarrayid, pointindex, speed, SFX + ScriptLib.MoveAvatarByPointArray(context, context.uid, pointarray_id, routelist, {speed=10}, "{\"MarkType\":2,\"IgnoreCollisionWhenEnter\":true}") +end + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 54001, gadget_id = 70290275, pos = { x = 696.905, y = 257.018, z = 6443.510 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { + { config_id = 54002, shape = RegionShape.SPHERE, radius = 2, pos = { x = 696.903, y = 257.018, z = 6443.510 }, area_id = 30 } +} + +-- 触发器 +triggers = { + { config_id = 1054002, name = "ENTER_REGION_54002", event = EventType.EVENT_ENTER_REGION, source = "1", condition = "condition_EVENT_ENTER_REGION_54002", action = "action_EVENT_ENTER_REGION_54002", trigger_count = 0, forbid_guest = false } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 54001 }, + regions = { 54002 }, + triggers = { "ENTER_REGION_54002" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_54002(context, evt) + if evt.param1 ~= 54002 then return false end + + -- 判断角色数量不少于0 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_54002(context, evt) + TeleportAction(context,defs.pointarray_move,{1,2}) + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316055.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316055.lua new file mode 100644 index 00000000..b786d2e0 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316055.lua @@ -0,0 +1,93 @@ +-- 基础信息 +local base_info = { + group_id = 133316055 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 55001, gadget_id = 70330401, pos = { x = 724.664, y = 148.649, z = 6679.336 }, rot = { x = 8.466, y = 8.622, z = 325.345 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1055002, name = "GADGET_STATE_CHANGE_55002", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_55002", action = "action_EVENT_GADGET_STATE_CHANGE_55002", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 55001 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_55002" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_55002(context, evt) + if 55001 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_55002(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "7325402") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316056.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316056.lua new file mode 100644 index 00000000..57e2d864 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316056.lua @@ -0,0 +1,93 @@ +-- 基础信息 +local base_info = { + group_id = 133316056 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 56001, gadget_id = 70330401, pos = { x = 474.401, y = -1.008, z = 6354.552 }, rot = { x = 0.000, y = 19.706, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1056002, name = "GADGET_STATE_CHANGE_56002", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_56002", action = "action_EVENT_GADGET_STATE_CHANGE_56002", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 56001 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_56002" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_56002(context, evt) + if 56001 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_56002(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "7325133") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316057.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316057.lua new file mode 100644 index 00000000..1335af8f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316057.lua @@ -0,0 +1,139 @@ +-- 基础信息 +local base_info = { + group_id = 133316057 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 57001, monster_id = 23010501, pos = { x = 422.891, y = 278.726, z = 6749.728 }, rot = { x = 0.000, y = 42.080, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 30 }, + { config_id = 57002, monster_id = 23010401, pos = { x = 427.933, y = 278.419, z = 6747.212 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 30 }, + { config_id = 57003, monster_id = 23010601, pos = { x = 422.209, y = 281.011, z = 6755.634 }, rot = { x = 0.000, y = 67.840, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 30 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 57005, gadget_id = 70710548, pos = { x = 422.515, y = 278.319, z = 6742.210 }, rot = { x = 1.779, y = 70.906, z = 355.672 }, level = 1, area_id = 30 }, + { config_id = 57006, gadget_id = 70710548, pos = { x = 419.414, y = 278.377, z = 6743.251 }, rot = { x = 1.229, y = 157.796, z = 0.333 }, level = 1, area_id = 30 }, + { config_id = 57007, gadget_id = 70710797, pos = { x = 422.479, y = 278.332, z = 6742.632 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 30 }, + { config_id = 57008, gadget_id = 70360001, pos = { x = 422.819, y = 278.828, z = 6742.581 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, worktop_config = { init_options = { 418 } }, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1057004, name = "ANY_MONSTER_DIE_57004", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_57004", action = "action_EVENT_ANY_MONSTER_DIE_57004" }, + { config_id = 1057009, name = "SELECT_OPTION_57009", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_57009", action = "action_EVENT_SELECT_OPTION_57009" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 57001, 57002, 57003 }, + gadgets = { 57005, 57006 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_57004", "SELECT_OPTION_57009" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 57007, 57008 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_57004(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_57004(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133316057, 2) + + -- 调用提示id为 321240016 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 321240016) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_57009(context, evt) + -- 判断是gadgetid 57008 option_id 418 + if 57008 ~= evt.param1 then + return false + end + + if 418 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_57009(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7328506") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316058.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316058.lua new file mode 100644 index 00000000..a1a7bbb3 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316058.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133316058 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 58001, gadget_id = 70330249, pos = { x = 785.279, y = 213.946, z = 6262.417 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 58001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316059.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316059.lua new file mode 100644 index 00000000..d6096161 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316059.lua @@ -0,0 +1,102 @@ +-- 基础信息 +local base_info = { + group_id = 133316059 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 59001, gadget_id = 70350433, pos = { x = 915.725, y = 145.621, z = 6390.941 }, rot = { x = 0.000, y = 328.277, z = 0.000 }, level = 1, area_id = 30 }, + { config_id = 59002, gadget_id = 70330404, pos = { x = 912.833, y = 142.596, z = 6391.897 }, rot = { x = 0.011, y = 272.607, z = 359.986 }, level = 1, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1059003, name = "GADGET_STATE_CHANGE_59003", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_59003", action = "action_EVENT_GADGET_STATE_CHANGE_59003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 59001, 59002 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_59003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 设置指定group中指定gadget的state +function TLA_set_gadget_state_by_groupid_configid(context, evt, config_id, group_id, state) + -- 改变指定group组group_id中, configid为config_id的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, group_id, config_id, state) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_59003(context, evt) + if 59002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_59003(context, evt) + ScriptLib.SetGadgetStateByConfigId(context,59001, GadgetState.GearStart) + + TLA_set_gadget_state_by_groupid_configid(context, evt, 91001, 133316091, GadgetState.Default) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316060.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316060.lua new file mode 100644 index 00000000..3d623229 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316060.lua @@ -0,0 +1,102 @@ +-- 基础信息 +local base_info = { + group_id = 133316060 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 60001, gadget_id = 70350432, pos = { x = 916.966, y = 147.196, z = 6324.082 }, rot = { x = 353.247, y = 262.716, z = 358.529 }, level = 1, area_id = 30 }, + { config_id = 60002, gadget_id = 70330404, pos = { x = 904.275, y = 148.581, z = 6316.487 }, rot = { x = 18.760, y = 358.530, z = 351.119 }, level = 1, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1060003, name = "GADGET_STATE_CHANGE_60003", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_60003", action = "action_EVENT_GADGET_STATE_CHANGE_60003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 60001, 60002 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_60003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 设置指定gadget的state +function TLA_set_gadget_state_by_configid(context, evt, config_id, state) + -- 将configid为 config_id 的物件更改为状态 state + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, config_id, state) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_60003(context, evt) + if 60002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_60003(context, evt) + TLA_set_gadget_state_by_configid(context, evt, 60001, GadgetState.GearStart) + + ScriptLib.AddQuestProgress(context, "Q7325605") + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316061.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316061.lua new file mode 100644 index 00000000..2f71cf62 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316061.lua @@ -0,0 +1,91 @@ +-- 基础信息 +local base_info = { + group_id = 133316061 +} + +-- DEFS_MISCS +local defs = { + fire_seed = 61001, --火种的configID + time_limit = 10, --点亮传导柱的间隔时间 +} +local pillars = {61002,61003,61004,61005,61006,61015} --传导柱的configID + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + [61001] = { config_id = 61001, gadget_id = 70800423, pos = { x = 377.134, y = 310.083, z = 6931.939 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + [61002] = { config_id = 61002, gadget_id = 70800422, pos = { x = 417.253, y = 312.174, z = 6972.050 }, rot = { x = 359.858, y = 359.983, z = 13.401 }, level = 32, area_id = 30 }, + [61003] = { config_id = 61003, gadget_id = 70800422, pos = { x = 388.857, y = 323.143, z = 7002.535 }, rot = { x = 348.656, y = 359.721, z = 2.811 }, level = 32, area_id = 30 }, + [61004] = { config_id = 61004, gadget_id = 70800422, pos = { x = 324.097, y = 308.746, z = 6950.107 }, rot = { x = 352.622, y = 0.008, z = 359.870 }, level = 32, area_id = 30 }, + [61005] = { config_id = 61005, gadget_id = 70800422, pos = { x = 333.645, y = 319.441, z = 7002.810 }, rot = { x = 332.065, y = 0.890, z = 356.424 }, level = 32, area_id = 30 }, + [61006] = { config_id = 61006, gadget_id = 70800422, pos = { x = 271.945, y = 317.706, z = 6987.393 }, rot = { x = 317.422, y = 17.698, z = 345.200 }, level = 32, area_id = 30 }, + [61007] = { config_id = 61007, gadget_id = 70220103, pos = { x = 290.136, y = 322.792, z = 6984.486 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + [61008] = { config_id = 61008, gadget_id = 70220103, pos = { x = 341.672, y = 322.953, z = 6976.457 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + [61010] = { config_id = 61010, gadget_id = 70220103, pos = { x = 276.252, y = 321.476, z = 6985.723 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + [61015] = { config_id = 61015, gadget_id = 70800422, pos = { x = 341.004, y = 321.032, z = 6973.663 }, rot = { x = 5.050, y = 354.490, z = 6.316 }, level = 32, area_id = 30 }, + [61016] = { config_id = 61016, gadget_id = 70220103, pos = { x = 314.296, y = 321.713, z = 6979.820 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 61001, 61002, 61003, 61004, 61005, 61006, 61007, 61008, 61010, 61015, 61016 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_6/PB_FireTrail" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316062.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316062.lua new file mode 100644 index 00000000..d167db5b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316062.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133316062 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 62001, gadget_id = 70360045, pos = { x = 589.110, y = 299.162, z = 6375.157 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 62001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316063.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316063.lua new file mode 100644 index 00000000..b41b64f8 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316063.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133316063 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 63001, gadget_id = 70360045, pos = { x = 454.211, y = 269.290, z = 6296.516 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 63001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316064.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316064.lua new file mode 100644 index 00000000..b59ef015 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316064.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133316064 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 64001, gadget_id = 70360045, pos = { x = 656.990, y = 171.230, z = 6627.304 }, rot = { x = 0.000, y = 326.237, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 64001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316065.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316065.lua new file mode 100644 index 00000000..2d3770a3 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316065.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133316065 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 65001, gadget_id = 70360045, pos = { x = 683.355, y = 241.641, z = 6409.184 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 65001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316066.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316066.lua new file mode 100644 index 00000000..8b45c24c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316066.lua @@ -0,0 +1,96 @@ +-- 基础信息 +local base_info = { + group_id = 133316066 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 66001, monster_id = 23030101, pos = { x = 300.416, y = 258.819, z = 6561.368 }, rot = { x = 0.000, y = 318.505, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 30 }, + { config_id = 66002, monster_id = 23010601, pos = { x = 299.918, y = 258.720, z = 6555.417 }, rot = { x = 0.000, y = 304.808, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 30 }, + { config_id = 66003, monster_id = 23010601, pos = { x = 303.832, y = 258.948, z = 6563.152 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 30 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1066004, name = "ANY_MONSTER_DIE_66004", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_66004", action = "action_EVENT_ANY_MONSTER_DIE_66004" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 66001, 66002, 66003 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_66004" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_66004(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_66004(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7328509") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316067.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316067.lua new file mode 100644 index 00000000..23e2caf5 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316067.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133316067 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 67001, gadget_id = 70360045, pos = { x = 617.989, y = 330.939, z = 6554.229 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 67001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316068.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316068.lua new file mode 100644 index 00000000..5fb00c29 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316068.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133316068 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 68001, gadget_id = 70360045, pos = { x = 289.478, y = 324.564, z = 6438.880 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 68001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316069.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316069.lua new file mode 100644 index 00000000..99c574ae --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316069.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133316069 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 69001, gadget_id = 70360045, pos = { x = 432.844, y = 254.218, z = 6555.612 }, rot = { x = 345.167, y = 359.418, z = 4.467 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 69001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316070.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316070.lua new file mode 100644 index 00000000..c44bc84c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316070.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133316070 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 70001, gadget_id = 70360045, pos = { x = 545.258, y = 108.959, z = 6571.112 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 70001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316071.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316071.lua new file mode 100644 index 00000000..efad9327 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316071.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133316071 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 71001, gadget_id = 70360045, pos = { x = 876.771, y = 155.584, z = 6324.119 }, rot = { x = 359.497, y = 347.524, z = 339.088 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 71001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316072.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316072.lua new file mode 100644 index 00000000..4fa42b91 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316072.lua @@ -0,0 +1,96 @@ +-- 基础信息 +local base_info = { + group_id = 133316072 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 72001, monster_id = 23040102, pos = { x = 286.289, y = 255.652, z = 6545.832 }, rot = { x = 0.000, y = 63.497, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 30 }, + { config_id = 72002, monster_id = 23010101, pos = { x = 282.728, y = 255.685, z = 6547.753 }, rot = { x = 0.000, y = 60.928, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 30 }, + { config_id = 72003, monster_id = 23010101, pos = { x = 287.082, y = 254.921, z = 6541.643 }, rot = { x = 0.000, y = 47.724, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 30 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1072004, name = "ANY_MONSTER_DIE_72004", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_72004", action = "action_EVENT_ANY_MONSTER_DIE_72004" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 72001, 72002, 72003 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_72004" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_72004(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_72004(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7328510") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316073.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316073.lua new file mode 100644 index 00000000..bfd0e9ae --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316073.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 133316073 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 73001, gadget_id = 70590042, pos = { x = 625.116, y = 444.421, z = 6523.873 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, isOneoff = true, area_id = 30 }, + { config_id = 73002, gadget_id = 70590042, pos = { x = 603.157, y = 350.687, z = 5770.592 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, isOneoff = true, area_id = 30 }, + { config_id = 73003, gadget_id = 70590042, pos = { x = 1043.845, y = 467.455, z = 6057.814 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, isOneoff = true, area_id = 30 }, + { config_id = 73004, gadget_id = 70590042, pos = { x = 786.862, y = 268.899, z = 6201.085 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, isOneoff = true, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 73001, 73002, 73003, 73004 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316074.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316074.lua new file mode 100644 index 00000000..5f7067e4 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316074.lua @@ -0,0 +1,85 @@ +-- 基础信息 +local base_info = { + group_id = 133316074 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 74001, gadget_id = 70710091, pos = { x = 629.277, y = 384.983, z = 6871.319 }, rot = { x = 8.855, y = 282.008, z = 3.156 }, level = 32, area_id = 30 }, + { config_id = 74002, gadget_id = 70330324, pos = { x = 626.405, y = 384.420, z = 6867.562 }, rot = { x = 9.797, y = 270.931, z = 3.327 }, level = 32, area_id = 30 }, + { config_id = 74003, gadget_id = 70330324, pos = { x = 626.704, y = 384.560, z = 6875.340 }, rot = { x = 0.000, y = 272.322, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 74004, gadget_id = 70330324, pos = { x = 631.848, y = 385.436, z = 6875.452 }, rot = { x = 9.006, y = 269.933, z = 0.369 }, level = 32, area_id = 30 }, + { config_id = 74005, gadget_id = 70330324, pos = { x = 632.071, y = 385.259, z = 6867.141 }, rot = { x = 7.706, y = 275.998, z = 2.822 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 74001, 74002, 74003, 74004, 74005 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316075.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316075.lua new file mode 100644 index 00000000..33ffca59 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316075.lua @@ -0,0 +1,192 @@ +-- 基础信息 +local base_info = { + group_id = 133316075 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 75006, gadget_id = 70360001, pos = { x = 626.434, y = 384.510, z = 6875.465 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, worktop_config = { init_options = { 442 } }, area_id = 30 }, + { config_id = 75007, gadget_id = 70360001, pos = { x = 626.294, y = 384.396, z = 6867.492 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, worktop_config = { init_options = { 442 } }, area_id = 30 }, + { config_id = 75008, gadget_id = 70360001, pos = { x = 631.547, y = 385.388, z = 6875.489 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, worktop_config = { init_options = { 442 } }, area_id = 30 }, + { config_id = 75009, gadget_id = 70360001, pos = { x = 632.003, y = 385.248, z = 6867.097 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, worktop_config = { init_options = { 442 } }, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1075010, name = "SELECT_OPTION_75010", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_75010", action = "action_EVENT_SELECT_OPTION_75010" }, + { config_id = 1075011, name = "SELECT_OPTION_75011", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_75011", action = "action_EVENT_SELECT_OPTION_75011" }, + { config_id = 1075012, name = "SELECT_OPTION_75012", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_75012", action = "action_EVENT_SELECT_OPTION_75012" }, + { config_id = 1075013, name = "SELECT_OPTION_75013", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_75013", action = "action_EVENT_SELECT_OPTION_75013" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 75006, 75007, 75008, 75009 }, + regions = { }, + triggers = { "SELECT_OPTION_75010", "SELECT_OPTION_75011", "SELECT_OPTION_75012", "SELECT_OPTION_75013" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_75010(context, evt) + -- 判断是gadgetid 75006 option_id 442 + if 75006 ~= evt.param1 then + return false + end + + if 442 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_75010(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7328513") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_75011(context, evt) + -- 判断是gadgetid 75007 option_id 442 + if 75007 ~= evt.param1 then + return false + end + + if 442 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_75011(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7328514") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_75012(context, evt) + -- 判断是gadgetid 75008 option_id 442 + if 75008 ~= evt.param1 then + return false + end + + if 442 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_75012(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7328515") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_75013(context, evt) + -- 判断是gadgetid 75009 option_id 442 + if 75009 ~= evt.param1 then + return false + end + + if 442 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_75013(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7328516") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316076.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316076.lua new file mode 100644 index 00000000..20d57b6f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316076.lua @@ -0,0 +1,151 @@ +-- 基础信息 +local base_info = { + group_id = 133316076 +} + +-- DEFS_MISCS +local DIR = {Up = 0,Right = 1,Down = 2,Left = 3,None = 4,} +--转换器的列表,1表示可移动 +local defs = { + pointarray_id = 331600021, --点阵ID + graph_num = 1, + len_x = 7, --长度 + len_z = 5, --高度 + rot_y = 180, --偏转角 + reminder_push_warning = 400095, --无法推动的reminder +} +local converter_infos = {[76005] = 1} +--0->断路 |-1 电源| 1-> 可停留节点| 1.5 -> 可能存在结晶的节点| 2 -> 电线 | 2.5-> 结晶块 | +--3-> 接收器 | 4 -> 中继器 | 4.5 -> 对位中继器输入 + +local connected_graph = { +[5] = { -1, 0, 0, 0, 0, 0, 0}, +[4] = { 2, 0, 0, 0, 0, 0, 0}, +[3] = { 1, 2, 1, 0, 0, 0, 0}, +[2] = { 2, 0, 2, 0, 0, 0, 0}, +[1] = { 1, 2, 1, 2, 2, 2, 3}, +} + +--与节点图一一对应,点阵中 点的位置 +local waypoint_graph = { +[5] = { 0, 0, 0, 0, 0, 0, 0}, +[4] = { 0, 0, 0, 0, 0, 0, 0}, +[3] = { 1, 0, 2, 0, 0, 0, 0}, +[2] = { 0, 0, 0, 0, 0, 0, 0}, +[1] = { 3, 0, 4, 0, 0, 0, 0}, +} + +local gadget_graph ={ +[5] = { 76001, 0, 0, 0, 0, 0, 0}, +[4] = { 76002, 0, 0, 0, 0, 0, 0}, +[3] = { 76008, 76004, 76009, 0, 0, 0, 0}, +[2] = { 76011, 0, 76012, 0, 0, 0, 0}, +[1] = { 76010, 76007, 76013, 76006, 76006, 76014, 76003}, +} + +--点阵和每个点的POS,用来在恢复的时候创建Gadget +local waypoint_pos = { + [1] = {x=465.913055, y=123.512077, z=6321.6665}, + [2] = {x=455.860657, y=123.512077, z=6322.22559}, + [3] = {x=466.323578, y=123.512077, z=6332.22461}, + [4] = {x=456.163422, y=123.512077, z=6332.673}, +} + +--定义左下角原点、X轴、Z轴正方向的点,通过向量计算位置关系 +local axis_O = {x = 466.2947, z = 6332.15} +local axis_Z = {x = 466.1193, z = 6329.256} +local axis_X = {x = 463.5958, z = 6332.261} + + +--发射器的位置以及朝向,发射器的状态 +local emitter_infos = { + [76001] = {z = 5, x = 1, dir = DIR.Down}, +} + +local receiver_infos = { + [76003] = {r_type = "Rec", connect_gadget = {0} }, +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 76001, gadget_id = 70360369, pos = { x = 465.536, y = 123.114, z = 6312.020 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 76002, gadget_id = 70360376, pos = { x = 465.677, y = 123.292, z = 6316.707 }, rot = { x = 0.000, y = 91.836, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 76003, gadget_id = 70360384, pos = { x = 446.224, y = 123.172, z = 6333.022 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 76004, gadget_id = 70360376, pos = { x = 460.723, y = 123.292, z = 6321.997 }, rot = { x = 0.000, y = 182.834, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 76005, gadget_id = 70360372, pos = { x = 456.134, y = 123.199, z = 6332.686 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 32, is_use_point_array = true, area_id = 30 }, + { config_id = 76006, gadget_id = 70360375, pos = { x = 453.423, y = 123.303, z = 6332.646 }, rot = { x = 0.000, y = 1.785, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 76007, gadget_id = 70360376, pos = { x = 461.086, y = 123.292, z = 6332.335 }, rot = { x = 0.000, y = 182.834, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 76008, gadget_id = 70360379, pos = { x = 465.851, y = 123.292, z = 6321.619 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 76009, gadget_id = 70360379, pos = { x = 455.763, y = 123.292, z = 6322.078 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 76010, gadget_id = 70360379, pos = { x = 466.238, y = 123.292, z = 6332.152 }, rot = { x = 0.000, y = 2.354, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 76011, gadget_id = 70360376, pos = { x = 466.088, y = 123.292, z = 6327.166 }, rot = { x = 0.000, y = 91.836, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 76012, gadget_id = 70360376, pos = { x = 455.881, y = 123.292, z = 6327.418 }, rot = { x = 0.000, y = 91.836, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 76013, gadget_id = 70360379, pos = { x = 456.127, y = 123.292, z = 6332.610 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 76014, gadget_id = 70360375, pos = { x = 448.425, y = 123.303, z = 6332.802 }, rot = { x = 0.000, y = 1.785, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { + { config_id = 1, name = "converter_76005", value = 100301, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 76001, 76002, 76003, 76004, 76006, 76007, 76008, 76009, 76010, 76011, 76012, 76013, 76014 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_6/EnergyTransform" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316077.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316077.lua new file mode 100644 index 00000000..555e4d75 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316077.lua @@ -0,0 +1,203 @@ +-- 基础信息 +local base_info = { + group_id = 133316077 +} + +-- Trigger变量 +local defs = { + group_ID = 133316077, + gadget_thunderThelfID = 77001, + pointarray_ID = 331600022, + maxPointCount = 3, + gadget_Reward_1 = 77002, + pointInfo = {1,2,3} +} + +-- DEFS_MISCS +function GetNextPath(context) + local path = {} + local index = ScriptLib.GetGroupVariableValue(context,"nextRouteIndex") + local stoppoint = defs.pointInfo[index] + ScriptLib.PrintLog("stop point : "..stoppoint) + local currentNodeIndex = ScriptLib.GetGroupVariableValue(context,"currentPathNodeIndex") + for i=currentNodeIndex + 1,stoppoint do + table.insert(path,i) + end + return path +end + + +function MovePlatform(context) + ScriptLib.PrintLog("platform to move") + if 0 ~= ScriptLib.SetGroupVariableValue(context, "isMoving", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + + ScriptLib.SetPlatformPointArray(context, defs.gadget_thunderThelfID, defs.pointarray_ID, GetNextPath(context), { route_type = 0 }) + ScriptLib.PrintLog("platform to move : start platform") + return 0 +end + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 77001, gadget_id = 70350292, pos = { x = 617.923, y = 297.458, z = 6462.715 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, start_route = false, persistent = true, is_use_point_array = true, area_id = 30 }, + { config_id = 77002, gadget_id = 70211121, pos = { x = 633.443, y = 323.998, z = 6528.297 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "解谜高级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 30 }, + { config_id = 77003, gadget_id = 70350292, pos = { x = 636.779, y = 297.866, z = 6488.103 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, start_route = false, persistent = true, is_use_point_array = true, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 玩家接近雷仙灵后触发移动 + { config_id = 1077005, name = "AVATAR_NEAR_PLATFORM_77005", event = EventType.EVENT_AVATAR_NEAR_PLATFORM, source = "", condition = "condition_EVENT_AVATAR_NEAR_PLATFORM_77005", action = "action_EVENT_AVATAR_NEAR_PLATFORM_77005", trigger_count = 0 }, + { config_id = 1077006, name = "PLATFORM_ARRIVAL_77006", event = EventType.EVENT_PLATFORM_ARRIVAL, source = "", condition = "condition_EVENT_PLATFORM_ARRIVAL_77006", action = "action_EVENT_PLATFORM_ARRIVAL_77006" } +} + +-- 变量 +variables = { + { config_id = 1, name = "isFinished", value = 0, no_refresh = true }, + { config_id = 2, name = "isMoving", value = 0, no_refresh = false }, + { config_id = 3, name = "currentRouteIndex", value = 0, no_refresh = false }, + { config_id = 4, name = "nextRouteIndex", value = 1, no_refresh = false }, + { config_id = 5, name = "isstart", value = 0, no_refresh = false }, + { config_id = 6, name = "currentPathNodeIndex", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + io_type = 1, + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suite_disk = { + [1] = { + gadgets = { + { config_id = 77001, state = 0, platform_info = { point_id = 0, move_type = 1, route_id = 0, route_index = 0, is_started = false } } + }, + monsters = { + }, + regions = { }, + triggers = { "AVATAR_NEAR_PLATFORM_77005", "PLATFORM_ARRIVAL_77006" }, + npcs = { }, + variables = { + { config_id = 1, name = "isFinished", value = 0, no_refresh = true }, + { config_id = 2, name = "isMoving", value = 0, no_refresh = false }, + { config_id = 3, name = "currentRouteIndex", value = 0, no_refresh = false }, + { config_id = 4, name = "nextRouteIndex", value = 1, no_refresh = false }, + { config_id = 5, name = "isstart", value = 0, no_refresh = false }, + { config_id = 6, name = "currentPathNodeIndex", value = 0, no_refresh = false } + } + }, + [2] = { + gadgets = { + { config_id = 77002, state = 0 }, + { config_id = 77003, state = 0, platform_info = { point_id = 0, move_type = 1, route_id = 0, route_index = 0, is_started = false } } + }, + monsters = { + }, + regions = { }, + triggers = { }, + npcs = { }, + variables = { + { config_id = 1, name = "isFinished", value = 0, no_refresh = true }, + { config_id = 2, name = "isMoving", value = 0, no_refresh = false }, + { config_id = 3, name = "currentRouteIndex", value = 0, no_refresh = false }, + { config_id = 4, name = "nextRouteIndex", value = 1, no_refresh = false }, + { config_id = 5, name = "isstart", value = 0, no_refresh = false }, + { config_id = 6, name = "currentPathNodeIndex", value = 0, no_refresh = false } + } + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_AVATAR_NEAR_PLATFORM_77005(context, evt) + ScriptLib.PrintLog("Near Platform condition : ".. evt.param1.." | RouteID = " .. evt.param2 .. " | Point = ".. evt.param3) + if defs.gadget_thunderThelfID ~= evt.param1 then + return false + end + local state = ScriptLib.GetGadgetStateByConfigId(context, defs.group_ID, defs.gadget_thunderThelfID) + ScriptLib.PrintLog("Near Platform condition : ".." State = "..state) + if state == 201 then + return false + end + if ScriptLib.GetGroupVariableValue(context, "isMoving") ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_AVATAR_NEAR_PLATFORM_77005(context, evt) + MovePlatform(context) + return 0 +end + +-- 触发条件 +function condition_EVENT_PLATFORM_ARRIVAL_77006(context, evt) + if 77001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_PLATFORM_ARRIVAL_77006(context, evt) + ScriptLib.PrintLog("Reach Point : ".. " configID = "..evt.param1 .. ", pointarray_ID = "..evt.param2..", pointID = "..evt.param3) + if 0 ~= ScriptLib.SetGroupVariableValue(context, "isMoving", 0) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + ScriptLib.StopPlatform(context, defs.gadget_thunderThelfID) + if evt.param3 == defs.maxPointCount then + ScriptLib.SetGroupVariableValue(context, "isFinished", 1) + ScriptLib.CreateGadget(context, { config_id = defs.gadget_Reward_1 }) + ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_thunderThelfID, GadgetState.GearStart) + ScriptLib.SetFlowSuite(context, defs.group_ID, 2) + ScriptLib.MarkPlayerAction(context, 2014, 3, 1) + return 0 + end + + local next = ScriptLib.GetGroupVariableValue(context, "nextRouteIndex") + next = ne +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316078.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316078.lua new file mode 100644 index 00000000..a1862c76 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316078.lua @@ -0,0 +1,91 @@ +-- 基础信息 +local base_info = { + group_id = 133316078 +} + +-- Trigger变量 +local defs = { + pointarray_id = 331600023, + feather = 651001, + target_pos = 6, + end_suite = 2 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 78001, gadget_id = 70290728, pos = { x = 810.280, y = 210.178, z = 5829.580 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, is_use_point_array = true, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 78001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_6/PB_ChaseFeather" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316079.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316079.lua new file mode 100644 index 00000000..0f95746e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316079.lua @@ -0,0 +1,117 @@ +-- 基础信息 +local base_info = { + group_id = 133316079 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 79001, gadget_id = 70300203, pos = { x = 1075.341, y = 143.641, z = 6429.045 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 30 }, + { config_id = 79002, gadget_id = 70360001, pos = { x = 1075.362, y = 143.641, z = 6429.023 }, rot = { x = 354.633, y = 359.695, z = 6.502 }, level = 1, worktop_config = { init_options = { 220 } }, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1079003, name = "GADGET_CREATE_79003", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_79003", action = "action_EVENT_GADGET_CREATE_79003" }, + { config_id = 1079004, name = "SELECT_OPTION_79004", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_79004", action = "action_EVENT_SELECT_OPTION_79004" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 79001, 79002 }, + regions = { }, + triggers = { "GADGET_CREATE_79003", "SELECT_OPTION_79004" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_79003(context, evt) + if 79002 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_79003(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133316079, 79002, {220}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_79004(context, evt) + -- 判断是gadgetid 79002 option_id 220 + if 79002 ~= evt.param1 then + return false + end + + if 220 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_79004(context, evt) + ScriptLib.AddQuestProgress(context, "Q7325608") + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316080.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316080.lua new file mode 100644 index 00000000..b988a113 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316080.lua @@ -0,0 +1,117 @@ +-- 基础信息 +local base_info = { + group_id = 133316080 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 80001, gadget_id = 70300203, pos = { x = 933.972, y = 141.940, z = 6362.473 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 30 }, + { config_id = 80002, gadget_id = 70360001, pos = { x = 933.972, y = 141.940, z = 6362.473 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, worktop_config = { init_options = { 35 } }, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1080003, name = "GADGET_CREATE_80003", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_80003", action = "action_EVENT_GADGET_CREATE_80003" }, + { config_id = 1080004, name = "SELECT_OPTION_80004", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_80004", action = "action_EVENT_SELECT_OPTION_80004" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 80001, 80002 }, + regions = { }, + triggers = { "GADGET_CREATE_80003", "SELECT_OPTION_80004" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_80003(context, evt) + if 80002 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_80003(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133316080, 80002, {35}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_80004(context, evt) + -- 判断是gadgetid 80002 option_id 35 + if 80002 ~= evt.param1 then + return false + end + + if 35 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_80004(context, evt) + ScriptLib.AddQuestProgress(context, "Q7325609") + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316081.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316081.lua new file mode 100644 index 00000000..392114f5 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316081.lua @@ -0,0 +1,93 @@ +-- 基础信息 +local base_info = { + group_id = 133316081 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 81001, monster_id = 24010101, pos = { x = 1103.462, y = 102.208, z = 6506.458 }, rot = { x = 0.000, y = 210.949, z = 0.000 }, level = 1, drop_id = 1000100, pose_id = 100, area_id = 30 }, + { config_id = 81002, monster_id = 24010101, pos = { x = 1091.563, y = 102.260, z = 6502.931 }, rot = { x = 0.000, y = 114.487, z = 0.000 }, level = 1, drop_id = 1000100, pose_id = 100, area_id = 30 }, + { config_id = 81003, monster_id = 24010101, pos = { x = 1111.282, y = 102.321, z = 6493.326 }, rot = { x = 0.000, y = 290.710, z = 0.000 }, level = 1, drop_id = 1000100, pose_id = 100, area_id = 30 }, + { config_id = 81004, monster_id = 24010101, pos = { x = 1099.421, y = 102.271, z = 6488.830 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, pose_id = 100, area_id = 30 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1081005, name = "ANY_MONSTER_DIE_81005", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_81005", action = "action_EVENT_ANY_MONSTER_DIE_81005" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 81001, 81002, 81003, 81004 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_81005" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_81005(context, evt) + -- 判断指定group组剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCountByGroupId(context, 133316081) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_81005(context, evt) + ScriptLib.AddQuestProgress(context, "Q7325615") + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316082.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316082.lua new file mode 100644 index 00000000..097039c6 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316082.lua @@ -0,0 +1,89 @@ +-- 基础信息 +local base_info = { + group_id = 133316082 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 82001, gadget_id = 70900050, pos = { x = 1115.872, y = 102.208, z = 6509.417 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStop, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1082002, name = "GADGET_STATE_CHANGE_82002", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_82002", action = "action_EVENT_GADGET_STATE_CHANGE_82002" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 82001 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_82002" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_82002(context, evt) + if 82001 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_82002(context, evt) + ScriptLib.AddQuestProgress(context, "Q7325616") + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316083.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316083.lua new file mode 100644 index 00000000..a9850436 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316083.lua @@ -0,0 +1,92 @@ +-- 基础信息 +local base_info = { + group_id = 133316083 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 83004, monster_id = 22050101, pos = { x = 1043.764, y = 138.094, z = 6359.567 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, pose_id = 101, area_id = 30 }, + { config_id = 83005, monster_id = 22050101, pos = { x = 1048.608, y = 138.000, z = 6366.008 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, pose_id = 101, area_id = 30 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 83001, gadget_id = 70350433, pos = { x = 1056.611, y = 152.978, z = 6398.231 }, rot = { x = 0.000, y = 185.640, z = 353.000 }, level = 1, area_id = 30 }, + { config_id = 83002, gadget_id = 70330404, pos = { x = 1058.669, y = 149.366, z = 6392.377 }, rot = { x = 0.064, y = 120.635, z = 349.754 }, level = 1, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1083003, name = "GADGET_STATE_CHANGE_83003", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_83003", action = "action_EVENT_GADGET_STATE_CHANGE_83003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 83004, 83005 }, + gadgets = { 83001, 83002 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_83003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_83003(context, evt) + if 83002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_83003(context, evt) + ScriptLib.SetGadgetStateByConfigId(context,83001, GadgetState.GearStart) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316084.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316084.lua new file mode 100644 index 00000000..a89f98a1 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316084.lua @@ -0,0 +1,90 @@ +-- 基础信息 +local base_info = { + group_id = 133316084 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 84001, monster_id = 24030201, pos = { x = 1109.820, y = 102.208, z = 6499.349 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, pose_id = 101, area_id = 30 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1084002, name = "ANY_MONSTER_DIE_84002", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_84002", action = "action_EVENT_ANY_MONSTER_DIE_84002" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 84001 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_84002" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_84002(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_84002(context, evt) + ScriptLib.AddQuestProgress(context, "Q7325617") + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316085.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316085.lua new file mode 100644 index 00000000..8b04898a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316085.lua @@ -0,0 +1,117 @@ +-- 基础信息 +local base_info = { + group_id = 133316085 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 85001, gadget_id = 70300203, pos = { x = 1243.029, y = 100.251, z = 6583.479 }, rot = { x = 355.538, y = 0.105, z = 357.316 }, level = 1, area_id = 30 }, + { config_id = 85002, gadget_id = 70360001, pos = { x = 1243.029, y = 100.251, z = 6583.479 }, rot = { x = 355.538, y = 0.105, z = 357.316 }, level = 1, worktop_config = { init_options = { 220 } }, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1085003, name = "GADGET_CREATE_85003", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_85003", action = "action_EVENT_GADGET_CREATE_85003" }, + { config_id = 1085004, name = "SELECT_OPTION_85004", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_85004", action = "action_EVENT_SELECT_OPTION_85004" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 85001, 85002 }, + regions = { }, + triggers = { "GADGET_CREATE_85003", "SELECT_OPTION_85004" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_85003(context, evt) + if 85002 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_85003(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133316085, 85002, {220}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_85004(context, evt) + -- 判断是gadgetid 85002 option_id 220 + if 85002 ~= evt.param1 then + return false + end + + if 220 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_85004(context, evt) + ScriptLib.AddQuestProgress(context, "Q7325618") + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316086.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316086.lua new file mode 100644 index 00000000..47da528b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316086.lua @@ -0,0 +1,201 @@ +-- 基础信息 +local base_info = { + group_id = 133316086 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 86001, gadget_id = 70330401, pos = { x = 593.109, y = 264.595, z = 6448.099 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, state = GadgetState.GearStop, area_id = 30 }, + { config_id = 86003, gadget_id = 70330401, pos = { x = 550.850, y = 272.078, z = 6546.096 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, state = GadgetState.GearStop, area_id = 30 }, + { config_id = 86006, gadget_id = 70310001, pos = { x = 597.068, y = 286.430, z = 6456.494 }, rot = { x = 73.233, y = 336.258, z = 328.411 }, level = 32, area_id = 30 }, + { config_id = 86007, gadget_id = 70310001, pos = { x = 544.871, y = 306.774, z = 6541.794 }, rot = { x = 11.937, y = 6.354, z = 55.928 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1086002, name = "GADGET_STATE_CHANGE_86002", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_86002", action = "action_EVENT_GADGET_STATE_CHANGE_86002" }, + { config_id = 1086004, name = "GADGET_STATE_CHANGE_86004", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_86004", action = "action_EVENT_GADGET_STATE_CHANGE_86004" }, + { config_id = 1086005, name = "VARIABLE_CHANGE_86005", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_86005", action = "action_EVENT_VARIABLE_CHANGE_86005", trigger_count = 2 }, + { config_id = 1086008, name = "GADGET_STATE_CHANGE_86008", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_86008", action = "action_EVENT_GADGET_STATE_CHANGE_86008" }, + { config_id = 1086009, name = "GADGET_STATE_CHANGE_86009", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_86009", action = "action_EVENT_GADGET_STATE_CHANGE_86009" } +} + +-- 变量 +variables = { + { config_id = 1, name = "count", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 86001, 86003, 86006, 86007 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_86002", "GADGET_STATE_CHANGE_86004", "VARIABLE_CHANGE_86005", "GADGET_STATE_CHANGE_86008", "GADGET_STATE_CHANGE_86009" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 创建指定group的指定suite内所有内容 +function TLA_add_groupsuite(context, evt, group_id, suite_id) + -- 添加suitesuite_id的新内容 + ScriptLib.AddExtraGroupSuite(context, group_id, suite_id) + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_86002(context, evt) + if 86001 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_86002(context, evt) + -- 针对当前group内变量名为 "count" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "count", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + -- 通知场景上的所有玩家播放名字为7323213 的cutscene + if 0 ~= ScriptLib.PlayCutScene(context, 7323213, 0) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : play_cutscene") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_86004(context, evt) + if 86003 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_86004(context, evt) + -- 针对当前group内变量名为 "count" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "count", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + -- 通知场景上的所有玩家播放名字为7323213 的cutscene + if 0 ~= ScriptLib.PlayCutScene(context, 7323213, 0) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : play_cutscene") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_86005(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"count"为2 + if ScriptLib.GetGroupVariableValue(context, "count") ~= 2 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_86005(context, evt) + TLA_add_groupsuite(context, evt, 133316092, 1) + + ScriptLib.SetGroupVariableValueByGroup(context, "Launch", 1, 133316092) + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_86008(context, evt) + if 86006 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_86008(context, evt) + -- 将configid为 86001 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 86001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_86009(context, evt) + if 86007 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_86009(context, evt) + -- 将configid为 86003 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 86003, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316087.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316087.lua new file mode 100644 index 00000000..3f8a7bf6 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316087.lua @@ -0,0 +1,100 @@ +-- 基础信息 +local base_info = { + group_id = 133316087 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 87001, gadget_id = 70690006, pos = { x = 862.578, y = 104.078, z = 6510.626 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 30 }, + { config_id = 87002, gadget_id = 70330404, pos = { x = 879.673, y = 99.662, z = 6496.161 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1087003, name = "GADGET_STATE_CHANGE_87003", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_87003", action = "action_EVENT_GADGET_STATE_CHANGE_87003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 87002 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_87003" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 87001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_87003(context, evt) + if 87002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_87003(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133316087, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316088.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316088.lua new file mode 100644 index 00000000..10849d0a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316088.lua @@ -0,0 +1,101 @@ +-- 基础信息 +local base_info = { + group_id = 133316088 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 88001, gadget_id = 70330401, pos = { x = 376.749, y = 242.013, z = 6500.403 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1088002, name = "GADGET_STATE_CHANGE_88002", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_88002", action = "action_EVENT_GADGET_STATE_CHANGE_88002", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 88001 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_88002" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 通知任务进度 +function TLA_add_quest_progress(context, evt, quest_param) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, quest_param) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_88002(context, evt) + if 88001 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_88002(context, evt) + TLA_add_quest_progress(context, evt, "7325705") + + ScriptLib.SetGroupVariableValueByGroup(context, "Launch", 1, 133316090) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316089.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316089.lua new file mode 100644 index 00000000..788eb798 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316089.lua @@ -0,0 +1,255 @@ +-- 基础信息 +local base_info = { + group_id = 133316089 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 89001, monster_id = 21010701, pos = { x = 481.929, y = 219.350, z = 6401.367 }, rot = { x = 0.000, y = 36.190, z = 0.000 }, level = 32, drop_id = 1000100, area_id = 30 }, + { config_id = 89002, monster_id = 21010701, pos = { x = 485.058, y = 218.808, z = 6405.192 }, rot = { x = 0.000, y = 37.061, z = 0.000 }, level = 32, drop_id = 1000100, area_id = 30 }, + { config_id = 89003, monster_id = 21010701, pos = { x = 479.931, y = 216.958, z = 6413.856 }, rot = { x = 0.000, y = 37.061, z = 0.000 }, level = 32, drop_id = 1000100, area_id = 30 }, + { config_id = 89004, monster_id = 21030401, pos = { x = 483.707, y = 217.591, z = 6411.811 }, rot = { x = 0.000, y = 37.061, z = 0.000 }, level = 32, drop_id = 1000100, area_id = 30 }, + { config_id = 89005, monster_id = 21020201, pos = { x = 463.874, y = 217.462, z = 6406.304 }, rot = { x = 0.000, y = 37.061, z = 0.000 }, level = 32, drop_id = 1000100, area_id = 30 }, + { config_id = 89006, monster_id = 21011001, pos = { x = 465.945, y = 217.981, z = 6403.757 }, rot = { x = 0.000, y = 37.061, z = 0.000 }, level = 32, drop_id = 1000100, area_id = 30 }, + { config_id = 89007, monster_id = 21011001, pos = { x = 465.303, y = 216.212, z = 6413.476 }, rot = { x = 0.000, y = 37.270, z = 0.000 }, level = 32, drop_id = 1000100, area_id = 30 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 89008, gadget_id = 70350023, pos = { x = 475.838, y = 217.024, z = 6410.106 }, rot = { x = 3.976, y = 38.073, z = 6.488 }, level = 32, area_id = 30 }, + { config_id = 89009, gadget_id = 70360001, pos = { x = 475.838, y = 217.024, z = 6410.106 }, rot = { x = 349.425, y = 36.565, z = 5.356 }, level = 1, area_id = 30 }, + { config_id = 89010, gadget_id = 70350035, pos = { x = 475.838, y = 217.024, z = 6410.106 }, rot = { x = 349.425, y = 36.565, z = 5.356 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1089011, name = "GADGET_CREATE_89011", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_89011", action = "action_EVENT_GADGET_CREATE_89011", trigger_count = 0 }, + { config_id = 1089012, name = "SELECT_OPTION_89012", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_89012", action = "action_EVENT_SELECT_OPTION_89012", trigger_count = 0 }, + { config_id = 1089013, name = "ANY_MONSTER_LIVE_89013", event = EventType.EVENT_ANY_MONSTER_LIVE, source = "", condition = "condition_EVENT_ANY_MONSTER_LIVE_89013", action = "action_EVENT_ANY_MONSTER_LIVE_89013", trigger_count = 0 }, + { config_id = 1089014, name = "ANY_MONSTER_DIE_89014", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_89014", action = "action_EVENT_ANY_MONSTER_DIE_89014", trigger_count = 0 }, + { config_id = 1089015, name = "ANY_MONSTER_DIE_89015", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_89015", action = "action_EVENT_ANY_MONSTER_DIE_89015", trigger_count = 0 }, + { config_id = 1089016, name = "VARIABLE_CHANGE_89016", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_89016", action = "action_EVENT_VARIABLE_CHANGE_89016", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "Launch", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 5, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 89008, 89009 }, + regions = { }, + triggers = { "GADGET_CREATE_89011", "SELECT_OPTION_89012" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 89001, 89002, 89003, 89004 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_LIVE_89013", "ANY_MONSTER_DIE_89014" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 89010 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { 89005, 89006, 89007 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_89015" }, + rand_weight = 100 + }, + { + -- suite_id = 5, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { "VARIABLE_CHANGE_89016" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_89011(context, evt) + if 89009 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_89011(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133316089, 89009, {3}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_89012(context, evt) + -- 判断是gadgetid 89009 option_id 3 + if 89009 ~= evt.param1 then + return false + end + + if 3 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_89012(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133316089, 2) + + -- 删除指定group: 133316089 ;指定config:89009;物件身上指定option:3; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133316089, 89009, 3) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_LIVE_89013(context, evt) + if 89001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_LIVE_89013(context, evt) + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 133316089, 3) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_89014(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_89014(context, evt) + -- 添加suite4的新内容 + ScriptLib.AddExtraGroupSuite(context, 133316089, 4) + + -- 删除suite3的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133316089, 3) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_89015(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_89015(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "7325712") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + -- 删除suite4的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133316089, 4) + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_89016(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"Launch"为1 + if ScriptLib.GetGroupVariableValueByGroup(context, "Launch", 133316089) ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_89016(context, evt) + -- 添加suite1的新内容 + ScriptLib.AddExtraGroupSuite(context, 133316089, 1) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316090.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316090.lua new file mode 100644 index 00000000..37c658ab --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316090.lua @@ -0,0 +1,261 @@ +-- 基础信息 +local base_info = { + group_id = 133316090 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 90001, monster_id = 21010701, pos = { x = 460.124, y = 218.300, z = 6482.558 }, rot = { x = 0.000, y = 359.128, z = 0.000 }, level = 32, drop_id = 1000100, area_id = 30 }, + { config_id = 90002, monster_id = 21010701, pos = { x = 461.040, y = 220.665, z = 6490.545 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_id = 1000100, area_id = 30 }, + { config_id = 90003, monster_id = 21010701, pos = { x = 445.379, y = 219.848, z = 6498.689 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_id = 1000100, area_id = 30 }, + { config_id = 90004, monster_id = 21030401, pos = { x = 451.981, y = 221.289, z = 6499.140 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_id = 1000100, area_id = 30 }, + { config_id = 90005, monster_id = 21020201, pos = { x = 432.624, y = 214.951, z = 6466.596 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_id = 1000100, area_id = 30 }, + { config_id = 90006, monster_id = 21011001, pos = { x = 445.242, y = 214.158, z = 6464.756 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_id = 1000100, area_id = 30 }, + { config_id = 90007, monster_id = 21011001, pos = { x = 431.817, y = 215.524, z = 6473.851 }, rot = { x = 0.000, y = 0.208, z = 0.000 }, level = 32, drop_id = 1000100, area_id = 30 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 90008, gadget_id = 70350023, pos = { x = 445.687, y = 216.624, z = 6482.578 }, rot = { x = 349.425, y = 359.504, z = 5.356 }, level = 32, area_id = 30 }, + { config_id = 90009, gadget_id = 70360001, pos = { x = 445.687, y = 216.624, z = 6482.578 }, rot = { x = 349.425, y = 359.504, z = 5.356 }, level = 1, area_id = 30 }, + { config_id = 90010, gadget_id = 70350035, pos = { x = 445.687, y = 216.624, z = 6482.578 }, rot = { x = 349.425, y = 359.504, z = 5.356 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1090011, name = "GADGET_CREATE_90011", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_90011", action = "action_EVENT_GADGET_CREATE_90011", trigger_count = 0 }, + { config_id = 1090012, name = "SELECT_OPTION_90012", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_90012", action = "action_EVENT_SELECT_OPTION_90012", trigger_count = 0 }, + { config_id = 1090013, name = "ANY_MONSTER_LIVE_90013", event = EventType.EVENT_ANY_MONSTER_LIVE, source = "", condition = "condition_EVENT_ANY_MONSTER_LIVE_90013", action = "action_EVENT_ANY_MONSTER_LIVE_90013" }, + { config_id = 1090014, name = "ANY_MONSTER_DIE_90014", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_90014", action = "action_EVENT_ANY_MONSTER_DIE_90014" }, + { config_id = 1090015, name = "ANY_MONSTER_DIE_90015", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_90015", action = "action_EVENT_ANY_MONSTER_DIE_90015", trigger_count = 0 }, + { config_id = 1090016, name = "VARIABLE_CHANGE_90016", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_90016", action = "action_EVENT_VARIABLE_CHANGE_90016" } +} + +-- 变量 +variables = { + { config_id = 1, name = "Launch", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 5, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 90008, 90009 }, + regions = { }, + triggers = { "GADGET_CREATE_90011", "SELECT_OPTION_90012" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 90001, 90002, 90003, 90004 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_LIVE_90013", "ANY_MONSTER_DIE_90014" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 90010 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { 90005, 90006, 90007 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_90015" }, + rand_weight = 100 + }, + { + -- suite_id = 5, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { "VARIABLE_CHANGE_90016" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_90011(context, evt) + if 90009 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_90011(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133316090, 90009, {3}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_90012(context, evt) + -- 判断是gadgetid 90009 option_id 3 + if 90009 ~= evt.param1 then + return false + end + + if 3 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_90012(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133316090, 2) + + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "7325716") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + -- 删除指定group: 133316090 ;指定config:90009;物件身上指定option:3; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133316090, 90009, 3) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_LIVE_90013(context, evt) + if 90001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_LIVE_90013(context, evt) + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 133316090, 3) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_90014(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_90014(context, evt) + -- 添加suite4的新内容 + ScriptLib.AddExtraGroupSuite(context, 133316090, 4) + + -- 删除suite3的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133316090, 3) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_90015(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_90015(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "7325707") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + -- 删除suite4的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133316090, 4) + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_90016(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"Launch"为1 + if ScriptLib.GetGroupVariableValueByGroup(context, "Launch", 133316090) ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_90016(context, evt) + -- 添加suite1的新内容 + ScriptLib.AddExtraGroupSuite(context, 133316090, 1) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316091.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316091.lua new file mode 100644 index 00000000..f1f59b7f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316091.lua @@ -0,0 +1,92 @@ +-- 基础信息 +local base_info = { + group_id = 133316091 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 91001, gadget_id = 70900050, pos = { x = 1011.864, y = 119.732, z = 6447.630 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStop, area_id = 30 }, + { config_id = 91003, gadget_id = 70350433, pos = { x = 1034.115, y = 114.846, z = 6464.402 }, rot = { x = 0.000, y = 64.822, z = 0.000 }, level = 1, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1091002, name = "GADGET_STATE_CHANGE_91002", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_91002", action = "action_EVENT_GADGET_STATE_CHANGE_91002" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 91001, 91003 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_91002" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_91002(context, evt) + if 91001 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_91002(context, evt) + ScriptLib.AddQuestProgress(context, "Q7325613") + + ScriptLib.SetGadgetStateByConfigId(context,91003, GadgetState.GearStart) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316092.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316092.lua new file mode 100644 index 00000000..a56b125e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316092.lua @@ -0,0 +1,255 @@ +-- 基础信息 +local base_info = { + group_id = 133316092 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 92001, monster_id = 21010701, pos = { x = 545.637, y = 241.054, z = 6486.355 }, rot = { x = 0.000, y = 36.190, z = 0.000 }, level = 32, drop_id = 1000100, area_id = 30 }, + { config_id = 92002, monster_id = 21010701, pos = { x = 544.839, y = 241.654, z = 6497.976 }, rot = { x = 0.000, y = 37.061, z = 0.000 }, level = 32, drop_id = 1000100, area_id = 30 }, + { config_id = 92003, monster_id = 21010701, pos = { x = 546.922, y = 241.502, z = 6489.179 }, rot = { x = 0.000, y = 37.061, z = 0.000 }, level = 32, drop_id = 1000100, area_id = 30 }, + { config_id = 92004, monster_id = 21030401, pos = { x = 547.356, y = 241.847, z = 6493.509 }, rot = { x = 0.000, y = 37.061, z = 0.000 }, level = 32, drop_id = 1000100, area_id = 30 }, + { config_id = 92005, monster_id = 21020201, pos = { x = 522.093, y = 235.197, z = 6493.026 }, rot = { x = 0.000, y = 37.061, z = 0.000 }, level = 32, drop_id = 1000100, area_id = 30 }, + { config_id = 92006, monster_id = 21011001, pos = { x = 525.692, y = 235.932, z = 6489.092 }, rot = { x = 0.000, y = 37.061, z = 0.000 }, level = 32, drop_id = 1000100, area_id = 30 }, + { config_id = 92007, monster_id = 21011001, pos = { x = 525.440, y = 237.089, z = 6500.092 }, rot = { x = 0.000, y = 37.270, z = 0.000 }, level = 32, drop_id = 1000100, area_id = 30 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 92008, gadget_id = 70350023, pos = { x = 538.782, y = 239.406, z = 6489.921 }, rot = { x = 349.044, y = 35.852, z = 10.450 }, level = 32, area_id = 30 }, + { config_id = 92009, gadget_id = 70360001, pos = { x = 535.456, y = 239.228, z = 6498.321 }, rot = { x = 349.425, y = 36.565, z = 5.356 }, level = 1, area_id = 30 }, + { config_id = 92010, gadget_id = 70350035, pos = { x = 535.456, y = 239.228, z = 6498.321 }, rot = { x = 349.425, y = 36.565, z = 5.356 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1092011, name = "GADGET_CREATE_92011", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_92011", action = "action_EVENT_GADGET_CREATE_92011", trigger_count = 0 }, + { config_id = 1092012, name = "SELECT_OPTION_92012", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_92012", action = "action_EVENT_SELECT_OPTION_92012", trigger_count = 0 }, + { config_id = 1092013, name = "ANY_MONSTER_LIVE_92013", event = EventType.EVENT_ANY_MONSTER_LIVE, source = "", condition = "condition_EVENT_ANY_MONSTER_LIVE_92013", action = "action_EVENT_ANY_MONSTER_LIVE_92013" }, + { config_id = 1092014, name = "ANY_MONSTER_DIE_92014", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_92014", action = "action_EVENT_ANY_MONSTER_DIE_92014" }, + { config_id = 1092015, name = "ANY_MONSTER_DIE_92015", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_92015", action = "action_EVENT_ANY_MONSTER_DIE_92015", trigger_count = 0 }, + { config_id = 1092016, name = "VARIABLE_CHANGE_92016", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_92016", action = "action_EVENT_VARIABLE_CHANGE_92016" } +} + +-- 变量 +variables = { + { config_id = 1, name = "Launch", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 5, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 92008, 92009 }, + regions = { }, + triggers = { "GADGET_CREATE_92011", "SELECT_OPTION_92012" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 92001, 92002, 92003, 92004 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_LIVE_92013", "ANY_MONSTER_DIE_92014" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 92010 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { 92005, 92006, 92007 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_92015" }, + rand_weight = 100 + }, + { + -- suite_id = 5, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { "VARIABLE_CHANGE_92016" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_92011(context, evt) + if 92009 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_92011(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133316092, 92009, {3}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_92012(context, evt) + -- 判断是gadgetid 92009 option_id 3 + if 92009 ~= evt.param1 then + return false + end + + if 3 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_92012(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133316092, 2) + + -- 删除指定group: 133316092 ;指定config:92009;物件身上指定option:3; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133316092, 92009, 3) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_LIVE_92013(context, evt) + if 92001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_LIVE_92013(context, evt) + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 133316092, 3) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_92014(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_92014(context, evt) + -- 添加suite4的新内容 + ScriptLib.AddExtraGroupSuite(context, 133316092, 4) + + -- 删除suite3的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133316092, 3) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_92015(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_92015(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "7325713") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + -- 删除suite4的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133316092, 4) + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_92016(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"Launch"为1 + if ScriptLib.GetGroupVariableValueByGroup(context, "Launch", 133316092) ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_92016(context, evt) + -- 添加suite1的新内容 + ScriptLib.AddExtraGroupSuite(context, 133316092, 1) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316093.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316093.lua new file mode 100644 index 00000000..4d97d60a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316093.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133316093 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 93001, monster_id = 24010101, pos = { x = 888.614, y = 125.286, z = 6484.314 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, pose_id = 100, area_id = 30 }, + { config_id = 93002, monster_id = 24010101, pos = { x = 881.538, y = 125.286, z = 6482.563 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, pose_id = 100, area_id = 30 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 93001, 93002 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316094.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316094.lua new file mode 100644 index 00000000..9a7b8eb4 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316094.lua @@ -0,0 +1,207 @@ +-- 基础信息 +local base_info = { + group_id = 133316094 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 94001, gadget_id = 70330343, pos = { x = 517.264, y = 298.916, z = 6270.086 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 30 }, + { config_id = 94002, gadget_id = 70360001, pos = { x = 517.264, y = 298.916, z = 6270.086 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, worktop_config = { init_options = { 175 } }, area_id = 30 }, + { config_id = 94007, gadget_id = 70220103, pos = { x = 515.879, y = 306.817, z = 6276.680 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 30 }, + { config_id = 94008, gadget_id = 70220103, pos = { x = 517.713, y = 313.483, z = 6298.637 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 30 }, + { config_id = 94009, gadget_id = 70220103, pos = { x = 507.307, y = 313.483, z = 6341.332 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 30 }, + { config_id = 94010, gadget_id = 70220103, pos = { x = 521.756, y = 307.236, z = 6362.443 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 30 }, + { config_id = 94011, gadget_id = 70220103, pos = { x = 528.306, y = 297.854, z = 6405.683 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 30 }, + { config_id = 94012, gadget_id = 70220103, pos = { x = 580.285, y = 297.854, z = 6448.500 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 30 }, + { config_id = 94013, gadget_id = 70800448, pos = { x = 594.925, y = 292.674, z = 6447.071 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 30 }, + { config_id = 94015, gadget_id = 70360025, pos = { x = 595.016, y = 293.813, z = 6446.844 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 30 } +} + +-- 区域 +regions = { + { config_id = 94014, shape = RegionShape.SPHERE, radius = 2, pos = { x = 595.070, y = 293.451, z = 6446.948 }, area_id = 30 } +} + +-- 触发器 +triggers = { + { config_id = 1094003, name = "QUEST_START_94003", event = EventType.EVENT_QUEST_START, source = "7331902", condition = "", action = "action_EVENT_QUEST_START_94003", trigger_count = 0 }, + { config_id = 1094004, name = "SELECT_OPTION_94004", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_94004", action = "action_EVENT_SELECT_OPTION_94004", trigger_count = 0 }, + { config_id = 1094005, name = "CHALLENGE_SUCCESS_94005", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "1", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_94005", trigger_count = 0 }, + { config_id = 1094006, name = "CHALLENGE_FAIL_94006", event = EventType.EVENT_CHALLENGE_FAIL, source = "1", condition = "", action = "action_EVENT_CHALLENGE_FAIL_94006", trigger_count = 0 }, + { config_id = 1094014, name = "ENTER_REGION_94014", event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "", tag = "101" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + io_type = 1, + sub_flow_type = 1, + secure_suite_index = 1, + suite = 1, + end_suite = 0, + rand_suite = false, + father_quest = 73319 +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suite_disk = { + [1] = { + gadgets = { + { config_id = 94001, state = 0 } + }, + monsters = { + }, + regions = { }, + triggers = { "QUEST_START_94003", "SELECT_OPTION_94004", "CHALLENGE_SUCCESS_94005", "CHALLENGE_FAIL_94006" }, + npcs = { }, + variables = { + } + }, + [2] = { + gadgets = { + { config_id = 94002, state = 0 } + }, + monsters = { + }, + regions = { }, + triggers = { }, + npcs = { }, + variables = { + } + }, + [3] = { + gadgets = { + { config_id = 94007, state = 0 }, + { config_id = 94008, state = 0 }, + { config_id = 94009, state = 0 }, + { config_id = 94010, state = 0 }, + { config_id = 94011, state = 0 }, + { config_id = 94012, state = 0 }, + { config_id = 94013, state = 0 }, + { config_id = 94015, state = 0 } + }, + monsters = { + }, + regions = { 94014 }, + triggers = { "ENTER_REGION_94014" }, + npcs = { }, + variables = { + } + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 通知任务进度 +function TLA_add_quest_progress(context, evt, quest_param) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, quest_param) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + return 0 +end + +-- 触发操作 +function action_EVENT_QUEST_START_94003(context, evt) + -- 添加某个flowSuite里的要素,不会更改当前场上已存在的物件/怪物状态 + ScriptLib.AddExtraFlowSuite(context, 133316094, 2, FlowSuiteOperatePolicy.DEFAULT) + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_94004(context, evt) + -- 判断是gadgetid 94002 option_id 175 + if 94002 ~= evt.param1 then + return false + end + + if 175 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_94004(context, evt) + -- 删除指定group: 133316094 ;指定config:94002;物件身上指定option:175; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133316094, 94002, 175) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7331902") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + -- 添加某个flowSuite里的要素,不会更改当前场上已存在的物件/怪物状态 + ScriptLib.AddExtraFlowSuite(context, 133316094, 3, FlowSuiteOperatePolicy.DEFAULT) + + -- 创建编号为1(该挑战的识别id),挑战内容为135的区域挑战,具体参数填写方式,见DungeonChallengeData表中的注释,所有填写的值都必须是int类型 + if 0 ~= ScriptLib.ActiveChallenge(context, 1, 135, 90, 4, 101, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_challenge") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_94005(context, evt) + TLA_add_quest_progress(context, evt, "Q7331903") + + ScriptLib.ShowReminder(context, 1000020000) + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_94006(context, evt) + -- 将指定flowGroup的进度和要素属性都改为目标suite(缺的创建,多的移除) + ScriptLib.GoToFlowSuite(context, 133316094, 1) + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133316094, 94002, {175}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316095.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316095.lua new file mode 100644 index 00000000..f95e4447 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316095.lua @@ -0,0 +1,225 @@ +-- 基础信息 +local base_info = { + group_id = 133316095 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 95001, gadget_id = 70330343, pos = { x = 525.411, y = 299.692, z = 6269.415 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 30 }, + { config_id = 95005, gadget_id = 70360001, pos = { x = 517.264, y = 298.916, z = 6270.086 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, worktop_config = { init_options = { 175 } }, area_id = 30 }, + { config_id = 95007, gadget_id = 70360025, pos = { x = 589.318, y = 356.591, z = 6529.249 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 30 }, + { config_id = 95008, gadget_id = 70800448, pos = { x = 589.127, y = 355.858, z = 6529.240 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 30 }, + { config_id = 95009, gadget_id = 70220103, pos = { x = 509.964, y = 306.341, z = 6279.009 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 30 }, + { config_id = 95010, gadget_id = 70220103, pos = { x = 490.171, y = 306.341, z = 6301.230 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 30 }, + { config_id = 95011, gadget_id = 70220103, pos = { x = 480.412, y = 306.341, z = 6331.062 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 30 }, + { config_id = 95012, gadget_id = 70220103, pos = { x = 460.773, y = 310.026, z = 6324.753 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 30 }, + { config_id = 95013, gadget_id = 70220103, pos = { x = 447.856, y = 310.026, z = 6343.331 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 30 }, + { config_id = 95014, gadget_id = 70220103, pos = { x = 431.967, y = 298.603, z = 6389.866 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 30 }, + { config_id = 95015, gadget_id = 70220103, pos = { x = 423.571, y = 294.561, z = 6430.756 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 30 }, + { config_id = 95016, gadget_id = 70220103, pos = { x = 428.369, y = 303.131, z = 6476.976 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 30 }, + { config_id = 95017, gadget_id = 70220103, pos = { x = 457.023, y = 329.035, z = 6499.781 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 30 }, + { config_id = 95018, gadget_id = 70220103, pos = { x = 489.745, y = 340.991, z = 6515.757 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 30 }, + { config_id = 95019, gadget_id = 70220103, pos = { x = 515.022, y = 346.700, z = 6519.911 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 30 }, + { config_id = 95020, gadget_id = 70220103, pos = { x = 542.695, y = 357.750, z = 6524.943 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 30 }, + { config_id = 95021, gadget_id = 70220103, pos = { x = 571.990, y = 364.922, z = 6529.447 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1095002, name = "QUEST_START_95002", event = EventType.EVENT_QUEST_START, source = "7331907", condition = "", action = "action_EVENT_QUEST_START_95002", trigger_count = 0 }, + { config_id = 1095003, name = "SELECT_OPTION_95003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_95003", action = "action_EVENT_SELECT_OPTION_95003", trigger_count = 0 }, + { config_id = 1095004, name = "CHALLENGE_SUCCESS_95004", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "1", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_95004", trigger_count = 0 }, + { config_id = 1095006, name = "CHALLENGE_FAIL_95006", event = EventType.EVENT_CHALLENGE_FAIL, source = "1", condition = "", action = "action_EVENT_CHALLENGE_FAIL_95006", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + io_type = 1, + sub_flow_type = 1, + secure_suite_index = 1, + suite = 1, + end_suite = 0, + rand_suite = false, + father_quest = 73319 +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suite_disk = { + [1] = { + gadgets = { + { config_id = 95001, state = 0 } + }, + monsters = { + }, + regions = { }, + triggers = { "QUEST_START_95002", "SELECT_OPTION_95003", "CHALLENGE_SUCCESS_95004", "CHALLENGE_FAIL_95006" }, + npcs = { }, + variables = { + } + }, + [2] = { + gadgets = { + { config_id = 95005, state = 0 } + }, + monsters = { + }, + regions = { }, + triggers = { }, + npcs = { }, + variables = { + } + }, + [3] = { + gadgets = { + { config_id = 95007, state = 0 }, + { config_id = 95008, state = 0 }, + { config_id = 95009, state = 0 }, + { config_id = 95010, state = 0 }, + { config_id = 95011, state = 0 }, + { config_id = 95012, state = 0 }, + { config_id = 95013, state = 0 }, + { config_id = 95014, state = 0 }, + { config_id = 95015, state = 0 }, + { config_id = 95016, state = 0 }, + { config_id = 95017, state = 0 }, + { config_id = 95018, state = 0 }, + { config_id = 95019, state = 0 }, + { config_id = 95020, state = 0 }, + { config_id = 95021, state = 0 } + }, + monsters = { + }, + regions = { }, + triggers = { }, + npcs = { }, + variables = { + } + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 通知任务进度 +function TLA_add_quest_progress(context, evt, quest_param) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, quest_param) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + return 0 +end + +-- 触发操作 +function action_EVENT_QUEST_START_95002(context, evt) + -- 添加某个flowSuite里的要素,不会更改当前场上已存在的物件/怪物状态 + ScriptLib.AddExtraFlowSuite(context, 133316095, 2, FlowSuiteOperatePolicy.DEFAULT) + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_95003(context, evt) + -- 判断是gadgetid 95005 option_id 175 + if 95005 ~= evt.param1 then + return false + end + + if 175 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_95003(context, evt) + -- 删除指定group: 133316095 ;指定config:95005;物件身上指定option:175; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133316095, 95005, 175) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7331907") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + -- 添加某个flowSuite里的要素,不会更改当前场上已存在的物件/怪物状态 + ScriptLib.AddExtraFlowSuite(context, 133316095, 3, FlowSuiteOperatePolicy.DEFAULT) + + -- 将configid为 95001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 95001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建编号为1(该挑战的识别id),挑战内容为135的区域挑战,具体参数填写方式,见DungeonChallengeData表中的注释,所有填写的值都必须是int类型 + if 0 ~= ScriptLib.ActiveChallenge(context, 1, 135, 90, 4, 101, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_challenge") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_95004(context, evt) + TLA_add_quest_progress(context, evt, "Q7331908") + + ScriptLib.ShowReminder(context, 1000020000) + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_95006(context, evt) + -- 将指定flowGroup的进度和要素属性都改为目标suite(缺的创建,多的移除) + ScriptLib.GoToFlowSuite(context, 133316095, 1) + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133316095, 95005, {175}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316096.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316096.lua new file mode 100644 index 00000000..222d41f3 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316096.lua @@ -0,0 +1,95 @@ +-- 基础信息 +local base_info = { + group_id = 133316096 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 96001, monster_id = 22030201, pos = { x = 474.468, y = -2.995, z = 6344.452 }, rot = { x = 0.000, y = 279.185, z = 0.000 }, level = 32, drop_id = 1000100, pose_id = 101, area_id = 30 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1096002, name = "ANY_MONSTER_DIE_96002", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_96002", action = "action_EVENT_ANY_MONSTER_DIE_96002" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 96001 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_96002" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_96002(context, evt) + --判断死亡怪物的configid是否为 96001 + if evt.param1 ~= 96001 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_96002(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "7325135") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316097.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316097.lua new file mode 100644 index 00000000..0cedc9ed --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316097.lua @@ -0,0 +1,100 @@ +-- 基础信息 +local base_info = { + group_id = 133316097 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 97001, gadget_id = 70350433, pos = { x = 506.187, y = 128.662, z = 6329.064 }, rot = { x = 0.000, y = 269.585, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 97002, gadget_id = 70310001, pos = { x = 502.415, y = 125.994, z = 6332.022 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1097003, name = "GADGET_STATE_CHANGE_97003", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_97003", action = "action_EVENT_GADGET_STATE_CHANGE_97003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 97001, 97002 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_97003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_97003(context, evt) + if 97002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_97003(context, evt) + -- 将configid为 97001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 97001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "7325119") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316098.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316098.lua new file mode 100644 index 00000000..77a1a2b3 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316098.lua @@ -0,0 +1,100 @@ +-- 基础信息 +local base_info = { + group_id = 133316098 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 98001, gadget_id = 70350433, pos = { x = 427.205, y = 128.401, z = 6332.068 }, rot = { x = 0.000, y = 92.711, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 98002, gadget_id = 70310001, pos = { x = 430.442, y = 126.233, z = 6328.103 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1098003, name = "GADGET_STATE_CHANGE_98003", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_98003", action = "action_EVENT_GADGET_STATE_CHANGE_98003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 98001, 98002 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_98003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_98003(context, evt) + if 98002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_98003(context, evt) + -- 将configid为 98001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 98001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "7325122") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316099.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316099.lua new file mode 100644 index 00000000..4543bc5f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316099.lua @@ -0,0 +1,93 @@ +-- 基础信息 +local base_info = { + group_id = 133316099 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 99001, gadget_id = 70310001, pos = { x = 562.314, y = 110.713, z = 6374.547 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1099002, name = "GADGET_STATE_CHANGE_99002", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_99002", action = "action_EVENT_GADGET_STATE_CHANGE_99002" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 99001 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_99002" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_99002(context, evt) + if 99001 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_99002(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "7325121") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316100.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316100.lua new file mode 100644 index 00000000..ce9f4c22 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316100.lua @@ -0,0 +1,93 @@ +-- 基础信息 +local base_info = { + group_id = 133316100 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 100001, gadget_id = 70310001, pos = { x = 315.027, y = 141.940, z = 6232.940 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1100002, name = "GADGET_STATE_CHANGE_100002", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_100002", action = "action_EVENT_GADGET_STATE_CHANGE_100002" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 100001 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_100002" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_100002(context, evt) + if 100001 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_100002(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "7325123") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316101.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316101.lua new file mode 100644 index 00000000..2389c6f2 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316101.lua @@ -0,0 +1,271 @@ +-- 基础信息 +local base_info = { + group_id = 133316101 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 101001, gadget_id = 70310001, pos = { x = 471.059, y = 146.796, z = 6302.498 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 101002, gadget_id = 70310001, pos = { x = 441.318, y = 147.160, z = 6342.757 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 101003, gadget_id = 70310001, pos = { x = 493.349, y = 146.736, z = 6339.771 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 101008, gadget_id = 70330401, pos = { x = 473.553, y = 123.183, z = 6330.713 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, state = GadgetState.GearStop, area_id = 30 }, + { config_id = 101009, gadget_id = 70330401, pos = { x = 459.412, y = 123.342, z = 6332.222 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, state = GadgetState.GearStop, area_id = 30 }, + { config_id = 101010, gadget_id = 70330401, pos = { x = 465.793, y = 123.342, z = 6324.373 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, state = GadgetState.GearStop, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1101004, name = "GADGET_STATE_CHANGE_101004", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_101004", action = "action_EVENT_GADGET_STATE_CHANGE_101004" }, + { config_id = 1101005, name = "GADGET_STATE_CHANGE_101005", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_101005", action = "action_EVENT_GADGET_STATE_CHANGE_101005" }, + { config_id = 1101006, name = "GADGET_STATE_CHANGE_101006", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_101006", action = "action_EVENT_GADGET_STATE_CHANGE_101006" }, + { config_id = 1101007, name = "VARIABLE_CHANGE_101007", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_101007", action = "action_EVENT_VARIABLE_CHANGE_101007", trigger_count = 3 }, + { config_id = 1101011, name = "GADGET_STATE_CHANGE_101011", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_101011", action = "action_EVENT_GADGET_STATE_CHANGE_101011" }, + { config_id = 1101012, name = "GADGET_STATE_CHANGE_101012", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_101012", action = "action_EVENT_GADGET_STATE_CHANGE_101012" }, + { config_id = 1101013, name = "GADGET_STATE_CHANGE_101013", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_101013", action = "action_EVENT_GADGET_STATE_CHANGE_101013" }, + { config_id = 1101014, name = "VARIABLE_CHANGE_101014", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_101014", action = "action_EVENT_VARIABLE_CHANGE_101014", trigger_count = 3 } +} + +-- 变量 +variables = { + { config_id = 1, name = "count1", value = 0, no_refresh = true }, + { config_id = 2, name = "count2", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 101001, 101002, 101003, 101008, 101009, 101010 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_101004", "GADGET_STATE_CHANGE_101005", "GADGET_STATE_CHANGE_101006", "VARIABLE_CHANGE_101007", "GADGET_STATE_CHANGE_101011", "GADGET_STATE_CHANGE_101012", "GADGET_STATE_CHANGE_101013", "VARIABLE_CHANGE_101014" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_101004(context, evt) + if 101001 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_101004(context, evt) + -- 针对当前group内变量名为 "count1" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "count1", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_101005(context, evt) + if 101002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_101005(context, evt) + -- 针对当前group内变量名为 "count1" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "count1", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_101006(context, evt) + if 101003 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_101006(context, evt) + -- 针对当前group内变量名为 "count1" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "count1", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_101007(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"count1"为3 + if ScriptLib.GetGroupVariableValue(context, "count1") ~= 3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_101007(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "7325127") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + -- 将configid为 101008 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 101008, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 101009 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 101009, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 101010 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 101010, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_101011(context, evt) + if 101008 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_101011(context, evt) + -- 针对当前group内变量名为 "count2" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "count2", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_101012(context, evt) + if 101009 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_101012(context, evt) + -- 针对当前group内变量名为 "count2" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "count2", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_101013(context, evt) + if 101010 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_101013(context, evt) + -- 针对当前group内变量名为 "count2" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "count2", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_101014(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"count2"为3 + if ScriptLib.GetGroupVariableValue(context, "count2") ~= 3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_101014(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "7325130") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316102.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316102.lua new file mode 100644 index 00000000..61ee18a3 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316102.lua @@ -0,0 +1,96 @@ +-- 基础信息 +local base_info = { + group_id = 133316102 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 102001, monster_id = 24010101, pos = { x = 464.114, y = 16.752, z = 6343.513 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "遗迹守卫", pose_id = 100, area_id = 30 }, + { config_id = 102003, monster_id = 24010101, pos = { x = 481.318, y = 16.975, z = 6331.356 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "遗迹守卫", pose_id = 100, area_id = 30 }, + { config_id = 102004, monster_id = 24010101, pos = { x = 452.259, y = 16.975, z = 6329.203 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "遗迹守卫", pose_id = 100, area_id = 30 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1102002, name = "ANY_MONSTER_DIE_102002", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_102002", action = "action_EVENT_ANY_MONSTER_DIE_102002" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 102001, 102003, 102004 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_102002" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_102002(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_102002(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "7325132") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316103.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316103.lua new file mode 100644 index 00000000..1770e7bf --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316103.lua @@ -0,0 +1,156 @@ +-- 基础信息 +local base_info = { + group_id = 133316103 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 103001, gadget_id = 70300203, pos = { x = 1113.959, y = 102.208, z = 6508.653 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 30 }, + { config_id = 103002, gadget_id = 70360001, pos = { x = 1113.991, y = 102.208, z = 6508.667 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, worktop_config = { init_options = { 418 } }, area_id = 30 }, + { config_id = 103005, gadget_id = 70330404, pos = { x = 1188.643, y = 105.616, z = 6500.839 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 30 }, + { config_id = 103006, gadget_id = 70330404, pos = { x = 1158.801, y = 105.616, z = 6564.510 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1103003, name = "GADGET_CREATE_103003", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_103003", action = "action_EVENT_GADGET_CREATE_103003" }, + { config_id = 1103004, name = "SELECT_OPTION_103004", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_103004", action = "action_EVENT_SELECT_OPTION_103004" }, + { config_id = 1103007, name = "GADGET_STATE_CHANGE_103007", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_103007", action = "action_EVENT_GADGET_STATE_CHANGE_103007" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 103001, 103002, 103005, 103006 }, + regions = { }, + triggers = { "GADGET_CREATE_103003", "SELECT_OPTION_103004", "GADGET_STATE_CHANGE_103007" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 使用注目镜头 +function TLA_active_cameralook_begin(context, evt, x, y, z, is_allow_input, duration, delay_time, is_set_follow_pos, x_follow, y_follow, z_follow, is_force_walk, is_change_play_mode, is_set_screen_XY, screen_x, screen_y) + -- 触发镜头注目,注目位置为坐标(x,y,z),持续时间为duration秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=x, y=y, z=z} + local pos_follow = {x=x_follow, y=y_follow, z=z_follow} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = is_allow_input, duration = duration, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = delay_time, + is_set_follow_pos = is_set_follow_pos, follow_pos = pos_follow, is_force_walk = is_force_walk, is_change_play_mode = is_change_play_mode, + is_set_screen_XY = is_set_screen_XY, screen_x = screen_x, screen_y = screen_y }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_103003(context, evt) + if 103002 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_103003(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133316103, 103002, {418}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_103004(context, evt) + -- 判断是gadgetid 103002 option_id 418 + if 103002 ~= evt.param1 then + return false + end + + if 418 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_103004(context, evt) + ScriptLib.AddQuestProgress(context, "Q7325619") + + TLA_active_cameralook_begin(context, evt, 1188.643, 105.6155, 6500.839, false, 3, 0, false, 0, 0, 0, false, false, false, 0, 0) + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_103007(context, evt) + if 103005 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + if 103006 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_103007(context, evt) + ScriptLib.SetGroupGadgetStateByConfigId(context, 133316082, 82001, GadgetState.Default) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133316104.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133316104.lua new file mode 100644 index 00000000..aa8b0140 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133316104.lua @@ -0,0 +1,97 @@ +-- 基础信息 +local base_info = { + group_id = 133316104 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 104001, monster_id = 24010101, pos = { x = 367.714, y = 118.155, z = 6300.586 }, rot = { x = 0.000, y = 153.632, z = 0.000 }, level = 32, drop_tag = "遗迹守卫", pose_id = 101, area_id = 30 }, + { config_id = 104002, monster_id = 24010101, pos = { x = 389.309, y = 118.810, z = 6271.743 }, rot = { x = 0.000, y = 275.910, z = 0.000 }, level = 32, drop_tag = "遗迹守卫", pose_id = 101, area_id = 30 }, + { config_id = 104003, monster_id = 24010101, pos = { x = 370.872, y = 118.155, z = 6277.875 }, rot = { x = 0.000, y = 1.640, z = 0.000 }, level = 32, drop_tag = "遗迹守卫", pose_id = 111, area_id = 30 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 104005, gadget_id = 70350433, pos = { x = 376.959, y = 130.665, z = 6258.736 }, rot = { x = 0.000, y = 8.945, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1104004, name = "ANY_MONSTER_DIE_104004", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_104004", action = "action_EVENT_ANY_MONSTER_DIE_104004", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 104001, 104002, 104003 }, + gadgets = { 104005 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_104004" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_104004(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_104004(context, evt) + -- 将configid为 104005 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 104005, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317001.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317001.lua new file mode 100644 index 00000000..f10f4907 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317001.lua @@ -0,0 +1,84 @@ +-- 基础信息 +local base_info = { + group_id = 133317001 +} + +-- DEFS_MISCS +local defs = { + bloom_time = 10, --石中花激活后到闭合的时间 +} + +local flower_core = { + [1001] = 1002, --索引使用石中花的ConfigID,对应拾取物的ConfigID +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 1001, gadget_id = 70350469, pos = { x = 786.390, y = 229.754, z = 6016.523 }, rot = { x = 270.918, y = 359.986, z = 17.568 }, level = 32, area_id = 30 }, + { config_id = 1002, gadget_id = 70350470, pos = { x = 786.900, y = 228.052, z = 6014.844 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 1001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_6/PB_FlowerInStone" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317002.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317002.lua new file mode 100644 index 00000000..eea2d9ac --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317002.lua @@ -0,0 +1,86 @@ +-- 基础信息 +local base_info = { + group_id = 133317002 +} + +-- DEFS_MISCS +local defs = { + drum = 45001, --鼓的ConfigID + interval = 2, --敲鼓的节奏间隔 + reminder_success = 400112, --挑战成功Reminder + reminder_fail = 400113,--挑战失败Reminder +region_id = 2002, --配置一个敲鼓的区域, +} +--敲鼓的节奏, 0空 1普攻 2下落 70900431鼓ID +local music_staff = {0,1,2,0, 1,2,0,1, 2,0,1,2} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 2001, gadget_id = 70900431, pos = { x = 856.850, y = 252.206, z = 5729.019 }, rot = { x = 0.000, y = 219.483, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { + { config_id = 2002, shape = RegionShape.CUBIC, size = { x = 10.000, y = 10.000, z = 10.000 }, pos = { x = 856.850, y = 252.206, z = 5729.019 }, area_id = 30, team_ability_group_list = { "TMHY_Drum_Play_AbilityGroup" } } +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 2001 }, + regions = { 2002 }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_6/DrumSingle" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317003.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317003.lua new file mode 100644 index 00000000..0903ed1b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317003.lua @@ -0,0 +1,290 @@ +-- 基础信息 +local base_info = { + group_id = 133317003 +} + +-- Trigger变量 +local defs = { + duration = 40, + group_id = 133317003, + collectable_sum = 8 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 3001, gadget_id = 70211111, pos = { x = 507.456, y = 353.389, z = 5925.007 }, rot = { x = 340.579, y = 272.444, z = 351.022 }, level = 26, drop_tag = "解谜中级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 30 }, + { config_id = 3002, gadget_id = 70350093, pos = { x = 505.145, y = 353.057, z = 5928.276 }, rot = { x = 10.263, y = 359.422, z = 353.569 }, level = 32, persistent = true, area_id = 30 }, + { config_id = 3003, gadget_id = 70360001, pos = { x = 505.271, y = 354.063, z = 5928.401 }, rot = { x = 2.606, y = 359.928, z = 356.819 }, level = 32, persistent = true, area_id = 30 }, + { config_id = 3004, gadget_id = 70290501, pos = { x = 512.001, y = 354.182, z = 5927.799 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 3005, gadget_id = 70290501, pos = { x = 513.750, y = 354.182, z = 5927.799 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 3006, gadget_id = 70290501, pos = { x = 515.281, y = 354.182, z = 5927.799 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 3007, gadget_id = 70290501, pos = { x = 516.915, y = 354.182, z = 5927.799 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 3008, gadget_id = 70290501, pos = { x = 518.415, y = 354.182, z = 5927.799 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 3009, gadget_id = 70290501, pos = { x = 520.313, y = 354.182, z = 5927.799 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 3010, gadget_id = 70290501, pos = { x = 522.204, y = 354.182, z = 5927.799 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 3011, gadget_id = 70290501, pos = { x = 523.897, y = 354.182, z = 5927.799 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1003012, name = "CHALLENGE_SUCCESS_3012", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "666", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_3012", trigger_count = 0 }, + { config_id = 1003013, name = "CHALLENGE_FAIL_3013", event = EventType.EVENT_CHALLENGE_FAIL, source = "666", condition = "", action = "action_EVENT_CHALLENGE_FAIL_3013", trigger_count = 0 }, + { config_id = 1003014, name = "GADGET_STATE_CHANGE_3014", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_3014", action = "action_EVENT_GADGET_STATE_CHANGE_3014", trigger_count = 0 }, + { config_id = 1003015, name = "ANY_GADGET_DIE_3015", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "", action = "", trigger_count = 0, tag = "218" }, + { config_id = 1003016, name = "GADGET_CREATE_3016", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_3016", action = "action_EVENT_GADGET_CREATE_3016", trigger_count = 0 }, + { config_id = 1003017, name = "SELECT_OPTION_3017", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_3017", action = "action_EVENT_SELECT_OPTION_3017", trigger_count = 0 }, + -- 2.0rel加的保底,如果group在挑战中间被卸载了,需要在加载时加个保底置回初始状态 + { config_id = 1003018, name = "GROUP_LOAD_3018", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_3018", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 3, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 3002, 3003 }, + regions = { }, + triggers = { "CHALLENGE_SUCCESS_3012", "CHALLENGE_FAIL_3013", "GADGET_STATE_CHANGE_3014", "ANY_GADGET_DIE_3015", "GADGET_CREATE_3016", "SELECT_OPTION_3017", "GROUP_LOAD_3018" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 3004, 3005, 3006, 3007, 3008, 3009, 3010, 3011 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 3002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_3012(context, evt) + -- 将configid为 3002 的物件更改为状态 GadgetState.GearStop + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 3002, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 杀死指定group内的gadget和monster,移除其它东西 + ScriptLib.KillExtraGroupSuite(context, 133317003, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- group调整group进度,只对非randSuite有效 + if 0 ~= ScriptLib.GoToGroupSuite(context, 133317003, 3) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite") + return -1 + end + + -- 创建id为3001的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 3001 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_3013(context, evt) + -- 将configid为 3002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 3002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为3003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 3003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133317003, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_3014(context, evt) + if 3002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_3014(context, evt) + -- 247号挑战,duration内开启宝箱 + if 0 ~= ScriptLib.ActiveChallenge(context, 666, 271, defs.duration, 2, 218, defs.collectable_sum) then + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, defs.group_id, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 1, 1) then + return -1 + end + + return 0 + +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_3016(context, evt) + if 3003 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_3016(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133317003, 3003, {177}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_3017(context, evt) + -- 判断是gadgetid 3003 option_id 177 + if 3003 ~= evt.param1 then + return false + end + + if 177 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_3017(context, evt) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 3003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 将configid为 3002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 3002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 触发镜头注目,注目位置为坐标(1320,345,-744),持续时间为2秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=1320, y=345, z=-744} + local pos_follow = {x=0, y=0, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = false, duration = 2, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, + is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_3018(context, evt) + -- 将configid为 3002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 3002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为3003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 3003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133317003, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317004.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317004.lua new file mode 100644 index 00000000..d17ce16f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317004.lua @@ -0,0 +1,84 @@ +-- 基础信息 +local base_info = { + group_id = 133317004 +} + +-- DEFS_MISCS +local defs = { + reset_region = 4004, --玩法的限制区域 + gadget_id_bright = 70310498, +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 4001, gadget_id = 70220135, pos = { x = 799.371, y = 246.065, z = 6039.457 }, rot = { x = 0.000, y = 33.872, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 4002, gadget_id = 70310498, pos = { x = 772.506, y = 243.018, z = 6049.792 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 4003, gadget_id = 70350467, pos = { x = 789.012, y = 249.786, z = 6060.388 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { + { config_id = 4004, shape = RegionShape.SPHERE, radius = 30, pos = { x = 788.245, y = 244.268, z = 6044.016 }, area_id = 30, team_ability_group_list = { "TMHY_Bright_Play_AbilityGroup" } } +} + +-- 触发器 +triggers = { + { config_id = 1004004, name = "ENTER_REGION_4004", event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 4001, 4002, 4003 }, + regions = { 4004 }, + triggers = { "ENTER_REGION_4004" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_6/ResidualBright" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317005.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317005.lua new file mode 100644 index 00000000..1c038a19 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317005.lua @@ -0,0 +1,295 @@ +-- 基础信息 +local base_info = { + group_id = 133317005 +} + +-- Trigger变量 +local defs = { + duration = 40, + group_id = 133317005, + collectable_sum = 8 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 5001, gadget_id = 70211111, pos = { x = 857.000, y = 225.172, z = 5721.540 }, rot = { x = 0.000, y = 329.851, z = 0.000 }, level = 26, drop_tag = "解谜中级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 30 }, + { config_id = 5002, gadget_id = 70350093, pos = { x = 779.178, y = 235.685, z = 5951.115 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, persistent = true, area_id = 30 }, + { config_id = 5003, gadget_id = 70360001, pos = { x = 779.178, y = 236.650, z = 5951.109 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, persistent = true, area_id = 30 }, + { config_id = 5004, gadget_id = 70290501, pos = { x = 803.595, y = 237.728, z = 5922.169 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 30 }, + { config_id = 5005, gadget_id = 70290501, pos = { x = 830.821, y = 249.414, z = 5912.604 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 30 }, + { config_id = 5006, gadget_id = 70290501, pos = { x = 847.164, y = 263.097, z = 5866.713 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 30 }, + { config_id = 5007, gadget_id = 70290501, pos = { x = 828.703, y = 263.097, z = 5809.315 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 30 }, + { config_id = 5008, gadget_id = 70290501, pos = { x = 837.327, y = 262.253, z = 5779.116 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 30 }, + { config_id = 5009, gadget_id = 70290501, pos = { x = 841.550, y = 234.431, z = 5757.369 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 30 }, + { config_id = 5010, gadget_id = 70290501, pos = { x = 848.258, y = 232.166, z = 5739.861 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 30 }, + { config_id = 5011, gadget_id = 70290501, pos = { x = 857.004, y = 226.807, z = 5721.542 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 30 }, + { config_id = 5019, gadget_id = 70220103, pos = { x = 803.595, y = 245.050, z = 5922.169 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 5020, gadget_id = 70220103, pos = { x = 847.164, y = 270.242, z = 5866.713 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 5021, gadget_id = 70220103, pos = { x = 837.327, y = 272.428, z = 5779.116 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 5022, gadget_id = 70220103, pos = { x = 841.550, y = 234.741, z = 5757.369 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 5023, gadget_id = 70220103, pos = { x = 857.004, y = 228.270, z = 5721.542 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1005012, name = "CHALLENGE_SUCCESS_5012", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "666", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_5012", trigger_count = 0 }, + { config_id = 1005013, name = "CHALLENGE_FAIL_5013", event = EventType.EVENT_CHALLENGE_FAIL, source = "666", condition = "", action = "action_EVENT_CHALLENGE_FAIL_5013", trigger_count = 0 }, + { config_id = 1005014, name = "GADGET_STATE_CHANGE_5014", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_5014", action = "action_EVENT_GADGET_STATE_CHANGE_5014", trigger_count = 0 }, + { config_id = 1005015, name = "ANY_GADGET_DIE_5015", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "", action = "", trigger_count = 0, tag = "218" }, + { config_id = 1005016, name = "GADGET_CREATE_5016", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_5016", action = "action_EVENT_GADGET_CREATE_5016", trigger_count = 0 }, + { config_id = 1005017, name = "SELECT_OPTION_5017", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_5017", action = "action_EVENT_SELECT_OPTION_5017", trigger_count = 0 }, + -- 2.0rel加的保底,如果group在挑战中间被卸载了,需要在加载时加个保底置回初始状态 + { config_id = 1005018, name = "GROUP_LOAD_5018", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_5018", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 3, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 5002, 5003 }, + regions = { }, + triggers = { "CHALLENGE_SUCCESS_5012", "CHALLENGE_FAIL_5013", "GADGET_STATE_CHANGE_5014", "ANY_GADGET_DIE_5015", "GADGET_CREATE_5016", "SELECT_OPTION_5017", "GROUP_LOAD_5018" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 5004, 5005, 5006, 5007, 5008, 5009, 5010, 5011, 5019, 5020, 5021, 5022, 5023 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 5002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_5012(context, evt) + -- 将configid为 5002 的物件更改为状态 GadgetState.GearStop + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 5002, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 杀死指定group内的gadget和monster,移除其它东西 + ScriptLib.KillExtraGroupSuite(context, 133317005, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- group调整group进度,只对非randSuite有效 + if 0 ~= ScriptLib.GoToGroupSuite(context, 133317005, 3) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite") + return -1 + end + + -- 创建id为5001的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 5001 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_5013(context, evt) + -- 将configid为 5002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 5002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为5003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 5003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133317005, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_5014(context, evt) + if 5002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_5014(context, evt) + -- 247号挑战,duration内开启宝箱 + if 0 ~= ScriptLib.ActiveChallenge(context, 666, 271, defs.duration, 2, 218, defs.collectable_sum) then + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, defs.group_id, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 1, 1) then + return -1 + end + + return 0 + +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_5016(context, evt) + if 5003 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_5016(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133317005, 5003, {177}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_5017(context, evt) + -- 判断是gadgetid 5003 option_id 177 + if 5003 ~= evt.param1 then + return false + end + + if 177 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_5017(context, evt) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 5003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 将configid为 5002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 5002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 触发镜头注目,注目位置为坐标(1320,345,-744),持续时间为2秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=1320, y=345, z=-744} + local pos_follow = {x=0, y=0, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = false, duration = 2, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, + is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_5018(context, evt) + -- 将configid为 5002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 5002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为5003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 5003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133317005, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317006.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317006.lua new file mode 100644 index 00000000..838d0db4 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317006.lua @@ -0,0 +1,86 @@ +-- 基础信息 +local base_info = { + group_id = 133317006 +} + +-- DEFS_MISCS +local defs = { + drum = 45001, --鼓的ConfigID + interval = 2, --敲鼓的节奏间隔 + reminder_success = 400112, --挑战成功Reminder + reminder_fail = 400113,--挑战失败Reminder +region_id = 6002, --配置一个敲鼓的区域, +} +--敲鼓的节奏, 0空 1普攻 2下落 70900431鼓ID +local music_staff = {0,1,2,0, 1,2,0,1, 2,0,1,2} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 6001, gadget_id = 70900431, pos = { x = 832.165, y = 262.942, z = 5602.874 }, rot = { x = 0.000, y = 219.483, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { + { config_id = 6002, shape = RegionShape.CUBIC, size = { x = 10.000, y = 10.000, z = 10.000 }, pos = { x = 832.165, y = 262.942, z = 5602.874 }, area_id = 30, team_ability_group_list = { "TMHY_Drum_Play_AbilityGroup" } } +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 6001 }, + regions = { 6002 }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_6/DrumSingle" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317007.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317007.lua new file mode 100644 index 00000000..728f3bbf --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317007.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133317007 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 7001, gadget_id = 70310170, pos = { x = 796.696, y = 256.369, z = 6060.891 }, rot = { x = 8.494, y = 264.465, z = 354.418 }, level = 32, area_id = 30 }, + { config_id = 7002, gadget_id = 70290501, pos = { x = 794.818, y = 256.087, z = 6060.709 }, rot = { x = 8.494, y = 264.465, z = 354.418 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 7001, 7002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317008.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317008.lua new file mode 100644 index 00000000..0a1db8be --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317008.lua @@ -0,0 +1,109 @@ +-- 基础信息 +local base_info = { + group_id = 133317008 +} + +-- Trigger变量 +local defs = { + group_id = 133317008, + time_limit = 20, + feather = 8001, + orb_nums = 8, + end_suite = 3 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 8001, gadget_id = 70290727, pos = { x = 798.767, y = 206.563, z = 5988.155 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_NEARBY, area_id = 30 }, + { config_id = 8002, gadget_id = 70290729, pos = { x = 799.103, y = 206.930, z = 5990.602 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 8003, gadget_id = 70290729, pos = { x = 799.694, y = 208.455, z = 5995.620 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 8004, gadget_id = 70290729, pos = { x = 799.694, y = 212.394, z = 6001.591 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 8005, gadget_id = 70290729, pos = { x = 797.715, y = 216.272, z = 6007.122 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 8006, gadget_id = 70290729, pos = { x = 797.715, y = 222.843, z = 6007.122 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 8007, gadget_id = 70290729, pos = { x = 797.715, y = 230.964, z = 6007.122 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 8008, gadget_id = 70290729, pos = { x = 797.715, y = 237.718, z = 6007.122 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 8009, gadget_id = 70290729, pos = { x = 797.715, y = 240.673, z = 6007.122 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 3, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 8001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 8002, 8003, 8004, 8005, 8006, 8007, 8008, 8009 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_6/PB_CollectFeatherOrb" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317009.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317009.lua new file mode 100644 index 00000000..ddec4863 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317009.lua @@ -0,0 +1,91 @@ +-- 基础信息 +local base_info = { + group_id = 133317009 +} + +-- Trigger变量 +local defs = { + pointarray_id = 331700005, + feather = 9001, + target_pos = 6, + end_suite = 2 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 9001, gadget_id = 70290728, pos = { x = 685.387, y = 307.162, z = 5959.355 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, is_use_point_array = true, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 9001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_6/PB_ChaseFeather" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317010.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317010.lua new file mode 100644 index 00000000..1458978b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317010.lua @@ -0,0 +1,105 @@ +-- 基础信息 +local base_info = { + group_id = 133317010 +} + +-- DEFS_MISCS +local elf_flowers = {10001, 10002, 10003, 10004} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 10001, gadget_id = 70290733, pos = { x = 493.522, y = 310.722, z = 5772.091 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 10002, gadget_id = 70290733, pos = { x = 488.529, y = 310.374, z = 5766.618 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 10003, gadget_id = 70290733, pos = { x = 481.655, y = 309.885, z = 5763.020 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 10004, gadget_id = 70290733, pos = { x = 474.688, y = 309.802, z = 5760.864 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 10005, gadget_id = 70211102, pos = { x = 476.843, y = 309.000, z = 5771.392 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "解谜低级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1010006, name = "VARIABLE_CHANGE_10006", event = EventType.EVENT_VARIABLE_CHANGE, source = "Finished", condition = "condition_EVENT_VARIABLE_CHANGE_10006", action = "action_EVENT_VARIABLE_CHANGE_10006" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 10001, 10002, 10003, 10004, 10005 }, + regions = { }, + triggers = { "VARIABLE_CHANGE_10006" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_10006(context, evt) + if evt.param1 == evt.param2 then return false end + + --检测当前改变的variable是否在预设区间 + if 0 > evt.param1 or 1 < evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_10006(context, evt) + -- 将configid为 10005 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 10005, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +require "V3_6/PB_ElfFlower" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317011.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317011.lua new file mode 100644 index 00000000..8511bc12 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317011.lua @@ -0,0 +1,115 @@ +-- 基础信息 +local base_info = { + group_id = 133317011 +} + +-- Trigger变量 +local defs = { + group_id = 133317011, + time_limit = 90, + feather = 11001, + orb_nums = 14, + end_suite = 3 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 11001, gadget_id = 70290727, pos = { x = 687.462, y = 322.071, z = 6133.917 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_NEARBY, area_id = 30 }, + { config_id = 11010, gadget_id = 70290729, pos = { x = 694.695, y = 321.097, z = 6133.750 }, rot = { x = 0.000, y = 74.496, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 11011, gadget_id = 70290729, pos = { x = 701.440, y = 321.097, z = 6135.621 }, rot = { x = 0.000, y = 96.143, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 11012, gadget_id = 70290729, pos = { x = 708.400, y = 321.097, z = 6134.872 }, rot = { x = 0.000, y = 138.075, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 11013, gadget_id = 70290729, pos = { x = 712.872, y = 321.097, z = 6129.892 }, rot = { x = 0.000, y = 163.217, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 11014, gadget_id = 70290729, pos = { x = 714.594, y = 321.097, z = 6124.182 }, rot = { x = 0.000, y = 215.624, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 11015, gadget_id = 70290729, pos = { x = 710.517, y = 321.097, z = 6118.492 }, rot = { x = 0.000, y = 215.621, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 11016, gadget_id = 70290729, pos = { x = 706.440, y = 321.097, z = 6112.802 }, rot = { x = 355.394, y = 223.119, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 11017, gadget_id = 70290729, pos = { x = 701.672, y = 321.659, z = 6107.710 }, rot = { x = 356.677, y = 218.255, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 11018, gadget_id = 70290729, pos = { x = 697.372, y = 322.062, z = 6102.256 }, rot = { x = 358.780, y = 210.854, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 11019, gadget_id = 70290729, pos = { x = 693.783, y = 322.211, z = 6096.249 }, rot = { x = 358.780, y = 210.851, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 11020, gadget_id = 70290729, pos = { x = 690.194, y = 322.360, z = 6090.240 }, rot = { x = 358.153, y = 209.507, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 11021, gadget_id = 70290729, pos = { x = 686.759, y = 322.585, z = 6084.171 }, rot = { x = 352.137, y = 196.267, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 11022, gadget_id = 70290729, pos = { x = 684.817, y = 323.543, z = 6077.515 }, rot = { x = 352.136, y = 196.268, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 11023, gadget_id = 70290729, pos = { x = 682.917, y = 324.480, z = 6071.002 }, rot = { x = 352.136, y = 196.268, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 3, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 11001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 11010, 11011, 11012, 11013, 11014, 11015, 11016, 11017, 11018, 11019, 11020, 11021, 11022, 11023 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_6/PB_CollectFeatherOrb" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317012.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317012.lua new file mode 100644 index 00000000..7c43cad5 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317012.lua @@ -0,0 +1,91 @@ +-- 基础信息 +local base_info = { + group_id = 133317012 +} + +-- Trigger变量 +local defs = { + pointarray_id = 331700006, + feather = 12001, + target_pos = 6, + end_suite = 2 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 12001, gadget_id = 70290728, pos = { x = 628.664, y = 250.207, z = 6017.538 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, is_use_point_array = true, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 12001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_6/PB_ChaseFeather" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317013.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317013.lua new file mode 100644 index 00000000..d1667936 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317013.lua @@ -0,0 +1,91 @@ +-- 基础信息 +local base_info = { + group_id = 133317013 +} + +-- Trigger变量 +local defs = { + pointarray_id = 331700007, + feather = 13001, + target_pos = 6, + end_suite = 2 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 13001, gadget_id = 70290728, pos = { x = 832.824, y = 230.364, z = 5837.050 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, is_use_point_array = true, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 13001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_6/PB_ChaseFeather" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317014.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317014.lua new file mode 100644 index 00000000..b4302668 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317014.lua @@ -0,0 +1,114 @@ +-- 基础信息 +local base_info = { + group_id = 133317014 +} + +-- Trigger变量 +local defs = { + group_id = 133317014, + time_limit = 90, + feather = 14001, + orb_nums = 13, + end_suite = 3 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 14001, gadget_id = 70290727, pos = { x = 765.676, y = 258.192, z = 6073.901 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_NEARBY, area_id = 30 }, + { config_id = 14002, gadget_id = 70290729, pos = { x = 770.128, y = 259.332, z = 6077.362 }, rot = { x = 9.139, y = 83.817, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 14003, gadget_id = 70290729, pos = { x = 779.800, y = 257.767, z = 6078.410 }, rot = { x = 316.830, y = 58.806, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 14004, gadget_id = 70290729, pos = { x = 786.039, y = 264.609, z = 6082.187 }, rot = { x = 355.170, y = 46.353, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 14005, gadget_id = 70290729, pos = { x = 793.165, y = 265.441, z = 6088.984 }, rot = { x = 9.944, y = 28.375, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 14006, gadget_id = 70290729, pos = { x = 797.766, y = 263.743, z = 6097.503 }, rot = { x = 14.533, y = 14.822, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 14007, gadget_id = 70290729, pos = { x = 800.187, y = 261.290, z = 6106.653 }, rot = { x = 16.070, y = 338.714, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 14008, gadget_id = 70290729, pos = { x = 796.699, y = 258.522, z = 6115.606 }, rot = { x = 11.327, y = 334.740, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 14009, gadget_id = 70290729, pos = { x = 792.560, y = 256.579, z = 6124.378 }, rot = { x = 2.217, y = 327.517, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 14010, gadget_id = 70290729, pos = { x = 787.194, y = 256.192, z = 6132.808 }, rot = { x = 2.217, y = 327.517, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 14011, gadget_id = 70290729, pos = { x = 781.827, y = 255.805, z = 6141.237 }, rot = { x = 13.244, y = 321.781, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 14012, gadget_id = 70290729, pos = { x = 775.820, y = 253.520, z = 6148.865 }, rot = { x = 14.439, y = 321.132, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 14013, gadget_id = 70290729, pos = { x = 769.743, y = 251.027, z = 6156.405 }, rot = { x = 345.534, y = 313.912, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 14014, gadget_id = 70290729, pos = { x = 762.856, y = 253.493, z = 6163.036 }, rot = { x = 345.534, y = 313.912, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 3, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 14001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 14002, 14003, 14004, 14005, 14006, 14007, 14008, 14009, 14010, 14011, 14012, 14013, 14014 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_6/PB_CollectFeatherOrb" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317015.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317015.lua new file mode 100644 index 00000000..2856dcf6 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317015.lua @@ -0,0 +1,114 @@ +-- 基础信息 +local base_info = { + group_id = 133317015 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 15001, gadget_id = 70330463, pos = { x = 605.400, y = 345.687, z = 6194.869 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 15002, gadget_id = 70330463, pos = { x = 599.357, y = 347.269, z = 6176.149 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 15003, gadget_id = 70330463, pos = { x = 589.076, y = 355.355, z = 6164.483 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 15004, gadget_id = 70330463, pos = { x = 585.667, y = 361.876, z = 6157.155 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 15006, gadget_id = 70211001, pos = { x = 617.081, y = 331.552, z = 6188.980 }, rot = { x = 0.000, y = 62.023, z = 0.000 }, level = 26, drop_tag = "战斗低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1015005, name = "GADGET_STATE_CHANGE_15005", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_15005", action = "action_EVENT_GADGET_STATE_CHANGE_15005", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 15001, 15002, 15003, 15004 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_15005" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 15006 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_15005(context, evt) + if 15001 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + if 15002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + if 15003 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + if 15004 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_15005(context, evt) + ScriptLib.AddExtraGroupSuite(context, 133317015, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317016.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317016.lua new file mode 100644 index 00000000..7429dc84 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317016.lua @@ -0,0 +1,80 @@ +-- 基础信息 +local base_info = { + group_id = 133317016 +} + +-- DEFS_MISCS +local hook_map = { + [16001] = 16002 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 16001, gadget_id = 70330460, pos = { x = 756.013, y = 258.542, z = 6142.483 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 16002, gadget_id = 70220103, pos = { x = 756.013, y = 260.903, z = 6142.483 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 16001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_6/PB_LeafPlatform" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317017.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317017.lua new file mode 100644 index 00000000..ca508ef2 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317017.lua @@ -0,0 +1,103 @@ +-- 基础信息 +local base_info = { + group_id = 133317017 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 17001, monster_id = 23010101, pos = { x = 908.959, y = 358.401, z = 5778.118 }, rot = { x = 0.000, y = 357.743, z = 0.000 }, level = 32, drop_tag = "先遣队", disableWander = true, area_id = 30 }, + { config_id = 17004, monster_id = 23010201, pos = { x = 903.361, y = 357.501, z = 5778.703 }, rot = { x = 0.000, y = 0.099, z = 0.000 }, level = 32, drop_tag = "先遣队", area_id = 30 }, + { config_id = 17005, monster_id = 23010501, pos = { x = 907.354, y = 357.883, z = 5782.887 }, rot = { x = 0.000, y = 0.099, z = 0.000 }, level = 32, drop_tag = "先遣队", area_id = 30 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 17002, gadget_id = 70211022, pos = { x = 905.372, y = 358.073, z = 5775.463 }, rot = { x = 3.124, y = 0.647, z = 5.580 }, level = 26, drop_tag = "战斗高级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1017003, name = "ANY_MONSTER_DIE_17003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_17003", action = "action_EVENT_ANY_MONSTER_DIE_17003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 17001, 17004, 17005 }, + gadgets = { 17002 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_17003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_17003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_17003(context, evt) + -- 将configid为 17002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 17002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4001, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317018.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317018.lua new file mode 100644 index 00000000..6c083652 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317018.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 133317018 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 18002, monster_id = 21010901, pos = { x = 868.407, y = 349.360, z = 5813.327 }, rot = { x = 0.000, y = 231.326, z = 0.000 }, level = 32, drop_tag = "远程丘丘人", area_id = 30 }, + { config_id = 18003, monster_id = 21010501, pos = { x = 857.027, y = 346.214, z = 5817.195 }, rot = { x = 0.000, y = 213.813, z = 0.000 }, level = 32, drop_tag = "远程丘丘人", area_id = 30 }, + { config_id = 18004, monster_id = 21011001, pos = { x = 871.925, y = 350.900, z = 5814.463 }, rot = { x = 0.000, y = 224.335, z = 0.000 }, level = 32, drop_tag = "远程丘丘人", area_id = 30 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 18001, gadget_id = 70211001, pos = { x = 860.996, y = 346.309, z = 5820.239 }, rot = { x = 356.676, y = 176.051, z = 338.848 }, level = 26, drop_tag = "战斗低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 18002, 18003, 18004 }, + gadgets = { 18001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317019.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317019.lua new file mode 100644 index 00000000..accee373 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317019.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 133317019 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 19002, monster_id = 25010401, pos = { x = 897.150, y = 357.115, z = 5884.353 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "盗宝团", area_id = 30 }, + { config_id = 19003, monster_id = 25010601, pos = { x = 903.060, y = 357.415, z = 5886.530 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "盗宝团", area_id = 30 }, + { config_id = 19004, monster_id = 25010201, pos = { x = 901.582, y = 357.132, z = 5884.408 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "盗宝团", area_id = 30 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 19001, gadget_id = 70211001, pos = { x = 900.128, y = 357.526, z = 5887.156 }, rot = { x = 6.189, y = 164.109, z = 357.678 }, level = 26, drop_tag = "战斗低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 19002, 19003, 19004 }, + gadgets = { 19001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317020.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317020.lua new file mode 100644 index 00000000..d15b9b14 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317020.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133317020 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 20002, monster_id = 25010201, pos = { x = 945.659, y = 357.351, z = 5923.417 }, rot = { x = 0.000, y = 349.248, z = 0.000 }, level = 32, drop_tag = "盗宝团", area_id = 30 }, + { config_id = 20003, monster_id = 25010201, pos = { x = 941.913, y = 357.979, z = 5928.744 }, rot = { x = 0.000, y = 129.616, z = 0.000 }, level = 32, drop_tag = "盗宝团", area_id = 30 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 20001, gadget_id = 70211001, pos = { x = 941.698, y = 357.722, z = 5925.848 }, rot = { x = 358.537, y = 99.362, z = 5.541 }, level = 26, drop_tag = "战斗低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 20002, 20003 }, + gadgets = { 20001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317021.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317021.lua new file mode 100644 index 00000000..d598d613 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317021.lua @@ -0,0 +1,112 @@ +-- 基础信息 +local base_info = { + group_id = 133317021 +} + +-- DEFS_MISCS +local defs = { + drum = 21002, --鼓的ConfigID + interval = 2, --敲鼓的节奏间隔 + reminder_success = 400112, --挑战成功Reminder + reminder_fail = 400113,--挑战失败Reminder +region_id = 21004, --配置一个敲鼓的区域, +} +--敲鼓的节奏, 0空 1普攻 2下落 70900431鼓ID +local music_staff = {0,1,2, 0, 1,2 ,0,0} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 21001, gadget_id = 70211102, pos = { x = 965.080, y = 364.138, z = 5977.515 }, rot = { x = 6.484, y = 193.540, z = 359.728 }, level = 26, drop_tag = "解谜低级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_NORMAL, explore = { name = "chest", exp = 10 }, area_id = 30 }, + { config_id = 21002, gadget_id = 70900431, pos = { x = 961.612, y = 363.180, z = 5971.490 }, rot = { x = 356.641, y = 309.520, z = 5.202 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { + { config_id = 21004, shape = RegionShape.SPHERE, radius = 3.5, pos = { x = 961.590, y = 364.047, z = 5971.377 }, area_id = 30, team_ability_group_list = { "TMHY_Drum_Play_AbilityGroup" } } +} + +-- 触发器 +triggers = { + { config_id = 1021003, name = "VARIABLE_CHANGE_21003", event = EventType.EVENT_VARIABLE_CHANGE, source = "Finished", condition = "condition_EVENT_VARIABLE_CHANGE_21003", action = "action_EVENT_VARIABLE_CHANGE_21003" }, + { config_id = 1021004, name = "ENTER_REGION_21004", event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 21001, 21002 }, + regions = { 21004 }, + triggers = { "VARIABLE_CHANGE_21003", "ENTER_REGION_21004" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_21003(context, evt) + if evt.param1 == evt.param2 then return false end + + --检测当前改变的variable是否在预设区间 + if 0 > evt.param1 or 1 < evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_21003(context, evt) + -- 将configid为 21001 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 21001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +require "V3_6/DrumSingle" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317022.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317022.lua new file mode 100644 index 00000000..a3819a03 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317022.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133317022 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 22001, gadget_id = 70350468, pos = { x = 784.036, y = 214.079, z = 6264.330 }, rot = { x = 0.000, y = 35.398, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 22001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317023.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317023.lua new file mode 100644 index 00000000..60374269 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317023.lua @@ -0,0 +1,80 @@ +-- 基础信息 +local base_info = { + group_id = 133317023 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { + { config_id = 23001, shape = RegionShape.SPHERE, radius = 50, pos = { x = 602.935, y = 496.133, z = 5704.209 }, area_id = 30 } +} + +-- 触发器 +triggers = { + { config_id = 1023001, name = "ENTER_REGION_23001", event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "action_EVENT_ENTER_REGION_23001", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 23001 }, + triggers = { "ENTER_REGION_23001" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_ENTER_REGION_23001(context, evt) + ScriptLib.AddQuestProgress(context, "Q7323201") + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317024.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317024.lua new file mode 100644 index 00000000..4ad517d1 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317024.lua @@ -0,0 +1,290 @@ +-- 基础信息 +local base_info = { + group_id = 133317024 +} + +-- Trigger变量 +local defs = { + duration = 40, + group_id = 133317024, + collectable_sum = 8 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 24001, gadget_id = 70211111, pos = { x = 919.583, y = 403.562, z = 6006.454 }, rot = { x = 0.000, y = 270.304, z = 0.000 }, level = 26, drop_tag = "解谜中级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 30 }, + { config_id = 24002, gadget_id = 70350093, pos = { x = 903.618, y = 403.546, z = 6012.930 }, rot = { x = 2.788, y = 359.553, z = 13.231 }, level = 32, persistent = true, area_id = 30 }, + { config_id = 24003, gadget_id = 70360001, pos = { x = 903.618, y = 403.546, z = 6012.923 }, rot = { x = 2.788, y = 359.553, z = 13.231 }, level = 32, persistent = true, area_id = 30 }, + { config_id = 24004, gadget_id = 70290501, pos = { x = 879.273, y = 401.494, z = 6012.555 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 24005, gadget_id = 70290501, pos = { x = 881.024, y = 400.982, z = 6012.555 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 24006, gadget_id = 70290501, pos = { x = 882.556, y = 401.468, z = 6012.555 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 24007, gadget_id = 70290501, pos = { x = 884.190, y = 401.582, z = 6012.554 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 24008, gadget_id = 70290501, pos = { x = 885.690, y = 401.864, z = 6012.554 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 24009, gadget_id = 70290501, pos = { x = 887.587, y = 403.477, z = 6012.554 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 24010, gadget_id = 70290501, pos = { x = 889.478, y = 404.151, z = 6012.554 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 24011, gadget_id = 70290501, pos = { x = 891.171, y = 404.889, z = 6012.554 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1024012, name = "CHALLENGE_SUCCESS_24012", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "666", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_24012", trigger_count = 0 }, + { config_id = 1024013, name = "CHALLENGE_FAIL_24013", event = EventType.EVENT_CHALLENGE_FAIL, source = "666", condition = "", action = "action_EVENT_CHALLENGE_FAIL_24013", trigger_count = 0 }, + { config_id = 1024014, name = "GADGET_STATE_CHANGE_24014", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_24014", action = "action_EVENT_GADGET_STATE_CHANGE_24014", trigger_count = 0 }, + { config_id = 1024015, name = "ANY_GADGET_DIE_24015", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "", action = "", trigger_count = 0, tag = "218" }, + { config_id = 1024016, name = "GADGET_CREATE_24016", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_24016", action = "action_EVENT_GADGET_CREATE_24016", trigger_count = 0 }, + { config_id = 1024017, name = "SELECT_OPTION_24017", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_24017", action = "action_EVENT_SELECT_OPTION_24017", trigger_count = 0 }, + -- 2.0rel加的保底,如果group在挑战中间被卸载了,需要在加载时加个保底置回初始状态 + { config_id = 1024018, name = "GROUP_LOAD_24018", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_24018", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 3, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 24002, 24003 }, + regions = { }, + triggers = { "CHALLENGE_SUCCESS_24012", "CHALLENGE_FAIL_24013", "GADGET_STATE_CHANGE_24014", "ANY_GADGET_DIE_24015", "GADGET_CREATE_24016", "SELECT_OPTION_24017", "GROUP_LOAD_24018" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 24004, 24005, 24006, 24007, 24008, 24009, 24010, 24011 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 24002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_24012(context, evt) + -- 将configid为 24002 的物件更改为状态 GadgetState.GearStop + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 24002, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 杀死指定group内的gadget和monster,移除其它东西 + ScriptLib.KillExtraGroupSuite(context, 133317024, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- group调整group进度,只对非randSuite有效 + if 0 ~= ScriptLib.GoToGroupSuite(context, 133317024, 3) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite") + return -1 + end + + -- 创建id为24001的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 24001 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_24013(context, evt) + -- 将configid为 24002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 24002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为24003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 24003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133317024, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_24014(context, evt) + if 24002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_24014(context, evt) + -- 247号挑战,duration内开启宝箱 + if 0 ~= ScriptLib.ActiveChallenge(context, 666, 271, defs.duration, 2, 218, defs.collectable_sum) then + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, defs.group_id, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 1, 1) then + return -1 + end + + return 0 + +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_24016(context, evt) + if 24003 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_24016(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133317024, 24003, {177}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_24017(context, evt) + -- 判断是gadgetid 24003 option_id 177 + if 24003 ~= evt.param1 then + return false + end + + if 177 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_24017(context, evt) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 24003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 将configid为 24002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 24002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 触发镜头注目,注目位置为坐标(1320,345,-744),持续时间为2秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=1320, y=345, z=-744} + local pos_follow = {x=0, y=0, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = false, duration = 2, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, + is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_24018(context, evt) + -- 将configid为 24002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 24002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为24003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 24003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133317024, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317025.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317025.lua new file mode 100644 index 00000000..423fba23 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317025.lua @@ -0,0 +1,117 @@ +-- 基础信息 +local base_info = { + group_id = 133317025 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 25001, gadget_id = 70300203, pos = { x = 598.444, y = 389.972, z = 5702.430 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 30 }, + { config_id = 25002, gadget_id = 70360001, pos = { x = 598.427, y = 389.971, z = 5702.406 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, worktop_config = { init_options = { 418 } }, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1025003, name = "SELECT_OPTION_25003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_25003", action = "action_EVENT_SELECT_OPTION_25003" }, + { config_id = 1025004, name = "GADGET_CREATE_25004", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_25004", action = "action_EVENT_GADGET_CREATE_25004" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 25001, 25002 }, + regions = { }, + triggers = { "SELECT_OPTION_25003", "GADGET_CREATE_25004" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_25003(context, evt) + -- 判断是gadgetid 25002 option_id 418 + if 25002 ~= evt.param1 then + return false + end + + if 418 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_25003(context, evt) + ScriptLib.AddQuestProgress(context, "Q7323202") + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_25004(context, evt) + if 25002 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_25004(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133317025, 25002, {418}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317026.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317026.lua new file mode 100644 index 00000000..506f1755 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317026.lua @@ -0,0 +1,86 @@ +-- 基础信息 +local base_info = { + group_id = 133317026 +} + +-- DEFS_MISCS +local defs = { + drum = 45001, --鼓的ConfigID + interval = 2, --敲鼓的节奏间隔 + reminder_success = 400112, --挑战成功Reminder + reminder_fail = 400113,--挑战失败Reminder +region_id = 26002, --配置一个敲鼓的区域, +} +--敲鼓的节奏, 0空 1普攻 2下落 70900431鼓ID +local music_staff = {0,1,2,0, 1,2,0,1, 2,0,1,2} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 26001, gadget_id = 70900431, pos = { x = 847.582, y = 294.620, z = 5981.146 }, rot = { x = 0.000, y = 219.483, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { + { config_id = 26002, shape = RegionShape.CUBIC, size = { x = 10.000, y = 10.000, z = 10.000 }, pos = { x = 847.582, y = 294.620, z = 5981.146 }, area_id = 30, team_ability_group_list = { "TMHY_Drum_Play_AbilityGroup" } } +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 26001 }, + regions = { 26002 }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_6/DrumSingle" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317027.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317027.lua new file mode 100644 index 00000000..b7cc4561 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317027.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133317027 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 27001, gadget_id = 70620007, pos = { x = 594.439, y = 388.202, z = 5701.712 }, rot = { x = 76.887, y = 29.898, z = 29.249 }, level = 1, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 27001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317028.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317028.lua new file mode 100644 index 00000000..cb04dd35 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317028.lua @@ -0,0 +1,207 @@ +-- 基础信息 +local base_info = { + group_id = 133317028 +} + +-- Trigger变量 +local defs = { + group_ID = 133317028, + gadget_thunderThelfID = 28001, + pointarray_ID = 331700003, + maxPointCount = 2, + gadget_Reward_1 = 28002, + pointInfo = {1,2} +} + +-- DEFS_MISCS +function GetNextPath(context) + local path = {} + local index = ScriptLib.GetGroupVariableValue(context,"nextRouteIndex") + local stoppoint = defs.pointInfo[index] + ScriptLib.PrintLog("stop point : "..stoppoint) + local currentNodeIndex = ScriptLib.GetGroupVariableValue(context,"currentPathNodeIndex") + for i=currentNodeIndex + 1,stoppoint do + table.insert(path,i) + end + return path +end + + +function MovePlatform(context) + ScriptLib.PrintLog("platform to move") + if 0 ~= ScriptLib.SetGroupVariableValue(context, "isMoving", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + + ScriptLib.SetPlatformPointArray(context, defs.gadget_thunderThelfID, defs.pointarray_ID, GetNextPath(context), { route_type = 0 }) + ScriptLib.PrintLog("platform to move : start platform") + return 0 +end + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 28001, gadget_id = 70350292, pos = { x = 717.454, y = 225.925, z = 6086.846 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 2, start_route = false, persistent = true, is_use_point_array = true, area_id = 30 }, + { config_id = 28002, gadget_id = 70211121, pos = { x = 712.836, y = 220.638, z = 6095.799 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "解谜高级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 30 }, + { config_id = 28003, gadget_id = 70350292, pos = { x = 715.350, y = 220.915, z = 6096.333 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 2, start_route = false, persistent = true, is_use_point_array = true, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + -- 到达中断点停止 + { config_id = 1028004, name = "PLATFORM_ARRIVAL_28004", event = EventType.EVENT_PLATFORM_ARRIVAL, source = "", condition = "condition_EVENT_PLATFORM_ARRIVAL_28004", action = "action_EVENT_PLATFORM_ARRIVAL_28004", trigger_count = 0 }, + -- 玩家接近雷仙灵后触发移动 + { config_id = 1028005, name = "AVATAR_NEAR_PLATFORM_28005", event = EventType.EVENT_AVATAR_NEAR_PLATFORM, source = "", condition = "condition_EVENT_AVATAR_NEAR_PLATFORM_28005", action = "action_EVENT_AVATAR_NEAR_PLATFORM_28005", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "isFinished", value = 0, no_refresh = true }, + { config_id = 2, name = "isMoving", value = 0, no_refresh = false }, + { config_id = 3, name = "currentRouteIndex", value = 0, no_refresh = false }, + { config_id = 4, name = "nextRouteIndex", value = 1, no_refresh = false }, + { config_id = 5, name = "isstart", value = 0, no_refresh = false }, + { config_id = 6, name = "currentPathNodeIndex", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + io_type = 1, + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suite_disk = { + [1] = { + gadgets = { + { config_id = 28001, state = 0, platform_info = { point_id = 0, move_type = 1, route_id = 0, route_index = 0, is_started = false } } + }, + monsters = { + }, + regions = { }, + triggers = { "PLATFORM_ARRIVAL_28004", "AVATAR_NEAR_PLATFORM_28005" }, + npcs = { }, + variables = { + { config_id = 1, name = "isFinished", value = 0, no_refresh = true }, + { config_id = 2, name = "isMoving", value = 0, no_refresh = false }, + { config_id = 3, name = "currentRouteIndex", value = 0, no_refresh = false }, + { config_id = 4, name = "nextRouteIndex", value = 1, no_refresh = false }, + { config_id = 5, name = "isstart", value = 0, no_refresh = false }, + { config_id = 6, name = "currentPathNodeIndex", value = 0, no_refresh = false } + } + }, + [2] = { + gadgets = { + { config_id = 28002, state = 0 }, + { config_id = 28003, state = 0, platform_info = { point_id = 0, move_type = 1, route_id = 0, route_index = 0, is_started = false } } + }, + monsters = { + }, + regions = { }, + triggers = { }, + npcs = { }, + variables = { + { config_id = 1, name = "isFinished", value = 0, no_refresh = true }, + { config_id = 2, name = "isMoving", value = 0, no_refresh = false }, + { config_id = 3, name = "currentRouteIndex", value = 0, no_refresh = false }, + { config_id = 4, name = "nextRouteIndex", value = 1, no_refresh = false }, + { config_id = 5, name = "isstart", value = 0, no_refresh = false }, + { config_id = 6, name = "currentPathNodeIndex", value = 0, no_refresh = false } + } + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_PLATFORM_ARRIVAL_28004(context, evt) + if 28001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_PLATFORM_ARRIVAL_28004(context, evt) + ScriptLib.PrintLog("Reach Point : ".. " configID = "..evt.param1 .. ", pointarray_ID = "..evt.param2..", pointID = "..evt.param3) + if 0 ~= ScriptLib.SetGroupVariableValue(context, "isMoving", 0) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + ScriptLib.StopPlatform(context, defs.gadget_thunderThelfID) + if evt.param3 == defs.maxPointCount then + ScriptLib.SetGroupVariableValue(context, "isFinished", 1) + ScriptLib.CreateGadget(context, { config_id = defs.gadget_Reward_1 }) + ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_thunderThelfID, GadgetState.GearStart) + ScriptLib.SetFlowSuite(context, defs.group_ID, 2) + ScriptLib.MarkPlayerAction(context, 2014, 3, 1) + return 0 + end + + local next = ScriptLib.GetGroupVariableValue(context, "nextRouteIndex") + next = next + 1 + ScriptLib.SetGroupVariableValue(context,"nextRouteIndex", next) + ScriptLib.SetGroupVariableValue(context,"currentPathNodeIndex",evt.param3) + return 0 +end + +-- 触发条件 +function condition_EVENT_AVATAR_NEAR_PLATFORM_28005(context, evt) + ScriptLib.PrintLog("Near Platform condition : ".. evt.param1.." | RouteID = " .. evt.param2 .. " | Point = ".. evt.param3) + if defs.gadget_thunderThelfID ~= evt.param1 then + return false + end + local state = ScriptLib.GetGadgetStateByConfigId(context, defs.group_ID, defs.gadget_thunderThelfID) + ScriptLib.PrintLog("Near Platform condition : ".." State = "..state) + if state == 201 then + return false + end + if ScriptLib.GetGroupVariableValue(context, "isMoving") ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_AVATAR_NEAR_PLATFORM_28005(context, evt) + MovePlatform(context) + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317029.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317029.lua new file mode 100644 index 00000000..af6c9dd0 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317029.lua @@ -0,0 +1,96 @@ +-- 基础信息 +local base_info = { + group_id = 133317029 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 29001, monster_id = 21010301, pos = { x = 169.787, y = 203.843, z = 6119.666 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_id = 1000100, area_id = 30 }, + { config_id = 29002, monster_id = 21010301, pos = { x = 162.503, y = 204.221, z = 6114.519 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_id = 1000100, area_id = 30 }, + { config_id = 29003, monster_id = 22010401, pos = { x = 165.336, y = 203.765, z = 6117.729 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_id = 1000100, area_id = 30 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1029004, name = "ANY_MONSTER_DIE_29004", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_29004", action = "action_EVENT_ANY_MONSTER_DIE_29004", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 29001, 29002, 29003 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_29004" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_29004(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_29004(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "7323807") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317030.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317030.lua new file mode 100644 index 00000000..6f0e1b91 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317030.lua @@ -0,0 +1,285 @@ +-- 基础信息 +local base_info = { + group_id = 133317030 +} + +-- Trigger变量 +local defs = { + duration = 40, + group_id = 133317030, + collectable_sum = 3 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 30001, gadget_id = 70211111, pos = { x = 819.871, y = 206.170, z = 5988.324 }, rot = { x = 0.000, y = 270.304, z = 0.000 }, level = 26, drop_tag = "解谜中级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 30 }, + { config_id = 30002, gadget_id = 70350093, pos = { x = 798.849, y = 205.004, z = 5988.208 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, persistent = true, area_id = 30 }, + { config_id = 30003, gadget_id = 70360001, pos = { x = 798.849, y = 205.969, z = 5988.202 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, persistent = true, area_id = 30 }, + { config_id = 30004, gadget_id = 70290501, pos = { x = 790.528, y = 234.327, z = 6006.376 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 30 }, + { config_id = 30005, gadget_id = 70290501, pos = { x = 784.387, y = 208.417, z = 5967.799 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 30 }, + { config_id = 30006, gadget_id = 70290501, pos = { x = 817.253, y = 201.813, z = 5987.125 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1030012, name = "CHALLENGE_SUCCESS_30012", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "666", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_30012", trigger_count = 0 }, + { config_id = 1030013, name = "CHALLENGE_FAIL_30013", event = EventType.EVENT_CHALLENGE_FAIL, source = "666", condition = "", action = "action_EVENT_CHALLENGE_FAIL_30013", trigger_count = 0 }, + { config_id = 1030014, name = "GADGET_STATE_CHANGE_30014", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_30014", action = "action_EVENT_GADGET_STATE_CHANGE_30014", trigger_count = 0 }, + { config_id = 1030015, name = "ANY_GADGET_DIE_30015", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "", action = "", trigger_count = 0, tag = "218" }, + { config_id = 1030016, name = "GADGET_CREATE_30016", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_30016", action = "action_EVENT_GADGET_CREATE_30016", trigger_count = 0 }, + { config_id = 1030017, name = "SELECT_OPTION_30017", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_30017", action = "action_EVENT_SELECT_OPTION_30017", trigger_count = 0 }, + -- 2.0rel加的保底,如果group在挑战中间被卸载了,需要在加载时加个保底置回初始状态 + { config_id = 1030018, name = "GROUP_LOAD_30018", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_30018", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 3, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 30002, 30003 }, + regions = { }, + triggers = { "CHALLENGE_SUCCESS_30012", "CHALLENGE_FAIL_30013", "GADGET_STATE_CHANGE_30014", "ANY_GADGET_DIE_30015", "GADGET_CREATE_30016", "SELECT_OPTION_30017", "GROUP_LOAD_30018" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 30004, 30005, 30006 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 30002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_30012(context, evt) + -- 将configid为 30002 的物件更改为状态 GadgetState.GearStop + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 30002, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 杀死指定group内的gadget和monster,移除其它东西 + ScriptLib.KillExtraGroupSuite(context, 133317030, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- group调整group进度,只对非randSuite有效 + if 0 ~= ScriptLib.GoToGroupSuite(context, 133317030, 3) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite") + return -1 + end + + -- 创建id为30001的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 30001 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_30013(context, evt) + -- 将configid为 30002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 30002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为30003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 30003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133317030, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_30014(context, evt) + if 30002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_30014(context, evt) + -- 247号挑战,duration内开启宝箱 + if 0 ~= ScriptLib.ActiveChallenge(context, 666, 271, defs.duration, 2, 218, defs.collectable_sum) then + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, defs.group_id, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 1, 1) then + return -1 + end + + return 0 + +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_30016(context, evt) + if 30003 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_30016(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133317030, 30003, {177}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_30017(context, evt) + -- 判断是gadgetid 30003 option_id 177 + if 30003 ~= evt.param1 then + return false + end + + if 177 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_30017(context, evt) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 30003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 将configid为 30002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 30002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 触发镜头注目,注目位置为坐标(1320,345,-744),持续时间为2秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=1320, y=345, z=-744} + local pos_follow = {x=0, y=0, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = false, duration = 2, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, + is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_30018(context, evt) + -- 将configid为 30002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 30002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为30003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 30003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133317030, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317031.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317031.lua new file mode 100644 index 00000000..1bb34546 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317031.lua @@ -0,0 +1,290 @@ +-- 基础信息 +local base_info = { + group_id = 133317031 +} + +-- Trigger变量 +local defs = { + duration = 40, + group_id = 133317031, + collectable_sum = 8 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 31001, gadget_id = 70211111, pos = { x = 508.725, y = 365.551, z = 5483.102 }, rot = { x = 0.000, y = 270.304, z = 0.000 }, level = 26, drop_tag = "解谜中级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 30 }, + { config_id = 31002, gadget_id = 70350093, pos = { x = 505.558, y = 365.204, z = 5480.809 }, rot = { x = 23.674, y = 357.746, z = 353.477 }, level = 32, persistent = true, area_id = 30 }, + { config_id = 31003, gadget_id = 70360001, pos = { x = 505.558, y = 365.207, z = 5480.802 }, rot = { x = 23.674, y = 357.746, z = 353.477 }, level = 32, persistent = true, area_id = 30 }, + { config_id = 31004, gadget_id = 70290501, pos = { x = 492.523, y = 366.349, z = 5483.158 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 31005, gadget_id = 70290501, pos = { x = 494.272, y = 366.349, z = 5483.158 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 31006, gadget_id = 70290501, pos = { x = 495.803, y = 366.349, z = 5483.158 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 31007, gadget_id = 70290501, pos = { x = 497.437, y = 366.349, z = 5483.158 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 31008, gadget_id = 70290501, pos = { x = 498.937, y = 366.349, z = 5483.158 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 31009, gadget_id = 70290501, pos = { x = 500.835, y = 366.349, z = 5483.158 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 31010, gadget_id = 70290501, pos = { x = 502.726, y = 366.349, z = 5483.158 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 31011, gadget_id = 70290501, pos = { x = 504.419, y = 366.349, z = 5483.158 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1031012, name = "CHALLENGE_SUCCESS_31012", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "666", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_31012", trigger_count = 0 }, + { config_id = 1031013, name = "CHALLENGE_FAIL_31013", event = EventType.EVENT_CHALLENGE_FAIL, source = "666", condition = "", action = "action_EVENT_CHALLENGE_FAIL_31013", trigger_count = 0 }, + { config_id = 1031014, name = "GADGET_STATE_CHANGE_31014", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_31014", action = "action_EVENT_GADGET_STATE_CHANGE_31014", trigger_count = 0 }, + { config_id = 1031015, name = "ANY_GADGET_DIE_31015", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "", action = "", trigger_count = 0, tag = "218" }, + { config_id = 1031016, name = "GADGET_CREATE_31016", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_31016", action = "action_EVENT_GADGET_CREATE_31016", trigger_count = 0 }, + { config_id = 1031017, name = "SELECT_OPTION_31017", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_31017", action = "action_EVENT_SELECT_OPTION_31017", trigger_count = 0 }, + -- 2.0rel加的保底,如果group在挑战中间被卸载了,需要在加载时加个保底置回初始状态 + { config_id = 1031018, name = "GROUP_LOAD_31018", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_31018", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 3, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 31002, 31003 }, + regions = { }, + triggers = { "CHALLENGE_SUCCESS_31012", "CHALLENGE_FAIL_31013", "GADGET_STATE_CHANGE_31014", "ANY_GADGET_DIE_31015", "GADGET_CREATE_31016", "SELECT_OPTION_31017", "GROUP_LOAD_31018" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 31004, 31005, 31006, 31007, 31008, 31009, 31010, 31011 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 31002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_31012(context, evt) + -- 将configid为 31002 的物件更改为状态 GadgetState.GearStop + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 31002, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 杀死指定group内的gadget和monster,移除其它东西 + ScriptLib.KillExtraGroupSuite(context, 133317031, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- group调整group进度,只对非randSuite有效 + if 0 ~= ScriptLib.GoToGroupSuite(context, 133317031, 3) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite") + return -1 + end + + -- 创建id为31001的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 31001 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_31013(context, evt) + -- 将configid为 31002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 31002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为31003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 31003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133317031, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_31014(context, evt) + if 31002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_31014(context, evt) + -- 247号挑战,duration内开启宝箱 + if 0 ~= ScriptLib.ActiveChallenge(context, 666, 271, defs.duration, 2, 218, defs.collectable_sum) then + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, defs.group_id, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 1, 1) then + return -1 + end + + return 0 + +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_31016(context, evt) + if 31003 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_31016(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133317031, 31003, {177}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_31017(context, evt) + -- 判断是gadgetid 31003 option_id 177 + if 31003 ~= evt.param1 then + return false + end + + if 177 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_31017(context, evt) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 31003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 将configid为 31002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 31002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 触发镜头注目,注目位置为坐标(1320,345,-744),持续时间为2秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=1320, y=345, z=-744} + local pos_follow = {x=0, y=0, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = false, duration = 2, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, + is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_31018(context, evt) + -- 将configid为 31002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 31002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为31003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 31003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133317031, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317032.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317032.lua new file mode 100644 index 00000000..2731cc01 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317032.lua @@ -0,0 +1,310 @@ +-- 基础信息 +local base_info = { + group_id = 133317032 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 32001, gadget_id = 70350467, pos = { x = 679.224, y = 232.829, z = 6023.175 }, rot = { x = 0.000, y = 38.577, z = 0.000 }, level = 1, is_use_point_array = true, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1032002, name = "QUEST_FINISH_32002", event = EventType.EVENT_QUEST_FINISH, source = "", condition = "condition_EVENT_QUEST_FINISH_32002", action = "action_EVENT_QUEST_FINISH_32002", trigger_count = 0 }, + { config_id = 1032003, name = "PLATFORM_ARRIVAL_32003", event = EventType.EVENT_PLATFORM_ARRIVAL, source = "", condition = "condition_EVENT_PLATFORM_ARRIVAL_32003", action = "action_EVENT_PLATFORM_ARRIVAL_32003", trigger_count = 0 }, + { config_id = 1032004, name = "PLATFORM_ARRIVAL_32004", event = EventType.EVENT_PLATFORM_ARRIVAL, source = "", condition = "condition_EVENT_PLATFORM_ARRIVAL_32004", action = "action_EVENT_PLATFORM_ARRIVAL_32004", trigger_count = 0 }, + { config_id = 1032005, name = "VARIABLE_CHANGE_32005", event = EventType.EVENT_VARIABLE_CHANGE, source = "fost1", condition = "condition_EVENT_VARIABLE_CHANGE_32005", action = "action_EVENT_VARIABLE_CHANGE_32005", trigger_count = 0 }, + { config_id = 1032006, name = "VARIABLE_CHANGE_32006", event = EventType.EVENT_VARIABLE_CHANGE, source = "fost2", condition = "condition_EVENT_VARIABLE_CHANGE_32006", action = "action_EVENT_VARIABLE_CHANGE_32006", trigger_count = 0 }, + { config_id = 1032007, name = "PLATFORM_ARRIVAL_32007", event = EventType.EVENT_PLATFORM_ARRIVAL, source = "", condition = "condition_EVENT_PLATFORM_ARRIVAL_32007", action = "action_EVENT_PLATFORM_ARRIVAL_32007", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "fost1", value = 0, no_refresh = true }, + { config_id = 2, name = "fost2", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { "QUEST_FINISH_32002", "PLATFORM_ARRIVAL_32003", "PLATFORM_ARRIVAL_32004", "VARIABLE_CHANGE_32005", "VARIABLE_CHANGE_32006", "PLATFORM_ARRIVAL_32007" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 使用reminderUI +function TLA_active_reminder_ui(context, evt, reminder_id) + -- 调用提示id为 reminder_id 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, reminder_id) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + return 0 +end + +-- 设置指定移动平台点阵 +function TLA_set_platform_pointarray(context, evt, config_id, point_array_id, point_id_list, route_type, turn_mode) + -- 设置移动平台点阵,点阵id为point_array_id + -- route_type = 0,1,2 [OneWay 单向/Reciprocate 往复/Loop 循环] + -- turn_mode = true/false 开启/关闭 + local tempParam = {route_type = route_type, turn_mode = turn_mode} + if 0 ~= ScriptLib.SetPlatformPointArray(context, config_id, point_array_id, point_id_list, tempParam) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_platform_pointArray") + return -1 + end + return 0 +end + +-- 检测指定group的变量为指定值 +function TLC_check_variable_by_group(context, evt, variable, group_id, value) + -- 判断变量variable为value + if ScriptLib.GetGroupVariableValueByGroup(context, variable, group_id) ~= value then + return false + end + return true +end + +-- 检测variable为预设值 +function TLC_check_variable_equal_to(context, evt, variable, value) + -- 判断变量variable为value + if ScriptLib.GetGroupVariableValue(context, variable) ~= value then + return false + end + return true +end + +-- 触发条件 +function condition_EVENT_QUEST_FINISH_32002(context, evt) + --检查ID为7323101的任务的完成状态是否为1(1=完成,0=失败) + --此事件需要配合Quest表使用,在Quest表里的完成执行中配置“通知group脚本”,则该任务完成后服务端会向对应的group发送通知,参数1填写场景ID,参数2填写group ID(如果不填则会通知所有group) + + --检查任务ID + if 7323101 ~= evt.param1 then + return false + end + + --检查任务成功状态 + if 1 ~= evt.param2 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_QUEST_FINISH_32002(context, evt) + ScriptLib.CreateGadget(context, {config_id=32001}) + + TLA_set_platform_pointarray(context, evt, 32001, 331700008, {2}, 0, false) + + if TLC_check_variable_by_group(context, evt, "fost1", 133317032, 1) and TLC_check_variable_by_group(context, evt, "fost2", 133317032, 1) then + TLA_active_reminder_ui(context, evt, 1000230018) + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_PLATFORM_ARRIVAL_32003(context, evt) + -- 判断是gadgetid 为 32001的移动平台,是否到达了331700008 的点集中的 2 点 + + if 32001 ~= evt.param1 then + return false + end + + if 331700008 ~= evt.param2 then + return false + end + + if 2 ~= evt.param3 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_PLATFORM_ARRIVAL_32003(context, evt) + ScriptLib.AddQuestProgress(context, "Q7323116") + + if TLC_check_variable_by_group(context, evt, "fost1", 133317032, 1) then + TLA_set_platform_pointarray(context, evt, 32001, 331700008, {3}, 0, false) + else + TLA_active_reminder_ui(context, evt, 1000230000) + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_PLATFORM_ARRIVAL_32004(context, evt) + -- 判断是gadgetid 为 32001的移动平台,是否到达了331700008 的点集中的 3 点 + + if 32001 ~= evt.param1 then + return false + end + + if 331700008 ~= evt.param2 then + return false + end + + if 3 ~= evt.param3 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_PLATFORM_ARRIVAL_32004(context, evt) + if TLC_check_variable_equal_to(context, evt, "fost2", 1) then + TLA_set_platform_pointarray(context, evt, 32001, 331700008, {4}, 0, false) + else + TLA_active_reminder_ui(context, evt, 1000230004) + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_32005(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"fost1"为1 + if ScriptLib.GetGroupVariableValueByGroup(context, "fost1", 133317032) ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_32005(context, evt) + -- 设置移动平台点阵,点阵id为point_array_id + -- route_type = 0,1,2 [OneWay 单向/Reciprocate 往复/Loop 循环] + -- turn_mode = true/false 开启/关闭 + local tempParam = {route_type = 0, turn_mode = false} + if 0 ~= ScriptLib.SetPlatformPointArray(context, 32001, 331700008, {3}, tempParam) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_platform_pointArray") + return -1 + end + + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7323116") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_32006(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"fost2"为1 + if ScriptLib.GetGroupVariableValueByGroup(context, "fost2", 133317032) ~= 1 then + return false + end + + -- 判断变量"fost1"为1 + if ScriptLib.GetGroupVariableValue(context, "fost1") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_32006(context, evt) + -- 设置移动平台点阵,点阵id为point_array_id + -- route_type = 0,1,2 [OneWay 单向/Reciprocate 往复/Loop 循环] + -- turn_mode = true/false 开启/关闭 + local tempParam = {route_type = 0, turn_mode = false} + if 0 ~= ScriptLib.SetPlatformPointArray(context, 32001, 331700008, {4}, tempParam) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_platform_pointArray") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_PLATFORM_ARRIVAL_32007(context, evt) + -- 判断是gadgetid 为 32001的移动平台,是否到达了331700008 的点集中的 4 点 + + if 32001 ~= evt.param1 then + return false + end + + if 331700008 ~= evt.param2 then + return false + end + + if 4 ~= evt.param3 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_PLATFORM_ARRIVAL_32007(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7323102") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317033.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317033.lua new file mode 100644 index 00000000..275c7916 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317033.lua @@ -0,0 +1,99 @@ +-- 基础信息 +local base_info = { + group_id = 133317033 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 33001, gadget_id = 70290526, pos = { x = 1007.973, y = 414.309, z = 6046.841 }, rot = { x = 3.478, y = 0.568, z = 18.557 }, level = 1, worktop_config = { init_options = { 418 } }, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1033002, name = "SELECT_OPTION_33002", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_33002", action = "action_EVENT_SELECT_OPTION_33002" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 33001 }, + regions = { }, + triggers = { "SELECT_OPTION_33002" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_33002(context, evt) + -- 判断是gadgetid 33001 option_id 418 + if 33001 ~= evt.param1 then + return false + end + + if 418 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_33002(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q8010104") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317034.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317034.lua new file mode 100644 index 00000000..29371e43 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317034.lua @@ -0,0 +1,142 @@ +-- 基础信息 +local base_info = { + group_id = 133317034 +} + +-- Trigger变量 +local defs = { + gadget_LookHookCid = 34003 +} + +-- DEFS_MISCS +local RequireSuite = {1} + +local HookLookPlay = { + HookPoint = defs.gadget_LookHookCid, + Duration = 3, +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + [34001] = { config_id = 34001, gadget_id = 70330229, pos = { x = 530.880, y = 221.005, z = 5722.703 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, persistent = true, mark_flag = 3, area_id = 30 }, + [34002] = { config_id = 34002, gadget_id = 70330251, pos = { x = 551.122, y = 235.041, z = 5729.810 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, mark_flag = 3, area_id = 30 }, + [34003] = { config_id = 34003, gadget_id = 70220103, pos = { x = 551.122, y = 235.041, z = 5729.810 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, persistent = true, area_id = 30 }, + [34004] = { config_id = 34004, gadget_id = 70220103, pos = { x = 568.534, y = 243.234, z = 5739.442 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, persistent = true, area_id = 30 }, + [34006] = { config_id = 34006, gadget_id = 70220103, pos = { x = 591.062, y = 249.942, z = 5748.199 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + [34007] = { config_id = 34007, gadget_id = 70220103, pos = { x = 606.411, y = 264.657, z = 5755.982 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + [34008] = { config_id = 34008, gadget_id = 70220103, pos = { x = 633.697, y = 258.435, z = 5720.168 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + [34009] = { config_id = 34009, gadget_id = 70220103, pos = { x = 631.362, y = 261.633, z = 5702.529 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + [34010] = { config_id = 34010, gadget_id = 70220103, pos = { x = 630.991, y = 268.296, z = 5681.786 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + [34011] = { config_id = 34011, gadget_id = 70220103, pos = { x = 620.106, y = 275.612, z = 5674.325 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + [34012] = { config_id = 34012, gadget_id = 70220103, pos = { x = 612.363, y = 273.222, z = 5693.208 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + [34013] = { config_id = 34013, gadget_id = 70220103, pos = { x = 605.093, y = 267.476, z = 5722.038 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + [34014] = { config_id = 34014, gadget_id = 70220103, pos = { x = 577.252, y = 273.621, z = 5730.324 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + [34015] = { config_id = 34015, gadget_id = 70220103, pos = { x = 563.528, y = 278.835, z = 5707.126 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + [34016] = { config_id = 34016, gadget_id = 70220103, pos = { x = 535.968, y = 275.642, z = 5705.701 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + [34017] = { config_id = 34017, gadget_id = 70220103, pos = { x = 579.426, y = 283.257, z = 5677.775 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + [34018] = { config_id = 34018, gadget_id = 70220103, pos = { x = 594.677, y = 287.925, z = 5681.629 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + [34019] = { config_id = 34019, gadget_id = 70220103, pos = { x = 606.438, y = 291.338, z = 5696.284 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + [34020] = { config_id = 34020, gadget_id = 70220103, pos = { x = 609.384, y = 295.373, z = 5709.526 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1034005, name = "GADGET_STATE_CHANGE_34005", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_34005", action = "action_EVENT_GADGET_STATE_CHANGE_34005" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 34001, 34002 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_34005" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 34003, 34004, 34006, 34007, 34008, 34009, 34010, 34011, 34012, 34013, 34014, 34015, 34016, 34017, 34018, 34019, 34020 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_34005(context, evt) + if 34001 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_34005(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133317034, 2) + + -- 触发镜头注目,注目位置为坐标(552.02,233,5717.98),持续时间为3秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=552.02, y=233, z=5717.98} + local pos_follow = {x=0, y=0, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = false, duration = 3, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, + is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + return 0 +end + +require "V3_0/HookLook" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317035.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317035.lua new file mode 100644 index 00000000..fdb7e99b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317035.lua @@ -0,0 +1,94 @@ +-- 基础信息 +local base_info = { + group_id = 133317035 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 35001, gadget_id = 70220138, pos = { x = 576.453, y = 310.850, z = 5665.307 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart, area_id = 30 }, + { config_id = 35002, gadget_id = 70310001, pos = { x = 579.810, y = 311.060, z = 5671.890 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1035003, name = "GADGET_STATE_CHANGE_35003", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_35003", action = "action_EVENT_GADGET_STATE_CHANGE_35003", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 35001, 35002 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_35003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_35003(context, evt) + if 35002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_35003(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "7325104") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317036.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317036.lua new file mode 100644 index 00000000..8b7ba088 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317036.lua @@ -0,0 +1,103 @@ +-- 基础信息 +local base_info = { + group_id = 133317036 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 36001, monster_id = 25010301, pos = { x = 223.324, y = 329.442, z = 6084.120 }, rot = { x = 0.000, y = 277.176, z = 0.000 }, level = 32, drop_tag = "盗宝团", area_id = 30 }, + { config_id = 36004, monster_id = 25010701, pos = { x = 223.473, y = 329.177, z = 6077.613 }, rot = { x = 0.000, y = 201.345, z = 0.000 }, level = 32, drop_tag = "盗宝团", area_id = 30 }, + { config_id = 36005, monster_id = 25070101, pos = { x = 210.020, y = 327.069, z = 6075.523 }, rot = { x = 0.000, y = 69.175, z = 0.000 }, level = 32, drop_tag = "盗宝团", area_id = 30 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 36002, gadget_id = 70211022, pos = { x = 232.745, y = 332.130, z = 6083.025 }, rot = { x = 0.000, y = 267.524, z = 0.000 }, level = 26, drop_tag = "战斗高级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1036003, name = "ANY_MONSTER_DIE_36003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_36003", action = "action_EVENT_ANY_MONSTER_DIE_36003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 36001, 36004, 36005 }, + gadgets = { 36002 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_36003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_36003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_36003(context, evt) + -- 将configid为 36002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 36002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 4001, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317037.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317037.lua new file mode 100644 index 00000000..4e062b13 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317037.lua @@ -0,0 +1,131 @@ +-- 基础信息 +local base_info = { + group_id = 133317037 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 37001, gadget_id = 70360001, pos = { x = 1021.946, y = 420.160, z = 6081.268 }, rot = { x = 7.572, y = 0.534, z = 4.364 }, level = 1, worktop_config = { init_options = { 35 } }, area_id = 30 }, + { config_id = 37004, gadget_id = 70300203, pos = { x = 1021.940, y = 420.160, z = 6081.264 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1037002, name = "SELECT_OPTION_37002", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_37002", action = "action_EVENT_SELECT_OPTION_37002" }, + { config_id = 1037003, name = "GADGET_CREATE_37003", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_37003", action = "action_EVENT_GADGET_CREATE_37003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 37001, 37004 }, + regions = { }, + triggers = { "SELECT_OPTION_37002", "GADGET_CREATE_37003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 卸载指定gadget +function TLA_remove_gadget_by_configid(context, evt, group_id, config_id) + -- 卸载指定gadget + if 0 ~= ScriptLib.RemoveEntityByConfigId(context, group_id, EntityType.GADGET, config_id ) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : remove_gadget_by_configid") + return -1 + end + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_37002(context, evt) + -- 判断是gadgetid 37001 option_id 35 + if 37001 ~= evt.param1 then + return false + end + + if 35 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_37002(context, evt) + ScriptLib.AddQuestProgress(context, "Q7323523") + + TLA_remove_gadget_by_configid(context, evt, 133317037, 37004) + + TLA_remove_gadget_by_configid(context, evt, 133317037, 37001) + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_37003(context, evt) + if 37001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_37003(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133317037, 37001, {35}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317038.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317038.lua new file mode 100644 index 00000000..1b5d5050 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317038.lua @@ -0,0 +1,159 @@ +-- 基础信息 +local base_info = { + group_id = 133317038 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 38004, monster_id = 21010101, pos = { x = 889.084, y = 200.000, z = 6091.029 }, rot = { x = 0.000, y = 120.069, z = 0.000 }, level = 32, drop_tag = "丘丘人", area_id = 30 }, + { config_id = 38005, monster_id = 21010101, pos = { x = 894.944, y = 200.000, z = 6094.604 }, rot = { x = 0.000, y = 188.187, z = 0.000 }, level = 32, drop_tag = "丘丘人", area_id = 30 }, + { config_id = 38006, monster_id = 21010101, pos = { x = 898.554, y = 200.000, z = 6090.521 }, rot = { x = 0.000, y = 280.385, z = 0.000 }, level = 32, drop_tag = "丘丘人", area_id = 30 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 38001, gadget_id = 70950011, pos = { x = 884.569, y = 200.098, z = 6069.159 }, rot = { x = 0.000, y = 87.268, z = 0.000 }, level = 1, vision_level = VisionLevelType.VISION_LEVEL_NORMAL, area_id = 30 }, + { config_id = 38007, gadget_id = 70360022, pos = { x = 907.164, y = 210.158, z = 6074.450 }, rot = { x = 25.156, y = 266.593, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 38008, gadget_id = 70220013, pos = { x = 906.364, y = 207.644, z = 6077.477 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1038002, name = "ANY_MONSTER_DIE_38002", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_38002", action = "action_EVENT_ANY_MONSTER_DIE_38002", trigger_count = 0 }, + { config_id = 1038003, name = "GADGET_STATE_CHANGE_38003", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_38003", action = "action_EVENT_GADGET_STATE_CHANGE_38003", trigger_count = 0 }, + { config_id = 1038009, name = "ANY_GADGET_DIE_38009", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_38009", action = "action_EVENT_ANY_GADGET_DIE_38009", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 38001, 38007, 38008 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_38002", "GADGET_STATE_CHANGE_38003", "ANY_GADGET_DIE_38009" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 38004, 38005, 38006 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_38002(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_38002(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7323105") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + -- 卸载指定gadget + if 0 ~= ScriptLib.RemoveEntityByConfigId(context, 133317038, EntityType.GADGET, 38001 ) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : remove_gadget_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_38003(context, evt) + if 38007 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_38003(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133317038, 2) + + -- 调用提示id为 1000230013 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000230013) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_38009(context, evt) + if 38008 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_38009(context, evt) + -- 将configid为 38007 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 38007, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317039.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317039.lua new file mode 100644 index 00000000..bbb9d592 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317039.lua @@ -0,0 +1,93 @@ +-- 基础信息 +local base_info = { + group_id = 133317039 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 39001, gadget_id = 70310001, pos = { x = 875.488, y = 200.262, z = 6071.729 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1039002, name = "GADGET_STATE_CHANGE_39002", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_39002", action = "action_EVENT_GADGET_STATE_CHANGE_39002", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 39001 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_39002" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_39002(context, evt) + if 39001 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_39002(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "7323107") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317040.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317040.lua new file mode 100644 index 00000000..383e9fc5 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317040.lua @@ -0,0 +1,310 @@ +-- 基础信息 +local base_info = { + group_id = 133317040 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 40006, monster_id = 21010401, pos = { x = 884.349, y = 241.956, z = 6051.724 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_id = 1000100, area_id = 30 }, + { config_id = 40007, monster_id = 21010401, pos = { x = 881.300, y = 241.187, z = 6053.931 }, rot = { x = 0.000, y = 48.663, z = 0.000 }, level = 32, drop_id = 1000100, area_id = 30 }, + { config_id = 40008, monster_id = 21010401, pos = { x = 881.856, y = 242.854, z = 6050.755 }, rot = { x = 0.000, y = 27.632, z = 0.000 }, level = 32, drop_id = 1000100, area_id = 30 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 40001, gadget_id = 70350467, pos = { x = 876.270, y = 200.680, z = 6071.758 }, rot = { x = 0.000, y = 94.641, z = 0.000 }, level = 32, is_use_point_array = true, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1040002, name = "GADGET_CREATE_40002", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_40002", action = "action_EVENT_GADGET_CREATE_40002", trigger_count = 0 }, + { config_id = 1040003, name = "PLATFORM_ARRIVAL_40003", event = EventType.EVENT_PLATFORM_ARRIVAL, source = "", condition = "condition_EVENT_PLATFORM_ARRIVAL_40003", action = "action_EVENT_PLATFORM_ARRIVAL_40003", trigger_count = 0 }, + { config_id = 1040004, name = "PLATFORM_ARRIVAL_40004", event = EventType.EVENT_PLATFORM_ARRIVAL, source = "", condition = "condition_EVENT_PLATFORM_ARRIVAL_40004", action = "action_EVENT_PLATFORM_ARRIVAL_40004", trigger_count = 0 }, + { config_id = 1040005, name = "ANY_MONSTER_DIE_40005", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_40005", action = "action_EVENT_ANY_MONSTER_DIE_40005", trigger_count = 0 }, + { config_id = 1040009, name = "VARIABLE_CHANGE_40009", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_40009", action = "action_EVENT_VARIABLE_CHANGE_40009" }, + { config_id = 1040010, name = "PLATFORM_ARRIVAL_40010", event = EventType.EVENT_PLATFORM_ARRIVAL, source = "", condition = "condition_EVENT_PLATFORM_ARRIVAL_40010", action = "action_EVENT_PLATFORM_ARRIVAL_40010", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "obstructQ", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 40001 }, + regions = { }, + triggers = { "GADGET_CREATE_40002", "PLATFORM_ARRIVAL_40003", "PLATFORM_ARRIVAL_40004", "ANY_MONSTER_DIE_40005", "PLATFORM_ARRIVAL_40010" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 40006, 40007, 40008 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { "VARIABLE_CHANGE_40009" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 使用reminderUI +function TLA_active_reminder_ui(context, evt, reminder_id) + -- 调用提示id为 reminder_id 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, reminder_id) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + return 0 +end + +-- 创建指定group的指定suite内所有内容 +function TLA_add_groupsuite(context, evt, group_id, suite_id) + -- 添加suitesuite_id的新内容 + ScriptLib.AddExtraGroupSuite(context, group_id, suite_id) + return 0 +end + +-- 设置指定移动平台点阵 +function TLA_set_platform_pointarray(context, evt, config_id, point_array_id, point_id_list, route_type, turn_mode) + -- 设置移动平台点阵,点阵id为point_array_id + -- route_type = 0,1,2 [OneWay 单向/Reciprocate 往复/Loop 循环] + -- turn_mode = true/false 开启/关闭 + local tempParam = {route_type = route_type, turn_mode = turn_mode} + if 0 ~= ScriptLib.SetPlatformPointArray(context, config_id, point_array_id, point_id_list, tempParam) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_platform_pointArray") + return -1 + end + return 0 +end + +-- 检测指定group的变量为指定值 +function TLC_check_variable_by_group(context, evt, variable, group_id, value) + -- 判断变量variable为value + if ScriptLib.GetGroupVariableValueByGroup(context, variable, group_id) ~= value then + return false + end + return true +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_40002(context, evt) + if 40001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_40002(context, evt) + -- 设置移动平台点阵,点阵id为point_array_id + -- route_type = 0,1,2 [OneWay 单向/Reciprocate 往复/Loop 循环] + -- turn_mode = true/false 开启/关闭 + local tempParam = {route_type = 0, turn_mode = false} + if 0 ~= ScriptLib.SetPlatformPointArray(context, 40001, 331700009, {1,2,3,4,5,6,7,8,9,10,11,12,13,14}, tempParam) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_platform_pointArray") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_PLATFORM_ARRIVAL_40003(context, evt) + -- 判断是gadgetid 为 40001的移动平台,是否到达了331700009 的点集中的 14 点 + + if 40001 ~= evt.param1 then + return false + end + + if 331700009 ~= evt.param2 then + return false + end + + if 14 ~= evt.param3 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_PLATFORM_ARRIVAL_40003(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133317040, 2) + + -- 调用提示id为 1000230014 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000230014) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_PLATFORM_ARRIVAL_40004(context, evt) + -- 判断是gadgetid 为 40001的移动平台,是否到达了331700009 的点集中的 19 点 + + if 40001 ~= evt.param1 then + return false + end + + if 331700009 ~= evt.param2 then + return false + end + + if 19 ~= evt.param3 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_PLATFORM_ARRIVAL_40004(context, evt) + if TLC_check_variable_by_group(context, evt, "obstructQ", 133317065, 1) then + TLA_set_platform_pointarray(context, evt, 40001, 331700009, {20,21,22}, 0, false) + else + TLA_active_reminder_ui(context, evt, 1000230016) + + TLA_add_groupsuite(context, evt, 133317040, 3) + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_40005(context, evt) + -- 判断指定group组剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCountByGroupId(context, 133317040) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_40005(context, evt) + -- 设置移动平台点阵,点阵id为point_array_id + -- route_type = 0,1,2 [OneWay 单向/Reciprocate 往复/Loop 循环] + -- turn_mode = true/false 开启/关闭 + local tempParam = {route_type = 0, turn_mode = false} + if 0 ~= ScriptLib.SetPlatformPointArray(context, 40001, 331700009, {15,16,17,18,19}, tempParam) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_platform_pointArray") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_40009(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"obstructQ"为1 + if ScriptLib.GetGroupVariableValueByGroup(context, "obstructQ", 133317040) ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_40009(context, evt) + -- 设置移动平台点阵,点阵id为point_array_id + -- route_type = 0,1,2 [OneWay 单向/Reciprocate 往复/Loop 循环] + -- turn_mode = true/false 开启/关闭 + local tempParam = {route_type = 0, turn_mode = false} + if 0 ~= ScriptLib.SetPlatformPointArray(context, 40001, 331700009, {20,21,22}, tempParam) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_platform_pointArray") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_PLATFORM_ARRIVAL_40010(context, evt) + -- 判断是gadgetid 为 40001的移动平台,是否到达了331700009 的点集中的 22 点 + + if 40001 ~= evt.param1 then + return false + end + + if 331700009 ~= evt.param2 then + return false + end + + if 22 ~= evt.param3 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_PLATFORM_ARRIVAL_40010(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7323109") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317041.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317041.lua new file mode 100644 index 00000000..824a467c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317041.lua @@ -0,0 +1,99 @@ +-- 基础信息 +local base_info = { + group_id = 133317041 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 41001, gadget_id = 70290526, pos = { x = 615.960, y = 271.141, z = 5677.581 }, rot = { x = 15.005, y = 1.787, z = 358.209 }, level = 1, worktop_config = { init_options = { 418 } }, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1041002, name = "SELECT_OPTION_41002", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_41002", action = "action_EVENT_SELECT_OPTION_41002" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 41001 }, + regions = { }, + triggers = { "SELECT_OPTION_41002" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_41002(context, evt) + -- 判断是gadgetid 41001 option_id 418 + if 41001 ~= evt.param1 then + return false + end + + if 418 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_41002(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7323208") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317042.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317042.lua new file mode 100644 index 00000000..1b26bb68 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317042.lua @@ -0,0 +1,99 @@ +-- 基础信息 +local base_info = { + group_id = 133317042 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 42001, gadget_id = 70290526, pos = { x = 534.073, y = 272.795, z = 5703.759 }, rot = { x = 1.319, y = 359.965, z = 356.921 }, level = 1, worktop_config = { init_options = { 418 } }, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1042002, name = "SELECT_OPTION_42002", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_42002", action = "action_EVENT_SELECT_OPTION_42002" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 42001 }, + regions = { }, + triggers = { "SELECT_OPTION_42002" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_42002(context, evt) + -- 判断是gadgetid 42001 option_id 418 + if 42001 ~= evt.param1 then + return false + end + + if 418 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_42002(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7323209") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317043.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317043.lua new file mode 100644 index 00000000..734b84b0 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317043.lua @@ -0,0 +1,99 @@ +-- 基础信息 +local base_info = { + group_id = 133317043 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 43001, gadget_id = 70290526, pos = { x = 605.971, y = 294.594, z = 5716.536 }, rot = { x = 346.825, y = 359.835, z = 1.427 }, level = 1, worktop_config = { init_options = { 418 } }, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1043002, name = "SELECT_OPTION_43002", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_43002", action = "action_EVENT_SELECT_OPTION_43002" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 43001 }, + regions = { }, + triggers = { "SELECT_OPTION_43002" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_43002(context, evt) + -- 判断是gadgetid 43001 option_id 418 + if 43001 ~= evt.param1 then + return false + end + + if 418 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_43002(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7323210") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317044.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317044.lua new file mode 100644 index 00000000..5960f5d7 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317044.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133317044 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 44001, gadget_id = 70330454, pos = { x = 995.334, y = 430.677, z = 6156.283 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 30 }, + { config_id = 44002, gadget_id = 70330454, pos = { x = 997.839, y = 428.483, z = 6146.533 }, rot = { x = 6.482, y = 301.546, z = 356.371 }, level = 1, area_id = 30 }, + { config_id = 44003, gadget_id = 70330454, pos = { x = 986.702, y = 422.412, z = 6149.136 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 44001, 44002, 44003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317045.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317045.lua new file mode 100644 index 00000000..486ea37f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317045.lua @@ -0,0 +1,352 @@ +-- 基础信息 +local base_info = { + group_id = 133317045 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 45001, monster_id = 21010701, pos = { x = 579.853, y = 212.483, z = 5721.427 }, rot = { x = 0.000, y = 135.601, z = 0.000 }, level = 35, drop_id = 1000100, area_id = 30 }, + { config_id = 45002, monster_id = 21010701, pos = { x = 577.877, y = 212.450, z = 5716.263 }, rot = { x = 0.000, y = 138.200, z = 0.000 }, level = 35, drop_id = 1000100, area_id = 30 }, + { config_id = 45003, monster_id = 21010701, pos = { x = 584.749, y = 212.464, z = 5720.983 }, rot = { x = 0.000, y = 148.823, z = 0.000 }, level = 35, drop_id = 1000100, area_id = 30 }, + { config_id = 45004, monster_id = 21020201, pos = { x = 595.783, y = 212.450, z = 5704.025 }, rot = { x = 0.000, y = 313.278, z = 0.000 }, level = 35, drop_id = 1000100, area_id = 30 }, + { config_id = 45005, monster_id = 21011001, pos = { x = 597.033, y = 212.450, z = 5697.845 }, rot = { x = 0.000, y = 336.813, z = 0.000 }, level = 35, drop_id = 1000100, area_id = 30 }, + { config_id = 45006, monster_id = 21030101, pos = { x = 581.812, y = 212.450, z = 5718.529 }, rot = { x = 0.000, y = 143.100, z = 0.000 }, level = 35, drop_id = 1000100, area_id = 30 }, + { config_id = 45007, monster_id = 21011001, pos = { x = 601.530, y = 212.466, z = 5703.126 }, rot = { x = 0.000, y = 290.248, z = 0.000 }, level = 35, drop_id = 1000100, area_id = 30 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 45008, gadget_id = 70710262, pos = { x = 588.210, y = 212.450, z = 5710.096 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 30 }, + { config_id = 45009, gadget_id = 70350023, pos = { x = 588.211, y = 212.450, z = 5710.105 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, persistent = true, area_id = 30 }, + { config_id = 45010, gadget_id = 70350036, pos = { x = 588.211, y = 212.450, z = 5710.102 }, rot = { x = 0.000, y = 100.296, z = 0.000 }, level = 24, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1045011, name = "CHALLENGE_FAIL_45011", event = EventType.EVENT_CHALLENGE_FAIL, source = "666", condition = "", action = "action_EVENT_CHALLENGE_FAIL_45011", trigger_count = 0 }, + { config_id = 1045012, name = "GADGET_CREATE_45012", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_45012", action = "action_EVENT_GADGET_CREATE_45012", trigger_count = 0 }, + { config_id = 1045013, name = "ANY_MONSTER_DIE_45013", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "action_EVENT_ANY_MONSTER_DIE_45013", trigger_count = 0 }, + { config_id = 1045014, name = "SELECT_OPTION_45014", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_45014", action = "action_EVENT_SELECT_OPTION_45014", trigger_count = 0 }, + { config_id = 1045015, name = "CHALLENGE_SUCCESS_45015", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "666", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_45015", trigger_count = 0 }, + { config_id = 1045016, name = "ANY_MONSTER_DIE_45016", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_45016", action = "action_EVENT_ANY_MONSTER_DIE_45016", trigger_count = 0 }, + { config_id = 1045017, name = "ANY_MONSTER_LIVE_45017", event = EventType.EVENT_ANY_MONSTER_LIVE, source = "", condition = "condition_EVENT_ANY_MONSTER_LIVE_45017", action = "action_EVENT_ANY_MONSTER_LIVE_45017", trigger_count = 0 }, + { config_id = 1045018, name = "ANY_MONSTER_DIE_45018", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_45018", action = "action_EVENT_ANY_MONSTER_DIE_45018", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "deadMonster", value = 0, no_refresh = false }, + { config_id = 2, name = "hasFinished", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 2, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 45008 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 45009 }, + regions = { }, + triggers = { "CHALLENGE_FAIL_45011", "GADGET_CREATE_45012", "ANY_MONSTER_DIE_45013", "SELECT_OPTION_45014", "CHALLENGE_SUCCESS_45015" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { 45001, 45002, 45003, 45006 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_45016", "ANY_MONSTER_LIVE_45017" }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { 45004, 45005, 45007 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_45018" }, + rand_weight = 100 + }, + { + -- suite_id = 5, + -- description = , + monsters = { }, + gadgets = { 45010 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_45011(context, evt) + -- 将configid为 45009 的物件更改为状态 GadgetState.GearAction2 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 45009, GadgetState.GearAction2) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将本组内变量名为 "deadMonster" 的变量设置为 0 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "deadMonster", 0) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 删除suite3的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133317045, 3) + + -- 删除suite4的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133317045, 4) + + -- 删除suite5的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133317045, 5) + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133317045, 45009, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_45012(context, evt) + if 45009 ~= evt.param1 or GadgetState.Default ~= ScriptLib.GetGadgetStateByConfigId(context, 0, evt.param1) then + return false + end + + -- 判断变量"hasFinished"为0 + if ScriptLib.GetGroupVariableValue(context, "hasFinished") ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_45012(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133317045, 45009, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_45013(context, evt) + -- 针对当前group内变量名为 "deadMonster" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "deadMonster", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_45014(context, evt) + -- 判断是gadgetid 45009 option_id 7 + if 45009 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_45014(context, evt) + -- 在指定位置对应半径范围播放reminder + local pos = {x=-388,y=270,z=531} + if 0 ~= ScriptLib.ShowReminderRadius(context, 31070401, pos, 50) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui_bypos") + return -1 + end + + -- 将configid为 45009 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 45009, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 133317045, 3) + + -- 删除指定group: 133317045 ;指定config:45009;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 133317045, 45009, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 调用提示id为 33170101 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 33170101) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_45015(context, evt) + -- 删除suite3的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133317045, 3) + + -- 删除suite4的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133317045, 4) + + -- 删除suite5的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133317045, 5) + + -- 将configid为 45009 的物件更改为状态 GadgetState.GearAction1 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 45009, GadgetState.GearAction1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 针对当前group内变量名为 "hasFinished" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "hasFinished", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7323213") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_45016(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_45016(context, evt) + -- play_type含义:1·代表开始播放; 2·代表停止播放 + -- 在指定位置播放或停止音效资源 + local pos = {x=-388, y=270, z=531} + if 0 ~= ScriptLib.ScenePlaySound(context, {play_pos = pos, sound_name = "LevelHornSound001", play_type= 1, is_broadcast = false }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_soundplay") + return -1 + end + + -- 在指定位置对应半径范围播放reminder + local pos = {x=-388,y=270,z=531} + if 0 ~= ScriptLib.ShowReminderRadius(context, 31070402, pos, 50) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui_bypos") + return -1 + end + + -- 添加suite4的新内容 + ScriptLib.AddExtraGroupSuite(context, 133317045, 4) + + -- 删除suite3的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133317045, 3) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_LIVE_45017(context, evt) + if 45001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_LIVE_45017(context, evt) + -- 添加suite5的新内容 + ScriptLib.AddExtraGroupSuite(context, 133317045, 5) + + -- 创建编号为666(该挑战的识别id),挑战内容为219的区域挑战,具体参数填写方式,见DungeonChallengeData表中的注释,所有填写的值都必须是int类型 + if 0 ~= ScriptLib.ActiveChallenge(context, 666, 219, 133317045, 7, 45010, 0) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_challenge") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_45018(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_45018(context, evt) + -- 删除suite4的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133317045, 4) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317046.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317046.lua new file mode 100644 index 00000000..8d52e8a4 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317046.lua @@ -0,0 +1,112 @@ +-- 基础信息 +local base_info = { + group_id = 133317046 +} + +-- DEFS_MISCS +local defs = { + drum = 46002, --鼓的ConfigID + interval = 2, --敲鼓的节奏间隔 + reminder_success = 400112, --挑战成功Reminder + reminder_fail = 400113,--挑战失败Reminder +region_id = 46004, --配置一个敲鼓的区域, +} +--敲鼓的节奏, 0空 1普攻 2下落 70900431鼓ID +local music_staff = {0,1,2, 0, 1,2 ,0,0} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 46001, gadget_id = 70211102, pos = { x = 953.882, y = 356.652, z = 5922.680 }, rot = { x = 10.527, y = 64.021, z = 1.595 }, level = 26, drop_tag = "解谜低级须弥", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, vision_level = VisionLevelType.VISION_LEVEL_NORMAL, explore = { name = "chest", exp = 10 }, area_id = 30 }, + { config_id = 46002, gadget_id = 70900431, pos = { x = 957.314, y = 355.261, z = 5924.999 }, rot = { x = 6.998, y = 315.485, z = 351.944 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { + { config_id = 46004, shape = RegionShape.SPHERE, radius = 3.5, pos = { x = 957.448, y = 355.223, z = 5925.192 }, area_id = 30, team_ability_group_list = { "TMHY_Drum_Play_AbilityGroup" } } +} + +-- 触发器 +triggers = { + { config_id = 1046003, name = "VARIABLE_CHANGE_46003", event = EventType.EVENT_VARIABLE_CHANGE, source = "Finished", condition = "condition_EVENT_VARIABLE_CHANGE_46003", action = "action_EVENT_VARIABLE_CHANGE_46003" }, + { config_id = 1046004, name = "ENTER_REGION_46004", event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 46001, 46002 }, + regions = { 46004 }, + triggers = { "VARIABLE_CHANGE_46003", "ENTER_REGION_46004" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_46003(context, evt) + if evt.param1 == evt.param2 then return false end + + --检测当前改变的variable是否在预设区间 + if 0 > evt.param1 or 1 < evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_46003(context, evt) + -- 将configid为 46001 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 46001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +require "V3_6/DrumSingle" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317047.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317047.lua new file mode 100644 index 00000000..452ec320 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317047.lua @@ -0,0 +1,131 @@ +-- 基础信息 +local base_info = { + group_id = 133317047 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 47001, gadget_id = 70360001, pos = { x = 1033.481, y = 421.103, z = 6010.398 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, worktop_config = { init_options = { 35 } }, area_id = 30 }, + { config_id = 47004, gadget_id = 70300203, pos = { x = 1033.450, y = 421.098, z = 6010.365 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1047002, name = "SELECT_OPTION_47002", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_47002", action = "action_EVENT_SELECT_OPTION_47002" }, + { config_id = 1047003, name = "GADGET_CREATE_47003", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_47003", action = "action_EVENT_GADGET_CREATE_47003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 47001, 47004 }, + regions = { }, + triggers = { "SELECT_OPTION_47002", "GADGET_CREATE_47003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 卸载指定gadget +function TLA_remove_gadget_by_configid(context, evt, group_id, config_id) + -- 卸载指定gadget + if 0 ~= ScriptLib.RemoveEntityByConfigId(context, group_id, EntityType.GADGET, config_id ) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : remove_gadget_by_configid") + return -1 + end + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_47002(context, evt) + -- 判断是gadgetid 47001 option_id 35 + if 47001 ~= evt.param1 then + return false + end + + if 35 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_47002(context, evt) + ScriptLib.AddQuestProgress(context, "Q7323527") + + TLA_remove_gadget_by_configid(context, evt, 133317047, 47004) + + TLA_remove_gadget_by_configid(context, evt, 133317047, 47001) + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_47003(context, evt) + if 47001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_47003(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133317047, 47001, {35}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317048.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317048.lua new file mode 100644 index 00000000..1c8b8cdd --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317048.lua @@ -0,0 +1,310 @@ +-- 基础信息 +local base_info = { + group_id = 133317048 +} + +-- Trigger变量 +local defs = { + duration = 40, + group_id = 133317048, + collectable_sum = 8 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 48001, gadget_id = 70211101, pos = { x = 639.612, y = 311.031, z = 5597.048 }, rot = { x = 0.000, y = 270.304, z = 0.000 }, level = 26, drop_tag = "解谜低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 30 }, + { config_id = 48002, gadget_id = 70350093, pos = { x = 618.590, y = 309.865, z = 5596.932 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, persistent = true, area_id = 30 }, + { config_id = 48003, gadget_id = 70360001, pos = { x = 618.590, y = 310.830, z = 5596.926 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, persistent = true, area_id = 30 }, + { config_id = 48004, gadget_id = 70290501, pos = { x = 623.410, y = 311.829, z = 5597.104 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 30 }, + { config_id = 48005, gadget_id = 70290501, pos = { x = 625.158, y = 311.829, z = 5597.104 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 30 }, + { config_id = 48006, gadget_id = 70290501, pos = { x = 626.690, y = 311.829, z = 5597.104 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 30 }, + { config_id = 48007, gadget_id = 70290501, pos = { x = 628.324, y = 311.829, z = 5597.104 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 30 }, + { config_id = 48008, gadget_id = 70290501, pos = { x = 629.824, y = 311.829, z = 5597.104 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 30 }, + { config_id = 48009, gadget_id = 70290501, pos = { x = 631.721, y = 311.829, z = 5597.104 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 30 }, + { config_id = 48010, gadget_id = 70290501, pos = { x = 633.613, y = 311.829, z = 5597.104 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 30 }, + { config_id = 48011, gadget_id = 70290501, pos = { x = 635.306, y = 311.829, z = 5597.104 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1048012, name = "CHALLENGE_SUCCESS_48012", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "666", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_48012", trigger_count = 0 }, + { config_id = 1048013, name = "CHALLENGE_FAIL_48013", event = EventType.EVENT_CHALLENGE_FAIL, source = "666", condition = "", action = "action_EVENT_CHALLENGE_FAIL_48013", trigger_count = 0 }, + { config_id = 1048014, name = "GADGET_STATE_CHANGE_48014", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_48014", action = "action_EVENT_GADGET_STATE_CHANGE_48014", trigger_count = 0 }, + { config_id = 1048015, name = "ANY_GADGET_DIE_48015", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "", action = "", trigger_count = 0, tag = "218" }, + { config_id = 1048016, name = "GADGET_CREATE_48016", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_48016", action = "action_EVENT_GADGET_CREATE_48016", trigger_count = 0 }, + { config_id = 1048017, name = "SELECT_OPTION_48017", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_48017", action = "action_EVENT_SELECT_OPTION_48017", trigger_count = 0 }, + -- 2.0rel加的保底,如果group在挑战中间被卸载了,需要在加载时加个保底置回初始状态 + { config_id = 1048018, name = "GROUP_LOAD_48018", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_48018", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 3, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 48002, 48003 }, + regions = { }, + triggers = { "CHALLENGE_SUCCESS_48012", "CHALLENGE_FAIL_48013", "GADGET_STATE_CHANGE_48014", "ANY_GADGET_DIE_48015", "GADGET_CREATE_48016", "SELECT_OPTION_48017", "GROUP_LOAD_48018" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 48004, 48005, 48006, 48007, 48008, 48009, 48010, 48011 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 48002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 创建指定gadget +function TLA_create_gadget(context, evt, config_id) + -- 创建id为config_id的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = config_id }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + return 0 +end + +-- 创建指定suite的内容并修改group进度 +function TLA_goto_groupsuite(context, evt, group_id, suite_id) + -- group调整group进度,只对非randSuite有效 + if 0 ~= ScriptLib.GoToGroupSuite(context, group_id, suite_id) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite") + return -1 + end + return 0 +end + +-- 杀死suite内所有内容 +function TLA_kill_groupsuite(context, evt, group_id, suite_id) + -- 杀死指定group内的gadget和monster,移除其它东西 + ScriptLib.KillExtraGroupSuite(context, group_id, suite_id) + return 0 +end + +-- 设置指定gadget的state +function TLA_set_gadget_state_by_configid(context, evt, config_id, state) + -- 将configid为 config_id 的物件更改为状态 state + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, config_id, state) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_48012(context, evt) + TLA_set_gadget_state_by_configid(context, evt, 48002, GadgetState.GearStop) + + TLA_kill_groupsuite(context, evt, 133317048, 2) + + TLA_goto_groupsuite(context, evt, 133317048, 3) + + TLA_create_gadget(context, evt, 48001) + + ScriptLib.AddQuestProgress(context, "7332202") + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_48013(context, evt) + -- 将configid为 48002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 48002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为48003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 48003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133317048, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_48014(context, evt) + if 48002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_48014(context, evt) + -- 247号挑战,duration内开启宝箱 + if 0 ~= ScriptLib.ActiveChallenge(context, 666, 271, defs.duration, 2, 218, defs.collectable_sum) then + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, defs.group_id, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 1, 1) then + return -1 + end + + return 0 + +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_48016(context, evt) + if 48003 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_48016(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133317048, 48003, {177}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_48017(context, evt) + -- 判断是gadgetid 48003 option_id 177 + if 48003 ~= evt.param1 then + return false + end + + if 177 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_48017(context, evt) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 48003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 将configid为 48002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 48002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 触发镜头注目,注目位置为坐标(1320,345,-744),持续时间为2秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=1320, y=345, z=-744} + local pos_follow = {x=0, y=0, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = false, duration = 2, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, + is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_48018(context, evt) + -- 将configid为 48002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 48002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为48003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 48003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133317048, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317049.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317049.lua new file mode 100644 index 00000000..8879bd13 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317049.lua @@ -0,0 +1,118 @@ +-- 基础信息 +local base_info = { + group_id = 133317049 +} + +-- DEFS_MISCS +local defs = { + opt_id = 49004, --操作台ID + rotor_top = 49003, --上层开关 + rotor_mid = 49002, --中层开关 + rotor_bot = 49001, --下层开关 + reminder_success = 400112, +} + +local rotor_map = { + [49001] = {init_state = 1, end_state = 2}, --开关对应的开始和正确位置 + [49002] = {init_state = 1, end_state = 2}, + [49003] = {init_state = 1, end_state = 2}, +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 49001, gadget_id = 70360388, pos = { x = 926.700, y = 356.389, z = 5877.559 }, rot = { x = 0.000, y = 222.547, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 49002, gadget_id = 70360388, pos = { x = 926.700, y = 357.974, z = 5877.559 }, rot = { x = 0.000, y = 222.547, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 49003, gadget_id = 70360388, pos = { x = 926.701, y = 359.559, z = 5877.557 }, rot = { x = 0.000, y = 222.547, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 49004, gadget_id = 70360001, pos = { x = 926.476, y = 356.206, z = 5877.458 }, rot = { x = 342.646, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 49006, gadget_id = 70290281, pos = { x = 937.533, y = 362.619, z = 5882.951 }, rot = { x = 0.000, y = 44.479, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1049005, name = "VARIABLE_CHANGE_49005", event = EventType.EVENT_VARIABLE_CHANGE, source = "Finished", condition = "condition_EVENT_VARIABLE_CHANGE_49005", action = "action_EVENT_VARIABLE_CHANGE_49005" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 49001, 49002, 49003, 49004, 49006 }, + regions = { }, + triggers = { "VARIABLE_CHANGE_49005" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_49005(context, evt) + if evt.param1 == evt.param2 then return false end + + --检测当前改变的variable是否在预设区间 + if 0 > evt.param1 or 1 < evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_49005(context, evt) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 49006 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + return 0 +end + +require "V3_6/CodedLock" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317050.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317050.lua new file mode 100644 index 00000000..ad0096ec --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317050.lua @@ -0,0 +1,364 @@ +-- 基础信息 +local base_info = { + group_id = 133317050 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 50001, gadget_id = 70510006, pos = { x = 642.102, y = 310.379, z = 5796.916 }, rot = { x = 4.459, y = 359.861, z = 356.424 }, level = 32, area_id = 30 }, + { config_id = 50002, gadget_id = 70510006, pos = { x = 637.281, y = 311.111, z = 5796.006 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 50003, gadget_id = 70510006, pos = { x = 638.788, y = 310.759, z = 5800.982 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 50004, gadget_id = 70510006, pos = { x = 642.163, y = 310.249, z = 5800.035 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 50005, gadget_id = 70290501, pos = { x = 642.094, y = 312.074, z = 5800.034 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 50006, gadget_id = 70290501, pos = { x = 638.728, y = 312.287, z = 5801.002 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 50007, gadget_id = 70290501, pos = { x = 642.288, y = 312.022, z = 5796.808 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 50008, gadget_id = 70290501, pos = { x = 637.186, y = 312.903, z = 5796.013 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 50014, gadget_id = 70290501, pos = { x = 631.351, y = 315.920, z = 5789.329 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 50015, gadget_id = 70290501, pos = { x = 627.337, y = 317.140, z = 5784.433 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 50016, gadget_id = 70290501, pos = { x = 623.108, y = 317.564, z = 5779.076 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 50017, gadget_id = 70290501, pos = { x = 618.279, y = 316.832, z = 5771.446 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 50018, gadget_id = 70290501, pos = { x = 611.079, y = 315.743, z = 5768.169 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 50019, gadget_id = 70290501, pos = { x = 604.883, y = 315.002, z = 5774.039 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 50020, gadget_id = 70290501, pos = { x = 596.311, y = 315.119, z = 5768.006 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 50021, gadget_id = 70290501, pos = { x = 587.998, y = 315.610, z = 5773.136 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 50022, gadget_id = 70290501, pos = { x = 580.018, y = 316.550, z = 5779.703 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 50023, gadget_id = 70290501, pos = { x = 579.336, y = 317.679, z = 5788.293 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 50024, gadget_id = 70290501, pos = { x = 576.027, y = 317.840, z = 5796.751 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 50025, gadget_id = 70290501, pos = { x = 572.617, y = 316.279, z = 5805.330 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 50026, gadget_id = 70510006, pos = { x = 577.113, y = 312.233, z = 5813.118 }, rot = { x = 12.936, y = 1.306, z = 11.483 }, level = 32, area_id = 30 }, + { config_id = 50027, gadget_id = 70510006, pos = { x = 579.162, y = 311.375, z = 5818.033 }, rot = { x = 13.093, y = 0.819, z = 7.125 }, level = 32, area_id = 30 }, + { config_id = 50028, gadget_id = 70510006, pos = { x = 584.485, y = 312.302, z = 5817.102 }, rot = { x = 14.723, y = 1.035, z = 8.852 }, level = 32, area_id = 30 }, + { config_id = 50029, gadget_id = 70510006, pos = { x = 587.389, y = 311.716, z = 5822.128 }, rot = { x = 8.776, y = 0.683, z = 8.881 }, level = 32, area_id = 30 }, + { config_id = 50030, gadget_id = 70510006, pos = { x = 592.023, y = 312.839, z = 5821.683 }, rot = { x = 11.224, y = 1.217, z = 12.340 }, level = 32, area_id = 30 }, + { config_id = 50031, gadget_id = 70510006, pos = { x = 595.123, y = 312.247, z = 5827.226 }, rot = { x = 13.093, y = 0.819, z = 7.125 }, level = 32, area_id = 30 }, + { config_id = 50032, gadget_id = 70510006, pos = { x = 600.645, y = 313.180, z = 5825.912 }, rot = { x = 16.534, y = 0.130, z = 0.895 }, level = 32, area_id = 30 }, + { config_id = 50033, gadget_id = 70290501, pos = { x = 576.757, y = 313.688, z = 5813.472 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 50034, gadget_id = 70290501, pos = { x = 578.934, y = 313.043, z = 5818.414 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 50035, gadget_id = 70290501, pos = { x = 584.145, y = 313.763, z = 5817.488 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 50036, gadget_id = 70290501, pos = { x = 587.014, y = 313.310, z = 5822.346 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 50037, gadget_id = 70290501, pos = { x = 591.599, y = 314.286, z = 5821.967 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 50038, gadget_id = 70290501, pos = { x = 594.805, y = 313.729, z = 5827.541 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 50039, gadget_id = 70290501, pos = { x = 600.440, y = 314.851, z = 5826.344 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 50040, gadget_id = 70290501, pos = { x = 605.494, y = 317.032, z = 5826.875 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 50041, gadget_id = 70290501, pos = { x = 612.507, y = 317.956, z = 5828.384 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 50042, gadget_id = 70290501, pos = { x = 619.230, y = 317.730, z = 5828.703 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 50043, gadget_id = 70290501, pos = { x = 629.213, y = 317.628, z = 5827.252 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 50044, gadget_id = 70290501, pos = { x = 636.415, y = 317.127, z = 5820.271 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 50045, gadget_id = 70510006, pos = { x = 638.598, y = 310.895, z = 5808.113 }, rot = { x = 358.221, y = 0.097, z = 353.758 }, level = 32, area_id = 30 }, + { config_id = 50046, gadget_id = 70510006, pos = { x = 634.021, y = 311.741, z = 5804.875 }, rot = { x = 3.494, y = 359.622, z = 347.660 }, level = 32, area_id = 30 }, + { config_id = 50047, gadget_id = 70510006, pos = { x = 633.420, y = 312.046, z = 5800.396 }, rot = { x = 359.158, y = 0.147, z = 340.232 }, level = 32, area_id = 30 }, + { config_id = 50048, gadget_id = 70510006, pos = { x = 630.169, y = 313.078, z = 5796.004 }, rot = { x = 359.338, y = 0.596, z = 338.656 }, level = 32, area_id = 30 }, + { config_id = 50049, gadget_id = 70510006, pos = { x = 630.651, y = 312.843, z = 5788.509 }, rot = { x = 7.071, y = 359.559, z = 352.875 }, level = 32, area_id = 30 }, + { config_id = 50050, gadget_id = 70510006, pos = { x = 636.775, y = 311.990, z = 5789.112 }, rot = { x = 11.416, y = 359.375, z = 353.758 }, level = 32, area_id = 30 }, + { config_id = 50051, gadget_id = 70510006, pos = { x = 642.303, y = 310.730, z = 5793.884 }, rot = { x = 11.483, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 50052, gadget_id = 70510006, pos = { x = 647.926, y = 310.489, z = 5796.945 }, rot = { x = 7.104, y = 0.277, z = 4.467 }, level = 32, area_id = 30 }, + { config_id = 50053, gadget_id = 70510006, pos = { x = 650.870, y = 309.740, z = 5802.764 }, rot = { x = 359.106, y = 0.021, z = 357.316 }, level = 32, area_id = 30 }, + { config_id = 50054, gadget_id = 70290501, pos = { x = 638.667, y = 312.807, z = 5808.250 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 50055, gadget_id = 70290501, pos = { x = 634.273, y = 313.405, z = 5805.120 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 50056, gadget_id = 70290501, pos = { x = 633.730, y = 313.873, z = 5800.549 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 50057, gadget_id = 70290501, pos = { x = 630.620, y = 314.691, z = 5796.157 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 50058, gadget_id = 70290501, pos = { x = 630.732, y = 314.511, z = 5788.847 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 50059, gadget_id = 70290501, pos = { x = 636.726, y = 313.905, z = 5789.358 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 50060, gadget_id = 70290501, pos = { x = 642.095, y = 312.396, z = 5794.048 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 50061, gadget_id = 70290501, pos = { x = 647.679, y = 312.245, z = 5797.010 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 50062, gadget_id = 70290501, pos = { x = 650.742, y = 311.490, z = 5802.604 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 50071, gadget_id = 42005010, pos = { x = 640.062, y = 312.547, z = 5797.950 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1050009, name = "ANY_GADGET_DIE_50009", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "", action = "action_EVENT_ANY_GADGET_DIE_50009", trigger_count = 4 }, + { config_id = 1050010, name = "VARIABLE_CHANGE_50010", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_50010", action = "action_EVENT_VARIABLE_CHANGE_50010" }, + { config_id = 1050011, name = "VARIABLE_CHANGE_50011", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_50011", action = "action_EVENT_VARIABLE_CHANGE_50011" }, + { config_id = 1050012, name = "VARIABLE_CHANGE_50012", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_50012", action = "action_EVENT_VARIABLE_CHANGE_50012" }, + { config_id = 1050013, name = "VARIABLE_CHANGE_50013", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_50013", action = "action_EVENT_VARIABLE_CHANGE_50013" }, + { config_id = 1050063, name = "ANY_GADGET_DIE_50063", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "", action = "action_EVENT_ANY_GADGET_DIE_50063", trigger_count = 12 }, + { config_id = 1050064, name = "VARIABLE_CHANGE_50064", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_50064", action = "action_EVENT_VARIABLE_CHANGE_50064" }, + { config_id = 1050065, name = "ANY_GADGET_DIE_50065", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "", action = "action_EVENT_ANY_GADGET_DIE_50065", trigger_count = 7 }, + { config_id = 1050067, name = "ANY_GADGET_DIE_50067", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "", action = "action_EVENT_ANY_GADGET_DIE_50067", trigger_count = 5 }, + { config_id = 1050069, name = "ANY_GADGET_DIE_50069", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "", action = "action_EVENT_ANY_GADGET_DIE_50069", trigger_count = 9 } +} + +-- 变量 +variables = { + { config_id = 1, name = "count_1", value = 0, no_refresh = false }, + { config_id = 2, name = "count_2", value = 0, no_refresh = false }, + { config_id = 3, name = "count_3", value = 0, no_refresh = false }, + { config_id = 4, name = "count_4", value = 0, no_refresh = false }, + { config_id = 5, name = "count_5", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 50001, 50002, 50003, 50004, 50005, 50006, 50007, 50008 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_50009", "VARIABLE_CHANGE_50010" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 50014, 50015, 50016, 50017, 50018, 50019, 50020, 50021, 50022, 50023, 50024, 50025 }, + regions = { }, + triggers = { "VARIABLE_CHANGE_50011", "ANY_GADGET_DIE_50063" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 50026, 50027, 50028, 50029, 50030, 50031, 50032, 50033, 50034, 50035, 50036, 50037, 50038, 50039 }, + regions = { }, + triggers = { "VARIABLE_CHANGE_50012", "ANY_GADGET_DIE_50065" }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { }, + gadgets = { 50040, 50041, 50042, 50043, 50044 }, + regions = { }, + triggers = { "VARIABLE_CHANGE_50013", "ANY_GADGET_DIE_50067" }, + rand_weight = 100 + }, + { + -- suite_id = 5, + -- description = , + monsters = { }, + gadgets = { 50045, 50046, 50047, 50048, 50049, 50050, 50051, 50052, 50053, 50054, 50055, 50056, 50057, 50058, 50059, 50060, 50061, 50062 }, + regions = { }, + triggers = { "VARIABLE_CHANGE_50064", "ANY_GADGET_DIE_50069" }, + rand_weight = 100 + }, + { + -- suite_id = 6, + -- description = , + monsters = { }, + gadgets = { 50071 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_50009(context, evt) + -- 针对当前group内变量名为 "count_1" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "count_1", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_50010(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"count_1"为4 + if ScriptLib.GetGroupVariableValue(context, "count_1") ~= 4 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_50010(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133317050, 2) + + -- 触发镜头注目,注目位置为坐标(631.351,315.9202,5789.329),持续时间为2秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=631.351, y=315.9202, z=5789.329} + local pos_follow = {x=0, y=0, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = false, duration = 2, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, + is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_50011(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"count_2"为12 + if ScriptLib.GetGroupVariableValue(context, "count_2") ~= 12 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_50011(context, evt) + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 133317050, 3) + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_50012(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"count_3"为7 + if ScriptLib.GetGroupVariableValue(context, "count_3") ~= 7 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_50012(context, evt) + -- 添加suite4的新内容 + ScriptLib.AddExtraGroupSuite(context, 133317050, 4) + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_50013(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"count_4"为5 + if ScriptLib.GetGroupVariableValue(context, "count_4") ~= 5 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_50013(context, evt) + -- 添加suite5的新内容 + ScriptLib.AddExtraGroupSuite(context, 133317050, 5) + + return 0 +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_50063(context, evt) + -- 针对当前group内变量名为 "count_2" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "count_2", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_50064(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"count_5"为9 + if ScriptLib.GetGroupVariableValue(context, "count_5") ~= 9 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_50064(context, evt) + -- 添加suite6的新内容 + ScriptLib.AddExtraGroupSuite(context, 133317050, 6) + + -- 触发镜头注目,注目位置为坐标(640.0622,312.5466,5797.95),持续时间为2秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=640.0622, y=312.5466, z=5797.95} + local pos_follow = {x=0, y=10.16, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = false, duration = 2, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, + is_set_follow_pos = true, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_50065(context, evt) + -- 针对当前group内变量名为 "count_3" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "count_3", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_50067(context, evt) + -- 针对当前group内变量名为 "count_4" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "count_4", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_50069(context, evt) + -- 针对当前group内变量名为 "count_5" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "count_5", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317051.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317051.lua new file mode 100644 index 00000000..79671369 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317051.lua @@ -0,0 +1,285 @@ +-- 基础信息 +local base_info = { + group_id = 133317051 +} + +-- Trigger变量 +local defs = { + duration = 40, + group_id = 133317051, + collectable_sum = 3 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 51001, gadget_id = 70211111, pos = { x = 824.442, y = 287.268, z = 6038.252 }, rot = { x = 0.000, y = 270.304, z = 0.000 }, level = 26, drop_tag = "解谜中级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 30 }, + { config_id = 51002, gadget_id = 70350093, pos = { x = 803.420, y = 286.103, z = 6038.136 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, persistent = true, area_id = 30 }, + { config_id = 51003, gadget_id = 70360001, pos = { x = 803.420, y = 287.068, z = 6038.130 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, persistent = true, area_id = 30 }, + { config_id = 51004, gadget_id = 70290501, pos = { x = 741.520, y = 293.637, z = 5987.924 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 51005, gadget_id = 70290501, pos = { x = 762.997, y = 289.515, z = 6013.985 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 51006, gadget_id = 70290501, pos = { x = 725.485, y = 306.613, z = 5965.342 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1051007, name = "CHALLENGE_SUCCESS_51007", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "666", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_51007", trigger_count = 0 }, + { config_id = 1051008, name = "CHALLENGE_FAIL_51008", event = EventType.EVENT_CHALLENGE_FAIL, source = "666", condition = "", action = "action_EVENT_CHALLENGE_FAIL_51008", trigger_count = 0 }, + { config_id = 1051009, name = "GADGET_STATE_CHANGE_51009", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_51009", action = "action_EVENT_GADGET_STATE_CHANGE_51009", trigger_count = 0 }, + { config_id = 1051010, name = "ANY_GADGET_DIE_51010", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "", action = "", trigger_count = 0, tag = "218" }, + { config_id = 1051011, name = "GADGET_CREATE_51011", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_51011", action = "action_EVENT_GADGET_CREATE_51011", trigger_count = 0 }, + { config_id = 1051012, name = "SELECT_OPTION_51012", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_51012", action = "action_EVENT_SELECT_OPTION_51012", trigger_count = 0 }, + -- 2.0rel加的保底,如果group在挑战中间被卸载了,需要在加载时加个保底置回初始状态 + { config_id = 1051013, name = "GROUP_LOAD_51013", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_51013", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 3, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 51002, 51003 }, + regions = { }, + triggers = { "CHALLENGE_SUCCESS_51007", "CHALLENGE_FAIL_51008", "GADGET_STATE_CHANGE_51009", "ANY_GADGET_DIE_51010", "GADGET_CREATE_51011", "SELECT_OPTION_51012", "GROUP_LOAD_51013" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 51004, 51005, 51006 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 51002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_51007(context, evt) + -- 将configid为 51002 的物件更改为状态 GadgetState.GearStop + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 51002, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 杀死指定group内的gadget和monster,移除其它东西 + ScriptLib.KillExtraGroupSuite(context, 133317051, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 3, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + -- group调整group进度,只对非randSuite有效 + if 0 ~= ScriptLib.GoToGroupSuite(context, 133317051, 3) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite") + return -1 + end + + -- 创建id为51001的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 51001 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_51008(context, evt) + -- 将configid为 51002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 51002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为51003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 51003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133317051, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_51009(context, evt) + if 51002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_51009(context, evt) + -- 247号挑战,duration内开启宝箱 + if 0 ~= ScriptLib.ActiveChallenge(context, 666, 271, defs.duration, 2, 218, defs.collectable_sum) then + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, defs.group_id, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 1, 1) then + return -1 + end + + return 0 + +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_51011(context, evt) + if 51003 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_51011(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133317051, 51003, {177}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_51012(context, evt) + -- 判断是gadgetid 51003 option_id 177 + if 51003 ~= evt.param1 then + return false + end + + if 177 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_51012(context, evt) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 51003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 将configid为 51002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 51002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 触发镜头注目,注目位置为坐标(1320,345,-744),持续时间为2秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=1320, y=345, z=-744} + local pos_follow = {x=0, y=0, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = false, duration = 2, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, + is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_51013(context, evt) + -- 将configid为 51002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 51002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为51003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 51003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133317051, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317052.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317052.lua new file mode 100644 index 00000000..dbaae0c4 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317052.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133317052 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 52001, gadget_id = 70360045, pos = { x = 777.804, y = 200.151, z = 6090.714 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 52001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317053.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317053.lua new file mode 100644 index 00000000..47030d0a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317053.lua @@ -0,0 +1,100 @@ +-- 基础信息 +local base_info = { + group_id = 133317053 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 53001, gadget_id = 70310001, pos = { x = 760.317, y = 286.909, z = 5989.177 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 53002, gadget_id = 70220103, pos = { x = 760.317, y = 286.909, z = 5989.177 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1053003, name = "GADGET_STATE_CHANGE_53003", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_53003", action = "action_EVENT_GADGET_STATE_CHANGE_53003", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 53001 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_53003" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 53002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_53003(context, evt) + if 53001 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_53003(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133317053, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317054.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317054.lua new file mode 100644 index 00000000..1828e5eb --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317054.lua @@ -0,0 +1,94 @@ +-- 基础信息 +local base_info = { + group_id = 133317054 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 54001, monster_id = 21020801, pos = { x = 1012.639, y = 422.368, z = 6118.388 }, rot = { x = 0.000, y = 352.106, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 30 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1054002, name = "ANY_MONSTER_DIE_54002", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_54002", action = "action_EVENT_ANY_MONSTER_DIE_54002" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 54001 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_54002" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_54002(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_54002(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q8010107") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317055.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317055.lua new file mode 100644 index 00000000..bac73190 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317055.lua @@ -0,0 +1,224 @@ +-- 基础信息 +local base_info = { + group_id = 133317055 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 55003, monster_id = 22040201, pos = { x = 989.689, y = 421.659, z = 6138.962 }, rot = { x = 0.000, y = 160.368, z = 0.000 }, level = 1, drop_id = 1000100, pose_id = 101, area_id = 30 }, + { config_id = 55004, monster_id = 22040201, pos = { x = 997.440, y = 422.172, z = 6135.282 }, rot = { x = 0.000, y = 239.560, z = 0.000 }, level = 1, drop_id = 1000100, pose_id = 101, area_id = 30 }, + { config_id = 55005, monster_id = 22040201, pos = { x = 987.113, y = 421.774, z = 6135.798 }, rot = { x = 0.000, y = 113.721, z = 0.000 }, level = 1, drop_id = 1000100, pose_id = 101, area_id = 30 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 55001, gadget_id = 70220134, pos = { x = 1001.079, y = 425.907, z = 6166.896 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 30 }, + { config_id = 55002, gadget_id = 70330404, pos = { x = 994.655, y = 423.727, z = 6142.272 }, rot = { x = 351.327, y = 359.000, z = 13.132 }, level = 1, state = GadgetState.GearStop, area_id = 30 }, + { config_id = 55009, gadget_id = 70300203, pos = { x = 992.435, y = 426.224, z = 6199.709 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 30 }, + { config_id = 55010, gadget_id = 70360001, pos = { x = 992.435, y = 426.231, z = 6199.651 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, worktop_config = { init_options = { 418 } }, area_id = 30 } +} + +-- 区域 +regions = { + { config_id = 55006, shape = RegionShape.SPHERE, radius = 15, pos = { x = 993.228, y = 426.003, z = 6147.243 }, area_id = 30 } +} + +-- 触发器 +triggers = { + { config_id = 1055006, name = "ENTER_REGION_55006", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_55006", action = "action_EVENT_ENTER_REGION_55006" }, + { config_id = 1055007, name = "ANY_MONSTER_DIE_55007", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_55007", action = "action_EVENT_ANY_MONSTER_DIE_55007" }, + { config_id = 1055008, name = "GADGET_STATE_CHANGE_55008", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_55008", action = "action_EVENT_GADGET_STATE_CHANGE_55008" }, + { config_id = 1055011, name = "GADGET_CREATE_55011", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_55011", action = "action_EVENT_GADGET_CREATE_55011" }, + { config_id = 1055012, name = "SELECT_OPTION_55012", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_55012", action = "action_EVENT_SELECT_OPTION_55012" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 55001, 55002, 55010 }, + regions = { 55006 }, + triggers = { "ENTER_REGION_55006", "ANY_MONSTER_DIE_55007", "GADGET_STATE_CHANGE_55008", "GADGET_CREATE_55011", "SELECT_OPTION_55012" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 55003, 55004, 55005 }, + gadgets = { 55009 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 杀死指定gadget +function TLA_kill_entity_by_configid(context, evt, config_id) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = config_id }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_55006(context, evt) + if evt.param1 ~= 55006 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_55006(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133317055, 2) + + -- 调用提示id为 33170201 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 33170201) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_55007(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_55007(context, evt) + -- 将configid为 55002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 55002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_55008(context, evt) + if 55002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_55008(context, evt) + TLA_kill_entity_by_configid(context, evt, 55001) + + ScriptLib.AddQuestProgress(context, "Q7323509") + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_55011(context, evt) + if 55010 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_55011(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133317055, 55010, {418}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_55012(context, evt) + -- 判断是gadgetid 55010 option_id 418 + if 55010 ~= evt.param1 then + return false + end + + if 418 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_55012(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7323505") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133317055, 2) + + -- 卸载指定gadget + if 0 ~= ScriptLib.RemoveEntityByConfigId(context, 133317055, EntityType.GADGET, 55010 ) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : remove_gadget_by_configid") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317056.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317056.lua new file mode 100644 index 00000000..35d5dfd4 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317056.lua @@ -0,0 +1,99 @@ +-- 基础信息 +local base_info = { + group_id = 133317056 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 56001, gadget_id = 70290526, pos = { x = 1000.998, y = 428.355, z = 6188.761 }, rot = { x = 1.779, y = 0.097, z = 6.242 }, level = 1, worktop_config = { init_options = { 418 } }, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1056002, name = "SELECT_OPTION_56002", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_56002", action = "action_EVENT_SELECT_OPTION_56002" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 56001 }, + regions = { }, + triggers = { "SELECT_OPTION_56002" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_56002(context, evt) + -- 判断是gadgetid 56001 option_id 418 + if 56001 ~= evt.param1 then + return false + end + + if 418 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_56002(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q8010109") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317057.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317057.lua new file mode 100644 index 00000000..695f3fe1 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317057.lua @@ -0,0 +1,99 @@ +-- 基础信息 +local base_info = { + group_id = 133317057 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 57001, gadget_id = 70290526, pos = { x = 377.288, y = 308.287, z = 6931.325 }, rot = { x = 4.601, y = 129.366, z = 350.104 }, level = 1, worktop_config = { init_options = { 418 } }, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1057002, name = "SELECT_OPTION_57002", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_57002", action = "action_EVENT_SELECT_OPTION_57002" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 57001 }, + regions = { }, + triggers = { "SELECT_OPTION_57002" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_57002(context, evt) + -- 判断是gadgetid 57001 option_id 418 + if 57001 ~= evt.param1 then + return false + end + + if 418 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_57002(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7323513") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317058.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317058.lua new file mode 100644 index 00000000..b118a635 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317058.lua @@ -0,0 +1,99 @@ +-- 基础信息 +local base_info = { + group_id = 133317058 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 58001, gadget_id = 70290526, pos = { x = 456.041, y = 214.797, z = 6086.282 }, rot = { x = 357.563, y = 91.575, z = 351.059 }, level = 1, worktop_config = { init_options = { 418 } }, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1058002, name = "SELECT_OPTION_58002", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_58002", action = "action_EVENT_SELECT_OPTION_58002" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 58001 }, + regions = { }, + triggers = { "SELECT_OPTION_58002" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_58002(context, evt) + -- 判断是gadgetid 58001 option_id 418 + if 58001 ~= evt.param1 then + return false + end + + if 418 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_58002(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7323514") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317059.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317059.lua new file mode 100644 index 00000000..34a26dac --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317059.lua @@ -0,0 +1,99 @@ +-- 基础信息 +local base_info = { + group_id = 133317059 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 59001, gadget_id = 70290526, pos = { x = 855.999, y = 194.274, z = 5620.065 }, rot = { x = 358.214, y = 355.850, z = 0.130 }, level = 1, worktop_config = { init_options = { 418 } }, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1059002, name = "SELECT_OPTION_59002", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_59002", action = "action_EVENT_SELECT_OPTION_59002" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 59001 }, + regions = { }, + triggers = { "SELECT_OPTION_59002" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_59002(context, evt) + -- 判断是gadgetid 59001 option_id 418 + if 59001 ~= evt.param1 then + return false + end + + if 418 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_59002(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7323515") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317060.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317060.lua new file mode 100644 index 00000000..0c1f1871 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317060.lua @@ -0,0 +1,133 @@ +-- 基础信息 +local base_info = { + group_id = 133317060 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 60001, gadget_id = 70360001, pos = { x = 1005.332, y = 417.114, z = 6042.684 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, worktop_config = { init_options = { 35 } }, area_id = 30 }, + { config_id = 60003, gadget_id = 70300203, pos = { x = 1005.188, y = 417.116, z = 6042.658 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1060002, name = "SELECT_OPTION_60002", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_60002", action = "action_EVENT_SELECT_OPTION_60002" }, + { config_id = 1060004, name = "GADGET_CREATE_60004", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_60004", action = "action_EVENT_GADGET_CREATE_60004" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 60001, 60003 }, + regions = { }, + triggers = { "SELECT_OPTION_60002", "GADGET_CREATE_60004" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_60002(context, evt) + -- 判断是gadgetid 60001 option_id 35 + if 60001 ~= evt.param1 then + return false + end + + if 35 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_60002(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7323525") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + -- 卸载指定gadget + if 0 ~= ScriptLib.RemoveEntityByConfigId(context, 133317060, EntityType.GADGET, 60003 ) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : remove_gadget_by_configid") + return -1 + end + + -- 卸载指定gadget + if 0 ~= ScriptLib.RemoveEntityByConfigId(context, 133317060, EntityType.GADGET, 60001 ) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : remove_gadget_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_60004(context, evt) + if 60001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_60004(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133317060, 60001, {35}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317061.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317061.lua new file mode 100644 index 00000000..182eef70 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317061.lua @@ -0,0 +1,133 @@ +-- 基础信息 +local base_info = { + group_id = 133317061 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 61001, gadget_id = 70360001, pos = { x = 1001.326, y = 415.197, z = 6060.788 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, worktop_config = { init_options = { 35 } }, area_id = 30 }, + { config_id = 61004, gadget_id = 70300203, pos = { x = 1001.334, y = 415.199, z = 6060.782 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1061002, name = "SELECT_OPTION_61002", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_61002", action = "action_EVENT_SELECT_OPTION_61002" }, + { config_id = 1061003, name = "GADGET_CREATE_61003", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_61003", action = "action_EVENT_GADGET_CREATE_61003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 61001, 61004 }, + regions = { }, + triggers = { "SELECT_OPTION_61002", "GADGET_CREATE_61003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_61002(context, evt) + -- 判断是gadgetid 61001 option_id 35 + if 61001 ~= evt.param1 then + return false + end + + if 35 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_61002(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7323524") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + -- 卸载指定gadget + if 0 ~= ScriptLib.RemoveEntityByConfigId(context, 133317061, EntityType.GADGET, 61004 ) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : remove_gadget_by_configid") + return -1 + end + + -- 卸载指定gadget + if 0 ~= ScriptLib.RemoveEntityByConfigId(context, 133317061, EntityType.GADGET, 61001 ) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : remove_gadget_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_61003(context, evt) + if 61001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_61003(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133317061, 61001, {35}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317062.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317062.lua new file mode 100644 index 00000000..0aa78a0b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317062.lua @@ -0,0 +1,133 @@ +-- 基础信息 +local base_info = { + group_id = 133317062 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 62001, gadget_id = 70360001, pos = { x = 1017.041, y = 418.343, z = 6034.525 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, worktop_config = { init_options = { 35 } }, area_id = 30 }, + { config_id = 62004, gadget_id = 70300203, pos = { x = 1017.003, y = 418.328, z = 6034.469 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1062002, name = "SELECT_OPTION_62002", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_62002", action = "action_EVENT_SELECT_OPTION_62002" }, + { config_id = 1062003, name = "GADGET_CREATE_62003", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_62003", action = "action_EVENT_GADGET_CREATE_62003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 62001, 62004 }, + regions = { }, + triggers = { "SELECT_OPTION_62002", "GADGET_CREATE_62003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_62002(context, evt) + -- 判断是gadgetid 62001 option_id 35 + if 62001 ~= evt.param1 then + return false + end + + if 35 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_62002(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7323526") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + -- 卸载指定gadget + if 0 ~= ScriptLib.RemoveEntityByConfigId(context, 133317062, EntityType.GADGET, 62004 ) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : remove_gadget_by_configid") + return -1 + end + + -- 卸载指定gadget + if 0 ~= ScriptLib.RemoveEntityByConfigId(context, 133317062, EntityType.GADGET, 62001 ) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : remove_gadget_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_62003(context, evt) + if 62001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_62003(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133317062, 62001, {35}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317063.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317063.lua new file mode 100644 index 00000000..cec4fd41 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317063.lua @@ -0,0 +1,99 @@ +-- 基础信息 +local base_info = { + group_id = 133317063 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 63001, gadget_id = 70290526, pos = { x = 1008.482, y = 414.157, z = 6048.464 }, rot = { x = 4.459, y = 0.668, z = 12.403 }, level = 1, worktop_config = { init_options = { 418 } }, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1063002, name = "SELECT_OPTION_63002", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_63002", action = "action_EVENT_SELECT_OPTION_63002" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 63001 }, + regions = { }, + triggers = { "SELECT_OPTION_63002" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_63002(context, evt) + -- 判断是gadgetid 63001 option_id 418 + if 63001 ~= evt.param1 then + return false + end + + if 418 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_63002(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q8010121") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317064.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317064.lua new file mode 100644 index 00000000..41e50077 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317064.lua @@ -0,0 +1,144 @@ +-- 基础信息 +local base_info = { + group_id = 133317064 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 64001, monster_id = 21010101, pos = { x = 752.831, y = 200.000, z = 6035.974 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "丘丘人", area_id = 30 }, + { config_id = 64002, monster_id = 21010101, pos = { x = 750.213, y = 200.000, z = 6032.819 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "丘丘人", area_id = 30 }, + { config_id = 64003, monster_id = 21010101, pos = { x = 753.854, y = 200.000, z = 6033.042 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "丘丘人", area_id = 30 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 64004, gadget_id = 70360022, pos = { x = 756.557, y = 223.966, z = 6040.463 }, rot = { x = 68.066, y = 315.409, z = 61.409 }, level = 32, area_id = 30 }, + { config_id = 64005, gadget_id = 70220013, pos = { x = 756.557, y = 223.966, z = 6040.463 }, rot = { x = 68.066, y = 315.409, z = 61.409 }, level = 32, area_id = 30 }, + { config_id = 64010, gadget_id = 70710010, pos = { x = 740.646, y = 200.000, z = 6044.858 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, route_id = 331700009, start_route = false, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1064007, name = "ANY_GADGET_DIE_64007", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_64007", action = "action_EVENT_ANY_GADGET_DIE_64007" }, + { config_id = 1064008, name = "GADGET_STATE_CHANGE_64008", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_64008", action = "action_EVENT_GADGET_STATE_CHANGE_64008" } +} + +-- 变量 +variables = { +} + +-- 废弃数据 +garbages = { + gadgets = { + { config_id = 64006, gadget_id = 70900440, pos = { x = 741.442, y = 200.000, z = 6037.589 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 } + }, + triggers = { + { config_id = 1064009, name = "ANY_MONSTER_DIE_64009", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_64009", action = "action_EVENT_ANY_MONSTER_DIE_64009" } + } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 64004, 64005, 64010 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_64007", "GADGET_STATE_CHANGE_64008" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 64001, 64002, 64003 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_64007(context, evt) + if 64005 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_64007(context, evt) + -- 将configid为 64004 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 64004, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_64008(context, evt) + if 64004 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_64008(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133317064, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317065.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317065.lua new file mode 100644 index 00000000..d68a1372 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317065.lua @@ -0,0 +1,100 @@ +-- 基础信息 +local base_info = { + group_id = 133317065 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 65002, gadget_id = 70220007, pos = { x = 865.448, y = 250.896, z = 6009.357 }, rot = { x = 0.000, y = 58.947, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1065001, name = "ANY_GADGET_DIE_65001", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_65001", action = "action_EVENT_ANY_GADGET_DIE_65001" } +} + +-- 变量 +variables = { + { config_id = 1, name = "obstructQ", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 65002 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_65001" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_65001(context, evt) + if 65002 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_65001(context, evt) + -- 将本组内变量名为 "obstructQ" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "obstructQ", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 将本组内变量名为 "obstructQ" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "obstructQ", 1, 133317040) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317066.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317066.lua new file mode 100644 index 00000000..a3d391b5 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317066.lua @@ -0,0 +1,173 @@ +-- 基础信息 +local base_info = { + group_id = 133317066 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 66001, monster_id = 21010101, pos = { x = 749.208, y = 200.000, z = 6083.809 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "丘丘人", area_id = 30 }, + { config_id = 66002, monster_id = 21010101, pos = { x = 746.588, y = 200.000, z = 6080.654 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "丘丘人", area_id = 30 }, + { config_id = 66003, monster_id = 21010101, pos = { x = 750.232, y = 200.000, z = 6080.898 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "丘丘人", area_id = 30 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 66004, gadget_id = 70360022, pos = { x = 759.163, y = 224.004, z = 6093.824 }, rot = { x = 62.771, y = 255.402, z = 225.725 }, level = 32, area_id = 30 }, + { config_id = 66005, gadget_id = 70220013, pos = { x = 759.163, y = 224.004, z = 6093.824 }, rot = { x = 62.771, y = 255.402, z = 225.725 }, level = 32, area_id = 30 }, + { config_id = 66006, gadget_id = 70900440, pos = { x = 737.472, y = 200.000, z = 6082.169 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 66010, gadget_id = 70710010, pos = { x = 737.493, y = 200.000, z = 6084.085 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, route_id = 331700010, start_route = false, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1066007, name = "ANY_GADGET_DIE_66007", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_66007", action = "action_EVENT_ANY_GADGET_DIE_66007" }, + { config_id = 1066008, name = "GADGET_STATE_CHANGE_66008", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_66008", action = "action_EVENT_GADGET_STATE_CHANGE_66008" }, + { config_id = 1066009, name = "ANY_MONSTER_DIE_66009", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_66009", action = "action_EVENT_ANY_MONSTER_DIE_66009" } +} + +-- 变量 +variables = { + { config_id = 1, name = "Fost", value = 1, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 66004, 66005, 66006, 66010 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_66007", "GADGET_STATE_CHANGE_66008", "ANY_MONSTER_DIE_66009" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 66001, 66002, 66003 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_66007(context, evt) + if 66005 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_66007(context, evt) + -- 将configid为 66004 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 66004, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_66008(context, evt) + if 66004 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_66008(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133317066, 2) + + -- 调用提示id为 1000230006 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000230006) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_66009(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_66009(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7332001") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + -- 卸载指定gadget + if 0 ~= ScriptLib.RemoveEntityByConfigId(context, 133317066, EntityType.GADGET, 66006 ) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : remove_gadget_by_configid") + return -1 + end + + -- 将本组内变量名为 "fost1" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "fost1", 1, 133317032) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + -- 调用提示id为 1000230008 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 1000230008) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317067.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317067.lua new file mode 100644 index 00000000..e2eb4fcc --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317067.lua @@ -0,0 +1,322 @@ +-- 基础信息 +local base_info = { + group_id = 133317067 +} + +-- Trigger变量 +local defs = { + duration = 40, + group_id = 133317067, + collectable_sum = 8 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 67001, gadget_id = 70211101, pos = { x = 522.094, y = 311.194, z = 5641.449 }, rot = { x = 0.000, y = 270.304, z = 0.000 }, level = 26, drop_tag = "解谜低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 30 }, + { config_id = 67002, gadget_id = 70350093, pos = { x = 501.072, y = 310.028, z = 5641.333 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, persistent = true, area_id = 30 }, + { config_id = 67003, gadget_id = 70360001, pos = { x = 501.072, y = 310.993, z = 5641.327 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, persistent = true, area_id = 30 }, + { config_id = 67004, gadget_id = 70290501, pos = { x = 505.892, y = 311.992, z = 5641.505 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 30 }, + { config_id = 67005, gadget_id = 70290501, pos = { x = 507.641, y = 311.992, z = 5641.505 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 30 }, + { config_id = 67006, gadget_id = 70290501, pos = { x = 509.172, y = 311.992, z = 5641.505 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 30 }, + { config_id = 67007, gadget_id = 70290501, pos = { x = 510.806, y = 311.992, z = 5641.505 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 30 }, + { config_id = 67008, gadget_id = 70290501, pos = { x = 512.306, y = 311.992, z = 5641.505 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 30 }, + { config_id = 67009, gadget_id = 70290501, pos = { x = 514.204, y = 311.992, z = 5641.505 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 30 }, + { config_id = 67010, gadget_id = 70290501, pos = { x = 516.095, y = 311.992, z = 5641.505 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 30 }, + { config_id = 67011, gadget_id = 70290501, pos = { x = 517.788, y = 311.992, z = 5641.505 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1067012, name = "CHALLENGE_SUCCESS_67012", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "666", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_67012", trigger_count = 0 }, + { config_id = 1067013, name = "CHALLENGE_FAIL_67013", event = EventType.EVENT_CHALLENGE_FAIL, source = "666", condition = "", action = "action_EVENT_CHALLENGE_FAIL_67013", trigger_count = 0 }, + { config_id = 1067014, name = "GADGET_STATE_CHANGE_67014", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_67014", action = "action_EVENT_GADGET_STATE_CHANGE_67014", trigger_count = 0 }, + { config_id = 1067015, name = "ANY_GADGET_DIE_67015", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "", action = "", trigger_count = 0, tag = "218" }, + { config_id = 1067016, name = "GADGET_CREATE_67016", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_67016", action = "action_EVENT_GADGET_CREATE_67016", trigger_count = 0 }, + { config_id = 1067017, name = "SELECT_OPTION_67017", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_67017", action = "action_EVENT_SELECT_OPTION_67017", trigger_count = 0 }, + -- 2.0rel加的保底,如果group在挑战中间被卸载了,需要在加载时加个保底置回初始状态 + { config_id = 1067018, name = "GROUP_LOAD_67018", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_67018", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 3, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 67002, 67003 }, + regions = { }, + triggers = { "CHALLENGE_SUCCESS_67012", "CHALLENGE_FAIL_67013", "GADGET_STATE_CHANGE_67014", "ANY_GADGET_DIE_67015", "GADGET_CREATE_67016", "SELECT_OPTION_67017", "GROUP_LOAD_67018" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 67004, 67005, 67006, 67007, 67008, 67009, 67010, 67011 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 67002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 创建指定gadget +function TLA_create_gadget(context, evt, config_id) + -- 创建id为config_id的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = config_id }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + return 0 +end + +-- 创建指定suite的内容并修改group进度 +function TLA_goto_groupsuite(context, evt, group_id, suite_id) + -- group调整group进度,只对非randSuite有效 + if 0 ~= ScriptLib.GoToGroupSuite(context, group_id, suite_id) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite") + return -1 + end + return 0 +end + +-- 杀死suite内所有内容 +function TLA_kill_groupsuite(context, evt, group_id, suite_id) + -- 杀死指定group内的gadget和monster,移除其它东西 + ScriptLib.KillExtraGroupSuite(context, group_id, suite_id) + return 0 +end + +-- 玩家行为埋点 +function TLA_mark_playeraction(context, evt, param1, param2, param3) + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, param1, param2, param3) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + return 0 +end + +-- 设置指定gadget的state +function TLA_set_gadget_state_by_configid(context, evt, config_id, state) + -- 将configid为 config_id 的物件更改为状态 state + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, config_id, state) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_67012(context, evt) + TLA_set_gadget_state_by_configid(context, evt, 67002, GadgetState.GearStop) + + TLA_kill_groupsuite(context, evt, 133317067, 2) + + TLA_mark_playeraction(context, evt, 3002, 3, 1) + + TLA_goto_groupsuite(context, evt, 133317067, 3) + + TLA_create_gadget(context, evt, 67001) + + ScriptLib.AddQuestProgress(context, "7332202") + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_67013(context, evt) + -- 将configid为 67002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 67002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为67003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 67003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133317067, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_67014(context, evt) + if 67002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_67014(context, evt) + -- 247号挑战,duration内开启宝箱 + if 0 ~= ScriptLib.ActiveChallenge(context, 666, 271, defs.duration, 2, 218, defs.collectable_sum) then + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, defs.group_id, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 1, 1) then + return -1 + end + + return 0 + +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_67016(context, evt) + if 67003 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_67016(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133317067, 67003, {177}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_67017(context, evt) + -- 判断是gadgetid 67003 option_id 177 + if 67003 ~= evt.param1 then + return false + end + + if 177 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_67017(context, evt) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 67003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 将configid为 67002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 67002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 触发镜头注目,注目位置为坐标(1320,345,-744),持续时间为2秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=1320, y=345, z=-744} + local pos_follow = {x=0, y=0, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = false, duration = 2, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, + is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_67018(context, evt) + -- 将configid为 67002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 67002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为67003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 67003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133317067, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317068.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317068.lua new file mode 100644 index 00000000..d719d315 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317068.lua @@ -0,0 +1,135 @@ +-- 基础信息 +local base_info = { + group_id = 133317068 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 68001, monster_id = 21010101, pos = { x = 765.105, y = 200.507, z = 6106.664 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "丘丘人", area_id = 30 }, + { config_id = 68002, monster_id = 21010101, pos = { x = 762.485, y = 200.000, z = 6103.514 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "丘丘人", area_id = 30 }, + { config_id = 68003, monster_id = 21010101, pos = { x = 766.128, y = 200.450, z = 6103.732 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "丘丘人", area_id = 30 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 68004, gadget_id = 70360022, pos = { x = 758.077, y = 214.035, z = 6121.040 }, rot = { x = 50.153, y = 210.326, z = 332.030 }, level = 32, area_id = 30 }, + { config_id = 68005, gadget_id = 70220013, pos = { x = 758.077, y = 214.035, z = 6121.040 }, rot = { x = 50.153, y = 210.326, z = 332.030 }, level = 32, area_id = 30 }, + { config_id = 68010, gadget_id = 70710010, pos = { x = 749.828, y = 200.000, z = 6114.656 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, route_id = 331700011, start_route = false, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1068007, name = "ANY_GADGET_DIE_68007", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_68007", action = "action_EVENT_ANY_GADGET_DIE_68007" }, + { config_id = 1068008, name = "GADGET_STATE_CHANGE_68008", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_68008", action = "action_EVENT_GADGET_STATE_CHANGE_68008" } +} + +-- 变量 +variables = { +} + +-- 废弃数据 +garbages = { + gadgets = { + { config_id = 68006, gadget_id = 70900440, pos = { x = 751.891, y = 200.000, z = 6110.315 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 } + }, + triggers = { + { config_id = 1068009, name = "ANY_MONSTER_DIE_68009", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_68009", action = "action_EVENT_ANY_MONSTER_DIE_68009" } + } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 68004, 68005, 68010 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_68007", "GADGET_STATE_CHANGE_68008" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 68001, 68002, 68003 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_68007(context, evt) + if 68005 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_68007(context, evt) + -- 将configid为 68004 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 68004, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_68008(context, evt) + if 68004 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_68008(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133317068, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317069.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317069.lua new file mode 100644 index 00000000..48cf01b6 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317069.lua @@ -0,0 +1,242 @@ +-- 基础信息 +local base_info = { + group_id = 133317069 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 69004, gadget_id = 70360022, pos = { x = 775.897, y = 216.344, z = 6136.935 }, rot = { x = 36.802, y = 328.761, z = 26.055 }, level = 32, area_id = 30 }, + { config_id = 69005, gadget_id = 70220013, pos = { x = 775.897, y = 216.344, z = 6136.935 }, rot = { x = 36.802, y = 328.761, z = 26.055 }, level = 32, area_id = 30 }, + { config_id = 69006, gadget_id = 70900440, pos = { x = 767.348, y = 199.629, z = 6153.257 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 69009, gadget_id = 70710010, pos = { x = 774.090, y = 200.000, z = 6155.258 }, rot = { x = 0.000, y = 78.818, z = 0.000 }, level = 32, route_id = 331700008, start_route = false, area_id = 30 }, + { config_id = 69010, gadget_id = 70360014, pos = { x = 768.979, y = 200.699, z = 6152.526 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, route_id = 331700005, area_id = 30 }, + { config_id = 69011, gadget_id = 70360014, pos = { x = 768.979, y = 200.699, z = 6152.526 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, route_id = 331700006, area_id = 30 }, + { config_id = 69012, gadget_id = 70360014, pos = { x = 768.979, y = 200.699, z = 6152.526 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, route_id = 331700007, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1069001, name = "ANY_GADGET_DIE_69001", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_69001", action = "action_EVENT_ANY_GADGET_DIE_69001", trigger_count = 0 }, + { config_id = 1069002, name = "ANY_GADGET_DIE_69002", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_69002", action = "action_EVENT_ANY_GADGET_DIE_69002", trigger_count = 0 }, + { config_id = 1069003, name = "ANY_GADGET_DIE_69003", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_69003", action = "action_EVENT_ANY_GADGET_DIE_69003", trigger_count = 0 }, + { config_id = 1069007, name = "ANY_GADGET_DIE_69007", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_69007", action = "action_EVENT_ANY_GADGET_DIE_69007" }, + { config_id = 1069008, name = "GADGET_STATE_CHANGE_69008", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_69008", action = "action_EVENT_GADGET_STATE_CHANGE_69008" }, + { config_id = 1069013, name = "VARIABLE_CHANGE_69013", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_69013", action = "action_EVENT_VARIABLE_CHANGE_69013", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "count", value = 0, no_refresh = false }, + { config_id = 2, name = "fost", value = 0, no_refresh = true } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 69004, 69005, 69006, 69009 }, + regions = { }, + triggers = { "ANY_GADGET_DIE_69001", "ANY_GADGET_DIE_69002", "ANY_GADGET_DIE_69003", "ANY_GADGET_DIE_69007", "GADGET_STATE_CHANGE_69008", "VARIABLE_CHANGE_69013" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 69010, 69011, 69012 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_69001(context, evt) + if 69010 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_69001(context, evt) + -- 针对当前group内变量名为 "count" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "count", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_69002(context, evt) + if 69011 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_69002(context, evt) + -- 针对当前group内变量名为 "count" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "count", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_69003(context, evt) + if 69012 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_69003(context, evt) + -- 针对当前group内变量名为 "count" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "count", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_GADGET_DIE_69007(context, evt) + if 69005 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_GADGET_DIE_69007(context, evt) + -- 将configid为 69004 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 69004, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_69008(context, evt) + if 69004 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_69008(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133317069, 2) + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_69013(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"count"为3 + if ScriptLib.GetGroupVariableValue(context, "count") ~= 3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_69013(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "Q7332001") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + -- 卸载指定gadget + if 0 ~= ScriptLib.RemoveEntityByConfigId(context, 133317069, EntityType.GADGET, 69006 ) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : remove_gadget_by_configid") + return -1 + end + + -- 启动移动平台 + if 0 ~= ScriptLib.StartPlatform(context, 69009) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : start_platform") + return -1 + end + + -- 将本组内变量名为 "fost2" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "fost2", 1, 133317032) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317070.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317070.lua new file mode 100644 index 00000000..729098a5 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317070.lua @@ -0,0 +1,100 @@ +-- 基础信息 +local base_info = { + group_id = 133317070 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 70001, gadget_id = 70310001, pos = { x = 795.328, y = 233.850, z = 6009.244 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 70002, gadget_id = 70220103, pos = { x = 795.328, y = 233.850, z = 6009.244 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1070003, name = "GADGET_STATE_CHANGE_70003", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_70003", action = "action_EVENT_GADGET_STATE_CHANGE_70003", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 70001 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_70003" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 70002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_70003(context, evt) + if 70001 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_70003(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133317070, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317071.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317071.lua new file mode 100644 index 00000000..b595a9d8 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317071.lua @@ -0,0 +1,100 @@ +-- 基础信息 +local base_info = { + group_id = 133317071 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 71001, gadget_id = 70310001, pos = { x = 736.745, y = 240.272, z = 6080.291 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 71002, gadget_id = 70220103, pos = { x = 736.745, y = 240.272, z = 6080.291 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1071003, name = "GADGET_STATE_CHANGE_71003", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_71003", action = "action_EVENT_GADGET_STATE_CHANGE_71003", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 71001 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_71003" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 71002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_71003(context, evt) + if 71001 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_71003(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 133317071, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317072.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317072.lua new file mode 100644 index 00000000..a6dd5fa1 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317072.lua @@ -0,0 +1,76 @@ +-- 基础信息 +local base_info = { + group_id = 133317072 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 72001, monster_id = 28060101, pos = { x = 810.802, y = 205.500, z = 5898.777 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 1, area_id = 30 }, + { config_id = 72002, monster_id = 28060101, pos = { x = 786.907, y = 205.500, z = 5904.909 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 1, area_id = 30 }, + { config_id = 72003, monster_id = 28060101, pos = { x = 806.427, y = 205.500, z = 5923.863 }, rot = { x = 0.000, y = 237.830, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 1, area_id = 30 }, + { config_id = 72004, monster_id = 28060101, pos = { x = 799.661, y = 200.000, z = 5976.563 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 1, area_id = 30 }, + { config_id = 72005, monster_id = 28060101, pos = { x = 783.240, y = 200.000, z = 5990.133 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "走兽", pose_id = 1, area_id = 30 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 72001, 72002, 72003, 72004, 72005 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317073.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317073.lua new file mode 100644 index 00000000..eed1f950 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317073.lua @@ -0,0 +1,310 @@ +-- 基础信息 +local base_info = { + group_id = 133317073 +} + +-- Trigger变量 +local defs = { + duration = 40, + group_id = 133317073, + collectable_sum = 8 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 73001, gadget_id = 70211101, pos = { x = 468.447, y = 311.538, z = 5712.080 }, rot = { x = 0.000, y = 270.304, z = 0.000 }, level = 26, drop_tag = "解谜低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 30 }, + { config_id = 73002, gadget_id = 70350093, pos = { x = 447.425, y = 310.372, z = 5711.964 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, persistent = true, area_id = 30 }, + { config_id = 73003, gadget_id = 70360001, pos = { x = 447.425, y = 311.337, z = 5711.958 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, persistent = true, area_id = 30 }, + { config_id = 73004, gadget_id = 70290501, pos = { x = 452.245, y = 312.336, z = 5712.136 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 30 }, + { config_id = 73005, gadget_id = 70290501, pos = { x = 453.994, y = 312.336, z = 5712.136 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 30 }, + { config_id = 73006, gadget_id = 70290501, pos = { x = 455.525, y = 312.336, z = 5712.136 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 30 }, + { config_id = 73007, gadget_id = 70290501, pos = { x = 457.159, y = 312.336, z = 5712.136 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 30 }, + { config_id = 73008, gadget_id = 70290501, pos = { x = 458.659, y = 312.336, z = 5712.136 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 30 }, + { config_id = 73009, gadget_id = 70290501, pos = { x = 460.557, y = 312.336, z = 5712.136 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 30 }, + { config_id = 73010, gadget_id = 70290501, pos = { x = 462.448, y = 312.336, z = 5712.136 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 30 }, + { config_id = 73011, gadget_id = 70290501, pos = { x = 464.141, y = 312.336, z = 5712.136 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1073012, name = "CHALLENGE_SUCCESS_73012", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "666", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_73012", trigger_count = 0 }, + { config_id = 1073013, name = "CHALLENGE_FAIL_73013", event = EventType.EVENT_CHALLENGE_FAIL, source = "666", condition = "", action = "action_EVENT_CHALLENGE_FAIL_73013", trigger_count = 0 }, + { config_id = 1073014, name = "GADGET_STATE_CHANGE_73014", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_73014", action = "action_EVENT_GADGET_STATE_CHANGE_73014", trigger_count = 0 }, + { config_id = 1073015, name = "ANY_GADGET_DIE_73015", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "", action = "", trigger_count = 0, tag = "218" }, + { config_id = 1073016, name = "GADGET_CREATE_73016", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_73016", action = "action_EVENT_GADGET_CREATE_73016", trigger_count = 0 }, + { config_id = 1073017, name = "SELECT_OPTION_73017", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_73017", action = "action_EVENT_SELECT_OPTION_73017", trigger_count = 0 }, + -- 2.0rel加的保底,如果group在挑战中间被卸载了,需要在加载时加个保底置回初始状态 + { config_id = 1073018, name = "GROUP_LOAD_73018", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_73018", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 3, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 73002, 73003 }, + regions = { }, + triggers = { "CHALLENGE_SUCCESS_73012", "CHALLENGE_FAIL_73013", "GADGET_STATE_CHANGE_73014", "ANY_GADGET_DIE_73015", "GADGET_CREATE_73016", "SELECT_OPTION_73017", "GROUP_LOAD_73018" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 73004, 73005, 73006, 73007, 73008, 73009, 73010, 73011 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 73002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 创建指定gadget +function TLA_create_gadget(context, evt, config_id) + -- 创建id为config_id的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = config_id }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + return 0 +end + +-- 创建指定suite的内容并修改group进度 +function TLA_goto_groupsuite(context, evt, group_id, suite_id) + -- group调整group进度,只对非randSuite有效 + if 0 ~= ScriptLib.GoToGroupSuite(context, group_id, suite_id) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite") + return -1 + end + return 0 +end + +-- 杀死suite内所有内容 +function TLA_kill_groupsuite(context, evt, group_id, suite_id) + -- 杀死指定group内的gadget和monster,移除其它东西 + ScriptLib.KillExtraGroupSuite(context, group_id, suite_id) + return 0 +end + +-- 设置指定gadget的state +function TLA_set_gadget_state_by_configid(context, evt, config_id, state) + -- 将configid为 config_id 的物件更改为状态 state + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, config_id, state) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_73012(context, evt) + TLA_set_gadget_state_by_configid(context, evt, 73002, GadgetState.GearStop) + + TLA_kill_groupsuite(context, evt, 133317073, 2) + + TLA_goto_groupsuite(context, evt, 133317073, 3) + + TLA_create_gadget(context, evt, 73001) + + ScriptLib.AddQuestProgress(context, "7332202") + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_73013(context, evt) + -- 将configid为 73002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 73002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为73003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 73003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133317073, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_73014(context, evt) + if 73002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_73014(context, evt) + -- 247号挑战,duration内开启宝箱 + if 0 ~= ScriptLib.ActiveChallenge(context, 666, 271, defs.duration, 2, 218, defs.collectable_sum) then + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, defs.group_id, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 1, 1) then + return -1 + end + + return 0 + +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_73016(context, evt) + if 73003 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_73016(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133317073, 73003, {177}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_73017(context, evt) + -- 判断是gadgetid 73003 option_id 177 + if 73003 ~= evt.param1 then + return false + end + + if 177 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_73017(context, evt) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 73003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 将configid为 73002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 73002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 触发镜头注目,注目位置为坐标(1320,345,-744),持续时间为2秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=1320, y=345, z=-744} + local pos_follow = {x=0, y=0, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = false, duration = 2, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, + is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_73018(context, evt) + -- 将configid为 73002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 73002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为73003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 73003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133317073, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317074.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317074.lua new file mode 100644 index 00000000..06e15d08 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317074.lua @@ -0,0 +1,310 @@ +-- 基础信息 +local base_info = { + group_id = 133317074 +} + +-- Trigger变量 +local defs = { + duration = 40, + group_id = 133317074, + collectable_sum = 8 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 74001, gadget_id = 70211101, pos = { x = 516.210, y = 311.196, z = 5786.045 }, rot = { x = 0.000, y = 270.304, z = 0.000 }, level = 26, drop_tag = "解谜低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 30 }, + { config_id = 74002, gadget_id = 70350093, pos = { x = 495.188, y = 310.031, z = 5785.929 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, persistent = true, area_id = 30 }, + { config_id = 74003, gadget_id = 70360001, pos = { x = 495.188, y = 310.996, z = 5785.923 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, persistent = true, area_id = 30 }, + { config_id = 74004, gadget_id = 70290501, pos = { x = 500.008, y = 311.995, z = 5786.101 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 30 }, + { config_id = 74005, gadget_id = 70290501, pos = { x = 501.757, y = 311.995, z = 5786.101 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 30 }, + { config_id = 74006, gadget_id = 70290501, pos = { x = 503.288, y = 311.995, z = 5786.101 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 30 }, + { config_id = 74007, gadget_id = 70290501, pos = { x = 504.922, y = 311.995, z = 5786.101 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 30 }, + { config_id = 74008, gadget_id = 70290501, pos = { x = 506.422, y = 311.995, z = 5786.101 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 30 }, + { config_id = 74009, gadget_id = 70290501, pos = { x = 508.320, y = 311.995, z = 5786.101 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 30 }, + { config_id = 74010, gadget_id = 70290501, pos = { x = 510.211, y = 311.995, z = 5786.101 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 30 }, + { config_id = 74011, gadget_id = 70290501, pos = { x = 511.904, y = 311.995, z = 5786.101 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1074012, name = "CHALLENGE_SUCCESS_74012", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "666", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_74012", trigger_count = 0 }, + { config_id = 1074013, name = "CHALLENGE_FAIL_74013", event = EventType.EVENT_CHALLENGE_FAIL, source = "666", condition = "", action = "action_EVENT_CHALLENGE_FAIL_74013", trigger_count = 0 }, + { config_id = 1074014, name = "GADGET_STATE_CHANGE_74014", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_74014", action = "action_EVENT_GADGET_STATE_CHANGE_74014", trigger_count = 0 }, + { config_id = 1074015, name = "ANY_GADGET_DIE_74015", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "", action = "", trigger_count = 0, tag = "218" }, + { config_id = 1074016, name = "GADGET_CREATE_74016", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_74016", action = "action_EVENT_GADGET_CREATE_74016", trigger_count = 0 }, + { config_id = 1074017, name = "SELECT_OPTION_74017", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_74017", action = "action_EVENT_SELECT_OPTION_74017", trigger_count = 0 }, + -- 2.0rel加的保底,如果group在挑战中间被卸载了,需要在加载时加个保底置回初始状态 + { config_id = 1074018, name = "GROUP_LOAD_74018", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_74018", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 3, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 74002, 74003 }, + regions = { }, + triggers = { "CHALLENGE_SUCCESS_74012", "CHALLENGE_FAIL_74013", "GADGET_STATE_CHANGE_74014", "ANY_GADGET_DIE_74015", "GADGET_CREATE_74016", "SELECT_OPTION_74017", "GROUP_LOAD_74018" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 74004, 74005, 74006, 74007, 74008, 74009, 74010, 74011 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 74002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 创建指定gadget +function TLA_create_gadget(context, evt, config_id) + -- 创建id为config_id的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = config_id }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + return 0 +end + +-- 创建指定suite的内容并修改group进度 +function TLA_goto_groupsuite(context, evt, group_id, suite_id) + -- group调整group进度,只对非randSuite有效 + if 0 ~= ScriptLib.GoToGroupSuite(context, group_id, suite_id) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite") + return -1 + end + return 0 +end + +-- 杀死suite内所有内容 +function TLA_kill_groupsuite(context, evt, group_id, suite_id) + -- 杀死指定group内的gadget和monster,移除其它东西 + ScriptLib.KillExtraGroupSuite(context, group_id, suite_id) + return 0 +end + +-- 设置指定gadget的state +function TLA_set_gadget_state_by_configid(context, evt, config_id, state) + -- 将configid为 config_id 的物件更改为状态 state + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, config_id, state) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_74012(context, evt) + TLA_set_gadget_state_by_configid(context, evt, 74002, GadgetState.GearStop) + + TLA_kill_groupsuite(context, evt, 133317074, 2) + + TLA_goto_groupsuite(context, evt, 133317074, 3) + + TLA_create_gadget(context, evt, 74001) + + ScriptLib.AddQuestProgress(context, "7332202") + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_74013(context, evt) + -- 将configid为 74002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 74002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为74003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 74003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133317074, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_74014(context, evt) + if 74002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_74014(context, evt) + -- 247号挑战,duration内开启宝箱 + if 0 ~= ScriptLib.ActiveChallenge(context, 666, 271, defs.duration, 2, 218, defs.collectable_sum) then + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, defs.group_id, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 1, 1) then + return -1 + end + + return 0 + +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_74016(context, evt) + if 74003 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_74016(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133317074, 74003, {177}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_74017(context, evt) + -- 判断是gadgetid 74003 option_id 177 + if 74003 ~= evt.param1 then + return false + end + + if 177 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_74017(context, evt) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 74003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 将configid为 74002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 74002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 触发镜头注目,注目位置为坐标(1320,345,-744),持续时间为2秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=1320, y=345, z=-744} + local pos_follow = {x=0, y=0, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = false, duration = 2, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, + is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_74018(context, evt) + -- 将configid为 74002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 74002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为74003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 74003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133317074, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317075.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317075.lua new file mode 100644 index 00000000..76032f87 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317075.lua @@ -0,0 +1,310 @@ +-- 基础信息 +local base_info = { + group_id = 133317075 +} + +-- Trigger变量 +local defs = { + duration = 40, + group_id = 133317075, + collectable_sum = 8 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 75001, gadget_id = 70211101, pos = { x = 599.814, y = 311.032, z = 5832.719 }, rot = { x = 0.000, y = 270.304, z = 0.000 }, level = 26, drop_tag = "解谜低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 30 }, + { config_id = 75002, gadget_id = 70350093, pos = { x = 578.792, y = 309.866, z = 5832.603 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, persistent = true, area_id = 30 }, + { config_id = 75003, gadget_id = 70360001, pos = { x = 578.792, y = 310.831, z = 5832.597 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, persistent = true, area_id = 30 }, + { config_id = 75004, gadget_id = 70290501, pos = { x = 583.612, y = 311.830, z = 5832.774 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 30 }, + { config_id = 75005, gadget_id = 70290501, pos = { x = 585.361, y = 311.830, z = 5832.774 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 30 }, + { config_id = 75006, gadget_id = 70290501, pos = { x = 586.892, y = 311.830, z = 5832.774 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 30 }, + { config_id = 75007, gadget_id = 70290501, pos = { x = 588.526, y = 311.830, z = 5832.774 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 30 }, + { config_id = 75008, gadget_id = 70290501, pos = { x = 590.026, y = 311.830, z = 5832.774 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 30 }, + { config_id = 75009, gadget_id = 70290501, pos = { x = 591.924, y = 311.830, z = 5832.774 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 30 }, + { config_id = 75010, gadget_id = 70290501, pos = { x = 593.815, y = 311.830, z = 5832.774 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 30 }, + { config_id = 75011, gadget_id = 70290501, pos = { x = 595.508, y = 311.830, z = 5832.774 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 30, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1075012, name = "CHALLENGE_SUCCESS_75012", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "666", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_75012", trigger_count = 0 }, + { config_id = 1075013, name = "CHALLENGE_FAIL_75013", event = EventType.EVENT_CHALLENGE_FAIL, source = "666", condition = "", action = "action_EVENT_CHALLENGE_FAIL_75013", trigger_count = 0 }, + { config_id = 1075014, name = "GADGET_STATE_CHANGE_75014", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_75014", action = "action_EVENT_GADGET_STATE_CHANGE_75014", trigger_count = 0 }, + { config_id = 1075015, name = "ANY_GADGET_DIE_75015", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "", action = "", trigger_count = 0, tag = "218" }, + { config_id = 1075016, name = "GADGET_CREATE_75016", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_75016", action = "action_EVENT_GADGET_CREATE_75016", trigger_count = 0 }, + { config_id = 1075017, name = "SELECT_OPTION_75017", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_75017", action = "action_EVENT_SELECT_OPTION_75017", trigger_count = 0 }, + -- 2.0rel加的保底,如果group在挑战中间被卸载了,需要在加载时加个保底置回初始状态 + { config_id = 1075018, name = "GROUP_LOAD_75018", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_75018", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 3, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 75002, 75003 }, + regions = { }, + triggers = { "CHALLENGE_SUCCESS_75012", "CHALLENGE_FAIL_75013", "GADGET_STATE_CHANGE_75014", "ANY_GADGET_DIE_75015", "GADGET_CREATE_75016", "SELECT_OPTION_75017", "GROUP_LOAD_75018" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 75004, 75005, 75006, 75007, 75008, 75009, 75010, 75011 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 75002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 创建指定gadget +function TLA_create_gadget(context, evt, config_id) + -- 创建id为config_id的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = config_id }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + return 0 +end + +-- 创建指定suite的内容并修改group进度 +function TLA_goto_groupsuite(context, evt, group_id, suite_id) + -- group调整group进度,只对非randSuite有效 + if 0 ~= ScriptLib.GoToGroupSuite(context, group_id, suite_id) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite") + return -1 + end + return 0 +end + +-- 杀死suite内所有内容 +function TLA_kill_groupsuite(context, evt, group_id, suite_id) + -- 杀死指定group内的gadget和monster,移除其它东西 + ScriptLib.KillExtraGroupSuite(context, group_id, suite_id) + return 0 +end + +-- 设置指定gadget的state +function TLA_set_gadget_state_by_configid(context, evt, config_id, state) + -- 将configid为 config_id 的物件更改为状态 state + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, config_id, state) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_75012(context, evt) + TLA_set_gadget_state_by_configid(context, evt, 75002, GadgetState.GearStop) + + TLA_kill_groupsuite(context, evt, 133317075, 2) + + TLA_goto_groupsuite(context, evt, 133317075, 3) + + TLA_create_gadget(context, evt, 75001) + + ScriptLib.AddQuestProgress(context, "7332202") + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_75013(context, evt) + -- 将configid为 75002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 75002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为75003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 75003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133317075, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_75014(context, evt) + if 75002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_75014(context, evt) + -- 247号挑战,duration内开启宝箱 + if 0 ~= ScriptLib.ActiveChallenge(context, 666, 271, defs.duration, 2, 218, defs.collectable_sum) then + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, defs.group_id, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 1, 1) then + return -1 + end + + return 0 + +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_75016(context, evt) + if 75003 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_75016(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 133317075, 75003, {177}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_75017(context, evt) + -- 判断是gadgetid 75003 option_id 177 + if 75003 ~= evt.param1 then + return false + end + + if 177 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_75017(context, evt) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 75003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 将configid为 75002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 75002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 触发镜头注目,注目位置为坐标(1320,345,-744),持续时间为2秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=1320, y=345, z=-744} + local pos_follow = {x=0, y=0, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = false, duration = 2, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, + is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_GROUP_LOAD_75018(context, evt) + -- 将configid为 75002 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 75002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为75003的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 75003 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 133317075, 2) + + -- 运营数据埋点,匹配LD定义的规则使用 + if 0 ~= ScriptLib.MarkPlayerAction(context, 3002, 4, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133317076.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133317076.lua new file mode 100644 index 00000000..59373ffc --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133317076.lua @@ -0,0 +1,93 @@ +-- 基础信息 +local base_info = { + group_id = 133317076 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 76001, gadget_id = 70330401, pos = { x = 827.615, y = 194.023, z = 5590.960 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1076002, name = "GADGET_STATE_CHANGE_76002", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_76002", action = "action_EVENT_GADGET_STATE_CHANGE_76002", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 76001 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_76002" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_76002(context, evt) + if 76001 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_76002(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "7325302") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133318001.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133318001.lua new file mode 100644 index 00000000..729407b1 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133318001.lua @@ -0,0 +1,73 @@ +-- 基础信息 +local base_info = { + group_id = 133318001 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 1001, gadget_id = 70330458, pos = { x = 1101.265, y = 102.028, z = 6496.766 }, rot = { x = 0.000, y = 64.000, z = 0.000 }, level = 32, area_id = 30 }, + { config_id = 1002, gadget_id = 70350451, pos = { x = 1104.708, y = 106.245, z = 6498.506 }, rot = { x = 347.000, y = 64.000, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 1001, 1002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133318002.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133318002.lua new file mode 100644 index 00000000..5c728035 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133318002.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133318002 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 2001, gadget_id = 70360045, pos = { x = 452.743, y = 269.832, z = 6295.187 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 2001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133318003.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133318003.lua new file mode 100644 index 00000000..a8cddb41 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133318003.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133318003 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 3001, gadget_id = 70360045, pos = { x = 315.004, y = 333.442, z = 6434.839 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 3001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133318004.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133318004.lua new file mode 100644 index 00000000..5e7a7365 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133318004.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133318004 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 4002, monster_id = 21010101, pos = { x = 389.784, y = 231.076, z = 6790.648 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "丘丘人", area_id = 30 }, + { config_id = 4003, monster_id = 21010101, pos = { x = 386.994, y = 230.011, z = 6792.470 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "丘丘人", area_id = 30 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 4001, gadget_id = 70211001, pos = { x = 390.234, y = 230.191, z = 6793.917 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "战斗低级须弥", isOneoff = true, persistent = true, explore = { name = "chest", exp = 10 }, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 4002, 4003 }, + gadgets = { 4001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133318005.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133318005.lua new file mode 100644 index 00000000..47ec6d23 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133318005.lua @@ -0,0 +1,93 @@ +-- 基础信息 +local base_info = { + group_id = 133318005 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 5001, gadget_id = 70310001, pos = { x = 944.327, y = 200.000, z = 6198.922 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1005002, name = "GADGET_STATE_CHANGE_5002", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_5002", action = "action_EVENT_GADGET_STATE_CHANGE_5002", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 5001 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_5002" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_5002(context, evt) + if 5001 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_5002(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "7329402") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133318007.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133318007.lua new file mode 100644 index 00000000..55b47ddc --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133318007.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133318007 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 7003, gadget_id = 70220103, pos = { x = 1083.344, y = 205.106, z = 6395.495 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 7003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133318008.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133318008.lua new file mode 100644 index 00000000..19421cb6 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133318008.lua @@ -0,0 +1,106 @@ +-- 基础信息 +local base_info = { + group_id = 133318008 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 8001, gadget_id = 70300203, pos = { x = 1028.280, y = 205.698, z = 6350.729 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, isOneoff = true, persistent = true, area_id = 30 }, + { config_id = 8002, gadget_id = 70360001, pos = { x = 1028.280, y = 205.698, z = 6350.729 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, worktop_config = { init_options = { 4006 } }, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1008003, name = "SELECT_OPTION_8003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_8003", action = "action_EVENT_SELECT_OPTION_8003", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 8001, 8002 }, + regions = { }, + triggers = { "SELECT_OPTION_8003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_8003(context, evt) + -- 判断是gadgetid 8002 option_id 4006 + if 8002 ~= evt.param1 then + return false + end + + if 4006 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_8003(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "7328909") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + -- 卸载指定gadget + if 0 ~= ScriptLib.RemoveEntityByConfigId(context, 133318008, EntityType.GADGET, 8001 ) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : remove_gadget_by_configid") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133318009.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133318009.lua new file mode 100644 index 00000000..7a9bcdac --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133318009.lua @@ -0,0 +1,96 @@ +-- 基础信息 +local base_info = { + group_id = 133318009 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 9001, monster_id = 21010101, pos = { x = 927.444, y = 205.101, z = 6167.439 }, rot = { x = 0.000, y = 69.203, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 30 }, + { config_id = 9002, monster_id = 21010101, pos = { x = 923.427, y = 204.587, z = 6168.160 }, rot = { x = 0.000, y = 69.203, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 30 }, + { config_id = 9003, monster_id = 21010101, pos = { x = 925.337, y = 204.822, z = 6167.023 }, rot = { x = 0.000, y = 69.203, z = 0.000 }, level = 1, drop_id = 1000100, area_id = 30 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1009004, name = "ANY_MONSTER_DIE_9004", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_9004", action = "action_EVENT_ANY_MONSTER_DIE_9004", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 9001, 9002, 9003 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_9004" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_9004(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_9004(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "7329503") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133318010.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133318010.lua new file mode 100644 index 00000000..c0ab1357 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133318010.lua @@ -0,0 +1,72 @@ +-- 基础信息 +local base_info = { + group_id = 133318010 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 10001, gadget_id = 70350261, pos = { x = 877.572, y = 186.000, z = 6020.230 }, rot = { x = 0.000, y = 85.276, z = 0.000 }, level = 1, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 10001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133318011.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133318011.lua new file mode 100644 index 00000000..e10bd048 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133318011.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 133318011 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 11001, monster_id = 21010101, pos = { x = 896.369, y = 186.000, z = 6032.660 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "丘丘人", area_id = 30 }, + { config_id = 11002, monster_id = 21010101, pos = { x = 896.597, y = 186.000, z = 6036.484 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "丘丘人", area_id = 30 }, + { config_id = 11003, monster_id = 21010101, pos = { x = 899.312, y = 186.000, z = 6030.214 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, drop_tag = "丘丘人", area_id = 30 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 11001, 11002, 11003 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133318012.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133318012.lua new file mode 100644 index 00000000..89ec7a58 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133318012.lua @@ -0,0 +1,93 @@ +-- 基础信息 +local base_info = { + group_id = 133318012 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 12001, gadget_id = 70310001, pos = { x = 745.172, y = 309.733, z = 5603.929 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1012002, name = "GADGET_STATE_CHANGE_12002", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_12002", action = "action_EVENT_GADGET_STATE_CHANGE_12002", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 12001 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_12002" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_12002(context, evt) + if 12001 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_12002(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "7328924") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_group133318013.lua b/gdconf/game_data_config/lua/scene/3/scene3_group133318013.lua new file mode 100644 index 00000000..92d69f3d --- /dev/null +++ b/gdconf/game_data_config/lua/scene/3/scene3_group133318013.lua @@ -0,0 +1,93 @@ +-- 基础信息 +local base_info = { + group_id = 133318013 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 13001, gadget_id = 70310001, pos = { x = 735.631, y = 310.434, z = 5587.543 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 30 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1013002, name = "GADGET_STATE_CHANGE_13002", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_13002", action = "action_EVENT_GADGET_STATE_CHANGE_13002", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 13001 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_13002" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_13002(context, evt) + if 13001 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_13002(context, evt) + -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 + if 0 ~= ScriptLib.AddQuestProgress(context, "7328928") then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/3/scene3_open_area.json b/gdconf/game_data_config/lua/scene/3/scene3_open_area.json index 16aedc5b..a05b7105 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_open_area.json +++ b/gdconf/game_data_config/lua/scene/3/scene3_open_area.json @@ -1,670 +1,994 @@ [ { - "x": 1645.8, - "y": -2784.5 + "x": 1732.84009, + "y": 972.3367 }, { - "x": 1761.2, - "y": -2736.2 + "x": 1761.3866, + "y": 980.880066 }, { - "x": 1825.0, - "y": -2620.8 + "x": 1793.7583, + "y": 957.4023 }, { - "x": 1900.9, - "y": -2578.4 + "x": 1827.86914, + "y": 949.271851 }, { - "x": 2232.6, - "y": -2538.6 + "x": 1856.01758, + "y": 932.2118 }, { - "x": 2497.9, - "y": -2440.4 + "x": 1884.78589, + "y": 907.821 }, { - "x": 2768.8, - "y": -2468.8 + "x": 1907.372, + "y": 915.065247 }, { - "x": 2950.1, - "y": -2242.3 + "x": 1932.50684, + "y": 907.038757 }, { - "x": 2956.41553, - "y": -2028.72888 + "x": 1991.24036, + "y": 880.7682 }, { - "x": 3075.44971, - "y": -1685.6864 + "x": 2046.83752, + "y": 884.2045 }, { - "x": 2938.8, - "y": -1039.7 + "x": 2091.59766, + "y": 868.091064 }, { - "x": 2853.2, - "y": -856.7 + "x": 2109.10474, + "y": 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"tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": true + }, "77": { "$type": "SceneTransPoint", "alias": "", diff --git a/gdconf/game_data_config/lua/scene/3/scene3_point_array.json b/gdconf/game_data_config/lua/scene/3/scene3_point_array.json index a6b786ea..8e2b0a64 100644 --- a/gdconf/game_data_config/lua/scene/3/scene3_point_array.json +++ b/gdconf/game_data_config/lua/scene/3/scene3_point_array.json @@ -186,7 +186,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 300200002, @@ -467,7 +470,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 300200003, @@ -564,7 +570,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 300200004, @@ -753,7 +762,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 300200005, @@ -850,7 +862,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 300200006, @@ -947,7 +962,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 300200007, @@ -998,7 +1016,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 300300001, @@ -1049,7 +1070,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 300300002, @@ -1238,7 +1262,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 300300003, @@ -1289,7 +1316,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 300300004, @@ -1386,7 +1416,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 300300005, @@ -1575,7 +1608,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 300300006, @@ -1672,7 +1708,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 300300007, @@ -1976,7 +2015,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 300300008, @@ -2073,7 +2115,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 300300009, @@ -2400,7 +2445,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 300300010, @@ -2865,7 +2913,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 300300011, @@ -2962,7 +3013,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 300300012, @@ -3059,7 +3113,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 300300013, @@ -3133,7 +3190,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 300300014, @@ -3230,7 +3290,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 300300015, @@ -3327,7 +3390,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 300300016, @@ -3378,7 +3444,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 300300017, @@ -3475,7 +3544,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 300300018, @@ -3572,7 +3644,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 300300019, @@ -3692,7 +3767,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 300300020, @@ -3858,7 +3936,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 300300021, @@ -4047,7 +4128,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 300300022, @@ -4098,7 +4182,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 300400001, @@ -4287,7 +4374,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 300400002, @@ -4637,7 +4727,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 300400003, @@ -4941,7 +5034,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 300400004, @@ -5291,7 +5387,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 300400005, @@ -5434,7 +5533,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 300400006, @@ -5531,7 +5633,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 300400007, @@ -5628,7 +5733,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 300400008, @@ -5771,7 +5879,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 300400009, @@ -5868,7 +5979,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 300400010, @@ -6080,7 +6194,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 300400011, @@ -6292,7 +6409,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 310600001, @@ -6458,7 +6578,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 310600002, @@ -6624,7 +6747,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 310600003, @@ -6836,7 +6962,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 310600004, @@ -6956,7 +7085,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 310600005, @@ -7076,7 +7208,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321000014, @@ -7403,7 +7538,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321000015, @@ -7638,7 +7776,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321000016, @@ -7873,7 +8014,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321000018, @@ -7924,7 +8068,10 @@ "rotSpeed": 180.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321000019, @@ -8159,7 +8306,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321000020, @@ -8394,7 +8544,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321000022, @@ -8468,7 +8621,10 @@ "rotSpeed": 270.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321000023, @@ -8703,7 +8859,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321000026, @@ -8754,7 +8913,10 @@ "rotSpeed": 180.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321000027, @@ -8989,7 +9151,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321000030, @@ -9040,7 +9205,10 @@ "rotSpeed": 180.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321000031, @@ -9275,7 +9443,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321000034, @@ -9326,7 +9497,10 @@ "rotSpeed": 180.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321000035, @@ -9699,7 +9873,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321000036, @@ -9934,7 +10111,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321000039, @@ -9985,7 +10165,10 @@ "rotSpeed": 180.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321000040, @@ -10312,7 +10495,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321000041, @@ -10547,7 +10733,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321000042, @@ -10782,7 +10971,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321000043, @@ -11017,7 +11209,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321000044, @@ -11091,7 +11286,10 @@ "rotSpeed": 270.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321000045, @@ -11418,7 +11616,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321000046, @@ -11745,7 +11946,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321000047, @@ -12187,7 +12391,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321000048, @@ -12514,7 +12721,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321000049, @@ -12956,7 +13166,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321000050, @@ -13398,7 +13611,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321000051, @@ -13633,7 +13849,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321000054, @@ -13684,7 +13903,10 @@ "rotSpeed": 180.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321000055, @@ -14011,7 +14233,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321000056, @@ -14246,7 +14471,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321000057, @@ -14481,7 +14709,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321000058, @@ -14716,7 +14947,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321000059, @@ -14790,7 +15024,10 @@ "rotSpeed": 270.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321000060, @@ -15025,7 +15262,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321000063, @@ -15076,7 +15316,10 @@ "rotSpeed": 180.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321000064, @@ -15219,7 +15462,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321000065, @@ -15362,7 +15608,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321000066, @@ -15689,7 +15938,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321000067, @@ -16016,7 +16268,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321000068, @@ -16343,7 +16598,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321000069, @@ -16578,7 +16836,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321000070, @@ -16813,7 +17074,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321000071, @@ -17048,7 +17312,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321000072, @@ -17099,7 +17366,10 @@ "rotSpeed": 180.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321000073, @@ -17334,7 +17604,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + 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"arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321200017, @@ -20473,7 +20791,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321200019, @@ -20593,7 +20914,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321200020, @@ -20805,7 +21129,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321200022, @@ -21132,7 +21459,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321200028, @@ -21160,7 +21490,10 @@ "rotSpeed": 90.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321200029, @@ -21487,7 +21820,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321200030, @@ -21653,7 +21989,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321200033, @@ -21888,7 +22227,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321200036, @@ -21916,7 +22258,10 @@ "rotSpeed": 90.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321200042, @@ -22427,7 +22772,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321200043, @@ -22708,7 +23056,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321200044, @@ -23081,7 +23432,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321200046, @@ -23477,7 +23831,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321200047, @@ -23804,7 +24161,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321200048, @@ -23993,7 +24353,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321200049, @@ -24320,7 +24683,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321200050, @@ -24578,7 +24944,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321200051, @@ -25043,7 +25412,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321200052, @@ -25370,7 +25742,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321200053, @@ -25697,7 +26072,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321300001, @@ -25748,7 +26126,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321300002, @@ -25799,7 +26180,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321300003, @@ -25850,7 +26234,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321300005, @@ -26177,7 +26564,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + 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+ "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321300012, @@ -27425,7 +27830,10 @@ "rotSpeed": 90.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321300013, @@ -27752,7 +28160,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321300014, @@ -28079,7 +28490,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321300015, @@ -28406,7 +28820,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321300016, @@ -28733,7 +29150,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321300026, @@ -29060,7 +29480,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321300027, @@ -29387,7 +29810,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321300028, @@ -29714,7 +30140,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321300029, @@ -30041,7 +30470,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321300030, @@ -30368,7 +30800,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321300031, @@ -30695,7 +31130,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321300032, @@ -31022,7 +31460,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321300033, @@ -31349,7 +31790,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321300034, @@ -31676,7 +32120,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321300035, @@ -32072,7 +32519,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321300036, @@ -32215,7 +32665,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321300038, @@ -33025,7 +33478,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321300039, @@ -33835,7 +34291,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321300040, @@ -34070,7 +34529,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321300043, @@ -34098,7 +34560,10 @@ "rotSpeed": 90.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321300047, @@ -34425,7 +34890,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321300048, @@ -34775,7 +35243,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321600001, @@ -35010,7 +35481,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321600002, @@ -35245,7 +35719,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321600004, @@ -35296,7 +35773,10 @@ "rotSpeed": 180.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321600005, @@ -35531,7 +36011,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321600008, @@ -35582,7 +36065,10 @@ "rotSpeed": 180.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321600009, @@ -35817,7 +36303,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321600012, @@ -35868,7 +36357,10 @@ "rotSpeed": 180.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321700001, @@ -36425,7 +36917,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321700002, @@ -36867,7 +37362,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321700003, @@ -37125,7 +37623,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321700004, @@ -37360,7 +37861,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321700005, @@ -37595,7 +38099,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321700006, @@ -37830,7 +38337,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321700007, @@ -37904,7 +38414,10 @@ "rotSpeed": 180.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321700008, @@ -38070,7 +38583,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321700009, @@ -38397,7 +38913,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321700010, @@ -38632,7 +39151,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321700011, @@ -38867,7 +39389,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321700012, @@ -39102,7 +39627,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321700013, @@ -39153,7 +39681,10 @@ "rotSpeed": 180.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321700014, @@ -39480,7 +40011,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321700015, @@ -39715,7 +40249,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321700016, @@ -39950,7 +40487,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321700017, @@ -40185,7 +40725,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321700018, @@ -40259,7 +40802,10 @@ "rotSpeed": 270.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321700019, @@ -40494,7 +41040,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321700020, @@ -40729,11 +41278,17 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321700021, - "platformPointList": [] + "platformPointList": [], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321700022, @@ -40784,7 +41339,10 @@ "rotSpeed": 180.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321700023, @@ -41019,7 +41577,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321700024, @@ -41254,7 +41815,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 321700025, @@ 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}, { "pointArrayId": 322000030, @@ -50677,7 +51358,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 322000031, @@ -50843,7 +51527,10 @@ "rotSpeed": -45.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 322000032, @@ -51170,7 +51857,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 322000033, @@ -51497,7 +52187,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 322000034, @@ -51824,7 +52517,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + 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"arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 322200016, @@ -55768,7 +56509,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 322200017, @@ -56095,7 +56839,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 322200018, @@ -56330,7 +57077,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 322200019, @@ -56565,7 +57315,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 322200020, @@ -56800,7 +57553,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 322200021, @@ -56874,7 +57630,10 @@ "rotSpeed": 270.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 322200022, @@ -57109,7 +57868,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 322200023, @@ -57344,7 +58106,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 322200024, @@ -57579,7 +58344,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 322200025, @@ -57653,7 +58421,10 @@ "rotSpeed": 270.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 322200026, @@ -57773,15 +58544,24 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 322200027, - "platformPointList": [] + "platformPointList": [], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 322200028, - "platformPointList": [] + "platformPointList": [], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 322200029, @@ -57832,7 +58612,10 @@ "rotSpeed": 180.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 322200030, @@ -58136,7 +58919,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 322200031, @@ -58371,7 +59157,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 322200032, @@ -58606,7 +59395,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 322200033, @@ -58841,7 +59633,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 322200034, @@ -58892,7 +59687,10 @@ "rotSpeed": 180.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 322200035, @@ -59219,7 +60017,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 322200036, @@ -59454,7 +60255,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 322200037, @@ -59689,7 +60493,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 322200038, @@ -59924,7 +60731,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 322200039, @@ -59975,7 +60785,10 @@ "rotSpeed": 180.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 322300007, @@ -60302,7 +61115,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 322300008, @@ -60721,7 +61537,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 322300009, @@ -61094,7 +61913,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 322300013, @@ -61237,7 +62059,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 322300014, @@ -61311,7 +62136,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + 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b/gdconf/game_data_config/lua/scene/33745/scene33745.lua @@ -0,0 +1,24 @@ +-- 地图配置 +scene_config = { + begin_pos = { x = -973.0, z = -1515.1 }, + size = { x = 1891.5, z = 3046.6 }, + born_pos = { x = -0.003, y = -0.102, z = 15.968 }, + born_rot = { x = 0.000, y = 180.000, z = 0.000 }, + die_y = -20, + city_id = 1, + vision_anchor = { x = -1000.0, z = -2000.0 } +} + +-- 所有的区块 +blocks = { 33745 } + +-- 所有的区块范围坐标 +block_rects = { + { min = { x = -973.0, z = -1515.1 }, max = { x = 918.4, z = 1531.5 } } +} + +-- Dummy Points +dummy_points = { } + +-- Routes +routes_config = { } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/33745/scene33745_block33745.lua b/gdconf/game_data_config/lua/scene/33745/scene33745_block33745.lua new file mode 100644 index 00000000..a3fcb387 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/33745/scene33745_block33745.lua @@ -0,0 +1,8 @@ +-- 所有的group +groups = { + { id = 233745001, refresh_id = 1, pos = { x = 1.139, y = 0.053, z = 8.184 }, forbid_monster_die_types = { "CHANGE_HP_SUB_DRAWN", "CHANGE_HP_SUB_ABYSS" } }, + { id = 233745002, refresh_id = 1, pos = { x = -0.138, y = 0.053, z = -9.767 }, forbid_monster_die_types = { "CHANGE_HP_SUB_DRAWN", "CHANGE_HP_SUB_ABYSS" } }, + { id = 233745003, pos = { x = 5.393, y = 0.053, z = 0.988 }, forbid_monster_die_types = { "CHANGE_HP_SUB_DRAWN", "CHANGE_HP_SUB_ABYSS" } }, + { id = 233745004, refresh_id = 1, pos = { x = 5.393, y = 0.053, z = 0.988 }, forbid_monster_die_types = { "CHANGE_HP_SUB_DRAWN", "CHANGE_HP_SUB_ABYSS" } }, + { id = 233745009, refresh_id = 1, pos = { x = 8.253, y = -0.027, z = 4.145 }, forbid_monster_die_types = { "CHANGE_HP_SUB_DRAWN", "CHANGE_HP_SUB_ABYSS" } } +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/33745/scene33745_group233745001.lua b/gdconf/game_data_config/lua/scene/33745/scene33745_group233745001.lua new file mode 100644 index 00000000..b8dda215 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/33745/scene33745_group233745001.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 233745001 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 1001, gadget_id = 70900205, pos = { x = 0.080, y = -1.576, z = 24.150 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart }, + { config_id = 1002, gadget_id = 70900205, pos = { x = 0.040, y = -1.576, z = -23.740 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { + { config_id = 1, name = "stage", value = 0, no_refresh = false }, + { config_id = 2, name = "TPL_TIME", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 1001, 1002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/33745/scene33745_group233745002.lua b/gdconf/game_data_config/lua/scene/33745/scene33745_group233745002.lua new file mode 100644 index 00000000..101575c3 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/33745/scene33745_group233745002.lua @@ -0,0 +1,211 @@ +-- 基础信息 +local base_info = { + group_id = 233745002 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 2001, gadget_id = 70350023, pos = { x = 0.000, y = -0.113, z = -0.048 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1002004, name = "GADGET_CREATE_2004", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_2004", action = "action_EVENT_GADGET_CREATE_2004" }, + { config_id = 1002005, name = "SELECT_OPTION_2005", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_2005", action = "action_EVENT_SELECT_OPTION_2005", trigger_count = 0 }, + { config_id = 1002006, name = "SELECT_OPTION_2006", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_2006", action = "action_EVENT_SELECT_OPTION_2006", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 2001 }, + regions = { }, + triggers = { "GADGET_CREATE_2004", "SELECT_OPTION_2005", "SELECT_OPTION_2006" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_2004(context, evt) + if 2001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_2004(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 233745002, 2001, {175}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_2005(context, evt) + -- 判断是gadgetid 2001 option_id 175 + if 2001 ~= evt.param1 then + return false + end + + if 175 ~= evt.param2 then + return false + end + + + -- 判断变量"stage"为0 + if ScriptLib.GetGroupVariableValueByGroup(context, "stage", 233745001) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_2005(context, evt) + -- 爬塔是否允许使用技能( is_allow_use_skill=0或1,表示不允许或允许使用主动技能) + if 0 ~= ScriptLib.SetIsAllowUseSkill(context, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : tower_allow_use_skill") + return -1 + end + + -- 删除指定group: 233745002 ;指定config:2001;物件身上指定option:175; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 233745002, 2001, 175) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 233745003, 2) + + -- 改变指定group组233745002中, configid为2001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 233745002, 2001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 改变指定group组233745009中, configid为9001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 233745009, 9001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 改变指定group组233745009中, configid为9002的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 233745009, 9002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_2006(context, evt) + -- 判断是gadgetid 2001 option_id 176 + if 2001 ~= evt.param1 then + return false + end + + if 176 ~= evt.param2 then + return false + end + + + -- 判断变量"stage"为1 + if ScriptLib.GetGroupVariableValueByGroup(context, "stage", 233745001) ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_2006(context, evt) + -- 爬塔是否允许使用技能( is_allow_use_skill=0或1,表示不允许或允许使用主动技能) + if 0 ~= ScriptLib.SetIsAllowUseSkill(context, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : tower_allow_use_skill") + return -1 + end + + -- 添加suite5的新内容 + ScriptLib.AddExtraGroupSuite(context, 233745003, 5) + + -- 删除指定group: 233745002 ;指定config:2001;物件身上指定option:176; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 233745002, 2001, 176) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 改变指定group组233745002中, configid为2001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 233745002, 2001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 改变指定group组233745009中, configid为9001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 233745009, 9001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 改变指定group组233745009中, configid为9002的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 233745009, 9002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/33745/scene33745_group233745003.lua b/gdconf/game_data_config/lua/scene/33745/scene33745_group233745003.lua new file mode 100644 index 00000000..5480fd67 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/33745/scene33745_group233745003.lua @@ -0,0 +1,485 @@ +-- 基础信息 +local base_info = { + group_id = 233745003 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 3001, monster_id = 24040201, pos = { x = 0.012, y = -0.102, z = -10.058 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, affix = { 5222, 1031 }, pose_id = 1 }, + { config_id = 3002, monster_id = 20060401, pos = { x = 7.001, y = -0.102, z = 1.978 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1, disableWander = true, affix = { 1031 }, pose_id = 101 }, + { config_id = 3003, monster_id = 24040301, pos = { x = -9.937, y = -0.102, z = 0.000 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1, disableWander = true, affix = { 5222 }, isElite = true, pose_id = 1 }, + { config_id = 3004, monster_id = 20010801, pos = { x = 7.001, y = -0.102, z = 1.978 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 3005, monster_id = 20060401, pos = { x = 7.074, y = -0.102, z = -1.974 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1, disableWander = true, affix = { 1031 }, pose_id = 101 }, + { config_id = 3010, monster_id = 24040301, pos = { x = 10.004, y = -0.102, z = -0.064 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1, disableWander = true, affix = { 5222 }, isElite = true, pose_id = 1 }, + { config_id = 3011, monster_id = 20060601, pos = { x = -6.998, y = -0.102, z = -2.047 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + { config_id = 3012, monster_id = 20060601, pos = { x = -7.016, y = -0.102, z = 2.000 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + { config_id = 3013, monster_id = 20060101, pos = { x = -10.011, y = -0.102, z = 0.008 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + { config_id = 3018, monster_id = 20011001, pos = { x = 7.074, y = -0.102, z = -1.974 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 3019, monster_id = 20011201, pos = { x = 2.041, y = -0.102, z = -6.994 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 3020, monster_id = 20011001, pos = { x = -2.025, y = -0.102, z = -6.978 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 3021, monster_id = 24040101, pos = { x = 0.012, y = -0.102, z = 9.960 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true, affix = { 1031, 5222 }, isElite = true, pose_id = 1 }, + { config_id = 3022, monster_id = 20011201, pos = { x = -6.998, y = -0.102, z = -2.047 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 3023, monster_id = 20011001, pos = { x = -7.016, y = -0.102, z = 2.000 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 3027, monster_id = 20011201, pos = { x = 2.041, y = -0.102, z = 6.990 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 3028, monster_id = 20010904, pos = { x = -9.961, y = -0.102, z = -0.022 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1, disableWander = true, affix = { 1031 } }, + { config_id = 3029, monster_id = 20060101, pos = { x = 10.017, y = -0.102, z = 0.008 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1, disableWander = true, affix = { 1031 }, pose_id = 101 }, + { config_id = 3030, monster_id = 20011103, pos = { x = 10.048, y = -0.102, z = -0.022 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1, disableWander = true, affix = { 1031 } }, + { config_id = 3031, monster_id = 20010801, pos = { x = -2.025, y = -0.102, z = 7.006 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 3033, monster_id = 20010904, pos = { x = 4.628, y = -0.102, z = -6.886 }, rot = { x = 0.000, y = 353.599, z = 0.000 }, level = 1, disableWander = true, affix = { 1031 } }, + { config_id = 3034, monster_id = 20011103, pos = { x = -4.735, y = -0.102, z = 6.711 }, rot = { x = 0.000, y = 160.924, z = 0.000 }, level = 1, disableWander = true, affix = { 1031 } }, + { config_id = 3036, monster_id = 20011304, pos = { x = -4.846, y = -0.102, z = -6.653 }, rot = { x = 0.000, y = 12.430, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 3042, monster_id = 20011304, pos = { x = 4.179, y = -0.102, z = 6.726 }, rot = { x = 0.000, y = 192.605, z = 0.000 }, level = 1, disableWander = true } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 3006, gadget_id = 70900205, pos = { x = 6.220, y = -1.157, z = 3.111 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 3024, gadget_id = 70350450, pos = { x = 0.000, y = -0.093, z = 0.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1003007, name = "ANY_MONSTER_LIVE_3007", event = EventType.EVENT_ANY_MONSTER_LIVE, source = "", condition = "condition_EVENT_ANY_MONSTER_LIVE_3007", action = "action_EVENT_ANY_MONSTER_LIVE_3007" }, + { config_id = 1003008, name = "CHALLENGE_SUCCESS_3008", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "1", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_3008" }, + { config_id = 1003009, name = "CHALLENGE_FAIL_3009", event = EventType.EVENT_CHALLENGE_FAIL, source = "1", condition = "", action = "action_EVENT_CHALLENGE_FAIL_3009" }, + { config_id = 1003014, name = "ANY_MONSTER_DIE_3014", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_3014", action = "action_EVENT_ANY_MONSTER_DIE_3014" }, + { config_id = 1003015, name = "ANY_MONSTER_LIVE_3015", event = EventType.EVENT_ANY_MONSTER_LIVE, source = "", condition = "condition_EVENT_ANY_MONSTER_LIVE_3015", action = "action_EVENT_ANY_MONSTER_LIVE_3015" }, + { config_id = 1003016, name = "CHALLENGE_SUCCESS_3016", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "2", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_3016" }, + { config_id = 1003017, name = "CHALLENGE_FAIL_3017", event = EventType.EVENT_CHALLENGE_FAIL, source = "2", condition = "", action = "action_EVENT_CHALLENGE_FAIL_3017" }, + { config_id = 1003025, name = "DUNGEON_SETTLE_3025", event = EventType.EVENT_DUNGEON_SETTLE, source = "", condition = "", action = "action_EVENT_DUNGEON_SETTLE_3025" }, + { config_id = 1003026, name = "ANY_MONSTER_DIE_3026", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_3026", action = "action_EVENT_ANY_MONSTER_DIE_3026" }, + { config_id = 1003032, name = "ANY_MONSTER_DIE_3032", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_3032", action = "action_EVENT_ANY_MONSTER_DIE_3032" }, + { config_id = 1003035, name = "ANY_MONSTER_DIE_3035", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_3035", action = "action_EVENT_ANY_MONSTER_DIE_3035" } +} + +-- 变量 +variables = { + { config_id = 1, name = "monster_wave", value = 0, no_refresh = false }, + { config_id = 2, name = "stage", value = 0, no_refresh = false }, + { config_id = 3, name = "monster_wave2", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 3006, 3024 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 3004, 3018, 3019, 3020, 3022, 3023, 3027, 3031 }, + gadgets = { 3006, 3024 }, + regions = { }, + triggers = { "CHALLENGE_SUCCESS_3008", "CHALLENGE_FAIL_3009", "ANY_MONSTER_LIVE_3015", "ANY_MONSTER_DIE_3032" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { 3002, 3005, 3011, 3012, 3013, 3029 }, + gadgets = { 3006, 3024 }, + regions = { }, + triggers = { "CHALLENGE_SUCCESS_3008", "CHALLENGE_FAIL_3009", "ANY_MONSTER_DIE_3026" }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { 3028, 3030, 3033, 3034, 3036, 3042 }, + gadgets = { 3024 }, + regions = { }, + triggers = { "CHALLENGE_SUCCESS_3008", "CHALLENGE_FAIL_3009" }, + rand_weight = 100 + }, + { + -- suite_id = 5, + -- description = , + monsters = { 3001, 3003, 3010, 3021 }, + gadgets = { 3006 }, + regions = { }, + triggers = { "ANY_MONSTER_LIVE_3007", "CHALLENGE_SUCCESS_3016", "CHALLENGE_FAIL_3017", "ANY_MONSTER_DIE_3035" }, + rand_weight = 100 + }, + { + -- suite_id = 6, + -- description = , + monsters = { }, + gadgets = { 3006 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_3014", "CHALLENGE_SUCCESS_3016", "CHALLENGE_FAIL_3017" }, + rand_weight = 100 + }, + { + -- suite_id = 7, + -- description = , + monsters = { }, + gadgets = { 3006 }, + regions = { }, + triggers = { "CHALLENGE_SUCCESS_3016", "CHALLENGE_FAIL_3017", "DUNGEON_SETTLE_3025" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_LIVE_3007(context, evt) + if 3001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_LIVE_3007(context, evt) + -- 创建编号为2(该挑战的识别id),挑战内容为188的区域挑战,具体参数填写方式,见DungeonChallengeData表中的注释,所有填写的值都必须是int类型 + if 0 ~= ScriptLib.ActiveChallenge(context, 2, 188, 233745003, 4, 3024, 0) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_challenge") + return -1 + end + + -- 针对当前group内变量名为 "monster_wave2" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "monster_wave2", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_3008(context, evt) + -- 爬塔是否允许使用技能( is_allow_use_skill=0或1,表示不允许或允许使用主动技能) + if 0 ~= ScriptLib.SetIsAllowUseSkill(context, 0) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : tower_allow_use_skill") + return -1 + end + + -- 将本组内变量名为 "stage" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "stage", 1, 233745001) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + -- 爬塔更换队伍2 + if 0 ~= ScriptLib.TowerMirrorTeamSetUp(context, 2) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : tower_team_setup") + return -1 + end + + -- 改变指定group组233745002中, configid为2001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 233745002, 2001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 233745002, 2001, {176}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + -- 改变指定group组233745009中, configid为9001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 233745009, 9001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 改变指定group组233745009中, configid为9002的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 233745009, 9002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_3009(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 233745003, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + -- 地城失败结算 + if 0 ~= ScriptLib.CauseDungeonFail(context) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : cause_dungeonfail") + return -1 + end + + -- 改变指定group组233745002中, configid为2001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 233745002, 2001, GadgetState.GearAction2) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 改变指定group组233745009中, configid为9001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 233745009, 9001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 改变指定group组233745009中, configid为9002的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 233745009, 9002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_3014(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + -- 判断变量"monster_wave2"为2 + if ScriptLib.GetGroupVariableValue(context, "monster_wave2") ~= 2 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_3014(context, evt) + -- 针对当前group内变量名为 "monster_wave2" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "monster_wave2", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_LIVE_3015(context, evt) + if 3018 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_LIVE_3015(context, evt) + -- 创建编号为1(该挑战的识别id),挑战内容为188的区域挑战,具体参数填写方式,见DungeonChallengeData表中的注释,所有填写的值都必须是int类型 + if 0 ~= ScriptLib.ActiveChallenge(context, 1, 188, 233745003, 20, 3024, 0) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_challenge") + return -1 + end + + -- 针对当前group内变量名为 "monster_wave" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "monster_wave", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_3016(context, evt) + -- 改变指定group组233745002中, configid为2001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 233745002, 2001, GadgetState.GearAction1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 将本组内变量名为 "stage" 的变量设置为 2 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "stage", 2, 233745001) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + -- 改变指定group组233745009中, configid为9001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 233745009, 9001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 改变指定group组233745009中, configid为9002的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 233745009, 9002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_3017(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 233745003, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + -- 改变指定group组233745002中, configid为2001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 233745002, 2001, GadgetState.GearAction2) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 地城失败结算 + if 0 ~= ScriptLib.CauseDungeonFail(context) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : cause_dungeonfail") + return -1 + end + + -- 改变指定group组233745009中, configid为9001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 233745009, 9001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 改变指定group组233745009中, configid为9002的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 233745009, 9002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_DUNGEON_SETTLE_3025(context, evt) + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 3024 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_3026(context, evt) + -- 判断变量"monster_wave"为2 + if ScriptLib.GetGroupVariableValue(context, "monster_wave") ~= 2 then + return false + end + + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_3026(context, evt) + -- 添加suite4的新内容 + ScriptLib.AddExtraGroupSuite(context, 233745003, 4) + + -- 将本组内变量名为 "monster_wave" 的变量设置为 3 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "monster_wave", 3) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_3032(context, evt) + -- 判断变量"monster_wave"为1 + if ScriptLib.GetGroupVariableValue(context, "monster_wave") ~= 1 then + return false + end + + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_3032(context, evt) + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 233745003, 3) + + -- 将本组内变量名为 "monster_wave" 的变量设置为 2 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "monster_wave", 2) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_3035(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + -- 判断变量"monster_wave2"为1 + if ScriptLib.GetGroupVariableValue(context, "monster_wave2") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_3035(context, evt) + -- 针对当前group内变量名为 "monster_wave2" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "monster_wave2", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/33745/scene33745_group233745004.lua b/gdconf/game_data_config/lua/scene/33745/scene33745_group233745004.lua new file mode 100644 index 00000000..0cdd09d8 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/33745/scene33745_group233745004.lua @@ -0,0 +1,100 @@ +-- 基础信息 +local base_info = { + group_id = 233745004 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 4006, gadget_id = 70900205, pos = { x = 6.220, y = -1.157, z = 3.111 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { + { config_id = 1, name = "monster_wave", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 4006 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = suite_2, + monsters = { }, + gadgets = { 4006 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = suite_3, + monsters = { }, + gadgets = { 4006 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { }, + gadgets = { 4006 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/33745/scene33745_group233745009.lua b/gdconf/game_data_config/lua/scene/33745/scene33745_group233745009.lua new file mode 100644 index 00000000..b17ac3ae --- /dev/null +++ b/gdconf/game_data_config/lua/scene/33745/scene33745_group233745009.lua @@ -0,0 +1,91 @@ +-- 基础信息 +local base_info = { + group_id = 233745009 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 9001, gadget_id = 70350053, pos = { x = 0.000, y = 0.000, z = 0.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 9002, gadget_id = 70350054, pos = { x = 0.000, y = 0.000, z = 0.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1009003, name = "DUNGEON_SETTLE_9003", event = EventType.EVENT_DUNGEON_SETTLE, source = "", condition = "", action = "action_EVENT_DUNGEON_SETTLE_9003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 9001, 9002 }, + regions = { }, + triggers = { "DUNGEON_SETTLE_9003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_DUNGEON_SETTLE_9003(context, evt) + -- 改变指定group组233745009中, configid为9001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 233745009, 9001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 改变指定group组233745009中, configid为9002的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 233745009, 9002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/33745/scene33745_point.json b/gdconf/game_data_config/lua/scene/33745/scene33745_point.json new file mode 100644 index 00000000..ac666960 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/33745/scene33745_point.json @@ -0,0 +1,99 @@ +{ + "areas": {}, + "doors": {}, + "entities": { + "1": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 500.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": null, + "pointType": "Other", + "pos": { + "x": -0.9124126, + "y": -5.037683, + "z": 107.7861 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 200.0, + "heightType": "Center", + "length": 150.0, + "useHeight": true, + "width": 300.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "NoReviveRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": true + } + }, + "forces": {}, + "points": { + "1": { + "$type": "DungeonQuitPoint", + "alias": "", + "areaId": 0, + "gadgetId": 70120004, + "groupLimit": false, + "isModelHidden": false, + "pointType": "DungeonQuitPoint", + "pos": { + "x": 0.0, + "y": 2.9, + "z": -79.4 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "size": { + "x": 5.0, + "y": 5.0, + "z": 5.0 + }, + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": true + } + }, + "transRadius": 0.0 +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/33746/scene33746.lua b/gdconf/game_data_config/lua/scene/33746/scene33746.lua new file mode 100644 index 00000000..82686601 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/33746/scene33746.lua @@ -0,0 +1,24 @@ +-- 地图配置 +scene_config = { + begin_pos = { x = -531.5, z = -519.5 }, + size = { x = 1008.4, z = 1008.4 }, + born_pos = { x = 0.000, y = -0.176, z = 18.001 }, + born_rot = { x = 0.000, y = 180.000, z = 0.000 }, + die_y = -20, + city_id = 1, + vision_anchor = { x = -1000.0, z = -1000.0 } +} + +-- 所有的区块 +blocks = { 33746 } + +-- 所有的区块范围坐标 +block_rects = { + { min = { x = -531.5, z = -519.5 }, max = { x = 476.9, z = 488.9 } } +} + +-- Dummy Points +dummy_points = { } + +-- Routes +routes_config = { } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/33746/scene33746_block33746.lua b/gdconf/game_data_config/lua/scene/33746/scene33746_block33746.lua new file mode 100644 index 00000000..851754c9 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/33746/scene33746_block33746.lua @@ -0,0 +1,8 @@ +-- 所有的group +groups = { + { id = 233746001, refresh_id = 1, pos = { x = -2.010, y = -0.127, z = -0.941 }, forbid_monster_die_types = { "CHANGE_HP_SUB_DRAWN", "CHANGE_HP_SUB_ABYSS" } }, + { id = 233746002, refresh_id = 1, pos = { x = 1.122, y = -0.176, z = 8.208 }, forbid_monster_die_types = { "CHANGE_HP_SUB_DRAWN", "CHANGE_HP_SUB_ABYSS" } }, + { id = 233746003, refresh_id = 1, pos = { x = -0.154, y = -0.176, z = -9.743 }, forbid_monster_die_types = { "CHANGE_HP_SUB_DRAWN", "CHANGE_HP_SUB_ABYSS" } }, + { id = 233746004, refresh_id = 1003, pos = { x = 5.377, y = -0.176, z = 1.013 }, forbid_monster_die_types = { "CHANGE_HP_SUB_DRAWN", "CHANGE_HP_SUB_ABYSS" } }, + { id = 233746005, refresh_id = 1001, pos = { x = 5.377, y = -0.176, z = 1.013 }, forbid_monster_die_types = { "CHANGE_HP_SUB_DRAWN", "CHANGE_HP_SUB_ABYSS" } } +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/33746/scene33746_group233746001.lua b/gdconf/game_data_config/lua/scene/33746/scene33746_group233746001.lua new file mode 100644 index 00000000..f6f10d28 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/33746/scene33746_group233746001.lua @@ -0,0 +1,91 @@ +-- 基础信息 +local base_info = { + group_id = 233746001 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 1001, gadget_id = 70350053, pos = { x = -0.020, y = -0.083, z = 0.009 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1002, gadget_id = 70350054, pos = { x = 0.028, y = -0.098, z = 0.031 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1001003, name = "DUNGEON_SETTLE_1003", event = EventType.EVENT_DUNGEON_SETTLE, source = "", condition = "", action = "action_EVENT_DUNGEON_SETTLE_1003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 1001, 1002 }, + regions = { }, + triggers = { "DUNGEON_SETTLE_1003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_DUNGEON_SETTLE_1003(context, evt) + -- 改变指定group组233746001中, configid为1001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 233746001, 1001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 改变指定group组233746001中, configid为1002的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 233746001, 1002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/33746/scene33746_group233746002.lua b/gdconf/game_data_config/lua/scene/33746/scene33746_group233746002.lua new file mode 100644 index 00000000..f1c60b7b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/33746/scene33746_group233746002.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 233746002 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 2001, gadget_id = 70900205, pos = { x = 0.000, y = -1.333, z = 0.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart }, + { config_id = 2002, gadget_id = 70900205, pos = { x = 0.000, y = -1.333, z = 0.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { + { config_id = 1, name = "stage", value = 0, no_refresh = false }, + { config_id = 2, name = "TPL_TIME", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 2001, 2002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/33746/scene33746_group233746003.lua b/gdconf/game_data_config/lua/scene/33746/scene33746_group233746003.lua new file mode 100644 index 00000000..48fb1cbe --- /dev/null +++ b/gdconf/game_data_config/lua/scene/33746/scene33746_group233746003.lua @@ -0,0 +1,211 @@ +-- 基础信息 +local base_info = { + group_id = 233746003 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 3001, gadget_id = 70360010, pos = { x = 0.062, y = -0.521, z = 10.109 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1003002, name = "GADGET_CREATE_3002", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_3002", action = "action_EVENT_GADGET_CREATE_3002" }, + { config_id = 1003003, name = "SELECT_OPTION_3003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_3003", action = "action_EVENT_SELECT_OPTION_3003", trigger_count = 0 }, + { config_id = 1003004, name = "SELECT_OPTION_3004", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_3004", action = "action_EVENT_SELECT_OPTION_3004", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 3001 }, + regions = { }, + triggers = { "GADGET_CREATE_3002", "SELECT_OPTION_3003", "SELECT_OPTION_3004" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_3002(context, evt) + if 3001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_3002(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 233746003, 3001, {175}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_3003(context, evt) + -- 判断是gadgetid 3001 option_id 175 + if 3001 ~= evt.param1 then + return false + end + + if 175 ~= evt.param2 then + return false + end + + + -- 判断变量"stage"为0 + if ScriptLib.GetGroupVariableValueByGroup(context, "stage", 233746002) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_3003(context, evt) + -- 爬塔是否允许使用技能( is_allow_use_skill=0或1,表示不允许或允许使用主动技能) + if 0 ~= ScriptLib.SetIsAllowUseSkill(context, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : tower_allow_use_skill") + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 233746004, 2) + + -- 删除指定group: 233746003 ;指定config:3001;物件身上指定option:175; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 233746003, 3001, 175) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 改变指定group组233746003中, configid为3001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 233746003, 3001, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 改变指定group组233746001中, configid为1001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 233746001, 1001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 改变指定group组233746001中, configid为1002的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 233746001, 1002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_3004(context, evt) + -- 判断是gadgetid 3001 option_id 176 + if 3001 ~= evt.param1 then + return false + end + + if 176 ~= evt.param2 then + return false + end + + + -- 判断变量"stage"为1 + if ScriptLib.GetGroupVariableValueByGroup(context, "stage", 233746002) ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_3004(context, evt) + -- 爬塔是否允许使用技能( is_allow_use_skill=0或1,表示不允许或允许使用主动技能) + if 0 ~= ScriptLib.SetIsAllowUseSkill(context, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : tower_allow_use_skill") + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 233746005, 2) + + -- 删除指定group: 233746003 ;指定config:3001;物件身上指定option:176; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 233746003, 3001, 176) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 改变指定group组233746003中, configid为3001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 233746003, 3001, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 改变指定group组233746001中, configid为1001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 233746001, 1001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 改变指定group组233746001中, configid为1002的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 233746001, 1002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/33746/scene33746_group233746004.lua b/gdconf/game_data_config/lua/scene/33746/scene33746_group233746004.lua new file mode 100644 index 00000000..a83c78fe --- /dev/null +++ b/gdconf/game_data_config/lua/scene/33746/scene33746_group233746004.lua @@ -0,0 +1,227 @@ +-- 基础信息 +local base_info = { + group_id = 233746004 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 4001, monster_id = 24021101, pos = { x = 0.029, y = -0.102, z = -0.111 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 4010, gadget_id = 70900205, pos = { x = 6.204, y = -1.386, z = 3.136 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1004002, name = "ANY_MONSTER_DIE_4002", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_4002", action = "action_EVENT_ANY_MONSTER_DIE_4002" }, + { config_id = 1004003, name = "ANY_MONSTER_LIVE_4003", event = EventType.EVENT_ANY_MONSTER_LIVE, source = "", condition = "condition_EVENT_ANY_MONSTER_LIVE_4003", action = "action_EVENT_ANY_MONSTER_LIVE_4003" }, + { config_id = 1004014, name = "CHALLENGE_SUCCESS_4014", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "1", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_4014" }, + { config_id = 1004015, name = "CHALLENGE_FAIL_4015", event = EventType.EVENT_CHALLENGE_FAIL, source = "1", condition = "", action = "action_EVENT_CHALLENGE_FAIL_4015" } +} + +-- 变量 +variables = { + { config_id = 1, name = "monster_wave", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 4010 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 4001 }, + gadgets = { 4010 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_4002", "ANY_MONSTER_LIVE_4003", "CHALLENGE_SUCCESS_4014", "CHALLENGE_FAIL_4015" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 4010 }, + regions = { }, + triggers = { "CHALLENGE_SUCCESS_4014", "CHALLENGE_FAIL_4015" }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_4002(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + -- 判断变量"monster_wave"为1 + if ScriptLib.GetGroupVariableValue(context, "monster_wave") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_4002(context, evt) + -- 将本组内变量名为 "monster_wave" 的变量设置为 2 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "monster_wave", 2) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_LIVE_4003(context, evt) + if 4001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_LIVE_4003(context, evt) + -- 针对当前group内变量名为 "monster_wave" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "monster_wave", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + -- 创建编号为1(该挑战的识别id),挑战内容为197的区域挑战,具体参数填写方式,见DungeonChallengeData表中的注释,所有填写的值都必须是int类型 + if 0 ~= ScriptLib.ActiveChallenge(context, 1, 197, 600, 233746004, 1, 0) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_challenge") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_4014(context, evt) + -- 将剩余时间记录在触发此challenge的group变量TPL_TIME中 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "TPL_TIME", evt.param2, 233746002) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : save_challenge_remainTime") + return -1 + end + + -- 爬塔是否允许使用技能( is_allow_use_skill=0或1,表示不允许或允许使用主动技能) + if 0 ~= ScriptLib.SetIsAllowUseSkill(context, 0) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : tower_allow_use_skill") + return -1 + end + + -- 将本组内变量名为 "stage" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "stage", 1, 233746002) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + -- 爬塔更换队伍2 + if 0 ~= ScriptLib.TowerMirrorTeamSetUp(context, 2) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : tower_team_setup") + return -1 + end + + -- 改变指定group组233746003中, configid为3001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 233746003, 3001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 233746003, 3001, {176}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + -- 改变指定group组233746001中, configid为1001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 233746001, 1001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 改变指定group组233746001中, configid为1002的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 233746001, 1002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_4015(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 233746004, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + -- 地城失败结算 + if 0 ~= ScriptLib.CauseDungeonFail(context) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : cause_dungeonfail") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/33746/scene33746_group233746005.lua b/gdconf/game_data_config/lua/scene/33746/scene33746_group233746005.lua new file mode 100644 index 00000000..502f7304 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/33746/scene33746_group233746005.lua @@ -0,0 +1,187 @@ +-- 基础信息 +local base_info = { + group_id = 233746005 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 5001, monster_id = 25410101, pos = { x = -0.021, y = -0.102, z = -4.807 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 5002, monster_id = 23010401, pos = { x = 0.010, y = -0.102, z = -0.029 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 5007, monster_id = 25210501, pos = { x = 5.036, y = -0.102, z = -3.012 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 5009, monster_id = 25210501, pos = { x = -5.040, y = -0.102, z = -3.012 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 5011, gadget_id = 70900205, pos = { x = 6.204, y = -1.386, z = 3.136 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1005004, name = "ANY_MONSTER_LIVE_5004", event = EventType.EVENT_ANY_MONSTER_LIVE, source = "", condition = "condition_EVENT_ANY_MONSTER_LIVE_5004", action = "action_EVENT_ANY_MONSTER_LIVE_5004" }, + { config_id = 1005005, name = "ANY_MONSTER_DIE_5005", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_5005", action = "action_EVENT_ANY_MONSTER_DIE_5005" }, + { config_id = 1005015, name = "CHALLENGE_SUCCESS_5015", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "2", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_5015" }, + { config_id = 1005016, name = "CHALLENGE_FAIL_5016", event = EventType.EVENT_CHALLENGE_FAIL, source = "2", condition = "", action = "action_EVENT_CHALLENGE_FAIL_5016" } +} + +-- 变量 +variables = { + { config_id = 1, name = "monster_wave", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 5011 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = suite_2, + monsters = { 5001, 5002, 5007, 5009 }, + gadgets = { 5011 }, + regions = { }, + triggers = { "ANY_MONSTER_LIVE_5004", "ANY_MONSTER_DIE_5005", "CHALLENGE_SUCCESS_5015", "CHALLENGE_FAIL_5016" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_LIVE_5004(context, evt) + if 5001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_LIVE_5004(context, evt) + -- 创建编号为2(该挑战的识别id),挑战内容为198的区域挑战,param1必须为时间 + -- 从233746002的变量TPL_TIME中取出对应值并开启挑战 + local tpl_time = ScriptLib.GetGroupVariableValueByGroup(context, "TPL_TIME", 233746002) + if tpl_time == nil or tpl_time < 0 then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_challenge_by_remainTime") + return -1 + elseif tpl_time < 1 then + tpl_time = 0 + end + if 0 ~= ScriptLib.ActiveChallenge(context, 2, 198, tpl_time, 233746005, 4, 0) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_challenge_by_remainTime") + return -1 + end + + -- 针对当前group内变量名为 "monster_wave" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "monster_wave", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_5005(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + -- 判断变量"monster_wave"为1 + if ScriptLib.GetGroupVariableValue(context, "monster_wave") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_5005(context, evt) + -- 将本组内变量名为 "monster_wave" 的变量设置为 2 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "monster_wave", 2) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_5015(context, evt) + -- 将本组内变量名为 "stage" 的变量设置为 2 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "stage", 2, 233746002) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_5016(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 233746005, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + -- 地城失败结算 + if 0 ~= ScriptLib.CauseDungeonFail(context) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : cause_dungeonfail") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/33746/scene33746_point.json b/gdconf/game_data_config/lua/scene/33746/scene33746_point.json new file mode 100644 index 00000000..d84d30d0 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/33746/scene33746_point.json @@ -0,0 +1,8 @@ +{ + "areas": {}, + "doors": {}, + "entities": {}, + "forces": {}, + "points": {}, + "transRadius": 0.0 +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/34745/scene34745.lua b/gdconf/game_data_config/lua/scene/34745/scene34745.lua new file mode 100644 index 00000000..43fe35a5 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/34745/scene34745.lua @@ -0,0 +1,24 @@ +-- 地图配置 +scene_config = { + begin_pos = { x = -531.5, z = -519.5 }, + size = { x = 1008.4, z = 1008.4 }, + born_pos = { x = 0.000, y = -0.102, z = 15.011 }, + born_rot = { x = 0.000, y = 180.000, z = 0.000 }, + die_y = -20, + city_id = 1, + vision_anchor = { x = -1000.0, z = -1000.0 } +} + +-- 所有的区块 +blocks = { 34745 } + +-- 所有的区块范围坐标 +block_rects = { + { min = { x = -531.5, z = -519.5 }, max = { x = 476.9, z = 488.9 } } +} + +-- Dummy Points +dummy_points = { } + +-- Routes +routes_config = { } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/34745/scene34745_block34745.lua b/gdconf/game_data_config/lua/scene/34745/scene34745_block34745.lua new file mode 100644 index 00000000..e70c4589 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/34745/scene34745_block34745.lua @@ -0,0 +1,8 @@ +-- 所有的group +groups = { + { id = 234745005, refresh_id = 1, pos = { x = 0.835, y = 0.645, z = 7.672 }, forbid_monster_die_types = { "CHANGE_HP_SUB_DRAWN", "CHANGE_HP_SUB_ABYSS" } }, + { id = 234745006, refresh_id = 1, pos = { x = -0.442, y = 0.645, z = -10.279 }, forbid_monster_die_types = { "CHANGE_HP_SUB_DRAWN", "CHANGE_HP_SUB_ABYSS" } }, + { id = 234745007, refresh_id = 1002, pos = { x = 5.090, y = 0.645, z = 0.477 }, forbid_monster_die_types = { "CHANGE_HP_SUB_DRAWN", "CHANGE_HP_SUB_ABYSS" } }, + { id = 234745008, refresh_id = 1002, pos = { x = 5.090, y = 0.645, z = 0.477 }, forbid_monster_die_types = { "CHANGE_HP_SUB_DRAWN", "CHANGE_HP_SUB_ABYSS" } }, + { id = 234745009, refresh_id = 1, pos = { x = -1.321, y = 0.827, z = -1.087 }, forbid_monster_die_types = { "CHANGE_HP_SUB_DRAWN", "CHANGE_HP_SUB_ABYSS" } } +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/34745/scene34745_group234745005.lua b/gdconf/game_data_config/lua/scene/34745/scene34745_group234745005.lua new file mode 100644 index 00000000..54ec0d4b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/34745/scene34745_group234745005.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 234745005 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 5001, gadget_id = 70900205, pos = { x = 0.080, y = -1.197, z = 24.150 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart }, + { config_id = 5002, gadget_id = 70900205, pos = { x = 0.040, y = -1.197, z = -23.740 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { + { config_id = 1, name = "stage", value = 0, no_refresh = false }, + { config_id = 2, name = "TPL_TIME", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 5001, 5002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/34745/scene34745_group234745006.lua b/gdconf/game_data_config/lua/scene/34745/scene34745_group234745006.lua new file mode 100644 index 00000000..6c461993 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/34745/scene34745_group234745006.lua @@ -0,0 +1,211 @@ +-- 基础信息 +local base_info = { + group_id = 234745006 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 6001, gadget_id = 70360010, pos = { x = 0.000, y = -0.159, z = 0.012 }, rot = { x = 0.000, y = 0.150, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1006003, name = "GADGET_CREATE_6003", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_6003", action = "action_EVENT_GADGET_CREATE_6003" }, + { config_id = 1006004, name = "SELECT_OPTION_6004", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_6004", action = "action_EVENT_SELECT_OPTION_6004", trigger_count = 0 }, + { config_id = 1006005, name = "SELECT_OPTION_6005", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_6005", action = "action_EVENT_SELECT_OPTION_6005", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 6001 }, + regions = { }, + triggers = { "GADGET_CREATE_6003", "SELECT_OPTION_6004", "SELECT_OPTION_6005" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_6003(context, evt) + if 6001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_6003(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 234745006, 6001, {175}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_6004(context, evt) + -- 判断是gadgetid 6001 option_id 175 + if 6001 ~= evt.param1 then + return false + end + + if 175 ~= evt.param2 then + return false + end + + + -- 判断变量"stage"为0 + if ScriptLib.GetGroupVariableValueByGroup(context, "stage", 234745005) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_6004(context, evt) + -- 爬塔是否允许使用技能( is_allow_use_skill=0或1,表示不允许或允许使用主动技能) + if 0 ~= ScriptLib.SetIsAllowUseSkill(context, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : tower_allow_use_skill") + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 234745007, 2) + + -- 删除指定group: 234745006 ;指定config:6001;物件身上指定option:175; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 234745006, 6001, 175) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 改变指定group组234745006中, configid为6001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 234745006, 6001, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 改变指定group组234745009中, configid为9001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 234745009, 9001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 改变指定group组234745009中, configid为9002的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 234745009, 9002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_6005(context, evt) + -- 判断是gadgetid 6001 option_id 176 + if 6001 ~= evt.param1 then + return false + end + + if 176 ~= evt.param2 then + return false + end + + + -- 判断变量"stage"为1 + if ScriptLib.GetGroupVariableValueByGroup(context, "stage", 234745005) ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_6005(context, evt) + -- 爬塔是否允许使用技能( is_allow_use_skill=0或1,表示不允许或允许使用主动技能) + if 0 ~= ScriptLib.SetIsAllowUseSkill(context, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : tower_allow_use_skill") + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 234745008, 2) + + -- 删除指定group: 234745006 ;指定config:6001;物件身上指定option:176; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 234745006, 6001, 176) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 改变指定group组234745006中, configid为6001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 234745006, 6001, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 改变指定group组234745009中, configid为9001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 234745009, 9001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 改变指定group组234745009中, configid为9002的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 234745009, 9002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/34745/scene34745_group234745007.lua b/gdconf/game_data_config/lua/scene/34745/scene34745_group234745007.lua new file mode 100644 index 00000000..c7b8b3da --- /dev/null +++ b/gdconf/game_data_config/lua/scene/34745/scene34745_group234745007.lua @@ -0,0 +1,273 @@ +-- 基础信息 +local base_info = { + group_id = 234745007 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 7001, monster_id = 22010202, pos = { x = 1.960, y = -0.102, z = -8.071 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 7002, monster_id = 22010104, pos = { x = -1.995, y = -0.102, z = -8.029 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 7004, monster_id = 22030202, pos = { x = 0.032, y = -0.102, z = 9.002 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + { config_id = 7005, monster_id = 22010302, pos = { x = -3.056, y = -0.102, z = 7.061 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 7006, monster_id = 22010302, pos = { x = 3.026, y = -0.102, z = 7.030 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 7010, gadget_id = 70900205, pos = { x = 5.917, y = -0.566, z = 2.600 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1007007, name = "ANY_MONSTER_DIE_7007", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_7007", action = "action_EVENT_ANY_MONSTER_DIE_7007" }, + { config_id = 1007013, name = "ANY_MONSTER_LIVE_7013", event = EventType.EVENT_ANY_MONSTER_LIVE, source = "", condition = "condition_EVENT_ANY_MONSTER_LIVE_7013", action = "action_EVENT_ANY_MONSTER_LIVE_7013" }, + { config_id = 1007014, name = "CHALLENGE_SUCCESS_7014", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "1", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_7014" }, + { config_id = 1007015, name = "CHALLENGE_FAIL_7015", event = EventType.EVENT_CHALLENGE_FAIL, source = "1", condition = "", action = "action_EVENT_CHALLENGE_FAIL_7015" }, + { config_id = 1007020, name = "ANY_MONSTER_DIE_7020", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_7020", action = "action_EVENT_ANY_MONSTER_DIE_7020" } +} + +-- 变量 +variables = { + { config_id = 1, name = "monster_wave", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 7010 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 7001, 7002 }, + gadgets = { 7010 }, + regions = { }, + triggers = { "ANY_MONSTER_LIVE_7013", "CHALLENGE_SUCCESS_7014", "CHALLENGE_FAIL_7015", "ANY_MONSTER_DIE_7020" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { 7004, 7005, 7006 }, + gadgets = { 7010 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_7007", "CHALLENGE_SUCCESS_7014", "CHALLENGE_FAIL_7015" }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { }, + gadgets = { 7010 }, + regions = { }, + triggers = { "CHALLENGE_SUCCESS_7014", "CHALLENGE_FAIL_7015" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_7007(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + -- 判断变量"monster_wave"为2 + if ScriptLib.GetGroupVariableValue(context, "monster_wave") ~= 2 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_7007(context, evt) + -- 将本组内变量名为 "monster_wave" 的变量设置为 3 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "monster_wave", 3) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_LIVE_7013(context, evt) + if 7001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_LIVE_7013(context, evt) + -- 创建编号为1(该挑战的识别id),挑战内容为197的区域挑战,具体参数填写方式,见DungeonChallengeData表中的注释,所有填写的值都必须是int类型 + if 0 ~= ScriptLib.ActiveChallenge(context, 1, 197, 600, 234745007, 5, 0) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_challenge") + return -1 + end + + -- 将本组内变量名为 "monster_wave" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "monster_wave", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_7014(context, evt) + -- 将剩余时间记录在触发此challenge的group变量TPL_TIME中 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "TPL_TIME", evt.param2, 234745005) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : save_challenge_remainTime") + return -1 + end + + -- 爬塔是否允许使用技能( is_allow_use_skill=0或1,表示不允许或允许使用主动技能) + if 0 ~= ScriptLib.SetIsAllowUseSkill(context, 0) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : tower_allow_use_skill") + return -1 + end + + -- 将本组内变量名为 "stage" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "stage", 1, 234745005) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + -- 爬塔更换队伍2 + if 0 ~= ScriptLib.TowerMirrorTeamSetUp(context, 2) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : tower_team_setup") + return -1 + end + + -- 改变指定group组234745006中, configid为6001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 234745006, 6001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 234745006, 6001, {176}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + -- 改变指定group组234745009中, configid为9001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 234745009, 9001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 改变指定group组234745009中, configid为9002的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 234745009, 9002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_7015(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 234745007, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + -- 地城失败结算 + if 0 ~= ScriptLib.CauseDungeonFail(context) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : cause_dungeonfail") + return -1 + end + + -- 改变指定group组234745009中, configid为9001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 234745009, 9001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 改变指定group组234745009中, configid为9002的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 234745009, 9002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_7020(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + -- 判断变量"monster_wave"为1 + if ScriptLib.GetGroupVariableValue(context, "monster_wave") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_7020(context, evt) + -- 将本组内变量名为 "monster_wave" 的变量设置为 2 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "monster_wave", 2) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 234745007, 3) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/34745/scene34745_group234745008.lua b/gdconf/game_data_config/lua/scene/34745/scene34745_group234745008.lua new file mode 100644 index 00000000..083857c3 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/34745/scene34745_group234745008.lua @@ -0,0 +1,211 @@ +-- 基础信息 +local base_info = { + group_id = 234745008 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 8001, monster_id = 24030201, pos = { x = 8.073, y = -0.102, z = -0.042 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + { config_id = 8002, monster_id = 24020201, pos = { x = 0.011, y = -0.102, z = -6.021 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 100 }, + { config_id = 8003, monster_id = 24030201, pos = { x = -7.031, y = -0.102, z = -0.048 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + { config_id = 8004, monster_id = 24020201, pos = { x = 0.011, y = -0.102, z = 6.068 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 100 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 8009, gadget_id = 70900205, pos = { x = 5.917, y = -0.566, z = 2.600 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1008010, name = "ANY_MONSTER_LIVE_8010", event = EventType.EVENT_ANY_MONSTER_LIVE, source = "", condition = "condition_EVENT_ANY_MONSTER_LIVE_8010", action = "action_EVENT_ANY_MONSTER_LIVE_8010" }, + { config_id = 1008012, name = "CHALLENGE_SUCCESS_8012", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "2", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_8012" }, + { config_id = 1008013, name = "CHALLENGE_FAIL_8013", event = EventType.EVENT_CHALLENGE_FAIL, source = "2", condition = "", action = "action_EVENT_CHALLENGE_FAIL_8013" }, + { config_id = 1008020, name = "ANY_MONSTER_DIE_8020", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_8020", action = "action_EVENT_ANY_MONSTER_DIE_8020" } +} + +-- 变量 +variables = { + { config_id = 1, name = "monster_wave", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 8009 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = suite_2, + monsters = { 8001, 8002, 8003, 8004 }, + gadgets = { 8009 }, + regions = { }, + triggers = { "ANY_MONSTER_LIVE_8010", "CHALLENGE_SUCCESS_8012", "CHALLENGE_FAIL_8013", "ANY_MONSTER_DIE_8020" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 8009 }, + regions = { }, + triggers = { "CHALLENGE_SUCCESS_8012", "CHALLENGE_FAIL_8013" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_LIVE_8010(context, evt) + if 8001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_LIVE_8010(context, evt) + -- 将本组内变量名为 "monster_wave" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "monster_wave", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 创建编号为2(该挑战的识别id),挑战内容为198的区域挑战,param1必须为时间 + -- 从234745005的变量TPL_TIME中取出对应值并开启挑战 + local tpl_time = ScriptLib.GetGroupVariableValueByGroup(context, "TPL_TIME", 234745005) + if tpl_time == nil or tpl_time < 0 then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_challenge_by_remainTime") + return -1 + elseif tpl_time < 1 then + tpl_time = 0 + end + if 0 ~= ScriptLib.ActiveChallenge(context, 2, 198, tpl_time, 234745008, 4, 0) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_challenge_by_remainTime") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_8012(context, evt) + -- 将本组内变量名为 "stage" 的变量设置为 2 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "stage", 2, 234745005) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + -- 改变指定group组234745009中, configid为9001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 234745009, 9001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 改变指定group组234745009中, configid为9002的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 234745009, 9002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_8013(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 234745008, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + -- 地城失败结算 + if 0 ~= ScriptLib.CauseDungeonFail(context) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : cause_dungeonfail") + return -1 + end + + -- 改变指定group组234745009中, configid为9001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 234745009, 9001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 改变指定group组234745009中, configid为9002的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 234745009, 9002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_8020(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + -- 判断变量"monster_wave"为1 + if ScriptLib.GetGroupVariableValue(context, "monster_wave") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_8020(context, evt) + -- 将本组内变量名为 "monster_wave" 的变量设置为 2 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "monster_wave", 2) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/34745/scene34745_group234745009.lua b/gdconf/game_data_config/lua/scene/34745/scene34745_group234745009.lua new file mode 100644 index 00000000..64ebd17b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/34745/scene34745_group234745009.lua @@ -0,0 +1,91 @@ +-- 基础信息 +local base_info = { + group_id = 234745009 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 9001, gadget_id = 70350053, pos = { x = 0.000, y = 0.000, z = 0.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 9002, gadget_id = 70350054, pos = { x = 0.000, y = 0.000, z = 0.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1009003, name = "DUNGEON_SETTLE_9003", event = EventType.EVENT_DUNGEON_SETTLE, source = "", condition = "", action = "action_EVENT_DUNGEON_SETTLE_9003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 9001, 9002 }, + regions = { }, + triggers = { "DUNGEON_SETTLE_9003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_DUNGEON_SETTLE_9003(context, evt) + -- 改变指定group组234745009中, configid为9001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 234745009, 9001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 改变指定group组234745009中, configid为9002的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 234745009, 9002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/34745/scene34745_point.json b/gdconf/game_data_config/lua/scene/34745/scene34745_point.json new file mode 100644 index 00000000..ac666960 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/34745/scene34745_point.json @@ -0,0 +1,99 @@ +{ + "areas": {}, + "doors": {}, + "entities": { + "1": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 500.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": null, + "pointType": "Other", + "pos": { + "x": -0.9124126, + "y": -5.037683, + "z": 107.7861 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 200.0, + "heightType": "Center", + "length": 150.0, + "useHeight": true, + "width": 300.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "NoReviveRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": true + } + }, + "forces": {}, + "points": { + "1": { + "$type": "DungeonQuitPoint", + "alias": "", + "areaId": 0, + "gadgetId": 70120004, + "groupLimit": false, + "isModelHidden": false, + "pointType": "DungeonQuitPoint", + "pos": { + "x": 0.0, + "y": 2.9, + "z": -79.4 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "size": { + "x": 5.0, + "y": 5.0, + "z": 5.0 + }, + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": true + } + }, + "transRadius": 0.0 +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/34746/scene34746.lua b/gdconf/game_data_config/lua/scene/34746/scene34746.lua new file mode 100644 index 00000000..c4c8fe4a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/34746/scene34746.lua @@ -0,0 +1,24 @@ +-- 地图配置 +scene_config = { + begin_pos = { x = -531.5, z = -519.5 }, + size = { x = 1008.4, z = 1008.4 }, + born_pos = { x = 0.000, y = -0.176, z = 18.001 }, + born_rot = { x = 0.000, y = 180.000, z = 0.000 }, + die_y = -20, + city_id = 1, + vision_anchor = { x = -1000.0, z = -1000.0 } +} + +-- 所有的区块 +blocks = { 34746 } + +-- 所有的区块范围坐标 +block_rects = { + { min = { x = -531.5, z = -519.5 }, max = { x = 476.9, z = 488.9 } } +} + +-- Dummy Points +dummy_points = { } + +-- Routes +routes_config = { } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/34746/scene34746_block34746.lua b/gdconf/game_data_config/lua/scene/34746/scene34746_block34746.lua new file mode 100644 index 00000000..da90e709 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/34746/scene34746_block34746.lua @@ -0,0 +1,8 @@ +-- 所有的group +groups = { + { id = 234746001, refresh_id = 1, pos = { x = -2.010, y = -0.127, z = -0.941 }, forbid_monster_die_types = { "CHANGE_HP_SUB_DRAWN", "CHANGE_HP_SUB_ABYSS" } }, + { id = 234746002, refresh_id = 1, pos = { x = 1.122, y = -0.176, z = 8.208 }, forbid_monster_die_types = { "CHANGE_HP_SUB_DRAWN", "CHANGE_HP_SUB_ABYSS" } }, + { id = 234746003, refresh_id = 1, pos = { x = -0.154, y = -0.176, z = -9.743 }, forbid_monster_die_types = { "CHANGE_HP_SUB_DRAWN", "CHANGE_HP_SUB_ABYSS" } }, + { id = 234746004, refresh_id = 1002, pos = { x = 5.377, y = -0.176, z = 1.013 }, forbid_monster_die_types = { "CHANGE_HP_SUB_DRAWN", "CHANGE_HP_SUB_ABYSS" } }, + { id = 234746005, refresh_id = 1003, pos = { x = 5.377, y = -0.176, z = 1.013 }, forbid_monster_die_types = { "CHANGE_HP_SUB_DRAWN", "CHANGE_HP_SUB_ABYSS" } } +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/34746/scene34746_group234746001.lua b/gdconf/game_data_config/lua/scene/34746/scene34746_group234746001.lua new file mode 100644 index 00000000..853ed985 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/34746/scene34746_group234746001.lua @@ -0,0 +1,91 @@ +-- 基础信息 +local base_info = { + group_id = 234746001 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 1001, gadget_id = 70350053, pos = { x = -0.020, y = -0.083, z = 0.009 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1002, gadget_id = 70350054, pos = { x = 0.028, y = -0.098, z = 0.031 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1001003, name = "DUNGEON_SETTLE_1003", event = EventType.EVENT_DUNGEON_SETTLE, source = "", condition = "", action = "action_EVENT_DUNGEON_SETTLE_1003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 1001, 1002 }, + regions = { }, + triggers = { "DUNGEON_SETTLE_1003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_DUNGEON_SETTLE_1003(context, evt) + -- 改变指定group组234746001中, configid为1001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 234746001, 1001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 改变指定group组234746001中, configid为1002的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 234746001, 1002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/34746/scene34746_group234746002.lua b/gdconf/game_data_config/lua/scene/34746/scene34746_group234746002.lua new file mode 100644 index 00000000..132139cb --- /dev/null +++ b/gdconf/game_data_config/lua/scene/34746/scene34746_group234746002.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 234746002 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 2001, gadget_id = 70900205, pos = { x = 0.000, y = -1.333, z = 0.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart }, + { config_id = 2002, gadget_id = 70900205, pos = { x = 0.000, y = -1.333, z = 0.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { + { config_id = 1, name = "stage", value = 0, no_refresh = false }, + { config_id = 2, name = "TPL_TIME", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 2001, 2002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/34746/scene34746_group234746003.lua b/gdconf/game_data_config/lua/scene/34746/scene34746_group234746003.lua new file mode 100644 index 00000000..f9025cd3 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/34746/scene34746_group234746003.lua @@ -0,0 +1,211 @@ +-- 基础信息 +local base_info = { + group_id = 234746003 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 3001, gadget_id = 70360010, pos = { x = 0.062, y = -0.153, z = -0.002 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1003002, name = "GADGET_CREATE_3002", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_3002", action = "action_EVENT_GADGET_CREATE_3002" }, + { config_id = 1003003, name = "SELECT_OPTION_3003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_3003", action = "action_EVENT_SELECT_OPTION_3003", trigger_count = 0 }, + { config_id = 1003004, name = "SELECT_OPTION_3004", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_3004", action = "action_EVENT_SELECT_OPTION_3004", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 3001 }, + regions = { }, + triggers = { "GADGET_CREATE_3002", "SELECT_OPTION_3003", "SELECT_OPTION_3004" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_3002(context, evt) + if 3001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_3002(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 234746003, 3001, {175}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_3003(context, evt) + -- 判断是gadgetid 3001 option_id 175 + if 3001 ~= evt.param1 then + return false + end + + if 175 ~= evt.param2 then + return false + end + + + -- 判断变量"stage"为0 + if ScriptLib.GetGroupVariableValueByGroup(context, "stage", 234746002) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_3003(context, evt) + -- 爬塔是否允许使用技能( is_allow_use_skill=0或1,表示不允许或允许使用主动技能) + if 0 ~= ScriptLib.SetIsAllowUseSkill(context, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : tower_allow_use_skill") + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 234746004, 2) + + -- 删除指定group: 234746003 ;指定config:3001;物件身上指定option:175; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 234746003, 3001, 175) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 改变指定group组234746003中, configid为3001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 234746003, 3001, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 改变指定group组234746001中, configid为1001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 234746001, 1001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 改变指定group组234746001中, configid为1002的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 234746001, 1002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_3004(context, evt) + -- 判断是gadgetid 3001 option_id 176 + if 3001 ~= evt.param1 then + return false + end + + if 176 ~= evt.param2 then + return false + end + + + -- 判断变量"stage"为1 + if ScriptLib.GetGroupVariableValueByGroup(context, "stage", 234746002) ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_3004(context, evt) + -- 爬塔是否允许使用技能( is_allow_use_skill=0或1,表示不允许或允许使用主动技能) + if 0 ~= ScriptLib.SetIsAllowUseSkill(context, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : tower_allow_use_skill") + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 234746005, 2) + + -- 删除指定group: 234746003 ;指定config:3001;物件身上指定option:176; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 234746003, 3001, 176) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 改变指定group组234746003中, configid为3001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 234746003, 3001, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 改变指定group组234746001中, configid为1001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 234746001, 1001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 改变指定group组234746001中, configid为1002的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 234746001, 1002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/34746/scene34746_group234746004.lua b/gdconf/game_data_config/lua/scene/34746/scene34746_group234746004.lua new file mode 100644 index 00000000..3296079b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/34746/scene34746_group234746004.lua @@ -0,0 +1,220 @@ +-- 基础信息 +local base_info = { + group_id = 234746004 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 4007, monster_id = 24040201, pos = { x = 4.071, y = -0.102, z = -7.066 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 1 }, + { config_id = 4008, monster_id = 24040101, pos = { x = -4.039, y = -0.102, z = -7.021 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 1 }, + { config_id = 4009, monster_id = 25410201, pos = { x = 0.021, y = -0.102, z = -10.079 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 1 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 4010, gadget_id = 70900205, pos = { x = 6.204, y = -1.386, z = 3.136 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1004003, name = "ANY_MONSTER_LIVE_4003", event = EventType.EVENT_ANY_MONSTER_LIVE, source = "", condition = "condition_EVENT_ANY_MONSTER_LIVE_4003", action = "action_EVENT_ANY_MONSTER_LIVE_4003" }, + { config_id = 1004006, name = "ANY_MONSTER_DIE_4006", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_4006", action = "action_EVENT_ANY_MONSTER_DIE_4006" }, + { config_id = 1004014, name = "CHALLENGE_SUCCESS_4014", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "1", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_4014" }, + { config_id = 1004015, name = "CHALLENGE_FAIL_4015", event = EventType.EVENT_CHALLENGE_FAIL, source = "1", condition = "", action = "action_EVENT_CHALLENGE_FAIL_4015" } +} + +-- 变量 +variables = { + { config_id = 1, name = "monster_wave", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 4010 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 4007, 4008, 4009 }, + gadgets = { 4010 }, + regions = { }, + triggers = { "ANY_MONSTER_LIVE_4003", "ANY_MONSTER_DIE_4006", "CHALLENGE_SUCCESS_4014", "CHALLENGE_FAIL_4015" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { "CHALLENGE_SUCCESS_4014", "CHALLENGE_FAIL_4015" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_LIVE_4003(context, evt) + if 4007 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_LIVE_4003(context, evt) + -- 针对当前group内变量名为 "monster_wave" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "monster_wave", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + -- 创建编号为1(该挑战的识别id),挑战内容为197的区域挑战,具体参数填写方式,见DungeonChallengeData表中的注释,所有填写的值都必须是int类型 + if 0 ~= ScriptLib.ActiveChallenge(context, 1, 197, 600, 234746004, 3, 0) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_challenge") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_4006(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + -- 判断变量"monster_wave"为1 + if ScriptLib.GetGroupVariableValue(context, "monster_wave") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_4006(context, evt) + -- 将本组内变量名为 "monster_wave" 的变量设置为 2 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "monster_wave", 2) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_4014(context, evt) + -- 将剩余时间记录在触发此challenge的group变量TPL_TIME中 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "TPL_TIME", evt.param2, 234746002) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : save_challenge_remainTime") + return -1 + end + + -- 爬塔是否允许使用技能( is_allow_use_skill=0或1,表示不允许或允许使用主动技能) + if 0 ~= ScriptLib.SetIsAllowUseSkill(context, 0) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : tower_allow_use_skill") + return -1 + end + + -- 将本组内变量名为 "stage" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "stage", 1, 234746002) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + -- 爬塔更换队伍2 + if 0 ~= ScriptLib.TowerMirrorTeamSetUp(context, 2) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : tower_team_setup") + return -1 + end + + -- 改变指定group组234746003中, configid为3001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 234746003, 3001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 234746003, 3001, {176}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + -- 改变指定group组234746001中, configid为1001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 234746001, 1001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 改变指定group组234746001中, configid为1002的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 234746001, 1002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_4015(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 234746004, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + -- 地城失败结算 + if 0 ~= ScriptLib.CauseDungeonFail(context) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : cause_dungeonfail") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/34746/scene34746_group234746005.lua b/gdconf/game_data_config/lua/scene/34746/scene34746_group234746005.lua new file mode 100644 index 00000000..32c443b8 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/34746/scene34746_group234746005.lua @@ -0,0 +1,195 @@ +-- 基础信息 +local base_info = { + group_id = 234746005 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 5001, monster_id = 25090301, pos = { x = 4.076, y = -0.102, z = -6.045 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, affix = { 6101 }, isElite = true }, + { config_id = 5005, monster_id = 25090401, pos = { x = -0.025, y = -0.102, z = -10.138 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, affix = { 1029 }, isElite = true, pose_id = 1 }, + { config_id = 5010, monster_id = 25090201, pos = { x = -4.022, y = -0.102, z = -5.987 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, affix = { 6101 }, isElite = true, pose_id = 1 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 5011, gadget_id = 70900205, pos = { x = 6.204, y = -1.386, z = 3.136 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1005004, name = "ANY_MONSTER_LIVE_5004", event = EventType.EVENT_ANY_MONSTER_LIVE, source = "", condition = "condition_EVENT_ANY_MONSTER_LIVE_5004", action = "action_EVENT_ANY_MONSTER_LIVE_5004" }, + { config_id = 1005008, name = "ANY_MONSTER_DIE_5008", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_5008", action = "action_EVENT_ANY_MONSTER_DIE_5008" }, + { config_id = 1005015, name = "CHALLENGE_SUCCESS_5015", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "2", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_5015" }, + { config_id = 1005016, name = "CHALLENGE_FAIL_5016", event = EventType.EVENT_CHALLENGE_FAIL, source = "2", condition = "", action = "action_EVENT_CHALLENGE_FAIL_5016" } +} + +-- 变量 +variables = { + { config_id = 1, name = "monster_wave", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 5011 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = suite_2, + monsters = { 5001, 5005, 5010 }, + gadgets = { 5011 }, + regions = { }, + triggers = { "ANY_MONSTER_LIVE_5004", "ANY_MONSTER_DIE_5008", "CHALLENGE_SUCCESS_5015", "CHALLENGE_FAIL_5016" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { "CHALLENGE_SUCCESS_5015", "CHALLENGE_FAIL_5016" }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_LIVE_5004(context, evt) + if 5005 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_LIVE_5004(context, evt) + -- 创建编号为2(该挑战的识别id),挑战内容为198的区域挑战,param1必须为时间 + -- 从234746002的变量TPL_TIME中取出对应值并开启挑战 + local tpl_time = ScriptLib.GetGroupVariableValueByGroup(context, "TPL_TIME", 234746002) + if tpl_time == nil or tpl_time < 0 then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_challenge_by_remainTime") + return -1 + elseif tpl_time < 1 then + tpl_time = 0 + end + if 0 ~= ScriptLib.ActiveChallenge(context, 2, 198, tpl_time, 234746005, 3, 0) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_challenge_by_remainTime") + return -1 + end + + -- 针对当前group内变量名为 "monster_wave" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "monster_wave", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_5008(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + -- 判断变量"monster_wave"为1 + if ScriptLib.GetGroupVariableValue(context, "monster_wave") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_5008(context, evt) + -- 将本组内变量名为 "monster_wave" 的变量设置为 2 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "monster_wave", 2) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_5015(context, evt) + -- 将本组内变量名为 "stage" 的变量设置为 2 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "stage", 2, 234746002) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_5016(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 234746005, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + -- 地城失败结算 + if 0 ~= ScriptLib.CauseDungeonFail(context) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : cause_dungeonfail") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/34746/scene34746_point.json b/gdconf/game_data_config/lua/scene/34746/scene34746_point.json new file mode 100644 index 00000000..d84d30d0 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/34746/scene34746_point.json @@ -0,0 +1,8 @@ +{ + "areas": {}, + "doors": {}, + "entities": {}, + "forces": {}, + "points": {}, + "transRadius": 0.0 +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/35745/scene35745.lua b/gdconf/game_data_config/lua/scene/35745/scene35745.lua new file mode 100644 index 00000000..2848229d --- /dev/null +++ b/gdconf/game_data_config/lua/scene/35745/scene35745.lua @@ -0,0 +1,24 @@ +-- 地图配置 +scene_config = { + begin_pos = { x = -531.5, z = -519.5 }, + size = { x = 1008.4, z = 1008.4 }, + born_pos = { x = 0.000, y = -0.102, z = 15.011 }, + born_rot = { x = 0.000, y = 180.000, z = 0.000 }, + die_y = -20, + city_id = 1, + vision_anchor = { x = -1000.0, z = -1000.0 } +} + +-- 所有的区块 +blocks = { 35745 } + +-- 所有的区块范围坐标 +block_rects = { + { min = { x = -531.5, z = -519.5 }, max = { x = 476.9, z = 488.9 } } +} + +-- Dummy Points +dummy_points = { } + +-- Routes +routes_config = { } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/35745/scene35745_block35745.lua b/gdconf/game_data_config/lua/scene/35745/scene35745_block35745.lua new file mode 100644 index 00000000..e7f1b63a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/35745/scene35745_block35745.lua @@ -0,0 +1,8 @@ +-- 所有的group +groups = { + { id = 235745005, refresh_id = 1, pos = { x = 0.835, y = 0.645, z = 7.672 }, forbid_monster_die_types = { "CHANGE_HP_SUB_DRAWN", "CHANGE_HP_SUB_ABYSS" } }, + { id = 235745006, refresh_id = 1, pos = { x = -0.442, y = 0.645, z = -10.279 }, forbid_monster_die_types = { "CHANGE_HP_SUB_DRAWN", "CHANGE_HP_SUB_ABYSS" } }, + { id = 235745007, refresh_id = 1002, pos = { x = 5.090, y = 0.645, z = 0.477 }, forbid_monster_die_types = { "CHANGE_HP_SUB_DRAWN", "CHANGE_HP_SUB_ABYSS" } }, + { id = 235745008, refresh_id = 1002, pos = { x = 5.090, y = 0.645, z = 0.477 }, forbid_monster_die_types = { "CHANGE_HP_SUB_DRAWN", "CHANGE_HP_SUB_ABYSS" } }, + { id = 235745009, refresh_id = 1, pos = { x = -1.321, y = 0.827, z = -1.087 }, forbid_monster_die_types = { "CHANGE_HP_SUB_DRAWN", "CHANGE_HP_SUB_ABYSS" } } +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/35745/scene35745_group235745005.lua b/gdconf/game_data_config/lua/scene/35745/scene35745_group235745005.lua new file mode 100644 index 00000000..952ff3ca --- /dev/null +++ b/gdconf/game_data_config/lua/scene/35745/scene35745_group235745005.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 235745005 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 5001, gadget_id = 70900205, pos = { x = 0.080, y = -1.197, z = 24.150 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart }, + { config_id = 5002, gadget_id = 70900205, pos = { x = 0.040, y = -1.197, z = -23.740 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { + { config_id = 1, name = "stage", value = 0, no_refresh = false }, + { config_id = 2, name = "TPL_TIME", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 5001, 5002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/35745/scene35745_group235745006.lua b/gdconf/game_data_config/lua/scene/35745/scene35745_group235745006.lua new file mode 100644 index 00000000..5516fe62 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/35745/scene35745_group235745006.lua @@ -0,0 +1,211 @@ +-- 基础信息 +local base_info = { + group_id = 235745006 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 6001, gadget_id = 70360010, pos = { x = -0.043, y = -0.158, z = 0.018 }, rot = { x = 0.000, y = 0.150, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1006003, name = "GADGET_CREATE_6003", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_6003", action = "action_EVENT_GADGET_CREATE_6003" }, + { config_id = 1006004, name = "SELECT_OPTION_6004", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_6004", action = "action_EVENT_SELECT_OPTION_6004", trigger_count = 0 }, + { config_id = 1006005, name = "SELECT_OPTION_6005", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_6005", action = "action_EVENT_SELECT_OPTION_6005", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 6001 }, + regions = { }, + triggers = { "GADGET_CREATE_6003", "SELECT_OPTION_6004", "SELECT_OPTION_6005" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_6003(context, evt) + if 6001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_6003(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 235745006, 6001, {175}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_6004(context, evt) + -- 判断是gadgetid 6001 option_id 175 + if 6001 ~= evt.param1 then + return false + end + + if 175 ~= evt.param2 then + return false + end + + + -- 判断变量"stage"为0 + if ScriptLib.GetGroupVariableValueByGroup(context, "stage", 235745005) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_6004(context, evt) + -- 爬塔是否允许使用技能( is_allow_use_skill=0或1,表示不允许或允许使用主动技能) + if 0 ~= ScriptLib.SetIsAllowUseSkill(context, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : tower_allow_use_skill") + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 235745007, 2) + + -- 删除指定group: 235745006 ;指定config:6001;物件身上指定option:175; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 235745006, 6001, 175) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 改变指定group组235745006中, configid为6001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 235745006, 6001, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 改变指定group组235745009中, configid为9001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 235745009, 9001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 改变指定group组235745009中, configid为9002的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 235745009, 9002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_6005(context, evt) + -- 判断是gadgetid 6001 option_id 176 + if 6001 ~= evt.param1 then + return false + end + + if 176 ~= evt.param2 then + return false + end + + + -- 判断变量"stage"为1 + if ScriptLib.GetGroupVariableValueByGroup(context, "stage", 235745005) ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_6005(context, evt) + -- 爬塔是否允许使用技能( is_allow_use_skill=0或1,表示不允许或允许使用主动技能) + if 0 ~= ScriptLib.SetIsAllowUseSkill(context, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : tower_allow_use_skill") + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 235745008, 2) + + -- 删除指定group: 235745006 ;指定config:6001;物件身上指定option:176; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 235745006, 6001, 176) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 改变指定group组235745006中, configid为6001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 235745006, 6001, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 改变指定group组235745009中, configid为9001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 235745009, 9001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 改变指定group组235745009中, configid为9002的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 235745009, 9002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/35745/scene35745_group235745007.lua b/gdconf/game_data_config/lua/scene/35745/scene35745_group235745007.lua new file mode 100644 index 00000000..2caaa595 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/35745/scene35745_group235745007.lua @@ -0,0 +1,240 @@ +-- 基础信息 +local base_info = { + group_id = 235745007 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 7001, monster_id = 23010501, pos = { x = 0.014, y = -0.102, z = -8.010 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 7002, monster_id = 26120301, pos = { x = 0.014, y = -0.102, z = 12.105 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + { config_id = 7003, monster_id = 26120401, pos = { x = 0.014, y = -0.102, z = 8.051 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + { config_id = 7004, monster_id = 23050101, pos = { x = 0.014, y = -0.102, z = -12.064 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 7005, monster_id = 23010601, pos = { x = 3.051, y = -0.102, z = -10.057 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 7006, monster_id = 23010601, pos = { x = -3.067, y = -0.102, z = -10.127 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 7007, monster_id = 26120101, pos = { x = 3.051, y = -0.102, z = 10.058 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 201 }, + { config_id = 7008, monster_id = 26120201, pos = { x = -3.067, y = -0.102, z = 9.988 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 201 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 7010, gadget_id = 70900205, pos = { x = 5.917, y = -0.566, z = 2.600 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1007011, name = "ANY_MONSTER_LIVE_7011", event = EventType.EVENT_ANY_MONSTER_LIVE, source = "", condition = "condition_EVENT_ANY_MONSTER_LIVE_7011", action = "action_EVENT_ANY_MONSTER_LIVE_7011" }, + { config_id = 1007013, name = "ANY_MONSTER_DIE_7013", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_7013", action = "action_EVENT_ANY_MONSTER_DIE_7013" }, + { config_id = 1007014, name = "CHALLENGE_SUCCESS_7014", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "1", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_7014" }, + { config_id = 1007015, name = "CHALLENGE_FAIL_7015", event = EventType.EVENT_CHALLENGE_FAIL, source = "1", condition = "", action = "action_EVENT_CHALLENGE_FAIL_7015" } +} + +-- 变量 +variables = { + { config_id = 1, name = "monster_wave", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 7010 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 7001, 7004, 7005, 7006 }, + gadgets = { 7010 }, + regions = { }, + triggers = { "ANY_MONSTER_LIVE_7011", "ANY_MONSTER_DIE_7013", "CHALLENGE_SUCCESS_7014", "CHALLENGE_FAIL_7015" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { 7002, 7003, 7007, 7008 }, + gadgets = { 7010 }, + regions = { }, + triggers = { "CHALLENGE_SUCCESS_7014", "CHALLENGE_FAIL_7015" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_LIVE_7011(context, evt) + if 7004 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_LIVE_7011(context, evt) + -- 创建编号为1(该挑战的识别id),挑战内容为197的区域挑战,具体参数填写方式,见DungeonChallengeData表中的注释,所有填写的值都必须是int类型 + if 0 ~= ScriptLib.ActiveChallenge(context, 1, 197, 600, 235745007, 8, 0) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_challenge") + return -1 + end + + -- 将本组内变量名为 "monster_wave" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "monster_wave", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_7013(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + -- 判断变量"monster_wave"为1 + if ScriptLib.GetGroupVariableValue(context, "monster_wave") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_7013(context, evt) + -- 将本组内变量名为 "monster_wave" 的变量设置为 2 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "monster_wave", 2) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 235745007, 3) + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_7014(context, evt) + -- 将剩余时间记录在触发此challenge的group变量TPL_TIME中 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "TPL_TIME", evt.param2, 235745005) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : save_challenge_remainTime") + return -1 + end + + -- 爬塔是否允许使用技能( is_allow_use_skill=0或1,表示不允许或允许使用主动技能) + if 0 ~= ScriptLib.SetIsAllowUseSkill(context, 0) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : tower_allow_use_skill") + return -1 + end + + -- 将本组内变量名为 "stage" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "stage", 1, 235745005) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + -- 爬塔更换队伍2 + if 0 ~= ScriptLib.TowerMirrorTeamSetUp(context, 2) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : tower_team_setup") + return -1 + end + + -- 改变指定group组235745006中, configid为6001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 235745006, 6001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 235745006, 6001, {176}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + -- 改变指定group组235745009中, configid为9001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 235745009, 9001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 改变指定group组235745009中, configid为9002的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 235745009, 9002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_7015(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 235745007, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + -- 地城失败结算 + if 0 ~= ScriptLib.CauseDungeonFail(context) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : cause_dungeonfail") + return -1 + end + + -- 改变指定group组235745009中, configid为9001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 235745009, 9001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 改变指定group组235745009中, configid为9002的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 235745009, 9002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/35745/scene35745_group235745008.lua b/gdconf/game_data_config/lua/scene/35745/scene35745_group235745008.lua new file mode 100644 index 00000000..e970a7e7 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/35745/scene35745_group235745008.lua @@ -0,0 +1,210 @@ +-- 基础信息 +local base_info = { + group_id = 235745008 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 8001, monster_id = 24010101, pos = { x = 0.051, y = -0.102, z = -5.038 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 100, vision_level = VisionLevelType.VISION_LEVEL_NORMAL }, + { config_id = 8003, monster_id = 24010101, pos = { x = -6.079, y = -0.102, z = 0.022 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 100, vision_level = VisionLevelType.VISION_LEVEL_NORMAL }, + { config_id = 8004, monster_id = 24010101, pos = { x = 6.086, y = -0.102, z = 0.022 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 100, vision_level = VisionLevelType.VISION_LEVEL_NORMAL } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 8009, gadget_id = 70900205, pos = { x = 5.917, y = -0.566, z = 2.600 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1008010, name = "ANY_MONSTER_LIVE_8010", event = EventType.EVENT_ANY_MONSTER_LIVE, source = "", condition = "condition_EVENT_ANY_MONSTER_LIVE_8010", action = "action_EVENT_ANY_MONSTER_LIVE_8010" }, + { config_id = 1008011, name = "ANY_MONSTER_DIE_8011", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_8011", action = "action_EVENT_ANY_MONSTER_DIE_8011" }, + { config_id = 1008012, name = "CHALLENGE_SUCCESS_8012", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "2", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_8012" }, + { config_id = 1008013, name = "CHALLENGE_FAIL_8013", event = EventType.EVENT_CHALLENGE_FAIL, source = "2", condition = "", action = "action_EVENT_CHALLENGE_FAIL_8013" } +} + +-- 变量 +variables = { + { config_id = 1, name = "monster_wave", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 8009 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = suite_2, + monsters = { 8001, 8003, 8004 }, + gadgets = { 8009 }, + regions = { }, + triggers = { "ANY_MONSTER_LIVE_8010", "ANY_MONSTER_DIE_8011", "CHALLENGE_SUCCESS_8012", "CHALLENGE_FAIL_8013" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_LIVE_8010(context, evt) + if 8001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_LIVE_8010(context, evt) + -- 将本组内变量名为 "monster_wave" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "monster_wave", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 创建编号为2(该挑战的识别id),挑战内容为198的区域挑战,param1必须为时间 + -- 从235745005的变量TPL_TIME中取出对应值并开启挑战 + local tpl_time = ScriptLib.GetGroupVariableValueByGroup(context, "TPL_TIME", 235745005) + if tpl_time == nil or tpl_time < 0 then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_challenge_by_remainTime") + return -1 + elseif tpl_time < 1 then + tpl_time = 0 + end + if 0 ~= ScriptLib.ActiveChallenge(context, 2, 198, tpl_time, 235745008, 3, 0) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_challenge_by_remainTime") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_8011(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + -- 判断变量"monster_wave"为1 + if ScriptLib.GetGroupVariableValue(context, "monster_wave") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_8011(context, evt) + -- 将本组内变量名为 "monster_wave" 的变量设置为 2 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "monster_wave", 2) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_8012(context, evt) + -- 将本组内变量名为 "stage" 的变量设置为 2 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "stage", 2, 235745005) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + -- 改变指定group组235745009中, configid为9001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 235745009, 9001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 改变指定group组235745009中, configid为9002的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 235745009, 9002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_8013(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 235745008, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + -- 地城失败结算 + if 0 ~= ScriptLib.CauseDungeonFail(context) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : cause_dungeonfail") + return -1 + end + + -- 改变指定group组235745009中, configid为9001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 235745009, 9001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 改变指定group组235745009中, configid为9002的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 235745009, 9002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/35745/scene35745_group235745009.lua b/gdconf/game_data_config/lua/scene/35745/scene35745_group235745009.lua new file mode 100644 index 00000000..01a91e0f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/35745/scene35745_group235745009.lua @@ -0,0 +1,91 @@ +-- 基础信息 +local base_info = { + group_id = 235745009 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 9001, gadget_id = 70350053, pos = { x = 0.000, y = 0.000, z = 0.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 9002, gadget_id = 70350054, pos = { x = 0.000, y = 0.000, z = 0.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1009003, name = "DUNGEON_SETTLE_9003", event = EventType.EVENT_DUNGEON_SETTLE, source = "", condition = "", action = "action_EVENT_DUNGEON_SETTLE_9003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 9001, 9002 }, + regions = { }, + triggers = { "DUNGEON_SETTLE_9003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_DUNGEON_SETTLE_9003(context, evt) + -- 改变指定group组235745009中, configid为9001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 235745009, 9001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 改变指定group组235745009中, configid为9002的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 235745009, 9002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/35745/scene35745_point.json b/gdconf/game_data_config/lua/scene/35745/scene35745_point.json new file mode 100644 index 00000000..ac666960 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/35745/scene35745_point.json @@ -0,0 +1,99 @@ +{ + "areas": {}, + "doors": {}, + "entities": { + "1": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 500.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": null, + "pointType": "Other", + "pos": { + "x": -0.9124126, + "y": -5.037683, + "z": 107.7861 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 200.0, + "heightType": "Center", + "length": 150.0, + "useHeight": true, + "width": 300.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "NoReviveRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": true + } + }, + "forces": {}, + "points": { + "1": { + "$type": "DungeonQuitPoint", + "alias": "", + "areaId": 0, + "gadgetId": 70120004, + "groupLimit": false, + "isModelHidden": false, + "pointType": "DungeonQuitPoint", + "pos": { + "x": 0.0, + "y": 2.9, + "z": -79.4 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "size": { + "x": 5.0, + "y": 5.0, + "z": 5.0 + }, + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": true + } + }, + "transRadius": 0.0 +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/35746/scene35746.lua b/gdconf/game_data_config/lua/scene/35746/scene35746.lua new file mode 100644 index 00000000..ca2be3d4 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/35746/scene35746.lua @@ -0,0 +1,24 @@ +-- 地图配置 +scene_config = { + begin_pos = { x = -531.5, z = -519.5 }, + size = { x = 1008.4, z = 1008.4 }, + born_pos = { x = 0.000, y = -0.176, z = 18.001 }, + born_rot = { x = 0.000, y = 180.000, z = 0.000 }, + die_y = -20, + city_id = 1, + vision_anchor = { x = -1000.0, z = -1000.0 } +} + +-- 所有的区块 +blocks = { 35746 } + +-- 所有的区块范围坐标 +block_rects = { + { min = { x = -531.5, z = -519.5 }, max = { x = 476.9, z = 488.9 } } +} + +-- Dummy Points +dummy_points = { } + +-- Routes +routes_config = { } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/35746/scene35746_block35746.lua b/gdconf/game_data_config/lua/scene/35746/scene35746_block35746.lua new file mode 100644 index 00000000..7db6ac21 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/35746/scene35746_block35746.lua @@ -0,0 +1,8 @@ +-- 所有的group +groups = { + { id = 235746001, refresh_id = 1, pos = { x = -2.010, y = -0.127, z = -0.941 }, forbid_monster_die_types = { "CHANGE_HP_SUB_DRAWN", "CHANGE_HP_SUB_ABYSS" } }, + { id = 235746002, refresh_id = 1, pos = { x = 1.122, y = -0.176, z = 8.208 }, forbid_monster_die_types = { "CHANGE_HP_SUB_DRAWN", "CHANGE_HP_SUB_ABYSS" } }, + { id = 235746003, refresh_id = 1, pos = { x = -0.154, y = -0.176, z = -9.743 }, forbid_monster_die_types = { "CHANGE_HP_SUB_DRAWN", "CHANGE_HP_SUB_ABYSS" } }, + { id = 235746004, refresh_id = 1003, pos = { x = 5.377, y = -0.176, z = 1.013 }, forbid_monster_die_types = { "CHANGE_HP_SUB_DRAWN", "CHANGE_HP_SUB_ABYSS" } }, + { id = 235746005, refresh_id = 1002, pos = { x = 5.377, y = -0.176, z = 1.013 }, forbid_monster_die_types = { "CHANGE_HP_SUB_DRAWN", "CHANGE_HP_SUB_ABYSS" } } +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/35746/scene35746_group235746001.lua b/gdconf/game_data_config/lua/scene/35746/scene35746_group235746001.lua new file mode 100644 index 00000000..68c3802e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/35746/scene35746_group235746001.lua @@ -0,0 +1,91 @@ +-- 基础信息 +local base_info = { + group_id = 235746001 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 1001, gadget_id = 70350053, pos = { x = -0.020, y = -0.083, z = 0.009 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1002, gadget_id = 70350054, pos = { x = 0.028, y = -0.098, z = 0.031 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1001003, name = "DUNGEON_SETTLE_1003", event = EventType.EVENT_DUNGEON_SETTLE, source = "", condition = "", action = "action_EVENT_DUNGEON_SETTLE_1003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 1001, 1002 }, + regions = { }, + triggers = { "DUNGEON_SETTLE_1003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_DUNGEON_SETTLE_1003(context, evt) + -- 改变指定group组235746001中, configid为1001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 235746001, 1001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 改变指定group组235746001中, configid为1002的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 235746001, 1002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/35746/scene35746_group235746002.lua b/gdconf/game_data_config/lua/scene/35746/scene35746_group235746002.lua new file mode 100644 index 00000000..a8e718b2 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/35746/scene35746_group235746002.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 235746002 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 2001, gadget_id = 70900205, pos = { x = 0.000, y = -1.333, z = 0.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart }, + { config_id = 2002, gadget_id = 70900205, pos = { x = 0.000, y = -1.333, z = 0.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { + { config_id = 1, name = "stage", value = 0, no_refresh = false }, + { config_id = 2, name = "TPL_TIME", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 2001, 2002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/35746/scene35746_group235746003.lua b/gdconf/game_data_config/lua/scene/35746/scene35746_group235746003.lua new file mode 100644 index 00000000..789c404d --- /dev/null +++ b/gdconf/game_data_config/lua/scene/35746/scene35746_group235746003.lua @@ -0,0 +1,218 @@ +-- 基础信息 +local base_info = { + group_id = 235746003 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 3001, gadget_id = 70360010, pos = { x = 0.022, y = -0.450, z = -0.137 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1003002, name = "GADGET_CREATE_3002", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_3002", action = "action_EVENT_GADGET_CREATE_3002" }, + { config_id = 1003003, name = "SELECT_OPTION_3003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_3003", action = "action_EVENT_SELECT_OPTION_3003", trigger_count = 0 }, + { config_id = 1003004, name = "SELECT_OPTION_3004", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_3004", action = "action_EVENT_SELECT_OPTION_3004", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 3001 }, + regions = { }, + triggers = { "GADGET_CREATE_3002", "SELECT_OPTION_3003", "SELECT_OPTION_3004" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_3002(context, evt) + if 3001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_3002(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 235746003, 3001, {175}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_3003(context, evt) + -- 判断是gadgetid 3001 option_id 175 + if 3001 ~= evt.param1 then + return false + end + + if 175 ~= evt.param2 then + return false + end + + + -- 判断变量"stage"为0 + if ScriptLib.GetGroupVariableValueByGroup(context, "stage", 235746002) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_3003(context, evt) + -- 爬塔是否允许使用技能( is_allow_use_skill=0或1,表示不允许或允许使用主动技能) + if 0 ~= ScriptLib.SetIsAllowUseSkill(context, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : tower_allow_use_skill") + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 235746004, 2) + + -- 删除指定group: 235746003 ;指定config:3001;物件身上指定option:175; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 235746003, 3001, 175) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 改变指定group组235746003中, configid为3001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 235746003, 3001, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 改变指定group组235746001中, configid为1001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 235746001, 1001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 改变指定group组235746001中, configid为1002的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 235746001, 1002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_3004(context, evt) + -- 判断是gadgetid 3001 option_id 176 + if 3001 ~= evt.param1 then + return false + end + + if 176 ~= evt.param2 then + return false + end + + + -- 判断变量"stage"为1 + if ScriptLib.GetGroupVariableValueByGroup(context, "stage", 235746002) ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_3004(context, evt) + -- 爬塔是否允许使用技能( is_allow_use_skill=0或1,表示不允许或允许使用主动技能) + if 0 ~= ScriptLib.SetIsAllowUseSkill(context, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : tower_allow_use_skill") + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 235746005, 2) + + -- 删除指定group: 235746003 ;指定config:3001;物件身上指定option:176; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 235746003, 3001, 176) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 改变指定group组235746003中, configid为3001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 235746003, 3001, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 3001 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 改变指定group组235746001中, configid为1001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 235746001, 1001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 改变指定group组235746001中, configid为1002的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 235746001, 1002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/35746/scene35746_group235746004.lua b/gdconf/game_data_config/lua/scene/35746/scene35746_group235746004.lua new file mode 100644 index 00000000..15c68814 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/35746/scene35746_group235746004.lua @@ -0,0 +1,218 @@ +-- 基础信息 +local base_info = { + group_id = 235746004 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 4001, monster_id = 26110101, pos = { x = -0.044, y = -0.102, z = -10.043 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 4010, gadget_id = 70900205, pos = { x = 6.204, y = -1.386, z = 3.136 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1004002, name = "ANY_MONSTER_LIVE_4002", event = EventType.EVENT_ANY_MONSTER_LIVE, source = "", condition = "condition_EVENT_ANY_MONSTER_LIVE_4002", action = "action_EVENT_ANY_MONSTER_LIVE_4002" }, + { config_id = 1004003, name = "ANY_MONSTER_DIE_4003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_4003", action = "action_EVENT_ANY_MONSTER_DIE_4003" }, + { config_id = 1004014, name = "CHALLENGE_SUCCESS_4014", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "1", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_4014" }, + { config_id = 1004015, name = "CHALLENGE_FAIL_4015", event = EventType.EVENT_CHALLENGE_FAIL, source = "1", condition = "", action = "action_EVENT_CHALLENGE_FAIL_4015" } +} + +-- 变量 +variables = { + { config_id = 1, name = "monster_wave", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 4010 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 4001 }, + gadgets = { 4010 }, + regions = { }, + triggers = { "ANY_MONSTER_LIVE_4002", "ANY_MONSTER_DIE_4003", "CHALLENGE_SUCCESS_4014", "CHALLENGE_FAIL_4015" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_LIVE_4002(context, evt) + if 4001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_LIVE_4002(context, evt) + -- 创建编号为1(该挑战的识别id),挑战内容为197的区域挑战,具体参数填写方式,见DungeonChallengeData表中的注释,所有填写的值都必须是int类型 + if 0 ~= ScriptLib.ActiveChallenge(context, 1, 197, 600, 235746004, 1, 0) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_challenge") + return -1 + end + + -- 针对当前group内变量名为 "monster_wave" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "monster_wave", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_4003(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + -- 判断变量"monster_wave"为1 + if ScriptLib.GetGroupVariableValue(context, "monster_wave") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_4003(context, evt) + -- 针对当前group内变量名为 "monster_wave" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "monster_wave", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_4014(context, evt) + -- 将剩余时间记录在触发此challenge的group变量TPL_TIME中 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "TPL_TIME", evt.param2, 235746002) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : save_challenge_remainTime") + return -1 + end + + -- 爬塔是否允许使用技能( is_allow_use_skill=0或1,表示不允许或允许使用主动技能) + if 0 ~= ScriptLib.SetIsAllowUseSkill(context, 0) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : tower_allow_use_skill") + return -1 + end + + -- 将本组内变量名为 "stage" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "stage", 1, 235746002) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + -- 爬塔更换队伍2 + if 0 ~= ScriptLib.TowerMirrorTeamSetUp(context, 2) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : tower_team_setup") + return -1 + end + + -- 改变指定group组235746003中, configid为3001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 235746003, 3001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 235746003, 3001, {176}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + -- 改变指定group组235746001中, configid为1001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 235746001, 1001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 改变指定group组235746001中, configid为1002的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 235746001, 1002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_4015(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 235746004, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + -- 地城失败结算 + if 0 ~= ScriptLib.CauseDungeonFail(context) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : cause_dungeonfail") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/35746/scene35746_group235746005.lua b/gdconf/game_data_config/lua/scene/35746/scene35746_group235746005.lua new file mode 100644 index 00000000..ffb3077a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/35746/scene35746_group235746005.lua @@ -0,0 +1,195 @@ +-- 基础信息 +local base_info = { + group_id = 235746005 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 5002, monster_id = 22050101, pos = { x = -4.003, y = -0.102, z = -10.006 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + { config_id = 5003, monster_id = 22050101, pos = { x = 4.074, y = -0.102, z = -10.041 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + { config_id = 5005, monster_id = 22050101, pos = { x = 0.005, y = -0.102, z = -7.802 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 5011, gadget_id = 70900205, pos = { x = 6.204, y = -1.386, z = 3.136 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1005001, name = "ANY_MONSTER_DIE_5001", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_5001", action = "action_EVENT_ANY_MONSTER_DIE_5001" }, + { config_id = 1005004, name = "ANY_MONSTER_LIVE_5004", event = EventType.EVENT_ANY_MONSTER_LIVE, source = "", condition = "condition_EVENT_ANY_MONSTER_LIVE_5004", action = "action_EVENT_ANY_MONSTER_LIVE_5004" }, + { config_id = 1005015, name = "CHALLENGE_SUCCESS_5015", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "2", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_5015" }, + { config_id = 1005016, name = "CHALLENGE_FAIL_5016", event = EventType.EVENT_CHALLENGE_FAIL, source = "2", condition = "", action = "action_EVENT_CHALLENGE_FAIL_5016" } +} + +-- 变量 +variables = { + { config_id = 1, name = "monster_wave", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 5011 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = suite_2, + monsters = { 5002, 5003, 5005 }, + gadgets = { 5011 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_5001", "ANY_MONSTER_LIVE_5004", "CHALLENGE_SUCCESS_5015", "CHALLENGE_FAIL_5016" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { "CHALLENGE_SUCCESS_5015", "CHALLENGE_FAIL_5016" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_5001(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + -- 判断变量"monster_wave"为1 + if ScriptLib.GetGroupVariableValue(context, "monster_wave") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_5001(context, evt) + -- 将本组内变量名为 "monster_wave" 的变量设置为 2 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "monster_wave", 2) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 235746005, 3) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_LIVE_5004(context, evt) + if 5003 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_LIVE_5004(context, evt) + -- 创建编号为2(该挑战的识别id),挑战内容为198的区域挑战,param1必须为时间 + -- 从235746002的变量TPL_TIME中取出对应值并开启挑战 + local tpl_time = ScriptLib.GetGroupVariableValueByGroup(context, "TPL_TIME", 235746002) + if tpl_time == nil or tpl_time < 0 then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_challenge_by_remainTime") + return -1 + elseif tpl_time < 1 then + tpl_time = 0 + end + if 0 ~= ScriptLib.ActiveChallenge(context, 2, 198, tpl_time, 235746005, 3, 0) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_challenge_by_remainTime") + return -1 + end + + -- 针对当前group内变量名为 "monster_wave" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "monster_wave", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_5015(context, evt) + -- 将本组内变量名为 "stage" 的变量设置为 2 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "stage", 2, 235746002) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_5016(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 235746005, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 235746003, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + -- 地城失败结算 + if 0 ~= ScriptLib.CauseDungeonFail(context) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : cause_dungeonfail") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/35746/scene35746_point.json b/gdconf/game_data_config/lua/scene/35746/scene35746_point.json new file mode 100644 index 00000000..d84d30d0 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/35746/scene35746_point.json @@ -0,0 +1,8 @@ +{ + "areas": {}, + "doors": {}, + "entities": {}, + "forces": {}, + "points": {}, + "transRadius": 0.0 +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/35800/scene35800_point_array.json b/gdconf/game_data_config/lua/scene/35800/scene35800_point_array.json index 1cc5bf86..d61b41e4 100644 --- a/gdconf/game_data_config/lua/scene/35800/scene35800_point_array.json +++ b/gdconf/game_data_config/lua/scene/35800/scene35800_point_array.json @@ -140,7 +140,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 2, @@ -283,7 +286,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 3, @@ -426,7 +432,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 4, @@ -569,6 +578,9 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/35846/scene35846_35846_routes.json b/gdconf/game_data_config/lua/scene/35846/scene35846_35846_routes.json deleted file mode 100644 index d37eb3e9..00000000 --- a/gdconf/game_data_config/lua/scene/35846/scene35846_35846_routes.json +++ /dev/null @@ -1,4 +0,0 @@ -{ - "sceneId": 35846, - "routes": [] -} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/35847/scene35847_35847_routes.json b/gdconf/game_data_config/lua/scene/35847/scene35847_35847_routes.json deleted file mode 100644 index 0468dc96..00000000 --- a/gdconf/game_data_config/lua/scene/35847/scene35847_35847_routes.json +++ /dev/null @@ -1,4 +0,0 @@ -{ - "sceneId": 35847, - "routes": [] -} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/35847/scene35847_point_array.json b/gdconf/game_data_config/lua/scene/35847/scene35847_point_array.json index 5c13c97a..22cae3c1 100644 --- a/gdconf/game_data_config/lua/scene/35847/scene35847_point_array.json +++ b/gdconf/game_data_config/lua/scene/35847/scene35847_point_array.json @@ -71,7 +71,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 2, @@ -145,7 +148,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 3, @@ -288,6 +294,9 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/35850/scene35850_group235850002.lua b/gdconf/game_data_config/lua/scene/35850/scene35850_group235850002.lua index f6555a95..74948cbc 100644 --- a/gdconf/game_data_config/lua/scene/35850/scene35850_group235850002.lua +++ b/gdconf/game_data_config/lua/scene/35850/scene35850_group235850002.lua @@ -244,6 +244,7 @@ function action_EVENT_CHALLENGE_SUCCESS_2019(context, evt) if 2010056 == evt.param1 then ScriptLib.SetGroupVariableValueByGroup(context, "start1", 1, 235850001) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/35852/scene35852_point_array.json b/gdconf/game_data_config/lua/scene/35852/scene35852_point_array.json index e6c56e00..a6d48709 100644 --- a/gdconf/game_data_config/lua/scene/35852/scene35852_point_array.json +++ b/gdconf/game_data_config/lua/scene/35852/scene35852_point_array.json @@ -71,7 +71,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 2, @@ -168,7 +171,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 3, @@ -242,7 +248,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 4, @@ -339,7 +348,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 5, @@ -413,7 +425,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 6, @@ -510,7 +525,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 7, @@ -607,7 +625,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 8, @@ -704,7 +725,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 9, @@ -778,7 +802,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 10, @@ -852,7 +879,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 11, @@ -926,7 +956,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 12, @@ -1000,7 +1033,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 13, @@ -1074,7 +1110,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 14, @@ -1148,7 +1187,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 15, @@ -1245,7 +1287,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 16, @@ -1342,7 +1387,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 17, @@ -1439,7 +1487,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 18, @@ -1536,7 +1587,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 19, @@ -1610,7 +1664,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 20, @@ -1684,7 +1741,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 21, @@ -1758,7 +1818,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 22, @@ -1855,7 +1918,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 23, @@ -1906,7 +1972,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 24, @@ -1980,7 +2049,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 25, @@ -2077,7 +2149,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 26, @@ -2174,7 +2249,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 27, @@ -2271,7 +2349,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 28, @@ -2368,7 +2449,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 29, @@ -2465,7 +2549,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 30, @@ -2562,7 +2649,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 31, @@ -2659,7 +2749,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 32, @@ -2733,7 +2826,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 33, @@ -2807,7 +2903,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 34, @@ -2904,7 +3003,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 35, @@ -3024,7 +3126,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 36, @@ -3121,7 +3226,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 37, @@ -3195,7 +3303,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 38, @@ -3269,7 +3380,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 39, @@ -3343,7 +3457,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 40, @@ -3463,7 +3580,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 41, @@ -3537,7 +3657,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 42, @@ -3611,7 +3734,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 43, @@ -3731,7 +3857,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 44, @@ -3805,7 +3934,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 45, @@ -3879,7 +4011,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 46, @@ -3999,7 +4134,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 47, @@ -4119,7 +4257,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 48, @@ -4239,7 +4380,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 49, @@ -4359,7 +4503,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 50, @@ -4479,7 +4626,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 51, @@ -4576,7 +4726,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 52, @@ -4673,7 +4826,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 53, @@ -4770,7 +4926,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 54, @@ -4821,6 +4980,9 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/35853/scene35853_point_array.json b/gdconf/game_data_config/lua/scene/35853/scene35853_point_array.json index 82cc77b4..bcef689b 100644 --- a/gdconf/game_data_config/lua/scene/35853/scene35853_point_array.json +++ b/gdconf/game_data_config/lua/scene/35853/scene35853_point_array.json @@ -71,7 +71,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 2, @@ -168,7 +171,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 3, @@ -242,7 +248,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 4, @@ -339,7 +348,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 5, @@ -413,7 +425,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 6, @@ -510,7 +525,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 7, @@ -607,7 +625,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 8, @@ -704,7 +725,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 9, @@ -778,7 +802,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 10, @@ -852,7 +879,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 11, @@ -926,7 +956,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 12, @@ -1000,7 +1033,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 13, @@ -1074,7 +1110,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 14, @@ -1148,7 +1187,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 15, @@ -1245,7 +1287,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 16, @@ -1342,7 +1387,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 17, @@ -1439,7 +1487,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 18, @@ -1536,7 +1587,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 19, @@ -1610,7 +1664,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 20, @@ -1684,7 +1741,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 21, @@ -1758,7 +1818,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 22, @@ -1855,7 +1918,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 23, @@ -1906,7 +1972,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 24, @@ -1980,7 +2049,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 25, @@ -2077,7 +2149,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 26, @@ -2174,7 +2249,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 27, @@ -2271,7 +2349,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 28, @@ -2368,7 +2449,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 29, @@ -2465,7 +2549,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 30, @@ -2562,7 +2649,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 31, @@ -2659,7 +2749,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 32, @@ -2733,7 +2826,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 33, @@ -2807,7 +2903,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 34, @@ -2904,7 +3003,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 35, @@ -3024,7 +3126,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 36, @@ -3121,7 +3226,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 37, @@ -3195,7 +3303,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 38, @@ -3269,7 +3380,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 39, @@ -3343,7 +3457,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 40, @@ -3463,7 +3580,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 41, @@ -3537,7 +3657,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 42, @@ -3611,7 +3734,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 43, @@ -3731,7 +3857,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 44, @@ -3805,7 +3934,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 45, @@ -3879,7 +4011,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 46, @@ -3999,7 +4134,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 47, @@ -4119,7 +4257,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 48, @@ -4239,7 +4380,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 49, @@ -4359,7 +4503,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 50, @@ -4479,7 +4626,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 51, @@ -4576,7 +4726,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 52, @@ -4673,7 +4826,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 53, @@ -4770,7 +4926,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 54, @@ -4821,6 +4980,9 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/35870/scene35870.lua b/gdconf/game_data_config/lua/scene/35870/scene35870.lua new file mode 100644 index 00000000..477fb666 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/35870/scene35870.lua @@ -0,0 +1,24 @@ +-- 地图配置 +scene_config = { + begin_pos = { x = -512.0, z = -512.0 }, + size = { x = 1024.0, z = 1024.0 }, + born_pos = { x = 32.000, y = 1.570, z = 76.500 }, + born_rot = { x = 0.000, y = 0.000, z = 0.000 }, + die_y = -20, + city_id = 3, + vision_anchor = { x = -1000.0, z = -1000.0 } +} + +-- 所有的区块 +blocks = { 35870 } + +-- 所有的区块范围坐标 +block_rects = { + { min = { x = -512.0, z = -512.0 }, max = { x = 512.0, z = 512.0 } } +} + +-- Dummy Points +dummy_points = { } + +-- Routes +routes_config = { } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/35870/scene35870_block35870.lua b/gdconf/game_data_config/lua/scene/35870/scene35870_block35870.lua new file mode 100644 index 00000000..7259ad3a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/35870/scene35870_block35870.lua @@ -0,0 +1,4 @@ +-- 所有的group +groups = { + { id = 235870001, refresh_id = 1, pos = { x = 32.405, y = 4.108, z = 102.505 } } +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/35870/scene35870_group235870001.lua b/gdconf/game_data_config/lua/scene/35870/scene35870_group235870001.lua new file mode 100644 index 00000000..f3078492 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/35870/scene35870_group235870001.lua @@ -0,0 +1,103 @@ +-- 基础信息 +local base_info = { + group_id = 235870001 +} + +-- Trigger变量 +local defs = { + gadget_teleport = 1003, + gadget_bricks = 1002, + gadget_airWall = 1004, + isDungeon = 1, + gadget_envLamp = 1006 +} + +-- DEFS_MISCS +defs.envWeather = +{ + [1]=10166, + [2]=10167, + [3]=10168 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- (临时占位) + { config_id = 1001, gadget_id = 70290721, pos = { x = 29.406, y = 2.999, z = 89.003 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, state = GadgetState.GearStart }, + -- 雷法师-boss1 + { config_id = 1002, gadget_id = 70290706, pos = { x = 32.390, y = 3.938, z = 102.552 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1003, gadget_id = 70290726, pos = { x = 29.406, y = 2.999, z = 89.003 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1004, gadget_id = 70290722, pos = { x = 32.309, y = 3.938, z = 102.621 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1006, gadget_id = 70290666, pos = { x = 32.000, y = 4.000, z = 102.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 点位 +points = { + -- 传入点 + { config_id = 1005, pos = { x = 32.173, y = 4.000, z = 95.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 } } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 1001, 1006 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_3/BrickBreaker" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/35870/scene35870_point.json b/gdconf/game_data_config/lua/scene/35870/scene35870_point.json new file mode 100644 index 00000000..6331e23c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/35870/scene35870_point.json @@ -0,0 +1,45 @@ +{ + "areas": {}, + "doors": {}, + "entities": {}, + "forces": {}, + "points": { + "1": { + "$type": "DungeonQuitPoint", + "alias": "", + "areaId": 0, + "gadgetId": 70120004, + "groupLimit": false, + "isModelHidden": false, + "pointType": "DungeonQuitPoint", + "pos": { + "x": 32.42311, + "y": 6.210356, + "z": 134.0799 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "size": { + "x": 3.0, + "y": 3.0, + "z": 3.0 + }, + "tranPos": { + "x": 32.3482361, + "y": 6.21035576, + "z": 127.709534 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "type": "TOWER", + "unlocked": false + } + }, + "transRadius": 0.0 +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/35870/scene35870_weather_areas.json b/gdconf/game_data_config/lua/scene/35870/scene35870_weather_areas.json new file mode 100644 index 00000000..1178d3ce --- /dev/null +++ b/gdconf/game_data_config/lua/scene/35870/scene35870_weather_areas.json @@ -0,0 +1,65 @@ +[ + { + "area_id": 10166, + "points": [ + { + "x": 13.43718, + "y": 63.805275 + }, + { + "x": 50.2012444, + "y": 67.25043 + }, + { + "x": 47.9562035, + "y": 121.786125 + }, + { + "x": 13.8306007, + "y": 119.965096 + } + ] + }, + { + "area_id": 10167, + "points": [ + { + "x": 13.43718, + "y": 63.805275 + }, + { + "x": 50.2012444, + "y": 67.25043 + }, + { + "x": 47.9562035, + "y": 121.786125 + }, + { + "x": 13.8306007, + "y": 119.965096 + } + ] + }, + { + "area_id": 10168, + "points": [ + { + "x": 13.43718, + "y": 63.805275 + }, + { + "x": 50.2012444, + "y": 67.25043 + }, + { + "x": 47.9562035, + "y": 121.786125 + }, + { + "x": 13.8306007, + "y": 119.965096 + } + ] + } +] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/35871/scene35871.lua b/gdconf/game_data_config/lua/scene/35871/scene35871.lua new file mode 100644 index 00000000..c2d81875 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/35871/scene35871.lua @@ -0,0 +1,23 @@ +-- 地图配置 +scene_config = { + begin_pos = { x = -512.0, z = -512.0 }, + size = { x = 1024.0, z = 1024.0 }, + born_pos = { x = 32.000, y = 1.570, z = 76.500 }, + born_rot = { x = 0.000, y = 0.000, z = 0.000 }, + die_y = -20, + vision_anchor = { x = -1000.0, z = -1000.0 } +} + +-- 所有的区块 +blocks = { 35871 } + +-- 所有的区块范围坐标 +block_rects = { + { min = { x = -512.0, z = -512.0 }, max = { x = 512.0, z = 512.0 } } +} + +-- Dummy Points +dummy_points = { } + +-- Routes +routes_config = { } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/35871/scene35871_block35871.lua b/gdconf/game_data_config/lua/scene/35871/scene35871_block35871.lua new file mode 100644 index 00000000..6e4c02b0 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/35871/scene35871_block35871.lua @@ -0,0 +1,4 @@ +-- 所有的group +groups = { + { id = 235871001, refresh_id = 1, pos = { x = 31.835, y = 4.108, z = 102.524 } } +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/35871/scene35871_group235871001.lua b/gdconf/game_data_config/lua/scene/35871/scene35871_group235871001.lua new file mode 100644 index 00000000..4050637b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/35871/scene35871_group235871001.lua @@ -0,0 +1,103 @@ +-- 基础信息 +local base_info = { + group_id = 235871001 +} + +-- Trigger变量 +local defs = { + gadget_teleport = 1003, + gadget_bricks = 1002, + gadget_airWall = 1004, + isDungeon = 1, + gadget_envLamp = 1006 +} + +-- DEFS_MISCS +defs.envWeather = +{ + [1]=10169, + [2]=10170, + [3]=10171 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- (临时占位) + { config_id = 1001, gadget_id = 70290721, pos = { x = 28.835, y = 3.027, z = 89.022 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, state = GadgetState.GearStart }, + -- boss2-海乱鬼 + { config_id = 1002, gadget_id = 70290704, pos = { x = 32.390, y = 3.938, z = 102.552 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1003, gadget_id = 70290726, pos = { x = 29.406, y = 2.999, z = 89.003 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1004, gadget_id = 70290722, pos = { x = 32.309, y = 3.938, z = 102.621 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1006, gadget_id = 70290666, pos = { x = 32.000, y = 4.000, z = 102.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 点位 +points = { + -- 传入点 + { config_id = 1005, pos = { x = 32.173, y = 4.000, z = 95.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 } } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 1001, 1006 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_3/BrickBreaker" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/35871/scene35871_point.json b/gdconf/game_data_config/lua/scene/35871/scene35871_point.json new file mode 100644 index 00000000..030ae63c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/35871/scene35871_point.json @@ -0,0 +1,45 @@ +{ + "areas": {}, + "doors": {}, + "entities": {}, + "forces": {}, + "points": { + "1": { + "$type": "DungeonQuitPoint", + "alias": "", + "areaId": 0, + "gadgetId": 70120004, + "groupLimit": false, + "isModelHidden": false, + "pointType": "DungeonQuitPoint", + "pos": { + "x": 37.34365, + "y": 5.740199, + "z": 133.4333 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "size": { + "x": 3.0, + "y": 3.0, + "z": 3.0 + }, + "tranPos": { + "x": 37.343647, + "y": 5.740199, + "z": 133.433289 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "type": "TOWER", + "unlocked": false + } + }, + "transRadius": 0.0 +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/35871/scene35871_weather_areas.json b/gdconf/game_data_config/lua/scene/35871/scene35871_weather_areas.json new file mode 100644 index 00000000..db01cfdd --- /dev/null +++ b/gdconf/game_data_config/lua/scene/35871/scene35871_weather_areas.json @@ -0,0 +1,65 @@ +[ + { + "area_id": 10169, + "points": [ + { + "x": 47.55165, + "y": 121.355995 + }, + { + "x": 16.3176079, + "y": 122.139107 + }, + { + "x": 16.2540874, + "y": 62.0743332 + }, + { + "x": 48.13201, + "y": 62.5778656 + } + ] + }, + { + "area_id": 10170, + "points": [ + { + "x": 47.55165, + "y": 121.355995 + }, + { + "x": 16.3176079, + "y": 122.139107 + }, + { + "x": 16.2540874, + "y": 62.0743332 + }, + { + "x": 48.13201, + "y": 62.5778656 + } + ] + }, + { + "area_id": 10171, + "points": [ + { + "x": 47.55165, + "y": 121.355995 + }, + { + "x": 16.3176079, + "y": 122.139107 + }, + { + "x": 16.2540874, + "y": 62.0743332 + }, + { + "x": 48.13201, + "y": 62.5778656 + } + ] + } +] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/35872/scene35872.lua b/gdconf/game_data_config/lua/scene/35872/scene35872.lua new file mode 100644 index 00000000..6e494180 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/35872/scene35872.lua @@ -0,0 +1,23 @@ +-- 地图配置 +scene_config = { + begin_pos = { x = -512.0, z = -512.0 }, + size = { x = 1024.0, z = 1024.0 }, + born_pos = { x = 32.000, y = 1.570, z = 76.500 }, + born_rot = { x = 0.000, y = 0.000, z = 0.000 }, + die_y = -20, + vision_anchor = { x = -1000.0, z = -1000.0 } +} + +-- 所有的区块 +blocks = { 35872 } + +-- 所有的区块范围坐标 +block_rects = { + { min = { x = -512.0, z = -512.0 }, max = { x = 512.0, z = 512.0 } } +} + +-- Dummy Points +dummy_points = { } + +-- Routes +routes_config = { } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/35872/scene35872_block35872.lua b/gdconf/game_data_config/lua/scene/35872/scene35872_block35872.lua new file mode 100644 index 00000000..8d7a9535 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/35872/scene35872_block35872.lua @@ -0,0 +1,4 @@ +-- 所有的group +groups = { + { id = 235872001, refresh_id = 1, pos = { x = 31.837, y = 4.108, z = 102.585 } } +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/35872/scene35872_group235872001.lua b/gdconf/game_data_config/lua/scene/35872/scene35872_group235872001.lua new file mode 100644 index 00000000..abb6c0cf --- /dev/null +++ b/gdconf/game_data_config/lua/scene/35872/scene35872_group235872001.lua @@ -0,0 +1,103 @@ +-- 基础信息 +local base_info = { + group_id = 235872001 +} + +-- Trigger变量 +local defs = { + gadget_teleport = 1003, + gadget_bricks = 1002, + gadget_airWall = 1004, + isDungeon = 1, + gadget_envLamp = 1006 +} + +-- DEFS_MISCS +defs.envWeather = +{ + [1]=10172, + [2]=10173, + [3]=10174 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- (临时占位) + { config_id = 1001, gadget_id = 70290721, pos = { x = 28.838, y = 3.027, z = 89.083 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, state = GadgetState.GearStart }, + -- boss3-藏镜 + { config_id = 1002, gadget_id = 70290705, pos = { x = 32.390, y = 3.938, z = 102.552 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1003, gadget_id = 70290726, pos = { x = 29.406, y = 2.999, z = 89.003 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1004, gadget_id = 70290722, pos = { x = 32.309, y = 3.938, z = 102.621 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1006, gadget_id = 70290666, pos = { x = 32.000, y = 4.000, z = 102.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 点位 +points = { + -- 传入点 + { config_id = 1005, pos = { x = 32.173, y = 4.000, z = 95.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 } } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 1001, 1006 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +require "V3_3/BrickBreaker" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/35872/scene35872_point.json b/gdconf/game_data_config/lua/scene/35872/scene35872_point.json new file mode 100644 index 00000000..b834720c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/35872/scene35872_point.json @@ -0,0 +1,45 @@ +{ + "areas": {}, + "doors": {}, + "entities": {}, + "forces": {}, + "points": { + "1": { + "$type": "DungeonQuitPoint", + "alias": "", + "areaId": 0, + "gadgetId": 70120004, + "groupLimit": false, + "isModelHidden": false, + "pointType": "DungeonQuitPoint", + "pos": { + "x": 38.73733, + "y": 5.682345, + "z": 133.2281 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "size": { + "x": 3.0, + "y": 3.0, + "z": 3.0 + }, + "tranPos": { + "x": 38.7373276, + "y": 5.68234539, + "z": 133.228058 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "type": "TOWER", + "unlocked": false + } + }, + "transRadius": 0.0 +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/35872/scene35872_weather_areas.json b/gdconf/game_data_config/lua/scene/35872/scene35872_weather_areas.json new file mode 100644 index 00000000..8df8d1c8 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/35872/scene35872_weather_areas.json @@ -0,0 +1,65 @@ +[ + { + "area_id": 10172, + "points": [ + { + "x": 16.85397, + "y": 62.8017273 + }, + { + "x": 49.49328, + "y": 63.1970177 + }, + { + "x": 49.2117767, + "y": 122.257851 + }, + { + "x": 16.12495, + "y": 122.168854 + } + ] + }, + { + "area_id": 10173, + "points": [ + { + "x": 16.85397, + "y": 62.8017273 + }, + { + "x": 49.49328, + "y": 63.1970177 + }, + { + "x": 49.2117767, + "y": 122.257851 + }, + { + "x": 16.12495, + "y": 122.168854 + } + ] + }, + { + "area_id": 10174, + "points": [ + { + "x": 16.85397, + "y": 62.8017273 + }, + { + "x": 49.49328, + "y": 63.1970177 + }, + { + "x": 49.2117767, + "y": 122.257851 + }, + { + "x": 16.12495, + "y": 122.168854 + } + ] + } +] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/35880/scene35880.lua b/gdconf/game_data_config/lua/scene/35880/scene35880.lua new file mode 100644 index 00000000..2d5cbcf9 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/35880/scene35880.lua @@ -0,0 +1,24 @@ +-- 地图配置 +scene_config = { + begin_pos = { x = -269.9, z = -266.9 }, + size = { x = 535.3, z = 530.4 }, + born_pos = { x = 235.537, y = 92.054, z = 183.730 }, + born_rot = { x = 0.000, y = 334.775, z = 0.000 }, + die_y = -20, + city_id = 4, + vision_anchor = { x = -1000.0, z = -1000.0 } +} + +-- 所有的区块 +blocks = { 35880 } + +-- 所有的区块范围坐标 +block_rects = { + { min = { x = -269.9, z = -266.9 }, max = { x = 265.4, z = 263.5 } } +} + +-- Dummy Points +dummy_points = { } + +-- Routes +routes_config = { } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/35880/scene35880_block35880.lua b/gdconf/game_data_config/lua/scene/35880/scene35880_block35880.lua new file mode 100644 index 00000000..26d0ee73 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/35880/scene35880_block35880.lua @@ -0,0 +1,7 @@ +-- 所有的group +groups = { + { id = 235880001, refresh_id = 1, pos = { x = 219.144, y = 90.179, z = 213.590 } }, + { id = 235880002, refresh_id = 1001, pos = { x = 219.548, y = 88.419, z = 205.132 } }, + { id = 235880003, refresh_id = 1002, pos = { x = 219.730, y = 90.180, z = 213.382 } }, + { id = 235880004, refresh_id = 1001, pos = { x = 221.889, y = 109.122, z = 205.474 } } +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/35880/scene35880_group235880001.lua b/gdconf/game_data_config/lua/scene/35880/scene35880_group235880001.lua new file mode 100644 index 00000000..70434b1e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/35880/scene35880_group235880001.lua @@ -0,0 +1,207 @@ +-- 基础信息 +local base_info = { + group_id = 235880001 +} + +-- DEFS_MISCS +local defs = +{ +--操作台id + starter_gadget = 1001, +--gallery id + gallery_id = 35001, +--传送点 id + teleportPos_id = 1005, + groups_info = + { + --主控group 怪物数量不用管 + [1] = {id = 235880001, monster_num = 0,}, + --第一组玩法group + [2] = {id = 235880002, monster_num = 28,}, + --第二组玩法group + [3] = {id = 235880003, monster_num = 21,}, + --第三组玩法group + [4] = {id = 235880004, monster_num = 24,}, + }, +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + [1001] = { config_id = 1001, gadget_id = 70800446, pos = { x = 219.037, y = 90.180, z = 213.396 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1001002, name = "VARIABLE_CHANGE_1002", event = EventType.EVENT_VARIABLE_CHANGE, source = "GALLERY_STATE", condition = "condition_EVENT_VARIABLE_CHANGE_1002", action = "action_EVENT_VARIABLE_CHANGE_1002", trigger_count = 0 }, + { config_id = 1001003, name = "VARIABLE_CHANGE_1003", event = EventType.EVENT_VARIABLE_CHANGE, source = "GALLERY_STATE", condition = "condition_EVENT_VARIABLE_CHANGE_1003", action = "action_EVENT_VARIABLE_CHANGE_1003", trigger_count = 0 }, + { config_id = 1001004, name = "VARIABLE_CHANGE_1004", event = EventType.EVENT_VARIABLE_CHANGE, source = "GALLERY_STATE", condition = "condition_EVENT_VARIABLE_CHANGE_1004", action = "action_EVENT_VARIABLE_CHANGE_1004", trigger_count = 0 } +} + +-- 点位 +points = { + { config_id = 1005, pos = { x = 235.500, y = 92.053, z = 183.755 }, rot = { x = 0.000, y = 327.733, z = 0.000 } } +} + +-- 变量 +variables = { + { config_id = 1, name = "GALLERY_STATE", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 1001 }, + regions = { }, + triggers = { "VARIABLE_CHANGE_1002", "VARIABLE_CHANGE_1003", "VARIABLE_CHANGE_1004" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 自动持续刷怪 +function TLA_active_monster_tide(context, evt, source_name, group_id, monster_table, total_num, min, max) + -- 创建编号为source_name(该怪物潮的识别id)的怪物潮,创建怪物总数为total_num,场上怪物最少min只,最多max只 + if 0 ~= ScriptLib.AutoMonsterTide(context, source_name, group_id, monster_table, total_num, min, max) then + return -1 + end + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_1002(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"GALLERY_STATE"为1 + if ScriptLib.GetGroupVariableValue(context, "GALLERY_STATE") ~= 1 then + return false + end + + -- 判断变量"GROUP_INDEX"为2 + if ScriptLib.GetGroupVariableValue(context, "GROUP_INDEX") ~= 2 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_1002(context, evt) + TLA_active_monster_tide(context, evt, 1, 235880002, {2001,2002,2003,2004,2005,2006,2008,2009}, 8, 2, 2) + + TLA_active_monster_tide(context, evt, 2, 235880002, {2010,2011,2012,2013,2014,2015,2016,2017}, 8, 2, 2) + + TLA_active_monster_tide(context, evt, 3, 235880002, {2018,2019,2020,2021}, 4, 1, 1) + + TLA_active_monster_tide(context, evt, 4, 235880002, {2026,2027,2028,2029,2030,2031,2032,2033}, 8, 2, 2) + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_1003(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"GALLERY_STATE"为1 + if ScriptLib.GetGroupVariableValue(context, "GALLERY_STATE") ~= 1 then + return false + end + + -- 判断变量"GROUP_INDEX"为3 + if ScriptLib.GetGroupVariableValue(context, "GROUP_INDEX") ~= 3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_1003(context, evt) + TLA_active_monster_tide(context, evt, 1, 235880003, {3002,3003,3004,3005,3006,3007,3008,3009,3010}, 9, 3, 3) + + TLA_active_monster_tide(context, evt, 2, 235880003, {3011,3012,3013,3014,3015,3016}, 6, 2, 2) + + TLA_active_monster_tide(context, evt, 3, 235880003, {3017,3018,3019}, 3, 1, 1) + + TLA_active_monster_tide(context, evt, 4, 235880003, {3020,3021,3022}, 3, 1, 1) + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_1004(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"GALLERY_STATE"为1 + if ScriptLib.GetGroupVariableValue(context, "GALLERY_STATE") ~= 1 then + return false + end + + -- 判断变量"GROUP_INDEX"为4 + if ScriptLib.GetGroupVariableValue(context, "GROUP_INDEX") ~= 4 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_1004(context, evt) + TLA_active_monster_tide(context, evt, 1, 235880004, {4002,4003,4004,4005,4006,4007,4008,4009,4010,4011,4012,4013}, 12, 6, 6) + + return 0 +end + +require "V3_4/Activity_TeamChainChallenge" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/35880/scene35880_group235880002.lua b/gdconf/game_data_config/lua/scene/35880/scene35880_group235880002.lua new file mode 100644 index 00000000..4cd89fc0 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/35880/scene35880_group235880002.lua @@ -0,0 +1,184 @@ +-- 基础信息 +local base_info = { + group_id = 235880002 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + [2001] = { config_id = 2001, monster_id = 26090101, pos = { x = 223.917, y = 90.184, z = 222.845 }, rot = { x = 0.000, y = 193.021, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 }, pose_id = 101 }, + [2002] = { config_id = 2002, monster_id = 26090101, pos = { x = 211.666, y = 90.184, z = 218.621 }, rot = { x = 0.000, y = 131.581, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 }, pose_id = 101 }, + [2003] = { config_id = 2003, monster_id = 26090201, pos = { x = 208.480, y = 90.183, z = 210.144 }, rot = { x = 0.000, y = 65.162, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 }, pose_id = 101 }, + [2004] = { config_id = 2004, monster_id = 26090201, pos = { x = 214.051, y = 90.183, z = 204.240 }, rot = { x = 0.000, y = 27.392, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 }, pose_id = 101 }, + [2005] = { config_id = 2005, monster_id = 26090301, pos = { x = 225.425, y = 90.187, z = 207.166 }, rot = { x = 0.000, y = 317.709, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 }, pose_id = 101 }, + [2006] = { config_id = 2006, monster_id = 26090301, pos = { x = 229.138, y = 90.184, z = 214.210 }, rot = { x = 0.000, y = 298.146, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 }, pose_id = 101 }, + [2008] = { config_id = 2008, monster_id = 26090101, pos = { x = 218.524, y = 90.183, z = 223.995 }, rot = { x = 0.000, y = 175.069, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 }, pose_id = 101 }, + [2009] = { config_id = 2009, monster_id = 26090201, pos = { x = 220.349, y = 90.184, z = 202.505 }, rot = { x = 0.000, y = 353.371, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 }, pose_id = 101 }, + [2010] = { config_id = 2010, monster_id = 26090401, pos = { x = 223.502, y = 90.184, z = 210.027 }, rot = { x = 0.000, y = 320.968, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 }, pose_id = 101 }, + [2011] = { config_id = 2011, monster_id = 26090401, pos = { x = 225.476, y = 90.184, z = 215.916 }, rot = { x = 0.000, y = 260.474, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 }, pose_id = 101 }, + [2012] = { config_id = 2012, monster_id = 26090601, pos = { x = 220.765, y = 90.184, z = 218.800 }, rot = { x = 0.000, y = 196.519, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 }, pose_id = 101 }, + [2013] = { config_id = 2013, monster_id = 26090601, pos = { x = 223.863, y = 90.184, z = 216.786 }, rot = { x = 0.000, y = 231.982, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 }, pose_id = 101 }, + [2014] = { config_id = 2014, monster_id = 26090501, pos = { x = 214.482, y = 90.184, z = 209.972 }, rot = { x = 0.000, y = 49.982, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 }, pose_id = 101 }, + [2015] = { config_id = 2015, monster_id = 26090501, pos = { x = 216.486, y = 90.184, z = 218.073 }, rot = { x = 0.000, y = 145.055, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 }, pose_id = 101 }, + [2016] = { config_id = 2016, monster_id = 26090601, pos = { x = 225.410, y = 90.184, z = 213.476 }, rot = { x = 0.000, y = 270.961, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 }, pose_id = 101 }, + [2017] = { config_id = 2017, monster_id = 26090401, pos = { x = 213.128, y = 90.193, z = 214.377 }, rot = { x = 0.000, y = 92.870, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 }, pose_id = 101 }, + [2018] = { config_id = 2018, monster_id = 26120301, pos = { x = 216.284, y = 90.184, z = 221.136 }, rot = { x = 0.000, y = 158.861, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 }, pose_id = 101 }, + [2019] = { config_id = 2019, monster_id = 26120101, pos = { x = 227.144, y = 90.184, z = 217.993 }, rot = { x = 0.000, y = 237.184, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 }, pose_id = 201 }, + [2020] = { config_id = 2020, monster_id = 26120201, pos = { x = 210.399, y = 90.165, z = 215.535 }, rot = { x = 0.000, y = 106.976, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 }, pose_id = 201 }, + [2021] = { config_id = 2021, monster_id = 26120401, pos = { x = 215.354, y = 90.184, z = 207.361 }, rot = { x = 0.000, y = 34.010, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 }, pose_id = 101 }, + [2026] = { config_id = 2026, monster_id = 26090701, pos = { x = 226.746, y = 90.184, z = 210.325 }, rot = { x = 0.000, y = 300.494, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 }, pose_id = 101 }, + [2027] = { config_id = 2027, monster_id = 26090701, pos = { x = 212.033, y = 90.184, z = 211.168 }, rot = { x = 0.000, y = 80.566, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 }, pose_id = 101 }, + [2028] = { config_id = 2028, monster_id = 26090801, pos = { x = 218.696, y = 90.184, z = 221.015 }, rot = { x = 0.000, y = 171.527, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 }, pose_id = 101 }, + [2029] = { config_id = 2029, monster_id = 26090801, pos = { x = 217.714, y = 90.184, z = 204.874 }, rot = { x = 0.000, y = 13.323, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 }, pose_id = 101 }, + [2030] = { config_id = 2030, monster_id = 26090901, pos = { x = 222.061, y = 90.184, z = 221.949 }, rot = { x = 0.000, y = 205.679, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 }, pose_id = 101 }, + [2031] = { config_id = 2031, monster_id = 26090901, pos = { x = 213.960, y = 90.184, z = 220.734 }, rot = { x = 0.000, y = 145.055, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 }, pose_id = 101 }, + [2032] = { config_id = 2032, monster_id = 26091001, pos = { x = 211.028, y = 90.184, z = 206.941 }, rot = { x = 0.000, y = 38.438, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 }, pose_id = 101 }, + [2033] = { config_id = 2033, monster_id = 26091001, pos = { x = 213.610, y = 90.193, z = 216.937 }, rot = { x = 0.000, y = 129.753, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 }, pose_id = 101 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + [2007] = { config_id = 2007, gadget_id = 70710535, pos = { x = 219.071, y = 84.095, z = 213.377 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + [2022] = { config_id = 2022, gadget_id = 70900205, pos = { x = 219.550, y = 88.504, z = 217.013 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + [2025] = { config_id = 2025, gadget_id = 44000552, pos = { x = 219.037, y = 90.180, z = 213.396 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1002023, name = "ANY_MONSTER_DIE_2023", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "action_EVENT_ANY_MONSTER_DIE_2023", trigger_count = 0 }, + { config_id = 1002024, name = "VARIABLE_CHANGE_2024", event = EventType.EVENT_VARIABLE_CHANGE, source = "count", condition = "condition_EVENT_VARIABLE_CHANGE_2024", action = "action_EVENT_VARIABLE_CHANGE_2024", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "count", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 2022 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 2007, 2025 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_2023", "VARIABLE_CHANGE_2024" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { 2001, 2002, 2003, 2004, 2005, 2006, 2008, 2009 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 5, + -- description = , + monsters = { 2026, 2027, 2028, 2029, 2030, 2031, 2032, 2033 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 6, + -- description = , + monsters = { 2018, 2019, 2020, 2021 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_2023(context, evt) + -- 针对当前group内变量名为 "count" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "count", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_2024(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"count"为28 + if ScriptLib.GetGroupVariableValue(context, "count") ~= 28 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_2024(context, evt) + -- 将本组内变量名为 "GALLERY_STATE" 的变量设置为 2 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "GALLERY_STATE", 2, 235880001) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/35880/scene35880_group235880003.lua b/gdconf/game_data_config/lua/scene/35880/scene35880_group235880003.lua new file mode 100644 index 00000000..31cf89c4 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/35880/scene35880_group235880003.lua @@ -0,0 +1,177 @@ +-- 基础信息 +local base_info = { + group_id = 235880003 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + [3002] = { config_id = 3002, monster_id = 21010301, pos = { x = 214.276, y = 90.184, z = 217.463 }, rot = { x = 0.000, y = 135.763, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 } }, + [3003] = { config_id = 3003, monster_id = 21010301, pos = { x = 218.443, y = 90.184, z = 219.773 }, rot = { x = 0.000, y = 167.381, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 } }, + [3004] = { config_id = 3004, monster_id = 21010701, pos = { x = 215.515, y = 90.184, z = 220.722 }, rot = { x = 0.000, y = 152.681, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 } }, + [3005] = { config_id = 3005, monster_id = 21010601, pos = { x = 213.459, y = 90.184, z = 212.036 }, rot = { x = 0.000, y = 55.406, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 } }, + [3006] = { config_id = 3006, monster_id = 21011601, pos = { x = 216.224, y = 90.184, z = 208.374 }, rot = { x = 0.000, y = 36.646, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 } }, + [3007] = { config_id = 3007, monster_id = 21010701, pos = { x = 213.063, y = 90.183, z = 208.759 }, rot = { x = 0.000, y = 57.113, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 } }, + [3008] = { config_id = 3008, monster_id = 21010601, pos = { x = 222.822, y = 90.184, z = 218.653 }, rot = { x = 0.000, y = 227.737, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 } }, + [3009] = { config_id = 3009, monster_id = 21011301, pos = { x = 225.257, y = 90.184, z = 214.273 }, rot = { x = 0.000, y = 252.984, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 } }, + [3010] = { config_id = 3010, monster_id = 21010301, pos = { x = 226.823, y = 90.184, z = 217.942 }, rot = { x = 0.000, y = 241.665, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 } }, + [3011] = { config_id = 3011, monster_id = 21010901, pos = { x = 218.089, y = 90.184, z = 203.842 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 }, pose_id = 32 }, + [3012] = { config_id = 3012, monster_id = 21010501, pos = { x = 227.308, y = 90.185, z = 209.076 }, rot = { x = 0.000, y = 280.433, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 }, pose_id = 32 }, + [3013] = { config_id = 3013, monster_id = 21010501, pos = { x = 222.514, y = 90.183, z = 223.699 }, rot = { x = 0.000, y = 190.844, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 }, pose_id = 32 }, + [3014] = { config_id = 3014, monster_id = 21011001, pos = { x = 210.556, y = 90.165, z = 216.340 }, rot = { x = 0.000, y = 116.059, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 }, pose_id = 32 }, + [3015] = { config_id = 3015, monster_id = 21011001, pos = { x = 209.853, y = 90.183, z = 207.219 }, rot = { x = 0.000, y = 62.370, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 }, pose_id = 32 }, + [3016] = { config_id = 3016, monster_id = 21010901, pos = { x = 230.018, y = 90.184, z = 216.316 }, rot = { x = 0.000, y = 266.542, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 }, pose_id = 32 }, + [3017] = { config_id = 3017, monster_id = 21030301, pos = { x = 223.394, y = 90.187, z = 205.718 }, rot = { x = 0.000, y = 326.467, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 } }, + [3018] = { config_id = 3018, monster_id = 21030101, pos = { x = 225.794, y = 90.184, z = 221.522 }, rot = { x = 0.000, y = 216.011, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 } }, + [3019] = { config_id = 3019, monster_id = 21030201, pos = { x = 209.290, y = 90.183, z = 211.483 }, rot = { x = 0.000, y = 92.373, z = 0.000 }, level = 1, disableWander = true, affix = { 5255 } }, + [3020] = { config_id = 3020, monster_id = 21020101, pos = { x = 222.159, y = 90.184, z = 208.498 }, rot = { x = 0.000, y = 327.121, z = 0.000 }, level = 1, disableWander = true }, + [3021] = { config_id = 3021, monster_id = 21020201, pos = { x = 229.024, y = 90.184, z = 219.744 }, rot = { x = 0.000, y = 232.915, z = 0.000 }, level = 1, disableWander = true }, + [3022] = { config_id = 3022, monster_id = 21020701, pos = { x = 213.555, y = 90.187, z = 223.048 }, rot = { x = 0.000, y = 144.910, z = 0.000 }, level = 1, disableWander = true } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + [3001] = { config_id = 3001, gadget_id = 70710535, pos = { x = 219.071, y = 84.095, z = 213.377 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + [3023] = { config_id = 3023, gadget_id = 70900205, pos = { x = 219.550, y = 88.504, z = 217.013 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + [3026] = { config_id = 3026, gadget_id = 44000552, pos = { x = 219.037, y = 90.180, z = 213.396 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1003024, name = "ANY_MONSTER_DIE_3024", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "action_EVENT_ANY_MONSTER_DIE_3024", trigger_count = 0 }, + { config_id = 1003025, name = "VARIABLE_CHANGE_3025", event = EventType.EVENT_VARIABLE_CHANGE, source = "count", condition = "condition_EVENT_VARIABLE_CHANGE_3025", action = "action_EVENT_VARIABLE_CHANGE_3025", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "count", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 3023 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 3001, 3026 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_3024", "VARIABLE_CHANGE_3025" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { 3002, 3003, 3004, 3005, 3006, 3007, 3008, 3009, 3010 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { 3011, 3012, 3013, 3014, 3015, 3016 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 5, + -- description = , + monsters = { 3017, 3018, 3019 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 6, + -- description = , + monsters = { 3020, 3021, 3022 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_3024(context, evt) + -- 针对当前group内变量名为 "count" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "count", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_3025(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"count"为21 + if ScriptLib.GetGroupVariableValue(context, "count") ~= 21 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_3025(context, evt) + -- 将本组内变量名为 "GALLERY_STATE" 的变量设置为 2 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "GALLERY_STATE", 2, 235880001) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/35880/scene35880_group235880004.lua b/gdconf/game_data_config/lua/scene/35880/scene35880_group235880004.lua new file mode 100644 index 00000000..93c7c40f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/35880/scene35880_group235880004.lua @@ -0,0 +1,191 @@ +-- 基础信息 +local base_info = { + group_id = 235880004 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + [4002] = { config_id = 4002, monster_id = 20060101, pos = { x = 218.288, y = 90.183, z = 221.896 }, rot = { x = 0.000, y = 167.140, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + [4003] = { config_id = 4003, monster_id = 20060501, pos = { x = 223.139, y = 90.184, z = 220.717 }, rot = { x = 0.000, y = 192.370, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + [4004] = { config_id = 4004, monster_id = 20060501, pos = { x = 213.764, y = 90.184, z = 219.517 }, rot = { x = 0.000, y = 167.140, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + [4005] = { config_id = 4005, monster_id = 20060101, pos = { x = 221.228, y = 90.184, z = 205.856 }, rot = { x = 0.000, y = 346.919, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + [4006] = { config_id = 4006, monster_id = 20060201, pos = { x = 224.248, y = 90.184, z = 208.270 }, rot = { x = 0.000, y = 336.746, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + [4007] = { config_id = 4007, monster_id = 20060201, pos = { x = 217.413, y = 90.184, z = 206.531 }, rot = { x = 0.000, y = 355.029, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + [4008] = { config_id = 4008, monster_id = 20060201, pos = { x = 226.411, y = 90.184, z = 218.541 }, rot = { x = 0.000, y = 243.942, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + [4009] = { config_id = 4009, monster_id = 20060201, pos = { x = 227.399, y = 90.183, z = 212.147 }, rot = { x = 0.000, y = 268.920, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + [4010] = { config_id = 4010, monster_id = 20060501, pos = { x = 228.776, y = 90.184, z = 215.767 }, rot = { x = 0.000, y = 253.080, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + [4011] = { config_id = 4011, monster_id = 20060501, pos = { x = 211.571, y = 90.173, z = 215.646 }, rot = { x = 0.000, y = 86.434, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + [4012] = { config_id = 4012, monster_id = 20060201, pos = { x = 212.828, y = 90.183, z = 209.203 }, rot = { x = 0.000, y = 69.410, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + [4013] = { config_id = 4013, monster_id = 20060101, pos = { x = 209.465, y = 90.183, z = 212.289 }, rot = { x = 0.000, y = 73.964, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + [4014] = { config_id = 4014, monster_id = 20060101, pos = { x = 218.288, y = 90.183, z = 221.896 }, rot = { x = 0.000, y = 167.140, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + [4015] = { config_id = 4015, monster_id = 20060501, pos = { x = 223.139, y = 90.184, z = 220.717 }, rot = { x = 0.000, y = 192.370, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + [4016] = { config_id = 4016, monster_id = 20060501, pos = { x = 213.764, y = 90.184, z = 219.517 }, rot = { x = 0.000, y = 167.140, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + [4017] = { config_id = 4017, monster_id = 20060101, pos = { x = 221.228, y = 90.184, z = 205.856 }, rot = { x = 0.000, y = 346.919, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + [4018] = { config_id = 4018, monster_id = 20060701, pos = { x = 224.248, y = 90.184, z = 208.270 }, rot = { x = 0.000, y = 336.746, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + [4019] = { config_id = 4019, monster_id = 20060701, pos = { x = 217.413, y = 90.184, z = 206.531 }, rot = { x = 0.000, y = 355.029, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + [4020] = { config_id = 4020, monster_id = 20060101, pos = { x = 226.411, y = 90.184, z = 218.541 }, rot = { x = 0.000, y = 243.942, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + [4021] = { config_id = 4021, monster_id = 20060101, pos = { x = 227.399, y = 90.183, z = 212.147 }, rot = { x = 0.000, y = 268.920, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + [4022] = { config_id = 4022, monster_id = 20060701, pos = { x = 228.776, y = 90.184, z = 215.767 }, rot = { x = 0.000, y = 253.080, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + [4023] = { config_id = 4023, monster_id = 20060101, pos = { x = 211.571, y = 90.173, z = 215.646 }, rot = { x = 0.000, y = 86.434, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + [4024] = { config_id = 4024, monster_id = 20060501, pos = { x = 212.828, y = 90.183, z = 209.203 }, rot = { x = 0.000, y = 69.410, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + [4025] = { config_id = 4025, monster_id = 20060701, pos = { x = 209.465, y = 90.183, z = 212.289 }, rot = { x = 0.000, y = 73.964, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + [4001] = { config_id = 4001, gadget_id = 70710535, pos = { x = 219.071, y = 84.095, z = 213.377 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + [4026] = { config_id = 4026, gadget_id = 70900205, pos = { x = 219.550, y = 88.504, z = 217.013 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + [4029] = { config_id = 4029, gadget_id = 44000552, pos = { x = 219.037, y = 90.180, z = 213.396 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1004027, name = "ANY_MONSTER_DIE_4027", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "action_EVENT_ANY_MONSTER_DIE_4027", trigger_count = 0 }, + { config_id = 1004028, name = "VARIABLE_CHANGE_4028", event = EventType.EVENT_VARIABLE_CHANGE, source = "count", condition = "condition_EVENT_VARIABLE_CHANGE_4028", action = "action_EVENT_VARIABLE_CHANGE_4028", trigger_count = 0 }, + { config_id = 1004030, name = "VARIABLE_CHANGE_4030", event = EventType.EVENT_VARIABLE_CHANGE, source = "count", condition = "condition_EVENT_VARIABLE_CHANGE_4030", action = "action_EVENT_VARIABLE_CHANGE_4030", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "count", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 4026 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 4001, 4029 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_4027", "VARIABLE_CHANGE_4028", "VARIABLE_CHANGE_4030" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { 4002, 4003, 4004, 4005, 4006, 4007, 4008, 4009, 4010, 4011, 4012, 4013 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { 4014, 4015, 4016, 4017, 4018, 4019, 4020, 4021, 4022, 4023, 4024, 4025 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 自动持续刷怪 +function TLA_active_monster_tide(context, evt, source_name, group_id, monster_table, total_num, min, max) + -- 创建编号为source_name(该怪物潮的识别id)的怪物潮,创建怪物总数为total_num,场上怪物最少min只,最多max只 + if 0 ~= ScriptLib.AutoMonsterTide(context, source_name, group_id, monster_table, total_num, min, max) then + return -1 + end + return 0 +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_4027(context, evt) + -- 针对当前group内变量名为 "count" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "count", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_4028(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"count"为24 + if ScriptLib.GetGroupVariableValue(context, "count") ~= 24 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_4028(context, evt) + -- 将本组内变量名为 "GALLERY_STATE" 的变量设置为 2 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "GALLERY_STATE", 2, 235880001) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_4030(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"count"为12 + if ScriptLib.GetGroupVariableValue(context, "count") ~= 12 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_4030(context, evt) + TLA_active_monster_tide(context, evt, 2, 235880004, {4014,4015,4016,4017,4018,4019,4020,4021,4022,4023,4024,4025}, 12, 6, 6) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/35880/scene35880_point.json b/gdconf/game_data_config/lua/scene/35880/scene35880_point.json new file mode 100644 index 00000000..8f60da0c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/35880/scene35880_point.json @@ -0,0 +1,189 @@ +{ + "areas": {}, + "doors": {}, + "entities": { + "1": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 150.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 227.3795, + "y": 80.35374, + "z": 213.2799 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 3.0, + "heightType": "Center", + "length": 150.0, + "useHeight": true, + "width": 150.0 + }, + "stringParam": "", + "tranPos": { + "x": 227.38, + "y": 90.18361, + "z": 213.2803 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "DeadRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + } + }, + "forces": {}, + "points": { + "1": { + "$type": "DungeonSlipRevivePoint", + "alias": "", + "areaId": 0, + "disableClientTrigger": false, + "gadgetId": 70010006, + "groupIds": [], + "groupLimit": false, + "isActive": false, + "isModelHidden": false, + "pointType": "DungeonSlipRevivePoint", + "pos": { + "x": 218.9426, + "y": 90.17912, + "z": 213.5474 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "size": { + "x": 15.0, + "y": 10.0, + "z": 15.0 + }, + "tranPos": { + "x": 235.767212, + "y": 92.08606, + "z": 183.584167 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": true + }, + "2": { + "$type": "DungeonSlipRevivePoint", + "alias": "", + "areaId": 0, + "disableClientTrigger": false, + "gadgetId": 70010006, + "groupIds": [], + "groupLimit": false, + "isActive": false, + "isModelHidden": false, + "pointType": "DungeonSlipRevivePoint", + "pos": { + "x": 234.5587, + "y": 92.25927, + "z": 183.584 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "size": { + "x": 15.0, + "y": 10.0, + "z": 15.0 + }, + "tranPos": { + "x": 235.767212, + "y": 92.08606, + "z": 183.584167 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": true + }, + "3": { + "$type": "DungeonWayPoint", + "alias": "", + "areaId": 0, + "disableClientTrigger": false, + "gadgetId": 70010006, + "groupIds": [], + "groupLimit": false, + "isActive": false, + "isBoss": false, + "isModelHidden": false, + "pointType": "DungeonWayPoint", + "pos": { + "x": 248.5004, + "y": 101.1226, + "z": 169.9791 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "size": { + "x": 20.0, + "y": 10.0, + "z": 20.0 + }, + "tranPos": { + "x": 248.500443, + "y": 101.1226, + "z": 169.979065 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": true + } + }, + "transRadius": 0.0 +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/35881/scene35881.lua b/gdconf/game_data_config/lua/scene/35881/scene35881.lua new file mode 100644 index 00000000..9be52894 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/35881/scene35881.lua @@ -0,0 +1,24 @@ +-- 地图配置 +scene_config = { + begin_pos = { x = -1000.0, z = -1000.0 }, + size = { x = 2000.0, z = 2000.0 }, + born_pos = { x = 736.968, y = 92.095, z = 751.200 }, + born_rot = { x = 0.000, y = 333.181, z = 0.000 }, + die_y = -20, + city_id = 4, + vision_anchor = { x = -1000.0, z = -1000.0 } +} + +-- 所有的区块 +blocks = { 35881 } + +-- 所有的区块范围坐标 +block_rects = { + { min = { x = -1000.0, z = -1000.0 }, max = { x = 1000.0, z = 1000.0 } } +} + +-- Dummy Points +dummy_points = { } + +-- Routes +routes_config = { } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/35881/scene35881_block35881.lua b/gdconf/game_data_config/lua/scene/35881/scene35881_block35881.lua new file mode 100644 index 00000000..f01d6076 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/35881/scene35881_block35881.lua @@ -0,0 +1,7 @@ +-- 所有的group +groups = { + { id = 235881001, refresh_id = 1, pos = { x = 218.303, y = 89.447, z = 789.691 } }, + { id = 235881002, refresh_id = 1002, pos = { x = 219.346, y = 89.446, z = 788.831 } }, + { id = 235881003, refresh_id = 1001, pos = { x = 219.346, y = 89.446, z = 788.831 } }, + { id = 235881004, refresh_id = 1002, pos = { x = 720.656, y = 90.179, z = 781.146 } } +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/35881/scene35881_group235881001.lua b/gdconf/game_data_config/lua/scene/35881/scene35881_group235881001.lua new file mode 100644 index 00000000..1835d76e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/35881/scene35881_group235881001.lua @@ -0,0 +1,341 @@ +-- 基础信息 +local base_info = { + group_id = 235881001 +} + +-- DEFS_MISCS +local defs = +{ +--操作台id + starter_gadget = 1001, +--gallery id + gallery_id = 35002, +--传送点 id + teleportPos_id = 1005, + groups_info = + { + --主控group 怪物数量不用管 + [1] = {id = 235881001, monster_num = 0,}, + --第一组玩法group + [2] = {id = 235881002, monster_num = 4,}, + --第二组玩法group + [3] = {id = 235881003, monster_num = 10,}, + --第三组玩法group + [4] = {id = 235881004, monster_num = 8,}, + }, +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + [1001] = { config_id = 1001, gadget_id = 70800446, pos = { x = 720.362, y = 90.179, z = 781.317 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1001002, name = "VARIABLE_CHANGE_1002", event = EventType.EVENT_VARIABLE_CHANGE, source = "GALLERY_STATE", condition = "condition_EVENT_VARIABLE_CHANGE_1002", action = "action_EVENT_VARIABLE_CHANGE_1002", trigger_count = 0 }, + { config_id = 1001003, name = "VARIABLE_CHANGE_1003", event = EventType.EVENT_VARIABLE_CHANGE, source = "GALLERY_STATE", condition = "condition_EVENT_VARIABLE_CHANGE_1003", action = "action_EVENT_VARIABLE_CHANGE_1003", trigger_count = 0 }, + { config_id = 1001004, name = "VARIABLE_CHANGE_1004", event = EventType.EVENT_VARIABLE_CHANGE, source = "GALLERY_STATE", condition = "condition_EVENT_VARIABLE_CHANGE_1004", action = "action_EVENT_VARIABLE_CHANGE_1004", trigger_count = 0 }, + { config_id = 1001006, name = "TIME_AXIS_PASS_1006", event = EventType.EVENT_TIME_AXIS_PASS, source = "", condition = "condition_EVENT_TIME_AXIS_PASS_1006", action = "action_EVENT_TIME_AXIS_PASS_1006", trigger_count = 0 }, + { config_id = 1001007, name = "TIME_AXIS_PASS_1007", event = EventType.EVENT_TIME_AXIS_PASS, source = "", condition = "condition_EVENT_TIME_AXIS_PASS_1007", action = "action_EVENT_TIME_AXIS_PASS_1007", trigger_count = 0 }, + { config_id = 1001008, name = "TIME_AXIS_PASS_1008", event = EventType.EVENT_TIME_AXIS_PASS, source = "", condition = "condition_EVENT_TIME_AXIS_PASS_1008", action = "action_EVENT_TIME_AXIS_PASS_1008", trigger_count = 0 }, + { config_id = 1001009, name = "TIME_AXIS_PASS_1009", event = EventType.EVENT_TIME_AXIS_PASS, source = "", condition = "condition_EVENT_TIME_AXIS_PASS_1009", action = "action_EVENT_TIME_AXIS_PASS_1009", trigger_count = 0 }, + { config_id = 1001010, name = "TIME_AXIS_PASS_1010", event = EventType.EVENT_TIME_AXIS_PASS, source = "", condition = "condition_EVENT_TIME_AXIS_PASS_1010", action = "action_EVENT_TIME_AXIS_PASS_1010", trigger_count = 0 }, + { config_id = 1001011, name = "VARIABLE_CHANGE_1011", event = EventType.EVENT_VARIABLE_CHANGE, source = "GALLERY_STATE", condition = "condition_EVENT_VARIABLE_CHANGE_1011", action = "action_EVENT_VARIABLE_CHANGE_1011", trigger_count = 0 } +} + +-- 点位 +points = { + { config_id = 1005, pos = { x = 736.949, y = 92.050, z = 751.469 }, rot = { x = 0.000, y = 326.424, z = 0.000 } } +} + +-- 变量 +variables = { + { config_id = 2, name = "GALLERY_STATE", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 1001 }, + regions = { }, + triggers = { "VARIABLE_CHANGE_1002", "VARIABLE_CHANGE_1003", "VARIABLE_CHANGE_1004", "TIME_AXIS_PASS_1006", "TIME_AXIS_PASS_1007", "TIME_AXIS_PASS_1008", "TIME_AXIS_PASS_1009", "TIME_AXIS_PASS_1010", "VARIABLE_CHANGE_1011" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_1002(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"GALLERY_STATE"为1 + if ScriptLib.GetGroupVariableValue(context, "GALLERY_STATE") ~= 1 then + return false + end + + -- 判断变量"GROUP_INDEX"为2 + if ScriptLib.GetGroupVariableValue(context, "GROUP_INDEX") ~= 2 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_1002(context, evt) + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 235881002, 3) + + -- 创建标识为"timer_init",时间节点为{1}的时间轴,false用于控制该时间轴是否循环 + ScriptLib.InitTimeAxis(context, "timer_init", {1}, false) + + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_1003(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"GALLERY_STATE"为1 + if ScriptLib.GetGroupVariableValue(context, "GALLERY_STATE") ~= 1 then + return false + end + + -- 判断变量"GROUP_INDEX"为3 + if ScriptLib.GetGroupVariableValue(context, "GROUP_INDEX") ~= 3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_1003(context, evt) + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 235881003, 3) + + -- 创建标识为"timer_init",时间节点为{1}的时间轴,false用于控制该时间轴是否循环 + ScriptLib.InitTimeAxis(context, "timer_init", {1}, false) + + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_1004(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"GALLERY_STATE"为1 + if ScriptLib.GetGroupVariableValue(context, "GALLERY_STATE") ~= 1 then + return false + end + + -- 判断变量"GROUP_INDEX"为4 + if ScriptLib.GetGroupVariableValue(context, "GROUP_INDEX") ~= 4 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_1004(context, evt) + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 235881004, 3) + + -- 创建标识为"timer_init",时间节点为{1}的时间轴,false用于控制该时间轴是否循环 + ScriptLib.InitTimeAxis(context, "timer_init", {1}, false) + + + return 0 +end + +-- 触发条件 +function condition_EVENT_TIME_AXIS_PASS_1006(context, evt) + if "timer_init" ~= evt.source_name or 1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_TIME_AXIS_PASS_1006(context, evt) + ScriptLib.EndTimeAxis(context, "timer_init") + + local uid = ScriptLib.GetSceneUidList(context) + + ScriptLib.AddTeamEntityGlobalFloatValue(context, uid, "_IN_HIGH_TIDE_V3.4", 1) + + ScriptLib.InitTimeAxis(context, "timer2_reminder", {8.8}, false) + + return 0 +end + +-- 触发条件 +function condition_EVENT_TIME_AXIS_PASS_1007(context, evt) + if "timer2_reminder" ~= evt.source_name or 1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_TIME_AXIS_PASS_1007(context, evt) + ScriptLib.EndTimeAxis(context, "timer2_reminder") + + ScriptLib.ShowReminder(context, 337200101) + + ScriptLib.InitTimeAxis(context, "timer2_gv", {0.8}, false) + + return 0 +end + +-- 触发条件 +function condition_EVENT_TIME_AXIS_PASS_1008(context, evt) + if "timer2_gv" ~= evt.source_name or 1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_TIME_AXIS_PASS_1008(context, evt) + ScriptLib.EndTimeAxis(context, "timer2_gv") + + local uid = ScriptLib.GetSceneUidList(context) + + ScriptLib.AddTeamEntityGlobalFloatValue(context, uid, "_IN_HIGH_TIDE_V3.4", -1) + + ScriptLib.InitTimeAxis(context, "timer1_reminder", {8.8}, false) + + return 0 +end + +-- 触发条件 +function condition_EVENT_TIME_AXIS_PASS_1009(context, evt) + if "timer1_reminder" ~= evt.source_name or 1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_TIME_AXIS_PASS_1009(context, evt) + ScriptLib.EndTimeAxis(context, "timer1_reminder") + + ScriptLib.ShowReminder(context, 337200102) + + ScriptLib.InitTimeAxis(context, "timer1_gv", {0.8}, false) + + return 0 +end + +-- 触发条件 +function condition_EVENT_TIME_AXIS_PASS_1010(context, evt) + if "timer1_gv" ~= evt.source_name or 1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_TIME_AXIS_PASS_1010(context, evt) + ScriptLib.EndTimeAxis(context, "timer1_gv") + + local uid = ScriptLib.GetSceneUidList(context) + + ScriptLib.AddTeamEntityGlobalFloatValue(context, uid, "_IN_HIGH_TIDE_V3.4", 1) + + ScriptLib.InitTimeAxis(context, "timer2_reminder", {8.8}, false) + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_1011(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"GALLERY_STATE"为2 + if ScriptLib.GetGroupVariableValue(context, "GALLERY_STATE") ~= 2 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_1011(context, evt) + -- 停止标识为"timer_init"的时间轴 + ScriptLib.EndTimeAxis(context, "timer_init") + + + -- 停止标识为"timer2_reminder"的时间轴 + ScriptLib.EndTimeAxis(context, "timer2_reminder") + + + -- 停止标识为"timer2_gv"的时间轴 + ScriptLib.EndTimeAxis(context, "timer2_gv") + + + -- 停止标识为"timer1_reminder"的时间轴 + ScriptLib.EndTimeAxis(context, "timer1_reminder") + + + -- 停止标识为"timer1_gv"的时间轴 + ScriptLib.EndTimeAxis(context, "timer1_gv") + + + return 0 +end + +require "V3_4/Activity_TeamChainChallenge" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/35881/scene35881_group235881002.lua b/gdconf/game_data_config/lua/scene/35881/scene35881_group235881002.lua new file mode 100644 index 00000000..ad4f2a18 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/35881/scene35881_group235881002.lua @@ -0,0 +1,207 @@ +-- 基础信息 +local base_info = { + group_id = 235881002 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + [2002] = { config_id = 2002, monster_id = 21020501, pos = { x = 718.038, y = 90.184, z = 788.549 }, rot = { x = 0.000, y = 156.107, z = 0.000 }, level = 1, disableWander = true, affix = { 5256, 5262 } }, + [2003] = { config_id = 2003, monster_id = 21020401, pos = { x = 712.229, y = 90.183, z = 777.520 }, rot = { x = 0.000, y = 63.190, z = 0.000 }, level = 1, disableWander = true, affix = { 5256, 5262 } }, + [2004] = { config_id = 2004, monster_id = 24010101, pos = { x = 723.003, y = 90.184, z = 774.024 }, rot = { x = 0.000, y = 321.275, z = 0.000 }, level = 1, disableWander = true, affix = { 5256, 5262 }, pose_id = 100 }, + [2009] = { config_id = 2009, monster_id = 24010101, pos = { x = 729.378, y = 90.184, z = 784.812 }, rot = { x = 0.000, y = 246.664, z = 0.000 }, level = 1, disableWander = true, affix = { 5256, 5262 }, pose_id = 100 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + [2001] = { config_id = 2001, gadget_id = 70710535, pos = { x = 720.311, y = 84.500, z = 781.183 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + [2005] = { config_id = 2005, gadget_id = 70900205, pos = { x = 721.858, y = 88.861, z = 782.615 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1002006, name = "ANY_MONSTER_DIE_2006", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_2006", action = "action_EVENT_ANY_MONSTER_DIE_2006", trigger_count = 0 }, + { config_id = 1002007, name = "ANY_MONSTER_DIE_2007", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_2007", action = "action_EVENT_ANY_MONSTER_DIE_2007", trigger_count = 0 }, + { config_id = 1002008, name = "ANY_MONSTER_DIE_2008", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_2008", action = "action_EVENT_ANY_MONSTER_DIE_2008", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "monster_wave", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 2005 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 2001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { 2002 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_2006" }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { 2003 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_2007" }, + rand_weight = 100 + }, + { + -- suite_id = 5, + -- description = , + monsters = { 2004, 2009 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_2008" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_2006(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + -- 判断变量"monster_wave"为0 + if ScriptLib.GetGroupVariableValue(context, "monster_wave") ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_2006(context, evt) + -- 针对当前group内变量名为 "monster_wave" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "monster_wave", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + -- 添加suite4的新内容 + ScriptLib.AddExtraGroupSuite(context, 235881002, 4) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_2007(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + -- 判断变量"monster_wave"为1 + if ScriptLib.GetGroupVariableValue(context, "monster_wave") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_2007(context, evt) + -- 针对当前group内变量名为 "monster_wave" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "monster_wave", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + -- 添加suite5的新内容 + ScriptLib.AddExtraGroupSuite(context, 235881002, 5) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_2008(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + -- 判断变量"monster_wave"为2 + if ScriptLib.GetGroupVariableValue(context, "monster_wave") ~= 2 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_2008(context, evt) + -- 针对当前group内变量名为 "monster_wave" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "monster_wave", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + -- 将本组内变量名为 "GALLERY_STATE" 的变量设置为 2 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "GALLERY_STATE", 2, 235881001) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/35881/scene35881_group235881003.lua b/gdconf/game_data_config/lua/scene/35881/scene35881_group235881003.lua new file mode 100644 index 00000000..3c748390 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/35881/scene35881_group235881003.lua @@ -0,0 +1,213 @@ +-- 基础信息 +local base_info = { + group_id = 235881003 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + [3002] = { config_id = 3002, monster_id = 26120201, pos = { x = 715.751, y = 90.185, z = 789.417 }, rot = { x = 0.000, y = 153.951, z = 0.000 }, level = 1, disableWander = true, affix = { 5256, 5262 }, pose_id = 201 }, + [3003] = { config_id = 3003, monster_id = 26120301, pos = { x = 713.659, y = 90.181, z = 784.779 }, rot = { x = 0.000, y = 137.962, z = 0.000 }, level = 1, disableWander = true, affix = { 5256, 5262 }, pose_id = 101 }, + [3004] = { config_id = 3004, monster_id = 26120301, pos = { x = 721.199, y = 90.183, z = 788.901 }, rot = { x = 0.000, y = 172.286, z = 0.000 }, level = 1, disableWander = true, affix = { 5256, 5262 }, pose_id = 101 }, + [3005] = { config_id = 3005, monster_id = 26120301, pos = { x = 717.527, y = 90.184, z = 776.095 }, rot = { x = 0.000, y = 37.386, z = 0.000 }, level = 1, disableWander = true, affix = { 5256, 5262 }, pose_id = 101 }, + [3006] = { config_id = 3006, monster_id = 26120101, pos = { x = 719.415, y = 90.184, z = 772.130 }, rot = { x = 0.000, y = 27.638, z = 0.000 }, level = 1, disableWander = true, affix = { 5256, 5262 }, pose_id = 201 }, + [3007] = { config_id = 3007, monster_id = 26120101, pos = { x = 712.196, y = 90.183, z = 776.137 }, rot = { x = 0.000, y = 44.931, z = 0.000 }, level = 1, disableWander = true, affix = { 5256, 5262 }, pose_id = 201 }, + [3008] = { config_id = 3008, monster_id = 26120201, pos = { x = 728.532, y = 90.184, z = 785.051 }, rot = { x = 0.000, y = 259.520, z = 0.000 }, level = 1, disableWander = true, affix = { 5256, 5262 }, pose_id = 201 }, + [3009] = { config_id = 3009, monster_id = 26120301, pos = { x = 731.369, y = 90.183, z = 779.887 }, rot = { x = 0.000, y = 281.304, z = 0.000 }, level = 1, disableWander = true, affix = { 5256, 5262 }, pose_id = 101 }, + [3010] = { config_id = 3010, monster_id = 26120101, pos = { x = 727.443, y = 90.185, z = 775.544 }, rot = { x = 0.000, y = 285.927, z = 0.000 }, level = 1, disableWander = true, affix = { 5256, 5262 }, pose_id = 201 }, + [3011] = { config_id = 3011, monster_id = 26120401, pos = { x = 724.634, y = 90.184, z = 780.252 }, rot = { x = 0.000, y = 273.622, z = 0.000 }, level = 1, disableWander = true, affix = { 5256, 5262 }, pose_id = 101 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + [3001] = { config_id = 3001, gadget_id = 70710535, pos = { x = 720.311, y = 84.500, z = 781.183 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + [3012] = { config_id = 3012, gadget_id = 70900205, pos = { x = 721.858, y = 88.861, z = 782.615 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1003013, name = "ANY_MONSTER_DIE_3013", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_3013", action = "action_EVENT_ANY_MONSTER_DIE_3013", trigger_count = 0 }, + { config_id = 1003014, name = "ANY_MONSTER_DIE_3014", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_3014", action = "action_EVENT_ANY_MONSTER_DIE_3014", trigger_count = 0 }, + { config_id = 1003015, name = "ANY_MONSTER_DIE_3015", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_3015", action = "action_EVENT_ANY_MONSTER_DIE_3015", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "monster_wave", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 3012 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 3001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { 3002, 3003, 3004 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_3013" }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { 3005, 3006, 3007 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_3014" }, + rand_weight = 100 + }, + { + -- suite_id = 5, + -- description = , + monsters = { 3008, 3009, 3010, 3011 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_3015" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_3013(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + -- 判断变量"monster_wave"为0 + if ScriptLib.GetGroupVariableValue(context, "monster_wave") ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_3013(context, evt) + -- 针对当前group内变量名为 "monster_wave" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "monster_wave", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + -- 添加suite4的新内容 + ScriptLib.AddExtraGroupSuite(context, 235881003, 4) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_3014(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + -- 判断变量"monster_wave"为1 + if ScriptLib.GetGroupVariableValue(context, "monster_wave") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_3014(context, evt) + -- 针对当前group内变量名为 "monster_wave" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "monster_wave", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + -- 添加suite5的新内容 + ScriptLib.AddExtraGroupSuite(context, 235881003, 5) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_3015(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + -- 判断变量"monster_wave"为2 + if ScriptLib.GetGroupVariableValue(context, "monster_wave") ~= 2 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_3015(context, evt) + -- 针对当前group内变量名为 "monster_wave" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "monster_wave", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + -- 将本组内变量名为 "GALLERY_STATE" 的变量设置为 2 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "GALLERY_STATE", 2, 235881001) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/35881/scene35881_group235881004.lua b/gdconf/game_data_config/lua/scene/35881/scene35881_group235881004.lua new file mode 100644 index 00000000..5cfd6a34 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/35881/scene35881_group235881004.lua @@ -0,0 +1,172 @@ +-- 基础信息 +local base_info = { + group_id = 235881004 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + [4002] = { config_id = 4002, monster_id = 25310301, pos = { x = 713.809, y = 90.184, z = 786.518 }, rot = { x = 0.000, y = 152.894, z = 0.000 }, level = 1, disableWander = true, affix = { 5256, 5262 } }, + [4003] = { config_id = 4003, monster_id = 25310301, pos = { x = 721.003, y = 90.183, z = 789.715 }, rot = { x = 0.000, y = 164.161, z = 0.000 }, level = 1, disableWander = true, affix = { 5256, 5262 } }, + [4004] = { config_id = 4004, monster_id = 23010201, pos = { x = 715.708, y = 90.187, z = 791.772 }, rot = { x = 0.000, y = 158.567, z = 0.000 }, level = 1, disableWander = true, affix = { 5256, 5262 } }, + [4005] = { config_id = 4005, monster_id = 23010401, pos = { x = 718.142, y = 90.184, z = 786.605 }, rot = { x = 0.000, y = 149.109, z = 0.000 }, level = 1, disableWander = true, affix = { 5256, 5262 } }, + [4006] = { config_id = 4006, monster_id = 24040101, pos = { x = 725.131, y = 90.188, z = 773.327 }, rot = { x = 0.000, y = 327.273, z = 0.000 }, level = 1, disableWander = true, affix = { 5256, 5262 }, pose_id = 1 }, + [4007] = { config_id = 4007, monster_id = 24040301, pos = { x = 729.474, y = 90.184, z = 781.819 }, rot = { x = 0.000, y = 266.581, z = 0.000 }, level = 1, disableWander = true, affix = { 5256, 5262 }, pose_id = 1 }, + [4008] = { config_id = 4008, monster_id = 24040301, pos = { x = 714.325, y = 90.183, z = 774.437 }, rot = { x = 0.000, y = 26.608, z = 0.000 }, level = 1, disableWander = true, affix = { 5256, 5262 }, pose_id = 1 }, + [4009] = { config_id = 4009, monster_id = 24040101, pos = { x = 718.287, y = 90.184, z = 785.855 }, rot = { x = 0.000, y = 153.392, z = 0.000 }, level = 1, disableWander = true, affix = { 5256, 5262 }, pose_id = 1 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + [4001] = { config_id = 4001, gadget_id = 70710535, pos = { x = 720.311, y = 84.500, z = 781.183 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + [4010] = { config_id = 4010, gadget_id = 70900205, pos = { x = 721.858, y = 88.861, z = 782.615 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1004011, name = "ANY_MONSTER_DIE_4011", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_4011", action = "action_EVENT_ANY_MONSTER_DIE_4011", trigger_count = 0 }, + { config_id = 1004012, name = "ANY_MONSTER_DIE_4012", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_4012", action = "action_EVENT_ANY_MONSTER_DIE_4012", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "monster_wave", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 4010 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 4001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { 4002, 4003, 4004, 4005 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_4011" }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { 4006, 4007, 4008, 4009 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_4012" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_4011(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + -- 判断变量"monster_wave"为0 + if ScriptLib.GetGroupVariableValue(context, "monster_wave") ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_4011(context, evt) + -- 针对当前group内变量名为 "monster_wave" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "monster_wave", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + -- 添加suite4的新内容 + ScriptLib.AddExtraGroupSuite(context, 235881004, 4) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_4012(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + -- 判断变量"monster_wave"为1 + if ScriptLib.GetGroupVariableValue(context, "monster_wave") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_4012(context, evt) + -- 针对当前group内变量名为 "monster_wave" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "monster_wave", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + -- 将本组内变量名为 "GALLERY_STATE" 的变量设置为 2 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "GALLERY_STATE", 2, 235881001) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/35881/scene35881_point.json b/gdconf/game_data_config/lua/scene/35881/scene35881_point.json new file mode 100644 index 00000000..9dc0d52d --- /dev/null +++ b/gdconf/game_data_config/lua/scene/35881/scene35881_point.json @@ -0,0 +1,150 @@ +{ + "areas": {}, + "doors": {}, + "entities": { + "1": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 150.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 719.9167, + "y": 78.5, + "z": 782.0892 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 3.0, + "heightType": "Center", + "length": 150.0, + "useHeight": true, + "width": 150.0 + }, + "stringParam": "", + "tranPos": { + "x": 719.9167, + "y": 90.180954, + "z": 782.089233 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "DeadRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + } + }, + "forces": {}, + "points": { + "1": { + "$type": "DungeonSlipRevivePoint", + "alias": "", + "areaId": 0, + "disableClientTrigger": false, + "gadgetId": 70010006, + "groupIds": [], + "groupLimit": false, + "isActive": false, + "isModelHidden": false, + "pointType": "DungeonSlipRevivePoint", + "pos": { + "x": 736.9937, + "y": 92.14423, + "z": 751.0617 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "size": { + "x": 15.0, + "y": 10.0, + "z": 15.0 + }, + "tranPos": { + "x": 736.993652, + "y": 92.14423, + "z": 751.0617 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": true + }, + "2": { + "$type": "DungeonWayPoint", + "alias": "", + "areaId": 0, + "disableClientTrigger": false, + "gadgetId": 70010006, + "groupIds": [], + "groupLimit": false, + "isActive": false, + "isBoss": false, + "isModelHidden": false, + "pointType": "DungeonWayPoint", + "pos": { + "x": 737.1024, + "y": 92.02898, + "z": 752.2327 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "size": { + "x": 20.0, + "y": 10.0, + "z": 20.0 + }, + "tranPos": { + "x": 737.1024, + "y": 92.0289841, + "z": 752.2327 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": true + } + }, + "transRadius": 0.0 +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/35882/scene35882.lua b/gdconf/game_data_config/lua/scene/35882/scene35882.lua new file mode 100644 index 00000000..a20bbf57 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/35882/scene35882.lua @@ -0,0 +1,24 @@ +-- 地图配置 +scene_config = { + begin_pos = { x = -269.9, z = -266.9 }, + size = { x = 535.3, z = 530.4 }, + born_pos = { x = 235.537, y = 92.054, z = 183.730 }, + born_rot = { x = 0.000, y = 334.775, z = 0.000 }, + die_y = -20, + city_id = 4, + vision_anchor = { x = -1000.0, z = -1000.0 } +} + +-- 所有的区块 +blocks = { 35882 } + +-- 所有的区块范围坐标 +block_rects = { + { min = { x = -269.9, z = -266.9 }, max = { x = 265.4, z = 263.5 } } +} + +-- Dummy Points +dummy_points = { } + +-- Routes +routes_config = { } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/35882/scene35882_block35882.lua b/gdconf/game_data_config/lua/scene/35882/scene35882_block35882.lua new file mode 100644 index 00000000..e7db5d55 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/35882/scene35882_block35882.lua @@ -0,0 +1,7 @@ +-- 所有的group +groups = { + { id = 235882001, refresh_id = 1, pos = { x = 219.144, y = 90.179, z = 213.590 } }, + { id = 235882002, refresh_id = 1002, pos = { x = 219.548, y = 88.419, z = 205.132 } }, + { id = 235882003, refresh_id = 1002, pos = { x = 219.730, y = 90.180, z = 213.382 } }, + { id = 235882004, refresh_id = 1002, pos = { x = 221.889, y = 109.122, z = 205.474 } } +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/35882/scene35882_group235882001.lua b/gdconf/game_data_config/lua/scene/35882/scene35882_group235882001.lua new file mode 100644 index 00000000..23d73640 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/35882/scene35882_group235882001.lua @@ -0,0 +1,181 @@ +-- 基础信息 +local base_info = { + group_id = 235882001 +} + +-- DEFS_MISCS +local defs = +{ +--操作台id + starter_gadget = 1001, +--gallery id + gallery_id = 35003, +--传送点 id + teleportPos_id = 1005, + groups_info = + { + --主控group 怪物数量不用管 + [1] = {id = 235882001, monster_num = 0,}, + --第一组玩法group + [2] = {id = 235882002, monster_num = 8,}, + --第二组玩法group + [3] = {id = 235882003, monster_num = 18,}, + --第三组玩法group + [4] = {id = 235882004, monster_num = 14,}, + }, +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + [1001] = { config_id = 1001, gadget_id = 70800446, pos = { x = 219.037, y = 90.180, z = 213.396 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + [1006] = { config_id = 1006, gadget_id = 44000551, pos = { x = 219.037, y = 90.180, z = 213.396 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1001002, name = "VARIABLE_CHANGE_1002", event = EventType.EVENT_VARIABLE_CHANGE, source = "GALLERY_STATE", condition = "condition_EVENT_VARIABLE_CHANGE_1002", action = "action_EVENT_VARIABLE_CHANGE_1002", trigger_count = 0 }, + { config_id = 1001003, name = "VARIABLE_CHANGE_1003", event = EventType.EVENT_VARIABLE_CHANGE, source = "GALLERY_STATE", condition = "condition_EVENT_VARIABLE_CHANGE_1003", action = "action_EVENT_VARIABLE_CHANGE_1003", trigger_count = 0 }, + { config_id = 1001004, name = "VARIABLE_CHANGE_1004", event = EventType.EVENT_VARIABLE_CHANGE, source = "GALLERY_STATE", condition = "condition_EVENT_VARIABLE_CHANGE_1004", action = "action_EVENT_VARIABLE_CHANGE_1004", trigger_count = 0 } +} + +-- 点位 +points = { + { config_id = 1005, pos = { x = 235.607, y = 92.054, z = 183.826 }, rot = { x = 0.000, y = 329.288, z = 0.000 } } +} + +-- 变量 +variables = { + { config_id = 1, name = "GALLERY_STATE", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 1001, 1006 }, + regions = { }, + triggers = { "VARIABLE_CHANGE_1002", "VARIABLE_CHANGE_1003", "VARIABLE_CHANGE_1004" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_1002(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"GALLERY_STATE"为1 + if ScriptLib.GetGroupVariableValue(context, "GALLERY_STATE") ~= 1 then + return false + end + + -- 判断变量"GROUP_INDEX"为2 + if ScriptLib.GetGroupVariableValue(context, "GROUP_INDEX") ~= 2 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_1002(context, evt) + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 235882002, 3) + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_1003(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"GALLERY_STATE"为1 + if ScriptLib.GetGroupVariableValue(context, "GALLERY_STATE") ~= 1 then + return false + end + + -- 判断变量"GROUP_INDEX"为3 + if ScriptLib.GetGroupVariableValue(context, "GROUP_INDEX") ~= 3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_1003(context, evt) + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 235882003, 3) + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_1004(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"GALLERY_STATE"为1 + if ScriptLib.GetGroupVariableValue(context, "GALLERY_STATE") ~= 1 then + return false + end + + -- 判断变量"GROUP_INDEX"为4 + if ScriptLib.GetGroupVariableValue(context, "GROUP_INDEX") ~= 4 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_1004(context, evt) + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 235882004, 3) + + return 0 +end + +require "V3_4/Activity_TeamChainChallenge" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/35882/scene35882_group235882002.lua b/gdconf/game_data_config/lua/scene/35882/scene35882_group235882002.lua new file mode 100644 index 00000000..59a4c658 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/35882/scene35882_group235882002.lua @@ -0,0 +1,172 @@ +-- 基础信息 +local base_info = { + group_id = 235882002 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + [2001] = { config_id = 2001, monster_id = 24020401, pos = { x = 216.986, y = 90.184, z = 217.888 }, rot = { x = 0.000, y = 148.871, z = 0.000 }, level = 1, disableWander = true, affix = { 5257 }, pose_id = 100 }, + [2002] = { config_id = 2002, monster_id = 24020201, pos = { x = 219.892, y = 90.183, z = 224.768 }, rot = { x = 0.000, y = 172.850, z = 0.000 }, level = 1, disableWander = true, affix = { 5257 }, pose_id = 100 }, + [2003] = { config_id = 2003, monster_id = 24020201, pos = { x = 210.106, y = 90.184, z = 218.162 }, rot = { x = 0.000, y = 124.952, z = 0.000 }, level = 1, disableWander = true, affix = { 5257 }, pose_id = 100 }, + [2004] = { config_id = 2004, monster_id = 24030201, pos = { x = 212.912, y = 90.188, z = 223.910 }, rot = { x = 0.000, y = 150.708, z = 0.000 }, level = 1, disableWander = true, affix = { 5257 }, pose_id = 101 }, + [2005] = { config_id = 2005, monster_id = 21020201, pos = { x = 224.271, y = 90.183, z = 221.810 }, rot = { x = 0.000, y = 213.925, z = 0.000 }, level = 1, disableWander = true, affix = { 5257 } }, + [2006] = { config_id = 2006, monster_id = 21020201, pos = { x = 213.497, y = 90.183, z = 205.492 }, rot = { x = 0.000, y = 31.930, z = 0.000 }, level = 1, disableWander = true, affix = { 5257 } }, + [2008] = { config_id = 2008, monster_id = 21020701, pos = { x = 208.336, y = 90.179, z = 214.072 }, rot = { x = 0.000, y = 92.283, z = 0.000 }, level = 1, disableWander = true, affix = { 5257 } }, + [2009] = { config_id = 2009, monster_id = 21020701, pos = { x = 230.878, y = 90.183, z = 213.820 }, rot = { x = 0.000, y = 280.184, z = 0.000 }, level = 1, disableWander = true, affix = { 5257 } } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + [2007] = { config_id = 2007, gadget_id = 70710535, pos = { x = 219.071, y = 84.095, z = 213.377 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + [2010] = { config_id = 2010, gadget_id = 70900205, pos = { x = 219.317, y = 88.605, z = 215.511 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1002011, name = "ANY_MONSTER_DIE_2011", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_2011", action = "action_EVENT_ANY_MONSTER_DIE_2011", trigger_count = 0 }, + { config_id = 1002012, name = "ANY_MONSTER_DIE_2012", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_2012", action = "action_EVENT_ANY_MONSTER_DIE_2012", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "monster_wave", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 2010 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 2007 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { 2005, 2006, 2008, 2009 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_2011" }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { 2001, 2002, 2003, 2004 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_2012" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_2011(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + -- 判断变量"monster_wave"为0 + if ScriptLib.GetGroupVariableValue(context, "monster_wave") ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_2011(context, evt) + -- 针对当前group内变量名为 "monster_wave" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "monster_wave", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + -- 添加suite4的新内容 + ScriptLib.AddExtraGroupSuite(context, 235882002, 4) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_2012(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + -- 判断变量"monster_wave"为1 + if ScriptLib.GetGroupVariableValue(context, "monster_wave") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_2012(context, evt) + -- 针对当前group内变量名为 "monster_wave" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "monster_wave", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + -- 将本组内变量名为 "GALLERY_STATE" 的变量设置为 2 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "GALLERY_STATE", 2, 235882001) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/35882/scene35882_group235882003.lua b/gdconf/game_data_config/lua/scene/35882/scene35882_group235882003.lua new file mode 100644 index 00000000..121f85d9 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/35882/scene35882_group235882003.lua @@ -0,0 +1,219 @@ +-- 基础信息 +local base_info = { + group_id = 235882003 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + [3002] = { config_id = 3002, monster_id = 22040201, pos = { x = 212.767, y = 90.184, z = 218.043 }, rot = { x = 0.000, y = 135.763, z = 0.000 }, level = 1, disableWander = true, affix = { 5257 }, pose_id = 101 }, + [3003] = { config_id = 3003, monster_id = 22040201, pos = { x = 223.020, y = 90.184, z = 220.272 }, rot = { x = 0.000, y = 201.644, z = 0.000 }, level = 1, disableWander = true, affix = { 5257 }, pose_id = 101 }, + [3004] = { config_id = 3004, monster_id = 22040201, pos = { x = 215.158, y = 90.184, z = 221.354 }, rot = { x = 0.000, y = 152.681, z = 0.000 }, level = 1, disableWander = true, affix = { 5257 }, pose_id = 101 }, + [3005] = { config_id = 3005, monster_id = 22040201, pos = { x = 219.930, y = 90.183, z = 221.260 }, rot = { x = 0.000, y = 179.415, z = 0.000 }, level = 1, disableWander = true, affix = { 5257 }, pose_id = 101 }, + [3006] = { config_id = 3006, monster_id = 22040201, pos = { x = 211.028, y = 90.179, z = 214.697 }, rot = { x = 0.000, y = 111.645, z = 0.000 }, level = 1, disableWander = true, affix = { 5257 }, pose_id = 101 }, + [3007] = { config_id = 3007, monster_id = 22040101, pos = { x = 218.119, y = 90.184, z = 204.488 }, rot = { x = 0.000, y = 352.679, z = 0.000 }, level = 1, disableWander = true, affix = { 5257 }, pose_id = 101 }, + [3008] = { config_id = 3008, monster_id = 22040101, pos = { x = 227.189, y = 90.184, z = 213.113 }, rot = { x = 0.000, y = 278.251, z = 0.000 }, level = 1, disableWander = true, affix = { 5257 }, pose_id = 101 }, + [3009] = { config_id = 3009, monster_id = 22040101, pos = { x = 223.498, y = 90.190, z = 204.946 }, rot = { x = 0.000, y = 331.774, z = 0.000 }, level = 1, disableWander = true, affix = { 5257 }, pose_id = 101 }, + [3010] = { config_id = 3010, monster_id = 22040101, pos = { x = 226.269, y = 90.184, z = 208.679 }, rot = { x = 0.000, y = 291.561, z = 0.000 }, level = 1, disableWander = true, affix = { 5257 }, pose_id = 101 }, + [3011] = { config_id = 3011, monster_id = 22040101, pos = { x = 213.103, y = 90.182, z = 204.426 }, rot = { x = 0.000, y = 31.593, z = 0.000 }, level = 1, disableWander = true, affix = { 5257 }, pose_id = 101 }, + [3012] = { config_id = 3012, monster_id = 22040201, pos = { x = 224.659, y = 90.184, z = 208.793 }, rot = { x = 0.000, y = 277.802, z = 0.000 }, level = 1, disableWander = true, affix = { 5257 }, pose_id = 101 }, + [3013] = { config_id = 3013, monster_id = 22040201, pos = { x = 223.550, y = 90.184, z = 218.716 }, rot = { x = 0.000, y = 246.352, z = 0.000 }, level = 1, disableWander = true, affix = { 5257 }, pose_id = 101 }, + [3014] = { config_id = 3014, monster_id = 22040101, pos = { x = 211.277, y = 90.178, z = 217.430 }, rot = { x = 0.000, y = 117.043, z = 0.000 }, level = 1, disableWander = true, affix = { 5257 }, pose_id = 101 }, + [3015] = { config_id = 3015, monster_id = 22040101, pos = { x = 211.447, y = 90.183, z = 209.996 }, rot = { x = 0.000, y = 72.497, z = 0.000 }, level = 1, disableWander = true, affix = { 5257 }, pose_id = 101 }, + [3016] = { config_id = 3016, monster_id = 22050201, pos = { x = 226.547, y = 90.184, z = 213.551 }, rot = { x = 0.000, y = 269.095, z = 0.000 }, level = 1, disableWander = true, affix = { 5257 }, pose_id = 101 }, + [3017] = { config_id = 3017, monster_id = 22050101, pos = { x = 209.384, y = 90.183, z = 213.517 }, rot = { x = 0.000, y = 86.757, z = 0.000 }, level = 1, disableWander = true, affix = { 5257 }, pose_id = 101 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + [3001] = { config_id = 3001, gadget_id = 70710535, pos = { x = 219.071, y = 84.095, z = 213.377 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + [3018] = { config_id = 3018, gadget_id = 70900205, pos = { x = 219.317, y = 88.605, z = 215.511 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1003019, name = "ANY_MONSTER_DIE_3019", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_3019", action = "action_EVENT_ANY_MONSTER_DIE_3019", trigger_count = 0 }, + { config_id = 1003020, name = "ANY_MONSTER_DIE_3020", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_3020", action = "action_EVENT_ANY_MONSTER_DIE_3020", trigger_count = 0 }, + { config_id = 1003021, name = "ANY_MONSTER_DIE_3021", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_3021", action = "action_EVENT_ANY_MONSTER_DIE_3021", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "monster_wave", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 3018 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 3001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { 3002, 3003, 3004, 3005, 3006 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_3019" }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { 3007, 3008, 3009, 3010, 3011 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_3021" }, + rand_weight = 100 + }, + { + -- suite_id = 5, + -- description = , + monsters = { 3012, 3013, 3014, 3015, 3016, 3017 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_3020" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_3019(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + -- 判断变量"monster_wave"为0 + if ScriptLib.GetGroupVariableValue(context, "monster_wave") ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_3019(context, evt) + -- 针对当前group内变量名为 "monster_wave" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "monster_wave", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + -- 添加suite4的新内容 + ScriptLib.AddExtraGroupSuite(context, 235882003, 4) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_3020(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + -- 判断变量"monster_wave"为2 + if ScriptLib.GetGroupVariableValue(context, "monster_wave") ~= 2 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_3020(context, evt) + -- 针对当前group内变量名为 "monster_wave" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "monster_wave", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + -- 将本组内变量名为 "GALLERY_STATE" 的变量设置为 2 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "GALLERY_STATE", 2, 235882001) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_3021(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + -- 判断变量"monster_wave"为1 + if ScriptLib.GetGroupVariableValue(context, "monster_wave") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_3021(context, evt) + -- 针对当前group内变量名为 "monster_wave" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "monster_wave", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + -- 添加suite5的新内容 + ScriptLib.AddExtraGroupSuite(context, 235882003, 5) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/35882/scene35882_group235882004.lua b/gdconf/game_data_config/lua/scene/35882/scene35882_group235882004.lua new file mode 100644 index 00000000..d8ff0943 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/35882/scene35882_group235882004.lua @@ -0,0 +1,217 @@ +-- 基础信息 +local base_info = { + group_id = 235882004 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + [4002] = { config_id = 4002, monster_id = 22010301, pos = { x = 217.472, y = 90.183, z = 225.290 }, rot = { x = 0.000, y = 172.388, z = 0.000 }, level = 1, disableWander = true, affix = { 5257 } }, + [4003] = { config_id = 4003, monster_id = 20050203, pos = { x = 223.139, y = 90.184, z = 220.717 }, rot = { x = 0.000, y = 192.370, z = 0.000 }, level = 1, disableWander = true, affix = { 5257 } }, + [4004] = { config_id = 4004, monster_id = 20050203, pos = { x = 213.764, y = 90.184, z = 219.517 }, rot = { x = 0.000, y = 167.140, z = 0.000 }, level = 1, disableWander = true, affix = { 5257 } }, + [4005] = { config_id = 4005, monster_id = 22010301, pos = { x = 208.146, y = 90.171, z = 216.618 }, rot = { x = 0.000, y = 102.903, z = 0.000 }, level = 1, disableWander = true, affix = { 5257 } }, + [4006] = { config_id = 4006, monster_id = 20050603, pos = { x = 224.248, y = 90.184, z = 208.270 }, rot = { x = 0.000, y = 336.746, z = 0.000 }, level = 1, disableWander = true, affix = { 5257 } }, + [4007] = { config_id = 4007, monster_id = 20050603, pos = { x = 217.413, y = 90.184, z = 206.531 }, rot = { x = 0.000, y = 355.029, z = 0.000 }, level = 1, disableWander = true, affix = { 5257 } }, + [4008] = { config_id = 4008, monster_id = 20050802, pos = { x = 217.472, y = 90.183, z = 225.290 }, rot = { x = 0.000, y = 172.388, z = 0.000 }, level = 1, disableWander = true, affix = { 5257 } }, + [4009] = { config_id = 4009, monster_id = 20011101, pos = { x = 227.399, y = 90.183, z = 212.147 }, rot = { x = 0.000, y = 268.920, z = 0.000 }, level = 1, disableWander = true, affix = { 5257 } }, + [4010] = { config_id = 4010, monster_id = 20011101, pos = { x = 228.776, y = 90.184, z = 215.767 }, rot = { x = 0.000, y = 253.080, z = 0.000 }, level = 1, disableWander = true, affix = { 5257 } }, + [4011] = { config_id = 4011, monster_id = 20011101, pos = { x = 211.571, y = 90.173, z = 215.646 }, rot = { x = 0.000, y = 86.434, z = 0.000 }, level = 1, disableWander = true, affix = { 5257 } }, + [4012] = { config_id = 4012, monster_id = 20011101, pos = { x = 212.828, y = 90.183, z = 209.203 }, rot = { x = 0.000, y = 69.410, z = 0.000 }, level = 1, disableWander = true, affix = { 5257 } }, + [4013] = { config_id = 4013, monster_id = 20011101, pos = { x = 209.465, y = 90.183, z = 212.289 }, rot = { x = 0.000, y = 73.964, z = 0.000 }, level = 1, disableWander = true, affix = { 5257 } }, + [4014] = { config_id = 4014, monster_id = 20011101, pos = { x = 227.120, y = 90.184, z = 218.530 }, rot = { x = 0.000, y = 253.080, z = 0.000 }, level = 1, disableWander = true, affix = { 5257 } }, + [4015] = { config_id = 4015, monster_id = 22010301, pos = { x = 228.069, y = 90.184, z = 217.904 }, rot = { x = 0.000, y = 232.141, z = 0.000 }, level = 1, disableWander = true, affix = { 5257 } } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + [4001] = { config_id = 4001, gadget_id = 70710535, pos = { x = 219.071, y = 84.095, z = 213.377 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + [4016] = { config_id = 4016, gadget_id = 70900205, pos = { x = 219.317, y = 88.605, z = 215.511 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1004017, name = "ANY_MONSTER_DIE_4017", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_4017", action = "action_EVENT_ANY_MONSTER_DIE_4017", trigger_count = 0 }, + { config_id = 1004018, name = "ANY_MONSTER_DIE_4018", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_4018", action = "action_EVENT_ANY_MONSTER_DIE_4018", trigger_count = 0 }, + { config_id = 1004019, name = "ANY_MONSTER_DIE_4019", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_4019", action = "action_EVENT_ANY_MONSTER_DIE_4019", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "monster_wave", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 4016 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 4001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { 4003, 4004, 4006, 4007, 4008 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_4017" }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { 4009, 4010, 4011, 4012, 4013, 4014 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_4018" }, + rand_weight = 100 + }, + { + -- suite_id = 5, + -- description = , + monsters = { 4002, 4005, 4015 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_4019" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_4017(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + -- 判断变量"monster_wave"为0 + if ScriptLib.GetGroupVariableValue(context, "monster_wave") ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_4017(context, evt) + -- 针对当前group内变量名为 "monster_wave" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "monster_wave", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + -- 添加suite4的新内容 + ScriptLib.AddExtraGroupSuite(context, 235882004, 4) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_4018(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + -- 判断变量"monster_wave"为1 + if ScriptLib.GetGroupVariableValue(context, "monster_wave") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_4018(context, evt) + -- 针对当前group内变量名为 "monster_wave" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "monster_wave", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + -- 添加suite5的新内容 + ScriptLib.AddExtraGroupSuite(context, 235882004, 5) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_4019(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + -- 判断变量"monster_wave"为2 + if ScriptLib.GetGroupVariableValue(context, "monster_wave") ~= 2 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_4019(context, evt) + -- 针对当前group内变量名为 "monster_wave" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "monster_wave", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + -- 将本组内变量名为 "GALLERY_STATE" 的变量设置为 2 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "GALLERY_STATE", 2, 235882001) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/35882/scene35882_point.json b/gdconf/game_data_config/lua/scene/35882/scene35882_point.json new file mode 100644 index 00000000..8f60da0c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/35882/scene35882_point.json @@ -0,0 +1,189 @@ +{ + "areas": {}, + "doors": {}, + "entities": { + "1": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 150.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 227.3795, + "y": 80.35374, + "z": 213.2799 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 3.0, + "heightType": "Center", + "length": 150.0, + "useHeight": true, + "width": 150.0 + }, + "stringParam": "", + "tranPos": { + "x": 227.38, + "y": 90.18361, + "z": 213.2803 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "DeadRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + } + }, + "forces": {}, + "points": { + "1": { + "$type": "DungeonSlipRevivePoint", + "alias": "", + "areaId": 0, + "disableClientTrigger": false, + "gadgetId": 70010006, + "groupIds": [], + "groupLimit": false, + "isActive": false, + "isModelHidden": false, + "pointType": "DungeonSlipRevivePoint", + "pos": { + "x": 218.9426, + "y": 90.17912, + "z": 213.5474 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "size": { + "x": 15.0, + "y": 10.0, + "z": 15.0 + }, + "tranPos": { + "x": 235.767212, + "y": 92.08606, + "z": 183.584167 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": true + }, + "2": { + "$type": "DungeonSlipRevivePoint", + "alias": "", + "areaId": 0, + "disableClientTrigger": false, + "gadgetId": 70010006, + "groupIds": [], + "groupLimit": false, + "isActive": false, + "isModelHidden": false, + "pointType": "DungeonSlipRevivePoint", + "pos": { + "x": 234.5587, + "y": 92.25927, + "z": 183.584 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "size": { + "x": 15.0, + "y": 10.0, + "z": 15.0 + }, + "tranPos": { + "x": 235.767212, + "y": 92.08606, + "z": 183.584167 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": true + }, + "3": { + "$type": "DungeonWayPoint", + "alias": "", + "areaId": 0, + "disableClientTrigger": false, + "gadgetId": 70010006, + "groupIds": [], + "groupLimit": false, + "isActive": false, + "isBoss": false, + "isModelHidden": false, + "pointType": "DungeonWayPoint", + "pos": { + "x": 248.5004, + "y": 101.1226, + "z": 169.9791 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "size": { + "x": 20.0, + "y": 10.0, + "z": 20.0 + }, + "tranPos": { + "x": 248.500443, + "y": 101.1226, + "z": 169.979065 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": true + } + }, + "transRadius": 0.0 +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/35883/scene35883.lua b/gdconf/game_data_config/lua/scene/35883/scene35883.lua new file mode 100644 index 00000000..1caf425e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/35883/scene35883.lua @@ -0,0 +1,24 @@ +-- 地图配置 +scene_config = { + begin_pos = { x = -1000.0, z = -1000.0 }, + size = { x = 2000.0, z = 2000.0 }, + born_pos = { x = 736.968, y = 92.095, z = 751.200 }, + born_rot = { x = 0.000, y = 333.181, z = 0.000 }, + die_y = -20, + city_id = 4, + vision_anchor = { x = -1000.0, z = -1000.0 } +} + +-- 所有的区块 +blocks = { 35883 } + +-- 所有的区块范围坐标 +block_rects = { + { min = { x = -1000.0, z = -1000.0 }, max = { x = 1000.0, z = 1000.0 } } +} + +-- Dummy Points +dummy_points = { } + +-- Routes +routes_config = { } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/35883/scene35883_block35883.lua b/gdconf/game_data_config/lua/scene/35883/scene35883_block35883.lua new file mode 100644 index 00000000..3e677315 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/35883/scene35883_block35883.lua @@ -0,0 +1,7 @@ +-- 所有的group +groups = { + { id = 235883001, refresh_id = 1, pos = { x = 218.303, y = 89.447, z = 789.691 } }, + { id = 235883002, refresh_id = 1002, pos = { x = 219.346, y = 89.446, z = 788.831 } }, + { id = 235883003, refresh_id = 1002, pos = { x = 219.346, y = 89.446, z = 788.831 } }, + { id = 235883004, refresh_id = 1002, pos = { x = 720.656, y = 90.179, z = 781.146 } } +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/35883/scene35883_group235883001.lua b/gdconf/game_data_config/lua/scene/35883/scene35883_group235883001.lua new file mode 100644 index 00000000..1d59e5b9 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/35883/scene35883_group235883001.lua @@ -0,0 +1,180 @@ +-- 基础信息 +local base_info = { + group_id = 235883001 +} + +-- DEFS_MISCS +local defs = +{ +--操作台id + starter_gadget = 1001, +--gallery id + gallery_id = 35004, +--传送点 id + teleportPos_id = 1005, + groups_info = + { + --主控group 怪物数量不用管 + [1] = {id = 235883001, monster_num = 0,}, + --第一组玩法group + [2] = {id = 235883002, monster_num = 16,}, + --第二组玩法group + [3] = {id = 235883003, monster_num = 18,}, + --第三组玩法group + [4] = {id = 235883004, monster_num = 12,}, + }, +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + [1001] = { config_id = 1001, gadget_id = 70800446, pos = { x = 720.362, y = 90.179, z = 781.317 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1001002, name = "VARIABLE_CHANGE_1002", event = EventType.EVENT_VARIABLE_CHANGE, source = "GALLERY_STATE", condition = "condition_EVENT_VARIABLE_CHANGE_1002", action = "action_EVENT_VARIABLE_CHANGE_1002", trigger_count = 0 }, + { config_id = 1001003, name = "VARIABLE_CHANGE_1003", event = EventType.EVENT_VARIABLE_CHANGE, source = "GALLERY_STATE", condition = "condition_EVENT_VARIABLE_CHANGE_1003", action = "action_EVENT_VARIABLE_CHANGE_1003", trigger_count = 0 }, + { config_id = 1001004, name = "VARIABLE_CHANGE_1004", event = EventType.EVENT_VARIABLE_CHANGE, source = "GALLERY_STATE", condition = "condition_EVENT_VARIABLE_CHANGE_1004", action = "action_EVENT_VARIABLE_CHANGE_1004", trigger_count = 0 } +} + +-- 点位 +points = { + { config_id = 1005, pos = { x = 736.965, y = 92.044, z = 751.361 }, rot = { x = 0.000, y = 328.965, z = 0.000 } } +} + +-- 变量 +variables = { + { config_id = 2, name = "GALLERY_STATE", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 1001 }, + regions = { }, + triggers = { "VARIABLE_CHANGE_1002", "VARIABLE_CHANGE_1003", "VARIABLE_CHANGE_1004" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_1002(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"GALLERY_STATE"为1 + if ScriptLib.GetGroupVariableValue(context, "GALLERY_STATE") ~= 1 then + return false + end + + -- 判断变量"GROUP_INDEX"为2 + if ScriptLib.GetGroupVariableValue(context, "GROUP_INDEX") ~= 2 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_1002(context, evt) + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 235883002, 3) + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_1003(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"GALLERY_STATE"为1 + if ScriptLib.GetGroupVariableValue(context, "GALLERY_STATE") ~= 1 then + return false + end + + -- 判断变量"GROUP_INDEX"为3 + if ScriptLib.GetGroupVariableValue(context, "GROUP_INDEX") ~= 3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_1003(context, evt) + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 235883003, 3) + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_1004(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"GALLERY_STATE"为1 + if ScriptLib.GetGroupVariableValue(context, "GALLERY_STATE") ~= 1 then + return false + end + + -- 判断变量"GROUP_INDEX"为4 + if ScriptLib.GetGroupVariableValue(context, "GROUP_INDEX") ~= 4 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_1004(context, evt) + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 235883004, 3) + + return 0 +end + +require "V3_4/Activity_TeamChainChallenge" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/35883/scene35883_group235883002.lua b/gdconf/game_data_config/lua/scene/35883/scene35883_group235883002.lua new file mode 100644 index 00000000..48a5be2a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/35883/scene35883_group235883002.lua @@ -0,0 +1,219 @@ +-- 基础信息 +local base_info = { + group_id = 235883002 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + [2002] = { config_id = 2002, monster_id = 22010101, pos = { x = 718.038, y = 90.184, z = 788.549 }, rot = { x = 0.000, y = 156.107, z = 0.000 }, level = 1, disableWander = true, affix = { 5258, 5264 } }, + [2003] = { config_id = 2003, monster_id = 20011101, pos = { x = 714.898, y = 90.183, z = 772.688 }, rot = { x = 0.000, y = 27.855, z = 0.000 }, level = 1, disableWander = true, affix = { 5258, 5264 } }, + [2004] = { config_id = 2004, monster_id = 20011101, pos = { x = 729.812, y = 90.184, z = 785.815 }, rot = { x = 0.000, y = 249.651, z = 0.000 }, level = 1, disableWander = true, affix = { 5258, 5264 } }, + [2005] = { config_id = 2005, monster_id = 20011101, pos = { x = 730.965, y = 90.183, z = 779.130 }, rot = { x = 0.000, y = 275.385, z = 0.000 }, level = 1, disableWander = true, affix = { 5258, 5264 } }, + [2006] = { config_id = 2006, monster_id = 20011101, pos = { x = 710.913, y = 90.183, z = 777.491 }, rot = { x = 0.000, y = 65.368, z = 0.000 }, level = 1, disableWander = true, affix = { 5258, 5264 } }, + [2007] = { config_id = 2007, monster_id = 21030201, pos = { x = 724.335, y = 90.187, z = 772.931 }, rot = { x = 0.000, y = 337.622, z = 0.000 }, level = 1, disableWander = true, affix = { 5258, 5263 }, isElite = true }, + [2008] = { config_id = 2008, monster_id = 21030301, pos = { x = 718.038, y = 90.184, z = 788.549 }, rot = { x = 0.000, y = 156.107, z = 0.000 }, level = 1, disableWander = true, affix = { 5258, 5263 }, isElite = true }, + [2009] = { config_id = 2009, monster_id = 20011301, pos = { x = 715.179, y = 90.183, z = 773.785 }, rot = { x = 0.000, y = 33.994, z = 0.000 }, level = 1, disableWander = true, affix = { 5258, 5264 } }, + [2010] = { config_id = 2010, monster_id = 20010601, pos = { x = 727.327, y = 90.184, z = 787.017 }, rot = { x = 0.000, y = 232.821, z = 0.000 }, level = 1, disableWander = true, affix = { 5258, 5264 } }, + [2011] = { config_id = 2011, monster_id = 20011301, pos = { x = 730.740, y = 90.183, z = 781.113 }, rot = { x = 0.000, y = 269.825, z = 0.000 }, level = 1, disableWander = true, affix = { 5258, 5264 } }, + [2012] = { config_id = 2012, monster_id = 20010701, pos = { x = 711.549, y = 90.183, z = 781.098 }, rot = { x = 0.000, y = 65.368, z = 0.000 }, level = 1, disableWander = true, affix = { 5258, 5264 } }, + [2013] = { config_id = 2013, monster_id = 21020201, pos = { x = 724.335, y = 90.187, z = 772.931 }, rot = { x = 0.000, y = 337.622, z = 0.000 }, level = 1, disableWander = true, affix = { 5258, 5264 } }, + [2014] = { config_id = 2014, monster_id = 21020801, pos = { x = 718.038, y = 90.184, z = 788.549 }, rot = { x = 0.000, y = 156.107, z = 0.000 }, level = 1, disableWander = true, affix = { 5258, 5264 } }, + [2015] = { config_id = 2015, monster_id = 21010601, pos = { x = 714.261, y = 90.183, z = 772.728 }, rot = { x = 0.000, y = 27.855, z = 0.000 }, level = 1, disableWander = true, affix = { 5258, 5264 } }, + [2017] = { config_id = 2017, monster_id = 21010601, pos = { x = 731.785, y = 90.183, z = 781.523 }, rot = { x = 0.000, y = 268.200, z = 0.000 }, level = 1, disableWander = true, affix = { 5258, 5264 } }, + [2019] = { config_id = 2019, monster_id = 21030101, pos = { x = 724.938, y = 90.184, z = 774.024 }, rot = { x = 0.000, y = 333.712, z = 0.000 }, level = 1, disableWander = true, affix = { 5258, 5263 }, isElite = true } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + [2001] = { config_id = 2001, gadget_id = 70710535, pos = { x = 720.311, y = 84.500, z = 781.183 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + [2016] = { config_id = 2016, gadget_id = 70900205, pos = { x = 721.493, y = 89.151, z = 783.303 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1002018, name = "ANY_MONSTER_DIE_2018", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_2018", action = "action_EVENT_ANY_MONSTER_DIE_2018", trigger_count = 0 }, + { config_id = 1002020, name = "ANY_MONSTER_DIE_2020", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_2020", action = "action_EVENT_ANY_MONSTER_DIE_2020", trigger_count = 0 }, + { config_id = 1002021, name = "ANY_MONSTER_DIE_2021", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_2021", action = "action_EVENT_ANY_MONSTER_DIE_2021", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "monster_wave", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 2016 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 2001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { 2002, 2003, 2004, 2005, 2006, 2007 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_2018" }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { 2008, 2009, 2010, 2011, 2012, 2013 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_2020" }, + rand_weight = 100 + }, + { + -- suite_id = 5, + -- description = , + monsters = { 2014, 2015, 2017, 2019 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_2021" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_2018(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + -- 判断变量"monster_wave"为0 + if ScriptLib.GetGroupVariableValue(context, "monster_wave") ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_2018(context, evt) + -- 针对当前group内变量名为 "monster_wave" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "monster_wave", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + -- 添加suite4的新内容 + ScriptLib.AddExtraGroupSuite(context, 235883002, 4) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_2020(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + -- 判断变量"monster_wave"为1 + if ScriptLib.GetGroupVariableValue(context, "monster_wave") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_2020(context, evt) + -- 针对当前group内变量名为 "monster_wave" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "monster_wave", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + -- 添加suite5的新内容 + ScriptLib.AddExtraGroupSuite(context, 235883002, 5) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_2021(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + -- 判断变量"monster_wave"为2 + if ScriptLib.GetGroupVariableValue(context, "monster_wave") ~= 2 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_2021(context, evt) + -- 针对当前group内变量名为 "monster_wave" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "monster_wave", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + -- 将本组内变量名为 "GALLERY_STATE" 的变量设置为 2 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "GALLERY_STATE", 2, 235883001) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/35883/scene35883_group235883003.lua b/gdconf/game_data_config/lua/scene/35883/scene35883_group235883003.lua new file mode 100644 index 00000000..5a1699d0 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/35883/scene35883_group235883003.lua @@ -0,0 +1,221 @@ +-- 基础信息 +local base_info = { + group_id = 235883003 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + [3002] = { config_id = 3002, monster_id = 23030101, pos = { x = 715.751, y = 90.185, z = 789.417 }, rot = { x = 0.000, y = 153.951, z = 0.000 }, level = 1, disableWander = true, affix = { 5258, 5264 } }, + [3003] = { config_id = 3003, monster_id = 25070101, pos = { x = 712.134, y = 90.182, z = 781.607 }, rot = { x = 0.000, y = 89.373, z = 0.000 }, level = 1, disableWander = true, affix = { 5258, 5264 } }, + [3004] = { config_id = 3004, monster_id = 25010601, pos = { x = 724.889, y = 90.184, z = 788.994 }, rot = { x = 0.000, y = 204.037, z = 0.000 }, level = 1, disableWander = true, affix = { 5258, 5264 } }, + [3005] = { config_id = 3005, monster_id = 25070101, pos = { x = 717.011, y = 90.184, z = 775.724 }, rot = { x = 0.000, y = 37.386, z = 0.000 }, level = 1, disableWander = true, affix = { 5258, 5264 } }, + [3006] = { config_id = 3006, monster_id = 25010401, pos = { x = 729.045, y = 90.184, z = 781.469 }, rot = { x = 0.000, y = 284.670, z = 0.000 }, level = 1, disableWander = true, affix = { 5258, 5264 } }, + [3007] = { config_id = 3007, monster_id = 25030301, pos = { x = 724.333, y = 90.184, z = 775.009 }, rot = { x = 0.000, y = 329.860, z = 0.000 }, level = 1, disableWander = true, affix = { 5258, 5263 }, isElite = true }, + [3011] = { config_id = 3011, monster_id = 23050101, pos = { x = 724.619, y = 90.185, z = 774.483 }, rot = { x = 0.000, y = 322.341, z = 0.000 }, level = 1, disableWander = true, affix = { 5258, 5264 } }, + [3012] = { config_id = 3012, monster_id = 25210401, pos = { x = 727.840, y = 90.185, z = 781.415 }, rot = { x = 0.000, y = 265.450, z = 0.000 }, level = 1, disableWander = true, affix = { 5258, 5264 } }, + [3013] = { config_id = 3013, monster_id = 25210401, pos = { x = 714.304, y = 90.185, z = 772.174 }, rot = { x = 0.000, y = 37.609, z = 0.000 }, level = 1, disableWander = true, affix = { 5258, 5264 } }, + [3014] = { config_id = 3014, monster_id = 25210501, pos = { x = 712.660, y = 90.185, z = 781.369 }, rot = { x = 0.000, y = 98.554, z = 0.000 }, level = 1, disableWander = true, affix = { 5258, 5264 } }, + [3015] = { config_id = 3015, monster_id = 25210201, pos = { x = 717.178, y = 90.185, z = 787.336 }, rot = { x = 0.000, y = 149.197, z = 0.000 }, level = 1, disableWander = true, affix = { 5258, 5263 }, isElite = true }, + [3016] = { config_id = 3016, monster_id = 25210501, pos = { x = 724.894, y = 90.185, z = 789.123 }, rot = { x = 0.000, y = 198.187, z = 0.000 }, level = 1, disableWander = true, affix = { 5258, 5264 } }, + [3018] = { config_id = 3018, monster_id = 23020101, pos = { x = 715.751, y = 90.185, z = 789.417 }, rot = { x = 0.000, y = 153.951, z = 0.000 }, level = 1, disableWander = true, affix = { 5258, 5264 } }, + [3019] = { config_id = 3019, monster_id = 25060101, pos = { x = 712.134, y = 90.182, z = 781.607 }, rot = { x = 0.000, y = 89.373, z = 0.000 }, level = 1, disableWander = true, affix = { 5258, 5264 } }, + [3020] = { config_id = 3020, monster_id = 25210301, pos = { x = 724.889, y = 90.184, z = 788.994 }, rot = { x = 0.000, y = 204.037, z = 0.000 }, level = 1, disableWander = true, affix = { 5258, 5264 } }, + [3021] = { config_id = 3021, monster_id = 25060101, pos = { x = 717.011, y = 90.184, z = 775.724 }, rot = { x = 0.000, y = 37.386, z = 0.000 }, level = 1, disableWander = true, affix = { 5258, 5264 } }, + [3022] = { config_id = 3022, monster_id = 25210301, pos = { x = 729.045, y = 90.184, z = 781.469 }, rot = { x = 0.000, y = 284.670, z = 0.000 }, level = 1, disableWander = true, affix = { 5258, 5264 } }, + [3023] = { config_id = 3023, monster_id = 25010701, pos = { x = 724.333, y = 90.184, z = 775.009 }, rot = { x = 0.000, y = 329.860, z = 0.000 }, level = 1, disableWander = true, affix = { 5258, 5263 }, isElite = true } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + [3001] = { config_id = 3001, gadget_id = 70710535, pos = { x = 720.311, y = 84.500, z = 781.183 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + [3008] = { config_id = 3008, gadget_id = 70900205, pos = { x = 721.493, y = 89.151, z = 783.303 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1003009, name = "ANY_MONSTER_DIE_3009", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_3009", action = "action_EVENT_ANY_MONSTER_DIE_3009", trigger_count = 0 }, + { config_id = 1003010, name = "ANY_MONSTER_DIE_3010", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_3010", action = "action_EVENT_ANY_MONSTER_DIE_3010", trigger_count = 0 }, + { config_id = 1003017, name = "ANY_MONSTER_DIE_3017", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_3017", action = "action_EVENT_ANY_MONSTER_DIE_3017", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "monster_wave", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 3008 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 3001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { 3002, 3003, 3004, 3005, 3006, 3007 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_3009" }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { 3018, 3019, 3020, 3021, 3022, 3023 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_3017" }, + rand_weight = 100 + }, + { + -- suite_id = 5, + -- description = , + monsters = { 3011, 3012, 3013, 3014, 3015, 3016 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_3010" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_3009(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + -- 判断变量"monster_wave"为0 + if ScriptLib.GetGroupVariableValue(context, "monster_wave") ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_3009(context, evt) + -- 针对当前group内变量名为 "monster_wave" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "monster_wave", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + -- 添加suite4的新内容 + ScriptLib.AddExtraGroupSuite(context, 235883003, 4) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_3010(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + -- 判断变量"monster_wave"为2 + if ScriptLib.GetGroupVariableValue(context, "monster_wave") ~= 2 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_3010(context, evt) + -- 针对当前group内变量名为 "monster_wave" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "monster_wave", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + -- 将本组内变量名为 "GALLERY_STATE" 的变量设置为 2 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "GALLERY_STATE", 2, 235883001) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_3017(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + -- 判断变量"monster_wave"为1 + if ScriptLib.GetGroupVariableValue(context, "monster_wave") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_3017(context, evt) + -- 针对当前group内变量名为 "monster_wave" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "monster_wave", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + -- 添加suite5的新内容 + ScriptLib.AddExtraGroupSuite(context, 235883003, 5) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/35883/scene35883_group235883004.lua b/gdconf/game_data_config/lua/scene/35883/scene35883_group235883004.lua new file mode 100644 index 00000000..288dc358 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/35883/scene35883_group235883004.lua @@ -0,0 +1,215 @@ +-- 基础信息 +local base_info = { + group_id = 235883004 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + [4002] = { config_id = 4002, monster_id = 26120101, pos = { x = 712.207, y = 90.175, z = 784.979 }, rot = { x = 0.000, y = 139.939, z = 0.000 }, level = 1, disableWander = true, affix = { 5258, 5264 }, pose_id = 201 }, + [4003] = { config_id = 4003, monster_id = 26120201, pos = { x = 723.090, y = 90.183, z = 790.726 }, rot = { x = 0.000, y = 172.436, z = 0.000 }, level = 1, disableWander = true, affix = { 5258, 5264 }, pose_id = 201 }, + [4004] = { config_id = 4004, monster_id = 26120301, pos = { x = 715.313, y = 90.188, z = 792.364 }, rot = { x = 0.000, y = 154.584, z = 0.000 }, level = 1, disableWander = true, affix = { 5258, 5263 }, isElite = true, pose_id = 101 }, + [4005] = { config_id = 4005, monster_id = 26120401, pos = { x = 718.626, y = 90.184, z = 785.543 }, rot = { x = 0.000, y = 156.360, z = 0.000 }, level = 1, disableWander = true, affix = { 5258, 5264 }, pose_id = 101 }, + [4006] = { config_id = 4006, monster_id = 23020101, pos = { x = 725.262, y = 90.193, z = 772.084 }, rot = { x = 0.000, y = 327.273, z = 0.000 }, level = 1, disableWander = true, affix = { 5258, 5264 } }, + [4007] = { config_id = 4007, monster_id = 23020101, pos = { x = 729.474, y = 90.184, z = 781.819 }, rot = { x = 0.000, y = 266.581, z = 0.000 }, level = 1, disableWander = true, affix = { 5258, 5264 } }, + [4008] = { config_id = 4008, monster_id = 23020101, pos = { x = 714.543, y = 90.183, z = 773.228 }, rot = { x = 0.000, y = 26.608, z = 0.000 }, level = 1, disableWander = true, affix = { 5258, 5264 } }, + [4012] = { config_id = 4012, monster_id = 25210201, pos = { x = 716.784, y = 90.193, z = 788.052 }, rot = { x = 0.000, y = 152.424, z = 0.000 }, level = 1, disableWander = true, affix = { 5258, 5263 }, isElite = true }, + [4013] = { config_id = 4013, monster_id = 22010101, pos = { x = 719.045, y = 90.193, z = 784.011 }, rot = { x = 0.000, y = 151.895, z = 0.000 }, level = 1, disableWander = true, affix = { 5258, 5264 } }, + [4014] = { config_id = 4014, monster_id = 22010301, pos = { x = 722.869, y = 90.184, z = 784.553 }, rot = { x = 0.000, y = 211.564, z = 0.000 }, level = 1, disableWander = true, affix = { 5258, 5264 } }, + [4015] = { config_id = 4015, monster_id = 22010401, pos = { x = 716.084, y = 90.183, z = 781.748 }, rot = { x = 0.000, y = 102.400, z = 0.000 }, level = 1, disableWander = true, affix = { 5258, 5264 } }, + [4017] = { config_id = 4017, monster_id = 21010902, pos = { x = 727.267, y = 90.193, z = 770.602 }, rot = { x = 0.000, y = 321.420, z = 0.000 }, level = 1, disableWander = true, affix = { 5258, 5263 }, isElite = true } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + [4001] = { config_id = 4001, gadget_id = 70710535, pos = { x = 720.311, y = 84.500, z = 781.183 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + [4009] = { config_id = 4009, gadget_id = 70900205, pos = { x = 721.493, y = 89.151, z = 783.303 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1004010, name = "ANY_MONSTER_DIE_4010", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_4010", action = "action_EVENT_ANY_MONSTER_DIE_4010", trigger_count = 0 }, + { config_id = 1004011, name = "ANY_MONSTER_DIE_4011", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_4011", action = "action_EVENT_ANY_MONSTER_DIE_4011", trigger_count = 0 }, + { config_id = 1004016, name = "ANY_MONSTER_DIE_4016", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_4016", action = "action_EVENT_ANY_MONSTER_DIE_4016", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "monster_wave", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 4009 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 4001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { 4002, 4003, 4004, 4005 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_4010" }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { 4006, 4007, 4008, 4012 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_4016" }, + rand_weight = 100 + }, + { + -- suite_id = 5, + -- description = , + monsters = { 4013, 4014, 4015, 4017 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_4011" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_4010(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + -- 判断变量"monster_wave"为0 + if ScriptLib.GetGroupVariableValue(context, "monster_wave") ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_4010(context, evt) + -- 针对当前group内变量名为 "monster_wave" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "monster_wave", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + -- 添加suite4的新内容 + ScriptLib.AddExtraGroupSuite(context, 235883004, 4) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_4011(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + -- 判断变量"monster_wave"为2 + if ScriptLib.GetGroupVariableValue(context, "monster_wave") ~= 2 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_4011(context, evt) + -- 针对当前group内变量名为 "monster_wave" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "monster_wave", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + -- 将本组内变量名为 "GALLERY_STATE" 的变量设置为 2 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "GALLERY_STATE", 2, 235883001) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_4016(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + -- 判断变量"monster_wave"为1 + if ScriptLib.GetGroupVariableValue(context, "monster_wave") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_4016(context, evt) + -- 针对当前group内变量名为 "monster_wave" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "monster_wave", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + -- 添加suite5的新内容 + ScriptLib.AddExtraGroupSuite(context, 235883004, 5) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/35883/scene35883_point.json b/gdconf/game_data_config/lua/scene/35883/scene35883_point.json new file mode 100644 index 00000000..9dc0d52d --- /dev/null +++ b/gdconf/game_data_config/lua/scene/35883/scene35883_point.json @@ -0,0 +1,150 @@ +{ + "areas": {}, + "doors": {}, + "entities": { + "1": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 150.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 719.9167, + "y": 78.5, + "z": 782.0892 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 3.0, + "heightType": "Center", + "length": 150.0, + "useHeight": true, + "width": 150.0 + }, + "stringParam": "", + "tranPos": { + "x": 719.9167, + "y": 90.180954, + "z": 782.089233 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "DeadRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + } + }, + "forces": {}, + "points": { + "1": { + "$type": "DungeonSlipRevivePoint", + "alias": "", + "areaId": 0, + "disableClientTrigger": false, + "gadgetId": 70010006, + "groupIds": [], + "groupLimit": false, + "isActive": false, + "isModelHidden": false, + "pointType": "DungeonSlipRevivePoint", + "pos": { + "x": 736.9937, + "y": 92.14423, + "z": 751.0617 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "size": { + "x": 15.0, + "y": 10.0, + "z": 15.0 + }, + "tranPos": { + "x": 736.993652, + "y": 92.14423, + "z": 751.0617 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": true + }, + "2": { + "$type": "DungeonWayPoint", + "alias": "", + "areaId": 0, + "disableClientTrigger": false, + "gadgetId": 70010006, + "groupIds": [], + "groupLimit": false, + "isActive": false, + "isBoss": false, + "isModelHidden": false, + "pointType": "DungeonWayPoint", + "pos": { + "x": 737.1024, + "y": 92.02898, + "z": 752.2327 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "size": { + "x": 20.0, + "y": 10.0, + "z": 20.0 + }, + "tranPos": { + "x": 737.1024, + "y": 92.0289841, + "z": 752.2327 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": true + } + }, + "transRadius": 0.0 +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/35884/scene35884.lua b/gdconf/game_data_config/lua/scene/35884/scene35884.lua new file mode 100644 index 00000000..39d87827 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/35884/scene35884.lua @@ -0,0 +1,24 @@ +-- 地图配置 +scene_config = { + begin_pos = { x = -269.9, z = -266.9 }, + size = { x = 535.3, z = 530.4 }, + born_pos = { x = 235.537, y = 92.054, z = 183.730 }, + born_rot = { x = 0.000, y = 334.775, z = 0.000 }, + die_y = -20, + city_id = 4, + vision_anchor = { x = -1000.0, z = -1000.0 } +} + +-- 所有的区块 +blocks = { 35884 } + +-- 所有的区块范围坐标 +block_rects = { + { min = { x = -269.9, z = -266.9 }, max = { x = 265.4, z = 263.5 } } +} + +-- Dummy Points +dummy_points = { } + +-- Routes +routes_config = { } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/35884/scene35884_block35884.lua b/gdconf/game_data_config/lua/scene/35884/scene35884_block35884.lua new file mode 100644 index 00000000..a6e93a46 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/35884/scene35884_block35884.lua @@ -0,0 +1,7 @@ +-- 所有的group +groups = { + { id = 235884001, refresh_id = 1, pos = { x = 219.144, y = 90.179, z = 213.590 } }, + { id = 235884002, refresh_id = 1002, pos = { x = 219.548, y = 88.419, z = 205.132 } }, + { id = 235884003, refresh_id = 1002, pos = { x = 219.730, y = 90.180, z = 213.382 } }, + { id = 235884004, refresh_id = 1002, pos = { x = 221.889, y = 109.122, z = 205.474 } } +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/35884/scene35884_group235884001.lua b/gdconf/game_data_config/lua/scene/35884/scene35884_group235884001.lua new file mode 100644 index 00000000..a06048b8 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/35884/scene35884_group235884001.lua @@ -0,0 +1,180 @@ +-- 基础信息 +local base_info = { + group_id = 235884001 +} + +-- DEFS_MISCS +local defs = +{ +--操作台id + starter_gadget = 1001, +--gallery id + gallery_id = 35005, +--传送点 id + teleportPos_id = 1005, + groups_info = + { + --主控group 怪物数量不用管 + [1] = {id = 235884001, monster_num = 0,}, + --第一组玩法group + [2] = {id = 235884002, monster_num = 4,}, + --第二组玩法group + [3] = {id = 235884003, monster_num = 5,}, + --第三组玩法group + [4] = {id = 235884004, monster_num = 7,}, + }, +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + [1001] = { config_id = 1001, gadget_id = 70800446, pos = { x = 219.037, y = 90.180, z = 213.396 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1001002, name = "VARIABLE_CHANGE_1002", event = EventType.EVENT_VARIABLE_CHANGE, source = "GALLERY_STATE", condition = "condition_EVENT_VARIABLE_CHANGE_1002", action = "action_EVENT_VARIABLE_CHANGE_1002", trigger_count = 0 }, + { config_id = 1001003, name = "VARIABLE_CHANGE_1003", event = EventType.EVENT_VARIABLE_CHANGE, source = "GALLERY_STATE", condition = "condition_EVENT_VARIABLE_CHANGE_1003", action = "action_EVENT_VARIABLE_CHANGE_1003", trigger_count = 0 }, + { config_id = 1001004, name = "VARIABLE_CHANGE_1004", event = EventType.EVENT_VARIABLE_CHANGE, source = "GALLERY_STATE", condition = "condition_EVENT_VARIABLE_CHANGE_1004", action = "action_EVENT_VARIABLE_CHANGE_1004", trigger_count = 0 } +} + +-- 点位 +points = { + { config_id = 1005, pos = { x = 235.523, y = 92.061, z = 183.913 }, rot = { x = 0.000, y = 329.394, z = 0.000 } } +} + +-- 变量 +variables = { + { config_id = 1, name = "GALLERY_STATE", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 1001 }, + regions = { }, + triggers = { "VARIABLE_CHANGE_1002", "VARIABLE_CHANGE_1003", "VARIABLE_CHANGE_1004" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_1002(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"GALLERY_STATE"为1 + if ScriptLib.GetGroupVariableValue(context, "GALLERY_STATE") ~= 1 then + return false + end + + -- 判断变量"GROUP_INDEX"为2 + if ScriptLib.GetGroupVariableValue(context, "GROUP_INDEX") ~= 2 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_1002(context, evt) + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 235884002, 3) + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_1003(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"GALLERY_STATE"为1 + if ScriptLib.GetGroupVariableValue(context, "GALLERY_STATE") ~= 1 then + return false + end + + -- 判断变量"GROUP_INDEX"为3 + if ScriptLib.GetGroupVariableValue(context, "GROUP_INDEX") ~= 3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_1003(context, evt) + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 235884003, 3) + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_1004(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"GALLERY_STATE"为1 + if ScriptLib.GetGroupVariableValue(context, "GALLERY_STATE") ~= 1 then + return false + end + + -- 判断变量"GROUP_INDEX"为4 + if ScriptLib.GetGroupVariableValue(context, "GROUP_INDEX") ~= 4 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_1004(context, evt) + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 235884004, 3) + + return 0 +end + +require "V3_4/Activity_TeamChainChallenge" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/35884/scene35884_group235884002.lua b/gdconf/game_data_config/lua/scene/35884/scene35884_group235884002.lua new file mode 100644 index 00000000..44f197b6 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/35884/scene35884_group235884002.lua @@ -0,0 +1,168 @@ +-- 基础信息 +local base_info = { + group_id = 235884002 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + [2001] = { config_id = 2001, monster_id = 24010101, pos = { x = 210.710, y = 90.182, z = 214.139 }, rot = { x = 0.000, y = 108.105, z = 0.000 }, level = 1, disableWander = true, affix = { 5259, 5265 }, pose_id = 100 }, + [2002] = { config_id = 2002, monster_id = 24010101, pos = { x = 223.809, y = 90.183, z = 222.629 }, rot = { x = 0.000, y = 189.194, z = 0.000 }, level = 1, disableWander = true, affix = { 5259, 5265 }, pose_id = 100 }, + [2003] = { config_id = 2003, monster_id = 24030201, pos = { x = 217.821, y = 90.184, z = 205.437 }, rot = { x = 0.000, y = 13.619, z = 0.000 }, level = 1, disableWander = true, affix = { 5259, 5265 }, pose_id = 101 }, + [2004] = { config_id = 2004, monster_id = 24030201, pos = { x = 226.519, y = 90.183, z = 210.509 }, rot = { x = 0.000, y = 298.537, z = 0.000 }, level = 1, disableWander = true, affix = { 5259, 5265 }, pose_id = 101 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + [2005] = { config_id = 2005, gadget_id = 70900205, pos = { x = 218.140, y = 89.155, z = 217.621 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + [2007] = { config_id = 2007, gadget_id = 70710535, pos = { x = 219.071, y = 84.095, z = 213.377 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1002006, name = "ANY_MONSTER_DIE_2006", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_2006", action = "action_EVENT_ANY_MONSTER_DIE_2006", trigger_count = 0 }, + { config_id = 1002008, name = "ANY_MONSTER_DIE_2008", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_2008", action = "action_EVENT_ANY_MONSTER_DIE_2008", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "monster_wave", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 2005 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 2007 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { 2001, 2002 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_2006" }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { 2003, 2004 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_2008" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_2006(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + -- 判断变量"monster_wave"为0 + if ScriptLib.GetGroupVariableValue(context, "monster_wave") ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_2006(context, evt) + -- 针对当前group内变量名为 "monster_wave" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "monster_wave", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + -- 添加suite4的新内容 + ScriptLib.AddExtraGroupSuite(context, 235884002, 4) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_2008(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + -- 判断变量"monster_wave"为1 + if ScriptLib.GetGroupVariableValue(context, "monster_wave") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_2008(context, evt) + -- 针对当前group内变量名为 "monster_wave" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "monster_wave", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + -- 将本组内变量名为 "GALLERY_STATE" 的变量设置为 2 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "GALLERY_STATE", 2, 235884001) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/35884/scene35884_group235884003.lua b/gdconf/game_data_config/lua/scene/35884/scene35884_group235884003.lua new file mode 100644 index 00000000..3217b289 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/35884/scene35884_group235884003.lua @@ -0,0 +1,169 @@ +-- 基础信息 +local base_info = { + group_id = 235884003 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + [3002] = { config_id = 3002, monster_id = 24030101, pos = { x = 212.723, y = 90.184, z = 217.620 }, rot = { x = 0.000, y = 120.982, z = 0.000 }, level = 1, disableWander = true, affix = { 5259, 5265 }, pose_id = 101 }, + [3003] = { config_id = 3003, monster_id = 24030101, pos = { x = 220.488, y = 90.183, z = 221.666 }, rot = { x = 0.000, y = 181.433, z = 0.000 }, level = 1, disableWander = true, affix = { 5259, 5265 }, pose_id = 101 }, + [3005] = { config_id = 3005, monster_id = 25310101, pos = { x = 222.499, y = 90.184, z = 207.792 }, rot = { x = 0.000, y = 330.583, z = 0.000 }, level = 1, disableWander = true, affix = { 5259, 5265 }, pose_id = 1 }, + [3006] = { config_id = 3006, monster_id = 25310301, pos = { x = 213.936, y = 90.183, z = 206.663 }, rot = { x = 0.000, y = 41.133, z = 0.000 }, level = 1, disableWander = true, affix = { 5259, 5265 } }, + [3007] = { config_id = 3007, monster_id = 25310201, pos = { x = 223.459, y = 90.184, z = 220.482 }, rot = { x = 0.000, y = 200.422, z = 0.000 }, level = 1, disableWander = true, affix = { 5259, 5265 }, pose_id = 1 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + [3001] = { config_id = 3001, gadget_id = 70710535, pos = { x = 219.071, y = 84.095, z = 213.377 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + [3009] = { config_id = 3009, gadget_id = 70900205, pos = { x = 218.140, y = 89.155, z = 217.621 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1003010, name = "ANY_MONSTER_DIE_3010", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_3010", action = "action_EVENT_ANY_MONSTER_DIE_3010", trigger_count = 0 }, + { config_id = 1003011, name = "ANY_MONSTER_DIE_3011", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_3011", action = "action_EVENT_ANY_MONSTER_DIE_3011", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "monster_wave", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 3009 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 3001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { 3005, 3006, 3007 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_3010" }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { 3002, 3003 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_3011" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_3010(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + -- 判断变量"monster_wave"为0 + if ScriptLib.GetGroupVariableValue(context, "monster_wave") ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_3010(context, evt) + -- 针对当前group内变量名为 "monster_wave" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "monster_wave", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + -- 添加suite4的新内容 + ScriptLib.AddExtraGroupSuite(context, 235884003, 4) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_3011(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + -- 判断变量"monster_wave"为1 + if ScriptLib.GetGroupVariableValue(context, "monster_wave") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_3011(context, evt) + -- 针对当前group内变量名为 "monster_wave" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "monster_wave", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + -- 将本组内变量名为 "GALLERY_STATE" 的变量设置为 2 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "GALLERY_STATE", 2, 235884001) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/35884/scene35884_group235884004.lua b/gdconf/game_data_config/lua/scene/35884/scene35884_group235884004.lua new file mode 100644 index 00000000..f98c984f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/35884/scene35884_group235884004.lua @@ -0,0 +1,210 @@ +-- 基础信息 +local base_info = { + group_id = 235884004 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + [4002] = { config_id = 4002, monster_id = 25410101, pos = { x = 219.544, y = 90.183, z = 224.539 }, rot = { x = 0.000, y = 187.506, z = 0.000 }, level = 1, disableWander = true, affix = { 5259, 5265 } }, + [4003] = { config_id = 4003, monster_id = 23010101, pos = { x = 223.518, y = 90.183, z = 221.726 }, rot = { x = 0.000, y = 196.623, z = 0.000 }, level = 1, disableWander = true, affix = { 5259, 5265 } }, + [4004] = { config_id = 4004, monster_id = 23010601, pos = { x = 212.857, y = 90.183, z = 214.607 }, rot = { x = 0.000, y = 92.356, z = 0.000 }, level = 1, disableWander = true, affix = { 5259, 5265 } }, + [4005] = { config_id = 4005, monster_id = 25410201, pos = { x = 214.403, y = 90.186, z = 221.753 }, rot = { x = 0.000, y = 141.916, z = 0.000 }, level = 1, disableWander = true, affix = { 5259, 5265 }, pose_id = 1 }, + [4006] = { config_id = 4006, monster_id = 23050101, pos = { x = 223.007, y = 90.184, z = 207.258 }, rot = { x = 0.000, y = 325.251, z = 0.000 }, level = 1, disableWander = true, affix = { 5259, 5265 } }, + [4007] = { config_id = 4007, monster_id = 25310101, pos = { x = 209.645, y = 90.176, z = 214.345 }, rot = { x = 0.000, y = 89.899, z = 0.000 }, level = 1, disableWander = true, affix = { 5259, 5265 }, pose_id = 1 }, + [4008] = { config_id = 4008, monster_id = 25310101, pos = { x = 230.571, y = 90.183, z = 214.068 }, rot = { x = 0.000, y = 265.587, z = 0.000 }, level = 1, disableWander = true, affix = { 5259, 5265 }, pose_id = 1 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + [4001] = { config_id = 4001, gadget_id = 70710535, pos = { x = 219.071, y = 84.095, z = 213.377 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + [4009] = { config_id = 4009, gadget_id = 70900205, pos = { x = 218.140, y = 89.155, z = 217.621 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1004010, name = "ANY_MONSTER_DIE_4010", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_4010", action = "action_EVENT_ANY_MONSTER_DIE_4010", trigger_count = 0 }, + { config_id = 1004011, name = "ANY_MONSTER_DIE_4011", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_4011", action = "action_EVENT_ANY_MONSTER_DIE_4011", trigger_count = 0 }, + { config_id = 1004012, name = "ANY_MONSTER_DIE_4012", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_4012", action = "action_EVENT_ANY_MONSTER_DIE_4012", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "monster_wave", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 4009 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 4001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { 4003, 4004 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_4010" }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { 4006, 4007, 4008 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_4012" }, + rand_weight = 100 + }, + { + -- suite_id = 5, + -- description = , + monsters = { 4002, 4005 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_4011" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_4010(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + -- 判断变量"monster_wave"为0 + if ScriptLib.GetGroupVariableValue(context, "monster_wave") ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_4010(context, evt) + -- 针对当前group内变量名为 "monster_wave" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "monster_wave", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + -- 添加suite4的新内容 + ScriptLib.AddExtraGroupSuite(context, 235884004, 4) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_4011(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + -- 判断变量"monster_wave"为2 + if ScriptLib.GetGroupVariableValue(context, "monster_wave") ~= 2 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_4011(context, evt) + -- 针对当前group内变量名为 "monster_wave" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "monster_wave", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + -- 将本组内变量名为 "GALLERY_STATE" 的变量设置为 2 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "GALLERY_STATE", 2, 235884001) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_4012(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + -- 判断变量"monster_wave"为1 + if ScriptLib.GetGroupVariableValue(context, "monster_wave") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_4012(context, evt) + -- 针对当前group内变量名为 "monster_wave" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "monster_wave", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + -- 添加suite5的新内容 + ScriptLib.AddExtraGroupSuite(context, 235884004, 5) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/35884/scene35884_point.json b/gdconf/game_data_config/lua/scene/35884/scene35884_point.json new file mode 100644 index 00000000..8f60da0c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/35884/scene35884_point.json @@ -0,0 +1,189 @@ +{ + "areas": {}, + "doors": {}, + "entities": { + "1": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 150.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 227.3795, + "y": 80.35374, + "z": 213.2799 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 3.0, + "heightType": "Center", + "length": 150.0, + "useHeight": true, + "width": 150.0 + }, + "stringParam": "", + "tranPos": { + "x": 227.38, + "y": 90.18361, + "z": 213.2803 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "DeadRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + } + }, + "forces": {}, + "points": { + "1": { + "$type": "DungeonSlipRevivePoint", + "alias": "", + "areaId": 0, + "disableClientTrigger": false, + "gadgetId": 70010006, + "groupIds": [], + "groupLimit": false, + "isActive": false, + "isModelHidden": false, + "pointType": "DungeonSlipRevivePoint", + "pos": { + "x": 218.9426, + "y": 90.17912, + "z": 213.5474 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "size": { + "x": 15.0, + "y": 10.0, + "z": 15.0 + }, + "tranPos": { + "x": 235.767212, + "y": 92.08606, + "z": 183.584167 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": true + }, + "2": { + "$type": "DungeonSlipRevivePoint", + "alias": "", + "areaId": 0, + "disableClientTrigger": false, + "gadgetId": 70010006, + "groupIds": [], + "groupLimit": false, + "isActive": false, + "isModelHidden": false, + "pointType": "DungeonSlipRevivePoint", + "pos": { + "x": 234.5587, + "y": 92.25927, + "z": 183.584 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "size": { + "x": 15.0, + "y": 10.0, + "z": 15.0 + }, + "tranPos": { + "x": 235.767212, + "y": 92.08606, + "z": 183.584167 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": true + }, + "3": { + "$type": "DungeonWayPoint", + "alias": "", + "areaId": 0, + "disableClientTrigger": false, + "gadgetId": 70010006, + "groupIds": [], + "groupLimit": false, + "isActive": false, + "isBoss": false, + "isModelHidden": false, + "pointType": "DungeonWayPoint", + "pos": { + "x": 248.5004, + "y": 101.1226, + "z": 169.9791 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "size": { + "x": 20.0, + "y": 10.0, + "z": 20.0 + }, + "tranPos": { + "x": 248.500443, + "y": 101.1226, + "z": 169.979065 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": true + } + }, + "transRadius": 0.0 +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/4/scene4_point_array.json b/gdconf/game_data_config/lua/scene/4/scene4_point_array.json index 6c88aeb7..5037118f 100644 --- a/gdconf/game_data_config/lua/scene/4/scene4_point_array.json +++ b/gdconf/game_data_config/lua/scene/4/scene4_point_array.json @@ -1,7 +1,10 @@ [ { "pointArrayId": 400100001, - "platformPointList": [] + "platformPointList": [], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 400100002, @@ -213,7 +216,10 @@ "rotSpeed": 0.0, "arriveRange": 0.1 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 400100003, @@ -310,7 +316,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 400100004, @@ -361,7 +370,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 400100005, @@ -458,7 +470,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 400100006, @@ -555,7 +570,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 400100007, @@ -606,7 +624,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 400100008, @@ -818,7 +839,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 400100009, @@ -892,7 +916,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 400100010, @@ -966,7 +993,10 @@ "rotSpeed": 0.0, "arriveRange": 0.1 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 400100011, @@ -1086,7 +1116,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 400100012, @@ -1206,7 +1239,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 400100013, @@ -1326,7 +1362,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 400100014, @@ -1446,7 +1485,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 400100015, @@ -1566,7 +1608,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 400100016, @@ -1686,7 +1731,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 400100017, @@ -1760,7 +1808,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 400100018, @@ -1834,7 +1885,10 @@ "rotSpeed": 0.0, "arriveRange": 0.1 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 400100019, @@ -1908,7 +1962,10 @@ "rotSpeed": 0.0, "arriveRange": 0.1 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 400100020, @@ -1982,7 +2039,10 @@ "rotSpeed": 0.0, "arriveRange": 0.1 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 400100021, @@ -2056,7 +2116,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 400100022, @@ -2199,7 +2262,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 400200001, @@ -2296,7 +2362,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 400200002, @@ -2393,7 +2462,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 400200003, @@ -2490,7 +2562,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 400200004, @@ -2541,7 +2616,10 @@ "rotSpeed": 45.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 400200005, @@ -2638,7 +2716,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 400200006, @@ -2735,7 +2816,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 400200007, @@ -2809,7 +2893,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 400200008, @@ -2860,7 +2947,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 400200009, @@ -2957,7 +3047,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 400200010, @@ -3054,7 +3147,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 400200011, @@ -3128,7 +3224,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 400200012, @@ -3248,7 +3347,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 400200013, @@ -3368,7 +3470,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 400200014, @@ -3511,7 +3616,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 400200015, @@ -3631,7 +3739,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 400200016, @@ -3705,7 +3816,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 400200017, @@ -3756,7 +3870,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 400200018, @@ -3830,7 +3947,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 400200019, @@ -3904,7 +4024,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 400200020, @@ -3955,7 +4078,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 400200021, @@ -4029,7 +4155,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 400200022, @@ -4080,7 +4209,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 400200023, @@ -4154,7 +4286,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 400200024, @@ -4205,7 +4340,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 400300001, @@ -4256,7 +4394,10 @@ "rotSpeed": 45.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 400300002, @@ -4353,7 +4494,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 400300003, @@ -4473,7 +4617,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 400300004, @@ -4593,7 +4740,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 400300005, @@ -4713,7 +4863,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 400300006, @@ -4833,7 +4986,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 400300007, @@ -4999,7 +5155,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 400400001, @@ -5050,7 +5209,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 400400002, @@ -5147,7 +5309,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 400400003, @@ -5244,7 +5409,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 400400004, @@ -5341,7 +5509,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 400400005, @@ -5438,11 +5609,17 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 400400006, - "platformPointList": [] + "platformPointList": [], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 400400007, @@ -5516,7 +5693,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 400400008, @@ -5636,7 +5816,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 400400010, @@ -5756,6 +5939,9 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/40001/scene40001_group240001004.lua b/gdconf/game_data_config/lua/scene/40001/scene40001_group240001004.lua index f633c8e9..7ce5c4f7 100644 --- a/gdconf/game_data_config/lua/scene/40001/scene40001_group240001004.lua +++ b/gdconf/game_data_config/lua/scene/40001/scene40001_group240001004.lua @@ -168,10 +168,10 @@ end -- 触发操作 function action_EVENT_DUNGEON_SETTLE_7(context, evt) - -- 创生gadget 1 + -- 创建id为1的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 1 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end return 0 diff --git a/gdconf/game_data_config/lua/scene/40004/scene40004_group240004007.lua b/gdconf/game_data_config/lua/scene/40004/scene40004_group240004007.lua index 8349aa5b..e4077fcf 100644 --- a/gdconf/game_data_config/lua/scene/40004/scene40004_group240004007.lua +++ b/gdconf/game_data_config/lua/scene/40004/scene40004_group240004007.lua @@ -136,16 +136,16 @@ function action_EVENT_ANY_MONSTER_LIVE_12(context, evt) return -1 end - -- 创生gadget 7012 + -- 创建id为7012的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 7012 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end - -- 创生gadget 7013 + -- 创建id为7013的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 7013 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end return 0 @@ -227,10 +227,10 @@ end -- 触发操作 function action_EVENT_TIMER_EVENT_19(context, evt) - -- 创生gadget 7012 + -- 创建id为7012的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 7012 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end return 0 @@ -238,10 +238,10 @@ end -- 触发操作 function action_EVENT_TIMER_EVENT_20(context, evt) - -- 创生gadget 7013 + -- 创建id为7013的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 7013 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end return 0 diff --git a/gdconf/game_data_config/lua/scene/40044/scene40044_point_array.json b/gdconf/game_data_config/lua/scene/40044/scene40044_point_array.json index b6ef14ef..33e98a14 100644 --- a/gdconf/game_data_config/lua/scene/40044/scene40044_point_array.json +++ b/gdconf/game_data_config/lua/scene/40044/scene40044_point_array.json @@ -324,6 +324,9 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/40048/scene40048_point_array.json b/gdconf/game_data_config/lua/scene/40048/scene40048_point_array.json index 80f7c00d..3a720bf2 100644 --- a/gdconf/game_data_config/lua/scene/40048/scene40048_point_array.json +++ b/gdconf/game_data_config/lua/scene/40048/scene40048_point_array.json @@ -324,6 +324,9 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/40050/scene40050_point_array.json b/gdconf/game_data_config/lua/scene/40050/scene40050_point_array.json index f940021c..2c3b9eb3 100644 --- a/gdconf/game_data_config/lua/scene/40050/scene40050_point_array.json +++ b/gdconf/game_data_config/lua/scene/40050/scene40050_point_array.json @@ -48,6 +48,9 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/40660/scene40660.lua b/gdconf/game_data_config/lua/scene/40660/scene40660.lua new file mode 100644 index 00000000..0872501a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/40660/scene40660.lua @@ -0,0 +1,30 @@ +-- 地图配置 +scene_config = { + begin_pos = { x = -512.0, z = -512.0 }, + size = { x = 1024.0, z = 1024.0 }, + born_pos = { x = 0.000, y = 16.679, z = 83.907 }, + born_rot = { x = 0.000, y = 180.000, z = 0.000 }, + born_point_list = { + { pos = { x = 0.000, y = 16.679, z = 81.881 }, rot = { x = 0.000, y = 180.000, z = 0.000 } }, + { pos = { x = 2.000, y = 16.679, z = 83.907 }, rot = { x = 0.000, y = 180.000, z = 0.000 } }, + { pos = { x = -2.000, y = 16.679, z = 83.907 }, rot = { x = 0.000, y = 180.000, z = 0.000 } }, + { pos = { x = 0.000, y = 16.679, z = 86.000 }, rot = { x = 0.000, y = 180.000, z = 0.000 } } + }, + die_y = -20, + city_id = 4, + vision_anchor = { x = -1000.0, z = -1000.0 } +} + +-- 所有的区块 +blocks = { 40660 } + +-- 所有的区块范围坐标 +block_rects = { + { min = { x = -512.0, z = -512.0 }, max = { x = 512.0, z = 512.0 } } +} + +-- Dummy Points +dummy_points = { } + +-- Routes +routes_config = { } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/40660/scene40660_block40660.lua b/gdconf/game_data_config/lua/scene/40660/scene40660_block40660.lua new file mode 100644 index 00000000..431c1123 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/40660/scene40660_block40660.lua @@ -0,0 +1,7 @@ +-- 所有的group +groups = { + { id = 240660001, refresh_id = 1, pos = { x = -0.287, y = 9.202, z = -0.500 } }, + { id = 240660002, refresh_id = 1001, pos = { x = 0.138, y = 9.202, z = -0.675 } }, + { id = 240660003, refresh_id = 1, pos = { x = -0.048, y = 9.202, z = -1.670 } }, + { id = 240660004, refresh_id = 1, pos = { x = 0.258, y = 9.202, z = -0.128 } } +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/40660/scene40660_group240660001.lua b/gdconf/game_data_config/lua/scene/40660/scene40660_group240660001.lua new file mode 100644 index 00000000..36fc376d --- /dev/null +++ b/gdconf/game_data_config/lua/scene/40660/scene40660_group240660001.lua @@ -0,0 +1,162 @@ +-- 基础信息 +local base_info = { + group_id = 240660001 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 1001, gadget_id = 70360010, pos = { x = 0.000, y = 9.152, z = -0.477 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStop } +} + +-- 区域 +regions = { + { config_id = 1002, shape = RegionShape.CUBIC, size = { x = 40.000, y = 10.000, z = 10.000 }, pos = { x = 0.000, y = 12.000, z = 22.722 } } +} + +-- 触发器 +triggers = { + { config_id = 1001002, name = "ENTER_REGION_1002", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_1002", action = "action_EVENT_ENTER_REGION_1002" }, + { config_id = 1001003, name = "SELECT_OPTION_1003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_1003", action = "action_EVENT_SELECT_OPTION_1003", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 1001 }, + regions = { 1002 }, + triggers = { "ENTER_REGION_1002", "SELECT_OPTION_1003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 删除指定操作台的option +function TLA_del_work_options_by_group_configid(context, evt, group_id, config_id, option_id) + -- 删除指定group: group_id ;指定config:config_id;物件身上指定option:option_id; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, group_id, config_id, option_id) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + return 0 +end + +-- 刷新指定group至指定suite +function TLA_refresh_group_tosuite(context, evt, group_id, suite_id) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = group_id, suite = suite_id }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + return 0 +end + +-- 设置指定gadget的state +function TLA_set_gadget_state_by_configid(context, evt, config_id, state) + -- 将configid为 config_id 的物件更改为状态 state + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, config_id, state) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_1002(context, evt) + if evt.param1 ~= 1002 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_1002(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 240660001, 1001, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + -- 将configid为 1001 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 1001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_1003(context, evt) + -- 判断是gadgetid 1001 option_id 7 + if 1001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_1003(context, evt) + ScriptLib.AutoMonsterTide(context, 1, 240660002, {2004,2005,2006,2007,2008,2010,2011,2012,2013,2014,2016,2017}, 12, 5, 5) + + TLA_del_work_options_by_group_configid(context, evt, 240660001, 1001, 7) + + TLA_set_gadget_state_by_configid(context, evt, 1001, GadgetState.GearStop) + + TLA_refresh_group_tosuite(context, evt, 240660003, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/40660/scene40660_group240660002.lua b/gdconf/game_data_config/lua/scene/40660/scene40660_group240660002.lua new file mode 100644 index 00000000..096f575a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/40660/scene40660_group240660002.lua @@ -0,0 +1,147 @@ +-- 基础信息 +local base_info = { + group_id = 240660002 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 2004, monster_id = 20011001, pos = { x = 0.005, y = 9.202, z = -6.812 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 2005, monster_id = 20011201, pos = { x = 2.685, y = 9.202, z = -6.724 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 2006, monster_id = 20011201, pos = { x = -3.001, y = 9.202, z = -6.632 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 2007, monster_id = 20011001, pos = { x = 5.615, y = 9.202, z = -6.450 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 2008, monster_id = 20011001, pos = { x = -5.512, y = 9.202, z = -6.074 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 2010, monster_id = 26090701, pos = { x = -5.658, y = 9.202, z = -8.990 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + { config_id = 2011, monster_id = 26090701, pos = { x = 5.615, y = 9.202, z = -9.462 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + { config_id = 2012, monster_id = 20010801, pos = { x = -3.062, y = 9.202, z = -9.850 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 2013, monster_id = 20010801, pos = { x = 2.731, y = 9.202, z = -9.835 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 2014, monster_id = 20010601, pos = { x = -0.038, y = 9.202, z = -9.905 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 2016, monster_id = 20010801, pos = { x = 2.058, y = 9.202, z = -5.878 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 2017, monster_id = 20010801, pos = { x = -1.901, y = 9.202, z = -5.765 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 2003, gadget_id = 70900205, pos = { x = -0.045, y = 5.089, z = 12.229 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1002001, name = "CHALLENGE_SUCCESS_2001", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "1", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_2001" }, + { config_id = 1002002, name = "CHALLENGE_FAIL_2002", event = EventType.EVENT_CHALLENGE_FAIL, source = "1", condition = "", action = "action_EVENT_CHALLENGE_FAIL_2002" }, + { config_id = 1002009, name = "ANY_MONSTER_LIVE_2009", event = EventType.EVENT_ANY_MONSTER_LIVE, source = "", condition = "condition_EVENT_ANY_MONSTER_LIVE_2009", action = "action_EVENT_ANY_MONSTER_LIVE_2009" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 2003 }, + regions = { }, + triggers = { "CHALLENGE_SUCCESS_2001", "CHALLENGE_FAIL_2002", "ANY_MONSTER_LIVE_2009" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_2001(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 240660003, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_2002(context, evt) + -- 改变指定group组240660001中, configid为1001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 240660001, 1001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 240660001, 1001, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 240660003, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 240660002, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_LIVE_2009(context, evt) + if 2004 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_LIVE_2009(context, evt) + -- 创建编号为1(该挑战的识别id),挑战内容为191的区域挑战,具体参数填写方式,见DungeonChallengeData表中的注释,所有填写的值都必须是int类型 + if 0 ~= ScriptLib.ActiveChallenge(context, 1, 191, 300, 240660002, 12, 0) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_challenge") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/40660/scene40660_group240660003.lua b/gdconf/game_data_config/lua/scene/40660/scene40660_group240660003.lua new file mode 100644 index 00000000..4dcd8c71 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/40660/scene40660_group240660003.lua @@ -0,0 +1,82 @@ +-- 基础信息 +local base_info = { + group_id = 240660003 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 3001, gadget_id = 70950009, pos = { x = 0.000, y = 9.202, z = -0.477 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 3002, gadget_id = 70900205, pos = { x = 8.097, y = 7.552, z = 1.905 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 3002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 3001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/40660/scene40660_group240660004.lua b/gdconf/game_data_config/lua/scene/40660/scene40660_group240660004.lua new file mode 100644 index 00000000..48a2516c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/40660/scene40660_group240660004.lua @@ -0,0 +1,95 @@ +-- 基础信息 +local base_info = { + group_id = 240660004 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 4001, gadget_id = 70340012, pos = { x = 0.070, y = 8.670, z = -46.816 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 4002, gadget_id = 70350008, pos = { x = 0.213, y = 11.474, z = -42.316 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1004003, name = "DUNGEON_SETTLE_4003", event = EventType.EVENT_DUNGEON_SETTLE, source = "", condition = "condition_EVENT_DUNGEON_SETTLE_4003", action = "action_EVENT_DUNGEON_SETTLE_4003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 4001, 4002 }, + regions = { }, + triggers = { "DUNGEON_SETTLE_4003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_DUNGEON_SETTLE_4003(context, evt) + -- 判断副本成功 + if 1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_DUNGEON_SETTLE_4003(context, evt) + -- 将configid为 4001 的物件更改为状态 GadgetState.StatueActive + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 4001, GadgetState.StatueActive) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/40660/scene40660_point.json b/gdconf/game_data_config/lua/scene/40660/scene40660_point.json new file mode 100644 index 00000000..3f7cb50c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/40660/scene40660_point.json @@ -0,0 +1,473 @@ +{ + "areas": {}, + "doors": {}, + "entities": { + "1": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 300.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 0.135503, + "y": -16.20924, + "z": 21.86666 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 40.0, + "heightType": "Center", + "length": 300.0, + "useHeight": true, + "width": 300.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "DeadRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": false, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "2": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 200.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 64.62786, + "y": 44.12203, + "z": 21.86666 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 100.0, + "heightType": "Center", + "length": 250.0, + "useHeight": true, + "width": 50.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "DeadRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": false, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "3": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 200.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": -76.83979, + "y": 44.12203, + "z": 21.86666 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 100.0, + "heightType": "Center", + "length": 250.0, + "useHeight": true, + "width": 50.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "DeadRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": false, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "4": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 200.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 0.3700047, + "y": 44.12203, + "z": -95.69054 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 100.0, + "heightType": "Center", + "length": 50.0, + "useHeight": true, + "width": 200.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "DeadRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": false, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "5": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 200.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 0.3700047, + "y": 44.12203, + "z": 145.04 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 100.0, + "heightType": "Center", + "length": 50.0, + "useHeight": true, + "width": 200.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "DeadRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": false, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "6": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 300.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 0.135503, + "y": -11.89546, + "z": 21.86666 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 40.0, + "heightType": "Center", + "length": 300.0, + "useHeight": true, + "width": 300.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "NoReviveRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": false, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "7": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 300.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 0.135503, + "y": -7.185514, + "z": 84.17622 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 40.0, + "heightType": "Center", + "length": 60.0, + "useHeight": true, + "width": 60.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "NoReviveRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": false, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + } + }, + "forces": {}, + "points": { + "1": { + "$type": "DungeonQuitPoint", + "alias": "", + "areaId": 0, + "gadgetId": 70120004, + "groupLimit": false, + "isModelHidden": false, + "pointType": "DungeonQuitPoint", + "pos": { + "x": 0.003400907, + "y": 11.70937, + "z": -57.13673 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "size": { + "x": 5.0, + "y": 5.0, + "z": 5.0 + }, + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": false + } + }, + "transRadius": 0.0 +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/40661/scene40661.lua b/gdconf/game_data_config/lua/scene/40661/scene40661.lua new file mode 100644 index 00000000..607b0227 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/40661/scene40661.lua @@ -0,0 +1,30 @@ +-- 地图配置 +scene_config = { + begin_pos = { x = -512.0, z = -512.0 }, + size = { x = 1024.0, z = 1024.0 }, + born_pos = { x = 0.000, y = 16.679, z = 83.907 }, + born_rot = { x = 0.000, y = 180.000, z = 0.000 }, + born_point_list = { + { pos = { x = 0.000, y = 16.679, z = 81.881 }, rot = { x = 0.000, y = 180.000, z = 0.000 } }, + { pos = { x = 2.000, y = 16.679, z = 83.907 }, rot = { x = 0.000, y = 180.000, z = 0.000 } }, + { pos = { x = -2.000, y = 16.679, z = 83.907 }, rot = { x = 0.000, y = 180.000, z = 0.000 } }, + { pos = { x = 0.000, y = 16.679, z = 86.000 }, rot = { x = 0.000, y = 180.000, z = 0.000 } } + }, + die_y = -20, + city_id = 4, + vision_anchor = { x = -1000.0, z = -1000.0 } +} + +-- 所有的区块 +blocks = { 40661 } + +-- 所有的区块范围坐标 +block_rects = { + { min = { x = -512.0, z = -512.0 }, max = { x = 512.0, z = 512.0 } } +} + +-- Dummy Points +dummy_points = { } + +-- Routes +routes_config = { } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/40661/scene40661_block40661.lua b/gdconf/game_data_config/lua/scene/40661/scene40661_block40661.lua new file mode 100644 index 00000000..56ffa1d5 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/40661/scene40661_block40661.lua @@ -0,0 +1,7 @@ +-- 所有的group +groups = { + { id = 240661001, refresh_id = 1, pos = { x = -0.287, y = 9.202, z = -0.500 } }, + { id = 240661002, refresh_id = 1001, pos = { x = 0.138, y = 9.202, z = -0.675 } }, + { id = 240661003, refresh_id = 1, pos = { x = -0.048, y = 9.202, z = -1.670 } }, + { id = 240661004, refresh_id = 1, pos = { x = 0.258, y = 9.202, z = -0.128 } } +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/40661/scene40661_group240661001.lua b/gdconf/game_data_config/lua/scene/40661/scene40661_group240661001.lua new file mode 100644 index 00000000..b500c97d --- /dev/null +++ b/gdconf/game_data_config/lua/scene/40661/scene40661_group240661001.lua @@ -0,0 +1,162 @@ +-- 基础信息 +local base_info = { + group_id = 240661001 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 1001, gadget_id = 70360010, pos = { x = 0.000, y = 9.152, z = -0.477 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStop } +} + +-- 区域 +regions = { + { config_id = 1002, shape = RegionShape.CUBIC, size = { x = 40.000, y = 10.000, z = 10.000 }, pos = { x = 0.000, y = 12.000, z = 22.722 } } +} + +-- 触发器 +triggers = { + { config_id = 1001002, name = "ENTER_REGION_1002", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_1002", action = "action_EVENT_ENTER_REGION_1002" }, + { config_id = 1001003, name = "SELECT_OPTION_1003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_1003", action = "action_EVENT_SELECT_OPTION_1003", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 1001 }, + regions = { 1002 }, + triggers = { "ENTER_REGION_1002", "SELECT_OPTION_1003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 删除指定操作台的option +function TLA_del_work_options_by_group_configid(context, evt, group_id, config_id, option_id) + -- 删除指定group: group_id ;指定config:config_id;物件身上指定option:option_id; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, group_id, config_id, option_id) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + return 0 +end + +-- 刷新指定group至指定suite +function TLA_refresh_group_tosuite(context, evt, group_id, suite_id) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = group_id, suite = suite_id }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + return 0 +end + +-- 设置指定gadget的state +function TLA_set_gadget_state_by_configid(context, evt, config_id, state) + -- 将configid为 config_id 的物件更改为状态 state + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, config_id, state) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_1002(context, evt) + if evt.param1 ~= 1002 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_1002(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 240661001, 1001, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + -- 将configid为 1001 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 1001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_1003(context, evt) + -- 判断是gadgetid 1001 option_id 7 + if 1001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_1003(context, evt) + ScriptLib.AutoMonsterTide(context, 1, 240661002, {2004,2005,2006,2007,2008,2010,2011,2012,2013,2014,2015,2016}, 12, 5, 5) + + TLA_del_work_options_by_group_configid(context, evt, 240661001, 1001, 7) + + TLA_set_gadget_state_by_configid(context, evt, 1001, GadgetState.GearStop) + + TLA_refresh_group_tosuite(context, evt, 240661003, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/40661/scene40661_group240661002.lua b/gdconf/game_data_config/lua/scene/40661/scene40661_group240661002.lua new file mode 100644 index 00000000..287352a5 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/40661/scene40661_group240661002.lua @@ -0,0 +1,147 @@ +-- 基础信息 +local base_info = { + group_id = 240661002 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 2004, monster_id = 20011301, pos = { x = 0.005, y = 9.202, z = -8.606 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 2005, monster_id = 20010801, pos = { x = 2.685, y = 9.202, z = -8.518 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 2006, monster_id = 20010801, pos = { x = -3.001, y = 9.202, z = -8.427 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 2007, monster_id = 20011201, pos = { x = 5.615, y = 9.202, z = -8.245 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 2008, monster_id = 20011201, pos = { x = -5.512, y = 9.202, z = -7.869 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 2010, monster_id = 26090401, pos = { x = -5.512, y = 9.202, z = -10.666 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + { config_id = 2011, monster_id = 26090401, pos = { x = 5.615, y = 9.202, z = -11.041 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + { config_id = 2012, monster_id = 20010801, pos = { x = -3.001, y = 9.202, z = -11.240 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 2013, monster_id = 20010801, pos = { x = 2.685, y = 9.202, z = -11.332 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 2014, monster_id = 26120201, pos = { x = 0.005, y = 9.202, z = -11.501 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 201 }, + { config_id = 2015, monster_id = 20011201, pos = { x = 5.615, y = 9.202, z = -5.978 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 2016, monster_id = 20011201, pos = { x = -5.512, y = 9.202, z = -5.602 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 2003, gadget_id = 70900205, pos = { x = -0.045, y = 5.089, z = 12.229 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1002001, name = "CHALLENGE_SUCCESS_2001", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "1", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_2001" }, + { config_id = 1002002, name = "CHALLENGE_FAIL_2002", event = EventType.EVENT_CHALLENGE_FAIL, source = "1", condition = "", action = "action_EVENT_CHALLENGE_FAIL_2002" }, + { config_id = 1002009, name = "ANY_MONSTER_LIVE_2009", event = EventType.EVENT_ANY_MONSTER_LIVE, source = "", condition = "condition_EVENT_ANY_MONSTER_LIVE_2009", action = "action_EVENT_ANY_MONSTER_LIVE_2009" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 2003 }, + regions = { }, + triggers = { "CHALLENGE_SUCCESS_2001", "CHALLENGE_FAIL_2002", "ANY_MONSTER_LIVE_2009" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_2001(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 240661003, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_2002(context, evt) + -- 改变指定group组240661001中, configid为1001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 240661001, 1001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 240661001, 1001, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 240661003, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 240661002, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_LIVE_2009(context, evt) + if 2004 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_LIVE_2009(context, evt) + -- 创建编号为1(该挑战的识别id),挑战内容为191的区域挑战,具体参数填写方式,见DungeonChallengeData表中的注释,所有填写的值都必须是int类型 + if 0 ~= ScriptLib.ActiveChallenge(context, 1, 191, 300, 240661002, 12, 0) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_challenge") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/40661/scene40661_group240661003.lua b/gdconf/game_data_config/lua/scene/40661/scene40661_group240661003.lua new file mode 100644 index 00000000..7f1b23cf --- /dev/null +++ b/gdconf/game_data_config/lua/scene/40661/scene40661_group240661003.lua @@ -0,0 +1,82 @@ +-- 基础信息 +local base_info = { + group_id = 240661003 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 3001, gadget_id = 70950009, pos = { x = 0.000, y = 9.202, z = -0.477 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 3002, gadget_id = 70900205, pos = { x = 8.097, y = 7.552, z = 1.905 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 3002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 3001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/40661/scene40661_group240661004.lua b/gdconf/game_data_config/lua/scene/40661/scene40661_group240661004.lua new file mode 100644 index 00000000..d12f6f61 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/40661/scene40661_group240661004.lua @@ -0,0 +1,95 @@ +-- 基础信息 +local base_info = { + group_id = 240661004 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 4001, gadget_id = 70340012, pos = { x = 0.070, y = 8.670, z = -46.816 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 4002, gadget_id = 70350008, pos = { x = 0.213, y = 11.474, z = -42.316 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1004003, name = "DUNGEON_SETTLE_4003", event = EventType.EVENT_DUNGEON_SETTLE, source = "", condition = "condition_EVENT_DUNGEON_SETTLE_4003", action = "action_EVENT_DUNGEON_SETTLE_4003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 4001, 4002 }, + regions = { }, + triggers = { "DUNGEON_SETTLE_4003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_DUNGEON_SETTLE_4003(context, evt) + -- 判断副本成功 + if 1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_DUNGEON_SETTLE_4003(context, evt) + -- 将configid为 4001 的物件更改为状态 GadgetState.StatueActive + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 4001, GadgetState.StatueActive) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/40661/scene40661_point.json b/gdconf/game_data_config/lua/scene/40661/scene40661_point.json new file mode 100644 index 00000000..3f7cb50c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/40661/scene40661_point.json @@ -0,0 +1,473 @@ +{ + "areas": {}, + "doors": {}, + "entities": { + "1": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 300.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 0.135503, + "y": -16.20924, + "z": 21.86666 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 40.0, + "heightType": "Center", + "length": 300.0, + "useHeight": true, + "width": 300.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "DeadRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": false, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "2": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 200.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 64.62786, + "y": 44.12203, + "z": 21.86666 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 100.0, + "heightType": "Center", + "length": 250.0, + "useHeight": true, + "width": 50.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "DeadRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": false, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "3": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 200.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": -76.83979, + "y": 44.12203, + "z": 21.86666 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 100.0, + "heightType": "Center", + "length": 250.0, + "useHeight": true, + "width": 50.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "DeadRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": false, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "4": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 200.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 0.3700047, + "y": 44.12203, + "z": -95.69054 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 100.0, + "heightType": "Center", + "length": 50.0, + "useHeight": true, + "width": 200.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "DeadRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": false, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "5": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 200.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 0.3700047, + "y": 44.12203, + "z": 145.04 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 100.0, + "heightType": "Center", + "length": 50.0, + "useHeight": true, + "width": 200.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "DeadRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": false, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "6": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 300.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 0.135503, + "y": -11.89546, + "z": 21.86666 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 40.0, + "heightType": "Center", + "length": 300.0, + "useHeight": true, + "width": 300.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "NoReviveRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": false, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "7": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 300.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 0.135503, + "y": -7.185514, + "z": 84.17622 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 40.0, + "heightType": "Center", + "length": 60.0, + "useHeight": true, + "width": 60.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "NoReviveRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": false, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + } + }, + "forces": {}, + "points": { + "1": { + "$type": "DungeonQuitPoint", + "alias": "", + "areaId": 0, + "gadgetId": 70120004, + "groupLimit": false, + "isModelHidden": false, + "pointType": "DungeonQuitPoint", + "pos": { + "x": 0.003400907, + "y": 11.70937, + "z": -57.13673 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "size": { + "x": 5.0, + "y": 5.0, + "z": 5.0 + }, + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": false + } + }, + "transRadius": 0.0 +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/40662/scene40662.lua b/gdconf/game_data_config/lua/scene/40662/scene40662.lua new file mode 100644 index 00000000..3fba9c26 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/40662/scene40662.lua @@ -0,0 +1,30 @@ +-- 地图配置 +scene_config = { + begin_pos = { x = -512.0, z = -512.0 }, + size = { x = 1024.0, z = 1024.0 }, + born_pos = { x = 0.000, y = 16.679, z = 83.907 }, + born_rot = { x = 0.000, y = 180.000, z = 0.000 }, + born_point_list = { + { pos = { x = 0.000, y = 16.679, z = 81.881 }, rot = { x = 0.000, y = 180.000, z = 0.000 } }, + { pos = { x = 2.000, y = 16.679, z = 83.907 }, rot = { x = 0.000, y = 180.000, z = 0.000 } }, + { pos = { x = -2.000, y = 16.679, z = 83.907 }, rot = { x = 0.000, y = 180.000, z = 0.000 } }, + { pos = { x = 0.000, y = 16.679, z = 86.000 }, rot = { x = 0.000, y = 180.000, z = 0.000 } } + }, + die_y = -20, + city_id = 4, + vision_anchor = { x = -1000.0, z = -1000.0 } +} + +-- 所有的区块 +blocks = { 40662 } + +-- 所有的区块范围坐标 +block_rects = { + { min = { x = -512.0, z = -512.0 }, max = { x = 512.0, z = 512.0 } } +} + +-- Dummy Points +dummy_points = { } + +-- Routes +routes_config = { } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/40662/scene40662_block40662.lua b/gdconf/game_data_config/lua/scene/40662/scene40662_block40662.lua new file mode 100644 index 00000000..005709be --- /dev/null +++ b/gdconf/game_data_config/lua/scene/40662/scene40662_block40662.lua @@ -0,0 +1,7 @@ +-- 所有的group +groups = { + { id = 240662001, refresh_id = 1, pos = { x = -0.287, y = 9.202, z = -0.500 } }, + { id = 240662002, refresh_id = 1001, pos = { x = 0.138, y = 9.202, z = -0.675 } }, + { id = 240662003, refresh_id = 1, pos = { x = -0.048, y = 9.202, z = -1.670 } }, + { id = 240662004, refresh_id = 1, pos = { x = 0.258, y = 9.202, z = -0.128 } } +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/40662/scene40662_group240662001.lua b/gdconf/game_data_config/lua/scene/40662/scene40662_group240662001.lua new file mode 100644 index 00000000..74765ded --- /dev/null +++ b/gdconf/game_data_config/lua/scene/40662/scene40662_group240662001.lua @@ -0,0 +1,162 @@ +-- 基础信息 +local base_info = { + group_id = 240662001 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 1001, gadget_id = 70360010, pos = { x = 0.000, y = 9.152, z = -0.477 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStop } +} + +-- 区域 +regions = { + { config_id = 1002, shape = RegionShape.CUBIC, size = { x = 40.000, y = 10.000, z = 10.000 }, pos = { x = 0.000, y = 12.000, z = 22.722 } } +} + +-- 触发器 +triggers = { + { config_id = 1001002, name = "ENTER_REGION_1002", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_1002", action = "action_EVENT_ENTER_REGION_1002" }, + { config_id = 1001003, name = "SELECT_OPTION_1003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_1003", action = "action_EVENT_SELECT_OPTION_1003", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 1001 }, + regions = { 1002 }, + triggers = { "ENTER_REGION_1002", "SELECT_OPTION_1003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 删除指定操作台的option +function TLA_del_work_options_by_group_configid(context, evt, group_id, config_id, option_id) + -- 删除指定group: group_id ;指定config:config_id;物件身上指定option:option_id; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, group_id, config_id, option_id) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + return 0 +end + +-- 刷新指定group至指定suite +function TLA_refresh_group_tosuite(context, evt, group_id, suite_id) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = group_id, suite = suite_id }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + return 0 +end + +-- 设置指定gadget的state +function TLA_set_gadget_state_by_configid(context, evt, config_id, state) + -- 将configid为 config_id 的物件更改为状态 state + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, config_id, state) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_1002(context, evt) + if evt.param1 ~= 1002 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_1002(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 240662001, 1001, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + -- 将configid为 1001 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 1001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_1003(context, evt) + -- 判断是gadgetid 1001 option_id 7 + if 1001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_1003(context, evt) + ScriptLib.AutoMonsterTide(context, 1, 240662002, {2004,2005,2006,2007,2008,2010,2011,2012,2013,2014,2016,2017,2018,2019,2020}, 15, 5, 5) + + TLA_del_work_options_by_group_configid(context, evt, 240662001, 1001, 7) + + TLA_set_gadget_state_by_configid(context, evt, 1001, GadgetState.GearStop) + + TLA_refresh_group_tosuite(context, evt, 240662003, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/40662/scene40662_group240662002.lua b/gdconf/game_data_config/lua/scene/40662/scene40662_group240662002.lua new file mode 100644 index 00000000..14babc4d --- /dev/null +++ b/gdconf/game_data_config/lua/scene/40662/scene40662_group240662002.lua @@ -0,0 +1,150 @@ +-- 基础信息 +local base_info = { + group_id = 240662002 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 2004, monster_id = 26120201, pos = { x = 0.005, y = 9.202, z = -8.606 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 201 }, + { config_id = 2005, monster_id = 20011201, pos = { x = 2.685, y = 9.202, z = -8.518 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 2006, monster_id = 20011201, pos = { x = -3.001, y = 9.202, z = -8.427 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 2007, monster_id = 26090501, pos = { x = 5.615, y = 9.202, z = -8.245 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + { config_id = 2008, monster_id = 26090501, pos = { x = -5.512, y = 9.202, z = -7.869 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + { config_id = 2010, monster_id = 20010801, pos = { x = -5.512, y = 9.202, z = -10.666 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 2011, monster_id = 20010801, pos = { x = 5.615, y = 9.202, z = -11.041 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 2012, monster_id = 20011301, pos = { x = 0.005, y = 9.202, z = -11.297 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 2013, monster_id = 26091001, pos = { x = 2.685, y = 9.202, z = -11.209 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + { config_id = 2014, monster_id = 26091001, pos = { x = -3.001, y = 9.202, z = -11.118 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + { config_id = 2016, monster_id = 20010801, pos = { x = 2.685, y = 9.202, z = -5.912 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 2017, monster_id = 20010801, pos = { x = -3.001, y = 9.202, z = -5.820 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 2018, monster_id = 26090701, pos = { x = 5.615, y = 9.202, z = -5.638 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + { config_id = 2019, monster_id = 26090701, pos = { x = -5.512, y = 9.202, z = -5.262 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + { config_id = 2020, monster_id = 26120101, pos = { x = 0.005, y = 9.202, z = -6.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 201 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 2003, gadget_id = 70900205, pos = { x = -0.045, y = 5.089, z = 12.229 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1002001, name = "CHALLENGE_SUCCESS_2001", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "1", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_2001" }, + { config_id = 1002002, name = "CHALLENGE_FAIL_2002", event = EventType.EVENT_CHALLENGE_FAIL, source = "1", condition = "", action = "action_EVENT_CHALLENGE_FAIL_2002" }, + { config_id = 1002009, name = "ANY_MONSTER_LIVE_2009", event = EventType.EVENT_ANY_MONSTER_LIVE, source = "", condition = "condition_EVENT_ANY_MONSTER_LIVE_2009", action = "action_EVENT_ANY_MONSTER_LIVE_2009" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 2003 }, + regions = { }, + triggers = { "CHALLENGE_SUCCESS_2001", "CHALLENGE_FAIL_2002", "ANY_MONSTER_LIVE_2009" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_2001(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 240662003, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_2002(context, evt) + -- 改变指定group组240662001中, configid为1001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 240662001, 1001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 240662001, 1001, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 240662003, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 240662002, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_LIVE_2009(context, evt) + if 2004 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_LIVE_2009(context, evt) + -- 创建编号为1(该挑战的识别id),挑战内容为191的区域挑战,具体参数填写方式,见DungeonChallengeData表中的注释,所有填写的值都必须是int类型 + if 0 ~= ScriptLib.ActiveChallenge(context, 1, 191, 300, 240662002, 15, 0) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_challenge") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/40662/scene40662_group240662003.lua b/gdconf/game_data_config/lua/scene/40662/scene40662_group240662003.lua new file mode 100644 index 00000000..f6af54d0 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/40662/scene40662_group240662003.lua @@ -0,0 +1,82 @@ +-- 基础信息 +local base_info = { + group_id = 240662003 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 3001, gadget_id = 70950009, pos = { x = 0.000, y = 9.202, z = -0.477 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 3002, gadget_id = 70900205, pos = { x = 8.097, y = 7.552, z = 1.905 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 3002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 3001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/40662/scene40662_group240662004.lua b/gdconf/game_data_config/lua/scene/40662/scene40662_group240662004.lua new file mode 100644 index 00000000..332c5ea8 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/40662/scene40662_group240662004.lua @@ -0,0 +1,95 @@ +-- 基础信息 +local base_info = { + group_id = 240662004 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 4001, gadget_id = 70340012, pos = { x = 0.070, y = 8.670, z = -46.816 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 4002, gadget_id = 70350008, pos = { x = 0.213, y = 11.474, z = -42.316 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1004003, name = "DUNGEON_SETTLE_4003", event = EventType.EVENT_DUNGEON_SETTLE, source = "", condition = "condition_EVENT_DUNGEON_SETTLE_4003", action = "action_EVENT_DUNGEON_SETTLE_4003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 4001, 4002 }, + regions = { }, + triggers = { "DUNGEON_SETTLE_4003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_DUNGEON_SETTLE_4003(context, evt) + -- 判断副本成功 + if 1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_DUNGEON_SETTLE_4003(context, evt) + -- 将configid为 4001 的物件更改为状态 GadgetState.StatueActive + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 4001, GadgetState.StatueActive) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/40662/scene40662_point.json b/gdconf/game_data_config/lua/scene/40662/scene40662_point.json new file mode 100644 index 00000000..3f7cb50c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/40662/scene40662_point.json @@ -0,0 +1,473 @@ +{ + "areas": {}, + "doors": {}, + "entities": { + "1": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 300.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 0.135503, + "y": -16.20924, + "z": 21.86666 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 40.0, + "heightType": "Center", + "length": 300.0, + "useHeight": true, + "width": 300.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "DeadRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": false, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "2": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 200.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 64.62786, + "y": 44.12203, + "z": 21.86666 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 100.0, + "heightType": "Center", + "length": 250.0, + "useHeight": true, + "width": 50.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "DeadRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": false, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "3": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 200.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": -76.83979, + "y": 44.12203, + "z": 21.86666 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 100.0, + "heightType": "Center", + "length": 250.0, + "useHeight": true, + "width": 50.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "DeadRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": false, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "4": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 200.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 0.3700047, + "y": 44.12203, + "z": -95.69054 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 100.0, + "heightType": "Center", + "length": 50.0, + "useHeight": true, + "width": 200.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "DeadRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": false, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "5": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 200.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 0.3700047, + "y": 44.12203, + "z": 145.04 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 100.0, + "heightType": "Center", + "length": 50.0, + "useHeight": true, + "width": 200.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "DeadRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": false, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "6": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 300.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 0.135503, + "y": -11.89546, + "z": 21.86666 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 40.0, + "heightType": "Center", + "length": 300.0, + "useHeight": true, + "width": 300.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "NoReviveRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": false, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "7": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 300.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 0.135503, + "y": -7.185514, + "z": 84.17622 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 40.0, + "heightType": "Center", + "length": 60.0, + "useHeight": true, + "width": 60.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "NoReviveRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": false, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + } + }, + "forces": {}, + "points": { + "1": { + "$type": "DungeonQuitPoint", + "alias": "", + "areaId": 0, + "gadgetId": 70120004, + "groupLimit": false, + "isModelHidden": false, + "pointType": "DungeonQuitPoint", + "pos": { + "x": 0.003400907, + "y": 11.70937, + "z": -57.13673 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "size": { + "x": 5.0, + "y": 5.0, + "z": 5.0 + }, + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": false + } + }, + "transRadius": 0.0 +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/40663/scene40663.lua b/gdconf/game_data_config/lua/scene/40663/scene40663.lua new file mode 100644 index 00000000..8c6ebc4f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/40663/scene40663.lua @@ -0,0 +1,30 @@ +-- 地图配置 +scene_config = { + begin_pos = { x = -512.0, z = -512.0 }, + size = { x = 1024.0, z = 1024.0 }, + born_pos = { x = 0.000, y = 16.679, z = 83.907 }, + born_rot = { x = 0.000, y = 180.000, z = 0.000 }, + born_point_list = { + { pos = { x = 0.000, y = 16.679, z = 81.881 }, rot = { x = 0.000, y = 180.000, z = 0.000 } }, + { pos = { x = 2.000, y = 16.679, z = 83.907 }, rot = { x = 0.000, y = 180.000, z = 0.000 } }, + { pos = { x = -2.000, y = 16.679, z = 83.907 }, rot = { x = 0.000, y = 180.000, z = 0.000 } }, + { pos = { x = 0.000, y = 16.679, z = 86.000 }, rot = { x = 0.000, y = 180.000, z = 0.000 } } + }, + die_y = -20, + city_id = 4, + vision_anchor = { x = -1000.0, z = -1000.0 } +} + +-- 所有的区块 +blocks = { 40663 } + +-- 所有的区块范围坐标 +block_rects = { + { min = { x = -512.0, z = -512.0 }, max = { x = 512.0, z = 512.0 } } +} + +-- Dummy Points +dummy_points = { } + +-- Routes +routes_config = { } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/40663/scene40663_block40663.lua b/gdconf/game_data_config/lua/scene/40663/scene40663_block40663.lua new file mode 100644 index 00000000..93dda8a8 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/40663/scene40663_block40663.lua @@ -0,0 +1,7 @@ +-- 所有的group +groups = { + { id = 240663001, refresh_id = 1, pos = { x = -0.287, y = 9.202, z = -0.500 } }, + { id = 240663002, refresh_id = 1001, pos = { x = 0.138, y = 9.202, z = -0.675 } }, + { id = 240663003, refresh_id = 1, pos = { x = -0.048, y = 9.202, z = -1.670 } }, + { id = 240663004, refresh_id = 1, pos = { x = 0.258, y = 9.202, z = -0.128 } } +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/40663/scene40663_group240663001.lua b/gdconf/game_data_config/lua/scene/40663/scene40663_group240663001.lua new file mode 100644 index 00000000..a62f4308 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/40663/scene40663_group240663001.lua @@ -0,0 +1,162 @@ +-- 基础信息 +local base_info = { + group_id = 240663001 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 1001, gadget_id = 70360010, pos = { x = 0.000, y = 9.152, z = -0.477 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStop } +} + +-- 区域 +regions = { + { config_id = 1002, shape = RegionShape.CUBIC, size = { x = 40.000, y = 10.000, z = 10.000 }, pos = { x = 0.000, y = 12.000, z = 22.722 } } +} + +-- 触发器 +triggers = { + { config_id = 1001002, name = "ENTER_REGION_1002", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_1002", action = "action_EVENT_ENTER_REGION_1002" }, + { config_id = 1001003, name = "SELECT_OPTION_1003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_1003", action = "action_EVENT_SELECT_OPTION_1003", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 1001 }, + regions = { 1002 }, + triggers = { "ENTER_REGION_1002", "SELECT_OPTION_1003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 删除指定操作台的option +function TLA_del_work_options_by_group_configid(context, evt, group_id, config_id, option_id) + -- 删除指定group: group_id ;指定config:config_id;物件身上指定option:option_id; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, group_id, config_id, option_id) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + return 0 +end + +-- 刷新指定group至指定suite +function TLA_refresh_group_tosuite(context, evt, group_id, suite_id) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = group_id, suite = suite_id }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + return 0 +end + +-- 设置指定gadget的state +function TLA_set_gadget_state_by_configid(context, evt, config_id, state) + -- 将configid为 config_id 的物件更改为状态 state + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, config_id, state) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_1002(context, evt) + if evt.param1 ~= 1002 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_1002(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 240663001, 1001, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + -- 将configid为 1001 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 1001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_1003(context, evt) + -- 判断是gadgetid 1001 option_id 7 + if 1001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_1003(context, evt) + ScriptLib.AutoMonsterTide(context, 1, 240663002, {2004,2005,2006,2007,2008,2010,2011,2012,2013,2014,2016,2017,2018,2019,2020}, 15, 5, 5) + + TLA_del_work_options_by_group_configid(context, evt, 240663001, 1001, 7) + + TLA_set_gadget_state_by_configid(context, evt, 1001, GadgetState.GearStop) + + TLA_refresh_group_tosuite(context, evt, 240663003, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/40663/scene40663_group240663002.lua b/gdconf/game_data_config/lua/scene/40663/scene40663_group240663002.lua new file mode 100644 index 00000000..d2b8275c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/40663/scene40663_group240663002.lua @@ -0,0 +1,150 @@ +-- 基础信息 +local base_info = { + group_id = 240663002 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 2004, monster_id = 26120401, pos = { x = 0.005, y = 9.202, z = -8.606 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + { config_id = 2005, monster_id = 20011201, pos = { x = 2.685, y = 9.202, z = -8.518 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 2006, monster_id = 20011201, pos = { x = -3.001, y = 9.202, z = -8.427 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 2007, monster_id = 26090901, pos = { x = 5.615, y = 9.202, z = -8.245 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + { config_id = 2008, monster_id = 26090901, pos = { x = -5.512, y = 9.202, z = -7.869 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + { config_id = 2010, monster_id = 20010801, pos = { x = -5.512, y = 9.202, z = -10.666 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 2011, monster_id = 20010801, pos = { x = 5.615, y = 9.202, z = -11.041 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 2012, monster_id = 26090701, pos = { x = 0.005, y = 9.202, z = -11.189 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + { config_id = 2013, monster_id = 20011301, pos = { x = 2.685, y = 9.202, z = -11.101 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 2014, monster_id = 20010901, pos = { x = -3.001, y = 9.202, z = -11.010 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 2016, monster_id = 26091001, pos = { x = 2.685, y = 9.202, z = -6.207 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + { config_id = 2017, monster_id = 26091001, pos = { x = -3.001, y = 9.202, z = -6.115 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + { config_id = 2018, monster_id = 20011301, pos = { x = 5.615, y = 9.202, z = -5.933 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 2019, monster_id = 20010801, pos = { x = -5.512, y = 9.202, z = -5.557 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 2020, monster_id = 26120201, pos = { x = 0.005, y = 9.202, z = -6.294 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 201 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 2003, gadget_id = 70900205, pos = { x = -0.045, y = 5.089, z = 12.229 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1002001, name = "CHALLENGE_SUCCESS_2001", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "1", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_2001" }, + { config_id = 1002002, name = "CHALLENGE_FAIL_2002", event = EventType.EVENT_CHALLENGE_FAIL, source = "1", condition = "", action = "action_EVENT_CHALLENGE_FAIL_2002" }, + { config_id = 1002009, name = "ANY_MONSTER_LIVE_2009", event = EventType.EVENT_ANY_MONSTER_LIVE, source = "", condition = "condition_EVENT_ANY_MONSTER_LIVE_2009", action = "action_EVENT_ANY_MONSTER_LIVE_2009" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 2003 }, + regions = { }, + triggers = { "CHALLENGE_SUCCESS_2001", "CHALLENGE_FAIL_2002", "ANY_MONSTER_LIVE_2009" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_2001(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 240663003, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_2002(context, evt) + -- 改变指定group组240663001中, configid为1001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 240663001, 1001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 240663001, 1001, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 240663003, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 240663002, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_LIVE_2009(context, evt) + if 2004 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_LIVE_2009(context, evt) + -- 创建编号为1(该挑战的识别id),挑战内容为191的区域挑战,具体参数填写方式,见DungeonChallengeData表中的注释,所有填写的值都必须是int类型 + if 0 ~= ScriptLib.ActiveChallenge(context, 1, 191, 300, 240663002, 15, 0) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_challenge") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/40663/scene40663_group240663003.lua b/gdconf/game_data_config/lua/scene/40663/scene40663_group240663003.lua new file mode 100644 index 00000000..1147ae34 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/40663/scene40663_group240663003.lua @@ -0,0 +1,82 @@ +-- 基础信息 +local base_info = { + group_id = 240663003 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 3001, gadget_id = 70950009, pos = { x = 0.000, y = 9.202, z = -0.477 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 3002, gadget_id = 70900205, pos = { x = 8.097, y = 7.552, z = 1.905 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 3002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 3001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/40663/scene40663_group240663004.lua b/gdconf/game_data_config/lua/scene/40663/scene40663_group240663004.lua new file mode 100644 index 00000000..99f6ae8c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/40663/scene40663_group240663004.lua @@ -0,0 +1,95 @@ +-- 基础信息 +local base_info = { + group_id = 240663004 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 4001, gadget_id = 70340012, pos = { x = 0.070, y = 8.670, z = -46.816 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 4002, gadget_id = 70350008, pos = { x = 0.213, y = 11.474, z = -42.316 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1004003, name = "DUNGEON_SETTLE_4003", event = EventType.EVENT_DUNGEON_SETTLE, source = "", condition = "condition_EVENT_DUNGEON_SETTLE_4003", action = "action_EVENT_DUNGEON_SETTLE_4003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 4001, 4002 }, + regions = { }, + triggers = { "DUNGEON_SETTLE_4003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_DUNGEON_SETTLE_4003(context, evt) + -- 判断副本成功 + if 1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_DUNGEON_SETTLE_4003(context, evt) + -- 将configid为 4001 的物件更改为状态 GadgetState.StatueActive + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 4001, GadgetState.StatueActive) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/40663/scene40663_point.json b/gdconf/game_data_config/lua/scene/40663/scene40663_point.json new file mode 100644 index 00000000..3f7cb50c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/40663/scene40663_point.json @@ -0,0 +1,473 @@ +{ + "areas": {}, + "doors": {}, + "entities": { + "1": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 300.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 0.135503, + "y": -16.20924, + "z": 21.86666 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 40.0, + "heightType": "Center", + "length": 300.0, + "useHeight": true, + "width": 300.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "DeadRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": false, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "2": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 200.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 64.62786, + "y": 44.12203, + "z": 21.86666 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 100.0, + "heightType": "Center", + "length": 250.0, + "useHeight": true, + "width": 50.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "DeadRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": false, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "3": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 200.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": -76.83979, + "y": 44.12203, + "z": 21.86666 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 100.0, + "heightType": "Center", + "length": 250.0, + "useHeight": true, + "width": 50.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "DeadRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": false, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "4": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 200.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 0.3700047, + "y": 44.12203, + "z": -95.69054 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 100.0, + "heightType": "Center", + "length": 50.0, + "useHeight": true, + "width": 200.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "DeadRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": false, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "5": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 200.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 0.3700047, + "y": 44.12203, + "z": 145.04 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 100.0, + "heightType": "Center", + "length": 50.0, + "useHeight": true, + "width": 200.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "DeadRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": false, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "6": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 300.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 0.135503, + "y": -11.89546, + "z": 21.86666 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 40.0, + "heightType": "Center", + "length": 300.0, + "useHeight": true, + "width": 300.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "NoReviveRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": false, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "7": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 300.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 0.135503, + "y": -7.185514, + "z": 84.17622 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 40.0, + "heightType": "Center", + "length": 60.0, + "useHeight": true, + "width": 60.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "NoReviveRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": false, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + } + }, + "forces": {}, + "points": { + "1": { + "$type": "DungeonQuitPoint", + "alias": "", + "areaId": 0, + "gadgetId": 70120004, + "groupLimit": false, + "isModelHidden": false, + "pointType": "DungeonQuitPoint", + "pos": { + "x": 0.003400907, + "y": 11.70937, + "z": -57.13673 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "size": { + "x": 5.0, + "y": 5.0, + "z": 5.0 + }, + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": false + } + }, + "transRadius": 0.0 +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/41059/scene41059.lua b/gdconf/game_data_config/lua/scene/41059/scene41059.lua new file mode 100644 index 00000000..47851de0 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/41059/scene41059.lua @@ -0,0 +1,24 @@ +-- 地图配置 +scene_config = { + begin_pos = { x = -285.6, z = -285.6 }, + size = { x = 571.3, z = 571.3 }, + born_pos = { x = 0.183, y = 0.014, z = 14.492 }, + born_rot = { x = 0.000, y = 180.000, z = 0.000 }, + die_y = -20, + city_id = 1, + vision_anchor = { x = -285.6, z = -285.6 } +} + +-- 所有的区块 +blocks = { 41059 } + +-- 所有的区块范围坐标 +block_rects = { + { min = { x = -285.6, z = -285.6 }, max = { x = 285.6, z = 285.6 } } +} + +-- Dummy Points +dummy_points = { } + +-- Routes +routes_config = { } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/41059/scene41059_block41059.lua b/gdconf/game_data_config/lua/scene/41059/scene41059_block41059.lua new file mode 100644 index 00000000..c384f8f2 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/41059/scene41059_block41059.lua @@ -0,0 +1,6 @@ +-- 所有的group +groups = { + { id = 241059001, refresh_id = 1, pos = { x = 1.096, y = 0.034, z = 8.209 } }, + { id = 241059002, refresh_id = 1, pos = { x = -0.181, y = 0.034, z = -9.743 } }, + { id = 241059003, refresh_id = 1002, pos = { x = 5.351, y = 0.034, z = 1.013 } } +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/41059/scene41059_group241059001.lua b/gdconf/game_data_config/lua/scene/41059/scene41059_group241059001.lua new file mode 100644 index 00000000..3f880400 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/41059/scene41059_group241059001.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 241059001 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 1001, gadget_id = 70950010, pos = { x = -0.286, y = 0.034, z = 23.197 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart }, + { config_id = 1002, gadget_id = 70950011, pos = { x = -0.032, y = 0.384, z = -23.239 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart }, + { config_id = 1003, gadget_id = 70900205, pos = { x = -2.386, y = -4.779, z = 8.892 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { + { config_id = 1, name = "stage", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 1001, 1002, 1003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/41059/scene41059_group241059002.lua b/gdconf/game_data_config/lua/scene/41059/scene41059_group241059002.lua new file mode 100644 index 00000000..63afd89d --- /dev/null +++ b/gdconf/game_data_config/lua/scene/41059/scene41059_group241059002.lua @@ -0,0 +1,185 @@ +-- 基础信息 +local base_info = { + group_id = 241059002 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 2001, gadget_id = 70360010, pos = { x = 0.213, y = -0.036, z = 0.003 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1002002, name = "GADGET_CREATE_2002", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_2002", action = "action_EVENT_GADGET_CREATE_2002" }, + { config_id = 1002003, name = "SELECT_OPTION_2003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_2003", action = "action_EVENT_SELECT_OPTION_2003" }, + { config_id = 1002004, name = "SELECT_OPTION_2004", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_2004", action = "action_EVENT_SELECT_OPTION_2004", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 2001 }, + regions = { }, + triggers = { "GADGET_CREATE_2002", "SELECT_OPTION_2003", "SELECT_OPTION_2004" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_2002(context, evt) + if 2001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_2002(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 241059002, 2001, {177}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_2003(context, evt) + -- 判断是gadgetid 2001 option_id 177 + if 2001 ~= evt.param1 then + return false + end + + if 177 ~= evt.param2 then + return false + end + + + -- 判断变量"stage"为0 + if ScriptLib.GetGroupVariableValueByGroup(context, "stage", 241059001) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_2003(context, evt) + -- 创建编号为1(该怪物潮的识别id)的怪物潮,创建怪物总数为31,场上怪物最少6只,最多6只 + if 0 ~= ScriptLib.AutoMonsterTide(context, 1, 241059003, {3001,3002,3003,3004,3005,3006,3007,3008,3009,3010,3011,3012,3013,3014,3015,3016,3017,3019,3020,3024,3025,3026,3027,3028,3029,3031,3032,3033,3034,3035,3036}, 31, 6, 6) then + return -1 + end + + -- 删除指定group: 241059002 ;指定config:2001;物件身上指定option:177; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 241059002, 2001, 177) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 改变指定group组241059002中, configid为2001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 241059002, 2001, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_2004(context, evt) + -- 判断是gadgetid 2001 option_id 177 + if 2001 ~= evt.param1 then + return false + end + + if 177 ~= evt.param2 then + return false + end + + + -- 判断变量"stage"为1 + if ScriptLib.GetGroupVariableValueByGroup(context, "stage", 241059001) ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_2004(context, evt) + -- 创建编号为2(该怪物潮的识别id)的怪物潮,创建怪物总数为31,场上怪物最少6只,最多6只 + if 0 ~= ScriptLib.AutoMonsterTide(context, 2, 241059003, {3001,3002,3003,3004,3005,3006,3007,3008,3009,3010,3011,3012,3013,3014,3015,3016,3017,3019,3020,3024,3025,3026,3027,3028,3029,3031,3032,3033,3034,3035,3036}, 31, 6, 6) then + return -1 + end + + -- 删除指定group: 241059002 ;指定config:2001;物件身上指定option:177; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 241059002, 2001, 177) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 改变指定group组241059002中, configid为2001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 241059002, 2001, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 关闭当前已显示的通用提示栏 + if 0 ~= ScriptLib.sendCloseCommonTipsToClient(context) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : close_common_tips") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/41059/scene41059_group241059003.lua b/gdconf/game_data_config/lua/scene/41059/scene41059_group241059003.lua new file mode 100644 index 00000000..4ff2865f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/41059/scene41059_group241059003.lua @@ -0,0 +1,192 @@ +-- 基础信息 +local base_info = { + group_id = 241059003 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 3001, monster_id = 20011101, pos = { x = 0.142, y = 0.034, z = -9.831 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 11010210, disableWander = true }, + { config_id = 3002, monster_id = 20011201, pos = { x = 2.799, y = 0.034, z = -9.091 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 11010210, disableWander = true }, + { config_id = 3003, monster_id = 20011201, pos = { x = -2.537, y = 0.034, z = -9.018 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 11010210, disableWander = true }, + { config_id = 3004, monster_id = 20010801, pos = { x = 5.333, y = 0.034, z = -7.762 }, rot = { x = 0.000, y = 345.000, z = 0.000 }, level = 1, drop_id = 11010210, disableWander = true }, + { config_id = 3005, monster_id = 20010801, pos = { x = -4.953, y = 0.034, z = -7.735 }, rot = { x = 0.000, y = 15.000, z = 0.000 }, level = 1, drop_id = 11010210, disableWander = true }, + { config_id = 3006, monster_id = 20010501, pos = { x = 5.143, y = 0.034, z = -10.096 }, rot = { x = 0.000, y = 345.000, z = 0.000 }, level = 1, drop_id = 11010210, disableWander = true }, + { config_id = 3007, monster_id = 21010201, pos = { x = -4.758, y = 0.034, z = -10.025 }, rot = { x = 0.000, y = 15.000, z = 0.000 }, level = 1, drop_id = 11010210, disableWander = true }, + { config_id = 3008, monster_id = 20011001, pos = { x = -2.378, y = 0.034, z = -11.810 }, rot = { x = 0.000, y = 15.000, z = 0.000 }, level = 1, drop_id = 11010210, disableWander = true }, + { config_id = 3009, monster_id = 21010201, pos = { x = 2.736, y = 0.034, z = -11.926 }, rot = { x = 0.000, y = 345.000, z = 0.000 }, level = 1, drop_id = 11010210, disableWander = true }, + { config_id = 3010, monster_id = 20010601, pos = { x = 0.142, y = 0.034, z = -12.312 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 11010210, disableWander = true }, + { config_id = 3011, monster_id = 20010801, pos = { x = 7.299, y = 0.034, z = -8.477 }, rot = { x = 0.000, y = 330.000, z = 0.000 }, level = 1, drop_id = 11010210, disableWander = true }, + { config_id = 3012, monster_id = 20010801, pos = { x = -6.946, y = 0.034, z = -8.558 }, rot = { x = 0.000, y = 30.000, z = 0.000 }, level = 1, drop_id = 11010210, disableWander = true }, + { config_id = 3013, monster_id = 21010201, pos = { x = 7.368, y = 0.026, z = -5.732 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 11010210, disableWander = true }, + { config_id = 3014, monster_id = 20011201, pos = { x = -7.015, y = 0.034, z = -5.712 }, rot = { x = 0.000, y = 55.000, z = 0.000 }, level = 1, drop_id = 11010210, disableWander = true }, + { config_id = 3015, monster_id = 20011201, pos = { x = 9.592, y = 0.034, z = -3.514 }, rot = { x = 0.000, y = 300.000, z = 0.000 }, level = 1, drop_id = 11010210, disableWander = true }, + { config_id = 3016, monster_id = 21010201, pos = { x = -9.116, y = 0.034, z = -3.442 }, rot = { x = 0.000, y = 60.000, z = 0.000 }, level = 1, drop_id = 11010210, disableWander = true }, + { config_id = 3017, monster_id = 20010501, pos = { x = 9.508, y = 0.034, z = -6.421 }, rot = { x = 0.000, y = 325.000, z = 0.000 }, level = 1, drop_id = 11010210, disableWander = true }, + { config_id = 3019, monster_id = 20010501, pos = { x = -9.636, y = 0.034, z = -6.818 }, rot = { x = 0.000, y = 55.000, z = 0.000 }, level = 1, drop_id = 11010210, disableWander = true }, + { config_id = 3020, monster_id = 20011101, pos = { x = 0.142, y = 0.034, z = -7.447 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 11010210, disableWander = true }, + { config_id = 3024, monster_id = 20010801, pos = { x = 5.367, y = 0.023, z = -4.856 }, rot = { x = 0.000, y = 330.000, z = 0.000 }, level = 1, drop_id = 11010210, disableWander = true }, + { config_id = 3025, monster_id = 20010801, pos = { x = -5.006, y = 0.023, z = -4.763 }, rot = { x = 0.000, y = 30.000, z = 0.000 }, level = 1, drop_id = 11010210, disableWander = true }, + { config_id = 3026, monster_id = 21010201, pos = { x = 2.559, y = 0.023, z = -4.813 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 11010210, disableWander = true }, + { config_id = 3027, monster_id = 21010201, pos = { x = -2.302, y = 0.023, z = -4.889 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 11010210, disableWander = true }, + { config_id = 3028, monster_id = 20011201, pos = { x = 7.415, y = 0.023, z = -2.413 }, rot = { x = 0.000, y = 300.000, z = 0.000 }, level = 1, drop_id = 11010210, disableWander = true }, + { config_id = 3029, monster_id = 20011201, pos = { x = -7.082, y = 0.023, z = -2.472 }, rot = { x = 0.000, y = 60.000, z = 0.000 }, level = 1, drop_id = 11010210, disableWander = true }, + { config_id = 3031, monster_id = 20010601, pos = { x = 0.206, y = 0.023, z = -11.174 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 11010210, disableWander = true }, + { config_id = 3032, monster_id = 20011001, pos = { x = 4.387, y = 0.023, z = -9.087 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 11010210, disableWander = true }, + { config_id = 3033, monster_id = 20011001, pos = { x = -4.026, y = 0.023, z = -8.930 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 11010210, disableWander = true }, + { config_id = 3034, monster_id = 20011201, pos = { x = 2.882, y = 0.023, z = -6.839 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 11010210, disableWander = true }, + { config_id = 3035, monster_id = 20011201, pos = { x = -2.633, y = 0.023, z = -6.784 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 11010210, disableWander = true }, + { config_id = 3036, monster_id = 21020201, pos = { x = 0.170, y = 0.023, z = -5.460 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 11010210, disableWander = true } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 3030, gadget_id = 70900205, pos = { x = 6.178, y = -1.176, z = 3.136 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1003018, name = "ANY_MONSTER_LIVE_3018", event = EventType.EVENT_ANY_MONSTER_LIVE, source = "", condition = "condition_EVENT_ANY_MONSTER_LIVE_3018", action = "action_EVENT_ANY_MONSTER_LIVE_3018" }, + { config_id = 1003021, name = "CHALLENGE_SUCCESS_3021", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "1", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_3021" }, + { config_id = 1003022, name = "CHALLENGE_FAIL_3022", event = EventType.EVENT_CHALLENGE_FAIL, source = "1", condition = "", action = "action_EVENT_CHALLENGE_FAIL_3022" }, + { config_id = 1003023, name = "MONSTER_TIDE_DIE_3023", event = EventType.EVENT_MONSTER_TIDE_DIE, source = "2", condition = "condition_EVENT_MONSTER_TIDE_DIE_3023", action = "action_EVENT_MONSTER_TIDE_DIE_3023", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 3030 }, + regions = { }, + triggers = { "ANY_MONSTER_LIVE_3018", "CHALLENGE_SUCCESS_3021", "CHALLENGE_FAIL_3022", "MONSTER_TIDE_DIE_3023" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_LIVE_3018(context, evt) + if 3001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_LIVE_3018(context, evt) + -- 创建编号为1(该挑战的识别id),挑战内容为1的区域挑战,具体参数填写方式,见DungeonChallengeData表中的注释,所有填写的值都必须是int类型 + if 0 ~= ScriptLib.ActiveChallenge(context, 1, 1, 241059003, 31, 0, 0) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_challenge") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_3021(context, evt) + -- 将本组内变量名为 "stage" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "stage", 1, 241059001) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 241059002, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_3022(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 241059002, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 241059003, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_MONSTER_TIDE_DIE_3023(context, evt) + if 31 ~= evt.param1 then + return false + end + + -- 判断变量"stage"为1 + if ScriptLib.GetGroupVariableValueByGroup(context, "stage", 241059001) ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_MONSTER_TIDE_DIE_3023(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 241059002, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + -- 开启通用UI提示,标题和文本内容配置ID对应TextMapData表中的ID名,0字段控制该UI提示栏的显示时间,填为0时为一直显示 + if 0 ~= ScriptLib.sendShowCommonTipsToClient(context, "", "UI_COMMON_TIPS_TEXT_AVATAR_TRY_OUT", 0) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : show_common_tips") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/41059/scene41059_point.json b/gdconf/game_data_config/lua/scene/41059/scene41059_point.json new file mode 100644 index 00000000..e6792954 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/41059/scene41059_point.json @@ -0,0 +1,1265 @@ +{ + "areas": {}, + "doors": {}, + "entities": { + "1": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 500.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": null, + "pointType": "Other", + "pos": { + "x": -29.37812, + "y": 0.1212648, + "z": -9.006511 + }, + "rot": { + "x": 0.0, + "y": 342.7026, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 200.0, + "heightType": "Center", + "length": 10.0, + "useHeight": true, + "width": 10.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "DeadRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": true + }, + "10": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 500.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": null, + "pointType": "Other", + "pos": { + "x": -27.04275, + "y": 0.03403285, + "z": 8.857217 + }, + "rot": { + "x": 0.0, + "y": 286.8502, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 200.0, + "heightType": "Center", + "length": 10.0, + "useHeight": true, + "width": 10.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "NoReviveRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + 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0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "NoReviveRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": true + }, + "9": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 500.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": null, + "pointType": "Other", + "pos": { + "x": -26.89531, + "y": 0.03491247, + "z": -9.14438 + }, + "rot": { + "x": 0.0, + "y": 253.3201, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 200.0, + "heightType": "Center", + "length": 10.0, + "useHeight": true, + "width": 10.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "NoReviveRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": true + } + }, + "forces": {}, + "points": { + "1": { + "$type": "DungeonQuitPoint", + "alias": "", + "areaId": 0, + "gadgetId": 70120004, + "groupLimit": false, + "isModelHidden": false, + "pointType": "DungeonQuitPoint", + "pos": { + "x": 0.03377688, + "y": 2.939369, + "z": -79.4423 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "size": { + "x": 5.0, + "y": 5.0, + "z": 5.0 + }, + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": true + } + }, + "transRadius": 0.0 +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/41060/scene41060.lua b/gdconf/game_data_config/lua/scene/41060/scene41060.lua new file mode 100644 index 00000000..91aba86d --- /dev/null +++ b/gdconf/game_data_config/lua/scene/41060/scene41060.lua @@ -0,0 +1,24 @@ +-- 地图配置 +scene_config = { + begin_pos = { x = -285.6, z = -285.6 }, + size = { x = 571.3, z = 571.3 }, + born_pos = { x = 0.183, y = 0.014, z = 14.492 }, + born_rot = { x = 0.000, y = 180.000, z = 0.000 }, + die_y = -20, + city_id = 1, + vision_anchor = { x = -285.6, z = -285.6 } +} + +-- 所有的区块 +blocks = { 41060 } + +-- 所有的区块范围坐标 +block_rects = { + { min = { x = -285.6, z = -285.6 }, max = { x = 285.6, z = 285.6 } } +} + +-- Dummy Points +dummy_points = { } + +-- Routes +routes_config = { } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/41060/scene41060_block41060.lua b/gdconf/game_data_config/lua/scene/41060/scene41060_block41060.lua new file mode 100644 index 00000000..19aa6bce --- /dev/null +++ b/gdconf/game_data_config/lua/scene/41060/scene41060_block41060.lua @@ -0,0 +1,6 @@ +-- 所有的group +groups = { + { id = 241060001, refresh_id = 1, pos = { x = 1.104, y = 0.101, z = 8.160 } }, + { id = 241060002, refresh_id = 1, pos = { x = -0.173, y = 0.101, z = -9.792 } }, + { id = 241060003, refresh_id = 1002, pos = { x = 5.292, y = -0.041, z = 3.205 } } +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/41060/scene41060_group241060001.lua b/gdconf/game_data_config/lua/scene/41060/scene41060_group241060001.lua new file mode 100644 index 00000000..809e8fe8 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/41060/scene41060_group241060001.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 241060001 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 1001, gadget_id = 70950010, pos = { x = -0.286, y = 0.034, z = 23.197 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart }, + { config_id = 1002, gadget_id = 70950011, pos = { x = -0.032, y = 0.384, z = -23.239 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart }, + { config_id = 1003, gadget_id = 70900205, pos = { x = 10.659, y = -2.996, z = -0.654 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { + { config_id = 1, name = "stage", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 1001, 1002, 1003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/41060/scene41060_group241060002.lua b/gdconf/game_data_config/lua/scene/41060/scene41060_group241060002.lua new file mode 100644 index 00000000..a8e1c749 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/41060/scene41060_group241060002.lua @@ -0,0 +1,193 @@ +-- 基础信息 +local base_info = { + group_id = 241060002 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 2001, gadget_id = 70360010, pos = { x = 0.158, y = -0.059, z = 0.002 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1002002, name = "GADGET_CREATE_2002", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_2002", action = "action_EVENT_GADGET_CREATE_2002" }, + { config_id = 1002003, name = "SELECT_OPTION_2003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_2003", action = "action_EVENT_SELECT_OPTION_2003" }, + { config_id = 1002004, name = "SELECT_OPTION_2004", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_2004", action = "action_EVENT_SELECT_OPTION_2004", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 2001 }, + regions = { }, + triggers = { "GADGET_CREATE_2002", "SELECT_OPTION_2003", "SELECT_OPTION_2004" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_2002(context, evt) + if 2001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_2002(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 241060002, 2001, {177}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_2003(context, evt) + -- 判断是gadgetid 2001 option_id 177 + if 2001 ~= evt.param1 then + return false + end + + if 177 ~= evt.param2 then + return false + end + + + -- 判断变量"stage"为0 + if ScriptLib.GetGroupVariableValueByGroup(context, "stage", 241060001) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_2003(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 241060003, 2) + + -- 删除指定group: 241060002 ;指定config:2001;物件身上指定option:177; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 241060002, 2001, 177) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 改变指定group组241060002中, configid为2001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 241060002, 2001, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 针对当前group内变量名为 "wave" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValueByGroup(context, "wave", 1, 241060003) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable_by_group") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_2004(context, evt) + -- 判断是gadgetid 2001 option_id 177 + if 2001 ~= evt.param1 then + return false + end + + if 177 ~= evt.param2 then + return false + end + + + -- 判断变量"stage"为1 + if ScriptLib.GetGroupVariableValueByGroup(context, "stage", 241060001) ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_2004(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 241060003, 2) + + -- 删除指定group: 241060002 ;指定config:2001;物件身上指定option:177; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 241060002, 2001, 177) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 改变指定group组241060002中, configid为2001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 241060002, 2001, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 关闭当前已显示的通用提示栏 + if 0 ~= ScriptLib.sendCloseCommonTipsToClient(context) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : close_common_tips") + return -1 + end + + -- 针对当前group内变量名为 "wave" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValueByGroup(context, "wave", 1, 241060003) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable_by_group") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/41060/scene41060_group241060003.lua b/gdconf/game_data_config/lua/scene/41060/scene41060_group241060003.lua new file mode 100644 index 00000000..62efee25 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/41060/scene41060_group241060003.lua @@ -0,0 +1,316 @@ +-- 基础信息 +local base_info = { + group_id = 241060003 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 3001, monster_id = 21010101, pos = { x = 2.646, y = 0.019, z = -7.519 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 11010210, disableWander = true }, + { config_id = 3002, monster_id = 21010101, pos = { x = -2.500, y = 0.020, z = -7.485 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 11010210, disableWander = true }, + { config_id = 3003, monster_id = 21010201, pos = { x = 5.042, y = 0.021, z = -6.325 }, rot = { x = 0.000, y = 330.000, z = 0.000 }, level = 1, drop_id = 11010210, disableWander = true }, + { config_id = 3004, monster_id = 21010201, pos = { x = -4.757, y = 0.021, z = -6.183 }, rot = { x = 0.000, y = 30.000, z = 0.000 }, level = 1, drop_id = 11010210, disableWander = true }, + { config_id = 3005, monster_id = 20011001, pos = { x = 3.336, y = 0.019, z = -7.406 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 11010210, disableWander = true }, + { config_id = 3006, monster_id = 21020201, pos = { x = 0.078, y = -0.038, z = -10.027 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 11010210, disableWander = true }, + { config_id = 3007, monster_id = 20011001, pos = { x = -3.210, y = 0.020, z = -7.372 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 11010210, disableWander = true }, + { config_id = 3008, monster_id = 21010201, pos = { x = 5.085, y = 0.021, z = -6.559 }, rot = { x = 0.000, y = 330.000, z = 0.000 }, level = 1, drop_id = 11010210, disableWander = true }, + { config_id = 3009, monster_id = 21010201, pos = { x = -5.000, y = 0.021, z = -6.442 }, rot = { x = 0.000, y = 30.000, z = 0.000 }, level = 1, drop_id = 11010210, disableWander = true }, + { config_id = 3011, monster_id = 20010601, pos = { x = 0.161, y = 0.021, z = -7.793 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 11010210, disableWander = true }, + { config_id = 3014, monster_id = 21010401, pos = { x = -0.819, y = 0.019, z = -7.730 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 11010210, disableWander = true }, + { config_id = 3015, monster_id = 21010101, pos = { x = 2.353, y = 0.019, z = -9.646 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 11010210, disableWander = true }, + { config_id = 3016, monster_id = 21010101, pos = { x = -2.364, y = 0.020, z = -9.612 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 11010210, disableWander = true }, + { config_id = 3017, monster_id = 21020201, pos = { x = 0.021, y = 0.029, z = -10.324 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 11010210, disableWander = true }, + { config_id = 3018, monster_id = 21010201, pos = { x = 5.085, y = 0.021, z = -8.475 }, rot = { x = 0.000, y = 330.000, z = 0.000 }, level = 1, drop_id = 11010210, disableWander = true }, + { config_id = 3019, monster_id = 21010201, pos = { x = -5.000, y = 0.021, z = -8.358 }, rot = { x = 0.000, y = 30.000, z = 0.000 }, level = 1, drop_id = 11010210, disableWander = true }, + { config_id = 3020, monster_id = 21010401, pos = { x = 1.227, y = 0.019, z = -7.730 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 11010210, disableWander = true } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 3021, gadget_id = 70900205, pos = { x = 5.073, y = -2.049, z = 0.305 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1003010, name = "ANY_MONSTER_DIE_3010", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_3010", action = "action_EVENT_ANY_MONSTER_DIE_3010", trigger_count = 0 }, + { config_id = 1003012, name = "ANY_MONSTER_DIE_3012", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_3012", action = "action_EVENT_ANY_MONSTER_DIE_3012", trigger_count = 0 }, + { config_id = 1003013, name = "ANY_MONSTER_DIE_3013", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_3013", action = "action_EVENT_ANY_MONSTER_DIE_3013", trigger_count = 0 }, + { config_id = 1003022, name = "ANY_MONSTER_LIVE_3022", event = EventType.EVENT_ANY_MONSTER_LIVE, source = "", condition = "condition_EVENT_ANY_MONSTER_LIVE_3022", action = "action_EVENT_ANY_MONSTER_LIVE_3022" }, + { config_id = 1003023, name = "CHALLENGE_SUCCESS_3023", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "1", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_3023" }, + { config_id = 1003024, name = "CHALLENGE_FAIL_3024", event = EventType.EVENT_CHALLENGE_FAIL, source = "1", condition = "", action = "action_EVENT_CHALLENGE_FAIL_3024" }, + { config_id = 1003025, name = "MONSTER_TIDE_DIE_3025", event = EventType.EVENT_MONSTER_TIDE_DIE, source = "1", condition = "condition_EVENT_MONSTER_TIDE_DIE_3025", action = "action_EVENT_MONSTER_TIDE_DIE_3025", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "wave", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 3021 }, + regions = { }, + triggers = { "ANY_MONSTER_LIVE_3022", "CHALLENGE_SUCCESS_3023", "CHALLENGE_FAIL_3024", "MONSTER_TIDE_DIE_3025" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 3001, 3002, 3003, 3004, 3011 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_3012" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { 3006 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_3010" }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { 3005, 3007, 3008, 3009, 3014, 3020 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_3013" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_3010(context, evt) + -- 判断变量"wave"为2 + if ScriptLib.GetGroupVariableValue(context, "wave") ~= 2 then + return false + end + + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_3010(context, evt) + -- 添加suite4的新内容 + ScriptLib.AddExtraGroupSuite(context, 241060003, 4) + + -- 针对当前group内变量名为 "wave" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "wave", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_3012(context, evt) + -- 判断变量"wave"为1 + if ScriptLib.GetGroupVariableValue(context, "wave") ~= 1 then + return false + end + + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_3012(context, evt) + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 241060003, 3) + + -- 针对当前group内变量名为 "wave" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "wave", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_3013(context, evt) + -- 判断变量"wave"为3 + if ScriptLib.GetGroupVariableValue(context, "wave") ~= 3 then + return false + end + + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_3013(context, evt) + -- 创建编号为1(该怪物潮的识别id)的怪物潮,创建怪物总数为5,场上怪物最少5只,最多5只 + if 0 ~= ScriptLib.AutoMonsterTide(context, 1, 241060003, {3017,3015,3016,3018,3019}, 5, 5, 5) then + return -1 + end + + -- 针对当前group内变量名为 "wave" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "wave", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_LIVE_3022(context, evt) + if 3001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_LIVE_3022(context, evt) + -- 创建编号为1(该挑战的识别id),挑战内容为1的区域挑战,具体参数填写方式,见DungeonChallengeData表中的注释,所有填写的值都必须是int类型 + if 0 ~= ScriptLib.ActiveChallenge(context, 1, 1, 241060003, 17, 0, 0) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_challenge") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_3023(context, evt) + -- 将本组内变量名为 "stage" 的变量设置为 1 + if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "stage", 1, 241060001) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group") + return -1 + end + + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 241060002, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + -- 将本组内变量名为 "wave" 的变量设置为 0 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "wave", 0) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_3024(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 241060002, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 241060003, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + -- 将本组内变量名为 "wave" 的变量设置为 0 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "wave", 0) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_MONSTER_TIDE_DIE_3025(context, evt) + if 5 ~= evt.param1 then + return false + end + + -- 判断变量"stage"为1 + if ScriptLib.GetGroupVariableValueByGroup(context, "stage", 241060001) ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_MONSTER_TIDE_DIE_3025(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 241060002, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + -- 开启通用UI提示,标题和文本内容配置ID对应TextMapData表中的ID名,0字段控制该UI提示栏的显示时间,填为0时为一直显示 + if 0 ~= ScriptLib.sendShowCommonTipsToClient(context, "", "UI_COMMON_TIPS_TEXT_AVATAR_TRY_OUT", 0) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : show_common_tips") + return -1 + end + + -- 将本组内变量名为 "wave" 的变量设置为 0 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "wave", 0) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/41060/scene41060_point.json b/gdconf/game_data_config/lua/scene/41060/scene41060_point.json new file mode 100644 index 00000000..9ce6e986 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/41060/scene41060_point.json @@ -0,0 +1,1265 @@ +{ + "areas": {}, + "doors": {}, + "entities": { + "1": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 500.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": null, + "pointType": "Other", + "pos": { + "x": -29.37812, + "y": 0.1212648, + "z": -9.006511 + }, + "rot": { + "x": 0.0, + "y": 342.7026, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 200.0, + "heightType": "Center", + "length": 10.0, + "useHeight": true, + "width": 10.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "DeadRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": true + }, + "10": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 500.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": null, + "pointType": "Other", + "pos": { + "x": -27.04275, + "y": 0.03403285, + "z": 8.857217 + }, + "rot": { + "x": 0.0, + "y": 286.8502, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 200.0, + "heightType": "Center", + "length": 10.0, + "useHeight": true, + "width": 10.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "NoReviveRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": true + }, + "11": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 500.0, + "floatParam": 0.0, + "gadgetId": 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"triggerFlag": "DeadRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": true + }, + "22": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 500.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": null, + "pointType": "Other", + "pos": { + "x": 23.44572, + "y": 0.3834989, + "z": 16.97092 + }, + "rot": { + "x": 0.0, + "y": 147.6604, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 200.0, + "heightType": "Center", + "length": 10.0, + "useHeight": true, + "width": 10.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "DeadRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": true + }, + "23": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 500.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": null, + "pointType": "Other", + "pos": { + "x": -23.08162, + "y": 0.3834986, + "z": 17.41286 + }, + "rot": { + "x": 0.0, + "y": 125.1058, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 200.0, + "heightType": "Center", + "length": 10.0, + "useHeight": true, + "width": 10.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "DeadRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": true + }, + "3": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 500.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": null, + "pointType": "Other", + "pos": { + "x": -29.24344, + "y": -0.3413315, + "z": 9.562385 + }, + "rot": { + "x": 0.0, + "y": 17.5768, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 200.0, + "heightType": "Center", + "length": 10.0, + "useHeight": true, + "width": 10.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "DeadRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": true + }, + "4": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 500.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": null, + "pointType": "Other", + "pos": { + "x": -17.36938, + "y": 0.2131753, + "z": 22.46903 + }, + "rot": { + "x": 355.8759, + "y": 53.5142, + "z": 0.1224 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 200.0, + "heightType": "Center", + "length": 20.0, + "useHeight": true, + "width": 10.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "DeadRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": true + }, + "5": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 500.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": null, + "pointType": "Other", + "pos": { + "x": 18.30025, + "y": 1.311251, + "z": 21.77064 + }, + "rot": { + "x": 0.0, + "y": 305.6157, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 200.0, + "heightType": "Center", + "length": 20.0, + "useHeight": true, + "width": 10.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "DeadRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": true + }, + "6": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 500.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": null, + "pointType": "Other", + "pos": { + "x": 17.20597, + "y": 0.03277123, + "z": -22.59306 + }, + "rot": { + "x": 0.0, + "y": 325.3951, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 200.0, + "heightType": "Center", + "length": 10.0, + "useHeight": true, + "width": 10.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "NoReviveRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": true + }, + "7": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 500.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": null, + "pointType": "Other", + "pos": { + "x": 26.85934, + "y": 0.03433976, + "z": -8.770126 + }, + "rot": { + "x": 0.0, + "y": 288.1327, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 200.0, + "heightType": "Center", + "length": 10.0, + "useHeight": true, + "width": 15.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "NoReviveRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": true + }, + "8": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 500.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": null, + "pointType": "Other", + "pos": { + "x": -16.89409, + "y": 0.03453404, + "z": -22.68548 + }, + "rot": { + "x": 0.0, + "y": 215.5141, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 200.0, + "heightType": "Center", + "length": 10.0, + "useHeight": true, + "width": 10.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "NoReviveRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": true + }, + "9": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 500.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": null, + "pointType": "Other", + "pos": { + "x": -26.89531, + "y": 0.03491247, + "z": -9.14438 + }, + "rot": { + "x": 0.0, + "y": 253.3201, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 200.0, + "heightType": "Center", + "length": 10.0, + "useHeight": true, + "width": 10.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "NoReviveRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": true + } + }, + "forces": {}, + "points": { + "1": { + "$type": "DungeonQuitPoint", + "alias": "", + "areaId": 0, + "gadgetId": 70120004, + "groupLimit": false, + "isModelHidden": false, + "pointType": "DungeonQuitPoint", + "pos": { + "x": 11.23822, + "y": 6.837433, + "z": -63.62824 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "size": { + "x": 5.0, + "y": 5.0, + "z": 5.0 + }, + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": true + } + }, + "transRadius": 0.0 +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/42001/scene42001_point_array.json b/gdconf/game_data_config/lua/scene/42001/scene42001_point_array.json index 8d680e56..d2799c2a 100644 --- a/gdconf/game_data_config/lua/scene/42001/scene42001_point_array.json +++ b/gdconf/game_data_config/lua/scene/42001/scene42001_point_array.json @@ -186,7 +186,10 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 2, @@ -421,6 +424,9 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/42002/scene42002_point_array.json b/gdconf/game_data_config/lua/scene/42002/scene42002_point_array.json index 4c26c477..5d8d2b05 100644 --- a/gdconf/game_data_config/lua/scene/42002/scene42002_point_array.json +++ b/gdconf/game_data_config/lua/scene/42002/scene42002_point_array.json @@ -186,7 +186,10 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 2, @@ -421,6 +424,9 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/42003/scene42003_point_array.json b/gdconf/game_data_config/lua/scene/42003/scene42003_point_array.json index a1c22ece..65e0f2df 100644 --- a/gdconf/game_data_config/lua/scene/42003/scene42003_point_array.json +++ b/gdconf/game_data_config/lua/scene/42003/scene42003_point_array.json @@ -1129,7 +1129,10 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 2, @@ -2192,7 +2195,10 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 3, @@ -3554,7 +3560,10 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 4, @@ -4962,6 +4971,9 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/42004/scene42004_point_array.json b/gdconf/game_data_config/lua/scene/42004/scene42004_point_array.json index 7ad34e93..69cea8ab 100644 --- a/gdconf/game_data_config/lua/scene/42004/scene42004_point_array.json +++ b/gdconf/game_data_config/lua/scene/42004/scene42004_point_array.json @@ -186,7 +186,10 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 2, @@ -421,7 +424,10 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 3, @@ -886,7 +892,10 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 4, @@ -1213,6 +1222,9 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/42005/scene42005_point_array.json b/gdconf/game_data_config/lua/scene/42005/scene42005_point_array.json index 18c579cf..6c253ddf 100644 --- a/gdconf/game_data_config/lua/scene/42005/scene42005_point_array.json +++ b/gdconf/game_data_config/lua/scene/42005/scene42005_point_array.json @@ -186,7 +186,10 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 2, @@ -375,7 +378,10 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 3, @@ -564,7 +570,10 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 4, @@ -753,6 +762,9 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/42006/scene42006_point_array.json b/gdconf/game_data_config/lua/scene/42006/scene42006_point_array.json index 7c4f4dbe..25d58a7b 100644 --- a/gdconf/game_data_config/lua/scene/42006/scene42006_point_array.json +++ b/gdconf/game_data_config/lua/scene/42006/scene42006_point_array.json @@ -830,7 +830,10 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 2, @@ -1663,6 +1666,9 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/42007/scene42007_point_array.json b/gdconf/game_data_config/lua/scene/42007/scene42007_point_array.json index cef5f1d3..815fb8e8 100644 --- a/gdconf/game_data_config/lua/scene/42007/scene42007_point_array.json +++ b/gdconf/game_data_config/lua/scene/42007/scene42007_point_array.json @@ -485,7 +485,10 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 2, @@ -1502,7 +1505,10 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 3, @@ -2358,6 +2364,9 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/42008/scene42008_point_array.json b/gdconf/game_data_config/lua/scene/42008/scene42008_point_array.json index 5ce80189..16edfc1d 100644 --- a/gdconf/game_data_config/lua/scene/42008/scene42008_point_array.json +++ b/gdconf/game_data_config/lua/scene/42008/scene42008_point_array.json @@ -278,7 +278,10 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 2, @@ -559,7 +562,10 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 3, @@ -863,7 +869,10 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 4, @@ -1167,6 +1176,9 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/42009/scene42009_point_array.json b/gdconf/game_data_config/lua/scene/42009/scene42009_point_array.json index 2c074f15..1b278480 100644 --- a/gdconf/game_data_config/lua/scene/42009/scene42009_point_array.json +++ b/gdconf/game_data_config/lua/scene/42009/scene42009_point_array.json @@ -186,7 +186,10 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 2, @@ -421,6 +424,9 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/42010/scene42010_point_array.json b/gdconf/game_data_config/lua/scene/42010/scene42010_point_array.json index c0099171..5cc74a66 100644 --- a/gdconf/game_data_config/lua/scene/42010/scene42010_point_array.json +++ b/gdconf/game_data_config/lua/scene/42010/scene42010_point_array.json @@ -186,7 +186,10 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 2, @@ -421,6 +424,9 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/42011/scene42011_point_array.json b/gdconf/game_data_config/lua/scene/42011/scene42011_point_array.json index a4d8bd90..a5891a11 100644 --- a/gdconf/game_data_config/lua/scene/42011/scene42011_point_array.json +++ b/gdconf/game_data_config/lua/scene/42011/scene42011_point_array.json @@ -186,7 +186,10 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 2, @@ -375,7 +378,10 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 3, @@ -564,7 +570,10 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 4, @@ -753,6 +762,9 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/42012/scene42012_point_array.json b/gdconf/game_data_config/lua/scene/42012/scene42012_point_array.json index e4827e12..201dab56 100644 --- a/gdconf/game_data_config/lua/scene/42012/scene42012_point_array.json +++ b/gdconf/game_data_config/lua/scene/42012/scene42012_point_array.json @@ -485,7 +485,10 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 2, @@ -1502,7 +1505,10 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 3, @@ -2358,6 +2364,9 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/42013/scene42013_point_array.json b/gdconf/game_data_config/lua/scene/42013/scene42013_point_array.json index d31ca190..68e359f4 100644 --- a/gdconf/game_data_config/lua/scene/42013/scene42013_point_array.json +++ b/gdconf/game_data_config/lua/scene/42013/scene42013_point_array.json @@ -1129,7 +1129,10 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 2, @@ -2192,7 +2195,10 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 3, @@ -3554,7 +3560,10 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 4, @@ -4962,6 +4971,9 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/42014/scene42014_point_array.json b/gdconf/game_data_config/lua/scene/42014/scene42014_point_array.json index 026034bc..8a4b92bc 100644 --- a/gdconf/game_data_config/lua/scene/42014/scene42014_point_array.json +++ b/gdconf/game_data_config/lua/scene/42014/scene42014_point_array.json @@ -830,7 +830,10 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 2, @@ -1663,6 +1666,9 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/44011/scene44011_point_array.json b/gdconf/game_data_config/lua/scene/44011/scene44011_point_array.json index e451ba3e..e87f1fea 100644 --- a/gdconf/game_data_config/lua/scene/44011/scene44011_point_array.json +++ b/gdconf/game_data_config/lua/scene/44011/scene44011_point_array.json @@ -71,7 +71,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 2, @@ -168,6 +171,9 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/45000/scene45000_point_array.json b/gdconf/game_data_config/lua/scene/45000/scene45000_point_array.json index b5befbab..e434b5f3 100644 --- a/gdconf/game_data_config/lua/scene/45000/scene45000_point_array.json +++ b/gdconf/game_data_config/lua/scene/45000/scene45000_point_array.json @@ -232,7 +232,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 2, @@ -467,6 +470,9 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/45001/scene45001_point_array.json b/gdconf/game_data_config/lua/scene/45001/scene45001_point_array.json index 9312220a..b2fac067 100644 --- a/gdconf/game_data_config/lua/scene/45001/scene45001_point_array.json +++ b/gdconf/game_data_config/lua/scene/45001/scene45001_point_array.json @@ -232,7 +232,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 2, @@ -467,6 +470,9 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/45002/scene45002_point_array.json b/gdconf/game_data_config/lua/scene/45002/scene45002_point_array.json index b5befbab..e434b5f3 100644 --- a/gdconf/game_data_config/lua/scene/45002/scene45002_point_array.json +++ b/gdconf/game_data_config/lua/scene/45002/scene45002_point_array.json @@ -232,7 +232,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 2, @@ -467,6 +470,9 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/45003/scene45003_point_array.json b/gdconf/game_data_config/lua/scene/45003/scene45003_point_array.json index d192315f..f52c2ef0 100644 --- a/gdconf/game_data_config/lua/scene/45003/scene45003_point_array.json +++ b/gdconf/game_data_config/lua/scene/45003/scene45003_point_array.json @@ -232,7 +232,10 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 2, @@ -467,6 +470,9 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/45004/scene45004_point_array.json b/gdconf/game_data_config/lua/scene/45004/scene45004_point_array.json index 4f216f8b..91898c09 100644 --- a/gdconf/game_data_config/lua/scene/45004/scene45004_point_array.json +++ b/gdconf/game_data_config/lua/scene/45004/scene45004_point_array.json @@ -232,7 +232,10 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 2, @@ -467,7 +470,10 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 3, @@ -702,6 +708,9 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/45005/scene45005_point_array.json b/gdconf/game_data_config/lua/scene/45005/scene45005_point_array.json index bd65ed19..53a8cd82 100644 --- a/gdconf/game_data_config/lua/scene/45005/scene45005_point_array.json +++ b/gdconf/game_data_config/lua/scene/45005/scene45005_point_array.json @@ -232,7 +232,10 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 2, @@ -467,7 +470,10 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 3, @@ -702,7 +708,10 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 4, @@ -937,6 +946,9 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/45007/scene45007_point_array.json b/gdconf/game_data_config/lua/scene/45007/scene45007_point_array.json index e523f615..5677f3d5 100644 --- a/gdconf/game_data_config/lua/scene/45007/scene45007_point_array.json +++ b/gdconf/game_data_config/lua/scene/45007/scene45007_point_array.json @@ -232,7 +232,10 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 2, @@ -467,7 +470,10 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 3, @@ -702,7 +708,10 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 4, @@ -937,6 +946,9 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/45008/scene45008_point_array.json b/gdconf/game_data_config/lua/scene/45008/scene45008_point_array.json index 9312220a..b2fac067 100644 --- a/gdconf/game_data_config/lua/scene/45008/scene45008_point_array.json +++ b/gdconf/game_data_config/lua/scene/45008/scene45008_point_array.json @@ -232,7 +232,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 2, @@ -467,6 +470,9 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/45009/scene45009_point_array.json b/gdconf/game_data_config/lua/scene/45009/scene45009_point_array.json index b5befbab..e434b5f3 100644 --- a/gdconf/game_data_config/lua/scene/45009/scene45009_point_array.json +++ b/gdconf/game_data_config/lua/scene/45009/scene45009_point_array.json @@ -232,7 +232,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 2, @@ -467,6 +470,9 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/45010/scene45010_point_array.json b/gdconf/game_data_config/lua/scene/45010/scene45010_point_array.json index 7fa80ba9..fba7a0bc 100644 --- a/gdconf/game_data_config/lua/scene/45010/scene45010_point_array.json +++ b/gdconf/game_data_config/lua/scene/45010/scene45010_point_array.json @@ -232,7 +232,10 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 2, @@ -467,6 +470,9 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/45011/scene45011_point_array.json b/gdconf/game_data_config/lua/scene/45011/scene45011_point_array.json index d06228da..6b0cb29a 100644 --- a/gdconf/game_data_config/lua/scene/45011/scene45011_point_array.json +++ b/gdconf/game_data_config/lua/scene/45011/scene45011_point_array.json @@ -232,7 +232,10 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 2, @@ -467,7 +470,10 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 3, @@ -702,6 +708,9 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/45012/scene45012_point_array.json b/gdconf/game_data_config/lua/scene/45012/scene45012_point_array.json index e523f615..5677f3d5 100644 --- a/gdconf/game_data_config/lua/scene/45012/scene45012_point_array.json +++ b/gdconf/game_data_config/lua/scene/45012/scene45012_point_array.json @@ -232,7 +232,10 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 2, @@ -467,7 +470,10 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 3, @@ -702,7 +708,10 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 4, @@ -937,6 +946,9 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/45013/scene45013_point_array.json b/gdconf/game_data_config/lua/scene/45013/scene45013_point_array.json index 88a6a7ae..c39a7b3d 100644 --- a/gdconf/game_data_config/lua/scene/45013/scene45013_point_array.json +++ b/gdconf/game_data_config/lua/scene/45013/scene45013_point_array.json @@ -232,7 +232,10 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 2, @@ -467,7 +470,10 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 3, @@ -702,6 +708,9 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/45014/scene45014_point_array.json b/gdconf/game_data_config/lua/scene/45014/scene45014_point_array.json index 19a70334..9ef66588 100644 --- a/gdconf/game_data_config/lua/scene/45014/scene45014_point_array.json +++ b/gdconf/game_data_config/lua/scene/45014/scene45014_point_array.json @@ -232,7 +232,10 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 2, @@ -467,6 +470,9 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/45015/scene45015_point_array.json b/gdconf/game_data_config/lua/scene/45015/scene45015_point_array.json index 2b2bb320..561b4158 100644 --- a/gdconf/game_data_config/lua/scene/45015/scene45015_point_array.json +++ b/gdconf/game_data_config/lua/scene/45015/scene45015_point_array.json @@ -600,7 +600,10 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 2, @@ -1318,7 +1321,10 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 3, @@ -1714,6 +1720,9 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/45016/scene45016_point_array.json b/gdconf/game_data_config/lua/scene/45016/scene45016_point_array.json index d526e942..cf38b5b6 100644 --- a/gdconf/game_data_config/lua/scene/45016/scene45016_point_array.json +++ b/gdconf/game_data_config/lua/scene/45016/scene45016_point_array.json @@ -232,7 +232,10 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 2, @@ -352,7 +355,10 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 3, @@ -587,6 +593,9 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/45017/scene45017_point_array.json b/gdconf/game_data_config/lua/scene/45017/scene45017_point_array.json index fa86f982..c98477c9 100644 --- a/gdconf/game_data_config/lua/scene/45017/scene45017_point_array.json +++ b/gdconf/game_data_config/lua/scene/45017/scene45017_point_array.json @@ -232,7 +232,10 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 2, @@ -467,7 +470,10 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 3, @@ -702,6 +708,9 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/45018/scene45018_point_array.json b/gdconf/game_data_config/lua/scene/45018/scene45018_point_array.json index 4030ea05..35c3a7e0 100644 --- a/gdconf/game_data_config/lua/scene/45018/scene45018_point_array.json +++ b/gdconf/game_data_config/lua/scene/45018/scene45018_point_array.json @@ -232,7 +232,10 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 2, @@ -467,6 +470,9 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/45019/scene45019_point_array.json b/gdconf/game_data_config/lua/scene/45019/scene45019_point_array.json index f439f1e9..b1476c47 100644 --- a/gdconf/game_data_config/lua/scene/45019/scene45019_point_array.json +++ b/gdconf/game_data_config/lua/scene/45019/scene45019_point_array.json @@ -577,7 +577,10 @@ "rotSpeed": 0.0, "arriveRange": 4.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 2, @@ -1272,7 +1275,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 3, @@ -1668,6 +1674,9 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/45020/scene45020_point_array.json b/gdconf/game_data_config/lua/scene/45020/scene45020_point_array.json index 09b8a08c..9f25a5d1 100644 --- a/gdconf/game_data_config/lua/scene/45020/scene45020_point_array.json +++ b/gdconf/game_data_config/lua/scene/45020/scene45020_point_array.json @@ -232,7 +232,10 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 2, @@ -352,7 +355,10 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 3, @@ -587,6 +593,9 @@ "rotSpeed": 0.0, "arriveRange": 0.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/46203/scene46203_point_array.json b/gdconf/game_data_config/lua/scene/46203/scene46203_point_array.json index 7268fd12..7c7dc95f 100644 --- a/gdconf/game_data_config/lua/scene/46203/scene46203_point_array.json +++ b/gdconf/game_data_config/lua/scene/46203/scene46203_point_array.json @@ -117,7 +117,10 @@ "rotSpeed": 15.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 2, @@ -237,7 +240,10 @@ "rotSpeed": 15.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 3, @@ -357,7 +363,10 @@ "rotSpeed": 15.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 4, @@ -477,6 +486,9 @@ "rotSpeed": 15.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47021/scene47021_47021_routes.json b/gdconf/game_data_config/lua/scene/47021/scene47021_47021_routes.json deleted file mode 100644 index 61777855..00000000 --- a/gdconf/game_data_config/lua/scene/47021/scene47021_47021_routes.json +++ /dev/null @@ -1,4 +0,0 @@ -{ - "sceneId": 47021, - "routes": [] -} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47201/scene47201.lua b/gdconf/game_data_config/lua/scene/47201/scene47201.lua new file mode 100644 index 00000000..6c14d662 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47201/scene47201.lua @@ -0,0 +1,24 @@ +-- 地图配置 +scene_config = { + begin_pos = { x = -512.0, z = -512.0 }, + size = { x = 1024.0, z = 1024.0 }, + born_pos = { x = 257.442, y = 160.234, z = 364.919 }, + born_rot = { x = 0.000, y = 270.000, z = 0.000 }, + die_y = -20, + city_id = 4, + vision_anchor = { x = -1000.0, z = -1000.0 } +} + +-- 所有的区块 +blocks = { 47201 } + +-- 所有的区块范围坐标 +block_rects = { + { min = { x = -512.0, z = -512.0 }, max = { x = 512.0, z = 512.0 } } +} + +-- Dummy Points +dummy_points = { } + +-- Routes +routes_config = { "routes" } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47201/scene47201_47201_routes.json b/gdconf/game_data_config/lua/scene/47201/scene47201_47201_routes.json new file mode 100644 index 00000000..3c8b60fe --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47201/scene47201_47201_routes.json @@ -0,0 +1,35 @@ +{ + "sceneId": 47201, + "routes": [ + { + "localId": 1, + "name": "Route_001", + "type": "Reciprocate", + "rotType": "ROT_NONE", + "rotAngleType": "ROT_ANGLE_Y", + "arriveRange": 2.0, + "isSimulateTempRouteByTime": true, + "points": [ + { + "pos": { + "x": 219.937088, + "y": 163.452286, + "z": 364.965576 + }, + "waitTime": 0.0, + "targetVelocity": 3.5 + }, + { + "pos": { + "x": 219.937088, + "y": 187.360474, + "z": 364.965576 + }, + "waitTime": 8.0, + "targetVelocity": 3.5, + "hasReachEvent": true + } + ] + } + ] +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47201/scene47201_block47201.lua b/gdconf/game_data_config/lua/scene/47201/scene47201_block47201.lua new file mode 100644 index 00000000..03ccafdb --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47201/scene47201_block47201.lua @@ -0,0 +1,20 @@ +-- 所有的group +groups = { + { id = 247201001, refresh_id = 1, pos = { x = 243.139, y = 162.132, z = 364.784 } }, + { id = 247201002, refresh_id = 1001, pos = { x = 324.526, y = 155.012, z = 364.964 } }, + { id = 247201003, refresh_id = 1002, pos = { x = 243.282, y = 162.292, z = 442.007 } }, + { id = 247201004, refresh_id = 1001, pos = { x = 243.364, y = 157.392, z = 292.217 } }, + { id = 247201005, refresh_id = 1, pos = { x = 306.038, y = 160.597, z = 442.256 } }, + { id = 247201006, refresh_id = 1, pos = { x = 314.532, y = 173.334, z = 285.408 } }, + { id = 247201007, refresh_id = 1, pos = { x = 181.265, y = 148.451, z = 423.055 } }, + { id = 247201008, refresh_id = 1, pos = { x = 242.919, y = 162.398, z = 364.789 } }, + { id = 247201009, refresh_id = 1001, pos = { x = 324.544, y = 163.242, z = 483.697 } }, + { id = 247201010, refresh_id = 1001, pos = { x = 333.015, y = 178.990, z = 263.297 } }, + { id = 247201011, refresh_id = 1001, pos = { x = 180.647, y = 144.022, z = 365.932 } }, + { id = 247201012, refresh_id = 1001, pos = { x = 141.271, y = 194.822, z = 365.056 } }, + { id = 247201013, refresh_id = 1, pos = { x = 284.282, y = 160.152, z = 441.754 } }, + { id = 247201014, refresh_id = 1, pos = { x = 324.649, y = 154.832, z = 364.942 } }, + { id = 247201015, refresh_id = 1, pos = { x = 243.214, y = 162.282, z = 441.854 } }, + { id = 247201016, refresh_id = 1, pos = { x = 244.785, y = 162.090, z = 365.137 } }, + { id = 247201017, refresh_id = 1, pos = { x = 243.416, y = 163.122, z = 365.349 } } +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47201/scene47201_group247201001.lua b/gdconf/game_data_config/lua/scene/47201/scene47201_group247201001.lua new file mode 100644 index 00000000..d06c9ad9 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47201/scene47201_group247201001.lua @@ -0,0 +1,532 @@ +-- 基础信息 +local base_info = { + group_id = 247201001 +} + +-- DEFS_MISCS +local defs = { + +--【三期新增】电梯所在房间的region id,用于保底玩家离开之后又飞速冲回来 + elevatorRegion = 1016, + + --【三期新增】离开区域关电梯厅的门 + elevatorCloseRegion = 1030, + + keyDoor = { + [1] = { challengeIdx = 233, center = 1007, left = 1008, right = 1009, }, + [2] = { challengeIdx = 233, center = 1010, left = 1011, right = 1012, }, + [3] = { challengeIdx = 233, center = 1013, left = 1014, right = 1015, } + }, + +--【三期新增】电梯所在房间的三个门,123需要跟上面keyDoor的[1][2][3]对应起来 + elevatorDoor = {1004, 1005, 1006}, + + --galleryID + gallery_id = 31001, + + --galley限时秒数 + --迷城战线v2的限时用Gallery控制(excel表)此处用于保证FatherChallenge的时长不要小于Gallery + time_limit = 300, + + --父挑战ChallengeId + challenge_id = 228, + + --父挑战大RegionID,这个region用于地城中断线重连接续挑战 + region_id = 1017, + + --激活古代符文ChallengeId + key_challenge = 229, + --启动遗迹控制台ChallengeId + worktop_challenge = 230, + --最终挑战ChallengeId + final_challenge = 231, + + --激活古代符文目标数量 + key_target = 3, + + --当前groupId + group_1 = 247201001, + + --父机关接收器 + gadget_switch = 1003, + + --光桥地板 + gadget_floor = 1001, + + --父挑战识别ID + challenge_father = 999, + + --随机球GroupID + buff_group = 247201008, + } + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- 电梯大门 + [1001] = { config_id = 1001, gadget_id = 70330416, pos = { x = 225.814, y = 164.522, z = 364.988 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1 }, + [1002] = { config_id = 1002, gadget_id = 70330365, pos = { x = 219.937, y = 163.452, z = 364.966 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, route_id = 1, start_route = false }, + [1003] = { config_id = 1003, gadget_id = 70360393, pos = { x = 243.383, y = 162.090, z = 365.022 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, mark_flag = 2 }, + -- 电梯1号门 + [1004] = { config_id = 1004, gadget_id = 70330416, pos = { x = 243.324, y = 162.587, z = 349.477 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + -- 电梯2号门 + [1005] = { config_id = 1005, gadget_id = 70330416, pos = { x = 265.712, y = 160.617, z = 365.018 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1 }, + -- 电梯3号门 + [1006] = { config_id = 1006, gadget_id = 70330416, pos = { x = 243.301, y = 162.587, z = 380.515 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + -- 1号房center门 + [1007] = { config_id = 1007, gadget_id = 70330466, pos = { x = 243.293, y = 160.596, z = 325.024 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + -- 1号房left门 + [1008] = { config_id = 1008, gadget_id = 70330466, pos = { x = 216.666, y = 160.600, z = 292.269 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1 }, + -- 1号房right门 + [1009] = { config_id = 1009, gadget_id = 70330466, pos = { x = 270.019, y = 160.599, z = 292.268 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1 }, + -- 2号房center门 + [1010] = { config_id = 1010, gadget_id = 70330466, pos = { x = 296.666, y = 158.438, z = 365.011 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1 }, + -- 2号房left门 + [1011] = { config_id = 1011, gadget_id = 70330466, pos = { x = 324.522, y = 158.437, z = 334.878 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + -- 2号房right门 + [1012] = { config_id = 1012, gadget_id = 70330466, pos = { x = 324.520, y = 158.437, z = 394.939 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + -- 3号房center门 + [1013] = { config_id = 1013, gadget_id = 70330466, pos = { x = 243.004, y = 160.487, z = 405.481 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + -- 3号房left门 + [1014] = { config_id = 1014, gadget_id = 70330466, pos = { x = 272.196, y = 160.484, z = 441.812 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1 }, + -- 3号房right门 + [1015] = { config_id = 1015, gadget_id = 70330466, pos = { x = 214.149, y = 160.367, z = 441.917 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1 }, + [1018] = { config_id = 1018, gadget_id = 70360394, pos = { x = 243.351, y = 157.392, z = 292.208 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + [1019] = { config_id = 1019, gadget_id = 70360395, pos = { x = 324.518, y = 154.832, z = 364.991 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + [1020] = { config_id = 1020, gadget_id = 70360396, pos = { x = 243.289, y = 162.282, z = 441.907 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + [1034] = { config_id = 1034, gadget_id = 70900201, pos = { x = 243.171, y = 163.564, z = 365.123 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { + -- 电梯厅开门保底 + [1016] = { config_id = 1016, shape = RegionShape.CUBIC, size = { x = 30.000, y = 25.000, z = 25.000 }, pos = { x = 244.483, y = 172.073, z = 365.132 } }, + -- 断线重连保底 + [1017] = { config_id = 1017, shape = RegionShape.CUBIC, size = { x = 350.000, y = 200.000, z = 350.000 }, pos = { x = 225.436, y = 192.461, z = 364.607 } }, + -- 电梯运行 + [1023] = { config_id = 1023, shape = RegionShape.CUBIC, size = { x = 8.000, y = 10.000, z = 8.000 }, pos = { x = 219.937, y = 164.932, z = 364.966 } }, + -- 电梯厅离开关门 + [1030] = { config_id = 1030, shape = RegionShape.CUBIC, size = { x = 50.000, y = 40.000, z = 45.000 }, pos = { x = 244.483, y = 172.073, z = 365.132 } } +} + +-- 触发器 +triggers = { + -- 灭队占位 + { config_id = 1001021, name = "DUNGEON_ALL_AVATAR_DIE_1021", event = EventType.EVENT_DUNGEON_ALL_AVATAR_DIE, source = "", condition = "", action = "action_EVENT_DUNGEON_ALL_AVATAR_DIE_1021" }, + -- 随机刷buff球 + { config_id = 1001022, name = "GADGET_CREATE_1022", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_1022", action = "action_EVENT_GADGET_CREATE_1022" }, + -- 电梯运行 + { config_id = 1001023, name = "ENTER_REGION_1023", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_1023", action = "action_EVENT_ENTER_REGION_1023" }, + -- 激活第1个符文提示 + { config_id = 1001024, name = "VARIABLE_CHANGE_1024", event = EventType.EVENT_VARIABLE_CHANGE, source = "runes", condition = "condition_EVENT_VARIABLE_CHANGE_1024", action = "action_EVENT_VARIABLE_CHANGE_1024" }, + -- 激活第2个符文提示 + { config_id = 1001025, name = "VARIABLE_CHANGE_1025", event = EventType.EVENT_VARIABLE_CHANGE, source = "runes", condition = "condition_EVENT_VARIABLE_CHANGE_1025", action = "action_EVENT_VARIABLE_CHANGE_1025" }, + -- 激活第3个符文提示 + { config_id = 1001026, name = "VARIABLE_CHANGE_1026", event = EventType.EVENT_VARIABLE_CHANGE, source = "runes", condition = "condition_EVENT_VARIABLE_CHANGE_1026", action = "action_EVENT_VARIABLE_CHANGE_1026" }, + -- 父机关挂option + { config_id = 1001027, name = "VARIABLE_CHANGE_1027", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_1027", action = "action_EVENT_VARIABLE_CHANGE_1027", trigger_count = 0 }, + -- 启动父机关 + { config_id = 1001028, name = "SELECT_OPTION_1028", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_1028", action = "action_EVENT_SELECT_OPTION_1028" }, + -- 符文计数 + { config_id = 1001031, name = "VARIABLE_CHANGE_1031", event = EventType.EVENT_VARIABLE_CHANGE, source = "runes", condition = "", action = "action_EVENT_VARIABLE_CHANGE_1031", trigger_count = 0, tag = "901" }, + -- BOSS房完成判断 + { config_id = 1001032, name = "VARIABLE_CHANGE_1032", event = EventType.EVENT_VARIABLE_CHANGE, source = "success", condition = "condition_EVENT_VARIABLE_CHANGE_1032", action = "", tag = "903" }, + -- 电梯开门完成判断 + { config_id = 1001033, name = "GADGET_STATE_CHANGE_1033", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_1033", action = "", tag = "902" }, + -- 结算停gallery + { config_id = 1001038, name = "DUNGEON_SETTLE_1038", event = EventType.EVENT_DUNGEON_SETTLE, source = "", condition = "", action = "action_EVENT_DUNGEON_SETTLE_1038" } +} + +-- 变量 +variables = { + { config_id = 1, name = "runes", value = 0, no_refresh = false }, + { config_id = 2, name = "AddTime", value = 0, no_refresh = false }, + { config_id = 3, name = "success", value = 0, no_refresh = false }, + { config_id = 4, name = "KeyRoom1", value = 0, no_refresh = false }, + { config_id = 5, name = "KeyRoom2", value = 0, no_refresh = false }, + { config_id = 6, name = "KeyRoom3", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 1001, 1002, 1003, 1004, 1005, 1006, 1007, 1008, 1009, 1010, 1011, 1012, 1013, 1014, 1015, 1018, 1019, 1020 }, + regions = { 1016, 1017, 1030 }, + triggers = { "DUNGEON_ALL_AVATAR_DIE_1021", "GADGET_CREATE_1022", "VARIABLE_CHANGE_1024", "VARIABLE_CHANGE_1025", "VARIABLE_CHANGE_1026", "VARIABLE_CHANGE_1027", "SELECT_OPTION_1028", "VARIABLE_CHANGE_1031", "VARIABLE_CHANGE_1032", "GADGET_STATE_CHANGE_1033", "DUNGEON_SETTLE_1038" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 1023 }, + triggers = { "ENTER_REGION_1023" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 1034 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 使用reminderUI +function TLA_active_reminder_ui(context, evt, reminder_id) + -- 调用提示id为 reminder_id 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, reminder_id) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + return 0 +end + +-- 刷新指定group至指定suite +function TLA_refresh_group_tosuite(context, evt, group_id, suite_id) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = group_id, suite = suite_id }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + return 0 +end + +-- 检测variable为1 +function TLC_check_variable_equal_1(context, evt, variable) + -- 判断变量variable为1 + if ScriptLib.GetGroupVariableValue(context, variable) ~= 1 then + return false + end + return true +end + +-- 触发操作 +function action_EVENT_DUNGEON_ALL_AVATAR_DIE_1021(context, evt) + -- 挑战失败触发结算 + if 0 ~= ScriptLib.FailMistTrialDungeonChallenge(context, 999) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : 结束挑战失败!!!!") + return -1 + end + + -- 地城失败结算 + if 0 ~= ScriptLib.CauseDungeonFail(context) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : cause_dungeonfail") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_1022(context, evt) + if 1001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_1022(context, evt) + + -- 重新生成指定group,默认为独立随机 + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247201008 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_randall") + return -1 + end + + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_1023(context, evt) + if evt.param1 ~= 1023 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_1023(context, evt) + ScriptLib.SetGadgetStateByConfigId(context,1002, GadgetState.GearStart) + + ScriptLib.SetPlatformRouteId(context, 1002, 1) + + ScriptLib.StartPlatform(context, 1002) + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_1024(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"runes"为1 + if ScriptLib.GetGroupVariableValue(context, "runes") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_1024(context, evt) + -- 调用提示id为 47201001 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 47201001) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_1025(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"runes"为2 + if ScriptLib.GetGroupVariableValue(context, "runes") ~= 2 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_1025(context, evt) + TLA_active_reminder_ui(context, evt, 47201002) + + if TLC_check_variable_equal_1(context, evt, "KeyRoom1") and TLC_check_variable_equal_1(context, evt, "KeyRoom2") then + TLA_refresh_group_tosuite(context, evt, 247201017, 4) + else + if TLC_check_variable_equal_1(context, evt, "KeyRoom1") and TLC_check_variable_equal_1(context, evt, "KeyRoom3") then + TLA_refresh_group_tosuite(context, evt, 247201017, 3) + else + TLA_refresh_group_tosuite(context, evt, 247201017, 2) + end + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_1026(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"runes"为3 + if ScriptLib.GetGroupVariableValue(context, "runes") ~= 3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_1026(context, evt) + -- 调用提示id为 47201003 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 47201003) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 247201001, 3) + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_1027(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"runes"为3 + if ScriptLib.GetGroupVariableValue(context, "runes") ~= 3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_1027(context, evt) + -- 将本组内变量名为 "runes" 的变量设置为 99 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "runes", 99) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, defs.group_1, defs.gadget_switch, {59}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + --子挑战 启动父机关 打开电梯门 + ScriptLib.AttachChildChallenge(context, 999, 902, 230, {7,902,1,1},{},{success=1,fail=1}) + + ScriptLib.PrintContextLog(context, "操作台子挑战挂载!!!!!!!!") + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_1028(context, evt) + -- 判断是gadgetid 1003 option_id 59 + if 1003 ~= evt.param1 then + return false + end + + if 59 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_1028(context, evt) + -- 将电梯门物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 1001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 247201001, 2) + + + -- 删除指引点 + ScriptLib.RemoveExtraGroupSuite(context, 247201001, 3) + + -- 删除中控台group的地上操作台物件;物件身上指定option:59; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 247201001, 1003, 59) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + --子挑战 完成最终试练 + ScriptLib.AttachChildChallenge(context, 999, 903, 231, {3,903,1,1},{},{success=99999,fail=1}) + + ScriptLib.PrintContextLog(context, "操作台子挑战挂载!!!!!!!!") + + -- 调用提示id为 43001011 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 47201004) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + --电梯开门镜头 + local pos = { x=225.815, y=165.119, z=364.989} + local pos_follow = { x=244.54, y=166.77, z=364.989} + + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = false, duration = 2.5, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, is_set_follow_pos = true, is_abs_follow_pos = true, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false, screen_x = 0, screen_y = 0, is_set_screenXY = false }) then + ScriptLib.PrintContextLog(context, "@@Lua_warning : active_cameralook_begin") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_1031(context, evt) + if evt.param1 == evt.param2 then return -1 end + + ScriptLib.PrintContextLog(context, "符文计数+1") + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_1032(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"success"为1 + if ScriptLib.GetGroupVariableValueByGroup(context, "success", 247201001) ~= 1 then + return false + end + + return true +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_1033(context, evt) + if 1001 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_DUNGEON_SETTLE_1038(context, evt) + --判断胜利or失败 + if 1 ~= evt.param1 then + + ScriptLib.StopGallery(context, defs.gallery_id, true) + ScriptLib.PrintContextLog(context, "gallery失败结算!!!!!!!!") + + + + else + + ScriptLib.StopGallery(context, defs.gallery_id, false) + ScriptLib.PrintContextLog(context, "galllery胜利结算!!!!!!!!") + + + + end + return 0 +end + +require "V3_3/MistTrialV3" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47201/scene47201_group247201002.lua b/gdconf/game_data_config/lua/scene/47201/scene47201_group247201002.lua new file mode 100644 index 00000000..cd780678 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47201/scene47201_group247201002.lua @@ -0,0 +1,256 @@ +-- 基础信息 +local base_info = { + group_id = 247201002 +} + +-- Trigger变量 +local defs = { + gadget_1 = 2001, + group_1 = 247201002, + challenge1 = 1, + challenge_father = 999, + group_core = 247201001, + gadget_rune = 1018, + MonsterCount = 8, + challenge_kill = 233 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 2006, monster_id = 25210201, pos = { x = 248.809, y = 157.320, z = 288.902 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 2007, monster_id = 25210503, pos = { x = 242.171, y = 157.290, z = 286.673 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 2008, monster_id = 25210302, pos = { x = 237.668, y = 157.129, z = 288.893 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 2009, monster_id = 25210203, pos = { x = 239.770, y = 157.290, z = 286.846 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 2010, monster_id = 25210101, pos = { x = 246.943, y = 157.290, z = 286.709 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 2011, monster_id = 25210402, pos = { x = 244.497, y = 157.290, z = 286.644 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 2018, monster_id = 25080101, pos = { x = 244.980, y = 157.290, z = 286.645 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 1 }, + { config_id = 2019, monster_id = 25080201, pos = { x = 241.681, y = 157.290, z = 286.630 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 1 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 2001, gadget_id = 70360001, pos = { x = 243.351, y = 158.345, z = 292.208 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1002002, name = "GADGET_CREATE_2002", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_2002", action = "action_EVENT_GADGET_CREATE_2002", trigger_count = 0 }, + -- 开启挑战 + { config_id = 1002003, name = "SELECT_OPTION_2003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_2003", action = "action_EVENT_SELECT_OPTION_2003", trigger_count = 0 }, + { config_id = 1002004, name = "ANY_MONSTER_DIE_2004", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "action_EVENT_ANY_MONSTER_DIE_2004", trigger_count = 0 }, + -- 挑战成功 + { config_id = 1002005, name = "VARIABLE_CHANGE_2005", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_2005", action = "action_EVENT_VARIABLE_CHANGE_2005" }, + { config_id = 1002012, name = "ANY_MONSTER_DIE_2012", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_2012", action = "action_EVENT_ANY_MONSTER_DIE_2012" } +} + +-- 变量 +variables = { + { config_id = 1, name = "success", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 2001 }, + regions = { }, + triggers = { "GADGET_CREATE_2002", "SELECT_OPTION_2003", "ANY_MONSTER_DIE_2004", "VARIABLE_CHANGE_2005" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 2007, 2009, 2010, 2011 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_2012" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { 2006, 2008, 2018, 2019 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_2002(context, evt) + if 2001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_2002(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptions(context, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_work_options") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_2003(context, evt) + -- 判断是gadgetid 2001 option_id 7 + if 2001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_2003(context, evt) + --向编号999的父挑战挂接子挑战 + + ScriptLib.ExecuteGroupLua(context,defs.group_core,"SetKillMonsterTarget" ,{defs.group_1, defs.MonsterCount}) + ScriptLib.ExecuteGroupLua(context,defs.group_core,"StartSubChallengeKillMonster" ,{defs.challenge1, defs.challenge_kill}) + + -- 添加suite2的新内容,刷怪 + ScriptLib.AddExtraGroupSuite(context, 247201002, 2) + + -- 切换符文状态 + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_core, defs.gadget_rune, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 调用提示id为 43001009 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 43001009) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + -- 删除指定group: 247201002 ;指定config:2001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 切换隐形操作台状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_2004(context, evt) + --发送怪物死亡通知 + ScriptLib.ExecuteGroupLua(context, defs.group_core, "AddMistTrialChildChallengeScore", {1}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_2005(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"success"为1 + if ScriptLib.GetGroupVariableValue(context, "success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_2005(context, evt) + -- 将本组内变量名为 "success" 的变量设置为 99 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "success", 99) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + ScriptLib.ChangeGroupVariableValueByGroup(context, "runes", 1, defs.group_core) + + ScriptLib.PrintContextLog(context, "符文计数+1") + + -- 改变指定group组247201001中, configid为1018的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_core, defs.gadget_rune, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + ScriptLib.PrintContextLog(context, "1号机关启动") + + --调用符文计数接口 + ScriptLib.ExecuteGroupLua(context,defs.group_core,"AddMistTrialKeyProgress",{1,defs.challenge1}) + + ScriptLib.ChangeGroupVariableValueByGroup(context, "KeyRoom1", 1, defs.group_core) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_2012(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_2012(context, evt) + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 247201002, 3) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47201/scene47201_group247201003.lua b/gdconf/game_data_config/lua/scene/47201/scene47201_group247201003.lua new file mode 100644 index 00000000..179fdf35 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47201/scene47201_group247201003.lua @@ -0,0 +1,233 @@ +-- 基础信息 +local base_info = { + group_id = 247201003 +} + +-- Trigger变量 +local defs = { + gadget_1 = 3001, + group_1 = 247201003, + challenge1 = 2, + challenge_father = 999, + group_core = 247201001, + gadget_rune = 1019, + MonsterCount = 12, + challenge_kill = 233 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 3006, monster_id = 20011301, pos = { x = 329.318, y = 155.144, z = 364.982 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 3007, monster_id = 21010201, pos = { x = 329.148, y = 155.144, z = 362.696 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 3008, monster_id = 21010201, pos = { x = 329.170, y = 155.144, z = 367.394 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 3009, monster_id = 20010801, pos = { x = 329.259, y = 155.144, z = 360.679 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 3010, monster_id = 20010801, pos = { x = 329.259, y = 155.144, z = 369.274 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 3011, monster_id = 21010701, pos = { x = 327.264, y = 154.979, z = 370.746 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 3012, monster_id = 21010701, pos = { x = 327.172, y = 154.979, z = 359.307 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 3013, monster_id = 20011301, pos = { x = 324.594, y = 154.979, z = 370.810 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 3014, monster_id = 21010201, pos = { x = 324.333, y = 154.979, z = 359.365 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 3015, monster_id = 21010601, pos = { x = 330.262, y = 154.979, z = 368.390 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 3016, monster_id = 20010801, pos = { x = 330.262, y = 154.979, z = 361.912 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 3017, monster_id = 21020201, pos = { x = 331.563, y = 154.820, z = 364.945 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1, disableWander = true } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 3001, gadget_id = 70360001, pos = { x = 324.553, y = 155.876, z = 365.009 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1003002, name = "GADGET_CREATE_3002", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_3002", action = "action_EVENT_GADGET_CREATE_3002", trigger_count = 0 }, + -- 开启挑战 + { config_id = 1003003, name = "SELECT_OPTION_3003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_3003", action = "action_EVENT_SELECT_OPTION_3003", trigger_count = 0 }, + { config_id = 1003004, name = "ANY_MONSTER_DIE_3004", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "action_EVENT_ANY_MONSTER_DIE_3004", trigger_count = 0 }, + -- 挑战成功 + { config_id = 1003005, name = "VARIABLE_CHANGE_3005", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_3005", action = "action_EVENT_VARIABLE_CHANGE_3005" } +} + +-- 变量 +variables = { + { config_id = 1, name = "success", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 3001 }, + regions = { }, + triggers = { "GADGET_CREATE_3002", "SELECT_OPTION_3003", "ANY_MONSTER_DIE_3004", "VARIABLE_CHANGE_3005" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 3006, 3007, 3008, 3009, 3010, 3011, 3012, 3013, 3014, 3015, 3016, 3017 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_3002(context, evt) + if 3001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_3002(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptions(context, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_work_options") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_3003(context, evt) + -- 判断是gadgetid 3001 option_id 7 + if 3001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_3003(context, evt) + --向编号999的父挑战挂接子挑战 + + ScriptLib.ExecuteGroupLua(context,defs.group_core,"SetKillMonsterTarget" ,{defs.group_1, defs.MonsterCount}) + ScriptLib.ExecuteGroupLua(context,defs.group_core,"StartSubChallengeKillMonster" ,{defs.challenge1, defs.challenge_kill}) + + --怪物潮刷怪 + ScriptLib.AutoMonsterTide(context, 1, defs.group_1, {3006,3007,3008,3009,3010,3011,3012,3013,3014,3015,3016,3017}, 12, 5, 5) + + -- 切换符文状态 + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_core, defs.gadget_rune, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 调用提示id为 43001009 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 43001009) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + -- 删除指定group: 247201003 ;指定config:3001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 切换隐形操作台状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_3004(context, evt) + --发送怪物死亡通知 + ScriptLib.ExecuteGroupLua(context, defs.group_core, "AddMistTrialChildChallengeScore", {1}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_3005(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"success"为1 + if ScriptLib.GetGroupVariableValue(context, "success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_3005(context, evt) + -- 将本组内变量名为 "success" 的变量设置为 99 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "success", 99) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + + ScriptLib.ChangeGroupVariableValueByGroup(context, "runes", 1, defs.group_core) + + ScriptLib.PrintContextLog(context, "符文计数+1") + + -- 改变指定group组247201001中, configid为1019的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_core, defs.gadget_rune, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + ScriptLib.PrintContextLog(context, "1号机关启动") + + --调用符文计数接口 + ScriptLib.ExecuteGroupLua(context,defs.group_core,"AddMistTrialKeyProgress",{1,defs.challenge1}) + + ScriptLib.ChangeGroupVariableValueByGroup(context, "KeyRoom2", 1, defs.group_core) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47201/scene47201_group247201004.lua b/gdconf/game_data_config/lua/scene/47201/scene47201_group247201004.lua new file mode 100644 index 00000000..49a03317 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47201/scene47201_group247201004.lua @@ -0,0 +1,247 @@ +-- 基础信息 +local base_info = { + group_id = 247201004 +} + +-- Trigger变量 +local defs = { + gadget_1 = 4001, + group_1 = 247201004, + challenge1 = 3, + challenge_father = 999, + group_core = 247201001, + gadget_rune = 1020, + MonsterCount = 12, + challenge_kill = 233 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 4006, monster_id = 20010801, pos = { x = 240.487, y = 162.354, z = 446.683 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 4007, monster_id = 20010801, pos = { x = 246.054, y = 162.354, z = 446.558 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 4008, monster_id = 26120101, pos = { x = 243.307, y = 162.354, z = 446.837 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 201 }, + { config_id = 4009, monster_id = 26090701, pos = { x = 238.527, y = 162.420, z = 446.006 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + { config_id = 4010, monster_id = 26090701, pos = { x = 248.078, y = 162.354, z = 446.047 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + { config_id = 4011, monster_id = 26090901, pos = { x = 238.533, y = 162.354, z = 443.961 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + { config_id = 4012, monster_id = 26090901, pos = { x = 248.090, y = 162.376, z = 444.014 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + { config_id = 4014, monster_id = 20011301, pos = { x = 238.533, y = 162.354, z = 441.843 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 4015, monster_id = 26090501, pos = { x = 248.090, y = 162.354, z = 441.897 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + { config_id = 4016, monster_id = 26090501, pos = { x = 238.533, y = 162.354, z = 439.453 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + { config_id = 4017, monster_id = 20011201, pos = { x = 248.090, y = 162.354, z = 439.507 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 4018, monster_id = 26120401, pos = { x = 243.307, y = 162.406, z = 446.835 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 4001, gadget_id = 70360001, pos = { x = 243.289, y = 163.324, z = 441.907 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 4013, gadget_id = 70310043, pos = { x = 243.262, y = 162.282, z = 441.888 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1004002, name = "GADGET_CREATE_4002", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_4002", action = "action_EVENT_GADGET_CREATE_4002", trigger_count = 0 }, + -- 开启挑战 + { config_id = 1004003, name = "SELECT_OPTION_4003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_4003", action = "action_EVENT_SELECT_OPTION_4003", trigger_count = 0 }, + { config_id = 1004004, name = "ANY_MONSTER_DIE_4004", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "action_EVENT_ANY_MONSTER_DIE_4004", trigger_count = 0 }, + -- 挑战成功 + { config_id = 1004005, name = "VARIABLE_CHANGE_4005", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_4005", action = "action_EVENT_VARIABLE_CHANGE_4005" } +} + +-- 变量 +variables = { + { config_id = 1, name = "success", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 4001 }, + regions = { }, + triggers = { "GADGET_CREATE_4002", "SELECT_OPTION_4003", "ANY_MONSTER_DIE_4004", "VARIABLE_CHANGE_4005" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 4013 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { 4006, 4007, 4008, 4009, 4010, 4011, 4012, 4014, 4015, 4016, 4017, 4018 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_4002(context, evt) + if 4001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_4002(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptions(context, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_work_options") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_4003(context, evt) + -- 判断是gadgetid 4001 option_id 7 + if 4001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_4003(context, evt) + --向编号999的父挑战挂接子挑战 + + ScriptLib.ExecuteGroupLua(context,defs.group_core,"SetKillMonsterTarget" ,{defs.group_1, defs.MonsterCount}) + ScriptLib.ExecuteGroupLua(context,defs.group_core,"StartSubChallengeKillMonster" ,{defs.challenge1, defs.challenge_kill}) + + -- 添加suite2的新内容,刷怪加空气墙 + ScriptLib.AddExtraGroupSuite(context, defs.group_1, 2) + ScriptLib.AutoMonsterTide(context, 1, defs.group_1, {4006,4007,4008,4009,4010,4011,4012,4014,4015,4016,4017,4018}, 12, 5, 5) + + -- 切换符文状态 + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_core, defs.gadget_rune, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 调用提示id为 43001009 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 43001009) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + -- 删除指定group: 247201004 ;指定config:4001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 切换隐形操作台状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_4004(context, evt) + --发送怪物死亡通知 + ScriptLib.ExecuteGroupLua(context, defs.group_core, "AddMistTrialChildChallengeScore", {1}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_4005(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"success"为1 + if ScriptLib.GetGroupVariableValue(context, "success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_4005(context, evt) + -- 将本组内变量名为 "success" 的变量设置为 99 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "success", 99) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 卸载空气墙 + + ScriptLib.RemoveExtraGroupSuite(context, defs.group_1, 2) + + ScriptLib.ChangeGroupVariableValueByGroup(context, "runes", 1, defs.group_core) + + ScriptLib.PrintContextLog(context, "符文计数+1") + + -- 改变指定group组247201001中, configid为1020的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_core, defs.gadget_rune, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + ScriptLib.PrintContextLog(context, "1号机关启动") + + --调用符文计数接口 + ScriptLib.ExecuteGroupLua(context,defs.group_core,"AddMistTrialKeyProgress",{1,defs.challenge1}) + + ScriptLib.ChangeGroupVariableValueByGroup(context, "KeyRoom3", 1, defs.group_core) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47201/scene47201_group247201005.lua b/gdconf/game_data_config/lua/scene/47201/scene47201_group247201005.lua new file mode 100644 index 00000000..ba378fab --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47201/scene47201_group247201005.lua @@ -0,0 +1,76 @@ +-- 基础信息 +local base_info = { + group_id = 247201005 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 5001, gadget_id = 70220103, pos = { x = 277.746, y = 162.657, z = 441.791 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 5002, gadget_id = 70220103, pos = { x = 302.518, y = 162.778, z = 441.993 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 5003, gadget_id = 70220103, pos = { x = 324.703, y = 162.824, z = 440.963 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 5004, gadget_id = 70220103, pos = { x = 324.453, y = 165.628, z = 461.347 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 5005, gadget_id = 70220103, pos = { x = 324.122, y = 159.703, z = 407.646 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 5001, 5002, 5003, 5004, 5005 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47201/scene47201_group247201006.lua b/gdconf/game_data_config/lua/scene/47201/scene47201_group247201006.lua new file mode 100644 index 00000000..9e55b0d7 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47201/scene47201_group247201006.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 247201006 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 6001, gadget_id = 70310488, pos = { x = 280.811, y = 160.247, z = 289.695 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 6002, gadget_id = 70310488, pos = { x = 324.971, y = 158.484, z = 312.794 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 6003, gadget_id = 70220103, pos = { x = 310.276, y = 173.161, z = 286.902 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 6004, gadget_id = 70220103, pos = { x = 318.247, y = 174.301, z = 292.529 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 6001, 6002, 6003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47201/scene47201_group247201007.lua b/gdconf/game_data_config/lua/scene/47201/scene47201_group247201007.lua new file mode 100644 index 00000000..3e622c2c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47201/scene47201_group247201007.lua @@ -0,0 +1,131 @@ +-- 基础信息 +local base_info = { + group_id = 247201007 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 7001, gadget_id = 70330407, pos = { x = 181.014, y = 148.512, z = 417.264 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, server_global_value_config = {SGV_BulletType = 1} }, + { config_id = 7002, gadget_id = 70220103, pos = { x = 180.996, y = 150.634, z = 292.275 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 7004, gadget_id = 70330407, pos = { x = 181.027, y = 148.460, z = 316.464 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, server_global_value_config = {SGV_BulletType = 1} }, + { config_id = 7005, gadget_id = 70220103, pos = { x = 180.871, y = 150.763, z = 328.555 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 7006, gadget_id = 70220103, pos = { x = 181.028, y = 150.755, z = 405.318 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 7008, gadget_id = 70220103, pos = { x = 181.804, y = 150.633, z = 441.116 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 7011, gadget_id = 70220103, pos = { x = 181.014, y = 152.514, z = 419.735 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 7012, gadget_id = 70220103, pos = { x = 181.027, y = 152.539, z = 313.907 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 7013, gadget_id = 70220103, pos = { x = 205.750, y = 162.604, z = 292.208 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 7014, gadget_id = 70220103, pos = { x = 205.148, y = 162.343, z = 441.862 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { + { config_id = 7003, shape = RegionShape.CUBIC, size = { x = 10.000, y = 10.000, z = 40.000 }, pos = { x = 181.265, y = 152.383, z = 423.055 } }, + { config_id = 7007, shape = RegionShape.CUBIC, size = { x = 10.000, y = 10.000, z = 45.000 }, pos = { x = 181.041, y = 152.296, z = 313.636 } } +} + +-- 触发器 +triggers = { + { config_id = 1007003, name = "ENTER_REGION_7003", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_7003", action = "action_EVENT_ENTER_REGION_7003" }, + { config_id = 1007007, name = "ENTER_REGION_7007", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_7007", action = "action_EVENT_ENTER_REGION_7007" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 7001, 7002, 7004, 7005, 7006, 7008, 7011, 7012, 7013, 7014 }, + regions = { 7003, 7007 }, + triggers = { "ENTER_REGION_7003", "ENTER_REGION_7007" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_7003(context, evt) + if evt.param1 ~= 7003 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_7003(context, evt) + -- 将configid为 7001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 7001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_7007(context, evt) + if evt.param1 ~= 7007 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_7007(context, evt) + -- 将configid为 7004 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 7004, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47201/scene47201_group247201008.lua b/gdconf/game_data_config/lua/scene/47201/scene47201_group247201008.lua new file mode 100644 index 00000000..d9f0436e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47201/scene47201_group247201008.lua @@ -0,0 +1,121 @@ +-- 基础信息 +local base_info = { + group_id = 247201008 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 8004, gadget_id = 70350245, pos = { x = 233.656, y = 158.232, z = 309.015 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8005, gadget_id = 70350245, pos = { x = 324.852, y = 179.994, z = 257.865 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8006, gadget_id = 70350245, pos = { x = 324.816, y = 159.025, z = 323.075 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8007, gadget_id = 70350245, pos = { x = 324.465, y = 163.614, z = 458.538 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8008, gadget_id = 70350245, pos = { x = 234.426, y = 162.931, z = 428.297 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8009, gadget_id = 70350246, pos = { x = 309.672, y = 155.357, z = 373.885 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8010, gadget_id = 70350246, pos = { x = 311.294, y = 172.239, z = 288.410 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8011, gadget_id = 70350246, pos = { x = 181.158, y = 148.955, z = 303.911 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8012, gadget_id = 70350246, pos = { x = 164.770, y = 143.521, z = 361.006 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8013, gadget_id = 70350246, pos = { x = 210.181, y = 160.734, z = 445.771 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8014, gadget_id = 70350246, pos = { x = 291.003, y = 161.038, z = 444.842 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8015, gadget_id = 70350245, pos = { x = 251.756, y = 162.477, z = 428.741 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8016, gadget_id = 70350245, pos = { x = 181.461, y = 149.130, z = 441.897 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8017, gadget_id = 70350245, pos = { x = 173.805, y = 143.522, z = 381.549 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8018, gadget_id = 70350245, pos = { x = 318.556, y = 158.582, z = 318.110 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8019, gadget_id = 70350245, pos = { x = 327.153, y = 159.614, z = 435.407 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8020, gadget_id = 70350246, pos = { x = 310.107, y = 164.415, z = 483.478 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8021, gadget_id = 70350246, pos = { x = 183.800, y = 143.811, z = 389.509 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8022, gadget_id = 70350246, pos = { x = 254.465, y = 157.633, z = 306.092 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8023, gadget_id = 70350246, pos = { x = 317.120, y = 158.600, z = 341.556 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8024, gadget_id = 70350246, pos = { x = 181.058, y = 148.963, z = 318.729 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8025, gadget_id = 70350245, pos = { x = 187.712, y = 144.531, z = 360.188 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8026, gadget_id = 70350245, pos = { x = 181.013, y = 149.135, z = 292.274 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8027, gadget_id = 70350245, pos = { x = 275.385, y = 160.906, z = 288.635 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8028, gadget_id = 70350245, pos = { x = 330.979, y = 179.480, z = 278.735 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8029, gadget_id = 70350245, pos = { x = 327.868, y = 157.981, z = 407.135 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8030, gadget_id = 70350245, pos = { x = 180.976, y = 149.018, z = 412.501 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8031, gadget_id = 70350246, pos = { x = 261.822, y = 158.162, z = 429.312 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8032, gadget_id = 70350246, pos = { x = 181.568, y = 149.134, z = 441.899 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8033, gadget_id = 70350246, pos = { x = 230.946, y = 157.629, z = 301.146 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8034, gadget_id = 70350246, pos = { x = 322.027, y = 158.802, z = 312.799 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8035, gadget_id = 70350246, pos = { x = 339.463, y = 164.426, z = 483.710 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = true +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 8004, 8005, 8006, 8007, 8008, 8009, 8010, 8011, 8012, 8013, 8014 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 8015, 8016, 8017, 8018, 8019, 8020, 8021, 8022, 8023, 8024 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 8025, 8026, 8027, 8028, 8029, 8030, 8031, 8032, 8033, 8034, 8035 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47201/scene47201_group247201009.lua b/gdconf/game_data_config/lua/scene/47201/scene47201_group247201009.lua new file mode 100644 index 00000000..98364fc7 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47201/scene47201_group247201009.lua @@ -0,0 +1,278 @@ +-- 基础信息 +local base_info = { + group_id = 247201009 +} + +-- DEFS_MISCS +local defs = { + group_1 = 247201009, + challenge1 = 201, + challenge_father = 999, + group_core = 247201001, + galleryid = 31001, + gadget_1 = 9001, + MonsterCount = 7, + challenge_kill = 233, +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 9006, monster_id = 20011101, pos = { x = 323.080, y = 163.189, z = 483.835 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 9007, monster_id = 20011301, pos = { x = 325.821, y = 163.189, z = 483.721 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 9008, monster_id = 21010201, pos = { x = 320.662, y = 163.223, z = 483.405 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 9009, monster_id = 21010201, pos = { x = 328.214, y = 163.189, z = 483.421 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 9010, monster_id = 20011001, pos = { x = 321.664, y = 163.189, z = 485.601 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 9011, monster_id = 21010201, pos = { x = 324.606, y = 163.189, z = 485.758 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 9012, monster_id = 20011201, pos = { x = 327.229, y = 163.189, z = 485.491 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 9001, gadget_id = 70360397, pos = { x = 324.515, y = 163.242, z = 473.903 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, worktop_config = { init_options = { 0 } } }, + { config_id = 9014, gadget_id = 70310041, pos = { x = 324.441, y = 163.375, z = 467.962 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1009002, name = "GADGET_CREATE_9002", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_9002", action = "action_EVENT_GADGET_CREATE_9002" }, + -- 开启挑战 + { config_id = 1009003, name = "SELECT_OPTION_9003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_9003", action = "action_EVENT_SELECT_OPTION_9003", trigger_count = 0 }, + { config_id = 1009004, name = "VARIABLE_CHANGE_9004", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_9004", action = "action_EVENT_VARIABLE_CHANGE_9004", trigger_count = 0 }, + { config_id = 1009005, name = "ANY_MONSTER_DIE_9005", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "action_EVENT_ANY_MONSTER_DIE_9005", trigger_count = 0 }, + -- 激活BUFF + { config_id = 1009013, name = "SELECT_OPTION_9013", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_9013", action = "action_EVENT_SELECT_OPTION_9013" } +} + +-- 变量 +variables = { + { config_id = 1, name = "success", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 9001 }, + regions = { }, + triggers = { "GADGET_CREATE_9002", "SELECT_OPTION_9003", "VARIABLE_CHANGE_9004", "ANY_MONSTER_DIE_9005", "SELECT_OPTION_9013" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 9014 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_9002(context, evt) + if 9001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_9002(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 247201009, 9001, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_9003(context, evt) + -- 判断是gadgetid 9001 option_id 7 + if 9001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_9003(context, evt) + --向编号999的父挑战挂接子挑战 + + ScriptLib.ExecuteGroupLua(context,defs.group_core,"SetKillMonsterTarget" ,{defs.group_1, defs.MonsterCount}) + ScriptLib.ExecuteGroupLua(context,defs.group_core,"StartSubChallengeKillMonster" ,{defs.challenge1, defs.challenge_kill}) + + ScriptLib.PrintContextLog(context, "子挑战挂接完成!!!!!!!!") + + --开启怪物潮 + + -- 创建编号为1(该怪物潮的识别id)的怪物潮,创建怪物总数为7,场上怪物最少4只,最多4只 + ScriptLib.AutoMonsterTide(context, 1, defs.group_1, {9006,9007,9008,9009,9010,9011,9012}, 7, 4, 4) + ScriptLib.PrintContextLog(context, "怪物潮开启!!!!!!!!") + + -- 调用提示id为 43001009 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 43001009) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + -- 加载空气墙 + ScriptLib.AddExtraGroupSuite(context, defs.group_1, 2) + + -- 删除指定group: 247201009 ;指定config:9001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + ScriptLib.PrintContextLog(context, "操作台切换到GearStart!!!!!!!!") + + -- 切换机关状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + ScriptLib.PrintContextLog(context, "操作台切换到GearStart!!!!!!!!") + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_9004(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"success"为1 + if ScriptLib.GetGroupVariableValue(context, "success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_9004(context, evt) + -- 将本组内变量名为 "success" 的变量设置为 99 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "success", 99) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, defs.group_1, defs.gadget_1, {65}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + -- 切换机关状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + + return 0 +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_9005(context, evt) + --发送怪物死亡通知 + ScriptLib.ExecuteGroupLua(context, defs.group_core, "AddMistTrialChildChallengeScore", {1}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_9013(context, evt) + -- 判断是gadgetid 9001 option_id 65 + if 9001 ~= evt.param1 then + return false + end + + if 65 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_9013(context, evt) + --通知地脉异常升级 + ScriptLib.ExecuteGroupLua(context, defs.group_core, "ModifyMistTrialAbility",{ 1 }) + + ScriptLib.ExecuteGroupLua(context, defs.group_core, "ModifyMistTrialAbility",{ 0 }) + ScriptLib.PrintContextLog(context, "地脉异常升级,复活回血!!!!!") + + -- 删除buff机关option; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 65) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 切换机关状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearAction1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 卸载空气墙 + ScriptLib.RemoveExtraGroupSuite(context, defs.group_1, 2) + + -- 调用提示id为 47201005 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 47201005) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47201/scene47201_group247201010.lua b/gdconf/game_data_config/lua/scene/47201/scene47201_group247201010.lua new file mode 100644 index 00000000..59692c6d --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47201/scene47201_group247201010.lua @@ -0,0 +1,274 @@ +-- 基础信息 +local base_info = { + group_id = 247201010 +} + +-- DEFS_MISCS +local defs = { + group_1 = 247201010, + challenge1 = 201, + challenge_father = 999, + group_core = 247201001, + galleryid = 31001, + gadget_1 = 10001, + MonsterCount = 4, + challenge_kill = 233, +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 10006, monster_id = 25210302, pos = { x = 335.516, y = 178.990, z = 265.928 }, rot = { x = 0.000, y = 315.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 10007, monster_id = 25210401, pos = { x = 332.128, y = 178.990, z = 262.263 }, rot = { x = 0.000, y = 315.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 10008, monster_id = 25210203, pos = { x = 330.249, y = 178.990, z = 260.656 }, rot = { x = 0.000, y = 315.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 10009, monster_id = 25210502, pos = { x = 333.936, y = 178.990, z = 264.013 }, rot = { x = 0.000, y = 315.000, z = 0.000 }, level = 1, disableWander = true } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 10001, gadget_id = 70360397, pos = { x = 324.740, y = 179.102, z = 271.441 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 10014, gadget_id = 70310041, pos = { x = 320.637, y = 179.165, z = 275.621 }, rot = { x = 0.000, y = 135.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1010002, name = "GADGET_CREATE_10002", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_10002", action = "action_EVENT_GADGET_CREATE_10002" }, + -- 开启挑战 + { config_id = 1010003, name = "SELECT_OPTION_10003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_10003", action = "action_EVENT_SELECT_OPTION_10003", trigger_count = 0 }, + { config_id = 1010004, name = "VARIABLE_CHANGE_10004", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_10004", action = "action_EVENT_VARIABLE_CHANGE_10004", trigger_count = 0 }, + { config_id = 1010005, name = "ANY_MONSTER_DIE_10005", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "action_EVENT_ANY_MONSTER_DIE_10005", trigger_count = 0 }, + -- 激活BUFF + { config_id = 1010013, name = "SELECT_OPTION_10013", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_10013", action = "action_EVENT_SELECT_OPTION_10013" } +} + +-- 变量 +variables = { + { config_id = 1, name = "success", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 10001 }, + regions = { }, + triggers = { "GADGET_CREATE_10002", "SELECT_OPTION_10003", "VARIABLE_CHANGE_10004", "ANY_MONSTER_DIE_10005", "SELECT_OPTION_10013" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 10014 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_10002(context, evt) + if 10001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_10002(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 247201010, 10001, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_10003(context, evt) + -- 判断是gadgetid 10001 option_id 7 + if 10001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_10003(context, evt) + --向编号999的父挑战挂接子挑战 + + ScriptLib.ExecuteGroupLua(context,defs.group_core,"SetKillMonsterTarget" ,{defs.group_1, defs.MonsterCount}) + ScriptLib.ExecuteGroupLua(context,defs.group_core,"StartSubChallengeKillMonster" ,{defs.challenge1, defs.challenge_kill}) + + ScriptLib.PrintContextLog(context, "子挑战挂接完成!!!!!!!!") + + --开启怪物潮 + + -- 创建编号为1(该怪物潮的识别id)的怪物潮,创建怪物总数为7,场上怪物最少4只,最多4只 + ScriptLib.AutoMonsterTide(context, 1, defs.group_1, {10006,10007,10008,10009}, 4, 4, 4) + ScriptLib.PrintContextLog(context, "怪物潮开启!!!!!!!!") + + -- 调用提示id为 43001009 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 43001009) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + -- 加载空气墙 + ScriptLib.AddExtraGroupSuite(context, defs.group_1, 2) + + -- 删除指定group: 247201010 ;指定config:10001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + ScriptLib.PrintContextLog(context, "操作台切换到GearStart!!!!!!!!") + + -- 切换机关状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + ScriptLib.PrintContextLog(context, "操作台切换到GearStart!!!!!!!!") + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_10004(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"success"为1 + if ScriptLib.GetGroupVariableValue(context, "success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_10004(context, evt) + -- 将本组内变量名为 "success" 的变量设置为 99 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "success", 99) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, defs.group_1, defs.gadget_1, {65}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + -- 切换机关状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_10005(context, evt) + --发送怪物死亡通知 + ScriptLib.ExecuteGroupLua(context, defs.group_core, "AddMistTrialChildChallengeScore", {1}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_10013(context, evt) + -- 判断是gadgetid 10001 option_id 65 + if 10001 ~= evt.param1 then + return false + end + + if 65 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_10013(context, evt) + --通知地脉异常升级 + ScriptLib.ExecuteGroupLua(context, defs.group_core, "ModifyMistTrialAbility",{ 1 }) + + ScriptLib.ExecuteGroupLua(context, defs.group_core, "ModifyMistTrialAbility",{ 0 }) + ScriptLib.PrintContextLog(context, "地脉异常升级,复活回血!!!!!") + + -- 删除buff机关option; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 65) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 切换机关状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearAction1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 卸载空气墙 + ScriptLib.RemoveExtraGroupSuite(context, defs.group_1, 2) + + -- 调用提示id为 47201005 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 47201005) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47201/scene47201_group247201011.lua b/gdconf/game_data_config/lua/scene/47201/scene47201_group247201011.lua new file mode 100644 index 00000000..4bfbb343 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47201/scene47201_group247201011.lua @@ -0,0 +1,276 @@ +-- 基础信息 +local base_info = { + group_id = 247201011 +} + +-- DEFS_MISCS +local defs = { + group_1 = 247201011, + challenge1 = 201, + challenge_father = 999, + group_core = 247201001, + galleryid = 31001, + gadget_1 = 11001, + MonsterCount = 5, + challenge_kill = 233, +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 11006, monster_id = 25010201, pos = { x = 178.665, y = 144.022, z = 371.334 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 11007, monster_id = 25010701, pos = { x = 183.526, y = 144.022, z = 371.300 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 11008, monster_id = 25010301, pos = { x = 178.696, y = 144.022, z = 362.585 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 11009, monster_id = 25060101, pos = { x = 183.705, y = 144.022, z = 362.600 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 11010, monster_id = 25010601, pos = { x = 185.947, y = 144.022, z = 366.952 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1, disableWander = true } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 11001, gadget_id = 70360397, pos = { x = 181.024, y = 144.022, z = 366.946 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 11015, gadget_id = 70310041, pos = { x = 181.024, y = 143.195, z = 385.835 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 11016, gadget_id = 70310041, pos = { x = 181.024, y = 143.208, z = 347.486 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1011002, name = "GADGET_CREATE_11002", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_11002", action = "action_EVENT_GADGET_CREATE_11002" }, + -- 开启挑战 + { config_id = 1011003, name = "SELECT_OPTION_11003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_11003", action = "action_EVENT_SELECT_OPTION_11003", trigger_count = 0 }, + { config_id = 1011004, name = "VARIABLE_CHANGE_11004", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_11004", action = "action_EVENT_VARIABLE_CHANGE_11004", trigger_count = 0 }, + { config_id = 1011005, name = "ANY_MONSTER_DIE_11005", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "action_EVENT_ANY_MONSTER_DIE_11005", trigger_count = 0 }, + -- 激活BUFF + { config_id = 1011014, name = "SELECT_OPTION_11014", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_11014", action = "action_EVENT_SELECT_OPTION_11014" } +} + +-- 变量 +variables = { + { config_id = 1, name = "success", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 11001 }, + regions = { }, + triggers = { "GADGET_CREATE_11002", "SELECT_OPTION_11003", "VARIABLE_CHANGE_11004", "ANY_MONSTER_DIE_11005", "SELECT_OPTION_11014" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 11015, 11016 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_11002(context, evt) + if 11001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_11002(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 247201011, 11001, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_11003(context, evt) + -- 判断是gadgetid 11001 option_id 7 + if 11001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_11003(context, evt) + --向编号999的父挑战挂接子挑战 + + ScriptLib.ExecuteGroupLua(context,defs.group_core,"SetKillMonsterTarget" ,{defs.group_1, defs.MonsterCount}) + ScriptLib.ExecuteGroupLua(context,defs.group_core,"StartSubChallengeKillMonster" ,{defs.challenge1, defs.challenge_kill}) + + ScriptLib.PrintContextLog(context, "子挑战挂接完成!!!!!!!!") + + --开启怪物潮 + + -- 创建编号为1(该怪物潮的识别id)的怪物潮,创建怪物总数为5,场上怪物最少4只,最多4只 + ScriptLib.AutoMonsterTide(context, 1, defs.group_1, {11006,11007,11008,11009,11010}, 5, 4, 4) + ScriptLib.PrintContextLog(context, "怪物潮开启!!!!!!!!") + + -- 调用提示id为 43001009 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 43001009) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + -- 加载空气墙 + ScriptLib.AddExtraGroupSuite(context, defs.group_1, 2) + + -- 删除指定group: 247201009 ;指定config:9001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + ScriptLib.PrintContextLog(context, "操作台切换到GearStart!!!!!!!!") + + -- 切换机关状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + ScriptLib.PrintContextLog(context, "操作台切换到GearStart!!!!!!!!") + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_11004(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"success"为1 + if ScriptLib.GetGroupVariableValue(context, "success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_11004(context, evt) + -- 将本组内变量名为 "success" 的变量设置为 99 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "success", 99) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, defs.group_1, defs.gadget_1, {65}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + -- 切换机关状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_11005(context, evt) + --发送怪物死亡通知 + ScriptLib.ExecuteGroupLua(context, defs.group_core, "AddMistTrialChildChallengeScore", {1}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_11014(context, evt) + -- 判断是gadgetid 11001 option_id 65 + if 11001 ~= evt.param1 then + return false + end + + if 65 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_11014(context, evt) + --通知地脉异常升级 + ScriptLib.ExecuteGroupLua(context, defs.group_core, "ModifyMistTrialAbility",{ 1 }) + + ScriptLib.ExecuteGroupLua(context, defs.group_core, "ModifyMistTrialAbility",{ 0 }) + ScriptLib.PrintContextLog(context, "地脉异常升级,复活回血!!!!!") + + -- 删除buff机关option; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 65) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 切换机关状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearAction1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 卸载空气墙 + ScriptLib.RemoveExtraGroupSuite(context, defs.group_1, 2) + + -- 调用提示id为 47201005 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 47201005) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47201/scene47201_group247201012.lua b/gdconf/game_data_config/lua/scene/47201/scene47201_group247201012.lua new file mode 100644 index 00000000..b3585c6e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47201/scene47201_group247201012.lua @@ -0,0 +1,222 @@ +-- 基础信息 +local base_info = { + group_id = 247201012 +} + +-- DEFS_MISCS +local defs = { + gadget_1 = 12001, + group_1 = 247201012, + group_core = 247201001, + challenge_father = 999, + challenge1 = 120, + MonsterCount = 11, + challenge_kill = 233, +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 12006, monster_id = 25210403, pos = { x = 135.769, y = 194.727, z = 365.124 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 11, disableWander = true, affix = { 1007 } }, + { config_id = 12007, monster_id = 25010301, pos = { x = 135.770, y = 194.727, z = 363.157 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 11, disableWander = true, affix = { 1007 } }, + { config_id = 12008, monster_id = 25010601, pos = { x = 135.769, y = 194.727, z = 367.017 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 11, disableWander = true, affix = { 1007 } }, + { config_id = 12010, monster_id = 25210301, pos = { x = 135.769, y = 194.727, z = 368.923 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 11, disableWander = true, affix = { 1007 } }, + { config_id = 12011, monster_id = 25210101, pos = { x = 135.770, y = 194.727, z = 361.258 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 11, disableWander = true, affix = { 1007 } }, + { config_id = 12012, monster_id = 25210501, pos = { x = 133.989, y = 194.592, z = 365.124 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 11, disableWander = true, affix = { 1007 } }, + { config_id = 12013, monster_id = 25010201, pos = { x = 137.726, y = 194.770, z = 359.408 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 11, disableWander = true, affix = { 1007 } }, + { config_id = 12014, monster_id = 25010301, pos = { x = 137.726, y = 194.770, z = 370.788 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 11, disableWander = true, affix = { 1007 } }, + { config_id = 12015, monster_id = 25210103, pos = { x = 139.678, y = 194.770, z = 359.408 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 11, disableWander = true, affix = { 1007 } }, + { config_id = 12016, monster_id = 25060101, pos = { x = 139.678, y = 194.770, z = 370.788 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 11, disableWander = true, affix = { 1007 } }, + { config_id = 12017, monster_id = 25410201, pos = { x = 135.686, y = 194.727, z = 365.124 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 11, disableWander = true, affix = { 1007 }, pose_id = 1 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 12001, gadget_id = 70360010, pos = { x = 141.340, y = 194.656, z = 365.008 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStop }, + { config_id = 12009, gadget_id = 70950009, pos = { x = 141.340, y = 194.656, z = 365.008 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { + { config_id = 12002, shape = RegionShape.CUBIC, size = { x = 10.000, y = 25.000, z = 35.000 }, pos = { x = 170.064, y = 202.269, z = 365.008 } } +} + +-- 触发器 +triggers = { + { config_id = 1012002, name = "ENTER_REGION_12002", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_12002", action = "action_EVENT_ENTER_REGION_12002" }, + { config_id = 1012003, name = "SELECT_OPTION_12003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_12003", action = "action_EVENT_SELECT_OPTION_12003", trigger_count = 0 }, + { config_id = 1012004, name = "VARIABLE_CHANGE_12004", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_12004", action = "action_EVENT_VARIABLE_CHANGE_12004", trigger_count = 0 }, + { config_id = 1012005, name = "ANY_MONSTER_DIE_12005", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "action_EVENT_ANY_MONSTER_DIE_12005", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "success", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 12001 }, + regions = { 12002 }, + triggers = { "ENTER_REGION_12002", "SELECT_OPTION_12003", "VARIABLE_CHANGE_12004", "ANY_MONSTER_DIE_12005" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 12009 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_12002(context, evt) + if evt.param1 ~= 12002 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_12002(context, evt) + + -- 将configid为 12001 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, defs.group_1, defs.gadget_1, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_12003(context, evt) + -- 判断是gadgetid 12001 option_id 7 + if 12001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_12003(context, evt) + --向编号999的父挑战挂接子挑战 + + ScriptLib.ExecuteGroupLua(context,defs.group_core,"SetKillMonsterTarget" ,{defs.group_1, defs.MonsterCount}) + ScriptLib.ExecuteGroupLua(context,defs.group_core,"StartSubChallengeKillMonster" ,{defs.challenge1, defs.challenge_kill}) + + -- 创建编号为1(该怪物潮的识别id)的怪物潮,创建怪物总数为11,场上怪物最少5只,最多5只 + ScriptLib.AutoMonsterTide(context, 1, defs.group_1, {12006,12007,12008,12010,12011,12012,12013,12014,12015,12016,12017}, 11, 5, 5) + ScriptLib.PrintContextLog(context, "怪物潮开启!!!!!!!!") + + -- 添加suite2的新内容,空气墙 + ScriptLib.AddExtraGroupSuite(context, 247201012, 2) + + -- 删除指定group: 247201012 ;指定config:12001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 将configid为 12001 的物件更改为状态 GadgetState.GearStop + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_12004(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"success"为1 + if ScriptLib.GetGroupVariableValue(context, "success") ~= 1 then + return false + end + + -- 判断变量"success"为0 + if ScriptLib.GetGroupVariableValueByGroup(context, "success", 247201001) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_12004(context, evt) + -- 针对指定group内变量名为 "success" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValueByGroup(context, "success", 1, defs.group_core) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable_by_group") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_12005(context, evt) + --发送怪物死亡通知 + ScriptLib.ExecuteGroupLua(context, defs.group_core, "AddMistTrialChildChallengeScore", {1}) + + return 0 +end + +require "MonsterQuickDeath" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47201/scene47201_group247201013.lua b/gdconf/game_data_config/lua/scene/47201/scene47201_group247201013.lua new file mode 100644 index 00000000..fd80274c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47201/scene47201_group247201013.lua @@ -0,0 +1,208 @@ +-- 基础信息 +local base_info = { + group_id = 247201013 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 13003, gadget_id = 70900203, pos = { x = 209.187, y = 160.680, z = 441.955 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 13004, gadget_id = 70900201, pos = { x = 324.831, y = 158.632, z = 331.116 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { + -- 机关直道 + { config_id = 13001, shape = RegionShape.CUBIC, size = { x = 10.000, y = 15.000, z = 10.000 }, pos = { x = 181.014, y = 153.471, z = 292.230 } }, + -- 断裂高坡 + { config_id = 13002, shape = RegionShape.CUBIC, size = { x = 25.000, y = 80.000, z = 40.000 }, pos = { x = 313.671, y = 168.105, z = 289.494 } }, + -- 机关直道房门 + { config_id = 13005, shape = RegionShape.CUBIC, size = { x = 10.000, y = 15.000, z = 10.000 }, pos = { x = 209.187, y = 164.804, z = 441.955 } }, + -- 断裂高坡房门 + { config_id = 13006, shape = RegionShape.CUBIC, size = { x = 10.000, y = 20.000, z = 10.000 }, pos = { x = 324.831, y = 165.358, z = 331.116 } } +} + +-- 触发器 +triggers = { + -- 机关直道 + { config_id = 1013001, name = "ENTER_REGION_13001", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_13001", action = "action_EVENT_ENTER_REGION_13001", trigger_count = 0 }, + -- 断裂高坡 + { config_id = 1013002, name = "ENTER_REGION_13002", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_13002", action = "action_EVENT_ENTER_REGION_13002", trigger_count = 0 }, + -- 机关直道房门 + { config_id = 1013005, name = "ENTER_REGION_13005", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_13005", action = "action_EVENT_ENTER_REGION_13005", trigger_count = 0 }, + -- 断裂高坡房门 + { config_id = 1013006, name = "ENTER_REGION_13006", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_13006", action = "action_EVENT_ENTER_REGION_13006", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 13001, 13002 }, + triggers = { "ENTER_REGION_13001", "ENTER_REGION_13002" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 13003 }, + regions = { 13001, 13002, 13005 }, + triggers = { "ENTER_REGION_13001", "ENTER_REGION_13002", "ENTER_REGION_13005" }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { }, + gadgets = { 13004 }, + regions = { 13001, 13002, 13006 }, + triggers = { "ENTER_REGION_13001", "ENTER_REGION_13002", "ENTER_REGION_13006" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_13001(context, evt) + if evt.param1 ~= 13001 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_13001(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247201013, suite = 3 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_13002(context, evt) + if evt.param1 ~= 13002 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_13002(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247201013, suite = 4 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_13005(context, evt) + if evt.param1 ~= 13005 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_13005(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247201013, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_13006(context, evt) + if evt.param1 ~= 13006 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_13006(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247201013, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47201/scene47201_group247201014.lua b/gdconf/game_data_config/lua/scene/47201/scene47201_group247201014.lua new file mode 100644 index 00000000..83c7f91c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47201/scene47201_group247201014.lua @@ -0,0 +1,208 @@ +-- 基础信息 +local base_info = { + group_id = 247201014 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 14003, gadget_id = 70900201, pos = { x = 278.601, y = 160.649, z = 442.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 14006, gadget_id = 70900201, pos = { x = 273.319, y = 160.958, z = 292.256 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { + -- 断裂桥道 + { config_id = 14001, shape = RegionShape.CUBIC, size = { x = 25.000, y = 20.000, z = 20.000 }, pos = { x = 324.553, y = 163.738, z = 440.865 } }, + -- 断裂高坡 + { config_id = 14002, shape = RegionShape.SPHERE, radius = 20, pos = { x = 301.824, y = 172.942, z = 287.098 } }, + -- 断裂桥道房门 + { config_id = 14004, shape = RegionShape.CUBIC, size = { x = 15.000, y = 20.000, z = 25.000 }, pos = { x = 278.601, y = 164.712, z = 442.000 } }, + -- 断裂高坡房门 + { config_id = 14005, shape = RegionShape.CUBIC, size = { x = 10.000, y = 15.000, z = 15.000 }, pos = { x = 273.319, y = 165.061, z = 292.256 } } +} + +-- 触发器 +triggers = { + -- 断裂桥道 + { config_id = 1014001, name = "ENTER_REGION_14001", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_14001", action = "action_EVENT_ENTER_REGION_14001", trigger_count = 0 }, + -- 断裂高坡 + { config_id = 1014002, name = "ENTER_REGION_14002", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_14002", action = "action_EVENT_ENTER_REGION_14002", trigger_count = 0, forbid_guest = false }, + -- 断裂桥道房门 + { config_id = 1014004, name = "ENTER_REGION_14004", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_14004", action = "action_EVENT_ENTER_REGION_14004", trigger_count = 0 }, + -- 断裂高坡房门 + { config_id = 1014005, name = "ENTER_REGION_14005", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_14005", action = "action_EVENT_ENTER_REGION_14005", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 14001, 14002 }, + triggers = { "ENTER_REGION_14001", "ENTER_REGION_14002" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 14003 }, + regions = { 14001, 14002, 14004 }, + triggers = { "ENTER_REGION_14001", "ENTER_REGION_14002", "ENTER_REGION_14004" }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { }, + gadgets = { 14006 }, + regions = { 14001, 14002, 14005 }, + triggers = { "ENTER_REGION_14001", "ENTER_REGION_14002", "ENTER_REGION_14005" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_14001(context, evt) + if evt.param1 ~= 14001 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_14001(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247201014, suite = 3 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_14002(context, evt) + if evt.param1 ~= 14002 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_14002(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247201014, suite = 4 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_14004(context, evt) + if evt.param1 ~= 14004 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_14004(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247201014, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_14005(context, evt) + if evt.param1 ~= 14005 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_14005(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247201014, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47201/scene47201_group247201015.lua b/gdconf/game_data_config/lua/scene/47201/scene47201_group247201015.lua new file mode 100644 index 00000000..98bbf475 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47201/scene47201_group247201015.lua @@ -0,0 +1,208 @@ +-- 基础信息 +local base_info = { + group_id = 247201015 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 15007, gadget_id = 70900201, pos = { x = 324.360, y = 158.404, z = 402.624 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 15008, gadget_id = 70900203, pos = { x = 210.883, y = 160.929, z = 292.255 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { + -- 断裂桥道 + { config_id = 15003, shape = RegionShape.CUBIC, size = { x = 20.000, y = 20.000, z = 20.000 }, pos = { x = 324.263, y = 162.114, z = 442.007 } }, + -- 机关直道 + { config_id = 15004, shape = RegionShape.CUBIC, size = { x = 10.000, y = 20.000, z = 10.000 }, pos = { x = 181.012, y = 150.872, z = 442.007 } }, + -- 断裂桥道房门 + { config_id = 15005, shape = RegionShape.CUBIC, size = { x = 20.000, y = 20.000, z = 10.000 }, pos = { x = 324.360, y = 161.101, z = 402.624 } }, + -- 机关直道房门 + { config_id = 15006, shape = RegionShape.CUBIC, size = { x = 10.000, y = 20.000, z = 10.000 }, pos = { x = 210.883, y = 163.117, z = 292.255 } } +} + +-- 触发器 +triggers = { + -- 断裂桥道 + { config_id = 1015003, name = "ENTER_REGION_15003", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_15003", action = "action_EVENT_ENTER_REGION_15003", trigger_count = 0 }, + -- 机关直道 + { config_id = 1015004, name = "ENTER_REGION_15004", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_15004", action = "action_EVENT_ENTER_REGION_15004", trigger_count = 0 }, + -- 断裂桥道房门 + { config_id = 1015005, name = "ENTER_REGION_15005", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_15005", action = "action_EVENT_ENTER_REGION_15005", trigger_count = 0 }, + -- 机关直道房门 + { config_id = 1015006, name = "ENTER_REGION_15006", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_15006", action = "action_EVENT_ENTER_REGION_15006", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 15003, 15004 }, + triggers = { "ENTER_REGION_15003", "ENTER_REGION_15004" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 15007 }, + regions = { 15003, 15004, 15005 }, + triggers = { "ENTER_REGION_15003", "ENTER_REGION_15004", "ENTER_REGION_15005" }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { }, + gadgets = { 15008 }, + regions = { 15003, 15004, 15006 }, + triggers = { "ENTER_REGION_15003", "ENTER_REGION_15004", "ENTER_REGION_15006" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_15003(context, evt) + if evt.param1 ~= 15003 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_15003(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247201015, suite = 3 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_15004(context, evt) + if evt.param1 ~= 15004 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_15004(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247201015, suite = 4 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_15005(context, evt) + if evt.param1 ~= 15005 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_15005(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247201015, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_15006(context, evt) + if evt.param1 ~= 15006 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_15006(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247201015, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47201/scene47201_group247201016.lua b/gdconf/game_data_config/lua/scene/47201/scene47201_group247201016.lua new file mode 100644 index 00000000..124da857 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47201/scene47201_group247201016.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 247201016 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 16001, gadget_id = 70220103, pos = { x = 243.705, y = 164.433, z = 339.343 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 16002, gadget_id = 70220103, pos = { x = 243.364, y = 164.420, z = 390.102 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 16003, gadget_id = 70220103, pos = { x = 275.675, y = 162.252, z = 365.041 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 16001, 16002, 16003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47201/scene47201_group247201017.lua b/gdconf/game_data_config/lua/scene/47201/scene47201_group247201017.lua new file mode 100644 index 00000000..539a5731 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47201/scene47201_group247201017.lua @@ -0,0 +1,101 @@ +-- 基础信息 +local base_info = { + group_id = 247201017 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 17001, gadget_id = 70900201, pos = { x = 243.351, y = 157.850, z = 292.208 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 17002, gadget_id = 70900201, pos = { x = 324.518, y = 155.581, z = 364.991 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 17003, gadget_id = 70900201, pos = { x = 243.289, y = 162.661, z = 441.907 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 17001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 17002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { }, + gadgets = { 17003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47201/scene47201_point.json b/gdconf/game_data_config/lua/scene/47201/scene47201_point.json new file mode 100644 index 00000000..02e82eb9 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47201/scene47201_point.json @@ -0,0 +1,876 @@ +{ + "areas": {}, + "doors": {}, + "entities": { + "1": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 100.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 136.2166, + "y": 184.6165, + "z": 364.9675 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 10.0, + "heightType": "Center", + "length": 100.0, + "useHeight": true, + "width": 110.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "DeadRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "10": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 100.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 325.4537, + "y": 155.468, + "z": 459.8978 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 10.0, + "heightType": "Center", + "length": 20.0, + "useHeight": true, + "width": 25.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "NoReviveRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "11": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 100.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 308.244, + "y": 147.552, + "z": 294.7525 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 20.0, + "heightType": "Center", + "length": 40.0, + "useHeight": true, + "width": 45.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "DeadRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "2": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 100.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 202.1604, + "y": 181.3758, + "z": 364.9675 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 10.0, + "heightType": "Center", + "length": 30.0, + "useHeight": true, + "width": 22.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "DeadRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "3": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 100.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 293.8663, + "y": 147.7713, + "z": 441.6989 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 10.0, + "heightType": "Center", + "length": 25.0, + "useHeight": true, + "width": 40.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "DeadRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "4": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 100.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 325.4537, + "y": 147.7713, + "z": 432.6028 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 10.0, + "heightType": "Center", + "length": 80.0, + "useHeight": true, + "width": 25.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "DeadRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "5": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 100.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 318.4116, + "y": 142.1822, + "z": 294.7525 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 10.0, + "heightType": "Center", + "length": 40.0, + "useHeight": true, + "width": 40.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "DeadRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "6": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 100.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 136.2166, + "y": 184.6165, + "z": 364.9675 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 10.0, + "heightType": "Center", + "length": 100.0, + "useHeight": true, + "width": 110.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "NoReviveRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "7": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 100.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 202.1604, + "y": 181.3758, + "z": 364.9675 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 10.0, + "heightType": "Center", + "length": 30.0, + "useHeight": true, + "width": 22.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "NoReviveRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "8": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 100.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 293.8663, + "y": 154.4686, + "z": 441.6989 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 10.0, + "heightType": "Center", + "length": 25.0, + "useHeight": true, + "width": 50.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "NoReviveRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "9": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 100.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 325.4537, + "y": 148.071, + "z": 432.6028 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 15.0, + "heightType": "Center", + "length": 80.0, + "useHeight": true, + "width": 25.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "NoReviveRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + } + }, + "forces": {}, + "points": { + "1": { + "$type": "DungeonSlipRevivePoint", + "alias": "", + "areaId": 0, + "disableClientTrigger": false, + "gadgetId": 70360001, + "groupIds": [], + "groupLimit": false, + "isActive": false, + "isModelHidden": false, + "pointType": "DungeonSlipRevivePoint", + "pos": { + "x": 210.5055, + "y": 188.4557, + "z": 365.079 + }, + "rot": { + "x": 0.0, + "y": 270.0, + "z": 0.0 + }, + "size": { + "x": 5.0, + "y": 20.0, + "z": 10.0 + }, + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": false + }, + "2": { + "$type": "DungeonSlipRevivePoint", + "alias": "", + "areaId": 0, + "disableClientTrigger": false, + "gadgetId": 70360001, + "groupIds": [], + "groupLimit": false, + "isActive": false, + "isModelHidden": false, + "pointType": "DungeonSlipRevivePoint", + "pos": { + "x": 274.718, + "y": 160.4162, + "z": 292.0991 + }, + "rot": { + "x": 0.0, + "y": 90.0, + "z": 0.0 + }, + "size": { + "x": 8.0, + "y": 25.0, + "z": 20.0 + }, + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": false + }, + "3": { + "$type": "DungeonSlipRevivePoint", + "alias": "", + "areaId": 0, + "disableClientTrigger": false, + "gadgetId": 70360001, + "groupIds": [], + "groupLimit": false, + "isActive": false, + "isModelHidden": false, + "pointType": "DungeonSlipRevivePoint", + "pos": { + "x": 324.94, + "y": 158.0601, + "z": 330.127 + }, + "rot": { + "x": 0.0, + "y": 180.0, + "z": 0.0 + }, + "size": { + "x": 15.0, + "y": 25.0, + "z": 8.0 + }, + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": false + }, + "4": { + "$type": "DungeonSlipRevivePoint", + "alias": "", + "areaId": 0, + "disableClientTrigger": false, + "gadgetId": 70360001, + "groupIds": [], + "groupLimit": false, + "isActive": false, + "isModelHidden": false, + "pointType": "DungeonSlipRevivePoint", + "pos": { + "x": 278.5405, + "y": 160.1488, + "z": 442.0001 + }, + "rot": { + "x": 0.0, + "y": 90.0, + "z": 0.0 + }, + "size": { + "x": 10.0, + "y": 25.0, + "z": 15.0 + }, + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": false + }, + "5": { + "$type": "DungeonSlipRevivePoint", + "alias": "", + "areaId": 0, + "disableClientTrigger": false, + "gadgetId": 70360001, + "groupIds": [], + "groupLimit": false, + "isActive": false, + "isModelHidden": false, + "pointType": "DungeonSlipRevivePoint", + "pos": { + "x": 324.3601, + "y": 157.8744, + "z": 402.6235 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "size": { + "x": 15.0, + "y": 25.0, + "z": 15.0 + }, + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": false + } + }, + "transRadius": 0.0 +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47202/scene47202.lua b/gdconf/game_data_config/lua/scene/47202/scene47202.lua new file mode 100644 index 00000000..304bebca --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47202/scene47202.lua @@ -0,0 +1,24 @@ +-- 地图配置 +scene_config = { + begin_pos = { x = -512.0, z = -512.0 }, + size = { x = 1024.0, z = 1024.0 }, + born_pos = { x = 257.442, y = 160.234, z = 364.919 }, + born_rot = { x = 0.000, y = 270.000, z = 0.000 }, + die_y = -20, + city_id = 4, + vision_anchor = { x = -1000.0, z = -1000.0 } +} + +-- 所有的区块 +blocks = { 47202 } + +-- 所有的区块范围坐标 +block_rects = { + { min = { x = -512.0, z = -512.0 }, max = { x = 512.0, z = 512.0 } } +} + +-- Dummy Points +dummy_points = { } + +-- Routes +routes_config = { "routes" } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47202/scene47202_47202_routes.json b/gdconf/game_data_config/lua/scene/47202/scene47202_47202_routes.json new file mode 100644 index 00000000..ddd51737 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47202/scene47202_47202_routes.json @@ -0,0 +1,33 @@ +{ + "sceneId": 47202, + "routes": [ + { + "localId": 1, + "name": "Route_001", + "type": "Reciprocate", + "rotType": "ROT_NONE", + "rotAngleType": "ROT_ANGLE_Y", + "arriveRange": 2.0, + "points": [ + { + "pos": { + "x": 219.937088, + "y": 163.452286, + "z": 364.965576 + }, + "waitTime": 0.5, + "targetVelocity": 3.5 + }, + { + "pos": { + "x": 219.937088, + "y": 187.360474, + "z": 364.965576 + }, + "waitTime": 5.0, + "targetVelocity": 3.5 + } + ] + } + ] +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47202/scene47202_block47202.lua b/gdconf/game_data_config/lua/scene/47202/scene47202_block47202.lua new file mode 100644 index 00000000..4107165c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47202/scene47202_block47202.lua @@ -0,0 +1,19 @@ +-- 所有的group +groups = { + { id = 247202001, refresh_id = 1, pos = { x = 243.139, y = 162.132, z = 364.784 } }, + { id = 247202002, refresh_id = 1002, pos = { x = 324.526, y = 155.012, z = 364.964 } }, + { id = 247202003, refresh_id = 1002, pos = { x = 243.282, y = 162.292, z = 442.007 } }, + { id = 247202004, refresh_id = 1002, pos = { x = 243.364, y = 157.392, z = 292.217 } }, + { id = 247202005, refresh_id = 1, pos = { x = 306.038, y = 160.597, z = 442.256 } }, + { id = 247202006, refresh_id = 1, pos = { x = 314.532, y = 173.334, z = 285.408 } }, + { id = 247202007, refresh_id = 1, pos = { x = 181.265, y = 148.451, z = 423.055 } }, + { id = 247202008, refresh_id = 1, pos = { x = 242.919, y = 162.398, z = 364.789 } }, + { id = 247202009, refresh_id = 1000, pos = { x = 324.544, y = 163.242, z = 483.697 } }, + { id = 247202010, refresh_id = 1001, pos = { x = 333.015, y = 178.990, z = 263.297 } }, + { id = 247202011, refresh_id = 1001, pos = { x = 180.647, y = 144.022, z = 365.932 } }, + { id = 247202012, refresh_id = 1002, pos = { x = 141.271, y = 194.822, z = 365.056 } }, + { id = 247202013, refresh_id = 1, pos = { x = 284.282, y = 160.152, z = 441.754 } }, + { id = 247202014, refresh_id = 1, pos = { x = 324.649, y = 154.832, z = 364.942 } }, + { id = 247202015, refresh_id = 1, pos = { x = 243.214, y = 162.282, z = 441.854 } }, + { id = 247202016, refresh_id = 1, pos = { x = 247.148, y = 162.090, z = 365.330 } } +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47202/scene47202_group247202001.lua b/gdconf/game_data_config/lua/scene/47202/scene47202_group247202001.lua new file mode 100644 index 00000000..7a651cb1 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47202/scene47202_group247202001.lua @@ -0,0 +1,500 @@ +-- 基础信息 +local base_info = { + group_id = 247202001 +} + +-- DEFS_MISCS +local defs = { + +--【三期新增】电梯所在房间的region id,用于保底玩家离开之后又飞速冲回来 + elevatorRegion = 1016, + + --【三期新增】离开区域关电梯厅的门 + elevatorCloseRegion = 1030, + + keyDoor = { + [1] = { challengeIdx = 233, center = 1007, left = 1008, right = 1009, }, + [2] = { challengeIdx = 233, center = 1010, left = 1011, right = 1012, }, + [3] = { challengeIdx = 233, center = 1013, left = 1014, right = 1015, } + }, + +--【三期新增】电梯所在房间的三个门,123需要跟上面keyDoor的[1][2][3]对应起来 + elevatorDoor = {1004, 1005, 1006}, + + --galleryID + gallery_id = 31002, + + --galley限时秒数 + --迷城战线v2的限时用Gallery控制(excel表)此处用于保证FatherChallenge的时长不要小于Gallery + time_limit = 300, + + --父挑战ChallengeId + challenge_id = 228, + + --父挑战大RegionID,这个region用于地城中断线重连接续挑战 + region_id = 1017, + + --激活古代符文ChallengeId + key_challenge = 229, + --启动遗迹控制台ChallengeId + worktop_challenge = 230, + --最终挑战ChallengeId + final_challenge = 231, + + --激活古代符文目标数量 + key_target = 3, + + --当前groupId + group_1 = 247202001, + + --父机关接收器 + gadget_switch = 1003, + + --光桥地板 + gadget_floor = 1001, + + --父挑战识别ID + challenge_father = 999, + + --随机球GroupID + buff_group = 247202008, + } + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- 电梯大门 + [1001] = { config_id = 1001, gadget_id = 70330416, pos = { x = 225.814, y = 164.522, z = 364.988 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1 }, + [1002] = { config_id = 1002, gadget_id = 70330365, pos = { x = 219.937, y = 163.452, z = 364.966 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, route_id = 1, start_route = false }, + [1003] = { config_id = 1003, gadget_id = 70360393, pos = { x = 243.383, y = 162.090, z = 365.022 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, mark_flag = 2 }, + -- 电梯1号门 + [1004] = { config_id = 1004, gadget_id = 70330416, pos = { x = 243.324, y = 162.587, z = 349.477 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + -- 电梯2号门 + [1005] = { config_id = 1005, gadget_id = 70330416, pos = { x = 265.712, y = 160.617, z = 365.018 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1 }, + -- 电梯3号门 + [1006] = { config_id = 1006, gadget_id = 70330416, pos = { x = 243.301, y = 162.587, z = 380.515 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + -- 1号房center门 + [1007] = { config_id = 1007, gadget_id = 70330466, pos = { x = 243.293, y = 160.596, z = 325.024 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + -- 1号房left门 + [1008] = { config_id = 1008, gadget_id = 70330466, pos = { x = 216.666, y = 160.600, z = 292.269 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1 }, + -- 1号房right门 + [1009] = { config_id = 1009, gadget_id = 70330466, pos = { x = 270.019, y = 160.599, z = 292.268 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1 }, + -- 2号房center门 + [1010] = { config_id = 1010, gadget_id = 70330466, pos = { x = 296.666, y = 158.438, z = 365.011 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1 }, + -- 2号房left门 + [1011] = { config_id = 1011, gadget_id = 70330466, pos = { x = 324.522, y = 158.437, z = 334.878 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + -- 2号房right门 + [1012] = { config_id = 1012, gadget_id = 70330466, pos = { x = 324.520, y = 158.437, z = 394.939 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + -- 3号房center门 + [1013] = { config_id = 1013, gadget_id = 70330466, pos = { x = 243.004, y = 160.487, z = 405.481 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + -- 3号房left门 + [1014] = { config_id = 1014, gadget_id = 70330466, pos = { x = 272.196, y = 160.484, z = 441.812 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1 }, + -- 3号房right门 + [1015] = { config_id = 1015, gadget_id = 70330466, pos = { x = 214.149, y = 160.367, z = 441.917 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1 }, + [1018] = { config_id = 1018, gadget_id = 70360394, pos = { x = 243.351, y = 157.392, z = 292.208 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + [1019] = { config_id = 1019, gadget_id = 70360395, pos = { x = 324.518, y = 154.832, z = 364.991 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + [1020] = { config_id = 1020, gadget_id = 70360396, pos = { x = 243.289, y = 162.282, z = 441.907 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + [1034] = { config_id = 1034, gadget_id = 70900201, pos = { x = 243.171, y = 163.564, z = 365.123 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { + -- 电梯厅开门保底 + [1016] = { config_id = 1016, shape = RegionShape.CUBIC, size = { x = 30.000, y = 25.000, z = 25.000 }, pos = { x = 244.483, y = 172.073, z = 365.132 } }, + -- 断线重连保底 + [1017] = { config_id = 1017, shape = RegionShape.CUBIC, size = { x = 350.000, y = 200.000, z = 350.000 }, pos = { x = 225.436, y = 192.461, z = 364.607 } }, + -- 电梯运行 + [1029] = { config_id = 1029, shape = RegionShape.CUBIC, size = { x = 8.000, y = 10.000, z = 8.000 }, pos = { x = 219.937, y = 164.932, z = 364.966 } }, + -- 电梯厅离开关门 + [1030] = { config_id = 1030, shape = RegionShape.CUBIC, size = { x = 50.000, y = 40.000, z = 45.000 }, pos = { x = 244.483, y = 172.073, z = 365.132 } } +} + +-- 触发器 +triggers = { + -- 灭队占位 + { config_id = 1001021, name = "DUNGEON_ALL_AVATAR_DIE_1021", event = EventType.EVENT_DUNGEON_ALL_AVATAR_DIE, source = "", condition = "", action = "action_EVENT_DUNGEON_ALL_AVATAR_DIE_1021" }, + -- 随机刷buff球 + { config_id = 1001022, name = "GADGET_CREATE_1022", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_1022", action = "action_EVENT_GADGET_CREATE_1022" }, + -- 结算停gallery + { config_id = 1001023, name = "DUNGEON_SETTLE_1023", event = EventType.EVENT_DUNGEON_SETTLE, source = "", condition = "", action = "action_EVENT_DUNGEON_SETTLE_1023" }, + -- 激活第1个符文提示 + { config_id = 1001024, name = "VARIABLE_CHANGE_1024", event = EventType.EVENT_VARIABLE_CHANGE, source = "runes", condition = "condition_EVENT_VARIABLE_CHANGE_1024", action = "action_EVENT_VARIABLE_CHANGE_1024" }, + -- 激活第2个符文提示 + { config_id = 1001025, name = "VARIABLE_CHANGE_1025", event = EventType.EVENT_VARIABLE_CHANGE, source = "runes", condition = "condition_EVENT_VARIABLE_CHANGE_1025", action = "action_EVENT_VARIABLE_CHANGE_1025" }, + -- 激活第3个符文提示 + { config_id = 1001026, name = "VARIABLE_CHANGE_1026", event = EventType.EVENT_VARIABLE_CHANGE, source = "runes", condition = "condition_EVENT_VARIABLE_CHANGE_1026", action = "action_EVENT_VARIABLE_CHANGE_1026" }, + -- 父机关挂option + { config_id = 1001027, name = "VARIABLE_CHANGE_1027", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_1027", action = "action_EVENT_VARIABLE_CHANGE_1027", trigger_count = 0 }, + -- 启动父机关 + { config_id = 1001028, name = "SELECT_OPTION_1028", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_1028", action = "action_EVENT_SELECT_OPTION_1028" }, + -- 电梯运行 + { config_id = 1001029, name = "ENTER_REGION_1029", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_1029", action = "action_EVENT_ENTER_REGION_1029" }, + -- 符文计数 + { config_id = 1001031, name = "VARIABLE_CHANGE_1031", event = EventType.EVENT_VARIABLE_CHANGE, source = "runes", condition = "", action = "action_EVENT_VARIABLE_CHANGE_1031", trigger_count = 0, tag = "901" }, + -- BOSS房完成判断 + { config_id = 1001032, name = "VARIABLE_CHANGE_1032", event = EventType.EVENT_VARIABLE_CHANGE, source = "success", condition = "condition_EVENT_VARIABLE_CHANGE_1032", action = "", tag = "903" }, + -- 电梯开门完成判断 + { config_id = 1001033, name = "GADGET_STATE_CHANGE_1033", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_1033", action = "", tag = "902" } +} + +-- 变量 +variables = { + { config_id = 1, name = "runes", value = 0, no_refresh = false }, + { config_id = 2, name = "AddTime", value = 0, no_refresh = false }, + { config_id = 3, name = "success", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 1001, 1002, 1003, 1004, 1005, 1006, 1007, 1008, 1009, 1010, 1011, 1012, 1013, 1014, 1015, 1018, 1019, 1020 }, + regions = { 1016, 1017, 1030 }, + triggers = { "DUNGEON_ALL_AVATAR_DIE_1021", "GADGET_CREATE_1022", "DUNGEON_SETTLE_1023", "VARIABLE_CHANGE_1024", "VARIABLE_CHANGE_1025", "VARIABLE_CHANGE_1026", "VARIABLE_CHANGE_1027", "SELECT_OPTION_1028", "VARIABLE_CHANGE_1031", "VARIABLE_CHANGE_1032", "GADGET_STATE_CHANGE_1033" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 1029 }, + triggers = { "ENTER_REGION_1029" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 1034 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_DUNGEON_ALL_AVATAR_DIE_1021(context, evt) + -- 挑战失败触发结算 + if 0 ~= ScriptLib.FailMistTrialDungeonChallenge(context, 999) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : 结束挑战失败!!!!") + return -1 + end + + -- 地城失败结算 + if 0 ~= ScriptLib.CauseDungeonFail(context) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : cause_dungeonfail") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_1022(context, evt) + if 1001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_1022(context, evt) + + -- 重新生成指定group,默认为独立随机 + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247202008 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_randall") + return -1 + end + + + return 0 +end + +-- 触发操作 +function action_EVENT_DUNGEON_SETTLE_1023(context, evt) + --判断胜利or失败 + if 1 ~= evt.param1 then + + ScriptLib.StopGallery(context, defs.gallery_id, true) + ScriptLib.PrintContextLog(context, "gallery失败结算!!!!!!!!") + + + + else + + ScriptLib.StopGallery(context, defs.gallery_id, false) + ScriptLib.PrintContextLog(context, "galllery胜利结算!!!!!!!!") + + + + end + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_1024(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"runes"为1 + if ScriptLib.GetGroupVariableValue(context, "runes") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_1024(context, evt) + -- 调用提示id为 47201001 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 47201001) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_1025(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"runes"为2 + if ScriptLib.GetGroupVariableValue(context, "runes") ~= 2 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_1025(context, evt) + -- 调用提示id为 47201002 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 47201002) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_1026(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"runes"为3 + if ScriptLib.GetGroupVariableValue(context, "runes") ~= 3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_1026(context, evt) + -- 调用提示id为 47201003 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 47201003) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 247202001, 3) + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_1027(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"runes"为3 + if ScriptLib.GetGroupVariableValue(context, "runes") ~= 3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_1027(context, evt) + -- 将本组内变量名为 "runes" 的变量设置为 99 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "runes", 99) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, defs.group_1, defs.gadget_switch, {59}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + --子挑战 启动父机关 打开电梯门 + ScriptLib.AttachChildChallenge(context, 999, 902, 230, {7,902,1,1},{},{success=1,fail=1}) + + ScriptLib.PrintContextLog(context, "操作台子挑战挂载!!!!!!!!") + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_1028(context, evt) + -- 判断是gadgetid 1003 option_id 59 + if 1003 ~= evt.param1 then + return false + end + + if 59 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_1028(context, evt) + -- 将电梯门物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 1001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 247202001, 2) + + + -- 删除指引点 + ScriptLib.RemoveExtraGroupSuite(context, 247202001, 3) + + -- 删除中控台group的地上操作台物件;物件身上指定option:59; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 247202001, 1003, 59) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + --子挑战 完成最终试练 + ScriptLib.AttachChildChallenge(context, 999, 903, 231, {3,903,1,1},{},{success=99999,fail=1}) + + ScriptLib.PrintContextLog(context, "操作台子挑战挂载!!!!!!!!") + + -- 调用提示id为 43001011 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 47201004) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + --电梯开门镜头 + local pos = { x=225.815, y=165.119, z=364.989} + local pos_follow = { x=244.54, y=166.77, z=364.989} + + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = false, duration = 2.5, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, is_set_follow_pos = true, is_abs_follow_pos = true, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false, screen_x = 0, screen_y = 0, is_set_screenXY = false }) then + ScriptLib.PrintContextLog(context, "@@Lua_warning : active_cameralook_begin") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_1029(context, evt) + if evt.param1 ~= 1029 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_1029(context, evt) + -- 设置移动平台路径 + if 0 ~= ScriptLib.SetPlatformRouteId(context, 1002, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_platform_routeId") + return -1 + end + + -- 启动移动平台 + if 0 ~= ScriptLib.StartPlatform(context, 1002) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : start_platform") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_1031(context, evt) + if evt.param1 == evt.param2 then return -1 end + + ScriptLib.PrintContextLog(context, "符文计数+1") + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_1032(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"success"为1 + if ScriptLib.GetGroupVariableValueByGroup(context, "success", 247202001) ~= 1 then + return false + end + + return true +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_1033(context, evt) + if 1001 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +require "V3_3/MistTrialV3" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47202/scene47202_group247202002.lua b/gdconf/game_data_config/lua/scene/47202/scene47202_group247202002.lua new file mode 100644 index 00000000..5ccace32 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47202/scene47202_group247202002.lua @@ -0,0 +1,254 @@ +-- 基础信息 +local base_info = { + group_id = 247202002 +} + +-- Trigger变量 +local defs = { + gadget_1 = 2001, + group_1 = 247202002, + challenge1 = 1, + challenge_father = 999, + group_core = 247202001, + gadget_rune = 1018, + MonsterCount = 7, + challenge_kill = 233 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 2006, monster_id = 21011301, pos = { x = 240.937, y = 157.290, z = 286.690 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 2007, monster_id = 21030301, pos = { x = 243.304, y = 157.290, z = 286.797 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 2009, monster_id = 21011301, pos = { x = 245.720, y = 157.290, z = 286.846 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 2010, monster_id = 21010201, pos = { x = 248.632, y = 157.485, z = 286.961 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 2011, monster_id = 21010201, pos = { x = 237.795, y = 157.485, z = 286.696 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 2018, monster_id = 21020201, pos = { x = 246.075, y = 157.250, z = 284.299 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 2019, monster_id = 21020201, pos = { x = 240.379, y = 157.250, z = 284.208 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 2001, gadget_id = 70360001, pos = { x = 243.351, y = 158.345, z = 292.208 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1002002, name = "GADGET_CREATE_2002", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_2002", action = "action_EVENT_GADGET_CREATE_2002", trigger_count = 0 }, + -- 开启挑战 + { config_id = 1002003, name = "SELECT_OPTION_2003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_2003", action = "action_EVENT_SELECT_OPTION_2003", trigger_count = 0 }, + { config_id = 1002004, name = "ANY_MONSTER_DIE_2004", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "action_EVENT_ANY_MONSTER_DIE_2004", trigger_count = 0 }, + -- 挑战成功 + { config_id = 1002005, name = "VARIABLE_CHANGE_2005", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_2005", action = "action_EVENT_VARIABLE_CHANGE_2005" }, + { config_id = 1002012, name = "ANY_MONSTER_DIE_2012", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_2012", action = "action_EVENT_ANY_MONSTER_DIE_2012" } +} + +-- 变量 +variables = { + { config_id = 1, name = "success", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 2001 }, + regions = { }, + triggers = { "GADGET_CREATE_2002", "SELECT_OPTION_2003", "ANY_MONSTER_DIE_2004", "VARIABLE_CHANGE_2005" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 2006, 2007, 2009, 2010, 2011 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_2012" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { 2018, 2019 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_2002(context, evt) + if 2001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_2002(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptions(context, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_work_options") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_2003(context, evt) + -- 判断是gadgetid 2001 option_id 7 + if 2001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_2003(context, evt) + --向编号999的父挑战挂接子挑战 + + ScriptLib.ExecuteGroupLua(context,defs.group_core,"SetKillMonsterTarget" ,{defs.group_1, defs.MonsterCount}) + ScriptLib.ExecuteGroupLua(context,defs.group_core,"StartSubChallengeKillMonster" ,{defs.challenge1, defs.challenge_kill}) + + -- 添加suite2的新内容,刷怪 + ScriptLib.AddExtraGroupSuite(context, 247202002, 2) + + -- 切换符文状态 + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_core, defs.gadget_rune, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 调用提示id为 43001009 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 43001009) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + -- 删除指定group: 247202002 ;指定config:2001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 切换隐形操作台状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_2004(context, evt) + --发送怪物死亡通知 + ScriptLib.ExecuteGroupLua(context, defs.group_core, "AddMistTrialChildChallengeScore", {1}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_2005(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"success"为1 + if ScriptLib.GetGroupVariableValue(context, "success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_2005(context, evt) + -- 将本组内变量名为 "success" 的变量设置为 99 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "success", 99) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + + ScriptLib.ChangeGroupVariableValueByGroup(context, "runes", 1, defs.group_core) + + ScriptLib.PrintContextLog(context, "符文计数+1") + + -- 改变指定group组247202001中, configid为1018的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_core, defs.gadget_rune, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + ScriptLib.PrintContextLog(context, "1号机关启动") + + --调用符文计数接口 + ScriptLib.ExecuteGroupLua(context,defs.group_core,"AddMistTrialKeyProgress",{1,defs.challenge1}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_2012(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_2012(context, evt) + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 247202002, 3) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47202/scene47202_group247202003.lua b/gdconf/game_data_config/lua/scene/47202/scene47202_group247202003.lua new file mode 100644 index 00000000..8f70edf5 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47202/scene47202_group247202003.lua @@ -0,0 +1,250 @@ +-- 基础信息 +local base_info = { + group_id = 247202003 +} + +-- Trigger变量 +local defs = { + gadget_1 = 3001, + group_1 = 247202003, + challenge1 = 2, + challenge_father = 999, + group_core = 247202001, + gadget_rune = 1019, + MonsterCount = 3, + challenge_kill = 233 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 3006, monster_id = 24010101, pos = { x = 334.309, y = 154.820, z = 365.085 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 100 }, + { config_id = 3007, monster_id = 24020101, pos = { x = 330.557, y = 154.979, z = 362.135 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 100 }, + { config_id = 3008, monster_id = 24020201, pos = { x = 330.414, y = 154.820, z = 367.913 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 100 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 3001, gadget_id = 70360001, pos = { x = 324.553, y = 155.876, z = 365.009 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1003002, name = "GADGET_CREATE_3002", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_3002", action = "action_EVENT_GADGET_CREATE_3002", trigger_count = 0 }, + -- 开启挑战 + { config_id = 1003003, name = "SELECT_OPTION_3003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_3003", action = "action_EVENT_SELECT_OPTION_3003", trigger_count = 0 }, + { config_id = 1003004, name = "ANY_MONSTER_DIE_3004", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "action_EVENT_ANY_MONSTER_DIE_3004", trigger_count = 0 }, + -- 挑战成功 + { config_id = 1003005, name = "VARIABLE_CHANGE_3005", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_3005", action = "action_EVENT_VARIABLE_CHANGE_3005" }, + { config_id = 1003009, name = "ANY_MONSTER_DIE_3009", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_3009", action = "action_EVENT_ANY_MONSTER_DIE_3009" } +} + +-- 变量 +variables = { + { config_id = 1, name = "success", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 3001 }, + regions = { }, + triggers = { "GADGET_CREATE_3002", "SELECT_OPTION_3003", "ANY_MONSTER_DIE_3004", "VARIABLE_CHANGE_3005" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 3007, 3008 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_3009" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { 3006 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_3002(context, evt) + if 3001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_3002(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptions(context, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_work_options") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_3003(context, evt) + -- 判断是gadgetid 3001 option_id 7 + if 3001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_3003(context, evt) + --向编号999的父挑战挂接子挑战 + + ScriptLib.ExecuteGroupLua(context,defs.group_core,"SetKillMonsterTarget" ,{defs.group_1, defs.MonsterCount}) + ScriptLib.ExecuteGroupLua(context,defs.group_core,"StartSubChallengeKillMonster" ,{defs.challenge1, defs.challenge_kill}) + + -- 添加suite2的新内容,刷怪 + ScriptLib.AddExtraGroupSuite(context, 247202003, 2) + + -- 切换符文状态 + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_core, defs.gadget_rune, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 调用提示id为 43001009 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 43001009) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + -- 删除指定group: 247202003 ;指定config:3001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 切换隐形操作台状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_3004(context, evt) + --发送怪物死亡通知 + ScriptLib.ExecuteGroupLua(context, defs.group_core, "AddMistTrialChildChallengeScore", {1}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_3005(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"success"为1 + if ScriptLib.GetGroupVariableValue(context, "success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_3005(context, evt) + -- 将本组内变量名为 "success" 的变量设置为 99 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "success", 99) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + + ScriptLib.ChangeGroupVariableValueByGroup(context, "runes", 1, defs.group_core) + + ScriptLib.PrintContextLog(context, "符文计数+1") + + -- 改变指定group组247202001中, configid为1019的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_core, defs.gadget_rune, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + ScriptLib.PrintContextLog(context, "1号机关启动") + + --调用符文计数接口 + ScriptLib.ExecuteGroupLua(context,defs.group_core,"AddMistTrialKeyProgress",{1,defs.challenge1}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_3009(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_3009(context, evt) + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 247202003, 3) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47202/scene47202_group247202004.lua b/gdconf/game_data_config/lua/scene/47202/scene47202_group247202004.lua new file mode 100644 index 00000000..ab1d0e0b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47202/scene47202_group247202004.lua @@ -0,0 +1,254 @@ +-- 基础信息 +local base_info = { + group_id = 247202004 +} + +-- Trigger变量 +local defs = { + gadget_1 = 4001, + group_1 = 247202004, + challenge1 = 3, + challenge_father = 999, + group_core = 247202001, + gadget_rune = 1020, + MonsterCount = 3, + challenge_kill = 233 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 4006, monster_id = 23010501, pos = { x = 240.310, y = 162.231, z = 447.760 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 4007, monster_id = 23010201, pos = { x = 246.270, y = 162.052, z = 448.069 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 4008, monster_id = 23020101, pos = { x = 243.099, y = 161.991, z = 447.886 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 4001, gadget_id = 70360001, pos = { x = 243.289, y = 163.324, z = 441.907 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 4013, gadget_id = 70310043, pos = { x = 243.262, y = 162.282, z = 441.888 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1004002, name = "GADGET_CREATE_4002", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_4002", action = "action_EVENT_GADGET_CREATE_4002", trigger_count = 0 }, + -- 开启挑战 + { config_id = 1004003, name = "SELECT_OPTION_4003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_4003", action = "action_EVENT_SELECT_OPTION_4003", trigger_count = 0 }, + { config_id = 1004004, name = "ANY_MONSTER_DIE_4004", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "action_EVENT_ANY_MONSTER_DIE_4004", trigger_count = 0 }, + -- 挑战成功 + { config_id = 1004005, name = "VARIABLE_CHANGE_4005", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_4005", action = "action_EVENT_VARIABLE_CHANGE_4005" }, + { config_id = 1004012, name = "ANY_MONSTER_DIE_4012", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_4012", action = "action_EVENT_ANY_MONSTER_DIE_4012" } +} + +-- 变量 +variables = { + { config_id = 1, name = "success", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 4001 }, + regions = { }, + triggers = { "GADGET_CREATE_4002", "SELECT_OPTION_4003", "ANY_MONSTER_DIE_4004", "VARIABLE_CHANGE_4005" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 4008 }, + gadgets = { 4013 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_4012" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { 4006, 4007 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_4002(context, evt) + if 4001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_4002(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptions(context, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_work_options") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_4003(context, evt) + -- 判断是gadgetid 4001 option_id 7 + if 4001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_4003(context, evt) + --向编号999的父挑战挂接子挑战 + + ScriptLib.ExecuteGroupLua(context,defs.group_core,"SetKillMonsterTarget" ,{defs.group_1, defs.MonsterCount}) + ScriptLib.ExecuteGroupLua(context,defs.group_core,"StartSubChallengeKillMonster" ,{defs.challenge1, defs.challenge_kill}) + + -- 添加suite2的新内容,刷怪 + ScriptLib.AddExtraGroupSuite(context, defs.group_1, 2) + + -- 切换符文状态 + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_core, defs.gadget_rune, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 调用提示id为 43001009 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 43001009) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + -- 删除指定group: 247202004 ;指定config:4001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 切换隐形操作台状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_4004(context, evt) + --发送怪物死亡通知 + ScriptLib.ExecuteGroupLua(context, defs.group_core, "AddMistTrialChildChallengeScore", {1}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_4005(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"success"为1 + if ScriptLib.GetGroupVariableValue(context, "success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_4005(context, evt) + -- 将本组内变量名为 "success" 的变量设置为 99 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "success", 99) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 卸载空气墙 + + ScriptLib.RemoveExtraGroupSuite(context, defs.group_1, 2) + + ScriptLib.ChangeGroupVariableValueByGroup(context, "runes", 1, defs.group_core) + + ScriptLib.PrintContextLog(context, "符文计数+1") + + -- 改变指定group组247202001中, configid为1020的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_core, defs.gadget_rune, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + ScriptLib.PrintContextLog(context, "1号机关启动") + + --调用符文计数接口 + ScriptLib.ExecuteGroupLua(context,defs.group_core,"AddMistTrialKeyProgress",{1,defs.challenge1}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_4012(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_4012(context, evt) + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 247202004, 3) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47202/scene47202_group247202005.lua b/gdconf/game_data_config/lua/scene/47202/scene47202_group247202005.lua new file mode 100644 index 00000000..b3243943 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47202/scene47202_group247202005.lua @@ -0,0 +1,76 @@ +-- 基础信息 +local base_info = { + group_id = 247202005 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 5001, gadget_id = 70220103, pos = { x = 277.746, y = 162.657, z = 441.791 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 5002, gadget_id = 70220103, pos = { x = 302.518, y = 162.778, z = 441.993 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 5003, gadget_id = 70220103, pos = { x = 324.703, y = 162.824, z = 440.963 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 5004, gadget_id = 70220103, pos = { x = 324.453, y = 165.628, z = 461.347 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 5005, gadget_id = 70220103, pos = { x = 324.122, y = 159.703, z = 407.646 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 5001, 5002, 5003, 5004, 5005 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47202/scene47202_group247202006.lua b/gdconf/game_data_config/lua/scene/47202/scene47202_group247202006.lua new file mode 100644 index 00000000..b9003597 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47202/scene47202_group247202006.lua @@ -0,0 +1,77 @@ +-- 基础信息 +local base_info = { + group_id = 247202006 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 6001, gadget_id = 70220103, pos = { x = 286.745, y = 166.604, z = 287.502 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 6002, gadget_id = 70220103, pos = { x = 310.739, y = 174.394, z = 285.003 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 6003, gadget_id = 70220103, pos = { x = 303.990, y = 172.646, z = 283.654 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 6004, gadget_id = 70220103, pos = { x = 318.247, y = 174.107, z = 292.529 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 6005, gadget_id = 70220103, pos = { x = 322.596, y = 166.749, z = 307.743 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 6006, gadget_id = 70220103, pos = { x = 325.165, y = 160.167, z = 322.313 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 6001, 6003, 6004, 6005 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47202/scene47202_group247202007.lua b/gdconf/game_data_config/lua/scene/47202/scene47202_group247202007.lua new file mode 100644 index 00000000..47e15307 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47202/scene47202_group247202007.lua @@ -0,0 +1,131 @@ +-- 基础信息 +local base_info = { + group_id = 247202007 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 7001, gadget_id = 70330407, pos = { x = 181.014, y = 148.512, z = 419.612 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, server_global_value_config = {SGV_BulletType = 2} }, + { config_id = 7002, gadget_id = 70220103, pos = { x = 181.067, y = 150.751, z = 405.398 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 7004, gadget_id = 70330407, pos = { x = 181.027, y = 148.460, z = 313.060 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1, server_global_value_config = {SGV_BulletType = 2} }, + { config_id = 7005, gadget_id = 70220103, pos = { x = 180.985, y = 150.776, z = 328.610 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 7006, gadget_id = 70220103, pos = { x = 180.978, y = 150.833, z = 292.312 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 7008, gadget_id = 70220103, pos = { x = 180.984, y = 152.528, z = 419.612 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 7009, gadget_id = 70220103, pos = { x = 181.027, y = 152.464, z = 313.060 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 7011, gadget_id = 70220103, pos = { x = 182.039, y = 150.893, z = 440.904 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 7013, gadget_id = 70220103, pos = { x = 205.750, y = 162.604, z = 292.208 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 7014, gadget_id = 70220103, pos = { x = 205.148, y = 162.343, z = 441.862 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { + { config_id = 7003, shape = RegionShape.CUBIC, size = { x = 10.000, y = 10.000, z = 40.000 }, pos = { x = 181.265, y = 152.383, z = 423.055 } }, + { config_id = 7007, shape = RegionShape.CUBIC, size = { x = 10.000, y = 10.000, z = 45.000 }, pos = { x = 181.041, y = 152.296, z = 313.636 } } +} + +-- 触发器 +triggers = { + { config_id = 1007003, name = "ENTER_REGION_7003", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_7003", action = "action_EVENT_ENTER_REGION_7003" }, + { config_id = 1007007, name = "ENTER_REGION_7007", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_7007", action = "action_EVENT_ENTER_REGION_7007" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 7001, 7002, 7004, 7005, 7006, 7008, 7009, 7011, 7013, 7014 }, + regions = { 7003, 7007 }, + triggers = { "ENTER_REGION_7003", "ENTER_REGION_7007" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_7003(context, evt) + if evt.param1 ~= 7003 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_7003(context, evt) + -- 将configid为 7001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 7001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_7007(context, evt) + if evt.param1 ~= 7007 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_7007(context, evt) + -- 将configid为 7004 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 7004, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47202/scene47202_group247202008.lua b/gdconf/game_data_config/lua/scene/47202/scene47202_group247202008.lua new file mode 100644 index 00000000..55c47cd8 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47202/scene47202_group247202008.lua @@ -0,0 +1,121 @@ +-- 基础信息 +local base_info = { + group_id = 247202008 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 8004, gadget_id = 70350245, pos = { x = 233.656, y = 158.232, z = 309.015 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8005, gadget_id = 70350245, pos = { x = 324.852, y = 179.994, z = 257.865 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8006, gadget_id = 70350245, pos = { x = 324.816, y = 159.025, z = 323.075 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8007, gadget_id = 70350245, pos = { x = 324.465, y = 163.614, z = 458.538 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8008, gadget_id = 70350245, pos = { x = 234.426, y = 162.931, z = 428.297 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8009, gadget_id = 70350246, pos = { x = 309.672, y = 155.357, z = 373.885 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8010, gadget_id = 70350246, pos = { x = 311.294, y = 172.239, z = 288.410 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8011, gadget_id = 70350246, pos = { x = 181.158, y = 148.955, z = 303.911 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8012, gadget_id = 70350246, pos = { x = 164.770, y = 143.521, z = 361.006 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8013, gadget_id = 70350246, pos = { x = 210.181, y = 160.734, z = 445.771 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8014, gadget_id = 70350246, pos = { x = 291.003, y = 161.038, z = 444.842 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8015, gadget_id = 70350245, pos = { x = 251.756, y = 162.477, z = 428.741 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8016, gadget_id = 70350245, pos = { x = 181.461, y = 149.130, z = 441.897 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8017, gadget_id = 70350245, pos = { x = 173.805, y = 143.522, z = 381.549 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8018, gadget_id = 70350245, pos = { x = 318.556, y = 158.582, z = 318.110 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8019, gadget_id = 70350245, pos = { x = 327.153, y = 159.614, z = 435.407 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8020, gadget_id = 70350246, pos = { x = 310.107, y = 164.415, z = 483.478 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8021, gadget_id = 70350246, pos = { x = 183.800, y = 143.811, z = 389.509 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8022, gadget_id = 70350246, pos = { x = 254.465, y = 157.633, z = 306.092 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8023, gadget_id = 70350246, pos = { x = 317.120, y = 158.600, z = 341.556 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8024, gadget_id = 70350246, pos = { x = 181.058, y = 148.963, z = 318.729 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8025, gadget_id = 70350245, pos = { x = 187.712, y = 144.531, z = 360.188 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8026, gadget_id = 70350245, pos = { x = 181.013, y = 149.135, z = 292.274 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8027, gadget_id = 70350245, pos = { x = 275.385, y = 160.906, z = 288.635 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8028, gadget_id = 70350245, pos = { x = 330.979, y = 179.480, z = 278.735 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8029, gadget_id = 70350245, pos = { x = 327.868, y = 157.981, z = 407.135 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8030, gadget_id = 70350245, pos = { x = 180.976, y = 149.018, z = 412.501 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8031, gadget_id = 70350246, pos = { x = 261.822, y = 158.162, z = 429.312 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8032, gadget_id = 70350246, pos = { x = 181.568, y = 149.134, z = 441.899 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8033, gadget_id = 70350246, pos = { x = 230.946, y = 157.629, z = 301.146 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8034, gadget_id = 70350246, pos = { x = 322.027, y = 158.802, z = 312.799 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8035, gadget_id = 70350246, pos = { x = 339.463, y = 164.426, z = 483.710 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = true +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 8004, 8005, 8006, 8007, 8008, 8009, 8010, 8011, 8012, 8013, 8014 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 8015, 8016, 8017, 8018, 8019, 8020, 8021, 8022, 8023, 8024 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 8025, 8026, 8027, 8028, 8029, 8030, 8031, 8032, 8033, 8034, 8035 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47202/scene47202_group247202009.lua b/gdconf/game_data_config/lua/scene/47202/scene47202_group247202009.lua new file mode 100644 index 00000000..ccb30733 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47202/scene47202_group247202009.lua @@ -0,0 +1,296 @@ +-- 基础信息 +local base_info = { + group_id = 247202009 +} + +-- DEFS_MISCS +local defs = { + group_1 = 247202009, + challenge1 = 201, + challenge_father = 999, + group_core = 247202001, + galleryid = 31001, + gadget_1 = 9001, + MonsterCount = 3, + challenge_kill = 233, +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 9006, monster_id = 20050703, pos = { x = 323.080, y = 163.189, z = 481.438 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 9007, monster_id = 20050703, pos = { x = 325.820, y = 163.189, z = 481.324 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 9008, monster_id = 20050203, pos = { x = 324.418, y = 163.189, z = 484.161 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 9001, gadget_id = 70360397, pos = { x = 324.515, y = 163.242, z = 473.903 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, worktop_config = { init_options = { 0 } } }, + { config_id = 9014, gadget_id = 70310041, pos = { x = 324.441, y = 163.375, z = 467.962 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1009002, name = "GADGET_CREATE_9002", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_9002", action = "action_EVENT_GADGET_CREATE_9002" }, + -- 开启挑战 + { config_id = 1009003, name = "SELECT_OPTION_9003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_9003", action = "action_EVENT_SELECT_OPTION_9003", trigger_count = 0 }, + { config_id = 1009004, name = "VARIABLE_CHANGE_9004", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_9004", action = "action_EVENT_VARIABLE_CHANGE_9004", trigger_count = 0 }, + { config_id = 1009005, name = "ANY_MONSTER_DIE_9005", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "action_EVENT_ANY_MONSTER_DIE_9005", trigger_count = 0 }, + { config_id = 1009009, name = "ANY_MONSTER_DIE_9009", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_9009", action = "action_EVENT_ANY_MONSTER_DIE_9009" }, + -- 激活BUFF + { config_id = 1009013, name = "SELECT_OPTION_9013", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_9013", action = "action_EVENT_SELECT_OPTION_9013" } +} + +-- 变量 +variables = { + { config_id = 1, name = "success", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 9001 }, + regions = { }, + triggers = { "GADGET_CREATE_9002", "SELECT_OPTION_9003", "VARIABLE_CHANGE_9004", "ANY_MONSTER_DIE_9005", "SELECT_OPTION_9013" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 9006, 9007 }, + gadgets = { 9014 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_9009" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { 9008 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_9002(context, evt) + if 9001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_9002(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 247202009, 9001, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_9003(context, evt) + -- 判断是gadgetid 9001 option_id 7 + if 9001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_9003(context, evt) + --向编号999的父挑战挂接子挑战 + + ScriptLib.ExecuteGroupLua(context,defs.group_core,"SetKillMonsterTarget" ,{defs.group_1, defs.MonsterCount}) + ScriptLib.ExecuteGroupLua(context,defs.group_core,"StartSubChallengeKillMonster" ,{defs.challenge1, defs.challenge_kill}) + + ScriptLib.PrintContextLog(context, "子挑战挂接完成!!!!!!!!") + + --刷怪,加载空气墙 + ScriptLib.AddExtraGroupSuite(context, defs.group_1, 2) + + -- 调用提示id为 43001009 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 43001009) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + -- 删除指定group: 247202009 ;指定config:9001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + ScriptLib.PrintContextLog(context, "操作台切换到GearStart!!!!!!!!") + + -- 切换机关状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + ScriptLib.PrintContextLog(context, "操作台切换到GearStart!!!!!!!!") + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_9004(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"success"为1 + if ScriptLib.GetGroupVariableValue(context, "success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_9004(context, evt) + -- 将本组内变量名为 "success" 的变量设置为 99 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "success", 99) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, defs.group_1, defs.gadget_1, {65}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + -- 切换机关状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + + return 0 +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_9005(context, evt) + --发送怪物死亡通知 + ScriptLib.ExecuteGroupLua(context, defs.group_core, "AddMistTrialChildChallengeScore", {1}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_9009(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_9009(context, evt) + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 247202009, 3) + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_9013(context, evt) + -- 判断是gadgetid 9001 option_id 65 + if 9001 ~= evt.param1 then + return false + end + + if 65 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_9013(context, evt) + --通知地脉异常升级 + ScriptLib.ExecuteGroupLua(context, defs.group_core, "ModifyMistTrialAbility",{ 1 }) + + ScriptLib.ExecuteGroupLua(context, defs.group_core, "ModifyMistTrialAbility",{ 0 }) + ScriptLib.PrintContextLog(context, "地脉异常升级,复活回血!!!!!") + + -- 删除buff机关option; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 65) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 切换机关状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearAction1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 卸载空气墙 + ScriptLib.RemoveExtraGroupSuite(context, defs.group_1, 2) + + -- 调用提示id为 47201005 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 47201005) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47202/scene47202_group247202010.lua b/gdconf/game_data_config/lua/scene/47202/scene47202_group247202010.lua new file mode 100644 index 00000000..0d6ea8eb --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47202/scene47202_group247202010.lua @@ -0,0 +1,274 @@ +-- 基础信息 +local base_info = { + group_id = 247202010 +} + +-- DEFS_MISCS +local defs = { + group_1 = 247202010, + challenge1 = 201, + challenge_father = 999, + group_core = 247202001, + galleryid = 31001, + gadget_1 = 10001, + MonsterCount = 4, + challenge_kill = 233, +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 10006, monster_id = 25210302, pos = { x = 334.359, y = 179.017, z = 267.099 }, rot = { x = 0.000, y = 315.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 10007, monster_id = 25210401, pos = { x = 330.972, y = 179.017, z = 263.433 }, rot = { x = 0.000, y = 315.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 10008, monster_id = 25210203, pos = { x = 329.093, y = 179.017, z = 261.827 }, rot = { x = 0.000, y = 315.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 10009, monster_id = 25210502, pos = { x = 332.780, y = 179.017, z = 265.184 }, rot = { x = 0.000, y = 315.000, z = 0.000 }, level = 1, disableWander = true } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 10001, gadget_id = 70360397, pos = { x = 324.740, y = 179.102, z = 271.441 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 10014, gadget_id = 70310041, pos = { x = 320.637, y = 179.165, z = 275.621 }, rot = { x = 0.000, y = 135.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1010002, name = "GADGET_CREATE_10002", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_10002", action = "action_EVENT_GADGET_CREATE_10002" }, + -- 开启挑战 + { config_id = 1010003, name = "SELECT_OPTION_10003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_10003", action = "action_EVENT_SELECT_OPTION_10003", trigger_count = 0 }, + { config_id = 1010004, name = "VARIABLE_CHANGE_10004", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_10004", action = "action_EVENT_VARIABLE_CHANGE_10004", trigger_count = 0 }, + { config_id = 1010005, name = "ANY_MONSTER_DIE_10005", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "action_EVENT_ANY_MONSTER_DIE_10005", trigger_count = 0 }, + -- 激活BUFF + { config_id = 1010013, name = "SELECT_OPTION_10013", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_10013", action = "action_EVENT_SELECT_OPTION_10013" } +} + +-- 变量 +variables = { + { config_id = 1, name = "success", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 10001 }, + regions = { }, + triggers = { "GADGET_CREATE_10002", "SELECT_OPTION_10003", "VARIABLE_CHANGE_10004", "ANY_MONSTER_DIE_10005", "SELECT_OPTION_10013" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 10014 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_10002(context, evt) + if 10001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_10002(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 247202010, 10001, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_10003(context, evt) + -- 判断是gadgetid 10001 option_id 7 + if 10001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_10003(context, evt) + --向编号999的父挑战挂接子挑战 + + ScriptLib.ExecuteGroupLua(context,defs.group_core,"SetKillMonsterTarget" ,{defs.group_1, defs.MonsterCount}) + ScriptLib.ExecuteGroupLua(context,defs.group_core,"StartSubChallengeKillMonster" ,{defs.challenge1, defs.challenge_kill}) + + ScriptLib.PrintContextLog(context, "子挑战挂接完成!!!!!!!!") + + --开启怪物潮 + + -- 创建编号为1(该怪物潮的识别id)的怪物潮,创建怪物总数为4,场上怪物最少4只,最多4只 + ScriptLib.AutoMonsterTide(context, 1, defs.group_1, {10006,10007,10008,10009}, 4, 4, 4) + ScriptLib.PrintContextLog(context, "怪物潮开启!!!!!!!!") + + -- 调用提示id为 43001009 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 43001009) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + -- 加载空气墙 + ScriptLib.AddExtraGroupSuite(context, defs.group_1, 2) + + -- 删除指定group: 247202010 ;指定config:10001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + ScriptLib.PrintContextLog(context, "操作台切换到GearStart!!!!!!!!") + + -- 切换机关状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + ScriptLib.PrintContextLog(context, "操作台切换到GearStart!!!!!!!!") + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_10004(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"success"为1 + if ScriptLib.GetGroupVariableValue(context, "success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_10004(context, evt) + -- 将本组内变量名为 "success" 的变量设置为 99 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "success", 99) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, defs.group_1, defs.gadget_1, {65}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + -- 切换机关状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_10005(context, evt) + --发送怪物死亡通知 + ScriptLib.ExecuteGroupLua(context, defs.group_core, "AddMistTrialChildChallengeScore", {1}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_10013(context, evt) + -- 判断是gadgetid 10001 option_id 65 + if 10001 ~= evt.param1 then + return false + end + + if 65 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_10013(context, evt) + --通知地脉异常升级 + ScriptLib.ExecuteGroupLua(context, defs.group_core, "ModifyMistTrialAbility",{ 1 }) + + ScriptLib.ExecuteGroupLua(context, defs.group_core, "ModifyMistTrialAbility",{ 0 }) + ScriptLib.PrintContextLog(context, "地脉异常升级,复活回血!!!!!") + + -- 删除buff机关option; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 65) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 切换机关状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearAction1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 卸载空气墙 + ScriptLib.RemoveExtraGroupSuite(context, defs.group_1, 2) + + -- 调用提示id为 47201005 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 47201005) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47202/scene47202_group247202011.lua b/gdconf/game_data_config/lua/scene/47202/scene47202_group247202011.lua new file mode 100644 index 00000000..b2d8394c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47202/scene47202_group247202011.lua @@ -0,0 +1,277 @@ +-- 基础信息 +local base_info = { + group_id = 247202011 +} + +-- DEFS_MISCS +local defs = { + group_1 = 247202011, + challenge1 = 201, + challenge_father = 999, + group_core = 247202001, + galleryid = 31001, + gadget_1 = 11001, + MonsterCount = 6, + challenge_kill = 233, +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 11006, monster_id = 26090801, pos = { x = 181.077, y = 144.022, z = 372.096 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + { config_id = 11007, monster_id = 26090701, pos = { x = 175.606, y = 144.022, z = 366.859 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + { config_id = 11008, monster_id = 26090701, pos = { x = 185.970, y = 144.022, z = 366.877 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + { config_id = 11009, monster_id = 26090101, pos = { x = 181.147, y = 144.022, z = 361.515 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + { config_id = 11010, monster_id = 26090101, pos = { x = 177.039, y = 144.022, z = 362.547 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + { config_id = 11011, monster_id = 26090601, pos = { x = 177.158, y = 144.022, z = 370.804 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 11001, gadget_id = 70360397, pos = { x = 181.024, y = 144.022, z = 366.946 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 11015, gadget_id = 70310041, pos = { x = 181.024, y = 143.195, z = 385.835 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 11016, gadget_id = 70310041, pos = { x = 181.024, y = 143.208, z = 347.486 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1011002, name = "GADGET_CREATE_11002", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_11002", action = "action_EVENT_GADGET_CREATE_11002" }, + -- 开启挑战 + { config_id = 1011003, name = "SELECT_OPTION_11003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_11003", action = "action_EVENT_SELECT_OPTION_11003", trigger_count = 0 }, + { config_id = 1011004, name = "VARIABLE_CHANGE_11004", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_11004", action = "action_EVENT_VARIABLE_CHANGE_11004", trigger_count = 0 }, + { config_id = 1011005, name = "ANY_MONSTER_DIE_11005", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "action_EVENT_ANY_MONSTER_DIE_11005", trigger_count = 0 }, + -- 激活BUFF + { config_id = 1011014, name = "SELECT_OPTION_11014", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_11014", action = "action_EVENT_SELECT_OPTION_11014" } +} + +-- 变量 +variables = { + { config_id = 1, name = "success", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 11001 }, + regions = { }, + triggers = { "GADGET_CREATE_11002", "SELECT_OPTION_11003", "VARIABLE_CHANGE_11004", "ANY_MONSTER_DIE_11005", "SELECT_OPTION_11014" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 11015, 11016 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_11002(context, evt) + if 11001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_11002(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 247202011, 11001, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_11003(context, evt) + -- 判断是gadgetid 11001 option_id 7 + if 11001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_11003(context, evt) + --向编号999的父挑战挂接子挑战 + + ScriptLib.ExecuteGroupLua(context,defs.group_core,"SetKillMonsterTarget" ,{defs.group_1, defs.MonsterCount}) + ScriptLib.ExecuteGroupLua(context,defs.group_core,"StartSubChallengeKillMonster" ,{defs.challenge1, defs.challenge_kill}) + + ScriptLib.PrintContextLog(context, "子挑战挂接完成!!!!!!!!") + + --开启怪物潮 + + -- 创建编号为1(该怪物潮的识别id)的怪物潮,创建怪物总数为6,场上怪物最少4只,最多4只 + ScriptLib.AutoMonsterTide(context, 1, defs.group_1, {11006,11007,11008,11009,11010,11011}, 6, 4, 4) + ScriptLib.PrintContextLog(context, "怪物潮开启!!!!!!!!") + + -- 调用提示id为 43001009 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 43001009) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + -- 加载空气墙 + ScriptLib.AddExtraGroupSuite(context, defs.group_1, 2) + + -- 删除指定group: 247202009 ;指定config:9001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + ScriptLib.PrintContextLog(context, "操作台切换到GearStart!!!!!!!!") + + -- 切换机关状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + ScriptLib.PrintContextLog(context, "操作台切换到GearStart!!!!!!!!") + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_11004(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"success"为1 + if ScriptLib.GetGroupVariableValue(context, "success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_11004(context, evt) + -- 将本组内变量名为 "success" 的变量设置为 99 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "success", 99) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, defs.group_1, defs.gadget_1, {65}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + -- 切换机关状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_11005(context, evt) + --发送怪物死亡通知 + ScriptLib.ExecuteGroupLua(context, defs.group_core, "AddMistTrialChildChallengeScore", {1}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_11014(context, evt) + -- 判断是gadgetid 11001 option_id 65 + if 11001 ~= evt.param1 then + return false + end + + if 65 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_11014(context, evt) + --通知地脉异常升级 + ScriptLib.ExecuteGroupLua(context, defs.group_core, "ModifyMistTrialAbility",{ 1 }) + + ScriptLib.ExecuteGroupLua(context, defs.group_core, "ModifyMistTrialAbility",{ 0 }) + ScriptLib.PrintContextLog(context, "地脉异常升级,复活回血!!!!!") + + -- 删除buff机关option; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 65) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 切换机关状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearAction1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 卸载空气墙 + ScriptLib.RemoveExtraGroupSuite(context, defs.group_1, 2) + + -- 调用提示id为 47201005 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 47201005) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47202/scene47202_group247202012.lua b/gdconf/game_data_config/lua/scene/47202/scene47202_group247202012.lua new file mode 100644 index 00000000..369c45d2 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47202/scene47202_group247202012.lua @@ -0,0 +1,236 @@ +-- 基础信息 +local base_info = { + group_id = 247202012 +} + +-- DEFS_MISCS +local defs = { + gadget_1 = 12001, + group_1 = 247202012, + group_core = 247202001, + challenge_father = 999, + challenge1 = 120, + MonsterCount = 3, + challenge_kill = 233, +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 12006, monster_id = 24040201, pos = { x = 135.660, y = 194.727, z = 362.557 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 11, disableWander = true, affix = { 1007 }, pose_id = 1 }, + { config_id = 12007, monster_id = 24040301, pos = { x = 135.704, y = 194.752, z = 367.477 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 11, disableWander = true, affix = { 1007 }, pose_id = 1 }, + { config_id = 12008, monster_id = 24030101, pos = { x = 131.636, y = 194.592, z = 365.124 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 11, disableWander = true, affix = { 1007 }, pose_id = 101 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 12001, gadget_id = 70360010, pos = { x = 141.340, y = 194.656, z = 365.008 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStop }, + { config_id = 12009, gadget_id = 70950009, pos = { x = 141.340, y = 194.656, z = 365.008 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { + { config_id = 12002, shape = RegionShape.CUBIC, size = { x = 10.000, y = 25.000, z = 35.000 }, pos = { x = 170.064, y = 202.269, z = 365.008 } } +} + +-- 触发器 +triggers = { + { config_id = 1012002, name = "ENTER_REGION_12002", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_12002", action = "action_EVENT_ENTER_REGION_12002" }, + { config_id = 1012003, name = "SELECT_OPTION_12003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_12003", action = "action_EVENT_SELECT_OPTION_12003", trigger_count = 0 }, + { config_id = 1012004, name = "VARIABLE_CHANGE_12004", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_12004", action = "action_EVENT_VARIABLE_CHANGE_12004", trigger_count = 0 }, + { config_id = 1012005, name = "ANY_MONSTER_DIE_12005", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "action_EVENT_ANY_MONSTER_DIE_12005", trigger_count = 0 }, + { config_id = 1012010, name = "ANY_MONSTER_DIE_12010", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_12010", action = "action_EVENT_ANY_MONSTER_DIE_12010" } +} + +-- 变量 +variables = { + { config_id = 1, name = "success", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 12001 }, + regions = { 12002 }, + triggers = { "ENTER_REGION_12002", "SELECT_OPTION_12003", "VARIABLE_CHANGE_12004", "ANY_MONSTER_DIE_12005" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 12006, 12007 }, + gadgets = { 12009 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_12010" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { 12008 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_12002(context, evt) + if evt.param1 ~= 12002 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_12002(context, evt) + + -- 将configid为 12001 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, defs.group_1, defs.gadget_1, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_12003(context, evt) + -- 判断是gadgetid 12001 option_id 7 + if 12001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_12003(context, evt) + --向编号999的父挑战挂接子挑战 + + ScriptLib.ExecuteGroupLua(context,defs.group_core,"SetKillMonsterTarget" ,{defs.group_1, defs.MonsterCount}) + ScriptLib.ExecuteGroupLua(context,defs.group_core,"StartSubChallengeKillMonster" ,{defs.challenge1, defs.challenge_kill}) + + -- 添加suite2的新内容,刷怪空气墙 + ScriptLib.AddExtraGroupSuite(context, 247202012, 2) + + -- 删除指定group: 247202012 ;指定config:12001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 将configid为 12001 的物件更改为状态 GadgetState.GearStop + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_12004(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"success"为1 + if ScriptLib.GetGroupVariableValue(context, "success") ~= 1 then + return false + end + + -- 判断变量"success"为0 + if ScriptLib.GetGroupVariableValueByGroup(context, "success", 247202001) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_12004(context, evt) + -- 针对指定group内变量名为 "success" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValueByGroup(context, "success", 1, defs.group_core) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable_by_group") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_12005(context, evt) + --发送怪物死亡通知 + ScriptLib.ExecuteGroupLua(context, defs.group_core, "AddMistTrialChildChallengeScore", {1}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_12010(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_12010(context, evt) + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 247202012, 3) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47202/scene47202_group247202013.lua b/gdconf/game_data_config/lua/scene/47202/scene47202_group247202013.lua new file mode 100644 index 00000000..f3a088f9 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47202/scene47202_group247202013.lua @@ -0,0 +1,208 @@ +-- 基础信息 +local base_info = { + group_id = 247202013 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 13003, gadget_id = 70900203, pos = { x = 209.187, y = 160.680, z = 441.955 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 13004, gadget_id = 70900201, pos = { x = 324.831, y = 158.632, z = 331.116 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { + -- 机关直道 + { config_id = 13001, shape = RegionShape.CUBIC, size = { x = 10.000, y = 15.000, z = 10.000 }, pos = { x = 181.014, y = 153.471, z = 292.230 } }, + -- 断裂高坡 + { config_id = 13002, shape = RegionShape.CUBIC, size = { x = 25.000, y = 80.000, z = 40.000 }, pos = { x = 313.671, y = 168.105, z = 289.494 } }, + -- 机关直道房门 + { config_id = 13005, shape = RegionShape.CUBIC, size = { x = 10.000, y = 15.000, z = 10.000 }, pos = { x = 209.187, y = 164.804, z = 441.955 } }, + -- 断裂高坡房门 + { config_id = 13006, shape = RegionShape.CUBIC, size = { x = 10.000, y = 20.000, z = 10.000 }, pos = { x = 324.831, y = 165.358, z = 331.116 } } +} + +-- 触发器 +triggers = { + -- 机关直道 + { config_id = 1013001, name = "ENTER_REGION_13001", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_13001", action = "action_EVENT_ENTER_REGION_13001", trigger_count = 0 }, + -- 断裂高坡 + { config_id = 1013002, name = "ENTER_REGION_13002", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_13002", action = "action_EVENT_ENTER_REGION_13002", trigger_count = 0 }, + -- 机关直道房门 + { config_id = 1013005, name = "ENTER_REGION_13005", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_13005", action = "action_EVENT_ENTER_REGION_13005", trigger_count = 0 }, + -- 断裂高坡房门 + { config_id = 1013006, name = "ENTER_REGION_13006", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_13006", action = "action_EVENT_ENTER_REGION_13006", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 13001, 13002 }, + triggers = { "ENTER_REGION_13001", "ENTER_REGION_13002" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 13003 }, + regions = { 13001, 13002, 13005 }, + triggers = { "ENTER_REGION_13001", "ENTER_REGION_13002", "ENTER_REGION_13005" }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { }, + gadgets = { 13004 }, + regions = { 13001, 13002, 13006 }, + triggers = { "ENTER_REGION_13001", "ENTER_REGION_13002", "ENTER_REGION_13006" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_13001(context, evt) + if evt.param1 ~= 13001 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_13001(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247202013, suite = 3 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_13002(context, evt) + if evt.param1 ~= 13002 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_13002(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247202013, suite = 4 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_13005(context, evt) + if evt.param1 ~= 13005 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_13005(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247202013, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_13006(context, evt) + if evt.param1 ~= 13006 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_13006(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247202013, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47202/scene47202_group247202014.lua b/gdconf/game_data_config/lua/scene/47202/scene47202_group247202014.lua new file mode 100644 index 00000000..d3819ab2 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47202/scene47202_group247202014.lua @@ -0,0 +1,208 @@ +-- 基础信息 +local base_info = { + group_id = 247202014 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 14003, gadget_id = 70900201, pos = { x = 278.601, y = 160.649, z = 442.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 14006, gadget_id = 70900201, pos = { x = 273.319, y = 160.958, z = 292.256 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { + -- 断裂桥道 + { config_id = 14001, shape = RegionShape.CUBIC, size = { x = 25.000, y = 20.000, z = 20.000 }, pos = { x = 324.553, y = 163.738, z = 440.865 } }, + -- 断裂高坡 + { config_id = 14002, shape = RegionShape.SPHERE, radius = 20, pos = { x = 301.824, y = 172.942, z = 287.098 } }, + -- 断裂桥道房门 + { config_id = 14004, shape = RegionShape.CUBIC, size = { x = 15.000, y = 20.000, z = 25.000 }, pos = { x = 278.601, y = 164.712, z = 442.000 } }, + -- 断裂高坡房门 + { config_id = 14005, shape = RegionShape.CUBIC, size = { x = 10.000, y = 15.000, z = 15.000 }, pos = { x = 273.319, y = 165.061, z = 292.256 } } +} + +-- 触发器 +triggers = { + -- 断裂桥道 + { config_id = 1014001, name = "ENTER_REGION_14001", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_14001", action = "action_EVENT_ENTER_REGION_14001", trigger_count = 0 }, + -- 断裂高坡 + { config_id = 1014002, name = "ENTER_REGION_14002", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_14002", action = "action_EVENT_ENTER_REGION_14002", trigger_count = 0, forbid_guest = false }, + -- 断裂桥道房门 + { config_id = 1014004, name = "ENTER_REGION_14004", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_14004", action = "action_EVENT_ENTER_REGION_14004", trigger_count = 0 }, + -- 断裂高坡房门 + { config_id = 1014005, name = "ENTER_REGION_14005", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_14005", action = "action_EVENT_ENTER_REGION_14005", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 14001, 14002 }, + triggers = { "ENTER_REGION_14001", "ENTER_REGION_14002" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 14003 }, + regions = { 14001, 14002, 14004 }, + triggers = { "ENTER_REGION_14001", "ENTER_REGION_14002", "ENTER_REGION_14004" }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { }, + gadgets = { 14006 }, + regions = { 14001, 14002, 14005 }, + triggers = { "ENTER_REGION_14001", "ENTER_REGION_14002", "ENTER_REGION_14005" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_14001(context, evt) + if evt.param1 ~= 14001 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_14001(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247202014, suite = 3 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_14002(context, evt) + if evt.param1 ~= 14002 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_14002(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247202014, suite = 4 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_14004(context, evt) + if evt.param1 ~= 14004 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_14004(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247202014, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_14005(context, evt) + if evt.param1 ~= 14005 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_14005(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247202014, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47202/scene47202_group247202015.lua b/gdconf/game_data_config/lua/scene/47202/scene47202_group247202015.lua new file mode 100644 index 00000000..dd5c2246 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47202/scene47202_group247202015.lua @@ -0,0 +1,208 @@ +-- 基础信息 +local base_info = { + group_id = 247202015 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 15007, gadget_id = 70900201, pos = { x = 324.360, y = 158.404, z = 402.624 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 15008, gadget_id = 70900203, pos = { x = 210.883, y = 160.929, z = 292.255 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { + -- 断裂桥道 + { config_id = 15003, shape = RegionShape.CUBIC, size = { x = 20.000, y = 20.000, z = 20.000 }, pos = { x = 324.263, y = 162.114, z = 442.007 } }, + -- 机关直道 + { config_id = 15004, shape = RegionShape.CUBIC, size = { x = 10.000, y = 20.000, z = 10.000 }, pos = { x = 181.012, y = 150.872, z = 442.007 } }, + -- 断裂桥道房门 + { config_id = 15005, shape = RegionShape.CUBIC, size = { x = 20.000, y = 20.000, z = 10.000 }, pos = { x = 324.360, y = 161.101, z = 402.624 } }, + -- 机关直道房门 + { config_id = 15006, shape = RegionShape.CUBIC, size = { x = 10.000, y = 20.000, z = 10.000 }, pos = { x = 210.883, y = 163.117, z = 292.255 } } +} + +-- 触发器 +triggers = { + -- 断裂桥道 + { config_id = 1015003, name = "ENTER_REGION_15003", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_15003", action = "action_EVENT_ENTER_REGION_15003", trigger_count = 0 }, + -- 机关直道 + { config_id = 1015004, name = "ENTER_REGION_15004", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_15004", action = "action_EVENT_ENTER_REGION_15004", trigger_count = 0 }, + -- 断裂桥道房门 + { config_id = 1015005, name = "ENTER_REGION_15005", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_15005", action = "action_EVENT_ENTER_REGION_15005", trigger_count = 0 }, + -- 机关直道房门 + { config_id = 1015006, name = "ENTER_REGION_15006", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_15006", action = "action_EVENT_ENTER_REGION_15006", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 15003, 15004 }, + triggers = { "ENTER_REGION_15003", "ENTER_REGION_15004" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 15007 }, + regions = { 15003, 15004, 15005 }, + triggers = { "ENTER_REGION_15003", "ENTER_REGION_15004", "ENTER_REGION_15005" }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { }, + gadgets = { 15008 }, + regions = { 15003, 15004, 15006 }, + triggers = { "ENTER_REGION_15003", "ENTER_REGION_15004", "ENTER_REGION_15006" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_15003(context, evt) + if evt.param1 ~= 15003 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_15003(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247202015, suite = 3 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_15004(context, evt) + if evt.param1 ~= 15004 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_15004(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247202015, suite = 4 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_15005(context, evt) + if evt.param1 ~= 15005 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_15005(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247202015, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_15006(context, evt) + if evt.param1 ~= 15006 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_15006(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247202015, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47202/scene47202_group247202016.lua b/gdconf/game_data_config/lua/scene/47202/scene47202_group247202016.lua new file mode 100644 index 00000000..fe19a091 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47202/scene47202_group247202016.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 247202016 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 16001, gadget_id = 70220103, pos = { x = 243.434, y = 164.390, z = 339.142 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 16002, gadget_id = 70220103, pos = { x = 243.319, y = 164.448, z = 390.482 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 16003, gadget_id = 70220103, pos = { x = 275.529, y = 162.237, z = 364.950 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 16001, 16002, 16003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47202/scene47202_point.json b/gdconf/game_data_config/lua/scene/47202/scene47202_point.json new file mode 100644 index 00000000..02e82eb9 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47202/scene47202_point.json @@ -0,0 +1,876 @@ +{ + "areas": {}, + "doors": {}, + "entities": { + "1": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 100.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 136.2166, + "y": 184.6165, + "z": 364.9675 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 10.0, + "heightType": "Center", + "length": 100.0, + "useHeight": true, + "width": 110.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "DeadRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "10": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 100.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 325.4537, + "y": 155.468, + "z": 459.8978 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 10.0, + "heightType": "Center", + "length": 20.0, + "useHeight": true, + "width": 25.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "NoReviveRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "11": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 100.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 308.244, + "y": 147.552, + "z": 294.7525 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 20.0, + "heightType": "Center", + "length": 40.0, + "useHeight": true, + "width": 45.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "DeadRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "2": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 100.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 202.1604, + "y": 181.3758, + "z": 364.9675 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 10.0, + "heightType": "Center", + "length": 30.0, + "useHeight": true, + "width": 22.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "DeadRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "3": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 100.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 293.8663, + "y": 147.7713, + "z": 441.6989 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 10.0, + "heightType": "Center", + "length": 25.0, + "useHeight": true, + "width": 40.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "DeadRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "4": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 100.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 325.4537, + "y": 147.7713, + "z": 432.6028 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 10.0, + "heightType": "Center", + "length": 80.0, + "useHeight": true, + "width": 25.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "DeadRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "5": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 100.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 318.4116, + "y": 142.1822, + "z": 294.7525 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 10.0, + "heightType": "Center", + "length": 40.0, + "useHeight": true, + "width": 40.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "DeadRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "6": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 100.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 136.2166, + "y": 184.6165, + "z": 364.9675 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 10.0, + "heightType": "Center", + "length": 100.0, + "useHeight": true, + "width": 110.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "NoReviveRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "7": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 100.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 202.1604, + "y": 181.3758, + "z": 364.9675 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 10.0, + "heightType": "Center", + "length": 30.0, + "useHeight": true, + "width": 22.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "NoReviveRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "8": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 100.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 293.8663, + "y": 154.4686, + "z": 441.6989 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 10.0, + "heightType": "Center", + "length": 25.0, + "useHeight": true, + "width": 50.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "NoReviveRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "9": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 100.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 325.4537, + "y": 148.071, + "z": 432.6028 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 15.0, + "heightType": "Center", + "length": 80.0, + "useHeight": true, + "width": 25.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "NoReviveRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + } + }, + "forces": {}, + "points": { + "1": { + "$type": "DungeonSlipRevivePoint", + "alias": "", + "areaId": 0, + "disableClientTrigger": false, + "gadgetId": 70360001, + "groupIds": [], + "groupLimit": false, + "isActive": false, + "isModelHidden": false, + "pointType": "DungeonSlipRevivePoint", + "pos": { + "x": 210.5055, + "y": 188.4557, + "z": 365.079 + }, + "rot": { + "x": 0.0, + "y": 270.0, + "z": 0.0 + }, + "size": { + "x": 5.0, + "y": 20.0, + "z": 10.0 + }, + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": false + }, + "2": { + "$type": "DungeonSlipRevivePoint", + "alias": "", + "areaId": 0, + "disableClientTrigger": false, + "gadgetId": 70360001, + "groupIds": [], + "groupLimit": false, + "isActive": false, + "isModelHidden": false, + "pointType": "DungeonSlipRevivePoint", + "pos": { + "x": 274.718, + "y": 160.4162, + "z": 292.0991 + }, + "rot": { + "x": 0.0, + "y": 90.0, + "z": 0.0 + }, + "size": { + "x": 8.0, + "y": 25.0, + "z": 20.0 + }, + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": false + }, + "3": { + "$type": "DungeonSlipRevivePoint", + "alias": "", + "areaId": 0, + "disableClientTrigger": false, + "gadgetId": 70360001, + "groupIds": [], + "groupLimit": false, + "isActive": false, + "isModelHidden": false, + "pointType": "DungeonSlipRevivePoint", + "pos": { + "x": 324.94, + "y": 158.0601, + "z": 330.127 + }, + "rot": { + "x": 0.0, + "y": 180.0, + "z": 0.0 + }, + "size": { + "x": 15.0, + "y": 25.0, + "z": 8.0 + }, + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": false + }, + "4": { + "$type": "DungeonSlipRevivePoint", + "alias": "", + "areaId": 0, + "disableClientTrigger": false, + "gadgetId": 70360001, + "groupIds": [], + "groupLimit": false, + "isActive": false, + "isModelHidden": false, + "pointType": "DungeonSlipRevivePoint", + "pos": { + "x": 278.5405, + "y": 160.1488, + "z": 442.0001 + }, + "rot": { + "x": 0.0, + "y": 90.0, + "z": 0.0 + }, + "size": { + "x": 10.0, + "y": 25.0, + "z": 15.0 + }, + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": false + }, + "5": { + "$type": "DungeonSlipRevivePoint", + "alias": "", + "areaId": 0, + "disableClientTrigger": false, + "gadgetId": 70360001, + "groupIds": [], + "groupLimit": false, + "isActive": false, + "isModelHidden": false, + "pointType": "DungeonSlipRevivePoint", + "pos": { + "x": 324.3601, + "y": 157.8744, + "z": 402.6235 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "size": { + "x": 15.0, + "y": 25.0, + "z": 15.0 + }, + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": false + } + }, + "transRadius": 0.0 +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47203/scene47203.lua b/gdconf/game_data_config/lua/scene/47203/scene47203.lua new file mode 100644 index 00000000..348f89b9 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47203/scene47203.lua @@ -0,0 +1,24 @@ +-- 地图配置 +scene_config = { + begin_pos = { x = -512.0, z = -512.0 }, + size = { x = 1024.0, z = 1024.0 }, + born_pos = { x = 257.442, y = 160.234, z = 364.919 }, + born_rot = { x = 0.000, y = 270.000, z = 0.000 }, + die_y = -20, + city_id = 4, + vision_anchor = { x = -1000.0, z = -1000.0 } +} + +-- 所有的区块 +blocks = { 47203 } + +-- 所有的区块范围坐标 +block_rects = { + { min = { x = -512.0, z = -512.0 }, max = { x = 512.0, z = 512.0 } } +} + +-- Dummy Points +dummy_points = { } + +-- Routes +routes_config = { "routes" } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47203/scene47203_47203_routes.json b/gdconf/game_data_config/lua/scene/47203/scene47203_47203_routes.json new file mode 100644 index 00000000..25e7cbc1 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47203/scene47203_47203_routes.json @@ -0,0 +1,33 @@ +{ + "sceneId": 47203, + "routes": [ + { + "localId": 1, + "name": "Route_001", + "type": "Reciprocate", + "rotType": "ROT_NONE", + "rotAngleType": "ROT_ANGLE_Y", + "arriveRange": 2.0, + "points": [ + { + "pos": { + "x": 219.937088, + "y": 163.452286, + "z": 364.965576 + }, + "waitTime": 0.5, + "targetVelocity": 3.5 + }, + { + "pos": { + "x": 219.937088, + "y": 187.360474, + "z": 364.965576 + }, + "waitTime": 5.0, + "targetVelocity": 3.5 + } + ] + } + ] +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47203/scene47203_block47203.lua b/gdconf/game_data_config/lua/scene/47203/scene47203_block47203.lua new file mode 100644 index 00000000..8d19c046 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47203/scene47203_block47203.lua @@ -0,0 +1,19 @@ +-- 所有的group +groups = { + { id = 247203001, refresh_id = 1, pos = { x = 243.139, y = 162.132, z = 364.784 } }, + { id = 247203002, refresh_id = 1002, pos = { x = 324.526, y = 155.012, z = 364.964 } }, + { id = 247203003, refresh_id = 1001, pos = { x = 243.282, y = 162.292, z = 442.007 } }, + { id = 247203004, refresh_id = 1002, pos = { x = 243.364, y = 157.392, z = 292.217 } }, + { id = 247203005, refresh_id = 1, pos = { x = 306.038, y = 160.597, z = 442.256 } }, + { id = 247203006, refresh_id = 1, pos = { x = 314.532, y = 173.334, z = 285.408 } }, + { id = 247203007, refresh_id = 1, pos = { x = 181.265, y = 148.451, z = 423.055 } }, + { id = 247203008, refresh_id = 1, pos = { x = 242.919, y = 162.398, z = 364.789 } }, + { id = 247203009, refresh_id = 1001, pos = { x = 324.544, y = 163.242, z = 483.697 } }, + { id = 247203010, refresh_id = 1002, pos = { x = 333.015, y = 178.990, z = 263.297 } }, + { id = 247203011, refresh_id = 1001, pos = { x = 180.647, y = 144.022, z = 365.932 } }, + { id = 247203012, refresh_id = 1002, pos = { x = 141.271, y = 194.822, z = 365.056 } }, + { id = 247203013, refresh_id = 1, pos = { x = 284.282, y = 160.152, z = 441.754 } }, + { id = 247203014, refresh_id = 1, pos = { x = 324.649, y = 154.832, z = 364.942 } }, + { id = 247203015, refresh_id = 1, pos = { x = 243.214, y = 162.282, z = 441.854 } }, + { id = 247203016, refresh_id = 1, pos = { x = 246.830, y = 162.090, z = 365.016 } } +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47203/scene47203_group247203001.lua b/gdconf/game_data_config/lua/scene/47203/scene47203_group247203001.lua new file mode 100644 index 00000000..f39afd94 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47203/scene47203_group247203001.lua @@ -0,0 +1,500 @@ +-- 基础信息 +local base_info = { + group_id = 247203001 +} + +-- DEFS_MISCS +local defs = { + +--【三期新增】电梯所在房间的region id,用于保底玩家离开之后又飞速冲回来 + elevatorRegion = 1016, + + --【三期新增】离开区域关电梯厅的门 + elevatorCloseRegion = 1030, + + keyDoor = { + [1] = { challengeIdx = 233, center = 1007, left = 1008, right = 1009, }, + [2] = { challengeIdx = 233, center = 1010, left = 1011, right = 1012, }, + [3] = { challengeIdx = 233, center = 1013, left = 1014, right = 1015, } + }, + +--【三期新增】电梯所在房间的三个门,123需要跟上面keyDoor的[1][2][3]对应起来 + elevatorDoor = {1004, 1005, 1006}, + + --galleryID + gallery_id = 31003, + + --galley限时秒数 + --迷城战线v2的限时用Gallery控制(excel表)此处用于保证FatherChallenge的时长不要小于Gallery + time_limit = 300, + + --父挑战ChallengeId + challenge_id = 228, + + --父挑战大RegionID,这个region用于地城中断线重连接续挑战 + region_id = 1017, + + --激活古代符文ChallengeId + key_challenge = 229, + --启动遗迹控制台ChallengeId + worktop_challenge = 230, + --最终挑战ChallengeId + final_challenge = 231, + + --激活古代符文目标数量 + key_target = 3, + + --当前groupId + group_1 = 247203001, + + --父机关接收器 + gadget_switch = 1003, + + --光桥地板 + gadget_floor = 1001, + + --父挑战识别ID + challenge_father = 999, + + --随机球GroupID + buff_group = 247203008, + } + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- 电梯大门 + [1001] = { config_id = 1001, gadget_id = 70330416, pos = { x = 225.814, y = 164.522, z = 364.988 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1 }, + [1002] = { config_id = 1002, gadget_id = 70330365, pos = { x = 219.937, y = 163.452, z = 364.966 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, route_id = 1, start_route = false }, + [1003] = { config_id = 1003, gadget_id = 70360393, pos = { x = 243.383, y = 162.090, z = 365.022 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, mark_flag = 2 }, + -- 电梯1号门 + [1004] = { config_id = 1004, gadget_id = 70330416, pos = { x = 243.324, y = 162.587, z = 349.477 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + -- 电梯2号门 + [1005] = { config_id = 1005, gadget_id = 70330416, pos = { x = 265.712, y = 160.617, z = 365.018 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1 }, + -- 电梯3号门 + [1006] = { config_id = 1006, gadget_id = 70330416, pos = { x = 243.301, y = 162.587, z = 380.515 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + -- 1号房center门 + [1007] = { config_id = 1007, gadget_id = 70330466, pos = { x = 243.293, y = 160.596, z = 325.024 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + -- 1号房left门 + [1008] = { config_id = 1008, gadget_id = 70330466, pos = { x = 216.666, y = 160.600, z = 292.269 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1 }, + -- 1号房right门 + [1009] = { config_id = 1009, gadget_id = 70330466, pos = { x = 270.019, y = 160.599, z = 292.268 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1 }, + -- 2号房center门 + [1010] = { config_id = 1010, gadget_id = 70330466, pos = { x = 296.666, y = 158.438, z = 365.011 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1 }, + -- 2号房left门 + [1011] = { config_id = 1011, gadget_id = 70330466, pos = { x = 324.522, y = 158.437, z = 334.878 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + -- 2号房right门 + [1012] = { config_id = 1012, gadget_id = 70330466, pos = { x = 324.520, y = 158.437, z = 394.939 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + -- 3号房center门 + [1013] = { config_id = 1013, gadget_id = 70330466, pos = { x = 243.004, y = 160.487, z = 405.481 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + -- 3号房left门 + [1014] = { config_id = 1014, gadget_id = 70330466, pos = { x = 272.196, y = 160.484, z = 441.812 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1 }, + -- 3号房right门 + [1015] = { config_id = 1015, gadget_id = 70330466, pos = { x = 214.149, y = 160.367, z = 441.917 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1 }, + [1018] = { config_id = 1018, gadget_id = 70360394, pos = { x = 243.351, y = 157.392, z = 292.208 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + [1019] = { config_id = 1019, gadget_id = 70360395, pos = { x = 324.518, y = 154.832, z = 364.991 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + [1020] = { config_id = 1020, gadget_id = 70360396, pos = { x = 243.289, y = 162.282, z = 441.907 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + [1034] = { config_id = 1034, gadget_id = 70900201, pos = { x = 243.171, y = 163.564, z = 365.123 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { + -- 电梯厅开门保底 + [1016] = { config_id = 1016, shape = RegionShape.CUBIC, size = { x = 30.000, y = 25.000, z = 25.000 }, pos = { x = 244.483, y = 172.073, z = 365.132 } }, + -- 断线重连保底 + [1017] = { config_id = 1017, shape = RegionShape.CUBIC, size = { x = 350.000, y = 200.000, z = 350.000 }, pos = { x = 225.436, y = 192.461, z = 364.607 } }, + -- 电梯运行 + [1029] = { config_id = 1029, shape = RegionShape.CUBIC, size = { x = 8.000, y = 10.000, z = 8.000 }, pos = { x = 219.937, y = 164.932, z = 364.966 } }, + -- 电梯厅离开关门 + [1030] = { config_id = 1030, shape = RegionShape.CUBIC, size = { x = 50.000, y = 40.000, z = 45.000 }, pos = { x = 244.483, y = 172.073, z = 365.132 } } +} + +-- 触发器 +triggers = { + -- 灭队占位 + { config_id = 1001021, name = "DUNGEON_ALL_AVATAR_DIE_1021", event = EventType.EVENT_DUNGEON_ALL_AVATAR_DIE, source = "", condition = "", action = "action_EVENT_DUNGEON_ALL_AVATAR_DIE_1021" }, + -- 随机刷buff球 + { config_id = 1001022, name = "GADGET_CREATE_1022", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_1022", action = "action_EVENT_GADGET_CREATE_1022" }, + -- 结算停gallery + { config_id = 1001023, name = "DUNGEON_SETTLE_1023", event = EventType.EVENT_DUNGEON_SETTLE, source = "", condition = "", action = "action_EVENT_DUNGEON_SETTLE_1023" }, + -- 激活第1个符文提示 + { config_id = 1001024, name = "VARIABLE_CHANGE_1024", event = EventType.EVENT_VARIABLE_CHANGE, source = "runes", condition = "condition_EVENT_VARIABLE_CHANGE_1024", action = "action_EVENT_VARIABLE_CHANGE_1024" }, + -- 激活第2个符文提示 + { config_id = 1001025, name = "VARIABLE_CHANGE_1025", event = EventType.EVENT_VARIABLE_CHANGE, source = "runes", condition = "condition_EVENT_VARIABLE_CHANGE_1025", action = "action_EVENT_VARIABLE_CHANGE_1025" }, + -- 激活第3个符文提示 + { config_id = 1001026, name = "VARIABLE_CHANGE_1026", event = EventType.EVENT_VARIABLE_CHANGE, source = "runes", condition = "condition_EVENT_VARIABLE_CHANGE_1026", action = "action_EVENT_VARIABLE_CHANGE_1026" }, + -- 父机关挂option + { config_id = 1001027, name = "VARIABLE_CHANGE_1027", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_1027", action = "action_EVENT_VARIABLE_CHANGE_1027", trigger_count = 0 }, + -- 启动父机关 + { config_id = 1001028, name = "SELECT_OPTION_1028", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_1028", action = "action_EVENT_SELECT_OPTION_1028" }, + -- 电梯运行 + { config_id = 1001029, name = "ENTER_REGION_1029", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_1029", action = "action_EVENT_ENTER_REGION_1029" }, + -- 符文计数 + { config_id = 1001031, name = "VARIABLE_CHANGE_1031", event = EventType.EVENT_VARIABLE_CHANGE, source = "runes", condition = "", action = "action_EVENT_VARIABLE_CHANGE_1031", trigger_count = 0, tag = "901" }, + -- BOSS房完成判断 + { config_id = 1001032, name = "VARIABLE_CHANGE_1032", event = EventType.EVENT_VARIABLE_CHANGE, source = "success", condition = "condition_EVENT_VARIABLE_CHANGE_1032", action = "", tag = "903" }, + -- 电梯开门完成判断 + { config_id = 1001033, name = "GADGET_STATE_CHANGE_1033", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_1033", action = "", tag = "902" } +} + +-- 变量 +variables = { + { config_id = 1, name = "runes", value = 0, no_refresh = false }, + { config_id = 2, name = "AddTime", value = 0, no_refresh = false }, + { config_id = 3, name = "success", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 1001, 1002, 1003, 1004, 1005, 1006, 1007, 1008, 1009, 1010, 1011, 1012, 1013, 1014, 1015, 1018, 1019, 1020 }, + regions = { 1016, 1017, 1030 }, + triggers = { "DUNGEON_ALL_AVATAR_DIE_1021", "GADGET_CREATE_1022", "DUNGEON_SETTLE_1023", "VARIABLE_CHANGE_1024", "VARIABLE_CHANGE_1025", "VARIABLE_CHANGE_1026", "VARIABLE_CHANGE_1027", "SELECT_OPTION_1028", "VARIABLE_CHANGE_1031", "VARIABLE_CHANGE_1032", "GADGET_STATE_CHANGE_1033" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 1029 }, + triggers = { "ENTER_REGION_1029" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 1034 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_DUNGEON_ALL_AVATAR_DIE_1021(context, evt) + -- 挑战失败触发结算 + if 0 ~= ScriptLib.FailMistTrialDungeonChallenge(context, 999) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : 结束挑战失败!!!!") + return -1 + end + + -- 地城失败结算 + if 0 ~= ScriptLib.CauseDungeonFail(context) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : cause_dungeonfail") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_1022(context, evt) + if 1001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_1022(context, evt) + + -- 重新生成指定group,默认为独立随机 + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247203008 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_randall") + return -1 + end + + + return 0 +end + +-- 触发操作 +function action_EVENT_DUNGEON_SETTLE_1023(context, evt) + --判断胜利or失败 + if 1 ~= evt.param1 then + + ScriptLib.StopGallery(context, defs.gallery_id, true) + ScriptLib.PrintContextLog(context, "gallery失败结算!!!!!!!!") + + + + else + + ScriptLib.StopGallery(context, defs.gallery_id, false) + ScriptLib.PrintContextLog(context, "galllery胜利结算!!!!!!!!") + + + + end + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_1024(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"runes"为1 + if ScriptLib.GetGroupVariableValue(context, "runes") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_1024(context, evt) + -- 调用提示id为 47201001 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 47201001) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_1025(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"runes"为2 + if ScriptLib.GetGroupVariableValue(context, "runes") ~= 2 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_1025(context, evt) + -- 调用提示id为 47201002 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 47201002) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_1026(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"runes"为3 + if ScriptLib.GetGroupVariableValue(context, "runes") ~= 3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_1026(context, evt) + -- 调用提示id为 47201003 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 47201003) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 247203001, 3) + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_1027(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"runes"为3 + if ScriptLib.GetGroupVariableValue(context, "runes") ~= 3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_1027(context, evt) + -- 将本组内变量名为 "runes" 的变量设置为 99 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "runes", 99) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, defs.group_1, defs.gadget_switch, {59}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + --子挑战 启动父机关 打开电梯门 + ScriptLib.AttachChildChallenge(context, 999, 902, 230, {7,902,1,1},{},{success=1,fail=1}) + + ScriptLib.PrintContextLog(context, "操作台子挑战挂载!!!!!!!!") + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_1028(context, evt) + -- 判断是gadgetid 1003 option_id 59 + if 1003 ~= evt.param1 then + return false + end + + if 59 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_1028(context, evt) + -- 将电梯门物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 1001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 247203001, 2) + + + -- 删除指引点 + ScriptLib.RemoveExtraGroupSuite(context, 247203001, 3) + + -- 删除中控台group的地上操作台物件;物件身上指定option:59; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 247203001, 1003, 59) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + --子挑战 完成最终试练 + ScriptLib.AttachChildChallenge(context, 999, 903, 231, {3,903,1,1},{},{success=99999,fail=1}) + + ScriptLib.PrintContextLog(context, "操作台子挑战挂载!!!!!!!!") + + -- 调用提示id为 43001011 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 47201004) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + --电梯开门镜头 + local pos = { x=225.815, y=165.119, z=364.989} + local pos_follow = { x=244.54, y=166.77, z=364.989} + + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = false, duration = 2.5, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, is_set_follow_pos = true, is_abs_follow_pos = true, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false, screen_x = 0, screen_y = 0, is_set_screenXY = false }) then + ScriptLib.PrintContextLog(context, "@@Lua_warning : active_cameralook_begin") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_1029(context, evt) + if evt.param1 ~= 1029 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_1029(context, evt) + -- 设置移动平台路径 + if 0 ~= ScriptLib.SetPlatformRouteId(context, 1002, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_platform_routeId") + return -1 + end + + -- 启动移动平台 + if 0 ~= ScriptLib.StartPlatform(context, 1002) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : start_platform") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_1031(context, evt) + if evt.param1 == evt.param2 then return -1 end + + ScriptLib.PrintContextLog(context, "符文计数+1") + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_1032(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"success"为1 + if ScriptLib.GetGroupVariableValueByGroup(context, "success", 247203001) ~= 1 then + return false + end + + return true +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_1033(context, evt) + if 1001 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +require "V3_3/MistTrialV3" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47203/scene47203_group247203002.lua b/gdconf/game_data_config/lua/scene/47203/scene47203_group247203002.lua new file mode 100644 index 00000000..d8552c51 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47203/scene47203_group247203002.lua @@ -0,0 +1,228 @@ +-- 基础信息 +local base_info = { + group_id = 247203002 +} + +-- Trigger变量 +local defs = { + gadget_1 = 2001, + group_1 = 247203002, + challenge1 = 1, + challenge_father = 999, + group_core = 247203001, + gadget_rune = 1018, + MonsterCount = 9, + challenge_kill = 233 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 2006, monster_id = 21010601, pos = { x = 240.608, y = 157.290, z = 286.624 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 2007, monster_id = 20011301, pos = { x = 243.205, y = 157.290, z = 286.624 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 2008, monster_id = 21010601, pos = { x = 246.300, y = 157.290, z = 286.624 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 2009, monster_id = 21010201, pos = { x = 237.841, y = 157.485, z = 286.846 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 2010, monster_id = 21010201, pos = { x = 248.633, y = 157.485, z = 286.961 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 2011, monster_id = 21010201, pos = { x = 237.644, y = 157.320, z = 290.274 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 2013, monster_id = 20011301, pos = { x = 248.967, y = 157.320, z = 290.274 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 2014, monster_id = 21010201, pos = { x = 237.769, y = 157.320, z = 294.279 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 2015, monster_id = 22010101, pos = { x = 248.795, y = 157.320, z = 294.279 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1, disableWander = true, affix = { 6105 } } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 2001, gadget_id = 70360001, pos = { x = 243.351, y = 158.345, z = 292.208 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1002002, name = "GADGET_CREATE_2002", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_2002", action = "action_EVENT_GADGET_CREATE_2002", trigger_count = 0 }, + -- 开启挑战 + { config_id = 1002003, name = "SELECT_OPTION_2003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_2003", action = "action_EVENT_SELECT_OPTION_2003", trigger_count = 0 }, + { config_id = 1002004, name = "ANY_MONSTER_DIE_2004", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "action_EVENT_ANY_MONSTER_DIE_2004", trigger_count = 0 }, + -- 挑战成功 + { config_id = 1002005, name = "VARIABLE_CHANGE_2005", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_2005", action = "action_EVENT_VARIABLE_CHANGE_2005" } +} + +-- 变量 +variables = { + { config_id = 1, name = "success", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 2001 }, + regions = { }, + triggers = { "GADGET_CREATE_2002", "SELECT_OPTION_2003", "ANY_MONSTER_DIE_2004", "VARIABLE_CHANGE_2005" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 2006, 2007, 2008, 2009, 2010, 2011, 2013, 2014, 2015 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_2002(context, evt) + if 2001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_2002(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptions(context, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_work_options") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_2003(context, evt) + -- 判断是gadgetid 2001 option_id 7 + if 2001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_2003(context, evt) + --向编号999的父挑战挂接子挑战 + + ScriptLib.ExecuteGroupLua(context,defs.group_core,"SetKillMonsterTarget" ,{defs.group_1, defs.MonsterCount}) + ScriptLib.ExecuteGroupLua(context,defs.group_core,"StartSubChallengeKillMonster" ,{defs.challenge1, defs.challenge_kill}) + + -- 刷怪 + ScriptLib.AutoMonsterTide(context, 1, defs.group_1, {2006,2007,2008,2009,2010,2011,2013,2014,2015}, 9, 5, 5) + + -- 切换符文状态 + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_core, defs.gadget_rune, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 调用提示id为 43001009 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 43001009) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + -- 删除指定group: 247203002 ;指定config:2001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 切换隐形操作台状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_2004(context, evt) + --发送怪物死亡通知 + ScriptLib.ExecuteGroupLua(context, defs.group_core, "AddMistTrialChildChallengeScore", {1}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_2005(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"success"为1 + if ScriptLib.GetGroupVariableValue(context, "success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_2005(context, evt) + -- 将本组内变量名为 "success" 的变量设置为 99 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "success", 99) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + + ScriptLib.ChangeGroupVariableValueByGroup(context, "runes", 1, defs.group_core) + + ScriptLib.PrintContextLog(context, "符文计数+1") + + -- 改变指定group组247203001中, configid为1018的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_core, defs.gadget_rune, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + ScriptLib.PrintContextLog(context, "1号机关启动") + + --调用符文计数接口 + ScriptLib.ExecuteGroupLua(context,defs.group_core,"AddMistTrialKeyProgress",{1,defs.challenge1}) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47203/scene47203_group247203003.lua b/gdconf/game_data_config/lua/scene/47203/scene47203_group247203003.lua new file mode 100644 index 00000000..2c2356e5 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47203/scene47203_group247203003.lua @@ -0,0 +1,220 @@ +-- 基础信息 +local base_info = { + group_id = 247203003 +} + +-- Trigger变量 +local defs = { + gadget_1 = 3001, + group_1 = 247203003, + challenge1 = 2, + challenge_father = 999, + group_core = 247203001, + gadget_rune = 1019, + MonsterCount = 1, + challenge_kill = 233 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 3006, monster_id = 25100201, pos = { x = 329.874, y = 154.979, z = 364.963 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1, disableWander = true, affix = { 1028 }, pose_id = 1 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 3001, gadget_id = 70360001, pos = { x = 324.553, y = 155.876, z = 365.009 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1003002, name = "GADGET_CREATE_3002", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_3002", action = "action_EVENT_GADGET_CREATE_3002", trigger_count = 0 }, + -- 开启挑战 + { config_id = 1003003, name = "SELECT_OPTION_3003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_3003", action = "action_EVENT_SELECT_OPTION_3003", trigger_count = 0 }, + { config_id = 1003004, name = "ANY_MONSTER_DIE_3004", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "action_EVENT_ANY_MONSTER_DIE_3004", trigger_count = 0 }, + -- 挑战成功 + { config_id = 1003005, name = "VARIABLE_CHANGE_3005", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_3005", action = "action_EVENT_VARIABLE_CHANGE_3005" } +} + +-- 变量 +variables = { + { config_id = 1, name = "success", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 3001 }, + regions = { }, + triggers = { "GADGET_CREATE_3002", "SELECT_OPTION_3003", "ANY_MONSTER_DIE_3004", "VARIABLE_CHANGE_3005" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 3006 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_3002(context, evt) + if 3001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_3002(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptions(context, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_work_options") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_3003(context, evt) + -- 判断是gadgetid 3001 option_id 7 + if 3001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_3003(context, evt) + --向编号999的父挑战挂接子挑战 + + ScriptLib.ExecuteGroupLua(context,defs.group_core,"SetKillMonsterTarget" ,{defs.group_1, defs.MonsterCount}) + ScriptLib.ExecuteGroupLua(context,defs.group_core,"StartSubChallengeKillMonster" ,{defs.challenge1, defs.challenge_kill}) + + -- 添加suite2的新内容,刷怪 + ScriptLib.AddExtraGroupSuite(context, 247203003, 2) + + -- 切换符文状态 + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_core, defs.gadget_rune, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 调用提示id为 43001009 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 43001009) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + -- 删除指定group: 247203003 ;指定config:3001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 切换隐形操作台状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_3004(context, evt) + --发送怪物死亡通知 + ScriptLib.ExecuteGroupLua(context, defs.group_core, "AddMistTrialChildChallengeScore", {1}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_3005(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"success"为1 + if ScriptLib.GetGroupVariableValue(context, "success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_3005(context, evt) + -- 将本组内变量名为 "success" 的变量设置为 99 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "success", 99) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + + ScriptLib.ChangeGroupVariableValueByGroup(context, "runes", 1, defs.group_core) + + ScriptLib.PrintContextLog(context, "符文计数+1") + + -- 改变指定group组247203001中, configid为1019的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_core, defs.gadget_rune, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + ScriptLib.PrintContextLog(context, "1号机关启动") + + --调用符文计数接口 + ScriptLib.ExecuteGroupLua(context,defs.group_core,"AddMistTrialKeyProgress",{1,defs.challenge1}) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47203/scene47203_group247203004.lua b/gdconf/game_data_config/lua/scene/47203/scene47203_group247203004.lua new file mode 100644 index 00000000..ba0ad631 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47203/scene47203_group247203004.lua @@ -0,0 +1,255 @@ +-- 基础信息 +local base_info = { + group_id = 247203004 +} + +-- Trigger变量 +local defs = { + gadget_1 = 4001, + group_1 = 247203004, + challenge1 = 3, + challenge_father = 999, + group_core = 247203001, + gadget_rune = 1020, + MonsterCount = 4, + challenge_kill = 233 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 4006, monster_id = 25210203, pos = { x = 239.917, y = 162.354, z = 446.585 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 4007, monster_id = 25210301, pos = { x = 246.582, y = 162.354, z = 446.526 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 4008, monster_id = 25310101, pos = { x = 243.099, y = 162.354, z = 446.628 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 1 }, + { config_id = 4010, monster_id = 23020101, pos = { x = 243.099, y = 161.991, z = 448.052 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 4001, gadget_id = 70360001, pos = { x = 243.289, y = 163.324, z = 441.907 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 4013, gadget_id = 70310043, pos = { x = 243.262, y = 162.282, z = 441.888 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1004002, name = "GADGET_CREATE_4002", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_4002", action = "action_EVENT_GADGET_CREATE_4002", trigger_count = 0 }, + -- 开启挑战 + { config_id = 1004003, name = "SELECT_OPTION_4003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_4003", action = "action_EVENT_SELECT_OPTION_4003", trigger_count = 0 }, + { config_id = 1004004, name = "ANY_MONSTER_DIE_4004", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "action_EVENT_ANY_MONSTER_DIE_4004", trigger_count = 0 }, + -- 挑战成功 + { config_id = 1004005, name = "VARIABLE_CHANGE_4005", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_4005", action = "action_EVENT_VARIABLE_CHANGE_4005" }, + { config_id = 1004009, name = "ANY_MONSTER_DIE_4009", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_4009", action = "action_EVENT_ANY_MONSTER_DIE_4009" } +} + +-- 变量 +variables = { + { config_id = 1, name = "success", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 4001 }, + regions = { }, + triggers = { "GADGET_CREATE_4002", "SELECT_OPTION_4003", "ANY_MONSTER_DIE_4004", "VARIABLE_CHANGE_4005" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 4006, 4007, 4008 }, + gadgets = { 4013 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_4009" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { 4010 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_4002(context, evt) + if 4001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_4002(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptions(context, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_work_options") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_4003(context, evt) + -- 判断是gadgetid 4001 option_id 7 + if 4001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_4003(context, evt) + --向编号999的父挑战挂接子挑战 + + ScriptLib.ExecuteGroupLua(context,defs.group_core,"SetKillMonsterTarget" ,{defs.group_1, defs.MonsterCount}) + ScriptLib.ExecuteGroupLua(context,defs.group_core,"StartSubChallengeKillMonster" ,{defs.challenge1, defs.challenge_kill}) + + -- 添加suite2的新内容,刷怪 + ScriptLib.AddExtraGroupSuite(context, defs.group_1, 2) + + -- 切换符文状态 + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_core, defs.gadget_rune, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 调用提示id为 43001009 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 43001009) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + -- 删除指定group: 247203004 ;指定config:4001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 切换隐形操作台状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_4004(context, evt) + --发送怪物死亡通知 + ScriptLib.ExecuteGroupLua(context, defs.group_core, "AddMistTrialChildChallengeScore", {1}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_4005(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"success"为1 + if ScriptLib.GetGroupVariableValue(context, "success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_4005(context, evt) + -- 将本组内变量名为 "success" 的变量设置为 99 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "success", 99) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 卸载空气墙 + + ScriptLib.RemoveExtraGroupSuite(context, defs.group_1, 2) + + ScriptLib.ChangeGroupVariableValueByGroup(context, "runes", 1, defs.group_core) + + ScriptLib.PrintContextLog(context, "符文计数+1") + + -- 改变指定group组247203001中, configid为1020的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_core, defs.gadget_rune, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + ScriptLib.PrintContextLog(context, "1号机关启动") + + --调用符文计数接口 + ScriptLib.ExecuteGroupLua(context,defs.group_core,"AddMistTrialKeyProgress",{1,defs.challenge1}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_4009(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_4009(context, evt) + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 247203004, 3) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47203/scene47203_group247203005.lua b/gdconf/game_data_config/lua/scene/47203/scene47203_group247203005.lua new file mode 100644 index 00000000..182d8a63 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47203/scene47203_group247203005.lua @@ -0,0 +1,82 @@ +-- 基础信息 +local base_info = { + group_id = 247203005 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 5001, gadget_id = 70220103, pos = { x = 281.484, y = 162.657, z = 441.791 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 5002, gadget_id = 70220103, pos = { x = 313.750, y = 163.174, z = 441.988 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 5004, gadget_id = 70220103, pos = { x = 324.453, y = 165.628, z = 457.092 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 5005, gadget_id = 70220103, pos = { x = 324.339, y = 159.937, z = 402.591 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 5006, gadget_id = 70220103, pos = { x = 324.571, y = 161.143, z = 419.822 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 5007, gadget_id = 70330319, pos = { x = 324.512, y = 157.576, z = 419.783 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 5009, gadget_id = 70350247, pos = { x = 324.419, y = 158.134, z = 406.326 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 5010, gadget_id = 70350247, pos = { x = 324.556, y = 159.232, z = 431.905 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 5011, gadget_id = 70350247, pos = { x = 282.205, y = 160.678, z = 441.936 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 5012, gadget_id = 70350247, pos = { x = 324.536, y = 163.453, z = 462.505 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 5014, gadget_id = 70330319, pos = { x = 313.603, y = 159.596, z = 441.815 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 5001, 5002, 5004, 5005, 5006, 5007, 5009, 5010, 5011, 5012, 5014 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47203/scene47203_group247203006.lua b/gdconf/game_data_config/lua/scene/47203/scene47203_group247203006.lua new file mode 100644 index 00000000..e2b08ba0 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47203/scene47203_group247203006.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 247203006 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 6001, gadget_id = 70310488, pos = { x = 280.811, y = 160.247, z = 289.695 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 6002, gadget_id = 70310488, pos = { x = 324.971, y = 158.484, z = 312.794 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 6003, gadget_id = 70220103, pos = { x = 310.713, y = 173.460, z = 286.734 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 6004, gadget_id = 70220103, pos = { x = 318.247, y = 174.301, z = 292.529 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 6001, 6002, 6003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47203/scene47203_group247203007.lua b/gdconf/game_data_config/lua/scene/47203/scene47203_group247203007.lua new file mode 100644 index 00000000..cc8d9704 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47203/scene47203_group247203007.lua @@ -0,0 +1,145 @@ +-- 基础信息 +local base_info = { + group_id = 247203007 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 7001, gadget_id = 70320002, pos = { x = 184.770, y = 148.512, z = 412.057 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1 }, + { config_id = 7002, gadget_id = 70320002, pos = { x = 177.322, y = 148.512, z = 427.293 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1 }, + { config_id = 7004, gadget_id = 70320002, pos = { x = 177.151, y = 148.451, z = 316.206 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1 }, + { config_id = 7005, gadget_id = 70320002, pos = { x = 177.136, y = 148.451, z = 311.726 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1 }, + { config_id = 7006, gadget_id = 70220103, pos = { x = 181.081, y = 150.812, z = 328.624 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 7008, gadget_id = 70220103, pos = { x = 181.020, y = 150.686, z = 292.234 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 7009, gadget_id = 70220103, pos = { x = 181.120, y = 150.807, z = 405.422 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 7010, gadget_id = 70220103, pos = { x = 181.922, y = 150.742, z = 440.968 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 7011, gadget_id = 70220103, pos = { x = 181.014, y = 153.000, z = 420.165 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 7012, gadget_id = 70220103, pos = { x = 181.027, y = 153.000, z = 311.993 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 7013, gadget_id = 70220103, pos = { x = 205.750, y = 162.604, z = 292.208 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 7014, gadget_id = 70220103, pos = { x = 205.148, y = 162.343, z = 441.862 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { + { config_id = 7003, shape = RegionShape.CUBIC, size = { x = 10.000, y = 10.000, z = 40.000 }, pos = { x = 181.265, y = 152.383, z = 423.055 } }, + { config_id = 7007, shape = RegionShape.CUBIC, size = { x = 10.000, y = 10.000, z = 45.000 }, pos = { x = 181.041, y = 152.296, z = 313.636 } } +} + +-- 触发器 +triggers = { + { config_id = 1007003, name = "ENTER_REGION_7003", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_7003", action = "action_EVENT_ENTER_REGION_7003" }, + { config_id = 1007007, name = "ENTER_REGION_7007", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_7007", action = "action_EVENT_ENTER_REGION_7007" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 7001, 7002, 7004, 7005, 7006, 7008, 7009, 7010, 7011, 7012, 7013, 7014 }, + regions = { 7003, 7007 }, + triggers = { "ENTER_REGION_7003", "ENTER_REGION_7007" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_7003(context, evt) + if evt.param1 ~= 7003 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_7003(context, evt) + -- 将configid为 7001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 7001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 7002 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 7002, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_7007(context, evt) + if evt.param1 ~= 7007 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_7007(context, evt) + -- 将configid为 7004 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 7004, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 7005 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 7005, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47203/scene47203_group247203008.lua b/gdconf/game_data_config/lua/scene/47203/scene47203_group247203008.lua new file mode 100644 index 00000000..50707157 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47203/scene47203_group247203008.lua @@ -0,0 +1,121 @@ +-- 基础信息 +local base_info = { + group_id = 247203008 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 8004, gadget_id = 70350245, pos = { x = 233.656, y = 158.232, z = 309.015 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8005, gadget_id = 70350245, pos = { x = 324.852, y = 179.994, z = 257.865 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8006, gadget_id = 70350245, pos = { x = 324.816, y = 159.025, z = 323.075 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8007, gadget_id = 70350245, pos = { x = 324.465, y = 163.614, z = 458.538 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8008, gadget_id = 70350245, pos = { x = 234.426, y = 162.931, z = 428.297 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8009, gadget_id = 70350246, pos = { x = 309.672, y = 155.357, z = 373.885 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8010, gadget_id = 70350246, pos = { x = 311.294, y = 172.239, z = 288.410 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8011, gadget_id = 70350246, pos = { x = 181.158, y = 148.955, z = 303.911 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8012, gadget_id = 70350246, pos = { x = 164.770, y = 143.521, z = 361.006 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8013, gadget_id = 70350246, pos = { x = 210.181, y = 160.734, z = 445.771 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8014, gadget_id = 70350246, pos = { x = 291.003, y = 161.038, z = 444.842 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8015, gadget_id = 70350245, pos = { x = 251.756, y = 162.477, z = 428.741 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8016, gadget_id = 70350245, pos = { x = 181.461, y = 149.130, z = 441.897 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8017, gadget_id = 70350245, pos = { x = 173.805, y = 143.522, z = 381.549 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8018, gadget_id = 70350245, pos = { x = 318.556, y = 158.582, z = 318.110 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8019, gadget_id = 70350245, pos = { x = 327.153, y = 159.614, z = 435.407 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8020, gadget_id = 70350246, pos = { x = 310.107, y = 164.415, z = 483.478 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8021, gadget_id = 70350246, pos = { x = 183.800, y = 143.811, z = 389.509 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8022, gadget_id = 70350246, pos = { x = 254.465, y = 157.633, z = 306.092 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8023, gadget_id = 70350246, pos = { x = 317.120, y = 158.600, z = 341.556 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8024, gadget_id = 70350246, pos = { x = 181.058, y = 148.963, z = 318.729 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8025, gadget_id = 70350245, pos = { x = 187.712, y = 144.531, z = 360.188 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8026, gadget_id = 70350245, pos = { x = 181.013, y = 149.135, z = 292.274 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8027, gadget_id = 70350245, pos = { x = 275.385, y = 160.906, z = 288.635 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8028, gadget_id = 70350245, pos = { x = 330.979, y = 179.480, z = 278.735 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8029, gadget_id = 70350245, pos = { x = 327.868, y = 157.981, z = 407.135 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8030, gadget_id = 70350245, pos = { x = 180.976, y = 149.018, z = 412.501 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8031, gadget_id = 70350246, pos = { x = 261.822, y = 158.162, z = 429.312 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8032, gadget_id = 70350246, pos = { x = 181.568, y = 149.134, z = 441.899 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8033, gadget_id = 70350246, pos = { x = 230.946, y = 157.629, z = 301.146 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8034, gadget_id = 70350246, pos = { x = 322.027, y = 158.802, z = 312.799 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8035, gadget_id = 70350246, pos = { x = 339.463, y = 164.426, z = 483.710 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = true +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 8004, 8005, 8006, 8007, 8008, 8009, 8010, 8011, 8012, 8013, 8014 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 8015, 8016, 8017, 8018, 8019, 8020, 8021, 8022, 8023, 8024 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 8025, 8026, 8027, 8028, 8029, 8030, 8031, 8032, 8033, 8034, 8035 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47203/scene47203_group247203009.lua b/gdconf/game_data_config/lua/scene/47203/scene47203_group247203009.lua new file mode 100644 index 00000000..eaf82034 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47203/scene47203_group247203009.lua @@ -0,0 +1,276 @@ +-- 基础信息 +local base_info = { + group_id = 247203009 +} + +-- DEFS_MISCS +local defs = { + group_1 = 247203009, + challenge1 = 201, + challenge_father = 999, + group_core = 247203001, + galleryid = 31001, + gadget_1 = 9001, + MonsterCount = 5, + challenge_kill = 233, +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 9006, monster_id = 25010701, pos = { x = 323.080, y = 163.189, z = 482.633 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 9007, monster_id = 25010701, pos = { x = 325.820, y = 163.189, z = 482.519 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 9008, monster_id = 25010201, pos = { x = 320.662, y = 163.189, z = 482.203 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 9009, monster_id = 25010201, pos = { x = 328.214, y = 163.189, z = 482.218 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 9010, monster_id = 25010301, pos = { x = 324.523, y = 163.189, z = 483.883 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 9001, gadget_id = 70360397, pos = { x = 324.515, y = 163.242, z = 473.903 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, worktop_config = { init_options = { 0 } } }, + { config_id = 9014, gadget_id = 70310041, pos = { x = 324.441, y = 163.375, z = 467.962 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1009002, name = "GADGET_CREATE_9002", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_9002", action = "action_EVENT_GADGET_CREATE_9002" }, + -- 开启挑战 + { config_id = 1009003, name = "SELECT_OPTION_9003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_9003", action = "action_EVENT_SELECT_OPTION_9003", trigger_count = 0 }, + { config_id = 1009004, name = "VARIABLE_CHANGE_9004", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_9004", action = "action_EVENT_VARIABLE_CHANGE_9004", trigger_count = 0 }, + { config_id = 1009005, name = "ANY_MONSTER_DIE_9005", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "action_EVENT_ANY_MONSTER_DIE_9005", trigger_count = 0 }, + -- 激活BUFF + { config_id = 1009013, name = "SELECT_OPTION_9013", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_9013", action = "action_EVENT_SELECT_OPTION_9013" } +} + +-- 变量 +variables = { + { config_id = 1, name = "success", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 9001 }, + regions = { }, + triggers = { "GADGET_CREATE_9002", "SELECT_OPTION_9003", "VARIABLE_CHANGE_9004", "ANY_MONSTER_DIE_9005", "SELECT_OPTION_9013" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 9014 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_9002(context, evt) + if 9001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_9002(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 247203009, 9001, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_9003(context, evt) + -- 判断是gadgetid 9001 option_id 7 + if 9001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_9003(context, evt) + --向编号999的父挑战挂接子挑战 + + ScriptLib.ExecuteGroupLua(context,defs.group_core,"SetKillMonsterTarget" ,{defs.group_1, defs.MonsterCount}) + ScriptLib.ExecuteGroupLua(context,defs.group_core,"StartSubChallengeKillMonster" ,{defs.challenge1, defs.challenge_kill}) + + ScriptLib.PrintContextLog(context, "子挑战挂接完成!!!!!!!!") + + --开启怪物潮 + + -- 创建编号为1(该怪物潮的识别id)的怪物潮,创建怪物总数为5,场上怪物最少4只,最多4只 + ScriptLib.AutoMonsterTide(context, 1, defs.group_1, {9006,9007,9008,9009,9010}, 5, 4, 4) + ScriptLib.PrintContextLog(context, "怪物潮开启!!!!!!!!") + + -- 调用提示id为 43001009 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 43001009) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + -- 加载空气墙 + ScriptLib.AddExtraGroupSuite(context, defs.group_1, 2) + + -- 删除指定group: 247203009 ;指定config:9001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + ScriptLib.PrintContextLog(context, "操作台切换到GearStart!!!!!!!!") + + -- 切换机关状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + ScriptLib.PrintContextLog(context, "操作台切换到GearStart!!!!!!!!") + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_9004(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"success"为1 + if ScriptLib.GetGroupVariableValue(context, "success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_9004(context, evt) + -- 将本组内变量名为 "success" 的变量设置为 99 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "success", 99) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, defs.group_1, defs.gadget_1, {65}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + -- 切换机关状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + + return 0 +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_9005(context, evt) + --发送怪物死亡通知 + ScriptLib.ExecuteGroupLua(context, defs.group_core, "AddMistTrialChildChallengeScore", {1}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_9013(context, evt) + -- 判断是gadgetid 9001 option_id 65 + if 9001 ~= evt.param1 then + return false + end + + if 65 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_9013(context, evt) + --通知地脉异常升级 + ScriptLib.ExecuteGroupLua(context, defs.group_core, "ModifyMistTrialAbility",{ 1 }) + + ScriptLib.ExecuteGroupLua(context, defs.group_core, "ModifyMistTrialAbility",{ 0 }) + ScriptLib.PrintContextLog(context, "地脉异常升级,复活回血!!!!!") + + -- 删除buff机关option; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 65) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 切换机关状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearAction1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 卸载空气墙 + ScriptLib.RemoveExtraGroupSuite(context, defs.group_1, 2) + + -- 调用提示id为 47201005 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 47201005) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47203/scene47203_group247203010.lua b/gdconf/game_data_config/lua/scene/47203/scene47203_group247203010.lua new file mode 100644 index 00000000..855be491 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47203/scene47203_group247203010.lua @@ -0,0 +1,272 @@ +-- 基础信息 +local base_info = { + group_id = 247203010 +} + +-- DEFS_MISCS +local defs = { + group_1 = 247203010, + challenge1 = 201, + challenge_father = 999, + group_core = 247203001, + galleryid = 31001, + gadget_1 = 10001, + MonsterCount = 2, + challenge_kill = 233, +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 10006, monster_id = 22040201, pos = { x = 331.709, y = 179.017, z = 266.014 }, rot = { x = 0.000, y = 315.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + { config_id = 10007, monster_id = 22040201, pos = { x = 330.105, y = 179.017, z = 264.132 }, rot = { x = 0.000, y = 315.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 10001, gadget_id = 70360397, pos = { x = 324.740, y = 179.102, z = 271.441 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 10014, gadget_id = 70310041, pos = { x = 320.637, y = 179.165, z = 275.621 }, rot = { x = 0.000, y = 135.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1010002, name = "GADGET_CREATE_10002", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_10002", action = "action_EVENT_GADGET_CREATE_10002" }, + -- 开启挑战 + { config_id = 1010003, name = "SELECT_OPTION_10003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_10003", action = "action_EVENT_SELECT_OPTION_10003", trigger_count = 0 }, + { config_id = 1010004, name = "VARIABLE_CHANGE_10004", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_10004", action = "action_EVENT_VARIABLE_CHANGE_10004", trigger_count = 0 }, + { config_id = 1010005, name = "ANY_MONSTER_DIE_10005", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "action_EVENT_ANY_MONSTER_DIE_10005", trigger_count = 0 }, + -- 激活BUFF + { config_id = 1010013, name = "SELECT_OPTION_10013", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_10013", action = "action_EVENT_SELECT_OPTION_10013" } +} + +-- 变量 +variables = { + { config_id = 1, name = "success", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 10001 }, + regions = { }, + triggers = { "GADGET_CREATE_10002", "SELECT_OPTION_10003", "VARIABLE_CHANGE_10004", "ANY_MONSTER_DIE_10005", "SELECT_OPTION_10013" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 10014 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_10002(context, evt) + if 10001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_10002(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 247203010, 10001, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_10003(context, evt) + -- 判断是gadgetid 10001 option_id 7 + if 10001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_10003(context, evt) + --向编号999的父挑战挂接子挑战 + + ScriptLib.ExecuteGroupLua(context,defs.group_core,"SetKillMonsterTarget" ,{defs.group_1, defs.MonsterCount}) + ScriptLib.ExecuteGroupLua(context,defs.group_core,"StartSubChallengeKillMonster" ,{defs.challenge1, defs.challenge_kill}) + + ScriptLib.PrintContextLog(context, "子挑战挂接完成!!!!!!!!") + + --开启怪物潮 + + -- 创建编号为1(该怪物潮的识别id)的怪物潮,创建怪物总数为2,场上怪物最少2只,最多2只 + ScriptLib.AutoMonsterTide(context, 1, defs.group_1, {10006,10007}, 2, 2, 2) + ScriptLib.PrintContextLog(context, "怪物潮开启!!!!!!!!") + + -- 调用提示id为 43001009 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 43001009) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + -- 加载空气墙 + ScriptLib.AddExtraGroupSuite(context, defs.group_1, 2) + + -- 删除指定group: 247203010 ;指定config:10001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + ScriptLib.PrintContextLog(context, "操作台切换到GearStart!!!!!!!!") + + -- 切换机关状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + ScriptLib.PrintContextLog(context, "操作台切换到GearStart!!!!!!!!") + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_10004(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"success"为1 + if ScriptLib.GetGroupVariableValue(context, "success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_10004(context, evt) + -- 将本组内变量名为 "success" 的变量设置为 99 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "success", 99) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, defs.group_1, defs.gadget_1, {65}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + -- 切换机关状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_10005(context, evt) + --发送怪物死亡通知 + ScriptLib.ExecuteGroupLua(context, defs.group_core, "AddMistTrialChildChallengeScore", {1}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_10013(context, evt) + -- 判断是gadgetid 10001 option_id 65 + if 10001 ~= evt.param1 then + return false + end + + if 65 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_10013(context, evt) + --通知地脉异常升级 + ScriptLib.ExecuteGroupLua(context, defs.group_core, "ModifyMistTrialAbility",{ 1 }) + + ScriptLib.ExecuteGroupLua(context, defs.group_core, "ModifyMistTrialAbility",{ 0 }) + ScriptLib.PrintContextLog(context, "地脉异常升级,复活回血!!!!!") + + -- 删除buff机关option; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 65) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 切换机关状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearAction1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 卸载空气墙 + ScriptLib.RemoveExtraGroupSuite(context, defs.group_1, 2) + + -- 调用提示id为 47201005 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 47201005) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47203/scene47203_group247203011.lua b/gdconf/game_data_config/lua/scene/47203/scene47203_group247203011.lua new file mode 100644 index 00000000..38ffdaee --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47203/scene47203_group247203011.lua @@ -0,0 +1,273 @@ +-- 基础信息 +local base_info = { + group_id = 247203011 +} + +-- DEFS_MISCS +local defs = { + group_1 = 247203011, + challenge1 = 201, + challenge_father = 999, + group_core = 247203001, + galleryid = 31001, + gadget_1 = 11001, + MonsterCount = 2, + challenge_kill = 233, +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 11006, monster_id = 25080101, pos = { x = 181.077, y = 144.022, z = 372.096 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 1 }, + { config_id = 11007, monster_id = 25080201, pos = { x = 181.077, y = 144.022, z = 361.364 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 1 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 11001, gadget_id = 70360397, pos = { x = 181.024, y = 144.022, z = 366.946 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 11015, gadget_id = 70310041, pos = { x = 181.024, y = 143.195, z = 385.835 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 11016, gadget_id = 70310041, pos = { x = 181.024, y = 143.208, z = 347.486 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1011002, name = "GADGET_CREATE_11002", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_11002", action = "action_EVENT_GADGET_CREATE_11002" }, + -- 开启挑战 + { config_id = 1011003, name = "SELECT_OPTION_11003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_11003", action = "action_EVENT_SELECT_OPTION_11003", trigger_count = 0 }, + { config_id = 1011004, name = "VARIABLE_CHANGE_11004", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_11004", action = "action_EVENT_VARIABLE_CHANGE_11004", trigger_count = 0 }, + { config_id = 1011005, name = "ANY_MONSTER_DIE_11005", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "action_EVENT_ANY_MONSTER_DIE_11005", trigger_count = 0 }, + -- 激活BUFF + { config_id = 1011014, name = "SELECT_OPTION_11014", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_11014", action = "action_EVENT_SELECT_OPTION_11014" } +} + +-- 变量 +variables = { + { config_id = 1, name = "success", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 11001 }, + regions = { }, + triggers = { "GADGET_CREATE_11002", "SELECT_OPTION_11003", "VARIABLE_CHANGE_11004", "ANY_MONSTER_DIE_11005", "SELECT_OPTION_11014" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 11015, 11016 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_11002(context, evt) + if 11001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_11002(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 247203011, 11001, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_11003(context, evt) + -- 判断是gadgetid 11001 option_id 7 + if 11001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_11003(context, evt) + --向编号999的父挑战挂接子挑战 + + ScriptLib.ExecuteGroupLua(context,defs.group_core,"SetKillMonsterTarget" ,{defs.group_1, defs.MonsterCount}) + ScriptLib.ExecuteGroupLua(context,defs.group_core,"StartSubChallengeKillMonster" ,{defs.challenge1, defs.challenge_kill}) + + ScriptLib.PrintContextLog(context, "子挑战挂接完成!!!!!!!!") + + --开启怪物潮 + + -- 创建编号为1(该怪物潮的识别id)的怪物潮,创建怪物总数为2,场上怪物最少2只,最多2只 + ScriptLib.AutoMonsterTide(context, 1, defs.group_1, {11006,11007}, 2, 2, 2) + ScriptLib.PrintContextLog(context, "怪物潮开启!!!!!!!!") + + -- 调用提示id为 43001009 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 43001009) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + -- 加载空气墙 + ScriptLib.AddExtraGroupSuite(context, defs.group_1, 2) + + -- 删除指定group: 247203009 ;指定config:9001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + ScriptLib.PrintContextLog(context, "操作台切换到GearStart!!!!!!!!") + + -- 切换机关状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + ScriptLib.PrintContextLog(context, "操作台切换到GearStart!!!!!!!!") + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_11004(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"success"为1 + if ScriptLib.GetGroupVariableValue(context, "success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_11004(context, evt) + -- 将本组内变量名为 "success" 的变量设置为 99 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "success", 99) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, defs.group_1, defs.gadget_1, {65}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + -- 切换机关状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_11005(context, evt) + --发送怪物死亡通知 + ScriptLib.ExecuteGroupLua(context, defs.group_core, "AddMistTrialChildChallengeScore", {1}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_11014(context, evt) + -- 判断是gadgetid 11001 option_id 65 + if 11001 ~= evt.param1 then + return false + end + + if 65 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_11014(context, evt) + --通知地脉异常升级 + ScriptLib.ExecuteGroupLua(context, defs.group_core, "ModifyMistTrialAbility",{ 1 }) + + ScriptLib.ExecuteGroupLua(context, defs.group_core, "ModifyMistTrialAbility",{ 0 }) + ScriptLib.PrintContextLog(context, "地脉异常升级,复活回血!!!!!") + + -- 删除buff机关option; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 65) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 切换机关状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearAction1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 卸载空气墙 + ScriptLib.RemoveExtraGroupSuite(context, defs.group_1, 2) + + -- 调用提示id为 47201005 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 47201005) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47203/scene47203_group247203012.lua b/gdconf/game_data_config/lua/scene/47203/scene47203_group247203012.lua new file mode 100644 index 00000000..5138b54a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47203/scene47203_group247203012.lua @@ -0,0 +1,239 @@ +-- 基础信息 +local base_info = { + group_id = 247203012 +} + +-- DEFS_MISCS +local defs = { + gadget_1 = 12001, + group_1 = 247203012, + group_core = 247203001, + challenge_father = 999, + challenge1 = 120, + MonsterCount = 6, + challenge_kill = 233, +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 12006, monster_id = 25080201, pos = { x = 135.540, y = 194.727, z = 366.258 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 11, disableWander = true, affix = { 1007 }, pose_id = 1 }, + { config_id = 12007, monster_id = 26040102, pos = { x = 146.970, y = 194.592, z = 367.930 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 11, disableWander = true, affix = { 1007 } }, + { config_id = 12008, monster_id = 26040104, pos = { x = 147.119, y = 194.592, z = 362.259 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 11, disableWander = true, affix = { 1007 } }, + { config_id = 12010, monster_id = 25080101, pos = { x = 135.540, y = 194.727, z = 363.835 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 11, disableWander = true, affix = { 1007 }, pose_id = 1 }, + { config_id = 12011, monster_id = 25210303, pos = { x = 135.540, y = 194.727, z = 368.624 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 11, disableWander = true, affix = { 1007 } }, + { config_id = 12012, monster_id = 25210501, pos = { x = 135.540, y = 194.727, z = 361.532 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 11, disableWander = true, affix = { 1007 } } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 12001, gadget_id = 70360010, pos = { x = 141.340, y = 194.656, z = 365.008 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStop }, + { config_id = 12009, gadget_id = 70950009, pos = { x = 141.340, y = 194.656, z = 365.008 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { + { config_id = 12002, shape = RegionShape.CUBIC, size = { x = 10.000, y = 25.000, z = 35.000 }, pos = { x = 170.064, y = 202.269, z = 365.008 } } +} + +-- 触发器 +triggers = { + { config_id = 1012002, name = "ENTER_REGION_12002", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_12002", action = "action_EVENT_ENTER_REGION_12002" }, + { config_id = 1012003, name = "SELECT_OPTION_12003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_12003", action = "action_EVENT_SELECT_OPTION_12003", trigger_count = 0 }, + { config_id = 1012004, name = "VARIABLE_CHANGE_12004", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_12004", action = "action_EVENT_VARIABLE_CHANGE_12004", trigger_count = 0 }, + { config_id = 1012005, name = "ANY_MONSTER_DIE_12005", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "action_EVENT_ANY_MONSTER_DIE_12005", trigger_count = 0 }, + { config_id = 1012013, name = "ANY_MONSTER_DIE_12013", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_12013", action = "action_EVENT_ANY_MONSTER_DIE_12013" } +} + +-- 变量 +variables = { + { config_id = 1, name = "success", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 12001 }, + regions = { 12002 }, + triggers = { "ENTER_REGION_12002", "SELECT_OPTION_12003", "VARIABLE_CHANGE_12004", "ANY_MONSTER_DIE_12005" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 12006, 12010, 12011, 12012 }, + gadgets = { 12009 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_12013" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { 12007, 12008 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_12002(context, evt) + if evt.param1 ~= 12002 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_12002(context, evt) + + -- 将configid为 12001 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, defs.group_1, defs.gadget_1, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_12003(context, evt) + -- 判断是gadgetid 12001 option_id 7 + if 12001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_12003(context, evt) + --向编号999的父挑战挂接子挑战 + + ScriptLib.ExecuteGroupLua(context,defs.group_core,"SetKillMonsterTarget" ,{defs.group_1, defs.MonsterCount}) + ScriptLib.ExecuteGroupLua(context,defs.group_core,"StartSubChallengeKillMonster" ,{defs.challenge1, defs.challenge_kill}) + + -- 添加suite2的新内容,刷怪空气墙 + ScriptLib.AddExtraGroupSuite(context, 247203012, 2) + + -- 删除指定group: 247203012 ;指定config:12001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 将configid为 12001 的物件更改为状态 GadgetState.GearStop + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_12004(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"success"为1 + if ScriptLib.GetGroupVariableValue(context, "success") ~= 1 then + return false + end + + -- 判断变量"success"为0 + if ScriptLib.GetGroupVariableValueByGroup(context, "success", 247203001) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_12004(context, evt) + -- 针对指定group内变量名为 "success" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValueByGroup(context, "success", 1, defs.group_core) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable_by_group") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_12005(context, evt) + --发送怪物死亡通知 + ScriptLib.ExecuteGroupLua(context, defs.group_core, "AddMistTrialChildChallengeScore", {1}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_12013(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_12013(context, evt) + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 247203012, 3) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47203/scene47203_group247203013.lua b/gdconf/game_data_config/lua/scene/47203/scene47203_group247203013.lua new file mode 100644 index 00000000..52a380c0 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47203/scene47203_group247203013.lua @@ -0,0 +1,208 @@ +-- 基础信息 +local base_info = { + group_id = 247203013 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 13003, gadget_id = 70900203, pos = { x = 209.187, y = 160.680, z = 441.955 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 13004, gadget_id = 70900201, pos = { x = 324.831, y = 158.632, z = 331.116 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { + -- 机关直道 + { config_id = 13001, shape = RegionShape.CUBIC, size = { x = 10.000, y = 15.000, z = 10.000 }, pos = { x = 181.014, y = 153.471, z = 292.230 } }, + -- 断裂高坡 + { config_id = 13002, shape = RegionShape.CUBIC, size = { x = 25.000, y = 80.000, z = 40.000 }, pos = { x = 313.671, y = 168.105, z = 289.494 } }, + -- 机关直道房门 + { config_id = 13005, shape = RegionShape.CUBIC, size = { x = 10.000, y = 15.000, z = 10.000 }, pos = { x = 209.187, y = 164.804, z = 441.955 } }, + -- 断裂高坡房门 + { config_id = 13006, shape = RegionShape.CUBIC, size = { x = 10.000, y = 20.000, z = 10.000 }, pos = { x = 324.831, y = 165.358, z = 331.116 } } +} + +-- 触发器 +triggers = { + -- 机关直道 + { config_id = 1013001, name = "ENTER_REGION_13001", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_13001", action = "action_EVENT_ENTER_REGION_13001", trigger_count = 0 }, + -- 断裂高坡 + { config_id = 1013002, name = "ENTER_REGION_13002", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_13002", action = "action_EVENT_ENTER_REGION_13002", trigger_count = 0 }, + -- 机关直道房门 + { config_id = 1013005, name = "ENTER_REGION_13005", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_13005", action = "action_EVENT_ENTER_REGION_13005", trigger_count = 0 }, + -- 断裂高坡房门 + { config_id = 1013006, name = "ENTER_REGION_13006", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_13006", action = "action_EVENT_ENTER_REGION_13006", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 13001, 13002 }, + triggers = { "ENTER_REGION_13001", "ENTER_REGION_13002" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 13003 }, + regions = { 13001, 13002, 13005 }, + triggers = { "ENTER_REGION_13001", "ENTER_REGION_13002", "ENTER_REGION_13005" }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { }, + gadgets = { 13004 }, + regions = { 13001, 13002, 13006 }, + triggers = { "ENTER_REGION_13001", "ENTER_REGION_13002", "ENTER_REGION_13006" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_13001(context, evt) + if evt.param1 ~= 13001 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_13001(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247203013, suite = 3 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_13002(context, evt) + if evt.param1 ~= 13002 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_13002(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247203013, suite = 4 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_13005(context, evt) + if evt.param1 ~= 13005 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_13005(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247203013, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_13006(context, evt) + if evt.param1 ~= 13006 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_13006(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247203013, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47203/scene47203_group247203014.lua b/gdconf/game_data_config/lua/scene/47203/scene47203_group247203014.lua new file mode 100644 index 00000000..22b2e689 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47203/scene47203_group247203014.lua @@ -0,0 +1,208 @@ +-- 基础信息 +local base_info = { + group_id = 247203014 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 14003, gadget_id = 70900201, pos = { x = 278.601, y = 160.649, z = 442.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 14006, gadget_id = 70900201, pos = { x = 273.319, y = 160.958, z = 292.256 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { + -- 断裂桥道 + { config_id = 14001, shape = RegionShape.CUBIC, size = { x = 25.000, y = 20.000, z = 20.000 }, pos = { x = 324.553, y = 163.738, z = 440.865 } }, + -- 断裂高坡 + { config_id = 14002, shape = RegionShape.SPHERE, radius = 20, pos = { x = 301.824, y = 172.942, z = 287.098 } }, + -- 断裂桥道房门 + { config_id = 14004, shape = RegionShape.CUBIC, size = { x = 15.000, y = 20.000, z = 25.000 }, pos = { x = 278.601, y = 164.712, z = 442.000 } }, + -- 断裂高坡房门 + { config_id = 14005, shape = RegionShape.CUBIC, size = { x = 10.000, y = 15.000, z = 15.000 }, pos = { x = 273.319, y = 165.061, z = 292.256 } } +} + +-- 触发器 +triggers = { + -- 断裂桥道 + { config_id = 1014001, name = "ENTER_REGION_14001", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_14001", action = "action_EVENT_ENTER_REGION_14001", trigger_count = 0 }, + -- 断裂高坡 + { config_id = 1014002, name = "ENTER_REGION_14002", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_14002", action = "action_EVENT_ENTER_REGION_14002", trigger_count = 0, forbid_guest = false }, + -- 断裂桥道房门 + { config_id = 1014004, name = "ENTER_REGION_14004", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_14004", action = "action_EVENT_ENTER_REGION_14004", trigger_count = 0 }, + -- 断裂高坡房门 + { config_id = 1014005, name = "ENTER_REGION_14005", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_14005", action = "action_EVENT_ENTER_REGION_14005", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 14001, 14002 }, + triggers = { "ENTER_REGION_14001", "ENTER_REGION_14002" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 14003 }, + regions = { 14001, 14002, 14004 }, + triggers = { "ENTER_REGION_14001", "ENTER_REGION_14002", "ENTER_REGION_14004" }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { }, + gadgets = { 14006 }, + regions = { 14001, 14002, 14005 }, + triggers = { "ENTER_REGION_14001", "ENTER_REGION_14002", "ENTER_REGION_14005" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_14001(context, evt) + if evt.param1 ~= 14001 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_14001(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247203014, suite = 3 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_14002(context, evt) + if evt.param1 ~= 14002 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_14002(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247203014, suite = 4 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_14004(context, evt) + if evt.param1 ~= 14004 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_14004(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247203014, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_14005(context, evt) + if evt.param1 ~= 14005 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_14005(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247203014, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47203/scene47203_group247203015.lua b/gdconf/game_data_config/lua/scene/47203/scene47203_group247203015.lua new file mode 100644 index 00000000..142ed19e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47203/scene47203_group247203015.lua @@ -0,0 +1,208 @@ +-- 基础信息 +local base_info = { + group_id = 247203015 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 15007, gadget_id = 70900201, pos = { x = 324.360, y = 158.404, z = 402.624 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 15008, gadget_id = 70900203, pos = { x = 210.883, y = 160.929, z = 292.255 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { + -- 断裂桥道 + { config_id = 15003, shape = RegionShape.CUBIC, size = { x = 20.000, y = 20.000, z = 20.000 }, pos = { x = 324.263, y = 162.114, z = 442.007 } }, + -- 机关直道 + { config_id = 15004, shape = RegionShape.CUBIC, size = { x = 10.000, y = 20.000, z = 10.000 }, pos = { x = 181.012, y = 150.872, z = 442.007 } }, + -- 断裂桥道房门 + { config_id = 15005, shape = RegionShape.CUBIC, size = { x = 20.000, y = 20.000, z = 10.000 }, pos = { x = 324.360, y = 161.101, z = 402.624 } }, + -- 机关直道房门 + { config_id = 15006, shape = RegionShape.CUBIC, size = { x = 10.000, y = 20.000, z = 10.000 }, pos = { x = 210.883, y = 163.117, z = 292.255 } } +} + +-- 触发器 +triggers = { + -- 断裂桥道 + { config_id = 1015003, name = "ENTER_REGION_15003", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_15003", action = "action_EVENT_ENTER_REGION_15003", trigger_count = 0 }, + -- 机关直道 + { config_id = 1015004, name = "ENTER_REGION_15004", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_15004", action = "action_EVENT_ENTER_REGION_15004", trigger_count = 0 }, + -- 断裂桥道房门 + { config_id = 1015005, name = "ENTER_REGION_15005", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_15005", action = "action_EVENT_ENTER_REGION_15005", trigger_count = 0 }, + -- 机关直道房门 + { config_id = 1015006, name = "ENTER_REGION_15006", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_15006", action = "action_EVENT_ENTER_REGION_15006", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 15003, 15004 }, + triggers = { "ENTER_REGION_15003", "ENTER_REGION_15004" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 15007 }, + regions = { 15003, 15004, 15005 }, + triggers = { "ENTER_REGION_15003", "ENTER_REGION_15004", "ENTER_REGION_15005" }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { }, + gadgets = { 15008 }, + regions = { 15003, 15004, 15006 }, + triggers = { "ENTER_REGION_15003", "ENTER_REGION_15004", "ENTER_REGION_15006" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_15003(context, evt) + if evt.param1 ~= 15003 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_15003(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247203015, suite = 3 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_15004(context, evt) + if evt.param1 ~= 15004 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_15004(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247203015, suite = 4 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_15005(context, evt) + if evt.param1 ~= 15005 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_15005(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247203015, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_15006(context, evt) + if evt.param1 ~= 15006 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_15006(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247203015, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47203/scene47203_group247203016.lua b/gdconf/game_data_config/lua/scene/47203/scene47203_group247203016.lua new file mode 100644 index 00000000..8ce6d92e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47203/scene47203_group247203016.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 247203016 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 16001, gadget_id = 70220103, pos = { x = 243.413, y = 164.402, z = 390.268 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 16002, gadget_id = 70220103, pos = { x = 243.331, y = 164.404, z = 339.366 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 16003, gadget_id = 70220103, pos = { x = 275.510, y = 162.215, z = 364.939 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 16001, 16002, 16003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47203/scene47203_point.json b/gdconf/game_data_config/lua/scene/47203/scene47203_point.json new file mode 100644 index 00000000..02e82eb9 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47203/scene47203_point.json @@ -0,0 +1,876 @@ +{ + "areas": {}, + "doors": {}, + "entities": { + "1": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 100.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 136.2166, + "y": 184.6165, + "z": 364.9675 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 10.0, + "heightType": "Center", + "length": 100.0, + "useHeight": true, + "width": 110.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "DeadRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "10": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 100.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 325.4537, + "y": 155.468, + "z": 459.8978 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 10.0, + "heightType": "Center", + "length": 20.0, + "useHeight": true, + "width": 25.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "NoReviveRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "11": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 100.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 308.244, + "y": 147.552, + "z": 294.7525 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 20.0, + "heightType": "Center", + "length": 40.0, + "useHeight": true, + "width": 45.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "DeadRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "2": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 100.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 202.1604, + "y": 181.3758, + "z": 364.9675 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 10.0, + "heightType": "Center", + "length": 30.0, + "useHeight": true, + "width": 22.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "DeadRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "3": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 100.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 293.8663, + "y": 147.7713, + "z": 441.6989 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 10.0, + "heightType": "Center", + "length": 25.0, + "useHeight": true, + "width": 40.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "DeadRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "4": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 100.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 325.4537, + "y": 147.7713, + "z": 432.6028 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 10.0, + "heightType": "Center", + "length": 80.0, + "useHeight": true, + "width": 25.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "DeadRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "5": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 100.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 318.4116, + "y": 142.1822, + "z": 294.7525 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 10.0, + "heightType": "Center", + "length": 40.0, + "useHeight": true, + "width": 40.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "DeadRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "6": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 100.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 136.2166, + "y": 184.6165, + "z": 364.9675 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 10.0, + "heightType": "Center", + "length": 100.0, + "useHeight": true, + "width": 110.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "NoReviveRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "7": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 100.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 202.1604, + "y": 181.3758, + "z": 364.9675 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 10.0, + "heightType": "Center", + "length": 30.0, + "useHeight": true, + "width": 22.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "NoReviveRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "8": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 100.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 293.8663, + "y": 154.4686, + "z": 441.6989 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 10.0, + "heightType": "Center", + "length": 25.0, + "useHeight": true, + "width": 50.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "NoReviveRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "9": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 100.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 325.4537, + "y": 148.071, + "z": 432.6028 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 15.0, + "heightType": "Center", + "length": 80.0, + "useHeight": true, + "width": 25.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "NoReviveRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + } + }, + "forces": {}, + "points": { + "1": { + "$type": "DungeonSlipRevivePoint", + "alias": "", + "areaId": 0, + "disableClientTrigger": false, + "gadgetId": 70360001, + "groupIds": [], + "groupLimit": false, + "isActive": false, + "isModelHidden": false, + "pointType": "DungeonSlipRevivePoint", + "pos": { + "x": 210.5055, + "y": 188.4557, + "z": 365.079 + }, + "rot": { + "x": 0.0, + "y": 270.0, + "z": 0.0 + }, + "size": { + "x": 5.0, + "y": 20.0, + "z": 10.0 + }, + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": false + }, + "2": { + "$type": "DungeonSlipRevivePoint", + "alias": "", + "areaId": 0, + "disableClientTrigger": false, + "gadgetId": 70360001, + "groupIds": [], + "groupLimit": false, + "isActive": false, + "isModelHidden": false, + "pointType": "DungeonSlipRevivePoint", + "pos": { + "x": 274.718, + "y": 160.4162, + "z": 292.0991 + }, + "rot": { + "x": 0.0, + "y": 90.0, + "z": 0.0 + }, + "size": { + "x": 8.0, + "y": 25.0, + "z": 20.0 + }, + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": false + }, + "3": { + "$type": "DungeonSlipRevivePoint", + "alias": "", + "areaId": 0, + "disableClientTrigger": false, + "gadgetId": 70360001, + "groupIds": [], + "groupLimit": false, + "isActive": false, + "isModelHidden": false, + "pointType": "DungeonSlipRevivePoint", + "pos": { + "x": 324.94, + "y": 158.0601, + "z": 330.127 + }, + "rot": { + "x": 0.0, + "y": 180.0, + "z": 0.0 + }, + "size": { + "x": 15.0, + "y": 25.0, + "z": 8.0 + }, + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": false + }, + "4": { + "$type": "DungeonSlipRevivePoint", + "alias": "", + "areaId": 0, + "disableClientTrigger": false, + "gadgetId": 70360001, + "groupIds": [], + "groupLimit": false, + "isActive": false, + "isModelHidden": false, + "pointType": "DungeonSlipRevivePoint", + "pos": { + "x": 278.5405, + "y": 160.1488, + "z": 442.0001 + }, + "rot": { + "x": 0.0, + "y": 90.0, + "z": 0.0 + }, + "size": { + "x": 10.0, + "y": 25.0, + "z": 15.0 + }, + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": false + }, + "5": { + "$type": "DungeonSlipRevivePoint", + "alias": "", + "areaId": 0, + "disableClientTrigger": false, + "gadgetId": 70360001, + "groupIds": [], + "groupLimit": false, + "isActive": false, + "isModelHidden": false, + "pointType": "DungeonSlipRevivePoint", + "pos": { + "x": 324.3601, + "y": 157.8744, + "z": 402.6235 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "size": { + "x": 15.0, + "y": 25.0, + "z": 15.0 + }, + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": false + } + }, + "transRadius": 0.0 +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47204/scene47204.lua b/gdconf/game_data_config/lua/scene/47204/scene47204.lua new file mode 100644 index 00000000..57d1eda0 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47204/scene47204.lua @@ -0,0 +1,24 @@ +-- 地图配置 +scene_config = { + begin_pos = { x = -512.0, z = -512.0 }, + size = { x = 1024.0, z = 1024.0 }, + born_pos = { x = 257.442, y = 160.234, z = 364.919 }, + born_rot = { x = 0.000, y = 270.000, z = 0.000 }, + die_y = -20, + city_id = 4, + vision_anchor = { x = -1000.0, z = -1000.0 } +} + +-- 所有的区块 +blocks = { 47204 } + +-- 所有的区块范围坐标 +block_rects = { + { min = { x = -512.0, z = -512.0 }, max = { x = 512.0, z = 512.0 } } +} + +-- Dummy Points +dummy_points = { } + +-- Routes +routes_config = { "routes" } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47204/scene47204_47204_routes.json b/gdconf/game_data_config/lua/scene/47204/scene47204_47204_routes.json new file mode 100644 index 00000000..26ac6a9f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47204/scene47204_47204_routes.json @@ -0,0 +1,33 @@ +{ + "sceneId": 47204, + "routes": [ + { + "localId": 1, + "name": "Route_001", + "type": "Reciprocate", + "rotType": "ROT_NONE", + "rotAngleType": "ROT_ANGLE_Y", + "arriveRange": 2.0, + "points": [ + { + "pos": { + "x": 219.937088, + "y": 163.452286, + "z": 364.965576 + }, + "waitTime": 0.5, + "targetVelocity": 3.5 + }, + { + "pos": { + "x": 219.937088, + "y": 187.360474, + "z": 364.965576 + }, + "waitTime": 5.0, + "targetVelocity": 3.5 + } + ] + } + ] +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47204/scene47204_block47204.lua b/gdconf/game_data_config/lua/scene/47204/scene47204_block47204.lua new file mode 100644 index 00000000..cb14afb6 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47204/scene47204_block47204.lua @@ -0,0 +1,19 @@ +-- 所有的group +groups = { + { id = 247204001, refresh_id = 1, pos = { x = 243.139, y = 162.132, z = 364.784 } }, + { id = 247204002, refresh_id = 1002, pos = { x = 324.526, y = 155.012, z = 364.964 } }, + { id = 247204003, refresh_id = 1001, pos = { x = 243.282, y = 162.292, z = 442.007 } }, + { id = 247204004, refresh_id = 1001, pos = { x = 243.364, y = 157.392, z = 292.217 } }, + { id = 247204005, refresh_id = 1, pos = { x = 306.038, y = 160.597, z = 442.256 } }, + { id = 247204006, refresh_id = 1, pos = { x = 314.532, y = 173.334, z = 285.408 } }, + { id = 247204007, refresh_id = 1, pos = { x = 181.265, y = 148.451, z = 423.055 } }, + { id = 247204008, refresh_id = 1, pos = { x = 242.919, y = 162.398, z = 364.789 } }, + { id = 247204009, refresh_id = 1001, pos = { x = 324.544, y = 163.242, z = 483.697 } }, + { id = 247204010, refresh_id = 1001, pos = { x = 333.015, y = 178.990, z = 263.297 } }, + { id = 247204011, refresh_id = 1001, pos = { x = 180.647, y = 144.022, z = 365.932 } }, + { id = 247204012, refresh_id = 1002, pos = { x = 141.271, y = 194.822, z = 365.056 } }, + { id = 247204013, refresh_id = 1, pos = { x = 284.282, y = 160.152, z = 441.754 } }, + { id = 247204014, refresh_id = 1, pos = { x = 324.649, y = 154.832, z = 364.942 } }, + { id = 247204015, refresh_id = 1, pos = { x = 243.214, y = 162.282, z = 441.854 } }, + { id = 247204016, refresh_id = 1, pos = { x = 244.814, y = 162.090, z = 365.046 } } +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47204/scene47204_group247204001.lua b/gdconf/game_data_config/lua/scene/47204/scene47204_group247204001.lua new file mode 100644 index 00000000..7b58e010 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47204/scene47204_group247204001.lua @@ -0,0 +1,500 @@ +-- 基础信息 +local base_info = { + group_id = 247204001 +} + +-- DEFS_MISCS +local defs = { + +--【三期新增】电梯所在房间的region id,用于保底玩家离开之后又飞速冲回来 + elevatorRegion = 1016, + + --【三期新增】离开区域关电梯厅的门 + elevatorCloseRegion = 1030, + + keyDoor = { + [1] = { challengeIdx = 233, center = 1007, left = 1008, right = 1009, }, + [2] = { challengeIdx = 233, center = 1010, left = 1011, right = 1012, }, + [3] = { challengeIdx = 233, center = 1013, left = 1014, right = 1015, } + }, + +--【三期新增】电梯所在房间的三个门,123需要跟上面keyDoor的[1][2][3]对应起来 + elevatorDoor = {1004, 1005, 1006}, + + --galleryID + gallery_id = 31004, + + --galley限时秒数 + --迷城战线v2的限时用Gallery控制(excel表)此处用于保证FatherChallenge的时长不要小于Gallery + time_limit = 300, + + --父挑战ChallengeId + challenge_id = 228, + + --父挑战大RegionID,这个region用于地城中断线重连接续挑战 + region_id = 1017, + + --激活古代符文ChallengeId + key_challenge = 229, + --启动遗迹控制台ChallengeId + worktop_challenge = 230, + --最终挑战ChallengeId + final_challenge = 231, + + --激活古代符文目标数量 + key_target = 3, + + --当前groupId + group_1 = 247204001, + + --父机关接收器 + gadget_switch = 1003, + + --光桥地板 + gadget_floor = 1001, + + --父挑战识别ID + challenge_father = 999, + + --随机球GroupID + buff_group = 247204008, + } + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- 电梯大门 + [1001] = { config_id = 1001, gadget_id = 70330416, pos = { x = 225.814, y = 164.522, z = 364.988 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1 }, + [1002] = { config_id = 1002, gadget_id = 70330365, pos = { x = 219.937, y = 163.452, z = 364.966 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, route_id = 1, start_route = false }, + [1003] = { config_id = 1003, gadget_id = 70360393, pos = { x = 243.383, y = 162.090, z = 365.022 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, mark_flag = 2 }, + -- 电梯1号门 + [1004] = { config_id = 1004, gadget_id = 70330416, pos = { x = 243.324, y = 162.587, z = 349.477 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + -- 电梯2号门 + [1005] = { config_id = 1005, gadget_id = 70330416, pos = { x = 265.712, y = 160.617, z = 365.018 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1 }, + -- 电梯3号门 + [1006] = { config_id = 1006, gadget_id = 70330416, pos = { x = 243.301, y = 162.587, z = 380.515 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + -- 1号房center门 + [1007] = { config_id = 1007, gadget_id = 70330466, pos = { x = 243.293, y = 160.596, z = 325.024 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + -- 1号房left门 + [1008] = { config_id = 1008, gadget_id = 70330466, pos = { x = 216.666, y = 160.600, z = 292.269 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1 }, + -- 1号房right门 + [1009] = { config_id = 1009, gadget_id = 70330466, pos = { x = 270.019, y = 160.599, z = 292.268 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1 }, + -- 2号房center门 + [1010] = { config_id = 1010, gadget_id = 70330466, pos = { x = 296.666, y = 158.438, z = 365.011 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1 }, + -- 2号房left门 + [1011] = { config_id = 1011, gadget_id = 70330466, pos = { x = 324.522, y = 158.437, z = 334.878 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + -- 2号房right门 + [1012] = { config_id = 1012, gadget_id = 70330466, pos = { x = 324.520, y = 158.437, z = 394.939 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + -- 3号房center门 + [1013] = { config_id = 1013, gadget_id = 70330466, pos = { x = 243.004, y = 160.487, z = 405.481 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + -- 3号房left门 + [1014] = { config_id = 1014, gadget_id = 70330466, pos = { x = 272.196, y = 160.484, z = 441.812 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1 }, + -- 3号房right门 + [1015] = { config_id = 1015, gadget_id = 70330466, pos = { x = 214.149, y = 160.367, z = 441.917 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1 }, + [1018] = { config_id = 1018, gadget_id = 70360394, pos = { x = 243.351, y = 157.392, z = 292.208 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + [1019] = { config_id = 1019, gadget_id = 70360395, pos = { x = 324.518, y = 154.832, z = 364.991 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + [1020] = { config_id = 1020, gadget_id = 70360396, pos = { x = 243.289, y = 162.282, z = 441.907 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + [1034] = { config_id = 1034, gadget_id = 70900201, pos = { x = 243.171, y = 163.564, z = 365.123 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { + -- 电梯厅开门保底 + [1016] = { config_id = 1016, shape = RegionShape.CUBIC, size = { x = 30.000, y = 25.000, z = 25.000 }, pos = { x = 244.483, y = 172.073, z = 365.132 } }, + -- 断线重连保底 + [1017] = { config_id = 1017, shape = RegionShape.CUBIC, size = { x = 350.000, y = 200.000, z = 350.000 }, pos = { x = 225.436, y = 192.461, z = 364.607 } }, + -- 电梯运行 + [1029] = { config_id = 1029, shape = RegionShape.CUBIC, size = { x = 8.000, y = 10.000, z = 8.000 }, pos = { x = 219.937, y = 164.932, z = 364.966 } }, + -- 电梯厅离开关门 + [1030] = { config_id = 1030, shape = RegionShape.CUBIC, size = { x = 50.000, y = 40.000, z = 45.000 }, pos = { x = 244.483, y = 172.073, z = 365.132 } } +} + +-- 触发器 +triggers = { + -- 灭队占位 + { config_id = 1001021, name = "DUNGEON_ALL_AVATAR_DIE_1021", event = EventType.EVENT_DUNGEON_ALL_AVATAR_DIE, source = "", condition = "", action = "action_EVENT_DUNGEON_ALL_AVATAR_DIE_1021" }, + -- 随机刷buff球 + { config_id = 1001022, name = "GADGET_CREATE_1022", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_1022", action = "action_EVENT_GADGET_CREATE_1022" }, + -- 结算停gallery + { config_id = 1001023, name = "DUNGEON_SETTLE_1023", event = EventType.EVENT_DUNGEON_SETTLE, source = "", condition = "", action = "action_EVENT_DUNGEON_SETTLE_1023" }, + -- 激活第1个符文提示 + { config_id = 1001024, name = "VARIABLE_CHANGE_1024", event = EventType.EVENT_VARIABLE_CHANGE, source = "runes", condition = "condition_EVENT_VARIABLE_CHANGE_1024", action = "action_EVENT_VARIABLE_CHANGE_1024" }, + -- 激活第2个符文提示 + { config_id = 1001025, name = "VARIABLE_CHANGE_1025", event = EventType.EVENT_VARIABLE_CHANGE, source = "runes", condition = "condition_EVENT_VARIABLE_CHANGE_1025", action = "action_EVENT_VARIABLE_CHANGE_1025" }, + -- 激活第3个符文提示 + { config_id = 1001026, name = "VARIABLE_CHANGE_1026", event = EventType.EVENT_VARIABLE_CHANGE, source = "runes", condition = "condition_EVENT_VARIABLE_CHANGE_1026", action = "action_EVENT_VARIABLE_CHANGE_1026" }, + -- 父机关挂option + { config_id = 1001027, name = "VARIABLE_CHANGE_1027", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_1027", action = "action_EVENT_VARIABLE_CHANGE_1027", trigger_count = 0 }, + -- 启动父机关 + { config_id = 1001028, name = "SELECT_OPTION_1028", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_1028", action = "action_EVENT_SELECT_OPTION_1028" }, + -- 电梯运行 + { config_id = 1001029, name = "ENTER_REGION_1029", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_1029", action = "action_EVENT_ENTER_REGION_1029" }, + -- 符文计数 + { config_id = 1001031, name = "VARIABLE_CHANGE_1031", event = EventType.EVENT_VARIABLE_CHANGE, source = "runes", condition = "", action = "action_EVENT_VARIABLE_CHANGE_1031", trigger_count = 0, tag = "901" }, + -- BOSS房完成判断 + { config_id = 1001032, name = "VARIABLE_CHANGE_1032", event = EventType.EVENT_VARIABLE_CHANGE, source = "success", condition = "condition_EVENT_VARIABLE_CHANGE_1032", action = "", tag = "903" }, + -- 电梯开门完成判断 + { config_id = 1001033, name = "GADGET_STATE_CHANGE_1033", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_1033", action = "", tag = "902" } +} + +-- 变量 +variables = { + { config_id = 1, name = "runes", value = 0, no_refresh = false }, + { config_id = 2, name = "AddTime", value = 0, no_refresh = false }, + { config_id = 3, name = "success", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 1001, 1002, 1003, 1004, 1005, 1006, 1007, 1008, 1009, 1010, 1011, 1012, 1013, 1014, 1015, 1018, 1019, 1020 }, + regions = { 1016, 1017, 1030 }, + triggers = { "DUNGEON_ALL_AVATAR_DIE_1021", "GADGET_CREATE_1022", "DUNGEON_SETTLE_1023", "VARIABLE_CHANGE_1024", "VARIABLE_CHANGE_1025", "VARIABLE_CHANGE_1026", "VARIABLE_CHANGE_1027", "SELECT_OPTION_1028", "VARIABLE_CHANGE_1031", "VARIABLE_CHANGE_1032", "GADGET_STATE_CHANGE_1033" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 1029 }, + triggers = { "ENTER_REGION_1029" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 1034 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_DUNGEON_ALL_AVATAR_DIE_1021(context, evt) + -- 挑战失败触发结算 + if 0 ~= ScriptLib.FailMistTrialDungeonChallenge(context, 999) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : 结束挑战失败!!!!") + return -1 + end + + -- 地城失败结算 + if 0 ~= ScriptLib.CauseDungeonFail(context) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : cause_dungeonfail") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_1022(context, evt) + if 1001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_1022(context, evt) + + -- 重新生成指定group,默认为独立随机 + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247204008 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_randall") + return -1 + end + + + return 0 +end + +-- 触发操作 +function action_EVENT_DUNGEON_SETTLE_1023(context, evt) + --判断胜利or失败 + if 1 ~= evt.param1 then + + ScriptLib.StopGallery(context, defs.gallery_id, true) + ScriptLib.PrintContextLog(context, "gallery失败结算!!!!!!!!") + + + + else + + ScriptLib.StopGallery(context, defs.gallery_id, false) + ScriptLib.PrintContextLog(context, "galllery胜利结算!!!!!!!!") + + + + end + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_1024(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"runes"为1 + if ScriptLib.GetGroupVariableValue(context, "runes") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_1024(context, evt) + -- 调用提示id为 47201001 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 47201001) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_1025(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"runes"为2 + if ScriptLib.GetGroupVariableValue(context, "runes") ~= 2 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_1025(context, evt) + -- 调用提示id为 47201002 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 47201002) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_1026(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"runes"为3 + if ScriptLib.GetGroupVariableValue(context, "runes") ~= 3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_1026(context, evt) + -- 调用提示id为 47201003 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 47201003) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 247204001, 3) + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_1027(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"runes"为3 + if ScriptLib.GetGroupVariableValue(context, "runes") ~= 3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_1027(context, evt) + -- 将本组内变量名为 "runes" 的变量设置为 99 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "runes", 99) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, defs.group_1, defs.gadget_switch, {59}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + --子挑战 启动父机关 打开电梯门 + ScriptLib.AttachChildChallenge(context, 999, 902, 230, {7,902,1,1},{},{success=1,fail=1}) + + ScriptLib.PrintContextLog(context, "操作台子挑战挂载!!!!!!!!") + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_1028(context, evt) + -- 判断是gadgetid 1003 option_id 59 + if 1003 ~= evt.param1 then + return false + end + + if 59 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_1028(context, evt) + -- 将电梯门物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 1001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 247204001, 2) + + + -- 删除指引点 + ScriptLib.RemoveExtraGroupSuite(context, 247204001, 3) + + -- 删除中控台group的地上操作台物件;物件身上指定option:59; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 247204001, 1003, 59) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + --子挑战 完成最终试练 + ScriptLib.AttachChildChallenge(context, 999, 903, 231, {3,903,1,1},{},{success=99999,fail=1}) + + ScriptLib.PrintContextLog(context, "操作台子挑战挂载!!!!!!!!") + + -- 调用提示id为 43001011 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 47201004) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + --电梯开门镜头 + local pos = { x=225.815, y=165.119, z=364.989} + local pos_follow = { x=244.54, y=166.77, z=364.989} + + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = false, duration = 2.5, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, is_set_follow_pos = true, is_abs_follow_pos = true, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false, screen_x = 0, screen_y = 0, is_set_screenXY = false }) then + ScriptLib.PrintContextLog(context, "@@Lua_warning : active_cameralook_begin") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_1029(context, evt) + if evt.param1 ~= 1029 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_1029(context, evt) + -- 设置移动平台路径 + if 0 ~= ScriptLib.SetPlatformRouteId(context, 1002, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_platform_routeId") + return -1 + end + + -- 启动移动平台 + if 0 ~= ScriptLib.StartPlatform(context, 1002) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : start_platform") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_1031(context, evt) + if evt.param1 == evt.param2 then return -1 end + + ScriptLib.PrintContextLog(context, "符文计数+1") + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_1032(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"success"为1 + if ScriptLib.GetGroupVariableValueByGroup(context, "success", 247204001) ~= 1 then + return false + end + + return true +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_1033(context, evt) + if 1001 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +require "V3_3/MistTrialV3" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47204/scene47204_group247204002.lua b/gdconf/game_data_config/lua/scene/47204/scene47204_group247204002.lua new file mode 100644 index 00000000..30d58cb6 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47204/scene47204_group247204002.lua @@ -0,0 +1,229 @@ +-- 基础信息 +local base_info = { + group_id = 247204002 +} + +-- Trigger变量 +local defs = { + gadget_1 = 2001, + group_1 = 247204002, + challenge1 = 1, + challenge_father = 999, + group_core = 247204001, + gadget_rune = 1018, + MonsterCount = 9, + challenge_kill = 233 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 2006, monster_id = 21030601, pos = { x = 243.327, y = 157.290, z = 286.689 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 2007, monster_id = 21011601, pos = { x = 240.781, y = 157.290, z = 286.485 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 2008, monster_id = 21011601, pos = { x = 246.190, y = 157.290, z = 286.743 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 2009, monster_id = 21010201, pos = { x = 237.841, y = 157.485, z = 286.846 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 2010, monster_id = 21010201, pos = { x = 248.633, y = 157.485, z = 286.961 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 2011, monster_id = 20011301, pos = { x = 248.908, y = 157.320, z = 289.964 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 2013, monster_id = 21010201, pos = { x = 237.720, y = 157.320, z = 289.964 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 2014, monster_id = 21010201, pos = { x = 248.908, y = 157.320, z = 292.925 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 2015, monster_id = 21020701, pos = { x = 237.720, y = 157.320, z = 292.639 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1, disableWander = true } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 2001, gadget_id = 70360001, pos = { x = 243.351, y = 158.345, z = 292.208 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1002002, name = "GADGET_CREATE_2002", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_2002", action = "action_EVENT_GADGET_CREATE_2002", trigger_count = 0 }, + -- 开启挑战 + { config_id = 1002003, name = "SELECT_OPTION_2003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_2003", action = "action_EVENT_SELECT_OPTION_2003", trigger_count = 0 }, + { config_id = 1002004, name = "ANY_MONSTER_DIE_2004", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "action_EVENT_ANY_MONSTER_DIE_2004", trigger_count = 0 }, + -- 挑战成功 + { config_id = 1002005, name = "VARIABLE_CHANGE_2005", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_2005", action = "action_EVENT_VARIABLE_CHANGE_2005" } +} + +-- 变量 +variables = { + { config_id = 1, name = "success", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 2001 }, + regions = { }, + triggers = { "GADGET_CREATE_2002", "SELECT_OPTION_2003", "ANY_MONSTER_DIE_2004", "VARIABLE_CHANGE_2005" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 2006, 2007, 2008, 2009, 2010, 2011, 2013, 2014, 2015 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_2002(context, evt) + if 2001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_2002(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptions(context, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_work_options") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_2003(context, evt) + -- 判断是gadgetid 2001 option_id 7 + if 2001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_2003(context, evt) + --向编号999的父挑战挂接子挑战 + + ScriptLib.ExecuteGroupLua(context,defs.group_core,"SetKillMonsterTarget" ,{defs.group_1, defs.MonsterCount}) + ScriptLib.ExecuteGroupLua(context,defs.group_core,"StartSubChallengeKillMonster" ,{defs.challenge1, defs.challenge_kill}) + + -- 刷怪 + ScriptLib.AutoMonsterTide(context, 1, defs.group_1, {2006,2007,2008,2009,2010,2011,2013,2014,2015}, 9, 5, 5) + ScriptLib.PrintContextLog(context, "怪物潮开启!!!!!!!!") + + -- 切换符文状态 + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_core, defs.gadget_rune, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 调用提示id为 43001009 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 43001009) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + -- 删除指定group: 247204002 ;指定config:2001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 切换隐形操作台状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_2004(context, evt) + --发送怪物死亡通知 + ScriptLib.ExecuteGroupLua(context, defs.group_core, "AddMistTrialChildChallengeScore", {1}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_2005(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"success"为1 + if ScriptLib.GetGroupVariableValue(context, "success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_2005(context, evt) + -- 将本组内变量名为 "success" 的变量设置为 99 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "success", 99) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + + ScriptLib.ChangeGroupVariableValueByGroup(context, "runes", 1, defs.group_core) + + ScriptLib.PrintContextLog(context, "符文计数+1") + + -- 改变指定group组247204001中, configid为1018的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_core, defs.gadget_rune, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + ScriptLib.PrintContextLog(context, "1号机关启动") + + --调用符文计数接口 + ScriptLib.ExecuteGroupLua(context,defs.group_core,"AddMistTrialKeyProgress",{1,defs.challenge1}) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47204/scene47204_group247204003.lua b/gdconf/game_data_config/lua/scene/47204/scene47204_group247204003.lua new file mode 100644 index 00000000..e8bff3ba --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47204/scene47204_group247204003.lua @@ -0,0 +1,222 @@ +-- 基础信息 +local base_info = { + group_id = 247204003 +} + +-- Trigger变量 +local defs = { + gadget_1 = 3001, + group_1 = 247204003, + challenge1 = 2, + challenge_father = 999, + group_core = 247204001, + gadget_rune = 1019, + MonsterCount = 3, + challenge_kill = 233 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 3006, monster_id = 23010101, pos = { x = 330.432, y = 154.979, z = 365.032 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 3007, monster_id = 23010501, pos = { x = 330.130, y = 154.979, z = 361.128 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 3008, monster_id = 23010601, pos = { x = 330.343, y = 154.979, z = 368.705 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1, disableWander = true } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 3001, gadget_id = 70360001, pos = { x = 324.553, y = 155.876, z = 365.009 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1003002, name = "GADGET_CREATE_3002", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_3002", action = "action_EVENT_GADGET_CREATE_3002", trigger_count = 0 }, + -- 开启挑战 + { config_id = 1003003, name = "SELECT_OPTION_3003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_3003", action = "action_EVENT_SELECT_OPTION_3003", trigger_count = 0 }, + { config_id = 1003004, name = "ANY_MONSTER_DIE_3004", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "action_EVENT_ANY_MONSTER_DIE_3004", trigger_count = 0 }, + -- 挑战成功 + { config_id = 1003005, name = "VARIABLE_CHANGE_3005", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_3005", action = "action_EVENT_VARIABLE_CHANGE_3005" } +} + +-- 变量 +variables = { + { config_id = 1, name = "success", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 3001 }, + regions = { }, + triggers = { "GADGET_CREATE_3002", "SELECT_OPTION_3003", "ANY_MONSTER_DIE_3004", "VARIABLE_CHANGE_3005" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 3006, 3007, 3008 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_3002(context, evt) + if 3001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_3002(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptions(context, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_work_options") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_3003(context, evt) + -- 判断是gadgetid 3001 option_id 7 + if 3001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_3003(context, evt) + --向编号999的父挑战挂接子挑战 + + ScriptLib.ExecuteGroupLua(context,defs.group_core,"SetKillMonsterTarget" ,{defs.group_1, defs.MonsterCount}) + ScriptLib.ExecuteGroupLua(context,defs.group_core,"StartSubChallengeKillMonster" ,{defs.challenge1, defs.challenge_kill}) + + -- 添加suite2的新内容,刷怪 + ScriptLib.AddExtraGroupSuite(context, 247204003, 2) + + -- 切换符文状态 + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_core, defs.gadget_rune, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 调用提示id为 43001009 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 43001009) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + -- 删除指定group: 247204003 ;指定config:3001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 切换隐形操作台状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_3004(context, evt) + --发送怪物死亡通知 + ScriptLib.ExecuteGroupLua(context, defs.group_core, "AddMistTrialChildChallengeScore", {1}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_3005(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"success"为1 + if ScriptLib.GetGroupVariableValue(context, "success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_3005(context, evt) + -- 将本组内变量名为 "success" 的变量设置为 99 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "success", 99) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + + ScriptLib.ChangeGroupVariableValueByGroup(context, "runes", 1, defs.group_core) + + ScriptLib.PrintContextLog(context, "符文计数+1") + + -- 改变指定group组247204001中, configid为1019的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_core, defs.gadget_rune, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + ScriptLib.PrintContextLog(context, "1号机关启动") + + --调用符文计数接口 + ScriptLib.ExecuteGroupLua(context,defs.group_core,"AddMistTrialKeyProgress",{1,defs.challenge1}) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47204/scene47204_group247204004.lua b/gdconf/game_data_config/lua/scene/47204/scene47204_group247204004.lua new file mode 100644 index 00000000..312c8c01 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47204/scene47204_group247204004.lua @@ -0,0 +1,233 @@ +-- 基础信息 +local base_info = { + group_id = 247204004 +} + +-- Trigger变量 +local defs = { + gadget_1 = 4001, + group_1 = 247204004, + challenge1 = 3, + challenge_father = 999, + group_core = 247204001, + gadget_rune = 1020, + MonsterCount = 6, + challenge_kill = 233 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 4006, monster_id = 25210303, pos = { x = 239.219, y = 162.354, z = 446.590 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 4007, monster_id = 25210201, pos = { x = 247.426, y = 162.354, z = 446.531 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 4008, monster_id = 25210402, pos = { x = 241.845, y = 162.354, z = 446.721 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 4009, monster_id = 25210501, pos = { x = 244.645, y = 162.406, z = 446.568 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 4010, monster_id = 25210101, pos = { x = 238.634, y = 162.354, z = 443.036 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 4011, monster_id = 25310101, pos = { x = 248.049, y = 162.354, z = 443.036 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 1 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 4001, gadget_id = 70360001, pos = { x = 243.289, y = 163.324, z = 441.907 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 4013, gadget_id = 70310043, pos = { x = 243.262, y = 162.282, z = 441.888 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1004002, name = "GADGET_CREATE_4002", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_4002", action = "action_EVENT_GADGET_CREATE_4002", trigger_count = 0 }, + -- 开启挑战 + { config_id = 1004003, name = "SELECT_OPTION_4003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_4003", action = "action_EVENT_SELECT_OPTION_4003", trigger_count = 0 }, + { config_id = 1004004, name = "ANY_MONSTER_DIE_4004", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "action_EVENT_ANY_MONSTER_DIE_4004", trigger_count = 0 }, + -- 挑战成功 + { config_id = 1004005, name = "VARIABLE_CHANGE_4005", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_4005", action = "action_EVENT_VARIABLE_CHANGE_4005" } +} + +-- 变量 +variables = { + { config_id = 1, name = "success", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 4001 }, + regions = { }, + triggers = { "GADGET_CREATE_4002", "SELECT_OPTION_4003", "ANY_MONSTER_DIE_4004", "VARIABLE_CHANGE_4005" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 4013 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_4002(context, evt) + if 4001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_4002(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptions(context, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_work_options") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_4003(context, evt) + -- 判断是gadgetid 4001 option_id 7 + if 4001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_4003(context, evt) + --向编号999的父挑战挂接子挑战 + + ScriptLib.ExecuteGroupLua(context,defs.group_core,"SetKillMonsterTarget" ,{defs.group_1, defs.MonsterCount}) + ScriptLib.ExecuteGroupLua(context,defs.group_core,"StartSubChallengeKillMonster" ,{defs.challenge1, defs.challenge_kill}) + + -- 添加suite2的新内容,加空气墙 + ScriptLib.AddExtraGroupSuite(context, defs.group_1, 2) + + -- 刷怪 + ScriptLib.AutoMonsterTide(context, 1, defs.group_1, {4006,4007,4008,4009,4010,4011}, 6, 4, 4) + ScriptLib.PrintContextLog(context, "怪物潮开启!!!!!!!!") + + -- 切换符文状态 + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_core, defs.gadget_rune, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 调用提示id为 43001009 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 43001009) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + -- 删除指定group: 247204004 ;指定config:4001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 切换隐形操作台状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_4004(context, evt) + --发送怪物死亡通知 + ScriptLib.ExecuteGroupLua(context, defs.group_core, "AddMistTrialChildChallengeScore", {1}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_4005(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"success"为1 + if ScriptLib.GetGroupVariableValue(context, "success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_4005(context, evt) + -- 将本组内变量名为 "success" 的变量设置为 99 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "success", 99) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 卸载空气墙 + + ScriptLib.RemoveExtraGroupSuite(context, defs.group_1, 2) + + ScriptLib.ChangeGroupVariableValueByGroup(context, "runes", 1, defs.group_core) + + ScriptLib.PrintContextLog(context, "符文计数+1") + + -- 改变指定group组247204001中, configid为1020的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_core, defs.gadget_rune, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + ScriptLib.PrintContextLog(context, "1号机关启动") + + --调用符文计数接口 + ScriptLib.ExecuteGroupLua(context,defs.group_core,"AddMistTrialKeyProgress",{1,defs.challenge1}) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47204/scene47204_group247204005.lua b/gdconf/game_data_config/lua/scene/47204/scene47204_group247204005.lua new file mode 100644 index 00000000..bcf0d99a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47204/scene47204_group247204005.lua @@ -0,0 +1,81 @@ +-- 基础信息 +local base_info = { + group_id = 247204005 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 5001, gadget_id = 70220103, pos = { x = 282.863, y = 162.657, z = 441.791 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 5002, gadget_id = 70220103, pos = { x = 313.764, y = 163.431, z = 441.796 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 5003, gadget_id = 70220103, pos = { x = 324.703, y = 160.078, z = 419.787 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 5004, gadget_id = 70220103, pos = { x = 324.453, y = 164.643, z = 457.572 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 5007, gadget_id = 70330319, pos = { x = 313.570, y = 159.904, z = 441.788 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1 }, + { config_id = 5008, gadget_id = 70330319, pos = { x = 324.463, y = 156.524, z = 419.755 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 5010, gadget_id = 70350247, pos = { x = 282.863, y = 160.671, z = 441.791 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 5011, gadget_id = 70350247, pos = { x = 324.497, y = 160.461, z = 441.850 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 5013, gadget_id = 70350247, pos = { x = 324.495, y = 163.482, z = 463.082 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 5014, gadget_id = 70350247, pos = { x = 324.122, y = 157.929, z = 407.646 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 5001, 5002, 5003, 5004, 5007, 5008, 5010, 5011, 5013, 5014 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47204/scene47204_group247204006.lua b/gdconf/game_data_config/lua/scene/47204/scene47204_group247204006.lua new file mode 100644 index 00000000..9adf6f65 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47204/scene47204_group247204006.lua @@ -0,0 +1,76 @@ +-- 基础信息 +local base_info = { + group_id = 247204006 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 6001, gadget_id = 70220103, pos = { x = 286.588, y = 166.643, z = 287.771 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 6002, gadget_id = 70220103, pos = { x = 322.925, y = 166.860, z = 308.084 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 6003, gadget_id = 70220103, pos = { x = 302.924, y = 172.064, z = 283.546 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 6004, gadget_id = 70220103, pos = { x = 317.404, y = 174.301, z = 291.178 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 6005, gadget_id = 70220103, pos = { x = 310.464, y = 174.179, z = 285.356 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 6001, 6002, 6003, 6004 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47204/scene47204_group247204007.lua b/gdconf/game_data_config/lua/scene/47204/scene47204_group247204007.lua new file mode 100644 index 00000000..0d954590 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47204/scene47204_group247204007.lua @@ -0,0 +1,131 @@ +-- 基础信息 +local base_info = { + group_id = 247204007 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 7001, gadget_id = 70320001, pos = { x = 181.014, y = 148.512, z = 419.527 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 7002, gadget_id = 70220103, pos = { x = 180.994, y = 150.629, z = 292.243 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 7004, gadget_id = 70320001, pos = { x = 181.027, y = 148.460, z = 313.367 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1 }, + { config_id = 7005, gadget_id = 70220103, pos = { x = 181.127, y = 150.748, z = 328.642 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 7006, gadget_id = 70220103, pos = { x = 181.737, y = 150.699, z = 441.169 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 7008, gadget_id = 70220103, pos = { x = 181.077, y = 150.751, z = 405.379 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 7011, gadget_id = 70220103, pos = { x = 181.014, y = 153.000, z = 420.165 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 7012, gadget_id = 70220103, pos = { x = 181.027, y = 153.000, z = 313.389 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 7013, gadget_id = 70220103, pos = { x = 205.750, y = 162.604, z = 292.208 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 7014, gadget_id = 70220103, pos = { x = 205.148, y = 162.343, z = 441.862 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { + { config_id = 7003, shape = RegionShape.CUBIC, size = { x = 10.000, y = 10.000, z = 40.000 }, pos = { x = 181.265, y = 152.383, z = 423.055 } }, + { config_id = 7007, shape = RegionShape.CUBIC, size = { x = 10.000, y = 10.000, z = 45.000 }, pos = { x = 181.041, y = 152.296, z = 313.636 } } +} + +-- 触发器 +triggers = { + { config_id = 1007003, name = "ENTER_REGION_7003", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_7003", action = "action_EVENT_ENTER_REGION_7003" }, + { config_id = 1007007, name = "ENTER_REGION_7007", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_7007", action = "action_EVENT_ENTER_REGION_7007" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 7001, 7002, 7004, 7005, 7006, 7008, 7011, 7012, 7013, 7014 }, + regions = { 7003, 7007 }, + triggers = { "ENTER_REGION_7003", "ENTER_REGION_7007" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_7003(context, evt) + if evt.param1 ~= 7003 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_7003(context, evt) + -- 将configid为 7001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 7001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_7007(context, evt) + if evt.param1 ~= 7007 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_7007(context, evt) + -- 将configid为 7004 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 7004, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47204/scene47204_group247204008.lua b/gdconf/game_data_config/lua/scene/47204/scene47204_group247204008.lua new file mode 100644 index 00000000..1a335c24 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47204/scene47204_group247204008.lua @@ -0,0 +1,121 @@ +-- 基础信息 +local base_info = { + group_id = 247204008 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 8004, gadget_id = 70350245, pos = { x = 233.656, y = 158.232, z = 309.015 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8005, gadget_id = 70350245, pos = { x = 324.852, y = 179.994, z = 257.865 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8006, gadget_id = 70350245, pos = { x = 324.816, y = 159.025, z = 323.075 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8007, gadget_id = 70350245, pos = { x = 324.465, y = 163.614, z = 458.538 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8008, gadget_id = 70350245, pos = { x = 234.426, y = 162.931, z = 428.297 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8009, gadget_id = 70350246, pos = { x = 309.672, y = 155.357, z = 373.885 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8010, gadget_id = 70350246, pos = { x = 311.294, y = 172.239, z = 288.410 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8011, gadget_id = 70350246, pos = { x = 181.158, y = 148.955, z = 303.911 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8012, gadget_id = 70350246, pos = { x = 164.770, y = 143.521, z = 361.006 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8013, gadget_id = 70350246, pos = { x = 210.181, y = 160.734, z = 445.771 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8014, gadget_id = 70350246, pos = { x = 291.003, y = 161.038, z = 444.842 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8015, gadget_id = 70350245, pos = { x = 251.756, y = 162.477, z = 428.741 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8016, gadget_id = 70350245, pos = { x = 181.461, y = 149.130, z = 441.897 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8017, gadget_id = 70350245, pos = { x = 173.805, y = 143.522, z = 381.549 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8018, gadget_id = 70350245, pos = { x = 318.556, y = 158.582, z = 318.110 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8019, gadget_id = 70350245, pos = { x = 327.153, y = 159.614, z = 435.407 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8020, gadget_id = 70350246, pos = { x = 310.107, y = 164.415, z = 483.478 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8021, gadget_id = 70350246, pos = { x = 183.800, y = 143.811, z = 389.509 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8022, gadget_id = 70350246, pos = { x = 254.465, y = 157.633, z = 306.092 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8023, gadget_id = 70350246, pos = { x = 317.120, y = 158.600, z = 341.556 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8024, gadget_id = 70350246, pos = { x = 181.058, y = 148.963, z = 318.729 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8025, gadget_id = 70350245, pos = { x = 187.712, y = 144.531, z = 360.188 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8026, gadget_id = 70350245, pos = { x = 181.013, y = 149.135, z = 292.274 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8027, gadget_id = 70350245, pos = { x = 275.385, y = 160.906, z = 288.635 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8028, gadget_id = 70350245, pos = { x = 330.979, y = 179.480, z = 278.735 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8029, gadget_id = 70350245, pos = { x = 327.868, y = 157.981, z = 407.135 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8030, gadget_id = 70350245, pos = { x = 180.976, y = 149.018, z = 412.501 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8031, gadget_id = 70350246, pos = { x = 261.822, y = 158.162, z = 429.312 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8032, gadget_id = 70350246, pos = { x = 181.568, y = 149.134, z = 441.899 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8033, gadget_id = 70350246, pos = { x = 230.946, y = 157.629, z = 301.146 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8034, gadget_id = 70350246, pos = { x = 322.027, y = 158.802, z = 312.799 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8035, gadget_id = 70350246, pos = { x = 339.463, y = 164.426, z = 483.710 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = true +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 8004, 8005, 8006, 8007, 8008, 8009, 8010, 8011, 8012, 8013, 8014 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 8015, 8016, 8017, 8018, 8019, 8020, 8021, 8022, 8023, 8024 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 8025, 8026, 8027, 8028, 8029, 8030, 8031, 8032, 8033, 8034, 8035 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47204/scene47204_group247204009.lua b/gdconf/game_data_config/lua/scene/47204/scene47204_group247204009.lua new file mode 100644 index 00000000..3ba61f7e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47204/scene47204_group247204009.lua @@ -0,0 +1,276 @@ +-- 基础信息 +local base_info = { + group_id = 247204009 +} + +-- DEFS_MISCS +local defs = { + group_1 = 247204009, + challenge1 = 201, + challenge_father = 999, + group_core = 247204001, + galleryid = 31001, + gadget_1 = 9001, + MonsterCount = 5, + challenge_kill = 233, +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 9006, monster_id = 25060101, pos = { x = 323.080, y = 163.189, z = 482.625 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 9007, monster_id = 25060101, pos = { x = 325.820, y = 163.189, z = 482.511 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 9008, monster_id = 25010201, pos = { x = 320.662, y = 163.189, z = 482.195 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 9009, monster_id = 25010201, pos = { x = 328.214, y = 163.189, z = 482.210 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 9010, monster_id = 25070101, pos = { x = 324.593, y = 163.189, z = 484.390 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 9001, gadget_id = 70360397, pos = { x = 324.515, y = 163.242, z = 473.903 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, worktop_config = { init_options = { 0 } } }, + { config_id = 9014, gadget_id = 70310041, pos = { x = 324.441, y = 163.375, z = 467.962 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1009002, name = "GADGET_CREATE_9002", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_9002", action = "action_EVENT_GADGET_CREATE_9002" }, + -- 开启挑战 + { config_id = 1009003, name = "SELECT_OPTION_9003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_9003", action = "action_EVENT_SELECT_OPTION_9003", trigger_count = 0 }, + { config_id = 1009004, name = "VARIABLE_CHANGE_9004", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_9004", action = "action_EVENT_VARIABLE_CHANGE_9004", trigger_count = 0 }, + { config_id = 1009005, name = "ANY_MONSTER_DIE_9005", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "action_EVENT_ANY_MONSTER_DIE_9005", trigger_count = 0 }, + -- 激活BUFF + { config_id = 1009013, name = "SELECT_OPTION_9013", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_9013", action = "action_EVENT_SELECT_OPTION_9013" } +} + +-- 变量 +variables = { + { config_id = 1, name = "success", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 9001 }, + regions = { }, + triggers = { "GADGET_CREATE_9002", "SELECT_OPTION_9003", "VARIABLE_CHANGE_9004", "ANY_MONSTER_DIE_9005", "SELECT_OPTION_9013" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 9014 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_9002(context, evt) + if 9001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_9002(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 247204009, 9001, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_9003(context, evt) + -- 判断是gadgetid 9001 option_id 7 + if 9001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_9003(context, evt) + --向编号999的父挑战挂接子挑战 + + ScriptLib.ExecuteGroupLua(context,defs.group_core,"SetKillMonsterTarget" ,{defs.group_1, defs.MonsterCount}) + ScriptLib.ExecuteGroupLua(context,defs.group_core,"StartSubChallengeKillMonster" ,{defs.challenge1, defs.challenge_kill}) + + ScriptLib.PrintContextLog(context, "子挑战挂接完成!!!!!!!!") + + --开启怪物潮 + + -- 创建编号为1(该怪物潮的识别id)的怪物潮,创建怪物总数为5,场上怪物最少4只,最多4只 + ScriptLib.AutoMonsterTide(context, 1, defs.group_1, {9006,9007,9008,9009,9010}, 5, 4, 4) + ScriptLib.PrintContextLog(context, "怪物潮开启!!!!!!!!") + + -- 调用提示id为 43001009 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 43001009) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + -- 加载空气墙 + ScriptLib.AddExtraGroupSuite(context, defs.group_1, 2) + + -- 删除指定group: 247204009 ;指定config:9001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + ScriptLib.PrintContextLog(context, "操作台切换到GearStart!!!!!!!!") + + -- 切换机关状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + ScriptLib.PrintContextLog(context, "操作台切换到GearStart!!!!!!!!") + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_9004(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"success"为1 + if ScriptLib.GetGroupVariableValue(context, "success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_9004(context, evt) + -- 将本组内变量名为 "success" 的变量设置为 99 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "success", 99) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, defs.group_1, defs.gadget_1, {65}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + -- 切换机关状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + + return 0 +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_9005(context, evt) + --发送怪物死亡通知 + ScriptLib.ExecuteGroupLua(context, defs.group_core, "AddMistTrialChildChallengeScore", {1}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_9013(context, evt) + -- 判断是gadgetid 9001 option_id 65 + if 9001 ~= evt.param1 then + return false + end + + if 65 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_9013(context, evt) + --通知地脉异常升级 + ScriptLib.ExecuteGroupLua(context, defs.group_core, "ModifyMistTrialAbility",{ 1 }) + + ScriptLib.ExecuteGroupLua(context, defs.group_core, "ModifyMistTrialAbility",{ 0 }) + ScriptLib.PrintContextLog(context, "地脉异常升级,复活回血!!!!!") + + -- 删除buff机关option; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 65) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 切换机关状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearAction1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 卸载空气墙 + ScriptLib.RemoveExtraGroupSuite(context, defs.group_1, 2) + + -- 调用提示id为 47201005 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 47201005) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47204/scene47204_group247204010.lua b/gdconf/game_data_config/lua/scene/47204/scene47204_group247204010.lua new file mode 100644 index 00000000..c9764b67 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47204/scene47204_group247204010.lua @@ -0,0 +1,272 @@ +-- 基础信息 +local base_info = { + group_id = 247204010 +} + +-- DEFS_MISCS +local defs = { + group_1 = 247204010, + challenge1 = 201, + challenge_father = 999, + group_core = 247204001, + galleryid = 31001, + gadget_1 = 10001, + MonsterCount = 2, + challenge_kill = 233, +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 10006, monster_id = 25080301, pos = { x = 331.547, y = 179.017, z = 266.251 }, rot = { x = 0.000, y = 315.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 1 }, + { config_id = 10007, monster_id = 25080201, pos = { x = 329.686, y = 178.990, z = 264.501 }, rot = { x = 0.000, y = 315.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 1 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 10001, gadget_id = 70360397, pos = { x = 324.740, y = 179.102, z = 271.441 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 10014, gadget_id = 70310041, pos = { x = 320.637, y = 179.165, z = 275.621 }, rot = { x = 0.000, y = 135.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1010002, name = "GADGET_CREATE_10002", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_10002", action = "action_EVENT_GADGET_CREATE_10002" }, + -- 开启挑战 + { config_id = 1010003, name = "SELECT_OPTION_10003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_10003", action = "action_EVENT_SELECT_OPTION_10003", trigger_count = 0 }, + { config_id = 1010004, name = "VARIABLE_CHANGE_10004", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_10004", action = "action_EVENT_VARIABLE_CHANGE_10004", trigger_count = 0 }, + { config_id = 1010005, name = "ANY_MONSTER_DIE_10005", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "action_EVENT_ANY_MONSTER_DIE_10005", trigger_count = 0 }, + -- 激活BUFF + { config_id = 1010013, name = "SELECT_OPTION_10013", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_10013", action = "action_EVENT_SELECT_OPTION_10013" } +} + +-- 变量 +variables = { + { config_id = 1, name = "success", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 10001 }, + regions = { }, + triggers = { "GADGET_CREATE_10002", "SELECT_OPTION_10003", "VARIABLE_CHANGE_10004", "ANY_MONSTER_DIE_10005", "SELECT_OPTION_10013" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 10014 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_10002(context, evt) + if 10001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_10002(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 247204010, 10001, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_10003(context, evt) + -- 判断是gadgetid 10001 option_id 7 + if 10001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_10003(context, evt) + --向编号999的父挑战挂接子挑战 + + ScriptLib.ExecuteGroupLua(context,defs.group_core,"SetKillMonsterTarget" ,{defs.group_1, defs.MonsterCount}) + ScriptLib.ExecuteGroupLua(context,defs.group_core,"StartSubChallengeKillMonster" ,{defs.challenge1, defs.challenge_kill}) + + ScriptLib.PrintContextLog(context, "子挑战挂接完成!!!!!!!!") + + --开启怪物潮 + + -- 创建编号为1(该怪物潮的识别id)的怪物潮,创建怪物总数为2,场上怪物最少2只,最多2只 + ScriptLib.AutoMonsterTide(context, 1, defs.group_1, {10006,10007}, 2, 2, 2) + ScriptLib.PrintContextLog(context, "怪物潮开启!!!!!!!!") + + -- 调用提示id为 43001009 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 43001009) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + -- 加载空气墙 + ScriptLib.AddExtraGroupSuite(context, defs.group_1, 2) + + -- 删除指定group: 247204010 ;指定config:10001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + ScriptLib.PrintContextLog(context, "操作台切换到GearStart!!!!!!!!") + + -- 切换机关状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + ScriptLib.PrintContextLog(context, "操作台切换到GearStart!!!!!!!!") + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_10004(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"success"为1 + if ScriptLib.GetGroupVariableValue(context, "success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_10004(context, evt) + -- 将本组内变量名为 "success" 的变量设置为 99 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "success", 99) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, defs.group_1, defs.gadget_1, {65}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + -- 切换机关状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_10005(context, evt) + --发送怪物死亡通知 + ScriptLib.ExecuteGroupLua(context, defs.group_core, "AddMistTrialChildChallengeScore", {1}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_10013(context, evt) + -- 判断是gadgetid 10001 option_id 65 + if 10001 ~= evt.param1 then + return false + end + + if 65 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_10013(context, evt) + --通知地脉异常升级 + ScriptLib.ExecuteGroupLua(context, defs.group_core, "ModifyMistTrialAbility",{ 1 }) + + ScriptLib.ExecuteGroupLua(context, defs.group_core, "ModifyMistTrialAbility",{ 0 }) + ScriptLib.PrintContextLog(context, "地脉异常升级,复活回血!!!!!") + + -- 删除buff机关option; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 65) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 切换机关状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearAction1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 卸载空气墙 + ScriptLib.RemoveExtraGroupSuite(context, defs.group_1, 2) + + -- 调用提示id为 47201005 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 47201005) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47204/scene47204_group247204011.lua b/gdconf/game_data_config/lua/scene/47204/scene47204_group247204011.lua new file mode 100644 index 00000000..7b38ecfd --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47204/scene47204_group247204011.lua @@ -0,0 +1,276 @@ +-- 基础信息 +local base_info = { + group_id = 247204011 +} + +-- DEFS_MISCS +local defs = { + group_1 = 247204011, + challenge1 = 201, + challenge_father = 999, + group_core = 247204001, + galleryid = 31001, + gadget_1 = 11001, + MonsterCount = 5, + challenge_kill = 233, +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 11006, monster_id = 26090801, pos = { x = 181.077, y = 144.022, z = 372.096 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + { config_id = 11007, monster_id = 26091001, pos = { x = 175.606, y = 144.022, z = 366.859 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + { config_id = 11008, monster_id = 26091001, pos = { x = 185.970, y = 144.022, z = 366.877 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + { config_id = 11009, monster_id = 26090901, pos = { x = 178.775, y = 144.022, z = 361.515 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + { config_id = 11010, monster_id = 26090901, pos = { x = 183.856, y = 144.022, z = 361.482 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 11001, gadget_id = 70360397, pos = { x = 181.024, y = 144.022, z = 366.946 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 11015, gadget_id = 70310041, pos = { x = 181.024, y = 143.195, z = 385.835 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 11016, gadget_id = 70310041, pos = { x = 181.024, y = 143.208, z = 347.486 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1011002, name = "GADGET_CREATE_11002", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_11002", action = "action_EVENT_GADGET_CREATE_11002" }, + -- 开启挑战 + { config_id = 1011003, name = "SELECT_OPTION_11003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_11003", action = "action_EVENT_SELECT_OPTION_11003", trigger_count = 0 }, + { config_id = 1011004, name = "VARIABLE_CHANGE_11004", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_11004", action = "action_EVENT_VARIABLE_CHANGE_11004", trigger_count = 0 }, + { config_id = 1011005, name = "ANY_MONSTER_DIE_11005", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "action_EVENT_ANY_MONSTER_DIE_11005", trigger_count = 0 }, + -- 激活BUFF + { config_id = 1011014, name = "SELECT_OPTION_11014", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_11014", action = "action_EVENT_SELECT_OPTION_11014" } +} + +-- 变量 +variables = { + { config_id = 1, name = "success", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 11001 }, + regions = { }, + triggers = { "GADGET_CREATE_11002", "SELECT_OPTION_11003", "VARIABLE_CHANGE_11004", "ANY_MONSTER_DIE_11005", "SELECT_OPTION_11014" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 11015, 11016 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_11002(context, evt) + if 11001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_11002(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 247204011, 11001, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_11003(context, evt) + -- 判断是gadgetid 11001 option_id 7 + if 11001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_11003(context, evt) + --向编号999的父挑战挂接子挑战 + + ScriptLib.ExecuteGroupLua(context,defs.group_core,"SetKillMonsterTarget" ,{defs.group_1, defs.MonsterCount}) + ScriptLib.ExecuteGroupLua(context,defs.group_core,"StartSubChallengeKillMonster" ,{defs.challenge1, defs.challenge_kill}) + + ScriptLib.PrintContextLog(context, "子挑战挂接完成!!!!!!!!") + + --开启怪物潮 + + -- 创建编号为1(该怪物潮的识别id)的怪物潮,创建怪物总数为5,场上怪物最少5只,最多5只 + ScriptLib.AutoMonsterTide(context, 1, defs.group_1, {11006,11007,11008,11009,11010}, 5, 5, 5) + ScriptLib.PrintContextLog(context, "怪物潮开启!!!!!!!!") + + -- 调用提示id为 43001009 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 43001009) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + -- 加载空气墙 + ScriptLib.AddExtraGroupSuite(context, defs.group_1, 2) + + -- 删除指定group: 247204009 ;指定config:9001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + ScriptLib.PrintContextLog(context, "操作台切换到GearStart!!!!!!!!") + + -- 切换机关状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + ScriptLib.PrintContextLog(context, "操作台切换到GearStart!!!!!!!!") + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_11004(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"success"为1 + if ScriptLib.GetGroupVariableValue(context, "success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_11004(context, evt) + -- 将本组内变量名为 "success" 的变量设置为 99 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "success", 99) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, defs.group_1, defs.gadget_1, {65}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + -- 切换机关状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_11005(context, evt) + --发送怪物死亡通知 + ScriptLib.ExecuteGroupLua(context, defs.group_core, "AddMistTrialChildChallengeScore", {1}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_11014(context, evt) + -- 判断是gadgetid 11001 option_id 65 + if 11001 ~= evt.param1 then + return false + end + + if 65 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_11014(context, evt) + --通知地脉异常升级 + ScriptLib.ExecuteGroupLua(context, defs.group_core, "ModifyMistTrialAbility",{ 1 }) + + ScriptLib.ExecuteGroupLua(context, defs.group_core, "ModifyMistTrialAbility",{ 0 }) + ScriptLib.PrintContextLog(context, "地脉异常升级,复活回血!!!!!") + + -- 删除buff机关option; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 65) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 切换机关状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearAction1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 卸载空气墙 + ScriptLib.RemoveExtraGroupSuite(context, defs.group_1, 2) + + -- 调用提示id为 47201005 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 47201005) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47204/scene47204_group247204012.lua b/gdconf/game_data_config/lua/scene/47204/scene47204_group247204012.lua new file mode 100644 index 00000000..b2c3d88f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47204/scene47204_group247204012.lua @@ -0,0 +1,236 @@ +-- 基础信息 +local base_info = { + group_id = 247204012 +} + +-- DEFS_MISCS +local defs = { + gadget_1 = 12001, + group_1 = 247204012, + group_core = 247204001, + challenge_father = 999, + challenge1 = 120, + MonsterCount = 3, + challenge_kill = 233, +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 12006, monster_id = 24020401, pos = { x = 135.600, y = 194.592, z = 362.655 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 11, disableWander = true, affix = { 1007 }, pose_id = 100 }, + { config_id = 12007, monster_id = 24020201, pos = { x = 135.600, y = 194.592, z = 367.458 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 11, disableWander = true, affix = { 1007 }, pose_id = 100 }, + { config_id = 12008, monster_id = 24010301, pos = { x = 130.863, y = 194.592, z = 364.812 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 11, disableWander = true, affix = { 1007 }, pose_id = 100 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 12001, gadget_id = 70360010, pos = { x = 141.340, y = 194.656, z = 365.008 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStop }, + { config_id = 12009, gadget_id = 70950009, pos = { x = 141.340, y = 194.656, z = 365.008 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { + { config_id = 12002, shape = RegionShape.CUBIC, size = { x = 10.000, y = 25.000, z = 35.000 }, pos = { x = 170.064, y = 202.269, z = 365.008 } } +} + +-- 触发器 +triggers = { + { config_id = 1012002, name = "ENTER_REGION_12002", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_12002", action = "action_EVENT_ENTER_REGION_12002" }, + { config_id = 1012003, name = "SELECT_OPTION_12003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_12003", action = "action_EVENT_SELECT_OPTION_12003", trigger_count = 0 }, + { config_id = 1012004, name = "VARIABLE_CHANGE_12004", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_12004", action = "action_EVENT_VARIABLE_CHANGE_12004", trigger_count = 0 }, + { config_id = 1012005, name = "ANY_MONSTER_DIE_12005", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "action_EVENT_ANY_MONSTER_DIE_12005", trigger_count = 0 }, + { config_id = 1012010, name = "ANY_MONSTER_DIE_12010", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_12010", action = "action_EVENT_ANY_MONSTER_DIE_12010" } +} + +-- 变量 +variables = { + { config_id = 1, name = "success", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 12001 }, + regions = { 12002 }, + triggers = { "ENTER_REGION_12002", "SELECT_OPTION_12003", "VARIABLE_CHANGE_12004", "ANY_MONSTER_DIE_12005" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 12006, 12007 }, + gadgets = { 12009 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_12010" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { 12008 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_12002(context, evt) + if evt.param1 ~= 12002 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_12002(context, evt) + + -- 将configid为 12001 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, defs.group_1, defs.gadget_1, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_12003(context, evt) + -- 判断是gadgetid 12001 option_id 7 + if 12001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_12003(context, evt) + --向编号999的父挑战挂接子挑战 + + ScriptLib.ExecuteGroupLua(context,defs.group_core,"SetKillMonsterTarget" ,{defs.group_1, defs.MonsterCount}) + ScriptLib.ExecuteGroupLua(context,defs.group_core,"StartSubChallengeKillMonster" ,{defs.challenge1, defs.challenge_kill}) + + -- 添加suite2的新内容,刷怪空气墙 + ScriptLib.AddExtraGroupSuite(context, 247204012, 2) + + -- 删除指定group: 247204012 ;指定config:12001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 将configid为 12001 的物件更改为状态 GadgetState.GearStop + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_12004(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"success"为1 + if ScriptLib.GetGroupVariableValue(context, "success") ~= 1 then + return false + end + + -- 判断变量"success"为0 + if ScriptLib.GetGroupVariableValueByGroup(context, "success", 247204001) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_12004(context, evt) + -- 针对指定group内变量名为 "success" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValueByGroup(context, "success", 1, defs.group_core) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable_by_group") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_12005(context, evt) + --发送怪物死亡通知 + ScriptLib.ExecuteGroupLua(context, defs.group_core, "AddMistTrialChildChallengeScore", {1}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_12010(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_12010(context, evt) + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 247204012, 3) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47204/scene47204_group247204013.lua b/gdconf/game_data_config/lua/scene/47204/scene47204_group247204013.lua new file mode 100644 index 00000000..8b5ab35f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47204/scene47204_group247204013.lua @@ -0,0 +1,208 @@ +-- 基础信息 +local base_info = { + group_id = 247204013 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 13003, gadget_id = 70900203, pos = { x = 209.187, y = 160.680, z = 441.955 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 13004, gadget_id = 70900201, pos = { x = 324.831, y = 158.632, z = 331.116 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { + -- 机关直道 + { config_id = 13001, shape = RegionShape.CUBIC, size = { x = 10.000, y = 15.000, z = 10.000 }, pos = { x = 181.014, y = 153.471, z = 292.230 } }, + -- 断裂高坡 + { config_id = 13002, shape = RegionShape.CUBIC, size = { x = 25.000, y = 80.000, z = 40.000 }, pos = { x = 313.671, y = 168.105, z = 289.494 } }, + -- 机关直道房门 + { config_id = 13005, shape = RegionShape.CUBIC, size = { x = 10.000, y = 15.000, z = 10.000 }, pos = { x = 209.187, y = 164.804, z = 441.955 } }, + -- 断裂高坡房门 + { config_id = 13006, shape = RegionShape.CUBIC, size = { x = 10.000, y = 20.000, z = 10.000 }, pos = { x = 324.831, y = 165.358, z = 331.116 } } +} + +-- 触发器 +triggers = { + -- 机关直道 + { config_id = 1013001, name = "ENTER_REGION_13001", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_13001", action = "action_EVENT_ENTER_REGION_13001", trigger_count = 0 }, + -- 断裂高坡 + { config_id = 1013002, name = "ENTER_REGION_13002", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_13002", action = "action_EVENT_ENTER_REGION_13002", trigger_count = 0 }, + -- 机关直道房门 + { config_id = 1013005, name = "ENTER_REGION_13005", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_13005", action = "action_EVENT_ENTER_REGION_13005", trigger_count = 0 }, + -- 断裂高坡房门 + { config_id = 1013006, name = "ENTER_REGION_13006", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_13006", action = "action_EVENT_ENTER_REGION_13006", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 13001, 13002 }, + triggers = { "ENTER_REGION_13001", "ENTER_REGION_13002" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 13003 }, + regions = { 13001, 13002, 13005 }, + triggers = { "ENTER_REGION_13001", "ENTER_REGION_13002", "ENTER_REGION_13005" }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { }, + gadgets = { 13004 }, + regions = { 13001, 13002, 13006 }, + triggers = { "ENTER_REGION_13001", "ENTER_REGION_13002", "ENTER_REGION_13006" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_13001(context, evt) + if evt.param1 ~= 13001 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_13001(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247204013, suite = 3 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_13002(context, evt) + if evt.param1 ~= 13002 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_13002(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247204013, suite = 4 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_13005(context, evt) + if evt.param1 ~= 13005 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_13005(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247204013, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_13006(context, evt) + if evt.param1 ~= 13006 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_13006(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247204013, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47204/scene47204_group247204014.lua b/gdconf/game_data_config/lua/scene/47204/scene47204_group247204014.lua new file mode 100644 index 00000000..6bce3bd6 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47204/scene47204_group247204014.lua @@ -0,0 +1,208 @@ +-- 基础信息 +local base_info = { + group_id = 247204014 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 14003, gadget_id = 70900201, pos = { x = 278.601, y = 160.649, z = 442.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 14006, gadget_id = 70900201, pos = { x = 273.319, y = 160.958, z = 292.256 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { + -- 断裂桥道 + { config_id = 14001, shape = RegionShape.CUBIC, size = { x = 25.000, y = 20.000, z = 20.000 }, pos = { x = 324.553, y = 163.738, z = 440.865 } }, + -- 断裂高坡 + { config_id = 14002, shape = RegionShape.SPHERE, radius = 20, pos = { x = 301.824, y = 172.942, z = 287.098 } }, + -- 断裂桥道房门 + { config_id = 14004, shape = RegionShape.CUBIC, size = { x = 15.000, y = 20.000, z = 25.000 }, pos = { x = 278.601, y = 164.712, z = 442.000 } }, + -- 断裂高坡房门 + { config_id = 14005, shape = RegionShape.CUBIC, size = { x = 10.000, y = 15.000, z = 15.000 }, pos = { x = 273.319, y = 165.061, z = 292.256 } } +} + +-- 触发器 +triggers = { + -- 断裂桥道 + { config_id = 1014001, name = "ENTER_REGION_14001", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_14001", action = "action_EVENT_ENTER_REGION_14001", trigger_count = 0 }, + -- 断裂高坡 + { config_id = 1014002, name = "ENTER_REGION_14002", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_14002", action = "action_EVENT_ENTER_REGION_14002", trigger_count = 0, forbid_guest = false }, + -- 断裂桥道房门 + { config_id = 1014004, name = "ENTER_REGION_14004", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_14004", action = "action_EVENT_ENTER_REGION_14004", trigger_count = 0 }, + -- 断裂高坡房门 + { config_id = 1014005, name = "ENTER_REGION_14005", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_14005", action = "action_EVENT_ENTER_REGION_14005", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 14001, 14002 }, + triggers = { "ENTER_REGION_14001", "ENTER_REGION_14002" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 14003 }, + regions = { 14001, 14002, 14004 }, + triggers = { "ENTER_REGION_14001", "ENTER_REGION_14002", "ENTER_REGION_14004" }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { }, + gadgets = { 14006 }, + regions = { 14001, 14002, 14005 }, + triggers = { "ENTER_REGION_14001", "ENTER_REGION_14002", "ENTER_REGION_14005" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_14001(context, evt) + if evt.param1 ~= 14001 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_14001(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247204014, suite = 3 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_14002(context, evt) + if evt.param1 ~= 14002 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_14002(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247204014, suite = 4 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_14004(context, evt) + if evt.param1 ~= 14004 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_14004(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247204014, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_14005(context, evt) + if evt.param1 ~= 14005 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_14005(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247204014, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47204/scene47204_group247204015.lua b/gdconf/game_data_config/lua/scene/47204/scene47204_group247204015.lua new file mode 100644 index 00000000..75adc398 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47204/scene47204_group247204015.lua @@ -0,0 +1,208 @@ +-- 基础信息 +local base_info = { + group_id = 247204015 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 15007, gadget_id = 70900201, pos = { x = 324.360, y = 158.404, z = 402.624 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 15008, gadget_id = 70900203, pos = { x = 210.883, y = 160.929, z = 292.255 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { + -- 断裂桥道 + { config_id = 15003, shape = RegionShape.CUBIC, size = { x = 20.000, y = 20.000, z = 20.000 }, pos = { x = 324.263, y = 162.114, z = 442.007 } }, + -- 机关直道 + { config_id = 15004, shape = RegionShape.CUBIC, size = { x = 10.000, y = 20.000, z = 10.000 }, pos = { x = 181.012, y = 150.872, z = 442.007 } }, + -- 断裂桥道房门 + { config_id = 15005, shape = RegionShape.CUBIC, size = { x = 20.000, y = 20.000, z = 10.000 }, pos = { x = 324.360, y = 161.101, z = 402.624 } }, + -- 机关直道房门 + { config_id = 15006, shape = RegionShape.CUBIC, size = { x = 10.000, y = 20.000, z = 10.000 }, pos = { x = 210.883, y = 163.117, z = 292.255 } } +} + +-- 触发器 +triggers = { + -- 断裂桥道 + { config_id = 1015003, name = "ENTER_REGION_15003", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_15003", action = "action_EVENT_ENTER_REGION_15003", trigger_count = 0 }, + -- 机关直道 + { config_id = 1015004, name = "ENTER_REGION_15004", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_15004", action = "action_EVENT_ENTER_REGION_15004", trigger_count = 0 }, + -- 断裂桥道房门 + { config_id = 1015005, name = "ENTER_REGION_15005", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_15005", action = "action_EVENT_ENTER_REGION_15005", trigger_count = 0 }, + -- 机关直道房门 + { config_id = 1015006, name = "ENTER_REGION_15006", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_15006", action = "action_EVENT_ENTER_REGION_15006", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 15003, 15004 }, + triggers = { "ENTER_REGION_15003", "ENTER_REGION_15004" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 15007 }, + regions = { 15003, 15004, 15005 }, + triggers = { "ENTER_REGION_15003", "ENTER_REGION_15004", "ENTER_REGION_15005" }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { }, + gadgets = { 15008 }, + regions = { 15003, 15004, 15006 }, + triggers = { "ENTER_REGION_15003", "ENTER_REGION_15004", "ENTER_REGION_15006" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_15003(context, evt) + if evt.param1 ~= 15003 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_15003(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247204015, suite = 3 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_15004(context, evt) + if evt.param1 ~= 15004 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_15004(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247204015, suite = 4 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_15005(context, evt) + if evt.param1 ~= 15005 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_15005(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247204015, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_15006(context, evt) + if evt.param1 ~= 15006 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_15006(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247204015, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47204/scene47204_group247204016.lua b/gdconf/game_data_config/lua/scene/47204/scene47204_group247204016.lua new file mode 100644 index 00000000..adebc88b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47204/scene47204_group247204016.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 247204016 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 16001, gadget_id = 70220103, pos = { x = 243.382, y = 164.428, z = 339.594 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 16002, gadget_id = 70220103, pos = { x = 243.326, y = 164.417, z = 390.003 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 16003, gadget_id = 70220103, pos = { x = 275.383, y = 162.263, z = 365.062 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 16001, 16002, 16003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47204/scene47204_point.json b/gdconf/game_data_config/lua/scene/47204/scene47204_point.json new file mode 100644 index 00000000..02e82eb9 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47204/scene47204_point.json @@ -0,0 +1,876 @@ +{ + "areas": {}, + "doors": {}, + "entities": { + "1": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 100.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 136.2166, + "y": 184.6165, + "z": 364.9675 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 10.0, + "heightType": "Center", + "length": 100.0, + "useHeight": true, + "width": 110.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "DeadRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "10": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 100.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 325.4537, + "y": 155.468, + "z": 459.8978 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 10.0, + "heightType": "Center", + "length": 20.0, + "useHeight": true, + "width": 25.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "NoReviveRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "11": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 100.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 308.244, + "y": 147.552, + "z": 294.7525 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 20.0, + "heightType": "Center", + "length": 40.0, + "useHeight": true, + "width": 45.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "DeadRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "2": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 100.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 202.1604, + "y": 181.3758, + "z": 364.9675 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 10.0, + "heightType": "Center", + "length": 30.0, + "useHeight": true, + "width": 22.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "DeadRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "3": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 100.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 293.8663, + "y": 147.7713, + "z": 441.6989 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 10.0, + "heightType": "Center", + "length": 25.0, + "useHeight": true, + "width": 40.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "DeadRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "4": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 100.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 325.4537, + "y": 147.7713, + "z": 432.6028 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 10.0, + "heightType": "Center", + "length": 80.0, + "useHeight": true, + "width": 25.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "DeadRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "5": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 100.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 318.4116, + "y": 142.1822, + "z": 294.7525 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 10.0, + "heightType": "Center", + "length": 40.0, + "useHeight": true, + "width": 40.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "DeadRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "6": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 100.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 136.2166, + "y": 184.6165, + "z": 364.9675 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 10.0, + "heightType": "Center", + "length": 100.0, + "useHeight": true, + "width": 110.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "NoReviveRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "7": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 100.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 202.1604, + "y": 181.3758, + "z": 364.9675 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 10.0, + "heightType": "Center", + "length": 30.0, + "useHeight": true, + "width": 22.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "NoReviveRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "8": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 100.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 293.8663, + "y": 154.4686, + "z": 441.6989 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 10.0, + "heightType": "Center", + "length": 25.0, + "useHeight": true, + "width": 50.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "NoReviveRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "9": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 100.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 325.4537, + "y": 148.071, + "z": 432.6028 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 15.0, + "heightType": "Center", + "length": 80.0, + "useHeight": true, + "width": 25.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "NoReviveRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + } + }, + "forces": {}, + "points": { + "1": { + "$type": "DungeonSlipRevivePoint", + "alias": "", + "areaId": 0, + "disableClientTrigger": false, + "gadgetId": 70360001, + "groupIds": [], + "groupLimit": false, + "isActive": false, + "isModelHidden": false, + "pointType": "DungeonSlipRevivePoint", + "pos": { + "x": 210.5055, + "y": 188.4557, + "z": 365.079 + }, + "rot": { + "x": 0.0, + "y": 270.0, + "z": 0.0 + }, + "size": { + "x": 5.0, + "y": 20.0, + "z": 10.0 + }, + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": false + }, + "2": { + "$type": "DungeonSlipRevivePoint", + "alias": "", + "areaId": 0, + "disableClientTrigger": false, + "gadgetId": 70360001, + "groupIds": [], + "groupLimit": false, + "isActive": false, + "isModelHidden": false, + "pointType": "DungeonSlipRevivePoint", + "pos": { + "x": 274.718, + "y": 160.4162, + "z": 292.0991 + }, + "rot": { + "x": 0.0, + "y": 90.0, + "z": 0.0 + }, + "size": { + "x": 8.0, + "y": 25.0, + "z": 20.0 + }, + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": false + }, + "3": { + "$type": "DungeonSlipRevivePoint", + "alias": "", + "areaId": 0, + "disableClientTrigger": false, + "gadgetId": 70360001, + "groupIds": [], + "groupLimit": false, + "isActive": false, + "isModelHidden": false, + "pointType": "DungeonSlipRevivePoint", + "pos": { + "x": 324.94, + "y": 158.0601, + "z": 330.127 + }, + "rot": { + "x": 0.0, + "y": 180.0, + "z": 0.0 + }, + "size": { + "x": 15.0, + "y": 25.0, + "z": 8.0 + }, + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": false + }, + "4": { + "$type": "DungeonSlipRevivePoint", + "alias": "", + "areaId": 0, + "disableClientTrigger": false, + "gadgetId": 70360001, + "groupIds": [], + "groupLimit": false, + "isActive": false, + "isModelHidden": false, + "pointType": "DungeonSlipRevivePoint", + "pos": { + "x": 278.5405, + "y": 160.1488, + "z": 442.0001 + }, + "rot": { + "x": 0.0, + "y": 90.0, + "z": 0.0 + }, + "size": { + "x": 10.0, + "y": 25.0, + "z": 15.0 + }, + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": false + }, + "5": { + "$type": "DungeonSlipRevivePoint", + "alias": "", + "areaId": 0, + "disableClientTrigger": false, + "gadgetId": 70360001, + "groupIds": [], + "groupLimit": false, + "isActive": false, + "isModelHidden": false, + "pointType": "DungeonSlipRevivePoint", + "pos": { + "x": 324.3601, + "y": 157.8744, + "z": 402.6235 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "size": { + "x": 15.0, + "y": 25.0, + "z": 15.0 + }, + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": false + } + }, + "transRadius": 0.0 +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47205/scene47205.lua b/gdconf/game_data_config/lua/scene/47205/scene47205.lua new file mode 100644 index 00000000..9786f5ea --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47205/scene47205.lua @@ -0,0 +1,24 @@ +-- 地图配置 +scene_config = { + begin_pos = { x = -512.0, z = -512.0 }, + size = { x = 1024.0, z = 1024.0 }, + born_pos = { x = 257.442, y = 160.234, z = 364.919 }, + born_rot = { x = 0.000, y = 270.000, z = 0.000 }, + die_y = -20, + city_id = 4, + vision_anchor = { x = -1000.0, z = -1000.0 } +} + +-- 所有的区块 +blocks = { 47205 } + +-- 所有的区块范围坐标 +block_rects = { + { min = { x = -512.0, z = -512.0 }, max = { x = 512.0, z = 512.0 } } +} + +-- Dummy Points +dummy_points = { } + +-- Routes +routes_config = { "routes" } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47205/scene47205_47205_routes.json b/gdconf/game_data_config/lua/scene/47205/scene47205_47205_routes.json new file mode 100644 index 00000000..a2aa97eb --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47205/scene47205_47205_routes.json @@ -0,0 +1,33 @@ +{ + "sceneId": 47205, + "routes": [ + { + "localId": 1, + "name": "Route_001", + "type": "Reciprocate", + "rotType": "ROT_NONE", + "rotAngleType": "ROT_ANGLE_Y", + "arriveRange": 2.0, + "points": [ + { + "pos": { + "x": 219.937088, + "y": 163.452286, + "z": 364.965576 + }, + "waitTime": 0.5, + "targetVelocity": 3.5 + }, + { + "pos": { + "x": 219.937088, + "y": 187.360474, + "z": 364.965576 + }, + "waitTime": 5.0, + "targetVelocity": 3.5 + } + ] + } + ] +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47205/scene47205_block47205.lua b/gdconf/game_data_config/lua/scene/47205/scene47205_block47205.lua new file mode 100644 index 00000000..d97c667d --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47205/scene47205_block47205.lua @@ -0,0 +1,19 @@ +-- 所有的group +groups = { + { id = 247205001, refresh_id = 1, pos = { x = 243.139, y = 162.132, z = 364.784 } }, + { id = 247205002, refresh_id = 1001, pos = { x = 324.526, y = 155.012, z = 364.964 } }, + { id = 247205003, refresh_id = 1002, pos = { x = 243.282, y = 162.292, z = 442.007 } }, + { id = 247205004, refresh_id = 1001, pos = { x = 243.364, y = 157.392, z = 292.217 } }, + { id = 247205005, refresh_id = 1, pos = { x = 306.038, y = 160.597, z = 442.256 } }, + { id = 247205006, refresh_id = 1, pos = { x = 314.532, y = 173.334, z = 285.408 } }, + { id = 247205007, refresh_id = 1, pos = { x = 181.265, y = 148.451, z = 423.055 } }, + { id = 247205008, refresh_id = 1, pos = { x = 242.919, y = 162.398, z = 364.789 } }, + { id = 247205009, refresh_id = 1001, pos = { x = 324.544, y = 163.242, z = 483.697 } }, + { id = 247205010, refresh_id = 1001, pos = { x = 333.015, y = 178.990, z = 263.297 } }, + { id = 247205011, refresh_id = 1002, pos = { x = 180.647, y = 144.022, z = 365.932 } }, + { id = 247205012, refresh_id = 1001, pos = { x = 141.271, y = 194.822, z = 365.056 } }, + { id = 247205013, refresh_id = 1, pos = { x = 284.282, y = 160.152, z = 441.754 } }, + { id = 247205014, refresh_id = 1, pos = { x = 324.649, y = 154.832, z = 364.942 } }, + { id = 247205015, refresh_id = 1, pos = { x = 243.214, y = 162.282, z = 441.854 } }, + { id = 247205016, refresh_id = 1, pos = { x = 247.819, y = 162.090, z = 365.014 } } +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47205/scene47205_group247205001.lua b/gdconf/game_data_config/lua/scene/47205/scene47205_group247205001.lua new file mode 100644 index 00000000..158c47e4 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47205/scene47205_group247205001.lua @@ -0,0 +1,500 @@ +-- 基础信息 +local base_info = { + group_id = 247205001 +} + +-- DEFS_MISCS +local defs = { + +--【三期新增】电梯所在房间的region id,用于保底玩家离开之后又飞速冲回来 + elevatorRegion = 1016, + + --【三期新增】离开区域关电梯厅的门 + elevatorCloseRegion = 1030, + + keyDoor = { + [1] = { challengeIdx = 233, center = 1007, left = 1008, right = 1009, }, + [2] = { challengeIdx = 233, center = 1010, left = 1011, right = 1012, }, + [3] = { challengeIdx = 233, center = 1013, left = 1014, right = 1015, } + }, + +--【三期新增】电梯所在房间的三个门,123需要跟上面keyDoor的[1][2][3]对应起来 + elevatorDoor = {1004, 1005, 1006}, + + --galleryID + gallery_id = 31005, + + --galley限时秒数 + --迷城战线v2的限时用Gallery控制(excel表)此处用于保证FatherChallenge的时长不要小于Gallery + time_limit = 300, + + --父挑战ChallengeId + challenge_id = 228, + + --父挑战大RegionID,这个region用于地城中断线重连接续挑战 + region_id = 1017, + + --激活古代符文ChallengeId + key_challenge = 229, + --启动遗迹控制台ChallengeId + worktop_challenge = 230, + --最终挑战ChallengeId + final_challenge = 231, + + --激活古代符文目标数量 + key_target = 3, + + --当前groupId + group_1 = 247205001, + + --父机关接收器 + gadget_switch = 1003, + + --光桥地板 + gadget_floor = 1001, + + --父挑战识别ID + challenge_father = 999, + + --随机球GroupID + buff_group = 247205008, + } + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- 电梯大门 + [1001] = { config_id = 1001, gadget_id = 70330416, pos = { x = 225.814, y = 164.522, z = 364.988 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1 }, + [1002] = { config_id = 1002, gadget_id = 70330365, pos = { x = 219.937, y = 163.452, z = 364.966 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, route_id = 1, start_route = false }, + [1003] = { config_id = 1003, gadget_id = 70360393, pos = { x = 243.383, y = 162.090, z = 365.022 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, mark_flag = 2 }, + -- 电梯1号门 + [1004] = { config_id = 1004, gadget_id = 70330416, pos = { x = 243.324, y = 162.587, z = 349.477 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + -- 电梯2号门 + [1005] = { config_id = 1005, gadget_id = 70330416, pos = { x = 265.712, y = 160.617, z = 365.018 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1 }, + -- 电梯3号门 + [1006] = { config_id = 1006, gadget_id = 70330416, pos = { x = 243.301, y = 162.587, z = 380.515 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + -- 1号房center门 + [1007] = { config_id = 1007, gadget_id = 70330466, pos = { x = 243.293, y = 160.596, z = 325.024 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + -- 1号房left门 + [1008] = { config_id = 1008, gadget_id = 70330466, pos = { x = 216.666, y = 160.600, z = 292.269 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1 }, + -- 1号房right门 + [1009] = { config_id = 1009, gadget_id = 70330466, pos = { x = 270.019, y = 160.599, z = 292.268 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1 }, + -- 2号房center门 + [1010] = { config_id = 1010, gadget_id = 70330466, pos = { x = 296.666, y = 158.438, z = 365.011 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1 }, + -- 2号房left门 + [1011] = { config_id = 1011, gadget_id = 70330466, pos = { x = 324.522, y = 158.437, z = 334.878 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + -- 2号房right门 + [1012] = { config_id = 1012, gadget_id = 70330466, pos = { x = 324.520, y = 158.437, z = 394.939 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + -- 3号房center门 + [1013] = { config_id = 1013, gadget_id = 70330466, pos = { x = 243.004, y = 160.487, z = 405.481 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + -- 3号房left门 + [1014] = { config_id = 1014, gadget_id = 70330466, pos = { x = 272.196, y = 160.484, z = 441.812 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1 }, + -- 3号房right门 + [1015] = { config_id = 1015, gadget_id = 70330466, pos = { x = 214.149, y = 160.367, z = 441.917 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1 }, + [1018] = { config_id = 1018, gadget_id = 70360394, pos = { x = 243.351, y = 157.392, z = 292.208 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + [1019] = { config_id = 1019, gadget_id = 70360395, pos = { x = 324.518, y = 154.832, z = 364.991 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + [1020] = { config_id = 1020, gadget_id = 70360396, pos = { x = 243.289, y = 162.282, z = 441.907 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + [1034] = { config_id = 1034, gadget_id = 70900201, pos = { x = 243.171, y = 163.564, z = 365.123 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { + -- 电梯厅开门保底 + [1016] = { config_id = 1016, shape = RegionShape.CUBIC, size = { x = 30.000, y = 25.000, z = 25.000 }, pos = { x = 244.483, y = 172.073, z = 365.132 } }, + -- 断线重连保底 + [1017] = { config_id = 1017, shape = RegionShape.CUBIC, size = { x = 350.000, y = 200.000, z = 350.000 }, pos = { x = 225.436, y = 192.461, z = 364.607 } }, + -- 电梯运行 + [1029] = { config_id = 1029, shape = RegionShape.CUBIC, size = { x = 8.000, y = 10.000, z = 8.000 }, pos = { x = 219.937, y = 164.932, z = 364.966 } }, + -- 电梯厅离开关门 + [1030] = { config_id = 1030, shape = RegionShape.CUBIC, size = { x = 50.000, y = 40.000, z = 45.000 }, pos = { x = 244.483, y = 172.073, z = 365.132 } } +} + +-- 触发器 +triggers = { + -- 灭队占位 + { config_id = 1001021, name = "DUNGEON_ALL_AVATAR_DIE_1021", event = EventType.EVENT_DUNGEON_ALL_AVATAR_DIE, source = "", condition = "", action = "action_EVENT_DUNGEON_ALL_AVATAR_DIE_1021" }, + -- 随机刷buff球 + { config_id = 1001022, name = "GADGET_CREATE_1022", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_1022", action = "action_EVENT_GADGET_CREATE_1022" }, + -- 结算停gallery + { config_id = 1001023, name = "DUNGEON_SETTLE_1023", event = EventType.EVENT_DUNGEON_SETTLE, source = "", condition = "", action = "action_EVENT_DUNGEON_SETTLE_1023" }, + -- 激活第1个符文提示 + { config_id = 1001024, name = "VARIABLE_CHANGE_1024", event = EventType.EVENT_VARIABLE_CHANGE, source = "runes", condition = "condition_EVENT_VARIABLE_CHANGE_1024", action = "action_EVENT_VARIABLE_CHANGE_1024" }, + -- 激活第2个符文提示 + { config_id = 1001025, name = "VARIABLE_CHANGE_1025", event = EventType.EVENT_VARIABLE_CHANGE, source = "runes", condition = "condition_EVENT_VARIABLE_CHANGE_1025", action = "action_EVENT_VARIABLE_CHANGE_1025" }, + -- 激活第3个符文提示 + { config_id = 1001026, name = "VARIABLE_CHANGE_1026", event = EventType.EVENT_VARIABLE_CHANGE, source = "runes", condition = "condition_EVENT_VARIABLE_CHANGE_1026", action = "action_EVENT_VARIABLE_CHANGE_1026" }, + -- 父机关挂option + { config_id = 1001027, name = "VARIABLE_CHANGE_1027", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_1027", action = "action_EVENT_VARIABLE_CHANGE_1027", trigger_count = 0 }, + -- 启动父机关 + { config_id = 1001028, name = "SELECT_OPTION_1028", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_1028", action = "action_EVENT_SELECT_OPTION_1028" }, + -- 电梯运行 + { config_id = 1001029, name = "ENTER_REGION_1029", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_1029", action = "action_EVENT_ENTER_REGION_1029" }, + -- 符文计数 + { config_id = 1001031, name = "VARIABLE_CHANGE_1031", event = EventType.EVENT_VARIABLE_CHANGE, source = "runes", condition = "", action = "action_EVENT_VARIABLE_CHANGE_1031", trigger_count = 0, tag = "901" }, + -- BOSS房完成判断 + { config_id = 1001032, name = "VARIABLE_CHANGE_1032", event = EventType.EVENT_VARIABLE_CHANGE, source = "success", condition = "condition_EVENT_VARIABLE_CHANGE_1032", action = "", tag = "903" }, + -- 电梯开门完成判断 + { config_id = 1001033, name = "GADGET_STATE_CHANGE_1033", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_1033", action = "", tag = "902" } +} + +-- 变量 +variables = { + { config_id = 1, name = "runes", value = 0, no_refresh = false }, + { config_id = 2, name = "AddTime", value = 0, no_refresh = false }, + { config_id = 3, name = "success", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 1001, 1002, 1003, 1004, 1005, 1006, 1007, 1008, 1009, 1010, 1011, 1012, 1013, 1014, 1015, 1018, 1019, 1020 }, + regions = { 1016, 1017, 1030 }, + triggers = { "DUNGEON_ALL_AVATAR_DIE_1021", "GADGET_CREATE_1022", "DUNGEON_SETTLE_1023", "VARIABLE_CHANGE_1024", "VARIABLE_CHANGE_1025", "VARIABLE_CHANGE_1026", "VARIABLE_CHANGE_1027", "SELECT_OPTION_1028", "VARIABLE_CHANGE_1031", "VARIABLE_CHANGE_1032", "GADGET_STATE_CHANGE_1033" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 1029 }, + triggers = { "ENTER_REGION_1029" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 1034 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_DUNGEON_ALL_AVATAR_DIE_1021(context, evt) + -- 挑战失败触发结算 + if 0 ~= ScriptLib.FailMistTrialDungeonChallenge(context, 999) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : 结束挑战失败!!!!") + return -1 + end + + -- 地城失败结算 + if 0 ~= ScriptLib.CauseDungeonFail(context) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : cause_dungeonfail") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_1022(context, evt) + if 1001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_1022(context, evt) + + -- 重新生成指定group,默认为独立随机 + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247205008 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_randall") + return -1 + end + + + return 0 +end + +-- 触发操作 +function action_EVENT_DUNGEON_SETTLE_1023(context, evt) + --判断胜利or失败 + if 1 ~= evt.param1 then + + ScriptLib.StopGallery(context, defs.gallery_id, true) + ScriptLib.PrintContextLog(context, "gallery失败结算!!!!!!!!") + + + + else + + ScriptLib.StopGallery(context, defs.gallery_id, false) + ScriptLib.PrintContextLog(context, "galllery胜利结算!!!!!!!!") + + + + end + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_1024(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"runes"为1 + if ScriptLib.GetGroupVariableValue(context, "runes") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_1024(context, evt) + -- 调用提示id为 47201001 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 47201001) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_1025(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"runes"为2 + if ScriptLib.GetGroupVariableValue(context, "runes") ~= 2 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_1025(context, evt) + -- 调用提示id为 47201002 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 47201002) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_1026(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"runes"为3 + if ScriptLib.GetGroupVariableValue(context, "runes") ~= 3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_1026(context, evt) + -- 调用提示id为 47201003 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 47201003) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 247205001, 3) + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_1027(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"runes"为3 + if ScriptLib.GetGroupVariableValue(context, "runes") ~= 3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_1027(context, evt) + -- 将本组内变量名为 "runes" 的变量设置为 99 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "runes", 99) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, defs.group_1, defs.gadget_switch, {59}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + --子挑战 启动父机关 打开电梯门 + ScriptLib.AttachChildChallenge(context, 999, 902, 230, {7,902,1,1},{},{success=1,fail=1}) + + ScriptLib.PrintContextLog(context, "操作台子挑战挂载!!!!!!!!") + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_1028(context, evt) + -- 判断是gadgetid 1003 option_id 59 + if 1003 ~= evt.param1 then + return false + end + + if 59 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_1028(context, evt) + -- 将电梯门物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 1001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 247205001, 2) + + + -- 删除指引点 + ScriptLib.RemoveExtraGroupSuite(context, 247205001, 3) + + -- 删除中控台group的地上操作台物件;物件身上指定option:59; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 247205001, 1003, 59) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + --子挑战 完成最终试练 + ScriptLib.AttachChildChallenge(context, 999, 903, 231, {3,903,1,1},{},{success=99999,fail=1}) + + ScriptLib.PrintContextLog(context, "操作台子挑战挂载!!!!!!!!") + + -- 调用提示id为 43001011 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 47201004) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + --电梯开门镜头 + local pos = { x=225.815, y=165.119, z=364.989} + local pos_follow = { x=244.54, y=166.77, z=364.989} + + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = false, duration = 2.5, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, is_set_follow_pos = true, is_abs_follow_pos = true, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false, screen_x = 0, screen_y = 0, is_set_screenXY = false }) then + ScriptLib.PrintContextLog(context, "@@Lua_warning : active_cameralook_begin") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_1029(context, evt) + if evt.param1 ~= 1029 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_1029(context, evt) + -- 设置移动平台路径 + if 0 ~= ScriptLib.SetPlatformRouteId(context, 1002, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_platform_routeId") + return -1 + end + + -- 启动移动平台 + if 0 ~= ScriptLib.StartPlatform(context, 1002) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : start_platform") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_1031(context, evt) + if evt.param1 == evt.param2 then return -1 end + + ScriptLib.PrintContextLog(context, "符文计数+1") + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_1032(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"success"为1 + if ScriptLib.GetGroupVariableValueByGroup(context, "success", 247205001) ~= 1 then + return false + end + + return true +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_1033(context, evt) + if 1001 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +require "V3_3/MistTrialV3" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47205/scene47205_group247205002.lua b/gdconf/game_data_config/lua/scene/47205/scene47205_group247205002.lua new file mode 100644 index 00000000..91b73021 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47205/scene47205_group247205002.lua @@ -0,0 +1,253 @@ +-- 基础信息 +local base_info = { + group_id = 247205002 +} + +-- Trigger变量 +local defs = { + gadget_1 = 2001, + group_1 = 247205002, + challenge1 = 1, + challenge_father = 999, + group_core = 247205001, + gadget_rune = 1018, + MonsterCount = 6, + challenge_kill = 233 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 2006, monster_id = 20060201, pos = { x = 242.073, y = 157.414, z = 287.574 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + { config_id = 2007, monster_id = 20050703, pos = { x = 241.145, y = 157.414, z = 287.574 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 2008, monster_id = 20060201, pos = { x = 244.506, y = 157.414, z = 287.576 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + { config_id = 2009, monster_id = 20011001, pos = { x = 239.517, y = 157.461, z = 287.554 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 2010, monster_id = 20011001, pos = { x = 247.052, y = 157.414, z = 287.501 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 2011, monster_id = 20050703, pos = { x = 245.279, y = 157.414, z = 287.576 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 2001, gadget_id = 70360001, pos = { x = 243.351, y = 158.345, z = 292.208 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1002002, name = "GADGET_CREATE_2002", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_2002", action = "action_EVENT_GADGET_CREATE_2002", trigger_count = 0 }, + -- 开启挑战 + { config_id = 1002003, name = "SELECT_OPTION_2003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_2003", action = "action_EVENT_SELECT_OPTION_2003", trigger_count = 0 }, + { config_id = 1002004, name = "ANY_MONSTER_DIE_2004", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "action_EVENT_ANY_MONSTER_DIE_2004", trigger_count = 0 }, + -- 挑战成功 + { config_id = 1002005, name = "VARIABLE_CHANGE_2005", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_2005", action = "action_EVENT_VARIABLE_CHANGE_2005" }, + { config_id = 1002012, name = "ANY_MONSTER_DIE_2012", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_2012", action = "action_EVENT_ANY_MONSTER_DIE_2012" } +} + +-- 变量 +variables = { + { config_id = 1, name = "success", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 2001 }, + regions = { }, + triggers = { "GADGET_CREATE_2002", "SELECT_OPTION_2003", "ANY_MONSTER_DIE_2004", "VARIABLE_CHANGE_2005" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 2007, 2011 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_2012" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { 2006, 2008, 2009, 2010 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_2002(context, evt) + if 2001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_2002(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptions(context, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_work_options") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_2003(context, evt) + -- 判断是gadgetid 2001 option_id 7 + if 2001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_2003(context, evt) + --向编号999的父挑战挂接子挑战 + + ScriptLib.ExecuteGroupLua(context,defs.group_core,"SetKillMonsterTarget" ,{defs.group_1, defs.MonsterCount}) + ScriptLib.ExecuteGroupLua(context,defs.group_core,"StartSubChallengeKillMonster" ,{defs.challenge1, defs.challenge_kill}) + + -- 添加suite2的新内容,刷怪 + ScriptLib.AddExtraGroupSuite(context, 247205002, 2) + + -- 切换符文状态 + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_core, defs.gadget_rune, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 调用提示id为 43001009 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 43001009) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + -- 删除指定group: 247205002 ;指定config:2001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 切换隐形操作台状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_2004(context, evt) + --发送怪物死亡通知 + ScriptLib.ExecuteGroupLua(context, defs.group_core, "AddMistTrialChildChallengeScore", {1}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_2005(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"success"为1 + if ScriptLib.GetGroupVariableValue(context, "success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_2005(context, evt) + -- 将本组内变量名为 "success" 的变量设置为 99 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "success", 99) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + + ScriptLib.ChangeGroupVariableValueByGroup(context, "runes", 1, defs.group_core) + + ScriptLib.PrintContextLog(context, "符文计数+1") + + -- 改变指定group组247205001中, configid为1018的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_core, defs.gadget_rune, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + ScriptLib.PrintContextLog(context, "1号机关启动") + + --调用符文计数接口 + ScriptLib.ExecuteGroupLua(context,defs.group_core,"AddMistTrialKeyProgress",{1,defs.challenge1}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_2012(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_2012(context, evt) + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 247205002, 3) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47205/scene47205_group247205003.lua b/gdconf/game_data_config/lua/scene/47205/scene47205_group247205003.lua new file mode 100644 index 00000000..85152541 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47205/scene47205_group247205003.lua @@ -0,0 +1,221 @@ +-- 基础信息 +local base_info = { + group_id = 247205003 +} + +-- Trigger变量 +local defs = { + gadget_1 = 3001, + group_1 = 247205003, + challenge1 = 2, + challenge_father = 999, + group_core = 247205001, + gadget_rune = 1019, + MonsterCount = 2, + challenge_kill = 233 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 3007, monster_id = 24040301, pos = { x = 330.335, y = 154.979, z = 362.332 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 1 }, + { config_id = 3008, monster_id = 24040201, pos = { x = 330.254, y = 154.979, z = 367.396 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 1 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 3001, gadget_id = 70360001, pos = { x = 324.553, y = 155.876, z = 365.009 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1003002, name = "GADGET_CREATE_3002", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_3002", action = "action_EVENT_GADGET_CREATE_3002", trigger_count = 0 }, + -- 开启挑战 + { config_id = 1003003, name = "SELECT_OPTION_3003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_3003", action = "action_EVENT_SELECT_OPTION_3003", trigger_count = 0 }, + { config_id = 1003004, name = "ANY_MONSTER_DIE_3004", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "action_EVENT_ANY_MONSTER_DIE_3004", trigger_count = 0 }, + -- 挑战成功 + { config_id = 1003005, name = "VARIABLE_CHANGE_3005", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_3005", action = "action_EVENT_VARIABLE_CHANGE_3005" } +} + +-- 变量 +variables = { + { config_id = 1, name = "success", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 3001 }, + regions = { }, + triggers = { "GADGET_CREATE_3002", "SELECT_OPTION_3003", "ANY_MONSTER_DIE_3004", "VARIABLE_CHANGE_3005" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 3007, 3008 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_3002(context, evt) + if 3001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_3002(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptions(context, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_work_options") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_3003(context, evt) + -- 判断是gadgetid 3001 option_id 7 + if 3001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_3003(context, evt) + --向编号999的父挑战挂接子挑战 + + ScriptLib.ExecuteGroupLua(context,defs.group_core,"SetKillMonsterTarget" ,{defs.group_1, defs.MonsterCount}) + ScriptLib.ExecuteGroupLua(context,defs.group_core,"StartSubChallengeKillMonster" ,{defs.challenge1, defs.challenge_kill}) + + -- 添加suite2的新内容,刷怪 + ScriptLib.AddExtraGroupSuite(context, 247205003, 2) + + -- 切换符文状态 + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_core, defs.gadget_rune, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 调用提示id为 43001009 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 43001009) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + -- 删除指定group: 247205003 ;指定config:3001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 切换隐形操作台状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_3004(context, evt) + --发送怪物死亡通知 + ScriptLib.ExecuteGroupLua(context, defs.group_core, "AddMistTrialChildChallengeScore", {1}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_3005(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"success"为1 + if ScriptLib.GetGroupVariableValue(context, "success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_3005(context, evt) + -- 将本组内变量名为 "success" 的变量设置为 99 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "success", 99) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + + ScriptLib.ChangeGroupVariableValueByGroup(context, "runes", 1, defs.group_core) + + ScriptLib.PrintContextLog(context, "符文计数+1") + + -- 改变指定group组247205001中, configid为1019的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_core, defs.gadget_rune, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + ScriptLib.PrintContextLog(context, "1号机关启动") + + --调用符文计数接口 + ScriptLib.ExecuteGroupLua(context,defs.group_core,"AddMistTrialKeyProgress",{1,defs.challenge1}) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47205/scene47205_group247205004.lua b/gdconf/game_data_config/lua/scene/47205/scene47205_group247205004.lua new file mode 100644 index 00000000..10b1f983 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47205/scene47205_group247205004.lua @@ -0,0 +1,231 @@ +-- 基础信息 +local base_info = { + group_id = 247205004 +} + +-- Trigger变量 +local defs = { + gadget_1 = 4001, + group_1 = 247205004, + challenge1 = 3, + challenge_father = 999, + group_core = 247205001, + gadget_rune = 1020, + MonsterCount = 8, + challenge_kill = 233 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 4006, monster_id = 25010601, pos = { x = 239.917, y = 162.354, z = 446.489 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 4007, monster_id = 25010601, pos = { x = 246.582, y = 162.354, z = 446.429 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 4008, monster_id = 25210501, pos = { x = 244.554, y = 162.406, z = 446.781 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 4009, monster_id = 25210403, pos = { x = 242.050, y = 162.354, z = 446.781 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 4010, monster_id = 25210302, pos = { x = 238.461, y = 162.354, z = 444.207 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 4011, monster_id = 25010201, pos = { x = 248.122, y = 162.354, z = 444.207 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 4012, monster_id = 25070101, pos = { x = 248.122, y = 162.354, z = 442.078 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 4014, monster_id = 25210201, pos = { x = 238.461, y = 162.354, z = 442.078 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1, disableWander = true } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 4001, gadget_id = 70360001, pos = { x = 243.289, y = 163.324, z = 441.907 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 4013, gadget_id = 70310043, pos = { x = 243.262, y = 162.282, z = 441.888 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1004002, name = "GADGET_CREATE_4002", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_4002", action = "action_EVENT_GADGET_CREATE_4002", trigger_count = 0 }, + -- 开启挑战 + { config_id = 1004003, name = "SELECT_OPTION_4003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_4003", action = "action_EVENT_SELECT_OPTION_4003", trigger_count = 0 }, + { config_id = 1004004, name = "ANY_MONSTER_DIE_4004", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "action_EVENT_ANY_MONSTER_DIE_4004", trigger_count = 0 }, + -- 挑战成功 + { config_id = 1004005, name = "VARIABLE_CHANGE_4005", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_4005", action = "action_EVENT_VARIABLE_CHANGE_4005" } +} + +-- 变量 +variables = { + { config_id = 1, name = "success", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 4001 }, + regions = { }, + triggers = { "GADGET_CREATE_4002", "SELECT_OPTION_4003", "ANY_MONSTER_DIE_4004", "VARIABLE_CHANGE_4005" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 4013 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_4002(context, evt) + if 4001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_4002(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptions(context, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_work_options") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_4003(context, evt) + -- 判断是gadgetid 4001 option_id 7 + if 4001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_4003(context, evt) + --向编号999的父挑战挂接子挑战 + + ScriptLib.ExecuteGroupLua(context,defs.group_core,"SetKillMonsterTarget" ,{defs.group_1, defs.MonsterCount}) + ScriptLib.ExecuteGroupLua(context,defs.group_core,"StartSubChallengeKillMonster" ,{defs.challenge1, defs.challenge_kill}) + + -- 刷怪 + ScriptLib.AutoMonsterTide(context, 1, defs.group_1, {4006,4007,4008,4009,4010,4011,4012,4014}, 8, 4, 4) + + -- 切换符文状态 + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_core, defs.gadget_rune, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 调用提示id为 43001009 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 43001009) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + -- 删除指定group: 247205004 ;指定config:4001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 切换隐形操作台状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_4004(context, evt) + --发送怪物死亡通知 + ScriptLib.ExecuteGroupLua(context, defs.group_core, "AddMistTrialChildChallengeScore", {1}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_4005(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"success"为1 + if ScriptLib.GetGroupVariableValue(context, "success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_4005(context, evt) + -- 将本组内变量名为 "success" 的变量设置为 99 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "success", 99) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 卸载空气墙 + + ScriptLib.RemoveExtraGroupSuite(context, defs.group_1, 2) + + ScriptLib.ChangeGroupVariableValueByGroup(context, "runes", 1, defs.group_core) + + ScriptLib.PrintContextLog(context, "符文计数+1") + + -- 改变指定group组247205001中, configid为1020的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_core, defs.gadget_rune, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + ScriptLib.PrintContextLog(context, "1号机关启动") + + --调用符文计数接口 + ScriptLib.ExecuteGroupLua(context,defs.group_core,"AddMistTrialKeyProgress",{1,defs.challenge1}) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47205/scene47205_group247205005.lua b/gdconf/game_data_config/lua/scene/47205/scene47205_group247205005.lua new file mode 100644 index 00000000..a6e24906 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47205/scene47205_group247205005.lua @@ -0,0 +1,76 @@ +-- 基础信息 +local base_info = { + group_id = 247205005 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 5001, gadget_id = 70220103, pos = { x = 277.746, y = 162.657, z = 441.791 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 5002, gadget_id = 70220103, pos = { x = 302.518, y = 162.778, z = 441.993 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 5003, gadget_id = 70220103, pos = { x = 324.703, y = 162.824, z = 440.963 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 5004, gadget_id = 70220103, pos = { x = 324.453, y = 165.628, z = 461.347 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 5005, gadget_id = 70220103, pos = { x = 324.122, y = 159.703, z = 407.646 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 5001, 5002, 5003, 5004, 5005 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47205/scene47205_group247205006.lua b/gdconf/game_data_config/lua/scene/47205/scene47205_group247205006.lua new file mode 100644 index 00000000..300bae5b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47205/scene47205_group247205006.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 247205006 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 6001, gadget_id = 70310488, pos = { x = 280.811, y = 160.247, z = 289.695 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 6002, gadget_id = 70310488, pos = { x = 324.971, y = 158.484, z = 312.794 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 6003, gadget_id = 70220103, pos = { x = 311.079, y = 173.345, z = 287.558 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 6004, gadget_id = 70220103, pos = { x = 318.247, y = 174.301, z = 292.529 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 6001, 6002, 6003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47205/scene47205_group247205007.lua b/gdconf/game_data_config/lua/scene/47205/scene47205_group247205007.lua new file mode 100644 index 00000000..cdf026a9 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47205/scene47205_group247205007.lua @@ -0,0 +1,133 @@ +-- 基础信息 +local base_info = { + group_id = 247205007 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 7001, gadget_id = 70330407, pos = { x = 181.014, y = 148.512, z = 417.264 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, server_global_value_config = {SGV_BulletType = 1} }, + { config_id = 7002, gadget_id = 70220103, pos = { x = 181.790, y = 150.648, z = 441.127 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 7004, gadget_id = 70330407, pos = { x = 181.027, y = 148.460, z = 313.060 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1, server_global_value_config = {SGV_BulletType = 2} }, + { config_id = 7005, gadget_id = 70220103, pos = { x = 181.136, y = 150.746, z = 405.386 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 7006, gadget_id = 70220103, pos = { x = 181.110, y = 150.741, z = 328.609 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 7008, gadget_id = 70220103, pos = { x = 181.011, y = 150.654, z = 292.249 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 7009, gadget_id = 70220103, pos = { x = 181.735, y = 150.645, z = 441.190 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 7010, gadget_id = 70220103, pos = { x = 181.100, y = 150.763, z = 405.440 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 7011, gadget_id = 70220103, pos = { x = 181.014, y = 153.000, z = 420.165 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 7012, gadget_id = 70220103, pos = { x = 181.027, y = 153.000, z = 311.993 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 7013, gadget_id = 70220103, pos = { x = 205.750, y = 162.604, z = 292.208 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 7014, gadget_id = 70220103, pos = { x = 205.148, y = 162.343, z = 441.862 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { + { config_id = 7003, shape = RegionShape.CUBIC, size = { x = 10.000, y = 10.000, z = 40.000 }, pos = { x = 181.265, y = 152.383, z = 423.055 } }, + { config_id = 7007, shape = RegionShape.CUBIC, size = { x = 10.000, y = 10.000, z = 45.000 }, pos = { x = 181.041, y = 152.296, z = 313.636 } } +} + +-- 触发器 +triggers = { + { config_id = 1007003, name = "ENTER_REGION_7003", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_7003", action = "action_EVENT_ENTER_REGION_7003" }, + { config_id = 1007007, name = "ENTER_REGION_7007", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_7007", action = "action_EVENT_ENTER_REGION_7007" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 7001, 7002, 7004, 7005, 7006, 7008, 7009, 7010, 7011, 7012, 7013, 7014 }, + regions = { 7003, 7007 }, + triggers = { "ENTER_REGION_7003", "ENTER_REGION_7007" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_7003(context, evt) + if evt.param1 ~= 7003 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_7003(context, evt) + -- 将configid为 7001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 7001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_7007(context, evt) + if evt.param1 ~= 7007 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_7007(context, evt) + -- 将configid为 7004 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 7004, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47205/scene47205_group247205008.lua b/gdconf/game_data_config/lua/scene/47205/scene47205_group247205008.lua new file mode 100644 index 00000000..bcf08949 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47205/scene47205_group247205008.lua @@ -0,0 +1,121 @@ +-- 基础信息 +local base_info = { + group_id = 247205008 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 8004, gadget_id = 70350245, pos = { x = 233.656, y = 158.232, z = 309.015 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8005, gadget_id = 70350245, pos = { x = 324.852, y = 179.994, z = 257.865 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8006, gadget_id = 70350245, pos = { x = 324.816, y = 159.025, z = 323.075 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8007, gadget_id = 70350245, pos = { x = 324.465, y = 163.614, z = 458.538 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8008, gadget_id = 70350245, pos = { x = 234.426, y = 162.931, z = 428.297 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8009, gadget_id = 70350246, pos = { x = 309.672, y = 155.357, z = 373.885 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8010, gadget_id = 70350246, pos = { x = 311.294, y = 172.239, z = 288.410 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8011, gadget_id = 70350246, pos = { x = 181.158, y = 148.955, z = 303.911 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8012, gadget_id = 70350246, pos = { x = 164.770, y = 143.521, z = 361.006 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8013, gadget_id = 70350246, pos = { x = 210.181, y = 160.734, z = 445.771 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8014, gadget_id = 70350246, pos = { x = 291.003, y = 161.038, z = 444.842 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8015, gadget_id = 70350245, pos = { x = 251.756, y = 162.477, z = 428.741 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8016, gadget_id = 70350245, pos = { x = 181.461, y = 149.130, z = 441.897 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8017, gadget_id = 70350245, pos = { x = 173.805, y = 143.522, z = 381.549 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8018, gadget_id = 70350245, pos = { x = 318.556, y = 158.582, z = 318.110 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8019, gadget_id = 70350245, pos = { x = 327.153, y = 159.614, z = 435.407 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8020, gadget_id = 70350246, pos = { x = 310.107, y = 164.415, z = 483.478 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8021, gadget_id = 70350246, pos = { x = 183.800, y = 143.811, z = 389.509 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8022, gadget_id = 70350246, pos = { x = 254.465, y = 157.633, z = 306.092 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8023, gadget_id = 70350246, pos = { x = 317.120, y = 158.600, z = 341.556 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8024, gadget_id = 70350246, pos = { x = 181.058, y = 148.963, z = 318.729 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8025, gadget_id = 70350245, pos = { x = 187.712, y = 144.531, z = 360.188 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8026, gadget_id = 70350245, pos = { x = 181.013, y = 149.135, z = 292.274 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8027, gadget_id = 70350245, pos = { x = 275.385, y = 160.906, z = 288.635 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8028, gadget_id = 70350245, pos = { x = 330.979, y = 179.480, z = 278.735 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8029, gadget_id = 70350245, pos = { x = 327.868, y = 157.981, z = 407.135 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8030, gadget_id = 70350245, pos = { x = 180.976, y = 149.018, z = 412.501 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8031, gadget_id = 70350246, pos = { x = 261.822, y = 158.162, z = 429.312 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8032, gadget_id = 70350246, pos = { x = 181.568, y = 149.134, z = 441.899 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8033, gadget_id = 70350246, pos = { x = 230.946, y = 157.629, z = 301.146 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8034, gadget_id = 70350246, pos = { x = 322.027, y = 158.802, z = 312.799 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8035, gadget_id = 70350246, pos = { x = 339.463, y = 164.426, z = 483.710 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = true +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 8004, 8005, 8006, 8007, 8008, 8009, 8010, 8011, 8012, 8013, 8014 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 8015, 8016, 8017, 8018, 8019, 8020, 8021, 8022, 8023, 8024 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 8025, 8026, 8027, 8028, 8029, 8030, 8031, 8032, 8033, 8034, 8035 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47205/scene47205_group247205009.lua b/gdconf/game_data_config/lua/scene/47205/scene47205_group247205009.lua new file mode 100644 index 00000000..828f9e94 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47205/scene47205_group247205009.lua @@ -0,0 +1,278 @@ +-- 基础信息 +local base_info = { + group_id = 247205009 +} + +-- DEFS_MISCS +local defs = { + group_1 = 247205009, + challenge1 = 201, + challenge_father = 999, + group_core = 247205001, + galleryid = 31001, + gadget_1 = 9001, + MonsterCount = 7, + challenge_kill = 233, +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 9006, monster_id = 21011301, pos = { x = 322.141, y = 163.312, z = 481.963 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 9007, monster_id = 21011301, pos = { x = 326.973, y = 163.312, z = 481.849 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 9008, monster_id = 21010201, pos = { x = 319.723, y = 163.189, z = 481.533 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 9009, monster_id = 21010201, pos = { x = 329.367, y = 163.189, z = 481.549 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 9010, monster_id = 21030301, pos = { x = 324.659, y = 163.189, z = 481.967 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 9011, monster_id = 21010701, pos = { x = 323.261, y = 163.189, z = 484.334 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 9012, monster_id = 21010701, pos = { x = 325.901, y = 163.189, z = 484.302 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 9001, gadget_id = 70360397, pos = { x = 324.515, y = 163.242, z = 473.903 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, worktop_config = { init_options = { 0 } } }, + { config_id = 9014, gadget_id = 70310041, pos = { x = 324.441, y = 163.375, z = 467.962 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1009002, name = "GADGET_CREATE_9002", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_9002", action = "action_EVENT_GADGET_CREATE_9002" }, + -- 开启挑战 + { config_id = 1009003, name = "SELECT_OPTION_9003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_9003", action = "action_EVENT_SELECT_OPTION_9003", trigger_count = 0 }, + { config_id = 1009004, name = "VARIABLE_CHANGE_9004", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_9004", action = "action_EVENT_VARIABLE_CHANGE_9004", trigger_count = 0 }, + { config_id = 1009005, name = "ANY_MONSTER_DIE_9005", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "action_EVENT_ANY_MONSTER_DIE_9005", trigger_count = 0 }, + -- 激活BUFF + { config_id = 1009013, name = "SELECT_OPTION_9013", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_9013", action = "action_EVENT_SELECT_OPTION_9013" } +} + +-- 变量 +variables = { + { config_id = 1, name = "success", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 9001 }, + regions = { }, + triggers = { "GADGET_CREATE_9002", "SELECT_OPTION_9003", "VARIABLE_CHANGE_9004", "ANY_MONSTER_DIE_9005", "SELECT_OPTION_9013" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 9014 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_9002(context, evt) + if 9001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_9002(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 247205009, 9001, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_9003(context, evt) + -- 判断是gadgetid 9001 option_id 7 + if 9001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_9003(context, evt) + --向编号999的父挑战挂接子挑战 + + ScriptLib.ExecuteGroupLua(context,defs.group_core,"SetKillMonsterTarget" ,{defs.group_1, defs.MonsterCount}) + ScriptLib.ExecuteGroupLua(context,defs.group_core,"StartSubChallengeKillMonster" ,{defs.challenge1, defs.challenge_kill}) + + ScriptLib.PrintContextLog(context, "子挑战挂接完成!!!!!!!!") + + --开启怪物潮 + + -- 创建编号为1(该怪物潮的识别id)的怪物潮,创建怪物总数为7,场上怪物最少5只,最多5只 + ScriptLib.AutoMonsterTide(context, 1, defs.group_1, {9006,9007,9008,9009,9010,9011,9012}, 7, 5, 5) + ScriptLib.PrintContextLog(context, "怪物潮开启!!!!!!!!") + + -- 调用提示id为 43001009 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 43001009) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + -- 加载空气墙 + ScriptLib.AddExtraGroupSuite(context, defs.group_1, 2) + + -- 删除指定group: 247205009 ;指定config:9001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + ScriptLib.PrintContextLog(context, "操作台切换到GearStart!!!!!!!!") + + -- 切换机关状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + ScriptLib.PrintContextLog(context, "操作台切换到GearStart!!!!!!!!") + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_9004(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"success"为1 + if ScriptLib.GetGroupVariableValue(context, "success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_9004(context, evt) + -- 将本组内变量名为 "success" 的变量设置为 99 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "success", 99) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, defs.group_1, defs.gadget_1, {65}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + -- 切换机关状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + + return 0 +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_9005(context, evt) + --发送怪物死亡通知 + ScriptLib.ExecuteGroupLua(context, defs.group_core, "AddMistTrialChildChallengeScore", {1}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_9013(context, evt) + -- 判断是gadgetid 9001 option_id 65 + if 9001 ~= evt.param1 then + return false + end + + if 65 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_9013(context, evt) + --通知地脉异常升级 + ScriptLib.ExecuteGroupLua(context, defs.group_core, "ModifyMistTrialAbility",{ 1 }) + + ScriptLib.ExecuteGroupLua(context, defs.group_core, "ModifyMistTrialAbility",{ 0 }) + ScriptLib.PrintContextLog(context, "地脉异常升级,复活回血!!!!!") + + -- 删除buff机关option; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 65) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 切换机关状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearAction1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 卸载空气墙 + ScriptLib.RemoveExtraGroupSuite(context, defs.group_1, 2) + + -- 调用提示id为 47201005 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 47201005) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47205/scene47205_group247205010.lua b/gdconf/game_data_config/lua/scene/47205/scene47205_group247205010.lua new file mode 100644 index 00000000..d6a4b6ae --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47205/scene47205_group247205010.lua @@ -0,0 +1,274 @@ +-- 基础信息 +local base_info = { + group_id = 247205010 +} + +-- DEFS_MISCS +local defs = { + group_1 = 247205010, + challenge1 = 201, + challenge_father = 999, + group_core = 247205001, + galleryid = 31001, + gadget_1 = 10001, + MonsterCount = 4, + challenge_kill = 233, +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 10006, monster_id = 25210102, pos = { x = 333.374, y = 179.017, z = 268.078 }, rot = { x = 0.000, y = 315.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 10007, monster_id = 25210401, pos = { x = 329.987, y = 179.017, z = 264.413 }, rot = { x = 0.000, y = 315.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 10008, monster_id = 25210203, pos = { x = 328.108, y = 179.017, z = 262.807 }, rot = { x = 0.000, y = 315.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 10009, monster_id = 25210301, pos = { x = 331.795, y = 179.017, z = 266.164 }, rot = { x = 0.000, y = 315.000, z = 0.000 }, level = 1, disableWander = true } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 10001, gadget_id = 70360397, pos = { x = 324.740, y = 179.102, z = 271.441 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 10014, gadget_id = 70310041, pos = { x = 320.637, y = 179.165, z = 275.621 }, rot = { x = 0.000, y = 135.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1010002, name = "GADGET_CREATE_10002", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_10002", action = "action_EVENT_GADGET_CREATE_10002" }, + -- 开启挑战 + { config_id = 1010003, name = "SELECT_OPTION_10003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_10003", action = "action_EVENT_SELECT_OPTION_10003", trigger_count = 0 }, + { config_id = 1010004, name = "VARIABLE_CHANGE_10004", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_10004", action = "action_EVENT_VARIABLE_CHANGE_10004", trigger_count = 0 }, + { config_id = 1010005, name = "ANY_MONSTER_DIE_10005", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "action_EVENT_ANY_MONSTER_DIE_10005", trigger_count = 0 }, + -- 激活BUFF + { config_id = 1010013, name = "SELECT_OPTION_10013", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_10013", action = "action_EVENT_SELECT_OPTION_10013" } +} + +-- 变量 +variables = { + { config_id = 1, name = "success", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 10001 }, + regions = { }, + triggers = { "GADGET_CREATE_10002", "SELECT_OPTION_10003", "VARIABLE_CHANGE_10004", "ANY_MONSTER_DIE_10005", "SELECT_OPTION_10013" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 10014 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_10002(context, evt) + if 10001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_10002(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 247205010, 10001, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_10003(context, evt) + -- 判断是gadgetid 10001 option_id 7 + if 10001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_10003(context, evt) + --向编号999的父挑战挂接子挑战 + + ScriptLib.ExecuteGroupLua(context,defs.group_core,"SetKillMonsterTarget" ,{defs.group_1, defs.MonsterCount}) + ScriptLib.ExecuteGroupLua(context,defs.group_core,"StartSubChallengeKillMonster" ,{defs.challenge1, defs.challenge_kill}) + + ScriptLib.PrintContextLog(context, "子挑战挂接完成!!!!!!!!") + + --开启怪物潮 + + -- 创建编号为1(该怪物潮的识别id)的怪物潮,创建怪物总数为4,场上怪物最少4只,最多4只 + ScriptLib.AutoMonsterTide(context, 1, defs.group_1, {10006,10007,10008,10009}, 4, 4, 4) + ScriptLib.PrintContextLog(context, "怪物潮开启!!!!!!!!") + + -- 调用提示id为 43001009 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 43001009) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + -- 加载空气墙 + ScriptLib.AddExtraGroupSuite(context, defs.group_1, 2) + + -- 删除指定group: 247205010 ;指定config:10001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + ScriptLib.PrintContextLog(context, "操作台切换到GearStart!!!!!!!!") + + -- 切换机关状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + ScriptLib.PrintContextLog(context, "操作台切换到GearStart!!!!!!!!") + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_10004(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"success"为1 + if ScriptLib.GetGroupVariableValue(context, "success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_10004(context, evt) + -- 将本组内变量名为 "success" 的变量设置为 99 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "success", 99) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, defs.group_1, defs.gadget_1, {65}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + -- 切换机关状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_10005(context, evt) + --发送怪物死亡通知 + ScriptLib.ExecuteGroupLua(context, defs.group_core, "AddMistTrialChildChallengeScore", {1}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_10013(context, evt) + -- 判断是gadgetid 10001 option_id 65 + if 10001 ~= evt.param1 then + return false + end + + if 65 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_10013(context, evt) + --通知地脉异常升级 + ScriptLib.ExecuteGroupLua(context, defs.group_core, "ModifyMistTrialAbility",{ 1 }) + + ScriptLib.ExecuteGroupLua(context, defs.group_core, "ModifyMistTrialAbility",{ 0 }) + ScriptLib.PrintContextLog(context, "地脉异常升级,复活回血!!!!!") + + -- 删除buff机关option; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 65) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 切换机关状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearAction1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 卸载空气墙 + ScriptLib.RemoveExtraGroupSuite(context, defs.group_1, 2) + + -- 调用提示id为 47201005 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 47201005) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47205/scene47205_group247205011.lua b/gdconf/game_data_config/lua/scene/47205/scene47205_group247205011.lua new file mode 100644 index 00000000..2bcc87c2 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47205/scene47205_group247205011.lua @@ -0,0 +1,272 @@ +-- 基础信息 +local base_info = { + group_id = 247205011 +} + +-- DEFS_MISCS +local defs = { + group_1 = 247205011, + challenge1 = 201, + challenge_father = 999, + group_core = 247205001, + galleryid = 31001, + gadget_1 = 11001, + MonsterCount = 1, + challenge_kill = 233, +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 11006, monster_id = 24020401, pos = { x = 181.077, y = 144.022, z = 372.096 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 100 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 11001, gadget_id = 70360397, pos = { x = 181.024, y = 144.022, z = 366.946 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 11015, gadget_id = 70310041, pos = { x = 181.024, y = 143.195, z = 385.835 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 11016, gadget_id = 70310041, pos = { x = 181.024, y = 143.208, z = 347.486 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1011002, name = "GADGET_CREATE_11002", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_11002", action = "action_EVENT_GADGET_CREATE_11002" }, + -- 开启挑战 + { config_id = 1011003, name = "SELECT_OPTION_11003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_11003", action = "action_EVENT_SELECT_OPTION_11003", trigger_count = 0 }, + { config_id = 1011004, name = "VARIABLE_CHANGE_11004", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_11004", action = "action_EVENT_VARIABLE_CHANGE_11004", trigger_count = 0 }, + { config_id = 1011005, name = "ANY_MONSTER_DIE_11005", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "action_EVENT_ANY_MONSTER_DIE_11005", trigger_count = 0 }, + -- 激活BUFF + { config_id = 1011014, name = "SELECT_OPTION_11014", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_11014", action = "action_EVENT_SELECT_OPTION_11014" } +} + +-- 变量 +variables = { + { config_id = 1, name = "success", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 11001 }, + regions = { }, + triggers = { "GADGET_CREATE_11002", "SELECT_OPTION_11003", "VARIABLE_CHANGE_11004", "ANY_MONSTER_DIE_11005", "SELECT_OPTION_11014" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 11015, 11016 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_11002(context, evt) + if 11001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_11002(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 247205011, 11001, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_11003(context, evt) + -- 判断是gadgetid 11001 option_id 7 + if 11001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_11003(context, evt) + --向编号999的父挑战挂接子挑战 + + ScriptLib.ExecuteGroupLua(context,defs.group_core,"SetKillMonsterTarget" ,{defs.group_1, defs.MonsterCount}) + ScriptLib.ExecuteGroupLua(context,defs.group_core,"StartSubChallengeKillMonster" ,{defs.challenge1, defs.challenge_kill}) + + ScriptLib.PrintContextLog(context, "子挑战挂接完成!!!!!!!!") + + --开启怪物潮 + + -- 创建编号为1(该怪物潮的识别id)的怪物潮,创建怪物总数为1,场上怪物最少1只,最多1只 + ScriptLib.AutoMonsterTide(context, 1, defs.group_1, {11006}, 1, 1, 1) + ScriptLib.PrintContextLog(context, "怪物潮开启!!!!!!!!") + + -- 调用提示id为 43001009 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 43001009) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + -- 加载空气墙 + ScriptLib.AddExtraGroupSuite(context, defs.group_1, 2) + + -- 删除指定group: 247205009 ;指定config:9001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + ScriptLib.PrintContextLog(context, "操作台切换到GearStart!!!!!!!!") + + -- 切换机关状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + ScriptLib.PrintContextLog(context, "操作台切换到GearStart!!!!!!!!") + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_11004(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"success"为1 + if ScriptLib.GetGroupVariableValue(context, "success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_11004(context, evt) + -- 将本组内变量名为 "success" 的变量设置为 99 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "success", 99) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, defs.group_1, defs.gadget_1, {65}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + -- 切换机关状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_11005(context, evt) + --发送怪物死亡通知 + ScriptLib.ExecuteGroupLua(context, defs.group_core, "AddMistTrialChildChallengeScore", {1}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_11014(context, evt) + -- 判断是gadgetid 11001 option_id 65 + if 11001 ~= evt.param1 then + return false + end + + if 65 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_11014(context, evt) + --通知地脉异常升级 + ScriptLib.ExecuteGroupLua(context, defs.group_core, "ModifyMistTrialAbility",{ 1 }) + + ScriptLib.ExecuteGroupLua(context, defs.group_core, "ModifyMistTrialAbility",{ 0 }) + ScriptLib.PrintContextLog(context, "地脉异常升级,复活回血!!!!!") + + -- 删除buff机关option; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 65) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 切换机关状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearAction1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 卸载空气墙 + ScriptLib.RemoveExtraGroupSuite(context, defs.group_1, 2) + + -- 调用提示id为 47201005 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 47201005) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47205/scene47205_group247205012.lua b/gdconf/game_data_config/lua/scene/47205/scene47205_group247205012.lua new file mode 100644 index 00000000..80e3c41a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47205/scene47205_group247205012.lua @@ -0,0 +1,239 @@ +-- 基础信息 +local base_info = { + group_id = 247205012 +} + +-- DEFS_MISCS +local defs = { + gadget_1 = 12001, + group_1 = 247205012, + group_core = 247205001, + challenge_father = 999, + challenge1 = 120, + MonsterCount = 6, + challenge_kill = 233, +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 12006, monster_id = 25310101, pos = { x = 136.497, y = 194.894, z = 362.630 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 11, disableWander = true, affix = { 1007 }, pose_id = 1 }, + { config_id = 12007, monster_id = 25310301, pos = { x = 136.418, y = 194.894, z = 365.003 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 11, disableWander = true, affix = { 1007 } }, + { config_id = 12008, monster_id = 25210203, pos = { x = 136.556, y = 194.894, z = 367.415 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 11, disableWander = true, affix = { 1007 } }, + { config_id = 12010, monster_id = 25080101, pos = { x = 135.572, y = 194.727, z = 362.108 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 11, disableWander = true, affix = { 1007 }, pose_id = 1 }, + { config_id = 12011, monster_id = 25100201, pos = { x = 135.493, y = 194.727, z = 365.003 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 11, disableWander = true, affix = { 1007 }, pose_id = 1 }, + { config_id = 12012, monster_id = 25080201, pos = { x = 135.630, y = 194.727, z = 368.018 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 11, disableWander = true, affix = { 1007 }, pose_id = 1 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 12001, gadget_id = 70360010, pos = { x = 141.340, y = 194.656, z = 365.008 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStop }, + { config_id = 12009, gadget_id = 70950009, pos = { x = 141.340, y = 194.656, z = 365.008 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { + { config_id = 12002, shape = RegionShape.CUBIC, size = { x = 10.000, y = 25.000, z = 35.000 }, pos = { x = 170.064, y = 202.269, z = 365.008 } } +} + +-- 触发器 +triggers = { + { config_id = 1012002, name = "ENTER_REGION_12002", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_12002", action = "action_EVENT_ENTER_REGION_12002" }, + { config_id = 1012003, name = "SELECT_OPTION_12003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_12003", action = "action_EVENT_SELECT_OPTION_12003", trigger_count = 0 }, + { config_id = 1012004, name = "VARIABLE_CHANGE_12004", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_12004", action = "action_EVENT_VARIABLE_CHANGE_12004", trigger_count = 0 }, + { config_id = 1012005, name = "ANY_MONSTER_DIE_12005", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "action_EVENT_ANY_MONSTER_DIE_12005", trigger_count = 0 }, + { config_id = 1012013, name = "ANY_MONSTER_DIE_12013", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_12013", action = "action_EVENT_ANY_MONSTER_DIE_12013" } +} + +-- 变量 +variables = { + { config_id = 1, name = "success", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 12001 }, + regions = { 12002 }, + triggers = { "ENTER_REGION_12002", "SELECT_OPTION_12003", "VARIABLE_CHANGE_12004", "ANY_MONSTER_DIE_12005" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 12006, 12007, 12008 }, + gadgets = { 12009 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_12013" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { 12010, 12011, 12012 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_12002(context, evt) + if evt.param1 ~= 12002 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_12002(context, evt) + + -- 将configid为 12001 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, defs.group_1, defs.gadget_1, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_12003(context, evt) + -- 判断是gadgetid 12001 option_id 7 + if 12001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_12003(context, evt) + --向编号999的父挑战挂接子挑战 + + ScriptLib.ExecuteGroupLua(context,defs.group_core,"SetKillMonsterTarget" ,{defs.group_1, defs.MonsterCount}) + ScriptLib.ExecuteGroupLua(context,defs.group_core,"StartSubChallengeKillMonster" ,{defs.challenge1, defs.challenge_kill}) + + -- 添加suite2的新内容,刷怪空气墙 + ScriptLib.AddExtraGroupSuite(context, 247205012, 2) + + -- 删除指定group: 247205012 ;指定config:12001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 将configid为 12001 的物件更改为状态 GadgetState.GearStop + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_12004(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"success"为1 + if ScriptLib.GetGroupVariableValue(context, "success") ~= 1 then + return false + end + + -- 判断变量"success"为0 + if ScriptLib.GetGroupVariableValueByGroup(context, "success", 247205001) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_12004(context, evt) + -- 针对指定group内变量名为 "success" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValueByGroup(context, "success", 1, defs.group_core) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable_by_group") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_12005(context, evt) + --发送怪物死亡通知 + ScriptLib.ExecuteGroupLua(context, defs.group_core, "AddMistTrialChildChallengeScore", {1}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_12013(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_12013(context, evt) + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 247205012, 3) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47205/scene47205_group247205013.lua b/gdconf/game_data_config/lua/scene/47205/scene47205_group247205013.lua new file mode 100644 index 00000000..1bae1d46 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47205/scene47205_group247205013.lua @@ -0,0 +1,208 @@ +-- 基础信息 +local base_info = { + group_id = 247205013 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 13003, gadget_id = 70900203, pos = { x = 209.187, y = 160.680, z = 441.955 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 13004, gadget_id = 70900201, pos = { x = 324.831, y = 158.632, z = 331.116 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { + -- 机关直道 + { config_id = 13001, shape = RegionShape.CUBIC, size = { x = 10.000, y = 15.000, z = 10.000 }, pos = { x = 181.014, y = 153.471, z = 292.230 } }, + -- 断裂高坡 + { config_id = 13002, shape = RegionShape.CUBIC, size = { x = 25.000, y = 80.000, z = 40.000 }, pos = { x = 313.671, y = 168.105, z = 289.494 } }, + -- 机关直道房门 + { config_id = 13005, shape = RegionShape.CUBIC, size = { x = 10.000, y = 15.000, z = 10.000 }, pos = { x = 209.187, y = 164.804, z = 441.955 } }, + -- 断裂高坡房门 + { config_id = 13006, shape = RegionShape.CUBIC, size = { x = 10.000, y = 20.000, z = 10.000 }, pos = { x = 324.831, y = 165.358, z = 331.116 } } +} + +-- 触发器 +triggers = { + -- 机关直道 + { config_id = 1013001, name = "ENTER_REGION_13001", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_13001", action = "action_EVENT_ENTER_REGION_13001", trigger_count = 0 }, + -- 断裂高坡 + { config_id = 1013002, name = "ENTER_REGION_13002", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_13002", action = "action_EVENT_ENTER_REGION_13002", trigger_count = 0 }, + -- 机关直道房门 + { config_id = 1013005, name = "ENTER_REGION_13005", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_13005", action = "action_EVENT_ENTER_REGION_13005", trigger_count = 0 }, + -- 断裂高坡房门 + { config_id = 1013006, name = "ENTER_REGION_13006", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_13006", action = "action_EVENT_ENTER_REGION_13006", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 13001, 13002 }, + triggers = { "ENTER_REGION_13001", "ENTER_REGION_13002" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 13003 }, + regions = { 13001, 13002, 13005 }, + triggers = { "ENTER_REGION_13001", "ENTER_REGION_13002", "ENTER_REGION_13005" }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { }, + gadgets = { 13004 }, + regions = { 13001, 13002, 13006 }, + triggers = { "ENTER_REGION_13001", "ENTER_REGION_13002", "ENTER_REGION_13006" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_13001(context, evt) + if evt.param1 ~= 13001 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_13001(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247205013, suite = 3 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_13002(context, evt) + if evt.param1 ~= 13002 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_13002(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247205013, suite = 4 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_13005(context, evt) + if evt.param1 ~= 13005 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_13005(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247205013, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_13006(context, evt) + if evt.param1 ~= 13006 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_13006(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247205013, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47205/scene47205_group247205014.lua b/gdconf/game_data_config/lua/scene/47205/scene47205_group247205014.lua new file mode 100644 index 00000000..7fc54d6f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47205/scene47205_group247205014.lua @@ -0,0 +1,208 @@ +-- 基础信息 +local base_info = { + group_id = 247205014 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 14003, gadget_id = 70900201, pos = { x = 278.601, y = 160.649, z = 442.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 14006, gadget_id = 70900201, pos = { x = 273.319, y = 160.958, z = 292.256 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { + -- 断裂桥道 + { config_id = 14001, shape = RegionShape.CUBIC, size = { x = 25.000, y = 20.000, z = 20.000 }, pos = { x = 324.553, y = 163.738, z = 440.865 } }, + -- 断裂高坡 + { config_id = 14002, shape = RegionShape.SPHERE, radius = 20, pos = { x = 301.824, y = 172.942, z = 287.098 } }, + -- 断裂桥道房门 + { config_id = 14004, shape = RegionShape.CUBIC, size = { x = 15.000, y = 20.000, z = 25.000 }, pos = { x = 278.601, y = 164.712, z = 442.000 } }, + -- 断裂高坡房门 + { config_id = 14005, shape = RegionShape.CUBIC, size = { x = 10.000, y = 15.000, z = 15.000 }, pos = { x = 273.319, y = 165.061, z = 292.256 } } +} + +-- 触发器 +triggers = { + -- 断裂桥道 + { config_id = 1014001, name = "ENTER_REGION_14001", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_14001", action = "action_EVENT_ENTER_REGION_14001", trigger_count = 0 }, + -- 断裂高坡 + { config_id = 1014002, name = "ENTER_REGION_14002", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_14002", action = "action_EVENT_ENTER_REGION_14002", trigger_count = 0, forbid_guest = false }, + -- 断裂桥道房门 + { config_id = 1014004, name = "ENTER_REGION_14004", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_14004", action = "action_EVENT_ENTER_REGION_14004", trigger_count = 0 }, + -- 断裂高坡房门 + { config_id = 1014005, name = "ENTER_REGION_14005", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_14005", action = "action_EVENT_ENTER_REGION_14005", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 14001, 14002 }, + triggers = { "ENTER_REGION_14001", "ENTER_REGION_14002" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 14003 }, + regions = { 14001, 14002, 14004 }, + triggers = { "ENTER_REGION_14001", "ENTER_REGION_14002", "ENTER_REGION_14004" }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { }, + gadgets = { 14006 }, + regions = { 14001, 14002, 14005 }, + triggers = { "ENTER_REGION_14001", "ENTER_REGION_14002", "ENTER_REGION_14005" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_14001(context, evt) + if evt.param1 ~= 14001 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_14001(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247205014, suite = 3 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_14002(context, evt) + if evt.param1 ~= 14002 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_14002(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247205014, suite = 4 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_14004(context, evt) + if evt.param1 ~= 14004 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_14004(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247205014, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_14005(context, evt) + if evt.param1 ~= 14005 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_14005(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247205014, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47205/scene47205_group247205015.lua b/gdconf/game_data_config/lua/scene/47205/scene47205_group247205015.lua new file mode 100644 index 00000000..8643553a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47205/scene47205_group247205015.lua @@ -0,0 +1,208 @@ +-- 基础信息 +local base_info = { + group_id = 247205015 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 15007, gadget_id = 70900201, pos = { x = 324.360, y = 158.404, z = 402.624 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 15008, gadget_id = 70900203, pos = { x = 210.883, y = 160.929, z = 292.255 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { + -- 断裂桥道 + { config_id = 15003, shape = RegionShape.CUBIC, size = { x = 20.000, y = 20.000, z = 20.000 }, pos = { x = 324.263, y = 162.114, z = 442.007 } }, + -- 机关直道 + { config_id = 15004, shape = RegionShape.CUBIC, size = { x = 10.000, y = 20.000, z = 10.000 }, pos = { x = 181.012, y = 150.872, z = 442.007 } }, + -- 断裂桥道房门 + { config_id = 15005, shape = RegionShape.CUBIC, size = { x = 20.000, y = 20.000, z = 10.000 }, pos = { x = 324.360, y = 161.101, z = 402.624 } }, + -- 机关直道房门 + { config_id = 15006, shape = RegionShape.CUBIC, size = { x = 10.000, y = 20.000, z = 10.000 }, pos = { x = 210.883, y = 163.117, z = 292.255 } } +} + +-- 触发器 +triggers = { + -- 断裂桥道 + { config_id = 1015003, name = "ENTER_REGION_15003", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_15003", action = "action_EVENT_ENTER_REGION_15003", trigger_count = 0 }, + -- 机关直道 + { config_id = 1015004, name = "ENTER_REGION_15004", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_15004", action = "action_EVENT_ENTER_REGION_15004", trigger_count = 0 }, + -- 断裂桥道房门 + { config_id = 1015005, name = "ENTER_REGION_15005", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_15005", action = "action_EVENT_ENTER_REGION_15005", trigger_count = 0 }, + -- 机关直道房门 + { config_id = 1015006, name = "ENTER_REGION_15006", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_15006", action = "action_EVENT_ENTER_REGION_15006", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 15003, 15004 }, + triggers = { "ENTER_REGION_15003", "ENTER_REGION_15004" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 15007 }, + regions = { 15003, 15004, 15005 }, + triggers = { "ENTER_REGION_15003", "ENTER_REGION_15004", "ENTER_REGION_15005" }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { }, + gadgets = { 15008 }, + regions = { 15003, 15004, 15006 }, + triggers = { "ENTER_REGION_15003", "ENTER_REGION_15004", "ENTER_REGION_15006" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_15003(context, evt) + if evt.param1 ~= 15003 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_15003(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247205015, suite = 3 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_15004(context, evt) + if evt.param1 ~= 15004 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_15004(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247205015, suite = 4 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_15005(context, evt) + if evt.param1 ~= 15005 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_15005(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247205015, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_15006(context, evt) + if evt.param1 ~= 15006 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_15006(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247205015, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47205/scene47205_group247205016.lua b/gdconf/game_data_config/lua/scene/47205/scene47205_group247205016.lua new file mode 100644 index 00000000..7bc5693e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47205/scene47205_group247205016.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 247205016 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 16001, gadget_id = 70220103, pos = { x = 243.303, y = 164.419, z = 390.195 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 16002, gadget_id = 70220103, pos = { x = 243.359, y = 164.435, z = 339.495 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 16003, gadget_id = 70220103, pos = { x = 275.446, y = 162.263, z = 365.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 16001, 16002, 16003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47205/scene47205_point.json b/gdconf/game_data_config/lua/scene/47205/scene47205_point.json new file mode 100644 index 00000000..02e82eb9 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47205/scene47205_point.json @@ -0,0 +1,876 @@ +{ + "areas": {}, + "doors": {}, + "entities": { + "1": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 100.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 136.2166, + "y": 184.6165, + "z": 364.9675 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 10.0, + "heightType": "Center", + "length": 100.0, + "useHeight": true, + "width": 110.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "DeadRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "10": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 100.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 325.4537, + "y": 155.468, + "z": 459.8978 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 10.0, + "heightType": "Center", + "length": 20.0, + "useHeight": true, + "width": 25.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "NoReviveRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "11": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 100.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 308.244, + "y": 147.552, + "z": 294.7525 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 20.0, + "heightType": "Center", + "length": 40.0, + "useHeight": true, + "width": 45.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "DeadRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "2": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 100.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 202.1604, + "y": 181.3758, + "z": 364.9675 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 10.0, + "heightType": "Center", + "length": 30.0, + "useHeight": true, + "width": 22.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "DeadRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "3": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 100.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 293.8663, + "y": 147.7713, + "z": 441.6989 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 10.0, + "heightType": "Center", + "length": 25.0, + "useHeight": true, + "width": 40.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "DeadRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "4": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 100.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 325.4537, + "y": 147.7713, + "z": 432.6028 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 10.0, + "heightType": "Center", + "length": 80.0, + "useHeight": true, + "width": 25.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "DeadRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "5": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 100.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 318.4116, + "y": 142.1822, + "z": 294.7525 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 10.0, + "heightType": "Center", + "length": 40.0, + "useHeight": true, + "width": 40.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "DeadRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "6": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 100.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 136.2166, + "y": 184.6165, + "z": 364.9675 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 10.0, + "heightType": "Center", + "length": 100.0, + "useHeight": true, + "width": 110.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "NoReviveRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "7": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 100.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 202.1604, + "y": 181.3758, + "z": 364.9675 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 10.0, + "heightType": "Center", + "length": 30.0, + "useHeight": true, + "width": 22.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "NoReviveRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "8": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 100.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 293.8663, + "y": 154.4686, + "z": 441.6989 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 10.0, + "heightType": "Center", + "length": 25.0, + "useHeight": true, + "width": 50.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "NoReviveRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "9": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 100.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 325.4537, + "y": 148.071, + "z": 432.6028 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 15.0, + "heightType": "Center", + "length": 80.0, + "useHeight": true, + "width": 25.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "NoReviveRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + } + }, + "forces": {}, + "points": { + "1": { + "$type": "DungeonSlipRevivePoint", + "alias": "", + "areaId": 0, + "disableClientTrigger": false, + "gadgetId": 70360001, + "groupIds": [], + "groupLimit": false, + "isActive": false, + "isModelHidden": false, + "pointType": "DungeonSlipRevivePoint", + "pos": { + "x": 210.5055, + "y": 188.4557, + "z": 365.079 + }, + "rot": { + "x": 0.0, + "y": 270.0, + "z": 0.0 + }, + "size": { + "x": 5.0, + "y": 20.0, + "z": 10.0 + }, + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": false + }, + "2": { + "$type": "DungeonSlipRevivePoint", + "alias": "", + "areaId": 0, + "disableClientTrigger": false, + "gadgetId": 70360001, + "groupIds": [], + "groupLimit": false, + "isActive": false, + "isModelHidden": false, + "pointType": "DungeonSlipRevivePoint", + "pos": { + "x": 274.718, + "y": 160.4162, + "z": 292.0991 + }, + "rot": { + "x": 0.0, + "y": 90.0, + "z": 0.0 + }, + "size": { + "x": 8.0, + "y": 25.0, + "z": 20.0 + }, + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": false + }, + "3": { + "$type": "DungeonSlipRevivePoint", + "alias": "", + "areaId": 0, + "disableClientTrigger": false, + "gadgetId": 70360001, + "groupIds": [], + "groupLimit": false, + "isActive": false, + "isModelHidden": false, + "pointType": "DungeonSlipRevivePoint", + "pos": { + "x": 324.94, + "y": 158.0601, + "z": 330.127 + }, + "rot": { + "x": 0.0, + "y": 180.0, + "z": 0.0 + }, + "size": { + "x": 15.0, + "y": 25.0, + "z": 8.0 + }, + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": false + }, + "4": { + "$type": "DungeonSlipRevivePoint", + "alias": "", + "areaId": 0, + "disableClientTrigger": false, + "gadgetId": 70360001, + "groupIds": [], + "groupLimit": false, + "isActive": false, + "isModelHidden": false, + "pointType": "DungeonSlipRevivePoint", + "pos": { + "x": 278.5405, + "y": 160.1488, + "z": 442.0001 + }, + "rot": { + "x": 0.0, + "y": 90.0, + "z": 0.0 + }, + "size": { + "x": 10.0, + "y": 25.0, + "z": 15.0 + }, + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": false + }, + "5": { + "$type": "DungeonSlipRevivePoint", + "alias": "", + "areaId": 0, + "disableClientTrigger": false, + "gadgetId": 70360001, + "groupIds": [], + "groupLimit": false, + "isActive": false, + "isModelHidden": false, + "pointType": "DungeonSlipRevivePoint", + "pos": { + "x": 324.3601, + "y": 157.8744, + "z": 402.6235 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "size": { + "x": 15.0, + "y": 25.0, + "z": 15.0 + }, + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": false + } + }, + "transRadius": 0.0 +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47206/scene47206.lua b/gdconf/game_data_config/lua/scene/47206/scene47206.lua new file mode 100644 index 00000000..cf2bbf85 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47206/scene47206.lua @@ -0,0 +1,24 @@ +-- 地图配置 +scene_config = { + begin_pos = { x = -512.0, z = -512.0 }, + size = { x = 1024.0, z = 1024.0 }, + born_pos = { x = 257.442, y = 160.234, z = 364.919 }, + born_rot = { x = 0.000, y = 270.000, z = 0.000 }, + die_y = -20, + city_id = 4, + vision_anchor = { x = -1000.0, z = -1000.0 } +} + +-- 所有的区块 +blocks = { 47206 } + +-- 所有的区块范围坐标 +block_rects = { + { min = { x = -512.0, z = -512.0 }, max = { x = 512.0, z = 512.0 } } +} + +-- Dummy Points +dummy_points = { } + +-- Routes +routes_config = { "routes" } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47206/scene47206_47206_routes.json b/gdconf/game_data_config/lua/scene/47206/scene47206_47206_routes.json new file mode 100644 index 00000000..48ffa2a4 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47206/scene47206_47206_routes.json @@ -0,0 +1,33 @@ +{ + "sceneId": 47206, + "routes": [ + { + "localId": 1, + "name": "Route_001", + "type": "Reciprocate", + "rotType": "ROT_NONE", + "rotAngleType": "ROT_ANGLE_Y", + "arriveRange": 2.0, + "points": [ + { + "pos": { + "x": 219.937088, + "y": 163.452286, + "z": 364.965576 + }, + "waitTime": 0.5, + "targetVelocity": 3.5 + }, + { + "pos": { + "x": 219.937088, + "y": 187.360474, + "z": 364.965576 + }, + "waitTime": 5.0, + "targetVelocity": 3.5 + } + ] + } + ] +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47206/scene47206_block47206.lua b/gdconf/game_data_config/lua/scene/47206/scene47206_block47206.lua new file mode 100644 index 00000000..8b5483e5 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47206/scene47206_block47206.lua @@ -0,0 +1,19 @@ +-- 所有的group +groups = { + { id = 247206001, refresh_id = 1, pos = { x = 243.139, y = 162.132, z = 364.784 } }, + { id = 247206002, refresh_id = 1002, pos = { x = 324.526, y = 155.012, z = 364.964 } }, + { id = 247206003, refresh_id = 1002, pos = { x = 243.282, y = 162.292, z = 442.007 } }, + { id = 247206004, refresh_id = 1002, pos = { x = 243.364, y = 157.392, z = 292.217 } }, + { id = 247206005, refresh_id = 1, pos = { x = 306.038, y = 160.597, z = 442.256 } }, + { id = 247206006, refresh_id = 1, pos = { x = 314.532, y = 173.334, z = 285.408 } }, + { id = 247206007, refresh_id = 1, pos = { x = 181.265, y = 148.451, z = 423.055 } }, + { id = 247206008, refresh_id = 1, pos = { x = 242.919, y = 162.398, z = 364.789 } }, + { id = 247206009, refresh_id = 1001, pos = { x = 324.544, y = 163.242, z = 483.697 } }, + { id = 247206010, refresh_id = 1001, pos = { x = 333.015, y = 178.990, z = 263.297 } }, + { id = 247206011, refresh_id = 1002, pos = { x = 180.647, y = 144.022, z = 365.932 } }, + { id = 247206012, refresh_id = 1002, pos = { x = 141.271, y = 194.822, z = 365.056 } }, + { id = 247206013, refresh_id = 1, pos = { x = 284.282, y = 160.152, z = 441.754 } }, + { id = 247206014, refresh_id = 1, pos = { x = 324.649, y = 154.832, z = 364.942 } }, + { id = 247206015, refresh_id = 1, pos = { x = 243.214, y = 162.282, z = 441.854 } }, + { id = 247206016, refresh_id = 1, pos = { x = 246.726, y = 162.090, z = 364.774 } } +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47206/scene47206_group247206001.lua b/gdconf/game_data_config/lua/scene/47206/scene47206_group247206001.lua new file mode 100644 index 00000000..71371cca --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47206/scene47206_group247206001.lua @@ -0,0 +1,500 @@ +-- 基础信息 +local base_info = { + group_id = 247206001 +} + +-- DEFS_MISCS +local defs = { + +--【三期新增】电梯所在房间的region id,用于保底玩家离开之后又飞速冲回来 + elevatorRegion = 1016, + + --【三期新增】离开区域关电梯厅的门 + elevatorCloseRegion = 1030, + + keyDoor = { + [1] = { challengeIdx = 233, center = 1007, left = 1008, right = 1009, }, + [2] = { challengeIdx = 233, center = 1010, left = 1011, right = 1012, }, + [3] = { challengeIdx = 233, center = 1013, left = 1014, right = 1015, } + }, + +--【三期新增】电梯所在房间的三个门,123需要跟上面keyDoor的[1][2][3]对应起来 + elevatorDoor = {1004, 1005, 1006}, + + --galleryID + gallery_id = 31006, + + --galley限时秒数 + --迷城战线v2的限时用Gallery控制(excel表)此处用于保证FatherChallenge的时长不要小于Gallery + time_limit = 300, + + --父挑战ChallengeId + challenge_id = 228, + + --父挑战大RegionID,这个region用于地城中断线重连接续挑战 + region_id = 1017, + + --激活古代符文ChallengeId + key_challenge = 229, + --启动遗迹控制台ChallengeId + worktop_challenge = 230, + --最终挑战ChallengeId + final_challenge = 231, + + --激活古代符文目标数量 + key_target = 3, + + --当前groupId + group_1 = 247206001, + + --父机关接收器 + gadget_switch = 1003, + + --光桥地板 + gadget_floor = 1001, + + --父挑战识别ID + challenge_father = 999, + + --随机球GroupID + buff_group = 247206008, + } + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- 电梯大门 + [1001] = { config_id = 1001, gadget_id = 70330416, pos = { x = 225.814, y = 164.522, z = 364.988 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1 }, + [1002] = { config_id = 1002, gadget_id = 70330365, pos = { x = 219.937, y = 163.452, z = 364.966 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, route_id = 1, start_route = false }, + [1003] = { config_id = 1003, gadget_id = 70360393, pos = { x = 243.383, y = 162.090, z = 365.022 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, mark_flag = 2 }, + -- 电梯1号门 + [1004] = { config_id = 1004, gadget_id = 70330416, pos = { x = 243.324, y = 162.587, z = 349.477 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + -- 电梯2号门 + [1005] = { config_id = 1005, gadget_id = 70330416, pos = { x = 265.712, y = 160.617, z = 365.018 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1 }, + -- 电梯3号门 + [1006] = { config_id = 1006, gadget_id = 70330416, pos = { x = 243.301, y = 162.587, z = 380.515 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + -- 1号房center门 + [1007] = { config_id = 1007, gadget_id = 70330466, pos = { x = 243.293, y = 160.596, z = 325.024 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + -- 1号房left门 + [1008] = { config_id = 1008, gadget_id = 70330466, pos = { x = 216.666, y = 160.600, z = 292.269 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1 }, + -- 1号房right门 + [1009] = { config_id = 1009, gadget_id = 70330466, pos = { x = 270.019, y = 160.599, z = 292.268 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1 }, + -- 2号房center门 + [1010] = { config_id = 1010, gadget_id = 70330466, pos = { x = 296.666, y = 158.438, z = 365.011 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1 }, + -- 2号房left门 + [1011] = { config_id = 1011, gadget_id = 70330466, pos = { x = 324.522, y = 158.437, z = 334.878 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + -- 2号房right门 + [1012] = { config_id = 1012, gadget_id = 70330466, pos = { x = 324.520, y = 158.437, z = 394.939 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + -- 3号房center门 + [1013] = { config_id = 1013, gadget_id = 70330466, pos = { x = 243.004, y = 160.487, z = 405.481 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + -- 3号房left门 + [1014] = { config_id = 1014, gadget_id = 70330466, pos = { x = 272.196, y = 160.484, z = 441.812 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1 }, + -- 3号房right门 + [1015] = { config_id = 1015, gadget_id = 70330466, pos = { x = 214.149, y = 160.367, z = 441.917 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1 }, + [1018] = { config_id = 1018, gadget_id = 70360394, pos = { x = 243.351, y = 157.392, z = 292.208 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + [1019] = { config_id = 1019, gadget_id = 70360395, pos = { x = 324.518, y = 154.832, z = 364.991 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + [1020] = { config_id = 1020, gadget_id = 70360396, pos = { x = 243.289, y = 162.282, z = 441.907 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + [1034] = { config_id = 1034, gadget_id = 70900201, pos = { x = 243.171, y = 163.564, z = 365.123 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { + -- 电梯厅开门保底 + [1016] = { config_id = 1016, shape = RegionShape.CUBIC, size = { x = 30.000, y = 25.000, z = 25.000 }, pos = { x = 244.483, y = 172.073, z = 365.132 } }, + -- 断线重连保底 + [1017] = { config_id = 1017, shape = RegionShape.CUBIC, size = { x = 350.000, y = 200.000, z = 350.000 }, pos = { x = 225.436, y = 192.461, z = 364.607 } }, + -- 电梯运行 + [1029] = { config_id = 1029, shape = RegionShape.CUBIC, size = { x = 8.000, y = 10.000, z = 8.000 }, pos = { x = 219.937, y = 164.932, z = 364.966 } }, + -- 电梯厅离开关门 + [1030] = { config_id = 1030, shape = RegionShape.CUBIC, size = { x = 50.000, y = 40.000, z = 45.000 }, pos = { x = 244.483, y = 172.073, z = 365.132 } } +} + +-- 触发器 +triggers = { + -- 灭队占位 + { config_id = 1001021, name = "DUNGEON_ALL_AVATAR_DIE_1021", event = EventType.EVENT_DUNGEON_ALL_AVATAR_DIE, source = "", condition = "", action = "action_EVENT_DUNGEON_ALL_AVATAR_DIE_1021" }, + -- 随机刷buff球 + { config_id = 1001022, name = "GADGET_CREATE_1022", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_1022", action = "action_EVENT_GADGET_CREATE_1022" }, + -- 结算停gallery + { config_id = 1001023, name = "DUNGEON_SETTLE_1023", event = EventType.EVENT_DUNGEON_SETTLE, source = "", condition = "", action = "action_EVENT_DUNGEON_SETTLE_1023" }, + -- 激活第1个符文提示 + { config_id = 1001024, name = "VARIABLE_CHANGE_1024", event = EventType.EVENT_VARIABLE_CHANGE, source = "runes", condition = "condition_EVENT_VARIABLE_CHANGE_1024", action = "action_EVENT_VARIABLE_CHANGE_1024" }, + -- 激活第2个符文提示 + { config_id = 1001025, name = "VARIABLE_CHANGE_1025", event = EventType.EVENT_VARIABLE_CHANGE, source = "runes", condition = "condition_EVENT_VARIABLE_CHANGE_1025", action = "action_EVENT_VARIABLE_CHANGE_1025" }, + -- 激活第3个符文提示 + { config_id = 1001026, name = "VARIABLE_CHANGE_1026", event = EventType.EVENT_VARIABLE_CHANGE, source = "runes", condition = "condition_EVENT_VARIABLE_CHANGE_1026", action = "action_EVENT_VARIABLE_CHANGE_1026" }, + -- 父机关挂option + { config_id = 1001027, name = "VARIABLE_CHANGE_1027", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_1027", action = "action_EVENT_VARIABLE_CHANGE_1027", trigger_count = 0 }, + -- 启动父机关 + { config_id = 1001028, name = "SELECT_OPTION_1028", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_1028", action = "action_EVENT_SELECT_OPTION_1028" }, + -- 电梯运行 + { config_id = 1001029, name = "ENTER_REGION_1029", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_1029", action = "action_EVENT_ENTER_REGION_1029" }, + -- 符文计数 + { config_id = 1001031, name = "VARIABLE_CHANGE_1031", event = EventType.EVENT_VARIABLE_CHANGE, source = "runes", condition = "", action = "action_EVENT_VARIABLE_CHANGE_1031", trigger_count = 0, tag = "901" }, + -- BOSS房完成判断 + { config_id = 1001032, name = "VARIABLE_CHANGE_1032", event = EventType.EVENT_VARIABLE_CHANGE, source = "success", condition = "condition_EVENT_VARIABLE_CHANGE_1032", action = "", tag = "903" }, + -- 电梯开门完成判断 + { config_id = 1001033, name = "GADGET_STATE_CHANGE_1033", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_1033", action = "", tag = "902" } +} + +-- 变量 +variables = { + { config_id = 1, name = "runes", value = 0, no_refresh = false }, + { config_id = 2, name = "AddTime", value = 0, no_refresh = false }, + { config_id = 3, name = "success", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 1001, 1002, 1003, 1004, 1005, 1006, 1007, 1008, 1009, 1010, 1011, 1012, 1013, 1014, 1015, 1018, 1019, 1020 }, + regions = { 1016, 1017, 1030 }, + triggers = { "DUNGEON_ALL_AVATAR_DIE_1021", "GADGET_CREATE_1022", "DUNGEON_SETTLE_1023", "VARIABLE_CHANGE_1024", "VARIABLE_CHANGE_1025", "VARIABLE_CHANGE_1026", "VARIABLE_CHANGE_1027", "SELECT_OPTION_1028", "VARIABLE_CHANGE_1031", "VARIABLE_CHANGE_1032", "GADGET_STATE_CHANGE_1033" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 1029 }, + triggers = { "ENTER_REGION_1029" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 1034 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_DUNGEON_ALL_AVATAR_DIE_1021(context, evt) + -- 挑战失败触发结算 + if 0 ~= ScriptLib.FailMistTrialDungeonChallenge(context, 999) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : 结束挑战失败!!!!") + return -1 + end + + -- 地城失败结算 + if 0 ~= ScriptLib.CauseDungeonFail(context) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : cause_dungeonfail") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_1022(context, evt) + if 1001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_1022(context, evt) + + -- 重新生成指定group,默认为独立随机 + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247206008 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_randall") + return -1 + end + + + return 0 +end + +-- 触发操作 +function action_EVENT_DUNGEON_SETTLE_1023(context, evt) + --判断胜利or失败 + if 1 ~= evt.param1 then + + ScriptLib.StopGallery(context, defs.gallery_id, true) + ScriptLib.PrintContextLog(context, "gallery失败结算!!!!!!!!") + + + + else + + ScriptLib.StopGallery(context, defs.gallery_id, false) + ScriptLib.PrintContextLog(context, "galllery胜利结算!!!!!!!!") + + + + end + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_1024(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"runes"为1 + if ScriptLib.GetGroupVariableValue(context, "runes") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_1024(context, evt) + -- 调用提示id为 47201001 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 47201001) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_1025(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"runes"为2 + if ScriptLib.GetGroupVariableValue(context, "runes") ~= 2 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_1025(context, evt) + -- 调用提示id为 47201002 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 47201002) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_1026(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"runes"为3 + if ScriptLib.GetGroupVariableValue(context, "runes") ~= 3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_1026(context, evt) + -- 调用提示id为 47201003 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 47201003) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 247206001, 3) + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_1027(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"runes"为3 + if ScriptLib.GetGroupVariableValue(context, "runes") ~= 3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_1027(context, evt) + -- 将本组内变量名为 "runes" 的变量设置为 99 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "runes", 99) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, defs.group_1, defs.gadget_switch, {59}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + --子挑战 启动父机关 打开电梯门 + ScriptLib.AttachChildChallenge(context, 999, 902, 230, {7,902,1,1},{},{success=1,fail=1}) + + ScriptLib.PrintContextLog(context, "操作台子挑战挂载!!!!!!!!") + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_1028(context, evt) + -- 判断是gadgetid 1003 option_id 59 + if 1003 ~= evt.param1 then + return false + end + + if 59 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_1028(context, evt) + -- 将电梯门物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 1001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 247206001, 2) + + + -- 删除指引点 + ScriptLib.RemoveExtraGroupSuite(context, 247206001, 3) + + -- 删除中控台group的地上操作台物件;物件身上指定option:59; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 247206001, 1003, 59) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + --子挑战 完成最终试练 + ScriptLib.AttachChildChallenge(context, 999, 903, 231, {3,903,1,1},{},{success=99999,fail=1}) + + ScriptLib.PrintContextLog(context, "操作台子挑战挂载!!!!!!!!") + + -- 调用提示id为 43001011 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 47201004) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + --电梯开门镜头 + local pos = { x=225.815, y=165.119, z=364.989} + local pos_follow = { x=244.54, y=166.77, z=364.989} + + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = false, duration = 2.5, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, is_set_follow_pos = true, is_abs_follow_pos = true, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false, screen_x = 0, screen_y = 0, is_set_screenXY = false }) then + ScriptLib.PrintContextLog(context, "@@Lua_warning : active_cameralook_begin") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_1029(context, evt) + if evt.param1 ~= 1029 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_1029(context, evt) + -- 设置移动平台路径 + if 0 ~= ScriptLib.SetPlatformRouteId(context, 1002, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_platform_routeId") + return -1 + end + + -- 启动移动平台 + if 0 ~= ScriptLib.StartPlatform(context, 1002) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : start_platform") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_1031(context, evt) + if evt.param1 == evt.param2 then return -1 end + + ScriptLib.PrintContextLog(context, "符文计数+1") + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_1032(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"success"为1 + if ScriptLib.GetGroupVariableValueByGroup(context, "success", 247206001) ~= 1 then + return false + end + + return true +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_1033(context, evt) + if 1001 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +require "V3_3/MistTrialV3" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47206/scene47206_group247206002.lua b/gdconf/game_data_config/lua/scene/47206/scene47206_group247206002.lua new file mode 100644 index 00000000..9e2bd4a9 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47206/scene47206_group247206002.lua @@ -0,0 +1,250 @@ +-- 基础信息 +local base_info = { + group_id = 247206002 +} + +-- Trigger变量 +local defs = { + gadget_1 = 2001, + group_1 = 247206002, + challenge1 = 1, + challenge_father = 999, + group_core = 247206001, + gadget_rune = 1018, + MonsterCount = 3, + challenge_kill = 233 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 2006, monster_id = 22050101, pos = { x = 243.271, y = 157.136, z = 285.233 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + { config_id = 2007, monster_id = 22040101, pos = { x = 241.857, y = 157.463, z = 287.530 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + { config_id = 2011, monster_id = 22040101, pos = { x = 244.829, y = 157.414, z = 287.532 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 2001, gadget_id = 70360001, pos = { x = 243.351, y = 158.345, z = 292.208 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1002002, name = "GADGET_CREATE_2002", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_2002", action = "action_EVENT_GADGET_CREATE_2002", trigger_count = 0 }, + -- 开启挑战 + { config_id = 1002003, name = "SELECT_OPTION_2003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_2003", action = "action_EVENT_SELECT_OPTION_2003", trigger_count = 0 }, + { config_id = 1002004, name = "ANY_MONSTER_DIE_2004", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "action_EVENT_ANY_MONSTER_DIE_2004", trigger_count = 0 }, + -- 挑战成功 + { config_id = 1002005, name = "VARIABLE_CHANGE_2005", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_2005", action = "action_EVENT_VARIABLE_CHANGE_2005" }, + { config_id = 1002012, name = "ANY_MONSTER_DIE_2012", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_2012", action = "action_EVENT_ANY_MONSTER_DIE_2012" } +} + +-- 变量 +variables = { + { config_id = 1, name = "success", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 2001 }, + regions = { }, + triggers = { "GADGET_CREATE_2002", "SELECT_OPTION_2003", "ANY_MONSTER_DIE_2004", "VARIABLE_CHANGE_2005" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 2007, 2011 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_2012" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { 2006 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_2002(context, evt) + if 2001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_2002(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptions(context, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_work_options") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_2003(context, evt) + -- 判断是gadgetid 2001 option_id 7 + if 2001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_2003(context, evt) + --向编号999的父挑战挂接子挑战 + + ScriptLib.ExecuteGroupLua(context,defs.group_core,"SetKillMonsterTarget" ,{defs.group_1, defs.MonsterCount}) + ScriptLib.ExecuteGroupLua(context,defs.group_core,"StartSubChallengeKillMonster" ,{defs.challenge1, defs.challenge_kill}) + + -- 添加suite2的新内容,刷怪 + ScriptLib.AddExtraGroupSuite(context, 247206002, 2) + + -- 切换符文状态 + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_core, defs.gadget_rune, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 调用提示id为 43001009 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 43001009) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + -- 删除指定group: 247206002 ;指定config:2001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 切换隐形操作台状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_2004(context, evt) + --发送怪物死亡通知 + ScriptLib.ExecuteGroupLua(context, defs.group_core, "AddMistTrialChildChallengeScore", {1}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_2005(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"success"为1 + if ScriptLib.GetGroupVariableValue(context, "success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_2005(context, evt) + -- 将本组内变量名为 "success" 的变量设置为 99 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "success", 99) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + + ScriptLib.ChangeGroupVariableValueByGroup(context, "runes", 1, defs.group_core) + + ScriptLib.PrintContextLog(context, "符文计数+1") + + -- 改变指定group组247206001中, configid为1018的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_core, defs.gadget_rune, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + ScriptLib.PrintContextLog(context, "1号机关启动") + + --调用符文计数接口 + ScriptLib.ExecuteGroupLua(context,defs.group_core,"AddMistTrialKeyProgress",{1,defs.challenge1}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_2012(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_2012(context, evt) + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 247206002, 3) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47206/scene47206_group247206003.lua b/gdconf/game_data_config/lua/scene/47206/scene47206_group247206003.lua new file mode 100644 index 00000000..a149aef4 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47206/scene47206_group247206003.lua @@ -0,0 +1,249 @@ +-- 基础信息 +local base_info = { + group_id = 247206003 +} + +-- Trigger变量 +local defs = { + gadget_1 = 3001, + group_1 = 247206003, + challenge1 = 2, + challenge_father = 999, + group_core = 247206001, + gadget_rune = 1019, + MonsterCount = 2, + challenge_kill = 233 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 3006, monster_id = 24010101, pos = { x = 332.326, y = 154.820, z = 364.641 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 100 }, + { config_id = 3007, monster_id = 24010101, pos = { x = 334.699, y = 154.820, z = 364.690 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 100 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 3001, gadget_id = 70360001, pos = { x = 324.553, y = 155.876, z = 365.009 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1003002, name = "GADGET_CREATE_3002", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_3002", action = "action_EVENT_GADGET_CREATE_3002", trigger_count = 0 }, + -- 开启挑战 + { config_id = 1003003, name = "SELECT_OPTION_3003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_3003", action = "action_EVENT_SELECT_OPTION_3003", trigger_count = 0 }, + { config_id = 1003004, name = "ANY_MONSTER_DIE_3004", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "action_EVENT_ANY_MONSTER_DIE_3004", trigger_count = 0 }, + -- 挑战成功 + { config_id = 1003005, name = "VARIABLE_CHANGE_3005", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_3005", action = "action_EVENT_VARIABLE_CHANGE_3005" }, + { config_id = 1003009, name = "ANY_MONSTER_DIE_3009", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_3009", action = "action_EVENT_ANY_MONSTER_DIE_3009" } +} + +-- 变量 +variables = { + { config_id = 1, name = "success", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 3001 }, + regions = { }, + triggers = { "GADGET_CREATE_3002", "SELECT_OPTION_3003", "ANY_MONSTER_DIE_3004", "VARIABLE_CHANGE_3005" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 3006 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_3009" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { 3007 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_3002(context, evt) + if 3001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_3002(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptions(context, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_work_options") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_3003(context, evt) + -- 判断是gadgetid 3001 option_id 7 + if 3001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_3003(context, evt) + --向编号999的父挑战挂接子挑战 + + ScriptLib.ExecuteGroupLua(context,defs.group_core,"SetKillMonsterTarget" ,{defs.group_1, defs.MonsterCount}) + ScriptLib.ExecuteGroupLua(context,defs.group_core,"StartSubChallengeKillMonster" ,{defs.challenge1, defs.challenge_kill}) + + -- 添加suite2的新内容,刷怪 + ScriptLib.AddExtraGroupSuite(context, 247206003, 2) + + -- 切换符文状态 + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_core, defs.gadget_rune, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 调用提示id为 43001009 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 43001009) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + -- 删除指定group: 247206003 ;指定config:3001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 切换隐形操作台状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_3004(context, evt) + --发送怪物死亡通知 + ScriptLib.ExecuteGroupLua(context, defs.group_core, "AddMistTrialChildChallengeScore", {1}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_3005(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"success"为1 + if ScriptLib.GetGroupVariableValue(context, "success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_3005(context, evt) + -- 将本组内变量名为 "success" 的变量设置为 99 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "success", 99) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + + ScriptLib.ChangeGroupVariableValueByGroup(context, "runes", 1, defs.group_core) + + ScriptLib.PrintContextLog(context, "符文计数+1") + + -- 改变指定group组247206001中, configid为1019的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_core, defs.gadget_rune, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + ScriptLib.PrintContextLog(context, "1号机关启动") + + --调用符文计数接口 + ScriptLib.ExecuteGroupLua(context,defs.group_core,"AddMistTrialKeyProgress",{1,defs.challenge1}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_3009(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_3009(context, evt) + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 247206003, 3) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47206/scene47206_group247206004.lua b/gdconf/game_data_config/lua/scene/47206/scene47206_group247206004.lua new file mode 100644 index 00000000..ebf7ce0b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47206/scene47206_group247206004.lua @@ -0,0 +1,255 @@ +-- 基础信息 +local base_info = { + group_id = 247206004 +} + +-- Trigger变量 +local defs = { + gadget_1 = 4001, + group_1 = 247206004, + challenge1 = 3, + challenge_father = 999, + group_core = 247206001, + gadget_rune = 1020, + MonsterCount = 4, + challenge_kill = 233 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 4006, monster_id = 25410101, pos = { x = 243.244, y = 161.991, z = 448.030 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 4007, monster_id = 23020101, pos = { x = 243.309, y = 162.406, z = 446.640 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 4008, monster_id = 25210502, pos = { x = 245.947, y = 162.105, z = 448.029 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 4009, monster_id = 25210402, pos = { x = 240.751, y = 162.189, z = 448.030 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 4001, gadget_id = 70360001, pos = { x = 243.289, y = 163.324, z = 441.907 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 4013, gadget_id = 70310043, pos = { x = 243.262, y = 162.282, z = 441.888 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1004002, name = "GADGET_CREATE_4002", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_4002", action = "action_EVENT_GADGET_CREATE_4002", trigger_count = 0 }, + -- 开启挑战 + { config_id = 1004003, name = "SELECT_OPTION_4003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_4003", action = "action_EVENT_SELECT_OPTION_4003", trigger_count = 0 }, + { config_id = 1004004, name = "ANY_MONSTER_DIE_4004", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "action_EVENT_ANY_MONSTER_DIE_4004", trigger_count = 0 }, + -- 挑战成功 + { config_id = 1004005, name = "VARIABLE_CHANGE_4005", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_4005", action = "action_EVENT_VARIABLE_CHANGE_4005" }, + { config_id = 1004012, name = "ANY_MONSTER_DIE_4012", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_4012", action = "action_EVENT_ANY_MONSTER_DIE_4012" } +} + +-- 变量 +variables = { + { config_id = 1, name = "success", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 4001 }, + regions = { }, + triggers = { "GADGET_CREATE_4002", "SELECT_OPTION_4003", "ANY_MONSTER_DIE_4004", "VARIABLE_CHANGE_4005" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 4007 }, + gadgets = { 4013 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_4012" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { 4006, 4008, 4009 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_4002(context, evt) + if 4001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_4002(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptions(context, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_work_options") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_4003(context, evt) + -- 判断是gadgetid 4001 option_id 7 + if 4001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_4003(context, evt) + --向编号999的父挑战挂接子挑战 + + ScriptLib.ExecuteGroupLua(context,defs.group_core,"SetKillMonsterTarget" ,{defs.group_1, defs.MonsterCount}) + ScriptLib.ExecuteGroupLua(context,defs.group_core,"StartSubChallengeKillMonster" ,{defs.challenge1, defs.challenge_kill}) + + -- 添加suite2的新内容,刷怪 + ScriptLib.AddExtraGroupSuite(context, defs.group_1, 2) + + -- 切换符文状态 + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_core, defs.gadget_rune, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 调用提示id为 43001009 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 43001009) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + -- 删除指定group: 247206004 ;指定config:4001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 切换隐形操作台状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_4004(context, evt) + --发送怪物死亡通知 + ScriptLib.ExecuteGroupLua(context, defs.group_core, "AddMistTrialChildChallengeScore", {1}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_4005(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"success"为1 + if ScriptLib.GetGroupVariableValue(context, "success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_4005(context, evt) + -- 将本组内变量名为 "success" 的变量设置为 99 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "success", 99) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 卸载空气墙 + + ScriptLib.RemoveExtraGroupSuite(context, defs.group_1, 2) + + ScriptLib.ChangeGroupVariableValueByGroup(context, "runes", 1, defs.group_core) + + ScriptLib.PrintContextLog(context, "符文计数+1") + + -- 改变指定group组247206001中, configid为1020的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_core, defs.gadget_rune, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + ScriptLib.PrintContextLog(context, "1号机关启动") + + --调用符文计数接口 + ScriptLib.ExecuteGroupLua(context,defs.group_core,"AddMistTrialKeyProgress",{1,defs.challenge1}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_4012(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_4012(context, evt) + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 247206004, 3) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47206/scene47206_group247206005.lua b/gdconf/game_data_config/lua/scene/47206/scene47206_group247206005.lua new file mode 100644 index 00000000..3847f344 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47206/scene47206_group247206005.lua @@ -0,0 +1,77 @@ +-- 基础信息 +local base_info = { + group_id = 247206005 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 5001, gadget_id = 70220103, pos = { x = 277.746, y = 162.657, z = 441.791 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 5002, gadget_id = 70220103, pos = { x = 313.395, y = 163.301, z = 441.752 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 5003, gadget_id = 70220103, pos = { x = 324.545, y = 160.538, z = 419.793 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 5004, gadget_id = 70220103, pos = { x = 324.453, y = 165.628, z = 461.347 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 5005, gadget_id = 70330319, pos = { x = 324.518, y = 157.019, z = 419.805 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 5006, gadget_id = 70330319, pos = { x = 313.624, y = 159.794, z = 441.799 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 5001, 5002, 5003, 5004, 5005, 5006 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47206/scene47206_group247206006.lua b/gdconf/game_data_config/lua/scene/47206/scene47206_group247206006.lua new file mode 100644 index 00000000..4ebd2f03 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47206/scene47206_group247206006.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 247206006 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 6001, gadget_id = 70310488, pos = { x = 280.811, y = 160.247, z = 289.695 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 6002, gadget_id = 70310488, pos = { x = 324.971, y = 158.484, z = 312.794 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 6003, gadget_id = 70220103, pos = { x = 310.902, y = 173.411, z = 287.246 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 6004, gadget_id = 70220103, pos = { x = 318.247, y = 174.301, z = 292.529 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 6001, 6002, 6003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47206/scene47206_group247206007.lua b/gdconf/game_data_config/lua/scene/47206/scene47206_group247206007.lua new file mode 100644 index 00000000..69dc5b31 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47206/scene47206_group247206007.lua @@ -0,0 +1,138 @@ +-- 基础信息 +local base_info = { + group_id = 247206007 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 7001, gadget_id = 70320001, pos = { x = 181.014, y = 148.512, z = 419.736 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 7002, gadget_id = 70220103, pos = { x = 181.817, y = 150.649, z = 441.085 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 7004, gadget_id = 70320002, pos = { x = 185.269, y = 148.451, z = 315.935 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1 }, + { config_id = 7005, gadget_id = 70220103, pos = { x = 181.064, y = 150.784, z = 405.379 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 7006, gadget_id = 70220103, pos = { x = 181.032, y = 150.795, z = 328.540 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 7008, gadget_id = 70220103, pos = { x = 181.011, y = 150.633, z = 292.264 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 7009, gadget_id = 70320002, pos = { x = 185.269, y = 148.451, z = 311.977 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1 }, + { config_id = 7011, gadget_id = 70220103, pos = { x = 181.014, y = 153.000, z = 420.165 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 7012, gadget_id = 70220103, pos = { x = 181.027, y = 153.000, z = 313.747 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 7013, gadget_id = 70220103, pos = { x = 205.750, y = 162.604, z = 292.208 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 7014, gadget_id = 70220103, pos = { x = 205.148, y = 162.343, z = 441.862 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { + { config_id = 7003, shape = RegionShape.CUBIC, size = { x = 10.000, y = 10.000, z = 40.000 }, pos = { x = 181.265, y = 152.383, z = 423.055 } }, + { config_id = 7007, shape = RegionShape.CUBIC, size = { x = 10.000, y = 10.000, z = 45.000 }, pos = { x = 181.041, y = 152.296, z = 313.636 } } +} + +-- 触发器 +triggers = { + { config_id = 1007003, name = "ENTER_REGION_7003", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_7003", action = "action_EVENT_ENTER_REGION_7003" }, + { config_id = 1007007, name = "ENTER_REGION_7007", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_7007", action = "action_EVENT_ENTER_REGION_7007" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 7001, 7002, 7004, 7005, 7006, 7008, 7009, 7011, 7012, 7013, 7014 }, + regions = { 7003, 7007 }, + triggers = { "ENTER_REGION_7003", "ENTER_REGION_7007" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_7003(context, evt) + if evt.param1 ~= 7003 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_7003(context, evt) + -- 将configid为 7001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 7001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_7007(context, evt) + if evt.param1 ~= 7007 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_7007(context, evt) + -- 将configid为 7004 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 7004, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 将configid为 7009 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 7009, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47206/scene47206_group247206008.lua b/gdconf/game_data_config/lua/scene/47206/scene47206_group247206008.lua new file mode 100644 index 00000000..54e40091 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47206/scene47206_group247206008.lua @@ -0,0 +1,121 @@ +-- 基础信息 +local base_info = { + group_id = 247206008 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 8004, gadget_id = 70350245, pos = { x = 233.656, y = 158.232, z = 309.015 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8005, gadget_id = 70350245, pos = { x = 324.852, y = 179.994, z = 257.865 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8006, gadget_id = 70350245, pos = { x = 324.816, y = 159.025, z = 323.075 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8007, gadget_id = 70350245, pos = { x = 324.465, y = 163.614, z = 458.538 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8008, gadget_id = 70350245, pos = { x = 234.426, y = 162.931, z = 428.297 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8009, gadget_id = 70350246, pos = { x = 309.672, y = 155.357, z = 373.885 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8010, gadget_id = 70350246, pos = { x = 311.294, y = 172.239, z = 288.410 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8011, gadget_id = 70350246, pos = { x = 181.158, y = 148.955, z = 303.911 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8012, gadget_id = 70350246, pos = { x = 164.770, y = 143.521, z = 361.006 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8013, gadget_id = 70350246, pos = { x = 210.181, y = 160.734, z = 445.771 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8014, gadget_id = 70350246, pos = { x = 291.003, y = 161.038, z = 444.842 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8015, gadget_id = 70350245, pos = { x = 251.756, y = 162.477, z = 428.741 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8016, gadget_id = 70350245, pos = { x = 181.461, y = 149.130, z = 441.897 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8017, gadget_id = 70350245, pos = { x = 173.805, y = 143.522, z = 381.549 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8018, gadget_id = 70350245, pos = { x = 318.556, y = 158.582, z = 318.110 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8019, gadget_id = 70350245, pos = { x = 327.153, y = 159.614, z = 435.407 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8020, gadget_id = 70350246, pos = { x = 310.107, y = 164.415, z = 483.478 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8021, gadget_id = 70350246, pos = { x = 183.800, y = 143.811, z = 389.509 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8022, gadget_id = 70350246, pos = { x = 254.465, y = 157.633, z = 306.092 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8023, gadget_id = 70350246, pos = { x = 317.120, y = 158.600, z = 341.556 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8024, gadget_id = 70350246, pos = { x = 181.058, y = 148.963, z = 318.729 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8025, gadget_id = 70350245, pos = { x = 187.712, y = 144.531, z = 360.188 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8026, gadget_id = 70350245, pos = { x = 181.013, y = 149.135, z = 292.274 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8027, gadget_id = 70350245, pos = { x = 275.385, y = 160.906, z = 288.635 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8028, gadget_id = 70350245, pos = { x = 330.979, y = 179.480, z = 278.735 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8029, gadget_id = 70350245, pos = { x = 327.868, y = 157.981, z = 407.135 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8030, gadget_id = 70350245, pos = { x = 180.976, y = 149.018, z = 412.501 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8031, gadget_id = 70350246, pos = { x = 261.822, y = 158.162, z = 429.312 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8032, gadget_id = 70350246, pos = { x = 181.568, y = 149.134, z = 441.899 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8033, gadget_id = 70350246, pos = { x = 230.946, y = 157.629, z = 301.146 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8034, gadget_id = 70350246, pos = { x = 322.027, y = 158.802, z = 312.799 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8035, gadget_id = 70350246, pos = { x = 339.463, y = 164.426, z = 483.710 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = true +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 8004, 8005, 8006, 8007, 8008, 8009, 8010, 8011, 8012, 8013, 8014 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 8015, 8016, 8017, 8018, 8019, 8020, 8021, 8022, 8023, 8024 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 8025, 8026, 8027, 8028, 8029, 8030, 8031, 8032, 8033, 8034, 8035 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47206/scene47206_group247206009.lua b/gdconf/game_data_config/lua/scene/47206/scene47206_group247206009.lua new file mode 100644 index 00000000..2cc1e3bd --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47206/scene47206_group247206009.lua @@ -0,0 +1,273 @@ +-- 基础信息 +local base_info = { + group_id = 247206009 +} + +-- DEFS_MISCS +local defs = { + group_1 = 247206009, + challenge1 = 201, + challenge_father = 999, + group_core = 247206001, + galleryid = 31001, + gadget_1 = 9001, + MonsterCount = 2, + challenge_kill = 233, +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 9006, monster_id = 25080101, pos = { x = 323.080, y = 163.189, z = 482.328 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 1 }, + { config_id = 9007, monster_id = 25080301, pos = { x = 325.820, y = 163.189, z = 482.214 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 1 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 9001, gadget_id = 70360397, pos = { x = 324.515, y = 163.242, z = 473.903 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, worktop_config = { init_options = { 0 } } }, + { config_id = 9014, gadget_id = 70310041, pos = { x = 324.441, y = 163.375, z = 467.962 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1009002, name = "GADGET_CREATE_9002", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_9002", action = "action_EVENT_GADGET_CREATE_9002" }, + -- 开启挑战 + { config_id = 1009003, name = "SELECT_OPTION_9003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_9003", action = "action_EVENT_SELECT_OPTION_9003", trigger_count = 0 }, + { config_id = 1009004, name = "VARIABLE_CHANGE_9004", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_9004", action = "action_EVENT_VARIABLE_CHANGE_9004", trigger_count = 0 }, + { config_id = 1009005, name = "ANY_MONSTER_DIE_9005", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "action_EVENT_ANY_MONSTER_DIE_9005", trigger_count = 0 }, + -- 激活BUFF + { config_id = 1009013, name = "SELECT_OPTION_9013", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_9013", action = "action_EVENT_SELECT_OPTION_9013" } +} + +-- 变量 +variables = { + { config_id = 1, name = "success", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 9001 }, + regions = { }, + triggers = { "GADGET_CREATE_9002", "SELECT_OPTION_9003", "VARIABLE_CHANGE_9004", "ANY_MONSTER_DIE_9005", "SELECT_OPTION_9013" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 9014 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_9002(context, evt) + if 9001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_9002(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 247206009, 9001, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_9003(context, evt) + -- 判断是gadgetid 9001 option_id 7 + if 9001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_9003(context, evt) + --向编号999的父挑战挂接子挑战 + + ScriptLib.ExecuteGroupLua(context,defs.group_core,"SetKillMonsterTarget" ,{defs.group_1, defs.MonsterCount}) + ScriptLib.ExecuteGroupLua(context,defs.group_core,"StartSubChallengeKillMonster" ,{defs.challenge1, defs.challenge_kill}) + + ScriptLib.PrintContextLog(context, "子挑战挂接完成!!!!!!!!") + + --开启怪物潮 + + -- 创建编号为1(该怪物潮的识别id)的怪物潮,创建怪物总数为7,场上怪物最少4只,最多4只 + ScriptLib.AutoMonsterTide(context, 1, defs.group_1, {9006,9007}, 2, 2, 2) + ScriptLib.PrintContextLog(context, "怪物潮开启!!!!!!!!") + + -- 调用提示id为 43001009 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 43001009) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + -- 加载空气墙 + ScriptLib.AddExtraGroupSuite(context, defs.group_1, 2) + + -- 删除指定group: 247206009 ;指定config:9001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + ScriptLib.PrintContextLog(context, "操作台切换到GearStart!!!!!!!!") + + -- 切换机关状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + ScriptLib.PrintContextLog(context, "操作台切换到GearStart!!!!!!!!") + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_9004(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"success"为1 + if ScriptLib.GetGroupVariableValue(context, "success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_9004(context, evt) + -- 将本组内变量名为 "success" 的变量设置为 99 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "success", 99) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, defs.group_1, defs.gadget_1, {65}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + -- 切换机关状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + + return 0 +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_9005(context, evt) + --发送怪物死亡通知 + ScriptLib.ExecuteGroupLua(context, defs.group_core, "AddMistTrialChildChallengeScore", {1}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_9013(context, evt) + -- 判断是gadgetid 9001 option_id 65 + if 9001 ~= evt.param1 then + return false + end + + if 65 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_9013(context, evt) + --通知地脉异常升级 + ScriptLib.ExecuteGroupLua(context, defs.group_core, "ModifyMistTrialAbility",{ 1 }) + + ScriptLib.ExecuteGroupLua(context, defs.group_core, "ModifyMistTrialAbility",{ 0 }) + ScriptLib.PrintContextLog(context, "地脉异常升级,复活回血!!!!!") + + -- 删除buff机关option; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 65) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 切换机关状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearAction1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 卸载空气墙 + ScriptLib.RemoveExtraGroupSuite(context, defs.group_1, 2) + + -- 调用提示id为 47201005 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 47201005) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47206/scene47206_group247206010.lua b/gdconf/game_data_config/lua/scene/47206/scene47206_group247206010.lua new file mode 100644 index 00000000..c34a8b7e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47206/scene47206_group247206010.lua @@ -0,0 +1,272 @@ +-- 基础信息 +local base_info = { + group_id = 247206010 +} + +-- DEFS_MISCS +local defs = { + group_1 = 247206010, + challenge1 = 201, + challenge_father = 999, + group_core = 247206001, + galleryid = 31001, + gadget_1 = 10001, + MonsterCount = 2, + challenge_kill = 233, +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 10006, monster_id = 26120301, pos = { x = 332.150, y = 179.017, z = 265.625 }, rot = { x = 0.000, y = 315.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + { config_id = 10007, monster_id = 26120101, pos = { x = 330.390, y = 179.017, z = 263.864 }, rot = { x = 0.000, y = 315.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 201 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 10001, gadget_id = 70360397, pos = { x = 324.740, y = 179.102, z = 271.441 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 10014, gadget_id = 70310041, pos = { x = 320.637, y = 179.165, z = 275.621 }, rot = { x = 0.000, y = 135.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1010002, name = "GADGET_CREATE_10002", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_10002", action = "action_EVENT_GADGET_CREATE_10002" }, + -- 开启挑战 + { config_id = 1010003, name = "SELECT_OPTION_10003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_10003", action = "action_EVENT_SELECT_OPTION_10003", trigger_count = 0 }, + { config_id = 1010004, name = "VARIABLE_CHANGE_10004", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_10004", action = "action_EVENT_VARIABLE_CHANGE_10004", trigger_count = 0 }, + { config_id = 1010005, name = "ANY_MONSTER_DIE_10005", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "action_EVENT_ANY_MONSTER_DIE_10005", trigger_count = 0 }, + -- 激活BUFF + { config_id = 1010013, name = "SELECT_OPTION_10013", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_10013", action = "action_EVENT_SELECT_OPTION_10013" } +} + +-- 变量 +variables = { + { config_id = 1, name = "success", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 10001 }, + regions = { }, + triggers = { "GADGET_CREATE_10002", "SELECT_OPTION_10003", "VARIABLE_CHANGE_10004", "ANY_MONSTER_DIE_10005", "SELECT_OPTION_10013" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 10014 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_10002(context, evt) + if 10001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_10002(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 247206010, 10001, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_10003(context, evt) + -- 判断是gadgetid 10001 option_id 7 + if 10001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_10003(context, evt) + --向编号999的父挑战挂接子挑战 + + ScriptLib.ExecuteGroupLua(context,defs.group_core,"SetKillMonsterTarget" ,{defs.group_1, defs.MonsterCount}) + ScriptLib.ExecuteGroupLua(context,defs.group_core,"StartSubChallengeKillMonster" ,{defs.challenge1, defs.challenge_kill}) + + ScriptLib.PrintContextLog(context, "子挑战挂接完成!!!!!!!!") + + --开启怪物潮 + + -- 创建编号为1(该怪物潮的识别id)的怪物潮,创建怪物总数为2,场上怪物最少2只,最多2只 + ScriptLib.AutoMonsterTide(context, 1, defs.group_1, {10006,10007}, 2, 2, 2) + ScriptLib.PrintContextLog(context, "怪物潮开启!!!!!!!!") + + -- 调用提示id为 43001009 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 43001009) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + -- 加载空气墙 + ScriptLib.AddExtraGroupSuite(context, defs.group_1, 2) + + -- 删除指定group: 247206010 ;指定config:10001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + ScriptLib.PrintContextLog(context, "操作台切换到GearStart!!!!!!!!") + + -- 切换机关状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + ScriptLib.PrintContextLog(context, "操作台切换到GearStart!!!!!!!!") + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_10004(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"success"为1 + if ScriptLib.GetGroupVariableValue(context, "success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_10004(context, evt) + -- 将本组内变量名为 "success" 的变量设置为 99 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "success", 99) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, defs.group_1, defs.gadget_1, {65}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + -- 切换机关状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_10005(context, evt) + --发送怪物死亡通知 + ScriptLib.ExecuteGroupLua(context, defs.group_core, "AddMistTrialChildChallengeScore", {1}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_10013(context, evt) + -- 判断是gadgetid 10001 option_id 65 + if 10001 ~= evt.param1 then + return false + end + + if 65 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_10013(context, evt) + --通知地脉异常升级 + ScriptLib.ExecuteGroupLua(context, defs.group_core, "ModifyMistTrialAbility",{ 1 }) + + ScriptLib.ExecuteGroupLua(context, defs.group_core, "ModifyMistTrialAbility",{ 0 }) + ScriptLib.PrintContextLog(context, "地脉异常升级,复活回血!!!!!") + + -- 删除buff机关option; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 65) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 切换机关状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearAction1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 卸载空气墙 + ScriptLib.RemoveExtraGroupSuite(context, defs.group_1, 2) + + -- 调用提示id为 47201005 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 47201005) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47206/scene47206_group247206011.lua b/gdconf/game_data_config/lua/scene/47206/scene47206_group247206011.lua new file mode 100644 index 00000000..41033adb --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47206/scene47206_group247206011.lua @@ -0,0 +1,275 @@ +-- 基础信息 +local base_info = { + group_id = 247206011 +} + +-- DEFS_MISCS +local defs = { + group_1 = 247206011, + challenge1 = 201, + challenge_father = 999, + group_core = 247206001, + galleryid = 31001, + gadget_1 = 11001, + MonsterCount = 4, + challenge_kill = 233, +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 11006, monster_id = 21020201, pos = { x = 181.077, y = 144.022, z = 372.096 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 11007, monster_id = 21010201, pos = { x = 175.606, y = 144.022, z = 366.859 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 11008, monster_id = 21010201, pos = { x = 185.970, y = 144.022, z = 366.877 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 11009, monster_id = 21011201, pos = { x = 181.261, y = 144.022, z = 361.515 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 11001, gadget_id = 70360397, pos = { x = 181.024, y = 144.022, z = 366.946 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 11015, gadget_id = 70310041, pos = { x = 181.024, y = 143.195, z = 385.835 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 11016, gadget_id = 70310041, pos = { x = 181.024, y = 143.208, z = 347.486 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1011002, name = "GADGET_CREATE_11002", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_11002", action = "action_EVENT_GADGET_CREATE_11002" }, + -- 开启挑战 + { config_id = 1011003, name = "SELECT_OPTION_11003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_11003", action = "action_EVENT_SELECT_OPTION_11003", trigger_count = 0 }, + { config_id = 1011004, name = "VARIABLE_CHANGE_11004", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_11004", action = "action_EVENT_VARIABLE_CHANGE_11004", trigger_count = 0 }, + { config_id = 1011005, name = "ANY_MONSTER_DIE_11005", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "action_EVENT_ANY_MONSTER_DIE_11005", trigger_count = 0 }, + -- 激活BUFF + { config_id = 1011014, name = "SELECT_OPTION_11014", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_11014", action = "action_EVENT_SELECT_OPTION_11014" } +} + +-- 变量 +variables = { + { config_id = 1, name = "success", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 11001 }, + regions = { }, + triggers = { "GADGET_CREATE_11002", "SELECT_OPTION_11003", "VARIABLE_CHANGE_11004", "ANY_MONSTER_DIE_11005", "SELECT_OPTION_11014" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 11015, 11016 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_11002(context, evt) + if 11001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_11002(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 247206011, 11001, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_11003(context, evt) + -- 判断是gadgetid 11001 option_id 7 + if 11001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_11003(context, evt) + --向编号999的父挑战挂接子挑战 + + ScriptLib.ExecuteGroupLua(context,defs.group_core,"SetKillMonsterTarget" ,{defs.group_1, defs.MonsterCount}) + ScriptLib.ExecuteGroupLua(context,defs.group_core,"StartSubChallengeKillMonster" ,{defs.challenge1, defs.challenge_kill}) + + ScriptLib.PrintContextLog(context, "子挑战挂接完成!!!!!!!!") + + --开启怪物潮 + + -- 创建编号为1(该怪物潮的识别id)的怪物潮,创建怪物总数为4,场上怪物最少4只,最多4只 + ScriptLib.AutoMonsterTide(context, 1, defs.group_1, {11006,11007,11008,11009}, 4, 4, 4) + ScriptLib.PrintContextLog(context, "怪物潮开启!!!!!!!!") + + -- 调用提示id为 43001009 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 43001009) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + -- 加载空气墙 + ScriptLib.AddExtraGroupSuite(context, defs.group_1, 2) + + -- 删除指定group: 247206009 ;指定config:9001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + ScriptLib.PrintContextLog(context, "操作台切换到GearStart!!!!!!!!") + + -- 切换机关状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + ScriptLib.PrintContextLog(context, "操作台切换到GearStart!!!!!!!!") + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_11004(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"success"为1 + if ScriptLib.GetGroupVariableValue(context, "success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_11004(context, evt) + -- 将本组内变量名为 "success" 的变量设置为 99 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "success", 99) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, defs.group_1, defs.gadget_1, {65}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + -- 切换机关状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_11005(context, evt) + --发送怪物死亡通知 + ScriptLib.ExecuteGroupLua(context, defs.group_core, "AddMistTrialChildChallengeScore", {1}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_11014(context, evt) + -- 判断是gadgetid 11001 option_id 65 + if 11001 ~= evt.param1 then + return false + end + + if 65 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_11014(context, evt) + --通知地脉异常升级 + ScriptLib.ExecuteGroupLua(context, defs.group_core, "ModifyMistTrialAbility",{ 1 }) + + ScriptLib.ExecuteGroupLua(context, defs.group_core, "ModifyMistTrialAbility",{ 0 }) + ScriptLib.PrintContextLog(context, "地脉异常升级,复活回血!!!!!") + + -- 删除buff机关option; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 65) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 切换机关状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearAction1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 卸载空气墙 + ScriptLib.RemoveExtraGroupSuite(context, defs.group_1, 2) + + -- 调用提示id为 47201005 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 47201005) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47206/scene47206_group247206012.lua b/gdconf/game_data_config/lua/scene/47206/scene47206_group247206012.lua new file mode 100644 index 00000000..84334039 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47206/scene47206_group247206012.lua @@ -0,0 +1,236 @@ +-- 基础信息 +local base_info = { + group_id = 247206012 +} + +-- DEFS_MISCS +local defs = { + gadget_1 = 12001, + group_1 = 247206012, + group_core = 247206001, + challenge_father = 999, + challenge1 = 120, + MonsterCount = 3, + challenge_kill = 233, +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 12006, monster_id = 21020201, pos = { x = 135.800, y = 194.727, z = 362.940 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 11, disableWander = true, affix = { 1007 } }, + { config_id = 12007, monster_id = 21020701, pos = { x = 135.800, y = 194.727, z = 367.067 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 11, disableWander = true, affix = { 1007 } }, + { config_id = 12008, monster_id = 24030201, pos = { x = 131.755, y = 194.592, z = 365.023 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 11, disableWander = true, affix = { 1007 }, pose_id = 101 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 12001, gadget_id = 70360010, pos = { x = 141.340, y = 194.656, z = 365.008 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStop }, + { config_id = 12009, gadget_id = 70950009, pos = { x = 141.340, y = 194.656, z = 365.008 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { + { config_id = 12002, shape = RegionShape.CUBIC, size = { x = 10.000, y = 25.000, z = 35.000 }, pos = { x = 170.064, y = 202.269, z = 365.008 } } +} + +-- 触发器 +triggers = { + { config_id = 1012002, name = "ENTER_REGION_12002", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_12002", action = "action_EVENT_ENTER_REGION_12002" }, + { config_id = 1012003, name = "SELECT_OPTION_12003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_12003", action = "action_EVENT_SELECT_OPTION_12003", trigger_count = 0 }, + { config_id = 1012004, name = "VARIABLE_CHANGE_12004", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_12004", action = "action_EVENT_VARIABLE_CHANGE_12004", trigger_count = 0 }, + { config_id = 1012005, name = "ANY_MONSTER_DIE_12005", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "action_EVENT_ANY_MONSTER_DIE_12005", trigger_count = 0 }, + { config_id = 1012010, name = "ANY_MONSTER_DIE_12010", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_12010", action = "action_EVENT_ANY_MONSTER_DIE_12010" } +} + +-- 变量 +variables = { + { config_id = 1, name = "success", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 12001 }, + regions = { 12002 }, + triggers = { "ENTER_REGION_12002", "SELECT_OPTION_12003", "VARIABLE_CHANGE_12004", "ANY_MONSTER_DIE_12005" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 12006, 12007 }, + gadgets = { 12009 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_12010" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { 12008 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_12002(context, evt) + if evt.param1 ~= 12002 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_12002(context, evt) + + -- 将configid为 12001 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, defs.group_1, defs.gadget_1, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_12003(context, evt) + -- 判断是gadgetid 12001 option_id 7 + if 12001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_12003(context, evt) + --向编号999的父挑战挂接子挑战 + + ScriptLib.ExecuteGroupLua(context,defs.group_core,"SetKillMonsterTarget" ,{defs.group_1, defs.MonsterCount}) + ScriptLib.ExecuteGroupLua(context,defs.group_core,"StartSubChallengeKillMonster" ,{defs.challenge1, defs.challenge_kill}) + + -- 添加suite2的新内容,刷怪空气墙 + ScriptLib.AddExtraGroupSuite(context, 247206012, 2) + + -- 删除指定group: 247206012 ;指定config:12001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 将configid为 12001 的物件更改为状态 GadgetState.GearStop + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_12004(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"success"为1 + if ScriptLib.GetGroupVariableValue(context, "success") ~= 1 then + return false + end + + -- 判断变量"success"为0 + if ScriptLib.GetGroupVariableValueByGroup(context, "success", 247206001) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_12004(context, evt) + -- 针对指定group内变量名为 "success" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValueByGroup(context, "success", 1, defs.group_core) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable_by_group") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_12005(context, evt) + --发送怪物死亡通知 + ScriptLib.ExecuteGroupLua(context, defs.group_core, "AddMistTrialChildChallengeScore", {1}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_12010(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_12010(context, evt) + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 247206012, 3) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47206/scene47206_group247206013.lua b/gdconf/game_data_config/lua/scene/47206/scene47206_group247206013.lua new file mode 100644 index 00000000..5e3bcc93 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47206/scene47206_group247206013.lua @@ -0,0 +1,208 @@ +-- 基础信息 +local base_info = { + group_id = 247206013 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 13003, gadget_id = 70900203, pos = { x = 209.187, y = 160.680, z = 441.955 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 13004, gadget_id = 70900201, pos = { x = 324.831, y = 158.632, z = 331.116 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { + -- 机关直道 + { config_id = 13001, shape = RegionShape.CUBIC, size = { x = 10.000, y = 15.000, z = 10.000 }, pos = { x = 181.014, y = 153.471, z = 292.230 } }, + -- 断裂高坡 + { config_id = 13002, shape = RegionShape.CUBIC, size = { x = 25.000, y = 80.000, z = 40.000 }, pos = { x = 313.671, y = 168.105, z = 289.494 } }, + -- 机关直道房门 + { config_id = 13005, shape = RegionShape.CUBIC, size = { x = 10.000, y = 15.000, z = 10.000 }, pos = { x = 209.187, y = 164.804, z = 441.955 } }, + -- 断裂高坡房门 + { config_id = 13006, shape = RegionShape.CUBIC, size = { x = 10.000, y = 20.000, z = 10.000 }, pos = { x = 324.831, y = 165.358, z = 331.116 } } +} + +-- 触发器 +triggers = { + -- 机关直道 + { config_id = 1013001, name = "ENTER_REGION_13001", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_13001", action = "action_EVENT_ENTER_REGION_13001", trigger_count = 0 }, + -- 断裂高坡 + { config_id = 1013002, name = "ENTER_REGION_13002", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_13002", action = "action_EVENT_ENTER_REGION_13002", trigger_count = 0 }, + -- 机关直道房门 + { config_id = 1013005, name = "ENTER_REGION_13005", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_13005", action = "action_EVENT_ENTER_REGION_13005", trigger_count = 0 }, + -- 断裂高坡房门 + { config_id = 1013006, name = "ENTER_REGION_13006", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_13006", action = "action_EVENT_ENTER_REGION_13006", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 13001, 13002 }, + triggers = { "ENTER_REGION_13001", "ENTER_REGION_13002" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 13003 }, + regions = { 13001, 13002, 13005 }, + triggers = { "ENTER_REGION_13001", "ENTER_REGION_13002", "ENTER_REGION_13005" }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { }, + gadgets = { 13004 }, + regions = { 13001, 13002, 13006 }, + triggers = { "ENTER_REGION_13001", "ENTER_REGION_13002", "ENTER_REGION_13006" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_13001(context, evt) + if evt.param1 ~= 13001 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_13001(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247206013, suite = 3 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_13002(context, evt) + if evt.param1 ~= 13002 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_13002(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247206013, suite = 4 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_13005(context, evt) + if evt.param1 ~= 13005 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_13005(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247206013, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_13006(context, evt) + if evt.param1 ~= 13006 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_13006(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247206013, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47206/scene47206_group247206014.lua b/gdconf/game_data_config/lua/scene/47206/scene47206_group247206014.lua new file mode 100644 index 00000000..b4eb5a70 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47206/scene47206_group247206014.lua @@ -0,0 +1,208 @@ +-- 基础信息 +local base_info = { + group_id = 247206014 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 14003, gadget_id = 70900201, pos = { x = 278.601, y = 160.649, z = 442.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 14006, gadget_id = 70900201, pos = { x = 273.319, y = 160.958, z = 292.256 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { + -- 断裂桥道 + { config_id = 14001, shape = RegionShape.CUBIC, size = { x = 25.000, y = 20.000, z = 20.000 }, pos = { x = 324.553, y = 163.738, z = 440.865 } }, + -- 断裂高坡 + { config_id = 14002, shape = RegionShape.SPHERE, radius = 20, pos = { x = 301.824, y = 172.942, z = 287.098 } }, + -- 断裂桥道房门 + { config_id = 14004, shape = RegionShape.CUBIC, size = { x = 15.000, y = 20.000, z = 25.000 }, pos = { x = 278.601, y = 164.712, z = 442.000 } }, + -- 断裂高坡房门 + { config_id = 14005, shape = RegionShape.CUBIC, size = { x = 10.000, y = 15.000, z = 15.000 }, pos = { x = 273.319, y = 165.061, z = 292.256 } } +} + +-- 触发器 +triggers = { + -- 断裂桥道 + { config_id = 1014001, name = "ENTER_REGION_14001", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_14001", action = "action_EVENT_ENTER_REGION_14001", trigger_count = 0 }, + -- 断裂高坡 + { config_id = 1014002, name = "ENTER_REGION_14002", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_14002", action = "action_EVENT_ENTER_REGION_14002", trigger_count = 0, forbid_guest = false }, + -- 断裂桥道房门 + { config_id = 1014004, name = "ENTER_REGION_14004", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_14004", action = "action_EVENT_ENTER_REGION_14004", trigger_count = 0 }, + -- 断裂高坡房门 + { config_id = 1014005, name = "ENTER_REGION_14005", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_14005", action = "action_EVENT_ENTER_REGION_14005", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 14001, 14002 }, + triggers = { "ENTER_REGION_14001", "ENTER_REGION_14002" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 14003 }, + regions = { 14001, 14002, 14004 }, + triggers = { "ENTER_REGION_14001", "ENTER_REGION_14002", "ENTER_REGION_14004" }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { }, + gadgets = { 14006 }, + regions = { 14001, 14002, 14005 }, + triggers = { "ENTER_REGION_14001", "ENTER_REGION_14002", "ENTER_REGION_14005" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_14001(context, evt) + if evt.param1 ~= 14001 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_14001(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247206014, suite = 3 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_14002(context, evt) + if evt.param1 ~= 14002 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_14002(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247206014, suite = 4 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_14004(context, evt) + if evt.param1 ~= 14004 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_14004(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247206014, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_14005(context, evt) + if evt.param1 ~= 14005 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_14005(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247206014, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47206/scene47206_group247206015.lua b/gdconf/game_data_config/lua/scene/47206/scene47206_group247206015.lua new file mode 100644 index 00000000..2325fcc6 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47206/scene47206_group247206015.lua @@ -0,0 +1,208 @@ +-- 基础信息 +local base_info = { + group_id = 247206015 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 15007, gadget_id = 70900201, pos = { x = 324.360, y = 158.404, z = 402.624 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 15008, gadget_id = 70900203, pos = { x = 210.883, y = 160.929, z = 292.255 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { + -- 断裂桥道 + { config_id = 15003, shape = RegionShape.CUBIC, size = { x = 20.000, y = 20.000, z = 20.000 }, pos = { x = 324.263, y = 162.114, z = 442.007 } }, + -- 机关直道 + { config_id = 15004, shape = RegionShape.CUBIC, size = { x = 10.000, y = 20.000, z = 10.000 }, pos = { x = 181.012, y = 150.872, z = 442.007 } }, + -- 断裂桥道房门 + { config_id = 15005, shape = RegionShape.CUBIC, size = { x = 20.000, y = 20.000, z = 10.000 }, pos = { x = 324.360, y = 161.101, z = 402.624 } }, + -- 机关直道房门 + { config_id = 15006, shape = RegionShape.CUBIC, size = { x = 10.000, y = 20.000, z = 10.000 }, pos = { x = 210.883, y = 163.117, z = 292.255 } } +} + +-- 触发器 +triggers = { + -- 断裂桥道 + { config_id = 1015003, name = "ENTER_REGION_15003", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_15003", action = "action_EVENT_ENTER_REGION_15003", trigger_count = 0 }, + -- 机关直道 + { config_id = 1015004, name = "ENTER_REGION_15004", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_15004", action = "action_EVENT_ENTER_REGION_15004", trigger_count = 0 }, + -- 断裂桥道房门 + { config_id = 1015005, name = "ENTER_REGION_15005", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_15005", action = "action_EVENT_ENTER_REGION_15005", trigger_count = 0 }, + -- 机关直道房门 + { config_id = 1015006, name = "ENTER_REGION_15006", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_15006", action = "action_EVENT_ENTER_REGION_15006", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 15003, 15004 }, + triggers = { "ENTER_REGION_15003", "ENTER_REGION_15004" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 15007 }, + regions = { 15003, 15004, 15005 }, + triggers = { "ENTER_REGION_15003", "ENTER_REGION_15004", "ENTER_REGION_15005" }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { }, + gadgets = { 15008 }, + regions = { 15003, 15004, 15006 }, + triggers = { "ENTER_REGION_15003", "ENTER_REGION_15004", "ENTER_REGION_15006" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_15003(context, evt) + if evt.param1 ~= 15003 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_15003(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247206015, suite = 3 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_15004(context, evt) + if evt.param1 ~= 15004 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_15004(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247206015, suite = 4 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_15005(context, evt) + if evt.param1 ~= 15005 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_15005(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247206015, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_15006(context, evt) + if evt.param1 ~= 15006 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_15006(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247206015, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47206/scene47206_group247206016.lua b/gdconf/game_data_config/lua/scene/47206/scene47206_group247206016.lua new file mode 100644 index 00000000..73fff5d3 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47206/scene47206_group247206016.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 247206016 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 16001, gadget_id = 70220103, pos = { x = 243.247, y = 164.405, z = 390.177 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 16002, gadget_id = 70220103, pos = { x = 243.288, y = 164.407, z = 339.408 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 16003, gadget_id = 70220103, pos = { x = 275.423, y = 162.243, z = 364.988 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 16001, 16002, 16003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47206/scene47206_point.json b/gdconf/game_data_config/lua/scene/47206/scene47206_point.json new file mode 100644 index 00000000..02e82eb9 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47206/scene47206_point.json @@ -0,0 +1,876 @@ +{ + "areas": {}, + "doors": {}, + "entities": { + "1": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 100.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 136.2166, + "y": 184.6165, + "z": 364.9675 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 10.0, + "heightType": "Center", + "length": 100.0, + "useHeight": true, + "width": 110.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "DeadRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "10": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 100.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 325.4537, + "y": 155.468, + "z": 459.8978 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 10.0, + "heightType": "Center", + "length": 20.0, + "useHeight": true, + "width": 25.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "NoReviveRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "11": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 100.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": 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"width": 22.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "NoReviveRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "8": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 100.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 293.8663, + "y": 154.4686, + "z": 441.6989 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 10.0, + "heightType": "Center", + "length": 25.0, + "useHeight": true, + "width": 50.0 + }, + "stringParam": "", + 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}, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "NoReviveRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + } + }, + "forces": {}, + "points": { + "1": { + "$type": "DungeonSlipRevivePoint", + "alias": "", + "areaId": 0, + "disableClientTrigger": false, + "gadgetId": 70360001, + "groupIds": [], + "groupLimit": false, + "isActive": false, + "isModelHidden": false, + "pointType": "DungeonSlipRevivePoint", + "pos": { + "x": 210.5055, + "y": 188.4557, + "z": 365.079 + }, + "rot": { + "x": 0.0, + "y": 270.0, + "z": 0.0 + }, + "size": { + "x": 5.0, + "y": 20.0, + "z": 10.0 + }, + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": false + }, + "2": { + "$type": "DungeonSlipRevivePoint", + "alias": "", + "areaId": 0, + "disableClientTrigger": false, + "gadgetId": 70360001, + "groupIds": [], + "groupLimit": false, + "isActive": false, + "isModelHidden": false, + "pointType": "DungeonSlipRevivePoint", + "pos": { + "x": 274.718, + "y": 160.4162, + "z": 292.0991 + }, + "rot": { + "x": 0.0, + "y": 90.0, + "z": 0.0 + }, + "size": { + "x": 8.0, + "y": 25.0, + "z": 20.0 + }, + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": false + }, + "3": { + "$type": "DungeonSlipRevivePoint", + "alias": "", + "areaId": 0, + "disableClientTrigger": false, + "gadgetId": 70360001, + "groupIds": [], + "groupLimit": false, + "isActive": false, + "isModelHidden": false, + "pointType": "DungeonSlipRevivePoint", + "pos": { + "x": 324.94, + "y": 158.0601, + "z": 330.127 + }, + "rot": { + "x": 0.0, + "y": 180.0, + "z": 0.0 + }, + "size": { + "x": 15.0, + "y": 25.0, + "z": 8.0 + }, + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": false + }, + "4": { + "$type": "DungeonSlipRevivePoint", + "alias": "", + "areaId": 0, + "disableClientTrigger": false, + "gadgetId": 70360001, + "groupIds": [], + "groupLimit": false, + "isActive": false, + "isModelHidden": false, + "pointType": "DungeonSlipRevivePoint", + "pos": { + "x": 278.5405, + "y": 160.1488, + "z": 442.0001 + }, + "rot": { + "x": 0.0, + "y": 90.0, + "z": 0.0 + }, + "size": { + "x": 10.0, + "y": 25.0, + "z": 15.0 + }, + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": false + }, + "5": { + "$type": "DungeonSlipRevivePoint", + "alias": "", + "areaId": 0, + "disableClientTrigger": false, + "gadgetId": 70360001, + "groupIds": [], + "groupLimit": false, + "isActive": false, + "isModelHidden": false, + "pointType": "DungeonSlipRevivePoint", + "pos": { + "x": 324.3601, + "y": 157.8744, + "z": 402.6235 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "size": { + "x": 15.0, + "y": 25.0, + "z": 15.0 + }, + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": false + } + }, + "transRadius": 0.0 +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47207/scene47207.lua b/gdconf/game_data_config/lua/scene/47207/scene47207.lua new file mode 100644 index 00000000..7460c1fa --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47207/scene47207.lua @@ -0,0 +1,24 @@ +-- 地图配置 +scene_config = { + begin_pos = { x = -512.0, z = -512.0 }, + size = { x = 1024.0, z = 1024.0 }, + born_pos = { x = 257.442, y = 160.234, z = 364.919 }, + born_rot = { x = 0.000, y = 270.000, z = 0.000 }, + die_y = -20, + city_id = 4, + vision_anchor = { x = -1000.0, z = -1000.0 } +} + +-- 所有的区块 +blocks = { 47207 } + +-- 所有的区块范围坐标 +block_rects = { + { min = { x = -512.0, z = -512.0 }, max = { x = 512.0, z = 512.0 } } +} + +-- Dummy Points +dummy_points = { } + +-- Routes +routes_config = { "routes" } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47207/scene47207_47207_routes.json b/gdconf/game_data_config/lua/scene/47207/scene47207_47207_routes.json new file mode 100644 index 00000000..c850be4b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47207/scene47207_47207_routes.json @@ -0,0 +1,33 @@ +{ + "sceneId": 47207, + "routes": [ + { + "localId": 1, + "name": "Route_001", + "type": "Reciprocate", + "rotType": "ROT_NONE", + "rotAngleType": "ROT_ANGLE_Y", + "arriveRange": 2.0, + "points": [ + { + "pos": { + "x": 219.937088, + "y": 163.452286, + "z": 364.965576 + }, + "waitTime": 0.5, + "targetVelocity": 3.5 + }, + { + "pos": { + "x": 219.937088, + "y": 187.360474, + "z": 364.965576 + }, + "waitTime": 5.0, + "targetVelocity": 3.5 + } + ] + } + ] +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47207/scene47207_block47207.lua b/gdconf/game_data_config/lua/scene/47207/scene47207_block47207.lua new file mode 100644 index 00000000..a5d1e7a6 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47207/scene47207_block47207.lua @@ -0,0 +1,19 @@ +-- 所有的group +groups = { + { id = 247207001, refresh_id = 1, pos = { x = 243.139, y = 162.132, z = 364.784 } }, + { id = 247207002, refresh_id = 1001, pos = { x = 324.526, y = 155.012, z = 364.964 } }, + { id = 247207003, refresh_id = 1002, pos = { x = 243.282, y = 162.292, z = 442.007 } }, + { id = 247207004, refresh_id = 1001, pos = { x = 243.364, y = 157.392, z = 292.217 } }, + { id = 247207005, refresh_id = 1, pos = { x = 306.038, y = 160.597, z = 442.256 } }, + { id = 247207006, refresh_id = 1, pos = { x = 314.532, y = 173.334, z = 285.408 } }, + { id = 247207007, refresh_id = 1, pos = { x = 181.265, y = 148.451, z = 423.055 } }, + { id = 247207008, refresh_id = 1, pos = { x = 242.919, y = 162.398, z = 364.789 } }, + { id = 247207009, refresh_id = 1001, pos = { x = 324.544, y = 163.242, z = 483.697 } }, + { id = 247207010, refresh_id = 1001, pos = { x = 333.015, y = 178.990, z = 263.297 } }, + { id = 247207011, refresh_id = 1001, pos = { x = 180.647, y = 144.022, z = 365.932 } }, + { id = 247207012, refresh_id = 1002, pos = { x = 141.271, y = 194.822, z = 365.056 } }, + { id = 247207013, refresh_id = 1, pos = { x = 284.282, y = 160.152, z = 441.754 } }, + { id = 247207014, refresh_id = 1, pos = { x = 324.649, y = 154.832, z = 364.942 } }, + { id = 247207015, refresh_id = 1, pos = { x = 243.214, y = 162.282, z = 441.854 } }, + { id = 247207016, refresh_id = 1, pos = { x = 246.363, y = 162.090, z = 365.029 } } +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47207/scene47207_group247207001.lua b/gdconf/game_data_config/lua/scene/47207/scene47207_group247207001.lua new file mode 100644 index 00000000..f90420f8 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47207/scene47207_group247207001.lua @@ -0,0 +1,500 @@ +-- 基础信息 +local base_info = { + group_id = 247207001 +} + +-- DEFS_MISCS +local defs = { + +--【三期新增】电梯所在房间的region id,用于保底玩家离开之后又飞速冲回来 + elevatorRegion = 1016, + + --【三期新增】离开区域关电梯厅的门 + elevatorCloseRegion = 1030, + + keyDoor = { + [1] = { challengeIdx = 233, center = 1007, left = 1008, right = 1009, }, + [2] = { challengeIdx = 233, center = 1010, left = 1011, right = 1012, }, + [3] = { challengeIdx = 233, center = 1013, left = 1014, right = 1015, } + }, + +--【三期新增】电梯所在房间的三个门,123需要跟上面keyDoor的[1][2][3]对应起来 + elevatorDoor = {1004, 1005, 1006}, + + --galleryID + gallery_id = 31007, + + --galley限时秒数 + --迷城战线v2的限时用Gallery控制(excel表)此处用于保证FatherChallenge的时长不要小于Gallery + time_limit = 300, + + --父挑战ChallengeId + challenge_id = 228, + + --父挑战大RegionID,这个region用于地城中断线重连接续挑战 + region_id = 1017, + + --激活古代符文ChallengeId + key_challenge = 229, + --启动遗迹控制台ChallengeId + worktop_challenge = 230, + --最终挑战ChallengeId + final_challenge = 231, + + --激活古代符文目标数量 + key_target = 3, + + --当前groupId + group_1 = 247207001, + + --父机关接收器 + gadget_switch = 1003, + + --光桥地板 + gadget_floor = 1001, + + --父挑战识别ID + challenge_father = 999, + + --随机球GroupID + buff_group = 247207008, + } + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + -- 电梯大门 + [1001] = { config_id = 1001, gadget_id = 70330416, pos = { x = 225.814, y = 164.522, z = 364.988 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1 }, + [1002] = { config_id = 1002, gadget_id = 70330365, pos = { x = 219.937, y = 163.452, z = 364.966 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, route_id = 1, start_route = false }, + [1003] = { config_id = 1003, gadget_id = 70360393, pos = { x = 243.383, y = 162.090, z = 365.022 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, mark_flag = 2 }, + -- 电梯1号门 + [1004] = { config_id = 1004, gadget_id = 70330416, pos = { x = 243.324, y = 162.587, z = 349.477 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + -- 电梯2号门 + [1005] = { config_id = 1005, gadget_id = 70330416, pos = { x = 265.712, y = 160.617, z = 365.018 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1 }, + -- 电梯3号门 + [1006] = { config_id = 1006, gadget_id = 70330416, pos = { x = 243.301, y = 162.587, z = 380.515 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + -- 1号房center门 + [1007] = { config_id = 1007, gadget_id = 70330466, pos = { x = 243.293, y = 160.596, z = 325.024 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + -- 1号房left门 + [1008] = { config_id = 1008, gadget_id = 70330466, pos = { x = 216.666, y = 160.600, z = 292.269 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1 }, + -- 1号房right门 + [1009] = { config_id = 1009, gadget_id = 70330466, pos = { x = 270.019, y = 160.599, z = 292.268 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1 }, + -- 2号房center门 + [1010] = { config_id = 1010, gadget_id = 70330466, pos = { x = 296.666, y = 158.438, z = 365.011 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1 }, + -- 2号房left门 + [1011] = { config_id = 1011, gadget_id = 70330466, pos = { x = 324.522, y = 158.437, z = 334.878 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + -- 2号房right门 + [1012] = { config_id = 1012, gadget_id = 70330466, pos = { x = 324.520, y = 158.437, z = 394.939 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + -- 3号房center门 + [1013] = { config_id = 1013, gadget_id = 70330466, pos = { x = 243.004, y = 160.487, z = 405.481 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + -- 3号房left门 + [1014] = { config_id = 1014, gadget_id = 70330466, pos = { x = 272.196, y = 160.484, z = 441.812 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1 }, + -- 3号房right门 + [1015] = { config_id = 1015, gadget_id = 70330466, pos = { x = 214.149, y = 160.367, z = 441.917 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1 }, + [1018] = { config_id = 1018, gadget_id = 70360394, pos = { x = 243.351, y = 157.392, z = 292.208 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + [1019] = { config_id = 1019, gadget_id = 70360395, pos = { x = 324.518, y = 154.832, z = 364.991 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + [1020] = { config_id = 1020, gadget_id = 70360396, pos = { x = 243.289, y = 162.282, z = 441.907 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + [1034] = { config_id = 1034, gadget_id = 70900201, pos = { x = 243.171, y = 163.564, z = 365.123 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { + -- 电梯厅开门保底 + [1016] = { config_id = 1016, shape = RegionShape.CUBIC, size = { x = 30.000, y = 25.000, z = 25.000 }, pos = { x = 244.483, y = 172.073, z = 365.132 } }, + -- 断线重连保底 + [1017] = { config_id = 1017, shape = RegionShape.CUBIC, size = { x = 350.000, y = 200.000, z = 350.000 }, pos = { x = 225.436, y = 192.461, z = 364.607 } }, + -- 电梯运行 + [1029] = { config_id = 1029, shape = RegionShape.CUBIC, size = { x = 8.000, y = 10.000, z = 8.000 }, pos = { x = 219.937, y = 164.932, z = 364.966 } }, + -- 电梯厅离开关门 + [1030] = { config_id = 1030, shape = RegionShape.CUBIC, size = { x = 50.000, y = 40.000, z = 45.000 }, pos = { x = 244.483, y = 172.073, z = 365.132 } } +} + +-- 触发器 +triggers = { + -- 灭队占位 + { config_id = 1001021, name = "DUNGEON_ALL_AVATAR_DIE_1021", event = EventType.EVENT_DUNGEON_ALL_AVATAR_DIE, source = "", condition = "", action = "action_EVENT_DUNGEON_ALL_AVATAR_DIE_1021" }, + -- 随机刷buff球 + { config_id = 1001022, name = "GADGET_CREATE_1022", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_1022", action = "action_EVENT_GADGET_CREATE_1022" }, + -- 结算停gallery + { config_id = 1001023, name = "DUNGEON_SETTLE_1023", event = EventType.EVENT_DUNGEON_SETTLE, source = "", condition = "", action = "action_EVENT_DUNGEON_SETTLE_1023" }, + -- 激活第1个符文提示 + { config_id = 1001024, name = "VARIABLE_CHANGE_1024", event = EventType.EVENT_VARIABLE_CHANGE, source = "runes", condition = "condition_EVENT_VARIABLE_CHANGE_1024", action = "action_EVENT_VARIABLE_CHANGE_1024" }, + -- 激活第2个符文提示 + { config_id = 1001025, name = "VARIABLE_CHANGE_1025", event = EventType.EVENT_VARIABLE_CHANGE, source = "runes", condition = "condition_EVENT_VARIABLE_CHANGE_1025", action = "action_EVENT_VARIABLE_CHANGE_1025" }, + -- 激活第3个符文提示 + { config_id = 1001026, name = "VARIABLE_CHANGE_1026", event = EventType.EVENT_VARIABLE_CHANGE, source = "runes", condition = "condition_EVENT_VARIABLE_CHANGE_1026", action = "action_EVENT_VARIABLE_CHANGE_1026" }, + -- 父机关挂option + { config_id = 1001027, name = "VARIABLE_CHANGE_1027", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_1027", action = "action_EVENT_VARIABLE_CHANGE_1027", trigger_count = 0 }, + -- 启动父机关 + { config_id = 1001028, name = "SELECT_OPTION_1028", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_1028", action = "action_EVENT_SELECT_OPTION_1028" }, + -- 电梯运行 + { config_id = 1001029, name = "ENTER_REGION_1029", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_1029", action = "action_EVENT_ENTER_REGION_1029" }, + -- 符文计数 + { config_id = 1001031, name = "VARIABLE_CHANGE_1031", event = EventType.EVENT_VARIABLE_CHANGE, source = "runes", condition = "", action = "action_EVENT_VARIABLE_CHANGE_1031", trigger_count = 0, tag = "901" }, + -- BOSS房完成判断 + { config_id = 1001032, name = "VARIABLE_CHANGE_1032", event = EventType.EVENT_VARIABLE_CHANGE, source = "success", condition = "condition_EVENT_VARIABLE_CHANGE_1032", action = "", tag = "903" }, + -- 电梯开门完成判断 + { config_id = 1001033, name = "GADGET_STATE_CHANGE_1033", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_1033", action = "", tag = "902" } +} + +-- 变量 +variables = { + { config_id = 1, name = "runes", value = 0, no_refresh = false }, + { config_id = 2, name = "AddTime", value = 0, no_refresh = false }, + { config_id = 3, name = "success", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 1001, 1002, 1003, 1004, 1005, 1006, 1007, 1008, 1009, 1010, 1011, 1012, 1013, 1014, 1015, 1018, 1019, 1020 }, + regions = { 1016, 1017, 1030 }, + triggers = { "DUNGEON_ALL_AVATAR_DIE_1021", "GADGET_CREATE_1022", "DUNGEON_SETTLE_1023", "VARIABLE_CHANGE_1024", "VARIABLE_CHANGE_1025", "VARIABLE_CHANGE_1026", "VARIABLE_CHANGE_1027", "SELECT_OPTION_1028", "VARIABLE_CHANGE_1031", "VARIABLE_CHANGE_1032", "GADGET_STATE_CHANGE_1033" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 1029 }, + triggers = { "ENTER_REGION_1029" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 1034 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_DUNGEON_ALL_AVATAR_DIE_1021(context, evt) + -- 挑战失败触发结算 + if 0 ~= ScriptLib.FailMistTrialDungeonChallenge(context, 999) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : 结束挑战失败!!!!") + return -1 + end + + -- 地城失败结算 + if 0 ~= ScriptLib.CauseDungeonFail(context) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : cause_dungeonfail") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_1022(context, evt) + if 1001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_1022(context, evt) + + -- 重新生成指定group,默认为独立随机 + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247207008 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_randall") + return -1 + end + + + return 0 +end + +-- 触发操作 +function action_EVENT_DUNGEON_SETTLE_1023(context, evt) + --判断胜利or失败 + if 1 ~= evt.param1 then + + ScriptLib.StopGallery(context, defs.gallery_id, true) + ScriptLib.PrintContextLog(context, "gallery失败结算!!!!!!!!") + + + + else + + ScriptLib.StopGallery(context, defs.gallery_id, false) + ScriptLib.PrintContextLog(context, "galllery胜利结算!!!!!!!!") + + + + end + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_1024(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"runes"为1 + if ScriptLib.GetGroupVariableValue(context, "runes") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_1024(context, evt) + -- 调用提示id为 47201001 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 47201001) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_1025(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"runes"为2 + if ScriptLib.GetGroupVariableValue(context, "runes") ~= 2 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_1025(context, evt) + -- 调用提示id为 47201002 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 47201002) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_1026(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"runes"为3 + if ScriptLib.GetGroupVariableValue(context, "runes") ~= 3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_1026(context, evt) + -- 调用提示id为 47201003 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 47201003) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 247207001, 3) + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_1027(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"runes"为3 + if ScriptLib.GetGroupVariableValue(context, "runes") ~= 3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_1027(context, evt) + -- 将本组内变量名为 "runes" 的变量设置为 99 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "runes", 99) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, defs.group_1, defs.gadget_switch, {59}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + --子挑战 启动父机关 打开电梯门 + ScriptLib.AttachChildChallenge(context, 999, 902, 230, {7,902,1,1},{},{success=1,fail=1}) + + ScriptLib.PrintContextLog(context, "操作台子挑战挂载!!!!!!!!") + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_1028(context, evt) + -- 判断是gadgetid 1003 option_id 59 + if 1003 ~= evt.param1 then + return false + end + + if 59 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_1028(context, evt) + -- 将电梯门物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 1001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 247207001, 2) + + + -- 删除指引点 + ScriptLib.RemoveExtraGroupSuite(context, 247207001, 3) + + -- 删除中控台group的地上操作台物件;物件身上指定option:59; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 247207001, 1003, 59) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + --子挑战 完成最终试练 + ScriptLib.AttachChildChallenge(context, 999, 903, 231, {3,903,1,1},{},{success=99999,fail=1}) + + ScriptLib.PrintContextLog(context, "操作台子挑战挂载!!!!!!!!") + + -- 调用提示id为 43001011 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 47201004) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + --电梯开门镜头 + local pos = { x=225.815, y=165.119, z=364.989} + local pos_follow = { x=244.54, y=166.77, z=364.989} + + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = false, duration = 2.5, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0, is_set_follow_pos = true, is_abs_follow_pos = true, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false, screen_x = 0, screen_y = 0, is_set_screenXY = false }) then + ScriptLib.PrintContextLog(context, "@@Lua_warning : active_cameralook_begin") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_1029(context, evt) + if evt.param1 ~= 1029 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_1029(context, evt) + -- 设置移动平台路径 + if 0 ~= ScriptLib.SetPlatformRouteId(context, 1002, 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_platform_routeId") + return -1 + end + + -- 启动移动平台 + if 0 ~= ScriptLib.StartPlatform(context, 1002) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : start_platform") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_1031(context, evt) + if evt.param1 == evt.param2 then return -1 end + + ScriptLib.PrintContextLog(context, "符文计数+1") + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_1032(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"success"为1 + if ScriptLib.GetGroupVariableValueByGroup(context, "success", 247207001) ~= 1 then + return false + end + + return true +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_1033(context, evt) + if 1001 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +require "V3_3/MistTrialV3" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47207/scene47207_group247207002.lua b/gdconf/game_data_config/lua/scene/47207/scene47207_group247207002.lua new file mode 100644 index 00000000..e6ca275a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47207/scene47207_group247207002.lua @@ -0,0 +1,220 @@ +-- 基础信息 +local base_info = { + group_id = 247207002 +} + +-- Trigger变量 +local defs = { + gadget_1 = 2001, + group_1 = 247207002, + challenge1 = 1, + challenge_father = 999, + group_core = 247207001, + gadget_rune = 1018, + MonsterCount = 10, + challenge_kill = 233 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 2006, monster_id = 26120201, pos = { x = 243.381, y = 157.414, z = 287.457 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 201 }, + { config_id = 2007, monster_id = 26090701, pos = { x = 240.472, y = 157.414, z = 287.457 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + { config_id = 2008, monster_id = 26090701, pos = { x = 246.121, y = 157.414, z = 287.554 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + { config_id = 2009, monster_id = 26090501, pos = { x = 237.840, y = 157.485, z = 287.291 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + { config_id = 2010, monster_id = 26090501, pos = { x = 248.632, y = 157.485, z = 287.405 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + { config_id = 2011, monster_id = 20011201, pos = { x = 237.493, y = 157.320, z = 289.782 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 2013, monster_id = 20011201, pos = { x = 249.154, y = 157.320, z = 289.978 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 2014, monster_id = 26091001, pos = { x = 237.493, y = 157.320, z = 292.250 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + { config_id = 2015, monster_id = 26091001, pos = { x = 249.154, y = 157.320, z = 292.447 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + { config_id = 2016, monster_id = 26120301, pos = { x = 243.312, y = 157.136, z = 285.372 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 2001, gadget_id = 70360001, pos = { x = 243.351, y = 158.345, z = 292.208 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1002002, name = "GADGET_CREATE_2002", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_2002", action = "action_EVENT_GADGET_CREATE_2002", trigger_count = 0 }, + -- 开启挑战 + { config_id = 1002003, name = "SELECT_OPTION_2003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_2003", action = "action_EVENT_SELECT_OPTION_2003", trigger_count = 0 }, + { config_id = 1002004, name = "ANY_MONSTER_DIE_2004", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "action_EVENT_ANY_MONSTER_DIE_2004", trigger_count = 0 }, + -- 挑战成功 + { config_id = 1002005, name = "VARIABLE_CHANGE_2005", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_2005", action = "action_EVENT_VARIABLE_CHANGE_2005" } +} + +-- 变量 +variables = { + { config_id = 1, name = "success", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 2001 }, + regions = { }, + triggers = { "GADGET_CREATE_2002", "SELECT_OPTION_2003", "ANY_MONSTER_DIE_2004", "VARIABLE_CHANGE_2005" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_2002(context, evt) + if 2001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_2002(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptions(context, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_work_options") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_2003(context, evt) + -- 判断是gadgetid 2001 option_id 7 + if 2001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_2003(context, evt) + --向编号999的父挑战挂接子挑战 + + ScriptLib.ExecuteGroupLua(context,defs.group_core,"SetKillMonsterTarget" ,{defs.group_1, defs.MonsterCount}) + ScriptLib.ExecuteGroupLua(context,defs.group_core,"StartSubChallengeKillMonster" ,{defs.challenge1, defs.challenge_kill}) + + -- 刷怪 + ScriptLib.AutoMonsterTide(context, 1, defs.group_1, {2006,2007,2008,2009,2010,2011,2013,2014,2015,2016}, 10, 5, 5) + + -- 切换符文状态 + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_core, defs.gadget_rune, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 调用提示id为 43001009 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 43001009) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + -- 删除指定group: 247207002 ;指定config:2001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 切换隐形操作台状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_2004(context, evt) + --发送怪物死亡通知 + ScriptLib.ExecuteGroupLua(context, defs.group_core, "AddMistTrialChildChallengeScore", {1}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_2005(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"success"为1 + if ScriptLib.GetGroupVariableValue(context, "success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_2005(context, evt) + -- 将本组内变量名为 "success" 的变量设置为 99 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "success", 99) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + + ScriptLib.ChangeGroupVariableValueByGroup(context, "runes", 1, defs.group_core) + + ScriptLib.PrintContextLog(context, "符文计数+1") + + -- 改变指定group组247207001中, configid为1018的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_core, defs.gadget_rune, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + ScriptLib.PrintContextLog(context, "1号机关启动") + + --调用符文计数接口 + ScriptLib.ExecuteGroupLua(context,defs.group_core,"AddMistTrialKeyProgress",{1,defs.challenge1}) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47207/scene47207_group247207003.lua b/gdconf/game_data_config/lua/scene/47207/scene47207_group247207003.lua new file mode 100644 index 00000000..5962abab --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47207/scene47207_group247207003.lua @@ -0,0 +1,221 @@ +-- 基础信息 +local base_info = { + group_id = 247207003 +} + +-- Trigger变量 +local defs = { + gadget_1 = 3001, + group_1 = 247207003, + challenge1 = 2, + challenge_father = 999, + group_core = 247207001, + gadget_rune = 1019, + MonsterCount = 2, + challenge_kill = 233 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 3007, monster_id = 24020301, pos = { x = 330.220, y = 154.979, z = 362.804 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 100 }, + { config_id = 3008, monster_id = 24020201, pos = { x = 330.156, y = 154.979, z = 367.269 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 100 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 3001, gadget_id = 70360001, pos = { x = 324.553, y = 155.876, z = 365.009 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1003002, name = "GADGET_CREATE_3002", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_3002", action = "action_EVENT_GADGET_CREATE_3002", trigger_count = 0 }, + -- 开启挑战 + { config_id = 1003003, name = "SELECT_OPTION_3003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_3003", action = "action_EVENT_SELECT_OPTION_3003", trigger_count = 0 }, + { config_id = 1003004, name = "ANY_MONSTER_DIE_3004", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "action_EVENT_ANY_MONSTER_DIE_3004", trigger_count = 0 }, + -- 挑战成功 + { config_id = 1003005, name = "VARIABLE_CHANGE_3005", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_3005", action = "action_EVENT_VARIABLE_CHANGE_3005" } +} + +-- 变量 +variables = { + { config_id = 1, name = "success", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 3001 }, + regions = { }, + triggers = { "GADGET_CREATE_3002", "SELECT_OPTION_3003", "ANY_MONSTER_DIE_3004", "VARIABLE_CHANGE_3005" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 3007, 3008 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_3002(context, evt) + if 3001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_3002(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptions(context, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_work_options") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_3003(context, evt) + -- 判断是gadgetid 3001 option_id 7 + if 3001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_3003(context, evt) + --向编号999的父挑战挂接子挑战 + + ScriptLib.ExecuteGroupLua(context,defs.group_core,"SetKillMonsterTarget" ,{defs.group_1, defs.MonsterCount}) + ScriptLib.ExecuteGroupLua(context,defs.group_core,"StartSubChallengeKillMonster" ,{defs.challenge1, defs.challenge_kill}) + + -- 添加suite2的新内容,刷怪 + ScriptLib.AddExtraGroupSuite(context, 247207003, 2) + + -- 切换符文状态 + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_core, defs.gadget_rune, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 调用提示id为 43001009 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 43001009) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + -- 删除指定group: 247207003 ;指定config:3001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 切换隐形操作台状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_3004(context, evt) + --发送怪物死亡通知 + ScriptLib.ExecuteGroupLua(context, defs.group_core, "AddMistTrialChildChallengeScore", {1}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_3005(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"success"为1 + if ScriptLib.GetGroupVariableValue(context, "success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_3005(context, evt) + -- 将本组内变量名为 "success" 的变量设置为 99 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "success", 99) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + + ScriptLib.ChangeGroupVariableValueByGroup(context, "runes", 1, defs.group_core) + + ScriptLib.PrintContextLog(context, "符文计数+1") + + -- 改变指定group组247207001中, configid为1019的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_core, defs.gadget_rune, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + ScriptLib.PrintContextLog(context, "1号机关启动") + + --调用符文计数接口 + ScriptLib.ExecuteGroupLua(context,defs.group_core,"AddMistTrialKeyProgress",{1,defs.challenge1}) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47207/scene47207_group247207004.lua b/gdconf/game_data_config/lua/scene/47207/scene47207_group247207004.lua new file mode 100644 index 00000000..98797068 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47207/scene47207_group247207004.lua @@ -0,0 +1,256 @@ +-- 基础信息 +local base_info = { + group_id = 247207004 +} + +-- Trigger变量 +local defs = { + gadget_1 = 4001, + group_1 = 247207004, + challenge1 = 3, + challenge_father = 999, + group_core = 247207001, + gadget_rune = 1020, + MonsterCount = 5, + challenge_kill = 233 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 4006, monster_id = 25210203, pos = { x = 240.132, y = 162.354, z = 446.532 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 4007, monster_id = 25210101, pos = { x = 246.797, y = 162.354, z = 446.472 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 4008, monster_id = 25210502, pos = { x = 243.314, y = 162.354, z = 446.824 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 4009, monster_id = 25080101, pos = { x = 244.924, y = 161.991, z = 448.962 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 1 }, + { config_id = 4010, monster_id = 25080201, pos = { x = 241.813, y = 162.091, z = 449.095 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 1 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 4001, gadget_id = 70360001, pos = { x = 243.289, y = 163.324, z = 441.907 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 4013, gadget_id = 70310043, pos = { x = 243.262, y = 162.282, z = 441.888 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1004002, name = "GADGET_CREATE_4002", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_4002", action = "action_EVENT_GADGET_CREATE_4002", trigger_count = 0 }, + -- 开启挑战 + { config_id = 1004003, name = "SELECT_OPTION_4003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_4003", action = "action_EVENT_SELECT_OPTION_4003", trigger_count = 0 }, + { config_id = 1004004, name = "ANY_MONSTER_DIE_4004", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "action_EVENT_ANY_MONSTER_DIE_4004", trigger_count = 0 }, + -- 挑战成功 + { config_id = 1004005, name = "VARIABLE_CHANGE_4005", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_4005", action = "action_EVENT_VARIABLE_CHANGE_4005" }, + { config_id = 1004012, name = "ANY_MONSTER_DIE_4012", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_4012", action = "action_EVENT_ANY_MONSTER_DIE_4012" } +} + +-- 变量 +variables = { + { config_id = 1, name = "success", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 4001 }, + regions = { }, + triggers = { "GADGET_CREATE_4002", "SELECT_OPTION_4003", "ANY_MONSTER_DIE_4004", "VARIABLE_CHANGE_4005" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 4006, 4007, 4008 }, + gadgets = { 4013 }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_4012" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { 4009, 4010 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_4002(context, evt) + if 4001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_4002(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptions(context, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_work_options") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_4003(context, evt) + -- 判断是gadgetid 4001 option_id 7 + if 4001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_4003(context, evt) + --向编号999的父挑战挂接子挑战 + + ScriptLib.ExecuteGroupLua(context,defs.group_core,"SetKillMonsterTarget" ,{defs.group_1, defs.MonsterCount}) + ScriptLib.ExecuteGroupLua(context,defs.group_core,"StartSubChallengeKillMonster" ,{defs.challenge1, defs.challenge_kill}) + + -- 添加suite2的新内容,刷怪 + ScriptLib.AddExtraGroupSuite(context, defs.group_1, 2) + + -- 切换符文状态 + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_core, defs.gadget_rune, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 调用提示id为 43001009 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 43001009) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + -- 删除指定group: 247207004 ;指定config:4001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 切换隐形操作台状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_4004(context, evt) + --发送怪物死亡通知 + ScriptLib.ExecuteGroupLua(context, defs.group_core, "AddMistTrialChildChallengeScore", {1}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_4005(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"success"为1 + if ScriptLib.GetGroupVariableValue(context, "success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_4005(context, evt) + -- 将本组内变量名为 "success" 的变量设置为 99 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "success", 99) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 卸载空气墙 + + ScriptLib.RemoveExtraGroupSuite(context, defs.group_1, 2) + + ScriptLib.ChangeGroupVariableValueByGroup(context, "runes", 1, defs.group_core) + + ScriptLib.PrintContextLog(context, "符文计数+1") + + -- 改变指定group组247207001中, configid为1020的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_core, defs.gadget_rune, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + ScriptLib.PrintContextLog(context, "1号机关启动") + + --调用符文计数接口 + ScriptLib.ExecuteGroupLua(context,defs.group_core,"AddMistTrialKeyProgress",{1,defs.challenge1}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_4012(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_4012(context, evt) + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 247207004, 3) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47207/scene47207_group247207005.lua b/gdconf/game_data_config/lua/scene/47207/scene47207_group247207005.lua new file mode 100644 index 00000000..ebc96c85 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47207/scene47207_group247207005.lua @@ -0,0 +1,76 @@ +-- 基础信息 +local base_info = { + group_id = 247207005 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 5001, gadget_id = 70220103, pos = { x = 277.746, y = 162.657, z = 441.791 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 5002, gadget_id = 70220103, pos = { x = 302.518, y = 162.778, z = 441.993 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 5003, gadget_id = 70220103, pos = { x = 324.703, y = 162.824, z = 440.963 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 5004, gadget_id = 70220103, pos = { x = 324.453, y = 165.628, z = 461.347 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 5005, gadget_id = 70220103, pos = { x = 324.122, y = 159.703, z = 407.646 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 5001, 5002, 5003, 5004, 5005 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47207/scene47207_group247207006.lua b/gdconf/game_data_config/lua/scene/47207/scene47207_group247207006.lua new file mode 100644 index 00000000..767639ac --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47207/scene47207_group247207006.lua @@ -0,0 +1,75 @@ +-- 基础信息 +local base_info = { + group_id = 247207006 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 6001, gadget_id = 70220103, pos = { x = 286.926, y = 166.798, z = 287.578 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 6002, gadget_id = 70220103, pos = { x = 323.033, y = 166.886, z = 308.161 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 6003, gadget_id = 70220103, pos = { x = 311.495, y = 174.518, z = 285.560 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 6004, gadget_id = 70220103, pos = { x = 304.019, y = 167.000, z = 299.863 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 6001, 6002, 6003, 6004 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47207/scene47207_group247207007.lua b/gdconf/game_data_config/lua/scene/47207/scene47207_group247207007.lua new file mode 100644 index 00000000..74a820cc --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47207/scene47207_group247207007.lua @@ -0,0 +1,133 @@ +-- 基础信息 +local base_info = { + group_id = 247207007 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 7001, gadget_id = 70330407, pos = { x = 181.014, y = 148.512, z = 417.264 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, server_global_value_config = {SGV_BulletType = 1} }, + { config_id = 7002, gadget_id = 70220103, pos = { x = 181.767, y = 150.640, z = 441.127 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 7004, gadget_id = 70330407, pos = { x = 181.027, y = 148.460, z = 313.060 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1, server_global_value_config = {SGV_BulletType = 2} }, + { config_id = 7005, gadget_id = 70220103, pos = { x = 181.027, y = 150.592, z = 420.411 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 7006, gadget_id = 70220103, pos = { x = 181.041, y = 150.764, z = 405.427 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 7008, gadget_id = 70220103, pos = { x = 181.092, y = 150.777, z = 328.589 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 7009, gadget_id = 70220103, pos = { x = 180.999, y = 150.687, z = 292.246 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 7012, gadget_id = 70220103, pos = { x = 181.027, y = 150.486, z = 313.939 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 7013, gadget_id = 70220103, pos = { x = 205.750, y = 162.604, z = 292.208 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 7014, gadget_id = 70220103, pos = { x = 205.148, y = 162.343, z = 441.862 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 7015, gadget_id = 70350247, pos = { x = 181.070, y = 143.589, z = 389.710 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 7016, gadget_id = 70350247, pos = { x = 181.091, y = 143.589, z = 343.357 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { + { config_id = 7003, shape = RegionShape.CUBIC, size = { x = 10.000, y = 10.000, z = 40.000 }, pos = { x = 181.265, y = 152.383, z = 423.055 } }, + { config_id = 7007, shape = RegionShape.CUBIC, size = { x = 10.000, y = 10.000, z = 45.000 }, pos = { x = 181.041, y = 152.296, z = 313.636 } } +} + +-- 触发器 +triggers = { + { config_id = 1007003, name = "ENTER_REGION_7003", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_7003", action = "action_EVENT_ENTER_REGION_7003" }, + { config_id = 1007007, name = "ENTER_REGION_7007", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_7007", action = "action_EVENT_ENTER_REGION_7007" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 7002, 7005, 7006, 7008, 7009, 7012, 7013, 7014, 7015, 7016 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_7003(context, evt) + if evt.param1 ~= 7003 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_7003(context, evt) + -- 将configid为 7001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 7001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_7007(context, evt) + if evt.param1 ~= 7007 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_7007(context, evt) + -- 将configid为 7004 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 7004, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47207/scene47207_group247207008.lua b/gdconf/game_data_config/lua/scene/47207/scene47207_group247207008.lua new file mode 100644 index 00000000..8eccfcb5 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47207/scene47207_group247207008.lua @@ -0,0 +1,121 @@ +-- 基础信息 +local base_info = { + group_id = 247207008 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 8004, gadget_id = 70350245, pos = { x = 233.656, y = 158.232, z = 309.015 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8005, gadget_id = 70350245, pos = { x = 324.852, y = 179.994, z = 257.865 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8006, gadget_id = 70350245, pos = { x = 324.816, y = 159.025, z = 323.075 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8007, gadget_id = 70350245, pos = { x = 324.465, y = 163.614, z = 458.538 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8008, gadget_id = 70350245, pos = { x = 234.426, y = 162.931, z = 428.297 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8009, gadget_id = 70350246, pos = { x = 309.672, y = 155.357, z = 373.885 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8010, gadget_id = 70350246, pos = { x = 311.294, y = 172.239, z = 288.410 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8011, gadget_id = 70350246, pos = { x = 181.158, y = 148.955, z = 303.911 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8012, gadget_id = 70350246, pos = { x = 164.770, y = 143.521, z = 361.006 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8013, gadget_id = 70350246, pos = { x = 210.181, y = 160.734, z = 445.771 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8014, gadget_id = 70350246, pos = { x = 291.003, y = 161.038, z = 444.842 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8015, gadget_id = 70350245, pos = { x = 251.756, y = 162.477, z = 428.741 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8016, gadget_id = 70350245, pos = { x = 181.461, y = 149.130, z = 441.897 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8017, gadget_id = 70350245, pos = { x = 173.805, y = 143.522, z = 381.549 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8018, gadget_id = 70350245, pos = { x = 318.556, y = 158.582, z = 318.110 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8019, gadget_id = 70350245, pos = { x = 327.153, y = 159.614, z = 435.407 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8020, gadget_id = 70350246, pos = { x = 310.107, y = 164.415, z = 483.478 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8021, gadget_id = 70350246, pos = { x = 183.800, y = 143.811, z = 389.509 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8022, gadget_id = 70350246, pos = { x = 254.465, y = 157.633, z = 306.092 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8023, gadget_id = 70350246, pos = { x = 317.120, y = 158.600, z = 341.556 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8024, gadget_id = 70350246, pos = { x = 181.058, y = 148.963, z = 318.729 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8025, gadget_id = 70350245, pos = { x = 187.712, y = 144.531, z = 360.188 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8026, gadget_id = 70350245, pos = { x = 181.013, y = 149.135, z = 292.274 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8027, gadget_id = 70350245, pos = { x = 275.385, y = 160.906, z = 288.635 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8028, gadget_id = 70350245, pos = { x = 330.979, y = 179.480, z = 278.735 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8029, gadget_id = 70350245, pos = { x = 327.868, y = 157.981, z = 407.135 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8030, gadget_id = 70350245, pos = { x = 180.976, y = 149.018, z = 412.501 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8031, gadget_id = 70350246, pos = { x = 261.822, y = 158.162, z = 429.312 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8032, gadget_id = 70350246, pos = { x = 181.568, y = 149.134, z = 441.899 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8033, gadget_id = 70350246, pos = { x = 230.946, y = 157.629, z = 301.146 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8034, gadget_id = 70350246, pos = { x = 322.027, y = 158.802, z = 312.799 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 8035, gadget_id = 70350246, pos = { x = 339.463, y = 164.426, z = 483.710 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = true +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 8004, 8005, 8006, 8007, 8008, 8009, 8010, 8011, 8012, 8013, 8014 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 8015, 8016, 8017, 8018, 8019, 8020, 8021, 8022, 8023, 8024 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 8025, 8026, 8027, 8028, 8029, 8030, 8031, 8032, 8033, 8034, 8035 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47207/scene47207_group247207009.lua b/gdconf/game_data_config/lua/scene/47207/scene47207_group247207009.lua new file mode 100644 index 00000000..b9bd2a7a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47207/scene47207_group247207009.lua @@ -0,0 +1,275 @@ +-- 基础信息 +local base_info = { + group_id = 247207009 +} + +-- DEFS_MISCS +local defs = { + group_1 = 247207009, + challenge1 = 201, + challenge_father = 999, + group_core = 247207001, + galleryid = 31001, + gadget_1 = 9001, + MonsterCount = 4, + challenge_kill = 233, +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 9006, monster_id = 25030201, pos = { x = 323.080, y = 163.189, z = 482.656 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 9007, monster_id = 25060101, pos = { x = 325.820, y = 163.189, z = 482.542 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 9008, monster_id = 25010201, pos = { x = 320.662, y = 163.189, z = 482.226 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 9009, monster_id = 25010401, pos = { x = 328.214, y = 163.189, z = 482.241 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 9001, gadget_id = 70360397, pos = { x = 324.515, y = 163.242, z = 473.903 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, worktop_config = { init_options = { 0 } } }, + { config_id = 9014, gadget_id = 70310041, pos = { x = 324.441, y = 163.375, z = 467.962 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1009002, name = "GADGET_CREATE_9002", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_9002", action = "action_EVENT_GADGET_CREATE_9002" }, + -- 开启挑战 + { config_id = 1009003, name = "SELECT_OPTION_9003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_9003", action = "action_EVENT_SELECT_OPTION_9003", trigger_count = 0 }, + { config_id = 1009004, name = "VARIABLE_CHANGE_9004", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_9004", action = "action_EVENT_VARIABLE_CHANGE_9004", trigger_count = 0 }, + { config_id = 1009005, name = "ANY_MONSTER_DIE_9005", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "action_EVENT_ANY_MONSTER_DIE_9005", trigger_count = 0 }, + -- 激活BUFF + { config_id = 1009013, name = "SELECT_OPTION_9013", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_9013", action = "action_EVENT_SELECT_OPTION_9013" } +} + +-- 变量 +variables = { + { config_id = 1, name = "success", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 9001 }, + regions = { }, + triggers = { "GADGET_CREATE_9002", "SELECT_OPTION_9003", "VARIABLE_CHANGE_9004", "ANY_MONSTER_DIE_9005", "SELECT_OPTION_9013" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 9014 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_9002(context, evt) + if 9001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_9002(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 247207009, 9001, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_9003(context, evt) + -- 判断是gadgetid 9001 option_id 7 + if 9001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_9003(context, evt) + --向编号999的父挑战挂接子挑战 + + ScriptLib.ExecuteGroupLua(context,defs.group_core,"SetKillMonsterTarget" ,{defs.group_1, defs.MonsterCount}) + ScriptLib.ExecuteGroupLua(context,defs.group_core,"StartSubChallengeKillMonster" ,{defs.challenge1, defs.challenge_kill}) + + ScriptLib.PrintContextLog(context, "子挑战挂接完成!!!!!!!!") + + --开启怪物潮 + + -- 创建编号为1(该怪物潮的识别id)的怪物潮,创建怪物总数为4,场上怪物最少4只,最多4只 + ScriptLib.AutoMonsterTide(context, 1, defs.group_1, {9006,9007,9008,9009}, 4, 4, 4) + ScriptLib.PrintContextLog(context, "怪物潮开启!!!!!!!!") + + -- 调用提示id为 43001009 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 43001009) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + -- 加载空气墙 + ScriptLib.AddExtraGroupSuite(context, defs.group_1, 2) + + -- 删除指定group: 247207009 ;指定config:9001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + ScriptLib.PrintContextLog(context, "操作台切换到GearStart!!!!!!!!") + + -- 切换机关状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + ScriptLib.PrintContextLog(context, "操作台切换到GearStart!!!!!!!!") + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_9004(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"success"为1 + if ScriptLib.GetGroupVariableValue(context, "success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_9004(context, evt) + -- 将本组内变量名为 "success" 的变量设置为 99 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "success", 99) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, defs.group_1, defs.gadget_1, {65}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + -- 切换机关状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + + return 0 +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_9005(context, evt) + --发送怪物死亡通知 + ScriptLib.ExecuteGroupLua(context, defs.group_core, "AddMistTrialChildChallengeScore", {1}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_9013(context, evt) + -- 判断是gadgetid 9001 option_id 65 + if 9001 ~= evt.param1 then + return false + end + + if 65 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_9013(context, evt) + --通知地脉异常升级 + ScriptLib.ExecuteGroupLua(context, defs.group_core, "ModifyMistTrialAbility",{ 1 }) + + ScriptLib.ExecuteGroupLua(context, defs.group_core, "ModifyMistTrialAbility",{ 0 }) + ScriptLib.PrintContextLog(context, "地脉异常升级,复活回血!!!!!") + + -- 删除buff机关option; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 65) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 切换机关状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearAction1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 卸载空气墙 + ScriptLib.RemoveExtraGroupSuite(context, defs.group_1, 2) + + -- 调用提示id为 47201005 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 47201005) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47207/scene47207_group247207010.lua b/gdconf/game_data_config/lua/scene/47207/scene47207_group247207010.lua new file mode 100644 index 00000000..c247053a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47207/scene47207_group247207010.lua @@ -0,0 +1,273 @@ +-- 基础信息 +local base_info = { + group_id = 247207010 +} + +-- DEFS_MISCS +local defs = { + group_1 = 247207010, + challenge1 = 201, + challenge_father = 999, + group_core = 247207001, + galleryid = 31001, + gadget_1 = 10001, + MonsterCount = 3, + challenge_kill = 233, +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 10006, monster_id = 25210302, pos = { x = 332.492, y = 179.131, z = 267.135 }, rot = { x = 0.000, y = 315.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 10007, monster_id = 25210401, pos = { x = 330.620, y = 179.017, z = 265.434 }, rot = { x = 0.000, y = 315.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 10008, monster_id = 25210203, pos = { x = 328.984, y = 179.131, z = 263.621 }, rot = { x = 0.000, y = 315.000, z = 0.000 }, level = 1, disableWander = true } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 10001, gadget_id = 70360397, pos = { x = 324.740, y = 179.102, z = 271.441 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 10014, gadget_id = 70310041, pos = { x = 320.637, y = 179.165, z = 275.621 }, rot = { x = 0.000, y = 135.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1010002, name = "GADGET_CREATE_10002", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_10002", action = "action_EVENT_GADGET_CREATE_10002" }, + -- 开启挑战 + { config_id = 1010003, name = "SELECT_OPTION_10003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_10003", action = "action_EVENT_SELECT_OPTION_10003", trigger_count = 0 }, + { config_id = 1010004, name = "VARIABLE_CHANGE_10004", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_10004", action = "action_EVENT_VARIABLE_CHANGE_10004", trigger_count = 0 }, + { config_id = 1010005, name = "ANY_MONSTER_DIE_10005", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "action_EVENT_ANY_MONSTER_DIE_10005", trigger_count = 0 }, + -- 激活BUFF + { config_id = 1010013, name = "SELECT_OPTION_10013", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_10013", action = "action_EVENT_SELECT_OPTION_10013" } +} + +-- 变量 +variables = { + { config_id = 1, name = "success", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 10001 }, + regions = { }, + triggers = { "GADGET_CREATE_10002", "SELECT_OPTION_10003", "VARIABLE_CHANGE_10004", "ANY_MONSTER_DIE_10005", "SELECT_OPTION_10013" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 10014 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_10002(context, evt) + if 10001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_10002(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 247207010, 10001, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_10003(context, evt) + -- 判断是gadgetid 10001 option_id 7 + if 10001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_10003(context, evt) + --向编号999的父挑战挂接子挑战 + + ScriptLib.ExecuteGroupLua(context,defs.group_core,"SetKillMonsterTarget" ,{defs.group_1, defs.MonsterCount}) + ScriptLib.ExecuteGroupLua(context,defs.group_core,"StartSubChallengeKillMonster" ,{defs.challenge1, defs.challenge_kill}) + + ScriptLib.PrintContextLog(context, "子挑战挂接完成!!!!!!!!") + + --开启怪物潮 + + -- 创建编号为1(该怪物潮的识别id)的怪物潮,创建怪物总数为3,场上怪物最少3只,最多3只 + ScriptLib.AutoMonsterTide(context, 1, defs.group_1, {10006,10007,10008}, 3, 3, 3) + ScriptLib.PrintContextLog(context, "怪物潮开启!!!!!!!!") + + -- 调用提示id为 43001009 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 43001009) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + -- 加载空气墙 + ScriptLib.AddExtraGroupSuite(context, defs.group_1, 2) + + -- 删除指定group: 247207010 ;指定config:10001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + ScriptLib.PrintContextLog(context, "操作台切换到GearStart!!!!!!!!") + + -- 切换机关状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + ScriptLib.PrintContextLog(context, "操作台切换到GearStart!!!!!!!!") + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_10004(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"success"为1 + if ScriptLib.GetGroupVariableValue(context, "success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_10004(context, evt) + -- 将本组内变量名为 "success" 的变量设置为 99 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "success", 99) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, defs.group_1, defs.gadget_1, {65}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + -- 切换机关状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_10005(context, evt) + --发送怪物死亡通知 + ScriptLib.ExecuteGroupLua(context, defs.group_core, "AddMistTrialChildChallengeScore", {1}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_10013(context, evt) + -- 判断是gadgetid 10001 option_id 65 + if 10001 ~= evt.param1 then + return false + end + + if 65 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_10013(context, evt) + --通知地脉异常升级 + ScriptLib.ExecuteGroupLua(context, defs.group_core, "ModifyMistTrialAbility",{ 1 }) + + ScriptLib.ExecuteGroupLua(context, defs.group_core, "ModifyMistTrialAbility",{ 0 }) + ScriptLib.PrintContextLog(context, "地脉异常升级,复活回血!!!!!") + + -- 删除buff机关option; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 65) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 切换机关状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearAction1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 卸载空气墙 + ScriptLib.RemoveExtraGroupSuite(context, defs.group_1, 2) + + -- 调用提示id为 47201005 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 47201005) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47207/scene47207_group247207011.lua b/gdconf/game_data_config/lua/scene/47207/scene47207_group247207011.lua new file mode 100644 index 00000000..337e3366 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47207/scene47207_group247207011.lua @@ -0,0 +1,276 @@ +-- 基础信息 +local base_info = { + group_id = 247207011 +} + +-- DEFS_MISCS +local defs = { + group_1 = 247207011, + challenge1 = 201, + challenge_father = 999, + group_core = 247207001, + galleryid = 31001, + gadget_1 = 11001, + MonsterCount = 5, + challenge_kill = 233, +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 11006, monster_id = 21010701, pos = { x = 181.077, y = 144.022, z = 372.096 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 11007, monster_id = 21011601, pos = { x = 175.606, y = 144.022, z = 366.859 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 11008, monster_id = 21011601, pos = { x = 185.970, y = 144.022, z = 366.877 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 11009, monster_id = 21010201, pos = { x = 178.775, y = 144.022, z = 361.515 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 11010, monster_id = 21010201, pos = { x = 183.856, y = 144.022, z = 361.482 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 11001, gadget_id = 70360397, pos = { x = 181.024, y = 144.022, z = 366.946 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 11015, gadget_id = 70310041, pos = { x = 181.024, y = 143.195, z = 385.835 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 11016, gadget_id = 70310041, pos = { x = 181.024, y = 143.208, z = 347.486 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1011002, name = "GADGET_CREATE_11002", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_11002", action = "action_EVENT_GADGET_CREATE_11002" }, + -- 开启挑战 + { config_id = 1011003, name = "SELECT_OPTION_11003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_11003", action = "action_EVENT_SELECT_OPTION_11003", trigger_count = 0 }, + { config_id = 1011004, name = "VARIABLE_CHANGE_11004", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_11004", action = "action_EVENT_VARIABLE_CHANGE_11004", trigger_count = 0 }, + { config_id = 1011005, name = "ANY_MONSTER_DIE_11005", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "action_EVENT_ANY_MONSTER_DIE_11005", trigger_count = 0 }, + -- 激活BUFF + { config_id = 1011014, name = "SELECT_OPTION_11014", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_11014", action = "action_EVENT_SELECT_OPTION_11014" } +} + +-- 变量 +variables = { + { config_id = 1, name = "success", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 11001 }, + regions = { }, + triggers = { "GADGET_CREATE_11002", "SELECT_OPTION_11003", "VARIABLE_CHANGE_11004", "ANY_MONSTER_DIE_11005", "SELECT_OPTION_11014" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 11015, 11016 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_11002(context, evt) + if 11001 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_11002(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 247207011, 11001, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_11003(context, evt) + -- 判断是gadgetid 11001 option_id 7 + if 11001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_11003(context, evt) + --向编号999的父挑战挂接子挑战 + + ScriptLib.ExecuteGroupLua(context,defs.group_core,"SetKillMonsterTarget" ,{defs.group_1, defs.MonsterCount}) + ScriptLib.ExecuteGroupLua(context,defs.group_core,"StartSubChallengeKillMonster" ,{defs.challenge1, defs.challenge_kill}) + + ScriptLib.PrintContextLog(context, "子挑战挂接完成!!!!!!!!") + + --开启怪物潮 + + -- 创建编号为1(该怪物潮的识别id)的怪物潮,创建怪物总数为8,场上怪物最少5只,最多5只 + ScriptLib.AutoMonsterTide(context, 1, defs.group_1, {11006,11007,11008,11009,11010}, 5, 5, 5) + ScriptLib.PrintContextLog(context, "怪物潮开启!!!!!!!!") + + -- 调用提示id为 43001009 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 43001009) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + -- 加载空气墙 + ScriptLib.AddExtraGroupSuite(context, defs.group_1, 2) + + -- 删除指定group: 247207009 ;指定config:9001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + ScriptLib.PrintContextLog(context, "操作台切换到GearStart!!!!!!!!") + + -- 切换机关状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + ScriptLib.PrintContextLog(context, "操作台切换到GearStart!!!!!!!!") + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_11004(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"success"为1 + if ScriptLib.GetGroupVariableValue(context, "success") ~= 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_11004(context, evt) + -- 将本组内变量名为 "success" 的变量设置为 99 + if 0 ~= ScriptLib.SetGroupVariableValue(context, "success", 99) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, defs.group_1, defs.gadget_1, {65}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + -- 切换机关状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_11005(context, evt) + --发送怪物死亡通知 + ScriptLib.ExecuteGroupLua(context, defs.group_core, "AddMistTrialChildChallengeScore", {1}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_11014(context, evt) + -- 判断是gadgetid 11001 option_id 65 + if 11001 ~= evt.param1 then + return false + end + + if 65 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_11014(context, evt) + --通知地脉异常升级 + ScriptLib.ExecuteGroupLua(context, defs.group_core, "ModifyMistTrialAbility",{ 1 }) + + ScriptLib.ExecuteGroupLua(context, defs.group_core, "ModifyMistTrialAbility",{ 0 }) + ScriptLib.PrintContextLog(context, "地脉异常升级,复活回血!!!!!") + + -- 删除buff机关option; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 65) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 切换机关状态 + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearAction1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 卸载空气墙 + ScriptLib.RemoveExtraGroupSuite(context, defs.group_1, 2) + + -- 调用提示id为 47201005 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 + if 0 ~= ScriptLib.ShowReminder(context, 47201005) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47207/scene47207_group247207012.lua b/gdconf/game_data_config/lua/scene/47207/scene47207_group247207012.lua new file mode 100644 index 00000000..49ad97f7 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47207/scene47207_group247207012.lua @@ -0,0 +1,232 @@ +-- 基础信息 +local base_info = { + group_id = 247207012 +} + +-- DEFS_MISCS +local defs = { + gadget_1 = 12001, + group_1 = 247207012, + group_core = 247207001, + challenge_father = 999, + challenge1 = 120, + MonsterCount = 21, + challenge_kill = 233, +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 12006, monster_id = 21020201, pos = { x = 135.607, y = 194.727, z = 365.069 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 11, disableWander = true, affix = { 1048 } }, + { config_id = 12007, monster_id = 21010901, pos = { x = 135.607, y = 194.727, z = 362.322 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 11, disableWander = true, affix = { 1048 } }, + { config_id = 12008, monster_id = 21010901, pos = { x = 135.607, y = 194.727, z = 367.749 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 11, disableWander = true, affix = { 1048 } }, + { config_id = 12010, monster_id = 21010201, pos = { x = 135.607, y = 194.937, z = 359.616 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 11, disableWander = true, affix = { 1048 } }, + { config_id = 12011, monster_id = 21010201, pos = { x = 135.607, y = 194.937, z = 370.680 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 11, disableWander = true, affix = { 1048 } }, + { config_id = 12012, monster_id = 20011301, pos = { x = 133.325, y = 194.592, z = 365.066 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 11, disableWander = true, affix = { 1048 } }, + { config_id = 12013, monster_id = 21010701, pos = { x = 133.332, y = 194.626, z = 361.143 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 11, disableWander = true, affix = { 1048 } }, + { config_id = 12014, monster_id = 21010701, pos = { x = 133.325, y = 194.592, z = 369.000 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 11, disableWander = true, affix = { 1048 } }, + { config_id = 12015, monster_id = 21030301, pos = { x = 138.824, y = 194.770, z = 359.441 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 11, disableWander = true, affix = { 1048 } }, + { config_id = 12016, monster_id = 26010201, pos = { x = 135.596, y = 194.727, z = 365.067 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 11, disableWander = true, affix = { 1048 } }, + { config_id = 12017, monster_id = 21010201, pos = { x = 138.824, y = 194.770, z = 370.694 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 11, disableWander = true, affix = { 1048 } }, + { config_id = 12018, monster_id = 21010201, pos = { x = 141.341, y = 194.770, z = 359.441 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 11, disableWander = true, affix = { 1048 } }, + { config_id = 12019, monster_id = 21011601, pos = { x = 141.341, y = 194.770, z = 370.695 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 11, disableWander = true, affix = { 1048 } }, + { config_id = 12020, monster_id = 21020201, pos = { x = 146.786, y = 194.727, z = 364.967 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 11, disableWander = true, affix = { 1048 } }, + { config_id = 12021, monster_id = 20011201, pos = { x = 143.837, y = 194.770, z = 370.695 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 11, disableWander = true, affix = { 1048 } }, + { config_id = 12022, monster_id = 20011201, pos = { x = 143.837, y = 194.770, z = 359.441 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 11, disableWander = true, affix = { 1048 } }, + { config_id = 12023, monster_id = 21030601, pos = { x = 146.880, y = 194.727, z = 362.322 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 11, disableWander = true, affix = { 1048 } }, + { config_id = 12024, monster_id = 21011601, pos = { x = 146.880, y = 194.727, z = 367.749 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 11, disableWander = true, affix = { 1048 } }, + { config_id = 12025, monster_id = 21010201, pos = { x = 146.754, y = 194.937, z = 359.616 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 11, disableWander = true, affix = { 1048 } }, + { config_id = 12026, monster_id = 21010201, pos = { x = 146.754, y = 194.937, z = 370.680 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 11, disableWander = true, affix = { 1048 } }, + { config_id = 12027, monster_id = 22010101, pos = { x = 148.774, y = 194.592, z = 364.967 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 11, disableWander = true, affix = { 6105, 1048 } } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 12001, gadget_id = 70360010, pos = { x = 141.340, y = 194.656, z = 365.008 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStop }, + { config_id = 12009, gadget_id = 70950009, pos = { x = 141.340, y = 194.656, z = 365.008 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { + { config_id = 12002, shape = RegionShape.CUBIC, size = { x = 10.000, y = 25.000, z = 35.000 }, pos = { x = 170.064, y = 202.269, z = 365.008 } } +} + +-- 触发器 +triggers = { + { config_id = 1012002, name = "ENTER_REGION_12002", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_12002", action = "action_EVENT_ENTER_REGION_12002" }, + { config_id = 1012003, name = "SELECT_OPTION_12003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_12003", action = "action_EVENT_SELECT_OPTION_12003", trigger_count = 0 }, + { config_id = 1012004, name = "VARIABLE_CHANGE_12004", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_12004", action = "action_EVENT_VARIABLE_CHANGE_12004", trigger_count = 0 }, + { config_id = 1012005, name = "ANY_MONSTER_DIE_12005", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "action_EVENT_ANY_MONSTER_DIE_12005", trigger_count = 0 } +} + +-- 变量 +variables = { + { config_id = 1, name = "success", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 12001 }, + regions = { 12002 }, + triggers = { "ENTER_REGION_12002", "SELECT_OPTION_12003", "VARIABLE_CHANGE_12004", "ANY_MONSTER_DIE_12005" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 12009 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_12002(context, evt) + if evt.param1 ~= 12002 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_12002(context, evt) + + -- 将configid为 12001 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, defs.group_1, defs.gadget_1, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_12003(context, evt) + -- 判断是gadgetid 12001 option_id 7 + if 12001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_12003(context, evt) + --向编号999的父挑战挂接子挑战 + + ScriptLib.ExecuteGroupLua(context,defs.group_core,"SetKillMonsterTarget" ,{defs.group_1, defs.MonsterCount}) + ScriptLib.ExecuteGroupLua(context,defs.group_core,"StartSubChallengeKillMonster" ,{defs.challenge1, defs.challenge_kill}) + + -- 创建编号为1(该怪物潮的识别id)的怪物潮,创建怪物总数为21,场上怪物最少5只,最多5只 + ScriptLib.AutoMonsterTide(context, 1, defs.group_1, {12006,12007,12008,12010,12011,12012,12013,12014,12015,12016,12017,12018,12019,12020,12021,12022,12023,12024,12025,12026,12027}, 21, 5, 5) + ScriptLib.PrintContextLog(context, "怪物潮开启!!!!!!!!") + + -- 添加suite2的新内容,空气墙 + ScriptLib.AddExtraGroupSuite(context, 247207012, 2) + + -- 删除指定group: 247207012 ;指定config:12001;物件身上指定option:7; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 7) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + + -- 将configid为 12001 的物件更改为状态 GadgetState.GearStop + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_12004(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"success"为1 + if ScriptLib.GetGroupVariableValue(context, "success") ~= 1 then + return false + end + + -- 判断变量"success"为0 + if ScriptLib.GetGroupVariableValueByGroup(context, "success", 247207001) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_12004(context, evt) + -- 针对指定group内变量名为 "success" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValueByGroup(context, "success", 1, defs.group_core) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable_by_group") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_12005(context, evt) + --发送怪物死亡通知 + ScriptLib.ExecuteGroupLua(context, defs.group_core, "AddMistTrialChildChallengeScore", {1}) + + return 0 +end + +require "MonsterQuickDeath" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47207/scene47207_group247207013.lua b/gdconf/game_data_config/lua/scene/47207/scene47207_group247207013.lua new file mode 100644 index 00000000..81ea44fd --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47207/scene47207_group247207013.lua @@ -0,0 +1,208 @@ +-- 基础信息 +local base_info = { + group_id = 247207013 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 13003, gadget_id = 70900203, pos = { x = 209.187, y = 160.680, z = 441.955 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 13004, gadget_id = 70900201, pos = { x = 324.831, y = 158.632, z = 331.116 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { + -- 机关直道 + { config_id = 13001, shape = RegionShape.CUBIC, size = { x = 10.000, y = 15.000, z = 10.000 }, pos = { x = 181.014, y = 153.471, z = 292.230 } }, + -- 断裂高坡 + { config_id = 13002, shape = RegionShape.CUBIC, size = { x = 25.000, y = 80.000, z = 40.000 }, pos = { x = 313.671, y = 168.105, z = 289.494 } }, + -- 机关直道房门 + { config_id = 13005, shape = RegionShape.CUBIC, size = { x = 10.000, y = 15.000, z = 10.000 }, pos = { x = 209.187, y = 164.804, z = 441.955 } }, + -- 断裂高坡房门 + { config_id = 13006, shape = RegionShape.CUBIC, size = { x = 10.000, y = 20.000, z = 10.000 }, pos = { x = 324.831, y = 165.358, z = 331.116 } } +} + +-- 触发器 +triggers = { + -- 机关直道 + { config_id = 1013001, name = "ENTER_REGION_13001", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_13001", action = "action_EVENT_ENTER_REGION_13001", trigger_count = 0 }, + -- 断裂高坡 + { config_id = 1013002, name = "ENTER_REGION_13002", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_13002", action = "action_EVENT_ENTER_REGION_13002", trigger_count = 0 }, + -- 机关直道房门 + { config_id = 1013005, name = "ENTER_REGION_13005", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_13005", action = "action_EVENT_ENTER_REGION_13005", trigger_count = 0 }, + -- 断裂高坡房门 + { config_id = 1013006, name = "ENTER_REGION_13006", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_13006", action = "action_EVENT_ENTER_REGION_13006", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 13001, 13002 }, + triggers = { "ENTER_REGION_13001", "ENTER_REGION_13002" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 13003 }, + regions = { 13001, 13002, 13005 }, + triggers = { "ENTER_REGION_13001", "ENTER_REGION_13002", "ENTER_REGION_13005" }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { }, + gadgets = { 13004 }, + regions = { 13001, 13002, 13006 }, + triggers = { "ENTER_REGION_13001", "ENTER_REGION_13002", "ENTER_REGION_13006" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_13001(context, evt) + if evt.param1 ~= 13001 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_13001(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247207013, suite = 3 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_13002(context, evt) + if evt.param1 ~= 13002 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_13002(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247207013, suite = 4 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_13005(context, evt) + if evt.param1 ~= 13005 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_13005(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247207013, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_13006(context, evt) + if evt.param1 ~= 13006 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_13006(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247207013, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47207/scene47207_group247207014.lua b/gdconf/game_data_config/lua/scene/47207/scene47207_group247207014.lua new file mode 100644 index 00000000..56686457 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47207/scene47207_group247207014.lua @@ -0,0 +1,208 @@ +-- 基础信息 +local base_info = { + group_id = 247207014 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 14003, gadget_id = 70900201, pos = { x = 278.601, y = 160.649, z = 442.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 14006, gadget_id = 70900201, pos = { x = 273.319, y = 160.958, z = 292.256 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { + -- 断裂桥道 + { config_id = 14001, shape = RegionShape.CUBIC, size = { x = 25.000, y = 20.000, z = 20.000 }, pos = { x = 324.553, y = 163.738, z = 440.865 } }, + -- 断裂高坡 + { config_id = 14002, shape = RegionShape.SPHERE, radius = 20, pos = { x = 301.824, y = 172.942, z = 287.098 } }, + -- 断裂桥道房门 + { config_id = 14004, shape = RegionShape.CUBIC, size = { x = 15.000, y = 20.000, z = 25.000 }, pos = { x = 278.601, y = 164.712, z = 442.000 } }, + -- 断裂高坡房门 + { config_id = 14005, shape = RegionShape.CUBIC, size = { x = 10.000, y = 15.000, z = 15.000 }, pos = { x = 273.319, y = 165.061, z = 292.256 } } +} + +-- 触发器 +triggers = { + -- 断裂桥道 + { config_id = 1014001, name = "ENTER_REGION_14001", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_14001", action = "action_EVENT_ENTER_REGION_14001", trigger_count = 0 }, + -- 断裂高坡 + { config_id = 1014002, name = "ENTER_REGION_14002", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_14002", action = "action_EVENT_ENTER_REGION_14002", trigger_count = 0, forbid_guest = false }, + -- 断裂桥道房门 + { config_id = 1014004, name = "ENTER_REGION_14004", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_14004", action = "action_EVENT_ENTER_REGION_14004", trigger_count = 0 }, + -- 断裂高坡房门 + { config_id = 1014005, name = "ENTER_REGION_14005", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_14005", action = "action_EVENT_ENTER_REGION_14005", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 14001, 14002 }, + triggers = { "ENTER_REGION_14001", "ENTER_REGION_14002" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 14003 }, + regions = { 14001, 14002, 14004 }, + triggers = { "ENTER_REGION_14001", "ENTER_REGION_14002", "ENTER_REGION_14004" }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { }, + gadgets = { 14006 }, + regions = { 14001, 14002, 14005 }, + triggers = { "ENTER_REGION_14001", "ENTER_REGION_14002", "ENTER_REGION_14005" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_14001(context, evt) + if evt.param1 ~= 14001 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_14001(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247207014, suite = 3 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_14002(context, evt) + if evt.param1 ~= 14002 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_14002(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247207014, suite = 4 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_14004(context, evt) + if evt.param1 ~= 14004 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_14004(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247207014, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_14005(context, evt) + if evt.param1 ~= 14005 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_14005(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247207014, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47207/scene47207_group247207015.lua b/gdconf/game_data_config/lua/scene/47207/scene47207_group247207015.lua new file mode 100644 index 00000000..a2721570 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47207/scene47207_group247207015.lua @@ -0,0 +1,208 @@ +-- 基础信息 +local base_info = { + group_id = 247207015 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 15007, gadget_id = 70900201, pos = { x = 324.360, y = 158.404, z = 402.624 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 15008, gadget_id = 70900203, pos = { x = 210.883, y = 160.929, z = 292.255 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { + -- 断裂桥道 + { config_id = 15003, shape = RegionShape.CUBIC, size = { x = 20.000, y = 20.000, z = 20.000 }, pos = { x = 324.263, y = 162.114, z = 442.007 } }, + -- 机关直道 + { config_id = 15004, shape = RegionShape.CUBIC, size = { x = 10.000, y = 20.000, z = 10.000 }, pos = { x = 181.012, y = 150.872, z = 442.007 } }, + -- 断裂桥道房门 + { config_id = 15005, shape = RegionShape.CUBIC, size = { x = 20.000, y = 20.000, z = 10.000 }, pos = { x = 324.360, y = 161.101, z = 402.624 } }, + -- 机关直道房门 + { config_id = 15006, shape = RegionShape.CUBIC, size = { x = 10.000, y = 20.000, z = 10.000 }, pos = { x = 210.883, y = 163.117, z = 292.255 } } +} + +-- 触发器 +triggers = { + -- 断裂桥道 + { config_id = 1015003, name = "ENTER_REGION_15003", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_15003", action = "action_EVENT_ENTER_REGION_15003", trigger_count = 0 }, + -- 机关直道 + { config_id = 1015004, name = "ENTER_REGION_15004", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_15004", action = "action_EVENT_ENTER_REGION_15004", trigger_count = 0 }, + -- 断裂桥道房门 + { config_id = 1015005, name = "ENTER_REGION_15005", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_15005", action = "action_EVENT_ENTER_REGION_15005", trigger_count = 0 }, + -- 机关直道房门 + { config_id = 1015006, name = "ENTER_REGION_15006", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_15006", action = "action_EVENT_ENTER_REGION_15006", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { }, + regions = { 15003, 15004 }, + triggers = { "ENTER_REGION_15003", "ENTER_REGION_15004" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { 15007 }, + regions = { 15003, 15004, 15005 }, + triggers = { "ENTER_REGION_15003", "ENTER_REGION_15004", "ENTER_REGION_15005" }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { }, + gadgets = { 15008 }, + regions = { 15003, 15004, 15006 }, + triggers = { "ENTER_REGION_15003", "ENTER_REGION_15004", "ENTER_REGION_15006" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_15003(context, evt) + if evt.param1 ~= 15003 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_15003(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247207015, suite = 3 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_15004(context, evt) + if evt.param1 ~= 15004 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_15004(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247207015, suite = 4 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_15005(context, evt) + if evt.param1 ~= 15005 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_15005(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247207015, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_15006(context, evt) + if evt.param1 ~= 15006 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_15006(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 247207015, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47207/scene47207_group247207016.lua b/gdconf/game_data_config/lua/scene/47207/scene47207_group247207016.lua new file mode 100644 index 00000000..327d2a96 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47207/scene47207_group247207016.lua @@ -0,0 +1,74 @@ +-- 基础信息 +local base_info = { + group_id = 247207016 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 16001, gadget_id = 70220103, pos = { x = 243.247, y = 164.409, z = 390.222 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 16002, gadget_id = 70220103, pos = { x = 243.338, y = 164.390, z = 339.588 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 16003, gadget_id = 70220103, pos = { x = 275.432, y = 162.282, z = 364.961 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 16001, 16002, 16003 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47207/scene47207_point.json b/gdconf/game_data_config/lua/scene/47207/scene47207_point.json new file mode 100644 index 00000000..02e82eb9 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47207/scene47207_point.json @@ -0,0 +1,876 @@ +{ + "areas": {}, + "doors": {}, + "entities": { + "1": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 100.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 136.2166, + "y": 184.6165, + "z": 364.9675 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 10.0, + "heightType": "Center", + "length": 100.0, + "useHeight": true, + "width": 110.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "DeadRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "10": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 100.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 325.4537, + "y": 155.468, + "z": 459.8978 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 10.0, + "heightType": "Center", + "length": 20.0, + "useHeight": true, + "width": 25.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "NoReviveRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "11": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 100.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 308.244, + "y": 147.552, + "z": 294.7525 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 20.0, + 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"stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "DeadRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "4": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 100.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 325.4537, + "y": 147.7713, + "z": 432.6028 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 10.0, + "heightType": "Center", + "length": 80.0, + "useHeight": true, + "width": 25.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "DeadRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "5": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 100.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 318.4116, + "y": 142.1822, + "z": 294.7525 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 10.0, + "heightType": "Center", + "length": 40.0, + "useHeight": true, + "width": 40.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "DeadRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "6": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 100.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 136.2166, + "y": 184.6165, + "z": 364.9675 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 10.0, + "heightType": "Center", + "length": 100.0, + "useHeight": true, + "width": 110.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "NoReviveRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "7": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 100.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 202.1604, + "y": 181.3758, + "z": 364.9675 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 10.0, + "heightType": "Center", + "length": 30.0, + "useHeight": true, + "width": 22.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "NoReviveRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "8": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 100.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 293.8663, + "y": 154.4686, + "z": 441.6989 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 10.0, + "heightType": "Center", + "length": 25.0, + "useHeight": true, + "width": 50.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "NoReviveRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "9": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 100.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 325.4537, + "y": 148.071, + "z": 432.6028 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 15.0, + "heightType": "Center", + "length": 80.0, + "useHeight": true, + "width": 25.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "NoReviveRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": true, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + } + }, + "forces": {}, + "points": { + "1": { + "$type": "DungeonSlipRevivePoint", + "alias": "", + "areaId": 0, + "disableClientTrigger": false, + "gadgetId": 70360001, + "groupIds": [], + "groupLimit": false, + "isActive": false, + "isModelHidden": false, + "pointType": "DungeonSlipRevivePoint", + "pos": { + "x": 210.5055, + "y": 188.4557, + "z": 365.079 + }, + "rot": { + "x": 0.0, + "y": 270.0, + "z": 0.0 + }, + "size": { + "x": 5.0, + "y": 20.0, + "z": 10.0 + }, + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": false + }, + "2": { + "$type": "DungeonSlipRevivePoint", + "alias": "", + "areaId": 0, + "disableClientTrigger": false, + "gadgetId": 70360001, + "groupIds": [], + "groupLimit": false, + "isActive": false, + "isModelHidden": false, + "pointType": "DungeonSlipRevivePoint", + "pos": { + "x": 274.718, + "y": 160.4162, + "z": 292.0991 + }, + "rot": { + "x": 0.0, + "y": 90.0, + "z": 0.0 + }, + "size": { + "x": 8.0, + "y": 25.0, + "z": 20.0 + }, + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": false + }, + "3": { + "$type": "DungeonSlipRevivePoint", + "alias": "", + "areaId": 0, + "disableClientTrigger": false, + "gadgetId": 70360001, + "groupIds": [], + "groupLimit": false, + "isActive": false, + "isModelHidden": false, + "pointType": "DungeonSlipRevivePoint", + "pos": { + "x": 324.94, + "y": 158.0601, + "z": 330.127 + }, + "rot": { + "x": 0.0, + "y": 180.0, + "z": 0.0 + }, + "size": { + "x": 15.0, + "y": 25.0, + "z": 8.0 + }, + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": false + }, + "4": { + "$type": "DungeonSlipRevivePoint", + "alias": "", + "areaId": 0, + "disableClientTrigger": false, + "gadgetId": 70360001, + "groupIds": [], + "groupLimit": false, + "isActive": false, + "isModelHidden": false, + "pointType": "DungeonSlipRevivePoint", + "pos": { + "x": 278.5405, + "y": 160.1488, + "z": 442.0001 + }, + "rot": { + "x": 0.0, + "y": 90.0, + "z": 0.0 + }, + "size": { + "x": 10.0, + "y": 25.0, + "z": 15.0 + }, + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": false + }, + "5": { + "$type": "DungeonSlipRevivePoint", + "alias": "", + "areaId": 0, + "disableClientTrigger": false, + "gadgetId": 70360001, + "groupIds": [], + "groupLimit": false, + "isActive": false, + "isModelHidden": false, + "pointType": "DungeonSlipRevivePoint", + "pos": { + "x": 324.3601, + "y": 157.8744, + "z": 402.6235 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "size": { + "x": 15.0, + "y": 25.0, + "z": 15.0 + }, + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": false + } + }, + "transRadius": 0.0 +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47301/scene47301.lua b/gdconf/game_data_config/lua/scene/47301/scene47301.lua new file mode 100644 index 00000000..b53f05e2 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47301/scene47301.lua @@ -0,0 +1,24 @@ +-- 地图配置 +scene_config = { + begin_pos = { x = -275.0, z = -256.0 }, + size = { x = 616.9, z = 659.6 }, + born_pos = { x = 32.355, y = 3.150, z = 93.797 }, + born_rot = { x = 0.000, y = 0.000, z = 0.000 }, + die_y = -20, + city_id = 3, + vision_anchor = { x = -1000.0, z = -1000.0 } +} + +-- 所有的区块 +blocks = { 47301 } + +-- 所有的区块范围坐标 +block_rects = { + { min = { x = -275.0, z = -256.0 }, max = { x = 341.9, z = 403.6 } } +} + +-- Dummy Points +dummy_points = { } + +-- Routes +routes_config = { } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47301/scene47301_block47301.lua b/gdconf/game_data_config/lua/scene/47301/scene47301_block47301.lua new file mode 100644 index 00000000..fe994aef --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47301/scene47301_block47301.lua @@ -0,0 +1,4 @@ +-- 所有的group +groups = { + { id = 247301001, refresh_id = 1001, pos = { x = 32.355, y = 3.150, z = 102.852 } } +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47301/scene47301_group247301001.lua b/gdconf/game_data_config/lua/scene/47301/scene47301_group247301001.lua new file mode 100644 index 00000000..635b59ec --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47301/scene47301_group247301001.lua @@ -0,0 +1,131 @@ +-- 基础信息 +local base_info = { + group_id = 247301001 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 1001, monster_id = 25050503, pos = { x = 32.131, y = 3.150, z = 111.497 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, affix = { 5162 } }, + { config_id = 1002, monster_id = 25050503, pos = { x = 32.131, y = 3.150, z = 111.497 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, affix = { 5163 } }, + { config_id = 1003, monster_id = 25050503, pos = { x = 32.131, y = 3.150, z = 111.497 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, affix = { 5164 } } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 1004, gadget_id = 70350306, pos = { x = 52.126, y = 5.575, z = 83.326 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1005, gadget_id = 70350306, pos = { x = 12.676, y = 5.526, z = 83.403 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1006, gadget_id = 70350306, pos = { x = 52.076, y = 5.471, z = 122.762 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1007, gadget_id = 70350306, pos = { x = 12.694, y = 5.606, z = 122.658 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1008, gadget_id = 70350307, pos = { x = 72.500, y = 3.880, z = 128.613 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1009, gadget_id = 70350307, pos = { x = 72.500, y = 3.880, z = 120.362 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1010, gadget_id = 70350307, pos = { x = 72.500, y = 3.880, z = 112.100 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1011, gadget_id = 70350307, pos = { x = 72.500, y = 3.880, z = 103.452 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1012, gadget_id = 70350307, pos = { x = 72.500, y = 3.880, z = 95.008 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1013, gadget_id = 70350307, pos = { x = 72.500, y = 3.880, z = 86.675 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1014, gadget_id = 70350307, pos = { x = -8.822, y = 3.880, z = 128.635 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1015, gadget_id = 70350307, pos = { x = -8.190, y = 3.880, z = 120.665 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1016, gadget_id = 70350307, pos = { x = -8.190, y = 3.880, z = 112.100 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1017, gadget_id = 70350307, pos = { x = -8.219, y = 3.880, z = 103.701 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1018, gadget_id = 70350307, pos = { x = -8.048, y = 3.880, z = 95.018 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1019, gadget_id = 70350307, pos = { x = -8.262, y = 3.880, z = 86.753 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1020, gadget_id = 70350306, pos = { x = 24.650, y = 10.805, z = 141.543 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1021, gadget_id = 70350306, pos = { x = 40.050, y = 10.799, z = 141.513 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1022, gadget_id = 70350306, pos = { x = 27.317, y = 8.059, z = 75.224 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1023, gadget_id = 70350306, pos = { x = 37.346, y = 8.064, z = 75.197 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1024, gadget_id = 70350308, pos = { x = 38.094, y = 18.788, z = 141.013 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart }, + { config_id = 1025, gadget_id = 70350308, pos = { x = 26.571, y = 18.756, z = 141.058 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart }, + { config_id = 1026, gadget_id = 70350308, pos = { x = -10.671, y = 26.712, z = 147.351 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart }, + { config_id = 1027, gadget_id = 70350308, pos = { x = 77.800, y = 26.831, z = 147.602 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart }, + { config_id = 1028, gadget_id = 70350308, pos = { x = 85.879, y = 26.886, z = 139.648 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart }, + { config_id = 1029, gadget_id = 70350308, pos = { x = -18.976, y = 26.894, z = 139.460 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart }, + { config_id = 1030, gadget_id = 70350309, pos = { x = 0.000, y = 0.000, z = 0.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction2 }, + { config_id = 1031, gadget_id = 70350307, pos = { x = 72.500, y = 3.880, z = 77.711 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1032, gadget_id = 70350307, pos = { x = -8.250, y = 3.880, z = 77.760 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1033, gadget_id = 70950010, pos = { x = 32.433, y = 3.320, z = 83.429 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 1004, 1005, 1006, 1007, 1008, 1009, 1010, 1011, 1012, 1013, 1014, 1015, 1016, 1017, 1018, 1019, 1020, 1021, 1022, 1023, 1024, 1025, 1026, 1027, 1028, 1029, 1030, 1031, 1032, 1033 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 1001 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { 1002 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { 1003 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47301/scene47301_point.json b/gdconf/game_data_config/lua/scene/47301/scene47301_point.json new file mode 100644 index 00000000..d84d30d0 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47301/scene47301_point.json @@ -0,0 +1,8 @@ +{ + "areas": {}, + "doors": {}, + "entities": {}, + "forces": {}, + "points": {}, + "transRadius": 0.0 +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47301/scene47301_weather_areas.json b/gdconf/game_data_config/lua/scene/47301/scene47301_weather_areas.json new file mode 100644 index 00000000..85967fae --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47301/scene47301_weather_areas.json @@ -0,0 +1,23 @@ +[ + { + "area_id": 10159, + "points": [ + { + "x": 133.78891, + "y": 231.3154 + }, + { + "x": 133.441742, + "y": 10.16674 + }, + { + "x": -109.199677, + "y": 8.139191 + }, + { + "x": -112.949081, + "y": 230.627487 + } + ] + } +] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47302/scene47302.lua b/gdconf/game_data_config/lua/scene/47302/scene47302.lua new file mode 100644 index 00000000..f1c83830 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47302/scene47302.lua @@ -0,0 +1,24 @@ +-- 地图配置 +scene_config = { + begin_pos = { x = -275.0, z = -256.0 }, + size = { x = 616.9, z = 659.6 }, + born_pos = { x = 32.355, y = 3.150, z = 93.797 }, + born_rot = { x = 0.000, y = 0.000, z = 0.000 }, + die_y = -20, + city_id = 3, + vision_anchor = { x = -1000.0, z = -1000.0 } +} + +-- 所有的区块 +blocks = { 47302 } + +-- 所有的区块范围坐标 +block_rects = { + { min = { x = -275.0, z = -256.0 }, max = { x = 341.9, z = 403.6 } } +} + +-- Dummy Points +dummy_points = { } + +-- Routes +routes_config = { } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47302/scene47302_block47302.lua b/gdconf/game_data_config/lua/scene/47302/scene47302_block47302.lua new file mode 100644 index 00000000..a34a39e3 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47302/scene47302_block47302.lua @@ -0,0 +1,4 @@ +-- 所有的group +groups = { + { id = 247302001, refresh_id = 1001, pos = { x = 32.355, y = 3.150, z = 102.852 } } +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47302/scene47302_group247302001.lua b/gdconf/game_data_config/lua/scene/47302/scene47302_group247302001.lua new file mode 100644 index 00000000..d1ed6f15 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47302/scene47302_group247302001.lua @@ -0,0 +1,131 @@ +-- 基础信息 +local base_info = { + group_id = 247302001 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 1001, monster_id = 25080405, pos = { x = 32.131, y = 3.150, z = 111.497 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, affix = { 5162 }, pose_id = 1 }, + { config_id = 1002, monster_id = 25080405, pos = { x = 32.131, y = 3.150, z = 111.497 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, affix = { 5163 }, pose_id = 1 }, + { config_id = 1003, monster_id = 25080405, pos = { x = 32.131, y = 3.150, z = 111.497 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, affix = { 5164 }, pose_id = 1 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 1004, gadget_id = 70350306, pos = { x = 52.126, y = 5.575, z = 83.326 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1005, gadget_id = 70350306, pos = { x = 12.676, y = 5.526, z = 83.403 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1006, gadget_id = 70350306, pos = { x = 52.076, y = 5.471, z = 122.762 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1007, gadget_id = 70350306, pos = { x = 12.694, y = 5.606, z = 122.658 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1008, gadget_id = 70350307, pos = { x = 72.500, y = 3.880, z = 128.613 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1009, gadget_id = 70350307, pos = { x = 72.500, y = 3.880, z = 120.362 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1010, gadget_id = 70350307, pos = { x = 72.500, y = 3.880, z = 112.100 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1011, gadget_id = 70350307, pos = { x = 72.500, y = 3.880, z = 103.452 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1012, gadget_id = 70350307, pos = { x = 72.500, y = 3.880, z = 95.008 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1013, gadget_id = 70350307, pos = { x = 72.500, y = 3.880, z = 86.675 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1014, gadget_id = 70350307, pos = { x = -8.822, y = 3.880, z = 128.635 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1015, gadget_id = 70350307, pos = { x = -8.190, y = 3.880, z = 120.665 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1016, gadget_id = 70350307, pos = { x = -8.190, y = 3.880, z = 112.100 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1017, gadget_id = 70350307, pos = { x = -8.219, y = 3.880, z = 103.701 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1018, gadget_id = 70350307, pos = { x = -8.048, y = 3.880, z = 95.018 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1019, gadget_id = 70350307, pos = { x = -8.262, y = 3.880, z = 86.753 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1020, gadget_id = 70350306, pos = { x = 24.650, y = 10.805, z = 141.543 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1021, gadget_id = 70350306, pos = { x = 40.050, y = 10.799, z = 141.513 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1022, gadget_id = 70350306, pos = { x = 27.317, y = 8.059, z = 75.224 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1023, gadget_id = 70350306, pos = { x = 37.346, y = 8.064, z = 75.197 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1024, gadget_id = 70350308, pos = { x = 38.094, y = 18.788, z = 141.013 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart }, + { config_id = 1025, gadget_id = 70350308, pos = { x = 26.571, y = 18.756, z = 141.058 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart }, + { config_id = 1026, gadget_id = 70350308, pos = { x = -10.671, y = 26.712, z = 147.351 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart }, + { config_id = 1027, gadget_id = 70350308, pos = { x = 77.800, y = 26.831, z = 147.602 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart }, + { config_id = 1028, gadget_id = 70350308, pos = { x = 85.879, y = 26.886, z = 139.648 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart }, + { config_id = 1029, gadget_id = 70350308, pos = { x = -18.976, y = 26.894, z = 139.460 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart }, + { config_id = 1030, gadget_id = 70350309, pos = { x = 0.000, y = 0.000, z = 0.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction2 }, + { config_id = 1031, gadget_id = 70350307, pos = { x = 72.500, y = 3.880, z = 77.711 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1032, gadget_id = 70350307, pos = { x = -8.250, y = 3.880, z = 77.760 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1033, gadget_id = 70950010, pos = { x = 32.433, y = 3.320, z = 83.429 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 1004, 1005, 1006, 1007, 1008, 1009, 1010, 1011, 1012, 1013, 1014, 1015, 1016, 1017, 1018, 1019, 1020, 1021, 1022, 1023, 1024, 1025, 1026, 1027, 1028, 1029, 1030, 1031, 1032, 1033 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 1001 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { 1002 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { 1003 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47302/scene47302_point.json b/gdconf/game_data_config/lua/scene/47302/scene47302_point.json new file mode 100644 index 00000000..d84d30d0 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47302/scene47302_point.json @@ -0,0 +1,8 @@ +{ + "areas": {}, + "doors": {}, + "entities": {}, + "forces": {}, + "points": {}, + "transRadius": 0.0 +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47302/scene47302_weather_areas.json b/gdconf/game_data_config/lua/scene/47302/scene47302_weather_areas.json new file mode 100644 index 00000000..e1de741d --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47302/scene47302_weather_areas.json @@ -0,0 +1,23 @@ +[ + { + "area_id": 10160, + "points": [ + { + "x": 133.78891, + "y": 231.3154 + }, + { + "x": 133.441742, + "y": 10.16674 + }, + { + "x": -109.199677, + "y": 8.139191 + }, + { + "x": -112.949081, + "y": 230.627487 + } + ] + } +] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47303/scene47303.lua b/gdconf/game_data_config/lua/scene/47303/scene47303.lua new file mode 100644 index 00000000..cee917b6 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47303/scene47303.lua @@ -0,0 +1,24 @@ +-- 地图配置 +scene_config = { + begin_pos = { x = -275.0, z = -256.0 }, + size = { x = 616.9, z = 659.6 }, + born_pos = { x = 32.355, y = 3.150, z = 93.797 }, + born_rot = { x = 0.000, y = 0.000, z = 0.000 }, + die_y = -20, + city_id = 3, + vision_anchor = { x = -1000.0, z = -1000.0 } +} + +-- 所有的区块 +blocks = { 47303 } + +-- 所有的区块范围坐标 +block_rects = { + { min = { x = -275.0, z = -256.0 }, max = { x = 341.9, z = 403.6 } } +} + +-- Dummy Points +dummy_points = { } + +-- Routes +routes_config = { } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47303/scene47303_block47303.lua b/gdconf/game_data_config/lua/scene/47303/scene47303_block47303.lua new file mode 100644 index 00000000..4aeebd9a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47303/scene47303_block47303.lua @@ -0,0 +1,4 @@ +-- 所有的group +groups = { + { id = 247303001, refresh_id = 1001, pos = { x = 32.355, y = 3.150, z = 102.852 } } +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47303/scene47303_group247303001.lua b/gdconf/game_data_config/lua/scene/47303/scene47303_group247303001.lua new file mode 100644 index 00000000..a7fb19b7 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47303/scene47303_group247303001.lua @@ -0,0 +1,131 @@ +-- 基础信息 +local base_info = { + group_id = 247303001 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 1001, monster_id = 25410102, pos = { x = 32.131, y = 3.150, z = 111.497 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, affix = { 5162 } }, + { config_id = 1002, monster_id = 25410102, pos = { x = 32.131, y = 3.150, z = 111.497 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, affix = { 5163 } }, + { config_id = 1003, monster_id = 25410102, pos = { x = 32.131, y = 3.150, z = 111.497 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, affix = { 5164 } } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 1004, gadget_id = 70350306, pos = { x = 52.126, y = 5.575, z = 83.326 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1005, gadget_id = 70350306, pos = { x = 12.676, y = 5.526, z = 83.403 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1006, gadget_id = 70350306, pos = { x = 52.076, y = 5.471, z = 122.762 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1007, gadget_id = 70350306, pos = { x = 12.694, y = 5.606, z = 122.658 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1008, gadget_id = 70350307, pos = { x = 72.500, y = 3.880, z = 128.613 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1009, gadget_id = 70350307, pos = { x = 72.500, y = 3.880, z = 120.362 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1010, gadget_id = 70350307, pos = { x = 72.500, y = 3.880, z = 112.100 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1011, gadget_id = 70350307, pos = { x = 72.500, y = 3.880, z = 103.452 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1012, gadget_id = 70350307, pos = { x = 72.500, y = 3.880, z = 95.008 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1013, gadget_id = 70350307, pos = { x = 72.500, y = 3.880, z = 86.675 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1014, gadget_id = 70350307, pos = { x = -8.822, y = 3.880, z = 128.635 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1015, gadget_id = 70350307, pos = { x = -8.190, y = 3.880, z = 120.665 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1016, gadget_id = 70350307, pos = { x = -8.190, y = 3.880, z = 112.100 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1017, gadget_id = 70350307, pos = { x = -8.219, y = 3.880, z = 103.701 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1018, gadget_id = 70350307, pos = { x = -8.048, y = 3.880, z = 95.018 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1019, gadget_id = 70350307, pos = { x = -8.262, y = 3.880, z = 86.753 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1020, gadget_id = 70350306, pos = { x = 24.650, y = 10.805, z = 141.543 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1021, gadget_id = 70350306, pos = { x = 40.050, y = 10.799, z = 141.513 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1022, gadget_id = 70350306, pos = { x = 27.317, y = 8.059, z = 75.224 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1023, gadget_id = 70350306, pos = { x = 37.346, y = 8.064, z = 75.197 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1024, gadget_id = 70350308, pos = { x = 38.094, y = 18.788, z = 141.013 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart }, + { config_id = 1025, gadget_id = 70350308, pos = { x = 26.571, y = 18.756, z = 141.058 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart }, + { config_id = 1026, gadget_id = 70350308, pos = { x = -10.671, y = 26.712, z = 147.351 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart }, + { config_id = 1027, gadget_id = 70350308, pos = { x = 77.800, y = 26.831, z = 147.602 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart }, + { config_id = 1028, gadget_id = 70350308, pos = { x = 85.879, y = 26.886, z = 139.648 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart }, + { config_id = 1029, gadget_id = 70350308, pos = { x = -18.976, y = 26.894, z = 139.460 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart }, + { config_id = 1030, gadget_id = 70350309, pos = { x = 0.000, y = 0.000, z = 0.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction2 }, + { config_id = 1031, gadget_id = 70350307, pos = { x = 72.500, y = 3.880, z = 77.711 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1032, gadget_id = 70350307, pos = { x = -8.250, y = 3.880, z = 77.760 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1033, gadget_id = 70950010, pos = { x = 32.433, y = 3.320, z = 83.429 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 1004, 1005, 1006, 1007, 1008, 1009, 1010, 1011, 1012, 1013, 1014, 1015, 1016, 1017, 1018, 1019, 1020, 1021, 1022, 1023, 1024, 1025, 1026, 1027, 1028, 1029, 1030, 1031, 1032, 1033 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 1001 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { 1002 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { 1003 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47303/scene47303_point.json b/gdconf/game_data_config/lua/scene/47303/scene47303_point.json new file mode 100644 index 00000000..d84d30d0 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47303/scene47303_point.json @@ -0,0 +1,8 @@ +{ + "areas": {}, + "doors": {}, + "entities": {}, + "forces": {}, + "points": {}, + "transRadius": 0.0 +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47303/scene47303_weather_areas.json b/gdconf/game_data_config/lua/scene/47303/scene47303_weather_areas.json new file mode 100644 index 00000000..e94f9fce --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47303/scene47303_weather_areas.json @@ -0,0 +1,23 @@ +[ + { + "area_id": 10161, + "points": [ + { + "x": 133.78891, + "y": 231.3154 + }, + { + "x": 133.441742, + "y": 10.16674 + }, + { + "x": -109.199677, + "y": 8.139191 + }, + { + "x": -112.949081, + "y": 230.627487 + } + ] + } +] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47304/scene47304.lua b/gdconf/game_data_config/lua/scene/47304/scene47304.lua new file mode 100644 index 00000000..cdc84847 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47304/scene47304.lua @@ -0,0 +1,24 @@ +-- 地图配置 +scene_config = { + begin_pos = { x = -275.0, z = -256.0 }, + size = { x = 616.9, z = 659.6 }, + born_pos = { x = 32.355, y = 3.150, z = 93.797 }, + born_rot = { x = 0.000, y = 0.000, z = 0.000 }, + die_y = -20, + city_id = 3, + vision_anchor = { x = -1000.0, z = -1000.0 } +} + +-- 所有的区块 +blocks = { 47304 } + +-- 所有的区块范围坐标 +block_rects = { + { min = { x = -275.0, z = -256.0 }, max = { x = 341.9, z = 403.6 } } +} + +-- Dummy Points +dummy_points = { } + +-- Routes +routes_config = { } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47304/scene47304_block47304.lua b/gdconf/game_data_config/lua/scene/47304/scene47304_block47304.lua new file mode 100644 index 00000000..29aaec9f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47304/scene47304_block47304.lua @@ -0,0 +1,4 @@ +-- 所有的group +groups = { + { id = 247304001, refresh_id = 1000, pos = { x = 32.355, y = 3.150, z = 102.852 } } +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47304/scene47304_group247304001.lua b/gdconf/game_data_config/lua/scene/47304/scene47304_group247304001.lua new file mode 100644 index 00000000..ecd306c1 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47304/scene47304_group247304001.lua @@ -0,0 +1,131 @@ +-- 基础信息 +local base_info = { + group_id = 247304001 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 1001, monster_id = 28020904, pos = { x = 32.131, y = 3.150, z = 111.497 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, affix = { 5162 } }, + { config_id = 1002, monster_id = 28020904, pos = { x = 32.131, y = 3.150, z = 111.497 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, affix = { 5163 } }, + { config_id = 1003, monster_id = 28020904, pos = { x = 32.131, y = 3.150, z = 111.497 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, affix = { 5164 } } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 1004, gadget_id = 70350306, pos = { x = 52.126, y = 5.575, z = 83.326 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1005, gadget_id = 70350306, pos = { x = 12.676, y = 5.526, z = 83.403 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1006, gadget_id = 70350306, pos = { x = 52.076, y = 5.471, z = 122.762 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1007, gadget_id = 70350306, pos = { x = 12.694, y = 5.606, z = 122.658 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1008, gadget_id = 70350307, pos = { x = 72.500, y = 3.880, z = 128.613 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1009, gadget_id = 70350307, pos = { x = 72.500, y = 3.880, z = 120.362 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1010, gadget_id = 70350307, pos = { x = 72.500, y = 3.880, z = 112.100 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1011, gadget_id = 70350307, pos = { x = 72.500, y = 3.880, z = 103.452 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1012, gadget_id = 70350307, pos = { x = 72.500, y = 3.880, z = 95.008 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1013, gadget_id = 70350307, pos = { x = 72.500, y = 3.880, z = 86.675 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1014, gadget_id = 70350307, pos = { x = -8.822, y = 3.880, z = 128.635 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1015, gadget_id = 70350307, pos = { x = -8.190, y = 3.880, z = 120.665 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1016, gadget_id = 70350307, pos = { x = -8.190, y = 3.880, z = 112.100 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1017, gadget_id = 70350307, pos = { x = -8.219, y = 3.880, z = 103.701 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1018, gadget_id = 70350307, pos = { x = -8.048, y = 3.880, z = 95.018 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1019, gadget_id = 70350307, pos = { x = -8.262, y = 3.880, z = 86.753 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1020, gadget_id = 70350306, pos = { x = 24.650, y = 10.805, z = 141.543 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1021, gadget_id = 70350306, pos = { x = 40.050, y = 10.799, z = 141.513 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1022, gadget_id = 70350306, pos = { x = 27.317, y = 8.059, z = 75.224 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1023, gadget_id = 70350306, pos = { x = 37.346, y = 8.064, z = 75.197 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1024, gadget_id = 70350308, pos = { x = 38.094, y = 18.788, z = 141.013 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart }, + { config_id = 1025, gadget_id = 70350308, pos = { x = 26.571, y = 18.756, z = 141.058 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart }, + { config_id = 1026, gadget_id = 70350308, pos = { x = -10.671, y = 26.712, z = 147.351 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart }, + { config_id = 1027, gadget_id = 70350308, pos = { x = 77.800, y = 26.831, z = 147.602 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart }, + { config_id = 1028, gadget_id = 70350308, pos = { x = 85.879, y = 26.886, z = 139.648 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart }, + { config_id = 1029, gadget_id = 70350308, pos = { x = -18.976, y = 26.894, z = 139.460 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart }, + { config_id = 1030, gadget_id = 70350309, pos = { x = 0.000, y = 0.000, z = 0.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction2 }, + { config_id = 1031, gadget_id = 70350307, pos = { x = 72.500, y = 3.880, z = 77.711 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1032, gadget_id = 70350307, pos = { x = -8.250, y = 3.880, z = 77.760 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1033, gadget_id = 70950010, pos = { x = 32.433, y = 3.320, z = 83.429 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 1004, 1005, 1006, 1007, 1008, 1009, 1010, 1011, 1012, 1013, 1014, 1015, 1016, 1017, 1018, 1019, 1020, 1021, 1022, 1023, 1024, 1025, 1026, 1027, 1028, 1029, 1030, 1031, 1032, 1033 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 1001 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { 1002 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { 1003 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47304/scene47304_point.json b/gdconf/game_data_config/lua/scene/47304/scene47304_point.json new file mode 100644 index 00000000..d84d30d0 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47304/scene47304_point.json @@ -0,0 +1,8 @@ +{ + "areas": {}, + "doors": {}, + "entities": {}, + "forces": {}, + "points": {}, + "transRadius": 0.0 +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47304/scene47304_weather_areas.json b/gdconf/game_data_config/lua/scene/47304/scene47304_weather_areas.json new file mode 100644 index 00000000..2f09ef57 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47304/scene47304_weather_areas.json @@ -0,0 +1,23 @@ +[ + { + "area_id": 10162, + "points": [ + { + "x": 133.78891, + "y": 231.3154 + }, + { + "x": 133.441742, + "y": 10.16674 + }, + { + "x": -109.199677, + "y": 8.139191 + }, + { + "x": -112.949081, + "y": 230.627487 + } + ] + } +] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47305/scene47305.lua b/gdconf/game_data_config/lua/scene/47305/scene47305.lua new file mode 100644 index 00000000..31c10982 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47305/scene47305.lua @@ -0,0 +1,24 @@ +-- 地图配置 +scene_config = { + begin_pos = { x = -275.0, z = -256.0 }, + size = { x = 616.9, z = 659.6 }, + born_pos = { x = 32.355, y = 3.150, z = 93.797 }, + born_rot = { x = 0.000, y = 0.000, z = 0.000 }, + die_y = -20, + city_id = 3, + vision_anchor = { x = -1000.0, z = -1000.0 } +} + +-- 所有的区块 +blocks = { 47305 } + +-- 所有的区块范围坐标 +block_rects = { + { min = { x = -275.0, z = -256.0 }, max = { x = 341.9, z = 403.6 } } +} + +-- Dummy Points +dummy_points = { } + +-- Routes +routes_config = { } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47305/scene47305_block47305.lua b/gdconf/game_data_config/lua/scene/47305/scene47305_block47305.lua new file mode 100644 index 00000000..3cd2e846 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47305/scene47305_block47305.lua @@ -0,0 +1,4 @@ +-- 所有的group +groups = { + { id = 247305001, refresh_id = 1001, pos = { x = 32.355, y = 3.150, z = 102.852 } } +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47305/scene47305_group247305001.lua b/gdconf/game_data_config/lua/scene/47305/scene47305_group247305001.lua new file mode 100644 index 00000000..42564a1e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47305/scene47305_group247305001.lua @@ -0,0 +1,131 @@ +-- 基础信息 +local base_info = { + group_id = 247305001 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 1001, monster_id = 25100202, pos = { x = 32.131, y = 3.150, z = 111.497 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, affix = { 5162 }, pose_id = 1 }, + { config_id = 1002, monster_id = 25100202, pos = { x = 32.131, y = 3.150, z = 111.497 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, affix = { 5163 }, pose_id = 1 }, + { config_id = 1003, monster_id = 25100202, pos = { x = 32.131, y = 3.150, z = 111.497 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, affix = { 5164 }, pose_id = 1 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 1004, gadget_id = 70350306, pos = { x = 52.126, y = 5.575, z = 83.326 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1005, gadget_id = 70350306, pos = { x = 12.676, y = 5.526, z = 83.403 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1006, gadget_id = 70350306, pos = { x = 52.076, y = 5.471, z = 122.762 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1007, gadget_id = 70350306, pos = { x = 12.694, y = 5.606, z = 122.658 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1008, gadget_id = 70350307, pos = { x = 72.500, y = 3.880, z = 128.613 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1009, gadget_id = 70350307, pos = { x = 72.500, y = 3.880, z = 120.362 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1010, gadget_id = 70350307, pos = { x = 72.500, y = 3.880, z = 112.100 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1011, gadget_id = 70350307, pos = { x = 72.500, y = 3.880, z = 103.452 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1012, gadget_id = 70350307, pos = { x = 72.500, y = 3.880, z = 95.008 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1013, gadget_id = 70350307, pos = { x = 72.500, y = 3.880, z = 86.675 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1014, gadget_id = 70350307, pos = { x = -8.822, y = 3.880, z = 128.635 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1015, gadget_id = 70350307, pos = { x = -8.190, y = 3.880, z = 120.665 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1016, gadget_id = 70350307, pos = { x = -8.190, y = 3.880, z = 112.100 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1017, gadget_id = 70350307, pos = { x = -8.219, y = 3.880, z = 103.701 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1018, gadget_id = 70350307, pos = { x = -8.048, y = 3.880, z = 95.018 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1019, gadget_id = 70350307, pos = { x = -8.262, y = 3.880, z = 86.753 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1020, gadget_id = 70350306, pos = { x = 24.650, y = 10.805, z = 141.543 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1021, gadget_id = 70350306, pos = { x = 40.050, y = 10.799, z = 141.513 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1022, gadget_id = 70350306, pos = { x = 27.317, y = 8.059, z = 75.224 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1023, gadget_id = 70350306, pos = { x = 37.346, y = 8.064, z = 75.197 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1024, gadget_id = 70350308, pos = { x = 38.094, y = 18.788, z = 141.013 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart }, + { config_id = 1025, gadget_id = 70350308, pos = { x = 26.571, y = 18.756, z = 141.058 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart }, + { config_id = 1026, gadget_id = 70350308, pos = { x = -10.671, y = 26.712, z = 147.351 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart }, + { config_id = 1027, gadget_id = 70350308, pos = { x = 77.800, y = 26.831, z = 147.602 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart }, + { config_id = 1028, gadget_id = 70350308, pos = { x = 85.879, y = 26.886, z = 139.648 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart }, + { config_id = 1029, gadget_id = 70350308, pos = { x = -18.976, y = 26.894, z = 139.460 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart }, + { config_id = 1030, gadget_id = 70350309, pos = { x = 0.000, y = 0.000, z = 0.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction2 }, + { config_id = 1031, gadget_id = 70350307, pos = { x = 72.500, y = 3.880, z = 77.711 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1032, gadget_id = 70350307, pos = { x = -8.250, y = 3.880, z = 77.760 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1033, gadget_id = 70950010, pos = { x = 32.433, y = 3.320, z = 83.429 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 1004, 1005, 1006, 1007, 1008, 1009, 1010, 1011, 1012, 1013, 1014, 1015, 1016, 1017, 1018, 1019, 1020, 1021, 1022, 1023, 1024, 1025, 1026, 1027, 1028, 1029, 1030, 1031, 1032, 1033 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 1001 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { 1002 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { 1003 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47305/scene47305_point.json b/gdconf/game_data_config/lua/scene/47305/scene47305_point.json new file mode 100644 index 00000000..d84d30d0 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47305/scene47305_point.json @@ -0,0 +1,8 @@ +{ + "areas": {}, + "doors": {}, + "entities": {}, + "forces": {}, + "points": {}, + "transRadius": 0.0 +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47305/scene47305_weather_areas.json b/gdconf/game_data_config/lua/scene/47305/scene47305_weather_areas.json new file mode 100644 index 00000000..e3c8b882 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47305/scene47305_weather_areas.json @@ -0,0 +1,23 @@ +[ + { + "area_id": 10163, + "points": [ + { + "x": 133.78891, + "y": 231.3154 + }, + { + "x": 133.441742, + "y": 10.16674 + }, + { + "x": -109.199677, + "y": 8.139191 + }, + { + "x": -112.949081, + "y": 230.627487 + } + ] + } +] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47306/scene47306.lua b/gdconf/game_data_config/lua/scene/47306/scene47306.lua new file mode 100644 index 00000000..60ec274e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47306/scene47306.lua @@ -0,0 +1,24 @@ +-- 地图配置 +scene_config = { + begin_pos = { x = -275.0, z = -256.0 }, + size = { x = 616.9, z = 659.6 }, + born_pos = { x = 32.355, y = 3.150, z = 93.797 }, + born_rot = { x = 0.000, y = 0.000, z = 0.000 }, + die_y = -20, + city_id = 3, + vision_anchor = { x = -1000.0, z = -1000.0 } +} + +-- 所有的区块 +blocks = { 47306 } + +-- 所有的区块范围坐标 +block_rects = { + { min = { x = -275.0, z = -256.0 }, max = { x = 341.9, z = 403.6 } } +} + +-- Dummy Points +dummy_points = { } + +-- Routes +routes_config = { } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47306/scene47306_block47306.lua b/gdconf/game_data_config/lua/scene/47306/scene47306_block47306.lua new file mode 100644 index 00000000..8acabd0a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47306/scene47306_block47306.lua @@ -0,0 +1,4 @@ +-- 所有的group +groups = { + { id = 247306001, refresh_id = 1003, pos = { x = 32.355, y = 3.150, z = 102.852 } } +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47306/scene47306_group247306001.lua b/gdconf/game_data_config/lua/scene/47306/scene47306_group247306001.lua new file mode 100644 index 00000000..7bf6df55 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47306/scene47306_group247306001.lua @@ -0,0 +1,131 @@ +-- 基础信息 +local base_info = { + group_id = 247306001 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 1001, monster_id = 25090105, pos = { x = 32.131, y = 3.150, z = 111.497 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, affix = { 5162 }, pose_id = 1 }, + { config_id = 1002, monster_id = 25090105, pos = { x = 32.131, y = 3.150, z = 111.497 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, affix = { 5163 }, pose_id = 1 }, + { config_id = 1003, monster_id = 25090105, pos = { x = 32.131, y = 3.150, z = 111.497 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, affix = { 5164 }, pose_id = 1 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 1004, gadget_id = 70350306, pos = { x = 52.126, y = 5.575, z = 83.326 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1005, gadget_id = 70350306, pos = { x = 12.676, y = 5.526, z = 83.403 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1006, gadget_id = 70350306, pos = { x = 52.076, y = 5.471, z = 122.762 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1007, gadget_id = 70350306, pos = { x = 12.694, y = 5.606, z = 122.658 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1008, gadget_id = 70350307, pos = { x = 72.500, y = 3.880, z = 128.613 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1009, gadget_id = 70350307, pos = { x = 72.500, y = 3.880, z = 120.362 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1010, gadget_id = 70350307, pos = { x = 72.500, y = 3.880, z = 112.100 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1011, gadget_id = 70350307, pos = { x = 72.500, y = 3.880, z = 103.452 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1012, gadget_id = 70350307, pos = { x = 72.500, y = 3.880, z = 95.008 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1013, gadget_id = 70350307, pos = { x = 72.500, y = 3.880, z = 86.675 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1014, gadget_id = 70350307, pos = { x = -8.822, y = 3.880, z = 128.635 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1015, gadget_id = 70350307, pos = { x = -8.190, y = 3.880, z = 120.665 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1016, gadget_id = 70350307, pos = { x = -8.190, y = 3.880, z = 112.100 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1017, gadget_id = 70350307, pos = { x = -8.219, y = 3.880, z = 103.701 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1018, gadget_id = 70350307, pos = { x = -8.048, y = 3.880, z = 95.018 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1019, gadget_id = 70350307, pos = { x = -8.262, y = 3.880, z = 86.753 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1020, gadget_id = 70350306, pos = { x = 24.650, y = 10.805, z = 141.543 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1021, gadget_id = 70350306, pos = { x = 40.050, y = 10.799, z = 141.513 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1022, gadget_id = 70350306, pos = { x = 27.317, y = 8.059, z = 75.224 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1023, gadget_id = 70350306, pos = { x = 37.346, y = 8.064, z = 75.197 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1024, gadget_id = 70350308, pos = { x = 38.094, y = 18.788, z = 141.013 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart }, + { config_id = 1025, gadget_id = 70350308, pos = { x = 26.571, y = 18.756, z = 141.058 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart }, + { config_id = 1026, gadget_id = 70350308, pos = { x = -10.671, y = 26.712, z = 147.351 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart }, + { config_id = 1027, gadget_id = 70350308, pos = { x = 77.800, y = 26.831, z = 147.602 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart }, + { config_id = 1028, gadget_id = 70350308, pos = { x = 85.879, y = 26.886, z = 139.648 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart }, + { config_id = 1029, gadget_id = 70350308, pos = { x = -18.976, y = 26.894, z = 139.460 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart }, + { config_id = 1030, gadget_id = 70350309, pos = { x = 0.000, y = 0.000, z = 0.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction2 }, + { config_id = 1031, gadget_id = 70350307, pos = { x = 72.500, y = 3.880, z = 77.711 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1032, gadget_id = 70350307, pos = { x = -8.250, y = 3.880, z = 77.760 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1033, gadget_id = 70950010, pos = { x = 32.433, y = 3.320, z = 83.429 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 1004, 1005, 1006, 1007, 1008, 1009, 1010, 1011, 1012, 1013, 1014, 1015, 1016, 1017, 1018, 1019, 1020, 1021, 1022, 1023, 1024, 1025, 1026, 1027, 1028, 1029, 1030, 1031, 1032, 1033 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 1001 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { 1002 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { 1003 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47306/scene47306_point.json b/gdconf/game_data_config/lua/scene/47306/scene47306_point.json new file mode 100644 index 00000000..d84d30d0 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47306/scene47306_point.json @@ -0,0 +1,8 @@ +{ + "areas": {}, + "doors": {}, + "entities": {}, + "forces": {}, + "points": {}, + "transRadius": 0.0 +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47306/scene47306_weather_areas.json b/gdconf/game_data_config/lua/scene/47306/scene47306_weather_areas.json new file mode 100644 index 00000000..90ddc690 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47306/scene47306_weather_areas.json @@ -0,0 +1,23 @@ +[ + { + "area_id": 10164, + "points": [ + { + "x": 133.78891, + "y": 231.3154 + }, + { + "x": 133.441742, + "y": 10.16674 + }, + { + "x": -109.199677, + "y": 8.139191 + }, + { + "x": -112.949081, + "y": 230.627487 + } + ] + } +] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47307/scene47307.lua b/gdconf/game_data_config/lua/scene/47307/scene47307.lua new file mode 100644 index 00000000..c73021a9 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47307/scene47307.lua @@ -0,0 +1,24 @@ +-- 地图配置 +scene_config = { + begin_pos = { x = -512.0, z = -512.0 }, + size = { x = 1024.0, z = 1024.0 }, + born_pos = { x = 0.000, y = 0.000, z = 0.000 }, + born_rot = { x = 0.000, y = 0.000, z = 0.000 }, + die_y = -20, + city_id = 3, + vision_anchor = { x = -1000.0, z = -1000.0 } +} + +-- 所有的区块 +blocks = { 47307 } + +-- 所有的区块范围坐标 +block_rects = { + { min = { x = -512.0, z = -512.0 }, max = { x = 512.0, z = 512.0 } } +} + +-- Dummy Points +dummy_points = { } + +-- Routes +routes_config = { } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47307/scene47307_block47307.lua b/gdconf/game_data_config/lua/scene/47307/scene47307_block47307.lua new file mode 100644 index 00000000..5a801798 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47307/scene47307_block47307.lua @@ -0,0 +1,4 @@ +-- 所有的group +groups = { + { id = 247307001, refresh_id = 1001, pos = { x = 32.355, y = 3.150, z = 102.852 } } +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47307/scene47307_group247307001.lua b/gdconf/game_data_config/lua/scene/47307/scene47307_group247307001.lua new file mode 100644 index 00000000..10d9211d --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47307/scene47307_group247307001.lua @@ -0,0 +1,130 @@ +-- 基础信息 +local base_info = { + group_id = 247307001 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 1001, monster_id = 25100101, pos = { x = 32.131, y = 3.150, z = 111.497 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, pose_id = 1 }, + { config_id = 1002, monster_id = 25100201, pos = { x = 32.131, y = 3.150, z = 111.497 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, pose_id = 1 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 1004, gadget_id = 70350306, pos = { x = 52.126, y = 5.575, z = 83.326 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1005, gadget_id = 70350306, pos = { x = 12.676, y = 5.526, z = 83.403 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1006, gadget_id = 70350306, pos = { x = 52.076, y = 5.471, z = 122.762 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1007, gadget_id = 70350306, pos = { x = 12.694, y = 5.606, z = 122.658 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1008, gadget_id = 70350307, pos = { x = 72.500, y = 3.880, z = 128.613 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1009, gadget_id = 70350307, pos = { x = 72.500, y = 3.880, z = 120.362 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1010, gadget_id = 70350307, pos = { x = 72.500, y = 3.880, z = 112.100 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1011, gadget_id = 70350307, pos = { x = 72.500, y = 3.880, z = 103.452 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1012, gadget_id = 70350307, pos = { x = 72.500, y = 3.880, z = 95.008 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1013, gadget_id = 70350307, pos = { x = 72.500, y = 3.880, z = 86.675 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1014, gadget_id = 70350307, pos = { x = -8.822, y = 3.880, z = 128.635 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1015, gadget_id = 70350307, pos = { x = -8.190, y = 3.880, z = 120.665 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1016, gadget_id = 70350307, pos = { x = -8.190, y = 3.880, z = 112.100 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1017, gadget_id = 70350307, pos = { x = -8.219, y = 3.880, z = 103.701 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1018, gadget_id = 70350307, pos = { x = -8.048, y = 3.880, z = 95.018 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1019, gadget_id = 70350307, pos = { x = -8.262, y = 3.880, z = 86.753 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1020, gadget_id = 70350306, pos = { x = 24.650, y = 10.805, z = 141.543 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1021, gadget_id = 70350306, pos = { x = 40.050, y = 10.799, z = 141.513 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1022, gadget_id = 70350306, pos = { x = 27.317, y = 8.059, z = 75.224 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1023, gadget_id = 70350306, pos = { x = 37.346, y = 8.064, z = 75.197 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1024, gadget_id = 70350308, pos = { x = 38.094, y = 18.788, z = 141.013 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart }, + { config_id = 1025, gadget_id = 70350308, pos = { x = 26.571, y = 18.756, z = 141.058 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart }, + { config_id = 1026, gadget_id = 70350308, pos = { x = -10.671, y = 26.712, z = 147.351 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart }, + { config_id = 1027, gadget_id = 70350308, pos = { x = 77.800, y = 26.831, z = 147.602 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart }, + { config_id = 1028, gadget_id = 70350308, pos = { x = 85.879, y = 26.886, z = 139.648 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart }, + { config_id = 1029, gadget_id = 70350308, pos = { x = -18.976, y = 26.894, z = 139.460 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart }, + { config_id = 1030, gadget_id = 70350309, pos = { x = 0.000, y = 0.000, z = 0.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction2 }, + { config_id = 1031, gadget_id = 70350307, pos = { x = 72.500, y = 3.880, z = 77.711 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1032, gadget_id = 70350307, pos = { x = -8.250, y = 3.880, z = 77.760 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearAction1 }, + { config_id = 1033, gadget_id = 70950010, pos = { x = 32.433, y = 3.320, z = 83.429 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 1004, 1005, 1006, 1007, 1008, 1009, 1010, 1011, 1012, 1013, 1014, 1015, 1016, 1017, 1018, 1019, 1020, 1021, 1022, 1023, 1024, 1025, 1026, 1027, 1028, 1029, 1030, 1031, 1032, 1033 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 1001, 1002 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47307/scene47307_point.json b/gdconf/game_data_config/lua/scene/47307/scene47307_point.json new file mode 100644 index 00000000..d84d30d0 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47307/scene47307_point.json @@ -0,0 +1,8 @@ +{ + "areas": {}, + "doors": {}, + "entities": {}, + "forces": {}, + "points": {}, + "transRadius": 0.0 +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/47307/scene47307_weather_areas.json b/gdconf/game_data_config/lua/scene/47307/scene47307_weather_areas.json new file mode 100644 index 00000000..7d964691 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/47307/scene47307_weather_areas.json @@ -0,0 +1,23 @@ +[ + { + "area_id": 10165, + "points": [ + { + "x": 133.78891, + "y": 231.3154 + }, + { + "x": 133.441742, + "y": 10.16674 + }, + { + "x": -109.199677, + "y": 8.139191 + }, + { + "x": -112.949081, + "y": 230.627487 + } + ] + } +] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/5/scene5_point_array.json b/gdconf/game_data_config/lua/scene/5/scene5_point_array.json index 840c8304..77481a37 100644 --- a/gdconf/game_data_config/lua/scene/5/scene5_point_array.json +++ b/gdconf/game_data_config/lua/scene/5/scene5_point_array.json @@ -48,7 +48,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 500200003, @@ -260,7 +263,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 500200004, @@ -334,7 +340,10 @@ "rotSpeed": 270.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 500200005, @@ -477,7 +486,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 500200006, @@ -620,7 +632,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 500200007, @@ -740,7 +755,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 500200008, @@ -906,7 +924,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 500200009, @@ -957,7 +978,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 500300002, @@ -1077,7 +1101,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 500300003, @@ -1197,7 +1224,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 500300004, @@ -1317,7 +1347,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 500300005, @@ -1391,7 +1424,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 500300006, @@ -1442,7 +1478,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 500500001, @@ -1723,7 +1762,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 500500002, @@ -1797,7 +1839,10 @@ "rotSpeed": 270.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 500500003, @@ -1871,7 +1916,10 @@ "rotSpeed": 270.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 500500004, @@ -1945,7 +1993,10 @@ "rotSpeed": 270.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 500500006, @@ -1996,7 +2047,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 500500007, @@ -2070,7 +2124,10 @@ "rotSpeed": 270.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 500500008, @@ -2144,7 +2201,10 @@ "rotSpeed": 270.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 500500009, @@ -2195,7 +2255,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 500500010, @@ -2246,7 +2309,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 500500011, @@ -2297,7 +2363,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 500500012, @@ -2348,7 +2417,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 500500013, @@ -2399,7 +2471,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 500500014, @@ -2450,7 +2525,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 500500015, @@ -2501,7 +2579,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 500500016, @@ -2552,7 +2633,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 500500017, @@ -2603,7 +2687,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 500500018, @@ -2654,7 +2741,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 500500019, @@ -2705,7 +2795,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 500500020, @@ -2825,7 +2918,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 500500021, @@ -2876,7 +2972,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 500500022, @@ -2927,7 +3026,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 500500023, @@ -2978,7 +3080,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 500500024, @@ -3029,7 +3134,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 500500025, @@ -3080,7 +3188,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 500600001, @@ -3154,11 +3265,17 @@ "rotSpeed": 270.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 500600002, - "platformPointList": [] + "platformPointList": [], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 500600004, @@ -3232,7 +3349,10 @@ "rotSpeed": 270.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 500600005, @@ -3306,7 +3426,10 @@ "rotSpeed": 270.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 500600006, @@ -3357,7 +3480,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 500600009, @@ -3408,7 +3534,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 500600011, @@ -3597,7 +3726,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 500600012, @@ -3786,7 +3918,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 500600013, @@ -3860,7 +3995,10 @@ "rotSpeed": 270.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 500600014, @@ -3911,7 +4049,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 500800001, @@ -3962,7 +4103,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 500800002, @@ -4013,7 +4157,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 500800003, @@ -4064,7 +4211,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 500800004, @@ -4115,7 +4265,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 500800005, @@ -4166,7 +4319,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 500800006, @@ -4309,7 +4465,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 500800009, @@ -4705,7 +4864,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 500800010, @@ -4779,7 +4941,10 @@ "rotSpeed": -270.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 500800011, @@ -5129,7 +5294,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 500800012, @@ -5180,7 +5348,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 500800013, @@ -5231,7 +5402,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 500800014, @@ -5282,7 +5456,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 500900002, @@ -5402,7 +5579,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 500900003, @@ -5522,7 +5702,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 500900004, @@ -5642,7 +5825,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 500900005, @@ -5762,6 +5948,9 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/50006/scene50006_group250006009.lua b/gdconf/game_data_config/lua/scene/50006/scene50006_group250006009.lua index 4f703eca..5907c708 100644 --- a/gdconf/game_data_config/lua/scene/50006/scene50006_group250006009.lua +++ b/gdconf/game_data_config/lua/scene/50006/scene50006_group250006009.lua @@ -84,10 +84,10 @@ end -- 触发操作 function action_EVENT_DUNGEON_SETTLE_24(context, evt) - -- 创生gadget 29 + -- 创建id为29的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 29 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end return 0 diff --git a/gdconf/game_data_config/lua/scene/50007/scene50007_group250007003.lua b/gdconf/game_data_config/lua/scene/50007/scene50007_group250007003.lua index d1a7197f..93374b96 100644 --- a/gdconf/game_data_config/lua/scene/50007/scene50007_group250007003.lua +++ b/gdconf/game_data_config/lua/scene/50007/scene50007_group250007003.lua @@ -195,10 +195,10 @@ end -- 触发操作 function action_EVENT_DUNGEON_SETTLE_6(context, evt) - -- 创生gadget 3009 + -- 创建id为3009的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 3009 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end return 0 @@ -226,10 +226,10 @@ end -- 触发操作 function action_EVENT_TIMER_EVENT_8(context, evt) - -- 创生gadget 3010 + -- 创建id为3010的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 3010 }) then - ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle") - return -1 + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 end return 0 diff --git a/gdconf/game_data_config/lua/scene/50032/scene50032_point_array.json b/gdconf/game_data_config/lua/scene/50032/scene50032_point_array.json index a69fc459..cad39f92 100644 --- a/gdconf/game_data_config/lua/scene/50032/scene50032_point_array.json +++ b/gdconf/game_data_config/lua/scene/50032/scene50032_point_array.json @@ -830,7 +830,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 2, @@ -1663,6 +1666,9 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/50033/scene50033_point_array.json b/gdconf/game_data_config/lua/scene/50033/scene50033_point_array.json index 73f20496..81e1e3b7 100644 --- a/gdconf/game_data_config/lua/scene/50033/scene50033_point_array.json +++ b/gdconf/game_data_config/lua/scene/50033/scene50033_point_array.json @@ -485,7 +485,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 2, @@ -1502,7 +1505,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 3, @@ -2358,6 +2364,9 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/50044/scene50044_point_array.json b/gdconf/game_data_config/lua/scene/50044/scene50044_point_array.json index 4ba1671e..4d95a813 100644 --- a/gdconf/game_data_config/lua/scene/50044/scene50044_point_array.json +++ b/gdconf/game_data_config/lua/scene/50044/scene50044_point_array.json @@ -462,7 +462,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 2, @@ -927,7 +930,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 3, @@ -1392,6 +1398,9 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/50067/scene50067_point_array.json b/gdconf/game_data_config/lua/scene/50067/scene50067_point_array.json index 0f82275c..b95e7ea6 100644 --- a/gdconf/game_data_config/lua/scene/50067/scene50067_point_array.json +++ b/gdconf/game_data_config/lua/scene/50067/scene50067_point_array.json @@ -416,6 +416,9 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/50070/scene50070_point_array.json b/gdconf/game_data_config/lua/scene/50070/scene50070_point_array.json index 1b9d0834..c6454b61 100644 --- a/gdconf/game_data_config/lua/scene/50070/scene50070_point_array.json +++ b/gdconf/game_data_config/lua/scene/50070/scene50070_point_array.json @@ -71,6 +71,9 @@ "rotSpeed": 45.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/50076/scene50076_group250076001.lua b/gdconf/game_data_config/lua/scene/50076/scene50076_group250076001.lua index 6c4498c2..e35ac509 100644 --- a/gdconf/game_data_config/lua/scene/50076/scene50076_group250076001.lua +++ b/gdconf/game_data_config/lua/scene/50076/scene50076_group250076001.lua @@ -11,7 +11,8 @@ local base_info = { -- 怪物 monsters = { - { config_id = 1001, monster_id = 21010101, pos = { x = 39.226, y = -23.130, z = -13.907 }, rot = { x = 0.000, y = 189.442, z = 0.000 }, level = 1, pose_id = 9012 } + { config_id = 1001, monster_id = 29080102, pos = { x = 39.400, y = 5.800, z = -14.040 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1002, monster_id = 29080101, pos = { x = 40.880, y = -25.800, z = -12.265 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } } -- NPC @@ -57,7 +58,7 @@ suites = { { -- suite_id = 1, -- description = , - monsters = { 1001 }, + monsters = { 1001, 1002 }, gadgets = { }, regions = { }, triggers = { }, diff --git a/gdconf/game_data_config/lua/scene/50079/scene50079_group250079008.lua b/gdconf/game_data_config/lua/scene/50079/scene50079_group250079008.lua index 077ffe44..4cfa3430 100644 --- a/gdconf/game_data_config/lua/scene/50079/scene50079_group250079008.lua +++ b/gdconf/game_data_config/lua/scene/50079/scene50079_group250079008.lua @@ -76,6 +76,7 @@ suites = { -- 触发操作 function action_EVENT_GROUP_LOAD_8002(context, evt) ScriptLib.ActiveGadgetItemGiving(context, 10000104, 250079008, 8001) + return 0 end diff --git a/gdconf/game_data_config/lua/scene/50079/scene50079_group250079009.lua b/gdconf/game_data_config/lua/scene/50079/scene50079_group250079009.lua index e8328f24..d114866c 100644 --- a/gdconf/game_data_config/lua/scene/50079/scene50079_group250079009.lua +++ b/gdconf/game_data_config/lua/scene/50079/scene50079_group250079009.lua @@ -98,5 +98,6 @@ end -- 触发操作 function action_EVENT_SELECT_OPTION_9003(context, evt) ScriptLib.EnterPersistentDungeon(context,evt.param2,0,{pos={x=0,y=0,z=0},rot={x=0,y=0,z=0}}) + return 0 end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/50079/scene50079_point_array.json b/gdconf/game_data_config/lua/scene/50079/scene50079_point_array.json index f30f7a05..722c2756 100644 --- a/gdconf/game_data_config/lua/scene/50079/scene50079_point_array.json +++ b/gdconf/game_data_config/lua/scene/50079/scene50079_point_array.json @@ -71,7 +71,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 2, @@ -168,7 +171,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 3, @@ -242,7 +248,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 4, @@ -339,7 +348,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 5, @@ -413,7 +425,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 6, @@ -510,6 +525,9 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/50080/scene50080_group250080003.lua b/gdconf/game_data_config/lua/scene/50080/scene50080_group250080003.lua index df26f283..20fef734 100644 --- a/gdconf/game_data_config/lua/scene/50080/scene50080_group250080003.lua +++ b/gdconf/game_data_config/lua/scene/50080/scene50080_group250080003.lua @@ -104,6 +104,7 @@ function action_EVENT_ANY_GADGET_DIE_3009(context, evt) if evt.param1 == 3008 then ScriptLib.SetGadgetStateByConfigId(context,3006, GadgetState.Default) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/50080/scene50080_point_array.json b/gdconf/game_data_config/lua/scene/50080/scene50080_point_array.json index 7fc4d123..7b3706de 100644 --- a/gdconf/game_data_config/lua/scene/50080/scene50080_point_array.json +++ b/gdconf/game_data_config/lua/scene/50080/scene50080_point_array.json @@ -48,7 +48,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 3, @@ -99,7 +102,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 4, @@ -150,6 +156,9 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/50081/scene50081_point_array.json b/gdconf/game_data_config/lua/scene/50081/scene50081_point_array.json index 69fe207e..fad8ebeb 100644 --- a/gdconf/game_data_config/lua/scene/50081/scene50081_point_array.json +++ b/gdconf/game_data_config/lua/scene/50081/scene50081_point_array.json @@ -94,6 +94,9 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/50083/scene50083_point_array.json b/gdconf/game_data_config/lua/scene/50083/scene50083_point_array.json index c580cc29..5e21bb55 100644 --- a/gdconf/game_data_config/lua/scene/50083/scene50083_point_array.json +++ b/gdconf/game_data_config/lua/scene/50083/scene50083_point_array.json @@ -48,7 +48,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 2, @@ -99,6 +102,9 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/50085/scene50085_point_array.json b/gdconf/game_data_config/lua/scene/50085/scene50085_point_array.json index 8b6be0d4..5acf8f89 100644 --- a/gdconf/game_data_config/lua/scene/50085/scene50085_point_array.json +++ b/gdconf/game_data_config/lua/scene/50085/scene50085_point_array.json @@ -48,6 +48,9 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/50092/scene50092_point_array.json b/gdconf/game_data_config/lua/scene/50092/scene50092_point_array.json index d77f92b9..2264b6c8 100644 --- a/gdconf/game_data_config/lua/scene/50092/scene50092_point_array.json +++ b/gdconf/game_data_config/lua/scene/50092/scene50092_point_array.json @@ -48,6 +48,9 @@ "rotSpeed": 30.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/51008/scene51008_point_array.json b/gdconf/game_data_config/lua/scene/51008/scene51008_point_array.json index dbac1cc9..f6fc6c73 100644 --- a/gdconf/game_data_config/lua/scene/51008/scene51008_point_array.json +++ b/gdconf/game_data_config/lua/scene/51008/scene51008_point_array.json @@ -209,7 +209,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 2, @@ -398,7 +401,10 @@ "rotSpeed": 0.0, "arriveRange": 1.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 3, @@ -495,7 +501,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 4, @@ -592,7 +601,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 5, @@ -1057,7 +1069,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 6, @@ -1522,7 +1537,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 7, @@ -2033,7 +2051,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 8, @@ -2544,7 +2565,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 9, @@ -2940,7 +2964,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 10, @@ -3382,7 +3409,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 11, @@ -3755,7 +3785,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 12, @@ -4335,7 +4368,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 13, @@ -4892,7 +4928,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 14, @@ -5403,7 +5442,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 15, @@ -5776,7 +5818,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 16, @@ -6149,7 +6194,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 17, @@ -6545,7 +6593,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 18, @@ -6941,7 +6992,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 19, @@ -7268,7 +7322,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 20, @@ -7549,7 +7606,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 21, @@ -7853,7 +7913,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 22, @@ -8088,7 +8151,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 23, @@ -8415,7 +8481,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 24, @@ -8719,7 +8788,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 25, @@ -9207,7 +9279,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 26, @@ -9695,7 +9770,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 27, @@ -10183,7 +10261,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 28, @@ -10671,7 +10752,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 29, @@ -11090,7 +11174,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 30, @@ -11624,7 +11711,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 31, @@ -12549,7 +12639,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 32, @@ -13037,7 +13130,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 33, @@ -13479,7 +13575,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 34, @@ -14312,7 +14411,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 35, @@ -14662,7 +14764,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 36, @@ -15242,7 +15347,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 37, @@ -15822,7 +15930,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 38, @@ -16356,7 +16467,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 39, @@ -16890,7 +17004,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 40, @@ -17332,7 +17449,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 41, @@ -17820,7 +17940,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 42, @@ -18400,7 +18523,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 43, @@ -18957,7 +19083,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 44, @@ -19491,7 +19620,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 45, @@ -20209,7 +20341,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 46, @@ -21157,7 +21292,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 47, @@ -22151,7 +22289,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 48, @@ -23030,7 +23171,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 49, @@ -23886,7 +24030,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 50, @@ -24880,7 +25027,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 51, @@ -25782,7 +25932,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 52, @@ -26868,7 +27021,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 53, @@ -28115,6 +28271,9 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/51010/scene51010.lua b/gdconf/game_data_config/lua/scene/51010/scene51010.lua new file mode 100644 index 00000000..065825a5 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/51010/scene51010.lua @@ -0,0 +1,24 @@ +-- 地图配置 +scene_config = { + begin_pos = { x = -309.9, z = -291.9 }, + size = { x = 616.2, z = 641.6 }, + born_pos = { x = -57.809, y = 14.709, z = 0.475 }, + born_rot = { x = 0.000, y = 90.000, z = 0.000 }, + die_y = -30, + city_id = 1, + vision_anchor = { x = -1000.0, z = -1000.0 } +} + +-- 所有的区块 +blocks = { 51010 } + +-- 所有的区块范围坐标 +block_rects = { + { min = { x = -309.9, z = -291.9 }, max = { x = 306.3, z = 349.6 } } +} + +-- Dummy Points +dummy_points = { } + +-- Routes +routes_config = { "routes" } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/51010/scene51010_51010_routes.json b/gdconf/game_data_config/lua/scene/51010/scene51010_51010_routes.json new file mode 100644 index 00000000..dd7e241f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/51010/scene51010_51010_routes.json @@ -0,0 +1,163 @@ +{ + "sceneId": 51010, + "routes": [ + { + "localId": 1, + "name": "Platform_001", + "type": "Reciprocate", + "rotType": "ROT_NONE", + "rotAngleType": "ROT_ANGLE_Y", + "arriveRange": 2.0, + "points": [ + { + "pos": { + "x": -47.53104, + "y": -1.56404877, + "z": 44.3390427 + }, + "waitTime": 2.0, + "targetVelocity": 5.0 + }, + { + "pos": { + "x": -56.7427, + "y": 14.3336859, + "z": 10.5442476 + }, + "waitTime": 2.0, + "targetVelocity": 5.0 + } + ] + }, + { + "localId": 2, + "name": "Platform_002", + "type": "Reciprocate", + "rotType": "ROT_NONE", + "rotAngleType": "ROT_ANGLE_Y", + "arriveRange": 2.0, + "points": [ + { + "pos": { + "x": 20.3712082, + "y": 8.461939, + "z": 89.57153 + }, + "waitTime": 5.0, + "targetVelocity": 3.0 + }, + { + "pos": { + "x": 10.2765942, + "y": 8.0, + "z": 90.97708 + }, + "waitTime": 0.0, + "targetVelocity": 3.0 + }, + { + "pos": { + "x": 5.83229828, + "y": 7.66322, + "z": 83.8994446 + }, + "waitTime": 1.0, + "targetVelocity": 3.0 + } + ] + }, + { + "localId": 3, + "name": "Platform_003", + "type": "Reciprocate", + "rotType": "ROT_NONE", + "rotAngleType": "ROT_ANGLE_Y", + "arriveRange": 2.0, + "points": [ + { + "pos": { + "x": 26.6701374, + "y": 9.06007, + "z": 88.16066 + }, + "waitTime": 3.0, + "targetVelocity": 3.0 + }, + { + "pos": { + "x": 36.290062, + "y": 9.06007, + "z": 77.2007141 + }, + "waitTime": 0.0, + "targetVelocity": 3.0 + }, + { + "pos": { + "x": 37.54306, + "y": 9.06007, + "z": 65.3693848 + }, + "waitTime": 1.0, + "targetVelocity": 4.0 + } + ] + }, + { + "localId": 4, + "name": "Platform_004", + "type": "Reciprocate", + "rotType": "ROT_NONE", + "rotAngleType": "ROT_ANGLE_Y", + "arriveRange": 2.0, + "points": [ + { + "pos": { + "x": 13.9718237, + "y": 10.21108, + "z": 50.65754 + }, + "waitTime": 2.0, + "targetVelocity": 4.0 + }, + { + "pos": { + "x": 8.285298, + "y": 10.21108, + "z": 46.36332 + }, + "waitTime": 2.0, + "targetVelocity": 4.0 + } + ] + }, + { + "localId": 5, + "name": "Platform_005", + "type": "Reciprocate", + "rotType": "ROT_NONE", + "rotAngleType": "ROT_ANGLE_Y", + "arriveRange": 2.0, + "points": [ + { + "pos": { + "x": 1.8121798, + "y": 11.24406, + "z": 35.0328026 + }, + "waitTime": 2.0, + "targetVelocity": 4.0 + }, + { + "pos": { + "x": 5.14195347, + "y": 11.24406, + "z": 42.1653175 + }, + "waitTime": 2.0, + "targetVelocity": 4.0 + } + ] + } + ] +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/51010/scene51010_block51010.lua b/gdconf/game_data_config/lua/scene/51010/scene51010_block51010.lua new file mode 100644 index 00000000..8ea6262c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/51010/scene51010_block51010.lua @@ -0,0 +1,8 @@ +-- 所有的group +groups = { + { id = 251010001, pos = { x = -22.534, y = -3.691, z = 87.737 } }, + { id = 251010002, pos = { x = 39.712, y = 9.072, z = 44.761 } }, + { id = 251010003, pos = { x = 36.177, y = 21.612, z = -28.555 } }, + { id = 251010004, refresh_id = 1003, pos = { x = -14.228, y = 12.939, z = 2.208 } }, + { id = 251010005, pos = { x = 42.906, y = -5.288, z = 53.265 } } +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/51010/scene51010_group251010001.lua b/gdconf/game_data_config/lua/scene/51010/scene51010_group251010001.lua new file mode 100644 index 00000000..b6e4f950 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/51010/scene51010_group251010001.lua @@ -0,0 +1,151 @@ +-- 基础信息 +local base_info = { + group_id = 251010001 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 1004, monster_id = 21010101, pos = { x = -35.104, y = -3.691, z = 77.914 }, rot = { x = 0.000, y = 30.150, z = 0.000 }, level = 1, drop_id = 1000100 }, + { config_id = 1006, monster_id = 21020401, pos = { x = -38.830, y = -3.691, z = 93.324 }, rot = { x = 0.000, y = 149.911, z = 0.000 }, level = 1, drop_id = 1000100 }, + { config_id = 1007, monster_id = 21020101, pos = { x = -14.731, y = -3.691, z = 93.650 }, rot = { x = 0.000, y = 234.591, z = 0.000 }, level = 1, drop_id = 1000100 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 1001, gadget_id = 70310020, pos = { x = -47.531, y = -1.564, z = 44.339 }, rot = { x = 0.000, y = 311.320, z = 0.000 }, level = 1, route_id = 1, start_route = false }, + { config_id = 1003, gadget_id = 70211002, pos = { x = -17.730, y = 7.784, z = 74.144 }, rot = { x = 0.000, y = 322.275, z = 0.000 }, level = 1, drop_tag = "战斗低级蒙德", state = GadgetState.ChestLocked, isOneoff = true } +} + +-- 区域 +regions = { + { config_id = 1002, shape = RegionShape.SPHERE, radius = 15, pos = { x = -23.311, y = -3.691, z = 75.376 } } +} + +-- 触发器 +triggers = { + { config_id = 1001002, name = "ENTER_REGION_1002", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_1002", action = "action_EVENT_ENTER_REGION_1002" }, + { config_id = 1001005, name = "ANY_MONSTER_DIE_1005", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_1005", action = "action_EVENT_ANY_MONSTER_DIE_1005" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 1001, 1003 }, + regions = { 1002 }, + triggers = { "ENTER_REGION_1002" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 1004, 1006, 1007 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_1005" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_1002(context, evt) + if evt.param1 ~= 1002 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_1002(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 251010001, 2) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_1005(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_1005(context, evt) + -- 将configid为 1003 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 1003, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 改变指定group组251010004中, configid为4001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 251010004, 4001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 启动移动平台 + if 0 ~= ScriptLib.StartPlatform(context, 1001) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : start_platform") + return -1 + end + + -- 触发镜头注目,注目位置为坐标{x=-25.37517, y=12.95371, z=19.27309},持续时间为4秒,并且为强制注目形式,不广播其他玩家 + local pos = {x=-25.37517, y=12.95371, z=19.27309} + local pos_follow = {x=0, y=0, z=0} + if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = false, duration = 4, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 2, + is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false, + is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/51010/scene51010_group251010002.lua b/gdconf/game_data_config/lua/scene/51010/scene51010_group251010002.lua new file mode 100644 index 00000000..4e6189ea --- /dev/null +++ b/gdconf/game_data_config/lua/scene/51010/scene51010_group251010002.lua @@ -0,0 +1,197 @@ +-- 基础信息 +local base_info = { + group_id = 251010002 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 2005, monster_id = 21010101, pos = { x = 33.175, y = 9.072, z = 51.488 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100 }, + { config_id = 2009, monster_id = 21020101, pos = { x = 46.668, y = 9.072, z = 56.742 }, rot = { x = 0.000, y = 209.025, z = 0.000 }, level = 1, drop_id = 1000100 }, + { config_id = 2010, monster_id = 20010601, pos = { x = 48.108, y = 9.072, z = 41.354 }, rot = { x = 0.000, y = 301.706, z = 0.000 }, level = 1, drop_id = 1000100 }, + { config_id = 2011, monster_id = 20010901, pos = { x = 50.316, y = 9.072, z = 49.723 }, rot = { x = 0.000, y = 269.864, z = 0.000 }, level = 1, drop_id = 1000100 }, + { config_id = 2012, monster_id = 22010102, pos = { x = 30.001, y = 9.072, z = 36.928 }, rot = { x = 0.000, y = 228.311, z = 0.000 }, level = 1, drop_id = 1000100 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 2001, gadget_id = 70350082, pos = { x = 39.534, y = 9.072, z = 45.751 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, drop_count = 1 }, + { config_id = 2002, gadget_id = 70360001, pos = { x = 39.534, y = 10.096, z = 45.751 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 2006, gadget_id = 70211011, pos = { x = 50.207, y = 10.395, z = 28.453 }, rot = { x = 0.000, y = 309.430, z = 0.000 }, level = 1, drop_tag = "战斗中级蒙德", isOneoff = true } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1002003, name = "GADGET_CREATE_2003", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_2003", action = "action_EVENT_GADGET_CREATE_2003", trigger_count = 0 }, + { config_id = 1002004, name = "SELECT_OPTION_2004", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_2004", action = "action_EVENT_SELECT_OPTION_2004", trigger_count = 0 }, + { config_id = 1002007, name = "CHALLENGE_SUCCESS_2007", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "111", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_2007", trigger_count = 0 }, + { config_id = 1002008, name = "CHALLENGE_FAIL_2008", event = EventType.EVENT_CHALLENGE_FAIL, source = "111", condition = "", action = "action_EVENT_CHALLENGE_FAIL_2008", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 2001, 2002 }, + regions = { }, + triggers = { "GADGET_CREATE_2003", "SELECT_OPTION_2004", "CHALLENGE_SUCCESS_2007", "CHALLENGE_FAIL_2008" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 2005, 2009, 2010, 2011, 2012 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_2003(context, evt) + if 2002 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_2003(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 251010002, 2002, {177}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_2004(context, evt) + -- 判断是gadgetid 2002 option_id 177 + if 2002 ~= evt.param1 then + return false + end + + if 177 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_2004(context, evt) + -- 创建编号为111(该挑战的识别id),挑战内容为2的区域挑战,具体参数填写方式,见DungeonChallengeData表中的注释,所有填写的值都必须是int类型 + if 0 ~= ScriptLib.ActiveChallenge(context, 111, 2, 60, 251010002, 5, 0) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_challenge") + return -1 + end + + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 251010002, 2) + + -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 + if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 2002 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") + return -1 + end + + + -- 将configid为 2001 的物件更改为状态 GadgetState.GearStart + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 2001, GadgetState.GearStart) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_2007(context, evt) + -- 将configid为 2001 的物件更改为状态 GadgetState.GearStop + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 2001, GadgetState.GearStop) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为2006的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 2006 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 改变指定group组251010004中, configid为4002的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 251010004, 4002, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_2008(context, evt) + -- 将configid为 2001 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 2001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 创建id为2002的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 2002 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + -- 删除suite2的所有内容 + ScriptLib.RemoveExtraGroupSuite(context, 251010002, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/51010/scene51010_group251010003.lua b/gdconf/game_data_config/lua/scene/51010/scene51010_group251010003.lua new file mode 100644 index 00000000..e306a38d --- /dev/null +++ b/gdconf/game_data_config/lua/scene/51010/scene51010_group251010003.lua @@ -0,0 +1,135 @@ +-- 基础信息 +local base_info = { + group_id = 251010003 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 3003, monster_id = 21010101, pos = { x = 42.268, y = 21.612, z = -35.015 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100 }, + { config_id = 3005, monster_id = 20011001, pos = { x = 25.334, y = 21.612, z = -32.686 }, rot = { x = 0.000, y = 42.378, z = 0.000 }, level = 1, drop_id = 1000100 }, + { config_id = 3006, monster_id = 22010302, pos = { x = 25.603, y = 21.612, z = -20.187 }, rot = { x = 0.000, y = 133.596, z = 0.000 }, level = 1, drop_id = 1000100 }, + { config_id = 3007, monster_id = 22010404, pos = { x = 25.224, y = 21.612, z = -24.393 }, rot = { x = 0.000, y = 47.783, z = 0.000 }, level = 1, drop_id = 1000100 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 3001, gadget_id = 70211002, pos = { x = 15.136, y = 21.612, z = -32.315 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_tag = "战斗低级蒙德", state = GadgetState.ChestLocked, isOneoff = true } +} + +-- 区域 +regions = { + { config_id = 3002, shape = RegionShape.SPHERE, radius = 10, pos = { x = 32.150, y = 21.612, z = -27.467 } } +} + +-- 触发器 +triggers = { + { config_id = 1003002, name = "ENTER_REGION_3002", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_3002", action = "action_EVENT_ENTER_REGION_3002" }, + { config_id = 1003004, name = "ANY_MONSTER_DIE_3004", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_3004", action = "action_EVENT_ANY_MONSTER_DIE_3004" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 3001 }, + regions = { 3002 }, + triggers = { "ENTER_REGION_3002" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 3003, 3005, 3006, 3007 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_3004" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_3002(context, evt) + if evt.param1 ~= 3002 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_3002(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 251010003, 2) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_3004(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_3004(context, evt) + -- 将configid为 3001 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 3001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + -- 改变指定group组251010004中, configid为4003的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 251010004, 4003, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/51010/scene51010_group251010004.lua b/gdconf/game_data_config/lua/scene/51010/scene51010_group251010004.lua new file mode 100644 index 00000000..c05fedb4 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/51010/scene51010_group251010004.lua @@ -0,0 +1,243 @@ +-- 基础信息 +local base_info = { + group_id = 251010004 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 4008, monster_id = 21010101, pos = { x = -29.485, y = 12.941, z = 7.547 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100 }, + { config_id = 4009, monster_id = 21010101, pos = { x = -7.660, y = 12.944, z = 17.558 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100 }, + { config_id = 4014, monster_id = 21010901, pos = { x = -19.521, y = 12.940, z = 17.054 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100 }, + { config_id = 4015, monster_id = 21010502, pos = { x = -25.994, y = 12.961, z = -7.610 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100 }, + { config_id = 4016, monster_id = 20040101, pos = { x = -16.589, y = 14.981, z = 4.451 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 4001, gadget_id = 70900039, pos = { x = -25.375, y = 12.954, z = 19.273 }, rot = { x = 0.228, y = 0.000, z = 0.123 }, level = 1, state = GadgetState.GearStop }, + { config_id = 4002, gadget_id = 70900039, pos = { x = 0.922, y = 12.938, z = 10.240 }, rot = { x = 359.956, y = 0.000, z = 0.279 }, level = 1, state = GadgetState.GearStop }, + { config_id = 4003, gadget_id = 70900039, pos = { x = -17.352, y = 12.923, z = -13.503 }, rot = { x = 359.783, y = 0.001, z = 359.749 }, level = 1, state = GadgetState.GearStop }, + { config_id = 4013, gadget_id = 70211021, pos = { x = -16.887, y = 12.928, z = 5.198 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1, drop_tag = "战斗高级蒙德", isOneoff = true, persistent = true }, + { config_id = 4017, gadget_id = 70800195, pos = { x = -12.754, y = 12.911, z = 3.672 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1004004, name = "GADGET_STATE_CHANGE_4004", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_4004", action = "action_EVENT_GADGET_STATE_CHANGE_4004" }, + { config_id = 1004005, name = "GADGET_STATE_CHANGE_4005", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_4005", action = "action_EVENT_GADGET_STATE_CHANGE_4005" }, + { config_id = 1004006, name = "GADGET_STATE_CHANGE_4006", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_4006", action = "action_EVENT_GADGET_STATE_CHANGE_4006" }, + { config_id = 1004007, name = "VARIABLE_CHANGE_4007", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_4007", action = "action_EVENT_VARIABLE_CHANGE_4007" }, + { config_id = 1004011, name = "ANY_MONSTER_DIE_4011", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_4011", action = "action_EVENT_ANY_MONSTER_DIE_4011" }, + { config_id = 1004012, name = "ANY_MONSTER_DIE_4012", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_4012", action = "action_EVENT_ANY_MONSTER_DIE_4012" } +} + +-- 变量 +variables = { + { config_id = 1, name = "方碑count", value = 0, no_refresh = false } +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 4001, 4002, 4003 }, + regions = { }, + triggers = { "GADGET_STATE_CHANGE_4004", "GADGET_STATE_CHANGE_4005", "GADGET_STATE_CHANGE_4006", "VARIABLE_CHANGE_4007" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 4008, 4009, 4014, 4015 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_4011" }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { 4016 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_4012" }, + rand_weight = 100 + }, + { + -- suite_id = 4, + -- description = , + monsters = { }, + gadgets = { 4017 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_4004(context, evt) + if 4001 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_4004(context, evt) + -- 针对当前group内变量名为 "方碑count" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "方碑count", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_4005(context, evt) + if 4002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_4005(context, evt) + -- 针对当前group内变量名为 "方碑count" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "方碑count", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_STATE_CHANGE_4006(context, evt) + if 4003 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_STATE_CHANGE_4006(context, evt) + -- 针对当前group内变量名为 "方碑count" 的变量,进行修改,变化值为 1 + if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "方碑count", 1) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_VARIABLE_CHANGE_4007(context, evt) + if evt.param1 == evt.param2 then return false end + + -- 判断变量"方碑count"为3 + if ScriptLib.GetGroupVariableValue(context, "方碑count") ~= 3 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_VARIABLE_CHANGE_4007(context, evt) + -- 添加suite2的新内容 + ScriptLib.AddExtraGroupSuite(context, 251010004, 2) + + -- 添加suite4的新内容 + ScriptLib.AddExtraGroupSuite(context, 251010004, 4) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_4011(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_4011(context, evt) + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 251010004, 3) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_4012(context, evt) + -- 判断剩余怪物数量是否是0 + if ScriptLib.GetGroupMonsterCount(context) ~= 0 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_4012(context, evt) + -- 卸载指定gadget + if 0 ~= ScriptLib.RemoveEntityByConfigId(context, 251010004, EntityType.GADGET, 4017 ) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : remove_gadget_by_configid") + return -1 + end + + -- 创建id为4013的gadget + if 0 ~= ScriptLib.CreateGadget(context, { config_id = 4013 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/51010/scene51010_group251010005.lua b/gdconf/game_data_config/lua/scene/51010/scene51010_group251010005.lua new file mode 100644 index 00000000..94c36065 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/51010/scene51010_group251010005.lua @@ -0,0 +1,83 @@ +-- 基础信息 +local base_info = { + group_id = 251010005 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 5001, gadget_id = 70310020, pos = { x = -43.145, y = -3.538, z = 60.270 }, rot = { x = 0.000, y = 275.931, z = 0.000 }, level = 1, start_route = false }, + { config_id = 5002, gadget_id = 70310020, pos = { x = -44.967, y = -2.717, z = 55.001 }, rot = { x = 0.000, y = 285.573, z = 0.000 }, level = 1, start_route = false }, + { config_id = 5003, gadget_id = 70310020, pos = { x = -45.824, y = -2.235, z = 49.757 }, rot = { x = 0.000, y = 302.210, z = 0.000 }, level = 1, start_route = false }, + { config_id = 5004, gadget_id = 70310020, pos = { x = -45.397, y = 12.970, z = 0.211 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1, start_route = false }, + { config_id = 5005, gadget_id = 70310020, pos = { x = -0.156, y = 11.696, z = 30.245 }, rot = { x = 0.000, y = 317.621, z = 0.000 }, level = 1, start_route = false }, + { config_id = 5006, gadget_id = 70310020, pos = { x = -4.281, y = 6.256, z = 74.477 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1, start_route = false }, + { config_id = 5007, gadget_id = 70310020, pos = { x = 0.314, y = 6.794, z = 79.617 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1, route_id = 2, start_route = false }, + { config_id = 5008, gadget_id = 70310020, pos = { x = 20.371, y = 8.462, z = 89.572 }, rot = { x = 0.000, y = 84.622, z = 0.000 }, level = 1, route_id = 2 }, + { config_id = 5011, gadget_id = 70310020, pos = { x = 18.322, y = 9.022, z = 54.333 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, start_route = false }, + { config_id = 5012, gadget_id = 70310020, pos = { x = 13.972, y = 10.211, z = 50.658 }, rot = { x = 0.000, y = 321.539, z = 0.000 }, level = 1, route_id = 4 }, + { config_id = 5013, gadget_id = 70310020, pos = { x = 1.812, y = 11.244, z = 35.033 }, rot = { x = 0.000, y = 316.842, z = 0.000 }, level = 1, route_id = 5 }, + { config_id = 5015, gadget_id = 70310020, pos = { x = 26.670, y = 9.060, z = 88.161 }, rot = { x = 0.000, y = 105.141, z = 0.000 }, level = 1, route_id = 3 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 5001, 5002, 5003, 5004, 5005, 5006, 5007, 5008, 5011, 5012, 5013, 5015 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/51010/scene51010_point.json b/gdconf/game_data_config/lua/scene/51010/scene51010_point.json new file mode 100644 index 00000000..c9d546a5 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/51010/scene51010_point.json @@ -0,0 +1,45 @@ +{ + "areas": {}, + "doors": {}, + "entities": {}, + "forces": {}, + "points": { + "1": { + "$type": "DungeonQuitPoint", + "alias": "", + "areaId": 0, + "gadgetId": 70120004, + "groupLimit": false, + "isModelHidden": false, + "pointType": "DungeonQuitPoint", + "pos": { + "x": -14.20336, + "y": 12.93776, + "z": 5.116169 + }, + "rot": { + "x": 0.6341, + "y": 270.1249, + "z": 0.1577 + }, + "size": { + "x": 5.0, + "y": 5.0, + "z": 5.0 + }, + "tranPos": { + "x": -1.02169228, + "y": 13.0820236, + "z": 4.49304628 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": false + } + }, + "transRadius": 0.0 +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/51011/scene51011.lua b/gdconf/game_data_config/lua/scene/51011/scene51011.lua new file mode 100644 index 00000000..84de6cba --- /dev/null +++ b/gdconf/game_data_config/lua/scene/51011/scene51011.lua @@ -0,0 +1,24 @@ +-- 地图配置 +scene_config = { + begin_pos = { x = -512.0, z = -512.0 }, + size = { x = 1024.0, z = 1024.0 }, + born_pos = { x = 0.000, y = 0.000, z = -26.362 }, + born_rot = { x = 0.000, y = 0.000, z = 0.000 }, + die_y = -20, + city_id = 4, + vision_anchor = { x = -1000.0, z = -1000.0 } +} + +-- 所有的区块 +blocks = { 51011 } + +-- 所有的区块范围坐标 +block_rects = { + { min = { x = -512.0, z = -512.0 }, max = { x = 512.0, z = 512.0 } } +} + +-- Dummy Points +dummy_points = { } + +-- Routes +routes_config = { } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/51011/scene51011_block51011.lua b/gdconf/game_data_config/lua/scene/51011/scene51011_block51011.lua new file mode 100644 index 00000000..0a137aa5 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/51011/scene51011_block51011.lua @@ -0,0 +1,4 @@ +-- 所有的group +groups = { + { id = 251011001, pos = { x = -1.096, y = 0.000, z = -20.218 } } +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/51011/scene51011_group251011001.lua b/gdconf/game_data_config/lua/scene/51011/scene51011_group251011001.lua new file mode 100644 index 00000000..5ad78357 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/51011/scene51011_group251011001.lua @@ -0,0 +1,71 @@ +-- 基础信息 +local base_info = { + group_id = 251011001 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/51011/scene51011_point.json b/gdconf/game_data_config/lua/scene/51011/scene51011_point.json new file mode 100644 index 00000000..d84d30d0 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/51011/scene51011_point.json @@ -0,0 +1,8 @@ +{ + "areas": {}, + "doors": {}, + "entities": {}, + "forces": {}, + "points": {}, + "transRadius": 0.0 +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/51013/scene51013.lua b/gdconf/game_data_config/lua/scene/51013/scene51013.lua new file mode 100644 index 00000000..d646fa08 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/51013/scene51013.lua @@ -0,0 +1,24 @@ +-- 地图配置 +scene_config = { + begin_pos = { x = -244.3, z = -247.1 }, + size = { x = 554.9, z = 514.0 }, + born_pos = { x = -76.000, y = 46.000, z = -12.000 }, + born_rot = { x = 0.000, y = 180.000, z = 0.000 }, + die_y = -30, + city_id = 4, + vision_anchor = { x = -1000.0, z = -1000.0 } +} + +-- 所有的区块 +blocks = { 51013 } + +-- 所有的区块范围坐标 +block_rects = { + { min = { x = -244.3, z = -247.1 }, max = { x = 310.6, z = 266.9 } } +} + +-- Dummy Points +dummy_points = { } + +-- Routes +routes_config = { "routes" } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/51013/scene51013_51013_routes.json b/gdconf/game_data_config/lua/scene/51013/scene51013_51013_routes.json new file mode 100644 index 00000000..15f32a88 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/51013/scene51013_51013_routes.json @@ -0,0 +1,328 @@ +{ + "sceneId": 51013, + "routes": [ + { + "localId": 1, + "name": "Platform_001", + "type": "Reciprocate", + "rotType": "ROT_NONE", + "rotAngleType": "ROT_ANGLE_Y", + "arriveRange": 2.0, + "points": [ + { + "pos": { + "x": 40.4046974, + "y": 0.0, + "z": 8.832102 + }, + "waitTime": 5.0, + "targetVelocity": 4.0 + }, + { + "pos": { + "x": 5.09625244, + "y": 15.0, + "z": 23.2467842 + }, + "waitTime": 0.0, + "targetVelocity": 4.0 + }, + { + "pos": { + "x": -25.6071, + "y": 25.0, + "z": 21.18952 + }, + "waitTime": 0.0, + "targetVelocity": 4.0 + }, + { + "pos": { + "x": -38.21085, + "y": 45.0, + "z": 9.086109 + }, + "waitTime": 5.0, + "targetVelocity": 4.0 + } + ] + }, + { + "localId": 2, + "name": "Platform_002", + "type": "Reciprocate", + "rotType": "ROT_NONE", + "rotAngleType": "ROT_ANGLE_Y", + "arriveRange": 2.0, + "points": [ + { + "pos": { + "x": -19.4424076, + "y": 27.7476654, + "z": -25.44084 + }, + "waitTime": 0.0, + "targetVelocity": 3.5 + }, + { + "pos": { + "x": -19.4424076, + "y": 5.0, + "z": -25.44084 + }, + "waitTime": 0.0, + "targetVelocity": 3.5 + }, + { + "pos": { + "x": -19.4424076, + "y": 27.7476654, + "z": -25.44084 + }, + "waitTime": 0.0, + "targetVelocity": 3.5 + }, + { + "pos": { + "x": -19.4424076, + "y": 35.0, + "z": -25.44084 + }, + "waitTime": 0.0, + "targetVelocity": 3.5 + } + ] + }, + { + "localId": 3, + "name": "Platform_003", + "type": "Reciprocate", + "rotType": "ROT_NONE", + "rotAngleType": "ROT_ANGLE_Y", + "arriveRange": 2.0, + "points": [ + { + "pos": { + "x": -29.579052, + "y": 35.8705368, + "z": 36.5395355 + }, + "waitTime": 0.0, + "targetVelocity": 3.5 + }, + { + "pos": { + "x": -29.579052, + "y": 20.0, + "z": 36.5395355 + }, + "waitTime": 2.0, + "targetVelocity": 3.5 + }, + { + "pos": { + "x": -29.579052, + "y": 10.0, + "z": 36.5395355 + }, + "waitTime": 0.0, + "targetVelocity": 3.5 + }, + { + "pos": { + "x": -29.579052, + "y": 35.8705368, + "z": 36.5395355 + }, + "waitTime": 0.0, + "targetVelocity": 3.5 + } + ] + }, + { + "localId": 4, + "name": "Platform_004", + "type": "Reciprocate", + "rotType": "ROT_NONE", + "rotAngleType": "ROT_ANGLE_Y", + "arriveRange": 2.0, + "points": [ + { + "pos": { + "x": -24.1842, + "y": 15.0, + "z": 13.5894814 + }, + "waitTime": 0.0, + "targetVelocity": 3.5 + }, + { + "pos": { + "x": -24.1842, + "y": 1.0, + "z": 13.5894814 + }, + "waitTime": 0.0, + "targetVelocity": 3.5 + }, + { + "pos": { + "x": -24.1842, + "y": 15.0, + "z": 13.5894814 + }, + "waitTime": 0.0, + "targetVelocity": 3.5 + }, + { + "pos": { + "x": -24.1842, + "y": 25.0, + "z": 13.5894814 + }, + "waitTime": 0.0, + "targetVelocity": 3.5 + } + ] + }, + { + "localId": 5, + "name": "Platform_005", + "type": "Reciprocate", + "rotType": "ROT_NONE", + "rotAngleType": "ROT_ANGLE_Y", + "arriveRange": 2.0, + "points": [ + { + "pos": { + "x": 13.2310772, + "y": 4.0, + "z": -4.048345 + }, + "waitTime": 0.0, + "targetVelocity": 3.5 + }, + { + "pos": { + "x": 13.2310772, + "y": 14.0, + "z": -4.048345 + }, + "waitTime": 0.0, + "targetVelocity": 3.5 + }, + { + "pos": { + "x": 13.2310772, + "y": 4.0, + "z": -4.048345 + }, + "waitTime": 0.0, + "targetVelocity": 3.5 + }, + { + "pos": { + "x": 13.2310772, + "y": 0.0, + "z": -4.048345 + }, + "waitTime": 0.0, + "targetVelocity": 3.5 + } + ] + }, + { + "localId": 6, + "name": "Platform_006", + "type": "Loop", + "rotType": "ROT_NONE", + "rotAngleType": "ROT_ANGLE_Y", + "arriveRange": 2.0, + "points": [ + { + "pos": { + "x": 31.9202423, + "y": 50.05, + "z": 30.5724487 + }, + "waitTime": 4.0, + "targetVelocity": 8.0 + }, + { + "pos": { + "x": 11.8969345, + "y": 60.0, + "z": 26.6064816 + }, + "waitTime": 0.0, + "targetVelocity": 8.0 + }, + { + "pos": { + "x": 21.56535, + "y": 80.0, + "z": 10.2758436 + }, + "waitTime": 4.0, + "targetVelocity": 8.0 + } + ] + }, + { + "localId": 7, + "name": "Platform_007", + "type": "Loop", + "rotType": "ROT_NONE", + "rotAngleType": "ROT_ANGLE_Y", + "arriveRange": 2.0, + "points": [ + { + "pos": { + "x": -98.83183, + "y": 40.0, + "z": -15.8221169 + }, + "waitTime": 5.0, + "targetVelocity": 4.0 + }, + { + "pos": { + "x": -98.83183, + "y": 48.0, + "z": -15.8221169 + }, + "waitTime": 2.0, + "targetVelocity": 4.0 + } + ] + }, + { + "localId": 8, + "name": "Platform_008", + "type": "Loop", + "rotType": "ROT_NONE", + "rotAngleType": "ROT_ANGLE_Y", + "arriveRange": 2.0, + "points": [ + { + "pos": { + "x": -98.83183, + "y": 48.0, + "z": -10.3191242 + }, + "waitTime": 2.0, + "targetVelocity": 4.0 + }, + { + "pos": { + "x": -98.83183, + "y": 40.0, + "z": -10.3191242 + }, + "waitTime": 5.0, + "targetVelocity": 4.0 + } + ] + } + ] +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/51013/scene51013_block51013.lua b/gdconf/game_data_config/lua/scene/51013/scene51013_block51013.lua new file mode 100644 index 00000000..b1a33867 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/51013/scene51013_block51013.lua @@ -0,0 +1,4 @@ +-- 所有的group +groups = { + { id = 251013001, refresh_id = 1, pos = { x = 31.451, y = 0.000, z = 18.673 } } +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/51013/scene51013_group251013001.lua b/gdconf/game_data_config/lua/scene/51013/scene51013_group251013001.lua new file mode 100644 index 00000000..42503a4f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/51013/scene51013_group251013001.lua @@ -0,0 +1,167 @@ +-- 基础信息 +local base_info = { + group_id = 251013001 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { + { config_id = 1011, npc_id = 20315, pos = { x = -98.828, y = 42.566, z = -15.825 }, rot = { x = 0.000, y = 89.180, z = 0.000 } }, + { config_id = 1015, npc_id = 12897, pos = { x = -98.828, y = 50.571, z = -10.292 }, rot = { x = 0.000, y = 103.705, z = 0.000 } } +} + +-- 装置 +gadgets = { + { config_id = 1002, gadget_id = 70380003, pos = { x = 40.405, y = 0.000, z = 8.832 }, rot = { x = 0.000, y = 23.517, z = 0.000 }, level = 1, route_id = 1, start_route = false }, + { config_id = 1003, gadget_id = 70330318, pos = { x = -19.442, y = 27.748, z = -25.441 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, route_id = 2 }, + { config_id = 1004, gadget_id = 70330318, pos = { x = -29.579, y = 35.871, z = 36.540 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, route_id = 3 }, + { config_id = 1005, gadget_id = 70330318, pos = { x = -24.184, y = 15.000, z = 13.589 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, route_id = 4 }, + { config_id = 1006, gadget_id = 70330318, pos = { x = 13.231, y = 4.000, z = -4.048 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, route_id = 5 }, + { config_id = 1008, gadget_id = 70380003, pos = { x = 31.920, y = 50.050, z = 30.572 }, rot = { x = 0.000, y = 318.864, z = 0.000 }, level = 1, route_id = 6 }, + { config_id = 1009, gadget_id = 70290528, pos = { x = 61.327, y = 6.256, z = 2.037 }, rot = { x = 0.000, y = 277.321, z = 0.000 }, level = 1 }, + { config_id = 1010, gadget_id = 70290528, pos = { x = -29.317, y = 46.390, z = -58.784 }, rot = { x = 0.000, y = 316.505, z = 0.000 }, level = 1 }, + -- NPC测试用 + { config_id = 1012, gadget_id = 70380003, pos = { x = -98.832, y = 40.000, z = -15.822 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, route_id = 7, start_route = false }, + -- NPC测试用 + { config_id = 1013, gadget_id = 70380003, pos = { x = -98.832, y = 48.000, z = -10.319 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, route_id = 8, start_route = false } +} + +-- 区域 +regions = { + { config_id = 1001, shape = RegionShape.SPHERE, radius = 10, pos = { x = 38.665, y = -1.191, z = 1.847 } }, + { config_id = 1007, shape = RegionShape.SPHERE, radius = 5, pos = { x = 32.884, y = 50.050, z = 29.693 } }, + { config_id = 1014, shape = RegionShape.SPHERE, radius = 4, pos = { x = -88.618, y = 46.535, z = -12.657 } } +} + +-- 触发器 +triggers = { + { config_id = 1001001, name = "ENTER_REGION_1001", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_1001", action = "action_EVENT_ENTER_REGION_1001", trigger_count = 0 }, + { config_id = 1001007, name = "ENTER_REGION_1007", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_1007", action = "action_EVENT_ENTER_REGION_1007" }, + { config_id = 1001014, name = "ENTER_REGION_1014", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_1014", action = "action_EVENT_ENTER_REGION_1014" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 1002, 1003, 1004, 1005, 1006, 1008, 1009, 1010, 1012, 1013 }, + regions = { 1001, 1007, 1014 }, + triggers = { "ENTER_REGION_1001", "ENTER_REGION_1007", "ENTER_REGION_1014" }, + npcs = { 1011, 1015 }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_1001(context, evt) + if evt.param1 ~= 1001 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_1001(context, evt) + -- 启动移动平台 + if 0 ~= ScriptLib.StartPlatform(context, 1002) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : start_platform") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_1007(context, evt) + if evt.param1 ~= 1007 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_1007(context, evt) + -- 启动移动平台 + if 0 ~= ScriptLib.StartPlatform(context, 1008) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : start_platform") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_1014(context, evt) + if evt.param1 ~= 1014 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_1014(context, evt) + -- 启动移动平台 + if 0 ~= ScriptLib.StartPlatform(context, 1012) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : start_platform") + return -1 + end + + -- 启动移动平台 + if 0 ~= ScriptLib.StartPlatform(context, 1013) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : start_platform") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/51013/scene51013_point.json b/gdconf/game_data_config/lua/scene/51013/scene51013_point.json new file mode 100644 index 00000000..d84d30d0 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/51013/scene51013_point.json @@ -0,0 +1,8 @@ +{ + "areas": {}, + "doors": {}, + "entities": {}, + "forces": {}, + "points": {}, + "transRadius": 0.0 +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/51014/scene51014.lua b/gdconf/game_data_config/lua/scene/51014/scene51014.lua new file mode 100644 index 00000000..4103c5c5 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/51014/scene51014.lua @@ -0,0 +1,30 @@ +-- 地图配置 +scene_config = { + begin_pos = { x = -512.0, z = -512.0 }, + size = { x = 1024.0, z = 1024.0 }, + born_pos = { x = 0.000, y = 16.679, z = 83.907 }, + born_rot = { x = 0.000, y = 180.000, z = 0.000 }, + born_point_list = { + { pos = { x = 0.000, y = 16.679, z = 81.881 }, rot = { x = 0.000, y = 180.000, z = 0.000 } }, + { pos = { x = 2.000, y = 16.679, z = 83.907 }, rot = { x = 0.000, y = 180.000, z = 0.000 } }, + { pos = { x = -2.000, y = 16.679, z = 83.907 }, rot = { x = 0.000, y = 180.000, z = 0.000 } }, + { pos = { x = 0.000, y = 16.679, z = 86.000 }, rot = { x = 0.000, y = 180.000, z = 0.000 } } + }, + die_y = -20, + city_id = 4, + vision_anchor = { x = -1000.0, z = -1000.0 } +} + +-- 所有的区块 +blocks = { 51014 } + +-- 所有的区块范围坐标 +block_rects = { + { min = { x = -512.0, z = -512.0 }, max = { x = 512.0, z = 512.0 } } +} + +-- Dummy Points +dummy_points = { } + +-- Routes +routes_config = { } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/51014/scene51014_block51014.lua b/gdconf/game_data_config/lua/scene/51014/scene51014_block51014.lua new file mode 100644 index 00000000..0833b569 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/51014/scene51014_block51014.lua @@ -0,0 +1,7 @@ +-- 所有的group +groups = { + { id = 251014001, refresh_id = 1001, pos = { x = -0.287, y = 9.202, z = -0.500 } }, + { id = 251014002, refresh_id = 1001, pos = { x = 0.138, y = 9.202, z = -0.675 } }, + { id = 251014003, refresh_id = 1, pos = { x = -0.048, y = 9.202, z = -1.670 } }, + { id = 251014004, refresh_id = 1, pos = { x = 0.258, y = 9.202, z = -0.128 } } +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/51014/scene51014_group251014001.lua b/gdconf/game_data_config/lua/scene/51014/scene51014_group251014001.lua new file mode 100644 index 00000000..62bdc05f --- /dev/null +++ b/gdconf/game_data_config/lua/scene/51014/scene51014_group251014001.lua @@ -0,0 +1,168 @@ +-- 基础信息 +local base_info = { + group_id = 251014001 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 1005, monster_id = 36091090, pos = { x = 1.670, y = 9.202, z = 7.803 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, mark_flag = 1, isPartner = true } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 1001, gadget_id = 70360010, pos = { x = 0.000, y = 9.152, z = -0.477 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStop }, + { config_id = 1004, gadget_id = 44000550, pos = { x = 7.341, y = 9.202, z = 4.983 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1006, gadget_id = 44000456, pos = { x = 12.883, y = 9.202, z = 7.804 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1007, gadget_id = 44000451, pos = { x = 14.328, y = 9.202, z = -4.014 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1008, gadget_id = 70800615, pos = { x = 3.806, y = 9.200, z = 9.718 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1010, gadget_id = 70360285, pos = { x = -7.335, y = 9.200, z = 8.943 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { + { config_id = 1002, shape = RegionShape.CUBIC, size = { x = 40.000, y = 10.000, z = 10.000 }, pos = { x = 0.000, y = 12.000, z = 22.722 } } +} + +-- 触发器 +triggers = { + { config_id = 1001002, name = "ENTER_REGION_1002", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_1002", action = "action_EVENT_ENTER_REGION_1002" }, + { config_id = 1001003, name = "SELECT_OPTION_1003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_1003", action = "action_EVENT_SELECT_OPTION_1003", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 1005 }, + gadgets = { 1001, 1004, 1006, 1007, 1008, 1010 }, + regions = { 1002 }, + triggers = { "ENTER_REGION_1002", "SELECT_OPTION_1003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 删除指定操作台的option +function TLA_del_work_options_by_group_configid(context, evt, group_id, config_id, option_id) + -- 删除指定group: group_id ;指定config:config_id;物件身上指定option:option_id; + if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, group_id, config_id, option_id) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") + return -1 + end + return 0 +end + +-- 刷新指定group至指定suite +function TLA_refresh_group_tosuite(context, evt, group_id, suite_id) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = group_id, suite = suite_id }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + return 0 +end + +-- 设置指定gadget的state +function TLA_set_gadget_state_by_configid(context, evt, config_id, state) + -- 将configid为 config_id 的物件更改为状态 state + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, config_id, state) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_1002(context, evt) + if evt.param1 ~= 1002 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_1002(context, evt) + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 251014001, 1001, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + -- 将configid为 1001 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 1001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_1003(context, evt) + -- 判断是gadgetid 1001 option_id 7 + if 1001 ~= evt.param1 then + return false + end + + if 7 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_1003(context, evt) + ScriptLib.AutoMonsterTide(context, 1, 251014002, {2004,2005,2006,2007,2008,2010,2011,2012,2013,2014,2016,2017}, 12, 5, 5) + + TLA_del_work_options_by_group_configid(context, evt, 251014001, 1001, 7) + + TLA_set_gadget_state_by_configid(context, evt, 1001, GadgetState.GearStop) + + TLA_refresh_group_tosuite(context, evt, 251014003, 2) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/51014/scene51014_group251014002.lua b/gdconf/game_data_config/lua/scene/51014/scene51014_group251014002.lua new file mode 100644 index 00000000..2da5fa6d --- /dev/null +++ b/gdconf/game_data_config/lua/scene/51014/scene51014_group251014002.lua @@ -0,0 +1,147 @@ +-- 基础信息 +local base_info = { + group_id = 251014002 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 2004, monster_id = 20011001, pos = { x = 0.005, y = 9.202, z = -6.812 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 2005, monster_id = 20011201, pos = { x = 2.685, y = 9.202, z = -6.724 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 2006, monster_id = 20011201, pos = { x = -3.001, y = 9.202, z = -6.632 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 2007, monster_id = 20011001, pos = { x = 5.615, y = 9.202, z = -6.450 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 2008, monster_id = 20011001, pos = { x = -5.512, y = 9.202, z = -6.074 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true }, + { config_id = 2010, monster_id = 26090701, pos = { x = -5.658, y = 9.202, z = -8.990 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + { config_id = 2011, monster_id = 26090701, pos = { x = 5.615, y = 9.202, z = -9.462 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }, + { config_id = 2012, monster_id = 20010801, pos = { x = -3.062, y = 9.202, z = -9.850 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 2013, monster_id = 20010801, pos = { x = 2.731, y = 9.202, z = -9.835 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 2014, monster_id = 20010601, pos = { x = -0.038, y = 9.202, z = -9.905 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 2016, monster_id = 20010801, pos = { x = 2.058, y = 9.202, z = -5.878 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 2017, monster_id = 20010801, pos = { x = -1.901, y = 9.202, z = -5.765 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 2003, gadget_id = 70900205, pos = { x = -0.045, y = 5.089, z = 12.229 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1002001, name = "CHALLENGE_SUCCESS_2001", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "1", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_2001" }, + { config_id = 1002002, name = "CHALLENGE_FAIL_2002", event = EventType.EVENT_CHALLENGE_FAIL, source = "1", condition = "", action = "action_EVENT_CHALLENGE_FAIL_2002" }, + { config_id = 1002009, name = "ANY_MONSTER_LIVE_2009", event = EventType.EVENT_ANY_MONSTER_LIVE, source = "", condition = "condition_EVENT_ANY_MONSTER_LIVE_2009", action = "action_EVENT_ANY_MONSTER_LIVE_2009" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 2003 }, + regions = { }, + triggers = { "CHALLENGE_SUCCESS_2001", "CHALLENGE_FAIL_2002", "ANY_MONSTER_LIVE_2009" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发操作 +function action_EVENT_CHALLENGE_SUCCESS_2001(context, evt) + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 251014003, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发操作 +function action_EVENT_CHALLENGE_FAIL_2002(context, evt) + -- 改变指定group组251014001中, configid为1001的gadget的state + if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 251014001, 1001, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId") + return -1 + end + + -- 设置操作台选项 + if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 251014001, 1001, {7}) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") + return -1 + end + + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 251014003, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + -- 重新生成指定group,指定suite + if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 251014002, suite = 1 }) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_LIVE_2009(context, evt) + if 2004 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_LIVE_2009(context, evt) + -- 创建编号为1(该挑战的识别id),挑战内容为191的区域挑战,具体参数填写方式,见DungeonChallengeData表中的注释,所有填写的值都必须是int类型 + if 0 ~= ScriptLib.ActiveChallenge(context, 1, 191, 300, 251014002, 12, 0) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_challenge") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/51014/scene51014_group251014003.lua b/gdconf/game_data_config/lua/scene/51014/scene51014_group251014003.lua new file mode 100644 index 00000000..5734148b --- /dev/null +++ b/gdconf/game_data_config/lua/scene/51014/scene51014_group251014003.lua @@ -0,0 +1,82 @@ +-- 基础信息 +local base_info = { + group_id = 251014003 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 3001, gadget_id = 70950009, pos = { x = 0.000, y = 9.202, z = -0.477 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 3002, gadget_id = 70900205, pos = { x = 8.097, y = 7.552, z = 1.905 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 3002 }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { }, + gadgets = { 3001 }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/51014/scene51014_group251014004.lua b/gdconf/game_data_config/lua/scene/51014/scene51014_group251014004.lua new file mode 100644 index 00000000..e8477e61 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/51014/scene51014_group251014004.lua @@ -0,0 +1,95 @@ +-- 基础信息 +local base_info = { + group_id = 251014004 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 4001, gadget_id = 70340012, pos = { x = 0.070, y = 8.670, z = -46.816 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 4002, gadget_id = 70350008, pos = { x = 0.213, y = 11.474, z = -42.316 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { + { config_id = 1004003, name = "DUNGEON_SETTLE_4003", event = EventType.EVENT_DUNGEON_SETTLE, source = "", condition = "condition_EVENT_DUNGEON_SETTLE_4003", action = "action_EVENT_DUNGEON_SETTLE_4003" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 4001, 4002 }, + regions = { }, + triggers = { "DUNGEON_SETTLE_4003" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_DUNGEON_SETTLE_4003(context, evt) + -- 判断副本成功 + if 1 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_DUNGEON_SETTLE_4003(context, evt) + -- 将configid为 4001 的物件更改为状态 GadgetState.StatueActive + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 4001, GadgetState.StatueActive) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/51014/scene51014_point.json b/gdconf/game_data_config/lua/scene/51014/scene51014_point.json new file mode 100644 index 00000000..3f7cb50c --- /dev/null +++ b/gdconf/game_data_config/lua/scene/51014/scene51014_point.json @@ -0,0 +1,473 @@ +{ + "areas": {}, + "doors": {}, + "entities": { + "1": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 300.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 0.135503, + "y": -16.20924, + "z": 21.86666 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 40.0, + "heightType": "Center", + "length": 300.0, + "useHeight": true, + "width": 300.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "DeadRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": false, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "2": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 200.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 64.62786, + "y": 44.12203, + "z": 21.86666 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 100.0, + "heightType": "Center", + "length": 250.0, + "useHeight": true, + "width": 50.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "DeadRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": false, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "3": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 200.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": -76.83979, + "y": 44.12203, + "z": 21.86666 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 100.0, + "heightType": "Center", + "length": 250.0, + "useHeight": true, + "width": 50.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "DeadRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": false, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "4": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 200.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 0.3700047, + "y": 44.12203, + "z": -95.69054 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 100.0, + "heightType": "Center", + "length": 50.0, + "useHeight": true, + "width": 200.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "DeadRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": false, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "5": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 200.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 0.3700047, + "y": 44.12203, + "z": 145.04 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 100.0, + "heightType": "Center", + "length": 50.0, + "useHeight": true, + "width": 200.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "DeadRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": false, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "6": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 300.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 0.135503, + "y": -11.89546, + "z": 21.86666 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 40.0, + "heightType": "Center", + "length": 300.0, + "useHeight": true, + "width": 300.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "NoReviveRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": false, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + }, + "7": { + "$type": "ConfigLocalTrigger", + "alias": "", + "areaId": 0, + "checkCount": 0, + "checkDist": 300.0, + "floatParam": 0.0, + "gadgetId": 70010006, + "groupLimit": false, + "isModelHidden": false, + "meta": { + "floatParam": 0.0, + "stringParam": "", + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } + }, + "pointType": "Other", + "pos": { + "x": 0.135503, + "y": -7.185514, + "z": 84.17622 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "shape": { + "$type": "ConfigShapeRect", + "centerType": "Center", + "height": 40.0, + "heightType": "Center", + "length": 60.0, + "useHeight": true, + "width": 60.0 + }, + "stringParam": "", + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "triggerFlag": "NoReviveRegion", + "triggerInterval": 0.1, + "type": "NORMAL", + "unlocked": false, + "vectorParam": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "withGO": false + } + }, + "forces": {}, + "points": { + "1": { + "$type": "DungeonQuitPoint", + "alias": "", + "areaId": 0, + "gadgetId": 70120004, + "groupLimit": false, + "isModelHidden": false, + "pointType": "DungeonQuitPoint", + "pos": { + "x": 0.003400907, + "y": 11.70937, + "z": -57.13673 + }, + "rot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "size": { + "x": 5.0, + "y": 5.0, + "z": 5.0 + }, + "tranPos": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "tranRot": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "type": "NORMAL", + "unlocked": false + } + }, + "transRadius": 0.0 +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/51015/scene51015.lua b/gdconf/game_data_config/lua/scene/51015/scene51015.lua new file mode 100644 index 00000000..ca2257f3 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/51015/scene51015.lua @@ -0,0 +1,24 @@ +-- 地图配置 +scene_config = { + begin_pos = { x = -512.0, z = -512.0 }, + size = { x = 1024.0, z = 1024.0 }, + born_pos = { x = -58.961, y = -0.043, z = -28.594 }, + born_rot = { x = 0.000, y = 185.601, z = 0.000 }, + die_y = -20, + city_id = 1, + vision_anchor = { x = -1000.0, z = -1000.0 } +} + +-- 所有的区块 +blocks = { 51015 } + +-- 所有的区块范围坐标 +block_rects = { + { min = { x = -512.0, z = -512.0 }, max = { x = 512.0, z = 512.0 } } +} + +-- Dummy Points +dummy_points = { } + +-- Routes +routes_config = { "routes" } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/51015/scene51015_51015_routes.json b/gdconf/game_data_config/lua/scene/51015/scene51015_51015_routes.json new file mode 100644 index 00000000..f19b5617 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/51015/scene51015_51015_routes.json @@ -0,0 +1,875 @@ +{ + "sceneId": 51015, + "routes": [ + { + "localId": 5, + "name": "Route_005", + "type": "Reciprocate", + "rotType": "ROT_NONE", + "rotAngleType": "ROT_ANGLE_Y", + "arriveRange": 2.0, + "points": [ + { + "pos": { + "x": -55.41185, + "y": -8.277847, + "z": -72.91425 + }, + "waitTime": 0.0, + "speedLevel": 1, + "arriveRange": 2.0 + }, + { + "pos": { + "x": -55.41185, + "y": -8.277847, + "z": -72.91425 + }, + "waitTime": 0.0, + "speedLevel": 1, + "arriveRange": 2.0 + }, + { + "pos": { + "x": -51.29955, + "y": -8.277847, + "z": -71.85134 + }, + "waitTime": 0.0, + "speedLevel": 1, + "arriveRange": 2.0 + }, + { + "pos": { + "x": -51.2902756, + "y": -8.277847, + "z": -71.75478 + }, + "waitTime": 0.0, + "speedLevel": 1, + "arriveRange": 2.0 + }, + { + "pos": { + "x": -51.270607, + "y": -8.277847, + "z": -67.18251 + }, + "waitTime": 0.0, + "speedLevel": 1, + "arriveRange": 2.0 + }, + { + "pos": { + "x": -51.270607, + "y": -8.277847, + "z": -67.18251 + }, + "waitTime": 0.0, + "speedLevel": 1, + "arriveRange": 2.0 + }, + { + "pos": { + "x": -51.1689148, + "y": -8.277847, + "z": -61.7362061 + }, + "waitTime": 0.0, + "speedLevel": 1, + "arriveRange": 2.0 + }, + { + "pos": { + "x": -51.1689148, + "y": -8.277847, + "z": -61.7362061 + }, + "waitTime": 0.0, + "speedLevel": 1, + "arriveRange": 2.0 + }, + { + "pos": { + "x": -56.52629, + "y": -8.277847, + "z": -60.539772 + }, + "waitTime": 0.0, + "speedLevel": 1, + "arriveRange": 2.0 + }, + { + "pos": { + "x": -56.6380844, + "y": -8.277847, + "z": -60.5367966 + }, + "waitTime": 0.0, + "speedLevel": 1, + "arriveRange": 2.0 + }, + { + "pos": { + "x": -64.7222061, + "y": -8.277847, + "z": -61.29661 + }, + "waitTime": 0.0, + "speedLevel": 1, + "arriveRange": 2.0 + }, + { + "pos": { + "x": -64.83491, + "y": -8.277847, + "z": -61.2936 + }, + "waitTime": 0.0, + "speedLevel": 1, + "arriveRange": 2.0 + }, + { + "pos": { + "x": -65.32612, + "y": -8.277846, + "z": -47.75566 + }, + "waitTime": 0.0, + "speedLevel": 1, + "arriveRange": 2.0 + }, + { + "pos": { + "x": -51.6027832, + "y": -8.277846, + "z": -48.01407 + }, + "waitTime": 0.0, + "speedLevel": 1, + "arriveRange": 2.0 + }, + { + "pos": { + "x": -51.1489, + "y": -8.277847, + "z": -60.78702 + }, + "waitTime": 0.0, + "speedLevel": 1, + "arriveRange": 2.0 + }, + { + "pos": { + "x": -64.92578, + "y": -8.277847, + "z": -61.4102325 + }, + "waitTime": 0.0, + "speedLevel": 1, + "arriveRange": 2.0 + }, + { + "pos": { + "x": -66.25495, + "y": -8.277847, + "z": -73.2070541 + }, + "waitTime": 0.0, + "speedLevel": 1, + "arriveRange": 2.0 + }, + { + "pos": { + "x": -60.9374352, + "y": -8.277847, + "z": -73.99038 + }, + "waitTime": 0.0, + "speedLevel": 1, + "arriveRange": 2.0 + } + ] + }, + { + "localId": 6, + "name": "Route_006", + "type": "Loop", + "rotType": "ROT_NONE", + "rotAngleType": "ROT_ANGLE_Y", + "arriveRange": 1.0, + "points": [ + { + "pos": { + "x": -98.87853, + "y": -9.36193752, + "z": -76.49559 + }, + "waitTime": 0.0, + "speedLevel": 2, + "arriveRange": 1.0 + }, + { + "pos": { + "x": -99.07893, + "y": -9.361938, + "z": -65.11221 + }, + "waitTime": 0.0, + "speedLevel": 2, + "arriveRange": 1.0 + }, + { + "pos": { + "x": -104.286423, + "y": -9.361938, + "z": -64.456665 + }, + "waitTime": 0.0, + "speedLevel": 2, + "arriveRange": 1.0 + }, + { + "pos": { + "x": -104.775223, + "y": -9.36193752, + "z": -77.45933 + }, + "waitTime": 0.0, + "speedLevel": 2, + "arriveRange": 1.0 + }, + { + "pos": { + "x": -110.801826, + "y": -9.36193752, + "z": -76.93045 + }, + "waitTime": 0.0, + "speedLevel": 2, + "arriveRange": 1.0 + }, + { + "pos": { + "x": -110.587921, + "y": -9.361938, + "z": -61.9565849 + }, + "waitTime": 0.0, + "speedLevel": 2, + "arriveRange": 1.0 + }, + { + "pos": { + "x": -129.155167, + "y": -9.361938, + "z": -62.76405 + }, + "waitTime": 0.0, + "speedLevel": 2, + "arriveRange": 1.0 + }, + { + "pos": { + "x": -129.7826, + "y": -9.36193752, + "z": -69.8644 + }, + "waitTime": 0.0, + "speedLevel": 2, + "arriveRange": 1.0 + }, + { + "pos": { + "x": -117.244621, + "y": -9.36193752, + "z": -68.76875 + }, + "waitTime": 0.0, + "speedLevel": 2, + "arriveRange": 1.0 + }, + { + "pos": { + "x": -110.9122, + "y": -9.36193752, + "z": -67.7806244 + }, + "waitTime": 0.0, + "speedLevel": 2, + "arriveRange": 1.0 + }, + { + "pos": { + "x": -109.949844, + "y": -9.361939, + "z": -47.7011871 + }, + "waitTime": 0.0, + "speedLevel": 2, + "arriveRange": 1.0 + }, + { + "pos": { + "x": -99.13385, + "y": -9.361939, + "z": -46.4100456 + }, + "waitTime": 0.0, + "speedLevel": 2, + "arriveRange": 1.0 + }, + { + "pos": { + "x": -98.9128647, + "y": -9.361939, + "z": -41.1360931 + }, + "waitTime": 0.0, + "speedLevel": 2, + "arriveRange": 1.0 + }, + { + "pos": { + "x": -120.343491, + "y": -9.361939, + "z": -41.06449 + }, + "waitTime": 0.0, + "speedLevel": 2, + "arriveRange": 1.0 + }, + { + "pos": { + "x": -120.888176, + "y": -9.361939, + "z": -52.7780724 + }, + "waitTime": 0.0, + "speedLevel": 2, + "arriveRange": 1.0 + }, + { + "pos": { + "x": -133.427933, + "y": -9.361939, + "z": -52.4619637 + }, + "waitTime": 0.0, + "speedLevel": 2, + "arriveRange": 1.0 + }, + { + "pos": { + "x": -134.5315, + "y": -9.361938, + "z": -63.05715 + }, + "waitTime": 0.0, + "speedLevel": 2, + "arriveRange": 1.0 + }, + { + "pos": { + "x": -110.407852, + "y": -9.361938, + "z": -62.5927849 + }, + "waitTime": 0.0, + "speedLevel": 2, + "arriveRange": 1.0 + } + ] + }, + { + "localId": 7, + "name": "Route_007", + "type": "Loop", + "rotType": "ROT_NONE", + "rotAngleType": "ROT_ANGLE_Y", + "arriveRange": 2.0, + "points": [ + { + "pos": { + "x": -134.894638, + "y": -9.361939, + "z": -41.44279 + }, + "waitTime": 0.0, + "speedLevel": 1, + "arriveRange": 1.0 + }, + { + "pos": { + "x": -135.162, + "y": -9.361938, + "z": -62.5268478 + }, + "waitTime": 0.0, + "speedLevel": 1, + "arriveRange": 1.0 + }, + { + "pos": { + "x": -121.521683, + "y": -9.361938, + "z": -62.6294975 + }, + "waitTime": 0.0, + "speedLevel": 1, + "arriveRange": 1.0 + }, + { + "pos": { + "x": -120.721161, + "y": -9.361939, + "z": -45.3912964 + }, + "waitTime": 0.0, + "speedLevel": 1, + "arriveRange": 1.0 + }, + { + "pos": { + "x": -104.702026, + "y": -9.361939, + "z": -47.3785057 + }, + "waitTime": 0.0, + "speedLevel": 1, + "arriveRange": 1.0 + }, + { + "pos": { + "x": -104.961456, + "y": -9.361939, + "z": -51.0590744 + }, + "waitTime": 0.0, + "speedLevel": 1, + "arriveRange": 1.0 + }, + { + "pos": { + "x": -109.503685, + "y": -9.361939, + "z": -52.06783 + }, + "waitTime": 0.0, + "speedLevel": 1, + "arriveRange": 1.0 + }, + { + "pos": { + "x": -110.214958, + "y": -9.361938, + "z": -66.48119 + }, + "waitTime": 0.0, + "speedLevel": 1, + "arriveRange": 1.0 + }, + { + "pos": { + "x": -117.295792, + "y": -9.36193752, + "z": -68.21828 + }, + "waitTime": 0.0, + "speedLevel": 1, + "arriveRange": 1.0 + }, + { + "pos": { + "x": -123.318077, + "y": -9.36193752, + "z": -69.5660858 + }, + "waitTime": 0.0, + "speedLevel": 1, + "arriveRange": 1.0 + }, + { + "pos": { + "x": -124.041473, + "y": -9.36193752, + "z": -77.80382 + }, + "waitTime": 0.0, + "speedLevel": 1, + "arriveRange": 1.0 + }, + { + "pos": { + "x": -133.658218, + "y": -9.36193752, + "z": -77.68198 + }, + "waitTime": 0.0, + "speedLevel": 1, + "arriveRange": 1.0 + }, + { + "pos": { + "x": -134.198578, + "y": -9.36193752, + "z": -68.09367 + }, + "waitTime": 0.0, + "speedLevel": 1, + "arriveRange": 1.0 + }, + { + "pos": { + "x": -128.282913, + "y": -9.36193752, + "z": -69.06066 + }, + "waitTime": 0.0, + "speedLevel": 1, + "arriveRange": 1.0 + }, + { + "pos": { + "x": -128.74733, + "y": -9.361938, + "z": -61.63849 + }, + "waitTime": 0.0, + "speedLevel": 1, + "arriveRange": 1.0 + }, + { + "pos": { + "x": -120.73584, + "y": -9.361938, + "z": -61.70451 + }, + "waitTime": 0.0, + "speedLevel": 1, + "arriveRange": 1.0 + }, + { + "pos": { + "x": -120.665657, + "y": -9.361939, + "z": -51.7085724 + }, + "waitTime": 0.0, + "speedLevel": 1, + "arriveRange": 1.0 + } + ] + }, + { + "localId": 8, + "name": "Route_008", + "type": "Reciprocate", + "rotType": "ROT_NONE", + "rotAngleType": "ROT_ANGLE_Y", + "arriveRange": 2.0, + "points": [ + { + "pos": { + "x": -174.154053, + "y": -9.361938, + "z": -76.61708 + }, + "waitTime": 0.0, + "speedLevel": 2, + "arriveRange": 2.0 + }, + { + "pos": { + "x": -174.2327, + "y": -9.361938, + "z": -76.61969 + }, + "waitTime": 0.0, + "speedLevel": 2, + "arriveRange": 2.0 + }, + { + "pos": { + "x": -174.2007, + "y": -9.361938, + "z": -53.3644524 + }, + "waitTime": 0.0, + "speedLevel": 2, + "arriveRange": 2.0 + }, + { + "pos": { + "x": -174.2007, + "y": -9.361938, + "z": -53.29554 + }, + "waitTime": 0.0, + "speedLevel": 2, + "arriveRange": 2.0 + }, + { + "pos": { + "x": -165.494461, + "y": -9.361938, + "z": -52.78024 + }, + "waitTime": 0.0, + "speedLevel": 2, + "arriveRange": 2.0 + }, + { + "pos": { + "x": -165.494461, + "y": -9.361938, + "z": -52.78024 + }, + "waitTime": 0.0, + "speedLevel": 2, + "arriveRange": 2.0 + }, + { + "pos": { + "x": -164.710892, + "y": -9.361938, + "z": -76.3398056 + }, + "waitTime": 0.0, + "speedLevel": 2, + "arriveRange": 2.0 + }, + { + "pos": { + "x": -164.710892, + "y": -9.361938, + "z": -76.3398056 + }, + "waitTime": 0.0, + "speedLevel": 2, + "arriveRange": 2.0 + }, + { + "pos": { + "x": -183.8164, + "y": -9.361938, + "z": -77.1106339 + }, + "waitTime": 0.0, + "speedLevel": 2, + "arriveRange": 2.0 + }, + { + "pos": { + "x": -183.814041, + "y": -9.361938, + "z": -77.03823 + }, + "waitTime": 0.0, + "speedLevel": 2, + "arriveRange": 2.0 + }, + { + "pos": { + "x": -183.629349, + "y": -9.36193752, + "z": -64.45482 + }, + "waitTime": 0.0, + "speedLevel": 2, + "arriveRange": 2.0 + }, + { + "pos": { + "x": -183.626953, + "y": -9.36193752, + "z": -64.38241 + }, + "waitTime": 0.0, + "speedLevel": 2, + "arriveRange": 2.0 + }, + { + "pos": { + "x": -184.594925, + "y": -9.361938, + "z": -43.23775 + }, + "waitTime": 0.0, + "speedLevel": 2, + "arriveRange": 2.0 + }, + { + "pos": { + "x": -184.5828, + "y": -9.361938, + "z": -43.0901337 + }, + "waitTime": 0.0, + "speedLevel": 2, + "arriveRange": 2.0 + }, + { + "pos": { + "x": -174.738815, + "y": -9.361938, + "z": -42.5862236 + }, + "waitTime": 0.0, + "speedLevel": 2, + "arriveRange": 2.0 + }, + { + "pos": { + "x": -174.738815, + "y": -9.361938, + "z": -42.5862236 + }, + "waitTime": 0.0, + "speedLevel": 2, + "arriveRange": 2.0 + }, + { + "pos": { + "x": -174.92186, + "y": -9.361938, + "z": -52.7247467 + }, + "waitTime": 0.0, + "speedLevel": 2, + "arriveRange": 2.0 + }, + { + "pos": { + "x": -174.92186, + "y": -9.361938, + "z": -52.7247467 + }, + "waitTime": 0.0, + "speedLevel": 2, + "arriveRange": 2.0 + } + ] + }, + { + "localId": 9, + "name": "Route_006", + "type": "Loop", + "rotType": "ROT_NONE", + "rotAngleType": "ROT_ANGLE_Y", + "arriveRange": 1.0, + "points": [ + { + "pos": { + "x": -129.09726, + "y": -9.361938, + "z": -60.55545 + }, + "waitTime": 0.0, + "speedLevel": 2, + "arriveRange": 1.0 + }, + { + "pos": { + "x": -132.877411, + "y": -9.361938, + "z": -60.5244064 + }, + "waitTime": 0.0, + "speedLevel": 2, + "arriveRange": 1.0 + }, + { + "pos": { + "x": -132.4331, + "y": -9.361939, + "z": -52.94137 + }, + "waitTime": 0.0, + "speedLevel": 2, + "arriveRange": 1.0 + }, + { + "pos": { + "x": -120.916229, + "y": -9.361939, + "z": -53.2505875 + }, + "waitTime": 0.0, + "speedLevel": 2, + "arriveRange": 1.0 + }, + { + "pos": { + "x": -120.698662, + "y": -9.361939, + "z": -45.7643242 + }, + "waitTime": 0.0, + "speedLevel": 2, + "arriveRange": 1.0 + }, + { + "pos": { + "x": -108.658691, + "y": -9.361939, + "z": -47.3559265 + }, + "waitTime": 0.0, + "speedLevel": 2, + "arriveRange": 1.0 + }, + { + "pos": { + "x": -109.726166, + "y": -9.361938, + "z": -66.4372253 + }, + "waitTime": 0.0, + "speedLevel": 2, + "arriveRange": 1.0 + }, + { + "pos": { + "x": -117.828064, + "y": -9.36193752, + "z": -69.07465 + }, + "waitTime": 0.0, + "speedLevel": 2, + "arriveRange": 1.0 + }, + { + "pos": { + "x": -123.869751, + "y": -9.34312248, + "z": -69.49424 + }, + "waitTime": 0.0, + "speedLevel": 2, + "arriveRange": 1.0 + }, + { + "pos": { + "x": -129.309875, + "y": -9.36193752, + "z": -68.63694 + }, + "waitTime": 0.0, + "speedLevel": 2, + "arriveRange": 1.0 + }, + { + "pos": { + "x": -129.270523, + "y": -9.361938, + "z": -60.68951 + }, + "waitTime": 0.0, + "speedLevel": 2, + "arriveRange": 1.0 + } + ] + } + ] +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/51015/scene51015_block51015.lua b/gdconf/game_data_config/lua/scene/51015/scene51015_block51015.lua new file mode 100644 index 00000000..7f73b3ae --- /dev/null +++ b/gdconf/game_data_config/lua/scene/51015/scene51015_block51015.lua @@ -0,0 +1,4 @@ +-- 所有的group +groups = { + { id = 251015001, refresh_id = 1002, pos = { x = -2.371, y = 83.212, z = -23.334 } } +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/51015/scene51015_group251015001.lua b/gdconf/game_data_config/lua/scene/51015/scene51015_group251015001.lua new file mode 100644 index 00000000..b8da9c33 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/51015/scene51015_group251015001.lua @@ -0,0 +1,230 @@ +-- 基础信息 +local base_info = { + group_id = 251015001 +} + +-- Trigger变量 +local defs = { + moveback_pointarray_id = 1 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 1080, monster_id = 24010301, pos = { x = -183.447, y = -9.362, z = -47.388 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, affix = { 4110, 6111 }, pose_id = 100 }, + { config_id = 1082, monster_id = 21010102, pos = { x = -56.556, y = -8.278, z = -72.956 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, affix = { 4110, 6111 } }, + { config_id = 1083, monster_id = 21010102, pos = { x = -98.990, y = -9.362, z = -76.113 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, affix = { 4110, 6111 }, speed_level = 2 }, + { config_id = 1084, monster_id = 21010102, pos = { x = -129.062, y = -9.362, z = -60.908 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, affix = { 4110, 6111 }, speed_level = 2 }, + { config_id = 1085, monster_id = 21010102, pos = { x = -183.534, y = -9.362, z = -76.817 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, affix = { 4110, 6111 } }, + { config_id = 1086, monster_id = 21010102, pos = { x = -134.895, y = -9.362, z = -41.443 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, affix = { 4110, 6111 } } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 1001, gadget_id = 70350256, pos = { x = -51.287, y = -7.272, z = -59.833 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1002, gadget_id = 70350256, pos = { x = -51.336, y = -7.272, z = -66.017 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1003, gadget_id = 70350256, pos = { x = -51.467, y = -7.272, z = -72.614 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1004, gadget_id = 70350256, pos = { x = -55.935, y = -7.272, z = -72.203 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1005, gadget_id = 70350256, pos = { x = -51.268, y = -7.272, z = -54.141 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1006, gadget_id = 70350256, pos = { x = -51.332, y = -7.272, z = -49.335 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1007, gadget_id = 70350256, pos = { x = -57.956, y = -7.272, z = -49.003 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1008, gadget_id = 70350256, pos = { x = -64.603, y = -7.272, z = -49.104 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1009, gadget_id = 70350256, pos = { x = -64.889, y = -7.272, z = -54.242 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1010, gadget_id = 70350256, pos = { x = -65.440, y = -7.272, z = -60.141 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1011, gadget_id = 70350256, pos = { x = -65.483, y = -7.272, z = -65.187 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1012, gadget_id = 70350256, pos = { x = -65.614, y = -7.272, z = -71.906 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1013, gadget_id = 70350256, pos = { x = -61.064, y = -7.272, z = -72.711 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1014, gadget_id = 70350256, pos = { x = -58.172, y = -7.272, z = -60.285 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1015, gadget_id = 70350256, pos = { x = -98.879, y = -8.013, z = -60.111 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1016, gadget_id = 70350256, pos = { x = -98.950, y = -8.013, z = -65.510 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1017, gadget_id = 70350256, pos = { x = -99.235, y = -8.013, z = -69.596 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1018, gadget_id = 70350256, pos = { x = -98.996, y = -8.013, z = -74.955 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1019, gadget_id = 70350256, pos = { x = -103.723, y = -8.013, z = -63.708 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1020, gadget_id = 70350256, pos = { x = -104.464, y = -8.013, z = -69.938 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1021, gadget_id = 70350256, pos = { x = -105.297, y = -8.013, z = -77.023 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1022, gadget_id = 70350256, pos = { x = -110.087, y = -8.013, z = -76.992 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1023, gadget_id = 70350256, pos = { x = -110.890, y = -8.013, z = -72.370 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1024, gadget_id = 70350256, pos = { x = -110.517, y = -8.013, z = -66.373 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1025, gadget_id = 70350256, pos = { x = -109.814, y = -8.013, z = -60.546 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1026, gadget_id = 70350256, pos = { x = -109.722, y = -8.013, z = -54.214 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1027, gadget_id = 70350256, pos = { x = -109.733, y = -8.013, z = -48.521 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1028, gadget_id = 70350256, pos = { x = -104.551, y = -8.013, z = -57.268 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1029, gadget_id = 70350256, pos = { x = -99.062, y = -8.013, z = -53.173 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1030, gadget_id = 70350256, pos = { x = -103.839, y = -8.013, z = -46.614 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1031, gadget_id = 70350256, pos = { x = -98.473, y = -8.013, z = -44.319 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1032, gadget_id = 70350256, pos = { x = -101.979, y = -8.013, z = -41.108 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1033, gadget_id = 70350256, pos = { x = -107.538, y = -8.013, z = -41.490 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1034, gadget_id = 70350256, pos = { x = -113.828, y = -8.013, z = -41.302 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1035, gadget_id = 70350256, pos = { x = -120.034, y = -8.013, z = -41.139 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1036, gadget_id = 70350256, pos = { x = -120.021, y = -8.013, z = -46.845 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1037, gadget_id = 70350256, pos = { x = -120.183, y = -8.013, z = -52.737 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1038, gadget_id = 70350256, pos = { x = -120.119, y = -8.013, z = -57.640 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1039, gadget_id = 70350256, pos = { x = -120.493, y = -8.013, z = -62.976 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1040, gadget_id = 70350256, pos = { x = -114.578, y = -8.013, z = -62.982 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1041, gadget_id = 70350256, pos = { x = -115.164, y = -8.013, z = -47.058 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1042, gadget_id = 70350256, pos = { x = -109.005, y = -8.013, z = -47.149 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1043, gadget_id = 70350256, pos = { x = -126.820, y = -8.013, z = -62.600 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1044, gadget_id = 70350256, pos = { x = -128.428, y = -8.013, z = -67.097 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1045, gadget_id = 70350256, pos = { x = -132.298, y = -8.013, z = -69.361 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1046, gadget_id = 70350256, pos = { x = -133.285, y = -8.013, z = -76.845 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1047, gadget_id = 70350256, pos = { x = -123.685, y = -8.013, z = -77.179 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1048, gadget_id = 70350256, pos = { x = -123.448, y = -8.013, z = -69.337 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1049, gadget_id = 70350256, pos = { x = -116.747, y = -8.013, z = -68.825 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1050, gadget_id = 70350256, pos = { x = -116.664, y = -8.013, z = -77.286 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1051, gadget_id = 70350256, pos = { x = -132.379, y = -8.013, z = -62.215 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1052, gadget_id = 70350256, pos = { x = -132.370, y = -8.013, z = -54.997 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1053, gadget_id = 70350256, pos = { x = -183.509, y = -8.356, z = -77.205 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1054, gadget_id = 70350256, pos = { x = -175.305, y = -8.356, z = -77.452 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1055, gadget_id = 70350256, pos = { x = -167.344, y = -8.356, z = -77.416 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1056, gadget_id = 70350256, pos = { x = -163.548, y = -8.356, z = -72.875 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1057, gadget_id = 70350256, pos = { x = -167.479, y = -8.356, z = -67.344 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1058, gadget_id = 70350256, pos = { x = -174.024, y = -8.356, z = -67.319 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1059, gadget_id = 70350256, pos = { x = -183.150, y = -8.356, z = -67.568 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1060, gadget_id = 70350256, pos = { x = -183.252, y = -8.356, z = -60.223 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1061, gadget_id = 70350256, pos = { x = -183.197, y = -8.356, z = -43.494 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1062, gadget_id = 70350256, pos = { x = -183.517, y = -8.356, z = -52.939 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1063, gadget_id = 70350256, pos = { x = -174.542, y = -8.356, z = -55.013 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1064, gadget_id = 70350256, pos = { x = -174.328, y = -8.356, z = -43.353 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1065, gadget_id = 70350256, pos = { x = -164.530, y = -8.356, z = -42.698 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1066, gadget_id = 70350256, pos = { x = -168.073, y = -8.356, z = -52.135 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1067, gadget_id = 70350256, pos = { x = -164.090, y = -8.356, z = -54.986 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1068, gadget_id = 70350256, pos = { x = -163.569, y = -8.356, z = -62.959 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1069, gadget_id = 70350256, pos = { x = -168.315, y = -8.356, z = -43.056 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1070, gadget_id = 70350256, pos = { x = -164.066, y = -8.356, z = -50.098 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1071, gadget_id = 70350256, pos = { x = -173.976, y = -8.356, z = -62.159 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1072, gadget_id = 70350256, pos = { x = -187.722, y = -8.356, z = -59.909 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1073, gadget_id = 70350256, pos = { x = -187.815, y = -8.356, z = -64.879 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1074, gadget_id = 70350256, pos = { x = -190.230, y = -8.356, z = -68.610 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1075, gadget_id = 70350256, pos = { x = -194.512, y = -8.356, z = -66.752 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1076, gadget_id = 70350256, pos = { x = -194.934, y = -8.356, z = -61.336 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1077, gadget_id = 70350256, pos = { x = -194.796, y = -8.356, z = -55.509 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1078, gadget_id = 70350256, pos = { x = -191.345, y = -8.356, z = -53.149 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1079, gadget_id = 70350256, pos = { x = -187.578, y = -8.356, z = -55.880 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1087, gadget_id = 70350256, pos = { x = -133.936, y = -8.135, z = -47.807 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1088, gadget_id = 70350256, pos = { x = -133.879, y = -8.135, z = -41.875 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1089, gadget_id = 70350256, pos = { x = -126.898, y = -8.135, z = -42.608 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1090, gadget_id = 70350256, pos = { x = -126.704, y = -8.135, z = -47.961 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1091, gadget_id = 70350256, pos = { x = -126.253, y = -8.135, z = -51.880 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1125, gadget_id = 70350256, pos = { x = -183.509, y = -8.356, z = -77.205 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { + { config_id = 1081, shape = RegionShape.SPHERE, radius = 5, pos = { x = -155.579, y = -9.362, z = -60.104 } }, + { config_id = 1092, shape = RegionShape.SPHERE, radius = 5, pos = { x = -86.934, y = -9.362, z = -60.484 } } +} + +-- 触发器 +triggers = { + { config_id = 1001081, name = "ENTER_REGION_1081", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_1081", action = "action_EVENT_ENTER_REGION_1081" }, + { config_id = 1001092, name = "ENTER_REGION_1092", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_1092", action = "action_EVENT_ENTER_REGION_1092" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 1084, 1086 }, + gadgets = { 1001, 1002, 1003, 1004, 1005, 1006, 1007, 1008, 1009, 1010, 1011, 1012, 1013, 1014, 1015, 1016, 1017, 1018, 1019, 1020, 1021, 1022, 1023, 1024, 1025, 1026, 1027, 1028, 1029, 1030, 1031, 1032, 1033, 1034, 1035, 1036, 1037, 1038, 1039, 1040, 1041, 1042, 1043, 1044, 1045, 1046, 1047, 1048, 1049, 1050, 1051, 1052, 1053, 1054, 1055, 1056, 1057, 1058, 1059, 1060, 1061, 1062, 1063, 1064, 1065, 1066, 1067, 1068, 1069, 1070, 1071, 1072, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1087, 1088, 1089, 1090, 1091, 1125 }, + regions = { 1081, 1092 }, + triggers = { "ENTER_REGION_1081", "ENTER_REGION_1092" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 1080 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { 1082, 1083, 1085 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_1081(context, evt) + if evt.param1 ~= 1081 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_1081(context, evt) + ScriptLib.AddExtraGroupSuite(context, 251015001, 2) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_1092(context, evt) + if evt.param1 ~= 1092 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_1092(context, evt) + -- 添加suite3的新内容 + ScriptLib.AddExtraGroupSuite(context, 251015001, 3) + + return 0 +end + +require "V3_5/Activity_PacMan" \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/51015/scene51015_point.json b/gdconf/game_data_config/lua/scene/51015/scene51015_point.json new file mode 100644 index 00000000..d84d30d0 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/51015/scene51015_point.json @@ -0,0 +1,8 @@ +{ + "areas": {}, + "doors": {}, + "entities": {}, + "forces": {}, + "points": {}, + "transRadius": 0.0 +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/51015/scene51015_point_array.json b/gdconf/game_data_config/lua/scene/51015/scene51015_point_array.json new file mode 100644 index 00000000..b7945a04 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/51015/scene51015_point_array.json @@ -0,0 +1,447 @@ +[ + { + "pointArrayId": 1, + "platformPointList": [ + { + "pointId": 1, + "position": { + "x": -57.0610771, + "y": -2.006095E-07, + "z": -27.66867 + }, + "rotation": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "velocity": 2.0, + "time": 0.0, + "isReachEvent": false, + "rotAxis": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "rotSpeed": 0.0, + "arriveRange": 2.0 + }, + { + "pointId": 2, + "position": { + "x": -61.370575, + "y": 9.810039, + "z": -28.4043884 + }, + "rotation": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "velocity": 2.0, + "time": 0.0, + "isReachEvent": false, + "rotAxis": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "rotSpeed": 0.0, + "arriveRange": 2.0 + }, + { + "pointId": 3, + "position": { + "x": -49.5305672, + "y": 29.9698734, + "z": -85.330986 + }, + "rotation": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "velocity": 2.0, + "time": 0.0, + "isReachEvent": false, + "rotAxis": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "rotSpeed": 0.0, + "arriveRange": 2.0 + }, + { + "pointId": 4, + "position": { + "x": -50.85476, + "y": 29.9698734, + "z": -93.33654 + }, + "rotation": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "velocity": 0.0, + "time": 0.0, + "isReachEvent": false, + "rotAxis": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "rotSpeed": 0.0, + "arriveRange": 2.0 + }, + { + "pointId": 5, + "position": { + "x": -38.006485, + "y": 29.9698734, + "z": -84.006546 + }, + "rotation": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "velocity": 0.0, + "time": 0.0, + "isReachEvent": false, + "rotAxis": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "rotSpeed": 0.0, + "arriveRange": 2.0 + }, + { + "pointId": 6, + "position": { + "x": -29.575943, + "y": 29.9698734, + "z": -84.50976 + }, + "rotation": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "velocity": 0.0, + "time": 0.0, + "isReachEvent": false, + "rotAxis": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "rotSpeed": 0.0, + "arriveRange": 2.0 + }, + { + "pointId": 7, + "position": { + "x": -30.01206, + "y": 29.9698734, + "z": -96.20089 + }, + "rotation": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "velocity": 0.0, + "time": 0.0, + "isReachEvent": false, + "rotAxis": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "rotSpeed": 0.0, + "arriveRange": 2.0 + }, + { + "pointId": 8, + "position": { + "x": -29.6803513, + "y": 29.9698734, + "z": -115.931847 + }, + "rotation": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "velocity": 0.0, + "time": 0.0, + "isReachEvent": false, + "rotAxis": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "rotSpeed": 0.0, + "arriveRange": 2.0 + }, + { + "pointId": 9, + "position": { + "x": -37.2844925, + "y": 29.9698734, + "z": -106.950363 + }, + "rotation": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "velocity": 0.0, + "time": 0.0, + "isReachEvent": false, + "rotAxis": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "rotSpeed": 0.0, + "arriveRange": 2.0 + }, + { + "pointId": 10, + "position": { + "x": -40.0188141, + "y": 29.9698734, + "z": -122.200928 + }, + "rotation": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "velocity": 0.0, + "time": 0.0, + "isReachEvent": false, + "rotAxis": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "rotSpeed": 0.0, + "arriveRange": 2.0 + }, + { + "pointId": 11, + "position": { + "x": -37.76433, + "y": 29.9698734, + "z": -96.8303757 + }, + "rotation": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "velocity": 0.0, + "time": 0.0, + "isReachEvent": false, + "rotAxis": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "rotSpeed": 0.0, + "arriveRange": 2.0 + }, + { + "pointId": 12, + "position": { + "x": -30.8844872, + "y": 29.9698734, + "z": -125.976463 + }, + "rotation": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "velocity": 0.0, + "time": 0.0, + "isReachEvent": false, + "rotAxis": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "rotSpeed": 0.0, + "arriveRange": 2.0 + }, + { + "pointId": 13, + "position": { + "x": -52.71555, + "y": 29.9698734, + "z": -127.3902 + }, + "rotation": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "velocity": 0.0, + "time": 0.0, + "isReachEvent": false, + "rotAxis": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "rotSpeed": 0.0, + "arriveRange": 2.0 + }, + { + "pointId": 14, + "position": { + "x": -71.50333, + "y": 29.9698715, + "z": -128.296249 + }, + "rotation": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "velocity": 0.0, + "time": 0.0, + "isReachEvent": false, + "rotAxis": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "rotSpeed": 0.0, + "arriveRange": 2.0 + }, + { + "pointId": 15, + "position": { + "x": -63.5415039, + "y": 29.9698734, + "z": -115.276993 + }, + "rotation": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "velocity": 0.0, + "time": 0.0, + "isReachEvent": false, + "rotAxis": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "rotSpeed": 0.0, + "arriveRange": 2.0 + }, + { + "pointId": 16, + "position": { + "x": -74.0461, + "y": 29.9698715, + "z": -104.68145 + }, + "rotation": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "velocity": 0.0, + "time": 0.0, + "isReachEvent": false, + "rotAxis": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "rotSpeed": 0.0, + "arriveRange": 2.0 + }, + { + "pointId": 17, + "position": { + "x": -73.5578, + "y": 29.9698715, + "z": -87.45662 + }, + "rotation": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "velocity": 0.0, + "time": 0.0, + "isReachEvent": false, + "rotAxis": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "rotSpeed": 0.0, + "arriveRange": 2.0 + }, + { + "pointId": 18, + "position": { + "x": -59.40442, + "y": 29.9698734, + "z": -104.688774 + }, + "rotation": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "velocity": 0.0, + "time": 0.0, + "isReachEvent": false, + "rotAxis": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "rotSpeed": 0.0, + "arriveRange": 2.0 + }, + { + "pointId": 19, + "position": { + "x": -73.03061, + "y": 29.9698715, + "z": -81.49557 + }, + "rotation": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "velocity": 0.0, + "time": 0.0, + "isReachEvent": false, + "rotAxis": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "rotSpeed": 0.0, + "arriveRange": 2.0 + } + ], + "configPointMap": null, + "isSimulateTempRouteByTime": true, + "isMoveToRoutePointOnInit": false + } +] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/51018/scene51018.lua b/gdconf/game_data_config/lua/scene/51018/scene51018.lua new file mode 100644 index 00000000..758ae9cc --- /dev/null +++ b/gdconf/game_data_config/lua/scene/51018/scene51018.lua @@ -0,0 +1,24 @@ +-- 地图配置 +scene_config = { + begin_pos = { x = -512.0, z = -512.0 }, + size = { x = 1024.0, z = 1024.0 }, + born_pos = { x = 87.575, y = 0.000, z = -24.234 }, + born_rot = { x = 0.000, y = 0.000, z = 0.000 }, + die_y = -20, + city_id = 4, + vision_anchor = { x = -1000.0, z = -1000.0 } +} + +-- 所有的区块 +blocks = { 51018 } + +-- 所有的区块范围坐标 +block_rects = { + { min = { x = -512.0, z = -512.0 }, max = { x = 512.0, z = 512.0 } } +} + +-- Dummy Points +dummy_points = { "dummy_points" } + +-- Routes +routes_config = { } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/51018/scene51018_block51018.lua b/gdconf/game_data_config/lua/scene/51018/scene51018_block51018.lua new file mode 100644 index 00000000..7bd8a99a --- /dev/null +++ b/gdconf/game_data_config/lua/scene/51018/scene51018_block51018.lua @@ -0,0 +1,4 @@ +-- 所有的group +groups = { + { id = 251018001, pos = { x = 87.833, y = 0.792, z = -22.481 } } +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/51018/scene51018_dummy_points.lua b/gdconf/game_data_config/lua/scene/51018/scene51018_dummy_points.lua new file mode 100644 index 00000000..fa16c858 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/51018/scene51018_dummy_points.lua @@ -0,0 +1,8 @@ +dummy_points = { + ["Q1302603_guide"] = { pos = { x = 87.452, y = 0.792, z = -22.033 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q1302603_N1052"] = { pos = { x = 89.140, y = 0.792, z = -20.460 }, rot = { x = 0.000, y = 257.636, z = 0.000 } }, + ["Q1302605_N1052"] = { pos = { x = 88.900, y = 6.462, z = 33.100 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }, + ["Q1302607_N1052"] = { pos = { x = 83.923, y = 15.993, z = 108.618 }, rot = { x = 0.000, y = 85.649, z = 0.000 } }, + ["Q1302609_N1052"] = { pos = { x = 106.237, y = 15.993, z = 110.155 }, rot = { x = 0.000, y = 219.604, z = 0.000 } }, + ["Q1302612_N13065"] = { pos = { x = 135.571, y = 27.420, z = 110.573 }, rot = { x = 0.000, y = 165.911, z = 0.000 } } +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/51018/scene51018_group251018001.lua b/gdconf/game_data_config/lua/scene/51018/scene51018_group251018001.lua new file mode 100644 index 00000000..31041206 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/51018/scene51018_group251018001.lua @@ -0,0 +1,71 @@ +-- 基础信息 +local base_info = { + group_id = 251018001 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { +} + +-- 区域 +regions = { +} + +-- 触发器 +triggers = { +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/51018/scene51018_point.json b/gdconf/game_data_config/lua/scene/51018/scene51018_point.json new file mode 100644 index 00000000..d84d30d0 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/51018/scene51018_point.json @@ -0,0 +1,8 @@ +{ + "areas": {}, + "doors": {}, + "entities": {}, + "forces": {}, + "points": {}, + "transRadius": 0.0 +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/51019/scene51019.lua b/gdconf/game_data_config/lua/scene/51019/scene51019.lua new file mode 100644 index 00000000..54948e9e --- /dev/null +++ b/gdconf/game_data_config/lua/scene/51019/scene51019.lua @@ -0,0 +1,24 @@ +-- 地图配置 +scene_config = { + begin_pos = { x = -512.0, z = -512.0 }, + size = { x = 1024.0, z = 1024.0 }, + born_pos = { x = 46.282, y = 0.000, z = -68.704 }, + born_rot = { x = 0.000, y = 0.000, z = 0.000 }, + die_y = -20, + city_id = 4, + vision_anchor = { x = -1000.0, z = -1000.0 } +} + +-- 所有的区块 +blocks = { 51019 } + +-- 所有的区块范围坐标 +block_rects = { + { min = { x = -512.0, z = -512.0 }, max = { x = 512.0, z = 512.0 } } +} + +-- Dummy Points +dummy_points = { } + +-- Routes +routes_config = { "routes" } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/51019/scene51019_51019_routes.json b/gdconf/game_data_config/lua/scene/51019/scene51019_51019_routes.json new file mode 100644 index 00000000..33eef9e8 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/51019/scene51019_51019_routes.json @@ -0,0 +1,43 @@ +{ + "sceneId": 51019, + "routes": [ + { + "localId": 1, + "name": "Route_001", + "type": "OneWay", + "rotType": "ROT_NONE", + "rotAngleType": "ROT_ANGLE_Y", + "arriveRange": 2.0, + "isSimulateTempRouteByTime": true, + "points": [ + { + "pos": { + "x": 46.2651558, + "y": 0.06588578, + "z": -41.1557579 + }, + "waitTime": 0.0, + "speedLevel": 1 + }, + { + "pos": { + "x": 46.277977, + "y": 0.06588578, + "z": -31.2746181 + }, + "waitTime": 0.0, + "speedLevel": 1 + }, + { + "pos": { + "x": -6.681779, + "y": 0.06588578, + "z": -31.2694054 + }, + "waitTime": 0.0, + "speedLevel": 1 + } + ] + } + ] +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/51019/scene51019_block51019.lua b/gdconf/game_data_config/lua/scene/51019/scene51019_block51019.lua new file mode 100644 index 00000000..5cba0326 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/51019/scene51019_block51019.lua @@ -0,0 +1,6 @@ +-- 所有的group +groups = { + { id = 251019001, refresh_id = 1002, pos = { x = 46.420, y = 0.055, z = -45.880 } }, + { id = 251019002, refresh_id = 1001, pos = { x = -43.769, y = 16.402, z = 40.452 } }, + { id = 251019003, refresh_id = 1, pos = { x = 45.059, y = 26.738, z = 24.143 } } +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/51019/scene51019_group251019001.lua b/gdconf/game_data_config/lua/scene/51019/scene51019_group251019001.lua new file mode 100644 index 00000000..3032c2c7 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/51019/scene51019_group251019001.lua @@ -0,0 +1,230 @@ +-- 基础信息 +local base_info = { + group_id = 251019001 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 1001, monster_id = 21010101, pos = { x = 53.329, y = 0.066, z = -41.156 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1 }, + { config_id = 1002, monster_id = 21010101, pos = { x = 56.781, y = 0.067, z = -41.398 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1 }, + { config_id = 1010, monster_id = 21020201, pos = { x = -43.656, y = -0.001, z = 0.442 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 1004, gadget_id = 70350003, pos = { x = 16.224, y = 0.232, z = -16.646 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1005, gadget_id = 70310108, pos = { x = -4.302, y = 2.460, z = -31.231 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1 }, + { config_id = 1007, gadget_id = 70310108, pos = { x = -30.639, y = 2.320, z = -31.240 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1 }, + { config_id = 1008, gadget_id = 70350003, pos = { x = -43.919, y = 0.232, z = -15.956 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart }, + { config_id = 1011, gadget_id = 70350004, pos = { x = -43.727, y = 0.193, z = 13.660 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 1012, gadget_id = 70350003, pos = { x = -43.861, y = 12.192, z = 12.990 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { + { config_id = 1003, shape = RegionShape.SPHERE, radius = 5, pos = { x = 46.420, y = 0.055, z = -60.174 } }, + { config_id = 1006, shape = RegionShape.SPHERE, radius = 5, pos = { x = -5.899, y = 2.460, z = -31.231 } }, + { config_id = 1009, shape = RegionShape.CUBIC, size = { x = 10.000, y = 10.000, z = 10.000 }, pos = { x = -43.919, y = 2.755, z = -9.199 } }, + { config_id = 1014, shape = RegionShape.SPHERE, radius = 5, pos = { x = -43.861, y = 14.396, z = 21.265 } }, + { config_id = 1015, shape = RegionShape.CUBIC, size = { x = 5.000, y = 10.000, z = 10.000 }, pos = { x = -43.861, y = 2.159, z = 25.264 } } +} + +-- 触发器 +triggers = { + { config_id = 1001003, name = "ENTER_REGION_1003", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_1003", action = "action_EVENT_ENTER_REGION_1003" }, + { config_id = 1001006, name = "ENTER_REGION_1006", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_1006", action = "action_EVENT_ENTER_REGION_1006" }, + { config_id = 1001009, name = "ENTER_REGION_1009", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_1009", action = "action_EVENT_ENTER_REGION_1009" }, + { config_id = 1001013, name = "ANY_MONSTER_DIE_1013", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_1013", action = "action_EVENT_ANY_MONSTER_DIE_1013" }, + { config_id = 1001014, name = "ENTER_REGION_1014", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_1014", action = "action_EVENT_ENTER_REGION_1014" }, + { config_id = 1001015, name = "ENTER_REGION_1015", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_1015", action = "action_EVENT_ENTER_REGION_1015" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 1004, 1005, 1007, 1008, 1011, 1012 }, + regions = { 1003, 1006, 1009, 1014, 1015 }, + triggers = { "ENTER_REGION_1003", "ENTER_REGION_1006", "ENTER_REGION_1009", "ENTER_REGION_1014", "ENTER_REGION_1015" }, + rand_weight = 100 + }, + { + -- suite_id = 2, + -- description = , + monsters = { 1001, 1002 }, + gadgets = { }, + regions = { }, + triggers = { }, + rand_weight = 100 + }, + { + -- suite_id = 3, + -- description = , + monsters = { 1010 }, + gadgets = { }, + regions = { }, + triggers = { "ANY_MONSTER_DIE_1013" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_1003(context, evt) + if evt.param1 ~= 1003 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_1003(context, evt) + ScriptLib.AddExtraGroupSuite(context, 251019001, 2) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_1006(context, evt) + if evt.param1 ~= 1006 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_1006(context, evt) + ScriptLib.TransPlayerToPos(context, {uid_list = {evt.uid}, pos = {x=-33.64, y= 0.1, z=-31.24}, radius = 0.5, rot = {x=0, y=270, z=0}}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_1009(context, evt) + if evt.param1 ~= 1009 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_1009(context, evt) + ScriptLib.SetGadgetStateByConfigId(context,1008, GadgetState.Default) + + ScriptLib.AddExtraGroupSuite(context, 251019001, 3) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ANY_MONSTER_DIE_1013(context, evt) + --判断死亡怪物的configid是否为 1010 + if evt.param1 ~= 1010 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_ANY_MONSTER_DIE_1013(context, evt) + ScriptLib.SetGadgetStateByConfigId(context,1011, GadgetState.GearStart) + + ScriptLib.SetGadgetStateByConfigId(context,1012, GadgetState.GearStart) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_1014(context, evt) + if evt.param1 ~= 1014 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_1014(context, evt) + -- 将configid为 1012 的物件更改为状态 GadgetState.Default + if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 1012, GadgetState.Default) then + ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") + return -1 + end + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_1015(context, evt) + if evt.param1 ~= 1015 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_1015(context, evt) + ScriptLib.TransPlayerToPos(context, {uid_list = {evt.uid}, pos = {x=-32.83, y= 12.07, z=-1.23}, radius = 0.5, rot = {x=0, y=270, z=0}}) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/51019/scene51019_group251019002.lua b/gdconf/game_data_config/lua/scene/51019/scene51019_group251019002.lua new file mode 100644 index 00000000..2807ff85 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/51019/scene51019_group251019002.lua @@ -0,0 +1,172 @@ +-- 基础信息 +local base_info = { + group_id = 251019002 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { + { config_id = 2013, monster_id = 20010601, pos = { x = -47.410, y = 16.384, z = 51.392 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 2014, monster_id = 20010601, pos = { x = -40.313, y = 16.393, z = 51.200 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 2001, gadget_id = 70290141, pos = { x = -43.749, y = 16.402, z = 49.923 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1 }, + { config_id = 2002, gadget_id = 70310108, pos = { x = -43.519, y = 23.521, z = 72.044 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 2003, gadget_id = 70310108, pos = { x = -43.750, y = 38.857, z = 72.477 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 2004, gadget_id = 70310108, pos = { x = -58.589, y = 27.485, z = 34.418 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 2005, gadget_id = 70310108, pos = { x = -24.293, y = 27.876, z = 38.908 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1 }, + { config_id = 2008, gadget_id = 70290141, pos = { x = -28.049, y = 25.609, z = 51.731 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 2010, gadget_id = 70350004, pos = { x = -58.388, y = 25.858, z = 43.503 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 2011, gadget_id = 70350004, pos = { x = -27.956, y = 25.662, z = 58.355 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 2012, gadget_id = 70350004, pos = { x = -33.688, y = 25.664, z = 38.575 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1 }, + { config_id = 2015, gadget_id = 70360002, pos = { x = -59.798, y = 38.274, z = 58.227 }, rot = { x = 0.000, y = 0.000, z = 180.000 }, level = 1 }, + { config_id = 2017, gadget_id = 70350003, pos = { x = 16.186, y = 0.232, z = 4.231 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 2018, gadget_id = 70290141, pos = { x = -51.128, y = 41.172, z = 69.534 }, rot = { x = 0.000, y = 180.000, z = 180.000 }, level = 1 }, + { config_id = 2019, gadget_id = 70290141, pos = { x = 38.925, y = 31.581, z = 2.517 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { + { config_id = 2006, shape = RegionShape.CUBIC, size = { x = 5.000, y = 10.000, z = 10.000 }, pos = { x = -58.589, y = 27.485, z = 32.143 } }, + { config_id = 2007, shape = RegionShape.CUBIC, size = { x = 10.000, y = 10.000, z = 5.000 }, pos = { x = -21.003, y = 27.876, z = 38.908 } }, + { config_id = 2009, shape = RegionShape.CUBIC, size = { x = 5.000, y = 10.000, z = 5.000 }, pos = { x = -28.049, y = 27.159, z = 51.042 } }, + { config_id = 2016, shape = RegionShape.CUBIC, size = { x = 5.000, y = 10.000, z = 5.000 }, pos = { x = -43.820, y = 22.305, z = 72.477 } } +} + +-- 触发器 +triggers = { + { config_id = 1002006, name = "ENTER_REGION_2006", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_2006", action = "action_EVENT_ENTER_REGION_2006", trigger_count = 0 }, + { config_id = 1002007, name = "ENTER_REGION_2007", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_2007", action = "action_EVENT_ENTER_REGION_2007", trigger_count = 0 }, + { config_id = 1002009, name = "ENTER_REGION_2009", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_2009", action = "action_EVENT_ENTER_REGION_2009" }, + { config_id = 1002016, name = "ENTER_REGION_2016", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_2016", action = "action_EVENT_ENTER_REGION_2016", trigger_count = 0 } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { 2013, 2014 }, + gadgets = { 2001, 2008, 2010, 2011, 2012, 2015, 2017, 2018, 2019 }, + regions = { 2006, 2007, 2009, 2016 }, + triggers = { "ENTER_REGION_2006", "ENTER_REGION_2007", "ENTER_REGION_2009", "ENTER_REGION_2016" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_2006(context, evt) + if evt.param1 ~= 2006 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_2006(context, evt) + ScriptLib.TransPlayerToPos(context, {uid_list = {evt.uid}, pos = {x=-30.81, y= 25.65, z=38.848}, radius = 0.1, rot = {x=0, y=270, z=0}}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_2007(context, evt) + if evt.param1 ~= 2007 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_2007(context, evt) + ScriptLib.TransPlayerToPos(context, {uid_list = {evt.uid}, pos = {x=-58.18, y= 25.63, z=39.37}, radius = 0.1, rot = {x=0, y=0, z=0}}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_2009(context, evt) + if evt.param1 ~= 2009 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_2009(context, evt) + ScriptLib.SetGadgetStateByConfigId(context,2011, GadgetState.GearStart) + + ScriptLib.SetGroupGadgetStateByConfigId(context, 251019003, 3005, GadgetState.GearStart) + + return 0 +end + +-- 触发条件 +function condition_EVENT_ENTER_REGION_2016(context, evt) + if evt.param1 ~= 2016 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_2016(context, evt) + ScriptLib.TransPlayerToPos(context, {uid_list = {evt.uid}, pos = {x=46.19, y= 31.61, z=4.29}, radius = 0.1, rot = {x=0, y=0, z=0}}) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/51019/scene51019_group251019003.lua b/gdconf/game_data_config/lua/scene/51019/scene51019_group251019003.lua new file mode 100644 index 00000000..ae791e24 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/51019/scene51019_group251019003.lua @@ -0,0 +1,143 @@ +-- 基础信息 +local base_info = { + group_id = 251019003 +} + +--================================================================ +-- +-- 配置 +-- +--================================================================ + +-- 怪物 +monsters = { +} + +-- NPC +npcs = { +} + +-- 装置 +gadgets = { + { config_id = 3001, gadget_id = 70350004, pos = { x = 45.204, y = 26.606, z = 16.155 }, rot = { x = 90.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 3002, gadget_id = 70310108, pos = { x = 46.245, y = 33.864, z = -0.544 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 3004, gadget_id = 70350004, pos = { x = 31.523, y = 41.292, z = 28.141 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 3005, gadget_id = 70350004, pos = { x = 62.072, y = 41.178, z = 17.548 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, + { config_id = 3006, gadget_id = 70350004, pos = { x = 56.556, y = 41.306, z = 33.408 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1 }, + { config_id = 3007, gadget_id = 70290141, pos = { x = 61.517, y = 47.135, z = 23.874 }, rot = { x = 0.000, y = 180.000, z = 180.000 }, level = 1 }, + { config_id = 3008, gadget_id = 70360002, pos = { x = 29.807, y = 34.565, z = 13.183 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } +} + +-- 区域 +regions = { + { config_id = 3003, shape = RegionShape.CUBIC, size = { x = 5.000, y = 10.000, z = 10.000 }, pos = { x = 46.118, y = 33.864, z = -3.986 } } +} + +-- 触发器 +triggers = { + { config_id = 1003003, name = "ENTER_REGION_3003", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_3003", action = "action_EVENT_ENTER_REGION_3003", trigger_count = 0 }, + { config_id = 1003009, name = "GADGET_CREATE_3009", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_3009", action = "action_EVENT_GADGET_CREATE_3009" }, + { config_id = 1003010, name = "SELECT_OPTION_3010", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_3010", action = "action_EVENT_SELECT_OPTION_3010" } +} + +-- 变量 +variables = { +} + +--================================================================ +-- +-- 初始化配置 +-- +--================================================================ + +-- 初始化时创建 +init_config = { + suite = 1, + end_suite = 0, + rand_suite = false +} + +--================================================================ +-- +-- 小组配置 +-- +--================================================================ + +suites = { + { + -- suite_id = 1, + -- description = , + monsters = { }, + gadgets = { 3001, 3004, 3005, 3006, 3007, 3008 }, + regions = { 3003 }, + triggers = { "ENTER_REGION_3003", "GADGET_CREATE_3009", "SELECT_OPTION_3010" }, + rand_weight = 100 + } +} + +--================================================================ +-- +-- 触发器 +-- +--================================================================ + +-- 触发条件 +function condition_EVENT_ENTER_REGION_3003(context, evt) + if evt.param1 ~= 3003 then return false end + + -- 判断角色数量不少于1 + if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_ENTER_REGION_3003(context, evt) + ScriptLib.TransPlayerToPos(context, {uid_list = {evt.uid}, pos = {x=-43.67, y= 20.71, z=68.10}, radius = 0.1, rot = {x=0, y=180, z=0}}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_GADGET_CREATE_3009(context, evt) + if 3008 ~= evt.param1 then + return false + end + + return true +end + +-- 触发操作 +function action_EVENT_GADGET_CREATE_3009(context, evt) + ScriptLib.SetWorktopOptionsByGroupId(context, 251019003, 3008, {1}) + + return 0 +end + +-- 触发条件 +function condition_EVENT_SELECT_OPTION_3010(context, evt) + -- 判断是gadgetid 3008 option_id 1 + if 3008 ~= evt.param1 then + return false + end + + if 1 ~= evt.param2 then + return false + end + + + return true +end + +-- 触发操作 +function action_EVENT_SELECT_OPTION_3010(context, evt) + ScriptLib.SetGroupGadgetStateByConfigId(context, 251019003, 3004, GadgetState.GearStart) + + ScriptLib.DelWorktopOptionByGroupId(context, 251019003, 3008, 1) + + ScriptLib.SetGroupGadgetStateByConfigId(context, 251019002, 2010, GadgetState.GearStart) + + return 0 +end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/51019/scene51019_point.json b/gdconf/game_data_config/lua/scene/51019/scene51019_point.json new file mode 100644 index 00000000..d84d30d0 --- /dev/null +++ b/gdconf/game_data_config/lua/scene/51019/scene51019_point.json @@ -0,0 +1,8 @@ +{ + "areas": {}, + "doors": {}, + "entities": {}, + "forces": {}, + "points": {}, + "transRadius": 0.0 +} \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/6/scene6_group166001006.lua b/gdconf/game_data_config/lua/scene/6/scene6_group166001006.lua index 74b88010..aa44c1e1 100644 --- a/gdconf/game_data_config/lua/scene/6/scene6_group166001006.lua +++ b/gdconf/game_data_config/lua/scene/6/scene6_group166001006.lua @@ -105,8 +105,9 @@ suites = { -- 触发操作 function action_EVENT_SELECT_OPTION_6006(context, evt) if evt.param1 == 66001 and evt.param2 == 190 and ScriptLib.IsWidgetEquipped(context, ScriptLib.GetSceneOwnerUid(context), 220018) == true then - ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = 2354.263,y = 272.9032,z = -686.8663}, duration = 3, is_force = true, is_broadcast = false, is_recover_keep_current = false, delay = 0, is_set_follow_pos =false, is_abs_follow_pos=false, follow_pos = {x=0,y=0,z=0}, is_force_walk =false, is_change_play_mode = false, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.Keep_ROT_X, custom_radius = 0}) + ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = 2354.263,y = 272.9032,z = -686.8663}, duration = 3, is_force = true, is_broadcast = false, is_recover_keep_current = false, delay = 0, is_set_follow_pos =false, follow_pos = {x=0,y=0,z=0}, is_force_walk =false, is_change_play_mode = false, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.KEEP_ROT_X, custom_radius = 0}) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/7/scene7_point_array.json b/gdconf/game_data_config/lua/scene/7/scene7_point_array.json index 715214cd..76c19fec 100644 --- a/gdconf/game_data_config/lua/scene/7/scene7_point_array.json +++ b/gdconf/game_data_config/lua/scene/7/scene7_point_array.json @@ -117,7 +117,10 @@ "rotSpeed": 45.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700200002, @@ -237,7 +240,10 @@ "rotSpeed": 45.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700200003, @@ -357,7 +363,10 @@ "rotSpeed": 45.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700200004, @@ -477,7 +486,10 @@ "rotSpeed": 30.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700200005, @@ -597,7 +609,10 @@ "rotSpeed": 30.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700200006, @@ -717,7 +732,10 @@ "rotSpeed": 30.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700200007, @@ -1504,7 +1522,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700300001, @@ -1624,7 +1645,10 @@ "rotSpeed": 45.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700300002, @@ -1744,7 +1768,10 @@ "rotSpeed": 45.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700300003, @@ -1864,7 +1891,10 @@ "rotSpeed": 45.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700300004, @@ -1984,7 +2014,10 @@ "rotSpeed": 30.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700300005, @@ -2104,7 +2137,10 @@ "rotSpeed": 30.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700300006, @@ -2224,7 +2260,10 @@ "rotSpeed": 30.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700300007, @@ -2275,7 +2314,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700300008, @@ -3108,7 +3150,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700500002, @@ -3251,7 +3296,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700500003, @@ -3417,7 +3465,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700500008, @@ -3491,7 +3542,10 @@ "rotSpeed": 45.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700500010, @@ -3703,7 +3757,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700500012, @@ -3777,7 +3834,10 @@ "rotSpeed": 45.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700500013, @@ -3874,7 +3934,10 @@ "rotSpeed": 45.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700500020, @@ -4155,7 +4218,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700500021, @@ -4298,7 +4364,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700500022, @@ -4326,7 +4395,10 @@ "rotSpeed": 90.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700500023, @@ -4354,7 +4426,10 @@ "rotSpeed": 45.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700500024, @@ -4428,7 +4503,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700500026, @@ -4456,7 +4534,10 @@ "rotSpeed": 45.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700500027, @@ -4530,7 +4611,10 @@ "rotSpeed": 45.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700500029, @@ -4627,7 +4711,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700500032, @@ -4701,7 +4788,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700500033, @@ -4798,7 +4888,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700500035, @@ -4849,7 +4942,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700500036, @@ -4900,7 +4996,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700500037, @@ -4951,7 +5050,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700500038, @@ -5002,7 +5104,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700500039, @@ -5053,7 +5158,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700500040, @@ -5104,7 +5212,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700500041, @@ -5155,7 +5266,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700500042, @@ -5229,7 +5343,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700600001, @@ -5556,7 +5673,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700600008, @@ -5676,7 +5796,10 @@ "rotSpeed": 45.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700600012, @@ -5796,7 +5919,10 @@ "rotSpeed": 45.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700600013, @@ -5916,7 +6042,10 @@ "rotSpeed": 45.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700600016, @@ -5967,7 +6096,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700600017, @@ -6018,7 +6150,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700600018, @@ -6069,7 +6204,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700600019, @@ -6120,7 +6258,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700600020, @@ -6171,7 +6312,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700600021, @@ -6337,7 +6481,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700600022, @@ -6503,7 +6650,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700600023, @@ -6669,7 +6819,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700600024, @@ -6720,7 +6873,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700600025, @@ -7093,7 +7249,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700600026, @@ -7144,7 +7303,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700600027, @@ -7195,7 +7357,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700800001, @@ -7338,7 +7503,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700800002, @@ -7527,7 +7695,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700800003, @@ -7716,7 +7887,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700800004, @@ -8043,7 +8217,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700800005, @@ -8393,7 +8570,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700800009, @@ -8444,7 +8624,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700800015, @@ -8541,7 +8724,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700800016, @@ -8661,7 +8847,10 @@ "rotSpeed": 45.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700800017, @@ -8781,7 +8970,10 @@ "rotSpeed": 45.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700800018, @@ -9108,7 +9300,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700800022, @@ -9228,7 +9423,10 @@ "rotSpeed": 45.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700800023, @@ -9348,7 +9546,10 @@ "rotSpeed": 45.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700800024, @@ -9537,7 +9738,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700800025, @@ -9657,7 +9861,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700800026, @@ -9708,7 +9915,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700800027, @@ -9782,7 +9992,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700900001, @@ -9902,7 +10115,10 @@ "rotSpeed": 45.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700900002, @@ -10022,7 +10238,10 @@ "rotSpeed": 45.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700900003, @@ -10142,7 +10361,10 @@ "rotSpeed": 45.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700900004, @@ -10262,7 +10484,10 @@ "rotSpeed": 30.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700900005, @@ -10382,7 +10607,10 @@ "rotSpeed": 30.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700900006, @@ -10502,7 +10730,10 @@ "rotSpeed": 30.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 700900007, @@ -10967,6 +11198,9 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/9/scene9_group199001039.lua b/gdconf/game_data_config/lua/scene/9/scene9_group199001039.lua index 061f847b..13e16b29 100644 --- a/gdconf/game_data_config/lua/scene/9/scene9_group199001039.lua +++ b/gdconf/game_data_config/lua/scene/9/scene9_group199001039.lua @@ -596,23 +596,25 @@ end -- 触发操作 function action_EVENT_LEVEL_TAG_CHANGE_39086(context, evt) if ScriptLib.CheckSceneTag(context, 9,1015 ) and ScriptLib.GetHostQuestState(context,4007001) == 3 then - ScriptLib.RefreshGroup(context, {group_id=199001039, suite=2}) + ScriptLib.RefreshGroup(context, {group_id=0, refresh_level_revise=0, exclude_prev=false, is_force_random_suite=false, suite=2}) else if ScriptLib.CheckSceneTag(context, 9,1016 ) and ScriptLib.GetHostQuestState(context,4007001) == 3 then - ScriptLib.RefreshGroup(context, {group_id=199001039, suite=5}) + ScriptLib.RefreshGroup(context, {group_id=0, refresh_level_revise=0, exclude_prev=false, is_force_random_suite=false, suite=5}) end end + return 0 end -- 触发操作 function action_EVENT_GROUP_LOAD_39087(context, evt) if ScriptLib.CheckSceneTag(context, 9,1015 ) and ScriptLib.GetHostQuestState(context,4007001) == 3 then - ScriptLib.RefreshGroup(context, {group_id=199001039, suite=2}) + ScriptLib.RefreshGroup(context, {group_id=0, refresh_level_revise=0, exclude_prev=false, is_force_random_suite=false, suite=2}) else if ScriptLib.CheckSceneTag(context, 9,1016 ) and ScriptLib.GetHostQuestState(context,4007001) == 3 then - ScriptLib.RefreshGroup(context, {group_id=199001039, suite=5}) + ScriptLib.RefreshGroup(context, {group_id=0, refresh_level_revise=0, exclude_prev=false, is_force_random_suite=false, suite=5}) end end + return 0 end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/9/scene9_group199001051.lua b/gdconf/game_data_config/lua/scene/9/scene9_group199001051.lua index 4240b678..9965f161 100644 --- a/gdconf/game_data_config/lua/scene/9/scene9_group199001051.lua +++ b/gdconf/game_data_config/lua/scene/9/scene9_group199001051.lua @@ -119,6 +119,7 @@ function action_EVENT_GROUP_LOAD_51010(context, evt) if ScriptLib.GetGroupVariableValue(context, "Open") == 1 and (not ScriptLib.CheckIsInMpMode(context)) then ScriptLib.SetWorktopOptionsByGroupId(context, 0, 51021, {68}) end + return 0 end @@ -196,8 +197,10 @@ function action_EVENT_GADGET_STATE_CHANGE_51020(context, evt) else ScriptLib.SetWorktopOptionsByGroupId(context, 0, 51021, {68}) end + ScriptLib.SetGroupVariableValue(context, "Open", 1) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/9/scene9_group199001052.lua b/gdconf/game_data_config/lua/scene/9/scene9_group199001052.lua index 76a39ad0..3cdeae12 100644 --- a/gdconf/game_data_config/lua/scene/9/scene9_group199001052.lua +++ b/gdconf/game_data_config/lua/scene/9/scene9_group199001052.lua @@ -124,8 +124,10 @@ function action_EVENT_GADGET_STATE_CHANGE_52006(context, evt) else ScriptLib.SetWorktopOptionsByGroupId(context, 0, 52005, {68}) end + ScriptLib.SetGroupVariableValue(context, "Open", 1) end + return 0 end @@ -165,6 +167,7 @@ function action_EVENT_GROUP_LOAD_52008(context, evt) if ScriptLib.GetGroupVariableValue(context, "Open") == 1 and (not ScriptLib.CheckIsInMpMode(context)) then ScriptLib.SetWorktopOptionsByGroupId(context, 0, 52005, {68}) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/9/scene9_group199001053.lua b/gdconf/game_data_config/lua/scene/9/scene9_group199001053.lua index 2677e546..01fb62e4 100644 --- a/gdconf/game_data_config/lua/scene/9/scene9_group199001053.lua +++ b/gdconf/game_data_config/lua/scene/9/scene9_group199001053.lua @@ -174,8 +174,10 @@ function action_EVENT_GADGET_STATE_CHANGE_53025(context, evt) else ScriptLib.SetWorktopOptionsByGroupId(context, 0, 53024, {68}) end + ScriptLib.SetGroupVariableValue(context, "Open", 1) end + return 0 end @@ -214,6 +216,7 @@ function action_EVENT_GROUP_LOAD_53027(context, evt) if ScriptLib.GetGroupVariableValue(context, "Open") == 1 and (not ScriptLib.CheckIsInMpMode(context)) then ScriptLib.SetWorktopOptionsByGroupId(context, 0, 53024, {68}) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/9/scene9_group199001066.lua b/gdconf/game_data_config/lua/scene/9/scene9_group199001066.lua index 4a5d6833..21778fa2 100644 --- a/gdconf/game_data_config/lua/scene/9/scene9_group199001066.lua +++ b/gdconf/game_data_config/lua/scene/9/scene9_group199001066.lua @@ -78,5 +78,6 @@ function action_EVENT_ENTER_REGION_66003(context, evt) if ScriptLib.CheckSceneTag(context, 9,1016 ) and ScriptLib.GetRegionEntityCount(context, {region_eid = evt.source_eid, entity_type = EntityType.AVATAR}) == 1 and ScriptLib.GetPlayerVehicleType(context, context.uid) == 2 then ScriptLib.ShowReminderRadius(context, 1111180, { x = 437, y = 120, z = 291}, 100) end + return 0 end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/9/scene9_group199001067.lua b/gdconf/game_data_config/lua/scene/9/scene9_group199001067.lua index 7359beeb..11b1ef8d 100644 --- a/gdconf/game_data_config/lua/scene/9/scene9_group199001067.lua +++ b/gdconf/game_data_config/lua/scene/9/scene9_group199001067.lua @@ -77,7 +77,9 @@ suites = { function action_EVENT_ENTER_REGION_67002(context, evt) if ScriptLib.CheckSceneTag(context, 9,1015 ) and ScriptLib.GetRegionEntityCount(context, {region_eid = evt.source_eid, entity_type = EntityType.AVATAR}) == 1 and ScriptLib.GetPlayerVehicleType(context, context.uid) == 2 then ScriptLib.ShowReminderRadius(context, 1111181, { x = 279, y = 120, z = 503}, 50) - ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = 257,y = 142,z = 446}, duration = 3, is_force = false, is_broadcast = false, is_recover_keep_current = true, delay = 0, is_set_follow_pos =false, is_abs_follow_pos=false, follow_pos = {x=0,y=0,z=0}, is_force_walk =true, is_change_play_mode = true, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.KEEP_ROT_X, custom_radius = 0}) + + ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = 257,y = 142,z = 446}, duration = 3, is_force = false, is_broadcast = false, is_recover_keep_current = true, delay = 0, is_set_follow_pos =false, follow_pos = {x=0,y=0,z=0}, is_force_walk =true, is_change_play_mode = true, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.KEEP_ROT_X, custom_radius = 0}) end + return 0 end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/9/scene9_group199001068.lua b/gdconf/game_data_config/lua/scene/9/scene9_group199001068.lua index 24befbc2..fd9ff5f5 100644 --- a/gdconf/game_data_config/lua/scene/9/scene9_group199001068.lua +++ b/gdconf/game_data_config/lua/scene/9/scene9_group199001068.lua @@ -77,7 +77,9 @@ suites = { function action_EVENT_ENTER_REGION_68002(context, evt) if ScriptLib.CheckSceneTag(context, 9,1016 ) and ScriptLib.GetRegionEntityCount(context, {region_eid = evt.source_eid, entity_type = EntityType.AVATAR}) == 1 and ScriptLib.GetPlayerVehicleType(context, context.uid) == 2 then ScriptLib.ShowReminderRadius(context, 1111182, { x = 150, y = 120, z = 209}, 60) - ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = 256,y = 160,z = 192}, duration = 3, is_force = false, is_broadcast = false, is_recover_keep_current = true, delay = 0, is_set_follow_pos =false, is_abs_follow_pos=false, follow_pos = {x=0,y=0,z=0}, is_force_walk =true, is_change_play_mode = true, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.KEEP_ROT_X, custom_radius = 0}) + + ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = 256,y = 160,z = 192}, duration = 3, is_force = false, is_broadcast = false, is_recover_keep_current = true, delay = 0, is_set_follow_pos =false, follow_pos = {x=0,y=0,z=0}, is_force_walk =true, is_change_play_mode = true, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.KEEP_ROT_X, custom_radius = 0}) end + return 0 end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/9/scene9_group199001071.lua b/gdconf/game_data_config/lua/scene/9/scene9_group199001071.lua index 42eee448..9ebef4de 100644 --- a/gdconf/game_data_config/lua/scene/9/scene9_group199001071.lua +++ b/gdconf/game_data_config/lua/scene/9/scene9_group199001071.lua @@ -218,5 +218,6 @@ function action_EVENT_ENTER_REGION_71021(context, evt) if ScriptLib.TryRecordActivityPushTips(context, 2014012) == 0 then ScriptLib.ShowClientTutorial(context, 1185, {}) end + return 0 end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/9/scene9_group199001133.lua b/gdconf/game_data_config/lua/scene/9/scene9_group199001133.lua index 93ef6b47..2e0d3d60 100644 --- a/gdconf/game_data_config/lua/scene/9/scene9_group199001133.lua +++ b/gdconf/game_data_config/lua/scene/9/scene9_group199001133.lua @@ -150,8 +150,10 @@ suites = { function action_EVENT_GADGET_STATE_CHANGE_133023(context, evt) if ScriptLib.GetGadgetStateByConfigId(context, 199001133, 133004) == 303 and ScriptLib.GetGroupVariableValue(context, "big_flower") == 1 then ScriptLib.SetGroupVariableValue(context, "big_flower", 0) + ScriptLib.RemoveExtraGroupSuite(context, 199001133, 2) end + return 0 end @@ -244,9 +246,12 @@ end -- 触发操作 function action_EVENT_VARIABLE_CHANGE_133028(context, evt) + if evt.param1 == evt.param2 then return -1 end + if ScriptLib.GetGroupVariableValue(context, "big_flower") == 1 and ScriptLib.GetGadgetStateByConfigId(context, 199001133, 133004) == 303 then ScriptLib.InitTimeAxis(context, "WindTimeB", {1,20}, false) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/9/scene9_group199001150.lua b/gdconf/game_data_config/lua/scene/9/scene9_group199001150.lua index 3c80277b..616fafd5 100644 --- a/gdconf/game_data_config/lua/scene/9/scene9_group199001150.lua +++ b/gdconf/game_data_config/lua/scene/9/scene9_group199001150.lua @@ -529,23 +529,25 @@ end -- 触发操作 function action_EVENT_LEVEL_TAG_CHANGE_150057(context, evt) if ScriptLib.CheckSceneTag(context, 9,1015 ) and ScriptLib.GetHostQuestState(context,4007006) == 3 then - ScriptLib.RefreshGroup(context, {group_id=199001150, suite=5}) + ScriptLib.RefreshGroup(context, {group_id=0, refresh_level_revise=0, exclude_prev=false, is_force_random_suite=false, suite=5}) else if ScriptLib.GetHostQuestState(context,4007006) == 3 and ScriptLib.CheckSceneTag(context, 9,1016 ) then - ScriptLib.RefreshGroup(context, {group_id=199001150, suite=2}) + ScriptLib.RefreshGroup(context, {group_id=0, refresh_level_revise=0, exclude_prev=false, is_force_random_suite=false, suite=2}) end end + return 0 end -- 触发操作 function action_EVENT_GROUP_LOAD_150058(context, evt) if ScriptLib.CheckSceneTag(context, 9,1015 ) and ScriptLib.GetHostQuestState(context,4007006) == 3 then - ScriptLib.RefreshGroup(context, {group_id=199001150, suite=5}) + ScriptLib.RefreshGroup(context, {group_id=0, refresh_level_revise=0, exclude_prev=false, is_force_random_suite=false, suite=5}) else if ScriptLib.CheckSceneTag(context, 9,1016 ) and ScriptLib.GetHostQuestState(context,4007006) == 3 then - ScriptLib.RefreshGroup(context, {group_id=199001150, suite=2}) + ScriptLib.RefreshGroup(context, {group_id=0, refresh_level_revise=0, exclude_prev=false, is_force_random_suite=false, suite=2}) end end + return 0 end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/9/scene9_group199001152.lua b/gdconf/game_data_config/lua/scene/9/scene9_group199001152.lua index 66f43248..e46c5c65 100644 --- a/gdconf/game_data_config/lua/scene/9/scene9_group199001152.lua +++ b/gdconf/game_data_config/lua/scene/9/scene9_group199001152.lua @@ -539,23 +539,25 @@ end -- 触发操作 function action_EVENT_LEVEL_TAG_CHANGE_152064(context, evt) if ScriptLib.CheckSceneTag(context, 9,1015 ) and ScriptLib.GetHostQuestState(context,4007002) == 3 then - ScriptLib.RefreshGroup(context, { suite=2}) + ScriptLib.RefreshGroup(context, {group_id=0, refresh_level_revise=0, exclude_prev=false, is_force_random_suite=false, suite=2}) else if ScriptLib.CheckSceneTag(context, 9,1016 ) and ScriptLib.GetHostQuestState(context,4007002) == 3 then - ScriptLib.RefreshGroup(context, { suite=5}) + ScriptLib.RefreshGroup(context, {group_id=0, refresh_level_revise=0, exclude_prev=false, is_force_random_suite=false, suite=5}) end end + return 0 end -- 触发操作 function action_EVENT_GROUP_LOAD_152065(context, evt) if ScriptLib.CheckSceneTag(context, 9,1015 ) and ScriptLib.GetHostQuestState(context,4007002) == 3 then - ScriptLib.RefreshGroup(context, { suite=2}) + ScriptLib.RefreshGroup(context, {group_id=0, refresh_level_revise=0, exclude_prev=false, is_force_random_suite=false, suite=2}) else if ScriptLib.CheckSceneTag(context, 9,1016 ) and ScriptLib.GetHostQuestState(context,4007002) == 3 then - ScriptLib.RefreshGroup(context, { suite=5}) + ScriptLib.RefreshGroup(context, {group_id=0, refresh_level_revise=0, exclude_prev=false, is_force_random_suite=false, suite=5}) end end + return 0 end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/9/scene9_group199001153.lua b/gdconf/game_data_config/lua/scene/9/scene9_group199001153.lua index 8f0b4aca..cb537466 100644 --- a/gdconf/game_data_config/lua/scene/9/scene9_group199001153.lua +++ b/gdconf/game_data_config/lua/scene/9/scene9_group199001153.lua @@ -416,24 +416,26 @@ end -- 触发操作 function action_EVENT_LEVEL_TAG_CHANGE_153042(context, evt) if ScriptLib.CheckSceneTag(context, 9,1015 ) and ScriptLib.GetHostQuestState(context,4007007) == 3 then - ScriptLib.RefreshGroup(context, { suite=5}) + ScriptLib.RefreshGroup(context, {group_id=0, refresh_level_revise=0, exclude_prev=false, is_force_random_suite=false, suite=5}) else if ScriptLib.CheckSceneTag(context, 9,1016 ) and ScriptLib.GetHostQuestState(context,4007007) == 3 then - ScriptLib.RefreshGroup(context, { suite=2}) + ScriptLib.RefreshGroup(context, {group_id=0, refresh_level_revise=0, exclude_prev=false, is_force_random_suite=false, suite=2}) end end + return 0 end -- 触发操作 function action_EVENT_GROUP_LOAD_153043(context, evt) if ScriptLib.CheckSceneTag(context, 9,1015 ) and ScriptLib.GetHostQuestState(context,4007007) == 3 then - ScriptLib.RefreshGroup(context, { suite=5}) + ScriptLib.RefreshGroup(context, {group_id=0, refresh_level_revise=0, exclude_prev=false, is_force_random_suite=false, suite=5}) else if ScriptLib.CheckSceneTag(context, 9,1016 ) and ScriptLib.GetHostQuestState(context,4007007) == 3 then - ScriptLib.RefreshGroup(context, { suite=2}) + ScriptLib.RefreshGroup(context, {group_id=0, refresh_level_revise=0, exclude_prev=false, is_force_random_suite=false, suite=2}) end end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/9/scene9_group199001235.lua b/gdconf/game_data_config/lua/scene/9/scene9_group199001235.lua index 9ca04fb0..e98b27f8 100644 --- a/gdconf/game_data_config/lua/scene/9/scene9_group199001235.lua +++ b/gdconf/game_data_config/lua/scene/9/scene9_group199001235.lua @@ -147,8 +147,10 @@ suites = { function action_EVENT_GADGET_STATE_CHANGE_235013(context, evt) if ScriptLib.GetGadgetStateByConfigId(context, 199001235, 235004) == 303 and ScriptLib.GetGroupVariableValue(context, "big_flower") == 1 then ScriptLib.SetGroupVariableValue(context, "big_flower", 0) + ScriptLib.RemoveExtraGroupSuite(context, 199001235, 2) end + return 0 end @@ -241,9 +243,12 @@ end -- 触发操作 function action_EVENT_VARIABLE_CHANGE_235018(context, evt) + if evt.param1 == evt.param2 then return -1 end + if ScriptLib.GetGroupVariableValue(context, "big_flower") == 1 and ScriptLib.GetGadgetStateByConfigId(context, 199001235, 235004) == 303 then ScriptLib.InitTimeAxis(context, "WindTimeB", {1,45}, false) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/9/scene9_group199002004.lua b/gdconf/game_data_config/lua/scene/9/scene9_group199002004.lua index d7286cdb..19acca92 100644 --- a/gdconf/game_data_config/lua/scene/9/scene9_group199002004.lua +++ b/gdconf/game_data_config/lua/scene/9/scene9_group199002004.lua @@ -247,8 +247,10 @@ suites = { function action_EVENT_GADGET_STATE_CHANGE_4003(context, evt) if evt.param2 == 4002 and ScriptLib.GetGadgetStateByConfigId(context, 0, 4002) == 201 then ScriptLib.SetGroupVariableValue(context, "put", 1) + ScriptLib.SetGadgetTalkByConfigId(context, 199002004, 4001, 6800323) end + return 0 end @@ -477,7 +479,8 @@ end -- 触发操作 function action_EVENT_GROUP_LOAD_4125(context, evt) - ScriptLib.RefreshGroup(context, { suite=1}) + ScriptLib.RefreshGroup(context, {group_id=0, refresh_level_revise=0, exclude_prev=false, is_force_random_suite=false, suite=1}) + return 0 end @@ -486,6 +489,7 @@ function action_EVENT_GROUP_REFRESH_4126(context, evt) if ScriptLib.GetGroupVariableValue(context, "put") == 1 then ScriptLib.SetGadgetTalkByConfigId(context, 199002004, 4001, 6800323) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/9/scene9_group199002025.lua b/gdconf/game_data_config/lua/scene/9/scene9_group199002025.lua index db9fd2a6..10501880 100644 --- a/gdconf/game_data_config/lua/scene/9/scene9_group199002025.lua +++ b/gdconf/game_data_config/lua/scene/9/scene9_group199002025.lua @@ -208,14 +208,15 @@ end -- 触发操作 function action_EVENT_ENTER_REGION_25016(context, evt) - if 25016 ~= evt.param1 then - + if 25016 == evt.param1 then else if 0 == ScriptLib.TryRecordActivityPushTips(context, 2014016) then ScriptLib.TryRecordActivityPushTips(context, 2014016) + ScriptLib.ShowClientTutorial(context, 1186, {}) end end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/9/scene9_group199002026.lua b/gdconf/game_data_config/lua/scene/9/scene9_group199002026.lua index 2a05e2bf..98ebeff4 100644 --- a/gdconf/game_data_config/lua/scene/9/scene9_group199002026.lua +++ b/gdconf/game_data_config/lua/scene/9/scene9_group199002026.lua @@ -202,14 +202,15 @@ end -- 触发操作 function action_EVENT_ENTER_REGION_26013(context, evt) - if 26013 ~= evt.param1 then - + if 26013 == evt.param1 then else if 0 == ScriptLib.TryRecordActivityPushTips(context, 2014016) then ScriptLib.TryRecordActivityPushTips(context, 2014016) + ScriptLib.ShowClientTutorial(context, 1186, {}) end end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/9/scene9_group199002027.lua b/gdconf/game_data_config/lua/scene/9/scene9_group199002027.lua index b84f6f53..6bc12870 100644 --- a/gdconf/game_data_config/lua/scene/9/scene9_group199002027.lua +++ b/gdconf/game_data_config/lua/scene/9/scene9_group199002027.lua @@ -229,14 +229,15 @@ end -- 触发操作 function action_EVENT_ENTER_REGION_27017(context, evt) - if 27017 ~= evt.param1 then - + if 27017 == evt.param1 then else if 0 == ScriptLib.TryRecordActivityPushTips(context, 2014016) then ScriptLib.TryRecordActivityPushTips(context, 2014016) + ScriptLib.ShowClientTutorial(context, 1186, {}) end end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/9/scene9_group199002028.lua b/gdconf/game_data_config/lua/scene/9/scene9_group199002028.lua index a5840034..d7ecf42c 100644 --- a/gdconf/game_data_config/lua/scene/9/scene9_group199002028.lua +++ b/gdconf/game_data_config/lua/scene/9/scene9_group199002028.lua @@ -222,14 +222,15 @@ end -- 触发操作 function action_EVENT_ENTER_REGION_28020(context, evt) - if 28020 ~= evt.param1 then - + if 28020 == evt.param1 then else if 0 == ScriptLib.TryRecordActivityPushTips(context, 2014017) then ScriptLib.TryRecordActivityPushTips(context, 2014017) + ScriptLib.ShowClientTutorial(context, 1187, {}) end end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/9/scene9_group199002029.lua b/gdconf/game_data_config/lua/scene/9/scene9_group199002029.lua index 3b1d4480..dd3ac831 100644 --- a/gdconf/game_data_config/lua/scene/9/scene9_group199002029.lua +++ b/gdconf/game_data_config/lua/scene/9/scene9_group199002029.lua @@ -209,14 +209,15 @@ end -- 触发操作 function action_EVENT_ENTER_REGION_29015(context, evt) - if 29015 ~= evt.param1 then - + if 29015 == evt.param1 then else if 0 == ScriptLib.TryRecordActivityPushTips(context, 2014017) then ScriptLib.TryRecordActivityPushTips(context, 2014017) + ScriptLib.ShowClientTutorial(context, 1187, {}) end end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/9/scene9_group199002030.lua b/gdconf/game_data_config/lua/scene/9/scene9_group199002030.lua index 2f5737e3..bb8984eb 100644 --- a/gdconf/game_data_config/lua/scene/9/scene9_group199002030.lua +++ b/gdconf/game_data_config/lua/scene/9/scene9_group199002030.lua @@ -217,14 +217,15 @@ end -- 触发操作 function action_EVENT_ENTER_REGION_30015(context, evt) - if 30015 ~= evt.param1 then - + if 30015 == evt.param1 then else if 0 == ScriptLib.TryRecordActivityPushTips(context, 2014017) then ScriptLib.TryRecordActivityPushTips(context, 2014017) + ScriptLib.ShowClientTutorial(context, 1187, {}) end end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/9/scene9_group199002035.lua b/gdconf/game_data_config/lua/scene/9/scene9_group199002035.lua index 68f28bff..6a854e1b 100644 --- a/gdconf/game_data_config/lua/scene/9/scene9_group199002035.lua +++ b/gdconf/game_data_config/lua/scene/9/scene9_group199002035.lua @@ -104,8 +104,10 @@ suites = { function action_EVENT_QUEST_START_35003(context, evt) if 7902601 == evt.param1 then ScriptLib.TryRecordActivityPushTips(context, 2014007) + ScriptLib.SetGroupVariableValue(context, "start", 3) end + return 0 end @@ -129,9 +131,11 @@ end -- 触发操作 function action_EVENT_GROUP_LOAD_35005(context, evt) ScriptLib.GetHostQuestState(context,7902602) + if 2 == ScriptLib.GetHostQuestState(context,7902602) or 3 == ScriptLib.GetHostQuestState(context,7902602) then ScriptLib.CreateGadget(context, {config_id=35002}) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/9/scene9_group199002050.lua b/gdconf/game_data_config/lua/scene/9/scene9_group199002050.lua index 0b673dd4..e3921a72 100644 --- a/gdconf/game_data_config/lua/scene/9/scene9_group199002050.lua +++ b/gdconf/game_data_config/lua/scene/9/scene9_group199002050.lua @@ -125,5 +125,6 @@ function action_EVENT_CUTSCENE_END_50004(context, evt) if evt.param1 == 790271301 and evt.param2 == 1 then ScriptLib.AddQuestProgress(context, "7902713finished") end + return 0 end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/9/scene9_group199002053.lua b/gdconf/game_data_config/lua/scene/9/scene9_group199002053.lua index df92fccd..115dab29 100644 --- a/gdconf/game_data_config/lua/scene/9/scene9_group199002053.lua +++ b/gdconf/game_data_config/lua/scene/9/scene9_group199002053.lua @@ -210,8 +210,10 @@ end -- 触发操作 function action_EVENT_GROUP_LOAD_53011(context, evt) ScriptLib.GetHostQuestState(context,7902613) + if 2 == ScriptLib.GetHostQuestState(context,7902613) then ScriptLib.AddExtraGroupSuite(context, 0, 3) end + return 0 end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/9/scene9_group199002059.lua b/gdconf/game_data_config/lua/scene/9/scene9_group199002059.lua index 1fad76da..bdc5d357 100644 --- a/gdconf/game_data_config/lua/scene/9/scene9_group199002059.lua +++ b/gdconf/game_data_config/lua/scene/9/scene9_group199002059.lua @@ -78,5 +78,6 @@ function action_EVENT_ENTER_REGION_59002(context, evt) if ScriptLib.CheckSceneTag(context, 9,1018 ) and ScriptLib.GetRegionEntityCount(context, {region_eid = evt.source_eid, entity_type = EntityType.AVATAR}) == 1 and ScriptLib.GetPlayerVehicleType(context, context.uid) == 2 then ScriptLib.ShowReminderRadius(context, 1111183, { x = 490, y = 120, z = -713}, 150) end + return 0 end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/9/scene9_group199002060.lua b/gdconf/game_data_config/lua/scene/9/scene9_group199002060.lua index 27460f37..80df174a 100644 --- a/gdconf/game_data_config/lua/scene/9/scene9_group199002060.lua +++ b/gdconf/game_data_config/lua/scene/9/scene9_group199002060.lua @@ -76,8 +76,10 @@ suites = { -- 触发操作 function action_EVENT_ENTER_REGION_60002(context, evt) if ScriptLib.CheckSceneTag(context, 9,1019 ) and ScriptLib.GetRegionEntityCount(context, {region_eid = evt.source_eid, entity_type = EntityType.AVATAR}) == 1 and ScriptLib.GetPlayerVehicleType(context, context.uid) == 2 then - ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = 598,y = 273,z = -513}, duration = 3, is_force = false, is_broadcast = false, is_recover_keep_current = true, delay = 0, is_set_follow_pos =false, is_abs_follow_pos=false, follow_pos = {x=0,y=0,z=0}, is_force_walk =true, is_change_play_mode = true, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.KEEP_ROT_X, custom_radius = 0}) + ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = 598,y = 273,z = -513}, duration = 3, is_force = false, is_broadcast = false, is_recover_keep_current = true, delay = 0, is_set_follow_pos =false, follow_pos = {x=0,y=0,z=0}, is_force_walk =true, is_change_play_mode = true, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.KEEP_ROT_X, custom_radius = 0}) + ScriptLib.ShowReminderRadius(context, 1111184, { x = 659, y = 120, z = -297}, 150) end + return 0 end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/9/scene9_group199002071.lua b/gdconf/game_data_config/lua/scene/9/scene9_group199002071.lua index 2334cbf7..8aa9d85e 100644 --- a/gdconf/game_data_config/lua/scene/9/scene9_group199002071.lua +++ b/gdconf/game_data_config/lua/scene/9/scene9_group199002071.lua @@ -110,9 +110,11 @@ end -- 触发操作 function action_EVENT_GROUP_LOAD_71005(context, evt) ScriptLib.GetHostQuestState(context,7902603) + if 2 == ScriptLib.GetHostQuestState(context,7902603) or 3 == ScriptLib.GetHostQuestState(context,7902603) then ScriptLib.CreateGadget(context, {config_id=71002}) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/9/scene9_group199002073.lua b/gdconf/game_data_config/lua/scene/9/scene9_group199002073.lua index 9af8a3e8..bd72ea85 100644 --- a/gdconf/game_data_config/lua/scene/9/scene9_group199002073.lua +++ b/gdconf/game_data_config/lua/scene/9/scene9_group199002073.lua @@ -111,9 +111,11 @@ end -- 触发操作 function action_EVENT_GROUP_LOAD_73005(context, evt) ScriptLib.GetHostQuestState(context,7902603) + if 2 == ScriptLib.GetHostQuestState(context,7902603) or 3 == ScriptLib.GetHostQuestState(context,7902603) then ScriptLib.CreateGadget(context, {config_id=73002}) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/9/scene9_group199002075.lua b/gdconf/game_data_config/lua/scene/9/scene9_group199002075.lua index bd0ba7a8..5ce6cc22 100644 --- a/gdconf/game_data_config/lua/scene/9/scene9_group199002075.lua +++ b/gdconf/game_data_config/lua/scene/9/scene9_group199002075.lua @@ -110,9 +110,11 @@ end -- 触发操作 function action_EVENT_GROUP_LOAD_75005(context, evt) ScriptLib.GetHostQuestState(context,7902603) + if 2 == ScriptLib.GetHostQuestState(context,7902603) or 3 == ScriptLib.GetHostQuestState(context,7902603) then ScriptLib.CreateGadget(context, {config_id=75002}) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/9/scene9_group199002077.lua b/gdconf/game_data_config/lua/scene/9/scene9_group199002077.lua index c5486e03..5a3afbd5 100644 --- a/gdconf/game_data_config/lua/scene/9/scene9_group199002077.lua +++ b/gdconf/game_data_config/lua/scene/9/scene9_group199002077.lua @@ -125,9 +125,11 @@ end -- 触发操作 function action_EVENT_GROUP_LOAD_77007(context, evt) ScriptLib.GetHostQuestState(context,7902604) + if 2 == ScriptLib.GetHostQuestState(context,7902604) or 3 == ScriptLib.GetHostQuestState(context,7902604) then ScriptLib.CreateGadget(context, {config_id=77002}) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/9/scene9_group199002106.lua b/gdconf/game_data_config/lua/scene/9/scene9_group199002106.lua index 370ac960..4d8c3914 100644 --- a/gdconf/game_data_config/lua/scene/9/scene9_group199002106.lua +++ b/gdconf/game_data_config/lua/scene/9/scene9_group199002106.lua @@ -151,9 +151,13 @@ suites = { -- 触发操作 function action_EVENT_GADGETTALK_DONE_106002(context, evt) ScriptLib.SetGroupVariableValueByGroup(context, "state", 1, 199002143) + ScriptLib.SetGroupVariableValueByGroup(context, "state", 1, 199002140) + ScriptLib.SetGadgetTalkByConfigId(context, 199002140, 140001, 6800315) + ScriptLib.SetGadgetTalkByConfigId(context, 199002143, 143001, 6800317) + return 0 end @@ -161,8 +165,10 @@ end function action_EVENT_GADGET_STATE_CHANGE_106005(context, evt) if evt.param2 == 106004 and ScriptLib.GetGadgetStateByConfigId(context, 0, 106004) == 201 then ScriptLib.SetGroupVariableValue(context, "put", 1) + ScriptLib.SetGadgetTalkByConfigId(context, 199002106, 106001, 6800325) end + return 0 end @@ -379,6 +385,7 @@ function action_EVENT_GROUP_REFRESH_106043(context, evt) ScriptLib.SetGadgetTalkByConfigId(context, 199002106, 106001, 6800313) end end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/9/scene9_group199002140.lua b/gdconf/game_data_config/lua/scene/9/scene9_group199002140.lua index 94235602..77ff2658 100644 --- a/gdconf/game_data_config/lua/scene/9/scene9_group199002140.lua +++ b/gdconf/game_data_config/lua/scene/9/scene9_group199002140.lua @@ -148,9 +148,13 @@ suites = { -- 触发操作 function action_EVENT_GADGETTALK_DONE_140002(context, evt) ScriptLib.SetGroupVariableValueByGroup(context, "state", 1, 199002106) + ScriptLib.SetGroupVariableValueByGroup(context, "state", 1, 199002143) + ScriptLib.SetGadgetTalkByConfigId(context, 199002106, 106001, 6800313) + ScriptLib.SetGadgetTalkByConfigId(context, 199002143, 143001, 6800317) + return 0 end @@ -158,8 +162,10 @@ end function action_EVENT_GADGET_STATE_CHANGE_140005(context, evt) if evt.param2 == 140004 and ScriptLib.GetGadgetStateByConfigId(context, 0, 140004) == 201 then ScriptLib.SetGroupVariableValue(context, "put", 1) + ScriptLib.SetGadgetTalkByConfigId(context, 199002140, 140001, 6800326) end + return 0 end @@ -376,6 +382,7 @@ function action_EVENT_GROUP_REFRESH_140041(context, evt) ScriptLib.SetGadgetTalkByConfigId(context, 199002140, 140001, 6800315) end end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/9/scene9_group199002143.lua b/gdconf/game_data_config/lua/scene/9/scene9_group199002143.lua index cf5b0591..068464a2 100644 --- a/gdconf/game_data_config/lua/scene/9/scene9_group199002143.lua +++ b/gdconf/game_data_config/lua/scene/9/scene9_group199002143.lua @@ -152,9 +152,13 @@ suites = { -- 触发操作 function action_EVENT_GADGETTALK_DONE_143002(context, evt) ScriptLib.SetGroupVariableValueByGroup(context, "state", 1, 199002106) + ScriptLib.SetGroupVariableValueByGroup(context, "state", 1, 199002140) + ScriptLib.SetGadgetTalkByConfigId(context, 199002106, 106001, 6800313) + ScriptLib.SetGadgetTalkByConfigId(context, 199002140, 140001, 6800315) + return 0 end @@ -162,8 +166,10 @@ end function action_EVENT_GADGET_STATE_CHANGE_143005(context, evt) if evt.param2 == 143004 and ScriptLib.GetGadgetStateByConfigId(context, 0, 143004) == 201 then ScriptLib.SetGroupVariableValue(context, "put", 1) + ScriptLib.SetGadgetTalkByConfigId(context, 199002143, 143001, 6800327) end + return 0 end @@ -368,6 +374,7 @@ function action_EVENT_GROUP_REFRESH_143045(context, evt) ScriptLib.SetGadgetTalkByConfigId(context, 199002143, 143001, 6800317) end end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/9/scene9_group199002148.lua b/gdconf/game_data_config/lua/scene/9/scene9_group199002148.lua index 85112fef..58c7eb10 100644 --- a/gdconf/game_data_config/lua/scene/9/scene9_group199002148.lua +++ b/gdconf/game_data_config/lua/scene/9/scene9_group199002148.lua @@ -244,8 +244,10 @@ suites = { function action_EVENT_GADGET_STATE_CHANGE_148003(context, evt) if evt.param2 == 148002 and ScriptLib.GetGadgetStateByConfigId(context, 0, 148002) == 201 then ScriptLib.SetGroupVariableValue(context, "put", 1) + ScriptLib.SetGadgetTalkByConfigId(context, 199002148, 148001, 6800349) end + return 0 end @@ -253,8 +255,10 @@ end function action_EVENT_ENTER_REGION_148004(context, evt) if ScriptLib.GetRegionEntityCount(context, {region_eid = evt.source_eid, entity_type = EntityType.AVATAR}) == 1 then ScriptLib.SetGroupVariableValue(context, "reward", 1) + ScriptLib.SetGadgetTalkByConfigId(context, 199002148, 148001, 6800351) end + return 0 end @@ -418,9 +422,11 @@ function action_EVENT_GROUP_REFRESH_148143(context, evt) ScriptLib.SetGadgetTalkByConfigId(context, 199002148, 148001, 6800349) end end + if ScriptLib.GetGroupVariableValue(context, "reward2") == 1 then ScriptLib.CreateGadget(context, {config_id=148140}) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/9/scene9_group199002194.lua b/gdconf/game_data_config/lua/scene/9/scene9_group199002194.lua index b0fec479..4a46c59b 100644 --- a/gdconf/game_data_config/lua/scene/9/scene9_group199002194.lua +++ b/gdconf/game_data_config/lua/scene/9/scene9_group199002194.lua @@ -91,17 +91,22 @@ suites = { -- 触发操作 function action_EVENT_ANY_GADGET_DIE_194006(context, evt) - if ScriptLib.CheckRemainGadgetCountByGroupId(context, {group_id=199002194 }) == 2 and ScriptLib.GetGroupVariableValue(context, "finish") == 0 then + if ScriptLib.CheckRemainGadgetCountByGroupId(context, {group_id=199002194 , gadget_id=0}) == 2 and ScriptLib.GetGroupVariableValue(context, "finish") == 0 then ScriptLib.SetGroupVariableValue(context, "finish", 1) + ScriptLib.SetGadgetStateByConfigId(context,194005, GadgetState.Default) + ScriptLib.SetGadgetTalkByConfigId(context, 199002194, 194001, 6800357) + ScriptLib.GoToGroupSuite(context, 199002194, 2) else if ScriptLib.GetGroupVariableValue(context, "finish") == 0 and ScriptLib.GetGroupVariableValue(context, "time") == 0 then ScriptLib.SetGroupVariableValue(context, "time", 1) + ScriptLib.InitTimeAxis(context, "temp", {2}, false) end end + return 0 end @@ -109,10 +114,12 @@ end function action_EVENT_GROUP_LOAD_194007(context, evt) if ScriptLib.GetGroupVariableValue(context, "finish") == 1 then ScriptLib.SetGadgetStateByConfigId(context,194005, GadgetState.Default) + ScriptLib.GoToGroupSuite(context, 199002194, 2) else - ScriptLib.RefreshGroup(context, { suite=1}) + ScriptLib.RefreshGroup(context, {group_id=0, refresh_level_revise=0, exclude_prev=false, is_force_random_suite=false, suite=1}) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/9/scene9_group199004002.lua b/gdconf/game_data_config/lua/scene/9/scene9_group199004002.lua index 31405f87..9b69bd2e 100644 --- a/gdconf/game_data_config/lua/scene/9/scene9_group199004002.lua +++ b/gdconf/game_data_config/lua/scene/9/scene9_group199004002.lua @@ -251,5 +251,6 @@ function action_EVENT_GROUP_LOAD_2019(context, evt) else ScriptLib.SetGadgetStateByConfigId(context,2001, GadgetState.GearStop) end + return 0 end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/9/scene9_group199004006.lua b/gdconf/game_data_config/lua/scene/9/scene9_group199004006.lua index dbabfdd0..3c0cb111 100644 --- a/gdconf/game_data_config/lua/scene/9/scene9_group199004006.lua +++ b/gdconf/game_data_config/lua/scene/9/scene9_group199004006.lua @@ -96,11 +96,16 @@ end function action_EVENT_GADGET_STATE_CHANGE_6004(context, evt) if ScriptLib.GetGadgetStateByConfigId(context, 0, 6001) == 201 and ScriptLib.GetGadgetStateByConfigId(context, 0, 6007) == 201 and ScriptLib.GetGadgetStateByConfigId(context, 0, 6005) == 201 then ScriptLib.SetGroupVariableValueByGroup(context, "temp", 1, 199004050) + ScriptLib.SetGroupVariableValue(context, "temp", 2) + ScriptLib.SetGadgetStateByConfigId(context,6005, GadgetState.GearAction2) + ScriptLib.SetGadgetStateByConfigId(context,6007, GadgetState.GearAction2) + ScriptLib.AddQuestProgress(context, "Q7902529finish") end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/9/scene9_group199004014.lua b/gdconf/game_data_config/lua/scene/9/scene9_group199004014.lua index 6cbfea8c..a985254b 100644 --- a/gdconf/game_data_config/lua/scene/9/scene9_group199004014.lua +++ b/gdconf/game_data_config/lua/scene/9/scene9_group199004014.lua @@ -308,15 +308,22 @@ end -- 触发操作 function action_EVENT_ENTER_REGION_14018(context, evt) - if ScriptLib.GetRegionEntityCount(context, {region_eid = evt.source_eid, entity_type = EntityType.AVATAR}) >= 1 then + if ScriptLib.GetRegionEntityCount(context, {region_eid = evt.source_eid, entity_type = EntityType.AVATAR}) == 1 then ScriptLib.SetGroupVariableValue(context, "temp", 1) + ScriptLib.AddQuestProgress(context, "Q7902517finish") + ScriptLib.RemoveExtraGroupSuite(context, 199004014, 2) + ScriptLib.AddQuestProgress(context, "7902514fail") + ScriptLib.AddQuestProgress(context, "7902515fail") + ScriptLib.AddQuestProgress(context, "7902516fail") + ScriptLib.AddQuestProgress(context, "7902513fail") end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/9/scene9_group199004027.lua b/gdconf/game_data_config/lua/scene/9/scene9_group199004027.lua index 15d2e6fe..d19da741 100644 --- a/gdconf/game_data_config/lua/scene/9/scene9_group199004027.lua +++ b/gdconf/game_data_config/lua/scene/9/scene9_group199004027.lua @@ -102,6 +102,7 @@ function action_EVENT_LEVEL_TAG_CHANGE_27004(context, evt) else ScriptLib.RemoveExtraGroupSuite(context, 199004027, 2) end + return 0 end @@ -110,5 +111,6 @@ function action_EVENT_GROUP_LOAD_27005(context, evt) if ScriptLib.CheckSceneTag(context, 9,1026 ) then ScriptLib.AddExtraGroupSuite(context, 0, 2) end + return 0 end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/9/scene9_group199004028.lua b/gdconf/game_data_config/lua/scene/9/scene9_group199004028.lua index 165e6b6e..f2e3951c 100644 --- a/gdconf/game_data_config/lua/scene/9/scene9_group199004028.lua +++ b/gdconf/game_data_config/lua/scene/9/scene9_group199004028.lua @@ -90,6 +90,7 @@ function action_EVENT_LEVEL_TAG_CHANGE_28003(context, evt) else ScriptLib.RemoveExtraGroupSuite(context, 199004028, 2) end + return 0 end @@ -98,5 +99,6 @@ function action_EVENT_GROUP_LOAD_28004(context, evt) if ScriptLib.CheckSceneTag(context, 9,1023 ) then ScriptLib.AddExtraGroupSuite(context, 0, 2) end + return 0 end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/9/scene9_group199004030.lua b/gdconf/game_data_config/lua/scene/9/scene9_group199004030.lua index e793768e..b097dd76 100644 --- a/gdconf/game_data_config/lua/scene/9/scene9_group199004030.lua +++ b/gdconf/game_data_config/lua/scene/9/scene9_group199004030.lua @@ -77,7 +77,9 @@ suites = { function action_EVENT_ENTER_REGION_30001(context, evt) if ScriptLib.CheckSceneTag(context, 9,1023 ) and ScriptLib.CheckSceneTag(context, 9,1024 ) and ScriptLib.GetPlayerVehicleType(context, context.uid) == 2 and ScriptLib.GetRegionEntityCount(context, {region_eid = evt.source_eid, entity_type = EntityType.AVATAR}) == 1 then ScriptLib.ShowReminderRadius(context, 1111172, { x = -156, y = 120, z = -466}, 150) - ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = -341,y = 163,z = -629}, duration = 3, is_force = false, is_broadcast = false, is_recover_keep_current = true, delay = 0, is_set_follow_pos =false, is_abs_follow_pos=false, follow_pos = {x=0,y=0,z=0}, is_force_walk =true, is_change_play_mode = true, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.KEEP_ROT_X, custom_radius = 0}) + + ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = -341,y = 163,z = -629}, duration = 3, is_force = false, is_broadcast = false, is_recover_keep_current = true, delay = 0, is_set_follow_pos =false, follow_pos = {x=0,y=0,z=0}, is_force_walk =true, is_change_play_mode = true, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.KEEP_ROT_X, custom_radius = 0}) end + return 0 end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/9/scene9_group199004032.lua b/gdconf/game_data_config/lua/scene/9/scene9_group199004032.lua index d5a02a89..201e308f 100644 --- a/gdconf/game_data_config/lua/scene/9/scene9_group199004032.lua +++ b/gdconf/game_data_config/lua/scene/9/scene9_group199004032.lua @@ -77,7 +77,9 @@ suites = { function action_EVENT_ENTER_REGION_32001(context, evt) if ScriptLib.CheckSceneTag(context, 9,1021 ) and ScriptLib.CheckSceneTag(context, 9,1022 ) and ScriptLib.GetRegionEntityCount(context, {region_eid = evt.source_eid, entity_type = EntityType.AVATAR}) == 1 and ScriptLib.GetPlayerVehicleType(context, context.uid) == 2 then ScriptLib.ShowReminderRadius(context, 1111174, { x = -156, y = 120, z = -466}, 150) - ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = -341,y = 163,z = -629}, duration = 3, is_force = false, is_broadcast = false, is_recover_keep_current = true, delay = 0, is_set_follow_pos =false, is_abs_follow_pos=false, follow_pos = {x=0,y=0,z=0}, is_force_walk =true, is_change_play_mode = true, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.KEEP_ROT_X, custom_radius = 0}) + + ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = -341,y = 163,z = -629}, duration = 3, is_force = false, is_broadcast = false, is_recover_keep_current = true, delay = 0, is_set_follow_pos =false, follow_pos = {x=0,y=0,z=0}, is_force_walk =true, is_change_play_mode = true, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.KEEP_ROT_X, custom_radius = 0}) end + return 0 end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/9/scene9_group199004033.lua b/gdconf/game_data_config/lua/scene/9/scene9_group199004033.lua index ff6dfab8..8c7e26cc 100644 --- a/gdconf/game_data_config/lua/scene/9/scene9_group199004033.lua +++ b/gdconf/game_data_config/lua/scene/9/scene9_group199004033.lua @@ -76,8 +76,10 @@ suites = { -- 触发操作 function action_EVENT_ENTER_REGION_33001(context, evt) if ScriptLib.CheckSceneTag(context, 9,1025 ) and ScriptLib.CheckSceneTag(context, 9,1026 ) and ScriptLib.GetRegionEntityCount(context, {region_eid = evt.source_eid, entity_type = EntityType.AVATAR}) == 1 and ScriptLib.GetPlayerVehicleType(context, context.uid) == 2 then - ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = -341,y = 163,z = -629}, duration = 3, is_force = false, is_broadcast = false, is_recover_keep_current = true, delay = 0, is_set_follow_pos =false, is_abs_follow_pos=false, follow_pos = {x=0,y=0,z=0}, is_force_walk =true, is_change_play_mode = true, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.KEEP_ROT_X, custom_radius = 0}) + ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = -341,y = 163,z = -629}, duration = 3, is_force = false, is_broadcast = false, is_recover_keep_current = true, delay = 0, is_set_follow_pos =false, follow_pos = {x=0,y=0,z=0}, is_force_walk =true, is_change_play_mode = true, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.KEEP_ROT_X, custom_radius = 0}) + ScriptLib.ShowReminderRadius(context, 1111175, { x = -156, y = 120, z = -466}, 150) end + return 0 end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/9/scene9_group199004034.lua b/gdconf/game_data_config/lua/scene/9/scene9_group199004034.lua index 2c7a9087..a1f3d085 100644 --- a/gdconf/game_data_config/lua/scene/9/scene9_group199004034.lua +++ b/gdconf/game_data_config/lua/scene/9/scene9_group199004034.lua @@ -78,20 +78,26 @@ function action_EVENT_ENTER_REGION_34001(context, evt) if ScriptLib.CheckSceneTag(context, 9,1021 ) and ScriptLib.CheckSceneTag(context, 9,1026 ) and ScriptLib.GetRegionEntityCount(context, {region_eid = evt.source_eid, entity_type = EntityType.AVATAR}) == 1 and ScriptLib.GetPlayerVehicleType(context, context.uid) == 2 then ScriptLib.ShowReminderRadius(context, 1111176, { x = -360, y = 120, z = -641}, 270) end + if ScriptLib.CheckSceneTag(context, 9,1021 ) and ScriptLib.CheckSceneTag(context, 9,1024 ) and ScriptLib.GetRegionEntityCount(context, {region_eid = evt.source_eid, entity_type = EntityType.AVATAR}) == 1 and ScriptLib.GetPlayerVehicleType(context, context.uid) == 2 then ScriptLib.ShowReminderRadius(context, 1111176, { x = -360, y = 120, z = -641}, 270) end + if ScriptLib.CheckSceneTag(context, 9,1023 ) and ScriptLib.CheckSceneTag(context, 9,1026 ) and ScriptLib.GetRegionEntityCount(context, {region_eid = evt.source_eid, entity_type = EntityType.AVATAR}) == 1 and ScriptLib.GetPlayerVehicleType(context, context.uid) == 2 then ScriptLib.ShowReminderRadius(context, 1111176, { x = -360, y = 120, z = -641}, 270) end + if ScriptLib.CheckSceneTag(context, 9,1023 ) and ScriptLib.CheckSceneTag(context, 9,1022 ) and ScriptLib.GetRegionEntityCount(context, {region_eid = evt.source_eid, entity_type = EntityType.AVATAR}) == 1 and ScriptLib.GetPlayerVehicleType(context, context.uid) == 2 then ScriptLib.ShowReminderRadius(context, 1111176, { x = -360, y = 120, z = -641}, 270) end + if ScriptLib.CheckSceneTag(context, 9,1025 ) and ScriptLib.CheckSceneTag(context, 9,1022 ) and ScriptLib.GetRegionEntityCount(context, {region_eid = evt.source_eid, entity_type = EntityType.AVATAR}) == 1 and ScriptLib.GetPlayerVehicleType(context, context.uid) == 2 then ScriptLib.ShowReminderRadius(context, 1111176, { x = -360, y = 120, z = -641}, 270) end + if ScriptLib.CheckSceneTag(context, 9,1025 ) and ScriptLib.CheckSceneTag(context, 9,1024 ) and ScriptLib.GetRegionEntityCount(context, {region_eid = evt.source_eid, entity_type = EntityType.AVATAR}) == 1 and ScriptLib.GetPlayerVehicleType(context, context.uid) == 2 then ScriptLib.ShowReminderRadius(context, 1111176, { x = -360, y = 120, z = -641}, 270) end + return 0 end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/9/scene9_group199004035.lua b/gdconf/game_data_config/lua/scene/9/scene9_group199004035.lua index 53057cdf..0ed4fc9b 100644 --- a/gdconf/game_data_config/lua/scene/9/scene9_group199004035.lua +++ b/gdconf/game_data_config/lua/scene/9/scene9_group199004035.lua @@ -76,8 +76,10 @@ suites = { -- 触发操作 function action_EVENT_ENTER_REGION_35001(context, evt) if ScriptLib.CheckSceneTag(context, 9,1012 ) and ScriptLib.GetRegionEntityCount(context, {region_eid = evt.source_eid, entity_type = EntityType.AVATAR}) == 1 and ScriptLib.GetPlayerVehicleType(context, context.uid) == 2 then - ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = -710,y = 181,z = 19}, duration = 3, is_force = false, is_broadcast = false, is_recover_keep_current = true, delay = 0, is_set_follow_pos =false, is_abs_follow_pos=false, follow_pos = {x=0,y=0,z=0}, is_force_walk =true, is_change_play_mode = true, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.KEEP_ROT_X, custom_radius = 0}) + ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = -710,y = 181,z = 19}, duration = 3, is_force = false, is_broadcast = false, is_recover_keep_current = true, delay = 0, is_set_follow_pos =false, follow_pos = {x=0,y=0,z=0}, is_force_walk =true, is_change_play_mode = true, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.KEEP_ROT_X, custom_radius = 0}) + ScriptLib.ShowReminderRadius(context, 1111177, { x = -693, y = 120, z = 112}, 200) end + return 0 end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/9/scene9_group199004036.lua b/gdconf/game_data_config/lua/scene/9/scene9_group199004036.lua index 2ceb6dc5..1c74c9e3 100644 --- a/gdconf/game_data_config/lua/scene/9/scene9_group199004036.lua +++ b/gdconf/game_data_config/lua/scene/9/scene9_group199004036.lua @@ -87,8 +87,10 @@ function action_EVENT_ENTER_REGION_36002(context, evt) if ScriptLib.CheckSceneTag(context, 9,1013 ) and ScriptLib.GetRegionEntityCount(context, {region_eid = evt.source_eid, entity_type = EntityType.AVATAR}) == 1 and ScriptLib.GetPlayerVehicleType(context, context.uid) == 2 then ScriptLib.ShowReminderRadius(context, 1111179, { x = -846, y = 120, z = -175}, 150) end + if ScriptLib.CheckSceneTag(context, 9,1012 ) and ScriptLib.GetRegionEntityCount(context, {region_eid = evt.source_eid, entity_type = EntityType.AVATAR}) == 1 and ScriptLib.GetPlayerVehicleType(context, context.uid) == 2 then ScriptLib.ShowReminderRadius(context, 1111179, { x = -846, y = 120, z = -175}, 150) end + return 0 end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/9/scene9_group199004037.lua b/gdconf/game_data_config/lua/scene/9/scene9_group199004037.lua index 10f3b392..2ab620cd 100644 --- a/gdconf/game_data_config/lua/scene/9/scene9_group199004037.lua +++ b/gdconf/game_data_config/lua/scene/9/scene9_group199004037.lua @@ -77,7 +77,9 @@ suites = { function action_EVENT_ENTER_REGION_37002(context, evt) if ScriptLib.CheckSceneTag(context, 9,1013 ) and ScriptLib.GetRegionEntityCount(context, {region_eid = evt.source_eid, entity_type = EntityType.AVATAR}) == 1 and ScriptLib.GetPlayerVehicleType(context, context.uid) == 2 then ScriptLib.ShowReminderRadius(context, 1111178, { x = -693, y = 120, z = 112}, 150) - ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = -721,y = 231,z = -22.4}, duration = 3, is_force = false, is_broadcast = false, is_recover_keep_current = true, delay = 0, is_set_follow_pos =false, is_abs_follow_pos=false, follow_pos = {x=0,y=0,z=0}, is_force_walk =true, is_change_play_mode = true, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.KEEP_ROT_X, custom_radius = 0}) + + ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = -721,y = 231,z = -22.4}, duration = 3, is_force = false, is_broadcast = false, is_recover_keep_current = true, delay = 0, is_set_follow_pos =false, follow_pos = {x=0,y=0,z=0}, is_force_walk =true, is_change_play_mode = true, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.KEEP_ROT_X, custom_radius = 0}) end + return 0 end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/9/scene9_group199004089.lua b/gdconf/game_data_config/lua/scene/9/scene9_group199004089.lua index 078cf542..17d7a9d2 100644 --- a/gdconf/game_data_config/lua/scene/9/scene9_group199004089.lua +++ b/gdconf/game_data_config/lua/scene/9/scene9_group199004089.lua @@ -78,5 +78,6 @@ function action_EVENT_ENTER_REGION_89002(context, evt) if ScriptLib.GetRegionEntityCount(context, {region_eid = evt.source_eid, entity_type = EntityType.AVATAR}) == 1 and ScriptLib.TryRecordActivityPushTips(context, 2014008) == 0 then ScriptLib.ShowClientTutorial(context, 1177, {}) end + return 0 end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/9/scene9_group199004097.lua b/gdconf/game_data_config/lua/scene/9/scene9_group199004097.lua index 3ae56d2a..4bcac94c 100644 --- a/gdconf/game_data_config/lua/scene/9/scene9_group199004097.lua +++ b/gdconf/game_data_config/lua/scene/9/scene9_group199004097.lua @@ -324,10 +324,12 @@ function action_EVENT_LEVEL_TAG_CHANGE_97013(context, evt) if ScriptLib.CheckSceneTag(context, 9,1025 ) then ScriptLib.AddExtraGroupSuite(context, 0, 3) end + if ScriptLib.CheckSceneTag(context, 9,1022 ) then ScriptLib.AddExtraGroupSuite(context, 0, 4) end end + return 0 end @@ -341,39 +343,41 @@ function action_EVENT_GROUP_LOAD_97014(context, evt) if ScriptLib.CheckSceneTag(context, 9,1025 ) then ScriptLib.AddExtraGroupSuite(context, 0, 3) end + if ScriptLib.CheckSceneTag(context, 9,1022 ) then ScriptLib.AddExtraGroupSuite(context, 0, 4) end end + return 0 end -- 触发操作 function action_EVENT_LEVEL_TAG_CHANGE_97015(context, evt) if ScriptLib.CheckSceneTag(context, 9,1025 ) then - else ScriptLib.RemoveExtraGroupSuite(context, 199004097, 3) end + return 0 end -- 触发操作 function action_EVENT_LEVEL_TAG_CHANGE_97016(context, evt) if ScriptLib.CheckSceneTag(context, 9,1022 ) then - else ScriptLib.RemoveExtraGroupSuite(context, 199004097, 4) end + return 0 end -- 触发操作 function action_EVENT_LEVEL_TAG_CHANGE_97017(context, evt) if ScriptLib.CheckSceneTag(context, 9,1022 ) and ScriptLib.CheckSceneTag(context, 9,1025 ) and ScriptLib.GetGroupVariableValue(context, "finish") == 1 then - else ScriptLib.RemoveExtraGroupSuite(context, 199004097, 2) end + return 0 end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/9/scene9_group199004113.lua b/gdconf/game_data_config/lua/scene/9/scene9_group199004113.lua index 0d943c23..7f16d126 100644 --- a/gdconf/game_data_config/lua/scene/9/scene9_group199004113.lua +++ b/gdconf/game_data_config/lua/scene/9/scene9_group199004113.lua @@ -219,23 +219,35 @@ end function action_EVENT_GROUP_LOAD_113011(context, evt) if ScriptLib.GetGroupVariableValueByGroup(context, "dq", 199004116) == 1 and ScriptLib.GetGroupVariableValueByGroup(context, "ly", 199004116) == 0 then ScriptLib.SetGadgetStateByConfigId(context,113001, GadgetState.Default) + ScriptLib.SetGadgetStateByConfigId(context,113002, GadgetState.Default) + ScriptLib.SetGadgetStateByConfigId(context,113003, GadgetState.Default) + ScriptLib.SetGadgetStateByConfigId(context,113004, GadgetState.Default) + ScriptLib.SetGadgetStateByConfigId(context,113005, GadgetState.Default) end + return 0 end -- 触发操作 function action_EVENT_VARIABLE_CHANGE_113012(context, evt) + if evt.param1 == evt.param2 then return -1 end + if ScriptLib.GetGroupVariableValue(context, "lock") == 1 then ScriptLib.SetGadgetStateByConfigId(context,113001, GadgetState.Default) + ScriptLib.SetGadgetStateByConfigId(context,113002, GadgetState.Default) + ScriptLib.SetGadgetStateByConfigId(context,113003, GadgetState.Default) + ScriptLib.SetGadgetStateByConfigId(context,113004, GadgetState.Default) + ScriptLib.SetGadgetStateByConfigId(context,113005, GadgetState.Default) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/9/scene9_group199004114.lua b/gdconf/game_data_config/lua/scene/9/scene9_group199004114.lua index c3ab84ae..44f7ccec 100644 --- a/gdconf/game_data_config/lua/scene/9/scene9_group199004114.lua +++ b/gdconf/game_data_config/lua/scene/9/scene9_group199004114.lua @@ -219,23 +219,35 @@ end function action_EVENT_GROUP_LOAD_114011(context, evt) if ScriptLib.GetGroupVariableValueByGroup(context, "dq", 199004116) == 1 and ScriptLib.GetGroupVariableValueByGroup(context, "md", 199004116) == 0 then ScriptLib.SetGadgetStateByConfigId(context,114001, GadgetState.Default) + ScriptLib.SetGadgetStateByConfigId(context,114002, GadgetState.Default) + ScriptLib.SetGadgetStateByConfigId(context,114003, GadgetState.Default) + ScriptLib.SetGadgetStateByConfigId(context,114004, GadgetState.Default) + ScriptLib.SetGadgetStateByConfigId(context,114005, GadgetState.Default) end + return 0 end -- 触发操作 function action_EVENT_VARIABLE_CHANGE_114012(context, evt) + if evt.param1 == evt.param2 then return -1 end + if ScriptLib.GetGroupVariableValue(context, "lock") == 1 then ScriptLib.SetGadgetStateByConfigId(context,114001, GadgetState.Default) + ScriptLib.SetGadgetStateByConfigId(context,114002, GadgetState.Default) + ScriptLib.SetGadgetStateByConfigId(context,114003, GadgetState.Default) + ScriptLib.SetGadgetStateByConfigId(context,114004, GadgetState.Default) + ScriptLib.SetGadgetStateByConfigId(context,114005, GadgetState.Default) end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/9/scene9_group199004116.lua b/gdconf/game_data_config/lua/scene/9/scene9_group199004116.lua index 76ec1176..9a0667ee 100644 --- a/gdconf/game_data_config/lua/scene/9/scene9_group199004116.lua +++ b/gdconf/game_data_config/lua/scene/9/scene9_group199004116.lua @@ -197,7 +197,8 @@ suites = { -- 触发操作 function action_EVENT_GROUP_LOAD_116003(context, evt) - ScriptLib.SetPlatformPointArray(context, 116015, 900400011, {1}, {route_type=RouteType.OneWay, record_mode=RouteRecordMode.Prereach}) + ScriptLib.SetPlatformPointArray(context, 116015, 900400011, {1}, {route_type=RouteType.OneWay, turn_mode=false, record_mode=RouteRecordMode.Prereach, speed_level=0, arrive_range=0}) + return 0 end @@ -261,46 +262,58 @@ end -- 触发操作 function action_EVENT_LEVEL_TAG_CHANGE_116010(context, evt) if ScriptLib.GetGroupVariableValue(context, "dq") == 1 and ScriptLib.GetGroupVariableValue(context, "md") == 1 and ScriptLib.GetGroupVariableValue(context, "ly") == 1 and ScriptLib.CheckSceneTag(context, 9,1023 ) then - ScriptLib.RefreshGroup(context, { suite=2}) + ScriptLib.RefreshGroup(context, {group_id=0, refresh_level_revise=0, exclude_prev=false, is_force_random_suite=false, suite=2}) + ScriptLib.AddExtraGroupSuite(context, 0, 2) else if evt.param2 == 7 then ScriptLib.AddExtraGroupSuite(context, 0, 5) + if ScriptLib.GetGroupVariableValue(context, "dq") == 1 and ScriptLib.GetGroupVariableValue(context, "ly") == 1 then ScriptLib.SetPlatformRouteId(context, 116013, 900400031) + ScriptLib.StartPlatform(context, 116013) else if ScriptLib.GetGroupVariableValue(context, "dq") == 1 then ScriptLib.SetPlatformRouteId(context, 116013, 900400009) + ScriptLib.StartPlatform(context, 116013) else ScriptLib.SetPlatformRouteId(context, 116013, 900400011) + ScriptLib.StartPlatform(context, 116013) end end else if evt.param2 == 8 then ScriptLib.AddExtraGroupSuite(context, 0, 5) + if ScriptLib.GetGroupVariableValue(context, "md") == 1 and ScriptLib.GetGroupVariableValue(context, "dq") == 1 then ScriptLib.SetPlatformRouteId(context, 116013, 900400031) + ScriptLib.StartPlatform(context, 116013) else if ScriptLib.GetGroupVariableValue(context, "dq") == 1 then ScriptLib.SetPlatformRouteId(context, 116013, 900400010) + ScriptLib.StartPlatform(context, 116013) else ScriptLib.SetPlatformRouteId(context, 116013, 900400011) + ScriptLib.StartPlatform(context, 116013) end end else if ScriptLib.CheckSceneTag(context, 9,1023 ) then ScriptLib.AddExtraGroupSuite(context, 0, 5) + if ScriptLib.GetGroupVariableValue(context, "dq") == 0 then ScriptLib.SetPlatformRouteId(context, 116013, 900400011) + ScriptLib.StartPlatform(context, 116013) else ScriptLib.SetPlatformRouteId(context, 116013, 900400031) + ScriptLib.StartPlatform(context, 116013) end else @@ -309,6 +322,7 @@ function action_EVENT_LEVEL_TAG_CHANGE_116010(context, evt) end end end + return 0 end @@ -321,13 +335,16 @@ function action_EVENT_GADGET_CREATE_116011(context, evt) if ScriptLib.CheckSceneTag(context, 9,1023 ) and ScriptLib.CheckSceneTag(context, 9,1026 ) then if ScriptLib.GetGroupVariableValue(context, "ly") == 1 and ScriptLib.GetGroupVariableValue(context, "dq") == 1 then ScriptLib.SetPlatformRouteId(context, 116013, 900400031) + ScriptLib.StartPlatform(context, 116013) else if ScriptLib.GetGroupVariableValue(context, "dq") == 1 then ScriptLib.SetPlatformRouteId(context, 116013, 900400009) + ScriptLib.StartPlatform(context, 116013) else ScriptLib.SetPlatformRouteId(context, 116013, 900400011) + ScriptLib.StartPlatform(context, 116013) end end @@ -335,24 +352,30 @@ function action_EVENT_GADGET_CREATE_116011(context, evt) if ScriptLib.CheckSceneTag(context, 9,1023 ) and ScriptLib.CheckSceneTag(context, 9,1022 ) then if ScriptLib.GetGroupVariableValue(context, "md") == 1 and ScriptLib.GetGroupVariableValue(context, "dq") == 1 then ScriptLib.SetPlatformRouteId(context, 116013, 900400031) + ScriptLib.StartPlatform(context, 116013) else if ScriptLib.GetGroupVariableValue(context, "dq") == 1 then ScriptLib.SetPlatformRouteId(context, 116013, 900400010) + ScriptLib.StartPlatform(context, 116013) else ScriptLib.SetPlatformRouteId(context, 116013, 900400011) + ScriptLib.StartPlatform(context, 116013) end end else if ScriptLib.CheckSceneTag(context, 9,1023 ) then ScriptLib.AddExtraGroupSuite(context, 0, 5) + if ScriptLib.GetGroupVariableValue(context, "dq") == 0 then ScriptLib.SetPlatformRouteId(context, 116013, 900400011) + ScriptLib.StartPlatform(context, 116013) else ScriptLib.SetPlatformRouteId(context, 116013, 900400031) + ScriptLib.StartPlatform(context, 116013) end else @@ -362,39 +385,49 @@ function action_EVENT_GADGET_CREATE_116011(context, evt) end end end + return 0 end -- 触发操作 function action_EVENT_VARIABLE_CHANGE_116012(context, evt) + if evt.param1 == evt.param2 then return -1 end + if evt.source_name == "ly" or evt.source_name == "md" or evt.source_name == "dq" then if ScriptLib.GetGroupVariableValue(context, "ly") == 1 and ScriptLib.GetGroupVariableValue(context, "dq") == 1 and ScriptLib.GetGroupVariableValue(context, "md") == 1 then if ScriptLib.CheckSceneTag(context, 9,1023 ) then ScriptLib.AddExtraGroupSuite(context, 0, 2) end - if ScriptLib.GetGroupVariableValue(context, "talk") ~= 3 then + + if ScriptLib.GetGroupVariableValue(context, "talk") == 3 then ScriptLib.SetGroupVariableValue(context, "talk", 3) + ScriptLib.ShowReminder(context, 1111369) end else if ScriptLib.CheckSceneTag(context, 9,1023 ) and ScriptLib.CheckSceneTag(context, 9,1026 ) and ScriptLib.GetGroupVariableValue(context, "dq") == 1 and ScriptLib.GetGroupVariableValue(context, "ly") == 1 then ScriptLib.SetPlatformRouteId(context, 116013, 900400031) + ScriptLib.StartPlatform(context, 116013) else if ScriptLib.CheckSceneTag(context, 9,1023 ) and ScriptLib.CheckSceneTag(context, 9,1026 ) and ScriptLib.GetGroupVariableValue(context, "dq") == 1 and ScriptLib.GetGroupVariableValue(context, "ly") == 0 then ScriptLib.SetPlatformRouteId(context, 116013, 900400009) + ScriptLib.StartPlatform(context, 116013) else if ScriptLib.CheckSceneTag(context, 9,1023 ) and ScriptLib.CheckSceneTag(context, 9,1022 ) and ScriptLib.GetGroupVariableValue(context, "dq") == 1 and ScriptLib.GetGroupVariableValue(context, "md") == 1 then ScriptLib.SetPlatformRouteId(context, 116013, 900400031) + ScriptLib.StartPlatform(context, 116013) else if ScriptLib.CheckSceneTag(context, 9,1023 ) and ScriptLib.CheckSceneTag(context, 9,1022 ) and ScriptLib.GetGroupVariableValue(context, "dq") == 1 and ScriptLib.GetGroupVariableValue(context, "md") == 0 then ScriptLib.SetPlatformRouteId(context, 116013, 900400010) + ScriptLib.StartPlatform(context, 116013) else if ScriptLib.GetGroupVariableValue(context, "dq") == 1 and ScriptLib.CheckSceneTag(context, 9,1023 ) and ScriptLib.CheckSceneTag(context, 9,1024 ) then ScriptLib.SetPlatformRouteId(context, 116013, 900400031) + ScriptLib.StartPlatform(context, 116013) end end @@ -403,58 +436,72 @@ function action_EVENT_VARIABLE_CHANGE_116012(context, evt) end end end + return 0 end -- 触发操作 function action_EVENT_GROUP_LOAD_116014(context, evt) if ScriptLib.GetGroupVariableValue(context, "dq") == 1 and ScriptLib.GetGroupVariableValue(context, "md") == 1 and ScriptLib.GetGroupVariableValue(context, "ly") == 1 and ScriptLib.CheckSceneTag(context, 9,1023 ) then - ScriptLib.RefreshGroup(context, { suite=2}) + ScriptLib.RefreshGroup(context, {group_id=0, refresh_level_revise=0, exclude_prev=false, is_force_random_suite=false, suite=2}) + ScriptLib.AddExtraGroupSuite(context, 0, 2) + if ScriptLib.GetGroupVariableValue(context, "talk") == 3 then - else ScriptLib.SetGroupVariableValue(context, "talk", 3) + ScriptLib.ShowReminder(context, 1111369) end else if ScriptLib.CheckSceneTag(context, 9,1023 ) and ScriptLib.CheckSceneTag(context, 9,1026 ) then ScriptLib.AddExtraGroupSuite(context, 0, 5) + if ScriptLib.GetGroupVariableValue(context, "ly") == 1 and ScriptLib.GetGroupVariableValue(context, "dq") == 1 then ScriptLib.SetPlatformRouteId(context, 116013, 900400031) + ScriptLib.StartPlatform(context, 116013) else if ScriptLib.GetGroupVariableValue(context, "dq") == 1 then ScriptLib.SetPlatformRouteId(context, 116013, 900400009) + ScriptLib.StartPlatform(context, 116013) else ScriptLib.SetPlatformRouteId(context, 116013, 900400011) + ScriptLib.StartPlatform(context, 116013) end end else if ScriptLib.CheckSceneTag(context, 9,1023 ) and ScriptLib.CheckSceneTag(context, 9,1022 ) then ScriptLib.AddExtraGroupSuite(context, 0, 5) + if ScriptLib.GetGroupVariableValue(context, "md") == 1 and ScriptLib.GetGroupVariableValue(context, "dq") == 1 then ScriptLib.SetPlatformRouteId(context, 116013, 900400031) + ScriptLib.StartPlatform(context, 116013) else if ScriptLib.GetGroupVariableValue(context, "dq") == 1 then ScriptLib.SetPlatformRouteId(context, 116013, 900400010) + ScriptLib.StartPlatform(context, 116013) else ScriptLib.SetPlatformRouteId(context, 116013, 900400011) + ScriptLib.StartPlatform(context, 116013) end end else if ScriptLib.CheckSceneTag(context, 9,1023 ) then ScriptLib.AddExtraGroupSuite(context, 0, 5) + if ScriptLib.GetGroupVariableValue(context, "dq") == 0 then ScriptLib.SetPlatformRouteId(context, 116013, 900400011) + ScriptLib.StartPlatform(context, 116013) else ScriptLib.SetPlatformRouteId(context, 116013, 900400031) + ScriptLib.StartPlatform(context, 116013) end else @@ -463,6 +510,7 @@ function action_EVENT_GROUP_LOAD_116014(context, evt) end end end + return 0 end @@ -489,37 +537,50 @@ end -- 触发操作 function action_EVENT_VARIABLE_CHANGE_116017(context, evt) + if evt.param1 == evt.param2 then return -1 end + if ScriptLib.GetGroupVariableValue(context, "dq") == 1 and ScriptLib.CheckSceneTag(context, 9,1026 ) then ScriptLib.SetGroupVariableValueByGroup(context, "lock", 1, 199004113) end + if ScriptLib.GetGroupVariableValue(context, "dq") == 1 and ScriptLib.CheckSceneTag(context, 9,1022 ) then ScriptLib.SetGroupVariableValueByGroup(context, "lock", 1, 199004114) end + return 0 end -- 触发操作 function action_EVENT_GROUP_LOAD_116018(context, evt) ScriptLib.SetGadgetStateByConfigId(context,116015, GadgetState.GearStart) + return 0 end -- 触发操作 function action_EVENT_VARIABLE_CHANGE_116019(context, evt) + if evt.param1 == evt.param2 then return -1 end + if evt.param1 == 1 and ScriptLib.GetGroupVariableValue(context, "talk") == 0 then if ScriptLib.CheckSceneTag(context, 9,1023 ) and ScriptLib.CheckSceneTag(context, 9,1024 ) then ScriptLib.SetGroupVariableValue(context, "talk", 1) + ScriptLib.ShowReminder(context, 1111363) end + if ScriptLib.CheckSceneTag(context, 9,1023 ) and ScriptLib.CheckSceneTag(context, 9,1022 ) then ScriptLib.SetGroupVariableValue(context, "talk", 2) + ScriptLib.ShowReminder(context, 1111367) end + if ScriptLib.CheckSceneTag(context, 9,1023 ) and ScriptLib.CheckSceneTag(context, 9,1026 ) then ScriptLib.SetGroupVariableValue(context, "talk", 2) + ScriptLib.ShowReminder(context, 1111367) end end + return 0 end @@ -527,17 +588,22 @@ end function action_EVENT_ENTER_REGION_116020(context, evt) if ScriptLib.CheckSceneTag(context, 9,1023 ) and ScriptLib.CheckSceneTag(context, 9,1024 ) and ScriptLib.GetGroupVariableValue(context, "dq") == 1 and ScriptLib.GetGroupVariableValue(context, "talk") == 0 then ScriptLib.ShowReminder(context, 1111363) + ScriptLib.SetGroupVariableValue(context, "talk", 1) else if ScriptLib.CheckSceneTag(context, 9,1023 ) and ScriptLib.CheckSceneTag(context, 9,1022 ) and ScriptLib.GetGroupVariableValue(context, "dq") == 1 and ScriptLib.GetGroupVariableValue(context, "talk") == 1 then ScriptLib.ShowReminder(context, 1111365) + ScriptLib.SetGroupVariableValue(context, "talk", 2) end + if ScriptLib.CheckSceneTag(context, 9,1023 ) and ScriptLib.CheckSceneTag(context, 9,1026 ) and ScriptLib.GetGroupVariableValue(context, "dq") == 1 and ScriptLib.GetGroupVariableValue(context, "talk") == 1 then ScriptLib.ShowReminder(context, 1111365) + ScriptLib.SetGroupVariableValue(context, "talk", 2) end end + return 0 end diff --git a/gdconf/game_data_config/lua/scene/9/scene9_group199004170.lua b/gdconf/game_data_config/lua/scene/9/scene9_group199004170.lua index c21f0df2..d4326a64 100644 --- a/gdconf/game_data_config/lua/scene/9/scene9_group199004170.lua +++ b/gdconf/game_data_config/lua/scene/9/scene9_group199004170.lua @@ -122,7 +122,8 @@ suites = { -- 触发操作 function action_EVENT_GROUP_LOAD_170003(context, evt) - ScriptLib.RefreshGroup(context, { suite=1}) + ScriptLib.RefreshGroup(context, {group_id=0, refresh_level_revise=0, exclude_prev=false, is_force_random_suite=false, suite=1}) + return 0 end @@ -286,15 +287,19 @@ function action_EVENT_LEVEL_TAG_CHANGE_170011(context, evt) else ScriptLib.RemoveExtraGroupSuite(context, 199004170, 4) end + ScriptLib.AddExtraGroupSuite(context, 0, 3) + return 0 end -- 触发操作 function action_EVENT_GROUP_REFRESH_170012(context, evt) ScriptLib.AddExtraGroupSuite(context, 0, 3) + if ScriptLib.CheckSceneTag(context, 9,1024 ) then ScriptLib.AddExtraGroupSuite(context, 0, 4) end + return 0 end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/9/scene9_group199004206.lua b/gdconf/game_data_config/lua/scene/9/scene9_group199004206.lua index 112af5ed..09ec194c 100644 --- a/gdconf/game_data_config/lua/scene/9/scene9_group199004206.lua +++ b/gdconf/game_data_config/lua/scene/9/scene9_group199004206.lua @@ -318,32 +318,41 @@ end function action_EVENT_LEVEL_TAG_CHANGE_206012(context, evt) if ScriptLib.CheckSceneTag(context, 9,1025 ) then ScriptLib.SetGroupVariableValue(context, "temp", 0) + ScriptLib.AddExtraGroupSuite(context, 0, 4) + if ScriptLib.GetGroupVariableValue(context, "start") == 1 then ScriptLib.KillEntityByConfigId(context, {group_id=199004206, config_id=206010, entity_type=EntityType.GADGET}) end else ScriptLib.RemoveExtraGroupSuite(context, 199004206, 4) end + ScriptLib.AddExtraGroupSuite(context, 0, 3) + return 0 end -- 触发操作 function action_EVENT_GROUP_REFRESH_206013(context, evt) ScriptLib.AddExtraGroupSuite(context, 0, 3) + if ScriptLib.CheckSceneTag(context, 9,1025 ) then ScriptLib.SetGroupVariableValue(context, "temp", 0) + ScriptLib.AddExtraGroupSuite(context, 0, 4) + if ScriptLib.GetGroupVariableValue(context, "start") == 1 then ScriptLib.KillEntityByConfigId(context, {group_id=199004206, config_id=206010, entity_type=EntityType.GADGET}) end end + return 0 end -- 触发操作 function action_EVENT_GROUP_LOAD_206014(context, evt) - ScriptLib.RefreshGroup(context, { suite=1}) + ScriptLib.RefreshGroup(context, {group_id=0, refresh_level_revise=0, exclude_prev=false, is_force_random_suite=false, suite=1}) + return 0 end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/9/scene9_group199004216.lua b/gdconf/game_data_config/lua/scene/9/scene9_group199004216.lua index 6deca22e..60bce78c 100644 --- a/gdconf/game_data_config/lua/scene/9/scene9_group199004216.lua +++ b/gdconf/game_data_config/lua/scene/9/scene9_group199004216.lua @@ -272,10 +272,14 @@ end function action_EVENT_GADGET_STATE_CHANGE_216014(context, evt) if evt.param2 == 216003 and evt.param1 == 201 then ScriptLib.ActiveChallenge(context, 666, 2030, defs.duration, 2, 218, 8) + ScriptLib.AddExtraGroupSuite(context, 0, 2) + ScriptLib.MarkPlayerAction(context, 3002, 1, 1) - ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = -323.5,y = 131.4594,z = -611.4}, duration = 2, is_force = false, is_broadcast = false, is_recover_keep_current = true, delay = 0, is_set_follow_pos =false, is_abs_follow_pos=false, follow_pos = {x=0,y=0,z=0}, is_force_walk =true, is_change_play_mode = true, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.KEEP_ROT_X, custom_radius = 0}) + + ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = -323.5,y = 131.4594,z = -611.4}, duration = 2, is_force = false, is_broadcast = false, is_recover_keep_current = true, delay = 0, is_set_follow_pos =false, follow_pos = {x=0,y=0,z=0}, is_force_walk =true, is_change_play_mode = true, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.KEEP_ROT_X, custom_radius = 0}) end + return 0 end @@ -423,10 +427,14 @@ end function action_EVENT_GADGET_STATE_CHANGE_216022(context, evt) if evt.param2 == 216017 and evt.param1 == 201 then ScriptLib.ActiveChallenge(context, 666, 2030, defs.duration, 2, 218, 8) + ScriptLib.AddExtraGroupSuite(context, 0, 2) + ScriptLib.MarkPlayerAction(context, 3002, 1, 1) - ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = -323.5,y = 131.4594,z = -611.4}, duration = 2, is_force = false, is_broadcast = false, is_recover_keep_current = true, delay = 0, is_set_follow_pos =false, is_abs_follow_pos=false, follow_pos = {x=0,y=0,z=0}, is_force_walk =true, is_change_play_mode = true, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.KEEP_ROT_X, custom_radius = 0}) + + ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = -323.5,y = 131.4594,z = -611.4}, duration = 2, is_force = false, is_broadcast = false, is_recover_keep_current = true, delay = 0, is_set_follow_pos =false, follow_pos = {x=0,y=0,z=0}, is_force_walk =true, is_change_play_mode = true, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.KEEP_ROT_X, custom_radius = 0}) end + return 0 end @@ -437,19 +445,19 @@ function action_EVENT_LEVEL_TAG_CHANGE_216024(context, evt) else if ScriptLib.CheckSceneTag(context, 9,1022 ) then if evt.param1 == 9 or evt.param1 == 11 then - else ScriptLib.AddExtraGroupSuite(context, 0, 5) end end + if ScriptLib.CheckSceneTag(context, 9,1023 ) then if evt.param1 == 7 or evt.param1 == 13 then - else ScriptLib.AddExtraGroupSuite(context, 0, 4) end end end + return 0 end @@ -592,33 +600,46 @@ end function action_EVENT_GADGET_STATE_CHANGE_216030(context, evt) if evt.param2 == 216049 and evt.param1 == 201 and ScriptLib.GetGroupVariableValue(context, "temp") == 0 then ScriptLib.SetGroupVariableValue(context, "temp", 1) + ScriptLib.SetGadgetStateByConfigId(context,216052, GadgetState.GearStart) + ScriptLib.ActiveChallenge(context, 666, 2030, defs.duration, 2, 218, 8) + ScriptLib.AddExtraGroupSuite(context, 0, 2) + ScriptLib.MarkPlayerAction(context, 3002, 1, 1) - ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = -323.5,y = 131.4594,z = -611.4}, duration = 2, is_force = false, is_broadcast = false, is_recover_keep_current = true, delay = 0, is_set_follow_pos =false, is_abs_follow_pos=false, follow_pos = {x=0,y=0,z=0}, is_force_walk =true, is_change_play_mode = true, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.KEEP_ROT_X, custom_radius = 0}) + + ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = -323.5,y = 131.4594,z = -611.4}, duration = 2, is_force = false, is_broadcast = false, is_recover_keep_current = true, delay = 0, is_set_follow_pos =false, follow_pos = {x=0,y=0,z=0}, is_force_walk =true, is_change_play_mode = true, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.KEEP_ROT_X, custom_radius = 0}) end + if evt.param2 == 216052 and evt.param1 == 201 and ScriptLib.GetGroupVariableValue(context, "temp") == 0 then ScriptLib.SetGroupVariableValue(context, "temp", 1) + ScriptLib.SetGadgetStateByConfigId(context,216049, GadgetState.GearStart) + ScriptLib.ActiveChallenge(context, 666, 2030, defs.duration, 2, 218, 8) + ScriptLib.AddExtraGroupSuite(context, 0, 2) + ScriptLib.MarkPlayerAction(context, 3002, 1, 1) - ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = -323.5,y = 131.4594,z = -611.4}, duration = 2, is_force = false, is_broadcast = false, is_recover_keep_current = true, delay = 0, is_set_follow_pos =false, is_abs_follow_pos=false, follow_pos = {x=0,y=0,z=0}, is_force_walk =true, is_change_play_mode = true, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.KEEP_ROT_X, custom_radius = 0}) + + ScriptLib.BeginCameraSceneLook(context, { look_pos = {x = -323.5,y = 131.4594,z = -611.4}, duration = 2, is_force = false, is_broadcast = false, is_recover_keep_current = true, delay = 0, is_set_follow_pos =false, follow_pos = {x=0,y=0,z=0}, is_force_walk =true, is_change_play_mode = true, screen_x = 0, screen_y = 0, is_set_screenXY = false, other_params ={}, keep_rot_type = KeepRotType.KEEP_ROT_X, custom_radius = 0}) end + return 0 end -- 触发操作 function action_EVENT_LEVEL_TAG_CHANGE_216032(context, evt) if ScriptLib.CheckSceneTag(context, 9,1022 ) then - else ScriptLib.RemoveExtraGroupSuite(context, 199004216, 5) end + if ScriptLib.CheckSceneTag(context, 9,1022 ) and ScriptLib.CheckSceneTag(context, 9,1023 ) then ScriptLib.RemoveExtraGroupSuite(context, 199004216, 5) end + return 0 end @@ -750,10 +771,12 @@ function action_EVENT_LEVEL_TAG_CHANGE_216039(context, evt) if ScriptLib.CheckSceneTag(context, 9,1022 ) then ScriptLib.AddExtraGroupSuite(context, 0, 8) end + if ScriptLib.CheckSceneTag(context, 9,1023 ) then ScriptLib.AddExtraGroupSuite(context, 0, 7) end end + return 0 end @@ -765,10 +788,12 @@ function action_EVENT_GROUP_LOAD_216040(context, evt) if ScriptLib.CheckSceneTag(context, 9,1022 ) then ScriptLib.AddExtraGroupSuite(context, 0, 8) end + if ScriptLib.CheckSceneTag(context, 9,1023 ) then ScriptLib.AddExtraGroupSuite(context, 0, 7) end end + return 0 end @@ -777,93 +802,109 @@ function action_EVENT_GADGET_CREATE_216041(context, evt) if evt.param1 == 216001 then if ScriptLib.CheckSceneTag(context, 9,1022 ) and ScriptLib.CheckSceneTag(context, 9,1023 ) then ScriptLib.AddExtraGroupSuite(context, 0, 9) + ScriptLib.RemoveExtraGroupSuite(context, 199004216, 4) + ScriptLib.RemoveExtraGroupSuite(context, 199004216, 5) + ScriptLib.RemoveExtraGroupSuite(context, 199004216, 6) else if ScriptLib.CheckSceneTag(context, 9,1022 ) then ScriptLib.AddExtraGroupSuite(context, 0, 8) + ScriptLib.RemoveExtraGroupSuite(context, 199004216, 6) + ScriptLib.RemoveExtraGroupSuite(context, 199004216, 5) + ScriptLib.RemoveExtraGroupSuite(context, 199004216, 4) end + if ScriptLib.CheckSceneTag(context, 9,1023 ) then ScriptLib.AddExtraGroupSuite(context, 0, 7) + ScriptLib.RemoveExtraGroupSuite(context, 199004216, 6) + ScriptLib.RemoveExtraGroupSuite(context, 199004216, 5) + ScriptLib.RemoveExtraGroupSuite(context, 199004216, 4) end end end + return 0 end -- 触发操作 function action_EVENT_LEVEL_TAG_CHANGE_216043(context, evt) if ScriptLib.CheckSceneTag(context, 9,1022 ) and ScriptLib.CheckSceneTag(context, 9,1023 ) then - else ScriptLib.RemoveExtraGroupSuite(context, 199004216, 6) end + return 0 end -- 触发操作 function action_EVENT_GROUP_LOAD_216044(context, evt) ScriptLib.SetGroupVariableValue(context, "temp", 0) + if ScriptLib.CheckSceneTag(context, 9,1022 ) and ScriptLib.CheckSceneTag(context, 9,1023 ) then ScriptLib.AddExtraGroupSuite(context, 0, 6) else if ScriptLib.CheckSceneTag(context, 9,1022 ) then ScriptLib.AddExtraGroupSuite(context, 0, 5) end + if ScriptLib.CheckSceneTag(context, 9,1023 ) then ScriptLib.AddExtraGroupSuite(context, 0, 4) end end + ScriptLib.RemoveExtraGroupSuite(context, 199004216, 2) + return 0 end -- 触发操作 function action_EVENT_LEVEL_TAG_CHANGE_216045(context, evt) if ScriptLib.CheckSceneTag(context, 9,1023 ) then - else ScriptLib.RemoveExtraGroupSuite(context, 199004216, 4) end + if ScriptLib.CheckSceneTag(context, 9,1023 ) and ScriptLib.CheckSceneTag(context, 9,1022 ) then ScriptLib.RemoveExtraGroupSuite(context, 199004216, 4) end + return 0 end -- 触发操作 function action_EVENT_LEVEL_TAG_CHANGE_216046(context, evt) if ScriptLib.CheckSceneTag(context, 9,1022 ) and ScriptLib.CheckSceneTag(context, 9,1023 ) then - else ScriptLib.RemoveExtraGroupSuite(context, 199004216, 9) end + return 0 end -- 触发操作 function action_EVENT_LEVEL_TAG_CHANGE_216047(context, evt) if ScriptLib.CheckSceneTag(context, 9,1022 ) then - else ScriptLib.RemoveExtraGroupSuite(context, 199004216, 8) end + return 0 end -- 触发操作 function action_EVENT_LEVEL_TAG_CHANGE_216048(context, evt) if ScriptLib.CheckSceneTag(context, 9,1023 ) then - else ScriptLib.RemoveExtraGroupSuite(context, 199004216, 7) end + return 0 end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/9/scene9_group199004217.lua b/gdconf/game_data_config/lua/scene/9/scene9_group199004217.lua index e3428ebd..7a8ac135 100644 --- a/gdconf/game_data_config/lua/scene/9/scene9_group199004217.lua +++ b/gdconf/game_data_config/lua/scene/9/scene9_group199004217.lua @@ -183,8 +183,9 @@ end -- 触发操作 function action_EVENT_TIME_AXIS_PASS_217011(context, evt) if ScriptLib.GetGroupVariableValue(context, "chest") == 0 and evt.source_name == "temp" and evt.param1 == 1 then - ScriptLib.RefreshGroup(context, {group_id=199004217, suite=1}) + ScriptLib.RefreshGroup(context, {group_id=0, refresh_level_revise=0, exclude_prev=false, is_force_random_suite=false, suite=1}) end + return 0 end @@ -192,7 +193,9 @@ end function action_EVENT_GROUP_LOAD_217012(context, evt) if ScriptLib.GetGroupVariableValue(context, "chest") == 0 then ScriptLib.RemoveExtraGroupSuite(context, 199004217, 2) + ScriptLib.CreateGadget(context, {config_id=217002}) end + return 0 end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/9/scene9_group199004218.lua b/gdconf/game_data_config/lua/scene/9/scene9_group199004218.lua index 861f5016..cb287c44 100644 --- a/gdconf/game_data_config/lua/scene/9/scene9_group199004218.lua +++ b/gdconf/game_data_config/lua/scene/9/scene9_group199004218.lua @@ -124,7 +124,8 @@ suites = { -- 触发操作 function action_EVENT_GROUP_LOAD_218003(context, evt) - ScriptLib.RefreshGroup(context, { suite=1}) + ScriptLib.RefreshGroup(context, {group_id=0, refresh_level_revise=0, exclude_prev=false, is_force_random_suite=false, suite=1}) + return 0 end @@ -295,15 +296,19 @@ function action_EVENT_LEVEL_TAG_CHANGE_218012(context, evt) else ScriptLib.RemoveExtraGroupSuite(context, 199004218, 4) end + ScriptLib.AddExtraGroupSuite(context, 0, 3) + return 0 end -- 触发操作 function action_EVENT_GROUP_REFRESH_218013(context, evt) ScriptLib.AddExtraGroupSuite(context, 0, 3) + if ScriptLib.CheckSceneTag(context, 9,1022 ) then ScriptLib.AddExtraGroupSuite(context, 0, 4) end + return 0 end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/9/scene9_group199004219.lua b/gdconf/game_data_config/lua/scene/9/scene9_group199004219.lua index 2fdf78e8..b46dc6a0 100644 --- a/gdconf/game_data_config/lua/scene/9/scene9_group199004219.lua +++ b/gdconf/game_data_config/lua/scene/9/scene9_group199004219.lua @@ -124,16 +124,19 @@ function action_EVENT_LEVEL_TAG_CHANGE_219008(context, evt) else ScriptLib.RemoveExtraGroupSuite(context, 199004219, 2) end + if ScriptLib.GetGroupVariableValue(context, "chest2") == 0 and ScriptLib.CheckSceneTag(context, 9,1024 ) then ScriptLib.AddExtraGroupSuite(context, 0, 3) else ScriptLib.RemoveExtraGroupSuite(context, 199004219, 3) end + if ScriptLib.GetGroupVariableValue(context, "chest3") == 0 and ScriptLib.CheckSceneTag(context, 9,1022 ) then ScriptLib.AddExtraGroupSuite(context, 0, 4) else ScriptLib.RemoveExtraGroupSuite(context, 199004219, 4) end + return 0 end @@ -142,19 +145,25 @@ function action_EVENT_GROUP_LOAD_219009(context, evt) if ScriptLib.GetGroupVariableValue(context, "chest1") == 0 and ScriptLib.CheckSceneTag(context, 9,1025 ) then ScriptLib.AddExtraGroupSuite(context, 0, 2) end + if ScriptLib.GetGroupVariableValue(context, "chest2") == 0 and ScriptLib.CheckSceneTag(context, 9,1024 ) then ScriptLib.AddExtraGroupSuite(context, 0, 3) end + if ScriptLib.GetGroupVariableValue(context, "chest3") == 0 and ScriptLib.CheckSceneTag(context, 9,1022 ) then ScriptLib.AddExtraGroupSuite(context, 0, 4) end + return 0 end -- 触发操作 function action_EVENT_VARIABLE_CHANGE_219010(context, evt) + if evt.param1 == evt.param2 then return -1 end + if ScriptLib.GetGroupVariableValue(context, "chest1") == 1 and ScriptLib.GetGroupVariableValue(context, "chest2") == 1 and ScriptLib.GetGroupVariableValue(context, "chest3") == 1 then ScriptLib.GoToGroupSuite(context, 199004219, 5) end + return 0 end \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/9/scene9_point_array.json b/gdconf/game_data_config/lua/scene/9/scene9_point_array.json index ca2b3e04..f577e8da 100644 --- a/gdconf/game_data_config/lua/scene/9/scene9_point_array.json +++ b/gdconf/game_data_config/lua/scene/9/scene9_point_array.json @@ -94,7 +94,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900100002, @@ -996,7 +999,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900100003, @@ -1438,7 +1444,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900100004, @@ -1627,7 +1636,10 @@ "rotSpeed": 0.0, "arriveRange": 1.5 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900100005, @@ -2000,7 +2012,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900100006, @@ -2350,7 +2365,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900100007, @@ -2769,7 +2787,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900100008, @@ -2866,7 +2887,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900100009, @@ -2963,7 +2987,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900100010, @@ -3060,7 +3087,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900100011, @@ -3157,7 +3187,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900100012, @@ -3208,7 +3241,10 @@ "rotSpeed": 0.0, "arriveRange": 0.1 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900100013, @@ -3811,7 +3847,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900100014, @@ -4276,7 +4315,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200001, @@ -4373,7 +4415,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200002, @@ -4470,7 +4515,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200003, @@ -4544,7 +4592,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200004, @@ -4618,7 +4669,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200005, @@ -4692,7 +4746,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200006, @@ -4743,7 +4800,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200007, @@ -4932,7 +4992,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200008, @@ -5006,7 +5069,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200009, @@ -5448,7 +5514,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200010, @@ -5522,7 +5591,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200011, @@ -5642,7 +5714,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200012, @@ -5739,7 +5814,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200013, @@ -5836,7 +5914,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200014, @@ -5933,7 +6014,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200015, @@ -6007,7 +6091,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200016, @@ -6058,7 +6145,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200017, @@ -6109,7 +6199,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200018, @@ -6367,7 +6460,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200019, @@ -6533,7 +6629,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200020, @@ -6676,7 +6775,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200021, @@ -6727,7 +6829,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200022, @@ -6778,7 +6883,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200023, @@ -6875,7 +6983,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200024, @@ -6926,7 +7037,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200025, @@ -7000,7 +7114,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200026, @@ -7120,7 +7237,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200027, @@ -7217,7 +7337,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200028, @@ -7268,7 +7391,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200029, @@ -7365,7 +7491,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200030, @@ -7439,7 +7568,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200031, @@ -7536,7 +7668,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200032, @@ -7702,7 +7837,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200033, @@ -7799,7 +7937,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200034, @@ -7919,7 +8060,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200035, @@ -7993,7 +8137,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200036, @@ -8067,7 +8214,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200037, @@ -8233,7 +8383,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200038, @@ -8353,7 +8506,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200039, @@ -8427,7 +8583,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200040, @@ -8547,7 +8706,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200041, @@ -8621,7 +8783,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200042, @@ -8672,7 +8837,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200043, @@ -8746,7 +8914,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200044, @@ -8843,7 +9014,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200045, @@ -8940,7 +9114,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200046, @@ -9014,7 +9191,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200047, @@ -9111,7 +9291,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200048, @@ -9208,7 +9391,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200049, @@ -9259,7 +9445,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200050, @@ -9310,7 +9499,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200051, @@ -9361,7 +9553,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200052, @@ -9412,7 +9607,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + 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- ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200058, @@ -9879,7 +10092,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200059, @@ -9999,7 +10215,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200060, @@ -10142,7 +10361,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200061, @@ -10193,7 +10415,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200062, @@ -10290,7 +10515,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200063, @@ -10387,7 +10615,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200064, @@ -10507,7 +10738,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200065, @@ -10558,7 +10792,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200066, @@ -10655,7 +10892,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200067, @@ -10752,7 +10992,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200068, @@ -10872,7 +11115,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200069, @@ -11015,7 +11261,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200070, @@ -11204,7 +11453,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200071, @@ -11301,7 +11553,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200072, @@ -11444,7 +11699,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200073, @@ -11541,7 +11799,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200074, @@ -11661,7 +11922,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200075, @@ -11712,7 +11976,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200076, @@ -11763,7 +12030,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200077, @@ -11814,7 +12084,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200078, @@ -11957,7 +12230,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200079, @@ -12100,7 +12376,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200080, @@ -12197,7 +12476,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200081, @@ -12248,7 +12530,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200082, @@ -12345,7 +12630,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200083, @@ -12442,7 +12730,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200084, @@ -12516,7 +12807,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200085, @@ -12567,7 +12861,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200086, @@ -12618,7 +12915,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + 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@@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200102, @@ -14722,7 +15067,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200103, @@ -14842,7 +15190,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200104, @@ -14939,7 +15290,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200105, @@ -15013,7 +15367,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200106, @@ -15087,7 +15444,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200107, @@ -15207,7 +15567,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200108, @@ -15304,7 +15667,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200109, @@ -15378,7 +15744,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200110, @@ -15452,7 +15821,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200111, @@ -15503,7 +15875,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200112, @@ -15554,7 +15929,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200113, @@ -15605,7 +15983,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200114, @@ -15656,7 +16037,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200115, @@ -15753,7 +16137,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200116, @@ -15804,7 +16191,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200117, @@ -15855,7 +16245,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200118, @@ -15975,7 +16368,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200119, @@ -16026,7 +16422,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200120, @@ -16100,7 +16499,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200121, @@ -16151,7 +16553,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200122, @@ -16248,7 +16653,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200123, @@ -16345,7 +16753,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200124, @@ -16419,7 +16830,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200125, @@ -16493,7 +16907,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200126, @@ -16590,7 +17007,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200127, @@ -16687,7 +17107,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200128, @@ -16738,7 +17161,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200129, @@ -16789,7 +17215,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200130, @@ -16840,7 +17269,10 @@ "rotSpeed": 0.0, 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@@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200137, @@ -17422,7 +17869,10 @@ "rotSpeed": 0.0, "arriveRange": 1.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200138, @@ -17565,7 +18015,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900200139, @@ -17731,7 +18184,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900300001, @@ -18173,7 +18629,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900300002, @@ -18224,7 +18683,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900300003, @@ -18298,7 +18760,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900300004, @@ -18372,7 +18837,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900300005, @@ -18423,7 +18891,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900300006, @@ -18497,7 +18968,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900300007, @@ -18571,7 +19045,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900300008, @@ -18645,7 +19122,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900300009, @@ -18719,7 +19199,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900300010, @@ -18793,7 +19276,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900300011, @@ -19074,7 +19560,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900300012, @@ -19148,7 +19637,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900300013, @@ -19222,7 +19714,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900300014, @@ -19296,7 +19791,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900300015, @@ -19370,7 +19868,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900300016, @@ -19444,7 +19945,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900300017, @@ -19518,7 +20022,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900300018, @@ -19592,7 +20099,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900300019, @@ -19804,7 +20314,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900300020, @@ -20016,7 +20529,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900300021, @@ -20228,7 +20744,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900300022, @@ -21360,7 +21879,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900300023, @@ -21434,7 +21956,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900300024, @@ -21508,7 +22033,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900300025, @@ -21605,7 +22133,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900300026, @@ -21702,7 +22233,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900300027, @@ -21753,7 +22287,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900300028, @@ -22218,7 +22755,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900300029, @@ -22430,7 +22970,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900300030, @@ -22642,7 +23185,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900300031, @@ -22877,7 +23423,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900300032, @@ -23480,7 +24029,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900300033, @@ -23784,7 +24336,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900300034, @@ -24295,7 +24850,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900300035, @@ -24530,7 +25088,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900300036, @@ -24811,7 +25372,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900300037, @@ -25069,7 +25633,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900300038, @@ -25189,7 +25756,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900300039, @@ -25263,7 +25833,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900400001, @@ -25498,7 +26071,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900400002, @@ -25710,7 +26286,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900400003, @@ -25922,7 +26501,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900400005, @@ -26134,7 +26716,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900400006, @@ -26369,7 +26954,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900400007, @@ -26604,7 +27192,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900400010, @@ -26977,7 +27568,10 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false }, { "pointArrayId": 900400011, @@ -27005,6 +27599,9 @@ "rotSpeed": 0.0, "arriveRange": 2.0 } - ] + ], + "configPointMap": null, + "isSimulateTempRouteByTime": false, + "isMoveToRoutePointOnInit": false } ] \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/groups_info.json b/gdconf/game_data_config/lua/scene/groups_info.json index 8905009a..b2a8754b 100644 --- a/gdconf/game_data_config/lua/scene/groups_info.json +++ b/gdconf/game_data_config/lua/scene/groups_info.json @@ -118,6 +118,34 @@ "lastModOwner": "yanbo.wang", "lastModDate": 0 }, + "111101023": { + "owner": "wenxin.wang", + "version": "3.3_dev", + "lastModVer": "3.3_dev", + "lastModOwner": "wenxin.wang", + "lastModDate": 1654142062 + }, + "111101024": { + "owner": "wenxin.wang", + "version": "3.3_dev", + "lastModVer": "3.3_dev", + "lastModOwner": "wenxin.wang", + "lastModDate": 1654703740 + }, + "111101025": { + "owner": "wenxin.wang", + "version": "3.3_dev", + "lastModVer": "3.3_dev", + "lastModOwner": "wenxin.wang", + "lastModDate": 1654142052 + }, + "111101026": { + "owner": "wenxin.wang", + "version": "3.3_dev", + "lastModVer": "3.3_dev", + "lastModOwner": "wenxin.wang", + "lastModDate": 1654701156 + }, "111101028": { "owner": "binghong.shen", "version": "3.1_dev", @@ -125,6 +153,13 @@ "lastModOwner": "binghong.shen", "lastModDate": 1654153370 }, + "111101029": { + "owner": "wenxin.wang", + "version": "3.3_dev", + "lastModVer": "3.3_dev", + "lastModOwner": "wenxin.wang", + "lastModDate": 1654684588 + }, "111101030": { "owner": "yiwen.tang", "version": "1.5_dev", @@ -513,9 +548,9 @@ "111101086": { "owner": "yiwen.tang", "version": "1.0_dev", - "lastModVer": "3.1_dev", + "lastModVer": "3.4_dev", "lastModOwner": "yiwen.tang", - "lastModDate": 1659335006 + "lastModDate": 1663677023 }, "111101087": { "owner": "yanbo.wang", @@ -1973,6 +2008,132 @@ "lastModOwner": "ningyuan.jiang", "lastModDate": 1648830516 }, + "111101306": { + "owner": "yesile.m", + "version": "3.3_dev", + "lastModVer": "3.3_dev", + "lastModOwner": "yesile.m", + "lastModDate": 1655805932 + }, + "111101307": { + "owner": "yesile.m", + "version": "3.3_dev", + "lastModVer": "3.3_dev", + "lastModOwner": "yesile.m", + "lastModDate": 1655780846 + }, + "111101308": { + "owner": "hang.cheng", + "version": "3.3_dev", + "lastModVer": "3.3_dev", + "lastModOwner": "hang.cheng", + "lastModDate": 1655879931 + }, + "111101309": { + "owner": "hang.cheng", + "version": "3.3_dev", + "lastModVer": "3.3_dev", + "lastModOwner": "hang.cheng", + "lastModDate": 1655879608 + }, + "111101310": { + "owner": "yesile.m", + "version": "3.3_dev", + "lastModVer": "3.3_dev", + "lastModOwner": "yesile.m", + "lastModDate": 1655797950 + }, + "111101311": { + "owner": "hang.cheng", + "version": "3.3_dev", + "lastModVer": "3.3_dev", + "lastModOwner": "hang.cheng", + "lastModDate": 1655783900 + }, + "111101312": { + "owner": "hang.cheng", + "version": "3.3_dev", + "lastModVer": "3.3_dev", + "lastModOwner": "hang.cheng", + "lastModDate": 1655879639 + }, + "111101314": { + "owner": "hang.cheng", + "version": "3.3_dev", + "lastModVer": "3.3_dev", + "lastModOwner": "hang.cheng", + "lastModDate": 1655793337 + }, + "111101315": { + "owner": "hang.cheng", + "version": "3.3_dev", + "lastModVer": "3.3_dev", + "lastModOwner": "hang.cheng", + "lastModDate": 1655880031 + }, + "111101316": { + "owner": "yesile.m", + "version": "3.3_dev", + "lastModVer": "3.3_dev", + "lastModOwner": "yesile.m", + "lastModDate": 1655888943 + }, + "111101317": { + "owner": "yesile.m", + "version": "3.3_dev", + "lastModVer": "3.3_dev", + "lastModOwner": "yesile.m", + "lastModDate": 1655879299 + }, + "111101318": { + "owner": "yesile.m", + "version": "3.3_dev", + "lastModVer": "3.3_dev", + "lastModOwner": "yesile.m", + "lastModDate": 1655889095 + }, + "111101319": { + "owner": "yesile.m", + "version": "3.3_dev", + "lastModVer": "3.3_dev", + "lastModOwner": "yesile.m", + "lastModDate": 1655886752 + }, + "111101320": { + "owner": "yesile.m", + "version": "3.3_dev", + "lastModVer": "3.3_dev", + "lastModOwner": "yesile.m", + "lastModDate": 1655889198 + }, + "111101321": { + "owner": "yesile.m", + "version": "3.3_dev", + "lastModVer": "3.3_dev", + "lastModOwner": "yesile.m", + "lastModDate": 1655975877 + }, + "111101363": { + "owner": "luyao.huang", + "version": "3.4_dev", + "lastModVer": "3.4_dev", + "lastModOwner": "yibo.yuan", + "lastModDate": 1662368509 + }, + "111101374": { + "owner": "qizheng.liang", + "version": "3.4_dev", + "lastModVer": "3.4_dev", + "lastModOwner": "qizheng.liang", + "lastModDate": 1664437401 + }, + "111101375": { + "owner": "qizheng.liang", + "version": "3.4_dev", + "lastModVer": "3.4_dev", + "lastModOwner": "qizheng.liang", + "lastModDate": 1664442706 + }, "111102001": { "owner": "chao.jin", "version": "2.5_dev", @@ -2284,9 +2445,9 @@ "111102046": { "owner": "shuyi.chang", "version": "3.0_dev", - "lastModVer": "3.0_dev", + "lastModVer": "3.3_dev", "lastModOwner": "shuyi.chang", - "lastModDate": 1657696831 + "lastModDate": 1659930408 }, "111102047": { "owner": "weiwei.sun", @@ -2435,6 +2596,13 @@ "lastModOwner": "xiang.lu", "lastModDate": 1652351923 }, + "111102071": { + "owner": "luyao.huang", + "version": "3.4_dev", + "lastModVer": "3.4_dev", + "lastModOwner": "luyao.huang", + "lastModDate": 1664435850 + }, "111102073": { "owner": "chao.cui", "version": "3.0_dev", @@ -2449,6 +2617,13 @@ "lastModOwner": "cheng.mao", "lastModDate": 1654746050 }, + "111102075": { + "owner": "chao.jin", + "version": "3.6_dev", + "lastModVer": "3.6_dev", + "lastModOwner": "chao.jin", + "lastModDate": 1665304014 + }, "111102078": { "owner": "juntao.chen", "version": "3.1_dev", @@ -2463,6 +2638,13 @@ "lastModOwner": "shuyi.chang", "lastModDate": 1653556894 }, + "111102083": { + "owner": "luyao.huang", + "version": "3.3_dev", + "lastModVer": "3.3_dev", + "lastModOwner": "luyao.huang", + "lastModDate": 1663303570 + }, "111102084": { "owner": "zijun.ma", "version": "3.0_dev", @@ -2484,6 +2666,13 @@ "lastModOwner": "yufeng.peng", "lastModDate": 1654073010 }, + "111102087": { + "owner": "luyao.huang", + "version": "3.3_dev", + "lastModVer": "3.3_dev", + "lastModOwner": "luyao.huang", + "lastModDate": 1663303588 + }, "111102088": { "owner": "siyu.li", "version": "3.0_dev", @@ -2491,6 +2680,13 @@ "lastModOwner": "yutao.tan", "lastModDate": 1659070132 }, + "111102089": { + "owner": "luyao.huang", + "version": "3.3_dev", + "lastModVer": "3.3_dev", + "lastModOwner": "luyao.huang", + "lastModDate": 1663303605 + }, "111102092": { "owner": "xue.cheng", "version": "3.0_dev", @@ -2505,6 +2701,13 @@ "lastModOwner": "zijun.ma", "lastModDate": 1656993606 }, + "111102094": { + "owner": "shuyi.chang", + "version": "3.3_dev", + "lastModVer": "3.3_dev", + "lastModOwner": "shuyi.chang", + "lastModDate": 1658226926 + }, "111102095": { "owner": "jiayi.wang", "version": "3.1_dev", @@ -2540,6 +2743,20 @@ "lastModOwner": "jiayi.wang", "lastModDate": 1660057534 }, + "111102100": { + "owner": "binghong.shen", + "version": "3.3_dev", + "lastModVer": "3.3_dev", + "lastModOwner": "binghong.shen", + "lastModDate": 1660899763 + }, + "111102101": { + "owner": "chao.jin", + "version": "3.6_dev", + "lastModVer": "3.6_dev", + "lastModOwner": "chao.jin", + "lastModDate": 1660651902 + }, "111102102": { "owner": "jiayi.wang", "version": "3.1_dev", @@ -2568,6 +2785,34 @@ "lastModOwner": "jiayi.wang", "lastModDate": 1660113465 }, + "111102106": { + "owner": "chao.jin", + "version": "3.6_dev", + "lastModVer": "3.6_dev", + "lastModOwner": "chao.jin", + "lastModDate": 1660739568 + }, + "111102107": { + "owner": "luyao.huang", + "version": "3.4_dev", + "lastModVer": "3.4_dev", + "lastModOwner": "luyao.huang", + "lastModDate": 1660876727 + }, + "111102108": { + "owner": "chao.jin", + "version": "3.6_dev", + "lastModVer": "3.6_dev", + "lastModOwner": "chao.jin", + "lastModDate": 1660808755 + }, + "111102109": { + "owner": "chao.jin", + "version": "3.6_dev", + "lastModVer": "3.6_dev", + "lastModOwner": "chao.jin", + "lastModDate": 1660829487 + }, "111102792": { "owner": "shuyi.chang", "version": "3.0_dev", @@ -4402,6 +4647,13 @@ "lastModOwner": "ruiheng.yan", "lastModDate": 1649412859 }, + "133001080": { + "owner": "yutao.tan", + "version": "3.4_dev", + "lastModVer": "3.4_dev", + "lastModOwner": "yutao.tan", + "lastModDate": 1664180354 + }, "133001082": { "owner": "yanbo.wang", "version": "1.0_dev", @@ -4416,6 +4668,13 @@ "lastModOwner": "yanbo.wang", "lastModDate": 0 }, + "133001084": { + "owner": "yutao.tan", + "version": "3.4_dev", + "lastModVer": "3.4_dev", + "lastModOwner": "yutao.tan", + "lastModDate": 1665493825 + }, "133001086": { "owner": "tao.gu", "version": "1.0_dev", @@ -8665,6 +8924,13 @@ "lastModOwner": "yiwen.tang", 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"lastModVer": "3.3_dev", + "lastModOwner": "jiahui.guo", + "lastModDate": 1664163455 }, "133002135": { "owner": "penglu.zhang", @@ -10012,16 +10285,16 @@ "133002381": { "owner": "chengtian.qin", "version": "1.0_dev", - "lastModVer": "", - "lastModOwner": "chengtian.qin", - "lastModDate": 0 + "lastModVer": "3.3_dev", + "lastModOwner": "junbin.guo", + "lastModDate": 1663755658 }, "133002382": { "owner": "chengtian.qin", "version": "1.0_dev", - "lastModVer": "", - "lastModOwner": "chengtian.qin", - "lastModDate": 0 + "lastModVer": "3.3_dev", + "lastModOwner": "junbin.guo", + "lastModDate": 1663755659 }, "133002383": { "owner": "yiwen.tang", @@ -14114,23 +14387,23 @@ "133003551": { "owner": "chengtian.qin", "version": "1.0_dev", - "lastModVer": "", - "lastModOwner": "chengtian.qin", - "lastModDate": 0 + "lastModVer": "3.3_dev", + "lastModOwner": "junbin.guo", + "lastModDate": 1663755288 }, "133003552": { "owner": "chengtian.qin", "version": "1.0_dev", - "lastModVer": "", - "lastModOwner": 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}, + "133107180": { + "owner": "yujie.zhao", + "version": "3.3_dev", + "lastModVer": "3.3_dev", + "lastModOwner": "yujie.zhao", + "lastModDate": 1663605411 + }, "133107181": { "owner": "zhilin.you", "version": "2.1_dev", @@ -50539,6 +50945,13 @@ "lastModOwner": "zhilin.you", "lastModDate": 1652360399 }, + "133107188": { + "owner": "yujie.zhao", + "version": "3.3_dev", + "lastModVer": "3.3_dev", + "lastModOwner": "yujie.zhao", + "lastModDate": 1663605425 + }, "133107189": { "owner": "yucheng.ding", "version": "2.3_dev", @@ -50560,6 +50973,13 @@ "lastModOwner": "xincheng.zhang02", "lastModDate": 1637014016 }, + "133107192": { + "owner": "yujie.zhao", + "version": "3.3_dev", + "lastModVer": "3.3_dev", + "lastModOwner": "yujie.zhao", + "lastModDate": 1663763786 + }, "133107193": { "owner": "yayun.gao", "version": "2.4_dev", @@ -50987,6 +51407,41 @@ "lastModOwner": "ziqian.wang", "lastModDate": 1646298652 }, + "133107254": { + "owner": "mengqi.xie", + "version": "3.4_dev", + "lastModVer": 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"lastModVer": "3.3_dev", + "lastModOwner": "jiahui.guo", + "lastModDate": 1663143324 + }, + "133220790": { + "owner": "jiahui.guo", + "version": "3.3_dev", + "lastModVer": "3.3_dev", + "lastModOwner": "jiahui.guo", + "lastModDate": 1663143337 + }, + "133220791": { + "owner": "jiahui.guo", + "version": "3.3_dev", + "lastModVer": "3.3_dev", + "lastModOwner": "jiahui.guo", + "lastModDate": 1663143381 + }, + "133220792": { + "owner": "wenhao.cai", + "version": "3.3_dev", + "lastModVer": "3.3_dev", + "lastModOwner": "wenhao.cai", + "lastModDate": 1665230204 + }, + "133220793": { + "owner": "wenhao.cai", + "version": "3.3_dev", + "lastModVer": "3.3_dev", + "lastModOwner": "wenhao.cai", + "lastModDate": 1665230212 + }, + "133220794": { + "owner": "wenhao.cai", + "version": "3.3_dev", + "lastModVer": "3.3_dev", + "lastModOwner": "wenhao.cai", + "lastModDate": 1665282501 + }, + "133220795": { + "owner": "wenhao.cai", + "version": "3.3_dev", + "lastModVer": "3.3_dev", + "lastModOwner": 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"lastModOwner": "jiahui.guo", + "lastModDate": 1665457387 + }, "133302719": { "owner": "mengqi.xie", "version": "3.2_dev", @@ -90859,6 +91657,20 @@ "lastModOwner": "zeyu.wang", "lastModDate": 1662622540 }, + "133302721": { + "owner": "junhui.li", + "version": "3.5_dev", + "lastModVer": "3.5_dev", + "lastModOwner": "junhui.li", + "lastModDate": 1663210474 + }, + "133302722": { + "owner": "yujie.zhao", + "version": "3.3_dev", + "lastModVer": "3.3_dev", + "lastModOwner": "yujie.zhao", + "lastModDate": 1663751342 + }, "133302723": { "owner": "xincheng.zhang02", "version": "3.2_dev", @@ -90866,6 +91678,27 @@ "lastModOwner": "xincheng.zhang02", "lastModDate": 1663525409 }, + "133302724": { + "owner": "yujie.zhao", + "version": "3.3_dev", + "lastModVer": "3.3_dev", + "lastModOwner": "yujie.zhao", + "lastModDate": 1663751880 + }, + "133302725": { + "owner": "yucheng.ding", + "version": "3.3_dev", + "lastModVer": "3.3_dev", + "lastModOwner": "yucheng.ding", + "lastModDate": 1665146670 + }, + 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@@ "lastModOwner": "mengqi.xie", "lastModDate": 1661323424 }, + "133303668": { + "owner": "leili.shen", + "version": "3.3_dev", + "lastModVer": "3.3_dev", + "lastModOwner": "leili.shen", + "lastModDate": 1665369561 + }, "133304001": { "owner": "yongqi.nai", "version": "3.0_dev", @@ -97729,9 +98590,9 @@ "133304316": { "owner": "ningyuan.jiang", "version": "3.0_dev", - "lastModVer": "3.0_rel", - "lastModOwner": "ningyuan.jiang", - "lastModDate": 1659945577 + "lastModVer": "3.4_dev", + "lastModOwner": "yesile.m", + "lastModDate": 1665162036 }, "133304317": { "owner": "ningyuan.jiang", @@ -99553,6 +100414,27 @@ "lastModOwner": "zeyu.wang", "lastModDate": 1664270690 }, + "133304577": { + "owner": "ziqian.wang", + "version": "3.5_dev", + "lastModVer": "3.5_dev", + "lastModOwner": "ziqian.wang", + "lastModDate": 1664357782 + }, + "133304578": { + "owner": "jiahui.guo", + "version": "3.3_dev", + "lastModVer": "3.3_dev", + "lastModOwner": "jiahui.guo", + "lastModDate": 1664443495 + }, + 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"lastModOwner": "qingtian.yu", + "lastModDate": 1664340391 + }, + "251019002": { + "owner": "qingtian.yu", + "version": "3.3_dev", + "lastModVer": "3.3_dev", + "lastModOwner": "qingtian.yu", + "lastModDate": 1664340571 + }, + "251019003": { + "owner": "qingtian.yu", + "version": "3.3_dev", + "lastModVer": "3.3_dev", + "lastModOwner": "qingtian.yu", + "lastModDate": 1664340604 } } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/groups_owner.json b/gdconf/game_data_config/lua/scene/groups_owner.json index e28b95c2..86ab5c0d 100644 --- a/gdconf/game_data_config/lua/scene/groups_owner.json +++ b/gdconf/game_data_config/lua/scene/groups_owner.json @@ -16,7 +16,12 @@ "111101018": "yanbo.wang", "111101019": "yiwen.tang", "111101021": "yanbo.wang", + "111101023": "wenxin.wang", + "111101024": "wenxin.wang", + "111101025": "wenxin.wang", + "111101026": "wenxin.wang", "111101028": "binghong.shen", + "111101029": "wenxin.wang", "111101030": "yiwen.tang", "111101031": 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"shuyi.chang", + "111102083": "luyao.huang", "111102084": "zijun.ma", "111102085": "chen.chen", "111102086": "yufeng.peng", + "111102087": "luyao.huang", "111102088": "siyu.li", + "111102089": "luyao.huang", "111102092": "xue.cheng", "111102093": "zijun.ma", + "111102094": "shuyi.chang", "111102095": "jiayi.wang", "111102096": "jiayi.wang", "111102097": "jiayi.wang", "111102098": "jiayi.wang", "111102099": "jiayi.wang", + "111102100": "binghong.shen", + "111102101": "chao.jin", "111102102": "jiayi.wang", "111102103": "jiayi.wang", "111102104": "jiayi.wang", "111102105": "jiayi.wang", + "111102106": "chao.jin", + "111102107": "luyao.huang", + "111102108": "chao.jin", + "111102109": "chao.jin", "111102792": "shuyi.chang", "111102793": "shuyi.chang", "111102794": "shuyi.chang", @@ -628,8 +663,10 @@ "133001077": "yiwen.tang", "133001078": "penglu.zhang", "133001079": "ruiheng.yan", + "133001080": "yutao.tan", "133001082": "yanbo.wang", "133001083": "yanbo.wang", + "133001084": "yutao.tan", "133001086": "tao.gu", "133001087": "leili.shen", "133001088": "lexun.cai", @@ -1237,8 +1274,10 @@ "133002115": "yiwen.tang", "133002116": "ziqian.wang", "133002117": "yiwen.tang", + "133002118": "jiahui.guo", "133002119": "yiwen.tang", "133002120": "yiwen.tang", + "133002121": "jiahui.guo", "133002122": "yiwen.tang", "133002123": "yudong.xie", "133002124": "yiwen.tang", @@ -2353,6 +2392,7 @@ "133004064": "mengqi.xie", "133004065": "siao.liu", "133004066": "penglu.zhang", + "133004067": "junyu.chen", "133004068": "ke.ma", "133004069": "siao.liu", "133004070": "siao.liu", @@ -2364,12 +2404,15 @@ "133004076": "siao.liu", "133004077": "bowen.li", "133004078": "bowen.li", + "133004079": "leili.shen", "133004080": "bowen.li", "133004081": "ziqian.wang", "133004082": "yang.han", "133004083": "siao.liu", "133004084": "siao.liu", + "133004085": "yucheng.ding", "133004086": "siao.liu", + "133004087": "yucheng.ding", "133004088": "siao.liu", "133004089": "xue.cheng", "133004090": "xue.cheng", @@ -4044,6 +4087,7 @@ "133102183": "xue.cheng", "133102184": "xue.cheng", "133102185": "yixuan.li", + "133102186": "xiaowei.li", "133102187": "yixuan.li", "133102188": "yixuan.li", "133102189": "xue.cheng", @@ -4071,13 +4115,16 @@ "133102211": "liu.yang02", "133102212": "hongjie.jiang", "133102213": "ningyuan.jiang", + "133102214": "xiaowei.li", "133102215": "ningyuan.jiang", + "133102216": "jiahui.guo", "133102217": "junhan.zhu", "133102218": "liu.yang02", "133102219": "xue.cheng", "133102220": "junhan.zhu", "133102221": "penglu.zhang", "133102222": "ke.ma", + "133102223": "jiahui.guo", "133102225": "yixuan.li", "133102228": "yixuan.li", "133102232": "yixuan.li", @@ -5177,7 +5224,9 @@ "133103663": "yiwen.tang", "133103664": "mingrui.zhou", "133103665": "mingrui.zhou", + "133103666": "xiaowei.li", "133103667": "mingrui.zhou", + "133103668": "yutao.tan", "133103801": "junbin.guo", "133103802": "junbin.guo", "133103803": "junbin.guo", @@ -5584,6 +5633,7 @@ "133104368": "xue.cheng", "133104369": "xue.cheng", "133104370": "xue.cheng", + "133104371": "jiahui.guo", "133104372": "yixuan.li", "133104373": "yanbo.wang", "133104374": "yanbo.wang", @@ -5689,6 +5739,7 @@ "133104476": "xue.cheng", "133104477": "xue.cheng", "133104478": "xue.cheng", + "133104479": "xiaowei.li", "133104480": "xue.cheng", "133104481": "xue.cheng", "133104482": "junbin.guo", @@ -5728,6 +5779,7 @@ "133104517": "yanbo.wang", "133104518": "yanbo.wang", "133104519": "yanbo.wang", + "133104520": "yutao.tan", "133104521": "yanbo.wang", "133104522": "yanbo.wang", "133104523": "yanbo.wang", @@ -6394,13 +6446,18 @@ "133106022": "wen.li", "133106023": "wen.li", "133106024": "wen.li", + "133106025": "penglu.zhang", "133106026": "mingrui.zhou", "133106027": "mingrui.zhou", "133106028": "guan.wang", "133106029": "guan.wang", "133106030": "yanbo.wang", + "133106031": "yujie.zhao", + "133106032": "yujie.zhao", "133106033": "siao.liu", + "133106034": "yujie.zhao", "133106035": "siao.liu", + "133106036": "yujie.zhao", "133106037": "siao.liu", "133106040": "siao.liu", "133106041": "siao.liu", @@ -7212,6 +7269,7 @@ "133107176": "wen.li", "133107177": "zhilin.you", "133107178": "yucheng.ding", + "133107180": "yujie.zhao", "133107181": "zhilin.you", "133107182": "zhilin.you", "133107183": "zhilin.you", @@ -7219,9 +7277,11 @@ "133107185": "jingxian.chen", "133107186": "jingxian.chen", "133107187": "zhilin.you", + "133107188": "yujie.zhao", "133107189": "yucheng.ding", "133107190": "xincheng.zhang02", "133107191": "xincheng.zhang02", + "133107192": "yujie.zhao", "133107193": "yayun.gao", "133107194": "wenhao.cai", "133107195": "yayun.gao", @@ -7283,6 +7343,11 @@ "133107251": "ke.ma", "133107252": "pujie.zhu", "133107253": "ziqian.wang", + "133107254": "mengqi.xie", + "133107255": "mengqi.xie", + "133107256": "mengqi.xie", + "133107257": "mengqi.xie", + "133107258": "mengqi.xie", "133107801": "yiwen.tang", "133107802": "yiwen.tang", "133107803": "yiwen.tang", @@ -7524,6 +7589,9 @@ "133108181": "penglu.zhang", "133108182": "penglu.zhang", "133108183": "yutao.tan", + "133108184": "yutao.tan", + "133108185": "yutao.tan", + "133108186": "yutao.tan", "133108187": "yutao.tan", "133108188": "yutao.tan", "133108189": "yutao.tan", @@ -7559,6 +7627,7 @@ "133108219": "junhan.zhu", "133108220": "junhan.zhu", "133108221": "junhan.zhu", + "133108222": "yutao.tan", "133108224": "fei.zhou", "133108225": "junhan.zhu", "133108226": "junhan.zhu", @@ -7618,7 +7687,9 @@ "133113004": "jingxian.chen", "133113005": "wen.li", "133113006": "junhui.li", + "133113007": "leili.shen", "133113008": "junhui.li", + "133113010": "leili.shen", "133205002": "junbin.guo", "133209001": "junbin.guo", "133209002": "hongjie.jiang", @@ -7661,6 +7732,7 @@ "133209039": "yudong.xie", "133209040": "chengtian.qin", "133209041": "xincheng.zhang02", + "133209042": "qiqi.zhu", "133209043": "yudong.xie", "133209044": "yudong.xie", "133209045": "yudong.xie", @@ -7714,6 +7786,7 @@ "133209093": "yucheng.ding", "133209094": "ruiheng.yan", "133209095": "ziqian.wang", + "133209096": "qiqi.zhu", "133209097": "yajing.wang", "133209098": "fei.zhou", "133209099": "fei.zhou", @@ -7723,6 +7796,17 @@ "133209103": "ziqian.wang", "133209104": "ziqian.wang", "133209105": "ziqian.wang", + "133209106": "qiqi.zhu", + "133209107": "qiqi.zhu", + "133209108": "qiqi.zhu", + "133209109": "qiqi.zhu", + "133209110": "qiqi.zhu", + "133209111": "qiqi.zhu", + "133209112": "jiajin.gong", + "133209113": "jiajin.gong", + "133209114": "jiajin.gong", + "133209115": "jiajin.gong", + "133209116": "jiajin.gong", "133210001": "jiayi.wang", "133210002": "jiayi.wang", "133210003": "jiayi.wang", @@ -7751,6 +7835,7 @@ "133210026": "jiayi.wang", "133210027": "jiayi.wang", "133210028": "jiayi.wang", + "133210029": "jiahui.guo", "133210030": "jiayi.wang", "133210031": "jiayi.wang", "133210032": "jiayi.wang", @@ -8240,6 +8325,7 @@ "133211015": "leili.shen", "133211016": "jingxian.chen", "133211017": "wenhao.cai", + "133211018": "jiahui.guo", "133211019": "ningyuan.jiang", "133211020": "jiayi.wang", "133211021": "chengtian.qin", @@ -8851,6 +8937,7 @@ "133212608": "yongqi.nai", "133212609": "yongqi.nai", "133212610": "juntao.chen", + "133212617": "yucheng.ding", "133213001": "junbin.guo", "133213002": "junbin.guo", "133213003": "junbin.guo", @@ -10447,6 +10534,7 @@ "133220719": "pujie.zhu", "133220720": "xiaowei.li", "133220721": "mengqi.xie", + "133220722": "jiahui.guo", "133220723": "xilu.wang", "133220724": "xilu.wang", "133220725": "xilu.wang", @@ -10503,6 +10591,25 @@ "133220776": "fei.zhou", "133220777": "liu.yang02", "133220778": "fei.zhou", + "133220779": "xiang.lu", + "133220780": "xiang.lu", + "133220781": "jiahui.guo", + "133220782": "jiahui.guo", + "133220783": "jiahui.guo", + "133220784": "jiahui.guo", + "133220785": "jiahui.guo", + "133220786": "jiahui.guo", + "133220787": "jiahui.guo", + "133220788": "jiahui.guo", + "133220789": "jiahui.guo", + "133220790": "jiahui.guo", + "133220791": "jiahui.guo", + "133220792": "wenhao.cai", + "133220793": "wenhao.cai", + "133220794": "wenhao.cai", + "133220795": "wenhao.cai", + "133220796": "wenhao.cai", + "133220797": "xiang.lu", "132203486": "yucheng.ding", "133221001": "xiaowei.li", "133221002": "xiaowei.li", @@ -12241,6 +12348,7 @@ "133301744": "yufeng.peng", "133301745": "pujie.zhu", "133301746": "yufeng.peng", + "133301747": "jiahui.guo", "133301749": "yufeng.peng", "133301750": "yufeng.chen", "133301751": "pujie.zhu", @@ -12927,6 +13035,8 @@ "133302659": "yufeng.peng", "133302660": "yufeng.peng", "133302661": "yufeng.peng", + "133302662": "yutao.tan", + "133302663": "yucheng.ding", "133302664": "yufeng.peng", "133302665": "yufeng.peng", "133302666": "yufeng.peng", @@ -12971,16 +13081,27 @@ "133302705": "yufeng.peng", "133302706": "mingrui.zhou", "133302707": "zeyu.wang", + "133302708": "yibo.yuan", + "133302709": "yibo.yuan", + "133302710": "yibo.yuan", "133302711": "zeyu.wang", "133302712": "mengqi.xie", "133302713": "xincheng.zhang02", "133302714": "xincheng.zhang02", "133302715": "ruiheng.yan", "133302716": "xincheng.zhang02", + "133302717": "jiahui.guo", "133302719": "mengqi.xie", "133302720": "zeyu.wang", + "133302721": "junhui.li", + "133302722": "yujie.zhao", "133302723": "xincheng.zhang02", + "133302724": "yujie.zhao", + "133302725": "yucheng.ding", + "133302726": "yucheng.ding", "133302727": "zeyu.wang", + "133302728": "liu.yang02", + "133302729": "yutao.tan", "133303001": "junbin.guo", "133303002": "junbin.guo", "133303003": "junbin.guo", @@ -13643,8 +13764,10 @@ "133303662": "junbin.guo", "133303663": "junbin.guo", "133303664": "junbin.guo", + "133303665": "leili.shen", "133303666": "mengqi.xie", "133303667": "mengqi.xie", + "133303668": "leili.shen", "133304001": "yongqi.nai", "133304002": "zhilin.you", "133304003": "ningyuan.jiang", @@ -14221,8 +14344,13 @@ "133304574": "zeyu.wang", "133304575": "zeyu.wang", "133304576": "zeyu.wang", + "133304577": "ziqian.wang", + "133304578": "jiahui.guo", + "133304579": "leili.shen", "133304580": "ruiheng.yan", + "133304581": "leili.shen", "133304582": "zeyu.wang", + "133304583": "ziqian.wang", "133304848": "ningyuan.jiang", "133304849": "ningyuan.jiang", "133304850": "ningyuan.jiang", @@ -14280,6 +14408,7 @@ "133305050": "jiayi.wang", "133305051": "jiayi.wang", "133306001": "junhui.li", + "133307001": "yesile.m", "133307002": "jiayi.wang", "133307003": "zikai.wang", "133307004": "jiayi.wang", @@ -14288,10 +14417,29 @@ "133307007": "jiayi.wang", "133307008": "zhejun.lv", "133307009": "zikai.wang", + "133307010": "yibo.yuan", "133307011": "zhejun.lv", + "133307012": "yibo.yuan", + "133307013": "linghan.wang", + "133307014": "linghan.wang", + "133307015": "yibo.yuan", + "133307016": "yibo.yuan", + "133307017": "yibo.yuan", + "133307018": "yibo.yuan", + "133307019": "yibo.yuan", + "133307020": "yibo.yuan", + "133307021": "yibo.yuan", + "133307022": "yibo.yuan", + "133307023": "yibo.yuan", + "133307024": "yibo.yuan", + "133307025": "yibo.yuan", + "133307026": "yibo.yuan", + "133307027": "yibo.yuan", + "133307028": "yibo.yuan", "133307029": "jiayi.wang", "133307030": "zhejun.lv", "133307031": "zhejun.lv", + "133307032": "yibo.yuan", "133307033": "jiayi.wang", "133307034": "zikai.wang", "133307035": "xilu.wang", @@ -14308,6 +14456,7 @@ "133307046": "zhejun.lv", "133307047": "xilu.wang", "133307048": "zikai.wang", + "133307049": "linghan.wang", "133307050": "siwei.liu", "133307051": "siwei.liu", "133307052": "siwei.liu", @@ -14316,14 +14465,21 @@ "133307055": "zikai.wang", "133307056": "zikai.wang", "133307057": "zikai.wang", + "133307058": "linghan.wang", "133307059": "zikai.wang", "133307060": "zikai.wang", "133307061": "zikai.wang", + "133307062": "hang.cheng", + "133307063": "linghan.wang", + "133307064": "linghan.wang", + "133307065": "hang.cheng", + "133307066": "wenxin.wang", "133307067": "zhejun.lv", "133307068": "zikai.wang", "133307069": "zikai.wang", "133307070": "zikai.wang", "133307071": "zhejun.lv", + "133307072": "yibo.yuan", "133307073": "zikai.wang", "133307074": "zikai.wang", "133307075": "zikai.wang", @@ -14339,15 +14495,19 @@ "133307085": "zikai.wang", "133307086": "zikai.wang", "133307087": "zikai.wang", + "133307088": "yibo.yuan", "133307089": "zhejun.lv", "133307090": "zhejun.lv", "133307091": "siwei.liu", + "133307092": "wenxin.wang", + "133307093": "wenxin.wang", "133307094": "siwei.liu", "133307095": "siwei.liu", "133307096": "siwei.liu", "133307097": "ningyuan.jiang", "133307098": "zikai.wang", "133307099": "jiayi.wang", + "133307100": "hang.cheng", "133307101": "zikai.wang", "133307102": "zikai.wang", "133307103": "zikai.wang", @@ -14362,10 +14522,13 @@ "133307112": "zikai.wang", "133307113": "zikai.wang", "133307114": "siwei.liu", + "133307115": "linghan.wang", "133307116": "zikai.wang", "133307117": "zikai.wang", "133307118": "zikai.wang", + "133307119": "yibo.yuan", "133307120": "chengtian.qin", + "133307121": "wenxin.wang", "133307122": "zikai.wang", "133307123": "zikai.wang", "133307124": "zikai.wang", @@ -14389,12 +14552,30 @@ "133307142": "zhejun.lv", "133307143": "zikai.wang", "133307144": "zikai.wang", - "133307145": "zikai.wang", + "133307145": "wenxin.wang", "133307146": "zikai.wang", "133307147": "zikai.wang", + "133307148": "linghan.wang", + "133307149": "linghan.wang", + "133307150": "linghan.wang", + "133307151": "linghan.wang", + "133307152": "linghan.wang", + "133307153": "linghan.wang", + "133307154": "linghan.wang", + "133307155": "linghan.wang", + "133307156": "linghan.wang", "133307157": "zikai.wang", "133307158": "zikai.wang", "133307159": "zikai.wang", + "133307160": "linghan.wang", + "133307161": "linghan.wang", + "133307162": "linghan.wang", + "133307163": "linghan.wang", + "133307164": "linghan.wang", + "133307165": "linghan.wang", + "133307166": "linghan.wang", + "133307167": "linghan.wang", + "133307168": "linghan.wang", "133307169": "zikai.wang", "133307170": "zikai.wang", "133307171": "zikai.wang", @@ -14402,18 +14583,311 @@ "133307173": "jiayi.wang", "133307174": "jiayi.wang", "133307175": "siwei.liu", + "133307176": "wenxin.wang", + "133307177": "wenxin.wang", + "133307178": "linghan.wang", + "133307179": "linghan.wang", + "133307180": "linghan.wang", + "133307181": "wenxin.wang", + "133307182": "linghan.wang", + "133307183": "linghan.wang", + "133307184": "linghan.wang", + "133307185": "linghan.wang", + "133307186": "linghan.wang", + "133307187": "linghan.wang", + "133307188": "linghan.wang", + "133307189": "linghan.wang", + "133307190": "linghan.wang", + "133307191": "linghan.wang", + "133307192": "linghan.wang", + "133307193": "linghan.wang", "133307194": "zhejun.lv", "133307195": "zikai.wang", "133307196": "zikai.wang", "133307197": "zhejun.lv", "133307198": "zhejun.lv", + "133307199": "linghan.wang", + "133307200": "linghan.wang", + "133307201": "linghan.wang", + "133307202": "linghan.wang", + "133307203": "linghan.wang", + "133307204": "hang.cheng", "133307205": "zikai.wang", + "133307206": "linghan.wang", + "133307207": "hang.cheng", + "133307208": "hang.cheng", + "133307209": "mingrui.zhou", "133307210": "jiayi.wang", "133307211": "siwei.liu", + "133307212": "yufeng.chen", + "133307213": "yufeng.chen", + "133307214": "mingrui.zhou", "133307215": "zikai.wang", + "133307216": "yufeng.chen", + "133307217": "yufeng.chen", + "133307218": "yufeng.chen", + "133307220": "yufeng.chen", + "133307221": "yufeng.chen", + "133307222": "yufeng.chen", + "133307223": "yufeng.chen", + "133307224": "yufeng.chen", + "133307225": "yufeng.chen", + "133307226": "yufeng.chen", + "133307228": "yufeng.chen", + "133307229": "yesile.m", + "133307230": "yufeng.chen", + "133307231": "yufeng.chen", + "133307232": "yesile.m", + "133307233": "yufeng.chen", + "133307234": "yufeng.chen", + "133307235": "yufeng.chen", + "133307236": "yufeng.chen", + "133307237": "yesile.m", + "133307238": "yesile.m", + "133307239": "yesile.m", + "133307240": "yesile.m", + "133307241": 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"tong.wu02", + "133316037": "tong.wu02", + "133316038": "guan.wang", + "133316039": "guan.wang", + "133316040": "tong.wu02", + "133316041": "xiaodong.yang", + "133316042": "tong.wu02", + "133316043": "tong.wu02", + "133316044": "tong.wu02", + "133316045": "guan.wang", + "133316046": "tong.wu02", + "133316047": "tong.wu02", + "133316048": "tong.wu02", + "133316049": "tong.wu02", + "133316050": "xiaodong.yang", + "133316051": "guan.wang", + "133316052": "guan.wang", + "133316053": "tong.wu02", + "133316054": "guan.wang", + "133316055": "tong.wu02", + "133316056": "tong.wu02", + "133316057": "xiaodong.yang", + "133316058": "xiaodong.yang", + "133316059": "xiaodong.yang", + "133316060": "xiaodong.yang", + "133316061": "xiaodong.yang", + "133316062": "tong.wu02", + "133316063": "tong.wu02", + "133316064": "tong.wu02", + "133316065": "tong.wu02", + "133316066": "xiaodong.yang", + "133316067": "tong.wu02", + "133316068": "tong.wu02", + "133316069": "tong.wu02", + "133316070": "tong.wu02", + "133316071": "tong.wu02", + "133316072": "xiaodong.yang", + "133316073": "xiaodong.yang", + "133316074": "xiaodong.yang", + "133316075": "xiaodong.yang", + "133316076": "tong.wu02", + "133316077": "tong.wu02", + "133316078": "guan.wang", + "133316079": "xiaodong.yang", + "133316080": "xiaodong.yang", + "133316081": "xiaodong.yang", + "133316082": "xiaodong.yang", + "133316083": "xiaodong.yang", + "133316084": "xiaodong.yang", + "133316085": "xiaodong.yang", + "133316086": "tong.wu02", + "133316087": "xiaodong.yang", + "133316088": "tong.wu02", + "133316089": "tong.wu02", + "133316090": "tong.wu02", + "133316091": "xiaodong.yang", + "133316092": "tong.wu02", + "133316093": "xiaodong.yang", + "133316094": "cheng.mao", + "133316095": "cheng.mao", + "133316096": "tong.wu02", + "133316097": "tong.wu02", + "133316098": "tong.wu02", + "133316099": "tong.wu02", + "133316100": "tong.wu02", + "133316101": "tong.wu02", + "133316102": "tong.wu02", + "133316103": "xiaodong.yang", + "133316104": "tong.wu02", + "133317001": "xiaodong.yang", + "133317002": "guan.wang", + "133317003": "xiaodong.yang", + "133317004": "xiaodong.yang", + "133317005": "guan.wang", + "133317006": "guan.wang", + "133317007": "guan.wang", + "133317008": "guan.wang", + "133317009": "guan.wang", + "133317010": "xiaodong.yang", + "133317011": "guan.wang", + "133317012": "guan.wang", + "133317013": "guan.wang", + "133317014": "guan.wang", + "133317015": "guan.wang", + "133317016": "guan.wang", + "133317017": "xiaodong.yang", + "133317018": "xiaodong.yang", + "133317019": "xiaodong.yang", + "133317020": "xiaodong.yang", + "133317021": "xiaodong.yang", + "133317022": "guan.wang", + "133317023": "xiaodong.yang", + "133317024": "xiaodong.yang", + "133317025": "xiaodong.yang", + "133317026": "guan.wang", + "133317027": "xiaodong.yang", + "133317028": "guan.wang", + "133317029": "tong.wu02", + "133317030": "guan.wang", + "133317031": "xiaodong.yang", + "133317032": "guan.wang", + "133317033": "xiaodong.yang", + "133317034": "xiaodong.yang", + "133317035": "tong.wu02", + "133317036": "tong.wu02", + "133317037": "xiaodong.yang", + "133317038": "guan.wang", + "133317039": "guan.wang", + "133317040": "guan.wang", + "133317041": "xiaodong.yang", + "133317042": "xiaodong.yang", + "133317043": "xiaodong.yang", + "133317044": "xiaodong.yang", + "133317045": "xiaodong.yang", + "133317046": "xiaodong.yang", + "133317047": "xiaodong.yang", + "133317048": "qiqi.zhu", + "133317049": "xiaodong.yang", + "133317050": "xiaodong.yang", + "133317051": "guan.wang", + "133317052": "tong.wu02", + "133317053": "guan.wang", + "133317054": "xiaodong.yang", + "133317055": "xiaodong.yang", + "133317056": "xiaodong.yang", + "133317057": "xiaodong.yang", + "133317058": "xiaodong.yang", + "133317059": "xiaodong.yang", + "133317060": "xiaodong.yang", + "133317061": "xiaodong.yang", + "133317062": "xiaodong.yang", + "133317063": "xiaodong.yang", + "133317064": "guan.wang", + "133317065": "guan.wang", + "133317066": "guan.wang", + "133317067": "qiqi.zhu", + "133317068": "guan.wang", + "133317069": "guan.wang", + "133317070": "guan.wang", + "133317071": "guan.wang", + "133317072": "guan.wang", + "133317073": "qiqi.zhu", + "133317074": "qiqi.zhu", + "133317075": "qiqi.zhu", + "133317076": "tong.wu02", + "133318001": "chao.jin", + "133318002": "tong.wu02", + "133318003": "tong.wu02", + "133318004": "tong.wu02", + "133318005": "guan.wang", + "133318007": "guan.wang", + "133318008": "guan.wang", + "133318009": "guan.wang", + "133318010": "guan.wang", + "133318011": "guan.wang", + "133318012": "guan.wang", + "133318013": "guan.wang", "144001001": "yixuan.li", "144001002": "kuangyu.yang", "144001003": "yixuan.li", @@ -20246,10 +21633,7 @@ "201018005": "ziqian.wang", "201018901": "hailun.chen", "201018902": "yang.han", - "201019001": "lexun.cai", - "201019002": "lexun.cai", - "201019003": "lexun.cai", - "201019004": "lexun.cai", + "201019005": "lexun.cai", "201024002": "lexun.cai", "201024003": "lexun.cai", "201024004": "lexun.cai", @@ -20424,8 +21808,13 @@ "201073002": "yucheng.ding", "201073003": "hongjie.jiang", "201073004": "xiaowei.li", + "201075001": "yucheng.ding", + "201076001": "weiwei.sun", + "201076002": "junyu.chen", + "201076003": "liu.yang02", "201077001": "jiajin.gong", "201078001": "fei.zhou", + "201079001": "jiajin.gong", "220000001": "lexun.cai", "220000002": "yudong.xie", "220000004": "lexun.cai", @@ -21455,7 +22844,33 @@ "220165010": "leili.shen", "220165011": "leili.shen", "220165012": "leili.shen", + "220166001": "qingtian.yu", + "220166002": "yucheng.ding", + "220167001": "qingtian.yu", + "220167002": "qingtian.yu", "220168001": "yutao.tan", + "220169001": "qingtian.yu", + "220169002": "qingtian.yu", + "220169003": "qingtian.yu", + "220169004": "qingtian.yu", + "220169005": "qingtian.yu", + "220169006": "qingtian.yu", + "220169007": "qingtian.yu", + "220169008": "qingtian.yu", + "220169009": "qingtian.yu", + "220169010": "yucheng.ding", + "220169011": "yucheng.ding", + "220169012": "qingtian.yu", + "220169013": "qingtian.yu", + "220170001": "qingtian.yu", + "220171001": "qingtian.yu", + "220172001": "qingtian.yu", + "220173001": "jiajin.gong", + "220173002": "jiajin.gong", + "220173004": "chunman.li", + "220173005": "chunman.li", + "220173006": "chunman.li", + "220173007": "chunman.li", "230001001": "yudong.xie", "230001002": "yudong.xie", "230001003": "yudong.xie", @@ -22253,6 +23668,16 @@ "233744003": "cheng.mao", "233744004": "cheng.mao", "233744005": "cheng.mao", + "233745001": "cheng.mao", + "233745002": "cheng.mao", + "233745003": "cheng.mao", + "233745004": "cheng.mao", + "233745009": "cheng.mao", + "233746001": "cheng.mao", + "233746002": "cheng.mao", + "233746003": "cheng.mao", + "233746004": "cheng.mao", + "233746005": "cheng.mao", "234100001": "haitong.zhao", "234100002": "haitong.zhao", "234100003": "haitong.zhao", @@ -22511,6 +23936,16 @@ "234744003": "cheng.mao", "234744004": "cheng.mao", "234744005": "cheng.mao", + "234745005": "cheng.mao", + "234745006": "cheng.mao", + "234745007": "cheng.mao", + "234745008": "cheng.mao", + "234745009": "cheng.mao", + "234746001": "cheng.mao", + "234746002": "cheng.mao", + "234746003": "cheng.mao", + "234746004": "cheng.mao", + "234746005": "cheng.mao", "235100001": "haitong.zhao", "235100002": "haitong.zhao", "235100003": "haitong.zhao", @@ -22774,6 +24209,16 @@ "235744003": "cheng.mao", "235744004": "cheng.mao", "235744005": "cheng.mao", + "235745005": "cheng.mao", + "235745006": "cheng.mao", + "235745007": "cheng.mao", + "235745008": "cheng.mao", + "235745009": "cheng.mao", + "235746001": "cheng.mao", + "235746002": "cheng.mao", + "235746003": "cheng.mao", + "235746004": "cheng.mao", + "235746005": "cheng.mao", "235800001": "xiang.lu", "235800002": "qingtian.yu", "235800003": "qingtian.yu", @@ -22907,6 +24352,29 @@ "235863001": "leili.shen", "235863002": "leili.shen", "235863003": "leili.shen", + "235870001": "xiang.lu", + "235871001": "xiang.lu", + "235872001": "xiang.lu", + "235880001": "cheng.mao", + "235880002": "cheng.mao", + "235880003": "cheng.mao", + "235880004": "cheng.mao", + "235881001": "cheng.mao", + "235881002": "cheng.mao", + "235881003": "cheng.mao", + "235881004": "cheng.mao", + "235882001": "cheng.mao", + "235882002": "cheng.mao", + "235882003": "cheng.mao", + "235882004": "cheng.mao", + "235883001": "cheng.mao", + "235883002": "cheng.mao", + "235883003": "cheng.mao", + "235883004": "cheng.mao", + "235884001": "cheng.mao", + "235884002": "cheng.mao", + "235884003": "cheng.mao", + "235884004": "cheng.mao", "240001002": "yudong.xie", "240001003": "yudong.xie", "240001004": "yudong.xie", @@ -23468,6 +24936,22 @@ "240653001": "leili.shen", "240653002": "leili.shen", "240653004": "leili.shen", + "240660001": "qingtian.yu", + "240660002": "qingtian.yu", + "240660003": "qingtian.yu", + "240660004": "qingtian.yu", + "240661001": "qingtian.yu", + "240661002": "qingtian.yu", + "240661003": "qingtian.yu", + "240661004": "qingtian.yu", + "240662001": "qingtian.yu", + "240662002": "qingtian.yu", + "240662003": "qingtian.yu", + "240662004": "qingtian.yu", + "240663001": "qingtian.yu", + "240663002": "qingtian.yu", + "240663003": "qingtian.yu", + "240663004": "qingtian.yu", "240700001": "cheng.mao", "240700002": "cheng.mao", "240700003": "cheng.mao", @@ -23749,6 +25233,12 @@ "241058001": "qingtian.yu", "241058002": "qingtian.yu", "241058003": "qingtian.yu", + "241059001": "qingtian.yu", + "241059002": "qingtian.yu", + "241059003": "qingtian.yu", + "241060001": "qingtian.yu", + "241060002": "qingtian.yu", + "241060003": "qingtian.yu", "242001001": "guan.wang", "242001002": "guan.wang", "242001003": "guan.wang", @@ -24667,6 +26157,126 @@ "247102003": "qiqi.zhu", "247103001": "qiqi.zhu", "247103002": "qiqi.zhu", + "247201001": "qingtian.yu", + "247201002": "qingtian.yu", + "247201003": "qingtian.yu", + "247201004": "qingtian.yu", + "247201005": "qingtian.yu", + "247201006": "qingtian.yu", + "247201007": "qingtian.yu", + "247201008": "qingtian.yu", + "247201009": "qingtian.yu", + "247201010": "qingtian.yu", + "247201011": "qingtian.yu", + "247201012": "qingtian.yu", + "247201013": "qingtian.yu", + "247201014": "qingtian.yu", + "247201015": "qingtian.yu", + "247201016": "qingtian.yu", + "247201017": "qingtian.yu", + "247202001": "qingtian.yu", + "247202002": "qingtian.yu", + "247202003": "qingtian.yu", + "247202004": "qingtian.yu", + "247202005": "qingtian.yu", + "247202006": "qingtian.yu", + "247202007": "qingtian.yu", + "247202008": "qingtian.yu", + "247202009": "qingtian.yu", + "247202010": "qingtian.yu", + "247202011": "qingtian.yu", + "247202012": "qingtian.yu", + "247202013": "qingtian.yu", + "247202014": "qingtian.yu", + "247202015": "qingtian.yu", + "247202016": "qingtian.yu", + "247203001": "qingtian.yu", + "247203002": "qingtian.yu", + "247203003": "qingtian.yu", + "247203004": "qingtian.yu", + "247203005": "qingtian.yu", + "247203006": "qingtian.yu", + "247203007": "qingtian.yu", + "247203008": "qingtian.yu", + "247203009": "qingtian.yu", + "247203010": "qingtian.yu", + "247203011": "qingtian.yu", + "247203012": "qingtian.yu", + "247203013": "qingtian.yu", + "247203014": "qingtian.yu", + "247203015": "qingtian.yu", + "247203016": "qingtian.yu", + "247204001": "qingtian.yu", + "247204002": "qingtian.yu", + "247204003": "qingtian.yu", + "247204004": "qingtian.yu", + "247204005": "qingtian.yu", + "247204006": "qingtian.yu", + "247204007": "qingtian.yu", + "247204008": "qingtian.yu", + "247204009": "qingtian.yu", + "247204010": "qingtian.yu", + "247204011": "qingtian.yu", + "247204012": "qingtian.yu", + "247204013": "qingtian.yu", + "247204014": "qingtian.yu", + "247204015": "qingtian.yu", + "247204016": "qingtian.yu", + "247205001": "qingtian.yu", + "247205002": "qingtian.yu", + "247205003": "qingtian.yu", + "247205004": "qingtian.yu", + "247205005": "qingtian.yu", + "247205006": "qingtian.yu", + "247205007": "qingtian.yu", + "247205008": "qingtian.yu", + "247205009": "qingtian.yu", + "247205010": "qingtian.yu", + "247205011": "qingtian.yu", + "247205012": "qingtian.yu", + "247205013": "qingtian.yu", + "247205014": "qingtian.yu", + "247205015": "qingtian.yu", + "247205016": "qingtian.yu", + "247206001": "qingtian.yu", + "247206002": "qingtian.yu", + "247206003": "qingtian.yu", + "247206004": "qingtian.yu", + "247206005": "qingtian.yu", + "247206006": "qingtian.yu", + "247206007": "qingtian.yu", + "247206008": "qingtian.yu", + "247206009": "qingtian.yu", + "247206010": "qingtian.yu", + "247206011": "qingtian.yu", + "247206012": "qingtian.yu", + "247206013": "qingtian.yu", + "247206014": "qingtian.yu", + "247206015": "qingtian.yu", + "247206016": "qingtian.yu", + "247207001": "qingtian.yu", + "247207002": "qingtian.yu", + "247207003": "qingtian.yu", + "247207004": "qingtian.yu", + "247207005": "qingtian.yu", + "247207006": "qingtian.yu", + "247207007": "qingtian.yu", + "247207008": "qingtian.yu", + "247207009": "qingtian.yu", + "247207010": "qingtian.yu", + "247207011": "qingtian.yu", + "247207012": "qingtian.yu", + "247207013": "qingtian.yu", + "247207014": "qingtian.yu", + "247207015": "qingtian.yu", + "247207016": "qingtian.yu", + "247301001": "guan.wang", + "247302001": "guan.wang", + "247303001": "guan.wang", + "247304001": "guan.wang", + "247305001": "guan.wang", + "247306001": "guan.wang", + "247307001": "guan.wang", "250002001": "yixuan.li", "250002002": "yixuan.li", "250002004": "yixuan.li", @@ -25193,5 +26803,21 @@ "251008010": "weiwei.sun", "251008011": "chunman.li", "251008012": "yutao.tan", - "251009001": "qiqi.zhu" + "251009001": "qiqi.zhu", + "251010001": "chunman.li", + "251010002": "chunman.li", + "251010003": "chunman.li", + "251010004": "chunman.li", + "251010005": "chunman.li", + "251011001": "qingtian.yu", + "251013001": "chunman.li", + "251014001": "zhangchi.chen", + "251014002": "zhangchi.chen", + "251014003": "zhangchi.chen", + "251014004": "zhangchi.chen", + "251015001": "leili.shen", + "251018001": "jiahui.guo", + "251019001": "qingtian.yu", + "251019002": "qingtian.yu", + "251019003": "qingtian.yu" } \ No newline at end of file diff --git a/gdconf/game_data_config/lua/scene/groups_replacement.lua b/gdconf/game_data_config/lua/scene/groups_replacement.lua index 45cd6b69..871cd486 100644 --- a/gdconf/game_data_config/lua/scene/groups_replacement.lua +++ b/gdconf/game_data_config/lua/scene/groups_replacement.lua @@ -119,6 +119,8 @@ replacements = { { id = 133002100, replace_groups = { 133002211 } }, { id = 133002108, replace_groups = { 133008345 } }, { id = 133002109, replace_groups = { 133008097, 133008113, 133008171, 133008457 } }, + { id = 133002118, replace_groups = { 133004014, 133004224, 133004258, 133004357, 133004924 } }, + { id = 133002121, replace_groups = { 133002211, 133002232, 133002237, 133002270, 133002374, 133002375, 133002376, 133004070 } }, { id = 133002131, replace_groups = { 133004014, 133004224, 133004258, 133004357, 133004924 } }, { id = 133002134, replace_groups = { 133008012, 133008030, 133008084, 133008103, 133008124, 133008152, 133008191, 133008215, 133008220, 133008317, 133008349, 133008464, 133008493, 133008642 } }, { id = 133002145, replace_groups = { 133008345 } }, @@ -281,6 +283,8 @@ replacements = { { id = 133102210, replace_groups = { 133102733, 133102737 } }, { id = 133102213, replace_groups = { 133102336 } }, { id = 133102215, replace_groups = { 133102698 } }, + { id = 133102216, replace_groups = { 133102002, 133102735, 133102739 } }, + { id = 133102223, replace_groups = { 133102002 } }, { id = 133102547, replace_groups = { 133102007, 133102192 } }, { id = 133102548, replace_groups = { 133102368 } }, { id = 133102550, replace_groups = { 133102020, 133102193 } }, @@ -342,6 +346,7 @@ replacements = { { id = 133104288, replace_groups = { 133105150, 133105151, 133105152, 133105153, 133105154, 133105260 } }, { id = 133104295, replace_groups = { 133104133, 133104423 } }, { id = 133104296, replace_groups = { 133104417 } }, + { id = 133104371, replace_groups = { 133104006, 133104129, 133104133, 133104408, 133104423, 133108122, 133108130, 133108132 } }, { id = 133104402, replace_groups = { 133104266 } }, { id = 133104404, replace_groups = { 133104202, 133104346 } }, { id = 133104405, replace_groups = { 133104040, 133104614 } }, @@ -401,6 +406,7 @@ replacements = { { id = 133106003, replace_groups = { 133106079 } }, { id = 133106005, replace_groups = { 133106115 } }, { id = 133106029, replace_groups = { 133106058 } }, + { id = 133106036, replace_groups = { 133106474 } }, { id = 133106258, replace_groups = { 133106058, 133106111, 133106118, 133106119, 133106226, 133106263 } }, { id = 133106299, replace_groups = { 133106106 } }, { id = 133106300, replace_groups = { 133106106 } }, @@ -417,6 +423,8 @@ replacements = { { id = 133107165, replace_groups = { 133107169 } }, { id = 133107166, replace_groups = { 133107071 } }, { id = 133107170, replace_groups = { 133002406 } }, + { id = 133107180, replace_groups = { 133106479 } }, + { id = 133107188, replace_groups = { 133106466 } }, { id = 133107194, replace_groups = { 133106148, 133106193 } }, { id = 133107230, replace_groups = { 133107033 } }, { id = 133107231, replace_groups = { 133106198 } }, @@ -475,6 +483,7 @@ replacements = { { id = 133209064, replace_groups = { 133220180 } }, { id = 133209095, replace_groups = { 133220459 } }, { id = 133210009, replace_groups = { 133210175 } }, + { id = 133210029, replace_groups = { 133210066, 133210247, 133210248, 133210354, 133210519, 133210524 } }, { id = 133210055, replace_groups = { 133210062, 133210067, 133210068, 133210518 } }, { id = 133210099, replace_groups = { 133210123 } }, { id = 133210203, replace_groups = { 133210072 } }, @@ -494,6 +503,7 @@ replacements = { { id = 133211001, replace_groups = { 133212559 } }, { id = 133211002, replace_groups = { 133210021 } }, { id = 133211017, replace_groups = { 133212390 } }, + { id = 133211018, replace_groups = { 133210054, 133210056, 133210163, 133210289, 133210338, 133212520 } }, { id = 133211023, replace_groups = { 133210014 } }, { id = 133212033, replace_groups = { 133213254, 133213281, 133213288 } }, { id = 133212083, replace_groups = { 133212522 } }, @@ -539,6 +549,7 @@ replacements = { { id = 133212598, replace_groups = { 133212020 } }, { id = 133212599, replace_groups = { 133212311 } }, { id = 133212608, replace_groups = { 133212007, 133212177, 133212178 } }, + { id = 133212617, replace_groups = { 133213017, 133213182 } }, { id = 133213051, replace_groups = { 133213213, 133213214 } }, { id = 133213075, replace_groups = { 133213219 } }, { id = 133213078, replace_groups = { 133213016 } }, @@ -650,6 +661,7 @@ replacements = { { id = 133220711, replace_groups = { 133220599, 133220600, 133220605 } }, { id = 133220719, replace_groups = { 133220102, 133220118, 133220495 } }, { id = 133220720, replace_groups = { 133220587 } }, + { id = 133220722, replace_groups = { 133220019, 133220030, 133220031, 133220115, 133220123, 133220139, 133220174, 133220184, 133220197, 133220253, 133220514, 133220528, 133220552, 133220570, 133220574, 133220603 } }, { id = 133220727, replace_groups = { 133220059, 133220087, 133220210 } }, { id = 133220728, replace_groups = { 133220059, 133220065, 133220660 } }, { id = 133220729, replace_groups = { 133220059, 133220065, 133220660 } }, @@ -667,6 +679,9 @@ replacements = { { id = 133220762, replace_groups = { 133220203, 133220505, 133220554 } }, { id = 133220768, replace_groups = { 133220047 } }, { id = 133220773, replace_groups = { 133220402 } }, + { id = 133220780, replace_groups = { 133220199, 133220578 } }, + { id = 133220792, replace_groups = { 133220048, 133220165, 133220213, 133220214, 133220372, 133220399, 133220404, 133220507, 133220595, 133220596 } }, + { id = 133220794, replace_groups = { 133220372, 133220399, 133220595 } }, { id = 133221005, replace_groups = { 133220058 } }, { id = 133221006, replace_groups = { 133220156, 133220157, 133220615, 133220616 } }, { id = 133221010, replace_groups = { 133220156, 133220157, 133220615, 133220616 } }, @@ -744,7 +759,9 @@ replacements = { { id = 133302641, replace_groups = { 133302425, 133302630 } }, { id = 133302690, replace_groups = { 133304072 } }, { id = 133302701, replace_groups = { 133302219, 133302689 } }, + { id = 133302717, replace_groups = { 133302184, 133302376, 133302451, 133302491, 133302523, 133304575, 133304576 } }, { id = 133302720, replace_groups = { 133302584, 133302594 } }, + { id = 133302726, replace_groups = { 133302725 } }, { id = 133302727, replace_groups = { 133302385 } }, { id = 133303053, replace_groups = { 133303040 } }, { id = 133303132, replace_groups = { 133305045 } }, @@ -792,11 +809,14 @@ replacements = { { id = 133304423, replace_groups = { 133304128 } }, { id = 133304442, replace_groups = { 133304305 } }, { id = 133304571, replace_groups = { 133304012 } }, + { id = 133304578, replace_groups = { 133304159, 133304259, 133304277, 133304437, 133304504, 133304509 } }, { id = 133304582, replace_groups = { 133304072 } }, { id = 133307043, replace_groups = { 133307061 } }, { id = 133307044, replace_groups = { 133307081 } }, { id = 133307045, replace_groups = { 133307085 } }, { id = 133307047, replace_groups = { 133307082 } }, + { id = 133307407, replace_groups = { 133307393 } }, + { id = 133307468, replace_groups = { 133308403 } }, { id = 133308030, replace_groups = { 133308385 } }, { id = 133308031, replace_groups = { 133308166 } }, { id = 133308060, replace_groups = { 133308409 } }, @@ -809,11 +829,14 @@ replacements = { { id = 133308352, replace_groups = { 133308403 } }, { id = 133308356, replace_groups = { 133308231 } }, { id = 133308357, replace_groups = { 133308620 } }, + { id = 133308705, replace_groups = { 133308153 } }, + { id = 133308738, replace_groups = { 133308113, 133308392, 133308499 } }, { id = 133309010, replace_groups = { 133309455 } }, { id = 133309018, replace_groups = { 133309077, 133309107, 133309156, 133309198, 133309199, 133309450, 133309668 } }, { id = 133309670, replace_groups = { 133309050 } }, { id = 133309672, replace_groups = { 133310217 } }, { id = 133309785, replace_groups = { 133309780, 133309781, 133309782, 133309783, 133309784, 133309786, 133309787, 133309788, 133309789, 133309790, 133309791, 133309792, 133309793, 133309794, 133309795 } }, + { id = 133310071, replace_groups = { 133310123, 133310224, 133310475, 133310481, 133310492 } }, { id = 133310266, replace_groups = { 133310333, 133310432, 133310613 } }, { id = 133310321, replace_groups = { 133309670 } }, { id = 133310341, replace_groups = { 133308114, 133308496 } }, @@ -821,6 +844,20 @@ replacements = { { id = 133310385, replace_groups = { 133310130 } }, { id = 133310386, replace_groups = { 133310482, 133310526 } }, { id = 133310479, replace_groups = { 133310170, 133310383 } }, + { id = 133313031, replace_groups = { 133313037, 133313042, 133313044, 133313045, 133313046, 133313054, 133313055, 133313056, 133313058, 133313064, 133313065, 133313066, 133313067, 133313068, 133313070, 133313071, 133313072, 133313075, 133313076, 133313091, 133313092, 133313093, 133313106, 133313124, 133313184, 133313225, 133313230, 133313231, 133313232, 133313233, 133314165 } }, + { id = 133313035, replace_groups = { 133307250, 133307251, 133308750 } }, + { id = 133313036, replace_groups = { 133307425 } }, + { id = 133313040, replace_groups = { 133307244 } }, + { id = 133313089, replace_groups = { 133313042, 133313045, 133313046, 133313058, 133313065, 133313066, 133313067, 133313068, 133313071, 133313072, 133313075, 133313091, 133313092, 133313093, 133313106, 133313124, 133313184, 133313230, 133313231, 133313232, 133313233, 133314015, 133314024, 133314070, 133314071, 133314076, 133314077, 133314093, 133314110, 133314271 } }, + { id = 133313154, replace_groups = { 133313037, 133313042, 133313044, 133313045, 133313046, 133313054, 133313055, 133313056, 133313058, 133313064, 133313065, 133313066, 133313067, 133313068, 133313070, 133313071, 133313072, 133313075, 133313076, 133313091, 133313092, 133313093, 133313106, 133313124, 133313184, 133313225, 133313230, 133313231, 133313232, 133313233, 133314165 } }, + { id = 133313158, replace_groups = { 133313042, 133313045, 133313046, 133313058, 133313065, 133313066, 133313067, 133313068, 133313071, 133313072, 133313075, 133313091, 133313092, 133313093, 133313106, 133313124, 133313184, 133313230, 133313231, 133313232, 133313233, 133314015, 133314024, 133314070, 133314071, 133314076, 133314077, 133314093, 133314110, 133314271 } }, + { id = 133313159, replace_groups = { 133313037, 133313044, 133313054, 133313055, 133313056, 133313064, 133313065, 133313070, 133313071, 133313072, 133313075, 133313076, 133313091, 133313092, 133313093, 133313124, 133313184, 133313225, 133313232, 133313233, 133314015, 133314024, 133314070, 133314071, 133314076, 133314093, 133314110 } }, + { id = 133313203, replace_groups = { 133307316 } }, + { id = 133313236, replace_groups = { 133313037, 133313042, 133313044, 133313045, 133313046, 133313054, 133313055, 133313056, 133313058, 133313064, 133313066, 133313067, 133313068, 133313070, 133313076, 133313106, 133313225, 133313230, 133313231, 133314015, 133314024, 133314070, 133314071, 133314076, 133314077, 133314093, 133314110 } }, + { id = 133314042, replace_groups = { 133304123 } }, + { id = 133314136, replace_groups = { 133303474 } }, + { id = 133314321, replace_groups = { 133309050 } }, + { id = 133314328, replace_groups = { 133310217 } }, { id = 133315024, replace_groups = { 133315097, 133315101 } }, { id = 133315072, replace_groups = { 133302184, 133315179, 133315212 } }, { id = 133315175, replace_groups = { 133303124, 133303418 } }, diff --git a/gdconf/game_data_config/txt/AbilityOverride_Avatar.txt b/gdconf/game_data_config/txt/AbilityOverride_Avatar.txt index 3f9579b5..e6ce0098 100644 --- a/gdconf/game_data_config/txt/AbilityOverride_Avatar.txt +++ b/gdconf/game_data_config/txt/AbilityOverride_Avatar.txt @@ -358,3 +358,29 @@ ID AbilityName [参数信息]1参数名 [参数信息]1参数 [参数信息]2参 100363 LevelEntity_TowerBuff_ElemMasteryDelta TowerBuff_ElemMasteryDelta 200 TowerBuff_ElemMasteryDelta 200 100364 LevelBuff_TowerBuff_ElemDamage_Impact Dot_Damage 6 ImpactInterval 8 Dot_Damage,ImpactInterval 6,8 100365 LevelBuff_TowerBuff_GrassReaction_Impact GrassAddHurt 0.1 BuffTime 10 BuffMaxLevel 4 Multiple_CdTime 5 Dot_Damage 7.49 GrassAddHurt,BuffTime,BuffMaxLevel,Multiple_CdTime,Dot_Damage,ImpactInterval 0.1,10,4,5,7.49,5 +100366 ActivityAbility_CoinCollect_MoveSpeedUp SpeedUpRatio 0.5 SpeedUpRatio 0.5 +100367 LevelBuff_TowerBuff_CurAvatar_ElemDamageUp AddHurtDelta 0.1 Duration 4 BuffMaxLevel 6 CdTime 1 AddHurtDelta,Duration,BuffMaxLevel,CdTime 0.1,4,6,1 +100368 LevelEntity_TowerBuff_Swirl_CriticalHurtUp CriticalHurt 0.2 BuffTime 8 BuffMaxLevel 3 LevelEntity_TowerBuff_CD 1 CriticalHurt,BuffTime,BuffMaxLevel,LevelEntity_TowerBuff_CD 0.2,8,3,1 +100369 LevelBuff_TowerBuff_CurAvatar_KeepTtkTriggerCJB MaxCount 4 CJB_DamageRatio 7.49 CJB_Interval 4 CdTime 1 MaxCount,CJB_DamageRatio,CJB_Interval,CdTime 4,7.49,4,1 +100370 Activity_ActivityTeamChainV3.4_TideBuff DamageUp 0.8 DamageUp 0.8 +100371 Activity_TeamChain_LockedAvatar DamageUpRatio 0.3 OffStageInterval 1 Energy 3 DamageUpRatio,OffStageInterval,Energy 0.3,1,3 +100372 Activity_TeamChain_ElementAddHurt_Swirl ElementAddHurt_Swirl 0.3 ElementAddHurt_Swirl 0.3 +100373 Activity_TeamChain_Frozen_PercentageRatio damagePercentageRatio 0.3 damagePercentageRatio 0.3 +100374 Activity_TeamChain_BurstDamageUp_ReduceCD ElementalBurst_Rate 0.3 Actor_SkillCDMinusRatio 0.15 ElementalBurst_Rate,Actor_SkillCDMinusRatio 0.3,0.15 +100375 Activity_TeamChain_UltGainEnergy Interval 1 Energy 3 Duration 8 Interval,Energy,Duration 1,3,8 +100376 Activity_TeamChain_GrassReaction_ElemMasteryDelta GrassReaction_ElemMasteryDelta 100 BuffTime 12 BuffMaxLevel 4 Multiple_CdTime 0.1 GrassReaction_ElemMasteryDelta,BuffTime,BuffMaxLevel,Multiple_CdTime 100,12,4,0.1 +100377 Activity_TeamChain_NormalAttackAndElementalArt_DamageUp NormalAttackRate 0.3 ElementalArtRate 0.3 NormalAttackRate,ElementalArtRate 0.3,0.3 +100378 Activity_TeamChain_FallingWindZone FallingDamageUp 0.3 WindZone_CD 2 FallingDamageUp,WindZone_CD 0.3,2 +100379 Activity_TeamChain_Mastery_DamageUp DamageUpRatio 0.3 DamageUpTime 8 DamageUpRatio,DamageUpTime 0.3,8 +100380 Activity_TeamChain_AttackSpeedRatio AttackSpeedRatio 0.3 AttackSpeedRatio 0.3 +100381 Activity_TeamChain_NormalAttackDamageUp Rate 0.4 Rate 0.4 +100382 Activity_TeamChain_AttackRatio AttackRatio 0.3 AttackRatio 0.3 +100383 Activity_TeamChain_CriticalHurtDelta CriticalHurt 0.5 CriticalHurt 0.5 +100384 Activity_TeamChain_ElemMasteryDeltaUp ElemMasteryDelta 100 ElemMasteryDelta 100 +100385 Activity_TeamChain_BurstDamageUp Rate 0.3 Rate 0.3 +100386 Activity_TeamChain_ElementAddHurt_Wind ElementAddHurt 0.4 ElementAddHurt 0.4 +100387 Activity_TeamChain_ElementAddHurt_Fire ElementAddHurt 0.4 ElementAddHurt 0.4 +100388 Activity_TeamChain_ElementAddHurt_Elec ElementAddHurt 0.4 ElementAddHurt 0.4 +100389 Activity_TeamChain_ElementAddHurt_Water ElementAddHurt 0.4 ElementAddHurt 0.4 +100390 Activity_TeamChain_ElementAddHurt_Grass ElementAddHurt 0.4 ElementAddHurt 0.4 +100391 Activity_TeamChain_ElementAddHurt_Ice ElementAddHurt 0.4 ElementAddHurt 0.4 diff --git a/gdconf/game_data_config/txt/AbilityOverride_Monster.txt b/gdconf/game_data_config/txt/AbilityOverride_Monster.txt index 9782fa6c..0e4e55f2 100644 --- a/gdconf/game_data_config/txt/AbilityOverride_Monster.txt +++ b/gdconf/game_data_config/txt/AbilityOverride_Monster.txt @@ -103,3 +103,17 @@ ID AbilityName [参数信息]1参数名 [参数信息]1参数 [参数信息]2参 200103 Affix_FungusFighter_HPFix_Level_5 hp_ratio 6 hp_ratio 6 200104 Affix_FungusFighter_HPFix_Level_6 hp_ratio 7 hp_ratio 7 200105 Affix_FungusFighter_HPFix_PlayerTeam hp_ratio 6 hp_ratio 6 +200106 MonsterAffix_ActivityTeamChainV3.4_Property1 HPUpRatio 1 ATKUpRatio 1 HPUpRatio,ATKUpRatio 1,1 +200107 MonsterAffix_ActivityTeamChainV3.4_Property2 HPUpRatio 1 ATKUpRatio 1 HPUpRatio,ATKUpRatio 1,1 +200108 MonsterAffix_ActivityTeamChainV3.4_Property3 HPUpRatio 1 ATKUpRatio 1 HPUpRatio,ATKUpRatio 1,1 +200109 MonsterAffix_ActivityTeamChainV3.4_Property4 HPUpRatio 1 ATKUpRatio 1 HPUpRatio,ATKUpRatio 1,1 +200110 MonsterAffix_ActivityTeamChainV3.4_Property5 HPUpRatio 1 ATKUpRatio 1 HPUpRatio,ATKUpRatio 1,1 +200111 LevelEntity_MistTrialV3_MonsterHpUp_01 HPUpRatio 0.25 HPUpRatio 0.25 +200112 LevelEntity_MistTrialV3_MonsterHpUp_02 HPUpRatio 0.5 HPUpRatio 0.5 +200113 LevelEntity_ActivityTeamChainChooseMonster_V3.4 ThinkInterval 15 MonsterBuffDuration 15 ThinkInterval,MonsterBuffDuration 15,15 +200114 Activity_ActivityTeamChain_TeamControlBuff AvatarBuffDuration 8 CJBDamageRatio 20 CJBCD 2 AvatarBuffDuration,CJBDamageRatio,CJBCD 8,20,2 +200115 LevelEntity_ActivityTeamChainExplodeCreator_V3.4 Thinkinterval 9 DamageRatio 5 DefenseDownRatio -0.6 DefenseDownTime 10 Thinkinterval,DamageRatio,DefenseDownRatio,DefenseDownTime 9,5,-0.6,10 +200116 MonsterAffix_ActivityTeamChainV3.4_Slave DamageUp 0.2 SubHurtUp 0.5 HealThinkinverval 15 HealPercent 0.1 DamageUp,SubHurtUp,HealThinkinverval,HealPercent 0.2,0.5,15,0.1 +200117 LevelEntity_ActivityTeamChainMasterDieExplode_V3.4 DamageRatio 40 DamageRatio 40 +200118 MonsterAffix_ActivityTeamChainV3.4_HitOtherMonster DamageRatio 5 DamageCD 2 DamageRatio,DamageCD 5,2 +200119 MonsterAffix_Activity_Deathrattle_Gadget_DoomLogic DamageRatio 0.3 DamageRatio 0.3 diff --git a/gdconf/game_data_config/txt/AchievementData.txt b/gdconf/game_data_config/txt/AchievementData.txt index 624f9c55..389a75e1 100644 --- a/gdconf/game_data_config/txt/AchievementData.txt +++ b/gdconf/game_data_config/txt/AchievementData.txt @@ -189,6 +189,35 @@ ID [触发条件]类型 [触发条件]参数1 [触发条件]参数2 [触发条 80189 111 3001,3,1;3002,3,1;3003,3,1 4 26,27,28 20 35 80188 800189 80190 111 3001,3,1;3002,3,1;3003,3,1 4 26,27,28 40 35 80189 800190 80191 705 73055 1 35 800191 +80192 705 70665 1 37 800178 +80193 705 70669 1 37 800178 +80194 1301 5000 1 37 800178 +80195 1301 10000 1 37 80194 800178 +80196 1301 20000 1 37 80195 800178 +80197 1313 1 901 500 37 800178 +80198 1313 1 901 1000 37 80197 800178 +80199 1313 1 901 2000 37 80198 800178 +80200 1313 1 902 500 37 800178 +80201 1313 1 902 1000 37 80200 800178 +80202 1313 1 902 2000 37 80201 800178 +80203 1313 1 903 500 37 800178 +80204 1313 1 903 1000 37 80203 800178 +80205 1313 1 903 2000 37 80204 800178 +80206 1313 1 904 100 37 800178 +80207 1313 1 904 200 37 80206 800178 +80208 1313 1 904 300 37 80207 800178 +80209 1313 1 905 20 37 800178 +80210 1313 1 905 40 37 80209 800178 +80211 1313 1 905 60 37 80210 800178 +80212 1313 1 906,907 100 37 800178 +80213 1313 1 906,907 200 37 80212 800178 +80214 1313 1 906,907 300 37 80213 800178 +80215 1313 1 908 100 37 800178 +80216 1313 1 908 200 37 80215 800178 +80217 1313 1 908 300 37 80216 800178 +80218 212 107021 5000 37 800178 +80219 212 107021 10000 37 80218 800178 +80220 212 107021 20000 37 80219 800178 81000 111 6000,3,1 1 0 801000 1 81001 111 6001,3,1 1 0 801001 1 81002 111 6002,3,1 1 0 801002 1 @@ -717,6 +746,10 @@ ID [触发条件]类型 [触发条件]参数1 [触发条件]参数2 [触发条 84084 700 302241 1 0 804084 1 84085 700 302813 1 0 804085 1 84086 700 302617 1 0 804086 1 +84087 700 302912 1 0 804082 1 +84088 700 303006 1 0 804082 1 +84089 700 303110 1 0 804082 1 +84090 700 303205 1 0 804082 1 84501 701 2000915,2001015,2001515 1 10 804501 1 84502 700 2010314 1 10 804502 1 84503 700 2070012,2070013,2070014 1 11 804503 1 diff --git a/gdconf/game_data_config/txt/AchievementGoalData.txt b/gdconf/game_data_config/txt/AchievementGoalData.txt index 96f2ef23..fd19e896 100644 --- a/gdconf/game_data_config/txt/AchievementGoalData.txt +++ b/gdconf/game_data_config/txt/AchievementGoalData.txt @@ -36,3 +36,4 @@ 30 890029 31 890032 35 890034 +37 diff --git a/gdconf/game_data_config/txt/ActivityBannerData.txt b/gdconf/game_data_config/txt/ActivityBannerData.txt index e41d6ce9..57a37399 100644 --- a/gdconf/game_data_config/txt/ActivityBannerData.txt +++ b/gdconf/game_data_config/txt/ActivityBannerData.txt @@ -17,3 +17,5 @@ 5105 ConfigAQTheSumeru1 ART/UI/Menus/Widget/Activity/Activity_AQ_Sumeru1 5106 1 15183 ConfigEffigyGrass ART/UI/Menus/Widget/Activity/Activity_EffigyGrass 5109 ConfigAQTheSumeru2 ART/UI/Menus/Widget/Activity/Activity_AQ_Sumeru2 +5110 ConfigGCG ART/UI/Menus/Widget/Activity/Activity_AQ_Sumeru2 +5115 ConfigAQTheWanderer ART/UI/Menus/Widget/Activity/Activity_AQ_Wanderer diff --git a/gdconf/game_data_config/txt/ActivityHideandSeekData.txt b/gdconf/game_data_config/txt/ActivityHideandSeekData.txt index c721b71c..8d65c36f 100644 --- a/gdconf/game_data_config/txt/ActivityHideandSeekData.txt +++ b/gdconf/game_data_config/txt/ActivityHideandSeekData.txt @@ -1,2 +1,3 @@ -捉迷藏ID 活动ID 游廊id 匹配id 征召ID 活动技能列表 活动地图解锁列表 分数虚拟道具ID 活动结束传送点1 活动结束传送点2 活动结束传送点3 活动结束传送点4 -1 5023 1001 3001 1,2,3,4,5,6,7,8,9,10 1001011,1001012,1001013,1001009,1001006,1001015,1001019,1001026 123 2359.06567,232.090637,-809.084351 2358.14966,232.090637,-807.266968 2358.44263,232.090637,-804.6251 2360.225,231.989929,-802.6909 +捉迷藏ID 活动ID 游廊id 匹配id 征召ID 活动技能列表 活动地图解锁列表 分数虚拟道具ID 活动结束传送点1 活动结束传送点2 活动结束传送点3 活动结束传送点4 恶意断线重连惩罚 首次断线重连惩罚累积时间 多次断线重连惩罚累积时间 +1 5023 1001 3001 1,2,3,4,5,6,7,8,9,10 1001011,1001012,1001013,1001009,1001006,1001015,1001019,1001026 123 2359.06567,232.090637,-809.084351 2358.14966,232.090637,-807.266968 2358.44263,232.090637,-804.6251 2360.225,231.989929,-802.6909 +2 5111 1001 3001 2,3,4,5,6,7,9,10,11,12,13,14 1001027,1001028,1001029,1001030,1001031,1001035,1001037,1001038,1001039,1001040,1001041,1001042 123 2359.06567,232.090637,-809.084351 2358.14966,232.090637,-807.266968 2358.44263,232.090637,-804.6251 2360.225,231.989929,-802.6909 1 180 120 diff --git a/gdconf/game_data_config/txt/ActivityShopGoodsData.txt b/gdconf/game_data_config/txt/ActivityShopGoodsData.txt index 0e87ff62..21102302 100644 --- a/gdconf/game_data_config/txt/ActivityShopGoodsData.txt +++ b/gdconf/game_data_config/txt/ActivityShopGoodsData.txt @@ -1,364 +1,373 @@ -商品ID 商店类型 对应物品ID 轮替商品ID 对应物品数量 消耗金币 消耗水晶 消耗创世结晶 [消耗物品]1ID [消耗物品]1数量 [消耗物品]2ID [消耗物品]2数量 [消耗物品]3ID [消耗物品]3数量 [消耗物品]4ID [消耗物品]4数量 限购数量 刷新类型 刷新参数 提前预览天数 上架时间 下架时间 是否终身限购 前置条件 前置条件参数 条件参数1 条件参数2 前置条件屏蔽显示 最小可见等级 最小队伍等级 最大队伍等级 排序等级 二级页签ID n选1组ID 显示平台 -1002001 1037 104112 1 109 12 3 1 1 99 1 1 -1002002 1037 104122 1 109 12 3 1 1 99 1 1 -1002003 1037 104142 1 109 12 3 1 1 99 1 1 -1002004 1037 104152 1 109 12 3 1 1 99 1 1 -1002005 1037 104162 1 109 12 3 1 1 99 1 1 -1002006 1037 104172 1 109 12 3 1 1 99 1 1 -1002007 1037 104002 1 109 1 150 1 1 99 1 1 -1002008 1037 104003 1 109 4 150 1 1 99 1 1 -1002009 1037 202 10000 109 4 250 1 1 99 1 1 -1002010 1037 202 500 109 1 1 1002009 1002009 1 1 99 1 1 -1002011 1037 104302 1 110 4 12 1 1 99 1 2 -1002012 1037 104303 1 110 12 4 1 1 99 1 2 -1002013 1037 104305 1 110 4 12 1 1 99 1 2 -1002014 1037 104306 1 110 12 4 1 1 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1 1 99 1 29 +30001217 30001 202 10000 143 15 30 1 1 99 1 29 +32001101 32001 370717 1 151 100 1 1 1 99 1 31 +32001102 32001 363334 1 151 100 1 1 1 99 1 31 +32001103 32001 104112 1 151 30 6 1 1 99 1 31 +32001104 32001 104122 1 151 30 6 1 1 99 1 31 +32001105 32001 104132 1 151 30 6 1 1 99 1 31 +32001106 32001 104142 1 151 30 6 1 1 99 1 31 +32001107 32001 104152 1 151 30 6 1 1 99 1 31 +32001108 32001 104162 1 151 30 6 1 1 99 1 31 +32001109 32001 104172 1 151 30 6 1 1 99 1 31 +32001110 32001 202 10000 151 12 45 1 1 99 1 31 +32001201 32001 104319 1 152 500 1 1 1 99 1 32 +32001202 32001 104330 1 152 25 6 1 1 99 1 32 +32001203 32001 104331 1 152 75 2 1 1 99 1 32 +32001204 32001 104333 1 152 25 6 1 1 99 1 32 +32001205 32001 104334 1 152 75 2 1 1 99 1 32 +32001206 32001 104336 1 152 25 6 1 1 99 1 32 +32001207 32001 104337 1 152 75 2 1 1 99 1 32 +32002101 32002 114002 1 153 10 10 1 1 99 1 30 +32002102 32002 114006 1 153 10 10 1 1 99 1 30 +32002103 32002 114010 1 153 10 10 1 1 99 1 30 +32002104 32002 104003 1 153 8 20 1 1 99 2 30 +32002105 32002 104013 1 153 4 20 1 1 99 1 30 +32002106 32002 202 10000 153 8 30 1 1 99 1 30 +33001101 33001 104330 1 155 25 6 1 1 99 1 33 +33001102 33001 104331 1 155 75 2 1 1 99 1 33 +33001103 33001 104333 1 155 25 6 1 1 99 1 33 +33001104 33001 104334 1 155 75 2 1 1 99 1 33 +33001105 33001 104336 1 155 25 6 1 1 99 1 33 +33001106 33001 104337 1 155 75 2 1 1 99 1 33 +33001107 33001 104003 1 155 8 20 1 1 99 1 33 +33001108 33001 104013 1 155 4 20 1 1 99 1 33 +33001109 33001 202 10000 155 8 20 1 1 99 1 33 diff --git a/gdconf/game_data_config/txt/ActivityShopOverallData.txt b/gdconf/game_data_config/txt/ActivityShopOverallData.txt index 521716f3..6180e3ff 100644 --- a/gdconf/game_data_config/txt/ActivityShopOverallData.txt +++ b/gdconf/game_data_config/txt/ActivityShopOverallData.txt @@ -17,3 +17,5 @@ 5091001 1041 6 5107001 32002 30 2017001 32001 31,32 +2018001 33001 33 +5116001 34001 34 diff --git a/gdconf/game_data_config/txt/ActivityShopSheetData.txt b/gdconf/game_data_config/txt/ActivityShopSheetData.txt index cf84ba5d..2e49a392 100644 --- a/gdconf/game_data_config/txt/ActivityShopSheetData.txt +++ b/gdconf/game_data_config/txt/ActivityShopSheetData.txt @@ -31,3 +31,5 @@ ID 提前预览商品 组合 [页签开启条件]1类型 [页签开启条件]1 30 1 2 1 31 1 2 1 32 1 2 1 +33 1 2 1 +34 1 2 1 diff --git a/gdconf/game_data_config/txt/ActivitySkillData.txt b/gdconf/game_data_config/txt/ActivitySkillData.txt index 5b20bc95..1611e5c9 100644 --- a/gdconf/game_data_config/txt/ActivitySkillData.txt +++ b/gdconf/game_data_config/txt/ActivitySkillData.txt @@ -16,6 +16,7 @@ ActivitySkillID 目标类型 AbilityName 技能能量键值 能量最小值 能 20017 1 ActivityAbility_UnstableSpray UNSTABLE_SPRAY_CD 1 100 15 0 20018 1 ActivityAbility_Maze_Skill ActivityAbility_Maze_Skill 1 100 20 0 GuideWindFieldios,GuideWindFieldPC,GuideWindFieldPS 3100 20019 1 ActivityAbility_MuqadasPotion_Key MuqadasPotion_Camera_Times 1000 3000 5 0 GuideMuqadasIOS,GuideMuqadasPC,GuideMuqadasPS, 3007 +20020 1 SceneObj_TMHY_Bright_Play AVATAR_TMHY_Bright_Play 1 100 1 0 20021 1 Gagana_ActivateCircle_Electric GAGANA_ENERGY 100 100 3 0 20022 1 Gagana_ActivateCircle_Fire GAGANA_ENERGY 100 100 3 0 20023 1 Gagana_ActivateCircle_Ice GAGANA_ENERGY 100 100 3 0 diff --git a/gdconf/game_data_config/txt/AnimalCodexData.txt b/gdconf/game_data_config/txt/AnimalCodexData.txt index e929781f..5a6ec2ef 100644 --- a/gdconf/game_data_config/txt/AnimalCodexData.txt +++ b/gdconf/game_data_config/txt/AnimalCodexData.txt @@ -59,13 +59,17 @@ 21030201 1 10302 1205 1 嘟嘟囔囔的老年丘丘人,草元素的唤醒者。\n在元素掌控方面颇富天资的丘丘人,其能力往往会在年老时达到顶峰。承载着面具下的不甘,憎恨人心的毒藤随呢喃蔓生而出。 21030501 1 10305 1206 1 嘟嘟囔囔的老年丘丘人,冰元素的呼求者。\n在元素掌控方面颇富天资的丘丘人,其能力往往会在年老时达到顶峰。这些萨满熟忆寒霜的低语,更精通将之用于制敌的技艺。 21030401 1 10304 1207 1 嘟嘟囔囔的老年丘丘人,岩元素的倾听者。\n在元素掌控方面颇富天资的丘丘人,其能力往往会在年老时达到顶峰。同千古的顽岩相比,即使最年老的丘丘人也不过孩童,但记忆与经验引导它们获得了操使岩石的权能。 +21040201 1 10402 1212 1 (test)待IP补充 +21040101 1 10401 1214 1 (test)待IP补充 22010101 1 20101 2001 1 拥有魔力,利用火元素战斗的深渊魔物。\n出于某种不为人知的缘由,深渊法师精通丘丘人的笨拙语言,能驾驭它们的心智。据说深渊法师略通如今几乎无人可解的失落古语,并利用这种语言的力量行使魔法。 22010301 1 20103 2002 1 利用水元素战斗的深渊魔物。\n在冒险者当中有传说说,深渊法师作为「深渊教团」底层的执行者,活跃在世界各地、从事各种阴谋破坏。尽管他们还戏称这种水深渊法师的最大危害是会导致风湿发作,其实它们有着不容小觑的力量。 22010401 1 20104 2004 1 利用雷元素战斗的深渊魔物。\n曾经有一名学者阿尔瓦·尼古拉,在教令院学习时曾对雷深渊法师使用的雷元素模型进行过系统的研究,最终提出了名为「尼古拉线圈」的理论武器,可惜至今无人将其付诸实践。一说认为他的研究资料在蕈兽泛滥的时候被吃掉了。 22010201 1 20102 2006 1 驾驭着极寒的冰元素进行战斗的深渊魔物。\n尽管染指了强大的力量,甚至能将大气中的水蒸气凝结成冰锥,本身却佝偻而孱弱。一旦保护自身的护罩被打破,就只能任人鱼肉了。 22020101 1 20201 2010 1 利用水元素战斗的魔物,隶属于「深渊教团」。\n这些沉默的身影是深渊的先行者,挥舞着席卷一切的浪潮之锋,斩碎一切铠甲的防御与不信的异端之心,向无虑的愚氓降下宿命的惩戒。 +22020201 1 20202 2011 1 (test)待IP补充 22030201 1 20302 2021 1 驱使深渊之火,追寻着章典之意义的魔物。隶属于「深渊教团」。\n地上之人对他们的称呼其实和本意略有偏差。「咏者」也有「读经士」之意。诵读恩典之章,便会拥有强大的力量。 22030101 1 20301 2024 1 驱雷掣电,高颂着漆黑渊薮的魔物,隶属于「深渊教团」。\n它们是深渊的布道者、学士。以狂雷将冥冥长夜所扭曲的深黑智慧,灌入不信者的心中,以无边的紫电,昭告侵蚀人智的伟大力量的存在。 +22100101 1 21001 2029 1 (test)待IP补充 22040101 1 20401 2030 1 能够侵蚀世界边界的魔血之兽。「黄金」将其命名为「淋溶」。\n有伴随渊薮的渗透,吞噬元素的习性。值得庆幸的是这些魔兽如今数量并不多。 22040201 1 20402 2031 1 能够侵蚀世界边界的魔血之兽。「黄金」将其命名为「淋溶」。\n曾经的年代里,巨大的魔兽降临之时,会有大量猎犬提前显现,溶解世界的边界,打开通道。 22050101 1 20501 2040 1 能够侵蚀世界边界的魔血之兽。「黄金」的造物。\n会很微妙地表现出生物习性,就如同真正的狼一般。或许是对地上的「近亲」抱有仰慕或嫉妒的感情,而梦想取而代之吧。 @@ -75,6 +79,7 @@ 22070201 1 20702 2062 1 漆黑的士兵。曾经是地下古国的骄傲军人,如今已经不再具备身为「人」的智性了。\n为了歼敌、为了守护而陷阵的意志似乎仍然刻在这幅空壳当中,就算已经没有人能告诉它们敌在何方,要守护的又是什么。 22070301 1 20703 2063 1 漆黑的士兵。曾经是地下古国的骄傲军人,如今不过是一具残留着战斗记忆的空壳罢了。\n万物尽头皆是废退,而这种空壳就是「黑蛇骑士」在罪、诅咒、时间的冲刷之下变成的模样。 22080101 1 20801 2071 1 在宫廷当中颇具地位的近卫军人,以名唤「至真之术」的剑斗技巧,扫除王家的敌人。\n「末光之剑」也曾是他们当中的一员。在王国的光荣尽数失落、一切都无可挽回之前。 +22080201 1 20802 2072 1 (test)待IP补充 23010601 1 30106 3001 1 操使着烈焰之铳的愚人众士兵。\n先遣队配置的武器在一定程度上能制御元素,战斗策略上则会利用元素反应。\n因为拥有这样的武装与知识,先遣队团队作战时能带来无法小觑的威胁。 23010201 1 30102 3002 1 愚人众战争机器中的士兵。\n配备着能在一定程度上制御元素的装备,可以利用铳形的武器喷射激烈的水流。\n「先遣队」之名意味着生死不问,深入祖国以外的土地完成前期任务,为未来的某些行动夯实基础。 23010501 1 30105 3003 1 能利用风的力量,复苏战友的先遣队士兵。\n远离故土又为了故乡。告别了亲人却获得了能相托以生死的战友。\n——或许他们以任务的名义干着丑恶的勾当时,也带着这样的想法。 @@ -134,6 +139,8 @@ 25310301 1 53103 5031 1 来自黄金一般的沙漠,是松散佣兵团体中的一员。为了报酬,愿意为任何人效力。\n以战斗为天职,真正的武士部族的后裔。与轻松挥舞巨斧的蛮人形象不同,这一族的战士实际上对沙中废都的古文与诗歌颇有研究。\n使用的武器中封印着残破的厄灵,会在危急时苏醒。只有战败者的哀嚎才能平息其忿怒——不论败者是武器的主人,抑或是敌人。 25410201 1 54102 5032 1 从沙漠中走出的松散佣兵团体中的一员,为了报酬愿意为任何人效力。\n由于机弩的广泛使用,在如今的镀金部族中唯有最老练的战士才会使用长弓作战。她们无需依靠双目,仅凭风沙流动的声音便能分辨出敌人的所在。\n使用的武器中封印着残破的厄灵,会在危急时苏醒。只有战败者的哀嚎才能平息他们的愤怒。——不论败者是武器的主人,抑或是敌人。 25410101 1 54101 5033 1 从沙漠中走出的松散佣兵团体中的一员,为了报酬愿意为任何人效力。\n在古代,这些重装的武士乃是烈日君王最为亲信的宿卫。或许正是由于这个缘故,他们身上至今仍流溢着太阳般的金色光辉。\n使用的武器中封印着残破的厄灵,会在危急时苏醒。只有战败者的哀嚎才能平息他们的愤怒。——不论败者是武器的主人,抑或是敌人。 +25410301 1 54103 5034 1 (test)待IP补充 +25410401 1 54104 5035 1 (test)待IP补充 26010201 1 60102 6001 1 古灵精怪的拟态植物魔物,会用火元素攻击猎物。\n提瓦特的世界中,存在着元素凭附的植物。因此获得了智性的它们,对「养分」的需求也大大提升了… 26010301 1 60103 6004 1 元气满满的拟态植物魔物,会用雷元素攻击猎物。\n在元素能量充满的时候,可以从花冠中释放出强大的电流,因此也有学者试图将其用于一些其他方面的用途… 26010101 1 60101 6006 1 神出鬼没的拟态植物魔物,会利用冰元素战斗。\n有时会隐藏在地表下,捕猎浑然不觉的猎物。如果有足够的年月、养分与环境,或许能扎根某处,长成巨大的急冻树… @@ -164,6 +171,12 @@ 26120201 1 61202 6214 1 孢子构成的拟态生物,具有强大的环境适应能力。\n不仅看上去像,连生活习性也模仿了鸟类。飞舞的时候会散落出轻盈的冰花,这些冰晶的晶核其实也是孢子。\n在蕈兽群落中占有主导地位,显示出其拥有着更高的智能。 26120401 1 61204 6215 1 孢子构成的拟态生物,具有强大的环境适应能力。\n受到岩元素的影响,部分组织似乎已经完全角质化了。考虑到蕈类本就是从孢子进化而来,假以时日,或许可以以此为基础发展出另一种全新的生命形态。\n在蕈兽群落中占有主导地位,显示出其拥有着更高的智能。 26110101 1 61101 6216 1 经过漫长的岁月,演化出了独特形态的大型蕈兽。\n智能水平已经接近,甚至超越了真正的动物,会主动捕食猎物以获取养分。尾巴上长有漂亮的翠翎,与素论派尊崇的古代圣兽非常相似。以拟态演化的逻辑来看,想必它们曾经共同行走在大地之上吧。 +26100101 1 61001 6221 1 (test)待IP补充 +26100201 1 61002 6222 1 (test)待IP补充 +26100301 1 61003 6223 1 (test)待IP补充 +26100401 1 61004 6224 1 (test)待IP补充 +26100501 1 61005 6225 1 (test)待IP补充 +26130101 1 61301 6226 1 (test)待IP补充 29010101 1 90101 7001 1 蒙德的「四风守护」之一,东风之龙特瓦林。\n在漫长的岁月与无边的黑暗中,清澈的宝石也会蒙尘而变得黯淡,高傲的龙也会被侵蚀而充满了忿恨。\n不过,要记住,尘埃能被轻易拭去,疑惧与毒也能被粉碎。\n\n「自由地在深空中翱翔吧。\n「就如当年你我相遇时,我行走在大地上,唱着风的歌曲;\n「你则在大气稀薄的高天上,俯瞰世界。\n「如今的天空中没有风雪,大地上充满了绿草,会很美丽吧。\n「如果你也在地面上行走过,听过牧歌和风铃在远方错落的歌,尝过蜜一样甜的酒,就会明白吧。\n「如果你曾是我,看见过你在蓝蓝的天上滑翔的孤高模样,见识过你的美丽身姿就好了。\n「如此,你就会明白,这样的天空与大地,是值得为之奋战的。」 29020101 1 90201 7002 1 守望着奔狼领的「卢皮卡」,无比崇高的伟大灵魂。\n当群狼受到威胁时,会以狼的姿态现世,展现自己的苍牙与利爪。\n\n奔狼领的狼对蒙德人而言,通常是诡谲的魅影:\n树木之间一闪而过的模糊形象、方位难辨的凄嚎,以及独行郊野林中时,时常能隐约感受到的视线。\n人与狼冰冷的双眸直视的机会很少,因为「王狼」为自己的族类订立了规矩。 29030101 1 90301 7003 1 愚人众执行官第十一席,「公子」达达利亚。\n自不祥的「邪眼」之中汲取力量,以至暗之地习得的武艺战斗。\n\n拥有无穷争斗欲望的纯粹战士。\n每次浴血的纷争、每场生死攸关的挑战,于他而言皆是快意试炼。\n人皆言年轻的「公子」战绩远近闻名。\n但他本人却对这种大话从来不以为然。\n\n毕竟…\n「你的命运将成为纷争的风暴之眼,\n「铁剑交错的声响是常伴你的奏乐。\n「踏入至暗之处的漆黑记忆,\n「终将成为你颠覆世界的力量吧。」 @@ -171,6 +184,7 @@ 29050101 1 90501 7005 1 愚人众执行官第八席的「女士」。\n与行使邪眼之权能的其他愚人众不同,邪眼是抑制啃噬一切的烈火的器物。比起厮杀用的兵器,说是刑拘道具才更为贴切。\n而这就是漫长的岁月中积郁的余烬,冲破邪眼霜封后为她涂抹的扭曲妆容。\n\n瞳仁中倒映着破晓的赤红,她最后展开烈焰之翼向黎明飞去。\n「但那并不是曙光,亲爱的罗莎琳。那是焚尽一切的火海。」\n在光芒中,一个声音这么对她说。\n\n但这也没什么所谓。因为她心中明白,自己早已被烈火吞没。 29060201 1 90602 7006 1 代行雷电将军权能的人偶,在对抗威胁「永恒」之敌时展现出的形态。\n作为雷电影践行「永恒」的协助者,她从未质疑,亦无畏惧,一直以来全力以赴,心无杂念。\n她曾听闻在真与影的时代,影承担着与她类似的责任,经历了诸多惨痛失去。\n当两个影子交叠为一时,她却只能看见在「她」本应永恒的意志上留下的无数细密的凿痕吧。既然命运注定是一场轮回,就如约定那样,向其宣战吧。\n\n「此身,象征无上威严,被授予统领一国之权,凝聚了『雷电将军』的一切。\n「自然也继承了影前行时不断失去的痛苦,以及,想要抵达永恒的决心。\n「决心、勇气、爱慕、仇恨…都会在时间长河中变质扭曲。\n「唯有『法则』永恒不变。」 29070101 1 90701 7007 1 汇聚须弥教令院六大学院力量制造出的人造正机神,拥有比肩真神的威能。\n世人若称之为伪神,则是不懂得「神」的真意。\n假如超人者为神,\n正机神已通晓万事背负无上力量,谓之超人。\n假如爱人者为神,\n正机神亦懂得赐予人平等的失败,谓之爱人。\n假如观人者为神,\n……\n…………\n正机神窥得无数爱憎别离怨嗔痴,谓之观人。\n\n「汝等已拥有太多的幸福,\n「因此变得愚昧自大,贪婪可怖。\n「终结这个时代!\n「新的神明,宣告旧神将败北。\n「可悲的人类…现在还来得及跪下。」 +29080101 1 90801 7008 1 (test)待IP补充 28030201 0 28030201 10001 0 目光锐利的高傲鹰隼。\n总是在清冷的高空盘旋,伺机寻找着隐身于草木间的小小松鼠与鸟雀。据老练的猎人说,这种猛禽稍加训练,便会是优秀的猎鹰。 28030202 0 28030202 10002 0 目光锐利的高傲鹰隼。\n翱翔在山林上空,巡查着广袤领地。 假如射手像凯茨莱茵家族的猎人那样拥有锐目和耐心,将之射落也并非难事。 28030203 0 28030203 10003 0 目光锐利的高傲鹰隼。\n在山岩林立的绝峰之间筑巢的猛禽,人们传说这种禽鸟永远在云间放浪,无足无巢。但那只是鄙陋的无知与浪漫的想象结合之产物,石鸢也是要为腹中餐食、巢中幼鸟而奔忙的生灵。 @@ -226,6 +240,7 @@ 28060101 0 28060101 11032 0 栖息于湖泊沼泽的古老生灵。性情凶猛,会从水下发起攻击。\n在须弥这片土地繁衍的历史要比雨林的存在更加悠久。在兽面的神祇仍旧斜倚王座之时,它们就被人们当作神明的使者来供奉。直到今天,沙漠的居民仍然将它们头上赤色的棘冠视为旧日神明的遗物。 28060201 0 28060201 11033 0 栖息在山林之间的猛兽,是森林中的王者。\n将丛林视为自己的领地,平时会像国王一样巡视自己的疆域。如果遇到入侵者,它们会毫不留情的发起进攻。\n鬓角上长着夸张的绒毛,根据学者的研究,似乎有着测量距离的功能。\n传说在丛林中曾经有一匹真正的「虎」,是保卫丛林的灵兽。在它死后,这种形态与猫更加接近的猛兽继承了「虎」的威名。 28060401 0 28060401 11034 0 生活在砂岩之下的大型节肢动物,擅长利用毒液捕猎。\n因为在受到攻击时会分泌出含有剧毒的液体,因此在很久之前就被诸多阴谋家和炼金术士们盯上,成为了各类毒药的常用原料。果然比起毒蝎,还是人心要更加可怕。 +28061501 0 28061501 11035 0 (test)待IP补充 28060501 0 28060501 11036 0 驮兽是人类的朋友。它们性格温顺,是重要的生产运输工具。\n驮兽能够适应各种不同的自然环境。早在雨林中的商贾注意到它们之前,这些勤劳的生灵便已是沙漠部族赖以生存的家畜。 28060601 0 28060601 11037 0 驮兽是人类的朋友。它们性格温顺,是重要的生产运输工具。\n在须弥,拥有驮兽的数量是财富的象征。大型的商队和镀金旅团往往拥有一支庞大的驮兽队伍,这使他们得以装载足够的补给与货物以跨越沙漠与丛林。 28040101 0 28040101 12001 0 各处的水域中都十分常见的鱼类。肉质肥美,是提瓦特各种美食中的鱼肉的主要来源。\n黑背鲈鱼是提瓦特大陆各水系最常见的鱼类之一,据说背鳞的颜色越深,其年龄便越大,有经验的渔夫总能通过鱼鳞的色泽分辨出最优质的渔获。 diff --git a/gdconf/game_data_config/txt/AnimalDescribeData.txt b/gdconf/game_data_config/txt/AnimalDescribeData.txt index fd0bf537..2b626ce9 100644 --- a/gdconf/game_data_config/txt/AnimalDescribeData.txt +++ b/gdconf/game_data_config/txt/AnimalDescribeData.txt @@ -28,6 +28,12 @@ 28050106 28050301 28050401 +28050501 +28050502 +28050503 +28050504 +28050505 +28050506 28010201 28010202 28010203 @@ -157,6 +163,7 @@ 28060401 28060501 28060601 +28061501 28020701 28020702 28020801 diff --git a/gdconf/game_data_config/txt/AvartarCodexData.txt b/gdconf/game_data_config/txt/AvartarCodexData.txt index d1317e37..92716839 100644 --- a/gdconf/game_data_config/txt/AvartarCodexData.txt +++ b/gdconf/game_data_config/txt/AvartarCodexData.txt @@ -57,3 +57,5 @@ 56 56 10000070 2022-10-14 18:00:00 57 57 10000073 2022-11-01 00:00:00 58 58 10000074 2022-11-18 18:00:00 +59 59 10000076 2022-12-06 00:00:00 +60 60 10000075 2022-12-06 00:00:00 diff --git a/gdconf/game_data_config/txt/AvatarCardChangeData.txt b/gdconf/game_data_config/txt/AvatarCardChangeData.txt index e28bb9fc..82eddc28 100644 --- a/gdconf/game_data_config/txt/AvatarCardChangeData.txt +++ b/gdconf/game_data_config/txt/AvatarCardChangeData.txt @@ -59,3 +59,4 @@ 10000072 1,1 1172:1;221:2 2,6 1172:1;221:2 7 221:5 10000073 1,1 1173:1;221:10 2,6 1173:1;221:10 7 221:25 10000074 1,1 1174:1;221:2 2,6 1174:1;221:2 7 221:5 +10000082 1,1 1182:1;221:10 2,6 1182:1;221:10 7 221:25 diff --git a/gdconf/game_data_config/txt/AvatarCostumeData.txt b/gdconf/game_data_config/txt/AvatarCostumeData.txt index f1f81cb9..de579683 100644 --- a/gdconf/game_data_config/txt/AvatarCostumeData.txt +++ b/gdconf/game_data_config/txt/AvatarCostumeData.txt @@ -9,6 +9,9 @@ 204501 01 340009 10000045 ART/Char/Avatar/Avatar_Lady_Pole_RosariaCostumeWic/Avatar_Lady_Pole_RosariaCostumeWic ART/Char/Avatar/Avatar_Lady_Pole_RosariaCostumeWic/Avatar_Lady_Pole_RosariaCostumeWic_Remote 1 4 1 201601 01 340004 10000016 ART/Char/Avatar/Avatar_Male_Claymore_DilucCostumeFlamme/Avatar_Male_Claymore_DilucCostumeFlamme ART/Char/Avatar/Avatar_Male_Claymore_DilucCostumeFlamme/Avatar_Male_Claymore_DilucCostumeFlamme_Remote ART/Char/Avatar/Avatar_Male_Claymore_DilucCostumeFlamme/Avatar_Male_Claymore_DilucCostumeFlamme ART/Char/Avatar/Avatar_Male_Claymore_DilucCostumeFlamme/Avatar_Male_Claymore_DilucCostumeFlamme_Remote 5 203101 01 340005 10000031 ART/Char/Avatar/Avatar_Girl_Bow_FischlCostumeHighness/Avatar_Girl_Bow_FischlCostumeHighness ART/Char/Avatar/Avatar_Girl_Bow_FischlCostumeHighness/Avatar_Girl_Bow_FischlCostumeHighness_Remote ART/Char/Avatar/Avatar_Girl_Bow_FischlCostumeHighness/Avatar_Girl_Bow_FischlCostumeHighness ART/Char/Avatar/Avatar_Girl_Bow_FischlCostumeHighness/Avatar_Girl_Bow_FischlCostumeHighness_Remote 4 +200201 01 340010 10000002 ART/Char/Avatar/Avatar_Girl_Sword_AyakaCostumeFruhling/Avatar_Girl_Sword_AyakaCostumeFruhling ART/Char/Avatar/Avatar_Girl_Sword_AyakaCostumeFruhling/Avatar_Girl_Sword_AyakaCostumeFruhling_Remote ART/Char/Avatar/Avatar_Girl_Sword_AyakaCostumeFruhling/Avatar_Girl_Sword_AyakaCostumeFruhling ART/Char/Avatar/Avatar_Girl_Sword_AyakaCostumeFruhling/Avatar_Girl_Sword_AyakaCostumeFruhling_Remote 4 +200601 01 340011 10000006 ART/Char/Avatar/Avatar_Lady_Catalyst_LisaCostumeStudentin/Avatar_Lady_Catalyst_LisaCostumeStudentin ART/Char/Avatar/Avatar_Lady_Catalyst_LisaCostumeStudentin/Avatar_Lady_Catalyst_LisaCostumeStudentin_Remote ART/Char/Avatar/Avatar_Lady_Catalyst_LisaCostumeStudentin/Avatar_Lady_Catalyst_LisaCostumeStudentin ART/Char/Avatar/Avatar_Lady_Catalyst_LisaCostumeStudentin/Avatar_Lady_Catalyst_LisaCostumeStudentin_Remote 4 +208201 01 340012 10000082 ART/Char/Avatar/Avatar_Male_Catalyst_BaizhuerCostumeWic/Avatar_Male_Catalyst_BaizhuerCostumeWic ART/Char/Avatar/Avatar_Male_Catalyst_BaizhuerCostumeWic/Avatar_Male_Catalyst_BaizhuerCostumeWic_Remote 1 4 200200 0 10000002 1 200300 0 10000003 1 200500 0 10000005 1 @@ -69,3 +72,9 @@ 207200 0 10000072 1 207300 0 10000073 1 207400 0 10000074 1 +207500 0 10000075 1 +207600 0 10000076 1 +207800 0 10000078 1 +207900 0 10000079 1 +208000 0 10000080 1 +208200 0 10000082 1 diff --git a/gdconf/game_data_config/txt/AvatarData.txt b/gdconf/game_data_config/txt/AvatarData.txt index 14c20a95..05313b03 100644 --- a/gdconf/game_data_config/txt/AvatarData.txt +++ b/gdconf/game_data_config/txt/AvatarData.txt @@ -60,6 +60,13 @@ ID 名称$text_name_Name Prefab路径 Prefab_Remote路径 Controller路径 Contr 10000072 坎蒂丝 ART/Char/Avatar/Avatar_Lady_Pole_Candace/Avatar_Lady_Pole_Candace ART/Char/Avatar/Avatar_Lady_Pole_Candace/Avatar_Lady_Pole_Candace_Remote ART/Char/Avatar/Avatar_Lady_Pole_Candace/Avatar_Lady_Pole_Candace ART/Char/Avatar/Avatar_Lady_Pole_Candace/Avatar_Lady_Pole_Candace_Remote 911.791 17.808 57.225 0.05 0 0.5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 22 4 32 7 22 0 0 0 2 0 1 4 1 0 0 ConfigAvatar_Candace 0 13101 13 7201 25 1 72 1;3;5 900571;900573;900575 10000072 有着琥珀色左眼的赤王后裔,阿如村的守护者。 10000073 纳西妲 ART/Char/Avatar/Avatar_Loli_Catalyst_Nahida/Avatar_Loli_Catalyst_Nahida ART/Char/Avatar/Avatar_Loli_Catalyst_Nahida/Avatar_Loli_Catalyst_Nahida_Remote ART/Char/AvatarAvatar_Loli_Catalyst_Nahida/Avatar_Loli_Catalyst_Nahida ART/Char/Avatar/Avatar_Loli_Catalyst_Nahida/Avatar_Loli_Catalyst_Nahida_Remote 806.50872 23.275 49.0606 0.05 0 0.5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 21 4 31 7 21 0 0 0 2 0 1 5 1 0 0 ConfigAvatar_Nahida 0 14101 10 7301 25 1 73 1;3;5 900601;900603;900605 10000073 深居净善宫的笼中之鸟,只能在梦中将世界尽收眼底。 10000074 莱依拉 ART/Char/Avatar/Avatar_Girl_Sword_Layla/Avatar_Girl_Sword_Layla ART/Char/Avatar/Avatar_Girl_Sword_Layla/Avatar_Girl_Sword_Layla_Remote ART/Char/Avatar/Avatar_Girl_Sword_Layla/Avatar_Girl_Sword_Layla ART/Char/Avatar/Avatar_Girl_Sword_Layla/Avatar_Girl_Sword_Layla_Remote 930.02682 18.16416 54.936 0.05 0 0.5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 22 4 32 7 22 0 0 0 2 0 1 4 1 0 0 ConfigAvatar_Layla 0 11101 1 7401 25 1 74 1;3;5 900591;900593;900595 10000074 专攻理论星相学的梨多梵谛学院学生。时常梦游,长期缺觉,饱受睡眠问题困扰。 +10000075 流浪者 ART/Char/Avatar/Avatar_Boy_Catalyst_Wanderer/Avatar_Boy_Catalyst_Wanderer ART/Char/Avatar/Avatar_Boy_Catalyst_Wanderer/Avatar_Boy_Catalyst_Wanderer_Remote ART/Char/Avatar/Avatar_Boy_Catalyst_Wanderer/Avatar_Boy_Catalyst_Wanderer ART/Char/Avatar/Avatar_Boy_Catalyst_Wanderer/Avatar_Boy_Catalyst_Wanderer_Remote 893.55518 18.87648 57.33945 0.05 0 0.5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 21 4 31 7 21 0 0 0 2 0 1 5 1 0 0 ConfigAvatar_Wanderer 0 14101 10 7501 25 1 75 1;3;5 900521;900523;900525 10000075 #$#测试角色 +10000076 珐露珊 ART/Char/Avatar/Avatar_Girl_Bow_Faruzan/Avatar_Girl_Bow_Faruzan ART/Char/Avatar/Avatar_Girl_Bow_Faruzan/Avatar_Girl_Bow_Faruzan_Remote ART/Char/Avatar/Avatar_Girl_Bow_Faruzan/Avatar_Girl_Bow_Faruzan ART/Char/Avatar/Avatar_Girl_Bow_Faruzan/Avatar_Girl_Bow_Faruzan_Remote 793.25817 18.6984 50.358 0.05 0 0.5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 22 4 32 7 22 0 0 0 2 0 1 4 1 0 0 ConfigAvatar_Faruzan 1 15101 12 7601 25 1 2 1;3;5 900611;900613;900615 10000076 #$#测试角色 +10000077 瑶瑶 ART/Char/Avatar/Avatar_Loli_Pole_Yaoyao/Avatar_Loli_Pole_Yaoyao ART/Char/Avatar/Avatar_Loli_Pole_Yaoyao/Avatar_Loli_Pole_Yaoyao_Remote ART/Char/Avatar/Avatar_Loli_Pole_Yaoyao/Avatar_Loli_Pole_Yaoyao ART/Char/Avatar/Avatar_Loli_Pole_Yaoyao/Avatar_Loli_Pole_Yaoyao_Remote 1011.47252 23.6474 64.6164 0.05 0 0.5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 22 4 32 7 22 0 0 0 0 0 1 4 1 0 0 ConfigAvatar_Yaoyao 0 13101 13 7701 25 1 2 1;3;5 900611;900613;900615 10000077 #$#测试角色 +10000078 艾尔海森 ART/Char/Avatar/Avatar_Male_Sword_Alhatham/Avatar_Male_Sword_Alhatham ART/Char/Avatar/Avatar_Male_Sword_Alhatham/Avatar_Male_Sword_Alhatham_Remote ART/Char/Avatar/Avatar_Male_Sword_Alhatham/Avatar_Male_Sword_Alhatham ART/Char/Avatar/Avatar_Male_Sword_Alhatham/Avatar_Male_Sword_Alhatham_Remote 1067.7184 23.275 59.83 0.05 0 0.5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 21 4 31 7 21 0 0 0 2 0 1 5 1 0 0 ConfigAvatar_Alhatham 0 11101 1 7801 25 1 2 1;3;5 900611;900613;900615 10000078 #$#测试角色 +10000079 迪希雅 ART/Char/Avatar/Avatar_Lady_Claymore_Dehya/Avatar_Lady_Claymore_Dehya ART/Char/Avatar/Avatar_Lady_Claymore_Dehya/Avatar_Lady_Claymore_Dehya_Remote ART/Char/Avatar/Avatar_Lady_Claymore_Dehya/Avatar_Lady_Claymore_Dehya ART/Char/Avatar/Avatar_Lady_Claymore_Dehya/Avatar_Lady_Claymore_Dehya_Remote 1067.7184 23.275 59.83 0.05 0 0.5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 21 4 31 7 21 0 0 0 2 0 1 5 1 0 0 ConfigAvatar_Dehya 0 12101 11 7901 25 1 2 1;3;5 900611;900613;900615 10000079 #$#测试角色 +10000080 米卡 ART/Char/Avatar/Avatar_Boy_Pole_Mika/Avatar_Boy_Pole_Mika ART/Char/Avatar/Avatar_Boy_Pole_Mika/Avatar_Boy_Pole_Mika_Remote ART/Char/Avatar/Avatar_Boy_Pole_Mika/Avatar_Boy_Pole_Mika ART/Char/Avatar/Avatar_Boy_Pole_Mika/Avatar_Boy_Pole_Mika_Remote 866.20145 16.9176 62.9475 0.05 0 0.5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 22 4 32 7 22 0 0 0 2 0 1 4 1 0 0 ConfigAvatar_Mika 0 13101 13 8001 25 1 80 1;3;5 900541;900543;900545 10000080 #$#测试角色 +10000082 白术 ART/Char/Avatar/Avatar_Male_Catalyst_Baizhuer/Avatar_Male_Catalyst_Baizhuer ART/Char/Avatar/Avatar_Male_Catalyst_Baizhuer/Avatar_Male_Catalyst_Baizhuer_Remote ART/Char/Avatar/Avatar_Male_Catalyst_Baizhuer/Avatar_Male_Catalyst_Baizhuer ART/Char/Avatar/Avatar_Male_Catalyst_Baizhuer/Avatar_Male_Catalyst_Baizhuer_Remote 844.64152 20.8544 49.0606 0.05 0 0.5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 21 4 31 7 21 0 0 0 2 0 1 5 1 0 0 ConfigAvatar_Baizhuer 0 14101 10 8201 25 1 82 1;3;5 900541;900543;900545 10000082 #$#测试角色 11000008 队伍测试4号 ART/Char/Avatar/Avatar_Girl_Sword_Kate/Avatar_Girl_Sword_Kate ART/Char/Avatar/Avatar_Girl_Sword_Kate/Avatar_Girl_Sword_Kate_Remote ART/Char/Avatar/Avatar_Girl_Sword_Kate/Avatar_Girl_Sword_Kate ART/Char/Avatar/Avatar_Girl_Sword_Kate/Avatar_Girl_Sword_Kate_Remote 99999 99999 99999 0.05 0 0.5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 22 4 32 7 22 0 0 0 3 0 1 4 1 0 0 ConfigAvatar_Qin 0 11101 1 8011 25 1 2 10000001 11000009 场景测试 QA/TestAvatar/Scene_TestCube QA/TestAvatar/Scene_TestCube_Remote QA/TestAvatar/Scene_TestCube QA/TestAvatar/Scene_TestCube_Remote 99999 99999 99999 0.05 0 0.5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 22 4 32 7 22 0 0 0 3 0 1 4 1 0 0 Config_NudeHeroine_Type_01 0 11101 1 9011 25 1 2 10000001 11000010 裸模1号 ART/Char/Avatar/Avatar_Girl_Sword_TestHeroine_Type_01/Avatar_Girl_Sword_TestHeroine_T1_Nude ART/Char/Avatar/Avatar_Girl_Sword_TestHeroine_Type_01/Avatar_Girl_Sword_TestHeroine_T1_Nude_Remote ART/Char/Avatar/Avatar_Girl_Sword_TestHeroine_Type_01/Avatar_Girl_Sword_TestHeroine_T1_Nude ART/Char/Avatar/Avatar_Girl_Sword_TestHeroine_Type_01/Avatar_Girl_Sword_TestHeroine_T1_Nude_Remote 99999 99999 99999 0.05 0 0.5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 22 4 32 7 22 0 0 0 3 0 1 4 1 0 0 Config_NudeHeroine_Type_01 0 11101 1 10011 25 1 2 10000001 diff --git a/gdconf/game_data_config/txt/AvatarPromoteData.txt b/gdconf/game_data_config/txt/AvatarPromoteData.txt index eb1370fd..077a1af2 100644 --- a/gdconf/game_data_config/txt/AvatarPromoteData.txt +++ b/gdconf/game_data_config/txt/AvatarPromoteData.txt @@ -412,3 +412,24 @@ 74 4 80000 104163 3 113038 8 101215 30 112009 18 70 1 2340.303667 7 138.24 4 45.709056 3 0.12 35 74 5 100000 104163 6 113038 12 101215 45 112010 12 80 1 2833.961472 7 167.4 4 55.35081 3 0.18 40 74 6 120000 104164 6 113038 20 101215 60 112010 24 90 1 3327.619277 7 196.56 4 64.992564 3 0.24 50 +75 0 0 0 0 0 0 0 0 0 0 20 1 0 7 0 4 0 44 0 0 +75 1 20000 104151 1 0 0 101213 3 112044 3 40 1 667.531469 7 42.8355 4 14.102028 44 0 15 +75 2 40000 104152 3 113038 2 101213 10 112044 15 50 1 1141.830144 7 73.27125 4 24.12189 44 0.06 25 +75 3 60000 104152 6 113038 4 101213 20 112045 12 60 1 1774.228378 7 113.85225 4 37.481706 44 0.12 30 +75 4 80000 104153 3 113038 8 101213 30 112045 18 70 1 2248.527053 7 144.288 4 47.501568 44 0.12 35 +75 5 100000 104153 6 113038 12 101213 45 112046 12 80 1 2722.825728 7 174.72375 4 57.52143 44 0.18 40 +75 6 120000 104154 6 113038 20 101213 60 112046 24 90 1 3197.124403 7 205.1595 4 67.541292 44 0.24 50 +80 0 0 0 0 0 0 0 0 0 0 20 1 0 7 0 4 0 6 0 0 +80 1 20000 104111 1 0 0 101209 3 112035 3 40 1 647.096832 7 47.025 4 12.63861 6 0 15 +80 2 40000 104112 3 113024 2 101209 10 112035 15 50 1 1106.87616 7 80.4375 4 21.618675 6 0.06 25 +80 3 60000 104112 6 113024 4 101209 20 112036 12 60 1 1719.915264 7 124.9875 4 33.592095 6 0.12 30 +80 4 80000 104113 3 113024 8 101209 30 112036 18 70 1 2179.694592 7 158.4 4 42.57216 6 0.12 35 +80 5 100000 104113 6 113024 12 101209 45 112037 12 80 1 2639.47392 7 191.8125 4 51.552225 6 0.18 40 +80 6 120000 104114 6 113024 20 101209 60 112037 24 90 1 3099.253248 7 225.225 4 60.53229 6 0.24 50 +82 0 0 0 0 0 0 0 0 0 0 20 1 0 7 0 4 0 44 0 0 +82 1 20000 104131 1 0 0 100034 3 112059 3 40 1 667.531469 7 42.8355 4 14.102028 44 0 15 +82 2 40000 104132 3 0 2 100034 10 112059 15 50 1 1141.830144 7 73.27125 4 24.12189 44 0.06 25 +82 3 60000 104132 6 0 4 100034 20 112060 12 60 1 1774.228378 7 113.85225 4 37.481706 44 0.12 30 +82 4 80000 104133 3 0 8 100034 30 112060 18 70 1 2248.527053 7 144.288 4 47.501568 44 0.12 35 +82 5 100000 104133 6 0 12 100034 45 112061 12 80 1 2722.825728 7 174.72375 4 57.52143 44 0.18 40 +82 6 120000 104134 6 0 20 100034 60 112061 24 90 1 3197.124403 7 205.1595 4 67.541292 44 0.24 50 diff --git a/gdconf/game_data_config/txt/AvatarSkillData.txt b/gdconf/game_data_config/txt/AvatarSkillData.txt index d52a6275..674ac34b 100644 --- a/gdconf/game_data_config/txt/AvatarSkillData.txt +++ b/gdconf/game_data_config/txt/AvatarSkillData.txt @@ -304,6 +304,35 @@ ID Ability名称 是远程 技能CD 无视冷却缩减属性 消耗体力 消耗 10741 Avatar_Layla_ExtraAttack 0 0 1 0 CircleLockEnemyR5H6HC 1 1 0.3 0 1 7431 10742 · 12 0 1 2 CircleLockEnemyR8H6HC 1 1 0.3 0 1 7432 10745 12 0 5 40 1 5 CircleLockEnemyR15H10HC 1 1 0.3 0 1 7439 +10751 Avatar_Wanderer_ExtraAttack 0 0 1 0 CircleLockEnemyR15H10HC 1 1 0.3 0 1 7531 +10752 6 0 1 2 CircleLockEnemyR15H10HC 1 1 0.3 0 1 7532 +10753 15 0 7 60 1 3 CircleLockEnemyR15H10HC 1 1 0.3 0 1 +10755 15 0 7 60 1 5 CircleLockEnemyR15H10HC 1 1 0.3 0 1 7539 +10757 0 0 1 7 CircleLockEnemyR8H6HC 1 1 0.3 0 1 +10758 Avatar_Wanderer_ElementalArt_HoverAir_Shoot 0 0 1 0 CircleLockEnemyR15H10HC 1 1 0.3 0 1 +10759 0 1 1 8 CircleLockEnemyR15H10HC 1 1 0.3 0 1 1 0 1 +10750 0 1 1 9 CircleLockEnemyR15H10HC 1 1 0.3 0 1 1 +10761 Avatar_Faruzan_PressShoot 1 0 0 1 0 CircleLockEnemyR15H10HC 1 1 0.3 0 1 0 +10762 8 0 1 2 CircleLockEnemyR15H10HC 1 1 0.3 0 1 0 +10764 Avatar_Faruzan_AimPressShoot 1 0 0 1 0 CircleLockEnemyR15H10HC 1 1 0.3 0 1 0 +10765 12 0 7 40 1 5 CircleLockEnemyR15H10HC 1 1 0.3 0 1 0 +10771 Avatar_Yaoyao_ExtraAttack 0 0 1 0 CircleLockEnemyR5H6HC 1 1 0.3 0 1 0 +10772 10 0 1 2 CircleLockEnemyR8H6HC 1 1 0.3 0 1 0 +10775 20 0 3 80 1 5 CircleLockEnemyR8H6HC 1 1 0.3 0 1 0 +10781 Avatar_Alhatham_ExtraAttack 0 0 1 0 CircleLockEnemyR5H6HC 1 1 0.3 0 1 0 +10782 · 10 0 1 2 CircleLockEnemyR15H10HC 1 1 0.3 0 1 0 +10785 15 0 3 60 1 5 CircleLockEnemyR15H10HC 1 1 0.3 0 1 0 +10791 Avatar_Dehya_ExtraAttack 0 0 1 0 CircleLockEnemyR5H6HC 1 1 0.3 0 1 0 +10792 8 0 1 2 CircleLockEnemyR15H10HC 1 1 0.3 0 1 0 +10793 0 0 1 3 CircleLockEnemyR15H10HC 1 1 0.3 0 1 0 +10794 0.5 0 1 4 CircleLockEnemyR15H10HC 1 1 0.3 0 1 0 +10795 15 0 1 60 1 5 CircleLockEnemyR15H10HC 1 1 0.3 0 1 0 +10801 Avatar_Mika_ExtraAttack 0 0 1 0 CircleLockEnemyR5H6HC 1 1 0.3 0 1 0 +10802 Avatar_Mika_ElementalArt 10 0 1 2 CircleLockEnemyR8H6HC 1 1 0.3 0 1 0 +10805 20 0 5 60 1 5 CircleLockEnemyR5H6HC 1 1 0.3 0 1 0 +10821 Avatar_Baizhuer_ExtraAttack 1 0 0 1 0 CircleLockEnemyR15H10HC 1 1 0.3 0 1 0 +10822 · 10 0 1 2 CircleLockEnemyR15H10HC 1 1 0.3 0 1 0 +10825 15 0 3 60 1 5 CircleLockEnemyR15H10HC 1 1 0.3 0 1 0 20001 Dvalin_S01_AirGun 0 999999 1 0 CircleLockEnemyR10 1 1 0.3 0 1 2 1 0 20002 Dvalin_S01_AirGun 0 0 1 0 CircleLockEnemyR10 1 1 0.3 0 1 2 1 0 20011 Avatar_Player_GlidingChallenge_AirDash_Forward 10 1 0 1 0 CircleLockEnemyR10 1 1 0.3 0 1 0 AVATAR_GLIDING_ENERGY 50 @@ -337,6 +366,8 @@ ID Ability名称 是远程 技能CD 无视冷却缩减属性 消耗体力 消耗 20054 Gagana_AvatarAimShoot 2.5 1 0 1 0 CircleLockEnemyR10 1 1 0.3 0 1 0 20055 0 1 999999 1 0 CircleLockEnemyR10 1 1 0.3 0 1 20056 0 1 999999 1 0 CircleLockEnemyR10 1 1 0.3 0 1 +20057 0 1 0 1 213 CircleLockEnemyR10 1 1 0.3 0 1 0 +20058 0 1 0 1 213 CircleLockEnemyR10 1 1 0.3 0 1 0 20100 ActivityAbility_HideSeek_Seeker_Execution 5 1 0 3 0 CircleLockEnemyR10 1 1 0.3 0 1 0 20101 ActivityAbility_HideSeek_Seeker_Execution 5 1 0 3 0 CircleLockEnemyR10 1 1 0.3 0 1 0 20110 ActivityAbility_HideSeek_Seeker_Guide 25 1 0 1 0 CircleLockEnemyR10 1 1 0.3 0 1 0 @@ -369,6 +400,12 @@ ID Ability名称 是远程 技能CD 无视冷却缩减属性 消耗体力 消耗 20511 ActivityAbility_HideSeek_Hider_Bait_V2 20 1 0 2 0 CircleLockEnemyR10 1 1 0.3 0 1 0 20513 20 1 0 2 0 CircleLockEnemyR10 1 1 0.3 0 1 0 20520 ActivityAbility_HideSeek_Hider_SpeedUp_V2 10 1 0 1 0 CircleLockEnemyR10 1 1 0.3 0 1 0 AVATAR_SEEKANDHIDE_ENERGY 50 +20521 ActivityAbility_HideSeek_Seeker_Net_V3 10 1 0 3 0 CircleLockEnemyR10 1 1 0.3 0 1 +20522 ActivityAbility_HideSeek_Ghost_Bait_V3 20 1 0 2 0 CircleLockEnemyR10 1 1 0.3 0 1 +20523 ActivityAbility_HideSeek_Hider_InvisibleBait_V3 60 1 0 1 0 CircleLockEnemyR10 1 1 0.3 0 1 +20524 ActivityAbility_HideSeek_Seeker_Guide_V3 40 1 0 1 0 CircleLockEnemyR10 1 1 0.3 0 1 +20525 ActivityAbility_HideSeek_Hider_DisguiseHandler_V3 0.5 1 0 1 0 CircleLockEnemyR10 1 1 0.3 0 1 0 +20526 15 1 0 1 0 CircleLockEnemyR10 1 1 0.3 0 1 0 20310 0 1 0 1 100 CircleLockEnemyR10 1 1 0.3 0 1 0 20311 Avatar_Common_Fishing_Cast 0 1 0 1 0 CircleLockEnemyR10 1 1 0.3 0 1 0 20312 0 1 0 1 102 CircleLockEnemyR10 1 1 0.3 0 1 0 @@ -377,8 +414,14 @@ ID Ability名称 是远程 技能CD 无视冷却缩减属性 消耗体力 消耗 20315 Avatar_Common_Fishing_RequestQuit 0 1 0 1 0 CircleLockEnemyR10 1 1 0.3 0 1 0 20316 Avatar_Common_Fishing_SelectBait 0 1 0 1 0 CircleLockEnemyR10 1 1 0.3 0 1 0 20320 ActivityAbility_Avatar_Blocking 1 1 0 1 0 CircleLockEnemyR10 1 1 0.3 0 1 0 +20321 ActivityAbility_Avatar_Blocking_Burst_01 1 1 0 1 0 CircleLockEnemyR10 1 1 0.3 0 1 0 AVATAR_BLOCKING_ENERGY 100 +20322 ActivityAbility_Avatar_Blocking_Burst_02 1 1 0 1 0 CircleLockEnemyR10 1 1 0.3 0 1 0 AVATAR_BLOCKING_ENERGY 100 +20323 ActivityAbility_Avatar_Blocking_Burst_03 1 1 0 1 0 CircleLockEnemyR10 1 1 0.3 0 1 0 AVATAR_BLOCKING_ENERGY 100 20330 ActivityAbility_Lannaluo_Shoot 1 1 0 1 0 CircleLockEnemyR10 1 1 0.3 0 1 0 20331 ActivityAbility_Lannaluo_Skill 1 1 0 1 0 CircleLockEnemyR10 1 1 0.3 0 1 0 +20340 ActivityAbility_Breakout_Ver1 0 1 0 1 0 CircleLockEnemyR10 1 1 0.3 0 1 0 +20341 ActivityAbility_LanV3Race_Rush 8 1 0 3 0 CircleLockEnemyR15H10HC 1 1 0.3 0 1 +20342 ActivityAbility_LanV3Race_Rush 8 1 0 3 0 CircleLockEnemyR15H10HC 1 1 0.3 0 1 2 10384 10 1 0 1 16 CircleLockEnemyR10 1 1 0.3 0 1 2 1 0 100540 Avatar_PlayerBoy_ExtraAttack_Common 0 0 1 0 CircleLockEnemyR5H6HC 1 1 0.3 0 1 730 100541 0 0 1 0 CircleLockEnemyR5H6HC 1 1 0.3 0 1 0 @@ -470,4 +513,10 @@ ID Ability名称 是远程 技能CD 无视冷却缩减属性 消耗体力 消耗 5072010 0 0 1 30 CircleLockEnemyR5H6HC 1 1 0.3 0 1 0 5073010 0 0 1 30 CircleLockEnemyR5H6HC 1 1 0.3 0 1 0 5074010 0 0 1 30 CircleLockEnemyR5H6HC 1 1 0.3 0 1 0 +5075010 0 0 1 30 CircleLockEnemyR5H6HC 1 1 0.3 0 1 0 5076010 0 0 1 30 CircleLockEnemyR5H6HC 1 1 0.3 0 1 0 +5077010 0 0 1 30 CircleLockEnemyR5H6HC 1 1 0.3 0 1 0 +5078010 0 0 1 30 CircleLockEnemyR5H6HC 1 1 0.3 0 1 0 +5079010 0 0 1 30 CircleLockEnemyR5H6HC 1 1 0.3 0 1 0 +5080010 0 0 1 30 CircleLockEnemyR5H6HC 1 1 0.3 0 1 0 +5082010 0 0 1 30 CircleLockEnemyR5H6HC 1 1 0.3 0 1 0 diff --git a/gdconf/game_data_config/txt/AvatarSkillDepotData.txt b/gdconf/game_data_config/txt/AvatarSkillDepotData.txt index 01250a7d..e3108abe 100644 --- a/gdconf/game_data_config/txt/AvatarSkillDepotData.txt +++ b/gdconf/game_data_config/txt/AvatarSkillDepotData.txt @@ -74,7 +74,13 @@ ID 充能技能 天赋技能 技能1 技能2 技能3 技能4 次级技能 瞄准 7201 10725 10721 10722 10002,5072010 721 722 723 724 725 726 Talent_Candace 7221 1 7222 4 7223 0 7301 10735 10731 10732 10003,5073010 731 732 733 734 735 736 Talent_Nahida 7321 1 7322 4 7323 0 7401 10745 10741 10742 10001,5074010 741 742 743 744 745 746 Talent_Layla 7421 1 7422 4 7423 0 -7601 +7501 10755 10751 10752 10753,10757,10758,10759,10750,10003,5075010 751 752 753 754 755 756 Talent_Wanderer 7521 1 7522 4 7523 0 +7601 10765 10761 10762 10764,10101,10102,5076010 20000 Talent_Faruzan +7701 10775 10771 10772 10101,10102,10002,5077010 0 0 0 0 0 0 Talent_Yaoyao 0 0 0 0 0 0 +7801 10785 10781 10782 10001,5078010 0 0 0 0 0 0 Talent_Alhatham 0 0 0 0 0 0 +7901 10795 10791 10792 10004,10102,10793,10794,5079010 0 0 0 0 0 0 Talent_Dehya 0 0 0 0 0 0 +8001 10805 10801 10802 10002,5050010 0 0 0 0 0 0 Talent_Mika 0 0 0 0 0 0 +8201 10825 10821 10822 10003,5082010 0 0 0 0 0 0 Talent_Baizhuer 0 0 0 0 0 0 8011 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 9011 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10011 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 diff --git a/gdconf/game_data_config/txt/BattlePassLevel.txt b/gdconf/game_data_config/txt/BattlePassLevel.txt index 67ce0981..94ff5721 100644 --- a/gdconf/game_data_config/txt/BattlePassLevel.txt +++ b/gdconf/game_data_config/txt/BattlePassLevel.txt @@ -1,52 +1,52 @@ 等级 升下一级所需点数 -0 900 -1 900 -2 900 -3 900 -4 900 -5 900 -6 900 -7 900 -8 900 -9 900 -10 900 -11 900 -12 900 -13 900 -14 900 -15 900 -16 900 -17 900 -18 900 -19 900 -20 900 -21 900 -22 900 -23 900 -24 900 -25 900 -26 900 -27 900 -28 900 -29 900 -30 900 -31 900 -32 900 -33 900 -34 900 -35 900 -36 900 -37 900 -38 900 -39 900 -40 900 -41 900 -42 900 -43 900 -44 900 -45 900 -46 900 -47 900 -48 900 -49 900 -50 900 +0 1000 +1 1000 +2 1000 +3 1000 +4 1000 +5 1000 +6 1000 +7 1000 +8 1000 +9 1000 +10 1000 +11 1000 +12 1000 +13 1000 +14 1000 +15 1000 +16 1000 +17 1000 +18 1000 +19 1000 +20 1000 +21 1000 +22 1000 +23 1000 +24 1000 +25 1000 +26 1000 +27 1000 +28 1000 +29 1000 +30 1000 +31 1000 +32 1000 +33 1000 +34 1000 +35 1000 +36 1000 +37 1000 +38 1000 +39 1000 +40 1000 +41 1000 +42 1000 +43 1000 +44 1000 +45 1000 +46 1000 +47 1000 +48 1000 +49 1000 +50 1000 diff --git a/gdconf/game_data_config/txt/BrickBreakerDungeonLevel.txt b/gdconf/game_data_config/txt/BrickBreakerDungeonLevel.txt new file mode 100644 index 00000000..e793c663 --- /dev/null +++ b/gdconf/game_data_config/txt/BrickBreakerDungeonLevel.txt @@ -0,0 +1,4 @@ +索引ID 地城ID 前置大世界关卡ID 关卡限时 球数限制 技能数量上限 GalleryID GroupID 禁用元素1 禁用元素2 禁用元素3 分数配置 +100301 3050 100102 600 10 3 30020 235870001 0;30;2000;5;35;50 +200301 3051 200102 600 10 3 30021 235871001 0;30;2000;5;35;50 +300301 3052 300102 600 10 3 30022 235872001 0;30;2000;5;35;50 diff --git a/gdconf/game_data_config/txt/BrickBreakerInfoData.txt b/gdconf/game_data_config/txt/BrickBreakerInfoData.txt new file mode 100644 index 00000000..649b461c --- /dev/null +++ b/gdconf/game_data_config/txt/BrickBreakerInfoData.txt @@ -0,0 +1,7 @@ +ID +1 +2 +3 +4 +5 +6 diff --git a/gdconf/game_data_config/txt/BrickBreakerQuestData.txt b/gdconf/game_data_config/txt/BrickBreakerQuestData.txt new file mode 100644 index 00000000..5446d36e --- /dev/null +++ b/gdconf/game_data_config/txt/BrickBreakerQuestData.txt @@ -0,0 +1,5 @@ +ID StageID 引导任务开始时间 完成后解锁关卡类型 解锁关卡ID 开始子任务 结束子任务 +1 1 1 1 1001 7272801 7272802 +2 1 1 2 100301 7272901 7272902 +3 2 3 1 2001 4009001 4009012 +4 3 5 1 3001 4009101 4009116 diff --git a/gdconf/game_data_config/txt/BrickBreakerSkillData.txt b/gdconf/game_data_config/txt/BrickBreakerSkillData.txt new file mode 100644 index 00000000..3d42bcbf --- /dev/null +++ b/gdconf/game_data_config/txt/BrickBreakerSkillData.txt @@ -0,0 +1,8 @@ +索引ID 最高等级 主被动技能关联 AbilityGroupIndex 对应解锁的大世界关卡ID 对应升级的地城关卡ID +1 3 1002 100301;200301 +2 1 +3 3 1001 100301;200301 +4 3 1002 100301;200301 +5 3 1001 100301;200301 +6 1 +7 1 1 1001 diff --git a/gdconf/game_data_config/txt/BrickBreakerStageData.txt b/gdconf/game_data_config/txt/BrickBreakerStageData.txt new file mode 100644 index 00000000..e2428045 --- /dev/null +++ b/gdconf/game_data_config/txt/BrickBreakerStageData.txt @@ -0,0 +1,4 @@ +阶段ID 开启大世界关卡1 开启大世界关卡2 开启地城关卡 开启时间 大世界关卡watcher1 大世界关卡watcher2 地城关卡watcher +1 1001 1002 100301 1201801;1201802;1201803 1201804;1201805;1201806 1201819;1201820;1201821 +2 2001 2002 200301 1201807;1201808;1201809 1201810;1201811;1201812 1201822;1201823;1201824 +3 3001 3002 300301 1201813;1201814;1201815 1201816;1201817;1201818 1201825;1201826;1201827 diff --git a/gdconf/game_data_config/txt/BrickBreakerWorldLevel.txt b/gdconf/game_data_config/txt/BrickBreakerWorldLevel.txt new file mode 100644 index 00000000..9381c9d5 --- /dev/null +++ b/gdconf/game_data_config/txt/BrickBreakerWorldLevel.txt @@ -0,0 +1,13 @@ +ID 大世界关卡ID 是否困难模式 是否剧情关卡 关卡限时 球数限制 技能数量上限 SceneID GroupID 传送点Configid组 各阶段时间 GalleryID 禁用元素1 禁用元素2 禁用元素3 分数配置 +100101 1001 600 2 3 133220779 779002,779003 10,70,610,20 30001 2 10;0;2000;5;35;50 +100201 1001 1 600 5 3 3 133220786 786004,786005 10,70,610,20 30007 2 8;0;1500;5;35;50 +100102 1002 600 2 3 133220781 781004,781005 10,70,610,20 30002 1 10;0;1900;5;35;50 +100202 1002 1 600 5 3 3 133220787 787004,787005 10,70,610,20 30008 8;0;1650;5;35;50 +200101 2001 600 2 3 133220782 782004,782005 10,70,610,20 30003 10;0;1600;5;35;50 +200201 2001 1 600 5 3 3 133220788 788004,788005 10,70,610,20 30009 8;0;1600;5;35;50 +200102 2002 600 2 3 133220783 783004,783005 10,70,610,20 30004 10;0;2600;5;35;50 +200202 2002 1 600 5 3 3 133220789 789004,789005 10,70,610,20 30010 8;0;2150;5;35;50 +300101 3001 600 2 3 133220784 784004,784005 10,70,610,20 30005 10;0;2300;5;35;50 +300201 3001 1 600 5 3 3 133220790 790004,790005 10,70,610,20 30011 8;0;1900;5;35;50 +300102 3002 600 2 3 133220785 785004,785005 10,70,610,20 30006 10;0;2200;5;35;50 +300202 3002 1 600 5 3 3 133220791 791004,791005 10,70,610,20 30012 8;0;1350;5;35;50 diff --git a/gdconf/game_data_config/txt/BuffData.txt b/gdconf/game_data_config/txt/BuffData.txt index 3c831f67..fe4b7a33 100644 --- a/gdconf/game_data_config/txt/BuffData.txt +++ b/gdconf/game_data_config/txt/BuffData.txt @@ -214,6 +214,7 @@ ServerBuffID ServerBuff类型 Ability名称 Modifier名称 组ID 持续时间 600101 2 SceneObj_Gear_ElemForce_SuccessBuff SERVER_SuccessBuff_Attack 61 300 0 1 600201 2 Vehicle_Skiff_Normal_ServerBuff_Handler SERVER_Skiff_Normal_AvatarStatue_Handler -1 0 1 600202 2 Vehicle_Skiff_Normal_ServerBuff_Handler SERVER_Skiff_Normal_HealFromItem_Handler 3 0 1 +600301 2 Vehicle_Sorush_Normal_ServerBuff_Handler SERVER_Sorush_Normal_AvatarStatue_Handler -1 0 1 701001 2 Atk_Dungeon SERVER_Atk_Dungeon_Ratio -1 2 701002 2 Atk_Dungeon SERVER_Critical_Dungeon -1 2 701003 2 Atk_Dungeon SERVER_PhyAdd_Dungeon_Delta -1 2 diff --git a/gdconf/game_data_config/txt/ChapterData.txt b/gdconf/game_data_config/txt/ChapterData.txt index 57e01dcf..f59ddbd9 100644 --- a/gdconf/game_data_config/txt/ChapterData.txt +++ b/gdconf/game_data_config/txt/ChapterData.txt @@ -167,3 +167,8 @@ 10104 4008517 4008512 10105 4008601 4008603 10107 7308320 7311007 +10120 +10121 +10122 +10123 +10124 diff --git a/gdconf/game_data_config/txt/ChapterData_Exported.txt b/gdconf/game_data_config/txt/ChapterData_Exported.txt index 9a0c541f..cd93d4d7 100644 --- a/gdconf/game_data_config/txt/ChapterData_Exported.txt +++ b/gdconf/game_data_config/txt/ChapterData_Exported.txt @@ -1 +1,8 @@ 章节ID 开始子任务 结束子任务 需要冒险等阶 需要开启时间 是否隐藏章节icon 关联活动ID 活动中需要冒险等阶 +1307 302901 303205 40 +1308 +10106 7066502 7066518 +10108 4009203 4009216 +10109 4009301 4009311 +107401 26 +107601 26 \ No newline at end of file diff --git a/gdconf/game_data_config/txt/ChapterExcelConfig_Exported.txt b/gdconf/game_data_config/txt/ChapterExcelConfig_Exported.txt deleted file mode 100644 index 9a0c541f..00000000 --- a/gdconf/game_data_config/txt/ChapterExcelConfig_Exported.txt +++ /dev/null @@ -1 +0,0 @@ -章节ID 开始子任务 结束子任务 需要冒险等阶 需要开启时间 是否隐藏章节icon 关联活动ID 活动中需要冒险等阶 diff --git a/gdconf/game_data_config/txt/ChestDropData.txt b/gdconf/game_data_config/txt/ChestDropData.txt index e123a476..b15f0076 100644 --- a/gdconf/game_data_config/txt/ChestDropData.txt +++ b/gdconf/game_data_config/txt/ChestDropData.txt @@ -1145,3 +1145,28 @@ 110 「正机之神」 460002200 1 35 「正机之神」 115 「正机之神」 460002300 1 35 「正机之神」 120 「正机之神」 460002400 1 35 「正机之神」 +1 草龙 461000000 1 35 草龙 +5 草龙 461000100 1 35 草龙 +10 草龙 461000200 1 35 草龙 +15 草龙 461000300 1 35 草龙 +20 草龙 461000400 1 35 草龙 +25 草龙 461000500 1 35 草龙 +30 草龙 461000600 1 35 草龙 +35 草龙 461000700 1 35 草龙 +40 草龙 461000800 1 35 草龙 +45 草龙 461000900 1 35 草龙 +50 草龙 461001000 1 35 草龙 +55 草龙 461001100 1 35 草龙 +60 草龙 461001200 1 35 草龙 +65 草龙 461001300 1 35 草龙 +70 草龙 461001400 1 35 草龙 +75 草龙 461001500 1 35 草龙 +80 草龙 461001600 1 35 草龙 +85 草龙 461001700 1 35 草龙 +90 草龙 461001800 1 35 草龙 +93 草龙 461001900 1 35 草龙 +100 草龙 461002000 1 35 草龙 +105 草龙 461002100 1 35 草龙 +110 草龙 461002200 1 35 草龙 +115 草龙 461002300 1 35 草龙 +120 草龙 461002400 1 35 草龙 diff --git a/gdconf/game_data_config/txt/CityData.txt b/gdconf/game_data_config/txt/CityData.txt index 6d127cf1..95d57305 100644 --- a/gdconf/game_data_config/txt/CityData.txt +++ b/gdconf/game_data_config/txt/CityData.txt @@ -4,6 +4,6 @@ 3 5 11,12,13,14,17,18,200 稻妻 1102 七天神像-雷 镇驻在稻妻列岛各处的巨大神像,被认为是按照雷之神的形象塑造的。「常道恢弘,鸣神永恒」。追求恒常之道的稻妻,应该会像神像一样永久地存在下去吧。 100 4 100,101,102,103 金苹果群岛 1102 (test)复苏之门-海岛 (test)海岛的七天神像的描述 99 3 16 (test)海洋 1102 (test)海洋 (test)海洋 -4 3 20,21,22,23,24,25,26,27,28,29 须弥 1102 七天神像-草 镇驻在须弥丛林与沙漠各处的巨大石像,据说是按照草之神的形象雕刻而成。所谓「日光之下,并无新事」。古老的智慧之国历经劫波,正如神像一般在冥思中俯瞰着轮回流转。 +4 3 20,21,22,23,24,25,26,27,28,29,32,30 须弥 1102 七天神像-草 镇驻在须弥丛林与沙漠各处的巨大石像,据说是按照草之神的形象雕刻而成。所谓「日光之下,并无新事」。古老的智慧之国历经劫波,正如神像一般在冥思中俯瞰着轮回流转。 101 7 210 三界路飨祭 1102 (test)复苏之门-渊下宫活动 (test)活动的七天神像的描述 102 9 400,401,402,403 金苹果群岛 1102 (test)复苏之门-海岛 (test)海岛的七天神像的描述 diff --git a/gdconf/game_data_config/txt/CoinCollectLevelData.txt b/gdconf/game_data_config/txt/CoinCollectLevelData.txt new file mode 100644 index 00000000..5588e524 --- /dev/null +++ b/gdconf/game_data_config/txt/CoinCollectLevelData.txt @@ -0,0 +1,6 @@ +LevelID 解锁天数 CS时间 DraftID 玩法groupID 追踪groupbundle 玩法galleryID 传送点位ID 可用技能ID 关卡气球总数 +1 1 5 7013 133004067 51120101 33001 736 1,2,3 40 +2 2 5 7014 133113007 51120102 33002 737 1,2,3,4 40 +3 3 5 7015 133304581 51120103 33003 738 1,2,3,4 40 +4 4 5 7016 133303665 51120104 33004 739 1,2,3,4,5 40 +5 5 5 7017 133310071 51120105 33005 740 1,2,3,4,5,6 40 diff --git a/gdconf/game_data_config/txt/CoinCollectOverAllData.txt b/gdconf/game_data_config/txt/CoinCollectOverAllData.txt new file mode 100644 index 00000000..4ea5050d --- /dev/null +++ b/gdconf/game_data_config/txt/CoinCollectOverAllData.txt @@ -0,0 +1,2 @@ +活动ID 活动玩法时间 准备时间 联机准备完倒计时时间 gallery保底额外时长 +5112 10 30 5 5 diff --git a/gdconf/game_data_config/txt/CoinCollectSkillData.txt b/gdconf/game_data_config/txt/CoinCollectSkillData.txt new file mode 100644 index 00000000..d2186166 --- /dev/null +++ b/gdconf/game_data_config/txt/CoinCollectSkillData.txt @@ -0,0 +1,7 @@ +技能ID AbilityName 扩大气球拾取范围 提高充能速度 +1 ActivityAbility_CoinCollect_RocketJump 1 +2 ActivityAbility_CoinCollect_CreateWindField 1 +3 ActivityAbility_CoinCollect_MoveSpeedUp,ActivityAbility_CoinCollect_CostStamina_Zero +4 ActivityAbility_CoinCollect_MoveSpeedUp 1 +5 ActivityAbility_CoinCollect_RocketJump 1 +6 ActivityAbility_CoinCollect_CostStamina_Zero 1 diff --git a/gdconf/game_data_config/txt/CombatFilterData.txt b/gdconf/game_data_config/txt/CombatFilterData.txt index 48340a88..2038c836 100644 --- a/gdconf/game_data_config/txt/CombatFilterData.txt +++ b/gdconf/game_data_config/txt/CombatFilterData.txt @@ -4,7 +4,7 @@ 4 -1 0,2,7,9 2021-03-01 04:00:00 2088-01-01 04:00:00 1,60 3,4 20040101,20040201,20040301,20040501 5 -1 0,2,7,9 2021-03-01 04:00:00 2088-01-01 04:00:00 1,60 3,4 26020101,26020201 6 -1 0,2,7,9 2021-03-01 04:00:00 2088-01-01 04:00:00 1,60 3,4 26050101,26050201,26050301,26050401 -7 -1 0,2,7,9 2021-03-01 04:00:00 2088-01-01 04:00:00 40,60 105,106,112,113,116,117,120,121,124,125,129,130,133,134,137,138,2024,2025,5017,4403,4343,5203,5128,4373,4433,5053,3407,3507,3607,3408,3508,3608,3101,3201,3301,3102,3202,3302,3103,3203,3303,3104,3204,3304,4048,4049,4050,4051,4052,4053,4054,4055,8101,8102,8103,8104,8105,8106,8107,8108,8109,8110 -1 +7 -1 0,2,7,9 2021-03-01 04:00:00 2088-01-01 04:00:00 40,60 105,106,112,113,116,117,120,121,124,125,129,130,133,134,137,138,2024,2025,5017,4403,4343,5203,5128,4373,4433,5053,3407,3507,3607,3408,3508,3608,3103,3203,3303,3104,3204,3304,3105,3205,3305,3106,3206,3306,8301,8302,8303,8304,8305,8306,8307 -1 8 cb2plus_battle02 0,1,2,3,4,5,6,7,8,9 2021-03-01 04:00:00 2088-01-01 04:00:00 1,60 3,4 24010101 9 -1 0,2,7,9 2021-03-01 04:00:00 2088-01-01 04:00:00 1,60 3,4 25090101 10 -1 0,2,7,9 2021-03-01 04:00:00 2088-01-01 04:00:00 1,60 3,4 20040601 diff --git a/gdconf/game_data_config/txt/CompoundData.txt b/gdconf/game_data_config/txt/CompoundData.txt index 4cf5144b..b3044849 100644 --- a/gdconf/game_data_config/txt/CompoundData.txt +++ b/gdconf/game_data_config/txt/CompoundData.txt @@ -1,42 +1,43 @@ -ID 配方组ID 加工类型 默认解锁 加工时长 队列上限 材料1ID 材料1数量 材料2ID 材料2数量 材料3ID 材料3数量 材料4ID 材料4数量 材料5ID 材料5数量 产出1ID 产出1数量 产出2ID 产出2数量 -1001 1 1 1 60 99 100017 1 0 0 0 0 0 0 0 0 110001 1 -1002 4 1 1 180 99 100078 1 0 0 0 0 0 0 0 0 110002 1 -1003 5 1 1 300 99 100064 3 100075 1 0 0 0 0 0 0 110003 1 -1004 6 1 1 300 99 100078 2 0 0 0 0 0 0 0 0 110004 1 -1005 7 1 1 300 99 100061 2 100075 1 0 0 0 0 0 0 110005 1 -1006 8 1 1 180 99 100012 2 0 0 0 0 0 0 0 0 110006 1 -1007 9 1 1 1200 99 100073 4 0 0 0 0 0 0 0 0 100074 1 -1008 10 1 1 600 99 100002 3 100051 2 110006 1 0 0 0 0 110008 1 -1009 11 1 1 600 99 100078 3 0 0 0 0 0 0 0 0 110009 1 -1010 12 1 1 900 99 100061 2 100075 2 0 0 0 0 0 0 110010 1 -1011 13 1 1 1200 99 100061 3 0 0 0 0 0 0 0 0 110011 1 -1012 2 1 1 60 99 100094 1 0 0 0 0 0 0 0 0 100061 1 -1013 3 1 0 60 99 131000 1 100084 1 -1014 3 1 0 60 99 131001 1 100084 1 -1015 3 1 0 60 99 131002 1 100084 1 -1016 3 1 0 60 99 131003 1 100084 1 -1017 3 1 0 60 99 131004 1 100084 1 -1018 3 1 0 60 99 131005 1 100084 1 -1019 3 1 0 120 99 131006 1 100084 2 -1020 3 1 0 120 99 131007 1 100084 2 -1021 3 1 0 120 99 131008 1 100084 2 -1022 3 1 0 120 99 131009 1 100084 2 -1023 3 1 0 120 99 131010 1 100084 2 -1024 3 1 0 180 99 131011 1 100084 3 -1025 3 1 0 180 99 131012 1 100084 3 -1026 3 1 0 120 99 131013 1 100084 2 -1027 3 1 0 120 99 131014 1 100084 2 -1028 3 1 0 120 99 131015 1 100084 2 -1029 3 1 0 120 99 131016 1 100084 2 -1030 3 1 0 120 99 131017 1 100084 2 -1031 3 1 0 180 99 131019 1 100084 3 -1032 3 1 0 180 99 131020 1 100084 3 -1033 3 1 0 180 99 131021 1 100084 3 -1034 3 1 0 180 99 131022 1 100084 3 -1035 3 1 0 120 99 131023 1 100084 2 -1036 3 1 0 120 99 131024 1 100084 2 -1037 3 1 0 120 99 131025 1 100084 2 -1038 3 1 0 120 99 131026 1 100084 2 -1039 3 1 0 120 99 131027 1 100084 2 -1040 3 1 0 120 99 131028 1 100084 2 -1041 14 1 1 60 99 101216 2 0 0 0 0 0 0 0 0 110014 1 +ID 配方组ID 加工类型 默认解锁 加工时长 队列上限 材料1ID 材料1数量 材料2ID 材料2数量 材料3ID 材料3数量 材料4ID 材料4数量 材料5ID 材料5数量 产出1ID 产出1数量 产出2ID 产出2数量 随机产出ID +1001 1 1 1 60 99 100017 1 0 0 0 0 0 0 0 0 110001 1 +1002 4 1 1 180 99 100078 1 0 0 0 0 0 0 0 0 110002 1 +1003 5 1 1 300 99 100064 3 100075 1 0 0 0 0 0 0 110003 1 +1004 6 1 1 300 99 100078 2 0 0 0 0 0 0 0 0 110004 1 +1005 7 1 1 300 99 100061 2 100075 1 0 0 0 0 0 0 110005 1 +1006 8 1 1 180 99 100012 2 0 0 0 0 0 0 0 0 110006 1 +1007 9 1 1 1200 99 100073 4 0 0 0 0 0 0 0 0 100074 1 +1008 10 1 1 600 99 100002 3 100051 2 110006 1 0 0 0 0 110008 1 +1009 11 1 1 600 99 100078 3 0 0 0 0 0 0 0 0 110009 1 +1010 12 1 1 900 99 100061 2 100075 2 0 0 0 0 0 0 110010 1 +1011 13 1 1 1200 99 100061 3 0 0 0 0 0 0 0 0 110011 1 +1012 2 1 1 60 99 100094 1 0 0 0 0 0 0 0 0 100061 1 +1013 3 1 0 60 99 131000 1 100084 1 +1014 3 1 0 60 99 131001 1 100084 1 +1015 3 1 0 60 99 131002 1 100084 1 +1016 3 1 0 60 99 131003 1 100084 1 +1017 3 1 0 60 99 131004 1 100084 1 +1018 3 1 0 60 99 131005 1 100084 1 +1019 3 1 0 120 99 131006 1 100084 2 +1020 3 1 0 120 99 131007 1 100084 2 +1021 3 1 0 120 99 131008 1 100084 2 +1022 3 1 0 120 99 131009 1 100084 2 +1023 3 1 0 120 99 131010 1 100084 2 +1024 3 1 0 180 99 131011 1 100084 3 +1025 3 1 0 180 99 131012 1 100084 3 +1026 3 1 0 120 99 131013 1 100084 2 +1027 3 1 0 120 99 131014 1 100084 2 +1028 3 1 0 120 99 131015 1 100084 2 +1029 3 1 0 120 99 131016 1 100084 2 +1030 3 1 0 120 99 131017 1 100084 2 +1031 3 1 0 180 99 131019 1 100084 3 +1032 3 1 0 180 99 131020 1 100084 3 +1033 3 1 0 180 99 131021 1 100084 3 +1034 3 1 0 180 99 131022 1 100084 3 +1035 3 1 0 120 99 131023 1 100084 2 +1036 3 1 0 120 99 131024 1 100084 2 +1037 3 1 0 120 99 131025 1 100084 2 +1038 3 1 0 120 99 131026 1 100084 2 +1039 3 1 0 120 99 131027 1 100084 2 +1040 3 1 0 120 99 131028 1 100084 2 +1041 14 1 1 60 99 101216 2 0 0 0 0 0 0 0 0 110014 1 +1042 15 3 1 60 99 100097 1 21340001 diff --git a/gdconf/game_data_config/txt/CompoundDisplayData.txt b/gdconf/game_data_config/txt/CompoundDisplayData.txt new file mode 100644 index 00000000..e2c4974e --- /dev/null +++ b/gdconf/game_data_config/txt/CompoundDisplayData.txt @@ -0,0 +1,2 @@ +ID 随机产出1ID 随机产出1数量 随机产出2ID 随机产出2数量 随机产出3ID 随机产出3数量 随机产出4ID 随机产出4数量 随机产出5ID 随机产出5数量 +1042 100061 1 100064 1 100084 1 diff --git a/gdconf/game_data_config/txt/ConstValueData.txt b/gdconf/game_data_config/txt/ConstValueData.txt index 1fb9688a..cd0e7816 100644 --- a/gdconf/game_data_config/txt/ConstValueData.txt +++ b/gdconf/game_data_config/txt/ConstValueData.txt @@ -277,4 +277,7 @@ 602 30 498 1000 499 0.15 +3302 24 +3303 1 1440 3 10080 603 3 1.5 1.5 +3501 5.0 diff --git a/gdconf/game_data_config/txt/ConstValueGcgData.txt b/gdconf/game_data_config/txt/ConstValueGcgData.txt index 42fffff4..2984f912 100644 --- a/gdconf/game_data_config/txt/ConstValueGcgData.txt +++ b/gdconf/game_data_config/txt/ConstValueGcgData.txt @@ -1 +1,25 @@ 常量名 常量值1 常量值2 常量值3 常量值4 常量值5 常量值6 +500 30 +501 3 +502 2 +503 300 +504 300 +506 16 +508 0 0 +507 1076 +509 15 +511 1:2,4:5 1:3,4:6 +512 999 +514 10 +515 4 +513 201076002 +518 600 +519 2 4 +505 2162 +516 30 +520 1301; 1103; 1501 311101; 311201; 311301; 311401; 311501; 312401; 312301; 312101; 312601; 312201; 312501; 312701; 322001; 321004; 321006; 332001; 332002; 333008; 332004; 332006; 332012; 332013; 332014; 332008; 332009; 333005; 332007; 332010; 332011; 332005 +3301 30 +510 107020 +521 107021 +522 1661184000 +3304 70526 diff --git a/gdconf/game_data_config/txt/ConstValueHomeworldData.txt b/gdconf/game_data_config/txt/ConstValueHomeworldData.txt index a2ca97d2..08b88650 100644 --- a/gdconf/game_data_config/txt/ConstValueHomeworldData.txt +++ b/gdconf/game_data_config/txt/ConstValueHomeworldData.txt @@ -37,3 +37,4 @@ 307 5 10 1 3 308 2 309 15 +310 100 diff --git a/gdconf/game_data_config/txt/CookBonusData.txt b/gdconf/game_data_config/txt/CookBonusData.txt index 564f1e6a..56b52061 100644 --- a/gdconf/game_data_config/txt/CookBonusData.txt +++ b/gdconf/game_data_config/txt/CookBonusData.txt @@ -56,3 +56,5 @@ 10000072 2308 1 108468 10,10,15 10000073 3308 1 108474 5,10,15 10000074 2309 1 108473 10,10,15 +10000075 3216 1 108479 5,10,15 +10000076 3310 1 108478 5,10,15 diff --git a/gdconf/game_data_config/txt/CookRecipeData.txt b/gdconf/game_data_config/txt/CookRecipeData.txt index 8e85d446..90c9e424 100644 --- a/gdconf/game_data_config/txt/CookRecipeData.txt +++ b/gdconf/game_data_config/txt/CookRecipeData.txt @@ -60,6 +60,7 @@ ID 料理类型 烹饪方式 默认解锁 熟练度上限 品质1ID 品质1数 2307 1 3 0 10 108433 1 108434 1 108435 1 100084 3 100078 2 100016 1 0 0 0 0 0,0,100 2308 3 3 0 10 108460 1 108461 1 108462 1 100092 3 110001 2 100096 2 100079 2 0 0 0,0,100 2309 1 2 0 10 108470 1 108471 1 108472 1 100078 2 101219 2 110006 1 0 0 0 0 0,0,100 +2310 1 3 0 10 108475 1 108476 1 108477 1 100061 2 110001 1 110014 1 0 0 0 0 0,0,100 3001 4 2 0 15 108049 1 108050 1 108051 1 100073 4 100056 1 100016 2 0 0 0 0 0,0,100 3002 2 4 0 15 108052 1 108053 1 108054 1 100063 3 110001 3 100020 2 110004 2 0 0 0,0,100 3003 2 1 0 15 108059 1 108060 1 108061 1 110005 1 110010 1 110011 1 100016 1 0 0 0,0,100 diff --git a/gdconf/game_data_config/txt/CoopCGData.txt b/gdconf/game_data_config/txt/CoopCGData.txt index 47f58ad7..3f32d2a1 100644 --- a/gdconf/game_data_config/txt/CoopCGData.txt +++ b/gdconf/game_data_config/txt/CoopCGData.txt @@ -151,3 +151,25 @@ ID 章节ID 解锁节点ID 类型 解锁条件1类型 解锁条件1参数1 解 10590113 105901 10590193 1 3 10590193 10590114 105901 10590194 1 3 10590194 10590115 105901 10590195 1 3 10590195 +10760101 107601 10760191 2 3 10760191 +10760102 107601 10760192 2 3 10760192 +10760103 107601 10760193 2 3 10760193 +10760104 107601 10760194 2 3 10760194 +10760105 107601 10760195 2 3 10760195 +10760111 107601 10760191 1 3 10760191 +10760112 107601 10760192 1 3 10760192 +10760113 107601 10760193 1 3 10760193 +10760114 107601 10760194 1 3 10760194 +10760115 107601 10760195 1 3 10760195 +10740101 107401 10740191 2 3 10740191 +10740102 107401 10740192 2 3 10740192 +10740103 107401 10740193 2 3 10740193 +10740104 107401 10740194 2 3 10740194 +10740105 107401 10740195 2 3 10740195 +10740106 107401 10740196 2 3 10740196 +10740111 107401 10740191 1 3 10740191 +10740112 107401 10740192 1 3 10740192 +10740113 107401 10740193 1 3 10740193 +10740114 107401 10740194 1 3 10740194 +10740115 107401 10740195 1 3 10740195 +10740116 107401 10740196 1 3 10740196 diff --git a/gdconf/game_data_config/txt/CoopChapterData.txt b/gdconf/game_data_config/txt/CoopChapterData.txt index 8f322c2e..65e818ef 100644 --- a/gdconf/game_data_config/txt/CoopChapterData.txt +++ b/gdconf/game_data_config/txt/CoopChapterData.txt @@ -13,3 +13,5 @@ 102701 10000027 1 1101505 2 26 107 2 2022-01-04 00:00:00 106501 10000065 1 1202618 1 103106 107 2 2022-06-21 18:00:00 105901 10000059 1 1204209 1 1202618 107 2 2022-01-04 00:00:00 +107601 10000076 1 302617 1 1300303 107 2 2022-01-04 00:00:00 +107401 10000074 1 302617 107 2 2022-01-04 00:00:00 diff --git a/gdconf/game_data_config/txt/CoopInteractionData_Exported.txt b/gdconf/game_data_config/txt/CoopInteractionData_Exported.txt index 124529a7..e1613e8a 100644 --- a/gdconf/game_data_config/txt/CoopInteractionData_Exported.txt +++ b/gdconf/game_data_config/txt/CoopInteractionData_Exported.txt @@ -185,4 +185,57 @@ ID 备注 所属npcID 所属父任务ID 优先级 是否自动触发 1914801 回复久岐忍 510 19148 5 1914802 跟久岐忍到达箱子处 510 19148 5 1914805 跟海乱鬼对话 12512 19148 5 -1914807 跟久岐忍的总结对话 510 19148 5 \ No newline at end of file +1914807 跟久岐忍的总结对话 510 19148 5 +1915002 莱依拉教令院相遇 512 19150 5 1 +1915101 知情者A对话 12905 19151 5 +1915103 与精灵交流 512 19151 5 1 +1915201 知情者B 12906 19152 5 +1915202 知情者C 12907 19152 5 +1915203 知情者D 12908 19152 5 +1915306 结局A 512 19153 5 1 +1915402 寻宝线1-须弥城附近 512 19154 5 1 +1915403 寻宝线1-须弥城附近找到线索 512 19154 5 1 +1915404 寻宝线2-水桥下 512 19154 5 1 +1915405 寻宝线2-水桥下寻找线索 512 19154 5 1 +1915406 寻宝线3-十字路口 512 19154 5 1 +1915502 水上村庄 512 19155 5 1 +1915504 结局B 512 19155 5 1 +1915602 休息线 512 19156 5 1 +1915606 结局C 512 19156 5 1 +1915702 咖啡馆线 512 19157 5 1 +1915801 冒险家协会 4019 19158 5 +1915802 天文爱好者 12910 19158 5 +1915902 结局E 512 19159 5 1 +1916002 觉醒答辩 512 19160 5 1 +1916102 森林对话 512 19161 5 1 +1916106 交付后对话 512 19161 5 1 +1916108 森林最终对话 512 19161 5 1 +1916202 初入湖泊 512 19162 5 1 +1916204 游泳后 512 19162 5 1 +1916206 结局F 512 19162 5 1 +1917001 禅那园与提纳里对话 1050 19170 5 +1917002 去教令院找珐露珊 513 19170 5 +1917003 帮珐露珊做选择对话拆分 1051 19170 5 1 +1917102 前往办事处等待珐露珊 513 19171 5 +1917103 宝商街商铺 12923 19171 5 +1917104 古董店 12924 19171 5 +1917105 与玛达赫交谈 4003 19171 5 +1917202 前往奥摩斯港找到负责对接的学生 513 19172 5 +1917203 见到阿哲罗造像的负责人 30212 19172 5 +1917204 离开奥摩斯港 513 19172 5 +1917205 前往阿哲罗造像1 513 19172 5 +1917206 前往阿哲罗造像2 513 19172 5 +1917302 去找提纳里 1050 19173 5 +1917303 检查卡卡塔 4234 19173 5 +1917304 在一旁等待 1050 19173 5 +1917305 与守门的镀金旅团交谈 12932 19173 5 +1917309 和珐露珊 513 19173 5 +1917310 在营地休息 513 19173 5 +1917311 前往发掘场地 12935 19173 5 +1917312 回营地休息,大机器人追过来 513 19173 5 +1917313 调查倒地的机械 12939 19173 5 +1917314 与珐露珊对话 513 19173 5 +1917315 与提纳里对话 1050 19173 5 +1917316 前往卡卡塔的位置01 4234 19173 5 +1917317 前往卡卡塔的位置02 4234 19173 5 +1917318 与珐露珊交谈 513 19173 5 \ No newline at end of file diff --git a/gdconf/game_data_config/txt/CoopPointData.txt b/gdconf/game_data_config/txt/CoopPointData.txt index 5fbf806a..d23bd7e5 100644 --- a/gdconf/game_data_config/txt/CoopPointData.txt +++ b/gdconf/game_data_config/txt/CoopPointData.txt @@ -300,3 +300,50 @@ 10590194 105901 3 105901,190600801 10590121 105901 2 1906012 1906021 10590195 10590195 105901 3 105901,190601201 +10760101 107601 1 1917004 1917001 10760102 +10760102 107601 2 1917005 1917005 10760103,10760106,10760110 +10760103 107601 2 1917102 1917101 10760104 +10760104 107601 2 1917104 1917103 10760105 +10760105 107601 2 1917106 1917105 10760191 +10760191 107601 3 107601,191710501 +10760106 107601 2 1917203 1917201 10760107 +10760107 107601 2 1917204 1917204 10760108,10760109 +10760108 107601 2 1917206 1917205 10760192 +10760192 107601 3 107601,191720501 +10760109 107601 2 1917208 1917207 10760193 +10760193 107601 3 107601,191720601 +10760110 107601 2 1917305 1917301 10760111 +10760111 107601 2 1917313 1917306 10760112 +10760112 107601 2 1917315 1917314 10760113 +10760113 107601 2 1917318 1917316 10760114 +10760114 107601 2 1917320 1917319 10760115,10760116 +10760115 107601 2 1917322 1917321 10760194 +10760194 107601 3 107601,191731601 +10760116 107601 2 1917325 1917323 10760195 +10760195 107601 3 107601,191731701 +10740101 107401 1 1915002 1915002 10740102,10740115 +10740102 107401 2 1915101 1915101 10740103 +10740103 107401 2 1915103 1915102 10740104,10740105 +10740104 107401 2 1915204 1915201 10740106 +10740105 107401 2 1915403 1915402 10740109 +10740106 107401 2 1905304 1905302 10740107 +10740107 107401 2 1915306 1915306 10740191 +10740191 107401 3 107401,191530601 +10740109 107401 2 1905405 1905404 10740110 +10740110 107401 2 1915406 1915406 10740111,10740113 +10740111 107401 2 1915504 1915502 10740192 +10740192 107401 3 107401,191550401 +10740113 107401 2 1915606 1915602 10740193 +10740193 107401 3 107401,191560601 +10740115 107401 2 1915702 1915702 10740116,10740122 +10740116 107401 2 1915801 1915801 10740117 +10740117 107401 2 1915802 1915802 10740118,10740119 +10740118 107401 2 1915902 1915902 10740194,10740195 +10740119 107401 2 1916002 1916002 10740195 +10740194 107401 3 107401,191590201 +10740195 107401 3 107401,191600201 +10740122 107401 2 1916105 1916102 10740123 +10740123 107401 2 1916108 1916106 10740124 +10740124 107401 2 1916204 1916202 10740125 +10740125 107401 2 1916206 1916206 10740196 +10740196 107401 3 107401,191620601 diff --git a/gdconf/game_data_config/txt/CoopRewardData.txt b/gdconf/game_data_config/txt/CoopRewardData.txt index 49b0e987..3e8d078d 100644 --- a/gdconf/game_data_config/txt/CoopRewardData.txt +++ b/gdconf/game_data_config/txt/CoopRewardData.txt @@ -75,3 +75,14 @@ ID 领取条件1类型 领取条件1参数1 领取条件1参数2 对应章节ID 10590103 6 105901 3 105901 4005913 10590104 6 105901 4 105901 4005914 10590105 6 105901 5 105901 4005915 +10760101 6 107601 1 107601 4005911 +10760102 6 107601 2 107601 4005912 +10760103 6 107601 3 107601 4005913 +10760104 6 107601 4 107601 4005914 +10760105 6 107601 5 107601 4005915 +10740101 6 107401 1 107401 4005311 +10740102 6 107401 2 107401 4005312 +10740103 6 107401 3 107401 4005313 +10740104 6 107401 4 107401 4005314 +10740105 6 107401 5 107401 4005315 +10740106 6 107401 6 107401 4005316 diff --git a/gdconf/game_data_config/txt/CutsceneData.txt b/gdconf/game_data_config/txt/CutsceneData.txt index c54a95ca..b98adb70 100644 --- a/gdconf/game_data_config/txt/CutsceneData.txt +++ b/gdconf/game_data_config/txt/CutsceneData.txt @@ -190,3 +190,9 @@ ID 配置路径 201520001 Scene_CutScene/Cs_Sumeru_AQ_30280801_BF 201520002 Scene_CutScene/Cs_Sumeru_AQ_30280801_BF2 201630001 Scene_CutScene/Cs_Elevator_Disc_Convert +331410001 Scene_CutScene/Cs_XM_WQ3314012_Chiwang1 +331410002 Scene_CutScene/Cs_XM_WQ3314038_Chiwang1 +331310001 Scene_CutScene/Cs_XM_WQ3313025_Chiwang2 +331310002 Scene_CutScene/Cs_XM_WQ3313028_Chiwang2 +331310003 Scene_CutScene/Cs_XM_WQ3313029_Chiwang2 +133004067 Scene_CutScene/Cs_Scene_Activity_CoinCollect01 diff --git a/gdconf/game_data_config/txt/DailyTaskData.txt b/gdconf/game_data_config/txt/DailyTaskData.txt index 0538e2cf..1ca9cdf0 100644 --- a/gdconf/game_data_config/txt/DailyTaskData.txt +++ b/gdconf/game_data_config/txt/DailyTaskData.txt @@ -245,6 +245,13 @@ ID 城市ID 事件组id 事件tag1值 事件tag2值 事件权重 事件类型 29801 2 2101 10 0 1 2102901 3 29700 0 2 1 1 29802 2 2101 10 0 1 2103001 3 29700 0 2 1 1 40060 2 2101 30 0 1 2103101 1 5 25300 0 5 3 40060 0 0 1 1 +25003 2 2101 0 0 1 2103301 5 25002 1 0 2 25003 1 1 25003 1 1 5 25004 4 1 1 +25004 2 2101 0 0 1 2103401 5 25003 1 0 2 25004 1 1 25004 1 1 1 1 +41360 2 2101 0 0 1 2103501 3 28500 0 1 1 41360 0 1 1 1 +41361 2 2101 0 0 1 2103601 1 3 41364 0 1 6 41361 4 4 2 41361 3 1 3 +41362 2 2101 0 0 1 2103701 5 41361 4 3 1 41362 0 1 1 1 +41363 2 2101 0 0 1 2103801 3 41362 0 1 1 1 +41364 2 2101 0 0 1 2103201 3 41360 0 1 1 41364 0 1 1 1 31010 3 3101 3101 30 1 2 133220070 1 5 7 2 31020 3 3101 0 30 1 2 133220141 1 5 6 2 31030 3 3101 0 30 1 2 133220143 1 5 12 2 @@ -414,6 +421,7 @@ ID 城市ID 事件组id 事件tag1值 事件tag2值 事件权重 事件类型 32307 4 3201 0 30 1 2 133309671 1 7 3 535 2 70300101 2 2 33029 32308 4 3201 0 30 1 2 133308352 1 7 3 534 2 70300101 2 2 33030 32309 4 3201 0 30 1 2 133310386 1 7 3 534 2 70300101 2 2 33031 +32420 4 3201 0 30 1 2 133307468 1 7 3 629 2 70300101 2 2 33032 32310 4 3201 0 30 1 2 133301200 1 7 3 465 5 1 2 33013 32311 4 3201 0 30 1 2 133301199 1 7 3 465 5 1 2 33011 32312 4 3201 0 30 1 2 133301201 1 7 3 625 5 2 2 33014 @@ -429,6 +437,7 @@ ID 城市ID 事件组id 事件tag1值 事件tag2值 事件权重 事件类型 32392 4 3201 30 1 2 133309586 1 7 3 535 5 1 2 33029 32393 4 3201 0 30 1 2 133308356 1 7 3 534 5 1 2 33030 32394 4 3201 0 30 1 2 133310479 1 7 3 536 5 1 2 33031 +32395 4 3201 0 30 1 2 133314042 1 7 3 629 5 2 2 33034 32340 4 3203 0 30 1 2 133302171 1 8 13 133302171 1 2 33017 32341 4 3203 0 30 1 2 133302172 2 1 7300122 1 7300123 8 13 133302172 1 2 33015 32342 4 3203 0 30 1 2 133303174 1 7 3 465 8 13 133303174 1 2 33021 @@ -442,11 +451,14 @@ ID 城市ID 事件组id 事件tag1值 事件tag2值 事件权重 事件类型 32380 4 3203 0 30 1 2 133315147 1 7 3 462 8 13 133315147 1 2 33018 32381 4 3203 0 30 1 2 133302454 1 8 13 133302454 1 2 33016 32382 4 3203 0 30 1 2 133310388 1 7 3 534 8 13 133310388 1 2 33031 +32383 4 3203 0 30 1 2 133308781 1 7 3 629 8 13 133308781 1 2 33030 +32384 4 3203 0 30 1 2 133314099 1 7 3 629 8 13 133314099 1 2 33034 32320 4 3203 0 30 1 2 133302168 2 1 7300122 1 7300123 8 14 133302168 1 2 33015 32321 4 3203 0 30 1 2 133301198 1 7 3 625 8 14 133301198 1 2 33012 32322 4 3203 0 30 1 2 133304151 1 7 3 463 8 14 133304151 1 2 33025 32323 4 3203 0 30 1 2 133309672 1 7 3 535 8 14 133309672 1 2 33029 32324 4 3203 0 30 1 2 133308357 1 7 3 534 8 14 133308357 1 2 33030 +32325 4 3203 0 30 1 2 133314328 1 7 3 629 8 14 133314328 1 2 33034 32370 4 3204 0 30 1 2 133301154 1 7 3 465 8 83 133301154 1 2 33011 32371 4 3204 0 30 1 2 133301329 1 7 3 465 8 83 133301329 1 2 33013 32372 4 3204 0 30 1 2 133302421 1 8 83 133302421 1 2 33016 @@ -464,6 +476,8 @@ ID 城市ID 事件组id 事件tag1值 事件tag2值 事件权重 事件类型 32410 4 3204 0 30 1 2 133310474 1 7 3 534 8 85 133310474 1 2 33031 32411 4 3204 0 30 1 2 133308249 1 7 3 534 8 85 133308249 1 2 33030 32412 4 3204 0 30 1 2 133309693 1 7 3 535 8 85 133309693 1 2 33029 +32413 4 3204 0 30 1 2 133308782 1 7 3 629 8 85 133308782 1 2 33030 +32414 4 3204 0 30 1 2 133314142 1 7 3 629 8 85 133314142 1 2 33034 32350 4 3205 0 30 1 2 133315024 1 7 3 462 8 82 133315024 1 2 33018 32351 4 3205 0 30 1 2 133302021 1 7 3 465 8 82 133302021 1 2 33015 32352 4 3205 0 30 1 2 133302039 1 8 82 133302039 1 2 33016 diff --git a/gdconf/game_data_config/txt/DeshretObeliskArgumentData.txt b/gdconf/game_data_config/txt/DeshretObeliskArgumentData.txt index 7a04e396..23a50575 100644 --- a/gdconf/game_data_config/txt/DeshretObeliskArgumentData.txt +++ b/gdconf/game_data_config/txt/DeshretObeliskArgumentData.txt @@ -9,3 +9,11 @@ 8 133308058 70330366,70330374,70330379,70330383,70330387 9 133310080 70330366,70330374,70330379,70330383,70330391 10 133310081 70330366,70330367,70330379,70330381,70330384 +11 133313081 70330387,70330379,70330381,70330383,70330391 +12 133314130 70330373,70330384,70330366,70330383,70330378 +13 133314134 70330383,70330391,70330366,70330384,70330373 +14 133314135 70330387,70330389,70330366,70330383 +15 133313090 70330374,70330373,70330383,70330379,70330384 +16 133307176 70330378,70330369,70330366,70330383,70330387 +17 133307177 70330376,70330369,70330366,70330379,70330367,70330386 +18 133314164 70330368,70330379,70330384,70330374,70330372 diff --git a/gdconf/game_data_config/txt/DialogData_Exported.txt b/gdconf/game_data_config/txt/DialogData_Exported.txt index 6f9f83c1..3b3a905d 100644 --- a/gdconf/game_data_config/txt/DialogData_Exported.txt +++ b/gdconf/game_data_config/txt/DialogData_Exported.txt @@ -12920,6 +12920,1243 @@ 30289932 1 12695 30289933 1 12695 30289934 1 12695 +30290101 30290102 1 12991 +30290102 30290103 1 12992 +30290103 30290104 1 12991 +30290104 30290105 1 12991 +30290105 30290106 1 12992 +30290106 30290107 1 12991 +30290107 30290108 1 1005 +30290108 30290109 1 1005 +30290109 30290110 1 2 +30290110 1 1005 +30290201 30290202 1 12991 +30290202 30290203,30290204 1 12991 +30290203 30290205 2 +30290204 30290205 2 +30290205 30290206 1 12992 +30290206 30290207 1 1005 +30290207 30290208 1 2 +30290208 30290209 1 12992 +30290209 30290210 1 12992 +30290210 30290211 1 12991 +30290211 30290212 1 12991 +30290212 30290213 1 1005 +30290213 30290214 1 12991 +30290214 30290215 1 2 +30290215 30290216 1 12991 +30290216 30290217 1 12992 +30290217 30290218 1 12991 +30290218 30290219 1 12992 +30290219 30290220 1 12991 +30290220 30290221 1 12991 +30290221 30290222 1 12991 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1018400000 1 4000 1018400100 1 4001 1018400200 1 4002 1018400201 1 4002 1018400300 1 4003 1018400301 1 4003 +1018400302 1 4003 1018400400 1 4004 1018400401 1 4004 1018400402 1 4004 diff --git a/gdconf/game_data_config/txt/DialogData_MengdeIQ.txt b/gdconf/game_data_config/txt/DialogData_MengdeIQ.txt index c0d307c3..f1b77cf4 100644 --- a/gdconf/game_data_config/txt/DialogData_MengdeIQ.txt +++ b/gdconf/game_data_config/txt/DialogData_MengdeIQ.txt @@ -3525,3 +3525,19 @@ 1016907404 1 9074 1016907405 1 9074 1016907406 1 9074 +1016164608 1 1646 +1016164708 1 1647 +1016907500 1 9075 +1016907501 1 9075 +1016907502 1 9075 +1016907503 1 9075 +1016907504 1 9075 +1016907505 1 9075 +1016907506 1 9075 +1016907600 1 9076 +1016907601 1 9076 +1016907602 1 9076 +1016907603 1 9076 +1016907604 1 9076 +1016907605 1 9076 +1016907606 1 9076 diff --git a/gdconf/game_data_config/txt/DialogData_MengdeLQ_Adult.txt b/gdconf/game_data_config/txt/DialogData_MengdeLQ_Adult.txt index 0893fa20..d0476334 100644 --- a/gdconf/game_data_config/txt/DialogData_MengdeLQ_Adult.txt +++ b/gdconf/game_data_config/txt/DialogData_MengdeLQ_Adult.txt @@ -139,6 +139,8 @@ 4861401 1 1008 4870001 1 1005 4870002 1 1005 +4870007 1 1005 +4870008 1 1005 4870003 1 1005 4870004 1 1005 4870005 1 1005 @@ -164,6 +166,7 @@ 4870119 1 1005 4870120 1 10031 4870121 1 10031 +4870122 1 10031 4870201 1 10007 4870301 4870302 1 10031 4870302 4870303 1 1005 diff --git a/gdconf/game_data_config/txt/DialogData_NPC.txt b/gdconf/game_data_config/txt/DialogData_NPC.txt index afeb6049..0d1523c7 100644 --- a/gdconf/game_data_config/txt/DialogData_NPC.txt +++ b/gdconf/game_data_config/txt/DialogData_NPC.txt @@ -1214,10 +1214,10 @@ 614130103 614130104 1 1413 614130104 614130105 1 1413 614130105 1 1413 -4015141401 4015141402,4015141403,4015141404 1 1414 -4015141402 4015141405 1 1414 -4015141403 4015141408 1 1414 -4015141404 4015141411 1 1414 +4015141401 1 1414 +4015141402 4015141405 1 2 +4015141403 4015141408 1 2 +4015141404 4015141411 1 2 4015141405 4015141406 1 1414 4015141406 4015141407 1 1414 4015141407 1 1414 diff --git a/gdconf/game_data_config/txt/DisplayItemData.txt b/gdconf/game_data_config/txt/DisplayItemData.txt index cf26a397..8233c0e8 100644 --- a/gdconf/game_data_config/txt/DisplayItemData.txt +++ b/gdconf/game_data_config/txt/DisplayItemData.txt @@ -224,6 +224,10 @@ ID 类型 重量 排序权重 物件ID 可丢弃 使用等级 全局产出上限 400212 5 3 0 15026 400213 5 4 0 15026 400214 5 5 0 15026 +400220 5 4 0 15027 +400221 5 5 0 15027 +400230 5 4 0 15028 +400231 5 5 0 15028 419000 5 5 419001 5 5 419002 5 5 diff --git a/gdconf/game_data_config/txt/DocumentData.txt b/gdconf/game_data_config/txt/DocumentData.txt index d695401b..ec56210d 100644 --- a/gdconf/game_data_config/txt/DocumentData.txt +++ b/gdconf/game_data_config/txt/DocumentData.txt @@ -467,6 +467,16 @@ ID 120139 120140 120141 +120142 +120143 +120144 +120145 +120146 +120147 +120148 +120149 +120150 +120151 120152 120153 120154 @@ -474,7 +484,30 @@ ID 120156 120159 120161 +120163 +120164 +120165 +120166 120181 +120182 +120183 +120184 +120185 +120186 +120187 +120188 +120189 +120190 +120191 +120192 +120193 +120194 +120195 +120196 +120197 +120198 +120199 +120200 140001 140002 140003 @@ -680,6 +713,16 @@ ID 185263 185264 185265 +185271 +185272 +185273 +185274 +185275 +185281 +185282 +185283 +185284 +185285 191101 191201 191301 @@ -716,6 +759,7 @@ ID 191509 191510 191511 +191512 192101 192201 192301 @@ -747,6 +791,7 @@ ID 192505 192506 192510 +192511 193101 193201 193301 diff --git a/gdconf/game_data_config/txt/DraftData.txt b/gdconf/game_data_config/txt/DraftData.txt index 31c32e92..e6737e8e 100644 --- a/gdconf/game_data_config/txt/DraftData.txt +++ b/gdconf/game_data_config/txt/DraftData.txt @@ -7,7 +7,6 @@ ID [传送]1GroupID [传送]1ConfigID [传送]2GroupID [传送]2ConfigID [传送 2002 133001585 585001 133001585 585014 133001585 585015 133001585 585016 3 1 2002 1 1 20 2 1 20 0 2003 133004465 465001 133004465 465014 133004465 465015 133004465 465016 3 1 2003 1 1 20 2 1 20 0 2004 133004453 453001 133004453 453014 133004453 453015 133004453 453016 3 1 2004 1 1 20 2 1 20 0 -3001 3 2 1 1 20 2 0 20 0 4001 144003005 5031 144003005 5032 144003005 5031 144003005 5032 4 1 7006 1 1 20 1 0 20 0 4002 144003005 5031 144003005 5032 144003005 5031 144003005 5032 4 1 7013 1 1 20 1 0 20 0 4003 144003005 5031 144003005 5032 144003005 5031 144003005 5032 4 1 7014 1 1 20 1 0 20 0 @@ -22,3 +21,22 @@ ID [传送]1GroupID [传送]1ConfigID [传送]2GroupID [传送]2ConfigID [传送 6003 4 3 1 1 30 2 0 20 0 2 2 6004 4 4 1 1 30 2 0 20 0 2 2 6005 4 5 1 1 30 2 0 20 0 2 2 +7001 3 5 100101 1 1 30 2 0 20 0 2 +7002 3 5 100201 1 1 30 2 0 20 0 2 +7003 3 5 100102 1 1 30 2 0 20 0 2 +7004 3 5 100202 1 1 30 2 0 20 0 2 +7005 3 5 200101 1 1 30 2 0 20 0 2 +7006 3 5 200201 1 1 30 2 0 20 0 2 +7007 3 5 200102 1 1 30 2 0 20 0 2 +7008 3 5 200202 1 1 30 2 0 20 0 2 +7009 3 5 300101 1 1 30 2 0 20 0 2 +7010 3 5 300201 1 1 30 2 0 20 0 2 +7011 3 5 300102 1 1 30 2 0 20 0 2 +7012 3 5 300202 1 1 30 2 0 20 0 2 +7013 3 6 1 1 1 30 2 0 20 0 2 +7014 3 6 2 1 1 30 2 0 20 0 2 +7015 3 6 3 1 1 30 2 0 20 0 2 +7016 3 6 4 1 1 30 2 0 20 0 2 +7017 3 6 5 1 1 30 2 0 20 0 2 +3001 3 2 1 1 20 2 0 20 0 2 +8001 3 7 1 1 20 2 0 20 0 2 diff --git a/gdconf/game_data_config/txt/DropLeafData.txt b/gdconf/game_data_config/txt/DropLeafData.txt index 933564c0..f0f30f10 100644 --- a/gdconf/game_data_config/txt/DropLeafData.txt +++ b/gdconf/game_data_config/txt/DropLeafData.txt @@ -1809,6 +1809,56 @@ 542522 0 0 528672 1 1000 528722 1 1000 0 542523 0 0 528673 1 1000 528723 1 1000 0 542524 0 0 528674 1 1000 528724 1 1000 0 +542550 0 0 0 +542551 0 0 0 +542552 0 0 0 +542553 0 0 0 +542554 0 0 0 +542555 0 0 0 +542556 0 0 0 +542557 0 0 0 +542558 0 0 0 +542559 0 0 0 +542560 0 0 520510 1 1000 520810 1 1000 0 +542561 0 0 520511 1 1000 520811 1 1000 0 +542562 0 0 520512 1 1000 520812 1 1000 0 +542563 0 0 520513 1 1000 520813 1 1000 0 +542564 0 0 520514 1 1000 520814 1 1000 0 +542565 0 0 528465 1 1000 528515 1 1000 520515 1 1000 520815 1 1000 0 +542566 0 0 528466 1 1000 528516 1 1000 520516 1 1000 520816 1 1000 0 +542567 0 0 528467 1 1000 528517 1 1000 520517 1 1000 520817 1 1000 0 +542568 0 0 528468 1 1000 528518 1 1000 520518 1 1000 520818 1 1000 0 +542569 0 0 528469 1 1000 528519 1 1000 520519 1 1000 520819 1 1000 0 +542570 0 0 528470 1 1000 528520 1 1000 0 +542571 0 0 528471 1 1000 528521 1 1000 0 +542572 0 0 528472 1 1000 528522 1 1000 0 +542573 0 0 528473 1 1000 528523 1 1000 0 +542574 0 0 528474 1 1000 528524 1 1000 0 +542600 0 0 0 +542601 0 0 0 +542602 0 0 0 +542603 0 0 0 +542604 0 0 0 +542605 0 0 0 +542606 0 0 0 +542607 0 0 0 +542608 0 0 0 +542609 0 0 0 +542610 0 0 520860 1 1000 520960 1 1000 0 +542611 0 0 520861 1 1000 520961 1 1000 0 +542612 0 0 520862 1 1000 520962 1 1000 0 +542613 0 0 520863 1 1000 520963 1 1000 0 +542614 0 0 520864 1 1000 520964 1 1000 0 +542615 0 0 528365 1 1000 528415 1 1000 520865 1 1000 520965 1 1000 0 +542616 0 0 528366 1 1000 528416 1 1000 520866 1 1000 520966 1 1000 0 +542617 0 0 528367 1 1000 528417 1 1000 520867 1 1000 520967 1 1000 0 +542618 0 0 528368 1 1000 528418 1 1000 520868 1 1000 520968 1 1000 0 +542619 0 0 528369 1 1000 528419 1 1000 520869 1 1000 520969 1 1000 0 +542620 0 0 528370 1 1000 528420 1 1000 0 +542621 0 0 528371 1 1000 528421 1 1000 0 +542622 0 0 528372 1 1000 528422 1 1000 0 +542623 0 0 528373 1 1000 528423 1 1000 0 +542624 0 0 528374 1 1000 528424 1 1000 0 542650 0 0 520100 1 1000 0 542651 0 0 520101 1 1000 0 542652 0 0 520102 1 1000 0 @@ -1884,3 +1934,53 @@ 542772 0 0 528672 1 1000 528722 1 1000 0 542773 0 0 528673 1 1000 528723 1 1000 0 542774 0 0 528674 1 1000 528724 1 1000 0 +542800 0 0 0 +542801 0 0 0 +542802 0 0 0 +542803 0 0 0 +542804 0 0 0 +542805 0 0 0 +542806 0 0 0 +542807 0 0 0 +542808 0 0 0 +542809 0 0 0 +542810 0 0 520610 1 1000 520660 1 1000 520710 1 1000 0 +542811 0 0 520611 1 1000 520661 1 1000 520711 1 1000 0 +542812 0 0 520612 1 1000 520662 1 1000 520712 1 1000 0 +542813 0 0 520613 1 1000 520663 1 1000 520713 1 1000 0 +542814 0 0 520614 1 1000 520664 1 1000 520714 1 1000 0 +542815 0 0 528365 1 1000 528415 1 1000 520615 1 1000 520665 1 1000 520715 1 1000 0 +542816 0 0 528366 1 1000 528416 1 1000 520616 1 1000 520666 1 1000 520716 1 1000 0 +542817 0 0 528367 1 1000 528417 1 1000 520617 1 1000 520667 1 1000 520717 1 1000 0 +542818 0 0 528368 1 1000 528418 1 1000 520618 1 1000 520668 1 1000 520718 1 1000 0 +542819 0 0 528369 1 1000 528419 1 1000 520619 1 1000 520669 1 1000 520719 1 1000 0 +542820 0 0 528370 1 1000 528420 1 1000 0 +542821 0 0 528371 1 1000 528421 1 1000 0 +542822 0 0 528372 1 1000 528422 1 1000 0 +542823 0 0 528373 1 1000 528423 1 1000 0 +542824 0 0 528374 1 1000 528424 1 1000 0 +542850 0 0 0 +542851 0 0 0 +542852 0 0 0 +542853 0 0 0 +542854 0 0 0 +542855 0 0 0 +542856 0 0 0 +542857 0 0 0 +542858 0 0 0 +542859 0 0 0 +542860 0 0 520610 1 1000 520660 1 1000 520710 1 1000 0 +542861 0 0 520611 1 1000 520661 1 1000 520711 1 1000 0 +542862 0 0 520612 1 1000 520662 1 1000 520712 1 1000 0 +542863 0 0 520613 1 1000 520663 1 1000 520713 1 1000 0 +542864 0 0 520614 1 1000 520664 1 1000 520714 1 1000 0 +542865 0 0 528365 1 1000 528415 1 1000 520615 1 1000 520665 1 1000 520715 1 1000 0 +542866 0 0 528366 1 1000 528416 1 1000 520616 1 1000 520666 1 1000 520716 1 1000 0 +542867 0 0 528367 1 1000 528417 1 1000 520617 1 1000 520667 1 1000 520717 1 1000 0 +542868 0 0 528368 1 1000 528418 1 1000 520618 1 1000 520668 1 1000 520718 1 1000 0 +542869 0 0 528369 1 1000 528419 1 1000 520619 1 1000 520669 1 1000 520719 1 1000 0 +542870 0 0 528370 1 1000 528420 1 1000 0 +542871 0 0 528371 1 1000 528421 1 1000 0 +542872 0 0 528372 1 1000 528422 1 1000 0 +542873 0 0 528373 1 1000 528423 1 1000 0 +542874 0 0 528374 1 1000 528424 1 1000 0 diff --git a/gdconf/game_data_config/txt/DropSubfieldData.txt b/gdconf/game_data_config/txt/DropSubfieldData.txt index c0328d8c..e9f42e87 100644 --- a/gdconf/game_data_config/txt/DropSubfieldData.txt +++ b/gdconf/game_data_config/txt/DropSubfieldData.txt @@ -18,6 +18,7 @@ 117 1000 21000204 25 118 1000 21000205 25 119 1000 21010400 25 +120 1000 21000706 25 130 1000 21010000 25 140 1000 21000000 25 150 1000 21003000 18 diff --git a/gdconf/game_data_config/txt/DropTreeData.txt b/gdconf/game_data_config/txt/DropTreeData.txt index 4c15cb2d..9b7888b7 100644 --- a/gdconf/game_data_config/txt/DropTreeData.txt +++ b/gdconf/game_data_config/txt/DropTreeData.txt @@ -201,6 +201,20 @@ 1050252 1 0 101987 1 10000 1 14 1050253 1 0 120031 1 10000 1 14 1050255 1 0 202 50 10000 202 50 5000 1 16 2 +1050256 1 0 120092 1 10000 1 14 +1050257 1 0 120093 1 10000 1 14 +1050258 1 0 120094 1 10000 1 14 +1050259 1 0 120095 1 10000 1 14 +1050260 1 0 120096 1 10000 1 14 +1050261 1 0 120097 1 10000 1 14 +1050262 1 0 120099 1 10000 1 14 +1050263 1 0 120086 1 10000 1 14 +1050264 1 0 120087 1 10000 1 14 +1050265 1 0 120088 1 10000 1 14 +1050266 1 0 120089 1 10000 1 14 +1050267 1 0 120091 1 10000 1 14 +1050268 1 0 120105 1 10000 1 14 +1050269 1 0 120106 1 10000 1 14 2000000 1 0 102 400 10000 201 50 10000 56412 1 10000 104003 6 10000 109420 1 10000 0 0 0 0 0 0 0 0 0 0 1 14 1 2000100 1 0 55432 1 10000 104002 1 10000 104013 1 10000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 1 2000200 1 0 59442 1 10000 104003 1 10000 104013 2 10000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 1 @@ -472,6 +486,7 @@ 21000703 1 0 101006 1 10000 101006 1 1000 101006 1 1000 1 1 25 21000704 1 0 101007 1 10000 1 1 25 21000705 1 0 101003 2 10000 101003 1 1000 101003 1 1000 1 1 25 +21000706 1 0 101224 1 10000 101224 1 1000 101224 1 1000 1 1 25 21000800 1 0 100052 1 10000 1 1 25 21000900 1 0 100054 1 10000 1 1 25 21001000 1 0 100053 1 10000 1 1 25 @@ -514,6 +529,10 @@ 22003200 1 0 100061 1 10000 22003400 1 10000 1 1 37 100 22003300 1 0 100061 2 10000 22003400 1 10000 1 1 37 100 22003400 0 1 100011 1 1000 100063 1 1000 1 1 37 +22004000 1 0 100097 1 10000 1 1 37 100 +22004100 1 0 100097 2 10000 1 1 37 100 +22004200 1 0 100097 3 10000 1 1 37 100 +22004300 1 0 100097 4.2 10000 1 1 37 100 22010000 0 0 2008 1 5000 0 1 1 37 22010010 1 0 2024 1 10000 0 1 1 37 22010011 1 0 2017 1 10000 1 1 37 @@ -614,6 +633,10 @@ 23000006 0 0 542273 1 6600 542274 1 3400 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 53 23000007 0 0 542767 1 6600 542768 1 3400 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 53 23000008 0 0 542773 1 6600 542774 1 3400 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 53 +23000009 0 0 542817 1 6600 542818 1 3400 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 53 +23000010 0 0 542823 1 6600 542824 1 3400 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 53 +23000011 0 0 542867 1 6600 542868 1 3400 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 53 +23000012 0 0 542873 1 6600 542874 1 3400 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 53 23001000 1 0 107009 1 10000 118002 1 10000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 53 23001001 1 0 107009 1 10000 118004 1 10000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 53 23001002 1 0 107009 1 10000 118006 1 10000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 53 @@ -951,6 +974,7 @@ 21330055 1 0 369166 1 10000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 2300 21330056 1 0 369167 1 10000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 2300 21330057 1 0 369168 1 10000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 2300 +21340001 0 0 100061 1 1000 100064 1 1000 100084 1 1000 1 3402 21400001 1 0 124 200 10000 1 1601 21400002 1 0 125 300 10000 1 1601 21500001 1 0 201 10 10000 0 0 104112 2 10000 202 20000 10000 131 50 10000 0 0 0 0 0 0 0 0 0 0 1 14 1 @@ -2658,6 +2682,102 @@ 85146013 0 1 542511 1 8000 542512 1 2000 1 1 27 0 85146014 0 1 542517 1 8000 542518 1 2000 1 1 27 0 85146015 0 1 542523 1 8000 542524 1 2000 1 1 27 0 +85242000 1 0 102 100 10000 202 1350 10000 105 10 10000 85242011 2.414 10000 85242012 3.976 10000 85242013 1 7100 1 1 27 +85242011 0 1 542550 1 10000 1 1 27 0 +85242012 0 1 542555 1 8000 542556 1 2000 1 1 27 0 +85242013 0 1 542561 1 8000 542562 1 2000 1 1 27 0 +85242014 0 1 542567 1 8000 542568 1 2000 1 1 27 0 +85242015 0 1 542573 1 8000 542574 1 2000 1 1 27 0 +85242500 1 0 102 100 10000 202 1525 10000 105 15 10000 85242512 4.97 10000 85242513 2.13 10000 1 1 27 +85242511 0 1 542550 1 10000 1 1 27 0 +85242512 0 1 542555 1 8000 542556 1 2000 1 1 27 0 +85242513 0 1 542561 1 8000 542562 1 2000 1 1 27 0 +85242514 0 1 542567 1 8000 542568 1 2000 1 1 27 0 +85242515 0 1 542573 1 8000 542574 1 2000 1 1 27 0 +85243000 1 0 102 100 10000 202 1700 10000 105 15 10000 85243012 2.414 10000 85243013 4.686 10000 1 1 27 +85243011 0 1 542550 1 10000 1 1 27 0 +85243012 0 1 542555 1 8000 542556 1 2000 1 1 27 0 +85243013 0 1 542561 1 8000 542562 1 2000 1 1 27 0 +85243014 0 1 542567 1 8000 542568 1 2000 1 1 27 0 +85243015 0 1 542573 1 8000 542574 1 2000 1 1 27 0 +85243500 1 0 102 100 10000 202 1850 10000 105 15 10000 85243513 6.39 10000 85243514 1 7100 1 1 27 +85243511 0 1 542550 1 10000 1 1 27 0 +85243512 0 1 542555 1 8000 542556 1 2000 1 1 27 0 +85243513 0 1 542561 1 8000 542562 1 2000 1 1 27 0 +85243514 0 1 542567 1 8000 542568 1 2000 1 1 27 0 +85243515 0 1 542573 1 8000 542574 1 2000 1 1 27 0 +85244000 1 0 102 100 10000 202 2025 10000 105 20 10000 85244013 5.68 10000 85244014 1.42 10000 1 1 27 +85244011 0 1 542550 1 10000 1 1 27 0 +85244012 0 1 542555 1 8000 542556 1 2000 1 1 27 0 +85244013 0 1 542561 1 8000 542562 1 2000 1 1 27 0 +85244014 0 1 542567 1 8000 542568 1 2000 1 1 27 0 +85244015 0 1 542573 1 8000 542574 1 2000 1 1 27 0 +85244500 1 0 102 100 10000 202 2200 10000 105 20 10000 85244513 4.97 10000 85244514 1.775 10000 85244515 1 3550 1 1 27 +85244511 0 1 542550 1 10000 1 1 27 0 +85244512 0 1 542555 1 8000 542556 1 2000 1 1 27 0 +85244513 0 1 542561 1 8000 542562 1 2000 1 1 27 0 +85244514 0 1 542567 1 8000 542568 1 2000 1 1 27 0 +85244515 0 1 542573 1 8000 542574 1 2000 1 1 27 0 +85245500 1 0 102 100 10000 202 2525 10000 105 20 10000 85245513 3.55 10000 85245514 2.485 10000 85245515 1.065 10000 1 1 27 +85245511 0 1 542550 1 10000 1 1 27 0 +85245512 0 1 542555 1 8000 542556 1 2000 1 1 27 0 +85245513 0 1 542561 1 8000 542562 1 2000 1 1 27 0 +85245514 0 1 542567 1 8000 542568 1 2000 1 1 27 0 +85245515 0 1 542573 1 8000 542574 1 2000 1 1 27 0 +85246000 1 0 102 100 10000 202 2700 10000 105 25 10000 85246013 3.55 10000 85246014 2.485 10000 85246015 1.065 10000 1 1 27 +85246011 0 1 542550 1 10000 1 1 27 0 +85246012 0 1 542555 1 8000 542556 1 2000 1 1 27 0 +85246013 0 1 542561 1 8000 542562 1 2000 1 1 27 0 +85246014 0 1 542567 1 8000 542568 1 2000 1 1 27 0 +85246015 0 1 542573 1 8000 542574 1 2000 1 1 27 0 +85342000 1 0 102 100 10000 202 1350 10000 105 10 10000 85342011 2.414 10000 85342012 3.976 10000 85342013 1 7100 1 1 27 +85342011 0 1 542600 1 10000 1 1 27 0 +85342012 0 1 542605 1 8000 542606 1 2000 1 1 27 0 +85342013 0 1 542611 1 8000 542612 1 2000 1 1 27 0 +85342014 0 1 542617 1 8000 542618 1 2000 1 1 27 0 +85342015 0 1 542623 1 8000 542624 1 2000 1 1 27 0 +85342500 1 0 102 100 10000 202 1525 10000 105 15 10000 85342512 4.97 10000 85342513 2.13 10000 1 1 27 +85342511 0 1 542600 1 10000 1 1 27 0 +85342512 0 1 542605 1 8000 542606 1 2000 1 1 27 0 +85342513 0 1 542611 1 8000 542612 1 2000 1 1 27 0 +85342514 0 1 542617 1 8000 542618 1 2000 1 1 27 0 +85342515 0 1 542623 1 8000 542624 1 2000 1 1 27 0 +85343000 1 0 102 100 10000 202 1700 10000 105 15 10000 85343012 2.414 10000 85343013 4.686 10000 1 1 27 +85343011 0 1 542600 1 10000 1 1 27 0 +85343012 0 1 542605 1 8000 542606 1 2000 1 1 27 0 +85343013 0 1 542611 1 8000 542612 1 2000 1 1 27 0 +85343014 0 1 542617 1 8000 542618 1 2000 1 1 27 0 +85343015 0 1 542623 1 8000 542624 1 2000 1 1 27 0 +85343500 1 0 102 100 10000 202 1850 10000 105 15 10000 85343513 6.39 10000 85343514 1 7100 1 1 27 +85343511 0 1 542600 1 10000 1 1 27 0 +85343512 0 1 542605 1 8000 542606 1 2000 1 1 27 0 +85343513 0 1 542611 1 8000 542612 1 2000 1 1 27 0 +85343514 0 1 542617 1 8000 542618 1 2000 1 1 27 0 +85343515 0 1 542623 1 8000 542624 1 2000 1 1 27 0 +85344000 1 0 102 100 10000 202 2025 10000 105 20 10000 85344013 5.68 10000 85344014 1.42 10000 1 1 27 +85344011 0 1 542600 1 10000 1 1 27 0 +85344012 0 1 542605 1 8000 542606 1 2000 1 1 27 0 +85344013 0 1 542611 1 8000 542612 1 2000 1 1 27 0 +85344014 0 1 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85 1 1 35 0 +461002413 0 1 540050 1 10000 1 1 35 0 +461002414 0 1 540055 1 6600 540056 1 3400 1 1 35 0 +461002415 0 1 540061 1 6600 540062 1 3400 1 1 35 0 +461002416 0 1 540067 1 6600 540068 1 3400 1 1 35 0 +461002417 0 1 540073 1 6600 540074 1 3400 1 1 35 0 diff --git a/gdconf/game_data_config/txt/DuelHeartData.txt b/gdconf/game_data_config/txt/DuelHeartData.txt new file mode 100644 index 00000000..edddacc8 --- /dev/null +++ b/gdconf/game_data_config/txt/DuelHeartData.txt @@ -0,0 +1,2 @@ +排期ID +5117001 diff --git a/gdconf/game_data_config/txt/DuelHeartDifficultyData.txt b/gdconf/game_data_config/txt/DuelHeartDifficultyData.txt new file mode 100644 index 00000000..7358fcb1 --- /dev/null +++ b/gdconf/game_data_config/txt/DuelHeartDifficultyData.txt @@ -0,0 +1,19 @@ +ID 关卡ID 难度 +1 1 1 +2 1 2 +3 1 3 +4 2 1 +5 2 2 +6 2 3 +7 3 1 +8 3 2 +9 3 3 +10 4 1 +11 4 2 +12 4 3 +13 5 1 +14 5 2 +15 5 3 +16 6 1 +17 6 2 +18 6 3 diff --git a/gdconf/game_data_config/txt/DuelHeartLevelData.txt b/gdconf/game_data_config/txt/DuelHeartLevelData.txt new file mode 100644 index 00000000..b231061f --- /dev/null +++ b/gdconf/game_data_config/txt/DuelHeartLevelData.txt @@ -0,0 +1,7 @@ +关卡ID DungeonID GroupId GalleryId 试用角色 +1 8401 +2 8402 +3 8403 +4 8404 +5 8405 +6 8406 diff --git a/gdconf/game_data_config/txt/DuelHeartTaskData.txt b/gdconf/game_data_config/txt/DuelHeartTaskData.txt new file mode 100644 index 00000000..4caffaee --- /dev/null +++ b/gdconf/game_data_config/txt/DuelHeartTaskData.txt @@ -0,0 +1,4 @@ +ID 任务ID 解锁天数 +1 73686 1 +2 73687 3 +3 73688 5 diff --git a/gdconf/game_data_config/txt/DungeonChallengeData.txt b/gdconf/game_data_config/txt/DungeonChallengeData.txt index 0a5823d0..ee929ee3 100644 --- a/gdconf/game_data_config/txt/DungeonChallengeData.txt +++ b/gdconf/game_data_config/txt/DungeonChallengeData.txt @@ -214,6 +214,7 @@ ID ChallengeType 存储类型 显示中断按钮 客户端主动中断是否拉 273 8 1 274 23 1 275 23 1 +276 10 1000 2 1001 2 1002 2 @@ -585,6 +586,7 @@ ID ChallengeType 存储类型 显示中断按钮 客户端主动中断是否拉 2010068 23 2010069 23 2010070 23 +2010071 8 2010072 8 2010073 23 1 2010074 1 @@ -603,3 +605,9 @@ ID ChallengeType 存储类型 显示中断按钮 客户端主动中断是否拉 2011007 2 2011008 2 2011009 2 +2012000 8 +2012001 8 +2012002 23 +2012003 22 +2012004 13 1 +2013001 1 diff --git a/gdconf/game_data_config/txt/DungeonData.txt b/gdconf/game_data_config/txt/DungeonData.txt index d385b77b..019c9e9a 100644 --- a/gdconf/game_data_config/txt/DungeonData.txt +++ b/gdconf/game_data_config/txt/DungeonData.txt @@ -42,8 +42,9 @@ ID 类型 细分类型 动态难度 序列编号 玩法类型 场景ID 脚本定 44 2 0 50017 1 1 1 1 0 21 10 99 0 120 30 3 0 0 0 1052:100 1 2 45 2 0 50017 1 1 1 1 0 21 10 99 0 120 30 3 0 0 0 1053:100 1 2 46 2 0 50017 1 1 1 1 0 21 10 99 0 120 30 3 0 0 0 1369:100 1 2 -47 2 0 50017 1 90 81 1 89 21 10 99 0 120 30 3 0 0 0 1748:100 1 2 -48 2 0 50017 1 90 81 1 89 21 10 99 0 120 30 3 0 0 0 1749:100 1 2 +47 2 0 50017 1 90 81 1 89 21 10 99 0 120 30 3 0 0 0 1753:100 1 2 +48 2 0 50017 1 90 81 1 89 21 10 99 0 120 30 3 0 0 0 1754:100 1 2 +49 2 0 50017 1 90 81 1 89 21 10 99 0 120 30 3 0 0 0 1755:100 1 2 50 2 0 1050 1 5 1 1 4 21 10 10 0 60 30 3 1 2 3 0 0 0 1 2 55 2 0 40016 1 5 1 1 4 21 10 10 0 60 30 3 0 0 0 2 2 56 2 0 1 50029 1 5 1 1 4 21 10 10 0 60 30 3 0 0 0 1 2 @@ -59,6 +60,7 @@ ID 类型 细分类型 动态难度 序列编号 玩法类型 场景ID 脚本定 66 2 0 1 50061 1 1 1 1 0 21 10 10 0 60 30 3 0 0 0 1 2 67 2 0 1 50072 1 5 1 1 4 21 10 10 0 60 30 3 0 0 0 1 2 68 2 0 1 20128 1 30 21 1 29 21 10 10 0 60 30 3 0 0 0 2 2 +70 2 0 50076 1 90 0 1 89 173 0 10 0 999 30 30 0 0 0 1 2 71 2 0 20152 1 90 0 1 89 173 0 10 0 999 30 30 0 0 0 4 2 72 31 0 50092 1 90 0 1 89 173 0 10 0 999 30 30 0 0 0 4 2 73 31 0 50093 1 90 0 1 89 173 0 10 0 999 30 30 0 0 0 4 2 @@ -67,6 +69,9 @@ ID 类型 细分类型 动态难度 序列编号 玩法类型 场景ID 脚本定 82 2 51001 1 100 0 1 99 229 0 10 0 5 30 3 0 0 0 1701:100 1 2 83 2 51002 1 100 0 1 99 229 0 10 0 5 30 3 0 0 0 1701:100 1 2 88 36 0 51008 2 1 0 1 0 173 10 99 0 999 30 30 0 0 0 1745:100 2 2 +89 2 0 51010 1 100 0 1 99 229 0 10 0 999 30 30 0 0 0 1701:100 1 1 +90 1 0 51013 1 100 0 1 99 229 0 10 0 999 30 30 0 0 0 1701:100 4 1 +91 2 0 51015 2 90 0 1 89 229 0 10 0 999 30 30 0 0 0 1 2 101 1 0 1 20101 1 30 0 1 29 0 0 0 0 999 30 3 0 0 0 2 1 102 1 0 1 1051 1 35 0 1 34 0 0 0 0 999 30 3 0 0 0 2 1 103 7 4 1003 20034 2 60 0 35 59 85 0 0 0 999 30 30 0 0 0 2 1 @@ -183,6 +188,13 @@ ID 类型 细分类型 动态难度 序列编号 玩法类型 场景ID 脚本定 1165 1 0 1 20164 1 35 1 34 256 10 10 0 999 30 3 0 0 0 4 1 1166 1 0 1 20165 1 35 1 34 256 10 10 0 999 30 3 0 0 0 4 1 1167 1 0 1 20168 1 35 0 1 34 266 0 99 0 999 30 3 0 0 0 4 1 +1168 1 0 1 20166 1 35 1 34 238 10 10 0 999 30 1 0 0 0 4 1 +1169 1 0 1 20167 1 35 1 34 238 10 10 0 999 30 1 0 0 0 4 1 +1170 1 0 1 20169 1 35 1 34 238 10 10 0 999 30 1 0 0 0 4 1 +1171 1 0 1 20170 1 35 1 34 238 10 10 0 999 30 1 0 0 0 4 1 +1172 1 0 1 20171 1 35 1 34 270 10 10 0 999 30 1 0 0 0 4 1 +1173 1 0 1 20172 1 35 1 34 238 10 10 0 999 30 1 0 0 0 4 2 +1174 1 0 1 20173 1 35 1 34 271 10 10 0 999 30 1 0 0 0 4 1 2000 1 0 1 20016 1 10 0 1 9 21 10 10 230008 999 30 3 1 0 0 0 1 1 2001 1 0 20017 1 26 0 1 25 1 2002 0 0 0 5 30 3 0 0 0 1 1 2002 1 0 20018 1 26 0 1 25 26 0 0 0 99 30 3 4 0 0 0 1 1 @@ -246,6 +258,7 @@ ID 类型 细分类型 动态难度 序列编号 玩法类型 场景ID 脚本定 2159 20 0 35829 1 1 1 1 0 207 0 99 0 99999 30 30 0 0 0 1676:100 2 1 2160 20 0 35830 1 1 1 1 0 207 0 99 0 99999 30 30 0 0 0 1676:100 2 1 2161 20 0 35831 1 1 1 1 0 207 0 99 0 99999 30 30 0 0 0 1676:100 2 1 +2162 23 0 79999 2 85 1 1 84 195 0 0 999 30 3 0 0 0 1 2 2169 27 0 1 50078 1 30 1 1 29 51 0 999 0 999 30 30 1 0 0 0 1 2 2170 27 0 1 50080 1 30 1 1 29 51 0 999 0 999 30 30 1 0 0 0 1 2 2171 27 0 1 50079 1 30 1 1 29 51 0 999 0 999 30 30 1 0 0 0 1 2 @@ -259,6 +272,12 @@ ID 类型 细分类型 动态难度 序列编号 玩法类型 场景ID 脚本定 2179 27 0 1 50088 1 30 1 1 29 51 0 999 0 999 30 30 1 0 0 0 1 2 2180 27 0 1 50089 1 30 1 1 29 51 0 999 0 999 30 30 1 0 0 0 1 2 2181 8 0 51009 1 80 1 1 79 213 10 99 0 999 999 999 0 0 0 4 2 +2185 8 0 51014 1 80 1 1 79 213 10 99 0 999 999 999 0 0 0 4 2 +2186 1 0 51018 1 100 0 1 99 229 0 10 0 999 30 30 0 0 0 4 2 +2187 2 0 51019 1 30 0 1 29 229 0 10 0 999 30 30 0 0 0 4 2 +2188 1 0 20174 1 85 0 1 84 195 10 99 0 120 30 30 0 0 0 4 2 +2189 1 0 20175 1 85 0 1 84 195 10 99 0 120 30 30 0 0 0 4 2 +2190 1 0 20176 1 85 0 1 84 195 10 99 0 120 30 30 0 0 0 4 2 3001 2 0 1 30001 1 1 10 1 1 9 13 10 10 0 120 30 3 3 1 0 0 0 1 2 3004 2 0 40007 1 35 26 21 34 20 10 3 230003 999 30 30 3 1 0 0 0 1 1 3005 2 0 50020 1 15 1 1 14 29 5 100 0 60 30 3 1 3 0 0 0 1 2 @@ -301,6 +320,9 @@ ID 类型 细分类型 动态难度 序列编号 玩法类型 场景ID 脚本定 3043 24 0 35843 1 1 1 1 0 75 0 99 0 30 30 30 0 0 0 1692:100 2 1 3044 24 0 35844 1 1 1 1 0 75 0 99 0 30 30 30 0 0 0 1693:100 2 1 3045 24 0 35845 1 1 1 1 0 75 0 99 0 30 30 30 0 0 0 1694:100 2 1 +3050 39 0 35870 1 1 1 1 0 75 0 99 0 999 30 3 0 0 0 3 1 +3051 39 0 35871 1 1 1 1 0 75 0 99 0 999 30 3 0 0 0 3 1 +3052 39 0 35872 1 1 1 1 0 75 0 99 0 999 30 3 0 0 0 3 1 3310 6 0 33100 1 24 0 1 23 51 10 0 999 30 3 0 0 0 1 1 3311 6 0 33101 1 39 0 1 38 51 10 0 999 30 3 0 0 0 1 1 3312 6 0 33102 1 44 0 1 43 51 10 0 999 30 3 0 0 0 1 1 @@ -370,6 +392,8 @@ ID 类型 细分类型 动态难度 序列编号 玩法类型 场景ID 脚本定 3102 6 0 33742 1 90 0 1 89 50 10 0 999 30 3 0 0 0 1 1 3103 6 0 33743 1 90 0 1 89 50 10 0 999 30 3 0 0 0 1 1 3104 6 0 33744 1 90 0 1 89 50 10 0 999 30 3 0 0 0 1 1 +3105 6 0 33745 1 90 0 1 89 50 10 0 999 30 3 0 0 0 1 1 +3106 6 0 33746 1 90 0 1 89 50 10 0 999 30 3 0 0 0 1 1 3470 6 0 34700 1 90 0 1 89 50 10 0 999 30 3 0 0 0 1 1 3471 6 0 34701 1 73 0 1 72 50 10 0 999 30 3 0 0 0 1 1 3472 6 0 34702 1 90 0 1 89 50 10 0 999 30 3 0 0 0 1 1 @@ -415,6 +439,8 @@ ID 类型 细分类型 动态难度 序列编号 玩法类型 场景ID 脚本定 3202 6 0 34742 1 90 0 1 89 50 10 0 999 30 3 0 0 0 1 1 3203 6 0 34743 1 90 0 1 89 50 10 0 999 30 3 0 0 0 1 1 3204 6 0 34744 1 90 0 1 89 50 10 0 999 30 3 0 0 0 1 1 +3205 6 0 34745 1 90 0 1 89 50 10 0 999 30 3 0 0 0 1 1 +3206 6 0 34746 1 90 0 1 89 50 10 0 999 30 3 0 0 0 1 1 3570 6 0 35700 1 90 0 1 89 50 10 0 999 30 3 0 0 0 1 1 3571 6 0 35701 1 75 0 1 74 50 10 0 999 30 3 0 0 0 1 1 3572 6 0 35702 1 90 0 1 89 50 10 0 999 30 3 0 0 0 1 1 @@ -460,6 +486,8 @@ ID 类型 细分类型 动态难度 序列编号 玩法类型 场景ID 脚本定 3302 6 0 35742 1 90 0 1 89 50 10 0 999 30 3 0 0 0 1 1 3303 6 0 35743 1 90 0 1 89 50 10 0 999 30 3 0 0 0 1 1 3304 6 0 35744 1 90 0 1 89 50 10 0 999 30 3 0 0 0 1 1 +3305 6 0 35745 1 90 0 1 89 50 10 0 999 30 3 0 0 0 1 1 +3306 6 0 35746 1 90 0 1 89 50 10 0 999 30 3 0 0 0 1 1 4001 5 0 40001 1 8 1 1 7 14 5 3 0 60 30 3 1 3 0 0 0 1 2 4003 2 0 20010 1 12 3 1 11 15 5 3 0 60 30 3 1 3 0 0 0 1 2 4005 2 0 20014 1 21 12 1 20 11 5 3 0 60 30 3 1 3 0 0 0 1 2 @@ -510,6 +538,11 @@ ID 类型 细分类型 动态难度 序列编号 玩法类型 场景ID 脚本定 4053 35 0 1 40056 2 30 21 1 29 165 10 10 999 0 999 30 30 1 0 0 0 1 1 4054 35 0 1 40057 2 30 21 1 29 165 10 10 999 0 999 30 30 1 0 0 0 1 1 4055 35 0 1 40058 2 30 21 1 29 165 10 10 999 0 999 30 30 1 0 0 0 1 1 +4056 38 0 35880 1 1 1 1 0 165 10 10 999 0 999 30 30 1 0 0 0 1759:100 4 1 +4057 38 0 35881 1 1 1 1 0 165 10 10 999 0 999 30 30 1 0 0 0 1760:100 4 1 +4058 38 0 35882 1 1 1 1 0 165 10 10 999 0 999 30 30 1 0 0 0 1761:100 4 1 +4059 38 0 35883 1 1 1 1 0 165 10 10 999 0 999 30 30 1 0 0 0 1762:100 4 1 +4060 38 0 35884 1 1 1 1 0 165 10 10 999 0 999 30 30 1 0 0 0 1763:100 4 1 4601 2 0 50011 1 70 61 70 69 29 5 100 0 60 30 3 1 3 0 0 0 1 2 4602 2 0 50011 1 70 61 70 69 29 5 100 0 60 30 3 1 3 0 0 0 1 2 4603 2 0 50011 1 70 61 70 69 29 5 100 0 60 30 3 1 3 0 0 0 1 2 @@ -615,6 +648,10 @@ ID 类型 细分类型 动态难度 序列编号 玩法类型 场景ID 脚本定 5051 3 1 40651 2 69 60 35 68 51 0 3 0 999 30 30 1 106 20 85144000 1727:100 4 1 5052 3 1 40652 2 80 71 40 79 51 0 3 0 999 30 30 1 106 20 85144500 1727:100 4 1 5053 3 1 40653 2 90 81 45 89 51 0 3 0 999 30 30 1 106 20 85145500 1727:100 4 1 +5060 3 1 40660 2 59 50 30 58 51 0 3 0 999 30 30 1 106 20 85143500 1756:100 4 1 +5061 3 1 40661 2 59 50 30 58 51 0 3 0 999 30 30 1 106 20 85143500 1756:100 4 1 +5062 3 1 40662 2 59 50 30 58 51 0 3 0 999 30 30 1 106 20 85143500 1756:100 4 1 +5063 3 1 40663 2 59 50 30 58 51 0 3 0 999 30 30 1 106 20 85143500 1756:100 4 1 5100 3 1 40600 2 34 25 1 33 61 0 3 0 999 30 30 1 106 20 85122500 1114:100 2 1 5101 3 1 40601 2 47 38 25 46 61 0 3 0 999 30 30 1 106 20 85123000 1115:100 2 1 5102 3 1 40602 2 59 50 30 58 61 0 3 0 999 30 30 1 106 20 85123500 1116:100 2 1 @@ -748,6 +785,8 @@ ID 类型 细分类型 动态难度 序列编号 玩法类型 场景ID 脚本定 6056 8 0 2 41056 1 80 1 1 79 255 0 0 999 30 3 0 0 0 1 1 6057 8 0 2 41057 1 80 1 1 79 268 0 0 999 30 3 0 0 0 1 1 6058 8 0 2 41058 1 80 1 1 79 269 0 0 999 30 3 0 0 0 1 1 +6059 8 0 2 41059 1 80 1 1 79 273 0 0 999 30 3 0 0 0 1 1 +6060 8 0 2 41060 1 80 1 1 79 274 0 0 999 30 3 0 0 0 1 1 7000 11 0 42014 2 11 1 1 10 113 0 0 999 30 3 1 0 0 0 1365:100 2 1 7001 11 0 42006 2 11 1 1 10 100 0 0 999 30 3 1 0 0 0 1365:100 2 1 7002 11 0 42002 2 27 1 1 26 101 0 0 999 30 3 1 0 0 0 1365:100 2 1 @@ -888,3 +927,17 @@ ID 类型 细分类型 动态难度 序列编号 玩法类型 场景ID 脚本定 8202 31 0 1 47023 2 26 1 1 25 173 5 999 10 0 60 60 60 1 0 0 0 1 1 8203 31 0 1 47024 2 26 1 1 25 173 5 999 10 0 60 60 60 1 0 0 0 1 1 8204 31 0 1 47025 2 26 1 1 25 173 5 999 10 0 60 60 60 1 0 0 0 1 1 +8301 37 0 47201 1 80 1 79 149 10 99 0 999 999 999 0 0 0 1758:100 4 1 +8302 37 0 47202 1 80 1 79 149 10 99 0 999 999 999 0 0 0 1758:100 4 1 +8303 37 0 47203 1 80 1 79 149 10 99 0 999 999 999 0 0 0 1758:100 4 1 +8304 37 0 47204 1 80 1 79 149 10 99 0 999 999 999 0 0 0 1758:100 4 1 +8305 37 0 47205 1 80 1 79 149 10 99 0 999 999 999 0 0 0 1758:100 4 1 +8306 37 0 47206 1 80 1 79 149 10 99 0 999 999 999 0 0 0 1758:100 4 1 +8307 37 0 47207 1 80 1 79 149 10 99 0 999 999 999 0 0 0 1757:100 4 1 +8401 2 0 47301 1 80 1 79 213 10 99 0 999 999 999 0 0 0 3 1 +8402 2 0 47302 1 80 1 79 213 10 99 0 999 999 999 0 0 0 3 1 +8403 2 0 47303 1 80 1 79 213 10 99 0 999 999 999 0 0 0 3 1 +8404 2 0 47304 1 80 1 79 213 10 99 0 999 999 999 0 0 0 3 1 +8405 2 0 47305 1 80 1 79 213 10 99 0 999 999 999 0 0 0 3 1 +8406 2 0 47306 1 80 1 79 213 10 99 0 999 999 999 0 0 0 3 1 +8407 2 0 47307 1 80 1 79 213 10 99 0 999 999 999 0 0 0 3 1 diff --git a/gdconf/game_data_config/txt/DungeonEntryData.txt b/gdconf/game_data_config/txt/DungeonEntryData.txt index 39ff8679..c8779736 100644 --- a/gdconf/game_data_config/txt/DungeonEntryData.txt +++ b/gdconf/game_data_config/txt/DungeonEntryData.txt @@ -19,6 +19,7 @@ 19 3 505 3 1 0 2 1 22 2 101801 220422 20 3 507 4 1 0 2 1 22 2 39604 220423 21 3 509 2 1 0 2 1 22 2 38406 220421 +22 3 758 4 1 0 2 1 22 2 39604 220423 1001 3 45 6 0 0 1 20 3 220412 1002 3 1 7 0 0 1003 3 20 7 0 0 @@ -88,4 +89,6 @@ 1068 3 671 7 0 1159 0 1069 3 674 7 0 1160 0 1070 3 682 15 0 0 +1071 3 724 15 0 3050,3051,3052 1 1072 3 731 8 1 135,136,137,138 1 +1073 3 742 15 0 4056,4057,4058,4059,4060 1 diff --git a/gdconf/game_data_config/txt/DungeonLevelEntityData.txt b/gdconf/game_data_config/txt/DungeonLevelEntityData.txt index eabc2e66..6e748978 100644 --- a/gdconf/game_data_config/txt/DungeonLevelEntityData.txt +++ b/gdconf/game_data_config/txt/DungeonLevelEntityData.txt @@ -787,4 +787,19 @@ 1750 Level_Spiral_Abyss_Charge_Empty 1750 Level_Spiral_Abyss_Charge_Empty 1750 Level_Spiral_Abyss_Charge_Empty +1751 LevelEntity_ElementAddHurt_Wind +1751 LevelEntity_Monster_HpUp_Lv3 +1752 Level_Spiral_Abyss_Charge_Empty +1752 LevelEntity_Monster_HpUp_Lv4 +1753 LevelBuff_TowerBuff_CurAvatar_ElemDamageUp +1754 LevelEntity_TowerBuff_Swirl_CriticalHurtUp +1755 LevelBuff_TowerBuff_CurAvatar_KeepTtkTriggerCJB +1756 LevelEntity_LoopDungeon_MasteryUp_WindDamageUp_V3.3 1746 Level_Effigy_Grass +1757 LevelEntity_MistTrialV3_01 +1758 LevelEntity_MistTrialV3_02 +1759 LevelBuff_ActivityTeamChainV3.4_CJBBUff +1760 LevelBuff_ActivityTeamChainV3.4_In_Tide_BUff +1761 Level_Spiral_Abyss_Charge_Empty +1762 Level_Spiral_Abyss_Charge_Empty +1763 Level_Spiral_Abyss_Charge_Empty diff --git a/gdconf/game_data_config/txt/DungeonPassData.txt b/gdconf/game_data_config/txt/DungeonPassData.txt index 23af0c31..ad0f6557 100644 --- a/gdconf/game_data_config/txt/DungeonPassData.txt +++ b/gdconf/game_data_config/txt/DungeonPassData.txt @@ -265,4 +265,8 @@ ID [条件]组合 [条件]1类型 [条件]1参数1 [条件]1参数2 [条件]1参 267 9 302816 268 14 1 269 14 1 +270 9 303109 +271 9 1301114 272 3 29070104 +273 14 1 +274 14 1 diff --git a/gdconf/game_data_config/txt/DungeonReminderData.txt b/gdconf/game_data_config/txt/DungeonReminderData.txt index 560e2067..37ef8f5d 100644 --- a/gdconf/game_data_config/txt/DungeonReminderData.txt +++ b/gdconf/game_data_config/txt/DungeonReminderData.txt @@ -421,6 +421,16 @@ 358000013 5 358000014 5 358400001 3 +358700101 3 +358700102 3 +358710101 3 +358710102 3 +358710103 3 +358710104 3 +358720101 3 +358720102 3 +358720103 3 +358720104 3 200370101 5 200370201 3 43001001 5 @@ -435,6 +445,12 @@ 43001010 5 43001011 5 43001012 5 +47201001 5 +47201002 5 +47201003 5 +47201004 5 +47201005 5 +47201006 5 400380101 5 201110101 5 201110201 3 @@ -604,6 +620,7 @@ 201650501 3 201650502 3 201650601 3 +201710101 3 470010101 3 470010102 3 470010103 3 diff --git a/gdconf/game_data_config/txt/ElectroherculesData.txt b/gdconf/game_data_config/txt/ElectroherculesData.txt new file mode 100644 index 00000000..4ab657e5 --- /dev/null +++ b/gdconf/game_data_config/txt/ElectroherculesData.txt @@ -0,0 +1,2 @@ +斗虫活动ID 活动ID 尾声任务ID +1 5118 diff --git a/gdconf/game_data_config/txt/ElectroherculesLevelData.txt b/gdconf/game_data_config/txt/ElectroherculesLevelData.txt new file mode 100644 index 00000000..ea6f9998 --- /dev/null +++ b/gdconf/game_data_config/txt/ElectroherculesLevelData.txt @@ -0,0 +1,17 @@ +ID 难度 GroupId GalleryID WatcherID 类型 我方Entity配置ID 敌方Entity配置ID +1 1 133209107 32002 1511801 1 38050590 28050502 +2 2 133209107 32002 1511802 1 38050590 28050502 +3 3 133209107 32002 1511803 1 38050590 28050502 +4 1 133209108 32003 1511804 1 38050590 28050503 +5 2 133209108 32003 1511805 1 38050590 28050503 +6 3 133209108 32003 1511806 1 38050590 28050503 +7 1 133209109 32004 1511807 1 38050590 28050504 +8 2 133209109 32004 1511808 1 38050590 28050504 +9 3 133209109 32004 1511809 1 38050590 28050504 +10 1 133209110 32005 1511810 1 38050590 28050505 +11 2 133209110 32005 1511811 1 38050590 28050505 +12 3 133209110 32005 1511812 1 38050590 28050505 +13 1 133209111 32006 1511813 1 38050590 28050506 +14 2 133209111 32006 1511814 1 38050590 28050506 +15 3 133209111 32006 1511815 1 38050590 28050506 +16 133209106 32001 2 38050590 28050501 diff --git a/gdconf/game_data_config/txt/ElectroherculesStageData.txt b/gdconf/game_data_config/txt/ElectroherculesStageData.txt new file mode 100644 index 00000000..f825afcf --- /dev/null +++ b/gdconf/game_data_config/txt/ElectroherculesStageData.txt @@ -0,0 +1,6 @@ +ID 难度关卡ID 解锁天数 首次挑战开车台词 首胜结算NPC台词 +1 1,2,3 1 +2 4,5,6 2 +3 7,8,9 3 +4 10,11,12 4 +5 13,14,15 5 diff --git a/gdconf/game_data_config/txt/EntityDropSubfieldData.txt b/gdconf/game_data_config/txt/EntityDropSubfieldData.txt index 44ae45f1..531b012e 100644 --- a/gdconf/game_data_config/txt/EntityDropSubfieldData.txt +++ b/gdconf/game_data_config/txt/EntityDropSubfieldData.txt @@ -58,3 +58,4 @@ EntityId 类型 [分支掉落]1类型 [分支掉落]1分支掉落池id [分支 70290353 2 LightBall 117 9999 28020605 1 LightBall 118 1 70330254 2 TumbleWeed 119 1 +70520039 2 Ore_Trishiraite 120 1 diff --git a/gdconf/game_data_config/txt/EpicCatalogShieldData.txt b/gdconf/game_data_config/txt/EpicCatalogShieldData.txt new file mode 100644 index 00000000..6ada397a --- /dev/null +++ b/gdconf/game_data_config/txt/EpicCatalogShieldData.txt @@ -0,0 +1,3 @@ +ID 屏蔽的catalog_item_id +1 9e81ef5caf374f89ad95b1cb782dbf3f +2 6a18bb2b1b62424fa6e9b9cb14f771e3 diff --git a/gdconf/game_data_config/txt/EquipAffixData.txt b/gdconf/game_data_config/txt/EquipAffixData.txt index 7915e52a..b9a5b84e 100644 --- a/gdconf/game_data_config/txt/EquipAffixData.txt +++ b/gdconf/game_data_config/txt/EquipAffixData.txt @@ -114,6 +114,11 @@ AffixID 开启天赋配置 [增加属性]1类型 [增加属性]1值 [增加属 1114182 Weapon_Sword_Pleroma 10 0.054 12 0.3 111418 2 1114183 Weapon_Sword_Pleroma 10 0.063 12 0.3 111418 3 1114184 Weapon_Sword_Pleroma 10 0.072 12 0.3 111418 4 +1114220 Weapon_Sword_Kasabouzu 10 0.16 15 111422 0 +1114221 Weapon_Sword_Kasabouzu 10 0.2 15 111422 1 +1114222 Weapon_Sword_Kasabouzu 10 0.24 15 111422 2 +1114223 Weapon_Sword_Kasabouzu 10 0.28 15 111422 3 +1114224 Weapon_Sword_Kasabouzu 10 0.32 15 111422 4 1115010 Weapon_Sword_Legend_Falcon 6 0.2 0.2 1 2 15 111501 0 1115011 Weapon_Sword_Legend_Falcon 6 0.25 0.25 1.15 2.3 15 111501 1 1115012 Weapon_Sword_Legend_Falcon 6 0.3 0.3 1.3 2.6 15 111501 2 @@ -154,6 +159,11 @@ AffixID 开启天赋配置 [增加属性]1类型 [增加属性]1值 [增加属 1115112 Weapon_Sword_Deshret 3 0.3 0.3 0.0018 20 0.3 0.003 20 111511 2 1115113 Weapon_Sword_Deshret 3 0.35 0.35 0.0021 20 0.3 0.0035 20 111511 3 1115114 Weapon_Sword_Deshret 3 0.4 0.4 0.0024 20 0.3 0.004 20 111511 4 +1115120 111512 0 +1115121 111512 1 +1115122 111512 2 +1115123 111512 3 +1115124 111512 4 1123010 Weapon_Claymore_LowHPAddExtraAttackEndura 0.7 0.3 112301 0 1123011 Weapon_Claymore_LowHPAddExtraAttackEndura 0.75 0.35 112301 1 1123012 Weapon_Claymore_LowHPAddExtraAttackEndura 0.8 0.4 112301 2 @@ -584,6 +594,11 @@ AffixID 开启天赋配置 [增加属性]1类型 [增加属性]1值 [增加属 1145112 Weapon_Catalyst_Ayus 48 0.18 44 114511 2 1145113 Weapon_Catalyst_Ayus 56 0.22 46 114511 3 1145114 Weapon_Catalyst_Ayus 64 0.26 48 114511 4 +1145120 Weapon_Catalyst_Alaya 0.1 0.048 12 1 2 0.3 10 114512 0 +1145121 Weapon_Catalyst_Alaya 0.125 0.06 12 1 2 0.3 10 114512 1 +1145122 Weapon_Catalyst_Alaya 0.15 0.072 12 1 2 0.3 10 114512 2 +1145123 Weapon_Catalyst_Alaya 0.175 0.084 12 1 2 0.3 10 114512 3 +1145124 Weapon_Catalyst_Alaya 0.2 0.096 12 1 2 0.3 10 114512 4 1153010 Weapon_Bow_DamageUpToEnemy 0.12 115301 0 1153011 Weapon_Bow_DamageUpToEnemy 0.15 115301 1 1153012 Weapon_Bow_DamageUpToEnemy 0.18 115301 2 @@ -826,3 +841,7 @@ AffixID 开启天赋配置 [增加属性]1类型 [增加属性]1值 [增加属 2150251 Relic_ReactionGrassEnhance 0.3 8 215025 1 2150260 28 80 80 215026 0 2150261 Relic_ElemMasteryGathering 0.14 50 8 8 215026 1 +2150270 44 0.15 0.15 215027 0 +2150271 Relic_ExtraAttackCauseSpeedAndDamage 0.1 0.3 10 215027 1 +2150280 28 80 215028 0 +2150281 Relic_OvergrowReactionEnhance 0.5 0.5 0.5 10 4 0.25 1 215028 1 diff --git a/gdconf/game_data_config/txt/ExhibitionCardData.txt b/gdconf/game_data_config/txt/ExhibitionCardData.txt index 24d18a44..05a8dce0 100644 --- a/gdconf/game_data_config/txt/ExhibitionCardData.txt +++ b/gdconf/game_data_config/txt/ExhibitionCardData.txt @@ -137,3 +137,38 @@ ID DisplayID SeriesID Display参数 138 11403005 11403 1 139 11404004 11404 1 140 11404005 11404 1 +141 10102003 10102 1 +142 10102004 10102 1 +143 10102005 10102 1 +144 10102006 10102 1 +146 10102007 10102 1 +147 10102008 10102 1 +148 10102009 10102 1 +149 10102010 10102 1 +150 10102011 10102 1 +151 10102012 10102 1 +152 10102013 10102 1 +153 10102014 10102 1 +156 10102015 10102 3 +157 10102016 10102 3 +158 10102017 10102 1 +159 10102018 10102 1 +160 10102035 10102 1 +161 10102036 10102 1 +162 10102037 10102 1 +163 10102038 10102 1 +164 10102039 10102 1 +165 10102040 10102 1 +166 10102041 10102 1 +167 10102042 10102 1 +168 10102043 10102 1 +169 10102044 10102 1 +170 10102046 10102 1 +172 10102051 10102 1 +173 10102052 10102 1 +174 10102053 10102 1 +175 10102054 10102 1 +176 10102055 10102 1 +177 10102056 10102 1 +178 10102057 10102 1 +179 10102058 10102 1 diff --git a/gdconf/game_data_config/txt/ExhibitionDisplayData.txt b/gdconf/game_data_config/txt/ExhibitionDisplayData.txt index 4f591a10..4d47abe2 100644 --- a/gdconf/game_data_config/txt/ExhibitionDisplayData.txt +++ b/gdconf/game_data_config/txt/ExhibitionDisplayData.txt @@ -245,3 +245,89 @@ DisplayID SeriesID condType [参数]1类型 [参数]1参数 [参数]2类型 [参 11404003 11404 1 1 11404105 3 3 11404004 11404 1 1 11404106 3 2 11404005 11404 1 1 11404107 3 5 +10102001 10102 1 3 0 3 1 +10102002 10102 1 3 0 3 1 +10102003 10102 2 4 10102024 4 10102019 +10102004 10102 1 1 10102005 3 1 +10102005 10102 1 1 10102006 3 1 +10102006 10102 1 1 10102007 3 1 +10102007 10102 1 1 10102008 3 1 +10102008 10102 1 3 0 3 1 +10102009 10102 2 4 10102029 4 10102019 +10102010 10102 2 4 10102030 4 10102019 +10102011 10102 1 1 10102012 3 1 +10102012 10102 1 1 10102013 3 1 +10102013 10102 2 4 10102025 4 10102019 +10102014 10102 2 4 10102026 4 10102019 +10102015 10102 2 4 10102031 4 10102009 1 10102021 +10102016 10102 2 4 10102032 4 10102009 1 10102022 +10102017 10102 2 4 10102034 4 10102033 +10102018 10102 1 3 1 3 1 +10102019 10102 1 1 10102026 3 1 +10102020 10102 1 1 10102027 3 1 +10102021 10102 1 1 10102028 3 1 +10102022 10102 1 4 10102050 3 1 +10102023 10102 1 1 10102025 3 1 +10102024 10102 1 1 10102004 3 1 +10102025 10102 1 1 10102019 3 1 +10102026 10102 1 1 10102020 3 1 +10102027 10102 1 1 10102008 3 1 +10102028 10102 1 1 10102009 3 1 +10102029 10102 1 1 10102010 3 1 +10102030 10102 1 1 10102011 3 1 +10102031 10102 1 1 10102021 3 3 +10102032 10102 1 1 10102022 3 3 +10102033 10102 1 3 0 1 10102026 +10102034 10102 1 1 10102023 3 1 +10102035 10102 1 1 10102016 3 1 +10102036 10102 2 4 10102007 4 10102021 1 10102010 +10102037 10102 2 4 10102021 1 10102010 4 10102048 +10102038 10102 2 4 10102021 4 10102049 4 10102048 +10102039 10102 1 1 10102029 3 1 +10102040 10102 1 1 10102030 3 1 +10102041 10102 1 1 10102031 3 2 +10102042 10102 2 1 10102032 1 10102010 +10102043 10102 2 1 10102033 1 10102010 +10102044 10102 2 1 10102034 1 10102010 +10102045 10102 1 1 10102035 3 2 +10102046 10102 2 4 10102045 1 10102026 +10102047 10102 1 1 10102017 3 3 +10102048 10102 1 1 10102036 3 2 +10102049 10102 3 1 10102011 4 10102033 +10102050 10102 9 1 10102024 3 30 +10102051 10102 1 1 10102038 3 3 +10102052 10102 1 1 10102039 3 2 +10102053 10102 2 1 10102040 4 10102048 1 10102026 +10102054 10102 1 1 10102041 3 30 +10102055 10102 1 1 10102042 3 1 +10102056 10102 1 1 10102042 3 3 +10102057 10102 1 1 10102043 3 3 +10102058 10102 1 1 10102043 3 7 +11801001 11801 1 1 11801001 3 1 +11801002 11801 1 1 11801002 3 1 +11801003 11801 5 1 11801003 2 11801029 +11801004 11801 5 1 11801004 2 11801029 +11801005 11801 1 1 11801005 3 1 +11801006 11801 1 1 11801006 3 1 +11801007 11801 5 1 11801007 2 11801030 +11801008 11801 5 1 11801008 2 11801030 +11801009 11801 1 1 11801009 3 1 +11801010 11801 1 1 11801010 3 1 +11801011 11801 5 1 11801011 2 11801031 +11801012 11801 5 1 11801012 2 11801031 +11801013 11801 1 1 11801013 3 1 +11801014 11801 1 1 11801014 3 1 +11801015 11801 5 1 11801015 2 11801032 +11801016 11801 5 1 11801016 2 11801032 +11801017 11801 1 1 11801017 3 1 +11801018 11801 1 1 11801018 3 1 +11801019 11801 5 1 11801019 2 11801033 +11801020 11801 5 1 11801020 2 11801033 +11801021 11801 1 1 11801021 3 1 +11801022 11801 1 1 11801022 3 1 +11801023 11801 5 1 11801023 2 11801034 +11801024 11801 5 1 11801024 2 11801034 +11801025 11801 1 1 11801025 3 1 +11801026 11801 1 1 11801026 3 1 +11801027 11801 5 1 11801027 2 11801035 +11801028 11801 5 2 11801028 2 11801035 diff --git a/gdconf/game_data_config/txt/ExhibitionListData.txt b/gdconf/game_data_config/txt/ExhibitionListData.txt index 5c14bbdb..c38db288 100644 --- a/gdconf/game_data_config/txt/ExhibitionListData.txt +++ b/gdconf/game_data_config/txt/ExhibitionListData.txt @@ -27,3 +27,31 @@ ID 默认显示 DisplayID SeriesID Display参数 10701026 0 10701026 10701 1 10701027 0 10701027 10701 1 10701028 0 10701028 10701 1 +11801001 0 11801001 11801 1 +11801002 0 11801002 11801 1 +11801003 0 11801003 11801 1 +11801004 0 11801004 11801 1 +11801005 0 11801005 11801 1 +11801006 0 11801006 11801 1 +11801007 0 11801007 11801 1 +11801008 0 11801008 11801 1 +11801009 0 11801009 11801 1 +11801010 0 11801010 11801 1 +11801011 0 11801011 11801 1 +11801012 0 11801012 11801 1 +11801013 0 11801013 11801 1 +11801014 0 11801014 11801 1 +11801015 0 11801015 11801 1 +11801016 0 11801016 11801 1 +11801017 0 11801017 11801 1 +11801018 0 11801018 11801 1 +11801019 0 11801019 11801 1 +11801020 0 11801020 11801 1 +11801021 0 11801021 11801 1 +11801022 0 11801022 11801 1 +11801023 0 11801023 11801 1 +11801024 0 11801024 11801 1 +11801025 0 11801025 11801 1 +11801026 0 11801026 11801 1 +11801027 0 11801027 11801 1 +11801028 0 11801028 11801 1 diff --git a/gdconf/game_data_config/txt/ExhibitionLuaStorageData.txt b/gdconf/game_data_config/txt/ExhibitionLuaStorageData.txt index 8e131b0d..e4922607 100644 --- a/gdconf/game_data_config/txt/ExhibitionLuaStorageData.txt +++ b/gdconf/game_data_config/txt/ExhibitionLuaStorageData.txt @@ -1,27 +1,27 @@ ID 数据trigger类型 SceneID组 GroupID组 GroupTag组 1 test1 3 133004471,133004004,133004002,133004005,133004009,133102171,133209064,133220693,133212588,133213553,133003046,133104657,133002097,133002131,133002134 2 uid 3 133004471,133004004,133004002,133004005,133004009,133102171,133209064,133220693,133212588,133213553,133003046,133104657,133002097,133002131,133002134 -3 hunter_miss_none 3 133004471,133004004,133004002,133004005,133004009,133102171,133209064,133220693,133212588,133213553,133003046,133104657,133002097,133002131,133002134 -4 hunter_miss_one 3 133004471,133004004,133004002,133004005,133004009,133102171,133209064,133220693,133212588,133213553,133003046,133104657,133002097,133002131,133002134 -5 hunter_miss_two 3 133004471,133004004,133004002,133004005,133004009,133102171,133209064,133220693,133212588,133213553,133003046,133104657,133002097,133002131,133002134 -6 hunter_miss_all 3 133004471,133004004,133004002,133004005,133004009,133102171,133209064,133220693,133212588,133213553,133003046,133104657,133002097,133002131,133002134 -7 prey_alive_only 3 133004471,133004004,133004002,133004005,133004009,133102171,133209064,133220693,133212588,133213553,133003046,133104657,133002097,133002131,133002134 -8 extra_skill_user 3 133004471,133004004,133004002,133004005,133004009,133102171,133209064,133220693,133212588,133213553,133003046,133104657,133002097,133002131,133002134 -9 prey_alive_win 3 133004471,133004004,133004002,133004005,133004009,133102171,133209064,133220693,133212588,133213553,133003046,133104657,133002097,133002131,133002134 -10 prey_dead_win 3 133004471,133004004,133004002,133004005,133004009,133102171,133209064,133220693,133212588,133213553,133003046,133104657,133002097,133002131,133002134 -11 prey_dead_final 3 133004471,133004004,133004002,133004005,133004009,133102171,133209064,133220693,133212588,133213553,133003046,133104657,133002097,133002131,133002134 -12 prey_dead_first 3 133004471,133004004,133004002,133004005,133004009,133102171,133209064,133220693,133212588,133213553,133003046,133104657,133002097,133002131,133002134 -13 hunter_catch_by_guide 3 133004471,133004004,133004002,133004005,133004009,133102171,133209064,133220693,133212588,133213553,133003046,133104657,133002097,133002131,133002134 -14 hunter_detect_prey 3 133004471,133004004,133004002,133004005,133004009,133102171,133209064,133220693,133212588,133213553,133003046,133104657,133002097,133002131,133002134 -15 prey_win_without_skill 3 133004471,133004004,133004002,133004005,133004009,133102171,133209064,133220693,133212588,133213553,133003046,133104657,133002097,133002131,133002134 -16 prey_cheat_hunter 3 133004471,133004004,133004002,133004005,133004009,133102171,133209064,133220693,133212588,133213553,133003046,133104657,133002097,133002131,133002134 -17 player_get_energy 3 133004471,133004004,133004002,133004005,133004009,133102171,133209064,133220693,133212588,133213553,133003046,133104657,133002097,133002131,133002134 -18 hunter_win_by_EX 3 133004471,133004004,133004002,133004005,133004009,133102171,133209064,133220693,133212588,133213553,133003046,133104657,133002097,133002131,133002134 -19 hunter_win_in_time 3 133004471,133004004,133004002,133004005,133004009,133102171,133209064,133220693,133212588,133213553,133003046,133104657,133002097,133002131,133002134 -20 prey_win_by_guide 3 133004471,133004004,133004002,133004005,133004009,133102171,133209064,133220693,133212588,133213553,133003046,133104657,133002097,133002131,133002134 -21 prey_win_by_detect 3 133004471,133004004,133004002,133004005,133004009,133102171,133209064,133220693,133212588,133213553,133003046,133104657,133002097,133002131,133002134 -22 prey_dead_second 3 133004471,133004004,133004002,133004005,133004009,133102171,133209064,133220693,133212588,133213553,133003046,133104657,133002097,133002131,133002134 -23 hunter_catch_sum 3 133004471,133004004,133004002,133004005,133004009,133102171,133209064,133220693,133212588,133213553,133003046,133104657,133002097,133002131,133002134 +3 hunter_miss_none 3 3 +4 hunter_miss_one 3 3 +5 hunter_miss_two 3 3 +6 hunter_miss_all 3 3 +7 prey_alive_only 3 3 +8 extra_skill_user 3 3 +9 prey_alive_win 3 3 +10 prey_dead_win 3 3 +11 prey_dead_final 3 3 +12 prey_dead_first 3 3 +13 hunter_catch_by_guide 3 3 +14 hunter_detect_prey 3 3 +15 prey_win_without_skill 3 3 +16 prey_cheat_hunter 3 3 +17 player_get_energy 3 3 +18 hunter_win_by_EX 3 3 +19 hunter_win_in_time 3 3 +20 prey_win_by_guide 3 3 +21 prey_win_by_detect 3 3 +22 prey_dead_second 3 3 +23 hunter_catch_sum 3 3 24 Activity_BD_MaxScore 4 144003005 25 Activity_BD_ShooterDieCount 4 144003005 26 Activity_BD_PerfectCount7006 4 144003005 @@ -121,14 +121,14 @@ ID 数据trigger类型 SceneID组 GroupID组 GroupTag组 120 WinterCamp_Boss_NoPickUp 3 133002066 121 Activity_MiniOsial_Watcher_5 20124 220124001 122 Activity_MiniOsial_Watcher_6 20124 220124001 -123 catch_invisible_prey 3 133004471,133004004,133004002,133004005,133004009,133102171,133209064,133220693,133212588,133213553,133003046,133104657,133002097,133002131,133002134 -124 catch_speedup_prey 3 133004471,133004004,133004002,133004005,133004009,133102171,133209064,133220693,133212588,133213553,133003046,133104657,133002097,133002131,133002134 -125 catch_2_disguise_prey 3 133004471,133004004,133004002,133004005,133004009,133102171,133209064,133220693,133212588,133213553,133003046,133104657,133002097,133002131,133002134 -126 escape_after_ultraMark 3 133004471,133004004,133004002,133004005,133004009,133102171,133209064,133220693,133212588,133213553,133003046,133104657,133002097,133002131,133002134 -127 escape_after_globalsight 3 133004471,133004004,133004002,133004005,133004009,133102171,133209064,133220693,133212588,133213553,133003046,133104657,133002097,133002131,133002134 -128 escape_after_superprison 3 133004471,133004004,133004002,133004005,133004009,133102171,133209064,133220693,133212588,133213553,133003046,133104657,133002097,133002131,133002134 -129 catch_2_prey_in_60 3 133004471,133004004,133004002,133004005,133004009,133102171,133209064,133220693,133212588,133213553,133003046,133104657,133002097,133002131,133002134 -130 is_hunter 3 133004471,133004004,133004002,133004005,133004009,133102171,133209064,133220693,133212588,133213553,133003046,133104657,133002097,133002131,133002134 +123 catch_invisible_prey 3 3 +124 catch_speedup_prey 3 3 +125 catch_2_disguise_prey 3 3 +126 escape_after_ultraMark 3 3 +127 escape_after_globalsight 3 3 +128 escape_after_superprison 3 3 +129 catch_2_prey_in_60 3 3 +130 is_hunter 3 3 131 Activity_Michiae_watcher_abyss_tower 7 177002002,177003002,177009002 132 Activity_Michiae_watcher_energy_charge 7 2 133 Activity_Michiae_watcher_refraction_puzzle 7 1 @@ -217,3 +217,22 @@ ID 数据trigger类型 SceneID组 GroupID组 GroupTag组 216 Activity_WindField_5_LevelFinish 47025 247025001 217 Activity_WindField_5_Coin 47025 247025001 218 Activity_WindField_5_Monster 47025 247025001 +219 hunter_kill_invisible_bait 3 3 +220 hunter_catch_multiple_prey_max 3 3 +221 prey_discovered_by_hunter_net 3 3 +222 prey_keep_invisible 3 3 +223 ghost_blind_hunter_by_bait 3 3 +224 ghost_place_ghost_bait 3 3 +225 hunter_discover_prey_by_hunter_net 3 3 +226 prey_use_invisible_bait 3 3 +227 Activity_BoatRaceV3_CollectCoinNum 3 +228 Activity_BoatRaceV3_HighestCoinNum 3 +229 Activity_BoatRaceV3_HighestLiveTime 3 +230 Activity_BoatRaceV3_DeathNum 3 +231 Activity_BoatRaceV3_CollectItemNum 3 +232 Activity_BoatRaceV3_UseSkillTimes 3 +233 Activity_BoatRaceV3_DestroyGadgetTimes 3 +234 Activity_BoatRaceV3_DropCoinNum 3 +235 Activity_BoatRaceV3_SeaLampNum 3 +236 Activity_BoatRaceV3_CorrectRiddleNum 3 +237 Activity_BoatRaceV3_BigCoinNum 3 diff --git a/gdconf/game_data_config/txt/ExhibitionScoreData.txt b/gdconf/game_data_config/txt/ExhibitionScoreData.txt index 498f7bbd..3c5fb3bf 100644 --- a/gdconf/game_data_config/txt/ExhibitionScoreData.txt +++ b/gdconf/game_data_config/txt/ExhibitionScoreData.txt @@ -101,3 +101,42 @@ ID DisplayID SeriesID Display参数 计分类型 分数 100 11303116 11303 1 60 101 11303117 11303 1 60 102 11303118 11303 1 60 +103 10102019 10102 1 150 +104 10102020 10102 1 2 100 +105 10102021 10102 1 2 100 +106 10102022 10102 1 2 1 +107 10102023 10102 1 2 1 +108 10102003 10102 1 100 +109 10102004 10102 1 50 +110 10102005 10102 1 50 +111 10102006 10102 1 50 +112 10102007 10102 1 100 +113 10102008 10102 1 50 +114 10102009 10102 1 150 +115 10102010 10102 1 50 +116 10102011 10102 1 50 +117 10102012 10102 1 50 +118 10102013 10102 1 50 +119 10102014 10102 1 150 +120 10102015 10102 1 50 +121 10102016 10102 1 100 +122 10102017 10102 1 50 +123 10102035 10102 1 50 +124 10102036 10102 1 100 +125 10102037 10102 1 50 +126 10102038 10102 1 50 +127 10102039 10102 1 50 +128 10102040 10102 1 50 +129 10102041 10102 1 50 +130 10102042 10102 1 50 +131 10102043 10102 1 50 +132 10102044 10102 1 50 +133 10102046 10102 1 50 +135 10102051 10102 1 50 +136 10102052 10102 1 100 +137 10102053 10102 1 100 +138 10102054 10102 1 50 +139 10102055 10102 1 50 +140 10102056 10102 1 50 +141 10102057 10102 1 50 +142 10102058 10102 1 50 diff --git a/gdconf/game_data_config/txt/ExhibitionSeriesData.txt b/gdconf/game_data_config/txt/ExhibitionSeriesData.txt index 8f38e7c8..bff8bff1 100644 --- a/gdconf/game_data_config/txt/ExhibitionSeriesData.txt +++ b/gdconf/game_data_config/txt/ExhibitionSeriesData.txt @@ -23,3 +23,6 @@ SeriesID 开放类型 开放参数 是否每次刷新 11501 1 2015 11601 3 11701 1 5095 1 +10102 1 5111 1 +11801 1 5114 1 +13401 1 2019 1 diff --git a/gdconf/game_data_config/txt/FeatureTagData.txt b/gdconf/game_data_config/txt/FeatureTagData.txt index 4ab7ba82..d4c825c9 100644 --- a/gdconf/game_data_config/txt/FeatureTagData.txt +++ b/gdconf/game_data_config/txt/FeatureTagData.txt @@ -40,11 +40,13 @@ 4012 4013 4014 +4015 4016 4017 4018 4019 4020 +4021 4022 4023 4024 @@ -110,6 +112,11 @@ 10072 10073 10074 +10075 +10078 +10079 +10080 +10082 30001 1 30002 2 30003 3 diff --git a/gdconf/game_data_config/txt/FeatureTagGroupData.txt b/gdconf/game_data_config/txt/FeatureTagGroupData.txt index 01c33f98..459562a8 100644 --- a/gdconf/game_data_config/txt/FeatureTagGroupData.txt +++ b/gdconf/game_data_config/txt/FeatureTagGroupData.txt @@ -60,7 +60,12 @@ 10000072 1004 1042 1053 10072 10000073 1004 1045 1054 1012 10073 10000074 1004 1044 1051 10074 +10000075 1043 1054 10075 10000076 1004 1044 1055 10076 +10000078 1004 1041 1051 10078 +10000079 1004 1042 1052 10079 +10000080 1001 1043 1053 10080 +10000082 1002 1041 1054 10082 21010101 4001 4902 3006 21010152 4001 3006 21020101 4001 4902 3006 @@ -161,11 +166,14 @@ 22070201 4013 4902 22070301 4013 4901 22080101 4014 4902 +22080201 4014 4902 21030101 4004 1054 4901 3006 21030201 4004 1054 4901 3006 21030301 4004 1054 4901 3006 21030401 4004 1054 4901 3006 21030501 4004 1054 4901 3006 +21040101 4001 4021 4902 3006 +21040201 4001 4021 4902 3006 24010101 4005 24030101 4005 24030201 4005 @@ -284,6 +292,7 @@ 28060401 9001 9003 9102 28060501 9001 9003 9102 28060601 9001 9003 9102 +28061501 9001 9003 9102 28070101 9001 9004 28070201 9001 9004 28070301 9001 9004 @@ -342,6 +351,11 @@ 26120201 4008 4902 26120301 4008 4901 26120401 4008 4902 +26100101 4015 +26100201 4015 +26100301 4015 +26100401 4015 +26100501 4015 30000001 30001 30002 30100 30000002 30002 30100 30000003 30003 diff --git a/gdconf/game_data_config/txt/FireworksData.txt b/gdconf/game_data_config/txt/FireworksData.txt index 2c7e4908..934a69a6 100644 --- a/gdconf/game_data_config/txt/FireworksData.txt +++ b/gdconf/game_data_config/txt/FireworksData.txt @@ -11,3 +11,9 @@ materialID [烟花参数]1类型 [烟花参数]1标准值 [烟花参数]1是否 223010 1 380 1 200,560 3 100 1 50,150 2 14 1 8,30 4 100 0 5 360 1 180,540 223011 1 318 1 138,498 3 100 1 50,150 2 14 1 8,30 4 100 0 5 360 1 180,540 223012 1 380 1 200,560 3 100 1 50,150 2 14 1 8,30 4 100 0 5 360 1 180,540 +223013 1 522 1 342,702 3 100 1 50,150 2 14 1 8,30 4 100 0 5 360 1 180,540 +223014 1 318 1 138,498 3 100 1 50,150 2 14 1 8,30 4 100 0 5 360 1 180,540 +223015 1 400 1 220,580 3 100 1 50,150 2 14 1 8,30 4 100 0 5 360 1 180,540 +223016 1 380 1 200,560 3 100 1 50,150 2 14 1 8,30 4 100 0 5 360 1 180,540 +223017 1 318 1 138,498 3 100 1 50,150 2 14 1 8,30 4 100 0 5 360 1 180,540 +223018 1 380 1 200,560 3 100 1 50,150 2 14 1 8,30 4 100 0 5 360 1 180,540 diff --git a/gdconf/game_data_config/txt/FurnitureExcelData.txt b/gdconf/game_data_config/txt/FurnitureExcelData.txt index d96bdf76..846aeefe 100644 --- a/gdconf/game_data_config/txt/FurnitureExcelData.txt +++ b/gdconf/game_data_config/txt/FurnitureExcelData.txt @@ -1,1128 +1,1132 @@ -ID 类型 重量 排序权重 物件ID 可丢弃 使用等级 全局产出上限 数值用类型 GadgetID1 GadgetID2 GadgetID3 类型ID1 类型ID2 可配置表面 限制摆放数 特殊家具类型 室内场景ID 舒适度 堆叠上限 Cost 打折Cost 灯光合并 阶数 JSON名称 图文教程 屏蔽乐高文本 存档类型 -369101 6 2900 0 成品家具 77303005 9002 9001 12 100 9999 500 500 3 -369102 6 2900 0 成品家具 77303004 9002 9001 12 100 9999 500 500 3 -369103 6 2900 0 成品家具 77303001 9002 12 100 9999 500 500 3 -369104 6 2900 0 成品家具 77303003 9002 12 100 9999 500 500 3 -369105 6 2900 0 成品家具 77303009 9002 9001 12 100 9999 500 500 3 -369106 6 2900 0 成品家具 77303010 9002 9001 12 100 9999 500 500 3 -369107 6 2900 0 成品家具 77303011 9002 9001 12 100 9999 500 500 3 -369108 6 2900 0 成品家具 77303006 9002 9001 12 100 9999 500 500 3 -369109 6 2900 0 成品家具 77303007 9002 9001 12 100 9999 500 500 3 -369110 6 2900 0 成品家具 77303008 9002 9001 12 100 9999 500 500 3 -368101 6 0 成品家具 77015009 8001 8002 11 5 300 9999 1200 1200 1 -368102 6 0 成品家具 77015009 8001 8002 11 5 300 9999 1200 1200 1 -368103 6 0 成品家具 77015009 8001 8002 11 5 300 9999 1200 1200 1 -368104 6 0 成品家具 77015009 8001 8002 11 5 300 9999 1200 1200 1 -368105 6 0 成品家具 77015009 8001 8002 11 5 300 9999 1200 1200 1 -368106 6 0 成品家具 77015009 8001 8002 11 5 300 9999 1200 1200 1 -368107 6 0 成品家具 77015009 8001 8002 11 5 300 9999 1200 1200 1 -368108 6 0 成品家具 77015009 8001 8002 11 5 300 9999 1200 1200 1 -368109 6 0 成品家具 77015009 8001 8002 11 5 300 9999 1200 1200 1 -368110 6 0 成品家具 77015009 8001 8002 11 5 300 9999 1200 1200 1 -368111 6 0 成品家具 77015009 8001 8002 11 5 300 9999 1200 1200 1 -368112 6 0 成品家具 77015009 8001 8002 11 5 300 9999 1200 1200 1 -368113 6 0 成品家具 77015009 8001 8002 11 5 300 9999 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77110028 3002 0 90 9999 254 191 4 +361214 6 3900 0 成品家具 77110029 3002 0 90 9999 254 191 4 +364216 6 5000 0 成品家具 77112029 5005 1 90 9999 169 127 4 +362235 6 2400 0 成品家具 77115035 4002 0 60 9999 609 609 3 +362236 6 2400 0 成品家具 77115036 4002 0 90 9999 643 643 4 +362237 6 2400 0 成品家具 77115037 4002 0 90 9999 693 693 4 +370717 6 1510 0 成品家具 77200165 13005 9 90 9999 160 118 4 1 +370718 6 1510 0 成品家具 77200166 13005 0 60 9999 335 166 3 +370719 6 1510 0 成品家具 77200167 13005 0 60 9999 685 341 3 +370720 6 1510 0 成品家具 77200168 13005 0 60 9999 810 404 3 +370721 6 1510 0 成品家具 77200169 13005 0 60 9999 960 504 3 +370722 6 1510 0 成品家具 77200170 13005 0 60 9999 260 129 3 +370723 6 1510 0 成品家具 77200171 13005 0 60 9999 300 223 3 +370724 6 1510 0 成品家具 77200172 13005 0 90 9999 590 442 4 +370725 6 1510 0 成品家具 77200173 13005 9 90 9999 360 285 4 1 +370726 6 1510 0 成品家具 77200174 13005 0 60 9999 160 79 3 +370727 6 1510 0 成品家具 77200175 13005 0 60 9999 260 167 3 +370728 6 1510 0 成品家具 77200176 13005 0 60 9999 360 179 3 +370729 6 1510 0 成品家具 77200177 13005 0 60 9999 685 443 3 +373209 6 2300 0 成品家具 77204102 7003 0 30 9999 95 71 4 +373210 6 2300 0 成品家具 77204103 7003 0 30 9999 95 71 4 +373361 6 2400 0 成品家具 77204104 7005 0 60 9999 35 24 3 +371126 6 2400 0 成品家具 77204105 6003 0 90 9999 285 285 4 +371127 6 2400 0 成品家具 77204106 6003 0 90 9999 210 210 4 +372469 6 1900 0 成品家具 77207012 10004 0 30 9999 50 50 4 +360422 6 2500 0 成品家具 77208023 7008 0 90 9999 85 74 4 +360423 6 2500 0 成品家具 77208024 7008 0 60 9999 85 74 3 +360424 6 2500 0 成品家具 77208025 7008 0 90 9999 85 74 4 +372470 6 1900 0 成品家具 77213104 10004 0 20 9999 50 50 3 +372471 6 1900 0 成品家具 77213105 10004 0 20 9999 50 50 3 +372472 6 1900 0 成品家具 77213106 10004 0 20 9999 50 50 3 +372473 6 1900 0 成品家具 77213107 10004 0 20 9999 50 50 3 +372474 6 1900 0 成品家具 77213108 10004 0 20 9999 50 50 3 +372335 6 1800 0 成品家具 77213109 10003 0 20 9999 50 50 3 +372336 6 1800 0 成品家具 77213110 10003 0 20 9999 50 50 3 +372337 6 1800 0 成品家具 77213111 10003 0 20 9999 50 50 3 +372338 6 1800 0 成品家具 77213112 10003 0 10 9999 300 300 2 +372339 6 1800 0 成品家具 77213113 10003 0 10 9999 750 750 2 +373147 6 2200 0 成品家具 77215072 7001 0 90 9999 350 350 4 +371121 6 2400 0 成品家具 77200110 6003 0 90 9999 550 550 4 +360009 6 2400 0 成品家具 77200110 6003 0 90 9999 550 550 4 +360001 6 0 7 1 1 0 0 0 1 +360002 6 0 7 1 1 0 0 0 1 +360003 6 0 6 1 1 0 0 0 1 +360004 6 0 6 1 1 0 0 0 1 +360005 6 0 2 1 1 0 0 0 1 +360006 6 0 2 1 1 0 0 0 1 +360007 6 0 5 1 1 0 0 0 1 +360008 6 0 5 1 1 0 0 0 1 +373100 6 0 70310014 0 1 0 0 0 1 +373900 6 0 70290175 0 10 0 0 0 0 1 +373901 6 0 70290197 0 10 0 0 0 0 1 +373902 6 0 70290201 0 10 0 0 0 0 1 +373903 6 0 70290202 0 10 0 0 0 0 1 +373904 6 0 70290203 0 10 0 0 0 0 1 diff --git a/gdconf/game_data_config/txt/GCGCardData.txt b/gdconf/game_data_config/txt/GCGCardData.txt index 69bca731..a7cd608e 100644 --- a/gdconf/game_data_config/txt/GCGCardData.txt +++ b/gdconf/game_data_config/txt/GCGCardData.txt @@ -72,6 +72,10 @@ ID 卡牌类型 [卡牌标签列表]1 [卡牌标签列表]2 [卡牌标签列表] 113051 4 8 2 1130511; 1130512; 1130513 0 8 0 0 0 113052 7 0 6 2 1130521 0 6 0 0 0 213051 2 6 2 2130511 1 11305 13 2 113051 6 1 +113061 4 8 1 1130611; 1130612 0 8 0 0 0 +113062 4 0 8 3 1130611; 1130612 0 8 0 0 0 +113063 7 0 8 2 1130631 0 8 0 0 0 +213061 2 6 2 2130611 1 11306 13 4 113061 6 1 114011 3 0 8 2 1140111 0 8 0 0 0 114012 3 0 8 3 1140121; 1140111 0 8 0 0 0 214011 2 6 2 2140111 1 11401 14 3 114011 6 1 @@ -84,11 +88,18 @@ ID 卡牌类型 [卡牌标签列表]1 [卡牌标签列表]2 [卡牌标签列表] 214031 2 6 2 2140311 1 11403 14 3 114032 6 1 114041 4 0 16 0 1140411; 1140412; 1140413 0 16 0 0 0 214041 2 6 2 2140411 1 11404 14 3 6 1 +114051 4 10 16 2 7 2 1140511; 1140512; 1140513; 51 0 7 0 10 0 +114052 4 0 8 2 1140521 0 8 0 0 0 +114053 7 0 6 2 8 1 1140531; 16 0 6 0 0 0 +214051 2 6 2 2140511 1 11405 14 3 6 1 115011 3 8 3 1150111; 1150112 0 8 0 0 0 115012 3 8 3 1150121; 1150111; 1150112 0 8 0 0 0 215011 2 6 2 2150111 1 11501 17 3 1 2 6 1 115021 3 8 2 1150211 0 8 0 0 0 215021 2 6 2 2150211; 2150212 1 11502 17 4 1 3 6 1 +115041 4 6 2 1150411 0 6 0 0 0 +115042 4 6 1 1150421 0 6 0 0 0 +215041 2 6 2 2150411 1 11504 17 3 1 2 1 116011 7 8 2 14 0 8 0 0 0 216011 2 6 2 2160111; 2160112 1 11601 15 4 116011 6 1 116021 7 10 8 2 1160211; 1160212; 10 0 8 0 10 0 @@ -98,6 +109,9 @@ ID 卡牌类型 [卡牌标签列表]1 [卡牌标签列表]2 [卡牌标签列表] 117012 7 6 1 1170121 0 6 0 0 0 117013 7 6 1 0 6 0 0 0 217011 2 6 2 2170111 1 11701 16 3 6 1 +117021 4 8 2 1170211; 1170212; 1170213 0 8 0 0 0 +117022 3 8 1 1170221 0 8 0 0 0 +217021 2 6 2 2170211 1 11702 16 4 6 1 122010 3 0 0 0 0 0 122011 3 0 8 2 1220111 0 8 0 0 0 122012 3 0 8 3 1220121 0 8 0 0 0 diff --git a/gdconf/game_data_config/txt/GCGCardViewData.txt b/gdconf/game_data_config/txt/GCGCardViewData.txt index 97c95993..7ca1884a 100644 --- a/gdconf/game_data_config/txt/GCGCardViewData.txt +++ b/gdconf/game_data_config/txt/GCGCardViewData.txt @@ -7,22 +7,31 @@ ID 1103 1104 1105 +1106 1201 1202 1203 +1205 +1206 1301 1302 1303 1305 +1306 1401 1402 1403 1404 +1405 +1406 1501 1502 +1504 1601 1602 +1605 1701 +1702 2201 4201 4202 @@ -97,6 +106,7 @@ ID 213021 213031 213051 +213061 114011 114012 214011 @@ -104,15 +114,19 @@ ID 114031 214031 214041 +214051 115011 115012 215011 115021 215021 +215041 216011 216021 117011 217011 +117022 +217021 122010 122014 122011 diff --git a/gdconf/game_data_config/txt/GCGCharData.txt b/gdconf/game_data_config/txt/GCGCharData.txt index 77488a78..8f1444da 100644 --- a/gdconf/game_data_config/txt/GCGCharData.txt +++ b/gdconf/game_data_config/txt/GCGCharData.txt @@ -7,22 +7,31 @@ ID 卡牌类型 [卡牌标签列表]1 [卡牌标签列表]2 [卡牌标签列表] 1103 1 301 201 401 11031; 11032; 11033 1 10 2 2 1104 1 301 203 402 11041; 11042; 11043 1 10 3 2 1105 1 301 201 403 11051; 11052; 11053; 11054 1 10 3 2 +1106 1 301 203 401 11061; 11062; 11063 1 10 2 2 1201 1 302 202 401 12011; 12012; 12013 1 10 3 2 1202 1 302 201 402 12021; 12022; 12023 1 10 2 2 1203 1 302 202 401 12031; 12032; 12033; 12034 1 10 3 2 +1205 1 302 202 403 12051; 12052; 12053 1 10 3 2 +1206 1 302 201 403 12061; 12062; 12063 1 10 3 2 1301 1 303 203 401 13011; 13012; 13013 1 10 3 2 1302 1 303 205 402 13021; 13022; 13023 1 10 2 2 1303 1 303 201 401 13031; 13032; 13033 1 10 2 2 1305 1 303 204 403 13051; 13052; 13053 1 10 2 2 +1306 1 303 202 401 13061; 13062; 13063 1 10 2 2 1401 1 304 204 401 14011; 14012; 14013 1 10 3 2 1402 1 304 203 401 14021; 14022; 14023 1 10 3 2 1403 1 304 201 402 14031; 14032; 14033 1 10 3 2 1404 1 304 205 404 14041; 14042; 14043; 14044 1 10 2 2 +1405 1 304 203 402 14051; 14052; 14053; 14054 1 10 2 2 +1406 1 304 204 403 14061; 14062; 14063 1 10 2 2 1501 1 307 202 401 15011; 15012; 15013 1 10 2 2 1502 1 307 201 401 15021; 15022; 15023 1 10 3 2 +1504 1 307 205 402 15041; 15042; 15043 1 10 2 2 1601 1 305 202 402 16011; 16012; 16013 1 10 3 2 1602 1 305 203 401 16021; 16022; 16023 1 10 2 2 +1605 1 305 203 403 16051; 16052; 16053 1 10 3 2 1701 1 306 204 404 17011; 17012; 17013 1 10 2 2 +1702 1 306 204 404 17021; 17022; 17023 1 10 2 2 2201 1 302 200 503 22011; 22012; 22013; 22014 1 10 3 2 2202 1 302 200 501 22021; 22022; 22023 1 10 2 2 2301 1 303 200 501 23011; 23012; 23013; 23014 1 10 2 2 diff --git a/gdconf/game_data_config/txt/GCGChooseData.txt b/gdconf/game_data_config/txt/GCGChooseData.txt index 25311dca..b2fbb004 100644 --- a/gdconf/game_data_config/txt/GCGChooseData.txt +++ b/gdconf/game_data_config/txt/GCGChooseData.txt @@ -37,15 +37,19 @@ ID 可选对象类型 可选对象阵营 [可选对象标签]1 [可选对象标 11302 1 1 10 1 1 1302 6 5 2 1 11303 1 1 10 1 1 1303 6 5 2 1 11305 1 1 10 1 1 1305 6 5 2 1 +11306 1 1 10 1 1 1306 6 5 2 1 11401 1 1 10 1 1 1401 6 5 2 1 11402 1 1 10 1 1 1402 6 5 2 1 11403 1 1 10 1 1 1403 6 5 2 1 11404 1 1 10 1 1 1404 6 5 2 1 +11405 1 1 10 1 1 1405 6 5 2 1 11501 1 1 10 1 1 1501 6 5 2 1 11502 1 1 10 1 1 1502 6 5 2 1 +11504 1 1 10 1 1 1504 6 5 2 1 11601 1 1 10 1 1 1601 6 5 2 1 11602 1 1 10 1 1 1602 6 5 2 1 11701 1 1 10 1 1 1701 6 5 2 1 +11702 1 1 10 1 1 1702 6 5 2 1 12201 1 1 10 1 1 2201 6 5 2 1 12202 1 1 10 1 1 2202 6 5 2 1 12301 1 1 10 1 1 2301 6 5 2 1 diff --git a/gdconf/game_data_config/txt/GCGSkillData.txt b/gdconf/game_data_config/txt/GCGSkillData.txt index 4075e99e..01965250 100644 --- a/gdconf/game_data_config/txt/GCGSkillData.txt +++ b/gdconf/game_data_config/txt/GCGSkillData.txt @@ -5,6 +5,7 @@ ID 效果JSON文件 [技能费用]1类型 [技能费用]1值 [技能费用]2类 13 _Global_LifeAsShield_Once 14 _Global_LifeAsShield_Once_Least2 15 _Global_LifeAsShield_Once_Least3 +16 _Global_InfinityShield_Once_Least3 51 _Attached_ShieldAsShield 52 _Attached_LifeAsShield_Once_Per2 53 _Attached_InfinityShield @@ -104,6 +105,9 @@ ID 效果JSON文件 [技能费用]1类型 [技能费用]1值 [技能费用]2类 1110521 Char_Skill_11054_Ex_1 1110522 Char_Skill_11054_Ex_2 2110511 Char_Skill_11054_Talent_1 0 +11061 Effect_Damage_Physic_2 11 1 10 2 1 1 +11062 Effect_Damage_Ice_3 11 3 2 1 +11063 Effect_Damage_Ice_3 11 3 1 3 3 0 12011 Effect_Damage_Water_1 12 1 10 2 1 1 12012 Char_Skill_12012 12 3 2 1 112011 112011 1 4 12013 Char_Skill_12013 12 3 1 3 3 0 112022 112022 1 @@ -123,6 +127,12 @@ ID 效果JSON文件 [技能费用]1类型 [技能费用]1值 [技能费用]2类 1120321 Char_Skill_12033_Ex_1 0 2120311 Char_Skill_12033_Talent_1 0 2120312 Char_Skill_12033_Talent_2 0 +12051 Effect_Damage_Physic_2 12 1 10 2 1 1 +12052 Effect_Damage_Water_1 12 3 2 1 112021 112021 1 +12053 Effect_Damage_Water_1 12 3 1 2 3 0 112022 112022 1 +12061 Effect_Damage_Physic_2 12 1 10 2 1 1 +12062 Effect_Damage_Water_1 12 3 2 1 112021 112021 1 +12063 Effect_Damage_Water_1 12 3 1 2 3 0 112022 112022 1 13011 Effect_Damage_Physic_2 13 1 10 2 1 1 13012 Char_Skill_13012 13 3 2 1 13013 Char_Skill_13013 13 4 1 3 3 0 @@ -149,6 +159,13 @@ ID 效果JSON文件 [技能费用]1类型 [技能费用]1值 [技能费用]2类 1130513 Char_Skill_13052_Ex_3 0 1130521 Char_Skill_13053_Ex_1 0 2130511 Char_Skill_13052_Talent_1 0 +13061 Effect_Damage_Fire_1 13 1 10 2 1 1 +13062 Char_Skill_13062 13 3 2 1 +13063 Char_Skill_13063 13 3 1 2 3 0 +1130611 Char_Skill_13062_Ex_1 0 +1130612 Char_Skill_13062_Ex_2 0 +1130631 Char_Skill_13063_Ex_1 0 +2130611 Char_Skill_13062_Talent_1 0 14011 Effect_Damage_Physic_2 14 1 10 2 1 1 14012 Char_Skill_14012 14 3 2 1 114011 114011 1 4 14013 Char_Skill_14013 14 3 1 3 3 0 @@ -176,6 +193,19 @@ ID 效果JSON文件 [技能费用]1类型 [技能费用]1值 [技能费用]2类 1140412 Char_Skill_14044_Ex_2 0 1140413 Char_Skill_14044_Ex_3 0 2140411 Char_Skill_14042_Talent_1 0 +14051 Effect_Damage_Physic_2 14 1 10 2 1 1 +14052 Char_Skill_14052 14 3 2 1 +14053 Char_Skill_14053 14 4 1 2 3 0 +14054 Effect_Damage_Elec_2 2 0 1 +1140511 Char_Skill_14052_Ex_1 0 +1140512 Char_Skill_14052_Ex_2 0 +1140513 Char_Skill_14052_Ex_3 0 +1140521 Char_Skill_14052_Ex_4 0 +1140531 Char_Skill_14053_Ex_1 0 +2140511 Char_Skill_14052_Talent_1 0 +14061 Effect_Damage_Physic_2 14 1 10 2 1 1 +14062 Effect_Damage_Elec_3 14 3 2 1 +14063 Effect_Damage_Elec_4 14 4 1 2 3 0 15011 Effect_Damage_Wind_1 17 1 10 2 1 1 15012 Char_Skill_15012 17 3 2 1 15013 Char_Skill_15013 17 3 1 2 3 0 115011 115011 1 4 @@ -189,6 +219,12 @@ ID 效果JSON文件 [技能费用]1类型 [技能费用]1值 [技能费用]2类 1150211 Char_Skill_15023_Ex_1 2150211 Char_Skill_15023_Talent_1 0 2150212 Char_Skill_15023_Talent_2 0 +15041 Effect_Damage_Physic_2 17 1 10 2 1 1 +15042 Effect_Damage_Wind_3 17 3 2 1 +15043 Char_Skill_15043 17 3 1 2 3 0 +1150411 Char_Skill_15043_Ex_1 +1150421 Char_Skill_15043_Ex_2 +2150411 Char_Skill_15043_Talent_1 0 16011 Effect_Damage_Rock_1 15 1 10 2 1 1 16012 Char_Skill_16012 15 3 2 1 116011 116011 1 16013 Char_Skill_16013 15 3 1 3 3 0 @@ -202,12 +238,23 @@ ID 效果JSON文件 [技能费用]1类型 [技能费用]1值 [技能费用]2类 1160221 Char_Skill_16023_Ex_1 1160222 Char_Skill_16023_Ex_2 2160211 Char_Skill_16022_Talent_1 0 +16051 Effect_Damage_Physic_2 15 1 10 2 1 1 +16052 Effect_Damage_Rock_1 15 3 2 1 116021 116021 1 +16053 Effect_Damage_Rock_1 15 4 1 2 3 0 116022 116022 1 17011 Effect_Damage_Physic_2 16 1 10 2 1 1 17012 Char_Skill_17012 16 3 2 1 17013 Char_Skill_17013 16 3 1 2 3 0 117011 117011 1 4 1170111 Char_Skill_17013_Ex_1 1170121 Char_Skill_17013_Ex_2 2170111 Char_Skill_17013_Talent_1 0 +17021 Effect_Damage_Physic_2 16 1 10 2 1 1 +17022 Char_Skill_17022 16 3 2 1 +17023 Char_Skill_17023 16 3 1 2 3 0 +1170211 Char_Skill_17022_Ex_1 +1170212 Char_Skill_17022_Ex_2 +1170213 Char_Skill_17022_Ex_3 +1170221 Char_Skill_17022_Ex_4 +2170211 Char_Skill_17022_Talent_1 0 22011 Effect_Damage_Water_1 12 1 10 2 1 1 2 22012 Char_Skill_22012 12 3 2 1 122011;122012;122013 3 4 4 22013 Char_Skill_22013 12 5 2 1 122011;122012;122013 2 3 8 diff --git a/gdconf/game_data_config/txt/GachaPoolData.txt b/gdconf/game_data_config/txt/GachaPoolData.txt index ab75154d..6b892235 100644 --- a/gdconf/game_data_config/txt/GachaPoolData.txt +++ b/gdconf/game_data_config/txt/GachaPoolData.txt @@ -33,6 +33,7 @@ Gacha根ID 道具ID 类型 概率权重 闪卡概率 101 1067 12 100 0 101 1068 12 100 0 101 1072 12 100 0 +101 1074 12 100 0 101 11501 21 100 0 101 11502 21 100 0 101 12501 21 100 0 @@ -127,7 +128,7 @@ Gacha根ID 道具ID 类型 概率权重 闪卡概率 201 1067 12 100 0 201 1068 12 100 0 201 1072 12 100 0 -201 1074 12 +201 1074 12 100 0 201 11501 21 100 0 201 11502 21 100 0 201 12501 21 100 0 diff --git a/gdconf/game_data_config/txt/GadgetChainData.txt b/gdconf/game_data_config/txt/GadgetChainData.txt index 2d5f8b06..8ac0fc94 100644 --- a/gdconf/game_data_config/txt/GadgetChainData.txt +++ b/gdconf/game_data_config/txt/GadgetChainData.txt @@ -3,5 +3,7 @@ 100002 1 15 500301,500302,500303,500304,500305,500306,500307,500308,500309,500310,500311,500312,500313,500314,500315 100003 0 10 100004 0 5 1 +100005 0 6 1 100006 0 1 1 100007 0 1 1 +100008 0 6 1 diff --git a/gdconf/game_data_config/txt/GadgetData_AbilitySpecial.txt b/gdconf/game_data_config/txt/GadgetData_AbilitySpecial.txt index 3598e07a..8ace7a6e 100644 --- a/gdconf/game_data_config/txt/GadgetData_AbilitySpecial.txt +++ b/gdconf/game_data_config/txt/GadgetData_AbilitySpecial.txt @@ -31,14 +31,14 @@ ID 名称$text_name_Name Prefab路径 Prefab_Remote路径 Controller路径 Contr 44000119 ActivityAbility_LudiHarpastum_BombTypeB ART/Others/Bullet/Bullet_Activity_LudiHarpastumBomb 1001 3 破盾羽球炸弹 ActivityAbility_LudiHarpastum_BombTypeB 1 1 Default_Item 44000120 ActivityAbility_LudiHarpastum_BombTypeC ART/Others/Bullet/Bullet_Activity_LudiHarpastumBomb 1001 3 单体羽球炸弹 ActivityAbility_LudiHarpastum_BombTypeC 1 1 Default_Item 44000121 ActivityAbility_LudiHarpastum_GlodBat ART/Others/SkillObj/SkillObj_Activity_LudiHarpastumBall_GlodBat 1001 18 羽球自动球拍 ActivityAbility_LudiHarpastum_GlodBat 1 1 Default_Item -44000200 变身状态 ART/Others/SkillObj/SkillObj_Activity_HideSeek_Scarecrow_02 1001 19 捉迷藏伪装造型-稻草人蓝 HideType_A_Style_1_Scarecrow 1 1 2 Default_Item -44000201 变身状态 ART/Others/SkillObj/SkillObj_Activity_HideSeek_Scarecrow_01 1001 19 捉迷藏伪装造型-稻草人红 HideType_A_Style_1_Scarecrow 1 1 2 Default_Item -44000202 变身状态 ART/Others/SkillObj/SkillObj_Activity_HideSeek_DeadWood10 1001 19 捉迷藏伪装造型-枯木 HideType_A_Style_1_Wooden 1 1 2 Default_Item -44000203 变身状态 ART/Others/SkillObj/SkillObj_Activity_HideSeek_WoodenBox_01 1001 19 捉迷藏伪装造型-丘丘人木箱 HideType_A_Style_1_Wooden 1 1 2 Default_Item -44000204 变身状态 ART/Others/SkillObj/SkillObj_Activity_HideSeek_Grassstacks_02 1001 19 捉迷藏伪装造型-草垛02 HideType_A_Style_1_Grass 1 1 2 Default_Item +44000200 躲猫猫三期-变身物件-1稻草人蓝 ART/Others/SkillObj/SkillObj_Activity_HideSeekV3_Scarecrow_02 1001 19 躲猫猫三期-变身物件-1稻草人蓝 HideType_A_Style_1_Scarecrow 1 1 2 Default_Item +44000201 躲猫猫三期-变身物件-2稻草人红 ART/Others/SkillObj/SkillObj_Activity_HideSeekV3_Scarecrow_01 1001 19 躲猫猫三期-变身物件-2稻草人红 HideType_A_Style_1_Scarecrow 1 1 2 Default_Item +44000202 躲猫猫三期-变身物件-3枯木 ART/Others/SkillObj/SkillObj_Activity_HideSeekV3_DeadWood10 1001 19 躲猫猫三期-变身物件-3枯木 HideType_A_Style_1_Wooden 1 1 2 Default_Item +44000203 躲猫猫三期-变身物件-4丘丘人木箱 ART/Others/SkillObj/SkillObj_Activity_HideSeekV3_WoodenBox_01 1001 19 躲猫猫三期-变身物件-4丘丘人木箱 HideType_A_Style_1_Wooden 1 1 2 Default_Item +44000204 躲猫猫三期-变身物件-5草垛02 ART/Others/SkillObj/SkillObj_Activity_HideSeekV3_Grassstacks_02 1001 19 躲猫猫三期-变身物件-5草垛02 HideType_A_Style_1_Grass 1 1 2 Default_Item 44000205 变身状态 ART/Others/SkillObj/SkillObj_Activity_HideSeek_GhostFire_01_Vo 1001 19 捉迷藏伪装造型-鬼火 HideType_A_Style_1_Wooden 1 1 2 Default_Item -44000206 变身状态 ART/Others/SkillObj/SkillObj_Activity_HideSeek_Lamp01 1001 19 捉迷藏伪装造型-小路灯 HideType_A_Style_1_Lamp 1 1 2 Default_Item -44000207 变身状态 ART/Others/SkillObj/SkillObj_Activity_HideSeek_HiliWoodenBarrel_01 1001 19 捉迷藏伪装造型-丘丘人木桶 HideType_A_Style_1_Wooden 1 1 2 Default_Item +44000206 躲猫猫三期-变身物件-7小路灯 ART/Others/SkillObj/SkillObj_Activity_HideSeekV3_Lamp01 1001 19 躲猫猫三期-变身物件-7小路灯 HideType_A_Style_1_Lamp 1 1 2 Default_Item +44000207 躲猫猫三期-变身物件-8丘丘人木桶 ART/Others/SkillObj/SkillObj_Activity_HideSeekV3_HiliWoodenBarrel_01 1001 19 躲猫猫三期-变身物件-8丘丘人木桶 HideType_A_Style_1_Wooden 1 1 2 Default_Item 44000208 变身状态 ART/Others/SkillObj/SkillObj_Activity_HideSeek_SeeliaLamp_Post 1001 19 捉迷藏伪装造型-仙灵灯座 HideType_A_Style_1_Wooden 1 1 2 Default_Item 44000209 变身状态 ART/Others/SkillObj/SkillObj_Activity_HideSeek_OreDulinsBlood_01 1001 19 捉迷藏伪装造型-深赤之石 HideType_A_Style_1_Wooden 1 1 2 Default_Item 44000250 诱捕状态【关卡布置用】 ART/Others/SkillObj/SkillObj_Activity_HideSeek_Scarecrow_04 1001 19 捉迷藏伪装造型-稻草人蓝 HideType_A_Style_1_wooden_Bait 1 1 2 Default_Item 1 @@ -73,19 +73,19 @@ ID 名称$text_name_Name Prefab路径 Prefab_Remote路径 Controller路径 Contr 44000309 肉鸽【雷烧符】爆炸 ART/Others/SkillObj/SkillObj_EmptyGadget 1001 18 肉鸽【雷烧符】爆炸 SkillObj_RogueDungeon_Spell_Elec Default_Item 44000310 肉鸽冲击波 ART/Others/SkillObj/SkillObj_EmptyGadget_Rigid 1001 18 使用冲刺后会在原地留下一个n秒后爆炸的能量波 SkillObj_LevelEntity_RogueBuff_SprintAreaAttack 1 Default_Item 44000311 肉鸽冲击波2 ART/Others/SkillObj/SkillObj_EmptyGadget_Rigid 1001 18 使用冲刺后会在原地留下一个n秒后爆炸的能量波 SkillObj_LevelEntity_RogueBuff_SprintAreaAttack2 1 Default_Item -44000400 躲猫猫二期-变身状态 ART/Others/SkillObj/SkillObj_Activity_HideSeekV2_Basin 1001 19 1.木盆 SkillObj_Activity_HideSeekV2_Type_01 1 1 2 Default_Item -44000401 躲猫猫二期-变身状态 ART/Others/SkillObj/SkillObj_Activity_HideSeekV2_Bucket 1001 19 2.水桶 SkillObj_Activity_HideSeekV2_Type_01 1 1 2 Default_Item -44000402 躲猫猫二期-变身状态 ART/Others/SkillObj/SkillObj_Activity_HideSeekV2_Floorlamp 1001 19 3.纸灯 SkillObj_Activity_HideSeekV2_Type_02 1 1 2 Default_Item +44000400 躲猫猫三期-变身-11木盆 ART/Others/SkillObj/SkillObj_Activity_HideSeekV3_Basin 1001 19 11木盆 SkillObj_Activity_HideSeekV2_Type_01 1 1 2 Default_Item +44000401 躲猫猫三期-变身-12水桶 ART/Others/SkillObj/SkillObj_Activity_HideSeekV3_Bucket 1001 19 12水桶 SkillObj_Activity_HideSeekV2_Type_01 1 1 2 Default_Item +44000402 躲猫猫三期-变身-13纸灯 ART/Others/SkillObj/SkillObj_Activity_HideSeekV3_Floorlamp 1001 19 13纸灯 SkillObj_Activity_HideSeekV2_Type_02 1 1 2 Default_Item 44000403 躲猫猫二期-变身状态 ART/Others/SkillObj/SkillObj_Activity_HideSeekV2_Cylinder_01 1001 19 4.咸菜缸 SkillObj_Activity_HideSeekV2_Type_01 1 1 2 Default_Item 44000404 躲猫猫二期-变身状态 ART/Others/SkillObj/SkillObj_Activity_HideSeekV2_Cylinder_02 1001 19 5.泡菜缸 SkillObj_Activity_HideSeekV2_Type_01 1 1 2 Default_Item 44000405 躲猫猫二期-变身状态 ART/Others/SkillObj/SkillObj_Activity_HideSeekV2_Strawtarget 1001 19 6.稻草靶子 SkillObj_Activity_HideSeekV2_Type_03 1 1 2 Default_Item 44000406 躲猫猫二期-变身状态 ART/Others/SkillObj/SkillObj_Activity_HideSeekV2_Cask 1001 19 7.经典木桶 SkillObj_Activity_HideSeekV2_Type_01 1 1 2 Default_Item -44000407 躲猫猫二期-变身状态 ART/Others/SkillObj/SkillObj_Activity_HideSeekV2_Box 1001 19 8.经典木箱 SkillObj_Activity_HideSeekV2_Type_01 1 1 2 Default_Item +44000407 躲猫猫三期-变身-18经典木箱 ART/Others/SkillObj/SkillObj_Activity_HideSeekV3_Box 1001 19 18经典木箱 SkillObj_Activity_HideSeekV2_Type_01 1 1 2 Default_Item 44000408 躲猫猫二期-变身状态 ART/Others/SkillObj/SkillObj_Activity_HideSeekV2_Alcohol 1001 19 9.米袋子 SkillObj_Activity_HideSeekV2_Type_02 1 1 2 Default_Item -44000409 躲猫猫二期-变身状态 ART/Others/SkillObj/SkillObj_Activity_HideSeekV2_Chair 1001 19 10.小板凳 SkillObj_Activity_HideSeekV2_Type_02 1 1 2 Default_Item -44000410 躲猫猫二期-变身状态 ART/Others/SkillObj/SkillObj_Activity_HideSeekV2_HiliWoodenBarrel 1001 19 11.qq人木桶 SkillObj_Activity_HideSeekV2_Type_01 1 1 2 Default_Item -44000411 躲猫猫二期-变身状态 ART/Others/SkillObj/SkillObj_Activity_HideSeekV2_Lamp 1001 19 12.璃月石灯 SkillObj_Activity_HideSeekV2_Type_01 1 1 2 Default_Item -44000412 躲猫猫二期-变身状态 ART/Others/SkillObj/SkillObj_Activity_HideSeekV2_Chair_A_01 1001 19 13.凳子 SkillObj_Activity_HideSeekV2_Type_02 1 1 2 Default_Item +44000409 躲猫猫三期-变身-20小板凳 ART/Others/SkillObj/SkillObj_Activity_HideSeekV3_Chair 1001 19 20小板凳 SkillObj_Activity_HideSeekV2_Type_02 1 1 2 Default_Item +44000410 躲猫猫三期-变身-21qq人木桶 ART/Others/SkillObj/SkillObj_Activity_HideSeekV3_HiliWoodenBarrel_01 1001 19 21qq人木桶(和8好像没有区别) SkillObj_Activity_HideSeekV2_Type_01 1 1 2 Default_Item +44000411 躲猫猫三期-变身-22璃月石灯 ART/Others/SkillObj/SkillObj_Activity_HideSeekV3_Lamp 1001 19 22璃月石灯 SkillObj_Activity_HideSeekV2_Type_01 1 1 2 Default_Item +44000412 躲猫猫三期-变身-23凳子 ART/Others/SkillObj/SkillObj_Activity_HideSeekV3_Chair_A_01 1001 19 23凳子 SkillObj_Activity_HideSeekV2_Type_02 1 1 2 Default_Item 44000413 躲猫猫二期-诱饵 ART/Others/SkillObj/SkillObj_Activity_HideSeekV2_Basin_Decoy 1001 19 1.木盆 HideType_A_Style_Bait_Target 1 1 2 Default_Item 44000414 躲猫猫二期-诱饵 ART/Others/SkillObj/SkillObj_Activity_HideSeekV2_Bucket_Decoy 1001 19 2.水桶 HideType_A_Style_Bait_Target 1 1 2 Default_Item 44000415 躲猫猫二期-诱饵 ART/Others/SkillObj/SkillObj_Activity_HideSeekV2_Floorlamp_Decoy 1001 19 3.纸灯 HideType_A_Style_Bait_Target 1 1 2 Default_Item @@ -130,6 +130,100 @@ ID 名称$text_name_Name Prefab路径 Prefab_Remote路径 Controller路径 Contr 44000454 3.1风场挑战风法术场 ART/Others/SkillObj/SkillObj_EmptyGadget 1001 3 持续聚怪 WindFiled_Challenge_WindZone Default_Item 44000455 3.1挑战地城风场 ART/Others/SkillObj/SkillObj_EmptyGadget 1001 18 3.1挑战地城风场 LevelEntity_Challenge_WindZone Default_Item 44000456 SceneObj_ClearLocalGadget ART/Others/SkillObj/SkillObj_EmptyGadget 1001 18 清理范围内local gadget SceneObj_ClearLocalGadget Default_Item 1 +44000457 HideType_InvisibleBait ART/Others/SkillObj/SkillObj_EmptyGadget 1001 18 捉迷藏三期-技能-隐身诱饵 HideType_InvisibleBait 1 2 Default_Item +44000458 躲猫猫三期-隐身诱饵-1稻草人蓝 ART/Others/SkillObj/SkillObj_Activity_HideSeek_Scarecrow_04 1001 19 1稻草人蓝 HideType_A_Style_InvisibleBait_Target 1 1 2 Default_Item +44000459 躲猫猫三期-隐身诱饵-2稻草人红 ART/Others/SkillObj/SkillObj_Activity_HideSeek_Scarecrow_03 1001 19 2稻草人红 HideType_A_Style_InvisibleBait_Target 1 1 2 Default_Item +44000460 躲猫猫三期-隐身诱饵-一3枯木 ART/Others/SkillObj/SkillObj_Activity_HideSeek_DeadWood11 1001 19 3枯木 HideType_A_Style_InvisibleBait_Target 1 1 2 Default_Item +44000461 躲猫猫三期-隐身诱饵-4丘丘人木箱 ART/Others/SkillObj/SkillObj_Activity_HideSeek_WoodenBox_02 1001 19 4丘丘人木箱 HideType_A_Style_InvisibleBait_Target 1 1 2 Default_Item +44000462 躲猫猫三期-隐身诱饵-5草垛02 ART/Others/SkillObj/SkillObj_Activity_HideSeek_Grassstacks_03 1001 19 5草垛02 HideType_A_Style_InvisibleBait_Target 1 1 2 Default_Item +44000463 躲猫猫三期-隐身诱饵-6鬼火 ART/Others/SkillObj/SkillObj_Activity_HideSeek_GhostFire_02_Vo 1001 19 6鬼火 HideType_A_Style_InvisibleBait_Target 1 1 2 Default_Item +44000464 躲猫猫三期-隐身诱饵-7小路灯 ART/Others/SkillObj/SkillObj_Activity_HideSeek_Lamp02 1001 19 7小路灯 HideType_A_Style_InvisibleBait_Target 1 1 2 Default_Item +44000465 躲猫猫三期-隐身诱饵-8丘丘人木桶 ART/Others/SkillObj/SkillObj_Activity_HideSeek_HiliWoodenBarrel_02 1001 19 8丘丘人木桶 HideType_A_Style_InvisibleBait_Target 1 1 2 Default_Item +44000466 躲猫猫三期-隐身诱饵-9仙灵灯座 ART/Others/SkillObj/SkillObj_Activity_HideSeek_SeeliaLamp_Post_02 1001 19 9仙灵灯座 HideType_A_Style_InvisibleBait_Target 1 1 2 Default_Item +44000467 躲猫猫三期-隐身诱饵-10深赤之石 ART/Others/SkillObj/SkillObj_Activity_HideSeek_OreDulinsBlood_02 1001 19 10深赤之石 HideType_A_Style_InvisibleBait_Target 1 1 2 Default_Item +44000468 躲猫猫三期-隐身诱饵-11木盆 ART/Others/SkillObj/SkillObj_Activity_HideSeekV2_Basin_Decoy 1001 19 11木盆 HideType_A_Style_InvisibleBait_Target 1 1 2 Default_Item +44000469 躲猫猫三期-隐身诱饵-12水桶 ART/Others/SkillObj/SkillObj_Activity_HideSeekV2_Bucket_Decoy 1001 19 12水桶 HideType_A_Style_InvisibleBait_Target 1 1 2 Default_Item +44000470 躲猫猫三期-隐身诱饵-13纸灯 ART/Others/SkillObj/SkillObj_Activity_HideSeekV2_Floorlamp_Decoy 1001 19 13纸灯 HideType_A_Style_InvisibleBait_Target 1 1 2 Default_Item +44000471 躲猫猫三期-隐身诱饵-14咸菜缸 ART/Others/SkillObj/SkillObj_Activity_HideSeekV2_Cylinder_01_Decoy 1001 19 14咸菜缸 HideType_A_Style_InvisibleBait_Target 1 1 2 Default_Item +44000472 躲猫猫三期-隐身诱饵-15泡菜缸 ART/Others/SkillObj/SkillObj_Activity_HideSeekV2_Cylinder_02_Decoy 1001 19 15泡菜缸 HideType_A_Style_InvisibleBait_Target 1 1 2 Default_Item +44000473 躲猫猫三期-隐身诱饵-16稻草靶子 ART/Others/SkillObj/SkillObj_Activity_HideSeekV2_Strawtarget_Decoy 1001 19 16稻草靶子 HideType_A_Style_InvisibleBait_Target 1 1 2 Default_Item +44000474 躲猫猫三期-隐身诱饵-17经典木桶 ART/Others/SkillObj/SkillObj_Activity_HideSeekV2_Cask_Decoy 1001 19 17经典木桶 HideType_A_Style_InvisibleBait_Target 1 1 2 Default_Item +44000475 躲猫猫三期-隐身诱饵-18经典木箱 ART/Others/SkillObj/SkillObj_Activity_HideSeekV2_Box_Decoy 1001 19 18经典木箱 HideType_A_Style_InvisibleBait_Target 1 1 2 Default_Item +44000476 躲猫猫三期-隐身诱饵-19米袋子 ART/Others/SkillObj/SkillObj_Activity_HideSeekV2_Alcohol_Decoy 1001 19 19米袋子 HideType_A_Style_InvisibleBait_Target 1 1 2 Default_Item +44000477 躲猫猫三期-隐身诱饵-20小板凳 ART/Others/SkillObj/SkillObj_Activity_HideSeekV2_Chair_Decoy 1001 19 20小板凳 HideType_A_Style_InvisibleBait_Target 1 1 2 Default_Item +44000478 躲猫猫三期-隐身诱饵-21qq人木桶 ART/Others/SkillObj/SkillObj_Activity_HideSeekV2_HiliWoodenBarrel_Decoy 1001 19 21qq人木桶 HideType_A_Style_InvisibleBait_Target 1 1 2 Default_Item +44000479 躲猫猫三期-隐身诱饵-22璃月石灯 ART/Others/SkillObj/SkillObj_Activity_HideSeekV2_Lamp_Decoy 1001 19 22璃月石灯 HideType_A_Style_InvisibleBait_Target 1 1 2 Default_Item +44000480 躲猫猫三期-隐身诱饵-23凳子 ART/Others/SkillObj/SkillObj_Activity_HideSeekV2_Chair_A_01_Decoy 1001 19 23凳子 HideType_A_Style_InvisibleBait_Target 1 1 2 Default_Item +44000481 躲猫猫三期-隐身诱饵-24层岩巨渊木箱 ART/Others/SkillObj/SkillObj_Activity_HideSeekV3_CyjyBox_Decoy 1001 19 躲猫猫三期-隐身诱饵-24层岩巨渊木箱 HideType_A_Style_InvisibleBait_Target 1 1 2 Default_Item +44000482 躲猫猫三期-隐身诱饵-25竖木桶 ART/Others/SkillObj/SkillObj_Activity_HideSeekV3_BarrelVertical_Decoy 1001 19 躲猫猫三期-隐身诱饵-25竖木桶 HideType_A_Style_InvisibleBait_Target 1 1 2 Default_Item +44000483 躲猫猫三期-隐身诱饵-26横木桶 ART/Others/SkillObj/SkillObj_Activity_HideSeekV3_BarrelHorizontal_Decoy 1001 19 躲猫猫三期-隐身诱饵-26横木桶 HideType_A_Style_InvisibleBait_Target 1 1 2 Default_Item +44000484 躲猫猫三期-隐身诱饵-27石块 ART/Others/SkillObj/SkillObj_Activity_HideSeekV3_Stone_Decoy 1001 19 躲猫猫三期-隐身诱饵-27石块 HideType_A_Style_InvisibleBait_Target 1 1 2 Default_Item +44000485 躲猫猫三期-隐身诱饵-28枯木 ART/Others/SkillObj/SkillObj_Activity_HideSeekV3_Branch_Decoy 1001 19 躲猫猫三期-隐身诱饵-28枯木 HideType_A_Style_InvisibleBait_Target 1 1 2 Default_Item +44000486 躲猫猫三期-隐身诱饵-29珊瑚 ART/Others/SkillObj/SkillObj_Activity_HideSeekV3_Coral_Decoy 1001 19 躲猫猫三期-隐身诱饵-29珊瑚 HideType_A_Style_InvisibleBait_Target 1 1 2 Default_Item +44000487 躲猫猫三期-隐身诱饵-30灯柱 ART/Others/SkillObj/SkillObj_Activity_HideSeekV3_Lamp_Decoy 1001 19 躲猫猫三期-隐身诱饵-30灯柱 HideType_A_Style_InvisibleBait_Target 1 1 2 Default_Item +44000488 躲猫猫三期-隐身诱饵-31稻妻陶罐 ART/Others/SkillObj/SkillObj_Activity_HideSeekV3_Pot_Decoy 1001 19 躲猫猫三期-隐身诱饵-31稻妻陶罐 HideType_A_Style_InvisibleBait_Target 1 1 2 Default_Item +44000489 躲猫猫三期-隐身诱饵-32大酒坛 ART/Others/SkillObj/SkillObj_Activity_HideSeekV3_Jar_Decoy 1001 19 躲猫猫三期-隐身诱饵-32大酒坛 HideType_A_Style_InvisibleBait_Target 1 1 2 Default_Item +44000490 躲猫猫三期-隐身诱饵-33璃月木箱 ART/Others/SkillObj/SkillObj_Activity_HideSeekV3_LyBox_Decoy 1001 19 躲猫猫三期-隐身诱饵-33璃月木箱 HideType_A_Style_InvisibleBait_Target 1 1 2 Default_Item +44000491 躲猫猫三期-隐身诱饵-34须弥木箱 ART/Others/SkillObj/SkillObj_Activity_HideSeekV3_XmBox_Decoy 1001 19 躲猫猫三期-隐身诱饵-34须弥木箱 HideType_A_Style_InvisibleBait_Target 1 1 2 Default_Item +44000492 躲猫猫三期-隐身诱饵-35竹筐 ART/Others/SkillObj/SkillObj_Activity_HideSeekV3_Basket_Decoy 1001 19 躲猫猫三期-隐身诱饵-35竹筐 HideType_A_Style_InvisibleBait_Target 1 1 2 Default_Item +44000493 躲猫猫三期-隐身诱饵-36须弥路灯 ART/Others/SkillObj/SkillObj_Activity_HideSeekV3_Light_Decoy 1001 19 躲猫猫三期-隐身诱饵-36须弥路灯 HideType_A_Style_InvisibleBait_Target 1 1 2 Default_Item +44000494 躲猫猫三期-隐身诱饵-37营地竖木桶 ART/Others/SkillObj/SkillObj_Activity_HideSeekV3_CampBarrelVertical_Decoy 1001 19 躲猫猫三期-隐身诱饵-37营地竖木桶 HideType_A_Style_InvisibleBait_Target 1 1 2 Default_Item +44000495 躲猫猫三期-隐身诱饵-38营地横木桶 ART/Others/SkillObj/SkillObj_Activity_HideSeekV3_CampBarrelHorizontal_Decoy 1001 19 躲猫猫三期-隐身诱饵-38营地横木桶 HideType_A_Style_InvisibleBait_Target 1 1 2 Default_Item +44000496 躲猫猫三期-隐身诱饵-39营地罐子 ART/Others/SkillObj/SkillObj_Activity_HideSeekV3_CampJar_Decoy 1001 19 躲猫猫三期-隐身诱饵-39营地罐子 HideType_A_Style_InvisibleBait_Target 1 1 2 Default_Item +44000497 躲猫猫三期-隐身诱饵-三期物件 ART/Others/SkillObj/SkillObj_Activity_HideSeekV2_Chair_A_01_Decoy 1001 19 躲猫猫三期-隐身诱饵-待定17 HideType_A_Style_InvisibleBait_Target 1 1 2 Default_Item +44000498 躲猫猫三期-隐身诱饵-三期物件 ART/Others/SkillObj/SkillObj_Activity_HideSeekV2_Chair_A_01_Decoy 1001 19 躲猫猫三期-隐身诱饵-待定18 HideType_A_Style_InvisibleBait_Target 1 1 2 Default_Item +44000499 躲猫猫三期-隐身诱饵-三期物件 ART/Others/SkillObj/SkillObj_Activity_HideSeekV2_Chair_A_01_Decoy 1001 19 躲猫猫三期-隐身诱饵-待定19 HideType_A_Style_InvisibleBait_Target 1 1 2 Default_Item +44000500 躲猫猫三期-隐身诱饵-三期物件 ART/Others/SkillObj/SkillObj_Activity_HideSeekV2_Chair_A_01_Decoy 1001 19 躲猫猫三期-隐身诱饵-待定20 HideType_A_Style_InvisibleBait_Target 1 1 2 Default_Item +44000501 躲猫猫三期-普通诱饵-24层岩巨渊木箱 ART/Others/SkillObj/SkillObj_Activity_HideSeekV3_CyjyBox_Decoy 1001 19 躲猫猫三期-普通诱饵-24层岩巨渊木箱 HideType_A_Style_Bait_Target 1 1 2 Default_Item +44000502 躲猫猫三期-普通诱饵-25竖木桶 ART/Others/SkillObj/SkillObj_Activity_HideSeekV3_BarrelVertical_Decoy 1001 19 躲猫猫三期-普通诱饵-25竖木桶 HideType_A_Style_Bait_Target 1 1 2 Default_Item +44000503 躲猫猫三期-普通诱饵-26横木桶 ART/Others/SkillObj/SkillObj_Activity_HideSeekV3_BarrelHorizontal_Decoy 1001 19 躲猫猫三期-普通诱饵-26横木桶 HideType_A_Style_Bait_Target 1 1 2 Default_Item +44000504 躲猫猫三期-普通诱饵-27石块 ART/Others/SkillObj/SkillObj_Activity_HideSeekV3_Stone_Decoy 1001 19 躲猫猫三期-普通诱饵-27石块 HideType_A_Style_Bait_Target 1 1 2 Default_Item +44000505 躲猫猫三期-普通诱饵-28枯木 ART/Others/SkillObj/SkillObj_Activity_HideSeekV3_Branch_Decoy 1001 19 躲猫猫三期-普通诱饵-28枯木 HideType_A_Style_Bait_Target 1 1 2 Default_Item +44000506 躲猫猫三期-普通诱饵-29珊瑚 ART/Others/SkillObj/SkillObj_Activity_HideSeekV3_Coral_Decoy 1001 19 躲猫猫三期-普通诱饵-29珊瑚 HideType_A_Style_Bait_Target 1 1 2 Default_Item +44000507 躲猫猫三期-普通诱饵-30灯柱 ART/Others/SkillObj/SkillObj_Activity_HideSeekV3_Lamp_Decoy 1001 19 躲猫猫三期-普通诱饵-30灯柱 HideType_A_Style_Bait_Target 1 1 2 Default_Item +44000508 躲猫猫三期-普通诱饵-31稻妻陶罐 ART/Others/SkillObj/SkillObj_Activity_HideSeekV3_Pot_Decoy 1001 19 躲猫猫三期-普通诱饵-31稻妻陶罐 HideType_A_Style_Bait_Target 1 1 2 Default_Item +44000509 躲猫猫三期-普通诱饵-32大酒坛 ART/Others/SkillObj/SkillObj_Activity_HideSeekV3_Jar_Decoy 1001 19 躲猫猫三期-普通诱饵-32大酒坛 HideType_A_Style_Bait_Target 1 1 2 Default_Item +44000510 躲猫猫三期-普通诱饵-33璃月木箱 ART/Others/SkillObj/SkillObj_Activity_HideSeekV3_LyBox_Decoy 1001 19 躲猫猫三期-普通诱饵-33璃月木箱 HideType_A_Style_Bait_Target 1 1 2 Default_Item +44000511 躲猫猫三期-普通诱饵-34须弥木箱 ART/Others/SkillObj/SkillObj_Activity_HideSeekV3_XmBox_Decoy 1001 19 躲猫猫三期-普通诱饵-34须弥木箱 HideType_A_Style_Bait_Target 1 1 2 Default_Item +44000512 躲猫猫三期-普通诱饵-35竹筐 ART/Others/SkillObj/SkillObj_Activity_HideSeekV3_Basket_Decoy 1001 19 躲猫猫三期-普通诱饵-35竹筐 HideType_A_Style_Bait_Target 1 1 2 Default_Item +44000513 躲猫猫三期-普通诱饵-36须弥路灯 ART/Others/SkillObj/SkillObj_Activity_HideSeekV3_Light_Decoy 1001 19 躲猫猫三期-普通诱饵-36须弥路灯 HideType_A_Style_Bait_Target 1 1 2 Default_Item +44000514 躲猫猫三期-普通诱饵-37营地竖木桶 ART/Others/SkillObj/SkillObj_Activity_HideSeekV3_CampBarrelVertical_Decoy 1001 19 躲猫猫三期-普通诱饵-37营地竖木桶 HideType_A_Style_Bait_Target 1 1 2 Default_Item +44000515 躲猫猫三期-普通诱饵-38营地横木桶 ART/Others/SkillObj/SkillObj_Activity_HideSeekV3_CampBarrelHorizontal_Decoy 1001 19 躲猫猫三期-普通诱饵-38营地横木桶 HideType_A_Style_Bait_Target 1 1 2 Default_Item +44000516 躲猫猫三期-普通诱饵-39营地罐子 ART/Others/SkillObj/SkillObj_Activity_HideSeekV3_CampJar_Decoy 1001 19 躲猫猫三期-普通诱饵-39营地罐子 HideType_A_Style_Bait_Target 1 1 2 Default_Item +44000517 躲猫猫三期-普通诱饵-三期物件 ART/Others/SkillObj/SkillObj_Activity_HideSeekV2_Chair_A_01_Decoy 1001 19 躲猫猫三期-普通诱饵-待定17 HideType_A_Style_Bait_Target 1 1 2 Default_Item +44000518 躲猫猫三期-普通诱饵-三期物件 ART/Others/SkillObj/SkillObj_Activity_HideSeekV2_Chair_A_01_Decoy 1001 19 躲猫猫三期-普通诱饵-待定18 HideType_A_Style_Bait_Target 1 1 2 Default_Item +44000519 躲猫猫三期-普通诱饵-三期物件 ART/Others/SkillObj/SkillObj_Activity_HideSeekV2_Chair_A_01_Decoy 1001 19 躲猫猫三期-普通诱饵-待定19 HideType_A_Style_Bait_Target 1 1 2 Default_Item +44000520 躲猫猫三期-普通诱饵-三期物件 ART/Others/SkillObj/SkillObj_Activity_HideSeekV2_Chair_A_01_Decoy 1001 19 躲猫猫三期-普通诱饵-待定20 HideType_A_Style_Bait_Target 1 1 2 Default_Item +44000521 躲猫猫三期-变身物件-24层岩巨渊木箱 ART/Others/SkillObj/SkillObj_Activity_HideSeekV3_CyjyBox_01 1001 19 躲猫猫三期-变身物件-24层岩巨渊木箱 SkillObj_Activity_HideSeekV2_Type_01 1 1 2 Default_Item +44000522 躲猫猫三期-变身物件-25竖木桶 ART/Others/SkillObj/SkillObj_Activity_HideSeekV3_BarrelVertical_01 1001 19 躲猫猫三期-变身物件-25竖木桶 SkillObj_Activity_HideSeekV2_Type_01 1 1 2 Default_Item +44000523 躲猫猫三期-变身物件-26横木桶 ART/Others/SkillObj/SkillObj_Activity_HideSeekV3_BarrelHorizontal_01 1001 19 躲猫猫三期-变身物件-26横木桶 SkillObj_Activity_HideSeekV2_Type_01 1 1 2 Default_Item +44000524 躲猫猫三期-变身物件-27石块 ART/Others/SkillObj/SkillObj_Activity_HideSeekV3_Stone_01 1001 19 躲猫猫三期-变身物件-27石块 SkillObj_Activity_HideSeekV2_Type_01 1 1 2 Default_Item +44000525 躲猫猫三期-变身物件-28枯木 ART/Others/SkillObj/SkillObj_Activity_HideSeekV3_Branch_01 1001 19 躲猫猫三期-变身物件-28枯木 SkillObj_Activity_HideSeekV2_Type_01 1 1 2 Default_Item +44000526 躲猫猫三期-变身物件-29珊瑚 ART/Others/SkillObj/SkillObj_Activity_HideSeekV3_Coral_01 1001 19 躲猫猫三期-变身物件-29珊瑚 SkillObj_Activity_HideSeekV2_Type_01 1 1 2 Default_Item +44000527 躲猫猫三期-变身物件-30灯柱 ART/Others/SkillObj/SkillObj_Activity_HideSeekV3_Lamp_01 1001 19 躲猫猫三期-变身物件-30灯柱 SkillObj_Activity_HideSeekV2_Type_01 1 1 2 Default_Item +44000528 躲猫猫三期-变身物件-31稻妻陶罐 ART/Others/SkillObj/SkillObj_Activity_HideSeekV3_Pot_01 1001 19 躲猫猫三期-变身物件-31稻妻陶罐 SkillObj_Activity_HideSeekV2_Type_01 1 1 2 Default_Item +44000529 躲猫猫三期-变身物件-32大酒坛 ART/Others/SkillObj/SkillObj_Activity_HideSeekV3_Jar_01 1001 19 躲猫猫三期-变身物件-32大酒坛 SkillObj_Activity_HideSeekV2_Type_01 1 1 2 Default_Item +44000530 躲猫猫三期-变身物件-33璃月木箱 ART/Others/SkillObj/SkillObj_Activity_HideSeekV3_LyBox_01 1001 19 躲猫猫三期-变身物件-33璃月木箱 SkillObj_Activity_HideSeekV2_Type_01 1 1 2 Default_Item +44000531 躲猫猫三期-变身物件-34须弥木箱 ART/Others/SkillObj/SkillObj_Activity_HideSeekV3_XmBox_01 1001 19 躲猫猫三期-变身物件-34须弥木箱 SkillObj_Activity_HideSeekV2_Type_01 1 1 2 Default_Item +44000532 躲猫猫三期-变身物件-35竹筐 ART/Others/SkillObj/SkillObj_Activity_HideSeekV3_Basket_01 1001 19 躲猫猫三期-变身物件-35竹筐 SkillObj_Activity_HideSeekV2_Type_01 1 1 2 Default_Item +44000533 躲猫猫三期-变身物件-36须弥路灯 ART/Others/SkillObj/SkillObj_Activity_HideSeekV3_Light_01 1001 19 躲猫猫三期-变身物件-36须弥路灯 SkillObj_Activity_HideSeekV2_Type_01 1 1 2 Default_Item +44000534 躲猫猫三期-变身物件-37营地竖木桶 ART/Others/SkillObj/SkillObj_Activity_HideSeekV3_CampBarrelVertical_01 1001 19 躲猫猫三期-变身物件-37营地竖木桶 SkillObj_Activity_HideSeekV2_Type_01 1 1 2 Default_Item +44000535 躲猫猫三期-变身物件-38营地横木桶 ART/Others/SkillObj/SkillObj_Activity_HideSeekV3_CampBarrelHorizontal_01 1001 19 躲猫猫三期-变身物件-38营地横木桶 SkillObj_Activity_HideSeekV2_Type_01 1 1 2 Default_Item +44000536 躲猫猫三期-变身物件-39营地罐子 ART/Others/SkillObj/SkillObj_Activity_HideSeekV3_CampJar_01 1001 19 躲猫猫三期-变身物件-39营地罐子 SkillObj_Activity_HideSeekV2_Type_01 1 1 2 Default_Item +44000537 躲猫猫三期-变身物件-三期物件 ART/Others/SkillObj/SkillObj_Activity_HideSeek_Scarecrow_02 1001 19 躲猫猫三期-变身物件-待定17 SkillObj_Activity_HideSeekV2_Type_01 1 1 2 Default_Item +44000538 躲猫猫三期-变身物件-三期物件 ART/Others/SkillObj/SkillObj_Activity_HideSeek_Scarecrow_02 1001 19 躲猫猫三期-变身物件-待定18 SkillObj_Activity_HideSeekV2_Type_01 1 1 2 Default_Item +44000539 躲猫猫三期-变身物件-三期物件 ART/Others/SkillObj/SkillObj_Activity_HideSeek_Scarecrow_02 1001 19 躲猫猫三期-变身物件-待定19 SkillObj_Activity_HideSeekV2_Type_01 1 1 2 Default_Item +44000540 躲猫猫三期-变身物件-三期物件 ART/Others/SkillObj/SkillObj_Activity_HideSeek_Scarecrow_02 1001 19 躲猫猫三期-变身物件-待定20 SkillObj_Activity_HideSeekV2_Type_01 1 1 2 Default_Item 44000541 3.2BOSS挑战水琥珀水雾无水 ART/Others/SceneObj/SceneObj_Null 5001 19 3.2BOSS挑战水琥珀水雾 BossChallengeV2_WaterAmber_Mist 1 1 2 Default_Item 44000542 3.2BOSS挑战水琥珀水雾有水 ART/Others/SceneObj/SceneObj_Null 5001 19 3.2BOSS挑战水琥珀水雾 BossChallengeV2_WaterAmber_Mist_Big 1 1 2 Default_Item 44000543 3.2BOSS挑战水火盆 ART/Others/SkillObj/SkillObj_EmptyGadget 1001 19 3.2BOSS挑战水火盆 BossChallengeV2__Rune_Fire 1 1 2 Default_Item +44000544 3.3打砖块活动任务-摔炮 ART/Others/Bullet/Bullet_Firecrackers 1001 3 3.3打砖块活动任务-摔炮 SceneObj_Area_Dq_Property_Ani_Prop_Firecrackers_Bullet_01 1 1 2 Default_Item +44000545 3.3打砖块活动任务-鬼兜虫-背部朝上 ART/Others/Bullet/Bullet_Electrohercules_01 1001 3 3.3打砖块活动任务-鬼兜虫-背部朝上 SceneObj_Area_Dq_Property_Ani_Prop_Electrohercules_Bullet_01 1 1 2 Default_Item +44000546 3.3打砖块活动任务-鬼兜虫-腹部朝上 ART/Others/Bullet/Bullet_Electrohercules_02 1001 3 3.3打砖块活动任务-鬼兜虫-腹部朝上 SceneObj_Area_Dq_Property_Ani_Prop_Electrohercules_Bullet_02 1 1 2 Default_Item +44000547 3.3打砖块活动任务-鬼兜虫-背部朝上-落地 ART/Others/SkillObj/SkillObj_Electrohercules_01 1001 19 3.3打砖块活动任务-鬼兜虫-背部朝上-落地 1 1 2 Default_Item +44000548 3.3打砖块活动任务-鬼兜虫-腹部朝上-落地 ART/Others/SkillObj/SkillObj_Electrohercules_02 1001 19 3.3打砖块活动任务-鬼兜虫-腹部朝上-落地 1 1 2 Default_Item +44000549 3.3跑酷风场 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Prop_WindField_H8_01 1001 19 3.3跑酷活动,角色创生风场 CoinCollect_WindField 2 Default_Item +44000550 3.5行进朝向指示 ART/Others/SkillObj/SkillObj_EmptyGadget 1001 19 清理范围内local gadget SceneObj_Activity_Fuugi_Path 2 Default_Item 1 +44000551 场地buff点名物件 ART/Others/SkillObj/SkillObj_EmptyGadget 1001 19 3.4连线挑战第一关 SceneObj_Level_Common_Property_Ani_Prop_ActivityTeamChainChooseMonster 2 Default_Item 1 +44000552 爆炸范围选择器 ART/Others/SkillObj/SkillObj_EmptyGadget 1001 19 3.4连线挑战第三关 SceneObj_Level_Common_Property_Ani_Prop_ActivityTeamChainExplodeCreatorV3.4 2 Default_Item 1 +44000553 全场冲击波生成器 ART/Others/SkillObj/SkillObj_EmptyGadget 1001 19 3.4连线挑战第四关 SceneObj_Level_Common_Property_Ani_Prop_ActivityTeamChainMasterExplodeV3.4 2 Default_Item diff --git a/gdconf/game_data_config/txt/GadgetData_Affix.txt b/gdconf/game_data_config/txt/GadgetData_Affix.txt index bdb65dfe..3df7070e 100644 --- a/gdconf/game_data_config/txt/GadgetData_Affix.txt +++ b/gdconf/game_data_config/txt/GadgetData_Affix.txt @@ -20,3 +20,4 @@ ID 名称$text_name_Name Prefab路径 Prefab_Remote路径 Controller路径 Contr 49001020 MonsterAffix_Drop_Rock_CenterGadget ART/Others/SkillObj/SkillObj_EmptyGadget 4002 19 东风快递触发区域强化版 MonsterAffix_Drop_Rock_CenterGadget Default_Item 1 49001021 MonsterAffix_Drop_Rock_Bullet_Stage1 ART/Others/SceneObj/SceneObj_Test_DropIce_Bullet 4003 3 东风快递触发区域强化版 MonsterAffix_Drop_Rock_Bullet_Stage1 1 Default_Item 1 49001022 MonsterAffix_Drop_Rock_Bullet_Stage2 ART/Others/SceneObj/SceneObj_Test_DropIce_Bullet 4004 3 东风快递触发区域强化版 MonsterAffix_Drop_Rock_Bullet_Stage2 1 Default_Item 1 +49001023 Activity_Deathrattle_Gadget_DoomLogic ART/Others/SkillObj/SkillObj_EmptyGadget 5004 3 海灯节_营地活动_爆炸_Gadget MonsterAffix_Activity_Deathrattle_Gadget_DoomLogic 1 Default_Item 1 diff --git a/gdconf/game_data_config/txt/GadgetData_Avatar.txt b/gdconf/game_data_config/txt/GadgetData_Avatar.txt index 30911d08..628ad391 100644 --- a/gdconf/game_data_config/txt/GadgetData_Avatar.txt +++ b/gdconf/game_data_config/txt/GadgetData_Avatar.txt @@ -508,6 +508,50 @@ ID 名称$text_name_Name Prefab路径 Prefab_Remote路径 Controller路径 Contr 41074002 Layla_Art_Bullet ART/Others/Bullet/Bullet_Layla_ArtAndBurst 1001 3 莱依拉 Layla_ElementalArt_Bullet1 1 1 Default_Item 41074011 Layla_Burst_Gadget ART/Others/SkillObj/SkillObj_Layla_ElementalBurst 1001 19 莱依拉 Layla_ElementalBurst_Gadget 1 Default_Item 0 41074012 Layla_Burst_Bullet ART/Others/Bullet/Bullet_Layla_ArtAndBurst 1001 3 莱依拉 Layla_ElementalBurst_Bullet1 1 1 Default_Item +41075001 Wanderer_ElementalArt_Bullet_1 ART/Others/Bullet/Bullet_Wanderer_ElementalArt 1001 3 流浪者元素战技子弹1 Wanderer_ElementalArt_Bullet_1 1 1 Default_Item +41075002 Wanderer_ElementalArt_Bullet_2 ART/Others/Bullet/Bullet_Wanderer_ElementalArt 1001 3 流浪者元素战技子弹2 Wanderer_ElementalArt_Bullet_2 1 1 Default_Item +41075003 Wanderer_ElementalArt_Bullet_3 ART/Others/Bullet/Bullet_Wanderer_ElementalArt 1001 3 流浪者元素战技子弹3 Wanderer_ElementalArt_Bullet_3 1 1 Default_Item +41075004 Wanderer_ElementalArt_Bullet_4 ART/Others/Bullet/Bullet_Wanderer_ElementalArt 1001 3 流浪者元素战技子弹4 Wanderer_ElementalArt_Bullet_4 1 1 Default_Item +41075005 Wanderer_ElementalArt_Bullet_HoverDash ART/Others/Bullet/Bullet_Wanderer_ElementalArt_HoverDash 1001 3 流浪者元素战技冲刺子弹 Wanderer_ElementalArt_Bullet_HoverDash 1 1 Default_Item +41075006 Wanderer_ElementalArt_Bullet_1_Extra ART/Others/SkillObj/SkillObj_EmptyGadget 1001 3 流浪者元素战技子弹1追加 Wanderer_ElementalArt_Bullet_1_Extra 1 1 Default_Item +41075007 Wanderer_ElementalArt_Bullet_2_Extra ART/Others/SkillObj/SkillObj_EmptyGadget 1001 3 流浪者元素战技子弹2追加 Wanderer_ElementalArt_Bullet_2_Extra 1 1 Default_Item +41075008 Wanderer_ElementalArt_Bullet_3_Extra ART/Others/SkillObj/SkillObj_EmptyGadget 1001 3 流浪者元素战技子弹3追加 Wanderer_ElementalArt_Bullet_3_Extra 1 1 Default_Item +41075009 Wanderer_ElementalArt_Bullet_4_Extra ART/Others/SkillObj/SkillObj_EmptyGadget 1001 3 流浪者元素战技子弹4追加 Wanderer_ElementalArt_Bullet_4_Extra 1 1 Default_Item +41075010 Wanderer_ElementalArt_Bullet_HoverDash_Trigger ART/Others/SkillObj/SkillObj_Wanderer_ElementalArt_Bullet_HoverDash_Trigger 1001 3 流浪者元素战技冲刺子弹发射器 Wanderer_ElementalArt_Bullet_HoverDash_Trigger 1 1 Default_Item +41075101 Wanderer_NormalAttack_Bullet_1 ART/Others/Bullet/Bullet_Wanderer_NormalAttack 1001 3 流浪者普攻子弹1 Wanderer_NormalAttack_Bullet_1 1 1 Default_Item +41075102 Wanderer_NormalAttack_Bullet_2 ART/Others/Bullet/Bullet_Wanderer_NormalAttack 1001 3 流浪者普攻子弹2 Wanderer_NormalAttack_Bullet_2 1 1 Default_Item +41075103 Wanderer_NormalAttack_Bullet_3 ART/Others/Bullet/Bullet_Wanderer_NormalAttack 1001 3 流浪者普攻子弹3 Wanderer_NormalAttack_Bullet_3 1 1 Default_Item +41075104 Wanderer_NormalAttack_Bullet_4 ART/Others/Bullet/Bullet_Wanderer_NormalAttack 1001 3 流浪者普攻子弹4 Wanderer_NormalAttack_Bullet_4 1 1 Default_Item +41075201 Wanderer_ElementalBurst_Bullet ART/Others/SkillObj/SkillObj_Wanderer_ElementalBurst_Bullet 1001 3 流浪者元素爆发子弹 Wanderer_ElementalBurst_Bullet 1 1 Default_Item +41075301 Wanderer_ElementalArt_Ring ART/Others/SkillObj/SkillObj_Wanderer_ElementalArt_Ring 1001 3 流浪者背后环 Wanderer_ElementalArt_Ring 1 1 Default_Item +41076001 Faruzan_Arrow_01 ART/Others/Bullet/Bullet_Arrow 1001 3 珐露珊普攻箭1 Faruzan_Arrow_01 1 1 Default_Item 0 +41076002 Faruzan_Arrow_02 ART/Others/Bullet/Bullet_Arrow 1001 3 珐露珊普攻箭2 Faruzan_Arrow_02 1 1 Default_Item 0 +41076003 Faruzan_Arrow_03 ART/Others/Bullet/Bullet_Arrow 1001 3 珐露珊普攻箭3 Faruzan_Arrow_03 1 1 Default_Item 0 +41076004 Faruzan_Arrow_04 ART/Others/Bullet/Bullet_Arrow 1001 3 珐露珊普攻箭4 Faruzan_Arrow_04 1 1 Default_Item 0 +41076005 Faruzan_Arrow_05 ART/Others/Bullet/Bullet_Arrow 1001 3 珐露珊普攻箭5 Faruzan_Arrow_05 1 1 Default_Item 0 +41076006 Faruzan_Arrow_06 ART/Others/Bullet/Bullet_Arrow 1001 3 珐露珊普攻箭6 Faruzan_Arrow_06 1 1 Default_Item 0 +41076007 Faruzan_AimingArrow_Wind ART/Others/Bullet/Bullet_Venti_ArrowAiming 1001 3 珐露珊风属性蓄力箭 Faruzan_AimingArrow_Wind 1 1 Default_Item 0 +41076008 Faruzan_AimingArrow_WithoutWind ART/Others/Bullet/Bullet_ArrowAiming 1001 3 珐露珊无属性蓄力箭 Faruzan_AimingArrow_WithoutWind 1 1 Default_Item 0 +41076009 Faruzan_Wind_Arashi ART/Others/Bullet/Bullet_Arashi 1001 3 珐露珊元素战技发出的风刃 Faruzan_Wind_Arashi 1 Default_Item 0 +41076010 Faruzan_Aim_TrackBullet ART/Others/Bullet/Bullet_ArrowAiming 1001 3 珐露珊元素战技强化的子弹 Faruzan_Aim_TrackBullet 1 1 Default_Item 0 +41076011 Faruzan_WindBlackHole ART/Others/SkillObj/SkillObj_EmptyGadget 1001 18 珐露珊元素战技风暴 Faruzan_WindBlackHole 1 Default_Item 0 +41076012 Faruzan_ElementalBurst_Gadget ART/Others/Bullet/Bullet_Faruzan_Element_Burst_Gadget_Prototype 1001 3 珐露珊元素爆发创生物 Faruzan_ElementalBurst_Gadget 1 Default_Item 0 +41077001 Yaoyao_ExtraAttack_Bullet ART/Others/Bullet/Bullet_Pole_ExtraAttack 1001 3 瑶瑶 - 重击子弹 Yaoyao_ExtraAttack_Bullet 1 1 Default_Item 0 +41077002 Yaoyao_ElementalArt_Rabbit ART/Others/SkillObj/SkillObj_Yaoyao_Rabbit 1001 19 瑶瑶-元素战技兔子 Yaoyao_ElementalArt_Rabbit 1 1 Default_Item 0 +41077003 Avatar_Yaoyao_Turnip_Bullet ART/Others/Bullet/Bullet_Dori_ElementalArt 1001 3 瑶瑶-元素战技萝卜-投掷 Avatar_Yaoyao_Turnip_Bullet 1 1 Default_Item 0 +41077004 Avatar_Yaoyao_Turnip ART/Others/SkillObj/SkillObj_Klee_Mine 1001 19 瑶瑶-元素战技萝卜 Avatar_Yaoyao_Turnip 1 1 Default_Item 0 +41077005 Yaoyao_ElementalArt_Rabbit_Throw ART/Others/SkillObj/SkillObj_HogyokuBullet 1001 3 元素战技-投掷兔子 Yaoyao_ElementalArt_Rabbit_Throw 1 1 Default_Item 0 +41077006 Yaoyao_ElementalBurst_Rabbit_Throw ART/Others/SkillObj/SkillObj_HogyokuBullet 1001 3 元素爆发-投掷兔子 Yaoyao_ElementalBurst_Rabbit_Throw 1 1 Default_Item 0 +41077007 Yaoyao_ElementalBurst_Rabbit ART/Others/SkillObj/SkillObj_Yaoyao_Rabbit 1001 19 瑶瑶-元素爆发兔子 Yaoyao_ElementalBurst_Rabbit 1 1 Default_Item 0 +41077008 Avatar_Yaoyao_Turnip_Bullet_Parabola ART/Others/Bullet/Bullet_Dori_ElementalArt 1001 3 瑶瑶-元素战技萝卜-抛物线投掷 Avatar_Yaoyao_Turnip_Bullet_Parabola 1 1 Default_Item 0 +41078001 Alhatham_ElementalArt_Bullet ART/Others/Bullet/Bullet_Pole_ExtraAttack 1001 3 艾尔海森元素战技子弹 Alhatham_ElementalArt_Bullet 1 1 Default_Item 0 +41078011 Alhatham_ElementalBurst_Dummy ART/Others/SkillObj/SkillObj_EmptyGadget 1001 19 艾尔海森元素爆发dummy Alhatham_ElementalBurst_Dummy 1 1 Default_Item 0 +41079001 Dehya_ElementalArt_Grave ART/Others/SkillObj/SkillObj_EmptyGadget 1001 19 迪希雅_剑冢 Dehya_ElementalArt_Grave 1 Default_Item 0 +41079002 Dehya_ElementalArt_Grave_Bullet ART/Others/Bullet/Bullet_Dehya_Grave 1001 3 迪希雅_飞向自身的剑冢子弹 Dehya_ElementalArt_Grave_Bullet 1 1 Default_Item 0 +41080001 Mika_ElementalArt_Bullet_Main ART/Others/Bullet/Bullet_Mika_EArt_Main 1001 3 米卡元素战技主子弹 Mika_ElementalArt_Bullet_Main 1 1 Default_Item +41080002 Mika_ElementalArt_Bullet_Sub ART/Others/Bullet/Bullet_Mika_EArt_Sub 1001 3 米卡元素战技次级弹射子弹 Mika_ElementalArt_Bullet_Sub 1 1 Default_Item +41080003 Mika_ExtraAttack_Bullet ART/Others/Bullet/Bullet_Pole_ExtraAttack 1001 3 米卡重击子弹 Mika_ExtraAttack_Bullet 1 1 Default_Item +41080004 Mika_ElementalArt_Bullet_Main_NoTarget ART/Others/Bullet/Bullet_Mika_EArt_Main 1001 3 米卡元素战技主子弹 Mika_ElementalArt_Bullet_Main_NoTarget 1 1 Default_Item 42000001 Fishing_Aim_Bullet ART/Others/Bullet/Bullet_Fishing_Cork 1001 18 钓鱼的鱼漂发射器 Fishing_Aim_Bullet 1 1 Default_Item 0 42000002 Fishing_Cork ART/Others/SkillObj/SkillObj_EmptyGadget 1001 18 钓鱼的鱼漂 Fishing_Cork 1 1 Default_Item 0 420000001 LevelEntity_TowerBuff_SprintAreaAttack ART/Others/SkillObj/SkillObj_EmptyGadget_Rigid 1001 18 使用冲刺后会在原地留下一个n秒后爆炸的能量波 SkillObj_LevelEntity_TowerBuff_SprintAreaAttack 1 Default_Item 0 @@ -531,7 +575,12 @@ ID 名称$text_name_Name Prefab路径 Prefab_Remote路径 Controller路径 Contr 420000019 ActivityAbility_CatchAnimal_Bullet_Throw ART/Others/Bullet/Bullet_Weapon_Common_Bullet 1001 3 捕捉野猪抛投子弹 ActivityAbility_CatchAnimal_Bullet_Throw 1 1 Default_Item 420000020 ActivityAbility_CatchMushroomBeast_Bullet_Short ART/Others/SkillObj/SkillObj_Endora_BubbleBullet 1001 3 蕈兽捕捉器(近) ActivityAbility_CatchMushroomBeast_Bullet_Short 1 1 Default_Item 0 420000021 ActivityAbility_CatchMushroomBeast_Bullet_Long ART/Others/SkillObj/SkillObj_Endora_BubbleBullet 1001 3 蕈兽捕捉器(远) ActivityAbility_CatchMushroomBeast_Bullet_Long 1 1 Default_Item 0 +420000022 ActivityAbility_HideSeek_Investigate_Bullet_Short ART/Others/SkillObj/SkillObj_Endora_BubbleBullet 1001 3 躲猫猫侦查子弹(近) ActivityAbility_HideSeek_Investigate_Bullet_Short 1 1 Default_Item 0 +420000023 ActivityAbility_HideSeek_Investigate_Bullet_Long ART/Others/SkillObj/SkillObj_Endora_BubbleBullet 1001 3 躲猫猫侦查子弹(远) ActivityAbility_HideSeek_Investigate_Bullet_Long 1 1 Default_Item 0 420000024 Activity_Gadget_CatchMushroomMonster_Aim_Driver ART/Others/SkillObj/SkillObj_FungusFighter_Aim_Driver 1001 18 蕈兽活动集火技能用来辅助瞄准的碰撞体 Activity_Gadget_CatchMushroomMonster_Aim_Driver 1 Default_Item +420000025 ActivityAbility_LanV3Race_Rush_Bullet ART/Others/Bullet/Bullet_Race_Rush 1001 3 海灯节跑酷冲刺跟随子弹 LanV3Race_Rush_Bullet 1 Default_Item +420000026 Bullet_Skiff_Mire_Bullet ART/Others/SkillObj/SkillObj_Endora_BubbleBullet 1001 3 海灯节浪船发射的泥潭子弹 Bullet_Skiff_Mire_Bullet 1 1 Default_Item +420000027 SkillObj_Skiff_Mire ART/Others/SkillObj/SkillObj_EmptyGadget 1001 18 海灯节浪船产生的减速泥潭 SkillObj_Skiff_Mire 1 Default_Item 420001000 Activity_Endora ART/Others/SkillObj/SkillObj_Activity_Endora 1001 19 备用02 Activity_Endora 1 1 Default_Item 0 420001001 Activity_Endora_Bubble_Bullet_01 ART/Others/SkillObj/SkillObj_Endora_BubbleBullet 1001 3 吐泡泡子弹(远) Activity_Endora_Bubble_Bullet_01 1 1 Default_Item 0 420001002 Activity_Endora_Bubble_Bullet_01_Short ART/Others/SkillObj/SkillObj_Endora_BubbleBullet 1001 3 吐泡泡子弹(近) Activity_Endora_Bubble_Bullet_01_Short 1 1 Default_Item 0 diff --git a/gdconf/game_data_config/txt/GadgetData_Equip.txt b/gdconf/game_data_config/txt/GadgetData_Equip.txt index de161d44..d1cf6391 100644 --- a/gdconf/game_data_config/txt/GadgetData_Equip.txt +++ b/gdconf/game_data_config/txt/GadgetData_Equip.txt @@ -114,6 +114,7 @@ ID 名称$text_name_Name Prefab路径 Prefab_Remote路径 Controller路径 Contr 50011419 「一心传」名刀 ART/Equip/AvatarEquip/Equip_Sword_YoutouEnchanted/Equip_Sword_YoutouEnchanted 0 8 Equip_Sword_YoutouEnchanted Weapon_Sword_Metal 1 1 Lv4_Weapon 0 50011420 「一心传」名刀 ART/Equip/AvatarEquip/Equip_Sword_YoutouShattered/Equip_Sword_YoutouShattered 0 8 Equip_Sword_YoutouShattered Weapon_Sword_Metal 1 1 Lv4_Weapon 0 50011421 「一心传」名刀 ART/Equip/AvatarEquip/Equip_Sword_YoutouEnchanted02/Equip_Sword_YoutouEnchanted02 0 8 Equip_Sword_YoutouEnchanted02 Weapon_Sword_Metal 1 1 Lv4_Weapon 0 +50011422 (test)活动武器 ART/Equip/AvatarEquip/Equip_Sword_Kasabouzu/Equip_Sword_Kasabouzu 0 8 Equip_Sword_Kasabouzu Weapon_Sword_Metal 1 1 Lv4_Weapon 0 50011501 风鹰剑 ART/Equip/AvatarEquip/Equip_Sword_Falcon/Equip_Sword_Falcon 0 8 Equip_Sword_Falcon Weapon_Sword_Metal 1 1 Lv5_Weapon 0 50011502 天空之刃 ART/Equip/AvatarEquip/Equip_Sword_Dvalin/Equip_Sword_Dvalin 0 8 Equip_Sword_Dvalin Weapon_Sword_Metal 1 1 Lv5_Weapon 0 50011503 苍古自由之誓 ART/Equip/AvatarEquip/Equip_Sword_Widsith/Equip_Sword_Widsith 0 8 Equip_Sword_Widsith Weapon_Sword_Metal 1 1 Lv5_Weapon 0 @@ -125,6 +126,7 @@ ID 名称$text_name_Name Prefab路径 Prefab_Remote路径 Controller路径 Contr 50011509 雾切之回光 ART/Equip/AvatarEquip/Equip_Sword_Narukami/Equip_Sword_Narukami 0 8 Equip_Sword_Narukami Weapon_Sword_Metal 1 1 Lv5_Weapon 0 50011510 波乱月白经津 ART/Equip/AvatarEquip/Equip_Sword_Amenoma/Equip_Sword_Amenoma 0 8 Equip_Sword_Amenoma Weapon_Sword_Metal 1 1 Lv5_Weapon 50011511 圣显之钥 ART/Equip/AvatarEquip/Equip_Sword_Deshret/Equip_Sword_Deshret 0 8 Equip_Sword_Deshret Weapon_Sword_Metal 1 1 Lv5_Weapon +50011512 草神单手剑 ART/Equip/AvatarEquip/Equip_Sword_Ayus/Equip_Sword_Ayus 0 8 Equip_Sword_Ayus Weapon_Sword_Metal 1 1 Lv5_Weapon 50012101 训练大剑 ART/Equip/AvatarEquip/Equip_Claymore_Aniki/Equip_Claymore_Aniki 0 8 Equip_Claymore_Aniki Weapon_Claymore_Metal 1 1 Lv1_Weapon 0 50012201 佣兵重剑 ART/Equip/AvatarEquip/Equip_Claymore_Oyaji/Equip_Claymore_Oyaji 0 8 Equip_Claymore_Oyaji Weapon_Claymore_Metal 1 1 Lv2_Weapon 0 50012301 铁影阔剑 ART/Equip/AvatarEquip/Equip_Claymore_Glaive/Equip_Claymore_Glaive 0 8 Equip_Claymore_Glaive Weapon_Claymore_Metal 1 1 Lv3_Weapon 0 @@ -158,6 +160,7 @@ ID 名称$text_name_Name Prefab路径 Prefab_Remote路径 Controller路径 Contr 50012508 千年月光 ART/Equip/AvatarEquip/Equip_Claymore_Moonlight/Equip_Claymore_Moonlight 0 8 Equip_Claymore_Moonlight Weapon_Claymore_Metal 1 1 Lv5_Weapon 0 50012509 (test)鸣神系列 ART/Equip/AvatarEquip/Equip_Claymore_Narukami/Equip_Claymore_Narukami 0 8 Equip_Claymore_Narukami Weapon_Claymore_Metal 1 1 Lv5_Weapon 0 50012510 赤角石溃杵 ART/Equip/AvatarEquip/Equip_Claymore_Itadorimaru/Equip_Claymore_Itadorimaru 0 8 Equip_Claymore_Itadorimaru Weapon_Claymore_Metal 1 1 Lv5_Weapon 0 +50012511 赤王双手剑 ART/Equip/AvatarEquip/Equip_Claymore_Deshret/Equip_Claymore_Deshret 0 8 Equip_Claymore_Deshret Weapon_Claymore_Metal 1 1 Lv5_Weapon 0 50013101 新手长枪 ART/Equip/AvatarEquip/Equip_Pole_Gewalt/Equip_Pole_Gewalt 0 8 Equip_Pole_Gewalt Weapon_Pole_Metal 1 1 Lv1_Weapon 0 50013201 铁尖枪 ART/Equip/AvatarEquip/Equip_Pole_Rod/Equip_Pole_Rod 0 8 Equip_Pole_Rod Weapon_Pole_Metal 1 1 Lv2_Weapon 0 50013301 白缨枪 ART/Equip/AvatarEquip/Equip_Pole_Ruby/Equip_Pole_Ruby 0 8 Equip_Pole_Ruby Weapon_Pole_Metal 1 1 Lv3_Weapon 0 @@ -221,6 +224,7 @@ ID 名称$text_name_Name Prefab路径 Prefab_Remote路径 Controller路径 Contr 50014508 谐振源核 ART/Equip/AvatarEquip/Equip_Catalyst_Hypostasis/Equip_Catalyst_Hypostasis 0 8 Equip_Catalyst_Hypostasis Catalyst_Book 1 1 Lv5_Weapon 0 50014509 神乐之真意 ART/Equip/AvatarEquip/Equip_Catalyst_Narukami/Equip_Catalyst_Narukami 0 8 Equip_Catalyst_Narukami Catalyst_Ball 1 1 Lv5_Weapon 0 50014511 草神法器 ART/Equip/AvatarEquip/Equip_Catalyst_Ayus/Equip_Catalyst_Ayus 0 8 Equip_Catalyst_Ayus Catalyst_Ball 1 1 Lv5_Weapon 0 +50014512 散件法器1 ART/Equip/AvatarEquip/Equip_Catalyst_Alaya/Equip_Catalyst_Alaya 0 8 Equip_Catalyst_Alaya Catalyst_Ball 1 1 Lv5_Weapon 0 50015101 猎弓 ART/Equip/AvatarEquip/Equip_Bow_Hunters/Equip_Bow_Hunters 0 8 Equip_Bow_Hunters Weapon_Bow_Metal 1 1 Lv1_Weapon 0 50015201 历练的猎弓 ART/Equip/AvatarEquip/Equip_Bow_Old/Equip_Bow_Old 0 8 Equip_Bow_Old Weapon_Bow_Metal 1 1 Lv2_Weapon 0 50015301 鸦羽弓 ART/Equip/AvatarEquip/Equip_Bow_Crowfeather/Equip_Bow_Crowfeather 0 8 Equip_Bow_Crowfeather Weapon_Bow_Metal 1 1 Lv3_Weapon 0 diff --git a/gdconf/game_data_config/txt/GadgetData_Level.txt b/gdconf/game_data_config/txt/GadgetData_Level.txt index 25eaf295..3b62bd40 100644 --- a/gdconf/game_data_config/txt/GadgetData_Level.txt +++ b/gdconf/game_data_config/txt/GadgetData_Level.txt @@ -39,6 +39,7 @@ ID 名称$text_name_Name Prefab路径 Prefab_Remote路径 Controller路径 Contr 70120007 临时地城入口(3D) ART/Others/SceneObj/SceneObj_DungeonEntry_Temp 5001 15 临时地城特效(3D) SceneObj_Resident_DungeonEntry_Temp_3d 1 1 70120008 爬塔地城门 ART/Others/SceneObj/SceneObj_Gear_Property_Build_DungeonEntery_04 5001 15 爬塔地城门 SceneObj_Resident_DungeonEntry_MengDe03 1 2 1 70120009 雷军地城入口 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Ani_Prop_MakotoTorii_01 5001 15 雷军地城入口 SceneObj_Resident_DungeonEntry_MakotoTorii 1 2 1 +70120010 3.6 智慧地城 退出点 ART/Others/Gadget/SceneObject/Prop/SceneObj_Level_Xm_Property_Ani_Prop_EndOfWisdom_01 0 15 3.6 智慧地城 退出点 SceneObj_Level_Xm_Property_Ani_Prop_EndOfWisdom_01 1 1 70130001 风车 ART/Others/Gadget/SceneObject/Other/SceneObj_Other_Property_Build_Windmill_01 5001 19 风车 Windmill 1 2 1 70130002 风车02 ART/Others/Gadget/SceneObject/Other/SceneObj_Other_Property_Build_Windmill_02 5001 19 风车02 Windmill 1 2 1 70130003 风车03 ART/Others/Gadget/SceneObject/Other/SceneObj_Other_Property_Build_Windmill_03 5001 19 垂直向风车 Windmill 1 2 1 @@ -178,6 +179,7 @@ ID 名称$text_name_Name Prefab路径 Prefab_Remote路径 Controller路径 Contr 70217018 勋绩之花 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Ani_Prop_Relic_02 5001 26 圣遗物宝箱 SceneObj_Chest_Relic02 1 4 1 70217019 金铜时晷 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Ani_Prop_Relic_02 5001 26 圣遗物宝箱 SceneObj_Chest_Relic02 1 4 1 70217020 须弥摩拉宝箱 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_SumeruCrudeChest_01 5001 26 垃圾宝箱 SceneObj_Area_Xm_Property_Prop_SumeruCrudeChest_01 1 SetALLGadgetState Default_Item 1 +70217021 3.4 棋子发条(拾取) ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_Qzft_Chest_01 5001 26 3.4 棋子发条(拾取) SceneObj_Area_Xm_Property_Prop_Qzft_Chest_01 1 Default_Item 1 70220001 落叶堆 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Ani_Prop_Leavestacks_01 5001 19 落叶堆 SceneObj_Environment_GrassMaterial_LeaveStacks 1 1 Default_Item 1 70220002 落叶地毯 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Ani_Prop_LeafBlanket_01 5001 19 树叶毯子 SceneObj_Environment_GrassMaterial_LeafBlanket 1 1 Default_Item 1 70220003 小型荆棘墙 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Ani_Prop_BrambleWall_01 5001 19 5米宽的荆棘 SceneObj_Environment_WoodenMaterial_BrambleWall01 1 1 Default_Item 1 @@ -308,6 +310,20 @@ ID 名称$text_name_Name Prefab路径 Prefab_Remote路径 Controller路径 Contr 70220128 镀金旅团NPC-毯子 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_Dujinkapai_01 5001 19 镀金旅团NPC-毯子 1 70220129 精致的宝箱(非宝箱) ART/Others/SceneObj/SceneObj_Chest_TreasureBox02_Default 5001 19 宝箱场景物件 SceneObj_Chest_Default_Fake_Lv2 1 1 SetGadgetState 1 70220130 污秽物 ART/Others/Gadget/SceneObject/Prop/SceneObj_Level_Xm_Property_Prop_Pollution_01 5001 19 大树幻境 污秽物 SceneObj_Level_Xm_Property_Prop_Pollution_01 SetGadgetState Default_Item 1 +70220131 短距寻物-普通金币 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Ani_Prop_CoinCollect_Coin_01 5001 19 短距寻物-普通金币 SceneObj_Area_Common_Property_Ani_Prop_CoinCollect_Coin_01 1 +70220132 短距寻物-特殊金币 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Ani_Prop_CoinCollect_Coin_02 5001 19 短距寻物-特殊金币 SceneObj_Area_Common_Property_Ani_Prop_CoinCollect_Coin_02 1 +70220133 3.6 结晶块 小 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_EnergyCrystal_01 5001 19 3.6 结晶块 小 SceneObj_Area_Xm_Property_Prop_EnergyCrystal_01 SetGadgetState Default_Item 1 +70220134 3.6 结晶块 中 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_EnergyCrystal_02 5001 19 3.6 结晶块 中 SceneObj_Area_Xm_Property_Prop_EnergyCrystal_02 SetGadgetState Default_Item 1 +70220135 3.6 结晶块 大 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_EnergyCrystal_03 5001 19 3.6 结晶块 大 SceneObj_Area_Xm_Property_Prop_EnergyCrystal_03 SetGadgetState Default_Item 1 +70220136 短距寻物-体力球 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Ani_Prop_CoinCollect_StaminaBall_01 5001 19 短距寻物-体力球 SceneObj_Area_Common_Property_Ani_Prop_CoinCollect_StaminaBall_01 1 +70220137 3.6 符文提示牌 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_NoteBoard_01 5001 19 3.6 符文提示牌 SceneObj_Item_Default_Item Default_Item 1 +70220138 3.6 大灵光 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_GrandFarr_01 5001 19 3.6 大灵光 SceneObj_Area_Xm_Property_Prop_GrandFarr_01 SetGadgetState Default_Item 1 +70220139 3.6 机器人核心 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_GiantCoreLink_01 5001 32 3.6 机器人核心 SceneObj_Area_Xm_Property_Ani_Prop_GiantCoreLink_01 1 1 1 SetGadgetState Default_Item 1 +70220140 3.6 智慧空间大门 指引光效 ART/Others/SkillObj/SkillObj_EmptyGadget 5001 19 3.6 智慧空间大门 指引光效 SceneObj_Area_Xm_Property_Prop_GuideOfWisdom_01 SetGadgetState Default_Item 1 +70220141 3.6 琥珀果实 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_SlushaFruit_01 5001 19 3.6 琥珀果实 SceneObj_Area_Xm_Property_Ani_Prop_SlushaFruit_01 SetGadgetState Default_Item 1 +70220142 3.6 司露莎可拾取钩爪 ART/Others/Gadget/SceneObject/Prop/SceneObj_Level_Xm_Property_Ani_Prop_SlushaMovingHook_01 5001 19 3.6 司露莎可拾取钩爪 SceneObj_Level_Xm_Property_Ani_Prop_SlushaMovingHook_01 1 SetGadgetState Default_Item 1 +70220143 3.6 岩浆伤害物件 ART/Others/Gadget/SceneObject/Prop/SceneObj_Level_Xm_Property_Ani_Prop_MoltenIron_01 5001 19 3.6 岩浆伤害物件 SceneObj_Level_Xm_Property_Ani_Prop_MoltenIron_01 1 1 Default_Item 1 +70220144 短距寻物-金币雷达 ART/Others/SkillObj/SkillObj_EmptyGadget 5001 19 短距寻物-金币雷达 SceneObj_Area_Common_Property_Ani_Prop_CoinCollect_CoinRadar_01 70230001 符文刻印0 ART/Others/Gadget/SceneObject/Decal/SceneObj_Area_Common_Property_Decal_RuneMarker_01 5001 19 符文刻印0 SceneObj_Area_Common_Property_Decal_RuneMarker Default_Item 1 70230002 符文刻印1 ART/Others/Gadget/SceneObject/Decal/SceneObj_Area_Common_Property_Decal_RuneMarker_02 5001 19 符文刻印1 SceneObj_Area_Common_Property_Decal_RuneMarker Default_Item 1 70230003 符文刻印A ART/Others/Gadget/SceneObject/Decal/SceneObj_Area_Common_Property_Decal_RuneMarker_03 5001 19 符文刻印A SceneObj_Area_Common_Property_Decal_RuneMarker Default_Item 1 @@ -863,8 +879,10 @@ ID 名称$text_name_Name Prefab路径 Prefab_Remote路径 Controller路径 Contr 70290432 木刻台地插槽04 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_WoodAranaraStage_Slot_01 5001 63 木刻台地插槽04 SceneObj_Area_Xm_Property_Prop_WoodAranaraStage_Slot_01 1 Default_Item 1 70290433 木刻台地插槽05 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_WoodAranaraStage_Slot_01 5001 63 木刻台地插槽05 SceneObj_Area_Xm_Property_Prop_WoodAranaraStage_Slot_01 1 Default_Item 1 70290434 木刻台地插槽06 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_WoodAranaraStage_Slot_01 5001 63 木刻台地插槽06 SceneObj_Area_Xm_Property_Prop_WoodAranaraStage_Slot_01 1 Default_Item 1 +70290435 沙虫 白盒 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Desert_Property_Ani_Prop_SandWorm_Baihe_01 4001 19 沙虫 白盒 SceneObj_Area_Desert_Property_Ani_Prop_SandWorm_01 SetGadgetState Default_Item 1 70290436 蓄水树桩-水面 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_RootPotWater_01 5001 32 蓄水树桩-水面 SceneObj_Area_Xm_Property_Prop_RootPot_01 SetGadgetState Default_Item 1 70290437 须弥大水泡 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_SumeruBubble_01 5001 19 须弥大水泡 SceneObj_Area_Xm_Property_Ani_Prop_SumeruBubble_01 1 SetGadgetState Default_Item 1 +70290438 沙虫 子弹 白盒 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Desert_Property_Ani_Prop_SandWorm_Bullet_Baihe_01 4001 3 沙虫 子弹 白盒 SceneObj_Area_Desert_Property_Ani_Prop_SandWorm_Bullet_01 1 SetGadgetState Default_Item 70290439 辛焱家室内门 无交互 ART/Others/Gadget/SceneObject/Prop/SceneObj_Level_Common_Property_Prop_XinyanHomeDoor_01 5001 19 B家室内门 1 Default_Item 1 70290440 木刻台地 地面 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_WoodAranaraStage_Groud_01 5001 19 木刻台地 地面 SceneObj_Area_Xm_Property_Prop_WoodAranaraStage_Part_NoDither Default_Item 1 70290441 木刻台地 背板 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_WoodAranaraStage_Backplane_01 5001 19 木刻台地 背板 SceneObj_Area_Xm_Property_Prop_WoodAranaraStage_Part Default_Item 1 @@ -879,6 +897,17 @@ ID 名称$text_name_Name Prefab路径 Prefab_Remote路径 Controller路径 Contr 70290450 寻宝仙灵 挖掘点 ART/Others/SkillObj/SkillObj_EmptyGadget 5001 30 寻宝仙灵 挖掘点 SceneObj_Area_Common_Property_Prop_Excavate_01 1 2 SetGadgetState Default_Item 1 70290451 寻宝仙灵 离体仙灵 ART/Others/SkillObj/SkillObj_EmptyGadget 5001 32 寻宝仙灵 离体仙灵 SceneObj_Area_Xm_Property_Prop_SeelieFarAway_01 1 SetGadgetState Default_Item 1 70290452 寻宝仙灵 范围光圈 ART/Others/SkillObj/SkillObj_EmptyGadget 5001 19 寻宝仙灵 范围光圈 SceneObj_Area_Common_Property_Prop_ExplorationRing_01 SetGadgetState Default_Item 1 +70290453 流沙管道连接器 I型 3*3 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Desert_Property_Ani_Prop_PipeConnector_TypeI_01 5001 30 流沙管道连接器 I型 3*3 SceneObj_Area_Desert_Property_Ani_Prop_PipeConnector_TypeI_01 1 SetGadgetState Default_Item 1 +70290454 流沙管道连接器 I型 6*6 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Desert_Property_Ani_Prop_PipeConnector_TypeI_02 5001 30 流沙管道连接器 I型 3*3 SceneObj_Area_Desert_Property_Ani_Prop_PipeConnector_TypeI_02 1 SetGadgetState Default_Item 1 +70290455 流沙管道连接器 L型 3*3 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Desert_Property_Ani_Prop_PipeConnector_TypeL_01 5001 30 流沙管道连接器 L型 3*3 SceneObj_Area_Desert_Property_Ani_Prop_PipeConnector_TypeL_01 1 SetGadgetState Default_Item 1 +70290456 流沙管道连接器 L型 6*6 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Desert_Property_Ani_Prop_PipeConnector_TypeL_Baihe_02 5001 30 流沙管道连接器 L型 6*6 SceneObj_Area_Desert_Property_Ani_Prop_PipeConnector_TypeL_01 1 SetGadgetState Default_Item 1 +70290457 流沙容器 普通版 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Desert_Property_Ani_Prop_SandContainer_Baihe_01 5001 30 流沙容器 普通版 SceneObj_Area_Desert_Property_Ani_Prop_SandContainer_01 1 SetGadgetState Default_Item 1 +70290458 流沙容器 天平版 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Desert_Property_Ani_Prop_SandContainer_Balance_01 5001 30 流沙容器 天平版 SceneObj_Area_Desert_Property_Ani_Prop_SandContainer_Balance_01 1 1 SetGadgetState Default_Item 1 +70290459 流沙容器 透明版 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Desert_Property_Ani_Prop_SandContainer_Transparency_01 5001 30 流沙容器 透明版 SceneObj_Area_Desert_Property_Ani_Prop_SandContainer_Transparency_01 1 SetGadgetState Default_Item 1 +70290460 流沙容器 死域版 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Desert_Property_Ani_Prop_SandContainer_DeadZone_01 5001 30 流沙容器 死域版 SceneObj_Area_Desert_Property_Ani_Prop_SandContainer_DeadZone_01 1 SetGadgetState Default_Item 1 +70290461 流沙管道 指示灯 3*3 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Desert_Property_Ani_Prop_SandPipe_Indicator_02 5001 19 流沙管道 指示灯 SceneObj_Area_Desert_Property_Ani_Prop_SandPipe_Indicator_02 SetGadgetState Default_Item 1 +70290462 流沙池 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Desert_Property_Ani_Prop_SandPool_01 5001 19 流沙池 SceneObj_Area_Desert_Property_Ani_Prop_SandPool_01 SetGadgetState Default_Item 1 +70290463 流沙池 流沙喷口 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Desert_Property_Ani_Prop_SandPool_Nozzole_01 5001 30 流沙池 流沙喷口 SceneObj_Area_Desert_Property_Ani_Prop_SandPool_Nozzole_01 1 SetGadgetState Default_Item 1 70290464 蓄水树桩 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_RootPot_01 5001 19 蓄水树桩 1 70290465 透明砖块01 ART/Others/Gadget/SceneObject/Prop/SceneObj_Level_Xm_Property_Prop_TransparentBrick_01 5001 19 3.0地城物件 SceneObj_Level_Xm_Property_Prop_TransparentBrick_01 SetGadgetState Default_Item 1 70290466 透明砖块02 ART/Others/Gadget/SceneObject/Prop/SceneObj_Level_Xm_Property_Prop_TransparentBrick_02 5001 19 3.0地城物件 SceneObj_Level_Xm_Property_Prop_TransparentBrick_02 SetGadgetState Default_Item 1 @@ -1010,6 +1039,55 @@ ID 名称$text_name_Name Prefab路径 Prefab_Remote路径 Controller路径 Contr 70290597 移动水片R120 ART/Others/Gadget/SceneObject/Water/SceneObj_Area_Xm_Property_Water_CaveNoRPR120 5001 32 凋零水坝专用水片A(无死域/半透明遮住) SceneObj_Area_Xm_Property_Water_CaveNoRPR120 1 1 1 Default_Item 1 70290598 移动水片R120 ART/Others/Gadget/SceneObject/Water/SceneObj_Area_Xm_Property_Water_CaveNoRPR120_Splash 5001 32 凋零水坝专用水片B(无死域/半透明遮住/带水花) SceneObj_Gear_Platform_WaterPlatform 1 Default_Item 1 70290599 兰那罗合唱音乐物件 ART/Others/SkillObj/SkillObj_EmptyGadget 5001 19 须弥 音乐物件 SceneObj_Area_Xm_Property_Prop_ChorusMusicGadget 1 SetGadgetState Default_Item 1 +70290600 3.4沙漠-避难所精灵台座 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_SpiritEnergyGear_01 5001 30 3.3沙漠-避难所精灵台座 SceneObj_Area_Xm_Property_Ani_Prop_SpiritEnergyGear_01 1 SetGadgetState Default_Item 1 +70290601 3.4沙漠-小型龙卷风屏障 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_SandTornado_01 5001 19 3.3沙漠-小型龙卷风屏障 SceneObj_Area_Xm_Property_Prop_SandTornado_01 SetGadgetState Default_Item 1 +70290602 3.4沙漠-大型龙卷风屏障 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_SandTornado_02 5001 19 3.3沙漠-大型龙卷风屏障 SceneObj_Area_Xm_Property_Prop_SandTornado_02 SetGadgetState Default_Item 1 +70290603 3.4沙漠-绿洲倒流-树干1 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_Lzsg_01 5001 19 3.3沙漠-绿洲倒流-树干1 SceneObj_Area_Xm_Property_Prop_Lzsg_01 SetGadgetState Default_Item 1 +70290604 3.4沙漠-绿洲倒流-石柱 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_Hssz_01 5001 19 3.3沙漠-绿洲倒流-石柱 SceneObj_Area_Xm_Property_Prop_Hssz_01 SetGadgetState Default_Item 1 +70290605 3.4沙漠-绿洲倒流-瀑布 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_Lzpb_01 5001 19 3.3沙漠-绿洲倒流-瀑布 SceneObj_Area_Xm_Property_Prop_Lzpb_01 SetGadgetState Default_Item 1 +70290606 3.4沙漠-绿洲倒流-符文石 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Flower_Sjfw_01 5001 30 3.3沙漠-绿洲倒流-符文石 SceneObj_Area_Xm_Property_Ani_Flower_Sjfw_01 1 1 SetGadgetState Default_Item 1 +70290607 3.4沙漠-绿洲倒流-符文底座 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Flower_Sjfw_02 5001 30 3.3沙漠-绿洲倒流-符文底座 SceneObj_Area_Xm_Property_Ani_Flower_Sjfw_02 1 SetGadgetState Default_Item 1 +70290608 3.3沙漠-打砖块活动 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Act_Brick_Breaker 5001 19 3.3沙漠-打砖块活动 SceneObj_Activity_Brick_Breaker SetGadgetState Default_Item 1 +70290609 3.4沙漠-绿洲倒流-控制器 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_OasisController_01 5001 19 3.3沙漠-绿洲倒流-控制器 SceneObj_Area_Xm_Property_Prop_OasisController_01 SetGadgetState Default_Item 1 +70290610 3.4沙漠-管道控制机关-常规 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Ani_Prop_PipeGear_01 5001 30 3.3沙漠-管道控制机关-常规 SceneObj_Area_Common_Property_Ani_Prop_PipeGear_01 1 SetGadgetState Default_Item 1 +70290611 3.4沙漠-管道控制机关-碎片 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Ani_Prop_BrokenGear_01 5001 30 3.3沙漠-管道控制机关-碎片 SceneObj_Area_Common_Property_Ani_Prop_BrokenGear_01 1 SetGadgetState Default_Item 1 +70290612 3.4沙漠-管道控制机关-藤蔓 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Ani_Prop_MaranaGear_01 5001 30 3.3沙漠-管道控制机关-藤蔓 SceneObj_Area_Common_Property_Ani_Prop_MaranaGear_01 1 SetGadgetState Default_Item 1 +70290613 3.4沙漠-流沙喷口特效 3*3 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_SandFall_01 5001 19 3.3沙漠-流沙喷口特效 3*3 SceneObj_Area_Xm_Property_Prop_SandFall_01 SetGadgetState Default_Item 1 +70290614 3.4沙漠-流沙容器门板 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_SandContainerWall_01 5001 19 3.3沙漠-流沙容器门板 SceneObj_Area_Xm_Property_Ani_Prop_SandContainerWall_01 SetGadgetState Default_Item 1 +70290615 3.4沙漠-流沙管道-枯萎植物组1 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_WitheredPlants_01 5001 19 3.3沙漠-流沙管道-枯萎植物组1 SceneObj_Area_Xm_Property_Ani_Prop_WitheredPlants_01 SetGadgetState Default_Item 1 +70290616 3.4沙漠-流沙管道-枯萎植物组2 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_WitheredPlants_02 5001 19 3.3沙漠-流沙管道-枯萎植物组2 SceneObj_Area_Xm_Property_Ani_Prop_WitheredPlants_01 SetGadgetState Default_Item 1 +70290617 3.4沙漠-流沙管道-枯萎植物组3 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_WitheredPlants_03 5001 19 3.3沙漠-流沙管道-枯萎植物组3 SceneObj_Area_Xm_Property_Ani_Prop_WitheredPlants_01 SetGadgetState Default_Item 1 +70290618 3.4沙漠-流沙管道-枯萎植物组4 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_WitheredPlants_04 5001 19 3.3沙漠-流沙管道-枯萎植物组4 SceneObj_Area_Xm_Property_Ani_Prop_WitheredPlants_01 SetGadgetState Default_Item 1 +70290619 3.4沙漠-流沙管道-可变水晶 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_ChangeableStone_01 5001 19 3.3沙漠-流沙管道-可变水晶 SceneObj_Area_Xm_Property_Ani_Prop_ChangeableStone_01 SetGadgetState Default_Item 1 +70290620 3.4沙漠-激光阻挡门 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Prop_LaserWall_01 5001 19 3.3沙漠-激光阻挡门 SceneObj_Area_Common_Property_Prop_LaserWall_01 SetGadgetState Default_Item 1 +70290621 3.4沙漠-激光开关 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_LaserGear_01 5001 30 3.3沙漠-激光开关 SceneObj_Area_Xm_Property_Prop_LaserGear_01 1 SetGadgetState Default_Item 1 +70290622 3.4沙漠-破碎石板 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_BrokenSlabStone_05 5001 19 3.3沙漠-破碎石板 SceneObj_Area_Xm_Property_Ani_Prop_BrokenSlabStone_05 SetGadgetState Default_Item 1 +70290623 3.4沙漠-流沙启动装置 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_SandCarrier_01 5001 30 3.3沙漠-流沙启动装置 SceneObj_Area_Xm_Property_Ani_Prop_SandCarrier_01 1 SetGadgetState Default_Item 1 +70290624 3.4沙漠-沙虫可破坏岩石-普通 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_SandwormStone_Normal_01 5003 19 3.3沙漠-沙虫可破坏岩石-普通 SceneObj_Area_Xm_Property_Ani_Prop_SandwormStone_Normal_01 SetGadgetState Default_Item 1 +70290625 3.4沙漠-沙虫可破坏岩石-坚硬 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_SandwormStone_Hard_01 5003 19 3.3沙漠-沙虫可破坏岩石-坚硬 SceneObj_Area_Xm_Property_Ani_Prop_SandwormStone_Hard_01 SetGadgetState Default_Item 1 +70290626 3.4沙漠-流沙喷口特效 6*6 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_SandFall_02 5001 19 3.3沙漠-流沙喷口特效 6*6 SceneObj_Area_Xm_Property_Prop_SandFall_02 SetGadgetState Default_Item 1 +70290627 3.4沙漠-流沙管道 指示灯 6*6 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Desert_Property_Ani_Prop_SandPipe_Indicator_01 5001 19 3.3沙漠-流沙管道 指示灯 6*6 SceneObj_Area_Desert_Property_Ani_Prop_SandPipe_Indicator_01 SetGadgetState Default_Item 1 +70290628 3.4沙漠-沙虫 直接攻击 白盒 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Desert_Property_Ani_Prop_SandWorm_Baihe_01 4001 19 3.3沙漠-沙虫 直接攻击 白盒 SceneObj_Area_Desert_Property_Ani_Prop_SandWorm_Direct_01 SetGadgetState Default_Item 1 +70290629 3.4沙漠-绿洲倒流-赤王文字01 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_Cwcfz_01 5001 22 3.3沙漠-绿洲倒流-赤王文字01 SceneObj_Area_Xm_Property_Prop_Cwcfz_01 1 SetGadgetState Default_Item 1 +70290630 3.4沙漠-赤王流沙输送装置 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_SandCarrier_01 1001 30 3.3沙漠-赤王流沙输送装置 SceneObj_Area_Xm_Property_Ani_Prop_SandCarrier_01 1 SetGadgetState Default_Item 1 +70290631 3.4沙漠-赤王之杯平台电梯-移动 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Build_JamshidCup_01_Movable 5001 32 3.3沙漠-赤王之杯平台电梯-移动 SceneObj_Area_Xm_Property_Ani_Build_JamshidCup_01_Movable 1 SetGadgetState Default_Item 1 +70290632 3.4沙漠-赤王之杯平台电梯-静止 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Build_JamshidCup_01_NoMove 5001 19 3.3沙漠-赤王之杯平台电梯-静止 SceneObj_Area_Xm_Property_Ani_Build_JamshidCup_01_NoMove SetGadgetState Default_Item 1 +70290633 3.4沙漠-绿洲倒流-赤王文字02 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_Cwcfz_02 5001 22 3.3沙漠-绿洲倒流-赤王文字02 SceneObj_Area_Xm_Property_Prop_Cwcfz_02 1 SetGadgetState Default_Item 1 +70290634 3.4沙漠-绿洲倒流-赤王文字03 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_Cwcfz_03 5001 22 3.3沙漠-绿洲倒流-赤王文字03 SceneObj_Area_Xm_Property_Prop_Cwcfz_03 1 SetGadgetState Default_Item 1 +70290635 3.4沙漠-赤王基石-01 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Prop_JamshidBedrock_01 5001 19 3.3沙漠-赤王基石-01 SceneObj_Area_Common_Property_Prop_JamshidBedrock_01 SetGadgetState Default_Item 1 +70290636 3.4沙漠-赤王基石-02 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Prop_JamshidBedrock_02 5001 19 3.3沙漠-赤王基石-02 SceneObj_Area_Common_Property_Prop_JamshidBedrock_01 SetGadgetState Default_Item 1 +70290637 3.4沙漠-赤王基石-03 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Prop_JamshidBedrock_03 5001 19 3.3沙漠-赤王基石-03 SceneObj_Area_Common_Property_Prop_JamshidBedrock_01 SetGadgetState Default_Item 1 +70290638 3.4沙漠-机器人显示屏-移动 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_Monitor_Move_01 5001 19 3.3沙漠-机器人显示屏-移动 SceneObj_Area_Xm_Property_Ani_Prop_Monitor_Move_01 1 SetGadgetState Default_Item 1 +70290639 3.4沙漠-机器人显示屏-攻击 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_Monitor_Attack_01 5001 19 3.3沙漠-机器人显示屏-攻击 SceneObj_Area_Xm_Property_Ani_Prop_Monitor_Attack_01 1 SetGadgetState Default_Item 1 +70290640 3.4沙漠-机器人显示屏-激光 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_Monitor_Laser_01 5001 19 3.3沙漠-机器人显示屏-激光 SceneObj_Area_Xm_Property_Ani_Prop_Monitor_Laser_01 1 SetGadgetState Default_Item 1 +70290641 3.4沙漠-赤王方尖碑-01 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_DeshretObelisk_11 5001 71 3.3沙漠-赤王方尖碑-01 SceneObj_Desert_DeshretObelisk 1 +70290642 3.4沙漠-赤王方尖碑-02 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_DeshretObelisk_12 5001 71 3.3沙漠-赤王方尖碑-02 SceneObj_Desert_DeshretObelisk 1 +70290643 3.4沙漠-赤王方尖碑-03 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_DeshretObelisk_13 5001 71 3.3沙漠-赤王方尖碑-03 SceneObj_Desert_DeshretObelisk 1 +70290644 3.4沙漠-赤王方尖碑-04 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_DeshretObelisk_14 5001 71 3.3沙漠-赤王方尖碑-04 SceneObj_Desert_DeshretObelisk 1 +70290645 3.4沙漠-赤王方尖碑-05 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_DeshretObelisk_15 5001 71 3.3沙漠-赤王方尖碑-05 SceneObj_Desert_DeshretObelisk 1 +70290646 3.4沙漠-赤王方尖碑-06 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_DeshretObelisk_16 5001 71 3.3沙漠-赤王方尖碑-06 SceneObj_Desert_DeshretObelisk 1 +70290647 3.4沙漠-赤王方尖碑-07 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_DeshretObelisk_17 5001 71 3.3沙漠-赤王方尖碑-07 SceneObj_Desert_DeshretObelisk 1 +70290648 3.4沙漠-赤王方尖碑-08 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_DeshretObelisk_18 5001 71 3.3沙漠-赤王方尖碑-08 SceneObj_Desert_DeshretObelisk 1 70220649 3.2蕈兽大活动-增幅球 ART/Others/SkillObj/SkillObj_EmptyGadget 1001 19 3.2蕈兽大活动-增幅球 SceneObj_Level_Common_Property_Prop_AwardBall_01 SceneObj_Level_Common_Property_Prop_AwardBall_01 1 70290650 3.2蕈兽大活动-点名器 ART/Others/SkillObj/SkillObj_EmptyGadget 1001 19 3.2蕈兽大活动-点名器 SceneObj_Level_Common_Property_Prop_CallEntity_01 SetGadgetState 1 70290651 3.2-周本地城上层空气墙 ART/Others/Gadget/SceneObject/Prop/SceneObj_Stages_Property_Prop_SBDungeonAirWall_01 5001 19 3.2-周本地城上层空气墙 SceneObj_Stages_Property_Prop_SBDungeonAirWall_01 1 @@ -1026,12 +1104,207 @@ ID 名称$text_name_Name Prefab路径 Prefab_Remote路径 Controller路径 Contr 70290662 3.2蕈兽大活动-复活机关 ART/Others/Gadget/SceneObject/Prop/SceneObj_Level_Common_Property_Prop_ReviveGear_01 5001 19 3.2蕈兽大活动-复活机关 SceneObj_Level_Common_Property_Prop_ReviveGear_01 1 70290663 3.2蕈兽大活动-助威道具 ART/Others/Gadget/SceneObject/Prop/SceneObj_Level_Common_Property_Prop_AwardBall_01 5001 19 3.2蕈兽大活动-助威道具 SceneObj_Level_Common_Property_Prop_AwardBall_01 1 70290664 3.2虚空探索状态目标道具 ART/Others/SkillObj/SkillObj_EmptyGadget 5001 19 3.2虚空探索状态目标道具 Quest_VoidSearching_Target 1 +70290665 3.3-打砖块活动_蜡烛 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Ani_Prop_Candle_01 5001 19 3.3-打砖块活动_蜡烛 BrickBreaker_Env_Candle SetGadgetState Default_Item 1 +70290666 3.3-打砖块活动_氛围灯 ART/Others/Gadget/SceneObject/Prop/SceneObj_Level_Common_Property_Ani_Prop_BrickBreaker_LampController_01 5001 19 3.3-打砖块活动_氛围灯 SceneObj__BrickBreaker_LampController_01 SetGadgetState Default_Item 1 +70290670 3.4沙漠-移动沙丘 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_Tysq_01 5001 19 3.3沙漠-移动沙丘 SceneObj_Area_Xm_Property_Ani_Prop_Tysq_01 SetGadgetState Default_Item 1 +70290671 3.4沙漠-塌陷地表(大) ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_CollapseTerrian_01 5001 19 3.3沙漠-塌陷地表(大) SceneObj_Area_Xm_Property_Prop_CollapseTerrian_01 SetGadgetState Default_Item 1 +70290672 3.4沙漠-风球装置-中继 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_WindBallProp_01 5001 30 3.3沙漠-风球装置-中继 SceneObj_Area_Xm_Property_Ani_Prop_WindBallProp_01 1 SetGadgetState Default_Item 1 +70290673 3.4沙漠-风球装置-终点 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_WindBallProp_02 5001 19 3.3沙漠-风球装置-终点 SceneObj_Area_Xm_Property_Ani_Prop_WindBallProp_02 SetGadgetState Default_Item 1 +70290674 3.4沙漠-赤王文字石板-透明-z ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Prop_JamshidSlabstone_Transparent_Z 5001 19 3.4沙漠-赤王文字石板-透明-z SceneObj_Area_Common_Property_Prop_JamshidSlabstone_Transparent SetGadgetState Default_Item 1 +70290675 3.4沙漠-赤王文字石板-透明-f ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Prop_JamshidSlabstone_Transparent_F 5001 19 3.4沙漠-赤王文字石板-透明-f SceneObj_Area_Common_Property_Prop_JamshidSlabstone_Transparent SetGadgetState Default_Item 1 +70290676 3.4沙漠-赤王文字石板-透明-t ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Prop_JamshidSlabstone_Transparent_T 5001 19 3.4沙漠-赤王文字石板-透明-t SceneObj_Area_Common_Property_Prop_JamshidSlabstone_Transparent SetGadgetState Default_Item 1 +70290677 3.4沙漠-赤王文字石板-透明-r ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Prop_JamshidSlabstone_Transparent_R 5001 19 3.4沙漠-赤王文字石板-透明-r SceneObj_Area_Common_Property_Prop_JamshidSlabstone_Transparent SetGadgetState Default_Item 1 +70290678 3.4沙漠-赤王文字石板-透明-p ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Prop_JamshidSlabstone_Transparent_P 5001 19 3.4沙漠-赤王文字石板-透明-p SceneObj_Area_Common_Property_Prop_JamshidSlabstone_Transparent SetGadgetState Default_Item 1 +70290679 3.4沙漠-赤王文字石板-透明-h ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Prop_JamshidSlabstone_Transparent_H 5001 19 3.4沙漠-赤王文字石板-透明-h SceneObj_Area_Common_Property_Prop_JamshidSlabstone_Transparent SetGadgetState Default_Item 1 +70290680 3.4沙漠-赤王文字石板-透明-s ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Prop_JamshidSlabstone_Transparent_S 5001 19 3.4沙漠-赤王文字石板-透明-s SceneObj_Area_Common_Property_Prop_JamshidSlabstone_Transparent SetGadgetState Default_Item 1 +70290681 3.4沙漠-赤王文字石板-透明-n ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Prop_JamshidSlabstone_Transparent_N 5001 19 3.4沙漠-赤王文字石板-透明-n SceneObj_Area_Common_Property_Prop_JamshidSlabstone_Transparent SetGadgetState Default_Item 1 +70290682 3.4沙漠-赤王文字石板-透明-v ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Prop_JamshidSlabstone_Transparent_V 5001 19 3.4沙漠-赤王文字石板-透明-v SceneObj_Area_Common_Property_Prop_JamshidSlabstone_Transparent SetGadgetState Default_Item 1 +70290683 3.4沙漠-赤王文字石板-不透明-z ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Prop_JamshidSlabstone_Opaque_Z 5001 19 3.4沙漠-赤王文字石板-不透明-z SceneObj_Area_Common_Property_Prop_JamshidSlabstone_Opaque SetGadgetState Default_Item 1 +70290684 3.4沙漠-赤王文字石板-不透明-f ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Prop_JamshidSlabstone_Opaque_F 5001 19 3.4沙漠-赤王文字石板-不透明-f SceneObj_Area_Common_Property_Prop_JamshidSlabstone_Opaque SetGadgetState Default_Item 1 +70290685 3.4沙漠-赤王文字石板-不透明-t ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Prop_JamshidSlabstone_Opaque_T 5001 19 3.4沙漠-赤王文字石板-不透明-t SceneObj_Area_Common_Property_Prop_JamshidSlabstone_Opaque SetGadgetState Default_Item 1 +70290686 3.4沙漠-赤王文字石板-不透明-r ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Prop_JamshidSlabstone_Opaque_R 5001 19 3.4沙漠-赤王文字石板-不透明-r SceneObj_Area_Common_Property_Prop_JamshidSlabstone_Opaque SetGadgetState Default_Item 1 +70290687 3.4沙漠-赤王文字石板-不透明-p ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Prop_JamshidSlabstone_Opaque_P 5001 19 3.4沙漠-赤王文字石板-不透明-p SceneObj_Area_Common_Property_Prop_JamshidSlabstone_Opaque SetGadgetState Default_Item 1 +70290688 3.4沙漠-赤王文字石板-不透明-h ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Prop_JamshidSlabstone_Opaque_H 5001 19 3.4沙漠-赤王文字石板-不透明-h SceneObj_Area_Common_Property_Prop_JamshidSlabstone_Opaque SetGadgetState Default_Item 1 +70290689 3.4沙漠-赤王文字石板-不透明-s ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Prop_JamshidSlabstone_Opaque_S 5001 19 3.4沙漠-赤王文字石板-不透明-s SceneObj_Area_Common_Property_Prop_JamshidSlabstone_Opaque SetGadgetState Default_Item 1 +70290690 3.4沙漠-赤王文字石板-不透明-n ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Prop_JamshidSlabstone_Opaque_N 5001 19 3.4沙漠-赤王文字石板-不透明-n SceneObj_Area_Common_Property_Prop_JamshidSlabstone_Opaque SetGadgetState Default_Item 1 +70290691 3.4沙漠-赤王文字石板-不透明-v ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Prop_JamshidSlabstone_Opaque_V 5001 19 3.4沙漠-赤王文字石板-不透明-v SceneObj_Area_Common_Property_Prop_JamshidSlabstone_Opaque SetGadgetState Default_Item 1 +70290692 3.4沙漠-风球装置-子弹(人到台座) ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_WindBallProp_Bullet 5001 3 3.3沙漠-风球装置-子弹(人到台座) SceneObj_Area_Xm_Property_Ani_Prop_WindBallProp_Bullet_01 1 SetGadgetState Default_Item +70290693 3.4沙漠-风球装置-指示特效 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_WindBallProp_Hint 5001 19 3.3沙漠-风球装置-指示特效 SceneObj_Area_Xm_Property_Ani_Prop_WindBallProp_Hint SetGadgetState Default_Item 1 +70290694 3.4沙漠-风球装置-子弹(台座到人) ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_WindBallProp_Bullet 5001 3 3.3沙漠-风球装置-子弹(台座到人) SceneObj_Area_Xm_Property_Ani_Prop_WindBallProp_Bullet_02 1 SetGadgetState Default_Item +70290695 3.4沙漠-天气精灵碎片 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_Djinn_Fragment 5001 30 3.3沙漠-天气精灵碎片 SceneObj_Area_Xm_Property_Ani_Prop_Djinn_Fragment 1 SetGadgetState Default_Item 1 +70290696 3.4沙漠-天气精灵碎片(枯萎控制器) ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_Djinn_Fragment_Controller 5001 30 3.3沙漠-天气精灵碎片(枯萎控制器) SceneObj_Area_Xm_Property_Ani_Prop_Djinn_Fragment_Controller 1 SetGadgetState Default_Item 1 +70290697 3.4沙漠-赤王风扇(小) ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_Cwfs_01 5001 30 3.3沙漠-赤王风扇(小) SceneObj_Area_Xm_Property_Prop_Cwfs_01 1 1 SetGadgetState Default_Item 1 +70290698 3.4沙漠-赤王风扇(大) ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_Cwfs_02 5001 30 3.3沙漠-赤王风扇(大) SceneObj_Area_Xm_Property_Prop_Cwfs_02 1 1 SetGadgetState Default_Item 1 +70290699 3.4沙漠-赤王风扇轨道(中间 ) ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_Cwfsgd_01 5001 19 3.3沙漠-赤王风扇轨道(中间 ) SceneObj_Area_Xm_Property_Prop_Cwfsgd_01 SetGadgetState Default_Item 1 +70290700 3.4沙漠-沙堆(特殊1) ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_Tysq_01 5001 19 3.3沙漠-沙堆(特殊1) SceneObj_Area_Xm_Property_Ani_Prop_Tysq_01 SetGadgetState Default_Item 1 +70290701 3.4沙漠-沙堆(特殊2) ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_Tysq_02 5001 19 3.3沙漠-沙堆(特殊2) SceneObj_Area_Xm_Property_Ani_Prop_Tysq_02 SetGadgetState Default_Item 1 +70290702 3.4沙漠-沙堆(大) ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_Tysq_03 5001 19 3.3沙漠-沙堆(大) SceneObj_Area_Xm_Property_Ani_Prop_Tysq_03 SetGadgetState Default_Item 1 +70290703 3.4沙漠-沙堆(小) ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_Tysq_04 5001 19 3.3沙漠-沙堆(小) SceneObj_Area_Xm_Property_Ani_Prop_Tysq_04 SetGadgetState Default_Item 1 +70290704 3.3沙漠-打砖块活动-boss1 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Act_Brick_Breaker_Boss1 5001 19 3.3沙漠-打砖块活动-boss1 SceneObj_Activity_Brick_Breaker_Boss_Samurai SetGadgetState Default_Item 1 +70290705 3.3沙漠-打砖块活动-boss2 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Act_Brick_Breaker_Boss2 5001 19 3.3沙漠-打砖块活动-boss2 SceneObj_Activity_Brick_Breaker_Boss_MirrorGirl SetGadgetState Default_Item 1 +70290706 3.3沙漠-打砖块活动-boss3 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Act_Brick_Breaker_Boss3 5001 19 3.3沙漠-打砖块活动-boss3 SceneObj_Activity_Brick_Breaker_Boss_Elec_Mage SetGadgetState Default_Item 1 +70290707 3.3沙漠-打砖块活动-h1 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Act_Brick_Breaker_H1 5001 19 3.3沙漠-打砖块活动-h1 SceneObj_Activity_Brick_Breaker SetGadgetState Default_Item 1 +70290708 3.3沙漠-打砖块活动-h2 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Act_Brick_Breaker_H2 5001 19 3.3沙漠-打砖块活动-h2 SceneObj_Activity_Brick_Breaker SetGadgetState Default_Item 1 +70290709 3.3沙漠-打砖块活动-h3 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Act_Brick_Breaker_H3 5001 19 3.3沙漠-打砖块活动-h3 SceneObj_Activity_Brick_Breaker SetGadgetState Default_Item 1 +70290710 3.3沙漠-打砖块活动-h4 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Act_Brick_Breaker_H4 5001 19 3.3沙漠-打砖块活动-h4 SceneObj_Activity_Brick_Breaker SetGadgetState Default_Item 1 +70290711 3.3沙漠-打砖块活动-h5 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Act_Brick_Breaker_H5 5001 19 3.3沙漠-打砖块活动-h5 SceneObj_Activity_Brick_Breaker SetGadgetState Default_Item 1 +70290712 3.3沙漠-打砖块活动-h6 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Act_Brick_Breaker_H6 5001 19 3.3沙漠-打砖块活动-h6 SceneObj_Activity_Brick_Breaker SetGadgetState Default_Item 1 +70290713 3.3沙漠-打砖块活动-n1 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Act_Brick_Breaker_N1 5001 19 3.3沙漠-打砖块活动-n1 SceneObj_Activity_Brick_Breaker SetGadgetState Default_Item 1 +70290714 3.3沙漠-打砖块活动-n2 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Act_Brick_Breaker_N2 5001 19 3.3沙漠-打砖块活动-n2 SceneObj_Activity_Brick_Breaker SetGadgetState Default_Item 1 +70290715 3.3沙漠-打砖块活动-n3 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Act_Brick_Breaker_N3 5001 19 3.3沙漠-打砖块活动-n3 SceneObj_Activity_Brick_Breaker SetGadgetState Default_Item 1 +70290716 3.3沙漠-打砖块活动-n4 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Act_Brick_Breaker_N4 5001 19 3.3沙漠-打砖块活动-n4 SceneObj_Activity_Brick_Breaker SetGadgetState Default_Item 1 +70290717 3.3沙漠-打砖块活动-n5 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Act_Brick_Breaker_N5 5001 19 3.3沙漠-打砖块活动-n5 SceneObj_Activity_Brick_Breaker SetGadgetState Default_Item 1 +70290718 3.3沙漠-打砖块活动-n6 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Act_Brick_Breaker_N6 5001 19 3.3沙漠-打砖块活动-n6 SceneObj_Activity_Brick_Breaker SetGadgetState Default_Item 1 +70290719 3.3沙漠-打砖块活动-task ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Act_Brick_Breaker_Task1 5001 19 3.3沙漠-打砖块活动-task SceneObj_Activity_Brick_Breaker SetGadgetState Default_Item 1 +70290720 3.3沙漠-打砖块活动_大世界入口 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Act_Brick_Breaker_World_Entrance 5001 19 3.3沙漠-打砖块活动_大世界入口 SceneObj_Act_BrickBreaker_World_Entrance 1 SetGadgetState Default_Item 1 +70290721 3.3沙漠-打砖块活动_地城入口 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Act_Brick_Breaker_Dungeon_Entrance 5001 19 3.3沙漠-打砖块活动_地城入口 SceneObj_Act_BrickBreaker_Dungeon_Entrance 1 SetGadgetState Default_Item 1 +70290722 3.3沙漠-打砖块活动_空气墙 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Act_Brick_Breaker_Dungeon_AirWall 5001 19 3.3沙漠-打砖块活动_空气墙 SceneObj_Act_BrickBreaker_AirWall SetGadgetState Default_Item 1 +70290723 3.3沙漠-打砖块活动_海乱鬼boss ART/Others/Gadget/SceneObject/Prop/SceneObj_Level_Common_Property_Ani_Prop_BrickBreaker_Boss01Samurai_01 5001 19 3.3沙漠-打砖块活动_海乱鬼boss BrickBreaker_Boss01Samurai SetGadgetState Default_Item 1 +70290724 3.3沙漠-打砖块活动_藏镜侍女boss ART/Others/Gadget/SceneObject/Prop/SceneObj_Level_Common_Property_Ani_Prop_BrickBreaker_Boss02FatuusMaiden_01 5001 19 3.3沙漠-打砖块活动_藏镜侍女boss BrickBreaker_Boss02Mirror SetGadgetState Default_Item 1 +70290725 3.3沙漠-打砖块活动_雷深渊法师 ART/Others/Gadget/SceneObject/Prop/SceneObj_Level_Common_Property_Ani_Prop_BrickBreaker_Boss03AbyssElectric_01 5001 19 3.3沙漠-打砖块活动_雷深渊法师 BrickBreaker_Boss03Mage SetGadgetState Default_Item 1 +70290726 3.3沙漠-打砖块活动_地城瞬移触发器 ART/Others/Gadget/SceneObject/Prop/SceneObj_Stages_Property_Prop_BrickBreakerTeleportObj 5001 19 3.3沙漠-打砖块活动_地城瞬移触发器 SceneObj_Stages_Property_Prop_BrickBreakerTeleportObj SetGadgetState Default_Item 1 +70290727 3.6 草神能量羽毛 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_GrassEnergyFeather_01 5001 19 3.6 草神能量羽毛 SceneObj_Area_Xm_Property_Prop_GrassEnergyFeather_01 SetGadgetState Default_Item 1 +70290728 3.6 草神能量羽毛 追逐 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_GrassEnergyFeather_01 5001 19 3.6 草神能量羽毛 SceneObj_Area_Xm_Property_Prop_GrassEnergyFeather_02 1 SetGadgetState Default_Item 1 +70290729 3.6 草神能量羽毛 碎片 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_DendroGlideChampOrb_01 5001 19 3.6 草神能量羽毛 碎片 SceneObj_Area_Xm_Property_Prop_GrassEnergyOrb_01 SetGadgetState Default_Item 1 70290730 3.2蕈兽大活动-意志宝珠静态 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_TrainerCompetitionBead_02 5001 19 3.2蕈兽大活动-意志宝珠静态 1 70290731 蕈兽地城镜头物件 ART/Others/SkillObj/SkillObj_EmptyGadget 5001 19 蕈兽地城镜头物件 SceneObj_Area_Common_Property_Prop_FungusFightCam_01 SetGadgetState Default_Item 1 +70290732 3.3提瓦特牌-酒馆门 ART/Others/Gadget/SceneObject/Build/SceneObj_Indoor_Common_Property_Ani_Build_CattailTavern_Door_01 5001 19 3.3提瓦特牌-酒馆门 SceneObj_Indoor_Common_Property_Ani_Build_CattailTavern_Door_01 1 +70290733 3.6 精灵花朵 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_PariFlower_01 5001 19 3.6 精灵花朵 SceneObj_Area_Xm_Property_Prop_PariFlower_01 SetGadgetState Default_Item 1 +70290734 散兵回忆地城时光流逝组件 ART/Others/Gadget/SceneObject/Prop/SceneObj_Level_Hf_Property_Ani_Prop_ScaramoucheTimeFlies_01 5001 19 散兵回忆地城时光流逝组件 2 1 +70290735 3.6 草神残念 ART/Others/SceneObj/SceneObj_Area_Common_Property_Ani_Prop_FireSeelie_01 5001 19 3.6 草神残念 SceneObj_MudAbyss_Bright 1 1 SetGadgetState Default_Item 1 +70290736 3.3 打砖块活动任务-告示牌 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Prop_Board_01 5001 19 3.3 打砖块活动任务-告示牌 SceneObj_Area_Dq_Property_Prop_Board_01 SetGadgetState Default_Item 1 +70290737 3.3 打砖块活动任务-鬼兜虫触发器-背部朝上 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Ani_Prop_Electrohercules_01 5001 19 3.3 打砖块活动任务-鬼兜虫触发器-背部朝上 SceneObj_Area_Dq_Property_Ani_Prop_Electrohercules_01 SetGadgetState Default_Item 1 +70290738 3.3 打砖块活动任务-鬼火灯笼 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Ani_Prop_Lantern_01 5001 19 3.3 打砖块活动任务-鬼火灯笼 SceneObj_Area_Dq_Property_Ani_Prop_Lantern_01 SetGadgetState Default_Item 1 +70290739 3.3 打砖块活动任务-鬼火堇瓜 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Ani_Prop_Akebia_01 5001 19 3.3 打砖块活动任务-鬼火堇瓜 SceneObj_Area_Dq_Property_Ani_Prop_Akebia_01 SetGadgetState Default_Item 1 +70290740 3.3 打砖块活动任务-蜡烛 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Ani_Prop_Candle_01 5001 19 3.3 打砖块活动任务-蜡烛 SceneObj_Area_Dq_Property_Ani_Prop_Candle_01 SetGadgetState Default_Item 1 +70290741 3.3 打砖块活动任务-狸猫石像-趴着 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Ani_Prop_Catstatue_01 5001 19 3.3 打砖块活动任务-狸猫石像-站姿 SceneObj_Area_Dq_Property_Ani_Prop_Catstatue_01 SetGadgetState Default_Item 1 +70290742 3.3 打砖块活动任务-路灯 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Ani_Prop_Lamp_01 5001 19 3.3 打砖块活动任务-路灯 SceneObj_Area_Dq_Property_Ani_Prop_Lamp_01 SetGadgetState Default_Item 1 +70290743 3.3 打砖块活动任务-墙上的堇瓜汁 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Prop_Akebiajuice_01 5001 19 3.3 打砖块活动任务-墙上的堇瓜汁 SceneObj_Area_Dq_Property_Prop_Akebiajuice_01 SetGadgetState Default_Item 1 +70290744 3.3 打砖块活动任务-庆典蒲扇 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Prop_Fan_01 5001 19 3.3 打砖块活动任务-庆典蒲扇 SceneObj_Area_Dq_Property_Prop_Fan_01 SetGadgetState Default_Item 1 +70290745 3.3 打砖块活动任务-人影 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Prop_Shadow_01 5001 19 3.3 打砖块活动任务-人影 SceneObj_Area_Dq_Property_Prop_Shadow_01 SetGadgetState Default_Item 1 +70290746 3.3 打砖块活动任务-摔炮触发器 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Ani_Prop_Firecrackers_01 5001 19 3.3 打砖块活动任务-摔炮触发器 SceneObj_Area_Dq_Property_Ani_Prop_Firecrackers_01 SetGadgetState Default_Item 1 +70290747 3.3 打砖块活动任务-小妖怪的摊位 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Ani_Prop_Demonstall_01 5001 19 3.3 打砖块活动任务-小妖怪的摊位 SceneObj_Area_Dq_Property_Ani_Prop_Demonstall_01 SetGadgetState Default_Item 1 +70290748 3.3 打砖块活动任务-羽子板1 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Prop_Hagoita_01 5001 19 3.3 打砖块活动任务-羽子板1 SceneObj_Area_Dq_Property_Prop_Hagoita_01 SetGadgetState Default_Item 1 +70290749 3.4 打砖块活动任务-羽子板2 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Prop_Hagoita_02 5001 19 3.4 打砖块活动任务-羽子板2 SceneObj_Area_Dq_Property_Prop_Hagoita_02 SetGadgetState Default_Item 1 +70290750 3.3 打砖块活动任务-指示牌1 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Prop_Signpost_01 5001 19 3.3 打砖块活动任务-指示牌1 SceneObj_Area_Dq_Property_Prop_Signpost_01 SetGadgetState Default_Item 1 +70290751 3.3 打砖块活动任务-指示牌2 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Prop_Signpost_02 5001 19 3.3 打砖块活动任务-指示牌2 SceneObj_Area_Dq_Property_Prop_Signpost_02 SetGadgetState Default_Item 1 +70290752 3.3 打砖块活动任务-鬼兜虫触发器-腹部朝上 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Ani_Prop_Electrohercules_01 5001 19 3.3 打砖块活动任务-鬼兜虫触发器-腹部朝上 SceneObj_Area_Dq_Property_Ani_Prop_Electrohercules_02 SetGadgetState Default_Item 1 +70290753 3.3 打砖块活动任务-指示牌3 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Prop_Signpost_03 5001 19 3.3 打砖块活动任务-指示牌2 SetGadgetState Default_Item 1 +70290754 3.3 打砖块活动任务-摊位配套堇瓜 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Ani_Prop_AkebiaGroup_01 5001 19 3.3 打砖块活动任务-摊位配套堇瓜 SceneObj_Area_Dq_Property_Ani_Prop_AkebiaGroup_01 SetGadgetState Default_Item 1 +70290755 3.3 打砖块活动任务-狸猫石像-站姿 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Ani_Prop_Catstatue_02 5001 19 3.3 打砖块活动任务-狸猫石像-趴着 SceneObj_Area_Dq_Property_Ani_Prop_Catstatue_01 SetGadgetState Default_Item 1 +70290756 3.4沙漠-百叶墙壁 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_Byqb_01 5001 19 3.3沙漠-百叶墙壁 SceneObj_Area_Xm_Property_Ani_Prop_Byqb_01 SetGadgetState Default_Item 1 +70290757 3.4沙漠-百叶墙壁开关 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_Byqb_02 5001 30 3.3沙漠-百叶墙壁开关 SceneObj_Area_Xm_Property_Ani_Prop_Byqb_02 1 SetGadgetState Default_Item 1 +70290758 3.4沙漠-绿洲倒流-树干2 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_Lzsg_02 5001 19 3.3沙漠-绿洲倒流-树干2 SceneObj_Area_Xm_Property_Prop_Lzsg_02 SetGadgetState Default_Item 1 +70290759 3.4沙漠-绿洲倒流-鹦鹉 ART/Others/Gadget/SceneObject/Prop/SceneObj_AnimalObj_Ani_Level_Pigeon_Beak_01 5001 19 3.3沙漠-绿洲倒流-鹦鹉 SceneObj_AnimalObj_Ani_Level_Pigeon_Beak_01 SetGadgetState Default_Item 1 +70290760 3.4沙漠-绿洲倒流-大雁 ART/Others/Gadget/SceneObject/Prop/SceneObj_AnimalObj_Ani_Level_Crane_Lbis_01 5001 19 3.3沙漠-绿洲倒流-大雁 SceneObj_AnimalObj_Ani_Level_Crane_Lbis_01 SetGadgetState Default_Item 1 +70290761 3.4沙漠-绿洲倒流-小鱼 ART/Others/Gadget/SceneObject/Prop/SceneObj_AnimalObj_Ani_Level_Apsva_01 5001 19 3.3沙漠-绿洲倒流-小鱼 SceneObj_AnimalObj_Ani_Level_Apsva_01 SetGadgetState Default_Item 1 +70290762 3.4沙漠-沙虫-固定巡游 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Desert_Property_Ani_Prop_SandWorm_Platform_01 5001 32 3.3沙漠-沙虫-固定巡游 SceneObj_Area_Desert_Property_Ani_Prop_SandWorm_Platform_01 1 SetGadgetState Default_Item 1 +70290763 3.4沙漠-赤王风扇轨道(终点) ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_Cwfsgd_02 5001 19 3.3沙漠-赤王风扇轨道(终点) SceneObj_Area_Xm_Property_Prop_Cwfsgd_01 SetGadgetState Default_Item 1 +70290764 3.4沙漠-沙虫-攻击 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Desert_Property_Ani_Prop_SandWorm_Attack_01 5001 19 3.3沙漠-沙虫-攻击 SceneObj_Area_Desert_Property_Ani_Prop_SandWorm_Attack_01 SetGadgetState Default_Item 1 +70290765 流沙池 墙面衔接板 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Desert_Property_Ani_Prop_SandPool_02 5001 19 流沙池 墙面衔接板 SceneObj_Area_Desert_Property_Ani_Prop_SandPool_Board SetGadgetState Default_Item 1 +70290766 流沙池 墙面喷口 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Desert_Property_Ani_Prop_SandPool_Nozzole_02 5001 30 流沙池 墙面喷口 SceneObj_Area_Desert_Property_Ani_Prop_SandPool_Nozzole_01 1 SetGadgetState Default_Item 1 +70290767 3.4沙漠-棋子发条交付 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_ChessClockworkGiving_01 5001 19 3.4沙漠-棋子发条交付 SceneObj_Area_Xm_Property_Prop_ChessClockworkGiving_01 1 SetGadgetState Default_Item 1 +70290768 3.4沙漠-棋子空缺交付 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_ChessEmptyGiving_01 5001 19 3.4沙漠-棋子空缺交付 SceneObj_Area_Xm_Property_Prop_ChessEmptyGiving_01 1 SetGadgetState Default_Item 1 +70290769 3.4沙漠-赤王之杯精灵装置 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_JamshidCupGear_01 5001 19 3.4沙漠-赤王之杯精灵装置 SceneObj_Area_Xm_Property_Ani_Prop_JamshidCupGear_01 SetGadgetState Default_Item 1 +70290770 3.4沙漠-绿洲神座 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Flower_Lzsz_01 5001 19 3.4沙漠-绿洲神座 SceneObj_Area_Xm_Property_Ani_Flower_Lzsz_01 SetGadgetState Default_Item 1 +70290771 3.6 出击仓门 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_GiantDoor_01 5001 19 3.6 出击仓门 SceneObj_Area_Xm_Property_Ani_Prop_GiantDoor_01 1 SetGadgetState 1 +70290772 3.4鬼兜虫-斗虫台 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Prop_ElectroherculesBattlefield_01 5001 19 3.4鬼兜虫-斗虫台 SceneObj_Area_Dq_Property_Prop_ElectroherculesBattlefield_01 SetGadgetState Default_Item 1 +70290773 3.4鬼兜虫-宣传板 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Ani_Prop_ElectroherculesBattlePosterBoard_01 5001 19 3.4鬼兜虫-宣传板 SceneObj_Area_Dq_Property_Ani_Prop_ElectroherculesBattlePosterBoard_01 SetGadgetState Default_Item 1 +70290774 3.6 齿轮 可结晶 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_Gear_Crystal_01 5001 19 3.6 齿轮 可结晶 SceneObj_Area_Xm_Property_Ani_Prop_Gear_Crystal_01 SetGadgetState +70290775 3.6 草神屏障 片状 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_GrassEnergyShield_01 1001 19 3.6 草神屏障 片状 SceneObj_Area_Xm_Property_Prop_GrassEnergyShield_01 1 2 SetGadgetState Default_Item 0 +70290776 3.6 草神屏障 球状 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_GrassEnergyShield_02 1001 19 3.6 草神屏障 球状 SceneObj_Area_Xm_Property_Prop_GrassEnergyShield_02 1 2 SetGadgetState Default_Item 0 +70290777 3.4 联机开船 - 道具球 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPBall_01 5001 19 3.4 联机开船 - 道具球 SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPBall_01 SetGadgetState Default_Item 1 +70290778 3.4 联机开船 - 普通金币 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPCoin_01 5001 19 3.4 联机开船 - 普通金币 SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPCoin_01 SetGadgetState Default_Item 1 +70290779 3.4 联机开船 - 大金币 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPCoinLarge_01 5001 19 3.4 联机开船 - 大金币 SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPCoinLarge_01 SetGadgetState Default_Item 1 +70290780 3.4 联机开船 - 活动空气墙 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPBoundary_01 5001 19 3.4 联机开船 - 活动空气墙 SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPBoundary_01 SetGadgetState Default_Item 1 +70290781 3.4 联机开船 - 风暴旋涡 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPMaelstrom_01 5001 19 3.4 联机开船 - 风暴旋涡 SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPMaelstrom_01 SetGadgetState Default_Item 1 +70290782 3.4 联机开船 - 矩形涡流 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPTransporter_01 5001 19 3.4 联机开船 - 矩形涡流 SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPTransporter_01 SetGadgetState Default_Item 1 +70290783 3.4 联机开船 - 海盗空投 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPAirdrop_01 5001 32 3.4 联机开船 - 海盗空投 SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPAirdrop_01 1 SetGadgetState Default_Item 1 +70290784 3.4 联机开船 - 空投金币 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPDropCoin_01 5001 3 3.4 联机开船 - 空投金币 SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPDropCoin_01 1 SetGadgetState Default_Item +70290785 3.4 联机开船 - 空投炸弹 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPDropBomb_01 5001 3 3.4 联机开船 - 空投炸弹 SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPDropBomb_01 1 SetGadgetState Default_Item +70290786 3.4 联机开船 - 漂浮木箱 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPWoodenBox_01 5001 19 3.4 联机开船 - 漂浮木箱 SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPWoodenBox_01 SetGadgetState Default_Item 1 +70290787 3.4 联机开船 - 漂浮宵灯 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPNightLamp_01 5001 32 3.4 联机开船 - 漂浮宵灯 SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPNightLamp_01 1 SetGadgetState Default_Item 1 +70290788 3.4 联机开船 - 落花宵灯 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPDropLamp_01 5001 3 3.4 联机开船 - 落花宵灯 SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPDropLamp_01 1 SetGadgetState Default_Item 1 +70290789 3.4 联机开船 - 灯谜宵灯_史莱姆 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPPuzzleLamp_01 5001 19 3.4 联机开船 - 灯谜宵灯_史莱姆 SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPPuzzleLamp_01 SetGadgetState Default_Item 1 +70290790 3.4 联机开船 - 灯谜宵灯_蕈兽 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPPuzzleLamp_02 5001 19 3.4 联机开船 - 灯谜宵灯_蕈兽 SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPPuzzleLamp_01 SetGadgetState Default_Item 1 +70290791 3.4 联机开船 - 灯谜宵灯_红心 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPPuzzleLamp_03 5001 19 3.4 联机开船 - 灯谜宵灯_红心 SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPPuzzleLamp_01 SetGadgetState Default_Item 1 +70290792 3.4 海灯节占位 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Prop_Board_01 5001 19 SetGadgetState Default_Item +70290793 3.4 海灯节占位 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Prop_Board_01 5001 19 SetGadgetState Default_Item +70290794 3.4 海灯节占位 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Prop_Board_01 5001 19 SetGadgetState Default_Item +70290795 3.4 艾尔海森 元件卡槽 ART/Others/Gadget/SceneObject/Prop/SceneObj_Level_Common_Property_Ani_Prop_DoorLocker_01 5001 19 3.4 艾尔海森 元件卡槽 SceneObj_Level_Common_Property_Ani_Prop_DoorLocker_01 SetGadgetState Default_Item 1 +70290796 3.4 艾尔海森 透明电梯 ART/Others/Gadget/SceneObject/Prop/SceneObj_Level_Common_Property_Ani_Prop_TransparentElevator_01 5001 19 3.4 艾尔海森 透明电梯 SceneObj_Level_Common_Property_Ani_Prop_TransparentElevator_01 SetGadgetState Default_Item 1 +70290797 3.4 艾尔海森 机关墙 ART/Others/Gadget/SceneObject/Prop/SceneObj_Level_Common_Property_Ani_Prop_DoorBlocker_01 5001 19 3.4 艾尔海森 机关墙 SceneObj_Level_Common_Property_Ani_Prop_DoorBlocker_01 SetGadgetState Default_Item 1 +70290798 3.4 艾尔海森 电路元件 ART/Others/Gadget/SceneObject/Prop/SceneObj_Level_Common_Property_Ani_Prop_DoorKeycard_01 5001 30 3.4 艾尔海森 电路元件 SceneObj_Level_Common_Property_Ani_Prop_DoorKeycard_01 1 SetGadgetState Default_Item 1 +70290799 3.4 艾尔海森个人线占位 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Prop_Board_01 5001 19 SetGadgetState Default_Item +70290800 3.4 艾尔海森个人线占位 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Prop_Board_01 5001 19 SetGadgetState Default_Item +70290801 3.6 出击仓小门 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_ExitDoor_01 5001 19 3.6 出击仓小门 SceneObj_Area_Xm_Property_Ani_Prop_ExitDoor_01 1 SetGadgetState 1 +70290802 3.6 花海重生湖 升级氛围 ART/Others/SkillObj/SkillObj_EmptyGadget 5001 19 3.6 花海重生湖 升级氛围 SceneObj_Area_Xm_Property_Prop_RebornLake_Effect_01 1 SetGadgetState 1 +70290803 3.6 花海重生湖 交互物件 ART/Others/SkillObj/SkillObj_EmptyGadget 5001 49 3.6 花海重生湖 交互物件 SceneObj_Area_Xm_Property_Prop_RebornLake_Interact_01 1 2 SetGadgetState 1 +70290804 3.6 树壳毒疮 核心 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Tree_BurlCore_01 5001 19 3.6 树壳毒疮 核心 SceneObj_Area_Xm_Property_Tree_BurlCore_01 1 1 1 +70290805 3.6 树壳毒疮 底座 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Tree_BurlBase_01 5001 19 3.6 树壳毒疮 底座 SceneObj_Area_Xm_Property_Tree_BurlBase_01 1 1 Default_Item 1 +70290806 3.6 智慧空间大门 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_GateOfWisdom_01 5001 19 3.6 智慧空间大门 SceneObj_Area_Xm_Property_Prop_GateOfWisdom_01 SetGadgetState Default_Item 1 +70290807 3.6 精灵冢 ART/Others/Gadget/SceneObject/Unique/SceneObj_Area_Xm_Property_Ani_Unique_Fairymound_01 5001 19 3.6 精灵冢 SceneObj_Area_Xm_Property_Prop_PariTomb_01 SetGadgetState Default_Item 1 +70290808 3.6 草神智慧 01 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_TheWisdom_01 5001 19 3.6 草神智慧 01 SceneObj_Area_Xm_Property_Prop_TheWisdom_01 SetGadgetState Default_Item 1 +70290809 3.6 草神智慧 02 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_TheWisdom_01 5001 19 3.6 草神智慧 02 SceneObj_Area_Xm_Property_Prop_TheWisdom_02 SetGadgetState Default_Item 1 +70290810 3.6 草神智慧 03 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_TheWisdom_01 5001 19 3.6 草神智慧 03 SceneObj_Area_Xm_Property_Prop_TheWisdom_03 SetGadgetState Default_Item 1 +70290811 3.6 草神智慧 04 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_TheWisdom_01 5001 19 3.6 草神智慧 04 SceneObj_Area_Xm_Property_Prop_TheWisdom_04 SetGadgetState Default_Item 1 +70290812 3.6 草神智慧 05 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_TheWisdom_01 5001 19 3.6 草神智慧 05 SceneObj_Area_Xm_Property_Prop_TheWisdom_05 SetGadgetState Default_Item 1 +70290813 3.6 草神智慧 06 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_TheWisdom_01 5001 19 3.6 草神智慧 06 SceneObj_Area_Xm_Property_Prop_TheWisdom_06 SetGadgetState Default_Item 1 +70290814 3.6 草神智慧 07 水 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_TheWisdom_01 5001 19 3.6 草神智慧 07 水 SceneObj_Area_Xm_Property_Prop_TheWisdom_07 SetGadgetState Default_Item 1 +70290815 3.6 草神智慧 07 守护实体 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_TheWisdom_07 1001 30 3.6 草神智慧 07 守护实体 SceneObj_Gear_Operator_Mamolu_Entity SetGadgetState Default_Item 1 +70290820 3.4 赤王核心 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_CWHX_01 5001 30 3.4 赤王核心 SceneObj_Area_Xm_Property_Ani_Prop_CWHX_01 1 SetGadgetState Default_Item 1 +70290821 3.4 棋子-阿汝村 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_Szqparc_01 5001 19 3.4 棋子-阿汝村 SceneObj_Area_Xm_Property_Prop_Szqparc_01 1 SetGadgetState Default_Item 1 +70290822 3.4 棋子-赤王陵 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_Szqpcwl_01 5001 19 3.4 棋子-赤王陵 SceneObj_Area_Xm_Property_Prop_Szqpcwl_01 1 SetGadgetState Default_Item 1 +70290823 3.4 棋子-赤王之杯 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_Szqpcwzb_01 5001 19 3.4 棋子-赤王之杯 SceneObj_Area_Xm_Property_Prop_Szqpcwzb_01 1 SetGadgetState Default_Item 1 +70290824 3.4 棋子-赤王之心 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_Szqpcwzx_01 5001 19 3.4 棋子-赤王之心 SceneObj_Area_Xm_Property_Prop_Szqpcwzx_01 1 SetGadgetState Default_Item 1 +70290825 3.4 棋子-居尔城大门. ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_Szqpjrc_01 5001 19 3.4 棋子-居尔城大门. SceneObj_Area_Xm_Property_Prop_Szqpjrc_01 1 SetGadgetState Default_Item 1 +70290826 3.4 棋子-流沙遗迹 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_Szqplsyj_01 5001 19 3.4 棋子-流沙遗迹 SceneObj_Area_Xm_Property_Prop_Szqplsyj_01 1 SetGadgetState Default_Item 1 +70290827 3.4 棋子-太阳船 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_Szqptyc_01 5001 19 3.4 棋子-太阳船 SceneObj_Area_Xm_Property_Prop_Szqptyc_01 1 SetGadgetState Default_Item 1 +70290828 3.4 棋子-显圣厅 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_Szqpxst_01 5001 19 3.4 棋子-显圣厅 SceneObj_Area_Xm_Property_Prop_Szqpxst_01 1 SetGadgetState Default_Item 1 +70290829 3.4 棋子发条 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_Qzft_01 5001 32 3.4 棋子发条 SceneObj_Area_Xm_Property_Prop_Qzft_01 1 1 SetGadgetState Default_Item 1 +70290830 3.4 棋子底座 大 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_Szqpdz_01 5001 19 3.4 棋子底座 大 SceneObj_Area_Xm_Property_Prop_Szqpdz_01 SetGadgetState Default_Item 1 +70290831 3.4 棋子底座 小 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_Szqpdz_02 5001 19 3.4 棋子底座 小 SceneObj_Area_Xm_Property_Prop_Szqpdz_02 SetGadgetState Default_Item 1 +70290832 3.3 散兵地城信息碎片 ART/Others/Gadget/SceneObject/Prop/SceneObj_Level_Xm_Property_Ani_Prop_InformationPiece_01 5001 19 3.3 散兵地城信息碎片 SceneObj_Level_Xm_Property_Ani_Prop_InformationPiece_01 Default_Item 1 +70290833 3.3 散兵地城回忆传送门 ART/Others/Gadget/SceneObject/Prop/SceneObj_Level_Xm_Property_Prop_ScaramouchePortal_01 5001 19 3.3 散兵地城回忆传送门 SceneObj_Level_Xm_Property_Prop_ScaramouchePortal_01 Default_Item 1 70290834 商业街大门04-3.2周本用 ART/Others/Gadget/SceneObject/Build/SceneObj_Area_Xm_Property_Ani_Build_BazarDoor_04 5001 19 须弥地城物件 SceneObj_Area_Xm_Property_Ani_Build_BazarDoor_01 1 SetGadgetState Default_Item 1 +70290835 3.5 吃豆人 死亡触发器 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Act_PacMan_DeathTrigger 5001 19 3.5 吃豆人 死亡触发器 SceneObj_PacMan_DeathTrigger SetGadgetState Default_Item 1 +70290836 3.5 吃豆人 豆子 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Act_PacMan_Beans 5001 19 3.5 吃豆人 豆子 SceneObj_PacMan_Beans SetGadgetState Default_Item 1 +70290837 3.5 吃豆人 反杀能量球 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Act_PacMan_Kill_Energy_Ball 5001 19 3.5 吃豆人 反杀能量球 SceneObj_PacMan_Kill_Energy_Ball SetGadgetState Default_Item 1 +70290838 3.5 吃豆人 超级跳球 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Act_PacMan_Super_Jump_Ball 5001 19 3.5 吃豆人 超级跳球 SceneObj_PacMan_Super_Jump_Ball SetGadgetState Default_Item 1 +70290839 3.5 吃豆人 加速球 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Act_PacMan_Speed_Up_Ball 5001 19 3.5 吃豆人 加速球 SceneObj_PacMan_Speed_Up_Ball SetGadgetState Default_Item 1 +70290840 3.5 吃豆人 隐身球 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Act_PacMan_Invisible_Ball 5001 19 3.5 吃豆人 隐身球 SceneObj_PacMan_Invisible_Ball SetGadgetState Default_Item 1 +70290841 3.5 吃豆人 磁铁球 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Act_PacMan_Magnetic_Ball 5001 19 3.5 吃豆人 磁铁球 SceneObj_PacMan_Magnetic_Ball SetGadgetState Default_Item 1 +70290842 3.5 吃豆人占位 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Act_PacMan_Speed_Up_Ball 5001 19 3.5 吃豆人占位 SetGadgetState Default_Item 1 +70290843 3.5 吃豆人占位 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Act_Brick_Breaker_World_Entrance 5001 19 3.5 吃豆人占位 SetGadgetState Default_Item 1 +70290844 3.5 吃豆人占位 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Act_Brick_Breaker_World_Entrance 5001 19 3.5 吃豆人占位 SetGadgetState Default_Item 1 +70290845 3.5 吃豆人占位 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Act_Brick_Breaker_World_Entrance 5001 19 3.5 吃豆人占位 SetGadgetState Default_Item 1 +70290846 3.5 吃豆人占位 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Act_Brick_Breaker_World_Entrance 5001 19 3.5 吃豆人占位 SetGadgetState Default_Item 1 +70290847 3.5 吃豆人占位 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Act_Brick_Breaker_World_Entrance 5001 19 3.5 吃豆人占位 SetGadgetState Default_Item 1 +70290848 3.5 吃豆人占位 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Act_Brick_Breaker_World_Entrance 5001 19 3.5 吃豆人占位 SetGadgetState Default_Item 1 +70290849 3.5 吃豆人占位 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Act_Brick_Breaker_World_Entrance 5001 19 3.5 吃豆人占位 SetGadgetState Default_Item 1 +70290850 3.5 吃豆人占位 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Act_Brick_Breaker_World_Entrance 5001 19 3.5 吃豆人占位 SetGadgetState Default_Item 1 +70290851 3.5 吃豆人占位 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Act_Brick_Breaker_World_Entrance 5001 19 3.5 吃豆人占位 SetGadgetState Default_Item 1 +70290852 3.5 吃豆人占位 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Act_Brick_Breaker_World_Entrance 5001 19 3.5 吃豆人占位 SetGadgetState Default_Item 1 +70290853 3.5 吃豆人占位 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Act_Brick_Breaker_World_Entrance 5001 19 3.5 吃豆人占位 SetGadgetState Default_Item 1 +70290854 3.5 吃豆人占位 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Act_Brick_Breaker_World_Entrance 5001 19 3.5 吃豆人占位 SetGadgetState Default_Item 1 +70290855 3.5 吃豆人占位 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Act_Brick_Breaker_World_Entrance 5001 19 3.5 吃豆人占位 SetGadgetState Default_Item 1 +70290856 3.5 吃豆人占位 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Act_Brick_Breaker_World_Entrance 5001 19 3.5 吃豆人占位 SetGadgetState Default_Item 1 +70290857 3.5 吃豆人占位 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Act_Brick_Breaker_World_Entrance 5001 19 3.5 吃豆人占位 SetGadgetState Default_Item 1 +70290858 3.5 吃豆人占位 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Act_Brick_Breaker_World_Entrance 5001 19 3.5 吃豆人占位 SetGadgetState Default_Item 1 +70290860 3.4沙漠-塌陷地表(小) ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_CollapseTerrian_02 5001 19 3.4沙漠-塌陷地表(小) SceneObj_Area_Xm_Property_Prop_CollapseTerrian_02 SetGadgetState Default_Item 1 +70290861 3.4沙漠-激光阻挡门(特殊) ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Prop_LaserWall_02 5001 19 3.4沙漠-激光阻挡门(特殊) SceneObj_Area_Common_Property_Prop_LaserWall_02 SetGadgetState Default_Item 1 +70290862 3.4沙漠-避难所隐藏墙壁 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Build_JYQB_01 5001 19 3.4沙漠-避难所隐藏墙壁 SceneObj_Area_Xm_Property_Ani_Build_JYQB_01 SetGadgetState Default_Item 1 +70290863 3.4沙漠-堵洞石块 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Stone_SHSQ_01 5001 19 3.4沙漠-堵洞石块 SceneObj_Area_Xm_Property_Ani_Stone_SHSQ_01 SetGadgetState Default_Item 1 +70290864 3.4沙漠-营地旗帜 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ecloth_Dujinposun_01 5001 19 3.4沙漠-营地旗帜 SceneObj_Area_Xm_Property_Ecloth_Dujinposun_01 SetGadgetState Default_Item 1 +70290865 3.4沙漠-射线发射装置(双向射出,单向射入) ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_LaserGear_01 5001 32 3.4沙漠-射线发射装置(双向射出,单向射入) SceneObj_Area_Xm_Property_Prop_LaserGear_01 1 SetGadgetState Default_Item 1 +70290866 3.4沙漠-射线接收装置(双向射入) ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_LaserGear_02 5001 19 3.4沙漠-射线接收装置(双向射入) SceneObj_Area_Xm_Property_Prop_LaserGear_02 SetGadgetState Default_Item 1 +70290867 3.4沙漠-射线发射装置(单向射出,双向射入) ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_LaserGear_03 5001 32 3.4沙漠-射线发射装置(单向射出,双向射入) SceneObj_Area_Xm_Property_Prop_LaserGear_03 1 SetGadgetState Default_Item 1 70290868 3.2散兵转阶段音乐切换 ART/Others/SkillObj/SkillObj_EmptyGadget 5001 19 3.2散兵转阶段音乐切换 Sanbin_Music 1 70290869 3.2散兵上层保底空气墙 ART/Others/Gadget/SceneObject/Prop/SceneObj_Level_Xm_Build_Comp_Scaramouchefoundation_01 5001 19 3.2散兵上层保底空气墙 1 +70290870 3.3 打砖块活动任务-稻草人 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Ani_Prop_Scarecrow_03 5001 19 3.3 打砖块活动任务-稻草人 SceneObj_Area_Dq_Property_Ani_Prop_Scarecrow_03 SetGadgetState Default_Item 1 70290871 3.2蕈兽大活动-意志宝珠特效慢消失 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_TrainerCompetitionBead_01 5001 19 3.2蕈兽大活动-意志宝珠特效慢消失 SceneObj_Area_Xm_Property_Ani_Prop_TrainerCompetitionBead_02 1 +70290872 3.3散兵意识洪流空气墙01 ART/Others/Gadget/SceneObject/Prop/SceneObj_Level_Common_Property_Prop_ScaramoucheConsciousnessAirWall_01 5001 19 3.3散兵意识洪流空气墙01 SetGadgetState Default_Item 1 +70290873 3.3散兵意识洪流空气墙02 ART/Others/Gadget/SceneObject/Prop/SceneObj_Level_Common_Property_Prop_ScaramoucheConsciousnessAirWall_02 5001 19 3.3散兵意识洪流空气墙02 SetGadgetState Default_Item 1 70300001 Item ART/Others/Gadget/Gadget_MiniRobot 1001 22 被劫掠的货物 SceneObj_Gather_Default_Gather Default_Item 0 70300002 Material ART/Others/Gadget/Gadget_MiniRobotRed 1001 22 掉落物-红球 SceneObj_Gather_Default_Gather Default_Item 0 70310001 高脚火盆 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Ani_Prop_FireBasin_01 5001 19 高脚火盆 SceneObj_Environment_FireMaterial_FireBasin 1 4 SetGadgetState Default_Item 1 @@ -1526,6 +1799,18 @@ ID 名称$text_name_Name Prefab路径 Prefab_Remote路径 Controller路径 Contr 70310490 菲谢尔地城补缝物件 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Prop_FischlDungeonBrick_01 5001 19 菲谢尔地城补缝物件 1 70310491 奥兹石板C ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Ani_Prop_OzSlate_03 5001 19 I石板A SceneObj_Area_Common_Property_Ani_Prop_OzSlate_03 SetGadgetState 1 70310492 辛焱地城补光物件 ART/Others/Gadget/SceneObject/Light/SceneObj_Level_Common_Property_Light_XinyanDungeonLight_01 5001 19 辛焱地城补光物件 1 +70310493 3.6 坎瑞亚 火盆 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_Firepan_01 5001 19 须弥火盆 SceneObj_Area_Xm_Property_Prop_Firepan_01 1 4 SetGadgetState Default_Item 1 +70310494 3.6 深渊扰动 子弹 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_AbyssEmitter_Bullet_01 5001 3 3.6 深渊扰动 子弹 SceneObj_Area_Xm_Property_Prop_AbyssEmitter_Bullet_01 1 +70310495 3.6 深渊扰动 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_AbyssEmitter_01 5001 19 3.6 深渊扰动 SceneObj_Area_Xm_Property_Prop_AbyssEmitter_01 1 1 +70310496 3.6 沼泽雾气 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_SwampFogMass_01 5001 19 3.6 沼泽雾气 SceneObj_Area_Xm_Property_Prop_SwampFogMass_01 2 SetGadgetState 1 +70310497 3.6 大灵光隐形交付台 ART/Others/SkillObj/SkillObj_EmptyGadget 5001 19 3.6 大灵光隐形交付台 SceneObj_Area_Xm_Property_Prop_GrandFarr_Deliver_01 SetGadgetState Default_Item 1 +70310498 3.6 可携带灵光 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_PortableFarr_01 5001 30 3.6 可携带灵光 SceneObj_Area_Xm_Property_Ani_Prop_PortableFarr_01 1 1 SetGadgetState Default_Item 1 +70310499 3.6 结晶兽 小1 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_CrystalMonster_01 5001 19 3.6 结晶兽 小1 SceneObj_Area_Xm_Property_Ani_Prop_CrystalMonster_01 1 SetGadgetState 1 +70310500 3.6 结晶兽 小2 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_CrystalMonster_02 5001 19 3.6 结晶兽 小2 SceneObj_Area_Xm_Property_Ani_Prop_CrystalMonster_02 SetGadgetState 1 +70310501 3.6 结晶兽 大1 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_CrystalMonster_03 5001 19 3.6 结晶兽 大1 SceneObj_Area_Xm_Property_Ani_Prop_CrystalMonster_03 1 SetGadgetState 1 +70310502 3.6 结晶兽 大2 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_CrystalMonster_04 5001 19 3.6 结晶兽 大2 SceneObj_Area_Xm_Property_Ani_Prop_CrystalMonster_04 SetGadgetState 1 +70310503 3.6 智慧空间大门 深渊封印 ART/Others/SkillObj/SkillObj_EmptyGadget 5001 19 3.6 智慧空间大门 深渊封印 SceneObj_Area_Xm_Property_Prop_SealOfWisdom_01 SetGadgetState Default_Item 1 +70310504 3.3-散兵间章-储存回忆的光球 ART/Others/Gadget/SceneObject/Prop/SceneObj_Level_Common_Property_Prop_Memoryball_01 5001 19 3.3-散兵间章-储存回忆的光球 SceneObj_Level_Common_Property_Prop_Memoryball_01 Default_Item 1 70320001 旋转喷火机关 ART/Others/SceneObj/SceneObj_Gear_Spray_Fire_Rotating 5001 25 旋转喷火机关 SceneObj_Gear_Combat_Spray_Fire_Rotating 1 gear_keep_spray Default_Item 1 70320002 单面喷火机关 ART/Others/SceneObj/SceneObj_Gear_Spray_Fire 5001 25 单面喷火机关 SceneObj_Gear_Combat_Spray_Fire 1 gear_keep_spray Default_Item 1 70320003 地城循环点光源 ART/Others/SceneObj/SceneObj_Gear_Shake_Light 5001 25 地城循环点光源 1 gear_keep_spray Default_Item 0 @@ -1908,6 +2193,9 @@ ID 名称$text_name_Name Prefab路径 Prefab_Remote路径 Controller路径 Contr 70330302 须弥 沙漠 旋转方尖碑 ART/Others/Gadget/SceneObject/Prop/SceneObj_Level_Common_Property_Ani_Prop_DeshretObelisk_01 5001 30 须弥 沙漠 旋转方尖碑 SceneObj_Desert_Rot_Obelisk 1 1 Default_Item 1 70330303 须弥 沙漠 旋转方尖碑底座 ART/Others/Gadget/SceneObject/Prop/SceneObj_Level_Common_Property_Ani_Prop_DeshretObelisk_02 5001 19 须弥 沙漠 旋转方尖碑底座 Default_Item 1 70330304 须弥 沙漠 赤王庙重力压板 ART/Others/Gadget/SceneObject/Prop/SceneObj_Level_Common_Property_Ani_Prop_DeshretGravityBoard_01 5001 19 须弥 沙漠 赤王庙重力压板 SceneObj_Desert_Gravity_Board TestGravity Default_Item 1 +70330305 3.6 能量桩 上段 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_Pillar_01 5001 32 3.4 能量桩 上段 SceneObj_Area_Xm_Property_Ani_Prop_Pillar_01 1 1 1 1 +70330306 3.6 能量桩 中段 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_Pillar_02 5001 32 3.4 能量桩 中段 SceneObj_Area_Xm_Property_Ani_Prop_Pillar_01 1 1 1 +70330307 3.6 能量桩 下段 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_Pillar_03 5001 32 3.4 能量桩 下段 SceneObj_Area_Xm_Property_Ani_Prop_Pillar_01 1 1 1 70330308 须弥 沙漠 垂直风扇 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_DeshretBlower_02 5001 23 须弥 沙漠 垂直风扇 SceneObj_Desert_Fan_Vertical Default_Item 1 70330309 须弥 沙漠 透明化发生器 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_TransparencyGenerator_01 5001 19 须弥 沙漠 透明化发生器 SceneObj_Desert_TransparencyGenerator 1 70330310 须弥 沙漠 建筑基底 沙漏 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_DeshretBaseModule_01_HourGlass 5001 19 须弥 沙漠 建筑基底 沙漏 SceneObj_Desert_Engineer_Base_HourGlass SetGadgetState 1 @@ -2050,12 +2338,22 @@ ID 名称$text_name_Name Prefab路径 Prefab_Remote路径 Controller路径 Contr 70330455 赛诺伸缩楼梯 ART/Others/Gadget/SceneObject/Prop/SceneObj_Level_Xm_Property_Ani_Prop_CynoExtendableLadder_01 5001 19 赛诺伸缩楼梯 SceneObj_Desert_CynoExtendableLadder 1 70330456 沙漠 红蓝楼梯 ART/Others/Gadget/SceneObject/Build/SceneObj_Area_Xm_Property_Ani_Build_DeshretElevator_02 5001 32 沙漠 红蓝楼梯 SceneObj_Desert_DeshretElevator_RedBlue 1 1 1 Default_Item 1 70330457 沙漠 圣显厅 ART/Others/SkillObj/SkillObj_EmptyGadget 5001 19 沙漠 圣显厅 SceneObj_Desert_SXTNoise 2 1 +70330458 3.6 大厅 玩家激光炮 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_LaserCannon_01 5001 19 3.6 大厅 玩家激光炮 SceneObj_Area_Xm_Property_Ani_Prop_LaserCannon_01 1 1 1 70330459 沙漠 大世界通用交互机关(墙面) ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Ani_Prop_CommonOperatorOnwall_03 5001 30 大世界通用交互机关(墙面)缩小交互 SceneObj_Area_Common_Property_Ani_Prop_CommonOperatorOnwall_03 1 1 SetGadgetState Default_Item 1 +70330460 3.6 叶片钩锁平台 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_SlushaHook_01 5001 19 3.6 叶片钩锁平台 SceneObj_Area_Xm_Property_Prop_SlushaHook_01 1 70330461 赤王死域移动水面L180W40 ART/Others/Gadget/SceneObject/Water/SceneObj_Area_Xm_Property_Water_DeathAreaL140W80_01 5001 32 赤王死域移动水面L180W40 SceneObj_Gear_Platform_WaterPlatform 1 1 2 Default_Item 1 70330462 沙漠 大世界碎石堆大 带音效 ART/Others/Gadget/SceneObject/Stone/SceneObj_Area_Common_Property_Ani_Stone_DesertStonePileWorld_02 5001 19 沙漠 大世界碎石堆大 带音效 SceneObj_Desert_Rock_StonePileWorld 1 Default_Item 1 +70330463 3.6 草神枝条 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_GrassGodBranch_01 5001 25 3.6 草神枝条 SceneObj_Area_Xm_Property_Prop_GrassGodBranch_01 1 1 GrassController 1 +70330464 3.6 俱利般帝鼓 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_NormalKorybantes_01 5001 30 3.6 俱利般帝鼓 SceneObj_Area_Xm_Property_Prop_NormalKorybantes_01 1 1 4 1 +70330465 3.6 空中弹跳蘑菇 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_SlushaJumpMushroom_01 5001 19 草三态物件 SceneObj_Area_Xm_Property_Ani_Prop_SlushaJumpMushroom_01 1 SetGadgetState Default_Item 1 +70330466 3.3迷城三期专用-赤王大门05 ART/Others/Gadget/SceneObject/Prop/SceneObj_Level_Xm_Property_Ani_Prop_MistCity_DeshretGate_01 5001 19 3.3迷城三期专用-赤王大门05 SceneObj_Desert_DeshretGate_05 1 2 Default_Item 1 70330467 沙漠 热点gadget ART/Others/Gadget/SceneObject/Prop/SceneObj_Level_Common_Property_Ani_Prop_Desert_HotSpot 5001 19 沙漠 热点gadget 1 Default_Item 1 70330468 须弥 沙漠 赤王小型能量柱 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_DeshretEnergyCore_03 5001 19 须弥 沙漠 赤王小型能量柱 03_2 SceneObj_Desert_DeshretEnergyCore_03_2 1 70330473 须弥 沙漠 透明地板_02 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_TransparentFloor_02 5001 19 须弥 沙漠 透明地板_02 SceneObj_Desert_TransparentBuild 1 +70330483 3.6 原住民试炼机关 火 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_AboriginalTrials_01 5001 30 3.6 原住民试炼机关 火 SceneObj_Area_Xm_Property_Prop_AboriginalTrials_01 1 SetGadgetState 1 +70330484 3.6 原住民试炼机关 水 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_AboriginalTrials_02 5001 30 3.6 原住民试炼机关 水 SceneObj_Area_Xm_Property_Prop_AboriginalTrials_02 1 SetGadgetState 1 +70330485 3.6 原住民试炼机关 雷 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_AboriginalTrials_03 5001 30 3.6 原住民试炼机关 雷 SceneObj_Area_Xm_Property_Prop_AboriginalTrials_03 1 SetGadgetState 1 +70330486 3.6 原住民试炼机关 通用 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_AboriginalTrials_04 5001 19 3.6 原住民试炼机关 通用 SceneObj_Area_Xm_Property_Prop_AboriginalTrials_04 1 SetGadgetState 1 70340011 地城奖励树 ART/Others/SceneObj/SceneObj_Gear_ThunderDungeon_RewardTree 5001 41 地城奖励树 雷 SceneObj_Gear_Operator_DungeonRewardPoint_Thunder 1 2 SetGadgetState Default_Item 1 70340012 地城奖励树 ART/Others/Gadget/SceneObject/Gear/SceneObj_Gear_Property_Prop_FireRewardTree 5001 41 地城奖励树 火 SceneObj_Gear_Operator_DungeonRewardPoint_Fire 1 2 SetGadgetState Default_Item 1 70340013 地城奖励树 ART/Others/SceneObj/SceneObj_Gear_ThunderDungeon_RewardTree 5001 41 地城奖励树 冰 SceneObj_Gear_Operator_DungeonRewardPoint_Ice 1 2 SetGadgetState Default_Item 1 @@ -2516,9 +2814,29 @@ ID 名称$text_name_Name Prefab路径 Prefab_Remote路径 Controller路径 Contr 70350456 须弥地城限时光桥 ART/Others/Gadget/SceneObject/Prop/SceneObj_Level_Xm_Property_Prop_Virtualbridge_01 5001 19 须弥地城限时光桥 SceneObj_Level_Xm_Property_Prop_Virtualbridge_01 1 SetGadgetState Default_Item 1 70350457 挑战开启机关-跑酷 ART/Others/Gadget/SceneObject/Gear/SceneObj_Property_Stages_Prop_Challengestarter_01 5001 30 挑战开启机关-跑酷 SceneObj_Area_Common_Property_Prop_ParkourOperatorXM_01 1 1 Default_Item 1 70350458 海岛竞速挑战机关 特效维持 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Ani_Prop_BoatRaceStart_01 5001 30 海岛 竞速挑战 机关 SceneObj_Area_Common_Property_Ani_Prop_BoatRaceStart_02 1 1 Default_Item 1 +70350459 3.6 能量柱 方碑操作台 ART/Others/Gadget/SceneObject/Gear/SceneObj_Gear_Property_Prop_CommonOperatorShader_01 5001 30 3.4 能量柱 方碑操作台 SceneObj_Gear_Other_CommonOperatorShader_01 1 1 Default_Item 1 70350462 守护玩法实体-蕈兽大活动 ART/Others/SceneObj/SceneObj_Gear_Mamolu 1001 30 守护玩法实体-蕈兽大活动 SceneObj_Gear_Operator_Mamolu_FungusActivity 1 1 SetGadgetState Default_Item 1 70350463 冰风暴R30 ART/Others/SkillObj/SkillObj_EmptyGadget 5001 19 冰风暴R30 螺旋 SceneObj_Gear_Spiral_Abyss_IceStormR30 1 Default_Item 1 70350464 多边形闸门 薄款 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_PolygonGate_02 5001 19 多边形闸门 薄款 SceneObj_Area_Xm_Property_Ani_Prop_PolygonGate_01 1 SetGadgetState Default_Item 1 +70350465 3.6 荆棘之光 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_ThornsAura_01 5001 19 3.6 荆棘之光 SceneObj_Area_Xm_Property_Prop_ThornsAura_01 1 SetGadgetState Default_Item 1 +70350466 3.6 荆棘大门 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_ThornyGiantDoor_01 5001 19 3.6 荆棘大门 SceneObj_Area_Xm_Property_Ani_Prop_ThornyGiantDoor_01 1 1 SetGadgetState Default_Item 1 +70350467 3.6 浮游灵光 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_FloatFarr_01 5001 32 3.6 浮游灵光 SceneObj_Area_Xm_Property_Ani_Prop_FloatFarr_01 1 1 SetGadgetState Default_Item 1 +70350468 3.6 通用荆棘门 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_CmmonThornsDoor_01 5001 19 3.6 通用荆棘门 SceneObj_Area_Xm_Property_Prop_CmmonThornsDoor_01 1 1 SetGadgetState Default_Item 1 +70350469 3.6 小型石中花 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_SmallStoneFlower_01 5001 19 3.6 小型石中花 SceneObj_Area_Xm_Property_Prop_SmallStoneFlower_01 1 1 SetGadgetState Default_Item 1 +70350470 3.6 小型石中花 核心物件 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_SmallStoneFlowerCore_01 5001 19 3.6 小型石中花 核心物件 SceneObj_Area_Xm_Property_Prop_SmallStoneFlowerCore_01 1 1 1 SetGadgetState Default_Item 1 +70350471 3.6 激光塔 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Ani_Prop_LaserTower_01 5001 19 3.6 激光塔 SceneObj_Area_Common_Property_Ani_Prop_LaserTower_01 1 1 1 SetGadgetState Default_Item 1 +70350472 3.6 激光 子弹 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Ani_Prop_LaserBullet_01 5001 3 3.6 激光 子弹 SceneObj_Area_Common_Property_Ani_Prop_LaserBullet_01 1 0 +70350473 3.6 激光 子弹 追踪目标 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Ani_Prop_LaserTrack_01 5001 3 3.6 激光 子弹 追踪目标 SceneObj_Area_Common_Property_Ani_Prop_LaserTrack_01 1 0 +70350474 3.6 大电梯 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_GrandLift_01 5001 32 3.6 大电梯 SceneObj_Area_Xm_Property_Ani_Prop_GrandLift_01 1 1 1 SetGadgetState Default_Item 1 +70350475 3.6 花海的画板 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_FlowerSeaBoardBlank_01 5001 19 3.6 花海的画板 SceneObj_Area_Xm_Property_Prop_FlowerSeaBoardBlank_01 Default_Item 1 +70350476 3.6 能量中枢 电池组 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_EnergyCenterBattery_01 5001 30 3.6 能量中枢 电池组 SceneObj_Area_Xm_Property_Prop_EnergyCenter_01 1 SetGadgetState Default_Item 1 +70350477 3.6 能量中枢 灯光组 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_EnergyCenter_01 5001 19 3.6 能量中枢 灯光组 SceneObj_Area_Xm_Property_Prop_EnergyCenterBattery_01 SetGadgetState Default_Item 1 +70350478 3.6 能量树苗 守护实体 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_EnergyTreeEntity_01 1001 30 3.6 能量树苗 守护实体 SceneObj_Area_Xm_Property_Prop_EnergyTreeEntity_01 1 Default_Item 1 +70350479 3.6 能量树苗 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_EnergyTree_01 5001 19 3.6 能量树苗 SceneObj_Area_Xm_Property_Prop_EnergyTree_01 SetGadgetState Default_Item 1 +70350480 3.6 小精灵灵体 伴飞 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_PariGhost_01 2001 32 3.6 小精灵灵体 伴飞 SceneObj_Area_Xm_Property_Ani_Prop_PariGhost_01 1 1 1 1 +70350481 3.6 玩家激光炮 子弹 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_LaserCannonBullet_01 1001 3 3.6 玩家激光炮 子弹 SceneObj_Area_Xm_Property_Ani_Prop_LaserCannonBullet_01 1 2 0 +70350482 3.6 雷试炼 落雷子弹 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_ElecTrailBullet_01 5001 3 3.6 雷试炼 落雷子弹 SceneObj_Area_Xm_Property_Ani_Prop_ElecTrailBullet_01 1 2 0 +70350483 3.6 雷试炼 子弹发生器 ART/Others/SkillObj/SkillObj_EmptyGadget 5001 19 3.6 雷试炼 子弹发生器 SceneObj_Area_Xm_Property_Ani_Prop_ElecTrailBulletGen_01 1 2 SetGadgetState 0 70360001 大世界隐形操作台 ART/Others/SceneObj/SceneObj_WorldArea_Operator 5001 30 隐形操作台 SceneObj_Gear_Operator_Invisible_Operator 1 4 Default_Item 1 70360002 机关操作台 ART/Others/SceneObj/SceneObj_Gear_Operator 5001 30 机关操作台 SceneObj_Gear_Operator_Normal_Operator 1 1 Default_Item 1 70360003 调查线索 ART/Others/SceneObj/SceneObj_Item_Clue01 5001 30 封印线索 SceneObj_Quest_Clue01 1 2 Default_Item 0 @@ -2805,8 +3123,42 @@ ID 名称$text_name_Name Prefab路径 Prefab_Remote路径 Controller路径 Contr 70360366 海岛 动物仙灵(20m触发范围) ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Ani_Prop_AnimalSeelie_01 5001 32 海岛 动物仙灵 SceneObj_Area_Common_Property_Ani_Prop_AnimalSeelie_03 1 SetGadgetState Default_Item 1 70360367 元素地城操作台(无底座) ART/Others/SkillObj/SkillObj_EmptyGadget 5001 30 元素地城操作台(无底座) SceneObj_Gear_ElementDungeon_Operator_NoBase 1 1 2 Default_Item 1 70360368 3.2蕈兽大活动地城操作台(无底座) ART/Others/SkillObj/SkillObj_EmptyGadget 5001 19 元素地城操作台(无底座) SceneObj_Gear_FungusEventDungeon_Operator 1 1 2 Default_Item 1 +70360369 3.6 能量传导 能量发射器 可结晶化 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_EnergyGenerator_01 5001 30 3.6 能量传导 能量发射器 可结晶化 SceneObj_Area_Xm_Property_Prop_EnergyGenerator_01_Crystal 1 SetGadgetState Default_Item 1 +70360370 3.6 能量传导 能量发射器 不可结晶 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_EnergyGenerator_01 5001 30 3.6 能量传导 能量发射器 不可结晶 SceneObj_Area_Xm_Property_Prop_EnergyGenerator_01_Normal 1 SetGadgetState Default_Item 1 +70360371 3.6 能量传导 转换器 移动 可结晶化 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_Transformer_01 5001 30 3.6 能量传导 转换器 移动 可结晶化 SceneObj_Area_Xm_Property_Ani_Prop_Transformer_01_Crystal 1 1 1 SetGadgetState Default_Item 1 +70360372 3.6 能量传导 转换器 移动 不可结晶 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_Transformer_01 5001 30 3.6 能量传导 转换器 移动 不可结晶 SceneObj_Area_Xm_Property_Ani_Prop_Transformer_01_Normal 1 1 1 SetGadgetState Default_Item 1 +70360373 3.6 能量传导 转换器 固定 可结晶化 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_Transformer_01 5001 30 3.6 能量传导 转换器 固定 可结晶化 SceneObj_Area_Xm_Property_Ani_Prop_Transformer_01_Crystal 1 SetGadgetState Default_Item 1 +70360374 3.6 能量传导 转换器 固定 不可结晶 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_Transformer_01 5001 30 3.6 能量传导 转换器 固定 不可结晶 SceneObj_Area_Xm_Property_Ani_Prop_Transformer_01_Normal 1 SetGadgetState Default_Item 1 +70360375 3.6 能量传导 轨道_短 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_EnergyLine_01 5001 19 3.6 能量传导 轨道_短 SceneObj_Area_Xm_Property_Ani_Prop_EnergyRail_01 SetGadgetState Default_Item 1 +70360376 3.6 能量传导 轨道_中 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_EnergyLine_02 5001 19 3.6 能量传导 轨道_中 SceneObj_Area_Xm_Property_Ani_Prop_EnergyRail_02 SetGadgetState Default_Item 1 +70360377 3.6 能量传导 轨道_长 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_EnergyLine_03 5001 19 3.6 能量传导 轨道_长 SceneObj_Area_Xm_Property_Ani_Prop_EnergyRail_03 SetGadgetState Default_Item 1 +70360378 3.6 能量传导 轨道 连接拐点 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_EnergyLine_03 5001 19 3.6 能量传导 轨道 连接拐点 SceneObj_Area_Xm_Property_Ani_Prop_EnergyRail_03 SetGadgetState Default_Item 1 +70360379 3.6 能量传导 节点 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_EnergyNode_01 5001 19 3.6 能量传导 节点 SceneObj_Area_Xm_Property_Ani_Prop_EnergyNode_01 SetGadgetState Default_Item 1 +70360380 3.6 能量传导 配对节点 可结晶化 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_EnergyGenerator_01 5001 19 3.6 能量传导 配对节点 可结晶化 SceneObj_Area_Xm_Property_Prop_MatchReceiver_01_Crystal SetGadgetState Default_Item 1 +70360381 3.6 能量传导 配对节点 不可结晶 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_EnergyGenerator_01 5001 19 3.6 能量传导 配对节点 不可结晶 SceneObj_Area_Xm_Property_Prop_MatchReceiver_01_Normal SetGadgetState Default_Item 1 +70360382 3.6 能量传导 接收器 专用 可结晶化 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_EnergyReceiverSpecial_01 5001 19 3.6 能量传导 接收器 专用 可结晶化 SceneObj_Area_Xm_Property_Prop_EnergyReceiver_01_Crystal SetGadgetState Default_Item 1 +70360383 3.6 能量传导 接收器 专用 不可结晶 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_EnergyReceiverSpecial_01 5001 19 3.6 能量传导 接收器 专用 不可结晶 SceneObj_Area_Xm_Property_Prop_EnergyReceiver_01_Normal SetGadgetState Default_Item 1 +70360384 3.6 能量传导 接收器 通用 可结晶化 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_EnergyReceiver_01 5001 19 3.6 能量传导 接收器 通用 可结晶化 SceneObj_Area_Xm_Property_Prop_EnergyReceiver_01_Crystal SetGadgetState Default_Item 1 +70360385 3.6 能量传导 接收器 通用 不可结晶 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_EnergyReceiver_01 5001 19 3.6 能量传导 接收器 通用 不可结晶 SceneObj_Area_Xm_Property_Prop_EnergyReceiver_01_Normal SetGadgetState Default_Item 1 70360386 解锁 ART/Others/SkillObj/SkillObj_EmptyGadget 5001 19 3.1医院交付台 SceneObj_Gear_Other_InvisibleUploader04 1 SetGadgetState Default_Item 1 +70360387 3.6 符文开关 指示物 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_CipherSwitchPedestal_01 5001 19 3.6 符文开关 指示物 SceneObj_Area_Xm_Property_Prop_CipherSwitchPedestal_01 Default_Item 1 +70360388 3.6 符文开关 01 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_CipherSwitch_01 5001 19 3.6 符文开关 01 SceneObj_Area_Xm_Property_Prop_CipherSwitch_01 1 SetGadgetState Default_Item 1 +70360389 3.6 符文开关 02 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_CipherSwitch_02 5001 19 3.6 符文开关 02 SceneObj_Area_Xm_Property_Prop_CipherSwitch_02 1 SetGadgetState Default_Item 1 +70360390 3.6 符文开关 03 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_CipherSwitch_03 5001 19 3.6 符文开关 03 SceneObj_Area_Xm_Property_Prop_CipherSwitch_03 1 SetGadgetState Default_Item 1 +70360391 3.3 短距寻物-挑战开启板 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Ani_Prop_CoinCollect_Board_01 5001 72 3.3 短距寻物-挑战开启板 SceneObj_Area_Common_Property_Ani_Prop_CoinCollect_Board_01 1 1 SetGadgetState Default_Item 1 70360392 种植 ART/Others/SkillObj/SkillObj_EmptyGadget 5001 19 3.1苗圃种植 SceneObj_Gear_Other_InvisibleUploader04 1 SetGadgetState Default_Item 1 +70360393 3.3 迷城解谜机关_父 ART/Others/Gadget/SceneObject/Prop/SceneObj_Level_Xm_Property_Prop_LostCityRunesParent_01 5001 30 3.3 迷城解谜机关_父 SceneObj_Level_Xm_Property_Prop_LostCityRunesParent_01 1 1 2 SetGadgetState Default_Item 1 +70360394 3.3 迷城解谜机关_子01 ART/Others/Gadget/SceneObject/Prop/SceneObj_Level_Xm_Property_Prop_LostCityRunesChild_01 5001 30 3.3 迷城解谜机关_子01 SceneObj_Level_Xm_Property_Prop_LostCityRunesChild_01 1 1 2 SetGadgetState Default_Item 1 +70360395 3.3 迷城解谜机关_子02 ART/Others/Gadget/SceneObject/Prop/SceneObj_Level_Xm_Property_Prop_LostCityRunesChild_02 5001 30 3.3 迷城解谜机关_子02 SceneObj_Level_Xm_Property_Prop_LostCityRunesChild_02 1 1 2 SetGadgetState Default_Item 1 +70360396 3.3 迷城解谜机关_子03 ART/Others/Gadget/SceneObject/Prop/SceneObj_Level_Xm_Property_Prop_LostCityRunesChild_03 5001 30 3.3 迷城解谜机关_子03 SceneObj_Level_Xm_Property_Prop_LostCityRunesChild_03 1 1 2 SetGadgetState Default_Item 1 +70360397 通用特效挑战机关 ART/Others/SkillObj/SkillObj_EmptyGadget 5001 30 通用特效挑战机关 SceneObj_Level_Common_Property_Ani_Prop_EffectOperatorBattle_01 1 1 2 SetGadgetState Default_Item 1 +70360398 通用特效回复机关 ART/Others/SkillObj/SkillObj_EmptyGadget 5001 30 通用特效回复机关 SceneObj_Level_Common_Property_Ani_Prop_EffectOperatorRevive_01 1 1 2 SetGadgetState Default_Item 1 +70360399 3.6 花海琥珀 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Ani_Prop_RebornLakeAmber_01 5001 19 3.6 花海琥珀 SceneObj_Area_Common_Property_Ani_Prop_RebornLakeAmber_01 1 SetGadgetState Default_Item 1 +70360400 3.6 草神残躯封印 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_TheTreeSealGate_01 5001 19 3.6 草神残躯封印 SceneObj_Area_Xm_Property_Prop_TheTreeSealGate_01 SetGadgetState Default_Item 1 +70360401 3.6 草神残躯封印 空气墙 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_TheTreeSealAirWall_01 5001 19 3.6 草神残躯封印 空气墙 SceneObj_Area_Xm_Property_Prop_TheTreeSealAirWall_01 SetGadgetState Default_Item 1 +70360402 3.6 深坑传送门封印 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_PortalSeal_01 5001 19 3.6 深坑传送门封印 SceneObj_Area_Xm_Property_Prop_PortalSeal_01 SetGadgetState Default_Item 1 +70360403 3.3 短距寻物-挑战开启板-场景氛围版 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Ani_Prop_CoinCollect_Board_01 5001 19 3.3 短距寻物-挑战开启板-场景氛围版 1 +70360404 3.6 意识空间地城 环形空气墙 ART/Others/Gadget/SceneObject/Prop/SceneObj_Level_Xm_Property_Ani_Prop_SpaceIntelligenceAirWall_01 5001 19 3.6 意识空间地城 环形空气墙 SceneObj_Level_Xm_Property_Ani_Prop_SpaceIntelligenceAirWall_01 Default_Item 1 70370001 大陨石playentity ART/Others/SkillObj/SkillObj_EmptyGadget 5001 19 大陨石playentity 简单 SceneObj_Aster_PlayEntity_Esay 2 0 70370002 大陨石playentity ART/Others/SkillObj/SkillObj_EmptyGadget 5001 19 大陨石playentity 普通 SceneObj_Aster_PlayEntity_Normal 2 0 70370003 大陨石playentity ART/Others/SkillObj/SkillObj_EmptyGadget 5001 19 大陨石playentity 困难 SceneObj_Aster_PlayEntity_Hard 2 0 @@ -2940,6 +3292,8 @@ ID 名称$text_name_Name Prefab路径 Prefab_Remote路径 Controller路径 Contr 70380332 移动平台01 带滑轨2 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Prop_DungeonRailPlane_02 5001 32 移动平台01 SceneObj_Gear_Platform_NormalPlatform 1 1 1 70380333 移动平台01 带滑轨3 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Prop_DungeonRailPlane_03 5001 32 移动平台01 SceneObj_Gear_Platform_NormalPlatform 1 1 1 70380334 大树地城循环远景 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Prop_LoopFarView_01 5001 32 大树地城循环远景 SceneObj_Area_Common_Property_Prop_LoopFarView_01 1 2 1 +70380335 3.6 深渊泥巴 气泡 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_Sludge_01 2001 32 3.6 深渊泥巴 气泡 SceneObj_Area_Xm_Property_Prop_Sludge_01 1 1 SetGadgetState 1 +70380336 3.6 深渊泥巴 本体 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_Sludge_02 5001 19 3.6 深渊泥巴 本体 SceneObj_Area_Xm_Property_Prop_Sludge_02 1 SetGadgetState 1 70400001 璃月千米特效 ART/Others/SceneObj/SceneObj_WorldArea_Operator 5001 19 璃月千米特效 SceneObj_World_HintEffect_LY 2 1 70400002 璃月船加载器 ART/Others/SceneObj/SceneObj_WorldArea_Operator 5001 19 璃月船加载器 2 0 70500000 采集物挂接点 1001 21 采集物挂接点 Default_Item 1 @@ -3050,6 +3404,8 @@ ID 名称$text_name_Name Prefab路径 Prefab_Remote路径 Controller路径 Contr 70520036 天云草实底座 ART/Others/Gadget/SceneObject/Gather/SceneObj_Area_Common_Property_Ani_Prop_ElectroseedBase_01 1001 19 天云草实底座 SceneObj_Item_Small 1 70520037 幽灯蕈 ART/Others/Gadget/SceneObject/Gather/SceneObj_Area_Common_Property_Ani_Prop_Lampmushroom_01 1001 22 幽灯蕈 SceneObj_Gather_Big SceneObj_Item_Small 1 70520038 星蕈 ART/Others/Gadget/SceneObject/Gather/SceneObj_Area_Cyjy_Property_Ani_Prop_ShiningMushroom_01 1001 22 星蕈 SceneObj_Gather_Small_Shining_Mushroom SubfieldDrop_Shining_Mushroom SceneObj_Item_Small 1 +70520039 万相石 ART/Others/Gadget/SceneObject/Gather/SceneObj_Area_Common_Property_Ani_Prop_Trishiraite_01 5001 22 万相石 SceneObj_Gather_Advance_Ore 1 SubfieldDrop_Ore_Trishiraite Default_Item 1 +70520040 悼王之泪 ART/Others/Gadget/SceneObject/Gather/SceneObj_Area_Common_Property_Ani_Prop_TearPlant_01 1001 22 悼王之泪 SceneObj_Gather_Small SceneObj_Item_Small 1 70540001 树莓 ART/Others/SceneObj/SceneObj_Item_Raspberry02 1001 22 树莓(采集物) SceneObj_Gather_Small SceneObj_Item_Small 1 70540002 冰雾花花蕊 ART/Others/Gadget/SceneObject/Flower/SceneObj_Area_Common_Property_Flower_IceFlowerDrop_01 1001 22 冰雾花花蕊 SceneObj_Gather_Small SceneObj_Item_Small 0 70540003 苹果 ART/Others/SceneObj/SceneObj_Item_Drop_Plant_Apple01 1001 22 苹果(采集物) SceneObj_Gather_Small SceneObj_Item_Small 1 @@ -3098,6 +3454,8 @@ ID 名称$text_name_Name Prefab路径 Prefab_Remote路径 Controller路径 Contr 70540046 赤念果 ART/Others/Gadget/SceneObject/Gather/SceneObj_Area_Common_Property_Ani_Prop_RedPearlFruit_01 1001 22 赤念果 SceneObj_Gather_Small SceneObj_Item_Small 1 70540047 枣椰 ART/Others/Gadget/SceneObject/Gather/SceneObj_Area_Common_Property_Ani_Prop_DatePalm_01 5001 22 枣椰 SceneObj_Gather_DatePlam DatePalm SceneObj_Item_Small 1 70540048 须弥蔷薇(不可采集) ART/Others/Gadget/SceneObject/Gather/SceneObj_Area_Common_Property_Ani_Prop_XumiRose_01 1001 22 须弥蔷薇 SceneObj_Item_Small 1 +70540049 沙脂蛹 ART/Others/Gadget/SceneObject/Gather/SceneObj_Area_Common_Property_Ani_Prop_SandChrysalis_01 1001 22 沙脂蛹 SceneObj_Gather_Small SceneObj_Item_Small 1 +70540050 万相石 ART/Others/Gadget/SceneObject/Gather/SceneObj_Area_Common_Property_Ani_Prop_DropTrishiraite_01 1001 22 万相石 SceneObj_Gather_Small SceneObj_Item_Small 0 70560001 兽肉 ART/Others/SceneObj/SceneObj_Item_Food_Meat01 1001 22 兽肉 SceneObj_Gather_Small SceneObj_Item_Small 1 70560002 铁块 ART/Others/SceneObj/SceneObj_Ore_Drop_Stone01 1001 22 铁块(采集物) SceneObj_Gather_Small_Ore SceneObj_Item_Small_Ore 0 70560003 白铁块 ART/Others/SceneObj/SceneObj_Ore_Drop_Metal01 1001 22 白铁块(采集物) SceneObj_Gather_Small_Ore SceneObj_Item_Small_Ore 0 @@ -3566,6 +3924,70 @@ ID 名称$text_name_Name Prefab路径 Prefab_Remote路径 Controller路径 Contr 70800288 3.1捕猎活动_装饰物件 ART/Others/Gadget/SceneObject/Prop/SceneObj_Level_Activity_Hunting_Deadbush 5001 19 3.1捕猎活动_装饰物件 Default_Item 1 70800289 3.1探索活动_探测指示空物件 ART/Others/SkillObj/SkillObj_EmptyGadget 5001 19 3.1探索活动_探测指示空物件 SceneObj_Level_Activity_Exploration_Detect_Target 2 Default_Item 1 70800290 3.1迷宫_指引用小黄点 ART/Others/SkillObj/SkillObj_EmptyGadget 5001 19 3.1迷宫_指引用小黄点 SceneObj_Level_Activity_Maze_GuidePoint 2 Default_Item 1 +70800408 3.4 地城1_Streaming点_房间1 ART/Others/Gadget/SceneObject/Prop/SceneObj_Level_Xm_Property_Prop_B1_StreamingPoint_XMDG_01 5001 19 3.4 地城1_Streaming点_房间1 2 Default_Item 1 +70800409 3.4 地城1_Streaming点_房间2 ART/Others/Gadget/SceneObject/Prop/SceneObj_Level_Xm_Property_Prop_B1_StreamingPoint_XMDG_02 5001 19 3.4 地城1_Streaming点_房间2 2 Default_Item 1 +70800410 3.3躲猫猫_多边形边界空气墙01 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Ani_Prop_HideAndSeekAirWall_03_01 5001 19 3.3躲猫猫_多边形边界空气墙01 2 Default_Item 1 +70800411 3.3躲猫猫_多边形边界空气墙02 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Ani_Prop_HideAndSeekAirWall_03_02 5001 19 3.3躲猫猫_多边形边界空气墙02 2 Default_Item 1 +70800412 3.3躲猫猫_多边形边界空气墙03 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Ani_Prop_HideAndSeekAirWall_03_03 5001 19 3.3躲猫猫_多边形边界空气墙03 2 Default_Item 1 +70800413 3.3躲猫猫_多边形边界空气墙04 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Ani_Prop_HideAndSeekAirWall_03_04 5001 19 3.3躲猫猫_多边形边界空气墙04 2 Default_Item 1 +70800414 3.3躲猫猫_多边形边界空气墙05 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Ani_Prop_HideAndSeekAirWall_03_05 5001 19 3.3躲猫猫_多边形边界空气墙05 2 Default_Item 1 +70800415 3.3躲猫猫_多边形边界空气墙06 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Ani_Prop_HideAndSeekAirWall_03_06 5001 19 3.3躲猫猫_多边形边界空气墙06 2 Default_Item 1 +70800416 3.3躲猫猫_多边形边界空气墙07 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Ani_Prop_HideAndSeekAirWall_03_07 5001 19 3.3躲猫猫_多边形边界空气墙07 2 Default_Item 1 +70800417 3.3躲猫猫_多边形边界空气墙08 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Ani_Prop_HideAndSeekAirWall_03_08 5001 19 3.3躲猫猫_多边形边界空气墙08 2 Default_Item 1 +70800418 3.3躲猫猫_多边形边界空气墙09 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Ani_Prop_HideAndSeekAirWall_03_09 5001 19 3.3躲猫猫_多边形边界空气墙09 2 Default_Item 1 +70800419 3.3躲猫猫_多边形边界空气墙10 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Ani_Prop_HideAndSeekAirWall_03_10 5001 19 3.3躲猫猫_多边形边界空气墙10 2 Default_Item 1 +70800420 3.3躲猫猫_多边形边界空气墙11 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Ani_Prop_HideAndSeekAirWall_03_11 5001 19 3.3躲猫猫_多边形边界空气墙11 2 Default_Item 1 +70800421 3.3躲猫猫_多边形边界空气墙12 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Ani_Prop_HideAndSeekAirWall_03_12 5001 19 3.3躲猫猫_多边形边界空气墙12 2 Default_Item 1 +70800422 3.6 火传导柱 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_FireSubmitter_01 5001 19 3.6 火传导柱 SceneObj_Area_Xm_Property_Ani_Prop_FireSubmitter_01 1 1 SetGadgetState Default_Item 1 +70800423 3.6 火种 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_FireSeed_01 5001 19 3.6 火种 SceneObj_Area_Xm_Property_Ani_Prop_FireSeed_01 1 1 SetGadgetState Default_Item 1 +70800424 3.3躲猫猫_24层岩巨渊木箱 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Prop_HideAndSeekV3_CyjyBox_01 5001 19 3.3躲猫猫_24层岩巨渊木箱 2 Default_Item 1 +70800425 3.3躲猫猫_25竖木桶 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Prop_HideAndSeekV3_BarrelVertical_01 5001 19 3.3躲猫猫_25竖木桶 2 Default_Item 1 +70800426 3.3躲猫猫_26横木桶 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Prop_HideAndSeekV3_BarrelHorizontal_01 5001 19 3.3躲猫猫_26横木桶 2 Default_Item 1 +70800427 3.3躲猫猫_27石块 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Prop_HideAndSeekV3_Stone_01 5001 19 3.3躲猫猫_27石块 2 Default_Item 1 +70800428 3.3躲猫猫_28枯木 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Prop_HideAndSeekV3_Branch_01 5001 19 3.3躲猫猫_28枯木 2 Default_Item 1 +70800429 3.3躲猫猫_29珊瑚 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Prop_HideAndSeekV3_Coral_01 5001 19 3.3躲猫猫_29珊瑚 2 Default_Item 1 +70800430 3.3躲猫猫_30灯柱 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Prop_HideAndSeekV3_Lamp_01 5001 19 3.3躲猫猫_30灯柱 2 Default_Item 1 +70800431 3.3躲猫猫_31稻妻陶罐 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Prop_HideAndSeekV3_Pot_01 5001 19 3.3躲猫猫_31稻妻陶罐 2 Default_Item 1 +70800432 3.3躲猫猫_32大酒坛 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Prop_HideAndSeekV3_Jar_01 5001 19 3.3躲猫猫_32大酒坛 2 Default_Item 1 +70800433 3.3躲猫猫_33璃月木箱 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Prop_HideAndSeekV3_LyBox_01 5001 19 3.3躲猫猫_33璃月木箱 2 Default_Item 1 +70800434 3.3躲猫猫_34须弥木箱 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Prop_HideAndSeekV3_XmBox_01 5001 19 3.3躲猫猫_34须弥木箱 2 Default_Item 1 +70800435 3.3躲猫猫_35竹筐 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Prop_HideAndSeekV3_Basket_01 5001 19 3.3躲猫猫_35竹筐 2 Default_Item 1 +70800436 3.3躲猫猫_36须弥路灯 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Prop_HideAndSeekV3_Light_01 5001 19 3.3躲猫猫_36须弥路灯 2 Default_Item 1 +70800437 3.3躲猫猫_37营地竖木桶 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Prop_HideAndSeekV3_CampBarrelVertical_01 5001 19 3.3躲猫猫_37营地竖木桶 2 Default_Item 1 +70800438 3.3躲猫猫_38营地横木桶 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Prop_HideAndSeekV3_CampBarrelHorizontal_01 5001 19 3.3躲猫猫_38营地横木桶 2 Default_Item 1 +70800439 3.3躲猫猫_39营地罐子 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Prop_HideAndSeekV3_CampJar_01 5001 19 3.3躲猫猫_39营地罐子 2 Default_Item 1 +70800440 3.3躲猫猫_待定17 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Prop_HideXXX_12 5001 19 3.3躲猫猫_待定17 2 Default_Item 1 +70800441 3.3躲猫猫_待定18 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Prop_HideXXX_12 5001 19 3.3躲猫猫_待定18 2 Default_Item 1 +70800442 3.3躲猫猫_待定19 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Prop_HideXXX_12 5001 19 3.3躲猫猫_待定19 2 Default_Item 1 +70800443 3.3躲猫猫_待定20 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Prop_HideXXX_12 5001 19 3.3躲猫猫_待定20 2 Default_Item 1 +70800444 3.4跑酷_弹射球 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Ly_Property_Ani_Prop_BounceBall_01 5001 19 3.4跑酷_弹射球 SceneObj_Area_Ly_Property_Ani_Prop_BounceBall_01 Default_Item 1 +70800445 3.4跑酷_弹射球辅助锁定 ART/Others/SkillObj/SkillObj_EmptyGadget 4001 19 3.4跑酷_弹射球辅助锁定 SceneObj_Area_Ly_Property_Ani_Prop_BounceBall_02 Default_Item 1 +70800446 3.4连线配队_操作台 ART/Others/SkillObj/SkillObj_EmptyGadget 5001 19 3.4连线配队_操作台 SceneObj_Level_Common_Property_Ani_Prop_ActivityTeamChainOperator_01 1 Default_Item 1 +70800447 3.4跑酷_可撞碎彩带 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Ani_Prop_Confetti_Balloon_01 5001 32 3.4跑酷_可撞碎彩带 SceneObj_Area_Common_Property_Ani_Prop_Confetti_Balloon_01 Default_Item 1 +70800448 3.4跑酷_须弥移动平台 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_SumeruOpenWorldPlatform_01 5001 19 3.4跑酷_须弥移动平台 SceneObj_Area_Xm_Property_Ani_Prop_SumeruOpenWorldPlatform_01 Default_Item 1 +70800449 3.4跑酷_跑酷技能球 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Ani_Prop_ParkourSKill_Orb_01 5001 19 3.4跑酷_跑酷技能球 SceneObj_Area_Common_Property_Ani_Prop_ParkourSKill_Orb_01 Default_Item 1 +70800450 3.4跑酷_待定07 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Ly_Property_Ani_Prop_BounceBall_01 5001 19 3.4跑酷_待定07 Default_Item +70800451 3.4跑酷_待定08 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Ly_Property_Ani_Prop_BounceBall_01 5001 19 3.4跑酷_待定08 Default_Item +70800452 3.4跑酷_待定09 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Ly_Property_Ani_Prop_BounceBall_01 5001 19 3.4跑酷_待定09 Default_Item +70800453 3.4跑酷_待定10 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Ly_Property_Ani_Prop_BounceBall_01 5001 19 3.4跑酷_待定10 Default_Item +70800454 3.4跑酷_待定11 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Ly_Property_Ani_Prop_BounceBall_01 5001 19 3.4跑酷_待定11 Default_Item +70800455 3.4跑酷_待定12 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Ly_Property_Ani_Prop_BounceBall_01 5001 19 3.4跑酷_待定12 Default_Item +70800456 3.4跑酷_待定13 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Ly_Property_Ani_Prop_BounceBall_01 5001 19 3.4跑酷_待定13 Default_Item +70800457 3.4跑酷_待定14 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Ly_Property_Ani_Prop_BounceBall_01 5001 19 3.4跑酷_待定14 Default_Item +70800458 3.4跑酷_待定15 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Ly_Property_Ani_Prop_BounceBall_01 5001 19 3.4跑酷_待定15 Default_Item +70800459 3.4跑酷_待定16 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Ly_Property_Ani_Prop_BounceBall_01 5001 19 3.4跑酷_待定16 Default_Item +70800460 3.4跑酷_待定17 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Ly_Property_Ani_Prop_BounceBall_01 5001 19 3.4跑酷_待定17 Default_Item +70800606 3.3短距寻物-空气墙01 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Ani_Prop_CoinCollectAirWall_01 5001 19 3.3短距寻物-空气墙01 2 Default_Item 1 +70800607 3.3短距寻物-空气墙02 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Ani_Prop_CoinCollectAirWall_02 5001 19 3.3短距寻物-空气墙02 2 Default_Item 1 +70800608 3.3短距寻物-空气墙03 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Ani_Prop_CoinCollectAirWall_03 5001 19 3.3短距寻物-空气墙03 2 Default_Item 1 +70800609 3.3短距寻物-空气墙04 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Ani_Prop_CoinCollectAirWall_04 5001 19 3.3短距寻物-空气墙04 2 Default_Item 1 +70800610 3.3短距寻物-空气墙05 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Ani_Prop_CoinCollectAirWall_05 5001 19 3.3短距寻物-空气墙05 2 Default_Item 1 +70800615 3.5蕈兽二期诡雷 ART/Others/Gadget/SceneObject/Prop/SceneObj_Level_Common_Property_Prop_TowerMineV2_01 1001 19 3.5蕈兽二期诡雷 SceneObj_Fuugi_PumpkinBomb_V3_5 1 1 2 SetGadgetState Default_Item 1 +70800800 3.5蕈兽二期脉冲符文陷阱-火 ART/Others/SceneObj/SceneObj_Gear_MonsterPowerUp_Fire 4001 19 3.5蕈兽二期脉冲符文陷阱-火 SceneObj_Fuugi_BuffFloor_V3_5_Fire 1 Default_Item 1 +70800801 3.5蕈兽二期脉冲符文陷阱-水 ART/Others/SceneObj/SceneObj_Gear_MonsterPowerUp 4001 19 3.5蕈兽二期脉冲符文陷阱-水 SceneObj_Fuugi_BuffFloor_V3_5_Water 1 Default_Item 1 +70800802 3.5蕈兽二期脉冲符文陷阱-雷 ART/Others/SceneObj/SceneObj_Gear_MonsterPowerUp 4001 19 3.5蕈兽二期脉冲符文陷阱-雷 SceneObj_Fuugi_BuffFloor_V3_5_Thunder 1 Default_Item 1 +70800803 3.5蕈兽二期脉冲符文陷阱-冰 ART/Others/SceneObj/SceneObj_Gear_MonsterPowerUp_Ice 4001 19 3.5蕈兽二期脉冲符文陷阱-冰 SceneObj_Fuugi_BuffFloor_V3_5_Ice 1 Default_Item 1 +70800804 3.5蕈兽二期炮塔增幅器 ART/Others/Gadget/SceneObject/Gear/SceneObj_Level_Common_Property_Prop_TowerEnhancer_01 4001 19 3.5蕈兽二期炮塔增幅器 SceneObj_Fuugi_TowerAmplifier_V3_5 1 Default_Item 1 70900001 临时资源(采集物) ART/Others/Gadget/Gadget_MiniRobotRed 1001 22 临时资源(采集物) SceneObj_Gather_Default_Gather Default_Item 0 70900002 trigger中心点 1001 19 正式版不可见,暂时可见测试 Default_Item 0 70900003 调查线索 ART/Others/SceneObj/SceneObj_Item_Clue01 1001 19 封印线索 SceneObj_Gather_Gather_Clue 2 Clue_Source SceneObj_Quest_Clue01 1 @@ -3836,15 +4258,32 @@ ID 名称$text_name_Name Prefab路径 Prefab_Remote路径 Controller路径 Contr 70900411 蔓生蘑菇二阶子弹 ART/Others/Bullet/Bullet_Arrow_NoModel 1001 3 蔓生蘑菇二阶子弹 Element_OverGrow_Electric_Bullet 1 1 Default_Item 0 70900412 蔓生蘑菇二阶子弹 ART/Others/Bullet/Bullet_Arrow_NoModel 1001 3 蔓生蘑菇二阶子弹 Element_OverGrow_Electric_Bullet 1 1 Default_Item 0 70900413 喷气岩白盒重连测试 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Prop_BlowingStone_01 5001 19 喷气岩白盒重连测试 SceneObj_Area_Common_Property_Prop_BlowingStone_02 1 Default_Item 1 +70900414 3.4 能量发射器 白盒 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Prop_TNHY_EnergyEmitter_BaiHe_01 5001 30 3.4 能量发射器 白盒 SceneObj_MudAbyss_EnergyEmitter 1 1 SetGadgetState Default_Item 1 +70900415 3.4 能量转换器 固定 白盒(废弃) ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Prop_TNHY_FixedConverter_BaiHe_01 5001 19 3.4 能量转换器 固定 白盒 SceneObj_MudAbyss_FixedConverter 1 SetGadgetState Default_Item 1 +70900416 3.4 能量转换器 可移动 白盒(废弃) ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Prop_TNHY_MoveableConverter_BaiHe_01 5001 30 3.4 能量转换器 可移动 白盒 SceneObj_MudAbyss_MoveableConverter 1 1 1 SetGadgetState Default_Item 1 +70900417 3.4 能量传输子弹 白盒(废弃) ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Prop_TNHY_EnergyBullet_BaiHe_01 1001 3 3.4 能量传输子弹 白盒 SceneObj_MudAbyss_EnergyBullet 1 0 +70900418 3.4 能量接收器 白盒(废弃) ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Prop_TNHY_EnergyReceiver_BaiHe_01 5001 19 3.4 能量接收器 白盒 SceneObj_MudAbyss_EnergyReceiver 1 SetGadgetState Default_Item 1 +70900419 3.4 能量接收器 轨道(废弃) ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Prop_TNHY_EnergyRail_BaiHe_01 5001 19 3.4 能量接收器 白盒 1 SetGadgetState Default_Item 1 +70900420 3.4 跟踪激光发射器 白盒(废弃) ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Prop_TNHY_TrackingLaserEmitter_BaiHe_01 5001 30 3.4 跟踪激光发射器 白盒 SceneObj_MudAbyss_TrackingLaserEmitter 1 1 1 SetGadgetState Default_Item 1 +70900421 3.4 跟踪激光 子弹 白盒(废弃) ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Prop_TNHY_TrackingLaserBullet_BaiHe_01 5001 3 3.4 跟踪激光 子弹 白盒 SceneObj_MudAbyss_TrackingLaserBullet 1 0 +70900422 3.4 跟踪激光 伤害子弹 白盒(废弃) ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Prop_TNHY_TrackingLaserBullet_BaiHe_02 5001 3 3.4 跟踪激光 子弹 白盒 SceneObj_MudAbyss_LaserDamageBullet 1 0 70900423 隐形对话物件 ART/Others/SceneObj/SceneObj_WorldArea_Operator 5001 19 无实体的可对话物件 SceneObj_LosParadise_TalkGadget 1 4 Default_Item 1 70900424 放置 ART/Others/SkillObj/SkillObj_EmptyGadget 5001 19 3.0须弥苗圃隐形交互台 SceneObj_Gear_Other_InvisibleUploader04 1 SetGadgetState Default_Item 70900425 须弥苗圃种植特效 白盒 ART/Others/Gadget/SceneObject/WhiteBox/SceneObj_Other_Sumeru_Property_Ani_Prop_GardenHint_WhiteBox 9001 19 3.0须弥苗圃的种植特效 白盒 SceneObj_Other_Sumeru_Property_Ani_Prop_GardenHint_01 2 SetGadgetState Default_Item +70900427 3.4 花炮 白盒(废弃) ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Prop_TNHY_FlowerCannon_BaiHe_01 2001 30 3.4 花炮 白盒 SceneObj_MudAbyss_FlowerCannon 1 1 1 SetGadgetState 1 70900428 隐形对话物件 ART/Others/SceneObj/SceneObj_WorldArea_Operator 5001 19 无实体的可对话物件 SceneObj_LosParadise_TalkGadget 1 4 Default_Item 1 70900429 隐形对话物件 ART/Others/SceneObj/SceneObj_WorldArea_Operator 5001 19 无实体的可对话物件 SceneObj_LosParadise_TalkGadget 1 4 Default_Item 1 70900430 隐形对话物件 ART/Others/SceneObj/SceneObj_WorldArea_Operator 5001 19 无实体的可对话物件 SceneObj_LosParadise_TalkGadget 1 4 Default_Item 1 +70900431 3.4 敲鼓 单曲白盒 (废弃) ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Prop_TNHY_ElementDrum_BaiHe_01 5001 30 3.4 敲鼓 白盒 SceneObj_MudAbyss_ElementDrum 1 1 4 1 +70900432 3.4 敲鼓 自奏白盒(废弃) ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Prop_TNHY_ElementDrum_BaiHe_01 5001 30 3.4 敲鼓 白盒 SceneObj_MudAbyss_ElementDrumRegexp 1 1 4 1 70900433 隐形公告板 ART/Others/SceneObj/SceneObj_WorldArea_Operator 5001 19 无实体的可对话物件 SceneObj_LosParadise_TalkGadget 1 4 Default_Item 1 70900434 喷气岩生成器 ART/Others/SkillObj/SkillObj_EmptyGadget 5001 19 生成localgadget BlowingStone_Test SetGadgetState Default_Item +70950435 3.4 残念白盒(废弃) ART/Others/SceneObj/SceneObj_Area_Common_Property_Ani_Prop_FireSeelie_01 5001 30 3.4 残念白盒 SceneObj_MudAbyss_Bright 1 1 SetGadgetState Default_Item 1 70900436 3.4 残念白盒 测试物件(废弃) ART/Others/SceneObj/SceneObj_Gear_ElemTablet_Fire 5001 25 3.4 残念白盒 测试物件 SceneObj_MudAbyss_FireTest 1 1 FireController 1 +70900437 3.4 跟踪激光屏障 白盒(废弃) ART/Others/Gadget/SceneObject/Prop/SceneObj_Level_Common_Property_Ani_Prop_TowerRepel_01 1001 19 3.4 跟踪激光屏障 白盒 SceneObj_MudAbyss_TrackLaserShield 1 2 Default_Item 0 +70900439 3.4 死域表现白盒(废弃) ART/Others/SkillObj/SkillObj_EmptyGadget 1001 19 3.4 死域表现白盒 SceneObj_TMHY_ElfTomb_WB 1 2 SetGadgetState Default_Item 0 +70900440 3.4 瘴气白盒 (废弃) ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Cyjy_Property_Prop_AbyssDarkFog_01 5001 19 3.4 瘴气白盒 SceneObj_MudAbyss_Miasm_WB_01 2 SetGadgetState 1 +70900441 3.4 喷气岩白盒 (废弃) ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Prop_BlowingStone_01 5001 19 3.4 喷气岩白盒 SceneObj_MudAbyss_RocketJump_WB_01 1 Default_Item 1 70900442 异化草原核种子 ART/Others/Bullet/Bullet_Crystal_Seed_Throw 1001 3 异化草原核生成器 Element_OverGrow_Alter_Mushroom_Seed 1 1 Default_Item 0 70900443 异化草原核 ART/Others/SkillObj/SkillObj_OverGrow_Alter_Mushroom 5001 19 异化草原核 Element_OverGrow_Alter_Mushroom 1 Default_Item 0 70950001 吊灯 ART/Others/SceneObj/SceneObj_Test_DropLight 5001 25 吊灯测试 DropLight 1 @@ -4008,7 +4447,15 @@ ID 名称$text_name_Name Prefab路径 Prefab_Remote路径 Controller路径 Contr 70950160 Auth测试-近距离优先 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Cyjy_Property_Ani_Prop_LargeLitConnector_01 5001 19 Auth测试-近距离优先 AuthTest02 1 SetGadgetState 70950161 蕈兽抓捕白盒 ART/Others/Gadget/SceneObject/WhiteBox/SceneObj_Gear_MushrooMonster 5001 32 蕈兽抓捕白盒 SceneObj_Gear_MushRoom_Catch 1 1 SetGadgetState Default_Item 1 70950162 陈旧的手记 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Prop_GeneralBook_01 5001 19 场景氛围物件 1 4 Default_Item 1 +70950163 浪船PVP-空气墙 ART/Others/Gadget/SceneObject/Prop/SceneObj_Stages_Property_Prop_UnstableSprayDungeonAirWall_04 5001 19 爆炸魔药-空气墙 SceneObj_Stages_Property_Prop_UnstableSprayDungeonAirWall_01 2 1 70950164 赛诺地城Collision20x20 ART/Others/Gadget/SceneObject/Other/SceneObj_Other_Common_Collision_20x20 5001 19 赛诺地城Collision20x20 1 +70950165 塔防 水炮塔 ART/Others/Gadget/SceneObject/Prop/SceneObj_Level_Common_Property_Prop_TowerWater_01 5003 19 塔防 水炮塔 SceneObj_Gear_Fungus_Tower_Water 1 1 2 Default_Item 1 +70950166 塔防 火炮塔 ART/Others/Gadget/SceneObject/Prop/SceneObj_Level_Common_Property_Prop_TowerFire_01 5003 19 塔防 火炮塔 SceneObj_Gear_Fungus_Tower_Fire 1 1 2 Default_Item 1 +70950167 塔防 冰炮塔 ART/Others/Gadget/SceneObject/Prop/SceneObj_Level_Common_Property_Prop_TowerIce_01 5003 19 塔防 冰炮塔 SceneObj_Gear_Fungus_Tower_Ice 1 1 2 Default_Item 1 +70950168 塔防 风炮塔 ART/Others/Gadget/SceneObject/Prop/SceneObj_Level_Common_Property_Prop_TowerWind_01 5003 19 塔防 风炮塔 SceneObj_Gear_Fungus_Tower_Wind 1 1 2 Default_Item 1 +70950169 塔防 雷炮塔 ART/Others/Gadget/SceneObject/Prop/SceneObj_Level_Common_Property_Prop_TowerElectric_01 5003 19 塔防 雷炮塔 SceneObj_Gear_Fungus_Tower_Electric 1 1 2 Default_Item 1 +70950170 3.3散兵地城路线白盒 ART/Others/Gadget/SceneObject/WhiteBox/SceneObj_Other_SBDungeonLine_WhiteBox 5001 19 3.3散兵地城路线白盒 1 +70950171 镀金旅团的书信 ART/Others/SceneObj/SceneObj_Item_Poster_01 5003 19 简单物件对话阅读物 4 Default_Item 1 71000004 岩琥珀 ART/Others/SceneObj/SceneObj_Amber_Rock 5001 19 岩琥珀 SceneObj_Amber_RockAmber Default_Item 1 71000005 射击点 ART/Others/Gadget/SceneObject/Item/SceneObj_Item_Property_Prop_Amber_Wind_01 5001 19 射击点状态1 SceneObj_Task_Rock_Pierce Default_Item 0 71000006 射击点 ART/Others/Gadget/SceneObject/Stone/SceneObj_Area_Common_Property_Ani_Stone_AmberWater_01 5001 19 射击点状态2 SceneObj_Task_Rock_Pierce Default_Item 0 diff --git a/gdconf/game_data_config/txt/GadgetData_Monster.txt b/gdconf/game_data_config/txt/GadgetData_Monster.txt index e284a6fc..22fcb690 100644 --- a/gdconf/game_data_config/txt/GadgetData_Monster.txt +++ b/gdconf/game_data_config/txt/GadgetData_Monster.txt @@ -332,6 +332,19 @@ ID 名称$text_name_Name Prefab路径 Prefab_Remote路径 Controller路径 Contr 42103014 Shaman_NormalAttack_IceArea ART/Others/SkillObj/SkillObj_EmptyGadget 4001 19 丘丘冰萨满减速区域 Shaman_Ice_SlowDownArea Default_Item 0 42103015 Shaman_IcePillar ART/Others/SkillObj/SkillObj_Monster_Shaman_Rock 4001 19 丘丘冰萨满柱子 Shaman_IcePillar Default_Item 0 42103016 Shaman_Electric_Totem ART/Others/SkillObj/SkillObj_Monster_Shaman_Electric_Totem 4001 19 丘丘雷萨满-图腾柱 Shaman_Electric_Totem Default_Item 0 +42104001 Hilistray_Wind_SpecialAtk_Slime ART/Others/SkillObj/SkillObj_Monster_Hilistray_Wind_Slime 4001 3 丘丘游侠(风)-史莱姆 Hilistray_Wind_SpecialAtk_Slime 1 1 Default_Item 0 +42104002 Hilistray_Wind_SpecialAtk_WindBlade_01 ART/Others/Bullet/Bullet_Hilistray_Wind_SpecialAtk_WindBlade_01 4001 3 丘丘游侠(风)-风刃1 Hilistray_Wind_SpecialAtk_WindBlade_01 1 Default_Item 0 +42104003 Hilistray_Wind_SpecialAtk_WindBlade_02 ART/Others/Bullet/Bullet_Hilistray_Wind_SpecialAtk_WindBlade_02 4001 3 丘丘游侠(风)-风刃2 Hilistray_Wind_SpecialAtk_WindBlade_02 1 Default_Item 0 +42104004 Hilistray_Wind_SpecialAtk_WindBlade_03 ART/Others/Bullet/Bullet_Hilistray_Wind_SpecialAtk_WindBlade_03 4001 3 丘丘游侠(风)-风刃3 Hilistray_Wind_SpecialAtk_WindBlade_03 1 Default_Item 0 +42104005 Hilistray_Wind_Syuriken01_FollowBullet ART/Others/Bullet/Bullet_Hilistray_Wind_Syuriken01_FollowBullet 4001 3 丘丘游侠(风)-回旋手里剑 Hilistray_Wind_Syuriken01_FollowBullet 1 Default_Item 0 +42104006 Hilistray_Wind_Syuriken02_SmallBullet ART/Others/Bullet/Bullet_Hilistray_Wind_Syuriken02_SmallBullet 4001 3 丘丘游侠(风)-连发手里剑(小) Hilistray_Wind_Syuriken02_SmallBullet 1 Default_Item 0 +42104007 Hilistray_Wind_Syuriken02_BigBullet ART/Others/Bullet/Bullet_Hilistray_Wind_Syuriken02_BigBullet 4001 3 丘丘游侠(风)-连发手里剑(小) Hilistray_Wind_Syuriken02_BigBullet 1 Default_Item 0 +42104011 Hilistray_Water_SpecialAtk_Slime ART/Others/SkillObj/SkillObj_Monster_Hilistray_Water_Slime 4001 3 丘丘游侠(水)-史莱姆 Hilistray_Water_SpecialAtk_Slime 1 1 Default_Item 0 +42104012 Hilistray_Water_SpecialAtk_Slime_BubbleBullet ART/Others/Bullet/Bullet_Hilistray_Water_SpecialAtk_Slime_Bubble 4001 3 丘丘游侠(水)-史莱姆水泡弹道 Hilistray_Water_SpecialAtk_Slime_BubbleBullet 1 Default_Item 0 +42104013 Hilistray_Water_SpecialAtk_Slime_BubbleBullet_Bounce ART/Others/Bullet/Bullet_Hilistray_Water_SpecialAtk_Slime_Bubble 4001 3 丘丘游侠(水)-史莱姆水泡地面弹跳 Hilistray_Water_SpecialAtk_Slime_BubbleBullet_Bounce 1 Default_Item 0 +42104014 Hilistray_Water_SpecialAtk_Slime_BubbleBullet_Float ART/Others/Bullet/Bullet_Hilistray_Water_SpecialAtk_Slime_Bubble 4001 3 丘丘游侠(水)-史莱姆水泡地面悬浮 Hilistray_Water_SpecialAtk_Slime_BubbleBullet_Float 1 Default_Item 0 +42104015 Hilistray_Water_RushAtk_FollowBullet ART/Others/Bullet/Bullet_Hilistray_Wind_Syuriken01_FollowBullet 4001 3 丘丘游侠(水)-冲锋跟随子弹 Hilistray_Water_RushAtk_FollowBullet 1 Default_Item 0 +42104016 Hilistray_Water_SlimeAtk_Bullet ART/Others/Bullet/Bullet_Hilistray_Water_SlimeAtk_Bullet 4001 3 丘丘游侠(水)-史莱姆暗器 Hilistray_Water_SlimeAtk_Bullet 1 Default_Item 0 42201001 Abyss_WaterBall ART/Others/Bullet/Bullet_Slime_ThrowObject 4001 3 深渊巫师-水球 Abyss_WaterBall 1 Default_Item 0 42201002 Abyss_Bubble_Missile ART/Others/Bullet/Bullet_Abyss_Bubble_Missile 4001 3 深渊巫师-气泡投射物 Abyss_Bubble_Missile 1 Default_Item 0 42201003 Abyss_FireEnergy_Surround ART/Others/SkillObj/SkillObj_EmptyGadget 4001 19 深渊巫师-火焰能量环绕 Abyss_FireEnergy_Surround Default_Item 0 @@ -356,6 +369,11 @@ ID 名称$text_name_Name Prefab路径 Prefab_Remote路径 Controller路径 Contr 42202001 Invoker_Herald_Water_SlashAtk_Bullet ART/Others/Bullet/Bullet_Invoker_Herald_SlashAtk 4001 3 深渊使徒-剑气 Invoker_Herald_Water_SlashAtk_Bullet 1 Default_Item 0 42202002 Invoker_Herald_Water_ChargeAtk01_Bullet ART/Others/Bullet/Bullet_Invoker_Herald_ChargeAtk01 4001 3 深渊使徒-十字斩 Invoker_Herald_Water_ChargeAtk01_Bullet 1 Default_Item 0 42202003 Invoker_Herald_Water_ChargeAtk02_Bullet ART/Others/Bullet/Bullet_Invoker_Herald_ChargeAtk02 4001 3 深渊使徒-乱舞 Invoker_Herald_Water_ChargeAtk02_Bullet 1 Default_Item 0 +42202004 Invoker_Herald_Ice_ConeOfCold ART/Others/Bullet/Bullet_Invoker_Herald_ConeOfCold 4001 3 深渊使徒-冰 普通冰锥 Invoker_Herald_Ice_ConeOfCold 1 Default_Item 0 +42202005 Invoker_Herald_Ice_ConeOfCold_Improved ART/Others/Bullet/Bullet_Invoker_Herald_ConeOfCold_Improved 4001 3 深渊使徒-冰 降神冰锥 Invoker_Herald_Ice_ConeOfCold_Improved 1 Default_Item 0 +42202006 Invoker_Herald_Ice_ConeOfCold_TargetPoint1 ART/Others/SkillObj/SkillObj_EmptyGadget 4001 19 深渊使徒-冰 降神冰锥-辅助目标点-第一次 Invoker_Herald_Ice_ConeOfCold_TargetPoint Default_Item 0 +42202007 Invoker_Herald_Ice_ConeOfCold_TargetPoint2 ART/Others/SkillObj/SkillObj_EmptyGadget 4001 19 深渊使徒-冰 降神冰锥-辅助目标点-第二次 Invoker_Herald_Ice_ConeOfCold_TargetPoint Default_Item 0 +42202008 Invoker_Herald_Ice_ConeOfCold_Linear_TargetPoint ART/Others/SkillObj/SkillObj_EmptyGadget 4001 19 深渊使徒-冰 冰锥-辅助目标点 Invoker_Herald_Ice_ConeOfCold_Linear_TargetPoint Default_Item 0 42203001 Invoker_Deacon_Electric_RangeAtk_Bullet ART/Others/SkillObj/SkillObj_EmptyGadget_Rigid 4001 3 深渊司铎-直线落雷 Invoker_Deacon_Electric_RangeAtk_Bullet 1 1 Default_Item 0 42203002 Invoker_Deacon_Electric_ChargeAtk01_Bullet ART/Others/Bullet/Bullet_Invoker_Deacon_ElectricBall 4001 3 深渊司铎-引导电球 Invoker_Deacon_Electric_ChargeAtk01_Bullet 1 Default_Item 0 42203003 Invoker_Deacon_Electric_ChargeAtk02_Bullet ART/Others/Bullet/Bullet_Invoker_Deacon_ElectricBall_Large 4001 3 深渊司铎-环形电球 Invoker_Deacon_Electric_ChargeAtk02_Bullet 1 1 Default_Item 0 @@ -367,6 +385,27 @@ ID 名称$text_name_Name Prefab路径 Prefab_Remote路径 Controller路径 Contr 42203009 Invoker_Deacon_Fire_HitOwner_Bullet ART/Others/Bullet/Bullet_Slime_ThrowObject 4001 3 深渊司铎-火-火焰核心破损对本体造成伤害 Invoker_Deacon_Fire_HitOwner_Bullet 1 Default_Item 42203010 Invoker_Deacon_Fire_FireCore_Bullet ART/Others/Bullet/Bullet_Slime_ThrowObject 4001 3 深渊司铎-火-火焰核心发出追踪子弹 Invoker_Deacon_Fire_FireCore_Bullet 1 Default_Item 42203011 Invoker_Deacon_Fire_FireCoreRangePos ART/Others/SkillObj/SkillObj_EmptyGadget 4001 19 深渊司铎-火-蓄力爆炸POS Invoker_Deacon_Fire_FireCoreRangePos Default_Item 0 +42210001 Invoker_Archdeacon_EmptyBallM ART/Others/SkillObj/SkillObj_EmptyGadget 4001 19 施洗者中间灯 Invoker_Archdeacon_EmptyBallM 1 Default_Item +42210002 Invoker_Archdeacon_EmptyBallL ART/Others/SkillObj/SkillObj_EmptyGadget 4001 19 施洗者左灯 Invoker_Archdeacon_EmptyBallL 1 Default_Item +42210003 Invoker_Archdeacon_EmptyBallR ART/Others/SkillObj/SkillObj_EmptyGadget 4001 19 施洗者右灯 Invoker_Archdeacon_EmptyBallR 1 Default_Item +42210004 Invoker_Archdeacon_BornGate ART/Others/SkillObj/SkillObj_EmptyGadget 4001 19 施洗者出生传送门 Invoker_Archdeacon_BornGate Default_Item +42210005 Invoker_Archdeacon_OverCharge_CircleFire ART/Others/SkillObj/SkillObj_Invoker_Archdeacon_MagicCircle 4001 19 施洗者共鸣法阵-火 Invoker_Archdeacon_OverCharge_CircleFire Default_Item +42210006 Invoker_Archdeacon_OverCharge_CircleThunder ART/Others/SkillObj/SkillObj_Invoker_Archdeacon_MagicCircle 4001 19 施洗者共鸣法阵-雷 Invoker_Archdeacon_OverCharge_CircleThunder Default_Item +42210007 Invoker_Archdeacon_OverCharge_CircleIce ART/Others/SkillObj/SkillObj_Invoker_Archdeacon_MagicCircle 4001 19 施洗者共鸣法阵-冰 Invoker_Archdeacon_OverCharge_CircleIce Default_Item +42210008 Invoker_Archdeacon_OverCharge_CircleWater ART/Others/SkillObj/SkillObj_Invoker_Archdeacon_MagicCircle 4001 19 施洗者共鸣法阵-水 Invoker_Archdeacon_OverCharge_CircleWater Default_Item +42210009 Invoker_Archdeacon_SwitchBall_EnergyFire ART/Others/SkillObj/SkillObj_EmptyGadget 4001 3 施洗者 切换法球 多子弹火 Invoker_Archdeacon_SwitchBall_EnergyFire 1 Default_Item +42210010 Invoker_Archdeacon_SwitchBall_EnergyThunder ART/Others/SkillObj/SkillObj_EmptyGadget 4001 3 施洗者 切换法球 多子弹雷 Invoker_Archdeacon_SwitchBall_EnergyThunder 1 Default_Item +42210011 Invoker_Archdeacon_SwitchBall_EnergyIce ART/Others/SkillObj/SkillObj_EmptyGadget 4001 3 施洗者 切换法球 多子弹冰 Invoker_Archdeacon_SwitchBall_EnergyIce 1 Default_Item +42210012 Invoker_Archdeacon_SwitchBall_EnergyWater ART/Others/SkillObj/SkillObj_EmptyGadget 4001 3 施洗者 切换法球 多子弹水 Invoker_Archdeacon_SwitchBall_EnergyWater 1 Default_Item +42210013 Invoker_Archdeacon_SwitchBallAtk_BallFire ART/Others/SkillObj/SkillObj_EmptyGadget 4001 19 施洗者 切换法球 爆炸球火 Invoker_Archdeacon_SwitchBallAtk_BallFire Default_Item +42210014 Invoker_Archdeacon_SwitchBallAtk_BallThunder ART/Others/SkillObj/SkillObj_EmptyGadget 4001 19 施洗者 切换法球 爆炸球雷 Invoker_Archdeacon_SwitchBallAtk_BallThunder Default_Item +42210015 Invoker_Archdeacon_SwitchBallAtk_BallIce ART/Others/SkillObj/SkillObj_EmptyGadget 4001 19 施洗者 切换法球 爆炸球冰 Invoker_Archdeacon_SwitchBallAtk_BallIce Default_Item +42210016 Invoker_Archdeacon_SwitchBallAtk_BallWater ART/Others/SkillObj/SkillObj_EmptyGadget 4001 19 施洗者 切换法球 爆炸球水 Invoker_Archdeacon_SwitchBallAtk_BallWater Default_Item +42210017 Invoker_Archdeacon_FireRockWave_FireBallStandby ART/Others/SkillObj/SkillObj_EmptyGadget 4001 3 施洗者火球召唤运动子弹 Invoker_Archdeacon_FireRockWave_FireBallStandby 1 Default_Item +42210018 Invoker_Archdeacon_FireRockWave_FireBallTrack ART/Others/Bullet/Bullet_Invoker_Archdeacon_FireRock 4001 3 施洗者火球发射伤害子弹 Invoker_Archdeacon_FireRockWave_FireBallTrack 1 Default_Item +42210019 Invoker_Archdeacon_FireRockWave_FireBallStandby2 ART/Others/SkillObj/SkillObj_EmptyGadget 4001 3 施洗者火球召唤运动子弹位置2 Invoker_Archdeacon_FireRockWave_FireBallStandby2 1 Default_Item +42210020 Invoker_Archdeacon_FireRockWave_FireBallStandby3 ART/Others/SkillObj/SkillObj_EmptyGadget 4001 3 施洗者火球召唤运动子弹位置3 Invoker_Archdeacon_FireRockWave_FireBallStandby3 1 Default_Item +42210021 Invoker_Archdeacon_FireRockWave_FireBallStandby4 ART/Others/SkillObj/SkillObj_EmptyGadget 4001 3 施洗者火球召唤运动子弹位置4 Invoker_Archdeacon_FireRockWave_FireBallStandby4 1 Default_Item 42205001 Hound_Riftstalker_Rock_Bullet ART/Others/Bullet/Bullet_Hound_Riftstalker_Rock_Bullet 4001 3 兽境猎犬-岩-蓄力子弹 Hound_Riftstalker_Rock_Bullet 1 Default_Item 0 42205002 Hound_Riftstalker_Electric_ShockWave_Bullet ART/Others/Bullet/Bullet_Hound_Riftstalker_Electric_ShockWave_Bullet 4001 3 兽境猎犬-雷-蓄力子弹 Hound_Riftstalker_Electric_ShockWave_Bullet 1 Default_Item 0 42205003 Hound_Riftstalker_Rock_Smash_FollowBullet ART/Others/Bullet/Bullet_Hound_RiftStalker_Smash_FollowBullet 4001 3 兽境猎犬-岩-冲刺子弹 Hound_Riftstalker_Rock_Smash_FollowBullet 1 Default_Item 0 @@ -395,6 +434,7 @@ ID 名称$text_name_Name Prefab路径 Prefab_Remote路径 Controller路径 Contr 42208006 Darkwraith_Strong_Wind_FunnelAtk_StaticBullet ART/Others/Bullet/Bullet_Darkwraith_Strong_Wind_FunnelAtk 4001 19 黑蛇剑士-浮游炮静止位置1 Darkwraith_Strong_Wind_FunnelAtk_StaticBullet Default_Item 42208007 Darkwraith_Strong_Wind_FunnelAtk_Bullet ART/Others/Bullet/Bullet_Darkwraith_Strong_Wind_FunnelAtk 4001 3 黑蛇剑士-浮游炮发射子弹 Darkwraith_Strong_Wind_FunnelAtk_Bullet 1 Default_Item 42208008 Darkwraith_Strong_Wind_ChainAtk02_Bullet ART/Others/Bullet/Bullet_Darkwraith_Strong_Wind_ChainAtk02 4001 3 黑蛇剑士-链剑02子弹 Darkwraith_Strong_Wind_ChainAtk02_Bullet Default_Item +42208009 Darkwraith_Fat_Rock_EnergyShield ART/Others/SkillObj/SkillObj_Darkwraith_Fat_Rock_Shield 4001 19 黑蛇骑士-盾牌能量屏障 Darkwraith_Fat_Rock_EnergyShield 1 Default_Item 42209001 Darksign_Shadow_PowerAttack_Produce ART/Others/SkillObj/SkillObj_EmptyGadget 4001 19 残念强力攻击发生器 Darksign_Shadow_PowerAttack_Produce Default_Item 1 42209002 Darksign_Shadow_WeakAttack_Produce ART/Others/SkillObj/SkillObj_EmptyGadget 4001 19 残念虚弱攻击发生器 Darksign_Shadow_WeakAttack_Produce Default_Item 1 42209003 Darksign_Shadow_PowerAttack ART/Others/Bullet/Bullet_Darksign_Shadow_Power 4001 3 残念强力推掌 Darksign_Shadow_PowerAttack 1 Default_Item @@ -566,6 +606,47 @@ ID 名称$text_name_Name Prefab路径 Prefab_Remote路径 Controller路径 Contr 42405037 Monolith_Ordinator_LanceB ART/Others/SkillObj/SkillObj_Monster_Monolith_Ordinator_Lance 4001 3 元能构装体精英长枪元件B Monolith_Ordinator_LanceB 1 Default_Item 42404001 Panther_None_FollowBullet ART/Others/Bullet/Bullet_Sylph_Rock_FollowBullet 4001 3 中立动物-丛林豹-飞扑跟随子弹 Panther_None_FollowBullet 1 Default_Item 0 42404002 Vulture_None_FollowBullet ART/Others/Bullet/Bullet_Sylph_Rock_FollowBullet 4001 3 中立动物-秃鹫-飞扑跟随子弹 Vulture_None_FollowBullet 1 Default_Item 0 +42404003 Chrysopelea_Attack01_Bullet ART/Others/Bullet/Bullet_Sylph_Ice_IceBullet 4001 3 中立动物-飞蛇-扫尾子弹 Chrysopelea_Attack01_Bullet 1 Default_Item 0 +42406001 Scorpion_Sacred_SacredAttack03_Bullet ART/Others/Bullet/Bullet_Cicin_ThrowObject 4001 3 神骸毒蝎-魔神能量-探测子弹 Scorpion_Sacred_SacredAttack03_Bullet 1 Default_Item 0 +42406002 Scorpion_Sacred_SacredAttack05_Bullet ART/Others/Bullet/Bullet_Cicin_ThrowObject 4001 3 神骸毒蝎-大招-多子弹 Scorpion_Sacred_SacredAttack05_Bullet 1 Default_Item 0 +42406003 Scorpion_Sacred_SacredEnergy_Gadget ART/Others/SkillObj/SkillObj_Monster_Sacred_SacredEnergy 4001 19 神骸毒蝎-魔神能量创生物 Scorpion_Sacred_SacredEnergy_Gadget Default_Item 0 +42406004 Scorpion_Sacred_SacredEnergy_Bullet ART/Others/Bullet/Bullet_Monster_Sacred_SacredEnergy 4001 3 神骸毒蝎-魔神能量-子弹 Scorpion_Sacred_SacredEnergy_Bullet 1 Default_Item 0 +42406005 Scorpion_Sacred_SacredEnergy_Accum ART/Others/SkillObj/SkillObj_EmptyGadget 4001 3 神骸毒蝎-魔神能量-蓄积子弹 Scorpion_Sacred_SacredEnergy_Accum 1 Default_Item 0 +42406006 Scorpion_Sacred_SacredAttack05_Bullet2 ART/Others/Bullet/Bullet_Cicin_ThrowObject 4001 3 神骸毒蝎-大招-多子弹2 Scorpion_Sacred_SacredAttack05_Bullet2 1 Default_Item 0 +42406007 Scorpion_Sacred_SacredEnergy_Bullet_ToMonster ART/Others/Bullet/Bullet_Monster_Sacred_SacredEnergy 4001 3 神骸毒蝎-魔神能量-打怪子弹 Scorpion_Sacred_SacredEnergy_Bullet_ToMonster 1 Default_Item 0 +42406101 Gator_Sacred_SacredAttack02_Dash ART/Others/Bullet/Bullet_Gator_Sacred_SacredAttack02_Dash 4001 3 神骸鳄鱼-身体翻滚-跟随子弹 Gator_Sacred_SacredAttack02_Dash 1 Default_Item 0 +42406102 Monster_Gator_Sacred_SacredAttack03_Hit1Bullet ART/Others/Bullet/Bullet_Gator_Sacred_SacredAttack03_Hit1Bullet 4001 3 神骸鳄鱼-发射水弹-第1发 Monster_Gator_Sacred_SacredAttack03_Hit1Bullet 1 Default_Item 0 +42406103 Monster_Gator_Sacred_SacredAttack03_Hit2Bullet ART/Others/Bullet/Bullet_Gator_Sacred_SacredAttack03_Hit2Bullet 4001 3 神骸鳄鱼-发射水弹-第2发 Monster_Gator_Sacred_SacredAttack03_Hit2Bullet 1 Default_Item 0 +42406104 Monster_Gator_Sacred_SacredAttack03_Hit3Bullet ART/Others/Bullet/Bullet_Gator_Sacred_SacredAttack03_Hit3Bullet 4001 3 神骸鳄鱼-发射水弹-第3发 Monster_Gator_Sacred_SacredAttack03_Hit3Bullet 1 Default_Item 0 +42406105 Gator_Sacred_SacredEnergy_Detect ART/Others/Bullet/Bullet_Cicin_ThrowObject 4001 3 神骸鳄鱼-魔神能量-探测子弹 Gator_Sacred_SacredEnergy_Detect 1 Default_Item 0 +42406106 Gator_Sacred_SacredEnergy_Accum ART/Others/SkillObj/SkillObj_EmptyGadget 4001 3 神骸鳄鱼-魔神能量-蓄积子弹 Gator_Sacred_SacredEnergy_Accum 1 Default_Item 0 +42406107 Gator_Sacred_SacredEnergy_Gadget ART/Others/SkillObj/SkillObj_Monster_Sacred_SacredEnergy 4001 19 神骸鳄鱼-魔神能量创生物 Gator_Sacred_SacredEnergy_Gadget Default_Item 0 +42406108 Gator_Sacred_SacredEnergy_Bullet ART/Others/Bullet/Bullet_Monster_Sacred_SacredEnergy 4001 3 神骸鳄鱼-魔神能量-子弹 Gator_Sacred_SacredEnergy_Bullet 1 Default_Item 0 +42406109 Gator_Sacred_SacredEnergy_Bullet_ToMonster ART/Others/Bullet/Bullet_Monster_Sacred_SacredEnergy 4001 3 神骸鳄鱼-魔神能量-打怪子弹 Gator_Sacred_SacredEnergy_Bullet_ToMonster 1 Default_Item 0 +42406201 Vulture_Sacred_SacredAttack04_Bullet ART/Others/Bullet/Bullet_Konungmathr_None_EnergyBall_Small 4001 3 神骸秃鹫-投弹-子弹 Vulture_Sacred_SacredAttack04_Bullet 1 Default_Item 0 +42406202 Vulture_Sacred_SacredAttack05_Bullet ART/Others/Bullet/Bullet_Cicin_ThrowObject 4001 3 神骸秃鹫-大招-多子弹 Vulture_Sacred_SacredAttack05_Bullet 1 Default_Item 0 +42406203 Vulture_Sacred_SacredEnergy_Gadget ART/Others/SkillObj/SkillObj_Monster_Sacred_SacredEnergy 4001 19 神骸秃鹫-魔神能量创生物 Vulture_Sacred_SacredEnergy_Gadget Default_Item 0 +42406204 Vulture_Sacred_SacredEnergy_Bullet ART/Others/Bullet/Bullet_Monster_Sacred_SacredEnergy 4001 3 神骸秃鹫-魔神能量子弹 Vulture_Sacred_SacredEnergy_Bullet 1 Default_Item 0 +42406205 Vulture_Sacred_SacredEnergy_Detect ART/Others/Bullet/Bullet_Cicin_ThrowObject 4001 3 神骸秃鹫-魔神能量-探测子弹 Vulture_Sacred_SacredEnergy_Detect 1 Default_Item 0 +42406206 Vulture_Sacred_SacredEnergy_Accum ART/Others/SkillObj/SkillObj_EmptyGadget 4001 3 神骸秃鹫-魔神能量-蓄积子弹 Vulture_Sacred_SacredEnergy_Accum 1 Default_Item 0 +42406207 Vulture_Sacred_SacredEnergy_Bullet_ToMonster ART/Others/Bullet/Bullet_Monster_Sacred_SacredEnergy 4001 3 神骸秃鹫-魔神能量-打怪子弹 Vulture_Sacred_SacredEnergy_Bullet_ToMonster 1 Default_Item 0 +42406301 Chrysopelea_Sacred_Attack01_Bullet ART/Others/Bullet/Bullet_Chrysopelea_Sacred_Attack01_Bullet 4001 3 神骸飞蛇-扔子弹-子弹 Chrysopelea_Sacred_Attack01_Bullet 1 Default_Item 0 +42406302 Chrysopelea_Sacred_Attack01_WindZone ART/Others/SkillObj/SkillObj_EmptyGadget 4001 19 神骸飞蛇-近程连击-风场 Chrysopelea_Sacred_Attack01_WindZone 1 Default_Item +42406303 Chrysopelea_Sacred_SacredEnergy_Gadget ART/Others/SkillObj/SkillObj_Monster_Sacred_SacredEnergy 4001 19 神骸飞蛇-魔神能量创生物 Chrysopelea_Sacred_SacredEnergy_Gadget Default_Item 0 +42406304 Chrysopelea_Sacred_SacredEnergy_Bullet ART/Others/Bullet/Bullet_Monster_Sacred_SacredEnergy 4001 3 神骸飞蛇-魔神能量子弹 Chrysopelea_Sacred_SacredEnergy_Bullet 1 Default_Item 0 +42406305 Chrysopelea_Sacred_Attack02_WindBlade ART/Others/Bullet/Bullet_Chrysopelea_Sacred_Attack02_WindBlade 4001 3 神骸飞蛇-法术技能-风刃 Chrysopelea_Sacred_Attack02_WindBlade 1 Default_Item +42406306 Chrysopelea_Sacred_Attack04_WindZone ART/Others/SkillObj/SkillObj_EmptyGadget 4001 19 神骸飞蛇-瞬移-风场 Chrysopelea_Sacred_Attack04_WindZone 1 Default_Item +42406307 Chrysopelea_Sacred_Attack05_Bullet ART/Others/Bullet/Bullet_Chrysopelea_Sacred_Attack05 4001 3 神骸飞蛇-大招-子弹 Chrysopelea_Sacred_Attack05_Bullet 1 Default_Item 0 +42406308 Chrysopelea_Sacred_SacredEnergy_Detect ART/Others/Bullet/Bullet_Cicin_ThrowObject 4001 3 神骸飞蛇-魔神能量-探测子弹 Chrysopelea_Sacred_SacredEnergy_Detect 1 Default_Item 0 +42406309 Chrysopelea_Sacred_SacredEnergy_Accum ART/Others/SkillObj/SkillObj_EmptyGadget 4001 3 神骸飞蛇-魔神能量-蓄积子弹 Chrysopelea_Sacred_SacredEnergy_Accum 1 Default_Item 0 +42406310 Chrysopelea_Sacred_Attack05_WindBlade ART/Others/Bullet/Bullet_Chrysopelea_Sacred_Attack05_WindBlade 4001 3 神骸飞蛇-大招-风刃 Chrysopelea_Sacred_Attack05_WindBlade 1 Default_Item +42406311 Chrysopelea_Sacred_SacredEnergy_Bullet_ToMonster ART/Others/Bullet/Bullet_Monster_Sacred_SacredEnergy 4001 3 神骸飞蛇-魔神能量-打怪子弹 Chrysopelea_Sacred_SacredEnergy_Bullet_ToMonster 1 Default_Item 0 +42406401 Panther_Sacred_SacredEnergy_Detect ART/Others/Bullet/Bullet_Cicin_ThrowObject 4001 3 神骸丛林豹-魔神能量-探测子弹 Panther_Sacred_SacredEnergy_Detect 1 Default_Item 0 +42406402 Panther_Sacred_SacredEnergy_Accum ART/Others/SkillObj/SkillObj_EmptyGadget 4001 3 神骸丛林豹-魔神能量-蓄积子弹 Panther_Sacred_SacredEnergy_Accum 1 Default_Item 0 +42406403 Panther_Sacred_SacredEnergy_Gadget ART/Others/SkillObj/SkillObj_Monster_Sacred_SacredEnergy 4001 19 神骸丛林豹-魔神能量创生物 Panther_Sacred_SacredEnergy_Gadget Default_Item 0 +42406404 Panther_Sacred_SacredEnergy_Bullet ART/Others/Bullet/Bullet_Monster_Sacred_SacredEnergy 4001 3 神骸丛林豹-魔神能量子弹 Panther_Sacred_SacredEnergy_Bullet 1 Default_Item 0 +42406405 Panther_Sacred_Attack02_GrassBlade ART/Others/Bullet/Bullet_Panther_Sacred_Attack02_GrassBlade 4001 3 神骸丛林豹-法术技能-草刃 Panther_Sacred_Attack02_GrassBlade 1 Default_Item +42406406 Panther_Sacred_SacredEnergy_Bullet_ToMonster ART/Others/Bullet/Bullet_Monster_Sacred_SacredEnergy 4001 3 神骸丛林豹-魔神能量-打怪子弹 Panther_Sacred_SacredEnergy_Bullet_ToMonster 1 Default_Item 0 42501001 Thoarder_ThrowingKnife ART/Others/Bullet/Bullet_ThrowingKnife 4001 3 盗宝团投掷的飞刀 Thoarder_ThrowingKnife 1 Default_Item 0 42501002 Thoarder_Bomb ART/Others/Bullet/Bullet_Slime_ThrowObject 4001 3 盗宝团投掷的炸弹 Thoarder_Bomb 1 Default_Item 0 42501003 Thoarder_MolotovCocktail ART/Others/Bullet/Bullet_Slime_ThrowObject 4001 3 盗宝团投掷的燃烧弹 Thoarder_MolotovCocktail 1 Default_Item 0 @@ -632,6 +713,20 @@ ID 名称$text_name_Name Prefab路径 Prefab_Remote路径 Controller路径 Contr 42550006 Eremite_Vulture_WindArea ART/Others/SkillObj/SkillObj_EmptyGadget 4001 19 镀金旅团_秃鹫_风场 Eremite_Vulture_WindArea 1 Default_Item 42550007 Eremite_Longbows_MoveShot_Damage ART/Others/SkillObj/SkillObj_EmptyGadget 4001 3 镀金旅团_长弓_风箭_伤害 Eremite_Longbows_MoveShot_Damage 1 Default_Item 42550008 Eremite_Longbows_AirShoot_WindArea ART/Others/SkillObj/SkillObj_EmptyGadget 4001 19 镀金旅团_长弓_空中箭_风场 Eremite_Longbows_AirShoot_WindArea 1 Default_Item +42560001 Eremite_Dancer_Boomerang ART/Others/Bullet/Bullet_Dancer_Boomerang 4001 3 镀金旅团_舞娘_回旋镖 Eremite_Dancer_Boomerang 1 Default_Item +42560002 Eremite_Dancer_WheelSurround ART/Others/Bullet/Bullet_Dancer_WheelSurround 4001 3 镀金旅团_舞娘_环绕战轮 Eremite_Dancer_WheelSurround 1 Default_Item +42560003 Eremite_Dancer_Trap ART/Others/SkillObj/SkillObj_Eremite_Dancer_Trap 4001 19 镀金旅团_舞娘_协同牢笼 Eremite_Dancer_Trap Default_Item +42560004 Eremite_Chrysopelea_ShaderCut_Gadget ART/Others/SkillObj/SkillObj_EmptyGadget 4001 19 镀金旅团_飞蛇_出生_ShaderCut Eremite_Chrysopelea_ShaderCut_Gadget Default_Item +42560005 Eremite_Chrysopelea_ComboAttack_Gadget ART/Others/SkillObj/SkillObj_EmptyGadget 4001 3 镀金旅团_飞蛇_协同_伤害定位 Eremite_Chrysopelea_ComboAttack_Gadget 1 Default_Item +42560006 Eremite_Chrysopelea_RangeAttack_Bullet ART/Others/Bullet/Bullet_Eremite_Chrysopelea_LaserAttack 4001 3 镀金旅团_飞蛇_激光子弹 Eremite_Chrysopelea_RangeAttack_Bullet 1 Default_Item +42570001 Eremite_Oracle_Stingers_Bullet ART/Others/Bullet/Bullet_Eremite_Oracle_Stingers 4001 3 镀金旅团_法师_追踪尾针 Eremite_Oracle_Stingers_Bullet 1 Default_Item +42570002 Eremite_Oracle_LaserAttack_Bullet ART/Others/Bullet/Bullet_Eremite_Oracle_LaserAttack 4001 3 镀金旅团_法师_火焰激光 Eremite_Oracle_LaserAttack_Bullet 1 Default_Item +42570003 Eremite_Oracle_FunnelAttack_Bullet ART/Others/Bullet/Bullet_Eremite_Oracle_Stingers 4001 3 镀金旅团_法器_浮游炮_定位子弹 Eremite_Oracle_FunnelAttack_Bullet 1 Default_Item +42570004 Eremite_Oracle_FunnelAttack_Gadget ART/Others/SkillObj/SkillObj_EmptyGadget 4001 19 镀金旅团_法器_浮游炮_爆炸 Eremite_Oracle_FunnelAttack_Gadget Default_Item +42570005 Eremite_Scorpion_ShaderCut_Gadget ART/Others/SkillObj/SkillObj_EmptyGadget 4001 19 镀金旅团_火蝎_出生_ShaderCut Eremite_Scorpion_ShaderCut_Gadget Default_Item +42570006 Eremite_Scorpion_RangeAttack_Bullet ART/Others/Bullet/Bullet_Eremite_Scorpion_Stinger 4001 3 镀金旅团_火蝎_激光子弹 Eremite_Scorpion_RangeAttack_Bullet 1 Default_Item +42570007 Eremite_Scorpion_MeleeAttack_Bullet ART/Others/Bullet/Bullet_Eremite_Scorpion_MeleeAtk 4001 3 镀金旅团_火蝎_挖掘爪碰撞 Eremite_Scorpion_MeleeAttack_Bullet 1 Default_Item +42570008 Eremite_Scorpion_ComboAttack_Gadget ART/Others/SkillObj/SkillObj_EmptyGadget 4001 19 镀金旅团_火蝎_协同_定位 Eremite_Scorpion_ComboAttack_Gadget Default_Item 42601001 Mimik_Ice_ForwardBullet ART/Others/Bullet/Bullet_Slime_ThrowObject 4001 3 冰骗骗花-前方连射 Mimik_Ice_ForwardBullet 1 Default_Item 0 42601002 Mimik_Ice_ForwardCannon ART/Others/Bullet/Bullet_Abyss_Cyclone 4001 3 冰骗骗花-前方点射 Mimik_Ice_ForwardCannon 1 Default_Item 0 42601003 Mimik_Ice_UpperMissile ART/Others/Bullet/Bullet_Formathr_None_ChaseBullet 4001 3 冰骗骗花-上方连射 Mimik_Ice_UpperMissile 1 Default_Item 0 @@ -844,6 +939,12 @@ ID 名称$text_name_Name Prefab路径 Prefab_Remote路径 Controller路径 Contr 42611016 Fungus_Amanita_Du_Anudatta_Water_HeavyShootBulletDecay ART/Others/Bullet/Bullet_Slime_ThrowObject 4001 3 精英步行水蕈兽衰亡大子弹 Fungus_Amanita_Du_Anudatta_Water_HeavyShootBulletDecay 1 Default_Item 42611017 Fungus_Raptor_01_SummonAttackBullet_OnGround ART/Others/SkillObj/SkillObj_Monster_Fungus_Raptor_SummonAttackBullet_OnGround 4001 3 超级蕈兽衰亡召唤子弹落地部分 Fungus_Raptor_01_SummonAttackBullet_OnGround 1 Default_Item 0 42611018 Fungus_Un_Delta_Grass_BulletDecayedRaptorSummon ART/Others/Bullet/Bullet_Slime_ThrowObject 4001 3 超级蕈兽衰亡召唤小蕈兽子弹 Fungus_Un_Delta_Grass_BulletDecayedRaptorSummon 1 1 Default_Item 0 +42613001 Bullet_Sandworm_Stage01_ShootAttackBullet ART/Others/Bullet/Bullet_Slime_ThrowObject 4001 3 沙虫1阶段射击子弹 Bullet_Sandworm_Stage01_ShootAttackBullet 1 1 Default_Item +42613002 Bullet_Sandworm_Stage02_TailVerticalShootAttack_BulletOnGround ART/Others/Bullet/Bullet_Slime_ThrowObject 4001 3 沙虫2阶段激光扫射地面子弹 Bullet_Sandworm_Stage02_TailVerticalShootAttack_BulletOnGround 1 1 Default_Item +42613003 Monster_Sandworm_Stage02_FlyingAttackBall ART/Others/SkillObj/SkillObj_EmptyGadget 4001 3 沙虫飞行大招空中能量球 Monster_Sandworm_Stage02_FlyingAttackBall Default_Item +42613004 Bullet_Sandworm_Stage02_FlyingAttackBullet ART/Others/Bullet/Bullet_Slime_ThrowObject 4001 3 沙虫飞行大招子弹 Bullet_Sandworm_Stage02_FlyingAttackBullet 1 1 Default_Item +42613005 Bullet_Sandworm_Stage02_DrillRushAttackBullet ART/Others/Bullet/Bullet_Slime_ThrowObject 4001 3 沙虫2阶段猛冲子弹 Bullet_Sandworm_Stage02_DrillRushAttackBullet 1 1 Default_Item +42613006 Bullet_Sandworm_Stage02_UnderGroundMoveTrail_Bullet ART/Others/Bullet/Bullet_Slime_ThrowObject 4001 3 沙虫2阶段钻地移动特效 Bullet_Sandworm_Stage02_UnderGroundMoveTrail_Bullet 1 1 Default_Item 42690001 HuntingEvent_DendroTornado ART/Others/Bullet/Bullet_WindBreathe_Tornado 4001 3 城市声望词缀 - 草龙卷风 DendroTornado_Hunting 1 Default_Item 42802001 Boar_RushAtk ART/Others/Bullet/Bullet_Boar_RushAtk 4001 3 野猪-冲撞子弹 Boar_RushAtk 1 Default_Item 0 42802002 Boar_BigSnowBall ART/Others/SkillObj/SkillObj_Boar_03_BigSnowBall 4001 3 远古野猪王扔的大雪球 Boar_BigSnowBall 1 1 Default_Item 0 @@ -1187,3 +1288,18 @@ ID 名称$text_name_Name Prefab路径 Prefab_Remote路径 Controller路径 Contr 42907910 Gagana_EnergyCube_Small ART/Others/Bullet/Bullet_Monster_Nada_EnergyCubeSmall 1001 3 伽伽娜-能量块-小型 Gagana_EnergyCube_Small 1 1 Default_Item 0 42907911 Gagana_EnergyCubeSpecial ART/Others/SkillObj/SkillObj_EmptyGadget 1001 19 伽伽娜-能量块-特殊 Gagana_EnergyCubeSpecial 1 Default_Item 0 42907912 Gagana_AutoShootBullet_Powerful ART/Others/SkillObj/SkillObj_EmptyGadget 1001 3 伽伽娜强化自动射击 Gagana_AutoShootBullet_Powerful 1 3 Default_Item 0 +42908101 Apep_Stage1_Forearm_CrashAttack01 ART/Others/SkillObj/SkillObj_Monster_Apep_Stage1_CrashAttack_Forearm 1001 19 草龙一阶段小技能手臂1 Apep_Stage1_Forearm_CrashAttack01 Default_Item +42908102 Apep_Stage1_Forearm_CrashAttack02 ART/Others/SkillObj/SkillObj_Monster_Apep_Stage1_CrashAttack_Forearm 1002 19 草龙一阶段小技能手臂2 Apep_Stage1_Forearm_CrashAttack02 Default_Item +42908103 Apep_Stage1_Forearm_CrashAttack03 ART/Others/SkillObj/SkillObj_Monster_Apep_Stage1_CrashAttack_Forearm 1003 19 草龙一阶段小技能手臂3 Apep_Stage1_Forearm_CrashAttack03 Default_Item +42908104 Apep_Stage1_Forearm_CrashAttack04 ART/Others/SkillObj/SkillObj_Monster_Apep_Stage1_CrashAttack_Forearm 1004 19 草龙一阶段小技能手臂4 Apep_Stage1_Forearm_CrashAttack04 Default_Item +42908301 Apep_Stage3_BlinkAttack_PositionGadget ART/Others/SkillObj/SkillObj_EmptyGadget 1001 19 草龙三阶段闪现终点 Apep_Stage3_BlinkAttack_PositionGadget Default_Item +42908302 Apep_Stage3_RangeAttack2_Bullet ART/Others/Bullet/Bullet_Apep_Stage3_RangeAttack2_Bullet 1001 3 草龙三阶段远程攻击2子弹 Apep_Stage3_RangeAttack2_Bullet 1 Default_Item +42908303 Apep_Stage3_RangeAttack3_TrackBullet ART/Others/Bullet/Bullet_Apep_Stage3_RangeAttack3_TrackBullet 1001 3 草龙三阶段远程攻击3追踪子弹 Apep_Stage3_RangeAttack3_TrackBullet 1 Default_Item +42908304 Apep_Stage3_RangeAttack3_DamageGadget_FirstAttack ART/Others/SkillObj/SkillObj_EmptyGadget 1001 19 草龙三阶段远程攻击3 Apep_Stage3_RangeAttack3_DamageGadget_FirstAttack Default_Item +42908305 Apep_Stage3_RangeAttack3_DamageGadget_RepeatAttack ART/Others/SkillObj/SkillObj_EmptyGadget 1001 19 草龙三阶段远程攻击3 Apep_Stage3_RangeAttack3_DamageGadget_RepeatAttack Default_Item +43805001 Partner_Animal_Electrohercules_JumpAttack ART/Others/Bullet/Bullet_Partner_Animal_Electrohercules_JumpAttack 1001 3 玩家鬼兜虫冲锋技能-伤害判定 Partner_Animal_Electrohercules_JumpAttack 1 Default_Item 0 +43805002 Partner_Animal_Electrohercules_JumpAttack_CriticalTrigger ART/Others/Bullet/Bullet_Partner_Animal_Electrohercules_JumpAttack_CriticalTrigger 1001 3 玩家鬼兜虫冲锋技能-暴击判定 Partner_Animal_Electrohercules_JumpAttack_CriticalTrigger 1 Default_Item 0 +43805003 Animal_Electrohercules_RangedAttack01_Attack ART/Others/SkillObj/SkillObj_EmptyGadget 1001 3 敌人鬼兜虫远程雷击子弹 Animal_Electrohercules_RangedAttack01_Attack Default_Item 0 +43805004 Animal_Electrohercules_MeleeAttack01_Attack ART/Others/Bullet/Bullet_Partner_Animal_Electrohercules_JumpAttack 1001 3 敌人鬼兜虫冲锋技能判定 Animal_Electrohercules_MeleeAttack01_Attack 1 Default_Item 0 +43805005 Bullet_Animal_Electrohercules_ElectricBall_OnGround ART/Others/SkillObj/SkillObj_EmptyGadget 1001 3 敌人鬼兜虫电球 Bullet_Animal_Electrohercules_ElectricBall_OnGround Default_Item 0 +43805006 Bullet_Animal_Electrohercules_ElectricBall_Kicked ART/Others/Bullet/Bullet_Slime_ThrowObject 1001 3 敌人鬼兜虫电球被击飞后子弹 Bullet_Animal_Electrohercules_ElectricBall_Kicked 1 Default_Item 0 diff --git a/gdconf/game_data_config/txt/GadgetData_Quest.txt b/gdconf/game_data_config/txt/GadgetData_Quest.txt index 51b74ba9..6ed77edb 100644 --- a/gdconf/game_data_config/txt/GadgetData_Quest.txt +++ b/gdconf/game_data_config/txt/GadgetData_Quest.txt @@ -1015,8 +1015,36 @@ ID 名称$text_name_Name Prefab路径 Prefab_Remote路径 Controller路径 Contr 70710889 (test)神之心—雷 ART/Others/Gadget/SceneObject/Prop/SceneObj_Indoor_Xm_Property_Prop_Gnosis_Electro_01 5001 19 3.2 须弥主线下——教令院内专用 1 70710890 (test)雷元素痕迹 ART/Others/SkillObj/SkillObj_EmptyGadget 5001 19 元素视野下可见的雷元素痕迹(不可交互) SceneObj_Quest_ElementBreath_Electric_Element 1 70710891 草神的辅助机关 ART/Others/Gadget/SceneObject/Prop/SceneObj_Indoor_Xm_Property_Ani_Prop_Gagana_01 5001 19 草神的辅助机关 1 +70710892 (test)愚人众信件1 ART/Others/SkillObj/SkillObj_EmptyGadget 5001 38 3.4愚人众来袭——愚人众行动日志 SceneObj_Quest_AchivementInvestigation 1 Default_Item 1 +70710893 (test)愚人众信件2 ART/Others/SkillObj/SkillObj_EmptyGadget 5001 38 3.4愚人众来袭——愚人众行动日志 SceneObj_Quest_AchivementInvestigation 1 Default_Item 1 +70710894 (test)愚人众信件3 ART/Others/SkillObj/SkillObj_EmptyGadget 5001 38 3.4愚人众来袭——愚人众行动日志 SceneObj_Quest_AchivementInvestigation 1 Default_Item 1 70710895 卡卡塔 ART/Others/Gadget/SceneObject/Monster/SceneObj_MonsterObj_Ani_Quest_Karkata_01 5001 19 3.2 须弥主线物件 收缩形态,可以当凳子的卡卡塔 1 +70710896 迪卢克牌 ART/Others/Gadget/SceneObject/Prop/SceneObj_Indoor_Md_Property_Prop_DilucCard_01 5001 19 3.3提瓦特牌-迪卢克牌 1 +70710897 须弥书堆 ART/Others/Gadget/SceneObject/Prop/SceneObj_Level_Xm_Property_Prop_DCL_Shineishu_09 5001 19 3.5珐露珊Coop物件 1 +70710898 须弥地毯 ART/Others/Gadget/SceneObject/Prop/SceneObj_Level_Xm_Property_Prop_XKC_Chengshibu_03 5001 19 3.5珐露珊Coop物件 1 +70710899 须弥花瓶01 ART/Others/Gadget/SceneObject/Prop/SceneObj_Level_Xm_Property_Prop_XKC_Chengshihuaping_01 5001 19 3.5珐露珊Coop物件 1 +70710900 须弥花瓶02 ART/Others/Gadget/SceneObject/Prop/SceneObj_Level_Xm_Property_Prop_XKC_Chengshihuaping_02 5001 19 3.5珐露珊Coop物件 1 +70710901 须弥香炉01 ART/Others/Gadget/SceneObject/Prop/SceneObj_Level_Xm_Property_Prop_XKC_Chengshixianglu_02 5001 19 3.5珐露珊Coop物件 1 +70710902 须弥香炉02 ART/Others/Gadget/SceneObject/Prop/SceneObj_Level_Xm_Property_Prop_XKC_Chengshixianglu_03 5001 19 3.5珐露珊Coop物件 1 +70710903 须弥码头物件01 ART/Others/Gadget/SceneObject/Prop/SceneObj_Level_Xm_Property_Prop_XKC_Matouwujian_01 5001 19 3.5珐露珊Coop物件 1 +70710904 须弥码头物件02 ART/Others/Gadget/SceneObject/Prop/SceneObj_Level_Xm_Property_Prop_XKC_Matouwujian_05 5001 19 3.5珐露珊Coop物件 1 +70710905 须弥室内物件01 ART/Others/Gadget/SceneObject/Prop/SceneObj_Level_Xm_Property_Prop_XKC_Shineiwujian_06 5001 19 3.5珐露珊Coop物件 1 +70710906 须弥室内物件02 ART/Others/Gadget/SceneObject/Prop/SceneObj_Level_Xm_Property_Prop_XKC_Shineiwujian_07 5001 19 3.5珐露珊Coop物件 1 +70710907 须弥桌子 ART/Others/Gadget/SceneObject/Prop/SceneObj_Level_Xm_Property_Prop_XKC_Table_01 5001 19 3.5珐露珊Coop物件 1 +70710908 (test)奇特瓶子 ART/Others/Gadget/SceneObject/Prop/SceneObj_Indoor_Common_Property_Ani_Prop_Teathingsindoor_01 5001 19 3.3须弥间章 酒馆替换物件 1 +70710909 (test)茶盘和杯子 ART/Others/Gadget/SceneObject/Prop/SceneObj_Indoor_Common_Property_Ani_Prop_Teathingsindoor_02 5001 19 3.3须弥间章 酒馆替换物件 1 +70710910 (test)奇特瓶子碎片 ART/Others/Gadget/SceneObject/Prop/SceneObj_Indoor_Common_Property_Ani_Prop_Teathingsindoor_03 5001 19 3.3须弥间章 酒馆替换物件 1 +70710911 (test)场景杯子组 ART/Others/Gadget/SceneObject/Prop/SceneObj_Indoor_Common_Property_Ani_Prop_Teathingsindoor_04 5001 19 3.3须弥间章 酒馆替换物件 1 +70710912 (test)场景点心盘 ART/Others/Gadget/SceneObject/Prop/SceneObj_Indoor_Common_Property_Ani_Prop_Teathingsindoor_05 5001 19 3.3须弥间章 酒馆替换物件 1 70710913 调查 ART/Others/SkillObj/SkillObj_EmptyGadget 5001 26 3.2 主线新增透明调查宝箱 SearchPoint 1 Default_Item 1 +70710914 (test)石桌 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Ly_Property_Ani_Prop_Table_B_01 5001 19 3.4海灯节 仙人饭局氛围 1 +70710915 (test)石椅 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Ly_Property_Ani_Prop_Chair_D_01 5001 19 3.4海灯节 仙人饭局氛围 1 +70710916 (test)炉子底座 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Common_Property_Ani_Prop_AdeptusStoveBase_01 5001 19 3.4海灯节 仙人饭局氛围 1 +70710917 (test)炉子 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Ly_Property_Ani_Prop_AdeptusPot_05 5001 19 3.4海灯节 仙人饭局氛围 1 +70710918 (test)炉子装饰 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Ly_Property_Ani_Prop_AdeptusPot_04 5001 19 3.4海灯节 仙人饭局氛围 1 +70710919 3.3 打砖块活动任务-告示牌1 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Prop_Board_01 5001 19 3.3 打砖块活动任务-告示牌1 SceneObj_Area_Dq_Property_Prop_Board_01 SetGadgetState Default_Item 1 +70710920 3.3 打砖块活动任务-告示牌2 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Prop_Board_02 5001 19 3.3 打砖块活动任务-告示牌2 SceneObj_Area_Dq_Property_Prop_Board_01 SetGadgetState Default_Item 1 +70710921 3.3 打砖块活动任务-告示牌3 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Prop_Board_03 5001 19 3.3 打砖块活动任务-告示牌3 SceneObj_Area_Dq_Property_Prop_Board_01 SetGadgetState Default_Item 1 71700001 猎鹿人今日推荐 ART/Others/SceneObj/SceneObj_Test_Poster1 9001 19 猎鹿人餐馆海报 SceneObj_Environment_Bulletin1 1 Default_NoDrop_Item 1 71700002 少女薇拉的忧郁·卷一 ART/Others/SkillObj/SkillObj_EmptyGadget 1001 22 少女薇拉的忧郁·卷一 SceneObj_Gather_Default_Gather Default_NoDrop_Item 1 71700003 少女薇拉的忧郁·卷二 ART/Others/SkillObj/SkillObj_EmptyGadget 1001 22 少女薇拉的忧郁·卷二 SceneObj_Gather_Default_Gather Default_NoDrop_Item 1 @@ -1551,6 +1579,7 @@ ID 名称$text_name_Name Prefab路径 Prefab_Remote路径 Controller路径 Contr 71700533 调查(取水) ART/Effect/SceneInteractive/Eff_Quest_SiteInteract 5001 26 任务用调查 SearchPoint 1 Default_Item 0 1 71700534 赤念果 ART/Others/Gadget/SceneObject/Gather/SceneObj_Area_Common_Property_Ani_Prop_RedPearlFruit_01 1001 19 赤念果 SceneObj_Item_Small 1 71700535 (test)赛芭赠送的蔷薇 ART/Others/SkillObj/SkillObj_EmptyGadget 1001 22 (test)赛芭赠送的蔷薇 SceneObj_Gather_Default_Gather Default_NoDrop_Item +71700536 (test)「初蘖的」竹笋 ART/Others/SceneObj/SceneObj_Item_Bambooshoot 1001 22 3.4任务用竹笋 SceneObj_Gather_Default_Gather Default_NoDrop_Item 71700537 依稀可以辨认的铭文 ART/Others/SceneObj/SceneObj_Test_Poster10 9001 19 (test)元能尖碑阅读物 SceneObj_Environment_Obelisk01 Default_NoDrop_Item 1 71700538 依稀可以辨认的铭文 ART/Others/SceneObj/SceneObj_Test_Poster11 9001 19 (test)元能尖碑阅读物 SceneObj_Environment_Obelisk02 Default_NoDrop_Item 1 71700539 依稀可以辨认的铭文 ART/Others/SceneObj/SceneObj_Test_Poster12 9001 19 (test)元能尖碑阅读物 SceneObj_Environment_Obelisk03 Default_NoDrop_Item 1 @@ -1569,3 +1598,35 @@ ID 名称$text_name_Name Prefab路径 Prefab_Remote路径 Controller路径 Contr 71700552 (test)梦境俱乐部广告牌 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_DreamClubBoardSmall_01 5001 19 (test)梦境俱乐部广告牌 Default_Item 1 71700553 (test)梦境俱乐部地铺 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Prop_DreamClubSet_04 5001 19 (test)梦境俱乐部地铺 Default_Item 1 71700554 (test)草神技能受击盒02 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Dq_Property_Prop_HitTarget_02 5001 19 (test)草神技能受击盒02 Nahida_Quest_Hitbox_02 1 1 Default_Item 1 +71700555 (test)远途勘探者留书·其一 ART/Others/SceneObj/SceneObj_Test_Poster25 9001 19 塔拉法的留言(一) SceneObj_Environment_Bulletin14 1 Default_NoDrop_Item 1 +71700556 (test)远途勘探者留书·其二 ART/Others/SceneObj/SceneObj_Test_Poster26 9001 19 塔拉法的留言(二) SceneObj_Environment_Bulletin13 1 Default_NoDrop_Item 1 +71700557 (test)远途勘探者留书·其三 ART/Others/SceneObj/SceneObj_Test_Poster27 9001 19 塔拉法的留言(三) SceneObj_Environment_Bulletin12 1 Default_NoDrop_Item 1 +71700558 (test)远途勘探者留书·其四 ART/Others/SceneObj/SceneObj_Test_Poster28 9001 19 塔拉法的留言(四) SceneObj_Environment_Bulletin11 1 Default_NoDrop_Item 1 +71700559 (test)远途勘探者留书·其五 ART/Others/SceneObj/SceneObj_Test_Poster29 9001 19 塔拉法的留言(五) SceneObj_Environment_Bulletin10 1 Default_NoDrop_Item 1 +71700560 (test)远途勘探者留书·其六 ART/Others/SceneObj/SceneObj_Test_Poster30 9001 19 折伯莱勒的留言 SceneObj_Environment_Bulletin9 1 Default_NoDrop_Item 1 +71700561 一封信函 ART/Others/SceneObj/SceneObj_Test_Poster24 9001 19 (test)一封信函奔奔任务用 SceneObj_Environment_Secret_letter01 Default_NoDrop_Item 1 +71700562 (test)树状地城入口 ART/Others/SkillObj/SkillObj_EmptyGadget 5001 19 3.3散兵间章 世界树地城入口 SceneObj_Level_Common_Property_Prop_Worldtreegate_01 1 +71700563 (test)回忆观察窗口 ART/Others/SkillObj/SkillObj_EmptyGadget 5001 19 3.3散兵间章 回忆观察窗口 SceneObj_Area_Xm_Property_Prop_MemoryInterface_01 1 +71700564 (test)大世界瓶子 ART/Others/Gadget/SceneObject/Prop/SceneObj_Area_Xm_Property_Ani_Prop_Teathingsonworld_06 5001 19 3.3须弥间章 酒馆替换物件 1 +71700565 (test)发光小树枝 ART/Others/Gadget/SceneObject/Prop/SceneObj_Level_Common_Property_Ani_Prop_Memorypiece_01 5001 19 3.3散兵间章 博士回忆碎片(发光小树枝) 1 +71700566 (test)破碎杯子 ART/Others/SkillObj/SkillObj_EmptyGadget 5001 19 3.3散兵间章 跌落破碎的杯子 SceneObj_Quest_Hdj_FireworkLauncher_01 1 +71700567 (test)远途勘探者留书纸条 ART/Others/SceneObj/SceneObj_Item_LyLetter 9001 19 (test)远途勘探者留书纸条 Default_NoDrop_Item 1 +71700568 (test)居尔城记事·其一 ART/Others/SceneObj/SceneObj_Test_Poster31 9001 19 (test)居尔城记事·其一 SceneObj_Environment_Bulletin15 1 Default_NoDrop_Item 1 +71700569 (test)居尔城记事·其二 ART/Others/SceneObj/SceneObj_Test_Poster32 9001 19 (test)居尔城记事·其二 SceneObj_Environment_Bulletin16 1 Default_NoDrop_Item 1 +71700570 (test)居尔城记事·其三 ART/Others/SceneObj/SceneObj_Test_Poster33 9001 19 (test)居尔城记事·其三 SceneObj_Environment_Bulletin17 1 Default_NoDrop_Item 1 +71700571 (test)居尔城记事·其四 ART/Others/SceneObj/SceneObj_Test_Poster34 9001 19 (test)居尔城记事·其四 SceneObj_Environment_Bulletin18 1 Default_NoDrop_Item 1 +71700572 (test)居尔城记事·其五 ART/Others/SceneObj/SceneObj_Test_Poster35 9001 19 (test)居尔城记事·其五 SceneObj_Environment_Bulletin19 1 Default_NoDrop_Item 1 +71700573 (test)破损的石板 ART/Others/SceneObj/SceneObj_Test_Poster36 9001 19 (test)破损的石板 SceneObj_Environment_Bulletin20 1 Default_NoDrop_Item 1 +71700574 (test)达马山记事·其一 ART/Others/SceneObj/SceneObj_Test_Poster37 9001 19 (test)达马山记事·其一 SceneObj_Environment_Bulletin21 1 Default_NoDrop_Item 1 +71700575 (test)达马山记事·其二 ART/Others/SceneObj/SceneObj_Test_Poster38 9001 19 (test)达马山记事·其二 SceneObj_Environment_Bulletin22 1 Default_NoDrop_Item 1 +71700576 (test)达马山记事·其三 ART/Others/SceneObj/SceneObj_Test_Poster39 9001 19 (test)达马山记事·其三 SceneObj_Environment_Bulletin23 1 Default_NoDrop_Item 1 +71700577 (test)「黄铜面具」的教导·其一 ART/Others/SceneObj/SceneObj_Test_Poster40 9001 19 (test)「黄铜面具」的教导·其一 SceneObj_Environment_Bulletin24 1 Default_NoDrop_Item 1 +71700578 (test)「黄铜面具」的教导·其二 ART/Others/SceneObj/SceneObj_Test_Poster41 9001 19 (test)「黄铜面具」的教导·其二 SceneObj_Environment_Bulletin25 1 Default_NoDrop_Item 1 +71700579 (test)「黄铜面具」的教导·其三 ART/Others/SceneObj/SceneObj_Test_Poster42 9001 19 (test)「黄铜面具」的教导·其三 SceneObj_Environment_Bulletin26 1 Default_NoDrop_Item 1 +71700580 (test)古绿洲记事·其一 ART/Others/SceneObj/SceneObj_Test_Poster43 9001 19 (test)古绿洲记事·其一 SceneObj_Environment_Bulletin27 1 Default_NoDrop_Item 1 +71700581 (test)古绿洲记事·其二 ART/Others/SceneObj/SceneObj_Test_Poster44 9001 19 (test)古绿洲记事·其二 SceneObj_Environment_Bulletin28 1 Default_NoDrop_Item 1 +71700582 (test)古绿洲记事·其三 ART/Others/SceneObj/SceneObj_Test_Poster45 9001 19 (test)古绿洲记事·其三 SceneObj_Environment_Bulletin29 1 Default_NoDrop_Item 1 +71700583 (test)古绿洲记事·其四 ART/Others/SceneObj/SceneObj_Test_Poster46 9001 19 (test)古绿洲记事·其四 SceneObj_Environment_Bulletin30 1 Default_NoDrop_Item 1 +71700584 (test)古绿洲记事·其五 ART/Others/SceneObj/SceneObj_Test_Poster47 9001 19 (test)古绿洲记事·其五 SceneObj_Environment_Bulletin31 1 Default_NoDrop_Item 1 +71700585 (test)古绿洲记事·其六 ART/Others/SceneObj/SceneObj_Test_Poster48 9001 19 (test)古绿洲记事·其六 SceneObj_Environment_Bulletin32 1 Default_NoDrop_Item 1 +71700586 (test)征发令石板 ART/Others/SceneObj/SceneObj_Test_Poster49 9001 19 (test)征发令石板 SceneObj_Environment_Bulletin33 1 Default_NoDrop_Item 1 diff --git a/gdconf/game_data_config/txt/GadgetData_Vehicle.txt b/gdconf/game_data_config/txt/GadgetData_Vehicle.txt index 743e0dc0..a0558e9d 100644 --- a/gdconf/game_data_config/txt/GadgetData_Vehicle.txt +++ b/gdconf/game_data_config/txt/GadgetData_Vehicle.txt @@ -1,3 +1,4 @@ ID 名称$text_name_Name Prefab路径 Prefab_Remote路径 Controller路径 Controller_Remote路径 默认阵营 类型 描述 JSON名称 能否移动 是否有音响 是否能装备 能否交互 视距等级 服务器脚本 ItemJSON名称 联机动态属性ID ChainID 编辑器可用 是否含有动态屏障 45001001 Skiff_Normal_01 ART/System/Skiff/Skiff_Normal_01/Skiff_Normal_01 ART/System/Skiff/Skiff_Normal_01/Skiff_Normal_01 1001 54 单人小船_普通_01 Skiff_Normal_01 1 1 1 1 Default_Item 1 45001002 Skiff_Normal_Beidou ART/System/Skiff/Skiff_Normal_Beidou/Skiff_Normal_Beidou ART/System/Skiff/Skiff_Normal_01/Skiff_Normal_01 1001 54 单人小船_北斗游击艇 Skiff_Normal_Beidou 1 1 1 1 Default_Item 1 +45002001 Sorush_Normal_01 ART/System/Sorush/Sorush_Normal_01/Sorush_Normal_01 ART/System/Sorush/Sorush_Normal_01/Sorush_Normal_01 1001 54 飞行载具Sorush Sorush_Normal_01 1 1 1 1 Default_Item 1 diff --git a/gdconf/game_data_config/txt/GadgetGivingData.txt b/gdconf/game_data_config/txt/GadgetGivingData.txt index 31aad359..49d211f5 100644 --- a/gdconf/game_data_config/txt/GadgetGivingData.txt +++ b/gdconf/game_data_config/txt/GadgetGivingData.txt @@ -15,3 +15,4 @@ ID 对话ID 错误提示 是否重复 交付方式 [精确]道具1ID [精确]道 10000114 1 2 7902401 1 1 2 1 10000115 1 2 7902401 1 1 2 1 10000116 1 2 7902407 3 1 2 0 +10000117 1 1 120104 1 1 2 0 diff --git a/gdconf/game_data_config/txt/GadgetInteractData.txt b/gdconf/game_data_config/txt/GadgetInteractData.txt index aa1fc51f..b65ae006 100644 --- a/gdconf/game_data_config/txt/GadgetInteractData.txt +++ b/gdconf/game_data_config/txt/GadgetInteractData.txt @@ -143,6 +143,26 @@ 143 1 201 1 201 (test)赤王陵地下方尖碑对话 101969 2 101980 1 101981 1 101982 1 101983 1 1 144 1 201 1 201 (test)赤王开门石板B 120117 1 0 145 1 201 1 201 (test)锁住的床头柜 120031 1 0 +146 1 201 1 201 (test)开启奔奔隐藏营地大门 120104 1 1 147 1 201 1 201 (test)石板探索任务 120063 6 0 148 1 201 1 201 (test)种植坑 101987 1 0 +149 1 201 1 201 (test)太阳船棋子 120086 1 0 +150 1 201 1 201 (test)圣显厅棋子 120087 1 0 +151 1 201 1 201 (test)阿汝村棋子 120088 1 0 +152 1 201 1 201 (test)赤王之心棋子 120089 1 0 +153 1 201 1 201 (test)流沙遗迹棋子 120091 1 0 +154 1 201 1 201 (test)赤王陵发条 120092 1 0 +155 1 201 1 201 (test)赤王之杯发条 120093 1 0 +156 1 201 1 201 (test)太阳船发条 120094 1 0 +157 1 201 1 201 (test)显圣厅发条 120095 1 0 +158 1 201 1 201 (test)阿汝村发条 120096 1 0 +159 1 201 1 201 (test)赤王之心发条 120097 1 0 +160 1 201 1 201 (test)流沙遗迹发条 120099 1 0 +161 1 201 1 201 (test)沙暴内方尖碑01 101980 1 101983 2 101985 1 101981 1 101979 1 1 +162 1 201 1 201 (test)峡谷七柱方尖碑02 101981 2 101978 1 101982 1 101969 1 101974 1 1 +163 1 201 1 201 (test)地表内部方尖碑03 101982 1 101969 2 101974 1 101985 1 101981 1 1 +164 1 201 1 201 (test)沙虫网格方尖碑04 101984 1 101983 1 101969 2 101981 2 1 +165 1 201 1 201 (test)机器人附近方尖碑05 101982 1 101974 1 101975 2 101981 1 101979 1 1 +166 1 201 1 201 (test)神之棋盘方尖碑06 101978 1 101969 1 101971 2 101981 1 101983 1 1 +167 1 201 1 201 (test)遗迹峡谷方尖碑07 101976 1 101971 1 101970 1 101969 1 101979 1 1 168 1 201 1 201 (test)赤王洞方尖碑08 101974 1 101982 1 101979 1 101975 1 101973 1 1 diff --git a/gdconf/game_data_config/txt/GalleryData.txt b/gdconf/game_data_config/txt/GalleryData.txt index 16de11c1..76159f88 100644 --- a/gdconf/game_data_config/txt/GalleryData.txt +++ b/gdconf/game_data_config/txt/GalleryData.txt @@ -94,8 +94,8 @@ 7028 12 3 133104657 HideSeek_AllPlayer_InitData_V2 HideSeek_AllPlayer_InitData_V2 HideSeek_Seeker_V2,HideSeek_Seeker_ElementalArt_Guide_V2,HideSeek_Seeker_ElementalArt_Detect_V2,HideSeek_Seeker_ElementalBurst_UltraMark_V2,HideSeek_Seeker_ElementalBurst_GlobalSight_V2,HideSeek_Seeker_ElementalBurst_SuperPrison_V2,HideSeek_Hider_V2,HideSeek_Hider_ElementalArt_Invisibility_V2,HideSeek_Hider_ElementalArt_PlaceBait_V2,HideSeek_Hider_ElementalBurst_SpeedUp_V2 7029 12 3 HideSeek_AllPlayer_InitData_V2 HideSeek_AllPlayer_InitData_V2 HideSeek_Seeker_V2,HideSeek_Seeker_ElementalArt_Guide_V2,HideSeek_Seeker_ElementalArt_Detect_V2,HideSeek_Seeker_ElementalBurst_UltraMark_V2,HideSeek_Seeker_ElementalBurst_GlobalSight_V2,HideSeek_Seeker_ElementalBurst_SuperPrison_V2,HideSeek_Hider_V2,HideSeek_Hider_ElementalArt_Invisibility_V2,HideSeek_Hider_ElementalArt_PlaceBait_V2,HideSeek_Hider_ElementalBurst_SpeedUp_V2 7030 12 3 HideSeek_AllPlayer_InitData_V2 HideSeek_AllPlayer_InitData_V2 HideSeek_Seeker_V2,HideSeek_Seeker_ElementalArt_Guide_V2,HideSeek_Seeker_ElementalArt_Detect_V2,HideSeek_Seeker_ElementalBurst_UltraMark_V2,HideSeek_Seeker_ElementalBurst_GlobalSight_V2,HideSeek_Seeker_ElementalBurst_SuperPrison_V2,HideSeek_Hider_V2,HideSeek_Hider_ElementalArt_Invisibility_V2,HideSeek_Hider_ElementalArt_PlaceBait_V2,HideSeek_Hider_ElementalBurst_SpeedUp_V2 -7031 12 3 133002131 HideSeek_AllPlayer_InitData_V2 HideSeek_AllPlayer_InitData_V2 HideSeek_Seeker_V2,HideSeek_Seeker_ElementalArt_Guide_V2,HideSeek_Seeker_ElementalArt_Detect_V2,HideSeek_Seeker_ElementalBurst_UltraMark_V2,HideSeek_Seeker_ElementalBurst_GlobalSight_V2,HideSeek_Seeker_ElementalBurst_SuperPrison_V2,HideSeek_Hider_V2,HideSeek_Hider_ElementalArt_Invisibility_V2,HideSeek_Hider_ElementalArt_PlaceBait_V2,HideSeek_Hider_ElementalBurst_SpeedUp_V2 -7032 12 3 133002134 HideSeek_AllPlayer_InitData_V2 HideSeek_AllPlayer_InitData_V2 HideSeek_Seeker_V2,HideSeek_Seeker_ElementalArt_Guide_V2,HideSeek_Seeker_ElementalArt_Detect_V2,HideSeek_Seeker_ElementalBurst_UltraMark_V2,HideSeek_Seeker_ElementalBurst_GlobalSight_V2,HideSeek_Seeker_ElementalBurst_SuperPrison_V2,HideSeek_Hider_V2,HideSeek_Hider_ElementalArt_Invisibility_V2,HideSeek_Hider_ElementalArt_PlaceBait_V2,HideSeek_Hider_ElementalBurst_SpeedUp_V2 +7031 12 3 133002131 HideSeek_AllPlayer_InitData_V2 HideSeek_AllPlayer_InitData_V3 HideSeek_Seeker_V3,HideSeek_Seeker_ElementalArt_Guide_V3,HideSeek_Seeker_ElementalArt_Detect_V3,HideSeek_Seeker_ElementalBurst_UltraMark_V3,HideSeek_Seeker_ElementalBurst_GlobalSight_V3,HideSeek_Seeker_ElementalBurst_SuperPrison_V3,HideSeek_Hider_V3,HideSeek_Hider_ElementalArt_Invisibility_V3,HideSeek_Hider_ElementalArt_PlaceBait_V3,HideSeek_Hider_ElementalBurst_SpeedUp_V3,HideSeek_Seeker_ElementalArt_Guide_V3,HideSeek_Hider_ElementalArt_PlaceBait_V3,HideSeek_Seeker_ElementalArt_HunterNet_V3 +7032 12 3 133002134 HideSeek_AllPlayer_InitData_V2 HideSeek_AllPlayer_InitData_V3 HideSeek_Seeker_V3,HideSeek_Seeker_ElementalArt_Guide_V3,HideSeek_Seeker_ElementalArt_Detect_V3,HideSeek_Seeker_ElementalBurst_UltraMark_V3,HideSeek_Seeker_ElementalBurst_GlobalSight_V3,HideSeek_Seeker_ElementalBurst_SuperPrison_V3,HideSeek_Hider_V3,HideSeek_Hider_ElementalArt_Invisibility_V3,HideSeek_Hider_ElementalArt_PlaceBait_V3,HideSeek_Hider_ElementalBurst_SpeedUp_V3,HideSeek_Seeker_ElementalArt_Guide_V3,HideSeek_Hider_ElementalArt_PlaceBait_V3,HideSeek_Seeker_ElementalArt_HunterNet_V3 7033 12 3 HideSeek_AllPlayer_InitData_V2 HideSeek_AllPlayer_InitData_V2 HideSeek_Seeker_V2,HideSeek_Seeker_ElementalArt_Guide_V2,HideSeek_Seeker_ElementalArt_Detect_V2,HideSeek_Seeker_ElementalBurst_UltraMark_V2,HideSeek_Seeker_ElementalBurst_GlobalSight_V2,HideSeek_Seeker_ElementalBurst_SuperPrison_V2,HideSeek_Hider_V2,HideSeek_Hider_ElementalArt_Invisibility_V2,HideSeek_Hider_ElementalArt_PlaceBait_V2,HideSeek_Hider_ElementalBurst_SpeedUp_V2 7034 12 3 HideSeek_AllPlayer_InitData_V2 HideSeek_AllPlayer_InitData_V2 HideSeek_Seeker_V2,HideSeek_Seeker_ElementalArt_Guide_V2,HideSeek_Seeker_ElementalArt_Detect_V2,HideSeek_Seeker_ElementalBurst_UltraMark_V2,HideSeek_Seeker_ElementalBurst_GlobalSight_V2,HideSeek_Seeker_ElementalBurst_SuperPrison_V2,HideSeek_Hider_V2,HideSeek_Hider_ElementalArt_Invisibility_V2,HideSeek_Hider_ElementalArt_PlaceBait_V2,HideSeek_Hider_ElementalBurst_SpeedUp_V2 7035 11 43007 243007005 1800 ActivityAbility_SuperTrial_RandomRoomRevive ActivityAbility_MistTrial_Level_1 @@ -106,6 +106,18 @@ 7040 11 43012 243012003 1800 ActivityAbility_SuperTrial_RandomRoomRevive ActivityAbility_MistTrial_Level_6 7041 11 43013 243013005 1800 ActivityAbility_SuperTrial_RandomRoomRevive 7042 12 3 133002097 HideSeek_AllPlayer_InitData_V2 HideSeek_AllPlayer_InitData_V2 HideSeek_Seeker_V2,HideSeek_Seeker_ElementalArt_Guide_V2,HideSeek_Seeker_ElementalArt_Detect_V2,HideSeek_Seeker_ElementalBurst_UltraMark_V2,HideSeek_Seeker_ElementalBurst_GlobalSight_V2,HideSeek_Seeker_ElementalBurst_SuperPrison_V2,HideSeek_Hider_V2,HideSeek_Hider_ElementalArt_Invisibility_V2,HideSeek_Hider_ElementalArt_PlaceBait_V2,HideSeek_Hider_ElementalBurst_SpeedUp_V2 +7043 12 3 133106025 HideSeek_AllPlayer_InitData_V2 HideSeek_AllPlayer_InitData_V3 HideSeek_Seeker_V3,HideSeek_Seeker_ElementalArt_Guide_V3,HideSeek_Seeker_ElementalArt_Detect_V3,HideSeek_Seeker_ElementalBurst_UltraMark_V3,HideSeek_Seeker_ElementalBurst_GlobalSight_V3,HideSeek_Seeker_ElementalBurst_SuperPrison_V3,HideSeek_Hider_V3,HideSeek_Hider_ElementalArt_Invisibility_V3,HideSeek_Hider_ElementalArt_PlaceBait_V3,HideSeek_Hider_ElementalBurst_SpeedUp_V3,HideSeek_Seeker_ElementalArt_Guide_V3,HideSeek_Hider_ElementalArt_PlaceBait_V3,HideSeek_Seeker_ElementalArt_HunterNet_V3 +7044 12 3 133211018 HideSeek_AllPlayer_InitData_V2 HideSeek_AllPlayer_InitData_V3 HideSeek_Seeker_V3,HideSeek_Seeker_ElementalArt_Guide_V3,HideSeek_Seeker_ElementalArt_Detect_V3,HideSeek_Seeker_ElementalBurst_UltraMark_V3,HideSeek_Seeker_ElementalBurst_GlobalSight_V3,HideSeek_Seeker_ElementalBurst_SuperPrison_V3,HideSeek_Hider_V3,HideSeek_Hider_ElementalArt_Invisibility_V3,HideSeek_Hider_ElementalArt_PlaceBait_V3,HideSeek_Hider_ElementalBurst_SpeedUp_V3,HideSeek_Seeker_ElementalArt_Guide_V3,HideSeek_Hider_ElementalArt_PlaceBait_V3,HideSeek_Seeker_ElementalArt_HunterNet_V3 +7045 12 3 133210029 HideSeek_AllPlayer_InitData_V2 HideSeek_AllPlayer_InitData_V3 HideSeek_Seeker_V3,HideSeek_Seeker_ElementalArt_Guide_V3,HideSeek_Seeker_ElementalArt_Detect_V3,HideSeek_Seeker_ElementalBurst_UltraMark_V3,HideSeek_Seeker_ElementalBurst_GlobalSight_V3,HideSeek_Seeker_ElementalBurst_SuperPrison_V3,HideSeek_Hider_V3,HideSeek_Hider_ElementalArt_Invisibility_V3,HideSeek_Hider_ElementalArt_PlaceBait_V3,HideSeek_Hider_ElementalBurst_SpeedUp_V3,HideSeek_Seeker_ElementalArt_Guide_V3,HideSeek_Hider_ElementalArt_PlaceBait_V3,HideSeek_Seeker_ElementalArt_HunterNet_V3 +7046 12 3 133220722 HideSeek_AllPlayer_InitData_V2 HideSeek_AllPlayer_InitData_V3 HideSeek_Seeker_V3,HideSeek_Seeker_ElementalArt_Guide_V3,HideSeek_Seeker_ElementalArt_Detect_V3,HideSeek_Seeker_ElementalBurst_UltraMark_V3,HideSeek_Seeker_ElementalBurst_GlobalSight_V3,HideSeek_Seeker_ElementalBurst_SuperPrison_V3,HideSeek_Hider_V3,HideSeek_Hider_ElementalArt_Invisibility_V3,HideSeek_Hider_ElementalArt_PlaceBait_V3,HideSeek_Hider_ElementalBurst_SpeedUp_V3,HideSeek_Seeker_ElementalArt_Guide_V3,HideSeek_Hider_ElementalArt_PlaceBait_V3,HideSeek_Seeker_ElementalArt_HunterNet_V3 +7047 12 3 133102216 HideSeek_AllPlayer_InitData_V2 HideSeek_AllPlayer_InitData_V3 HideSeek_Seeker_V3,HideSeek_Seeker_ElementalArt_Guide_V3,HideSeek_Seeker_ElementalArt_Detect_V3,HideSeek_Seeker_ElementalBurst_UltraMark_V3,HideSeek_Seeker_ElementalBurst_GlobalSight_V3,HideSeek_Seeker_ElementalBurst_SuperPrison_V3,HideSeek_Hider_V3,HideSeek_Hider_ElementalArt_Invisibility_V3,HideSeek_Hider_ElementalArt_PlaceBait_V3,HideSeek_Hider_ElementalBurst_SpeedUp_V3,HideSeek_Seeker_ElementalArt_Guide_V3,HideSeek_Hider_ElementalArt_PlaceBait_V3,HideSeek_Seeker_ElementalArt_HunterNet_V3 +7051 12 3 133304578 HideSeek_AllPlayer_InitData_V2 HideSeek_AllPlayer_InitData_V3 HideSeek_Seeker_V3,HideSeek_Seeker_ElementalArt_Guide_V3,HideSeek_Seeker_ElementalArt_Detect_V3,HideSeek_Seeker_ElementalBurst_UltraMark_V3,HideSeek_Seeker_ElementalBurst_GlobalSight_V3,HideSeek_Seeker_ElementalBurst_SuperPrison_V3,HideSeek_Hider_V3,HideSeek_Hider_ElementalArt_Invisibility_V3,HideSeek_Hider_ElementalArt_PlaceBait_V3,HideSeek_Hider_ElementalBurst_SpeedUp_V3,HideSeek_Seeker_ElementalArt_Guide_V3,HideSeek_Hider_ElementalArt_PlaceBait_V3,HideSeek_Seeker_ElementalArt_HunterNet_V3 +7053 12 3 133301747 HideSeek_AllPlayer_InitData_V2 HideSeek_AllPlayer_InitData_V3 HideSeek_Seeker_V3,HideSeek_Seeker_ElementalArt_Guide_V3,HideSeek_Seeker_ElementalArt_Detect_V3,HideSeek_Seeker_ElementalBurst_UltraMark_V3,HideSeek_Seeker_ElementalBurst_GlobalSight_V3,HideSeek_Seeker_ElementalBurst_SuperPrison_V3,HideSeek_Hider_V3,HideSeek_Hider_ElementalArt_Invisibility_V3,HideSeek_Hider_ElementalArt_PlaceBait_V3,HideSeek_Hider_ElementalBurst_SpeedUp_V3,HideSeek_Seeker_ElementalArt_Guide_V3,HideSeek_Hider_ElementalArt_PlaceBait_V3,HideSeek_Seeker_ElementalArt_HunterNet_V3 +7054 12 3 133302717 HideSeek_AllPlayer_InitData_V2 HideSeek_AllPlayer_InitData_V3 HideSeek_Seeker_V3,HideSeek_Seeker_ElementalArt_Guide_V3,HideSeek_Seeker_ElementalArt_Detect_V3,HideSeek_Seeker_ElementalBurst_UltraMark_V3,HideSeek_Seeker_ElementalBurst_GlobalSight_V3,HideSeek_Seeker_ElementalBurst_SuperPrison_V3,HideSeek_Hider_V3,HideSeek_Hider_ElementalArt_Invisibility_V3,HideSeek_Hider_ElementalArt_PlaceBait_V3,HideSeek_Hider_ElementalBurst_SpeedUp_V3,HideSeek_Seeker_ElementalArt_Guide_V3,HideSeek_Hider_ElementalArt_PlaceBait_V3,HideSeek_Seeker_ElementalArt_HunterNet_V3 +7055 12 3 133002118 HideSeek_AllPlayer_InitData_V2 HideSeek_AllPlayer_InitData_V3 HideSeek_Seeker_V3,HideSeek_Seeker_ElementalArt_Guide_V3,HideSeek_Seeker_ElementalArt_Detect_V3,HideSeek_Seeker_ElementalBurst_UltraMark_V3,HideSeek_Seeker_ElementalBurst_GlobalSight_V3,HideSeek_Seeker_ElementalBurst_SuperPrison_V3,HideSeek_Hider_V3,HideSeek_Hider_ElementalArt_Invisibility_V3,HideSeek_Hider_ElementalArt_PlaceBait_V3,HideSeek_Hider_ElementalBurst_SpeedUp_V3,HideSeek_Seeker_ElementalArt_Guide_V3,HideSeek_Hider_ElementalArt_PlaceBait_V3,HideSeek_Seeker_ElementalArt_HunterNet_V3 +7056 12 3 133002121 HideSeek_AllPlayer_InitData_V2 HideSeek_AllPlayer_InitData_V3 HideSeek_Seeker_V3,HideSeek_Seeker_ElementalArt_Guide_V3,HideSeek_Seeker_ElementalArt_Detect_V3,HideSeek_Seeker_ElementalBurst_UltraMark_V3,HideSeek_Seeker_ElementalBurst_GlobalSight_V3,HideSeek_Seeker_ElementalBurst_SuperPrison_V3,HideSeek_Hider_V3,HideSeek_Hider_ElementalArt_Invisibility_V3,HideSeek_Hider_ElementalArt_PlaceBait_V3,HideSeek_Hider_ElementalBurst_SpeedUp_V3,HideSeek_Seeker_ElementalArt_Guide_V3,HideSeek_Hider_ElementalArt_PlaceBait_V3,HideSeek_Seeker_ElementalArt_HunterNet_V3 +7057 12 3 133102223 HideSeek_AllPlayer_InitData_V2 HideSeek_AllPlayer_InitData_V3 HideSeek_Seeker_V3,HideSeek_Seeker_ElementalArt_Guide_V3,HideSeek_Seeker_ElementalArt_Detect_V3,HideSeek_Seeker_ElementalBurst_UltraMark_V3,HideSeek_Seeker_ElementalBurst_GlobalSight_V3,HideSeek_Seeker_ElementalBurst_SuperPrison_V3,HideSeek_Hider_V3,HideSeek_Hider_ElementalArt_Invisibility_V3,HideSeek_Hider_ElementalArt_PlaceBait_V3,HideSeek_Hider_ElementalBurst_SpeedUp_V3,HideSeek_Seeker_ElementalArt_Guide_V3,HideSeek_Hider_ElementalArt_PlaceBait_V3,HideSeek_Seeker_ElementalArt_HunterNet_V3 +7058 12 3 133104371 HideSeek_AllPlayer_InitData_V2 HideSeek_AllPlayer_InitData_V3 HideSeek_Seeker_V3,HideSeek_Seeker_ElementalArt_Guide_V3,HideSeek_Seeker_ElementalArt_Detect_V3,HideSeek_Seeker_ElementalBurst_UltraMark_V3,HideSeek_Seeker_ElementalBurst_GlobalSight_V3,HideSeek_Seeker_ElementalBurst_SuperPrison_V3,HideSeek_Hider_V3,HideSeek_Hider_ElementalArt_Invisibility_V3,HideSeek_Hider_ElementalArt_PlaceBait_V3,HideSeek_Hider_ElementalBurst_SpeedUp_V3,HideSeek_Seeker_ElementalArt_Guide_V3,HideSeek_Hider_ElementalArt_PlaceBait_V3,HideSeek_Seeker_ElementalArt_HunterNet_V3 14001 21 50,30,1000 1 1 111101249 180 14002 22 1,0,0 1 1 111101233 180 14003 21 40,80,1200 1 3 133108202 129 @@ -312,3 +324,45 @@ 29032 49 0 0 1 40060 240060001 1,3 29033 49 0 0 1 40061 240061001 1,3 29034 49 0 0 1 40062 240062001 1,3 +30001 50 1 5 1 5 1 3 133220779 600 ActivityAbility_Breakout_Ver1,ActivityAbility_Breakout_Ver1_Buff +30002 50 1 5 1 5 1 3 133220781 600 ActivityAbility_Breakout_Ver1,ActivityAbility_Breakout_Ver1_Buff +30003 50 1 5 1 5 1 3 133220782 600 ActivityAbility_Breakout_Ver1,ActivityAbility_Breakout_Ver1_Buff +30004 50 1 5 1 5 1 3 133220783 600 ActivityAbility_Breakout_Ver1,ActivityAbility_Breakout_Ver1_Buff +30005 50 1 5 1 5 1 3 133220784 600 ActivityAbility_Breakout_Ver1,ActivityAbility_Breakout_Ver1_Buff +30006 50 1 5 1 5 1 3 133220785 600 ActivityAbility_Breakout_Ver1,ActivityAbility_Breakout_Ver1_Buff +30007 50 1 5 1 5 1 3 133220786 600 ActivityAbility_Breakout_Ver1,ActivityAbility_Breakout_Ver1_Buff +30008 50 1 5 1 5 1 3 133220787 600 ActivityAbility_Breakout_Ver1,ActivityAbility_Breakout_Ver1_Buff +30009 50 1 5 1 5 1 3 133220788 600 ActivityAbility_Breakout_Ver1,ActivityAbility_Breakout_Ver1_Buff +30010 50 1 5 1 5 1 3 133220789 600 ActivityAbility_Breakout_Ver1,ActivityAbility_Breakout_Ver1_Buff +30011 50 1 5 1 5 1 3 133220790 600 ActivityAbility_Breakout_Ver1,ActivityAbility_Breakout_Ver1_Buff +30012 50 1 5 1 5 1 3 133220791 600 ActivityAbility_Breakout_Ver1,ActivityAbility_Breakout_Ver1_Buff +30020 50 1 5 1 5 1 35870 235870001 600 ActivityAbility_Breakout_Ver1,ActivityAbility_Breakout_Ver1_Buff +30021 50 1 5 1 5 1 35871 235871001 600 ActivityAbility_Breakout_Ver1,ActivityAbility_Breakout_Ver1_Buff +30022 50 1 5 1 5 1 35872 235872001 600 ActivityAbility_Breakout_Ver1,ActivityAbility_Breakout_Ver1_Buff +30023 50 1 5 1 5 1 3 133220797 600 ActivityAbility_Breakout_Ver1,ActivityAbility_Breakout_Ver1_Buff +31001 11 47201 247201001 1800 ActivityAbility_MistTrialV3_Level_1 ActivityAbility_SuperTrial_RandomRoomRevive_V3 +31002 11 47202 247202001 1800 ActivityAbility_MistTrialV3_Level_2 ActivityAbility_SuperTrial_RandomRoomRevive_V3 +31003 11 47203 247203001 1800 ActivityAbility_MistTrialV3_Level_3 ActivityAbility_SuperTrial_RandomRoomRevive_V3 +31004 11 47204 247204001 1800 ActivityAbility_MistTrialV3_Level_4 ActivityAbility_SuperTrial_RandomRoomRevive_V3 +31005 11 47205 247205001 1800 ActivityAbility_MistTrialV3_Level_5 ActivityAbility_SuperTrial_RandomRoomRevive_V3 +31006 11 47206 247206001 1800 ActivityAbility_MistTrialV3_Level_6 ActivityAbility_SuperTrial_RandomRoomRevive_V3 +31007 11 47207 247207001 1800 ActivityAbility_SuperTrial_RandomRoomRevive_V3 +32001 52 0 0 1 3 133209106 +32002 52 0 0 1 3 133209107 +32003 52 0 0 1 3 133209108 +32004 52 0 0 1 3 133209109 +32005 52 0 0 1 3 133209110 +32006 52 0 0 1 3 133209111 +33001 51 1 5 1 5 1 3 133004067 120 133004067 67048,67075 ActivityAbility_CoinCollect_AbilityGroup +33002 51 1 5 1 5 1 3 133113007 120 133113007 7001,7056 ActivityAbility_CoinCollect_AbilityGroup +33003 51 1 5 1 5 1 3 133304581 120 133304581 581018,581019 ActivityAbility_CoinCollect_AbilityGroup +33004 51 1 5 1 5 1 3 133303665 120 133303665 665057,665058 ActivityAbility_CoinCollect_AbilityGroup +33005 51 1 5 1 5 1 3 133310071 120 133310071 71001,71002 ActivityAbility_CoinCollect_AbilityGroup +34001 50 1 5 1 5 1 51015 251015001 120 ActivityAbility_PacMan_AbilityGroup +35001 55 0 0 1 35880 235880001 +35002 55 0 0 1 35881 235881001 +35003 55 0 0 1 35882 235882001 +35004 55 0 0 1 35883 235883001 +35005 55 0 0 1 35884 235884001 +36001 54 0 1 15 0 3 Activity_BoatRaceV3_CoinDetect_TeamAbility +36002 53 1 5 0 0 3 Activity_BoatRaceV3_CoinDetect_TeamAbility diff --git a/gdconf/game_data_config/txt/GatherData.txt b/gdconf/game_data_config/txt/GatherData.txt index d12a7842..a42fba2c 100644 --- a/gdconf/game_data_config/txt/GatherData.txt +++ b/gdconf/game_data_config/txt/GatherData.txt @@ -8,6 +8,7 @@ 1008 3003008 998 70590036 101008 0 10 30 999932 3003 4 1 3 1009 3003011 002 70540032 100028 0 10 30 999921 3003 4 1 4 1010 3003012 998 70540031 101003 0 10 30 999932 3003 4 1 3 +1011 3003013 004 70520018 101224 0 10 30 999921 3003 4 1 4 2001 3003009 999 70520009 100016 0 10 10 999900 3003 60 1 1 2002 3003010 999 70520004 100011 0 10 5 999900 3003 40 1 1 2003 3003015 999 70520006 100013 0 10 5 999900 3003 5 1 1 @@ -68,6 +69,8 @@ 2052 3003143 999 70540042 101219 0 10 10 999900 3003 20 1 1 2053 3003144 004 70540046 101220 0 10 10 999921 3003 20 4 1 2054 3003145 999 70540047 101221 0 10 10 999900 3003 20 1 1 +2055 3003146 004 70540049 101222 0 10 10 999921 3003 20 4 1 +2056 3003147 004 70540014 101223 0 10 10 999921 3003 20 4 1 2057 3003148 004 70540045 101228 0 10 10 999932 3003 20 1 3 2058 3003149 004 70290499 100012 0 10 10 999900 3003 60 1 1 1 4001001 3003026 70590004 107001 0 1 10 0 3003 100 1 0 @@ -85,6 +88,7 @@ 4012 3003036 70590057 107016 101713 0 1 10 0 3003 100 1 0 4013 3003037 70590057 107016 101713 0 1 10 0 3003 100 1 0 4014 3003038 70590063 107017 0 1 10 0 3003 100 1 0 +7034 3003039 70560005 100084 0 10 10 0 3003 20 1 0 9001 1004001 71700002 100178 1 1 10 0 1004 1 1 0 9002 1004002 71700003 100179 1 1 10 0 1004 1 1 0 9003 1004003 71700004 100180 1 1 10 0 1004 1 1 0 @@ -410,6 +414,19 @@ 9324 3003173 71700467 120027 1 1 10 3302 1 1 9325 3003174 71700468 120028 1 1 10 3302 1 1 9326 3003175 71700517 120058 0 1 10 0 3302 5 1 +9327 3003176 70290629 101001 1 1 10 3302 1 1 +9328 3003177 70290633 101001 0 1 10 0 3302 5 1 +9329 3003178 70290634 101001 0 1 10 0 3302 5 1 +9330 3003179 71700536 120124 0 1 10 3302 1 1 +9331 3003180 70710892 120142 0 1 10 3307 1 1 +9332 3003181 70710893 120143 0 1 10 3307 1 1 +9333 3003182 70710894 120144 0 1 10 3307 1 1 +9334 3003183 71700555 120145 0 1 10 3307 1 1 +9335 3003184 71700556 120146 0 1 10 3307 1 1 +9336 3003185 71700557 120147 0 1 10 3307 1 1 +9337 3003186 71700558 120148 0 1 10 3307 1 1 +9338 3003187 71700559 120149 0 1 10 3307 1 1 +9339 3003188 71700560 120150 0 1 10 3307 1 1 7001 77304001 77304001 100029 0 1 10 0 1004 1 1 7002 77304002 77304002 100012 0 1 10 0 1004 1 1 7003 77304003 77304003 100023 0 1 10 1004 1 1 diff --git a/gdconf/game_data_config/txt/GivingData.txt b/gdconf/game_data_config/txt/GivingData.txt index 91da4d65..edfec1bc 100644 --- a/gdconf/game_data_config/txt/GivingData.txt +++ b/gdconf/game_data_config/txt/GivingData.txt @@ -481,5 +481,9 @@ ID 对话ID 错误提示 是否重复 交付方式 [精确]道具1ID [精确]道 7323303 1 1 120065 1 1 1 2304114 1 1 120061 1 1 1 2304204 1 1 120066 1 1 1 +7324408 1 1 120064 3 1 1 +7322504 1 1 120142 1 120143 1 120144 1 1 1 +7324418 1 1 120104 1 1 1 2304301 1 3 230430101,230430102,230430103,230430104 1 1 1 7329001 0 1 101219 1 1 1 +2103704 1 1 120179 1 1 1 diff --git a/gdconf/game_data_config/txt/GlobalWatcherData.txt b/gdconf/game_data_config/txt/GlobalWatcherData.txt index ffb0597c..26c6c7f1 100644 --- a/gdconf/game_data_config/txt/GlobalWatcherData.txt +++ b/gdconf/game_data_config/txt/GlobalWatcherData.txt @@ -182,7 +182,7 @@ ID [触发条件]类型 [触发条件]参数1 [触发条件]参数2 [触发条 7004 935 1 7005 212 220021 1 7006 212 220043 1 -7007 212 223001;223002;223003;223004;223005;223006;223007;223008;223009;223010;223011;223012 1 +7007 212 220047 1 7008 212 220048 1 7009 212 220065 1 8001 11 1 @@ -290,4 +290,13 @@ ID [触发条件]类型 [触发条件]参数1 [触发条件]参数2 [触发条 10044 111 7026,3,1 1 10045 701 7305227 1 10046 701 7305415 1 +10047 701 7052603 1 +10048 701 7066518 1 10049 15 70330266,70330430 5 1 +10050 701 7066510 1 +10051 701 7066603 1 +10052 701 7066703 1 1 +10053 3320 1 3 2 +10054 3320 1 3 4 +10055 701 7066505 1 +10056 701 7066507 1 diff --git a/gdconf/game_data_config/txt/GroupLinksBundleData.txt b/gdconf/game_data_config/txt/GroupLinksBundleData.txt index 7b10d15c..ba9fc878 100644 --- a/gdconf/game_data_config/txt/GroupLinksBundleData.txt +++ b/gdconf/game_data_config/txt/GroupLinksBundleData.txt @@ -203,3 +203,8 @@ SetBundleListID LinkType GroupList 提示Group 提示半径 领奖方式 掉落 20170103 0 133315305 133315305 75 1 1 20170104 0 133303635 133303635 75 1 1 20170105 0 133301512 133301512 70 1 1 +51120101 0 133004079 133004079 0 1 1 +51120102 0 133113010 133113010 0 1 1 +51120103 0 133304579 133304579 0 1 1 +51120104 0 133303668 133303668 0 1 1 +51120105 0 133310376 133310376 0 1 1 diff --git a/gdconf/game_data_config/txt/GroupTagData.txt b/gdconf/game_data_config/txt/GroupTagData.txt index 8ca939aa..17adcb4e 100644 --- a/gdconf/game_data_config/txt/GroupTagData.txt +++ b/gdconf/game_data_config/txt/GroupTagData.txt @@ -1,3 +1,4 @@ GroupTagID 策划配置描述 GroupTag枚举 1 渊下宫大活动TAG_光路迷题 GTAG_MichiaeMatsuri_Puzzle 2 渊下宫大活动TAG_千灯垂绿 GTAG_MichiaeMatsuri_Energy +3 风行迷踪三期TAG GTAG_HideAndSeek_V3 diff --git a/gdconf/game_data_config/txt/H5ActivityData.txt b/gdconf/game_data_config/txt/H5ActivityData.txt index 84efe938..959ad4dc 100644 --- a/gdconf/game_data_config/txt/H5ActivityData.txt +++ b/gdconf/game_data_config/txt/H5ActivityData.txt @@ -30,3 +30,4 @@ 1030 1 1 32 1031 1 1 10 1032 1 1 10 +1033 1 1 30 diff --git a/gdconf/game_data_config/txt/H5ActivityWatcherData.txt b/gdconf/game_data_config/txt/H5ActivityWatcherData.txt index 2190d82e..71b1d637 100644 --- a/gdconf/game_data_config/txt/H5ActivityWatcherData.txt +++ b/gdconf/game_data_config/txt/H5ActivityWatcherData.txt @@ -176,3 +176,18 @@ ID [触发条件]类型 [触发条件]参数1 [触发条件]参数2 [触发条 5032002 301 2 1032 1 3 1 1 5032003 502 106 40 1032 1 3 1 1 5032004 401 1 5 1032 1 3 1 1 +5033001 501 1 1033 1 3 1 0 +5033002 212 101001;101002;101003;101004;100058;100054;100028;101006;101008 5 1033 1 3 1 0 +5033003 301 4 1033 1 3 1 0 +5033004 501 2 1033 1 3 1 0 +5033005 212 100085 3 1033 1 3 1 0 +5033006 307 1 1033 1 3 1 0 +5033007 501 3 1033 1 3 1 0 +5033008 401 1 3 1033 1 3 1 0 +5033009 301 8 1033 1 3 1 0 +5033010 501 4 1033 1 3 1 0 +5033011 502 202 50000 1033 1 3 1 0 +5033012 307 3 1033 1 3 1 0 +5033013 501 5 1033 1 3 1 0 +5033014 215 4 1033 1 3 1 0 +5033015 502 106 480 1033 1 3 1 0 diff --git a/gdconf/game_data_config/txt/HideAndSeekSkillData.txt b/gdconf/game_data_config/txt/HideAndSeekSkillData.txt index 1d31acbb..96bfc772 100644 --- a/gdconf/game_data_config/txt/HideAndSeekSkillData.txt +++ b/gdconf/game_data_config/txt/HideAndSeekSkillData.txt @@ -9,3 +9,7 @@ ID ChallengeID SkillID 技能分类 技能子类 默认选择 GalleryAbilityGrou 8 20511 2 1 8 9 20500 2 2 1 6 10 20520 2 3 1 9 +11 20524 1 1 1 10 +12 20523 2 1 11 +13 20521 1 1 12 +14 20522 3 1 1 0 diff --git a/gdconf/game_data_config/txt/HomeWorldBgmData.txt b/gdconf/game_data_config/txt/HomeWorldBgmData.txt index da8bc914..99094d64 100644 --- a/gdconf/game_data_config/txt/HomeWorldBgmData.txt +++ b/gdconf/game_data_config/txt/HomeWorldBgmData.txt @@ -92,3 +92,14 @@ BgmID 是否默认解锁 室内是否可用 室外是否可用 413 1 1 414 1 1 415 1 1 +416 1 1 +417 1 1 +418 1 1 +419 1 1 +420 1 1 +421 1 1 +422 1 1 +423 1 1 +424 1 1 +425 1 1 +426 1 1 diff --git a/gdconf/game_data_config/txt/HomeWorldEventData.txt b/gdconf/game_data_config/txt/HomeWorldEventData.txt index 6bdb75b5..82067209 100644 --- a/gdconf/game_data_config/txt/HomeWorldEventData.txt +++ b/gdconf/game_data_config/txt/HomeWorldEventData.txt @@ -239,3 +239,11 @@ ID 类型 对应角色 对话ID 事件奖励 对应家具套装ID 持续时间 6702 1 10000074 6907408 4110592 70 120 6711 2 10000074 6907407 64 300 6712 2 10000074 6907408 70 300 +6801 1 10000075 6907507 4110621 69 121 +6802 1 10000075 6907508 4110622 73 122 +6811 2 10000075 6907507 69 300 +6812 2 10000075 6907508 73 300 +6901 1 10000076 6907607 4110611 63 123 +6902 1 10000076 6907608 4110612 66 124 +6911 2 10000076 6907607 63 300 +6912 2 10000076 6907608 66 300 diff --git a/gdconf/game_data_config/txt/HomeWorldLevelExeclData.txt b/gdconf/game_data_config/txt/HomeWorldLevelExeclData.txt index 02515392..58ebafb6 100644 --- a/gdconf/game_data_config/txt/HomeWorldLevelExeclData.txt +++ b/gdconf/game_data_config/txt/HomeWorldLevelExeclData.txt @@ -8,4 +8,4 @@ 7 1500 999999999 1800 350 4100007 4 3 1 7 77015003 8 0 UI_HOMEWORLD_LEVELFUNCTION_HOMECOIN,UI_HOMEWORLD_LEVELFUNCTION_CAMPANIONSHIP,UI_HOMEWORLD_LEVELFUNCTION_AREAUNLOCK,UI_HOMEWORLD_LEVELFUNCTION_DJINNCHANGE,UI_HOMEWORLD_LEVELFUNCTION_LIMITSHOPGOODS,UI_HOMEWORLD_LEVELFUNCTION_NPCNUM 8 1500 999999999 2000 400 4100008 4 3 2 7 77015003 8 0 UI_HOMEWORLD_LEVELFUNCTION_HOMECOIN,UI_HOMEWORLD_LEVELFUNCTION_CAMPANIONSHIP,UI_HOMEWORLD_LEVELFUNCTION_MODULENUM 9 1500 999999999 2200 450 4100009 5 4 2 8 77015003 8 0 UI_HOMEWORLD_LEVELFUNCTION_HOMECOIN,UI_HOMEWORLD_LEVELFUNCTION_CAMPANIONSHIP,UI_HOMEWORLD_LEVELFUNCTION_BUILDSLOT,UI_HOMEWORLD_LEVELFUNCTION_AREAUNLOCK,UI_HOMEWORLD_LEVELFUNCTION_NPCNUM -10 0 999999999 2400 500 4100010 5 4 3 8 77015004 8 0 UI_HOMEWORLD_LEVELFUNCTION_HOMECOIN,UI_HOMEWORLD_LEVELFUNCTION_CAMPANIONSHIP,UI_HOMEWORLD_LEVELFUNCTION_MODULENUM,UI_HOMEWORLD_LEVELFUNCTION_DJINNCHANGE +10 0 999999999 2400 500 4100010 5 4 3 8 77015004 8 0 UI_HOMEWORLD_LEVELFUNCTION_HOMECOIN,UI_HOMEWORLD_LEVELFUNCTION_CAMPANIONSHIP,UI_HOMEWORLD_LEVELFUNCTION_MODULENUM,UI_HOMEWORLD_LEVELFUNCTION_DJINNCHANGE,UI_HOMEWORLD_LEVELFUNCTION_SHOPLIMITSADD diff --git a/gdconf/game_data_config/txt/HomeWorldNPCConfigData.txt b/gdconf/game_data_config/txt/HomeWorldNPCConfigData.txt index f4156a2a..8011d8f9 100644 --- a/gdconf/game_data_config/txt/HomeWorldNPCConfigData.txt +++ b/gdconf/game_data_config/txt/HomeWorldNPCConfigData.txt @@ -58,3 +58,5 @@ 368157 10000072 9072 6907207,6907208,6907209 368158 10000073 9073 6907309,6907310,6907311 368159 10000074 9074 6907409,6907410,6907411 +368160 10000075 9075 6907509,6907510,6907511 +368161 10000076 9076 6907609,6907610,6907611 diff --git a/gdconf/game_data_config/txt/HomeWorldShopData.txt b/gdconf/game_data_config/txt/HomeWorldShopData.txt index ba2b5fd2..dac2f3f6 100644 --- a/gdconf/game_data_config/txt/HomeWorldShopData.txt +++ b/gdconf/game_data_config/txt/HomeWorldShopData.txt @@ -1,561 +1,561 @@ -商品ID 商店类型 对应物品ID 轮替商品ID 对应物品数量 消耗金币 消耗水晶 消耗创世结晶 [消耗物品]1ID [消耗物品]1数量 [消耗物品]2ID [消耗物品]2数量 [消耗物品]3ID [消耗物品]3数量 [消耗物品]4ID [消耗物品]4数量 限购数量 刷新类型 刷新参数 提前预览天数 上架时间 下架时间 是否终身限购 前置条件 前置条件参数 条件参数1 条件参数2 前置条件屏蔽显示 最小可见等级 最小队伍等级 最大队伍等级 排序等级 二级页签ID n选1组ID 显示平台 -213101 1048 101401 5 204 10 50 2 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 2 1 1 99 1 -213102 1048 107012 1 204 1200 1 2 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 6 1 1 99 1 -213103 1048 104003 1 204 120 20 2 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 8 1 1 99 1 -213104 1048 104001 10 204 60 10 2 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 8 1 1 99 1 -213105 1048 104013 1 204 60 40 2 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 8 1 1 99 1 -213106 1048 202 10000 204 120 20 2 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 8 1 1 99 1 -213107 1048 105003 1 204 360 5 2 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 8 1 1 99 1 -213108 1048 105002 1 204 90 20 2 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 8 1 1 99 1 -213201 1048 107013 1 204 10 5 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213202 1048 372401 1 204 60 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213203 1048 372402 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213204 1048 372403 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213205 1048 372404 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213206 1048 372405 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213207 1048 372406 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213208 1048 372407 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213209 1048 372408 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213210 1048 372409 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213211 1048 372301 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213212 1048 372302 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213213 1048 372303 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213214 1048 372304 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213215 1048 372305 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213216 1048 372306 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213217 1048 372201 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213218 1048 372202 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213219 1048 372203 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213220 1048 372214 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213221 1048 372215 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213222 1048 372216 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213223 1048 372217 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213224 1048 372218 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213225 1048 372219 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213226 1048 372307 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213227 1048 372308 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213228 1048 372309 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213229 1048 372310 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213230 1048 372311 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213231 1048 372312 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213232 1048 372313 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213233 1048 372314 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213234 1048 372315 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213235 1048 372316 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213236 1048 372317 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213237 1048 372318 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213238 1048 372319 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213239 1048 372410 1 204 40 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213240 1048 372411 1 204 40 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213241 1048 372412 1 204 40 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213242 1048 372204 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213243 1048 372205 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213244 1048 372206 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213245 1048 372207 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213246 1048 372208 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213247 1048 372209 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213248 1048 372210 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213249 1048 372211 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213250 1048 372212 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213251 1048 372213 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213252 1048 372415 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213253 1048 372416 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213254 1048 372417 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213255 1048 372418 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213256 1048 372419 1 204 40 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213257 1048 372420 1 204 40 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213258 1048 372421 1 204 40 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213259 1048 372422 1 204 40 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213260 1048 372423 1 204 40 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213261 1048 372424 1 204 40 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213262 1048 372425 1 204 40 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213263 1048 372426 1 204 40 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213264 1048 372427 1 204 40 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213265 1048 372428 1 204 40 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213266 1048 372429 1 204 40 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213267 1048 372430 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213268 1048 372431 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213269 1048 372432 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213270 1048 372413 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213271 1048 372414 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213272 1048 372220 1 204 120 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213273 1048 372221 1 204 120 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213274 1048 373205 1 204 40 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213275 1048 372321 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213276 1048 372322 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213277 1048 372323 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213278 1048 372324 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213279 1048 372325 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213280 1048 372326 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213281 1048 372327 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213282 1048 372328 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213283 1048 372329 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213284 1048 372330 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213285 1048 372331 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213286 1048 372332 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213287 1048 372433 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213288 1048 372434 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213289 1048 372435 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213290 1048 372436 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213291 1048 372437 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213292 1048 372438 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213293 1048 372439 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213294 1048 372320 1 204 120 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213295 1048 372225 1 204 40 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213296 1048 372226 1 204 40 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213297 1048 372227 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213298 1048 372222 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213299 1048 372223 1 204 80 3 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 -213300 1048 372601 1 204 80 3 3 1 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2035-01-01 00:00:00 5 1 1 1 99 1 +214011 1048 130011 1 204 5 5 2 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 +214012 1048 130012 1 204 5 5 2 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 +214013 1048 130013 1 204 5 5 2 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 +214014 1048 130014 1 204 5 5 2 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 +214015 1048 130015 1 204 5 5 2 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 +214016 1048 130016 1 204 5 5 2 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 +214017 1048 130017 1 204 5 5 2 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 +214018 1048 130018 1 204 5 5 2 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 +214019 1048 130019 1 204 5 5 2 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 +214020 1048 130020 1 204 5 5 2 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 +214021 1048 130021 1 204 5 5 2 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 +214022 1048 130025 1 204 5 5 2 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 +214023 1048 130026 1 204 5 5 2 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 +214024 1048 130027 1 204 5 5 2 1 2019-12-01 00:00:00 2035-01-01 00:00:00 5 1 1 1 99 1 diff --git a/gdconf/game_data_config/txt/HomeWorldShopSubData.txt b/gdconf/game_data_config/txt/HomeWorldShopSubData.txt index 210c4c39..83a6be8b 100644 --- a/gdconf/game_data_config/txt/HomeWorldShopSubData.txt +++ b/gdconf/game_data_config/txt/HomeWorldShopSubData.txt @@ -1,6 +1,6 @@ -ID 新商品提示 二级页签分类$text_name_SubTag -1 洞天宝货 -2 1 摆设 -3 1 摆设图纸 -4 1 洞天珍物 -5 洞天种物 +ID 新商品提示 限购提升提示 二级页签分类$text_name_SubTag +1 洞天宝货 +2 1 1 摆设 +3 1 摆设图纸 +4 1 洞天珍物 +5 洞天种物 diff --git a/gdconf/game_data_config/txt/InappropriateNameData.txt b/gdconf/game_data_config/txt/InappropriateNameData.txt new file mode 100644 index 00000000..a1e45276 --- /dev/null +++ b/gdconf/game_data_config/txt/InappropriateNameData.txt @@ -0,0 +1,65 @@ +ID 生效改名ID [不合适名称]1 [不合适名称]2 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+49 1 烟绯英语 烟绯 烟绯繁体中文 烟绯法语 烟绯德语 烟绯西班牙语 烟绯葡萄牙语 烟绯俄语 烟绯日语 烟绯韩语 烟绯泰文 烟绯越南语 烟绯印尼语 烟绯土耳其语 烟绯意大利语 +50 1 北斗英语 北斗 北斗繁体中文 北斗法语 北斗德语 北斗西班牙语 北斗葡萄牙语 北斗俄语 北斗日语 北斗韩语 北斗泰文 北斗越南语 北斗印尼语 北斗土耳其语 北斗意大利语 +51 1 枫原万叶英语 枫原万叶 枫原万叶繁体中文 枫原万叶法语 枫原万叶德语 枫原万叶西班牙语 枫原万叶葡萄牙语 枫原万叶俄语 枫原万叶日语 枫原万叶韩语 枫原万叶泰文 枫原万叶越南语 枫原万叶印尼语 枫原万叶土耳其语 枫原万叶意大利语 +52 1 托马英语 托马 托马繁体中文 托马法语 托马德语 托马西班牙语 托马葡萄牙语 托马俄语 托马日语 托马韩语 托马泰文 托马越南语 托马印尼语 托马土耳其语 托马意大利语 +53 1 八重神子英语 八重神子 八重神子繁体中文 八重神子法语 八重神子德语 八重神子西班牙语 八重神子葡萄牙语 八重神子俄语 八重神子日语 八重神子韩语 八重神子泰文 八重神子越南语 八重神子印尼语 八重神子土耳其语 八重神子意大利语 +54 1 宵宫英语 宵宫 宵宫繁体中文 宵宫法语 宵宫德语 宵宫西班牙语 宵宫葡萄牙语 宵宫俄语 宵宫日语 宵宫韩语 宵宫泰文 宵宫越南语 宵宫印尼语 宵宫土耳其语 宵宫意大利语 +55 1 珊瑚宫心海英语 珊瑚宫心海 珊瑚宫心海繁体中文 珊瑚宫心海法语 珊瑚宫心海德语 珊瑚宫心海西班牙语 珊瑚宫心海葡萄牙语 珊瑚宫心海俄语 珊瑚宫心海日语 珊瑚宫心海韩语 珊瑚宫心海泰文 珊瑚宫心海越南语 珊瑚宫心海印尼语 珊瑚宫心海土耳其语 珊瑚宫心海意大利语 +56 1 九条裟罗英语 九条裟罗 九条裟罗繁体中文 九条裟罗法语 九条裟罗德语 九条裟罗西班牙语 九条裟罗葡萄牙语 九条裟罗俄语 九条裟罗日语 九条裟罗韩语 九条裟罗泰文 九条裟罗越南语 九条裟罗印尼语 九条裟罗土耳其语 九条裟罗意大利语 +57 1 五郎英语 五郎 五郎繁体中文 五郎法语 五郎德语 五郎西班牙语 五郎葡萄牙语 五郎俄语 五郎日语 五郎韩语 五郎泰文 五郎越南语 五郎印尼语 五郎土耳其语 五郎意大利语 +58 1 早柚英语 早柚 早柚繁体中文 早柚法语 早柚德语 早柚西班牙语 早柚葡萄牙语 早柚俄语 早柚日语 早柚韩语 早柚泰文 早柚越南语 早柚印尼语 早柚土耳其语 早柚意大利语 +59 1 重云英语 重云 重云繁体中文 重云法语 重云德语 重云西班牙语 重云葡萄牙语 重云俄语 重云日语 重云韩语 重云泰文 重云越南语 重云印尼语 重云土耳其语 重云意大利语 +60 1 辛焱英语 辛焱 辛焱繁体中文 辛焱法语 辛焱德语 辛焱西班牙语 辛焱葡萄牙语 辛焱俄语 辛焱日语 辛焱韩语 辛焱泰文 辛焱越南语 辛焱印尼语 辛焱土耳其语 辛焱意大利语 +61 1 锅巴英语 锅巴 锅巴繁体中文 锅巴法语 锅巴德语 锅巴西班牙语 锅巴葡萄牙语 锅巴俄语 锅巴日语 锅巴韩语 锅巴泰文 锅巴越南语 锅巴印尼语 锅巴土耳其语 锅巴意大利语 +62 1 荒泷一斗英语 荒泷一斗 荒泷一斗繁体中文 荒泷一斗法语 荒泷一斗德语 荒泷一斗西班牙语 荒泷一斗葡萄牙语 荒泷一斗俄语 荒泷一斗日语 荒泷一斗韩语 荒泷一斗泰文 荒泷一斗越南语 荒泷一斗印尼语 荒泷一斗土耳其语 荒泷一斗意大利语 +63 1 申鹤英语 申鹤 申鹤繁体中文 申鹤法语 申鹤德语 申鹤西班牙语 申鹤葡萄牙语 申鹤俄语 申鹤日语 申鹤韩语 申鹤泰文 申鹤越南语 申鹤印尼语 申鹤土耳其语 申鹤意大利语 +64 1 云堇英语 云堇 云堇繁体中文 云堇法语 云堇德语 云堇西班牙语 云堇葡萄牙语 云堇俄语 云堇日语 云堇韩语 云堇泰文 云堇越南语 云堇印尼语 云堇土耳其语 云堇意大利语 diff --git a/gdconf/game_data_config/txt/InvestigationData.txt b/gdconf/game_data_config/txt/InvestigationData.txt index 3e78872c..6bda396f 100644 --- a/gdconf/game_data_config/txt/InvestigationData.txt +++ b/gdconf/game_data_config/txt/InvestigationData.txt @@ -1,18 +1,22 @@ -调查ID 所属城市ID 后续调查ID 解锁OpenState 解锁等级 奖励ID 调查类型 -10001 1 10002 1101 450001 0 -10002 1 10003 450002 0 -10003 1 10004 450003 0 -10004 1 10005 450004 0 -10005 1 10006 450005 0 -10006 1 10007 450006 0 -10007 1 10008 450007 0 -10008 1 10009 450008 0 -10009 1 450009 0 -20001 1 20002 1500 4100100 1 -20002 1 20003 4100200 1 -20003 1 20004 4100300 1 -20004 1 4100400 1 -30001 1 20 450001 2 -30002 1 25 450001 2 -30003 1 30 450001 2 -30004 1 35 450001 2 +调查ID 所属城市ID 后续调查ID 解锁OpenState 解锁等级 是否没有奖励 奖励ID 调查类型 +10001 1 10002 1101 450001 0 +10002 1 10003 450002 0 +10003 1 10004 450003 0 +10004 1 10005 450004 0 +10005 1 10006 450005 0 +10006 1 10007 450006 0 +10007 1 10008 450007 0 +10008 1 10009 450008 0 +10009 1 450009 0 +20001 1 20002 1500 4100100 1 +20002 1 20003 4100200 1 +20003 1 20004 4100300 1 +20004 1 4100400 1 +30001 1 20 1 2 +30002 1 25 1 2 +30003 1 30 1 2 +30004 1 35 1 2 +40001 1 40002 4200028 3 +40002 1 40003 4200029 3 +40003 1 40004 4200030 3 +40004 1 4200031 3 diff --git a/gdconf/game_data_config/txt/InvestigationGCGData.txt b/gdconf/game_data_config/txt/InvestigationGCGData.txt new file mode 100644 index 00000000..7730124f --- /dev/null +++ b/gdconf/game_data_config/txt/InvestigationGCGData.txt @@ -0,0 +1,34 @@ +ID [触发条件]类型 [触发条件]参数1 [触发条件]参数2 [触发条件]参数3 进度 已废弃 所属调查ID 奖励ID +63001 405 2000 42 5 1 40001 4200001 +63002 1301 1000 1 40001 4200002 +63003 1314 2002 107020 1 40001 4200003 +63004 1304 20 40001 4200004 +63005 1303 1 40001 4200005 +63006 1305 2 1 40001 4200006 +63028 1315 2000 42 5 40001 4200001 +63029 212 107021 3000 40001 4200002 +63007 1300 70 40002 4200007 +63008 1301 3000 1 40002 4200008 +63009 1302 10 40002 4200009 +63010 1304 40 40002 4200010 +63011 1303 3 40002 4200011 +63012 1312 1 1 40002 4200012 +63030 212 107021 5000 40002 4200008 +63033 1315 2000 42 10 40002 4200012 +63013 1300 140 40003 4200013 +63014 1301 5000 1 40003 4200014 +63015 1302 15 40003 4200015 +63016 1304 60 40003 4200016 +63017 1307 1 40003 4200017 +63018 1308 10 3 40003 4200018 +63019 1310 3 40003 4200019 +63031 212 107021 7000 40003 4200014 +63020 1300 220 40004 4200020 +63021 1301 10000 1 40004 4200021 +63022 1302 25 40004 4200022 +63023 1304 100 40004 4200023 +63024 1307 3 40004 4200024 +63025 1308 10 10 40004 4200025 +63026 1309 15 40004 4200026 +63027 1311 5 40004 4200027 +63032 212 107021 10000 40004 4200021 diff --git a/gdconf/game_data_config/txt/ItemLimitData.txt b/gdconf/game_data_config/txt/ItemLimitData.txt index 74038efe..b09f1b1f 100644 --- a/gdconf/game_data_config/txt/ItemLimitData.txt +++ b/gdconf/game_data_config/txt/ItemLimitData.txt @@ -92,6 +92,8 @@ 1 201 3201 1000 1 201 3203 1000 1 201 3204 1000 +1 201 3302 600 +1 201 3305 1000 1 203 64 999999999 1 203 65 3000 1 204 1512 10000 1 @@ -345,6 +347,9 @@ 2 1172 47 10000 2 1173 47 10000 2 1174 47 10000 +2 1301 3301 10 +2 1301 3 1 +2 1301 41 10 2 101301 3002 50 1 2 101302 3002 50 1 2 101303 3002 50 1 diff --git a/gdconf/game_data_config/txt/LanV3BoatBaseData.txt b/gdconf/game_data_config/txt/LanV3BoatBaseData.txt new file mode 100644 index 00000000..0a1d2639 --- /dev/null +++ b/gdconf/game_data_config/txt/LanV3BoatBaseData.txt @@ -0,0 +1,2 @@ +排期ID 阶段上限 复活进度GV 携带金币GV 船体血量GV 船体最大生命值GV 翻牌时间 船体GadgetID 前置任务ID MatchID DraftID +2019001 1000,2000,3000,4000 SGV_BoatV3_Progress SGV_BoatV3_Coin SGV_BoatV3_HP SGV_BoatV3_HPMax 10 45001001 1006 8001 diff --git a/gdconf/game_data_config/txt/LanV3BoatLevelData.txt b/gdconf/game_data_config/txt/LanV3BoatLevelData.txt new file mode 100644 index 00000000..e281e578 --- /dev/null +++ b/gdconf/game_data_config/txt/LanV3BoatLevelData.txt @@ -0,0 +1,7 @@ +关卡ID 关卡类型 GalleryID 主控GroupID 玩家点位ID 浪船点位ID 准备时间 玩法时间 结算时间 +1 1 36001 133108185 185002,185003,185004,185005 185006,185007,185008,185009 60 180 20 +2 1 36001 133108186 186002,186003,186004,186005 186006,186007,186008,186009 60 180 20 +3 1 36001 133108222 222002,222003,222004,222005 222006,222007,222008,222009 60 180 20 +4 2 36002 133108185 185002 185006 0 180 20 +5 2 36002 133108186 186002 186006 0 180 20 +6 2 36002 133108222 222002 222006 0 180 20 diff --git a/gdconf/game_data_config/txt/LanV3CampStageData.txt b/gdconf/game_data_config/txt/LanV3CampStageData.txt new file mode 100644 index 00000000..2882e13b --- /dev/null +++ b/gdconf/game_data_config/txt/LanV3CampStageData.txt @@ -0,0 +1,5 @@ +阶段ID 阶段名称$text_name_StageTitle 积分watcher +1 (test)营地阶段1 1201731,1201732,1201733 +2 (test)营地阶段2 1201731,1201732,1201733 +3 (test)营地阶段3 1201734,1201735,1201736 +4 (test)营地阶段4 1201734,1201735,1201736 diff --git a/gdconf/game_data_config/txt/LanV3OverAllData.txt b/gdconf/game_data_config/txt/LanV3OverAllData.txt new file mode 100644 index 00000000..a9f8e06f --- /dev/null +++ b/gdconf/game_data_config/txt/LanV3OverAllData.txt @@ -0,0 +1,2 @@ +活动ID 开启时间 节庆热度watcherlist 角色邀约watcher +2019 1,3,5,7 diff --git a/gdconf/game_data_config/txt/LanV3RaceData.txt b/gdconf/game_data_config/txt/LanV3RaceData.txt new file mode 100644 index 00000000..6a3893f0 --- /dev/null +++ b/gdconf/game_data_config/txt/LanV3RaceData.txt @@ -0,0 +1,5 @@ +ID 所属阶段 GalleryID GroupLinkID 积分watcher 积分时间系数 积分金币系数 +1 1 20 40 +2 2 20 40 +3 3 20 40 +4 4 20 40 diff --git a/gdconf/game_data_config/txt/LanV3ShadowLevelData.txt b/gdconf/game_data_config/txt/LanV3ShadowLevelData.txt new file mode 100644 index 00000000..b77ebf34 --- /dev/null +++ b/gdconf/game_data_config/txt/LanV3ShadowLevelData.txt @@ -0,0 +1,13 @@ +ID 积分watcher +1 1201731 +2 1201732 +3 1201733 +4 1201734 +5 1201735 +6 1201736 +7 1201731 +8 1201732 +9 1201733 +10 1201734 +11 1201735 +12 1201736 diff --git a/gdconf/game_data_config/txt/LanV3ShadowStageData.txt b/gdconf/game_data_config/txt/LanV3ShadowStageData.txt new file mode 100644 index 00000000..d63f4529 --- /dev/null +++ b/gdconf/game_data_config/txt/LanV3ShadowStageData.txt @@ -0,0 +1,5 @@ +阶段ID 阶段名称$text_name_StageTitle 关卡列表 +1 (test)皮影戏阶段1 1,2,3 +2 (test)皮影戏阶段2 4,5,6 +3 (test)皮影戏阶段3 7,8,9 +4 (test)皮影戏阶段4 10,11,12 diff --git a/gdconf/game_data_config/txt/LevelTagData.txt b/gdconf/game_data_config/txt/LevelTagData.txt index 9284559a..2dee5c7e 100644 --- a/gdconf/game_data_config/txt/LevelTagData.txt +++ b/gdconf/game_data_config/txt/LevelTagData.txt @@ -57,6 +57,8 @@ ID LevelTagName 关联SceneID 增加的SceneTag 移除的SceneTag LevelTag变动 56 3.0_CaveForest_Reality 3 1120 1121 133303438 57 3.0_Mdg_real 3 1110 1111 133301564 58 3.0_Mdg_dream 3 1111 1110 133301563 +59 3_4_Sandstorm_On 3 +60 3_4_Sandstorm_Off 3 61 3_1_Cyno_3_04 20157 62 3_1_LSK_Af 3 1092 1091 63 3_1_XST_Af 3 1170 1137 @@ -66,6 +68,14 @@ ID LevelTagName 关联SceneID 增加的SceneTag 移除的SceneTag LevelTag变动 67 3_1_CWL_Be 3 1165 68 3_1_XSM_Be 3 1168 69 3_1_XSM_Af 3 1168 +70 3_4_Titan_A 3 133313154 +71 3_4_Titan_B 3 1191 1190 133313031 +72 3_4_Titan_C 3 1193 133313158 +73 3_4_Titan_D 3 +74 3_4_Titan_E 3 1195 133313159 +75 3_4_Titan_F 3 1197 1196,1195 133313236 +76 3_4_SandFall_1 3 133307462 +77 3_4_SandFall_2 3 1199 133307463 100000 2_7_CY_Rogue_1_000 20128 100001 2_7_CY_Rogue_1_001 20128 100002 2_7_CY_Rogue_1_002 20128 diff --git a/gdconf/game_data_config/txt/LevelTagGroupsData.txt b/gdconf/game_data_config/txt/LevelTagGroupsData.txt index f5d931ea..dc5c2881 100644 --- a/gdconf/game_data_config/txt/LevelTagGroupsData.txt +++ b/gdconf/game_data_config/txt/LevelTagGroupsData.txt @@ -19,6 +19,7 @@ ID LevelTagGroup1内容 LevelTagGroup2内容 LevelTagGroup3内容 初始LevelTag 18 42,43,44,45,46 42 3 19 55,56 56 5 20 57,58 57 5 +21 59,60 60 5 22 62,65 65 5 23 63,66 66 5 24 64,67 67 5 @@ -26,3 +27,5 @@ ID LevelTagGroup1内容 LevelTagGroup2内容 LevelTagGroup3内容 初始LevelTag 26 48,49 48 3 27 50,51 50 3 28 52,53,54 52 3 +29 70,71,72,73,74,75 70 3 +30 76,77 76 3 diff --git a/gdconf/game_data_config/txt/LevelTagMapAreaData.txt b/gdconf/game_data_config/txt/LevelTagMapAreaData.txt index d4cd8db0..d4e5a2ec 100644 --- a/gdconf/game_data_config/txt/LevelTagMapAreaData.txt +++ b/gdconf/game_data_config/txt/LevelTagMapAreaData.txt @@ -18,6 +18,8 @@ LevelTagID MapAreaID 对应控件index 21 33 0 22 33 1 33 31 3 +59 34 +60 35 62 36 0 63 37 0 64 38 0 diff --git a/gdconf/game_data_config/txt/LoadingSituationData.txt b/gdconf/game_data_config/txt/LoadingSituationData.txt index ca0969aa..427e9e83 100644 --- a/gdconf/game_data_config/txt/LoadingSituationData.txt +++ b/gdconf/game_data_config/txt/LoadingSituationData.txt @@ -37,3 +37,7 @@ stageID 37 38 39 +40 +41 +42 +43 diff --git a/gdconf/game_data_config/txt/LoadingTipsData.txt b/gdconf/game_data_config/txt/LoadingTipsData.txt index e7d837a8..66c5f3d8 100644 --- a/gdconf/game_data_config/txt/LoadingTipsData.txt +++ b/gdconf/game_data_config/txt/LoadingTipsData.txt @@ -515,3 +515,17 @@ ID stageID 开始时间 结束时间 minLevel maxLevel 前置openstate 前置父 1524 32 302819 10 1525 29,30,31,32,33,34,36 302819 10 1526 35 302819 10 +2002 40 10 +2003 40 10 +2004 40 10 +2005 40 10 +2006 41,42 10 +2007 41,42 10 +2008 41,42 10 +2009 41,42 10 +2010 41 10 +2011 41 10 +2012 43 10 +2013 43 10 +2014 43 10 +2015 43 10 diff --git a/gdconf/game_data_config/txt/MailData.txt b/gdconf/game_data_config/txt/MailData.txt index 54258282..93dd950b 100644 --- a/gdconf/game_data_config/txt/MailData.txt +++ b/gdconf/game_data_config/txt/MailData.txt @@ -87,7 +87,15 @@ ID 过期天数 是否星标 RewardID 是否可收藏 86 3 240003 87 3 240003 88 3 240003 +89 30 +90 30 91 365 92 365 93 365 +94 3 240003 95 3 240003 +96 3 240003 +97 3 240003 +98 3 240003 +99 30 +100 3 240003 diff --git a/gdconf/game_data_config/txt/MainCoopData_Exported.txt b/gdconf/game_data_config/txt/MainCoopData_Exported.txt index f1b5a28c..1228608f 100644 --- a/gdconf/game_data_config/txt/MainCoopData_Exported.txt +++ b/gdconf/game_data_config/txt/MainCoopData_Exported.txt @@ -1,2 +1,4 @@ ID 备注 主Coop配置 关联父任务组 -105901 鹿野院平藏 Coop105901 105901 \ No newline at end of file +105901 鹿野院平藏 Coop105901 105901 +107401 莱依拉 Coop107401 107401 +107601 珐露珊 Coop107601 107601 \ No newline at end of file diff --git a/gdconf/game_data_config/txt/MainQuestData_Exported.txt b/gdconf/game_data_config/txt/MainQuestData_Exported.txt index f288151e..718715e7 100644 --- a/gdconf/game_data_config/txt/MainQuestData_Exported.txt +++ b/gdconf/game_data_config/txt/MainQuestData_Exported.txt @@ -63,6 +63,10 @@ 3026 1017 1305 1 Actor/Quest/AQ3026 103026 1305 3027 1017 1 Actor/Quest/AQ3027 3028 1017 1305 1 Actor/Quest/AQ3028 103028 1305 6476534441942898 +3029 1018 3029 1 Actor/Quest/AQ3029 1307 +3030 1018 3029 1 Actor/Quest/AQ3030 1307 +3031 1018 3029 1 Actor/Quest/AQ3031 1307 +3032 1018 3029 1 Actor/Quest/AQ3032 1307 8000 1007 1104 1 Actor/Quest/AQ8000 108000 1104 8001 1007 1104 1 Actor/Quest/AQ8001 108001 1104 8002 1007 1104 1 Actor/Quest/AQ8002 108002 1104 @@ -72,6 +76,9 @@ 8006 1012 1206 1 Actor/Quest/AQ8006 108006 1206 8007 1012 1206 1 Actor/Quest/AQ8007 108007 1206 8008 1012 1 Actor/Quest/AQ8008 108008 +8009 1019 1308 1 Actor/Quest/AQ8009 1308 +8010 1019 1308 1 Actor/Quest/AQ8010 1308 +8011 1019 1308 1 Actor/Quest/AQ8011 1308 10001 2005 2 1 10120 2019 2019 2 1 Actor/Quest/LQ10120 110120 2019 10121 2019 2019 2 1 Actor/Quest/LQ10121 110121 2019 @@ -180,6 +187,13 @@ 13016 2031 13000 2 1 Actor/Quest/LQ13016 13017 8011 2033 2 1 Actor/Quest/LQ13017 113017 13018 8011 2033 2 1 Actor/Quest/LQ13018 113018 +13020 13020 2 1 Actor/Quest/LQ13020 +13021 13020 2 1 Actor/Quest/LQ13021 +13022 13020 2 1 Actor/Quest/LQ13022 +13023 2 1 Actor/Quest/LQ13023 +13024 2 1 Actor/Quest/LQ13024 +13025 2 1 Actor/Quest/LQ13025 +13026 2 1 Actor/Quest/LQ13026 18000 5001 7 1 Actor/Quest/WQ18000 118000 1105 19001 3001 101401 2 1 Actor/Quest/LQ19001 101401 19002 3001 101401 2 1 Actor/Quest/LQ19002 101401 @@ -293,6 +307,23 @@ 19146 3013 106501 2 1 Actor/Quest/LQ19146 106501 19147 3013 106501 2 1 Actor/Quest/LQ19147 106501 19148 3013 106501 2 1 Actor/Quest/LQ19148 106501 +19150 3015 107401 2 1 Actor/Quest/LQ19150 +19151 3015 107401 2 1 Actor/Quest/LQ19151 +19152 3015 107401 2 1 Actor/Quest/LQ19152 +19153 3015 107401 2 1 Actor/Quest/LQ19153 +19154 3015 107401 2 1 Actor/Quest/LQ19154 +19155 3015 107401 2 1 Actor/Quest/LQ19155 +19156 3015 107401 2 1 Actor/Quest/LQ19156 +19157 3015 107401 2 1 Actor/Quest/LQ19157 +19158 3015 107401 2 1 Actor/Quest/LQ19158 +19159 3015 107401 2 1 Actor/Quest/LQ19159 +19160 3015 107401 2 1 Actor/Quest/LQ19160 +19161 3015 107401 2 1 Actor/Quest/LQ19161 +19162 3015 107401 2 1 Actor/Quest/LQ19162 +19170 3016 107601 2 1 Actor/Quest/LQ19170 107601 +19171 3016 107601 2 1 Actor/Quest/LQ19171 107601 +19172 3016 107601 2 1 Actor/Quest/LQ19172 107601 +19173 3016 107601 2 1 Actor/Quest/LQ19173 107601 20003 5 Actor/Quest/IQ20003 1 29400 20004 5 Actor/Quest/IQ20004 1 501003 29500 20014 5 Actor/Quest/IQ20014 1 40010 @@ -343,6 +374,13 @@ 21029 5 Actor/Quest/IQ21029 1 29801 21030 5 Actor/Quest/IQ21030 1 29802 21031 5 Actor/Quest/IQ21031 1 40060 +21032 5 Actor/Quest/IQ21032 1 41364 +21033 5 Actor/Quest/IQ21033 1 25003 +21034 5 Actor/Quest/IQ21034 1 25004 +21035 5 Actor/Quest/IQ21035 1 41360 +21036 5 Actor/Quest/IQ21036 1 41361 +21037 5 Actor/Quest/IQ21037 1 41362 +21038 5 Actor/Quest/IQ21038 1 41363 22009 5 Actor/Quest/IQ22009 1 26900 22010 5 Actor/Quest/IQ22010 1 41010 22011 5 Actor/Quest/IQ22011 1 41040 @@ -513,8 +551,14 @@ 40086 3 1 Actor/Quest/EQ40086 140086 10105 2017 3201 40087 3 1 Actor/Quest/EQ40087 2017 3201 40088 3 Actor/Quest/EQ40088 2016 3103 +40089 3 1 Actor/Quest/EQ40089 +40090 3 1 Actor/Quest/EQ40090 +40091 3 1 Actor/Quest/EQ40091 +40092 40092 3 1 Actor/Quest/EQ40092 10108 2019 3401 +40093 40093 3 1 Actor/Quest/EQ40093 10109 2019 3401 40094 3 1 Actor/Quest/EQ40094 140094 2017 3201 40095 3 1 Actor/Quest/EQ40095 140081 2017 3201 +40096 3 1 Actor/Quest/EQ40096 2019 3401 41001 3 1 41111 4001 10006 3 1 Actor/Quest/EQ41111 141111 10006 1100 41112 4001 10007 3 1 Actor/Quest/EQ41112 141112 10007 1100 @@ -672,6 +716,9 @@ 70521 7 Actor/Quest/WQ70521 170521 2016 3103 70522 7 Actor/Quest/WQ70522 2016 3103 70523 7 Actor/Quest/WQ70523 2016 3103 +70524 7 1 Actor/Quest/WQ70524 +70525 7 1 Actor/Quest/WQ70525 +70526 7 1 Actor/Quest/WQ70526 170526 70650 7 1 Actor/Quest/WQ70650 170650 70651 7 1 Actor/Quest/WQ70651 170651 70652 7 1 Actor/Quest/WQ70652 170652 1204 @@ -685,8 +732,15 @@ 70660 7 Actor/Quest/WQ70660 170660 5023 1504 70661 7 1 Actor/Quest/WQ70661 170661 70662 7 1 Actor/Quest/WQ70662 170662 -70663 7 1 Actor/Quest/WQ70663 +70663 7 1 Actor/Quest/WQ70663 170663 70664 7 1 Actor/Quest/WQ70664 170664 5095 3101 +70665 7 1 Actor/Quest/WQ70665 10106 +70666 7 Actor/Quest/WQ70666 170666 +70667 7 Actor/Quest/WQ70667 170667 +70668 7 Actor/Quest/WQ70668 170668 +70669 7 Actor/Quest/WQ70669 170669 +70670 7 Actor/Quest/WQ70670 5023 1504 +70671 7 1 Actor/Quest/WQ70671 70700 7 1 Actor/Quest/WQ70700 70701 7 1 Actor/Quest/WQ70701 70702 7 1 Actor/Quest/WQ70702 @@ -869,6 +923,7 @@ 71508 7 Actor/Quest/WQ71508 5079 2702 71509 7 Actor/Quest/WQ71509 5079 2702 71510 7 Actor/Quest/WQ71510 5079 2702 +71511 7 1 Actor/Quest/WQ71511 3401 71650 7 1 Actor/Quest/WQ71650 171650 71651 7 1 171651 5017 1301 71652 7 Actor/Quest/WQ71652 171652 2004 1502 @@ -1251,6 +1306,16 @@ 72725 7 Actor/Quest/WQ72725 172725 2012 2600 72726 7 Actor/Quest/WQ72726 172726 5080 2703 72727 7 1 Actor/Quest/WQ72727 172727 5094 2102 +72728 7 1 Actor/Quest/WQ72728 +72729 7 1 Actor/Quest/WQ72729 +72730 7 1 Actor/Quest/WQ72730 +72731 7 1 Actor/Quest/WQ72731 +72732 7 1 Actor/Quest/WQ72732 +72733 7 1 Actor/Quest/WQ72733 +72734 7 1 Actor/Quest/WQ72734 +72735 7 1 Actor/Quest/WQ72735 +72736 7 1 Actor/Quest/WQ72736 +72737 7 1 Actor/Quest/WQ72737 72800 7 Actor/Quest/WQ72800 172800 72801 7 1 Actor/Quest/WQ72801 172801 72802 7 1 Actor/Quest/WQ72802 172802 @@ -1411,6 +1476,7 @@ 73100 73100 7 Actor/Quest/WQ73100 73101 7 Actor/Quest/WQ73101 73102 7 Actor/Quest/WQ73102 +73103 73287 7 Actor/Quest/WQ73103 73104 7 1 Actor/Quest/WQ73104 173104 73105 7 1 Actor/Quest/WQ73105 173105 73106 7 Actor/Quest/WQ73106 @@ -1493,6 +1559,8 @@ 73183 7 Actor/Quest/WQ73183 210003 73184 7 Actor/Quest/WQ73184 210003 73185 7 Actor/Quest/WQ73185 173185 +73186 73287 7 Actor/Quest/WQ73186 +73187 73287 7 Actor/Quest/WQ73187 73188 7 Actor/Quest/WQ73188 73189 7 Actor/Quest/WQ73189 173189 10107 73190 7 Actor/Quest/WQ73190 173190 10107 @@ -1517,43 +1585,60 @@ 73209 73193 7 Actor/Quest/WQ73209 173209 73210 7 Actor/Quest/WQ73210 73211 7 Actor/Quest/WQ73211 +73212 73212 7 Actor/Quest/WQ73212 10120 73213 7 Actor/Quest/WQ73213 73214 7 Actor/Quest/WQ73214 173214 73215 7 Actor/Quest/WQ73215 73216 7 Actor/Quest/WQ73216 73217 7 1 Actor/Quest/WQ73217 1 73218 7 1 Actor/Quest/WQ73218 1 +73219 73287 7 Actor/Quest/WQ73219 +73220 73287 7 Actor/Quest/WQ73220 73221 7 Actor/Quest/WQ73221 73222 7 Actor/Quest/WQ73222 73223 73223 7 Actor/Quest/WQ73223 73224 73223 7 Actor/Quest/WQ73224 173224 +73225 73212 7 Actor/Quest/WQ73225 10120 73226 7 Actor/Quest/WQ73226 73227 7 Actor/Quest/WQ73227 73228 7 Actor/Quest/WQ73228 73229 7 Actor/Quest/WQ73229 173229 73230 7 Actor/Quest/WQ73230 +73231 7 1 Actor/Quest/WQ73231 10122 +73232 7 1 Actor/Quest/WQ73232 10124 73233 7 Actor/Quest/WQ73233 173233 73234 7 Actor/Quest/WQ73234 +73235 7 1 Actor/Quest/WQ73235 10122 73236 7 Actor/Quest/WQ73236 73237 7 Actor/Quest/WQ73237 173237 +73238 7 1 Actor/Quest/WQ73238 10121 73239 7 Actor/Quest/WQ73239 173239 10076 73240 7 Actor/Quest/WQ73240 73241 7 Actor/Quest/WQ73241 73242 7 Actor/Quest/WQ73242 73243 7 1 Actor/Quest/WQ73243 1 +73244 7 Actor/Quest/WQ73244 73245 7 Actor/Quest/WQ73245 73246 7 Actor/Quest/WQ73246 73247 7 Actor/Quest/WQ73247 73248 7 Actor/Quest/WQ73248 73249 7 Actor/Quest/WQ73249 73250 7 Actor/Quest/WQ73250 +73251 7 1 Actor/Quest/WQ73251 10123 +73253 7 1 Actor/Quest/WQ73253 10123 +73254 7 1 Actor/Quest/WQ73254 10123 +73255 7 1 Actor/Quest/WQ73255 +73256 7 1 Actor/Quest/WQ73256 10124 +73257 7 1 Actor/Quest/WQ73257 10124 73258 7 Actor/Quest/WQ73258 73259 7 Actor/Quest/WQ73259 73260 7 Actor/Quest/WQ73260 73261 7 Actor/Quest/WQ73261 73262 7 Actor/Quest/WQ73262 73263 73081 7 1 Actor/Quest/WQ73263 173263 +73264 73212 7 Actor/Quest/WQ73264 10120 73265 7 Actor/Quest/WQ73265 173265 +73266 7 1 Actor/Quest/WQ73266 73267 7 1 Actor/Quest/WQ73267 173267 73268 7 Actor/Quest/WQ73268 73269 7 Actor/Quest/WQ73269 @@ -1566,28 +1651,47 @@ 73276 7 Actor/Quest/WQ73276 73277 7 Actor/Quest/WQ73277 73278 7 Actor/Quest/WQ73278 173278 +73279 7 Actor/Quest/WQ73279 73280 7 Actor/Quest/WQ73280 +73281 73281 7 Actor/Quest/WQ73281 +73282 73281 7 Actor/Quest/WQ73282 73283 7 Actor/Quest/WQ73283 73284 7 Actor/Quest/WQ73284 +73285 7 1 Actor/Quest/WQ73285 73286 7 Actor/Quest/WQ73286 +73287 73287 7 Actor/Quest/WQ73287 73288 7 Actor/Quest/WQ73288 73290 73193 7 Actor/Quest/WQ73290 73291 7 Actor/Quest/WQ73291 73292 7 Actor/Quest/WQ73292 73293 7 Actor/Quest/WQ73293 +73294 7 1 Actor/Quest/WQ73294 +73295 7 1 Actor/Quest/WQ73295 +73296 7 1 Actor/Quest/WQ73296 +73297 7 1 Actor/Quest/WQ73297 73299 7 Actor/Quest/WQ73299 73300 7 Actor/Quest/WQ73300 73301 73223 7 Actor/Quest/WQ73301 73302 73223 7 Actor/Quest/WQ73302 73303 73223 7 Actor/Quest/WQ73303 73304 7 Actor/Quest/WQ73304 +73305 7 Actor/Quest/WQ73305 73306 7 Actor/Quest/WQ73306 +73307 7 1 Actor/Quest/WQ73307 +73309 7 1 Actor/Quest/WQ73318 +73318 7 1 Actor/Quest/WQ73318 +73319 7 1 Actor/Quest/WQ73319 +73320 7 1 Actor/Quest/WQ73320 +73321 7 Actor/Quest/WQ73321 173003 +73322 7 1 Actor/Quest/WQ73322 +73323 7 Actor/Quest/WQ73323 173003 73500 4017 7 1 Actor/Quest/WQ73500 173500 2015 3000 73501 4017 7 1 Actor/Quest/WQ73501 173501 2015 3000 73502 7 Actor/Quest/WQ73502 173502 73503 7 Actor/Quest/WQ73503 173503 73504 4017 7 173504 2015 3000 73505 4017 7 Actor/Quest/WQ73505 2015 3000 +73506 7 1 Actor/Quest/WQ73506 3403 73650 7 1 Actor/Quest/WQ73650 173650 5090 3002 73651 5087 7 1 Actor/Quest/WQ73651 173651 5087 3001 73652 5087 7 Actor/Quest/WQ73652 173652 5087 3001 @@ -1622,7 +1726,11 @@ 73681 7 Actor/Quest/WQ73681 173681 2016 3103 73682 7 Actor/Quest/WQ73682 173682 2016 3103 73683 7 1 +73684 7 Actor/Quest/WQ73684 173684 5112 3301 73685 7 1 5096 3102 +73686 7 1 Actor/Quest/WQ73686 +73687 7 1 Actor/Quest/WQ73687 +73688 7 1 Actor/Quest/WQ73688 73800 7 Actor/Quest/WQ73800 173800 73801 7 Actor/Quest/WQ73801 173801 73802 7 Actor/Quest/WQ73802 173802 diff --git a/gdconf/game_data_config/txt/MapAreaData.txt b/gdconf/game_data_config/txt/MapAreaData.txt index 0ef5e08a..6c3e46a0 100644 --- a/gdconf/game_data_config/txt/MapAreaData.txt +++ b/gdconf/game_data_config/txt/MapAreaData.txt @@ -27,6 +27,8 @@ ID 场景ID 名称 对应一级区域ID 对应地标ID 默认状态 31 9 海岛LevelTag切换区域 - 双双岛 401 1 32 9 海岛LevelTag切换区域 - 破破岛 402 1 33 9 海岛LevelTag切换区域 - 危危岛 403 1 +34 3 沙尘暴LevelTag切换区域TEST - 1 18 1 +35 3 沙尘暴LevelTag切换区域TEST - 2 18 1 36 3 流沙坑区域切换 26 1 37 3 圣显厅区域切换 26 1 38 3 赤王陵区域切换 27 1 diff --git a/gdconf/game_data_config/txt/MatchLimitData_HaS.txt b/gdconf/game_data_config/txt/MatchLimitData_HaS.txt index d1f56292..92daacff 100644 --- a/gdconf/game_data_config/txt/MatchLimitData_HaS.txt +++ b/gdconf/game_data_config/txt/MatchLimitData_HaS.txt @@ -14,3 +14,15 @@ ID [条件]1类型 [条件]1参数 [条件]2类型 [条件]2参数 SceneID Group 1001022 1 3 3 133002131 131073,131074,131075,131076 10,70,40,240,20 7031 1001023 1 10 3 133002134 134110,134111,134112,134113 10,70,40,240,20 7032 1001026 1 3 3 133002097 97069,97070,97071,97072 10,70,40,240,20 7042 +1001027 1 19 3 133106025 25080,25081,25082,25083 10,70,40,240,20 7043 +1001028 2 201310 1 17 3 133211018 18080,18081,18082,18083 10,70,40,240,20 7044 +1001029 2 201310 1 17 3 133210029 29080,29081,29082,29083 10,70,40,240,20 7045 +1001030 2 201310 1 11 3 133220722 722080,722081,722082,722083 10,70,40,240,20 7046 +1001031 1 5 3 133102216 216080,216081,216082,216083 10,70,40,240,20 7047 +1001035 1 24 3 133304578 578083,578084,578085,578086 10,70,40,240,20 7051 +1001037 1 22 3 133301747 747055,747056,747057,747058 10,70,40,240,20 7053 +1001038 1 20 3 133302717 717068,717069,717070,717071 10,70,40,240,20 7054 +1001039 1 3 3 133002118 118077,118078,118079,118080 10,70,40,240,20 7055 +1001040 1 3 3 133002121 121069,121070,121071,121072 10,70,40,240,20 7056 +1001041 1 3 3 133102223 223101,223102,223103,223104 10,70,40,240,20 7057 +1001042 1 3 3 133104371 371080,371081,371082,371083 10,70,40,240,20 7058 diff --git a/gdconf/game_data_config/txt/MatchingData.txt b/gdconf/game_data_config/txt/MatchingData.txt index 1e5cd2ca..11377ca9 100644 --- a/gdconf/game_data_config/txt/MatchingData.txt +++ b/gdconf/game_data_config/txt/MatchingData.txt @@ -1,5 +1,7 @@ ID 匹配类型 匹配限制条件列表 最小人数 最大人数 确认时长 持续匹配 -1001 1 1001011,1001012,1001013,1001009,1001006,1001015,1001019,1001026 4 4 10 0 +1001 1 1001027,1001028,1001029,1001030,1001031,1001035,1001037,1001038,1001039,1001040,1001041,1001042 4 4 10 0 1002 2 2 2 10 0 1003 3 4 4 10 0 1004 4 4 4 10 0 +1005 5 2 2 10 0 +1006 6 4 4 10 0 diff --git a/gdconf/game_data_config/txt/MaterialCodexData.txt b/gdconf/game_data_config/txt/MaterialCodexData.txt index 85d2ec91..25f84e2e 100644 --- a/gdconf/game_data_config/txt/MaterialCodexData.txt +++ b/gdconf/game_data_config/txt/MaterialCodexData.txt @@ -127,6 +127,8 @@ 40200052 1 108468 2055 40200053 1 108473 2056 40200054 1 108474 2057 +40200055 1 108478 2058 +40200056 1 108479 2059 40210001 1 108003 2501 渔人吐司 40210002 1 108006 2502 提瓦特煎蛋 40210003 1 108009 2503 烤肉排 @@ -252,6 +254,7 @@ 40210136 1 108462 2623 阿如拌饭 40210137 1 108465 2624 假日果酿 40210139 1 108472 2625 蔷薇奶糊 +40210140 1 108477 2626 萨巴桑炸角 40210092 1 108308 3001 米饭布丁 1 40210093 1 108311 3002 红烩兽肉 1 40210094 1 108314 3003 文心豆腐 1 @@ -589,6 +592,7 @@ 40400045 3 220067 6111 「蹦蹦是可莉的好朋友,也是一起炸鱼的好帮手,但庆典上把蹦蹦拿出来会被琴团长凶的…不过你别担心,在阿贝多哥哥的完美改良下,蹦蹦已经有了全新的本领!你看,只要拉一下它的小尾巴,就能放出好多漂亮的彩带!」 1 40400046 3 220069 6112 1 40400047 3 220074 6113 1 +40400048 3 220056 6114 40400010 3 220014 6041 水色的迷你仙灵。和其他的仙灵不同,似乎不想引导人,而是随着人去看看这个世界。 1 40400011 3 220015 6042 粉色的迷你仙灵。虽然不能说话,但会默默随着自己钟情的旅人走遍世界。 1 40400012 3 220016 6043 金色的迷你仙灵。散发着与摩拉近似的气息,传说这种颜色的仙灵象征着幸运。 1 diff --git a/gdconf/game_data_config/txt/MaterialData.txt b/gdconf/game_data_config/txt/MaterialData.txt index 67ff62d9..562afbf7 100644 --- a/gdconf/game_data_config/txt/MaterialData.txt +++ b/gdconf/game_data_config/txt/MaterialData.txt @@ -44,6 +44,7 @@ ID 类型 重量 排序权重 物件ID 可丢弃 使用等级 全局产出上限 143 1 活动代币 4 144 1 活动代币 3 145 1 70590029 活动代币 23 3 1 +146 1 卡牌经验 1 3 147 1 活动代币 1 3 148 1 活动代币 3 149 1 活动代币 3 @@ -51,10 +52,14 @@ ID 类型 重量 排序权重 物件ID 可丢弃 使用等级 全局产出上限 151 1 活动代币 3 152 1 活动代币 3 153 1 活动代币 3 +154 1 活动代币 3 +155 1 活动代币 3 +156 1 活动代币 3 201 1 30 70590012 原石 8 1 5 1 202 1 10 70590011 摩拉 8 1 3 203 1 30 礼包币 1 5 1 204 1 10 家园币 1 3 +205 1 10 卡牌币 1 3 210 2 10 废弃道具 5 8 2 211 2 10 废弃道具 5 3 3 221 2 410001 70900001 扭蛋兑换券 5 1000000 5 @@ -139,6 +144,8 @@ ID 类型 重量 排序权重 物件ID 可丢弃 使用等级 全局产出上限 1072 2 角色 7 1000 99 1 3 10000072 4 1073 2 角色 7 1000 99 1 3 10000073 5 1074 2 角色 7 1000 99 1 3 10000074 4 +1082 2 角色 7 1000 99 1 3 10000082 5 +1076 2 角色 7 1000 99 1 3 10000076 4 1102 2 30 命之座 20 1000 5 1103 2 30 命之座 20 1000 5 1105 2 20 命之座 20 1000 5 @@ -199,8 +206,11 @@ ID 类型 重量 排序权重 物件ID 可丢弃 使用等级 全局产出上限 1172 2 20 命之座 20 1000 4 1173 2 30 命之座 20 1000 5 1174 2 20 命之座 20 1000 4 +1182 2 30 命之座 20 1000 5 +1176 2 20 命之座 20 1000 4 1201 2 430011 战令 5 1000 1 30 5 1202 2 430011 月卡 5 1000 1 31 5 +1301 2 30 改名道具 47 2 1 52 1 4 2001 2 70610009 能量球 8 1000 99 1 2 11 1 9 3 2002 2 70610010 能量球 8 1000 99 1 2 11 2 9 3 2003 2 70610011 能量球 8 1000 99 1 2 11 3 9 3 @@ -308,6 +318,7 @@ ID 类型 重量 排序权重 物件ID 可丢弃 使用等级 全局产出上限 100094 2 1 321 70560006 采集物 4 9999 1 1 100095 2 1 321 采集物 4 9999 1 1 100096 2 1 321 采集物 4 9999 1 1 +100097 2 1 321 70520016 采集物 4 9999 1 1 101001 2 1 301 70560002 采集物 4 9999 1 1 101002 2 1 301 70560003 采集物 4 9999 1 1 101003 2 1 301 70560004 采集物 4 9999 1 1 @@ -352,6 +363,9 @@ ID 类型 重量 排序权重 物件ID 可丢弃 使用等级 全局产出上限 101219 2 1 321 采集物 4 9999 1 1 101220 2 1 314 采集物 4 9999 1 1 101221 2 1 321 70540047 采集物 4 9999 1 1 +101222 2 1 314 采集物 4 9999 1 1 +101223 2 1 314 采集物 4 9999 1 1 +101224 2 1 314 70540050 采集物 4 9999 1 1 101225 2 1 314 采集物 4 9999 1 1 101226 2 1 90000 采集物 15 9999 99 4 10 800 Eff_UI_AvatarIcon_Recovery_Once 1 5,15000 1 101227 2 1 90000 采集物 15 9999 99 4 10 1 Eff_UI_AvatarIcon_Recovery_Once 1 5,15000 1 @@ -1804,6 +1818,9 @@ ID 类型 重量 排序权重 物件ID 可丢弃 使用等级 全局产出上限 107016 2 0 420021 70590057 0 10 2000 1 107017 2 0 420001 70590063 0 元素神瞳 10 2000 1 107018 2 0 410011 70600055 0 地灵龛钥匙 5 2000 1 +107019 2 0 410021 0 卡牌道具 48 99 4 +107020 2 0 410021 0 卡牌道具 5 10 3 +107021 2 0 410021 0 卡牌币 5 99999 3 108000 2 0 100000 0 食物 1 0 0 2000 0 0 0 0 108001 2 0 630000 0 食物 1 0 0 2000 1 2 15 120201 300 0 2 1 108002 2 0 630000 0 食物 1 0 0 2000 1 2 15 120202 300 0 2 1 @@ -2279,6 +2296,11 @@ ID 类型 重量 排序权重 物件ID 可丢弃 使用等级 全局产出上限 108472 2 0 231006 0 食物 15 300 98 2000 1 4 15 100203 31 0 2 1 21,147000 108473 2 0 231006 0 食物 15 300 98 2000 1 4 15 100204 31 0 2 1 23,177000 108474 2 0 620003 0 食物 1 0 0 2000 1 2 15 120304 300 0 3 1 +108475 2 0 230005 0 食物 15 300 98 2000 1 4 15 105201 0 2 1 20,45000 +108476 2 0 230005 0 食物 15 300 98 2000 1 4 15 105202 0 2 1 21,62500 +108477 2 0 230005 0 食物 15 300 98 2000 1 4 15 105203 0 2 1 22,80000 +108478 2 0 320006 0 食物 1 300 98 2000 1 5 5 15 200304 3 1 +108479 2 0 622000 0 食物 1 0 0 2000 1 2 15 180304 300 0 3 1 109000 2 0 300501 0 食谱 5 2000 1 109101 2 0 300501 70600021 0 1 食谱 5 2000 1 17 1001 1 1 109102 2 0 300501 70600021 0 1 食谱 5 2000 1 17 2008 2 1 @@ -2414,6 +2436,7 @@ ID 类型 重量 排序权重 物件ID 可丢弃 使用等级 全局产出上限 109515 2 0 300501 70600021 0 1 食谱 5 2000 1 17 2308 2 1 109516 2 0 300501 70600021 0 1 食谱 5 2000 1 17 3311 3 1 109517 2 0 300501 70600021 0 1 食谱 5 2000 1 17 2309 2 1 +109518 2 0 300501 70600021 0 1 食谱 5 2000 1 17 2310 2 1 110000 2 0 322 0 食材加工物 4 2000 110001 2 0 322 0 食材加工物 4 2000 1 110002 2 0 322 0 食材加工物 4 2000 1 @@ -2745,6 +2768,7 @@ ID 类型 重量 排序权重 物件ID 可丢弃 使用等级 全局产出上限 120061 2 0 10 任务道具 2 1 120062 2 0 10 任务道具 2 1 120063 2 0 10 任务道具 2 6 +120064 2 0 10 任务道具 2 10 120065 2 0 10 任务道具 2 1 120066 2 0 10 任务道具 2 1 120067 2 1 10 任务道具 2 1 1 @@ -2765,6 +2789,34 @@ ID 类型 重量 排序权重 物件ID 可丢弃 使用等级 全局产出上限 120082 2 1 10 任务道具 2 1 120083 2 1 10 任务道具 2 1 120084 2 1 10 任务道具 2 1 +120085 2 1 10 任务道具 2 1 +120086 2 1 10 任务道具 2 1 +120087 2 1 10 任务道具 2 1 +120088 2 1 10 任务道具 2 1 +120089 2 1 10 任务道具 2 1 +120090 2 1 10 任务道具 2 1 +120091 2 1 10 任务道具 2 1 +120092 2 1 10 任务道具 2 1 +120093 2 1 10 任务道具 2 1 +120094 2 1 10 任务道具 2 1 +120095 2 1 10 任务道具 2 1 +120096 2 1 10 任务道具 2 1 +120097 2 1 10 任务道具 2 1 +120098 2 1 10 任务道具 2 1 +120099 2 1 10 任务道具 2 1 +120100 2 1 10 任务道具 2 1 +120101 2 1 10 任务道具 2 1 +120102 2 1 10 任务道具 2 1 +120103 2 1 10 任务道具 2 1 +120104 2 1 10 任务道具 2 1 +120105 2 1 10 任务道具 2 1 +120106 2 1 10 任务道具 2 1 +120107 2 1 10 任务道具 2 1 +120108 2 1 10 任务道具 2 1 +120109 2 1 10 任务道具 2 1 +120110 2 1 10 任务道具 2 1 +120111 2 1 10 任务道具 2 1 +120112 2 1 10 任务道具 2 1 120113 2 1 10 任务道具 2 1 120114 2 1 10 任务道具 2 1 120115 2 1 10 任务道具 2 1 @@ -2776,6 +2828,7 @@ ID 类型 重量 排序权重 物件ID 可丢弃 使用等级 全局产出上限 120121 2 1 10 任务道具 2 1 1 120122 2 1 10 任务道具 2 1 1 120123 2 1 10 任务道具 2 10 +120124 2 1 10 任务道具 2 10 120125 2 1 10 71700535 任务道具 2 1 120126 2 1 10 任务道具 2 1 1 120127 2 1 10 任务道具 2 1 5 1 @@ -2793,6 +2846,16 @@ ID 类型 重量 排序权重 物件ID 可丢弃 使用等级 全局产出上限 120139 2 1 10 71700548 任务道具 2 1 120140 2 1 10 71700549 任务道具 2 1 120141 2 1 10 71700550 任务道具 2 1 +120142 2 1 10 70710892 任务道具 2 1 +120143 2 1 10 70710893 任务道具 2 1 +120144 2 1 10 70710894 任务道具 2 1 +120145 2 1 10 71700555 任务道具 2 5 +120146 2 1 10 71700556 任务道具 2 5 +120147 2 1 10 71700557 任务道具 2 5 +120148 2 1 10 71700558 任务道具 2 5 +120149 2 1 10 71700559 任务道具 2 5 +120150 2 1 10 71700560 任务道具 2 5 +120151 2 1 10 71700561 任务道具 2 5 120152 2 1 10 任务道具 2 1 120153 2 1 10 任务道具 2 1 120154 2 1 10 任务道具 2 1 @@ -2803,8 +2866,48 @@ ID 类型 重量 排序权重 物件ID 可丢弃 使用等级 全局产出上限 120159 2 1 10 任务道具 2 1 120160 2 1 10 任务道具 2 1 120161 2 1 10 任务道具 2 1 +120162 2 1 10 任务道具 2 1 +120163 2 1 10 任务道具 2 1 +120164 2 1 10 任务道具 2 1 +120165 2 1 10 任务道具 2 1 +120166 2 1 10 任务道具 2 1 +120167 2 1 10 任务道具 2 1 +120168 2 1 10 任务道具 2 1 +120169 2 1 10 任务道具 2 1 +120170 2 1 10 任务道具 2 1 +120171 2 1 10 任务道具 2 1 +120172 2 1 10 任务道具 2 1 +120173 2 1 10 任务道具 2 1 +120174 2 1 10 任务道具 2 1 +120175 2 1 10 任务道具 2 1 +120176 2 1 10 任务道具 2 1 +120177 2 1 10 任务道具 2 1 +120178 2 1 10 任务道具 2 1 +120179 2 1 10 任务道具 2 1 120180 2 1 10 任务道具 2 1 120181 2 1 10 任务道具 2 1 +120182 2 1 10 71700568 任务道具 2 5 +120183 2 1 10 71700569 任务道具 2 5 +120184 2 1 10 71700570 任务道具 2 5 +120185 2 1 10 71700571 任务道具 2 5 +120186 2 1 10 71700572 任务道具 2 5 +120187 2 1 10 71700573 任务道具 2 5 +120188 2 1 10 71700574 任务道具 2 5 +120189 2 1 10 71700575 任务道具 2 5 +120190 2 1 10 71700576 任务道具 2 5 +120191 2 1 10 71700577 任务道具 2 5 +120192 2 1 10 71700578 任务道具 2 5 +120193 2 1 10 71700579 任务道具 2 5 +120194 2 1 10 71700580 任务道具 2 5 +120195 2 1 10 71700581 任务道具 2 5 +120196 2 1 10 71700582 任务道具 2 5 +120197 2 1 10 71700583 任务道具 2 5 +120198 2 1 10 71700584 任务道具 2 5 +120199 2 1 10 71700585 任务道具 2 5 +120200 2 1 10 71700586 任务道具 2 5 +120201 2 1 10 任务道具 2 1 +120202 2 1 10 任务道具 2 1 +120203 2 1 10 任务道具 2 1 130001 2 1 287 采集物 31 20 1 130002 2 1 286 采集物 31 20 1 130003 2 1 285 采集物 31 20 1 @@ -2957,6 +3060,17 @@ ID 类型 重量 排序权重 物件ID 可丢弃 使用等级 全局产出上限 141085 2 500104 36 1 1 45 413 4 1 141086 2 500104 36 1 1 45 414 4 1 141087 2 500104 36 1 1 45 415 4 1 +141088 2 500104 36 1 1 45 416 4 1 +141089 2 500104 36 1 1 45 417 4 1 +141090 2 500104 36 1 1 45 418 4 1 +141091 2 500104 36 1 1 45 419 4 1 +141092 2 500104 36 1 1 45 420 4 1 +141093 2 500104 36 1 1 45 421 4 1 +141094 2 500104 36 1 1 45 422 4 1 +141095 2 500104 36 1 1 45 423 4 1 +141096 2 500104 36 1 1 45 424 4 1 +141097 2 500104 36 1 1 45 425 4 1 +141098 2 500104 36 1 1 45 426 4 1 200001 2 1 100 70600053 活动掉落物 4 9999 3 200002 2 1 100 70600053 活动掉落物 4 9999 3 200003 2 1 100 70600053 活动掉落物 4 9999 3 @@ -2973,6 +3087,7 @@ ID 类型 重量 排序权重 物件ID 可丢弃 使用等级 全局产出上限 200110 2 1 90 70600054 武器精炼道具 14 9999 4 200111 2 1 90 70600054 武器精炼道具 14 9999 4 200112 2 1 90 70600054 武器精炼道具 14 9999 4 +200113 2 1 90 70600054 武器精炼道具 14 9999 4 200201 2 活动BUFF 28 1 1 1 40 1 4 1 200202 2 活动BUFF 28 1 1 1 40 2 3 1 200203 2 活动BUFF 28 1 1 1 40 3 3 1 @@ -3179,6 +3294,10 @@ ID 类型 重量 排序权重 物件ID 可丢弃 使用等级 全局产出上限 210140 2 名片 19 1000 99 1 1 29 4 1 210141 2 名片 19 1000 99 1 1 29 4 1 210142 2 名片 19 1000 99 1 1 29 4 1 +210143 2 名片 19 1000 99 1 1 29 4 1 +210144 2 名片 19 1000 99 1 1 29 4 1 +210145 2 名片 19 1000 99 1 1 29 4 1 +210146 2 名片 19 1000 99 1 1 29 4 1 220001 2 145000 小道具 21 99 3 220002 2 145001 小道具 21 99 3 220003 2 45001 小道具 21 1 4 @@ -3231,6 +3350,7 @@ ID 类型 重量 排序权重 物件ID 可丢弃 使用等级 全局产出上限 220053 2 35030 小道具 21 1 4 220054 2 999999 小道具 21 1 4 220055 2 10 小道具 41 1 1 4 +220056 2 25060 小道具 21 1 4 220057 2 145003 小道具 21 99 3 220058 2 45003 小道具 21 1 4 220059 2 45050 小道具 21 1 4 @@ -3246,8 +3366,11 @@ ID 类型 重量 排序权重 物件ID 可丢弃 使用等级 全局产出上限 220069 2 10 小道具 46 1 4 220070 2 25042 小道具 21 1 4 220071 2 35030 小道具 21 1 4 +220072 2 35011 小道具 21 1 4 220073 2 15100 小道具 21 1 4 220074 2 65040 小道具 21 1 4 +220075 2 小道具 21 1 4 +220076 2 小道具 21 1 4 221001 2 0 300201 70600021 0 小道具图纸 5 2000 1 33 22001 3 1 221002 2 0 300201 70600021 0 小道具图纸 5 2000 1 33 22002 3 1 221003 2 0 300201 70600021 0 小道具图纸 5 2000 1 32 14003 4 1 @@ -3294,6 +3417,334 @@ ID 类型 重量 排序权重 物件ID 可丢弃 使用等级 全局产出上限 223010 2 10 小道具 35 1 3 223011 2 10 小道具 35 1 3 223012 2 10 小道具 35 1 3 +223013 2 10 小道具 35 1 3 +223014 2 10 小道具 35 1 3 +223015 2 10 小道具 35 1 3 +223016 2 10 小道具 35 1 3 +223017 2 10 小道具 35 1 3 +223018 2 10 小道具 35 1 3 +330000 2 0 10 卡牌道具 42 1 1 48 1101 3 1 +330001 2 0 10 卡牌道具 42 1 1 48 1103 3 1 +330002 2 0 10 卡牌道具 42 1 1 48 1104 3 1 +330003 2 0 10 卡牌道具 42 1 1 48 1105 3 1 +330004 2 0 10 卡牌道具 42 1 1 48 1202 3 1 +330005 2 0 10 卡牌道具 42 1 1 48 1203 3 1 +330006 2 0 10 卡牌道具 42 1 1 48 1301 3 1 +330007 2 0 10 卡牌道具 42 1 1 48 1302 3 1 +330008 2 0 10 卡牌道具 42 1 1 48 1303 3 1 +330010 2 0 10 卡牌道具 42 1 1 48 1305 3 1 +330011 2 0 10 卡牌道具 42 1 1 48 1401 3 1 +330012 2 0 10 卡牌道具 42 1 1 48 1402 3 1 +330013 2 0 10 卡牌道具 42 1 1 48 1403 3 1 +330014 2 0 10 卡牌道具 42 1 1 48 1501 3 1 +330015 2 0 10 卡牌道具 42 1 1 48 1502 3 1 +330016 2 0 10 卡牌道具 42 1 1 48 1601 3 1 +330017 2 0 10 卡牌道具 42 1 1 48 1602 3 1 +330018 2 0 10 卡牌道具 42 1 1 48 1701 3 1 +330019 2 0 10 卡牌道具 42 1 1 48 2201 3 1 +330020 2 0 10 卡牌道具 42 1 1 48 2301 3 1 +330021 2 0 10 卡牌道具 42 1 1 48 2501 3 1 +330022 2 0 10 卡牌道具 42 1 1 48 2601 3 1 +330023 2 0 10 卡牌道具 42 1 1 48 1102 3 1 +330024 2 0 10 卡牌道具 42 1 1 48 1404 3 1 +330025 2 0 10 卡牌道具 42 1 1 48 1201 3 1 +330026 2 0 10 卡牌道具 42 1 1 48 2202 3 1 +330027 2 0 10 卡牌道具 42 1 1 48 2701 3 1 +330500 2 0 10 卡牌道具 42 2 1 48 211011 3 1 +330501 2 0 10 卡牌道具 42 2 1 48 211031 3 1 +330502 2 0 10 卡牌道具 42 2 1 48 211041 3 1 +330503 2 0 10 卡牌道具 42 2 1 48 211051 3 1 +330504 2 0 10 卡牌道具 42 2 1 48 212021 3 1 +330505 2 0 10 卡牌道具 42 2 1 48 212031 3 1 +330506 2 0 10 卡牌道具 42 2 1 48 213011 3 1 +330507 2 0 10 卡牌道具 42 2 1 48 213021 3 1 +330508 2 0 10 卡牌道具 42 2 1 48 213031 3 1 +330510 2 0 10 卡牌道具 42 2 1 48 213051 3 1 +330511 2 0 10 卡牌道具 42 2 1 48 214011 3 1 +330512 2 0 10 卡牌道具 42 2 1 48 214021 3 1 +330513 2 0 10 卡牌道具 42 2 1 48 214031 3 1 +330514 2 0 10 卡牌道具 42 2 1 48 215011 3 1 +330515 2 0 10 卡牌道具 42 2 1 48 215021 3 1 +330516 2 0 10 卡牌道具 42 2 1 48 216011 3 1 +330517 2 0 10 卡牌道具 42 2 1 48 216021 3 1 +330518 2 0 10 卡牌道具 42 2 1 48 217011 3 1 +330519 2 0 10 卡牌道具 42 2 1 48 222011 3 1 +330520 2 0 10 卡牌道具 42 2 1 48 223011 3 1 +330521 2 0 10 卡牌道具 42 2 1 48 225011 3 1 +330522 2 0 10 卡牌道具 42 2 1 48 226011 3 1 +330523 2 0 10 卡牌道具 42 2 1 48 211021 3 1 +330524 2 0 10 卡牌道具 42 2 1 48 214041 3 1 +330525 2 0 10 卡牌道具 42 2 1 48 212011 3 1 +330526 2 0 10 卡牌道具 42 2 1 48 222021 3 1 +330527 2 0 10 卡牌道具 42 2 1 48 227011 3 1 +331000 2 0 10 卡牌道具 42 2 1 48 311101 3 1 +331001 2 0 10 卡牌道具 42 2 1 48 311102 3 1 +331002 2 0 10 卡牌道具 42 2 1 48 311103 3 1 +331003 2 0 10 卡牌道具 42 2 1 48 311201 3 1 +331004 2 0 10 卡牌道具 42 2 1 48 311202 3 1 +331005 2 0 10 卡牌道具 42 2 1 48 311203 3 1 +331006 2 0 10 卡牌道具 42 2 1 48 311301 3 1 +331007 2 0 10 卡牌道具 42 2 1 48 311302 3 1 +331008 2 0 10 卡牌道具 42 2 1 48 311303 3 1 +331009 2 0 10 卡牌道具 42 2 1 48 311401 3 1 +331010 2 0 10 卡牌道具 42 2 1 48 311402 3 1 +331011 2 0 10 卡牌道具 42 2 1 48 311403 3 1 +331012 2 0 10 卡牌道具 42 2 1 48 311501 3 1 +331013 2 0 10 卡牌道具 42 2 1 48 311502 3 1 +331014 2 0 10 卡牌道具 42 2 1 48 311503 3 1 +331015 2 0 10 卡牌道具 42 2 1 48 312001 3 1 +331016 2 0 10 卡牌道具 42 2 1 48 312002 3 1 +331017 2 0 10 卡牌道具 42 2 1 48 312003 3 1 +331018 2 0 10 卡牌道具 42 2 1 48 312004 3 1 +331019 2 0 10 卡牌道具 42 2 1 48 312005 3 1 +331020 2 0 10 卡牌道具 42 2 1 48 312006 3 1 +331021 2 0 10 卡牌道具 42 2 1 48 312101 3 1 +331022 2 0 10 卡牌道具 42 2 1 48 312102 3 1 +331023 2 0 10 卡牌道具 42 2 1 48 312201 3 1 +331024 2 0 10 卡牌道具 42 2 1 48 312202 3 1 +331025 2 0 10 卡牌道具 42 2 1 48 312301 3 1 +331026 2 0 10 卡牌道具 42 2 1 48 312302 3 1 +331027 2 0 10 卡牌道具 42 2 1 48 312401 3 1 +331028 2 0 10 卡牌道具 42 2 1 48 312402 3 1 +331029 2 0 10 卡牌道具 42 2 1 48 312501 3 1 +331030 2 0 10 卡牌道具 42 2 1 48 312502 3 1 +331031 2 0 10 卡牌道具 42 2 1 48 312601 3 1 +331032 2 0 10 卡牌道具 42 2 1 48 312602 3 1 +331033 2 0 10 卡牌道具 42 2 1 48 312701 3 1 +331034 2 0 10 卡牌道具 42 2 1 48 312702 3 1 +332000 2 0 10 卡牌道具 42 2 1 48 321001 3 1 +332001 2 0 10 卡牌道具 42 2 1 48 321002 3 1 +332002 2 0 10 卡牌道具 42 2 1 48 321003 3 1 +332003 2 0 10 卡牌道具 42 2 1 48 321004 3 1 +332004 2 0 10 卡牌道具 42 2 1 48 321005 3 1 +332005 2 0 10 卡牌道具 42 2 1 48 321006 3 1 +332006 2 0 10 卡牌道具 42 2 1 48 322001 3 1 +332007 2 0 10 卡牌道具 42 2 1 48 322002 3 1 +332008 2 0 10 卡牌道具 42 2 1 48 322003 3 1 +332009 2 0 10 卡牌道具 42 2 1 48 322004 3 1 +332010 2 0 10 卡牌道具 42 2 1 48 322005 3 1 +332011 2 0 10 卡牌道具 42 2 1 48 322006 3 1 +332012 2 0 10 卡牌道具 42 2 1 48 322007 3 1 +332013 2 0 10 卡牌道具 42 2 1 48 322008 3 1 +332014 2 0 10 卡牌道具 42 2 1 48 322009 3 1 +332015 2 0 10 卡牌道具 42 2 1 48 322010 3 1 +332016 2 0 10 卡牌道具 42 2 1 48 322011 3 1 +332017 2 0 10 卡牌道具 42 2 1 48 322012 3 1 +332018 2 0 10 卡牌道具 42 2 1 48 323001 3 1 +332019 2 0 10 卡牌道具 42 2 1 48 323002 3 1 +333000 2 0 10 卡牌道具 42 2 1 48 331101 3 1 +333001 2 0 10 卡牌道具 42 2 1 48 331102 3 1 +333002 2 0 10 卡牌道具 42 2 1 48 331201 3 1 +333003 2 0 10 卡牌道具 42 2 1 48 331202 3 1 +333004 2 0 10 卡牌道具 42 2 1 48 331301 3 1 +333005 2 0 10 卡牌道具 42 2 1 48 331302 3 1 +333006 2 0 10 卡牌道具 42 2 1 48 331401 3 1 +333007 2 0 10 卡牌道具 42 2 1 48 331402 3 1 +333008 2 0 10 卡牌道具 42 2 1 48 331501 3 1 +333009 2 0 10 卡牌道具 42 2 1 48 331502 3 1 +333010 2 0 10 卡牌道具 42 2 1 48 331601 3 1 +333011 2 0 10 卡牌道具 42 2 1 48 331602 3 1 +333012 2 0 10 卡牌道具 42 2 1 48 331701 3 1 +333013 2 0 10 卡牌道具 42 2 1 48 331702 3 1 +333014 2 0 10 卡牌道具 42 2 1 48 332001 3 1 +333015 2 0 10 卡牌道具 42 2 1 48 332002 3 1 +333016 2 0 10 卡牌道具 42 2 1 48 332003 3 1 +333017 2 0 10 卡牌道具 42 2 1 48 332004 3 1 +333018 2 0 10 卡牌道具 42 2 1 48 332005 3 1 +333019 2 0 10 卡牌道具 42 2 1 48 332006 3 1 +333020 2 0 10 卡牌道具 42 2 1 48 332007 3 1 +333021 2 0 10 卡牌道具 42 2 1 48 332008 3 1 +333022 2 0 10 卡牌道具 42 2 1 48 332009 3 1 +333023 2 0 10 卡牌道具 42 2 1 48 332010 3 1 +333024 2 0 10 卡牌道具 42 2 1 48 332011 3 1 +333025 2 0 10 卡牌道具 42 2 1 48 332012 3 1 +333026 2 0 10 卡牌道具 42 2 1 48 332013 3 1 +333027 2 0 10 卡牌道具 42 2 1 48 332014 3 1 +333028 2 0 10 卡牌道具 42 2 1 48 332015 3 1 +333029 2 0 10 卡牌道具 42 2 1 48 333001 3 1 +333030 2 0 10 卡牌道具 42 2 1 48 333002 3 1 +333031 2 0 10 卡牌道具 42 2 1 48 333003 3 1 +333032 2 0 10 卡牌道具 42 2 1 48 333004 3 1 +333033 2 0 10 卡牌道具 42 2 1 48 333005 3 1 +333034 2 0 10 卡牌道具 42 2 1 48 333006 3 1 +333035 2 0 10 卡牌道具 42 2 1 48 333007 3 1 +333036 2 0 10 卡牌道具 42 2 1 48 333008 3 1 +334000 2 0 10 卡牌道具 43 1 1 49 1101 黄金卡面 4 1 +334001 2 0 10 卡牌道具 43 1 1 49 1103 黄金卡面 4 1 +334002 2 0 10 卡牌道具 43 1 1 49 1104 黄金卡面 4 1 +334003 2 0 10 卡牌道具 43 1 1 49 1105 黄金卡面 4 1 +334004 2 0 10 卡牌道具 43 1 1 49 1202 黄金卡面 4 1 +334005 2 0 10 卡牌道具 43 1 1 49 1203 黄金卡面 4 1 +334006 2 0 10 卡牌道具 43 1 1 49 1301 黄金卡面 4 1 +334007 2 0 10 卡牌道具 43 1 1 49 1302 黄金卡面 4 1 +334008 2 0 10 卡牌道具 43 1 1 49 1303 黄金卡面 4 1 +334010 2 0 10 卡牌道具 43 1 1 49 1305 黄金卡面 4 1 +334011 2 0 10 卡牌道具 43 1 1 49 1401 黄金卡面 4 1 +334012 2 0 10 卡牌道具 43 1 1 49 1402 黄金卡面 4 1 +334013 2 0 10 卡牌道具 43 1 1 49 1403 黄金卡面 4 1 +334014 2 0 10 卡牌道具 43 1 1 49 1501 黄金卡面 4 1 +334015 2 0 10 卡牌道具 43 1 1 49 1502 黄金卡面 4 1 +334016 2 0 10 卡牌道具 43 1 1 49 1601 黄金卡面 4 1 +334017 2 0 10 卡牌道具 43 1 1 49 1602 黄金卡面 4 1 +334018 2 0 10 卡牌道具 43 1 1 49 1701 黄金卡面 4 1 +334019 2 0 10 卡牌道具 43 1 1 49 2201 黄金卡面 4 1 +334020 2 0 10 卡牌道具 43 1 1 49 2301 黄金卡面 4 1 +334021 2 0 10 卡牌道具 43 1 1 49 2501 黄金卡面 4 1 +334022 2 0 10 卡牌道具 43 1 1 49 2601 黄金卡面 4 1 +334023 2 0 10 卡牌道具 43 1 1 49 1102 黄金卡面 4 1 +334024 2 0 10 卡牌道具 43 1 1 49 1404 黄金卡面 4 1 +334025 2 0 10 卡牌道具 43 1 1 49 1201 黄金卡面 4 1 +334026 2 0 10 卡牌道具 43 1 1 49 2202 黄金卡面 4 1 +334027 2 0 10 卡牌道具 43 1 1 49 2701 黄金卡面 4 1 +334500 2 0 10 卡牌道具 43 1 1 49 211011 黄金卡面 4 1 +334501 2 0 10 卡牌道具 43 1 1 49 211031 黄金卡面 4 1 +334502 2 0 10 卡牌道具 43 1 1 49 211041 黄金卡面 4 1 +334503 2 0 10 卡牌道具 43 1 1 49 211051 黄金卡面 4 1 +334504 2 0 10 卡牌道具 43 1 1 49 212021 黄金卡面 4 1 +334505 2 0 10 卡牌道具 43 1 1 49 212031 黄金卡面 4 1 +334506 2 0 10 卡牌道具 43 1 1 49 213011 黄金卡面 4 1 +334507 2 0 10 卡牌道具 43 1 1 49 213021 黄金卡面 4 1 +334508 2 0 10 卡牌道具 43 1 1 49 213031 黄金卡面 4 1 +334510 2 0 10 卡牌道具 43 1 1 49 213051 黄金卡面 4 1 +334511 2 0 10 卡牌道具 43 1 1 49 214011 黄金卡面 4 1 +334512 2 0 10 卡牌道具 43 1 1 49 214021 黄金卡面 4 1 +334513 2 0 10 卡牌道具 43 1 1 49 214031 黄金卡面 4 1 +334514 2 0 10 卡牌道具 43 1 1 49 215011 黄金卡面 4 1 +334515 2 0 10 卡牌道具 43 1 1 49 215021 黄金卡面 4 1 +334516 2 0 10 卡牌道具 43 1 1 49 216011 黄金卡面 4 1 +334517 2 0 10 卡牌道具 43 1 1 49 216021 黄金卡面 4 1 +334518 2 0 10 卡牌道具 43 1 1 49 217011 黄金卡面 4 1 +334519 2 0 10 卡牌道具 43 1 1 49 222011 黄金卡面 4 1 +334520 2 0 10 卡牌道具 43 1 1 49 223011 黄金卡面 4 1 +334521 2 0 10 卡牌道具 43 1 1 49 225011 黄金卡面 4 1 +334522 2 0 10 卡牌道具 43 1 1 49 226011 黄金卡面 4 1 +334523 2 0 10 卡牌道具 43 1 1 49 211021 黄金卡面 4 1 +334524 2 0 10 卡牌道具 43 1 1 49 214041 黄金卡面 4 1 +334525 2 0 10 卡牌道具 43 1 1 49 212011 黄金卡面 4 1 +334526 2 0 10 卡牌道具 43 1 1 49 222021 黄金卡面 4 1 +334527 2 0 10 卡牌道具 43 1 1 49 227011 黄金卡面 4 1 +335000 2 0 10 卡牌道具 43 1 1 49 311101 黄金卡面 4 1 +335001 2 0 10 卡牌道具 43 1 1 49 311102 黄金卡面 4 1 +335002 2 0 10 卡牌道具 43 1 1 49 311103 黄金卡面 4 1 +335003 2 0 10 卡牌道具 43 1 1 49 311201 黄金卡面 4 1 +335004 2 0 10 卡牌道具 43 1 1 49 311202 黄金卡面 4 1 +335005 2 0 10 卡牌道具 43 1 1 49 311203 黄金卡面 4 1 +335006 2 0 10 卡牌道具 43 1 1 49 311301 黄金卡面 4 1 +335007 2 0 10 卡牌道具 43 1 1 49 311302 黄金卡面 4 1 +335008 2 0 10 卡牌道具 43 1 1 49 311303 黄金卡面 4 1 +335009 2 0 10 卡牌道具 43 1 1 49 311401 黄金卡面 4 1 +335010 2 0 10 卡牌道具 43 1 1 49 311402 黄金卡面 4 1 +335011 2 0 10 卡牌道具 43 1 1 49 311403 黄金卡面 4 1 +335012 2 0 10 卡牌道具 43 1 1 49 311501 黄金卡面 4 1 +335013 2 0 10 卡牌道具 43 1 1 49 311502 黄金卡面 4 1 +335014 2 0 10 卡牌道具 43 1 1 49 311503 黄金卡面 4 1 +335015 2 0 10 卡牌道具 43 1 1 49 312001 黄金卡面 4 1 +335016 2 0 10 卡牌道具 43 1 1 49 312002 黄金卡面 4 1 +335017 2 0 10 卡牌道具 43 1 1 49 312003 黄金卡面 4 1 +335018 2 0 10 卡牌道具 43 1 1 49 312004 黄金卡面 4 1 +335019 2 0 10 卡牌道具 43 1 1 49 312005 黄金卡面 4 1 +335020 2 0 10 卡牌道具 43 1 1 49 312006 黄金卡面 4 1 +335021 2 0 10 卡牌道具 43 1 1 49 312101 黄金卡面 4 1 +335022 2 0 10 卡牌道具 43 1 1 49 312102 黄金卡面 4 1 +335023 2 0 10 卡牌道具 43 1 1 49 312201 黄金卡面 4 1 +335024 2 0 10 卡牌道具 43 1 1 49 312202 黄金卡面 4 1 +335025 2 0 10 卡牌道具 43 1 1 49 312301 黄金卡面 4 1 +335026 2 0 10 卡牌道具 43 1 1 49 312302 黄金卡面 4 1 +335027 2 0 10 卡牌道具 43 1 1 49 312401 黄金卡面 4 1 +335028 2 0 10 卡牌道具 43 1 1 49 312402 黄金卡面 4 1 +335029 2 0 10 卡牌道具 43 1 1 49 312501 黄金卡面 4 1 +335030 2 0 10 卡牌道具 43 1 1 49 312502 黄金卡面 4 1 +335031 2 0 10 卡牌道具 43 1 1 49 312601 黄金卡面 4 1 +335032 2 0 10 卡牌道具 43 1 1 49 312602 黄金卡面 4 1 +335033 2 0 10 卡牌道具 43 1 1 49 312701 黄金卡面 4 1 +335034 2 0 10 卡牌道具 43 1 1 49 312702 黄金卡面 4 1 +336000 2 0 10 卡牌道具 43 1 1 49 321001 黄金卡面 4 1 +336001 2 0 10 卡牌道具 43 1 1 49 321002 黄金卡面 4 1 +336002 2 0 10 卡牌道具 43 1 1 49 321003 黄金卡面 4 1 +336003 2 0 10 卡牌道具 43 1 1 49 321004 黄金卡面 4 1 +336004 2 0 10 卡牌道具 43 1 1 49 321005 黄金卡面 4 1 +336005 2 0 10 卡牌道具 43 1 1 49 321006 黄金卡面 4 1 +336006 2 0 10 卡牌道具 43 1 1 49 322001 黄金卡面 4 1 +336007 2 0 10 卡牌道具 43 1 1 49 322002 黄金卡面 4 1 +336008 2 0 10 卡牌道具 43 1 1 49 322003 黄金卡面 4 1 +336009 2 0 10 卡牌道具 43 1 1 49 322004 黄金卡面 4 1 +336010 2 0 10 卡牌道具 43 1 1 49 322005 黄金卡面 4 1 +336011 2 0 10 卡牌道具 43 1 1 49 322006 黄金卡面 4 1 +336012 2 0 10 卡牌道具 43 1 1 49 322007 黄金卡面 4 1 +336013 2 0 10 卡牌道具 43 1 1 49 322008 黄金卡面 4 1 +336014 2 0 10 卡牌道具 43 1 1 49 322009 黄金卡面 4 1 +336015 2 0 10 卡牌道具 43 1 1 49 322010 黄金卡面 4 1 +336016 2 0 10 卡牌道具 43 1 1 49 322011 黄金卡面 4 1 +336017 2 0 10 卡牌道具 43 1 1 49 322012 黄金卡面 4 1 +336018 2 0 10 卡牌道具 43 1 1 49 323001 黄金卡面 4 1 +336019 2 0 10 卡牌道具 43 1 1 49 323002 黄金卡面 4 1 +337000 2 0 10 卡牌道具 43 1 1 49 331101 黄金卡面 4 1 +337001 2 0 10 卡牌道具 43 1 1 49 331102 黄金卡面 4 1 +337002 2 0 10 卡牌道具 43 1 1 49 331201 黄金卡面 4 1 +337003 2 0 10 卡牌道具 43 1 1 49 331202 黄金卡面 4 1 +337004 2 0 10 卡牌道具 43 1 1 49 331301 黄金卡面 4 1 +337005 2 0 10 卡牌道具 43 1 1 49 331302 黄金卡面 4 1 +337006 2 0 10 卡牌道具 43 1 1 49 331401 黄金卡面 4 1 +337007 2 0 10 卡牌道具 43 1 1 49 331402 黄金卡面 4 1 +337008 2 0 10 卡牌道具 43 1 1 49 331501 黄金卡面 4 1 +337009 2 0 10 卡牌道具 43 1 1 49 331502 黄金卡面 4 1 +337010 2 0 10 卡牌道具 43 1 1 49 331601 黄金卡面 4 1 +337011 2 0 10 卡牌道具 43 1 1 49 331602 黄金卡面 4 1 +337012 2 0 10 卡牌道具 43 1 1 49 331701 黄金卡面 4 1 +337013 2 0 10 卡牌道具 43 1 1 49 331702 黄金卡面 4 1 +337014 2 0 10 卡牌道具 43 1 1 49 332001 黄金卡面 4 1 +337015 2 0 10 卡牌道具 43 1 1 49 332002 黄金卡面 4 1 +337016 2 0 10 卡牌道具 43 1 1 49 332003 黄金卡面 4 1 +337017 2 0 10 卡牌道具 43 1 1 49 332004 黄金卡面 4 1 +337018 2 0 10 卡牌道具 43 1 1 49 332005 黄金卡面 4 1 +337019 2 0 10 卡牌道具 43 1 1 49 332006 黄金卡面 4 1 +337020 2 0 10 卡牌道具 43 1 1 49 332007 黄金卡面 4 1 +337021 2 0 10 卡牌道具 43 1 1 49 332008 黄金卡面 4 1 +337022 2 0 10 卡牌道具 43 1 1 49 332009 黄金卡面 4 1 +337023 2 0 10 卡牌道具 43 1 1 49 332010 黄金卡面 4 1 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1 50 110 3 1 +339011 2 0 10 卡牌道具 44 1 1 50 111 3 1 +339012 2 0 10 卡牌道具 44 1 1 50 112 3 1 +339013 2 0 10 卡牌道具 44 1 1 50 113 3 1 +339014 2 0 10 卡牌道具 44 1 1 50 114 3 1 +339015 2 0 10 卡牌道具 44 1 1 50 115 3 1 +339016 2 0 10 卡牌道具 44 1 1 50 116 3 1 +339017 2 0 10 卡牌道具 44 1 1 50 117 3 1 +339018 2 0 10 卡牌道具 44 1 1 50 118 3 1 +339019 2 0 10 卡牌道具 44 1 1 50 119 3 1 +339020 2 0 10 卡牌道具 44 1 1 50 120 3 1 +339500 2 0 10 卡牌道具 45 1 1 51 0 4 1 +339501 2 0 10 卡牌道具 45 1 1 51 101 4 1 +339502 2 0 10 卡牌道具 45 1 1 51 102 4 1 +339503 2 0 10 卡牌道具 45 1 1 51 103 4 1 +339901 2 0 10 卡牌道具 2 1 4 +339902 2 0 10 卡牌道具 2 1 4 +339903 2 0 10 卡牌道具 2 1 4 +339904 2 0 10 卡牌道具 2 1 4 +339905 2 0 10 卡牌道具 2 1 4 340000 2 时装 30 1000 99 1 41 201401 4 340001 2 时装 30 1000 99 1 41 200301 4 340002 2 时装 30 1000 99 1 41 202701 4 @@ -3304,6 +3755,9 @@ ID 类型 重量 排序权重 物件ID 可丢弃 使用等级 全局产出上限 340007 2 时装 30 1000 99 1 41 202101 4 340008 2 时装 30 1000 99 1 41 204101 4 340009 2 时装 30 1000 99 1 41 204501 4 +340010 2 时装 30 1000 99 1 41 200201 4 +340011 2 时装 30 1000 99 1 41 200601 4 +340012 2 时装 30 1000 99 1 41 208201 4 350001 2 300301 家具套装图纸 29 1 1 39 1 4 1 350002 2 300301 家具套装图纸 29 1 1 39 2 4 1 350003 2 300301 家具套装图纸 29 1 1 39 3 4 1 diff --git a/gdconf/game_data_config/txt/MaterialSourceData.txt b/gdconf/game_data_config/txt/MaterialSourceData.txt index f340fe3f..408afb8e 100644 --- a/gdconf/game_data_config/txt/MaterialSourceData.txt +++ b/gdconf/game_data_config/txt/MaterialSourceData.txt @@ -44,6 +44,7 @@ ID 143 144 145 +146 147 148 149 @@ -51,10 +52,14 @@ ID 151 152 153 +154 +155 +156 201 202 203 204 +205 210 211 221 @@ -139,6 +144,8 @@ ID 1072 1073 1074 +1082 +1076 1102 1103 1105 @@ -199,8 +206,11 @@ ID 1172 1173 1174 +1182 +1176 1201 1202 +1301 2001 2002 2003 @@ -308,6 +318,7 @@ ID 100094 100095 100096 +100097 130001 130002 130003 @@ -407,6 +418,9 @@ ID 101219 101220 101221 +101222 +101223 +101224 101225 101226 101227 @@ -1138,6 +1152,9 @@ ID 107016 107017 107018 +107019 +107020 +107021 100716 100717 100718 @@ -2299,6 +2316,11 @@ ID 108472 108473 108474 +108475 +108476 +108477 +108478 +108479 109000 109101 109102 @@ -2434,6 +2456,7 @@ ID 109515 109516 109517 +109518 110000 110001 110002 @@ -2765,6 +2788,7 @@ ID 120061 120062 120063 +120064 120065 120066 120067 @@ -2785,6 +2809,34 @@ ID 120082 120083 120084 +120085 +120086 +120087 +120088 +120089 +120090 +120091 +120092 +120093 +120094 +120095 +120096 +120097 +120098 +120099 +120100 +120101 +120102 +120103 +120104 +120105 +120106 +120107 +120108 +120109 +120110 +120111 +120112 120113 120114 120115 @@ -2796,6 +2848,7 @@ ID 120121 120122 120123 +120124 120125 120126 120127 @@ -2813,6 +2866,16 @@ ID 120139 120140 120141 +120142 +120143 +120144 +120145 +120146 +120147 +120148 +120149 +120150 +120151 120152 120153 120154 @@ -2823,8 +2886,48 @@ ID 120159 120160 120161 +120162 +120163 +120164 +120165 +120166 +120167 +120168 +120169 +120170 +120171 +120172 +120173 +120174 +120175 +120176 +120177 +120178 +120179 120180 120181 +120182 +120183 +120184 +120185 +120186 +120187 +120188 +120189 +120190 +120191 +120192 +120193 +120194 +120195 +120196 +120197 +120198 +120199 +120200 +120201 +120202 +120203 140001 140002 140003 @@ -2922,6 +3025,17 @@ ID 141085 141086 141087 +141088 +141089 +141090 +141091 +141092 +141093 +141094 +141095 +141096 +141097 +141098 200001 200002 200003 @@ -2938,6 +3052,7 @@ ID 200110 200111 200112 +200113 200201 200202 200203 @@ -3144,6 +3259,10 @@ ID 210140 210141 210142 +210143 +210144 +210145 +210146 100545 100546 100547 @@ -3231,6 +3350,7 @@ ID 220053 220054 220055 +220056 220057 220058 220059 @@ -3246,8 +3366,11 @@ ID 220069 220070 220071 +220072 220073 220074 +220075 +220076 221001 221002 221003 @@ -3294,6 +3417,334 @@ ID 223010 223011 223012 +223013 +223014 +223015 +223016 +223017 +223018 +330000 +330001 +330002 +330003 +330004 +330005 +330006 +330007 +330008 +330010 +330011 +330012 +330013 +330014 +330015 +330016 +330017 +330018 +330019 +330020 +330021 +330022 +330023 +330024 +330025 +330026 +330027 +330500 +330501 +330502 +330503 +330504 +330505 +330506 +330507 +330508 +330510 +330511 +330512 +330513 +330514 +330515 +330516 +330517 +330518 +330519 +330520 +330521 +330522 +330523 +330524 +330525 +330526 +330527 +331000 +331001 +331002 +331003 +331004 +331005 +331006 +331007 +331008 +331009 +331010 +331011 +331012 +331013 +331014 +331015 +331016 +331017 +331018 +331019 +331020 +331021 +331022 +331023 +331024 +331025 +331026 +331027 +331028 +331029 +331030 +331031 +331032 +331033 +331034 +332000 +332001 +332002 +332003 +332004 +332005 +332006 +332007 +332008 +332009 +332010 +332011 +332012 +332013 +332014 +332015 +332016 +332017 +332018 +332019 +333000 +333001 +333002 +333003 +333004 +333005 +333006 +333007 +333008 +333009 +333010 +333011 +333012 +333013 +333014 +333015 +333016 +333017 +333018 +333019 +333020 +333021 +333022 +333023 +333024 +333025 +333026 +333027 +333028 +333029 +333030 +333031 +333032 +333033 +333034 +333035 +333036 +334000 +334001 +334002 +334003 +334004 +334005 +334006 +334007 +334008 +334010 +334011 +334012 +334013 +334014 +334015 +334016 +334017 +334018 +334019 +334020 +334021 +334022 +334023 +334024 +334025 +334026 +334027 +334500 +334501 +334502 +334503 +334504 +334505 +334506 +334507 +334508 +334510 +334511 +334512 +334513 +334514 +334515 +334516 +334517 +334518 +334519 +334520 +334521 +334522 +334523 +334524 +334525 +334526 +334527 +335000 +335001 +335002 +335003 +335004 +335005 +335006 +335007 +335008 +335009 +335010 +335011 +335012 +335013 +335014 +335015 +335016 +335017 +335018 +335019 +335020 +335021 +335022 +335023 +335024 +335025 +335026 +335027 +335028 +335029 +335030 +335031 +335032 +335033 +335034 +336000 +336001 +336002 +336003 +336004 +336005 +336006 +336007 +336008 +336009 +336010 +336011 +336012 +336013 +336014 +336015 +336016 +336017 +336018 +336019 +337000 +337001 +337002 +337003 +337004 +337005 +337006 +337007 +337008 +337009 +337010 +337011 +337012 +337013 +337014 +337015 +337016 +337017 +337018 +337019 +337020 +337021 +337022 +337023 +337024 +337025 +337026 +337027 +337028 +337029 +337030 +337031 +337032 +337033 +337034 +337035 +337036 +339000 +339001 +339002 +339003 +339004 +339005 +339006 +339007 +339008 +339009 +339010 +339011 +339012 +339013 +339014 +339015 +339016 +339017 +339018 +339019 +339020 +339500 +339501 +339502 +339503 +339901 +339902 +339903 +339904 +339905 340000 340001 340002 @@ -3304,6 +3755,9 @@ ID 340007 340008 340009 +340010 +340011 +340012 350001 350002 350003 diff --git a/gdconf/game_data_config/txt/MistLevelFactor.txt b/gdconf/game_data_config/txt/MistLevelFactor.txt index 2a288ec2..35a86474 100644 --- a/gdconf/game_data_config/txt/MistLevelFactor.txt +++ b/gdconf/game_data_config/txt/MistLevelFactor.txt @@ -8,3 +8,11 @@ 7 10 20 10 8 100,135,170,205 8 9 +10 50,75,100,125 10 +11 10,15,20,25 20,30,40,50 +12 30,45,60,75 4 +13 4 20,30,40,50 +14 4 +15 50,75,100,125 10 4 +16 4 +17 diff --git a/gdconf/game_data_config/txt/MistTrialCharacterData.txt b/gdconf/game_data_config/txt/MistTrialCharacterData.txt index dc40f034..19db5b96 100644 --- a/gdconf/game_data_config/txt/MistTrialCharacterData.txt +++ b/gdconf/game_data_config/txt/MistTrialCharacterData.txt @@ -32,3 +32,31 @@ 31 5054001 6027 32 5054001 6028 33 5054001 6029 +34 5114001 6000 +35 5114001 6041 +36 5114001 6038 +37 5114001 6005 +38 5114001 6010 +39 5114001 6025 +40 5114001 6056 +41 5114001 6053 +42 5114001 6029 +43 5114001 6048 +44 5114001 6049 +45 5114001 6052 +46 5114001 6033 +47 5114001 6009 +48 5114001 6037 +49 5114001 6028 +50 5114001 6018 +51 5114001 6021 +52 5114001 6046 +53 5114001 6043 +54 5114001 6039 +55 5114001 6054 +56 5114001 6036 +57 5114001 6023 +58 5114001 6040 +59 5114001 6055 +60 5114001 6051 +61 5114001 6057 diff --git a/gdconf/game_data_config/txt/MistTrialData.txt b/gdconf/game_data_config/txt/MistTrialData.txt index 252494fc..2d3ff707 100644 --- a/gdconf/game_data_config/txt/MistTrialData.txt +++ b/gdconf/game_data_config/txt/MistTrialData.txt @@ -12,3 +12,10 @@ 11 5054001 5 5 35,36 20 7108 11,22,23,15,24,25,26 SGV_ABILITY_Mist_Level 4 10701009,10701010,10701011,10701012 12 5054001 6 5 37,38 21 7109 27,28,19,24,13,20,29 SGV_ABILITY_Mist_Level 5 10701013,10701014,10701015,10701016 13 5054001 7 5 43,44 24 7112 11,12,17,18,22,27,28,30,32,33,13,14,15,16,19,20,21,23,24,25,26,29,31 SGV_ABILITY_Mist_Level 9 10701025,10701026,10701027,10701028 +14 5114001 1 1 45,46 25 8301 34,35,36,37,38,39 SGV_ABILITY_Mist_Level 10 11801001,11801002,11801003,11801004 +15 5114001 2 1 47,48 26 8302 40,41,42,43,44,37 SGV_ABILITY_Mist_Level 11 11801005,11801006,11801007,11801008 +16 5114001 3 3 49,50 27 8303 45,40,46,47,43,38 SGV_ABILITY_Mist_Level 12,13 11801009,11801010,11801011,11801012 +17 5114001 4 3 51,52 28 8304 48,49,50,51,52,53 SGV_ABILITY_Mist_Level 14 11801013,11801014,11801015,11801016 +18 5114001 5 5 53,54 29 8305 40,54,46,55,37,43 SGV_ABILITY_Mist_Level 15 11801017,11801018,11801019,11801020 +19 5114001 6 5 55,56 30 8306 56,57,58,59,60,61 SGV_ABILITY_Mist_Level 16 11801021,11801022,11801023,11801024 +20 5114001 7 5 57,58 31 8307 34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61 SGV_ABILITY_Mist_Level 17 11801025,11801026,11801027,11801028 diff --git a/gdconf/game_data_config/txt/MistTrialStatisticsListData.txt b/gdconf/game_data_config/txt/MistTrialStatisticsListData.txt index f8675123..ae2a8f08 100644 --- a/gdconf/game_data_config/txt/MistTrialStatisticsListData.txt +++ b/gdconf/game_data_config/txt/MistTrialStatisticsListData.txt @@ -23,3 +23,10 @@ 22 5054001 11 23 5054001 10 17,18,19,20 24 5054001 12 +25 5114001 10 17,18,19,20 +26 5114001 10 33,34,35 +27 5114001 10 6 +28 5114001 10 2 +29 5114001 10 33,34,35,6,36,37 +30 5114001 10 27,28,29,30 +31 5114001 12 diff --git a/gdconf/game_data_config/txt/MistTrialWatcherListData.txt b/gdconf/game_data_config/txt/MistTrialWatcherListData.txt index 974b8d8e..fea71c26 100644 --- a/gdconf/game_data_config/txt/MistTrialWatcherListData.txt +++ b/gdconf/game_data_config/txt/MistTrialWatcherListData.txt @@ -43,3 +43,17 @@ 42 5054001 1505412 1 1 43 5054001 1505413 1 0 44 5054001 1505414 1 1 +45 5114001 1511401 1 0 +46 5114001 1511402 1 1 +47 5114001 1511403 1 0 +48 5114001 1511404 1 1 +49 5114001 1511405 1 0 +50 5114001 1511406 1 1 +51 5114001 1511407 1 0 +52 5114001 1511408 1 1 +53 5114001 1511409 1 0 +54 5114001 1511410 1 1 +55 5114001 1511411 1 0 +56 5114001 1511412 1 1 +57 5114001 1511413 1 0 +58 5114001 1511414 1 1 diff --git a/gdconf/game_data_config/txt/MonsterAffixData.txt b/gdconf/game_data_config/txt/MonsterAffixData.txt index e7743ae9..336d6178 100644 --- a/gdconf/game_data_config/txt/MonsterAffixData.txt +++ b/gdconf/game_data_config/txt/MonsterAffixData.txt @@ -386,6 +386,7 @@ ID 说明 AbilityName 是否通用 最先加载 图标 group用途 5184 3.0十三机兵-恒常机关本体攻击下降 MonsterAffix_Apparatus_Perpetual_AttackDown_ForMachinery 1 1 5185 3.0十三机兵-恒常机关本体血量下降 MonsterAffix_Apparatus_Perpetual_HPDown_ForMachinery 1 1 5186 爬塔特供遗迹巨蛇 MonsterAffix_Nithhoggr_AbyssTag 1 1 +5187 3.4 结晶猎犬 MonsterAffix_Hound_Crystallized 1 1 5188 提纳里个人线遗迹防卫者 MonsterAffix_Apparatus_Enigma_BionicInsecta_KarkataTag 1 5189 战斗一定时长后逃跑 Monster_Scorpion_None_Disappear 1 5190 3.1活动动物标记 MonsterAffix_Boar_Hunt_Mark 1 1 @@ -417,6 +418,7 @@ ID 说明 AbilityName 是否通用 最先加载 图标 group用途 5216 3.1营地挑战属性1 MonsterAffix_CampChallenge_Boss_Property1 1 1 5217 3.1营地挑战属性2 MonsterAffix_CampChallenge_Boss_Property2 1 1 5218 3.1营地挑战属性3 MonsterAffix_CampChallenge_Boss_Property3 1 1 +5219 3.6结晶化怪物不入战 MonsterAffix_NeverCombat_ForCrystallization 1 1 5220 3.2无相挑战-无相草-次高难度 Monster_Effigy_Grass_ActivityVersion_SecondHard 1 1 5221 3.1wq元能标记 MonsterAffix_WQ_Monolith_Starchild 1 1 5222 3.1爬塔元能标记 MonsterAffix_TowerSpecail_Monolith_Starchild 1 1 @@ -452,6 +454,17 @@ ID 说明 AbilityName 是否通用 最先加载 图标 group用途 5252 主线敌方蕈兽用,提升血量 Affix_FungusFighter_HPFix_Level_6 1 1 5253 主线友方蕈兽用,提升血量 Affix_FungusFighter_HPFix_PlayerTeam 1 1 5254 动态挂载与主角的飞行水上,用来发特殊的关卡消息(最后一个剧情关使用,血线调整到70%) Fungus_BVB_Hero_FinalBattle 1 +5255 3.4连线挑战怪物词缀 MonsterAffix_ActivityTeamChainV3.4_Property1 1 1 +5256 3.4连线挑战怪物词缀 MonsterAffix_ActivityTeamChainV3.4_Property2 1 1 +5257 3.4连线挑战怪物词缀 MonsterAffix_ActivityTeamChainV3.4_Property3 1 1 +5258 3.4连线挑战怪物词缀 MonsterAffix_ActivityTeamChainV3.4_Property4 1 1 +5259 3.4连线挑战怪物词缀 MonsterAffix_ActivityTeamChainV3.4_Property5 1 1 +5260 海灯节_营地活动_怪物快速死亡 MonsterAffix_Activity_Quick_Death_Effect 1 1 +5261 海灯节_营地活动_怪物死亡创建爆炸Gadget MonsterAffix_Activity_Deathrattle_Create_DoomGadget 1 1 +5262 3.4连线挑战 能量潮汐 MonsterAffix_ActivityTeamChainV3.4_UpDamage 1 1 +5263 3.4连线挑战 阵眼怪 MonsterAffix_ActivityTeamChainV3.4_Master 1 1 +5264 3.4连线挑战 从属怪 MonsterAffix_ActivityTeamChainV3.4_Slave 1 1 +5265 3.4连线挑战 隔山打牛 MonsterAffix_ActivityTeamChainV3.4_HitOtherMonster 1 1 6001 元素V2白盒词缀-详见文档 MonsterAffix_IceDebuff_ForbidStaminaRecovery 1 Skill_S_Qin_01 6101 冰伤害通用技能-详见文档 GeneralSkill_IceDamage_Prison 1 Skill_E_Ayaka 6102 风伤害通用技能-详见文档 GeneralSkill_WindDamage_Vortex 1 Skill_E_Ayaka @@ -533,4 +546,5 @@ ID 说明 AbilityName 是否通用 最先加载 图标 group用途 90701 散兵剧情标记-S1-1 Monster_Nada_Stage02_QuestFlag01 1 Skill_E_Ayaka 90702 散兵剧情标记-S2-1 Monster_Nada_Stage02_QuestFlag02 1 Skill_E_Ayaka 90703 散兵剧情标记-S2-2 Monster_Nada_Stage02_QuestFlag03 1 Skill_E_Ayaka +90704 散兵个人线标记-S1-1 Monster_Nada_Stage01_WandererQuestFlag 1 Skill_E_Ayaka 60902 初始衰亡态,技能频率提高 MonsterAffix_Fungus_Raptor_SummonedFungus 1 Skill_E_Ayaka diff --git a/gdconf/game_data_config/txt/MonsterData.txt b/gdconf/game_data_config/txt/MonsterData.txt index 4651552b..2d989daa 100644 --- a/gdconf/game_data_config/txt/MonsterData.txt +++ b/gdconf/game_data_config/txt/MonsterData.txt @@ -1,774 +1,808 @@ -ID 名称$text_name_Name Prefab路径 Prefab_Remote路径 Controller路径 Controller_Remote路径 默认阵营 基础生命值 基础攻击力 基础防御力 暴击率 暴击抗性 暴击伤害 火元素抗性 草元素抗性 水元素抗性 电元素抗性 风元素抗性 冰元素抗性 岩元素抗性 火元素伤害加成 草元素伤害加成 水元素伤害加成 电元素伤害加成 风元素伤害加成 冰元素伤害加成 岩元素伤害加成 [属性成长]1类型 [属性成长]1曲线 [属性成长]2类型 [属性成长]2曲线 [属性成长]3类型 [属性成长]3曲线 元素精通 物理抗性 物理伤害加成 怪物说明 类型 描述 安全等级 服务器脚本 战斗Config 精英词缀 AI 是否AI校验 装备1 装备2 会游泳 [掉落]1ID [掉落]1血量百分比 [掉落]2ID [掉落]2血量百分比 [掉落]3ID [掉落]3血量百分比 击杀掉落ID 全地图奖励 视距等级 是否离线重置 不在指定天气下出生 特性组ID 联机动态属性ID 外观 生物大类ID 安全检测 战斗音乐 entityBudget档位 -21010101 丘丘人 ART/Char/Monster/Monster_Hili_None_01/Monster_Hili_None_01 ART/Char/Monster/Monster_Hili_None_01/Monster_Hili_None_01_Remote ART/Char/Monster/Monster_Hili_None_01/Monster_Hili_None_01 ART/Char/Monster/Monster_Hili_None_01/Monster_Hili_None_01_Remote 4001 13.584 22.608 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 丘丘人 1 空手 0 ConfigMonster_Hili_None_01 sentry02 1 22010010 60 0 0 0 0 22010010 21010101 1 10101 1 8 -21020101 木盾丘丘暴徒 ART/Char/Monster/Monster_Brute_None_Shield/Monster_Brute_None_Shield ART/Char/Monster/Monster_Brute_None_Shield/Monster_Brute_None_Shield_Remote ART/Char/Monster/Monster_Brute_None_Shield/Monster_Brute_None_Shield ART/Char/Monster/Monster_Brute_None_Shield/Monster_Brute_None_Shield_Remote 4001 40.752 30.144 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.3 0 木盾丘丘暴徒 1 木盾 1 ConfigMonster_Brute_None_Shield scout01 50004012 22010010 75 22010010 50 22010010 25 22010030 1 21020101 1 10201 2 4 -21020201 火斧丘丘暴徒 ART/Char/Monster/Monster_Brute_None_Axe/Monster_Brute_None_Axe ART/Char/Monster/Monster_Brute_None_Axe/Monster_Brute_None_Axe_Remote ART/Char/Monster/Monster_Brute_None_Axe/Monster_Brute_None_Axe ART/Char/Monster/Monster_Brute_None_Axe/Monster_Brute_None_Axe_Remote 4001 40.752 60.288 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.3 0 火斧丘丘暴徒 1 火斧 1 ConfigMonster_Brute_None_Axe 2001 scout01 50004013 22010010 75 22010010 50 22010010 25 22010030 1 21020201 1 10202 2 4 -21020202 (test)火斧丘丘暴徒-强攻强化 ART/Char/Monster/Monster_Brute_None_Axe/Monster_Brute_None_Axe ART/Char/Monster/Monster_Brute_None_Axe/Monster_Brute_None_Axe_Remote ART/Char/Monster/Monster_Brute_None_Axe/Monster_Brute_None_Axe ART/Char/Monster/Monster_Brute_None_Axe/Monster_Brute_None_Axe_Remote 4001 40.752 60.288 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.3 0 火斧丘丘暴徒-强攻强化 1 强攻强化 1 ConfigMonster_Brute_None_Axe 2001,5001 scout01 50004013 22010010 75 22010010 50 22010010 25 22010030 1 21020201 1 10202 2 4 -21020301 岩盾丘丘暴徒 ART/Char/Monster/Monster_Brute_None_Shield/Monster_Brute_None_Shield ART/Char/Monster/Monster_Brute_None_Shield/Monster_Brute_None_Shield_Remote ART/Char/Monster/Monster_Brute_None_Shield/Monster_Brute_None_Shield ART/Char/Monster/Monster_Brute_None_Shield/Monster_Brute_None_Shield_Remote 4001 40.752 30.144 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.3 0 岩盾丘丘暴徒 1 岩盾 1 ConfigMonster_Brute_None_Shield scout01 50004022 22010010 75 22010010 50 22010010 25 22010030 1 21020101 1 10203 2 4 -21020401 丘丘霜铠王 ART/Char/Monster/Monster_Brute_Ice_None/Monster_Brute_Ice_None ART/Char/Monster/Monster_Brute_Ice_None/Monster_Brute_Ice_None_Remote ART/Char/Monster/Monster_Brute_Ice_None/Monster_Brute_Ice_None ART/Char/Monster/Monster_Brute_Ice_None/Monster_Brute_Ice_None_Remote 4001 122.256 150.72 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.7 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.5 0 丘丘霜铠王 1 1 ConfigMonster_Brute_Ice_None scout01 22010050 75 22010050 50 22010050 25 22010050 1 21020401 1 10204 1 4 2 -21020501 丘丘岩盔王 ART/Char/Monster/Monster_Brute_Rock_None/Monster_Brute_Rock_None ART/Char/Monster/Monster_Brute_Rock_None/Monster_Brute_Rock_None_Remote ART/Char/Monster/Monster_Brute_Rock_None/Monster_Brute_Rock_None ART/Char/Monster/Monster_Brute_Rock_None/Monster_Brute_Rock_None_Remote 4001 122.256 113.04 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.7 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.5 0 丘丘岩盔王 1 1 ConfigMonster_Brute_Rock_None scout01 22010050 75 22010050 50 22010050 25 22010050 1 21020501 1 10205 1 4 2 -21020601 冰盾丘丘暴徒 ART/Char/Monster/Monster_Brute_Ice_Shield/Monster_Brute_Ice_Shield ART/Char/Monster/Monster_Brute_Ice_Shield/Monster_Brute_Ice_Shield_Remote ART/Char/Monster/Monster_Brute_Ice_Shield/Monster_Brute_Ice_Shield ART/Char/Monster/Monster_Brute_Ice_Shield/Monster_Brute_Ice_Shield_Remote 4001 40.752 30.144 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.3 0 冰盾丘丘暴徒 1 冰盾 1 ConfigMonster_Brute_Ice_Shield scout01 50004054 22010010 75 22010010 50 22010010 25 22010030 1 21020101 1 10206 2 4 -21020701 雷斧丘丘暴徒 ART/Char/Monster/Monster_Brute_Electric_Axe/Monster_Brute_Electric_Axe ART/Char/Monster/Monster_Brute_Electric_Axe/Monster_Brute_Electric_Axe_Remote ART/Char/Monster/Monster_Brute_Electric_Axe/Monster_Brute_Electric_Axe ART/Char/Monster/Monster_Brute_Electric_Axe/Monster_Brute_Electric_Axe_Remote 4001 40.752 60.288 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.3 0 雷斧丘丘暴徒 1 雷斧 1 ConfigMonster_Brute_Electric_Axe scout01 50004071 22010010 75 22010010 50 22010010 25 22010030 1 21020701 1 10207 2 4 -21020703 雷斧丘丘暴徒-强攻强化 ART/Char/Monster/Monster_Brute_Electric_Axe/Monster_Brute_Electric_Axe ART/Char/Monster/Monster_Brute_Electric_Axe/Monster_Brute_Electric_Axe_Remote ART/Char/Monster/Monster_Brute_Electric_Axe/Monster_Brute_Electric_Axe ART/Char/Monster/Monster_Brute_Electric_Axe/Monster_Brute_Electric_Axe_Remote 4001 40.752 60.288 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.3 0 雷斧丘丘暴徒-强攻强化 1 强攻强化 1 ConfigMonster_Brute_Electric_Axe 5001 scout01 50004071 22010010 75 22010010 50 22010010 25 22010030 1 21020701 1 10207 2 4 -21020801 丘丘雷兜王 ART/Char/Monster/Monster_Brute_Electric_None/Monster_Brute_Electric_None ART/Char/Monster/Monster_Brute_Electric_None/Monster_Brute_Electric_None_Remote ART/Char/Monster/Monster_Brute_Electric_None/Monster_Brute_Electric_None ART/Char/Monster/Monster_Brute_Electric_None/Monster_Brute_Electric_None_Remote 4001 122.256 150.72 500 0 0 0 0.1 0.1 0.1 0.7 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.5 0 丘丘雷兜王 1 1 ConfigMonster_Brute_Electric_None scout01 22010050 75 22010050 50 22010050 25 22010050 1 21020801 1 10208 1 4 2 -20010101 草史莱姆 ART/Char/Monster/Monster_Slime_Grass_02/Monster_Slime_Grass_02 ART/Char/Monster/Monster_Slime_Grass_02/Monster_Slime_Grass_02_Remote ART/Char/Monster/Monster_Slime_Grass_02/Monster_Slime_Grass_02 ART/Char/Monster/Monster_Slime_Grass_02/Monster_Slime_Grass_02_Remote 4001 10.8672 7.536 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 草史莱姆 1 0 ConfigMonster_Slime_Grass_02 assist01 22010013 60 0 0 0 0 22010013 20010101 1 00101 1 8 -20010201 大型草史莱姆 ART/Char/Monster/Monster_Slime_Grass_03/Monster_Slime_Grass_03 ART/Char/Monster/Monster_Slime_Grass_03/Monster_Slime_Grass_03_Remote ART/Char/Monster/Monster_Slime_Grass_03/Monster_Slime_Grass_03 ART/Char/Monster/Monster_Slime_Grass_03/Monster_Slime_Grass_03_Remote 4001 27.168 35.168 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 大型草史莱姆 1 0 ConfigMonster_Slime_Grass_03 9002 assist01 22010013 66 22010013 33 0 0 22010033 20010201 1 00102 1 4 -20010202 大型草史莱姆-强攻强化 ART/Char/Monster/Monster_Slime_Grass_03/Monster_Slime_Grass_03 ART/Char/Monster/Monster_Slime_Grass_03/Monster_Slime_Grass_03_Remote ART/Char/Monster/Monster_Slime_Grass_03/Monster_Slime_Grass_03 ART/Char/Monster/Monster_Slime_Grass_03/Monster_Slime_Grass_03_Remote 4001 27.168 35.168 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 大型草史莱姆-强攻强化 1 强攻强化 0 ConfigMonster_Slime_Grass_03 9002,5001 assist01 22010013 66 22010013 33 0 0 22010033 20010201 1 00102 1 4 -20010301 风史莱姆 ART/Char/Monster/Monster_Slime_Wind_02/Monster_Slime_Wind_02 ART/Char/Monster/Monster_Slime_Wind_02/Monster_Slime_Wind_02_Remote ART/Char/Monster/Monster_Slime_Wind_02/Monster_Slime_Wind_02 ART/Char/Monster/Monster_Slime_Wind_02/Monster_Slime_Wind_02_Remote 4001 10.8672 15.072 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 风史莱姆 1 0 ConfigMonster_Slime_Wind_02 assist01 22010015 60 0 0 0 0 22010015 20010301 1 00103 1 8 -20010401 大型风史莱姆 ART/Char/Monster/Monster_Slime_Wind_03/Monster_Slime_Wind_03 ART/Char/Monster/Monster_Slime_Wind_03/Monster_Slime_Wind_03_Remote ART/Char/Monster/Monster_Slime_Wind_03/Monster_Slime_Wind_03 ART/Char/Monster/Monster_Slime_Wind_03/Monster_Slime_Wind_03_Remote 4001 27.168 35.168 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 大型风史莱姆 1 0 ConfigMonster_Slime_Wind_03 assist01 22010015 66 22010015 33 0 0 22010035 20010401 1 00104 1 4 -20010403 大型风史莱姆-强攻强化 ART/Char/Monster/Monster_Slime_Wind_03/Monster_Slime_Wind_03 ART/Char/Monster/Monster_Slime_Wind_03/Monster_Slime_Wind_03_Remote ART/Char/Monster/Monster_Slime_Wind_03/Monster_Slime_Wind_03 ART/Char/Monster/Monster_Slime_Wind_03/Monster_Slime_Wind_03_Remote 4001 27.168 35.168 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 大型风史莱姆-强攻强化 1 强攻强化 0 ConfigMonster_Slime_Wind_03 5001 assist01 22010015 66 22010015 33 0 0 22010035 20010401 1 00104 1 4 -29010101 风魔龙 特瓦林 ART/Char/Monster/Monster_Dvalin/Monster_Dvalin_S01 ART/Char/Monster/Monster_Dvalin/Monster_Dvalin_S01_Remote ART/Char/Monster/Monster_Dvalin/Monster_Dvalin_S01 ART/Char/Monster/Monster_Dvalin/Monster_Dvalin_S01_Remote 4001 150 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 风魔龙 特瓦林 2 风魔龙S01 2 ConfigMonster_Dvalin_S01 dragon01 0 0 0 0 0 0 0 1 3 29010101 1 90101 1 9 1 -29010102 风魔龙 特瓦林 ART/Char/Monster/Monster_Dvalin/Monster_Dvalin_S04 ART/Char/Monster/Monster_Dvalin/Monster_Dvalin_S04_Remote ART/Char/Monster/Monster_Dvalin/Monster_Dvalin_S04 ART/Char/Monster/Monster_Dvalin/Monster_Dvalin_S04_Remote 4001 67.92 42.704 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 24 7 12 0 0.1 0 风魔龙 特瓦林 2 风魔龙S04 2 ConfigMonster_Dvalin_S04 9006 dragon01 0 0 0 0 0 0 0 1 3 29010102 1 90101 1 9 1 -29010103 风魔龙 ART/Char/Monster/Monster_Dvalin/Monster_Dvalin_S00 ART/Char/Monster/Monster_Dvalin/Monster_Dvalin_S00_Remote ART/Char/Monster/Monster_Dvalin/Monster_Dvalin_S01 ART/Char/Monster/Monster_Dvalin/Monster_Dvalin_S01_Remote 4001 200 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 风魔龙 2 风魔龙S00 2 ConfigMonster_Dvalin_S00 dragon01 0 0 0 0 0 0 0 1 3 29010103 1 90101 1 9 1 -29010104 风魔龙 特瓦林 ART/Char/Monster/Monster_Dvalin/Monster_Dvalin_S04 ART/Char/Monster/Monster_Dvalin/Monster_Dvalin_S04_Remote ART/Char/Monster/Monster_Dvalin/Monster_Dvalin_S04 ART/Char/Monster/Monster_Dvalin/Monster_Dvalin_S04_Remote 4001 122.256 75.36 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 24 7 12 0 0.1 0 风魔龙 特瓦林 2 风魔龙S04-循环本用 2 ConfigMonster_Dvalin_S04 dragon01 0 0 0 0 0 0 0 1 3 29010102 1 90101 1 9 1 -29020101 北风的王狼 玻瑞亚斯 ART/Char/Monster/Monster_Wolf_LupiBoreas/Monster_Wolf_LupiBoreas ART/Char/Monster/Monster_Wolf_LupiBoreas/Monster_Wolf_LupiBoreas_Remote ART/Char/Monster/Monster_Wolf_LupiBoreas/Monster_Wolf_LupiBoreas ART/Char/Monster/Monster_Wolf_LupiBoreas/Monster_Wolf_LupiBoreas_Remote 4001 244.512 90.432 500 0 0 0 0.1 0.1 0.1 0.1 0.3 0.5 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 北风的王狼 玻瑞亚斯 2 雷泽线 2 ConfigMonster_Wolf_LupiBoreas 9001 dragon01 0 0 0 0 0 0 0 1 1 29020101 1 90201 1 9 1 -29020102 奔狼的领主 安德留斯 ART/Char/Monster/Monster_Wolf_LupiBoreas/Monster_Wolf_LupiBoreas ART/Char/Monster/Monster_Wolf_LupiBoreas/Monster_Wolf_LupiBoreas_Remote ART/Char/Monster/Monster_Wolf_LupiBoreas/Monster_Wolf_LupiBoreas ART/Char/Monster/Monster_Wolf_LupiBoreas/Monster_Wolf_LupiBoreas_Remote 4001 244.512 90.432 500 0 0 0 0.1 0.1 0.1 0.1 0.3 0.5 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 奔狼的领主 安德留斯 2 世界挑战 2 ConfigMonster_Wolf_LupiBoreas dragon01 0 0 0 0 0 0 0 1 1 29020102 1 90201 1 9 1 -29030101 愚人众执行官末席 「公子」 ART/Char/Monster/Monster_Tartaglia/Monster_Tartaglia ART/Char/Monster/Monster_Tartaglia/Monster_Tartaglia_Remote ART/Char/Monster/Monster_Tartaglia/Monster_Tartaglia ART/Char/Monster/Monster_Tartaglia/Monster_Tartaglia_Remote 4001 81.504 75.36 500 0 0 0 0 0 0.5 0 0 0 0 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0 0 愚人众执行官末席 「公子」 2 璃月主线 2 ConfigMonster_Tartaglia 9007 dragon01 0 0 0 0 0 0 0 1 29020101 1 1 9 1 -29030102 邪眼解放 「公子」 ART/Char/Monster/Monster_Tartaglia_EvilEye/Monster_Tartaglia_EvilEye ART/Char/Monster/Monster_Tartaglia_EvilEye/Monster_Tartaglia_EvilEye_Remote ART/Char/Monster/Monster_Tartaglia_EvilEye/Monster_Tartaglia_EvilEye ART/Char/Monster/Monster_Tartaglia_EvilEye/Monster_Tartaglia_EvilEye_Remote 4001 81.504 75.36 500 0 0 0 0 0 0 0.5 0 0 0 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0 0 邪眼解放 「公子」 2 璃月主线 2 ConfigMonster_Tartaglia_EvilEye 9007 dragon01 0 0 0 0 0 0 0 1 29020102 1 1 9 1 -29030103 「公子」 ART/Char/Monster/Monster_Tartaglia_Harbinger/Monster_Tartaglia_Harbinger ART/Char/Monster/Monster_Tartaglia_Harbinger/Monster_Tartaglia_Harbinger_Remote ART/Char/Monster/Monster_Tartaglia_Harbinger/Monster_Tartaglia_Harbinger ART/Char/Monster/Monster_Tartaglia_Harbinger/Monster_Tartaglia_Harbinger_Remote 4001 135.84 100.48 500 0 0 0 0 0 0.7 0.7 0 0 0 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0 0 「公子」 2 璃月主线 2 ConfigMonster_Tartaglia_Harbinger 9007 dragon01 50004053 0 0 0 0 0 0 0 1 29020102 1 90301 1 9 1 -29030104 愚人众执行官末席 「公子」 ART/Char/Monster/Monster_Tartaglia/Monster_Tartaglia ART/Char/Monster/Monster_Tartaglia/Monster_Tartaglia_Remote ART/Char/Monster/Monster_Tartaglia/Monster_Tartaglia ART/Char/Monster/Monster_Tartaglia/Monster_Tartaglia_Remote 4001 81.504 125.6 500 0 0 0 0 0 0.5 0 0 0 0 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0 0 愚人众执行官末席 「公子」 2 循环 2 ConfigMonster_Tartaglia dragon01 0 0 0 0 0 0 0 1 29020101 1 1 9 1 -29030105 邪眼解放 「公子」 ART/Char/Monster/Monster_Tartaglia_EvilEye/Monster_Tartaglia_EvilEye ART/Char/Monster/Monster_Tartaglia_EvilEye/Monster_Tartaglia_EvilEye_Remote ART/Char/Monster/Monster_Tartaglia_EvilEye/Monster_Tartaglia_EvilEye ART/Char/Monster/Monster_Tartaglia_EvilEye/Monster_Tartaglia_EvilEye_Remote 4001 81.504 125.6 500 0 0 0 0 0 0 0.5 0 0 0 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0 0 邪眼解放 「公子」 2 循环 2 ConfigMonster_Tartaglia_EvilEye dragon01 0 0 0 0 0 0 0 1 29020102 1 1 9 1 -29030106 「公子」 ART/Char/Monster/Monster_Tartaglia_Harbinger/Monster_Tartaglia_Harbinger ART/Char/Monster/Monster_Tartaglia_Harbinger/Monster_Tartaglia_Harbinger_Remote ART/Char/Monster/Monster_Tartaglia_Harbinger/Monster_Tartaglia_Harbinger ART/Char/Monster/Monster_Tartaglia_Harbinger/Monster_Tartaglia_Harbinger_Remote 4001 135.84 175.84 500 0 0 0 0 0 0.7 0.7 0 0 0 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0 0 「公子」 2 循环 2 ConfigMonster_Tartaglia_Harbinger dragon01 50004053 0 0 0 0 0 0 0 1 29020102 1 90301 1 9 1 -29040101 若陀龙王 ART/Char/Monster/Monster_Dahaka/Monster_Dahaka ART/Char/Monster/Monster_Dahaka/Monster_Dahaka_Remote ART/Char/Monster/Monster_Dahaka/Monster_Dahaka ART/Char/Monster/Monster_Dahaka/Monster_Dahaka_Remote 4001 489.024 113.04 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.7 0 0 0 0 0 0 0 1 1 4 24 7 12 0 0.4 0 若陀龙王 2 循环 雷火 2 ConfigMonster_Dahaka 90402,90404,90405 dragon01 0 0 0 0 0 0 0 1 1 29040101 103 90401 1 9 1 -29040102 若陀龙王 ART/Char/Monster/Monster_Dahaka/Monster_Dahaka ART/Char/Monster/Monster_Dahaka/Monster_Dahaka_Remote ART/Char/Monster/Monster_Dahaka/Monster_Dahaka ART/Char/Monster/Monster_Dahaka/Monster_Dahaka_Remote 4001 489.024 113.04 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.7 0 0 0 0 0 0 0 1 1 4 24 7 12 0 0.4 0 若陀龙王 2 循环 雷水 2 ConfigMonster_Dahaka 90401,90404,90405 dragon01 0 0 0 0 0 0 0 1 1 29040102 103 90401 1 9 1 -29040103 若陀龙王 ART/Char/Monster/Monster_Dahaka/Monster_Dahaka ART/Char/Monster/Monster_Dahaka/Monster_Dahaka_Remote ART/Char/Monster/Monster_Dahaka/Monster_Dahaka ART/Char/Monster/Monster_Dahaka/Monster_Dahaka_Remote 4001 489.024 113.04 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.7 0 0 0 0 0 0 0 1 1 4 24 7 12 0 0.4 0 若陀龙王 2 循环 冰火 2 ConfigMonster_Dahaka 90402,90403,90405 dragon01 0 0 0 0 0 0 0 1 1 29040103 103 90401 1 9 1 -29040104 若陀龙王 ART/Char/Monster/Monster_Dahaka/Monster_Dahaka ART/Char/Monster/Monster_Dahaka/Monster_Dahaka_Remote ART/Char/Monster/Monster_Dahaka/Monster_Dahaka ART/Char/Monster/Monster_Dahaka/Monster_Dahaka_Remote 4001 489.024 113.04 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.7 0 0 0 0 0 0 0 1 1 4 24 7 12 0 0.4 0 若陀龙王 2 循环 冰水 2 ConfigMonster_Dahaka 90401,90403,90405 dragon01 0 0 0 0 0 0 0 1 1 29040104 103 90401 1 9 1 -29040111 若陀龙王 ART/Char/Monster/Monster_Dahaka/Monster_Dahaka ART/Char/Monster/Monster_Dahaka/Monster_Dahaka_Remote ART/Char/Monster/Monster_Dahaka/Monster_Dahaka ART/Char/Monster/Monster_Dahaka/Monster_Dahaka_Remote 4001 489.024 113.04 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.7 0 0 0 0 0 0 0 1 1 4 24 7 12 0 0.4 0 若陀龙王 2 剧情 岩属性 2 ConfigMonster_Dahaka 90406 dragon01 0 0 0 0 0 0 0 1 1 29040111 103 90401 1 9 1 -29050101 女士 ART/Char/Monster/Monster_LaSignora/Monster_LaSignora ART/Char/Monster/Monster_LaSignora/Monster_LaSignora_Remote ART/Char/Monster/Monster_LaSignora/Monster_LaSignora ART/Char/Monster/Monster_LaSignora/Monster_LaSignora_Remote 4001 95.088 60.288 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.5 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.1 0 女士 2 稻妻主线 2 ConfigMonster_LaSignora 9007 dragon01 0 0 0 0 0 0 0 1 29020102 103 1 9 1 -29050102 焚尽的炽炎魔女 ART/Char/Monster/Monster_LaSignora_Harbinger/Monster_LaSignora_Harbinger ART/Char/Monster/Monster_LaSignora_Harbinger/Monster_LaSignora_Harbinger_Remote ART/Char/Monster/Monster_LaSignora_Harbinger/Monster_LaSignora_Harbinger ART/Char/Monster/Monster_LaSignora_Harbinger/Monster_LaSignora_Harbinger_Remote 4001 190.176 60.288 500 0 0 0 0.7 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.1 0 焚尽的炽炎魔女 2 稻妻主线 2 ConfigMonster_LaSignora_Harbinger 9007 dragon01 0 0 0 0 0 0 0 1 29020102 103 90501 1 9 1 -29050103 女士 ART/Char/Monster/Monster_LaSignora/Monster_LaSignora ART/Char/Monster/Monster_LaSignora/Monster_LaSignora_Remote ART/Char/Monster/Monster_LaSignora/Monster_LaSignora ART/Char/Monster/Monster_LaSignora/Monster_LaSignora_Remote 4001 135.84 60.288 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.5 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.1 0 女士 2 循环 2 ConfigMonster_LaSignora dragon01 0 0 0 0 0 0 0 1 29020102 103 1 9 1 -29050104 焚尽的炽炎魔女 ART/Char/Monster/Monster_LaSignora_Harbinger/Monster_LaSignora_Harbinger ART/Char/Monster/Monster_LaSignora_Harbinger/Monster_LaSignora_Harbinger_Remote ART/Char/Monster/Monster_LaSignora_Harbinger/Monster_LaSignora_Harbinger ART/Char/Monster/Monster_LaSignora_Harbinger/Monster_LaSignora_Harbinger_Remote 4001 271.68 60.288 500 0 0 0 0.7 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.1 0 焚尽的炽炎魔女 2 循环 2 ConfigMonster_LaSignora_Harbinger dragon01 0 0 0 0 0 0 0 1 29020102 103 90501 1 9 1 -29060101 雷电将军 ART/Char/Monster/Monster_Shougun/Monster_Shougun ART/Char/Monster/Monster_Shougun/Monster_Shougun_Remote ART/Char/Monster/Monster_Shougun/Monster_Shougun ART/Char/Monster/Monster_Shougun/Monster_Shougun_Remote 4001 543.36 113.04 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.1 0 雷电影 2 稻妻主线2.0 2 ConfigMonster_Shougun 90601 dragon01 50004066 0 0 0 0 0 0 0 1 29020102 1 1 9 1 -29060102 雷电影 ART/Char/Monster/Monster_Shougun/Monster_Shougun ART/Char/Monster/Monster_Shougun/Monster_Shougun_Remote ART/Char/Monster/Monster_Shougun/Monster_Shougun ART/Char/Monster/Monster_Shougun/Monster_Shougun_Remote 4001 543.36 113.04 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.1 0 雷电影 2 稻妻主线2.1 2 ConfigMonster_Shougun 90602 dragon01 50004066 50004072 0 0 0 0 0 0 0 1 29020102 1 1 9 1 -29060201 雷电将军 ART/Char/Monster/Monster_Shougun_Mitakenarukami/Monster_Shougun_Mitakenarukami ART/Char/Monster/Monster_Shougun_Mitakenarukami/Monster_Shougun_Mitakenarukami_Remote ART/Char/Monster/Monster_Shougun_Mitakenarukami/Monster_Shougun_Mitakenarukami ART/Char/Monster/Monster_Shougun_Mitakenarukami/Monster_Shougun_Mitakenarukami_Remote 4001 48.9024 60.288 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 雷电将军 2 2.5剧情-第一战 2 ConfigMonster_Shougun_Mitakenarukami 90604 dragon01 50004066 50004072 0 0 0 0 0 0 0 1 29020102 1 1 9 1 -29060202 雷电将军 ART/Char/Monster/Monster_Shougun_Mitakenarukami/Monster_Shougun_Mitakenarukami ART/Char/Monster/Monster_Shougun_Mitakenarukami/Monster_Shougun_Mitakenarukami_Remote ART/Char/Monster/Monster_Shougun_Mitakenarukami/Monster_Shougun_Mitakenarukami ART/Char/Monster/Monster_Shougun_Mitakenarukami/Monster_Shougun_Mitakenarukami_Remote 4001 244.512 75.36 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 雷电将军 2 2.5剧情-第二战 2 ConfigMonster_Shougun_Mitakenarukami 90605 dragon01 50004066 50004072 0 0 0 0 0 0 0 1 29020102 1 90602 1 9 1 -29060203 雷电将军 ART/Char/Monster/Monster_Shougun_Mitakenarukami/Monster_Shougun_Mitakenarukami ART/Char/Monster/Monster_Shougun_Mitakenarukami/Monster_Shougun_Mitakenarukami_Remote ART/Char/Monster/Monster_Shougun_Mitakenarukami/Monster_Shougun_Mitakenarukami ART/Char/Monster/Monster_Shougun_Mitakenarukami/Monster_Shougun_Mitakenarukami_Remote 4001 543.36 150.72 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 雷电将军 2 2.5周本 2 ConfigMonster_Shougun_Mitakenarukami 90603 dragon01 50004066 50004072 0 0 0 0 0 0 0 1 29020102 103 90602 1 9 1 -29070101 若陀龙王 ART/Char/Monster/Monster_Nada/Monster_Nada_Stage01 ART/Char/Monster/Monster_Nada/Monster_Nada_Stage01_Remote ART/Char/Monster/Monster_Nada/Monster_Nada_Stage01 ART/Char/Monster/Monster_Nada/Monster_Nada_Stage01_Remote 4001 135.84 25.12 500 0 0 0 0.1 0.1 0.1 0.5 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 散兵 2 剧情Stage1 2 ConfigMonster_Nada_Stage01 90701 dragon01 0 0 0 0 0 0 0 1 1 29040101 104 1 9 1 -29070102 若陀龙王 ART/Char/Monster/Monster_Nada/Monster_Nada ART/Char/Monster/Monster_Nada/Monster_Nada_Remote ART/Char/Monster/Monster_Nada/Monster_Nada ART/Char/Monster/Monster_Nada/Monster_Nada_Remote 4001 244.512 75.36 500 0 0 0 0.3 0.3 0.3 0.9 0.3 0.3 0.3 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.3 0 散兵 2 剧情Stage2-1 2 ConfigMonster_Nada 90702 dragon01 0 0 0 0 0 0 0 1 1 29040101 104 1 9 1 -29070103 若陀龙王 ART/Char/Monster/Monster_Nada/Monster_Nada_Stage01 ART/Char/Monster/Monster_Nada/Monster_Nada_Stage01_Remote ART/Char/Monster/Monster_Nada/Monster_Nada_Stage01 ART/Char/Monster/Monster_Nada/Monster_Nada_Stage01_Remote 4001 271.68 62.8 500 0 0 0 0.1 0.1 0.1 0.5 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 散兵 2 周本Stage1 2 ConfigMonster_Nada_Stage01 dragon01 0 0 0 0 0 0 0 1 1 29040101 104 1 9 1 -29070104 若陀龙王 ART/Char/Monster/Monster_Nada/Monster_Nada ART/Char/Monster/Monster_Nada/Monster_Nada_Remote ART/Char/Monster/Monster_Nada/Monster_Nada ART/Char/Monster/Monster_Nada/Monster_Nada_Remote 4001 244.512 75.36 500 0 0 0 0.3 0.3 0.3 0.9 0.3 0.3 0.3 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.3 0 散兵 2 周本Stage2 2 ConfigMonster_Nada dragon01 0 0 0 0 0 0 0 1 1 29040101 104 90701 1 9 1 -29070105 若陀龙王 ART/Char/Monster/Monster_Nada/Monster_Nada ART/Char/Monster/Monster_Nada/Monster_Nada_Remote ART/Char/Monster/Monster_Nada/Monster_Nada ART/Char/Monster/Monster_Nada/Monster_Nada_Remote 4001 122.256 30.144 500 0 0 0 0.3 0.3 0.3 0.9 0.3 0.3 0.3 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.3 0 散兵 2 剧情Stage2-2 2 ConfigMonster_Nada 90703 dragon01 0 0 0 0 0 0 0 1 1 29040101 104 90701 1 9 1 -20020101 狂风之核 ART/Char/Monster/Monster_Elemental_Wind_01/Monster_Elemental_Wind_01 ART/Char/Monster/Monster_Elemental_Wind_01/Monster_Elemental_Wind_01_Remote ART/Char/Monster/Monster_Elemental_Wind_01/Monster_Elemental_Wind_01 ART/Char/Monster/Monster_Elemental_Wind_01/Monster_Elemental_Wind_01_Remote 4001 67.92 62.8 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 狂风之核 1 1 ConfigMonster_Elemental_Wind_01 3015 scout01 22010035 66 22010035 33 0 0 22010035 1 20020101 1 00201 3 2 -20040101 无相之雷 阿莱夫 ART/Char/Monster/Monster_Effigy_Electric_01/Monster_Effigy_Electric_01 ART/Char/Monster/Monster_Effigy_Electric_01/Monster_Effigy_Electric_01_Remote ART/Char/Monster/Monster_Effigy_Electric_01/Monster_Effigy_Electric_01 ART/Char/Monster/Monster_Effigy_Electric_01/Monster_Effigy_Electric_01_Remote 4001 95.088 75.36 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 无相之雷 阿莱夫 2 2 ConfigMonster_Effigy_Electric_01 3012,2002 scout01 22010034 75 22010034 50 22010034 25 22010034 1 20040101 1 00401 1 7 1 -20040102 (活动)无相之雷 阿莱夫 ART/Char/Monster/Monster_Effigy_Electric_01/Monster_Effigy_Electric_01 ART/Char/Monster/Monster_Effigy_Electric_01/Monster_Effigy_Electric_01_Remote ART/Char/Monster/Monster_Effigy_Electric_01/Monster_Effigy_Electric_01 ART/Char/Monster/Monster_Effigy_Electric_01/Monster_Effigy_Electric_01_Remote 4001 149.424 75.36 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 (活动)无相之雷 阿莱夫 2 2 ConfigMonster_Effigy_Electric_02 3012,2002,5006 scout01 22010034 75 22010034 50 22010034 25 22010034 0 20040101 1 00401 1 7 1 -20040201 无相之风 贝特 ART/Char/Monster/Monster_Effigy_Wind_01/Monster_Effigy_Wind_01 ART/Char/Monster/Monster_Effigy_Wind_01/Monster_Effigy_Wind_01_Remote ART/Char/Monster/Monster_Effigy_Wind_01/Monster_Effigy_Wind_01 ART/Char/Monster/Monster_Effigy_Wind_01/Monster_Effigy_Wind_01_Remote 4001 95.088 75.36 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 无相之风 贝特 2 2 ConfigMonster_Effigy_Wind_01 3015 scout01 22010035 75 22010035 50 22010035 25 22010035 1 20040201 1 00402 1 7 1 -20040202 (活动)无相之风 贝特 ART/Char/Monster/Monster_Effigy_Wind_01/Monster_Effigy_Wind_01 ART/Char/Monster/Monster_Effigy_Wind_01/Monster_Effigy_Wind_01_Remote ART/Char/Monster/Monster_Effigy_Wind_01/Monster_Effigy_Wind_01 ART/Char/Monster/Monster_Effigy_Wind_01/Monster_Effigy_Wind_01_Remote 4001 149.424 75.36 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 (活动)无相之风 贝特 2 2 ConfigMonster_Effigy_Wind_02 3015,5006 scout01 22010035 75 22010035 50 22010035 25 22010035 0 20040201 1 00402 1 7 1 -20040301 无相之岩 基末尔 ART/Char/Monster/Monster_Effigy_Rock_01/Monster_Effigy_Rock_01 ART/Char/Monster/Monster_Effigy_Rock_01/Monster_Effigy_Rock_01_Remote ART/Char/Monster/Monster_Effigy_Rock_01/Monster_Effigy_Rock_01 ART/Char/Monster/Monster_Effigy_Rock_01/Monster_Effigy_Rock_01_Remote 4001 95.088 75.36 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 24 7 12 0 0.1 0 无相之岩 基末尔 2 2 ConfigMonster_Effigy_Rock_01 3021 scout01 22010037 75 22010037 50 22010037 25 22010037 1 1 20040301 1 00403 1 7 1 -20040302 (活动)无相之岩 基末尔 ART/Char/Monster/Monster_Effigy_Rock_01/Monster_Effigy_Rock_01 ART/Char/Monster/Monster_Effigy_Rock_01/Monster_Effigy_Rock_01_Remote ART/Char/Monster/Monster_Effigy_Rock_01/Monster_Effigy_Rock_01 ART/Char/Monster/Monster_Effigy_Rock_01/Monster_Effigy_Rock_01_Remote 4001 149.424 75.36 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 (活动)无相之岩 基末尔 2 2 ConfigMonster_Effigy_Rock_02 3021,5006 scout01 22010037 75 22010037 50 22010037 25 22010037 0 20040301 1 00403 1 7 1 -20040401 无相之水 ART/Char/Monster/Monster_Effigy_Water_01/Monster_Effigy_Water_01 ART/Char/Monster/Monster_Effigy_Water_01/Monster_Effigy_Water_01_Remote ART/Char/Monster/Monster_Effigy_Water_01/Monster_Effigy_Water_01 ART/Char/Monster/Monster_Effigy_Water_01/Monster_Effigy_Water_01_Remote 4001 122.256 113.04 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 无相之水 2 2 ConfigMonster_Effigy_Water_01 scout01 22010032 66 22010032 33 0 0 22010022 1 20040401 1 00404 1 7 1 -20040402 (活动)无相之水 ART/Char/Monster/Monster_Effigy_Water_01/Monster_Effigy_Water_01 ART/Char/Monster/Monster_Effigy_Water_01/Monster_Effigy_Water_01_Remote ART/Char/Monster/Monster_Effigy_Water_01/Monster_Effigy_Water_01 ART/Char/Monster/Monster_Effigy_Water_01/Monster_Effigy_Water_01_Remote 4001 122.256 75.36 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 (活动)无相之水 2 2 ConfigMonster_Effigy_Water_01 5006 scout01 22010032 75 22010032 50 22010032 25 22010032 1 20040401 1 00404 1 7 1 -20040501 无相之冰 塔勒特 ART/Char/Monster/Monster_Effigy_Ice_01/Monster_Effigy_Ice_01 ART/Char/Monster/Monster_Effigy_Ice_01/Monster_Effigy_Ice_01_Remote ART/Char/Monster/Monster_Effigy_Ice_01/Monster_Effigy_Ice_01 ART/Char/Monster/Monster_Effigy_Ice_01/Monster_Effigy_Ice_01_Remote 4001 95.088 75.36 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 24 7 12 0 0.1 0 无相之冰 塔勒特 2 2 ConfigMonster_Effigy_Ice_01 scout01 22010036 66 22010036 33 0 0 22010026 1 20040501 1 00405 1 7 1 -20040502 无相之冰 塔勒特 ART/Char/Monster/Monster_Effigy_Ice_01/Monster_Effigy_Ice_01 ART/Char/Monster/Monster_Effigy_Ice_01/Monster_Effigy_Ice_01_Remote ART/Char/Monster/Monster_Effigy_Ice_01/Monster_Effigy_Ice_01 ART/Char/Monster/Monster_Effigy_Ice_01/Monster_Effigy_Ice_01_Remote 4001 122.256 75.36 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 (活动)无相之冰 塔勒特 2 2 ConfigMonster_Effigy_Ice_01 5006,5230,5231 scout01 22010036 75 22010036 50 22010036 25 22010036 1 20040501 1 00405 1 7 1 -20040601 无相之火 亚因 ART/Char/Monster/Monster_Effigy_Fire_01/Monster_Effigy_Fire_01 ART/Char/Monster/Monster_Effigy_Fire_01/Monster_Effigy_Fire_01_Remote ART/Char/Monster/Monster_Effigy_Fire_01/Monster_Effigy_Fire_01 ART/Char/Monster/Monster_Effigy_Fire_01/Monster_Effigy_Fire_01_Remote 4001 95.088 75.36 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 无相之火 亚因 2 2 ConfigMonster_Effigy_Fire_01 scout01 22010031 75 22010031 50 22010031 25 22010031 1 20040601 1 00406 1 7 1 -20040602 (活动)无相之火 亚因 ART/Char/Monster/Monster_Effigy_Fire_01/Monster_Effigy_Fire_01 ART/Char/Monster/Monster_Effigy_Fire_01/Monster_Effigy_Fire_01_Remote ART/Char/Monster/Monster_Effigy_Fire_01/Monster_Effigy_Fire_01 ART/Char/Monster/Monster_Effigy_Fire_01/Monster_Effigy_Fire_01_Remote 4001 122.256 75.36 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 (活动)无相之火 亚因 2 2 ConfigMonster_Effigy_Fire_01 5006 scout01 22010031 75 22010031 50 22010031 25 22010031 1 20040601 1 00406 1 7 1 -20040701 无相之草 ART/Char/Monster/Monster_Effigy_Grass_01/Monster_Effigy_Grass_01 ART/Char/Monster/Monster_Effigy_Grass_01/Monster_Effigy_Grass_01_Remote ART/Char/Monster/Monster_Effigy_Grass_01/Monster_Effigy_Grass_01 ART/Char/Monster/Monster_Effigy_Grass_01/Monster_Effigy_Grass_01_Remote 4001 122.256 75.36 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 24 7 12 0 0.1 0 无相之草 2 2 ConfigMonster_Effigy_Grass_01 scout01 22010033 75 22010033 50 22010033 25 22010023 1 20040701 1 00407 1 7 1 -20040702 (活动)无相之草 ART/Char/Monster/Monster_Effigy_Grass_01/Monster_Effigy_Grass_01 ART/Char/Monster/Monster_Effigy_Grass_01/Monster_Effigy_Grass_01_Remote ART/Char/Monster/Monster_Effigy_Grass_01/Monster_Effigy_Grass_01 ART/Char/Monster/Monster_Effigy_Grass_01/Monster_Effigy_Grass_01_Remote 4001 122.256 75.36 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 (活动)无相之草 2 2 ConfigMonster_Effigy_Grass_02 5006 scout01 22010033 75 22010033 50 22010033 25 22010033 0 20040701 1 00407 1 7 1 -20010501 雷史莱姆 ART/Char/Monster/Monster_Slime_Electric_02/Monster_Slime_Electric_02 ART/Char/Monster/Monster_Slime_Electric_02/Monster_Slime_Electric_02_Remote ART/Char/Monster/Monster_Slime_Electric_02/Monster_Slime_Electric_02 ART/Char/Monster/Monster_Slime_Electric_02/Monster_Slime_Electric_02_Remote 4001 10.8672 7.536 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 雷史莱姆 1 0 ConfigMonster_Slime_Electric_02 2002 assist01 22010014 60 0 0 0 0 22010014 20010501 1 00105 1 8 -20010503 雷史莱姆 ART/Char/Monster/Monster_Slime_Electric_02/Monster_Slime_Electric_02 ART/Char/Monster/Monster_Slime_Electric_02/Monster_Slime_Electric_02_Remote ART/Char/Monster/Monster_Slime_Electric_02/Monster_Slime_Electric_02 ART/Char/Monster/Monster_Slime_Electric_02/Monster_Slime_Electric_02_Remote 4001 10.8672 7.536 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 雷史莱姆-奇趣妙园2.0 1 0 ConfigMonster_Slime_Electric_02 2002,4001,5204 assist01 0 0 0 0 0 0 0 20010501 1 00105 1 8 -20010601 大型雷史莱姆 ART/Char/Monster/Monster_Slime_Electric_03/Monster_Slime_Electric_03 ART/Char/Monster/Monster_Slime_Electric_03/Monster_Slime_Electric_03_Remote ART/Char/Monster/Monster_Slime_Electric_03/Monster_Slime_Electric_03 ART/Char/Monster/Monster_Slime_Electric_03/Monster_Slime_Electric_03_Remote 4001 27.168 52.752 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 大型雷史莱姆 1 0 ConfigMonster_Slime_Electric_03 2002 assist01 22010014 66 22010014 33 0 0 22010034 20010601 1 00106 1 4 -20010604 (test)大型雷史莱姆-强攻强化 ART/Char/Monster/Monster_Slime_Electric_03/Monster_Slime_Electric_03 ART/Char/Monster/Monster_Slime_Electric_03/Monster_Slime_Electric_03_Remote ART/Char/Monster/Monster_Slime_Electric_03/Monster_Slime_Electric_03 ART/Char/Monster/Monster_Slime_Electric_03/Monster_Slime_Electric_03_Remote 4001 27.168 52.752 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 大型雷史莱姆-强攻强化 1 强攻强化 0 ConfigMonster_Slime_Electric_03 2002,5001 assist01 22010014 66 22010014 33 0 0 22010034 20010601 1 00106 1 4 -20010605 大型雷史莱姆 ART/Char/Monster/Monster_Slime_Electric_03/Monster_Slime_Electric_03 ART/Char/Monster/Monster_Slime_Electric_03/Monster_Slime_Electric_03_Remote ART/Char/Monster/Monster_Slime_Electric_03/Monster_Slime_Electric_03 ART/Char/Monster/Monster_Slime_Electric_03/Monster_Slime_Electric_03_Remote 4001 27.168 52.752 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 大型雷史莱姆-奇趣妙园2.0 1 0 ConfigMonster_Slime_Electric_03 2002,4001,5229 assist01 0 0 0 0 0 0 0 20010601 1 00106 1 4 -20010701 变异雷史莱姆 ART/Char/Monster/Monster_Slime_Electric_03_Positive/Monster_Slime_Electric_03_Positive ART/Char/Monster/Monster_Slime_Electric_03_Positive/Monster_Slime_Electric_03_Positive_Remote ART/Char/Monster/Monster_Slime_Electric_03_Positive/Monster_Slime_Electric_03_Positive ART/Char/Monster/Monster_Slime_Electric_03_Positive/Monster_Slime_Electric_03_Positive_Remote 4001 27.168 52.752 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 变异雷史莱姆 1 正电 0 ConfigMonster_Slime_Electric_03_Positive 2002 assist01 22010014 66 22010014 33 0 0 22010034 20010701 1 00107 1 4 -20010702 (test)变异雷史莱姆-强攻强化 ART/Char/Monster/Monster_Slime_Electric_03_Positive/Monster_Slime_Electric_03_Positive ART/Char/Monster/Monster_Slime_Electric_03_Positive/Monster_Slime_Electric_03_Positive_Remote ART/Char/Monster/Monster_Slime_Electric_03_Positive/Monster_Slime_Electric_03_Positive ART/Char/Monster/Monster_Slime_Electric_03_Positive/Monster_Slime_Electric_03_Positive_Remote 4001 27.168 52.752 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 变异雷史莱姆-强攻强化 1 正电-强攻强化 0 ConfigMonster_Slime_Electric_03_Positive 2002,5001 assist01 22010014 66 22010014 33 0 0 22010034 20010701 1 00107 1 4 -20010801 冰史莱姆 ART/Char/Monster/Monster_Slime_Ice_02/Monster_Slime_Ice_02 ART/Char/Monster/Monster_Slime_Ice_02/Monster_Slime_Ice_02_Remote ART/Char/Monster/Monster_Slime_Ice_02/Monster_Slime_Ice_02 ART/Char/Monster/Monster_Slime_Ice_02/Monster_Slime_Ice_02_Remote 4001 10.8672 7.536 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 冰史莱姆 1 0 ConfigMonster_Slime_Ice_02 2003 assist01 22010016 60 0 0 0 0 22010016 20010801 1 00108 1 8 -20010802 冰史莱姆-雪山活动 ART/Char/Monster/Monster_Slime_Ice_02/Monster_Slime_Ice_02 ART/Char/Monster/Monster_Slime_Ice_02/Monster_Slime_Ice_02_Remote ART/Char/Monster/Monster_Slime_Ice_02/Monster_Slime_Ice_02 ART/Char/Monster/Monster_Slime_Ice_02/Monster_Slime_Ice_02_Remote 4001 10.8672 7.536 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 冰史莱姆-雪山活动 1 用于雪山急冻树战斗 0 SubFieldDrop_Mimik_Ice ConfigMonster_Slime_Ice_02 2003 assist01 22010016 60 0 0 0 0 22010016 20010801 1 00108 1 8 -20010901 大型冰史莱姆 ART/Char/Monster/Monster_Slime_Ice_03/Monster_Slime_Ice_03 ART/Char/Monster/Monster_Slime_Ice_03/Monster_Slime_Ice_03_Remote ART/Char/Monster/Monster_Slime_Ice_03/Monster_Slime_Ice_03 ART/Char/Monster/Monster_Slime_Ice_03/Monster_Slime_Ice_03_Remote 4001 27.168 52.752 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 大型冰史莱姆 1 0 ConfigMonster_Slime_Ice_03 2003 assist01 22010016 66 22010016 33 0 0 22010036 20010901 1 00109 1 4 -20010902 大型冰史莱姆-雪山活动 ART/Char/Monster/Monster_Slime_Ice_03/Monster_Slime_Ice_03 ART/Char/Monster/Monster_Slime_Ice_03/Monster_Slime_Ice_03_Remote ART/Char/Monster/Monster_Slime_Ice_03/Monster_Slime_Ice_03 ART/Char/Monster/Monster_Slime_Ice_03/Monster_Slime_Ice_03_Remote 4001 27.168 52.752 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 大型冰史莱姆-雪山活动 1 用于雪山急冻树战斗 0 SubFieldDrop_Mimik_Ice ConfigMonster_Slime_Ice_03 2003 assist01 22010016 66 22010016 33 0 0 22010036 20010901 1 00109 1 4 -20010904 (test)大型冰史莱姆-强攻强化 ART/Char/Monster/Monster_Slime_Ice_03/Monster_Slime_Ice_03 ART/Char/Monster/Monster_Slime_Ice_03/Monster_Slime_Ice_03_Remote ART/Char/Monster/Monster_Slime_Ice_03/Monster_Slime_Ice_03 ART/Char/Monster/Monster_Slime_Ice_03/Monster_Slime_Ice_03_Remote 4001 27.168 52.752 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 大型冰史莱姆-强攻强化 1 强攻强化 0 ConfigMonster_Slime_Ice_03 2003,5001 assist01 22010016 66 22010016 33 0 0 22010036 20010901 1 00109 1 4 -20010905 大型冰史莱姆 ART/Char/Monster/Monster_Slime_Ice_03/Monster_Slime_Ice_03 ART/Char/Monster/Monster_Slime_Ice_03/Monster_Slime_Ice_03_Remote ART/Char/Monster/Monster_Slime_Ice_03/Monster_Slime_Ice_03 ART/Char/Monster/Monster_Slime_Ice_03/Monster_Slime_Ice_03_Remote 4001 27.168 52.752 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 大型冰史莱姆-奇趣妙园2.0 1 0 ConfigMonster_Slime_Ice_03 2003,4001,5204 assist01 0 0 0 0 0 0 0 20010901 1 00109 1 4 -20011001 水史莱姆 ART/Char/Monster/Monster_Slime_Water_02/Monster_Slime_Water_02 ART/Char/Monster/Monster_Slime_Water_02/Monster_Slime_Water_02_Remote ART/Char/Monster/Monster_Slime_Water_02/Monster_Slime_Water_02 ART/Char/Monster/Monster_Slime_Water_02/Monster_Slime_Water_02_Remote 4001 10.8672 7.536 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 水史莱姆 1 0 ConfigMonster_Slime_Water_02 assist01 22010012 60 0 0 0 0 22010012 20011001 1 00110 1 8 -20011101 大型水史莱姆 ART/Char/Monster/Monster_Slime_Water_03/Monster_Slime_Water_03 ART/Char/Monster/Monster_Slime_Water_03/Monster_Slime_Water_03_Remote ART/Char/Monster/Monster_Slime_Water_03/Monster_Slime_Water_03 ART/Char/Monster/Monster_Slime_Water_03/Monster_Slime_Water_03_Remote 4001 27.168 35.168 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 大型水史莱姆 1 0 ConfigMonster_Slime_Water_03 assist01 22010012 66 22010012 33 0 0 22010032 20011101 1 00111 1 4 -20011103 (test)大型水史莱姆-跳跃强化 ART/Char/Monster/Monster_Slime_Water_03/Monster_Slime_Water_03 ART/Char/Monster/Monster_Slime_Water_03/Monster_Slime_Water_03_Remote ART/Char/Monster/Monster_Slime_Water_03/Monster_Slime_Water_03 ART/Char/Monster/Monster_Slime_Water_03/Monster_Slime_Water_03_Remote 4001 27.168 35.168 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 大型水史莱姆-跳跃强化 1 跳跃强化 0 ConfigMonster_Slime_Water_03 5001 assist01 22010012 66 22010012 33 0 0 22010032 20011101 1 00111 1 4 -20011601 无相之水-召唤物-大分裂 ART/Char/Monster/Monster_Effigy_Water_Underling_Ooze/Monster_Effigy_Water_Underling_Ooze_01 ART/Char/Monster/Monster_Effigy_Water_Underling_Ooze/Monster_Effigy_Water_Underling_Ooze_01_Remote ART/Char/Monster/Monster_Effigy_Water_Underling_Ooze/Monster_Effigy_Water_Underling_Ooze_01 ART/Char/Monster/Monster_Effigy_Water_Underling_Ooze/Monster_Effigy_Water_Underling_Ooze_01_Remote 4001 27.168 35.168 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 无相之水-召唤物-大分裂 1 0 ConfigMonster_Effigy_Water_Underling_Ooze_01 assist01 0 0 0 0 0 0 0 20011601 1 00116 1 8 -20011701 无相之水-召唤物-小分裂 ART/Char/Monster/Monster_Effigy_Water_Underling_Ooze/Monster_Effigy_Water_Underling_Ooze_02 ART/Char/Monster/Monster_Effigy_Water_Underling_Ooze/Monster_Effigy_Water_Underling_Ooze_02_Remote ART/Char/Monster/Monster_Effigy_Water_Underling_Ooze/Monster_Effigy_Water_Underling_Ooze_02 ART/Char/Monster/Monster_Effigy_Water_Underling_Ooze/Monster_Effigy_Water_Underling_Ooze_02_Remote 4001 10.8672 7.536 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 无相之水-召唤物-小分裂 1 0 ConfigMonster_Effigy_Water_Underling_Ooze_02 assist01 0 0 0 0 0 0 0 20011701 1 00117 1 8 -20011801 无相之水-召唤物-自爆 ART/Char/Monster/Monster_Effigy_Water_Underling_Ooze/Monster_Effigy_Water_Underling_Ooze_03 ART/Char/Monster/Monster_Effigy_Water_Underling_Ooze/Monster_Effigy_Water_Underling_Ooze_03_Remote ART/Char/Monster/Monster_Effigy_Water_Underling_Ooze/Monster_Effigy_Water_Underling_Ooze_03 ART/Char/Monster/Monster_Effigy_Water_Underling_Ooze/Monster_Effigy_Water_Underling_Ooze_03_Remote 4001 27.168 35.168 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 无相之水-召唤物-自爆 1 0 ConfigMonster_Effigy_Water_Underling_Ooze_03 assist01 0 0 0 0 0 0 0 20011801 1 00118 1 8 -20011901 无相之水-召唤物-回血 ART/Char/Monster/Monster_Effigy_Water_Underling_Ooze/Monster_Effigy_Water_Underling_Ooze_04 ART/Char/Monster/Monster_Effigy_Water_Underling_Ooze/Monster_Effigy_Water_Underling_Ooze_04_Remote ART/Char/Monster/Monster_Effigy_Water_Underling_Ooze/Monster_Effigy_Water_Underling_Ooze_04 ART/Char/Monster/Monster_Effigy_Water_Underling_Ooze/Monster_Effigy_Water_Underling_Ooze_04_Remote 4001 27.168 35.168 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 无相之水-召唤物-回血 1 0 ConfigMonster_Effigy_Water_Underling_Ooze_04 assist01 0 0 0 0 0 0 0 20011901 1 00119 1 8 -20012001 (活动)无相之水-召唤物-自爆 ART/Char/Monster/Monster_Effigy_Water_Underling_Ooze/Monster_Effigy_Water_Underling_Ooze_03 ART/Char/Monster/Monster_Effigy_Water_Underling_Ooze/Monster_Effigy_Water_Underling_Ooze_03_Remote ART/Char/Monster/Monster_Effigy_Water_Underling_Ooze/Monster_Effigy_Water_Underling_Ooze_03 ART/Char/Monster/Monster_Effigy_Water_Underling_Ooze/Monster_Effigy_Water_Underling_Ooze_03_Remote 4001 27.168 35.168 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 (活动)无相之水-召唤物-自爆 1 0 ConfigMonster_Effigy_Water_Underling_Ooze_05 5006 assist01 0 0 0 0 0 0 0 20011801 1 00118 1 8 -20012101 (活动)无相之水-召唤物-回血 ART/Char/Monster/Monster_Effigy_Water_Underling_Ooze/Monster_Effigy_Water_Underling_Ooze_04 ART/Char/Monster/Monster_Effigy_Water_Underling_Ooze/Monster_Effigy_Water_Underling_Ooze_04_Remote ART/Char/Monster/Monster_Effigy_Water_Underling_Ooze/Monster_Effigy_Water_Underling_Ooze_04 ART/Char/Monster/Monster_Effigy_Water_Underling_Ooze/Monster_Effigy_Water_Underling_Ooze_04_Remote 4001 27.168 35.168 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 (活动)无相之水-召唤物-回血 1 0 ConfigMonster_Effigy_Water_Underling_Ooze_06 5006 assist01 0 0 0 0 0 0 0 20011901 1 00119 1 8 -20012201 (活动)无相之水-召唤物-持续伤害 ART/Char/Monster/Monster_Effigy_Water_Underling_Ooze/Monster_Effigy_Water_Underling_Ooze_02 ART/Char/Monster/Monster_Effigy_Water_Underling_Ooze/Monster_Effigy_Water_Underling_Ooze_02_Remote ART/Char/Monster/Monster_Effigy_Water_Underling_Ooze/Monster_Effigy_Water_Underling_Ooze_02 ART/Char/Monster/Monster_Effigy_Water_Underling_Ooze/Monster_Effigy_Water_Underling_Ooze_02_Remote 4001 27.168 35.168 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 (活动)无相之水-召唤物-持续伤害 1 0 ConfigMonster_Effigy_Water_Underling_Ooze_07 5006 assist01 0 0 0 0 0 0 0 20011901 1 00119 1 8 -20050101 纯水精灵 ART/Char/Monster/Monster_Oceanid_01/Monster_Oceanid_01 ART/Char/Monster/Monster_Oceanid_01/Monster_Oceanid_01_Remote ART/Char/Monster/Monster_Oceanid_01/Monster_Oceanid_01 ART/Char/Monster/Monster_Oceanid_01/Monster_Oceanid_01_Remote 4001 135.84 75.36 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 纯水精灵 2 纯水精灵 2 ConfigMonster_Oceanid_01 3003 assist01 0 0 0 0 0 0 22010032 20050101 1 00501 1 7 4 -20050102 纯水精灵(本体) ART/Char/Monster/Monster_Oceanid_02/Monster_Oceanid_02 ART/Char/Monster/Monster_Oceanid_02/Monster_Oceanid_02_Remote ART/Char/Monster/Monster_Oceanid_02/Monster_Oceanid_02 ART/Char/Monster/Monster_Oceanid_02/Monster_Oceanid_02_Remote 4001 190.176 75.36 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 纯水精灵(本体) 2 纯水精灵 2 ConfigMonster_Oceanid_02 3003 assist01 22010032 75 22010032 50 22010032 25 22010022 20050101 1 00501 1 7 1 -20050201 纯水之猪 ART/Char/Monster/Monster_Oceanid_Boar/Monster_Oceanid_Boar ART/Char/Monster/Monster_Oceanid_Boar/Monster_Oceanid_Boar_Remote ART/Char/Monster/Monster_Oceanid_Boar/Monster_Oceanid_Boar ART/Char/Monster/Monster_Oceanid_Boar/Monster_Oceanid_Boar_Remote 4001 21.7344 25.12 500 0 0 0 -0.4 0.15 0.15 0.15 0.15 0.15 0.15 0 0 0 0 0 0 0 1 1 4 24 7 12 0 0.15 0 纯水之猪 1 水幻形动物 0 ConfigMonster_Oceanid_Boar 3003 assist01 0 0 0 0 0 0 22010012 20050201 1 00502 1 3 -20050202 纯水之猪(强化) ART/Char/Monster/Monster_Oceanid_Boar_02/Monster_Oceanid_Boar_02 ART/Char/Monster/Monster_Oceanid_Boar_02/Monster_Oceanid_Boar_02_Remote ART/Char/Monster/Monster_Oceanid_Boar_02/Monster_Oceanid_Boar_02 ART/Char/Monster/Monster_Oceanid_Boar_02/Monster_Oceanid_Boar_02_Remote 4001 46.1856 37.68 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 纯水之猪(强化) 1 水幻形动物 0 ConfigMonster_Oceanid_Boar_02 3003 assist01 22010012 60 0 0 0 0 22010012 20050202 1 00502 1 3 -20050203 纯水之猪(强化,无脚底特效) ART/Char/Monster/Monster_Oceanid_Boar_02/Monster_Oceanid_Boar_02 ART/Char/Monster/Monster_Oceanid_Boar_02/Monster_Oceanid_Boar_02_Remote ART/Char/Monster/Monster_Oceanid_Boar_02/Monster_Oceanid_Boar_02 ART/Char/Monster/Monster_Oceanid_Boar_02/Monster_Oceanid_Boar_02_Remote 4001 46.1856 37.68 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 纯水之猪(强化,无脚底特效) 1 去除脚底特效版 0 ConfigMonster_Oceanid_Boar_02 3003,5019 assist01 22010012 60 0 0 0 0 22010012 20050202 1 00502 1 3 -20050301 纯水之鹤 ART/Char/Monster/Monster_Oceanid_Crane/Monster_Oceanid_Crane ART/Char/Monster/Monster_Oceanid_Crane/Monster_Oceanid_Crane_Remote ART/Char/Monster/Monster_Oceanid_Crane/Monster_Oceanid_Crane ART/Char/Monster/Monster_Oceanid_Crane/Monster_Oceanid_Crane_Remote 4001 10.8672 62.8 500 0 0 0 0.15 0.15 0.15 -0.4 0.15 0.15 0.15 0 0 0 0 0 0 0 1 1 4 24 7 12 0 0.15 0 纯水之鹤 1 水幻形动物 0 ConfigMonster_Oceanid_Crane 3003 assist01 0 0 0 0 0 0 22010012 20050301 1 00503 1 4 -20050302 纯水之鹤(无脚底特效) ART/Char/Monster/Monster_Oceanid_Crane/Monster_Oceanid_Crane ART/Char/Monster/Monster_Oceanid_Crane/Monster_Oceanid_Crane_Remote ART/Char/Monster/Monster_Oceanid_Crane/Monster_Oceanid_Crane ART/Char/Monster/Monster_Oceanid_Crane/Monster_Oceanid_Crane_Remote 4001 10.8672 62.8 500 0 0 0 0.15 0.15 0.15 -0.4 0.15 0.15 0.15 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.15 0 纯水之鹤(无脚底特效) 1 去除脚底特效版 0 ConfigMonster_Oceanid_Crane 3003,5019 assist01 0 0 0 0 0 0 22010012 20050301 1 00503 1 4 -20050401 纯水之蟹 ART/Char/Monster/Monster_Oceanid_Crab/Monster_Oceanid_Crab ART/Char/Monster/Monster_Oceanid_Crab/Monster_Oceanid_Crab_Remote ART/Char/Monster/Monster_Oceanid_Crab/Monster_Oceanid_Crab ART/Char/Monster/Monster_Oceanid_Crab/Monster_Oceanid_Crab_Remote 4001 21.7344 50.24 500 0 0 0 0.15 0.15 0.15 0.15 0.15 -0.4 0.15 0 0 0 0 0 0 0 1 1 4 24 7 12 0 0.15 0 纯水之蟹 1 水幻形动物 0 ConfigMonster_Oceanid_Crab 3003 assist01 0 0 0 0 0 0 22010012 20050401 1 00504 1 3 -20050402 纯水之蟹(强化) ART/Char/Monster/Monster_Oceanid_Crab_02/Monster_Oceanid_Crab_02 ART/Char/Monster/Monster_Oceanid_Crab_02/Monster_Oceanid_Crab_02_Remote ART/Char/Monster/Monster_Oceanid_Crab_02/Monster_Oceanid_Crab_02 ART/Char/Monster/Monster_Oceanid_Crab_02/Monster_Oceanid_Crab_02_Remote 4001 8.1504 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 纯水之蟹(强化) 1 水幻形动物 0 ConfigMonster_Oceanid_Crab_02 3003 assist01 0 0 0 0 0 0 22010012 20050402 1 00504 1 3 -20050403 纯水之蟹(无脚底特效) ART/Char/Monster/Monster_Oceanid_Crab/Monster_Oceanid_Crab ART/Char/Monster/Monster_Oceanid_Crab/Monster_Oceanid_Crab_Remote ART/Char/Monster/Monster_Oceanid_Crab/Monster_Oceanid_Crab ART/Char/Monster/Monster_Oceanid_Crab/Monster_Oceanid_Crab_Remote 4001 21.7344 50.24 500 0 0 0 0.15 0.15 0.15 0.15 0.15 -0.4 0.15 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.15 0 纯水之蟹(无脚底特效) 1 去除脚底特效版 0 ConfigMonster_Oceanid_Crab 3003,5019 assist01 0 0 0 0 0 0 22010012 20050401 1 00504 1 3 -20050501 纯水之雀 ART/Char/Monster/Monster_Oceanid_Tit/Monster_Oceanid_Tit ART/Char/Monster/Monster_Oceanid_Tit/Monster_Oceanid_Tit_Remote ART/Char/Monster/Monster_Oceanid_Tit/Monster_Oceanid_Tit ART/Char/Monster/Monster_Oceanid_Tit/Monster_Oceanid_Tit_Remote 4001 40.752 62.8 500 0 0 0 0.15 0.15 0.15 0.15 0.15 0.15 -0.4 0 0 0 0 0 0 0 1 1 4 24 7 12 0 0.15 0 纯水之雀 1 水幻形动物 0 ConfigMonster_Oceanid_Tit 3003 assist01 22010012 66 22010012 33 0 0 22010032 20050501 1 00505 1 3 -20050502 纯水之雀(无脚底特效) ART/Char/Monster/Monster_Oceanid_Tit/Monster_Oceanid_Tit ART/Char/Monster/Monster_Oceanid_Tit/Monster_Oceanid_Tit_Remote ART/Char/Monster/Monster_Oceanid_Tit/Monster_Oceanid_Tit ART/Char/Monster/Monster_Oceanid_Tit/Monster_Oceanid_Tit_Remote 4001 40.752 62.8 500 0 0 0 0.15 0.15 0.15 0.15 0.15 0.15 -0.4 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.15 0 纯水之雀(无脚底特效) 1 去除脚底特效版 0 ConfigMonster_Oceanid_Tit 3003,5019 assist01 22010012 66 22010012 33 0 0 22010032 20050501 1 00505 1 3 -20050601 纯水之鸭 ART/Char/Monster/Monster_Oceanid_Wigeon/Monster_Oceanid_Wigeon ART/Char/Monster/Monster_Oceanid_Wigeon/Monster_Oceanid_Wigeon_Remote ART/Char/Monster/Monster_Oceanid_Wigeon/Monster_Oceanid_Wigeon ART/Char/Monster/Monster_Oceanid_Wigeon/Monster_Oceanid_Wigeon_Remote 4001 21.7344 25.12 500 0 0 0 0.15 0.15 0.15 0.15 0.15 -0.4 0.15 0 0 0 0 0 0 0 1 1 4 24 7 12 0 0.15 0 纯水之鸭 1 水幻形动物 0 ConfigMonster_Oceanid_Wigeon 3003 assist01 0 0 0 0 0 0 22010012 20050601 1 00506 1 3 -20050602 纯水之鸭(陆地行走版) ART/Char/Monster/Monster_Oceanid_Wigeon/Monster_Oceanid_Wigeon ART/Char/Monster/Monster_Oceanid_Wigeon/Monster_Oceanid_Wigeon_Remote ART/Char/Monster/Monster_Oceanid_Wigeon/Monster_Oceanid_Wigeon ART/Char/Monster/Monster_Oceanid_Wigeon/Monster_Oceanid_Wigeon_Remote 4001 21.7344 25.12 500 0 0 0 0.15 0.15 0.15 0.15 0.15 -0.4 0.15 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.15 0 纯水之鸭(陆地行走版) 1 水幻形动物 0 ConfigMonster_Oceanid_Wigeon_02 3003 assist01 0 0 0 0 0 0 22010012 20050601 1 00506 1 3 -20050603 纯水之鸭(陆地行走版,无脚底特效) ART/Char/Monster/Monster_Oceanid_Wigeon/Monster_Oceanid_Wigeon ART/Char/Monster/Monster_Oceanid_Wigeon/Monster_Oceanid_Wigeon_Remote ART/Char/Monster/Monster_Oceanid_Wigeon/Monster_Oceanid_Wigeon ART/Char/Monster/Monster_Oceanid_Wigeon/Monster_Oceanid_Wigeon_Remote 4001 21.7344 25.12 500 0 0 0 0.15 0.15 0.15 0.15 0.15 -0.4 0.15 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.15 0 纯水之鸭(陆地行走版,无脚底特效) 1 去除脚底特效版 0 ConfigMonster_Oceanid_Wigeon_02 3003,5019 assist01 0 0 0 0 0 0 22010012 20050601 1 00506 1 3 -20050701 纯水之鼠 ART/Char/Monster/Monster_Oceanid_Squirrel/Monster_Oceanid_Squirrel ART/Char/Monster/Monster_Oceanid_Squirrel/Monster_Oceanid_Squirrel_Remote ART/Char/Monster/Monster_Oceanid_Squirrel/Monster_Oceanid_Squirrel ART/Char/Monster/Monster_Oceanid_Squirrel/Monster_Oceanid_Squirrel_Remote 4001 19.0176 37.68 500 0 0 0 -0.4 0.15 0.15 0.15 0.15 0.15 0.15 0 0 0 0 0 0 0 1 1 4 24 7 12 0 0.15 0 纯水之鼠 1 水幻形动物 0 ConfigMonster_Oceanid_Squirrel 3003 assist01 0 0 0 0 0 0 22010012 20050701 1 00507 1 3 -20050702 纯水之鼠(强化) ART/Char/Monster/Monster_Oceanid_Squirrel_02/Monster_Oceanid_Squirrel_02 ART/Char/Monster/Monster_Oceanid_Squirrel_02/Monster_Oceanid_Squirrel_02_Remote ART/Char/Monster/Monster_Oceanid_Squirrel_02/Monster_Oceanid_Squirrel_02 ART/Char/Monster/Monster_Oceanid_Squirrel_02/Monster_Oceanid_Squirrel_02_Remote 4001 46.1856 37.68 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 纯水之鼠(强化) 1 水幻形动物 0 ConfigMonster_Oceanid_Squirrel_02 3003 assist01 22010012 60 0 0 0 0 22010012 20050702 1 00507 1 3 -20050703 纯水之鼠(无脚底特效) ART/Char/Monster/Monster_Oceanid_Squirrel/Monster_Oceanid_Squirrel ART/Char/Monster/Monster_Oceanid_Squirrel/Monster_Oceanid_Squirrel_Remote ART/Char/Monster/Monster_Oceanid_Squirrel/Monster_Oceanid_Squirrel ART/Char/Monster/Monster_Oceanid_Squirrel/Monster_Oceanid_Squirrel_Remote 4001 19.0176 37.68 500 0 0 0 -0.4 0.15 0.15 0.15 0.15 0.15 0.15 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.15 0 纯水之鼠(无脚底特效) 1 去除脚底特效版 0 ConfigMonster_Oceanid_Squirrel 3003,5019 assist01 0 0 0 0 0 0 22010012 20050701 1 00507 1 3 -20050801 纯水之蛙 ART/Char/Monster/Monster_Oceanid_Frog/Monster_Oceanid_Frog ART/Char/Monster/Monster_Oceanid_Frog/Monster_Oceanid_Frog_Remote ART/Char/Monster/Monster_Oceanid_Frog/Monster_Oceanid_Frog ART/Char/Monster/Monster_Oceanid_Frog/Monster_Oceanid_Frog_Remote 4001 40.752 62.8 500 0 0 0 0.15 0.15 0.15 0.15 0.15 0.15 -0.4 0 0 0 0 0 0 0 1 1 4 24 7 12 0 0.15 0 纯水之蛙 1 水幻形动物 0 ConfigMonster_Oceanid_Frog 3003 assist01 22010012 60 0 0 0 0 22010012 20050801 1 00508 1 3 -20050802 纯水之蛙(无脚底特效) ART/Char/Monster/Monster_Oceanid_Frog/Monster_Oceanid_Frog ART/Char/Monster/Monster_Oceanid_Frog/Monster_Oceanid_Frog_Remote ART/Char/Monster/Monster_Oceanid_Frog/Monster_Oceanid_Frog ART/Char/Monster/Monster_Oceanid_Frog/Monster_Oceanid_Frog_Remote 4001 40.752 62.8 500 0 0 0 0.15 0.15 0.15 0.15 0.15 0.15 -0.4 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.15 0 纯水之蛙(无脚底特效) 1 去除脚底特效版 0 ConfigMonster_Oceanid_Frog 3003,5019 assist01 22010012 60 0 0 0 0 22010012 20050801 1 00508 1 3 -20050901 纯水之鹰 ART/Char/Monster/Monster_Oceanid_Falcon/Monster_Oceanid_Falcon ART/Char/Monster/Monster_Oceanid_Falcon/Monster_Oceanid_Falcon_Remote ART/Char/Monster/Monster_Oceanid_Falcon/Monster_Oceanid_Falcon ART/Char/Monster/Monster_Oceanid_Falcon/Monster_Oceanid_Falcon_Remote 4001 10.8672 50.24 500 0 0 0 0.15 0.15 0.15 -0.4 0.15 0.15 0.15 0 0 0 0 0 0 0 1 1 4 24 7 12 0 0.15 0 纯水之鹰 1 水幻形动物 0 ConfigMonster_Oceanid_Falcon 3003 assist01 0 0 0 0 0 0 22010012 20050901 1 00509 1 4 -20070101 雷音权现 ART/Char/Monster/Monster_Fairfolk_Raijin_01/Monster_Fairfolk_Raijin_01 ART/Char/Monster/Monster_Fairfolk_Raijin_01/Monster_Fairfolk_Raijin_01_Remote ART/Char/Monster/Monster_Fairfolk_Raijin_01/Monster_Fairfolk_Raijin_01 ART/Char/Monster/Monster_Fairfolk_Raijin_01/Monster_Fairfolk_Raijin_01_Remote 4001 190.176 90.432 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 雷音权现 2 纯雷精灵 2 ConfigMonster_Fairfolk_Raijin_01 assist01 22010034 75 22010034 50 22010034 25 22010024 20050101 1 00701 1 7 1 -21010201 打手丘丘人 ART/Char/Monster/Monster_Hili_None_01/Monster_Hili_None_01 ART/Char/Monster/Monster_Hili_None_01/Monster_Hili_None_01_Remote ART/Char/Monster/Monster_Hili_None_01/Monster_Hili_None_01 ART/Char/Monster/Monster_Hili_None_01/Monster_Hili_None_01_Remote 4001 13.584 22.608 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 打手丘丘人 1 0 ConfigMonster_Hili_None_01 sentry02 50004001 22010010 60 0 0 0 0 22010010 21010201 1 10102 1 8 -21010301 木盾丘丘人 ART/Char/Monster/Monster_Hili_None_01/Monster_Hili_None_01 ART/Char/Monster/Monster_Hili_None_01/Monster_Hili_None_01_Remote ART/Char/Monster/Monster_Hili_None_01/Monster_Hili_None_01 ART/Char/Monster/Monster_Hili_None_01/Monster_Hili_None_01_Remote 4001 13.584 22.608 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 木盾丘丘人 1 木盾 0 ConfigMonster_Hili_None_01 sentry02 50004001 50004002 22010010 60 0 0 0 0 22010010 21010301 1 10103 1 8 -21010401 射手丘丘人 ART/Char/Monster/Monster_Hili_None_01/Monster_Hili_None_01 ART/Char/Monster/Monster_Hili_None_01/Monster_Hili_None_01_Remote ART/Char/Monster/Monster_Hili_None_01/Monster_Hili_None_01 ART/Char/Monster/Monster_Hili_None_01/Monster_Hili_None_01_Remote 4001 10.8672 11.304 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 射手丘丘人 1 0 ConfigMonster_Hili_None_01 ranged01 50004004 22010010 60 0 0 0 0 22010010 21010401 1 10104 1 8 -21010402 (test)射手丘丘人-强攻强化 ART/Char/Monster/Monster_Hili_None_01/Monster_Hili_None_01 ART/Char/Monster/Monster_Hili_None_01/Monster_Hili_None_01_Remote ART/Char/Monster/Monster_Hili_None_01/Monster_Hili_None_01 ART/Char/Monster/Monster_Hili_None_01/Monster_Hili_None_01_Remote 4001 10.8672 11.304 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 射手丘丘人-强攻强化 1 强攻强化 0 ConfigMonster_Hili_None_01 5001 ranged01 50004004 22010010 60 0 0 0 0 22010010 21010401 1 10104 1 9 -21010501 火箭丘丘人 ART/Char/Monster/Monster_Hili_Fire_01/Monster_Hili_Fire_01 ART/Char/Monster/Monster_Hili_Fire_01/Monster_Hili_Fire_01_Remote ART/Char/Monster/Monster_Hili_Fire_01/Monster_Hili_Fire_01 ART/Char/Monster/Monster_Hili_Fire_01/Monster_Hili_Fire_01_Remote 4001 10.8672 16.956 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 火箭丘丘人 1 0 ConfigMonster_Hili_Fire_01 2001 ranged01 50004017 22010010 60 0 0 0 0 22010010 21010501 1 10105 1 8 -21010502 (test)火箭丘丘人-强攻强化 ART/Char/Monster/Monster_Hili_Fire_01/Monster_Hili_Fire_01 ART/Char/Monster/Monster_Hili_Fire_01/Monster_Hili_Fire_01_Remote ART/Char/Monster/Monster_Hili_Fire_01/Monster_Hili_Fire_01 ART/Char/Monster/Monster_Hili_Fire_01/Monster_Hili_Fire_01_Remote 4001 10.8672 16.956 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 火箭丘丘人-强攻强化 1 强攻强化 0 ConfigMonster_Hili_Fire_01 2001,5001 ranged01 50004017 22010010 60 0 0 0 0 22010010 21010501 1 10105 1 8 -21010601 爆弹丘丘人 ART/Char/Monster/Monster_Hili_Fire_01/Monster_Hili_Fire_01 ART/Char/Monster/Monster_Hili_Fire_01/Monster_Hili_Fire_01_Remote ART/Char/Monster/Monster_Hili_Fire_01/Monster_Hili_Fire_01 ART/Char/Monster/Monster_Hili_Fire_01/Monster_Hili_Fire_01_Remote 4001 13.584 45.216 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 爆弹丘丘人 1 0 ConfigMonster_Hili_Fire_01 2001 scout01 22010010 60 0 0 0 0 22010010 21010601 1 10106 1 4 -21010603 (test)爆弹丘丘人-强攻强化 ART/Char/Monster/Monster_Hili_Fire_01/Monster_Hili_Fire_01 ART/Char/Monster/Monster_Hili_Fire_01/Monster_Hili_Fire_01_Remote ART/Char/Monster/Monster_Hili_Fire_01/Monster_Hili_Fire_01 ART/Char/Monster/Monster_Hili_Fire_01/Monster_Hili_Fire_01_Remote 4001 13.584 45.216 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 爆弹丘丘人-强攻强化 1 强攻强化 0 ConfigMonster_Hili_Fire_01 2001,5001 scout01 22010010 60 0 0 0 0 22010010 21010601 1 10106 1 4 -21010701 冲锋丘丘人 ART/Char/Monster/Monster_Hili_Fire_01/Monster_Hili_Fire_01 ART/Char/Monster/Monster_Hili_Fire_01/Monster_Hili_Fire_01_Remote ART/Char/Monster/Monster_Hili_Fire_01/Monster_Hili_Fire_01 ART/Char/Monster/Monster_Hili_Fire_01/Monster_Hili_Fire_01_Remote 4001 13.584 22.608 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 冲锋丘丘人 1 0 ConfigMonster_Hili_Fire_Rush 2001 scout01 50004020 22010010 60 0 0 0 0 22010010 21010701 1 10107 1 8 -21010901 冰箭丘丘人 ART/Char/Monster/Monster_Hili_Ice_01/Monster_Hili_Ice_01 ART/Char/Monster/Monster_Hili_Ice_01/Monster_Hili_Ice_01_Remote ART/Char/Monster/Monster_Hili_Ice_01/Monster_Hili_Ice_01 ART/Char/Monster/Monster_Hili_Ice_01/Monster_Hili_Ice_01_Remote 4001 10.8672 11.304 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 冰箭丘丘人 1 0 ConfigMonster_Hili_Ice_01 ranged01 50004018 22010010 60 0 0 0 0 22010010 21010901 1 10109 1 8 -21010902 (test)冰箭丘丘人-强攻强化 ART/Char/Monster/Monster_Hili_Ice_01/Monster_Hili_Ice_01 ART/Char/Monster/Monster_Hili_Ice_01/Monster_Hili_Ice_01_Remote ART/Char/Monster/Monster_Hili_Ice_01/Monster_Hili_Ice_01 ART/Char/Monster/Monster_Hili_Ice_01/Monster_Hili_Ice_01_Remote 4001 10.8672 11.304 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 冰箭丘丘人-强攻强化 1 强攻强化 0 ConfigMonster_Hili_Ice_01 5001 ranged01 50004018 22010010 60 0 0 0 0 22010010 21010901 1 10109 1 8 -21011001 雷箭丘丘人 ART/Char/Monster/Monster_Hili_Electric_01/Monster_Hili_Electric_01 ART/Char/Monster/Monster_Hili_Electric_01/Monster_Hili_Electric_01_Remote ART/Char/Monster/Monster_Hili_Electric_01/Monster_Hili_Electric_01 ART/Char/Monster/Monster_Hili_Electric_01/Monster_Hili_Electric_01_Remote 4001 10.8672 16.956 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 雷箭丘丘人 1 0 ConfigMonster_Hili_Electric_01 ranged01 50004019 22010010 60 0 0 0 0 22010010 21011001 1 10110 1 8 -21011002 (test)雷箭丘丘人-强攻强化 ART/Char/Monster/Monster_Hili_Electric_01/Monster_Hili_Electric_01 ART/Char/Monster/Monster_Hili_Electric_01/Monster_Hili_Electric_01_Remote ART/Char/Monster/Monster_Hili_Electric_01/Monster_Hili_Electric_01 ART/Char/Monster/Monster_Hili_Electric_01/Monster_Hili_Electric_01_Remote 4001 10.8672 16.956 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 雷箭丘丘人-强攻强化 1 强攻强化 0 ConfigMonster_Hili_Electric_01 5001 ranged01 50004019 22010010 60 0 0 0 0 22010010 21011001 1 10110 1 8 -21011201 岩盾丘丘人 ART/Char/Monster/Monster_Hili_None_01/Monster_Hili_None_01 ART/Char/Monster/Monster_Hili_None_01/Monster_Hili_None_01_Remote ART/Char/Monster/Monster_Hili_None_01/Monster_Hili_None_01 ART/Char/Monster/Monster_Hili_None_01/Monster_Hili_None_01_Remote 4001 13.584 22.608 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 岩盾丘丘人 1 岩盾 0 ConfigMonster_Hili_None_01 sentry02 50004024 50004023 22010010 60 0 0 0 0 22010010 21010301 1 10112 1 8 -21011301 冰弹丘丘人 ART/Char/Monster/Monster_Hili_Ice_01/Monster_Hili_Ice_01 ART/Char/Monster/Monster_Hili_Ice_01/Monster_Hili_Ice_01_Remote ART/Char/Monster/Monster_Hili_Ice_01/Monster_Hili_Ice_01 ART/Char/Monster/Monster_Hili_Ice_01/Monster_Hili_Ice_01_Remote 4001 10.8672 11.304 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 冰弹丘丘人 1 0 ConfigMonster_Hili_Ice_01 ranged01 22010010 60 0 0 0 0 22010010 21010901 1 10113 1 4 -21011302 冰弹丘丘人-强攻强化 ART/Char/Monster/Monster_Hili_Ice_01/Monster_Hili_Ice_01 ART/Char/Monster/Monster_Hili_Ice_01/Monster_Hili_Ice_01_Remote ART/Char/Monster/Monster_Hili_Ice_01/Monster_Hili_Ice_01 ART/Char/Monster/Monster_Hili_Ice_01/Monster_Hili_Ice_01_Remote 4001 10.8672 11.304 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 冰弹丘丘人-强攻强化 1 强攻强化 0 ConfigMonster_Hili_Ice_01 5001 ranged01 22010010 60 0 0 0 0 22010010 21010901 1 10113 1 4 -21011401 冰盾丘丘人 ART/Char/Monster/Monster_Hili_Ice_02/Monster_Hili_Ice_02 ART/Char/Monster/Monster_Hili_Ice_02/Monster_Hili_Ice_02_Remote ART/Char/Monster/Monster_Hili_Ice_02/Monster_Hili_Ice_02 ART/Char/Monster/Monster_Hili_Ice_02/Monster_Hili_Ice_02_Remote 4001 13.584 22.608 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 冰盾丘丘人 1 冰盾 0 ConfigMonster_Hili_None_01 sentry02 50004057 50004055 22010010 60 0 0 0 0 22010010 21010301 1 10114 1 8 -21011403 冰盾丘丘人-雪山活动 ART/Char/Monster/Monster_Hili_Ice_02/Monster_Hili_Ice_02 ART/Char/Monster/Monster_Hili_Ice_02/Monster_Hili_Ice_02_Remote ART/Char/Monster/Monster_Hili_Ice_02/Monster_Hili_Ice_02 ART/Char/Monster/Monster_Hili_Ice_02/Monster_Hili_Ice_02_Remote 4001 13.584 22.608 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 冰盾丘丘人-雪山活动 1 冰盾 0 SubFieldDrop_Mimik_Ice ConfigMonster_Hili_None_01 sentry02 50004057 50004055 22010010 60 0 0 0 0 22010010 21010301 1 10114 1 8 -21011501 奇怪的丘丘人空手 ART/Char/Monster/Monster_Hili_Wei_NoWeapon_01/Monster_Hili_Wei_NoWeapon_01 ART/Char/Monster/Monster_Hili_Wei_NoWeapon_01/Monster_Hili_Wei_NoWeapon_01_Remote ART/Char/Monster/Monster_Hili_Wei_NoWeapon_01/Monster_Hili_Wei_NoWeapon_01 ART/Char/Monster/Monster_Hili_Wei_NoWeapon_01/Monster_Hili_Wei_NoWeapon_01_Remote 4001 21.7344 45.216 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 奇怪的丘丘人空手 1 大伟丘丘人空手 0 ConfigMonster_Hili_Wei_NoWeapon_01 sentry02 22010010 60 0 0 0 0 22010010 21010301 1 10115 1 8 -21011601 雷弹丘丘人 ART/Char/Monster/Monster_Hili_Electric_02/Monster_Hili_Electric_02 ART/Char/Monster/Monster_Hili_Electric_02/Monster_Hili_Electric_02_Remote ART/Char/Monster/Monster_Hili_Electric_02/Monster_Hili_Electric_02 ART/Char/Monster/Monster_Hili_Electric_02/Monster_Hili_Electric_02_Remote 4001 13.584 22.608 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 雷弹丘丘人 1 0 ConfigMonster_Hili_Electric_02 ranged01 22010010 60 0 0 0 0 22010010 21010601 1 10116 1 4 -21011602 雷弹丘丘人-强攻强化 ART/Char/Monster/Monster_Hili_Electric_02/Monster_Hili_Electric_02 ART/Char/Monster/Monster_Hili_Electric_02/Monster_Hili_Electric_02_Remote ART/Char/Monster/Monster_Hili_Electric_02/Monster_Hili_Electric_02 ART/Char/Monster/Monster_Hili_Electric_02/Monster_Hili_Electric_02_Remote 4001 13.584 22.608 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 雷弹丘丘人-强攻强化 1 强攻强化 0 ConfigMonster_Hili_Electric_02 5001 scout01 22010010 60 0 0 0 0 22010010 21010601 1 10116 1 4 -20011201 火史莱姆 ART/Char/Monster/Monster_Slime_Fire_02/Monster_Slime_Fire_02 ART/Char/Monster/Monster_Slime_Fire_02/Monster_Slime_Fire_02_Remote ART/Char/Monster/Monster_Slime_Fire_02/Monster_Slime_Fire_02 ART/Char/Monster/Monster_Slime_Fire_02/Monster_Slime_Fire_02_Remote 4001 10.8672 7.536 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 火史莱姆 1 0 ConfigMonster_Slime_Fire_02 assist01 22010011 60 0 0 0 0 22010011 20011201 1 00112 1 8 -20011202 火史莱姆 ART/Char/Monster/Monster_Slime_Fire_02/Monster_Slime_Fire_02 ART/Char/Monster/Monster_Slime_Fire_02/Monster_Slime_Fire_02_Remote ART/Char/Monster/Monster_Slime_Fire_02/Monster_Slime_Fire_02 ART/Char/Monster/Monster_Slime_Fire_02/Monster_Slime_Fire_02_Remote 4001 7 0 500 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0 0 火史莱姆 1 新手引导 0 ConfigMonster_Slime_Fire_Tutorial assist01 0 0 0 0 0 0 0 20011202 1 00112 1 8 -20011204 火史莱姆 ART/Char/Monster/Monster_Slime_Fire_02/Monster_Slime_Fire_02 ART/Char/Monster/Monster_Slime_Fire_02/Monster_Slime_Fire_02_Remote ART/Char/Monster/Monster_Slime_Fire_02/Monster_Slime_Fire_02 ART/Char/Monster/Monster_Slime_Fire_02/Monster_Slime_Fire_02_Remote 4001 10.8672 7.536 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 火史莱姆-奇趣妙园2.0 1 0 ConfigMonster_Slime_Fire_02 4001,5204 assist01 0 0 0 0 0 0 0 20011201 1 00112 1 8 -20011301 大型火史莱姆 ART/Char/Monster/Monster_Slime_Fire_03/Monster_Slime_Fire_03 ART/Char/Monster/Monster_Slime_Fire_03/Monster_Slime_Fire_03_Remote ART/Char/Monster/Monster_Slime_Fire_03/Monster_Slime_Fire_03 ART/Char/Monster/Monster_Slime_Fire_03/Monster_Slime_Fire_03_Remote 4001 27.168 52.752 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 大型火史莱姆 1 0 ConfigMonster_Slime_Fire_03 assist01 22010011 66 22010011 33 0 0 22010031 20011301 1 00113 1 4 -20011304 (test)大型火史莱姆-强攻强化 ART/Char/Monster/Monster_Slime_Fire_03/Monster_Slime_Fire_03 ART/Char/Monster/Monster_Slime_Fire_03/Monster_Slime_Fire_03_Remote ART/Char/Monster/Monster_Slime_Fire_03/Monster_Slime_Fire_03 ART/Char/Monster/Monster_Slime_Fire_03/Monster_Slime_Fire_03_Remote 4001 27.168 52.752 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 大型火史莱姆-强攻强化 1 强攻强化 0 ConfigMonster_Slime_Fire_03 5001 assist01 22010011 66 22010011 33 0 0 22010031 20011301 1 00113 1 4 -20011305 大型火史莱姆 ART/Char/Monster/Monster_Slime_Fire_03/Monster_Slime_Fire_03 ART/Char/Monster/Monster_Slime_Fire_03/Monster_Slime_Fire_03_Remote ART/Char/Monster/Monster_Slime_Fire_03/Monster_Slime_Fire_03 ART/Char/Monster/Monster_Slime_Fire_03/Monster_Slime_Fire_03_Remote 4001 27.168 52.752 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 大型火史莱姆-奇趣妙园2.0 1 0 ConfigMonster_Slime_Fire_03 4001,5229 assist01 0 0 0 0 0 0 0 20011301 1 00113 1 4 -20011401 岩史莱姆 ART/Char/Monster/Monster_Slime_Rock_02/Monster_Slime_Rock_02 ART/Char/Monster/Monster_Slime_Rock_02/Monster_Slime_Rock_02_Remote ART/Char/Monster/Monster_Slime_Rock_02/Monster_Slime_Rock_02 ART/Char/Monster/Monster_Slime_Rock_02/Monster_Slime_Rock_02_Remote 4001 10.8672 7.536 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 岩史莱姆 1 0 ConfigMonster_Slime_Rock_02 assist01 22010017 60 0 0 0 0 22010017 20011401 1 00114 1 8 -20011501 大型岩史莱姆 ART/Char/Monster/Monster_Slime_Rock_03/Monster_Slime_Rock_03 ART/Char/Monster/Monster_Slime_Rock_03/Monster_Slime_Rock_03_Remote ART/Char/Monster/Monster_Slime_Rock_03/Monster_Slime_Rock_03 ART/Char/Monster/Monster_Slime_Rock_03/Monster_Slime_Rock_03_Remote 4001 27.168 52.752 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 大型岩史莱姆 1 0 ConfigMonster_Slime_Rock_03 assist01 22010017 66 22010017 33 0 0 22010037 20011501 1 00115 1 4 -20011502 (test)大型岩史莱姆-强攻强化 ART/Char/Monster/Monster_Slime_Rock_03/Monster_Slime_Rock_03 ART/Char/Monster/Monster_Slime_Rock_03/Monster_Slime_Rock_03_Remote ART/Char/Monster/Monster_Slime_Rock_03/Monster_Slime_Rock_03 ART/Char/Monster/Monster_Slime_Rock_03/Monster_Slime_Rock_03_Remote 4001 27.168 52.752 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 大型岩史莱姆-强攻强化 1 强攻强化 0 ConfigMonster_Slime_Rock_03 5001 assist01 22010017 66 22010017 33 0 0 22010037 20011501 1 00115 1 4 -22010101 火深渊法师 ART/Char/Monster/Monster_Abyss_Fire_01/Monster_Abyss_Fire_01 ART/Char/Monster/Monster_Abyss_Fire_01/Monster_Abyss_Fire_01_Remote ART/Char/Monster/Monster_Abyss_Fire_01/Monster_Abyss_Fire_01 ART/Char/Monster/Monster_Abyss_Fire_01/Monster_Abyss_Fire_01_Remote 4001 27.168 56.52 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 火深渊法师 1 0 ConfigMonster_Abyss_Fire_01 2001 scout01 50004006 22010011 75 22010011 50 22010011 25 22010031 1 22010101 1 20101 2 4 -22010102 (test)火深渊法师-防护强化 ART/Char/Monster/Monster_Abyss_Fire_01/Monster_Abyss_Fire_01 ART/Char/Monster/Monster_Abyss_Fire_01/Monster_Abyss_Fire_01_Remote ART/Char/Monster/Monster_Abyss_Fire_01/Monster_Abyss_Fire_01 ART/Char/Monster/Monster_Abyss_Fire_01/Monster_Abyss_Fire_01_Remote 4001 27.168 56.52 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 火深渊法师-防护强化 1 防护强化 0 ConfigMonster_Abyss_Fire_01 2001,1014,5002 scout01 50004006 22010011 75 22010011 50 22010011 25 22010031 1 22010101 1 20101 2 4 -22010103 (test)火深渊法师-灵动强化 ART/Char/Monster/Monster_Abyss_Fire_01/Monster_Abyss_Fire_01 ART/Char/Monster/Monster_Abyss_Fire_01/Monster_Abyss_Fire_01_Remote ART/Char/Monster/Monster_Abyss_Fire_01/Monster_Abyss_Fire_01 ART/Char/Monster/Monster_Abyss_Fire_01/Monster_Abyss_Fire_01_Remote 4001 27.168 56.52 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 火深渊法师-灵动强化 1 灵动强化 0 ConfigMonster_Abyss_Fire_01 2001,5003,5005 scout01 50004006 22010011 75 22010011 50 22010011 25 22010031 1 22010101 1 20101 2 4 -22010104 (test)火深渊法师-强攻强化 ART/Char/Monster/Monster_Abyss_Fire_01/Monster_Abyss_Fire_01 ART/Char/Monster/Monster_Abyss_Fire_01/Monster_Abyss_Fire_01_Remote ART/Char/Monster/Monster_Abyss_Fire_01/Monster_Abyss_Fire_01 ART/Char/Monster/Monster_Abyss_Fire_01/Monster_Abyss_Fire_01_Remote 4001 27.168 56.52 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 火深渊法师-强攻强化 1 强攻强化 0 ConfigMonster_Abyss_Fire_01 2001,5001 scout01 50004006 22010011 75 22010011 50 22010011 25 22010031 1 22010101 1 20101 2 4 -22010201 冰深渊法师 ART/Char/Monster/Monster_Abyss_Ice_01/Monster_Abyss_Ice_01 ART/Char/Monster/Monster_Abyss_Ice_01/Monster_Abyss_Ice_01_Remote ART/Char/Monster/Monster_Abyss_Ice_01/Monster_Abyss_Ice_01 ART/Char/Monster/Monster_Abyss_Ice_01/Monster_Abyss_Ice_01_Remote 4001 27.168 37.68 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 冰深渊法师 1 0 ConfigMonster_Abyss_Ice_01 2003 scout01 50004007 22010016 75 22010016 50 22010016 25 22010036 1 22010201 1 20102 2 4 -22010202 (test)冰深渊法师-防护强化 ART/Char/Monster/Monster_Abyss_Ice_01/Monster_Abyss_Ice_01 ART/Char/Monster/Monster_Abyss_Ice_01/Monster_Abyss_Ice_01_Remote ART/Char/Monster/Monster_Abyss_Ice_01/Monster_Abyss_Ice_01 ART/Char/Monster/Monster_Abyss_Ice_01/Monster_Abyss_Ice_01_Remote 4001 27.168 37.68 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 冰深渊法师-防护强化 1 防护强化 0 ConfigMonster_Abyss_Ice_01 2003,1014,5002 scout01 50004007 22010016 75 22010016 50 22010016 25 22010036 1 22010201 1 20102 2 4 -22010203 (test)冰深渊法师-灵动强化 ART/Char/Monster/Monster_Abyss_Ice_01/Monster_Abyss_Ice_01 ART/Char/Monster/Monster_Abyss_Ice_01/Monster_Abyss_Ice_01_Remote ART/Char/Monster/Monster_Abyss_Ice_01/Monster_Abyss_Ice_01 ART/Char/Monster/Monster_Abyss_Ice_01/Monster_Abyss_Ice_01_Remote 4001 27.168 37.68 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 冰深渊法师-灵动强化 1 灵动强化 0 ConfigMonster_Abyss_Ice_01 2003,5003,5005 scout01 50004007 22010016 75 22010016 50 22010016 25 22010036 1 22010201 1 20102 2 4 -22010204 (test)冰深渊法师-强攻强化 ART/Char/Monster/Monster_Abyss_Ice_01/Monster_Abyss_Ice_01 ART/Char/Monster/Monster_Abyss_Ice_01/Monster_Abyss_Ice_01_Remote ART/Char/Monster/Monster_Abyss_Ice_01/Monster_Abyss_Ice_01 ART/Char/Monster/Monster_Abyss_Ice_01/Monster_Abyss_Ice_01_Remote 4001 27.168 37.68 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 冰深渊法师-强攻强化 1 强攻强化 0 ConfigMonster_Abyss_Ice_01 2003,5001 scout01 50004007 22010016 75 22010016 50 22010016 25 22010036 1 22010201 1 20102 2 4 -22010301 水深渊法师 ART/Char/Monster/Monster_Abyss_Water_01/Monster_Abyss_Water_01 ART/Char/Monster/Monster_Abyss_Water_01/Monster_Abyss_Water_01_Remote ART/Char/Monster/Monster_Abyss_Water_01/Monster_Abyss_Water_01 ART/Char/Monster/Monster_Abyss_Water_01/Monster_Abyss_Water_01_Remote 4001 27.168 37.68 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 水深渊法师 1 0 ConfigMonster_Abyss_Water_01 scout01 50004008 22010012 75 22010012 50 22010012 25 22010032 1 22010301 1 20103 2 4 -22010302 (test)水深渊法师-防护强化 ART/Char/Monster/Monster_Abyss_Water_01/Monster_Abyss_Water_01 ART/Char/Monster/Monster_Abyss_Water_01/Monster_Abyss_Water_01_Remote ART/Char/Monster/Monster_Abyss_Water_01/Monster_Abyss_Water_01 ART/Char/Monster/Monster_Abyss_Water_01/Monster_Abyss_Water_01_Remote 4001 27.168 37.68 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 水深渊法师-防护强化 1 防护强化 0 ConfigMonster_Abyss_Water_01 1014,5002 scout01 50004008 22010012 75 22010012 50 22010012 25 22010032 1 22010301 1 20103 2 4 -22010303 (test)水深渊法师-灵动强化 ART/Char/Monster/Monster_Abyss_Water_01/Monster_Abyss_Water_01 ART/Char/Monster/Monster_Abyss_Water_01/Monster_Abyss_Water_01_Remote ART/Char/Monster/Monster_Abyss_Water_01/Monster_Abyss_Water_01 ART/Char/Monster/Monster_Abyss_Water_01/Monster_Abyss_Water_01_Remote 4001 27.168 37.68 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 水深渊法师-灵动强化 1 灵动强化 0 ConfigMonster_Abyss_Water_01 5003,5005 scout01 50004008 22010012 75 22010012 50 22010012 25 22010032 1 22010301 1 20103 2 4 -22010304 (test)水深渊法师-强攻强化 ART/Char/Monster/Monster_Abyss_Water_01/Monster_Abyss_Water_01 ART/Char/Monster/Monster_Abyss_Water_01/Monster_Abyss_Water_01_Remote ART/Char/Monster/Monster_Abyss_Water_01/Monster_Abyss_Water_01 ART/Char/Monster/Monster_Abyss_Water_01/Monster_Abyss_Water_01_Remote 4001 27.168 37.68 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 水深渊法师-强攻强化 1 强攻强化 0 ConfigMonster_Abyss_Water_01 5001 scout01 50004008 22010012 75 22010012 50 22010012 25 22010032 1 22010301 1 20103 2 4 -22010401 雷深渊法师 ART/Char/Monster/Monster_Abyss_Electric_01/Monster_Abyss_Electric_01 ART/Char/Monster/Monster_Abyss_Electric_01/Monster_Abyss_Electric_01_Remote ART/Char/Monster/Monster_Abyss_Electric_01/Monster_Abyss_Electric_01 ART/Char/Monster/Monster_Abyss_Electric_01/Monster_Abyss_Electric_01_Remote 4001 27.168 47.1 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 雷深渊法师 1 0 ConfigMonster_Abyss_Electric_01 scout01 50004063 22010014 75 22010014 50 22010014 25 22010034 1 22010401 1 20104 2 4 -22010403 雷深渊法师-防护强化 ART/Char/Monster/Monster_Abyss_Electric_01/Monster_Abyss_Electric_01 ART/Char/Monster/Monster_Abyss_Electric_01/Monster_Abyss_Electric_01_Remote ART/Char/Monster/Monster_Abyss_Electric_01/Monster_Abyss_Electric_01 ART/Char/Monster/Monster_Abyss_Electric_01/Monster_Abyss_Electric_01_Remote 4001 27.168 47.1 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 雷深渊法师-防护强化 1 防护强化 0 ConfigMonster_Abyss_Electric_01 1014,5002 scout01 50004063 22010014 75 22010014 50 22010014 25 22010034 1 22010401 1 20104 2 4 -22010404 雷深渊法师-强攻强化 ART/Char/Monster/Monster_Abyss_Electric_01/Monster_Abyss_Electric_01 ART/Char/Monster/Monster_Abyss_Electric_01/Monster_Abyss_Electric_01_Remote ART/Char/Monster/Monster_Abyss_Electric_01/Monster_Abyss_Electric_01 ART/Char/Monster/Monster_Abyss_Electric_01/Monster_Abyss_Electric_01_Remote 4001 27.168 47.1 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 雷深渊法师-强攻强化 1 强攻强化 0 ConfigMonster_Abyss_Electric_01 5001 scout01 50004063 22010014 75 22010014 50 22010014 25 22010034 1 22010401 1 20104 2 4 -22020101 深渊使徒·激流(消失) ART/Char/Monster/Monster_Invoker_Herald_Water_01/Monster_Invoker_Herald_Water_01 ART/Char/Monster/Monster_Invoker_Herald_Water_01/Monster_Invoker_Herald_Water_01_Remote ART/Char/Monster/Monster_Invoker_Herald_Water_01/Monster_Invoker_Herald_Water_01 ART/Char/Monster/Monster_Invoker_Herald_Water_01/Monster_Invoker_Herald_Water_01_Remote 4001 108.672 75.36 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 深渊使徒·激流(消失) 1 1 ConfigMonster_Invoker_Herald_Water_01 scout01 22010032 66 22010032 33 0 0 22010022 1 22020101 1 20201 5 2 -22020102 深渊使徒·激流(常驻) ART/Char/Monster/Monster_Invoker_Herald_Water_01/Monster_Invoker_Herald_Water_01 ART/Char/Monster/Monster_Invoker_Herald_Water_01/Monster_Invoker_Herald_Water_01_Remote ART/Char/Monster/Monster_Invoker_Herald_Water_01/Monster_Invoker_Herald_Water_01 ART/Char/Monster/Monster_Invoker_Herald_Water_01/Monster_Invoker_Herald_Water_01_Remote 4001 108.672 75.36 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 深渊使徒·激流(常驻) 1 脱战不消失 1 ConfigMonster_Invoker_Herald_Water_01 9008 scout01 22010032 66 22010032 33 0 0 22010022 1 22020101 1 20201 5 2 -22020103 深渊使徒·激流(常驻) ART/Char/Monster/Monster_Invoker_Herald_Water_01/Monster_Invoker_Herald_Water_01 ART/Char/Monster/Monster_Invoker_Herald_Water_01/Monster_Invoker_Herald_Water_01_Remote ART/Char/Monster/Monster_Invoker_Herald_Water_01/Monster_Invoker_Herald_Water_01 ART/Char/Monster/Monster_Invoker_Herald_Water_01/Monster_Invoker_Herald_Water_01_Remote 4001 108.672 75.36 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 深渊使徒·激流(压力任务) 1 脱战不消失 1 ConfigMonster_Invoker_Herald_Water_01 9008,9007 scout01 22010032 66 22010032 33 0 0 22010022 1 22020101 1 20201 5 2 -22030101 深渊咏者·紫电(消失) ART/Char/Monster/Monster_Invoker_Deacon_Electric_01/Monster_Invoker_Deacon_Electric_01 ART/Char/Monster/Monster_Invoker_Deacon_Electric_01/Monster_Invoker_Deacon_Electric_01_Remote ART/Char/Monster/Monster_Invoker_Deacon_Electric_01/Monster_Invoker_Deacon_Electric_01 ART/Char/Monster/Monster_Invoker_Deacon_Electric_01/Monster_Invoker_Deacon_Electric_01_Remote 4001 108.672 56.52 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 深渊咏者·紫电(消失) 1 1 ConfigMonster_Invoker_Deacon_Electric_01 scout01 22010034 66 22010034 33 0 0 22010024 1 22030101 1 20301 5 2 -22030102 深渊咏者·紫电(常驻) ART/Char/Monster/Monster_Invoker_Deacon_Electric_01/Monster_Invoker_Deacon_Electric_01 ART/Char/Monster/Monster_Invoker_Deacon_Electric_01/Monster_Invoker_Deacon_Electric_01_Remote ART/Char/Monster/Monster_Invoker_Deacon_Electric_01/Monster_Invoker_Deacon_Electric_01 ART/Char/Monster/Monster_Invoker_Deacon_Electric_01/Monster_Invoker_Deacon_Electric_01_Remote 4001 108.672 56.52 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 深渊咏者·紫电(常驻) 1 脱战不消失 1 ConfigMonster_Invoker_Deacon_Electric_01 9008 scout01 22010034 66 22010034 33 0 0 22010024 1 22030101 1 20301 5 2 -22030103 深渊咏者·紫电(常驻) ART/Char/Monster/Monster_Invoker_Deacon_Electric_01/Monster_Invoker_Deacon_Electric_01 ART/Char/Monster/Monster_Invoker_Deacon_Electric_01/Monster_Invoker_Deacon_Electric_01_Remote ART/Char/Monster/Monster_Invoker_Deacon_Electric_01/Monster_Invoker_Deacon_Electric_01 ART/Char/Monster/Monster_Invoker_Deacon_Electric_01/Monster_Invoker_Deacon_Electric_01_Remote 4001 108.672 56.52 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 深渊咏者·紫电(WQ落石) 1 脱战不消失 1 ConfigMonster_Invoker_Deacon_Electric_01 9008,5201 scout01 22010034 66 22010034 33 0 0 22010024 1 22030101 1 20301 5 2 -22030201 深渊咏者·渊火(消失) ART/Char/Monster/Monster_Invoker_Deacon_Fire_01/Monster_Invoker_Deacon_Fire_01 ART/Char/Monster/Monster_Invoker_Deacon_Fire_01/Monster_Invoker_Deacon_Fire_01_Remote ART/Char/Monster/Monster_Invoker_Deacon_Fire_01/Monster_Invoker_Deacon_Fire_01 ART/Char/Monster/Monster_Invoker_Deacon_Fire_01/Monster_Invoker_Deacon_Fire_01_Remote 4001 108.672 56.52 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 深渊咏者·渊火(消失) 1 1 ConfigMonster_Invoker_Deacon_Fire_01 scout01 22010031 66 22010031 33 0 0 22010021 1 22030101 1 20302 5 2 -22030202 深渊咏者·渊火(常驻) ART/Char/Monster/Monster_Invoker_Deacon_Fire_01/Monster_Invoker_Deacon_Fire_01 ART/Char/Monster/Monster_Invoker_Deacon_Fire_01/Monster_Invoker_Deacon_Fire_01_Remote ART/Char/Monster/Monster_Invoker_Deacon_Fire_01/Monster_Invoker_Deacon_Fire_01 ART/Char/Monster/Monster_Invoker_Deacon_Fire_01/Monster_Invoker_Deacon_Fire_01_Remote 4001 108.672 56.52 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 深渊咏者·渊火(常驻) 1 脱战不消失 1 ConfigMonster_Invoker_Deacon_Fire_01 9008 scout01 22010031 66 22010031 33 0 0 22010021 1 22030101 1 20302 5 2 -22040101 嗜岩·兽境幼兽 ART/Char/Monster/Monster_Hound_Kanis_Rock_01/Monster_Hound_Kanis_Rock_01 ART/Char/Monster/Monster_Hound_Kanis_Rock_01/Monster_Hound_Kanis_Rock_01_Remote ART/Char/Monster/Monster_Hound_Kanis_Rock_01/Monster_Hound_Kanis_Rock_01 ART/Char/Monster/Monster_Hound_Kanis_Rock_01/Monster_Hound_Kanis_Rock_01_Remote 4001 32.6016 15.072 500 0 0 0 0.2 0.2 0.2 0.2 0.2 0.2 0.2 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.2 0 嗜岩·兽境幼兽 1 0 ConfigMonster_Hound_Kanis_Rock_01 assist01 22010017 60 0 0 0 0 22010017 22040101 1 20401 2 4 -22040201 嗜雷·兽境幼兽 ART/Char/Monster/Monster_Hound_Kanis_Electric_01/Monster_Hound_Kanis_Electric_01 ART/Char/Monster/Monster_Hound_Kanis_Electric_01/Monster_Hound_Kanis_Electric_01_Remote ART/Char/Monster/Monster_Hound_Kanis_Electric_01/Monster_Hound_Kanis_Electric_01 ART/Char/Monster/Monster_Hound_Kanis_Electric_01/Monster_Hound_Kanis_Electric_01_Remote 4001 32.6016 15.072 500 0 0 0 0.2 0.2 0.2 0.2 0.2 0.2 0.2 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.2 0 嗜雷·兽境幼兽 1 0 ConfigMonster_Hound_Kanis_Electric_01 assist01 22010014 60 0 0 0 0 22010014 22040101 1 20402 2 4 -22050101 嗜岩·兽境猎犬 ART/Char/Monster/Monster_Hound_Riftstalker_Rock_01/Monster_Hound_Riftstalker_Rock_01 ART/Char/Monster/Monster_Hound_Riftstalker_Rock_01/Monster_Hound_Riftstalker_Rock_01_Remote ART/Char/Monster/Monster_Hound_Riftstalker_Rock_01/Monster_Hound_Riftstalker_Rock_01 ART/Char/Monster/Monster_Hound_Riftstalker_Rock_01/Monster_Hound_Riftstalker_Rock_01_Remote 4001 95.088 40.192 500 0 0 0 0.25 0.25 0.25 0.25 0.25 0.25 0.25 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.25 0 嗜岩·兽境猎犬 1 1 ConfigMonster_Hound_Riftstalker_Rock_01 assist01 22010027 66 22010027 33 0 0 22010027 22050101 1 20501 4 2 -22050201 嗜雷·兽境猎犬 ART/Char/Monster/Monster_Hound_Riftstalker_Electric_01/Monster_Hound_Riftstalker_Electric_01 ART/Char/Monster/Monster_Hound_Riftstalker_Electric_01/Monster_Hound_Riftstalker_Electric_01_Remote ART/Char/Monster/Monster_Hound_Riftstalker_Electric_01/Monster_Hound_Riftstalker_Electric_01 ART/Char/Monster/Monster_Hound_Riftstalker_Electric_01/Monster_Hound_Riftstalker_Electric_01_Remote 4001 95.088 40.192 500 0 0 0 0.25 0.25 0.25 0.25 0.25 0.25 0.25 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.25 0 嗜雷·兽境猎犬 1 1 ConfigMonster_Hound_Riftstalker_Electric_01 assist01 22010024 66 22010024 33 0 0 22010024 22050101 1 20502 4 2 -22060101 黄金王兽 ART/Char/Monster/Monster_Hound_Planelurker_01/Monster_Hound_Planelurker_01 ART/Char/Monster/Monster_Hound_Planelurker_01/Monster_Hound_Planelurker_01_Remote ART/Char/Monster/Monster_Hound_Planelurker_01/Monster_Hound_Planelurker_01 ART/Char/Monster/Monster_Hound_Planelurker_01/Monster_Hound_Planelurker_01_Remote 4001 163.008 100.48 500 0 0 0 0.25 0.25 0.25 0.25 0.25 0.25 0.25 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.25 0 黄金王兽 2 2 ConfigMonster_Hound_Planelurker_01 scout01 22010040 75 22010040 50 22010040 25 22010040 22060101 1 20601 1 7 1 -22070101 壳之剑士-战旗 ART/Char/Monster/Monster_ForlornVessel_Strong_Warbanner_Fire_01/Monster_ForlornVessel_Strong_Warbanner_Fire_01 ART/Char/Monster/Monster_ForlornVessel_Strong_Warbanner_Fire_01/Monster_ForlornVessel_Strong_Warbanner_Fire_01_Remote ART/Char/Monster/Monster_ForlornVessel_Strong_Warbanner_Fire_01/Monster_ForlornVessel_Strong_Warbanner_Fire_01 ART/Char/Monster/Monster_ForlornVessel_Strong_Warbanner_Fire_01/Monster_ForlornVessel_Strong_Warbanner_Fire_01_Remote 4001 67.92 50.24 500 0 0 0 0.3 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.3 0 壳之剑士-战旗 1 1 ConfigMonster_ForlornVessel_Strong_Warbanner_Fire_01 scout01 50004073 22010011 75 22010011 50 22010011 25 22010021 1 22070101 1 20701 3 4 -22070102 壳之剑士-战旗-脱甲 ART/Char/Monster/Monster_ForlornVessel_Strong_Warbanner_Fire_02/Monster_ForlornVessel_Strong_Warbanner_Fire_02 ART/Char/Monster/Monster_ForlornVessel_Strong_Warbanner_Fire_02/Monster_ForlornVessel_Strong_Warbanner_Fire_02_Remote ART/Char/Monster/Monster_ForlornVessel_Strong_Warbanner_Fire_02/Monster_ForlornVessel_Strong_Warbanner_Fire_02 ART/Char/Monster/Monster_ForlornVessel_Strong_Warbanner_Fire_02/Monster_ForlornVessel_Strong_Warbanner_Fire_02_Remote 4001 67.92 50.24 500 0 0 0 0.3 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.3 0 壳之剑士-战旗-脱甲 1 1 ConfigMonster_ForlornVessel_Strong_Warbanner_Fire_01 scout01 50004073 22010011 75 22010011 50 22010011 25 22010021 1 22070101 1 20701 3 4 -22070201 壳之剑士-骑士枪 ART/Char/Monster/Monster_ForlornVessel_Strong_Lance_Water_01/Monster_ForlornVessel_Strong_Lance_Water_01 ART/Char/Monster/Monster_ForlornVessel_Strong_Lance_Water_01/Monster_ForlornVessel_Strong_Lance_Water_01_Remote ART/Char/Monster/Monster_ForlornVessel_Strong_Lance_Water_01/Monster_ForlornVessel_Strong_Lance_Water_01 ART/Char/Monster/Monster_ForlornVessel_Strong_Lance_Water_01/Monster_ForlornVessel_Strong_Lance_Water_01_Remote 4001 81.504 37.68 500 0 0 0 0.1 0.1 0.3 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.3 0 壳之剑士-骑士枪 1 1 ConfigMonster_ForlornVessel_Strong_Lance_Water_01 scout01 50004074 22010022 66 22010022 33 0 0 22010022 1 22070201 1 20702 3 4 -22070202 壳之剑士-骑士枪-脱甲 ART/Char/Monster/Monster_ForlornVessel_Strong_Lance_Water_02/Monster_ForlornVessel_Strong_Lance_Water_02 ART/Char/Monster/Monster_ForlornVessel_Strong_Lance_Water_02/Monster_ForlornVessel_Strong_Lance_Water_02_Remote ART/Char/Monster/Monster_ForlornVessel_Strong_Lance_Water_02/Monster_ForlornVessel_Strong_Lance_Water_02 ART/Char/Monster/Monster_ForlornVessel_Strong_Lance_Water_02/Monster_ForlornVessel_Strong_Lance_Water_02_Remote 4001 81.504 37.68 500 0 0 0 0.1 0.1 0.3 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.3 0 壳之剑士-骑士枪-脱甲 1 1 ConfigMonster_ForlornVessel_Strong_Lance_Water_01 scout01 50004074 22010022 66 22010022 33 0 0 22010022 1 22070201 1 20702 3 4 -22070301 壳之剑士-盾弓 ART/Char/Monster/Monster_ForlornVessel_Strong_Chargebow_Ice_01/Monster_ForlornVessel_Strong_Chargebow_Ice_01 ART/Char/Monster/Monster_ForlornVessel_Strong_Chargebow_Ice_01/Monster_ForlornVessel_Strong_Chargebow_Ice_01_Remote ART/Char/Monster/Monster_ForlornVessel_Strong_Chargebow_Ice_01/Monster_ForlornVessel_Strong_Chargebow_Ice_01 ART/Char/Monster/Monster_ForlornVessel_Strong_Chargebow_Ice_01/Monster_ForlornVessel_Strong_Chargebow_Ice_01_Remote 4001 54.336 62.8 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.3 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.3 0 壳之剑士-盾弓 1 1 ConfigMonster_ForlornVessel_Strong_Chargebow_Ice_01 scout01 50004075 22010016 75 22010016 50 22010016 25 22010016 1 22070301 1 20703 3 4 -22070302 壳之剑士-盾弓-脱甲 ART/Char/Monster/Monster_ForlornVessel_Strong_Chargebow_Ice_02/Monster_ForlornVessel_Strong_Chargebow_Ice_02 ART/Char/Monster/Monster_ForlornVessel_Strong_Chargebow_Ice_02/Monster_ForlornVessel_Strong_Chargebow_Ice_02_Remote ART/Char/Monster/Monster_ForlornVessel_Strong_Chargebow_Ice_02/Monster_ForlornVessel_Strong_Chargebow_Ice_02 ART/Char/Monster/Monster_ForlornVessel_Strong_Chargebow_Ice_02/Monster_ForlornVessel_Strong_Chargebow_Ice_02_Remote 4001 54.336 62.8 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.3 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.3 0 壳之剑士-盾弓-脱甲 1 1 ConfigMonster_ForlornVessel_Strong_Chargebow_Ice_01 scout01 50004075 22010016 75 22010016 50 22010016 25 22010016 1 22070301 1 20703 3 4 -22080101 黑蛇剑士-风 ART/Char/Monster/Monster_Darkwraith_Strong_Wind_01/Monster_Darkwraith_Strong_Wind_01 ART/Char/Monster/Monster_Darkwraith_Strong_Wind_01/Monster_Darkwraith_Strong_Wind_01_Remote ART/Char/Monster/Monster_Darkwraith_Strong_Wind_01/Monster_Darkwraith_Strong_Wind_01 ART/Char/Monster/Monster_Darkwraith_Strong_Wind_01/Monster_Darkwraith_Strong_Wind_01_Remote 4001 95.088 62.8 500 0 0 0 0.1 0.1 0.1 0.1 0.5 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.3 0 黑蛇剑士-风 1 1 ConfigMonster_Darkwraith_Strong_Wind_01 scout01 22010025 66 22010025 33 0 0 22010025 1 22080101 1 20801 5 3 -22090101 黑蛇剑士-风 ART/Char/Monster/Monster_Darksign_Shadow_01/Monster_Darksign_Shadow_01 ART/Char/Monster/Monster_Darksign_Shadow_01/Monster_Darksign_Shadow_01_Remote ART/Char/Monster/Monster_Darksign_Shadow_01/Monster_Darksign_Shadow_01 ART/Char/Monster/Monster_Darksign_Shadow_01/Monster_Darksign_Shadow_01_Remote 4001 95.088 12.56 500 0 0 0 0.1 0.1 0.1 0.1 0.5 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.3 0 浮舍残念 1 1 ConfigMonster_Darksign_Shadow_01 scout01 0 0 0 0 0 0 0 1 22080101 1 20901 5 3 -21030101 水丘丘萨满 ART/Char/Monster/Monster_Shaman_Water_01/Monster_Shaman_Water_01 ART/Char/Monster/Monster_Shaman_Water_01/Monster_Shaman_Water_01_Remote ART/Char/Monster/Monster_Shaman_Water_01/Monster_Shaman_Water_01 ART/Char/Monster/Monster_Shaman_Water_01/Monster_Shaman_Water_01_Remote 4001 13.584 50.24 500 0 0 0 0.1 0.1 0.5 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 水丘丘萨满 1 0 ConfigMonster_Shaman_Water_01 scout01 50004009 22010012 60 0 0 0 0 22010012 21030101 1 10301 1 4 -21030103 (test)水丘丘萨满-支援强化 ART/Char/Monster/Monster_Shaman_Water_01/Monster_Shaman_Water_01 ART/Char/Monster/Monster_Shaman_Water_01/Monster_Shaman_Water_01_Remote ART/Char/Monster/Monster_Shaman_Water_01/Monster_Shaman_Water_01 ART/Char/Monster/Monster_Shaman_Water_01/Monster_Shaman_Water_01_Remote 4001 13.584 50.24 500 0 0 0 0.1 0.1 0.5 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 水丘丘萨满-支援强化 1 支援强化 0 ConfigMonster_Shaman_Water_01 5004 scout01 50004009 22010012 60 0 0 0 0 22010012 21030101 1 10301 1 4 -21030201 草丘丘萨满 ART/Char/Monster/Monster_Shaman_Grass_01/Monster_Shaman_Grass_01 ART/Char/Monster/Monster_Shaman_Grass_01/Monster_Shaman_Grass_01_Remote ART/Char/Monster/Monster_Shaman_Grass_01/Monster_Shaman_Grass_01 ART/Char/Monster/Monster_Shaman_Grass_01/Monster_Shaman_Grass_01_Remote 4001 13.584 50.24 500 0 0 0 0.1 0.5 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 草丘丘萨满 1 0 ConfigMonster_Shaman_Grass_01 scout01 50004010 22010013 60 0 0 0 0 22010013 21030201 1 10302 1 3 -21030203 (test)草丘丘萨满-支援强化 ART/Char/Monster/Monster_Shaman_Grass_01/Monster_Shaman_Grass_01 ART/Char/Monster/Monster_Shaman_Grass_01/Monster_Shaman_Grass_01_Remote ART/Char/Monster/Monster_Shaman_Grass_01/Monster_Shaman_Grass_01 ART/Char/Monster/Monster_Shaman_Grass_01/Monster_Shaman_Grass_01_Remote 4001 13.584 50.24 500 0 0 0 0.1 0.5 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 草丘丘萨满-支援强化 1 支援强化 0 ConfigMonster_Shaman_Grass_01 5004 scout01 50004010 22010013 60 0 0 0 0 22010013 21030201 1 10302 1 3 -21030301 风丘丘萨满 ART/Char/Monster/Monster_Shaman_Wind_01/Monster_Shaman_Wind_01 ART/Char/Monster/Monster_Shaman_Wind_01/Monster_Shaman_Wind_01_Remote ART/Char/Monster/Monster_Shaman_Wind_01/Monster_Shaman_Wind_01 ART/Char/Monster/Monster_Shaman_Wind_01/Monster_Shaman_Wind_01_Remote 4001 13.584 50.24 500 0 0 0 0.1 0.1 0.1 0.1 0.5 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 风丘丘萨满 1 0 ConfigMonster_Shaman_Wind_01 scout01 50004014 22010015 60 0 0 0 0 22010015 21030301 1 10303 1 2 -21030303 (test)风丘丘萨满-支援强化 ART/Char/Monster/Monster_Shaman_Wind_01/Monster_Shaman_Wind_01 ART/Char/Monster/Monster_Shaman_Wind_01/Monster_Shaman_Wind_01_Remote ART/Char/Monster/Monster_Shaman_Wind_01/Monster_Shaman_Wind_01 ART/Char/Monster/Monster_Shaman_Wind_01/Monster_Shaman_Wind_01_Remote 4001 13.584 50.24 500 0 0 0 0.1 0.1 0.1 0.1 0.5 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 风丘丘萨满-支援强化 1 支援强化 0 ConfigMonster_Shaman_Wind_01 5004 scout01 50004014 22010015 60 0 0 0 0 22010015 21030301 1 10303 1 2 -21030304 (test)风丘丘萨满-强攻强化 ART/Char/Monster/Monster_Shaman_Wind_01/Monster_Shaman_Wind_01 ART/Char/Monster/Monster_Shaman_Wind_01/Monster_Shaman_Wind_01_Remote ART/Char/Monster/Monster_Shaman_Wind_01/Monster_Shaman_Wind_01 ART/Char/Monster/Monster_Shaman_Wind_01/Monster_Shaman_Wind_01_Remote 4001 13.584 50.24 500 0 0 0 0.1 0.1 0.1 0.1 0.5 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 风丘丘萨满-强攻强化 1 强攻强化 0 ConfigMonster_Shaman_Wind_01 5001 scout01 50004014 22010015 60 0 0 0 0 22010015 21030301 1 10303 1 2 -21030401 岩丘丘萨满 ART/Char/Monster/Monster_Shaman_Rock_01/Monster_Shaman_Rock_01 ART/Char/Monster/Monster_Shaman_Rock_01/Monster_Shaman_Rock_01_Remote ART/Char/Monster/Monster_Shaman_Rock_01/Monster_Shaman_Rock_01 ART/Char/Monster/Monster_Shaman_Rock_01/Monster_Shaman_Rock_01_Remote 4001 13.584 50.24 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.5 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 岩丘丘萨满 1 0 ConfigMonster_Shaman_Rock_01 scout01 50004029 22010017 60 0 0 0 0 22010017 21030401 1 10304 1 4 -21030402 (test)岩丘丘萨满-支援强化 ART/Char/Monster/Monster_Shaman_Rock_01/Monster_Shaman_Rock_01 ART/Char/Monster/Monster_Shaman_Rock_01/Monster_Shaman_Rock_01_Remote ART/Char/Monster/Monster_Shaman_Rock_01/Monster_Shaman_Rock_01 ART/Char/Monster/Monster_Shaman_Rock_01/Monster_Shaman_Rock_01_Remote 4001 13.584 50.24 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.5 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 岩丘丘萨满-支援强化 1 支援强化 0 ConfigMonster_Shaman_Rock_01 5004 scout01 50004029 22010017 60 0 0 0 0 22010017 21030401 1 10304 1 4 -21030501 冰丘丘萨满 ART/Char/Monster/Monster_Shaman_Ice_01/Monster_Shaman_Ice_01 ART/Char/Monster/Monster_Shaman_Ice_01/Monster_Shaman_Ice_01_Remote ART/Char/Monster/Monster_Shaman_Ice_01/Monster_Shaman_Ice_01 ART/Char/Monster/Monster_Shaman_Ice_01/Monster_Shaman_Ice_01_Remote 4001 13.584 50.24 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.5 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 冰丘丘萨满 1 0 ConfigMonster_Shaman_Ice_01 scout01 50004049 22010016 60 0 0 0 0 22010016 21030401 1 10305 1 4 -21030601 雷丘丘萨满 ART/Char/Monster/Monster_Shaman_Electric_01/Monster_Shaman_Electric_01 ART/Char/Monster/Monster_Shaman_Electric_01/Monster_Shaman_Electric_01_Remote ART/Char/Monster/Monster_Shaman_Electric_01/Monster_Shaman_Electric_01 ART/Char/Monster/Monster_Shaman_Electric_01/Monster_Shaman_Electric_01_Remote 4001 13.584 50.24 500 0 0 0 0.1 0.1 0.1 0.5 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 雷丘丘萨满 1 0 ConfigMonster_Shaman_Electric_01 scout01 50004062 22010014 60 0 0 0 0 22010014 21030501 1 10306 1 4 -21030603 雷丘丘萨满-支援强化 ART/Char/Monster/Monster_Shaman_Electric_01/Monster_Shaman_Electric_01 ART/Char/Monster/Monster_Shaman_Electric_01/Monster_Shaman_Electric_01_Remote ART/Char/Monster/Monster_Shaman_Electric_01/Monster_Shaman_Electric_01 ART/Char/Monster/Monster_Shaman_Electric_01/Monster_Shaman_Electric_01_Remote 4001 13.584 50.24 500 0 0 0 0.1 0.1 0.1 0.5 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 雷丘丘萨满-支援强化 1 支援强化 0 ConfigMonster_Shaman_Electric_01 2002,5004 scout01 50004062 22010014 60 0 0 0 0 22010014 21030501 1 10306 1 4 -24010101 遗迹守卫 ART/Char/Monster/Monster_Defender_None_01/Monster_Defender_None_01 ART/Char/Monster/Monster_Defender_None_01/Monster_Defender_None_01_Remote ART/Char/Monster/Monster_Defender_None_01/Monster_Defender_None_01 ART/Char/Monster/Monster_Defender_None_01/Monster_Defender_None_01_Remote 4001 95.088 60.288 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.7 0 遗迹守卫 1 耕地型 1 ConfigMonster_Defender_None_01 scout01 22010040 75 22010040 50 22010040 25 22010030 1 1 24010101 1 40101 1 4 4 -24010108 (test)遗迹木桩 ART/Char/Monster/Monster_Defender_None_01/Monster_Defender_None_01 ART/Char/Monster/Monster_Defender_None_01/Monster_Defender_None_01_Remote ART/Char/Monster/Monster_Defender_None_01/Monster_Defender_None_01 ART/Char/Monster/Monster_Defender_None_01/Monster_Defender_None_01_Remote 4001 24451.2 22.608 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 遗迹木桩 1 耕地型 1 ConfigMonster_Defender_None_01 scout01 0 0 0 0 0 0 0 1 1 24010101 1 40101 1 4 4 -24010109 (test)遗迹木桩2.0 ART/Char/Monster/Monster_Defender_None_01/Monster_Defender_None_01 ART/Char/Monster/Monster_Defender_None_01/Monster_Defender_None_01_Remote ART/Char/Monster/Monster_Defender_None_01/Monster_Defender_None_01 ART/Char/Monster/Monster_Defender_None_01/Monster_Defender_None_01_Remote 4001 24451.2 22.608 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 遗迹木桩2.0 1 耕地型 1 ConfigMonster_Defender_None_01 scout01 0 0 0 0 0 0 0 1 1 24010101 1 40101 1 4 4 -24010201 遗迹猎者 ART/Char/Monster/Monster_Formathr_None/Monster_Formathr_None ART/Char/Monster/Monster_Formathr_None/Monster_Formathr_None_Remote ART/Char/Monster/Monster_Formathr_None/Monster_Formathr_None ART/Char/Monster/Monster_Formathr_None/Monster_Formathr_None_Remote 4001 81.504 175.84 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.5 0 遗迹猎者 1 1 ConfigMonster_Formathr_None scout01 22010040 75 22010040 50 22010040 25 22010030 1 1 24010101 1 40102 1 4 3 -24010301 遗迹重机 ART/Char/Monster/Monster_Konungmathr_None/Monster_Konungmathr_None ART/Char/Monster/Monster_Konungmathr_None/Monster_Konungmathr_None_Remote ART/Char/Monster/Monster_Konungmathr_None/Monster_Konungmathr_None ART/Char/Monster/Monster_Konungmathr_None/Monster_Konungmathr_None_Remote 4001 122.256 87.92 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.7 0 遗迹重机 1 1 ConfigMonster_Konungmathr_None scout01 22010040 75 22010040 50 22010040 25 22010030 1 1 24010101 1 40103 1 5 3 -24010303 遗迹重机(挖矿版) ART/Char/Monster/Monster_Konungmathr_None/Monster_Konungmathr_None ART/Char/Monster/Monster_Konungmathr_None/Monster_Konungmathr_None_Remote ART/Char/Monster/Monster_Konungmathr_None/Monster_Konungmathr_None ART/Char/Monster/Monster_Konungmathr_None/Monster_Konungmathr_None_Remote 4001 190.176 87.92 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.7 0 遗迹重机(挖矿版) 1 1 ConfigMonster_Konungmathr_None 40103 scout01 22010040 75 22010040 50 22010040 25 22010030 1 1 24010101 1 40103 1 5 3 -24010304 遗迹重机 ART/Char/Monster/Monster_Konungmathr_None/Monster_Konungmathr_None ART/Char/Monster/Monster_Konungmathr_None/Monster_Konungmathr_None_Remote ART/Char/Monster/Monster_Konungmathr_None/Monster_Konungmathr_None ART/Char/Monster/Monster_Konungmathr_None/Monster_Konungmathr_None_Remote 4001 122.256 87.92 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.7 0 遗迹重机(森林书WQ) 1 1 ConfigMonster_Konungmathr_None 5200 scout01 22010040 75 22010040 50 22010040 25 22010030 1 1 24010101 1 40103 1 5 3 -24010401 黄金王兽 ART/Char/Monster/Monster_Nithhoggr_None/Monster_Nithhoggr_None ART/Char/Monster/Monster_Nithhoggr_None/Monster_Nithhoggr_None_Remote ART/Char/Monster/Monster_Nithhoggr_None/Monster_Nithhoggr_None ART/Char/Monster/Monster_Nithhoggr_None/Monster_Nithhoggr_None_Remote 4001 217.344 75.36 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.7 0 遗迹巨蛇 2 2 ConfigMonster_Nithhoggr_None scout01 22010030 66 22010030 33 0 0 22010020 1 1 24010101 1 40104 1 7 1 -24020101 遗迹巡弋者 ART/Char/Monster/Monster_Apparatus_Enigma_BionicDrone/Monster_Apparatus_Enigma_BionicDrone ART/Char/Monster/Monster_Apparatus_Enigma_BionicDrone/Monster_Apparatus_Enigma_BionicDrone_Remote ART/Char/Monster/Monster_Apparatus_Enigma_BionicDrone/Monster_Apparatus_Enigma_BionicDrone ART/Char/Monster/Monster_Apparatus_Enigma_BionicDrone/Monster_Apparatus_Enigma_BionicDrone_Remote 4001 40.752 52.752 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.3 0 遗迹巡弋者 1 1 ConfigMonster_Apparatus_Enigma_BionicDrone scout01 22010010 66 22010010 33 0 0 22010020 1 24010101 1 40201 1 3 4 -24020102 遗迹巡弋者(阉割版) ART/Char/Monster/Monster_Apparatus_Enigma_BionicDrone/Monster_Apparatus_Enigma_BionicDrone ART/Char/Monster/Monster_Apparatus_Enigma_BionicDrone/Monster_Apparatus_Enigma_BionicDrone_Remote ART/Char/Monster/Monster_Apparatus_Enigma_BionicDrone/Monster_Apparatus_Enigma_BionicDrone ART/Char/Monster/Monster_Apparatus_Enigma_BionicDrone/Monster_Apparatus_Enigma_BionicDrone_Remote 4001 40.752 52.752 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.3 0 遗迹巡弋者(Boss战无血条) 1 1 ConfigMonster_Apparatus_Enigma_BionicDrone 5115,5116 scout01 22010010 66 22010010 33 0 0 22010020 1 24010101 1 40201 1 3 4 -24020103 遗迹巡弋者(强化版) ART/Char/Monster/Monster_Apparatus_Enigma_BionicDrone/Monster_Apparatus_Enigma_BionicDrone ART/Char/Monster/Monster_Apparatus_Enigma_BionicDrone/Monster_Apparatus_Enigma_BionicDrone_Remote ART/Char/Monster/Monster_Apparatus_Enigma_BionicDrone/Monster_Apparatus_Enigma_BionicDrone ART/Char/Monster/Monster_Apparatus_Enigma_BionicDrone/Monster_Apparatus_Enigma_BionicDrone_Remote 4001 40.752 52.752 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.3 0 遗迹巡弋者(Boss战有血条) 1 1 ConfigMonster_Apparatus_Enigma_BionicDrone 5115,5117 scout01 22010010 66 22010010 33 0 0 22010020 1 24010101 1 40201 1 3 4 -24020201 遗迹歼击者 ART/Char/Monster/Monster_Apparatus_Enigma_BionicFlora/Monster_Apparatus_Enigma_BionicFlora ART/Char/Monster/Monster_Apparatus_Enigma_BionicFlora/Monster_Apparatus_Enigma_BionicFlora_Remote ART/Char/Monster/Monster_Apparatus_Enigma_BionicFlora/Monster_Apparatus_Enigma_BionicFlora ART/Char/Monster/Monster_Apparatus_Enigma_BionicFlora/Monster_Apparatus_Enigma_BionicFlora_Remote 4001 40.752 52.752 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.3 0 遗迹歼击者 1 1 ConfigMonster_Apparatus_Enigma_BionicFlora scout01 22010010 66 22010010 33 0 0 22010020 1 24010101 1 40202 1 3 4 -24020202 遗迹歼击者(阉割版) ART/Char/Monster/Monster_Apparatus_Enigma_BionicFlora/Monster_Apparatus_Enigma_BionicFlora ART/Char/Monster/Monster_Apparatus_Enigma_BionicFlora/Monster_Apparatus_Enigma_BionicFlora_Remote ART/Char/Monster/Monster_Apparatus_Enigma_BionicFlora/Monster_Apparatus_Enigma_BionicFlora ART/Char/Monster/Monster_Apparatus_Enigma_BionicFlora/Monster_Apparatus_Enigma_BionicFlora_Remote 4001 40.752 52.752 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.3 0 遗迹歼击者(Boss战无血条) 1 1 ConfigMonster_Apparatus_Enigma_BionicFlora 5115,5116 scout01 22010010 66 22010010 33 0 0 22010020 1 24010101 1 40202 1 3 4 -24020203 遗迹歼击者(强化版) ART/Char/Monster/Monster_Apparatus_Enigma_BionicFlora/Monster_Apparatus_Enigma_BionicFlora ART/Char/Monster/Monster_Apparatus_Enigma_BionicFlora/Monster_Apparatus_Enigma_BionicFlora_Remote ART/Char/Monster/Monster_Apparatus_Enigma_BionicFlora/Monster_Apparatus_Enigma_BionicFlora ART/Char/Monster/Monster_Apparatus_Enigma_BionicFlora/Monster_Apparatus_Enigma_BionicFlora_Remote 4001 40.752 52.752 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.3 0 遗迹歼击者(Boss战有血条) 1 1 ConfigMonster_Apparatus_Enigma_BionicFlora 5115,5117 scout01 22010010 66 22010010 33 0 0 22010020 1 24010101 1 40202 1 3 4 -24020301 遗迹防卫者 ART/Char/Monster/Monster_Apparatus_Enigma_BionicInsecta/Monster_Apparatus_Enigma_BionicInsecta ART/Char/Monster/Monster_Apparatus_Enigma_BionicInsecta/Monster_Apparatus_Enigma_BionicInsecta_Remote ART/Char/Monster/Monster_Apparatus_Enigma_BionicInsecta/Monster_Apparatus_Enigma_BionicInsecta ART/Char/Monster/Monster_Apparatus_Enigma_BionicInsecta/Monster_Apparatus_Enigma_BionicInsecta_Remote 4001 57.0528 56.52 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.5 0 遗迹防卫者 1 1 ConfigMonster_Apparatus_Enigma_BionicInsecta scout01 22010010 66 22010010 33 0 0 22010020 1 24010101 1 40203 1 3 4 -24020302 遗迹防卫者(阉割版) ART/Char/Monster/Monster_Apparatus_Enigma_BionicInsecta/Monster_Apparatus_Enigma_BionicInsecta ART/Char/Monster/Monster_Apparatus_Enigma_BionicInsecta/Monster_Apparatus_Enigma_BionicInsecta_Remote ART/Char/Monster/Monster_Apparatus_Enigma_BionicInsecta/Monster_Apparatus_Enigma_BionicInsecta ART/Char/Monster/Monster_Apparatus_Enigma_BionicInsecta/Monster_Apparatus_Enigma_BionicInsecta_Remote 4001 57.0528 56.52 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.5 0 遗迹防卫者(Boss战无血条) 1 1 ConfigMonster_Apparatus_Enigma_BionicInsecta 5115,5116 scout01 22010010 66 22010010 33 0 0 22010020 1 24010101 1 40203 1 3 4 -24020303 遗迹防卫者(强化版) ART/Char/Monster/Monster_Apparatus_Enigma_BionicInsecta/Monster_Apparatus_Enigma_BionicInsecta ART/Char/Monster/Monster_Apparatus_Enigma_BionicInsecta/Monster_Apparatus_Enigma_BionicInsecta_Remote ART/Char/Monster/Monster_Apparatus_Enigma_BionicInsecta/Monster_Apparatus_Enigma_BionicInsecta ART/Char/Monster/Monster_Apparatus_Enigma_BionicInsecta/Monster_Apparatus_Enigma_BionicInsecta_Remote 4001 57.0528 56.52 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.5 0 遗迹防卫者(Boss战有血条) 1 1 ConfigMonster_Apparatus_Enigma_BionicInsecta 5115,5117 scout01 22010010 66 22010010 33 0 0 22010020 1 24010101 1 40203 1 3 4 -24020304 遗迹防卫者(强化版) ART/Char/Monster/Monster_Apparatus_Enigma_BionicInsecta_Karkata/Monster_Apparatus_Enigma_BionicInsecta_Karkata ART/Char/Monster/Monster_Apparatus_Enigma_BionicInsecta_Karkata/Monster_Apparatus_Enigma_BionicInsecta_Karkata_Remote ART/Char/Monster/Monster_Apparatus_Enigma_BionicInsecta_Karkata/Monster_Apparatus_Enigma_BionicInsecta_Karkata ART/Char/Monster/Monster_Apparatus_Enigma_BionicInsecta_Karkata/Monster_Apparatus_Enigma_BionicInsecta_Karkata_Remote 4001 57.0528 56.52 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.5 0 遗迹防卫者(提纳里个人线) 1 1 ConfigMonster_Apparatus_Enigma_BionicInsecta 5188 scout01 22010010 66 22010010 33 0 0 22010020 1 24010101 1 40203 1 3 4 -24020401 遗迹侦察者 ART/Char/Monster/Monster_Apparatus_Enigma_BionicNettler/Monster_Apparatus_Enigma_BionicNettler ART/Char/Monster/Monster_Apparatus_Enigma_BionicNettler/Monster_Apparatus_Enigma_BionicNettler_Remote ART/Char/Monster/Monster_Apparatus_Enigma_BionicNettler/Monster_Apparatus_Enigma_BionicNettler ART/Char/Monster/Monster_Apparatus_Enigma_BionicNettler/Monster_Apparatus_Enigma_BionicNettler_Remote 4001 57.0528 48.984 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.5 0 遗迹侦察者 1 1 ConfigMonster_Apparatus_Enigma_BionicNettler scout01 22010010 66 22010010 33 0 0 22010020 1 24010101 1 40204 1 3 4 -24020402 遗迹侦察者(阉割版) ART/Char/Monster/Monster_Apparatus_Enigma_BionicNettler/Monster_Apparatus_Enigma_BionicNettler ART/Char/Monster/Monster_Apparatus_Enigma_BionicNettler/Monster_Apparatus_Enigma_BionicNettler_Remote ART/Char/Monster/Monster_Apparatus_Enigma_BionicNettler/Monster_Apparatus_Enigma_BionicNettler ART/Char/Monster/Monster_Apparatus_Enigma_BionicNettler/Monster_Apparatus_Enigma_BionicNettler_Remote 4001 57.0528 48.984 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.5 0 遗迹侦察者(Boss战无血条) 1 1 ConfigMonster_Apparatus_Enigma_BionicNettler 5115,5116 scout01 22010010 66 22010010 33 0 0 22010020 1 24010101 1 40204 1 3 4 -24020403 遗迹侦察者(强化版) ART/Char/Monster/Monster_Apparatus_Enigma_BionicNettler/Monster_Apparatus_Enigma_BionicNettler ART/Char/Monster/Monster_Apparatus_Enigma_BionicNettler/Monster_Apparatus_Enigma_BionicNettler_Remote ART/Char/Monster/Monster_Apparatus_Enigma_BionicNettler/Monster_Apparatus_Enigma_BionicNettler ART/Char/Monster/Monster_Apparatus_Enigma_BionicNettler/Monster_Apparatus_Enigma_BionicNettler_Remote 4001 57.0528 48.984 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.5 0 遗迹侦察者(Boss战有血条) 1 1 ConfigMonster_Apparatus_Enigma_BionicNettler 5115,5117 scout01 22010010 66 22010010 33 0 0 22010020 1 24010101 1 40204 1 3 4 -24021101 恒常机关阵列 ART/Char/Monster/Monster_Apparatus_Perpetual/Monster_Apparatus_Perpetual ART/Char/Monster/Monster_Apparatus_Perpetual/Monster_Apparatus_Perpetual_Remote ART/Char/Monster/Monster_Apparatus_Perpetual/Monster_Apparatus_Perpetual ART/Char/Monster/Monster_Apparatus_Perpetual/Monster_Apparatus_Perpetual_Remote 4001 217.344 90.432 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.7 0 恒常机关阵列 2 2 ConfigMonster_Apparatus_Perpetual scout01 22010030 66 22010030 33 0 0 22010030 1 24010101 1 40211 1 7 1 -24021102 恒常机关阵列(稻妻活动专用) ART/Char/Monster/Monster_Apparatus_Perpetual/Monster_Apparatus_Perpetual ART/Char/Monster/Monster_Apparatus_Perpetual/Monster_Apparatus_Perpetual_Remote ART/Char/Monster/Monster_Apparatus_Perpetual/Monster_Apparatus_Perpetual ART/Char/Monster/Monster_Apparatus_Perpetual/Monster_Apparatus_Perpetual_Remote 4001 217.344 90.432 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.7 0 恒常机关阵列(稻妻活动专用) 2 2 ConfigMonster_Apparatus_Perpetual scout01 22010030 66 22010030 33 0 0 22010030 1 24010101 1 40211 1 7 1 -24030101 遗迹龙兽(空中) ART/Char/Monster/Monster_Gargoyle_Airborne_01/Monster_Gargoyle_Airborne_01 ART/Char/Monster/Monster_Gargoyle_Airborne_01/Monster_Gargoyle_Airborne_01_Remote ART/Char/Monster/Monster_Gargoyle_Airborne_01/Monster_Gargoyle_Airborne_01 ART/Char/Monster/Monster_Gargoyle_Airborne_01/Monster_Gargoyle_Airborne_01_Remote 4001 67.92 62.8 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.5 0 遗迹龙兽(空中) 1 1 ConfigMonster_Gargoyle_Airborne_01 scout01 22010030 66 22010030 33 0 0 22010020 1 24030101 1 40301 1 5 2 -24030201 遗迹龙兽(地面) ART/Char/Monster/Monster_Gargoyle_Ground_01/Monster_Gargoyle_Ground_01 ART/Char/Monster/Monster_Gargoyle_Ground_01/Monster_Gargoyle_Ground_01_Remote ART/Char/Monster/Monster_Gargoyle_Ground_01/Monster_Gargoyle_Ground_01 ART/Char/Monster/Monster_Gargoyle_Ground_01/Monster_Gargoyle_Ground_01_Remote 4001 95.088 50.24 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.5 0 遗迹龙兽(地面) 1 1 ConfigMonster_Gargoyle_Ground_01 scout01 22010030 66 22010030 33 0 0 22010020 1 24030201 1 40302 1 5 3 -24030301 永动龙兽 ART/Char/Monster/Monster_Gargoyle_Fafnir/Monster_Gargoyle_Fafnir ART/Char/Monster/Monster_Gargoyle_Fafnir/Monster_Gargoyle_Fafnir_Remote ART/Char/Monster/Monster_Gargoyle_Fafnir/Monster_Gargoyle_Fafnir ART/Char/Monster/Monster_Gargoyle_Fafnir/Monster_Gargoyle_Fafnir_Remote 4001 230.928 75.36 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.7 0 永动龙兽 2 2 ConfigMonster_Gargoyle_Fafnir_01 scout01 22010030 66 22010030 33 0 0 22010020 1 24030301 1 40303 1 7 1 -24040101 元能构装体(盾) ART/Char/Monster/Monster_Monolith_Ordinator_Shield_01/Monster_Monolith_Ordinator_Shield_01 ART/Char/Monster/Monster_Monolith_Ordinator_Shield_01/Monster_Monolith_Ordinator_Shield_01_Remote ART/Char/Monster/Monster_Monolith_Ordinator_Shield_01/Monster_Monolith_Ordinator_Shield_01 ART/Char/Monster/Monster_Monolith_Ordinator_Shield_01/Monster_Monolith_Ordinator_Shield_01_Remote 4001 46.1856 45.216 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 元能构装体(盾) 1 1 ConfigMonster_Monolith_Ordinator_01 scout01 22010010 75 22010010 50 22010010 25 22010010 1 24040101 1 40401 1 5 3 -24040201 元能构装体(枪) ART/Char/Monster/Monster_Monolith_Ordinator_Lance_01/Monster_Monolith_Ordinator_Lance_01 ART/Char/Monster/Monster_Monolith_Ordinator_Lance_01/Monster_Monolith_Ordinator_Lance_01_Remote ART/Char/Monster/Monster_Monolith_Ordinator_Lance_01/Monster_Monolith_Ordinator_Lance_01 ART/Char/Monster/Monster_Monolith_Ordinator_Lance_01/Monster_Monolith_Ordinator_Lance_01_Remote 4001 46.1856 45.216 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 元能构装体(枪) 1 1 ConfigMonster_Monolith_Ordinator_02 scout01 22010010 75 22010010 50 22010010 25 22010010 1 24040101 1 40402 1 5 3 -24040301 元能构装体(炮) ART/Char/Monster/Monster_Monolith_Ordinator_Drone_01/Monster_Monolith_Ordinator_Drone_01 ART/Char/Monster/Monster_Monolith_Ordinator_Drone_01/Monster_Monolith_Ordinator_Drone_01_Remote ART/Char/Monster/Monster_Monolith_Ordinator_Drone_01/Monster_Monolith_Ordinator_Drone_01 ART/Char/Monster/Monster_Monolith_Ordinator_Drone_01/Monster_Monolith_Ordinator_Drone_01_Remote 4001 46.1856 45.216 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 元能构装体(炮) 1 1 ConfigMonster_Monolith_Ordinator_03 scout01 22010010 75 22010010 50 22010010 25 22010010 1 24040101 1 40403 1 5 3 -24050101 元能构装体(Boss) ART/Char/Monster/Monster_Monolith_Starchild_01/Monster_Monolith_Starchild_01 ART/Char/Monster/Monster_Monolith_Starchild_01/Monster_Monolith_Starchild_01_Remote ART/Char/Monster/Monster_Monolith_Starchild_01/Monster_Monolith_Starchild_01 ART/Char/Monster/Monster_Monolith_Starchild_01/Monster_Monolith_Starchild_01_Remote 4001 217.344 82.896 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 元能构装体(Boss) 2 2 ConfigMonster_Monolith_Starchild_01 scout01 22010030 66 22010030 33 0 0 22010020 1 24040101 1 40501 7 1 -23010101 愚人众先遣队·冰铳重卫士 ART/Char/Monster/Monster_Skirmisher_Male_Fat_SprayGun_Ice_01/Monster_Skirmisher_Male_Fat_SprayGun_Ice_01 ART/Char/Monster/Monster_Skirmisher_Male_Fat_SprayGun_Ice_01/Monster_Skirmisher_Male_Fat_SprayGun_Ice_01_Remote ART/Char/Monster/Monster_Skirmisher_Male_Fat_SprayGun_Ice_01/Monster_Skirmisher_Male_Fat_SprayGun_Ice_01 ART/Char/Monster/Monster_Skirmisher_Male_Fat_SprayGun_Ice_01/Monster_Skirmisher_Male_Fat_SprayGun_Ice_01_Remote 4001 54.336 37.68 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 愚人众先遣队·冰铳重卫士 1 2.4版本修改featuretag 0 ConfigMonster_Skirmisher_Male_Fat_SprayGun_Ice_01 scout01 50004040 50004041 22010026 66 22010026 33 0 0 22010026 1 23010101 1 30101 3 2 -23010201 愚人众先遣队·水铳重卫士 ART/Char/Monster/Monster_Skirmisher_Male_Fat_SprayGun_Water_01/Monster_Skirmisher_Male_Fat_SprayGun_Water_01 ART/Char/Monster/Monster_Skirmisher_Male_Fat_SprayGun_Water_01/Monster_Skirmisher_Male_Fat_SprayGun_Water_01_Remote ART/Char/Monster/Monster_Skirmisher_Male_Fat_SprayGun_Water_01/Monster_Skirmisher_Male_Fat_SprayGun_Water_01 ART/Char/Monster/Monster_Skirmisher_Male_Fat_SprayGun_Water_01/Monster_Skirmisher_Male_Fat_SprayGun_Water_01_Remote 4001 40.752 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 愚人众先遣队·水铳重卫士 1 2.4版本修改featuretag 0 ConfigMonster_Skirmisher_Male_Fat_SprayGun_Water_01 scout01 50004042 50004043 22010022 66 22010022 33 0 0 22010022 1 23010201 1 30102 3 2 -23010301 愚人众先遣队·雷锤前锋军 ART/Char/Monster/Monster_Skirmisher_Male_Strong_GreatHammer_Electric_01/Monster_Skirmisher_Male_Strong_GreatHammer_Electric_01 ART/Char/Monster/Monster_Skirmisher_Male_Strong_GreatHammer_Electric_01/Monster_Skirmisher_Male_Strong_GreatHammer_Electric_01_Remote ART/Char/Monster/Monster_Skirmisher_Male_Strong_GreatHammer_Electric_01/Monster_Skirmisher_Male_Strong_GreatHammer_Electric_01 ART/Char/Monster/Monster_Skirmisher_Male_Strong_GreatHammer_Electric_01/Monster_Skirmisher_Male_Strong_GreatHammer_Electric_01_Remote 4001 54.336 75.36 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 愚人众先遣队·雷锤前锋军 1 2.4版本修改featuretag 0 ConfigMonster_Skirmisher_Male_Strong_GreatHammer_Electric_01 scout01 50004044 22010024 66 22010024 33 0 0 22010024 1 23010301 1 30103 3 4 -23010401 愚人众先遣队·岩使游击兵 ART/Char/Monster/Monster_Skirmisher_Male_Standard_Staff_Rock_01/Monster_Skirmisher_Male_Standard_Staff_Rock_01 ART/Char/Monster/Monster_Skirmisher_Male_Standard_Staff_Rock_01/Monster_Skirmisher_Male_Standard_Staff_Rock_01_Remote ART/Char/Monster/Monster_Skirmisher_Male_Standard_Staff_Rock_01/Monster_Skirmisher_Male_Standard_Staff_Rock_01 ART/Char/Monster/Monster_Skirmisher_Male_Standard_Staff_Rock_01/Monster_Skirmisher_Male_Standard_Staff_Rock_01_Remote 4001 40.752 37.68 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 愚人众先遣队·岩使游击兵 1 2.4版本修改featuretag 0 ConfigMonster_Skirmisher_Male_Standard_Staff_Rock_01 scout01 50004045 22010027 66 22010027 33 0 0 22010027 1 23010401 1 30104 3 4 -23010501 愚人众先遣队·风拳前锋军 ART/Char/Monster/Monster_Skirmisher_Male_Strong_Gloves_Wind_01/Monster_Skirmisher_Male_Strong_Gloves_Wind_01 ART/Char/Monster/Monster_Skirmisher_Male_Strong_Gloves_Wind_01/Monster_Skirmisher_Male_Strong_Gloves_Wind_01_Remote ART/Char/Monster/Monster_Skirmisher_Male_Strong_Gloves_Wind_01/Monster_Skirmisher_Male_Strong_Gloves_Wind_01 ART/Char/Monster/Monster_Skirmisher_Male_Strong_Gloves_Wind_01/Monster_Skirmisher_Male_Strong_Gloves_Wind_01_Remote 4001 40.752 75.36 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 愚人众先遣队·风拳前锋军 1 2.4版本修改featuretag 0 ConfigMonster_Skirmisher_Male_Strong_Gloves_Wind_01 scout01 50004047 50004046 22010025 66 22010025 33 0 0 22010025 1 23010501 1 30105 3 4 -23010601 愚人众先遣队·火铳游击兵 ART/Char/Monster/Monster_Skirmisher_Male_Standard_Rifle_Fire_01/Monster_Skirmisher_Male_Standard_Rifle_Fire_01 ART/Char/Monster/Monster_Skirmisher_Male_Standard_Rifle_Fire_01/Monster_Skirmisher_Male_Standard_Rifle_Fire_01_Remote ART/Char/Monster/Monster_Skirmisher_Male_Standard_Rifle_Fire_01/Monster_Skirmisher_Male_Standard_Rifle_Fire_01 ART/Char/Monster/Monster_Skirmisher_Male_Standard_Rifle_Fire_01/Monster_Skirmisher_Male_Standard_Rifle_Fire_01_Remote 4001 40.752 56.52 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 愚人众先遣队·火铳游击兵 1 2.4版本修改featuretag 0 ConfigMonster_Skirmisher_Male_Standard_Rifle_Fire_01 scout01 50004048 22010021 66 22010021 33 0 0 22010021 1 23010601 1 30106 3 4 -23020101 愚人众 债务处理人 ART/Char/Monster/Monster_Fatuus_Fire_01/Monster_Fatuus_Fire_01 ART/Char/Monster/Monster_Fatuus_Fire_01/Monster_Fatuus_Fire_01_Remote ART/Char/Monster/Monster_Fatuus_Fire_01/Monster_Fatuus_Fire_01 ART/Char/Monster/Monster_Fatuus_Fire_01/Monster_Fatuus_Fire_01_Remote 4001 67.92 100.48 500 0 0 0 0.5 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 愚人众 债务处理人 1 1 ConfigMonster_Fatuus_Fire_01 scout01 50004021 22010030 66 22010030 33 0 0 22010030 1 23020101 1 30201 1 3 4 -23020102 (test)愚人众 债务处理人-强攻强化 ART/Char/Monster/Monster_Fatuus_Fire_01/Monster_Fatuus_Fire_01 ART/Char/Monster/Monster_Fatuus_Fire_01/Monster_Fatuus_Fire_01_Remote ART/Char/Monster/Monster_Fatuus_Fire_01/Monster_Fatuus_Fire_01 ART/Char/Monster/Monster_Fatuus_Fire_01/Monster_Fatuus_Fire_01_Remote 4001 67.92 100.48 500 0 0 0 0.5 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 愚人众 债务处理人-强攻强化 1 强攻强化 1 ConfigMonster_Fatuus_Fire_01 5001 scout01 50004021 22010030 66 22010030 33 0 0 22010030 1 23020101 1 30201 3 4 -23030101 愚人众 雷萤术士 ART/Char/Monster/Monster_Fatuus_Summoner_01/Monster_Fatuus_Summoner_01 ART/Char/Monster/Monster_Fatuus_Summoner_01/Monster_Fatuus_Summoner_01_Remote ART/Char/Monster/Monster_Fatuus_Summoner_01/Monster_Fatuus_Summoner_01 ART/Char/Monster/Monster_Fatuus_Summoner_01/Monster_Fatuus_Summoner_01_Remote 4001 67.92 50.24 500 0 0 0 0.1 0.1 0.1 0.5 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 愚人众 雷萤术士 1 1 ConfigMonster_Fatuus_Summoner_01 9002 scout01 22010030 66 22010030 33 0 0 22010030 1 23030101 1 30301 1 3 4 -23030102 (test)愚人众 雷萤术士-强攻强化 ART/Char/Monster/Monster_Fatuus_Summoner_01/Monster_Fatuus_Summoner_01 ART/Char/Monster/Monster_Fatuus_Summoner_01/Monster_Fatuus_Summoner_01_Remote ART/Char/Monster/Monster_Fatuus_Summoner_01/Monster_Fatuus_Summoner_01 ART/Char/Monster/Monster_Fatuus_Summoner_01/Monster_Fatuus_Summoner_01_Remote 4001 67.92 50.24 500 0 0 0 0.1 0.1 0.1 0.5 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 愚人众 雷萤术士-强攻强化 1 强攻强化 1 ConfigMonster_Fatuus_Summoner_01 9002,5001 scout01 22010030 66 22010030 33 0 0 22010030 1 23030101 1 30301 3 4 -23040101 愚人众 冰萤术士 ART/Char/Monster/Monster_Fatuus_Mage_Ice_01/Monster_Fatuus_Mage_Ice_01 ART/Char/Monster/Monster_Fatuus_Mage_Ice_01/Monster_Fatuus_Mage_Ice_01_Remote ART/Char/Monster/Monster_Fatuus_Mage_Ice_01/Monster_Fatuus_Mage_Ice_01 ART/Char/Monster/Monster_Fatuus_Mage_Ice_01/Monster_Fatuus_Mage_Ice_01_Remote 4001 67.92 50.24 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.5 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 愚人众 冰萤术士 1 2.4版本修改featuretag 1 ConfigMonster_Fatuus_Mage_Ice_01 9002 scout01 22010030 66 22010030 33 0 0 22010030 1 23030101 1 30401 1 3 4 -23040102 愚人众 冰萤术士-强攻强化 ART/Char/Monster/Monster_Fatuus_Mage_Ice_01/Monster_Fatuus_Mage_Ice_01 ART/Char/Monster/Monster_Fatuus_Mage_Ice_01/Monster_Fatuus_Mage_Ice_01_Remote ART/Char/Monster/Monster_Fatuus_Mage_Ice_01/Monster_Fatuus_Mage_Ice_01 ART/Char/Monster/Monster_Fatuus_Mage_Ice_01/Monster_Fatuus_Mage_Ice_01_Remote 4001 67.92 50.24 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.5 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 愚人众 冰萤术士-强攻强化 1 2.4版本修改featuretag 1 ConfigMonster_Fatuus_Mage_Ice_01 9002,5001 scout01 22010030 66 22010030 33 0 0 22010030 1 23030101 1 30401 3 4 -23050101 愚人众 藏镜侍女 ART/Char/Monster/Monster_Fatuus_Maiden_Water_01/Monster_Fatuus_Maiden_Water_01 ART/Char/Monster/Monster_Fatuus_Maiden_Water_01/Monster_Fatuus_Maiden_Water_01_Remote ART/Char/Monster/Monster_Fatuus_Maiden_Water_01/Monster_Fatuus_Maiden_Water_01 ART/Char/Monster/Monster_Fatuus_Maiden_Water_01/Monster_Fatuus_Maiden_Water_01_Remote 4001 81.504 30.144 500 0 0 0 0.1 0.1 0.5 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 -0.2 0 愚人众 藏镜侍女 1 2.4版本修改featuretag 1 ConfigMonster_Fatuus_Maiden_Water_01 scout01 22010030 66 22010030 33 0 0 22010020 1 23030101 1 30501 4 3 -25010101 「溜溜」 ART/Char/Monster/Monster_Thoarder_Male_NoWeapon_01/Monster_Thoarder_Male_NoWeapon_01 ART/Char/Monster/Monster_Thoarder_Male_NoWeapon_01/Monster_Thoarder_Male_NoWeapon_01_Remote ART/Char/Monster/Monster_Thoarder_Male_NoWeapon_01/Monster_Thoarder_Male_NoWeapon_01 ART/Char/Monster/Monster_Thoarder_Male_NoWeapon_01/Monster_Thoarder_Male_NoWeapon_01_Remote 4001 32.6016 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 「溜溜」 1 任务用 0 ConfigMonster_Thoarder_Male_NoWeapon_01 sentry02 22010010 66 22010010 33 0 0 22010030 25010101 1 Thoarder_Male_Strong_NoWeapon_01 50101 2 8 -25010102 神秘人 ART/Char/Monster/Monster_Thoarder_Male_NoWeapon_01/Monster_Thoarder_Male_NoWeapon_01_02 ART/Char/Monster/Monster_Thoarder_Male_NoWeapon_01/Monster_Thoarder_Male_NoWeapon_01_02_Remote ART/Char/Monster/Monster_Thoarder_Male_NoWeapon_01/Monster_Thoarder_Male_NoWeapon_01 ART/Char/Monster/Monster_Thoarder_Male_NoWeapon_01/Monster_Thoarder_Male_NoWeapon_01_Remote 4001 32.6016 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 神秘人 1 任务用 0 ConfigMonster_Thoarder_Male_NoWeapon_01 sentry02 22010010 66 22010010 33 0 0 22010030 25010101 1 Thoarder_Male_NoWeapon_01_02 50101 1 8 -25010103 (test)商人2(莫娜线) ART/Char/Monster/Monster_Thoarder_Male_NoWeapon_01/Monster_Thoarder_Male_NoWeapon_01_03 ART/Char/Monster/Monster_Thoarder_Male_NoWeapon_01/Monster_Thoarder_Male_NoWeapon_01_03_Remote ART/Char/Monster/Monster_Thoarder_Male_NoWeapon_01/Monster_Thoarder_Male_NoWeapon_01 ART/Char/Monster/Monster_Thoarder_Male_NoWeapon_01/Monster_Thoarder_Male_NoWeapon_01_Remote 4001 32.6016 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 商人2(莫娜线) 1 任务用 0 ConfigMonster_Thoarder_Male_NoWeapon_01 sentry02 22010010 66 22010010 33 0 0 22010030 25010101 1 Thoarder_Male_NoWeapon_01_03 50101 1 8 -25010104 (test)商人4(莫娜线) ART/Char/Monster/Monster_Thoarder_Male_NoWeapon_01/Monster_Thoarder_Male_NoWeapon_01_04 ART/Char/Monster/Monster_Thoarder_Male_NoWeapon_01/Monster_Thoarder_Male_NoWeapon_01_04_Remote ART/Char/Monster/Monster_Thoarder_Male_NoWeapon_01/Monster_Thoarder_Male_NoWeapon_01 ART/Char/Monster/Monster_Thoarder_Male_NoWeapon_01/Monster_Thoarder_Male_NoWeapon_01_Remote 4001 32.6016 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 商人4(莫娜线) 1 任务用 0 ConfigMonster_Thoarder_Male_NoWeapon_01 sentry02 22010010 66 22010010 33 0 0 22010030 25010101 1 Thoarder_Male_NoWeapon_01_04 50101 1 8 -25010105 「溜溜」打捞活动 ART/Char/Monster/Monster_Thoarder_Male_Slippie_01/Monster_Thoarder_Male_Slippie_01 ART/Char/Monster/Monster_Thoarder_Male_Slippie_01/Monster_Thoarder_Male_Slippie_01_Remote ART/Char/Monster/Monster_Thoarder_Male_Slippie_01/Monster_Thoarder_Male_Slippie_01 ART/Char/Monster/Monster_Thoarder_Male_Slippie_01/Monster_Thoarder_Male_Slippie_01_Remote 4001 95.088 37.68 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 -0.2 0 「溜溜」打捞活动 1 新版本「溜溜」2.4 0 ConfigMonster_Thoarder_Male_Slippie_01 5152 sentry02 50004025 22010010 66 22010010 33 0 0 22010020 25010101 1 Thoarder_Male_Strong_NoWeapon_01 50101 2 8 -25010106 ART/Char/Monster/Monster_Thoarder_Male_Slippie_01/Monster_Thoarder_Male_Slippie_01 ART/Char/Monster/Monster_Thoarder_Male_Slippie_01/Monster_Thoarder_Male_Slippie_01_Remote ART/Char/Monster/Monster_Thoarder_Male_Slippie_01/Monster_Thoarder_Male_Slippie_01 ART/Char/Monster/Monster_Thoarder_Male_Slippie_01/Monster_Thoarder_Male_Slippie_01_Remote 4001 95.088 37.68 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 -0.2 0 黑貉队「溜溜」 1 2.6 层岩通用 「溜溜」 0 ConfigMonster_Thoarder_Male_Slippie_01 sentry02 50004025 22010010 66 22010010 33 0 0 22010020 25010101 1 Thoarder_Male_Strong_NoWeapon_01 50101 2 4 -25010201 盗宝团斥候 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02_Remote ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02_Remote 4001 16.3008 15.072 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 盗宝团斥候 1 通用空手 0 ConfigMonster_Thoarder_Male_Standard_NoWeapon_02 sentry02 22010010 66 22010010 33 0 0 22010010 25010101 1 Thoarder_Male_Standard_NoWeapon_02 50102 1 8 -25010203 (test)盗宝团斥候(行秋线) ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02_03 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02_03_Remote ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02_Remote 4001 16.3008 15.072 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 盗宝团斥候(行秋线) 1 任务用 0 ConfigMonster_Thoarder_Male_Standard_NoWeapon_02 sentry02 22010010 66 22010010 33 0 0 22010010 25010101 1 Thoarder_Male_Standard_NoWeapon_02_03 50102 1 8 -25010204 (test)商人3(莫娜线) ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02_04 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02_04_Remote ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02_Remote 4001 16.3008 15.072 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 商人3(莫娜线) 1 任务用 0 ConfigMonster_Thoarder_Male_Standard_NoWeapon_02 sentry02 22010010 66 22010010 33 0 0 22010010 25010101 1 Monster_Thoarder_Male_Standard_NoWeapon_02_04 50102 1 8 -25010205 (test)掇星攫辰天君(魈线) ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02_05 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02_05_Remote ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02_Remote 4001 16.3008 15.072 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 掇星攫辰天君(魈线) 1 任务用 0 ConfigMonster_Thoarder_Male_Standard_NoWeapon_03 5101 sentry02 22010010 66 22010010 33 0 0 22010010 25010101 1 Monster_Thoarder_Male_Standard_NoWeapon_02_05 50102 1 8 -25010206 (test)李丁(胡桃PV) ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02_06 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02_06_Remote ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02_Remote 4001 16.3008 15.072 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 李丁(胡桃PV) 1 PV用 0 ConfigMonster_Thoarder_Male_Standard_NoWeapon_02 sentry02 22010010 66 22010010 33 0 0 22010010 25010101 1 Monster_Thoarder_Male_Standard_NoWeapon_02_06 50102 1 8 -25010207 (test)李当(胡桃PV) ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02_07 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02_07_Remote ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02_Remote 4001 16.3008 15.072 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 李当(胡桃PV) 1 PV用 0 ConfigMonster_Thoarder_Male_Standard_NoWeapon_02 sentry02 22010010 66 22010010 33 0 0 22010010 25010101 1 Monster_Thoarder_Male_Standard_NoWeapon_02_07 50102 1 8 -25010208 (test)Jinyou(稻妻前置任务) ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02_08 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02_08_Remote ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02_Remote 4001 16.3008 15.072 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 Jinyou(稻妻前置任务) 1 任务用 0 ConfigMonster_Thoarder_Male_Standard_NoWeapon_03 5101 sentry02 22010010 66 22010010 33 0 0 22010010 25010101 1 Monster_Thoarder_Male_Standard_NoWeapon_02_08 50102 1 8 -25010209 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02_09 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02_09_Remote ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02_Remote 4001 16.3008 15.072 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 NPC - 札齐Zazie 1 NPC定制怪 0 ConfigMonster_Thoarder_Male_Standard_NoWeapon_02 sentry02 22010010 66 22010010 33 0 0 22010010 25010101 1 Monster_Thoarder_Male_Standard_NoWeapon_02_09 1 8 -25010210 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02_10 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02_10_Remote ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02_Remote 4001 16.3008 15.072 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 NPC - 德利瓦Delivoye 1 NPC定制怪 0 ConfigMonster_Thoarder_Male_Standard_NoWeapon_02 sentry02 22010010 66 22010010 33 0 0 22010010 25010101 1 Monster_Thoarder_Male_Standard_NoWeapon_02_10 1 8 -25010211 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02_11 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02_11_Remote ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02_Remote 4001 16.3008 15.072 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 NPC - 恩古尔Engur 1 NPC定制怪 0 ConfigMonster_Thoarder_Male_Standard_NoWeapon_02 sentry02 22010010 66 22010010 33 22010010 25010101 1 Monster_Thoarder_Male_Standard_NoWeapon_02_11 1 8 -25010301 (test)盗宝团投掷火 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_Fire_01/Monster_Thoarder_Male_Standard_NoWeapon_Fire_01 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_Fire_01/Monster_Thoarder_Male_Standard_NoWeapon_Fire_01_Remote ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_Fire_01/Monster_Thoarder_Male_Standard_NoWeapon_Fire_01 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_Fire_01/Monster_Thoarder_Male_Standard_NoWeapon_Fire_01_Remote 4001 21.7344 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 盗宝团·火之药剂师 1 盗宝团投掷火 0 ConfigMonster_Thoarder_Male_Standard_NoWeapon_Fire_01 sentry02 22010010 66 22010010 33 0 0 22010020 25010101 1 Thoarder_Male_Standard_NoWeapon_Fire_01 50103 1 4 -25010302 (test)泰勒(莫娜线) ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_Fire_01/Monster_Thoarder_Male_Standard_NoWeapon_Fire_01_02 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_Fire_01/Monster_Thoarder_Male_Standard_NoWeapon_Fire_01_02_Remote ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_Fire_01/Monster_Thoarder_Male_Standard_NoWeapon_Fire_01 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_Fire_01/Monster_Thoarder_Male_Standard_NoWeapon_Fire_01_Remote 4001 21.7344 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 泰勒(莫娜线) 1 任务用 0 ConfigMonster_Thoarder_Male_Standard_NoWeapon_Fire_01 sentry02 22010010 66 22010010 33 0 0 22010020 25010101 1 Thoarder_Male_Standard_NoWeapon_Fire_01_02 50103 1 8 -25010401 (test)盗宝团投掷水 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_Water_01/Monster_Thoarder_Male_Standard_NoWeapon_Water_01 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_Water_01/Monster_Thoarder_Male_Standard_NoWeapon_Water_01_Remote ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_Water_01/Monster_Thoarder_Male_Standard_NoWeapon_Water_01 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_Water_01/Monster_Thoarder_Male_Standard_NoWeapon_Water_01_Remote 4001 21.7344 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 盗宝团·水之药剂师 1 盗宝团投掷水 0 ConfigMonster_Thoarder_Male_Standard_NoWeapon_Water_01 sentry02 22010010 66 22010010 33 0 0 22010020 25010101 1 Thoarder_Male_Standard_NoWeapon_Water_01 50104 1 4 -25010501 (test)盗宝团投掷电 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_Electric_01/Monster_Thoarder_Male_Standard_NoWeapon_Electric_01 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_Electric_01/Monster_Thoarder_Male_Standard_NoWeapon_Electric_01_Remote ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_Electric_01/Monster_Thoarder_Male_Standard_NoWeapon_Electric_01 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_Electric_01/Monster_Thoarder_Male_Standard_NoWeapon_Electric_01_Remote 4001 21.7344 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 盗宝团·雷之药剂师 1 盗宝团投掷电 0 ConfigMonster_Thoarder_Male_Standard_NoWeapon_Electric_01 sentry02 22010010 66 22010010 33 0 0 22010020 25010101 1 Thoarder_Male_Standard_NoWeapon_Electric_01 50105 1 4 -25010601 (test)盗宝团投掷冰 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_Ice_01/Monster_Thoarder_Male_Standard_NoWeapon_Ice_01 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_Ice_01/Monster_Thoarder_Male_Standard_NoWeapon_Ice_01_Remote ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_Ice_01/Monster_Thoarder_Male_Standard_NoWeapon_Ice_01 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_Ice_01/Monster_Thoarder_Male_Standard_NoWeapon_Ice_01_Remote 4001 21.7344 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 盗宝团·冰之药剂师 1 盗宝团投掷冰 0 ConfigMonster_Thoarder_Male_Standard_NoWeapon_Ice_01 sentry02 22010010 66 22010010 33 0 0 22010020 25010101 1 Thoarder_Male_Standard_NoWeapon_Ice_01 50106 1 4 -25010701 (test)盗宝团空手胖 ART/Char/Monster/Monster_Thoarder_Male_Fat_NoWeapon_01/Monster_Thoarder_Male_Fat_NoWeapon_01 ART/Char/Monster/Monster_Thoarder_Male_Fat_NoWeapon_01/Monster_Thoarder_Male_Fat_NoWeapon_01_Remote ART/Char/Monster/Monster_Thoarder_Male_Fat_NoWeapon_01/Monster_Thoarder_Male_Fat_NoWeapon_01 ART/Char/Monster/Monster_Thoarder_Male_Fat_NoWeapon_01/Monster_Thoarder_Male_Fat_NoWeapon_01_Remote 4001 27.168 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 盗宝团空手胖 1 盗宝团空手胖 0 ConfigMonster_Thoarder_Male_Fat_NoWeapon_01 sentry02 22010010 75 22010010 50 22010010 25 22010020 25030101 1 Thoarder_Male_Fat_NoWeapon_01 50107 1 8 -25020101 「怪鸟」 ART/Char/Monster/Monster_Thoarder_Male_Crossbow_01/Monster_Thoarder_Male_Crossbow_01 ART/Char/Monster/Monster_Thoarder_Male_Crossbow_01/Monster_Thoarder_Male_Crossbow_01_Remote ART/Char/Monster/Monster_Thoarder_Male_Crossbow_01/Monster_Thoarder_Male_Crossbow_01 ART/Char/Monster/Monster_Thoarder_Male_Crossbow_01/Monster_Thoarder_Male_Crossbow_01_Remote 4001 27.168 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 「怪鸟」 1 任务用 0 ConfigMonster_Thoarder_Male_Crossbow_01 sentry02 50004025 22010010 66 22010010 33 0 0 22010020 25020101 1 Thoarder_Male_Standard_Crossbow_01 50201 2 8 -25020102 (test)FeiTheFlyer(稻妻前置) ART/Char/Monster/Monster_Thoarder_Male_Crossbow_01/Monster_Thoarder_Male_Crossbow_01_02 ART/Char/Monster/Monster_Thoarder_Male_Crossbow_01/Monster_Thoarder_Male_Crossbow_01_02_Remote ART/Char/Monster/Monster_Thoarder_Male_Crossbow_01/Monster_Thoarder_Male_Crossbow_01 ART/Char/Monster/Monster_Thoarder_Male_Crossbow_01/Monster_Thoarder_Male_Crossbow_01_Remote 4001 27.168 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 FeiTheFlyer(稻妻前置) 1 任务用 0 ConfigMonster_Thoarder_Male_Crossbow_02 1106,1019 sentry02 50004025 22010010 66 22010010 33 0 0 22010020 25020101 1 Monster_Thoarder_Male_Standard_Crossbow_01_02 50201 1 8 -25020201 盗宝团神射手 ART/Char/Monster/Monster_Thoarder_Male_Standard_Crossbow_02/Monster_Thoarder_Male_Standard_Crossbow_02 ART/Char/Monster/Monster_Thoarder_Male_Standard_Crossbow_02/Monster_Thoarder_Male_Standard_Crossbow_02_Remote ART/Char/Monster/Monster_Thoarder_Male_Standard_Crossbow_02/Monster_Thoarder_Male_Standard_Crossbow_02 ART/Char/Monster/Monster_Thoarder_Male_Standard_Crossbow_02/Monster_Thoarder_Male_Standard_Crossbow_02_Remote 4001 16.3008 15.072 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 盗宝团神射手 1 0 ConfigMonster_Thoarder_Male_Standard_Crossbow_02 sentry02 50004025 22010010 66 22010010 33 0 0 22010010 25020101 1 Thoarder_Male_Standard_Crossbow_02 50202 1 8 -25020204 (test)盗宝团神射手(行秋线) ART/Char/Monster/Monster_Thoarder_Male_Standard_Crossbow_02/Monster_Thoarder_Male_Standard_Crossbow_02_03 ART/Char/Monster/Monster_Thoarder_Male_Standard_Crossbow_02/Monster_Thoarder_Male_Standard_Crossbow_02_03_Remote ART/Char/Monster/Monster_Thoarder_Male_Standard_Crossbow_02/Monster_Thoarder_Male_Standard_Crossbow_02 ART/Char/Monster/Monster_Thoarder_Male_Standard_Crossbow_02/Monster_Thoarder_Male_Standard_Crossbow_02_Remote 4001 16.3008 15.072 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 盗宝团神射手(行秋线) 1 任务用 0 ConfigMonster_Thoarder_Male_Standard_Crossbow_02 sentry02 50004025 22010010 66 22010010 33 0 0 22010010 25020101 1 Thoarder_Male_Standard_Crossbow_02_03 50202 1 8 -25030101 「卡门」废弃 ART/Char/Monster/Monster_Thoarder_Male_Shovel_01/Monster_Thoarder_Male_Shovel_01 ART/Char/Monster/Monster_Thoarder_Male_Shovel_01/Monster_Thoarder_Male_Shovel_01_Remote ART/Char/Monster/Monster_Thoarder_Male_Shovel_01/Monster_Thoarder_Male_Shovel_01 ART/Char/Monster/Monster_Thoarder_Male_Shovel_01/Monster_Thoarder_Male_Shovel_01_Remote 4001 40.752 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 「卡门」废弃 1 任务用 0 ConfigMonster_Thoarder_Male_Shovel_01 sentry02 50004027 22010020 66 22010020 33 0 0 22010030 25030101 1 Thoarder_Male_Fat_Shovel_01 50301 2 8 -25030102 「卡门」打捞活动 ART/Char/Monster/Monster_Thoarder_Male_Fat_Shovel_01/Monster_Thoarder_Male_Fat_Shovel_01 ART/Char/Monster/Monster_Thoarder_Male_Fat_Shovel_01/Monster_Thoarder_Male_Fat_Shovel_01_Remote ART/Char/Monster/Monster_Thoarder_Male_Fat_Shovel_01/Monster_Thoarder_Male_Fat_Shovel_01 ART/Char/Monster/Monster_Thoarder_Male_Fat_Shovel_01/Monster_Thoarder_Male_Fat_Shovel_01_Remote 4001 108.672 30.144 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 -0.2 0 「卡门」打捞活动 1 新版本「卡门」2.4 0 ConfigMonster_Thoarder_Male_Fat_Shovel_01 5152 sentry02 50004027 22010020 66 22010020 33 0 0 22010030 25030101 1 Thoarder_Male_Fat_Shovel_01 50301 2 8 -25030103 ART/Char/Monster/Monster_Thoarder_Male_Fat_Shovel_01/Monster_Thoarder_Male_Fat_Shovel_01 ART/Char/Monster/Monster_Thoarder_Male_Fat_Shovel_01/Monster_Thoarder_Male_Fat_Shovel_01_Remote ART/Char/Monster/Monster_Thoarder_Male_Fat_Shovel_01/Monster_Thoarder_Male_Fat_Shovel_01 ART/Char/Monster/Monster_Thoarder_Male_Fat_Shovel_01/Monster_Thoarder_Male_Fat_Shovel_01_Remote 4001 108.672 30.144 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 -0.2 0 黑貉队「卡门」 1 2.6 层岩通用「卡门」 0 ConfigMonster_Thoarder_Male_Fat_Shovel_01 1030 sentry02 50004027 22010020 66 22010020 33 0 0 22010030 25030101 1 Thoarder_Male_Fat_Shovel_01 50301 2 4 -25030201 盗宝团掘墓者 ART/Char/Monster/Monster_Thoarder_Male_Fat_Shovel_03/Monster_Thoarder_Male_Fat_Shovel_03 ART/Char/Monster/Monster_Thoarder_Male_Fat_Shovel_03/Monster_Thoarder_Male_Fat_Shovel_03_Remote ART/Char/Monster/Monster_Thoarder_Male_Fat_Shovel_03/Monster_Thoarder_Male_Fat_Shovel_03 ART/Char/Monster/Monster_Thoarder_Male_Fat_Shovel_03/Monster_Thoarder_Male_Fat_Shovel_03_Remote 4001 27.168 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 盗宝团掘墓者 1 盗宝团铲子 0 ConfigMonster_Thoarder_Male_Fat_Shovel_03 sentry02 50004027 22010010 75 22010010 50 22010010 25 22010020 25030101 1 Thoarder_Male_Fat_Shovel_03 50302 1 3 -25030301 盗宝团船橹 ART/Char/Monster/Monster_Thoarder_Male_Fat_Shovel_02/Monster_Thoarder_Male_Fat_Shovel_02 ART/Char/Monster/Monster_Thoarder_Male_Fat_Shovel_02/Monster_Thoarder_Male_Fat_Shovel_02_Remote ART/Char/Monster/Monster_Thoarder_Male_Fat_Shovel_02/Monster_Thoarder_Male_Fat_Shovel_02 ART/Char/Monster/Monster_Thoarder_Male_Fat_Shovel_02/Monster_Thoarder_Male_Fat_Shovel_02_Remote 4001 27.168 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 盗宝团船橹 1 盗宝团船橹 0 ConfigMonster_Thoarder_Male_Fat_Shovel_02 sentry02 50004039 22010010 75 22010010 50 22010010 25 22010020 25030101 1 Thoarder_Male_Fat_Shovel_02 50303 1 8 -25040101 「大姐头」废弃 ART/Char/Monster/Monster_Thoarder_Female_Hatchet_01/Monster_Thoarder_Female_Hatchet_01 ART/Char/Monster/Monster_Thoarder_Female_Hatchet_01/Monster_Thoarder_Female_Hatchet_01_Remote ART/Char/Monster/Monster_Thoarder_Female_Hatchet_01/Monster_Thoarder_Female_Hatchet_01 ART/Char/Monster/Monster_Thoarder_Female_Hatchet_01/Monster_Thoarder_Female_Hatchet_01_Remote 4001 32.6016 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 「大姐头」废弃 1 任务用 0 ConfigMonster_Thoarder_Female_Hatchet_01 sentry02 50004026 22010010 75 22010010 50 22010010 25 22010020 25040101 1 Thoarder_Female_Standard_Hatchet_01 50401 2 8 -25040102 「大姐头」打捞活动 ART/Char/Monster/Monster_Thoarder_Female_Hatchet_02/Monster_Thoarder_Female_Hatchet_02 ART/Char/Monster/Monster_Thoarder_Female_Hatchet_02/Monster_Thoarder_Female_Hatchet_02_Remote ART/Char/Monster/Monster_Thoarder_Female_Hatchet_02/Monster_Thoarder_Female_Hatchet_02 ART/Char/Monster/Monster_Thoarder_Female_Hatchet_02/Monster_Thoarder_Female_Hatchet_02_Remote 4001 95.088 37.68 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 -0.2 0 「大姐头」打捞活动 1 新版本「大姐头」2.4 0 ConfigMonster_Thoarder_Female_Hatchet_02 5152 sentry02 50004026 22010020 66 22010020 33 0 0 22010030 25040101 1 Thoarder_Female_Standard_Hatchet_02 50401 2 8 -25040103 ART/Char/Monster/Monster_Thoarder_Female_Hatchet_02/Monster_Thoarder_Female_Hatchet_02 ART/Char/Monster/Monster_Thoarder_Female_Hatchet_02/Monster_Thoarder_Female_Hatchet_02_Remote ART/Char/Monster/Monster_Thoarder_Female_Hatchet_02/Monster_Thoarder_Female_Hatchet_02 ART/Char/Monster/Monster_Thoarder_Female_Hatchet_02/Monster_Thoarder_Female_Hatchet_02_Remote 4001 95.088 37.68 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 -0.2 0 黑貉队「大姐头」 1 2.6 层岩通用「大姐头」 0 ConfigMonster_Thoarder_Female_Hatchet_02 sentry02 50004026 22010020 66 22010020 33 0 0 22010030 25040101 1 Thoarder_Female_Standard_Hatchet_02 50401 2 4 -25050101 千岩军士兵 ART/Char/Monster/Monster_LiYue_Sergeant_Male_01/Monster_LiYue_Sergeant_Male_01 ART/Char/Monster/Monster_LiYue_Sergeant_Male_01/Monster_LiYue_Sergeant_Male_01_Remote ART/Char/Monster/Monster_LiYue_Sergeant_Male_01/Monster_LiYue_Sergeant_Male_01 ART/Char/Monster/Monster_LiYue_Sergeant_Male_01/Monster_LiYue_Sergeant_Male_01_Remote 4001 21.7344 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 千岩军士兵 1 任务用 0 ConfigMonster_LiYue_Sergeant_Male_01 sentry02 50004028 22010010 66 22010010 33 0 0 22010020 25050101 1 Millelith_Male_01 50501 1 8 -25050201 千岩军教头 ART/Char/Monster/Monster_LiYue_Sergeant_Male_02/Monster_LiYue_Sergeant_Male_02 ART/Char/Monster/Monster_LiYue_Sergeant_Male_02/Monster_LiYue_Sergeant_Male_02_Remote ART/Char/Monster/Monster_LiYue_Sergeant_Male_02/Monster_LiYue_Sergeant_Male_02 ART/Char/Monster/Monster_LiYue_Sergeant_Male_02/Monster_LiYue_Sergeant_Male_02_Remote 4001 32.6016 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 千岩军教头 1 0 ConfigMonster_LiYue_Sergeant_Male_02 sentry02 50004030 22010010 75 22010010 50 22010010 25 22010020 25050201 1 Millelith_Male_02 50502 1 4 -25050301 幕府足轻 ART/Char/Monster/Monster_Ahigaru_Male_01/Monster_Ahigaru_Male_01 ART/Char/Monster/Monster_Ahigaru_Male_01/Monster_Ahigaru_Male_01_Remote ART/Char/Monster/Monster_Ahigaru_Male_01/Monster_Ahigaru_Male_01 ART/Char/Monster/Monster_Ahigaru_Male_01/Monster_Ahigaru_Male_01_Remote 4001 21.7344 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 幕府足轻 1 0 ConfigMonster_Ahigaru_Male_01 sentry02 50004067 22010010 60 0 0 0 0 22010010 25050101 1 Monster_Ahigaru_Male_01 50503 1 8 -25050401 幕府足轻头 ART/Char/Monster/Monster_AhigaruTaisho_Male_01/Monster_AhigaruTaisho_Male_01 ART/Char/Monster/Monster_AhigaruTaisho_Male_01/Monster_AhigaruTaisho_Male_01_Remote ART/Char/Monster/Monster_AhigaruTaisho_Male_01/Monster_AhigaruTaisho_Male_01 ART/Char/Monster/Monster_AhigaruTaisho_Male_01/Monster_AhigaruTaisho_Male_01_Remote 4001 32.6016 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 幕府足轻头 1 0 ConfigMonster_Ahigaru_Male_02 sentry02 50004067 22010010 66 22010010 33 0 0 22010010 25050201 1 Monster_AhigaruTaisho_Male_02 50504 1 4 -25050402 (test)今谷佳祐 ART/Char/Monster/Monster_AhigaruTaisho_Male_01/Monster_AhigaruTaisho_Male_01 ART/Char/Monster/Monster_AhigaruTaisho_Male_01/Monster_AhigaruTaisho_Male_01_Remote ART/Char/Monster/Monster_AhigaruTaisho_Male_01/Monster_AhigaruTaisho_Male_01 ART/Char/Monster/Monster_AhigaruTaisho_Male_01/Monster_AhigaruTaisho_Male_01_Remote 4001 32.6016 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 今谷佳祐 1 宵宫个人线用 0 ConfigMonster_Ahigaru_Male_04 sentry02 50004067 22010010 66 22010010 33 0 0 22010010 25050201 1 Monster_AhigaruTaisho_Male_02 50504 1 4 -25050501 珊瑚宫众 ART/Char/Monster/Monster_Ahigaru_Male_01/Monster_Ahigaru_Male_02 ART/Char/Monster/Monster_Ahigaru_Male_01/Monster_Ahigaru_Male_02_Remote ART/Char/Monster/Monster_Ahigaru_Male_01/Monster_Ahigaru_Male_02 ART/Char/Monster/Monster_Ahigaru_Male_01/Monster_Ahigaru_Male_02_Remote 4001 21.7344 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 珊瑚宫众 1 0 ConfigMonster_Ahigaru_Male_01 sentry02 50004068 22010010 60 0 0 0 0 22010010 25050101 1 Monster_Ahigaru_Male_02 50505 1 8 -25050502 (test)心海个人线反抗军足轻 ART/Char/Monster/Monster_Ahigaru_Male_01/Monster_Ahigaru_Male_02 ART/Char/Monster/Monster_Ahigaru_Male_01/Monster_Ahigaru_Male_02_Remote ART/Char/Monster/Monster_Ahigaru_Male_01/Monster_Ahigaru_Male_02 ART/Char/Monster/Monster_Ahigaru_Male_01/Monster_Ahigaru_Male_02_Remote 4001 21.7344 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 心海个人线反抗军足轻 1 心海个人线用 0 ConfigMonster_Ahigaru_Male_03 sentry02 50004068 22010010 60 0 0 0 0 22010010 25050101 1 Monster_Ahigaru_Male_02 50505 1 8 -25060101 (test)盗宝团肌肉男空手 ART/Char/Monster/Monster_Thoarder_MuscleMan_NoWeapon_01/Monster_Thoarder_MuscleMan_NoWeapon_01 ART/Char/Monster/Monster_Thoarder_MuscleMan_NoWeapon_01/Monster_Thoarder_MuscleMan_NoWeapon_01_Remote ART/Char/Monster/Monster_Thoarder_MuscleMan_NoWeapon_01/Monster_Thoarder_MuscleMan_NoWeapon_01 ART/Char/Monster/Monster_Thoarder_MuscleMan_NoWeapon_01/Monster_Thoarder_MuscleMan_NoWeapon_01_Remote 4001 27.168 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 盗宝团肌肉男空手 1 0 ConfigMonster_Thoarder_MuscleMan_NoWeapon_01 sentry02 22010010 75 22010010 50 22010010 25 22010020 25030101 1 Thoarder_MuscleMan_NoWeapon_01 50601 1 8 -25060102 (test)Rongshi(稻妻前置任务) ART/Char/Monster/Monster_Thoarder_MuscleMan_NoWeapon_01/Monster_Thoarder_MuscleMan_NoWeapon_01_02 ART/Char/Monster/Monster_Thoarder_MuscleMan_NoWeapon_01/Monster_Thoarder_MuscleMan_NoWeapon_01_02_Remote ART/Char/Monster/Monster_Thoarder_MuscleMan_NoWeapon_01/Monster_Thoarder_MuscleMan_NoWeapon_01 ART/Char/Monster/Monster_Thoarder_MuscleMan_NoWeapon_01/Monster_Thoarder_MuscleMan_NoWeapon_01_Remote 4001 27.168 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 Rongshi(稻妻前置任务) 1 任务用 0 ConfigMonster_Thoarder_MuscleMan_NoWeapon_02 1106,1019 sentry02 22010010 75 22010010 50 22010010 25 22010020 25030101 1 Monster_Thoarder_MuscleMan_NoWeapon_01_02 50601 1 8 -25070101 (test)盗宝团肌肉男单手锤 ART/Char/Monster/Monster_Thoarder_MuscleMan_Hammer_01/Monster_Thoarder_MuscleMan_Hammer_01 ART/Char/Monster/Monster_Thoarder_MuscleMan_Hammer_01/Monster_Thoarder_MuscleMan_Hammer_01_Remote ART/Char/Monster/Monster_Thoarder_MuscleMan_Hammer_01/Monster_Thoarder_MuscleMan_Hammer_01 ART/Char/Monster/Monster_Thoarder_MuscleMan_Hammer_01/Monster_Thoarder_MuscleMan_Hammer_01_Remote 4001 27.168 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 盗宝团肌肉男单手锤 1 0 ConfigMonster_Thoarder_MuscleMan_Hammer_01 sentry02 50004038 22010010 75 22010010 50 22010010 25 22010020 25030101 1 Thoarder_MuscleMan_Hammer_01 50701 1 8 -25070201 「怪鸟」打捞活动 ART/Char/Monster/Monster_Thoarder_MuscleMan_Hammer_02/Monster_Thoarder_MuscleMan_Hammer_02 ART/Char/Monster/Monster_Thoarder_MuscleMan_Hammer_02/Monster_Thoarder_MuscleMan_Hammer_02_Remote ART/Char/Monster/Monster_Thoarder_MuscleMan_Hammer_02/Monster_Thoarder_MuscleMan_Hammer_02 ART/Char/Monster/Monster_Thoarder_MuscleMan_Hammer_02/Monster_Thoarder_MuscleMan_Hammer_02_Remote 4001 108.672 30.144 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 -0.2 0 「瓦伦斯坦」打捞活动NEW 1 新版本「瓦伦斯坦」2.4 0 ConfigMonster_Thoarder_MuscleMan_Hammer_02 5152 sentry02 50004038 22010020 66 22010020 33 0 0 22010030 25030101 1 Thoarder_MuscleMan_Hammer_02 50702 2 8 -25070202 ART/Char/Monster/Monster_Thoarder_MuscleMan_Hammer_02/Monster_Thoarder_MuscleMan_Hammer_02 ART/Char/Monster/Monster_Thoarder_MuscleMan_Hammer_02/Monster_Thoarder_MuscleMan_Hammer_02_Remote ART/Char/Monster/Monster_Thoarder_MuscleMan_Hammer_02/Monster_Thoarder_MuscleMan_Hammer_02 ART/Char/Monster/Monster_Thoarder_MuscleMan_Hammer_02/Monster_Thoarder_MuscleMan_Hammer_02_Remote 4001 108.672 30.144 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 -0.2 0 黑貉队「瓦伦斯坦」 1 2.6 层岩通用「瓦伦斯坦」 0 ConfigMonster_Thoarder_MuscleMan_Hammer_02 sentry02 50004038 22010020 66 22010020 33 0 0 22010030 25030101 1 Thoarder_MuscleMan_Hammer_02 50702 2 4 -25080101 浪人 ART/Char/Monster/Monster_Samurai_Ronin_01/Monster_Samurai_Ronin_01 ART/Char/Monster/Monster_Samurai_Ronin_01/Monster_Samurai_Ronin_01_Remote ART/Char/Monster/Monster_Samurai_Ronin_01/Monster_Samurai_Ronin_01 ART/Char/Monster/Monster_Samurai_Ronin_01/Monster_Samurai_Ronin_01_Remote 4001 27.168 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 野伏·阵刀番 1 0 ConfigMonster_Samurai_Ronin_01 sentry02 50004058 22010010 60 0 0 0 0 22010010 25080101 1 50801 2 4 -25080201 浪人·山贼 ART/Char/Monster/Monster_Samurai_Ronin_02/Monster_Samurai_Ronin_02 ART/Char/Monster/Monster_Samurai_Ronin_02/Monster_Samurai_Ronin_02_Remote ART/Char/Monster/Monster_Samurai_Ronin_02/Monster_Samurai_Ronin_02 ART/Char/Monster/Monster_Samurai_Ronin_02/Monster_Samurai_Ronin_02_Remote 4001 27.168 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 野伏·火付番 1 0 ConfigMonster_Samurai_Ronin_02 sentry02 50004058 22010010 60 0 0 0 0 22010010 25080101 1 50802 2 4 -25080202 浪人·山贼(剑道) ART/Char/Monster/Monster_Samurai_Ronin_04/Monster_Samurai_Ronin_04 ART/Char/Monster/Monster_Samurai_Ronin_04/Monster_Samurai_Ronin_04_Remote ART/Char/Monster/Monster_Samurai_Ronin_04/Monster_Samurai_Ronin_04 ART/Char/Monster/Monster_Samurai_Ronin_04/Monster_Samurai_Ronin_04_Remote 4001 76.0704 10.048 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 防止以上怪物在活动/个人线后被继续布设 1 0 ConfigMonster_Samurai_Ronin_04 sentry02 50004058 0 0 0 0 0 0 0 25080101 1 50802 2 4 -25080301 浪人·暗部 ART/Char/Monster/Monster_Samurai_Ronin_03/Monster_Samurai_Ronin_03 ART/Char/Monster/Monster_Samurai_Ronin_03/Monster_Samurai_Ronin_03_Remote ART/Char/Monster/Monster_Samurai_Ronin_03/Monster_Samurai_Ronin_03 ART/Char/Monster/Monster_Samurai_Ronin_03/Monster_Samurai_Ronin_03_Remote 4001 27.168 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 野伏·机巧番 1 0 ConfigMonster_Samurai_Ronin_03 sentry02 50004058 22010010 60 0 0 0 0 22010010 25080101 1 50803 2 4 -25080401 幕府武士 ART/Char/Monster/Monster_Samurai_Hatamoto/Monster_Samurai_Hatamoto ART/Char/Monster/Monster_Samurai_Hatamoto/Monster_Samurai_Hatamoto_Remote ART/Char/Monster/Monster_Samurai_Hatamoto/Monster_Samurai_Hatamoto ART/Char/Monster/Monster_Samurai_Hatamoto/Monster_Samurai_Hatamoto_Remote 4001 48.9024 30.144 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 -0.2 0 寄骑武士 1 0 ConfigMonster_Samurai_Hatamoto_01 sentry02 50004065 22010010 75 22010010 50 22010010 25 22010020 25080101 1 50804 3 4 -25080402 幕府武士(剑道) ART/Char/Monster/Monster_Samurai_Hatamoto_02/Monster_Samurai_Hatamoto_02 ART/Char/Monster/Monster_Samurai_Hatamoto_02/Monster_Samurai_Hatamoto_02_Remote ART/Char/Monster/Monster_Samurai_Hatamoto_02/Monster_Samurai_Hatamoto_02 ART/Char/Monster/Monster_Samurai_Hatamoto_02/Monster_Samurai_Hatamoto_02_Remote 4001 86.9376 15.072 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 -0.2 0 防止以上怪物在活动/个人线后被继续布设 1 0 ConfigMonster_Samurai_Hatamoto_02 sentry02 50004065 0 0 0 0 0 0 0 25080101 1 50804 3 4 -25080403 幕府武士(一二阶段) ART/Char/Monster/Monster_Samurai_Hatamoto_03/Monster_Samurai_Hatamoto_03 ART/Char/Monster/Monster_Samurai_Hatamoto_03/Monster_Samurai_Hatamoto_03_Remote ART/Char/Monster/Monster_Samurai_Hatamoto_03/Monster_Samurai_Hatamoto_03 ART/Char/Monster/Monster_Samurai_Hatamoto_03/Monster_Samurai_Hatamoto_03_Remote 4001 86.9376 15.072 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 -0.2 0 防止以上怪物在活动/个人线后被继续布设 1 0 ConfigMonster_Samurai_Hatamoto_03 sentry02 50004095 0 0 0 0 0 0 0 25080101 1 50804 3 4 -25080404 幕府武士(三阶段) ART/Char/Monster/Monster_Samurai_Hatamoto_03/Monster_Samurai_Hatamoto_03 ART/Char/Monster/Monster_Samurai_Hatamoto_03/Monster_Samurai_Hatamoto_03_Remote ART/Char/Monster/Monster_Samurai_Hatamoto_03/Monster_Samurai_Hatamoto_03 ART/Char/Monster/Monster_Samurai_Hatamoto_03/Monster_Samurai_Hatamoto_03_Remote 4001 86.9376 15.072 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 -0.2 0 防止以上怪物在活动/个人线后被继续布设 1 0 ConfigMonster_Samurai_Hatamoto_03 sentry02 50004065 0 0 0 0 0 0 0 25080101 1 50804 3 4 -25090101 傀儡将军 ART/Char/Monster/Monster_Samurai_Ningyo_01/Monster_Samurai_Ningyo_01 ART/Char/Monster/Monster_Samurai_Ningyo_01/Monster_Samurai_Ningyo_01_Remote ART/Char/Monster/Monster_Samurai_Ningyo_01/Monster_Samurai_Ningyo_01 ART/Char/Monster/Monster_Samurai_Ningyo_01/Monster_Samurai_Ningyo_01_Remote 4001 271.68 100.48 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 24 7 12 0 0.1 0 魔偶剑鬼 2 2 ConfigMonster_Samurai_Ningyo_01 5013 sentry02 22010030 75 22010030 50 22010030 25 22010040 1 25090101 1 50901 1 7 1 -25090102 傀儡将军-风分身 ART/Char/Monster/Monster_Samurai_Ningyo_02/Monster_Samurai_Ningyo_02 ART/Char/Monster/Monster_Samurai_Ningyo_02/Monster_Samurai_Ningyo_02_Remote ART/Char/Monster/Monster_Samurai_Ningyo_02/Monster_Samurai_Ningyo_02 ART/Char/Monster/Monster_Samurai_Ningyo_02/Monster_Samurai_Ningyo_02_Remote 4001 217.344 62.8 500 0 0 0 0.1 0.1 0.1 0.1 0.3 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 魔偶剑鬼-风分身 2 2 ConfigMonster_Samurai_Ningyo_02 5015 sentry02 22010030 75 22010030 50 22010030 25 22010040 1 25090101 1 50901 7 2 -25090103 傀儡将军-冰分身 ART/Char/Monster/Monster_Samurai_Ningyo_03/Monster_Samurai_Ningyo_03 ART/Char/Monster/Monster_Samurai_Ningyo_03/Monster_Samurai_Ningyo_03_Remote ART/Char/Monster/Monster_Samurai_Ningyo_03/Monster_Samurai_Ningyo_03 ART/Char/Monster/Monster_Samurai_Ningyo_03/Monster_Samurai_Ningyo_03_Remote 4001 217.344 62.8 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.3 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 魔偶剑鬼-冰分身 2 2 ConfigMonster_Samurai_Ningyo_03 sentry02 22010030 75 22010030 50 22010030 25 22010040 1 25090101 1 50901 7 2 -25090104 傀儡将军-面具分身 ART/Char/Monster/Monster_Samurai_Ningyo_04/Monster_Samurai_Ningyo_04 ART/Char/Monster/Monster_Samurai_Ningyo_04/Monster_Samurai_Ningyo_04_Remote ART/Char/Monster/Monster_Samurai_Ningyo_04/Monster_Samurai_Ningyo_04 ART/Char/Monster/Monster_Samurai_Ningyo_04/Monster_Samurai_Ningyo_04_Remote 4001 217.344 62.8 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 魔偶剑鬼-面具分身 2 2 ConfigMonster_Samurai_Ningyo_04 sentry02 22010030 75 22010030 50 22010030 25 22010040 1 25090101 1 50901 7 2 -25090201 傀儡将军-风分身(有图标) ART/Char/Monster/Monster_Samurai_Ningyo_02/Monster_Samurai_Ningyo_02 ART/Char/Monster/Monster_Samurai_Ningyo_02/Monster_Samurai_Ningyo_02_Remote ART/Char/Monster/Monster_Samurai_Ningyo_02/Monster_Samurai_Ningyo_02 ART/Char/Monster/Monster_Samurai_Ningyo_02/Monster_Samurai_Ningyo_02_Remote 4001 217.344 62.8 500 0 0 0 0.1 0.1 0.1 0.1 0.3 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 魔偶剑鬼-风分身(有图标) 2 单拆爬塔用 2 ConfigMonster_Samurai_Ningyo_02 5015 sentry02 22010030 75 22010030 50 22010030 25 22010040 1 25090101 1 50902 7 2 -25090301 傀儡将军-冰分身(有图标) ART/Char/Monster/Monster_Samurai_Ningyo_03/Monster_Samurai_Ningyo_03 ART/Char/Monster/Monster_Samurai_Ningyo_03/Monster_Samurai_Ningyo_03_Remote ART/Char/Monster/Monster_Samurai_Ningyo_03/Monster_Samurai_Ningyo_03 ART/Char/Monster/Monster_Samurai_Ningyo_03/Monster_Samurai_Ningyo_03_Remote 4001 217.344 62.8 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.3 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 魔偶剑鬼-冰分身(有图标) 2 单拆爬塔用 2 ConfigMonster_Samurai_Ningyo_03 sentry02 22010030 75 22010030 50 22010030 25 22010040 1 25090101 1 50903 7 2 -25090401 傀儡将军-面具分身(有图标) ART/Char/Monster/Monster_Samurai_Ningyo_04/Monster_Samurai_Ningyo_04 ART/Char/Monster/Monster_Samurai_Ningyo_04/Monster_Samurai_Ningyo_04_Remote ART/Char/Monster/Monster_Samurai_Ningyo_04/Monster_Samurai_Ningyo_04 ART/Char/Monster/Monster_Samurai_Ningyo_04/Monster_Samurai_Ningyo_04_Remote 4001 217.344 62.8 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 魔偶剑鬼-面具分身(有图标) 2 单拆爬塔用 2 ConfigMonster_Samurai_Ningyo_04 sentry02 22010030 75 22010030 50 22010030 25 22010040 1 25090101 1 50904 7 2 -25100101 海乱鬼-雷 ART/Char/Monster/Monster_Samurai_Kairagi_01/Monster_Samurai_Kairagi_01 ART/Char/Monster/Monster_Samurai_Kairagi_01/Monster_Samurai_Kairagi_01_Remote ART/Char/Monster/Monster_Samurai_Kairagi_01/Monster_Samurai_Kairagi_01 ART/Char/Monster/Monster_Samurai_Kairagi_01/Monster_Samurai_Kairagi_01_Remote 4001 65.2032 94.2 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 海乱鬼-雷 1 0 ConfigMonster_Samurai_Kairagi_01 5045 sentry02 50004059 22010010 75 22010010 50 22010010 25 22010020 25080101 1 51001 4 3 -25100301 海乱鬼-雷幽灵 ART/Char/Monster/Monster_Samurai_Kairagi_03/Monster_Samurai_Kairagi_03 ART/Char/Monster/Monster_Samurai_Kairagi_03/Monster_Samurai_Kairagi_03_Remote ART/Char/Monster/Monster_Samurai_Kairagi_03/Monster_Samurai_Kairagi_03 ART/Char/Monster/Monster_Samurai_Kairagi_03/Monster_Samurai_Kairagi_03_Remote 4001 65.2032 94.2 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 海乱鬼-雷幽灵 1 0 ConfigMonster_Samurai_Kairagi_01 5044 sentry02 50004069 22010010 75 22010010 50 22010010 25 22010020 25080101 1 51003 4 -25100201 海乱鬼-火 ART/Char/Monster/Monster_Samurai_Kairagi_02/Monster_Samurai_Kairagi_02 ART/Char/Monster/Monster_Samurai_Kairagi_02/Monster_Samurai_Kairagi_02_Remote ART/Char/Monster/Monster_Samurai_Kairagi_02/Monster_Samurai_Kairagi_02 ART/Char/Monster/Monster_Samurai_Kairagi_02/Monster_Samurai_Kairagi_02_Remote 4001 65.2032 94.2 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 海乱鬼-火 1 0 ConfigMonster_Samurai_Kairagi_02 5045 sentry02 50004064 22010010 75 22010010 50 22010010 25 22010020 25080101 1 51002 4 3 -25100401 海乱鬼-火幽灵 ART/Char/Monster/Monster_Samurai_Kairagi_04/Monster_Samurai_Kairagi_04 ART/Char/Monster/Monster_Samurai_Kairagi_04/Monster_Samurai_Kairagi_04_Remote ART/Char/Monster/Monster_Samurai_Kairagi_04/Monster_Samurai_Kairagi_04 ART/Char/Monster/Monster_Samurai_Kairagi_04/Monster_Samurai_Kairagi_04_Remote 4001 65.2032 94.2 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 海乱鬼-火幽灵 1 0 ConfigMonster_Samurai_Kairagi_02 5044 sentry02 50004070 22010010 75 22010010 50 22010010 25 22010020 25080101 1 51004 4 -25100102 海乱鬼-雷(剑道) ART/Char/Monster/Monster_Samurai_Kairagi_05/Monster_Samurai_Kairagi_05 ART/Char/Monster/Monster_Samurai_Kairagi_05/Monster_Samurai_Kairagi_05_Remote ART/Char/Monster/Monster_Samurai_Kairagi_05/Monster_Samurai_Kairagi_05 ART/Char/Monster/Monster_Samurai_Kairagi_05/Monster_Samurai_Kairagi_05_Remote 4001 103.2384 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 防止以上怪物在活动/个人线后被继续布设 1 0 ConfigMonster_Samurai_Kairagi_05 sentry02 50004059 0 0 0 0 0 0 0 25080101 1 51001 4 3 -25100302 海乱鬼-雷幽灵 ART/Char/Monster/Monster_Samurai_Kairagi_06/Monster_Samurai_Kairagi_06 ART/Char/Monster/Monster_Samurai_Kairagi_06/Monster_Samurai_Kairagi_06_Remote ART/Char/Monster/Monster_Samurai_Kairagi_06/Monster_Samurai_Kairagi_06 ART/Char/Monster/Monster_Samurai_Kairagi_06/Monster_Samurai_Kairagi_06_Remote 4001 65.2032 94.2 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 防止以上怪物在活动/个人线后被继续布设 1 0 ConfigMonster_Samurai_Kairagi_01 5044 sentry02 50004069 22010010 75 22010010 50 22010010 25 22010020 25080101 1 51003 4 -25110101 鳄鱼-镀金旅团 ART/Char/Monster/Monster_Gator_Eremite_Rock_01/Monster_Gator_Eremite_Rock_01 ART/Char/Monster/Monster_Gator_Eremite_Rock_01/Monster_Gator_Eremite_Rock_01_Remote ART/Char/Monster/Monster_Gator_Eremite_Rock_01/Monster_Gator_Eremite_Rock_01 ART/Char/Monster/Monster_Gator_Eremite_Rock_01/Monster_Gator_Eremite_Rock_01_Remote 4001 20.376 40.192 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 -0.5 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 鳄鱼-镀金旅团(召唤用) 1 1 ConfigMonster_Gator_Eremite_Rock_01 sentry02 22010017 60 0 0 0 0 22010017 25110101 1 51101 1 2 -25110102 鳄鱼-镀金旅团 ART/Char/Monster/Monster_Gator_Eremite_Rock_01/Monster_Gator_Eremite_Rock_01 ART/Char/Monster/Monster_Gator_Eremite_Rock_01/Monster_Gator_Eremite_Rock_01_Remote ART/Char/Monster/Monster_Gator_Eremite_Rock_01/Monster_Gator_Eremite_Rock_01 ART/Char/Monster/Monster_Gator_Eremite_Rock_01/Monster_Gator_Eremite_Rock_01_Remote 4001 20.376 40.192 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 -0.5 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 鳄鱼-镀金旅团(赛诺个人线,独立) 1 1 ConfigMonster_Gator_Eremite_Rock_01 sentry02 22010017 60 0 0 0 0 22010017 1 25110101 1 51101 1 2 -25110201 秃鹫-镀金旅团 ART/Char/Monster/Monster_Vulture_Eremite_Wind_01/Monster_Vulture_Eremite_Wind_01 ART/Char/Monster/Monster_Vulture_Eremite_Wind_01/Monster_Vulture_Eremite_Wind_01_Remote ART/Char/Monster/Monster_Vulture_Eremite_Wind_01/Monster_Vulture_Eremite_Wind_01 ART/Char/Monster/Monster_Vulture_Eremite_Wind_01/Monster_Vulture_Eremite_Wind_01_Remote 4001 17.93088 50.24 500 0 0 0 0.1 0.1 0.1 0.1 -0.5 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 秃鹫-镀金旅团(召唤用) 1 1 ConfigMonster_Vulture_Eremite_Wind_01 sentry02 22010015 60 0 0 0 0 22010015 25110201 1 51102 1 2 -25110202 秃鹫-镀金旅团 ART/Char/Monster/Monster_Vulture_Eremite_Wind_01/Monster_Vulture_Eremite_Wind_01 ART/Char/Monster/Monster_Vulture_Eremite_Wind_01/Monster_Vulture_Eremite_Wind_01_Remote ART/Char/Monster/Monster_Vulture_Eremite_Wind_01/Monster_Vulture_Eremite_Wind_01 ART/Char/Monster/Monster_Vulture_Eremite_Wind_01/Monster_Vulture_Eremite_Wind_01_Remote 4001 17.93088 50.24 500 0 0 0 0.1 0.1 0.1 0.1 -0.5 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 秃鹫-镀金旅团(赛诺个人线,独立) 1 1 ConfigMonster_Vulture_Eremite_Wind_01 sentry02 22010015 60 0 0 0 0 22010015 1 25110201 1 51102 1 2 -25210101 镀金旅团-单手斧 ART/Char/Monster/Monster_Eremite_Female_Hatchet/Monster_Eremite_Female_Hatchet_01 ART/Char/Monster/Monster_Eremite_Female_Hatchet/Monster_Eremite_Female_Hatchet_01_Remote ART/Char/Monster/Monster_Eremite_Female_Hatchet/Monster_Eremite_Female_Hatchet_01 ART/Char/Monster/Monster_Eremite_Female_Hatchet/Monster_Eremite_Female_Hatchet_01_Remote 4001 21.7344 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金旅团-单手斧(常规肤色) 1 镀金旅团基础怪 0 ConfigMonster_Eremite_Female_Hatchet_01 sentry02 50004079 22010010 60 0 0 0 0 22010010 25210101 1 Monster_NPC_Sumeru_Female_Standard_Eremite_001 52101 1 3 -25210102 镀金旅团-单手斧 ART/Char/Monster/Monster_Eremite_Female_Hatchet/Monster_Eremite_Female_Hatchet_02 ART/Char/Monster/Monster_Eremite_Female_Hatchet/Monster_Eremite_Female_Hatchet_02_Remote ART/Char/Monster/Monster_Eremite_Female_Hatchet/Monster_Eremite_Female_Hatchet_01 ART/Char/Monster/Monster_Eremite_Female_Hatchet/Monster_Eremite_Female_Hatchet_01_Remote 4001 21.7344 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金旅团-单手斧(浅褐皮肤) 1 镀金旅团基础怪 0 ConfigMonster_Eremite_Female_Hatchet_01 sentry02 50004079 22010010 60 0 0 0 0 22010010 25210101 1 Monster_NPC_Sumeru_Female_Standard_Eremite_002 52101 1 3 -25210103 镀金旅团-单手斧 ART/Char/Monster/Monster_Eremite_Female_Hatchet/Monster_Eremite_Female_Hatchet_03 ART/Char/Monster/Monster_Eremite_Female_Hatchet/Monster_Eremite_Female_Hatchet_03_Remote ART/Char/Monster/Monster_Eremite_Female_Hatchet/Monster_Eremite_Female_Hatchet_01 ART/Char/Monster/Monster_Eremite_Female_Hatchet/Monster_Eremite_Female_Hatchet_01_Remote 4001 21.7344 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金旅团-单手斧(深褐皮肤) 1 镀金旅团基础怪 0 ConfigMonster_Eremite_Female_Hatchet_01 sentry02 50004079 22010010 60 0 0 0 0 22010010 25210101 1 Monster_NPC_Sumeru_Female_Standard_Eremite_003 52101 1 3 -25210104 教令院-单手斧 ART/Char/Monster/Monster_Eremite_Female_Hatchet/Monster_Eremite_Female_Hatchet_04 ART/Char/Monster/Monster_Eremite_Female_Hatchet/Monster_Eremite_Female_Hatchet_04_Remote ART/Char/Monster/Monster_Eremite_Female_Hatchet/Monster_Eremite_Female_Hatchet_01 ART/Char/Monster/Monster_Eremite_Female_Hatchet/Monster_Eremite_Female_Hatchet_01_Remote 4001 21.7344 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 [任务专用]教令院-单手斧(常规肤色) 1 镀金 教令院势力 0 ConfigMonster_Eremite_Female_Hatchet_01 sentry02 50004079 22010010 60 0 0 0 0 22010010 25210151 1 Monster_Eremite_Female_Hatchet_04 1 3 -25210105 教令院-单手斧 ART/Char/Monster/Monster_Eremite_Female_Hatchet/Monster_Eremite_Female_Hatchet_05 ART/Char/Monster/Monster_Eremite_Female_Hatchet/Monster_Eremite_Female_Hatchet_05_Remote ART/Char/Monster/Monster_Eremite_Female_Hatchet/Monster_Eremite_Female_Hatchet_01 ART/Char/Monster/Monster_Eremite_Female_Hatchet/Monster_Eremite_Female_Hatchet_01_Remote 4001 21.7344 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 [任务专用]教令院-单手斧(浅褐皮肤) 1 镀金 教令院势力 0 ConfigMonster_Eremite_Female_Hatchet_01 sentry02 50004079 22010010 60 0 0 0 0 22010010 25210151 1 Monster_Eremite_Female_Hatchet_05 1 3 -25210106 教令院-单手斧 ART/Char/Monster/Monster_Eremite_Female_Hatchet/Monster_Eremite_Female_Hatchet_06 ART/Char/Monster/Monster_Eremite_Female_Hatchet/Monster_Eremite_Female_Hatchet_06_Remote ART/Char/Monster/Monster_Eremite_Female_Hatchet/Monster_Eremite_Female_Hatchet_01 ART/Char/Monster/Monster_Eremite_Female_Hatchet/Monster_Eremite_Female_Hatchet_01_Remote 4001 21.7344 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 [任务专用]教令院-单手斧(深褐皮肤) 1 镀金 教令院势力 0 ConfigMonster_Eremite_Female_Hatchet_01 sentry02 50004079 22010010 60 0 0 0 0 22010010 25210151 1 Monster_Eremite_Female_Hatchet_06 1 3 -25210107 镀金旅团-单手斧 ART/Char/Monster/Monster_Eremite_Female_Hatchet/Monster_Eremite_Female_Hatchet_03 ART/Char/Monster/Monster_Eremite_Female_Hatchet/Monster_Eremite_Female_Hatchet_03_Remote ART/Char/Monster/Monster_Eremite_Female_Hatchet/Monster_Eremite_Female_Hatchet_01 ART/Char/Monster/Monster_Eremite_Female_Hatchet/Monster_Eremite_Female_Hatchet_01_Remote 4001 21.7344 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金旅团-单手斧(特殊) 1 潜行玩法特殊哨兵 0 ConfigMonster_Eremite_Female_Hatchet_02 5202 sentry02 50004079 22010010 60 0 0 0 0 22010010 25210101 1 Monster_NPC_Sumeru_Female_Standard_Eremite_003 52101 1 3 -25210108 镀金旅团-单手斧 ART/Char/Monster/Monster_Eremite_Female_Hatchet/Monster_Eremite_Female_Hatchet_07 ART/Char/Monster/Monster_Eremite_Female_Hatchet/Monster_Eremite_Female_Hatchet_07_Remote ART/Char/Monster/Monster_Eremite_Female_Hatchet/Monster_Eremite_Female_Hatchet_01 ART/Char/Monster/Monster_Eremite_Female_Hatchet/Monster_Eremite_Female_Hatchet_01_Remote 4001 21.7344 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金NPC - 塔尼娜 1 3.2 NPC定制怪 0 ConfigMonster_Eremite_Female_Hatchet_01_NoVO sentry02 50004079 22010010 60 0 0 0 0 22010010 25210101 1 Monster_Eremite_Female_Hatchet_07 1 3 -25210201 镀金旅团-弩 ART/Char/Monster/Monster_Eremite_Male_Standard_Crossbow/Monster_Eremite_Male_Standard_Crossbow_01 ART/Char/Monster/Monster_Eremite_Male_Standard_Crossbow/Monster_Eremite_Male_Standard_Crossbow_01_Remote ART/Char/Monster/Monster_Eremite_Male_Standard_Crossbow/Monster_Eremite_Male_Standard_Crossbow_01 ART/Char/Monster/Monster_Eremite_Male_Standard_Crossbow/Monster_Eremite_Male_Standard_Crossbow_01_Remote 4001 16.3008 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金旅团-弩(常规肤色) 1 镀金旅团基础怪 0 ConfigMonster_Eremite_Male_Standard_Crossbow_01 sentry02 50004077 22010010 60 0 0 0 0 22010010 25210201 1 Monster_NPC_Sumeru_Male_Standard_Eremite_001 52102 1 4 -25210202 镀金旅团-弩 ART/Char/Monster/Monster_Eremite_Male_Standard_Crossbow/Monster_Eremite_Male_Standard_Crossbow_02 ART/Char/Monster/Monster_Eremite_Male_Standard_Crossbow/Monster_Eremite_Male_Standard_Crossbow_02_Remote ART/Char/Monster/Monster_Eremite_Male_Standard_Crossbow/Monster_Eremite_Male_Standard_Crossbow_01 ART/Char/Monster/Monster_Eremite_Male_Standard_Crossbow/Monster_Eremite_Male_Standard_Crossbow_01_Remote 4001 16.3008 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金旅团-弩(浅褐皮肤) 1 镀金旅团基础怪 0 ConfigMonster_Eremite_Male_Standard_Crossbow_01 sentry02 50004077 22010010 60 0 0 0 0 22010010 25210201 1 Monster_NPC_Sumeru_Male_Standard_Eremite_003 52102 1 4 -25210203 镀金旅团-弩 ART/Char/Monster/Monster_Eremite_Male_Standard_Crossbow/Monster_Eremite_Male_Standard_Crossbow_03 ART/Char/Monster/Monster_Eremite_Male_Standard_Crossbow/Monster_Eremite_Male_Standard_Crossbow_03_Remote ART/Char/Monster/Monster_Eremite_Male_Standard_Crossbow/Monster_Eremite_Male_Standard_Crossbow_01 ART/Char/Monster/Monster_Eremite_Male_Standard_Crossbow/Monster_Eremite_Male_Standard_Crossbow_01_Remote 4001 16.3008 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金旅团-弩(深褐皮肤) 1 镀金旅团基础怪 0 ConfigMonster_Eremite_Male_Standard_Crossbow_01 sentry02 50004077 22010010 60 0 0 0 0 22010010 25210201 1 Monster_NPC_Sumeru_Male_Standard_Eremite_005 52102 1 4 -25210204 教令院-弩 ART/Char/Monster/Monster_Eremite_Male_Standard_Crossbow/Monster_Eremite_Male_Standard_Crossbow_04 ART/Char/Monster/Monster_Eremite_Male_Standard_Crossbow/Monster_Eremite_Male_Standard_Crossbow_04_Remote ART/Char/Monster/Monster_Eremite_Male_Standard_Crossbow/Monster_Eremite_Male_Standard_Crossbow_01 ART/Char/Monster/Monster_Eremite_Male_Standard_Crossbow/Monster_Eremite_Male_Standard_Crossbow_01_Remote 4001 16.3008 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 [任务专用]教令院-弩(常规肤色) 1 镀金 教令院势力 0 ConfigMonster_Eremite_Male_Standard_Crossbow_01 sentry02 50004077 22010010 60 0 0 0 0 22010010 25210251 1 Monster_Eremite_Male_Standard_Crossbow_04 1 4 -25210205 教令院-弩 ART/Char/Monster/Monster_Eremite_Male_Standard_Crossbow/Monster_Eremite_Male_Standard_Crossbow_05 ART/Char/Monster/Monster_Eremite_Male_Standard_Crossbow/Monster_Eremite_Male_Standard_Crossbow_05_Remote ART/Char/Monster/Monster_Eremite_Male_Standard_Crossbow/Monster_Eremite_Male_Standard_Crossbow_01 ART/Char/Monster/Monster_Eremite_Male_Standard_Crossbow/Monster_Eremite_Male_Standard_Crossbow_01_Remote 4001 16.3008 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 [任务专用]教令院-弩(浅褐皮肤) 1 镀金 教令院势力 0 ConfigMonster_Eremite_Male_Standard_Crossbow_01 sentry02 50004077 22010010 60 0 0 0 0 22010010 25210251 1 Monster_Eremite_Male_Standard_Crossbow_05 1 4 -25210206 教令院-弩 ART/Char/Monster/Monster_Eremite_Male_Standard_Crossbow/Monster_Eremite_Male_Standard_Crossbow_06 ART/Char/Monster/Monster_Eremite_Male_Standard_Crossbow/Monster_Eremite_Male_Standard_Crossbow_06_Remote ART/Char/Monster/Monster_Eremite_Male_Standard_Crossbow/Monster_Eremite_Male_Standard_Crossbow_01 ART/Char/Monster/Monster_Eremite_Male_Standard_Crossbow/Monster_Eremite_Male_Standard_Crossbow_01_Remote 4001 16.3008 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 [任务专用]教令院-弩(深褐皮肤) 1 镀金 教令院势力 0 ConfigMonster_Eremite_Male_Standard_Crossbow_01 sentry02 50004077 22010010 60 0 0 0 0 22010010 25210251 1 Monster_Eremite_Male_Standard_Crossbow_06 1 4 -25210207 镀金旅团-弩 ART/Char/Monster/Monster_Eremite_Male_Standard_Crossbow/Monster_Eremite_Male_Standard_Crossbow_03 ART/Char/Monster/Monster_Eremite_Male_Standard_Crossbow/Monster_Eremite_Male_Standard_Crossbow_03_Remote ART/Char/Monster/Monster_Eremite_Male_Standard_Crossbow/Monster_Eremite_Male_Standard_Crossbow_01 ART/Char/Monster/Monster_Eremite_Male_Standard_Crossbow/Monster_Eremite_Male_Standard_Crossbow_01_Remote 4001 16.3008 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金旅团-弩(特殊) 1 潜行玩法一般哨兵 0 ConfigMonster_Eremite_Male_Standard_Crossbow_02 sentry02 50004077 22010010 60 0 0 0 0 22010010 25210201 1 Monster_NPC_Sumeru_Male_Standard_Eremite_005 52102 1 4 -25210208 镀金旅团-弩 ART/Char/Monster/Monster_Eremite_Male_Standard_Crossbow/Monster_Eremite_Male_Standard_Crossbow_07 ART/Char/Monster/Monster_Eremite_Male_Standard_Crossbow/Monster_Eremite_Male_Standard_Crossbow_07_Remote ART/Char/Monster/Monster_Eremite_Male_Standard_Crossbow/Monster_Eremite_Male_Standard_Crossbow_01 ART/Char/Monster/Monster_Eremite_Male_Standard_Crossbow/Monster_Eremite_Male_Standard_Crossbow_01_Remote 4001 16.3008 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金NPC - 3.2镀金旅团A 1 3.2 NPC定制怪 0 ConfigMonster_Eremite_Male_Standard_Crossbow_01_NoVO sentry02 50004077 22010010 60 0 0 0 0 22010010 25210201 1 Monster_Eremite_Male_Standard_Crossbow_07 1 4 -25210209 镀金旅团-弩 ART/Char/Monster/Monster_Eremite_Male_Standard_Crossbow/Monster_Eremite_Male_Standard_Crossbow_08 ART/Char/Monster/Monster_Eremite_Male_Standard_Crossbow/Monster_Eremite_Male_Standard_Crossbow_08_Remote ART/Char/Monster/Monster_Eremite_Male_Standard_Crossbow/Monster_Eremite_Male_Standard_Crossbow_01 ART/Char/Monster/Monster_Eremite_Male_Standard_Crossbow/Monster_Eremite_Male_Standard_Crossbow_01_Remote 4001 16.3008 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金NPC - 玛克林 1 3.2 NPC定制怪 0 ConfigMonster_Eremite_Male_Standard_Crossbow_01_NoVO sentry02 50004077 22010010 60 0 0 0 0 22010010 25210201 1 Monster_Eremite_Male_Standard_Crossbow_08 1 4 -25210301 镀金旅团-长柄 ART/Char/Monster/Monster_Eremite_Male_Standard_Pole/Monster_Eremite_Male_Standard_Pole_01 ART/Char/Monster/Monster_Eremite_Male_Standard_Pole/Monster_Eremite_Male_Standard_Pole_01_Remote ART/Char/Monster/Monster_Eremite_Male_Standard_Pole/Monster_Eremite_Male_Standard_Pole_01 ART/Char/Monster/Monster_Eremite_Male_Standard_Pole/Monster_Eremite_Male_Standard_Pole_01_Remote 4001 16.3008 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金旅团-长柄(常规肤色) 1 镀金旅团基础怪 0 ConfigMonster_Eremite_Male_Standard_Pole_01 sentry02 50004080 22010010 60 0 0 0 0 22010010 25210301 1 Monster_NPC_Sumeru_Male_Standard_Eremite_002 52103 1 6 -25210302 镀金旅团-长柄 ART/Char/Monster/Monster_Eremite_Male_Standard_Pole/Monster_Eremite_Male_Standard_Pole_02 ART/Char/Monster/Monster_Eremite_Male_Standard_Pole/Monster_Eremite_Male_Standard_Pole_02_Remote ART/Char/Monster/Monster_Eremite_Male_Standard_Pole/Monster_Eremite_Male_Standard_Pole_01 ART/Char/Monster/Monster_Eremite_Male_Standard_Pole/Monster_Eremite_Male_Standard_Pole_01_Remote 4001 16.3008 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金旅团-长柄(浅褐皮肤) 1 镀金旅团基础怪 0 ConfigMonster_Eremite_Male_Standard_Pole_01 sentry02 50004080 22010010 60 0 0 0 0 22010010 25210301 1 Monster_NPC_Sumeru_Male_Standard_Eremite_004 52103 1 6 -25210303 镀金旅团-长柄 ART/Char/Monster/Monster_Eremite_Male_Standard_Pole/Monster_Eremite_Male_Standard_Pole_03 ART/Char/Monster/Monster_Eremite_Male_Standard_Pole/Monster_Eremite_Male_Standard_Pole_03_Remote ART/Char/Monster/Monster_Eremite_Male_Standard_Pole/Monster_Eremite_Male_Standard_Pole_01 ART/Char/Monster/Monster_Eremite_Male_Standard_Pole/Monster_Eremite_Male_Standard_Pole_01_Remote 4001 16.3008 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金旅团-长柄(深褐皮肤) 1 镀金旅团基础怪 0 ConfigMonster_Eremite_Male_Standard_Pole_01 sentry02 50004080 22010010 60 0 0 0 0 22010010 25210301 1 Monster_NPC_Sumeru_Male_Standard_Eremite_006 52103 1 6 -25210304 教令院-长柄 ART/Char/Monster/Monster_Eremite_Male_Standard_Pole/Monster_Eremite_Male_Standard_Pole_04 ART/Char/Monster/Monster_Eremite_Male_Standard_Pole/Monster_Eremite_Male_Standard_Pole_04_Remote ART/Char/Monster/Monster_Eremite_Male_Standard_Pole/Monster_Eremite_Male_Standard_Pole_01 ART/Char/Monster/Monster_Eremite_Male_Standard_Pole/Monster_Eremite_Male_Standard_Pole_01_Remote 4001 16.3008 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 [任务专用]教令院-长柄(常规肤色) 1 镀金 教令院势力 0 ConfigMonster_Eremite_Male_Standard_Pole_01 sentry02 50004080 22010010 60 0 0 0 0 22010010 25210351 1 Monster_Eremite_Male_Standard_Pole_04 1 6 -25210305 教令院-长柄 ART/Char/Monster/Monster_Eremite_Male_Standard_Pole/Monster_Eremite_Male_Standard_Pole_05 ART/Char/Monster/Monster_Eremite_Male_Standard_Pole/Monster_Eremite_Male_Standard_Pole_05_Remote ART/Char/Monster/Monster_Eremite_Male_Standard_Pole/Monster_Eremite_Male_Standard_Pole_01 ART/Char/Monster/Monster_Eremite_Male_Standard_Pole/Monster_Eremite_Male_Standard_Pole_01_Remote 4001 16.3008 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 [任务专用]教令院-长柄(浅褐皮肤) 1 镀金 教令院势力 0 ConfigMonster_Eremite_Male_Standard_Pole_01 sentry02 50004080 22010010 60 0 0 0 0 22010010 25210351 1 Monster_Eremite_Male_Standard_Pole_05 1 6 -25210306 教令院-长柄 ART/Char/Monster/Monster_Eremite_Male_Standard_Pole/Monster_Eremite_Male_Standard_Pole_06 ART/Char/Monster/Monster_Eremite_Male_Standard_Pole/Monster_Eremite_Male_Standard_Pole_06_Remote ART/Char/Monster/Monster_Eremite_Male_Standard_Pole/Monster_Eremite_Male_Standard_Pole_01 ART/Char/Monster/Monster_Eremite_Male_Standard_Pole/Monster_Eremite_Male_Standard_Pole_01_Remote 4001 16.3008 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 [任务专用]教令院-长柄(深褐皮肤) 1 镀金 教令院势力 0 ConfigMonster_Eremite_Male_Standard_Pole_01 sentry02 50004080 22010010 60 0 0 0 0 22010010 25210351 1 Monster_Eremite_Male_Standard_Pole_06 1 6 -25210307 镀金旅团-长柄 ART/Char/Monster/Monster_Eremite_Male_Standard_Pole/Monster_Eremite_Male_Standard_Pole_07 ART/Char/Monster/Monster_Eremite_Male_Standard_Pole/Monster_Eremite_Male_Standard_Pole_07_Remote ART/Char/Monster/Monster_Eremite_Male_Standard_Pole/Monster_Eremite_Male_Standard_Pole_01 ART/Char/Monster/Monster_Eremite_Male_Standard_Pole/Monster_Eremite_Male_Standard_Pole_01_Remote 4001 16.3008 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金NPC - Nizam 尼泽姆 1 NPC定制怪 0 ConfigMonster_Eremite_Male_Standard_Pole_02 sentry02 50004080 22010010 60 0 0 0 0 22010010 25210301 1 Monster_Eremite_Male_Standard_Pole_07 1 6 -25210401 镀金旅团-拳刃 ART/Char/Monster/Monster_Eremite_MuscleMan_Gloves/Monster_Eremite_MuscleMan_Gloves_01 ART/Char/Monster/Monster_Eremite_MuscleMan_Gloves/Monster_Eremite_MuscleMan_Gloves_01_Remote ART/Char/Monster/Monster_Eremite_MuscleMan_Gloves/Monster_Eremite_MuscleMan_Gloves_01 ART/Char/Monster/Monster_Eremite_MuscleMan_Gloves/Monster_Eremite_MuscleMan_Gloves_01_Remote 4001 21.7344 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金旅团-拳刃(常规肤色) 1 镀金旅团基础怪 0 ConfigMonster_Eremite_MuscleMan_Gloves_01 sentry02 50004078 50004081 22010010 60 0 0 0 0 22010010 25210401 1 Monster_NPC_Sumeru_MuscleMan_Standard_Eremite_002 52104 1 6 -25210402 镀金旅团-拳刃 ART/Char/Monster/Monster_Eremite_MuscleMan_Gloves/Monster_Eremite_MuscleMan_Gloves_02 ART/Char/Monster/Monster_Eremite_MuscleMan_Gloves/Monster_Eremite_MuscleMan_Gloves_02_Remote ART/Char/Monster/Monster_Eremite_MuscleMan_Gloves/Monster_Eremite_MuscleMan_Gloves_01 ART/Char/Monster/Monster_Eremite_MuscleMan_Gloves/Monster_Eremite_MuscleMan_Gloves_01_Remote 4001 21.7344 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金旅团-拳刃(浅褐皮肤) 1 镀金旅团基础怪 0 ConfigMonster_Eremite_MuscleMan_Gloves_01 sentry02 50004078 50004081 22010010 60 0 0 0 0 22010010 25210401 1 Monster_NPC_Sumeru_MuscleMan_Standard_Eremite_004 52104 1 6 -25210403 镀金旅团-拳刃 ART/Char/Monster/Monster_Eremite_MuscleMan_Gloves/Monster_Eremite_MuscleMan_Gloves_03 ART/Char/Monster/Monster_Eremite_MuscleMan_Gloves/Monster_Eremite_MuscleMan_Gloves_03_Remote ART/Char/Monster/Monster_Eremite_MuscleMan_Gloves/Monster_Eremite_MuscleMan_Gloves_01 ART/Char/Monster/Monster_Eremite_MuscleMan_Gloves/Monster_Eremite_MuscleMan_Gloves_01_Remote 4001 21.7344 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金旅团-拳刃(深褐皮肤) 1 镀金旅团基础怪 0 ConfigMonster_Eremite_MuscleMan_Gloves_01 sentry02 50004078 50004081 22010010 60 0 0 0 0 22010010 25210401 1 Monster_NPC_Sumeru_MuscleMan_Standard_Eremite_006 52104 1 6 -25210404 教令院-拳刃 ART/Char/Monster/Monster_Eremite_MuscleMan_Gloves/Monster_Eremite_MuscleMan_Gloves_04 ART/Char/Monster/Monster_Eremite_MuscleMan_Gloves/Monster_Eremite_MuscleMan_Gloves_04_Remote ART/Char/Monster/Monster_Eremite_MuscleMan_Gloves/Monster_Eremite_MuscleMan_Gloves_01 ART/Char/Monster/Monster_Eremite_MuscleMan_Gloves/Monster_Eremite_MuscleMan_Gloves_01_Remote 4001 21.7344 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 [任务专用]教令院-拳刃(常规肤色) 1 镀金 教令院势力 0 ConfigMonster_Eremite_MuscleMan_Gloves_01 sentry02 50004078 50004081 22010010 60 0 0 0 0 22010010 25210451 1 Monster_Eremite_MuscleMan_Gloves_04 1 6 -25210405 教令院-拳刃 ART/Char/Monster/Monster_Eremite_MuscleMan_Gloves/Monster_Eremite_MuscleMan_Gloves_05 ART/Char/Monster/Monster_Eremite_MuscleMan_Gloves/Monster_Eremite_MuscleMan_Gloves_05_Remote ART/Char/Monster/Monster_Eremite_MuscleMan_Gloves/Monster_Eremite_MuscleMan_Gloves_01 ART/Char/Monster/Monster_Eremite_MuscleMan_Gloves/Monster_Eremite_MuscleMan_Gloves_01_Remote 4001 21.7344 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 [任务专用]教令院-拳刃(浅褐皮肤) 1 镀金 教令院势力 0 ConfigMonster_Eremite_MuscleMan_Gloves_01 sentry02 50004078 50004081 22010010 60 0 0 0 0 22010010 25210451 1 Monster_Eremite_MuscleMan_Gloves_05 1 6 -25210406 教令院-拳刃 ART/Char/Monster/Monster_Eremite_MuscleMan_Gloves/Monster_Eremite_MuscleMan_Gloves_06 ART/Char/Monster/Monster_Eremite_MuscleMan_Gloves/Monster_Eremite_MuscleMan_Gloves_06_Remote ART/Char/Monster/Monster_Eremite_MuscleMan_Gloves/Monster_Eremite_MuscleMan_Gloves_01 ART/Char/Monster/Monster_Eremite_MuscleMan_Gloves/Monster_Eremite_MuscleMan_Gloves_01_Remote 4001 21.7344 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 [任务专用]教令院-拳刃(深褐皮肤) 1 镀金 教令院势力 0 ConfigMonster_Eremite_MuscleMan_Gloves_01 sentry02 50004078 50004081 22010010 60 0 0 0 0 22010010 25210451 1 Monster_Eremite_MuscleMan_Gloves_06 1 6 -25210407 镀金旅团-拳刃 ART/Char/Monster/Monster_Eremite_MuscleMan_Gloves/Monster_Eremite_MuscleMan_Gloves_07 ART/Char/Monster/Monster_Eremite_MuscleMan_Gloves/Monster_Eremite_MuscleMan_Gloves_07_Remote ART/Char/Monster/Monster_Eremite_MuscleMan_Gloves/Monster_Eremite_MuscleMan_Gloves_01 ART/Char/Monster/Monster_Eremite_MuscleMan_Gloves/Monster_Eremite_MuscleMan_Gloves_01_Remote 4001 21.7344 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金NPC - 3.2镀金旅团B 1 3.2 NPC定制怪 0 ConfigMonster_Eremite_MuscleMan_Gloves_01_NoVO sentry02 50004078 50004081 22010010 60 0 0 0 0 22010010 25210401 1 Monster_Eremite_MuscleMan_Gloves_07 1 6 -25210501 镀金旅团-弯刀 ART/Char/Monster/Monster_Eremite_MuscleMan_Simitar/Monster_Eremite_MuscleMan_Simitar_01 ART/Char/Monster/Monster_Eremite_MuscleMan_Simitar/Monster_Eremite_MuscleMan_Simitar_01_Remote ART/Char/Monster/Monster_Eremite_MuscleMan_Simitar/Monster_Eremite_MuscleMan_Simitar_01 ART/Char/Monster/Monster_Eremite_MuscleMan_Simitar/Monster_Eremite_MuscleMan_Simitar_01_Remote 4001 21.7344 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金旅团-弯刀(常规肤色) 1 镀金旅团基础怪 0 ConfigMonster_Eremite_MuscleMan_Simitar_01 sentry02 50004076 22010010 60 0 0 0 0 22010010 25210501 1 Monster_NPC_Sumeru_MuscleMan_Standard_Eremite_001 52105 1 6 -25210502 镀金旅团-弯刀 ART/Char/Monster/Monster_Eremite_MuscleMan_Simitar/Monster_Eremite_MuscleMan_Simitar_02 ART/Char/Monster/Monster_Eremite_MuscleMan_Simitar/Monster_Eremite_MuscleMan_Simitar_02_Remote ART/Char/Monster/Monster_Eremite_MuscleMan_Simitar/Monster_Eremite_MuscleMan_Simitar_01 ART/Char/Monster/Monster_Eremite_MuscleMan_Simitar/Monster_Eremite_MuscleMan_Simitar_01_Remote 4001 21.7344 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金旅团-弯刀(浅褐皮肤) 1 镀金旅团基础怪 0 ConfigMonster_Eremite_MuscleMan_Simitar_01 sentry02 50004076 22010010 60 0 0 0 0 22010010 25210501 1 Monster_NPC_Sumeru_MuscleMan_Standard_Eremite_003 52105 1 6 -25210503 镀金旅团-弯刀 ART/Char/Monster/Monster_Eremite_MuscleMan_Simitar/Monster_Eremite_MuscleMan_Simitar_03 ART/Char/Monster/Monster_Eremite_MuscleMan_Simitar/Monster_Eremite_MuscleMan_Simitar_03_Remote ART/Char/Monster/Monster_Eremite_MuscleMan_Simitar/Monster_Eremite_MuscleMan_Simitar_01 ART/Char/Monster/Monster_Eremite_MuscleMan_Simitar/Monster_Eremite_MuscleMan_Simitar_01_Remote 4001 21.7344 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金旅团-弯刀(深褐皮肤) 1 镀金旅团基础怪 0 ConfigMonster_Eremite_MuscleMan_Simitar_01 sentry02 50004076 22010010 60 0 0 0 0 22010010 25210501 1 Monster_NPC_Sumeru_MuscleMan_Standard_Eremite_005 52105 1 6 -25210504 教令院-弯刀 ART/Char/Monster/Monster_Eremite_MuscleMan_Simitar/Monster_Eremite_MuscleMan_Simitar_04 ART/Char/Monster/Monster_Eremite_MuscleMan_Simitar/Monster_Eremite_MuscleMan_Simitar_04_Remote ART/Char/Monster/Monster_Eremite_MuscleMan_Simitar/Monster_Eremite_MuscleMan_Simitar_01 ART/Char/Monster/Monster_Eremite_MuscleMan_Simitar/Monster_Eremite_MuscleMan_Simitar_01_Remote 4001 21.7344 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 [任务专用]教令院-弯刀(常规肤色) 1 镀金 教令院势力 0 ConfigMonster_Eremite_MuscleMan_Simitar_01 sentry02 50004076 22010010 60 0 0 0 0 22010010 25210551 1 Monster_Eremite_MuscleMan_Simitar_04 1 6 -25210505 教令院-弯刀 ART/Char/Monster/Monster_Eremite_MuscleMan_Simitar/Monster_Eremite_MuscleMan_Simitar_05 ART/Char/Monster/Monster_Eremite_MuscleMan_Simitar/Monster_Eremite_MuscleMan_Simitar_05_Remote ART/Char/Monster/Monster_Eremite_MuscleMan_Simitar/Monster_Eremite_MuscleMan_Simitar_01 ART/Char/Monster/Monster_Eremite_MuscleMan_Simitar/Monster_Eremite_MuscleMan_Simitar_01_Remote 4001 21.7344 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 [任务专用]教令院-弯刀(浅褐皮肤) 1 镀金 教令院势力 0 ConfigMonster_Eremite_MuscleMan_Simitar_01 sentry02 50004076 22010010 60 0 0 0 0 22010010 25210551 1 Monster_Eremite_MuscleMan_Simitar_05 1 6 -25210506 教令院-弯刀 ART/Char/Monster/Monster_Eremite_MuscleMan_Simitar/Monster_Eremite_MuscleMan_Simitar_06 ART/Char/Monster/Monster_Eremite_MuscleMan_Simitar/Monster_Eremite_MuscleMan_Simitar_06_Remote ART/Char/Monster/Monster_Eremite_MuscleMan_Simitar/Monster_Eremite_MuscleMan_Simitar_01 ART/Char/Monster/Monster_Eremite_MuscleMan_Simitar/Monster_Eremite_MuscleMan_Simitar_01_Remote 4001 21.7344 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 [任务专用]教令院-弯刀(深褐皮肤) 1 镀金 教令院势力 0 ConfigMonster_Eremite_MuscleMan_Simitar_01 sentry02 50004076 22010010 60 0 0 0 0 22010010 25210551 1 Monster_Eremite_MuscleMan_Simitar_06 1 6 -25210507 教令院-弯刀 ART/Char/Monster/Monster_Eremite_MuscleMan_Simitar/Monster_Eremite_MuscleMan_Simitar_07 ART/Char/Monster/Monster_Eremite_MuscleMan_Simitar/Monster_Eremite_MuscleMan_Simitar_07_Remote ART/Char/Monster/Monster_Eremite_MuscleMan_Simitar/Monster_Eremite_MuscleMan_Simitar_01 ART/Char/Monster/Monster_Eremite_MuscleMan_Simitar/Monster_Eremite_MuscleMan_Simitar_01_Remote 4001 21.7344 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金NPC - 拉赫曼 1 3.2 NPC定制怪 0 ConfigMonster_Eremite_MuscleMan_Simitar_01_NoVO sentry02 50004076 22010010 60 0 0 0 0 22010010 25210551 1 Monster_Eremite_MuscleMan_Simitar_07 1 6 -25210601 塔里克 ART/Char/Monster/Monster_Eremite_Male_Standard_NoWeapon/Monster_Eremite_Male_Standard_NoWeapon_01 ART/Char/Monster/Monster_Eremite_Male_Standard_NoWeapon/Monster_Eremite_Male_Standard_NoWeapon_01_Remote ART/Char/Monster/Monster_Eremite_Male_Standard_NoWeapon/Monster_Eremite_Male_Standard_NoWeapon_01 ART/Char/Monster/Monster_Eremite_Male_Standard_NoWeapon/Monster_Eremite_Male_Standard_NoWeapon_01_Remote 4001 16.3008 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金NPC - Tariq 塔里克 1 NPC定制怪 0 ConfigMonster_Eremite_Male_Standard_NoWeapon_01 sentry02 22010010 60 0 0 0 0 22010010 25210601 1 Monster_Eremite_Male_Standard_NoWeapon_01 1 -25210602 图马特 ART/Char/Monster/Monster_Eremite_Male_Standard_NoWeapon/Monster_Eremite_Male_Standard_NoWeapon_02 ART/Char/Monster/Monster_Eremite_Male_Standard_NoWeapon/Monster_Eremite_Male_Standard_NoWeapon_02_Remote ART/Char/Monster/Monster_Eremite_Male_Standard_NoWeapon/Monster_Eremite_Male_Standard_NoWeapon_02 ART/Char/Monster/Monster_Eremite_Male_Standard_NoWeapon/Monster_Eremite_Male_Standard_NoWeapon_02_Remote 4001 16.3008 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金NPC - Tumart图马特 1 NPC定制怪 0 ConfigMonster_Eremite_Male_Standard_NoWeapon_01 sentry02 22010010 60 0 0 0 0 22010010 25210601 1 Monster_Eremite_Male_Standard_NoWeapon_02 1 -25310101 镀金旅团_双刃_水 ART/Char/Monster/Monster_Eremite_Female_Slim_PushDagger_01/Monster_Eremite_Female_Slim_PushDagger_01 ART/Char/Monster/Monster_Eremite_Female_Slim_PushDagger_01/Monster_Eremite_Female_Slim_PushDagger_01_Remote ART/Char/Monster/Monster_Eremite_Female_Slim_PushDagger_01/Monster_Eremite_Female_Slim_PushDagger_01 ART/Char/Monster/Monster_Eremite_Female_Slim_PushDagger_01/Monster_Eremite_Female_Slim_PushDagger_01_Remote 4001 48.9024 40.192 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金旅团_双刃_水 1 镀金旅团中级怪 0 ConfigMonster_Eremite_Female_Slim_PushDagger_01 sentry02 50004090 50004091 22010012 75 22010012 50 22010012 25 22010022 25310101 1 53101 1 4 -25310201 镀金旅团_双刀_冰 ART/Char/Monster/Monster_Eremite_Male_Standard_Glaive_01/Monster_Eremite_Male_Standard_Glaive_01 ART/Char/Monster/Monster_Eremite_Male_Standard_Glaive_01/Monster_Eremite_Male_Standard_Glaive_01_Remote ART/Char/Monster/Monster_Eremite_Male_Standard_Glaive_01/Monster_Eremite_Male_Standard_Glaive_01 ART/Char/Monster/Monster_Eremite_Male_Standard_Glaive_01/Monster_Eremite_Male_Standard_Glaive_01_Remote 4001 48.9024 40.192 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金旅团_双刀_冰 1 镀金旅团中级怪 0 ConfigMonster_Eremite_Male_Standard_Glaive_01 sentry02 50004092 50004093 22010016 75 22010016 50 22010016 25 22010026 25310201 1 53102 1 4 -25310202 镀金旅团_双刀_冰 ART/Char/Monster/Monster_Eremite_Male_Standard_Glaive_01/Monster_Eremite_Male_Standard_Glaive_01 ART/Char/Monster/Monster_Eremite_Male_Standard_Glaive_01/Monster_Eremite_Male_Standard_Glaive_01_Remote ART/Char/Monster/Monster_Eremite_Male_Standard_Glaive_01/Monster_Eremite_Male_Standard_Glaive_01 ART/Char/Monster/Monster_Eremite_Male_Standard_Glaive_01/Monster_Eremite_Male_Standard_Glaive_01_Remote 4001 48.9024 40.192 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金NPC - 萨梅尔 1 NPC定制怪 0 ConfigMonster_Eremite_Male_Standard_Glaive_01 sentry02 50004092 50004093 22010016 75 22010016 50 22010016 25 22010026 25310201 1 1 -25310301 镀金旅团_战斧_雷 ART/Char/Monster/Monster_Eremite_Male_Standard_Polearm_01/Monster_Eremite_Male_Standard_Polearm_01 ART/Char/Monster/Monster_Eremite_Male_Standard_Polearm_01/Monster_Eremite_Male_Standard_Polearm_01_Remote ART/Char/Monster/Monster_Eremite_Male_Standard_Polearm_01/Monster_Eremite_Male_Standard_Polearm_01 ART/Char/Monster/Monster_Eremite_Male_Standard_Polearm_01/Monster_Eremite_Male_Standard_Polearm_01_Remote 4001 54.336 30.144 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金旅团_战斧_雷 1 镀金旅团中级怪 0 ConfigMonster_Eremite_Male_Standard_Polearm_01 sentry02 50004094 22010014 75 22010014 50 22010014 25 22010024 25310301 1 53103 1 4 -25410101 镀金旅团_双刃_水 ART/Char/Monster/Monster_Eremite_Male_Strong_Katar_01/Monster_Eremite_Male_Strong_Katar_01 ART/Char/Monster/Monster_Eremite_Male_Strong_Katar_01/Monster_Eremite_Male_Strong_Katar_01_Remote ART/Char/Monster/Monster_Eremite_Male_Strong_Katar_01/Monster_Eremite_Male_Strong_Katar_01 ART/Char/Monster/Monster_Eremite_Male_Strong_Katar_01/Monster_Eremite_Male_Strong_Katar_01_Remote 4001 67.92 50.24 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金旅团_盾枪_岩 1 镀金旅团高级怪 0 ConfigMonster_Eremite_Male_Strong_Katar_01 sentry02 22010017 75 22010017 50 22010017 25 22010017 25410101 1 54101 1 2 -25410201 镀金旅团_长弓_风 ART/Char/Monster/Monster_Eremite_Female_Standard_Longbow_01/Monster_Eremite_Female_Standard_Longbow_01 ART/Char/Monster/Monster_Eremite_Female_Standard_Longbow_01/Monster_Eremite_Female_Standard_Longbow_01_Remote ART/Char/Monster/Monster_Eremite_Female_Standard_Longbow_01/Monster_Eremite_Female_Standard_Longbow_01 ART/Char/Monster/Monster_Eremite_Female_Standard_Longbow_01/Monster_Eremite_Female_Standard_Longbow_01_Remote 4001 59.7696 62.8 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金旅团_长弓_风 1 镀金旅团高级怪 0 ConfigMonster_Eremite_Female_Standard_Longbow_01 sentry02 22010015 75 22010015 50 22010015 25 22010015 25410201 1 54102 1 2 -26010101 冰骗骗花 ART/Char/Monster/Monster_Mimik_Ice_01/Monster_Mimik_Ice_01 ART/Char/Monster/Monster_Mimik_Ice_01/Monster_Mimik_Ice_01_Remote ART/Char/Monster/Monster_Mimik_Ice_01/Monster_Mimik_Ice_01 ART/Char/Monster/Monster_Mimik_Ice_01/Monster_Mimik_Ice_01_Remote 4001 40.752 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.5 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 冰骗骗花 1 0 ConfigMonster_Mimik_Ice_01 sentry02 22010016 75 22010016 50 22010016 25 22010036 26010101 1 60101 1 2 -26010102 冰骗骗花(雪山活动) ART/Char/Monster/Monster_Mimik_Ice_01/Monster_Mimik_Ice_01 ART/Char/Monster/Monster_Mimik_Ice_01/Monster_Mimik_Ice_01_Remote ART/Char/Monster/Monster_Mimik_Ice_01/Monster_Mimik_Ice_01 ART/Char/Monster/Monster_Mimik_Ice_01/Monster_Mimik_Ice_01_Remote 4001 40.752 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.5 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 冰骗骗花(雪山活动) 1 0 SubFieldDrop_Mimik_Ice ConfigMonster_Mimik_Ice_01 5008 sentry02 22010016 75 22010016 50 22010016 25 22010036 26010101 1 60101 1 2 -26010103 巨大冰骗骗花(2.3雪山活动) ART/Char/Monster/Monster_Mimik_Fel/Monster_Mimik_Fel ART/Char/Monster/Monster_Mimik_Fel/Monster_Mimik_Fel_Remote ART/Char/Monster/Monster_Mimik_Fel/Monster_Mimik_Fel ART/Char/Monster/Monster_Mimik_Fel/Monster_Mimik_Fel_Remote 4001 149.424 50.24 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.7 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.1 0 巨大冰骗骗花(2.3雪山活动) 2 0 ConfigMonster_Mimik_Fel_01 sentry02 22010036 75 22010036 50 22010036 25 22010026 26010101 1 60101 7 2 -26010104 巨大冰骗骗花(2.3雪山活动任务用) ART/Char/Monster/Monster_Mimik_Fel/Monster_Mimik_Fel ART/Char/Monster/Monster_Mimik_Fel/Monster_Mimik_Fel_Remote ART/Char/Monster/Monster_Mimik_Fel/Monster_Mimik_Fel ART/Char/Monster/Monster_Mimik_Fel/Monster_Mimik_Fel_Remote 4001 122.256 37.68 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.7 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.1 0 巨大冰骗骗花(2.3雪山活动任务用) 2 0 ConfigMonster_Mimik_Fel_01 sentry02 22010036 75 22010036 50 22010036 25 22010026 26010101 1 60101 7 2 -26010201 火骗骗花 ART/Char/Monster/Monster_Mimik_Fire_01/Monster_Mimik_Fire_01 ART/Char/Monster/Monster_Mimik_Fire_01/Monster_Mimik_Fire_01_Remote ART/Char/Monster/Monster_Mimik_Fire_01/Monster_Mimik_Fire_01 ART/Char/Monster/Monster_Mimik_Fire_01/Monster_Mimik_Fire_01_Remote 4001 40.752 37.68 500 0 0 0 0.5 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 火骗骗花 1 0 ConfigMonster_Mimik_Fire_01 sentry02 22010011 75 22010011 50 22010011 25 22010031 26010101 1 60102 1 2 -26010301 雷骗骗花 ART/Char/Monster/Monster_Mimik_Electric_01/Monster_Mimik_Electric_01 ART/Char/Monster/Monster_Mimik_Electric_01/Monster_Mimik_Electric_01_Remote ART/Char/Monster/Monster_Mimik_Electric_01/Monster_Mimik_Electric_01 ART/Char/Monster/Monster_Mimik_Electric_01/Monster_Mimik_Electric_01_Remote 4001 40.752 25.12 500 0 0 0 0.1 0.1 0.1 0.5 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 雷骗骗花 1 0 ConfigMonster_Mimik_Electric_01 sentry02 22010014 75 22010014 50 22010014 25 22010034 26010101 1 60103 1 2 -26020101 急冻树 ART/Char/Monster/Monster_Regisvine_Ice_01/Monster_Regisvine_Ice_01 ART/Char/Monster/Monster_Regisvine_Ice_01/Monster_Regisvine_Ice_01_Remote ART/Char/Monster/Monster_Regisvine_Ice_01/Monster_Regisvine_Ice_01 ART/Char/Monster/Monster_Regisvine_Ice_01/Monster_Regisvine_Ice_01_Remote 4001 95.088 62.8 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.7 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.3 0 急冻树 2 2 ConfigMonster_Regisvine_Ice_01 sentry02 22010036 75 22010036 50 22010036 25 22010036 1 26020101 1 60201 1 7 1 -26020102 急冻树(雪山活动) ART/Char/Monster/Monster_Regisvine_Ice_01/Monster_Regisvine_Ice_01 ART/Char/Monster/Monster_Regisvine_Ice_01/Monster_Regisvine_Ice_01_Remote ART/Char/Monster/Monster_Regisvine_Ice_01/Monster_Regisvine_Ice_01 ART/Char/Monster/Monster_Regisvine_Ice_01/Monster_Regisvine_Ice_01_Remote 4001 149.424 75.36 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.7 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.3 0 急冻树(雪山活动) 2 2 ConfigMonster_Regisvine_Ice_01 5007 sentry02 22010036 75 22010036 50 22010036 25 22010036 1 26020101 101 60201 1 7 1 -26020201 爆炎树 ART/Char/Monster/Monster_Regisvine_Fire_01/Monster_Regisvine_Fire_01 ART/Char/Monster/Monster_Regisvine_Fire_01/Monster_Regisvine_Fire_01_Remote ART/Char/Monster/Monster_Regisvine_Fire_01/Monster_Regisvine_Fire_01 ART/Char/Monster/Monster_Regisvine_Fire_01/Monster_Regisvine_Fire_01_Remote 4001 95.088 62.8 500 0 0 0 0.7 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.3 0 爆炎树 2 2 ConfigMonster_Regisvine_Fire_01 sentry02 22010031 75 22010031 50 22010031 25 22010031 1 26020101 1 60202 1 7 1 -26020301 雷电树 ART/Char/Monster/Monster_Regisvine_Electric_01/Monster_Regisvine_Electric_01 ART/Char/Monster/Monster_Regisvine_Electric_01/Monster_Regisvine_Electric_01_Remote ART/Char/Monster/Monster_Regisvine_Electric_01/Monster_Regisvine_Electric_01 ART/Char/Monster/Monster_Regisvine_Electric_01/Monster_Regisvine_Electric_01_Remote 4001 95.088 62.8 500 0 0 0 0.1 0.1 0.1 0.7 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 24 7 12 0 0.3 0 掣电树 2 2 ConfigMonster_Regisvine_Electric_01 sentry02 22010034 75 22010034 50 22010034 25 22010034 1 26020101 1 60203 1 7 1 -26030101 幼岩龙蜥 ART/Char/Monster/Monster_Wyrm_Rock/Monster_Wyrm_Rock ART/Char/Monster/Monster_Wyrm_Rock/Monster_Wyrm_Rock_Remote ART/Char/Monster/Monster_Wyrm_Rock/Monster_Wyrm_Rock ART/Char/Monster/Monster_Wyrm_Rock/Monster_Wyrm_Rock_Remote 4001 40.752 54.2592 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.5 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.3 0 幼岩龙蜥 1 1 ConfigMonster_Wyrm_Rock sentry02 22010017 66 22010017 33 0 0 22010037 1 26020101 1 60301 2 3 -26040101 岩龙蜥-水 ART/Char/Monster/Monster_Drake_Rock_01/Monster_Drake_Rock_01 ART/Char/Monster/Monster_Drake_Rock_01/Monster_Drake_Rock_01_Remote ART/Char/Monster/Monster_Drake_Rock_01/Monster_Drake_Rock_01 ART/Char/Monster/Monster_Drake_Rock_01/Monster_Drake_Rock_01_Remote 4001 108.672 75.36 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.5 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.3 0 岩龙蜥-水 1 1 ConfigMonster_Drake_Rock 60401 sentry02 22010017 66 22010017 33 0 0 22010037 1 26020101 1 60401 4 2 -26040102 岩龙蜥-火 ART/Char/Monster/Monster_Drake_Rock_01/Monster_Drake_Rock_01 ART/Char/Monster/Monster_Drake_Rock_01/Monster_Drake_Rock_01_Remote ART/Char/Monster/Monster_Drake_Rock_01/Monster_Drake_Rock_01 ART/Char/Monster/Monster_Drake_Rock_01/Monster_Drake_Rock_01_Remote 4001 108.672 75.36 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.5 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.3 0 岩龙蜥-火 1 1 ConfigMonster_Drake_Rock 60402 sentry02 22010017 66 22010017 33 0 0 22010037 1 26020101 1 60401 4 2 -26040103 岩龙蜥-冰 ART/Char/Monster/Monster_Drake_Rock_01/Monster_Drake_Rock_01 ART/Char/Monster/Monster_Drake_Rock_01/Monster_Drake_Rock_01_Remote ART/Char/Monster/Monster_Drake_Rock_01/Monster_Drake_Rock_01 ART/Char/Monster/Monster_Drake_Rock_01/Monster_Drake_Rock_01_Remote 4001 108.672 75.36 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.5 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.3 0 岩龙蜥-冰 1 1 ConfigMonster_Drake_Rock 60403 sentry02 22010017 66 22010017 33 0 0 22010037 1 26020101 1 60401 4 2 -26040104 岩龙蜥-电 ART/Char/Monster/Monster_Drake_Rock_01/Monster_Drake_Rock_01 ART/Char/Monster/Monster_Drake_Rock_01/Monster_Drake_Rock_01_Remote ART/Char/Monster/Monster_Drake_Rock_01/Monster_Drake_Rock_01 ART/Char/Monster/Monster_Drake_Rock_01/Monster_Drake_Rock_01_Remote 4001 108.672 75.36 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.5 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.3 0 岩龙蜥-电 1 1 ConfigMonster_Drake_Rock 60404 sentry02 22010017 66 22010017 33 0 0 22010037 1 26020101 1 60401 4 2 -26050101 古岩龙蜥-水 ART/Char/Monster/Monster_Drake_Primo_Rock_01/Monster_Drake_Primo_Rock_01 ART/Char/Monster/Monster_Drake_Primo_Rock_01/Monster_Drake_Primo_Rock_01_Remote ART/Char/Monster/Monster_Drake_Primo_Rock_01/Monster_Drake_Primo_Rock_01 ART/Char/Monster/Monster_Drake_Primo_Rock_01/Monster_Drake_Primo_Rock_01_Remote 4001 407.52 100.48 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.5 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.3 0 古岩龙蜥-水 2 2 ConfigMonster_Drake_Primo_Rock 60501 sentry02 22010017 66 22010017 33 0 0 22010037 1 26020101 1 60501 1 7 1 -26050201 古岩龙蜥-火 ART/Char/Monster/Monster_Drake_Primo_Rock_01/Monster_Drake_Primo_Rock_01 ART/Char/Monster/Monster_Drake_Primo_Rock_01/Monster_Drake_Primo_Rock_01_Remote ART/Char/Monster/Monster_Drake_Primo_Rock_01/Monster_Drake_Primo_Rock_01 ART/Char/Monster/Monster_Drake_Primo_Rock_01/Monster_Drake_Primo_Rock_01_Remote 4001 407.52 100.48 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.5 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.3 0 古岩龙蜥-火 2 2 ConfigMonster_Drake_Primo_Rock 60502 sentry02 22010017 66 22010017 33 0 0 22010037 1 26020101 1 60501 1 7 1 -26050301 古岩龙蜥-冰 ART/Char/Monster/Monster_Drake_Primo_Rock_01/Monster_Drake_Primo_Rock_01 ART/Char/Monster/Monster_Drake_Primo_Rock_01/Monster_Drake_Primo_Rock_01_Remote ART/Char/Monster/Monster_Drake_Primo_Rock_01/Monster_Drake_Primo_Rock_01 ART/Char/Monster/Monster_Drake_Primo_Rock_01/Monster_Drake_Primo_Rock_01_Remote 4001 407.52 100.48 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.5 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.3 0 古岩龙蜥-冰 2 2 ConfigMonster_Drake_Primo_Rock 60503 sentry02 22010017 66 22010017 33 0 0 22010037 1 26020101 1 60501 1 7 1 -26050401 古岩龙蜥-电 ART/Char/Monster/Monster_Drake_Primo_Rock_01/Monster_Drake_Primo_Rock_01 ART/Char/Monster/Monster_Drake_Primo_Rock_01/Monster_Drake_Primo_Rock_01_Remote ART/Char/Monster/Monster_Drake_Primo_Rock_01/Monster_Drake_Primo_Rock_01 ART/Char/Monster/Monster_Drake_Primo_Rock_01/Monster_Drake_Primo_Rock_01_Remote 4001 407.52 100.48 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.5 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.3 0 古岩龙蜥-电 2 2 ConfigMonster_Drake_Primo_Rock 60504 sentry02 22010017 66 22010017 33 0 0 22010037 1 26020101 1 60501 1 7 1 -26050501 古岩龙蜥-活动 ART/Char/Monster/Monster_Drake_Primo_Rock_01/Monster_Drake_Primo_Rock_01 ART/Char/Monster/Monster_Drake_Primo_Rock_01/Monster_Drake_Primo_Rock_01_Remote ART/Char/Monster/Monster_Drake_Primo_Rock_01/Monster_Drake_Primo_Rock_01 ART/Char/Monster/Monster_Drake_Primo_Rock_01/Monster_Drake_Primo_Rock_01_Remote 4001 407.52 100.48 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.5 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.3 0 古岩龙蜥-活动 2 2 ConfigMonster_Drake_Primo_Rock 60505 sentry02 22010017 66 22010017 33 0 0 22010037 1 26020101 1 60501 1 7 1 -26050601 深海龙蜥·原种 ART/Char/Monster/Monster_Drake_Deepsea_Water_01/Monster_Drake_Deepsea_Water_01 ART/Char/Monster/Monster_Drake_Deepsea_Water_01/Monster_Drake_Deepsea_Water_01_Remote ART/Char/Monster/Monster_Drake_Deepsea_Water_01/Monster_Drake_Deepsea_Water_01 ART/Char/Monster/Monster_Drake_Deepsea_Water_01/Monster_Drake_Deepsea_Water_01_Remote 4001 108.672 50.24 500 0 0 0 0.1 0.1 0.3 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.3 0 深海龙蜥·原种 1 1 ConfigMonster_Drake_Deepsea_Water_01 sentry02 22010012 75 22010012 50 22010012 25 22010022 1 26020101 1 60506 4 2 -26050901 深海龙蜥·原种(大世界小体型) ART/Char/Monster/Monster_Drake_Deepsea_Water_02/Monster_Drake_Deepsea_Water_02 ART/Char/Monster/Monster_Drake_Deepsea_Water_02/Monster_Drake_Deepsea_Water_02_Remote ART/Char/Monster/Monster_Drake_Deepsea_Water_02/Monster_Drake_Deepsea_Water_02 ART/Char/Monster/Monster_Drake_Deepsea_Water_02/Monster_Drake_Deepsea_Water_02_Remote 4001 54.336 25.12 500 0 0 0 0.1 0.1 0.2 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.3 0 深海龙蜥·原种(大世界小体型) 1 1 ConfigMonster_Drake_Deepsea_Water_02 sentry02 22010012 60 0 0 0 0 22010012 1 26020101 1 60506 2 4 -26050701 深海龙蜥·啮冰 ART/Char/Monster/Monster_Drake_Deepsea_Ice_01/Monster_Drake_Deepsea_Ice_01 ART/Char/Monster/Monster_Drake_Deepsea_Ice_01/Monster_Drake_Deepsea_Ice_01_Remote ART/Char/Monster/Monster_Drake_Deepsea_Ice_01/Monster_Drake_Deepsea_Ice_01 ART/Char/Monster/Monster_Drake_Deepsea_Ice_01/Monster_Drake_Deepsea_Ice_01_Remote 4001 163.008 62.8 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.3 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.3 0 深海龙蜥·啮冰 2 2 ConfigMonster_Drake_Deepsea_Ice_01 sentry02 22010016 75 22010016 50 22010016 25 22010036 1 1 26020101 1 60507 7 2 -26051001 深海龙蜥·啮冰(大世界小体型) ART/Char/Monster/Monster_Drake_Deepsea_Ice_02/Monster_Drake_Deepsea_Ice_02 ART/Char/Monster/Monster_Drake_Deepsea_Ice_02/Monster_Drake_Deepsea_Ice_02_Remote ART/Char/Monster/Monster_Drake_Deepsea_Ice_02/Monster_Drake_Deepsea_Ice_02 ART/Char/Monster/Monster_Drake_Deepsea_Ice_02/Monster_Drake_Deepsea_Ice_02_Remote 4001 54.336 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.2 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.3 0 深海龙蜥·啮冰(大世界小体型) 1 1 ConfigMonster_Drake_Deepsea_Ice_02 sentry02 22010016 60 0 0 0 0 22010016 1 26020101 1 60507 2 4 -26050702 深海龙蜥·啮冰 ART/Char/Monster/Monster_Drake_Deepsea_Ice_03/Monster_Drake_Deepsea_Ice_03 ART/Char/Monster/Monster_Drake_Deepsea_Ice_03/Monster_Drake_Deepsea_Ice_03_Remote ART/Char/Monster/Monster_Drake_Deepsea_Ice_03/Monster_Drake_Deepsea_Ice_03 ART/Char/Monster/Monster_Drake_Deepsea_Ice_03/Monster_Drake_Deepsea_Ice_03_Remote 4001 163.008 62.8 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.3 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.3 0 深海龙蜥·啮冰(2.5魔改) 2 2 ConfigMonster_Drake_Deepsea_Ice_03 sentry02 22010016 75 22010016 50 22010016 25 22010036 1 1 26020101 1 60507 7 2 -26050801 深海龙蜥·吞雷 ART/Char/Monster/Monster_Drake_Deepsea_Electric_01/Monster_Drake_Deepsea_Electric_01 ART/Char/Monster/Monster_Drake_Deepsea_Electric_01/Monster_Drake_Deepsea_Electric_01_Remote ART/Char/Monster/Monster_Drake_Deepsea_Electric_01/Monster_Drake_Deepsea_Electric_01 ART/Char/Monster/Monster_Drake_Deepsea_Electric_01/Monster_Drake_Deepsea_Electric_01_Remote 4001 163.008 62.8 500 0 0 0 0.1 0.1 0.1 0.3 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.3 0 深海龙蜥·吞雷 2 2 ConfigMonster_Drake_Deepsea_Electric_01 sentry02 22010014 75 22010014 50 22010014 25 22010034 1 1 26020101 1 60508 7 2 -26051101 深海龙蜥·吞雷(大世界小体型) ART/Char/Monster/Monster_Drake_Deepsea_Electric_02/Monster_Drake_Deepsea_Electric_02 ART/Char/Monster/Monster_Drake_Deepsea_Electric_02/Monster_Drake_Deepsea_Electric_02_Remote ART/Char/Monster/Monster_Drake_Deepsea_Electric_02/Monster_Drake_Deepsea_Electric_02 ART/Char/Monster/Monster_Drake_Deepsea_Electric_02/Monster_Drake_Deepsea_Electric_02_Remote 4001 54.336 25.12 500 0 0 0 0.1 0.1 0.1 0.2 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.3 0 深海龙蜥·吞雷(大世界小体型) 1 1 ConfigMonster_Drake_Deepsea_Electric_02 sentry02 22010014 60 0 0 0 0 22010014 1 26020101 1 60508 2 4 -26050802 深海龙蜥·吞雷 ART/Char/Monster/Monster_Drake_Deepsea_Electric_03/Monster_Drake_Deepsea_Electric_03 ART/Char/Monster/Monster_Drake_Deepsea_Electric_03/Monster_Drake_Deepsea_Electric_03_Remote ART/Char/Monster/Monster_Drake_Deepsea_Electric_03/Monster_Drake_Deepsea_Electric_03 ART/Char/Monster/Monster_Drake_Deepsea_Electric_03/Monster_Drake_Deepsea_Electric_03_Remote 4001 163.008 62.8 500 0 0 0 0.1 0.1 0.1 0.3 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.3 0 深海龙蜥·吞雷(2.5魔改) 2 2 ConfigMonster_Drake_Deepsea_Electric_03 sentry02 22010014 75 22010014 50 22010014 25 22010034 1 1 26020101 1 60508 7 2 -26060101 雷萤 ART/Char/Monster/Monster_Cicin_Thunder_01/Monster_Cicin_Thunder_01 ART/Char/Monster/Monster_Cicin_Thunder_01/Monster_Cicin_Thunder_01_Remote ART/Char/Monster/Monster_Cicin_Thunder_01/Monster_Cicin_Thunder_01 ART/Char/Monster/Monster_Cicin_Thunder_01/Monster_Cicin_Thunder_01_Remote 4001 6.792 10.048 500 0 0 0 0.1 0.1 0.1 0.5 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.5 0 雷萤 1 0 ConfigMonster_Cicin_Thunder_01 assist01 22010014 60 0 0 0 0 22010014 26060101 1 60601 1 8 -26060201 水萤 ART/Char/Monster/Monster_Cicin_Water_01/Monster_Cicin_Water_01 ART/Char/Monster/Monster_Cicin_Water_01/Monster_Cicin_Water_01_Remote ART/Char/Monster/Monster_Cicin_Water_01/Monster_Cicin_Water_01 ART/Char/Monster/Monster_Cicin_Water_01/Monster_Cicin_Water_01_Remote 4001 6.792 10.048 500 0 0 0 0.1 0.1 0.5 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.5 0 水萤 1 0 ConfigMonster_Cicin_Water_01 assist01 22010012 60 0 0 0 0 22010012 26060201 1 60602 1 8 -26060301 冰萤 ART/Char/Monster/Monster_Cicin_Ice_01/Monster_Cicin_Ice_01 ART/Char/Monster/Monster_Cicin_Ice_01/Monster_Cicin_Ice_01_Remote ART/Char/Monster/Monster_Cicin_Ice_01/Monster_Cicin_Ice_01 ART/Char/Monster/Monster_Cicin_Ice_01/Monster_Cicin_Ice_01_Remote 4001 6.792 10.048 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.5 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.5 0 冰萤 1 0 ConfigMonster_Cicin_Ice_01 assist01 22010016 60 0 0 0 0 22010016 26060301 1 60603 1 8 -26080101 迷你奥赛尔 ART/Char/Monster/Monster_Eldritch_Minor/Monster_Eldritch_Minor ART/Char/Monster/Monster_Eldritch_Minor/Monster_Eldritch_Minor_Remote ART/Char/Monster/Monster_Eldritch_Minor/Monster_Eldritch_Minor ART/Char/Monster/Monster_Eldritch_Minor/Monster_Eldritch_Minor_Remote 4001 81.504 50.24 500 0 0 0 0.1 0.1 0.7 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.1 0 跋掣 2 2 ConfigMonster_Eldritch_Minor sentry02 0 0 0 0 0 0 0 1 26020101 1 60801 1 7 1 -26090101 ART/Char/Monster/Monster_Fungus_Un_Gamma_Water_01/Monster_Fungus_Un_Gamma_Water_01 ART/Char/Monster/Monster_Fungus_Un_Gamma_Water_01/Monster_Fungus_Un_Gamma_Water_01_Remote ART/Char/Monster/Monster_Fungus_Un_Gamma_Water_01/Monster_Fungus_Un_Gamma_Water_01 ART/Char/Monster/Monster_Fungus_Un_Gamma_Water_01/Monster_Fungus_Un_Gamma_Water_01_Remote 4001 13.584 22.608 500 0 0 0 0.1 0.2 0.2 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 蕈兽-小-飞-水 1 0 ConfigMonster_Fungus_Un_Gamma_Water_01 assist01 0 0 0 0 0 0 22010010 26090101 1 60901 1 8 -26090201 ART/Char/Monster/Monster_Fungus_Un_Delta_Grass_01/Monster_Fungus_Un_Delta_Grass_01 ART/Char/Monster/Monster_Fungus_Un_Delta_Grass_01/Monster_Fungus_Un_Delta_Grass_01_Remote ART/Char/Monster/Monster_Fungus_Un_Delta_Grass_01/Monster_Fungus_Un_Delta_Grass_01 ART/Char/Monster/Monster_Fungus_Un_Delta_Grass_01/Monster_Fungus_Un_Delta_Grass_01_Remote 4001 13.584 22.608 500 0 0 0 0.1 0.25 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 蕈兽-小-飞-草 1 0 ConfigMonster_Fungus_Un_Delta_Grass_01 assist01 0 0 0 0 0 0 22010010 26090201 1 60902 1 8 -26090202 ART/Char/Monster/Monster_Fungus_Un_Delta_Grass_01/Monster_Fungus_Un_Delta_Grass_01 ART/Char/Monster/Monster_Fungus_Un_Delta_Grass_01/Monster_Fungus_Un_Delta_Grass_01_Remote ART/Char/Monster/Monster_Fungus_Un_Delta_Grass_01/Monster_Fungus_Un_Delta_Grass_01 ART/Char/Monster/Monster_Fungus_Un_Delta_Grass_01/Monster_Fungus_Un_Delta_Grass_01_Remote 4001 27.168 22.608 500 0 0 0 0.1 0.25 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 蕈兽-小-飞-草-挑战召唤 1 超级蕈兽召唤专用 0 ConfigMonster_Fungus_Un_Delta_Grass_RaptorSummon 60902 assist01 0 0 0 0 0 0 22010010 26090201 1 60902 1 8 -26090301 ART/Char/Monster/Monster_Fungus_Un_Delta_Wind_01/Monster_Fungus_Un_Delta_Wind_01 ART/Char/Monster/Monster_Fungus_Un_Delta_Wind_01/Monster_Fungus_Un_Delta_Wind_01_Remote ART/Char/Monster/Monster_Fungus_Un_Delta_Wind_01/Monster_Fungus_Un_Delta_Wind_01 ART/Char/Monster/Monster_Fungus_Un_Delta_Wind_01/Monster_Fungus_Un_Delta_Wind_01_Remote 4001 13.584 22.608 500 0 0 0 0.1 0.2 0.1 0.1 0.2 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 蕈兽-小-飞-风 1 3.1放出 0 ConfigMonster_Fungus_Un_Delta_Wind_01 assist01 0 0 0 0 0 0 22010010 26090301 1 60903 1 8 -26090401 ART/Char/Monster/Monster_Fungus_Trois_Epsilon_Electric_01/Monster_Fungus_Trois_Epsilon_Electric_01 ART/Char/Monster/Monster_Fungus_Trois_Epsilon_Electric_01/Monster_Fungus_Trois_Epsilon_Electric_01_Remote ART/Char/Monster/Monster_Fungus_Trois_Epsilon_Electric_01/Monster_Fungus_Trois_Epsilon_Electric_01 ART/Char/Monster/Monster_Fungus_Trois_Epsilon_Electric_01/Monster_Fungus_Trois_Epsilon_Electric_01_Remote 4001 13.584 22.608 500 0 0 0 0.1 0.2 0.1 0.2 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 蕈兽-小-转-雷 1 0 ConfigMonster_Fungus_Trois_Epsilon_Electric_01 assist01 0 0 0 0 0 0 22010010 26090401 1 60904 1 8 -26090501 ART/Char/Monster/Monster_Fungus_Trois_Alpha_Ice_01/Monster_Fungus_Trois_Alpha_Ice_01 ART/Char/Monster/Monster_Fungus_Trois_Alpha_Ice_01/Monster_Fungus_Trois_Alpha_Ice_01_Remote ART/Char/Monster/Monster_Fungus_Trois_Alpha_Ice_01/Monster_Fungus_Trois_Alpha_Ice_01 ART/Char/Monster/Monster_Fungus_Trois_Alpha_Ice_01/Monster_Fungus_Trois_Alpha_Ice_01_Remote 4001 13.584 22.608 500 0 0 0 0.1 0.2 0.1 0.1 0.1 0.2 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 蕈兽-小-转-冰 1 0 ConfigMonster_Fungus_Trois_Alpha_Ice_01 assist01 0 0 0 0 0 0 22010010 26090501 1 60905 1 8 -26090601 ART/Char/Monster/Monster_Fungus_Trois_Gamma_Fire_01/Monster_Fungus_Trois_Gamma_Fire_01 ART/Char/Monster/Monster_Fungus_Trois_Gamma_Fire_01/Monster_Fungus_Trois_Gamma_Fire_01_Remote ART/Char/Monster/Monster_Fungus_Trois_Gamma_Fire_01/Monster_Fungus_Trois_Gamma_Fire_01 ART/Char/Monster/Monster_Fungus_Trois_Gamma_Fire_01/Monster_Fungus_Trois_Gamma_Fire_01_Remote 4001 13.584 22.608 500 0 0 0 0.2 0.2 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 蕈兽-小-转-火 1 3.1放出 0 ConfigMonster_Fungus_Trois_Gamma_Fire_01 assist01 0 0 0 0 0 0 22010010 26090601 1 60906 1 8 -26090701 ART/Char/Monster/Monster_Fungus_Deux_Alpha_Fire_01/Monster_Fungus_Deux_Alpha_Fire_01 ART/Char/Monster/Monster_Fungus_Deux_Alpha_Fire_01/Monster_Fungus_Deux_Alpha_Fire_01_Remote ART/Char/Monster/Monster_Fungus_Deux_Alpha_Fire_01/Monster_Fungus_Deux_Alpha_Fire_01 ART/Char/Monster/Monster_Fungus_Deux_Alpha_Fire_01/Monster_Fungus_Deux_Alpha_Fire_01_Remote 4001 13.584 22.608 500 0 0 0 0.2 0.2 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 蕈兽-小-伸-火 1 0 ConfigMonster_Fungus_Deux_Alpha_Fire_01 assist01 0 0 0 0 0 0 22010010 26090701 1 60907 1 8 -26090801 ART/Char/Monster/Monster_Fungus_Deux_Epsilon_Wind_01/Monster_Fungus_Deux_Epsilon_Wind_01 ART/Char/Monster/Monster_Fungus_Deux_Epsilon_Wind_01/Monster_Fungus_Deux_Epsilon_Wind_01_Remote ART/Char/Monster/Monster_Fungus_Deux_Epsilon_Wind_01/Monster_Fungus_Deux_Epsilon_Wind_01 ART/Char/Monster/Monster_Fungus_Deux_Epsilon_Wind_01/Monster_Fungus_Deux_Epsilon_Wind_01_Remote 4001 13.584 22.608 500 0 0 0 0.1 0.2 0.1 0.1 0.2 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 蕈兽-小-伸-风 1 0 ConfigMonster_Fungus_Deux_Epsilon_Wind_01 assist01 0 0 0 0 0 0 22010010 26090801 1 60908 1 8 -26090901 ART/Char/Monster/Monster_Fungus_Deux_Beta_Rock_01/Monster_Fungus_Deux_Beta_Rock_01 ART/Char/Monster/Monster_Fungus_Deux_Beta_Rock_01/Monster_Fungus_Deux_Beta_Rock_01_Remote ART/Char/Monster/Monster_Fungus_Deux_Beta_Rock_01/Monster_Fungus_Deux_Beta_Rock_01 ART/Char/Monster/Monster_Fungus_Deux_Beta_Rock_01/Monster_Fungus_Deux_Beta_Rock_01_Remote 4001 13.584 22.608 500 0 0 0 0.1 0.2 0.1 0.1 0.1 0.1 0.2 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 蕈兽-小-伸-岩 1 0 ConfigMonster_Fungus_Deux_Beta_Rock_01 assist01 0 0 0 0 0 0 22010010 26090901 1 60909 1 8 -26091001 ART/Char/Monster/Monster_Fungus_Deux_Delta_Electric_01/Monster_Fungus_Deux_Delta_Electric_01 ART/Char/Monster/Monster_Fungus_Deux_Delta_Electric_01/Monster_Fungus_Deux_Delta_Electric_01_Remote ART/Char/Monster/Monster_Fungus_Deux_Delta_Electric_01/Monster_Fungus_Deux_Delta_Electric_01 ART/Char/Monster/Monster_Fungus_Deux_Delta_Electric_01/Monster_Fungus_Deux_Delta_Electric_01_Remote 4001 13.584 22.608 500 0 0 0 0.1 0.2 0.1 0.2 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 蕈兽-小-伸-雷 1 3.1放出 0 ConfigMonster_Fungus_Deux_Delta_Electric_01 assist01 0 0 0 0 0 0 22010010 26091001 1 60910 1 8 -26090190 ART/Char/Monster/Monster_Fungus_Un_Gamma_Water_Enemy/Monster_Fungus_Un_Gamma_Water_Enemy ART/Char/Monster/Monster_Fungus_Un_Gamma_Water_Enemy/Monster_Fungus_Un_Gamma_Water_Enemy_Remote ART/Char/Monster/Monster_Fungus_Un_Gamma_Water_Enemy/Monster_Fungus_Un_Gamma_Water_Enemy ART/Char/Monster/Monster_Fungus_Un_Gamma_Water_Enemy/Monster_Fungus_Un_Gamma_Water_Enemy_Remote 4001 16.3008 43.40736 500 0 0 0 0.1 0.2 0.2 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 活动-战斗飞行水 1 3.2蕈兽BVB活动 0 ConfigMonster_Fungus_Un_Gamma_Water_Enemy assist01 0 0 0 0 0 0 0 26090101 1 60901 1 4 -26090290 ART/Char/Monster/Monster_Fungus_Un_Delta_Grass_Enemy/Monster_Fungus_Un_Delta_Grass_Enemy ART/Char/Monster/Monster_Fungus_Un_Delta_Grass_Enemy/Monster_Fungus_Un_Delta_Grass_Enemy_Remote ART/Char/Monster/Monster_Fungus_Un_Delta_Grass_Enemy/Monster_Fungus_Un_Delta_Grass_Enemy ART/Char/Monster/Monster_Fungus_Un_Delta_Grass_Enemy/Monster_Fungus_Un_Delta_Grass_Enemy_Remote 4001 16.3008 43.40736 500 0 0 0 0.1 0.25 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 活动-战斗飞行草 1 3.2蕈兽BVB活动 0 ConfigMonster_Fungus_Un_Delta_Grass_Enemy assist01 0 0 0 0 0 0 0 26090201 1 60902 1 4 -26090390 ART/Char/Monster/Monster_Fungus_Un_Delta_Wind_Enemy/Monster_Fungus_Un_Delta_Wind_Enemy ART/Char/Monster/Monster_Fungus_Un_Delta_Wind_Enemy/Monster_Fungus_Un_Delta_Wind_Enemy_Remote ART/Char/Monster/Monster_Fungus_Un_Delta_Wind_Enemy/Monster_Fungus_Un_Delta_Wind_Enemy ART/Char/Monster/Monster_Fungus_Un_Delta_Wind_Enemy/Monster_Fungus_Un_Delta_Wind_Enemy_Remote 4001 16.3008 43.40736 500 0 0 0 0.1 0.2 0.1 0.1 0.2 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 活动-战斗飞行风 1 3.2蕈兽BVB活动 0 ConfigMonster_Fungus_Un_Delta_Wind_Enemy assist01 0 0 0 0 0 0 0 26090301 1 60903 1 4 -26090490 ART/Char/Monster/Monster_Fungus_Trois_Epsilon_Electric_Enemy/Monster_Fungus_Trois_Epsilon_Electric_Enemy ART/Char/Monster/Monster_Fungus_Trois_Epsilon_Electric_Enemy/Monster_Fungus_Trois_Epsilon_Electric_Enemy_Remote ART/Char/Monster/Monster_Fungus_Trois_Epsilon_Electric_Enemy/Monster_Fungus_Trois_Epsilon_Electric_Enemy ART/Char/Monster/Monster_Fungus_Trois_Epsilon_Electric_Enemy/Monster_Fungus_Trois_Epsilon_Electric_Enemy_Remote 4001 21.7344 43.40736 500 0 0 0 0.1 0.2 0.1 0.2 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 活动-战斗旋转雷 1 3.2蕈兽BVB活动 0 ConfigMonster_Fungus_Trois_Epsilon_Electric_Enemy assist01 0 0 0 0 0 0 0 26090401 1 60904 1 4 -26090590 ART/Char/Monster/Monster_Fungus_Trois_Alpha_Ice_Enemy/Monster_Fungus_Trois_Alpha_Ice_Enemy ART/Char/Monster/Monster_Fungus_Trois_Alpha_Ice_Enemy/Monster_Fungus_Trois_Alpha_Ice_Enemy_Remote ART/Char/Monster/Monster_Fungus_Trois_Alpha_Ice_Enemy/Monster_Fungus_Trois_Alpha_Ice_Enemy ART/Char/Monster/Monster_Fungus_Trois_Alpha_Ice_Enemy/Monster_Fungus_Trois_Alpha_Ice_Enemy_Remote 4001 21.7344 43.40736 500 0 0 0 0.1 0.2 0.1 0.1 0.1 0.2 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 活动-战斗旋转冰 1 3.2蕈兽BVB活动 0 ConfigMonster_Fungus_Trois_Alpha_Ice_Enemy assist01 0 0 0 0 0 0 0 26090501 1 60905 1 4 -26090690 ART/Char/Monster/Monster_Fungus_Trois_Gamma_Fire_Enemy/Monster_Fungus_Trois_Gamma_Fire_Enemy ART/Char/Monster/Monster_Fungus_Trois_Gamma_Fire_Enemy/Monster_Fungus_Trois_Gamma_Fire_Enemy_Remote ART/Char/Monster/Monster_Fungus_Trois_Gamma_Fire_Enemy/Monster_Fungus_Trois_Gamma_Fire_Enemy ART/Char/Monster/Monster_Fungus_Trois_Gamma_Fire_Enemy/Monster_Fungus_Trois_Gamma_Fire_Enemy_Remote 4001 30.42816 43.40736 500 0 0 0 0.2 0.2 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 活动-战斗旋转火 1 3.2蕈兽BVB活动 0 ConfigMonster_Fungus_Trois_Gamma_Fire_Enemy assist01 0 0 0 0 0 0 0 26090601 1 60906 1 4 -26090790 ART/Char/Monster/Monster_Fungus_Deux_Alpha_Fire_Enemy/Monster_Fungus_Deux_Alpha_Fire_Enemy ART/Char/Monster/Monster_Fungus_Deux_Alpha_Fire_Enemy/Monster_Fungus_Deux_Alpha_Fire_Enemy_Remote ART/Char/Monster/Monster_Fungus_Deux_Alpha_Fire_Enemy/Monster_Fungus_Deux_Alpha_Fire_Enemy ART/Char/Monster/Monster_Fungus_Deux_Alpha_Fire_Enemy/Monster_Fungus_Deux_Alpha_Fire_Enemy_Remote 4001 21.7344 43.40736 500 0 0 0 0.2 0.2 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 活动-战斗伸展火 1 3.2蕈兽BVB活动 0 ConfigMonster_Fungus_Deux_Alpha_Fire_Enemy assist01 0 0 0 0 0 0 0 26090701 1 60907 1 4 -26090890 ART/Char/Monster/Monster_Fungus_Deux_Epsilon_Wind_Enemy/Monster_Fungus_Deux_Epsilon_Wind_Enemy ART/Char/Monster/Monster_Fungus_Deux_Epsilon_Wind_Enemy/Monster_Fungus_Deux_Epsilon_Wind_Enemy_Remote ART/Char/Monster/Monster_Fungus_Deux_Epsilon_Wind_Enemy/Monster_Fungus_Deux_Epsilon_Wind_Enemy ART/Char/Monster/Monster_Fungus_Deux_Epsilon_Wind_Enemy/Monster_Fungus_Deux_Epsilon_Wind_Enemy_Remote 4001 21.7344 43.40736 500 0 0 0 0.1 0.2 0.1 0.1 0.2 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 活动-战斗伸展风 1 3.2蕈兽BVB活动 0 ConfigMonster_Fungus_Deux_Epsilon_Wind_Enemy assist01 0 0 0 0 0 0 0 26090801 1 60908 1 4 -26090990 ART/Char/Monster/Monster_Fungus_Deux_Beta_Rock_Enemy/Monster_Fungus_Deux_Beta_Rock_Enemy ART/Char/Monster/Monster_Fungus_Deux_Beta_Rock_Enemy/Monster_Fungus_Deux_Beta_Rock_Enemy_Remote ART/Char/Monster/Monster_Fungus_Deux_Beta_Rock_Enemy/Monster_Fungus_Deux_Beta_Rock_Enemy ART/Char/Monster/Monster_Fungus_Deux_Beta_Rock_Enemy/Monster_Fungus_Deux_Beta_Rock_Enemy_Remote 4001 43.4688 43.40736 500 0 0 0 0.1 0.2 0.1 0.1 0.1 0.1 0.2 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 活动-战斗伸展岩 1 3.2蕈兽BVB活动 0 ConfigMonster_Fungus_Deux_Beta_Rock_Enemy assist01 0 0 0 0 0 0 0 26090901 1 60909 1 4 -26091090 ART/Char/Monster/Monster_Fungus_Deux_Delta_Electric_Enemy/Monster_Fungus_Deux_Delta_Electric_Enemy ART/Char/Monster/Monster_Fungus_Deux_Delta_Electric_Enemy/Monster_Fungus_Deux_Delta_Electric_Enemy_Remote ART/Char/Monster/Monster_Fungus_Deux_Delta_Electric_Enemy/Monster_Fungus_Deux_Delta_Electric_Enemy ART/Char/Monster/Monster_Fungus_Deux_Delta_Electric_Enemy/Monster_Fungus_Deux_Delta_Electric_Enemy_Remote 4001 21.7344 43.40736 500 0 0 0 0.1 0.2 0.1 0.2 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 活动-战斗伸展雷 1 3.2蕈兽BVB活动 0 ConfigMonster_Fungus_Deux_Delta_Electric_Enemy assist01 0 0 0 0 0 0 0 26091001 1 60910 1 4 -26090191 ART/Char/Monster/Monster_Fungus_Un_Gamma_Water_01/Monster_Fungus_Un_Gamma_Water_01 ART/Char/Monster/Monster_Fungus_Un_Gamma_Water_01/Monster_Fungus_Un_Gamma_Water_01_Remote ART/Char/Monster/Monster_Fungus_Un_Gamma_Water_01/Monster_Fungus_Un_Gamma_Water_01 ART/Char/Monster/Monster_Fungus_Un_Gamma_Water_01/Monster_Fungus_Un_Gamma_Water_01_Remote 4001 13.584 22.608 500 0 0 0 0.1 0.2 0.2 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 活动-捕捉飞行水 1 3.2蕈兽BVB活动 0 ConfigMonster_Fungus_Un_Gamma_Water_01 assist01 0 0 0 0 0 0 26090101 1 60901 1 8 -26090291 ART/Char/Monster/Monster_Fungus_Un_Delta_Grass_01/Monster_Fungus_Un_Delta_Grass_01 ART/Char/Monster/Monster_Fungus_Un_Delta_Grass_01/Monster_Fungus_Un_Delta_Grass_01_Remote ART/Char/Monster/Monster_Fungus_Un_Delta_Grass_01/Monster_Fungus_Un_Delta_Grass_01 ART/Char/Monster/Monster_Fungus_Un_Delta_Grass_01/Monster_Fungus_Un_Delta_Grass_01_Remote 4001 13.584 22.608 500 0 0 0 0.1 0.25 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 活动-捕捉飞行草 1 3.2蕈兽BVB活动 0 ConfigMonster_Fungus_Un_Delta_Grass_01 assist01 0 0 0 0 0 0 26090201 1 60902 1 8 -26090391 ART/Char/Monster/Monster_Fungus_Un_Delta_Wind_01/Monster_Fungus_Un_Delta_Wind_01 ART/Char/Monster/Monster_Fungus_Un_Delta_Wind_01/Monster_Fungus_Un_Delta_Wind_01_Remote ART/Char/Monster/Monster_Fungus_Un_Delta_Wind_01/Monster_Fungus_Un_Delta_Wind_01 ART/Char/Monster/Monster_Fungus_Un_Delta_Wind_01/Monster_Fungus_Un_Delta_Wind_01_Remote 4001 13.584 22.608 500 0 0 0 0.1 0.2 0.1 0.1 0.2 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 活动-捕捉飞行风 1 3.2蕈兽BVB活动 0 ConfigMonster_Fungus_Un_Delta_Wind_01 assist01 0 0 0 0 0 0 26090301 1 60903 1 8 -26090491 ART/Char/Monster/Monster_Fungus_Trois_Epsilon_Electric_01/Monster_Fungus_Trois_Epsilon_Electric_01 ART/Char/Monster/Monster_Fungus_Trois_Epsilon_Electric_01/Monster_Fungus_Trois_Epsilon_Electric_01_Remote ART/Char/Monster/Monster_Fungus_Trois_Epsilon_Electric_01/Monster_Fungus_Trois_Epsilon_Electric_01 ART/Char/Monster/Monster_Fungus_Trois_Epsilon_Electric_01/Monster_Fungus_Trois_Epsilon_Electric_01_Remote 4001 13.584 22.608 500 0 0 0 0.1 0.2 0.1 0.2 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 活动-捕捉旋转雷 1 3.2蕈兽BVB活动 0 ConfigMonster_Fungus_Trois_Epsilon_Electric_01 assist01 0 0 0 0 0 0 26090401 1 60904 1 8 -26090591 ART/Char/Monster/Monster_Fungus_Trois_Alpha_Ice_01/Monster_Fungus_Trois_Alpha_Ice_01 ART/Char/Monster/Monster_Fungus_Trois_Alpha_Ice_01/Monster_Fungus_Trois_Alpha_Ice_01_Remote ART/Char/Monster/Monster_Fungus_Trois_Alpha_Ice_01/Monster_Fungus_Trois_Alpha_Ice_01 ART/Char/Monster/Monster_Fungus_Trois_Alpha_Ice_01/Monster_Fungus_Trois_Alpha_Ice_01_Remote 4001 13.584 22.608 500 0 0 0 0.1 0.2 0.1 0.1 0.1 0.2 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 活动-捕捉旋转冰 1 3.2蕈兽BVB活动 0 ConfigMonster_Fungus_Trois_Alpha_Ice_01 assist01 0 0 0 0 0 0 26090501 1 60905 1 8 -26090691 ART/Char/Monster/Monster_Fungus_Trois_Gamma_Fire_01/Monster_Fungus_Trois_Gamma_Fire_01 ART/Char/Monster/Monster_Fungus_Trois_Gamma_Fire_01/Monster_Fungus_Trois_Gamma_Fire_01_Remote ART/Char/Monster/Monster_Fungus_Trois_Gamma_Fire_01/Monster_Fungus_Trois_Gamma_Fire_01 ART/Char/Monster/Monster_Fungus_Trois_Gamma_Fire_01/Monster_Fungus_Trois_Gamma_Fire_01_Remote 4001 13.584 22.608 500 0 0 0 0.2 0.2 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 活动-捕捉旋转火 1 3.2蕈兽BVB活动 0 ConfigMonster_Fungus_Trois_Gamma_Fire_01 assist01 0 0 0 0 0 0 26090601 1 60906 1 8 -26090791 ART/Char/Monster/Monster_Fungus_Deux_Alpha_Fire_01/Monster_Fungus_Deux_Alpha_Fire_01 ART/Char/Monster/Monster_Fungus_Deux_Alpha_Fire_01/Monster_Fungus_Deux_Alpha_Fire_01_Remote ART/Char/Monster/Monster_Fungus_Deux_Alpha_Fire_01/Monster_Fungus_Deux_Alpha_Fire_01 ART/Char/Monster/Monster_Fungus_Deux_Alpha_Fire_01/Monster_Fungus_Deux_Alpha_Fire_01_Remote 4001 13.584 22.608 500 0 0 0 0.2 0.2 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 活动-捕捉伸展火 1 3.2蕈兽BVB活动 0 ConfigMonster_Fungus_Deux_Alpha_Fire_01 assist01 0 0 0 0 0 0 26090701 1 60907 1 8 -26090891 ART/Char/Monster/Monster_Fungus_Deux_Epsilon_Wind_01/Monster_Fungus_Deux_Epsilon_Wind_01 ART/Char/Monster/Monster_Fungus_Deux_Epsilon_Wind_01/Monster_Fungus_Deux_Epsilon_Wind_01_Remote ART/Char/Monster/Monster_Fungus_Deux_Epsilon_Wind_01/Monster_Fungus_Deux_Epsilon_Wind_01 ART/Char/Monster/Monster_Fungus_Deux_Epsilon_Wind_01/Monster_Fungus_Deux_Epsilon_Wind_01_Remote 4001 13.584 22.608 500 0 0 0 0.1 0.2 0.1 0.1 0.2 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 活动-捕捉伸展风 1 3.2蕈兽BVB活动 0 ConfigMonster_Fungus_Deux_Epsilon_Wind_01 assist01 0 0 0 0 0 0 26090801 1 60908 1 8 -26090991 ART/Char/Monster/Monster_Fungus_Deux_Beta_Rock_01/Monster_Fungus_Deux_Beta_Rock_01 ART/Char/Monster/Monster_Fungus_Deux_Beta_Rock_01/Monster_Fungus_Deux_Beta_Rock_01_Remote ART/Char/Monster/Monster_Fungus_Deux_Beta_Rock_01/Monster_Fungus_Deux_Beta_Rock_01 ART/Char/Monster/Monster_Fungus_Deux_Beta_Rock_01/Monster_Fungus_Deux_Beta_Rock_01_Remote 4001 13.584 22.608 500 0 0 0 0.1 0.2 0.1 0.1 0.1 0.1 0.2 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 活动-捕捉伸展岩 1 3.2蕈兽BVB活动 0 ConfigMonster_Fungus_Deux_Beta_Rock_01 assist01 0 0 0 0 0 0 26090901 1 60909 1 8 -26091091 ART/Char/Monster/Monster_Fungus_Deux_Delta_Electric_01/Monster_Fungus_Deux_Delta_Electric_01 ART/Char/Monster/Monster_Fungus_Deux_Delta_Electric_01/Monster_Fungus_Deux_Delta_Electric_01_Remote ART/Char/Monster/Monster_Fungus_Deux_Delta_Electric_01/Monster_Fungus_Deux_Delta_Electric_01 ART/Char/Monster/Monster_Fungus_Deux_Delta_Electric_01/Monster_Fungus_Deux_Delta_Electric_01_Remote 4001 13.584 22.608 500 0 0 0 0.1 0.2 0.1 0.2 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 活动-捕捉伸展雷 1 3.2蕈兽BVB活动 0 ConfigMonster_Fungus_Deux_Delta_Electric_01 assist01 0 0 0 0 0 0 26091001 1 60910 1 8 -26110101 ART/Char/Monster/Monster_Fungus_Raptor_01/Monster_Fungus_Raptor_01 ART/Char/Monster/Monster_Fungus_Raptor_01/Monster_Fungus_Raptor_01_Remote ART/Char/Monster/Monster_Fungus_Raptor_01/Monster_Fungus_Raptor_01 ART/Char/Monster/Monster_Fungus_Raptor_01/Monster_Fungus_Raptor_01_Remote 4001 190.176 87.92 500 0 0 0 0.25 0.8 0.25 0.25 0.25 0.25 0.25 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.25 0 翠翎恐蕈 2 0 ConfigMonster_Fungus_Raptor_01 assist01 22010033 66 22010033 33 0 0 22010043 1 26110101 1 61101 1 1 -26120101 ART/Char/Monster/Monster_Fungus_Amanita_Unu_Anudatta_Grass/Monster_Fungus_Amanita_Unu_Anudatta_Grass ART/Char/Monster/Monster_Fungus_Amanita_Unu_Anudatta_Grass/Monster_Fungus_Amanita_Unu_Anudatta_Grass_Remote ART/Char/Monster/Monster_Fungus_Amanita_Unu_Anudatta_Grass/Monster_Fungus_Amanita_Unu_Anudatta_Grass ART/Char/Monster/Monster_Fungus_Amanita_Unu_Anudatta_Grass/Monster_Fungus_Amanita_Unu_Anudatta_Grass_Remote 4001 27.168 37.68 500 0 0 0 0.1 0.4 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 有翼草本真蕈 1 0 ConfigMonster_Fungus_Amanita_Unu_Anudatta_Grass_01 assist01 22010013 60 0 0 0 0 22010013 26120101 1 61201 1 4 -26120201 ART/Char/Monster/Monster_Fungus_Amanita_Unu_Svarita_Ice/Monster_Fungus_Amanita_Unu_Svarita_Ice ART/Char/Monster/Monster_Fungus_Amanita_Unu_Svarita_Ice/Monster_Fungus_Amanita_Unu_Svarita_Ice_Remote ART/Char/Monster/Monster_Fungus_Amanita_Unu_Svarita_Ice/Monster_Fungus_Amanita_Unu_Svarita_Ice ART/Char/Monster/Monster_Fungus_Amanita_Unu_Svarita_Ice/Monster_Fungus_Amanita_Unu_Svarita_Ice_Remote 4001 38.0352 30.144 500 0 0 0 0.1 0.3 0.1 0.1 0.1 0.3 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 有翼冰本真蕈 1 0 ConfigMonster_Fungus_Amanita_Unu_Svarita_Ice_01 assist01 22010016 60 0 0 0 0 22010016 26120201 1 61202 1 4 -26120301 ART/Char/Monster/Monster_Fungus_Amanita_Du_Anudatta_Water/Monster_Fungus_Amanita_Du_Anudatta_Water ART/Char/Monster/Monster_Fungus_Amanita_Du_Anudatta_Water/Monster_Fungus_Amanita_Du_Anudatta_Water_Remote ART/Char/Monster/Monster_Fungus_Amanita_Du_Anudatta_Water/Monster_Fungus_Amanita_Du_Anudatta_Water ART/Char/Monster/Monster_Fungus_Amanita_Du_Anudatta_Water/Monster_Fungus_Amanita_Du_Anudatta_Water_Remote 4001 27.168 37.68 500 0 0 0 0.1 0.3 0.3 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 陆行水本真蕈 1 0 ConfigMonster_Fungus_Amanita_Du_Anudatta_Water_01 assist01 22010012 60 0 0 0 0 22010012 26120301 1 61203 1 4 -26120401 ART/Char/Monster/Monster_Fungus_Amanita_Du_Udatta_Rock/Monster_Fungus_Amanita_Du_Udatta_Rock ART/Char/Monster/Monster_Fungus_Amanita_Du_Udatta_Rock/Monster_Fungus_Amanita_Du_Udatta_Rock_Remote ART/Char/Monster/Monster_Fungus_Amanita_Du_Udatta_Rock/Monster_Fungus_Amanita_Du_Udatta_Rock ART/Char/Monster/Monster_Fungus_Amanita_Du_Udatta_Rock/Monster_Fungus_Amanita_Du_Udatta_Rock_Remote 4001 38.0352 30.144 500 0 0 0 0.1 0.3 0.1 0.1 0.1 0.1 0.3 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 陆行岩本真蕈 1 3.1放出 0 ConfigMonster_Fungus_Amanita_Du_Udatta_Rock_01 assist01 22010017 60 0 0 0 0 22010017 26120401 1 61204 1 4 -20060701 草飘浮灵 ART/Char/Monster/Monster_Sylph_Grass_01/Monster_Sylph_Grass_01 ART/Char/Monster/Monster_Sylph_Grass_01/Monster_Sylph_Grass_01_Remote ART/Char/Monster/Monster_Sylph_Grass_01/Monster_Sylph_Grass_01 ART/Char/Monster/Monster_Sylph_Grass_01/Monster_Sylph_Grass_01_Remote 4001 21.7344 17.584 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 草飘浮灵 1 0 ConfigMonster_Sylph_Grass_01 assist01 22010013 60 0 0 0 0 22010013 20060701 1 00607 1 4 -20060101 水飘浮灵 ART/Char/Monster/Monster_Sylph_Water_01/Monster_Sylph_Water_01 ART/Char/Monster/Monster_Sylph_Water_01/Monster_Sylph_Water_01_Remote ART/Char/Monster/Monster_Sylph_Water_01/Monster_Sylph_Water_01 ART/Char/Monster/Monster_Sylph_Water_01/Monster_Sylph_Water_01_Remote 4001 21.7344 21.98 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 水飘浮灵 1 0 ConfigMonster_Sylph_Water_01 assist01 22010012 60 0 0 0 0 22010012 20060101 1 00601 1 4 -20060201 岩飘浮灵 ART/Char/Monster/Monster_Sylph_Rock_01/Monster_Sylph_Rock_01 ART/Char/Monster/Monster_Sylph_Rock_01/Monster_Sylph_Rock_01_Remote ART/Char/Monster/Monster_Sylph_Rock_01/Monster_Sylph_Rock_01 ART/Char/Monster/Monster_Sylph_Rock_01/Monster_Sylph_Rock_01_Remote 4001 21.7344 21.98 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 岩飘浮灵 1 0 ConfigMonster_Sylph_Rock_01 assist01 22010017 60 0 0 0 0 22010017 20060201 1 00602 1 4 -20060301 风飘浮灵 ART/Char/Monster/Monster_Sylph_Wind_01/Monster_Sylph_Wind_01 ART/Char/Monster/Monster_Sylph_Wind_01/Monster_Sylph_Wind_01_Remote ART/Char/Monster/Monster_Sylph_Wind_01/Monster_Sylph_Wind_01 ART/Char/Monster/Monster_Sylph_Wind_01/Monster_Sylph_Wind_01_Remote 4001 21.7344 21.98 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 风飘浮灵 1 0 ConfigMonster_Sylph_Wind_01 assist01 22010015 60 0 0 0 0 22010015 20060301 1 00603 1 4 -20060401 冰飘浮灵 ART/Char/Monster/Monster_Sylph_Ice_01/Monster_Sylph_Ice_01 ART/Char/Monster/Monster_Sylph_Ice_01/Monster_Sylph_Ice_01_Remote ART/Char/Monster/Monster_Sylph_Ice_01/Monster_Sylph_Ice_01 ART/Char/Monster/Monster_Sylph_Ice_01/Monster_Sylph_Ice_01_Remote 4001 21.7344 21.98 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 冰飘浮灵 1 0 ConfigMonster_Sylph_Ice_01 assist01 22010016 60 0 0 0 0 22010016 20060401 1 00604 1 4 -20060501 雷飘浮灵 ART/Char/Monster/Monster_Sylph_Electric_01/Monster_Sylph_Electric_01 ART/Char/Monster/Monster_Sylph_Electric_01/Monster_Sylph_Electric_01_Remote ART/Char/Monster/Monster_Sylph_Electric_01/Monster_Sylph_Electric_01 ART/Char/Monster/Monster_Sylph_Electric_01/Monster_Sylph_Electric_01_Remote 4001 21.7344 35.168 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 雷飘浮灵 1 0 ConfigMonster_Sylph_Electric_01 assist01 22010014 60 0 0 0 0 22010014 20060501 1 00605 1 4 -20060601 火飘浮灵 ART/Char/Monster/Monster_Sylph_Fire_01/Monster_Sylph_Fire_01 ART/Char/Monster/Monster_Sylph_Fire_01/Monster_Sylph_Fire_01_Remote ART/Char/Monster/Monster_Sylph_Fire_01/Monster_Sylph_Fire_01 ART/Char/Monster/Monster_Sylph_Fire_01/Monster_Sylph_Fire_01_Remote 4001 21.7344 21.98 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 火飘浮灵 1 0 ConfigMonster_Sylph_Fire_01 assist01 22010011 60 0 0 0 0 22010011 20060601 1 00606 1 4 -21010102 丘丘人(塔防) ART/Char/Monster/Monster_Hili_None_01/Monster_Hili_None_01 ART/Char/Monster/Monster_Hili_None_01/Monster_Hili_None_01_Remote ART/Char/Monster/Monster_Hili_None_01/Monster_Hili_None_01 ART/Char/Monster/Monster_Hili_None_01/Monster_Hili_None_01_Remote 4001 13.584 22.608 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 丘丘人(塔防) 1 空手 0 ConfigMonster_Hili_None_01 4001,4122,4134,4135 sentry02 1 0 0 0 0 0 0 0 1 21010101 102 10101 1 0 -21020102 木盾丘丘暴徒(塔防) ART/Char/Monster/Monster_Brute_None_Shield/Monster_Brute_None_Shield ART/Char/Monster/Monster_Brute_None_Shield/Monster_Brute_None_Shield_Remote ART/Char/Monster/Monster_Brute_None_Shield/Monster_Brute_None_Shield ART/Char/Monster/Monster_Brute_None_Shield/Monster_Brute_None_Shield_Remote 4001 40.752 30.144 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.3 0 木盾丘丘暴徒(塔防) 1 木盾 1 ConfigMonster_Brute_None_Shield 4001,4122,4134,4135 scout01 50004012 0 0 0 0 0 0 0 1 1 21020101 102 10201 2 0 -21020203 火斧丘丘暴徒(塔防) ART/Char/Monster/Monster_Brute_None_Axe/Monster_Brute_None_Axe ART/Char/Monster/Monster_Brute_None_Axe/Monster_Brute_None_Axe_Remote ART/Char/Monster/Monster_Brute_None_Axe/Monster_Brute_None_Axe ART/Char/Monster/Monster_Brute_None_Axe/Monster_Brute_None_Axe_Remote 4001 27.168 52.752 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 火斧丘丘暴徒(塔防) 1 火斧 1 ConfigMonster_Brute_None_Axe 2001,4001,4122,4134,4135 scout01 50004013 0 0 0 0 0 0 0 1 1 21020201 102 10202 2 0 -21020702 雷斧丘丘暴徒(塔防) ART/Char/Monster/Monster_Brute_Electric_Axe/Monster_Brute_Electric_Axe ART/Char/Monster/Monster_Brute_Electric_Axe/Monster_Brute_Electric_Axe_Remote ART/Char/Monster/Monster_Brute_Electric_Axe/Monster_Brute_Electric_Axe ART/Char/Monster/Monster_Brute_Electric_Axe/Monster_Brute_Electric_Axe_Remote 4001 40.752 60.288 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.3 0 雷斧丘丘暴徒(塔防) 1 雷斧 1 ConfigMonster_Brute_Electric_Axe 4001,4122,4134,4135 scout01 50004071 0 0 0 0 0 0 0 1 1 21020701 102 10207 2 4 -21020302 岩盾丘丘暴徒(塔防) ART/Char/Monster/Monster_Brute_None_Shield/Monster_Brute_None_Shield ART/Char/Monster/Monster_Brute_None_Shield/Monster_Brute_None_Shield_Remote ART/Char/Monster/Monster_Brute_None_Shield/Monster_Brute_None_Shield ART/Char/Monster/Monster_Brute_None_Shield/Monster_Brute_None_Shield_Remote 4001 40.752 30.144 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.3 0 岩盾丘丘暴徒(塔防) 1 岩盾 1 ConfigMonster_Brute_None_Shield 4001,4122,4134,4135 scout01 50004022 0 0 0 0 0 0 0 1 1 21020101 102 10203 2 0 -21020402 丘丘霜铠王(塔防) ART/Char/Monster/Monster_Brute_Ice_None/Monster_Brute_Ice_None ART/Char/Monster/Monster_Brute_Ice_None/Monster_Brute_Ice_None_Remote ART/Char/Monster/Monster_Brute_Ice_None/Monster_Brute_Ice_None ART/Char/Monster/Monster_Brute_Ice_None/Monster_Brute_Ice_None_Remote 4001 122.256 150.72 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.7 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.5 0 丘丘霜铠王(塔防) 1 1 ConfigMonster_Brute_Ice_None 4001,4122,4125,4134,4135 scout01 0 0 0 0 0 0 0 1 1 21020401 102 10204 1 4 0 -21020502 丘丘岩盔王(塔防) ART/Char/Monster/Monster_Brute_Rock_None/Monster_Brute_Rock_None ART/Char/Monster/Monster_Brute_Rock_None/Monster_Brute_Rock_None_Remote ART/Char/Monster/Monster_Brute_Rock_None/Monster_Brute_Rock_None ART/Char/Monster/Monster_Brute_Rock_None/Monster_Brute_Rock_None_Remote 4001 122.256 113.04 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.7 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.5 0 丘丘岩盔王(塔防) 1 1 ConfigMonster_Brute_Rock_None 4001,4122,4125,4134,4135 scout01 0 0 0 0 0 0 0 1 1 21020501 102 10205 1 4 0 -21020802 丘丘雷兜王(塔防) ART/Char/Monster/Monster_Brute_Electric_None/Monster_Brute_Electric_None ART/Char/Monster/Monster_Brute_Electric_None/Monster_Brute_Electric_None_Remote ART/Char/Monster/Monster_Brute_Electric_None/Monster_Brute_Electric_None ART/Char/Monster/Monster_Brute_Electric_None/Monster_Brute_Electric_None_Remote 4001 122.256 150.72 500 0 0 0 0.1 0.1 0.1 0.7 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.5 0 丘丘雷兜王(塔防) 1 1 ConfigMonster_Brute_Electric_None 4001,4122,4125,4134,4135 scout01 0 0 0 0 0 0 0 1 1 21020801 102 10208 1 4 2 -21020602 冰盾丘丘暴徒(塔防) ART/Char/Monster/Monster_Brute_Ice_Shield/Monster_Brute_Ice_Shield ART/Char/Monster/Monster_Brute_Ice_Shield/Monster_Brute_Ice_Shield_Remote ART/Char/Monster/Monster_Brute_Ice_Shield/Monster_Brute_Ice_Shield ART/Char/Monster/Monster_Brute_Ice_Shield/Monster_Brute_Ice_Shield_Remote 4001 40.752 30.144 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.3 0 冰盾丘丘暴徒(塔防) 1 冰盾 1 ConfigMonster_Brute_Ice_Shield 4001,4122,4134,4135 scout01 50004054 0 0 0 0 0 0 0 1 1 21020101 102 10206 2 0 -20010302 风史莱姆(塔防) ART/Char/Monster/Monster_Slime_Wind_02/Monster_Slime_Wind_02 ART/Char/Monster/Monster_Slime_Wind_02/Monster_Slime_Wind_02_Remote ART/Char/Monster/Monster_Slime_Wind_02/Monster_Slime_Wind_02 ART/Char/Monster/Monster_Slime_Wind_02/Monster_Slime_Wind_02_Remote 4001 10.8672 15.072 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 风史莱姆(塔防) 1 0 ConfigMonster_Slime_Wind_02 4001,4122,4134,4135 assist01 0 0 0 0 0 0 0 1 20010301 102 00103 1 0 -20010402 大型风史莱姆(塔防) ART/Char/Monster/Monster_Slime_Wind_03/Monster_Slime_Wind_03 ART/Char/Monster/Monster_Slime_Wind_03/Monster_Slime_Wind_03_Remote ART/Char/Monster/Monster_Slime_Wind_03/Monster_Slime_Wind_03 ART/Char/Monster/Monster_Slime_Wind_03/Monster_Slime_Wind_03_Remote 4001 27.168 35.168 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 大型风史莱姆(塔防) 1 0 ConfigMonster_Slime_Wind_03 4001,4122,4134,4135 assist01 0 0 0 0 0 0 0 1 20010401 102 00104 1 0 -20010502 雷史莱姆(塔防) ART/Char/Monster/Monster_Slime_Electric_02/Monster_Slime_Electric_02 ART/Char/Monster/Monster_Slime_Electric_02/Monster_Slime_Electric_02_Remote ART/Char/Monster/Monster_Slime_Electric_02/Monster_Slime_Electric_02 ART/Char/Monster/Monster_Slime_Electric_02/Monster_Slime_Electric_02_Remote 4001 10.8672 7.536 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 雷史莱姆(塔防) 1 0 ConfigMonster_Slime_Electric_02 2002,4001,4122,4134,4135 assist01 0 0 0 0 0 0 0 1 20010501 102 00105 1 0 -20010602 大型雷史莱姆(塔防) ART/Char/Monster/Monster_Slime_Electric_03/Monster_Slime_Electric_03 ART/Char/Monster/Monster_Slime_Electric_03/Monster_Slime_Electric_03_Remote ART/Char/Monster/Monster_Slime_Electric_03/Monster_Slime_Electric_03 ART/Char/Monster/Monster_Slime_Electric_03/Monster_Slime_Electric_03_Remote 4001 27.168 52.752 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 大型雷史莱姆(塔防) 1 0 ConfigMonster_Slime_Electric_03 2002,4001,4122,4134,4135 assist01 0 0 0 0 0 0 0 1 20010601 102 00106 1 0 -20010703 变异雷史莱姆(塔防) ART/Char/Monster/Monster_Slime_Electric_03_Positive/Monster_Slime_Electric_03_Positive ART/Char/Monster/Monster_Slime_Electric_03_Positive/Monster_Slime_Electric_03_Positive_Remote ART/Char/Monster/Monster_Slime_Electric_03_Positive/Monster_Slime_Electric_03_Positive ART/Char/Monster/Monster_Slime_Electric_03_Positive/Monster_Slime_Electric_03_Positive_Remote 4001 27.168 52.752 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 变异雷史莱姆(塔防) 1 正电 0 ConfigMonster_Slime_Electric_03_Positive 2002,4001,4122,4134,4135 assist01 0 0 0 0 0 0 0 1 20010701 102 00107 1 0 -20010803 冰史莱姆(塔防) ART/Char/Monster/Monster_Slime_Ice_02/Monster_Slime_Ice_02 ART/Char/Monster/Monster_Slime_Ice_02/Monster_Slime_Ice_02_Remote ART/Char/Monster/Monster_Slime_Ice_02/Monster_Slime_Ice_02 ART/Char/Monster/Monster_Slime_Ice_02/Monster_Slime_Ice_02_Remote 4001 10.8672 7.536 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 冰史莱姆(塔防) 1 0 ConfigMonster_Slime_Ice_02 2003,4001,4122,4134,4135 assist01 0 0 0 0 0 0 0 1 20010801 102 00108 1 0 -20010903 大型冰史莱姆(塔防) ART/Char/Monster/Monster_Slime_Ice_03/Monster_Slime_Ice_03 ART/Char/Monster/Monster_Slime_Ice_03/Monster_Slime_Ice_03_Remote ART/Char/Monster/Monster_Slime_Ice_03/Monster_Slime_Ice_03 ART/Char/Monster/Monster_Slime_Ice_03/Monster_Slime_Ice_03_Remote 4001 27.168 52.752 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 大型冰史莱姆(塔防) 1 0 ConfigMonster_Slime_Ice_03 2003,4001,4122,4133,4134,4135 assist01 0 0 0 0 0 0 0 1 20010901 102 00109 1 0 -20011002 水史莱姆(塔防) ART/Char/Monster/Monster_Slime_Water_02/Monster_Slime_Water_02 ART/Char/Monster/Monster_Slime_Water_02/Monster_Slime_Water_02_Remote ART/Char/Monster/Monster_Slime_Water_02/Monster_Slime_Water_02 ART/Char/Monster/Monster_Slime_Water_02/Monster_Slime_Water_02_Remote 4001 10.8672 7.536 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 水史莱姆(塔防) 1 0 ConfigMonster_Slime_Water_02 4001,4122,4134,4135 assist01 0 0 0 0 0 0 0 1 20011001 102 00110 1 0 -20011102 大型水史莱姆(塔防) ART/Char/Monster/Monster_Slime_Water_03/Monster_Slime_Water_03 ART/Char/Monster/Monster_Slime_Water_03/Monster_Slime_Water_03_Remote ART/Char/Monster/Monster_Slime_Water_03/Monster_Slime_Water_03 ART/Char/Monster/Monster_Slime_Water_03/Monster_Slime_Water_03_Remote 4001 27.168 35.168 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 大型水史莱姆(塔防) 1 0 ConfigMonster_Slime_Water_03 4001,4122,4134,4135 assist01 0 0 0 0 0 0 0 1 20011101 102 00111 1 0 -21010302 木盾丘丘人(塔防) ART/Char/Monster/Monster_Hili_None_01/Monster_Hili_None_01 ART/Char/Monster/Monster_Hili_None_01/Monster_Hili_None_01_Remote ART/Char/Monster/Monster_Hili_None_01/Monster_Hili_None_01 ART/Char/Monster/Monster_Hili_None_01/Monster_Hili_None_01_Remote 4001 13.584 22.608 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 木盾丘丘人(塔防) 1 木盾 0 ConfigMonster_Hili_None_01 4001,4122,4134,4135,5118 sentry02 50004001 50004002 0 0 0 0 0 0 0 1 21010301 102 10103 1 0 -21010702 冲锋丘丘人(塔防) ART/Char/Monster/Monster_Hili_Fire_01/Monster_Hili_Fire_01 ART/Char/Monster/Monster_Hili_Fire_01/Monster_Hili_Fire_01_Remote ART/Char/Monster/Monster_Hili_Fire_01/Monster_Hili_Fire_01 ART/Char/Monster/Monster_Hili_Fire_01/Monster_Hili_Fire_01_Remote 4001 10.8672 7.536 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 冲锋丘丘人(塔防) 1 0 ConfigMonster_Hili_Fire_Rush 2001,4001,4122,4134,4135 scout01 50004020 0 0 0 0 0 0 0 1 21010701 102 10107 1 0 -21011202 岩盾丘丘人(塔防) ART/Char/Monster/Monster_Hili_None_01/Monster_Hili_None_01 ART/Char/Monster/Monster_Hili_None_01/Monster_Hili_None_01_Remote ART/Char/Monster/Monster_Hili_None_01/Monster_Hili_None_01 ART/Char/Monster/Monster_Hili_None_01/Monster_Hili_None_01_Remote 4001 13.584 22.608 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 岩盾丘丘人(塔防) 1 岩盾 0 ConfigMonster_Hili_None_01 4001,4122,4134,4135,5118 sentry02 50004024 50004023 0 0 0 0 0 0 0 1 21010301 102 10112 1 0 -21011402 冰盾丘丘人(塔防) ART/Char/Monster/Monster_Hili_Ice_02/Monster_Hili_Ice_02 ART/Char/Monster/Monster_Hili_Ice_02/Monster_Hili_Ice_02_Remote ART/Char/Monster/Monster_Hili_Ice_02/Monster_Hili_Ice_02 ART/Char/Monster/Monster_Hili_Ice_02/Monster_Hili_Ice_02_Remote 4001 13.584 22.608 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 冰盾丘丘人(塔防) 1 冰盾 0 ConfigMonster_Hili_None_01 4001,4122,4134,4135,5118 sentry02 50004057 50004055 0 0 0 0 0 0 0 1 21010301 102 10114 1 0 -20011203 火史莱姆(塔防) ART/Char/Monster/Monster_Slime_Fire_02/Monster_Slime_Fire_02 ART/Char/Monster/Monster_Slime_Fire_02/Monster_Slime_Fire_02_Remote ART/Char/Monster/Monster_Slime_Fire_02/Monster_Slime_Fire_02 ART/Char/Monster/Monster_Slime_Fire_02/Monster_Slime_Fire_02_Remote 4001 10.8672 7.536 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 火史莱姆(塔防) 1 0 ConfigMonster_Slime_Fire_02 4001,4122,4134,4135 assist01 0 0 0 0 0 0 0 1 20011201 102 00112 1 0 -20011302 大型火史莱姆(塔防) ART/Char/Monster/Monster_Slime_Fire_03/Monster_Slime_Fire_03 ART/Char/Monster/Monster_Slime_Fire_03/Monster_Slime_Fire_03_Remote ART/Char/Monster/Monster_Slime_Fire_03/Monster_Slime_Fire_03 ART/Char/Monster/Monster_Slime_Fire_03/Monster_Slime_Fire_03_Remote 4001 27.168 52.752 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 大型火史莱姆(塔防) 1 0 ConfigMonster_Slime_Fire_03 4001,4122,4134,4135 assist01 0 0 0 0 0 0 0 1 20011301 102 00113 1 0 -20011402 岩史莱姆(塔防) ART/Char/Monster/Monster_Slime_Rock_02/Monster_Slime_Rock_02 ART/Char/Monster/Monster_Slime_Rock_02/Monster_Slime_Rock_02_Remote ART/Char/Monster/Monster_Slime_Rock_02/Monster_Slime_Rock_02 ART/Char/Monster/Monster_Slime_Rock_02/Monster_Slime_Rock_02_Remote 4001 10.8672 7.536 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 岩史莱姆(塔防) 1 0 ConfigMonster_Slime_Rock_02 4001,4122,4134,4135 assist01 0 0 0 0 0 0 0 1 20011401 102 00114 1 0 -20011503 大型岩史莱姆(塔防) ART/Char/Monster/Monster_Slime_Rock_03/Monster_Slime_Rock_03 ART/Char/Monster/Monster_Slime_Rock_03/Monster_Slime_Rock_03_Remote ART/Char/Monster/Monster_Slime_Rock_03/Monster_Slime_Rock_03 ART/Char/Monster/Monster_Slime_Rock_03/Monster_Slime_Rock_03_Remote 4001 27.168 52.752 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 大型岩史莱姆(塔防) 1 0 ConfigMonster_Slime_Rock_03 4001,4122,4133,4134,4135 assist01 0 0 0 0 0 0 0 1 20011501 102 00115 1 0 -22010105 火深渊法师(塔防) ART/Char/Monster/Monster_Abyss_Fire_01/Monster_Abyss_Fire_01 ART/Char/Monster/Monster_Abyss_Fire_01/Monster_Abyss_Fire_01_Remote ART/Char/Monster/Monster_Abyss_Fire_01/Monster_Abyss_Fire_01 ART/Char/Monster/Monster_Abyss_Fire_01/Monster_Abyss_Fire_01_Remote 4001 27.168 56.52 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 火深渊法师(塔防) 1 0 ConfigMonster_Abyss_Fire_01 1014,2001,4001,4122,4134,4135 scout01 50004006 0 0 0 0 0 0 0 1 1 22010101 102 20101 2 0 -22010205 冰深渊法师(塔防) ART/Char/Monster/Monster_Abyss_Ice_01/Monster_Abyss_Ice_01 ART/Char/Monster/Monster_Abyss_Ice_01/Monster_Abyss_Ice_01_Remote ART/Char/Monster/Monster_Abyss_Ice_01/Monster_Abyss_Ice_01 ART/Char/Monster/Monster_Abyss_Ice_01/Monster_Abyss_Ice_01_Remote 4001 27.168 37.68 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 冰深渊法师(塔防) 1 0 ConfigMonster_Abyss_Ice_01 1014,2003,4001,4122,4134,4135 scout01 50004007 0 0 0 0 0 0 0 1 1 22010201 102 20102 2 0 -22010305 水深渊法师(塔防) ART/Char/Monster/Monster_Abyss_Water_01/Monster_Abyss_Water_01 ART/Char/Monster/Monster_Abyss_Water_01/Monster_Abyss_Water_01_Remote ART/Char/Monster/Monster_Abyss_Water_01/Monster_Abyss_Water_01 ART/Char/Monster/Monster_Abyss_Water_01/Monster_Abyss_Water_01_Remote 4001 27.168 37.68 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 水深渊法师(塔防) 1 0 ConfigMonster_Abyss_Water_01 1014,4001,4122,4134,4135 scout01 50004008 0 0 0 0 0 0 0 1 1 22010301 102 20103 2 0 -22010402 雷深渊法师(塔防) ART/Char/Monster/Monster_Abyss_Electric_01/Monster_Abyss_Electric_01 ART/Char/Monster/Monster_Abyss_Electric_01/Monster_Abyss_Electric_01_Remote ART/Char/Monster/Monster_Abyss_Electric_01/Monster_Abyss_Electric_01 ART/Char/Monster/Monster_Abyss_Electric_01/Monster_Abyss_Electric_01_Remote 4001 27.168 47.1 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 雷深渊法师(塔防) 1 0 ConfigMonster_Abyss_Electric_01 1014,4001,4122,4134,4135 scout01 50004063 0 0 0 0 0 0 0 1 1 22010401 102 20104 2 4 -21030102 水丘丘萨满(塔防) ART/Char/Monster/Monster_Shaman_Water_01/Monster_Shaman_Water_01 ART/Char/Monster/Monster_Shaman_Water_01/Monster_Shaman_Water_01_Remote ART/Char/Monster/Monster_Shaman_Water_01/Monster_Shaman_Water_01 ART/Char/Monster/Monster_Shaman_Water_01/Monster_Shaman_Water_01_Remote 4001 13.584 50.24 500 0 0 0 0.1 0.1 0.5 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 水丘丘萨满(塔防) 1 0 ConfigMonster_Shaman_Water_01 4001,4122,4134,4135 scout01 50004009 0 0 0 0 0 0 0 1 21030101 102 10301 1 0 -21030202 草丘丘萨满(塔防) ART/Char/Monster/Monster_Shaman_Grass_01/Monster_Shaman_Grass_01 ART/Char/Monster/Monster_Shaman_Grass_01/Monster_Shaman_Grass_01_Remote ART/Char/Monster/Monster_Shaman_Grass_01/Monster_Shaman_Grass_01 ART/Char/Monster/Monster_Shaman_Grass_01/Monster_Shaman_Grass_01_Remote 4001 13.584 50.24 500 0 0 0 0.1 0.5 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 草丘丘萨满(塔防) 1 0 ConfigMonster_Shaman_Grass_01 4001,4122,4134,4135 scout01 50004010 0 0 0 0 0 0 0 1 21030201 102 10302 1 0 -21030302 风丘丘萨满(塔防) ART/Char/Monster/Monster_Shaman_Wind_01/Monster_Shaman_Wind_01 ART/Char/Monster/Monster_Shaman_Wind_01/Monster_Shaman_Wind_01_Remote ART/Char/Monster/Monster_Shaman_Wind_01/Monster_Shaman_Wind_01 ART/Char/Monster/Monster_Shaman_Wind_01/Monster_Shaman_Wind_01_Remote 4001 13.584 50.24 500 0 0 0 0.1 0.1 0.1 0.1 0.5 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 风丘丘萨满(塔防) 1 0 ConfigMonster_Shaman_Wind_01 4001,4122,4134,4135 scout01 50004014 0 0 0 0 0 0 0 1 21030301 102 10303 1 0 -21030403 岩丘丘萨满(塔防) ART/Char/Monster/Monster_Shaman_Rock_01/Monster_Shaman_Rock_01 ART/Char/Monster/Monster_Shaman_Rock_01/Monster_Shaman_Rock_01_Remote ART/Char/Monster/Monster_Shaman_Rock_01/Monster_Shaman_Rock_01 ART/Char/Monster/Monster_Shaman_Rock_01/Monster_Shaman_Rock_01_Remote 4001 13.584 50.24 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.5 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 岩丘丘萨满(塔防) 1 0 ConfigMonster_Shaman_Rock_01 4001,4122,4134,4135 scout01 50004029 0 0 0 0 0 0 0 1 21030401 102 10304 1 0 -21030502 冰丘丘萨满(塔防) ART/Char/Monster/Monster_Shaman_Ice_01/Monster_Shaman_Ice_01 ART/Char/Monster/Monster_Shaman_Ice_01/Monster_Shaman_Ice_01_Remote ART/Char/Monster/Monster_Shaman_Ice_01/Monster_Shaman_Ice_01 ART/Char/Monster/Monster_Shaman_Ice_01/Monster_Shaman_Ice_01_Remote 4001 13.584 50.24 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.5 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 冰丘丘萨满(塔防) 1 0 ConfigMonster_Shaman_Ice_01 4001,4122,4134,4135 scout01 50004049 0 0 0 0 0 0 0 1 21030401 102 10305 1 0 -21030602 雷丘丘萨满(塔防) ART/Char/Monster/Monster_Shaman_Electric_01/Monster_Shaman_Electric_01 ART/Char/Monster/Monster_Shaman_Electric_01/Monster_Shaman_Electric_01_Remote ART/Char/Monster/Monster_Shaman_Electric_01/Monster_Shaman_Electric_01 ART/Char/Monster/Monster_Shaman_Electric_01/Monster_Shaman_Electric_01_Remote 4001 13.584 50.24 500 0 0 0 0.1 0.1 0.1 0.5 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 雷丘丘萨满(塔防) 1 0 ConfigMonster_Shaman_Electric_01 4001,4122,4134,4135 scout01 50004062 0 0 0 0 0 0 0 1 21030501 102 10306 1 4 -24010102 遗迹守卫(塔防) ART/Char/Monster/Monster_Defender_None_01/Monster_Defender_None_01 ART/Char/Monster/Monster_Defender_None_01/Monster_Defender_None_01_Remote ART/Char/Monster/Monster_Defender_None_01/Monster_Defender_None_01 ART/Char/Monster/Monster_Defender_None_01/Monster_Defender_None_01_Remote 4001 95.088 60.288 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.7 0 遗迹守卫(塔防) 1 耕地型 1 ConfigMonster_Defender_None_01 4001,4122,4134,4135 scout01 0 0 0 0 0 0 0 1 1 24010101 102 40101 1 4 0 -24010202 遗迹猎者(塔防) ART/Char/Monster/Monster_Formathr_None/Monster_Formathr_None ART/Char/Monster/Monster_Formathr_None/Monster_Formathr_None_Remote ART/Char/Monster/Monster_Formathr_None/Monster_Formathr_None ART/Char/Monster/Monster_Formathr_None/Monster_Formathr_None_Remote 4001 54.336 37.68 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 遗迹猎者(塔防) 1 1 ConfigMonster_Formathr_None 4001,4122,4134,4135 scout01 0 0 0 0 0 0 0 1 1 24010101 102 40102 1 4 0 -24010302 遗迹重机(塔防) ART/Char/Monster/Monster_Konungmathr_None/Monster_Konungmathr_None ART/Char/Monster/Monster_Konungmathr_None/Monster_Konungmathr_None_Remote ART/Char/Monster/Monster_Konungmathr_None/Monster_Konungmathr_None ART/Char/Monster/Monster_Konungmathr_None/Monster_Konungmathr_None_Remote 4001 122.256 87.92 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.7 0 遗迹重机(塔防) 1 1 ConfigMonster_Konungmathr_None 4001,4122,4134,4135 scout01 0 0 0 0 0 0 0 1 1 24010101 102 40103 1 5 0 -26040105 岩龙蜥-水(塔防) ART/Char/Monster/Monster_Drake_Rock_01/Monster_Drake_Rock_01 ART/Char/Monster/Monster_Drake_Rock_01/Monster_Drake_Rock_01_Remote ART/Char/Monster/Monster_Drake_Rock_01/Monster_Drake_Rock_01 ART/Char/Monster/Monster_Drake_Rock_01/Monster_Drake_Rock_01_Remote 4001 108.672 75.36 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.5 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.3 0 岩龙蜥-水(塔防) 1 1 ConfigMonster_Drake_Rock 60401,4001,4122,4134,4135 sentry02 0 0 0 0 0 0 0 1 1 26020101 102 60401 4 2 -28020901 武士狗(巡逻) ART/Char/Animal/Monster/Animal_Inu_Shihandai_01/Animal_Inu_Shihandai_01 ART/Char/Animal/Monster/Animal_Inu_Shihandai_01/Animal_Inu_Shihandai_01_Remote ART/Char/Animal/Monster/Animal_Inu_Shihandai_01/Animal_Inu_Shihandai_01 ART/Char/Animal/Monster/Animal_Inu_Shihandai_01/Animal_Inu_Shihandai_01_Remote 4001 815.04 75.36 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.1 0 武士狗(巡逻) 1 0 ConfigAnimal_Inu_Shihandai_01 sentry02 0 0 0 0 0 0 0 1 1 28020401 1 28020901 5 8 -28020902 武士狗(战斗) ART/Char/Animal/Monster/Animal_Inu_Shihandai_02/Animal_Inu_Shihandai_02 ART/Char/Animal/Monster/Animal_Inu_Shihandai_02/Animal_Inu_Shihandai_02_Remote ART/Char/Animal/Monster/Animal_Inu_Shihandai_02/Animal_Inu_Shihandai_02 ART/Char/Animal/Monster/Animal_Inu_Shihandai_02/Animal_Inu_Shihandai_02_Remote 4001 203.76 62.8 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.1 0 武士狗(战斗) 1 0 ConfigAnimal_Inu_Shihandai_02 sentry02 0 0 0 0 0 0 0 1 1 28020401 1 28020902 5 1 -28020903 武士狗(战斗)(剑道) ART/Char/Animal/Monster/Animal_Inu_Shihandai_03/Animal_Inu_Shihandai_03 ART/Char/Animal/Monster/Animal_Inu_Shihandai_03/Animal_Inu_Shihandai_03_Remote ART/Char/Animal/Monster/Animal_Inu_Shihandai_03/Animal_Inu_Shihandai_03 ART/Char/Animal/Monster/Animal_Inu_Shihandai_03/Animal_Inu_Shihandai_03_Remote 4001 95.088 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.1 0 武士狗(2.6剑道) 1 0 ConfigAnimal_Inu_Shihandai_03 sentry02 0 0 0 0 0 0 0 1 1 28020401 1 28020902 5 1 -28020304 「大雪猪王」 ART/Char/Animal/Monster/Animal_Boar_03/Animal_Boar_03 ART/Char/Animal/Monster/Animal_Boar_03/Animal_Boar_03_Remote ART/Char/Animal/Monster/Animal_Boar_03/Animal_Boar_03 ART/Char/Animal/Monster/Animal_Boar_03/Animal_Boar_03_Remote 4001 149.424 62.8 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.3 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.5 0 「大雪猪王」 1 1 ConfigAnimal_Boar_03 sentry02 22010050 75 22010050 50 22010050 25 22003100 1 雨,雷雨,雪 28020301 1 28020304 1 5 1 -28020309 「大雪猪王」 ART/Char/Animal/Monster/Animal_Boar_03/Animal_Boar_03 ART/Char/Animal/Monster/Animal_Boar_03/Animal_Boar_03_Remote ART/Char/Animal/Monster/Animal_Boar_03/Animal_Boar_03 ART/Char/Animal/Monster/Animal_Boar_03/Animal_Boar_03_Remote 4001 149.424 62.8 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.3 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.5 0 「大雪猪王」 1 1 ConfigAnimal_Boar_03 sentry02 22010050 75 22010050 50 22010050 25 0 1 雨,雷雨,雪 28020301 1 28020304 1 5 1 -28020315 「大雪猪王」 ART/Char/Animal/Monster/Animal_Boar_03/Animal_Boar_03 ART/Char/Animal/Monster/Animal_Boar_03/Animal_Boar_03_Remote ART/Char/Animal/Monster/Animal_Boar_03/Animal_Boar_03 ART/Char/Animal/Monster/Animal_Boar_03/Animal_Boar_03_Remote 4001 133.564 37.68 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 「大雪猪王」(3.1野猪专用) 1 1 ConfigAnimal_Boar_03_Hunt 5190 sentry02 22010050 75 22010050 50 22010050 25 0 1 28020301 1 28020304 1 5 1 -28020301 野林猪 ART/Char/Animal/Monster/Animal_Boar_01/Animal_Boar_01 ART/Char/Animal/Monster/Animal_Boar_01/Animal_Boar_01_Remote ART/Char/Animal/Monster/Animal_Boar_01/Animal_Boar_01 ART/Char/Animal/Monster/Animal_Boar_01/Animal_Boar_01_Remote 4001 2.7168 12.56 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 野林猪 1 0 ConfigAnimal_Boar_01 sentry02 0 0 0 0 0 0 22000100 雨,雷雨,雪 28020301 1 28020301 12 -28020311 野林猪 ART/Char/Animal/Monster/Animal_Boar_01/Animal_Boar_01 ART/Char/Animal/Monster/Animal_Boar_01/Animal_Boar_01_Remote ART/Char/Animal/Monster/Animal_Boar_01/Animal_Boar_01 ART/Char/Animal/Monster/Animal_Boar_01/Animal_Boar_01_Remote 4001 1.7421 7.536 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 野林猪(3.1野猪专用) 1 0 ConfigAnimal_Boar_01_Hunt 5190 sentry02 0 0 0 0 0 0 0 28020301 1 28020301 12 -28020303 雪猪 ART/Char/Animal/Monster/Animal_Boar_02/Animal_Boar_02 ART/Char/Animal/Monster/Animal_Boar_02/Animal_Boar_02_Remote ART/Char/Animal/Monster/Animal_Boar_02/Animal_Boar_02 ART/Char/Animal/Monster/Animal_Boar_02/Animal_Boar_02_Remote 4001 2.7168 12.56 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 雪猪 1 0 ConfigAnimal_Boar_02 sentry02 0 0 0 0 0 0 22003000 雨,雷雨,雪 28020301 1 28020303 12 -28020312 雪猪 ART/Char/Animal/Monster/Animal_Boar_02/Animal_Boar_02 ART/Char/Animal/Monster/Animal_Boar_02/Animal_Boar_02_Remote ART/Char/Animal/Monster/Animal_Boar_02/Animal_Boar_02 ART/Char/Animal/Monster/Animal_Boar_02/Animal_Boar_02_Remote 4001 13.356 12.56 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 雪猪(3.1野猪专用) 1 0 ConfigAnimal_Boar_02_Hunt 5190 sentry02 0 0 0 0 0 0 0 28020301 1 28020303 12 -28020305 冰冻雪猪 ART/Char/Animal/Monster/Animal_Boar_04/Animal_Boar_04 ART/Char/Animal/Monster/Animal_Boar_04/Animal_Boar_04_Remote ART/Char/Animal/Monster/Animal_Boar_04/Animal_Boar_04 ART/Char/Animal/Monster/Animal_Boar_04/Animal_Boar_04_Remote 4001 2.7168 12.56 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 冰冻雪猪 1 0 ConfigAnimal_Boar_04 sentry02 0 0 0 0 0 0 22003000 雨,雷雨,雪 28020301 1 28020303 12 -28020306 雪猪 ART/Char/Animal/Monster/Animal_Boar_02/Animal_Boar_02 ART/Char/Animal/Monster/Animal_Boar_02/Animal_Boar_02_Remote ART/Char/Animal/Monster/Animal_Boar_02/Animal_Boar_02 ART/Char/Animal/Monster/Animal_Boar_02/Animal_Boar_02_Remote 4001 2.7168 12.56 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 雪猪 1 任务用,捕捉/掉落不可 0 ConfigAnimal_Boar_02 sentry02 0 0 0 0 0 0 0 雨,雷雨,雪 28020301 1 28020303 12 -28020307 野林猪 ART/Char/Animal/Monster/Animal_Boar_01/Animal_Boar_01 ART/Char/Animal/Monster/Animal_Boar_01/Animal_Boar_01_Remote ART/Char/Animal/Monster/Animal_Boar_01/Animal_Boar_01 ART/Char/Animal/Monster/Animal_Boar_01/Animal_Boar_01_Remote 4001 2.7168 12.56 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 野林猪 1 任务用,捕捉/掉落不可 0 ConfigAnimal_Boar_01 sentry02 0 0 0 0 0 0 0 雨,雷雨,雪 28020301 1 28020301 12 -28020308 冰冻雪猪 ART/Char/Animal/Monster/Animal_Boar_04/Animal_Boar_04 ART/Char/Animal/Monster/Animal_Boar_04/Animal_Boar_04_Remote ART/Char/Animal/Monster/Animal_Boar_04/Animal_Boar_04 ART/Char/Animal/Monster/Animal_Boar_04/Animal_Boar_04_Remote 4001 2.7168 12.56 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 冰冻雪猪 1 任务用,捕捉/掉落不可 0 ConfigAnimal_Boar_04 sentry02 0 0 0 0 0 0 0 雨,雷雨,雪 28020301 1 28020303 12 -28020313 ART/Char/Animal/Monster/Animal_Boar_Grass/Animal_Boar_Grass ART/Char/Animal/Monster/Animal_Boar_Grass/Animal_Boar_Grass_Remote ART/Char/Animal/Monster/Animal_Boar_Grass/Animal_Boar_Grass ART/Char/Animal/Monster/Animal_Boar_Grass/Animal_Boar_Grass_Remote 4001 2.7168 12.56 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 蘑菇猪 1 0 ConfigAnimal_Boar_Grass_01 sentry02 0 0 0 0 0 0 22003300 雨,雷雨,雪 28020301 1 28020313 12 -28020314 ART/Char/Animal/Monster/Animal_Boar_Grass_Small/Animal_Boar_Grass_Small ART/Char/Animal/Monster/Animal_Boar_Grass_Small/Animal_Boar_Grass_Small_Remote ART/Char/Animal/Monster/Animal_Boar_Grass_Small/Animal_Boar_Grass_Small ART/Char/Animal/Monster/Animal_Boar_Grass_Small/Animal_Boar_Grass_Small_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 小蘑菇猪 1 0 ConfigAnimal_Boar_Grass_Small_01 sentry02 0 0 0 0 0 0 22003200 雨,雷雨,雪 28020301 1 28020313 12 -28010101 黄金蟹 ART/Char/Animal/Monster/Animal_Crab_01/Animal_Crab_01_01 ART/Char/Animal/Monster/Animal_Crab_01/Animal_Crab_01_01_Remote ART/Char/Animal/Monster/Animal_Crab_01/Animal_Crab_01_01 ART/Char/Animal/Monster/Animal_Crab_01/Animal_Crab_01_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 黄金蟹 3 0 ConfigAnimal_Crab_01 sentry02 0 0 0 0 0 0 0 5 雪 28010101 1 28010101 12 -28010102 太阳蟹 ART/Char/Animal/Monster/Animal_Crab_01/Animal_Crab_01_02 ART/Char/Animal/Monster/Animal_Crab_01/Animal_Crab_01_02_Remote ART/Char/Animal/Monster/Animal_Crab_01/Animal_Crab_01_01 ART/Char/Animal/Monster/Animal_Crab_01/Animal_Crab_01_02_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 太阳蟹 3 0 ConfigAnimal_Crab_01 sentry02 0 0 0 0 0 0 0 5 雪 28010102 1 28010102 12 -28010103 海蓝蟹 ART/Char/Animal/Monster/Animal_Crab_01/Animal_Crab_01_03 ART/Char/Animal/Monster/Animal_Crab_01/Animal_Crab_01_03_Remote ART/Char/Animal/Monster/Animal_Crab_01/Animal_Crab_01_01 ART/Char/Animal/Monster/Animal_Crab_01/Animal_Crab_01_03_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 海蓝蟹 3 0 ConfigAnimal_Crab_01 sentry02 0 0 0 0 0 0 0 5 雪 28010103 1 28010103 12 -28010104 将军蟹 ART/Char/Animal/Monster/Animal_Crab_01/Animal_Crab_01_04 ART/Char/Animal/Monster/Animal_Crab_01/Animal_Crab_01_04_Remote ART/Char/Animal/Monster/Animal_Crab_01/Animal_Crab_01_01 ART/Char/Animal/Monster/Animal_Crab_01/Animal_Crab_01_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 将军蟹 3 0 ConfigAnimal_Crab_01 sentry02 0 0 0 0 0 0 0 5 雪 28010103 1 28010104 12 -28010105 薄红蟹 ART/Char/Animal/Monster/Animal_Crab_01/Animal_Crab_01_05 ART/Char/Animal/Monster/Animal_Crab_01/Animal_Crab_01_05_Remote ART/Char/Animal/Monster/Animal_Crab_01/Animal_Crab_01_01 ART/Char/Animal/Monster/Animal_Crab_01/Animal_Crab_01_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 薄红蟹 3 0 ConfigAnimal_Crab_01 sentry02 0 0 0 0 0 0 0 5 雪 28010103 1 28010105 12 -28010106 螃蟹 ART/Char/Animal/Monster/Animal_Crab_01/Animal_Crab_01_04 ART/Char/Animal/Monster/Animal_Crab_01/Animal_Crab_01_04_Remote ART/Char/Animal/Monster/Animal_Crab_01/Animal_Crab_01_01 ART/Char/Animal/Monster/Animal_Crab_01/Animal_Crab_01_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 螃蟹 3 稻妻料理王任务特殊螃蟹 0 ConfigAnimal_Crab_01 sentry02 0 0 0 0 0 0 0 5 雪 28010103 1 28010104 12 -28020101 雪狐 ART/Char/Animal/Monster/Animal_Fox_01/Animal_Fox_01_01 ART/Char/Animal/Monster/Animal_Fox_01/Animal_Fox_01_01_Remote ART/Char/Animal/Monster/Animal_Fox_01/Animal_Fox_01_01 ART/Char/Animal/Monster/Animal_Fox_01/Animal_Fox_01_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 雪狐 1 0 ConfigAnimal_Fox_01 playing 0 0 0 0 0 0 22000100 4 雨,雷雨,雪 28020101 1 28020101 12 -28020102 红狐 ART/Char/Animal/Monster/Animal_Fox_01/Animal_Fox_01_02 ART/Char/Animal/Monster/Animal_Fox_01/Animal_Fox_01_02_Remote ART/Char/Animal/Monster/Animal_Fox_01/Animal_Fox_01_01 ART/Char/Animal/Monster/Animal_Fox_01/Animal_Fox_01_02_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 红狐 1 0 ConfigAnimal_Fox_01 playing 0 0 0 0 0 0 22000100 4 雨,雷雨,雪 28020102 1 28020102 12 -28020103 送礼雪狐 ART/Char/Animal/Monster/Animal_Fox_02/Animal_Fox_02 ART/Char/Animal/Monster/Animal_Fox_02/Animal_Fox_02_Remote ART/Char/Animal/Monster/Animal_Fox_02/Animal_Fox_02 ART/Char/Animal/Monster/Animal_Fox_02/Animal_Fox_02_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 送礼雪狐 1 0 ConfigAnimal_Fox_02 playing 0 0 0 0 0 0 22000100 4 雨,雷雨,雪 28020102 1 28020101 12 -28020104 送大礼雪狐 ART/Char/Animal/Monster/Animal_Fox_02/Animal_Fox_02_02 ART/Char/Animal/Monster/Animal_Fox_02/Animal_Fox_02_02_Remote ART/Char/Animal/Monster/Animal_Fox_02/Animal_Fox_02_02 ART/Char/Animal/Monster/Animal_Fox_02/Animal_Fox_02_02_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 送大礼雪狐 1 0 ConfigAnimal_Fox_03 playing 0 0 0 0 0 0 22000100 4 雨,雷雨,雪 28020102 1 28020101 12 -28020105 雪狐 ART/Char/Animal/Monster/Animal_Fox_01/Animal_Fox_01_01 ART/Char/Animal/Monster/Animal_Fox_01/Animal_Fox_01_01_Remote ART/Char/Animal/Monster/Animal_Fox_01/Animal_Fox_01_01 ART/Char/Animal/Monster/Animal_Fox_01/Animal_Fox_01_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 雪狐 1 任务用,捕捉/掉落不可 0 ConfigAnimal_Fox_01 playing 0 0 0 0 0 0 0 4 雨,雷雨,雪 28020101 1 28020101 12 -28020106 红狐 ART/Char/Animal/Monster/Animal_Fox_01/Animal_Fox_01_02 ART/Char/Animal/Monster/Animal_Fox_01/Animal_Fox_01_02_Remote ART/Char/Animal/Monster/Animal_Fox_01/Animal_Fox_01_01 ART/Char/Animal/Monster/Animal_Fox_01/Animal_Fox_01_02_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 红狐 1 任务用,捕捉/掉落不可 0 ConfigAnimal_Fox_01 playing 0 0 0 0 0 0 0 4 雨,雷雨,雪 28020102 1 28020102 12 -28020107 红狐 ART/Char/Animal/Monster/Animal_Fox_01/Animal_Fox_01_02 ART/Char/Animal/Monster/Animal_Fox_01/Animal_Fox_01_02_Remote ART/Char/Animal/Monster/Animal_Fox_01/Animal_Fox_01_01 ART/Char/Animal/Monster/Animal_Fox_01/Animal_Fox_01_02_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 红狐(3.1活动) 1 活动专用 0 ConfigAnimal_Fox_01_Hunt playing 0 0 0 0 0 0 0 4 28020102 1 28020102 12 -28020108 雪狐 ART/Char/Animal/Monster/Animal_Fox_01/Animal_Fox_01_03 ART/Char/Animal/Monster/Animal_Fox_01/Animal_Fox_01_03_Remote ART/Char/Animal/Monster/Animal_Fox_01/Animal_Fox_01_01 ART/Char/Animal/Monster/Animal_Fox_01/Animal_Fox_01_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 (test)沙狐 1 0 ConfigAnimal_Fox_01 playing 0 0 0 0 0 0 22000100 4 雨,雷雨,雪 28020101 1 28020108 12 -28020201 松鼠 ART/Char/Animal/Monster/Animal_Squirrel_01/Animal_Squirrel_01 ART/Char/Animal/Monster/Animal_Squirrel_01/Animal_Squirrel_01_Remote ART/Char/Animal/Monster/Animal_Squirrel_01/Animal_Squirrel_01 ART/Char/Animal/Monster/Animal_Squirrel_01/Animal_Squirrel_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 松鼠 1 0 ConfigAnimal_Squirrel_01 playing 0 0 0 0 0 0 22000000 4 雨,雷雨,雪 28020201 1 28020201 12 -28030101 蓝翎鹭 ART/Char/Animal/Monster/Animal_Crane_01/Animal_Crane_01 ART/Char/Animal/Monster/Animal_Crane_01/Animal_Crane_01_Remote ART/Char/Animal/Monster/Animal_Crane_01/Animal_Crane_01 ART/Char/Animal/Monster/Animal_Crane_01/Animal_Crane_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 蓝翎鹭 1 0 ConfigAnimal_Crane_01 playing 0 0 0 0 0 0 22001100 雨,雷雨,雪 28030101 1 28030101 12 -28030103 蓝翎鹭 ART/Char/Animal/Monster/Animal_Crane_01/Animal_Crane_01 ART/Char/Animal/Monster/Animal_Crane_01/Animal_Crane_01_Remote ART/Char/Animal/Monster/Animal_Crane_01/Animal_Crane_01 ART/Char/Animal/Monster/Animal_Crane_01/Animal_Crane_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 蓝翎鹭 1 任务用,捕捉/掉落不可 0 ConfigAnimal_Crane_01 playing 0 0 0 0 0 0 0 雨,雷雨,雪 28030101 1 28030101 12 -28030102 菫鹮 ART/Char/Animal/Monster/Animal_Crane_01/Animal_Crane_02 ART/Char/Animal/Monster/Animal_Crane_01/Animal_Crane_02_Remote ART/Char/Animal/Monster/Animal_Crane_01/Animal_Crane_01 ART/Char/Animal/Monster/Animal_Crane_01/Animal_Crane_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 菫鹮 1 0 ConfigAnimal_Crane_01 playing 0 0 0 0 0 0 22001100 雨,雷雨,雪 28030101 1 28030102 12 -28030104 菫鹮 ART/Char/Animal/Monster/Animal_Crane_Lbis_01/Animal_Crane_Lbis_01 ART/Char/Animal/Monster/Animal_Crane_Lbis_01/Animal_Crane_Lbis_01_Remote ART/Char/Animal/Monster/Animal_Crane_Lbis_01/Animal_Crane_Lbis_01 ART/Char/Animal/Monster/Animal_Crane_Lbis_01/Animal_Crane_Lbis_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 (test)鹮 1 0 ConfigAnimal_Crane_01 playing 0 0 0 0 0 0 22001100 雨,雷雨,雪 28030101 1 28030104 12 -28030201 茶羽鹰 ART/Char/Animal/Monster/Animal_Falcon_01/Animal_Falcon_01_01 ART/Char/Animal/Monster/Animal_Falcon_01/Animal_Falcon_01_01_Remote ART/Char/Animal/Monster/Animal_Falcon_01/Animal_Falcon_01 ART/Char/Animal/Monster/Animal_Falcon_01/Animal_Falcon_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 茶羽鹰 1 黄 0 ConfigAnimal_Falcon_01 playing 0 0 0 0 0 0 22001100 1 雨,雷雨,雪 28030101 1 28030201 12 -28030202 棕翎鹰 ART/Char/Animal/Monster/Animal_Falcon_01/Animal_Falcon_01_02 ART/Char/Animal/Monster/Animal_Falcon_01/Animal_Falcon_01_02_Remote ART/Char/Animal/Monster/Animal_Falcon_01/Animal_Falcon_01 ART/Char/Animal/Monster/Animal_Falcon_01/Animal_Falcon_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 棕翎鹰 1 灰 0 ConfigAnimal_Falcon_01 playing 0 0 0 0 0 0 22001100 1 雨,雷雨,雪 28030101 1 28030202 12 -28030203 石鸢 ART/Char/Animal/Monster/Animal_Falcon_01/Animal_Falcon_01_03 ART/Char/Animal/Monster/Animal_Falcon_01/Animal_Falcon_01_03_Remote ART/Char/Animal/Monster/Animal_Falcon_01/Animal_Falcon_01 ART/Char/Animal/Monster/Animal_Falcon_01/Animal_Falcon_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 石鸢 1 棕 0 ConfigAnimal_Falcon_01 playing 0 0 0 0 0 0 22001100 1 雨,雷雨,雪 28030101 1 28030203 12 -28030204 白练鹰 ART/Char/Animal/Monster/Animal_Falcon_01/Animal_Falcon_01_04 ART/Char/Animal/Monster/Animal_Falcon_01/Animal_Falcon_01_04_Remote ART/Char/Animal/Monster/Animal_Falcon_01/Animal_Falcon_01 ART/Char/Animal/Monster/Animal_Falcon_01/Animal_Falcon_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 白练鹰 1 白 0 ConfigAnimal_Falcon_01 playing 0 0 0 0 0 0 22001100 1 雨,雷雨,雪 28030101 1 28030204 12 -28050101 风晶蝶 ART/Char/Animal/Monster/Animal_Wisp_Wind_01/Animal_Wisp_Wind_01 ART/Char/Animal/Monster/Animal_Wisp_Wind_01/Animal_Wisp_Wind_01_Remote ART/Char/Animal/Monster/Animal_Wisp_Wind_01/Animal_Wisp_Wind_01 ART/Char/Animal/Monster/Animal_Wisp_Wind_01/Animal_Wisp_Wind_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 风晶蝶 3 0 ConfigAnimal_Wisp_Wind_01 playing 0 0 0 0 0 0 0 4 雨,雷雨,雪 28050101 1 28050101 12 -28050102 岩晶蝶 ART/Char/Animal/Monster/Animal_Wisp_Rock_01/Animal_Wisp_Rock_01 ART/Char/Animal/Monster/Animal_Wisp_Rock_01/Animal_Wisp_Rock_01_Remote ART/Char/Animal/Monster/Animal_Wisp_Rock_01/Animal_Wisp_Rock_01 ART/Char/Animal/Monster/Animal_Wisp_Rock_01/Animal_Wisp_Rock_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 岩晶蝶 3 0 ConfigAnimal_Wisp_Rock_01 playing 0 0 0 0 0 0 0 4 雨,雷雨,雪 28050101 1 28050102 12 -28050103 冰晶蝶 ART/Char/Animal/Monster/Animal_Wisp_Ice_01/Animal_Wisp_Ice_01 ART/Char/Animal/Monster/Animal_Wisp_Ice_01/Animal_Wisp_Ice_01_Remote ART/Char/Animal/Monster/Animal_Wisp_Ice_01/Animal_Wisp_Ice_01 ART/Char/Animal/Monster/Animal_Wisp_Ice_01/Animal_Wisp_Ice_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 冰晶蝶 3 0 ConfigAnimal_Wisp_Ice_01 playing 0 0 0 0 0 0 0 4 雨,雷雨,雪 28050101 1 28050103 12 -28050104 雷晶蝶 ART/Char/Animal/Monster/Animal_Wisp_Electric_01/Animal_Wisp_Electric_01 ART/Char/Animal/Monster/Animal_Wisp_Electric_01/Animal_Wisp_Electric_01_Remote ART/Char/Animal/Monster/Animal_Wisp_Electric_01/Animal_Wisp_Electric_01 ART/Char/Animal/Monster/Animal_Wisp_Electric_01/Animal_Wisp_Electric_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 雷晶蝶 3 0 ConfigAnimal_Wisp_Electric_01 playing 0 0 0 0 0 0 0 4 雨,雷雨,雪 28050101 1 28050104 12 -28050105 雷晶蝶 ART/Char/Animal/Monster/Animal_Wisp_Tokoyo_01/Animal_Wisp_Tokoyo_01 ART/Char/Animal/Monster/Animal_Wisp_Tokoyo_01/Animal_Wisp_Tokoyo_01_Remote ART/Char/Animal/Monster/Animal_Wisp_Tokoyo_01/Animal_Wisp_Tokoyo_01 ART/Char/Animal/Monster/Animal_Wisp_Tokoyo_01/Animal_Wisp_Tokoyo_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 珊瑚蝶 3 0 ConfigAnimal_Wisp_Tokoyo_01 playing 0 0 0 0 0 0 0 4 雨,雷雨,雪 28050101 1 28050105 12 -28050106 草晶蝶 ART/Char/Animal/Monster/Animal_Wisp_Grass_01/Animal_Wisp_Grass_01 ART/Char/Animal/Monster/Animal_Wisp_Grass_01/Animal_Wisp_Grass_01_Remote ART/Char/Animal/Monster/Animal_Wisp_Grass_01/Animal_Wisp_Grass_01 ART/Char/Animal/Monster/Animal_Wisp_Grass_01/Animal_Wisp_Grass_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 草晶蝶 3 0 ConfigAnimal_Wisp_Grass_01 playing 0 0 0 0 0 0 0 4 雨,雷雨,雪 28050101 1 28050106 12 -28050301 雷晶蝶 ART/Char/Animal/Monster/Animal_Boltbug_Lightbug_01/Animal_Boltbug_Lightbug_01 ART/Char/Animal/Monster/Animal_Boltbug_Lightbug_01/Animal_Boltbug_Lightbug_01_Remote ART/Char/Animal/Monster/Animal_Boltbug_Lightbug_01/Animal_Boltbug_Lightbug_01 ART/Char/Animal/Monster/Animal_Boltbug_Lightbug_01/Animal_Boltbug_Lightbug_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 吉光虫 3 0 ConfigAnimal_Boltbug_Lightbug_01 playing 0 0 0 0 0 0 0 4 雨,雷雨,雪 28050301 1 28050301 12 -28050401 (test)摇曳鳗03 ART/Char/Animal/Monster/Animal_Boltbug_Scarab_01/Animal_Boltbug_Scarab_01 ART/Char/Animal/Monster/Animal_Boltbug_Scarab_01/Animal_Boltbug_Scarab_01_Remote ART/Char/Animal/Monster/Animal_Boltbug_Scarab_01/Animal_Boltbug_Scarab_01 ART/Char/Animal/Monster/Animal_Boltbug_Scarab_01/Animal_Boltbug_Scarab_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 圣金虫 3 0 ConfigAnimal_Boltbug_Scarab_01 sentry02 0 0 0 0 0 0 0 5 雷雨,雪 28010401 1 28050401 12 -28010201 蓝角蜥 ART/Char/Animal/Monster/Animal_Lizard_01/Animal_Lizard_01_01 ART/Char/Animal/Monster/Animal_Lizard_01/Animal_Lizard_01_01_Remote ART/Char/Animal/Monster/Animal_Lizard_01/Animal_Lizard_01_01 ART/Char/Animal/Monster/Animal_Lizard_01/Animal_Lizard_01_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 蓝角蜥 3 0 ConfigAnimal_Lizard_01 sentry02 0 0 0 0 0 0 0 5 雨,雷雨,雪 28010201 1 28010201 12 -28010202 红角蜥 ART/Char/Animal/Monster/Animal_Lizard_01/Animal_Lizard_01_02 ART/Char/Animal/Monster/Animal_Lizard_01/Animal_Lizard_01_02_Remote ART/Char/Animal/Monster/Animal_Lizard_01/Animal_Lizard_01_01 ART/Char/Animal/Monster/Animal_Lizard_01/Animal_Lizard_01_02_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 红角蜥 3 0 ConfigAnimal_Lizard_01 sentry02 0 0 0 0 0 0 0 5 雨,雷雨,雪 28010202 1 28010202 12 -28010203 绿角蜥 ART/Char/Animal/Monster/Animal_Lizard_01/Animal_Lizard_01_03 ART/Char/Animal/Monster/Animal_Lizard_01/Animal_Lizard_01_03_Remote ART/Char/Animal/Monster/Animal_Lizard_01/Animal_Lizard_01_01 ART/Char/Animal/Monster/Animal_Lizard_01/Animal_Lizard_01_03_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 绿角蜥 3 0 ConfigAnimal_Lizard_01 sentry02 0 0 0 0 0 0 0 5 雨,雷雨,雪 28010203 1 28010203 12 -28010204 落日鳅鳅 ART/Char/Animal/Monster/Animal_Salamander_01/Animal_Salamander_01_01 ART/Char/Animal/Monster/Animal_Salamander_01/Animal_Salamander_01_01_Remote ART/Char/Animal/Monster/Animal_Salamander_01/Animal_Salamander_01_01 ART/Char/Animal/Monster/Animal_Salamander_01/Animal_Salamander_01_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 落日鳅鳅 3 红 0 ConfigAnimal_Salamander_01 sentry02 0 0 0 0 0 0 0 5 雨,雷雨,雪 28010201 1 28010204 12 -28010205 金鳅鳅 ART/Char/Animal/Monster/Animal_Salamander_01/Animal_Salamander_01_02 ART/Char/Animal/Monster/Animal_Salamander_01/Animal_Salamander_01_02_Remote ART/Char/Animal/Monster/Animal_Salamander_01/Animal_Salamander_01_01 ART/Char/Animal/Monster/Animal_Salamander_01/Animal_Salamander_01_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 金鳅鳅 3 黄 0 ConfigAnimal_Salamander_01 sentry02 0 0 0 0 0 0 0 5 雨,雷雨,雪 28010202 1 28010205 12 -28010206 晴天鳅鳅 ART/Char/Animal/Monster/Animal_Salamander_01/Animal_Salamander_01_03 ART/Char/Animal/Monster/Animal_Salamander_01/Animal_Salamander_01_03_Remote ART/Char/Animal/Monster/Animal_Salamander_01/Animal_Salamander_01_01 ART/Char/Animal/Monster/Animal_Salamander_01/Animal_Salamander_01_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 晴天鳅鳅 3 蓝 0 ConfigAnimal_Salamander_01 sentry02 0 0 0 0 0 0 0 5 雨,雷雨,雪 28010203 1 28010206 12 -28010207 嗜髓蜥 ART/Char/Animal/Monster/Animal_Lizard_01/Animal_Lizard_01_04 ART/Char/Animal/Monster/Animal_Lizard_01/Animal_Lizard_01_04_Remote ART/Char/Animal/Monster/Animal_Lizard_01/Animal_Lizard_01_01 ART/Char/Animal/Monster/Animal_Lizard_01/Animal_Lizard_01_04_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 嗜髓蜥 3 0 ConfigAnimal_Lizard_01 sentry02 0 0 0 0 0 0 0 5 雨,雷雨,雪 28010201 1 28010207 12 -28010208 ART/Char/Animal/Monster/Animal_Lizard_01/Animal_Lizard_01_05 ART/Char/Animal/Monster/Animal_Lizard_01/Animal_Lizard_01_05_Remote ART/Char/Animal/Monster/Animal_Lizard_01/Animal_Lizard_01_01 ART/Char/Animal/Monster/Animal_Lizard_01/Animal_Lizard_01_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 赤尾蜥 3 0 ConfigAnimal_Lizard_01 sentry02 0 0 0 0 0 0 0 5 雨,雷雨,雪 28010201 1 28010208 12 -28010301 青蛙 ART/Char/Animal/Monster/Animal_Frog_01/Animal_Frog_01_01 ART/Char/Animal/Monster/Animal_Frog_01/Animal_Frog_01_01_Remote ART/Char/Animal/Monster/Animal_Frog_01/Animal_Frog_01 ART/Char/Animal/Monster/Animal_Frog_01/Animal_Frog_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 青蛙 3 0 ConfigAnimal_Frog_01 sentry02 0 0 0 0 0 0 0 5 雷雨,雪 28010301 1 28010301 12 -28010302 泥蛙 ART/Char/Animal/Monster/Animal_Frog_01/Animal_Frog_01_02 ART/Char/Animal/Monster/Animal_Frog_01/Animal_Frog_01_02_Remote ART/Char/Animal/Monster/Animal_Frog_01/Animal_Frog_01 ART/Char/Animal/Monster/Animal_Frog_01/Animal_Frog_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 泥蛙 3 0 ConfigAnimal_Frog_01 sentry02 0 0 0 0 0 0 0 5 雷雨,雪 28010302 1 28010302 12 -28010303 蓝蛙 ART/Char/Animal/Monster/Animal_Frog_01/Animal_Frog_01_03 ART/Char/Animal/Monster/Animal_Frog_01/Animal_Frog_01_03_Remote ART/Char/Animal/Monster/Animal_Frog_01/Animal_Frog_01 ART/Char/Animal/Monster/Animal_Frog_01/Animal_Frog_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 蓝蛙 3 0 ConfigAnimal_Frog_01 sentry02 0 0 0 0 0 0 0 5 雷雨,雪 28010303 1 28010303 12 -28010304 丛林树蛙 ART/Char/Animal/Monster/Animal_Frog_01/Animal_Frog_01_04 ART/Char/Animal/Monster/Animal_Frog_01/Animal_Frog_01_04_Remote ART/Char/Animal/Monster/Animal_Frog_01/Animal_Frog_01 ART/Char/Animal/Monster/Animal_Frog_01/Animal_Frog_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 丛林树蛙 3 0 ConfigAnimal_Frog_01 sentry02 0 0 0 0 0 0 0 5 雷雨,雪 28010304 1 28010304 12 -28010401 (test)摇曳鳗01 ART/Char/Animal/Monster/Animal_Eel_01/Animal_Eel_01_01 ART/Char/Animal/Monster/Animal_Eel_01/Animal_Eel_01_01_Remote ART/Char/Animal/Monster/Animal_Eel_01/Animal_Eel_01 ART/Char/Animal/Monster/Animal_Eel_01/Animal_Eel_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 藤纹陆鳗鳗 3 0 ConfigAnimal_Eel_01 sentry02 0 0 0 0 0 0 0 5 雷雨,雪 28010401 1 28010401 12 -28010402 (test)摇曳鳗02 ART/Char/Animal/Monster/Animal_Eel_01/Animal_Eel_01_02 ART/Char/Animal/Monster/Animal_Eel_01/Animal_Eel_01_02_Remote ART/Char/Animal/Monster/Animal_Eel_01/Animal_Eel_01 ART/Char/Animal/Monster/Animal_Eel_01/Animal_Eel_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 深海鳗鳗 3 0 ConfigAnimal_Eel_01 sentry02 0 0 0 0 0 0 0 5 雷雨,雪 28010401 1 28010402 12 -28010403 (test)摇曳鳗03 ART/Char/Animal/Monster/Animal_Eel_01/Animal_Eel_01_03 ART/Char/Animal/Monster/Animal_Eel_01/Animal_Eel_01_03_Remote ART/Char/Animal/Monster/Animal_Eel_01/Animal_Eel_01 ART/Char/Animal/Monster/Animal_Eel_01/Animal_Eel_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 赤鳍陆鳗鳗 3 0 ConfigAnimal_Eel_01 sentry02 0 0 0 0 0 0 0 5 雷雨,雪 28010401 1 28010403 12 -28010404 (test)摇曳鳗03 ART/Char/Animal/Monster/Animal_Eel_01/Animal_Eel_01_04 ART/Char/Animal/Monster/Animal_Eel_01/Animal_Eel_01_04_Remote ART/Char/Animal/Monster/Animal_Eel_01/Animal_Eel_01 ART/Char/Animal/Monster/Animal_Eel_01/Animal_Eel_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 (test)沙鳗 3 0 ConfigAnimal_Eel_01 sentry02 0 0 0 0 0 0 0 5 雷雨,雪 28010401 1 28010404 12 -28020302 小野林猪 ART/Char/Animal/Monster/Animal_Boar_01_Small/Animal_Boar_01_Small ART/Char/Animal/Monster/Animal_Boar_01_Small/Animal_Boar_01_Small_Remote ART/Char/Animal/Monster/Animal_Boar_01_Small/Animal_Boar_01_Small ART/Char/Animal/Monster/Animal_Boar_01_Small/Animal_Boar_01_Small_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 小野林猪 1 0 ConfigAnimal_Boar_01_Small sentry02 0 0 0 0 0 0 22000100 4 雨,雷雨,雪 28020302 1 28020301 12 -28020310 小野林猪 ART/Char/Animal/Monster/Animal_Boar_01_Small/Animal_Boar_01_Small ART/Char/Animal/Monster/Animal_Boar_01_Small/Animal_Boar_01_Small_Remote ART/Char/Animal/Monster/Animal_Boar_01_Small/Animal_Boar_01_Small ART/Char/Animal/Monster/Animal_Boar_01_Small/Animal_Boar_01_Small_Remote 4001 0.5081 2.512 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 小野林猪(3.1野猪专用) 1 0 ConfigAnimal_Boar_01_Small_Hunt 5190 sentry02 0 0 0 0 0 0 0 4 28020302 1 28020301 12 -28030301 白鸽 ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_01 ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_01_Remote ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_01 ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 白鸽 1 0 ConfigAnimal_Pigeon_01 playing 0 0 0 0 0 0 22001000 4 雨,雷雨,雪 28030301 1 28030301 12 -28030302 璃冠鸽 ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_02 ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_02_Remote ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_01 ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_02_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 璃冠鸽 1 0 ConfigAnimal_Pigeon_01 playing 0 0 0 0 0 0 22001000 4 雨,雷雨,雪 28030302 1 28030302 12 -28030303 灰羽鸽 ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_03 ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_03_Remote ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_01 ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_03_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 灰羽鸽 1 0 ConfigAnimal_Pigeon_01 playing 0 0 0 0 0 0 22001000 4 雨,雷雨,雪 28030303 1 28030303 12 -28030304 赤胁鸽 ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_04 ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_04_Remote ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_01 ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_04_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 赤胁鸽 1 0 ConfigAnimal_Pigeon_01 playing 0 0 0 0 0 0 22001000 4 雨,雷雨,雪 28030304 1 28030304 12 -28030305 黑王鸽 ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_05 ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_05_Remote ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_01 ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_05_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 黑王鸽 1 0 ConfigAnimal_Pigeon_01 playing 0 0 0 0 0 0 22001000 4 雨,雷雨,雪 28030305 1 28030305 12 -28030306 鸦 ART/Char/Animal/Monster/Animal_Pigeon_Crow_01/Animal_Pigeon_Crow_01_01 ART/Char/Animal/Monster/Animal_Pigeon_Crow_01/Animal_Pigeon_Crow_01_01_Remote ART/Char/Animal/Monster/Animal_Pigeon_Crow_01/Animal_Pigeon_Crow_01_01 ART/Char/Animal/Monster/Animal_Pigeon_Crow_01/Animal_Pigeon_Crow_01_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 鸦 1 0 ConfigAnimal_Pigeon_Crow_01 playing 0 0 0 0 0 0 22001000 4 雨,雷雨,雪 28030305 1 28030306 12 -28030307 白鸽 ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_01 ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_01_Remote ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_01 ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 白鸽 1 任务用,捕捉/掉落不可 0 ConfigAnimal_Pigeon_01 playing 0 0 0 0 0 0 0 4 28030301 1 28030301 12 -28030308 璃冠鸽 ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_02 ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_02_Remote ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_01 ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_02_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 璃冠鸽 1 任务用,捕捉/掉落不可 0 ConfigAnimal_Pigeon_01 playing 0 0 0 0 0 0 0 4 28030302 1 28030302 12 -28030309 灰羽鸽 ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_03 ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_03_Remote ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_01 ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_03_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 灰羽鸽 1 任务用,捕捉/掉落不可 0 ConfigAnimal_Pigeon_01 playing 0 0 0 0 0 0 0 4 28030303 1 28030303 12 -28030310 赤胁鸽 ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_04 ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_04_Remote ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_01 ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_04_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 赤胁鸽 1 任务用,捕捉/掉落不可 0 ConfigAnimal_Pigeon_01 playing 0 0 0 0 0 0 0 4 28030304 1 28030304 12 -28030311 黑王鸽 ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_05 ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_05_Remote ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_01 ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_05_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 黑王鸽 1 任务用,捕捉/掉落不可 0 ConfigAnimal_Pigeon_01 playing 0 0 0 0 0 0 0 4 28030305 1 28030305 12 -28030312 白鸽 ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_01 ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_01_Remote ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_01 ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 白鸽(3.1专用) 1 活动专用 0 ConfigAnimal_Pigeon_01_Hunt playing 0 0 0 0 0 0 0 4 28030301 1 28030301 12 -28030313 ART/Char/Animal/Monster/Animal_Pigeon_Beak/Animal_Pigeon_Beak ART/Char/Animal/Monster/Animal_Pigeon_Beak/Animal_Pigeon_Beak_Remote ART/Char/Animal/Monster/Animal_Pigeon_Beak/Animal_Pigeon_Beak ART/Char/Animal/Monster/Animal_Pigeon_Beak/Animal_Pigeon_Beak_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 暝彩鸟 1 3.0 须弥鸟类 0 ConfigAnimal_Pigeon_Beak playing 0 0 0 0 0 0 22001000 4 雷雨,雪 28030313 1 28030313 12 -28030401 赤团雀 ART/Char/Animal/Monster/Animal_Tit_01/Animal_Tit_01_01 ART/Char/Animal/Monster/Animal_Tit_01/Animal_Tit_01_01_Remote ART/Char/Animal/Monster/Animal_Tit_01/Animal_Tit_01_01 ART/Char/Animal/Monster/Animal_Tit_01/Animal_Tit_01_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 赤团雀 1 0 ConfigAnimal_Tit_01 playing 0 0 0 0 0 0 22001000 5 雨,雷雨,雪 28030401 1 28030401 12 -28030402 金团雀 ART/Char/Animal/Monster/Animal_Tit_01/Animal_Tit_01_02 ART/Char/Animal/Monster/Animal_Tit_01/Animal_Tit_01_02_Remote ART/Char/Animal/Monster/Animal_Tit_01/Animal_Tit_01_01 ART/Char/Animal/Monster/Animal_Tit_01/Animal_Tit_01_02_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 金团雀 1 0 ConfigAnimal_Tit_01 playing 0 0 0 0 0 0 22001000 5 雨,雷雨,雪 28030402 1 28030402 12 -28030403 雪团雀 ART/Char/Animal/Monster/Animal_Tit_01/Animal_Tit_01_03 ART/Char/Animal/Monster/Animal_Tit_01/Animal_Tit_01_03_Remote ART/Char/Animal/Monster/Animal_Tit_01/Animal_Tit_01_01 ART/Char/Animal/Monster/Animal_Tit_01/Animal_Tit_01_03_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 雪团雀 1 0 ConfigAnimal_Tit_01 playing 0 0 0 0 0 0 22001000 5 雨,雷雨,雪 28030403 1 28030403 12 -28030404 碧团雀 ART/Char/Animal/Monster/Animal_Tit_01/Animal_Tit_01_04 ART/Char/Animal/Monster/Animal_Tit_01/Animal_Tit_01_04_Remote ART/Char/Animal/Monster/Animal_Tit_01/Animal_Tit_01_01 ART/Char/Animal/Monster/Animal_Tit_01/Animal_Tit_01_04_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 碧团雀 1 0 ConfigAnimal_Tit_01 playing 0 0 0 0 0 0 22001000 5 雨,雷雨,雪 28030404 1 28030404 12 -28030405 金团雀(层岩巨渊) ART/Char/Animal/Monster/Animal_Tit_01/Animal_Tit_01_02 ART/Char/Animal/Monster/Animal_Tit_01/Animal_Tit_01_02_Remote ART/Char/Animal/Monster/Animal_Tit_01/Animal_Tit_01_01 ART/Char/Animal/Monster/Animal_Tit_01/Animal_Tit_01_02_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 金团雀(层岩巨渊) 1 0 ConfigAnimal_Tit_Activity_01 playing 0 0 0 0 0 0 0 5 28030402 1 28030405 12 -28030406 赤团雀 ART/Char/Animal/Monster/Animal_Tit_01/Animal_Tit_01_01 ART/Char/Animal/Monster/Animal_Tit_01/Animal_Tit_01_01_Remote ART/Char/Animal/Monster/Animal_Tit_01/Animal_Tit_01_01 ART/Char/Animal/Monster/Animal_Tit_01/Animal_Tit_01_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 赤团雀 1 任务用,捕捉/掉落不可 0 ConfigAnimal_Tit_01 playing 0 0 0 0 0 0 0 5 雨,雷雨,雪 28030401 1 28030401 12 -28030407 金团雀 ART/Char/Animal/Monster/Animal_Tit_01/Animal_Tit_01_02 ART/Char/Animal/Monster/Animal_Tit_01/Animal_Tit_01_02_Remote ART/Char/Animal/Monster/Animal_Tit_01/Animal_Tit_01_01 ART/Char/Animal/Monster/Animal_Tit_01/Animal_Tit_01_02_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 金团雀 1 任务用,捕捉/掉落不可 0 ConfigAnimal_Tit_01 playing 0 0 0 0 0 0 0 5 雨,雷雨,雪 28030402 1 28030402 12 -28030408 雪团雀 ART/Char/Animal/Monster/Animal_Tit_01/Animal_Tit_01_03 ART/Char/Animal/Monster/Animal_Tit_01/Animal_Tit_01_03_Remote ART/Char/Animal/Monster/Animal_Tit_01/Animal_Tit_01_01 ART/Char/Animal/Monster/Animal_Tit_01/Animal_Tit_01_03_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 雪团雀 1 任务用,捕捉/掉落不可 0 ConfigAnimal_Tit_01 playing 0 0 0 0 0 0 0 5 雨,雷雨,雪 28030403 1 28030403 12 -28030409 碧团雀 ART/Char/Animal/Monster/Animal_Tit_01/Animal_Tit_01_04 ART/Char/Animal/Monster/Animal_Tit_01/Animal_Tit_01_04_Remote ART/Char/Animal/Monster/Animal_Tit_01/Animal_Tit_01_01 ART/Char/Animal/Monster/Animal_Tit_01/Animal_Tit_01_04_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 碧团雀 1 任务用,捕捉/掉落不可 0 ConfigAnimal_Tit_01 playing 0 0 0 0 0 0 0 5 雨,雷雨,雪 28030404 1 28030404 12 -28030501 赤喙鸭 ART/Char/Animal/Monster/Animal_Wigeon_01/Animal_Wigeon_01_01 ART/Char/Animal/Monster/Animal_Wigeon_01/Animal_Wigeon_01_01_Remote ART/Char/Animal/Monster/Animal_Wigeon_01/Animal_Wigeon_01 ART/Char/Animal/Monster/Animal_Wigeon_01/Animal_Wigeon_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 赤喙鸭 1 白 0 ConfigAnimal_Wigeon_01 playing 0 0 0 0 0 0 22001000 4 28030501 1 28030501 12 -28030502 翠冠鸭 ART/Char/Animal/Monster/Animal_Wigeon_01/Animal_Wigeon_01_02 ART/Char/Animal/Monster/Animal_Wigeon_01/Animal_Wigeon_01_02_Remote ART/Char/Animal/Monster/Animal_Wigeon_01/Animal_Wigeon_01 ART/Char/Animal/Monster/Animal_Wigeon_01/Animal_Wigeon_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 翠冠鸭 1 黑 0 ConfigAnimal_Wigeon_01 playing 0 0 0 0 0 0 22001000 4 28030501 1 28030502 12 -28030504 赤喙鸭 ART/Char/Animal/Monster/Animal_Wigeon_01/Animal_Wigeon_01_01 ART/Char/Animal/Monster/Animal_Wigeon_01/Animal_Wigeon_01_01_Remote ART/Char/Animal/Monster/Animal_Wigeon_01/Animal_Wigeon_01 ART/Char/Animal/Monster/Animal_Wigeon_01/Animal_Wigeon_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 赤喙鸭 1 白,任务用,捕捉/掉落不可 0 ConfigAnimal_Wigeon_01 playing 0 0 0 0 0 0 0 4 28030501 1 28030501 12 -28030505 赤喙鸭 ART/Char/Animal/Monster/Animal_Wigeon_01/Animal_Wigeon_01_01 ART/Char/Animal/Monster/Animal_Wigeon_01/Animal_Wigeon_01_01_Remote ART/Char/Animal/Monster/Animal_Wigeon_01/Animal_Wigeon_01 ART/Char/Animal/Monster/Animal_Wigeon_01/Animal_Wigeon_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 赤喙鸭(3.1专用) 1 活动专用 0 ConfigAnimal_Wigeon_01_Hunt playing 0 0 0 0 0 0 0 4 28030501 1 28030501 12 -28040101 黑背鲈鱼 ART/Char/Animal/Monster/Animal_Fish_01/Animal_Fish_01_01 ART/Char/Animal/Monster/Animal_Fish_01/Animal_Fish_01_01_Remote ART/Char/Animal/Monster/Animal_Fish_01/Animal_Fish_01_01 ART/Char/Animal/Monster/Animal_Fish_01/Animal_Fish_01_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 黑背鲈鱼 3 0 ConfigAnimal_Fish_01 playing 0 0 0 0 0 0 22002000 5 雪 28040101 1 28040101 12 -28040102 蓝鳍鲈鱼 ART/Char/Animal/Monster/Animal_Fish_01/Animal_Fish_01_02 ART/Char/Animal/Monster/Animal_Fish_01/Animal_Fish_01_02_Remote ART/Char/Animal/Monster/Animal_Fish_01/Animal_Fish_01_01 ART/Char/Animal/Monster/Animal_Fish_01/Animal_Fish_01_02_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 蓝鳍鲈鱼 3 0 ConfigAnimal_Fish_01 playing 0 0 0 0 0 0 22002000 5 雪 28040102 1 28040102 12 -28040103 黄金鲈鱼 ART/Char/Animal/Monster/Animal_Fish_01/Animal_Fish_01_03 ART/Char/Animal/Monster/Animal_Fish_01/Animal_Fish_01_03_Remote ART/Char/Animal/Monster/Animal_Fish_01/Animal_Fish_01_01 ART/Char/Animal/Monster/Animal_Fish_01/Animal_Fish_01_03_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 黄金鲈鱼 3 0 ConfigAnimal_Fish_01 playing 0 0 0 0 0 0 22002000 5 雪 28040103 1 28040103 12 -28040104 黑背鲈鱼 ART/Char/Animal/Monster/Animal_Fish_01/Animal_Fish_01_01 ART/Char/Animal/Monster/Animal_Fish_01/Animal_Fish_01_01_Remote ART/Char/Animal/Monster/Animal_Fish_01/Animal_Fish_01_01 ART/Char/Animal/Monster/Animal_Fish_01/Animal_Fish_01_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 黑背鲈鱼 3 迪奥娜Coop线任务用 0 ConfigAnimal_Fish_01 playing 0 0 0 0 0 0 0 5 雪 28040101 1 28040101 12 -28040105 黑背鲈鱼 ART/Char/Animal/Monster/Animal_Fish_01/Animal_Fish_01_01 ART/Char/Animal/Monster/Animal_Fish_01/Animal_Fish_01_01_Remote ART/Char/Animal/Monster/Animal_Fish_01/Animal_Fish_01_01 ART/Char/Animal/Monster/Animal_Fish_01/Animal_Fish_01_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 黑背鲈鱼 3 羽球节活动任务用 0 ConfigAnimal_Fish_01 playing 0 0 0 0 0 0 0 5 雪 28040101 1 28040101 12 -28040106 蓝鳍鲈鱼 ART/Char/Animal/Monster/Animal_Fish_01/Animal_Fish_01_02 ART/Char/Animal/Monster/Animal_Fish_01/Animal_Fish_01_02_Remote ART/Char/Animal/Monster/Animal_Fish_01/Animal_Fish_01_01 ART/Char/Animal/Monster/Animal_Fish_01/Animal_Fish_01_02_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 蓝鳍鲈鱼 3 羽球节活动任务用 0 ConfigAnimal_Fish_01 playing 0 0 0 0 0 0 0 5 雪 28040102 1 28040102 12 -28040107 黄金鲈鱼 ART/Char/Animal/Monster/Animal_Fish_01/Animal_Fish_01_03 ART/Char/Animal/Monster/Animal_Fish_01/Animal_Fish_01_03_Remote ART/Char/Animal/Monster/Animal_Fish_01/Animal_Fish_01_01 ART/Char/Animal/Monster/Animal_Fish_01/Animal_Fish_01_03_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 黄金鲈鱼 3 羽球节活动任务用 0 ConfigAnimal_Fish_01 playing 0 0 0 0 0 0 0 5 雪 28040103 1 28040103 12 -28040108 黑背鲈鱼 ART/Char/Animal/Monster/Animal_Fish_01/Animal_Fish_01_01 ART/Char/Animal/Monster/Animal_Fish_01/Animal_Fish_01_01_Remote ART/Char/Animal/Monster/Animal_Fish_01/Animal_Fish_01_01 ART/Char/Animal/Monster/Animal_Fish_01/Animal_Fish_01_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 黑背鲈鱼 3 凝光Coop线任务用 0 ConfigAnimal_Fish_01 playing 0 0 0 0 0 0 0 5 雪 28040101 1 28040101 12 -28040201 花鳉 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Heliobatis_01/Animal_Fishable_Maritime_Heliobatis_01_01 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Heliobatis_01/Animal_Fishable_Maritime_Heliobatis_01_01_Remote ART/Char/Animal/Monster/Animal_Fishable_Maritime_Heliobatis_01/Animal_Fishable_Maritime_Heliobatis_01 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Heliobatis_01/Animal_Fishable_Maritime_Heliobatis_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 花鳉 5 钓鱼系统用鱼 0 ConfigAnimal_Fishable_Maritime_Heliobatis_01 playing 0 0 0 0 0 0 0 5 雪 28040201 1 28040201 12 -28040202 琉璃花鳉 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Heliobatis_01/Animal_Fishable_Maritime_Heliobatis_01_02 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Heliobatis_01/Animal_Fishable_Maritime_Heliobatis_01_02_Remote ART/Char/Animal/Monster/Animal_Fishable_Maritime_Heliobatis_01/Animal_Fishable_Maritime_Heliobatis_01 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Heliobatis_01/Animal_Fishable_Maritime_Heliobatis_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 琉璃花鳉 5 钓鱼系统用鱼 0 ConfigAnimal_Fishable_Maritime_Heliobatis_01 playing 0 0 0 0 0 0 0 5 雪 28040202 1 28040202 12 -28040203 甜甜花鳉 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Heliobatis_01/Animal_Fishable_Maritime_Heliobatis_01_03 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Heliobatis_01/Animal_Fishable_Maritime_Heliobatis_01_03_Remote ART/Char/Animal/Monster/Animal_Fishable_Maritime_Heliobatis_01/Animal_Fishable_Maritime_Heliobatis_01 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Heliobatis_01/Animal_Fishable_Maritime_Heliobatis_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 甜甜花鳉 5 钓鱼系统用鱼 0 ConfigAnimal_Fishable_Maritime_Heliobatis_01 playing 0 0 0 0 0 0 0 5 雪 28040203 1 28040203 12 -28040204 蓝染花鳉 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Heliobatis_01/Animal_Fishable_Maritime_Heliobatis_01_04 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Heliobatis_01/Animal_Fishable_Maritime_Heliobatis_01_04_Remote ART/Char/Animal/Monster/Animal_Fishable_Maritime_Heliobatis_01/Animal_Fishable_Maritime_Heliobatis_01 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Heliobatis_01/Animal_Fishable_Maritime_Heliobatis_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 蓝染花鳉 5 钓鱼系统用鱼 0 ConfigAnimal_Fishable_Maritime_Heliobatis_01 playing 0 0 0 0 0 0 0 5 雪 28040204 1 28040204 12 -28040205 擒霞客 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Heliobatis_01/Animal_Fishable_Maritime_Heliobatis_01_05 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Heliobatis_01/Animal_Fishable_Maritime_Heliobatis_01_05_Remote ART/Char/Animal/Monster/Animal_Fishable_Maritime_Heliobatis_01/Animal_Fishable_Maritime_Heliobatis_01 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Heliobatis_01/Animal_Fishable_Maritime_Heliobatis_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 擒霞客 5 钓鱼系统用鱼 0 ConfigAnimal_Fishable_Maritime_Heliobatis_02 playing 0 0 0 0 0 0 0 5 雪 28040205 1 28040205 12 -28040206 水晶宴 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Heliobatis_01/Animal_Fishable_Maritime_Heliobatis_01_06 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Heliobatis_01/Animal_Fishable_Maritime_Heliobatis_01_06_Remote ART/Char/Animal/Monster/Animal_Fishable_Maritime_Heliobatis_01/Animal_Fishable_Maritime_Heliobatis_01 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Heliobatis_01/Animal_Fishable_Maritime_Heliobatis_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 水晶宴 5 钓鱼系统用鱼 0 ConfigAnimal_Fishable_Maritime_Heliobatis_02 playing 0 0 0 0 0 0 0 5 雪 28040206 1 28040206 12 -28040301 肺棘鱼 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Aspidorhynchus_01/Animal_Fishable_Maritime_Aspidorhynchus_01_01 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Aspidorhynchus_01/Animal_Fishable_Maritime_Aspidorhynchus_01_01_Remote ART/Char/Animal/Monster/Animal_Fishable_Maritime_Aspidorhynchus_01/Animal_Fishable_Maritime_Aspidorhynchus_01 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Aspidorhynchus_01/Animal_Fishable_Maritime_Aspidorhynchus_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 肺棘鱼 5 钓鱼系统用鱼 0 ConfigAnimal_Fishable_Maritime_Aspidorhynchus_01 playing 0 0 0 0 0 0 0 5 雪 28040301 1 28040301 12 -28040302 斗棘鱼 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Aspidorhynchus_01/Animal_Fishable_Maritime_Aspidorhynchus_01_02 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Aspidorhynchus_01/Animal_Fishable_Maritime_Aspidorhynchus_01_02_Remote ART/Char/Animal/Monster/Animal_Fishable_Maritime_Aspidorhynchus_01/Animal_Fishable_Maritime_Aspidorhynchus_01 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Aspidorhynchus_01/Animal_Fishable_Maritime_Aspidorhynchus_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 斗棘鱼 5 钓鱼系统用鱼 0 ConfigAnimal_Fishable_Maritime_Aspidorhynchus_01 playing 0 0 0 0 0 0 0 5 雪 28040302 1 28040302 12 -28040303 鸩棘鱼 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Aspidorhynchus_01/Animal_Fishable_Maritime_Aspidorhynchus_01_03 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Aspidorhynchus_01/Animal_Fishable_Maritime_Aspidorhynchus_01_03_Remote ART/Char/Animal/Monster/Animal_Fishable_Maritime_Aspidorhynchus_01/Animal_Fishable_Maritime_Aspidorhynchus_01 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Aspidorhynchus_01/Animal_Fishable_Maritime_Aspidorhynchus_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 鸩棘鱼 5 钓鱼系统用鱼 0 ConfigAnimal_Fishable_Maritime_Aspidorhynchus_01 playing 0 0 0 0 0 0 0 5 雪 28040303 1 28040303 12 -28040304 赤魔王 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Aspidorhynchus_01/Animal_Fishable_Maritime_Aspidorhynchus_01_04 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Aspidorhynchus_01/Animal_Fishable_Maritime_Aspidorhynchus_01_04_Remote ART/Char/Animal/Monster/Animal_Fishable_Maritime_Aspidorhynchus_01/Animal_Fishable_Maritime_Aspidorhynchus_01 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Aspidorhynchus_01/Animal_Fishable_Maritime_Aspidorhynchus_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 赤魔王 5 钓鱼系统用鱼 0 ConfigAnimal_Fishable_Maritime_Aspidorhynchus_01 playing 0 0 0 0 0 0 0 5 雪 28040304 1 28040304 12 -28040305 雪中君 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Aspidorhynchus_01/Animal_Fishable_Maritime_Aspidorhynchus_01_05 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Aspidorhynchus_01/Animal_Fishable_Maritime_Aspidorhynchus_01_05_Remote ART/Char/Animal/Monster/Animal_Fishable_Maritime_Aspidorhynchus_01/Animal_Fishable_Maritime_Aspidorhynchus_01 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Aspidorhynchus_01/Animal_Fishable_Maritime_Aspidorhynchus_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 雪中君 5 钓鱼系统用鱼 0 ConfigAnimal_Fishable_Maritime_Aspidorhynchus_01 playing 0 0 0 0 0 0 0 5 雪 28040305 1 28040305 12 -28040401 金赤假龙 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Cheirolepis_01/Animal_Fishable_Maritime_Cheirolepis_01_01 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Cheirolepis_01/Animal_Fishable_Maritime_Cheirolepis_01_01_Remote ART/Char/Animal/Monster/Animal_Fishable_Maritime_Cheirolepis_01/Animal_Fishable_Maritime_Cheirolepis_01 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Cheirolepis_01/Animal_Fishable_Maritime_Cheirolepis_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 金赤假龙 5 钓鱼系统用鱼 0 ConfigAnimal_Fishable_Maritime_Cheirolepis_01 playing 0 0 0 0 0 0 0 5 雪 28040401 1 28040401 12 -28040402 锖假龙 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Cheirolepis_01/Animal_Fishable_Maritime_Cheirolepis_01_02 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Cheirolepis_01/Animal_Fishable_Maritime_Cheirolepis_01_02_Remote ART/Char/Animal/Monster/Animal_Fishable_Maritime_Cheirolepis_01/Animal_Fishable_Maritime_Cheirolepis_01 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Cheirolepis_01/Animal_Fishable_Maritime_Cheirolepis_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 锖假龙 5 钓鱼系统用鱼 0 ConfigAnimal_Fishable_Maritime_Cheirolepis_01 playing 0 0 0 0 0 0 0 5 雪 28040402 1 28040402 12 -28040501 流纹褐蝶鱼 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Doryaspis_01/Animal_Fishable_Maritime_Doryaspis_01_01 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Doryaspis_01/Animal_Fishable_Maritime_Doryaspis_01_01_Remote ART/Char/Animal/Monster/Animal_Fishable_Maritime_Doryaspis_01/Animal_Fishable_Maritime_Doryaspis_01 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Doryaspis_01/Animal_Fishable_Maritime_Doryaspis_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 流纹褐蝶鱼 5 钓鱼系统用鱼 0 ConfigAnimal_Fishable_Maritime_Doryaspis_01 playing 0 0 0 0 0 0 0 5 雪 28040501 1 28040501 12 -28040502 流纹京紫蝶鱼 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Doryaspis_01/Animal_Fishable_Maritime_Doryaspis_01_02 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Doryaspis_01/Animal_Fishable_Maritime_Doryaspis_01_02_Remote ART/Char/Animal/Monster/Animal_Fishable_Maritime_Doryaspis_01/Animal_Fishable_Maritime_Doryaspis_01 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Doryaspis_01/Animal_Fishable_Maritime_Doryaspis_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 流纹京紫蝶鱼 5 钓鱼系统用鱼 0 ConfigAnimal_Fishable_Maritime_Doryaspis_01 playing 0 0 0 0 0 0 0 5 雪 28040502 1 28040502 12 -28040503 流纹茶蝶鱼 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Doryaspis_01/Animal_Fishable_Maritime_Doryaspis_01_03 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Doryaspis_01/Animal_Fishable_Maritime_Doryaspis_01_03_Remote ART/Char/Animal/Monster/Animal_Fishable_Maritime_Doryaspis_01/Animal_Fishable_Maritime_Doryaspis_01 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Doryaspis_01/Animal_Fishable_Maritime_Doryaspis_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 流纹茶蝶鱼 5 钓鱼系统用鱼 0 ConfigAnimal_Fishable_Maritime_Doryaspis_01 playing 0 0 0 0 0 0 0 5 雪 28040503 1 28040503 12 -28040504 长生仙 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Doryaspis_01/Animal_Fishable_Maritime_Doryaspis_01_04 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Doryaspis_01/Animal_Fishable_Maritime_Doryaspis_01_04_Remote ART/Char/Animal/Monster/Animal_Fishable_Maritime_Doryaspis_01/Animal_Fishable_Maritime_Doryaspis_01 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Doryaspis_01/Animal_Fishable_Maritime_Doryaspis_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 长生仙 5 钓鱼系统用鱼 0 ConfigAnimal_Fishable_Maritime_Doryaspis_02 playing 0 0 0 0 0 0 0 5 雪 28040504 1 28040504 12 -28040505 雷鸣仙 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Doryaspis_01/Animal_Fishable_Maritime_Doryaspis_01_05 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Doryaspis_01/Animal_Fishable_Maritime_Doryaspis_01_05_Remote ART/Char/Animal/Monster/Animal_Fishable_Maritime_Doryaspis_01/Animal_Fishable_Maritime_Doryaspis_01 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Doryaspis_01/Animal_Fishable_Maritime_Doryaspis_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 雷鸣仙 5 钓鱼系统用鱼 0 ConfigAnimal_Fishable_Maritime_Doryaspis_02 playing 0 0 0 0 0 0 0 5 雪 28040505 1 28040505 12 -28040506 月光鳍 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Doryaspis_01/Animal_Fishable_Maritime_Doryaspis_01_06 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Doryaspis_01/Animal_Fishable_Maritime_Doryaspis_01_06_Remote ART/Char/Animal/Monster/Animal_Fishable_Maritime_Doryaspis_01/Animal_Fishable_Maritime_Doryaspis_01 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Doryaspis_01/Animal_Fishable_Maritime_Doryaspis_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 月光鳍 5 钓鱼系统用鱼 0 ConfigAnimal_Fishable_Maritime_Doryaspis_03 playing 0 0 0 0 0 0 0 5 雪 28040506 1 28040506 12 -28040601 炮鲀 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Namazu_01/Animal_Fishable_Maritime_Namazu_01_01 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Namazu_01/Animal_Fishable_Maritime_Namazu_01_01_Remote ART/Char/Animal/Monster/Animal_Fishable_Maritime_Namazu_01/Animal_Fishable_Maritime_Namazu_01 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Namazu_01/Animal_Fishable_Maritime_Namazu_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 炮鲀 5 钓鱼系统用鱼 0 ConfigAnimal_Fishable_Maritime_Namazu_01 playing 0 0 0 0 0 0 0 5 雪 28040601 1 28040601 12 -28040602 苦炮鲀 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Namazu_01/Animal_Fishable_Maritime_Namazu_01_02 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Namazu_01/Animal_Fishable_Maritime_Namazu_01_02_Remote ART/Char/Animal/Monster/Animal_Fishable_Maritime_Namazu_01/Animal_Fishable_Maritime_Namazu_01 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Namazu_01/Animal_Fishable_Maritime_Namazu_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 苦炮鲀 5 钓鱼系统用鱼 0 ConfigAnimal_Fishable_Maritime_Namazu_01 playing 0 0 0 0 0 0 0 5 雪 28040602 1 28040602 12 -28040701 迪芙妲鳐 ART/Char/Animal/Monster/Animal_Fishable_Ray_Stellamarisidae_01/Animal_Fishable_Ray_Stellamarisidae_01_02 ART/Char/Animal/Monster/Animal_Fishable_Ray_Stellamarisidae_01/Animal_Fishable_Ray_Stellamarisidae_01_02_Remote ART/Char/Animal/Monster/Animal_Fishable_Ray_Stellamarisidae_01/Animal_Fishable_Ray_Stellamarisidae_01 ART/Char/Animal/Monster/Animal_Fishable_Ray_Stellamarisidae_01/Animal_Fishable_Ray_Stellamarisidae_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 迪芙妲鳐 5 钓鱼系统用鱼 0 ConfigAnimal_Fishable_Ray_Stellamarisidae_01 playing 0 0 0 0 0 0 0 5 雪 28040701 1 28040701 12 -28040702 佛玛洛鳐 ART/Char/Animal/Monster/Animal_Fishable_Ray_Stellamarisidae_01/Animal_Fishable_Ray_Stellamarisidae_01_03 ART/Char/Animal/Monster/Animal_Fishable_Ray_Stellamarisidae_01/Animal_Fishable_Ray_Stellamarisidae_01_03_Remote ART/Char/Animal/Monster/Animal_Fishable_Ray_Stellamarisidae_01/Animal_Fishable_Ray_Stellamarisidae_01 ART/Char/Animal/Monster/Animal_Fishable_Ray_Stellamarisidae_01/Animal_Fishable_Ray_Stellamarisidae_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 佛玛洛鳐 5 钓鱼系统用鱼 0 ConfigAnimal_Fishable_Ray_Stellamarisidae_01 playing 0 0 0 0 0 0 0 5 雪 28040702 1 28040702 12 -28040703 (test)鳐鱼02 ART/Char/Animal/Monster/Animal_Fishable_Ray_Stellamarisidae_02/Animal_Fishable_Ray_Stellamarisidae_02_01 ART/Char/Animal/Monster/Animal_Fishable_Ray_Stellamarisidae_02/Animal_Fishable_Ray_Stellamarisidae_02_01_Remote ART/Char/Animal/Monster/Animal_Fishable_Ray_Stellamarisidae_02/Animal_Fishable_Ray_Stellamarisidae_02 ART/Char/Animal/Monster/Animal_Fishable_Ray_Stellamarisidae_02/Animal_Fishable_Ray_Stellamarisidae_02_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 幽浮鳐 1 渊下宫环境布设 0 ConfigAnimal_Fishable_Ray_Stellamarisidae_02 playing 0 0 0 0 0 0 0 1 雪 28040702 1 28040703 12 -28040801 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Batdiodan/Animal_Fishable_Maritime_Batdiodan_01 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Batdiodan/Animal_Fishable_Maritime_Batdiodan_01_Remote ART/Char/Animal/Monster/Animal_Fishable_Maritime_Batdiodan/Animal_Fishable_Maritime_Batdiodan ART/Char/Animal/Monster/Animal_Fishable_Maritime_Batdiodan/Animal_Fishable_Maritime_Batdiodan_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 真果角鲀 5 钓鱼系统用鱼 0 ConfigAnimal_Fishable_Maritime_Batdiodan_01 playing 0 0 0 0 0 0 0 5 雪 28040801 1 28040801 12 -28040802 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Batdiodan/Animal_Fishable_Maritime_Batdiodan_02 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Batdiodan/Animal_Fishable_Maritime_Batdiodan_02_Remote ART/Char/Animal/Monster/Animal_Fishable_Maritime_Batdiodan/Animal_Fishable_Maritime_Batdiodan ART/Char/Animal/Monster/Animal_Fishable_Maritime_Batdiodan/Animal_Fishable_Maritime_Batdiodan_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 沉波蜜桃 5 钓鱼系统用鱼 0 ConfigAnimal_Fishable_Maritime_Batdiodan_01 playing 0 0 0 0 0 0 0 5 雪 28040802 1 28040802 12 -28040803 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Batdiodan/Animal_Fishable_Maritime_Batdiodan_03 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Batdiodan/Animal_Fishable_Maritime_Batdiodan_03_Remote ART/Char/Animal/Monster/Animal_Fishable_Maritime_Batdiodan/Animal_Fishable_Maritime_Batdiodan ART/Char/Animal/Monster/Animal_Fishable_Maritime_Batdiodan/Animal_Fishable_Maritime_Batdiodan_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 吹沙角鲀 5 钓鱼系统用鱼 0 ConfigAnimal_Fishable_Maritime_Batdiodan_01 playing 0 0 0 0 0 0 0 5 雪 28040803 1 28040803 12 -28040804 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Batdiodan/Animal_Fishable_Maritime_Batdiodan_04 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Batdiodan/Animal_Fishable_Maritime_Batdiodan_04_Remote ART/Char/Animal/Monster/Animal_Fishable_Maritime_Batdiodan/Animal_Fishable_Maritime_Batdiodan ART/Char/Animal/Monster/Animal_Fishable_Maritime_Batdiodan/Animal_Fishable_Maritime_Batdiodan_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 暮云角鲀 5 钓鱼系统用鱼 0 ConfigAnimal_Fishable_Maritime_Batdiodan_01 playing 0 0 0 0 0 0 0 5 雪 28040804 1 28040804 12 -28040901 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Apsva/Animal_Fishable_Maritime_Apsva_01 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Apsva/Animal_Fishable_Maritime_Apsva_01_Remote ART/Char/Animal/Monster/Animal_Fishable_Maritime_Apsva/Animal_Fishable_Maritime_Apsva ART/Char/Animal/Monster/Animal_Fishable_Maritime_Apsva/Animal_Fishable_Maritime_Apsva_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 青金斧枪鱼 5 钓鱼系统用鱼 0 ConfigAnimal_Fishable_Maritime_Apsva_01 playing 0 0 0 0 0 0 0 5 雪 28040901 1 28040901 12 -28040902 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Apsva/Animal_Fishable_Maritime_Apsva_02 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Apsva/Animal_Fishable_Maritime_Apsva_02_Remote ART/Char/Animal/Monster/Animal_Fishable_Maritime_Apsva/Animal_Fishable_Maritime_Apsva ART/Char/Animal/Monster/Animal_Fishable_Maritime_Apsva/Animal_Fishable_Maritime_Apsva_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 翡玉斧枪鱼 5 钓鱼系统用鱼 0 ConfigAnimal_Fishable_Maritime_Apsva_01 playing 0 0 0 0 0 0 0 5 雪 28040902 1 28040902 12 -28020401 北地犬 ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01_01 ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01_01_Remote ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01 ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01_Remote 4001 9999 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 北地犬 1 哈士奇 0 ConfigAnimal_DogPrick_01 sentry02 0 0 0 0 0 0 0 雷雨,雪 28020401 1 28020401 8 -28020402 巡林犬 ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01_02 ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01_02_Remote ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01 ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01_Remote 4001 9999 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 巡林犬 1 喜乐蒂 0 ConfigAnimal_DogPrick_01 sentry02 0 0 0 0 0 0 0 雷雨,雪 28020401 1 28020402 8 -28020403 柴犬 ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01_03 ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01_03_Remote ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01 ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01_Remote 4001 9999 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 柴犬 1 柴犬 0 ConfigAnimal_DogPrick_01 sentry02 0 0 0 0 0 0 0 雷雨,雪 28020401 1 28020403 8 -28020404 黑背猎犬 ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01_04 ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01_04_Remote ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01 ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01_Remote 4001 9999 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 黑背猎犬 1 德牧 0 ConfigAnimal_DogPrick_01 sentry02 0 0 0 0 0 0 0 雷雨,雪 28020401 1 28020404 8 -28020405 柴犬 ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01_03 ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01_03_Remote ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01 ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01_Remote 4001 9999 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 柴犬 1 稻妻鸣神岛,流寇营地的狗 0 ConfigAnimal_DogPrick_01 sentry02 0 0 0 0 0 0 0 雷雨,雪 28020401 1 28020405 8 -28020406 北地犬(狗子活动专用,加长视距) ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01_01 ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01_01_Remote ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01 ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01_Remote 4001 9999 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 北地犬(狗子活动专用,加长视距) 1 狗子活动专用 0 ConfigAnimal_DogPrick_01 sentry02 0 0 0 0 0 0 0 1 28020401 1 28020406 8 -28020407 北地犬 ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01_01 ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01_01_Remote ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01 ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01_Remote 4001 9999 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 北地犬 1 哈士奇,任务用,捕捉/掉落不可 0 ConfigAnimal_DogPrick_01 sentry02 0 0 0 0 0 0 0 雷雨,雪 28020401 1 28020401 8 -28020408 巡林犬 ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01_02 ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01_02_Remote ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01 ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01_Remote 4001 9999 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 巡林犬 1 喜乐蒂,任务用,捕捉/掉落不可 0 ConfigAnimal_DogPrick_01 sentry02 0 0 0 0 0 0 0 雷雨,雪 28020401 1 28020402 8 -28020409 柴犬 ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01_03 ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01_03_Remote ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01 ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01_Remote 4001 9999 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 柴犬 1 柴犬,任务用,捕捉/掉落不可 0 ConfigAnimal_DogPrick_01 sentry02 0 0 0 0 0 0 0 雷雨,雪 28020401 1 28020403 8 -28020410 黑背猎犬 ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01_04 ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01_04_Remote ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01 ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01_Remote 4001 9999 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 黑背猎犬 1 德牧,任务用,捕捉/掉落不可 0 ConfigAnimal_DogPrick_01 sentry02 0 0 0 0 0 0 0 雷雨,雪 28020401 1 28020404 8 -28020501 蓝宝石 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_01 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_01_Remote ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_Remote 4001 9999 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 蓝宝石 1 白 0 ConfigAnimal_Cat_01 sentry02 0 0 0 0 0 0 0 4 雷雨,雪 28020401 1 28020501 8 -28020502 翠目猫 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_02 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_02_Remote ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_Remote 4001 9999 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 翠目猫 1 灰 0 ConfigAnimal_Cat_01 sentry02 0 0 0 0 0 0 0 4 雷雨,雪 28020401 1 28020502 8 -28020503 灰雪猫 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_03 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_03_Remote ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_Remote 4001 9999 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 灰雪猫 1 白灰 0 ConfigAnimal_Cat_01 sentry02 0 0 0 0 0 0 0 4 雷雨,雪 28020401 1 28020503 8 -28020504 北地猫 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_04 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_04_Remote ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_Remote 4001 9999 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 北地猫 1 黑灰白 0 ConfigAnimal_Cat_01 sentry02 0 0 0 0 0 0 0 4 雷雨,雪 28020401 1 28020504 8 -28020505 虎纹猫 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_05 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_05_Remote ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_Remote 4001 9999 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 虎纹猫 1 虎皮 0 ConfigAnimal_Cat_01 sentry02 0 0 0 0 0 0 0 4 雷雨,雪 28020401 1 28020505 8 -28020506 警长猫 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_06 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_06_Remote ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_Remote 4001 9999 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 警长猫 1 黑白 0 ConfigAnimal_Cat_01 sentry02 0 0 0 0 0 0 0 4 雷雨,雪 28020401 1 28020506 8 -28020507 黑猫 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_07 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_07_Remote ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_Remote 4001 9999 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 黑猫 1 琴个人线任务用黑猫 0 ConfigAnimal_Cat_01 sentry02 0 0 0 0 0 0 0 4 雷雨,雪 28020401 1 28020507 8 -28020508 蓝宝石 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_01 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_01_Remote ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_Remote 4001 9999 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 蓝宝石 1 白,不可捕捉,稻妻主线任务专用 0 ConfigAnimal_Cat_01 sentry02 0 0 0 0 0 0 0 4 雷雨,雪 28020401 1 28020501 8 -28020509 灰雪猫(狗子活动专用,加长视距) ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_03 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_03_Remote ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_Remote 4001 9999 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 灰雪猫(狗子活动专用,加长视距) 1 狗子活动专用 0 ConfigAnimal_Cat_01 sentry02 0 0 0 0 0 0 0 1 28020401 1 28020503 8 -28020510 翠目猫 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_02 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_02_Remote ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_Remote 4001 9999 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 翠目猫 1 灰,任务用,捕捉/掉落不可 0 ConfigAnimal_Cat_01 sentry02 0 0 0 0 0 0 0 4 雷雨,雪 28020401 1 28020502 8 -28020511 灰雪猫 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_03 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_03_Remote ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_Remote 4001 9999 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 灰雪猫 1 白灰,任务用,捕捉/掉落不可 0 ConfigAnimal_Cat_01 sentry02 0 0 0 0 0 0 0 4 雷雨,雪 28020401 1 28020503 8 -28020512 北地猫 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_04 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_04_Remote ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_Remote 4001 9999 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 北地猫 1 黑灰白,任务用,捕捉/掉落不可 0 ConfigAnimal_Cat_01 sentry02 0 0 0 0 0 0 0 4 雷雨,雪 28020401 1 28020504 8 -28020513 虎纹猫 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_05 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_05_Remote ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_Remote 4001 9999 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 虎纹猫 1 虎皮,任务用,捕捉/掉落不可 0 ConfigAnimal_Cat_01 sentry02 0 0 0 0 0 0 0 4 雷雨,雪 28020401 1 28020505 8 -28020601 雪隐鼬 ART/Char/Animal/Monster/Animal_Marten_01/Animal_Marten_01_01 ART/Char/Animal/Monster/Animal_Marten_01/Animal_Marten_01_01_Remote ART/Char/Animal/Monster/Animal_Marten_01/Animal_Marten_01 ART/Char/Animal/Monster/Animal_Marten_01/Animal_Marten_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 雪隐鼬 1 白 0 ConfigAnimal_Marten_01 sentry02 0 0 0 0 0 0 22000000 4 雷雨,雪 28020601 1 28020601 12 -28020602 红尾鼬 ART/Char/Animal/Monster/Animal_Marten_01/Animal_Marten_01_02 ART/Char/Animal/Monster/Animal_Marten_01/Animal_Marten_01_02_Remote ART/Char/Animal/Monster/Animal_Marten_01/Animal_Marten_01 ART/Char/Animal/Monster/Animal_Marten_01/Animal_Marten_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 红尾鼬 1 红 0 ConfigAnimal_Marten_01 sentry02 0 0 0 0 0 0 22000000 4 雷雨,雪 28020601 1 28020602 12 -28020603 靴子鼬 ART/Char/Animal/Monster/Animal_Marten_01/Animal_Marten_01_03 ART/Char/Animal/Monster/Animal_Marten_01/Animal_Marten_01_03_Remote ART/Char/Animal/Monster/Animal_Marten_01/Animal_Marten_01 ART/Char/Animal/Monster/Animal_Marten_01/Animal_Marten_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 靴子鼬 1 白灰 0 ConfigAnimal_Marten_01 sentry02 0 0 0 0 0 0 22000000 4 雷雨,雪 28020601 1 28020603 12 -28020604 面具鼬 ART/Char/Animal/Monster/Animal_Marten_01/Animal_Marten_01_04 ART/Char/Animal/Monster/Animal_Marten_01/Animal_Marten_01_04_Remote ART/Char/Animal/Monster/Animal_Marten_01/Animal_Marten_01 ART/Char/Animal/Monster/Animal_Marten_01/Animal_Marten_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 面具鼬 1 褐 0 ConfigAnimal_Marten_01 sentry02 0 0 0 0 0 0 22000000 4 雷雨,雪 28020601 1 28020604 12 -28020605 地下鼬 ART/Char/Animal/Monster/Animal_Marten_01/Animal_Marten_01_05 ART/Char/Animal/Monster/Animal_Marten_01/Animal_Marten_01_05_Remote ART/Char/Animal/Monster/Animal_Marten_01/Animal_Marten_01 ART/Char/Animal/Monster/Animal_Marten_01/Animal_Marten_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 青雷鼬 1 紫 0 SubFieldDrop_LightBall ConfigAnimal_Marten_01_05 sentry02 0 0 0 0 0 0 22000000 4 雷雨,雪 28020601 1 28020605 12 -28020701 狐 ART/Char/Animal/Monster/Animal_Dog_Vulpues_01/Animal_Dog_Vulpues_01_01 ART/Char/Animal/Monster/Animal_Dog_Vulpues_01/Animal_Dog_Vulpues_01_01_Remote ART/Char/Animal/Monster/Animal_Dog_Vulpues_01/Animal_Dog_Vulpues_01 ART/Char/Animal/Monster/Animal_Dog_Vulpues_01/Animal_Dog_Vulpues_01_Remote 4001 9999 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 狐 1 0 ConfigAnimal_Dog_Vulpes_01 sentry02 0 0 0 0 0 0 0 雷雨,雪 28020401 1 28020701 8 -28020702 狐(狗子活动专用,加长视距) ART/Char/Animal/Monster/Animal_Dog_Vulpues_01/Animal_Dog_Vulpues_01_01 ART/Char/Animal/Monster/Animal_Dog_Vulpues_01/Animal_Dog_Vulpues_01_01_Remote ART/Char/Animal/Monster/Animal_Dog_Vulpues_01/Animal_Dog_Vulpues_01 ART/Char/Animal/Monster/Animal_Dog_Vulpues_01/Animal_Dog_Vulpues_01_Remote 4001 9999 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 狐(狗子活动专用,加长视距) 1 狗子活动专用 0 ConfigAnimal_Dog_Vulpes_01 sentry02 0 0 0 0 0 0 0 1 28020401 1 28020702 8 -28020801 妖狸 ART/Char/Animal/Monster/Animal_Inu_Tanuki_01/Animal_Inu_Tanuki_01 ART/Char/Animal/Monster/Animal_Inu_Tanuki_01/Animal_Inu_Tanuki_01_Remote ART/Char/Animal/Monster/Animal_Inu_Tanuki_01/Animal_Inu_Tanuki_01 ART/Char/Animal/Monster/Animal_Inu_Tanuki_01/Animal_Inu_Tanuki_01_Remote 4001 9999 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 妖狸 1 0 ConfigAnimal_Inu_Tanuki_01 sentry02 0 0 0 0 0 0 0 雷雨,雪 28020401 1 28020801 8 -28020802 吉法师(2.4狸猫活动) ART/Char/Animal/Monster/Animal_Inu_Tanuki_01/Animal_Inu_Tanuki_02 ART/Char/Animal/Monster/Animal_Inu_Tanuki_01/Animal_Inu_Tanuki_02_Remote ART/Char/Animal/Monster/Animal_Inu_Tanuki_01/Animal_Inu_Tanuki_01 ART/Char/Animal/Monster/Animal_Inu_Tanuki_01/Animal_Inu_Tanuki_01_Remote 4001 9999 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 吉法师(2.4狸猫活动) 1 2.4狸猫活动专用 0 ConfigAnimal_Inu_Tanuki_01 sentry02 0 0 0 0 0 0 0 雷雨,雪 28020401 1 28020802 8 -28020803 妖狸 ART/Char/Animal/Monster/Animal_Inu_Tanuki_01/Animal_Inu_Tanuki_01 ART/Char/Animal/Monster/Animal_Inu_Tanuki_01/Animal_Inu_Tanuki_01_Remote ART/Char/Animal/Monster/Animal_Inu_Tanuki_01/Animal_Inu_Tanuki_01 ART/Char/Animal/Monster/Animal_Inu_Tanuki_01/Animal_Inu_Tanuki_01_Remote 4001 9999 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 妖狸(凌人线专用) 1 凌人线专用 0 ConfigAnimal_Inu_Tanuki_01 sentry02 0 0 0 0 0 0 0 28020401 1 28020801 8 -28050201 新手盗宝鼬 ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01_01 ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01_01_Remote ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01 ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 新手盗宝鼬 1 低等级 0 Test_Mole_MoraDrop ConfigAnimal_Thoarder_Weasel_01 9003 playing 0 0 0 0 0 0 0 4 28050201 1 28050201 8 -28050202 藏金盗宝鼬 ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01_02 ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01_02_Remote ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01 ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 藏金盗宝鼬 1 中品质 0 Test_Mole_MoraDrop ConfigAnimal_Thoarder_Weasel_01 9004 playing 0 0 0 0 0 0 0 4 28020203 1 28050202 8 -28050203 大黄金盗宝鼬 ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01_03 ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01_03_Remote ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01 ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 大黄金盗宝鼬 1 高品质 0 Test_Mole_MoraDrop ConfigAnimal_Thoarder_Weasel_01 9005 playing 0 0 0 0 0 0 0 4 28020203 1 28050203 8 -28050204 新手盗宝鼬 ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01_01 ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01_01_Remote ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01 ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 新手盗宝鼬(2.4任务线专用) 1 2.4任务线专用 0 ConfigAnimal_Thoarder_Weasel_01 9003 playing 0 0 0 0 0 0 0 4 28050201 1 28050201 8 -28050211 新手盗宝鼬 ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01_01 ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01_01_Remote ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01 ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 新手盗宝鼬(2.1) 1 低等级-2.1 0 Test_Mole_MoraDrop ConfigAnimal_Thoarder_Weasel_01 9003 playing 0 0 0 0 0 0 0 4 28050201 1 28050201 8 -28050212 藏金盗宝鼬 ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01_02 ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01_02_Remote ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01 ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 藏金盗宝鼬(2.1) 1 中品质-2.1 0 Test_Mole_MoraDrop ConfigAnimal_Thoarder_Weasel_01 9004 playing 0 0 0 0 0 0 0 4 28020203 1 28050202 8 -28050213 大黄金盗宝鼬 ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01_03 ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01_03_Remote ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01 ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 大黄金盗宝鼬(2.1) 1 高品质-2.1 0 Test_Mole_MoraDrop ConfigAnimal_Thoarder_Weasel_01 9005 playing 0 0 0 0 0 0 0 4 28020203 1 28050203 8 -28050221 新手盗宝鼬 ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01_01 ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01_01_Remote ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01 ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 新手盗宝鼬(层岩) 1 层岩特供 0 ConfigAnimal_Thoarder_Weasel_01 playing 0 0 0 0 0 0 0 4 28050201 1 28050201 8 -28050222 藏金盗宝鼬 ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01_02 ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01_02_Remote ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01 ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 藏金盗宝鼬(层岩) 1 层岩特供 0 ConfigAnimal_Thoarder_Weasel_01 playing 0 0 0 0 0 0 0 4 28020203 1 28050202 8 -28050223 大黄金盗宝鼬 ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01_03 ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01_03_Remote ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01 ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 大黄金盗宝鼬(层岩) 1 层岩特供 0 ConfigAnimal_Thoarder_Weasel_01 playing 0 0 0 0 0 0 0 4 28020203 1 28050203 8 -28060101 鳄鱼 ART/Char/Animal/Monster/Animal_Gator_01/Animal_Gator_01 ART/Char/Animal/Monster/Animal_Gator_01/Animal_Gator_01_Remote ART/Char/Animal/Monster/Animal_Gator_01/Animal_Gator_01 ART/Char/Animal/Monster/Animal_Gator_01/Animal_Gator_01_Remote 4001 10.8672 10.048 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 鳄鱼 1 0 ConfigAnimal_Gator_01 5206 sentry02 0 0 0 0 0 0 22000200 1 28060101 1 28060101 8 -28060102 威力增强版鳄鱼(织梦之森) ART/Char/Animal/Monster/Animal_Gator_01/Animal_Gator_01 ART/Char/Animal/Monster/Animal_Gator_01/Animal_Gator_01_Remote ART/Char/Animal/Monster/Animal_Gator_01/Animal_Gator_01 ART/Char/Animal/Monster/Animal_Gator_01/Animal_Gator_01_Remote 4001 10.8672 10.048 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 威力增强版鳄鱼(织梦之森) 1 0 ConfigAnimal_Gator_Strong_01 sentry02 0 0 0 0 0 0 0 1 28060101 1 28060101 8 -28060103 鳄鱼(任务用) ART/Char/Animal/Monster/Animal_Gator_01/Animal_Gator_01 ART/Char/Animal/Monster/Animal_Gator_01/Animal_Gator_01_Remote ART/Char/Animal/Monster/Animal_Gator_01/Animal_Gator_01 ART/Char/Animal/Monster/Animal_Gator_01/Animal_Gator_01_Remote 4001 10.8672 10.048 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 鳄鱼(无掉落) 1 无掉落不可捕捉 0 ConfigAnimal_Gator_01 sentry02 0 0 0 0 0 0 0 1 28060101 1 28060101 8 -28060201 丛林豹 ART/Char/Animal/Monster/Animal_Panther_01/Animal_Panther_01 ART/Char/Animal/Monster/Animal_Panther_01/Animal_Panther_01_Remote ART/Char/Animal/Monster/Animal_Panther_01/Animal_Panther_01 ART/Char/Animal/Monster/Animal_Panther_01/Animal_Panther_01_Remote 4001 10.8672 15.072 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 丛林豹 1 0 ConfigAnimal_Panther_01 5206 sentry02 0 0 0 0 0 0 22000200 28060201 1 28060201 8 -28060202 威力增强版丛林豹(织梦之森) ART/Char/Animal/Monster/Animal_Panther_01/Animal_Panther_01 ART/Char/Animal/Monster/Animal_Panther_01/Animal_Panther_01_Remote ART/Char/Animal/Monster/Animal_Panther_01/Animal_Panther_01 ART/Char/Animal/Monster/Animal_Panther_01/Animal_Panther_01_Remote 4001 10.8672 15.072 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 威力增强版丛林豹(织梦之森) 1 0 ConfigAnimal_Panther_Strong_01 sentry02 0 0 0 0 0 0 0 28060201 1 28060201 8 -28060203 丛林豹(任务用) ART/Char/Animal/Monster/Animal_Panther_01/Animal_Panther_01 ART/Char/Animal/Monster/Animal_Panther_01/Animal_Panther_01_Remote ART/Char/Animal/Monster/Animal_Panther_01/Animal_Panther_01 ART/Char/Animal/Monster/Animal_Panther_01/Animal_Panther_01_Remote 4001 10.8672 15.072 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 丛林豹(无掉落) 1 无掉落不可捕捉 0 ConfigAnimal_Panther_01 sentry02 0 0 0 0 0 0 0 28060201 1 28060201 8 -28060301 秃鹫 ART/Char/Animal/Monster/Animal_Vulture_01/Animal_Vulture_01 ART/Char/Animal/Monster/Animal_Vulture_01/Animal_Vulture_01_Remote ART/Char/Animal/Monster/Animal_Vulture_01/Animal_Vulture_01 ART/Char/Animal/Monster/Animal_Vulture_01/Animal_Vulture_01_Remote 4001 8.1504 12.56 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 秃鹫 1 0 ConfigAnimal_Vulture_01 5206 sentry02 0 0 0 0 0 0 22001200 28060301 1 28060301 8 -28060302 秃鹫(任务用) ART/Char/Animal/Monster/Animal_Vulture_01/Animal_Vulture_01 ART/Char/Animal/Monster/Animal_Vulture_01/Animal_Vulture_01_Remote ART/Char/Animal/Monster/Animal_Vulture_01/Animal_Vulture_01 ART/Char/Animal/Monster/Animal_Vulture_01/Animal_Vulture_01_Remote 4001 8.1504 12.56 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 秃鹫(无掉落) 1 无掉落不可捕捉 0 ConfigAnimal_Vulture_01 sentry02 0 0 0 0 0 0 0 28060301 1 28060301 8 -28060401 毒蝎 ART/Char/Animal/Monster/Animal_Scorpion_01/Animal_Scorpion_01 ART/Char/Animal/Monster/Animal_Scorpion_01/Animal_Scorpion_01_Remote ART/Char/Animal/Monster/Animal_Scorpion_01/Animal_Scorpion_01 ART/Char/Animal/Monster/Animal_Scorpion_01/Animal_Scorpion_01_Remote 4001 10.8672 15.072 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 毒蝎 1 0 ConfigAnimal_Scorpion_01 5206 sentry02 0 0 0 0 0 0 22000200 28060401 1 28060401 8 -28060402 毒蝎(任务用) ART/Char/Animal/Monster/Animal_Scorpion_01/Animal_Scorpion_01 ART/Char/Animal/Monster/Animal_Scorpion_01/Animal_Scorpion_01_Remote ART/Char/Animal/Monster/Animal_Scorpion_01/Animal_Scorpion_01 ART/Char/Animal/Monster/Animal_Scorpion_01/Animal_Scorpion_01_Remote 4001 10.8672 15.072 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 毒蝎(无掉落) 1 无掉落不可捕捉 0 ConfigAnimal_Scorpion_01 sentry02 0 0 0 0 0 0 0 28060401 1 28060401 8 -28060501 沙漠驮兽(野生幼崽) ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01 ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_Remote ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01 ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_Remote 4001 2.7168 12.56 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 沙漠驮兽(野生幼崽) 1 0 ConfigAnimal_Megamoth_01 5206 sentry02 0 0 0 0 0 0 22000200 28060501 1 28060501 8 -28060502 沙漠驮兽(野生成年) ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_02 ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_02_Remote ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01 ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_Remote 4001 8.1504 17.584 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 沙漠驮兽(野生成年) 1 0 ConfigAnimal_Megamoth_02 5166,5206 sentry02 0 0 0 0 0 0 22000200 28060501 1 28060501 8 -28060503 沙漠驮兽(野生巨大) ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_03 ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_03_Remote ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01 ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_Remote 4001 13.584 22.608 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 沙漠驮兽(野生巨大) 1 0 ConfigAnimal_Megamoth_03 5167,5206 sentry02 0 0 0 0 0 0 22000200 28060501 1 28060501 8 -28060701 沙漠驮兽(愚人众挂件+巨大体形) ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_03 ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_03_Remote ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01 ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_Remote 4001 21.7344 22.608 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 沙漠驮兽(愚人众挂件+巨大体形) 1 0 ConfigAnimal_Megamoth_03 5158,5206 sentry02 0 0 0 0 0 0 22000300 28060501 1 28060501 8 -28060801 沙漠驮兽(盗宝团挂件+成年体型) ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_02 ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_02_Remote ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01 ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_Remote 4001 16.3008 17.584 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 沙漠驮兽(盗宝团挂件+成年体型) 1 0 ConfigAnimal_Megamoth_02 5159,5206 sentry02 0 0 0 0 0 0 22000300 28060501 1 28060501 8 -28060901 沙漠驮兽(镀金旅团挂件+成年体型) ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_02 ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_02_Remote ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01 ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_Remote 4001 16.3008 17.584 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 沙漠驮兽(镀金旅团挂件+成年体型) 1 0 ConfigAnimal_Megamoth_02 5159,5206 sentry02 0 0 0 0 0 0 22000300 28060501 1 28060501 8 -28061001 沙漠驮兽(丘丘人挂件1+幼崽体型) ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01 ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_Remote ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01 ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_Remote 4001 10.8672 12.56 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 沙漠驮兽(丘丘人挂件1+幼崽体型) 1 0 ConfigAnimal_Megamoth_01 5160,5206 sentry02 0 0 0 0 0 0 22000200 28060501 1 28060501 8 -28061002 沙漠驮兽(丘丘人挂件2+幼崽体型) ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01 ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_Remote ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01 ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_Remote 4001 10.8672 12.56 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 沙漠驮兽(丘丘人挂件2+幼崽体型) 1 0 ConfigAnimal_Megamoth_01 5161,5206 sentry02 0 0 0 0 0 0 22000200 28060501 1 28060501 8 -28060504 沙漠驮兽(野生幼崽) ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01 ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_Remote ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01 ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_Remote 4001 2.7168 12.56 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 沙漠驮兽(野生幼崽)无掉落 1 0 ConfigAnimal_Megamoth_01 sentry02 0 0 0 0 0 0 0 28060501 1 28060501 8 -28060505 沙漠驮兽(野生成年) ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_02 ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_02_Remote ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01 ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_Remote 4001 8.1504 17.584 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 沙漠驮兽(野生成年)无掉落 1 0 ConfigAnimal_Megamoth_02 5166 sentry02 0 0 0 0 0 0 0 28060501 1 28060501 8 -28060506 沙漠驮兽(野生巨大) ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_03 ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_03_Remote ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01 ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_Remote 4001 13.584 22.608 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 沙漠驮兽(野生巨大)无掉落 1 0 ConfigAnimal_Megamoth_03 5167 sentry02 0 0 0 0 0 0 0 28060501 1 28060501 8 -28060509 沙漠驮兽(愚人众挂件+巨大体形)无掉落 ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_03 ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_03_Remote ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01 ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_Remote 4001 21.7344 22.608 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 沙漠驮兽(愚人众挂件+巨大体形)无掉落 1 0 ConfigAnimal_Megamoth_03 5158 sentry02 0 0 0 0 0 0 0 28060501 1 28060501 8 -28060510 沙漠驮兽(盗宝团挂件+成年体型)无掉落 ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_02 ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_02_Remote ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01 ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_Remote 4001 16.3008 17.584 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 沙漠驮兽(盗宝团挂件+成年体型)无掉落 1 0 ConfigAnimal_Megamoth_02 5159 sentry02 0 0 0 0 0 0 0 28060501 1 28060501 8 -28060511 沙漠驮兽(镀金旅团挂件+成年体型)无掉落 ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_02 ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_02_Remote ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01 ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_Remote 4001 16.3008 17.584 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 沙漠驮兽(镀金旅团挂件+成年体型)无掉落 1 0 ConfigAnimal_Megamoth_02 5159 sentry02 0 0 0 0 0 0 0 28060501 1 28060501 8 -28060512 沙漠驮兽(丘丘人挂件1+幼崽体型)无掉落 ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01 ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_Remote ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01 ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_Remote 4001 10.8672 12.56 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 沙漠驮兽(丘丘人挂件1+幼崽体型)无掉落 1 0 ConfigAnimal_Megamoth_01 5160 sentry02 0 0 0 0 0 0 0 28060501 1 28060501 8 -28060513 沙漠驮兽(丘丘人挂件2+幼崽体型)无掉落 ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01 ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_Remote ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01 ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_Remote 4001 10.8672 12.56 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 沙漠驮兽(丘丘人挂件2+幼崽体型)无掉落 1 0 ConfigAnimal_Megamoth_01 5161 sentry02 0 0 0 0 0 0 0 28060501 1 28060501 8 -28060601 密林驮兽(野生幼崽) ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_Remote ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_Remote 4001 2.7168 12.56 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 密林驮兽(野生幼崽) 1 0 ConfigAnimal_Megamoth_01 5206 sentry02 0 0 0 0 0 0 22000200 28060601 1 28060601 8 -28060602 密林驮兽(野生成年) ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_02 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_02_Remote ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_Remote 4001 8.1504 17.584 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 密林驮兽(野生成年) 1 0 ConfigAnimal_Megamoth_02 5166,5206 sentry02 0 0 0 0 0 0 22000200 28060601 1 28060601 8 -28060603 密林驮兽(野生巨大) ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_03 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_03_Remote ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_Remote 4001 13.584 22.608 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 密林驮兽(野生巨大) 1 0 ConfigAnimal_Megamoth_03 5167,5206 sentry02 0 0 0 0 0 0 22000200 28060601 1 28060601 8 -28061101 密林驮兽(愚人众挂件+巨大体形) ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_03 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_03_Remote ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_Remote 4001 21.7344 22.608 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 密林驮兽(愚人众挂件+巨大体形) 1 0 ConfigAnimal_Megamoth_03 5158,5206 sentry02 0 0 0 0 0 0 22000300 28060601 1 28060601 8 -28061201 密林驮兽(盗宝团挂件+成年体型) ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_02 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_02_Remote ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_Remote 4001 16.3008 17.584 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 密林驮兽(盗宝团挂件+成年体型) 1 0 ConfigAnimal_Megamoth_02 5159,5206 sentry02 0 0 0 0 0 0 22000300 28060601 1 28060601 8 -28061301 密林驮兽(镀金旅团挂件+成年体型) ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_02 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_02_Remote ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_Remote 4001 16.3008 17.584 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 密林驮兽(镀金旅团挂件+成年体型) 1 0 ConfigAnimal_Megamoth_02 5159,5206 sentry02 0 0 0 0 0 0 22000300 28060601 1 28060601 8 -28061401 密林驮兽(丘丘人挂件1+幼崽体型) ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_Remote ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_Remote 4001 10.8672 12.56 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 密林驮兽(丘丘人挂件1+幼崽体型) 1 0 ConfigAnimal_Megamoth_01 5160,5206 sentry02 0 0 0 0 0 0 22000200 28060601 1 28060601 8 -28061402 密林驮兽(丘丘人挂件2+幼崽体型) ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_Remote ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_Remote 4001 10.8672 12.56 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 密林驮兽(丘丘人挂件2+幼崽体型) 1 0 ConfigAnimal_Megamoth_01 5161,5206 sentry02 0 0 0 0 0 0 22000200 28060601 1 28060601 8 -28060609 威力增强版密林驮兽(织梦之森) ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_03 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_03_Remote ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_Remote 4001 13.584 22.608 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 威力增强版密林驮兽(织梦之森) 1 0 ConfigAnimal_Megamoth_03 5167,5177 sentry02 0 0 0 0 0 0 0 28060601 1 28060601 8 -28060604 密林驮兽(野生幼崽) ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_Remote ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_Remote 4001 2.7168 12.56 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 密林驮兽(野生幼崽)无掉落 1 0 ConfigAnimal_Megamoth_01 sentry02 0 0 0 0 0 0 0 28060601 1 28060601 8 -28060605 密林驮兽(野生成年) ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_02 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_02_Remote ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_Remote 4001 8.1504 17.584 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 密林驮兽(野生成年)无掉落 1 0 ConfigAnimal_Megamoth_02 5166 sentry02 0 0 0 0 0 0 0 28060601 1 28060601 8 -28060606 密林驮兽(野生巨大) ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_03 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_03_Remote ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_Remote 4001 13.584 22.608 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 密林驮兽(野生巨大)无掉落 1 0 ConfigAnimal_Megamoth_03 5167 sentry02 0 0 0 0 0 0 0 28060601 1 28060601 8 -28060610 密林驮兽(愚人众挂件+巨大体形)无掉落 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_03 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_03_Remote ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_Remote 4001 21.7344 22.608 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 密林驮兽(愚人众挂件+巨大体形)无掉落 1 0 ConfigAnimal_Megamoth_03 5158 sentry02 0 0 0 0 0 0 0 28060601 1 28060601 8 -28060611 密林驮兽(盗宝团挂件+成年体型)无掉落 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_02 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_02_Remote ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_Remote 4001 16.3008 17.584 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 密林驮兽(盗宝团挂件+成年体型)无掉落 1 0 ConfigAnimal_Megamoth_02 5159 sentry02 0 0 0 0 0 0 0 28060601 1 28060601 8 -28060612 密林驮兽(镀金旅团挂件+成年体型)无掉落 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_02 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_02_Remote ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_Remote 4001 16.3008 17.584 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 密林驮兽(镀金旅团挂件+成年体型)无掉落 1 0 ConfigAnimal_Megamoth_02 5159 sentry02 0 0 0 0 0 0 0 28060601 1 28060601 8 -28060613 密林驮兽(丘丘人挂件1+幼崽体型)无掉落 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_Remote ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_Remote 4001 10.8672 12.56 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 密林驮兽(丘丘人挂件1+幼崽体型)无掉落 1 0 ConfigAnimal_Megamoth_01 5160 sentry02 0 0 0 0 0 0 0 28060601 1 28060601 8 -28060614 密林驮兽(丘丘人挂件2+幼崽体型)无掉落 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_Remote ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_Remote 4001 10.8672 12.56 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 密林驮兽(丘丘人挂件2+幼崽体型)无掉落 1 0 ConfigAnimal_Megamoth_01 5161 sentry02 0 0 0 0 0 0 0 28060601 1 28060601 8 -28220301 家园野林猪 ART/Char/Animal/Homeworld/Animal_Homeworld_Boar_01/Animal_Homeworld_Boar_01 ART/Char/Animal/Homeworld/Animal_Homeworld_Boar_01/Animal_Homeworld_Boar_01_Remote ART/Char/Animal/Homeworld/Animal_Homeworld_Boar_01/Animal_Homeworld_Boar_01 ART/Char/Animal/Homeworld/Animal_Homeworld_Boar_01/Animal_Homeworld_Boar_01_Remote 4001 2.7168 12.56 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 家园野林猪 1 0 ConfigAnimal_Homeworld_Boar_01 sentry02 0 0 0 0 0 0 0 雨,雷雨,雪 28020301 1 28220301 0 -28220303 家园雪猪 ART/Char/Animal/Homeworld/Animal_Homeworld_Boar_02/Animal_Homeworld_Boar_02 ART/Char/Animal/Homeworld/Animal_Homeworld_Boar_02/Animal_Homeworld_Boar_02_Remote ART/Char/Animal/Homeworld/Animal_Homeworld_Boar_02/Animal_Homeworld_Boar_02 ART/Char/Animal/Homeworld/Animal_Homeworld_Boar_02/Animal_Homeworld_Boar_02_Remote 4001 2.7168 12.56 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 家园雪猪 1 0 ConfigAnimal_Homeworld_Boar_01 sentry02 0 0 0 0 0 0 0 雨,雷雨,雪 28020301 1 28020303 0 -28220313 ART/Char/Animal/Homeworld/Animal_Homeworld_Boar_Grass/Animal_Homeworld_Boar_Grass ART/Char/Animal/Homeworld/Animal_Homeworld_Boar_Grass/Animal_Homeworld_Boar_Grass_Remote ART/Char/Animal/Homeworld/Animal_Homeworld_Boar_Grass/Animal_Homeworld_Boar_Grass ART/Char/Animal/Homeworld/Animal_Homeworld_Boar_Grass/Animal_Homeworld_Boar_Grass_Remote 4001 2.7168 12.56 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 家园蕈猪 1 0 ConfigAnimal_Homeworld_Boar_01 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家园冰晶蝶 ART/Char/Animal/Homeworld/Animal_Homeworld_Wisp_Ice_01/Animal_Homeworld_Wisp_Ice_01 ART/Char/Animal/Homeworld/Animal_Homeworld_Wisp_Ice_01/Animal_Homeworld_Wisp_Ice_01_Remote ART/Char/Animal/Homeworld/Animal_Homeworld_Wisp_Ice_01/Animal_Homeworld_Wisp_Ice_01 ART/Char/Animal/Homeworld/Animal_Homeworld_Wisp_Ice_01/Animal_Homeworld_Wisp_Ice_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 家园冰晶蝶 1 0 ConfigAnimal_Homeworld_Wisp_Ice_01 playing 0 0 0 0 0 0 0 4 雨,雷雨,雪 28050101 1 28050103 0 -28250104 家园雷晶蝶 ART/Char/Animal/Homeworld/Animal_Homeworld_Wisp_Electric_01/Animal_Homeworld_Wisp_Electric_01 ART/Char/Animal/Homeworld/Animal_Homeworld_Wisp_Electric_01/Animal_Homeworld_Wisp_Electric_01_Remote ART/Char/Animal/Homeworld/Animal_Homeworld_Wisp_Electric_01/Animal_Homeworld_Wisp_Electric_01 ART/Char/Animal/Homeworld/Animal_Homeworld_Wisp_Electric_01/Animal_Homeworld_Wisp_Electric_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 家园雷晶蝶 1 0 ConfigAnimal_Homeworld_Wisp_Electric_01 playing 0 0 0 0 0 0 0 4 雨,雷雨,雪 28050101 1 28050104 0 -28250105 家园雷晶蝶 ART/Char/Animal/Homeworld/Animal_Homeworld_Wisp_Tokoyo_01/Animal_Homeworld_Wisp_Tokoyo_01 ART/Char/Animal/Homeworld/Animal_Homeworld_Wisp_Tokoyo_01/Animal_Homeworld_Wisp_Tokoyo_01_Remote ART/Char/Animal/Homeworld/Animal_Homeworld_Wisp_Tokoyo_01/Animal_Homeworld_Wisp_Tokoyo_01 ART/Char/Animal/Homeworld/Animal_Homeworld_Wisp_Tokoyo_01/Animal_Homeworld_Wisp_Tokoyo_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 家园珊瑚蝶 1 0 ConfigAnimal_Homeworld_Wisp_Tokoyo_01 playing 0 0 0 0 0 0 0 4 雨,雷雨,雪 28050101 1 28050105 0 -28250106 ART/Char/Animal/Homeworld/Animal_Homeworld_Wisp_Grass_01/Animal_Homeworld_Wisp_Grass_01 ART/Char/Animal/Homeworld/Animal_Homeworld_Wisp_Grass_01/Animal_Homeworld_Wisp_Grass_01_Remote ART/Char/Animal/Homeworld/Animal_Homeworld_Wisp_Grass_01/Animal_Homeworld_Wisp_Grass_01 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家园蓝蛙 ART/Char/Animal/Homeworld/Animal_Homeworld_Frog_01/Animal_Homeworld_Frog_01_03 ART/Char/Animal/Homeworld/Animal_Homeworld_Frog_01/Animal_Homeworld_Frog_01_03_Remote ART/Char/Animal/Homeworld/Animal_Homeworld_Frog_01/Animal_Homeworld_Frog_01 ART/Char/Animal/Homeworld/Animal_Homeworld_Frog_01/Animal_Homeworld_Frog_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 家园蓝蛙 1 0 ConfigAnimal_Homeworld_Frog_01 sentry02 0 0 0 0 0 0 0 5 雷雨,雪 28010303 1 28010303 0 -28210304 ART/Char/Animal/Homeworld/Animal_Homeworld_Frog_01/Animal_Homeworld_Frog_01_04 ART/Char/Animal/Homeworld/Animal_Homeworld_Frog_01/Animal_Homeworld_Frog_01_04_Remote ART/Char/Animal/Homeworld/Animal_Homeworld_Frog_01/Animal_Homeworld_Frog_01 ART/Char/Animal/Homeworld/Animal_Homeworld_Frog_01/Animal_Homeworld_Frog_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 家园丛林树蛙 1 0 ConfigAnimal_Homeworld_Frog_01 sentry02 0 0 0 0 0 0 0 5 雷雨,雪 28010304 1 28210304 0 -28210401 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ART/Char/Animal/Homeworld/Animal_Homeworld_Fishable_Ray_Stellamarisidae_01/Animal_Homeworld_Fishable_Ray_Stellamarisidae_01 ART/Char/Animal/Homeworld/Animal_Homeworld_Fishable_Ray_Stellamarisidae_01/Animal_Homeworld_Fishable_Ray_Stellamarisidae_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 家园佛玛洛鳐 1 家园用鱼 0 ConfigAnimal_Homeworld_Fishable_Ray_Stellamarisidae_01 playing 0 0 0 0 0 0 0 5 雪 28040702 1 28240702 0 -28240801 ART/Char/Animal/Homeworld/Animal_Homeworld_Fishable_Maritime_Batdiodan/Animal_Homeworld_Fishable_Maritime_Batdiodan_01 ART/Char/Animal/Homeworld/Animal_Homeworld_Fishable_Maritime_Batdiodan/Animal_Homeworld_Fishable_Maritime_Batdiodan_01_Remote ART/Char/Animal/Homeworld/Animal_Homeworld_Fishable_Maritime_Batdiodan/Animal_Homeworld_Fishable_Maritime_Batdiodan ART/Char/Animal/Homeworld/Animal_Homeworld_Fishable_Maritime_Batdiodan/Animal_Homeworld_Fishable_Maritime_Batdiodan_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 家园真果角鲀 1 家园用鱼 0 ConfigAnimal_Homeworld_Fishable_Maritime_Batdiodan_01 playing 0 0 0 0 0 0 0 5 雪 28040801 1 28240801 0 -28240802 ART/Char/Animal/Homeworld/Animal_Homeworld_Fishable_Maritime_Batdiodan/Animal_Homeworld_Fishable_Maritime_Batdiodan_02 ART/Char/Animal/Homeworld/Animal_Homeworld_Fishable_Maritime_Batdiodan/Animal_Homeworld_Fishable_Maritime_Batdiodan_02_Remote ART/Char/Animal/Homeworld/Animal_Homeworld_Fishable_Maritime_Batdiodan/Animal_Homeworld_Fishable_Maritime_Batdiodan ART/Char/Animal/Homeworld/Animal_Homeworld_Fishable_Maritime_Batdiodan/Animal_Homeworld_Fishable_Maritime_Batdiodan_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 家园沉波蜜桃 1 家园用鱼 0 ConfigAnimal_Homeworld_Fishable_Maritime_Batdiodan_01 playing 0 0 0 0 0 0 0 5 雪 28040802 1 28240802 0 -28240803 ART/Char/Animal/Homeworld/Animal_Homeworld_Fishable_Maritime_Batdiodan/Animal_Homeworld_Fishable_Maritime_Batdiodan_03 ART/Char/Animal/Homeworld/Animal_Homeworld_Fishable_Maritime_Batdiodan/Animal_Homeworld_Fishable_Maritime_Batdiodan_03_Remote ART/Char/Animal/Homeworld/Animal_Homeworld_Fishable_Maritime_Batdiodan/Animal_Homeworld_Fishable_Maritime_Batdiodan ART/Char/Animal/Homeworld/Animal_Homeworld_Fishable_Maritime_Batdiodan/Animal_Homeworld_Fishable_Maritime_Batdiodan_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 家园吹沙角鲀 1 家园用鱼 0 ConfigAnimal_Homeworld_Fishable_Maritime_Batdiodan_01 playing 0 0 0 0 0 0 0 5 雪 28040803 1 28240803 0 -28240804 ART/Char/Animal/Homeworld/Animal_Homeworld_Fishable_Maritime_Batdiodan/Animal_Homeworld_Fishable_Maritime_Batdiodan_04 ART/Char/Animal/Homeworld/Animal_Homeworld_Fishable_Maritime_Batdiodan/Animal_Homeworld_Fishable_Maritime_Batdiodan_04_Remote ART/Char/Animal/Homeworld/Animal_Homeworld_Fishable_Maritime_Batdiodan/Animal_Homeworld_Fishable_Maritime_Batdiodan ART/Char/Animal/Homeworld/Animal_Homeworld_Fishable_Maritime_Batdiodan/Animal_Homeworld_Fishable_Maritime_Batdiodan_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 家园暮云角鲀 1 家园用鱼 0 ConfigAnimal_Homeworld_Fishable_Maritime_Batdiodan_01 playing 0 0 0 0 0 0 0 5 雪 28040804 1 28240804 0 -28240901 ART/Char/Animal/Homeworld/Animal_Homeworld_Fishable_Maritime_Apsva/Animal_Homeworld_Fishable_Maritime_Apsva_01 ART/Char/Animal/Homeworld/Animal_Homeworld_Fishable_Maritime_Apsva/Animal_Homeworld_Fishable_Maritime_Apsva_01_Remote ART/Char/Animal/Homeworld/Animal_Homeworld_Fishable_Maritime_Apsva/Animal_Homeworld_Fishable_Maritime_Apsva ART/Char/Animal/Homeworld/Animal_Homeworld_Fishable_Maritime_Apsva/Animal_Homeworld_Fishable_Maritime_Apsva_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 家园青金斧枪鱼 1 家园用鱼 0 ConfigAnimal_Homeworld_Fishable_Maritime_Apsva_01 playing 0 0 0 0 0 0 0 5 雪 28040901 1 28240901 0 -28240902 ART/Char/Animal/Homeworld/Animal_Homeworld_Fishable_Maritime_Apsva/Animal_Homeworld_Fishable_Maritime_Apsva_02 ART/Char/Animal/Homeworld/Animal_Homeworld_Fishable_Maritime_Apsva/Animal_Homeworld_Fishable_Maritime_Apsva_02_Remote ART/Char/Animal/Homeworld/Animal_Homeworld_Fishable_Maritime_Apsva/Animal_Homeworld_Fishable_Maritime_Apsva ART/Char/Animal/Homeworld/Animal_Homeworld_Fishable_Maritime_Apsva/Animal_Homeworld_Fishable_Maritime_Apsva_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 家园翡玉斧枪鱼 1 家园用鱼 0 ConfigAnimal_Homeworld_Fishable_Maritime_Apsva_01 playing 0 0 0 0 0 0 0 5 雪 28040902 1 28240902 0 +ID 名称$text_name_Name Prefab路径 Prefab_Remote路径 Controller路径 Controller_Remote路径 默认阵营 基础生命值 基础攻击力 基础防御力 暴击率 暴击抗性 暴击伤害 火元素抗性 草元素抗性 水元素抗性 电元素抗性 风元素抗性 冰元素抗性 岩元素抗性 火元素伤害加成 草元素伤害加成 水元素伤害加成 电元素伤害加成 风元素伤害加成 冰元素伤害加成 岩元素伤害加成 [属性成长]1类型 [属性成长]1曲线 [属性成长]2类型 [属性成长]2曲线 [属性成长]3类型 [属性成长]3曲线 元素精通 物理抗性 物理伤害加成 怪物说明 类型 描述 安全等级 服务器脚本 战斗Config 精英词缀 AI 是否AI校验 装备1 装备2 会游泳 [掉落]1ID [掉落]1血量百分比 [掉落]2ID [掉落]2血量百分比 [掉落]3ID [掉落]3血量百分比 击杀掉落ID 全地图奖励 视距等级 是否离线重置 不在指定天气下出生 特性组ID 联机动态属性ID 外观 生物大类ID 安全检测 战斗音乐 entityBudget档位 元素视野下隐藏名称 +21010101 丘丘人 ART/Char/Monster/Monster_Hili_None_01/Monster_Hili_None_01 ART/Char/Monster/Monster_Hili_None_01/Monster_Hili_None_01_Remote ART/Char/Monster/Monster_Hili_None_01/Monster_Hili_None_01 ART/Char/Monster/Monster_Hili_None_01/Monster_Hili_None_01_Remote 4001 13.584 22.608 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 丘丘人 1 空手 0 ConfigMonster_Hili_None_01 sentry02 1 22010010 60 0 0 0 0 22010010 21010101 1 10101 1 8 +21020101 木盾丘丘暴徒 ART/Char/Monster/Monster_Brute_None_Shield/Monster_Brute_None_Shield ART/Char/Monster/Monster_Brute_None_Shield/Monster_Brute_None_Shield_Remote ART/Char/Monster/Monster_Brute_None_Shield/Monster_Brute_None_Shield ART/Char/Monster/Monster_Brute_None_Shield/Monster_Brute_None_Shield_Remote 4001 40.752 30.144 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.3 0 木盾丘丘暴徒 1 木盾 1 ConfigMonster_Brute_None_Shield scout01 50004012 22010010 75 22010010 50 22010010 25 22010030 1 21020101 1 10201 2 4 +21020201 火斧丘丘暴徒 ART/Char/Monster/Monster_Brute_None_Axe/Monster_Brute_None_Axe ART/Char/Monster/Monster_Brute_None_Axe/Monster_Brute_None_Axe_Remote ART/Char/Monster/Monster_Brute_None_Axe/Monster_Brute_None_Axe ART/Char/Monster/Monster_Brute_None_Axe/Monster_Brute_None_Axe_Remote 4001 40.752 60.288 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.3 0 火斧丘丘暴徒 1 火斧 1 ConfigMonster_Brute_None_Axe 2001 scout01 50004013 22010010 75 22010010 50 22010010 25 22010030 1 21020201 1 10202 2 4 +21020202 (test)火斧丘丘暴徒-强攻强化 ART/Char/Monster/Monster_Brute_None_Axe/Monster_Brute_None_Axe ART/Char/Monster/Monster_Brute_None_Axe/Monster_Brute_None_Axe_Remote ART/Char/Monster/Monster_Brute_None_Axe/Monster_Brute_None_Axe ART/Char/Monster/Monster_Brute_None_Axe/Monster_Brute_None_Axe_Remote 4001 40.752 60.288 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.3 0 火斧丘丘暴徒-强攻强化 1 强攻强化 1 ConfigMonster_Brute_None_Axe 2001,5001 scout01 50004013 22010010 75 22010010 50 22010010 25 22010030 1 21020201 1 10202 2 4 +21020301 岩盾丘丘暴徒 ART/Char/Monster/Monster_Brute_None_Shield/Monster_Brute_None_Shield ART/Char/Monster/Monster_Brute_None_Shield/Monster_Brute_None_Shield_Remote ART/Char/Monster/Monster_Brute_None_Shield/Monster_Brute_None_Shield ART/Char/Monster/Monster_Brute_None_Shield/Monster_Brute_None_Shield_Remote 4001 40.752 30.144 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.3 0 岩盾丘丘暴徒 1 岩盾 1 ConfigMonster_Brute_None_Shield scout01 50004022 22010010 75 22010010 50 22010010 25 22010030 1 21020101 1 10203 2 4 +21020401 丘丘霜铠王 ART/Char/Monster/Monster_Brute_Ice_None/Monster_Brute_Ice_None ART/Char/Monster/Monster_Brute_Ice_None/Monster_Brute_Ice_None_Remote ART/Char/Monster/Monster_Brute_Ice_None/Monster_Brute_Ice_None ART/Char/Monster/Monster_Brute_Ice_None/Monster_Brute_Ice_None_Remote 4001 122.256 150.72 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.7 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.5 0 丘丘霜铠王 1 1 ConfigMonster_Brute_Ice_None scout01 22010050 75 22010050 50 22010050 25 22010050 1 21020401 1 10204 1 4 2 +21020501 丘丘岩盔王 ART/Char/Monster/Monster_Brute_Rock_None/Monster_Brute_Rock_None ART/Char/Monster/Monster_Brute_Rock_None/Monster_Brute_Rock_None_Remote ART/Char/Monster/Monster_Brute_Rock_None/Monster_Brute_Rock_None ART/Char/Monster/Monster_Brute_Rock_None/Monster_Brute_Rock_None_Remote 4001 122.256 113.04 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.7 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.5 0 丘丘岩盔王 1 1 ConfigMonster_Brute_Rock_None scout01 22010050 75 22010050 50 22010050 25 22010050 1 21020501 1 10205 1 4 2 +21020601 冰盾丘丘暴徒 ART/Char/Monster/Monster_Brute_Ice_Shield/Monster_Brute_Ice_Shield ART/Char/Monster/Monster_Brute_Ice_Shield/Monster_Brute_Ice_Shield_Remote ART/Char/Monster/Monster_Brute_Ice_Shield/Monster_Brute_Ice_Shield ART/Char/Monster/Monster_Brute_Ice_Shield/Monster_Brute_Ice_Shield_Remote 4001 40.752 30.144 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.3 0 冰盾丘丘暴徒 1 冰盾 1 ConfigMonster_Brute_Ice_Shield scout01 50004054 22010010 75 22010010 50 22010010 25 22010030 1 21020101 1 10206 2 4 +21020701 雷斧丘丘暴徒 ART/Char/Monster/Monster_Brute_Electric_Axe/Monster_Brute_Electric_Axe ART/Char/Monster/Monster_Brute_Electric_Axe/Monster_Brute_Electric_Axe_Remote ART/Char/Monster/Monster_Brute_Electric_Axe/Monster_Brute_Electric_Axe ART/Char/Monster/Monster_Brute_Electric_Axe/Monster_Brute_Electric_Axe_Remote 4001 40.752 60.288 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.3 0 雷斧丘丘暴徒 1 雷斧 1 ConfigMonster_Brute_Electric_Axe scout01 50004071 22010010 75 22010010 50 22010010 25 22010030 1 21020701 1 10207 2 4 +21020703 雷斧丘丘暴徒-强攻强化 ART/Char/Monster/Monster_Brute_Electric_Axe/Monster_Brute_Electric_Axe ART/Char/Monster/Monster_Brute_Electric_Axe/Monster_Brute_Electric_Axe_Remote ART/Char/Monster/Monster_Brute_Electric_Axe/Monster_Brute_Electric_Axe ART/Char/Monster/Monster_Brute_Electric_Axe/Monster_Brute_Electric_Axe_Remote 4001 40.752 60.288 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.3 0 雷斧丘丘暴徒-强攻强化 1 强攻强化 1 ConfigMonster_Brute_Electric_Axe 5001 scout01 50004071 22010010 75 22010010 50 22010010 25 22010030 1 21020701 1 10207 2 4 +21020801 丘丘雷兜王 ART/Char/Monster/Monster_Brute_Electric_None/Monster_Brute_Electric_None ART/Char/Monster/Monster_Brute_Electric_None/Monster_Brute_Electric_None_Remote ART/Char/Monster/Monster_Brute_Electric_None/Monster_Brute_Electric_None ART/Char/Monster/Monster_Brute_Electric_None/Monster_Brute_Electric_None_Remote 4001 122.256 150.72 500 0 0 0 0.1 0.1 0.1 0.7 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.5 0 丘丘雷兜王 1 1 ConfigMonster_Brute_Electric_None scout01 22010050 75 22010050 50 22010050 25 22010050 1 21020801 1 10208 1 4 2 +20010101 草史莱姆 ART/Char/Monster/Monster_Slime_Grass_02/Monster_Slime_Grass_02 ART/Char/Monster/Monster_Slime_Grass_02/Monster_Slime_Grass_02_Remote ART/Char/Monster/Monster_Slime_Grass_02/Monster_Slime_Grass_02 ART/Char/Monster/Monster_Slime_Grass_02/Monster_Slime_Grass_02_Remote 4001 10.8672 7.536 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 草史莱姆 1 0 ConfigMonster_Slime_Grass_02 assist01 22010013 60 0 0 0 0 22010013 20010101 1 00101 1 8 +20010201 大型草史莱姆 ART/Char/Monster/Monster_Slime_Grass_03/Monster_Slime_Grass_03 ART/Char/Monster/Monster_Slime_Grass_03/Monster_Slime_Grass_03_Remote ART/Char/Monster/Monster_Slime_Grass_03/Monster_Slime_Grass_03 ART/Char/Monster/Monster_Slime_Grass_03/Monster_Slime_Grass_03_Remote 4001 27.168 35.168 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 大型草史莱姆 1 0 ConfigMonster_Slime_Grass_03 9002 assist01 22010013 66 22010013 33 0 0 22010033 20010201 1 00102 1 4 +20010202 大型草史莱姆-强攻强化 ART/Char/Monster/Monster_Slime_Grass_03/Monster_Slime_Grass_03 ART/Char/Monster/Monster_Slime_Grass_03/Monster_Slime_Grass_03_Remote ART/Char/Monster/Monster_Slime_Grass_03/Monster_Slime_Grass_03 ART/Char/Monster/Monster_Slime_Grass_03/Monster_Slime_Grass_03_Remote 4001 27.168 35.168 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 大型草史莱姆-强攻强化 1 强攻强化 0 ConfigMonster_Slime_Grass_03 9002,5001 assist01 22010013 66 22010013 33 0 0 22010033 20010201 1 00102 1 4 +20010301 风史莱姆 ART/Char/Monster/Monster_Slime_Wind_02/Monster_Slime_Wind_02 ART/Char/Monster/Monster_Slime_Wind_02/Monster_Slime_Wind_02_Remote ART/Char/Monster/Monster_Slime_Wind_02/Monster_Slime_Wind_02 ART/Char/Monster/Monster_Slime_Wind_02/Monster_Slime_Wind_02_Remote 4001 10.8672 15.072 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 风史莱姆 1 0 ConfigMonster_Slime_Wind_02 assist01 22010015 60 0 0 0 0 22010015 20010301 1 00103 1 8 +20010401 大型风史莱姆 ART/Char/Monster/Monster_Slime_Wind_03/Monster_Slime_Wind_03 ART/Char/Monster/Monster_Slime_Wind_03/Monster_Slime_Wind_03_Remote ART/Char/Monster/Monster_Slime_Wind_03/Monster_Slime_Wind_03 ART/Char/Monster/Monster_Slime_Wind_03/Monster_Slime_Wind_03_Remote 4001 27.168 35.168 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 大型风史莱姆 1 0 ConfigMonster_Slime_Wind_03 assist01 22010015 66 22010015 33 0 0 22010035 20010401 1 00104 1 4 +20010403 大型风史莱姆-强攻强化 ART/Char/Monster/Monster_Slime_Wind_03/Monster_Slime_Wind_03 ART/Char/Monster/Monster_Slime_Wind_03/Monster_Slime_Wind_03_Remote ART/Char/Monster/Monster_Slime_Wind_03/Monster_Slime_Wind_03 ART/Char/Monster/Monster_Slime_Wind_03/Monster_Slime_Wind_03_Remote 4001 27.168 35.168 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 大型风史莱姆-强攻强化 1 强攻强化 0 ConfigMonster_Slime_Wind_03 5001 assist01 22010015 66 22010015 33 0 0 22010035 20010401 1 00104 1 4 +29010101 风魔龙 特瓦林 ART/Char/Monster/Monster_Dvalin/Monster_Dvalin_S01 ART/Char/Monster/Monster_Dvalin/Monster_Dvalin_S01_Remote ART/Char/Monster/Monster_Dvalin/Monster_Dvalin_S01 ART/Char/Monster/Monster_Dvalin/Monster_Dvalin_S01_Remote 4001 150 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 风魔龙 特瓦林 2 风魔龙S01 2 ConfigMonster_Dvalin_S01 dragon01 0 0 0 0 0 0 0 1 3 29010101 1 90101 1 9 1 +29010102 风魔龙 特瓦林 ART/Char/Monster/Monster_Dvalin/Monster_Dvalin_S04 ART/Char/Monster/Monster_Dvalin/Monster_Dvalin_S04_Remote ART/Char/Monster/Monster_Dvalin/Monster_Dvalin_S04 ART/Char/Monster/Monster_Dvalin/Monster_Dvalin_S04_Remote 4001 67.92 42.704 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 24 7 12 0 0.1 0 风魔龙 特瓦林 2 风魔龙S04 2 ConfigMonster_Dvalin_S04 9006 dragon01 0 0 0 0 0 0 0 1 3 29010102 1 90101 1 9 1 +29010103 风魔龙 ART/Char/Monster/Monster_Dvalin/Monster_Dvalin_S00 ART/Char/Monster/Monster_Dvalin/Monster_Dvalin_S00_Remote ART/Char/Monster/Monster_Dvalin/Monster_Dvalin_S01 ART/Char/Monster/Monster_Dvalin/Monster_Dvalin_S01_Remote 4001 200 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 风魔龙 2 风魔龙S00 2 ConfigMonster_Dvalin_S00 dragon01 0 0 0 0 0 0 0 1 3 29010103 1 90101 1 9 1 +29010104 风魔龙 特瓦林 ART/Char/Monster/Monster_Dvalin/Monster_Dvalin_S04 ART/Char/Monster/Monster_Dvalin/Monster_Dvalin_S04_Remote ART/Char/Monster/Monster_Dvalin/Monster_Dvalin_S04 ART/Char/Monster/Monster_Dvalin/Monster_Dvalin_S04_Remote 4001 122.256 75.36 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 24 7 12 0 0.1 0 风魔龙 特瓦林 2 风魔龙S04-循环本用 2 ConfigMonster_Dvalin_S04 dragon01 0 0 0 0 0 0 0 1 3 29010102 1 90101 1 9 1 +29020101 北风的王狼 玻瑞亚斯 ART/Char/Monster/Monster_Wolf_LupiBoreas/Monster_Wolf_LupiBoreas ART/Char/Monster/Monster_Wolf_LupiBoreas/Monster_Wolf_LupiBoreas_Remote ART/Char/Monster/Monster_Wolf_LupiBoreas/Monster_Wolf_LupiBoreas ART/Char/Monster/Monster_Wolf_LupiBoreas/Monster_Wolf_LupiBoreas_Remote 4001 244.512 90.432 500 0 0 0 0.1 0.1 0.1 0.1 0.3 0.5 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 北风的王狼 玻瑞亚斯 2 雷泽线 2 ConfigMonster_Wolf_LupiBoreas 9001 dragon01 0 0 0 0 0 0 0 1 1 29020101 1 90201 1 9 1 +29020102 奔狼的领主 安德留斯 ART/Char/Monster/Monster_Wolf_LupiBoreas/Monster_Wolf_LupiBoreas ART/Char/Monster/Monster_Wolf_LupiBoreas/Monster_Wolf_LupiBoreas_Remote ART/Char/Monster/Monster_Wolf_LupiBoreas/Monster_Wolf_LupiBoreas ART/Char/Monster/Monster_Wolf_LupiBoreas/Monster_Wolf_LupiBoreas_Remote 4001 244.512 90.432 500 0 0 0 0.1 0.1 0.1 0.1 0.3 0.5 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 奔狼的领主 安德留斯 2 世界挑战 2 ConfigMonster_Wolf_LupiBoreas dragon01 0 0 0 0 0 0 0 1 1 29020102 1 90201 1 9 1 +29030101 愚人众执行官末席 「公子」 ART/Char/Monster/Monster_Tartaglia/Monster_Tartaglia ART/Char/Monster/Monster_Tartaglia/Monster_Tartaglia_Remote ART/Char/Monster/Monster_Tartaglia/Monster_Tartaglia ART/Char/Monster/Monster_Tartaglia/Monster_Tartaglia_Remote 4001 81.504 75.36 500 0 0 0 0 0 0.5 0 0 0 0 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0 0 愚人众执行官末席 「公子」 2 璃月主线 2 ConfigMonster_Tartaglia 9007 dragon01 0 0 0 0 0 0 0 1 29020101 1 1 9 1 +29030102 邪眼解放 「公子」 ART/Char/Monster/Monster_Tartaglia_EvilEye/Monster_Tartaglia_EvilEye ART/Char/Monster/Monster_Tartaglia_EvilEye/Monster_Tartaglia_EvilEye_Remote ART/Char/Monster/Monster_Tartaglia_EvilEye/Monster_Tartaglia_EvilEye ART/Char/Monster/Monster_Tartaglia_EvilEye/Monster_Tartaglia_EvilEye_Remote 4001 81.504 75.36 500 0 0 0 0 0 0 0.5 0 0 0 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0 0 邪眼解放 「公子」 2 璃月主线 2 ConfigMonster_Tartaglia_EvilEye 9007 dragon01 0 0 0 0 0 0 0 1 29020102 1 1 9 1 +29030103 「公子」 ART/Char/Monster/Monster_Tartaglia_Harbinger/Monster_Tartaglia_Harbinger ART/Char/Monster/Monster_Tartaglia_Harbinger/Monster_Tartaglia_Harbinger_Remote ART/Char/Monster/Monster_Tartaglia_Harbinger/Monster_Tartaglia_Harbinger ART/Char/Monster/Monster_Tartaglia_Harbinger/Monster_Tartaglia_Harbinger_Remote 4001 135.84 100.48 500 0 0 0 0 0 0.7 0.7 0 0 0 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0 0 「公子」 2 璃月主线 2 ConfigMonster_Tartaglia_Harbinger 9007 dragon01 50004053 0 0 0 0 0 0 0 1 29020102 1 90301 1 9 1 +29030104 愚人众执行官末席 「公子」 ART/Char/Monster/Monster_Tartaglia/Monster_Tartaglia ART/Char/Monster/Monster_Tartaglia/Monster_Tartaglia_Remote ART/Char/Monster/Monster_Tartaglia/Monster_Tartaglia ART/Char/Monster/Monster_Tartaglia/Monster_Tartaglia_Remote 4001 81.504 125.6 500 0 0 0 0 0 0.5 0 0 0 0 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0 0 愚人众执行官末席 「公子」 2 循环 2 ConfigMonster_Tartaglia dragon01 0 0 0 0 0 0 0 1 29020101 1 1 9 1 +29030105 邪眼解放 「公子」 ART/Char/Monster/Monster_Tartaglia_EvilEye/Monster_Tartaglia_EvilEye ART/Char/Monster/Monster_Tartaglia_EvilEye/Monster_Tartaglia_EvilEye_Remote ART/Char/Monster/Monster_Tartaglia_EvilEye/Monster_Tartaglia_EvilEye ART/Char/Monster/Monster_Tartaglia_EvilEye/Monster_Tartaglia_EvilEye_Remote 4001 81.504 125.6 500 0 0 0 0 0 0 0.5 0 0 0 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0 0 邪眼解放 「公子」 2 循环 2 ConfigMonster_Tartaglia_EvilEye dragon01 0 0 0 0 0 0 0 1 29020102 1 1 9 1 +29030106 「公子」 ART/Char/Monster/Monster_Tartaglia_Harbinger/Monster_Tartaglia_Harbinger ART/Char/Monster/Monster_Tartaglia_Harbinger/Monster_Tartaglia_Harbinger_Remote ART/Char/Monster/Monster_Tartaglia_Harbinger/Monster_Tartaglia_Harbinger ART/Char/Monster/Monster_Tartaglia_Harbinger/Monster_Tartaglia_Harbinger_Remote 4001 135.84 175.84 500 0 0 0 0 0 0.7 0.7 0 0 0 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0 0 「公子」 2 循环 2 ConfigMonster_Tartaglia_Harbinger dragon01 50004053 0 0 0 0 0 0 0 1 29020102 1 90301 1 9 1 +29040101 若陀龙王 ART/Char/Monster/Monster_Dahaka/Monster_Dahaka ART/Char/Monster/Monster_Dahaka/Monster_Dahaka_Remote ART/Char/Monster/Monster_Dahaka/Monster_Dahaka ART/Char/Monster/Monster_Dahaka/Monster_Dahaka_Remote 4001 489.024 113.04 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.7 0 0 0 0 0 0 0 1 1 4 24 7 12 0 0.4 0 若陀龙王 2 循环 雷火 2 ConfigMonster_Dahaka 90402,90404,90405 dragon01 0 0 0 0 0 0 0 1 1 29040101 103 90401 1 9 1 +29040102 若陀龙王 ART/Char/Monster/Monster_Dahaka/Monster_Dahaka ART/Char/Monster/Monster_Dahaka/Monster_Dahaka_Remote ART/Char/Monster/Monster_Dahaka/Monster_Dahaka ART/Char/Monster/Monster_Dahaka/Monster_Dahaka_Remote 4001 489.024 113.04 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.7 0 0 0 0 0 0 0 1 1 4 24 7 12 0 0.4 0 若陀龙王 2 循环 雷水 2 ConfigMonster_Dahaka 90401,90404,90405 dragon01 0 0 0 0 0 0 0 1 1 29040102 103 90401 1 9 1 +29040103 若陀龙王 ART/Char/Monster/Monster_Dahaka/Monster_Dahaka ART/Char/Monster/Monster_Dahaka/Monster_Dahaka_Remote ART/Char/Monster/Monster_Dahaka/Monster_Dahaka ART/Char/Monster/Monster_Dahaka/Monster_Dahaka_Remote 4001 489.024 113.04 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.7 0 0 0 0 0 0 0 1 1 4 24 7 12 0 0.4 0 若陀龙王 2 循环 冰火 2 ConfigMonster_Dahaka 90402,90403,90405 dragon01 0 0 0 0 0 0 0 1 1 29040103 103 90401 1 9 1 +29040104 若陀龙王 ART/Char/Monster/Monster_Dahaka/Monster_Dahaka ART/Char/Monster/Monster_Dahaka/Monster_Dahaka_Remote ART/Char/Monster/Monster_Dahaka/Monster_Dahaka ART/Char/Monster/Monster_Dahaka/Monster_Dahaka_Remote 4001 489.024 113.04 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.7 0 0 0 0 0 0 0 1 1 4 24 7 12 0 0.4 0 若陀龙王 2 循环 冰水 2 ConfigMonster_Dahaka 90401,90403,90405 dragon01 0 0 0 0 0 0 0 1 1 29040104 103 90401 1 9 1 +29040111 若陀龙王 ART/Char/Monster/Monster_Dahaka/Monster_Dahaka ART/Char/Monster/Monster_Dahaka/Monster_Dahaka_Remote ART/Char/Monster/Monster_Dahaka/Monster_Dahaka ART/Char/Monster/Monster_Dahaka/Monster_Dahaka_Remote 4001 489.024 113.04 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.7 0 0 0 0 0 0 0 1 1 4 24 7 12 0 0.4 0 若陀龙王 2 剧情 岩属性 2 ConfigMonster_Dahaka 90406 dragon01 0 0 0 0 0 0 0 1 1 29040111 103 90401 1 9 1 +29050101 女士 ART/Char/Monster/Monster_LaSignora/Monster_LaSignora ART/Char/Monster/Monster_LaSignora/Monster_LaSignora_Remote ART/Char/Monster/Monster_LaSignora/Monster_LaSignora ART/Char/Monster/Monster_LaSignora/Monster_LaSignora_Remote 4001 95.088 60.288 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.5 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.1 0 女士 2 稻妻主线 2 ConfigMonster_LaSignora 9007 dragon01 0 0 0 0 0 0 0 1 29020102 103 1 9 1 +29050102 焚尽的炽炎魔女 ART/Char/Monster/Monster_LaSignora_Harbinger/Monster_LaSignora_Harbinger ART/Char/Monster/Monster_LaSignora_Harbinger/Monster_LaSignora_Harbinger_Remote ART/Char/Monster/Monster_LaSignora_Harbinger/Monster_LaSignora_Harbinger ART/Char/Monster/Monster_LaSignora_Harbinger/Monster_LaSignora_Harbinger_Remote 4001 190.176 60.288 500 0 0 0 0.7 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.1 0 焚尽的炽炎魔女 2 稻妻主线 2 ConfigMonster_LaSignora_Harbinger 9007 dragon01 0 0 0 0 0 0 0 1 29020102 103 90501 1 9 1 +29050103 女士 ART/Char/Monster/Monster_LaSignora/Monster_LaSignora ART/Char/Monster/Monster_LaSignora/Monster_LaSignora_Remote ART/Char/Monster/Monster_LaSignora/Monster_LaSignora ART/Char/Monster/Monster_LaSignora/Monster_LaSignora_Remote 4001 135.84 60.288 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.5 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.1 0 女士 2 循环 2 ConfigMonster_LaSignora dragon01 0 0 0 0 0 0 0 1 29020102 103 1 9 1 +29050104 焚尽的炽炎魔女 ART/Char/Monster/Monster_LaSignora_Harbinger/Monster_LaSignora_Harbinger ART/Char/Monster/Monster_LaSignora_Harbinger/Monster_LaSignora_Harbinger_Remote ART/Char/Monster/Monster_LaSignora_Harbinger/Monster_LaSignora_Harbinger ART/Char/Monster/Monster_LaSignora_Harbinger/Monster_LaSignora_Harbinger_Remote 4001 271.68 60.288 500 0 0 0 0.7 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.1 0 焚尽的炽炎魔女 2 循环 2 ConfigMonster_LaSignora_Harbinger dragon01 0 0 0 0 0 0 0 1 29020102 103 90501 1 9 1 +29060101 雷电将军 ART/Char/Monster/Monster_Shougun/Monster_Shougun ART/Char/Monster/Monster_Shougun/Monster_Shougun_Remote ART/Char/Monster/Monster_Shougun/Monster_Shougun ART/Char/Monster/Monster_Shougun/Monster_Shougun_Remote 4001 543.36 113.04 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.1 0 雷电影 2 稻妻主线2.0 2 ConfigMonster_Shougun 90601 dragon01 50004066 0 0 0 0 0 0 0 1 29020102 1 1 9 1 +29060102 雷电影 ART/Char/Monster/Monster_Shougun/Monster_Shougun ART/Char/Monster/Monster_Shougun/Monster_Shougun_Remote ART/Char/Monster/Monster_Shougun/Monster_Shougun ART/Char/Monster/Monster_Shougun/Monster_Shougun_Remote 4001 543.36 113.04 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.1 0 雷电影 2 稻妻主线2.1 2 ConfigMonster_Shougun 90602 dragon01 50004066 50004072 0 0 0 0 0 0 0 1 29020102 1 1 9 1 +29060201 雷电将军 ART/Char/Monster/Monster_Shougun_Mitakenarukami/Monster_Shougun_Mitakenarukami ART/Char/Monster/Monster_Shougun_Mitakenarukami/Monster_Shougun_Mitakenarukami_Remote ART/Char/Monster/Monster_Shougun_Mitakenarukami/Monster_Shougun_Mitakenarukami ART/Char/Monster/Monster_Shougun_Mitakenarukami/Monster_Shougun_Mitakenarukami_Remote 4001 48.9024 60.288 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 雷电将军 2 2.5剧情-第一战 2 ConfigMonster_Shougun_Mitakenarukami 90604 dragon01 50004066 50004072 0 0 0 0 0 0 0 1 29020102 1 1 9 1 +29060202 雷电将军 ART/Char/Monster/Monster_Shougun_Mitakenarukami/Monster_Shougun_Mitakenarukami ART/Char/Monster/Monster_Shougun_Mitakenarukami/Monster_Shougun_Mitakenarukami_Remote ART/Char/Monster/Monster_Shougun_Mitakenarukami/Monster_Shougun_Mitakenarukami ART/Char/Monster/Monster_Shougun_Mitakenarukami/Monster_Shougun_Mitakenarukami_Remote 4001 244.512 75.36 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 雷电将军 2 2.5剧情-第二战 2 ConfigMonster_Shougun_Mitakenarukami 90605 dragon01 50004066 50004072 0 0 0 0 0 0 0 1 29020102 1 90602 1 9 1 +29060203 雷电将军 ART/Char/Monster/Monster_Shougun_Mitakenarukami/Monster_Shougun_Mitakenarukami ART/Char/Monster/Monster_Shougun_Mitakenarukami/Monster_Shougun_Mitakenarukami_Remote ART/Char/Monster/Monster_Shougun_Mitakenarukami/Monster_Shougun_Mitakenarukami ART/Char/Monster/Monster_Shougun_Mitakenarukami/Monster_Shougun_Mitakenarukami_Remote 4001 543.36 150.72 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 雷电将军 2 2.5周本 2 ConfigMonster_Shougun_Mitakenarukami 90603 dragon01 50004066 50004072 0 0 0 0 0 0 0 1 29020102 103 90602 1 9 1 +29070101 若陀龙王 ART/Char/Monster/Monster_Nada/Monster_Nada_Stage01 ART/Char/Monster/Monster_Nada/Monster_Nada_Stage01_Remote ART/Char/Monster/Monster_Nada/Monster_Nada_Stage01 ART/Char/Monster/Monster_Nada/Monster_Nada_Stage01_Remote 4001 135.84 25.12 500 0 0 0 0.1 0.1 0.1 0.5 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 散兵 2 剧情Stage1 2 ConfigMonster_Nada_Stage01 90701 dragon01 0 0 0 0 0 0 0 1 1 29040101 104 1 9 1 +29070102 若陀龙王 ART/Char/Monster/Monster_Nada/Monster_Nada ART/Char/Monster/Monster_Nada/Monster_Nada_Remote ART/Char/Monster/Monster_Nada/Monster_Nada ART/Char/Monster/Monster_Nada/Monster_Nada_Remote 4001 244.512 75.36 500 0 0 0 0.3 0.3 0.3 0.9 0.3 0.3 0.3 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.3 0 散兵 2 剧情Stage2-1 2 ConfigMonster_Nada 90702 dragon01 0 0 0 0 0 0 0 1 1 29040101 104 1 9 1 +29070103 若陀龙王 ART/Char/Monster/Monster_Nada/Monster_Nada_Stage01 ART/Char/Monster/Monster_Nada/Monster_Nada_Stage01_Remote ART/Char/Monster/Monster_Nada/Monster_Nada_Stage01 ART/Char/Monster/Monster_Nada/Monster_Nada_Stage01_Remote 4001 271.68 62.8 500 0 0 0 0.1 0.1 0.1 0.5 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 散兵 2 周本Stage1 2 ConfigMonster_Nada_Stage01 dragon01 0 0 0 0 0 0 0 1 1 29040101 104 1 9 1 +29070104 若陀龙王 ART/Char/Monster/Monster_Nada/Monster_Nada ART/Char/Monster/Monster_Nada/Monster_Nada_Remote ART/Char/Monster/Monster_Nada/Monster_Nada ART/Char/Monster/Monster_Nada/Monster_Nada_Remote 4001 244.512 75.36 500 0 0 0 0.3 0.3 0.3 0.9 0.3 0.3 0.3 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.3 0 散兵 2 周本Stage2 2 ConfigMonster_Nada dragon01 0 0 0 0 0 0 0 1 1 29040101 104 90701 1 9 1 +29070105 若陀龙王 ART/Char/Monster/Monster_Nada/Monster_Nada ART/Char/Monster/Monster_Nada/Monster_Nada_Remote ART/Char/Monster/Monster_Nada/Monster_Nada ART/Char/Monster/Monster_Nada/Monster_Nada_Remote 4001 122.256 30.144 500 0 0 0 0.3 0.3 0.3 0.9 0.3 0.3 0.3 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.3 0 散兵 2 剧情Stage2-2 2 ConfigMonster_Nada 90703 dragon01 0 0 0 0 0 0 0 1 1 29040101 104 90701 1 9 1 +29070106 若陀龙王 ART/Char/Monster/Monster_Nada/Monster_Nada_Stage01 ART/Char/Monster/Monster_Nada/Monster_Nada_Stage01_Remote ART/Char/Monster/Monster_Nada/Monster_Nada_Stage01 ART/Char/Monster/Monster_Nada/Monster_Nada_Stage01_Remote 4001 271.68 62.8 500 0 0 0 0.1 0.1 0.1 0.5 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 散兵 2 流浪者个人线3.3 2 ConfigMonster_Nada_Stage01 90704 dragon01 0 0 0 0 0 0 0 1 1 29040101 104 1 9 1 +29080101 若陀龙王 ART/Char/Monster/Monster_Apep_01/Monster_Apep_01 ART/Char/Monster/Monster_Apep_01/Monster_Apep_01_Remote ART/Char/Monster/Monster_Apep_01/Monster_Apep_01 ART/Char/Monster/Monster_Apep_01/Monster_Apep_01_Remote 4001 244.512 75.36 500 0 0 0 0.3 0.3 0.3 0.9 0.3 0.3 0.3 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.3 0 草龙 2 主线 2 ConfigMonster_Apep dragon01 0 0 0 0 0 0 0 1 1 103 90801 1 9 1 +29080102 若陀龙王 ART/Char/Monster/Monster_Apep_01/Monster_Apep_Flat_01 ART/Char/Monster/Monster_Apep_01/Monster_Apep_Flat_01_Remote ART/Char/Monster/Monster_Apep_01/Monster_Apep_Flat_01 ART/Char/Monster/Monster_Apep_01/Monster_Apep_Flat_01_Remote 4001 244.512 75.36 500 0 0 0 0.3 0.3 0.3 0.9 0.3 0.3 0.3 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.3 0 草龙-二维体 2 主线 2 ConfigMonster_Apep_Flat dragon01 0 0 0 0 0 0 0 1 1 103 90801 1 9 1 +20020101 狂风之核 ART/Char/Monster/Monster_Elemental_Wind_01/Monster_Elemental_Wind_01 ART/Char/Monster/Monster_Elemental_Wind_01/Monster_Elemental_Wind_01_Remote ART/Char/Monster/Monster_Elemental_Wind_01/Monster_Elemental_Wind_01 ART/Char/Monster/Monster_Elemental_Wind_01/Monster_Elemental_Wind_01_Remote 4001 67.92 62.8 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 狂风之核 1 1 ConfigMonster_Elemental_Wind_01 3015 scout01 22010035 66 22010035 33 0 0 22010035 1 20020101 1 00201 3 2 +20040101 无相之雷 阿莱夫 ART/Char/Monster/Monster_Effigy_Electric_01/Monster_Effigy_Electric_01 ART/Char/Monster/Monster_Effigy_Electric_01/Monster_Effigy_Electric_01_Remote ART/Char/Monster/Monster_Effigy_Electric_01/Monster_Effigy_Electric_01 ART/Char/Monster/Monster_Effigy_Electric_01/Monster_Effigy_Electric_01_Remote 4001 95.088 75.36 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 无相之雷 阿莱夫 2 2 ConfigMonster_Effigy_Electric_01 3012,2002 scout01 22010034 75 22010034 50 22010034 25 22010034 1 20040101 1 00401 1 7 1 +20040102 (活动)无相之雷 阿莱夫 ART/Char/Monster/Monster_Effigy_Electric_01/Monster_Effigy_Electric_01 ART/Char/Monster/Monster_Effigy_Electric_01/Monster_Effigy_Electric_01_Remote ART/Char/Monster/Monster_Effigy_Electric_01/Monster_Effigy_Electric_01 ART/Char/Monster/Monster_Effigy_Electric_01/Monster_Effigy_Electric_01_Remote 4001 149.424 75.36 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 (活动)无相之雷 阿莱夫 2 2 ConfigMonster_Effigy_Electric_02 3012,2002,5006 scout01 22010034 75 22010034 50 22010034 25 22010034 0 20040101 1 00401 1 7 1 +20040201 无相之风 贝特 ART/Char/Monster/Monster_Effigy_Wind_01/Monster_Effigy_Wind_01 ART/Char/Monster/Monster_Effigy_Wind_01/Monster_Effigy_Wind_01_Remote ART/Char/Monster/Monster_Effigy_Wind_01/Monster_Effigy_Wind_01 ART/Char/Monster/Monster_Effigy_Wind_01/Monster_Effigy_Wind_01_Remote 4001 95.088 75.36 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 无相之风 贝特 2 2 ConfigMonster_Effigy_Wind_01 3015 scout01 22010035 75 22010035 50 22010035 25 22010035 1 20040201 1 00402 1 7 1 +20040202 (活动)无相之风 贝特 ART/Char/Monster/Monster_Effigy_Wind_01/Monster_Effigy_Wind_01 ART/Char/Monster/Monster_Effigy_Wind_01/Monster_Effigy_Wind_01_Remote ART/Char/Monster/Monster_Effigy_Wind_01/Monster_Effigy_Wind_01 ART/Char/Monster/Monster_Effigy_Wind_01/Monster_Effigy_Wind_01_Remote 4001 149.424 75.36 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 (活动)无相之风 贝特 2 2 ConfigMonster_Effigy_Wind_02 3015,5006 scout01 22010035 75 22010035 50 22010035 25 22010035 0 20040201 1 00402 1 7 1 +20040301 无相之岩 基末尔 ART/Char/Monster/Monster_Effigy_Rock_01/Monster_Effigy_Rock_01 ART/Char/Monster/Monster_Effigy_Rock_01/Monster_Effigy_Rock_01_Remote ART/Char/Monster/Monster_Effigy_Rock_01/Monster_Effigy_Rock_01 ART/Char/Monster/Monster_Effigy_Rock_01/Monster_Effigy_Rock_01_Remote 4001 95.088 75.36 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 24 7 12 0 0.1 0 无相之岩 基末尔 2 2 ConfigMonster_Effigy_Rock_01 3021 scout01 22010037 75 22010037 50 22010037 25 22010037 1 1 20040301 1 00403 1 7 1 +20040302 (活动)无相之岩 基末尔 ART/Char/Monster/Monster_Effigy_Rock_01/Monster_Effigy_Rock_01 ART/Char/Monster/Monster_Effigy_Rock_01/Monster_Effigy_Rock_01_Remote ART/Char/Monster/Monster_Effigy_Rock_01/Monster_Effigy_Rock_01 ART/Char/Monster/Monster_Effigy_Rock_01/Monster_Effigy_Rock_01_Remote 4001 149.424 75.36 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 (活动)无相之岩 基末尔 2 2 ConfigMonster_Effigy_Rock_02 3021,5006 scout01 22010037 75 22010037 50 22010037 25 22010037 0 20040301 1 00403 1 7 1 +20040401 无相之水 ART/Char/Monster/Monster_Effigy_Water_01/Monster_Effigy_Water_01 ART/Char/Monster/Monster_Effigy_Water_01/Monster_Effigy_Water_01_Remote ART/Char/Monster/Monster_Effigy_Water_01/Monster_Effigy_Water_01 ART/Char/Monster/Monster_Effigy_Water_01/Monster_Effigy_Water_01_Remote 4001 122.256 113.04 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 无相之水 2 2 ConfigMonster_Effigy_Water_01 scout01 22010032 66 22010032 33 0 0 22010022 1 20040401 1 00404 1 7 1 +20040402 (活动)无相之水 ART/Char/Monster/Monster_Effigy_Water_01/Monster_Effigy_Water_01 ART/Char/Monster/Monster_Effigy_Water_01/Monster_Effigy_Water_01_Remote ART/Char/Monster/Monster_Effigy_Water_01/Monster_Effigy_Water_01 ART/Char/Monster/Monster_Effigy_Water_01/Monster_Effigy_Water_01_Remote 4001 122.256 75.36 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 (活动)无相之水 2 2 ConfigMonster_Effigy_Water_01 5006 scout01 22010032 75 22010032 50 22010032 25 22010032 1 20040401 1 00404 1 7 1 +20040501 无相之冰 塔勒特 ART/Char/Monster/Monster_Effigy_Ice_01/Monster_Effigy_Ice_01 ART/Char/Monster/Monster_Effigy_Ice_01/Monster_Effigy_Ice_01_Remote ART/Char/Monster/Monster_Effigy_Ice_01/Monster_Effigy_Ice_01 ART/Char/Monster/Monster_Effigy_Ice_01/Monster_Effigy_Ice_01_Remote 4001 95.088 75.36 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 24 7 12 0 0.1 0 无相之冰 塔勒特 2 2 ConfigMonster_Effigy_Ice_01 scout01 22010036 66 22010036 33 0 0 22010026 1 20040501 1 00405 1 7 1 +20040502 无相之冰 塔勒特 ART/Char/Monster/Monster_Effigy_Ice_01/Monster_Effigy_Ice_01 ART/Char/Monster/Monster_Effigy_Ice_01/Monster_Effigy_Ice_01_Remote ART/Char/Monster/Monster_Effigy_Ice_01/Monster_Effigy_Ice_01 ART/Char/Monster/Monster_Effigy_Ice_01/Monster_Effigy_Ice_01_Remote 4001 122.256 75.36 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 (活动)无相之冰 塔勒特 2 2 ConfigMonster_Effigy_Ice_01 5006,5230,5231 scout01 22010036 75 22010036 50 22010036 25 22010036 1 20040501 1 00405 1 7 1 +20040601 无相之火 亚因 ART/Char/Monster/Monster_Effigy_Fire_01/Monster_Effigy_Fire_01 ART/Char/Monster/Monster_Effigy_Fire_01/Monster_Effigy_Fire_01_Remote ART/Char/Monster/Monster_Effigy_Fire_01/Monster_Effigy_Fire_01 ART/Char/Monster/Monster_Effigy_Fire_01/Monster_Effigy_Fire_01_Remote 4001 95.088 75.36 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 无相之火 亚因 2 2 ConfigMonster_Effigy_Fire_01 scout01 22010031 75 22010031 50 22010031 25 22010031 1 20040601 1 00406 1 7 1 +20040602 (活动)无相之火 亚因 ART/Char/Monster/Monster_Effigy_Fire_01/Monster_Effigy_Fire_01 ART/Char/Monster/Monster_Effigy_Fire_01/Monster_Effigy_Fire_01_Remote ART/Char/Monster/Monster_Effigy_Fire_01/Monster_Effigy_Fire_01 ART/Char/Monster/Monster_Effigy_Fire_01/Monster_Effigy_Fire_01_Remote 4001 122.256 75.36 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 (活动)无相之火 亚因 2 2 ConfigMonster_Effigy_Fire_01 5006 scout01 22010031 75 22010031 50 22010031 25 22010031 1 20040601 1 00406 1 7 1 +20040701 无相之草 ART/Char/Monster/Monster_Effigy_Grass_01/Monster_Effigy_Grass_01 ART/Char/Monster/Monster_Effigy_Grass_01/Monster_Effigy_Grass_01_Remote ART/Char/Monster/Monster_Effigy_Grass_01/Monster_Effigy_Grass_01 ART/Char/Monster/Monster_Effigy_Grass_01/Monster_Effigy_Grass_01_Remote 4001 122.256 75.36 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 24 7 12 0 0.1 0 无相之草 2 2 ConfigMonster_Effigy_Grass_01 scout01 22010033 75 22010033 50 22010033 25 22010023 1 20040701 1 00407 1 7 1 +20040702 (活动)无相之草 ART/Char/Monster/Monster_Effigy_Grass_01/Monster_Effigy_Grass_01 ART/Char/Monster/Monster_Effigy_Grass_01/Monster_Effigy_Grass_01_Remote ART/Char/Monster/Monster_Effigy_Grass_01/Monster_Effigy_Grass_01 ART/Char/Monster/Monster_Effigy_Grass_01/Monster_Effigy_Grass_01_Remote 4001 122.256 75.36 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 (活动)无相之草 2 2 ConfigMonster_Effigy_Grass_02 5006 scout01 22010033 75 22010033 50 22010033 25 22010033 0 20040701 1 00407 1 7 1 +20010501 雷史莱姆 ART/Char/Monster/Monster_Slime_Electric_02/Monster_Slime_Electric_02 ART/Char/Monster/Monster_Slime_Electric_02/Monster_Slime_Electric_02_Remote ART/Char/Monster/Monster_Slime_Electric_02/Monster_Slime_Electric_02 ART/Char/Monster/Monster_Slime_Electric_02/Monster_Slime_Electric_02_Remote 4001 10.8672 7.536 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 雷史莱姆 1 0 ConfigMonster_Slime_Electric_02 2002 assist01 22010014 60 0 0 0 0 22010014 20010501 1 00105 1 8 +20010503 雷史莱姆 ART/Char/Monster/Monster_Slime_Electric_02/Monster_Slime_Electric_02 ART/Char/Monster/Monster_Slime_Electric_02/Monster_Slime_Electric_02_Remote ART/Char/Monster/Monster_Slime_Electric_02/Monster_Slime_Electric_02 ART/Char/Monster/Monster_Slime_Electric_02/Monster_Slime_Electric_02_Remote 4001 10.8672 7.536 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 雷史莱姆-奇趣妙园2.0 1 0 ConfigMonster_Slime_Electric_02 2002,4001,5204 assist01 0 0 0 0 0 0 0 20010501 1 00105 1 8 +20010601 大型雷史莱姆 ART/Char/Monster/Monster_Slime_Electric_03/Monster_Slime_Electric_03 ART/Char/Monster/Monster_Slime_Electric_03/Monster_Slime_Electric_03_Remote ART/Char/Monster/Monster_Slime_Electric_03/Monster_Slime_Electric_03 ART/Char/Monster/Monster_Slime_Electric_03/Monster_Slime_Electric_03_Remote 4001 27.168 52.752 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 大型雷史莱姆 1 0 ConfigMonster_Slime_Electric_03 2002 assist01 22010014 66 22010014 33 0 0 22010034 20010601 1 00106 1 4 +20010604 (test)大型雷史莱姆-强攻强化 ART/Char/Monster/Monster_Slime_Electric_03/Monster_Slime_Electric_03 ART/Char/Monster/Monster_Slime_Electric_03/Monster_Slime_Electric_03_Remote ART/Char/Monster/Monster_Slime_Electric_03/Monster_Slime_Electric_03 ART/Char/Monster/Monster_Slime_Electric_03/Monster_Slime_Electric_03_Remote 4001 27.168 52.752 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 大型雷史莱姆-强攻强化 1 强攻强化 0 ConfigMonster_Slime_Electric_03 2002,5001 assist01 22010014 66 22010014 33 0 0 22010034 20010601 1 00106 1 4 +20010605 大型雷史莱姆 ART/Char/Monster/Monster_Slime_Electric_03/Monster_Slime_Electric_03 ART/Char/Monster/Monster_Slime_Electric_03/Monster_Slime_Electric_03_Remote ART/Char/Monster/Monster_Slime_Electric_03/Monster_Slime_Electric_03 ART/Char/Monster/Monster_Slime_Electric_03/Monster_Slime_Electric_03_Remote 4001 27.168 52.752 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 大型雷史莱姆-奇趣妙园2.0 1 0 ConfigMonster_Slime_Electric_03 2002,4001,5229 assist01 0 0 0 0 0 0 0 20010601 1 00106 1 4 +20010701 变异雷史莱姆 ART/Char/Monster/Monster_Slime_Electric_03_Positive/Monster_Slime_Electric_03_Positive ART/Char/Monster/Monster_Slime_Electric_03_Positive/Monster_Slime_Electric_03_Positive_Remote ART/Char/Monster/Monster_Slime_Electric_03_Positive/Monster_Slime_Electric_03_Positive ART/Char/Monster/Monster_Slime_Electric_03_Positive/Monster_Slime_Electric_03_Positive_Remote 4001 27.168 52.752 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 变异雷史莱姆 1 正电 0 ConfigMonster_Slime_Electric_03_Positive 2002 assist01 22010014 66 22010014 33 0 0 22010034 20010701 1 00107 1 4 +20010702 (test)变异雷史莱姆-强攻强化 ART/Char/Monster/Monster_Slime_Electric_03_Positive/Monster_Slime_Electric_03_Positive ART/Char/Monster/Monster_Slime_Electric_03_Positive/Monster_Slime_Electric_03_Positive_Remote ART/Char/Monster/Monster_Slime_Electric_03_Positive/Monster_Slime_Electric_03_Positive ART/Char/Monster/Monster_Slime_Electric_03_Positive/Monster_Slime_Electric_03_Positive_Remote 4001 27.168 52.752 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 变异雷史莱姆-强攻强化 1 正电-强攻强化 0 ConfigMonster_Slime_Electric_03_Positive 2002,5001 assist01 22010014 66 22010014 33 0 0 22010034 20010701 1 00107 1 4 +20010801 冰史莱姆 ART/Char/Monster/Monster_Slime_Ice_02/Monster_Slime_Ice_02 ART/Char/Monster/Monster_Slime_Ice_02/Monster_Slime_Ice_02_Remote ART/Char/Monster/Monster_Slime_Ice_02/Monster_Slime_Ice_02 ART/Char/Monster/Monster_Slime_Ice_02/Monster_Slime_Ice_02_Remote 4001 10.8672 7.536 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 冰史莱姆 1 0 ConfigMonster_Slime_Ice_02 2003 assist01 22010016 60 0 0 0 0 22010016 20010801 1 00108 1 8 +20010802 冰史莱姆-雪山活动 ART/Char/Monster/Monster_Slime_Ice_02/Monster_Slime_Ice_02 ART/Char/Monster/Monster_Slime_Ice_02/Monster_Slime_Ice_02_Remote ART/Char/Monster/Monster_Slime_Ice_02/Monster_Slime_Ice_02 ART/Char/Monster/Monster_Slime_Ice_02/Monster_Slime_Ice_02_Remote 4001 10.8672 7.536 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 冰史莱姆-雪山活动 1 用于雪山急冻树战斗 0 SubFieldDrop_Mimik_Ice ConfigMonster_Slime_Ice_02 2003 assist01 22010016 60 0 0 0 0 22010016 20010801 1 00108 1 8 +20010901 大型冰史莱姆 ART/Char/Monster/Monster_Slime_Ice_03/Monster_Slime_Ice_03 ART/Char/Monster/Monster_Slime_Ice_03/Monster_Slime_Ice_03_Remote ART/Char/Monster/Monster_Slime_Ice_03/Monster_Slime_Ice_03 ART/Char/Monster/Monster_Slime_Ice_03/Monster_Slime_Ice_03_Remote 4001 27.168 52.752 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 大型冰史莱姆 1 0 ConfigMonster_Slime_Ice_03 2003 assist01 22010016 66 22010016 33 0 0 22010036 20010901 1 00109 1 4 +20010902 大型冰史莱姆-雪山活动 ART/Char/Monster/Monster_Slime_Ice_03/Monster_Slime_Ice_03 ART/Char/Monster/Monster_Slime_Ice_03/Monster_Slime_Ice_03_Remote ART/Char/Monster/Monster_Slime_Ice_03/Monster_Slime_Ice_03 ART/Char/Monster/Monster_Slime_Ice_03/Monster_Slime_Ice_03_Remote 4001 27.168 52.752 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 大型冰史莱姆-雪山活动 1 用于雪山急冻树战斗 0 SubFieldDrop_Mimik_Ice ConfigMonster_Slime_Ice_03 2003 assist01 22010016 66 22010016 33 0 0 22010036 20010901 1 00109 1 4 +20010904 (test)大型冰史莱姆-强攻强化 ART/Char/Monster/Monster_Slime_Ice_03/Monster_Slime_Ice_03 ART/Char/Monster/Monster_Slime_Ice_03/Monster_Slime_Ice_03_Remote ART/Char/Monster/Monster_Slime_Ice_03/Monster_Slime_Ice_03 ART/Char/Monster/Monster_Slime_Ice_03/Monster_Slime_Ice_03_Remote 4001 27.168 52.752 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 大型冰史莱姆-强攻强化 1 强攻强化 0 ConfigMonster_Slime_Ice_03 2003,5001 assist01 22010016 66 22010016 33 0 0 22010036 20010901 1 00109 1 4 +20010905 大型冰史莱姆 ART/Char/Monster/Monster_Slime_Ice_03/Monster_Slime_Ice_03 ART/Char/Monster/Monster_Slime_Ice_03/Monster_Slime_Ice_03_Remote ART/Char/Monster/Monster_Slime_Ice_03/Monster_Slime_Ice_03 ART/Char/Monster/Monster_Slime_Ice_03/Monster_Slime_Ice_03_Remote 4001 27.168 52.752 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 大型冰史莱姆-奇趣妙园2.0 1 0 ConfigMonster_Slime_Ice_03 2003,4001,5204 assist01 0 0 0 0 0 0 0 20010901 1 00109 1 4 +20011001 水史莱姆 ART/Char/Monster/Monster_Slime_Water_02/Monster_Slime_Water_02 ART/Char/Monster/Monster_Slime_Water_02/Monster_Slime_Water_02_Remote ART/Char/Monster/Monster_Slime_Water_02/Monster_Slime_Water_02 ART/Char/Monster/Monster_Slime_Water_02/Monster_Slime_Water_02_Remote 4001 10.8672 7.536 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 水史莱姆 1 0 ConfigMonster_Slime_Water_02 assist01 22010012 60 0 0 0 0 22010012 20011001 1 00110 1 8 +20011101 大型水史莱姆 ART/Char/Monster/Monster_Slime_Water_03/Monster_Slime_Water_03 ART/Char/Monster/Monster_Slime_Water_03/Monster_Slime_Water_03_Remote ART/Char/Monster/Monster_Slime_Water_03/Monster_Slime_Water_03 ART/Char/Monster/Monster_Slime_Water_03/Monster_Slime_Water_03_Remote 4001 27.168 35.168 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 大型水史莱姆 1 0 ConfigMonster_Slime_Water_03 assist01 22010012 66 22010012 33 0 0 22010032 20011101 1 00111 1 4 +20011103 (test)大型水史莱姆-跳跃强化 ART/Char/Monster/Monster_Slime_Water_03/Monster_Slime_Water_03 ART/Char/Monster/Monster_Slime_Water_03/Monster_Slime_Water_03_Remote ART/Char/Monster/Monster_Slime_Water_03/Monster_Slime_Water_03 ART/Char/Monster/Monster_Slime_Water_03/Monster_Slime_Water_03_Remote 4001 27.168 35.168 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 大型水史莱姆-跳跃强化 1 跳跃强化 0 ConfigMonster_Slime_Water_03 5001 assist01 22010012 66 22010012 33 0 0 22010032 20011101 1 00111 1 4 +20011601 无相之水-召唤物-大分裂 ART/Char/Monster/Monster_Effigy_Water_Underling_Ooze/Monster_Effigy_Water_Underling_Ooze_01 ART/Char/Monster/Monster_Effigy_Water_Underling_Ooze/Monster_Effigy_Water_Underling_Ooze_01_Remote ART/Char/Monster/Monster_Effigy_Water_Underling_Ooze/Monster_Effigy_Water_Underling_Ooze_01 ART/Char/Monster/Monster_Effigy_Water_Underling_Ooze/Monster_Effigy_Water_Underling_Ooze_01_Remote 4001 27.168 35.168 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 无相之水-召唤物-大分裂 1 0 ConfigMonster_Effigy_Water_Underling_Ooze_01 assist01 0 0 0 0 0 0 0 20011601 1 00116 1 8 +20011701 无相之水-召唤物-小分裂 ART/Char/Monster/Monster_Effigy_Water_Underling_Ooze/Monster_Effigy_Water_Underling_Ooze_02 ART/Char/Monster/Monster_Effigy_Water_Underling_Ooze/Monster_Effigy_Water_Underling_Ooze_02_Remote ART/Char/Monster/Monster_Effigy_Water_Underling_Ooze/Monster_Effigy_Water_Underling_Ooze_02 ART/Char/Monster/Monster_Effigy_Water_Underling_Ooze/Monster_Effigy_Water_Underling_Ooze_02_Remote 4001 10.8672 7.536 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 无相之水-召唤物-小分裂 1 0 ConfigMonster_Effigy_Water_Underling_Ooze_02 assist01 0 0 0 0 0 0 0 20011701 1 00117 1 8 +20011801 无相之水-召唤物-自爆 ART/Char/Monster/Monster_Effigy_Water_Underling_Ooze/Monster_Effigy_Water_Underling_Ooze_03 ART/Char/Monster/Monster_Effigy_Water_Underling_Ooze/Monster_Effigy_Water_Underling_Ooze_03_Remote ART/Char/Monster/Monster_Effigy_Water_Underling_Ooze/Monster_Effigy_Water_Underling_Ooze_03 ART/Char/Monster/Monster_Effigy_Water_Underling_Ooze/Monster_Effigy_Water_Underling_Ooze_03_Remote 4001 27.168 35.168 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 无相之水-召唤物-自爆 1 0 ConfigMonster_Effigy_Water_Underling_Ooze_03 assist01 0 0 0 0 0 0 0 20011801 1 00118 1 8 +20011901 无相之水-召唤物-回血 ART/Char/Monster/Monster_Effigy_Water_Underling_Ooze/Monster_Effigy_Water_Underling_Ooze_04 ART/Char/Monster/Monster_Effigy_Water_Underling_Ooze/Monster_Effigy_Water_Underling_Ooze_04_Remote ART/Char/Monster/Monster_Effigy_Water_Underling_Ooze/Monster_Effigy_Water_Underling_Ooze_04 ART/Char/Monster/Monster_Effigy_Water_Underling_Ooze/Monster_Effigy_Water_Underling_Ooze_04_Remote 4001 27.168 35.168 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 无相之水-召唤物-回血 1 0 ConfigMonster_Effigy_Water_Underling_Ooze_04 assist01 0 0 0 0 0 0 0 20011901 1 00119 1 8 +20012001 (活动)无相之水-召唤物-自爆 ART/Char/Monster/Monster_Effigy_Water_Underling_Ooze/Monster_Effigy_Water_Underling_Ooze_03 ART/Char/Monster/Monster_Effigy_Water_Underling_Ooze/Monster_Effigy_Water_Underling_Ooze_03_Remote ART/Char/Monster/Monster_Effigy_Water_Underling_Ooze/Monster_Effigy_Water_Underling_Ooze_03 ART/Char/Monster/Monster_Effigy_Water_Underling_Ooze/Monster_Effigy_Water_Underling_Ooze_03_Remote 4001 27.168 35.168 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 (活动)无相之水-召唤物-自爆 1 0 ConfigMonster_Effigy_Water_Underling_Ooze_05 5006 assist01 0 0 0 0 0 0 0 20011801 1 00118 1 8 +20012101 (活动)无相之水-召唤物-回血 ART/Char/Monster/Monster_Effigy_Water_Underling_Ooze/Monster_Effigy_Water_Underling_Ooze_04 ART/Char/Monster/Monster_Effigy_Water_Underling_Ooze/Monster_Effigy_Water_Underling_Ooze_04_Remote ART/Char/Monster/Monster_Effigy_Water_Underling_Ooze/Monster_Effigy_Water_Underling_Ooze_04 ART/Char/Monster/Monster_Effigy_Water_Underling_Ooze/Monster_Effigy_Water_Underling_Ooze_04_Remote 4001 27.168 35.168 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 (活动)无相之水-召唤物-回血 1 0 ConfigMonster_Effigy_Water_Underling_Ooze_06 5006 assist01 0 0 0 0 0 0 0 20011901 1 00119 1 8 +20012201 (活动)无相之水-召唤物-持续伤害 ART/Char/Monster/Monster_Effigy_Water_Underling_Ooze/Monster_Effigy_Water_Underling_Ooze_02 ART/Char/Monster/Monster_Effigy_Water_Underling_Ooze/Monster_Effigy_Water_Underling_Ooze_02_Remote ART/Char/Monster/Monster_Effigy_Water_Underling_Ooze/Monster_Effigy_Water_Underling_Ooze_02 ART/Char/Monster/Monster_Effigy_Water_Underling_Ooze/Monster_Effigy_Water_Underling_Ooze_02_Remote 4001 27.168 35.168 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 (活动)无相之水-召唤物-持续伤害 1 0 ConfigMonster_Effigy_Water_Underling_Ooze_07 5006 assist01 0 0 0 0 0 0 0 20011901 1 00119 1 8 +20050101 纯水精灵 ART/Char/Monster/Monster_Oceanid_01/Monster_Oceanid_01 ART/Char/Monster/Monster_Oceanid_01/Monster_Oceanid_01_Remote ART/Char/Monster/Monster_Oceanid_01/Monster_Oceanid_01 ART/Char/Monster/Monster_Oceanid_01/Monster_Oceanid_01_Remote 4001 135.84 75.36 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 纯水精灵 2 纯水精灵 2 ConfigMonster_Oceanid_01 3003 assist01 0 0 0 0 0 0 22010032 20050101 1 00501 1 7 4 +20050102 纯水精灵(本体) ART/Char/Monster/Monster_Oceanid_02/Monster_Oceanid_02 ART/Char/Monster/Monster_Oceanid_02/Monster_Oceanid_02_Remote ART/Char/Monster/Monster_Oceanid_02/Monster_Oceanid_02 ART/Char/Monster/Monster_Oceanid_02/Monster_Oceanid_02_Remote 4001 190.176 75.36 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 纯水精灵(本体) 2 纯水精灵 2 ConfigMonster_Oceanid_02 3003 assist01 22010032 75 22010032 50 22010032 25 22010022 20050101 1 00501 1 7 1 +20050201 纯水之猪 ART/Char/Monster/Monster_Oceanid_Boar/Monster_Oceanid_Boar ART/Char/Monster/Monster_Oceanid_Boar/Monster_Oceanid_Boar_Remote ART/Char/Monster/Monster_Oceanid_Boar/Monster_Oceanid_Boar ART/Char/Monster/Monster_Oceanid_Boar/Monster_Oceanid_Boar_Remote 4001 21.7344 25.12 500 0 0 0 -0.4 0.15 0.15 0.15 0.15 0.15 0.15 0 0 0 0 0 0 0 1 1 4 24 7 12 0 0.15 0 纯水之猪 1 水幻形动物 0 ConfigMonster_Oceanid_Boar 3003 assist01 0 0 0 0 0 0 22010012 20050201 1 00502 1 3 +20050202 纯水之猪(强化) ART/Char/Monster/Monster_Oceanid_Boar_02/Monster_Oceanid_Boar_02 ART/Char/Monster/Monster_Oceanid_Boar_02/Monster_Oceanid_Boar_02_Remote ART/Char/Monster/Monster_Oceanid_Boar_02/Monster_Oceanid_Boar_02 ART/Char/Monster/Monster_Oceanid_Boar_02/Monster_Oceanid_Boar_02_Remote 4001 46.1856 37.68 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 纯水之猪(强化) 1 水幻形动物 0 ConfigMonster_Oceanid_Boar_02 3003 assist01 22010012 60 0 0 0 0 22010012 20050202 1 00502 1 3 +20050203 纯水之猪(强化,无脚底特效) ART/Char/Monster/Monster_Oceanid_Boar_02/Monster_Oceanid_Boar_02 ART/Char/Monster/Monster_Oceanid_Boar_02/Monster_Oceanid_Boar_02_Remote ART/Char/Monster/Monster_Oceanid_Boar_02/Monster_Oceanid_Boar_02 ART/Char/Monster/Monster_Oceanid_Boar_02/Monster_Oceanid_Boar_02_Remote 4001 46.1856 37.68 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 纯水之猪(强化,无脚底特效) 1 去除脚底特效版 0 ConfigMonster_Oceanid_Boar_02 3003,5019 assist01 22010012 60 0 0 0 0 22010012 20050202 1 00502 1 3 +20050301 纯水之鹤 ART/Char/Monster/Monster_Oceanid_Crane/Monster_Oceanid_Crane ART/Char/Monster/Monster_Oceanid_Crane/Monster_Oceanid_Crane_Remote ART/Char/Monster/Monster_Oceanid_Crane/Monster_Oceanid_Crane ART/Char/Monster/Monster_Oceanid_Crane/Monster_Oceanid_Crane_Remote 4001 10.8672 62.8 500 0 0 0 0.15 0.15 0.15 -0.4 0.15 0.15 0.15 0 0 0 0 0 0 0 1 1 4 24 7 12 0 0.15 0 纯水之鹤 1 水幻形动物 0 ConfigMonster_Oceanid_Crane 3003 assist01 0 0 0 0 0 0 22010012 20050301 1 00503 1 4 +20050302 纯水之鹤(无脚底特效) ART/Char/Monster/Monster_Oceanid_Crane/Monster_Oceanid_Crane ART/Char/Monster/Monster_Oceanid_Crane/Monster_Oceanid_Crane_Remote ART/Char/Monster/Monster_Oceanid_Crane/Monster_Oceanid_Crane ART/Char/Monster/Monster_Oceanid_Crane/Monster_Oceanid_Crane_Remote 4001 10.8672 62.8 500 0 0 0 0.15 0.15 0.15 -0.4 0.15 0.15 0.15 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.15 0 纯水之鹤(无脚底特效) 1 去除脚底特效版 0 ConfigMonster_Oceanid_Crane 3003,5019 assist01 0 0 0 0 0 0 22010012 20050301 1 00503 1 4 +20050401 纯水之蟹 ART/Char/Monster/Monster_Oceanid_Crab/Monster_Oceanid_Crab ART/Char/Monster/Monster_Oceanid_Crab/Monster_Oceanid_Crab_Remote ART/Char/Monster/Monster_Oceanid_Crab/Monster_Oceanid_Crab ART/Char/Monster/Monster_Oceanid_Crab/Monster_Oceanid_Crab_Remote 4001 21.7344 50.24 500 0 0 0 0.15 0.15 0.15 0.15 0.15 -0.4 0.15 0 0 0 0 0 0 0 1 1 4 24 7 12 0 0.15 0 纯水之蟹 1 水幻形动物 0 ConfigMonster_Oceanid_Crab 3003 assist01 0 0 0 0 0 0 22010012 20050401 1 00504 1 3 +20050402 纯水之蟹(强化) ART/Char/Monster/Monster_Oceanid_Crab_02/Monster_Oceanid_Crab_02 ART/Char/Monster/Monster_Oceanid_Crab_02/Monster_Oceanid_Crab_02_Remote ART/Char/Monster/Monster_Oceanid_Crab_02/Monster_Oceanid_Crab_02 ART/Char/Monster/Monster_Oceanid_Crab_02/Monster_Oceanid_Crab_02_Remote 4001 8.1504 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 纯水之蟹(强化) 1 水幻形动物 0 ConfigMonster_Oceanid_Crab_02 3003 assist01 0 0 0 0 0 0 22010012 20050402 1 00504 1 3 +20050403 纯水之蟹(无脚底特效) ART/Char/Monster/Monster_Oceanid_Crab/Monster_Oceanid_Crab ART/Char/Monster/Monster_Oceanid_Crab/Monster_Oceanid_Crab_Remote ART/Char/Monster/Monster_Oceanid_Crab/Monster_Oceanid_Crab ART/Char/Monster/Monster_Oceanid_Crab/Monster_Oceanid_Crab_Remote 4001 21.7344 50.24 500 0 0 0 0.15 0.15 0.15 0.15 0.15 -0.4 0.15 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.15 0 纯水之蟹(无脚底特效) 1 去除脚底特效版 0 ConfigMonster_Oceanid_Crab 3003,5019 assist01 0 0 0 0 0 0 22010012 20050401 1 00504 1 3 +20050501 纯水之雀 ART/Char/Monster/Monster_Oceanid_Tit/Monster_Oceanid_Tit ART/Char/Monster/Monster_Oceanid_Tit/Monster_Oceanid_Tit_Remote ART/Char/Monster/Monster_Oceanid_Tit/Monster_Oceanid_Tit ART/Char/Monster/Monster_Oceanid_Tit/Monster_Oceanid_Tit_Remote 4001 40.752 62.8 500 0 0 0 0.15 0.15 0.15 0.15 0.15 0.15 -0.4 0 0 0 0 0 0 0 1 1 4 24 7 12 0 0.15 0 纯水之雀 1 水幻形动物 0 ConfigMonster_Oceanid_Tit 3003 assist01 22010012 66 22010012 33 0 0 22010032 20050501 1 00505 1 3 +20050502 纯水之雀(无脚底特效) ART/Char/Monster/Monster_Oceanid_Tit/Monster_Oceanid_Tit ART/Char/Monster/Monster_Oceanid_Tit/Monster_Oceanid_Tit_Remote ART/Char/Monster/Monster_Oceanid_Tit/Monster_Oceanid_Tit ART/Char/Monster/Monster_Oceanid_Tit/Monster_Oceanid_Tit_Remote 4001 40.752 62.8 500 0 0 0 0.15 0.15 0.15 0.15 0.15 0.15 -0.4 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.15 0 纯水之雀(无脚底特效) 1 去除脚底特效版 0 ConfigMonster_Oceanid_Tit 3003,5019 assist01 22010012 66 22010012 33 0 0 22010032 20050501 1 00505 1 3 +20050601 纯水之鸭 ART/Char/Monster/Monster_Oceanid_Wigeon/Monster_Oceanid_Wigeon ART/Char/Monster/Monster_Oceanid_Wigeon/Monster_Oceanid_Wigeon_Remote ART/Char/Monster/Monster_Oceanid_Wigeon/Monster_Oceanid_Wigeon ART/Char/Monster/Monster_Oceanid_Wigeon/Monster_Oceanid_Wigeon_Remote 4001 21.7344 25.12 500 0 0 0 0.15 0.15 0.15 0.15 0.15 -0.4 0.15 0 0 0 0 0 0 0 1 1 4 24 7 12 0 0.15 0 纯水之鸭 1 水幻形动物 0 ConfigMonster_Oceanid_Wigeon 3003 assist01 0 0 0 0 0 0 22010012 20050601 1 00506 1 3 +20050602 纯水之鸭(陆地行走版) ART/Char/Monster/Monster_Oceanid_Wigeon/Monster_Oceanid_Wigeon ART/Char/Monster/Monster_Oceanid_Wigeon/Monster_Oceanid_Wigeon_Remote ART/Char/Monster/Monster_Oceanid_Wigeon/Monster_Oceanid_Wigeon ART/Char/Monster/Monster_Oceanid_Wigeon/Monster_Oceanid_Wigeon_Remote 4001 21.7344 25.12 500 0 0 0 0.15 0.15 0.15 0.15 0.15 -0.4 0.15 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.15 0 纯水之鸭(陆地行走版) 1 水幻形动物 0 ConfigMonster_Oceanid_Wigeon_02 3003 assist01 0 0 0 0 0 0 22010012 20050601 1 00506 1 3 +20050603 纯水之鸭(陆地行走版,无脚底特效) ART/Char/Monster/Monster_Oceanid_Wigeon/Monster_Oceanid_Wigeon ART/Char/Monster/Monster_Oceanid_Wigeon/Monster_Oceanid_Wigeon_Remote ART/Char/Monster/Monster_Oceanid_Wigeon/Monster_Oceanid_Wigeon ART/Char/Monster/Monster_Oceanid_Wigeon/Monster_Oceanid_Wigeon_Remote 4001 21.7344 25.12 500 0 0 0 0.15 0.15 0.15 0.15 0.15 -0.4 0.15 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.15 0 纯水之鸭(陆地行走版,无脚底特效) 1 去除脚底特效版 0 ConfigMonster_Oceanid_Wigeon_02 3003,5019 assist01 0 0 0 0 0 0 22010012 20050601 1 00506 1 3 +20050701 纯水之鼠 ART/Char/Monster/Monster_Oceanid_Squirrel/Monster_Oceanid_Squirrel ART/Char/Monster/Monster_Oceanid_Squirrel/Monster_Oceanid_Squirrel_Remote ART/Char/Monster/Monster_Oceanid_Squirrel/Monster_Oceanid_Squirrel ART/Char/Monster/Monster_Oceanid_Squirrel/Monster_Oceanid_Squirrel_Remote 4001 19.0176 37.68 500 0 0 0 -0.4 0.15 0.15 0.15 0.15 0.15 0.15 0 0 0 0 0 0 0 1 1 4 24 7 12 0 0.15 0 纯水之鼠 1 水幻形动物 0 ConfigMonster_Oceanid_Squirrel 3003 assist01 0 0 0 0 0 0 22010012 20050701 1 00507 1 3 +20050702 纯水之鼠(强化) ART/Char/Monster/Monster_Oceanid_Squirrel_02/Monster_Oceanid_Squirrel_02 ART/Char/Monster/Monster_Oceanid_Squirrel_02/Monster_Oceanid_Squirrel_02_Remote ART/Char/Monster/Monster_Oceanid_Squirrel_02/Monster_Oceanid_Squirrel_02 ART/Char/Monster/Monster_Oceanid_Squirrel_02/Monster_Oceanid_Squirrel_02_Remote 4001 46.1856 37.68 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 纯水之鼠(强化) 1 水幻形动物 0 ConfigMonster_Oceanid_Squirrel_02 3003 assist01 22010012 60 0 0 0 0 22010012 20050702 1 00507 1 3 +20050703 纯水之鼠(无脚底特效) ART/Char/Monster/Monster_Oceanid_Squirrel/Monster_Oceanid_Squirrel ART/Char/Monster/Monster_Oceanid_Squirrel/Monster_Oceanid_Squirrel_Remote ART/Char/Monster/Monster_Oceanid_Squirrel/Monster_Oceanid_Squirrel ART/Char/Monster/Monster_Oceanid_Squirrel/Monster_Oceanid_Squirrel_Remote 4001 19.0176 37.68 500 0 0 0 -0.4 0.15 0.15 0.15 0.15 0.15 0.15 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.15 0 纯水之鼠(无脚底特效) 1 去除脚底特效版 0 ConfigMonster_Oceanid_Squirrel 3003,5019 assist01 0 0 0 0 0 0 22010012 20050701 1 00507 1 3 +20050801 纯水之蛙 ART/Char/Monster/Monster_Oceanid_Frog/Monster_Oceanid_Frog ART/Char/Monster/Monster_Oceanid_Frog/Monster_Oceanid_Frog_Remote ART/Char/Monster/Monster_Oceanid_Frog/Monster_Oceanid_Frog ART/Char/Monster/Monster_Oceanid_Frog/Monster_Oceanid_Frog_Remote 4001 40.752 62.8 500 0 0 0 0.15 0.15 0.15 0.15 0.15 0.15 -0.4 0 0 0 0 0 0 0 1 1 4 24 7 12 0 0.15 0 纯水之蛙 1 水幻形动物 0 ConfigMonster_Oceanid_Frog 3003 assist01 22010012 60 0 0 0 0 22010012 20050801 1 00508 1 3 +20050802 纯水之蛙(无脚底特效) ART/Char/Monster/Monster_Oceanid_Frog/Monster_Oceanid_Frog ART/Char/Monster/Monster_Oceanid_Frog/Monster_Oceanid_Frog_Remote ART/Char/Monster/Monster_Oceanid_Frog/Monster_Oceanid_Frog ART/Char/Monster/Monster_Oceanid_Frog/Monster_Oceanid_Frog_Remote 4001 40.752 62.8 500 0 0 0 0.15 0.15 0.15 0.15 0.15 0.15 -0.4 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.15 0 纯水之蛙(无脚底特效) 1 去除脚底特效版 0 ConfigMonster_Oceanid_Frog 3003,5019 assist01 22010012 60 0 0 0 0 22010012 20050801 1 00508 1 3 +20050901 纯水之鹰 ART/Char/Monster/Monster_Oceanid_Falcon/Monster_Oceanid_Falcon ART/Char/Monster/Monster_Oceanid_Falcon/Monster_Oceanid_Falcon_Remote ART/Char/Monster/Monster_Oceanid_Falcon/Monster_Oceanid_Falcon ART/Char/Monster/Monster_Oceanid_Falcon/Monster_Oceanid_Falcon_Remote 4001 10.8672 50.24 500 0 0 0 0.15 0.15 0.15 -0.4 0.15 0.15 0.15 0 0 0 0 0 0 0 1 1 4 24 7 12 0 0.15 0 纯水之鹰 1 水幻形动物 0 ConfigMonster_Oceanid_Falcon 3003 assist01 0 0 0 0 0 0 22010012 20050901 1 00509 1 4 +20070101 雷音权现 ART/Char/Monster/Monster_Fairfolk_Raijin_01/Monster_Fairfolk_Raijin_01 ART/Char/Monster/Monster_Fairfolk_Raijin_01/Monster_Fairfolk_Raijin_01_Remote ART/Char/Monster/Monster_Fairfolk_Raijin_01/Monster_Fairfolk_Raijin_01 ART/Char/Monster/Monster_Fairfolk_Raijin_01/Monster_Fairfolk_Raijin_01_Remote 4001 190.176 90.432 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 雷音权现 2 纯雷精灵 2 ConfigMonster_Fairfolk_Raijin_01 assist01 22010034 75 22010034 50 22010034 25 22010024 20050101 1 00701 1 7 1 +21010201 打手丘丘人 ART/Char/Monster/Monster_Hili_None_01/Monster_Hili_None_01 ART/Char/Monster/Monster_Hili_None_01/Monster_Hili_None_01_Remote ART/Char/Monster/Monster_Hili_None_01/Monster_Hili_None_01 ART/Char/Monster/Monster_Hili_None_01/Monster_Hili_None_01_Remote 4001 13.584 22.608 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 打手丘丘人 1 0 ConfigMonster_Hili_None_01 sentry02 50004001 22010010 60 0 0 0 0 22010010 21010201 1 10102 1 8 +21010301 木盾丘丘人 ART/Char/Monster/Monster_Hili_None_01/Monster_Hili_None_01 ART/Char/Monster/Monster_Hili_None_01/Monster_Hili_None_01_Remote ART/Char/Monster/Monster_Hili_None_01/Monster_Hili_None_01 ART/Char/Monster/Monster_Hili_None_01/Monster_Hili_None_01_Remote 4001 13.584 22.608 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 木盾丘丘人 1 木盾 0 ConfigMonster_Hili_None_01 sentry02 50004001 50004002 22010010 60 0 0 0 0 22010010 21010301 1 10103 1 8 +21010401 射手丘丘人 ART/Char/Monster/Monster_Hili_None_01/Monster_Hili_None_01 ART/Char/Monster/Monster_Hili_None_01/Monster_Hili_None_01_Remote ART/Char/Monster/Monster_Hili_None_01/Monster_Hili_None_01 ART/Char/Monster/Monster_Hili_None_01/Monster_Hili_None_01_Remote 4001 10.8672 11.304 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 射手丘丘人 1 0 ConfigMonster_Hili_None_01 ranged01 50004004 22010010 60 0 0 0 0 22010010 21010401 1 10104 1 8 +21010402 (test)射手丘丘人-强攻强化 ART/Char/Monster/Monster_Hili_None_01/Monster_Hili_None_01 ART/Char/Monster/Monster_Hili_None_01/Monster_Hili_None_01_Remote ART/Char/Monster/Monster_Hili_None_01/Monster_Hili_None_01 ART/Char/Monster/Monster_Hili_None_01/Monster_Hili_None_01_Remote 4001 10.8672 11.304 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 射手丘丘人-强攻强化 1 强攻强化 0 ConfigMonster_Hili_None_01 5001 ranged01 50004004 22010010 60 0 0 0 0 22010010 21010401 1 10104 1 9 +21010501 火箭丘丘人 ART/Char/Monster/Monster_Hili_Fire_01/Monster_Hili_Fire_01 ART/Char/Monster/Monster_Hili_Fire_01/Monster_Hili_Fire_01_Remote ART/Char/Monster/Monster_Hili_Fire_01/Monster_Hili_Fire_01 ART/Char/Monster/Monster_Hili_Fire_01/Monster_Hili_Fire_01_Remote 4001 10.8672 16.956 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 火箭丘丘人 1 0 ConfigMonster_Hili_Fire_01 2001 ranged01 50004017 22010010 60 0 0 0 0 22010010 21010501 1 10105 1 8 +21010502 (test)火箭丘丘人-强攻强化 ART/Char/Monster/Monster_Hili_Fire_01/Monster_Hili_Fire_01 ART/Char/Monster/Monster_Hili_Fire_01/Monster_Hili_Fire_01_Remote ART/Char/Monster/Monster_Hili_Fire_01/Monster_Hili_Fire_01 ART/Char/Monster/Monster_Hili_Fire_01/Monster_Hili_Fire_01_Remote 4001 10.8672 16.956 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 火箭丘丘人-强攻强化 1 强攻强化 0 ConfigMonster_Hili_Fire_01 2001,5001 ranged01 50004017 22010010 60 0 0 0 0 22010010 21010501 1 10105 1 8 +21010601 爆弹丘丘人 ART/Char/Monster/Monster_Hili_Fire_01/Monster_Hili_Fire_01 ART/Char/Monster/Monster_Hili_Fire_01/Monster_Hili_Fire_01_Remote ART/Char/Monster/Monster_Hili_Fire_01/Monster_Hili_Fire_01 ART/Char/Monster/Monster_Hili_Fire_01/Monster_Hili_Fire_01_Remote 4001 13.584 45.216 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 爆弹丘丘人 1 0 ConfigMonster_Hili_Fire_01 2001 scout01 22010010 60 0 0 0 0 22010010 21010601 1 10106 1 4 +21010603 (test)爆弹丘丘人-强攻强化 ART/Char/Monster/Monster_Hili_Fire_01/Monster_Hili_Fire_01 ART/Char/Monster/Monster_Hili_Fire_01/Monster_Hili_Fire_01_Remote ART/Char/Monster/Monster_Hili_Fire_01/Monster_Hili_Fire_01 ART/Char/Monster/Monster_Hili_Fire_01/Monster_Hili_Fire_01_Remote 4001 13.584 45.216 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 爆弹丘丘人-强攻强化 1 强攻强化 0 ConfigMonster_Hili_Fire_01 2001,5001 scout01 22010010 60 0 0 0 0 22010010 21010601 1 10106 1 4 +21010701 冲锋丘丘人 ART/Char/Monster/Monster_Hili_Fire_01/Monster_Hili_Fire_01 ART/Char/Monster/Monster_Hili_Fire_01/Monster_Hili_Fire_01_Remote ART/Char/Monster/Monster_Hili_Fire_01/Monster_Hili_Fire_01 ART/Char/Monster/Monster_Hili_Fire_01/Monster_Hili_Fire_01_Remote 4001 13.584 22.608 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 冲锋丘丘人 1 0 ConfigMonster_Hili_Fire_Rush 2001 scout01 50004020 22010010 60 0 0 0 0 22010010 21010701 1 10107 1 8 +21010901 冰箭丘丘人 ART/Char/Monster/Monster_Hili_Ice_01/Monster_Hili_Ice_01 ART/Char/Monster/Monster_Hili_Ice_01/Monster_Hili_Ice_01_Remote ART/Char/Monster/Monster_Hili_Ice_01/Monster_Hili_Ice_01 ART/Char/Monster/Monster_Hili_Ice_01/Monster_Hili_Ice_01_Remote 4001 10.8672 11.304 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 冰箭丘丘人 1 0 ConfigMonster_Hili_Ice_01 ranged01 50004018 22010010 60 0 0 0 0 22010010 21010901 1 10109 1 8 +21010902 (test)冰箭丘丘人-强攻强化 ART/Char/Monster/Monster_Hili_Ice_01/Monster_Hili_Ice_01 ART/Char/Monster/Monster_Hili_Ice_01/Monster_Hili_Ice_01_Remote ART/Char/Monster/Monster_Hili_Ice_01/Monster_Hili_Ice_01 ART/Char/Monster/Monster_Hili_Ice_01/Monster_Hili_Ice_01_Remote 4001 10.8672 11.304 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 冰箭丘丘人-强攻强化 1 强攻强化 0 ConfigMonster_Hili_Ice_01 5001 ranged01 50004018 22010010 60 0 0 0 0 22010010 21010901 1 10109 1 8 +21011001 雷箭丘丘人 ART/Char/Monster/Monster_Hili_Electric_01/Monster_Hili_Electric_01 ART/Char/Monster/Monster_Hili_Electric_01/Monster_Hili_Electric_01_Remote ART/Char/Monster/Monster_Hili_Electric_01/Monster_Hili_Electric_01 ART/Char/Monster/Monster_Hili_Electric_01/Monster_Hili_Electric_01_Remote 4001 10.8672 16.956 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 雷箭丘丘人 1 0 ConfigMonster_Hili_Electric_01 ranged01 50004019 22010010 60 0 0 0 0 22010010 21011001 1 10110 1 8 +21011002 (test)雷箭丘丘人-强攻强化 ART/Char/Monster/Monster_Hili_Electric_01/Monster_Hili_Electric_01 ART/Char/Monster/Monster_Hili_Electric_01/Monster_Hili_Electric_01_Remote ART/Char/Monster/Monster_Hili_Electric_01/Monster_Hili_Electric_01 ART/Char/Monster/Monster_Hili_Electric_01/Monster_Hili_Electric_01_Remote 4001 10.8672 16.956 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 雷箭丘丘人-强攻强化 1 强攻强化 0 ConfigMonster_Hili_Electric_01 5001 ranged01 50004019 22010010 60 0 0 0 0 22010010 21011001 1 10110 1 8 +21011201 岩盾丘丘人 ART/Char/Monster/Monster_Hili_None_01/Monster_Hili_None_01 ART/Char/Monster/Monster_Hili_None_01/Monster_Hili_None_01_Remote ART/Char/Monster/Monster_Hili_None_01/Monster_Hili_None_01 ART/Char/Monster/Monster_Hili_None_01/Monster_Hili_None_01_Remote 4001 13.584 22.608 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 岩盾丘丘人 1 岩盾 0 ConfigMonster_Hili_None_01 sentry02 50004024 50004023 22010010 60 0 0 0 0 22010010 21010301 1 10112 1 8 +21011301 冰弹丘丘人 ART/Char/Monster/Monster_Hili_Ice_01/Monster_Hili_Ice_01 ART/Char/Monster/Monster_Hili_Ice_01/Monster_Hili_Ice_01_Remote ART/Char/Monster/Monster_Hili_Ice_01/Monster_Hili_Ice_01 ART/Char/Monster/Monster_Hili_Ice_01/Monster_Hili_Ice_01_Remote 4001 10.8672 11.304 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 冰弹丘丘人 1 0 ConfigMonster_Hili_Ice_01 ranged01 22010010 60 0 0 0 0 22010010 21010901 1 10113 1 4 +21011302 冰弹丘丘人-强攻强化 ART/Char/Monster/Monster_Hili_Ice_01/Monster_Hili_Ice_01 ART/Char/Monster/Monster_Hili_Ice_01/Monster_Hili_Ice_01_Remote ART/Char/Monster/Monster_Hili_Ice_01/Monster_Hili_Ice_01 ART/Char/Monster/Monster_Hili_Ice_01/Monster_Hili_Ice_01_Remote 4001 10.8672 11.304 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 冰弹丘丘人-强攻强化 1 强攻强化 0 ConfigMonster_Hili_Ice_01 5001 ranged01 22010010 60 0 0 0 0 22010010 21010901 1 10113 1 4 +21011401 冰盾丘丘人 ART/Char/Monster/Monster_Hili_Ice_02/Monster_Hili_Ice_02 ART/Char/Monster/Monster_Hili_Ice_02/Monster_Hili_Ice_02_Remote ART/Char/Monster/Monster_Hili_Ice_02/Monster_Hili_Ice_02 ART/Char/Monster/Monster_Hili_Ice_02/Monster_Hili_Ice_02_Remote 4001 13.584 22.608 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 冰盾丘丘人 1 冰盾 0 ConfigMonster_Hili_None_01 sentry02 50004057 50004055 22010010 60 0 0 0 0 22010010 21010301 1 10114 1 8 +21011403 冰盾丘丘人-雪山活动 ART/Char/Monster/Monster_Hili_Ice_02/Monster_Hili_Ice_02 ART/Char/Monster/Monster_Hili_Ice_02/Monster_Hili_Ice_02_Remote ART/Char/Monster/Monster_Hili_Ice_02/Monster_Hili_Ice_02 ART/Char/Monster/Monster_Hili_Ice_02/Monster_Hili_Ice_02_Remote 4001 13.584 22.608 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 冰盾丘丘人-雪山活动 1 冰盾 0 SubFieldDrop_Mimik_Ice ConfigMonster_Hili_None_01 sentry02 50004057 50004055 22010010 60 0 0 0 0 22010010 21010301 1 10114 1 8 +21011501 奇怪的丘丘人空手 ART/Char/Monster/Monster_Hili_Wei_NoWeapon_01/Monster_Hili_Wei_NoWeapon_01 ART/Char/Monster/Monster_Hili_Wei_NoWeapon_01/Monster_Hili_Wei_NoWeapon_01_Remote ART/Char/Monster/Monster_Hili_Wei_NoWeapon_01/Monster_Hili_Wei_NoWeapon_01 ART/Char/Monster/Monster_Hili_Wei_NoWeapon_01/Monster_Hili_Wei_NoWeapon_01_Remote 4001 21.7344 45.216 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 奇怪的丘丘人空手 1 大伟丘丘人空手 0 ConfigMonster_Hili_Wei_NoWeapon_01 sentry02 22010010 60 0 0 0 0 22010010 21010301 1 10115 1 8 +21011601 雷弹丘丘人 ART/Char/Monster/Monster_Hili_Electric_02/Monster_Hili_Electric_02 ART/Char/Monster/Monster_Hili_Electric_02/Monster_Hili_Electric_02_Remote ART/Char/Monster/Monster_Hili_Electric_02/Monster_Hili_Electric_02 ART/Char/Monster/Monster_Hili_Electric_02/Monster_Hili_Electric_02_Remote 4001 13.584 22.608 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 雷弹丘丘人 1 0 ConfigMonster_Hili_Electric_02 ranged01 22010010 60 0 0 0 0 22010010 21010601 1 10116 1 4 +21011602 雷弹丘丘人-强攻强化 ART/Char/Monster/Monster_Hili_Electric_02/Monster_Hili_Electric_02 ART/Char/Monster/Monster_Hili_Electric_02/Monster_Hili_Electric_02_Remote ART/Char/Monster/Monster_Hili_Electric_02/Monster_Hili_Electric_02 ART/Char/Monster/Monster_Hili_Electric_02/Monster_Hili_Electric_02_Remote 4001 13.584 22.608 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 雷弹丘丘人-强攻强化 1 强攻强化 0 ConfigMonster_Hili_Electric_02 5001 scout01 22010010 60 0 0 0 0 22010010 21010601 1 10116 1 4 +20011201 火史莱姆 ART/Char/Monster/Monster_Slime_Fire_02/Monster_Slime_Fire_02 ART/Char/Monster/Monster_Slime_Fire_02/Monster_Slime_Fire_02_Remote ART/Char/Monster/Monster_Slime_Fire_02/Monster_Slime_Fire_02 ART/Char/Monster/Monster_Slime_Fire_02/Monster_Slime_Fire_02_Remote 4001 10.8672 7.536 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 火史莱姆 1 0 ConfigMonster_Slime_Fire_02 assist01 22010011 60 0 0 0 0 22010011 20011201 1 00112 1 8 +20011202 火史莱姆 ART/Char/Monster/Monster_Slime_Fire_02/Monster_Slime_Fire_02 ART/Char/Monster/Monster_Slime_Fire_02/Monster_Slime_Fire_02_Remote ART/Char/Monster/Monster_Slime_Fire_02/Monster_Slime_Fire_02 ART/Char/Monster/Monster_Slime_Fire_02/Monster_Slime_Fire_02_Remote 4001 7 0 500 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0 0 火史莱姆 1 新手引导 0 ConfigMonster_Slime_Fire_Tutorial assist01 0 0 0 0 0 0 0 20011202 1 00112 1 8 +20011204 火史莱姆 ART/Char/Monster/Monster_Slime_Fire_02/Monster_Slime_Fire_02 ART/Char/Monster/Monster_Slime_Fire_02/Monster_Slime_Fire_02_Remote ART/Char/Monster/Monster_Slime_Fire_02/Monster_Slime_Fire_02 ART/Char/Monster/Monster_Slime_Fire_02/Monster_Slime_Fire_02_Remote 4001 10.8672 7.536 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 火史莱姆-奇趣妙园2.0 1 0 ConfigMonster_Slime_Fire_02 4001,5204 assist01 0 0 0 0 0 0 0 20011201 1 00112 1 8 +20011301 大型火史莱姆 ART/Char/Monster/Monster_Slime_Fire_03/Monster_Slime_Fire_03 ART/Char/Monster/Monster_Slime_Fire_03/Monster_Slime_Fire_03_Remote ART/Char/Monster/Monster_Slime_Fire_03/Monster_Slime_Fire_03 ART/Char/Monster/Monster_Slime_Fire_03/Monster_Slime_Fire_03_Remote 4001 27.168 52.752 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 大型火史莱姆 1 0 ConfigMonster_Slime_Fire_03 assist01 22010011 66 22010011 33 0 0 22010031 20011301 1 00113 1 4 +20011304 (test)大型火史莱姆-强攻强化 ART/Char/Monster/Monster_Slime_Fire_03/Monster_Slime_Fire_03 ART/Char/Monster/Monster_Slime_Fire_03/Monster_Slime_Fire_03_Remote ART/Char/Monster/Monster_Slime_Fire_03/Monster_Slime_Fire_03 ART/Char/Monster/Monster_Slime_Fire_03/Monster_Slime_Fire_03_Remote 4001 27.168 52.752 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 大型火史莱姆-强攻强化 1 强攻强化 0 ConfigMonster_Slime_Fire_03 5001 assist01 22010011 66 22010011 33 0 0 22010031 20011301 1 00113 1 4 +20011305 大型火史莱姆 ART/Char/Monster/Monster_Slime_Fire_03/Monster_Slime_Fire_03 ART/Char/Monster/Monster_Slime_Fire_03/Monster_Slime_Fire_03_Remote ART/Char/Monster/Monster_Slime_Fire_03/Monster_Slime_Fire_03 ART/Char/Monster/Monster_Slime_Fire_03/Monster_Slime_Fire_03_Remote 4001 27.168 52.752 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 大型火史莱姆-奇趣妙园2.0 1 0 ConfigMonster_Slime_Fire_03 4001,5229 assist01 0 0 0 0 0 0 0 20011301 1 00113 1 4 +20011401 岩史莱姆 ART/Char/Monster/Monster_Slime_Rock_02/Monster_Slime_Rock_02 ART/Char/Monster/Monster_Slime_Rock_02/Monster_Slime_Rock_02_Remote ART/Char/Monster/Monster_Slime_Rock_02/Monster_Slime_Rock_02 ART/Char/Monster/Monster_Slime_Rock_02/Monster_Slime_Rock_02_Remote 4001 10.8672 7.536 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 岩史莱姆 1 0 ConfigMonster_Slime_Rock_02 assist01 22010017 60 0 0 0 0 22010017 20011401 1 00114 1 8 +20011501 大型岩史莱姆 ART/Char/Monster/Monster_Slime_Rock_03/Monster_Slime_Rock_03 ART/Char/Monster/Monster_Slime_Rock_03/Monster_Slime_Rock_03_Remote ART/Char/Monster/Monster_Slime_Rock_03/Monster_Slime_Rock_03 ART/Char/Monster/Monster_Slime_Rock_03/Monster_Slime_Rock_03_Remote 4001 27.168 52.752 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 大型岩史莱姆 1 0 ConfigMonster_Slime_Rock_03 assist01 22010017 66 22010017 33 0 0 22010037 20011501 1 00115 1 4 +20011502 (test)大型岩史莱姆-强攻强化 ART/Char/Monster/Monster_Slime_Rock_03/Monster_Slime_Rock_03 ART/Char/Monster/Monster_Slime_Rock_03/Monster_Slime_Rock_03_Remote ART/Char/Monster/Monster_Slime_Rock_03/Monster_Slime_Rock_03 ART/Char/Monster/Monster_Slime_Rock_03/Monster_Slime_Rock_03_Remote 4001 27.168 52.752 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 大型岩史莱姆-强攻强化 1 强攻强化 0 ConfigMonster_Slime_Rock_03 5001 assist01 22010017 66 22010017 33 0 0 22010037 20011501 1 00115 1 4 +22010101 火深渊法师 ART/Char/Monster/Monster_Abyss_Fire_01/Monster_Abyss_Fire_01 ART/Char/Monster/Monster_Abyss_Fire_01/Monster_Abyss_Fire_01_Remote ART/Char/Monster/Monster_Abyss_Fire_01/Monster_Abyss_Fire_01 ART/Char/Monster/Monster_Abyss_Fire_01/Monster_Abyss_Fire_01_Remote 4001 27.168 56.52 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 火深渊法师 1 0 ConfigMonster_Abyss_Fire_01 2001 scout01 50004006 22010011 75 22010011 50 22010011 25 22010031 1 22010101 1 20101 2 4 +22010102 (test)火深渊法师-防护强化 ART/Char/Monster/Monster_Abyss_Fire_01/Monster_Abyss_Fire_01 ART/Char/Monster/Monster_Abyss_Fire_01/Monster_Abyss_Fire_01_Remote ART/Char/Monster/Monster_Abyss_Fire_01/Monster_Abyss_Fire_01 ART/Char/Monster/Monster_Abyss_Fire_01/Monster_Abyss_Fire_01_Remote 4001 27.168 56.52 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 火深渊法师-防护强化 1 防护强化 0 ConfigMonster_Abyss_Fire_01 2001,1014,5002 scout01 50004006 22010011 75 22010011 50 22010011 25 22010031 1 22010101 1 20101 2 4 +22010103 (test)火深渊法师-灵动强化 ART/Char/Monster/Monster_Abyss_Fire_01/Monster_Abyss_Fire_01 ART/Char/Monster/Monster_Abyss_Fire_01/Monster_Abyss_Fire_01_Remote ART/Char/Monster/Monster_Abyss_Fire_01/Monster_Abyss_Fire_01 ART/Char/Monster/Monster_Abyss_Fire_01/Monster_Abyss_Fire_01_Remote 4001 27.168 56.52 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 火深渊法师-灵动强化 1 灵动强化 0 ConfigMonster_Abyss_Fire_01 2001,5003,5005 scout01 50004006 22010011 75 22010011 50 22010011 25 22010031 1 22010101 1 20101 2 4 +22010104 (test)火深渊法师-强攻强化 ART/Char/Monster/Monster_Abyss_Fire_01/Monster_Abyss_Fire_01 ART/Char/Monster/Monster_Abyss_Fire_01/Monster_Abyss_Fire_01_Remote ART/Char/Monster/Monster_Abyss_Fire_01/Monster_Abyss_Fire_01 ART/Char/Monster/Monster_Abyss_Fire_01/Monster_Abyss_Fire_01_Remote 4001 27.168 56.52 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 火深渊法师-强攻强化 1 强攻强化 0 ConfigMonster_Abyss_Fire_01 2001,5001 scout01 50004006 22010011 75 22010011 50 22010011 25 22010031 1 22010101 1 20101 2 4 +22010201 冰深渊法师 ART/Char/Monster/Monster_Abyss_Ice_01/Monster_Abyss_Ice_01 ART/Char/Monster/Monster_Abyss_Ice_01/Monster_Abyss_Ice_01_Remote ART/Char/Monster/Monster_Abyss_Ice_01/Monster_Abyss_Ice_01 ART/Char/Monster/Monster_Abyss_Ice_01/Monster_Abyss_Ice_01_Remote 4001 27.168 37.68 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 冰深渊法师 1 0 ConfigMonster_Abyss_Ice_01 2003 scout01 50004007 22010016 75 22010016 50 22010016 25 22010036 1 22010201 1 20102 2 4 +22010202 (test)冰深渊法师-防护强化 ART/Char/Monster/Monster_Abyss_Ice_01/Monster_Abyss_Ice_01 ART/Char/Monster/Monster_Abyss_Ice_01/Monster_Abyss_Ice_01_Remote ART/Char/Monster/Monster_Abyss_Ice_01/Monster_Abyss_Ice_01 ART/Char/Monster/Monster_Abyss_Ice_01/Monster_Abyss_Ice_01_Remote 4001 27.168 37.68 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 冰深渊法师-防护强化 1 防护强化 0 ConfigMonster_Abyss_Ice_01 2003,1014,5002 scout01 50004007 22010016 75 22010016 50 22010016 25 22010036 1 22010201 1 20102 2 4 +22010203 (test)冰深渊法师-灵动强化 ART/Char/Monster/Monster_Abyss_Ice_01/Monster_Abyss_Ice_01 ART/Char/Monster/Monster_Abyss_Ice_01/Monster_Abyss_Ice_01_Remote ART/Char/Monster/Monster_Abyss_Ice_01/Monster_Abyss_Ice_01 ART/Char/Monster/Monster_Abyss_Ice_01/Monster_Abyss_Ice_01_Remote 4001 27.168 37.68 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 冰深渊法师-灵动强化 1 灵动强化 0 ConfigMonster_Abyss_Ice_01 2003,5003,5005 scout01 50004007 22010016 75 22010016 50 22010016 25 22010036 1 22010201 1 20102 2 4 +22010204 (test)冰深渊法师-强攻强化 ART/Char/Monster/Monster_Abyss_Ice_01/Monster_Abyss_Ice_01 ART/Char/Monster/Monster_Abyss_Ice_01/Monster_Abyss_Ice_01_Remote ART/Char/Monster/Monster_Abyss_Ice_01/Monster_Abyss_Ice_01 ART/Char/Monster/Monster_Abyss_Ice_01/Monster_Abyss_Ice_01_Remote 4001 27.168 37.68 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 冰深渊法师-强攻强化 1 强攻强化 0 ConfigMonster_Abyss_Ice_01 2003,5001 scout01 50004007 22010016 75 22010016 50 22010016 25 22010036 1 22010201 1 20102 2 4 +22010301 水深渊法师 ART/Char/Monster/Monster_Abyss_Water_01/Monster_Abyss_Water_01 ART/Char/Monster/Monster_Abyss_Water_01/Monster_Abyss_Water_01_Remote ART/Char/Monster/Monster_Abyss_Water_01/Monster_Abyss_Water_01 ART/Char/Monster/Monster_Abyss_Water_01/Monster_Abyss_Water_01_Remote 4001 27.168 37.68 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 水深渊法师 1 0 ConfigMonster_Abyss_Water_01 scout01 50004008 22010012 75 22010012 50 22010012 25 22010032 1 22010301 1 20103 2 4 +22010302 (test)水深渊法师-防护强化 ART/Char/Monster/Monster_Abyss_Water_01/Monster_Abyss_Water_01 ART/Char/Monster/Monster_Abyss_Water_01/Monster_Abyss_Water_01_Remote ART/Char/Monster/Monster_Abyss_Water_01/Monster_Abyss_Water_01 ART/Char/Monster/Monster_Abyss_Water_01/Monster_Abyss_Water_01_Remote 4001 27.168 37.68 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 水深渊法师-防护强化 1 防护强化 0 ConfigMonster_Abyss_Water_01 1014,5002 scout01 50004008 22010012 75 22010012 50 22010012 25 22010032 1 22010301 1 20103 2 4 +22010303 (test)水深渊法师-灵动强化 ART/Char/Monster/Monster_Abyss_Water_01/Monster_Abyss_Water_01 ART/Char/Monster/Monster_Abyss_Water_01/Monster_Abyss_Water_01_Remote ART/Char/Monster/Monster_Abyss_Water_01/Monster_Abyss_Water_01 ART/Char/Monster/Monster_Abyss_Water_01/Monster_Abyss_Water_01_Remote 4001 27.168 37.68 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 水深渊法师-灵动强化 1 灵动强化 0 ConfigMonster_Abyss_Water_01 5003,5005 scout01 50004008 22010012 75 22010012 50 22010012 25 22010032 1 22010301 1 20103 2 4 +22010304 (test)水深渊法师-强攻强化 ART/Char/Monster/Monster_Abyss_Water_01/Monster_Abyss_Water_01 ART/Char/Monster/Monster_Abyss_Water_01/Monster_Abyss_Water_01_Remote ART/Char/Monster/Monster_Abyss_Water_01/Monster_Abyss_Water_01 ART/Char/Monster/Monster_Abyss_Water_01/Monster_Abyss_Water_01_Remote 4001 27.168 37.68 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 水深渊法师-强攻强化 1 强攻强化 0 ConfigMonster_Abyss_Water_01 5001 scout01 50004008 22010012 75 22010012 50 22010012 25 22010032 1 22010301 1 20103 2 4 +22010401 雷深渊法师 ART/Char/Monster/Monster_Abyss_Electric_01/Monster_Abyss_Electric_01 ART/Char/Monster/Monster_Abyss_Electric_01/Monster_Abyss_Electric_01_Remote ART/Char/Monster/Monster_Abyss_Electric_01/Monster_Abyss_Electric_01 ART/Char/Monster/Monster_Abyss_Electric_01/Monster_Abyss_Electric_01_Remote 4001 27.168 47.1 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 雷深渊法师 1 0 ConfigMonster_Abyss_Electric_01 scout01 50004063 22010014 75 22010014 50 22010014 25 22010034 1 22010401 1 20104 2 4 +22010403 雷深渊法师-防护强化 ART/Char/Monster/Monster_Abyss_Electric_01/Monster_Abyss_Electric_01 ART/Char/Monster/Monster_Abyss_Electric_01/Monster_Abyss_Electric_01_Remote ART/Char/Monster/Monster_Abyss_Electric_01/Monster_Abyss_Electric_01 ART/Char/Monster/Monster_Abyss_Electric_01/Monster_Abyss_Electric_01_Remote 4001 27.168 47.1 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 雷深渊法师-防护强化 1 防护强化 0 ConfigMonster_Abyss_Electric_01 1014,5002 scout01 50004063 22010014 75 22010014 50 22010014 25 22010034 1 22010401 1 20104 2 4 +22010404 雷深渊法师-强攻强化 ART/Char/Monster/Monster_Abyss_Electric_01/Monster_Abyss_Electric_01 ART/Char/Monster/Monster_Abyss_Electric_01/Monster_Abyss_Electric_01_Remote ART/Char/Monster/Monster_Abyss_Electric_01/Monster_Abyss_Electric_01 ART/Char/Monster/Monster_Abyss_Electric_01/Monster_Abyss_Electric_01_Remote 4001 27.168 47.1 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 雷深渊法师-强攻强化 1 强攻强化 0 ConfigMonster_Abyss_Electric_01 5001 scout01 50004063 22010014 75 22010014 50 22010014 25 22010034 1 22010401 1 20104 2 4 +22020101 深渊使徒·激流(消失) ART/Char/Monster/Monster_Invoker_Herald_Water_01/Monster_Invoker_Herald_Water_01 ART/Char/Monster/Monster_Invoker_Herald_Water_01/Monster_Invoker_Herald_Water_01_Remote ART/Char/Monster/Monster_Invoker_Herald_Water_01/Monster_Invoker_Herald_Water_01 ART/Char/Monster/Monster_Invoker_Herald_Water_01/Monster_Invoker_Herald_Water_01_Remote 4001 108.672 75.36 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 深渊使徒·激流(消失) 1 1 ConfigMonster_Invoker_Herald_Water_01 scout01 22010032 66 22010032 33 0 0 22010022 1 22020101 1 20201 5 2 +22020102 深渊使徒·激流(常驻) ART/Char/Monster/Monster_Invoker_Herald_Water_01/Monster_Invoker_Herald_Water_01 ART/Char/Monster/Monster_Invoker_Herald_Water_01/Monster_Invoker_Herald_Water_01_Remote ART/Char/Monster/Monster_Invoker_Herald_Water_01/Monster_Invoker_Herald_Water_01 ART/Char/Monster/Monster_Invoker_Herald_Water_01/Monster_Invoker_Herald_Water_01_Remote 4001 108.672 75.36 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 深渊使徒·激流(常驻) 1 脱战不消失 1 ConfigMonster_Invoker_Herald_Water_01 9008 scout01 22010032 66 22010032 33 0 0 22010022 1 22020101 1 20201 5 2 +22020103 深渊使徒·激流(常驻) ART/Char/Monster/Monster_Invoker_Herald_Water_01/Monster_Invoker_Herald_Water_01 ART/Char/Monster/Monster_Invoker_Herald_Water_01/Monster_Invoker_Herald_Water_01_Remote ART/Char/Monster/Monster_Invoker_Herald_Water_01/Monster_Invoker_Herald_Water_01 ART/Char/Monster/Monster_Invoker_Herald_Water_01/Monster_Invoker_Herald_Water_01_Remote 4001 108.672 75.36 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 深渊使徒·激流(压力任务) 1 脱战不消失 1 ConfigMonster_Invoker_Herald_Water_01 9008,9007 scout01 22010032 66 22010032 33 0 0 22010022 1 22020101 1 20201 5 2 +22020201 深渊使徒·冰凌 ART/Char/Monster/Monster_Invoker_Herald_Ice_01/Monster_Invoker_Herald_Ice_01 ART/Char/Monster/Monster_Invoker_Herald_Ice_01/Monster_Invoker_Herald_Ice_01_Remote ART/Char/Monster/Monster_Invoker_Herald_Ice_01/Monster_Invoker_Herald_Ice_01 ART/Char/Monster/Monster_Invoker_Herald_Ice_01/Monster_Invoker_Herald_Ice_01_Remote 4001 108.672 75.36 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 深渊使徒-冰 1 脱战不消失 1 ConfigMonster_Invoker_Herald_Ice_01 9008 scout01 22010032 66 22010032 33 0 0 22010022 1 22020101 1 20202 5 2 +22030101 深渊咏者·紫电(消失) ART/Char/Monster/Monster_Invoker_Deacon_Electric_01/Monster_Invoker_Deacon_Electric_01 ART/Char/Monster/Monster_Invoker_Deacon_Electric_01/Monster_Invoker_Deacon_Electric_01_Remote ART/Char/Monster/Monster_Invoker_Deacon_Electric_01/Monster_Invoker_Deacon_Electric_01 ART/Char/Monster/Monster_Invoker_Deacon_Electric_01/Monster_Invoker_Deacon_Electric_01_Remote 4001 108.672 56.52 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 深渊咏者·紫电(消失) 1 1 ConfigMonster_Invoker_Deacon_Electric_01 scout01 22010034 66 22010034 33 0 0 22010024 1 22030101 1 20301 5 2 +22030102 深渊咏者·紫电(常驻) ART/Char/Monster/Monster_Invoker_Deacon_Electric_01/Monster_Invoker_Deacon_Electric_01 ART/Char/Monster/Monster_Invoker_Deacon_Electric_01/Monster_Invoker_Deacon_Electric_01_Remote ART/Char/Monster/Monster_Invoker_Deacon_Electric_01/Monster_Invoker_Deacon_Electric_01 ART/Char/Monster/Monster_Invoker_Deacon_Electric_01/Monster_Invoker_Deacon_Electric_01_Remote 4001 108.672 56.52 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 深渊咏者·紫电(常驻) 1 脱战不消失 1 ConfigMonster_Invoker_Deacon_Electric_01 9008 scout01 22010034 66 22010034 33 0 0 22010024 1 22030101 1 20301 5 2 +22030103 深渊咏者·紫电(常驻) ART/Char/Monster/Monster_Invoker_Deacon_Electric_01/Monster_Invoker_Deacon_Electric_01 ART/Char/Monster/Monster_Invoker_Deacon_Electric_01/Monster_Invoker_Deacon_Electric_01_Remote ART/Char/Monster/Monster_Invoker_Deacon_Electric_01/Monster_Invoker_Deacon_Electric_01 ART/Char/Monster/Monster_Invoker_Deacon_Electric_01/Monster_Invoker_Deacon_Electric_01_Remote 4001 108.672 56.52 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 深渊咏者·紫电(WQ落石) 1 脱战不消失 1 ConfigMonster_Invoker_Deacon_Electric_01 9008,5201 scout01 22010034 66 22010034 33 0 0 22010024 1 22030101 1 20301 5 2 +22030201 深渊咏者·渊火(消失) ART/Char/Monster/Monster_Invoker_Deacon_Fire_01/Monster_Invoker_Deacon_Fire_01 ART/Char/Monster/Monster_Invoker_Deacon_Fire_01/Monster_Invoker_Deacon_Fire_01_Remote ART/Char/Monster/Monster_Invoker_Deacon_Fire_01/Monster_Invoker_Deacon_Fire_01 ART/Char/Monster/Monster_Invoker_Deacon_Fire_01/Monster_Invoker_Deacon_Fire_01_Remote 4001 108.672 56.52 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 深渊咏者·渊火(消失) 1 1 ConfigMonster_Invoker_Deacon_Fire_01 scout01 22010031 66 22010031 33 0 0 22010021 1 22030101 1 20302 5 2 +22030202 深渊咏者·渊火(常驻) ART/Char/Monster/Monster_Invoker_Deacon_Fire_01/Monster_Invoker_Deacon_Fire_01 ART/Char/Monster/Monster_Invoker_Deacon_Fire_01/Monster_Invoker_Deacon_Fire_01_Remote ART/Char/Monster/Monster_Invoker_Deacon_Fire_01/Monster_Invoker_Deacon_Fire_01 ART/Char/Monster/Monster_Invoker_Deacon_Fire_01/Monster_Invoker_Deacon_Fire_01_Remote 4001 108.672 56.52 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 深渊咏者·渊火(常驻) 1 脱战不消失 1 ConfigMonster_Invoker_Deacon_Fire_01 9008 scout01 22010031 66 22010031 33 0 0 22010021 1 22030101 1 20302 5 2 +22040101 嗜岩·兽境幼兽 ART/Char/Monster/Monster_Hound_Kanis_Rock_01/Monster_Hound_Kanis_Rock_01 ART/Char/Monster/Monster_Hound_Kanis_Rock_01/Monster_Hound_Kanis_Rock_01_Remote ART/Char/Monster/Monster_Hound_Kanis_Rock_01/Monster_Hound_Kanis_Rock_01 ART/Char/Monster/Monster_Hound_Kanis_Rock_01/Monster_Hound_Kanis_Rock_01_Remote 4001 32.6016 15.072 500 0 0 0 0.2 0.2 0.2 0.2 0.2 0.2 0.2 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.2 0 嗜岩·兽境幼兽 1 0 ConfigMonster_Hound_Kanis_Rock_01 assist01 22010017 60 0 0 0 0 22010017 22040101 1 20401 2 4 +22040201 嗜雷·兽境幼兽 ART/Char/Monster/Monster_Hound_Kanis_Electric_01/Monster_Hound_Kanis_Electric_01 ART/Char/Monster/Monster_Hound_Kanis_Electric_01/Monster_Hound_Kanis_Electric_01_Remote ART/Char/Monster/Monster_Hound_Kanis_Electric_01/Monster_Hound_Kanis_Electric_01 ART/Char/Monster/Monster_Hound_Kanis_Electric_01/Monster_Hound_Kanis_Electric_01_Remote 4001 32.6016 15.072 500 0 0 0 0.2 0.2 0.2 0.2 0.2 0.2 0.2 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.2 0 嗜雷·兽境幼兽 1 0 ConfigMonster_Hound_Kanis_Electric_01 assist01 22010014 60 0 0 0 0 22010014 22040101 1 20402 2 4 +22050101 嗜岩·兽境猎犬 ART/Char/Monster/Monster_Hound_Riftstalker_Rock_01/Monster_Hound_Riftstalker_Rock_01 ART/Char/Monster/Monster_Hound_Riftstalker_Rock_01/Monster_Hound_Riftstalker_Rock_01_Remote ART/Char/Monster/Monster_Hound_Riftstalker_Rock_01/Monster_Hound_Riftstalker_Rock_01 ART/Char/Monster/Monster_Hound_Riftstalker_Rock_01/Monster_Hound_Riftstalker_Rock_01_Remote 4001 95.088 40.192 500 0 0 0 0.25 0.25 0.25 0.25 0.25 0.25 0.25 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.25 0 嗜岩·兽境猎犬 1 1 ConfigMonster_Hound_Riftstalker_Rock_01 assist01 22010027 66 22010027 33 0 0 22010027 22050101 1 20501 4 2 +22050201 嗜雷·兽境猎犬 ART/Char/Monster/Monster_Hound_Riftstalker_Electric_01/Monster_Hound_Riftstalker_Electric_01 ART/Char/Monster/Monster_Hound_Riftstalker_Electric_01/Monster_Hound_Riftstalker_Electric_01_Remote ART/Char/Monster/Monster_Hound_Riftstalker_Electric_01/Monster_Hound_Riftstalker_Electric_01 ART/Char/Monster/Monster_Hound_Riftstalker_Electric_01/Monster_Hound_Riftstalker_Electric_01_Remote 4001 95.088 40.192 500 0 0 0 0.25 0.25 0.25 0.25 0.25 0.25 0.25 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.25 0 嗜雷·兽境猎犬 1 1 ConfigMonster_Hound_Riftstalker_Electric_01 assist01 22010024 66 22010024 33 0 0 22010024 22050101 1 20502 4 2 +22060101 黄金王兽 ART/Char/Monster/Monster_Hound_Planelurker_01/Monster_Hound_Planelurker_01 ART/Char/Monster/Monster_Hound_Planelurker_01/Monster_Hound_Planelurker_01_Remote ART/Char/Monster/Monster_Hound_Planelurker_01/Monster_Hound_Planelurker_01 ART/Char/Monster/Monster_Hound_Planelurker_01/Monster_Hound_Planelurker_01_Remote 4001 163.008 100.48 500 0 0 0 0.25 0.25 0.25 0.25 0.25 0.25 0.25 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.25 0 黄金王兽 2 2 ConfigMonster_Hound_Planelurker_01 scout01 22010040 75 22010040 50 22010040 25 22010040 22060101 1 20601 1 7 1 +22070101 壳之剑士-战旗 ART/Char/Monster/Monster_ForlornVessel_Strong_Warbanner_Fire_01/Monster_ForlornVessel_Strong_Warbanner_Fire_01 ART/Char/Monster/Monster_ForlornVessel_Strong_Warbanner_Fire_01/Monster_ForlornVessel_Strong_Warbanner_Fire_01_Remote ART/Char/Monster/Monster_ForlornVessel_Strong_Warbanner_Fire_01/Monster_ForlornVessel_Strong_Warbanner_Fire_01 ART/Char/Monster/Monster_ForlornVessel_Strong_Warbanner_Fire_01/Monster_ForlornVessel_Strong_Warbanner_Fire_01_Remote 4001 67.92 50.24 500 0 0 0 0.3 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.3 0 壳之剑士-战旗 1 1 ConfigMonster_ForlornVessel_Strong_Warbanner_Fire_01 scout01 50004073 22010011 75 22010011 50 22010011 25 22010021 1 22070101 1 20701 3 4 +22070102 壳之剑士-战旗-脱甲 ART/Char/Monster/Monster_ForlornVessel_Strong_Warbanner_Fire_02/Monster_ForlornVessel_Strong_Warbanner_Fire_02 ART/Char/Monster/Monster_ForlornVessel_Strong_Warbanner_Fire_02/Monster_ForlornVessel_Strong_Warbanner_Fire_02_Remote ART/Char/Monster/Monster_ForlornVessel_Strong_Warbanner_Fire_02/Monster_ForlornVessel_Strong_Warbanner_Fire_02 ART/Char/Monster/Monster_ForlornVessel_Strong_Warbanner_Fire_02/Monster_ForlornVessel_Strong_Warbanner_Fire_02_Remote 4001 67.92 50.24 500 0 0 0 0.3 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.3 0 壳之剑士-战旗-脱甲 1 1 ConfigMonster_ForlornVessel_Strong_Warbanner_Fire_01 scout01 50004073 22010011 75 22010011 50 22010011 25 22010021 1 22070101 1 20701 3 4 +22070201 壳之剑士-骑士枪 ART/Char/Monster/Monster_ForlornVessel_Strong_Lance_Water_01/Monster_ForlornVessel_Strong_Lance_Water_01 ART/Char/Monster/Monster_ForlornVessel_Strong_Lance_Water_01/Monster_ForlornVessel_Strong_Lance_Water_01_Remote ART/Char/Monster/Monster_ForlornVessel_Strong_Lance_Water_01/Monster_ForlornVessel_Strong_Lance_Water_01 ART/Char/Monster/Monster_ForlornVessel_Strong_Lance_Water_01/Monster_ForlornVessel_Strong_Lance_Water_01_Remote 4001 81.504 37.68 500 0 0 0 0.1 0.1 0.3 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.3 0 壳之剑士-骑士枪 1 1 ConfigMonster_ForlornVessel_Strong_Lance_Water_01 scout01 50004074 22010022 66 22010022 33 0 0 22010022 1 22070201 1 20702 3 4 +22070202 壳之剑士-骑士枪-脱甲 ART/Char/Monster/Monster_ForlornVessel_Strong_Lance_Water_02/Monster_ForlornVessel_Strong_Lance_Water_02 ART/Char/Monster/Monster_ForlornVessel_Strong_Lance_Water_02/Monster_ForlornVessel_Strong_Lance_Water_02_Remote ART/Char/Monster/Monster_ForlornVessel_Strong_Lance_Water_02/Monster_ForlornVessel_Strong_Lance_Water_02 ART/Char/Monster/Monster_ForlornVessel_Strong_Lance_Water_02/Monster_ForlornVessel_Strong_Lance_Water_02_Remote 4001 81.504 37.68 500 0 0 0 0.1 0.1 0.3 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.3 0 壳之剑士-骑士枪-脱甲 1 1 ConfigMonster_ForlornVessel_Strong_Lance_Water_01 scout01 50004074 22010022 66 22010022 33 0 0 22010022 1 22070201 1 20702 3 4 +22070301 壳之剑士-盾弓 ART/Char/Monster/Monster_ForlornVessel_Strong_Chargebow_Ice_01/Monster_ForlornVessel_Strong_Chargebow_Ice_01 ART/Char/Monster/Monster_ForlornVessel_Strong_Chargebow_Ice_01/Monster_ForlornVessel_Strong_Chargebow_Ice_01_Remote ART/Char/Monster/Monster_ForlornVessel_Strong_Chargebow_Ice_01/Monster_ForlornVessel_Strong_Chargebow_Ice_01 ART/Char/Monster/Monster_ForlornVessel_Strong_Chargebow_Ice_01/Monster_ForlornVessel_Strong_Chargebow_Ice_01_Remote 4001 54.336 62.8 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.3 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.3 0 壳之剑士-盾弓 1 1 ConfigMonster_ForlornVessel_Strong_Chargebow_Ice_01 scout01 50004075 22010016 75 22010016 50 22010016 25 22010016 1 22070301 1 20703 3 4 +22070302 壳之剑士-盾弓-脱甲 ART/Char/Monster/Monster_ForlornVessel_Strong_Chargebow_Ice_02/Monster_ForlornVessel_Strong_Chargebow_Ice_02 ART/Char/Monster/Monster_ForlornVessel_Strong_Chargebow_Ice_02/Monster_ForlornVessel_Strong_Chargebow_Ice_02_Remote ART/Char/Monster/Monster_ForlornVessel_Strong_Chargebow_Ice_02/Monster_ForlornVessel_Strong_Chargebow_Ice_02 ART/Char/Monster/Monster_ForlornVessel_Strong_Chargebow_Ice_02/Monster_ForlornVessel_Strong_Chargebow_Ice_02_Remote 4001 54.336 62.8 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.3 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.3 0 壳之剑士-盾弓-脱甲 1 1 ConfigMonster_ForlornVessel_Strong_Chargebow_Ice_01 scout01 50004075 22010016 75 22010016 50 22010016 25 22010016 1 22070301 1 20703 3 4 +22080101 黑蛇剑士-风 ART/Char/Monster/Monster_Darkwraith_Strong_Wind_01/Monster_Darkwraith_Strong_Wind_01 ART/Char/Monster/Monster_Darkwraith_Strong_Wind_01/Monster_Darkwraith_Strong_Wind_01_Remote ART/Char/Monster/Monster_Darkwraith_Strong_Wind_01/Monster_Darkwraith_Strong_Wind_01 ART/Char/Monster/Monster_Darkwraith_Strong_Wind_01/Monster_Darkwraith_Strong_Wind_01_Remote 4001 95.088 62.8 500 0 0 0 0.1 0.1 0.1 0.1 0.5 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.3 0 黑蛇剑士-风 1 1 ConfigMonster_Darkwraith_Strong_Wind_01 scout01 22010025 66 22010025 33 0 0 22010025 1 22080101 1 20801 5 3 +22080201 黑蛇剑士-风 ART/Char/Monster/Monster_Darkwraith_Fat_Rock_01/Monster_Darkwraith_Fat_Rock_01 ART/Char/Monster/Monster_Darkwraith_Fat_Rock_01/Monster_Darkwraith_Fat_Rock_01_Remote ART/Char/Monster/Monster_Darkwraith_Fat_Rock_01/Monster_Darkwraith_Fat_Rock_01 ART/Char/Monster/Monster_Darkwraith_Fat_Rock_01/Monster_Darkwraith_Fat_Rock_01_Remote 4001 95.088 62.8 500 0 0 0 0.1 0.1 0.1 0.1 0.5 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.3 0 黑蛇骑士-岩 1 1 ConfigMonster_Darkwraith_Fat_Rock_01 scout01 22010025 66 22010025 33 0 0 22010025 1 22080201 1 20802 5 3 +22090101 黑蛇剑士-风 ART/Char/Monster/Monster_Darksign_Shadow_01/Monster_Darksign_Shadow_01 ART/Char/Monster/Monster_Darksign_Shadow_01/Monster_Darksign_Shadow_01_Remote ART/Char/Monster/Monster_Darksign_Shadow_01/Monster_Darksign_Shadow_01 ART/Char/Monster/Monster_Darksign_Shadow_01/Monster_Darksign_Shadow_01_Remote 4001 95.088 12.56 500 0 0 0 0.1 0.1 0.1 0.1 0.5 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.3 0 浮舍残念 1 1 ConfigMonster_Darksign_Shadow_01 scout01 0 0 0 0 0 0 0 1 22080101 1 20901 5 3 +22100101 屏蔽占位 ART/Char/Monster/Monster_Invoker_Archdeacon_01/Monster_Invoker_Archdeacon_01 ART/Char/Monster/Monster_Invoker_Archdeacon_01/Monster_Invoker_Archdeacon_01_Remote ART/Char/Monster/Monster_Invoker_Archdeacon_01/Monster_Invoker_Archdeacon_01 ART/Char/Monster/Monster_Invoker_Archdeacon_01/Monster_Invoker_Archdeacon_01_Remote 4001 95.088 12.56 500 0 0 0 0.1 0.1 0.1 0.1 0.5 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.3 0 深渊法师 1 0 ConfigMonster_Invoker_Archdeacon_01 scout01 0 0 0 0 0 0 0 22030101 1 21001 1 1 +21030101 水丘丘萨满 ART/Char/Monster/Monster_Shaman_Water_01/Monster_Shaman_Water_01 ART/Char/Monster/Monster_Shaman_Water_01/Monster_Shaman_Water_01_Remote ART/Char/Monster/Monster_Shaman_Water_01/Monster_Shaman_Water_01 ART/Char/Monster/Monster_Shaman_Water_01/Monster_Shaman_Water_01_Remote 4001 13.584 50.24 500 0 0 0 0.1 0.1 0.5 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 水丘丘萨满 1 0 ConfigMonster_Shaman_Water_01 scout01 50004009 22010012 60 0 0 0 0 22010012 21030101 1 10301 1 4 +21030103 (test)水丘丘萨满-支援强化 ART/Char/Monster/Monster_Shaman_Water_01/Monster_Shaman_Water_01 ART/Char/Monster/Monster_Shaman_Water_01/Monster_Shaman_Water_01_Remote ART/Char/Monster/Monster_Shaman_Water_01/Monster_Shaman_Water_01 ART/Char/Monster/Monster_Shaman_Water_01/Monster_Shaman_Water_01_Remote 4001 13.584 50.24 500 0 0 0 0.1 0.1 0.5 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 水丘丘萨满-支援强化 1 支援强化 0 ConfigMonster_Shaman_Water_01 5004 scout01 50004009 22010012 60 0 0 0 0 22010012 21030101 1 10301 1 4 +21030201 草丘丘萨满 ART/Char/Monster/Monster_Shaman_Grass_01/Monster_Shaman_Grass_01 ART/Char/Monster/Monster_Shaman_Grass_01/Monster_Shaman_Grass_01_Remote ART/Char/Monster/Monster_Shaman_Grass_01/Monster_Shaman_Grass_01 ART/Char/Monster/Monster_Shaman_Grass_01/Monster_Shaman_Grass_01_Remote 4001 13.584 50.24 500 0 0 0 0.1 0.5 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 草丘丘萨满 1 0 ConfigMonster_Shaman_Grass_01 scout01 50004010 22010013 60 0 0 0 0 22010013 21030201 1 10302 1 3 +21030203 (test)草丘丘萨满-支援强化 ART/Char/Monster/Monster_Shaman_Grass_01/Monster_Shaman_Grass_01 ART/Char/Monster/Monster_Shaman_Grass_01/Monster_Shaman_Grass_01_Remote ART/Char/Monster/Monster_Shaman_Grass_01/Monster_Shaman_Grass_01 ART/Char/Monster/Monster_Shaman_Grass_01/Monster_Shaman_Grass_01_Remote 4001 13.584 50.24 500 0 0 0 0.1 0.5 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 草丘丘萨满-支援强化 1 支援强化 0 ConfigMonster_Shaman_Grass_01 5004 scout01 50004010 22010013 60 0 0 0 0 22010013 21030201 1 10302 1 3 +21030301 风丘丘萨满 ART/Char/Monster/Monster_Shaman_Wind_01/Monster_Shaman_Wind_01 ART/Char/Monster/Monster_Shaman_Wind_01/Monster_Shaman_Wind_01_Remote ART/Char/Monster/Monster_Shaman_Wind_01/Monster_Shaman_Wind_01 ART/Char/Monster/Monster_Shaman_Wind_01/Monster_Shaman_Wind_01_Remote 4001 13.584 50.24 500 0 0 0 0.1 0.1 0.1 0.1 0.5 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 风丘丘萨满 1 0 ConfigMonster_Shaman_Wind_01 scout01 50004014 22010015 60 0 0 0 0 22010015 21030301 1 10303 1 2 +21030303 (test)风丘丘萨满-支援强化 ART/Char/Monster/Monster_Shaman_Wind_01/Monster_Shaman_Wind_01 ART/Char/Monster/Monster_Shaman_Wind_01/Monster_Shaman_Wind_01_Remote ART/Char/Monster/Monster_Shaman_Wind_01/Monster_Shaman_Wind_01 ART/Char/Monster/Monster_Shaman_Wind_01/Monster_Shaman_Wind_01_Remote 4001 13.584 50.24 500 0 0 0 0.1 0.1 0.1 0.1 0.5 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 风丘丘萨满-支援强化 1 支援强化 0 ConfigMonster_Shaman_Wind_01 5004 scout01 50004014 22010015 60 0 0 0 0 22010015 21030301 1 10303 1 2 +21030304 (test)风丘丘萨满-强攻强化 ART/Char/Monster/Monster_Shaman_Wind_01/Monster_Shaman_Wind_01 ART/Char/Monster/Monster_Shaman_Wind_01/Monster_Shaman_Wind_01_Remote ART/Char/Monster/Monster_Shaman_Wind_01/Monster_Shaman_Wind_01 ART/Char/Monster/Monster_Shaman_Wind_01/Monster_Shaman_Wind_01_Remote 4001 13.584 50.24 500 0 0 0 0.1 0.1 0.1 0.1 0.5 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 风丘丘萨满-强攻强化 1 强攻强化 0 ConfigMonster_Shaman_Wind_01 5001 scout01 50004014 22010015 60 0 0 0 0 22010015 21030301 1 10303 1 2 +21030401 岩丘丘萨满 ART/Char/Monster/Monster_Shaman_Rock_01/Monster_Shaman_Rock_01 ART/Char/Monster/Monster_Shaman_Rock_01/Monster_Shaman_Rock_01_Remote ART/Char/Monster/Monster_Shaman_Rock_01/Monster_Shaman_Rock_01 ART/Char/Monster/Monster_Shaman_Rock_01/Monster_Shaman_Rock_01_Remote 4001 13.584 50.24 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.5 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 岩丘丘萨满 1 0 ConfigMonster_Shaman_Rock_01 scout01 50004029 22010017 60 0 0 0 0 22010017 21030401 1 10304 1 4 +21030402 (test)岩丘丘萨满-支援强化 ART/Char/Monster/Monster_Shaman_Rock_01/Monster_Shaman_Rock_01 ART/Char/Monster/Monster_Shaman_Rock_01/Monster_Shaman_Rock_01_Remote ART/Char/Monster/Monster_Shaman_Rock_01/Monster_Shaman_Rock_01 ART/Char/Monster/Monster_Shaman_Rock_01/Monster_Shaman_Rock_01_Remote 4001 13.584 50.24 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.5 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 岩丘丘萨满-支援强化 1 支援强化 0 ConfigMonster_Shaman_Rock_01 5004 scout01 50004029 22010017 60 0 0 0 0 22010017 21030401 1 10304 1 4 +21030501 冰丘丘萨满 ART/Char/Monster/Monster_Shaman_Ice_01/Monster_Shaman_Ice_01 ART/Char/Monster/Monster_Shaman_Ice_01/Monster_Shaman_Ice_01_Remote ART/Char/Monster/Monster_Shaman_Ice_01/Monster_Shaman_Ice_01 ART/Char/Monster/Monster_Shaman_Ice_01/Monster_Shaman_Ice_01_Remote 4001 13.584 50.24 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.5 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 冰丘丘萨满 1 0 ConfigMonster_Shaman_Ice_01 scout01 50004049 22010016 60 0 0 0 0 22010016 21030401 1 10305 1 4 +21030601 雷丘丘萨满 ART/Char/Monster/Monster_Shaman_Electric_01/Monster_Shaman_Electric_01 ART/Char/Monster/Monster_Shaman_Electric_01/Monster_Shaman_Electric_01_Remote ART/Char/Monster/Monster_Shaman_Electric_01/Monster_Shaman_Electric_01 ART/Char/Monster/Monster_Shaman_Electric_01/Monster_Shaman_Electric_01_Remote 4001 13.584 50.24 500 0 0 0 0.1 0.1 0.1 0.5 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 雷丘丘萨满 1 0 ConfigMonster_Shaman_Electric_01 scout01 50004062 22010014 60 0 0 0 0 22010014 21030501 1 10306 1 4 +21030603 雷丘丘萨满-支援强化 ART/Char/Monster/Monster_Shaman_Electric_01/Monster_Shaman_Electric_01 ART/Char/Monster/Monster_Shaman_Electric_01/Monster_Shaman_Electric_01_Remote ART/Char/Monster/Monster_Shaman_Electric_01/Monster_Shaman_Electric_01 ART/Char/Monster/Monster_Shaman_Electric_01/Monster_Shaman_Electric_01_Remote 4001 13.584 50.24 500 0 0 0 0.1 0.1 0.1 0.5 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 雷丘丘萨满-支援强化 1 支援强化 0 ConfigMonster_Shaman_Electric_01 2002,5004 scout01 50004062 22010014 60 0 0 0 0 22010014 21030501 1 10306 1 4 +21040101 风丘丘游侠 ART/Char/Monster/Monster_Hilistray_Wind_01/Monster_Hilistray_Wind_01 ART/Char/Monster/Monster_Hilistray_Wind_01/Monster_Hilistray_Wind_01_Remote ART/Char/Monster/Monster_Hilistray_Wind_01/Monster_Hilistray_Wind_01 ART/Char/Monster/Monster_Hilistray_Wind_01/Monster_Hilistray_Wind_01_Remote 4001 13.584 50.24 500 0 0 0 0.1 0.1 0.5 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 风丘丘游侠 1 1 ConfigMonster_Hilistray_Wind_01 scout01 22010012 60 0 0 0 0 22010012 1 21040101 1 10401 4 3 +21040201 水丘丘游侠 ART/Char/Monster/Monster_Hilistray_Water_01/Monster_Hilistray_Water_01 ART/Char/Monster/Monster_Hilistray_Water_01/Monster_Hilistray_Water_01_Remote ART/Char/Monster/Monster_Hilistray_Water_01/Monster_Hilistray_Water_01 ART/Char/Monster/Monster_Hilistray_Water_01/Monster_Hilistray_Water_01_Remote 4001 13.584 50.24 500 0 0 0 0.1 0.1 0.5 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 水丘丘游侠 1 1 ConfigMonster_Hilistray_Water_01 scout01 22010012 60 0 0 0 0 22010012 1 21040201 1 10402 4 3 +24010101 遗迹守卫 ART/Char/Monster/Monster_Defender_None_01/Monster_Defender_None_01 ART/Char/Monster/Monster_Defender_None_01/Monster_Defender_None_01_Remote ART/Char/Monster/Monster_Defender_None_01/Monster_Defender_None_01 ART/Char/Monster/Monster_Defender_None_01/Monster_Defender_None_01_Remote 4001 95.088 60.288 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.7 0 遗迹守卫 1 耕地型 1 ConfigMonster_Defender_None_01 scout01 22010040 75 22010040 50 22010040 25 22010030 1 1 24010101 1 40101 1 4 4 +24010108 (test)遗迹木桩 ART/Char/Monster/Monster_Defender_None_01/Monster_Defender_None_01 ART/Char/Monster/Monster_Defender_None_01/Monster_Defender_None_01_Remote ART/Char/Monster/Monster_Defender_None_01/Monster_Defender_None_01 ART/Char/Monster/Monster_Defender_None_01/Monster_Defender_None_01_Remote 4001 24451.2 22.608 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 遗迹木桩 1 耕地型 1 ConfigMonster_Defender_None_01 scout01 0 0 0 0 0 0 0 1 1 24010101 1 40101 1 4 4 +24010109 (test)遗迹木桩2.0 ART/Char/Monster/Monster_Defender_None_01/Monster_Defender_None_01 ART/Char/Monster/Monster_Defender_None_01/Monster_Defender_None_01_Remote ART/Char/Monster/Monster_Defender_None_01/Monster_Defender_None_01 ART/Char/Monster/Monster_Defender_None_01/Monster_Defender_None_01_Remote 4001 24451.2 22.608 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 遗迹木桩2.0 1 耕地型 1 ConfigMonster_Defender_None_01 scout01 0 0 0 0 0 0 0 1 1 24010101 1 40101 1 4 4 +24010201 遗迹猎者 ART/Char/Monster/Monster_Formathr_None/Monster_Formathr_None ART/Char/Monster/Monster_Formathr_None/Monster_Formathr_None_Remote ART/Char/Monster/Monster_Formathr_None/Monster_Formathr_None ART/Char/Monster/Monster_Formathr_None/Monster_Formathr_None_Remote 4001 81.504 175.84 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.5 0 遗迹猎者 1 1 ConfigMonster_Formathr_None scout01 22010040 75 22010040 50 22010040 25 22010030 1 1 24010101 1 40102 1 4 3 +24010301 遗迹重机 ART/Char/Monster/Monster_Konungmathr_None/Monster_Konungmathr_None ART/Char/Monster/Monster_Konungmathr_None/Monster_Konungmathr_None_Remote ART/Char/Monster/Monster_Konungmathr_None/Monster_Konungmathr_None ART/Char/Monster/Monster_Konungmathr_None/Monster_Konungmathr_None_Remote 4001 122.256 87.92 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.7 0 遗迹重机 1 1 ConfigMonster_Konungmathr_None scout01 22010040 75 22010040 50 22010040 25 22010030 1 1 24010101 1 40103 1 5 3 +24010303 遗迹重机(挖矿版) ART/Char/Monster/Monster_Konungmathr_None/Monster_Konungmathr_None ART/Char/Monster/Monster_Konungmathr_None/Monster_Konungmathr_None_Remote ART/Char/Monster/Monster_Konungmathr_None/Monster_Konungmathr_None ART/Char/Monster/Monster_Konungmathr_None/Monster_Konungmathr_None_Remote 4001 190.176 87.92 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.7 0 遗迹重机(挖矿版) 1 1 ConfigMonster_Konungmathr_None 40103 scout01 22010040 75 22010040 50 22010040 25 22010030 1 1 24010101 1 40103 1 5 3 +24010304 遗迹重机 ART/Char/Monster/Monster_Konungmathr_None/Monster_Konungmathr_None ART/Char/Monster/Monster_Konungmathr_None/Monster_Konungmathr_None_Remote ART/Char/Monster/Monster_Konungmathr_None/Monster_Konungmathr_None ART/Char/Monster/Monster_Konungmathr_None/Monster_Konungmathr_None_Remote 4001 122.256 87.92 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.7 0 遗迹重机(森林书WQ) 1 1 ConfigMonster_Konungmathr_None 5200 scout01 22010040 75 22010040 50 22010040 25 22010030 1 1 24010101 1 40103 1 5 3 +24010401 黄金王兽 ART/Char/Monster/Monster_Nithhoggr_None/Monster_Nithhoggr_None ART/Char/Monster/Monster_Nithhoggr_None/Monster_Nithhoggr_None_Remote ART/Char/Monster/Monster_Nithhoggr_None/Monster_Nithhoggr_None ART/Char/Monster/Monster_Nithhoggr_None/Monster_Nithhoggr_None_Remote 4001 217.344 75.36 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.7 0 遗迹巨蛇 2 2 ConfigMonster_Nithhoggr_None scout01 22010030 66 22010030 33 0 0 22010020 1 1 24010101 1 40104 1 7 1 +24020101 遗迹巡弋者 ART/Char/Monster/Monster_Apparatus_Enigma_BionicDrone/Monster_Apparatus_Enigma_BionicDrone ART/Char/Monster/Monster_Apparatus_Enigma_BionicDrone/Monster_Apparatus_Enigma_BionicDrone_Remote ART/Char/Monster/Monster_Apparatus_Enigma_BionicDrone/Monster_Apparatus_Enigma_BionicDrone ART/Char/Monster/Monster_Apparatus_Enigma_BionicDrone/Monster_Apparatus_Enigma_BionicDrone_Remote 4001 40.752 52.752 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.3 0 遗迹巡弋者 1 1 ConfigMonster_Apparatus_Enigma_BionicDrone scout01 22010010 66 22010010 33 0 0 22010020 1 24010101 1 40201 1 3 4 +24020102 遗迹巡弋者(阉割版) ART/Char/Monster/Monster_Apparatus_Enigma_BionicDrone/Monster_Apparatus_Enigma_BionicDrone ART/Char/Monster/Monster_Apparatus_Enigma_BionicDrone/Monster_Apparatus_Enigma_BionicDrone_Remote ART/Char/Monster/Monster_Apparatus_Enigma_BionicDrone/Monster_Apparatus_Enigma_BionicDrone ART/Char/Monster/Monster_Apparatus_Enigma_BionicDrone/Monster_Apparatus_Enigma_BionicDrone_Remote 4001 40.752 52.752 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.3 0 遗迹巡弋者(Boss战无血条) 1 1 ConfigMonster_Apparatus_Enigma_BionicDrone 5115,5116 scout01 22010010 66 22010010 33 0 0 22010020 1 24010101 1 40201 1 3 4 +24020103 遗迹巡弋者(强化版) ART/Char/Monster/Monster_Apparatus_Enigma_BionicDrone/Monster_Apparatus_Enigma_BionicDrone ART/Char/Monster/Monster_Apparatus_Enigma_BionicDrone/Monster_Apparatus_Enigma_BionicDrone_Remote ART/Char/Monster/Monster_Apparatus_Enigma_BionicDrone/Monster_Apparatus_Enigma_BionicDrone ART/Char/Monster/Monster_Apparatus_Enigma_BionicDrone/Monster_Apparatus_Enigma_BionicDrone_Remote 4001 40.752 52.752 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.3 0 遗迹巡弋者(Boss战有血条) 1 1 ConfigMonster_Apparatus_Enigma_BionicDrone 5115,5117 scout01 22010010 66 22010010 33 0 0 22010020 1 24010101 1 40201 1 3 4 +24020201 遗迹歼击者 ART/Char/Monster/Monster_Apparatus_Enigma_BionicFlora/Monster_Apparatus_Enigma_BionicFlora ART/Char/Monster/Monster_Apparatus_Enigma_BionicFlora/Monster_Apparatus_Enigma_BionicFlora_Remote ART/Char/Monster/Monster_Apparatus_Enigma_BionicFlora/Monster_Apparatus_Enigma_BionicFlora ART/Char/Monster/Monster_Apparatus_Enigma_BionicFlora/Monster_Apparatus_Enigma_BionicFlora_Remote 4001 40.752 52.752 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.3 0 遗迹歼击者 1 1 ConfigMonster_Apparatus_Enigma_BionicFlora scout01 22010010 66 22010010 33 0 0 22010020 1 24010101 1 40202 1 3 4 +24020202 遗迹歼击者(阉割版) ART/Char/Monster/Monster_Apparatus_Enigma_BionicFlora/Monster_Apparatus_Enigma_BionicFlora ART/Char/Monster/Monster_Apparatus_Enigma_BionicFlora/Monster_Apparatus_Enigma_BionicFlora_Remote ART/Char/Monster/Monster_Apparatus_Enigma_BionicFlora/Monster_Apparatus_Enigma_BionicFlora ART/Char/Monster/Monster_Apparatus_Enigma_BionicFlora/Monster_Apparatus_Enigma_BionicFlora_Remote 4001 40.752 52.752 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.3 0 遗迹歼击者(Boss战无血条) 1 1 ConfigMonster_Apparatus_Enigma_BionicFlora 5115,5116 scout01 22010010 66 22010010 33 0 0 22010020 1 24010101 1 40202 1 3 4 +24020203 遗迹歼击者(强化版) ART/Char/Monster/Monster_Apparatus_Enigma_BionicFlora/Monster_Apparatus_Enigma_BionicFlora ART/Char/Monster/Monster_Apparatus_Enigma_BionicFlora/Monster_Apparatus_Enigma_BionicFlora_Remote ART/Char/Monster/Monster_Apparatus_Enigma_BionicFlora/Monster_Apparatus_Enigma_BionicFlora ART/Char/Monster/Monster_Apparatus_Enigma_BionicFlora/Monster_Apparatus_Enigma_BionicFlora_Remote 4001 40.752 52.752 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.3 0 遗迹歼击者(Boss战有血条) 1 1 ConfigMonster_Apparatus_Enigma_BionicFlora 5115,5117 scout01 22010010 66 22010010 33 0 0 22010020 1 24010101 1 40202 1 3 4 +24020301 遗迹防卫者 ART/Char/Monster/Monster_Apparatus_Enigma_BionicInsecta/Monster_Apparatus_Enigma_BionicInsecta ART/Char/Monster/Monster_Apparatus_Enigma_BionicInsecta/Monster_Apparatus_Enigma_BionicInsecta_Remote ART/Char/Monster/Monster_Apparatus_Enigma_BionicInsecta/Monster_Apparatus_Enigma_BionicInsecta ART/Char/Monster/Monster_Apparatus_Enigma_BionicInsecta/Monster_Apparatus_Enigma_BionicInsecta_Remote 4001 57.0528 56.52 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.5 0 遗迹防卫者 1 1 ConfigMonster_Apparatus_Enigma_BionicInsecta scout01 22010010 66 22010010 33 0 0 22010020 1 24010101 1 40203 1 3 4 +24020302 遗迹防卫者(阉割版) ART/Char/Monster/Monster_Apparatus_Enigma_BionicInsecta/Monster_Apparatus_Enigma_BionicInsecta ART/Char/Monster/Monster_Apparatus_Enigma_BionicInsecta/Monster_Apparatus_Enigma_BionicInsecta_Remote ART/Char/Monster/Monster_Apparatus_Enigma_BionicInsecta/Monster_Apparatus_Enigma_BionicInsecta ART/Char/Monster/Monster_Apparatus_Enigma_BionicInsecta/Monster_Apparatus_Enigma_BionicInsecta_Remote 4001 57.0528 56.52 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.5 0 遗迹防卫者(Boss战无血条) 1 1 ConfigMonster_Apparatus_Enigma_BionicInsecta 5115,5116 scout01 22010010 66 22010010 33 0 0 22010020 1 24010101 1 40203 1 3 4 +24020303 遗迹防卫者(强化版) ART/Char/Monster/Monster_Apparatus_Enigma_BionicInsecta/Monster_Apparatus_Enigma_BionicInsecta ART/Char/Monster/Monster_Apparatus_Enigma_BionicInsecta/Monster_Apparatus_Enigma_BionicInsecta_Remote ART/Char/Monster/Monster_Apparatus_Enigma_BionicInsecta/Monster_Apparatus_Enigma_BionicInsecta ART/Char/Monster/Monster_Apparatus_Enigma_BionicInsecta/Monster_Apparatus_Enigma_BionicInsecta_Remote 4001 57.0528 56.52 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.5 0 遗迹防卫者(Boss战有血条) 1 1 ConfigMonster_Apparatus_Enigma_BionicInsecta 5115,5117 scout01 22010010 66 22010010 33 0 0 22010020 1 24010101 1 40203 1 3 4 +24020304 遗迹防卫者(强化版) ART/Char/Monster/Monster_Apparatus_Enigma_BionicInsecta_Karkata/Monster_Apparatus_Enigma_BionicInsecta_Karkata ART/Char/Monster/Monster_Apparatus_Enigma_BionicInsecta_Karkata/Monster_Apparatus_Enigma_BionicInsecta_Karkata_Remote ART/Char/Monster/Monster_Apparatus_Enigma_BionicInsecta_Karkata/Monster_Apparatus_Enigma_BionicInsecta_Karkata ART/Char/Monster/Monster_Apparatus_Enigma_BionicInsecta_Karkata/Monster_Apparatus_Enigma_BionicInsecta_Karkata_Remote 4001 57.0528 56.52 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.5 0 遗迹防卫者(提纳里个人线) 1 1 ConfigMonster_Apparatus_Enigma_BionicInsecta 5188 scout01 22010010 66 22010010 33 0 0 22010020 1 24010101 1 40203 1 3 4 +24020401 遗迹侦察者 ART/Char/Monster/Monster_Apparatus_Enigma_BionicNettler/Monster_Apparatus_Enigma_BionicNettler ART/Char/Monster/Monster_Apparatus_Enigma_BionicNettler/Monster_Apparatus_Enigma_BionicNettler_Remote ART/Char/Monster/Monster_Apparatus_Enigma_BionicNettler/Monster_Apparatus_Enigma_BionicNettler ART/Char/Monster/Monster_Apparatus_Enigma_BionicNettler/Monster_Apparatus_Enigma_BionicNettler_Remote 4001 57.0528 48.984 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.5 0 遗迹侦察者 1 1 ConfigMonster_Apparatus_Enigma_BionicNettler scout01 22010010 66 22010010 33 0 0 22010020 1 24010101 1 40204 1 3 4 +24020402 遗迹侦察者(阉割版) ART/Char/Monster/Monster_Apparatus_Enigma_BionicNettler/Monster_Apparatus_Enigma_BionicNettler ART/Char/Monster/Monster_Apparatus_Enigma_BionicNettler/Monster_Apparatus_Enigma_BionicNettler_Remote ART/Char/Monster/Monster_Apparatus_Enigma_BionicNettler/Monster_Apparatus_Enigma_BionicNettler ART/Char/Monster/Monster_Apparatus_Enigma_BionicNettler/Monster_Apparatus_Enigma_BionicNettler_Remote 4001 57.0528 48.984 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.5 0 遗迹侦察者(Boss战无血条) 1 1 ConfigMonster_Apparatus_Enigma_BionicNettler 5115,5116 scout01 22010010 66 22010010 33 0 0 22010020 1 24010101 1 40204 1 3 4 +24020403 遗迹侦察者(强化版) ART/Char/Monster/Monster_Apparatus_Enigma_BionicNettler/Monster_Apparatus_Enigma_BionicNettler ART/Char/Monster/Monster_Apparatus_Enigma_BionicNettler/Monster_Apparatus_Enigma_BionicNettler_Remote ART/Char/Monster/Monster_Apparatus_Enigma_BionicNettler/Monster_Apparatus_Enigma_BionicNettler ART/Char/Monster/Monster_Apparatus_Enigma_BionicNettler/Monster_Apparatus_Enigma_BionicNettler_Remote 4001 57.0528 48.984 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.5 0 遗迹侦察者(Boss战有血条) 1 1 ConfigMonster_Apparatus_Enigma_BionicNettler 5115,5117 scout01 22010010 66 22010010 33 0 0 22010020 1 24010101 1 40204 1 3 4 +24021101 恒常机关阵列 ART/Char/Monster/Monster_Apparatus_Perpetual/Monster_Apparatus_Perpetual ART/Char/Monster/Monster_Apparatus_Perpetual/Monster_Apparatus_Perpetual_Remote ART/Char/Monster/Monster_Apparatus_Perpetual/Monster_Apparatus_Perpetual ART/Char/Monster/Monster_Apparatus_Perpetual/Monster_Apparatus_Perpetual_Remote 4001 217.344 90.432 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.7 0 恒常机关阵列 2 2 ConfigMonster_Apparatus_Perpetual scout01 22010030 66 22010030 33 0 0 22010030 1 24010101 1 40211 1 7 1 +24021102 恒常机关阵列(稻妻活动专用) ART/Char/Monster/Monster_Apparatus_Perpetual/Monster_Apparatus_Perpetual ART/Char/Monster/Monster_Apparatus_Perpetual/Monster_Apparatus_Perpetual_Remote ART/Char/Monster/Monster_Apparatus_Perpetual/Monster_Apparatus_Perpetual ART/Char/Monster/Monster_Apparatus_Perpetual/Monster_Apparatus_Perpetual_Remote 4001 217.344 90.432 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.7 0 恒常机关阵列(稻妻活动专用) 2 2 ConfigMonster_Apparatus_Perpetual scout01 22010030 66 22010030 33 0 0 22010030 1 24010101 1 40211 1 7 1 +24030101 遗迹龙兽(空中) ART/Char/Monster/Monster_Gargoyle_Airborne_01/Monster_Gargoyle_Airborne_01 ART/Char/Monster/Monster_Gargoyle_Airborne_01/Monster_Gargoyle_Airborne_01_Remote ART/Char/Monster/Monster_Gargoyle_Airborne_01/Monster_Gargoyle_Airborne_01 ART/Char/Monster/Monster_Gargoyle_Airborne_01/Monster_Gargoyle_Airborne_01_Remote 4001 67.92 62.8 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.5 0 遗迹龙兽(空中) 1 1 ConfigMonster_Gargoyle_Airborne_01 scout01 22010030 66 22010030 33 0 0 22010020 1 24030101 1 40301 1 5 2 +24030201 遗迹龙兽(地面) ART/Char/Monster/Monster_Gargoyle_Ground_01/Monster_Gargoyle_Ground_01 ART/Char/Monster/Monster_Gargoyle_Ground_01/Monster_Gargoyle_Ground_01_Remote ART/Char/Monster/Monster_Gargoyle_Ground_01/Monster_Gargoyle_Ground_01 ART/Char/Monster/Monster_Gargoyle_Ground_01/Monster_Gargoyle_Ground_01_Remote 4001 95.088 50.24 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.5 0 遗迹龙兽(地面) 1 1 ConfigMonster_Gargoyle_Ground_01 scout01 22010030 66 22010030 33 0 0 22010020 1 24030201 1 40302 1 5 3 +24030301 永动龙兽 ART/Char/Monster/Monster_Gargoyle_Fafnir/Monster_Gargoyle_Fafnir ART/Char/Monster/Monster_Gargoyle_Fafnir/Monster_Gargoyle_Fafnir_Remote ART/Char/Monster/Monster_Gargoyle_Fafnir/Monster_Gargoyle_Fafnir ART/Char/Monster/Monster_Gargoyle_Fafnir/Monster_Gargoyle_Fafnir_Remote 4001 230.928 75.36 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.7 0 永动龙兽 2 2 ConfigMonster_Gargoyle_Fafnir_01 scout01 22010030 66 22010030 33 0 0 22010020 1 24030301 1 40303 1 7 1 +24040101 元能构装体(盾) ART/Char/Monster/Monster_Monolith_Ordinator_Shield_01/Monster_Monolith_Ordinator_Shield_01 ART/Char/Monster/Monster_Monolith_Ordinator_Shield_01/Monster_Monolith_Ordinator_Shield_01_Remote ART/Char/Monster/Monster_Monolith_Ordinator_Shield_01/Monster_Monolith_Ordinator_Shield_01 ART/Char/Monster/Monster_Monolith_Ordinator_Shield_01/Monster_Monolith_Ordinator_Shield_01_Remote 4001 46.1856 45.216 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 元能构装体(盾) 1 1 ConfigMonster_Monolith_Ordinator_01 scout01 22010010 75 22010010 50 22010010 25 22010010 1 24040101 1 40401 1 5 3 +24040201 元能构装体(枪) ART/Char/Monster/Monster_Monolith_Ordinator_Lance_01/Monster_Monolith_Ordinator_Lance_01 ART/Char/Monster/Monster_Monolith_Ordinator_Lance_01/Monster_Monolith_Ordinator_Lance_01_Remote ART/Char/Monster/Monster_Monolith_Ordinator_Lance_01/Monster_Monolith_Ordinator_Lance_01 ART/Char/Monster/Monster_Monolith_Ordinator_Lance_01/Monster_Monolith_Ordinator_Lance_01_Remote 4001 46.1856 45.216 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 元能构装体(枪) 1 1 ConfigMonster_Monolith_Ordinator_02 scout01 22010010 75 22010010 50 22010010 25 22010010 1 24040101 1 40402 1 5 3 +24040301 元能构装体(炮) ART/Char/Monster/Monster_Monolith_Ordinator_Drone_01/Monster_Monolith_Ordinator_Drone_01 ART/Char/Monster/Monster_Monolith_Ordinator_Drone_01/Monster_Monolith_Ordinator_Drone_01_Remote ART/Char/Monster/Monster_Monolith_Ordinator_Drone_01/Monster_Monolith_Ordinator_Drone_01 ART/Char/Monster/Monster_Monolith_Ordinator_Drone_01/Monster_Monolith_Ordinator_Drone_01_Remote 4001 46.1856 45.216 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 元能构装体(炮) 1 1 ConfigMonster_Monolith_Ordinator_03 scout01 22010010 75 22010010 50 22010010 25 22010010 1 24040101 1 40403 1 5 3 +24050101 元能构装体(Boss) ART/Char/Monster/Monster_Monolith_Starchild_01/Monster_Monolith_Starchild_01 ART/Char/Monster/Monster_Monolith_Starchild_01/Monster_Monolith_Starchild_01_Remote ART/Char/Monster/Monster_Monolith_Starchild_01/Monster_Monolith_Starchild_01 ART/Char/Monster/Monster_Monolith_Starchild_01/Monster_Monolith_Starchild_01_Remote 4001 217.344 82.896 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 元能构装体(Boss) 2 2 ConfigMonster_Monolith_Starchild_01 scout01 22010030 66 22010030 33 0 0 22010020 1 24040101 1 40501 7 1 +23010101 愚人众先遣队·冰铳重卫士 ART/Char/Monster/Monster_Skirmisher_Male_Fat_SprayGun_Ice_01/Monster_Skirmisher_Male_Fat_SprayGun_Ice_01 ART/Char/Monster/Monster_Skirmisher_Male_Fat_SprayGun_Ice_01/Monster_Skirmisher_Male_Fat_SprayGun_Ice_01_Remote ART/Char/Monster/Monster_Skirmisher_Male_Fat_SprayGun_Ice_01/Monster_Skirmisher_Male_Fat_SprayGun_Ice_01 ART/Char/Monster/Monster_Skirmisher_Male_Fat_SprayGun_Ice_01/Monster_Skirmisher_Male_Fat_SprayGun_Ice_01_Remote 4001 54.336 37.68 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 愚人众先遣队·冰铳重卫士 1 2.4版本修改featuretag 0 ConfigMonster_Skirmisher_Male_Fat_SprayGun_Ice_01 scout01 50004040 50004041 22010026 66 22010026 33 0 0 22010026 1 23010101 1 30101 3 2 +23010201 愚人众先遣队·水铳重卫士 ART/Char/Monster/Monster_Skirmisher_Male_Fat_SprayGun_Water_01/Monster_Skirmisher_Male_Fat_SprayGun_Water_01 ART/Char/Monster/Monster_Skirmisher_Male_Fat_SprayGun_Water_01/Monster_Skirmisher_Male_Fat_SprayGun_Water_01_Remote ART/Char/Monster/Monster_Skirmisher_Male_Fat_SprayGun_Water_01/Monster_Skirmisher_Male_Fat_SprayGun_Water_01 ART/Char/Monster/Monster_Skirmisher_Male_Fat_SprayGun_Water_01/Monster_Skirmisher_Male_Fat_SprayGun_Water_01_Remote 4001 40.752 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 愚人众先遣队·水铳重卫士 1 2.4版本修改featuretag 0 ConfigMonster_Skirmisher_Male_Fat_SprayGun_Water_01 scout01 50004042 50004043 22010022 66 22010022 33 0 0 22010022 1 23010201 1 30102 3 2 +23010301 愚人众先遣队·雷锤前锋军 ART/Char/Monster/Monster_Skirmisher_Male_Strong_GreatHammer_Electric_01/Monster_Skirmisher_Male_Strong_GreatHammer_Electric_01 ART/Char/Monster/Monster_Skirmisher_Male_Strong_GreatHammer_Electric_01/Monster_Skirmisher_Male_Strong_GreatHammer_Electric_01_Remote ART/Char/Monster/Monster_Skirmisher_Male_Strong_GreatHammer_Electric_01/Monster_Skirmisher_Male_Strong_GreatHammer_Electric_01 ART/Char/Monster/Monster_Skirmisher_Male_Strong_GreatHammer_Electric_01/Monster_Skirmisher_Male_Strong_GreatHammer_Electric_01_Remote 4001 54.336 75.36 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 愚人众先遣队·雷锤前锋军 1 2.4版本修改featuretag 0 ConfigMonster_Skirmisher_Male_Strong_GreatHammer_Electric_01 scout01 50004044 22010024 66 22010024 33 0 0 22010024 1 23010301 1 30103 3 4 +23010401 愚人众先遣队·岩使游击兵 ART/Char/Monster/Monster_Skirmisher_Male_Standard_Staff_Rock_01/Monster_Skirmisher_Male_Standard_Staff_Rock_01 ART/Char/Monster/Monster_Skirmisher_Male_Standard_Staff_Rock_01/Monster_Skirmisher_Male_Standard_Staff_Rock_01_Remote ART/Char/Monster/Monster_Skirmisher_Male_Standard_Staff_Rock_01/Monster_Skirmisher_Male_Standard_Staff_Rock_01 ART/Char/Monster/Monster_Skirmisher_Male_Standard_Staff_Rock_01/Monster_Skirmisher_Male_Standard_Staff_Rock_01_Remote 4001 40.752 37.68 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 愚人众先遣队·岩使游击兵 1 2.4版本修改featuretag 0 ConfigMonster_Skirmisher_Male_Standard_Staff_Rock_01 scout01 50004045 22010027 66 22010027 33 0 0 22010027 1 23010401 1 30104 3 4 +23010501 愚人众先遣队·风拳前锋军 ART/Char/Monster/Monster_Skirmisher_Male_Strong_Gloves_Wind_01/Monster_Skirmisher_Male_Strong_Gloves_Wind_01 ART/Char/Monster/Monster_Skirmisher_Male_Strong_Gloves_Wind_01/Monster_Skirmisher_Male_Strong_Gloves_Wind_01_Remote ART/Char/Monster/Monster_Skirmisher_Male_Strong_Gloves_Wind_01/Monster_Skirmisher_Male_Strong_Gloves_Wind_01 ART/Char/Monster/Monster_Skirmisher_Male_Strong_Gloves_Wind_01/Monster_Skirmisher_Male_Strong_Gloves_Wind_01_Remote 4001 40.752 75.36 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 愚人众先遣队·风拳前锋军 1 2.4版本修改featuretag 0 ConfigMonster_Skirmisher_Male_Strong_Gloves_Wind_01 scout01 50004047 50004046 22010025 66 22010025 33 0 0 22010025 1 23010501 1 30105 3 4 +23010601 愚人众先遣队·火铳游击兵 ART/Char/Monster/Monster_Skirmisher_Male_Standard_Rifle_Fire_01/Monster_Skirmisher_Male_Standard_Rifle_Fire_01 ART/Char/Monster/Monster_Skirmisher_Male_Standard_Rifle_Fire_01/Monster_Skirmisher_Male_Standard_Rifle_Fire_01_Remote ART/Char/Monster/Monster_Skirmisher_Male_Standard_Rifle_Fire_01/Monster_Skirmisher_Male_Standard_Rifle_Fire_01 ART/Char/Monster/Monster_Skirmisher_Male_Standard_Rifle_Fire_01/Monster_Skirmisher_Male_Standard_Rifle_Fire_01_Remote 4001 40.752 56.52 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 愚人众先遣队·火铳游击兵 1 2.4版本修改featuretag 0 ConfigMonster_Skirmisher_Male_Standard_Rifle_Fire_01 scout01 50004048 22010021 66 22010021 33 0 0 22010021 1 23010601 1 30106 3 4 +23020101 愚人众 债务处理人 ART/Char/Monster/Monster_Fatuus_Fire_01/Monster_Fatuus_Fire_01 ART/Char/Monster/Monster_Fatuus_Fire_01/Monster_Fatuus_Fire_01_Remote ART/Char/Monster/Monster_Fatuus_Fire_01/Monster_Fatuus_Fire_01 ART/Char/Monster/Monster_Fatuus_Fire_01/Monster_Fatuus_Fire_01_Remote 4001 67.92 100.48 500 0 0 0 0.5 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 愚人众 债务处理人 1 1 ConfigMonster_Fatuus_Fire_01 scout01 50004021 22010030 66 22010030 33 0 0 22010030 1 23020101 1 30201 1 3 4 +23020102 (test)愚人众 债务处理人-强攻强化 ART/Char/Monster/Monster_Fatuus_Fire_01/Monster_Fatuus_Fire_01 ART/Char/Monster/Monster_Fatuus_Fire_01/Monster_Fatuus_Fire_01_Remote ART/Char/Monster/Monster_Fatuus_Fire_01/Monster_Fatuus_Fire_01 ART/Char/Monster/Monster_Fatuus_Fire_01/Monster_Fatuus_Fire_01_Remote 4001 67.92 100.48 500 0 0 0 0.5 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 愚人众 债务处理人-强攻强化 1 强攻强化 1 ConfigMonster_Fatuus_Fire_01 5001 scout01 50004021 22010030 66 22010030 33 0 0 22010030 1 23020101 1 30201 3 4 +23030101 愚人众 雷萤术士 ART/Char/Monster/Monster_Fatuus_Summoner_01/Monster_Fatuus_Summoner_01 ART/Char/Monster/Monster_Fatuus_Summoner_01/Monster_Fatuus_Summoner_01_Remote ART/Char/Monster/Monster_Fatuus_Summoner_01/Monster_Fatuus_Summoner_01 ART/Char/Monster/Monster_Fatuus_Summoner_01/Monster_Fatuus_Summoner_01_Remote 4001 67.92 50.24 500 0 0 0 0.1 0.1 0.1 0.5 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 愚人众 雷萤术士 1 1 ConfigMonster_Fatuus_Summoner_01 9002 scout01 22010030 66 22010030 33 0 0 22010030 1 23030101 1 30301 1 3 4 +23030102 (test)愚人众 雷萤术士-强攻强化 ART/Char/Monster/Monster_Fatuus_Summoner_01/Monster_Fatuus_Summoner_01 ART/Char/Monster/Monster_Fatuus_Summoner_01/Monster_Fatuus_Summoner_01_Remote ART/Char/Monster/Monster_Fatuus_Summoner_01/Monster_Fatuus_Summoner_01 ART/Char/Monster/Monster_Fatuus_Summoner_01/Monster_Fatuus_Summoner_01_Remote 4001 67.92 50.24 500 0 0 0 0.1 0.1 0.1 0.5 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 愚人众 雷萤术士-强攻强化 1 强攻强化 1 ConfigMonster_Fatuus_Summoner_01 9002,5001 scout01 22010030 66 22010030 33 0 0 22010030 1 23030101 1 30301 3 4 +23040101 愚人众 冰萤术士 ART/Char/Monster/Monster_Fatuus_Mage_Ice_01/Monster_Fatuus_Mage_Ice_01 ART/Char/Monster/Monster_Fatuus_Mage_Ice_01/Monster_Fatuus_Mage_Ice_01_Remote ART/Char/Monster/Monster_Fatuus_Mage_Ice_01/Monster_Fatuus_Mage_Ice_01 ART/Char/Monster/Monster_Fatuus_Mage_Ice_01/Monster_Fatuus_Mage_Ice_01_Remote 4001 67.92 50.24 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.5 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 愚人众 冰萤术士 1 2.4版本修改featuretag 1 ConfigMonster_Fatuus_Mage_Ice_01 9002 scout01 22010030 66 22010030 33 0 0 22010030 1 23030101 1 30401 1 3 4 +23040102 愚人众 冰萤术士-强攻强化 ART/Char/Monster/Monster_Fatuus_Mage_Ice_01/Monster_Fatuus_Mage_Ice_01 ART/Char/Monster/Monster_Fatuus_Mage_Ice_01/Monster_Fatuus_Mage_Ice_01_Remote ART/Char/Monster/Monster_Fatuus_Mage_Ice_01/Monster_Fatuus_Mage_Ice_01 ART/Char/Monster/Monster_Fatuus_Mage_Ice_01/Monster_Fatuus_Mage_Ice_01_Remote 4001 67.92 50.24 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.5 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 愚人众 冰萤术士-强攻强化 1 2.4版本修改featuretag 1 ConfigMonster_Fatuus_Mage_Ice_01 9002,5001 scout01 22010030 66 22010030 33 0 0 22010030 1 23030101 1 30401 3 4 +23050101 愚人众 藏镜侍女 ART/Char/Monster/Monster_Fatuus_Maiden_Water_01/Monster_Fatuus_Maiden_Water_01 ART/Char/Monster/Monster_Fatuus_Maiden_Water_01/Monster_Fatuus_Maiden_Water_01_Remote ART/Char/Monster/Monster_Fatuus_Maiden_Water_01/Monster_Fatuus_Maiden_Water_01 ART/Char/Monster/Monster_Fatuus_Maiden_Water_01/Monster_Fatuus_Maiden_Water_01_Remote 4001 81.504 30.144 500 0 0 0 0.1 0.1 0.5 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 -0.2 0 愚人众 藏镜侍女 1 2.4版本修改featuretag 1 ConfigMonster_Fatuus_Maiden_Water_01 scout01 22010030 66 22010030 33 0 0 22010020 1 23030101 1 30501 4 3 +25010101 「溜溜」 ART/Char/Monster/Monster_Thoarder_Male_NoWeapon_01/Monster_Thoarder_Male_NoWeapon_01 ART/Char/Monster/Monster_Thoarder_Male_NoWeapon_01/Monster_Thoarder_Male_NoWeapon_01_Remote ART/Char/Monster/Monster_Thoarder_Male_NoWeapon_01/Monster_Thoarder_Male_NoWeapon_01 ART/Char/Monster/Monster_Thoarder_Male_NoWeapon_01/Monster_Thoarder_Male_NoWeapon_01_Remote 4001 32.6016 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 「溜溜」 1 任务用 0 ConfigMonster_Thoarder_Male_NoWeapon_01 sentry02 22010010 66 22010010 33 0 0 22010030 25010101 1 Thoarder_Male_Strong_NoWeapon_01 50101 2 8 +25010102 神秘人 ART/Char/Monster/Monster_Thoarder_Male_NoWeapon_01/Monster_Thoarder_Male_NoWeapon_01_02 ART/Char/Monster/Monster_Thoarder_Male_NoWeapon_01/Monster_Thoarder_Male_NoWeapon_01_02_Remote ART/Char/Monster/Monster_Thoarder_Male_NoWeapon_01/Monster_Thoarder_Male_NoWeapon_01 ART/Char/Monster/Monster_Thoarder_Male_NoWeapon_01/Monster_Thoarder_Male_NoWeapon_01_Remote 4001 32.6016 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 神秘人 1 任务用 0 ConfigMonster_Thoarder_Male_NoWeapon_01 sentry02 22010010 66 22010010 33 0 0 22010030 25010101 1 Thoarder_Male_NoWeapon_01_02 50101 1 8 +25010103 (test)商人2(莫娜线) ART/Char/Monster/Monster_Thoarder_Male_NoWeapon_01/Monster_Thoarder_Male_NoWeapon_01_03 ART/Char/Monster/Monster_Thoarder_Male_NoWeapon_01/Monster_Thoarder_Male_NoWeapon_01_03_Remote ART/Char/Monster/Monster_Thoarder_Male_NoWeapon_01/Monster_Thoarder_Male_NoWeapon_01 ART/Char/Monster/Monster_Thoarder_Male_NoWeapon_01/Monster_Thoarder_Male_NoWeapon_01_Remote 4001 32.6016 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 商人2(莫娜线) 1 任务用 0 ConfigMonster_Thoarder_Male_NoWeapon_01 sentry02 22010010 66 22010010 33 0 0 22010030 25010101 1 Thoarder_Male_NoWeapon_01_03 50101 1 8 +25010104 (test)商人4(莫娜线) ART/Char/Monster/Monster_Thoarder_Male_NoWeapon_01/Monster_Thoarder_Male_NoWeapon_01_04 ART/Char/Monster/Monster_Thoarder_Male_NoWeapon_01/Monster_Thoarder_Male_NoWeapon_01_04_Remote ART/Char/Monster/Monster_Thoarder_Male_NoWeapon_01/Monster_Thoarder_Male_NoWeapon_01 ART/Char/Monster/Monster_Thoarder_Male_NoWeapon_01/Monster_Thoarder_Male_NoWeapon_01_Remote 4001 32.6016 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 商人4(莫娜线) 1 任务用 0 ConfigMonster_Thoarder_Male_NoWeapon_01 sentry02 22010010 66 22010010 33 0 0 22010030 25010101 1 Thoarder_Male_NoWeapon_01_04 50101 1 8 +25010105 「溜溜」打捞活动 ART/Char/Monster/Monster_Thoarder_Male_Slippie_01/Monster_Thoarder_Male_Slippie_01 ART/Char/Monster/Monster_Thoarder_Male_Slippie_01/Monster_Thoarder_Male_Slippie_01_Remote ART/Char/Monster/Monster_Thoarder_Male_Slippie_01/Monster_Thoarder_Male_Slippie_01 ART/Char/Monster/Monster_Thoarder_Male_Slippie_01/Monster_Thoarder_Male_Slippie_01_Remote 4001 95.088 37.68 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 -0.2 0 「溜溜」打捞活动 1 新版本「溜溜」2.4 0 ConfigMonster_Thoarder_Male_Slippie_01 5152 sentry02 50004025 22010010 66 22010010 33 0 0 22010020 25010101 1 Thoarder_Male_Strong_NoWeapon_01 50101 2 8 +25010106 ART/Char/Monster/Monster_Thoarder_Male_Slippie_01/Monster_Thoarder_Male_Slippie_01 ART/Char/Monster/Monster_Thoarder_Male_Slippie_01/Monster_Thoarder_Male_Slippie_01_Remote ART/Char/Monster/Monster_Thoarder_Male_Slippie_01/Monster_Thoarder_Male_Slippie_01 ART/Char/Monster/Monster_Thoarder_Male_Slippie_01/Monster_Thoarder_Male_Slippie_01_Remote 4001 95.088 37.68 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 -0.2 0 黑貉队「溜溜」 1 2.6 层岩通用 「溜溜」 0 ConfigMonster_Thoarder_Male_Slippie_01 sentry02 50004025 22010010 66 22010010 33 0 0 22010020 25010101 1 Thoarder_Male_Strong_NoWeapon_01 50101 2 4 +25010201 盗宝团斥候 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02_Remote ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02_Remote 4001 16.3008 15.072 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 盗宝团斥候 1 通用空手 0 ConfigMonster_Thoarder_Male_Standard_NoWeapon_02 sentry02 22010010 66 22010010 33 0 0 22010010 25010101 1 Thoarder_Male_Standard_NoWeapon_02 50102 1 8 +25010203 (test)盗宝团斥候(行秋线) ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02_03 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02_03_Remote ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02_Remote 4001 16.3008 15.072 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 盗宝团斥候(行秋线) 1 任务用 0 ConfigMonster_Thoarder_Male_Standard_NoWeapon_02 sentry02 22010010 66 22010010 33 0 0 22010010 25010101 1 Thoarder_Male_Standard_NoWeapon_02_03 50102 1 8 +25010204 (test)商人3(莫娜线) ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02_04 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02_04_Remote ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02_Remote 4001 16.3008 15.072 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 商人3(莫娜线) 1 任务用 0 ConfigMonster_Thoarder_Male_Standard_NoWeapon_02 sentry02 22010010 66 22010010 33 0 0 22010010 25010101 1 Monster_Thoarder_Male_Standard_NoWeapon_02_04 50102 1 8 +25010205 (test)掇星攫辰天君(魈线) ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02_05 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02_05_Remote ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02_Remote 4001 16.3008 15.072 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 掇星攫辰天君(魈线) 1 任务用 0 ConfigMonster_Thoarder_Male_Standard_NoWeapon_03 5101 sentry02 22010010 66 22010010 33 0 0 22010010 25010101 1 Monster_Thoarder_Male_Standard_NoWeapon_02_05 50102 1 8 +25010206 (test)李丁(胡桃PV) ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02_06 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02_06_Remote ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02_Remote 4001 16.3008 15.072 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 李丁(胡桃PV) 1 PV用 0 ConfigMonster_Thoarder_Male_Standard_NoWeapon_02 sentry02 22010010 66 22010010 33 0 0 22010010 25010101 1 Monster_Thoarder_Male_Standard_NoWeapon_02_06 50102 1 8 +25010207 (test)李当(胡桃PV) ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02_07 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02_07_Remote ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02_Remote 4001 16.3008 15.072 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 李当(胡桃PV) 1 PV用 0 ConfigMonster_Thoarder_Male_Standard_NoWeapon_02 sentry02 22010010 66 22010010 33 0 0 22010010 25010101 1 Monster_Thoarder_Male_Standard_NoWeapon_02_07 50102 1 8 +25010208 (test)Jinyou(稻妻前置任务) ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02_08 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02_08_Remote ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02_Remote 4001 16.3008 15.072 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 Jinyou(稻妻前置任务) 1 任务用 0 ConfigMonster_Thoarder_Male_Standard_NoWeapon_03 5101 sentry02 22010010 66 22010010 33 0 0 22010010 25010101 1 Monster_Thoarder_Male_Standard_NoWeapon_02_08 50102 1 8 +25010209 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02_09 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02_09_Remote ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02_Remote 4001 16.3008 15.072 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 NPC - 札齐Zazie 1 NPC定制怪 0 ConfigMonster_Thoarder_Male_Standard_NoWeapon_02 sentry02 22010010 66 22010010 33 0 0 22010010 25010101 1 Monster_Thoarder_Male_Standard_NoWeapon_02_09 1 8 +25010210 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02_10 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02_10_Remote ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02_Remote 4001 16.3008 15.072 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 NPC - 德利瓦Delivoye 1 NPC定制怪 0 ConfigMonster_Thoarder_Male_Standard_NoWeapon_02 sentry02 22010010 66 22010010 33 0 0 22010010 25010101 1 Monster_Thoarder_Male_Standard_NoWeapon_02_10 1 8 +25010211 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02_11 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02_11_Remote ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_02/Monster_Thoarder_Male_Standard_NoWeapon_02_Remote 4001 16.3008 15.072 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 NPC - 恩古尔Engur 1 NPC定制怪 0 ConfigMonster_Thoarder_Male_Standard_NoWeapon_02 sentry02 22010010 66 22010010 33 22010010 25010101 1 Monster_Thoarder_Male_Standard_NoWeapon_02_11 1 8 +25010301 (test)盗宝团投掷火 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_Fire_01/Monster_Thoarder_Male_Standard_NoWeapon_Fire_01 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_Fire_01/Monster_Thoarder_Male_Standard_NoWeapon_Fire_01_Remote ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_Fire_01/Monster_Thoarder_Male_Standard_NoWeapon_Fire_01 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_Fire_01/Monster_Thoarder_Male_Standard_NoWeapon_Fire_01_Remote 4001 21.7344 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 盗宝团·火之药剂师 1 盗宝团投掷火 0 ConfigMonster_Thoarder_Male_Standard_NoWeapon_Fire_01 sentry02 22010010 66 22010010 33 0 0 22010020 25010101 1 Thoarder_Male_Standard_NoWeapon_Fire_01 50103 1 4 +25010302 (test)泰勒(莫娜线) ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_Fire_01/Monster_Thoarder_Male_Standard_NoWeapon_Fire_01_02 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_Fire_01/Monster_Thoarder_Male_Standard_NoWeapon_Fire_01_02_Remote ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_Fire_01/Monster_Thoarder_Male_Standard_NoWeapon_Fire_01 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_Fire_01/Monster_Thoarder_Male_Standard_NoWeapon_Fire_01_Remote 4001 21.7344 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 泰勒(莫娜线) 1 任务用 0 ConfigMonster_Thoarder_Male_Standard_NoWeapon_Fire_01 sentry02 22010010 66 22010010 33 0 0 22010020 25010101 1 Thoarder_Male_Standard_NoWeapon_Fire_01_02 50103 1 8 +25010401 (test)盗宝团投掷水 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_Water_01/Monster_Thoarder_Male_Standard_NoWeapon_Water_01 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_Water_01/Monster_Thoarder_Male_Standard_NoWeapon_Water_01_Remote ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_Water_01/Monster_Thoarder_Male_Standard_NoWeapon_Water_01 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_Water_01/Monster_Thoarder_Male_Standard_NoWeapon_Water_01_Remote 4001 21.7344 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 盗宝团·水之药剂师 1 盗宝团投掷水 0 ConfigMonster_Thoarder_Male_Standard_NoWeapon_Water_01 sentry02 22010010 66 22010010 33 0 0 22010020 25010101 1 Thoarder_Male_Standard_NoWeapon_Water_01 50104 1 4 +25010501 (test)盗宝团投掷电 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_Electric_01/Monster_Thoarder_Male_Standard_NoWeapon_Electric_01 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_Electric_01/Monster_Thoarder_Male_Standard_NoWeapon_Electric_01_Remote ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_Electric_01/Monster_Thoarder_Male_Standard_NoWeapon_Electric_01 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_Electric_01/Monster_Thoarder_Male_Standard_NoWeapon_Electric_01_Remote 4001 21.7344 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 盗宝团·雷之药剂师 1 盗宝团投掷电 0 ConfigMonster_Thoarder_Male_Standard_NoWeapon_Electric_01 sentry02 22010010 66 22010010 33 0 0 22010020 25010101 1 Thoarder_Male_Standard_NoWeapon_Electric_01 50105 1 4 +25010601 (test)盗宝团投掷冰 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_Ice_01/Monster_Thoarder_Male_Standard_NoWeapon_Ice_01 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_Ice_01/Monster_Thoarder_Male_Standard_NoWeapon_Ice_01_Remote ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_Ice_01/Monster_Thoarder_Male_Standard_NoWeapon_Ice_01 ART/Char/Monster/Monster_Thoarder_Male_Standard_NoWeapon_Ice_01/Monster_Thoarder_Male_Standard_NoWeapon_Ice_01_Remote 4001 21.7344 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 盗宝团·冰之药剂师 1 盗宝团投掷冰 0 ConfigMonster_Thoarder_Male_Standard_NoWeapon_Ice_01 sentry02 22010010 66 22010010 33 0 0 22010020 25010101 1 Thoarder_Male_Standard_NoWeapon_Ice_01 50106 1 4 +25010701 (test)盗宝团空手胖 ART/Char/Monster/Monster_Thoarder_Male_Fat_NoWeapon_01/Monster_Thoarder_Male_Fat_NoWeapon_01 ART/Char/Monster/Monster_Thoarder_Male_Fat_NoWeapon_01/Monster_Thoarder_Male_Fat_NoWeapon_01_Remote ART/Char/Monster/Monster_Thoarder_Male_Fat_NoWeapon_01/Monster_Thoarder_Male_Fat_NoWeapon_01 ART/Char/Monster/Monster_Thoarder_Male_Fat_NoWeapon_01/Monster_Thoarder_Male_Fat_NoWeapon_01_Remote 4001 27.168 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 盗宝团空手胖 1 盗宝团空手胖 0 ConfigMonster_Thoarder_Male_Fat_NoWeapon_01 sentry02 22010010 75 22010010 50 22010010 25 22010020 25030101 1 Thoarder_Male_Fat_NoWeapon_01 50107 1 8 +25020101 「怪鸟」 ART/Char/Monster/Monster_Thoarder_Male_Crossbow_01/Monster_Thoarder_Male_Crossbow_01 ART/Char/Monster/Monster_Thoarder_Male_Crossbow_01/Monster_Thoarder_Male_Crossbow_01_Remote ART/Char/Monster/Monster_Thoarder_Male_Crossbow_01/Monster_Thoarder_Male_Crossbow_01 ART/Char/Monster/Monster_Thoarder_Male_Crossbow_01/Monster_Thoarder_Male_Crossbow_01_Remote 4001 27.168 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 「怪鸟」 1 任务用 0 ConfigMonster_Thoarder_Male_Crossbow_01 sentry02 50004025 22010010 66 22010010 33 0 0 22010020 25020101 1 Thoarder_Male_Standard_Crossbow_01 50201 2 8 +25020102 (test)FeiTheFlyer(稻妻前置) ART/Char/Monster/Monster_Thoarder_Male_Crossbow_01/Monster_Thoarder_Male_Crossbow_01_02 ART/Char/Monster/Monster_Thoarder_Male_Crossbow_01/Monster_Thoarder_Male_Crossbow_01_02_Remote ART/Char/Monster/Monster_Thoarder_Male_Crossbow_01/Monster_Thoarder_Male_Crossbow_01 ART/Char/Monster/Monster_Thoarder_Male_Crossbow_01/Monster_Thoarder_Male_Crossbow_01_Remote 4001 27.168 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 FeiTheFlyer(稻妻前置) 1 任务用 0 ConfigMonster_Thoarder_Male_Crossbow_02 1106,1019 sentry02 50004025 22010010 66 22010010 33 0 0 22010020 25020101 1 Monster_Thoarder_Male_Standard_Crossbow_01_02 50201 1 8 +25020201 盗宝团神射手 ART/Char/Monster/Monster_Thoarder_Male_Standard_Crossbow_02/Monster_Thoarder_Male_Standard_Crossbow_02 ART/Char/Monster/Monster_Thoarder_Male_Standard_Crossbow_02/Monster_Thoarder_Male_Standard_Crossbow_02_Remote ART/Char/Monster/Monster_Thoarder_Male_Standard_Crossbow_02/Monster_Thoarder_Male_Standard_Crossbow_02 ART/Char/Monster/Monster_Thoarder_Male_Standard_Crossbow_02/Monster_Thoarder_Male_Standard_Crossbow_02_Remote 4001 16.3008 15.072 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 盗宝团神射手 1 0 ConfigMonster_Thoarder_Male_Standard_Crossbow_02 sentry02 50004025 22010010 66 22010010 33 0 0 22010010 25020101 1 Thoarder_Male_Standard_Crossbow_02 50202 1 8 +25020204 (test)盗宝团神射手(行秋线) ART/Char/Monster/Monster_Thoarder_Male_Standard_Crossbow_02/Monster_Thoarder_Male_Standard_Crossbow_02_03 ART/Char/Monster/Monster_Thoarder_Male_Standard_Crossbow_02/Monster_Thoarder_Male_Standard_Crossbow_02_03_Remote ART/Char/Monster/Monster_Thoarder_Male_Standard_Crossbow_02/Monster_Thoarder_Male_Standard_Crossbow_02 ART/Char/Monster/Monster_Thoarder_Male_Standard_Crossbow_02/Monster_Thoarder_Male_Standard_Crossbow_02_Remote 4001 16.3008 15.072 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 盗宝团神射手(行秋线) 1 任务用 0 ConfigMonster_Thoarder_Male_Standard_Crossbow_02 sentry02 50004025 22010010 66 22010010 33 0 0 22010010 25020101 1 Thoarder_Male_Standard_Crossbow_02_03 50202 1 8 +25030101 「卡门」废弃 ART/Char/Monster/Monster_Thoarder_Male_Shovel_01/Monster_Thoarder_Male_Shovel_01 ART/Char/Monster/Monster_Thoarder_Male_Shovel_01/Monster_Thoarder_Male_Shovel_01_Remote ART/Char/Monster/Monster_Thoarder_Male_Shovel_01/Monster_Thoarder_Male_Shovel_01 ART/Char/Monster/Monster_Thoarder_Male_Shovel_01/Monster_Thoarder_Male_Shovel_01_Remote 4001 40.752 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 「卡门」废弃 1 任务用 0 ConfigMonster_Thoarder_Male_Shovel_01 sentry02 50004027 22010020 66 22010020 33 0 0 22010030 25030101 1 Thoarder_Male_Fat_Shovel_01 50301 2 8 +25030102 「卡门」打捞活动 ART/Char/Monster/Monster_Thoarder_Male_Fat_Shovel_01/Monster_Thoarder_Male_Fat_Shovel_01 ART/Char/Monster/Monster_Thoarder_Male_Fat_Shovel_01/Monster_Thoarder_Male_Fat_Shovel_01_Remote ART/Char/Monster/Monster_Thoarder_Male_Fat_Shovel_01/Monster_Thoarder_Male_Fat_Shovel_01 ART/Char/Monster/Monster_Thoarder_Male_Fat_Shovel_01/Monster_Thoarder_Male_Fat_Shovel_01_Remote 4001 108.672 30.144 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 -0.2 0 「卡门」打捞活动 1 新版本「卡门」2.4 0 ConfigMonster_Thoarder_Male_Fat_Shovel_01 5152 sentry02 50004027 22010020 66 22010020 33 0 0 22010030 25030101 1 Thoarder_Male_Fat_Shovel_01 50301 2 8 +25030103 ART/Char/Monster/Monster_Thoarder_Male_Fat_Shovel_01/Monster_Thoarder_Male_Fat_Shovel_01 ART/Char/Monster/Monster_Thoarder_Male_Fat_Shovel_01/Monster_Thoarder_Male_Fat_Shovel_01_Remote ART/Char/Monster/Monster_Thoarder_Male_Fat_Shovel_01/Monster_Thoarder_Male_Fat_Shovel_01 ART/Char/Monster/Monster_Thoarder_Male_Fat_Shovel_01/Monster_Thoarder_Male_Fat_Shovel_01_Remote 4001 108.672 30.144 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 -0.2 0 黑貉队「卡门」 1 2.6 层岩通用「卡门」 0 ConfigMonster_Thoarder_Male_Fat_Shovel_01 1030 sentry02 50004027 22010020 66 22010020 33 0 0 22010030 25030101 1 Thoarder_Male_Fat_Shovel_01 50301 2 4 +25030201 盗宝团掘墓者 ART/Char/Monster/Monster_Thoarder_Male_Fat_Shovel_03/Monster_Thoarder_Male_Fat_Shovel_03 ART/Char/Monster/Monster_Thoarder_Male_Fat_Shovel_03/Monster_Thoarder_Male_Fat_Shovel_03_Remote ART/Char/Monster/Monster_Thoarder_Male_Fat_Shovel_03/Monster_Thoarder_Male_Fat_Shovel_03 ART/Char/Monster/Monster_Thoarder_Male_Fat_Shovel_03/Monster_Thoarder_Male_Fat_Shovel_03_Remote 4001 27.168 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 盗宝团掘墓者 1 盗宝团铲子 0 ConfigMonster_Thoarder_Male_Fat_Shovel_03 sentry02 50004027 22010010 75 22010010 50 22010010 25 22010020 25030101 1 Thoarder_Male_Fat_Shovel_03 50302 1 3 +25030301 盗宝团船橹 ART/Char/Monster/Monster_Thoarder_Male_Fat_Shovel_02/Monster_Thoarder_Male_Fat_Shovel_02 ART/Char/Monster/Monster_Thoarder_Male_Fat_Shovel_02/Monster_Thoarder_Male_Fat_Shovel_02_Remote ART/Char/Monster/Monster_Thoarder_Male_Fat_Shovel_02/Monster_Thoarder_Male_Fat_Shovel_02 ART/Char/Monster/Monster_Thoarder_Male_Fat_Shovel_02/Monster_Thoarder_Male_Fat_Shovel_02_Remote 4001 27.168 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 盗宝团船橹 1 盗宝团船橹 0 ConfigMonster_Thoarder_Male_Fat_Shovel_02 sentry02 50004039 22010010 75 22010010 50 22010010 25 22010020 25030101 1 Thoarder_Male_Fat_Shovel_02 50303 1 8 +25040101 「大姐头」废弃 ART/Char/Monster/Monster_Thoarder_Female_Hatchet_01/Monster_Thoarder_Female_Hatchet_01 ART/Char/Monster/Monster_Thoarder_Female_Hatchet_01/Monster_Thoarder_Female_Hatchet_01_Remote ART/Char/Monster/Monster_Thoarder_Female_Hatchet_01/Monster_Thoarder_Female_Hatchet_01 ART/Char/Monster/Monster_Thoarder_Female_Hatchet_01/Monster_Thoarder_Female_Hatchet_01_Remote 4001 32.6016 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 「大姐头」废弃 1 任务用 0 ConfigMonster_Thoarder_Female_Hatchet_01 sentry02 50004026 22010010 75 22010010 50 22010010 25 22010020 25040101 1 Thoarder_Female_Standard_Hatchet_01 50401 2 8 +25040102 「大姐头」打捞活动 ART/Char/Monster/Monster_Thoarder_Female_Hatchet_02/Monster_Thoarder_Female_Hatchet_02 ART/Char/Monster/Monster_Thoarder_Female_Hatchet_02/Monster_Thoarder_Female_Hatchet_02_Remote ART/Char/Monster/Monster_Thoarder_Female_Hatchet_02/Monster_Thoarder_Female_Hatchet_02 ART/Char/Monster/Monster_Thoarder_Female_Hatchet_02/Monster_Thoarder_Female_Hatchet_02_Remote 4001 95.088 37.68 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 -0.2 0 「大姐头」打捞活动 1 新版本「大姐头」2.4 0 ConfigMonster_Thoarder_Female_Hatchet_02 5152 sentry02 50004026 22010020 66 22010020 33 0 0 22010030 25040101 1 Thoarder_Female_Standard_Hatchet_02 50401 2 8 +25040103 ART/Char/Monster/Monster_Thoarder_Female_Hatchet_02/Monster_Thoarder_Female_Hatchet_02 ART/Char/Monster/Monster_Thoarder_Female_Hatchet_02/Monster_Thoarder_Female_Hatchet_02_Remote ART/Char/Monster/Monster_Thoarder_Female_Hatchet_02/Monster_Thoarder_Female_Hatchet_02 ART/Char/Monster/Monster_Thoarder_Female_Hatchet_02/Monster_Thoarder_Female_Hatchet_02_Remote 4001 95.088 37.68 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 -0.2 0 黑貉队「大姐头」 1 2.6 层岩通用「大姐头」 0 ConfigMonster_Thoarder_Female_Hatchet_02 sentry02 50004026 22010020 66 22010020 33 0 0 22010030 25040101 1 Thoarder_Female_Standard_Hatchet_02 50401 2 4 +25050101 千岩军士兵 ART/Char/Monster/Monster_LiYue_Sergeant_Male_01/Monster_LiYue_Sergeant_Male_01 ART/Char/Monster/Monster_LiYue_Sergeant_Male_01/Monster_LiYue_Sergeant_Male_01_Remote ART/Char/Monster/Monster_LiYue_Sergeant_Male_01/Monster_LiYue_Sergeant_Male_01 ART/Char/Monster/Monster_LiYue_Sergeant_Male_01/Monster_LiYue_Sergeant_Male_01_Remote 4001 21.7344 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 千岩军士兵 1 任务用 0 ConfigMonster_LiYue_Sergeant_Male_01 sentry02 50004028 22010010 66 22010010 33 0 0 22010020 25050101 1 Millelith_Male_01 50501 1 8 +25050201 千岩军教头 ART/Char/Monster/Monster_LiYue_Sergeant_Male_02/Monster_LiYue_Sergeant_Male_02 ART/Char/Monster/Monster_LiYue_Sergeant_Male_02/Monster_LiYue_Sergeant_Male_02_Remote ART/Char/Monster/Monster_LiYue_Sergeant_Male_02/Monster_LiYue_Sergeant_Male_02 ART/Char/Monster/Monster_LiYue_Sergeant_Male_02/Monster_LiYue_Sergeant_Male_02_Remote 4001 32.6016 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 千岩军教头 1 0 ConfigMonster_LiYue_Sergeant_Male_02 sentry02 50004030 22010010 75 22010010 50 22010010 25 22010020 25050201 1 Millelith_Male_02 50502 1 4 +25050301 幕府足轻 ART/Char/Monster/Monster_Ahigaru_Male_01/Monster_Ahigaru_Male_01 ART/Char/Monster/Monster_Ahigaru_Male_01/Monster_Ahigaru_Male_01_Remote ART/Char/Monster/Monster_Ahigaru_Male_01/Monster_Ahigaru_Male_01 ART/Char/Monster/Monster_Ahigaru_Male_01/Monster_Ahigaru_Male_01_Remote 4001 21.7344 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 幕府足轻 1 0 ConfigMonster_Ahigaru_Male_01 sentry02 50004067 22010010 60 0 0 0 0 22010010 25050101 1 Monster_Ahigaru_Male_01 50503 1 8 +25050401 幕府足轻头 ART/Char/Monster/Monster_AhigaruTaisho_Male_01/Monster_AhigaruTaisho_Male_01 ART/Char/Monster/Monster_AhigaruTaisho_Male_01/Monster_AhigaruTaisho_Male_01_Remote ART/Char/Monster/Monster_AhigaruTaisho_Male_01/Monster_AhigaruTaisho_Male_01 ART/Char/Monster/Monster_AhigaruTaisho_Male_01/Monster_AhigaruTaisho_Male_01_Remote 4001 32.6016 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 幕府足轻头 1 0 ConfigMonster_Ahigaru_Male_02 sentry02 50004067 22010010 66 22010010 33 0 0 22010010 25050201 1 Monster_AhigaruTaisho_Male_02 50504 1 4 +25050402 (test)今谷佳祐 ART/Char/Monster/Monster_AhigaruTaisho_Male_01/Monster_AhigaruTaisho_Male_01 ART/Char/Monster/Monster_AhigaruTaisho_Male_01/Monster_AhigaruTaisho_Male_01_Remote ART/Char/Monster/Monster_AhigaruTaisho_Male_01/Monster_AhigaruTaisho_Male_01 ART/Char/Monster/Monster_AhigaruTaisho_Male_01/Monster_AhigaruTaisho_Male_01_Remote 4001 32.6016 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 今谷佳祐 1 宵宫个人线用 0 ConfigMonster_Ahigaru_Male_04 sentry02 50004067 22010010 66 22010010 33 0 0 22010010 25050201 1 Monster_AhigaruTaisho_Male_02 50504 1 4 +25050501 珊瑚宫众 ART/Char/Monster/Monster_Ahigaru_Male_01/Monster_Ahigaru_Male_02 ART/Char/Monster/Monster_Ahigaru_Male_01/Monster_Ahigaru_Male_02_Remote ART/Char/Monster/Monster_Ahigaru_Male_01/Monster_Ahigaru_Male_02 ART/Char/Monster/Monster_Ahigaru_Male_01/Monster_Ahigaru_Male_02_Remote 4001 21.7344 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 珊瑚宫众 1 0 ConfigMonster_Ahigaru_Male_01 sentry02 50004068 22010010 60 0 0 0 0 22010010 25050101 1 Monster_Ahigaru_Male_02 50505 1 8 +25050502 (test)心海个人线反抗军足轻 ART/Char/Monster/Monster_Ahigaru_Male_01/Monster_Ahigaru_Male_02 ART/Char/Monster/Monster_Ahigaru_Male_01/Monster_Ahigaru_Male_02_Remote ART/Char/Monster/Monster_Ahigaru_Male_01/Monster_Ahigaru_Male_02 ART/Char/Monster/Monster_Ahigaru_Male_01/Monster_Ahigaru_Male_02_Remote 4001 21.7344 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 心海个人线反抗军足轻 1 心海个人线用 0 ConfigMonster_Ahigaru_Male_03 sentry02 50004068 22010010 60 0 0 0 0 22010010 25050101 1 Monster_Ahigaru_Male_02 50505 1 8 +25050503 幕府足轻 ART/Char/Monster/Monster_Ahigaru_Male_03/Monster_Ahigaru_Male_03 ART/Char/Monster/Monster_Ahigaru_Male_03/Monster_Ahigaru_Male_03_Remote ART/Char/Monster/Monster_Ahigaru_Male_03/Monster_Ahigaru_Male_03 ART/Char/Monster/Monster_Ahigaru_Male_03/Monster_Ahigaru_Male_03_Remote 4001 21.7344 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 特殊足轻(3.4剑道) 1 纯活动玩法用 0 ConfigMonster_Ahigaru_Male_05 sentry02 50004067 22010010 60 0 0 0 0 22010010 25050101 1 Monster_Ahigaru_Male_02 50505 1 8 +25060101 (test)盗宝团肌肉男空手 ART/Char/Monster/Monster_Thoarder_MuscleMan_NoWeapon_01/Monster_Thoarder_MuscleMan_NoWeapon_01 ART/Char/Monster/Monster_Thoarder_MuscleMan_NoWeapon_01/Monster_Thoarder_MuscleMan_NoWeapon_01_Remote ART/Char/Monster/Monster_Thoarder_MuscleMan_NoWeapon_01/Monster_Thoarder_MuscleMan_NoWeapon_01 ART/Char/Monster/Monster_Thoarder_MuscleMan_NoWeapon_01/Monster_Thoarder_MuscleMan_NoWeapon_01_Remote 4001 27.168 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 盗宝团肌肉男空手 1 0 ConfigMonster_Thoarder_MuscleMan_NoWeapon_01 sentry02 22010010 75 22010010 50 22010010 25 22010020 25030101 1 Thoarder_MuscleMan_NoWeapon_01 50601 1 8 +25060102 (test)Rongshi(稻妻前置任务) ART/Char/Monster/Monster_Thoarder_MuscleMan_NoWeapon_01/Monster_Thoarder_MuscleMan_NoWeapon_01_02 ART/Char/Monster/Monster_Thoarder_MuscleMan_NoWeapon_01/Monster_Thoarder_MuscleMan_NoWeapon_01_02_Remote ART/Char/Monster/Monster_Thoarder_MuscleMan_NoWeapon_01/Monster_Thoarder_MuscleMan_NoWeapon_01 ART/Char/Monster/Monster_Thoarder_MuscleMan_NoWeapon_01/Monster_Thoarder_MuscleMan_NoWeapon_01_Remote 4001 27.168 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 Rongshi(稻妻前置任务) 1 任务用 0 ConfigMonster_Thoarder_MuscleMan_NoWeapon_02 1106,1019 sentry02 22010010 75 22010010 50 22010010 25 22010020 25030101 1 Monster_Thoarder_MuscleMan_NoWeapon_01_02 50601 1 8 +25070101 (test)盗宝团肌肉男单手锤 ART/Char/Monster/Monster_Thoarder_MuscleMan_Hammer_01/Monster_Thoarder_MuscleMan_Hammer_01 ART/Char/Monster/Monster_Thoarder_MuscleMan_Hammer_01/Monster_Thoarder_MuscleMan_Hammer_01_Remote ART/Char/Monster/Monster_Thoarder_MuscleMan_Hammer_01/Monster_Thoarder_MuscleMan_Hammer_01 ART/Char/Monster/Monster_Thoarder_MuscleMan_Hammer_01/Monster_Thoarder_MuscleMan_Hammer_01_Remote 4001 27.168 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 盗宝团肌肉男单手锤 1 0 ConfigMonster_Thoarder_MuscleMan_Hammer_01 sentry02 50004038 22010010 75 22010010 50 22010010 25 22010020 25030101 1 Thoarder_MuscleMan_Hammer_01 50701 1 8 +25070201 「怪鸟」打捞活动 ART/Char/Monster/Monster_Thoarder_MuscleMan_Hammer_02/Monster_Thoarder_MuscleMan_Hammer_02 ART/Char/Monster/Monster_Thoarder_MuscleMan_Hammer_02/Monster_Thoarder_MuscleMan_Hammer_02_Remote ART/Char/Monster/Monster_Thoarder_MuscleMan_Hammer_02/Monster_Thoarder_MuscleMan_Hammer_02 ART/Char/Monster/Monster_Thoarder_MuscleMan_Hammer_02/Monster_Thoarder_MuscleMan_Hammer_02_Remote 4001 108.672 30.144 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 -0.2 0 「瓦伦斯坦」打捞活动NEW 1 新版本「瓦伦斯坦」2.4 0 ConfigMonster_Thoarder_MuscleMan_Hammer_02 5152 sentry02 50004038 22010020 66 22010020 33 0 0 22010030 25030101 1 Thoarder_MuscleMan_Hammer_02 50702 2 8 +25070202 ART/Char/Monster/Monster_Thoarder_MuscleMan_Hammer_02/Monster_Thoarder_MuscleMan_Hammer_02 ART/Char/Monster/Monster_Thoarder_MuscleMan_Hammer_02/Monster_Thoarder_MuscleMan_Hammer_02_Remote ART/Char/Monster/Monster_Thoarder_MuscleMan_Hammer_02/Monster_Thoarder_MuscleMan_Hammer_02 ART/Char/Monster/Monster_Thoarder_MuscleMan_Hammer_02/Monster_Thoarder_MuscleMan_Hammer_02_Remote 4001 108.672 30.144 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 -0.2 0 黑貉队「瓦伦斯坦」 1 2.6 层岩通用「瓦伦斯坦」 0 ConfigMonster_Thoarder_MuscleMan_Hammer_02 sentry02 50004038 22010020 66 22010020 33 0 0 22010030 25030101 1 Thoarder_MuscleMan_Hammer_02 50702 2 4 +25080101 浪人 ART/Char/Monster/Monster_Samurai_Ronin_01/Monster_Samurai_Ronin_01 ART/Char/Monster/Monster_Samurai_Ronin_01/Monster_Samurai_Ronin_01_Remote ART/Char/Monster/Monster_Samurai_Ronin_01/Monster_Samurai_Ronin_01 ART/Char/Monster/Monster_Samurai_Ronin_01/Monster_Samurai_Ronin_01_Remote 4001 27.168 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 野伏·阵刀番 1 0 ConfigMonster_Samurai_Ronin_01 sentry02 50004058 22010010 60 0 0 0 0 22010010 25080101 1 50801 2 4 +25080201 浪人·山贼 ART/Char/Monster/Monster_Samurai_Ronin_02/Monster_Samurai_Ronin_02 ART/Char/Monster/Monster_Samurai_Ronin_02/Monster_Samurai_Ronin_02_Remote ART/Char/Monster/Monster_Samurai_Ronin_02/Monster_Samurai_Ronin_02 ART/Char/Monster/Monster_Samurai_Ronin_02/Monster_Samurai_Ronin_02_Remote 4001 27.168 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 野伏·火付番 1 0 ConfigMonster_Samurai_Ronin_02 sentry02 50004058 22010010 60 0 0 0 0 22010010 25080101 1 50802 2 4 +25080202 浪人·山贼(剑道) ART/Char/Monster/Monster_Samurai_Ronin_04/Monster_Samurai_Ronin_04 ART/Char/Monster/Monster_Samurai_Ronin_04/Monster_Samurai_Ronin_04_Remote ART/Char/Monster/Monster_Samurai_Ronin_04/Monster_Samurai_Ronin_04 ART/Char/Monster/Monster_Samurai_Ronin_04/Monster_Samurai_Ronin_04_Remote 4001 76.0704 10.048 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 防止以上怪物在活动/个人线后被继续布设 1 0 ConfigMonster_Samurai_Ronin_04 sentry02 50004058 0 0 0 0 0 0 0 25080101 1 50802 2 4 +25080301 浪人·暗部 ART/Char/Monster/Monster_Samurai_Ronin_03/Monster_Samurai_Ronin_03 ART/Char/Monster/Monster_Samurai_Ronin_03/Monster_Samurai_Ronin_03_Remote ART/Char/Monster/Monster_Samurai_Ronin_03/Monster_Samurai_Ronin_03 ART/Char/Monster/Monster_Samurai_Ronin_03/Monster_Samurai_Ronin_03_Remote 4001 27.168 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 野伏·机巧番 1 0 ConfigMonster_Samurai_Ronin_03 sentry02 50004058 22010010 60 0 0 0 0 22010010 25080101 1 50803 2 4 +25080401 幕府武士 ART/Char/Monster/Monster_Samurai_Hatamoto/Monster_Samurai_Hatamoto ART/Char/Monster/Monster_Samurai_Hatamoto/Monster_Samurai_Hatamoto_Remote ART/Char/Monster/Monster_Samurai_Hatamoto/Monster_Samurai_Hatamoto ART/Char/Monster/Monster_Samurai_Hatamoto/Monster_Samurai_Hatamoto_Remote 4001 48.9024 30.144 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 -0.2 0 寄骑武士 1 0 ConfigMonster_Samurai_Hatamoto_01 sentry02 50004065 22010010 75 22010010 50 22010010 25 22010020 25080101 1 50804 3 4 +25080402 幕府武士(剑道) ART/Char/Monster/Monster_Samurai_Hatamoto_02/Monster_Samurai_Hatamoto_02 ART/Char/Monster/Monster_Samurai_Hatamoto_02/Monster_Samurai_Hatamoto_02_Remote ART/Char/Monster/Monster_Samurai_Hatamoto_02/Monster_Samurai_Hatamoto_02 ART/Char/Monster/Monster_Samurai_Hatamoto_02/Monster_Samurai_Hatamoto_02_Remote 4001 86.9376 15.072 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 -0.2 0 防止以上怪物在活动/个人线后被继续布设 1 0 ConfigMonster_Samurai_Hatamoto_02 sentry02 50004065 0 0 0 0 0 0 0 25080101 1 50804 3 4 +25080403 幕府武士(一二阶段) ART/Char/Monster/Monster_Samurai_Hatamoto_03/Monster_Samurai_Hatamoto_03 ART/Char/Monster/Monster_Samurai_Hatamoto_03/Monster_Samurai_Hatamoto_03_Remote ART/Char/Monster/Monster_Samurai_Hatamoto_03/Monster_Samurai_Hatamoto_03 ART/Char/Monster/Monster_Samurai_Hatamoto_03/Monster_Samurai_Hatamoto_03_Remote 4001 86.9376 15.072 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 -0.2 0 防止以上怪物在活动/个人线后被继续布设 1 0 ConfigMonster_Samurai_Hatamoto_03 sentry02 50004095 0 0 0 0 0 0 0 25080101 1 50804 3 4 +25080404 幕府武士(三阶段) ART/Char/Monster/Monster_Samurai_Hatamoto_03/Monster_Samurai_Hatamoto_03 ART/Char/Monster/Monster_Samurai_Hatamoto_03/Monster_Samurai_Hatamoto_03_Remote ART/Char/Monster/Monster_Samurai_Hatamoto_03/Monster_Samurai_Hatamoto_03 ART/Char/Monster/Monster_Samurai_Hatamoto_03/Monster_Samurai_Hatamoto_03_Remote 4001 86.9376 15.072 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 -0.2 0 防止以上怪物在活动/个人线后被继续布设 1 0 ConfigMonster_Samurai_Hatamoto_03 sentry02 50004065 0 0 0 0 0 0 0 25080101 1 50804 3 4 +25080405 幕府武士(三阶段) ART/Char/Monster/Monster_Samurai_Hatamoto_04/Monster_Samurai_Hatamoto_04 ART/Char/Monster/Monster_Samurai_Hatamoto_04/Monster_Samurai_Hatamoto_04_Remote ART/Char/Monster/Monster_Samurai_Hatamoto_04/Monster_Samurai_Hatamoto_04 ART/Char/Monster/Monster_Samurai_Hatamoto_04/Monster_Samurai_Hatamoto_04_Remote 4001 86.9376 15.072 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 -0.2 0 幕府武士(3.4剑道) 1 3.4剑道 0 ConfigMonster_Samurai_Hatamoto_04 sentry02 50004065 0 0 0 0 0 0 0 25080101 1 50804 3 4 +25090101 傀儡将军 ART/Char/Monster/Monster_Samurai_Ningyo_01/Monster_Samurai_Ningyo_01 ART/Char/Monster/Monster_Samurai_Ningyo_01/Monster_Samurai_Ningyo_01_Remote ART/Char/Monster/Monster_Samurai_Ningyo_01/Monster_Samurai_Ningyo_01 ART/Char/Monster/Monster_Samurai_Ningyo_01/Monster_Samurai_Ningyo_01_Remote 4001 271.68 100.48 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 24 7 12 0 0.1 0 魔偶剑鬼 2 2 ConfigMonster_Samurai_Ningyo_01 5013 sentry02 22010030 75 22010030 50 22010030 25 22010040 1 25090101 1 50901 1 7 1 +25090102 傀儡将军-风分身 ART/Char/Monster/Monster_Samurai_Ningyo_02/Monster_Samurai_Ningyo_02 ART/Char/Monster/Monster_Samurai_Ningyo_02/Monster_Samurai_Ningyo_02_Remote ART/Char/Monster/Monster_Samurai_Ningyo_02/Monster_Samurai_Ningyo_02 ART/Char/Monster/Monster_Samurai_Ningyo_02/Monster_Samurai_Ningyo_02_Remote 4001 217.344 62.8 500 0 0 0 0.1 0.1 0.1 0.1 0.3 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 魔偶剑鬼-风分身 2 2 ConfigMonster_Samurai_Ningyo_02 5015 sentry02 22010030 75 22010030 50 22010030 25 22010040 1 25090101 1 50901 7 2 +25090103 傀儡将军-冰分身 ART/Char/Monster/Monster_Samurai_Ningyo_03/Monster_Samurai_Ningyo_03 ART/Char/Monster/Monster_Samurai_Ningyo_03/Monster_Samurai_Ningyo_03_Remote ART/Char/Monster/Monster_Samurai_Ningyo_03/Monster_Samurai_Ningyo_03 ART/Char/Monster/Monster_Samurai_Ningyo_03/Monster_Samurai_Ningyo_03_Remote 4001 217.344 62.8 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.3 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 魔偶剑鬼-冰分身 2 2 ConfigMonster_Samurai_Ningyo_03 sentry02 22010030 75 22010030 50 22010030 25 22010040 1 25090101 1 50901 7 2 +25090104 傀儡将军-面具分身 ART/Char/Monster/Monster_Samurai_Ningyo_04/Monster_Samurai_Ningyo_04 ART/Char/Monster/Monster_Samurai_Ningyo_04/Monster_Samurai_Ningyo_04_Remote ART/Char/Monster/Monster_Samurai_Ningyo_04/Monster_Samurai_Ningyo_04 ART/Char/Monster/Monster_Samurai_Ningyo_04/Monster_Samurai_Ningyo_04_Remote 4001 217.344 62.8 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 魔偶剑鬼-面具分身 2 2 ConfigMonster_Samurai_Ningyo_04 sentry02 22010030 75 22010030 50 22010030 25 22010040 1 25090101 1 50901 7 2 +25090201 傀儡将军-风分身(有图标) ART/Char/Monster/Monster_Samurai_Ningyo_02/Monster_Samurai_Ningyo_02 ART/Char/Monster/Monster_Samurai_Ningyo_02/Monster_Samurai_Ningyo_02_Remote ART/Char/Monster/Monster_Samurai_Ningyo_02/Monster_Samurai_Ningyo_02 ART/Char/Monster/Monster_Samurai_Ningyo_02/Monster_Samurai_Ningyo_02_Remote 4001 217.344 62.8 500 0 0 0 0.1 0.1 0.1 0.1 0.3 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 魔偶剑鬼-风分身(有图标) 2 单拆爬塔用 2 ConfigMonster_Samurai_Ningyo_02 5015 sentry02 22010030 75 22010030 50 22010030 25 22010040 1 25090101 1 50902 7 2 +25090301 傀儡将军-冰分身(有图标) ART/Char/Monster/Monster_Samurai_Ningyo_03/Monster_Samurai_Ningyo_03 ART/Char/Monster/Monster_Samurai_Ningyo_03/Monster_Samurai_Ningyo_03_Remote ART/Char/Monster/Monster_Samurai_Ningyo_03/Monster_Samurai_Ningyo_03 ART/Char/Monster/Monster_Samurai_Ningyo_03/Monster_Samurai_Ningyo_03_Remote 4001 217.344 62.8 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.3 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 魔偶剑鬼-冰分身(有图标) 2 单拆爬塔用 2 ConfigMonster_Samurai_Ningyo_03 sentry02 22010030 75 22010030 50 22010030 25 22010040 1 25090101 1 50903 7 2 +25090401 傀儡将军-面具分身(有图标) ART/Char/Monster/Monster_Samurai_Ningyo_04/Monster_Samurai_Ningyo_04 ART/Char/Monster/Monster_Samurai_Ningyo_04/Monster_Samurai_Ningyo_04_Remote ART/Char/Monster/Monster_Samurai_Ningyo_04/Monster_Samurai_Ningyo_04 ART/Char/Monster/Monster_Samurai_Ningyo_04/Monster_Samurai_Ningyo_04_Remote 4001 217.344 62.8 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 魔偶剑鬼-面具分身(有图标) 2 单拆爬塔用 2 ConfigMonster_Samurai_Ningyo_04 sentry02 22010030 75 22010030 50 22010030 25 22010040 1 25090101 1 50904 7 2 +25090105 傀儡将军 ART/Char/Monster/Monster_Samurai_Ningyo_05/Monster_Samurai_Ningyo_05 ART/Char/Monster/Monster_Samurai_Ningyo_05/Monster_Samurai_Ningyo_05_Remote ART/Char/Monster/Monster_Samurai_Ningyo_05/Monster_Samurai_Ningyo_05 ART/Char/Monster/Monster_Samurai_Ningyo_05/Monster_Samurai_Ningyo_05_Remote 4001 271.68 100.48 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 24 7 12 0 0.1 0 魔偶剑鬼(3.4剑道) 2 2 ConfigMonster_Samurai_Ningyo_05 5013 sentry02 22010030 75 22010030 50 22010030 25 22010040 1 25090101 1 50901 1 7 1 +25100202 海乱鬼-火 ART/Char/Monster/Monster_Samurai_Kairagi_07/Monster_Samurai_Kairagi_07 ART/Char/Monster/Monster_Samurai_Kairagi_07/Monster_Samurai_Kairagi_07_Remote ART/Char/Monster/Monster_Samurai_Kairagi_07/Monster_Samurai_Kairagi_07 ART/Char/Monster/Monster_Samurai_Kairagi_07/Monster_Samurai_Kairagi_07_Remote 4001 65.2032 94.2 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 海乱鬼-火(3.4剑道) 1 0 ConfigMonster_Samurai_Kairagi_06 5045 sentry02 50004064 22010010 75 22010010 50 22010010 25 22010020 25080101 1 51002 4 2 +25100101 海乱鬼-雷 ART/Char/Monster/Monster_Samurai_Kairagi_01/Monster_Samurai_Kairagi_01 ART/Char/Monster/Monster_Samurai_Kairagi_01/Monster_Samurai_Kairagi_01_Remote ART/Char/Monster/Monster_Samurai_Kairagi_01/Monster_Samurai_Kairagi_01 ART/Char/Monster/Monster_Samurai_Kairagi_01/Monster_Samurai_Kairagi_01_Remote 4001 65.2032 94.2 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 海乱鬼-雷 1 0 ConfigMonster_Samurai_Kairagi_01 5045 sentry02 50004059 22010010 75 22010010 50 22010010 25 22010020 25080101 1 51001 4 3 +25100301 海乱鬼-雷幽灵 ART/Char/Monster/Monster_Samurai_Kairagi_03/Monster_Samurai_Kairagi_03 ART/Char/Monster/Monster_Samurai_Kairagi_03/Monster_Samurai_Kairagi_03_Remote ART/Char/Monster/Monster_Samurai_Kairagi_03/Monster_Samurai_Kairagi_03 ART/Char/Monster/Monster_Samurai_Kairagi_03/Monster_Samurai_Kairagi_03_Remote 4001 65.2032 94.2 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 海乱鬼-雷幽灵 1 0 ConfigMonster_Samurai_Kairagi_01 5044 sentry02 50004069 22010010 75 22010010 50 22010010 25 22010020 25080101 1 51003 4 +25100201 海乱鬼-火 ART/Char/Monster/Monster_Samurai_Kairagi_02/Monster_Samurai_Kairagi_02 ART/Char/Monster/Monster_Samurai_Kairagi_02/Monster_Samurai_Kairagi_02_Remote ART/Char/Monster/Monster_Samurai_Kairagi_02/Monster_Samurai_Kairagi_02 ART/Char/Monster/Monster_Samurai_Kairagi_02/Monster_Samurai_Kairagi_02_Remote 4001 65.2032 94.2 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 海乱鬼-火 1 0 ConfigMonster_Samurai_Kairagi_02 5045 sentry02 50004064 22010010 75 22010010 50 22010010 25 22010020 25080101 1 51002 4 3 +25100401 海乱鬼-火幽灵 ART/Char/Monster/Monster_Samurai_Kairagi_04/Monster_Samurai_Kairagi_04 ART/Char/Monster/Monster_Samurai_Kairagi_04/Monster_Samurai_Kairagi_04_Remote ART/Char/Monster/Monster_Samurai_Kairagi_04/Monster_Samurai_Kairagi_04 ART/Char/Monster/Monster_Samurai_Kairagi_04/Monster_Samurai_Kairagi_04_Remote 4001 65.2032 94.2 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 海乱鬼-火幽灵 1 0 ConfigMonster_Samurai_Kairagi_02 5044 sentry02 50004070 22010010 75 22010010 50 22010010 25 22010020 25080101 1 51004 4 +25100102 海乱鬼-雷(剑道) ART/Char/Monster/Monster_Samurai_Kairagi_05/Monster_Samurai_Kairagi_05 ART/Char/Monster/Monster_Samurai_Kairagi_05/Monster_Samurai_Kairagi_05_Remote ART/Char/Monster/Monster_Samurai_Kairagi_05/Monster_Samurai_Kairagi_05 ART/Char/Monster/Monster_Samurai_Kairagi_05/Monster_Samurai_Kairagi_05_Remote 4001 103.2384 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 防止以上怪物在活动/个人线后被继续布设 1 0 ConfigMonster_Samurai_Kairagi_05 sentry02 50004059 0 0 0 0 0 0 0 25080101 1 51001 4 3 +25100302 海乱鬼-雷幽灵 ART/Char/Monster/Monster_Samurai_Kairagi_06/Monster_Samurai_Kairagi_06 ART/Char/Monster/Monster_Samurai_Kairagi_06/Monster_Samurai_Kairagi_06_Remote ART/Char/Monster/Monster_Samurai_Kairagi_06/Monster_Samurai_Kairagi_06 ART/Char/Monster/Monster_Samurai_Kairagi_06/Monster_Samurai_Kairagi_06_Remote 4001 65.2032 94.2 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 防止以上怪物在活动/个人线后被继续布设 1 0 ConfigMonster_Samurai_Kairagi_01 5044 sentry02 50004069 22010010 75 22010010 50 22010010 25 22010020 25080101 1 51003 4 +25110101 鳄鱼-镀金旅团 ART/Char/Monster/Monster_Gator_Eremite_Rock_01/Monster_Gator_Eremite_Rock_01 ART/Char/Monster/Monster_Gator_Eremite_Rock_01/Monster_Gator_Eremite_Rock_01_Remote ART/Char/Monster/Monster_Gator_Eremite_Rock_01/Monster_Gator_Eremite_Rock_01 ART/Char/Monster/Monster_Gator_Eremite_Rock_01/Monster_Gator_Eremite_Rock_01_Remote 4001 20.376 40.192 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 -0.5 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 鳄鱼-镀金旅团(召唤用) 1 1 ConfigMonster_Gator_Eremite_Rock_01 sentry02 22010017 60 0 0 0 0 22010017 25110101 1 51101 1 2 +25110102 鳄鱼-镀金旅团 ART/Char/Monster/Monster_Gator_Eremite_Rock_01/Monster_Gator_Eremite_Rock_01 ART/Char/Monster/Monster_Gator_Eremite_Rock_01/Monster_Gator_Eremite_Rock_01_Remote ART/Char/Monster/Monster_Gator_Eremite_Rock_01/Monster_Gator_Eremite_Rock_01 ART/Char/Monster/Monster_Gator_Eremite_Rock_01/Monster_Gator_Eremite_Rock_01_Remote 4001 20.376 40.192 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 -0.5 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 鳄鱼-镀金旅团(赛诺个人线,独立) 1 1 ConfigMonster_Gator_Eremite_Rock_01 sentry02 22010017 60 0 0 0 0 22010017 1 25110101 1 51101 1 2 +25110201 秃鹫-镀金旅团 ART/Char/Monster/Monster_Vulture_Eremite_Wind_01/Monster_Vulture_Eremite_Wind_01 ART/Char/Monster/Monster_Vulture_Eremite_Wind_01/Monster_Vulture_Eremite_Wind_01_Remote ART/Char/Monster/Monster_Vulture_Eremite_Wind_01/Monster_Vulture_Eremite_Wind_01 ART/Char/Monster/Monster_Vulture_Eremite_Wind_01/Monster_Vulture_Eremite_Wind_01_Remote 4001 17.93088 50.24 500 0 0 0 0.1 0.1 0.1 0.1 -0.5 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 秃鹫-镀金旅团(召唤用) 1 1 ConfigMonster_Vulture_Eremite_Wind_01 sentry02 22010015 60 0 0 0 0 22010015 25110201 1 51102 1 2 +25110202 秃鹫-镀金旅团 ART/Char/Monster/Monster_Vulture_Eremite_Wind_01/Monster_Vulture_Eremite_Wind_01 ART/Char/Monster/Monster_Vulture_Eremite_Wind_01/Monster_Vulture_Eremite_Wind_01_Remote ART/Char/Monster/Monster_Vulture_Eremite_Wind_01/Monster_Vulture_Eremite_Wind_01 ART/Char/Monster/Monster_Vulture_Eremite_Wind_01/Monster_Vulture_Eremite_Wind_01_Remote 4001 17.93088 50.24 500 0 0 0 0.1 0.1 0.1 0.1 -0.5 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 秃鹫-镀金旅团(赛诺个人线,独立) 1 1 ConfigMonster_Vulture_Eremite_Wind_01 sentry02 22010015 60 0 0 0 0 22010015 1 25110201 1 51102 1 2 +25110301 毒蝎-镀金旅团 ART/Char/Monster/Monster_Scorpion_Eremite_Fire_01/Monster_Scorpion_Eremite_Fire_01 ART/Char/Monster/Monster_Scorpion_Eremite_Fire_01/Monster_Scorpion_Eremite_Fire_01_Remote ART/Char/Monster/Monster_Scorpion_Eremite_Fire_01/Monster_Scorpion_Eremite_Fire_01 ART/Char/Monster/Monster_Scorpion_Eremite_Fire_01_01/Monster_Scorpion_Eremite_Fire_01_Remote 4001 17.93088 50.24 500 0 0 0 0.1 0.1 0.1 0.1 -0.5 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 毒蝎-镀金旅团(召唤用) 1 1 ConfigMonster_Scorpion_Eremite_Fire_01 sentry02 22010015 60 0 0 0 0 22010015 25110101 1 51103 1 2 +25110401 ART/Char/Monster/Monster_Chrysopelea_Eremite_Grass_01/Monster_Chrysopelea_Eremite_Grass_01 ART/Char/Monster/Monster_Chrysopelea_Eremite_Grass_01/Monster_Chrysopelea_Eremite_Grass_01_Remote ART/Char/Monster/Monster_Chrysopelea_Eremite_Grass_01/Monster_Chrysopelea_Eremite_Grass_01 ART/Char/Monster/Monster_Chrysopelea_Eremite_Grass_01/Monster_Chrysopelea_Eremite_Grass_01_Remote 4001 17.93088 50.24 500 0 0 0 0.1 0.1 0.1 0.1 -0.5 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 飞蛇-镀金旅团(召唤用) 1 1 ConfigMonster_Chrysopelea_Eremite_Grass_01 sentry02 22010015 60 0 0 0 0 22010015 25110101 1 51104 1 2 +25210101 镀金旅团-单手斧 ART/Char/Monster/Monster_Eremite_Female_Hatchet/Monster_Eremite_Female_Hatchet_01 ART/Char/Monster/Monster_Eremite_Female_Hatchet/Monster_Eremite_Female_Hatchet_01_Remote ART/Char/Monster/Monster_Eremite_Female_Hatchet/Monster_Eremite_Female_Hatchet_01 ART/Char/Monster/Monster_Eremite_Female_Hatchet/Monster_Eremite_Female_Hatchet_01_Remote 4001 21.7344 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金旅团-单手斧(常规肤色) 1 镀金旅团基础怪 0 ConfigMonster_Eremite_Female_Hatchet_01 sentry02 50004079 22010010 60 0 0 0 0 22010010 25210101 1 Monster_NPC_Sumeru_Female_Standard_Eremite_001 52101 1 3 +25210102 镀金旅团-单手斧 ART/Char/Monster/Monster_Eremite_Female_Hatchet/Monster_Eremite_Female_Hatchet_02 ART/Char/Monster/Monster_Eremite_Female_Hatchet/Monster_Eremite_Female_Hatchet_02_Remote ART/Char/Monster/Monster_Eremite_Female_Hatchet/Monster_Eremite_Female_Hatchet_01 ART/Char/Monster/Monster_Eremite_Female_Hatchet/Monster_Eremite_Female_Hatchet_01_Remote 4001 21.7344 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金旅团-单手斧(浅褐皮肤) 1 镀金旅团基础怪 0 ConfigMonster_Eremite_Female_Hatchet_01 sentry02 50004079 22010010 60 0 0 0 0 22010010 25210101 1 Monster_NPC_Sumeru_Female_Standard_Eremite_002 52101 1 3 +25210103 镀金旅团-单手斧 ART/Char/Monster/Monster_Eremite_Female_Hatchet/Monster_Eremite_Female_Hatchet_03 ART/Char/Monster/Monster_Eremite_Female_Hatchet/Monster_Eremite_Female_Hatchet_03_Remote ART/Char/Monster/Monster_Eremite_Female_Hatchet/Monster_Eremite_Female_Hatchet_01 ART/Char/Monster/Monster_Eremite_Female_Hatchet/Monster_Eremite_Female_Hatchet_01_Remote 4001 21.7344 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金旅团-单手斧(深褐皮肤) 1 镀金旅团基础怪 0 ConfigMonster_Eremite_Female_Hatchet_01 sentry02 50004079 22010010 60 0 0 0 0 22010010 25210101 1 Monster_NPC_Sumeru_Female_Standard_Eremite_003 52101 1 3 +25210104 教令院-单手斧 ART/Char/Monster/Monster_Eremite_Female_Hatchet/Monster_Eremite_Female_Hatchet_04 ART/Char/Monster/Monster_Eremite_Female_Hatchet/Monster_Eremite_Female_Hatchet_04_Remote ART/Char/Monster/Monster_Eremite_Female_Hatchet/Monster_Eremite_Female_Hatchet_01 ART/Char/Monster/Monster_Eremite_Female_Hatchet/Monster_Eremite_Female_Hatchet_01_Remote 4001 21.7344 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 [任务专用]教令院-单手斧(常规肤色) 1 镀金 教令院势力 0 ConfigMonster_Eremite_Female_Hatchet_01 sentry02 50004079 22010010 60 0 0 0 0 22010010 25210151 1 Monster_Eremite_Female_Hatchet_04 1 3 +25210105 教令院-单手斧 ART/Char/Monster/Monster_Eremite_Female_Hatchet/Monster_Eremite_Female_Hatchet_05 ART/Char/Monster/Monster_Eremite_Female_Hatchet/Monster_Eremite_Female_Hatchet_05_Remote ART/Char/Monster/Monster_Eremite_Female_Hatchet/Monster_Eremite_Female_Hatchet_01 ART/Char/Monster/Monster_Eremite_Female_Hatchet/Monster_Eremite_Female_Hatchet_01_Remote 4001 21.7344 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 [任务专用]教令院-单手斧(浅褐皮肤) 1 镀金 教令院势力 0 ConfigMonster_Eremite_Female_Hatchet_01 sentry02 50004079 22010010 60 0 0 0 0 22010010 25210151 1 Monster_Eremite_Female_Hatchet_05 1 3 +25210106 教令院-单手斧 ART/Char/Monster/Monster_Eremite_Female_Hatchet/Monster_Eremite_Female_Hatchet_06 ART/Char/Monster/Monster_Eremite_Female_Hatchet/Monster_Eremite_Female_Hatchet_06_Remote ART/Char/Monster/Monster_Eremite_Female_Hatchet/Monster_Eremite_Female_Hatchet_01 ART/Char/Monster/Monster_Eremite_Female_Hatchet/Monster_Eremite_Female_Hatchet_01_Remote 4001 21.7344 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 [任务专用]教令院-单手斧(深褐皮肤) 1 镀金 教令院势力 0 ConfigMonster_Eremite_Female_Hatchet_01 sentry02 50004079 22010010 60 0 0 0 0 22010010 25210151 1 Monster_Eremite_Female_Hatchet_06 1 3 +25210107 镀金旅团-单手斧 ART/Char/Monster/Monster_Eremite_Female_Hatchet/Monster_Eremite_Female_Hatchet_03 ART/Char/Monster/Monster_Eremite_Female_Hatchet/Monster_Eremite_Female_Hatchet_03_Remote ART/Char/Monster/Monster_Eremite_Female_Hatchet/Monster_Eremite_Female_Hatchet_01 ART/Char/Monster/Monster_Eremite_Female_Hatchet/Monster_Eremite_Female_Hatchet_01_Remote 4001 21.7344 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金旅团-单手斧(特殊) 1 潜行玩法特殊哨兵 0 ConfigMonster_Eremite_Female_Hatchet_02 5202 sentry02 50004079 22010010 60 0 0 0 0 22010010 25210101 1 Monster_NPC_Sumeru_Female_Standard_Eremite_003 52101 1 3 +25210108 镀金旅团-单手斧 ART/Char/Monster/Monster_Eremite_Female_Hatchet/Monster_Eremite_Female_Hatchet_07 ART/Char/Monster/Monster_Eremite_Female_Hatchet/Monster_Eremite_Female_Hatchet_07_Remote ART/Char/Monster/Monster_Eremite_Female_Hatchet/Monster_Eremite_Female_Hatchet_01 ART/Char/Monster/Monster_Eremite_Female_Hatchet/Monster_Eremite_Female_Hatchet_01_Remote 4001 21.7344 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金NPC - 塔尼娜 1 3.2 NPC定制怪 0 ConfigMonster_Eremite_Female_Hatchet_01_NoVO sentry02 50004079 22010010 60 0 0 0 0 22010010 25210101 1 Monster_Eremite_Female_Hatchet_07 1 3 +25210201 镀金旅团-弩 ART/Char/Monster/Monster_Eremite_Male_Standard_Crossbow/Monster_Eremite_Male_Standard_Crossbow_01 ART/Char/Monster/Monster_Eremite_Male_Standard_Crossbow/Monster_Eremite_Male_Standard_Crossbow_01_Remote ART/Char/Monster/Monster_Eremite_Male_Standard_Crossbow/Monster_Eremite_Male_Standard_Crossbow_01 ART/Char/Monster/Monster_Eremite_Male_Standard_Crossbow/Monster_Eremite_Male_Standard_Crossbow_01_Remote 4001 16.3008 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金旅团-弩(常规肤色) 1 镀金旅团基础怪 0 ConfigMonster_Eremite_Male_Standard_Crossbow_01 sentry02 50004077 22010010 60 0 0 0 0 22010010 25210201 1 Monster_NPC_Sumeru_Male_Standard_Eremite_001 52102 1 4 +25210202 镀金旅团-弩 ART/Char/Monster/Monster_Eremite_Male_Standard_Crossbow/Monster_Eremite_Male_Standard_Crossbow_02 ART/Char/Monster/Monster_Eremite_Male_Standard_Crossbow/Monster_Eremite_Male_Standard_Crossbow_02_Remote ART/Char/Monster/Monster_Eremite_Male_Standard_Crossbow/Monster_Eremite_Male_Standard_Crossbow_01 ART/Char/Monster/Monster_Eremite_Male_Standard_Crossbow/Monster_Eremite_Male_Standard_Crossbow_01_Remote 4001 16.3008 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金旅团-弩(浅褐皮肤) 1 镀金旅团基础怪 0 ConfigMonster_Eremite_Male_Standard_Crossbow_01 sentry02 50004077 22010010 60 0 0 0 0 22010010 25210201 1 Monster_NPC_Sumeru_Male_Standard_Eremite_003 52102 1 4 +25210203 镀金旅团-弩 ART/Char/Monster/Monster_Eremite_Male_Standard_Crossbow/Monster_Eremite_Male_Standard_Crossbow_03 ART/Char/Monster/Monster_Eremite_Male_Standard_Crossbow/Monster_Eremite_Male_Standard_Crossbow_03_Remote ART/Char/Monster/Monster_Eremite_Male_Standard_Crossbow/Monster_Eremite_Male_Standard_Crossbow_01 ART/Char/Monster/Monster_Eremite_Male_Standard_Crossbow/Monster_Eremite_Male_Standard_Crossbow_01_Remote 4001 16.3008 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金旅团-弩(深褐皮肤) 1 镀金旅团基础怪 0 ConfigMonster_Eremite_Male_Standard_Crossbow_01 sentry02 50004077 22010010 60 0 0 0 0 22010010 25210201 1 Monster_NPC_Sumeru_Male_Standard_Eremite_005 52102 1 4 +25210204 教令院-弩 ART/Char/Monster/Monster_Eremite_Male_Standard_Crossbow/Monster_Eremite_Male_Standard_Crossbow_04 ART/Char/Monster/Monster_Eremite_Male_Standard_Crossbow/Monster_Eremite_Male_Standard_Crossbow_04_Remote ART/Char/Monster/Monster_Eremite_Male_Standard_Crossbow/Monster_Eremite_Male_Standard_Crossbow_01 ART/Char/Monster/Monster_Eremite_Male_Standard_Crossbow/Monster_Eremite_Male_Standard_Crossbow_01_Remote 4001 16.3008 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 [任务专用]教令院-弩(常规肤色) 1 镀金 教令院势力 0 ConfigMonster_Eremite_Male_Standard_Crossbow_01 sentry02 50004077 22010010 60 0 0 0 0 22010010 25210251 1 Monster_Eremite_Male_Standard_Crossbow_04 1 4 +25210205 教令院-弩 ART/Char/Monster/Monster_Eremite_Male_Standard_Crossbow/Monster_Eremite_Male_Standard_Crossbow_05 ART/Char/Monster/Monster_Eremite_Male_Standard_Crossbow/Monster_Eremite_Male_Standard_Crossbow_05_Remote ART/Char/Monster/Monster_Eremite_Male_Standard_Crossbow/Monster_Eremite_Male_Standard_Crossbow_01 ART/Char/Monster/Monster_Eremite_Male_Standard_Crossbow/Monster_Eremite_Male_Standard_Crossbow_01_Remote 4001 16.3008 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 [任务专用]教令院-弩(浅褐皮肤) 1 镀金 教令院势力 0 ConfigMonster_Eremite_Male_Standard_Crossbow_01 sentry02 50004077 22010010 60 0 0 0 0 22010010 25210251 1 Monster_Eremite_Male_Standard_Crossbow_05 1 4 +25210206 教令院-弩 ART/Char/Monster/Monster_Eremite_Male_Standard_Crossbow/Monster_Eremite_Male_Standard_Crossbow_06 ART/Char/Monster/Monster_Eremite_Male_Standard_Crossbow/Monster_Eremite_Male_Standard_Crossbow_06_Remote ART/Char/Monster/Monster_Eremite_Male_Standard_Crossbow/Monster_Eremite_Male_Standard_Crossbow_01 ART/Char/Monster/Monster_Eremite_Male_Standard_Crossbow/Monster_Eremite_Male_Standard_Crossbow_01_Remote 4001 16.3008 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 [任务专用]教令院-弩(深褐皮肤) 1 镀金 教令院势力 0 ConfigMonster_Eremite_Male_Standard_Crossbow_01 sentry02 50004077 22010010 60 0 0 0 0 22010010 25210251 1 Monster_Eremite_Male_Standard_Crossbow_06 1 4 +25210207 镀金旅团-弩 ART/Char/Monster/Monster_Eremite_Male_Standard_Crossbow/Monster_Eremite_Male_Standard_Crossbow_03 ART/Char/Monster/Monster_Eremite_Male_Standard_Crossbow/Monster_Eremite_Male_Standard_Crossbow_03_Remote ART/Char/Monster/Monster_Eremite_Male_Standard_Crossbow/Monster_Eremite_Male_Standard_Crossbow_01 ART/Char/Monster/Monster_Eremite_Male_Standard_Crossbow/Monster_Eremite_Male_Standard_Crossbow_01_Remote 4001 16.3008 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金旅团-弩(特殊) 1 潜行玩法一般哨兵 0 ConfigMonster_Eremite_Male_Standard_Crossbow_02 sentry02 50004077 22010010 60 0 0 0 0 22010010 25210201 1 Monster_NPC_Sumeru_Male_Standard_Eremite_005 52102 1 4 +25210208 镀金旅团-弩 ART/Char/Monster/Monster_Eremite_Male_Standard_Crossbow/Monster_Eremite_Male_Standard_Crossbow_07 ART/Char/Monster/Monster_Eremite_Male_Standard_Crossbow/Monster_Eremite_Male_Standard_Crossbow_07_Remote ART/Char/Monster/Monster_Eremite_Male_Standard_Crossbow/Monster_Eremite_Male_Standard_Crossbow_01 ART/Char/Monster/Monster_Eremite_Male_Standard_Crossbow/Monster_Eremite_Male_Standard_Crossbow_01_Remote 4001 16.3008 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金NPC - 3.2镀金旅团A 1 3.2 NPC定制怪 0 ConfigMonster_Eremite_Male_Standard_Crossbow_01_NoVO sentry02 50004077 22010010 60 0 0 0 0 22010010 25210201 1 Monster_Eremite_Male_Standard_Crossbow_07 1 4 +25210209 镀金旅团-弩 ART/Char/Monster/Monster_Eremite_Male_Standard_Crossbow/Monster_Eremite_Male_Standard_Crossbow_08 ART/Char/Monster/Monster_Eremite_Male_Standard_Crossbow/Monster_Eremite_Male_Standard_Crossbow_08_Remote ART/Char/Monster/Monster_Eremite_Male_Standard_Crossbow/Monster_Eremite_Male_Standard_Crossbow_01 ART/Char/Monster/Monster_Eremite_Male_Standard_Crossbow/Monster_Eremite_Male_Standard_Crossbow_01_Remote 4001 16.3008 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金NPC - 玛克林 1 3.2 NPC定制怪 0 ConfigMonster_Eremite_Male_Standard_Crossbow_01_NoVO sentry02 50004077 22010010 60 0 0 0 0 22010010 25210201 1 Monster_Eremite_Male_Standard_Crossbow_08 1 4 +25210301 镀金旅团-长柄 ART/Char/Monster/Monster_Eremite_Male_Standard_Pole/Monster_Eremite_Male_Standard_Pole_01 ART/Char/Monster/Monster_Eremite_Male_Standard_Pole/Monster_Eremite_Male_Standard_Pole_01_Remote ART/Char/Monster/Monster_Eremite_Male_Standard_Pole/Monster_Eremite_Male_Standard_Pole_01 ART/Char/Monster/Monster_Eremite_Male_Standard_Pole/Monster_Eremite_Male_Standard_Pole_01_Remote 4001 16.3008 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金旅团-长柄(常规肤色) 1 镀金旅团基础怪 0 ConfigMonster_Eremite_Male_Standard_Pole_01 sentry02 50004080 22010010 60 0 0 0 0 22010010 25210301 1 Monster_NPC_Sumeru_Male_Standard_Eremite_002 52103 1 6 +25210302 镀金旅团-长柄 ART/Char/Monster/Monster_Eremite_Male_Standard_Pole/Monster_Eremite_Male_Standard_Pole_02 ART/Char/Monster/Monster_Eremite_Male_Standard_Pole/Monster_Eremite_Male_Standard_Pole_02_Remote ART/Char/Monster/Monster_Eremite_Male_Standard_Pole/Monster_Eremite_Male_Standard_Pole_01 ART/Char/Monster/Monster_Eremite_Male_Standard_Pole/Monster_Eremite_Male_Standard_Pole_01_Remote 4001 16.3008 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金旅团-长柄(浅褐皮肤) 1 镀金旅团基础怪 0 ConfigMonster_Eremite_Male_Standard_Pole_01 sentry02 50004080 22010010 60 0 0 0 0 22010010 25210301 1 Monster_NPC_Sumeru_Male_Standard_Eremite_004 52103 1 6 +25210303 镀金旅团-长柄 ART/Char/Monster/Monster_Eremite_Male_Standard_Pole/Monster_Eremite_Male_Standard_Pole_03 ART/Char/Monster/Monster_Eremite_Male_Standard_Pole/Monster_Eremite_Male_Standard_Pole_03_Remote ART/Char/Monster/Monster_Eremite_Male_Standard_Pole/Monster_Eremite_Male_Standard_Pole_01 ART/Char/Monster/Monster_Eremite_Male_Standard_Pole/Monster_Eremite_Male_Standard_Pole_01_Remote 4001 16.3008 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金旅团-长柄(深褐皮肤) 1 镀金旅团基础怪 0 ConfigMonster_Eremite_Male_Standard_Pole_01 sentry02 50004080 22010010 60 0 0 0 0 22010010 25210301 1 Monster_NPC_Sumeru_Male_Standard_Eremite_006 52103 1 6 +25210304 教令院-长柄 ART/Char/Monster/Monster_Eremite_Male_Standard_Pole/Monster_Eremite_Male_Standard_Pole_04 ART/Char/Monster/Monster_Eremite_Male_Standard_Pole/Monster_Eremite_Male_Standard_Pole_04_Remote ART/Char/Monster/Monster_Eremite_Male_Standard_Pole/Monster_Eremite_Male_Standard_Pole_01 ART/Char/Monster/Monster_Eremite_Male_Standard_Pole/Monster_Eremite_Male_Standard_Pole_01_Remote 4001 16.3008 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 [任务专用]教令院-长柄(常规肤色) 1 镀金 教令院势力 0 ConfigMonster_Eremite_Male_Standard_Pole_01 sentry02 50004080 22010010 60 0 0 0 0 22010010 25210351 1 Monster_Eremite_Male_Standard_Pole_04 1 6 +25210305 教令院-长柄 ART/Char/Monster/Monster_Eremite_Male_Standard_Pole/Monster_Eremite_Male_Standard_Pole_05 ART/Char/Monster/Monster_Eremite_Male_Standard_Pole/Monster_Eremite_Male_Standard_Pole_05_Remote ART/Char/Monster/Monster_Eremite_Male_Standard_Pole/Monster_Eremite_Male_Standard_Pole_01 ART/Char/Monster/Monster_Eremite_Male_Standard_Pole/Monster_Eremite_Male_Standard_Pole_01_Remote 4001 16.3008 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 [任务专用]教令院-长柄(浅褐皮肤) 1 镀金 教令院势力 0 ConfigMonster_Eremite_Male_Standard_Pole_01 sentry02 50004080 22010010 60 0 0 0 0 22010010 25210351 1 Monster_Eremite_Male_Standard_Pole_05 1 6 +25210306 教令院-长柄 ART/Char/Monster/Monster_Eremite_Male_Standard_Pole/Monster_Eremite_Male_Standard_Pole_06 ART/Char/Monster/Monster_Eremite_Male_Standard_Pole/Monster_Eremite_Male_Standard_Pole_06_Remote ART/Char/Monster/Monster_Eremite_Male_Standard_Pole/Monster_Eremite_Male_Standard_Pole_01 ART/Char/Monster/Monster_Eremite_Male_Standard_Pole/Monster_Eremite_Male_Standard_Pole_01_Remote 4001 16.3008 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 [任务专用]教令院-长柄(深褐皮肤) 1 镀金 教令院势力 0 ConfigMonster_Eremite_Male_Standard_Pole_01 sentry02 50004080 22010010 60 0 0 0 0 22010010 25210351 1 Monster_Eremite_Male_Standard_Pole_06 1 6 +25210307 镀金旅团-长柄 ART/Char/Monster/Monster_Eremite_Male_Standard_Pole/Monster_Eremite_Male_Standard_Pole_07 ART/Char/Monster/Monster_Eremite_Male_Standard_Pole/Monster_Eremite_Male_Standard_Pole_07_Remote ART/Char/Monster/Monster_Eremite_Male_Standard_Pole/Monster_Eremite_Male_Standard_Pole_01 ART/Char/Monster/Monster_Eremite_Male_Standard_Pole/Monster_Eremite_Male_Standard_Pole_01_Remote 4001 16.3008 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金NPC - Nizam 尼泽姆 1 NPC定制怪 0 ConfigMonster_Eremite_Male_Standard_Pole_02 sentry02 50004080 22010010 60 0 0 0 0 22010010 25210301 1 Monster_Eremite_Male_Standard_Pole_07 1 6 +25210401 镀金旅团-拳刃 ART/Char/Monster/Monster_Eremite_MuscleMan_Gloves/Monster_Eremite_MuscleMan_Gloves_01 ART/Char/Monster/Monster_Eremite_MuscleMan_Gloves/Monster_Eremite_MuscleMan_Gloves_01_Remote ART/Char/Monster/Monster_Eremite_MuscleMan_Gloves/Monster_Eremite_MuscleMan_Gloves_01 ART/Char/Monster/Monster_Eremite_MuscleMan_Gloves/Monster_Eremite_MuscleMan_Gloves_01_Remote 4001 21.7344 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金旅团-拳刃(常规肤色) 1 镀金旅团基础怪 0 ConfigMonster_Eremite_MuscleMan_Gloves_01 sentry02 50004078 50004081 22010010 60 0 0 0 0 22010010 25210401 1 Monster_NPC_Sumeru_MuscleMan_Standard_Eremite_002 52104 1 6 +25210402 镀金旅团-拳刃 ART/Char/Monster/Monster_Eremite_MuscleMan_Gloves/Monster_Eremite_MuscleMan_Gloves_02 ART/Char/Monster/Monster_Eremite_MuscleMan_Gloves/Monster_Eremite_MuscleMan_Gloves_02_Remote ART/Char/Monster/Monster_Eremite_MuscleMan_Gloves/Monster_Eremite_MuscleMan_Gloves_01 ART/Char/Monster/Monster_Eremite_MuscleMan_Gloves/Monster_Eremite_MuscleMan_Gloves_01_Remote 4001 21.7344 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金旅团-拳刃(浅褐皮肤) 1 镀金旅团基础怪 0 ConfigMonster_Eremite_MuscleMan_Gloves_01 sentry02 50004078 50004081 22010010 60 0 0 0 0 22010010 25210401 1 Monster_NPC_Sumeru_MuscleMan_Standard_Eremite_004 52104 1 6 +25210403 镀金旅团-拳刃 ART/Char/Monster/Monster_Eremite_MuscleMan_Gloves/Monster_Eremite_MuscleMan_Gloves_03 ART/Char/Monster/Monster_Eremite_MuscleMan_Gloves/Monster_Eremite_MuscleMan_Gloves_03_Remote ART/Char/Monster/Monster_Eremite_MuscleMan_Gloves/Monster_Eremite_MuscleMan_Gloves_01 ART/Char/Monster/Monster_Eremite_MuscleMan_Gloves/Monster_Eremite_MuscleMan_Gloves_01_Remote 4001 21.7344 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金旅团-拳刃(深褐皮肤) 1 镀金旅团基础怪 0 ConfigMonster_Eremite_MuscleMan_Gloves_01 sentry02 50004078 50004081 22010010 60 0 0 0 0 22010010 25210401 1 Monster_NPC_Sumeru_MuscleMan_Standard_Eremite_006 52104 1 6 +25210404 教令院-拳刃 ART/Char/Monster/Monster_Eremite_MuscleMan_Gloves/Monster_Eremite_MuscleMan_Gloves_04 ART/Char/Monster/Monster_Eremite_MuscleMan_Gloves/Monster_Eremite_MuscleMan_Gloves_04_Remote ART/Char/Monster/Monster_Eremite_MuscleMan_Gloves/Monster_Eremite_MuscleMan_Gloves_01 ART/Char/Monster/Monster_Eremite_MuscleMan_Gloves/Monster_Eremite_MuscleMan_Gloves_01_Remote 4001 21.7344 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 [任务专用]教令院-拳刃(常规肤色) 1 镀金 教令院势力 0 ConfigMonster_Eremite_MuscleMan_Gloves_01 sentry02 50004078 50004081 22010010 60 0 0 0 0 22010010 25210451 1 Monster_Eremite_MuscleMan_Gloves_04 1 6 +25210405 教令院-拳刃 ART/Char/Monster/Monster_Eremite_MuscleMan_Gloves/Monster_Eremite_MuscleMan_Gloves_05 ART/Char/Monster/Monster_Eremite_MuscleMan_Gloves/Monster_Eremite_MuscleMan_Gloves_05_Remote ART/Char/Monster/Monster_Eremite_MuscleMan_Gloves/Monster_Eremite_MuscleMan_Gloves_01 ART/Char/Monster/Monster_Eremite_MuscleMan_Gloves/Monster_Eremite_MuscleMan_Gloves_01_Remote 4001 21.7344 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 [任务专用]教令院-拳刃(浅褐皮肤) 1 镀金 教令院势力 0 ConfigMonster_Eremite_MuscleMan_Gloves_01 sentry02 50004078 50004081 22010010 60 0 0 0 0 22010010 25210451 1 Monster_Eremite_MuscleMan_Gloves_05 1 6 +25210406 教令院-拳刃 ART/Char/Monster/Monster_Eremite_MuscleMan_Gloves/Monster_Eremite_MuscleMan_Gloves_06 ART/Char/Monster/Monster_Eremite_MuscleMan_Gloves/Monster_Eremite_MuscleMan_Gloves_06_Remote ART/Char/Monster/Monster_Eremite_MuscleMan_Gloves/Monster_Eremite_MuscleMan_Gloves_01 ART/Char/Monster/Monster_Eremite_MuscleMan_Gloves/Monster_Eremite_MuscleMan_Gloves_01_Remote 4001 21.7344 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 [任务专用]教令院-拳刃(深褐皮肤) 1 镀金 教令院势力 0 ConfigMonster_Eremite_MuscleMan_Gloves_01 sentry02 50004078 50004081 22010010 60 0 0 0 0 22010010 25210451 1 Monster_Eremite_MuscleMan_Gloves_06 1 6 +25210407 镀金旅团-拳刃 ART/Char/Monster/Monster_Eremite_MuscleMan_Gloves/Monster_Eremite_MuscleMan_Gloves_07 ART/Char/Monster/Monster_Eremite_MuscleMan_Gloves/Monster_Eremite_MuscleMan_Gloves_07_Remote ART/Char/Monster/Monster_Eremite_MuscleMan_Gloves/Monster_Eremite_MuscleMan_Gloves_01 ART/Char/Monster/Monster_Eremite_MuscleMan_Gloves/Monster_Eremite_MuscleMan_Gloves_01_Remote 4001 21.7344 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金NPC - 3.2镀金旅团B 1 3.2 NPC定制怪 0 ConfigMonster_Eremite_MuscleMan_Gloves_01_NoVO sentry02 50004078 50004081 22010010 60 0 0 0 0 22010010 25210401 1 Monster_Eremite_MuscleMan_Gloves_07 1 6 +25210501 镀金旅团-弯刀 ART/Char/Monster/Monster_Eremite_MuscleMan_Simitar/Monster_Eremite_MuscleMan_Simitar_01 ART/Char/Monster/Monster_Eremite_MuscleMan_Simitar/Monster_Eremite_MuscleMan_Simitar_01_Remote ART/Char/Monster/Monster_Eremite_MuscleMan_Simitar/Monster_Eremite_MuscleMan_Simitar_01 ART/Char/Monster/Monster_Eremite_MuscleMan_Simitar/Monster_Eremite_MuscleMan_Simitar_01_Remote 4001 21.7344 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金旅团-弯刀(常规肤色) 1 镀金旅团基础怪 0 ConfigMonster_Eremite_MuscleMan_Simitar_01 sentry02 50004076 22010010 60 0 0 0 0 22010010 25210501 1 Monster_NPC_Sumeru_MuscleMan_Standard_Eremite_001 52105 1 6 +25210502 镀金旅团-弯刀 ART/Char/Monster/Monster_Eremite_MuscleMan_Simitar/Monster_Eremite_MuscleMan_Simitar_02 ART/Char/Monster/Monster_Eremite_MuscleMan_Simitar/Monster_Eremite_MuscleMan_Simitar_02_Remote ART/Char/Monster/Monster_Eremite_MuscleMan_Simitar/Monster_Eremite_MuscleMan_Simitar_01 ART/Char/Monster/Monster_Eremite_MuscleMan_Simitar/Monster_Eremite_MuscleMan_Simitar_01_Remote 4001 21.7344 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金旅团-弯刀(浅褐皮肤) 1 镀金旅团基础怪 0 ConfigMonster_Eremite_MuscleMan_Simitar_01 sentry02 50004076 22010010 60 0 0 0 0 22010010 25210501 1 Monster_NPC_Sumeru_MuscleMan_Standard_Eremite_003 52105 1 6 +25210503 镀金旅团-弯刀 ART/Char/Monster/Monster_Eremite_MuscleMan_Simitar/Monster_Eremite_MuscleMan_Simitar_03 ART/Char/Monster/Monster_Eremite_MuscleMan_Simitar/Monster_Eremite_MuscleMan_Simitar_03_Remote ART/Char/Monster/Monster_Eremite_MuscleMan_Simitar/Monster_Eremite_MuscleMan_Simitar_01 ART/Char/Monster/Monster_Eremite_MuscleMan_Simitar/Monster_Eremite_MuscleMan_Simitar_01_Remote 4001 21.7344 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金旅团-弯刀(深褐皮肤) 1 镀金旅团基础怪 0 ConfigMonster_Eremite_MuscleMan_Simitar_01 sentry02 50004076 22010010 60 0 0 0 0 22010010 25210501 1 Monster_NPC_Sumeru_MuscleMan_Standard_Eremite_005 52105 1 6 +25210504 教令院-弯刀 ART/Char/Monster/Monster_Eremite_MuscleMan_Simitar/Monster_Eremite_MuscleMan_Simitar_04 ART/Char/Monster/Monster_Eremite_MuscleMan_Simitar/Monster_Eremite_MuscleMan_Simitar_04_Remote ART/Char/Monster/Monster_Eremite_MuscleMan_Simitar/Monster_Eremite_MuscleMan_Simitar_01 ART/Char/Monster/Monster_Eremite_MuscleMan_Simitar/Monster_Eremite_MuscleMan_Simitar_01_Remote 4001 21.7344 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 [任务专用]教令院-弯刀(常规肤色) 1 镀金 教令院势力 0 ConfigMonster_Eremite_MuscleMan_Simitar_01 sentry02 50004076 22010010 60 0 0 0 0 22010010 25210551 1 Monster_Eremite_MuscleMan_Simitar_04 1 6 +25210505 教令院-弯刀 ART/Char/Monster/Monster_Eremite_MuscleMan_Simitar/Monster_Eremite_MuscleMan_Simitar_05 ART/Char/Monster/Monster_Eremite_MuscleMan_Simitar/Monster_Eremite_MuscleMan_Simitar_05_Remote ART/Char/Monster/Monster_Eremite_MuscleMan_Simitar/Monster_Eremite_MuscleMan_Simitar_01 ART/Char/Monster/Monster_Eremite_MuscleMan_Simitar/Monster_Eremite_MuscleMan_Simitar_01_Remote 4001 21.7344 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 [任务专用]教令院-弯刀(浅褐皮肤) 1 镀金 教令院势力 0 ConfigMonster_Eremite_MuscleMan_Simitar_01 sentry02 50004076 22010010 60 0 0 0 0 22010010 25210551 1 Monster_Eremite_MuscleMan_Simitar_05 1 6 +25210506 教令院-弯刀 ART/Char/Monster/Monster_Eremite_MuscleMan_Simitar/Monster_Eremite_MuscleMan_Simitar_06 ART/Char/Monster/Monster_Eremite_MuscleMan_Simitar/Monster_Eremite_MuscleMan_Simitar_06_Remote ART/Char/Monster/Monster_Eremite_MuscleMan_Simitar/Monster_Eremite_MuscleMan_Simitar_01 ART/Char/Monster/Monster_Eremite_MuscleMan_Simitar/Monster_Eremite_MuscleMan_Simitar_01_Remote 4001 21.7344 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 [任务专用]教令院-弯刀(深褐皮肤) 1 镀金 教令院势力 0 ConfigMonster_Eremite_MuscleMan_Simitar_01 sentry02 50004076 22010010 60 0 0 0 0 22010010 25210551 1 Monster_Eremite_MuscleMan_Simitar_06 1 6 +25210507 教令院-弯刀 ART/Char/Monster/Monster_Eremite_MuscleMan_Simitar/Monster_Eremite_MuscleMan_Simitar_07 ART/Char/Monster/Monster_Eremite_MuscleMan_Simitar/Monster_Eremite_MuscleMan_Simitar_07_Remote ART/Char/Monster/Monster_Eremite_MuscleMan_Simitar/Monster_Eremite_MuscleMan_Simitar_01 ART/Char/Monster/Monster_Eremite_MuscleMan_Simitar/Monster_Eremite_MuscleMan_Simitar_01_Remote 4001 21.7344 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金NPC - 拉赫曼 1 3.2 NPC定制怪 0 ConfigMonster_Eremite_MuscleMan_Simitar_01_NoVO sentry02 50004076 22010010 60 0 0 0 0 22010010 25210551 1 Monster_Eremite_MuscleMan_Simitar_07 1 6 +25210601 塔里克 ART/Char/Monster/Monster_Eremite_Male_Standard_NoWeapon/Monster_Eremite_Male_Standard_NoWeapon_01 ART/Char/Monster/Monster_Eremite_Male_Standard_NoWeapon/Monster_Eremite_Male_Standard_NoWeapon_01_Remote ART/Char/Monster/Monster_Eremite_Male_Standard_NoWeapon/Monster_Eremite_Male_Standard_NoWeapon_01 ART/Char/Monster/Monster_Eremite_Male_Standard_NoWeapon/Monster_Eremite_Male_Standard_NoWeapon_01_Remote 4001 16.3008 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金NPC - Tariq 塔里克 1 NPC定制怪 0 ConfigMonster_Eremite_Male_Standard_NoWeapon_01 sentry02 22010010 60 0 0 0 0 22010010 25210601 1 Monster_Eremite_Male_Standard_NoWeapon_01 1 1 +25210602 图马特 ART/Char/Monster/Monster_Eremite_Male_Standard_NoWeapon/Monster_Eremite_Male_Standard_NoWeapon_02 ART/Char/Monster/Monster_Eremite_Male_Standard_NoWeapon/Monster_Eremite_Male_Standard_NoWeapon_02_Remote ART/Char/Monster/Monster_Eremite_Male_Standard_NoWeapon/Monster_Eremite_Male_Standard_NoWeapon_02 ART/Char/Monster/Monster_Eremite_Male_Standard_NoWeapon/Monster_Eremite_Male_Standard_NoWeapon_02_Remote 4001 16.3008 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金NPC - Tumart图马特 1 NPC定制怪 0 ConfigMonster_Eremite_Male_Standard_NoWeapon_01 sentry02 22010010 60 0 0 0 0 22010010 25210601 1 Monster_Eremite_Male_Standard_NoWeapon_02 1 1 +25310101 镀金旅团_双刃_水 ART/Char/Monster/Monster_Eremite_Female_Slim_PushDagger_01/Monster_Eremite_Female_Slim_PushDagger_01 ART/Char/Monster/Monster_Eremite_Female_Slim_PushDagger_01/Monster_Eremite_Female_Slim_PushDagger_01_Remote ART/Char/Monster/Monster_Eremite_Female_Slim_PushDagger_01/Monster_Eremite_Female_Slim_PushDagger_01 ART/Char/Monster/Monster_Eremite_Female_Slim_PushDagger_01/Monster_Eremite_Female_Slim_PushDagger_01_Remote 4001 48.9024 40.192 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金旅团_双刃_水 1 镀金旅团中级怪 0 ConfigMonster_Eremite_Female_Slim_PushDagger_01 sentry02 50004090 50004091 22010012 75 22010012 50 22010012 25 22010022 25310101 1 53101 1 4 +25310201 镀金旅团_双刀_冰 ART/Char/Monster/Monster_Eremite_Male_Standard_Glaive_01/Monster_Eremite_Male_Standard_Glaive_01 ART/Char/Monster/Monster_Eremite_Male_Standard_Glaive_01/Monster_Eremite_Male_Standard_Glaive_01_Remote ART/Char/Monster/Monster_Eremite_Male_Standard_Glaive_01/Monster_Eremite_Male_Standard_Glaive_01 ART/Char/Monster/Monster_Eremite_Male_Standard_Glaive_01/Monster_Eremite_Male_Standard_Glaive_01_Remote 4001 48.9024 40.192 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金旅团_双刀_冰 1 镀金旅团中级怪 0 ConfigMonster_Eremite_Male_Standard_Glaive_01 sentry02 50004092 50004093 22010016 75 22010016 50 22010016 25 22010026 25310201 1 53102 1 4 +25310202 镀金旅团_双刀_冰 ART/Char/Monster/Monster_Eremite_Male_Standard_Glaive_01/Monster_Eremite_Male_Standard_Glaive_01 ART/Char/Monster/Monster_Eremite_Male_Standard_Glaive_01/Monster_Eremite_Male_Standard_Glaive_01_Remote ART/Char/Monster/Monster_Eremite_Male_Standard_Glaive_01/Monster_Eremite_Male_Standard_Glaive_01 ART/Char/Monster/Monster_Eremite_Male_Standard_Glaive_01/Monster_Eremite_Male_Standard_Glaive_01_Remote 4001 48.9024 40.192 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金NPC - 萨梅尔 1 NPC定制怪 0 ConfigMonster_Eremite_Male_Standard_Glaive_01 sentry02 50004092 50004093 22010016 75 22010016 50 22010016 25 22010026 25310201 1 1 +25310301 镀金旅团_战斧_雷 ART/Char/Monster/Monster_Eremite_Male_Standard_Polearm_01/Monster_Eremite_Male_Standard_Polearm_01 ART/Char/Monster/Monster_Eremite_Male_Standard_Polearm_01/Monster_Eremite_Male_Standard_Polearm_01_Remote ART/Char/Monster/Monster_Eremite_Male_Standard_Polearm_01/Monster_Eremite_Male_Standard_Polearm_01 ART/Char/Monster/Monster_Eremite_Male_Standard_Polearm_01/Monster_Eremite_Male_Standard_Polearm_01_Remote 4001 54.336 30.144 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金旅团_战斧_雷 1 镀金旅团中级怪 0 ConfigMonster_Eremite_Male_Standard_Polearm_01 sentry02 50004094 22010014 75 22010014 50 22010014 25 22010024 25310301 1 53103 1 4 +25410101 镀金旅团_双刃_水 ART/Char/Monster/Monster_Eremite_Male_Strong_Katar_01/Monster_Eremite_Male_Strong_Katar_01 ART/Char/Monster/Monster_Eremite_Male_Strong_Katar_01/Monster_Eremite_Male_Strong_Katar_01_Remote ART/Char/Monster/Monster_Eremite_Male_Strong_Katar_01/Monster_Eremite_Male_Strong_Katar_01 ART/Char/Monster/Monster_Eremite_Male_Strong_Katar_01/Monster_Eremite_Male_Strong_Katar_01_Remote 4001 67.92 50.24 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金旅团_盾枪_岩 1 镀金旅团高级怪 0 ConfigMonster_Eremite_Male_Strong_Katar_01 sentry02 22010017 75 22010017 50 22010017 25 22010017 25410101 1 54101 1 2 +25410102 镀金旅团_双刃_水 ART/Char/Monster/Monster_Eremite_Male_Strong_Katar_02/Monster_Eremite_Male_Strong_Katar_02 ART/Char/Monster/Monster_Eremite_Male_Strong_Katar_02/Monster_Eremite_Male_Strong_Katar_02_Remote ART/Char/Monster/Monster_Eremite_Male_Strong_Katar_02/Monster_Eremite_Male_Strong_Katar_02 ART/Char/Monster/Monster_Eremite_Male_Strong_Katar_02/Monster_Eremite_Male_Strong_Katar_02_Remote 4001 67.92 50.24 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金旅团_盾枪_岩(3.4剑道) 1 镀金旅团高级怪 0 ConfigMonster_Eremite_Male_Strong_Katar_02 sentry02 22010017 75 22010017 50 22010017 25 22010017 25410101 1 54101 1 2 +25410103 镀金旅团_双刃_水 ART/Char/Monster/Monster_Eremite_Male_Strong_Katar_01/Monster_Eremite_Male_Strong_Katar_01 ART/Char/Monster/Monster_Eremite_Male_Strong_Katar_01/Monster_Eremite_Male_Strong_Katar_01_Remote ART/Char/Monster/Monster_Eremite_Male_Strong_Katar_01/Monster_Eremite_Male_Strong_Katar_01 ART/Char/Monster/Monster_Eremite_Male_Strong_Katar_01/Monster_Eremite_Male_Strong_Katar_01_Remote 4001 67.92 50.24 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金旅团NPC - 阿萨里格(3.4WQ) 1 3.4 NPC定制怪 0 ConfigMonster_Eremite_Male_Strong_Katar_03 sentry02 22010017 75 22010017 50 22010017 25 22010017 25410101 1 54101 1 2 +25410201 镀金旅团_长弓_风 ART/Char/Monster/Monster_Eremite_Female_Standard_Longbow_01/Monster_Eremite_Female_Standard_Longbow_01 ART/Char/Monster/Monster_Eremite_Female_Standard_Longbow_01/Monster_Eremite_Female_Standard_Longbow_01_Remote ART/Char/Monster/Monster_Eremite_Female_Standard_Longbow_01/Monster_Eremite_Female_Standard_Longbow_01 ART/Char/Monster/Monster_Eremite_Female_Standard_Longbow_01/Monster_Eremite_Female_Standard_Longbow_01_Remote 4001 59.7696 62.8 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金旅团_长弓_风 1 镀金旅团高级怪 0 ConfigMonster_Eremite_Female_Standard_Longbow_01 sentry02 22010015 75 22010015 50 22010015 25 22010015 25410201 1 54102 1 2 +25410202 镀金旅团_长弓_风 ART/Char/Monster/Monster_Eremite_Female_Standard_Longbow_01/Monster_Eremite_Female_Standard_Longbow_01 ART/Char/Monster/Monster_Eremite_Female_Standard_Longbow_01/Monster_Eremite_Female_Standard_Longbow_01_Remote ART/Char/Monster/Monster_Eremite_Female_Standard_Longbow_01/Monster_Eremite_Female_Standard_Longbow_01 ART/Char/Monster/Monster_Eremite_Female_Standard_Longbow_01/Monster_Eremite_Female_Standard_Longbow_01_Remote 4001 59.7696 62.8 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金旅团NPC - 塔德菈(3.4WQ) 1 3.4 NPC定制怪 0 ConfigMonster_Eremite_Female_Standard_Longbow_02 sentry02 22010015 75 22010015 50 22010015 25 22010015 25410201 1 54102 1 2 +25410301 镀金旅团_长弓_风 ART/Char/Monster/Monster_Eremite_Female_Standard_Oracle_01/Monster_Eremite_Female_Standard_Oracle_01 ART/Char/Monster/Monster_Eremite_Female_Standard_Oracle_01/Monster_Eremite_Female_Standard_Oracle_01_Remote ART/Char/Monster/Monster_Eremite_Female_Standard_Oracle_01/Monster_Eremite_Female_Standard_Oracle_01 ART/Char/Monster/Monster_Eremite_Female_Standard_Oracle_01/Monster_Eremite_Female_Standard_Oracle_01_Remote 4001 59.7696 62.8 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金旅团_法器_火 1 镀金旅团高级怪 0 ConfigMonster_Eremite_Female_Standard_Oracle_01 sentry02 22010015 75 22010015 50 22010015 25 22010015 25410301 1 54103 1 2 +25410401 镀金旅团_长弓_风 ART/Char/Monster/Monster_Eremite_Female_Standard_Dancer_01/Monster_Eremite_Female_Standard_Dancer_01 ART/Char/Monster/Monster_Eremite_Female_Standard_Dancer_01/Monster_Eremite_Female_Standard_Dancer_01_Remote ART/Char/Monster/Monster_Eremite_Female_Standard_Dancer_01/Monster_Eremite_Female_Standard_Dancer_01 ART/Char/Monster/Monster_Eremite_Female_Standard_Dancer_01/Monster_Eremite_Female_Standard_Dancer_01_Remote 4001 59.7696 62.8 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金旅团_战轮_草 1 镀金旅团高级怪 0 ConfigMonster_Eremite_Female_Standard_Dancer_01 sentry02 22010015 75 22010015 50 22010015 25 22010015 25410401 1 54104 1 2 +26010101 冰骗骗花 ART/Char/Monster/Monster_Mimik_Ice_01/Monster_Mimik_Ice_01 ART/Char/Monster/Monster_Mimik_Ice_01/Monster_Mimik_Ice_01_Remote ART/Char/Monster/Monster_Mimik_Ice_01/Monster_Mimik_Ice_01 ART/Char/Monster/Monster_Mimik_Ice_01/Monster_Mimik_Ice_01_Remote 4001 40.752 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.5 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 冰骗骗花 1 0 ConfigMonster_Mimik_Ice_01 sentry02 22010016 75 22010016 50 22010016 25 22010036 26010101 1 60101 1 2 +26010102 冰骗骗花(雪山活动) ART/Char/Monster/Monster_Mimik_Ice_01/Monster_Mimik_Ice_01 ART/Char/Monster/Monster_Mimik_Ice_01/Monster_Mimik_Ice_01_Remote ART/Char/Monster/Monster_Mimik_Ice_01/Monster_Mimik_Ice_01 ART/Char/Monster/Monster_Mimik_Ice_01/Monster_Mimik_Ice_01_Remote 4001 40.752 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.5 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 冰骗骗花(雪山活动) 1 0 SubFieldDrop_Mimik_Ice ConfigMonster_Mimik_Ice_01 5008 sentry02 22010016 75 22010016 50 22010016 25 22010036 26010101 1 60101 1 2 +26010103 巨大冰骗骗花(2.3雪山活动) ART/Char/Monster/Monster_Mimik_Fel/Monster_Mimik_Fel ART/Char/Monster/Monster_Mimik_Fel/Monster_Mimik_Fel_Remote ART/Char/Monster/Monster_Mimik_Fel/Monster_Mimik_Fel ART/Char/Monster/Monster_Mimik_Fel/Monster_Mimik_Fel_Remote 4001 149.424 50.24 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.7 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.1 0 巨大冰骗骗花(2.3雪山活动) 2 0 ConfigMonster_Mimik_Fel_01 sentry02 22010036 75 22010036 50 22010036 25 22010026 26010101 1 60101 7 2 +26010104 巨大冰骗骗花(2.3雪山活动任务用) ART/Char/Monster/Monster_Mimik_Fel/Monster_Mimik_Fel ART/Char/Monster/Monster_Mimik_Fel/Monster_Mimik_Fel_Remote ART/Char/Monster/Monster_Mimik_Fel/Monster_Mimik_Fel ART/Char/Monster/Monster_Mimik_Fel/Monster_Mimik_Fel_Remote 4001 122.256 37.68 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.7 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.1 0 巨大冰骗骗花(2.3雪山活动任务用) 2 0 ConfigMonster_Mimik_Fel_01 sentry02 22010036 75 22010036 50 22010036 25 22010026 26010101 1 60101 7 2 +26010201 火骗骗花 ART/Char/Monster/Monster_Mimik_Fire_01/Monster_Mimik_Fire_01 ART/Char/Monster/Monster_Mimik_Fire_01/Monster_Mimik_Fire_01_Remote ART/Char/Monster/Monster_Mimik_Fire_01/Monster_Mimik_Fire_01 ART/Char/Monster/Monster_Mimik_Fire_01/Monster_Mimik_Fire_01_Remote 4001 40.752 37.68 500 0 0 0 0.5 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 火骗骗花 1 0 ConfigMonster_Mimik_Fire_01 sentry02 22010011 75 22010011 50 22010011 25 22010031 26010101 1 60102 1 2 +26010301 雷骗骗花 ART/Char/Monster/Monster_Mimik_Electric_01/Monster_Mimik_Electric_01 ART/Char/Monster/Monster_Mimik_Electric_01/Monster_Mimik_Electric_01_Remote ART/Char/Monster/Monster_Mimik_Electric_01/Monster_Mimik_Electric_01 ART/Char/Monster/Monster_Mimik_Electric_01/Monster_Mimik_Electric_01_Remote 4001 40.752 25.12 500 0 0 0 0.1 0.1 0.1 0.5 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 雷骗骗花 1 0 ConfigMonster_Mimik_Electric_01 sentry02 22010014 75 22010014 50 22010014 25 22010034 26010101 1 60103 1 2 +26020101 急冻树 ART/Char/Monster/Monster_Regisvine_Ice_01/Monster_Regisvine_Ice_01 ART/Char/Monster/Monster_Regisvine_Ice_01/Monster_Regisvine_Ice_01_Remote ART/Char/Monster/Monster_Regisvine_Ice_01/Monster_Regisvine_Ice_01 ART/Char/Monster/Monster_Regisvine_Ice_01/Monster_Regisvine_Ice_01_Remote 4001 95.088 62.8 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.7 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.3 0 急冻树 2 2 ConfigMonster_Regisvine_Ice_01 sentry02 22010036 75 22010036 50 22010036 25 22010036 1 26020101 1 60201 1 7 1 +26020102 急冻树(雪山活动) ART/Char/Monster/Monster_Regisvine_Ice_01/Monster_Regisvine_Ice_01 ART/Char/Monster/Monster_Regisvine_Ice_01/Monster_Regisvine_Ice_01_Remote ART/Char/Monster/Monster_Regisvine_Ice_01/Monster_Regisvine_Ice_01 ART/Char/Monster/Monster_Regisvine_Ice_01/Monster_Regisvine_Ice_01_Remote 4001 149.424 75.36 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.7 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.3 0 急冻树(雪山活动) 2 2 ConfigMonster_Regisvine_Ice_01 5007 sentry02 22010036 75 22010036 50 22010036 25 22010036 1 26020101 101 60201 1 7 1 +26020201 爆炎树 ART/Char/Monster/Monster_Regisvine_Fire_01/Monster_Regisvine_Fire_01 ART/Char/Monster/Monster_Regisvine_Fire_01/Monster_Regisvine_Fire_01_Remote ART/Char/Monster/Monster_Regisvine_Fire_01/Monster_Regisvine_Fire_01 ART/Char/Monster/Monster_Regisvine_Fire_01/Monster_Regisvine_Fire_01_Remote 4001 95.088 62.8 500 0 0 0 0.7 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.3 0 爆炎树 2 2 ConfigMonster_Regisvine_Fire_01 sentry02 22010031 75 22010031 50 22010031 25 22010031 1 26020101 1 60202 1 7 1 +26020301 雷电树 ART/Char/Monster/Monster_Regisvine_Electric_01/Monster_Regisvine_Electric_01 ART/Char/Monster/Monster_Regisvine_Electric_01/Monster_Regisvine_Electric_01_Remote ART/Char/Monster/Monster_Regisvine_Electric_01/Monster_Regisvine_Electric_01 ART/Char/Monster/Monster_Regisvine_Electric_01/Monster_Regisvine_Electric_01_Remote 4001 95.088 62.8 500 0 0 0 0.1 0.1 0.1 0.7 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 24 7 12 0 0.3 0 掣电树 2 2 ConfigMonster_Regisvine_Electric_01 sentry02 22010034 75 22010034 50 22010034 25 22010034 1 26020101 1 60203 1 7 1 +26030101 幼岩龙蜥 ART/Char/Monster/Monster_Wyrm_Rock/Monster_Wyrm_Rock ART/Char/Monster/Monster_Wyrm_Rock/Monster_Wyrm_Rock_Remote ART/Char/Monster/Monster_Wyrm_Rock/Monster_Wyrm_Rock ART/Char/Monster/Monster_Wyrm_Rock/Monster_Wyrm_Rock_Remote 4001 40.752 54.2592 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.5 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.3 0 幼岩龙蜥 1 1 ConfigMonster_Wyrm_Rock sentry02 22010017 66 22010017 33 0 0 22010037 1 26020101 1 60301 2 3 +26040101 岩龙蜥-水 ART/Char/Monster/Monster_Drake_Rock_01/Monster_Drake_Rock_01 ART/Char/Monster/Monster_Drake_Rock_01/Monster_Drake_Rock_01_Remote ART/Char/Monster/Monster_Drake_Rock_01/Monster_Drake_Rock_01 ART/Char/Monster/Monster_Drake_Rock_01/Monster_Drake_Rock_01_Remote 4001 108.672 75.36 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.5 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.3 0 岩龙蜥-水 1 1 ConfigMonster_Drake_Rock 60401 sentry02 22010017 66 22010017 33 0 0 22010037 1 26020101 1 60401 4 2 +26040102 岩龙蜥-火 ART/Char/Monster/Monster_Drake_Rock_01/Monster_Drake_Rock_01 ART/Char/Monster/Monster_Drake_Rock_01/Monster_Drake_Rock_01_Remote ART/Char/Monster/Monster_Drake_Rock_01/Monster_Drake_Rock_01 ART/Char/Monster/Monster_Drake_Rock_01/Monster_Drake_Rock_01_Remote 4001 108.672 75.36 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.5 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.3 0 岩龙蜥-火 1 1 ConfigMonster_Drake_Rock 60402 sentry02 22010017 66 22010017 33 0 0 22010037 1 26020101 1 60401 4 2 +26040103 岩龙蜥-冰 ART/Char/Monster/Monster_Drake_Rock_01/Monster_Drake_Rock_01 ART/Char/Monster/Monster_Drake_Rock_01/Monster_Drake_Rock_01_Remote ART/Char/Monster/Monster_Drake_Rock_01/Monster_Drake_Rock_01 ART/Char/Monster/Monster_Drake_Rock_01/Monster_Drake_Rock_01_Remote 4001 108.672 75.36 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.5 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.3 0 岩龙蜥-冰 1 1 ConfigMonster_Drake_Rock 60403 sentry02 22010017 66 22010017 33 0 0 22010037 1 26020101 1 60401 4 2 +26040104 岩龙蜥-电 ART/Char/Monster/Monster_Drake_Rock_01/Monster_Drake_Rock_01 ART/Char/Monster/Monster_Drake_Rock_01/Monster_Drake_Rock_01_Remote ART/Char/Monster/Monster_Drake_Rock_01/Monster_Drake_Rock_01 ART/Char/Monster/Monster_Drake_Rock_01/Monster_Drake_Rock_01_Remote 4001 108.672 75.36 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.5 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.3 0 岩龙蜥-电 1 1 ConfigMonster_Drake_Rock 60404 sentry02 22010017 66 22010017 33 0 0 22010037 1 26020101 1 60401 4 2 +26050101 古岩龙蜥-水 ART/Char/Monster/Monster_Drake_Primo_Rock_01/Monster_Drake_Primo_Rock_01 ART/Char/Monster/Monster_Drake_Primo_Rock_01/Monster_Drake_Primo_Rock_01_Remote ART/Char/Monster/Monster_Drake_Primo_Rock_01/Monster_Drake_Primo_Rock_01 ART/Char/Monster/Monster_Drake_Primo_Rock_01/Monster_Drake_Primo_Rock_01_Remote 4001 407.52 100.48 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.5 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.3 0 古岩龙蜥-水 2 2 ConfigMonster_Drake_Primo_Rock 60501 sentry02 22010017 66 22010017 33 0 0 22010037 1 26020101 1 60501 1 7 1 +26050201 古岩龙蜥-火 ART/Char/Monster/Monster_Drake_Primo_Rock_01/Monster_Drake_Primo_Rock_01 ART/Char/Monster/Monster_Drake_Primo_Rock_01/Monster_Drake_Primo_Rock_01_Remote ART/Char/Monster/Monster_Drake_Primo_Rock_01/Monster_Drake_Primo_Rock_01 ART/Char/Monster/Monster_Drake_Primo_Rock_01/Monster_Drake_Primo_Rock_01_Remote 4001 407.52 100.48 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.5 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.3 0 古岩龙蜥-火 2 2 ConfigMonster_Drake_Primo_Rock 60502 sentry02 22010017 66 22010017 33 0 0 22010037 1 26020101 1 60501 1 7 1 +26050301 古岩龙蜥-冰 ART/Char/Monster/Monster_Drake_Primo_Rock_01/Monster_Drake_Primo_Rock_01 ART/Char/Monster/Monster_Drake_Primo_Rock_01/Monster_Drake_Primo_Rock_01_Remote ART/Char/Monster/Monster_Drake_Primo_Rock_01/Monster_Drake_Primo_Rock_01 ART/Char/Monster/Monster_Drake_Primo_Rock_01/Monster_Drake_Primo_Rock_01_Remote 4001 407.52 100.48 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.5 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.3 0 古岩龙蜥-冰 2 2 ConfigMonster_Drake_Primo_Rock 60503 sentry02 22010017 66 22010017 33 0 0 22010037 1 26020101 1 60501 1 7 1 +26050401 古岩龙蜥-电 ART/Char/Monster/Monster_Drake_Primo_Rock_01/Monster_Drake_Primo_Rock_01 ART/Char/Monster/Monster_Drake_Primo_Rock_01/Monster_Drake_Primo_Rock_01_Remote ART/Char/Monster/Monster_Drake_Primo_Rock_01/Monster_Drake_Primo_Rock_01 ART/Char/Monster/Monster_Drake_Primo_Rock_01/Monster_Drake_Primo_Rock_01_Remote 4001 407.52 100.48 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.5 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.3 0 古岩龙蜥-电 2 2 ConfigMonster_Drake_Primo_Rock 60504 sentry02 22010017 66 22010017 33 0 0 22010037 1 26020101 1 60501 1 7 1 +26050501 古岩龙蜥-活动 ART/Char/Monster/Monster_Drake_Primo_Rock_01/Monster_Drake_Primo_Rock_01 ART/Char/Monster/Monster_Drake_Primo_Rock_01/Monster_Drake_Primo_Rock_01_Remote ART/Char/Monster/Monster_Drake_Primo_Rock_01/Monster_Drake_Primo_Rock_01 ART/Char/Monster/Monster_Drake_Primo_Rock_01/Monster_Drake_Primo_Rock_01_Remote 4001 407.52 100.48 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.5 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.3 0 古岩龙蜥-活动 2 2 ConfigMonster_Drake_Primo_Rock 60505 sentry02 22010017 66 22010017 33 0 0 22010037 1 26020101 1 60501 1 7 1 +26050601 深海龙蜥·原种 ART/Char/Monster/Monster_Drake_Deepsea_Water_01/Monster_Drake_Deepsea_Water_01 ART/Char/Monster/Monster_Drake_Deepsea_Water_01/Monster_Drake_Deepsea_Water_01_Remote ART/Char/Monster/Monster_Drake_Deepsea_Water_01/Monster_Drake_Deepsea_Water_01 ART/Char/Monster/Monster_Drake_Deepsea_Water_01/Monster_Drake_Deepsea_Water_01_Remote 4001 108.672 50.24 500 0 0 0 0.1 0.1 0.3 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.3 0 深海龙蜥·原种 1 1 ConfigMonster_Drake_Deepsea_Water_01 sentry02 22010012 75 22010012 50 22010012 25 22010022 1 26020101 1 60506 4 2 +26050901 深海龙蜥·原种(大世界小体型) ART/Char/Monster/Monster_Drake_Deepsea_Water_02/Monster_Drake_Deepsea_Water_02 ART/Char/Monster/Monster_Drake_Deepsea_Water_02/Monster_Drake_Deepsea_Water_02_Remote ART/Char/Monster/Monster_Drake_Deepsea_Water_02/Monster_Drake_Deepsea_Water_02 ART/Char/Monster/Monster_Drake_Deepsea_Water_02/Monster_Drake_Deepsea_Water_02_Remote 4001 54.336 25.12 500 0 0 0 0.1 0.1 0.2 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.3 0 深海龙蜥·原种(大世界小体型) 1 1 ConfigMonster_Drake_Deepsea_Water_02 sentry02 22010012 60 0 0 0 0 22010012 1 26020101 1 60506 2 4 +26050701 深海龙蜥·啮冰 ART/Char/Monster/Monster_Drake_Deepsea_Ice_01/Monster_Drake_Deepsea_Ice_01 ART/Char/Monster/Monster_Drake_Deepsea_Ice_01/Monster_Drake_Deepsea_Ice_01_Remote ART/Char/Monster/Monster_Drake_Deepsea_Ice_01/Monster_Drake_Deepsea_Ice_01 ART/Char/Monster/Monster_Drake_Deepsea_Ice_01/Monster_Drake_Deepsea_Ice_01_Remote 4001 163.008 62.8 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.3 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.3 0 深海龙蜥·啮冰 2 2 ConfigMonster_Drake_Deepsea_Ice_01 sentry02 22010016 75 22010016 50 22010016 25 22010036 1 1 26020101 1 60507 7 2 +26051001 深海龙蜥·啮冰(大世界小体型) ART/Char/Monster/Monster_Drake_Deepsea_Ice_02/Monster_Drake_Deepsea_Ice_02 ART/Char/Monster/Monster_Drake_Deepsea_Ice_02/Monster_Drake_Deepsea_Ice_02_Remote ART/Char/Monster/Monster_Drake_Deepsea_Ice_02/Monster_Drake_Deepsea_Ice_02 ART/Char/Monster/Monster_Drake_Deepsea_Ice_02/Monster_Drake_Deepsea_Ice_02_Remote 4001 54.336 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.2 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.3 0 深海龙蜥·啮冰(大世界小体型) 1 1 ConfigMonster_Drake_Deepsea_Ice_02 sentry02 22010016 60 0 0 0 0 22010016 1 26020101 1 60507 2 4 +26050702 深海龙蜥·啮冰 ART/Char/Monster/Monster_Drake_Deepsea_Ice_03/Monster_Drake_Deepsea_Ice_03 ART/Char/Monster/Monster_Drake_Deepsea_Ice_03/Monster_Drake_Deepsea_Ice_03_Remote ART/Char/Monster/Monster_Drake_Deepsea_Ice_03/Monster_Drake_Deepsea_Ice_03 ART/Char/Monster/Monster_Drake_Deepsea_Ice_03/Monster_Drake_Deepsea_Ice_03_Remote 4001 163.008 62.8 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.3 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.3 0 深海龙蜥·啮冰(2.5魔改) 2 2 ConfigMonster_Drake_Deepsea_Ice_03 sentry02 22010016 75 22010016 50 22010016 25 22010036 1 1 26020101 1 60507 7 2 +26050801 深海龙蜥·吞雷 ART/Char/Monster/Monster_Drake_Deepsea_Electric_01/Monster_Drake_Deepsea_Electric_01 ART/Char/Monster/Monster_Drake_Deepsea_Electric_01/Monster_Drake_Deepsea_Electric_01_Remote ART/Char/Monster/Monster_Drake_Deepsea_Electric_01/Monster_Drake_Deepsea_Electric_01 ART/Char/Monster/Monster_Drake_Deepsea_Electric_01/Monster_Drake_Deepsea_Electric_01_Remote 4001 163.008 62.8 500 0 0 0 0.1 0.1 0.1 0.3 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.3 0 深海龙蜥·吞雷 2 2 ConfigMonster_Drake_Deepsea_Electric_01 sentry02 22010014 75 22010014 50 22010014 25 22010034 1 1 26020101 1 60508 7 2 +26051101 深海龙蜥·吞雷(大世界小体型) ART/Char/Monster/Monster_Drake_Deepsea_Electric_02/Monster_Drake_Deepsea_Electric_02 ART/Char/Monster/Monster_Drake_Deepsea_Electric_02/Monster_Drake_Deepsea_Electric_02_Remote ART/Char/Monster/Monster_Drake_Deepsea_Electric_02/Monster_Drake_Deepsea_Electric_02 ART/Char/Monster/Monster_Drake_Deepsea_Electric_02/Monster_Drake_Deepsea_Electric_02_Remote 4001 54.336 25.12 500 0 0 0 0.1 0.1 0.1 0.2 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.3 0 深海龙蜥·吞雷(大世界小体型) 1 1 ConfigMonster_Drake_Deepsea_Electric_02 sentry02 22010014 60 0 0 0 0 22010014 1 26020101 1 60508 2 4 +26050802 深海龙蜥·吞雷 ART/Char/Monster/Monster_Drake_Deepsea_Electric_03/Monster_Drake_Deepsea_Electric_03 ART/Char/Monster/Monster_Drake_Deepsea_Electric_03/Monster_Drake_Deepsea_Electric_03_Remote ART/Char/Monster/Monster_Drake_Deepsea_Electric_03/Monster_Drake_Deepsea_Electric_03 ART/Char/Monster/Monster_Drake_Deepsea_Electric_03/Monster_Drake_Deepsea_Electric_03_Remote 4001 163.008 62.8 500 0 0 0 0.1 0.1 0.1 0.3 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.3 0 深海龙蜥·吞雷(2.5魔改) 2 2 ConfigMonster_Drake_Deepsea_Electric_03 sentry02 22010014 75 22010014 50 22010014 25 22010034 1 1 26020101 1 60508 7 2 +26060101 雷萤 ART/Char/Monster/Monster_Cicin_Thunder_01/Monster_Cicin_Thunder_01 ART/Char/Monster/Monster_Cicin_Thunder_01/Monster_Cicin_Thunder_01_Remote ART/Char/Monster/Monster_Cicin_Thunder_01/Monster_Cicin_Thunder_01 ART/Char/Monster/Monster_Cicin_Thunder_01/Monster_Cicin_Thunder_01_Remote 4001 6.792 10.048 500 0 0 0 0.1 0.1 0.1 0.5 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.5 0 雷萤 1 0 ConfigMonster_Cicin_Thunder_01 assist01 22010014 60 0 0 0 0 22010014 26060101 1 60601 1 8 +26060201 水萤 ART/Char/Monster/Monster_Cicin_Water_01/Monster_Cicin_Water_01 ART/Char/Monster/Monster_Cicin_Water_01/Monster_Cicin_Water_01_Remote ART/Char/Monster/Monster_Cicin_Water_01/Monster_Cicin_Water_01 ART/Char/Monster/Monster_Cicin_Water_01/Monster_Cicin_Water_01_Remote 4001 6.792 10.048 500 0 0 0 0.1 0.1 0.5 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.5 0 水萤 1 0 ConfigMonster_Cicin_Water_01 assist01 22010012 60 0 0 0 0 22010012 26060201 1 60602 1 8 +26060301 冰萤 ART/Char/Monster/Monster_Cicin_Ice_01/Monster_Cicin_Ice_01 ART/Char/Monster/Monster_Cicin_Ice_01/Monster_Cicin_Ice_01_Remote ART/Char/Monster/Monster_Cicin_Ice_01/Monster_Cicin_Ice_01 ART/Char/Monster/Monster_Cicin_Ice_01/Monster_Cicin_Ice_01_Remote 4001 6.792 10.048 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.5 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.5 0 冰萤 1 0 ConfigMonster_Cicin_Ice_01 assist01 22010016 60 0 0 0 0 22010016 26060301 1 60603 1 8 +26080101 迷你奥赛尔 ART/Char/Monster/Monster_Eldritch_Minor/Monster_Eldritch_Minor ART/Char/Monster/Monster_Eldritch_Minor/Monster_Eldritch_Minor_Remote ART/Char/Monster/Monster_Eldritch_Minor/Monster_Eldritch_Minor ART/Char/Monster/Monster_Eldritch_Minor/Monster_Eldritch_Minor_Remote 4001 81.504 50.24 500 0 0 0 0.1 0.1 0.7 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.1 0 跋掣 2 2 ConfigMonster_Eldritch_Minor sentry02 0 0 0 0 0 0 0 1 26020101 1 60801 1 7 1 +26090101 ART/Char/Monster/Monster_Fungus_Un_Gamma_Water_01/Monster_Fungus_Un_Gamma_Water_01 ART/Char/Monster/Monster_Fungus_Un_Gamma_Water_01/Monster_Fungus_Un_Gamma_Water_01_Remote ART/Char/Monster/Monster_Fungus_Un_Gamma_Water_01/Monster_Fungus_Un_Gamma_Water_01 ART/Char/Monster/Monster_Fungus_Un_Gamma_Water_01/Monster_Fungus_Un_Gamma_Water_01_Remote 4001 13.584 22.608 500 0 0 0 0.1 0.2 0.2 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 蕈兽-小-飞-水 1 0 ConfigMonster_Fungus_Un_Gamma_Water_01 assist01 0 0 0 0 0 0 22010010 26090101 1 60901 1 8 +26090201 ART/Char/Monster/Monster_Fungus_Un_Delta_Grass_01/Monster_Fungus_Un_Delta_Grass_01 ART/Char/Monster/Monster_Fungus_Un_Delta_Grass_01/Monster_Fungus_Un_Delta_Grass_01_Remote ART/Char/Monster/Monster_Fungus_Un_Delta_Grass_01/Monster_Fungus_Un_Delta_Grass_01 ART/Char/Monster/Monster_Fungus_Un_Delta_Grass_01/Monster_Fungus_Un_Delta_Grass_01_Remote 4001 13.584 22.608 500 0 0 0 0.1 0.25 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 蕈兽-小-飞-草 1 0 ConfigMonster_Fungus_Un_Delta_Grass_01 assist01 0 0 0 0 0 0 22010010 26090201 1 60902 1 8 +26090202 ART/Char/Monster/Monster_Fungus_Un_Delta_Grass_01/Monster_Fungus_Un_Delta_Grass_01 ART/Char/Monster/Monster_Fungus_Un_Delta_Grass_01/Monster_Fungus_Un_Delta_Grass_01_Remote ART/Char/Monster/Monster_Fungus_Un_Delta_Grass_01/Monster_Fungus_Un_Delta_Grass_01 ART/Char/Monster/Monster_Fungus_Un_Delta_Grass_01/Monster_Fungus_Un_Delta_Grass_01_Remote 4001 27.168 22.608 500 0 0 0 0.1 0.25 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 蕈兽-小-飞-草-挑战召唤 1 超级蕈兽召唤专用 0 ConfigMonster_Fungus_Un_Delta_Grass_RaptorSummon 60902 assist01 0 0 0 0 0 0 22010010 26090201 1 60902 1 8 +26090301 ART/Char/Monster/Monster_Fungus_Un_Delta_Wind_01/Monster_Fungus_Un_Delta_Wind_01 ART/Char/Monster/Monster_Fungus_Un_Delta_Wind_01/Monster_Fungus_Un_Delta_Wind_01_Remote ART/Char/Monster/Monster_Fungus_Un_Delta_Wind_01/Monster_Fungus_Un_Delta_Wind_01 ART/Char/Monster/Monster_Fungus_Un_Delta_Wind_01/Monster_Fungus_Un_Delta_Wind_01_Remote 4001 13.584 22.608 500 0 0 0 0.1 0.2 0.1 0.1 0.2 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 蕈兽-小-飞-风 1 3.1放出 0 ConfigMonster_Fungus_Un_Delta_Wind_01 assist01 0 0 0 0 0 0 22010010 26090301 1 60903 1 8 +26090401 ART/Char/Monster/Monster_Fungus_Trois_Epsilon_Electric_01/Monster_Fungus_Trois_Epsilon_Electric_01 ART/Char/Monster/Monster_Fungus_Trois_Epsilon_Electric_01/Monster_Fungus_Trois_Epsilon_Electric_01_Remote ART/Char/Monster/Monster_Fungus_Trois_Epsilon_Electric_01/Monster_Fungus_Trois_Epsilon_Electric_01 ART/Char/Monster/Monster_Fungus_Trois_Epsilon_Electric_01/Monster_Fungus_Trois_Epsilon_Electric_01_Remote 4001 13.584 22.608 500 0 0 0 0.1 0.2 0.1 0.2 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 蕈兽-小-转-雷 1 0 ConfigMonster_Fungus_Trois_Epsilon_Electric_01 assist01 0 0 0 0 0 0 22010010 26090401 1 60904 1 8 +26090501 ART/Char/Monster/Monster_Fungus_Trois_Alpha_Ice_01/Monster_Fungus_Trois_Alpha_Ice_01 ART/Char/Monster/Monster_Fungus_Trois_Alpha_Ice_01/Monster_Fungus_Trois_Alpha_Ice_01_Remote ART/Char/Monster/Monster_Fungus_Trois_Alpha_Ice_01/Monster_Fungus_Trois_Alpha_Ice_01 ART/Char/Monster/Monster_Fungus_Trois_Alpha_Ice_01/Monster_Fungus_Trois_Alpha_Ice_01_Remote 4001 13.584 22.608 500 0 0 0 0.1 0.2 0.1 0.1 0.1 0.2 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 蕈兽-小-转-冰 1 0 ConfigMonster_Fungus_Trois_Alpha_Ice_01 assist01 0 0 0 0 0 0 22010010 26090501 1 60905 1 8 +26090601 ART/Char/Monster/Monster_Fungus_Trois_Gamma_Fire_01/Monster_Fungus_Trois_Gamma_Fire_01 ART/Char/Monster/Monster_Fungus_Trois_Gamma_Fire_01/Monster_Fungus_Trois_Gamma_Fire_01_Remote ART/Char/Monster/Monster_Fungus_Trois_Gamma_Fire_01/Monster_Fungus_Trois_Gamma_Fire_01 ART/Char/Monster/Monster_Fungus_Trois_Gamma_Fire_01/Monster_Fungus_Trois_Gamma_Fire_01_Remote 4001 13.584 22.608 500 0 0 0 0.2 0.2 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 蕈兽-小-转-火 1 3.1放出 0 ConfigMonster_Fungus_Trois_Gamma_Fire_01 assist01 0 0 0 0 0 0 22010010 26090601 1 60906 1 8 +26090701 ART/Char/Monster/Monster_Fungus_Deux_Alpha_Fire_01/Monster_Fungus_Deux_Alpha_Fire_01 ART/Char/Monster/Monster_Fungus_Deux_Alpha_Fire_01/Monster_Fungus_Deux_Alpha_Fire_01_Remote ART/Char/Monster/Monster_Fungus_Deux_Alpha_Fire_01/Monster_Fungus_Deux_Alpha_Fire_01 ART/Char/Monster/Monster_Fungus_Deux_Alpha_Fire_01/Monster_Fungus_Deux_Alpha_Fire_01_Remote 4001 13.584 22.608 500 0 0 0 0.2 0.2 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 蕈兽-小-伸-火 1 0 ConfigMonster_Fungus_Deux_Alpha_Fire_01 assist01 0 0 0 0 0 0 22010010 26090701 1 60907 1 8 +26090801 ART/Char/Monster/Monster_Fungus_Deux_Epsilon_Wind_01/Monster_Fungus_Deux_Epsilon_Wind_01 ART/Char/Monster/Monster_Fungus_Deux_Epsilon_Wind_01/Monster_Fungus_Deux_Epsilon_Wind_01_Remote ART/Char/Monster/Monster_Fungus_Deux_Epsilon_Wind_01/Monster_Fungus_Deux_Epsilon_Wind_01 ART/Char/Monster/Monster_Fungus_Deux_Epsilon_Wind_01/Monster_Fungus_Deux_Epsilon_Wind_01_Remote 4001 13.584 22.608 500 0 0 0 0.1 0.2 0.1 0.1 0.2 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 蕈兽-小-伸-风 1 0 ConfigMonster_Fungus_Deux_Epsilon_Wind_01 assist01 0 0 0 0 0 0 22010010 26090801 1 60908 1 8 +26090901 ART/Char/Monster/Monster_Fungus_Deux_Beta_Rock_01/Monster_Fungus_Deux_Beta_Rock_01 ART/Char/Monster/Monster_Fungus_Deux_Beta_Rock_01/Monster_Fungus_Deux_Beta_Rock_01_Remote ART/Char/Monster/Monster_Fungus_Deux_Beta_Rock_01/Monster_Fungus_Deux_Beta_Rock_01 ART/Char/Monster/Monster_Fungus_Deux_Beta_Rock_01/Monster_Fungus_Deux_Beta_Rock_01_Remote 4001 13.584 22.608 500 0 0 0 0.1 0.2 0.1 0.1 0.1 0.1 0.2 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 蕈兽-小-伸-岩 1 0 ConfigMonster_Fungus_Deux_Beta_Rock_01 assist01 0 0 0 0 0 0 22010010 26090901 1 60909 1 8 +26091001 ART/Char/Monster/Monster_Fungus_Deux_Delta_Electric_01/Monster_Fungus_Deux_Delta_Electric_01 ART/Char/Monster/Monster_Fungus_Deux_Delta_Electric_01/Monster_Fungus_Deux_Delta_Electric_01_Remote ART/Char/Monster/Monster_Fungus_Deux_Delta_Electric_01/Monster_Fungus_Deux_Delta_Electric_01 ART/Char/Monster/Monster_Fungus_Deux_Delta_Electric_01/Monster_Fungus_Deux_Delta_Electric_01_Remote 4001 13.584 22.608 500 0 0 0 0.1 0.2 0.1 0.2 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 蕈兽-小-伸-雷 1 3.1放出 0 ConfigMonster_Fungus_Deux_Delta_Electric_01 assist01 0 0 0 0 0 0 22010010 26091001 1 60910 1 8 +26090190 ART/Char/Monster/Monster_Fungus_Un_Gamma_Water_Enemy/Monster_Fungus_Un_Gamma_Water_Enemy ART/Char/Monster/Monster_Fungus_Un_Gamma_Water_Enemy/Monster_Fungus_Un_Gamma_Water_Enemy_Remote ART/Char/Monster/Monster_Fungus_Un_Gamma_Water_Enemy/Monster_Fungus_Un_Gamma_Water_Enemy ART/Char/Monster/Monster_Fungus_Un_Gamma_Water_Enemy/Monster_Fungus_Un_Gamma_Water_Enemy_Remote 4001 16.3008 43.40736 500 0 0 0 0.1 0.2 0.2 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 活动-战斗飞行水 1 3.2蕈兽BVB活动 0 ConfigMonster_Fungus_Un_Gamma_Water_Enemy assist01 0 0 0 0 0 0 0 26090101 1 60901 1 4 +26090290 ART/Char/Monster/Monster_Fungus_Un_Delta_Grass_Enemy/Monster_Fungus_Un_Delta_Grass_Enemy ART/Char/Monster/Monster_Fungus_Un_Delta_Grass_Enemy/Monster_Fungus_Un_Delta_Grass_Enemy_Remote ART/Char/Monster/Monster_Fungus_Un_Delta_Grass_Enemy/Monster_Fungus_Un_Delta_Grass_Enemy ART/Char/Monster/Monster_Fungus_Un_Delta_Grass_Enemy/Monster_Fungus_Un_Delta_Grass_Enemy_Remote 4001 16.3008 43.40736 500 0 0 0 0.1 0.25 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 活动-战斗飞行草 1 3.2蕈兽BVB活动 0 ConfigMonster_Fungus_Un_Delta_Grass_Enemy assist01 0 0 0 0 0 0 0 26090201 1 60902 1 4 +26090390 ART/Char/Monster/Monster_Fungus_Un_Delta_Wind_Enemy/Monster_Fungus_Un_Delta_Wind_Enemy ART/Char/Monster/Monster_Fungus_Un_Delta_Wind_Enemy/Monster_Fungus_Un_Delta_Wind_Enemy_Remote ART/Char/Monster/Monster_Fungus_Un_Delta_Wind_Enemy/Monster_Fungus_Un_Delta_Wind_Enemy ART/Char/Monster/Monster_Fungus_Un_Delta_Wind_Enemy/Monster_Fungus_Un_Delta_Wind_Enemy_Remote 4001 16.3008 43.40736 500 0 0 0 0.1 0.2 0.1 0.1 0.2 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 活动-战斗飞行风 1 3.2蕈兽BVB活动 0 ConfigMonster_Fungus_Un_Delta_Wind_Enemy assist01 0 0 0 0 0 0 0 26090301 1 60903 1 4 +26090490 ART/Char/Monster/Monster_Fungus_Trois_Epsilon_Electric_Enemy/Monster_Fungus_Trois_Epsilon_Electric_Enemy ART/Char/Monster/Monster_Fungus_Trois_Epsilon_Electric_Enemy/Monster_Fungus_Trois_Epsilon_Electric_Enemy_Remote ART/Char/Monster/Monster_Fungus_Trois_Epsilon_Electric_Enemy/Monster_Fungus_Trois_Epsilon_Electric_Enemy ART/Char/Monster/Monster_Fungus_Trois_Epsilon_Electric_Enemy/Monster_Fungus_Trois_Epsilon_Electric_Enemy_Remote 4001 21.7344 43.40736 500 0 0 0 0.1 0.2 0.1 0.2 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 活动-战斗旋转雷 1 3.2蕈兽BVB活动 0 ConfigMonster_Fungus_Trois_Epsilon_Electric_Enemy assist01 0 0 0 0 0 0 0 26090401 1 60904 1 4 +26090590 ART/Char/Monster/Monster_Fungus_Trois_Alpha_Ice_Enemy/Monster_Fungus_Trois_Alpha_Ice_Enemy ART/Char/Monster/Monster_Fungus_Trois_Alpha_Ice_Enemy/Monster_Fungus_Trois_Alpha_Ice_Enemy_Remote ART/Char/Monster/Monster_Fungus_Trois_Alpha_Ice_Enemy/Monster_Fungus_Trois_Alpha_Ice_Enemy ART/Char/Monster/Monster_Fungus_Trois_Alpha_Ice_Enemy/Monster_Fungus_Trois_Alpha_Ice_Enemy_Remote 4001 21.7344 43.40736 500 0 0 0 0.1 0.2 0.1 0.1 0.1 0.2 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 活动-战斗旋转冰 1 3.2蕈兽BVB活动 0 ConfigMonster_Fungus_Trois_Alpha_Ice_Enemy assist01 0 0 0 0 0 0 0 26090501 1 60905 1 4 +26090690 ART/Char/Monster/Monster_Fungus_Trois_Gamma_Fire_Enemy/Monster_Fungus_Trois_Gamma_Fire_Enemy ART/Char/Monster/Monster_Fungus_Trois_Gamma_Fire_Enemy/Monster_Fungus_Trois_Gamma_Fire_Enemy_Remote ART/Char/Monster/Monster_Fungus_Trois_Gamma_Fire_Enemy/Monster_Fungus_Trois_Gamma_Fire_Enemy ART/Char/Monster/Monster_Fungus_Trois_Gamma_Fire_Enemy/Monster_Fungus_Trois_Gamma_Fire_Enemy_Remote 4001 30.42816 43.40736 500 0 0 0 0.2 0.2 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 活动-战斗旋转火 1 3.2蕈兽BVB活动 0 ConfigMonster_Fungus_Trois_Gamma_Fire_Enemy assist01 0 0 0 0 0 0 0 26090601 1 60906 1 4 +26090790 ART/Char/Monster/Monster_Fungus_Deux_Alpha_Fire_Enemy/Monster_Fungus_Deux_Alpha_Fire_Enemy ART/Char/Monster/Monster_Fungus_Deux_Alpha_Fire_Enemy/Monster_Fungus_Deux_Alpha_Fire_Enemy_Remote ART/Char/Monster/Monster_Fungus_Deux_Alpha_Fire_Enemy/Monster_Fungus_Deux_Alpha_Fire_Enemy ART/Char/Monster/Monster_Fungus_Deux_Alpha_Fire_Enemy/Monster_Fungus_Deux_Alpha_Fire_Enemy_Remote 4001 21.7344 43.40736 500 0 0 0 0.2 0.2 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 活动-战斗伸展火 1 3.2蕈兽BVB活动 0 ConfigMonster_Fungus_Deux_Alpha_Fire_Enemy assist01 0 0 0 0 0 0 0 26090701 1 60907 1 4 +26090890 ART/Char/Monster/Monster_Fungus_Deux_Epsilon_Wind_Enemy/Monster_Fungus_Deux_Epsilon_Wind_Enemy ART/Char/Monster/Monster_Fungus_Deux_Epsilon_Wind_Enemy/Monster_Fungus_Deux_Epsilon_Wind_Enemy_Remote ART/Char/Monster/Monster_Fungus_Deux_Epsilon_Wind_Enemy/Monster_Fungus_Deux_Epsilon_Wind_Enemy ART/Char/Monster/Monster_Fungus_Deux_Epsilon_Wind_Enemy/Monster_Fungus_Deux_Epsilon_Wind_Enemy_Remote 4001 21.7344 43.40736 500 0 0 0 0.1 0.2 0.1 0.1 0.2 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 活动-战斗伸展风 1 3.2蕈兽BVB活动 0 ConfigMonster_Fungus_Deux_Epsilon_Wind_Enemy assist01 0 0 0 0 0 0 0 26090801 1 60908 1 4 +26090990 ART/Char/Monster/Monster_Fungus_Deux_Beta_Rock_Enemy/Monster_Fungus_Deux_Beta_Rock_Enemy ART/Char/Monster/Monster_Fungus_Deux_Beta_Rock_Enemy/Monster_Fungus_Deux_Beta_Rock_Enemy_Remote ART/Char/Monster/Monster_Fungus_Deux_Beta_Rock_Enemy/Monster_Fungus_Deux_Beta_Rock_Enemy ART/Char/Monster/Monster_Fungus_Deux_Beta_Rock_Enemy/Monster_Fungus_Deux_Beta_Rock_Enemy_Remote 4001 43.4688 43.40736 500 0 0 0 0.1 0.2 0.1 0.1 0.1 0.1 0.2 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 活动-战斗伸展岩 1 3.2蕈兽BVB活动 0 ConfigMonster_Fungus_Deux_Beta_Rock_Enemy assist01 0 0 0 0 0 0 0 26090901 1 60909 1 4 +26091090 ART/Char/Monster/Monster_Fungus_Deux_Delta_Electric_Enemy/Monster_Fungus_Deux_Delta_Electric_Enemy ART/Char/Monster/Monster_Fungus_Deux_Delta_Electric_Enemy/Monster_Fungus_Deux_Delta_Electric_Enemy_Remote ART/Char/Monster/Monster_Fungus_Deux_Delta_Electric_Enemy/Monster_Fungus_Deux_Delta_Electric_Enemy ART/Char/Monster/Monster_Fungus_Deux_Delta_Electric_Enemy/Monster_Fungus_Deux_Delta_Electric_Enemy_Remote 4001 21.7344 43.40736 500 0 0 0 0.1 0.2 0.1 0.2 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 活动-战斗伸展雷 1 3.2蕈兽BVB活动 0 ConfigMonster_Fungus_Deux_Delta_Electric_Enemy assist01 0 0 0 0 0 0 0 26091001 1 60910 1 4 +26090191 ART/Char/Monster/Monster_Fungus_Un_Gamma_Water_01/Monster_Fungus_Un_Gamma_Water_01 ART/Char/Monster/Monster_Fungus_Un_Gamma_Water_01/Monster_Fungus_Un_Gamma_Water_01_Remote ART/Char/Monster/Monster_Fungus_Un_Gamma_Water_01/Monster_Fungus_Un_Gamma_Water_01 ART/Char/Monster/Monster_Fungus_Un_Gamma_Water_01/Monster_Fungus_Un_Gamma_Water_01_Remote 4001 13.584 22.608 500 0 0 0 0.1 0.2 0.2 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 活动-捕捉飞行水 1 3.2蕈兽BVB活动 0 ConfigMonster_Fungus_Un_Gamma_Water_01 assist01 0 0 0 0 0 0 26090101 1 60901 1 8 +26090291 ART/Char/Monster/Monster_Fungus_Un_Delta_Grass_01/Monster_Fungus_Un_Delta_Grass_01 ART/Char/Monster/Monster_Fungus_Un_Delta_Grass_01/Monster_Fungus_Un_Delta_Grass_01_Remote ART/Char/Monster/Monster_Fungus_Un_Delta_Grass_01/Monster_Fungus_Un_Delta_Grass_01 ART/Char/Monster/Monster_Fungus_Un_Delta_Grass_01/Monster_Fungus_Un_Delta_Grass_01_Remote 4001 13.584 22.608 500 0 0 0 0.1 0.25 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 活动-捕捉飞行草 1 3.2蕈兽BVB活动 0 ConfigMonster_Fungus_Un_Delta_Grass_01 assist01 0 0 0 0 0 0 26090201 1 60902 1 8 +26090391 ART/Char/Monster/Monster_Fungus_Un_Delta_Wind_01/Monster_Fungus_Un_Delta_Wind_01 ART/Char/Monster/Monster_Fungus_Un_Delta_Wind_01/Monster_Fungus_Un_Delta_Wind_01_Remote ART/Char/Monster/Monster_Fungus_Un_Delta_Wind_01/Monster_Fungus_Un_Delta_Wind_01 ART/Char/Monster/Monster_Fungus_Un_Delta_Wind_01/Monster_Fungus_Un_Delta_Wind_01_Remote 4001 13.584 22.608 500 0 0 0 0.1 0.2 0.1 0.1 0.2 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 活动-捕捉飞行风 1 3.2蕈兽BVB活动 0 ConfigMonster_Fungus_Un_Delta_Wind_01 assist01 0 0 0 0 0 0 26090301 1 60903 1 8 +26090491 ART/Char/Monster/Monster_Fungus_Trois_Epsilon_Electric_01/Monster_Fungus_Trois_Epsilon_Electric_01 ART/Char/Monster/Monster_Fungus_Trois_Epsilon_Electric_01/Monster_Fungus_Trois_Epsilon_Electric_01_Remote ART/Char/Monster/Monster_Fungus_Trois_Epsilon_Electric_01/Monster_Fungus_Trois_Epsilon_Electric_01 ART/Char/Monster/Monster_Fungus_Trois_Epsilon_Electric_01/Monster_Fungus_Trois_Epsilon_Electric_01_Remote 4001 13.584 22.608 500 0 0 0 0.1 0.2 0.1 0.2 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 活动-捕捉旋转雷 1 3.2蕈兽BVB活动 0 ConfigMonster_Fungus_Trois_Epsilon_Electric_01 assist01 0 0 0 0 0 0 26090401 1 60904 1 8 +26090591 ART/Char/Monster/Monster_Fungus_Trois_Alpha_Ice_01/Monster_Fungus_Trois_Alpha_Ice_01 ART/Char/Monster/Monster_Fungus_Trois_Alpha_Ice_01/Monster_Fungus_Trois_Alpha_Ice_01_Remote ART/Char/Monster/Monster_Fungus_Trois_Alpha_Ice_01/Monster_Fungus_Trois_Alpha_Ice_01 ART/Char/Monster/Monster_Fungus_Trois_Alpha_Ice_01/Monster_Fungus_Trois_Alpha_Ice_01_Remote 4001 13.584 22.608 500 0 0 0 0.1 0.2 0.1 0.1 0.1 0.2 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 活动-捕捉旋转冰 1 3.2蕈兽BVB活动 0 ConfigMonster_Fungus_Trois_Alpha_Ice_01 assist01 0 0 0 0 0 0 26090501 1 60905 1 8 +26090691 ART/Char/Monster/Monster_Fungus_Trois_Gamma_Fire_01/Monster_Fungus_Trois_Gamma_Fire_01 ART/Char/Monster/Monster_Fungus_Trois_Gamma_Fire_01/Monster_Fungus_Trois_Gamma_Fire_01_Remote ART/Char/Monster/Monster_Fungus_Trois_Gamma_Fire_01/Monster_Fungus_Trois_Gamma_Fire_01 ART/Char/Monster/Monster_Fungus_Trois_Gamma_Fire_01/Monster_Fungus_Trois_Gamma_Fire_01_Remote 4001 13.584 22.608 500 0 0 0 0.2 0.2 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 活动-捕捉旋转火 1 3.2蕈兽BVB活动 0 ConfigMonster_Fungus_Trois_Gamma_Fire_01 assist01 0 0 0 0 0 0 26090601 1 60906 1 8 +26090791 ART/Char/Monster/Monster_Fungus_Deux_Alpha_Fire_01/Monster_Fungus_Deux_Alpha_Fire_01 ART/Char/Monster/Monster_Fungus_Deux_Alpha_Fire_01/Monster_Fungus_Deux_Alpha_Fire_01_Remote ART/Char/Monster/Monster_Fungus_Deux_Alpha_Fire_01/Monster_Fungus_Deux_Alpha_Fire_01 ART/Char/Monster/Monster_Fungus_Deux_Alpha_Fire_01/Monster_Fungus_Deux_Alpha_Fire_01_Remote 4001 13.584 22.608 500 0 0 0 0.2 0.2 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 活动-捕捉伸展火 1 3.2蕈兽BVB活动 0 ConfigMonster_Fungus_Deux_Alpha_Fire_01 assist01 0 0 0 0 0 0 26090701 1 60907 1 8 +26090891 ART/Char/Monster/Monster_Fungus_Deux_Epsilon_Wind_01/Monster_Fungus_Deux_Epsilon_Wind_01 ART/Char/Monster/Monster_Fungus_Deux_Epsilon_Wind_01/Monster_Fungus_Deux_Epsilon_Wind_01_Remote ART/Char/Monster/Monster_Fungus_Deux_Epsilon_Wind_01/Monster_Fungus_Deux_Epsilon_Wind_01 ART/Char/Monster/Monster_Fungus_Deux_Epsilon_Wind_01/Monster_Fungus_Deux_Epsilon_Wind_01_Remote 4001 13.584 22.608 500 0 0 0 0.1 0.2 0.1 0.1 0.2 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 活动-捕捉伸展风 1 3.2蕈兽BVB活动 0 ConfigMonster_Fungus_Deux_Epsilon_Wind_01 assist01 0 0 0 0 0 0 26090801 1 60908 1 8 +26090991 ART/Char/Monster/Monster_Fungus_Deux_Beta_Rock_01/Monster_Fungus_Deux_Beta_Rock_01 ART/Char/Monster/Monster_Fungus_Deux_Beta_Rock_01/Monster_Fungus_Deux_Beta_Rock_01_Remote ART/Char/Monster/Monster_Fungus_Deux_Beta_Rock_01/Monster_Fungus_Deux_Beta_Rock_01 ART/Char/Monster/Monster_Fungus_Deux_Beta_Rock_01/Monster_Fungus_Deux_Beta_Rock_01_Remote 4001 13.584 22.608 500 0 0 0 0.1 0.2 0.1 0.1 0.1 0.1 0.2 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 活动-捕捉伸展岩 1 3.2蕈兽BVB活动 0 ConfigMonster_Fungus_Deux_Beta_Rock_01 assist01 0 0 0 0 0 0 26090901 1 60909 1 8 +26091091 ART/Char/Monster/Monster_Fungus_Deux_Delta_Electric_01/Monster_Fungus_Deux_Delta_Electric_01 ART/Char/Monster/Monster_Fungus_Deux_Delta_Electric_01/Monster_Fungus_Deux_Delta_Electric_01_Remote ART/Char/Monster/Monster_Fungus_Deux_Delta_Electric_01/Monster_Fungus_Deux_Delta_Electric_01 ART/Char/Monster/Monster_Fungus_Deux_Delta_Electric_01/Monster_Fungus_Deux_Delta_Electric_01_Remote 4001 13.584 22.608 500 0 0 0 0.1 0.2 0.1 0.2 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 活动-捕捉伸展雷 1 3.2蕈兽BVB活动 0 ConfigMonster_Fungus_Deux_Delta_Electric_01 assist01 0 0 0 0 0 0 26091001 1 60910 1 8 +26100101 鳄鱼-魔兽 ART/Char/Monster/Monster_Gator_Sacred_Water_01/Monster_Gator_Sacred_Water_01 ART/Char/Monster/Monster_Gator_Sacred_Water_01/Monster_Gator_Sacred_Water_01_Remote ART/Char/Monster/Monster_Gator_Sacred_Water_01/Monster_Gator_Sacred_Water_01 ART/Char/Monster/Monster_Gator_Sacred_Water_01/Monster_Gator_Sacred_Water_01_Remote 4001 81.504 62.8 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 鳄鱼-魔兽 1 0 ConfigMonster_Gator_Sacred_Water_01 assist01 0 0 0 0 0 0 0 26100101 1 61001 1 2 +26100201 丛林豹-魔兽 ART/Char/Monster/Monster_Panther_Sacred_Grass_01/Monster_Panther_Sacred_Grass_01 ART/Char/Monster/Monster_Panther_Sacred_Grass_01/Monster_Panther_Sacred_Grass_01_Remote ART/Char/Monster/Monster_Panther_Sacred_Grass_01/Monster_Panther_Sacred_Grass_01 ART/Char/Monster/Monster_Panther_Sacred_Grass_01/Monster_Panther_Sacred_Grass_01_Remote 4001 81.504 62.8 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 丛林豹-魔兽 1 0 ConfigMonster_Panther_Sacred_Grass_01 assist01 0 0 0 0 0 0 0 26100201 1 61002 1 2 +26100301 秃鹫-魔兽 ART/Char/Monster/Monster_Vulture_Sacred_Fire_01/Monster_Vulture_Sacred_Fire_01 ART/Char/Monster/Monster_Vulture_Sacred_Fire_01/Monster_Vulture_Sacred_Fire_01_Remote ART/Char/Monster/Monster_Vulture_Sacred_Fire_01/Monster_Vulture_Sacred_Fire_01 ART/Char/Monster/Monster_Vulture_Sacred_Fire_01/Monster_Vulture_Sacred_Fire_01_Remote 4001 81.504 62.8 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 秃鹫-魔兽 1 0 ConfigMonster_Vulture_Sacred_Fire_01 assist01 0 0 0 0 0 0 0 26100301 1 61003 1 2 +26100401 毒蝎-魔兽 ART/Char/Monster/Monster_Scorpion_Sacred_Electric_01/Monster_Scorpion_Sacred_Electric_01 ART/Char/Monster/Monster_Scorpion_Sacred_Electric_01/Monster_Scorpion_Sacred_Electric_01_Remote ART/Char/Monster/Monster_Scorpion_Sacred_Electric_01/Monster_Scorpion_Sacred_Electric_01 ART/Char/Monster/Monster_Scorpion_Sacred_Electric_01/Monster_Scorpion_Sacred_Electric_01_Remote 4001 81.504 62.8 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 毒蝎-魔兽 1 0 ConfigMonster_Scorpion_Sacred_Electric_01 assist01 0 0 0 0 0 0 0 26100401 1 61004 1 2 +26100501 飞蛇-魔兽 ART/Char/Monster/Monster_Chrysopelea_Sacred_Wind_01/Monster_Chrysopelea_Sacred_Wind_01 ART/Char/Monster/Monster/Monster_Chrysopelea_Sacred_Wind_01/Monster_Chrysopelea_Sacred_Wind_01_Remote ART/Char/Monster/Monster_Chrysopelea_Sacred_Wind_01/Monster_Chrysopelea_Sacred_Wind_01 ART/Char/Monster/Monster/Monster_Chrysopelea_Sacred_Wind_01/Monster_Chrysopelea_Sacred_Wind_01_Remote 4001 81.504 62.8 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 飞蛇-魔兽 1 0 ConfigMonster_Chrysopelea_Sacred_Wind_01 assist01 0 0 0 0 0 0 0 26100501 1 61005 1 2 +26110101 ART/Char/Monster/Monster_Fungus_Raptor_01/Monster_Fungus_Raptor_01 ART/Char/Monster/Monster_Fungus_Raptor_01/Monster_Fungus_Raptor_01_Remote ART/Char/Monster/Monster_Fungus_Raptor_01/Monster_Fungus_Raptor_01 ART/Char/Monster/Monster_Fungus_Raptor_01/Monster_Fungus_Raptor_01_Remote 4001 190.176 87.92 500 0 0 0 0.25 0.8 0.25 0.25 0.25 0.25 0.25 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.25 0 翠翎恐蕈 2 0 ConfigMonster_Fungus_Raptor_01 assist01 22010033 66 22010033 33 0 0 22010043 1 26110101 1 61101 1 1 +26120101 ART/Char/Monster/Monster_Fungus_Amanita_Unu_Anudatta_Grass/Monster_Fungus_Amanita_Unu_Anudatta_Grass ART/Char/Monster/Monster_Fungus_Amanita_Unu_Anudatta_Grass/Monster_Fungus_Amanita_Unu_Anudatta_Grass_Remote ART/Char/Monster/Monster_Fungus_Amanita_Unu_Anudatta_Grass/Monster_Fungus_Amanita_Unu_Anudatta_Grass ART/Char/Monster/Monster_Fungus_Amanita_Unu_Anudatta_Grass/Monster_Fungus_Amanita_Unu_Anudatta_Grass_Remote 4001 27.168 37.68 500 0 0 0 0.1 0.4 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 有翼草本真蕈 1 0 ConfigMonster_Fungus_Amanita_Unu_Anudatta_Grass_01 assist01 22010013 60 0 0 0 0 22010013 26120101 1 61201 1 4 +26120201 ART/Char/Monster/Monster_Fungus_Amanita_Unu_Svarita_Ice/Monster_Fungus_Amanita_Unu_Svarita_Ice ART/Char/Monster/Monster_Fungus_Amanita_Unu_Svarita_Ice/Monster_Fungus_Amanita_Unu_Svarita_Ice_Remote ART/Char/Monster/Monster_Fungus_Amanita_Unu_Svarita_Ice/Monster_Fungus_Amanita_Unu_Svarita_Ice ART/Char/Monster/Monster_Fungus_Amanita_Unu_Svarita_Ice/Monster_Fungus_Amanita_Unu_Svarita_Ice_Remote 4001 38.0352 30.144 500 0 0 0 0.1 0.3 0.1 0.1 0.1 0.3 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 有翼冰本真蕈 1 0 ConfigMonster_Fungus_Amanita_Unu_Svarita_Ice_01 assist01 22010016 60 0 0 0 0 22010016 26120201 1 61202 1 4 +26120301 ART/Char/Monster/Monster_Fungus_Amanita_Du_Anudatta_Water/Monster_Fungus_Amanita_Du_Anudatta_Water ART/Char/Monster/Monster_Fungus_Amanita_Du_Anudatta_Water/Monster_Fungus_Amanita_Du_Anudatta_Water_Remote ART/Char/Monster/Monster_Fungus_Amanita_Du_Anudatta_Water/Monster_Fungus_Amanita_Du_Anudatta_Water ART/Char/Monster/Monster_Fungus_Amanita_Du_Anudatta_Water/Monster_Fungus_Amanita_Du_Anudatta_Water_Remote 4001 27.168 37.68 500 0 0 0 0.1 0.3 0.3 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 陆行水本真蕈 1 0 ConfigMonster_Fungus_Amanita_Du_Anudatta_Water_01 assist01 22010012 60 0 0 0 0 22010012 26120301 1 61203 1 4 +26120401 ART/Char/Monster/Monster_Fungus_Amanita_Du_Udatta_Rock/Monster_Fungus_Amanita_Du_Udatta_Rock ART/Char/Monster/Monster_Fungus_Amanita_Du_Udatta_Rock/Monster_Fungus_Amanita_Du_Udatta_Rock_Remote ART/Char/Monster/Monster_Fungus_Amanita_Du_Udatta_Rock/Monster_Fungus_Amanita_Du_Udatta_Rock ART/Char/Monster/Monster_Fungus_Amanita_Du_Udatta_Rock/Monster_Fungus_Amanita_Du_Udatta_Rock_Remote 4001 38.0352 30.144 500 0 0 0 0.1 0.3 0.1 0.1 0.1 0.1 0.3 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 陆行岩本真蕈 1 3.1放出 0 ConfigMonster_Fungus_Amanita_Du_Udatta_Rock_01 assist01 22010017 60 0 0 0 0 22010017 26120401 1 61204 1 4 +26130101 ART/Char/Monster/Monster_Sandworm_01/Monster_Sandworm_01 ART/Char/Monster/Monster_Sandworm_01/Monster_Sandworm_01_Remote ART/Char/Monster/Monster_Sandworm_01/Monster_Sandworm_01 ART/Char/Monster/Monster_Sandworm_01/Monster_Sandworm_01_Remote 4001 190.176 87.92 500 0 0 0 0.25 0.8 0.25 0.25 0.25 0.25 0.25 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.25 0 沙虫 2 2 ConfigMonster_Sandworm_01 assist01 22010033 66 22010033 33 0 0 22010043 1 26091001 1 61301 1 1 +20060701 草飘浮灵 ART/Char/Monster/Monster_Sylph_Grass_01/Monster_Sylph_Grass_01 ART/Char/Monster/Monster_Sylph_Grass_01/Monster_Sylph_Grass_01_Remote ART/Char/Monster/Monster_Sylph_Grass_01/Monster_Sylph_Grass_01 ART/Char/Monster/Monster_Sylph_Grass_01/Monster_Sylph_Grass_01_Remote 4001 21.7344 17.584 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 草飘浮灵 1 0 ConfigMonster_Sylph_Grass_01 assist01 22010013 60 0 0 0 0 22010013 20060701 1 00607 1 4 +20060101 水飘浮灵 ART/Char/Monster/Monster_Sylph_Water_01/Monster_Sylph_Water_01 ART/Char/Monster/Monster_Sylph_Water_01/Monster_Sylph_Water_01_Remote ART/Char/Monster/Monster_Sylph_Water_01/Monster_Sylph_Water_01 ART/Char/Monster/Monster_Sylph_Water_01/Monster_Sylph_Water_01_Remote 4001 21.7344 21.98 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 水飘浮灵 1 0 ConfigMonster_Sylph_Water_01 assist01 22010012 60 0 0 0 0 22010012 20060101 1 00601 1 4 +20060201 岩飘浮灵 ART/Char/Monster/Monster_Sylph_Rock_01/Monster_Sylph_Rock_01 ART/Char/Monster/Monster_Sylph_Rock_01/Monster_Sylph_Rock_01_Remote ART/Char/Monster/Monster_Sylph_Rock_01/Monster_Sylph_Rock_01 ART/Char/Monster/Monster_Sylph_Rock_01/Monster_Sylph_Rock_01_Remote 4001 21.7344 21.98 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 岩飘浮灵 1 0 ConfigMonster_Sylph_Rock_01 assist01 22010017 60 0 0 0 0 22010017 20060201 1 00602 1 4 +20060301 风飘浮灵 ART/Char/Monster/Monster_Sylph_Wind_01/Monster_Sylph_Wind_01 ART/Char/Monster/Monster_Sylph_Wind_01/Monster_Sylph_Wind_01_Remote ART/Char/Monster/Monster_Sylph_Wind_01/Monster_Sylph_Wind_01 ART/Char/Monster/Monster_Sylph_Wind_01/Monster_Sylph_Wind_01_Remote 4001 21.7344 21.98 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 风飘浮灵 1 0 ConfigMonster_Sylph_Wind_01 assist01 22010015 60 0 0 0 0 22010015 20060301 1 00603 1 4 +20060401 冰飘浮灵 ART/Char/Monster/Monster_Sylph_Ice_01/Monster_Sylph_Ice_01 ART/Char/Monster/Monster_Sylph_Ice_01/Monster_Sylph_Ice_01_Remote ART/Char/Monster/Monster_Sylph_Ice_01/Monster_Sylph_Ice_01 ART/Char/Monster/Monster_Sylph_Ice_01/Monster_Sylph_Ice_01_Remote 4001 21.7344 21.98 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 冰飘浮灵 1 0 ConfigMonster_Sylph_Ice_01 assist01 22010016 60 0 0 0 0 22010016 20060401 1 00604 1 4 +20060501 雷飘浮灵 ART/Char/Monster/Monster_Sylph_Electric_01/Monster_Sylph_Electric_01 ART/Char/Monster/Monster_Sylph_Electric_01/Monster_Sylph_Electric_01_Remote ART/Char/Monster/Monster_Sylph_Electric_01/Monster_Sylph_Electric_01 ART/Char/Monster/Monster_Sylph_Electric_01/Monster_Sylph_Electric_01_Remote 4001 21.7344 35.168 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 雷飘浮灵 1 0 ConfigMonster_Sylph_Electric_01 assist01 22010014 60 0 0 0 0 22010014 20060501 1 00605 1 4 +20060601 火飘浮灵 ART/Char/Monster/Monster_Sylph_Fire_01/Monster_Sylph_Fire_01 ART/Char/Monster/Monster_Sylph_Fire_01/Monster_Sylph_Fire_01_Remote ART/Char/Monster/Monster_Sylph_Fire_01/Monster_Sylph_Fire_01 ART/Char/Monster/Monster_Sylph_Fire_01/Monster_Sylph_Fire_01_Remote 4001 21.7344 21.98 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 火飘浮灵 1 0 ConfigMonster_Sylph_Fire_01 assist01 22010011 60 0 0 0 0 22010011 20060601 1 00606 1 4 +21010102 丘丘人(塔防) ART/Char/Monster/Monster_Hili_None_01/Monster_Hili_None_01 ART/Char/Monster/Monster_Hili_None_01/Monster_Hili_None_01_Remote ART/Char/Monster/Monster_Hili_None_01/Monster_Hili_None_01 ART/Char/Monster/Monster_Hili_None_01/Monster_Hili_None_01_Remote 4001 13.584 22.608 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 丘丘人(塔防) 1 空手 0 ConfigMonster_Hili_None_01 4001,4122,4134,4135 sentry02 1 0 0 0 0 0 0 0 1 21010101 102 10101 1 0 +21020102 木盾丘丘暴徒(塔防) ART/Char/Monster/Monster_Brute_None_Shield/Monster_Brute_None_Shield ART/Char/Monster/Monster_Brute_None_Shield/Monster_Brute_None_Shield_Remote ART/Char/Monster/Monster_Brute_None_Shield/Monster_Brute_None_Shield ART/Char/Monster/Monster_Brute_None_Shield/Monster_Brute_None_Shield_Remote 4001 40.752 30.144 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.3 0 木盾丘丘暴徒(塔防) 1 木盾 1 ConfigMonster_Brute_None_Shield 4001,4122,4134,4135 scout01 50004012 0 0 0 0 0 0 0 1 1 21020101 102 10201 2 0 +21020203 火斧丘丘暴徒(塔防) ART/Char/Monster/Monster_Brute_None_Axe/Monster_Brute_None_Axe ART/Char/Monster/Monster_Brute_None_Axe/Monster_Brute_None_Axe_Remote ART/Char/Monster/Monster_Brute_None_Axe/Monster_Brute_None_Axe ART/Char/Monster/Monster_Brute_None_Axe/Monster_Brute_None_Axe_Remote 4001 27.168 52.752 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 火斧丘丘暴徒(塔防) 1 火斧 1 ConfigMonster_Brute_None_Axe 2001,4001,4122,4134,4135 scout01 50004013 0 0 0 0 0 0 0 1 1 21020201 102 10202 2 0 +21020702 雷斧丘丘暴徒(塔防) ART/Char/Monster/Monster_Brute_Electric_Axe/Monster_Brute_Electric_Axe ART/Char/Monster/Monster_Brute_Electric_Axe/Monster_Brute_Electric_Axe_Remote ART/Char/Monster/Monster_Brute_Electric_Axe/Monster_Brute_Electric_Axe ART/Char/Monster/Monster_Brute_Electric_Axe/Monster_Brute_Electric_Axe_Remote 4001 40.752 60.288 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.3 0 雷斧丘丘暴徒(塔防) 1 雷斧 1 ConfigMonster_Brute_Electric_Axe 4001,4122,4134,4135 scout01 50004071 0 0 0 0 0 0 0 1 1 21020701 102 10207 2 4 +21020302 岩盾丘丘暴徒(塔防) ART/Char/Monster/Monster_Brute_None_Shield/Monster_Brute_None_Shield ART/Char/Monster/Monster_Brute_None_Shield/Monster_Brute_None_Shield_Remote ART/Char/Monster/Monster_Brute_None_Shield/Monster_Brute_None_Shield ART/Char/Monster/Monster_Brute_None_Shield/Monster_Brute_None_Shield_Remote 4001 40.752 30.144 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.3 0 岩盾丘丘暴徒(塔防) 1 岩盾 1 ConfigMonster_Brute_None_Shield 4001,4122,4134,4135 scout01 50004022 0 0 0 0 0 0 0 1 1 21020101 102 10203 2 0 +21020402 丘丘霜铠王(塔防) ART/Char/Monster/Monster_Brute_Ice_None/Monster_Brute_Ice_None ART/Char/Monster/Monster_Brute_Ice_None/Monster_Brute_Ice_None_Remote ART/Char/Monster/Monster_Brute_Ice_None/Monster_Brute_Ice_None ART/Char/Monster/Monster_Brute_Ice_None/Monster_Brute_Ice_None_Remote 4001 122.256 150.72 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.7 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.5 0 丘丘霜铠王(塔防) 1 1 ConfigMonster_Brute_Ice_None 4001,4122,4125,4134,4135 scout01 0 0 0 0 0 0 0 1 1 21020401 102 10204 1 4 0 +21020502 丘丘岩盔王(塔防) ART/Char/Monster/Monster_Brute_Rock_None/Monster_Brute_Rock_None ART/Char/Monster/Monster_Brute_Rock_None/Monster_Brute_Rock_None_Remote ART/Char/Monster/Monster_Brute_Rock_None/Monster_Brute_Rock_None ART/Char/Monster/Monster_Brute_Rock_None/Monster_Brute_Rock_None_Remote 4001 122.256 113.04 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.7 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.5 0 丘丘岩盔王(塔防) 1 1 ConfigMonster_Brute_Rock_None 4001,4122,4125,4134,4135 scout01 0 0 0 0 0 0 0 1 1 21020501 102 10205 1 4 0 +21020802 丘丘雷兜王(塔防) ART/Char/Monster/Monster_Brute_Electric_None/Monster_Brute_Electric_None ART/Char/Monster/Monster_Brute_Electric_None/Monster_Brute_Electric_None_Remote ART/Char/Monster/Monster_Brute_Electric_None/Monster_Brute_Electric_None ART/Char/Monster/Monster_Brute_Electric_None/Monster_Brute_Electric_None_Remote 4001 122.256 150.72 500 0 0 0 0.1 0.1 0.1 0.7 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.5 0 丘丘雷兜王(塔防) 1 1 ConfigMonster_Brute_Electric_None 4001,4122,4125,4134,4135 scout01 0 0 0 0 0 0 0 1 1 21020801 102 10208 1 4 2 +21020602 冰盾丘丘暴徒(塔防) ART/Char/Monster/Monster_Brute_Ice_Shield/Monster_Brute_Ice_Shield ART/Char/Monster/Monster_Brute_Ice_Shield/Monster_Brute_Ice_Shield_Remote ART/Char/Monster/Monster_Brute_Ice_Shield/Monster_Brute_Ice_Shield ART/Char/Monster/Monster_Brute_Ice_Shield/Monster_Brute_Ice_Shield_Remote 4001 40.752 30.144 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.3 0 冰盾丘丘暴徒(塔防) 1 冰盾 1 ConfigMonster_Brute_Ice_Shield 4001,4122,4134,4135 scout01 50004054 0 0 0 0 0 0 0 1 1 21020101 102 10206 2 0 +20010302 风史莱姆(塔防) ART/Char/Monster/Monster_Slime_Wind_02/Monster_Slime_Wind_02 ART/Char/Monster/Monster_Slime_Wind_02/Monster_Slime_Wind_02_Remote ART/Char/Monster/Monster_Slime_Wind_02/Monster_Slime_Wind_02 ART/Char/Monster/Monster_Slime_Wind_02/Monster_Slime_Wind_02_Remote 4001 10.8672 15.072 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 风史莱姆(塔防) 1 0 ConfigMonster_Slime_Wind_02 4001,4122,4134,4135 assist01 0 0 0 0 0 0 0 1 20010301 102 00103 1 0 +20010402 大型风史莱姆(塔防) ART/Char/Monster/Monster_Slime_Wind_03/Monster_Slime_Wind_03 ART/Char/Monster/Monster_Slime_Wind_03/Monster_Slime_Wind_03_Remote ART/Char/Monster/Monster_Slime_Wind_03/Monster_Slime_Wind_03 ART/Char/Monster/Monster_Slime_Wind_03/Monster_Slime_Wind_03_Remote 4001 27.168 35.168 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 大型风史莱姆(塔防) 1 0 ConfigMonster_Slime_Wind_03 4001,4122,4134,4135 assist01 0 0 0 0 0 0 0 1 20010401 102 00104 1 0 +20010502 雷史莱姆(塔防) ART/Char/Monster/Monster_Slime_Electric_02/Monster_Slime_Electric_02 ART/Char/Monster/Monster_Slime_Electric_02/Monster_Slime_Electric_02_Remote ART/Char/Monster/Monster_Slime_Electric_02/Monster_Slime_Electric_02 ART/Char/Monster/Monster_Slime_Electric_02/Monster_Slime_Electric_02_Remote 4001 10.8672 7.536 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 雷史莱姆(塔防) 1 0 ConfigMonster_Slime_Electric_02 2002,4001,4122,4134,4135 assist01 0 0 0 0 0 0 0 1 20010501 102 00105 1 0 +20010602 大型雷史莱姆(塔防) ART/Char/Monster/Monster_Slime_Electric_03/Monster_Slime_Electric_03 ART/Char/Monster/Monster_Slime_Electric_03/Monster_Slime_Electric_03_Remote ART/Char/Monster/Monster_Slime_Electric_03/Monster_Slime_Electric_03 ART/Char/Monster/Monster_Slime_Electric_03/Monster_Slime_Electric_03_Remote 4001 27.168 52.752 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 大型雷史莱姆(塔防) 1 0 ConfigMonster_Slime_Electric_03 2002,4001,4122,4134,4135 assist01 0 0 0 0 0 0 0 1 20010601 102 00106 1 0 +20010703 变异雷史莱姆(塔防) ART/Char/Monster/Monster_Slime_Electric_03_Positive/Monster_Slime_Electric_03_Positive ART/Char/Monster/Monster_Slime_Electric_03_Positive/Monster_Slime_Electric_03_Positive_Remote ART/Char/Monster/Monster_Slime_Electric_03_Positive/Monster_Slime_Electric_03_Positive ART/Char/Monster/Monster_Slime_Electric_03_Positive/Monster_Slime_Electric_03_Positive_Remote 4001 27.168 52.752 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 变异雷史莱姆(塔防) 1 正电 0 ConfigMonster_Slime_Electric_03_Positive 2002,4001,4122,4134,4135 assist01 0 0 0 0 0 0 0 1 20010701 102 00107 1 0 +20010803 冰史莱姆(塔防) ART/Char/Monster/Monster_Slime_Ice_02/Monster_Slime_Ice_02 ART/Char/Monster/Monster_Slime_Ice_02/Monster_Slime_Ice_02_Remote ART/Char/Monster/Monster_Slime_Ice_02/Monster_Slime_Ice_02 ART/Char/Monster/Monster_Slime_Ice_02/Monster_Slime_Ice_02_Remote 4001 10.8672 7.536 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 冰史莱姆(塔防) 1 0 ConfigMonster_Slime_Ice_02 2003,4001,4122,4134,4135 assist01 0 0 0 0 0 0 0 1 20010801 102 00108 1 0 +20010903 大型冰史莱姆(塔防) ART/Char/Monster/Monster_Slime_Ice_03/Monster_Slime_Ice_03 ART/Char/Monster/Monster_Slime_Ice_03/Monster_Slime_Ice_03_Remote ART/Char/Monster/Monster_Slime_Ice_03/Monster_Slime_Ice_03 ART/Char/Monster/Monster_Slime_Ice_03/Monster_Slime_Ice_03_Remote 4001 27.168 52.752 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 大型冰史莱姆(塔防) 1 0 ConfigMonster_Slime_Ice_03 2003,4001,4122,4133,4134,4135 assist01 0 0 0 0 0 0 0 1 20010901 102 00109 1 0 +20011002 水史莱姆(塔防) ART/Char/Monster/Monster_Slime_Water_02/Monster_Slime_Water_02 ART/Char/Monster/Monster_Slime_Water_02/Monster_Slime_Water_02_Remote ART/Char/Monster/Monster_Slime_Water_02/Monster_Slime_Water_02 ART/Char/Monster/Monster_Slime_Water_02/Monster_Slime_Water_02_Remote 4001 10.8672 7.536 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 水史莱姆(塔防) 1 0 ConfigMonster_Slime_Water_02 4001,4122,4134,4135 assist01 0 0 0 0 0 0 0 1 20011001 102 00110 1 0 +20011102 大型水史莱姆(塔防) ART/Char/Monster/Monster_Slime_Water_03/Monster_Slime_Water_03 ART/Char/Monster/Monster_Slime_Water_03/Monster_Slime_Water_03_Remote ART/Char/Monster/Monster_Slime_Water_03/Monster_Slime_Water_03 ART/Char/Monster/Monster_Slime_Water_03/Monster_Slime_Water_03_Remote 4001 27.168 35.168 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 大型水史莱姆(塔防) 1 0 ConfigMonster_Slime_Water_03 4001,4122,4134,4135 assist01 0 0 0 0 0 0 0 1 20011101 102 00111 1 0 +21010302 木盾丘丘人(塔防) ART/Char/Monster/Monster_Hili_None_01/Monster_Hili_None_01 ART/Char/Monster/Monster_Hili_None_01/Monster_Hili_None_01_Remote ART/Char/Monster/Monster_Hili_None_01/Monster_Hili_None_01 ART/Char/Monster/Monster_Hili_None_01/Monster_Hili_None_01_Remote 4001 13.584 22.608 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 木盾丘丘人(塔防) 1 木盾 0 ConfigMonster_Hili_None_01 4001,4122,4134,4135,5118 sentry02 50004001 50004002 0 0 0 0 0 0 0 1 21010301 102 10103 1 0 +21010702 冲锋丘丘人(塔防) ART/Char/Monster/Monster_Hili_Fire_01/Monster_Hili_Fire_01 ART/Char/Monster/Monster_Hili_Fire_01/Monster_Hili_Fire_01_Remote ART/Char/Monster/Monster_Hili_Fire_01/Monster_Hili_Fire_01 ART/Char/Monster/Monster_Hili_Fire_01/Monster_Hili_Fire_01_Remote 4001 10.8672 7.536 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 冲锋丘丘人(塔防) 1 0 ConfigMonster_Hili_Fire_Rush 2001,4001,4122,4134,4135 scout01 50004020 0 0 0 0 0 0 0 1 21010701 102 10107 1 0 +21011202 岩盾丘丘人(塔防) ART/Char/Monster/Monster_Hili_None_01/Monster_Hili_None_01 ART/Char/Monster/Monster_Hili_None_01/Monster_Hili_None_01_Remote ART/Char/Monster/Monster_Hili_None_01/Monster_Hili_None_01 ART/Char/Monster/Monster_Hili_None_01/Monster_Hili_None_01_Remote 4001 13.584 22.608 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 岩盾丘丘人(塔防) 1 岩盾 0 ConfigMonster_Hili_None_01 4001,4122,4134,4135,5118 sentry02 50004024 50004023 0 0 0 0 0 0 0 1 21010301 102 10112 1 0 +21011402 冰盾丘丘人(塔防) ART/Char/Monster/Monster_Hili_Ice_02/Monster_Hili_Ice_02 ART/Char/Monster/Monster_Hili_Ice_02/Monster_Hili_Ice_02_Remote ART/Char/Monster/Monster_Hili_Ice_02/Monster_Hili_Ice_02 ART/Char/Monster/Monster_Hili_Ice_02/Monster_Hili_Ice_02_Remote 4001 13.584 22.608 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 冰盾丘丘人(塔防) 1 冰盾 0 ConfigMonster_Hili_None_01 4001,4122,4134,4135,5118 sentry02 50004057 50004055 0 0 0 0 0 0 0 1 21010301 102 10114 1 0 +20011203 火史莱姆(塔防) ART/Char/Monster/Monster_Slime_Fire_02/Monster_Slime_Fire_02 ART/Char/Monster/Monster_Slime_Fire_02/Monster_Slime_Fire_02_Remote ART/Char/Monster/Monster_Slime_Fire_02/Monster_Slime_Fire_02 ART/Char/Monster/Monster_Slime_Fire_02/Monster_Slime_Fire_02_Remote 4001 10.8672 7.536 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 火史莱姆(塔防) 1 0 ConfigMonster_Slime_Fire_02 4001,4122,4134,4135 assist01 0 0 0 0 0 0 0 1 20011201 102 00112 1 0 +20011302 大型火史莱姆(塔防) ART/Char/Monster/Monster_Slime_Fire_03/Monster_Slime_Fire_03 ART/Char/Monster/Monster_Slime_Fire_03/Monster_Slime_Fire_03_Remote ART/Char/Monster/Monster_Slime_Fire_03/Monster_Slime_Fire_03 ART/Char/Monster/Monster_Slime_Fire_03/Monster_Slime_Fire_03_Remote 4001 27.168 52.752 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 大型火史莱姆(塔防) 1 0 ConfigMonster_Slime_Fire_03 4001,4122,4134,4135 assist01 0 0 0 0 0 0 0 1 20011301 102 00113 1 0 +20011402 岩史莱姆(塔防) ART/Char/Monster/Monster_Slime_Rock_02/Monster_Slime_Rock_02 ART/Char/Monster/Monster_Slime_Rock_02/Monster_Slime_Rock_02_Remote ART/Char/Monster/Monster_Slime_Rock_02/Monster_Slime_Rock_02 ART/Char/Monster/Monster_Slime_Rock_02/Monster_Slime_Rock_02_Remote 4001 10.8672 7.536 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 岩史莱姆(塔防) 1 0 ConfigMonster_Slime_Rock_02 4001,4122,4134,4135 assist01 0 0 0 0 0 0 0 1 20011401 102 00114 1 0 +20011503 大型岩史莱姆(塔防) ART/Char/Monster/Monster_Slime_Rock_03/Monster_Slime_Rock_03 ART/Char/Monster/Monster_Slime_Rock_03/Monster_Slime_Rock_03_Remote ART/Char/Monster/Monster_Slime_Rock_03/Monster_Slime_Rock_03 ART/Char/Monster/Monster_Slime_Rock_03/Monster_Slime_Rock_03_Remote 4001 27.168 52.752 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 大型岩史莱姆(塔防) 1 0 ConfigMonster_Slime_Rock_03 4001,4122,4133,4134,4135 assist01 0 0 0 0 0 0 0 1 20011501 102 00115 1 0 +22010105 火深渊法师(塔防) ART/Char/Monster/Monster_Abyss_Fire_01/Monster_Abyss_Fire_01 ART/Char/Monster/Monster_Abyss_Fire_01/Monster_Abyss_Fire_01_Remote ART/Char/Monster/Monster_Abyss_Fire_01/Monster_Abyss_Fire_01 ART/Char/Monster/Monster_Abyss_Fire_01/Monster_Abyss_Fire_01_Remote 4001 27.168 56.52 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 火深渊法师(塔防) 1 0 ConfigMonster_Abyss_Fire_01 1014,2001,4001,4122,4134,4135 scout01 50004006 0 0 0 0 0 0 0 1 1 22010101 102 20101 2 0 +22010205 冰深渊法师(塔防) ART/Char/Monster/Monster_Abyss_Ice_01/Monster_Abyss_Ice_01 ART/Char/Monster/Monster_Abyss_Ice_01/Monster_Abyss_Ice_01_Remote ART/Char/Monster/Monster_Abyss_Ice_01/Monster_Abyss_Ice_01 ART/Char/Monster/Monster_Abyss_Ice_01/Monster_Abyss_Ice_01_Remote 4001 27.168 37.68 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 冰深渊法师(塔防) 1 0 ConfigMonster_Abyss_Ice_01 1014,2003,4001,4122,4134,4135 scout01 50004007 0 0 0 0 0 0 0 1 1 22010201 102 20102 2 0 +22010305 水深渊法师(塔防) ART/Char/Monster/Monster_Abyss_Water_01/Monster_Abyss_Water_01 ART/Char/Monster/Monster_Abyss_Water_01/Monster_Abyss_Water_01_Remote ART/Char/Monster/Monster_Abyss_Water_01/Monster_Abyss_Water_01 ART/Char/Monster/Monster_Abyss_Water_01/Monster_Abyss_Water_01_Remote 4001 27.168 37.68 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 水深渊法师(塔防) 1 0 ConfigMonster_Abyss_Water_01 1014,4001,4122,4134,4135 scout01 50004008 0 0 0 0 0 0 0 1 1 22010301 102 20103 2 0 +22010402 雷深渊法师(塔防) ART/Char/Monster/Monster_Abyss_Electric_01/Monster_Abyss_Electric_01 ART/Char/Monster/Monster_Abyss_Electric_01/Monster_Abyss_Electric_01_Remote ART/Char/Monster/Monster_Abyss_Electric_01/Monster_Abyss_Electric_01 ART/Char/Monster/Monster_Abyss_Electric_01/Monster_Abyss_Electric_01_Remote 4001 27.168 47.1 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 雷深渊法师(塔防) 1 0 ConfigMonster_Abyss_Electric_01 1014,4001,4122,4134,4135 scout01 50004063 0 0 0 0 0 0 0 1 1 22010401 102 20104 2 4 +21030102 水丘丘萨满(塔防) ART/Char/Monster/Monster_Shaman_Water_01/Monster_Shaman_Water_01 ART/Char/Monster/Monster_Shaman_Water_01/Monster_Shaman_Water_01_Remote ART/Char/Monster/Monster_Shaman_Water_01/Monster_Shaman_Water_01 ART/Char/Monster/Monster_Shaman_Water_01/Monster_Shaman_Water_01_Remote 4001 13.584 50.24 500 0 0 0 0.1 0.1 0.5 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 水丘丘萨满(塔防) 1 0 ConfigMonster_Shaman_Water_01 4001,4122,4134,4135 scout01 50004009 0 0 0 0 0 0 0 1 21030101 102 10301 1 0 +21030202 草丘丘萨满(塔防) ART/Char/Monster/Monster_Shaman_Grass_01/Monster_Shaman_Grass_01 ART/Char/Monster/Monster_Shaman_Grass_01/Monster_Shaman_Grass_01_Remote ART/Char/Monster/Monster_Shaman_Grass_01/Monster_Shaman_Grass_01 ART/Char/Monster/Monster_Shaman_Grass_01/Monster_Shaman_Grass_01_Remote 4001 13.584 50.24 500 0 0 0 0.1 0.5 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 草丘丘萨满(塔防) 1 0 ConfigMonster_Shaman_Grass_01 4001,4122,4134,4135 scout01 50004010 0 0 0 0 0 0 0 1 21030201 102 10302 1 0 +21030302 风丘丘萨满(塔防) ART/Char/Monster/Monster_Shaman_Wind_01/Monster_Shaman_Wind_01 ART/Char/Monster/Monster_Shaman_Wind_01/Monster_Shaman_Wind_01_Remote ART/Char/Monster/Monster_Shaman_Wind_01/Monster_Shaman_Wind_01 ART/Char/Monster/Monster_Shaman_Wind_01/Monster_Shaman_Wind_01_Remote 4001 13.584 50.24 500 0 0 0 0.1 0.1 0.1 0.1 0.5 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 风丘丘萨满(塔防) 1 0 ConfigMonster_Shaman_Wind_01 4001,4122,4134,4135 scout01 50004014 0 0 0 0 0 0 0 1 21030301 102 10303 1 0 +21030403 岩丘丘萨满(塔防) ART/Char/Monster/Monster_Shaman_Rock_01/Monster_Shaman_Rock_01 ART/Char/Monster/Monster_Shaman_Rock_01/Monster_Shaman_Rock_01_Remote ART/Char/Monster/Monster_Shaman_Rock_01/Monster_Shaman_Rock_01 ART/Char/Monster/Monster_Shaman_Rock_01/Monster_Shaman_Rock_01_Remote 4001 13.584 50.24 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.5 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 岩丘丘萨满(塔防) 1 0 ConfigMonster_Shaman_Rock_01 4001,4122,4134,4135 scout01 50004029 0 0 0 0 0 0 0 1 21030401 102 10304 1 0 +21030502 冰丘丘萨满(塔防) ART/Char/Monster/Monster_Shaman_Ice_01/Monster_Shaman_Ice_01 ART/Char/Monster/Monster_Shaman_Ice_01/Monster_Shaman_Ice_01_Remote ART/Char/Monster/Monster_Shaman_Ice_01/Monster_Shaman_Ice_01 ART/Char/Monster/Monster_Shaman_Ice_01/Monster_Shaman_Ice_01_Remote 4001 13.584 50.24 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.5 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 冰丘丘萨满(塔防) 1 0 ConfigMonster_Shaman_Ice_01 4001,4122,4134,4135 scout01 50004049 0 0 0 0 0 0 0 1 21030401 102 10305 1 0 +21030602 雷丘丘萨满(塔防) ART/Char/Monster/Monster_Shaman_Electric_01/Monster_Shaman_Electric_01 ART/Char/Monster/Monster_Shaman_Electric_01/Monster_Shaman_Electric_01_Remote ART/Char/Monster/Monster_Shaman_Electric_01/Monster_Shaman_Electric_01 ART/Char/Monster/Monster_Shaman_Electric_01/Monster_Shaman_Electric_01_Remote 4001 13.584 50.24 500 0 0 0 0.1 0.1 0.1 0.5 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 雷丘丘萨满(塔防) 1 0 ConfigMonster_Shaman_Electric_01 4001,4122,4134,4135 scout01 50004062 0 0 0 0 0 0 0 1 21030501 102 10306 1 4 +24010102 遗迹守卫(塔防) ART/Char/Monster/Monster_Defender_None_01/Monster_Defender_None_01 ART/Char/Monster/Monster_Defender_None_01/Monster_Defender_None_01_Remote ART/Char/Monster/Monster_Defender_None_01/Monster_Defender_None_01 ART/Char/Monster/Monster_Defender_None_01/Monster_Defender_None_01_Remote 4001 95.088 60.288 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.7 0 遗迹守卫(塔防) 1 耕地型 1 ConfigMonster_Defender_None_01 4001,4122,4134,4135 scout01 0 0 0 0 0 0 0 1 1 24010101 102 40101 1 4 0 +24010202 遗迹猎者(塔防) ART/Char/Monster/Monster_Formathr_None/Monster_Formathr_None ART/Char/Monster/Monster_Formathr_None/Monster_Formathr_None_Remote ART/Char/Monster/Monster_Formathr_None/Monster_Formathr_None ART/Char/Monster/Monster_Formathr_None/Monster_Formathr_None_Remote 4001 54.336 37.68 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 -0.2 0 遗迹猎者(塔防) 1 1 ConfigMonster_Formathr_None 4001,4122,4134,4135 scout01 0 0 0 0 0 0 0 1 1 24010101 102 40102 1 4 0 +24010302 遗迹重机(塔防) ART/Char/Monster/Monster_Konungmathr_None/Monster_Konungmathr_None ART/Char/Monster/Monster_Konungmathr_None/Monster_Konungmathr_None_Remote ART/Char/Monster/Monster_Konungmathr_None/Monster_Konungmathr_None ART/Char/Monster/Monster_Konungmathr_None/Monster_Konungmathr_None_Remote 4001 122.256 87.92 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.7 0 遗迹重机(塔防) 1 1 ConfigMonster_Konungmathr_None 4001,4122,4134,4135 scout01 0 0 0 0 0 0 0 1 1 24010101 102 40103 1 5 0 +26040105 岩龙蜥-水(塔防) ART/Char/Monster/Monster_Drake_Rock_01/Monster_Drake_Rock_01 ART/Char/Monster/Monster_Drake_Rock_01/Monster_Drake_Rock_01_Remote ART/Char/Monster/Monster_Drake_Rock_01/Monster_Drake_Rock_01 ART/Char/Monster/Monster_Drake_Rock_01/Monster_Drake_Rock_01_Remote 4001 108.672 75.36 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.5 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.3 0 岩龙蜥-水(塔防) 1 1 ConfigMonster_Drake_Rock 60401,4001,4122,4134,4135 sentry02 0 0 0 0 0 0 0 1 1 26020101 102 60401 4 2 +28020901 武士狗(巡逻) ART/Char/Animal/Monster/Animal_Inu_Shihandai_01/Animal_Inu_Shihandai_01 ART/Char/Animal/Monster/Animal_Inu_Shihandai_01/Animal_Inu_Shihandai_01_Remote ART/Char/Animal/Monster/Animal_Inu_Shihandai_01/Animal_Inu_Shihandai_01 ART/Char/Animal/Monster/Animal_Inu_Shihandai_01/Animal_Inu_Shihandai_01_Remote 4001 815.04 75.36 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.1 0 武士狗(巡逻) 1 0 ConfigAnimal_Inu_Shihandai_01 sentry02 0 0 0 0 0 0 0 1 1 28020401 1 28020901 5 8 +28020902 武士狗(战斗) ART/Char/Animal/Monster/Animal_Inu_Shihandai_02/Animal_Inu_Shihandai_02 ART/Char/Animal/Monster/Animal_Inu_Shihandai_02/Animal_Inu_Shihandai_02_Remote ART/Char/Animal/Monster/Animal_Inu_Shihandai_02/Animal_Inu_Shihandai_02 ART/Char/Animal/Monster/Animal_Inu_Shihandai_02/Animal_Inu_Shihandai_02_Remote 4001 203.76 62.8 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.1 0 武士狗(战斗) 1 0 ConfigAnimal_Inu_Shihandai_02 sentry02 0 0 0 0 0 0 0 1 1 28020401 1 28020902 5 1 +28020903 武士狗(战斗)(剑道) ART/Char/Animal/Monster/Animal_Inu_Shihandai_03/Animal_Inu_Shihandai_03 ART/Char/Animal/Monster/Animal_Inu_Shihandai_03/Animal_Inu_Shihandai_03_Remote ART/Char/Animal/Monster/Animal_Inu_Shihandai_03/Animal_Inu_Shihandai_03 ART/Char/Animal/Monster/Animal_Inu_Shihandai_03/Animal_Inu_Shihandai_03_Remote 4001 95.088 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.1 0 武士狗(2.6剑道) 1 0 ConfigAnimal_Inu_Shihandai_03 sentry02 0 0 0 0 0 0 0 1 1 28020401 1 28020902 5 1 +28020904 武士狗(战斗)(剑道) ART/Char/Animal/Monster/Animal_Inu_Shihandai_04/Animal_Inu_Shihandai_04 ART/Char/Animal/Monster/Animal_Inu_Shihandai_04/Animal_Inu_Shihandai_04_Remote ART/Char/Animal/Monster/Animal_Inu_Shihandai_04/Animal_Inu_Shihandai_04 ART/Char/Animal/Monster/Animal_Inu_Shihandai_04/Animal_Inu_Shihandai_04_Remote 4001 95.088 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 2 7 12 0 0.1 0 武士狗(3.4剑道) 1 0 ConfigAnimal_Inu_Shihandai_04 sentry02 0 0 0 0 0 0 0 1 1 28020401 1 28020902 5 1 +28020304 「大雪猪王」 ART/Char/Animal/Monster/Animal_Boar_03/Animal_Boar_03 ART/Char/Animal/Monster/Animal_Boar_03/Animal_Boar_03_Remote ART/Char/Animal/Monster/Animal_Boar_03/Animal_Boar_03 ART/Char/Animal/Monster/Animal_Boar_03/Animal_Boar_03_Remote 4001 149.424 62.8 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.3 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.5 0 「大雪猪王」 1 1 ConfigAnimal_Boar_03 sentry02 22010050 75 22010050 50 22010050 25 22003100 1 雨,雷雨,雪 28020301 1 28020304 1 5 1 +28020309 「大雪猪王」 ART/Char/Animal/Monster/Animal_Boar_03/Animal_Boar_03 ART/Char/Animal/Monster/Animal_Boar_03/Animal_Boar_03_Remote ART/Char/Animal/Monster/Animal_Boar_03/Animal_Boar_03 ART/Char/Animal/Monster/Animal_Boar_03/Animal_Boar_03_Remote 4001 149.424 62.8 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.3 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.5 0 「大雪猪王」 1 1 ConfigAnimal_Boar_03 sentry02 22010050 75 22010050 50 22010050 25 0 1 雨,雷雨,雪 28020301 1 28020304 1 5 1 +28020315 「大雪猪王」 ART/Char/Animal/Monster/Animal_Boar_03/Animal_Boar_03 ART/Char/Animal/Monster/Animal_Boar_03/Animal_Boar_03_Remote ART/Char/Animal/Monster/Animal_Boar_03/Animal_Boar_03 ART/Char/Animal/Monster/Animal_Boar_03/Animal_Boar_03_Remote 4001 133.564 37.68 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 「大雪猪王」(3.1野猪专用) 1 1 ConfigAnimal_Boar_03_Hunt 5190 sentry02 22010050 75 22010050 50 22010050 25 0 1 28020301 1 28020304 1 5 1 +28020301 野林猪 ART/Char/Animal/Monster/Animal_Boar_01/Animal_Boar_01 ART/Char/Animal/Monster/Animal_Boar_01/Animal_Boar_01_Remote ART/Char/Animal/Monster/Animal_Boar_01/Animal_Boar_01 ART/Char/Animal/Monster/Animal_Boar_01/Animal_Boar_01_Remote 4001 2.7168 12.56 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 野林猪 1 0 ConfigAnimal_Boar_01 sentry02 0 0 0 0 0 0 22000100 雨,雷雨,雪 28020301 1 28020301 12 +28020311 野林猪 ART/Char/Animal/Monster/Animal_Boar_01/Animal_Boar_01 ART/Char/Animal/Monster/Animal_Boar_01/Animal_Boar_01_Remote ART/Char/Animal/Monster/Animal_Boar_01/Animal_Boar_01 ART/Char/Animal/Monster/Animal_Boar_01/Animal_Boar_01_Remote 4001 1.7421 7.536 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 野林猪(3.1野猪专用) 1 0 ConfigAnimal_Boar_01_Hunt 5190 sentry02 0 0 0 0 0 0 0 28020301 1 28020301 12 +28020303 雪猪 ART/Char/Animal/Monster/Animal_Boar_02/Animal_Boar_02 ART/Char/Animal/Monster/Animal_Boar_02/Animal_Boar_02_Remote ART/Char/Animal/Monster/Animal_Boar_02/Animal_Boar_02 ART/Char/Animal/Monster/Animal_Boar_02/Animal_Boar_02_Remote 4001 2.7168 12.56 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 雪猪 1 0 ConfigAnimal_Boar_02 sentry02 0 0 0 0 0 0 22003000 雨,雷雨,雪 28020301 1 28020303 12 +28020312 雪猪 ART/Char/Animal/Monster/Animal_Boar_02/Animal_Boar_02 ART/Char/Animal/Monster/Animal_Boar_02/Animal_Boar_02_Remote ART/Char/Animal/Monster/Animal_Boar_02/Animal_Boar_02 ART/Char/Animal/Monster/Animal_Boar_02/Animal_Boar_02_Remote 4001 13.356 12.56 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 雪猪(3.1野猪专用) 1 0 ConfigAnimal_Boar_02_Hunt 5190 sentry02 0 0 0 0 0 0 0 28020301 1 28020303 12 +28020305 冰冻雪猪 ART/Char/Animal/Monster/Animal_Boar_04/Animal_Boar_04 ART/Char/Animal/Monster/Animal_Boar_04/Animal_Boar_04_Remote ART/Char/Animal/Monster/Animal_Boar_04/Animal_Boar_04 ART/Char/Animal/Monster/Animal_Boar_04/Animal_Boar_04_Remote 4001 2.7168 12.56 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 冰冻雪猪 1 0 ConfigAnimal_Boar_04 sentry02 0 0 0 0 0 0 22003000 雨,雷雨,雪 28020301 1 28020303 12 +28020306 雪猪 ART/Char/Animal/Monster/Animal_Boar_02/Animal_Boar_02 ART/Char/Animal/Monster/Animal_Boar_02/Animal_Boar_02_Remote ART/Char/Animal/Monster/Animal_Boar_02/Animal_Boar_02 ART/Char/Animal/Monster/Animal_Boar_02/Animal_Boar_02_Remote 4001 2.7168 12.56 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 雪猪 1 任务用,捕捉/掉落不可 0 ConfigAnimal_Boar_02 sentry02 0 0 0 0 0 0 0 雨,雷雨,雪 28020301 1 28020303 12 +28020307 野林猪 ART/Char/Animal/Monster/Animal_Boar_01/Animal_Boar_01 ART/Char/Animal/Monster/Animal_Boar_01/Animal_Boar_01_Remote ART/Char/Animal/Monster/Animal_Boar_01/Animal_Boar_01 ART/Char/Animal/Monster/Animal_Boar_01/Animal_Boar_01_Remote 4001 2.7168 12.56 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 野林猪 1 任务用,捕捉/掉落不可 0 ConfigAnimal_Boar_01 sentry02 0 0 0 0 0 0 0 雨,雷雨,雪 28020301 1 28020301 12 +28020308 冰冻雪猪 ART/Char/Animal/Monster/Animal_Boar_04/Animal_Boar_04 ART/Char/Animal/Monster/Animal_Boar_04/Animal_Boar_04_Remote ART/Char/Animal/Monster/Animal_Boar_04/Animal_Boar_04 ART/Char/Animal/Monster/Animal_Boar_04/Animal_Boar_04_Remote 4001 2.7168 12.56 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 冰冻雪猪 1 任务用,捕捉/掉落不可 0 ConfigAnimal_Boar_04 sentry02 0 0 0 0 0 0 0 雨,雷雨,雪 28020301 1 28020303 12 +28020313 ART/Char/Animal/Monster/Animal_Boar_Grass/Animal_Boar_Grass ART/Char/Animal/Monster/Animal_Boar_Grass/Animal_Boar_Grass_Remote ART/Char/Animal/Monster/Animal_Boar_Grass/Animal_Boar_Grass ART/Char/Animal/Monster/Animal_Boar_Grass/Animal_Boar_Grass_Remote 4001 2.7168 12.56 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 蘑菇猪 1 0 ConfigAnimal_Boar_Grass_01 sentry02 0 0 0 0 0 0 22003300 雨,雷雨,雪 28020301 1 28020313 12 +28020314 ART/Char/Animal/Monster/Animal_Boar_Grass_Small/Animal_Boar_Grass_Small ART/Char/Animal/Monster/Animal_Boar_Grass_Small/Animal_Boar_Grass_Small_Remote ART/Char/Animal/Monster/Animal_Boar_Grass_Small/Animal_Boar_Grass_Small ART/Char/Animal/Monster/Animal_Boar_Grass_Small/Animal_Boar_Grass_Small_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 小蘑菇猪 1 0 ConfigAnimal_Boar_Grass_Small_01 sentry02 0 0 0 0 0 0 22003200 雨,雷雨,雪 28020301 1 28020313 12 +28010101 黄金蟹 ART/Char/Animal/Monster/Animal_Crab_01/Animal_Crab_01_01 ART/Char/Animal/Monster/Animal_Crab_01/Animal_Crab_01_01_Remote ART/Char/Animal/Monster/Animal_Crab_01/Animal_Crab_01_01 ART/Char/Animal/Monster/Animal_Crab_01/Animal_Crab_01_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 黄金蟹 3 0 ConfigAnimal_Crab_01 sentry02 0 0 0 0 0 0 0 5 雪 28010101 1 28010101 12 +28010102 太阳蟹 ART/Char/Animal/Monster/Animal_Crab_01/Animal_Crab_01_02 ART/Char/Animal/Monster/Animal_Crab_01/Animal_Crab_01_02_Remote ART/Char/Animal/Monster/Animal_Crab_01/Animal_Crab_01_01 ART/Char/Animal/Monster/Animal_Crab_01/Animal_Crab_01_02_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 太阳蟹 3 0 ConfigAnimal_Crab_01 sentry02 0 0 0 0 0 0 0 5 雪 28010102 1 28010102 12 +28010103 海蓝蟹 ART/Char/Animal/Monster/Animal_Crab_01/Animal_Crab_01_03 ART/Char/Animal/Monster/Animal_Crab_01/Animal_Crab_01_03_Remote ART/Char/Animal/Monster/Animal_Crab_01/Animal_Crab_01_01 ART/Char/Animal/Monster/Animal_Crab_01/Animal_Crab_01_03_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 海蓝蟹 3 0 ConfigAnimal_Crab_01 sentry02 0 0 0 0 0 0 0 5 雪 28010103 1 28010103 12 +28010104 将军蟹 ART/Char/Animal/Monster/Animal_Crab_01/Animal_Crab_01_04 ART/Char/Animal/Monster/Animal_Crab_01/Animal_Crab_01_04_Remote ART/Char/Animal/Monster/Animal_Crab_01/Animal_Crab_01_01 ART/Char/Animal/Monster/Animal_Crab_01/Animal_Crab_01_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 将军蟹 3 0 ConfigAnimal_Crab_01 sentry02 0 0 0 0 0 0 0 5 雪 28010103 1 28010104 12 +28010105 薄红蟹 ART/Char/Animal/Monster/Animal_Crab_01/Animal_Crab_01_05 ART/Char/Animal/Monster/Animal_Crab_01/Animal_Crab_01_05_Remote ART/Char/Animal/Monster/Animal_Crab_01/Animal_Crab_01_01 ART/Char/Animal/Monster/Animal_Crab_01/Animal_Crab_01_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 薄红蟹 3 0 ConfigAnimal_Crab_01 sentry02 0 0 0 0 0 0 0 5 雪 28010103 1 28010105 12 +28010106 螃蟹 ART/Char/Animal/Monster/Animal_Crab_01/Animal_Crab_01_04 ART/Char/Animal/Monster/Animal_Crab_01/Animal_Crab_01_04_Remote ART/Char/Animal/Monster/Animal_Crab_01/Animal_Crab_01_01 ART/Char/Animal/Monster/Animal_Crab_01/Animal_Crab_01_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 螃蟹 3 稻妻料理王任务特殊螃蟹 0 ConfigAnimal_Crab_01 sentry02 0 0 0 0 0 0 0 5 雪 28010103 1 28010104 12 +28020101 雪狐 ART/Char/Animal/Monster/Animal_Fox_01/Animal_Fox_01_01 ART/Char/Animal/Monster/Animal_Fox_01/Animal_Fox_01_01_Remote ART/Char/Animal/Monster/Animal_Fox_01/Animal_Fox_01_01 ART/Char/Animal/Monster/Animal_Fox_01/Animal_Fox_01_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 雪狐 1 0 ConfigAnimal_Fox_01 playing 0 0 0 0 0 0 22000100 4 雨,雷雨,雪 28020101 1 28020101 12 +28020102 红狐 ART/Char/Animal/Monster/Animal_Fox_01/Animal_Fox_01_02 ART/Char/Animal/Monster/Animal_Fox_01/Animal_Fox_01_02_Remote ART/Char/Animal/Monster/Animal_Fox_01/Animal_Fox_01_01 ART/Char/Animal/Monster/Animal_Fox_01/Animal_Fox_01_02_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 红狐 1 0 ConfigAnimal_Fox_01 playing 0 0 0 0 0 0 22000100 4 雨,雷雨,雪 28020102 1 28020102 12 +28020103 送礼雪狐 ART/Char/Animal/Monster/Animal_Fox_02/Animal_Fox_02 ART/Char/Animal/Monster/Animal_Fox_02/Animal_Fox_02_Remote ART/Char/Animal/Monster/Animal_Fox_02/Animal_Fox_02 ART/Char/Animal/Monster/Animal_Fox_02/Animal_Fox_02_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 送礼雪狐 1 0 ConfigAnimal_Fox_02 playing 0 0 0 0 0 0 22000100 4 雨,雷雨,雪 28020102 1 28020101 12 +28020104 送大礼雪狐 ART/Char/Animal/Monster/Animal_Fox_02/Animal_Fox_02_02 ART/Char/Animal/Monster/Animal_Fox_02/Animal_Fox_02_02_Remote ART/Char/Animal/Monster/Animal_Fox_02/Animal_Fox_02_02 ART/Char/Animal/Monster/Animal_Fox_02/Animal_Fox_02_02_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 送大礼雪狐 1 0 ConfigAnimal_Fox_03 playing 0 0 0 0 0 0 22000100 4 雨,雷雨,雪 28020102 1 28020101 12 +28020105 雪狐 ART/Char/Animal/Monster/Animal_Fox_01/Animal_Fox_01_01 ART/Char/Animal/Monster/Animal_Fox_01/Animal_Fox_01_01_Remote ART/Char/Animal/Monster/Animal_Fox_01/Animal_Fox_01_01 ART/Char/Animal/Monster/Animal_Fox_01/Animal_Fox_01_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 雪狐 1 任务用,捕捉/掉落不可 0 ConfigAnimal_Fox_01 playing 0 0 0 0 0 0 0 4 雨,雷雨,雪 28020101 1 28020101 12 +28020106 红狐 ART/Char/Animal/Monster/Animal_Fox_01/Animal_Fox_01_02 ART/Char/Animal/Monster/Animal_Fox_01/Animal_Fox_01_02_Remote ART/Char/Animal/Monster/Animal_Fox_01/Animal_Fox_01_01 ART/Char/Animal/Monster/Animal_Fox_01/Animal_Fox_01_02_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 红狐 1 任务用,捕捉/掉落不可 0 ConfigAnimal_Fox_01 playing 0 0 0 0 0 0 0 4 雨,雷雨,雪 28020102 1 28020102 12 +28020107 红狐 ART/Char/Animal/Monster/Animal_Fox_01/Animal_Fox_01_02 ART/Char/Animal/Monster/Animal_Fox_01/Animal_Fox_01_02_Remote ART/Char/Animal/Monster/Animal_Fox_01/Animal_Fox_01_01 ART/Char/Animal/Monster/Animal_Fox_01/Animal_Fox_01_02_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 红狐(3.1活动) 1 活动专用 0 ConfigAnimal_Fox_01_Hunt playing 0 0 0 0 0 0 0 4 28020102 1 28020102 12 +28020108 雪狐 ART/Char/Animal/Monster/Animal_Fox_01/Animal_Fox_01_03 ART/Char/Animal/Monster/Animal_Fox_01/Animal_Fox_01_03_Remote ART/Char/Animal/Monster/Animal_Fox_01/Animal_Fox_01_01 ART/Char/Animal/Monster/Animal_Fox_01/Animal_Fox_01_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 (test)沙狐 1 0 ConfigAnimal_Fox_01 playing 0 0 0 0 0 0 22000100 4 雨,雷雨,雪 28020101 1 28020108 12 +28020201 松鼠 ART/Char/Animal/Monster/Animal_Squirrel_01/Animal_Squirrel_01 ART/Char/Animal/Monster/Animal_Squirrel_01/Animal_Squirrel_01_Remote ART/Char/Animal/Monster/Animal_Squirrel_01/Animal_Squirrel_01 ART/Char/Animal/Monster/Animal_Squirrel_01/Animal_Squirrel_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 松鼠 1 0 ConfigAnimal_Squirrel_01 playing 0 0 0 0 0 0 22000000 4 雨,雷雨,雪 28020201 1 28020201 12 +28030101 蓝翎鹭 ART/Char/Animal/Monster/Animal_Crane_01/Animal_Crane_01 ART/Char/Animal/Monster/Animal_Crane_01/Animal_Crane_01_Remote ART/Char/Animal/Monster/Animal_Crane_01/Animal_Crane_01 ART/Char/Animal/Monster/Animal_Crane_01/Animal_Crane_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 蓝翎鹭 1 0 ConfigAnimal_Crane_01 playing 0 0 0 0 0 0 22001100 雨,雷雨,雪 28030101 1 28030101 12 +28030103 蓝翎鹭 ART/Char/Animal/Monster/Animal_Crane_01/Animal_Crane_01 ART/Char/Animal/Monster/Animal_Crane_01/Animal_Crane_01_Remote ART/Char/Animal/Monster/Animal_Crane_01/Animal_Crane_01 ART/Char/Animal/Monster/Animal_Crane_01/Animal_Crane_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 蓝翎鹭 1 任务用,捕捉/掉落不可 0 ConfigAnimal_Crane_01 playing 0 0 0 0 0 0 0 雨,雷雨,雪 28030101 1 28030101 12 +28030102 菫鹮 ART/Char/Animal/Monster/Animal_Crane_01/Animal_Crane_02 ART/Char/Animal/Monster/Animal_Crane_01/Animal_Crane_02_Remote ART/Char/Animal/Monster/Animal_Crane_01/Animal_Crane_01 ART/Char/Animal/Monster/Animal_Crane_01/Animal_Crane_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 菫鹮 1 0 ConfigAnimal_Crane_01 playing 0 0 0 0 0 0 22001100 雨,雷雨,雪 28030101 1 28030102 12 +28030104 菫鹮 ART/Char/Animal/Monster/Animal_Crane_Lbis_01/Animal_Crane_Lbis_01 ART/Char/Animal/Monster/Animal_Crane_Lbis_01/Animal_Crane_Lbis_01_Remote ART/Char/Animal/Monster/Animal_Crane_Lbis_01/Animal_Crane_Lbis_01 ART/Char/Animal/Monster/Animal_Crane_Lbis_01/Animal_Crane_Lbis_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 (test)鹮 1 0 ConfigAnimal_Crane_01 playing 0 0 0 0 0 0 22001100 雨,雷雨,雪 28030101 1 28030104 12 +28030201 茶羽鹰 ART/Char/Animal/Monster/Animal_Falcon_01/Animal_Falcon_01_01 ART/Char/Animal/Monster/Animal_Falcon_01/Animal_Falcon_01_01_Remote ART/Char/Animal/Monster/Animal_Falcon_01/Animal_Falcon_01 ART/Char/Animal/Monster/Animal_Falcon_01/Animal_Falcon_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 茶羽鹰 1 黄 0 ConfigAnimal_Falcon_01 playing 0 0 0 0 0 0 22001100 1 雨,雷雨,雪 28030101 1 28030201 12 +28030202 棕翎鹰 ART/Char/Animal/Monster/Animal_Falcon_01/Animal_Falcon_01_02 ART/Char/Animal/Monster/Animal_Falcon_01/Animal_Falcon_01_02_Remote ART/Char/Animal/Monster/Animal_Falcon_01/Animal_Falcon_01 ART/Char/Animal/Monster/Animal_Falcon_01/Animal_Falcon_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 棕翎鹰 1 灰 0 ConfigAnimal_Falcon_01 playing 0 0 0 0 0 0 22001100 1 雨,雷雨,雪 28030101 1 28030202 12 +28030203 石鸢 ART/Char/Animal/Monster/Animal_Falcon_01/Animal_Falcon_01_03 ART/Char/Animal/Monster/Animal_Falcon_01/Animal_Falcon_01_03_Remote ART/Char/Animal/Monster/Animal_Falcon_01/Animal_Falcon_01 ART/Char/Animal/Monster/Animal_Falcon_01/Animal_Falcon_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 石鸢 1 棕 0 ConfigAnimal_Falcon_01 playing 0 0 0 0 0 0 22001100 1 雨,雷雨,雪 28030101 1 28030203 12 +28030204 白练鹰 ART/Char/Animal/Monster/Animal_Falcon_01/Animal_Falcon_01_04 ART/Char/Animal/Monster/Animal_Falcon_01/Animal_Falcon_01_04_Remote ART/Char/Animal/Monster/Animal_Falcon_01/Animal_Falcon_01 ART/Char/Animal/Monster/Animal_Falcon_01/Animal_Falcon_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 白练鹰 1 白 0 ConfigAnimal_Falcon_01 playing 0 0 0 0 0 0 22001100 1 雨,雷雨,雪 28030101 1 28030204 12 +28050101 风晶蝶 ART/Char/Animal/Monster/Animal_Wisp_Wind_01/Animal_Wisp_Wind_01 ART/Char/Animal/Monster/Animal_Wisp_Wind_01/Animal_Wisp_Wind_01_Remote ART/Char/Animal/Monster/Animal_Wisp_Wind_01/Animal_Wisp_Wind_01 ART/Char/Animal/Monster/Animal_Wisp_Wind_01/Animal_Wisp_Wind_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 风晶蝶 3 0 ConfigAnimal_Wisp_Wind_01 playing 0 0 0 0 0 0 0 4 雨,雷雨,雪 28050101 1 28050101 12 +28050102 岩晶蝶 ART/Char/Animal/Monster/Animal_Wisp_Rock_01/Animal_Wisp_Rock_01 ART/Char/Animal/Monster/Animal_Wisp_Rock_01/Animal_Wisp_Rock_01_Remote ART/Char/Animal/Monster/Animal_Wisp_Rock_01/Animal_Wisp_Rock_01 ART/Char/Animal/Monster/Animal_Wisp_Rock_01/Animal_Wisp_Rock_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 岩晶蝶 3 0 ConfigAnimal_Wisp_Rock_01 playing 0 0 0 0 0 0 0 4 雨,雷雨,雪 28050101 1 28050102 12 +28050103 冰晶蝶 ART/Char/Animal/Monster/Animal_Wisp_Ice_01/Animal_Wisp_Ice_01 ART/Char/Animal/Monster/Animal_Wisp_Ice_01/Animal_Wisp_Ice_01_Remote ART/Char/Animal/Monster/Animal_Wisp_Ice_01/Animal_Wisp_Ice_01 ART/Char/Animal/Monster/Animal_Wisp_Ice_01/Animal_Wisp_Ice_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 冰晶蝶 3 0 ConfigAnimal_Wisp_Ice_01 playing 0 0 0 0 0 0 0 4 雨,雷雨,雪 28050101 1 28050103 12 +28050104 雷晶蝶 ART/Char/Animal/Monster/Animal_Wisp_Electric_01/Animal_Wisp_Electric_01 ART/Char/Animal/Monster/Animal_Wisp_Electric_01/Animal_Wisp_Electric_01_Remote ART/Char/Animal/Monster/Animal_Wisp_Electric_01/Animal_Wisp_Electric_01 ART/Char/Animal/Monster/Animal_Wisp_Electric_01/Animal_Wisp_Electric_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 雷晶蝶 3 0 ConfigAnimal_Wisp_Electric_01 playing 0 0 0 0 0 0 0 4 雨,雷雨,雪 28050101 1 28050104 12 +28050105 雷晶蝶 ART/Char/Animal/Monster/Animal_Wisp_Tokoyo_01/Animal_Wisp_Tokoyo_01 ART/Char/Animal/Monster/Animal_Wisp_Tokoyo_01/Animal_Wisp_Tokoyo_01_Remote ART/Char/Animal/Monster/Animal_Wisp_Tokoyo_01/Animal_Wisp_Tokoyo_01 ART/Char/Animal/Monster/Animal_Wisp_Tokoyo_01/Animal_Wisp_Tokoyo_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 珊瑚蝶 3 0 ConfigAnimal_Wisp_Tokoyo_01 playing 0 0 0 0 0 0 0 4 雨,雷雨,雪 28050101 1 28050105 12 +28050106 草晶蝶 ART/Char/Animal/Monster/Animal_Wisp_Grass_01/Animal_Wisp_Grass_01 ART/Char/Animal/Monster/Animal_Wisp_Grass_01/Animal_Wisp_Grass_01_Remote ART/Char/Animal/Monster/Animal_Wisp_Grass_01/Animal_Wisp_Grass_01 ART/Char/Animal/Monster/Animal_Wisp_Grass_01/Animal_Wisp_Grass_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 草晶蝶 3 0 ConfigAnimal_Wisp_Grass_01 playing 0 0 0 0 0 0 0 4 雨,雷雨,雪 28050101 1 28050106 12 +28050301 雷晶蝶 ART/Char/Animal/Monster/Animal_Boltbug_Lightbug_01/Animal_Boltbug_Lightbug_01 ART/Char/Animal/Monster/Animal_Boltbug_Lightbug_01/Animal_Boltbug_Lightbug_01_Remote ART/Char/Animal/Monster/Animal_Boltbug_Lightbug_01/Animal_Boltbug_Lightbug_01 ART/Char/Animal/Monster/Animal_Boltbug_Lightbug_01/Animal_Boltbug_Lightbug_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 吉光虫 3 0 ConfigAnimal_Boltbug_Lightbug_01 playing 0 0 0 0 0 0 0 4 雨,雷雨,雪 28050301 1 28050301 12 +28050401 (test)摇曳鳗03 ART/Char/Animal/Monster/Animal_Boltbug_Scarab_01/Animal_Boltbug_Scarab_01 ART/Char/Animal/Monster/Animal_Boltbug_Scarab_01/Animal_Boltbug_Scarab_01_Remote ART/Char/Animal/Monster/Animal_Boltbug_Scarab_01/Animal_Boltbug_Scarab_01 ART/Char/Animal/Monster/Animal_Boltbug_Scarab_01/Animal_Boltbug_Scarab_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 圣金虫 3 0 ConfigAnimal_Boltbug_Scarab_01 sentry02 0 0 0 0 0 0 0 5 雷雨,雪 28010401 1 28050401 12 +28050501 (test)摇曳鳗03 ART/Char/Animal/Monster/Animal_Electrohercules_01/Animal_Electrohercules_01 ART/Char/Animal/Monster/Animal_Electrohercules_01/Animal_Electrohercules_01_Remote ART/Char/Animal/Monster/Animal_Electrohercules_01/Animal_Electrohercules_01 ART/Char/Animal/Monster/Animal_Electrohercules_01/Animal_Electrohercules_01_Remote 4003 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 鬼兜虫-敌人01-引导 1 0 ConfigAnimal_Electrohercules_01 sentry02 0 0 0 0 0 0 0 5 28010401 1 28050501 12 +28050502 (test)摇曳鳗03 ART/Char/Animal/Monster/Animal_Electrohercules_02/Animal_Electrohercules_02 ART/Char/Animal/Monster/Animal_Electrohercules_02/Animal_Electrohercules_02_Remote ART/Char/Animal/Monster/Animal_Electrohercules_02/Animal_Electrohercules_02 ART/Char/Animal/Monster/Animal_Electrohercules_02/Animal_Electrohercules_02_Remote 4003 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 鬼兜虫-敌人02 1 0 ConfigAnimal_Electrohercules_02 sentry02 0 0 0 0 0 0 0 5 28010401 1 28050502 12 +28050503 (test)摇曳鳗03 ART/Char/Animal/Monster/Animal_Electrohercules_03/Animal_Electrohercules_03 ART/Char/Animal/Monster/Animal_Electrohercules_03/Animal_Electrohercules_03_Remote ART/Char/Animal/Monster/Animal_Electrohercules_03/Animal_Electrohercules_03 ART/Char/Animal/Monster/Animal_Electrohercules_03/Animal_Electrohercules_03_Remote 4003 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 鬼兜虫-敌人03 1 0 ConfigAnimal_Electrohercules_03 sentry02 0 0 0 0 0 0 0 5 28010401 1 28050503 12 +28050504 (test)摇曳鳗03 ART/Char/Animal/Monster/Animal_Electrohercules_04/Animal_Electrohercules_04 ART/Char/Animal/Monster/Animal_Electrohercules_04/Animal_Electrohercules_04_Remote ART/Char/Animal/Monster/Animal_Electrohercules_04/Animal_Electrohercules_04 ART/Char/Animal/Monster/Animal_Electrohercules_04/Animal_Electrohercules_04_Remote 4003 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 鬼兜虫-敌人04 1 0 ConfigAnimal_Electrohercules_04 sentry02 0 0 0 0 0 0 0 5 28010401 1 28050504 12 +28050505 (test)摇曳鳗03 ART/Char/Animal/Monster/Animal_Electrohercules_05/Animal_Electrohercules_05 ART/Char/Animal/Monster/Animal_Electrohercules_05/Animal_Electrohercules_05_Remote ART/Char/Animal/Monster/Animal_Electrohercules_05/Animal_Electrohercules_05 ART/Char/Animal/Monster/Animal_Electrohercules_05/Animal_Electrohercules_05_Remote 4003 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 鬼兜虫-敌人05 1 0 ConfigAnimal_Electrohercules_05 sentry02 0 0 0 0 0 0 0 5 28010401 1 28050505 12 +28050506 (test)摇曳鳗03 ART/Char/Animal/Monster/Animal_Electrohercules_06/Animal_Electrohercules_06 ART/Char/Animal/Monster/Animal_Electrohercules_06/Animal_Electrohercules_06_Remote ART/Char/Animal/Monster/Animal_Electrohercules_06/Animal_Electrohercules_06 ART/Char/Animal/Monster/Animal_Electrohercules_06/Animal_Electrohercules_06_Remote 4003 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 鬼兜虫-敌人06 1 0 ConfigAnimal_Electrohercules_06 sentry02 0 0 0 0 0 0 0 5 28010401 1 28050506 12 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ART/Char/Animal/Monster/Animal_Lizard_01/Animal_Lizard_01_01 ART/Char/Animal/Monster/Animal_Lizard_01/Animal_Lizard_01_03_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 绿角蜥 3 0 ConfigAnimal_Lizard_01 sentry02 0 0 0 0 0 0 0 5 雨,雷雨,雪 28010203 1 28010203 12 +28010204 落日鳅鳅 ART/Char/Animal/Monster/Animal_Salamander_01/Animal_Salamander_01_01 ART/Char/Animal/Monster/Animal_Salamander_01/Animal_Salamander_01_01_Remote ART/Char/Animal/Monster/Animal_Salamander_01/Animal_Salamander_01_01 ART/Char/Animal/Monster/Animal_Salamander_01/Animal_Salamander_01_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 落日鳅鳅 3 红 0 ConfigAnimal_Salamander_01 sentry02 0 0 0 0 0 0 0 5 雨,雷雨,雪 28010201 1 28010204 12 +28010205 金鳅鳅 ART/Char/Animal/Monster/Animal_Salamander_01/Animal_Salamander_01_02 ART/Char/Animal/Monster/Animal_Salamander_01/Animal_Salamander_01_02_Remote ART/Char/Animal/Monster/Animal_Salamander_01/Animal_Salamander_01_01 ART/Char/Animal/Monster/Animal_Salamander_01/Animal_Salamander_01_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 金鳅鳅 3 黄 0 ConfigAnimal_Salamander_01 sentry02 0 0 0 0 0 0 0 5 雨,雷雨,雪 28010202 1 28010205 12 +28010206 晴天鳅鳅 ART/Char/Animal/Monster/Animal_Salamander_01/Animal_Salamander_01_03 ART/Char/Animal/Monster/Animal_Salamander_01/Animal_Salamander_01_03_Remote ART/Char/Animal/Monster/Animal_Salamander_01/Animal_Salamander_01_01 ART/Char/Animal/Monster/Animal_Salamander_01/Animal_Salamander_01_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 晴天鳅鳅 3 蓝 0 ConfigAnimal_Salamander_01 sentry02 0 0 0 0 0 0 0 5 雨,雷雨,雪 28010203 1 28010206 12 +28010207 嗜髓蜥 ART/Char/Animal/Monster/Animal_Lizard_01/Animal_Lizard_01_04 ART/Char/Animal/Monster/Animal_Lizard_01/Animal_Lizard_01_04_Remote ART/Char/Animal/Monster/Animal_Lizard_01/Animal_Lizard_01_01 ART/Char/Animal/Monster/Animal_Lizard_01/Animal_Lizard_01_04_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 嗜髓蜥 3 0 ConfigAnimal_Lizard_01 sentry02 0 0 0 0 0 0 0 5 雨,雷雨,雪 28010201 1 28010207 12 +28010208 ART/Char/Animal/Monster/Animal_Lizard_01/Animal_Lizard_01_05 ART/Char/Animal/Monster/Animal_Lizard_01/Animal_Lizard_01_05_Remote ART/Char/Animal/Monster/Animal_Lizard_01/Animal_Lizard_01_01 ART/Char/Animal/Monster/Animal_Lizard_01/Animal_Lizard_01_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 赤尾蜥 3 0 ConfigAnimal_Lizard_01 sentry02 0 0 0 0 0 0 0 5 雨,雷雨,雪 28010201 1 28010208 12 +28010301 青蛙 ART/Char/Animal/Monster/Animal_Frog_01/Animal_Frog_01_01 ART/Char/Animal/Monster/Animal_Frog_01/Animal_Frog_01_01_Remote ART/Char/Animal/Monster/Animal_Frog_01/Animal_Frog_01 ART/Char/Animal/Monster/Animal_Frog_01/Animal_Frog_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 青蛙 3 0 ConfigAnimal_Frog_01 sentry02 0 0 0 0 0 0 0 5 雷雨,雪 28010301 1 28010301 12 +28010302 泥蛙 ART/Char/Animal/Monster/Animal_Frog_01/Animal_Frog_01_02 ART/Char/Animal/Monster/Animal_Frog_01/Animal_Frog_01_02_Remote ART/Char/Animal/Monster/Animal_Frog_01/Animal_Frog_01 ART/Char/Animal/Monster/Animal_Frog_01/Animal_Frog_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 泥蛙 3 0 ConfigAnimal_Frog_01 sentry02 0 0 0 0 0 0 0 5 雷雨,雪 28010302 1 28010302 12 +28010303 蓝蛙 ART/Char/Animal/Monster/Animal_Frog_01/Animal_Frog_01_03 ART/Char/Animal/Monster/Animal_Frog_01/Animal_Frog_01_03_Remote ART/Char/Animal/Monster/Animal_Frog_01/Animal_Frog_01 ART/Char/Animal/Monster/Animal_Frog_01/Animal_Frog_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 蓝蛙 3 0 ConfigAnimal_Frog_01 sentry02 0 0 0 0 0 0 0 5 雷雨,雪 28010303 1 28010303 12 +28010304 丛林树蛙 ART/Char/Animal/Monster/Animal_Frog_01/Animal_Frog_01_04 ART/Char/Animal/Monster/Animal_Frog_01/Animal_Frog_01_04_Remote ART/Char/Animal/Monster/Animal_Frog_01/Animal_Frog_01 ART/Char/Animal/Monster/Animal_Frog_01/Animal_Frog_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 丛林树蛙 3 0 ConfigAnimal_Frog_01 sentry02 0 0 0 0 0 0 0 5 雷雨,雪 28010304 1 28010304 12 +28010401 (test)摇曳鳗01 ART/Char/Animal/Monster/Animal_Eel_01/Animal_Eel_01_01 ART/Char/Animal/Monster/Animal_Eel_01/Animal_Eel_01_01_Remote ART/Char/Animal/Monster/Animal_Eel_01/Animal_Eel_01 ART/Char/Animal/Monster/Animal_Eel_01/Animal_Eel_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 藤纹陆鳗鳗 3 0 ConfigAnimal_Eel_01 sentry02 0 0 0 0 0 0 0 5 雷雨,雪 28010401 1 28010401 12 +28010402 (test)摇曳鳗02 ART/Char/Animal/Monster/Animal_Eel_01/Animal_Eel_01_02 ART/Char/Animal/Monster/Animal_Eel_01/Animal_Eel_01_02_Remote ART/Char/Animal/Monster/Animal_Eel_01/Animal_Eel_01 ART/Char/Animal/Monster/Animal_Eel_01/Animal_Eel_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 深海鳗鳗 3 0 ConfigAnimal_Eel_01 sentry02 0 0 0 0 0 0 0 5 雷雨,雪 28010401 1 28010402 12 +28010403 (test)摇曳鳗03 ART/Char/Animal/Monster/Animal_Eel_01/Animal_Eel_01_03 ART/Char/Animal/Monster/Animal_Eel_01/Animal_Eel_01_03_Remote ART/Char/Animal/Monster/Animal_Eel_01/Animal_Eel_01 ART/Char/Animal/Monster/Animal_Eel_01/Animal_Eel_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 赤鳍陆鳗鳗 3 0 ConfigAnimal_Eel_01 sentry02 0 0 0 0 0 0 0 5 雷雨,雪 28010401 1 28010403 12 +28010404 (test)摇曳鳗03 ART/Char/Animal/Monster/Animal_Eel_01/Animal_Eel_01_04 ART/Char/Animal/Monster/Animal_Eel_01/Animal_Eel_01_04_Remote ART/Char/Animal/Monster/Animal_Eel_01/Animal_Eel_01 ART/Char/Animal/Monster/Animal_Eel_01/Animal_Eel_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 (test)沙鳗 3 0 ConfigAnimal_Eel_01 sentry02 0 0 0 0 0 0 0 5 雷雨,雪 28010401 1 28010404 12 +28020302 小野林猪 ART/Char/Animal/Monster/Animal_Boar_01_Small/Animal_Boar_01_Small ART/Char/Animal/Monster/Animal_Boar_01_Small/Animal_Boar_01_Small_Remote 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ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 白鸽 1 0 ConfigAnimal_Pigeon_01 playing 0 0 0 0 0 0 22001000 4 雨,雷雨,雪 28030301 1 28030301 12 +28030302 璃冠鸽 ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_02 ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_02_Remote ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_01 ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_02_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 璃冠鸽 1 0 ConfigAnimal_Pigeon_01 playing 0 0 0 0 0 0 22001000 4 雨,雷雨,雪 28030302 1 28030302 12 +28030303 灰羽鸽 ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_03 ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_03_Remote ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_01 ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_03_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 灰羽鸽 1 0 ConfigAnimal_Pigeon_01 playing 0 0 0 0 0 0 22001000 4 雨,雷雨,雪 28030303 1 28030303 12 +28030304 赤胁鸽 ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_04 ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_04_Remote ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_01 ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_04_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 赤胁鸽 1 0 ConfigAnimal_Pigeon_01 playing 0 0 0 0 0 0 22001000 4 雨,雷雨,雪 28030304 1 28030304 12 +28030305 黑王鸽 ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_05 ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_05_Remote ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_01 ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_05_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 黑王鸽 1 0 ConfigAnimal_Pigeon_01 playing 0 0 0 0 0 0 22001000 4 雨,雷雨,雪 28030305 1 28030305 12 +28030306 鸦 ART/Char/Animal/Monster/Animal_Pigeon_Crow_01/Animal_Pigeon_Crow_01_01 ART/Char/Animal/Monster/Animal_Pigeon_Crow_01/Animal_Pigeon_Crow_01_01_Remote ART/Char/Animal/Monster/Animal_Pigeon_Crow_01/Animal_Pigeon_Crow_01_01 ART/Char/Animal/Monster/Animal_Pigeon_Crow_01/Animal_Pigeon_Crow_01_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 鸦 1 0 ConfigAnimal_Pigeon_Crow_01 playing 0 0 0 0 0 0 22001000 4 雨,雷雨,雪 28030305 1 28030306 12 +28030307 白鸽 ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_01 ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_01_Remote ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_01 ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 白鸽 1 任务用,捕捉/掉落不可 0 ConfigAnimal_Pigeon_01 playing 0 0 0 0 0 0 0 4 28030301 1 28030301 12 +28030308 璃冠鸽 ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_02 ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_02_Remote ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_01 ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_02_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 璃冠鸽 1 任务用,捕捉/掉落不可 0 ConfigAnimal_Pigeon_01 playing 0 0 0 0 0 0 0 4 28030302 1 28030302 12 +28030309 灰羽鸽 ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_03 ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_03_Remote ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_01 ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_03_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 灰羽鸽 1 任务用,捕捉/掉落不可 0 ConfigAnimal_Pigeon_01 playing 0 0 0 0 0 0 0 4 28030303 1 28030303 12 +28030310 赤胁鸽 ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_04 ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_04_Remote ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_01 ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_04_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 赤胁鸽 1 任务用,捕捉/掉落不可 0 ConfigAnimal_Pigeon_01 playing 0 0 0 0 0 0 0 4 28030304 1 28030304 12 +28030311 黑王鸽 ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_05 ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_05_Remote ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_01 ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_05_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 黑王鸽 1 任务用,捕捉/掉落不可 0 ConfigAnimal_Pigeon_01 playing 0 0 0 0 0 0 0 4 28030305 1 28030305 12 +28030312 白鸽 ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_01 ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_01_Remote ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_01 ART/Char/Animal/Monster/Animal_Pigeon_01/Animal_Pigeon_01_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 白鸽(3.1专用) 1 活动专用 0 ConfigAnimal_Pigeon_01_Hunt playing 0 0 0 0 0 0 0 4 28030301 1 28030301 12 +28030313 ART/Char/Animal/Monster/Animal_Pigeon_Beak/Animal_Pigeon_Beak ART/Char/Animal/Monster/Animal_Pigeon_Beak/Animal_Pigeon_Beak_Remote ART/Char/Animal/Monster/Animal_Pigeon_Beak/Animal_Pigeon_Beak ART/Char/Animal/Monster/Animal_Pigeon_Beak/Animal_Pigeon_Beak_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 暝彩鸟 1 3.0 须弥鸟类 0 ConfigAnimal_Pigeon_Beak playing 0 0 0 0 0 0 22001000 4 雷雨,雪 28030313 1 28030313 12 +28030401 赤团雀 ART/Char/Animal/Monster/Animal_Tit_01/Animal_Tit_01_01 ART/Char/Animal/Monster/Animal_Tit_01/Animal_Tit_01_01_Remote ART/Char/Animal/Monster/Animal_Tit_01/Animal_Tit_01_01 ART/Char/Animal/Monster/Animal_Tit_01/Animal_Tit_01_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 赤团雀 1 0 ConfigAnimal_Tit_01 playing 0 0 0 0 0 0 22001000 5 雨,雷雨,雪 28030401 1 28030401 12 +28030402 金团雀 ART/Char/Animal/Monster/Animal_Tit_01/Animal_Tit_01_02 ART/Char/Animal/Monster/Animal_Tit_01/Animal_Tit_01_02_Remote ART/Char/Animal/Monster/Animal_Tit_01/Animal_Tit_01_01 ART/Char/Animal/Monster/Animal_Tit_01/Animal_Tit_01_02_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 金团雀 1 0 ConfigAnimal_Tit_01 playing 0 0 0 0 0 0 22001000 5 雨,雷雨,雪 28030402 1 28030402 12 +28030403 雪团雀 ART/Char/Animal/Monster/Animal_Tit_01/Animal_Tit_01_03 ART/Char/Animal/Monster/Animal_Tit_01/Animal_Tit_01_03_Remote ART/Char/Animal/Monster/Animal_Tit_01/Animal_Tit_01_01 ART/Char/Animal/Monster/Animal_Tit_01/Animal_Tit_01_03_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 雪团雀 1 0 ConfigAnimal_Tit_01 playing 0 0 0 0 0 0 22001000 5 雨,雷雨,雪 28030403 1 28030403 12 +28030404 碧团雀 ART/Char/Animal/Monster/Animal_Tit_01/Animal_Tit_01_04 ART/Char/Animal/Monster/Animal_Tit_01/Animal_Tit_01_04_Remote ART/Char/Animal/Monster/Animal_Tit_01/Animal_Tit_01_01 ART/Char/Animal/Monster/Animal_Tit_01/Animal_Tit_01_04_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 碧团雀 1 0 ConfigAnimal_Tit_01 playing 0 0 0 0 0 0 22001000 5 雨,雷雨,雪 28030404 1 28030404 12 +28030405 金团雀(层岩巨渊) ART/Char/Animal/Monster/Animal_Tit_01/Animal_Tit_01_02 ART/Char/Animal/Monster/Animal_Tit_01/Animal_Tit_01_02_Remote ART/Char/Animal/Monster/Animal_Tit_01/Animal_Tit_01_01 ART/Char/Animal/Monster/Animal_Tit_01/Animal_Tit_01_02_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 金团雀(层岩巨渊) 1 0 ConfigAnimal_Tit_Activity_01 playing 0 0 0 0 0 0 0 5 28030402 1 28030405 12 +28030406 赤团雀 ART/Char/Animal/Monster/Animal_Tit_01/Animal_Tit_01_01 ART/Char/Animal/Monster/Animal_Tit_01/Animal_Tit_01_01_Remote ART/Char/Animal/Monster/Animal_Tit_01/Animal_Tit_01_01 ART/Char/Animal/Monster/Animal_Tit_01/Animal_Tit_01_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 赤团雀 1 任务用,捕捉/掉落不可 0 ConfigAnimal_Tit_01 playing 0 0 0 0 0 0 0 5 雨,雷雨,雪 28030401 1 28030401 12 +28030407 金团雀 ART/Char/Animal/Monster/Animal_Tit_01/Animal_Tit_01_02 ART/Char/Animal/Monster/Animal_Tit_01/Animal_Tit_01_02_Remote ART/Char/Animal/Monster/Animal_Tit_01/Animal_Tit_01_01 ART/Char/Animal/Monster/Animal_Tit_01/Animal_Tit_01_02_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 金团雀 1 任务用,捕捉/掉落不可 0 ConfigAnimal_Tit_01 playing 0 0 0 0 0 0 0 5 雨,雷雨,雪 28030402 1 28030402 12 +28030408 雪团雀 ART/Char/Animal/Monster/Animal_Tit_01/Animal_Tit_01_03 ART/Char/Animal/Monster/Animal_Tit_01/Animal_Tit_01_03_Remote ART/Char/Animal/Monster/Animal_Tit_01/Animal_Tit_01_01 ART/Char/Animal/Monster/Animal_Tit_01/Animal_Tit_01_03_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 雪团雀 1 任务用,捕捉/掉落不可 0 ConfigAnimal_Tit_01 playing 0 0 0 0 0 0 0 5 雨,雷雨,雪 28030403 1 28030403 12 +28030409 碧团雀 ART/Char/Animal/Monster/Animal_Tit_01/Animal_Tit_01_04 ART/Char/Animal/Monster/Animal_Tit_01/Animal_Tit_01_04_Remote ART/Char/Animal/Monster/Animal_Tit_01/Animal_Tit_01_01 ART/Char/Animal/Monster/Animal_Tit_01/Animal_Tit_01_04_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 碧团雀 1 任务用,捕捉/掉落不可 0 ConfigAnimal_Tit_01 playing 0 0 0 0 0 0 0 5 雨,雷雨,雪 28030404 1 28030404 12 +28030501 赤喙鸭 ART/Char/Animal/Monster/Animal_Wigeon_01/Animal_Wigeon_01_01 ART/Char/Animal/Monster/Animal_Wigeon_01/Animal_Wigeon_01_01_Remote ART/Char/Animal/Monster/Animal_Wigeon_01/Animal_Wigeon_01 ART/Char/Animal/Monster/Animal_Wigeon_01/Animal_Wigeon_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 赤喙鸭 1 白 0 ConfigAnimal_Wigeon_01 playing 0 0 0 0 0 0 22001000 4 28030501 1 28030501 12 +28030502 翠冠鸭 ART/Char/Animal/Monster/Animal_Wigeon_01/Animal_Wigeon_01_02 ART/Char/Animal/Monster/Animal_Wigeon_01/Animal_Wigeon_01_02_Remote ART/Char/Animal/Monster/Animal_Wigeon_01/Animal_Wigeon_01 ART/Char/Animal/Monster/Animal_Wigeon_01/Animal_Wigeon_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 翠冠鸭 1 黑 0 ConfigAnimal_Wigeon_01 playing 0 0 0 0 0 0 22001000 4 28030501 1 28030502 12 +28030504 赤喙鸭 ART/Char/Animal/Monster/Animal_Wigeon_01/Animal_Wigeon_01_01 ART/Char/Animal/Monster/Animal_Wigeon_01/Animal_Wigeon_01_01_Remote ART/Char/Animal/Monster/Animal_Wigeon_01/Animal_Wigeon_01 ART/Char/Animal/Monster/Animal_Wigeon_01/Animal_Wigeon_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 赤喙鸭 1 白,任务用,捕捉/掉落不可 0 ConfigAnimal_Wigeon_01 playing 0 0 0 0 0 0 0 4 28030501 1 28030501 12 +28030505 赤喙鸭 ART/Char/Animal/Monster/Animal_Wigeon_01/Animal_Wigeon_01_01 ART/Char/Animal/Monster/Animal_Wigeon_01/Animal_Wigeon_01_01_Remote ART/Char/Animal/Monster/Animal_Wigeon_01/Animal_Wigeon_01 ART/Char/Animal/Monster/Animal_Wigeon_01/Animal_Wigeon_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 赤喙鸭(3.1专用) 1 活动专用 0 ConfigAnimal_Wigeon_01_Hunt playing 0 0 0 0 0 0 0 4 28030501 1 28030501 12 +28040101 黑背鲈鱼 ART/Char/Animal/Monster/Animal_Fish_01/Animal_Fish_01_01 ART/Char/Animal/Monster/Animal_Fish_01/Animal_Fish_01_01_Remote ART/Char/Animal/Monster/Animal_Fish_01/Animal_Fish_01_01 ART/Char/Animal/Monster/Animal_Fish_01/Animal_Fish_01_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 黑背鲈鱼 3 0 ConfigAnimal_Fish_01 playing 0 0 0 0 0 0 22002000 5 雪 28040101 1 28040101 12 +28040102 蓝鳍鲈鱼 ART/Char/Animal/Monster/Animal_Fish_01/Animal_Fish_01_02 ART/Char/Animal/Monster/Animal_Fish_01/Animal_Fish_01_02_Remote ART/Char/Animal/Monster/Animal_Fish_01/Animal_Fish_01_01 ART/Char/Animal/Monster/Animal_Fish_01/Animal_Fish_01_02_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 蓝鳍鲈鱼 3 0 ConfigAnimal_Fish_01 playing 0 0 0 0 0 0 22002000 5 雪 28040102 1 28040102 12 +28040103 黄金鲈鱼 ART/Char/Animal/Monster/Animal_Fish_01/Animal_Fish_01_03 ART/Char/Animal/Monster/Animal_Fish_01/Animal_Fish_01_03_Remote ART/Char/Animal/Monster/Animal_Fish_01/Animal_Fish_01_01 ART/Char/Animal/Monster/Animal_Fish_01/Animal_Fish_01_03_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 黄金鲈鱼 3 0 ConfigAnimal_Fish_01 playing 0 0 0 0 0 0 22002000 5 雪 28040103 1 28040103 12 +28040104 黑背鲈鱼 ART/Char/Animal/Monster/Animal_Fish_01/Animal_Fish_01_01 ART/Char/Animal/Monster/Animal_Fish_01/Animal_Fish_01_01_Remote ART/Char/Animal/Monster/Animal_Fish_01/Animal_Fish_01_01 ART/Char/Animal/Monster/Animal_Fish_01/Animal_Fish_01_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 黑背鲈鱼 3 迪奥娜Coop线任务用 0 ConfigAnimal_Fish_01 playing 0 0 0 0 0 0 0 5 雪 28040101 1 28040101 12 +28040105 黑背鲈鱼 ART/Char/Animal/Monster/Animal_Fish_01/Animal_Fish_01_01 ART/Char/Animal/Monster/Animal_Fish_01/Animal_Fish_01_01_Remote ART/Char/Animal/Monster/Animal_Fish_01/Animal_Fish_01_01 ART/Char/Animal/Monster/Animal_Fish_01/Animal_Fish_01_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 黑背鲈鱼 3 羽球节活动任务用 0 ConfigAnimal_Fish_01 playing 0 0 0 0 0 0 0 5 雪 28040101 1 28040101 12 +28040106 蓝鳍鲈鱼 ART/Char/Animal/Monster/Animal_Fish_01/Animal_Fish_01_02 ART/Char/Animal/Monster/Animal_Fish_01/Animal_Fish_01_02_Remote ART/Char/Animal/Monster/Animal_Fish_01/Animal_Fish_01_01 ART/Char/Animal/Monster/Animal_Fish_01/Animal_Fish_01_02_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 蓝鳍鲈鱼 3 羽球节活动任务用 0 ConfigAnimal_Fish_01 playing 0 0 0 0 0 0 0 5 雪 28040102 1 28040102 12 +28040107 黄金鲈鱼 ART/Char/Animal/Monster/Animal_Fish_01/Animal_Fish_01_03 ART/Char/Animal/Monster/Animal_Fish_01/Animal_Fish_01_03_Remote ART/Char/Animal/Monster/Animal_Fish_01/Animal_Fish_01_01 ART/Char/Animal/Monster/Animal_Fish_01/Animal_Fish_01_03_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 黄金鲈鱼 3 羽球节活动任务用 0 ConfigAnimal_Fish_01 playing 0 0 0 0 0 0 0 5 雪 28040103 1 28040103 12 +28040108 黑背鲈鱼 ART/Char/Animal/Monster/Animal_Fish_01/Animal_Fish_01_01 ART/Char/Animal/Monster/Animal_Fish_01/Animal_Fish_01_01_Remote ART/Char/Animal/Monster/Animal_Fish_01/Animal_Fish_01_01 ART/Char/Animal/Monster/Animal_Fish_01/Animal_Fish_01_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 黑背鲈鱼 3 凝光Coop线任务用 0 ConfigAnimal_Fish_01 playing 0 0 0 0 0 0 0 5 雪 28040101 1 28040101 12 +28040201 花鳉 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Heliobatis_01/Animal_Fishable_Maritime_Heliobatis_01_01 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Heliobatis_01/Animal_Fishable_Maritime_Heliobatis_01_01_Remote ART/Char/Animal/Monster/Animal_Fishable_Maritime_Heliobatis_01/Animal_Fishable_Maritime_Heliobatis_01 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Heliobatis_01/Animal_Fishable_Maritime_Heliobatis_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 花鳉 5 钓鱼系统用鱼 0 ConfigAnimal_Fishable_Maritime_Heliobatis_01 playing 0 0 0 0 0 0 0 5 雪 28040201 1 28040201 12 +28040202 琉璃花鳉 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Heliobatis_01/Animal_Fishable_Maritime_Heliobatis_01_02 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Heliobatis_01/Animal_Fishable_Maritime_Heliobatis_01_02_Remote ART/Char/Animal/Monster/Animal_Fishable_Maritime_Heliobatis_01/Animal_Fishable_Maritime_Heliobatis_01 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Heliobatis_01/Animal_Fishable_Maritime_Heliobatis_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 琉璃花鳉 5 钓鱼系统用鱼 0 ConfigAnimal_Fishable_Maritime_Heliobatis_01 playing 0 0 0 0 0 0 0 5 雪 28040202 1 28040202 12 +28040203 甜甜花鳉 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Heliobatis_01/Animal_Fishable_Maritime_Heliobatis_01_03 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Heliobatis_01/Animal_Fishable_Maritime_Heliobatis_01_03_Remote ART/Char/Animal/Monster/Animal_Fishable_Maritime_Heliobatis_01/Animal_Fishable_Maritime_Heliobatis_01 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Heliobatis_01/Animal_Fishable_Maritime_Heliobatis_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 甜甜花鳉 5 钓鱼系统用鱼 0 ConfigAnimal_Fishable_Maritime_Heliobatis_01 playing 0 0 0 0 0 0 0 5 雪 28040203 1 28040203 12 +28040204 蓝染花鳉 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Heliobatis_01/Animal_Fishable_Maritime_Heliobatis_01_04 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Heliobatis_01/Animal_Fishable_Maritime_Heliobatis_01_04_Remote ART/Char/Animal/Monster/Animal_Fishable_Maritime_Heliobatis_01/Animal_Fishable_Maritime_Heliobatis_01 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Heliobatis_01/Animal_Fishable_Maritime_Heliobatis_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 蓝染花鳉 5 钓鱼系统用鱼 0 ConfigAnimal_Fishable_Maritime_Heliobatis_01 playing 0 0 0 0 0 0 0 5 雪 28040204 1 28040204 12 +28040205 擒霞客 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Heliobatis_01/Animal_Fishable_Maritime_Heliobatis_01_05 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Heliobatis_01/Animal_Fishable_Maritime_Heliobatis_01_05_Remote ART/Char/Animal/Monster/Animal_Fishable_Maritime_Heliobatis_01/Animal_Fishable_Maritime_Heliobatis_01 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Heliobatis_01/Animal_Fishable_Maritime_Heliobatis_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 擒霞客 5 钓鱼系统用鱼 0 ConfigAnimal_Fishable_Maritime_Heliobatis_02 playing 0 0 0 0 0 0 0 5 雪 28040205 1 28040205 12 +28040206 水晶宴 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Heliobatis_01/Animal_Fishable_Maritime_Heliobatis_01_06 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Heliobatis_01/Animal_Fishable_Maritime_Heliobatis_01_06_Remote ART/Char/Animal/Monster/Animal_Fishable_Maritime_Heliobatis_01/Animal_Fishable_Maritime_Heliobatis_01 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Heliobatis_01/Animal_Fishable_Maritime_Heliobatis_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 水晶宴 5 钓鱼系统用鱼 0 ConfigAnimal_Fishable_Maritime_Heliobatis_02 playing 0 0 0 0 0 0 0 5 雪 28040206 1 28040206 12 +28040301 肺棘鱼 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Aspidorhynchus_01/Animal_Fishable_Maritime_Aspidorhynchus_01_01 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Aspidorhynchus_01/Animal_Fishable_Maritime_Aspidorhynchus_01_01_Remote ART/Char/Animal/Monster/Animal_Fishable_Maritime_Aspidorhynchus_01/Animal_Fishable_Maritime_Aspidorhynchus_01 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Aspidorhynchus_01/Animal_Fishable_Maritime_Aspidorhynchus_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 肺棘鱼 5 钓鱼系统用鱼 0 ConfigAnimal_Fishable_Maritime_Aspidorhynchus_01 playing 0 0 0 0 0 0 0 5 雪 28040301 1 28040301 12 +28040302 斗棘鱼 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Aspidorhynchus_01/Animal_Fishable_Maritime_Aspidorhynchus_01_02 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Aspidorhynchus_01/Animal_Fishable_Maritime_Aspidorhynchus_01_02_Remote ART/Char/Animal/Monster/Animal_Fishable_Maritime_Aspidorhynchus_01/Animal_Fishable_Maritime_Aspidorhynchus_01 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Aspidorhynchus_01/Animal_Fishable_Maritime_Aspidorhynchus_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 斗棘鱼 5 钓鱼系统用鱼 0 ConfigAnimal_Fishable_Maritime_Aspidorhynchus_01 playing 0 0 0 0 0 0 0 5 雪 28040302 1 28040302 12 +28040303 鸩棘鱼 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Aspidorhynchus_01/Animal_Fishable_Maritime_Aspidorhynchus_01_03 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Aspidorhynchus_01/Animal_Fishable_Maritime_Aspidorhynchus_01_03_Remote ART/Char/Animal/Monster/Animal_Fishable_Maritime_Aspidorhynchus_01/Animal_Fishable_Maritime_Aspidorhynchus_01 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Aspidorhynchus_01/Animal_Fishable_Maritime_Aspidorhynchus_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 鸩棘鱼 5 钓鱼系统用鱼 0 ConfigAnimal_Fishable_Maritime_Aspidorhynchus_01 playing 0 0 0 0 0 0 0 5 雪 28040303 1 28040303 12 +28040304 赤魔王 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Aspidorhynchus_01/Animal_Fishable_Maritime_Aspidorhynchus_01_04 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Aspidorhynchus_01/Animal_Fishable_Maritime_Aspidorhynchus_01_04_Remote ART/Char/Animal/Monster/Animal_Fishable_Maritime_Aspidorhynchus_01/Animal_Fishable_Maritime_Aspidorhynchus_01 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Aspidorhynchus_01/Animal_Fishable_Maritime_Aspidorhynchus_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 赤魔王 5 钓鱼系统用鱼 0 ConfigAnimal_Fishable_Maritime_Aspidorhynchus_01 playing 0 0 0 0 0 0 0 5 雪 28040304 1 28040304 12 +28040305 雪中君 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Aspidorhynchus_01/Animal_Fishable_Maritime_Aspidorhynchus_01_05 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Aspidorhynchus_01/Animal_Fishable_Maritime_Aspidorhynchus_01_05_Remote ART/Char/Animal/Monster/Animal_Fishable_Maritime_Aspidorhynchus_01/Animal_Fishable_Maritime_Aspidorhynchus_01 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Aspidorhynchus_01/Animal_Fishable_Maritime_Aspidorhynchus_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 雪中君 5 钓鱼系统用鱼 0 ConfigAnimal_Fishable_Maritime_Aspidorhynchus_01 playing 0 0 0 0 0 0 0 5 雪 28040305 1 28040305 12 +28040401 金赤假龙 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Cheirolepis_01/Animal_Fishable_Maritime_Cheirolepis_01_01 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Cheirolepis_01/Animal_Fishable_Maritime_Cheirolepis_01_01_Remote ART/Char/Animal/Monster/Animal_Fishable_Maritime_Cheirolepis_01/Animal_Fishable_Maritime_Cheirolepis_01 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Cheirolepis_01/Animal_Fishable_Maritime_Cheirolepis_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 金赤假龙 5 钓鱼系统用鱼 0 ConfigAnimal_Fishable_Maritime_Cheirolepis_01 playing 0 0 0 0 0 0 0 5 雪 28040401 1 28040401 12 +28040402 锖假龙 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Cheirolepis_01/Animal_Fishable_Maritime_Cheirolepis_01_02 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Cheirolepis_01/Animal_Fishable_Maritime_Cheirolepis_01_02_Remote ART/Char/Animal/Monster/Animal_Fishable_Maritime_Cheirolepis_01/Animal_Fishable_Maritime_Cheirolepis_01 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Cheirolepis_01/Animal_Fishable_Maritime_Cheirolepis_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 锖假龙 5 钓鱼系统用鱼 0 ConfigAnimal_Fishable_Maritime_Cheirolepis_01 playing 0 0 0 0 0 0 0 5 雪 28040402 1 28040402 12 +28040501 流纹褐蝶鱼 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Doryaspis_01/Animal_Fishable_Maritime_Doryaspis_01_01 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Doryaspis_01/Animal_Fishable_Maritime_Doryaspis_01_01_Remote ART/Char/Animal/Monster/Animal_Fishable_Maritime_Doryaspis_01/Animal_Fishable_Maritime_Doryaspis_01 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Doryaspis_01/Animal_Fishable_Maritime_Doryaspis_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 流纹褐蝶鱼 5 钓鱼系统用鱼 0 ConfigAnimal_Fishable_Maritime_Doryaspis_01 playing 0 0 0 0 0 0 0 5 雪 28040501 1 28040501 12 +28040502 流纹京紫蝶鱼 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Doryaspis_01/Animal_Fishable_Maritime_Doryaspis_01_02 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Doryaspis_01/Animal_Fishable_Maritime_Doryaspis_01_02_Remote ART/Char/Animal/Monster/Animal_Fishable_Maritime_Doryaspis_01/Animal_Fishable_Maritime_Doryaspis_01 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Doryaspis_01/Animal_Fishable_Maritime_Doryaspis_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 流纹京紫蝶鱼 5 钓鱼系统用鱼 0 ConfigAnimal_Fishable_Maritime_Doryaspis_01 playing 0 0 0 0 0 0 0 5 雪 28040502 1 28040502 12 +28040503 流纹茶蝶鱼 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Doryaspis_01/Animal_Fishable_Maritime_Doryaspis_01_03 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Doryaspis_01/Animal_Fishable_Maritime_Doryaspis_01_03_Remote ART/Char/Animal/Monster/Animal_Fishable_Maritime_Doryaspis_01/Animal_Fishable_Maritime_Doryaspis_01 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Doryaspis_01/Animal_Fishable_Maritime_Doryaspis_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 流纹茶蝶鱼 5 钓鱼系统用鱼 0 ConfigAnimal_Fishable_Maritime_Doryaspis_01 playing 0 0 0 0 0 0 0 5 雪 28040503 1 28040503 12 +28040504 长生仙 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Doryaspis_01/Animal_Fishable_Maritime_Doryaspis_01_04 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Doryaspis_01/Animal_Fishable_Maritime_Doryaspis_01_04_Remote ART/Char/Animal/Monster/Animal_Fishable_Maritime_Doryaspis_01/Animal_Fishable_Maritime_Doryaspis_01 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Doryaspis_01/Animal_Fishable_Maritime_Doryaspis_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 长生仙 5 钓鱼系统用鱼 0 ConfigAnimal_Fishable_Maritime_Doryaspis_02 playing 0 0 0 0 0 0 0 5 雪 28040504 1 28040504 12 +28040505 雷鸣仙 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Doryaspis_01/Animal_Fishable_Maritime_Doryaspis_01_05 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Doryaspis_01/Animal_Fishable_Maritime_Doryaspis_01_05_Remote ART/Char/Animal/Monster/Animal_Fishable_Maritime_Doryaspis_01/Animal_Fishable_Maritime_Doryaspis_01 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Doryaspis_01/Animal_Fishable_Maritime_Doryaspis_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 雷鸣仙 5 钓鱼系统用鱼 0 ConfigAnimal_Fishable_Maritime_Doryaspis_02 playing 0 0 0 0 0 0 0 5 雪 28040505 1 28040505 12 +28040506 月光鳍 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Doryaspis_01/Animal_Fishable_Maritime_Doryaspis_01_06 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Doryaspis_01/Animal_Fishable_Maritime_Doryaspis_01_06_Remote ART/Char/Animal/Monster/Animal_Fishable_Maritime_Doryaspis_01/Animal_Fishable_Maritime_Doryaspis_01 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Doryaspis_01/Animal_Fishable_Maritime_Doryaspis_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 月光鳍 5 钓鱼系统用鱼 0 ConfigAnimal_Fishable_Maritime_Doryaspis_03 playing 0 0 0 0 0 0 0 5 雪 28040506 1 28040506 12 +28040601 炮鲀 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Namazu_01/Animal_Fishable_Maritime_Namazu_01_01 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Namazu_01/Animal_Fishable_Maritime_Namazu_01_01_Remote ART/Char/Animal/Monster/Animal_Fishable_Maritime_Namazu_01/Animal_Fishable_Maritime_Namazu_01 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Namazu_01/Animal_Fishable_Maritime_Namazu_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 炮鲀 5 钓鱼系统用鱼 0 ConfigAnimal_Fishable_Maritime_Namazu_01 playing 0 0 0 0 0 0 0 5 雪 28040601 1 28040601 12 +28040602 苦炮鲀 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Namazu_01/Animal_Fishable_Maritime_Namazu_01_02 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Namazu_01/Animal_Fishable_Maritime_Namazu_01_02_Remote ART/Char/Animal/Monster/Animal_Fishable_Maritime_Namazu_01/Animal_Fishable_Maritime_Namazu_01 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Namazu_01/Animal_Fishable_Maritime_Namazu_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 苦炮鲀 5 钓鱼系统用鱼 0 ConfigAnimal_Fishable_Maritime_Namazu_01 playing 0 0 0 0 0 0 0 5 雪 28040602 1 28040602 12 +28040701 迪芙妲鳐 ART/Char/Animal/Monster/Animal_Fishable_Ray_Stellamarisidae_01/Animal_Fishable_Ray_Stellamarisidae_01_02 ART/Char/Animal/Monster/Animal_Fishable_Ray_Stellamarisidae_01/Animal_Fishable_Ray_Stellamarisidae_01_02_Remote ART/Char/Animal/Monster/Animal_Fishable_Ray_Stellamarisidae_01/Animal_Fishable_Ray_Stellamarisidae_01 ART/Char/Animal/Monster/Animal_Fishable_Ray_Stellamarisidae_01/Animal_Fishable_Ray_Stellamarisidae_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 迪芙妲鳐 5 钓鱼系统用鱼 0 ConfigAnimal_Fishable_Ray_Stellamarisidae_01 playing 0 0 0 0 0 0 0 5 雪 28040701 1 28040701 12 +28040702 佛玛洛鳐 ART/Char/Animal/Monster/Animal_Fishable_Ray_Stellamarisidae_01/Animal_Fishable_Ray_Stellamarisidae_01_03 ART/Char/Animal/Monster/Animal_Fishable_Ray_Stellamarisidae_01/Animal_Fishable_Ray_Stellamarisidae_01_03_Remote ART/Char/Animal/Monster/Animal_Fishable_Ray_Stellamarisidae_01/Animal_Fishable_Ray_Stellamarisidae_01 ART/Char/Animal/Monster/Animal_Fishable_Ray_Stellamarisidae_01/Animal_Fishable_Ray_Stellamarisidae_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 佛玛洛鳐 5 钓鱼系统用鱼 0 ConfigAnimal_Fishable_Ray_Stellamarisidae_01 playing 0 0 0 0 0 0 0 5 雪 28040702 1 28040702 12 +28040703 (test)鳐鱼02 ART/Char/Animal/Monster/Animal_Fishable_Ray_Stellamarisidae_02/Animal_Fishable_Ray_Stellamarisidae_02_01 ART/Char/Animal/Monster/Animal_Fishable_Ray_Stellamarisidae_02/Animal_Fishable_Ray_Stellamarisidae_02_01_Remote ART/Char/Animal/Monster/Animal_Fishable_Ray_Stellamarisidae_02/Animal_Fishable_Ray_Stellamarisidae_02 ART/Char/Animal/Monster/Animal_Fishable_Ray_Stellamarisidae_02/Animal_Fishable_Ray_Stellamarisidae_02_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 幽浮鳐 1 渊下宫环境布设 0 ConfigAnimal_Fishable_Ray_Stellamarisidae_02 playing 0 0 0 0 0 0 0 1 雪 28040702 1 28040703 12 +28040801 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Batdiodan/Animal_Fishable_Maritime_Batdiodan_01 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Batdiodan/Animal_Fishable_Maritime_Batdiodan_01_Remote ART/Char/Animal/Monster/Animal_Fishable_Maritime_Batdiodan/Animal_Fishable_Maritime_Batdiodan ART/Char/Animal/Monster/Animal_Fishable_Maritime_Batdiodan/Animal_Fishable_Maritime_Batdiodan_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 真果角鲀 5 钓鱼系统用鱼 0 ConfigAnimal_Fishable_Maritime_Batdiodan_01 playing 0 0 0 0 0 0 0 5 雪 28040801 1 28040801 12 +28040802 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Batdiodan/Animal_Fishable_Maritime_Batdiodan_02 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Batdiodan/Animal_Fishable_Maritime_Batdiodan_02_Remote ART/Char/Animal/Monster/Animal_Fishable_Maritime_Batdiodan/Animal_Fishable_Maritime_Batdiodan ART/Char/Animal/Monster/Animal_Fishable_Maritime_Batdiodan/Animal_Fishable_Maritime_Batdiodan_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 沉波蜜桃 5 钓鱼系统用鱼 0 ConfigAnimal_Fishable_Maritime_Batdiodan_01 playing 0 0 0 0 0 0 0 5 雪 28040802 1 28040802 12 +28040803 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Batdiodan/Animal_Fishable_Maritime_Batdiodan_03 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Batdiodan/Animal_Fishable_Maritime_Batdiodan_03_Remote ART/Char/Animal/Monster/Animal_Fishable_Maritime_Batdiodan/Animal_Fishable_Maritime_Batdiodan ART/Char/Animal/Monster/Animal_Fishable_Maritime_Batdiodan/Animal_Fishable_Maritime_Batdiodan_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 吹沙角鲀 5 钓鱼系统用鱼 0 ConfigAnimal_Fishable_Maritime_Batdiodan_01 playing 0 0 0 0 0 0 0 5 雪 28040803 1 28040803 12 +28040804 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Batdiodan/Animal_Fishable_Maritime_Batdiodan_04 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Batdiodan/Animal_Fishable_Maritime_Batdiodan_04_Remote ART/Char/Animal/Monster/Animal_Fishable_Maritime_Batdiodan/Animal_Fishable_Maritime_Batdiodan ART/Char/Animal/Monster/Animal_Fishable_Maritime_Batdiodan/Animal_Fishable_Maritime_Batdiodan_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 暮云角鲀 5 钓鱼系统用鱼 0 ConfigAnimal_Fishable_Maritime_Batdiodan_01 playing 0 0 0 0 0 0 0 5 雪 28040804 1 28040804 12 +28040901 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Apsva/Animal_Fishable_Maritime_Apsva_01 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Apsva/Animal_Fishable_Maritime_Apsva_01_Remote ART/Char/Animal/Monster/Animal_Fishable_Maritime_Apsva/Animal_Fishable_Maritime_Apsva ART/Char/Animal/Monster/Animal_Fishable_Maritime_Apsva/Animal_Fishable_Maritime_Apsva_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 青金斧枪鱼 5 钓鱼系统用鱼 0 ConfigAnimal_Fishable_Maritime_Apsva_01 playing 0 0 0 0 0 0 0 5 雪 28040901 1 28040901 12 +28040902 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Apsva/Animal_Fishable_Maritime_Apsva_02 ART/Char/Animal/Monster/Animal_Fishable_Maritime_Apsva/Animal_Fishable_Maritime_Apsva_02_Remote ART/Char/Animal/Monster/Animal_Fishable_Maritime_Apsva/Animal_Fishable_Maritime_Apsva ART/Char/Animal/Monster/Animal_Fishable_Maritime_Apsva/Animal_Fishable_Maritime_Apsva_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 翡玉斧枪鱼 5 钓鱼系统用鱼 0 ConfigAnimal_Fishable_Maritime_Apsva_01 playing 0 0 0 0 0 0 0 5 雪 28040902 1 28040902 12 +28020401 北地犬 ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01_01 ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01_01_Remote ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01 ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01_Remote 4001 9999 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 北地犬 1 哈士奇 0 ConfigAnimal_DogPrick_01 sentry02 0 0 0 0 0 0 0 雷雨,雪 28020401 1 28020401 8 +28020402 巡林犬 ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01_02 ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01_02_Remote ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01 ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01_Remote 4001 9999 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 巡林犬 1 喜乐蒂 0 ConfigAnimal_DogPrick_01 sentry02 0 0 0 0 0 0 0 雷雨,雪 28020401 1 28020402 8 +28020403 柴犬 ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01_03 ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01_03_Remote ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01 ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01_Remote 4001 9999 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 柴犬 1 柴犬 0 ConfigAnimal_DogPrick_01 sentry02 0 0 0 0 0 0 0 雷雨,雪 28020401 1 28020403 8 +28020404 黑背猎犬 ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01_04 ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01_04_Remote ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01 ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01_Remote 4001 9999 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 黑背猎犬 1 德牧 0 ConfigAnimal_DogPrick_01 sentry02 0 0 0 0 0 0 0 雷雨,雪 28020401 1 28020404 8 +28020405 柴犬 ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01_03 ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01_03_Remote ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01 ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01_Remote 4001 9999 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 柴犬 1 稻妻鸣神岛,流寇营地的狗 0 ConfigAnimal_DogPrick_01 sentry02 0 0 0 0 0 0 0 雷雨,雪 28020401 1 28020405 8 +28020406 北地犬(狗子活动专用,加长视距) ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01_01 ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01_01_Remote ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01 ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01_Remote 4001 9999 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 北地犬(狗子活动专用,加长视距) 1 狗子活动专用 0 ConfigAnimal_DogPrick_01 sentry02 0 0 0 0 0 0 0 1 28020401 1 28020406 8 +28020407 北地犬 ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01_01 ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01_01_Remote ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01 ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01_Remote 4001 9999 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 北地犬 1 哈士奇,任务用,捕捉/掉落不可 0 ConfigAnimal_DogPrick_01 sentry02 0 0 0 0 0 0 0 雷雨,雪 28020401 1 28020401 8 +28020408 巡林犬 ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01_02 ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01_02_Remote ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01 ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01_Remote 4001 9999 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 巡林犬 1 喜乐蒂,任务用,捕捉/掉落不可 0 ConfigAnimal_DogPrick_01 sentry02 0 0 0 0 0 0 0 雷雨,雪 28020401 1 28020402 8 +28020409 柴犬 ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01_03 ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01_03_Remote ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01 ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01_Remote 4001 9999 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 柴犬 1 柴犬,任务用,捕捉/掉落不可 0 ConfigAnimal_DogPrick_01 sentry02 0 0 0 0 0 0 0 雷雨,雪 28020401 1 28020403 8 +28020410 黑背猎犬 ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01_04 ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01_04_Remote ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01 ART/Char/Animal/Monster/Animal_DogPrick_01/Animal_DogPrick_01_Remote 4001 9999 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 黑背猎犬 1 德牧,任务用,捕捉/掉落不可 0 ConfigAnimal_DogPrick_01 sentry02 0 0 0 0 0 0 0 雷雨,雪 28020401 1 28020404 8 +28020501 蓝宝石 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_01 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_01_Remote ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_Remote 4001 9999 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 蓝宝石 1 白 0 ConfigAnimal_Cat_01 sentry02 0 0 0 0 0 0 0 4 雷雨,雪 28020401 1 28020501 8 +28020502 翠目猫 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_02 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_02_Remote ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_Remote 4001 9999 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 翠目猫 1 灰 0 ConfigAnimal_Cat_01 sentry02 0 0 0 0 0 0 0 4 雷雨,雪 28020401 1 28020502 8 +28020503 灰雪猫 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_03 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_03_Remote ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_Remote 4001 9999 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 灰雪猫 1 白灰 0 ConfigAnimal_Cat_01 sentry02 0 0 0 0 0 0 0 4 雷雨,雪 28020401 1 28020503 8 +28020504 北地猫 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_04 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_04_Remote ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_Remote 4001 9999 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 北地猫 1 黑灰白 0 ConfigAnimal_Cat_01 sentry02 0 0 0 0 0 0 0 4 雷雨,雪 28020401 1 28020504 8 +28020505 虎纹猫 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_05 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_05_Remote ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_Remote 4001 9999 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 虎纹猫 1 虎皮 0 ConfigAnimal_Cat_01 sentry02 0 0 0 0 0 0 0 4 雷雨,雪 28020401 1 28020505 8 +28020506 警长猫 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_06 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_06_Remote ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_Remote 4001 9999 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 警长猫 1 黑白 0 ConfigAnimal_Cat_01 sentry02 0 0 0 0 0 0 0 4 雷雨,雪 28020401 1 28020506 8 +28020507 黑猫 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_07 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_07_Remote ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_Remote 4001 9999 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 黑猫 1 琴个人线任务用黑猫 0 ConfigAnimal_Cat_01 sentry02 0 0 0 0 0 0 0 4 雷雨,雪 28020401 1 28020507 8 +28020508 蓝宝石 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_01 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_01_Remote ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_Remote 4001 9999 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 蓝宝石 1 白,不可捕捉,稻妻主线任务专用 0 ConfigAnimal_Cat_01 sentry02 0 0 0 0 0 0 0 4 雷雨,雪 28020401 1 28020501 8 +28020509 灰雪猫(狗子活动专用,加长视距) ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_03 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_03_Remote ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_Remote 4001 9999 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 灰雪猫(狗子活动专用,加长视距) 1 狗子活动专用 0 ConfigAnimal_Cat_01 sentry02 0 0 0 0 0 0 0 1 28020401 1 28020503 8 +28020510 翠目猫 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_02 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_02_Remote ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_Remote 4001 9999 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 翠目猫 1 灰,任务用,捕捉/掉落不可 0 ConfigAnimal_Cat_01 sentry02 0 0 0 0 0 0 0 4 雷雨,雪 28020401 1 28020502 8 +28020511 灰雪猫 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_03 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_03_Remote ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_Remote 4001 9999 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 灰雪猫 1 白灰,任务用,捕捉/掉落不可 0 ConfigAnimal_Cat_01 sentry02 0 0 0 0 0 0 0 4 雷雨,雪 28020401 1 28020503 8 +28020512 北地猫 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_04 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_04_Remote ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_Remote 4001 9999 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 北地猫 1 黑灰白,任务用,捕捉/掉落不可 0 ConfigAnimal_Cat_01 sentry02 0 0 0 0 0 0 0 4 雷雨,雪 28020401 1 28020504 8 +28020513 虎纹猫 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_05 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_05_Remote ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01 ART/Char/Animal/Monster/Animal_Cat_01/Animal_Cat_01_Remote 4001 9999 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 虎纹猫 1 虎皮,任务用,捕捉/掉落不可 0 ConfigAnimal_Cat_01 sentry02 0 0 0 0 0 0 0 4 雷雨,雪 28020401 1 28020505 8 +28020601 雪隐鼬 ART/Char/Animal/Monster/Animal_Marten_01/Animal_Marten_01_01 ART/Char/Animal/Monster/Animal_Marten_01/Animal_Marten_01_01_Remote ART/Char/Animal/Monster/Animal_Marten_01/Animal_Marten_01 ART/Char/Animal/Monster/Animal_Marten_01/Animal_Marten_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 雪隐鼬 1 白 0 ConfigAnimal_Marten_01 sentry02 0 0 0 0 0 0 22000000 4 雷雨,雪 28020601 1 28020601 12 +28020602 红尾鼬 ART/Char/Animal/Monster/Animal_Marten_01/Animal_Marten_01_02 ART/Char/Animal/Monster/Animal_Marten_01/Animal_Marten_01_02_Remote ART/Char/Animal/Monster/Animal_Marten_01/Animal_Marten_01 ART/Char/Animal/Monster/Animal_Marten_01/Animal_Marten_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 红尾鼬 1 红 0 ConfigAnimal_Marten_01 sentry02 0 0 0 0 0 0 22000000 4 雷雨,雪 28020601 1 28020602 12 +28020603 靴子鼬 ART/Char/Animal/Monster/Animal_Marten_01/Animal_Marten_01_03 ART/Char/Animal/Monster/Animal_Marten_01/Animal_Marten_01_03_Remote ART/Char/Animal/Monster/Animal_Marten_01/Animal_Marten_01 ART/Char/Animal/Monster/Animal_Marten_01/Animal_Marten_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 靴子鼬 1 白灰 0 ConfigAnimal_Marten_01 sentry02 0 0 0 0 0 0 22000000 4 雷雨,雪 28020601 1 28020603 12 +28020604 面具鼬 ART/Char/Animal/Monster/Animal_Marten_01/Animal_Marten_01_04 ART/Char/Animal/Monster/Animal_Marten_01/Animal_Marten_01_04_Remote ART/Char/Animal/Monster/Animal_Marten_01/Animal_Marten_01 ART/Char/Animal/Monster/Animal_Marten_01/Animal_Marten_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 面具鼬 1 褐 0 ConfigAnimal_Marten_01 sentry02 0 0 0 0 0 0 22000000 4 雷雨,雪 28020601 1 28020604 12 +28020605 地下鼬 ART/Char/Animal/Monster/Animal_Marten_01/Animal_Marten_01_05 ART/Char/Animal/Monster/Animal_Marten_01/Animal_Marten_01_05_Remote ART/Char/Animal/Monster/Animal_Marten_01/Animal_Marten_01 ART/Char/Animal/Monster/Animal_Marten_01/Animal_Marten_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 青雷鼬 1 紫 0 SubFieldDrop_LightBall ConfigAnimal_Marten_01_05 sentry02 0 0 0 0 0 0 22000000 4 雷雨,雪 28020601 1 28020605 12 +28020701 狐 ART/Char/Animal/Monster/Animal_Dog_Vulpues_01/Animal_Dog_Vulpues_01_01 ART/Char/Animal/Monster/Animal_Dog_Vulpues_01/Animal_Dog_Vulpues_01_01_Remote ART/Char/Animal/Monster/Animal_Dog_Vulpues_01/Animal_Dog_Vulpues_01 ART/Char/Animal/Monster/Animal_Dog_Vulpues_01/Animal_Dog_Vulpues_01_Remote 4001 9999 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 狐 1 0 ConfigAnimal_Dog_Vulpes_01 sentry02 0 0 0 0 0 0 0 雷雨,雪 28020401 1 28020701 8 +28020702 狐(狗子活动专用,加长视距) ART/Char/Animal/Monster/Animal_Dog_Vulpues_01/Animal_Dog_Vulpues_01_01 ART/Char/Animal/Monster/Animal_Dog_Vulpues_01/Animal_Dog_Vulpues_01_01_Remote ART/Char/Animal/Monster/Animal_Dog_Vulpues_01/Animal_Dog_Vulpues_01 ART/Char/Animal/Monster/Animal_Dog_Vulpues_01/Animal_Dog_Vulpues_01_Remote 4001 9999 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 狐(狗子活动专用,加长视距) 1 狗子活动专用 0 ConfigAnimal_Dog_Vulpes_01 sentry02 0 0 0 0 0 0 0 1 28020401 1 28020702 8 +28020801 妖狸 ART/Char/Animal/Monster/Animal_Inu_Tanuki_01/Animal_Inu_Tanuki_01 ART/Char/Animal/Monster/Animal_Inu_Tanuki_01/Animal_Inu_Tanuki_01_Remote ART/Char/Animal/Monster/Animal_Inu_Tanuki_01/Animal_Inu_Tanuki_01 ART/Char/Animal/Monster/Animal_Inu_Tanuki_01/Animal_Inu_Tanuki_01_Remote 4001 9999 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 妖狸 1 0 ConfigAnimal_Inu_Tanuki_01 sentry02 0 0 0 0 0 0 0 雷雨,雪 28020401 1 28020801 8 +28020802 吉法师(2.4狸猫活动) ART/Char/Animal/Monster/Animal_Inu_Tanuki_01/Animal_Inu_Tanuki_02 ART/Char/Animal/Monster/Animal_Inu_Tanuki_01/Animal_Inu_Tanuki_02_Remote ART/Char/Animal/Monster/Animal_Inu_Tanuki_01/Animal_Inu_Tanuki_01 ART/Char/Animal/Monster/Animal_Inu_Tanuki_01/Animal_Inu_Tanuki_01_Remote 4001 9999 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 吉法师(2.4狸猫活动) 1 2.4狸猫活动专用 0 ConfigAnimal_Inu_Tanuki_01 sentry02 0 0 0 0 0 0 0 雷雨,雪 28020401 1 28020802 8 +28020803 妖狸 ART/Char/Animal/Monster/Animal_Inu_Tanuki_01/Animal_Inu_Tanuki_01 ART/Char/Animal/Monster/Animal_Inu_Tanuki_01/Animal_Inu_Tanuki_01_Remote ART/Char/Animal/Monster/Animal_Inu_Tanuki_01/Animal_Inu_Tanuki_01 ART/Char/Animal/Monster/Animal_Inu_Tanuki_01/Animal_Inu_Tanuki_01_Remote 4001 9999 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 妖狸(凌人线专用) 1 凌人线专用 0 ConfigAnimal_Inu_Tanuki_01 sentry02 0 0 0 0 0 0 0 28020401 1 28020801 8 +28050201 新手盗宝鼬 ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01_01 ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01_01_Remote ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01 ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 新手盗宝鼬 1 低等级 0 Test_Mole_MoraDrop ConfigAnimal_Thoarder_Weasel_01 9003 playing 0 0 0 0 0 0 0 4 28050201 1 28050201 8 +28050202 藏金盗宝鼬 ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01_02 ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01_02_Remote ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01 ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 藏金盗宝鼬 1 中品质 0 Test_Mole_MoraDrop ConfigAnimal_Thoarder_Weasel_01 9004 playing 0 0 0 0 0 0 0 4 28020203 1 28050202 8 +28050203 大黄金盗宝鼬 ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01_03 ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01_03_Remote ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01 ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 大黄金盗宝鼬 1 高品质 0 Test_Mole_MoraDrop ConfigAnimal_Thoarder_Weasel_01 9005 playing 0 0 0 0 0 0 0 4 28020203 1 28050203 8 +28050204 新手盗宝鼬 ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01_01 ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01_01_Remote ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01 ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 新手盗宝鼬(2.4任务线专用) 1 2.4任务线专用 0 ConfigAnimal_Thoarder_Weasel_01 9003 playing 0 0 0 0 0 0 0 4 28050201 1 28050201 8 +28050211 新手盗宝鼬 ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01_01 ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01_01_Remote ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01 ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 新手盗宝鼬(2.1) 1 低等级-2.1 0 Test_Mole_MoraDrop ConfigAnimal_Thoarder_Weasel_01 9003 playing 0 0 0 0 0 0 0 4 28050201 1 28050201 8 +28050212 藏金盗宝鼬 ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01_02 ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01_02_Remote ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01 ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 藏金盗宝鼬(2.1) 1 中品质-2.1 0 Test_Mole_MoraDrop ConfigAnimal_Thoarder_Weasel_01 9004 playing 0 0 0 0 0 0 0 4 28020203 1 28050202 8 +28050213 大黄金盗宝鼬 ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01_03 ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01_03_Remote ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01 ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 大黄金盗宝鼬(2.1) 1 高品质-2.1 0 Test_Mole_MoraDrop ConfigAnimal_Thoarder_Weasel_01 9005 playing 0 0 0 0 0 0 0 4 28020203 1 28050203 8 +28050221 新手盗宝鼬 ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01_01 ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01_01_Remote ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01 ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 新手盗宝鼬(层岩) 1 层岩特供 0 ConfigAnimal_Thoarder_Weasel_01 playing 0 0 0 0 0 0 0 4 28050201 1 28050201 8 +28050222 藏金盗宝鼬 ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01_02 ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01_02_Remote ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01 ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 藏金盗宝鼬(层岩) 1 层岩特供 0 ConfigAnimal_Thoarder_Weasel_01 playing 0 0 0 0 0 0 0 4 28020203 1 28050202 8 +28050223 大黄金盗宝鼬 ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01_03 ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01_03_Remote ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01 ART/Char/Animal/Monster/Animal_Thoarder_Weasel_01/Animal_Thoarder_Weasel_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 大黄金盗宝鼬(层岩) 1 层岩特供 0 ConfigAnimal_Thoarder_Weasel_01 playing 0 0 0 0 0 0 0 4 28020203 1 28050203 8 +28060101 鳄鱼 ART/Char/Animal/Monster/Animal_Gator_01/Animal_Gator_01 ART/Char/Animal/Monster/Animal_Gator_01/Animal_Gator_01_Remote ART/Char/Animal/Monster/Animal_Gator_01/Animal_Gator_01 ART/Char/Animal/Monster/Animal_Gator_01/Animal_Gator_01_Remote 4001 10.8672 10.048 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 鳄鱼 1 0 ConfigAnimal_Gator_01 5206 sentry02 0 0 0 0 0 0 22000200 1 28060101 1 28060101 8 +28060102 威力增强版鳄鱼(织梦之森) ART/Char/Animal/Monster/Animal_Gator_01/Animal_Gator_01 ART/Char/Animal/Monster/Animal_Gator_01/Animal_Gator_01_Remote ART/Char/Animal/Monster/Animal_Gator_01/Animal_Gator_01 ART/Char/Animal/Monster/Animal_Gator_01/Animal_Gator_01_Remote 4001 10.8672 10.048 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 威力增强版鳄鱼(织梦之森) 1 0 ConfigAnimal_Gator_Strong_01 sentry02 0 0 0 0 0 0 0 1 28060101 1 28060101 8 +28060103 鳄鱼(任务用) ART/Char/Animal/Monster/Animal_Gator_01/Animal_Gator_01 ART/Char/Animal/Monster/Animal_Gator_01/Animal_Gator_01_Remote ART/Char/Animal/Monster/Animal_Gator_01/Animal_Gator_01 ART/Char/Animal/Monster/Animal_Gator_01/Animal_Gator_01_Remote 4001 10.8672 10.048 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 鳄鱼(无掉落) 1 无掉落不可捕捉 0 ConfigAnimal_Gator_01 sentry02 0 0 0 0 0 0 0 1 28060101 1 28060101 8 +28060201 丛林豹 ART/Char/Animal/Monster/Animal_Panther_01/Animal_Panther_01 ART/Char/Animal/Monster/Animal_Panther_01/Animal_Panther_01_Remote ART/Char/Animal/Monster/Animal_Panther_01/Animal_Panther_01 ART/Char/Animal/Monster/Animal_Panther_01/Animal_Panther_01_Remote 4001 10.8672 15.072 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 丛林豹 1 0 ConfigAnimal_Panther_01 5206 sentry02 0 0 0 0 0 0 22000200 28060201 1 28060201 8 +28060202 威力增强版丛林豹(织梦之森) ART/Char/Animal/Monster/Animal_Panther_01/Animal_Panther_01 ART/Char/Animal/Monster/Animal_Panther_01/Animal_Panther_01_Remote ART/Char/Animal/Monster/Animal_Panther_01/Animal_Panther_01 ART/Char/Animal/Monster/Animal_Panther_01/Animal_Panther_01_Remote 4001 10.8672 15.072 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 威力增强版丛林豹(织梦之森) 1 0 ConfigAnimal_Panther_Strong_01 sentry02 0 0 0 0 0 0 0 28060201 1 28060201 8 +28060203 丛林豹(任务用) ART/Char/Animal/Monster/Animal_Panther_01/Animal_Panther_01 ART/Char/Animal/Monster/Animal_Panther_01/Animal_Panther_01_Remote ART/Char/Animal/Monster/Animal_Panther_01/Animal_Panther_01 ART/Char/Animal/Monster/Animal_Panther_01/Animal_Panther_01_Remote 4001 10.8672 15.072 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 丛林豹(无掉落) 1 无掉落不可捕捉 0 ConfigAnimal_Panther_01 sentry02 0 0 0 0 0 0 0 28060201 1 28060201 8 +28060301 秃鹫 ART/Char/Animal/Monster/Animal_Vulture_01/Animal_Vulture_01 ART/Char/Animal/Monster/Animal_Vulture_01/Animal_Vulture_01_Remote ART/Char/Animal/Monster/Animal_Vulture_01/Animal_Vulture_01 ART/Char/Animal/Monster/Animal_Vulture_01/Animal_Vulture_01_Remote 4001 8.1504 12.56 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 秃鹫 1 0 ConfigAnimal_Vulture_01 5206 sentry02 0 0 0 0 0 0 22001200 28060301 1 28060301 8 +28060302 秃鹫(任务用) ART/Char/Animal/Monster/Animal_Vulture_01/Animal_Vulture_01 ART/Char/Animal/Monster/Animal_Vulture_01/Animal_Vulture_01_Remote ART/Char/Animal/Monster/Animal_Vulture_01/Animal_Vulture_01 ART/Char/Animal/Monster/Animal_Vulture_01/Animal_Vulture_01_Remote 4001 8.1504 12.56 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 秃鹫(无掉落) 1 无掉落不可捕捉 0 ConfigAnimal_Vulture_01 sentry02 0 0 0 0 0 0 0 28060301 1 28060301 8 +28060401 毒蝎 ART/Char/Animal/Monster/Animal_Scorpion_01/Animal_Scorpion_01 ART/Char/Animal/Monster/Animal_Scorpion_01/Animal_Scorpion_01_Remote ART/Char/Animal/Monster/Animal_Scorpion_01/Animal_Scorpion_01 ART/Char/Animal/Monster/Animal_Scorpion_01/Animal_Scorpion_01_Remote 4001 10.8672 15.072 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 毒蝎 1 0 ConfigAnimal_Scorpion_01 5206 sentry02 0 0 0 0 0 0 22000200 28060401 1 28060401 8 +28060402 毒蝎(任务用) ART/Char/Animal/Monster/Animal_Scorpion_01/Animal_Scorpion_01 ART/Char/Animal/Monster/Animal_Scorpion_01/Animal_Scorpion_01_Remote ART/Char/Animal/Monster/Animal_Scorpion_01/Animal_Scorpion_01 ART/Char/Animal/Monster/Animal_Scorpion_01/Animal_Scorpion_01_Remote 4001 10.8672 15.072 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 毒蝎(无掉落) 1 无掉落不可捕捉 0 ConfigAnimal_Scorpion_01 sentry02 0 0 0 0 0 0 0 28060401 1 28060401 8 +28061501 飞蛇 ART/Char/Animal/Monster/Animal_Chrysopelea_01/Animal_Chrysopelea_01 ART/Char/Animal/Monster/Animal_Chrysopelea_01/Animal_Chrysopelea_01_Remote ART/Char/Animal/Monster/Animal_Chrysopelea_01/Animal_Chrysopelea_01 ART/Char/Animal/Monster/Animal_Chrysopelea_01/Animal_Chrysopelea_01_Remote 4001 8.1504 10.048 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 飞蛇 1 0 ConfigAnimal_Chrysopelea_01 5206 sentry02 0 0 0 0 0 0 22004100 28061501 1 28061501 8 +28061502 飞蛇(任务用) ART/Char/Animal/Monster/Animal_Chrysopelea_01/Animal_Chrysopelea_01 ART/Char/Animal/Monster/Animal_Chrysopelea_01/Animal_Chrysopelea_01_Remote ART/Char/Animal/Monster/Animal_Chrysopelea_01/Animal_Chrysopelea_01 ART/Char/Animal/Monster/Animal_Chrysopelea_01/Animal_Chrysopelea_01_Remote 4001 8.1504 10.048 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 飞蛇(无掉落) 1 无掉落不可捕捉 0 ConfigAnimal_Chrysopelea_01 sentry02 0 0 0 0 0 0 0 28061501 1 28061501 8 +28060501 沙漠驮兽(野生幼崽) ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01 ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_Remote ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01 ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_Remote 4001 2.7168 12.56 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 沙漠驮兽(野生幼崽) 1 0 ConfigAnimal_Megamoth_01 5206 sentry02 0 0 0 0 0 0 22000200 28060501 1 28060501 8 +28060502 沙漠驮兽(野生成年) ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_02 ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_02_Remote ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01 ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_Remote 4001 8.1504 17.584 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 沙漠驮兽(野生成年) 1 0 ConfigAnimal_Megamoth_02 5166,5206 sentry02 0 0 0 0 0 0 22000200 28060501 1 28060501 8 +28060503 沙漠驮兽(野生巨大) ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_03 ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_03_Remote ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01 ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_Remote 4001 13.584 22.608 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 沙漠驮兽(野生巨大) 1 0 ConfigAnimal_Megamoth_03 5167,5206 sentry02 0 0 0 0 0 0 22000200 28060501 1 28060501 8 +28060701 沙漠驮兽(愚人众挂件+巨大体形) ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_03 ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_03_Remote ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01 ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_Remote 4001 21.7344 22.608 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 沙漠驮兽(愚人众挂件+巨大体形) 1 0 ConfigAnimal_Megamoth_03 5158,5206 sentry02 0 0 0 0 0 0 22000300 28060501 1 28060501 8 +28060801 沙漠驮兽(盗宝团挂件+成年体型) ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_02 ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_02_Remote ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01 ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_Remote 4001 16.3008 17.584 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 沙漠驮兽(盗宝团挂件+成年体型) 1 0 ConfigAnimal_Megamoth_02 5159,5206 sentry02 0 0 0 0 0 0 22000300 28060501 1 28060501 8 +28060901 沙漠驮兽(镀金旅团挂件+成年体型) ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_02 ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_02_Remote ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01 ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_Remote 4001 16.3008 17.584 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 沙漠驮兽(镀金旅团挂件+成年体型) 1 0 ConfigAnimal_Megamoth_02 5159,5206 sentry02 0 0 0 0 0 0 22000300 28060501 1 28060501 8 +28061001 沙漠驮兽(丘丘人挂件1+幼崽体型) ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01 ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_Remote ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01 ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_Remote 4001 10.8672 12.56 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 沙漠驮兽(丘丘人挂件1+幼崽体型) 1 0 ConfigAnimal_Megamoth_01 5160,5206 sentry02 0 0 0 0 0 0 22000200 28060501 1 28060501 8 +28061002 沙漠驮兽(丘丘人挂件2+幼崽体型) ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01 ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_Remote ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01 ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_Remote 4001 10.8672 12.56 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 沙漠驮兽(丘丘人挂件2+幼崽体型) 1 0 ConfigAnimal_Megamoth_01 5161,5206 sentry02 0 0 0 0 0 0 22000200 28060501 1 28060501 8 +28060504 沙漠驮兽(野生幼崽) ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01 ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_Remote ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01 ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_Remote 4001 2.7168 12.56 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 沙漠驮兽(野生幼崽)无掉落 1 0 ConfigAnimal_Megamoth_01 sentry02 0 0 0 0 0 0 0 28060501 1 28060501 8 +28060505 沙漠驮兽(野生成年) ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_02 ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_02_Remote ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01 ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_Remote 4001 8.1504 17.584 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 沙漠驮兽(野生成年)无掉落 1 0 ConfigAnimal_Megamoth_02 5166 sentry02 0 0 0 0 0 0 0 28060501 1 28060501 8 +28060506 沙漠驮兽(野生巨大) ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_03 ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_03_Remote ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01 ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_Remote 4001 13.584 22.608 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 沙漠驮兽(野生巨大)无掉落 1 0 ConfigAnimal_Megamoth_03 5167 sentry02 0 0 0 0 0 0 0 28060501 1 28060501 8 +28060509 沙漠驮兽(愚人众挂件+巨大体形)无掉落 ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_03 ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_03_Remote ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01 ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_Remote 4001 21.7344 22.608 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 沙漠驮兽(愚人众挂件+巨大体形)无掉落 1 0 ConfigAnimal_Megamoth_03 5158 sentry02 0 0 0 0 0 0 0 28060501 1 28060501 8 +28060510 沙漠驮兽(盗宝团挂件+成年体型)无掉落 ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_02 ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_02_Remote ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01 ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_Remote 4001 16.3008 17.584 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 沙漠驮兽(盗宝团挂件+成年体型)无掉落 1 0 ConfigAnimal_Megamoth_02 5159 sentry02 0 0 0 0 0 0 0 28060501 1 28060501 8 +28060511 沙漠驮兽(镀金旅团挂件+成年体型)无掉落 ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_02 ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_02_Remote ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01 ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_Remote 4001 16.3008 17.584 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 沙漠驮兽(镀金旅团挂件+成年体型)无掉落 1 0 ConfigAnimal_Megamoth_02 5159 sentry02 0 0 0 0 0 0 0 28060501 1 28060501 8 +28060512 沙漠驮兽(丘丘人挂件1+幼崽体型)无掉落 ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01 ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_Remote ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01 ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_Remote 4001 10.8672 12.56 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 沙漠驮兽(丘丘人挂件1+幼崽体型)无掉落 1 0 ConfigAnimal_Megamoth_01 5160 sentry02 0 0 0 0 0 0 0 28060501 1 28060501 8 +28060513 沙漠驮兽(丘丘人挂件2+幼崽体型)无掉落 ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01 ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_Remote ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01 ART/Char/Animal/Monster/Animal_Megamoth_Desert_01/Animal_Megamoth_Desert_01_Remote 4001 10.8672 12.56 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 沙漠驮兽(丘丘人挂件2+幼崽体型)无掉落 1 0 ConfigAnimal_Megamoth_01 5161 sentry02 0 0 0 0 0 0 0 28060501 1 28060501 8 +28060601 密林驮兽(野生幼崽) ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_Remote ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_Remote 4001 2.7168 12.56 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 密林驮兽(野生幼崽) 1 0 ConfigAnimal_Megamoth_01 5206 sentry02 0 0 0 0 0 0 22000200 28060601 1 28060601 8 +28060602 密林驮兽(野生成年) ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_02 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_02_Remote ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_Remote 4001 8.1504 17.584 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 密林驮兽(野生成年) 1 0 ConfigAnimal_Megamoth_02 5166,5206 sentry02 0 0 0 0 0 0 22000200 28060601 1 28060601 8 +28060603 密林驮兽(野生巨大) ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_03 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_03_Remote ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_Remote 4001 13.584 22.608 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 密林驮兽(野生巨大) 1 0 ConfigAnimal_Megamoth_03 5167,5206 sentry02 0 0 0 0 0 0 22000200 28060601 1 28060601 8 +28061101 密林驮兽(愚人众挂件+巨大体形) ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_03 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_03_Remote ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_Remote 4001 21.7344 22.608 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 密林驮兽(愚人众挂件+巨大体形) 1 0 ConfigAnimal_Megamoth_03 5158,5206 sentry02 0 0 0 0 0 0 22000300 28060601 1 28060601 8 +28061201 密林驮兽(盗宝团挂件+成年体型) ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_02 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_02_Remote ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_Remote 4001 16.3008 17.584 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 密林驮兽(盗宝团挂件+成年体型) 1 0 ConfigAnimal_Megamoth_02 5159,5206 sentry02 0 0 0 0 0 0 22000300 28060601 1 28060601 8 +28061301 密林驮兽(镀金旅团挂件+成年体型) ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_02 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_02_Remote ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_Remote 4001 16.3008 17.584 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 密林驮兽(镀金旅团挂件+成年体型) 1 0 ConfigAnimal_Megamoth_02 5159,5206 sentry02 0 0 0 0 0 0 22000300 28060601 1 28060601 8 +28061401 密林驮兽(丘丘人挂件1+幼崽体型) ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_Remote ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_Remote 4001 10.8672 12.56 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 密林驮兽(丘丘人挂件1+幼崽体型) 1 0 ConfigAnimal_Megamoth_01 5160,5206 sentry02 0 0 0 0 0 0 22000200 28060601 1 28060601 8 +28061402 密林驮兽(丘丘人挂件2+幼崽体型) ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_Remote ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_Remote 4001 10.8672 12.56 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 密林驮兽(丘丘人挂件2+幼崽体型) 1 0 ConfigAnimal_Megamoth_01 5161,5206 sentry02 0 0 0 0 0 0 22000200 28060601 1 28060601 8 +28060609 威力增强版密林驮兽(织梦之森) ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_03 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_03_Remote ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_Remote 4001 13.584 22.608 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 威力增强版密林驮兽(织梦之森) 1 0 ConfigAnimal_Megamoth_03 5167,5177 sentry02 0 0 0 0 0 0 0 28060601 1 28060601 8 +28060604 密林驮兽(野生幼崽) ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_Remote ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_Remote 4001 2.7168 12.56 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 密林驮兽(野生幼崽)无掉落 1 0 ConfigAnimal_Megamoth_01 sentry02 0 0 0 0 0 0 0 28060601 1 28060601 8 +28060605 密林驮兽(野生成年) ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_02 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_02_Remote ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_Remote 4001 8.1504 17.584 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 密林驮兽(野生成年)无掉落 1 0 ConfigAnimal_Megamoth_02 5166 sentry02 0 0 0 0 0 0 0 28060601 1 28060601 8 +28060606 密林驮兽(野生巨大) ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_03 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_03_Remote ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_Remote 4001 13.584 22.608 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 密林驮兽(野生巨大)无掉落 1 0 ConfigAnimal_Megamoth_03 5167 sentry02 0 0 0 0 0 0 0 28060601 1 28060601 8 +28060610 密林驮兽(愚人众挂件+巨大体形)无掉落 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_03 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_03_Remote ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_Remote 4001 21.7344 22.608 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 密林驮兽(愚人众挂件+巨大体形)无掉落 1 0 ConfigAnimal_Megamoth_03 5158 sentry02 0 0 0 0 0 0 0 28060601 1 28060601 8 +28060611 密林驮兽(盗宝团挂件+成年体型)无掉落 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_02 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_02_Remote ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_Remote 4001 16.3008 17.584 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 密林驮兽(盗宝团挂件+成年体型)无掉落 1 0 ConfigAnimal_Megamoth_02 5159 sentry02 0 0 0 0 0 0 0 28060601 1 28060601 8 +28060612 密林驮兽(镀金旅团挂件+成年体型)无掉落 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_02 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_02_Remote ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_Remote 4001 16.3008 17.584 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 密林驮兽(镀金旅团挂件+成年体型)无掉落 1 0 ConfigAnimal_Megamoth_02 5159 sentry02 0 0 0 0 0 0 0 28060601 1 28060601 8 +28060613 密林驮兽(丘丘人挂件1+幼崽体型)无掉落 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_Remote ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_Remote 4001 10.8672 12.56 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 密林驮兽(丘丘人挂件1+幼崽体型)无掉落 1 0 ConfigAnimal_Megamoth_01 5160 sentry02 0 0 0 0 0 0 0 28060601 1 28060601 8 +28060614 密林驮兽(丘丘人挂件2+幼崽体型)无掉落 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_Remote ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01 ART/Char/Animal/Monster/Animal_Megamoth_Jungle_01/Animal_Megamoth_Jungle_01_Remote 4001 10.8672 12.56 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 1 4 2 7 12 0 0.1 0 密林驮兽(丘丘人挂件2+幼崽体型)无掉落 1 0 ConfigAnimal_Megamoth_01 5161 sentry02 0 0 0 0 0 0 0 28060601 1 28060601 8 +28220301 家园野林猪 ART/Char/Animal/Homeworld/Animal_Homeworld_Boar_01/Animal_Homeworld_Boar_01 ART/Char/Animal/Homeworld/Animal_Homeworld_Boar_01/Animal_Homeworld_Boar_01_Remote ART/Char/Animal/Homeworld/Animal_Homeworld_Boar_01/Animal_Homeworld_Boar_01 ART/Char/Animal/Homeworld/Animal_Homeworld_Boar_01/Animal_Homeworld_Boar_01_Remote 4001 2.7168 12.56 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 家园野林猪 1 0 ConfigAnimal_Homeworld_Boar_01 sentry02 0 0 0 0 0 0 0 雨,雷雨,雪 28020301 1 28220301 0 +28220303 家园雪猪 ART/Char/Animal/Homeworld/Animal_Homeworld_Boar_02/Animal_Homeworld_Boar_02 ART/Char/Animal/Homeworld/Animal_Homeworld_Boar_02/Animal_Homeworld_Boar_02_Remote ART/Char/Animal/Homeworld/Animal_Homeworld_Boar_02/Animal_Homeworld_Boar_02 ART/Char/Animal/Homeworld/Animal_Homeworld_Boar_02/Animal_Homeworld_Boar_02_Remote 4001 2.7168 12.56 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 家园雪猪 1 0 ConfigAnimal_Homeworld_Boar_01 sentry02 0 0 0 0 0 0 0 雨,雷雨,雪 28020301 1 28020303 0 +28220313 ART/Char/Animal/Homeworld/Animal_Homeworld_Boar_Grass/Animal_Homeworld_Boar_Grass ART/Char/Animal/Homeworld/Animal_Homeworld_Boar_Grass/Animal_Homeworld_Boar_Grass_Remote ART/Char/Animal/Homeworld/Animal_Homeworld_Boar_Grass/Animal_Homeworld_Boar_Grass ART/Char/Animal/Homeworld/Animal_Homeworld_Boar_Grass/Animal_Homeworld_Boar_Grass_Remote 4001 2.7168 12.56 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 家园蕈猪 1 0 ConfigAnimal_Homeworld_Boar_01 sentry02 0 0 0 0 0 0 0 雨,雷雨,雪 28020301 1 28020313 0 +28220314 ART/Char/Animal/Homeworld/Animal_Homeworld_Boar_Grass_Small/Animal_Homeworld_Boar_Grass_Small ART/Char/Animal/Homeworld/Animal_Homeworld_Boar_Grass_Small/Animal_Homeworld_Boar_Grass_Small_Remote ART/Char/Animal/Homeworld/Animal_Homeworld_Boar_Grass_Small/Animal_Homeworld_Boar_Grass_Small ART/Char/Animal/Homeworld/Animal_Homeworld_Boar_Grass_Small/Animal_Homeworld_Boar_Grass_Small_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 家园小蕈猪 1 0 ConfigAnimal_Homeworld_Boar_Grass_Small_01 sentry02 0 0 0 0 0 0 0 雨,雷雨,雪 28020301 1 28020313 0 +28210101 家园黄金蟹 ART/Char/Animal/Homeworld/Animal_Homeworld_Crab_01/Animal_Homeworld_Crab_01_01 ART/Char/Animal/Homeworld/Animal_Homeworld_Crab_01/Animal_Homeworld_Crab_01_01_Remote ART/Char/Animal/Homeworld/Animal_Homeworld_Crab_01/Animal_Homeworld_Crab_01_01 ART/Char/Animal/Homeworld/Animal_Homeworld_Crab_01/Animal_Homeworld_Crab_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 家园黄金蟹 1 0 ConfigAnimal_Homeworld_Crab_01 sentry02 0 0 0 0 0 0 0 5 雪 28010101 1 28010101 0 +28210102 家园太阳蟹 ART/Char/Animal/Homeworld/Animal_Homeworld_Crab_01/Animal_Homeworld_Crab_01_02 ART/Char/Animal/Homeworld/Animal_Homeworld_Crab_01/Animal_Homeworld_Crab_01_02_Remote ART/Char/Animal/Homeworld/Animal_Homeworld_Crab_01/Animal_Homeworld_Crab_01_01 ART/Char/Animal/Homeworld/Animal_Homeworld_Crab_01/Animal_Homeworld_Crab_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 家园太阳蟹 1 0 ConfigAnimal_Homeworld_Crab_01 sentry02 0 0 0 0 0 0 0 5 雪 28010102 1 28010102 0 +28210103 家园海蓝蟹 ART/Char/Animal/Homeworld/Animal_Homeworld_Crab_01/Animal_Homeworld_Crab_01_03 ART/Char/Animal/Homeworld/Animal_Homeworld_Crab_01/Animal_Homeworld_Crab_01_03_Remote ART/Char/Animal/Homeworld/Animal_Homeworld_Crab_01/Animal_Homeworld_Crab_01_01 ART/Char/Animal/Homeworld/Animal_Homeworld_Crab_01/Animal_Homeworld_Crab_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 家园海蓝蟹 1 0 ConfigAnimal_Homeworld_Crab_01 sentry02 0 0 0 0 0 0 0 5 雪 28010103 1 28010103 0 +28210104 家园将军蟹 ART/Char/Animal/Homeworld/Animal_Homeworld_Crab_01/Animal_Homeworld_Crab_01_04 ART/Char/Animal/Homeworld/Animal_Homeworld_Crab_01/Animal_Homeworld_Crab_01_04_Remote ART/Char/Animal/Homeworld/Animal_Homeworld_Crab_01/Animal_Homeworld_Crab_01_01 ART/Char/Animal/Homeworld/Animal_Homeworld_Crab_01/Animal_Homeworld_Crab_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 家园将军蟹 1 0 ConfigAnimal_Homeworld_Crab_01 sentry02 0 0 0 0 0 0 0 5 雪 28010103 1 28010104 0 +28210105 家园薄红蟹 ART/Char/Animal/Homeworld/Animal_Homeworld_Crab_01/Animal_Homeworld_Crab_01_05 ART/Char/Animal/Homeworld/Animal_Homeworld_Crab_01/Animal_Homeworld_Crab_01_05_Remote ART/Char/Animal/Homeworld/Animal_Homeworld_Crab_01/Animal_Homeworld_Crab_01_01 ART/Char/Animal/Homeworld/Animal_Homeworld_Crab_01/Animal_Homeworld_Crab_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 家园薄红蟹 1 0 ConfigAnimal_Homeworld_Crab_01 sentry02 0 0 0 0 0 0 0 5 雪 28010103 1 28010105 0 +28220101 家园雪狐 ART/Char/Animal/Homeworld/Animal_Homeworld_Fox_01/Animal_Homeworld_Fox_01_01 ART/Char/Animal/Homeworld/Animal_Homeworld_Fox_01/Animal_Homeworld_Fox_01_01_Remote ART/Char/Animal/Homeworld/Animal_Homeworld_Fox_01/Animal_Homeworld_Fox_01 ART/Char/Animal/Homeworld/Animal_Homeworld_Fox_01/Animal_Homeworld_Fox_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 家园雪狐 1 0 ConfigAnimal_Homeworld_Fox_01 playing 0 0 0 0 0 0 0 4 雨,雷雨,雪 28020101 1 28020101 0 +28220102 家园红狐 ART/Char/Animal/Homeworld/Animal_Homeworld_Fox_01/Animal_Homeworld_Fox_01_02 ART/Char/Animal/Homeworld/Animal_Homeworld_Fox_01/Animal_Homeworld_Fox_01_02_Remote ART/Char/Animal/Homeworld/Animal_Homeworld_Fox_01/Animal_Homeworld_Fox_01 ART/Char/Animal/Homeworld/Animal_Homeworld_Fox_01/Animal_Homeworld_Fox_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 家园红狐 1 0 ConfigAnimal_Homeworld_Fox_01 playing 0 0 0 0 0 0 0 4 雨,雷雨,雪 28020102 1 28020102 0 +28220108 家园红狐 ART/Char/Animal/Homeworld/Animal_Homeworld_Fox_01/Animal_Homeworld_Fox_01_03 ART/Char/Animal/Homeworld/Animal_Homeworld_Fox_01/Animal_Homeworld_Fox_01_03_Remote ART/Char/Animal/Homeworld/Animal_Homeworld_Fox_01/Animal_Homeworld_Fox_01 ART/Char/Animal/Homeworld/Animal_Homeworld_Fox_01/Animal_Homeworld_Fox_01_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 (test)家园沙狐 1 0 ConfigAnimal_Homeworld_Fox_01 playing 0 0 0 0 0 0 0 4 雨,雷雨,雪 28020102 1 28020102 0 +28220201 家园松鼠 ART/Char/Animal/Homeworld/Animal_Homeworld_Squirrel_01/Animal_Homeworld_Squirrel_01 ART/Char/Animal/Homeworld/Animal_Homeworld_Squirrel_01/Animal_Homeworld_Squirrel_01_Remote ART/Char/Animal/Homeworld/Animal_Homeworld_Squirrel_01/Animal_Homeworld_Squirrel_01 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ART/Char/Animal/Homeworld/Animal_Homeworld_Fishable_Maritime_Apsva/Animal_Homeworld_Fishable_Maritime_Apsva_02 ART/Char/Animal/Homeworld/Animal_Homeworld_Fishable_Maritime_Apsva/Animal_Homeworld_Fishable_Maritime_Apsva_02_Remote ART/Char/Animal/Homeworld/Animal_Homeworld_Fishable_Maritime_Apsva/Animal_Homeworld_Fishable_Maritime_Apsva ART/Char/Animal/Homeworld/Animal_Homeworld_Fishable_Maritime_Apsva/Animal_Homeworld_Fishable_Maritime_Apsva_Remote 4001 0.14 0.51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 14 4 2 7 12 0 0 0 家园翡玉斧枪鱼 1 家园用鱼 0 ConfigAnimal_Homeworld_Fishable_Maritime_Apsva_01 playing 0 0 0 0 0 0 0 5 雪 28040902 1 28240902 0 diff --git a/gdconf/game_data_config/txt/MonsterDescribeData.txt b/gdconf/game_data_config/txt/MonsterDescribeData.txt index 7c0da76b..d577ca18 100644 --- a/gdconf/game_data_config/txt/MonsterDescribeData.txt +++ b/gdconf/game_data_config/txt/MonsterDescribeData.txt @@ -71,11 +71,14 @@ 10304 3204 3204 10305 3205 3205 10306 3206 3206 +10401 3205 3205 +10402 3206 3206 20101 4001 4001 20102 4002 4001 20103 4003 4001 20104 4004 4001 20201 4011 4011 +20202 4011 4011 20301 4021 4021 20302 4022 4022 20401 4031 4031 @@ -87,7 +90,9 @@ 20702 4051 4052 20703 4051 4053 20801 4061 4061 +20802 4061 4061 20901 123 4031 +21001 4061 4061 30101 5111 5001 30102 5112 5001 30103 5121 5001 @@ -149,6 +154,8 @@ 51004 7148 7148 51101 7335 7335 51102 7334 7334 +51103 7148 7148 +51104 7148 7148 52101 7301 7301 52102 7302 7301 52103 7303 7301 @@ -160,6 +167,8 @@ 53103 7331 7331 54101 7332 7332 54102 7333 7333 +54103 7331 7331 +54104 7331 7331 60101 2101 2101 60102 2102 2101 60103 2103 2101 @@ -192,11 +201,17 @@ 60908 8028 8023 60909 8029 8023 60910 8030 8023 +61001 8011 10001 +61002 8011 10001 +61003 8011 10001 +61004 8011 10001 +61005 8011 10001 61101 8041 8041 61201 8031 8031 61202 8032 8031 61203 8033 8031 61204 8034 8031 +61301 8011 10001 90101 101 101 90201 111 111 90301 121 121 @@ -205,3 +220,4 @@ 90601 151 151 90602 153 153 90701 161 161 +90801 161 161 diff --git a/gdconf/game_data_config/txt/MonsterRelationshipData.txt b/gdconf/game_data_config/txt/MonsterRelationshipData.txt index beb0650c..01cf362a 100644 --- a/gdconf/game_data_config/txt/MonsterRelationshipData.txt +++ b/gdconf/game_data_config/txt/MonsterRelationshipData.txt @@ -76,11 +76,14 @@ 10304 丘丘萨满 1 岩丘丘萨满 10305 丘丘萨满 1 冰丘丘萨满 10306 丘丘萨满 1 雷丘丘萨满 +10401 丘丘游侠 2 风丘丘游侠 +10402 丘丘游侠 2 水丘丘游侠 20101 深渊法师 2 火深渊法师 20102 深渊法师 2 冰深渊法师 20103 深渊法师 2 水深渊法师 20104 深渊法师 2 雷深渊法师 20201 深渊使徒 2 深渊使徒·激流 +20202 深渊使徒 2 深渊使徒·冰凌 20301 深渊使徒 2 深渊咏者·紫电 20302 深渊使徒 2 深渊咏者·渊火 20401 兽境幼兽 2 嗜岩·兽境幼兽 @@ -92,7 +95,9 @@ 20702 黑蛇剑士 2 壳之剑士-骑士枪 20703 黑蛇剑士 2 壳之剑士-盾弓 20801 黑蛇剑士 2 黑蛇剑士-风 +20802 黑蛇剑士 2 黑蛇骑士-岩 20901 黑蛇剑士 2 +21001 深渊施洗者 3 深渊施洗者 30101 先遣队 1 先遣队胖男冰 30102 先遣队 1 先遣队胖男水 30103 先遣队 1 先遣队壮男雷 @@ -154,6 +159,8 @@ 51004 高阶武士 1 海乱鬼火幽灵 51101 高级镀金旅团 1 鳄鱼-镀金旅团 51102 高级镀金旅团 1 秃鹫-镀金旅团 +51103 高级镀金旅团 1 毒蝎-镀金旅团 +51104 高级镀金旅团 1 飞蛇-镀金旅团 52101 镀金旅团 1 镀金旅团-单手斧 52102 镀金旅团 1 镀金旅团-弩 52103 镀金旅团 1 镀金旅团-长柄 @@ -165,6 +172,8 @@ 53103 中级镀金旅团 1 镀金旅团_战斧_雷 54101 高级镀金旅团 1 镀金旅团_盾枪_岩 54102 高级镀金旅团 1 镀金旅团_长弓_风 +54103 高级镀金旅团 1 镀金旅团_法器_火 +54104 高级镀金旅团 1 镀金旅团_战轮_草 60101 骗骗花 1 冰骗骗花 60102 骗骗花 1 火骗骗花 60103 骗骗花 1 雷骗骗花 @@ -198,11 +207,17 @@ 60908 蕈兽 1 (test)蕈兽-小-伸-风 1 60909 蕈兽 1 (test)蕈兽-小-伸-岩 1 60910 蕈兽 1 (test)蕈兽-小-伸-雷 1 +61001 高级镀金旅团 1 鳄鱼-魔兽 +61002 高级镀金旅团 1 丛林豹-魔兽 +61003 高级镀金旅团 1 秃鹫-魔兽 +61004 高级镀金旅团 1 毒蝎-魔兽 +61005 高级镀金旅团 1 飞蛇-魔兽 61101 翠翎恐蕈 3 翠翎恐蕈 61201 大蕈兽 1 蕈兽-精英-飞-草 1 61202 大蕈兽 1 蕈兽-精英-飞-冰 1 61203 大蕈兽 1 蕈兽-精英-走-水 1 61204 大蕈兽 1 蕈兽-精英-走-岩 1 +61301 急冻树 3 沙虫 80101 采集动物 5 螃蟹 80102 采集动物 5 蜥蜴 80103 采集动物 5 青蛙 @@ -234,6 +249,8 @@ 80502 魔法生物 5 盗宝鼬 80503 采集动物 5 吉光虫 80504 采集动物 5 圣金虫 +80505 魔法生物 5 鬼兜虫-玩家 +80506 魔法生物 5 鬼兜虫-敌人 80601 走兽 5 鳄鱼 80602 走兽 5 丛林豹 80603 鸟类 5 秃鹫 @@ -248,6 +265,7 @@ 80612 驮兽盗宝团 1 密林驮兽-盗宝团 80613 驮兽镀金旅团 1 密林驮兽-镀金旅团 80614 驮兽丘丘人 1 密林驮兽-丘丘人 +80615 鸟类 5 飞蛇 82101 采集动物 5 家园蟹 82102 采集动物 5 家园蜥蜴 82103 采集动物 5 家园蛙 @@ -282,3 +300,4 @@ 90601 雷电将军 4 雷电影 90602 雷电将军 4 雷电将军 90701 「正机之神」 4 「正机之神」 +90801 草龙 4 草龙 diff --git a/gdconf/game_data_config/txt/MonsterSpecialNameData.txt b/gdconf/game_data_config/txt/MonsterSpecialNameData.txt index e183848e..04b3ce0e 100644 --- a/gdconf/game_data_config/txt/MonsterSpecialNameData.txt +++ b/gdconf/game_data_config/txt/MonsterSpecialNameData.txt @@ -189,6 +189,12 @@ 10189 10134 1 10190 10001 1 10191 10001 1 +10192 10001 1 +10193 10001 1 +10194 10001 1 +10195 10001 1 +10196 10001 1 +10197 10001 1 1 101 1 2 101 1 3 111 1 diff --git a/gdconf/game_data_config/txt/MonsterTitleData.txt b/gdconf/game_data_config/txt/MonsterTitleData.txt index 391043f5..baab2922 100644 --- a/gdconf/game_data_config/txt/MonsterTitleData.txt +++ b/gdconf/game_data_config/txt/MonsterTitleData.txt @@ -325,3 +325,11 @@ 10138 1 10139 1 10140 1 +10141 1 +10142 1 +10143 1 +10144 1 +10145 1 +10146 1 +10147 1 +10148 1 diff --git a/gdconf/game_data_config/txt/MultistageData.txt b/gdconf/game_data_config/txt/MultistageData.txt index 45c1ed29..e9261322 100644 --- a/gdconf/game_data_config/txt/MultistageData.txt +++ b/gdconf/game_data_config/txt/MultistageData.txt @@ -1,2 +1,5 @@ multistage枚举 主控Group可尝试卸载 MULTISTAGE_PLAY_TYPE_HIDE_AND_SEEK 0 +MULTISTAGE_PLAY_TYPE_BRICK_BREAKER 0 +MULTISTAGE_PLAY_TYPE_COIN_COLLECT 0 +MULTISTAGE_PLAY_TYPE_LAN_V3_BOAT 0 diff --git a/gdconf/game_data_config/txt/NewActivityCondData.txt b/gdconf/game_data_config/txt/NewActivityCondData.txt index b9a17e87..2b5dfa05 100644 --- a/gdconf/game_data_config/txt/NewActivityCondData.txt +++ b/gdconf/game_data_config/txt/NewActivityCondData.txt @@ -1052,3 +1052,85 @@ CondId 默认激活 通知客户端 [条件]组合 [条件]1类型 [条件]1参 5107011 1 1 1 12 7 11 1510725 161 4,3 5107012 1 1 1 12 7 11 1510728 161 4,4 5107013 1 1 1 12 10 47 95 +5111001 1 1 1 12 1 17 133004479 3 7067001 1 273 4 70670 18 133004479 2 273 +5111002 1 1 1 12 1 4 7067001 51 93 1001027,1001028,1001029,1001030,1001031,1001035,1001037,1001038,1001039,1001040,1001041,1001042 52 +5111010 1 1 1 12 1 13 2 40 5023001 +5111003 1 1 1 12 2 13 3 40 5023002 +5111004 1 1 1 12 3 13 4 40 5023003 +5111005 1 1 1 12 4 13 5 40 5023004 +5111006 1 1 1 12 5 13 6 40 5023005 +5111007 1 1 1 12 6 13 7 40 5023006 +5111008 1 1 1 12 7 40 5023007 +5111009 1 1 1 12 7 47 15 +5112001 1 1 1 12 1 4 39604 3 7368401 17 133004085 17 133004087 4 73684 18 133004085 18 133004087 +5112002 1 1 1 12 1 4 7368401 18 133004087 +5112003 1 1 1 12 1 4 7368401 163 1 68 51120101 73 51120101 +5112004 1 1 1 12 2 4 7368401 163 2 68 51120102 73 51120102 +5112005 1 1 1 12 3 4 7368401 163 3 68 51120103 73 51120103 +5112006 1 1 1 12 4 4 7368401 163 4 68 51120104 73 51120104 +5112007 1 1 1 12 5 4 7368401 163 5 68 51120105 73 51120105 +5114001 1 1 12 1 46 14,15 +5114002 1 1 12 3 46 16,17 +5114003 1 1 12 5 46 18,19,20 +5114004 1 1 12 7 47 96 +2018001 1 1 1 12 1 13 99 +2018002 1 1 1 12 1 13 99 57 3,155 17 133220780 58 3,155 18 133220780 +2018003 1 1 1 12 3 13 99 4 4009004 167 1:156;2:155 58 3,156 +2018004 1 1 1 12 5 13 99 4 4009114 167 1:157;2:156 17 133220796 58 3,157 18 133220796 +2018005 1 1 1 12 1 13 99 46 1202618 4 201310 3 4008901 4 40089 +2018006 1 1 1 12 3 13 99 4 4008913 3 4009001 4 40090 +2018007 1 1 1 12 5 13 99 4 4009012 3 4009101 4 40091 +2018008 1 1 1 12 1 13 99 4 4008913 164 1 3 7272801 4 72728 +2018009 1 1 1 12 1 13 99 4 7272802 165 1 +2018010 1 1 1 12 1 13 99 64 1;1 3 7272901 1 724 71 724 4 72729 2 724 +2018011 1 1 1 12 1 13 99 4 7272902 166 1 72 724 +2018012 1 1 1 12 3 13 99 4 4009012 164 2 165 2 166 2 +2018013 1 1 1 12 5 13 99 4 4009116 164 3 165 3 166 3 +2018014 1 1 1 12 1 13 19 14 30 94 +2018015 1 1 1 12 16 13 19 47 100 +5116001 1 1 1 12 1 13 99 169 1 +5116002 1 1 1 12 2 13 99 169 2 +5116003 1 1 1 12 3 13 99 169 3 +5116004 1 1 1 12 4 13 99 169 4 +5116005 1 1 1 12 5 13 99 169 5 +5116011 1 1 1 12 8 13 99 47 94 +5116012 1 1 1 12 1 13 99 3 7350601 4 73506 +5116013 1 1 1 12 1 13 99 4 7350602 1 742 71 742 2 742 +5116014 1 1 1 12 1 13 99 4 7350603 72 742 +5116021 1 1 1 12 2 13 3 +5116022 1 1 1 12 3 13 4 +5116023 1 1 1 12 4 13 5 +5116024 1 1 1 12 5 13 6 +5116025 1 1 1 12 6 13 7 +5116026 1 1 1 12 7 13 8 +5118001 1 1 1 12 7 47 97 +5118002 1 1 1 12 1 46 103106 3 7273001 4 72730 +5118003 1 1 1 12 1 46 103106 4 7273007 17 133209112 3 7273201 170 1 1 760 17 133209096 18 133209112 4 72732 2 760 18 133209096 +5118004 1 1 1 12 2 46 103106 4 7273007 17 133209113 3 7273301 170 2 18 133209113 4 72733 +5118005 1 1 1 12 3 46 103106 4 7273007 17 133209114 3 7273401 170 3 18 133209114 4 72734 +5118006 1 1 1 12 4 46 103106 4 7273007 17 133209115 3 7273501 170 4 18 133209115 4 72735 +5118007 1 1 1 12 5 46 103106 4 7273007 17 133209116 3 7273601 170 5 18 133209116 4 72736 +5117001 1 1 1 12 1 13 99 4 201310 46 1204209 3 7368601 4 73686 +5117002 1 1 1 12 3 13 99 65 2 4 7368609 3 7368701 4 73687 +5117003 1 1 1 12 5 13 99 65 5 4 7368702 3 7368801 4 73688 +5117011 1 1 1 12 1 13 99 4 7368609 168 1 1 761,3 2 761,3 +5117012 1 1 1 12 2 13 99 65 1 4 7368609 168 2 +5117013 1 1 1 12 3 13 99 65 2 4 7368702 168 3 +5117014 1 1 1 12 4 13 99 65 3 4 7368702 168 4 +5117015 1 1 1 12 5 13 99 65 4 4 7368702 168 5 +5117016 1 1 1 12 6 13 99 65 5 4 7368806 168 6 +5117020 1 1 1 12 7 13 99 47 98 +2019001 1 1 1 12 1 13 99 4 102510 46 1101505,1102618 57 3,158 57 3,160 3 4009201 17 133107221,133104819,133102217,133102220 58 3,158 58 3,160 4 40092 18 133107221,133104819,133102217,133102220 +2019002 1 1 1 12 3 13 99 4 4009216 167 1:159;2:158 3 4009301 58 3,159 4 40093 +2019003 1 1 1 12 3 13 99 4 4009311 +2019004 1 1 1 12 1 13 99 4 4009216 +2019101 1 1 1 12 1 13 99 171 1 +2019102 1 1 1 12 3 13 99 171 2 +2019103 1 1 1 12 5 13 99 171 3 +2019104 1 1 1 12 7 13 99 171 4 +2019201 1 1 1 12 1 13 99 40 2019001 +2019202 1 1 1 12 3 13 99 40 2019002 +2019203 1 1 1 12 5 13 99 40 2019003 +2019204 1 1 1 12 7 13 99 40 2019004 +2019301 +2019401 diff --git a/gdconf/game_data_config/txt/NewActivityCondGroupData.txt b/gdconf/game_data_config/txt/NewActivityCondGroupData.txt index d026803d..34dfde26 100644 --- a/gdconf/game_data_config/txt/NewActivityCondGroupData.txt +++ b/gdconf/game_data_config/txt/NewActivityCondGroupData.txt @@ -76,3 +76,11 @@ 509901 5099001,5099002,5099003,5099004,5099005,5099008 510801 5108001,5108002,5108003,5108004,5108005,5108006,5108007,5108008,5108009,5108010,5108011,5108012,5108013,5108014,5108015,5108016,5108017,5108018 510701 5107001,5107002,5107003,5107004,5107005,5107006,5107007,5107008,5107009,5107010,5107011,5107012,5107013 +511101 5111001,5111002,5111010,5111003,5111004,5111005,5111006,5111007,5111008,5111009 +511201 5112001,5112002,5112003,5112004,5112005,5112006,5112007 +511401 5114001,5114002,5114003,5114004 +201801 2018001,2018002,2018003,2018004,2018005,2018006,2018007,2018008,2018009,2018010,2018011,2018012,2018013,2018014,2018015 +511601 5116001,5116002,5116003,5116004,5116005,5116011,5116012,5116013,5116014,5116021,5116022,5116023,5116024,5116025,5116026 +511701 5117001,5117002,5117003,5117011,5117012,5117013,5117014,5117015,5117016,5117020 +511801 5118001,5118002,5118003,5118004,5118005,5118006,5118007 +201901 2019001,2019002,2019003,2019004,2019101,2019102,2019103,2019104,2019201,2019202,2019203,2019204,2019301,2019401 diff --git a/gdconf/game_data_config/txt/NewActivityData.txt b/gdconf/game_data_config/txt/NewActivityData.txt index b6de791f..de145def 100644 --- a/gdconf/game_data_config/txt/NewActivityData.txt +++ b/gdconf/game_data_config/txt/NewActivityData.txt @@ -116,6 +116,7 @@ 5094 2102 509401 1509401,1509402,1509403,1509404,1509405,1509406,1509407,1509408,1509409,1509410,1509411,1509412,1509413,1509414,1509415,1509416,1509417,1509418 5095 3101 509501 1509531,1509517,1509518,1509532,1509520,1509521,1509533,1509523,1509524,1509534,1509526,1509527,1509535,1509529,1509530 5096 3102 509601 1509607,1509608,1509609,1509610,1509611,1509612 +5097 1405 5098 3201 2017 3201 1 201701 1201701,1201702,1201703,1201704,1201705,1201706,1201707,1201708,1201709,1201710,1201711,1201712,1201713,1201714,1201715,1201716,1201717,1201718,1201719,1201720,1201721,1201722,1201723,1201724,1201725,1201726,1201727,1201728,1201729,1201730,1201731,1201732,1201733,1201734,1201735,1201736,1201737,1201738,1201739,1201740,1201741,1201742,1201743,1201744,1201745,1201746,1201747,1201748,1201749,1201750,1201751,1201752,1201753,1201754,1201755,1201756,1201757,1201758,1201759,1201760 151,152 8101,8102,8103,8104,8105,8106,8107,8108,8109,8110,8111,8112,8113,8114,8115,8116 5099 3202 509901 1509901,1509902,1509903,1509904,1509905,1509906,1509907 5311 @@ -129,4 +130,14 @@ 5107 3203 510701 1510701,1510702,1510703,1510704,1510705,1510706,1510707,1510708,1510709,1510710,1510711,1510712,1510713,1510714,1510715,1510716,1510717,1510718,1510719,1510720,1510721,1510722,1510723,1510724,1510725,1510726,1510727,1510728 153 4048,4049,4050,4051,4052,4053,4054,4055 5108 2603 510801 15108001,15108002,15108003,15108004,15108005,15108006,15108007,15108008,15108009,15108010,15108011,15108012,15108013,15108014 5109 2100 +5110 2100 +5111 1504 511101 1511101,1511102,1511103,1511104,1511105 1 +5112 3301 511201 1511201,1511202,1511203,1511204,1511205,1511206,1511207,1511208,1511209,1511210,1511211,1511212,1511213,1511214,1511215 5113 8 +5114 1503 511401 1511401,1511402,1511403,1511404,1511405,1511406,1511407,1511408,1511409,1511410,1511411,1511412,1511413,1511414 8301,8302,8303,8304,8305,8306,8307 +2018 3300 201801 1201801,1201802,1201803,1201804,1201805,1201806,1201807,1201808,1201809,1201810,1201811,1201812,1201813,1201814,1201815,1201816,1201817,1201818,1201819,1201820,1201821,1201822,1201823,1201824,1201825,1201826,1201827 155 +5115 2100 +5116 3403 511601 1511601,1511602,1511603,1511604,1511605,1511606,1511607,1511608,1511609,1511610,1511611,1511612,1511613,1511614,1511615,1511621,1511622 154 4056,4057,4058,4059,4060 +2019 3401 201901 +5117 3400 511701 1511711,1511712,1511713,1511714,1511721,1511722,1511723,1511724,1511731,1511732,1511733,1511734,1511741,1511742,1511743,1511744,1511751,1511752,1511753,1511754,1511761,1511762,1511763,1511764 +5118 3402 511801 1511801,1511802,1511803,1511804,1511805,1511806,1511807,1511808,1511809,1511810,1511811,1511812,1511813,1511814,1511815 diff --git a/gdconf/game_data_config/txt/NewActivityItemLimitData.txt b/gdconf/game_data_config/txt/NewActivityItemLimitData.txt index fd1cb12d..bff3d269 100644 --- a/gdconf/game_data_config/txt/NewActivityItemLimitData.txt +++ b/gdconf/game_data_config/txt/NewActivityItemLimitData.txt @@ -83,3 +83,8 @@ 3201 3201 3202 3202 3203 3203 3204 +3301 3305 +3300 3300 +3403 3404 +3401 +3400 diff --git a/gdconf/game_data_config/txt/NewActivityPushTipsData.txt b/gdconf/game_data_config/txt/NewActivityPushTipsData.txt index 01e90945..81bd935a 100644 --- a/gdconf/game_data_config/txt/NewActivityPushTipsData.txt +++ b/gdconf/game_data_config/txt/NewActivityPushTipsData.txt @@ -14,3 +14,19 @@ ID 观察者WatcherID 教程ID 活动ID 2014015 1190 2014 2014016 1186 2014 2014017 1187 2014 +2018001 932 2018 +2018005 917 2018 +2018006 919 2018 +2018007 920 2018 +2018008 921 2018 +2018009 922 2018 +2018010 923 2018 +2018011 924 2018 +2018012 925 2018 +2018013 926 2018 +2018014 927 2018 +2018015 928 2018 +2018016 918 2018 +2018017 929 2018 +2018018 930 2018 +2018019 931 2018 diff --git a/gdconf/game_data_config/txt/NewActivityScheduleData.txt b/gdconf/game_data_config/txt/NewActivityScheduleData.txt index 16313552..d83b68f5 100644 --- a/gdconf/game_data_config/txt/NewActivityScheduleData.txt +++ b/gdconf/game_data_config/txt/NewActivityScheduleData.txt @@ -40,6 +40,8 @@ 5002037 2020-12-07 04:00:00 2020-12-21 04:00:00 5002 1 2 2010001 3.1.0 5002038 2020-12-07 04:00:00 2020-12-21 04:00:00 5002 1 2 2010001 3.2.0 5002039 2020-12-07 04:00:00 2020-12-21 04:00:00 5002 1 2 2010001 3.2.0 +5002040 2020-12-07 04:00:00 2020-12-21 04:00:00 5002 1 2 2010001 3.3.0 +5002041 2020-12-07 04:00:00 2020-12-21 04:00:00 5002 1 2 2010001 3.3.0 5003001 2020-05-18 04:00:00 2020-07-18 04:00:00 5003 1 1 11 1.0.0 2001001 2020-06-24 04:00:00 2020-08-18 04:00:00 2001 1 19 1.1.0 5004001 2020-06-24 04:00:00 2020-08-18 04:00:00 5004 1.0.0 @@ -162,6 +164,7 @@ 5094001 2121-01-01 04:00:00 2121-10-20 04:00:00 5094 1 29 3.1.0 5095001 2121-01-01 04:00:00 2121-10-20 04:00:00 5095 1 19 3.1.0 5096001 2121-01-01 04:00:00 2121-10-20 04:00:00 5096 1 3006 1 29 3.1.0 +5097001 2121-01-01 04:00:00 2121-04-13 04:00:00 5097 1 25 3.5.0 5098001 2121-01-01 04:00:00 2121-04-13 04:00:00 5098 1 50 3.2.0 2017001 2121-01-01 04:00:00 2121-04-13 04:00:00 2017 1 12031,3026 1 29 3.2.0 5099001 2021-01-01 04:00:00 2121-04-13 04:00:00 5099 1 19 3.2.0 @@ -175,4 +178,14 @@ 5107001 2121-01-01 04:00:00 2121-10-20 04:00:00 5107 1 19 3.2.0 5108001 2121-01-01 04:00:00 2121-04-13 04:00:00 5108 1 12013,11012 1 29 3.2.0 5109001 2121-01-01 04:00:00 2121-10-20 04:00:00 5109 1 34 3.2.0 +5110001 2121-01-01 04:00:00 2121-10-20 04:00:00 5110 1 19 3.3.0 +5111001 2121-01-01 04:00:00 2121-04-13 04:00:00 5111 1 19 3.3.0 +5112001 2121-01-01 04:00:00 2121-04-13 04:00:00 5112 1 19 3.3.0 5113001 2121-01-01 04:00:00 2121-10-20 04:00:00 5113 3.2.0 +5114001 2021-01-01 04:00:00 2121-04-13 04:00:00 5114 1 19 3.3.0 +2018001 2021-01-01 04:00:00 2121-04-13 04:00:00 2018 1 12026 1 29 3.3.0 +5115001 2021-01-01 04:00:00 2121-04-13 04:00:00 5115 1 39 3.3.0 +5116001 2021-01-01 04:00:00 2121-04-13 04:00:00 5116 1 19 3.4.0 +2019001 2021-01-01 04:00:00 2121-04-13 04:00:00 2019 1 11015,11026 1 29 3.4.0 +5117001 2021-01-01 04:00:00 2121-04-13 04:00:00 5117 1 12042 1 29 3.4.0 +5118001 2021-01-01 04:00:00 2121-04-13 04:00:00 5118 1 1031 1 29 3.4.0 diff --git a/gdconf/game_data_config/txt/NewActivityScoreLimitData.txt b/gdconf/game_data_config/txt/NewActivityScoreLimitData.txt index 5ce42048..3fc36028 100644 --- a/gdconf/game_data_config/txt/NewActivityScoreLimitData.txt +++ b/gdconf/game_data_config/txt/NewActivityScoreLimitData.txt @@ -6,3 +6,14 @@ 5023005 5023 3800 5023006 5023 4600 5023007 5023 6000 +5111001 5111 1200 +5111002 5111 1800 +5111003 5111 2400 +5111004 5111 3000 +5111005 5111 3800 +5111006 5111 4600 +5111007 5111 6000 +2019001 2019 1000 +2019002 2019 2000 +2019003 2019 3000 +2019004 2019 4000 diff --git a/gdconf/game_data_config/txt/NewActivityScoreRewardData.txt b/gdconf/game_data_config/txt/NewActivityScoreRewardData.txt index 3b1adeff..018b14e6 100644 --- a/gdconf/game_data_config/txt/NewActivityScoreRewardData.txt +++ b/gdconf/game_data_config/txt/NewActivityScoreRewardData.txt @@ -16,3 +16,22 @@ 5023015 5023 3014015 5000 5023016 5023 3014016 5500 5023017 5023 3014017 6000 +5111001 5111 3014001 200 +5111002 5111 3014002 400 +5111003 5111 3014003 600 +5111004 5111 3014004 800 +5111005 5111 3014005 1000 +5111006 5111 3014006 1200 +5111007 5111 3014007 1500 +5111008 5111 3014008 1800 +5111009 5111 3014009 2100 +5111010 5111 3014010 2400 +5111011 5111 3014011 2700 +5111012 5111 3014012 3000 +5111013 5111 3014013 3400 +5111014 5111 3014014 3800 +5111015 5111 3014015 4200 +5111016 5111 3014016 4600 +5111017 5111 3014017 5000 +5111018 5111 3014018 5500 +5111019 5111 3014019 6000 diff --git a/gdconf/game_data_config/txt/NewActivitySortData.txt b/gdconf/game_data_config/txt/NewActivitySortData.txt index eae5838d..074a046c 100644 --- a/gdconf/game_data_config/txt/NewActivitySortData.txt +++ b/gdconf/game_data_config/txt/NewActivitySortData.txt @@ -133,6 +133,7 @@ ID 活动类型 玩法持续时间 5094 2102 14 5095 3101 14 5096 3102 10 +5097 1405 2017 3201 18 5099 3202 5100 8 @@ -145,4 +146,14 @@ ID 活动类型 玩法持续时间 5107 3203 5108 2603 19 5109 2100 +5110 2100 +5111 1504 14 +5112 3301 14 5113 8 +5114 1503 14 +2018 3300 +5115 2100 +5116 3403 99 +2019 3401 99 +5117 3400 99 +5118 3402 19 diff --git a/gdconf/game_data_config/txt/NewActivityWatcherData.txt b/gdconf/game_data_config/txt/NewActivityWatcherData.txt index ec52038b..5f434f93 100644 --- a/gdconf/game_data_config/txt/NewActivityWatcherData.txt +++ b/gdconf/game_data_config/txt/NewActivityWatcherData.txt @@ -1365,3 +1365,120 @@ ID [触发条件]类型 [触发条件]参数1 [触发条件]参数2 [触发条 1510726 1212 29034 1 1 3060026 1510727 1212 29034 2 1 3060027 1510728 1212 29034 3 1 3060028 +1511401 307 8301 1 3030001 +1511402 633 8301 25 40 3030002 +1511403 307 8302 1 3030003 +1511404 633 8302 26 40 3030004 +1511405 307 8303 1 3030005 +1511406 633 8303 27 30 3030006 +1511407 307 8304 1 3030007 +1511408 633 8304 28 30 3030008 +1511409 307 8305 1 3030009 +1511410 633 8305 29 50 3030010 +1511411 307 8306 1 3030011 +1511412 633 8306 30 30 3030012 +1511413 307 8307 1 3030013 +1511414 633 8307 31 40 3030014 +1511201 3300 1 120000 20 1 3061001 +1511202 3300 1 120000 25 1 3061002 +1511203 3300 1 120000 30 1 3061003 +1511204 3300 2 120000 20 1 3061004 +1511205 3300 2 120000 25 1 3061005 +1511206 3300 2 120000 30 1 3061006 +1511207 3300 3 120000 20 1 3061007 +1511208 3300 3 120000 25 1 3061008 +1511209 3300 3 120000 30 1 3061009 +1511210 3300 4 120000 20 1 3061010 +1511211 3300 4 120000 25 1 3061011 +1511212 3300 4 120000 30 1 3061012 +1511213 3300 5 120000 20 1 3061013 +1511214 3300 5 120000 25 1 3061014 +1511215 3300 5 120000 30 1 3061015 +1511101 223 10102044 1 3014101 +1511102 223 10102015 2 3014102 +1511103 224 10102037 1 1 3014103 +1511104 223 10102045 3 3014104 +1511105 224 10102018 1 1 3014105 +1201801 3310 100101 1 990001 +1201802 3312 100101 50 1 990001 +1201803 3311 100201 2000 1 990001 +1201804 3310 100102 1 990001 +1201805 3312 100102 50 1 990001 +1201806 3311 100202 2000 1 990001 +1201807 3310 200101 1 990001 +1201808 3312 200101 50 1 990001 +1201809 3311 200201 2000 1 990001 +1201810 3310 200102 1 990001 +1201811 3312 200102 50 1 990001 +1201812 3311 200202 2000 1 990001 +1201813 3310 300101 1 990001 +1201814 3312 300101 50 1 990001 +1201815 3311 300201 2000 1 990001 +1201816 3310 300102 1 990001 +1201817 3312 300102 50 1 990001 +1201818 3311 300202 2000 1 990001 +1201819 3313 100301 1 990001 +1201820 3315 100301 50 1 990001 +1201821 3314 100301 2000 1 990001 +1201822 3313 200301 1 990001 +1201823 3315 200301 50 1 990001 +1201824 3314 200301 2000 1 990001 +1201825 3313 300301 1 990001 +1201826 3315 300301 50 1 990001 +1201827 3314 300301 2000 1 990001 +1511601 3401 1 1000 1 990001 +1511602 3401 1 2000 1 990001 +1511603 3401 1 4000 1 990001 +1511604 3401 2 1000 1 990001 +1511605 3401 2 2000 1 990001 +1511606 3401 2 4000 1 990001 +1511607 3401 3 1000 1 990001 +1511608 3401 3 2000 1 990001 +1511609 3401 3 4000 1 990001 +1511610 3401 4 1000 1 990001 +1511611 3401 4 2000 1 990001 +1511612 3401 4 4000 1 990001 +1511613 3401 5 1000 1 990001 +1511614 3401 5 2000 1 990001 +1511615 3401 5 4000 1 990001 +1511621 3402 1,2,3,4,5 5 +1511622 212 154 10000 +1511801 3403 1 1 990001 +1511802 3403 2 1 990001 +1511803 3403 3 1 990001 +1511804 3403 4 1 990001 +1511805 3403 5 1 990001 +1511806 3403 6 1 990001 +1511807 3403 7 1 990001 +1511808 3403 8 1 990001 +1511809 3403 9 1 990001 +1511810 3403 10 1 990001 +1511811 3403 11 1 990001 +1511812 3403 12 1 990001 +1511813 3403 13 1 990001 +1511814 3403 14 1 990001 +1511815 3403 15 1 990001 +1511711 3400 1 1 1 1 990001 +1511712 3400 1 2 1 1 990001 +1511713 3400 1 2 1 75 1 990001 +1511714 3400 1 3 0 1 990001 +1511721 3400 1 1 1 1 990001 +1511722 3400 1 2 1 1 990001 +1511723 3400 1 2 1 75 1 990001 +1511724 3400 1 3 0 1 990001 +1511731 3400 1 1 1 1 990001 +1511732 3400 1 2 1 1 990001 +1511733 3400 1 2 1 75 1 990001 +1511734 3400 1 3 0 1 990001 +1511741 3400 1 1 1 1 990001 +1511742 3400 1 2 1 1 990001 +1511743 3400 1 2 1 75 1 990001 +1511744 3400 1 3 0 1 990001 +1511751 3400 1 1 1 1 990001 +1511752 3400 1 2 1 1 990001 +1511753 3400 1 2 1 75 1 990001 +1511754 3400 1 3 0 1 990001 +1511761 3400 1 1 1 1 990001 +1511762 3400 1 2 1 1 990001 +1511763 3400 1 2 1 75 1 990001 +1511764 3400 1 3 0 1 990001 diff --git a/gdconf/game_data_config/txt/NpcData_Exported.txt b/gdconf/game_data_config/txt/NpcData_Exported.txt index 2e30045e..434d5746 100644 --- a/gdconf/game_data_config/txt/NpcData_Exported.txt +++ b/gdconf/game_data_config/txt/NpcData_Exported.txt @@ -1,13 +1,15 @@ ID 名称$text_name_Name Prefab路径 Prefab_Remote路径 Controller路径 Controller_Remote路径 默认阵营 JSON名称 JSON路径文件名 能否战斗 能否移动 能否发声 是否常驻 角色npc初见分组 510 久岐忍 ART/Char/NPC/NPC_Avatar_Coop/NPC_Coop_Avatar_Girl_Sword_Shinobu/NPC_Coop_Avatar_Girl_Sword_Shinobu 2001 ConfigNpc_Common_AnimatorMove ConfigNpc_Common_AnimatorMove 1 1 65 511 鹿野院平藏 ART/Char/NPC/NPC_Avatar_Coop/NPC_Coop_Avatar_Boy_Catalyst_Heizo/NPC_Coop_Avatar_Boy_Catalyst_Heizo 2001 ConfigNpc_Common_AnimatorMove ConfigNpc_Common_AnimatorMove_Heizo 1 1 59 +512 莱依拉 ART/Char/NPC/NPC_Avatar_Coop/NPC_Coop_Avatar_Girl_Pole_Yunjin/NPC_Coop_Avatar_Girl_Pole_Yunjin 2001 ConfigNpc_Common_AnimatorMove ConfigNpc_Common_AnimatorMove 1 1 +513 珐露珊 ART/Char/NPC/NPC_Avatar_Coop/NPC_Coop_Avatar_Girl_Catalyst_Barbara/NPC_Coop_Avatar_Girl_Catalyst_Barbara 2001 ConfigNpc_Common_AnimatorMove ConfigNpc_Common_AnimatorMove 1 1 1047 神里绫人 ART/Char/NPC/NPC_Avatar/NPC_Avatar_Male_Sword_Ayato 2001 ConfigNpc_Common_AnimatorMove 1 1 66 1048 夜兰 ART/Char/NPC/NPC_Avatar/NPC_Avatar_Lady_Bow_Yelan 2001 ConfigNpc_Common_AnimatorMove 1 1 60 1049 久岐忍 ART/Char/NPC/NPC_Avatar/NPC_Avatar_Girl_Sword_Shinobu 2001 ConfigNpc_Common_AnimatorMove 1 1 65 1050 提纳里 ART/Char/NPC/NPC_Avatar/NPC_Avatar_Boy_Bow_Tighnari 2001 ConfigNpc_Common_AnimatorMove_Tighnari 1 1 69 1051 柯莱 ART/Char/NPC/NPC_Avatar/NPC_Avatar_Girl_Bow_Collei 2001 ConfigNpc_Common_AnimatorMove 1 1 67 -1052 迪希雅 ART/Char/NPC/NPC_Avatar/NPC_Avatar_Lady_Claymore_Dehya 2001 ConfigNpc_Common_AnimatorMove 1 1 -1053 艾尔海森 ART/Char/NPC/NPC_Avatar/NPC_Avatar_Male_Sword_Alhatham 2001 ConfigNpc_Common_AnimatorMove_Male_Alhatham 1 1 +1052 迪希雅 ART/Char/NPC/NPC_Avatar/NPC_Avatar_Lady_Claymore_Dehya 2001 ConfigNpc_Common_AnimatorMove 1 1 79 +1053 艾尔海森 ART/Char/NPC/NPC_Avatar/NPC_Avatar_Male_Sword_Alhatham 2001 ConfigNpc_Common_AnimatorMove_Male_Alhatham 1 1 78 1054 妮露 ART/Char/NPC/NPC_Avatar/NPC_Avatar_Girl_Sword_Nilou 2001 ConfigNpc_Common_AnimatorMove 1 1 70 1055 多莉 ART/Char/NPC/NPC_Avatar/NPC_Avatar_Loli_Claymore_Dori 2001 ConfigNpc_Common_AnimatorMove_Dori 1 1 68 1056 纳西妲 ART/Char/NPC/NPC_Avatar/NPC_Avatar_Loli_Catalyst_Nahida 2001 ConfigNpc_Common_AnimatorMove 1 1 73 @@ -18,7 +20,10 @@ ID 名称$text_name_Name Prefab路径 Prefab_Remote路径 Controller路径 Contr 1061 迪奥娜 ART/Char/NPC/NPC_Avatar/NPC_Avatar_Loli_Bow_Diona 2001 ConfigNpc_Common_AnimatorMove 1 1 39 1062 诺艾尔 ART/Char/NPC/NPC_Avatar/NPC_Avatar_Girl_Claymore_Noel 2001 ConfigNpc_Common_AnimatorMove 1 1 34 1063 莱依拉 ART/Char/NPC/NPC_Avatar/NPC_Avatar_Girl_Sword_Layla 2001 ConfigNpc_Common_AnimatorMove 1 1 74 -1064 卡维 ART/Char/NPC/NPC_Avatar/NPC_Avatar_Male_Claymore_Kaveh 2001 ConfigNpc_Common_AnimatorMove 1 1 +1064 卡维 ART/Char/NPC/NPC_Avatar/NPC_Avatar_Male_Claymore_Kaveh 2001 ConfigNpc_Common_AnimatorMove 1 1 81 +1065 {REALNAME[ID(1)|HOSTONLY(true)]} ART/Char/NPC/NPC_Avatar/NPC_Avatar_Boy_Catalyst_Wanderer 2001 ConfigNpc_Common_AnimatorMove 1 1 75 +1066 瑶瑶 ART/Char/NPC/NPC_Avatar/NPC_Avatar_Loli_Catalyst_Nahida 2001 ConfigNpc_Common_AnimatorMove 1 1 +1067 珐露珊 ART/Char/NPC/NPC_Avatar/NPC_Avatar_Girl_Bow_Faruzan 2001 ConfigNpc_Common_AnimatorMove 1 1 76 1282 七天神像 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 StandOnly 1283 七天神像 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 StandOnly 1284 七天神像 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 StandOnly @@ -28,6 +33,22 @@ ID 名称$text_name_Name Prefab路径 Prefab_Remote路径 Controller路径 Contr 1288 七天神像 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 StandOnly 1700 安娜 ART/Char/NPC/NPC_Mengde/NPC_Mengde_Female/NPC_Mengde_Female_Standard_Anna_1700 2001 ConfigNpc_Common_AnimatorMove_Female 1 1 1 1702 纳赫蒂加尔 ART/Char/NPC/NPC_Sumeru/NPC_Sumeru_Male/NPC_Sumeru_Male_Strong_Nachtigal_1702 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 1 +1703 (test)安柏 ART/Char/NPC/NPC_Avatar/NPC_Avatar_Girl_Bow_AmborCostumeWic 2001 ConfigNpc_Common_AnimatorMove ConfigNpc_Common_AnimatorMove 1 1 1 +1704 (test)琴 ART/Char/NPC/NPC_Avatar/NPC_Avatar_Lady_Sword_QinCostumeWic 2001 ConfigNpc_Common_AnimatorMove ConfigNpc_Common_AnimatorMove 1 1 1 +1705 (test)雷电将军 ART/Char/NPC/NPC_Avatar/NPC_Avatar_Lady_Pole_Shougun 2001 ConfigNpc_Common_AnimatorMove 1 1 +1706 (test)刻晴 ART/Char/NPC/NPC_Avatar/NPC_Avatar_Girl_Sword_Keqing 2001 ConfigNpc_Common_AnimatorMove_Female 1 1 +1707 阿特拉 ART/Char/NPC/NPC_Mengde/NPC_Mengde_Male/NPC_Mengde_Male_Standard_Atla_1707 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 1 +1708 马克利 ART/Char/NPC/NPC_Mengde/NPC_Mengde_Male/NPC_Mengde_Male_Standard_Marcoli_1708 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 1 +1709 贝莲 ART/Char/NPC/NPC_Mengde/NPC_Mengde_Female/NPC_Mengde_Female_Standard_Beleren_1709 2001 ConfigNpc_Common_AnimatorMove_Female 1 1 1 +1710 伽禄 ART/Char/NPC/NPC_Mengde/NPC_Mengde_MuscleMan/NPC_Mengde_MuscleMan_Standard_Jialu_1710 2001 ConfigNpc_Common_AnimatorMove_MuscleMan 1 1 1 +1711 七夜由美 ART/Char/NPC/NPC_Mengde/NPC_Mengde_Female/NPC_Mengde_Female_Standard_NanayaYumi_1711 2001 ConfigNpc_Common_AnimatorMove_Female 1 1 1 +1712 恕筠 ART/Char/NPC/NPC_Mengde/NPC_Mengde_Male/NPC_Mengde_Male_Standard_Suyun_1712 2001 ConfigNpc_Common_AnimatorMove_Male_SmallRadius 1 1 1 +1713 小王子 ART/Char/NPC/NPC_Animal/NPC_Animal_Cat_Prince 2001 ConfigNpc_Common_AnimatorMove_Prince 1 1 1 +1714 芬尼克 ART/Char/NPC/NPC_Animal/NPC_Animal_Cat_Fennec 2001 ConfigNpc_Common_AnimatorMove_Child_noheadcontrol 1 1 1 +1715 斯内库 ART/Char/NPC/NPC_Animal/NPC_Animal_Cat_Snake 2001 ConfigNpc_Common_AnimatorMove_Child_noheadcontrol 1 1 1 +1716 小玫瑰 ART/Char/NPC/NPC_Animal/NPC_Animal_Cat_Rose 2001 ConfigNpc_Common_AnimatorMove_Child_noheadcontrol 1 1 1 +1717 包巴卜 ART/Char/NPC/NPC_Animal/NPC_Animal_Cat_Baobab 2001 ConfigNpc_Common_AnimatorMove_Child_noheadcontrol 1 1 1 +1718 夜航员 ART/Char/NPC/NPC_Animal/NPC_Animal_Cat_Pilot 2001 ConfigNpc_Common_AnimatorMove_Child_noheadcontrol 1 1 1 2000 阿望 ART/Char/NPC/NPC_Liyue/NPC_Liyue_Male/NPC_Liyue_Male_Standard_Wang_2000 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 1 2061 沐宁 ART/Char/NPC/NPC_Liyue/NPC_Liyue_Male/NPC_Liyue_Male_Standard_Muning_2061 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 1 2151 铁弘 ART/Char/NPC/NPC_Liyue/NPC_Liyue_Male/NPC_Liyue_Male_Standard_Tiehong_2151 2001 ConfigNpc_Common_AnimatorMove_Male_NoAction 1 1 1 @@ -97,6 +118,7 @@ ID 名称$text_name_Name Prefab路径 Prefab_Remote路径 Controller路径 Contr 2227 安全告示 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 1 1 1 2600 迪卢克 ART/Char/NPC/NPC_Avatar/NPC_Avatar_Male_Claymore_DilucCostumeFlamme 2001 ConfigNpc_Common_AnimatorMove ConfigNpc_Common_AnimatorMove 1 1 16 2601 菲谢尔 ART/Char/NPC/NPC_Avatar/NPC_Avatar_Girl_Bow_FischlCostumeHighness 2001 ConfigNpc_Common_AnimatorMove 1 1 31 +2602 丽莎 ART/Char/NPC/NPC_Avatar/NPC_Avatar_Lady_Catalyst_Lisa 2001 ConfigNpc_Common_AnimatorMove_noUsePushCollider 1 1 2616 瑾武 ART/Char/NPC/NPC_Liyue/NPC_Liyue_Female/NPC_Liyue_Female_Strong_Jinwu_2616 2001 ConfigNpc_Common_AnimatorMove_Female 1 1 1 2617 克里托夫 ART/Char/NPC/NPC_Liyue/NPC_Liyue_Male/NPC_Liyue_Male_Standard_Clitopho_2617 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 1 2618 海迪夫 ART/Char/NPC/NPC_Liyue/NPC_Liyue_Male/NPC_Liyue_Male_Standard_Khedive_2618 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 1 @@ -309,15 +331,15 @@ ID 名称$text_name_Name Prefab路径 Prefab_Remote路径 Controller路径 Contr 4196 兰伊舍 ART/Char/NPC/NPC_Aranara/NPC_Aranara_Araesha_20777 2001 ConfigNpc_Common_AnimatorMove_Aranara 1 1 1 4197 兰犍多 ART/Char/NPC/NPC_Aranara/NPC_Aranara_Arakanta_20716 2001 ConfigNpc_Common_AnimatorMove_Aranara 1 1 1 4198 拉娜 ART/Char/NPC/NPC_Quest/NPC_Quest_Female_Standard_Rana_4198 2001 ConfigNpc_Common_AnimatorMove_Female 1 1 1 -4199 (test)须弥城内常驻NPC1(废弃) ART/Char/NPC/NPC_Inazuma/NPC_Inazuma_Male/NPC_Inazuma_Male_Standard_Heihachi_3013 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 1 -4200 (test)须弥城内常驻NPC2(废弃) ART/Char/NPC/NPC_Liyue/NPC_Liyue_Female/NPC_Liyue_Female_Standard_Chenxiang_2027 2001 ConfigNpc_Common_AnimatorMove_Female 1 1 1 -4201 (test)须弥城内常驻NPC3(废弃) ART/Char/NPC/NPC_Inazuma/NPC_Inazuma_Female/NPC_Inazuma_Female_Standard_Karpillia_3081 2001 ConfigNpc_Common_AnimatorMove_Female 1 1 1 -4202 (test)须弥城内常驻NPC3(废弃) ART/Char/NPC/NPC_Liyue/NPC_Liyue_Male/NPC_Liyue_Male_Fat_Stinky_2152 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 1 -4203 (test)花神诞祭情境NPC2(废弃) ART/Char/NPC/NPC_Inazuma/NPC_Inazuma_Female/NPC_Inazuma_Female_Standard_Kaede_3082 2001 ConfigNpc_Common_AnimatorMove_Female 1 1 1 -4204 (test)花神诞祭情境NPC3(废弃) ART/Char/NPC/NPC_Inazuma/NPC_Inazuma_Female/NPC_Inazuma_Female_Standard_Aratani_3030 2001 ConfigNpc_Common_AnimatorMove_Female 1 1 1 -4205 (test)奥摩斯港酒馆老板(废弃) ART/Char/NPC/NPC_Mengde/NPC_Mengde_Male/NPC_Mengde_Male_Standard_Anthony_1408 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 1 -4206 (test)奥摩斯港情报NPC1(废弃) ART/Char/NPC/NPC_Inazuma/NPC_Inazuma_Female/NPC_Inazuma_Female_Standard_HanayamaKaoru_3165 2001 ConfigNpc_Common_AnimatorMove_Female 1 1 1 -4207 (test)奥摩斯港情报NPC2(废弃) ART/Char/NPC/NPC_Inazuma/NPC_Inazuma_Male/NPC_Inazuma_Male_Standard_HiiragiShinsuke_3085 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 1 +4199 【废弃】 ART/Char/NPC/NPC_Sumeru/NPC_Sumeru_Male/NPC_Sumeru_Male_Standard_EremiteElite_001 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 1 +4200 【废弃】 ART/Char/NPC/NPC_Sumeru/NPC_Sumeru_Female/NPC_Sumeru_Female_Standard_EremiteElite_001 2001 ConfigNpc_Common_AnimatorMove_Female 1 1 1 +4201 【废弃】 ART/Char/NPC/NPC_Sumeru/NPC_Sumeru_MuscleMan/NPC_Sumeru_MuscleMan_Standard_EremiteElite_001 2001 ConfigNpc_Common_AnimatorMove_MuscleMan 1 1 1 +4202 【废弃】 ART/Char/NPC/NPC_Sumeru/NPC_Sumeru_Male/NPC_Sumeru_Male_Standard_EremiteElite_003 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 1 +4203 【废弃】 ART/Char/NPC/NPC_Sumeru/NPC_Sumeru_Female/NPC_Sumeru_Female_Standard_EremiteElite_002 2001 ConfigNpc_Common_AnimatorMove_Female 1 1 1 +4204 【废弃】 ART/Char/NPC/NPC_Sumeru/NPC_Sumeru_MuscleMan/NPC_Sumeru_MuscleMan_Standard_EremiteElite_003 2001 ConfigNpc_Common_AnimatorMove_MuscleMan 1 1 1 +4205 【废弃】 ART/Char/NPC/NPC_Sumeru/NPC_Sumeru_Male/NPC_Sumeru_Male_Standard_EremiteElite_005 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 1 +4206 【废弃】 ART/Char/NPC/NPC_Sumeru/NPC_Sumeru_Female/NPC_Sumeru_Female_Standard_EremiteElite_003 2001 ConfigNpc_Common_AnimatorMove_Female 1 1 1 +4207 【废弃】 ART/Char/NPC/NPC_Sumeru/NPC_Sumeru_MuscleMan/NPC_Sumeru_MuscleMan_Standard_EremiteElite_005 2001 ConfigNpc_Common_AnimatorMove_MuscleMan 1 1 1 4208 兰梨娄 ART/Char/NPC/NPC_Aranara/NPC_Aranara_Aralila_20714 2001 ConfigNpc_Common_AnimatorMove_Aranara 1 1 1 4209 兰难世 ART/Char/NPC/NPC_Aranara/NPC_Aranara_Aranishat_20715 2001 ConfigNpc_Common_AnimatorMove_Aranara 1 1 1 4210 兰随尼 ART/Char/NPC/NPC_Aranara/NPC_Aranara_Aravinay_4210 2001 ConfigNpc_Common_AnimatorMove_Aranara 1 1 1 @@ -384,10 +406,21 @@ ID 名称$text_name_Name Prefab路径 Prefab_Remote路径 Controller路径 Contr 4280 阅读 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 1 1 1 4281 阅读 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 1 1 1 4282 严重磨损的锄头 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 1 1 1 +4283 那先朱那 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Kliment_10302 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 1 +4284 祖尔宛 ART/Char/NPC/NPC_Animal/NPC_Animal_DogPrick_01_03 2001 ConfigNpc_Common_AnimatorMove_Child_noheadcontrol 1 1 1 4285 阿亚德瓦 ART/Char/NPC/NPC_Sumeru/NPC_Sumeru_Elder/NPC_Sumeru_Elder_Standard_Aryadeva_4285 2001 ConfigNpc_Common_AnimatorMove_Elder 1 1 1 4287 留言板 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 1 1 1 4288 字迹歪歪扭扭的记事 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 1 1 1 +4289 (test)一封密信 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 1 1 1 +4290 (test)那先朱那 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Kliment_10302 2001 ConfigNpc_Common_AnimatorMove 1 1 1 +4291 芭别尔 ART/Char/NPC/NPC_Monster/NPC_Monster_Eremite_Female_Standard_Oracle_01 2001 ConfigNpc_Common_AnimatorMove_Child_noheadcontrol 1 1 1 +4292 马塞拉 ART/Char/NPC/NPC_Sumeru/NPC_Sumeru_MuscleMan/NPC_Sumeru_MuscleMan_Standard_Massela_4292 2001 ConfigNpc_Common_AnimatorMove_MuscleMan 1 1 1 +4293 阿德菲 ART/Char/NPC/NPC_Sumeru/NPC_Sumeru_Male/NPC_Sumeru_Male_Standard_Aderfi_4293 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 1 +4294 尤夫腾 ART/Char/NPC/NPC_Sumeru/NPC_Sumeru_MuscleMan/NPC_Sumeru_MuscleMan_Standard_Yuften_4294 2001 ConfigNpc_Common_AnimatorMove_MuscleMan 1 1 1 4295 卡卡塔 ART/Char/NPC/NPC_Monster/NPC_Monster_Apparatus_Enigma_DimKarkata 2001 ConfigNpc_Common_AnimatorMove_Monster_Apparatus_Enigma_Karkata 1 1 1 +4296 婕德 ART/Char/NPC/NPC_Monster/NPC_Monster_Eremite_Female_Slim_PushDagger_01 2001 ConfigNpc_Common_AnimatorMove_Child_noheadcontrol 1 1 1 +4298 (test)斥候 ART/Char/NPC/NPC_Sumeru/NPC_Sumeru_Male/NPC_Sumeru_Male_Standard_Warden03_4298 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 1 +4299 (test)斥候 ART/Char/NPC/NPC_Sumeru/NPC_Sumeru_Male/NPC_Sumeru_Male_Standard_Warden04_4299 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 1 4300 阿什帕齐 ART/Char/NPC/NPC_Sumeru/NPC_Sumeru_Male/NPC_Sumeru_Male_Standard_Ashpazi_4300 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 1 4301 阿米尔 ART/Char/NPC/NPC_Sumeru/NPC_Sumeru_Male/NPC_Sumeru_Male_Standard_Amir_4301 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 1 4302 娜丝琳 ART/Char/NPC/NPC_Sumeru/NPC_Sumeru_Female/NPC_Sumeru_Female_Standard_Nasrin_4302 2001 ConfigNpc_Common_AnimatorMove_Female 1 1 1 @@ -483,6 +516,7 @@ ID 名称$text_name_Name Prefab路径 Prefab_Remote路径 Controller路径 Contr 4392 触摸 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 1 1 1 4393 触摸 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 1 1 1 4394 触摸 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 1 1 1 +4395 奔奔 ART/Char/NPC/NPC_Monster/NPC_Monster_Monolith_Ordinator_Drone_Benben 2001 ConfigNpc_Common_AnimatorMove_Monster_Monolith_Ordinator_Drone_Benben 1 1 1 4400 伊萨克 ART/Char/NPC/NPC_Quest/NPC_Quest_Child_Standard_Isaac_12701 2001 ConfigNpc_Common_AnimatorMove_Child 1 1 1 4401 卡里尔 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Khalil_12881 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 1 4402 夏妮 ART/Char/NPC/NPC_Quest/NPC_Quest_Female_Standard_Shani_12703 2001 ConfigNpc_Common_AnimatorMove_Female 1 1 1 @@ -517,6 +551,9 @@ ID 名称$text_name_Name Prefab路径 Prefab_Remote路径 Controller路径 Contr 4900 七天神像 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 StandOnly 4901 七天神像 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 StandOnly 4902 七天神像 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 StandOnly +4903 七天神像 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 StandOnly +4904 七天神像 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 StandOnly +4905 七天神像 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 StandOnly 9008 夜兰 ART/Char/NPC/NPC_Avatar_Homeworld/NPC_Homeworld_Avatar_Lady_Bow_Yelan/NPC_Homeworld_Avatar_Lady_Bow_Yelan 2001 ConfigNpc_Common_AnimatorMove 1 1 9009 久岐忍 ART/Char/NPC/NPC_Avatar_Homeworld/NPC_Homeworld_Avatar_Girl_Sword_Shinobu/NPC_Homeworld_Avatar_Girl_Sword_Shinobu 2001 ConfigNpc_Common_AnimatorMove 1 1 9058 八重神子 ART/Char/NPC/NPC_Avatar_Homeworld/NPC_Homeworld_Avatar_Lady_Catalyst_Yae/NPC_Homeworld_Avatar_Lady_Catalyst_Yae 2001 ConfigNpc_Common_AnimatorMove 1 1 @@ -530,6 +567,46 @@ ID 名称$text_name_Name Prefab路径 Prefab_Remote路径 Controller路径 Contr 9072 坎蒂丝 ART/Char/NPC/NPC_Avatar_Homeworld/NPC_Homeworld_Avatar_Lady_Pole_Candace/NPC_Homeworld_Avatar_Lady_Pole_Candace 2001 ConfigNpc_Common_AnimatorMove 1 1 9073 纳西妲 ART/Char/NPC/NPC_Avatar_Homeworld/NPC_Homeworld_Avatar_Loli_Catalyst_Nahida/NPC_Homeworld_Avatar_Loli_Catalyst_Nahida 2001 ConfigNpc_Common_AnimatorMove 1 1 9074 莱依拉 ART/Char/NPC/NPC_Avatar_Homeworld/NPC_Homeworld_Avatar_Girl_Sword_Layla/NPC_Homeworld_Avatar_Girl_Sword_Layla 2001 ConfigNpc_Common_AnimatorMove 1 1 +9075 {REALNAME[ID(1)|HOSTONLY(true)]} ART/Char/NPC/NPC_Avatar_Homeworld/NPC_Homeworld_Avatar_Boy_Catalyst_Wanderer/NPC_Homeworld_Avatar_Boy_Catalyst_Wanderer 2001 ConfigNpc_Common_AnimatorMove 1 1 +9076 珐露珊 ART/Char/NPC/NPC_Avatar_Homeworld/NPC_Homeworld_Avatar_Girl_Bow_Faruzan/NPC_Homeworld_Avatar_Girl_Bow_Faruzan 2001 ConfigNpc_Common_AnimatorMove 1 1 +9501 菲谢尔 ART/Char/NPC/NPC_Avatar/NPC_Avatar_Girl_Bow_Fischl 2001 ConfigNpc_Common_AnimatorMove 1 1 1 +9502 雷泽 ART/Char/NPC/NPC_Avatar/NPC_Avatar_Boy_Claymore_Razor 2001 ConfigNpc_Common_AnimatorMove 1 1 1 +9503 刻晴 ART/Char/NPC/NPC_Avatar/NPC_Avatar_Girl_Sword_Keqing 2001 ConfigNpc_Common_AnimatorMove 1 1 1 +9504 迪卢克 ART/Char/NPC/NPC_Avatar/NPC_Avatar_Male_Claymore_Diluc 2001 ConfigNpc_Common_AnimatorMove 1 1 1 +9505 香菱 ART/Char/NPC/NPC_Avatar/NPC_Avatar_Girl_Pole_Xiangling 2001 ConfigNpc_Common_AnimatorMove 1 1 1 +9506 安柏 ART/Char/NPC/NPC_Avatar/NPC_Avatar_Girl_Bow_AmborCostumeWic 2001 ConfigNpc_Common_AnimatorMove 1 1 1 +9507 班尼特 ART/Char/NPC/NPC_Avatar/NPC_Avatar_Boy_Sword_Bennett 2001 ConfigNpc_Common_AnimatorMove 1 1 1 +9508 迪奥娜 ART/Char/NPC/NPC_Avatar/NPC_Avatar_Loli_Bow_Diona 2001 ConfigNpc_Common_AnimatorMove 1 1 1 +9509 宵宫 ART/Char/NPC/NPC_Avatar/NPC_Avatar_Girl_Bow_Yoimiya 2001 ConfigNpc_Common_AnimatorMove 1 1 1 +9510 甘雨 ART/Char/NPC/NPC_Avatar/NPC_Avatar_Girl_Bow_Ganyu 2001 ConfigNpc_Common_AnimatorMove 1 1 1 +9511 凯亚 ART/Char/NPC/NPC_Avatar/NPC_Avatar_Male_Sword_Kaeya 2001 ConfigNpc_Common_AnimatorMove 1 1 1 +9512 重云 ART/Char/NPC/NPC_Avatar/NPC_Avatar_Boy_Claymore_Chongyun 2001 ConfigNpc_Common_AnimatorMove 1 1 1 +9513 神里绫华 ART/Char/NPC/NPC_Avatar/NPC_Avatar_Girl_Sword_Ayaka 2001 ConfigNpc_Common_AnimatorMove 1 1 1 +9514 凝光 ART/Char/NPC/NPC_Avatar/NPC_Avatar_Lady_Catalyst_Ningguang 2001 ConfigNpc_Common_AnimatorMove 1 1 1 +9515 诺艾尔 ART/Char/NPC/NPC_Avatar/NPC_Avatar_Girl_Claymore_Noel 2001 ConfigNpc_Common_AnimatorMove 1 1 1 +9516 行秋 ART/Char/NPC/NPC_Avatar/NPC_Avatar_Boy_Sword_Xingqiu 2001 ConfigNpc_Common_AnimatorMove 1 1 1 +9517 莫娜 ART/Char/NPC/NPC_Avatar/NPC_Avatar_Girl_Catalyst_MonaCostumeWic 2001 ConfigNpc_Common_AnimatorMove 1 1 1 +9518 砂糖 ART/Char/NPC/NPC_Avatar/NPC_Avatar_Girl_Catalyst_Sucrose 2001 ConfigNpc_Common_AnimatorMove 1 1 1 +9519 琴 ART/Char/NPC/NPC_Avatar/NPC_Avatar_Lady_Sword_QinCostumeWic 2001 ConfigNpc_Common_AnimatorMove 1 1 1 +9520 柯莱 ART/Char/NPC/NPC_Avatar/NPC_Avatar_Girl_Bow_Collei 2001 ConfigNpc_Common_AnimatorMove 1 1 1 +9521 赛诺 ART/Char/NPC/NPC_Avatar/NPC_Avatar_Boy_Pole_Cyno 2001 ConfigNpc_Common_AnimatorMove 1 1 1 +9522 芭芭拉 ART/Char/NPC/NPC_Avatar/NPC_Avatar_Girl_Catalyst_Barbara 2001 ConfigNpc_Common_AnimatorMove 1 1 1 +9700 巴顿 ART/Char/NPC/NPC_Mengde/NPC_Mengde_Male/NPC_Mengde_Male_Strong_Patton_1467 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 1 +9701 玛乔丽 ART/Char/NPC/NPC_Mengde/NPC_Mengde_Female/NPC_Mengde_Female_Standard_Marjorie_1435 2001 ConfigNpc_Common_AnimatorMove_Female 1 1 1 +9702 斯万 ART/Char/NPC/NPC_Mengde/NPC_Mengde_Male/NPC_Mengde_Male_Standard_Swan_1437 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 1 +9703 布兰琪 ART/Char/NPC/NPC_Mengde/NPC_Mengde_Female/NPC_Mengde_Female_Standard_Blanche_1423 2001 ConfigNpc_Common_AnimatorMove_Female 1 1 1 +9704 艾琳 ART/Char/NPC/NPC_Mengde/NPC_Mengde_Female/NPC_Mengde_Female_Standard_Ellin_1605 2001 ConfigNpc_Common_AnimatorMove_Female 1 1 1 +9705 岚姐 ART/Char/NPC/NPC_Liyue/NPC_Liyue_Female/NPC_Liyue_Female_Strong_Lan_2016 2001 ConfigNpc_Common_AnimatorMove_Female 1 1 1 +9706 蒂玛乌斯 ART/Char/NPC/NPC_Mengde/NPC_Mengde_Male/NPC_Mengde_Male_Standard_Timaeus_1587 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 1 +9707 天叔 ART/Char/NPC/NPC_Liyue/NPC_Liyue_Male/NPC_Liyue_Male_Standard_UncleTian_2003 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 1 +9708 瓦格纳 ART/Char/NPC/NPC_Mengde/NPC_Mengde_MuscleMan/NPC_Mengde_MuscleMan_Standard_Wagner_9708 2001 ConfigNpc_Common_AnimatorMove_MuscleMan 1 1 1 +9709 卯师傅 ART/Char/NPC/NPC_Liyue/NPC_Liyue_Male/NPC_Liyue_Male_Strong_ChefMao_2045 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 1 +9710 久利须 ART/Char/NPC/NPC_Inazuma/NPC_Inazuma_Male/NPC_Inazuma_Male_Strong_Kurisu_3084 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 1 +9711 山城健太 ART/Char/NPC/NPC_Inazuma/NPC_Inazuma_Male/NPC_Inazuma_Male_Standard_YamashiroKenta_3191 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 1 +9712 古谷升 ART/Char/NPC/NPC_Inazuma/NPC_Inazuma_Male/NPC_Inazuma_Male_Standard_FuruyaNoboru_3005 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 1 +9713 达丽娜 ART/Char/NPC/NPC_Sumeru/NPC_Sumeru_Female/NPC_Sumeru_Female_Standard_Darina_4307 2001 ConfigNpc_Common_AnimatorMove_Female 1 1 1 +9714 鲁达贝 ART/Char/NPC/NPC_Sumeru/NPC_Sumeru_Female/NPC_Sumeru_Female_Standard_Rudaba_4310 2001 ConfigNpc_Common_AnimatorMove_Female 1 1 1 +9715 齐米亚 ART/Char/NPC/NPC_Sumeru/NPC_Sumeru_Male/NPC_Sumeru_Male_Standard_Kimiya_4018 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 1 12400 (test)检查神樱大树 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 1 1 12401 (test)检查大社周边 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 1 1 12402 ??? ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC @@ -1026,6 +1103,12 @@ ID 名称$text_name_Name Prefab路径 Prefab_Remote路径 Controller路径 Contr 12902 (test)城门氛围01 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Gate01_12902 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 12903 (test)城门氛围02 ART/Char/NPC/NPC_Quest/NPC_Quest_Female_Standard_Gate02_12903 2001 ConfigNpc_Common_AnimatorMove_Female 1 1 12904 (test)城门氛围03 ART/Char/NPC/NPC_Quest/NPC_Quest_Female_Standard_Gate03_12904 2001 ConfigNpc_Common_AnimatorMove_Female 1 1 +12905 拉巴哈 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Farabi_30247 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 +12906 (test)孟迪尔妻子 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Farabi_30247 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 +12907 (test)孟迪尔孩子 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Farabi_30247 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 +12908 莱蒂法 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Farabi_30247 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 +12909 孟迪尔 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Kliment_10302 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 +12910 阿扎木 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Kliment_10302 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 12911 (test)篝火燃烧 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 1 1 12912 观察 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 1 1 12913 凯瑟琳 ART/Char/NPC/NPC_Quest/NPC_Quest_Female_Standard_Katheryne_12913 2001 ConfigNpc_Common_AnimatorMove_Female 1 1 @@ -1037,26 +1120,55 @@ ID 名称$text_name_Name Prefab路径 Prefab_Remote路径 Controller路径 Contr 12919 教令院卫队长 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_EremiteElite_Pole10 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 12920 教令院卫兵 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_EremiteElite_Pole01 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 12921 教令院护卫 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_EremiteElite_Pole07 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 +12922 娜德瓦 ART/Char/NPC/NPC_Quest/NPC_Quest_Female_Standard_Nadwah_12922 2001 ConfigNpc_Common_AnimatorMove_Female 1 1 +12923 法尔罗赫 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Farrokh_12923 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 +12924 德拉夫什 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Derafsh_12924 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 +12925 阿尼斯 ART/Char/NPC/NPC_Quest/NPC_Quest_Female_Standard_Anis_12925 2001 ConfigNpc_Common_AnimatorMove_Female 1 1 12926 愚人众 ART/Char/NPC/NPC_Monster/NPC_Monster_Skirmisher_Male_Fat_SprayGun_Ice_01 2001 ConfigNpc_Common_AnimatorMove_Child_noheadcontrol 1 1 12927 愚人众 ART/Char/NPC/NPC_Monster/NPC_Monster_Skirmisher_Male_Standard_Staff_Rock_02 2001 ConfigNpc_Common_AnimatorMove_Child_noheadcontrol 1 1 12928 愚人众 ART/Char/NPC/NPC_Monster/NPC_Monster_Skirmisher_Male_Strong_Gloves_Wind_01 2001 ConfigNpc_Common_AnimatorMove_Child_noheadcontrol 1 1 12929 愚人众 ART/Char/NPC/NPC_Monster/NPC_Monster_Skirmisher_Male_Strong_GreatHammer_Electric_01 2001 ConfigNpc_Common_AnimatorMove_Child_noheadcontrol 1 1 12930 敌方蕈兽 ART/Char/NPC/NPC_Monster/NPC_Monster_Fungus_Trois_Epsilon_Electric_01 2001 ConfigNpc_Common_AnimatorMove_Monster_Fungus_Trois_Epsilon_Electric_01 1 1 +12931 商人 ART/Char/NPC/NPC_Quest/NPC_Quest_MuscleMan_Standard_Merchant_12931 2001 ConfigNpc_Common_AnimatorMove_MuscleMan 1 1 +12932 巴克尔 ART/Char/NPC/NPC_Quest/NPC_Quest_MuscleMan_Standard_Bakr_12932 2001 ConfigNpc_Common_AnimatorMove_MuscleMan 1 1 +12933 班达克 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Bandak_12933 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 +12934 镀金旅团C ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_EremiteEliteC_12934 2001 ConfigNpc_Common_AnimatorMove_Female 1 1 +12935 拉伊德 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Raed_12935 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 +12936 疲惫的村民 ART/Char/NPC/NPC_Quest/NPC_Quest_MuscleMan_Standard_Villager01_12936 2001 ConfigNpc_Common_AnimatorMove_MuscleMan 1 1 +12937 好奇的村民 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Fat_Villager02_12937 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 +12938 健谈的村民 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Villager03_12938 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 +12939 机械残骸 ART/Char/NPC/NPC_Monster/NPC_Monster_Gargoyle_Fafnir 2001 ConfigNpc_Common_AnimatorMove_Monster_Gargoyle_Fafnir 1 1 +12940 塔米米 ART/Char/NPC/NPC_Monster/NPC_Monster_Apparatus_Enigma_BionicDrone 2001 ConfigNpc_Common_AnimatorMove_Monster_Apparatus_Enigma_BionicDrone 1 1 +12941 独眼小僧 ART/Char/NPC/NPC_Quest/NPC_Quest_Child_Standard_Kozou_12941 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 +12942 河童 ART/Char/NPC/NPC_Quest/NPC_Quest_Child_Standard_Kappa_12942 2001 ConfigNpc_Common_AnimatorMove_Female 1 1 +12943 狐妖 ART/Char/NPC/NPC_Quest/NPC_Quest_Child_Standard_Youko_12943 2001 ConfigNpc_Common_AnimatorMove_Female 1 1 +12944 物灵 ART/Char/NPC/NPC_Quest/NPC_Quest_Female_Standard_Chizuru_12944 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 +12945 巫女 ART/Char/NPC/NPC_Quest/NPC_Quest_Female_Standard_Hitomi_12945 2001 ConfigNpc_Common_AnimatorMove_Female 1 1 12946 调查 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 1 1 +12947 流浪者 ART/Char/NPC/NPC_Avatar/NPC_Avatar_Boy_Catalyst_Blinder 2001 ConfigNpc_Common_AnimatorMove 1 1 12948 调查 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 1 1 12949 调查 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 1 1 12950 调查 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 1 1 12951 阿塔 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Ata_12951 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 12952 海芭夏 ART/Char/NPC/NPC_Quest/NPC_Quest_Female_Standard_Haypasia_12554 2001 ConfigNpc_Common_AnimatorMove_Female_noheadcontrol 1 1 +12953 纸张泛黄的留信 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 1 1 +12954 字迹工整的留信 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 1 1 12955 艾莎 ART/Char/NPC/NPC_Sumeru/NPC_Sumeru_Female/NPC_Sumeru_Female_Standard_Parisa_4129 2001 ConfigNpc_Common_AnimatorMove_Female 1 1 +12956 反复删改的留信 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 1 1 +12957 珐露珊母亲 ART/Char/NPC/NPC_Quest/NPC_Quest_Female_Standard_Sakuya_12175 2001 ConfigNpc_Common_AnimatorMove_Female 1 1 12958 遇袭的小孩 ART/Char/NPC/NPC_Quest/NPC_Quest_Child_Standard_FungusPlay01_12858 2001 ConfigNpc_Common_AnimatorMove_Child 1 1 +12959 穆妮尔 ART/Char/NPC/NPC_Quest/NPC_Quest_Female_Standard_Sakuya_12175 2001 ConfigNpc_Common_AnimatorMove_Female 1 1 12960 (test)潜行愚人众 ART/Char/NPC/NPC_Monster/NPC_Monster_Skirmisher_Male_Standard_Staff_Rock_02 4001 ConfigNpc_Sensing_AnimatorMove_SumeruAQ3025 1 1 12961 (test)潜行愚人众 ART/Char/NPC/NPC_Monster/NPC_Monster_Skirmisher_Male_Standard_Staff_Rock_02 4001 ConfigNpc_Sensing_AnimatorMove_SumeruAQ3025 1 1 12962 (test)潜行愚人众 ART/Char/NPC/NPC_Monster/NPC_Monster_Skirmisher_Male_Strong_Gloves_Wind_01 4001 ConfigNpc_Sensing_AnimatorMove_SumeruAQ3025 1 1 12963 莎迪耶 ART/Char/NPC/NPC_Quest/NPC_Quest_Female_Standard_Shadiyah_12963 2001 ConfigNpc_Common_AnimatorMove_Female 1 1 12964 塞娜 ART/Char/NPC/NPC_Quest/NPC_Quest_Female_Standard_Thana_12964 2001 ConfigNpc_Common_AnimatorMove_Female 1 1 12965 (test)潜行愚人众 ART/Char/NPC/NPC_Monster/NPC_Monster_Skirmisher_Male_Standard_Staff_Rock_02 4001 ConfigNpc_Sensing_AnimatorMove_SumeruAQ3025 1 1 +12966 德沃沙克 ART/Char/NPC/NPC_Liyue/NPC_Liyue_Male/NPC_Liyue_Male_Standard_Dummy_2451 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 12967 波林 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Paulin_12967 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 +12968 符景 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Caijing_10317 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 +12969 收集线索 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 1 1 +12970 收集线索 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 1 1 12971 (test)潜行愚人众 ART/Char/NPC/NPC_Monster/NPC_Monster_Skirmisher_Male_Standard_Rifle_Fire_01 2001 ConfigNpc_Common_AnimatorMove_Child_noheadcontrol 1 1 12972 (test)潜行愚人众 ART/Char/NPC/NPC_Monster/NPC_Monster_Skirmisher_Male_Standard_Rifle_Fire_01 2001 ConfigNpc_Common_AnimatorMove_Child_noheadcontrol 1 1 12973 (test)潜行愚人众 ART/Char/NPC/NPC_Monster/NPC_Monster_Skirmisher_Male_Standard_Rifle_Fire_01 2001 ConfigNpc_Common_AnimatorMove_Child_noheadcontrol 1 1 @@ -1073,31 +1185,109 @@ ID 名称$text_name_Name Prefab路径 Prefab_Remote路径 Controller路径 Contr 12984 火一 ART/Char/NPC/NPC_Monster/NPC_Monster_Fungus_Trois_Gamma_Fire_01 2001 ConfigNpc_Common_AnimatorMove_Monster_Fungus_Trois_Gamma_Fire_01 1 1 12985 祭祀指南 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 1 12986 神秘的留言 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 1 +12987 埃舍尔 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Escher_12987 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 +12988 丹羽 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Niwa_12988 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 12989 教令院卫兵 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_EremiteElite_Pole08 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 12990 凯西娅 ART/Char/NPC/NPC_Quest/NPC_Quest_Female_Standard_Kathya02_12990 2001 ConfigNpc_Common_AnimatorMove_Female 1 1 +12991 亚卡巴 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Aqaba_12991 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 +12992 泽田 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Sawada_12992 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 +12993 (test)暂时废弃 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Kliment_10302 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 +12994 桂木 ART/Char/NPC/NPC_Quest/NPC_Quest_MuscleMan_Standard_Katsuragi_12994 2001 ConfigNpc_Common_AnimatorMove_MuscleMan 1 1 +12995 御舆长正 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 1 +12996 丑角 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 1 +12997 孩童 ART/Char/NPC/NPC_Quest/NPC_Quest_Child_Standard_Boy_12997 2001 ConfigNpc_Common_AnimatorMove_Child 1 1 +12998 教令院学者 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Scholar_12998 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 +12999 天音 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 1 13000 镀金旅团成员 ART/Char/NPC/NPC_Sumeru/NPC_Sumeru_Male/NPC_Sumeru_Male_Standard_Eremite_003 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 13001 镀金旅团成员 ART/Char/NPC/NPC_Sumeru/NPC_Sumeru_Male/NPC_Sumeru_Male_Standard_Eremite_002 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 13002 镀金旅团成员 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_EmirateMemberBNormal_12864 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 +13003 伊利亚斯 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Kliment_10302 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 +13004 西拉杰 ART/Char/NPC/NPC_Sumeru/NPC_Sumeru_Male/NPC_Sumeru_Male_Standard_Salar_4102 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 +13005 达诺 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Kliment_10302 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 +13006 瑞娜 ART/Char/NPC/NPC_Sumeru/NPC_Sumeru_Male/NPC_Sumeru_Male_Standard_Nabati_4336 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 +13007 拉凯什 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Kliment_10302 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 +13008 库因汀 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Kliment_10302 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 +13009 伊利亚斯妹妹 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Kliment_10302 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 +13010 伊利亚斯妈妈 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Kliment_10302 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 +13011 ??? ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Yoshiharu_13011 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 +13012 小黑猫 ART/Char/NPC/NPC_Animal/NPC_Animal_Cat_06 2001 ConfigNpc_Common_AnimatorMove_Child_noheadcontrol 1 1 13013 迪娜泽黛 ART/Char/NPC/NPC_Quest/NPC_Quest_Female_Standard_Dunyarzad_13013 2001 ConfigNpc_Common_AnimatorMove_Female 1 1 +13014 (test)cs用农民 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Peasant_13014 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 13015 教令院卫兵 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_EremiteElite_Pole09 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 13016 驮兽 ART/Char/NPC/NPC_Animal/NPC_Animal_Megamoth_Jungle_01 2001 ConfigNpc_Common_AnimatorMove_Child_noheadcontrol 1 1 13017 驮兽 ART/Char/NPC/NPC_Animal/NPC_Animal_Megamoth_Desert_01 2001 ConfigNpc_Common_AnimatorMove_Animal_Megamoth 1 1 13018 遇袭的小孩 ART/Char/NPC/NPC_Sumeru/NPC_Sumeru_Child/NPC_Sumeru_Child_Standard_Nima_4103 2001 ConfigNpc_Common_AnimatorMove_Child 1 1 +13019 「花角玉将」 ART/Char/NPC/NPC_Inazuma/NPC_Inazuma_Child/NPC_Inazuma_Child_Standard_Takeru_3152 2001 ConfigNpc_Common_AnimatorMove_Child 1 1 +13020 (test)调查大门 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 1 1 +13021 (test)调查窗户 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 1 1 +13022 (test)调查痕迹 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 1 1 +13023 散兵机甲 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 1 13024 埃尔欣根 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Elchingen01_12856 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 13025 野生水蕈兽 ART/Char/NPC/NPC_Monster/NPC_Monster_Fungus_Un_Gamma_Water_01 2001 ConfigNpc_Common_AnimatorMove_Monster_Fungus_Un_Gamma_Water_01 1 1 +13026 友浩 ART/Char/NPC/NPC_Inazuma/NPC_Inazuma_Male/NPC_Inazuma_Male_Standard_Santa_3171 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 13027 驮兽 ART/Char/NPC/NPC_Animal/NPC_Animal_Megamoth_Jungle_01 2001 ConfigNpc_Common_AnimatorMove_Child_noheadcontrol 1 1 +13029 伊利亚斯爸爸 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Kliment_10302 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 +13030 学者男 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Kliment_10302 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 +13031 学者女 ART/Char/NPC/NPC_Quest/NPC_Quest_Female_Standard_Sakuya_12175 2001 ConfigNpc_Common_AnimatorMove_Female 1 1 +13032 年迈学者 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Kliment_10302 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 +13033 学徒 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Kliment_10302 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 +13034 新生学者甲 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Kliment_10302 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 +13035 新生学者乙 ART/Char/NPC/NPC_Quest/NPC_Quest_Female_Standard_Sakuya_12175 2001 ConfigNpc_Common_AnimatorMove_Female 1 1 +13036 新生学者丙 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Kliment_10302 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 +13037 赫里斯托 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Kliment_10302 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 +13038 斯托尼 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Kliment_10302 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 +13039 蜂巢心声1 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 1 +13040 蜂巢心声2 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 1 +13041 蜂巢心声3 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 1 +13042 蜂巢心声4 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 1 +13043 蜂巢心声5 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 1 +13044 蜂巢心声6 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 1 +13045 蜂巢心声7 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 1 +13046 蜂巢心声8 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 1 +13047 蜂巢心声9 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 1 +13048 蜂巢心声10 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 1 +13049 实验者A ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Kliment_10302 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 +13050 实验者B ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Kliment_10302 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 +13051 实验者C ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Kliment_10302 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 +13052 雅普 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Kliment_10302 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 13054 恩忒卡 ART/Char/NPC/NPC_Sumeru/NPC_Sumeru_Female/NPC_Sumeru_Female_Standard_Enteka_4000 2001 ConfigNpc_Common_AnimatorMove_Female 1 1 13055 莫塞伊思 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Moseis_12848 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 13056 提纳里 ART/Char/NPC/NPC_Avatar/NPC_Avatar_Boy_Bow_Tighnari 2001 ConfigNpc_Common_AnimatorMove_Tighnari 1 1 69 +13057 拍摄 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 13058 佣兵 ART/Char/NPC/NPC_Sumeru/NPC_Sumeru_Male/NPC_Sumeru_Male_Standard_EremiteElite_004 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 13059 佣兵 ART/Char/NPC/NPC_Sumeru/NPC_Sumeru_MuscleMan/NPC_Sumeru_MuscleMan_Standard_EremiteElite_006 2001 ConfigNpc_Common_AnimatorMove_MuscleMan 1 1 13060 留言板 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 1 1 1 13061 留言板 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 1 1 1 13062 留言板 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 1 1 1 +13063 (test)迪希雅的团员 ART/Char/NPC/NPC_Sumeru/NPC_Sumeru_Female/NPC_Sumeru_Female_Standard_Asilah_4100 2001 ConfigNpc_Common_AnimatorMove_Female 1 1 +13064 (test)呼玛依老爷 ART/Char/NPC/NPC_Sumeru/NPC_Sumeru_Male/NPC_Sumeru_Male_Standard_Behrouz_4128 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 +13065 (test)迪希雅父亲的旧团员 ART/Char/NPC/NPC_Sumeru/NPC_Sumeru_Male/NPC_Sumeru_Male_Standard_Atiyah_4408 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 +13066 (test)三十人团佣兵 ART/Char/NPC/NPC_Sumeru/NPC_Sumeru_Female/NPC_Sumeru_Female_Standard_EremiteElite_002 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 +13067 (test)极端旅团头目 ART/Char/NPC/NPC_Sumeru/NPC_Sumeru_Male/NPC_Sumeru_Male_Standard_Futuh_4348 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 13068 观察 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 1 1 +13069 「电气鞘翅」 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Kliment_10302 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 +13070 忠常 ART/Char/NPC/NPC_Inazuma/NPC_Inazuma_MuscleMan/NPC_Inazuma_MuscleMan_Standard_OokawaraGoemon_3057 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 +13071 忠明 ART/Char/NPC/NPC_Inazuma/NPC_Inazuma_Male/NPC_Inazuma_Male_Standard_KujouKamaji_3054 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 +13072 (test)坎瑞亚人 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Daipai_10304 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 +13073 由宇 ART/Char/NPC/NPC_Inazuma/NPC_Inazuma_Male/NPC_Inazuma_Male_Standard_Domon_3034 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 +13074 铁也 ART/Char/NPC/NPC_Inazuma/NPC_Inazuma_Male/NPC_Inazuma_Male_Standard_LiXiao_3071 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 13075 贝尔福 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Balfour_30253 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 +13076 (test)丘丘人-躺 ART/Char/NPC/NPC_Monster/NPC_Monster_Hili_None_01 2001 ConfigNpc_Common_AnimatorMove_Child_noheadcontrol 1 1 +13077 实验者D ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 1 +13078 (test)巡林员 ART/Char/NPC/NPC_Sumeru/NPC_Sumeru_Female/NPC_Sumeru_Female_Standard_Harim_4017 2001 ConfigNpc_Common_AnimatorMove_Female 1 1 +13079 (test)丘丘人-醒 ART/Char/NPC/NPC_Monster/NPC_Monster_Hili_None_01 2001 ConfigNpc_Common_AnimatorMove_Child_noheadcontrol 1 1 +13080 纱江 ART/Char/NPC/NPC_Inazuma/NPC_Inazuma_Female/NPC_Inazuma_Female_Standard_NishikinoReirei_3136 2001 ConfigNpc_Common_AnimatorMove_Female 1 1 +13081 修平 ART/Char/NPC/NPC_Inazuma/NPC_Inazuma_Male/NPC_Inazuma_Male_Standard_Vahid_3080 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 +13082 水田 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Kliment_10302 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 +13083 晓月左卫门十藏 ART/Char/NPC/NPC_Inazuma/NPC_Inazuma_Male/NPC_Inazuma_Male_Standard_Robert_3095 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 +13084 玲菜 ART/Char/NPC/NPC_Inazuma/NPC_Inazuma_Female/NPC_Inazuma_Female_Standard_NishikinoReirei_3136 2001 ConfigNpc_Common_AnimatorMove_Female 1 1 13085 派蒙 ART/Char/NPC/NPC_Sumeru/NPC_Sumeru_Child/NPC_Sumeru_Child_Standard_Nabiya_4009 2001 ConfigNpc_Common_AnimatorMove_Child 1 1 13086 派蒙 ART/Char/NPC/NPC_Sumeru/NPC_Sumeru_Child/NPC_Sumeru_Child_Standard_Karima_4411 2001 ConfigNpc_Common_AnimatorMove_Child 1 1 +13087 「怪力三十三」 ART/Char/NPC/NPC_Quest/NPC_Quest_MuscleMan_Standard_Rongshi_10413 2001 ConfigNpc_Common_AnimatorMove_MuscleMan 1 1 +13088 「造笼师」 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Kliment_10302 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 +13089 「金龟马戏番长」 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Kliment_10302 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 +13090 「千日喧哗大飞车」 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Kliment_10302 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 +13091 阿拉夫 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Kliment_10302 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 13092 教令院卫兵 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_EremiteElite_Pole11 2001 ConfigNpc_Common_AnimatorMove_Male_noheadcontrol 1 1 13093 教令院卫兵 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_EremiteElite_Pole12 2001 ConfigNpc_Common_AnimatorMove_Male_noheadcontrol 1 1 20000 (test)阿志B ART/Char/NPC/NPC_Liyue/NPC_Liyue_Male/NPC_Liyue_Male_Standard_UncleTian_2003 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 @@ -1419,6 +1609,12 @@ ID 名称$text_name_Name Prefab路径 Prefab_Remote路径 Controller路径 Contr 20838 安抚驮兽 ART/Char/NPC/NPC_Animal/NPC_Animal_Megamoth_Jungle_01 2001 ConfigNpc_Common_AnimatorMove_Animal_Megamoth 1 1 20839 安抚驮兽 ART/Char/NPC/NPC_Animal/NPC_Animal_Megamoth_Jungle_01 2001 ConfigNpc_Common_AnimatorMove_Animal_Megamoth 1 1 20840 兰宁巴 ART/Char/NPC/NPC_Aranara/NPC_Aranara_Aranimba_20830 2001 ConfigNpc_Common_AnimatorMove_Aranara 1 1 +20841 (test)马塞拉 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Kliment_10302 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 +20842 塔德菈 ART/Char/NPC/NPC_Monster/NPC_Monster_Eremite_Female_Standard_Longbow_01 2001 ConfigNpc_Common_AnimatorMove_Female 1 1 +20843 (test)阿德菲 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Kliment_10302 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 +20844 (test)芭别尔 ART/Char/NPC/NPC_Quest/NPC_Quest_Elder_Standard_Oldgui_10379 2001 ConfigNpc_Common_AnimatorMove_Elder 1 1 +20845 阿萨里格 ART/Char/NPC/NPC_Monster/NPC_Monster_Eremite_Male_Strong_Katar_01 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 +20846 (test)利露帕尔 ART/Char/NPC/NPC_Quest/NPC_Quest_Child_Standard_Kotomi_12168 2001 ConfigNpc_Common_AnimatorMove_Child 1 1 20847 德鲁苏 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Drusu_20847 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 20848 (test)困惑的探险家一 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Explorer_20849 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 20849 (test)困惑的路人 ART/Char/NPC/NPC_Quest/NPC_Quest_MuscleMan_Standard_Explorer_20848 2001 ConfigNpc_Common_AnimatorMove_MuscleMan 1 1 @@ -1428,11 +1624,15 @@ ID 名称$text_name_Name Prefab路径 Prefab_Remote路径 Controller路径 Contr 20853 阅读 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 1 1 20854 阅读 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 1 1 20855 阅读 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 1 1 +20856 (test)精灵先祖 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 1 20857 法尔扎 ART/Char/NPC/NPC_Quest/NPC_Quest_Female_Standard_Farza_20857 2001 ConfigNpc_Common_AnimatorMove_Female 1 1 20858 尼特 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Fat_Nett_20858 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 20859 观察 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 1 1 +20860 (test)信使 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Henchman_20860 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 20861 ART/Char/NPC/NPC_Monster/NPC_Monster_Apparatus_Enigma_BionicNettler 2001 ConfigNpc_Common_AnimatorMove_Child_noheadcontrol 1 1 20862 ??? ART/Char/NPC/NPC_Animal/NPC_Animal_Megamoth_Jungle_01 2001 ConfigNpc_Common_AnimatorMove_Animal_Megamoth 1 1 +20863 (test)镀金旅团A ART/Char/NPC/NPC_Quest/NPC_Quest_Female_Standard_Henchwoman_20863 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 +20864 (test)镀金旅团B ART/Char/NPC/NPC_Quest/NPC_Quest_MuscleMan_Standard_Henchmacho_20864 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 20865 拉娜 ART/Char/NPC/NPC_Quest/NPC_Quest_Female_Standard_Rana_4198 2001 ConfigNpc_Common_AnimatorMove_Female 1 1 20866 拉娜 ART/Char/NPC/NPC_Quest/NPC_Quest_Female_Standard_Rana_20866 2001 ConfigNpc_Common_AnimatorMove_Female 1 1 20867 代号「菲弗」的记录 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 1 1 @@ -1450,13 +1650,18 @@ ID 名称$text_name_Name Prefab路径 Prefab_Remote路径 Controller路径 Contr 20879 须弥考察队的笔记 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 1 1 20880 解剖记录 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 1 1 20881 残破的出勤记录 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 1 1 +20882 (test)教令院贤者 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Kliment_10302 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 +20883 (test)斯露莎 ART/Char/NPC/NPC_Aranara/NPC_Aranara_Aradasa_20667 2001 ConfigNpc_Common_AnimatorMove_Child_noheadcontrol 1 1 20884 阿尔伯 ART/Char/NPC/NPC_Sumeru/NPC_Sumeru_Male/NPC_Sumeru_Male_Standard_Sirafi_4099 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 20885 一枚钥匙 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 1 1 20886 (test)锁住的床头柜 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 1 1 +20887 (test)荆棘眷属 ART/Char/NPC/NPC_Animal/NPC_Animal_DogPrick_01_03 2001 ConfigNpc_Common_AnimatorMove_Child_noheadcontrol 1 1 20888 ART/Char/NPC/NPC_Monster/NPC_Monster_Apparatus_Enigma_BionicNettler 2001 ConfigNpc_Common_AnimatorMove_Child_noheadcontrol 1 1 20889 ART/Char/NPC/NPC_Monster/NPC_Monster_Apparatus_Enigma_BionicNettler 2001 ConfigNpc_Common_AnimatorMove_Child_noheadcontrol 1 1 20890 ART/Char/NPC/NPC_Monster/NPC_Monster_Apparatus_Enigma_BionicNettler 2001 ConfigNpc_Common_AnimatorMove_Child_noheadcontrol 1 1 20891 ART/Char/NPC/NPC_Monster/NPC_Monster_Apparatus_Enigma_BionicNettler 2001 ConfigNpc_Common_AnimatorMove_Child_noheadcontrol 1 1 +20892 (test)拉沙鲁 ART/Char/NPC/NPC_Animal/NPC_Animal_DogPrick_01_03 2001 ConfigNpc_Common_AnimatorMove_Child_noheadcontrol 1 1 +20893 (test)祖尔宛 ART/Char/NPC/NPC_Animal/NPC_Animal_DogPrick_01_03 2001 ConfigNpc_Common_AnimatorMove_Child_noheadcontrol 1 1 20894 「法罗赫之子」的日志·其一 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 1 1 20895 「法罗赫之子」的日志·其二 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 1 1 20896 「法罗赫之子」的日志·其三 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 1 1 @@ -1465,25 +1670,61 @@ ID 名称$text_name_Name Prefab路径 Prefab_Remote路径 Controller路径 Contr 20899 毁损的遗迹守卫 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 20900 毁损的遗迹守卫 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 20901 毁损的遗迹守卫 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC +20902 (test)尤夫腾 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Kliment_10302 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 20903 (test)神像兰那罗1 ART/Char/NPC/NPC_Aranara/NPC_Aranara_Normal_003 2001 ConfigNpc_Common_AnimatorMove_Aranara 1 1 20904 (test)神像兰那罗2 ART/Char/NPC/NPC_Aranara/NPC_Aranara_Normal_011 2001 ConfigNpc_Common_AnimatorMove_Aranara 1 1 20905 (test)神像兰那罗3 ART/Char/NPC/NPC_Aranara/NPC_Aranara_Normal_013 2001 ConfigNpc_Common_AnimatorMove_Aranara 1 1 20906 (test)神像兰那罗4 ART/Char/NPC/NPC_Aranara/NPC_Aranara_Chorus_005 2001 ConfigNpc_Common_AnimatorMove_Aranara 1 1 20907 (test)神像兰那罗5 ART/Char/NPC/NPC_Aranara/NPC_Aranara_Normal_008 2001 ConfigNpc_Common_AnimatorMove_Aranara 1 1 +20908 (test)修复奔奔 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 1 1 20909 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 20910 维沙瓦 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Vsar_20910 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 +20911 (test)婕德73244 ART/Char/NPC/NPC_Quest/NPC_Quest_Female_Standard_Sakuya_12175 2001 ConfigNpc_Common_AnimatorMove_Female 1 1 +20912 (test)愚人众士兵 ART/Char/NPC/NPC_Monster/NPC_Monster_Abyss_Ice_01 2001 ConfigNpc_Common_AnimatorMove_Child_noheadcontrol 1 1 +20913 (test)镀金旅团刺客 ART/Char/NPC/NPC_Quest/NPC_Quest_MuscleMan_Standard_Assassin01_20913 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 +20914 (test)wq巴别尔 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Kliment_10302 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 20915 兰拉娜 ART/Char/NPC/NPC_Aranara/NPC_Aranara_Arana_20647 2001 ReadableNPC 1 1 20916 「塞琉斯」 ART/Char/NPC/NPC_Animal/NPC_Animal_Megamoth_Desert_02 2001 ConfigNpc_Common_AnimatorMove_Animal_Megamoth 1 1 20917 「蒲公英」 ART/Char/NPC/NPC_Animal/NPC_Animal_Megamoth_Desert_01 2001 ConfigNpc_Common_AnimatorMove_Animal_Megamoth 1 1 20918 「风车菊」 ART/Char/NPC/NPC_Animal/NPC_Animal_Megamoth_Desert_01 2001 ConfigNpc_Common_AnimatorMove_Animal_Megamoth 1 1 20919 奥米德 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Omid_20919 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 20920 米尔萨德 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Mirsad_20920 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 +20921 (test)??? ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Traitor_20921 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 +20922 (test)监斩官01 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Warden_20922 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 +20923 (test)监斩官02 ART/Char/NPC/NPC_Quest/NPC_Quest_MuscleMan_Standard_Warden02_20923 2001 ConfigNpc_Common_AnimatorMove_MuscleMan 1 1 +20924 (test)峡谷拦路01 ART/Char/NPC/NPC_Sumeru/NPC_Sumeru_MuscleMan/NPC_Sumeru_MuscleMan_Standard_Eremite_003 2001 ConfigNpc_Common_AnimatorMove_MuscleMan 1 1 +20925 (test)峡谷拦路02 ART/Char/NPC/NPC_Sumeru/NPC_Sumeru_MuscleMan/NPC_Sumeru_MuscleMan_Standard_Eremite_006 2001 ConfigNpc_Common_AnimatorMove_MuscleMan 1 1 +20926 (test)峡谷拦路03 ART/Char/NPC/NPC_Sumeru/NPC_Sumeru_Male/NPC_Sumeru_Male_Standard_Eremite_003 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 +20927 (test)毕洛 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Kliment_10302 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 +20928 愚人众交易人员 ART/Char/NPC/NPC_Monster/NPC_Monster_Skirmisher_Male_Fat_SprayGun_Water_01 2001 ConfigNpc_Common_AnimatorMove_Child_noheadcontrol 1 1 +20930 于连 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Kliment_10302 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 +20931 于连的狗 ART/Char/NPC/NPC_Animal/NPC_Animal_DogPrick_01_03 2001 ConfigNpc_Common_AnimatorMove_Child_noheadcontrol 1 1 +20932 (test)调查 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 1 1 +20933 (test)奈兰 ART/Char/NPC/NPC_Quest/NPC_Quest_Female_Standard_Nailan_20933 2001 ConfigNpc_Common_AnimatorMove_Female 1 1 +20934 (test)雷兹吉 ART/Char/NPC/NPC_Monster/NPC_Monster_Eremite_Male_Standard_Glaive_01 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 +20935 (test)伊廖沙 ART/Char/NPC/NPC_Monster/NPC_Monster_Skirmisher_Male_Strong_GreatHammer_Electric_01 2001 ConfigNpc_Common_AnimatorMove_Child_noheadcontrol 1 1 +20936 (test)叶夫格拉夫 ART/Char/NPC/NPC_Monster/NPC_Monster_Skirmisher_Male_Fat_SprayGun_Water_01 2001 ConfigNpc_Common_AnimatorMove_Child_noheadcontrol 1 1 +20937 (test)愚人众杂鱼A ART/Char/NPC/NPC_Monster/NPC_Monster_Abyss_Ice_01 2001 ConfigNpc_Common_AnimatorMove_Child_noheadcontrol 1 1 +20938 (test)愚人众杂鱼B ART/Char/NPC/NPC_Monster/NPC_Monster_Skirmisher_Male_Strong_Gloves_Wind_01 2001 ConfigNpc_Common_AnimatorMove_Child_noheadcontrol 1 1 +20939 (test)奥列斯特 ART/Char/NPC/NPC_Monster/NPC_Monster_Skirmisher_Male_Standard_Staff_Rock_02 2001 ConfigNpc_Common_AnimatorMove_Child_noheadcontrol 1 1 +20940 (test)镀金旅团刺客 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Assassin02_20940 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 20941 教令院调查团的报告 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 20942 教令院调查团的报告 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 20943 缄封的命令书 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 20944 古老的命令书 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC +20945 (test)散落的火柴梗 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 1 1 +20946 (test)空空的木箱 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 1 1 +20947 (test)大号军靴 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 1 1 +20948 ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC ConfigNpc_ReadableNPC +20949 (test)愚人众信件B ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 1 1 +20950 (test)愚人众信件A ART/Char/NPC/NPC_Others/NPC_Others_Readable_Invisible 2001 ReadableNPC 1 1 20951 愚人众先遣队 ART/Char/NPC/NPC_Monster/NPC_Monster_Skirmisher_Male_Standard_Staff_Rock_02 2001 ConfigNpc_Common_AnimatorMove_Child_noheadcontrol 1 1 20952 愚人众先遣队 ART/Char/NPC/NPC_Monster/NPC_Monster_Skirmisher_Male_Strong_GreatHammer_Electric_01 2001 ConfigNpc_Common_AnimatorMove_Child_noheadcontrol 1 1 +20953 (test)精灵冢灵体_1 ART/Char/NPC/NPC_Aranara/NPC_Aranara_Normal_001 2001 ConfigNpc_Common_AnimatorMove_Child_noheadcontrol 1 1 +20954 (test)精灵冢灵体_2 ART/Char/NPC/NPC_Aranara/NPC_Aranara_Normal_002 2001 ConfigNpc_Common_AnimatorMove_Child_noheadcontrol 1 1 +20955 路人npc女 ART/Char/NPC/NPC_Quest/NPC_Quest_Female_Standard_Warden05_20955 2001 ConfigNpc_Common_AnimatorMove_Female 1 1 +20956 路人npc女02 ART/Char/NPC/NPC_Quest/NPC_Quest_Female_Standard_Warden06_20956 2001 ConfigNpc_Common_AnimatorMove_Female 1 1 +20957 元能构装体 ART/Char/NPC/NPC_Monster/NPC_Monster_Monolith_Starchild_01 2001 ConfigNpc_Common_AnimatorMove_Child_noheadcontrol 1 1 30000 阿祇 ART/Char/NPC/NPC_Inazuma/NPC_Inazuma_Female/NPC_Inazuma_Female_Standard_Tsumi_30000 2001 ConfigNpc_Common_AnimatorMove_Miko 1 1 30104 上野 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Ueno_30104 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 30105 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Teppei_12070 2001 ConfigNpc_Common_AnimatorMove_Male_noActionAndHeadcontrol 1 @@ -1639,9 +1880,21 @@ ID 名称$text_name_Name Prefab路径 Prefab_Remote路径 Controller路径 Contr 30273 岩夫 ART/Char/NPC/NPC_Quest/NPC_Quest_Child_Standard_Iwao_12029 2001 ConfigNpc_Common_AnimatorMove_Child 1 1 30274 伯恩哈德 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Bernhard_30234 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 1 30275 格奥尔格 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Strong_Georg_30235 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 1 +30276 温克尔 ART/Char/NPC/NPC_Quest/NPC_Quest_Female_Standard_Winkler_30276 2001 ConfigNpc_Common_AnimatorMove_Female 1 1 1 30277 玛文 ART/Char/NPC/NPC_Mengde/NPC_Mengde_Male/NPC_Mengde_Male_Standard_Marvin_1607 2001 ConfigNpc_Common_AnimatorMove_Male_noheadcontrol 1 1 1 30278 锋 ART/Char/NPC/NPC_Mengde/NPC_Mengde_MuscleMan/NPC_Mengde_MuscleMan_Standard_Sharp_1639 2001 ConfigNpc_Common_AnimatorMove_MuscleMan 1 1 1 +30279 加福尔 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Cyrus_30279 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 1 30280 玛拉 ART/Char/NPC/NPC_Mengde/NPC_Mengde_Female/NPC_Mengde_Female_Standard_Marla_1545 2001 ConfigNpc_Common_AnimatorMove_Female_noheadcontrol 1 1 1 +30281 丽莎 ART/Char/NPC/NPC_Avatar/NPC_Avatar_Lady_Catalyst_Lisa 2001 ConfigNpc_Common_AnimatorMove 1 1 1 +30283 柯莱 ART/Char/NPC/NPC_Avatar/NPC_Avatar_Girl_Bow_Collei 2001 ConfigNpc_Common_AnimatorMove 1 1 1 +30284 白术 ART/Char/NPC/NPC_Avatar/NPC_Avatar_Male_Catalyst_Baizhu 2001 ConfigNpc_Common_AnimatorMove_Male_noUsePushCollider_noHeadControl 1 1 +30285 七七 ART/Char/NPC/NPC_Avatar/NPC_Avatar_Loli_Sword_Qiqi 2001 ConfigNpc_Common_AnimatorMove_Female_noUsePushCollider_noHeadControl 1 1 35 +30286 烟绯 ART/Char/NPC/NPC_Avatar/NPC_Avatar_Girl_Catalyst_Feiyan 2001 ConfigNpc_Common_AnimatorMove_Female_Feiyan 1 1 48 +30287 萍姥姥 ART/Char/NPC/NPC_Liyue/NPC_Liyue_Elder/NPC_Liyue_Elder_Standard_MadamePing_2093 2001 ConfigNpc_Common_AnimatorMove_Elder 1 1 +30288 辛焱 ART/Char/NPC/NPC_Avatar/NPC_Avatar_Girl_Claymore_Xinyan 2001 ConfigNpc_Common_AnimatorMove_Xinyan 1 1 44 +30289 云堇 ART/Char/NPC/NPC_Avatar/NPC_Avatar_Girl_Pole_Yunjin 2001 ConfigNpc_Common_AnimatorMove_Female_noUsePushCollider 1 1 64 +30290 德沃沙克 ART/Char/NPC/NPC_Quest/NPC_Quest_Male_Standard_Kliment_10302 2001 ConfigNpc_Common_AnimatorMove_Male 1 1 +30291 瑶瑶 ART/Char/NPC/NPC_Avatar/NPC_Avatar_Loli_Catalyst_Klee 2001 ConfigNpc_Common_AnimatorMove 1 1 30292 荒谷 ART/Char/NPC/NPC_Inazuma/NPC_Inazuma_Female/NPC_Inazuma_Female_Standard_Aratani_3030 2001 ConfigNpc_Common_AnimatorMove_Female 1 1 421901 兰钵答 ART/Char/NPC/NPC_Aranara/NPC_Aranara_Arapratap_4219 2001 ConfigNpc_Common_AnimatorMove_Aranara_nosinging 1 1 1 421902 兰钵答 ART/Char/NPC/NPC_Aranara/NPC_Aranara_Arapratap_4219 2001 ConfigNpc_Common_AnimatorMove_Aranara_nosinging 1 1 1 diff --git a/gdconf/game_data_config/txt/NpcFirstMet.txt b/gdconf/game_data_config/txt/NpcFirstMet.txt index 690434ba..51d14466 100644 --- a/gdconf/game_data_config/txt/NpcFirstMet.txt +++ b/gdconf/game_data_config/txt/NpcFirstMet.txt @@ -57,3 +57,8 @@ ID 1.4版本前登场的子任务 AvatarID 72 10000072 80 10000080 74 10000074 +75 10000075 +76 10000076 +78 10000078 +79 10000079 +81 10000081 diff --git a/gdconf/game_data_config/txt/OfferingVersionData.txt b/gdconf/game_data_config/txt/OfferingVersionData.txt index 828b5475..6f56a5e7 100644 --- a/gdconf/game_data_config/txt/OfferingVersionData.txt +++ b/gdconf/game_data_config/txt/OfferingVersionData.txt @@ -5,3 +5,5 @@ id 供奉系统id 等级上限 4 2 50 5 5 20 6 5 30 +7 5 40 +8 5 50 diff --git a/gdconf/game_data_config/txt/OpenStateData.txt b/gdconf/game_data_config/txt/OpenStateData.txt index f707abbf..0efd156a 100644 --- a/gdconf/game_data_config/txt/OpenStateData.txt +++ b/gdconf/game_data_config/txt/OpenStateData.txt @@ -105,6 +105,7 @@ ID 默认是否开启 客户端能否发起功能开启 条件1类型 条件1参 3102 0 1 3103 0 1 3201 0 1 +3312 0 1 57 0 0 1 26 17 43 1 1 1001 1 0 @@ -188,3 +189,16 @@ ID 默认是否开启 客户端能否发起功能开启 条件1类型 条件1参 92 0 1 90 0 1 3003 0 0 2 7303510 +3300 0 0 2 7066518 22 +3301 0 0 6 1 +3302 0 0 6 4 +3303 0 0 6 1 +3304 0 0 2 7066510 +3305 0 0 6 1 +3306 0 0 6 3 +3307 0 0 2 7066510 +3308 0 0 6 2 +3309 0 0 2 7066518 +3310 0 0 6 7 +3200 1 1 +3311 0 0 6 1 diff --git a/gdconf/game_data_config/txt/OptionData.txt b/gdconf/game_data_config/txt/OptionData.txt index 66eb0266..97f3f149 100644 --- a/gdconf/game_data_config/txt/OptionData.txt +++ b/gdconf/game_data_config/txt/OptionData.txt @@ -285,10 +285,23 @@ ID 注释 客机不可交互时是否显示按钮 操作解除联机匹配 交 803 2.7流明石挑战 804 2.7流明石挑战 805 2.7流明石挑战 +806 3.4 刺猬车 +807 3.4 刺猬车 +808 3.4 刺猬车 +809 3.4 敲鼓玩法 +810 3.4 敲鼓玩法 +811 3.4 能量开关 +812 3.4 能量开关 +813 3.4 能量开关 754 2.8破破岛切换levelTag 755 2.8破破岛梦境入口 756 2.8拾取船灵模型 757 2.8菲谢尔赛道 +5000 3.3流沙管道 +5001 3.3流沙管道 +5002 3.3流沙管道 +5100 3.3天气精灵台座 +5101 3.3天气精灵台座 759 2.8辛焱传音花(横转) 760 2.8辛焱传音花(竖转) 761 3.0须弥大图书馆升降梯 diff --git a/gdconf/game_data_config/txt/OutputControlLimitData.txt b/gdconf/game_data_config/txt/OutputControlLimitData.txt index a1c47abf..1c238905 100644 --- a/gdconf/game_data_config/txt/OutputControlLimitData.txt +++ b/gdconf/game_data_config/txt/OutputControlLimitData.txt @@ -33,6 +33,7 @@ 2007 1 1 288 2300 1 1 105 2303 1 1 +3402 1 1 85 1 1 87 1 1 26 1 1 @@ -82,6 +83,10 @@ 2002 2 3 2000 2 3 2102 2 1 +3302 2 3 +3303 2 1 +3304 2 2 +3306 2 1 101 2 2 1 1511 2 2 1 84 2 2 @@ -156,6 +161,7 @@ 3101 2 2 3203 2 2 3204 2 2 +3305 2 2 1512 3 1 家园币 1604 3 1 好感经验 1506 3 1 木材 101401;101402;101403;101404;101001;101002 @@ -166,6 +172,7 @@ 39 3 1 采集物;任务道具 40 3 1 采集物;任务道具;元素神瞳;探索道具 373801;373802;373803;373804;373805;373806;373807;373808;373809;109 42 3 1 任务道具;食谱;采集物;食材加工物 1021;111027 +3301 3 1 改名道具 1301 41 3 1 1513 3 2 2702 3 2 diff --git a/gdconf/game_data_config/txt/PartnerData.txt b/gdconf/game_data_config/txt/PartnerData.txt index 3e012039..8f809248 100644 --- a/gdconf/game_data_config/txt/PartnerData.txt +++ b/gdconf/game_data_config/txt/PartnerData.txt @@ -1,20 +1,23 @@ -ID 名称$text_name_Name Prefab路径 Prefab_Remote路径 Controller路径 Controller_Remote路径 默认阵营 基础生命值 基础攻击力 基础防御力 暴击率 暴击抗性 暴击伤害 火元素抗性 草元素抗性 水元素抗性 电元素抗性 风元素抗性 冰元素抗性 岩元素抗性 火元素伤害加成 草元素伤害加成 水元素伤害加成 电元素伤害加成 风元素伤害加成 冰元素伤害加成 岩元素伤害加成 [属性成长]1类型 [属性成长]1曲线 [属性成长]2类型 [属性成长]2曲线 [属性成长]3类型 [属性成长]3曲线 元素精通 物理抗性 物理伤害加成 怪物说明 类型 描述 安全等级 服务器脚本 战斗Config 精英词缀 AI 是否AI校验 装备1 装备2 会游泳 [掉落]1ID [掉落]1血量百分比 [掉落]2ID [掉落]2血量百分比 [掉落]3ID [掉落]3血量百分比 击杀掉落ID 全地图奖励 视距等级 是否离线重置 不在指定天气下出生 特性组ID 联机动态属性ID 外观 生物大类ID 安全检测 战斗音乐 entityBudget档位 -35210101 镀金旅团-单手斧 ART/Char/Partner/Partner_Eremite_Female_Hatchet/Partner_Eremite_Female_Hatchet_01 ART/Char/Partner/Partner_Eremite_Female_Hatchet/Partner_Eremite_Female_Hatchet_01_Remote ART/Char/Partner/Partner_Eremite_Female_Hatchet/Partner_Eremite_Female_Hatchet_01 ART/Char/Partner/Partner_Eremite_Female_Hatchet/Partner_Eremite_Female_Hatchet_01_Remote 3001 2260.8 1.3584 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 17 4 1 7 12 0 0.1 0 镀金旅团-单手斧(森林书) 6 Partner/ConfigPartner_Eremite_Female_Hatchet_01 1049 50004079 1 1 NPC_Quest_Female_Standard_Rana_4198 4 -35210301 镀金旅团-单手斧 ART/Char/Partner/Partner_Eremite_Male_Standard_Pole/Partner_Eremite_Male_Standard_Pole_01 ART/Char/Partner/Partner_Eremite_Male_Standard_Pole/Partner_Eremite_Male_Standard_Pole_01_Remote ART/Char/Monster/Monster_Eremite_Male_Standard_Pole/Monster_Eremite_Male_Standard_Pole_01 ART/Char/Monster/Monster_Eremite_Male_Standard_Pole/Monster_Eremite_Male_Standard_Pole_01_Remote 3001 16.3008 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金NPC - 3.2驻守士兵A 6 须弥主线第三章 ConfigMonster_Eremite_Male_Standard_Pole_01_NoVO 1049 50004080 1 1 Partner_Eremite_Male_Standard_Pole_01 6 -35210302 镀金旅团-单手斧 ART/Char/Partner/Partner_Eremite_Male_Standard_Pole/Partner_Eremite_Male_Standard_Pole_02 ART/Char/Partner/Partner_Eremite_Male_Standard_Pole/Partner_Eremite_Male_Standard_Pole_02_Remote ART/Char/Monster/Monster_Eremite_Male_Standard_Pole/Monster_Eremite_Male_Standard_Pole_01 ART/Char/Monster/Monster_Eremite_Male_Standard_Pole/Monster_Eremite_Male_Standard_Pole_01_Remote 3001 16.3008 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金NPC - 3.2驻守士兵B 6 须弥主线第三章 ConfigMonster_Eremite_Male_Standard_Pole_01_NoVO 1049 50004080 1 1 Partner_Eremite_Male_Standard_Pole_02 6 -35210303 镀金旅团-单手斧 ART/Char/Partner/Partner_Eremite_Male_Standard_Pole/Partner_Eremite_Male_Standard_Pole_03 ART/Char/Partner/Partner_Eremite_Male_Standard_Pole/Partner_Eremite_Male_Standard_Pole_03_Remote ART/Char/Monster/Monster_Eremite_Male_Standard_Pole/Monster_Eremite_Male_Standard_Pole_01 ART/Char/Monster/Monster_Eremite_Male_Standard_Pole/Monster_Eremite_Male_Standard_Pole_01_Remote 3001 16.3008 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金NPC - 3.2驻守士兵C 6 须弥主线第三章 ConfigMonster_Eremite_Male_Standard_Pole_01_NoVO 1049 50004080 1 1 Partner_Eremite_Male_Standard_Pole_03 6 -35210401 镀金旅团-单手斧 ART/Char/Partner/Partner_Eremite_MuscleMan_Gloves/Partner_Eremite_MuscleMan_Gloves_01 ART/Char/Partner/Partner_Eremite_MuscleMan_Gloves/Partner_Eremite_MuscleMan_Gloves_01_Remote ART/Char/Monster/Monster_Eremite_MuscleMan_Gloves/Monster_Eremite_MuscleMan_Gloves_01 ART/Char/Monster/Monster_Eremite_MuscleMan_Gloves/Monster_Eremite_MuscleMan_Gloves_01_Remote 3001 21.7344 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金NPC - 卢森巴博 6 须弥主线第三章 ConfigMonster_Eremite_MuscleMan_Gloves_01_NoVO 1049 50004078 50004081 1 1 Partner_Eremite_MuscleMan_Gloves_01 6 -35210501 ART/Char/Partner/Partner_Eremite_MuscleMan_Simitar/Partner_Eremite_MuscleMan_Simitar_01 ART/Char/Partner/Partner_Eremite_MuscleMan_Simitar/Partner_Eremite_MuscleMan_Simitar_01_Remote ART/Char/Monster/Monster_Eremite_MuscleMan_Simitar/Monster_Eremite_MuscleMan_Simitar_01 ART/Char/Monster/Monster_Eremite_MuscleMan_Simitar/Monster_Eremite_MuscleMan_Simitar_01_Remote 3001 40.752 22 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 1 7 12 0 0.1 0 NPC - Habachi哈巴奇 6 定制NPC Partner/ConfigPartner_Eremite_MuscleMan_Simitar_01 1049,5224 50004076 1 25210501 1 Partner_Eremite_MuscleMan_Simitar_01 6 -35310101 镀金旅团-单手斧 ART/Char/Partner/Partner_Eremite_Female_Slim_PushDagger_01/Partner_Eremite_Female_Slim_PushDagger_01 ART/Char/Partner/Partner_Eremite_Female_Slim_PushDagger_01/Partner_Eremite_Female_Slim_PushDagger_01_Remote ART/Char/Partner/Partner_Eremite_Female_Slim_PushDagger_01/Partner_Eremite_Female_Slim_PushDagger_01 ART/Char/Partner/Partner_Eremite_Female_Slim_PushDagger_01/Partner_Eremite_Female_Slim_PushDagger_01_Remote 3001 4521.6 1.3584 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 17 4 23 7 12 0 0.1 0 镀金旅团·沙中净水(黄金梦乡) 6 黄金梦乡WQ Partner/ConfigPartner_Eremite_Female_Slim_PushDagger_01 1049 50004090 50004091 1 21020201 1 4 -35310301 镀金旅团-单手斧 ART/Char/Partner/Partner_Eremite_Male_Standard_Polearm_01/Partner_Eremite_Male_Standard_Polearm_01 ART/Char/Partner/Partner_Eremite_Male_Standard_Polearm_01/Partner_Eremite_Male_Standard_Polearm_01_Remote ART/Char/Partner/Partner_Eremite_Male_Standard_Polearm_01/Partner_Eremite_Male_Standard_Polearm_01 ART/Char/Partner/Partner_Eremite_Male_Standard_Polearm_01/Partner_Eremite_Male_Standard_Polearm_01_Remote 3001 4521.6 1.3584 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 17 4 23 7 12 0 0.1 0 镀金旅团·白日鸣雷(黄金梦乡) 6 黄金梦乡WQ Partner/ConfigPartner_Eremite_Male_Standard_Polearm_01 1049 50004094 1 21020201 1 4 -35210102 丛林豹 ART/Char/Partner/Partner_Animal_Panther_01/Partner_Animal_Panther_01 ART/Char/Partner/Partner_Animal_Panther_01/Partner_Animal_Panther_01_Remote ART/Char/Partner/Partner_Animal_Panther_01/Partner_Animal_Panther_01 ART/Char/Partner/Partner_Animal_Panther_01/Partner_Animal_Panther_01_Remote 3001 2260.8 1.3584 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 17 4 1 7 12 0 0.1 0 丛林豹 6 助战丛林豹 Partner/ConfigPartner_Panther_01 1049 1 28060201 1 -36090190 ART/Char/Monster/Monster_Fungus_Un_Gamma_Water_Enemy/Monster_Fungus_Un_Gamma_Water_Enemy ART/Char/Monster/Monster_Fungus_Un_Gamma_Water_Enemy/Monster_Fungus_Un_Gamma_Water_Enemy_Remote ART/Char/Monster/Monster_Fungus_Un_Gamma_Water_Enemy/Monster_Fungus_Un_Gamma_Water_Enemy ART/Char/Monster/Monster_Fungus_Un_Gamma_Water_Enemy/Monster_Fungus_Un_Gamma_Water_Enemy_Remote 3001 20.376 54.2592 500 0 0 0 0.1 0.2 0.2 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 活动-友方飞行水 6 3.2蕈兽BVB活动 Partner/ConfigPartner_Fungus_Un_Gamma_Water 0 0 0 0 0 26090190 1 4 -36090290 ART/Char/Monster/Monster_Fungus_Un_Delta_Grass_Enemy/Monster_Fungus_Un_Delta_Grass_Enemy ART/Char/Monster/Monster_Fungus_Un_Delta_Grass_Enemy/Monster_Fungus_Un_Delta_Grass_Enemy_Remote ART/Char/Monster/Monster_Fungus_Un_Delta_Grass_Enemy/Monster_Fungus_Un_Delta_Grass_Enemy ART/Char/Monster/Monster_Fungus_Un_Delta_Grass_Enemy/Monster_Fungus_Un_Delta_Grass_Enemy_Remote 3001 20.376 54.2592 500 0 0 0 0.1 0.25 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 活动-友方飞行草 6 3.2蕈兽BVB活动 Partner/ConfigPartner_Fungus_Un_Delta_Grass 0 0 0 0 0 26090290 1 4 -36090390 ART/Char/Monster/Monster_Fungus_Un_Delta_Wind_Enemy/Monster_Fungus_Un_Delta_Wind_Enemy ART/Char/Monster/Monster_Fungus_Un_Delta_Wind_Enemy/Monster_Fungus_Un_Delta_Wind_Enemy_Remote ART/Char/Monster/Monster_Fungus_Un_Delta_Wind_Enemy/Monster_Fungus_Un_Delta_Wind_Enemy ART/Char/Monster/Monster_Fungus_Un_Delta_Wind_Enemy/Monster_Fungus_Un_Delta_Wind_Enemy_Remote 3001 20.376 54.2592 500 0 0 0 0.1 0.2 0.1 0.1 0.2 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 活动-友方飞行风 6 3.2蕈兽BVB活动 Partner/ConfigPartner_Fungus_Un_Delta_Wind 0 0 0 0 0 26090390 1 4 -36090490 ART/Char/Monster/Monster_Fungus_Trois_Epsilon_Electric_Enemy/Monster_Fungus_Trois_Epsilon_Electric_Enemy ART/Char/Monster/Monster_Fungus_Trois_Epsilon_Electric_Enemy/Monster_Fungus_Trois_Epsilon_Electric_Enemy_Remote ART/Char/Monster/Monster_Fungus_Trois_Epsilon_Electric_Enemy/Monster_Fungus_Trois_Epsilon_Electric_Enemy ART/Char/Monster/Monster_Fungus_Trois_Epsilon_Electric_Enemy/Monster_Fungus_Trois_Epsilon_Electric_Enemy_Remote 3001 27.168 54.2592 500 0 0 0 0.1 0.2 0.1 0.2 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 活动-友方旋转雷 6 3.2蕈兽BVB活动 Partner/ConfigPartner_Fungus_Trois_Epsilon_Electric 0 0 0 0 0 26090490 1 4 -36090590 ART/Char/Monster/Monster_Fungus_Trois_Alpha_Ice_Enemy/Monster_Fungus_Trois_Alpha_Ice_Enemy ART/Char/Monster/Monster_Fungus_Trois_Alpha_Ice_Enemy/Monster_Fungus_Trois_Alpha_Ice_Enemy_Remote ART/Char/Monster/Monster_Fungus_Trois_Alpha_Ice_Enemy/Monster_Fungus_Trois_Alpha_Ice_Enemy ART/Char/Monster/Monster_Fungus_Trois_Alpha_Ice_Enemy/Monster_Fungus_Trois_Alpha_Ice_Enemy_Remote 3001 27.168 54.2592 500 0 0 0 0.1 0.2 0.1 0.1 0.1 0.2 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 活动-友方旋转冰 6 3.2蕈兽BVB活动 Partner/ConfigPartner_Fungus_Trois_Alpha_Ice 0 0 0 0 0 26090590 1 4 -36090690 ART/Char/Monster/Monster_Fungus_Trois_Gamma_Fire_Enemy/Monster_Fungus_Trois_Gamma_Fire_Enemy ART/Char/Monster/Monster_Fungus_Trois_Gamma_Fire_Enemy/Monster_Fungus_Trois_Gamma_Fire_Enemy_Remote ART/Char/Monster/Monster_Fungus_Trois_Gamma_Fire_Enemy/Monster_Fungus_Trois_Gamma_Fire_Enemy ART/Char/Monster/Monster_Fungus_Trois_Gamma_Fire_Enemy/Monster_Fungus_Trois_Gamma_Fire_Enemy_Remote 3001 54.336 54.2592 500 0 0 0 0.2 0.2 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 活动-友方旋转火 6 3.2蕈兽BVB活动 Partner/ConfigPartner_Fungus_Trois_Gamma_Fire 0 0 0 0 0 26090690 1 4 -36090790 ART/Char/Monster/Monster_Fungus_Deux_Alpha_Fire_Enemy/Monster_Fungus_Deux_Alpha_Fire_Enemy ART/Char/Monster/Monster_Fungus_Deux_Alpha_Fire_Enemy/Monster_Fungus_Deux_Alpha_Fire_Enemy_Remote ART/Char/Monster/Monster_Fungus_Deux_Alpha_Fire_Enemy/Monster_Fungus_Deux_Alpha_Fire_Enemy ART/Char/Monster/Monster_Fungus_Deux_Alpha_Fire_Enemy/Monster_Fungus_Deux_Alpha_Fire_Enemy_Remote 3001 27.168 54.2592 500 0 0 0 0.2 0.2 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 活动-友方伸展火 6 3.2蕈兽BVB活动 Partner/ConfigPartner_Fungus_Deux_Alpha_Fire 0 0 0 0 0 26090790 1 4 -36090890 ART/Char/Monster/Monster_Fungus_Deux_Epsilon_Wind_Enemy/Monster_Fungus_Deux_Epsilon_Wind_Enemy ART/Char/Monster/Monster_Fungus_Deux_Epsilon_Wind_Enemy/Monster_Fungus_Deux_Epsilon_Wind_Enemy_Remote ART/Char/Monster/Monster_Fungus_Deux_Epsilon_Wind_Enemy/Monster_Fungus_Deux_Epsilon_Wind_Enemy ART/Char/Monster/Monster_Fungus_Deux_Epsilon_Wind_Enemy/Monster_Fungus_Deux_Epsilon_Wind_Enemy_Remote 3001 27.168 54.2592 500 0 0 0 0.1 0.2 0.1 0.1 0.2 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 活动-友方伸展风 6 3.2蕈兽BVB活动 Partner/ConfigPartner_Fungus_Deux_Epsilon_Wind 0 0 0 0 0 26090890 1 4 -36090990 ART/Char/Monster/Monster_Fungus_Deux_Beta_Rock_Enemy/Monster_Fungus_Deux_Beta_Rock_Enemy ART/Char/Monster/Monster_Fungus_Deux_Beta_Rock_Enemy/Monster_Fungus_Deux_Beta_Rock_Enemy_Remote ART/Char/Monster/Monster_Fungus_Deux_Beta_Rock_Enemy/Monster_Fungus_Deux_Beta_Rock_Enemy ART/Char/Monster/Monster_Fungus_Deux_Beta_Rock_Enemy/Monster_Fungus_Deux_Beta_Rock_Enemy_Remote 3001 54.336 54.2592 500 0 0 0 0.1 0.2 0.1 0.1 0.1 0.1 0.2 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 活动-友方伸展岩 6 3.2蕈兽BVB活动 Partner/ConfigPartner_Fungus_Deux_Beta_Rock 0 0 0 0 0 26090990 1 4 -36091090 ART/Char/Monster/Monster_Fungus_Deux_Delta_Electric_Enemy/Monster_Fungus_Deux_Delta_Electric_Enemy ART/Char/Monster/Monster_Fungus_Deux_Delta_Electric_Enemy/Monster_Fungus_Deux_Delta_Electric_Enemy_Remote ART/Char/Monster/Monster_Fungus_Deux_Delta_Electric_Enemy/Monster_Fungus_Deux_Delta_Electric_Enemy ART/Char/Monster/Monster_Fungus_Deux_Delta_Electric_Enemy/Monster_Fungus_Deux_Delta_Electric_Enemy_Remote 3001 27.168 54.2592 500 0 0 0 0.1 0.2 0.1 0.2 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 活动-友方伸展雷 6 3.2蕈兽BVB活动 Partner/ConfigPartner_Fungus_Deux_Delta_Electric 0 0 0 0 0 26091090 1 4 +ID 名称$text_name_Name Prefab路径 Prefab_Remote路径 Controller路径 Controller_Remote路径 默认阵营 基础生命值 基础攻击力 基础防御力 暴击率 暴击抗性 暴击伤害 火元素抗性 草元素抗性 水元素抗性 电元素抗性 风元素抗性 冰元素抗性 岩元素抗性 火元素伤害加成 草元素伤害加成 水元素伤害加成 电元素伤害加成 风元素伤害加成 冰元素伤害加成 岩元素伤害加成 [属性成长]1类型 [属性成长]1曲线 [属性成长]2类型 [属性成长]2曲线 [属性成长]3类型 [属性成长]3曲线 元素精通 物理抗性 物理伤害加成 怪物说明 类型 描述 安全等级 服务器脚本 战斗Config 精英词缀 AI 是否AI校验 装备1 装备2 会游泳 [掉落]1ID [掉落]1血量百分比 [掉落]2ID [掉落]2血量百分比 [掉落]3ID [掉落]3血量百分比 击杀掉落ID 全地图奖励 视距等级 是否离线重置 不在指定天气下出生 特性组ID 联机动态属性ID 外观 生物大类ID 安全检测 战斗音乐 entityBudget档位 元素视野下隐藏名称 +35210101 镀金旅团-单手斧 ART/Char/Partner/Partner_Eremite_Female_Hatchet/Partner_Eremite_Female_Hatchet_01 ART/Char/Partner/Partner_Eremite_Female_Hatchet/Partner_Eremite_Female_Hatchet_01_Remote ART/Char/Partner/Partner_Eremite_Female_Hatchet/Partner_Eremite_Female_Hatchet_01 ART/Char/Partner/Partner_Eremite_Female_Hatchet/Partner_Eremite_Female_Hatchet_01_Remote 3001 2260.8 1.3584 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 17 4 1 7 12 0 0.1 0 镀金旅团-单手斧(森林书) 6 Partner/ConfigPartner_Eremite_Female_Hatchet_01 1049 50004079 1 1 NPC_Quest_Female_Standard_Rana_4198 4 1 +35210301 镀金旅团-单手斧 ART/Char/Partner/Partner_Eremite_Male_Standard_Pole/Partner_Eremite_Male_Standard_Pole_01 ART/Char/Partner/Partner_Eremite_Male_Standard_Pole/Partner_Eremite_Male_Standard_Pole_01_Remote ART/Char/Monster/Monster_Eremite_Male_Standard_Pole/Monster_Eremite_Male_Standard_Pole_01 ART/Char/Monster/Monster_Eremite_Male_Standard_Pole/Monster_Eremite_Male_Standard_Pole_01_Remote 3001 16.3008 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金NPC - 3.2驻守士兵A 6 须弥主线第三章 ConfigMonster_Eremite_Male_Standard_Pole_01_NoVO 1049 50004080 1 1 Partner_Eremite_Male_Standard_Pole_01 6 1 +35210302 镀金旅团-单手斧 ART/Char/Partner/Partner_Eremite_Male_Standard_Pole/Partner_Eremite_Male_Standard_Pole_02 ART/Char/Partner/Partner_Eremite_Male_Standard_Pole/Partner_Eremite_Male_Standard_Pole_02_Remote ART/Char/Monster/Monster_Eremite_Male_Standard_Pole/Monster_Eremite_Male_Standard_Pole_01 ART/Char/Monster/Monster_Eremite_Male_Standard_Pole/Monster_Eremite_Male_Standard_Pole_01_Remote 3001 16.3008 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金NPC - 3.2驻守士兵B 6 须弥主线第三章 ConfigMonster_Eremite_Male_Standard_Pole_01_NoVO 1049 50004080 1 1 Partner_Eremite_Male_Standard_Pole_02 6 1 +35210303 镀金旅团-单手斧 ART/Char/Partner/Partner_Eremite_Male_Standard_Pole/Partner_Eremite_Male_Standard_Pole_03 ART/Char/Partner/Partner_Eremite_Male_Standard_Pole/Partner_Eremite_Male_Standard_Pole_03_Remote ART/Char/Monster/Monster_Eremite_Male_Standard_Pole/Monster_Eremite_Male_Standard_Pole_01 ART/Char/Monster/Monster_Eremite_Male_Standard_Pole/Monster_Eremite_Male_Standard_Pole_01_Remote 3001 16.3008 25.12 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金NPC - 3.2驻守士兵C 6 须弥主线第三章 ConfigMonster_Eremite_Male_Standard_Pole_01_NoVO 1049 50004080 1 1 Partner_Eremite_Male_Standard_Pole_03 6 1 +35210401 镀金旅团-单手斧 ART/Char/Partner/Partner_Eremite_MuscleMan_Gloves/Partner_Eremite_MuscleMan_Gloves_01 ART/Char/Partner/Partner_Eremite_MuscleMan_Gloves/Partner_Eremite_MuscleMan_Gloves_01_Remote ART/Char/Monster/Monster_Eremite_MuscleMan_Gloves/Monster_Eremite_MuscleMan_Gloves_01 ART/Char/Monster/Monster_Eremite_MuscleMan_Gloves/Monster_Eremite_MuscleMan_Gloves_01_Remote 3001 21.7344 20.096 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 -0.2 0 镀金NPC - 卢森巴博 6 须弥主线第三章 ConfigMonster_Eremite_MuscleMan_Gloves_01_NoVO 1049 50004078 50004081 1 1 Partner_Eremite_MuscleMan_Gloves_01 6 1 +35210501 ART/Char/Partner/Partner_Eremite_MuscleMan_Simitar/Partner_Eremite_MuscleMan_Simitar_01 ART/Char/Partner/Partner_Eremite_MuscleMan_Simitar/Partner_Eremite_MuscleMan_Simitar_01_Remote ART/Char/Monster/Monster_Eremite_MuscleMan_Simitar/Monster_Eremite_MuscleMan_Simitar_01 ART/Char/Monster/Monster_Eremite_MuscleMan_Simitar/Monster_Eremite_MuscleMan_Simitar_01_Remote 3001 40.752 22 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 1 7 12 0 0.1 0 NPC - Habachi哈巴奇 6 定制NPC Partner/ConfigPartner_Eremite_MuscleMan_Simitar_01 1049,5224 50004076 1 25210501 1 Partner_Eremite_MuscleMan_Simitar_01 6 1 +35310101 镀金旅团-单手斧 ART/Char/Partner/Partner_Eremite_Female_Slim_PushDagger_01/Partner_Eremite_Female_Slim_PushDagger_01 ART/Char/Partner/Partner_Eremite_Female_Slim_PushDagger_01/Partner_Eremite_Female_Slim_PushDagger_01_Remote ART/Char/Partner/Partner_Eremite_Female_Slim_PushDagger_01/Partner_Eremite_Female_Slim_PushDagger_01 ART/Char/Partner/Partner_Eremite_Female_Slim_PushDagger_01/Partner_Eremite_Female_Slim_PushDagger_01_Remote 3001 4521.6 1.3584 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 17 4 23 7 12 0 0.1 0 镀金旅团·沙中净水(黄金梦乡) 6 黄金梦乡WQ Partner/ConfigPartner_Eremite_Female_Slim_PushDagger_01 1049 50004090 50004091 1 21020201 1 4 1 +35310301 镀金旅团-单手斧 ART/Char/Partner/Partner_Eremite_Male_Standard_Polearm_01/Partner_Eremite_Male_Standard_Polearm_01 ART/Char/Partner/Partner_Eremite_Male_Standard_Polearm_01/Partner_Eremite_Male_Standard_Polearm_01_Remote ART/Char/Partner/Partner_Eremite_Male_Standard_Polearm_01/Partner_Eremite_Male_Standard_Polearm_01 ART/Char/Partner/Partner_Eremite_Male_Standard_Polearm_01/Partner_Eremite_Male_Standard_Polearm_01_Remote 3001 4521.6 1.3584 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 17 4 23 7 12 0 0.1 0 镀金旅团·白日鸣雷(黄金梦乡) 6 黄金梦乡WQ Partner/ConfigPartner_Eremite_Male_Standard_Polearm_01 1049 50004094 1 21020201 1 4 1 +35410101 镀金旅团-单手斧 ART/Char/Monster/Monster_Eremite_Male_Strong_Katar_01/Monster_Eremite_Male_Strong_Katar_01 ART/Char/Monster/Monster_Eremite_Male_Strong_Katar_01/Monster_Eremite_Male_Strong_Katar_01_Remote ART/Char/Monster/Monster_Eremite_Male_Strong_Katar_01/Monster_Eremite_Male_Strong_Katar_01 ART/Char/Monster/Monster_Eremite_Male_Strong_Katar_01/Monster_Eremite_Male_Strong_Katar_01_Remote 3001 4521.6 1.3584 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 17 4 23 7 12 0 0.1 0 镀金旅团·魔岩役使(3.4WQ) 6 3.4WQ Partner/ConfigPartner_Eremite_Male_Strong_Katar_01 1049 1 25410101 1 4 1 +35410201 镀金旅团-单手斧 ART/Char/Monster/Monster_Eremite_Female_Standard_Longbow_01/Monster_Eremite_Female_Standard_Longbow_01 ART/Char/Monster/Monster_Eremite_Female_Standard_Longbow_01/Monster_Eremite_Female_Standard_Longbow_01_Remote ART/Char/Monster/Monster_Eremite_Female_Standard_Longbow_01/Monster_Eremite_Female_Standard_Longbow_01 ART/Char/Monster/Monster_Eremite_Female_Standard_Longbow_01/Monster_Eremite_Female_Standard_Longbow_01_Remote 3001 4521.6 1.3584 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 17 4 23 7 12 0 0.1 0 镀金旅团·灵风猎手(3.4WQ) 6 3.4WQ Partner/ConfigPartner_Eremite_Female_Standard_Longbow_01 1049 1 25410201 1 4 1 +35210102 丛林豹 ART/Char/Partner/Partner_Animal_Panther_01/Partner_Animal_Panther_01 ART/Char/Partner/Partner_Animal_Panther_01/Partner_Animal_Panther_01_Remote ART/Char/Partner/Partner_Animal_Panther_01/Partner_Animal_Panther_01 ART/Char/Partner/Partner_Animal_Panther_01/Partner_Animal_Panther_01_Remote 3001 2260.8 1.3584 500 0 0 0 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 17 4 1 7 12 0 0.1 0 丛林豹 6 助战丛林豹 Partner/ConfigPartner_Panther_01 1049 1 28060201 1 1 +36090190 ART/Char/Monster/Monster_Fungus_Un_Gamma_Water_Enemy/Monster_Fungus_Un_Gamma_Water_Enemy ART/Char/Monster/Monster_Fungus_Un_Gamma_Water_Enemy/Monster_Fungus_Un_Gamma_Water_Enemy_Remote ART/Char/Monster/Monster_Fungus_Un_Gamma_Water_Enemy/Monster_Fungus_Un_Gamma_Water_Enemy ART/Char/Monster/Monster_Fungus_Un_Gamma_Water_Enemy/Monster_Fungus_Un_Gamma_Water_Enemy_Remote 3001 20.376 54.2592 500 0 0 0 0.1 0.2 0.2 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 活动-友方飞行水 6 3.2蕈兽BVB活动 Partner/ConfigPartner_Fungus_Un_Gamma_Water 0 0 0 0 0 26090190 1 4 1 +36090290 ART/Char/Monster/Monster_Fungus_Un_Delta_Grass_Enemy/Monster_Fungus_Un_Delta_Grass_Enemy ART/Char/Monster/Monster_Fungus_Un_Delta_Grass_Enemy/Monster_Fungus_Un_Delta_Grass_Enemy_Remote ART/Char/Monster/Monster_Fungus_Un_Delta_Grass_Enemy/Monster_Fungus_Un_Delta_Grass_Enemy ART/Char/Monster/Monster_Fungus_Un_Delta_Grass_Enemy/Monster_Fungus_Un_Delta_Grass_Enemy_Remote 3001 20.376 54.2592 500 0 0 0 0.1 0.25 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 活动-友方飞行草 6 3.2蕈兽BVB活动 Partner/ConfigPartner_Fungus_Un_Delta_Grass 0 0 0 0 0 26090290 1 4 1 +36090390 ART/Char/Monster/Monster_Fungus_Un_Delta_Wind_Enemy/Monster_Fungus_Un_Delta_Wind_Enemy ART/Char/Monster/Monster_Fungus_Un_Delta_Wind_Enemy/Monster_Fungus_Un_Delta_Wind_Enemy_Remote ART/Char/Monster/Monster_Fungus_Un_Delta_Wind_Enemy/Monster_Fungus_Un_Delta_Wind_Enemy ART/Char/Monster/Monster_Fungus_Un_Delta_Wind_Enemy/Monster_Fungus_Un_Delta_Wind_Enemy_Remote 3001 20.376 54.2592 500 0 0 0 0.1 0.2 0.1 0.1 0.2 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 活动-友方飞行风 6 3.2蕈兽BVB活动 Partner/ConfigPartner_Fungus_Un_Delta_Wind 0 0 0 0 0 26090390 1 4 1 +36090490 ART/Char/Monster/Monster_Fungus_Trois_Epsilon_Electric_Enemy/Monster_Fungus_Trois_Epsilon_Electric_Enemy ART/Char/Monster/Monster_Fungus_Trois_Epsilon_Electric_Enemy/Monster_Fungus_Trois_Epsilon_Electric_Enemy_Remote ART/Char/Monster/Monster_Fungus_Trois_Epsilon_Electric_Enemy/Monster_Fungus_Trois_Epsilon_Electric_Enemy ART/Char/Monster/Monster_Fungus_Trois_Epsilon_Electric_Enemy/Monster_Fungus_Trois_Epsilon_Electric_Enemy_Remote 3001 27.168 54.2592 500 0 0 0 0.1 0.2 0.1 0.2 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 活动-友方旋转雷 6 3.2蕈兽BVB活动 Partner/ConfigPartner_Fungus_Trois_Epsilon_Electric 0 0 0 0 0 26090490 1 4 1 +36090590 ART/Char/Monster/Monster_Fungus_Trois_Alpha_Ice_Enemy/Monster_Fungus_Trois_Alpha_Ice_Enemy ART/Char/Monster/Monster_Fungus_Trois_Alpha_Ice_Enemy/Monster_Fungus_Trois_Alpha_Ice_Enemy_Remote ART/Char/Monster/Monster_Fungus_Trois_Alpha_Ice_Enemy/Monster_Fungus_Trois_Alpha_Ice_Enemy ART/Char/Monster/Monster_Fungus_Trois_Alpha_Ice_Enemy/Monster_Fungus_Trois_Alpha_Ice_Enemy_Remote 3001 27.168 54.2592 500 0 0 0 0.1 0.2 0.1 0.1 0.1 0.2 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 活动-友方旋转冰 6 3.2蕈兽BVB活动 Partner/ConfigPartner_Fungus_Trois_Alpha_Ice 0 0 0 0 0 26090590 1 4 1 +36090690 ART/Char/Monster/Monster_Fungus_Trois_Gamma_Fire_Enemy/Monster_Fungus_Trois_Gamma_Fire_Enemy ART/Char/Monster/Monster_Fungus_Trois_Gamma_Fire_Enemy/Monster_Fungus_Trois_Gamma_Fire_Enemy_Remote ART/Char/Monster/Monster_Fungus_Trois_Gamma_Fire_Enemy/Monster_Fungus_Trois_Gamma_Fire_Enemy ART/Char/Monster/Monster_Fungus_Trois_Gamma_Fire_Enemy/Monster_Fungus_Trois_Gamma_Fire_Enemy_Remote 3001 54.336 54.2592 500 0 0 0 0.2 0.2 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 活动-友方旋转火 6 3.2蕈兽BVB活动 Partner/ConfigPartner_Fungus_Trois_Gamma_Fire 0 0 0 0 0 26090690 1 4 1 +36090790 ART/Char/Monster/Monster_Fungus_Deux_Alpha_Fire_Enemy/Monster_Fungus_Deux_Alpha_Fire_Enemy ART/Char/Monster/Monster_Fungus_Deux_Alpha_Fire_Enemy/Monster_Fungus_Deux_Alpha_Fire_Enemy_Remote ART/Char/Monster/Monster_Fungus_Deux_Alpha_Fire_Enemy/Monster_Fungus_Deux_Alpha_Fire_Enemy ART/Char/Monster/Monster_Fungus_Deux_Alpha_Fire_Enemy/Monster_Fungus_Deux_Alpha_Fire_Enemy_Remote 3001 27.168 54.2592 500 0 0 0 0.2 0.2 0.1 0.1 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 活动-友方伸展火 6 3.2蕈兽BVB活动 Partner/ConfigPartner_Fungus_Deux_Alpha_Fire 0 0 0 0 0 26090790 1 4 1 +36090890 ART/Char/Monster/Monster_Fungus_Deux_Epsilon_Wind_Enemy/Monster_Fungus_Deux_Epsilon_Wind_Enemy ART/Char/Monster/Monster_Fungus_Deux_Epsilon_Wind_Enemy/Monster_Fungus_Deux_Epsilon_Wind_Enemy_Remote ART/Char/Monster/Monster_Fungus_Deux_Epsilon_Wind_Enemy/Monster_Fungus_Deux_Epsilon_Wind_Enemy ART/Char/Monster/Monster_Fungus_Deux_Epsilon_Wind_Enemy/Monster_Fungus_Deux_Epsilon_Wind_Enemy_Remote 3001 27.168 54.2592 500 0 0 0 0.1 0.2 0.1 0.1 0.2 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 活动-友方伸展风 6 3.2蕈兽BVB活动 Partner/ConfigPartner_Fungus_Deux_Epsilon_Wind 0 0 0 0 0 26090890 1 4 1 +36090990 ART/Char/Monster/Monster_Fungus_Deux_Beta_Rock_Enemy/Monster_Fungus_Deux_Beta_Rock_Enemy ART/Char/Monster/Monster_Fungus_Deux_Beta_Rock_Enemy/Monster_Fungus_Deux_Beta_Rock_Enemy_Remote ART/Char/Monster/Monster_Fungus_Deux_Beta_Rock_Enemy/Monster_Fungus_Deux_Beta_Rock_Enemy ART/Char/Monster/Monster_Fungus_Deux_Beta_Rock_Enemy/Monster_Fungus_Deux_Beta_Rock_Enemy_Remote 3001 54.336 54.2592 500 0 0 0 0.1 0.2 0.1 0.1 0.1 0.1 0.2 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 活动-友方伸展岩 6 3.2蕈兽BVB活动 Partner/ConfigPartner_Fungus_Deux_Beta_Rock 0 0 0 0 0 26090990 1 4 1 +36091090 ART/Char/Monster/Monster_Fungus_Deux_Delta_Electric_Enemy/Monster_Fungus_Deux_Delta_Electric_Enemy ART/Char/Monster/Monster_Fungus_Deux_Delta_Electric_Enemy/Monster_Fungus_Deux_Delta_Electric_Enemy_Remote ART/Char/Monster/Monster_Fungus_Deux_Delta_Electric_Enemy/Monster_Fungus_Deux_Delta_Electric_Enemy ART/Char/Monster/Monster_Fungus_Deux_Delta_Electric_Enemy/Monster_Fungus_Deux_Delta_Electric_Enemy_Remote 3001 27.168 54.2592 500 0 0 0 0.1 0.2 0.1 0.2 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 活动-友方伸展雷 6 3.2蕈兽BVB活动 Partner/ConfigPartner_Fungus_Deux_Delta_Electric 0 0 0 0 0 26091090 1 4 1 +38050590 ART/Char/Partner/Partner_Animal_Electrohercules_01/Partner_Animal_Electrohercules_01 ART/Char/Partner/Partner_Animal_Electrohercules_01/Partner_Animal_Electrohercules_01_Remote ART/Char/Partner/Partner_Animal_Electrohercules_01/Partner_Animal_Electrohercules_01 ART/Char/Partner/Partner_Animal_Electrohercules_01/Partner_Animal_Electrohercules_01_Remote 3002 27.168 54.2592 500 0 0 0 0.1 0.2 0.1 0.2 0.1 0.1 0.1 0 0 0 0 0 0 0 1 23 4 24 7 12 0 0.1 0 鬼兜虫对战-玩家鬼兜虫 6 鬼兜虫对战活动玩家鬼兜虫 Partner/ConfigPartner_Electrohercules_01 0 0 0 0 0 26091090 1 4 1 diff --git a/gdconf/game_data_config/txt/PhotographExpressionName.txt b/gdconf/game_data_config/txt/PhotographExpressionName.txt index 099514e7..169f49be 100644 --- a/gdconf/game_data_config/txt/PhotographExpressionName.txt +++ b/gdconf/game_data_config/txt/PhotographExpressionName.txt @@ -179,3 +179,9 @@ ID 角色ID 开启条件1类型 开启条件1参数列表 74401 10000074 74402 10000074 1 2 74403 10000074 1 4 +75401 10000075 +75402 10000075 1 2 +75403 10000075 1 4 +76401 10000076 +76402 10000076 1 2 +76403 10000076 1 4 diff --git a/gdconf/game_data_config/txt/PhotographPoseName.txt b/gdconf/game_data_config/txt/PhotographPoseName.txt index ae834557..8d3a4053 100644 --- a/gdconf/game_data_config/txt/PhotographPoseName.txt +++ b/gdconf/game_data_config/txt/PhotographPoseName.txt @@ -179,3 +179,9 @@ ID 角色ID 开启条件1类型 开启条件1参数列表 74301 10000074 74302 10000074 74303 10000074 +75301 10000075 +75302 10000075 +75303 10000075 +76301 10000076 +76302 10000076 +76303 10000076 diff --git a/gdconf/game_data_config/txt/PlayerExhibitionData.txt b/gdconf/game_data_config/txt/PlayerExhibitionData.txt index 49342f59..f75aeba4 100644 --- a/gdconf/game_data_config/txt/PlayerExhibitionData.txt +++ b/gdconf/game_data_config/txt/PlayerExhibitionData.txt @@ -270,3 +270,94 @@ ID SeriesID 数据写类型 数据trigger类型 替换统计 累加统计 是否 11701113 11701 2 Activity_WindField_5_LevelFinish 0 0 11701114 11701 2 Activity_WindField_5_Coin 0 0 11701115 11701 2 Activity_WindField_5_Monster 0 0 +10102001 10102 1 服务器测试trigger 0 0 +10102002 10102 2 test1 0 0 +10102003 10102 2 uid 0 0 +10102004 10102 2 hunter_miss_none 0 0 +10102005 10102 2 hunter_miss_one 0 0 +10102006 10102 2 hunter_miss_two 0 0 +10102007 10102 2 hunter_miss_all 0 0 +10102008 10102 2 prey_alive_only 0 0 +10102009 10102 2 extra_skill_user 0 0 +10102010 10102 2 prey_alive_win 0 0 +10102011 10102 2 prey_dead_win 0 0 +10102012 10102 2 prey_dead_final 0 0 +10102013 10102 2 prey_dead_first 0 0 +10102014 10102 2 hunter_catch_by_guide 0 0 +10102015 10102 2 hunter_detect_prey 0 0 +10102016 10102 2 prey_win_without_skill 0 0 +10102017 10102 2 prey_cheat_hunter 0 0 +10102018 10102 2 player_get_energy 0 0 +10102019 10102 2 hunter_win_by_EX 0 0 +10102020 10102 2 hunter_win_in_time 0 0 +10102021 10102 2 prey_win_by_guide 0 0 +10102022 10102 2 prey_win_by_detect 0 0 +10102023 10102 2 prey_dead_second 0 0 +10102024 10102 1 躲猫猫抓捕者胜利剩余时间 0 0 +10102025 10102 1 躲猫猫躲藏者非幽灵状态时间 0 0 +10102026 10102 1 躲猫猫胜利 0 0 +10102027 10102 2 hunter_catch_sum 0 0 +10102028 10102 2 player_get_energy 0 0 +10102029 10102 2 catch_invisible_prey 0 0 +10102030 10102 2 catch_speedup_prey 0 0 +10102031 10102 2 catch_2_disguise_prey 0 0 +10102032 10102 2 escape_after_ultraMark 0 0 +10102033 10102 2 escape_after_globalsight 0 0 +10102034 10102 2 escape_after_superprison 0 0 +10102035 10102 2 catch_2_prey_in_60 0 0 +10102036 10102 2 is_hunter 0 0 +10102037 10102 2 prey_win_in_transfer 0 0 +10102038 10102 2 hunter_kill_invisible_bait 0 0 +10102039 10102 2 hunter_catch_multiple_prey_max 0 0 +10102040 10102 2 prey_discovered_by_hunter_net 0 0 +10102041 10102 2 prey_keep_invisible 0 0 +10102042 10102 2 ghost_blind_hunter_by_bait 0 0 +10102043 10102 2 ghost_place_ghost_bait 0 0 +10102044 10102 2 hunter_discover_prey_by_hunter_net 0 0 +10102045 10102 2 prey_use_invisible_bait 0 0 +11801001 11801 1 迷城战线单次挑战最短通关时间 0 0 8301 +11801002 11801 1 迷城战线单次挑战最强一击 0 0 8301 +11801003 11801 1 迷城战线单次挑战最少承伤 0 0 8301 +11801004 11801 1 迷城战线单次挑战指定元素反应类型最多次数 0 0 8301 17,18,19,20 +11801005 11801 1 迷城战线单次挑战最短通关时间 0 0 8302 +11801006 11801 1 迷城战线单次挑战最强一击 0 0 8302 +11801007 11801 1 迷城战线单次挑战最少承伤 0 0 8302 +11801008 11801 1 迷城战线单次挑战指定元素反应类型最多次数 0 0 8302 34,35 +11801009 11801 1 迷城战线单次挑战最短通关时间 0 0 8303 +11801010 11801 1 迷城战线单次挑战最强一击 0 0 8303 +11801011 11801 1 迷城战线单次挑战最少承伤 0 0 8303 +11801012 11801 1 迷城战线单次挑战指定元素反应类型最多次数 0 0 8303 6 +11801013 11801 1 迷城战线单次挑战最短通关时间 0 0 8304 +11801014 11801 1 迷城战线单次挑战最强一击 0 0 8304 +11801015 11801 1 迷城战线单次挑战最少承伤 0 0 8304 +11801016 11801 1 迷城战线单次挑战指定元素反应类型最多次数 0 0 8304 2 +11801017 11801 1 迷城战线单次挑战最短通关时间 0 0 8305 +11801018 11801 1 迷城战线单次挑战最强一击 0 0 8305 +11801019 11801 1 迷城战线单次挑战最少承伤 0 0 8305 +11801020 11801 1 迷城战线单次挑战指定元素反应类型最多次数 0 0 8305 33,34,35,6,37 +11801021 11801 1 迷城战线单次挑战最短通关时间 0 0 8306 +11801022 11801 1 迷城战线单次挑战最强一击 0 0 8306 +11801023 11801 1 迷城战线单次挑战最少承伤 0 0 8306 +11801024 11801 1 迷城战线单次挑战指定元素反应类型最多次数 0 0 8306 27,28,29,30 +11801025 11801 1 迷城战线单次挑战最短通关时间 0 0 8307 +11801026 11801 1 迷城战线单次挑战最强一击 0 0 8307 +11801027 11801 1 迷城战线单次挑战最少承伤 0 0 8307 +11801028 11801 1 迷城战线累计成功通过本关次数 0 0 8307 +11801029 11801 1 迷城战线累计成功通过本关次数 0 0 8301 +11801030 11801 1 迷城战线累计成功通过本关次数 0 0 8302 +11801031 11801 1 迷城战线累计成功通过本关次数 0 0 8303 +11801032 11801 1 迷城战线累计成功通过本关次数 0 0 8304 +11801033 11801 1 迷城战线累计成功通过本关次数 0 0 8305 +11801034 11801 1 迷城战线累计成功通过本关次数 0 0 8306 +11801035 11801 1 迷城战线累计成功通过本关次数 0 0 8307 +13401001 13401 2 Activity_BoatRaceV3_CollectCoinNum 0 0 +13401002 13401 2 Activity_BoatRaceV3_HighestCoinNum 0 0 +13401003 13401 2 Activity_BoatRaceV3_HighestLiveTime 0 0 +13401004 13401 2 Activity_BoatRaceV3_DeathNum 0 0 +13401005 13401 2 Activity_BoatRaceV3_CollectItemNum 0 0 +13401006 13401 2 Activity_BoatRaceV3_UseSkillTimes 0 0 +13401007 13401 2 Activity_BoatRaceV3_DestroyGadgetTimes 0 0 +13401008 13401 2 Activity_BoatRaceV3_DropCoinNum 0 0 +13401009 13401 2 Activity_BoatRaceV3_SeaLampNum 0 0 +13401010 13401 2 Activity_BoatRaceV3_CorrectRiddleNum 0 0 +13401011 13401 2 Activity_BoatRaceV3_BigCoinNum 0 0 diff --git a/gdconf/game_data_config/txt/ProudSkillData.txt b/gdconf/game_data_config/txt/ProudSkillData.txt index d7dff335..96717f22 100644 --- a/gdconf/game_data_config/txt/ProudSkillData.txt +++ b/gdconf/game_data_config/txt/ProudSkillData.txt @@ -3008,4 +3008,148 @@ 743913 Layla_SkillUpgrade_3 0.098787 12 12 40 7439 13 3 0 0 0 0 0 0 0 0 0 6 743914 Layla_SkillUpgrade_3 0.104598 12 12 40 7439 14 3 0 0 0 0 0 0 0 0 0 6 743915 Layla_SkillUpgrade_3 0.110409 12 12 40 7439 15 3 0 0 0 0 0 0 0 0 0 6 +752101 Wanderer_PermanentSkill_1 0.2 20 0.15 0.5 7521 1 2 0 0 0 0 0 0 0 0 0 1 +752201 Wanderer_PermanentSkill_2 0.1 0.15 0.35 7522 1 2 0 0 0 0 0 0 0 0 0 4 +752301 7523 1 2 0 0 0 0 0 0 0 0 0 0 501 10,12 0.5 +753101 Wanderer_SkillUpgrade_1 0.86 0.946 0.516 0.516 1.29 20 0.639324 1.278377 1.596762 7531 1 3 0 0 0 0 0 0 0 0 0 0 +753102 Wanderer_SkillUpgrade_1 0.93 1.023 0.558 0.558 1.395 20 0.691362 1.382431 1.726731 7531 2 3 12500 104335 3 112044 6 0 0 0 0 2 +753103 Wanderer_SkillUpgrade_1 1 1.1 0.6 0.6 1.5 20 0.7434 1.486485 1.8567 7531 3 3 17500 104336 2 112045 3 0 0 0 0 3 +753104 Wanderer_SkillUpgrade_1 1.1 1.21 0.66 0.66 1.65 20 0.81774 1.635134 2.04237 7531 4 3 25000 104336 4 112045 4 0 0 0 0 3 +753105 Wanderer_SkillUpgrade_1 1.17 1.287 0.702 0.702 1.755 20 0.869778 1.739187 2.172339 7531 5 3 30000 104336 6 112045 6 0 0 0 0 4 +753106 Wanderer_SkillUpgrade_1 1.25 1.375 0.75 0.75 1.875 20 0.92925 1.858106 2.320875 7531 6 3 37500 104336 9 112045 9 0 0 0 0 4 +753107 Wanderer_SkillUpgrade_1 1.36 1.496 0.816 0.816 2.04 20 1.011024 2.02162 2.525112 7531 7 3 120000 104337 4 112046 4 113043 1 0 0 5 +753108 Wanderer_SkillUpgrade_1 1.47 1.617 0.882 0.882 2.205 20 1.092798 2.185133 2.729349 7531 8 3 260000 104337 6 112046 6 113043 1 0 0 5 +753109 Wanderer_SkillUpgrade_1 1.58 1.738 0.948 0.948 2.37 20 1.174572 2.348646 2.933586 7531 9 3 450000 104337 12 112046 9 113043 2 0 0 6 +753110 Wanderer_SkillUpgrade_1 1.7 1.87 1.02 1.02 2.55 20 1.26378 2.527025 3.15639 7531 10 3 700000 104337 16 112046 12 113043 2 104319 1 6 +753111 Wanderer_SkillUpgrade_1 1.82 2.002 1.092 1.092 2.73 20 1.352988 2.705403 3.379194 7531 11 3 0 0 0 0 0 0 0 0 0 6 +753112 Wanderer_SkillUpgrade_1 1.94 2.134 1.164 1.164 2.91 20 1.442196 2.883781 3.601998 7531 12 3 0 0 0 0 0 0 0 0 0 6 +753113 Wanderer_SkillUpgrade_1 2.06 2.266 1.236 1.236 3.09 20 1.531404 3.062159 3.824802 7531 13 3 0 0 0 0 0 0 0 0 0 6 +753114 Wanderer_SkillUpgrade_1 2.18 2.398 1.308 1.308 3.27 20 1.620612 3.240537 4.047606 7531 14 3 0 0 0 0 0 0 0 0 0 6 +753115 Wanderer_SkillUpgrade_1 2.3 2.53 1.38 1.38 3.45 20 1.70982 3.418915 4.27041 7531 15 3 0 0 0 0 0 0 0 0 0 6 +753201 Wanderer_SkillUpgrade_2 0.43 0.172 0.172 7532 1 3 0 0 0 0 0 0 0 0 0 0 +753202 Wanderer_SkillUpgrade_2 0.465 0.186 0.186 7532 2 3 12500 104335 3 112044 6 0 0 0 0 2 +753203 Wanderer_SkillUpgrade_2 0.5 0.2 0.2 7532 3 3 17500 104336 2 112045 3 0 0 0 0 3 +753204 Wanderer_SkillUpgrade_2 0.55 0.22 0.22 7532 4 3 25000 104336 4 112045 4 0 0 0 0 3 +753205 Wanderer_SkillUpgrade_2 0.585 0.234 0.234 7532 5 3 30000 104336 6 112045 6 0 0 0 0 4 +753206 Wanderer_SkillUpgrade_2 0.625 0.25 0.25 7532 6 3 37500 104336 9 112045 9 0 0 0 0 4 +753207 Wanderer_SkillUpgrade_2 0.68 0.272 0.272 7532 7 3 120000 104337 4 112046 4 113043 1 0 0 5 +753208 Wanderer_SkillUpgrade_2 0.735 0.294 0.294 7532 8 3 260000 104337 6 112046 6 113043 1 0 0 5 +753209 Wanderer_SkillUpgrade_2 0.79 0.316 0.316 7532 9 3 450000 104337 12 112046 9 113043 2 0 0 6 +753210 Wanderer_SkillUpgrade_2 0.85 0.34 0.34 7532 10 3 700000 104337 16 112046 12 113043 2 104319 1 6 +753211 Wanderer_SkillUpgrade_2 0.91 0.364 0.364 7532 11 3 0 0 0 0 0 0 0 0 0 6 +753212 Wanderer_SkillUpgrade_2 0.97 0.388 0.388 7532 12 3 0 0 0 0 0 0 0 0 0 6 +753213 Wanderer_SkillUpgrade_2 1.03 0.412 0.412 7532 13 3 0 0 0 0 0 0 0 0 0 6 +753214 Wanderer_SkillUpgrade_2 1.09 0.436 0.436 7532 14 3 0 0 0 0 0 0 0 0 0 6 +753215 Wanderer_SkillUpgrade_2 1.15 0.46 0.46 7532 15 3 0 0 0 0 0 0 0 0 0 6 +753901 Wanderer_SkillUpgrade_3 0.5562 7539 1 3 0 0 0 0 0 0 0 0 0 0 +753902 Wanderer_SkillUpgrade_3 0.597915 7539 2 3 12500 104335 3 112044 6 0 0 0 0 2 +753903 Wanderer_SkillUpgrade_3 0.63963 7539 3 3 17500 104336 2 112045 3 0 0 0 0 3 +753904 Wanderer_SkillUpgrade_3 0.69525 7539 4 3 25000 104336 4 112045 4 0 0 0 0 3 +753905 Wanderer_SkillUpgrade_3 0.736965 7539 5 3 30000 104336 6 112045 6 0 0 0 0 4 +753906 Wanderer_SkillUpgrade_3 0.77868 7539 6 3 37500 104336 9 112045 9 0 0 0 0 4 +753907 Wanderer_SkillUpgrade_3 0.8343 7539 7 3 120000 104337 4 112046 4 113043 1 0 0 5 +753908 Wanderer_SkillUpgrade_3 0.88992 7539 8 3 260000 104337 6 112046 6 113043 1 0 0 5 +753909 Wanderer_SkillUpgrade_3 0.94554 7539 9 3 450000 104337 12 112046 9 113043 2 0 0 6 +753910 Wanderer_SkillUpgrade_3 1.00116 7539 10 3 700000 104337 16 112046 12 113043 2 104319 1 6 +753911 Wanderer_SkillUpgrade_3 1.05678 7539 11 3 0 0 0 0 0 0 0 0 0 6 +753912 Wanderer_SkillUpgrade_3 1.1124 7539 12 3 0 0 0 0 0 0 0 0 0 6 +753913 Wanderer_SkillUpgrade_3 1.181925 7539 13 3 0 0 0 0 0 0 0 0 0 6 +753914 Wanderer_SkillUpgrade_3 1.25145 7539 14 3 0 0 0 0 0 0 0 0 0 6 +753915 Wanderer_SkillUpgrade_3 1.320975 7539 15 3 0 0 0 0 0 0 0 0 0 6 +822101 Baizhuer_PermanentSkill_1 8221 1 2 0 0 0 0 0 0 0 0 0 1 +822201 Baizhuer_PermanentSkill_2 8222 1 2 0 0 0 0 0 0 0 0 0 4 +822301 8223 1 2 0 0 0 0 0 0 0 0 0 0 +823101 Baizhuer_SkillUpgrade_1 0.512173 0.484834 0.729736 0.4773 0.52546 20 0.639324 1.278377 1.596762 8231 1 3 0 0 0 0 0 0 0 0 0 0 +823102 Baizhuer_SkillUpgrade_1 0.553862 0.524297 0.789133 0.51615 0.56823 20 0.691362 1.382431 1.726731 8231 2 3 12500 104316 3 112059 6 0 0 0 0 2 +823103 Baizhuer_SkillUpgrade_1 0.59555 0.56376 0.84853 0.555 0.611 20 0.7434 1.486485 1.8567 8231 3 3 17500 104317 2 112060 3 0 0 0 0 3 +823104 Baizhuer_SkillUpgrade_1 0.655105 0.620136 0.933383 0.6105 0.6721 20 0.81774 1.635134 2.04237 8231 4 3 25000 104317 4 112060 4 0 0 0 0 3 +823105 Baizhuer_SkillUpgrade_1 0.696793 0.659599 0.99278 0.64935 0.71487 20 0.869778 1.739187 2.172339 8231 5 3 30000 104317 6 112060 6 0 0 0 0 4 +823106 Baizhuer_SkillUpgrade_1 0.744438 0.7047 1.060663 0.69375 0.76375 20 0.92925 1.858106 2.320875 8231 6 3 37500 104317 9 112060 9 0 0 0 0 4 +823107 Baizhuer_SkillUpgrade_1 0.809948 0.766714 1.154001 0.7548 0.83096 20 1.011024 2.02162 2.525112 8231 7 3 120000 104318 4 112061 4 0 1 0 0 5 +823108 Baizhuer_SkillUpgrade_1 0.875459 0.828727 1.247339 0.81585 0.89817 20 1.092798 2.185133 2.729349 8231 8 3 260000 104318 6 112061 6 0 1 0 0 5 +823109 Baizhuer_SkillUpgrade_1 0.940969 0.890741 1.340677 0.8769 0.96538 20 1.174572 2.348646 2.933586 8231 9 3 450000 104318 12 112061 9 0 2 0 0 6 +823110 Baizhuer_SkillUpgrade_1 1.012435 0.958392 1.442501 0.9435 1.0387 20 1.26378 2.527025 3.15639 8231 10 3 700000 104318 16 112061 12 0 2 104319 1 6 +823111 Baizhuer_SkillUpgrade_1 1.083901 1.026043 1.544325 1.0101 1.11202 20 1.352988 2.705403 3.379194 8231 11 3 0 0 0 0 0 0 0 0 0 6 +823112 Baizhuer_SkillUpgrade_1 1.155367 1.093694 1.646148 1.0767 1.18534 20 1.442196 2.883781 3.601998 8231 12 3 0 0 0 0 0 0 0 0 0 6 +823113 Baizhuer_SkillUpgrade_1 1.226833 1.161346 1.747972 1.1433 1.25866 20 1.531404 3.062159 3.824802 8231 13 3 0 0 0 0 0 0 0 0 0 6 +823114 Baizhuer_SkillUpgrade_1 1.298299 1.228997 1.849795 1.2099 1.33198 20 1.620612 3.240537 4.047606 8231 14 3 0 0 0 0 0 0 0 0 0 6 +823115 Baizhuer_SkillUpgrade_1 1.369765 1.296648 1.951619 1.2765 1.4053 20 1.70982 3.418915 4.27041 8231 15 3 0 0 0 0 0 0 0 0 0 6 +823201 Baizhuer_SkillUpgrade_2 0.128 0.1472 0.108 1040.006919 12 12 8232 1 3 0 0 0 0 0 0 0 0 0 0 +823202 Baizhuer_SkillUpgrade_2 0.1376 0.15824 0.1161 1144.022067 12 12 8232 2 3 12500 104316 3 112059 6 0 0 0 0 2 +823203 Baizhuer_SkillUpgrade_2 0.1472 0.16928 0.1242 1256.705144 12 12 8232 3 3 17500 104317 2 112060 3 0 0 0 0 3 +823204 Baizhuer_SkillUpgrade_2 0.16 0.184 0.135 1378.05615 12 12 8232 4 3 25000 104317 4 112060 4 0 0 0 0 3 +823205 Baizhuer_SkillUpgrade_2 0.1696 0.19504 0.1431 1508.075085 12 12 8232 5 3 30000 104317 6 112060 6 0 0 0 0 4 +823206 Baizhuer_SkillUpgrade_2 0.1792 0.20608 0.1512 1646.761949 12 12 8232 6 3 37500 104317 9 112060 9 0 0 0 0 4 +823207 Baizhuer_SkillUpgrade_2 0.192 0.2208 0.162 1794.116742 12 12 8232 7 3 120000 104318 4 112061 4 0 1 0 0 5 +823208 Baizhuer_SkillUpgrade_2 0.2048 0.23552 0.1728 1950.139464 12 12 8232 8 3 260000 104318 6 112061 6 0 1 0 0 5 +823209 Baizhuer_SkillUpgrade_2 0.2176 0.25024 0.1836 2114.830115 12 12 8232 9 3 450000 104318 12 112061 9 0 2 0 0 6 +823210 Baizhuer_SkillUpgrade_2 0.2304 0.26496 0.1944 2288.188695 12 12 8232 10 3 700000 104318 16 112061 12 0 2 104319 1 6 +823211 Baizhuer_SkillUpgrade_2 0.2432 0.27968 0.2052 2470.215204 12 12 8232 11 3 0 0 0 0 0 0 0 0 0 6 +823212 Baizhuer_SkillUpgrade_2 0.256 0.2944 0.216 2660.909642 12 12 8232 12 3 0 0 0 0 0 0 0 0 0 6 +823213 Baizhuer_SkillUpgrade_2 0.272 0.3128 0.2295 2860.272009 12 12 8232 13 3 0 0 0 0 0 0 0 0 0 6 +823214 Baizhuer_SkillUpgrade_2 0.288 0.3312 0.243 3068.302305 12 12 8232 14 3 0 0 0 0 0 0 0 0 0 6 +823215 Baizhuer_SkillUpgrade_2 0.304 0.3496 0.2565 3285.00053 12 12 8232 15 3 0 0 0 0 0 0 0 0 0 6 +823901 Baizhuer_SkillUpgrade_3 0.046488 12 12 40 8239 1 3 0 0 0 0 0 0 0 0 0 0 +823902 Baizhuer_SkillUpgrade_3 0.049975 12 12 40 8239 2 3 12500 104316 3 112059 6 0 0 0 0 2 +823903 Baizhuer_SkillUpgrade_3 0.053461 12 12 40 8239 3 3 17500 104317 2 112060 3 0 0 0 0 3 +823904 Baizhuer_SkillUpgrade_3 0.05811 12 12 40 8239 4 3 25000 104317 4 112060 4 0 0 0 0 3 +823905 Baizhuer_SkillUpgrade_3 0.061597 12 12 40 8239 5 3 30000 104317 6 112060 6 0 0 0 0 4 +823906 Baizhuer_SkillUpgrade_3 0.065083 12 12 40 8239 6 3 37500 104317 9 112060 9 0 0 0 0 4 +823907 Baizhuer_SkillUpgrade_3 0.069732 12 12 40 8239 7 3 120000 104318 4 112061 4 0 1 0 0 5 +823908 Baizhuer_SkillUpgrade_3 0.074381 12 12 40 8239 8 3 260000 104318 6 112061 6 0 1 0 0 5 +823909 Baizhuer_SkillUpgrade_3 0.07903 12 12 40 8239 9 3 450000 104318 12 112061 9 0 2 0 0 6 +823910 Baizhuer_SkillUpgrade_3 0.083678 12 12 40 8239 10 3 700000 104318 16 112061 12 0 2 104319 1 6 +823911 Baizhuer_SkillUpgrade_3 0.088327 12 12 40 8239 11 3 0 0 0 0 0 0 0 0 0 6 +823912 Baizhuer_SkillUpgrade_3 0.092976 12 12 40 8239 12 3 0 0 0 0 0 0 0 0 0 6 +823913 Baizhuer_SkillUpgrade_3 0.098787 12 12 40 8239 13 3 0 0 0 0 0 0 0 0 0 6 +823914 Baizhuer_SkillUpgrade_3 0.104598 12 12 40 8239 14 3 0 0 0 0 0 0 0 0 0 6 +823915 Baizhuer_SkillUpgrade_3 0.110409 12 12 40 8239 15 3 0 0 0 0 0 0 0 0 0 6 +762101 Faruzan_PermanentSkill_1 0.6 7621 1 2 1 +762201 Faruzan_PermanentSkill_2 0.5 0.2 2 7622 1 2 4 +762301 7623 1 2 0 +763101 Faruzan_SkillUpgrade_1 7631 1 3 0 +763102 Faruzan_SkillUpgrade_1 7631 2 3 12500 104329 3 112065 6 0 0 2 +763103 Faruzan_SkillUpgrade_1 7631 3 3 17500 104330 2 112066 3 0 0 3 +763104 Faruzan_SkillUpgrade_1 7631 4 3 25000 104330 4 112066 4 0 0 3 +763105 Faruzan_SkillUpgrade_1 7631 5 3 30000 104330 6 112066 6 0 0 4 +763106 Faruzan_SkillUpgrade_1 7631 6 3 37500 104330 9 112066 9 0 0 4 +763107 Faruzan_SkillUpgrade_1 7631 7 3 120000 104331 4 112067 4 113041 1 0 5 +763108 Faruzan_SkillUpgrade_1 7631 8 3 260000 104331 6 112067 6 113041 1 0 5 +763109 Faruzan_SkillUpgrade_1 7631 9 3 450000 104331 12 112067 9 113041 2 0 6 +763110 Faruzan_SkillUpgrade_1 7631 10 3 700000 104331 16 112067 12 113041 2 104319 1 6 +763111 Faruzan_SkillUpgrade_1 7631 11 3 6 +763112 Faruzan_SkillUpgrade_1 7631 12 3 6 +763113 Faruzan_SkillUpgrade_1 7631 13 3 6 +763114 Faruzan_SkillUpgrade_1 7631 14 3 6 +763115 Faruzan_SkillUpgrade_1 7631 15 3 6 +763201 Faruzan_SkillUpgrade_2 7632 1 3 0 +763202 Faruzan_SkillUpgrade_2 7632 2 3 12500 104329 3 112065 6 0 0 2 +763203 Faruzan_SkillUpgrade_2 7632 3 3 17500 104330 2 112066 3 0 0 3 +763204 Faruzan_SkillUpgrade_2 7632 4 3 25000 104330 4 112066 4 0 0 3 +763205 Faruzan_SkillUpgrade_2 7632 5 3 30000 104330 6 112066 6 0 0 4 +763206 Faruzan_SkillUpgrade_2 7632 6 3 37500 104330 9 112066 9 0 0 4 +763207 Faruzan_SkillUpgrade_2 7632 7 3 120000 104331 4 112067 4 113041 1 0 5 +763208 Faruzan_SkillUpgrade_2 7632 8 3 260000 104331 6 112067 6 113041 1 0 5 +763209 Faruzan_SkillUpgrade_2 7632 9 3 450000 104331 12 112067 9 113041 2 0 6 +763210 Faruzan_SkillUpgrade_2 7632 10 3 700000 104331 16 112067 12 113041 2 104319 1 6 +763211 Faruzan_SkillUpgrade_2 7632 11 3 6 +763212 Faruzan_SkillUpgrade_2 7632 12 3 6 +763213 Faruzan_SkillUpgrade_2 7632 13 3 6 +763214 Faruzan_SkillUpgrade_2 7632 14 3 6 +763215 Faruzan_SkillUpgrade_2 7632 15 3 6 +763301 Faruzan_SkillUpgrade_3 7633 1 3 0 +763302 Faruzan_SkillUpgrade_3 7633 2 3 12500 104329 3 112065 6 0 0 2 +763303 Faruzan_SkillUpgrade_3 7633 3 3 17500 104330 2 112066 3 0 0 3 +763304 Faruzan_SkillUpgrade_3 7633 4 3 25000 104330 4 112066 4 0 0 3 +763305 Faruzan_SkillUpgrade_3 7633 5 3 30000 104330 6 112066 6 0 0 4 +763306 Faruzan_SkillUpgrade_3 7633 6 3 37500 104330 9 112066 9 0 0 4 +763307 Faruzan_SkillUpgrade_3 7633 7 3 120000 104331 4 112067 4 113041 1 0 5 +763308 Faruzan_SkillUpgrade_3 7633 8 3 260000 104331 6 112067 6 113041 1 0 5 +763309 Faruzan_SkillUpgrade_3 7633 9 3 450000 104331 12 112067 9 113041 2 0 6 +763310 Faruzan_SkillUpgrade_3 7633 10 3 700000 104331 16 112067 12 113041 2 104319 1 6 +763311 Faruzan_SkillUpgrade_3 7633 11 3 6 +763312 Faruzan_SkillUpgrade_3 7633 12 3 6 +763313 Faruzan_SkillUpgrade_3 7633 13 3 6 +763314 Faruzan_SkillUpgrade_3 7633 14 3 6 +763315 Faruzan_SkillUpgrade_3 7633 15 3 6 900101 Talent_EnergyDisk 9001 1 4 0 0 0 0 0 0 0 0 0 0 1 diff --git a/gdconf/game_data_config/txt/PushTipsCodexData.txt b/gdconf/game_data_config/txt/PushTipsCodexData.txt index c09b01eb..9f49c321 100644 --- a/gdconf/game_data_config/txt/PushTipsCodexData.txt +++ b/gdconf/game_data_config/txt/PushTipsCodexData.txt @@ -138,6 +138,14 @@ 60400017 3103 4017 60400018 3104 4018 60400019 3105 4019 +60400020 12083 4020 +60400021 12084 4021 +60400022 11068 4025 +60400023 12087 4023 +60400024 12088 4024 +60400025 12089 4022 +60400026 12090 4026 +60400027 12091 4027 60500001 2009 2001 60500002 2015 2002 60500003 2016 2003 diff --git a/gdconf/game_data_config/txt/PushTipsData.txt b/gdconf/game_data_config/txt/PushTipsData.txt index 0e533474..2b644169 100644 --- a/gdconf/game_data_config/txt/PushTipsData.txt +++ b/gdconf/game_data_config/txt/PushTipsData.txt @@ -308,6 +308,8 @@ ID 观察者WatcherID 消息奖励RewardID 教程ID 图鉴类型 组ID 6096 898 999 6097 914 999 6098 915 999 +6099 899 999 +6100 916 999 7001 7001 300001 701 4 7002 7002 300001 702 4 7003 7003 300001 703 4 @@ -423,6 +425,8 @@ ID 观察者WatcherID 消息奖励RewardID 教程ID 图鉴类型 组ID 11064 1164 999 11066 1166 999 11084 1184 999 +11067 1192 999 +11068 10050 300001 1191 4 12015 1215 999 12016 1216 999 12023 1245 999 @@ -443,3 +447,12 @@ ID 观察者WatcherID 消息奖励RewardID 教程ID 图鉴类型 组ID 12044 1292 999 12045 1293 999 12082 1282 999 +12083 10047 300001 417 4 +12084 10048 300001 1256 4 +12085 1289 999 +12086 1284 999 +12087 10051 300001 1257 4 +12088 10054 300001 1287 4 +12089 10053 300001 1290 4 +12090 10055 300001 415 4 +12091 10056 300001 416 4 diff --git a/gdconf/game_data_config/txt/QuestCodexData.txt b/gdconf/game_data_config/txt/QuestCodexData.txt index 48f1ab3b..fbdc7317 100644 --- a/gdconf/game_data_config/txt/QuestCodexData.txt +++ b/gdconf/game_data_config/txt/QuestCodexData.txt @@ -248,3 +248,7 @@ 10610001 13013 2034 4061 10610002 13014 2034 4062 10610003 13015 2034 4063 +10620001 3029 1307 527 +10620002 3030 1307 528 +10620003 3031 1307 529 +10620004 3032 1307 530 diff --git a/gdconf/game_data_config/txt/QuestData.txt b/gdconf/game_data_config/txt/QuestData.txt index 89c2d4e0..d6126623 100644 --- a/gdconf/game_data_config/txt/QuestData.txt +++ b/gdconf/game_data_config/txt/QuestData.txt @@ -1,1105 +1,1105 @@ -子任务ID 父任务ID 序列 子任务组 禁止进入联机 显示状态 [领取条件]组合 [领取条件]1类型 [领取条件]1参数1 [领取条件]1参数2 [领取条件]1参数3 [领取条件]2类型 [领取条件]2参数1 [领取条件]2参数2 [领取条件]2参数3 [领取条件]3类型 [领取条件]3参数1 [领取条件]3参数2 [领取条件]3参数3 [完成条件]组合 [完成条件]1类型 [完成条件]1参数1 [完成条件]1参数2 [完成条件]1复杂参数 [完成条件]1次数 [完成条件]2类型 [完成条件]2参数1 [完成条件]2参数2 [完成条件]2复杂参数 [完成条件]2次数 [完成条件]3类型 [完成条件]3参数1 [完成条件]3复杂参数 [完成条件]3次数 [失败条件]组合 [失败条件]1类型 [失败条件]1参数1 [失败条件]1复杂参数 [失败条件]1次数 [失败条件]2类型 [失败条件]2参数1 [失败条件]2复杂参数 [失败条件]2次数 [任务指引]类型 [任务指引]自动开启或关闭 [任务指引]参数1 [任务指引]参数2 [任务指引]参数3 [任务指引]参数4 [任务指引]参数5 [任务指引]场景ID [任务指引]样式 [任务指引]显示层级 场景内指引 完成父任务 失败父任务 是存档点 [任务道具]ID [任务道具]数量 [执行]1类型 [执行]1参数1 [执行]1参数2 [执行]2类型 [执行]2参数1 [执行]2参数2 [执行]3类型 [执行]3参数1 [执行]3参数2 [执行]4类型 [执行]4参数1 [执行]4参数2 [失败执行]1类型 [失败执行]1参数1 [失败执行]1参数2 [失败执行]2类型 [失败执行]2参数1 [失败执行]2参数2 [失败执行]3类型 [失败执行]3参数1 [失败执行]3参数2 [开始执行]1类型 [开始执行]1参数1 [开始执行]1参数2 [开始执行]2类型 [开始执行]2参数1 [开始执行]2参数2 [开始执行]3类型 [开始执行]3参数1 [开始执行]3参数2 独占NPC 共享NPC 独占优先级 试用角色列表 加载技能组 独占情境ID CoopPointID 刷新是否限定单机 关卡映射 -34800 348 1 1 1 99902 3 24 3481701 16 -34801 348 2 1 2 34801 23 3481701 1 -34802 348 3 1 2 34802 23 3481701 1 -34803 348 4 1 2 34803 23 3481701 1 -34804 348 5 1 2 34804 23 3481701 1 -34805 348 6 1 2 34805 23 3481701 1 -34806 348 7 1 2 34806 23 3481701 1 -34807 348 8 1 2 34807 23 3481701 1 -34808 348 9 1 2 34808 23 3481701 1 -34809 348 10 1 2 34809 23 3481701 1 -34810 348 11 1 2 34810 23 3481701 1 -34811 348 12 1 2 34811 23 3481701 1 -34812 348 13 1 2 34812 23 3481701 1 -34813 348 14 1 2 34813 23 3481701 1 -34814 348 15 1 2 34814 23 3481701 1 -34815 348 16 1 2 34815 23 3481701 1 -34816 348 17 1 2 34816 23 3481701 1 -34817 348 18 1 24 3481701 16 30 -34900 349 1 1 1 99902 3 24 3491301 12 -34901 349 2 1 2 34901 23 3491301 1 -34902 349 3 1 2 34902 23 3491301 1 -34903 349 4 1 2 34903 23 3491301 1 -34904 349 5 1 2 34904 23 3491301 1 -34905 349 6 1 2 34905 23 3491301 1 -34906 349 7 1 2 34906 23 3491301 1 -34907 349 8 1 2 34907 23 3491301 1 -34908 349 9 1 2 34908 23 3491301 1 -34909 349 10 1 2 34909 23 3491301 1 -34910 349 11 1 2 34910 23 3491301 1 -34911 349 12 1 2 34911 23 3491301 1 -34912 349 13 1 2 34912 23 3491301 1 -34913 349 14 1 24 3491301 12 30 -35001 350 1 1 2 2 30902 2 30904 1 -35104 351 1 1 4 35104 2 1005 3 1 1 -35100 351 2 1 35104 3 2 4 35100 6 1053 2 1005 3 1 1 -35107 351 3 1 1 35100 3 6 1101 19 3 133003429,1 -35101 351 4 1 35100 3 6 1100 21 2 1005 QuestArrow 3 2 14 35100 -35106 351 5 1 35101 3 23 3 6 1 Q351Trans 3 2 1 -35105 351 6 1 35106 3 6 1016 2 1005 QuestArrow 3 2 1 -35103 351 7 1 1 1 35106 3 2 35105 3 2 35105 3 6 1016 2 1005 QuestArrow 3 2 -35102 351 8 2 1 35103 3 1 35105 3 1 35105 3 6 1017 1 Q351ClimbEnd 3 1 1 1 -36203 362 1 1 1 1 99902 3 2 35200 3 2 35200 3 6 1020 1 -36301 363 1 1 1 35202 3 2 35328 1 -35200 352 1 1 35102 3 6 1021 1 Q352View 3 1 1 -35201 352 2 1 35200 3 2 6 1001 6 1095 1 Q352View 3 1 1 -35202 352 3 1 35201 3 2 35216 2 1 1005 3 2 2 1 -35203 352 4 1 35202 3 1 4 35203 6 1172 2 8 35203 21 2 1 1005 QuestArrow 3 2 1 0 14 35202 -35204 352 5 1 35203 3 6 1003 2 1005 3 2 1 2 1 -35205 352 6 1 1 35204 3 4 35205 1 Q353Guide2 3 1 1 2 3 7 3 3 1 6 7 -35301 353 1 1 35205 3 2 35328 2 1005 3 2 2 1 19 3 133003002,1 -35312 353 2 1 1 35205 3 20 1330030024 1 8 35312 14 35301 -35302 353 3 1 35301 3 107 10067 20 1330030022 1 1 Q353Guide1 3 2 1 1 1 14 35302 19 3 133003002,2 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3 1 1 1 -36001 360 1 1 35403 3 20 133003435 1 1 Q360qq1 15 3 1 1 19 3 133003435,2 19 3 133003435,1 -36003 360 3 1 36001 3 20 133003136 1 1 Q360qq2 3 1 1 19 3 133003136,1 -36004 360 4 1 36003 3 2 36001 2 1002 1 19 3 133003136,2 -36005 360 5 1 36004 3 6 1024 1 Q354Gate 3 4 1 1 9 0 -35601 356 1 1 36005 3 2 35601 2 1002 3 2 2 1 -35602 356 2 1 1 35601 3 6 1126 -35603 356 3 1 35601 3 6 1102 1 Q356Ambor4 3 4 1 -35604 356 4 1 35603 3 2 35604 8 1 -35605 356 5 1 1 35604 3 4 35605 2 1002 3 2 1 -35606 356 6 1 35605 3 6 1037 2 1002 3 2 1 1 -35901 359 1 1 1 35725 3 2 4 35901 24 359011 1 22 3 0 22 1 0 22 3 1 -35902 359 2 1 1 35802 3 24 359021 -35903 359 3 1 1 35802 3 24 359031 -35904 359 4 1 1 35802 3 24 359041 -35721 357 1 1 1 35606 3 9 2004 67 1 -35722 357 2 1 35721 3 20 220020001 1 10 3 1 10 0 14 35721 -35725 357 3 1 1 35722 3 10 3 1 -35723 357 4 1 1 35725 3 2 35723 1 -35724 357 5 1 35723 3 6 1039 1 QuestKnighthood 3 1 1 -35800 358 1 1 1 35724 3 18 0 0,24 -35801 358 2 1 35800 3 17 1004 1 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3 2 40906 2 1117 1 1 -40905 409 5 1 1 40903 3 4 40905 8 40905 14 40901 -41601 416 1 1 4 41601 1 -41602 416 2 1 1 41601 3 4 41602 14 41601 -41603 416 3 1 1 41601 3 4 41603 1 19 3 133004915,2 -41801 418 1 1 1 35311 3 2 41802 20 13300108801 1 1 -41802 418 2 1 41801 3 20 jianzhong 1 1 22 1005 0 -41803 418 3 1 41802 3 20 JZFinal 1 1 DUMMY_POS 3001262 3 1 1 23 7065502 1 -41804 418 4 1 1 35311 3 20 13300108801 1 2 41802 1 -41805 418 5 1 41804 3 20 jianzhong 1 1 -41806 418 6 1 41805 3 20 JZFinal 1 1 DUMMY_POS 3001262 3 1 1 23 7065502 1 -41901 419 1 1 1 99902 3 20 yincang 1 1 Q418_Sun 20 1 1 15 3 133001109 -42001 420 1 1 1 99902 3 20 yincang 1 1 Q418_Sleep 20 1 1 15 3 133001109 -42201 422 1 1 1 99902 3 20 yincang 1 1 Q418_Meat 20 1 1 15 3 133001109 -42301 423 1 1 1 35311 3 6 1074 Q418_Meat 20 -42302 423 1 1 42301 3 7 133001166 1 1 -42401 424 1 1 1 99902 3 17 1013 -42402 424 2 1 42401 3 4 42404 1 -42403 424 3 1 42402 3 4 42404 8 42403 -42404 424 6 1 42403 4 4 42404 8 42404 14 42402 -42405 424 7 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2 46401 2 1465 1009 1 2 1465,1431,1439,1427 1100 -46402 464 2 1 46401 3 2 46402 1 Q464Square 50 3 1005,1431,1439,1427,1423,1435,1401,1403,1425,1417,1405,1455,1461,1463,1419,1469,1437 1100 -46403 464 3 1 46402 3 2 46403 1 Q464Smithy 50 3 1005,1431,1439,1427,1423,1435,1401,1403,1425,1417,1405,1455,1461,1463,1419,1469,1437 1100 -46404 464 4 1 46403 3 2 46404 1 Q464Flower 50 3 1005,1427,1423,1435,1401,1403,1425,1417,1405,1455,1461,1463,1419,1469,1437,1431,1439,1447,1441 1100 -46405 464 5 1 46404 3 18 0 18,6 1 1447,1441,1431,1439,1427 -46406 464 6 1 1 46405 3 6 1072 18 0 6,18 1 Q464Backdoor 30 3 1 14 46405 1009,1447,1441,1569,1431,1439,1427,1663 1100 -46407 464 7 1 1 46406 3 2 46405 2 1009 3 2 2 1 1009,1505,1506,1507,1447,1441,1569,1663 1100 -46408 464 8 1 46407 3 20 133004247 6 8 46408 1 Q464Backdoor 3 1 1 14 46405 19 3 133004247,1 19 3 133004247,2 1218,1447,1441,1433,1569,1663 1100 -46409 464 9 1 46408 3 2 46412 2 1218 3 2 2 1 1 1218,1447,1441,1433,1569,1663 1100 -46501 465 1 1 99902 3 18 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133002035,2;133002227,2 19 3 133002035,1;133002227,1 1009 1100 -46606 466 8 1 46605 3 20 3002035 1 20 133002227 1 1 Q466Protect 25 3 1 19 3 133002035,1 19 3 133002227,1 14 46604 19 3 133002035,1;133002227,1 1009 1100 -46607 466 9 1 46606 3 2 46603 2 1009 3 2 2 1 1009 1100 -46608 466 10 1 46607 3 17 1009 1 QuestBarEnter 3 1 10 0 19 3 133004118,1 1009,1218,1523,1465,1433,1569,1437,1601,160101,1663,1004 1100 1009 -46609 466 11 1 46608 3 18 0 19,6 2 8 46609 10 3 10 1 14 46608 1009,1218,1523,1465,1433,1569,1437,1601,160101,1663,1004 1100 1009 -46610 466 12 1 1 46609 3 2 46604 2 8 46610 10 3 2 1009 1009 2 2 1 14 46608 1009,1218,1523,1465,1433,1569,1437,1601,160101,1663,1004 1100 1009 -46620 466 13 1 1 46610 3 10 3 8 46620 1 Q466Lure2 3 14 46608 1009,1218,1523,1465,1433,1569,1437,1601,160101,1663,1004 1100 1009 -46611 466 14 1 1 46620 3 25 70300052 1 8 46611 1 Q466LureGuide2 3 2 1 1 100177 1 14 46608 1009,1218,1523,1465,1433,1569,1437,1601,160101,1663,1004 1100 1009 -46619 466 15 1 1 99902 3 4 14 46610 1009,1218,1523,1465,1433,1569,1437,1601,160101,1663,1004 1100 1009 -46612 466 16 1 1 1 46611 3 17 1009 8 46612 1 QuestBarEnter 3 1 14 46608 1009,1218,1523,1465,1433,1569,1437,1601,160101,1663,1004 1100 1009 -46625 466 17 1 1 99902 3 6 1171 1 14 46625 1009,1218,1523,1465,1433,1569,1437,1601,160101,1663,1004 1100 1009 -46613 466 18 1 1 46612 3 2 46605 2 8 46613 10 3 2 1009 1009 2 2 1 14 46608 1009,1218,1523,1465,1433,1569,1437,1601,160101,1663,1004 1100 1009 -46614 466 19 1 1 46613 3 6 1081 8 46614 1 Q354Gate 3 4 1 14 46608 19 3 133004118,1 1009,1218,1523,1465,1433,1569,1437,1601,160101,1663,1004 1100 1009 -46623 466 20 1 1 1 46614 3 4 46623 8 46623 1 Q354Gate 3 1 12 4 19 3 133004118,2 14 46608 1009,1218,1523,1465,1433,1569,1437,1601,160101,1663,1004 1100 1009 -46615 466 21 1 1 46623 3 20 133004118 13 8 46615 1 Q466Monster4 3 1 14 46608 1009,1218,1523,1465,1433,1569,1437,1601,160101,1663,1004 1100 4 1009 -46624 466 22 1 1 1 46615 3 4 46624 8 46624 20 4 14 46608 20 4 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2500901 -2501001 25010 1 1 17 50 3 112 50 1 -2501101 25011 1 1 1 2501001 3 17 50 9 2016 48 1 Q25009Target 3 2 2 1 -2501102 25011 2 1 1 2501101 3 17 50 11 2016 48 19 2016 1 14 2501101 -2501201 25012 1 1 1 99902 3 112 55 1 -2501301 25013 1 1 1 99902 3 17 55 9 2015 48 1 Q25009Target 3 2 2 1 -2501302 25013 2 1 1 99902 3 17 55 11 2015 48 19 2015 1 14 2501301 +子任务ID 父任务ID 序列 子任务组 禁止进入联机 显示状态 [领取条件]组合 [领取条件]1类型 [领取条件]1参数1 [领取条件]1参数2 [领取条件]1参数3 [领取条件]2类型 [领取条件]2参数1 [领取条件]2参数2 [领取条件]2参数3 [领取条件]3类型 [领取条件]3参数1 [领取条件]3参数2 [领取条件]3参数3 [完成条件]组合 [完成条件]1类型 [完成条件]1参数1 [完成条件]1参数2 [完成条件]1复杂参数 [完成条件]1次数 [完成条件]2类型 [完成条件]2参数1 [完成条件]2参数2 [完成条件]2复杂参数 [完成条件]2次数 [完成条件]3类型 [完成条件]3参数1 [完成条件]3复杂参数 [完成条件]3次数 [失败条件]组合 [失败条件]1类型 [失败条件]1参数1 [失败条件]1复杂参数 [失败条件]1次数 [失败条件]2类型 [失败条件]2参数1 [失败条件]2复杂参数 [失败条件]2次数 [任务指引]类型 [任务指引]自动开启或关闭 [任务指引]参数1 [任务指引]参数2 [任务指引]参数3 [任务指引]参数4 [任务指引]参数5 [任务指引]场景ID [任务指引]样式 [任务指引]显示层级 场景内指引 完成父任务 失败父任务 是存档点 [任务道具]ID [任务道具]数量 [执行]1类型 [执行]1参数1 [执行]1参数2 [执行]2类型 [执行]2参数1 [执行]2参数2 [执行]3类型 [执行]3参数1 [执行]3参数2 [执行]4类型 [执行]4参数1 [执行]4参数2 [失败执行]1类型 [失败执行]1参数1 [失败执行]1参数2 [失败执行]2类型 [失败执行]2参数1 [失败执行]2参数2 [失败执行]3类型 [失败执行]3参数1 [失败执行]3参数2 [开始执行]1类型 [开始执行]1参数1 [开始执行]1参数2 [开始执行]2类型 [开始执行]2参数1 [开始执行]2参数2 [开始执行]3类型 [开始执行]3参数1 [开始执行]3参数2 独占NPC 共享NPC 独占优先级 试用角色列表 加载技能组 加载队伍技能组 独占情境ID CoopPointID 刷新是否限定单机 关卡映射 +34800 348 1 1 1 99902 3 24 3481701 16 +34801 348 2 1 2 34801 23 3481701 1 +34802 348 3 1 2 34802 23 3481701 1 +34803 348 4 1 2 34803 23 3481701 1 +34804 348 5 1 2 34804 23 3481701 1 +34805 348 6 1 2 34805 23 3481701 1 +34806 348 7 1 2 34806 23 3481701 1 +34807 348 8 1 2 34807 23 3481701 1 +34808 348 9 1 2 34808 23 3481701 1 +34809 348 10 1 2 34809 23 3481701 1 +34810 348 11 1 2 34810 23 3481701 1 +34811 348 12 1 2 34811 23 3481701 1 +34812 348 13 1 2 34812 23 3481701 1 +34813 348 14 1 2 34813 23 3481701 1 +34814 348 15 1 2 34814 23 3481701 1 +34815 348 16 1 2 34815 23 3481701 1 +34816 348 17 1 2 34816 23 3481701 1 +34817 348 18 1 24 3481701 16 30 +34900 349 1 1 1 99902 3 24 3491301 12 +34901 349 2 1 2 34901 23 3491301 1 +34902 349 3 1 2 34902 23 3491301 1 +34903 349 4 1 2 34903 23 3491301 1 +34904 349 5 1 2 34904 23 3491301 1 +34905 349 6 1 2 34905 23 3491301 1 +34906 349 7 1 2 34906 23 3491301 1 +34907 349 8 1 2 34907 23 3491301 1 +34908 349 9 1 2 34908 23 3491301 1 +34909 349 10 1 2 34909 23 3491301 1 +34910 349 11 1 2 34910 23 3491301 1 +34911 349 12 1 2 34911 23 3491301 1 +34912 349 13 1 2 34912 23 3491301 1 +34913 349 14 1 24 3491301 12 30 +35001 350 1 1 2 2 30902 2 30904 1 +35104 351 1 1 4 35104 2 1005 3 1 1 +35100 351 2 1 35104 3 2 4 35100 6 1053 2 1005 3 1 1 +35107 351 3 1 1 35100 3 6 1101 19 3 133003429,1 +35101 351 4 1 35100 3 6 1100 21 2 1005 QuestArrow 3 2 14 35100 +35106 351 5 1 35101 3 23 3 6 1 Q351Trans 3 2 1 +35105 351 6 1 35106 3 6 1016 2 1005 QuestArrow 3 2 1 +35103 351 7 1 1 1 35106 3 2 35105 3 2 35105 3 6 1016 2 1005 QuestArrow 3 2 +35102 351 8 2 1 35103 3 1 35105 3 1 35105 3 6 1017 1 Q351ClimbEnd 3 1 1 1 +36203 362 1 1 1 1 99902 3 2 35200 3 2 35200 3 6 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3 3 3 3 +30303 303 2 1 2 30303 2 3 4 3 3 2 +30304 303 3 1 2 30304 2 3 29 3 3 4 +30305 303 4 1 2 30305 2 3 72 3 3 5 23 31801 1 +30306 303 5 1 2 30306 2 3 73 3 3 7 23 31801 1 +30307 303 6 1 2 30307 2 3 74 3 3 6 23 31801 1 +30308 303 7 1 2 30308 2 3 75 3 3 8 23 31801 1 +30309 303 8 1 2 30309 2 3 182 3 3 9 23 31801 1 +30310 303 9 1 2 30310 2 3 204 3 3 10 +30311 303 10 1 2 30311 2 3 234 3 3 11 3 3 16 +30312 303 11 1 2 30312 2 3 235 3 3 12 +30313 303 12 1 2 30313 2 3 236 3 3 13 +30314 303 13 1 2 30314 2 3 293 3 3 14 +30315 303 14 1 2 30315 2 3 318 3 3 17 +30316 303 15 1 2 30316 2 3 316 3 3 18 +30317 303 16 1 2 30317 2 3 442 3 3 19 23 31801 1 +30318 303 17 1 2 30318 2 3 462 3 3 20 +30319 303 18 1 2 30319 2 3 463 3 3 21 +30320 303 19 1 2 30320 2 3 464 3 3 29 +30321 303 20 1 2 30321 2 3 465 3 3 23 +30322 303 21 1 2 30322 2 3 471 3 3 24 +30323 303 22 1 2 30323 2 3 472 3 3 25 +30324 303 23 1 2 30324 2 3 625 3 3 22 +30325 303 24 1 2 30325 2 3 534 3 3 26 +30326 303 25 1 2 30326 2 3 535 3 3 27 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19 1009 1 1 100175 1 14 2010101 11 +2010143 20101 58 1 1 2010142 3 20 220023014 1 19 1009 1 14 2010101 11 +2010152 20101 59 1 1 2010143 3 25 70700016 19 1009 1 14 2010101 11 +2010151 20101 60 1 1 2010152 3 2 2010151 19 1009 1 1 100161 1 17 3 113 20 11 19 3 133002334,1 14 2010101 11 +37901 379 1 1 1 2010151 3 17 1009 1 QuestBarUI 3 2 1 1 1001,1009,1006 1000 +37902 379 2 1 1 37901 3 2 37902 2 1001 1009 2 2 1 1001,1009,1006 1000 +37903 379 3 1 1 37902 3 4 37903 2 1001 1009 2 2 100162 1 1 100161 1 1 100164 1 1001,1009,1006 1000 +37904 379 4 1 1 37903 3 2 37904 2 1006 1009 2 2 1 1 1001,1009,1006 1000 +38001 380 1 1 37904 3 4 38001 1 DUMMY_POS 3003390 40 3 1 1 15 3 133003151 +38002 380 2 1 1 38001 3 7 133003151 1 DUMMY_POS 3003390 40 3 1 +38003 380 3 1 1 38002 3 5 100158 1 Quest380 3 2 1 1 15 3 133003151 +38004 380 4 1 1 38003 3 2 38004 1 1 +38101 381 1 1 37904 3 4 38101 1 Q381DragonTill 3 1 1 100160 1 +38102 381 2 1 1 38101 3 9 10 40 1 Q381DragonTill 3 1 +38103 381 3 1 1 38102 3 20 DragonTear 1 19 10 1 DUMMY_POS 1006001 1006 1 14 38101 +38104 381 4 1 1 38103 3 5 100160 19 10 1 DUMMY_POS 1006002 1006 1 14 38101 +38105 381 5 1 1 1 38104 3 2 38105 19 10 1 1 14 38101 +38201 382 1 1 37904 3 2 6 1065 6 1066 1 Q382DragonTill 3 1 +38202 382 2 1 1 38201 3 5 100159 1 Q382DragonTillChest 3 2 1 1 19 3 133001249,1 19 3 133001249,2 +38203 382 3 1 1 38202 3 4 38203 1 1 +38301 383 1 1 1 1 38004 3 1 38105 3 1 38202 3 6 1035 1 Q383Mark 3 1001,1009,1006 1000 +38302 383 2 1 1 38301 3 2 38302 2 1006 3 2 2 1 1001,1009,1006 1000 +38303 383 3 1 1 38302 3 4 2 1001 3 2 2 100163 1 1 100162 1 18 100158:1,100159:1,100160:1 1001,1009,1006 1000 +38304 383 4 1 1 1 38303 3 2 38304 2 1006 3 2 2 1 1 1001,1009,1006 1000 +38401 384 1 1 1 38304 3 18 0 0,24 1 +38402 384 2 1 1 38401 3 4 38402 1 Q384Trigger 3 4 1 14 38401 1609,1610,1639,1001,1009,1006 1000 +38403 384 3 1 1 38402 3 2 38402 2 1001 3 2 2 1 1609,1610,1639,1001,1009,1006 1000 +38404 384 4 1 1 1 38403 3 4 38404 1 Q384WendyTemp 3 4 1 1609,1610,1639,1001,1009,1006 1000 +38405 384 5 1 1 1 38404 3 2 38404 2 1001 3 2 2 1 1609,1610,1639,1001,1009,1006 1000 +38406 384 6 1 1 1 38405 3 4 38406 1 1 100165 1 1 100163 1 43 10002 1 +39701 397 1 1 38406 3 6 1123 1 Q39702Diluc 3 1 1001,1009,1006 1000 +39702 397 2 1 39701 3 2 39702 2 1009 3 2 2 1001,1009,1006 1000 +39705 397 3 1 1 39702 3 18 0 0,24 1001,1009,1006 1000 +39703 397 4 1 1 39705 3 7 133002233 2 21 8 39703 1 Q38406Player 60 3 1 14 39703 19 3 133002233,2 19 3 133002233,2 1001,1009,1006 1000 301 +39704 397 5 1 1 1 39703 3 2 39704 1 1 19 3 133002233,1 1001,1009,1006 1000 301 +38806 388 1 1 39704 3 6 1062 1 Q388Mark1 3 4 2 1 1001,1009,1006 1000 +38801 388 2 1 1 1 38806 3 4 7 133004015 1001,1009,1006 1000 +38802 388 3 1 1 38801 3 7 133004015 2 21 8 38802 1 Q388Mark2 20 3 4 2 1001,1009,1006 1000 +38805 388 4 1 1 1 38802 4 4 38805 14 38806 +38803 388 5 1 1 38802 3 4 38803 2 1001 3 2 2 1 15 3 133007001 1001,1009,1006 1000 +38804 388 6 1 1 1 38803 3 2 38804 1 1 1001,1009,1006 1000 +38901 389 1 1 1 1 38804 3 6 1045 +38902 389 2 1 1 38804 3 6 1046 1 Q389Target1 3 4 2 1 1001,1009,1006 1000 +38903 389 3 1 1 1 38902 3 2 38903 1001,1009,1006 1000 +38909 389 4 1 1 38903 3 6 1099 1 Q389Target6 3 4 1 1 1001,1009,1006 1000 +38907 389 5 1 1 38909 3 6 1097 1 Q389Target4 3 4 1 1 1001,1009,1006 1000 +38904 389 6 1 1 38907 3 6 1047 1 Q389Target2 3 4 1 1 1001,1009,1006 1000 +38910 389 7 1 1 38904 3 6 1147 1 Q389Target7 3 4 1 1001,1009,1006 1000 +38908 389 8 1 1 38910 3 6 1098 1 Q389Target5 3 4 1 1 1001,1009,1006 1000 +38905 389 9 1 1 38908 3 6 1092 1 Q389VentiPos2 3 4 1 1 15 3 133007227 1001,1009,1006 1000 +38906 389 10 1 1 1 38905 3 2 38906 1 1001,1009,1006 1000 +39003 390 1 1 1 38906 3 20 39003 39003_success 1 1 Q390Target2 50 3 2 2 1 15 3 133007227 1001,1009,1006 1000 +39004 390 2 1 1 39003 3 2 39004 2 1001 3 2 2 1 15 3 133007228 15 3 133007229 15 3 133007230 1001,1009,1006 1000 +39005 390 3 1 1 1 39004 3 20 39005 39005_success 1 1 Q390Target1 100 3 15 3 133007052 23 3900801 1 1000 +39006 390 4 1 1 1 39004 3 20 39006 39006_success 1 1 Q391Target1 100 3 15 3 133007052 23 3900801 1 1000 +39007 390 5 1 1 1 39004 3 20 39007 39007_success 1 1 Q392Target1 100 3 15 3 133007052 23 3900801 1 1000 +39008 390 6 1 1 39004 3 24 3900801 3 1 23 3900901 1 1001,1009,1006 1000 +39009 390 7 1 1 39004 3 24 3900901 1 1 1000 +39301 393 1 1 39008 3 4 39301 15 3 133007029 1001,1009,1006 1000 +39302 393 2 1 39301 3 6 1092 1 Q389VentiPos2 3 2 2 1 1001,1009,1006 1000 +39303 393 3 1 1 39302 3 2 39301 1 1001,1009,1006 1000 +39401 394 1 1 39303 3 9 2001 38 1 Q394Target1 3 2 2 1 2 3 38 1001,1009,1006 1000 +39404 394 2 1 1 39401 3 9 2002 38 2 19 2001 10 3 1 12 5 14 39401 1001,1009,1006 1000 +39402 394 3 1 1 39404 3 20 DragonDie 19 2002 1 14 39401 1001,1009,1006 1000 5 +39403 394 4 1 1 1 39402 3 4 39403 1 20 5 22 2 0 15 3 133007183 1001,1009,1006 1000 5 +39405 394 5 1 1 39402 3 4 39405 1 +39810 398 1 1 1 39402 3 20 133003910 1 24 398151 1 1 1000 +39812 398 2 2 1 39810 3 20 133003910 13 24 398151 1 1 Q39812Target 40 3 2 2 1 23 398141 1 15 3 133003910 1000 +39814 398 3 1 1 39810 3 24 398141 1 24 398151 1 2 3 2 2 1 1000 +39811 398 4 1 39812 3 2 39811 24 398151 1 2 144301 3 2 2 1 1000 +39801 398 5 1 1 39402 3 2 39801 2 1002 3 2 2 1 19 3 133003910,2 1433,1441,1443,1002,1409,1461,1429,1004,1419 1000 +39802 398 6 1 1 39801 3 2 39804 2 140901 3 2 2 1 23 398051 1 1433,1441,1443,1002,1409,1461,1429,1004,1419 1000 +39803 398 7 1 1 39802 3 2 39803 2 146101 3 2 2 1 23 398051 1 1433,1441,1443,1002,1409,1461,1429,1004,1419 1000 +39804 398 8 1 1 39803 3 2 39802 2 142901 3 2 2 1 23 398051 1 1433,1441,1443,1002,1409,1461,1429,1004,1419 1000 +39805 398 9 1 1 99902 3 24 398051 3 23 398061 1 1000 +39806 398 10 1 1 99902 3 24 398061 1 1 1000 +39807 398 11 1 1 39804 3 2 2 39807 2 39806 2 1419 3 2 2 1 19 3 133003910,1 23 398151 1 1433,1441,1443,1002,1409,1461,1429,1004,1419 1000 +39815 398 12 1 1 99902 3 4 39815 1 19 3 133003910,1 23 398151 1 1000 +39808 398 13 1 39807 3 4 39808 1 Q10100Target1 20 3 2 2 1 19 3 133004917,1 1002 1000 +39816 398 14 1 1 39808 3 4 39816 19 3 133004917,2 1000 +39813 398 15 1 1 39808 3 4 39813 19 3 133004917,1 1000 +39809 398 16 1 39808 3 2 39809 2 1002 3 2 2 1 1 1002 1000 +39901 399 1 1 1 39812 3 2 39811 24 398151 1 2 1483 3 2 2 1 1 1000 +39601 396 1 1 1 1 39808 3 4 39601 1 1001,1008,1006 1000 +39602 396 2 1 39601 3 2 39602 2 1008 1008 2 2 1 1001,1008,1006 1000 305 +39606 396 3 1 1 39602 3 10 3 1 100165 1 1001,1008,1006 1000 +39605 396 4 1 39606 3 2 39605 2 1008 3 2 2 1 1001,1008 1000 +39604 396 5 1 39605 3 2 39608 2 1001 3 2 2 1 1 19 3 133001910,1 43 10003 1 19 3 133001910,2 1001 1000 +39607 396 6 1 1 39605 3 4 39607 15 3 133001910 1001 1000 +40001 400 1 1 1 39604 3 4 40001 1 1 1000 +40701 407 1 1 1 35724 4 2 40702 2 1105 1 +40702 407 2 1 40701 3 2 13 9 4 40702 8 40702 2 1105 +40703 407 3 1 40702 4 2 40704 2 1105 +40704 407 4 1 40702 3 2 40705 2 1105 1 1 +40705 407 5 1 1 40703 3 4 40705 8 40705 14 40701 +40801 408 1 1 1 35724 4 2 40801 2 1116 1 +40802 408 2 1 1 40801 3 2 40802 2 1116 +40803 408 3 1 1 40801 3 2 40803 2 1116 +40804 408 4 1 2 1 40802 3 1 40803 3 1 40803 3 2 40804 2 1116 +40805 408 5 1 1 40804 3 4 40805 8 40805 14 40801 +40806 408 6 1 2 1 40802 3 1 40803 3 1 40803 3 2 40805 2 1116 +40807 408 7 1 40806 3 4 40807 8 40807 1 Q408KeyPos +40808 408 8 1 40807 4 2 40807 2 1116 +40809 408 9 1 40807 3 2 40808 2 1116 1 +40810 408 10 1 1 40808 3 4 40810 8 40810 14 40801 +40901 409 1 1 1 35724 4 2 40907 2 1117 1 +40902 409 2 1 1 40901 3 4 40902 8 40902 2 1117 +40903 409 3 1 40902 4 2 40905 2 1117 +40904 409 4 1 40902 3 2 40906 2 1117 1 1 +40905 409 5 1 1 40903 3 4 40905 8 40905 14 40901 +41601 416 1 1 4 41601 1 +41602 416 2 1 1 41601 3 4 41602 14 41601 +41603 416 3 1 1 41601 3 4 41603 1 19 3 133004915,2 +41801 418 1 1 1 35311 3 2 41802 20 13300108801 1 1 +41802 418 2 1 41801 3 20 jianzhong 1 1 22 1005 0 +41803 418 3 1 41802 3 20 JZFinal 1 1 DUMMY_POS 3001262 3 1 1 23 7065502 1 +41804 418 4 1 1 35311 3 20 13300108801 1 2 41802 1 +41805 418 5 1 41804 3 20 jianzhong 1 1 +41806 418 6 1 41805 3 20 JZFinal 1 1 DUMMY_POS 3001262 3 1 1 23 7065502 1 +41901 419 1 1 1 99902 3 20 yincang 1 1 Q418_Sun 20 1 1 15 3 133001109 +42001 420 1 1 1 99902 3 20 yincang 1 1 Q418_Sleep 20 1 1 15 3 133001109 +42201 422 1 1 1 99902 3 20 yincang 1 1 Q418_Meat 20 1 1 15 3 133001109 +42301 423 1 1 1 35311 3 6 1074 Q418_Meat 20 +42302 423 1 1 42301 3 7 133001166 1 1 +42401 424 1 1 1 99902 3 17 1013 +42402 424 2 1 42401 3 4 42404 1 +42403 424 3 1 42402 3 4 42404 8 42403 +42404 424 6 1 42403 4 4 42404 8 42404 14 42402 +42405 424 7 1 42403 3 2 42406 1 1 +42406 424 4 1 42402 3 4 42404 +42407 424 5 1 42402 3 4 42404 +42501 425 1 1 1 99902 3 17 1015 +42502 425 2 1 42501 3 2 42503 1 +42503 425 3 1 42502 3 4 42503 1 +42504 425 4 1 42503 3 2 42506 1 +42601 426 1 1 1 99902 3 4 42601 1 +42602 426 2 1 1 42601 3 4 42602 8 42602 1 14 42601 14 42601 +42801 428 1 1 1 99902 3 17 1016 +42802 428 2 1 42801 3 4 42802 1 +42803 428 3 1 42802 3 4 42803 1 1 +45109 451 1 1 1 1 39604 3 1 48508 3 4 45109 1011 1100 +45101 451 2 1 1 39604 3 1 48508 3 6 1051 1 Q451WolfRunStart 3 4 2 1 1011 1100 +45102 451 3 1 1 45101 3 2 45101 +45107 451 4 1 45102 2 4 45107 2 1005 3 1 2 1011 1100 +45103 451 5 1 45107 3 20 133004256 1 1 Q451WolfRunStart 15 3 1 1 19 3 133004256,1 19 3 133004256,2 1011 1100 +45104 451 6 1 45103 3 2 45103 2 1011 3 2 2 1 100225 2 19 3 133004266,2 1011 1100 +45105 451 7 1 1 45104 3 1 5 100061 3 4 45105 1 19 3 133004266,1 1011 1100 +45108 451 8 1 1 1 45104 3 1 45105 2 4 45108 +45106 451 9 1 45105 3 2 45106 2 1011 3 2 2 1 1 100061 3 1011 1100 +45201 452 1 1 45106 3 2 45201 2 1002 3 2 2 1 1002 1100 +45202 452 2 1 45201 3 4 45202 2 1002 3 2 2 1 7 133002091 1002,1631 1100 +45203 452 3 1 45202 3 2 2 45202 24 45203 1 2 1002 3 2 2 7 133002091 1002,1631 1100 +45206 452 4 1 1 45202 3 7 133002091 23 45203 1 +45204 452 5 1 1 45203 3 1 45206 2 7 133002091 1 Q452FightFarmer 30 3 1 1002,1631 1100 +45205 452 6 2 1 45204 3 1 45206 3 2 45203 2 163101 3 2 2 1 1 1002,1631 1100 +45301 453 1 1 45205 3 2 45301 2 153701 3 2 2 1 1002,1537,1632,1543 1100 +45302 453 2 1 45301 3 25 70300071 1 Q453PawHint 30 3 1 1002,1537,1632,1543 1100 +45307 453 3 1 1 45302 3 2 45307 2 1005 3 2 2 1002,1537,1632,1543 1100 +45303 453 4 1 45307 3 25 70300072 1 Q453ToothHint 30 3 1 1002,1537,1632,1543 1100 +45308 453 5 1 1 45303 3 2 45308 2 1005 3 2 2 1002,1537,1632,1543 1100 +45304 453 6 1 45308 3 25 70300073 1 Q453HairHint 30 3 1 1 1002,1537,1632,1543 1100 +45305 453 7 1 1 45304 3 2 45305 2 1002 3 2 2 1002,1537,1632,1543 1100 +45306 453 8 1 45305 3 2 45306 2 154301 3 2 2 1 1002,1537,1632,1543 1100 +45407 454 1 1 45306 3 6 1125 2 1011 3 2 2 1 1011,1002 1100 +45401 454 2 1 45407 3 2 45401 2 1011 3 2 2 1011,1002 1100 +45410 454 3 1 45401 3 25 70300074 1 Q45411BloodHint 30 3 1 1011,1002 1100 +45411 454 4 1 45410 3 2 45411 2 1002 3 2 2 1 1011,1002 1100 +45412 454 5 1 45411 3 6 1124 1 Q45413PlayPos 3 4 2 1 1 1011,1002 1100 +45413 454 6 1 45412 3 2 45413 2 1011 3 2 2 1011,1002 1100 +45414 454 7 1 45413 3 6 1120 1 Q454PlayerTalk 3 4 2 1 1 1011,1002,154301,163201 1100 +45408 454 8 1 1 45414 2 6 1121 +45409 454 9 1 1 45414 2 6 1122 +45415 454 10 1 45414 3 2 45415 2 1011 3 2 2 1011,1002,154301,163201 1100 +45402 454 11 1 1 45415 3 1 5 100021 1 4 45402 1 Q454GouGouGuo 30 3 1 1011,1002,154301,163201 1100 +45403 454 12 1 45402 3 4 45403 2 1011 3 2 2 1 100021 1 1011,1002,154301,163201 1100 +45404 454 13 1 1 45403 2 4 45404 +45416 454 14 1 1 45404 3 4 45416 1 Q454BossFight 3 4 2 1 1 12 9 19 3 133002259,1 1011,1002 1100 +45417 454 15 1 1 45416 3 4 45417 19 3 133002259,2 9 +45405 454 16 1 1 45416 3 4 45405 8 45405 1 Q454BossFight 50 3 4 2 1 20 9 14 45416 19 3 133002259,2 20 9 1011,1002 1100 9 +45406 454 17 1 1 45405 3 2 45406 2 1011 3 3 2 1 1 19 3 133002259,4 1011,1002 1100 +46101 461 1 1 31101 3 2 46101 2 1004 1004 1 2 1 19 3 133003204,2 1004 1100 +46110 461 2 1 1 46101 3 10 3 +46102 461 3 1 46101 3 6 1077 1 Q46102Point 3 4 2 19 3 133003204,1 1004,1606 1100 +46109 461 4 1 1 46102 3 2 46102 1 1606 +46103 461 5 1 46109 3 2 46104 1 Q461NPC 20 3 1 47 133004050 0 46 3 133004050 1409,1411,1413 1100 +46104 461 6 1 1 46109 3 2 46104 +46105 461 7 1 1 46109 3 2 2 46105 +46106 461 8 1 1 46109 3 2 2 46106 +46107 461 9 1 46103 3 2 46108 2 1004 3 1 1 1004,1409,1411,1413 1100 +46201 462 1 1 46107 3 6 1063 1 Q462NPC 3 4 2 1 7 133003204 1213,1525 +46202 462 2 1 46201 3 7 133003204 1 Q462NPC 30 3 1213,1525 +46203 462 3 1 46202 3 2 46203 2 1213 3 1 100171 1 1213,1525 +46204 462 4 1 1 1 46203 3 5 100172 1 15 3 133002202 19 3 133004902,1 19 3 133004902,2 1004 +46210 462 5 1 1 46204 3 2 46204 1 +46205 462 6 1 46203 3 2 2 46205 5 100172 2 1004 1004 2 2 1100 +46208 462 7 1 46205 3 5 100172 1 Q462Treasure1 3 4 2 1 1100 +46206 462 8 1 1 1 46204 3 5 100173 1 1 19 3 133002173,1 1004 +46207 462 9 1 46204 3 2 2 46207 5 100173 2 1004 1004 2 2 1100 +46209 462 10 1 46207 3 5 100173 1 Q462PuzzleEnd 3 4 2 1 47 133002039 0 19 3 133002173,1 46 3 133002039 1100 +46300 463 1 1 46206 3 2 46300 2 1005 3 1 +46301 463 2 1 46300 3 6 1076 1 Q463Dungeon 3 4 2 1 2 3 52 1004 1100 +46307 463 3 1 1 46301 3 2 46301 1004 1100 +46302 463 4 1 46307 3 6 1064 1 Q463Dungeon 3 4 2 1 1004 1100 +46303 463 5 1 1 1 46302 3 2 46303 12 6 19 20016 220016008,2 1004 1100 +46304 463 6 1 1 46303 3 3 24010101 2 19 2000 10 3 14 46302 20 6 1004 1100 6 +46305 463 7 1 1 1 46304 3 2 2 46305 2 46306 1 1 100171 1 1 100172 1 1 100173 1 20 6 1004 1100 6 +46306 463 8 1 1 46302 3 4 15 20016 220016003 +46308 463 9 1 1 46304 3 2 2 46305 2 46306 1 17 3 52 +46401 464 1 1 17 18 1 39604 3 2 46401 2 1465 1009 1 2 1465,1431,1439,1427 1100 +46402 464 2 1 46401 3 2 46402 1 Q464Square 50 3 1005,1431,1439,1427,1423,1435,1401,1403,1425,1417,1405,1455,1461,1463,1419,1469,1437 1100 +46403 464 3 1 46402 3 2 46403 1 Q464Smithy 50 3 1005,1431,1439,1427,1423,1435,1401,1403,1425,1417,1405,1455,1461,1463,1419,1469,1437 1100 +46404 464 4 1 46403 3 2 46404 1 Q464Flower 50 3 1005,1427,1423,1435,1401,1403,1425,1417,1405,1455,1461,1463,1419,1469,1437,1431,1439,1447,1441 1100 +46405 464 5 1 46404 3 18 0 18,6 1 1447,1441,1431,1439,1427 +46406 464 6 1 1 46405 3 6 1072 18 0 6,18 1 Q464Backdoor 30 3 1 14 46405 1009,1447,1441,1569,1431,1439,1427,1663 1100 +46407 464 7 1 1 46406 3 2 46405 2 1009 3 2 2 1 1009,1505,1506,1507,1447,1441,1569,1663 1100 +46408 464 8 1 46407 3 20 133004247 6 8 46408 1 Q464Backdoor 3 1 1 14 46405 19 3 133004247,1 19 3 133004247,2 1218,1447,1441,1433,1569,1663 1100 +46409 464 9 1 46408 3 2 46412 2 1218 3 2 2 1 1 1218,1447,1441,1433,1569,1663 1100 +46501 465 1 1 99902 3 18 0 6,18 +46502 465 2 1 99902 3 17 1004 1 QuestKnighthood 3 +46503 465 3 1 46409 3 2 46501 2 1218 3 2 2 1 100214 1 1218,1663,1433 1100 +46522 465 4 1 99902 3 2 46519 2 1005 3 2 2 +46504 465 5 1 46503 3 17 1018 1 Q465DilucTemp1 3 1 1009 1100 +46505 465 6 1 46504 3 2 46502 2 1009 1018 2 2 1 1009 1100 +46506 465 7 1 46505 3 6 1078 1 Q465DilucDungeonDoor 3 1009 1100 +46507 465 8 1 46506 3 2 46503 2 1009 3 2 2 1 1009 1100 +46508 465 9 1 46507 3 9 2003 22 1 Q465DilucDungeonDoor 3 1 1 100174 1 12 4 1009 1100 +46509 465 10 1 1 46508 3 20 DLK_Finish 1 2 19 2003 10 3 14 46508 1009 1100 4 +46525 465 11 1 1 1 46509 3 10 3 19 2003 4 +46510 465 12 1 46509 3 2 46504 2 19 2003 10 3 2 1009 20019 2 2 1 1 14 46508 1009,1219 1100 4 +46514 465 13 1 99902 3 2 46509 19 2003 14 46508 1009,1219 1100 +46515 465 14 1 1 99902 2 4 46515 19 2003 14 46508 +46516 465 15 1 1 99902 2 4 46516 19 2003 14 46508 +46517 465 16 1 1 99902 2 4 46517 19 2003 14 46508 +46518 465 17 1 1 99902 3 2 46513 19 2003 14 46508 +46519 465 18 1 1 99902 3 2 46514 19 2003 14 46508 +46523 465 19 1 2 1 99902 2 1 46519 2 4 46523 19 2003 14 46508 +46520 465 20 1 99902 3 3 22010301 1 19 2003 14 46510 19 20019 220019007,1 14 46508 19 20019 220019007,2 +46511 465 21 1 1 46510 3 10 3 1 1 100174 1 20 4 1009 1100 4 +46524 465 22 1 46511 3 2 46520 2 1009 3 2 2 1 1009 1100 +46512 465 23 1 99902 3 17 1004 1 QuestKnighthood 3 +46513 465 24 1 46524 3 2 46505 2 1218 3 2 2 1 1 1218,1004,1009,1433 1100 +46521 465 25 1 99902 3 2 46518 2 1005 3 2 2 1 1 +46601 466 1 1 46513 3 17 1018 1 Q465DilucTemp1 3 1009 1100 101801 +46602 466 2 1 46601 3 2 46601 2 1009 1018 2 2 1 1009 1100 101801 +46603 466 3 1 46602 3 2 10 3 6 1080 1 Q466LeaveChateau 1018 19 3 133002233,1 1009 1100 301,101801 +46621 466 4 1 1 46603 3 5 100052 4 1 1009,1529 1100 +46622 466 5 1 46621 3 2 46609 2 1009 3 2 2 1 1 100052 4 1009,10022,1529 1100 +46604 466 6 1 46622 3 25 70300052 1 1 Q466LureGuide1 3 2 1 1 1009 1100 +46605 466 7 1 46604 3 2 46602 2 1009 3 2 2 1 19 3 133002035,2;133002227,2 19 3 133002035,1;133002227,1 1009 1100 +46606 466 8 1 46605 3 20 3002035 1 20 133002227 1 1 Q466Protect 25 3 1 19 3 133002035,1 19 3 133002227,1 14 46604 19 3 133002035,1;133002227,1 1009 1100 +46607 466 9 1 46606 3 2 46603 2 1009 3 2 2 1 1009 1100 +46608 466 10 1 46607 3 17 1009 1 QuestBarEnter 3 1 10 0 19 3 133004118,1 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133107155 155004 -439:233:791 3 46 3 133107155 19 3 133107155,1 1441 1100 1009 +99922 999 22 1 99903 3 2 4 99922 3 133102795 795001 1370:200:-184 3 54 133102929 46 3 133102795 1439,1441 1100 1009 +99923 999 23 1 99903 3 2 24 99923 2 54 133102922 1100 1009 +1010001 10100 1 1 31101 3 6 1107 1 Q10100_Target 1004 2 2 1007 1100 1012001 +1010002 10100 2 1 1010001 3 2 1010001 2 1007 1004 2 2 1007 1100 1012001 +1010003 10100 3 1 1010002 3 2 1010003 2 1007 3 2 2 1 1007,1435 1100 +1010019 10100 4 1 1 1010002 3 2 1010045 +1010010 10100 5 1 1010003 3 2 1010045 2 1435 3 2 2 1007,1435 1100 +1010011 10100 6 1 1 1010002 3 2 1010017 +1010012 10100 7 1 1 1010002 3 2 1010018 +1010013 10100 8 1 1 1010002 3 2 1010019 +1010014 10100 9 1 1 1010002 3 2 1010040 +1010015 10100 10 1 1 1010002 3 2 1010011 +1010016 10100 11 1 1 1010002 3 2 1010042 +1010017 10100 12 1 1 1010002 3 2 1010013 +1010018 10100 13 1 1 1010017 3 2 1010042 +1010004 10100 14 1 1010010 3 2 1010004 2 1419 3 2 2 1 1007,1419 1100 +1010005 10100 15 1 1010004 3 22 1010083,1010084,1010085,1010086,1010087 2 1007 3 2 2 1007,1419 1100 +1010021 10100 16 1 1 1010004 3 2 1010083 +1010022 10100 17 1 1 1010004 3 2 1010084 +1010023 10100 18 1 1 1010004 3 2 1010085 +1010024 10100 19 1 1 1010004 3 2 1010086 +1010025 10100 20 1 1 1010004 3 2 1010087 1 108018 1 +1010026 10100 21 1 1 1010004 3 2 1010023 +1010027 10100 22 1 1 1010004 3 2 1010005 +1010028 10100 23 1 1 1010004 3 4 1010028 +1010029 10100 24 1 1 1010004 3 22 1010026,1010027,1010028,1010029,1010035 1007,1419 1100 +1010006 10100 25 1 1010005 3 4 1010006 1007,1419 1100 +1010007 10100 26 1 1010006 3 2 1010007 2 1419 3 2 2 1007,1419 1100 +1010008 10100 28 1 1010007 3 2 1010067 2 1427 3 2 2 1 1007,1427 1100 +1010038 10100 29 1 1 1010007 3 2 1010008 +1010031 10100 30 1 1 1010007 3 2 1010062 +1010032 10100 31 1 1 1010007 3 2 1010063 +1010033 10100 32 1 1 1010007 3 2 1010064 +1010034 10100 33 1 1 1010007 3 2 1010065 +1010035 10100 34 1 1 1010007 3 2 1010059 +1010036 10100 35 1 1 1010007 3 2 1010061 +1010037 10100 36 1 1 1010007 3 1 2 1010053 2 1010054 +1010044 10100 37 1 1010008 3 25 70700005 1 Q1010009Lisa 60 3 1007 1100 +1010009 10100 38 1 1010044 3 2 1010009 2 1427 3 2 2 1 1 1007 1100 +1010117 10101 1 1 1010009 3 25 70700005 1 Q10101Target1 60 3 1 19 3 133003473,2 1007 1100 +1010118 10101 2 1 1010117 3 25 70700005 1 Q10101Target2 60 3 1 1007 1100 +1010119 10101 3 1 1010118 3 25 70700005 1 Q10101Target3 60 3 1 17 3 89 1007 1100 +1010120 10101 4 1 1 1010119 3 2 1010120 1007 1100 +1010101 10101 5 1 1010120 3 4 1010101 1 Q10101BookRoute2 120 3 1007 1100 +1010102 10101 6 1 1 1010120 3 6 1108 +1010103 10101 7 1 1 1010102 3 6 1109 +1010104 10101 8 1 1 1010103 3 6 1110 +1010105 10101 9 1 1 1010104 3 6 1111 +1010106 10101 10 1 1 1010105 3 6 1112 19 3 133003473,1 +1010114 10101 11 1 1 1010106 3 2 1010107 +1010121 10101 12 1 1 1010103 3 2 1010107 2 3 89 1007 1100 +1010107 10101 13 1 1010114 3 9 1002 89 1 Q10101Target 3 4 1 12 10 1007 1100 +1010111 10101 14 1 1 1010107 3 20 LisaKey1 2 19 1002 10 3 1 14 1010107 删除试用角色 10 1007 1100 10 +1010113 10101 15 1 1 1010111 3 20 2200100081 2 19 1002 10 3 1 14 1010107 删除试用角色 10 1007 1100 10 +1010112 10101 16 1 1 1 1010113 3 2 1010112 2 19 1002 10 3 1 14 1010107 删除试用角色 10 1007 1100 10 +1010116 10101 17 1 1 1010112 3 20 22001000901 2 19 1002 10 3 1 14 1010107 删除试用角色 10 15 20010 220010008 1007 1100 10 +1010108 10101 18 1 1 1 1010116 3 2 2 1010108 10 3 1 17 3 89 1007 1100 10 +1010122 10101 19 1 1 1 1010116 3 10 3 20 10 +1010109 10101 20 1 1 1010108 3 6 1107 1 Q10100_Target 1004 2 1 19 1004 201004003,2 19 1004 201004003,1 1007 1100 1012001 +1010110 10101 21 1 1 1 1010109 3 2 1010110 1007 1100 1012001 +1010115 10101 22 1 1 1010110 3 20 201004003 1 Q10101Book 1004 2 1 1 15 1004 201004003 1007 1100 1012001 +2500001 25000 1 1 17 25 112 25 1 +2500101 25001 1 1 1 2500001 3 17 25 9 2008 48 1 Q25001Target 3 2 2 1 +2500102 25001 2 1 1 2500101 3 17 25 11 2008 48 19 2008 1 14 2500101 +2500201 25002 1 1 1 99902 3 112 30 1 +2500301 25003 1 1 1 99902 3 17 30 9 2010 48 1 Q25003Target 3 2 2 1 +2500302 25003 2 1 1 99902 3 17 30 11 2010 48 19 2010 1 14 2500301 +2500401 25004 1 1 17 35 112 35 1 +2500501 25005 1 1 1 2500401 3 17 35 9 2012 48 1 Q25005Target 3 2 2 1 +2500502 25005 2 1 1 2500501 3 17 35 11 2012 48 19 2012 1 14 2500501 +2500601 25006 1 1 1 99902 3 112 40 1 +2500701 25007 1 1 1 99902 3 17 40 9 2012 48 1 Q25007Target 3 2 2 1 +2500702 25007 2 1 1 99902 3 17 40 11 2012 48 19 2012 1 14 2500701 +2500801 25008 1 1 17 45 112 45 1 +2500901 25009 1 1 1 2500801 3 17 45 9 2014 48 1 Q25009Target 3 2 2 1 +2500902 25009 2 1 1 2500901 3 17 45 11 2014 48 19 2014 1 14 2500901 +2501001 25010 1 1 17 50 3 112 50 1 +2501101 25011 1 1 1 2501001 3 17 50 9 2016 48 1 Q25009Target 3 2 2 1 +2501102 25011 2 1 1 2501101 3 17 50 11 2016 48 19 2016 1 14 2501101 +2501201 25012 1 1 1 99902 3 112 55 1 +2501301 25013 1 1 1 99902 3 17 55 9 2015 48 1 Q25009Target 3 2 2 1 +2501302 25013 2 1 1 99902 3 17 55 11 2015 48 19 2015 1 14 2501301 diff --git a/gdconf/game_data_config/txt/QuestData_Activity.txt b/gdconf/game_data_config/txt/QuestData_Activity.txt index 85ec2530..3505238f 100644 --- a/gdconf/game_data_config/txt/QuestData_Activity.txt +++ b/gdconf/game_data_config/txt/QuestData_Activity.txt @@ -1,68 +1,68 @@ -子任务ID 父任务ID 序列 子任务组 禁止进入联机 显示状态 [领取条件]组合 [领取条件]1类型 [领取条件]1参数1 [领取条件]1参数2 [领取条件]1参数3 [领取条件]2类型 [领取条件]2参数1 [领取条件]2参数2 [领取条件]2参数3 [领取条件]3类型 [领取条件]3参数1 [领取条件]3参数2 [领取条件]3参数3 [完成条件]组合 [完成条件]1类型 [完成条件]1参数1 [完成条件]1参数2 [完成条件]1复杂参数 [完成条件]1次数 [完成条件]2类型 [完成条件]2参数1 [完成条件]2参数2 [完成条件]2复杂参数 [完成条件]2次数 [完成条件]3类型 [完成条件]3参数1 [完成条件]3复杂参数 [完成条件]3次数 [失败条件]组合 [失败条件]1类型 [失败条件]1参数1 [失败条件]1复杂参数 [失败条件]1次数 [失败条件]2类型 [失败条件]2参数1 [失败条件]2复杂参数 [失败条件]2次数 [任务指引]类型 [任务指引]自动开启或关闭 [任务指引]参数1 [任务指引]参数2 [任务指引]场景ID [任务指引]样式 [任务指引]显示层级 场景内指引 完成父任务 失败父任务 是存档点 [任务道具]ID [任务道具]数量 [执行]1类型 [执行]1参数1 [执行]1参数2 [执行]2类型 [执行]2参数1 [执行]2参数2 [执行]3类型 [执行]3参数1 [执行]3参数2 [失败执行]1类型 [失败执行]1参数1 [失败执行]1参数2 [失败执行]2类型 [失败执行]2参数1 [失败执行]2参数2 [失败执行]3类型 [失败执行]3参数1 [失败执行]3参数2 [开始执行]1类型 [开始执行]1参数1 [开始执行]1参数2 [开始执行]2类型 [开始执行]2参数1 [开始执行]2参数2 [开始执行]3类型 [开始执行]3参数1 [开始执行]3参数2 独占NPC 共享NPC 独占优先级 试用角色列表 加载技能组 独占情境ID CoopPointID 刷新是否限定单机 关卡映射 -4000100 40001 1 1 1 1 31101 3 30 10011 1 4 4000100 1 -4000101 40001 2 1 1 31101 3 30 10011 1 6 1154 1 Q40001Target1 3 4 2 1 201301 1050 -4000102 40001 3 1 1 4000101 3 2 4000102 201301 1050 -4000112 40001 4 1 99902 3 6 1161 1 Q4000103_Player 3 4 2 1 -4000103 40001 5 1 4000102 3 2 4000103 2 2026 3 2 2 1 -4000110 40001 6 1 4000103 3 2 4000110 2 2004 3 2 2 1 2004 1050 -4000111 40001 7 1 4000110 3 5 200004 1 Q40001Target2 3 2 2 1 -4000104 40001 8 1 1 4000111 3 2 7202901 2 2029 3 2 2 23 40010601 1 2029 1050 -4000105 40001 9 1 99902 3 2 4000105 2 2004 3 2 2 23 40010601 1 2004 1050 -4000106 40001 10 1 1 4000111 3 2 4000106 2 2093 3 2 2 23 40010601 1 2093 1050 -4000109 40001 11 1 1 4000111 3 2 4000109 2 2025 3 2 2 23 40010601 1 2025 1050 -4000107 40001 12 1 1 4000111 3 24 40010601 3 23 40010801 1 -4000108 40001 13 1 1 4000111 3 24 40010801 1 1 1 15 3 301001009 -4000201 40002 1 1 1 1 4000108 3 30 10013 1 4 4000201 -4000202 40002 2 1 4000108 3 2 4000202 2 2029 3 2 2 37 1001 10017 37 1001 10018 2029 1050 -4000203 40002 3 1 1 4000202 3 5 100237 1 Q40002Target3 30 3 4 2 -4000204 40002 4 1 1 4000202 3 5 100238 1 Q40002Target4 30 3 4 2 -4000216 40002 5 1 1 4000202 3 4 4000216 1 -4000205 40002 6 1 1 4000203 3 1 4000204 3 2 4000205 2 2029 3 2 2 38 1001 10017 38 1001 10018 29 100237,100238 2029 1050 -4000206 40002 7 1 4000205 3 6 1158 1 Q40002Target1 30 3 4 2 1 -4000207 40002 8 1 1 99902 3 2 4000207 -4000208 40002 9 1 4000206 3 2 4000208 2 10205 3 2 2 1 -4000209 40002 10 1 1 4000208 3 25 70710041 23 40002121 1 -4000210 40002 11 1 1 4000208 3 25 70710042 23 40002121 1 -4000211 40002 12 1 1 4000208 3 25 70710043 23 40002121 1 -4000212 40002 13 1 1 4000208 3 24 40002121 3 1 Q40002Search2 50 3 4 2 -4000213 40002 14 1 1 4000208 3 4 4000113 1 -4000214 40002 15 1 1 4000213 3 2 4000214 1 -4000215 40002 16 1 4000214 3 2 4000215 2 2056 3 2 2 1 1 2056 1050 -4000301 40003 1 1 1 1 4000215 3 30 10014 1 4 4000301 1 -4000302 40003 2 1 4000215 3 2 4000302 2 2056 3 2 2 1 37 1001 10019 2056 1050 -4000305 40003 3 1 4000302 3 4 4000305 1 Q40003Target1 40 3 4 2 1 -4000303 40003 4 1 1 4000305 3 1 20 3010010021 1 20 3010010022 1 1 Q40003Target1 40 3 4 2 1 19 3 301001002,1 -4000304 40003 5 1 4000303 3 2 4000304 2 242801 3 2 2 1 38 1001 10019 242801 1050 -4000306 40003 6 1 4000304 3 6 1158 1 Q40002Target1 3 4 2 1 -4000307 40003 7 1 1 4000306 3 2 4000307 -4000308 40003 8 1 99902 3 6 1161 1 -4000309 40003 9 1 4000307 3 2 4000309 2 10204 3 2 2 1 1 10204 1050 -4000400 40004 1 1 1 4000309 3 4 4000400 1 Q40004Target1 1009 4 2 1 -4000401 40004 2 1 1 4000309 3 30 10015 1 17 1009 1 Q40004Target1 1009 4 2 1 -4000402 40004 3 1 4000401 3 2 4000402 2 1004 1009 2 2 1 1004 1050 -4000403 40004 4 1 4000402 3 2 4000403 2 146101 3 2 2 1 100242 1 37 1001 10020 146101 1050 -4000404 40004 5 1 99902 3 17 1004 1 Q40004Target1 1004 4 2 1 -4000405 40004 6 1 99902 3 2 4000405 2 1004 1004 2 2 1 -4000406 40004 7 1 4000403 3 6 1162 1 Q40004Target2 80 3 4 2 1 -4000409 40004 8 1 1 4000406 3 2 4000409 2 10207 3 2 2 10207,10208 1050 -4000407 40004 9 1 1 4000409 3 20 301001005 1 8 4000407 1 Q40004Target3 30 3 4 2 1 19 3 301001005,2 14 4000406 19 3 301001005,2 19 3 301001005,1 10207,10208 1050 -4000408 40004 10 1 1 1 4000407 3 2 4000408 2 10207 3 2 2 1 1 10207,10208 1050 -4000500 40005 1 1 1 4000408 3 4 4000500 1 Q40005Player 3 4 2 1 -4000501 40005 1 1 1 4000408 3 30 10016 1 6 1163 1 Q40005Player 3 4 2 1 38 1001 10020 37 1001 10021 10205 1050 -4000502 40005 2 1 1 4000501 3 2 4000502 2 10205 3 2 2 1 19 3 301001006,1 19 3 301001006,2 10205 1050 -4000503 40005 3 1 1 4000502 3 20 301001006 1 1 Q40005Player 30 3 4 2 19 3 301001006,2 10205 1050 -4000504 40005 4 1 1 1 4000503 3 2 4000504 1 38 1001 10021 10205 1050 -4000505 40005 5 1 4000504 3 2 4000505 2 10204 3 2 2 1 10204 1050 -4000506 40005 6 1 1 4000505 3 6 1164 1 Q40005Target1 3 4 2 1 1 15 3 301001009 -4000601 40006 1 1 30 10011 1 4 4000601 1 1 19 3 133107011,1 19 3 133107018,1 19 3 133107011,2 19 3 133107018,2 -4000703 40007 1 1 1 4000205 3 4 4000703 10205 1050 -4000701 40007 2 1 1 4000703 3 4 4000701 8 4000701 1 10205 1050 -4000702 40007 3 1 1 4000701 3 4 4000702 8 4000702 14 4000701 10205 1050 -4000704 40007 4 1 1 4000703 3 4 4000704 8 4000701 1 -4000801 40008 1 1 1 1 4000203 3 1 4000204 3 2 4000205 1 1 -4000901 40009 1 1 1 4000103 3 2 4000110 1 1 -4091101 40911 1 1 1 38406 3 44 50002 0 30 500101 1 2 4091101 2 1587 3 2 2 1 37 5001 500103 1587 1100 -4091102 40911 2 1 4091101 3 4 4091102 1 Q4091103Timaeus 60 3 4 2 1 1587 1100 -4091103 40911 3 1 4091102 3 2 4091103 2 158701 3 2 2 1 38 5001 500103 43 50002 1 23 40911051 1 1587 1100 -4091104 40911 4 1 1 38406 3 44 50002 1 30 500101 1 2 4091104 2 1587 3 2 2 1 23 40911051 1 1587 1100 -4091105 40911 5 1 1 38406 3 24 40911051 1 1 +子任务ID 父任务ID 序列 子任务组 禁止进入联机 显示状态 [领取条件]组合 [领取条件]1类型 [领取条件]1参数1 [领取条件]1参数2 [领取条件]1参数3 [领取条件]2类型 [领取条件]2参数1 [领取条件]2参数2 [领取条件]2参数3 [领取条件]3类型 [领取条件]3参数1 [领取条件]3参数2 [领取条件]3参数3 [完成条件]组合 [完成条件]1类型 [完成条件]1参数1 [完成条件]1参数2 [完成条件]1复杂参数 [完成条件]1次数 [完成条件]2类型 [完成条件]2参数1 [完成条件]2参数2 [完成条件]2复杂参数 [完成条件]2次数 [完成条件]3类型 [完成条件]3参数1 [完成条件]3复杂参数 [完成条件]3次数 [失败条件]组合 [失败条件]1类型 [失败条件]1参数1 [失败条件]1复杂参数 [失败条件]1次数 [失败条件]2类型 [失败条件]2参数1 [失败条件]2复杂参数 [失败条件]2次数 [任务指引]类型 [任务指引]自动开启或关闭 [任务指引]参数1 [任务指引]参数2 [任务指引]场景ID [任务指引]样式 [任务指引]显示层级 场景内指引 完成父任务 失败父任务 是存档点 [任务道具]ID [任务道具]数量 [执行]1类型 [执行]1参数1 [执行]1参数2 [执行]2类型 [执行]2参数1 [执行]2参数2 [执行]3类型 [执行]3参数1 [执行]3参数2 [失败执行]1类型 [失败执行]1参数1 [失败执行]1参数2 [失败执行]2类型 [失败执行]2参数1 [失败执行]2参数2 [失败执行]3类型 [失败执行]3参数1 [失败执行]3参数2 [开始执行]1类型 [开始执行]1参数1 [开始执行]1参数2 [开始执行]2类型 [开始执行]2参数1 [开始执行]2参数2 [开始执行]3类型 [开始执行]3参数1 [开始执行]3参数2 独占NPC 共享NPC 独占优先级 试用角色列表 加载技能组 加载队伍技能组 独占情境ID CoopPointID 刷新是否限定单机 关卡映射 +4000100 40001 1 1 1 1 31101 3 30 10011 1 4 4000100 1 +4000101 40001 2 1 1 31101 3 30 10011 1 6 1154 1 Q40001Target1 3 4 2 1 201301 1050 +4000102 40001 3 1 1 4000101 3 2 4000102 201301 1050 +4000112 40001 4 1 99902 3 6 1161 1 Q4000103_Player 3 4 2 1 +4000103 40001 5 1 4000102 3 2 4000103 2 2026 3 2 2 1 +4000110 40001 6 1 4000103 3 2 4000110 2 2004 3 2 2 1 2004 1050 +4000111 40001 7 1 4000110 3 5 200004 1 Q40001Target2 3 2 2 1 +4000104 40001 8 1 1 4000111 3 2 7202901 2 2029 3 2 2 23 40010601 1 2029 1050 +4000105 40001 9 1 99902 3 2 4000105 2 2004 3 2 2 23 40010601 1 2004 1050 +4000106 40001 10 1 1 4000111 3 2 4000106 2 2093 3 2 2 23 40010601 1 2093 1050 +4000109 40001 11 1 1 4000111 3 2 4000109 2 2025 3 2 2 23 40010601 1 2025 1050 +4000107 40001 12 1 1 4000111 3 24 40010601 3 23 40010801 1 +4000108 40001 13 1 1 4000111 3 24 40010801 1 1 1 15 3 301001009 +4000201 40002 1 1 1 1 4000108 3 30 10013 1 4 4000201 +4000202 40002 2 1 4000108 3 2 4000202 2 2029 3 2 2 37 1001 10017 37 1001 10018 2029 1050 +4000203 40002 3 1 1 4000202 3 5 100237 1 Q40002Target3 30 3 4 2 +4000204 40002 4 1 1 4000202 3 5 100238 1 Q40002Target4 30 3 4 2 +4000216 40002 5 1 1 4000202 3 4 4000216 1 +4000205 40002 6 1 1 4000203 3 1 4000204 3 2 4000205 2 2029 3 2 2 38 1001 10017 38 1001 10018 29 100237,100238 2029 1050 +4000206 40002 7 1 4000205 3 6 1158 1 Q40002Target1 30 3 4 2 1 +4000207 40002 8 1 1 99902 3 2 4000207 +4000208 40002 9 1 4000206 3 2 4000208 2 10205 3 2 2 1 +4000209 40002 10 1 1 4000208 3 25 70710041 23 40002121 1 +4000210 40002 11 1 1 4000208 3 25 70710042 23 40002121 1 +4000211 40002 12 1 1 4000208 3 25 70710043 23 40002121 1 +4000212 40002 13 1 1 4000208 3 24 40002121 3 1 Q40002Search2 50 3 4 2 +4000213 40002 14 1 1 4000208 3 4 4000113 1 +4000214 40002 15 1 1 4000213 3 2 4000214 1 +4000215 40002 16 1 4000214 3 2 4000215 2 2056 3 2 2 1 1 2056 1050 +4000301 40003 1 1 1 1 4000215 3 30 10014 1 4 4000301 1 +4000302 40003 2 1 4000215 3 2 4000302 2 2056 3 2 2 1 37 1001 10019 2056 1050 +4000305 40003 3 1 4000302 3 4 4000305 1 Q40003Target1 40 3 4 2 1 +4000303 40003 4 1 1 4000305 3 1 20 3010010021 1 20 3010010022 1 1 Q40003Target1 40 3 4 2 1 19 3 301001002,1 +4000304 40003 5 1 4000303 3 2 4000304 2 242801 3 2 2 1 38 1001 10019 242801 1050 +4000306 40003 6 1 4000304 3 6 1158 1 Q40002Target1 3 4 2 1 +4000307 40003 7 1 1 4000306 3 2 4000307 +4000308 40003 8 1 99902 3 6 1161 1 +4000309 40003 9 1 4000307 3 2 4000309 2 10204 3 2 2 1 1 10204 1050 +4000400 40004 1 1 1 4000309 3 4 4000400 1 Q40004Target1 1009 4 2 1 +4000401 40004 2 1 1 4000309 3 30 10015 1 17 1009 1 Q40004Target1 1009 4 2 1 +4000402 40004 3 1 4000401 3 2 4000402 2 1004 1009 2 2 1 1004 1050 +4000403 40004 4 1 4000402 3 2 4000403 2 146101 3 2 2 1 100242 1 37 1001 10020 146101 1050 +4000404 40004 5 1 99902 3 17 1004 1 Q40004Target1 1004 4 2 1 +4000405 40004 6 1 99902 3 2 4000405 2 1004 1004 2 2 1 +4000406 40004 7 1 4000403 3 6 1162 1 Q40004Target2 80 3 4 2 1 +4000409 40004 8 1 1 4000406 3 2 4000409 2 10207 3 2 2 10207,10208 1050 +4000407 40004 9 1 1 4000409 3 20 301001005 1 8 4000407 1 Q40004Target3 30 3 4 2 1 19 3 301001005,2 14 4000406 19 3 301001005,2 19 3 301001005,1 10207,10208 1050 +4000408 40004 10 1 1 1 4000407 3 2 4000408 2 10207 3 2 2 1 1 10207,10208 1050 +4000500 40005 1 1 1 4000408 3 4 4000500 1 Q40005Player 3 4 2 1 +4000501 40005 1 1 1 4000408 3 30 10016 1 6 1163 1 Q40005Player 3 4 2 1 38 1001 10020 37 1001 10021 10205 1050 +4000502 40005 2 1 1 4000501 3 2 4000502 2 10205 3 2 2 1 19 3 301001006,1 19 3 301001006,2 10205 1050 +4000503 40005 3 1 1 4000502 3 20 301001006 1 1 Q40005Player 30 3 4 2 19 3 301001006,2 10205 1050 +4000504 40005 4 1 1 1 4000503 3 2 4000504 1 38 1001 10021 10205 1050 +4000505 40005 5 1 4000504 3 2 4000505 2 10204 3 2 2 1 10204 1050 +4000506 40005 6 1 1 4000505 3 6 1164 1 Q40005Target1 3 4 2 1 1 15 3 301001009 +4000601 40006 1 1 30 10011 1 4 4000601 1 1 19 3 133107011,1 19 3 133107018,1 19 3 133107011,2 19 3 133107018,2 +4000703 40007 1 1 1 4000205 3 4 4000703 10205 1050 +4000701 40007 2 1 1 4000703 3 4 4000701 8 4000701 1 10205 1050 +4000702 40007 3 1 1 4000701 3 4 4000702 8 4000702 14 4000701 10205 1050 +4000704 40007 4 1 1 4000703 3 4 4000704 8 4000701 1 +4000801 40008 1 1 1 1 4000203 3 1 4000204 3 2 4000205 1 1 +4000901 40009 1 1 1 4000103 3 2 4000110 1 1 +4091101 40911 1 1 1 38406 3 44 50002 0 30 500101 1 2 4091101 2 1587 3 2 2 1 37 5001 500103 1587 1100 +4091102 40911 2 1 4091101 3 4 4091102 1 Q4091103Timaeus 60 3 4 2 1 1587 1100 +4091103 40911 3 1 4091102 3 2 4091103 2 158701 3 2 2 1 38 5001 500103 43 50002 1 23 40911051 1 1587 1100 +4091104 40911 4 1 1 38406 3 44 50002 1 30 500101 1 2 4091104 2 1587 3 2 2 1 23 40911051 1 1587 1100 +4091105 40911 5 1 1 38406 3 24 40911051 1 1 diff --git a/gdconf/game_data_config/txt/QuestData_Coop.txt b/gdconf/game_data_config/txt/QuestData_Coop.txt index 2a7d4158..f94242d1 100644 --- a/gdconf/game_data_config/txt/QuestData_Coop.txt +++ b/gdconf/game_data_config/txt/QuestData_Coop.txt @@ -1 +1 @@ -子任务ID 父任务ID 序列 子任务组 禁止进入联机 显示状态 [领取条件]组合 [领取条件]1类型 [领取条件]1参数1 [领取条件]1参数2 [领取条件]1参数3 [领取条件]2类型 [领取条件]2参数1 [领取条件]2参数2 [领取条件]2参数3 [领取条件]3类型 [领取条件]3参数1 [领取条件]3参数2 [领取条件]3参数3 [完成条件]组合 [完成条件]1类型 [完成条件]1参数1 [完成条件]1参数2 [完成条件]1复杂参数 [完成条件]1次数 [完成条件]2类型 [完成条件]2参数1 [完成条件]2复杂参数 [完成条件]2次数 [完成条件]3类型 [完成条件]3参数1 [完成条件]3复杂参数 [完成条件]3次数 [失败条件]组合 [失败条件]1类型 [失败条件]1参数1 [失败条件]1复杂参数 [失败条件]1次数 [失败条件]2类型 [失败条件]2参数1 [失败条件]2复杂参数 [失败条件]2次数 [任务指引]类型 [任务指引]自动开启或关闭 [任务指引]参数1 [任务指引]参数2 [任务指引]场景ID [任务指引]样式 [任务指引]显示层级 场景内指引 完成父任务 失败父任务 是存档点 [任务道具]ID [任务道具]数量 [执行]1类型 [执行]1参数1 [执行]1参数2 [执行]2类型 [执行]2参数1 [执行]2参数2 [执行]3类型 [执行]3参数1 [执行]3参数2 [失败执行]1类型 [失败执行]1参数1 [失败执行]1参数2 [失败执行]2类型 [失败执行]2参数1 [失败执行]2参数2 [失败执行]3类型 [失败执行]3参数1 [失败执行]3参数2 [开始执行]1类型 [开始执行]1参数1 [开始执行]1参数2 [开始执行]2类型 [开始执行]2参数1 [开始执行]2参数2 [开始执行]3类型 [开始执行]3参数1 [开始执行]3参数2 独占NPC 共享NPC 独占优先级 试用角色列表 加载技能组 独占情境ID CoopPointID 刷新是否限定单机 关卡映射 +子任务ID 父任务ID 序列 子任务组 禁止进入联机 显示状态 [领取条件]组合 [领取条件]1类型 [领取条件]1参数1 [领取条件]1参数2 [领取条件]1参数3 [领取条件]2类型 [领取条件]2参数1 [领取条件]2参数2 [领取条件]2参数3 [领取条件]3类型 [领取条件]3参数1 [领取条件]3参数2 [领取条件]3参数3 [完成条件]组合 [完成条件]1类型 [完成条件]1参数1 [完成条件]1参数2 [完成条件]1复杂参数 [完成条件]1次数 [完成条件]2类型 [完成条件]2参数1 [完成条件]2复杂参数 [完成条件]2次数 [完成条件]3类型 [完成条件]3参数1 [完成条件]3复杂参数 [完成条件]3次数 [失败条件]组合 [失败条件]1类型 [失败条件]1参数1 [失败条件]1复杂参数 [失败条件]1次数 [失败条件]2类型 [失败条件]2参数1 [失败条件]2复杂参数 [失败条件]2次数 [任务指引]类型 [任务指引]自动开启或关闭 [任务指引]参数1 [任务指引]参数2 [任务指引]场景ID [任务指引]样式 [任务指引]显示层级 场景内指引 完成父任务 失败父任务 是存档点 [任务道具]ID [任务道具]数量 [执行]1类型 [执行]1参数1 [执行]1参数2 [执行]2类型 [执行]2参数1 [执行]2参数2 [执行]3类型 [执行]3参数1 [执行]3参数2 [失败执行]1类型 [失败执行]1参数1 [失败执行]1参数2 [失败执行]2类型 [失败执行]2参数1 [失败执行]2参数2 [失败执行]3类型 [失败执行]3参数1 [失败执行]3参数2 [开始执行]1类型 [开始执行]1参数1 [开始执行]1参数2 [开始执行]2类型 [开始执行]2参数1 [开始执行]2参数2 [开始执行]3类型 [开始执行]3参数1 [开始执行]3参数2 独占NPC 共享NPC 独占优先级 试用角色列表 加载技能组 加载队伍技能组 独占情境ID CoopPointID 刷新是否限定单机 关卡映射 diff --git a/gdconf/game_data_config/txt/QuestData_Exported.txt b/gdconf/game_data_config/txt/QuestData_Exported.txt index 13b06c01..13a0c401 100644 --- a/gdconf/game_data_config/txt/QuestData_Exported.txt +++ b/gdconf/game_data_config/txt/QuestData_Exported.txt @@ -1,13057 +1,14254 @@ -子任务ID 父任务ID 序列 子任务组 禁止进入联机 显示状态 [领取条件]组合 [领取条件]1类型 [领取条件]1参数1 [领取条件]1参数2 [领取条件]1参数3 [领取条件]1参数4 [领取条件]1参数5 [领取条件]2类型 [领取条件]2参数1 [领取条件]2参数2 [领取条件]2参数3 [领取条件]2参数4 [领取条件]2参数5 [领取条件]3类型 [领取条件]3参数1 [领取条件]3参数2 [领取条件]3参数3 [领取条件]3参数4 [领取条件]3参数5 [领取条件]4类型 [领取条件]4参数1 [领取条件]4参数2 [领取条件]4参数3 [领取条件]4参数4 [领取条件]4参数5 [领取条件]5类型 [领取条件]5参数1 [领取条件]5参数2 [领取条件]5参数3 [领取条件]5参数4 [领取条件]5参数5 [领取条件]6类型 [领取条件]6参数1 [领取条件]6参数2 [领取条件]6参数3 [领取条件]6参数4 [领取条件]6参数5 [领取条件]7类型 [领取条件]7参数1 [领取条件]7参数2 [领取条件]7参数3 [领取条件]7参数4 [领取条件]7参数5 [领取条件]8类型 [领取条件]8参数1 [领取条件]8参数2 [领取条件]8参数3 [领取条件]8参数4 [领取条件]8参数5 [领取条件]9类型 [领取条件]9参数1 [领取条件]9参数2 [领取条件]9参数3 [领取条件]9参数4 [领取条件]9参数5 [领取条件]10类型 [领取条件]10参数1 [领取条件]10参数2 [领取条件]10参数3 [领取条件]10参数4 [领取条件]10参数5 [完成条件]组合 [完成条件]1类型 [完成条件]1参数1 [完成条件]1参数2 [完成条件]1复杂参数 [完成条件]1次数 [完成条件]2类型 [完成条件]2参数1 [完成条件]2参数2 [完成条件]2复杂参数 [完成条件]2次数 [完成条件]3类型 [完成条件]3参数1 [完成条件]3参数2 [完成条件]3复杂参数 [完成条件]3次数 [完成条件]4类型 [完成条件]4参数1 [完成条件]4参数2 [完成条件]4复杂参数 [完成条件]4次数 [完成条件]5类型 [完成条件]5参数1 [完成条件]5参数2 [完成条件]5复杂参数 [完成条件]5次数 [完成条件]6类型 [完成条件]6参数1 [完成条件]6参数2 [完成条件]6复杂参数 [完成条件]6次数 [失败条件]组合 [失败条件]1类型 [失败条件]1参数1 [失败条件]1参数2 [失败条件]1复杂参数 [失败条件]1次数 [失败条件]2类型 [失败条件]2参数1 [失败条件]2参数2 [失败条件]2复杂参数 [失败条件]2次数 [失败条件]3类型 [失败条件]3参数1 [失败条件]3参数2 [失败条件]3复杂参数 [失败条件]3次数 [失败条件]4类型 [失败条件]4参数1 [失败条件]4参数2 [失败条件]4复杂参数 [失败条件]4次数 [失败条件]5类型 [失败条件]5参数1 [失败条件]5参数2 [失败条件]5复杂参数 [失败条件]5次数 [失败条件]6类型 [失败条件]6参数1 [失败条件]6参数2 [失败条件]6复杂参数 [失败条件]6次数 [任务指引]类型 [任务指引]自动开启或关闭 [任务指引]参数1 [任务指引]参数2 [任务指引]参数3 [任务指引]参数4 [任务指引]参数5 [任务指引]场景ID [任务指引]样式 [任务指引]显示层级 场景内指引 完成父任务 失败父任务 是存档点 [任务道具]ID [任务道具]数量 [执行]1类型 [执行]1参数1 [执行]1参数2 [执行]1参数3 [执行]1参数4 [执行]1参数5 [执行]2类型 [执行]2参数1 [执行]2参数2 [执行]2参数3 [执行]2参数4 [执行]2参数5 [执行]3类型 [执行]3参数1 [执行]3参数2 [执行]3参数3 [执行]3参数4 [执行]3参数5 [执行]4类型 [执行]4参数1 [执行]4参数2 [执行]4参数3 [执行]4参数4 [执行]4参数5 [执行]5类型 [执行]5参数1 [执行]5参数2 [执行]5参数3 [执行]5参数4 [执行]5参数5 [失败执行]1类型 [失败执行]1参数1 [失败执行]1参数2 [失败执行]1参数3 [失败执行]1参数4 [失败执行]1参数5 [失败执行]2类型 [失败执行]2参数1 [失败执行]2参数2 [失败执行]2参数3 [失败执行]2参数4 [失败执行]2参数5 [失败执行]3类型 [失败执行]3参数1 [失败执行]3参数2 [失败执行]3参数3 [失败执行]3参数4 [失败执行]3参数5 [失败执行]4类型 [失败执行]4参数1 [失败执行]4参数2 [失败执行]4参数3 [失败执行]4参数4 [失败执行]4参数5 [失败执行]5类型 [失败执行]5参数1 [失败执行]5参数2 [失败执行]5参数3 [失败执行]5参数4 [失败执行]5参数5 [开始执行]1类型 [开始执行]1参数1 [开始执行]1参数2 [开始执行]1参数3 [开始执行]1参数4 [开始执行]1参数5 [开始执行]2类型 [开始执行]2参数1 [开始执行]2参数2 [开始执行]2参数3 [开始执行]2参数4 [开始执行]2参数5 [开始执行]3类型 [开始执行]3参数1 [开始执行]3参数2 [开始执行]3参数3 [开始执行]3参数4 [开始执行]3参数5 [开始执行]4类型 [开始执行]4参数1 [开始执行]4参数2 [开始执行]4参数3 [开始执行]4参数4 [开始执行]4参数5 [开始执行]5类型 [开始执行]5参数1 [开始执行]5参数2 [开始执行]5参数3 [开始执行]5参数4 [开始执行]5参数5 独占NPC 共享NPC 独占优先级 试用角色列表 加载技能组 独占情境ID CoopPointID 刷新是否限定单机 关卡映射 -80001 800 1 1 1 99902 3 2 80001 2 1 96 3 1 2 1 15 3 133103559 19 3 133103559,2 1100 -80002 800 2 1 1 80001 3 20 2200901 8000201 1 20 8000202 1 3 1 2 14 80001 1100 -80003 800 3 1 1 80002 3 3 1 2 1 1 1100 -80004 800 4 1 99902 3 148 1 1 DUMMY_POS 500500003 5 1 1 -80005 800 5 1 99902 3 148 2 1 DUMMY_POS 500500003 5 1 1 -80006 800 6 1 1 80004 3 77 1 4 80006 1 DUMMY_POS 500500003 5 1 64 2 1 -80007 800 7 1 1 80005 3 77 2 4 80007 1 DUMMY_POS 500500003 5 1 64 1 1 -80008 800 8 1 99902 3 149 3 1 1 -80009 800 9 1 99902 3 150 3 50 Q12001FailTrigger 1 Q12001FailTrigger 50 3 1 1 -80010 800 10 1 99902 3 4 80010 1 65 5 1 -80011 800 11 1 99902 3 4 80011 1 66 5 1 -80012 800 12 1 99902 3 4 80012 2 20476 5 1 1 -80013 800 13 1 99902 3 109 1 3 2 1005 3 1 1 -80014 800 14 1 99902 3 4 80014 2 1005 3 1 1 -80015 800 15 1 80014 3 4 80015 1 1 -80016 800 16 1 99902 3 4 80016 2 1005 3 1 1 -80017 800 17 1 99902 3 10 5 1 Q7228001_N1038 3 1 1 -80018 800 18 1 80017 3 4 80018 1 Q7228001_N1038 3 1 1038 1100 1 -80019 800 19 1 99902 3 4 80019 2 1005 3 1 1 -80020 800 20 1 99902 3 147 1 1 -80021 800 21 1 99902 3 2 80022 2 1001 1009 1 1 -80022 800 22 1 80021 3 2 80023 2 1001 3 1 1 -80023 800 23 1 99902 3 2 80022 2 1001 3 1 1 -80024 800 24 1 80023 3 2 80023 2 1001 5 1 1 -80025 800 25 1 99902 3 2 4184 3 1 1 -80026 800 26 1 99902 3 2 4184 3 1 1 -80027 800 27 1 99902 3 4 80027 1 72 3 517 1 -80028 800 28 1 99902 3 4 80028 1 73 3 517 1 -80029 800 29 1 99902 3 4 80029 1 1 -80030 800 30 1 1 80029 3 68 1 4 80030 1 1 -80031 800 31 1 1 80029 3 68 4 80031 1 1 -80032 800 32 1 99902 3 4 80032 2 1005 3 1 1 -80033 800 33 1 99902 3 4 80033 1 75 0 1 3 1 -80034 800 34 1 99902 3 4 80034 2 1001 1 1 -80035 800 35 1 80034 3 4 80035 2 1001 1 1 -80036 800 36 1 99902 3 4 80036 2 1038 3 1 1 -101901 1019 3 1 101907 3 4 101901 1 guide_Q101901 6 4 2 1 1 1030,1044,1049 1000 1 -101902 1019 4 1 101901 3 2 101902 2 1030 6 2 2 56 6 150 57 6 146 1030,1044,1049 1000 1 -101903 1019 5 1 101902 3 2 101903 2 1030 6 2 2 1 47 166004001 1 56 6 151 57 6 150 2 6 19 2 6 20 46 6 166004001 1030,1048,1044,1049 1000 1 -101904 1019 6 1 101903 3 2 101904 2 1030 20130 2 2 1 1030 1000 1 -101905 1019 7 1 101904 3 2 101905 2 1048 20130 2 2 1 1 1030,1048 1000 1 -101906 1019 1 1 1 102510 3 136 101901 2 6 4 2 1 1 1 -101907 1019 2 7 30 2013001 1 30 2013012 1 55 2013001 1 102510 3 1 1100811 3 1 1202618 3 1 1204209 3 1 7104520 3 1 -102701 1027 1 1 1 1 102807 3 30 2013015 1 136 102901 2 1 1 1 -102801 1028 1 1 101905 3 9 1131 1 1 Q102801_guide 20130 2 2 1 1 19 20130 220130006,2 2 20130 1 19 20130 220130006,1 1 -102802 1028 7 102801 1 102804 3 2 102807 2 1048 20130 2 2 1030,1048,1049,1044,12544 1000 1 -102803 1028 3 1 102808 3 149 20127 4 2 1 1 17 20130 1 1 -102804 1028 4 1 102803 3 2 102804 2 1030 20130 2 2 1 19 20130 220130041,2 19 20130 220130005,2 19 20130 220130009,2 19 20130 220130041,1 1030 1000 1 -102805 1028 6 102801 1 102804 3 2 102806 2 1030 20130 2 2 1 1030,1048,1049,1044,12544 1000 1 -102806 1028 8 102801 1 102804 3 2 102808 2 1044 20130 2 2 1030,1048,1049,1044,12544 1000 1 -102807 1028 9 1 1 102804 3 1 2 102808 2 102806 2 102807 20130 2 1 1 1000 1 -102808 1028 2 1 102801 3 20 102808 1 149 20127 1 14 102801 1 -102809 1028 5 1 1 102803 3 4 102809 19 20130 220130041,2 1 -102901 1029 1 4 1 102807 3 30 2013003 1 30 2013013 1 55 2013001 18 1 0,24 149 20130 20130 2 2 1 1 19 20130 220130002,1 1030,1044,1048,1049 1000 1 -102902 1029 5 1 102935 3 9 1132 3 1 Q101902_guide 20130 4 2 1 19 20130 220130007,2 2 20130 3 19 20130 220130007,1 1049 1000 1 -102903 1029 6 1 102902 3 20 102903 1 149 20128 20128 4 2 1 1 14 102902 1 -102904 1029 7 1 102903 3 2 102904 149 20128 20128 2 2 1 15 20128 220128004 14 102902 1030 1000 1 -102905 1029 8 1 102904 3 2 20 102905 1 4 102905 149 20128 20128 4 2 1 1 14 102902 32 19 20128 220128002,1 19 20128 220128006,1 31 0 1044 1000 1 -102906 1029 9 1 102905 3 2 102906 149 20128 2 1044 20128 2 2 15 20128 220128006 19 20128 220128006,1 14 102902 19 20128 220128006,1 1044 1000 1 -102907 1029 10 1 1 102905 3 4 102907 3 4 2 1 15 20128 220128006 1 -102908 1029 19 1 102906 3 4 102908 149 20128 3 4 2 1 1 15 20128 220128005 19 20128 220128006,2 14 102902 32 31 0 1 -102909 1029 20 1 102908 3 4 102909 149 20128 3 4 2 1 1 32 14 102902 32 31 0 1030,1044,1048,1049 1000 1 -102910 1029 22 1 102909 3 2 102910 149 20128 20128 2 2 1 1 17 20130 3 14 102902 1030,1044,1048,1049,12544 1000 1 -102911 1029 23 102901 1 102910 3 2 102911 2 1049 20130 2 2 1 1030,1044,1048,1049,12544 1000 1 -102912 1029 26 1 1 102911 3 1 102916 3 1 102917 3 4 102912 1 Q102918_N1030 20130 2 2 1 19 20130 220130003,1 1030,1044,1048,1049,12544 1000 1 -102913 1029 29 1 102918 3 4 102913 149 20130 1 Q102914_N10204 20 20130 2 2 1 1 19 20130 220130001,1 19 20130 220130003,1 19 20130 220130001,2 14 102912 19 20130 220130001,2 1030,1044,1048,1049,12544 1000 1 -102914 1029 30 1 102913 3 2 102930 2 12494 20130 2 2 1030,1044,1048,1049,12544 1000 1 -102915 1029 31 1 102914 3 2 102931 2 1048 20130 2 2 1 1030,1044,1048,1049,10204,12544 1000 1 -102916 1029 24 102901 1 102910 3 2 102920 2 1044 20130 2 2 1030,1044,1048,1049,12544 1000 1 -102917 1029 25 102901 1 102910 3 2 102921 2 1048 20130 2 2 1030,1044,1048,1049,12544 1000 1 -102918 1029 27 1 102912 3 2 102912 2 1030 20130 2 2 19 20130 220130003,2 1030,1044,1048,1049,12544 1000 1 -102919 1029 32 102902 1 102915 3 2 102932 2 1048 20130 2 2 1 1030,1044,1048,1049,10204,12544 1000 1 -102920 1029 33 102902 1 102915 3 2 102933 2 1044 20130 2 2 1030,1044,1048,1049,10204,12544 1000 1 -102921 1029 34 102902 1 102915 3 2 102934 2 1049 20130 2 2 1030,1044,1048,1049,10204,12544 1000 1 -102922 1029 35 102902 1 102915 3 2 102935 2 10204 20130 2 2 1030,1044,1048,1049,10204,12544 1000 1 -102923 1029 36 1 1 102915 3 1 2 102935 2 102932 2 102933 2 102934 20130 2 1 1 1030,1044,1048,1049,10204,12544 1000 1 -102924 1029 16 1 1 102905 3 4 102924 3 4 2 1 15 20128 220128006 1 -102925 1029 15 1 1 102905 3 4 102925 3 4 2 1 15 20128 220128006 1 -102926 1029 14 1 1 102905 3 4 102926 3 4 2 1 15 20128 220128006 1 -102927 1029 13 1 1 102905 3 4 102927 3 4 2 1 15 20128 220128006 1 -102928 1029 12 1 1 102905 3 4 102928 3 4 2 1 15 20128 220128006 1 -102929 1029 11 1 1 102905 3 4 102929 3 4 2 1 15 20128 220128006 1 -102930 1029 17 1 1 102905 3 4 102930 3 4 2 1 15 20128 220128006 1 -102931 1029 18 1 1 102905 3 4 102931 3 4 2 1 15 20128 220128006 1 -102932 1029 28 1 1 102912 3 4 102932 2 1030 20130 2 2 15 20130 220130003 12544 1000 1 -102933 1029 4 1 1 102901 3 4 102933 2 1030 20130 2 2 1 15 20130 220130002 1 -102934 1029 21 1 1 99902 3 20 102934 1 3 4 2 1 1 -102935 1029 3 1 102901 3 2 102901 2 1030 20130 2 2 19 20130 220130002,2 1 -102936 1029 2 1 102901 4 17 20130 2 1030 20130 2 2 1 14 102901 1030,1044,1048,1049 1000 1 -103001 1030 1 4 1 102923 3 30 2013005 1 55 2013001 30 2013014 1 2 103001 2 1005 20130 2 2 1 19 20130 220130004,2 19 20130 220130004,1 10204,1048,1030,1049,1044,12544 1000 1 -103002 1030 2 1 103001 3 2 103002 2 1049 20130 2 2 1 10204,1048,1030,1049,1044,12544 1000 1 -103003 1030 3 1 103002 3 9 1133 5 1 Q103003_guide 20130 4 2 1 1 19 20130 220130008,2 2 20130 5 19 20129 220129004,1 19 20130 220130010,2 19 20130 220130008,1 10204,1048,1030,1049,1044,12544 1000 1 -103004 1030 7 1 1 1 103007 3 24 2 20 103004 1 3 4 2 1 101864 1 49 2 1 19 20129 220129026,1 1030 1000 1 -103005 1030 25 1 103019 3 4 103005 149 20129 3 4 2 1 1 14 103003 1 -103006 1030 26 1 103005 3 2 103040 149 20129 3 4 2 1 101865 1 14 103003 10204,1030 1000 1 -103007 1030 4 1 103003 3 2 103007 149 20129 20129 2 2 1 14 103003 32 20 40 19 20129 220129004,1 19 20129 220129024,2;220129025,2;220129026,2 1030 1000 1 -103008 1030 8 1 103007 3 20 103008 1 2 149 20129 150 20129 50 Q1030_BattleA 3 4 2 1 32 20 40 14 103007 32 20 40 19 20129 220129004,2 61 40 40 1 -103009 1030 9 1 103008 3 2 103009 149 20129 20129 2 2 1 19 20129 220129004,1 14 103003 1030 1000 1 -103010 1030 5 1 1 1 103007 3 24 20 103010 1 3 4 2 1 101862 1 49 0 1 19 20129 220129024,1 1 -103011 1030 11 1 103009 3 4 103011 149 20129 3 4 2 1 1 14 103003 32 20 40 20 41 19 20129 220129005,1 1 -103012 1030 12 1 103011 3 2 103012 149 20129 20129 2 2 1 14 103003 1048 1000 1 -103013 1030 13 1 103012 3 20 103013 1 2 149 20129 150 20129 50 Q1030_BattleB 3 4 2 1 32 20 40 20 41 14 103011 32 20 40 20 41 19 20129 220129005,2 70 40,41 40,41 1 -103014 1030 14 1 103013 3 2 103014 149 20129 20129 2 2 1 19 20129 220129005,1 19 20129 220129030,2 14 103003 1048 1000 1 -103015 1030 6 1 1 1 103007 3 24 1 20 103015 1 3 4 2 1 101863 1 49 1 1 19 20129 220129025,1 1 -103016 1030 16 1 103014 3 4 103016 149 20129 3 4 2 1 1 14 103003 20 42 32 19 20129 220129006,1 19 20129 220129015,1 1 -103017 1030 17 1 103016 3 2 103017 149 20129 20129 2 2 1 14 103003 10204 1000 1 -103018 1030 18 1 103017 3 2 20 103018 1 4 103018 2 149 20129 150 20129 50 Q1030_BattleC 3 4 2 1 20 42 32 19 20129 220129015,1 14 103016 20 42 32 19 20129 220129015,1 61 42 19 20129 220129015,2 19 20129 220129006,2 42 1 -103019 1030 19 1 103018 3 2 103019 149 20129 20129 2 2 1 19 20129 220129006,1 14 103003 10204 1000 1 -103020 1030 30 1 103006 3 4 103020 149 20129 3 4 2 1 1 14 103003 32 19 20129 220129003,1 1 -103021 1030 31 1 103020 3 2 103021 149 20129 20129 2 2 1 14 103003 1048,1030 1000 1 -103022 1030 32 1 103021 3 4 103022 149 20129 3 4 2 1 14 103003 32 19 20129 220129003,1 31 0 1 -103023 1030 33 1 103022 3 2 103023 149 20129 20129 2 2 1 14 103003 32 1030 1000 1 -103024 1030 24 1 99902 3 20 103024 1 3 4 2 1 1 -103025 1030 34 1 103023 3 20 103025 1 149 20129 3 4 2 1 14 103003 32 19 20129 220129003,2 1025 1000 1 -103026 1030 35 1 103025 3 2 103026 149 20129 2 1048 20129 2 2 32 19 20129 220129003,1 14 103003 32 1048,1030 1000 1 -103027 1030 36 1 103026 3 149 20129 20129 2 2 1 1 1 17 20130 5 19 20129 220129023,2 19 20129 220129011,2 10204,1048,1030 1000 1 -103101 1031 1 1 103027 3 2 103101 2 1048 20130 2 2 1 1048 1000 1 -103102 1031 2 1 103101 3 2 103102 2 1049 20130 2 2 1 19 20130 220130010,1 19 20130 220130041,1 19 20130 220130010,2 1049,1044 1000 1 -103103 1031 4 1 1 103102 3 4 103103 3 4 2 1 57 6 151 56 6 146 17 6 19 21 14 17 6 20 1 -103104 1031 5 1 103103 3 2 103104 2 10204 3 2 2 1 1 101862 1 1 101863 1 1 101864 1 1 101865 1 10204,1030,1048,1049,1044,12544 1000 1 -103105 1031 7 1 103104 3 4 103105 1 Q103106_N10204 3 4 2 1 10204 1000 1 -103106 1031 8 1 103105 3 2 103106 2 10204 3 2 2 1 43 103106 1 10204 1000 1 -103107 1031 3 1 1 103101 3 4 103107 20130 2 2 1 15 20130 220130010 1000 1 -103108 1031 9 1 1 103105 3 4 103108 3 2 2 1 21 18 1000 1 -103109 1031 6 1 1 103103 3 4 103109 3 2 2 1 21 14 1000 1 -103201 1032 1 1 1 1 102923 3 30 2013016 1 136 103001 2 1 1 1 -103301 1033 1 1 1 103106 3 2 150 3 80 Q103106_N10204 136 7103503 2 136 7103504 2 1 1 1 -200001 2000 2 1 44 10010 1 55 2005001 4 200001 1 Q200002Player 3 4 2 1 -200002 2000 3 1 200001 3 2 200002 -200003 2000 4 1 200002 3 2 2 200003 2 200025 2 207701 3 2 2 1 2077 1000 -200004 2000 5 1 200003 3 2 2 200004 2 200026 1 Q200004Beidou 30 3 4 2 1 1 46 3 133108007 46 3 133108008 19 3 133108008,2 1032,1031 1000 40039 -200005 2000 7 1 1 200011 3 2 200005 2 10409 3 2 2 23 200008 1 1032,1031,10412,10409,10410,10411,10415 1000 40039 -200006 2000 8 1 1 200011 3 2 200006 2 10410 3 2 2 23 200008 1 1032,1031,10412,10409,10410,10411,10415 1000 40039 -200007 2000 9 1 1 200011 3 2 200007 2 10415 3 2 2 23 200008 1 19 3 133108906,3 1032,1031,10412,10409,10410,10411,10415 1000 40039 -200008 2000 10 1 1 200011 3 24 200008 3 23 200009 1 -200009 2000 11 1 1 200011 3 24 200009 1 1 46 3 133108007 1032,1031,10412,10409,10410,10411,10415 1000 40039 -200010 2000 12 1 200009 3 2 200010 2 10412 3 2 2 1 1 46 3 133108007 46 3 133108008 19 3 133108008,2 10412,10409,10410,10411,1031,1032 1000 40039 -200011 2000 6 1 200004 3 4 200011 1 Q200011Trigger 60 3 4 2 1 1 19 3 133108906,2 46 3 133108007 46 3 133108008 19 3 133108008,2 1032,1031 1000 40039 -200012 2000 1 1 44 10006 1 136 800311 3 1 1 -200101 2001 1 1 200010 3 4 200101 2 10412 3 2 2 1 46 3 133108007 46 3 133108008 19 3 133108008,2 47 133108907 55 3 10412,10409,10410,10411,1031,1032 1000 40039 -200102 2001 2 1 1 200101 3 20 200102 1 2 8 200102 21 129 150 3 10 Q200011Trigger 55 3 32 55 3 32 14 200101 47 133108907 19 3 133108906,3 46 3 133108907 46 3 133108007 31 0 55 0 19 3 133108906,8 10412,10409,10410,10411,1032,1031 1000 QuestAbility_Player_SpecialBattle_200102 40039 -200103 2001 4 1 200114 3 2 200103 2 1031 3 2 2 1 46 3 133108007 46 3 133108008 19 3 133108008,3 10412,10409,10410,10411,1032,1031 1000 40039 -200104 2001 5 1 200103 3 2 200104 2 10412 3 2 2 1 46 3 133108007 46 3 133108008 19 3 133108008,3 47 133108908 55 3 10412,10409,10410,10411,1032,1031 1000 40039 -200105 2001 6 1 1 200104 3 20 200105 1 2 8 200105 21 129 150 3 10 Q200011Trigger 55 3 32 47 133108908 19 3 133108906,3 55 3 32 14 200104 47 133108908 19 3 133108906,3 46 3 133108908 46 3 133108007 31 0 55 0 19 3 133108906,8 10412,10409,10410,10411,1032,1031,10413 1000 QuestAbility_Player_SpecialBattle_200102 40039 -200106 2001 7 1 200105 3 2 200106 2 10413 3 2 2 1 19 3 133108906,4 46 3 133108007 10412,10409,10410,10411,1032,1031,10413 1000 40039 -200107 2001 8 1 200106 3 2 200107 2 10409 3 2 2 1 46 3 133108007 46 3 133108008 19 3 133108008,3 10412,10409,10411,1032,1031 1000 40039 -200108 2001 9 1 200107 3 2 200108 2 10411 3 2 2 1 46 3 133108007 46 3 133108008 19 3 133108008,3 10412,10409,10411,1032,1031 1000 40039 -200109 2001 10 1 200108 3 2 200109 2 1031 3 2 2 1 46 3 133108007 46 3 133108008 19 3 133108008,3 10412,10409,10411,1032,1031 1000 40039 -200110 2001 11 1 200109 3 4 200110 1 Q200111Player 30 3 4 2 1 1 46 3 133108007 46 3 133108008 19 3 133108008,3 46 3 133108006 10412,10409,10411,1032,1031 1000 1010,40039 -200111 2001 12 1 200110 3 2 200111 2 1032 3 2 2 1 46 3 133108007 46 3 133108008 19 3 133108008,3 46 3 133108006 10412,10409,10411,1032 1000 1010,40039 -200112 2001 13 1 200111 3 20 200112 1 1 Q200112Target 30 3 4 2 1 46 3 133108006 46 3 133108007 19 3 133108006,1 10412,10409,10411,1032 1000 1010,40039 -200113 2001 14 1 200112 3 2 200113 2 1032 3 2 2 1 1 47 133108006 1 19 3 133108906,5 46 3 133108007 46 3 133108008 19 3 133108008,3 46 3 133108006 10412,10409,10411,1032 1000 1010,40039 -200114 2001 3 1 1 200102 3 4 200114 47 133108907 19 3 133108906,3 46 3 133108007 10412,10409,10410,10411,1032,1031 1000 40039 -200201 2002 5 1 1 200204 3 4 200201 1 Q200201Trigger 3 4 2 1 1 46 3 133108007 46 3 133108003 10412,10416,10417,10418,1031 1000 40039 -200202 2002 1 1 200113 3 2 200202 2 1031 3 2 2 1 46 3 133108007 46 3 133108008 19 3 133108008,3 19 3 133108906,9 10412,10416,10417,10418,1032,1031 1000 40039 -200203 2002 2 1 200202 3 25 70710357 1 1 Q200203Vision 3 4 2 1 1 46 3 133108007 46 3 133108008 19 3 133108008,3 10412,10416,10417,10418,1032,1031 1000 40039 -200204 2002 4 1 200203 3 2 200204 2 1032 3 2 2 19 3 133108906,6 46 3 133108007 10412,10416,10417,10418,1032,1031 1000 40039 -200205 2002 6 1 1 200201 3 4 200205 20 200205 1 1 Q200205Target 30 3 4 2 1 14 200201 19 3 133108906,7 46 3 133108007 46 3 133108003 10412,10416,10417,10418,1031 1000 40039 -200206 2002 7 1 1 200205 3 25 70710358 1 1 Q200206Clue 3 4 2 1 1 46 3 133108007 47 133108003 10412,10416,10417,10418 1000 40039 -200207 2002 8 1 1 200206 3 4 200207 20 200207 1 1 Q200207Target 30 3 4 2 1 14 200206 46 3 133108007 46 3 133108003 19 3 133108003,2 10412,10416,10417,10418 1000 40039 -200208 2002 9 1 200207 3 20 200208 1 1 Q200207Target 30 3 4 2 1 47 133108003 46 3 133108909 46 3 133108007 19 3 133108909,1 10412,10416,10417,10418 1000 40039 -200209 2002 10 1 200208 3 2 200209 2 10414 3 2 2 1 46 3 133108007 47 133108910 46 3 133108909 10412,10416,10417,10418,1032,10414 1000 40039 -200210 2002 11 1 200209 3 20 200210 1 1 Q200209Npc 30 3 4 2 1 47 133108910 1 46 3 133108910 46 3 133108007 46 3 133108909 10412,10416,10417,10418,10414 1000 40039 -200211 2002 12 1 200210 3 2 200211 2 10414 3 2 2 1 47 133108909 1 46 3 133108007 46 3 133108909 10412,10416,10417,10418,1032,10414 1000 40039 -200212 2002 13 1 200211 3 2 200212 2 10412 3 2 2 1 1 100816 1 47 133108007 1 47 133108008 19 3 133108906,1 43 10013 1 2 3 439 46 3 133108007 10412,1032,2143 1000 40039 -200213 2002 3 1 1 200203 3 4 200213 19 3 133108008,4 -200301 2003 2 1 200305 3 2 200301 1 1 Q2003tuoma 1060 2 2 1 1033,3009,3010 1000 -200302 2003 3 1 200301 3 2 200302 1 1 Q200302paimon 3 4 2 1 1033 1000 -200303 2003 4 1 99902 3 2 200303 2 1 12021 3 2 2 1 12021 1000 -200304 2003 5 1 200302 3 2 200304 1 1 Q2004tuoma 1061 2 2 1 1 1013 1000 -200305 2003 1 1 201310 3 2 200305 2 1 3010 3 2 2 1 3010 1000 -200401 2004 1 1 200304 3 2 200401 2 1 3129 3 2 2 1 3129,12040,12041 1000 -200402 2004 5 1 200408 3 2 200402 1 1 Q200402task1 15 3 2 2 1 12018,3129 1000 -200403 2004 6 1 200402 3 2 200403 2 1 12019 3 2 2 1 12019,3129 1000 -200404 2004 7 1 200403 3 2 200404 1 1 Q200401syr1 40 3 2 2 1 100891 1 12020,3129 1000 -200405 2004 8 1 1 200404 3 2 200405 2 1 3129 3 2 2 1 1 1 100891 1 3129 1000 -200406 2004 2 3 1 200401 3 1 2 200406 2 1 12040 3 2 2 1 3129,12040,12041 1000 -200407 2004 3 3 1 200401 3 1 2 200407 2 1 12041 3 2 2 3129,12040,12041 1000 -200408 2004 4 1 1 200407 3 1 200406 3 1 2 200408 2 1 3129 3 2 2 1 3129,12040,12041 1000 -200501 2005 1 1 200405 3 2 200501 2 1 3048 3 2 2 1 3048,12000,12003,3047 1000 -200502 2005 4 1 200507 3 7 133221001 1 1 Q200503paimon 20 3 2 2 1 19 3 133221001,1 19 3 133221001,2 3048 1000 -200503 2005 5 1 200502 3 2 200502 1 1 Q200503paimon 20 3 2 2 1 12022,3048 1000 -200504 2005 6 1 200503 3 2 200503 2 1 3002 3 2 2 1 3002,3048 1000 -200505 2005 7 1 200504 3 2 200504 2 1 3048 3 2 2 1 1 3048 1000 -200506 2005 2 1 200501 3 1 2 200505 2 1 3048 3 2 2 1 3048,12000,12003,3047 1000 -200507 2005 3 1 200506 3 2 200508 1 1 Q200503paimon 50 3 2 2 1 3048,12000,12003,12022,12002,12023 1000 -200601 2006 1 1 200505 3 2 200601 2 1 12005 3 2 2 1 3034,3031,12005 1000 -200602 2006 2 1 200601 3 18 18,24 1 3034,3031,12005 1000 -200603 2006 3 1 200602 3 2 200602 2 1 12005 3 2 2 1 3034,3031,12005,12006 1000 -200604 2006 6 1 200609 3 4 200604 1 1 Q200605mass1 20 3 2 2 1 3034,3031,12005,12006 1000 -200605 2006 7 1 200604 3 2 200604 2 1 12006 3 2 2 1 3034,3031,12005,12006 1000 -200606 2006 8 1 200605 3 2 200605 1 1 Q200602mass1 30 3 2 2 1 12007,3034,3031,12005,12006,3105 1000 -200607 2006 9 1 200606 3 2 200606 1 1 Q200607born 3 4 2 1 1 1034,3034,3031,12005,12007,12006,3105 1000 -200608 2006 4 1 200603 3 4 200608 1 1 Q200608task1 3 4 2 1 3034,3031,12005,12006 1000 -200609 2006 5 1 200608 3 4 200609 1 1 Q200608task2 3 4 2 1 3034,3031,12005,12006 1000 -200610 2006 10 1 99902 3 4 200610 -200701 2007 1 1 200607 3 2 200701 1 1 Q2004tuoma 1061 2 2 1 1013 1000 -200702 2007 3 1 200710 3 2 200702 1 1 Q200702mass2 20 3 2 2 1 1035,12008,12009,12011,1033 1000 -200703 2007 4 1 200702 3 9 1117 291 1 1 Q200703point 3 4 2 1 2 3 291 3036,3037,3066 1000 -200704 2007 5 1 1 200703 3 2 200703 10 3 1 14 200703 1035 1000 -200705 2007 7 1 1 200706 3 2 200707 10 3 1 15 20111 220111007 14 200703 12009,12012,12010 1000 -200706 2007 6 1 1 200704 3 2 200704 10 3 1 14 200703 1035,12009,12012,12010 1000 -200707 2007 9 1 1 200709 3 4 200707 1 1 Q2003tuoma 1060 4 2 19 1060 201060002,2 1033,1013 1000 -200708 2007 11 1 99902 3 10 3 1 1 43 10011 1 19 1060 201060002,1 -200709 2007 8 1 200705 3 2 200708 1 1 Q200708mass1 3 4 2 1 17 3 291 1035 1000 -200710 2007 2 1 200701 3 2 200716 1 1 Q200709trigger 1060 4 2 1 1033 1000 -200711 2007 10 1 200709 3 2 2 200710 2 200711 1 1 Q2003tuoma 1060 4 2 1 1 43 10011 1 19 1060 201060002,1 1033,1013 1000 -200801 2008 4 1 200806 3 2 200801 1 1 Q200801trigger 25 3 2 2 1 1036,12008,12009 1000 -200802 2008 5 1 1 1 200801 3 9 1118 289 2 10 3 19 1118 14 200801 -200803 2008 6 1 1 200802 3 20 20080301 1 2 10 3 19 1118 1 14 200801 -200804 2008 7 1 1 1 200803 3 2 200802 2 10 3 19 1118 1 14 200801 15 20112 220112002 -200805 2008 2 1 1 1201309 3 1 1200804 3 1 18 1 0,24 1 -200806 2008 3 1 200805 3 1 2 200803 1 1 Q2003tuoma 1060 4 2 1 21 9 1013 1000 -200807 2008 1 1 1 200711 3 1 136 1201309 3 136 1200804 3 -200808 2008 8 1 1 200804 3 4 200808 1 1 -200901 2009 1 1 200808 3 2 200906 1 1 Q200901paimon 20 3 2 2 1 43 202201 1 3012 1000 -200902 2009 6 1 200922 3 2 200901 2 1 12013 3 2 2 1 47 133212145 1 47 133212561 1 12013 1000 -200903 2009 7 1 200902 3 2 200902 2 1 1039 3 2 2 1 1039,3114 1000 -200904 2009 21 1 1 200912 3 4 200904 2 1 12058 SELECT_NPC_NONE 3 2 2 1 19 3 133212200,1 12058,12013 1000 -200905 2009 23 1 200926 3 2 200903 1 1 Q200903paimon 3 4 2 1 12013 1000 -200906 2009 24 1 200905 3 2 200904 1 1 Q200906salo 20 3 2 2 1 22 3138 1 19 3 133212144,1 46 3 133212566 1039,1038,12014,12015,12016,12017,12127,12128,12129,1037 1000 -200907 2009 25 1 1 200906 3 20 20090701 1 21 14 200906 19 3 133212144,1 19 3 133212144,2 1039,1038,12014,12015,12016,12017,12127,12128,12129,1037 1000 -200908 2009 31 1 200930 3 2 200905 2 1 1037 3 2 2 1 1 43 10012 1 22 3137 0 47 133212566 1 22 3138 0 1039,1038,12014,12015,12016,12017,12127,12128,12129,1037 1000 -200909 2009 3 1 200910 3 1 2 200907 1 1 Q200909mass1 20 3 2 2 1 12047,12048 1000 -200910 2009 2 1 200901 3 1 2 200908 1 1 Q200910mass1 20 3 2 2 1 46 3 133213092 12049,12050 1000 -200911 2009 17 1 200919 3 7 133212147 1 1 Q200913paimon 30 3 2 2 1 19 3 133212147,2 12013 1000 -200912 2009 19 1 1 200913 3 25 70710087 1 1 1 Q200912guild 30 3 2 2 1 12013 1000 -200913 2009 18 1 200911 3 2 200909 1 1 Q200913paimon 10 3 2 2 1 12013 1000 -200914 2009 8 1 200903 3 2 200910 2 1 12055 3 2 2 1 28 200915 12055,12056 1000 -200915 2009 9 1 1 200914 3 2 2 200912 2 200915 2 1 12013 3 2 2 1 12013,12055,12056 1000 -200916 2009 10 1 1 200914 3 20 200915 20091501 2 200912 2 1 12013 3 2 2 1 12013,12055,12056 1000 -200917 2009 12 2 1 200916 3 1 200920 3 2 200913 2 1 12064 3 2 2 1 48 1 1 200918 48 2 0 200924 12065,12064,12013 1000 -200918 2009 14 1 24 1 1 200918 20 20091801 1 2 8 200918 20 20091802 1 21 1 48 1 0 200918 47 133212160 10 0 47 133212160 10 0 19 3 133212207,2 46 3 133212160 48 2 0 200924 10 1 12065,12064,12013 1000 -200919 2009 16 1 200918 3 2 200914 2 1 12064 3 2 2 1 19 3 133212207,1 12065,12064,12013 1000 -200920 2009 11 1 1 200914 3 20 200915 20091502 2 200915 2 1 12013 3 2 2 1 12013,12055,12056 1000 -200921 2009 4 1 200909 3 2 4 200921 20 200922 1 1 1 Q200902zhe 20 3 2 2 1 47 133213092 1 46 3 133212145 46 3 133212561 12013 1000 -200922 2009 5 1 1 200921 3 7 133212145 1 1 Q200902zhe 30 3 2 2 54 133212145 12013 1000 -200923 2009 15 1 1 1 1 200918 4 2 200938 1 14 200924 48 1 0 200918 48 2 1 200924 12065,12064,12013 1000 -200924 2009 13 1 24 2 1 200924 2 200939 2 1 12013 3 2 2 1 48 1 1 200918 48 2 0 200924 12065,12064,12013 1000 -200925 2009 20 1 1 99902 3 25 70710086 1 1 1 Q200912guild 30 3 2 2 1 12013 1000 -200926 2009 22 1 1 200904 3 2 200935 19 3 133212200,2 -200927 2009 26 1 1 200907 3 2 200940 21 14 200906 19 3 133212144,1 1039,1038,12014,12015,12016,12017,12127,12128,12129,1037 1000 -200928 2009 27 1 1 200927 3 20 20090702 1 21 14 200906 19 3 133212144,1 19 3 133212144,3 1039,1038,12014,12015,12016,12017,12127,12128,12129,1037 1000 -200929 2009 28 1 1 200928 3 2 200941 21 14 200906 19 3 133212144,1 1039,1038,12014,12015,12016,12017,12127,12128,12129,1037 1000 -200930 2009 29 1 1 200929 3 20 20090703 1 21 19 3 133212144,1 14 200906 19 3 133212144,1 19 3 133212144,4 1039,1038,12014,12015,12016,12017,12127,12128,12129,1037 1000 -200931 2009 30 1 1 200930 3 4 200931 22 3137 1 1039,1038,12014,12015,12016,12017,12127,12128,12129,1037 1000 -201001 2010 1 44 10012 1 4 201001 2 12013 3 2 2 1 46 3 133211017 12013 1000 -201002 2010 2 1 201001 3 2 201002 2 12013 3 2 2 47 133211017 1 12013 1000 -201003 2010 3 1 201002 3 4 201003 1 Q201004Zheping 3 4 2 1 12013 1000 -201004 2010 4 1 201003 3 2 201004 2 12013 3 2 2 12013 1000 -201005 2010 5 1 201004 3 4 201005 2 1037 3 2 2 1 12013,1037,3146 1000 -201006 2010 6 1 201005 3 2 201006 2 1037 3 2 2 12013,1037,3146 1000 -201007 2010 10 1 201013 3 20 133210215 1 1 Q201007Target 40 3 4 2 54 133210215 12013,1037,12146,12147 1000 -201008 2010 15 1 201016 3 20 133210216 1 1 Q201008Target 30 3 4 2 12013,1037,12098,12061 1000 -201009 2010 18 1 201011 3 2 201009 2 12070 3 2 2 1 1 1037,12013 1000 -201010 2010 12 1 201014 3 4 201010 1 1 Q201008Target 40 3 4 2 1 46 3 133210216 12013,1037,12098,12061,12212,12213,12214 1000 -201011 2010 17 1 201015 3 2 201011 2 1037 3 2 2 1 1037 1000 -201012 2010 7 1 201006 3 4 201012 1 Q201012Target 3 4 2 1 12013,1037,12146,12147 1000 -201013 2010 8 1 201012 3 2 201013 2 12146 3 2 2 12013,1037,12146,12147 1000 -201014 2010 11 1 201007 3 2 201014 1 Q201014Player 3 4 2 1 47 133210215 1 54 133210215 12013,1037,12098,12061 1000 -201015 2010 16 1 201008 3 2 201015 1 Q201015Paimon 3 4 2 1 47 133210216 1 46 3 133210216 12013,1037,12098,12061 1000 -201016 2010 13 1 201010 3 2 201016 1 Q201008Target 3 4 2 12013,1037,12098,12061 1000 -201017 2010 9 1 1 201006 3 4 201017 46 3 133210215 1000 -201018 2010 14 1 1 201010 3 4 201018 19 3 133210216,1 1000 -201101 2011 1 1 200212 3 2 201101 2 2078 3 2 2 1 2078,2440 1000 -201102 2011 2 1 201101 3 4 201102 2 1031 3 2 2 1 1031 1000 -201103 2011 3 1 1 201102 3 2 201103 2 1031 3 2 2 1 1031 1000 -201104 2011 4 1 1 201103 3 4 201104 1 21 9 1031 1000 -201105 2011 5 1 1 201104 3 4 201105 1 1031 1000 -201106 2011 6 1 1 201105 3 4 201106 1 2 3 241 1031 1000 -201107 2011 7 1 201106 3 2 201107 2 1033 3 2 2 1 1 21 17 1031,1033 1000 -201201 2012 1 1 201107 3 2 201201 2 3075 3 2 2 1 1033,3075 1000 -201202 2012 2 1 201201 3 2 201202 2 3089 3 2 2 1 1033,3089 1000 -201203 2012 3 1 201202 3 2 201203 1 Q2012Wgshanghui01 20 3 2 2 1 3084,1033 1000 -201204 2012 4 1 201203 3 2 201204 1 Q2012Heishang01 20 3 2 2 1 54 133209030 12043,1033,3084 1000 -201205 2012 5 1 201204 3 2 201205 2 1033 3 2 2 1 54 133209030 1033,12043 1000 -201206 2012 6 1 201205 3 2 201206 2 12043 3 2 2 1 54 133209030 28 201201 12043,1033 1000 -201207 2012 12 1 1 201212 3 4 201207 8 201207 2 12051 3 2 2 1 1 32 14 201212 32 54 133209025 31 0 12051,3078 1000 -201208 2012 14 1 201213 3 25 71700283 1 Q2012ZhangbenPos 3 4 2 1 100901 1 54 133209025 12043 1000 -201209 2012 16 1 201214 3 2 201209 1 Q2012Wgshanghui01 20 3 2 2 1 3084,12044,3083,12045,3097 1000 -201210 2012 7 1 201206 3 27 201201 2 12043 3 2 2 1 28 201201 54 133209030 12043 1000 -201211 2012 8 1 201210 3 2 201211 2 12043 3 2 2 1 54 133209030 28 201202 12043 1000 -201212 2012 11 1 1 201217 3 2 201212 1 Q2012Heishang03 3 4 2 1 47 133209030 12043,12044,3078 1000 -201213 2012 13 1 201207 3 2 201213 2 12043 3 2 2 1 54 133209025 12043,12044 1000 -201214 2012 15 1 201208 3 2 201214 2 12043 3 2 2 1 47 133209025 1 54 133209025 12043 1000 -201215 2012 17 1 201209 3 2 201215 2 1033 3 2 2 1 1 100902 1 1033,3083,3084,3073,3074,3097 1000 -201216 2012 9 1 201211 3 27 201202 2 12043 3 2 2 1 28 201202 54 133209030 12043 1000 -201217 2012 10 1 201216 3 2 201217 2 12043 3 2 2 1 54 133209030 12043 1000 -201301 2013 1 1 201215 3 2 201301 1 Q2013Guard01 20 3 2 2 1 3069,3073,3074 1000 -201302 2013 3 1 201311 3 2 201302 2 3085 3 2 2 1 3085,3086 1000 -201303 2013 4 1 201302 3 4 201303 1 Q2013Puren01 3 4 2 1 3016,3086 1000 -201304 2013 5 1 201303 3 2 201304 2 3016 3 2 2 100916 1 3016,3086 1000 -201305 2013 6 1 1 99902 3 18 0,24 1 3086 1000 -201306 2013 7 1 201304 3 18 18,24 1 3086 1000 -201307 2013 8 1 201306 3 2 201307 18 0,18 1 Q2013Qianli01 15 3 2 2 1 100903 1 14 201306 3086 1000 -201308 2013 9 1 1 201307 3 2 201308 1 Q2013Guard01 15 3 2 2 1 47 133209037 54 133209037 3086,3016,12054 1000 -201309 2013 10 1 1 201308 3 20 133209024 1 2 8 201309 20 13320902401 1 21 3 1 133209024 24004 -2560:208:-3889 3 2 1 1 46 3 133209024 3086,3016,12054 1000 -201310 2013 12 1 1 201309 3 2 201310 1 Q2013Stop01 3 4 2 1 1 47 133209024 15 3 133220200 3086,3016,12054 1000 -201311 2013 2 1 201301 3 2 201311 1 Q2013Gate01 15 3 4 2 1 3085,3093,3086 1000 -201312 2013 11 1 1 1 201309 4 4 201312 1 47 133209024 14 201308 3086,3016,12054 1000 -201401 2014 1 1 201009 3 2 4 201401 20 1332110013 1 1 Q201401Target 3 4 2 1 46 3 133211001 1037 1000 -201402 2014 2 1 1 99902 3 4 201402 2 1005 3 2 2 1037 1000 -201403 2014 3 1 201401 3 20 1332110011 1 1 Q201403Target 50 3 2 2 46 3 133211001 1037 1000 -201404 2014 4 1 201403 3 20 1332110012 1 1 Q201403Target 30 3 2 2 1037 1000 -201405 2014 5 1 201404 3 2 201405 1 Q201403Target 3 4 2 1 47 133211001 1 54 133211001 12013,1037 1000 -201406 2014 6 1 201405 3 2 201406 2 1037 3 2 2 1 12013,1037,1039 1000 -201407 2014 7 1 201406 3 4 201407 1 Q201407Target 30 3 2 2 1 1037,12013,1039,3146 1000 -201408 2014 8 1 201407 3 2 201408 2 12072 3 2 2 1 1037,12013,3146 1000 -201501 2015 1 1 201408 3 2 201501 2 1037 3 2 2 1 1037,12013,3146,1039 1000 -201502 2015 2 1 201501 3 4 201502 1 Q201502Target 50 3 2 2 1 46 3 133212571 12013,3146 1000 -201503 2015 3 1 201502 3 9 1119 398 1 Q201503Target 3 4 2 1 54 133212571 2 3 398 3146 1000 -201504 2015 4 1 1 201503 3 20 2201130101 1 2 10 3 19 1119 1 14 201503 10013 1000 -201505 2015 5 1 1 201504 3 2 2 201504 2 201505 2 10 3 19 1119 1 1 17 3 398 14 201503 10013 1000 1 -201601 2016 1 1 201505 3 2 201601 2 1034 3 2 2 1 1034 1000 -201602 2016 4 1 201608 3 20 1332203531suc 1 1 Q201602_Target 3 2 2 1 46 3 133220353 19 3 133220353,2 1034 1000 -201603 2016 6 1 201607 3 20 1332203532suc 1 1 Q201602_Target 3 2 1 46 3 133220353 19 3 133220353,3 1034 1000 -201604 2016 7 1 201603 3 2 201604 2 1034 3 2 2 1 19 3 133220353,1 47 133220353 1 54 133220353 1034 1000 -201605 2016 8 1 201604 3 4 201605 1 Q201605Yaeko 3 4 2 1 1034 1000 -201606 2016 2 1 201601 3 4 201606 1 Q201604Yaeko 3 4 2 1 46 3 133220353 1034 1000 -201607 2016 5 1 201602 3 2 201607 2 1034 3 2 1 54 133220353 1034 1000 -201608 2016 3 1 201606 3 2 201606 2 1034 3 2 1034 1000 1 -201609 2016 9 1 201605 3 2 201605 2 1034 3 2 2 1 1034 1000 1 -201701 2017 1 1 201609 3 4 201701 1 Q201701Target 50 3 4 2 1 46 3 133220685 1040,12240 1000 3001 -201702 2017 2 1 201701 3 2 201702 1 Q201701Target 40 3 4 2 54 133220685 1040,12240 1000 3001 -201703 2017 4 1 201702 3 17 1060 1 Q201703Player 1060 4 2 1 -201704 2017 5 1 201703 3 2 201704 2 1033 1060 2 2 1 1033,1013 1000 -201705 2017 7 1 201710 3 18 0,5 1 1033,1035,3035,1013 1000 1 -201706 2017 8 1 201705 3 4 201706 18 5,24 1 Q201706Target 3 4 2 1 14 201705 1033,1035,3035,1013,3054 1000 1 -201707 2017 9 1 201706 3 2 201707 18 5,24 2 1040 3 2 2 1 14 201705 1033,1035,3035,1013,3054,1040 1000 1 -201708 2017 10 1 201707 3 25 71700316 1 18 5,24 1 Q201708Yanhua 3 4 2 1 29 101545 43 201701 1 14 201705 1033,1035,3035,1013,3054,1040 1000 1 -201709 2017 16 1 201715 3 2 201709 2 1013 1060 2 2 1 1 101543,101544 1,1 1033,1013,3054 1000 -201710 2017 6 1 201704 3 2 201710 2 1035 3 1 101545 1 1033,1035,3035,1013 1000 -201711 2017 13 1 1 201714 3 136 201716 3 2 22 201753,201754,202201,202202,202203,202204 8 201711 21 1 Q201703Target 3 4 2 47 133221059 0 32 10 0 43 201701 0 46 3 133221059 3054,12259,12260,12261,12262,12263,1013,1033 1000 -201712 2017 3 1 1 201701 3 4 201712 47 133220685 0 1 -201713 2017 15 1 1 1 201711 4 4 201713 14 201714 3054,12259,12260,12261,12262,12263,1013,1033 1000 1 -201714 2017 12 1 1 201708 3 4 201714 1 Q201708Yanhua 3 4 1 31 0 10 1 1033,1013,3054 1000 1 -201715 2017 14 1 1 201711 3 17 1060 1 Q201703Player 1060 4 2 1 3054,12259,12260,12261,12262,12263,1013,1033 1000 1 -201716 2017 11 1 1 1 201708 3 4 201716 1 1 -201801 2018 1 1 99902 3 18 1 0,24 1 -201802 2018 2 1 201709 3 2 201802 2 1034 3 2 2 1 101542 1 29 101543,101544 1034,1013,1033,1038 1000 -201803 2018 3 1 201802 3 4 201803 2 1038 3 2 2 1 1034,1038,3058,3055,3056,3059,3025 1000 -201804 2018 7 1 1 201807 3 2 201804 2 19 1123 10 3 2 3053 3 2 2 1 1 20 31 17 3 403 15 1065 201065001 14 201806 1038 1000 31 -201805 2018 4 1 201803 3 2 201803 2 1038 3 4 2 1038,3058,3055,3056,3059,3025 1000 -201806 2018 5 1 201805 3 9 1123 403 1 Q201806_Target 1064 4 2 1 2 3 403 1038,3058,3055,3056,3059,3025 1000 -201807 2018 6 1 1 201806 3 20 201065001 1 2 19 1123 10 3 1 14 201806 12 31 1038 1000 31 -201901 2019 3 1 1 201905 3 2 201901 2 19 126 10 3 1 15 20114 220114001 14 201905 1017,1036,1038,3058,3055,3056,3059,3025,3175,3176,3177,3061,3178,12138,12139,12140,12141,12142,12143,3060,3064 1000 -201902 2019 4 1 1 201901 3 20 2201140011 1 2 19 126 10 3 1 14 201905 15 20114 220114001 1036,1038,3058,3055,3056,3059,3025,3175,3176,3177,3061,3178,12138,12139,12140,12141,12142,12143,3060,3064 1000 -201903 2019 5 1 1 1 201902 3 4 201903 2 19 126 10 3 1 14 201905 1036,1038,3058,3055,3056,3059,3025,3175,3176,3177,3061,3178,12138,12139,12140,12141,12142,12143,3060,3064 1000 -201904 2019 6 1 1 201903 3 10 3 1 1 17 3 394 1036,1038,3058,3055,3056,3059,3025,3175,3176,3177,3061,3178,12138,12139,12140,12141,12142,12143,3060,3064 1000 -201905 2019 2 1 201804 3 9 126 394 1 Q201805Target 3 4 2 1 2 3 394 3053,1038,3058,3055,3056,3059,3025,3175,3176,3177,3061,3178,12138,12139,12140,12141,12142,12143,3060,3064,1036,1017 1000 1 -202001 2020 1 1 1 201904 3 2 136 202009 3 1 Q202001Target 3 4 2 1 22 3092 1 21 20 10 1 31 0 46 3 133221066 3175,3176,3177,3061,3178,12138,12139,12140,12141,12142,12143,3060,3064 1000 QuestAbility_ClearFollowPet -202002 2020 5 1 1 202009 3 9 1122 289 1 22 3092 0 10 0 32 47 133221066 0 3175,3176,3177,3061,3178,12138,12139,12140,12141,12142,12143,3060,3064 1000 -202003 2020 7 1 1 202013 3 2 202003 2 19 1122 10 3 1 14 202013 1036 1000 -202004 2020 8 1 1 202003 3 20 202010 1 2 19 1122 10 3 1 14 202013 15 20117 220117001 1036 1000 -202005 2020 11 1 1 202011 3 2 202005 2 19 1122 10 3 1 14 202013 1036 1000 -202006 2020 12 1 1 202005 3 10 3 2 19 1122 14 202013 -202007 2020 2 1 1 1 201904 3 4 202007 3175,3176,3177,3061,3178,12138,12139,12140,12141,12142,12143,3060,3064 1000 -202008 2020 3 1 1 1 202007 3 4 202008 3175,3176,3177,3061,3178,12138,12139,12140,12141,12142,12143,3060,3064 1000 -202009 2020 4 1 1 202008 3 4 202009 3175,3176,3177,3061,3178,12138,12139,12140,12141,12142,12143,3060,3064 1000 1 -202010 2020 9 1 1 1 202004 3 4 202010 2 19 1122 10 3 1 14 202013 1036 1000 1 -202011 2020 10 1 1 202010 3 20 202011 1 2 19 1122 10 3 1 14 202013 15 20117 220117001 1036 1000 1 -202012 2020 13 1 202006 3 2 202101 2 1005 3 2 2 1 1 1 -202013 2020 6 1 202002 3 2 9 1122 421 25 71700319 1 4 202013 1 Q200302paimon 3 4 1 1036 1000 1 -202101 2021 1 1 99902 3 2 202101 1 43 202201 2 23 202201 1 -202102 2021 2 1 202012 3 2 202103 2 1034 3 2 2 1 1 101561 1 43 10014 1 2 3 396,416 29 101542 23 202201 1 43 202201 2 19 3 133221026,2 19 3 133220694,2 1034 1000 -202201 2022 1 1 1 1 200808 3 55 2012001 1 22 202201,202202,202203,202204 2 24 202201 1 136 202101 3 136 202102 3 1 12091,12092,12093,12094,20457,20458,20459,20460,20469,20470,20471,20472,20473,20474 1000 -202202 2022 2 1 1 202201 3 4 202202 1 14 202201 -202203 2022 3 1 1 202201 4 4 202203 1 1 -202301 2023 1 1 1 201103 3 4 202301 2 136 201309 2 136 7280704 3 1 -202302 2023 2 1 1 202301 3 4 202302 1 -202303 2023 3 1 1 202302 3 2 2 202303 2 202304 14 202301 -202304 2023 4 1 1 202301 4 2 136 201309 3 136 201309 4 1 14 202301 -202305 2023 5 1 1 7280704 3 18 0,24 1 1 -202401 2024 1 1 1 202102 3 4 202401 1 1 -202501 2025 1 1 1 201310 3 4 201310 1 2 3 305 -202502 2025 2 1 1 202501 3 23 3 305 1 -300001 3000 2 1 300011 3 2 300001 1 1 Q300001_guide 3 4 2 1 12554,1050,1051,4302,4347,4348 1000 1 -300002 3000 3 1 300001 3 4 300002 1 1 Q300002_guide 3 4 2 1 12554,1050,1051,4302,4347,4348 1000 1 -300003 3000 4 1 300002 3 2 300003 2 1 12554 3 2 2 1 12554,1050,1051,4302,4347,4348 1000 1 -300004 3000 5 1 1 300003 3 9 1155 596 1 1050,1051,4302,4347,4348 1000 1 -300005 3000 6 1 1 300004 3 4 300005 2 19 1155 10 3 20150 2 1 15 20150 220150001 14 300003 32 31 0 15 20150 220150001 57 20150 1167 1050,1051,4302 1000 1 -300006 3000 7 1 1 1 300005 3 4 300006 2 19 1155 10 3 20150 15 20150 220150001 56 20150 1167 14 300003 32 1050,1051,4302 1000 1 -300007 3000 8 1 1 300006 3 4 300007 2 19 1155 10 3 20150 2 1 15 20150 220150001 14 300003 32 31 0 15 20150 220150001 1050,1051,4302 1000 1 -300008 3000 9 1 1 1 300007 3 4 300008 2 19 1155 10 3 32 14 300003 32 1050,1051,4302 1000 1 -300009 3000 10 1 1 300008 3 4 300009 1 1050,1051,4302 1000 1 -300010 3000 11 1 1 300009 3 2 300010 2 1051 3 2 2 1 1 43 300010 1 1050,1051,4302,4303 1000 1 -300011 3000 1 1 44 10014 1 1 800710 3 4 300011 1 1 Q300011_guide 3 4 2 1 12554,1050,4302,4347,4348 1000 1 -300101 3001 1 1 300010 3 2 300101 2 1051 3 2 2 1 21 8 1050,1051,4301,4302,12576,12586,4305,4307,4351,4353 1000 1 -300102 3001 2 1 300101 3 4 300102 1 1 Q300102_guide 3 4 2 1 1050,1051,4302,4305,4307,4351,4353 1000 1 -300103 3001 5 1 300109 3 2 300105 1 Q300103_N1051 3 4 2 1 1050,1051,4302,4307,4351,4353 1000 1 -300104 3001 6 1 300103 3 4 300104 1 1 Q300104_guide 3 4 2 1 1050,1051,4302,4307,4351,4353 1000 1 -300105 3001 8 1 6 1 300107 3 1 300104 3 44 300107 1 2 2 300106 2 300107 1 150 3 40 Q300104_guide 136 300107 3 2 1286 3 2 2 1 32 14 300104 43 300107 0 43 73101 0 32 1050,1051,12557,4302,4307,4351,4353 1000 1 -300106 3001 9 1 300105 3 2 300110 2 1 1051 3 2 2 1 47 133302210 1 46 3 133302210 1050,1051,4302,4307,4351,4353 1000 1 -300107 3001 7 1 1 1 300104 3 44 300107 2 31178 150 3 40 Q300104_guide 1 1 Q300104_guide 3 4 2 1 43 300107 1 43 73101 1 14 300104 32 31 0 1050,1051,4302,4307,4351,4353 1000 1 -300108 3001 3 1 300102 3 4 300108 1 1 Q300108_guide 3 4 2 1 1050,1051,4302,4305,4307,4351,4353 1000 1 -300109 3001 4 1 300108 3 4 300109 1 1 Q300109_guide 3 4 2 1 1050,1051,4302,4307,4351,4353 1000 1 -300110 3001 10 1 300106 3 2 300111 1 1 Q300110_guide 3 4 2 1 1050,1051,4302,4307,4351,4353 1000 1 -300111 3001 11 1 300110 3 18 1 8,24 1 3 2 1 1 1050,1051,4302 1000 1 -300201 3002 1 1 300111 3 2 300201 1 1 Q300201_guide 3 4 2 1 1050,1051,4301,4302 1000 1 -300202 3002 2 1 300201 3 4 300202 1 1 Q300202_N1050 3 4 2 1 1050,1051,4301,4302 1000 1 -300203 3002 3 1 300202 3 2 300202 1 1 Q300202_N1050 3 4 2 1 46 3 133302218 1050,1051,4301,4302 1000 1 -300204 3002 4 1 300203 3 2 300203 1 Q300204_N1050 3 4 2 46 3 133302071 54 133302170 54 133302218 1050,1051,4301,4302 1000 1 -300205 3002 5 1 300204 3 5 101951 4 1 1 Q300205_guide 30 3 2 1 46 3 133302170 54 133302218 54 133302071 21 20 1050,1051,4301,4302 1000 1 -300206 3002 6 1 300205 3 2 300204 1 1 Q300206_N1050 3 4 2 1 29 101951 47 133302170 54 133302170 54 133302071 54 133302218 1050,1051,4301,4302 1000 1 -300207 3002 7 1 300206 3 2 2 300206 2 300207 2 1 4301 3 2 2 1 54 133302071 54 133302218 1050,1051,4301,4302 1000 1 -300208 3002 8 1 300207 3 2 2 300208 2 300209 1 1 Q300208_guide 3 4 2 1 29 101951 54 133302071 54 133302218 1050,1051,4301 1000 1 -300209 3002 10 1 1 300208 3 20 13330221801 1 150 3 100 Q300209_guide 1 1 Q300209_guide 30 3 2 1 43 300209 1 14 300208 46 3 133302218 54 133302071 46 3 133302218 19 3 133302218,1 1050,1051,4301 1000 1 -300210 3002 11 1 300209 3 2 300210 2 1 1050 3 4 2 1 47 133302218 1 54 133302071 54 133302218 1050,1051,4301 1000 1 -300211 3002 12 1 300210 3 2 300211 1 1 Q300211_guide 3 4 2 1 101925,101926 1,1 47 133302071 54 133302071 1050,1051,4301,12797 1000 1 -300212 3002 13 1 300211 3 4 300212 1 1 Q300212_guide 3 4 2 1 1 1050,1051,12554 1000 1 -300213 3002 9 1 1 300207 3 4 300213 3 1 46 3 133302218 19 3 133302218,1 1050,1051,4301 1000 1 -300301 3003 1 1 300212 3 2 300301 1 1 Q300301_guide 3 4 2 1 46 3 133302057 12554,1050,1051,12557 1000 1 -300302 3003 2 1 1 300301 3 9 1149 594 3 2 1 12554,1050,1051 1000 1 -300303 3003 3 1 300302 3 2 300302 2 19 1149 10 3 2 1 12554 20132 2 2 1 14 300301 29 101925 12554,1050,1051 1000 1 -300304 3003 4 1 300303 3 2 300310 2 19 1149 10 3 1 1 Q300304_guide 20132 4 2 1 15 20132 220132002 14 300301 12554,1050,1051 1000 1 -300305 3003 13 1 300314 3 2 300303 2 19 1149 10 3 2 12560 20132 2 2 1 14 300301 12554,12560,1050,1051 1000 1 -300306 3003 14 1 300305 3 2 300317 2 12554 3 2 2 1 43 300306 1 29 101925,101926 21 15 46 3 133302057 12554,1050,1051,12557 1000 1 -300307 3003 15 1 300306 3 2 300305 3 133302208 208001 -896:165:2225 3 2 2 1 101927 1 54 133302057 29 101927 12554,12587,1050,1051 1000 1 -300308 3003 17 1 300307 3 27 300308 2 12554 3 2 2 54 133302057 28 300308 12554,1050,1051 1000 1 -300309 3003 18 1 300308 3 2 300307 2 12554 3 2 2 1 54 133302057 12554,1050,1051,12557 1000 1 -300310 3003 20 1 300309 3 2 300308 1 Q300310_guide 3 4 2 1 101928 1 47 133302057 54 133302057 12554,1050,12556,1051,12561,12868,12869 1000 1 -300311 3003 21 1 300310 3 2 300309 2 1 1051 3 2 2 1 1 19 3 133302208,1 1050,1051 1000 1 -300312 3003 5 1 300304 3 4 300312 2 19 1149 10 3 1 20132 1 15 20132 220132002 14 300301 12554,1050,1051 1000 1 -300313 3003 11 1 300318 3 2 300311 2 19 1149 10 3 20132 2 1 1 15 20132 220132006 14 300301 12554,12560,1050,1051 1000 1 -300314 3003 12 1 300313 3 20 300314 1 2 19 1149 10 3 1 20132 1 14 300301 12554,1050,1051 1000 1 -300315 3003 6 1 300312 3 4 300315 2 19 1149 10 3 1 20132 1 56 20132 1087 15 20132 220132007 57 20132 1089 14 300301 56 20132 1089 57 20132 1087 12554,1050,1051 1000 1 -300316 3003 7 1 300315 3 4 300316 2 19 1149 10 3 1 20132 1 56 20132 1089 15 20132 220132007 57 20132 1087 14 300301 12554,1050,1051 1000 1 -300317 3003 8 1 300316 3 4 300317 2 19 1149 10 3 1 20132 1 56 20132 1088 15 20132 220132007 57 20132 1090 14 300301 56 20132 1090 57 20132 1088 12554,1050,1051 1000 1 -300318 3003 10 1 300321 3 4 300318 2 19 1149 10 3 20132 2 1 1 56 20132 1090 15 20132 220132007 57 20132 1088 14 300301 12554,1050,1051 1000 1 -300319 3003 16 1 1 300306 3 4 300319 3 1 19 3 133302208,2 12554,1050,1051 1000 1 -300320 3003 19 1 1 300308 3 4 300320 3 1 19 3 133302208,2 12554,1050,1051 1000 1 -300321 3003 9 1 300317 3 4 300321 2 19 1149 10 3 20132 1 15 20132 220132001 14 300301 12554,1050,1051 1000 1 -300401 3004 1 1 300311 3 2 300422 1 1 Q300401_guide 3 4 2 1 56 3 1112 43 300012 1 43 300014 1 48 1 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Q300514_guide 3 4 2 1 1053,1055 1000 330614 1 -300515 3005 15 1 300514 3 2 300512 1 1 Q300515_guide 3 4 2 1 1 101930,101931 1,1 29 101929,101934 47 133304093 46 3 133304093 1053,12584,1055 1000 1 -300516 3005 16 1 1 300514 3 4 300516 3 19 3 133304093,2 1 -300517 3005 17 1 1 300516 3 4 300517 3 19 3 133304093,3 1 -300601 3006 1 1 300515 3 2 300601 2 1 1053 3 2 2 1 29 101930 21 10 1053,1055 1000 1 -300602 3006 2 1 300601 3 2 300602 1 1 Q300602_guide 3 4 2 1 21 10 1053 1000 1 -300603 3006 3 1 300602 3 20 13330416001 1 1 1 Q300603_guide 30 3 2 1 47 133304160 1 46 3 133304160 21 10 1053 1000 1 -300604 3006 4 1 1 300603 3 2 300603 2 1 1053 3 2 2 1 101963 1 29 101931 29 101963 21 10 1053 1000 1 -300605 3006 7 1 300615 3 20 13330416201 1 1 1 Q300603_guide 30 3 2 1 47 133304162 1 46 3 133304162 1053 1000 1 -300606 3006 8 1 300605 3 2 300604 2 1 1053 3 2 2 1 101932 1 1053 1000 1 -300607 3006 10 1 300613 3 2 300605 2 1 1055 3 2 2 1 101933 1 29 101932 1053,1055 1000 1 -300608 3006 11 1 300607 3 2 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12555,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 -300702 3007 2 1 300701 3 2 300701 2 1 12555 3 2 2 1 21 22 12555,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 -300703 3007 5 1 300717 3 2 300702 2 1 12555 3 2 2 1 21 12 12555,12652,4018,12653,12657,12658,12666,12654,12655,12656,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 -300704 3007 7 1 300718 3 4 300704 2 1 12555 3 2 2 1 28 300701 12555,12652,4018,12653,12657,12658,12666,12654,12655,12656,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 -300705 3007 8 1 300704 3 27 300701 2 1 4018 3 2 2 1 28 300701 12555,12652,4018,12653,12657,12658,12666,12654,12655,12656,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 -300706 3007 11 1 300720 3 2 300705 2 1 12555 3 2 2 1 21 14 19 3 133302606,12 19 3 133302606,2 12555,12652,4018,12653,12657,12658,12666,12654,12655,12656,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 -300707 3007 21 1 300706 3 4 300707 1 1 Q3007Day1BattlePlayer 3 4 2 1 12555,1052,12652,4018,12653,12661,12662,12657,12658,12666,12684,12685,12728,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 -300708 3007 22 1 1 300707 3 2 300706 1 1 Q3007Day1BattlePlayer 3 4 2 21 16 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300708 1 1 Q3007Day1RestPlayer 3 4 2 21 20 12555,12652,4018,12653,12657,12658,12666,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 -300716 3007 29 1 300713 3 2 300710 1 1 Q3007PrelooproomPaimon 3 4 2 1 21 10 12555,12657,12658,12666,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 -300717 3007 4 1 300714 3 2 300712 1 1 Q3007PrelooproomPaimon 3 4 2 1 19 3 133302606,2 19 3 133302608,2 12652,4018,12653,12657,12658,12666,12654,12655,12656,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 -300718 3007 6 1 300703 3 4 300718 2 1 12555 3 2 2 12555,12652,4018,12653,12657,12658,12666,12654,12655,12656,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 -300720 3007 10 1 300730 3 4 300720 2 1 12555 3 2 2 12555,12652,4018,12653,12657,12658,12666,12654,12655,12656,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 -300721 3007 12 1 1 300720 3 4 300721 136 300706 3 3 2 1 19 3 133302606,3 1 -300722 3007 13 1 1 300720 3 4 300722 136 300706 3 3 2 1 19 3 133302606,4 1 -300723 3007 14 1 1 300720 3 4 300723 136 300706 3 3 2 1 19 3 133302606,5 1 -300724 3007 15 1 1 300720 3 4 300724 136 300706 3 3 2 1 19 3 133302606,6 1 -300725 3007 16 1 1 300720 3 4 300725 136 300706 3 3 2 1 19 3 133302606,7 1 -300726 3007 17 1 1 300720 3 4 300726 136 300706 3 3 2 1 19 3 133302606,8 1 -300727 3007 18 1 1 300720 3 4 300727 136 300706 3 3 2 1 19 3 133302606,9 1 -300728 3007 19 1 1 300720 3 4 300728 136 300706 3 3 2 1 19 3 133302606,10 1 -300729 3007 20 1 1 300720 3 4 300729 136 300706 3 3 2 1 19 3 133302606,11 1 -300730 3007 9 1 300705 3 2 300704 2 1 4018 3 2 2 1 12555,12652,4018,12653,12657,12658,12666,12654,12655,12656,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 -300801 3008 3 1 300811 3 2 300801 2 1 12555 3 2 2 1 21 12 12555,12652,4018,12653,12657,12658,12666,12654,12655,12656,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 -300802 3008 5 1 300812 3 2 300802 2 1 12555 3 2 2 1 12555,12652,4018,12653,12657,12658,12666,12654,12655,12656,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 -300803 3008 6 1 300802 3 4 300803 2 1 12555 3 2 2 12555,12652,4018,12653,12657,12658,12666,12654,12655,12656,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 -300804 3008 7 1 300803 3 2 300804 2 1 12555 3 2 2 1 21 14 19 3 133302606,12 19 3 133302606,2 12555,12652,4018,12653,12657,12658,12666,12654,12655,12656,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 -300805 3008 9 1 300804 3 2 300805 1 Q3008PubDoor 3 4 2 1 21 18 19 1072 201072004,2 19 1072 201072005,3 12555,12652,4018,12653,4030,12657,12658,12666,12654,12655,12656,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 -300806 3008 13 1 300813 3 2 300806 2 1 12555 3 2 2 1 21 20 12555,12652,4018,12653,12657,12658,12666,12654,12655,12656,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 -300807 3008 14 1 300806 3 2 300807 2 1 1054 3 2 2 1 21 22 12555,1054,12652,4018,12653,12659,12660,12657,12658,12666,12654,12655,12656,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 -300808 3008 15 1 300807 3 2 300808 1 Q3007PrelooproomPaimon 3 4 2 1 21 10 12555,1054,12652,4018,12653,12659,12660,12657,12658,12666,12654,12655,12656,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 -300810 3008 1 1 300716 3 4 300810 1 1 Q3007CityCenterPos 3 4 2 1 19 1072 201072004,1 10 0 12555,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 -300811 3008 2 1 300810 3 2 300809 1 1 Q3007PrelooproomPaimon 3 4 2 1 10 1 19 3 133302606,2 19 3 133302605,2 12555,12652,4018,12653,12657,12658,12666,12654,12655,12656,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 -300812 3008 4 1 300801 3 4 300812 2 1 12555 3 2 2 12555,12652,4018,12653,12657,12658,12666,12654,12655,12656,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 -300813 3008 12 1 300805 3 149 1072 1 1 Q300406_guide 3 4 2 1 19 1072 201072004,1 19 1072 201072005,3 12555,12652,4018,12653,12657,12658,12666,12654,12655,12656,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 -300814 3008 30 1 1 1 300810 3 136 300808 3 156 3 230 Q3007CityCenterPos;1072,1073,1074,1075 1 1 10 0 14 300810 4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 -300815 3008 8 1 1 300803 3 4 300815 136 300804 3 3 2 1 19 3 133302606,6 1 -300816 3008 10 1 1 300804 3 4 300816 136 300805 3 3 2 1 19 1072 201072005,1 1 -300817 3008 11 1 1 300804 3 4 300817 136 300805 3 3 2 1 19 1072 201072005,2 1 -300901 3009 3 1 300913 3 2 300901 2 1 12555 3 2 2 1 21 12 12555,12652,4018,12653,12657,12658,12666,12654,12655,12656,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 -300902 3009 6 1 300914 3 2 300926 1 1 Q3009GodSearchTrigger0 3 4 2 1 46 3 133302607 12555,1056,12652,4018,12653,12657,12658,12666,12654,12655,12656,12912,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 -300903 3009 7 1 300902 3 2 300927 1 1 Q3009GodeSearchTrigger1 3 4 2 1 46 3 133302607 12555,1056,12652,4018,12653,12657,12658,12666,12654,12655,12656,12912,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 -300904 3009 8 1 300903 3 2 300902 1 1 Q3009Day3PreHospitalPaimon 3 4 2 1 46 3 133302607 12555,1056,12652,4018,12653,12657,12658,12666,12654,12655,12656,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 -300905 3009 10 1 300904 3 2 300904 2 1 1056 3 2 2 1 21 14 47 133302607 12555,1056,12652,4018,12653,12657,12658,12666,12654,12664,12655,12656,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 -300906 3009 11 1 300905 3 2 300905 2 1 12652 3 2 2 1 21 15 12555,1056,12652,4018,12653,12657,12658,12666,12654,12664,12655,12656,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 -300907 3009 12 1 300906 3 2 300906 2 1 4018 3 2 2 1 12555,1056,12652,4018,12653,12657,12658,12666,12654,12664,12655,12656,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 -300908 3009 30 1 1 1 300912 3 136 300910 3 156 3 230 Q3007CityCenterPos;1072,1073,1074,1075 1 1 10 0 14 300912 47 133302607 47 133302610 4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 -300909 3009 13 1 300907 3 2 300907 2 1 1052 3 2 2 1 21 18 12555,1056,12652,4018,12653,1052,12657,12658,12666,12654,12664,12655,12656,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 -300910 3009 14 1 300909 3 2 300912 2 1 1056 3 2 2 1 21 12 47 133302610 47 133302610 12555,1056,12652,4018,12653,12657,12658,12666,12654,12664,12655,12656,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 -300911 3009 99 1 99902 3 4 300911 1 1 Q3009Day3StartGod2 3 4 2 12555,1056,12652,4018,12653,12657,12658,12666,12654,12655,12656 1000 1 -300912 3009 1 1 300814 3 4 300912 1 1 Q3007CityCenterPos 3 4 2 1 48 0 0 300905 48 1 0 300910 12555,12652,4018,12653,12657,12658,12666,12654,12655,12656,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 -300913 3009 2 1 300912 3 2 300910 1 1 Q3007PrelooproomPaimon 3 4 2 1 10 1 19 3 133302606,2 12555,12652,4018,12653,12657,12658,12666,12654,12655,12656,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 -300914 3009 4 1 300901 3 2 300911 2 1 12555 3 2 2 1 19 3 133302606,12 19 3 133302606,2 12555,12652,4018,12653,12657,12658,12666,12654,12655,12656,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 -300915 3009 95 1 99902 3 4 300915 3 2 1 21 22 1 -300916 3009 16 1 1 300909 3 4 300916 3 2 1 46 3 133302610 1 -300917 3009 9 1 1 300903 3 4 300917 136 300904 3 3 2 1 19 3 133302607,2 1 -300918 3009 5 1 1 300901 3 4 300918 136 300914 3 3 2 1 19 3 133302606,6 1 -301001 3010 2 1 301005 3 2 301001 2 1 1056 3 2 2 1 21 16 10 1 1056,12555,1052,12652,4018,12653,12657,12658,12666,12664,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 -301002 3010 4 1 301001 3 2 301002 1 1 Q3007Day1EscapeDicia 3 4 2 1 21 20 1056,12555,1052,12652,4018,12653,12657,12658,12666,12664,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 -301003 3010 5 1 301002 3 2 301003 2 1 1056 3 2 2 1 21 12 10 1 1056,12555,1052,12652,4018,12653,12657,12658,12666,12664,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 -301005 3010 1 1 300908 3 4 301005 1 1 Q3007CityCenterPos 3 4 2 1 1056,12555,1052,12652,4018,12653,12657,12658,12666,12664,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 -301006 3010 30 1 1 1 301005 3 136 301003 3 156 3 230 Q3007CityCenterPos;1072,1073,1074,1075 1 1 10 0 14 301005 4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 -301101 3011 2 1 301118 3 2 301111 2 1 1056 3 2 2 1 21 16 10 1 19 3 133302608,2 1056,12555,1052,12652,4018,12653,12657,12658,12666,12654,12664,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 -301102 3011 4 1 301101 3 2 301102 1 1 Q3007Day1EscapeDina 3 4 2 1 21 18 1056,12555,1052,12652,4018,12653,12657,12658,12666,12654,12664,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 -301103 3011 5 1 301102 3 2 301103 1 Q3011TrainingPos 3 4 2 1 21 20 1056,12555,1052,12652,4018,12653,12657,12658,12666,12654,12664,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 -301104 3011 6 1 301103 3 2 301104 2 1 1056 3 2 2 1 21 12 1056,12555,1052,12652,4018,12653,12657,12658,12666,12654,12664,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 -301105 3011 30 1 1 1 301118 3 136 301104 3 156 3 230 Q3007CityCenterPos;1072,1073,1074,1075 1 1 10 0 14 301118 12555,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 -301118 3011 1 1 301006 3 4 301118 1 1 Q3007CityCenterPos 3 4 2 1 1056,12555,1052,12652,4018,12653,12657,12658,12666,12654,12664,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 -301201 3012 2 1 301211 3 2 301201 2 1 1056 3 2 2 1 21 13 10 1 1056,12555,1054,12652,4018,12653,12657,12658,1052,12666,12654,12684,12685,12728,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 -301202 3012 3 1 301201 3 2 301202 2 12653 3 2 2 1 21 14 1056,12555,1054,12652,4018,12653,12657,12658,1052,12666,12654,12684,12685,12728,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 -301203 3012 4 1 301202 3 2 301204 1 1 Q3007Day1BattlePaimon 3 4 2 1 47 133302084 1056,12555,1054,12652,4018,12653,12661,12662,12657,12658,1052,12666,12654,12684,12685,12728,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 -301204 3012 5 1 301203 3 20 1333020841 1 2 129 21 150 3 40 Q3012FightRogueLead1 1 1 Q3007Day1BattleDicia 30 3 2 2 47 133302084 14 301203 46 3 133302084 1056,12555,1054,12652,4018,12653,12661,12662,12657,12658,1052,12666,12654,12684,12685,12728,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 -301205 3012 6 1 301204 3 2 301205 1 1 Q3007Day1BattlePaimon 13 3 2 2 1 21 17.4 47 133302084 1056,12555,1054,12652,4018,12653,12661,12662,12657,12658,1052,12666,12654,12684,12685,12728,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 -301207 3012 8 1 301205 3 2 301206 2 1 12555 3 2 2 1 21 20 1056,12555,1054,12652,4018,12653,12661,12662,12657,12658,1052,12666,12654,12684,12685,12728,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 -301209 3012 10 1 301207 3 2 301207 2 1 1054 3 2 2 1 10 0 21 10 57 3 1114 57 3 1116 19 3 133302605,1 1056,12555,1054,12652,4018,12653,12661,12662,12659,12660,12657,12658,1052,12666,12654,12684,12685,12728,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 -301210 3012 22 1 301212 3 2 301209 2 1 12555 3 2 2 1 1 19 3 133302606,1 19 3 133302608,1 12555,4019,12913,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 -301211 3012 1 1 301410 3 4 301211 1 1 Q3007CityCenterPos 3 4 2 1 1056,12555,1054,12652,4018,12653,12657,12658,1052,12666,12654,12684,12685,12728,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 -301212 3012 21 1 301209 3 2 301210 1 1 Q3007PrelooproomPaimon 3 4 2 1 43 300012 0 43 300013 0 43 300014 0 19 3 133302606,1 12555,4019,12913,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 -301213 3012 15 1 1 1 301211 3 2 301207 156 3 230 Q3007CityCenterPos;1072,1073,1074,1075 1 10 0 14 301211 47 133302084 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220105001 43 10010 1 14 800309 -800401 8004 1 44 10014 1 2 800401 2 2078 3 1 1 1 2078 1000 1 -800402 8004 2 1 800401 3 2 800402 2 12423 3 2 2 1 12423 1000 1 -800403 8004 5 1 800407 3 2 2 800403 2 800404 8 800403 1 Q800403_guide 6 4 2 1 1 46 6 166001123 1022,12427 1000 1 -800404 8004 7 1 800405 3 2 2 800403 2 800404 1 Q800403_guide 6 4 2 1 1 46 6 166001123 1022,12427 1000 1 -800405 8004 6 1 800403 4 136 7104228 3 1 1022 1000 1 -800406 8004 4 1 1 800407 3 23 6 11 2 2 800403 1 43 800402 1 43 800402 0 1 -800407 8004 3 1 800402 3 133 6 1 Q800403_guide 6 4 2 1 12423 1000 1 -800501 8005 1 2 1 800404 3 1 800403 3 2 800501 1 Q800501_guide 20 6 2 2 1 46 6 166001123 46 6 166001674 1022,12427,12429,12452 1000 1 -800502 8005 2 1 800501 3 20 166001123 1 2 21 150 6 50 Q800501_T800501_N1022 1 Q800501_T800501_N1022 20 6 2 2 14 800501 54 166001123 15 6 166001123 46 6 166001674 1022 1000 1 -800503 8005 3 1 800502 3 2 800503 2 1022 6 2 2 1 54 166001123 46 6 166001674 1022 1000 1 -800504 8005 4 1 1 800503 3 2 800504 1 Q800504_T800504_N1022 6 4 2 1 54 166001123 46 6 166001674 57 6 1062 56 6 1061 1022,12427 1000 1 -800505 8005 6 1 800504 3 2 800505 1 Q800506_guide 20 6 2 2 1 47 166001123 54 166001123 46 6 166001303 47 166001124 46 6 166001674 1022,12427,12429,12453 1000 1 -800506 8005 7 1 800505 3 20 166001124 1 2 21 150 6 40 Q800506_guide 1 Q800506_guide 20 6 4 2 47 166001124 14 800505 46 6 166001124 46 6 166001303 46 6 166001674 1022 1000 1 -800508 8005 8 1 800506 3 2 800508 1 Q800508_guide 6 4 2 1 46 6 166001248 46 6 166001303 47 166001125 46 6 166001674 1022,12427,12429,12452,12453 1000 1 -800509 8005 9 1 800508 3 20 166001125 1 2 21 150 6 40 Q800509_guide 1 Q800509_guide 20 6 4 2 47 166001125 14 800508 46 6 166001125 46 6 166001248 46 6 166001303 46 6 166001674 1022 1000 1 -800510 8005 10 1 800509 3 2 800510 1 T800520_N12454 6 4 2 1 47 166001674 46 6 166001248 46 6 166001303 46 6 166001674 1022,12427,12429,12452,12453,12514 1000 1 -800511 8005 11 1 800510 3 4 800511 136 800516 3 1 Q800511_guide 6 4 2 1 46 6 166001248 46 6 166001303 1022,12454,12455,12456,12457 1000 1 -800512 8005 12 1 800511 3 4 800512 136 800516 3 1 Q800512_guide 6 4 2 1 46 6 166001248 46 6 166001303 1022,12454,12455,12456,12457 1000 1 -800513 8005 13 1 800512 3 4 800513 136 800516 3 1 Q800513_guide 6 4 2 1 46 6 166001248 46 6 166001303 1022,12454,12455,12456,12457 1000 1 -800514 8005 14 1 800513 3 2 800514 136 800516 3 1 Q800514_guide 6 4 2 1 46 6 166001248 46 6 166001303 1022,12427,12454,12455,12456,12457 1000 1 -800515 8005 17 1 800514 3 2 800515 1 Q800515_guide 6 4 2 1 1 47 166001303 46 6 166001248 46 6 166001303 1022,12424,12427,12454,12455,12456,12457 1000 1 -800516 8005 15 1 1 800510 3 2 800516 136 800514 3 47 166001303 46 6 166001303 1022,12424,12458 1000 1 -800517 8005 18 1 1 800510 3 4 800517 15 6 166001303 1022 1000 1 -800518 8005 16 1 1 800516 3 4 800518 1 1 47 166001303 1022,12424 1000 1 -800519 8005 19 1 1 800510 3 4 800519 15 6 166001303 1022 1000 1 -800520 8005 5 1 1 800503 3 2 4 800520 136 800504 3 57 6 1061 56 6 1062 1 -800601 8006 1 2 1 800515 3 1 800518 3 2 800601 1 Q800601_guide 6 4 2 1 46 6 166001248 46 6 166001256 1022,12427 1000 1 -800602 8006 2 1 800601 3 4 800602 136 800612 3 1 Q800602_guide 6 4 2 1 46 6 166001248 54 166001256 19 6 166001503,2 1022 1000 1 -800603 8006 3 1 800602 3 4 800603 136 800612 3 1 Q800603_guide 6 4 2 1 46 6 166001248 54 166001256 1022 1000 1 -800604 8006 5 1 800603 3 2 800604 1 Q800604_guide 25 6 2 2 1 46 6 166001248 54 166001256 46 6 166001282 1022,12427 1000 1 -800605 8006 6 1 1 2 1 800604 3 1 800612 3 2 2 800605 2 800655 1 Q800605_N12427 6 2 2 1 47 166001256 46 6 166001248 54 166001256 46 6 166001282 1022,12427 1000 1 -800606 8006 11 1 800605 3 2 800606 1 Q800606_T800606_guide 20 6 2 2 1 46 6 166001248 54 166001282 57 6 1064 56 6 1063 47 166001137 1022,12427 1000 1 -800607 8006 13 1 1 800606 3 20 166001137 1 2 21 150 6 50 Q800606_T800606_guide 1 Q800606_T800606_guide 20 6 2 2 47 166001137 14 800606 46 6 166001137 46 6 166001248 54 166001282 1022 1000 1 -800608 8006 14 1 1 800607 3 2 800608 2 1022 6 2 2 1 1 19 6 166001647,2 46 6 166001248 54 166001282 1022,10916 1000 1 -800609 8006 7 1 2 1 800604 3 1 800612 3 2 2 800605 2 800620 2 800655 1 Q800605_N12458 6 2 2 1022,12458 1000 1 -800610 8006 8 1 2 1 800604 3 1 800612 3 2 2 800605 2 800621 2 800655 1 Q800605_N12459 6 4 2 1022,12459 1000 1 -800611 8006 10 1 2 1 800604 3 1 800612 3 2 2 800605 2 800622 2 800655 1 Q800605_N12460 6 4 2 1022,12460 1000 1 -800612 8006 4 1 1 800601 3 2 800604 136 800603 3 46 6 166001282 1022,12427 1000 1 -800613 8006 9 1 2 1 800604 3 1 800612 3 20 166001282 2 136 800610 3 1022 1000 1 -800614 8006 12 1 1 800605 3 4 800614 57 6 1063 56 6 1064 1 -800701 8007 1 1 1 800608 3 4 800701 1 Q800515_T800515_N1022 30 6 2 2 1 15 6 166001327 47 166001282 46 6 166001248 15 6 166001327 54 166001282 1022,12425,12454,12515,12516,12517,12518,12519,12520,12574,12575 1000 1 -800702 8007 3 1 1 800711 3 20 166001126 1 2 21 150 6 55 Q800708_guide 1 Q800515_T800515_N1022 30 6 2 2 1 47 166001126 14 800701 47 166001126 46 6 166001126 46 6 166001248 1022,12515,12516,12517,12518,12519,12520,12574,12575 1000 1 -800703 8007 4 1 800702 3 2 800703 2 1022 6 2 2 1 46 6 166001248 19 6 166001327,1 48 4 1 800713 1022,12515,12516,12517,12518,12519,12520,12574,12575 1000 1 -800704 8007 6 8007 1 1 800703 3 20 166001127 1 2 150 6 140 Q800708_guide 21 1 Q800704_guide 20 6 2 2 23 800708 1 47 166001127 47 166001127 46 6 166001127 1022,12515,12516,12517,12518,12519,12520,12574,12575 1000 1 -800705 8007 7 8007 1 1 800703 3 20 166001128 1 2 150 6 140 Q800708_guide 21 1 Q800705_guide 20 6 2 2 23 800708 1 47 166001128 47 166001128 46 6 166001128 1022,12515,12516,12517,12518,12519,12520,12574,12575 1000 1 -800706 8007 8 8007 1 1 800703 3 20 166001129 1 2 150 6 140 Q800708_guide 21 1 Q800706_guide 20 6 2 2 23 800708 1 47 166001129 47 166001129 46 6 166001129 1022,12515,12516,12517,12518,12519,12520,12574,12575 1000 1 -800707 8007 9 8007 1 1 800703 3 20 166001130 1 2 150 6 140 Q800708_guide 21 1 Q800707_guide 20 6 2 2 23 800708 1 47 166001130 47 166001130 46 6 166001130 1022,12515,12516,12517,12518,12519,12520,12574,12575 1000 1 -800708 8007 10 1 1 1 800703 3 24 800708 4 2 150 6 140 Q800708_guide 21 19 6 166001248,1 15 6 166001327 14 800703 19 6 166001327,1 46 6 166001248 19 6 166001248,2 1022,12515,12516,12517,12518,12519,12520,12574,12575 1000 1 -800709 8007 12 1 1 800712 3 2 800709 1 Q800709_T800709_N1022 6 4 2 1 46 6 166001248 1022,12427 1000 1 -800710 8007 13 1 800709 3 2 800710 2 1022 6 2 2 1 1 46 6 166001248 1022 1000 1 -800711 8007 2 1 1 800701 3 2 800701 1 Q800515_T800515_N1022 30 6 2 2 1 46 6 166001248 1022,12425,12515,12516,12517,12518,12519,12520,12574,12575 1000 1 -800712 8007 11 1 1 800708 3 4 800712 1 57 6 1064 56 6 1063 1022 1000 1 -800713 8007 5 1 24 4 1 4 800713 48 4 0 800713 47 166001127 47 166001128 47 166001129 47 166001130 1 -800801 8008 2 1 1 800710 3 2 800801 1 1 1 -800802 8008 1 1 1 800710 3 10 3 1 47 166001248 19 6 166001503,3 19 6 166001504,2 46 6 166001248 1 -1000101 10001 1 1 1 45406 3 136 45406 3 1 1 19 3 133004058,2 1 -1012001 10120 1 1 47 13 44 10003 1 2 1012001 2 1006 1004 1 1 1006 1100 1012001 -1012002 10120 2 1 1012001 3 20 1012002 1 1 Q10120_FIND 30 3 2 1 46 3 133004462 1006,1421,10386,10423 1100 1012001 -1012003 10120 3 1 1012002 3 2 1012002 2 10423 3 2 1 47 133004462 0 10386,10423,1421 1100 -1012004 10120 10 1 1012003 3 20 1012004 1 1 Q10120_anbor 20 3 2 1 46 3 133004461 1002 1100 1012003 -1012005 10120 11 1 1012004 3 2 1012003 2 1002 3 2 47 133004461 0 1002 1100 1012003 -1012006 10120 12 1 1012005 3 2 20 1012006 1 20 1012012 1 1 Q10120_Battle 30 3 2 1 46 3 133003790 19 3 133003790,1 1029 1100 -1012007 10120 13 1 1012006 3 20 1012007 1 1 Q10120_Battle 30 3 2 1029 1100 -1012008 10120 20 1 1 1012007 3 4 1012008 8 1012099 14 1012006 1029 1100 -1012009 10120 21 1 1012008 3 2 1012004 2 1029 3 2 1 1 47 133003790 1 46 3 133003790 1029 1100 -1012101 10121 1 1 1012009 3 20 1012101 1 1 Q10121_YOULA 20 3 2 1 47 133004463 0 46 3 133004463 1029 1100 307 -1012102 10121 2 1 1012101 3 2 1012101 2 1029 3 2 1 1029 1100 307 -1012103 10121 3 1 1012102 3 2 1012102 2 10387 3 2 1 1029,10387 1100 307 -1012104 10121 4 1 1012103 3 2 1012103 2 10388 3 2 1 1029,10388 1100 307 -1012105 10121 5 1 1012104 3 2 1012104 2 10389 3 2 1 1029,10388,10389 1100 307 -1012106 10121 10 1 1012105 3 20 1012106 1 1 Q10121_youla2 30 3 4 1 47 133105343 0 46 3 133105343 46 3 133105344 46 3 133105007 1029,10389,10388 1100 -1012107 10121 11 1 1012106 3 2 2 1012105 2 1012111 2 1029 3 2 1 47 133105344 0 46 3 133105007 1029 1100 -1012108 10121 32 1 1 1012114 2 4 1012108 3 1 46 3 133004012 47 133004012 0 -1012109 10121 20 1 1012117 3 2 1012106 2 1029 3 2 1 47 133105344 0 46 3 133105347 47 133105007 0 1029 1100 -1012110 10121 22 1 1 1012109 3 20 1012110 1 1 Q10121_battle 3 2 1 46 3 133105347 1029 1100 -1012111 10121 24 1 1 1012110 3 20 1012111 1 2 20 1012199 1 129 1 Q10121_battle 25 3 2 14 1012110 1029 1100 -1012112 10121 29 1 1012111 3 2 1012107 2 1029 3 2 1 1029 1100 -1012113 10121 30 1 1012112 3 20 1012113 1 1 Q10121_ANBO 20 3 2 1 46 3 133004464 47 133004012 0 1029,1002,1419 1100 7267601 -1012114 10121 31 1 1012113 3 2 1012108 2 1002 3 2 47 133004464 0 47 133105347 0 1002,1029,1419 1100 7267601 -1012115 10121 13 1 1 1012107 3 20 1012115 1 20 1012190 1 1 Q10121_TARGET1 30 3 4 14 1012107 43 10120 1 46 3 133105344 15 3 133105344 1029 1100 -1012116 10121 14 1 1 1012115 3 20 1012116 1 20 1012190 1 1 Q10121_TARGET2 30 3 4 14 1012107 43 10120 1 1029 1100 -1012117 10121 15 1 1 1012116 3 20 1012117 1 20 1012190 1 1 Q10121_DES 30 3 4 14 1012107 43 10120 1 1029 1100 -1012118 10121 21 1 1 1012109 3 20 1012118 1 1 -1012119 10121 33 1 1 1012114 2 4 1012119 1 47 133004012 0 -1012120 10121 40 1 1012114 3 2 1012109 2 1419 SELECT_NPC_NONE 3 2 1 1 100817 1 1419 1100 7267601 -1012201 10122 1 1 1012120 3 2 1012201 1 Q10122_NOBLE1 20 3 2 1 1 100817 1 46 3 133002480 10386,1419 1100 -1012202 10122 39 1 1 1012213 3 20 1012202 1 2 10 3 19 1116 1 END 20 20037 4 20 25 14 1012204 15 20037 220037009 25 -1012203 10122 36 1 1 1012215 3 20 1012203 1 2 1 -1012204 10122 4 1 1 1012201 3 9 1116 262 1 Q10122_DungeonEnter 3 4 1 47 133002480 0 47 133002481 0 46 3 133002481 2 3 262 46 3 133002480 10407 1100 -1012205 10122 10 1 1 1012204 3 2 1012203 2 10 3 19 1116 2 10386 SELECT_NPC_NONE 20037 2 1 20 25 14 1012204 10386,10390,10391,10392,10393,10400 1100 -1012206 10122 11 1 1 1012205 3 4 1012206 2 10 3 19 1116 2 10386 SELECT_NPC_NONE 20037 2 1 20 25 14 1012204 10386,10390,10391,10392,10393,10400 1100 -1012207 10122 12 1 1 1012206 3 2 1012204 2 10 3 19 1116 2 10386 SELECT_NPC_NONE 20037 2 1 20 25 14 1012204 15 20037 220037006 10386,10390,10391,10392,10393,10400 1100 -1012208 10122 13 1 1 1012207 3 4 1012208 2 10 3 19 1116 2 10386 SELECT_NPC_NONE 20037 2 1 20 25 14 1012204 15 20037 220037006 10386,10390,10391,10392,10393,10400 1100 -1012209 10122 14 1 1 1012208 3 2 1012205 2 10 3 19 1116 2 10386 SELECT_NPC_NONE 20037 2 1 20 25 14 1012204 10386,10390,10391,10392,10393,10400 1100 -1012210 10122 20 1 1 1012209 3 20 1012210 1 2 10 3 19 1116 1 wajing 20 20037 2 1 20 25 14 1012204 19 20037 220037003,1 15 20037 220037006 15 20037 220037001 -1012211 10122 24 1 1 1012210 3 20 1012211 1 2 10 3 19 1116 1 Noble2 10 20037 2 1 19 20037 220037005,2 20 25 14 1012204 19 20037 220037005,1 10386,1029,1215,1240 1100 -1012212 10122 25 1 1 1012211 3 2 1012206 2 10 3 19 1116 2 1029 SELECT_NPC_NONE 20037 2 1 20 25 14 1012204 10386,1029,1215,1240 1100 -1012213 10122 35 1 1 1012215 3 20 1012213 1 2 10 3 19 1116 1 End 20037 2 1 20 25 14 1012204 12 25 19 20037 220037009,1 19 20037 220037004,1 25 -1012214 10122 40 1 1 1012202 3 2 1012207 2 10 3 19 1116 2 1029 SELECT_NPC_NONE 20037 2 1 1 17 3 262 20 25 19 20037 220037010,2 20 25 14 1012204 1029 1100 25 -1012215 10122 31 1 1 1012216 3 20 1012215 1 2 10 3 19 1116 1 20 25 14 1012204 12 25 25 -1012216 10122 30 1 1 1012212 3 20 1012216 1 2 10 3 19 1116 1 20 25 14 1012204 15 20037 220037006 19 20037 220037007,1 12 25 25 -1012217 10122 23 1 1 99902 3 2 1012205 -1012218 10122 15 1 1 1012209 2 4 1012218 -1050001 10500 2 1 1 1050007 3 4 1050001 2 10095 3 2 2 1 10095 1100 -1050002 10500 3 1 1 1050001 3 2 2 1050001 2 1050009 2 10095 3 2 2 1 43 20000 1 10095 1100 -1050003 10500 4 1 1050002 3 2 2 1050002 2 1050008 2 243001 3 2 2 1 10095,2430 1100 -1050004 10500 5 1 1050003 3 25 70300052 1 1 Q10500SlimeSpawn 3 4 2 1 19 3 133104578,2 10095,2430 1100 -1050005 10500 6 1 1050004 3 20 133104578 1 1 Q10500SlimeSpawn 30 3 2 2 1 100243 1 19 3 133104578,1 19 3 133104915,1 19 3 133104578,3 29 100243 19 3 133104915,2 10095,2430 1100 -1050006 10500 8 1 1050008 3 2 1050003 2 243001 3 2 2 1 1 29 100243 10095,2430 1100 -1050007 10500 1 1 1 46618 3 47 4 1 1020204 3 20 133107076 1 1 Q10500MonaSpawn 30 3 4 2 1 19 3 133107076,1 19 3 133107076,2 10095 1100 -1050008 10500 7 1 1050005 3 2 1050007 2 1005 3 2 2 1 10095,2430 1100 -1050101 10501 1 1 1050006 3 20 133104579 1 1 Q10501Wangshu 3 4 2 1 19 3 133104579,1 19 3 133104579,2 10095,2430 1100 -1050102 10501 3 1 1050113 3 2 1050112 2 10095 3 2 2 10095 1100 -1050103 10501 5 1 1050102 3 2 1050102 2 2202 3 2 2 1 109415 2 10095,2202 1100 -1050104 10501 6 1 1 1050103 3 2 5 108103 1 5 108102 1 1 Q10501Cooktop 3 4 2 1 10095 1100 -1050105 10501 10 1 1 1050104 3 2 2 1050116 2 1050115 2 10095 3 2 2 19 3 133104914,1 28 1050105 10095 1100 -1050106 10501 11 1 1050105 3 20 133102709 1 1 Q10501Shimen 3 4 2 1 19 3 133102709,1 19 3 133102709,2 19 3 133102708,1 10095 1100 -1050107 10501 12 1 1050106 3 2 1050104 2 10095 3 2 2 12 19 19 3 133102268,2 10095,10096,10097,10098,10113 1100 -1050108 10501 13 1 1 1050107 3 20 133102708 1 2 8 1050108 150 3 45 Q10501MonaFight 129 1 Q10501ThoarderSpawn 5 3 2 2 19 3 133102708,1 20 19 14 1050106 20 19 19 3 133102708,2 10095 1100 19 -1050109 10501 14 1 1 1050108 3 2 1050105 2 10095 3 2 2 1 1 19 3 133102268,1 10095 1100 -1050110 10501 7 1 1 1050104 3 27 1050105 2 10095 3 2 2 28 1050105 -1050111 10501 8 1 1 1 1050110 3 20 1050105 105010501 2 1050115 2 10095 3 2 2 -1050112 10501 9 1 1 1 1050110 3 20 1050105 105010502 2 1050116 2 10095 3 2 2 -1050113 10501 2 1 1050101 3 4 1050113 1 Q10501Sit 3 2 2 1 19 3 133104914,1 19 3 133104914,2 10095 1100 -1050114 10501 4 1 1 1050113 3 4 1050114 19 3 133104914,3 -1050201 10502 1 1 1050109 3 20 133003510 1 1 Q10502Mengde 3 4 2 1 19 3 133003510,1 19 3 133003510,2 10095 1100 -1050202 10502 2 1 1050201 3 2 1050201 2 10095 3 2 2 1 10095,10090 1100 -1050203 10502 3 1 1050202 3 20 133001363 1 2 10090 3 2 2 1 19 3 133001363,1 19 3 133001363,2 10095,10090,10111 1100 -1050204 10502 4 1 1050203 3 2 1050202 2 10090 3 2 2 1 10095,10090,10111 1100 -1050205 10502 5 1 1050204 3 20 133001364 1 1 Q10502Fengqidi 30 3 2 2 1 19 3 133001364,1 19 3 133001364,2 10095,10090 1100 -1050206 10502 6 1 1050205 3 2 1050203 2 10090 3 2 2 1 10095,10090 1100 -1050207 10502 7 1 1050206 3 2 1050204 2 10095 3 2 2 1 19 3 133003510,1 10095,10090 1100 -1050208 10502 10 1 1050207 3 2 1050205 2 1512 3 2 2 1 10095 1100 -1050209 10502 11 1 1050208 3 20 13300428801 1 1 Q10502MagicLabor 3 2 2 1 19 3 133004288,2 10095 1100 -1050210 10502 12 1 1 1050209 3 4 1050210 15 3 133004288 -1050211 10502 13 1 1050209 3 2 1050206 2 10095 3 2 2 1 10095 1100 -1050212 10502 8 1 1 1050206 3 4 1050212 19 3 133003510,3 19 3 133003510,1 -1050213 10502 9 1 1 1050206 3 4 1050213 15 3 133003510 -1050301 10503 1 1 1 1050211 3 2 2 1050301 18 1 0,24 2 10099 3 2 2 1 1 19 3 133004288,4 19 3 133004288,3 -1100801 11008 1 1 44 10006 1 2 1100801 2 2093 3 2 2 1 43 11008 1 1030,2093 1100 -1100802 11008 2 1 1100801 3 2 1100802 2 10014 3 2 2 1 46 3 133107069 43 11008 1 1030,2093,10014 1100 -1100803 11008 3 1 1 99902 3 2 1100803 2 1030 3 2 2 1 46 3 133107069 43 11008 1 -1100804 11008 4 1 1100802 3 2 1100804 2 10015 3 2 2 1 46 3 133107069 43 11008 1 1030,10015,10014 1100 -1100805 11008 5 1 1100804 3 2 1100805 2 10014 3 2 2 1 46 3 133107069 43 11008 1 1030,10015,10014 1100 -1100806 11008 8 1 1100812 3 2 1100806 2 2054 3 2 2 1 54 133107042 46 3 133107069 43 11008 1 1030,10015,2054,2026,10014 1100 -1100807 11008 13 1 1100814 3 2 1100807 2 2020 3 2 2 1 100838 1 54 133107042 46 3 133107069 43 11008 1 1030,10015,2020,10014 1100 -1100808 11008 11 1 1 1100813 3 2 1100815 1 15 3 133107042 46 3 133107069 1030,10015,2054,10014 1100 -1100809 11008 14 1 1100807 3 2 1100809 2 10234 3 2 2 1 100839 1 47 133107042 0 46 3 133107069 43 11008 1 1030,10015,10234,2103,10014,2093 1100 -1100810 11008 15 1 1100809 3 2 1100810 2 10014 3 2 2 1 100835 1 29 100836,100837,100838,100839 46 3 133107069 43 11008 1 1030,10015,10234,2103,10014,2093 1100 -1100811 11008 16 1 1100810 3 2 1100811 2 2093 3 2 2 1 1 29 100835 43 11008 0 47 133107069 0 43 11008 1 1030,2093,10014,10015 1100 -1100812 11008 7 1 1 1100816 3 2 1100812 54 133107042 46 3 133107069 1030,10015,10014,2026 1100 -1100813 11008 9 1 1100806 3 25 70710359 1 1 Q1100813Target 3 2 2 1 1 54 133107042 46 3 133107069 43 11008 1 1030,10015,2054,10014 1100 -1100814 11008 12 1 1100815 3 2 1100814 2 2054 SELECT_NPC_NONE 3 2 2 1 100837 1 54 133107042 46 3 133107069 43 11008 1 1030,10015,2054,10014 1100 -1100815 11008 10 1 1 1100813 3 2 1100815 100836 1 54 133107042 46 3 133107069 1030,10015,2054,10014 1100 -1100816 11008 6 1 1100805 3 4 1100816 1 Q1100812Yanfei 3 4 1 54 133107042 46 3 133107069 43 11008 1 1030,10015,10014,2026 1100 -1100901 11009 1 44 10006 1 2 1100901 2 1 10211 3 2 2 1 56 3 128 10211,1045,12330,12331,12373,12374,12341,12342,12343,12442,12443,12444,2071 1000 1100902 -1100902 11009 3 1 1100905 3 2 1100902 1 1 Q11009PlaterTrouble 10 3 2 2 1 1045,12330,12331,12344,12345,12346,12371,12347,12348,2143,12372,2029,2027,2028 1000 1100901 -1100903 11009 4 1 1100902 3 2 1100903 2 1 2103 3 2 2 1 1 47 133107228 1045,2103,10234,12344,12345,12346,12371,12348,2143,12372,2029,2068,2027,2028 1000 1100901 -1100904 11009 95 1 99902 3 3 1 1 -1100905 11009 2 1 1100901 3 4 1100905 1 1 Q11009FollowTroubleArea 10 3 2 2 1 1045,12344,12345,12346,12371,12347,12348,2143,12372,2029,2071,2027,2028 1000 1100901,1100902 -1100906 11009 6 1 1 1100902 3 4 1100906 1 54 133107228 19 3 133107228,2 -1100907 11009 5 1 1 1100902 3 4 1100907 1 46 3 133107228 -1101001 11010 1 1 1 102510 3 47 7 1 1200309 3 2 1101001 2 10304 3 2 2 1 19 3 133106906,2 10304 1100 -1101002 11010 2 1 1 1101001 3 2 20 13310690201 1 4 1101002 24 1101002 1 Q11010Footprint 30 3 2 2 1 19 3 133106902,2 19 3 133106143,2 19 3 133106094,2 10304 1100 -1101003 11010 6 1 2 1 1101008 3 1 1101010 3 2 20 13310690204 1 4 1101003 1 Q11010Guardian 50 3 2 2 1 19 3 133106143,2 19 3 133106094,2 10304 1100 -1101004 11010 8 1 1101009 3 2 1101002 1 Q11010TokSearch 40 3 2 2 1 100554 5000 19 3 133106143,1 19 3 133106094,1 19 3 133106095,2 19 3 133106087,2 10304,10265 1100 -1101005 11010 9 1 1101004 3 17 1033 2 10200 1033 2 2 1 19 3 133106095,1 19 3 133106087,1 -1101006 11010 10 1 1101005 3 2 1101003 2 10200 1033 2 2 1 1 100555 35000 1 100554 5000 10200,10265,2145 1100 -1101007 11010 3 1 1 1101002 3 2 20 13310690202 1 4 1101007 24 1101007 1 Q11010Footprint2 30 3 2 2 1 19 3 133106143,2 19 3 133106094,2 10304 1100 -1101008 11010 4 1 1 1101007 3 2 20 13310690203 1 4 1101008 24 1101008 1 Q11010Footprint3 30 3 2 2 1 19 3 133106143,2 19 3 133106094,2 10304 1100 -1101009 11010 7 1 1101003 3 2 1101005 2 1005 3 2 2 1 19 3 133106143,2 19 3 133106094,2 10304 1100 -1101010 11010 5 1 1 1 1101001 3 20 13310690204 1 23 1101002 1 23 1101007 1 23 1101008 1 -1101101 11011 2 1 1101006 3 2 20 13310792102 1 4 1101101 1 Q1101101Player 3 4 2 1 19 3 133107921,1 19 3 133107921,3 10265,2092 1100 -1101102 11011 9 1 1101123 3 2 20 13310792001 1 1 Q11011Pier 3 4 2 1 19 3 133107920,1 19 3 133107920,2 10265,2077 1100 -1101103 11011 16 1 1101120 3 2 1101111 2 10265 3 2 2 1 10265,2077 1100 -1101104 11011 5 2 1 1101125 3 1 1101121 3 2 20 13310792101 1 4 1101104 1 Q11011Wanmintang 3 4 2 1 19 3 133107921,1 19 3 133107921,2 10265,2092,2045 1100 -1101105 11011 6 1 1 1101104 3 124 5 125 5 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-1104210 11042 11 1 1 1 1104203 3 24 1104210 3 1 Q11042Gad1 50 3 1 100727 1 23 1104211 1 29 100716,100717,100718,100719,100720 1018 1010 -1104211 11042 12 1 1 1104203 3 24 1104211 1 1 15 3 133002920 15 3 133002417 15 3 133002420 15 3 133002921 15 3 133002926 1018 1010 -1104212 11042 7 1 1 1104203 3 2 5 100719 1 24 1104211 1 1 23 1104210 1 29 100719 15 3 133002926 1018 1010 -1104213 11042 8 1 1 1104203 3 2 5 100720 1 24 1104211 1 1 23 1104210 1 29 100720 15 3 133002420 1018 1010 -1104214 11042 9 1 1 1104203 3 24 1104210 1 1 100727 1 1018 1010 -1104215 11042 10 1 1 1104203 3 24 1104210 2 1 100727 1 1018 1010 -1104216 11042 15 1 1104206 3 130 100704 1018,158701 1010 -1104217 11042 16 1 1 1104216 3 4 1104217 AlbedoQuest_FireDrug_Quest -1104301 11043 1 1 1 1104403 3 2 1104301 1 Q11043Albedo1 3 4 1 46 3 133002935 1018,158701 1010 -1104302 11043 3 1 1 1104301 3 20 1331059031 1 20 1331059032 1 1 Q11043Albedo2 15 3 4 47 133002935 1018,158701 1010 -1104303 11043 5 1 1104302 3 2 1104303 2 1018 3 2 1 1 15 3 133002929 47 133105903 46 3 133002936 1018,158701 1010 -1104304 11043 4 1 1104302 4 2 1104304 2 1018 3 2 1 14 1104305 47 133002935 47 133105903 46 3 133002935 1018,158701 1010 -1104305 11043 2 1 1 1104301 3 4 1104305 1 15 3 133105903 46 3 133105903 1018,158701 1010 -1104401 11044 6 1 1104409 3 2 1104401 2 1018 3 2 1 109441 1 1018,158701 1010 -1104402 11044 12 1 1 1104405 3 25 70710255 1 23 1104412 1 1018,158701 1010 -1104403 11044 16 1 1104413 3 2 1104403 2 1018 3 2 1 1 15 3 133002929 1018,158701 1010 -1104404 11044 7 1 1 1104401 3 2 5 108208 1 5 108209 1 2 1018 3 2 1 1018,158701 1010 -1104405 11044 11 1 1104401 3 2 2 1104405 2 1104415 2 1018 3 2 1 28 1104414 1018,158701 1010 -1104406 11044 1 1 1 1104207 3 2 1104406 1 Q1104406Mark 3 2 1 23 1104409 1 1018,158701 1010 -1104407 11044 2 1 1 1104207 3 2 1104407 1 Q1104407Mark 3 2 1 23 1104409 1 1018,158701 1010 -1104408 11044 3 1 1 1104207 3 2 1104408 1 Q1104408Mark 3 2 1 23 1104409 1 1018,158701 1010 -1104409 11044 4 1 1 1104207 3 24 1104409 3 1 23 1104410 1 1018,158701 1010 -1104410 11044 5 1 1 1104207 3 24 1104410 1 1 1018,158701 1010 -1104411 11044 13 1 1 1104405 3 25 70710256 1 23 1104412 1 1018,158701 1010 -1104412 11044 14 2 1 1104405 3 24 1104412 2 1 Q1104402Mark 30 3 2 1 23 1104413 1 1018,158701 1010 -1104413 11044 15 1 1 1104405 3 24 1104413 1 1 1018,158701 1010 -1104414 11044 8 1 1 1104401 3 27 1104414 1018,158701 1010 -1104415 11044 9 1 1 1 1104414 3 20 1104414 110441402 2 1104415 1018,158701 1010 -1104416 11044 10 1 1 1 1104414 3 20 1104414 110441401 2 1104405 1018,158701 1010 -1104501 11045 1 1 1104303 3 2 1104501 1 Q11045Mark1 3 4 1 47 133002936 19 3 133105304,2 46 3 133105305 1018,158701 1010 -1104502 11045 2 1 1 1104501 3 20 1331059041 1 1 Q11045Gad1 30 3 4 1 23 1104511 1 15 3 133105904 46 3 133105305 1018,158701 1010 -1104503 11045 9 1 1 1104507 3 18 0,24 1 Q11045Gad1 30 3 4 1 15 3 133008442 46 3 133105305 1018,158701 1010 -1104504 11045 10 1 1104503 3 2 1104504 1 Q11045Albedo2 3 4 1 15 3 133002929 29 100716,100717,100718,100719,100720 46 3 133105305 1018,158701 1010 -1104505 11045 11 1 1 1104504 3 2 1104505 2 1018 3 2 1 1 47 133105305 19 3 133002939,1;133105304,1 19 3 133002939,1 47 133002940 1018,158701 1010 -1104506 11045 4 1 1 1104501 3 20 133105300 1 1 23 1104509 1 15 3 133105300 46 3 133105305 1018,158701 1010 -1104507 11045 8 1 1104511 3 20 133105304 1 1 Q11045OpenMark 3 2 1 46 3 133105305 15 3 133105304 1018,158701 1010 -1104508 11045 3 1 1 1104501 3 20 133105301 1 1 23 1104509 1 15 3 133105301 1018,158701 1010 -1104509 11045 5 1 1 1104501 3 24 1104509 2 1 Q11045Gad2 30 3 4 1 23 1104511 1 15 3 133105301 1018,158701 1010 -1104510 11045 7 1 1 1104501 3 24 1104510 1 1 15 3 133105904 15 3 133105301 15 3 133105300 46 3 133105305 1018,158701 1010 -1104511 11045 6 1 1 1104501 3 24 1104511 2 1 23 1104510 1 1018,158701 1010 -1104512 11045 12 1 1 1104504 3 4 1104512 19 3 133002939,2 -1104513 11045 13 1 1 1104504 3 4 1104513 15 3 133002939 -1104514 11045 14 1 1 1104504 3 4 1104514 15 3 133002939 -1104515 11045 15 1 1 1104504 3 4 1104515 46 3 133002940 -1104516 11045 16 1 1 1104504 3 4 1104516 47 133002940 -1111001 11110 1 1 47 11 17 40 44 10005 1 2 1111001 1 Q11110_LaoMeng_1_Pos 3 4 2 1 46 3 133102927 10343 1100 -1111002 11110 2 1 1111001 3 4 1111002 2 10343 3 2 2 1 46 3 133102927 10343,1021 1100 -1111003 11110 3 1 1111002 3 2 1111003 2 10343 3 2 2 47 133102927 46 3 133102927 10343,1021 1100 -1111004 11110 4 1 1111003 3 2 1111004 2 1021 3 2 2 1 1021,2016,10343 1100 -1111005 11110 5 1 1111004 3 2 1111005 2 1021 3 2 2 1 1021,2016,10343,2084 1100 40014 -1111006 11110 6 1 1 1111005 3 2 1111013 1 Q11110_Muban_Wangshengtang 3 2 2 1 23 1111013 1 1021,10343,2084,10360,10361 1100 40014 -1111007 11110 11 1 1111014 3 2 1111007 2 1021 3 2 2 1 43 11110 1 1021,10343,2084 1100 40014 -1111008 11110 12 1 1111007 3 2 1111008 2 10346 3 2 2 1 1021,10343,10346,2084 1100 40014 -1111009 11110 13 1 1111008 3 2 1111009 2 10347 3 2 2 1 1021,10343,10346,10347,2084 1100 40014 -1111010 11110 14 1 1111009 3 2 1111010 2 10348 3 2 2 1 1 1021,10343,10347,10348,2084 1100 40014 -1111011 11110 7 1 1 1111005 3 2 1111014 1 Q11110_Door_Wangshengtang 3 2 2 1 23 1111013 1 1021,10343,2084,10360,10361 1100 40014 -1111012 11110 8 1 1 1111005 3 2 1111015 2 208401 3 2 1 1 23 1111013 1 1021,10343,2084,10360,10361 1100 40014 -1111013 11110 9 1 1 1111005 3 24 1111013 3 23 1111014 1 1021,10343,2084,10360,10361 1100 40014 -1111014 11110 10 1 1 1111005 3 24 1111014 1 1 1021,10343,2084,10360,10361 1100 40014 -1111101 11111 1 1 1 1111010 3 2 1111101 2 10343 3 2 2 1 1021,10343,10345,2084,10348 1100 40014 -1111102 11111 2 1 1111101 3 2 1111102 1 Q11111_Hutao_Defense_Pos_1 3 4 2 1 46 3 133107140 19 3 133107140,1 1021,10343,10345,2084,10365 1100 40014 -1111104 11111 3 1 1 1111102 3 20 133107140 1 1 Q11111_DefensePlay_Pos 15 3 2 1 1 19 3 133107140,1 46 3 133107140 19 3 133107140,2 1021,10343,10345 1100 -1111105 11111 4 1 1111104 3 2 1111105 1 Q11111_Hutao_Defense_Pos_2 3 4 2 1 1 47 133107140 1021,10343,10344,10345 1100 -1111201 11112 1 1 1111105 3 2 1111201 1 Q11112_Wangsheng_Pos 3 4 2 1 1021,10343,10344,2084 1100 40014 -1111202 11112 2 1 1111201 3 2 1111202 2 10346 3 2 2 1 10346,2084 1100 40014 -1111203 11112 4 1 1111222 3 2 1111203 2 10346 3 2 2 1 10346 1100 -1111204 11112 5 1 1111203 3 2 1111204 2 10347 3 2 2 1 100683 1 10347 1100 -1111205 11112 6 1 1111204 3 2 1111205 1 Q11112_Final_Pos 3 4 2 1 10346,10347,10348 1100 -1111206 11112 8 1 1111225 3 25 70710260 1 1 Q11112_Search_Pos 20 3 2 2 1 100684 1 23 1111224 1 46 3 133107142 10346,10347,10348,2006 1100 -1111208 11112 12 1 1111224 3 2 1111208 1 Q11112_Final_Pos 3 4 2 1 1 100685,100682 1,1 29 100684 10346,10347,10348 1100 -1111209 11112 9 1 1 1111225 3 25 70710259 1 24 1111224 1 10346,10347,10348,2006 1100 -1111222 11112 3 1 1 1111202 3 27 1111202 2 10346 3 2 2 1 28 1111202 10346 1100 -1111223 11112 10 1 1 1111225 3 25 70710261 1 24 1111224 1 10346,10347,10348,2006 1100 -1111224 11112 11 1 1 1111225 3 24 1111224 1 1 Q11112_Search_Pos 20 3 2 2 47 133107142 10346,10347,10348,2006 1100 -1111225 11112 7 1 1111205 3 2 1111225 2 2006 3 2 2 1 10346,10347,10348,2006 1100 -1111301 11113 1 1 1111208 3 2 1111301 2 1021 3 2 2 1 46 3 133102927 1021,10343,10344,10346,10347,10348 1100 -1111302 11113 2 1 1 1111301 3 9 1110 229 1 Q11113_Dicheng_Pos 3 4 2 1 47 133102912 47 133102927 12 24 2 3 229 46 3 133102912 46 3 133102927 1021,10343,10344 1100 -1111303 11113 5 1 1 1111308 3 20 10595001 1 2 19 1110 10 3 2 1 14 1111302 20 24 15 1059 201059012 1021,10343,10344 1100 24 -1111304 11113 6 1 1 1111303 3 2 1111304 2 19 1110 10 3 2 10349 1059 2 2 1 29 100683,100685,100682 20 24 14 1111302 20 24 1021,10343,10344 1100 24 -1111305 11113 7 1 1 1111304 3 2 1111305 2 19 1110 10 3 2 1021 1059 2 2 1 17 3 229 19 1059 201059006,2 14 1111302 19 1059 201059006,2 19 1059 201059006,1 1021,10343,10344 1100 -1111306 11113 3 1 1 1 1111302 3 4 1111306 2 19 1110 10 3 1 15 1059 201059001 14 1111302 20 24 1021,10343,10344 1100 24 -1111307 11113 8 1 1111305 3 2 1111307 1 Q11110_Player_1_Pos 3 4 2 1 1 47 133102927 46 3 133102927 1021,10343,10344 1100 -1111308 11113 4 1 1 1 1111306 3 4 1111308 2 19 1110 10 3 1 15 1059 201059002 14 1111302 20 24 1021,10343,10344 1100 24 -1111401 11114 1 1 1 1111307 3 4 1111401 1 1 1 -1112001 11120 1 1 47 12 17 40 1 1102402 3 1 800311 3 2 1112001 2 2078 SELECT_NPC_NONE 3 1 1 1 2078 1100 -1112002 11120 3 1 1112005 3 2 1112002 2 10377 SELECT_NPC_NONE 3 2 2 1 10377 1100 -1112003 11120 4 1 1112002 3 2 1112003 1 Q11120_Zhongli_Pos 30 3 2 2 1 10377,10232,2148 1100 -1112004 11120 5 1 1112003 3 2 1112004 2 10377 SELECT_NPC_NONE 3 2 2 1 1 10232,10376,10377 1100 -1112005 11120 2 1 1112001 3 4 1112005 1 Q11120_Player_Boss2_Pos 25 3 2 2 1 10377 1100 -1112101 11121 1 1 1112004 3 2 1112101 2 10377 SELECT_NPC_NONE 3 2 1 1 46 3 133106408 46 3 133106005 10377,10232,10376,10378,1628 1100 -1112102 11121 3 1 1112104 3 2 1112102 1 Q11121_Kun_Pos 25 3 2 2 1 46 3 133106408 46 3 133106913 46 3 133106005 10377,10232,10376,10378,1628 1100 -1112103 11121 4 1 1112102 3 2 1112103 2 10378 SELECT_NPC_NONE 3 2 2 1 46 3 133106408 46 3 133106913 46 3 133106005 10377,10232,10376,10378,1628,10424 1100 -1112104 11121 2 1 1112101 3 2 1112104 1 Q11121_Book_Pos 3 4 2 1 46 3 133106408 46 3 133106005 10377,10232,10376,10378,10394,1628 1100 -1112107 11121 5 1 1112103 3 2 1112107 2 10377 SELECT_NPC_NONE 3 2 2 1 46 3 133106408 46 3 133106913 46 3 133106005 10377,10232,10376,10378,1628,10424 1100 -1112108 11121 6 1 1112107 3 2 1112108 2 10376 SELECT_NPC_NONE 3 2 1 1 1 47 133106005 46 3 133106408 46 3 133106913 46 3 133106005 10232,10376,1628,10424 1100 -1112201 11122 1 1 1112108 3 2 1112201 1 Q11122_Look_Pos 3 4 2 1 47 133106913 46 3 133106408 46 3 133106910 46 3 133106913 10232,1628,10408,10424 1100 -1112202 11122 2 1 1112201 3 2 1112202 1 Q11122_Search_1_Pos 20 3 2 2 1 47 133106408 46 3 133106408 46 3 133106910 46 3 133106911 10232,10376,10408 1100 -1112203 11122 3 1 1112202 3 4 1112203 1 Q11122_Search_2_Pos SELECT_NPC_NONE 3 4 2 1 46 3 133106910 46 3 133106911 -1112204 11122 6 1 1 1112203 3 2 1112204 1 Q11122_Villager3_Pos 25 3 2 2 1 47 133106910 46 3 133106910 46 3 133106911 10232,10376,10379,10380,10381 1100 -1112205 11122 7 1 1112204 3 4 1112205 1 Q11122_Search_3_Pos 30 3 2 2 1 46 3 133106911 10379,10380,10381 1100 -1112206 11122 8 1 1112205 3 20 133103921 1 1 Q11122_NPC_Search_Fin_Pos 30 3 2 2 47 133106911 46 3 133103921 46 3 133106911 10232,10376,10395 1100 -1112207 11122 9 1 1112206 3 2 1112207 2 10395 SELECT_NPC_NONE 3 2 2 1 47 133103921 46 3 133103924 10232,10376,10395 1100 -1112208 11122 11 1 1112207 3 2 1112208 1 Q11122_Miner_Pos 40 3 2 2 1 46 3 133103923 10382,10424,10232,10376 1100 -1112209 11122 12 1 1112208 3 2 1112209 1 Q11122_Campsite_Pos SELECT_NPC_NONE 3 4 2 1 1 100831 1 46 3 133103923 10232,10376,10382,10408 1100 -1112210 11122 4 1 1 1112203 3 2 2 1112204 2 1112241 1 Q11122_Villager1_Pos 25 3 2 2 1 47 133106910 46 3 133106910 46 3 133106911 10379,10380,10381,10232,10376 1100 -1112211 11122 5 1 1 1112203 3 2 2 1112204 2 1112242 1 Q11122_Villager2_Pos 25 3 2 2 1 47 133106910 46 3 133106910 46 3 133106911 10379,10380,10381,10232,10376 1100 -1112212 11122 10 1 1 1112207 3 4 1112212 1 Q11122_Miner_Pos 30 3 2 2 1 47 133103924 46 3 133103924 10382,10424 1100 -1112301 11123 2 1 1112309 3 2 1112301 1 Q11122_Kun_Tree_Pos 20 3 2 2 1 46 3 133103923 10232,10376,10408,10382 1100 310301 -1112302 11123 3 1 1112301 3 2 1112302 2 10232 SELECT_NPC_NONE 3 2 2 1 46 3 133103923 10232,10376,10382 1100 310301 -1112303 11123 4 1 1 1112302 3 4 1112303 1 Q11123_Cave_Pos 40 3 2 2 1 46 3 133103923 10232,10376,10382,10408 1100 310301 -1112304 11123 6 1 1112311 3 9 107 269 1 Q11123_Cave_Pos 40 3 2 2 1 12 26 47 133103922 2 3 269 46 3 133103922 46 3 133103923 10383,10384,10385,10382 1100 310301 -1112305 11123 7 1 1112304 3 20 220107001 1 2 19 107 10 3 1 20 26 14 1112304 20 26 26 -1112306 11123 8 1 1112305 3 2 1112306 2 19 107 10 3 2 2123 SELECT_NPC_NONE 20107 2 2 1 17 3 269 14 1112304 -1112307 11123 10 1 1 1112310 3 2 1112307 1 Q11123_Boss_Pos 30 3 2 2 1 47 133103923 46 3 133103922 46 3 133103923 10232,10376,10383,10384,10385,10377,10382,10425 1100 310301 -1112308 11123 12 1 1 1112312 3 2 2 1112308 2 10232 SELECT_NPC_NONE 3 3 2 1 1 47 133103922 46 3 133103922 10232 1100 310301 -1112309 11123 1 1 1112209 3 2 1112309 1 Q11122_Kun_Pos 30 3 2 2 1 46 3 133103923 10232,10376,10382 1100 310301 -1112310 11123 9 1 1 1112306 3 10 3 2 10377 SELECT_NPC_NONE 3 2 2 1 2 3 271 15 3 133103655 46 3 133103923 -1112311 11123 5 1 1 1 1112303 3 4 1112311 1 Q11123_Cave_Pos 40 3 2 2 15 3 133103655 10232,10376,10382 1100 310301 -1112312 11123 11 1 1 1 1112307 3 4 1112312 3 10232 -1112401 11124 1 1 1 1112308 3 2 4 1112401 1 1 -1112402 11124 2 1 1 99902 3 4 1112402 1 -1120001 11200 1 1 1 99901 3 47 5 2 1120001 1 Q1120001Qiqi 20 3 1 2 19 3 133103909,2 19 3 133101208,1 46 3 133101904 2027,2028,10233,10294,2068,2103 1000 -1120002 11200 2 1 1120001 3 2 1120002 2 2103 3 2 2 10233,10294,2068,2103 -1120003 11200 3 1 1 99901 3 2 1120003 -1120004 11200 4 1 1120002 3 2 1120004 1 Q1120004Qiqi 3 4 2 1 19 3 133101903,1 10233 -1120005 11200 6 1 1120004 3 20 133101903 1 2 8 1120005 129 1 Q1120004Qiqi 20 3 2 2 20 20 14 1120004 12 20 10233 20 -1120006 11200 7 1 1120005 3 2 1120006 2 10233 3 2 2 1 10233 -1120007 11200 9 1 1120016 3 2 1120007 2 10233 3 2 1 1 10233 -1120008 11200 10 1 1 1120007 3 20 133103909 1 -1120009 11200 14 1 1120015 3 4 1120009 2 8 1120009 129 2 10233 3 2 1 14 1120015 10233 -1120010 11200 17 1 1120097 3 2 1120010 2 10233 3 2 1 1 10233 -1120011 11200 18 1 1 1120010 3 20 133101903 1 -1120012 11200 19 1 1120010 3 4 1120012 2 8 1120012 129 2 10233 3 2 2 14 1120010 19 3 133101206,2 10233 -1120013 11200 20 1 1120012 3 2 1120013 2 10233 3 2 2 1 10233 -1120014 11200 22 1 1120013 3 2 1120014 2 2103 3 2 2 1 1 10233 -1120015 11200 12 1 1120017 3 2 1120015 2 10233 3 2 1 1 10233 -1120016 11200 8 1 1120006 3 4 1120016 2 8 1120016 129 2 10233 3 2 1 1 14 1120016 10233 -1120017 11200 11 1 1120007 3 4 1120017 2 8 1120017 129 2 10233 3 2 1 14 1120007 10233 -1120018 11200 21 1 1 1120012 3 4 1120018 2 10233 3 2 2 19 3 133101206,4 -1120019 11200 5 1 1 1120002 3 4 1120019 1 Q1120004Qiqi 3 4 2 1 19 3 133101903,2 10233 -1120096 11200 15 1 1120009 3 4 1120096 2 10233 3 2 1 10233 -1120097 11200 16 1 1120096 3 4 1120097 2 10233 3 2 1 1 10233 -1120098 11200 13 1 1 1120015 3 4 1120098 2 10233 3 2 1 19 3 133101904,1 -1120100 11201 1 1 1120014 3 18 1 6,24 2 2103 3 2 2 1 19 3 133101904,3 46 3 133101207 10233,2103 -1120101 11201 2 1 1120100 3 2 1120101 2 2103 3 2 2 1 2027,2028,10233,2068,2103 -1120102 11201 3 1 1120101 3 2 1120102 2 10233 3 2 2 1 10233 -1120103 11201 8 1 1120126 3 4 1120103 129 2 10233 3 2 2 1 14 1120102 10233 -1120104 11201 9 1 1120103 3 2 1120104 129 2 10233 3 2 2 1 14 1120103 19 3 133101207,2 10233 -1120105 11201 11 1 1120117 3 20 133101207 1 10233 -1120106 11201 12 1 1120105 3 4 1120106 129 2 10233 3 2 2 1 14 1120116 10233 -1120107 11201 13 1 1 1120105 3 5 100556 3 2 10233 3 2 2 -1120108 11201 15 1 1 1120114 3 1 1120107 3 2 1120108 2 10233 3 2 2 1 19 3 133101208,2 1 100556 3 10233 -1120109 11201 16 1 1120108 3 4 1120109 129 2 10233 3 2 2 14 1120118 2 3 198 10233 -1120110 11201 19 1 1120115 3 2 1120110 2 19 1012 10 3 3 2 2 1 14 1120116 10233 -1120111 11201 23 1 1120120 3 2 1120111 2 19 1012 10 3 3 2 2 1 20 20 14 1120116 10233 20 -1120112 11201 24 1 1120111 3 10 3 3 2 2 1 19 3 133101215,1 19 3 133101206,3 10233 -1120113 11201 25 1 1120112 3 2 1120113 2 10233 3 2 2 1 1 47 133101207 0 47 133101904 0 10233 -1120114 11201 14 1 1120106 3 2 2 1120114 2 1120116 2 10233 3 2 2 1 10233 -1120115 11201 18 1 1120116 3 2 1120115 2 19 1012 10 3 2 10233 3 2 2 1 14 1120116 10233 -1120116 11201 17 1 1120109 3 9 1012 198 1 Q11201Dungeon 3 2 2 1 19 3 133101215,2 10233 -1120117 11201 10 1 1120104 3 4 1120117 129 2 10233 3 2 2 14 1120103 10233 -1120118 11201 21 1 1120119 3 2 1120118 2 19 1012 10 3 3 2 2 1 15 20102 220102002 14 1120116 10233 -1120119 11201 20 1 1120110 3 20 220102002 1 2 19 1012 10 3 3 2 2 1 14 1120116 10233 -1120120 11201 22 1 1120118 3 20 220102007 1 2 19 1012 10 3 3 2 2 1 14 1120116 12 20 10233 20 -1120121 11201 26 1 1 1120112 3 4 1120121 3 2 2 19 3 133101206,1 -1120123 11201 4 1 1120102 3 4 1120123 2 8 1120123 129 2 10233 3 2 2 14 1120102 10233 -1120124 11201 5 1 1 1 1120123 3 2 1120008 3 2 4 1120124 2 1120124 2 10233 1 19 3 133103909,3 -1120125 11201 6 1 1 1 1120123 3 1 1120008 3 2 4 1120125 2 1120125 2 10233 1 -1120126 11201 7 1 1 1120123 3 2 2 1120124 2 1120125 2 10233 1 -1120201 11202 1 1 1120113 3 18 18,24 2 2103 3 2 2 1 46 3 133107120 46 3 133107122 10233,2103,2027,2028 -1120202 11202 2 1 1120201 3 2 1120202 2 2028 3 2 2 1 10233,2103,2027,2028 -1120203 11202 3 1 1120202 3 4 1120203 1 Q1120204Qianyanjun 20 3 2 2 1 19 3 133107930,1 10233 -1120204 11202 4 1 1120203 3 2 1120204 2 10300 3 2 2 1 19 3 133107121,2 10233,10300 -1120205 11202 5 1 1120204 3 2 1120205 1 Q1120205Serach1 20 3 2 2 1 19 3 133107120,2 10233 -1120206 11202 6 1 1120205 3 4 1120206 1 Q1120206Serach 20 3 2 2 1 10233 -1120207 11202 7 1 1120206 3 20 133107120 1 1 Q1120207Daobaotuan 20 3 2 2 1 10233 -1120208 11202 8 1 1120207 3 2 1120208 1 Q11202Qiqi 20 3 1 2 1 10233,10317 -1120209 11202 9 1 1120208 3 2 1120209 1 Q1120209NPC1 20 3 1 2 1 10233,10317,10318 -1120210 11202 10 1 1120209 3 20 133107122 1 1 Q11202Qiqi 20 3 1 2 1 19 3 133107122,2 10233,10317,10318 -1120211 11202 11 1 1120210 3 2 1120211 2 10318 3 2 2 1 10233,10317,10318,10300,10294 -1120212 11202 12 1 1120211 3 2 1120212 2 10234 3 2 2 1 1 47 133107120 0 47 133107122 0 19 3 133107930,2 19 3 133107121,1 10233,10234 -1200401 12004 1 1 1 200711 3 10 3 1 1 Q1200401Ayaka 3 4 2 1 1013 1100 -1200402 12004 3 1 1200403 3 2 1200401 1 1 Q1200401Ayaka 3 4 2 1 1013 1100 -1200403 12004 2 1 1200401 3 4 1200403 1 1 Q1200401Ayaka 3 4 2 1 1013 1100 -1200501 12005 1 1 1200402 3 4 1200501 1 1 Q1200501AyakaCloth 15 3 2 2 1 19 3 133209019,2 1013,3006 1100 -1200502 12005 2 1 1200501 3 2 1200501 2 1 1013 SELECT_NPC_NONE 3 2 2 1013,3006 1100 -1200503 12005 3 1 1200502 3 4 1200503 136 1200505 3 1 1 Q1200504WanguoMark 3 4 2 1 1013,3006,3084 1100 -1200504 12005 4 1 1200503 3 4 1200504 1 1 Q1200504WanguoMark 32 3 2 2 1 1013,3006,3084 1100 -1200505 12005 5 1 1 1200502 3 4 1200505 136 1200503 3 3 1 -1200506 12005 6 2 1 1200504 3 1 1200505 3 2 1200502 2 1 3084 SELECT_NPC_NONE 3 2 2 1 1013,3006,3084 1100 -1200507 12005 7 1 1200506 3 20 1332201421 1 1 1 Q1200505CartSearch1 3 4 2 1 46 3 133220142 1013,3006,3084 1100 -1200508 12005 98 1 99902 3 20 1332201422 1 1 1 Q1200508CartSearchAdd 3 4 2 -1200509 12005 10 1 1 1200517 3 2 1200503 2 1 12036 SELECT_NPC_NONE 3 2 2 1 12 27 46 3 133220074 54 133220142 1013,3006,3084 1100 -1200510 12005 11 1 1 1200509 3 20 1332200741 1 2 8 1200510 10 3 129 21 1 1 Q1200507RobberAyaka1 30 3 2 2 20 27 20 27 14 1200517 19 3 133220074,2 1013,3006,3084 1100 27 -1200511 12005 12 1 1 1200510 3 2 1200504 2 1 3084 SELECT_NPC_NONE 3 2 2 1 47 133220142 54 133220074 19 3 133220074,1 1013,3006,3084 1100 -1200512 12005 90 1 99902 3 2 2 1200506 2 1200507 2 1 1013 SELECT_NPC_NONE 3 2 2 1 -1200513 12005 94 1 99902 3 27 1200513 2 1 3006 SELECT_NPC_NONE 3 2 2 1 47 133220074 28 1200513 1013,3006 1100 -1200514 12005 15 1 1200511 3 2 1200510 2 1 3006 SELECT_NPC_NONE 3 2 2 1 1 47 133220074 1013,3006 1100 -1200515 12005 91 1 99902 3 4 1200515 1 1 Q1200515AyakaRest 3 4 2 1 -1200516 12005 92 1 99902 3 2 1200511 2 1 1013 SELECT_NPC_NONE 3 2 2 1 1 -1200517 12005 9 1 1200507 3 4 1200517 1 1 Q1200505CartSearch2 80 3 2 2 1 46 3 133220074 54 133220142 1013,3006,3084 1100 -1200518 12005 16 1 1 1200510 3 4 1200518 1 15 3 133220074 -1200601 12006 1 1 1200514 3 2 1200601 2 1 3044 SELECT_NPC_NONE 3 2 2 1 109207 1 1013,3044,3006 1100 -1200602 12006 2 1 1200601 3 27 1200602 2 1 1013 3 2 2 1 28 1200602 1013,3044,3006 1100 -1200603 12006 3 1 1200602 3 2 1200602 2 1 1013 SELECT_NPC_NONE 3 2 2 1 1013,3044,3006 1100 -1200604 12006 96 1 1 99902 3 27 1200604 1 28 1200604 46 3 133220452 -1200605 12006 8 1 1200606 3 2 1200604 2 1 3006 SELECT_NPC_NONE 3 2 2 1 1 1013,3006 1100 -1200606 12006 7 1 1200603 3 2 1200606 2 1 3044 SELECT_NPC_NONE 3 2 2 1 47 133220452 46 3 133220452 1013,3044,3006 1100 -1200607 12006 4 1 1 1200602 3 1 4 1200607 2 1200604 1 19 3 133221016,2 43 1200601 1 -1200608 12006 5 1 1 1200602 3 1 2 1200602 2 1200604 8 1200608 1 19 3 133221016,3 43 1200602 1 -1200701 12007 1 1 1200605 3 4 1200701 1 1 Q1200701LetterPosOut 3 4 2 1 1013 1100 -1200702 12007 2 1 1200701 3 2 1200701 2 1 1013 SELECT_NPC_NONE 3 2 2 1013 1100 -1200703 12007 5 1 1200702 3 20 1332200783 1 1 1 Q1200701LetterPosIn 83 3 2 2 1 19 3 133220078,2 1013 1100 -1200704 12007 7 1 1 1200708 3 20 1332200781 1 1 1 Q1200703LetterPlayerFound 3 4 2 1 1013 1100 -1200705 12007 8 1 1200704 3 2 1200702 2 1 1013 SELECT_NPC_NONE 3 2 2 1 15 3 133220078 19 3 133220078,4 1013 1100 -1200706 12007 9 1 1200705 3 4 1200706 1 1 Q1200703LetterAyakaTalk 3 4 2 1 1013 1100 -1200707 12007 10 1 1200706 3 2 1200703 2 1 1013 SELECT_NPC_NONE 3 2 2 1 19 3 133209019,1 1013 1100 -1200708 12007 6 1 1200703 3 2 34779 1 1 Q1200701LetterPosIn 83 3 2 2 15 3 133220078 1013 1100 -1200710 12007 4 1 1 1200702 3 2 34789 3 2 1 15 3 133220078 1100 -1200711 12007 3 1 1 1200702 3 2 34799 3 2 1 15 3 133220078 1100 -1200712 12007 12 1 1 1200704 3 4 1200712 3 2 1 15 3 133220078 -1200713 12007 13 1 1 1200705 3 4 1200713 2 1200703 3 2 1 21 18 -1200801 12008 1 1 1200707 3 4 1200801 1 1 Q1200801AyakaMask 3 4 2 1 19 3 133209041,1 48 1 0 19 3 133209056,2 1013,3171,3172,12038,12039,12111,12112,12113,12114,12115,12116,3149,3150 1100 320901 -1200802 12008 2 1 1 1200801 3 2 1200801 2 1 1013 SELECT_NPC_NONE 3 2 2 31 10000005 10 1 1013,3171,3172,12038,12039,12111,12112,12113,12114,12115,12116,3149,3150 1100 320901 -1200803 12008 10 1 1 1200812 3 2 1200802 2 1 1013 SELECT_NPC_NONE 3 2 2 1 19 3 133209056,1 10 0 19 3 133209041,1 1013,3171,3172,12038,12039,12111,12112,12113,12114,12115,12116,3149,3150 1100 320901 -1200804 12008 12 1 1 1200803 3 2 2 1200803 2 1200817 2 1 1013 SELECT_NPC_NONE 3 2 2 1 1 32 10 0 43 12008 1 23 200807 1 47 133220569 1 46 3 133220569 31 10000005 1013,3171,3172,12038,12039,12111,12112,12113,12114,12115,12116,3149,3150 1100 320901 -1200805 12008 92 1 99902 3 2 1200804 2 1 1013 SELECT_NPC_NONE 3 2 2 32 10 0 43 12008 1 23 200807 1 -1200806 12008 4 1 1 1200809 3 2 1200805 2 1 1013 SELECT_NPC_NONE 3 2 2 1 51 1 1 4 1013,3171,3172,12038,12039,12111,12112,12113,12114,12115,12116,3149,3150 1100 320901 -1200807 12008 6 1 1 1200810 3 2 1200815 2 1 1013 SELECT_NPC_NONE 3 2 2 1 1013,3171,3172,12038,12039,12111,12112,12113,12114,12115,12116,3149,3150 1100 320901 -1200808 12008 8 1 1 1200811 3 2 1200807 2 1 1013 SELECT_NPC_NONE 3 2 2 1 109463 1 1013,3171,3172,12038,12039,12111,12112,12113,12114,12115,12116,3149,3150 1100 320901 -1200809 12008 3 1 1 1200802 3 4 1200809 2 1 1013 SELECT_NPC_NONE 3 2 2 1013,3171,3172,12038,12039,12111,12112,12113,12114,12115,12116,3149,3150 1100 320901 -1200810 12008 5 1 1 1200806 3 4 1200810 2 1 1013 SELECT_NPC_NONE 3 2 2 1013,3171,3172,12038,12039,12111,12112,12113,12114,12115,12116,3149,3150 1100 320901 -1200811 12008 7 1 1 1200807 3 4 1200811 2 1 1013 SELECT_NPC_NONE 3 2 2 1013,3171,3172,12038,12039,12111,12112,12113,12114,12115,12116,3149,3150 1100 320901 -1200812 12008 9 1 1 1200808 3 4 1200812 2 1 1013 SELECT_NPC_NONE 3 2 2 1013,3171,3172,12038,12039,12111,12112,12113,12114,12115,12116,3149,3150 1100 320901 -1200813 12008 13 1 1 1 1200810 3 24 1 1 2 1200812 2 2 1200813 2 1200814 1 -1200814 12008 14 1 1 1 1200810 3 24 1 2 2 1200813 2 2 1200812 2 1200814 1 -1200815 12008 15 1 1 1 1200810 3 24 1 3 2 1200814 2 2 1200812 2 1200813 1 -1200816 12008 11 1 1 1200802 3 2 1200802 2 8 1200816 1 32 10 0 14 1200801 21 20 31 10000005 10 1 -1200817 12008 17 1 1 1200801 3 4 1200817 2 1200801 1 21 20 -1200818 12008 18 1 1 1200812 3 4 1200818 2 1200802 1 19 3 133209041,2 -1200819 12008 19 1 1 1200803 3 4 1200819 2 2 1200803 2 1200817 1 21 20 -1200901 12009 1 1 47 16 44 1202401 1 2 1200901 2 3004 3 1 2 1 3004,3006,3020,3005 1100 1 -1200902 12009 2 120091 1 1200901 3 2 1200902 2 3006 3 2 2 3006,3020,3005 1100 1 -1200903 12009 3 120091 1 1200901 3 2 1200903 2 3005 3 2 2 3006,3020,3005 1100 1 -1200904 12009 4 120091 1 1200901 3 2 1200904 2 3020 3 2 2 3006,3020,3005 1100 1 -1200905 12009 6 1 1 1200902 3 1 1200903 3 1 1200904 3 1 1200906 3 2 1200905 2 3041 3 2 2 1 1 100993 1 3041,3006,3020,3005 1100 1 -1200906 12009 5 1 1 1200901 3 136 1200902 3 136 1200903 3 136 1200904 3 1 3006,3020,3005 1100 1 -1201001 12010 1 1 200711 3 2 1201001 1 Q12010_Beach_1_Pos 15 3 2 2 1 12027,12028,12029 1100 -1201002 12010 2 1 1201001 3 2 1201002 1 Q12010_Childrens_2_Beach_2_Pos 20 3 2 2 1 47 133220561 1 46 3 133220561 12027,12028,12029,1035 1100 320902 -1201003 12010 3 1 1201002 3 2 1201003 1 Q12010_Yoimiya_Inazuma_1_Pos 3 4 2 1 12025,1035,3035,3036,3037,3066 1100 320902 -1201004 12010 4 1 1201003 3 2 1201004 1 Q12010_Sakujiro_Inazuma_2_Pos 3 4 2 1 1 12025,1035,3035,12034,3036,3037,3066,3043 1100 -1201101 12011 1 1 1201004 3 2 1201101 2 12024 SELECT_NPC_NONE 3 2 2 1 12024,1035,12025,12086,3036,3037,3066,3035 1100 -1201102 12011 3 1 1201104 3 2 1201102 2 12052 SELECT_NPC_NONE 3 2 2 1 1035,3035,12052 1100 -1201103 12011 4 1 1201102 3 2 1201103 1 Q12011_Yoimiya_Tenmejugo_Pos 3 4 2 1 1035,3027,3028,3035 1100 -1201104 12011 2 1 1201101 3 4 1201104 1 Q12011_Morihiko_Pos 40 3 2 2 1 1035,3035,12052 1100 -1201105 12011 6 1 1201107 3 2 1201106 1 Q12011_Tagayichi2_Pos 3 4 2 1 46 3 133221009 12024,1035,12034,3035 1100 -1201106 12011 7 1 1201105 3 2 1201107 1 Q12010_Sakujiro_Inazuma_2_Pos 3 4 2 1 1 47 133221009 46 3 133221009 1035,12025,12086,3036,3037,3066,3035,3043 1100 -1201107 12011 5 1 1201103 3 2 1201104 1 Q12011_Yoimiya_Pos 3 4 2 1 12024,1035,12034,3035 1100 -1201201 12012 1 1 1 1201106 3 2 1201201 1 Q12012_Home_Pos 20 3 2 2 1 1035,12030,3094,3035,3036,3037,3066 1100 -1201202 12012 4 1 1 1201201 3 2 20 133220126 1 136 1201209 3 1 Q12012_Grassland_Pos 25 3 2 2 1 47 133220126 54 133220126 15 3 133220126 1035,12030,3094 1100 -1201204 12012 5 1 1201202 3 2 1201204 2 12053 SELECT_NPC_NONE 3 2 2 1 1035,12030,3094,12053,3170 1100 -1201205 12012 6 1 1201204 3 2 1201205 1 Q12012_Grassland_Pos 20 3 2 2 1 1035,12030,3094,12053,3170 1100 -1201206 12012 7 1 1201205 3 2 1201206 1 Q12010_Sakujiro_Inazuma_2_Pos 3 4 2 1 1 1035,12030,3094,3035,12052,12027,12028,12029,3036,3037,3066 1100 -1201207 12012 8 1 1 99902 3 -1201208 12012 2 1 1 1 1201201 2 20 1201208 1 2 1201201 1 Q12012_Home_Pos 20 3 2 2 1 1035,12030,3094,3035,3036,3037,3066 1100 -1201209 12012 3 1 1 1 1201201 2 20 133220126 1 2 1201201 1 Q12012_Home_Pos 20 3 2 2 1 54 133220126 15 3 133220126 1035,12030,3094,3035,3036,3037,3066 1100 -1201301 12013 2 1 1201310 3 2 1201301 1 Q12013_Yoimiya_Childrens_Pos 3 4 2 1 12027,12028,12029,1035,3035,12052,3036,3037,3066,12030,3094 1100 322001 -1201302 12013 4 1 1201311 3 2 1201302 2 12031 3 2 2 1 12 28 54 133220191 46 3 133220510 47 133209002 12031,12032,1035,3035,12052,12033,3036,3037,3066,12030,3094 1100 -1201303 12013 5 1 1 1201302 3 20 133209002 1 2 8 1201303 129 21 1 Q12013_Battle1_Pos 40 3 2 2 47 133209002 20 28 14 1201311 47 133209002 20 28 46 3 133209002 54 133220191 46 3 133220510 12031,1035,12030,3094 1100 28 -1201304 12013 6 1 1201303 3 2 1201303 2 12031 SELECT_NPC_NONE 3 2 2 1 47 133220191 1 47 133220510 1 54 133220191 46 3 133220510 12031,1035,12030,3094 1100 -1201305 12013 7 1 1201304 3 2 1201305 1 Q12013_Battle2_Pos 35 3 2 2 1 12 28 47 133220386 46 3 133220386 46 3 133220561 47 133209003 12031,12025,12026,1035,12030,3094 1100 320902 -1201306 12013 8 1 1 1201305 3 20 133209003 1 2 8 1201306 21 129 1 Q12013_Battle2_Pos 35 3 2 2 47 133209003 20 28 14 1201305 47 133209003 20 28 46 3 133209003 15 3 133209003 46 3 133220561 12031,12025,12026,1035,12030,3094 1100 28 320902 -1201307 12013 9 1 1201306 3 2 1201307 2 12026 SELECT_NPC_NONE 3 2 2 1 47 133220561 1 46 3 133220561 12031,12025,12026,1035,12030,3094 1100 320902 -1201308 12013 10 1 1201307 3 4 1201308 1 Q12013_Finial_Pos 3 4 2 1 21 22 1035,12030,3094 1100 320901 -1201309 12013 12 1 1201312 3 2 1201308 2 1035 SELECT_NPC_NONE 3 3 2 1 1 100893 1 43 12013 1 23 200807 1 1035,12030,3094 1100 320901 -1201310 12013 1 1 1201206 3 4 1201310 1 Q12013_Yoimiya_Childrens_Pos 40 3 2 2 1 12027,12028,12029,1035,3035,12052,3036,3037,3066,12030,3094 1100 322001 -1201311 12013 3 1 1201301 3 4 1201311 1 Q12013_Battle1_Pos 40 3 2 2 1 46 3 133220191 46 3 133220510 12031,12032,1035,3035,12052,12033,3036,3037,3066,12030,3094 1100 322001 -1201312 12013 11 1 1 1 1201308 3 4 1201312 1035,12030,3094 1100 320901 -1201401 12014 1 1 1 1201309 3 4 1201401 1 1 -1201501 12015 1 1 44 10014 1 47 14 17 40 4 1201501 2 1 3054 3 2 2 1 43 1201501 1 3054,1033,12077 1100 -1201502 12015 2 1 1201501 3 2 1201502 2 1 3054 3 2 2 1 3054,1033,12077 1100 -1201503 12015 3 1 1201502 3 4 1201503 1 1 Q12015Shenshe1 3 4 2 1 3054,1033,12077,3105 1100 -1201504 12015 4 1 1201503 3 2 2 1201504 4 1201504 1 1 Q12015InagiHotomi1 35 3 2 1 3054,3105,1034 1100 -1201505 12015 5 1 1201504 3 2 1201505 2 1 1034 3 2 2 1 101513 1 3054,1034 1100 -1201506 12015 6 1 1201505 3 4 1201506 1 1 Q12015Shouwei2 20 3 2 1 3054,1034,3064 1100 -1201507 12015 7 1 1201506 3 2 1201507 2 1 3064 3 2 2 1 3054,3064 1100 -1201508 12015 8 1 1201507 3 2 1201508 2 1 1036 1063 2 2 1 2 3 345 3054,3064,1036 1100 -1201509 12015 9 1 1201508 3 9 1121 348 1 1 3054,1036,12076 1100 -1201510 12015 10 1 1201509 3 2 1201509 2 19 1121 10 3 2 1 12076 20116 2 2 1 17 3 345 14 1201508 12076 1100 -1201511 12015 11 1 1 1201507 3 4 1201511 3 1 -1201512 12015 12 1 1 1201511 3 2 1201508 3 1 -1201513 12015 13 1 1 1201510 3 2 4 1201513 10 3 2 1 1 -1201601 12016 1 1 1201510 3 4 1201601 1 1 Q12016Player1 3 4 2 1 12076,3054,3064 1100 4005605 -1201602 12016 2 1 1 1201601 3 2 1201602 2 1 12076 3 2 2 1 31 0 12076,3006,3024,3003,3038,3005,3018,3054,3001,3064 1100 4005605 -1201603 12016 3 1 1 1201602 3 4 1201603 2 1 12076 3 2 2 12076,3006,3024,3003,3038,3005,3018,3054,3001 1100 4005605 -1201604 12016 4 1 1 1201603 3 4 1201604 3 12076,3006,3024,3003,3038,3005,3018,3173,3054,3001 1100 4005605 -1201605 12016 5 1 1 1201604 3 4 1201605 2 1 3173 3 2 2 12076,3006,3024,3003,3038,3005,3018,3173,3054,3001 1100 4005605 -1201606 12016 7 1 1201605 3 2 1201606 2 1 3173 3 2 2 1 32 12076,3006,3024,3003,3038,3005,3018,3173,3054,3001 1100 4005605 -1201607 12016 8 1 1201606 3 4 1201607 1 1 Q12016ShougunYing2 3 4 2 1 12076,3006,3024,3003,3038,3005,3018,3173,3029,3054,3001 1100 -1201608 12016 9 1 1201607 3 2 1201608 2 1 3029 3 2 2 1 12076,3006,3024,3003,3038,3005,3018,3173,3029,3054,3030,3001 1100 -1201609 12016 10 1 1201608 3 4 1201609 1 1 Q12016Book2 3 4 2 1 12076,3029,3054,3030 1100 -1201610 12016 11 1 1201609 3 2 1201610 2 1 12076 3 2 2 1 12076,3029,3054,3030 1100 -1201611 12016 12 1 1 1201610 3 2 1201611 1 1 Q12016Book2 3 4 2 1 12076,3029,12082,12083,12084,3054,3030 1100 -1201612 12016 13 1 1 1201610 3 2 1201612 1 1 Q12016Book2 3 4 2 12076,3029,12082,12083,12084,3054,3030 1100 -1201613 12016 14 1 1 1201610 3 2 1201613 1 1 Q12016Book2 3 4 2 12076,3029,12082,12083,12084,3054,3030 1100 -1201614 12016 15 1 1 1201611 3 1 1201612 3 1 1201613 3 2 1201614 2 1 12076 3 2 2 1 1 12076,3029,12082,12083,12084,3054,3030 1100 -1201615 12016 6 1 1 1201602 3 4 1201605 8 1201615 1 32 14 1201602 4005605 -1201701 12017 1 1 1201614 3 4 1201701 1 1 Q12017ShougunYing1 3 4 2 1 12076,3054 1100 -1201702 12017 2 1 1201701 3 2 1201702 2 1 12076 3 2 2 12076,3054 1100 -1201704 12017 3 1 1201702 3 2 4 1201704 1 1 Q12017Watch1 3 4 2 12076,3054,12130 1100 -1201705 12017 4 1 1201704 3 2 2 1201705 2 1 12076 3 4 2 1 12076,3054,3032,3033 1100 -1201706 12017 5 1 1201705 3 2 4 1201706 1 1 Q12017Yiping1 15 3 2 1 12076,12077,3054,3032,3033 1100 -1201707 12017 6 1 1201706 3 2 2 1201707 2 1 12077 3 4 2 1 1 12076,12077,3054,3032,3033 1100 -1201801 12018 1 1 1201707 3 4 1201801 1 1 Q12018Dicheng1 30 3 2 1 2 3 346 54 133220608 54 133220648 12076,3054,3032,3033 1100 -1201802 12018 2 1 1201801 3 9 1120 346 1 1 Q12018Dicheng2 3 4 2 1 47 133220648 54 133220608 54 133220648 12076,3054,3032,3033 1100 -1201803 12018 3 1 1 1201802 3 2 1201803 2 19 1120 10 3 2 1 12076 1062 2 2 1 12 29 14 1201802 20 29 12076,3054 1100 29 -1201804 12018 4 1 1 1201803 3 4 1201804 2 19 1120 10 3 1062 2 1 14 1201802 20 29 12076,3054,12078,12079,12080,12081 1100 29 -1201805 12018 5 1 1 1201804 3 2 1201805 2 19 1120 10 3 2 1 3054 1062 2 2 1 14 1201802 20 29 12076,3054,12078,12079,12080,12081 1100 29 -1201806 12018 6 1 1 1201805 3 4 1201806 2 19 1120 10 3 3 1 14 1201802 20 29 12076,3054,12078,12079,12080,12081 1100 29 -1201807 12018 7 1 1201806 3 2 1201807 2 19 1120 10 3 2 1 12076 1062 2 2 1 20 29 14 1201802 20 29 12076,3054,12078,12079,12080,12081 1100 -1201808 12018 8 1 1201807 3 10 3 3 1 1 12076 1100 -1201809 12018 9 1 1201808 3 4 1201809 2 1 12076 3 2 2 1 17 3 346 54 133220608 12076 1100 -1201810 12018 10 1 1201809 3 2 1201810 2 1 12076 3 2 2 1 54 133220608 12076 1100 -1201811 12018 11 1 1201810 3 4 1201811 1 1 Q12015Shenshe1 3 4 2 1 54 133220608 1034 1100 19014 -1201812 12018 12 1 1201811 3 2 1201812 2 1 1034 3 2 2 1 1 29 101513 47 133220608 1 43 1201801 1 1034 1100 19014 -1201901 12019 1 1 1 1201812 3 4 1201901 1 1 -1202001 12020 1 1 47 15 44 1201801 1 4 1202001 1 Q12020_yurenzhong 3 4 1 47 133211002 0 1039,12097,12098 1100 -1202002 12020 3 1 1202009 3 20 1202002 1 1 Q12020_battle 30 3 2 47 133211002 1 46 3 133211002 -1202003 12020 5 1 1202002 3 2 1202001 2 1039 SELECT_NPC_NONE 3 2 1 1039,12097,12098 1100 -1202004 12020 10 1 1202003 3 2 1202002 2 12059 SELECT_NPC_NONE 3 2 1 12059,3140,3135 1100 -1202005 12020 11 1 1202004 3 2 1202003 2 12060 SELECT_NPC_NONE 3 2 1 12059,12060,3140,3135 1100 -1202006 12020 12 1 1202005 3 2 1202004 2 12061 SELECT_NPC_NONE 3 2 1 12059,12060,12061,12095,3140,3135 1100 -1202007 12020 13 1 1202006 3 4 1202007 1 Q12020_xinhai 20 3 2 1 1037,12059,12060,12061,12062,12095,12096,3140,3135 1100 -1202008 12020 15 1 1202007 3 2 1202005 2 1037 SELECT_NPC_NONE 3 2 1 1037,12059,12060,12061,12062,12095,12096,3140,3135 1100 -1202009 12020 2 1 1202001 3 2 1202006 2 1039 SELECT_NPC_NONE 3 2 1039,12097,12098 1100 -1202101 12021 1 1 1202008 3 20 1202101 1 1 Q12021_xinhai1 3 4 1 46 3 133210203 46 3 133210204 46 3 133210118 1037,12062,3140,12096 1100 -1202102 12021 3 1 1202101 3 2 1202101 2 1037 SELECT_NPC_NONE 3 2 46 3 133210204 48 0 0 1037,12062,3140,12096 1100 -1202103 12021 9 1 1 1202119 3 20 1202103 1 2 129 21 8 1202103 150 3 55 Q12021_yurenzhong 1 Q12021_yurenzhong 30 3 2 20 30 14 1202119 20 30 1037,12062,3140,12096 1100 30 -1202104 12021 10 2 1 1202103 3 1 1202119 4 2 2 1202110 2 1202111 2 1037 SELECT_NPC_NONE 3 2 1 46 3 133210309 54 133210203 47 133210309 0 1037,12062,3140,12096 1100 -1202105 12021 11 1 1 1202104 3 25 70710419 1 1 Q12021_yurenzhong 30 3 2 1037,12062,3140,12096 1100 -1202106 12021 13 1 1 1202104 3 25 70710420 1 1 Q12021_yurenzhong 30 3 2 1037,12062,3140,12096 1100 -1202107 12021 15 1 1 1202104 3 25 70710421 1 1 Q12021_yurenzhong 30 3 2 1037,12062,3140,12096 1100 -1202108 12021 20 1 1 1202105 3 1 1202106 3 1 1202107 3 2 1202103 2 1037 SELECT_NPC_NONE 3 2 1 54 133210203 1037,12062,3140,12096 1100 -1202109 12021 21 1 1202108 3 2 1202104 2 12062 SELECT_NPC_NONE 3 2 1 47 133210118 0 47 133210203 0 47 133210204 0 47 133210309 0 47 133210367 1 32 1037,12062,3140,12096 1100 -1202110 12021 12 1 99902 3 1037,12062,3140,12096 1100 -1202111 12021 14 1 99902 3 1037,12062,3140,12096 1100 -1202112 12021 16 1 99902 3 1037,12062,3140,12096 1100 -1202113 12021 30 1 1 1202109 3 4 1202113 2 129 21 8 1202188 2 1037 3 2 32 32 14 1202109 31 0 1037,3147,3130 1100 -1202114 12021 31 1 1202113 3 2 1202108 2 1037 SELECT_NPC_NONE 3 2 1 1 1037,3147,3130 1100 -1202115 12021 6 1 1 1202102 3 24 1 20 1202190 1 20 1202115 1 43 1202101 1 -1202116 12021 7 1 1 1202102 3 24 2 20 1202191 1 20 1202103 1 43 1202101 1 -1202117 12021 8 1 1 1202102 3 24 3 4 1202117 20 1202103 1 43 1202101 1 -1202118 12021 2 1 1 1 1202008 3 1 1202101 2 2 1202103 3 1 1037,12062,3140,12096 1100 -1202119 12021 5 1 1202102 3 4 1202119 20 1202103 1 1 Q12021_yurenzhong 30 3 2 1 12 30 46 3 133210204 46 3 133210203 43 1202101 0 46 3 133210118 20 30 1037,12062,3140,12096 1100 -1202120 12021 22 1 1 1202108 3 4 1202120 46 3 133210367 47 133210367 0 1037 1100 -1202201 12022 1 1 1202114 3 18 1 10,12 1 1 -1202202 12022 2 1 1202201 3 4 1202202 1 Q12022_wait 3 4 3142 1100 -1202203 12022 3 1 1202202 3 2 1202201 1 3142 1100 -1202204 12022 95 1 1 99902 3 2 1202207 2 3142 SELECT_NPC_NONE 3 2 1 -1202205 12022 11 1 1202203 3 4 1202205 1 Q12022_Foot5 30 3 2 1 1037 1100 -1202206 12022 94 1 99902 3 4 1202206 3 1 1 -1202207 12022 29 1 1 1202213 3 4 1202207 3 1 43 1202201 1 1037 1100 -1202208 12022 20 1 1202205 3 2 1202202 2 1037 SELECT_NPC_NONE 3 2 1037 1100 -1202209 12022 21 1 1202208 3 25 70710419 1 1 Q12022_xinhai 30 3 2 1 46 3 133210205 1037 1100 -1202210 12022 23 1 1202216 3 25 70710420 1 1 Q12022_xinhai 20 3 2 1 46 3 133210205 19 3 133210205,2 1037 1100 -1202211 12022 25 1 1202217 3 25 70710421 1 1 Q12022_xinhai 20 3 2 1 46 3 133210205 19 3 133210205,3 1037 1100 -1202212 12022 30 1 1202213 3 2 1202204 2 1037 SELECT_NPC_NONE 3 2 1 1 47 133210205 1 1037 1100 -1202213 12022 27 1 1202211 3 2 1202206 1 1037 1100 -1202214 12022 92 1 99902 3 20 1202214 1 3 1 -1202215 12022 93 1 99902 3 20 1202215 1 3 1 -1202216 12022 22 1 1202209 3 2 1202205 1 1037 1100 -1202217 12022 24 1 1202210 3 2 1202203 1 1037 1100 -1202301 12023 1 1 1202212 3 4 1202301 1 Q12023_GOUHUO 3 4 1 46 3 133210201 12067,3132,12060,3140,12101,3133,12105,12178,12204 1100 -1202302 12023 6 1 1202310 3 2 1202301 2 1037 SELECT_NPC_NONE 3 2 15 3 133210201 1037,12067,3132,12060,3140,12101,3133,12105,12178,12204 1100 -1202303 12023 10 1 1202309 3 2 2 1202302 2 1202320 2 12178 SELECT_NPC_NONE 3 2 1 54 133210201 47 133210207 0 32 1037,12067,3132,12060,3140,12101,3133,12105,12178 1100 -1202304 12023 11 1 1 1202303 3 20 1202304 1 2 21 129 8 1202304 150 3 25 Q12023_dual 1 Q12023_dual 20 3 2 32 47 133210207 0 14 1202303 32 43 1202301 1 46 3 133210207 31 0 1037,12067,3132,12126,12060,3140,12101,3133,12105,12178 1100 QuestAbility_Player_SpecialBattle_200102 -1202305 12023 15 1 1202304 3 2 1202303 2 12126 SELECT_NPC_NONE 3 2 1 47 133210207 0 54 133210201 1037,12067,3132,12126,12060,3140,12101,3133,12105 1100 -1202306 12023 30 1 1202305 3 2 1202304 2 1037 SELECT_NPC_NONE 3 2 1 1 54 133210201 1037,12067,3132,12126,12060,3140,12101,3133,12105 1100 -1202307 12023 19 1 1 1202311 3 2 1202304 1037,12067,3132,12126,12060,3140,12101,3133,12105 1100 -1202308 12023 8 1 1202302 3 2 1202305 2 3132 SELECT_NPC_NONE 3 2 1 54 133210201 1037,12067,3132,12060,3140,12101,3133,12105,12178 1100 -1202309 12023 9 1 1202308 3 2 1202306 2 12067 SELECT_NPC_NONE 3 2 1 54 133210201 1037,12067,3132,12060,3140,12101,3133,12105,12178 1100 -1202310 12023 2 1 1202301 3 18 18,6 3 4 1 12067,3132,12060,3140,12101,3133,12105,12178,12204 1100 -1202311 12023 3 1 1 1202212 3 4 1202311 3 4 1 12067,3132,12060,3140,12101,3133,12105,12178,12204 1100 -1202312 12023 7 1 1 1202302 3 2 1202303 3 4 1 1037,12067,3132,12060,3140,12101,3133,12105,12178,12204 1100 -1202401 12024 1 1 1202306 3 18 1 10,12 1 1 46 3 133212184 -1202402 12024 10 1 1202404 3 20 1202402 1 1 Q12024_hetan 30 3 2 1 46 3 133212184 46 3 133212577 47 133210201 1 1037,1038 1100 -1202403 12024 15 1 1 1202402 3 2 1202401 2 1037 SELECT_NPC_NONE 3 2 47 133212577 0 47 133212591 0 47 133212591 0 1037,1038 1100 -1202404 12024 3 1 1202407 3 2 1202404 2 1037 3 2 1037 1100 -1202405 12024 30 1 1202406 3 2 1202403 2 1037 SELECT_NPC_NONE 3 2 1 1 47 133212184 0 43 1202401 1 1037 1100 -1202406 12024 20 1 1202403 3 2 1202402 2 1037 SELECT_NPC_NONE 3 2 1 54 133212184 1037,12068,12183,12192,12193 1100 -1202407 12024 2 1 1202401 3 4 1202407 1 Q12023_GOUHUO 3 4 1 1037 1100 -1202408 12024 11 1 1 1202404 3 4 1202408 1037,1038 1100 -1202409 12024 12 1 1 1202408 3 4 1202409 1037,1038 1100 -1202410 12024 16 1 1 1202402 3 4 1202410 46 3 133212591 1 -1202411 12024 17 1 1 1202402 3 4 1202411 47 133212591 0 1 -1202501 12025 5 1 1 1202520 3 1 1202523 2 2 4 1202501 136 1202523 3 1 Q1202501_questpoint 40 3 2 2 1 47 133212584 46 3 133212580 54 133212580 54 133212589 1044,12090,12109 1100 1 -1202502 12025 7 2 1 1202501 3 1 1202523 3 2 1202501 1 Q1202504_questpoint 25 3 4 2 1 46 3 133212580 46 3 133212589 1044,12090,12109 1100 1 -1202503 12025 8 1 1 1202502 3 4 1202503 2 8 1202503 21 150 3 30 Q1202521_tofailq03 1 Q1202504_Itto 30 3 2 2 32 14 1202502 32 46 3 133212580 31 0 1044,12090,12109 1100 QuestAbility_ThrowBean 1 -1202504 12025 9 1 1202503 3 2 1202502 2 1044 3 2 2 1 1 100993 1 48 1 1 46 3 133212580 54 133212589 12201,12202,1044,12090,12109 1100 1 -1202505 12025 10 1 1202504 3 4 1202505 1 Q1202505_Itto 0 3 4 2 1 47 133212580 46 3 133212589 12201,12202,1044,12090,12109 1100 1 -1202506 12025 11 1 1202505 3 2 2 1202503 2 1202521 2 1044 3 2 2 46 3 133212589 12201,12202,1044,12090,12109 1100 1 -1202507 12025 12 1 1202506 3 4 1202507 8 1202507 1 Q1202507_LookPoint01 0 3 4 2 19 3 133212583,2 48 1 2 14 1202505 46 3 133212583 46 3 133212589 12201,12202,1044,12090,12109 1100 1 -1202508 12025 15 1 1202515 3 4 1202508 1 Q1202508_LookPoint02 30 3 2 2 19 3 133212583,3 46 3 133212589 12201,12202,1044,12090,12109 1100 1 -1202509 12025 17 1 1202522 3 4 1202509 1 Q1202509_LookPoint03 30 3 2 2 1 46 3 133212583 54 133212602 54 133212589 12201,12202,1044,12090,12109 1100 1 -1202510 12025 18 1 1202509 3 2 1202504 2 1044 3 2 2 47 133212602 46 3 133212589 54 133212602 12201,12202,1044,12090,12109 1100 1 -1202512 12025 19 1 1202510 3 2 1202505 2 12202 3 2 2 1 47 133212583 54 133212589 19 3 133212589,3 12201,12202,1044 1100 1 -1202514 12025 20 1 1202512 3 2 1202506 1 Q1202513_Itto 20 3 4 2 1 1 29 101656 46 3 133212589 12201,12202,1044,12350,12352 1100 1 -1202515 12025 14 1 1202518 3 4 1202515 1 1 Q1202508_LookPoint02 36 3 4 2 46 3 133212589 46 3 133212583 19 3 133212589,3 12201,12202,1044,12090,12109 1100 1 -1202516 12025 3 1 1 1202519 3 1 1202523 2 2 4 1202516 136 1202523 3 1 Q1202516_camp 30 3 2 2 1 54 133212580 54 133212589 1044,12090,12109 1100 1 -1202517 12025 1 1 1200905 3 2 4 1202517 136 1202523 3 1 Q1202516_questpoint 50 3 2 2 1 46 3 133212589 46 3 133212580 1044,12090,12109 1100 1 -1202518 12025 13 1 1202507 3 4 1202518 1 Q1202507_LookPoint01 0 3 4 2 1 54 133212589 12201,12202,1044,12090,12109 1100 1 -1202519 12025 2 1 1 1202517 3 1 1202523 2 2 4 1202519 136 1202523 3 8 1202519 1 Q1202516_questpoint 50 3 2 2 14 1202517 46 3 133212582 54 133212580 54 133212589 1044,12090,12109 1100 -1202520 12025 4 1 1 1202516 3 1 1202523 2 2 4 1202520 136 1202523 3 1 Q1202620_questpoint 30 3 2 2 1 47 133212582 54 133212580 46 3 133212584 46 3 133212580 46 3 133212589 1044,12090,12109 1100 1 -1202521 12025 95 1 99902 3 4 1202521 1 Q1202503_player 0 3 4 2 46 3 133212580 1 -1202522 12025 16 1 1202508 3 4 1202522 1 Q1202509_LookPoint03 40 3 2 2 1 54 133212589 46 3 133212602 12201,12202,1044,12090,12109 1100 1 -1202523 12025 6 1 1 1200905 3 2 4 1202523 136 1202501 3 1044,12090,12109 1100 1 -1202601 12026 1 1 1202514 3 4 1202601 1 Q1202601_Shouhaizhe 40 3 1 2 1 46 3 133212589 12203,12201,12202,12380,12382 1100 1 -1202602 12026 2 1 1202601 3 2 1202601 2 12203 3 2 2 12203,12201,12202,12380,12382,1044 1100 1 -1202603 12026 3 1 1202602 3 2 1202612 1 Q1202603_hidingpoint 30 3 2 2 1 12 32 46 3 133212573 54 133212589 20 32 12203,12201,12202,1044,12380,12382 1100 321201 1 -1202604 12026 5 1 1 1202603 3 20 1332125731 1 2 8 1202604 129 21 1 Q1202603_questpoint 50 3 4 2 48 1 1 20 32 47 133212573 14 1202603 20 32 54 133212573 19 3 133212573,2 12203,12201,12202,12380,12382,1044 1100 32 321201 1 -1202605 12026 6 1 1202604 3 2 2 1202602 2 1202620 1 Q1202606_Itto 35 3 4 2 1 61 32 46 3 133212573 54 133212589 47 133212574 20 32 32 12230,12201,12202,1044,12380,12382 1100 321201 1 -1202606 12026 7 1 1 1202605 3 20 1332125741 1 2 8 1202606 129 21 1 Q1202603_questpoint 30 3 2 2 47 133212574 20 32 32 47 133212574 14 1202605 20 32 48 1 2 32 46 3 133212574 12201,12202,12380,12382,1044 1100 32 321201 1 -1202607 12026 8 1 1202606 3 2 1202603 2 12231 3 2 2 1 47 133212573 1 46 3 133212573 54 133212589 12201,12202,12231,1044,12276,12277,12278,12380,12382 1100 321201 1 -1202608 12026 14 1 1202610 3 4 1202608 1 Q1202608_Dungeon 25 3 2 2 1 54 133213551 54 133212589 12201,12202,12380,12382 1100 1 -1202609 12026 11 1 1202622 3 25 70710554 1 1 Q1202609_gadget 30 3 4 2 1 46 3 133213551 47 133213552 54 133212589 12201,12202,12380,12382 1100 1 -1202610 12026 13 1 1202619 3 4 1202610 1 Q1202610_questpoint 35 3 2 2 1 54 133213551 54 133212589 12201,12202,12380,12382 1100 1 -1202611 12026 16 1 1202620 3 9 1125 419 1 1 Q1202611_dungeon 0 3 4 2 1 47 133213551 12 32 2 3 419 54 133213551 54 133212589 12201,12202,12380,12382 1100 1 -1202612 12026 17 1 1202611 3 20 2201190071 1 2 19 1125 10 3 3 1 15 20119 220119007 14 1202611 20 32 12201,12202,12233,12234,12335,12336,12384,12385,12380,12382 1100 32 1 -1202613 12026 18 1 1202612 3 2 1202606 2 19 1125 10 3 1 1 15 20119 220119007 14 1202611 20 32 12201,12202,12233,12234,12279,12335,12336,12384,12385,12380,12382 1100 32 1 -1202614 12026 19 1 1202613 3 20 2201190091 1 2 19 1125 10 3 1 15 20119 220119009 14 1202611 20 32 12201,12202,12380,12382 1100 32 1 -1202615 12026 21 1 1202614 3 2 1202607 2 19 1125 10 3 2 12230 20119 2 2 1 20 32 17 3 419 14 1202611 20 32 12230,12201,12202,1044,12275,12380,12382 1100 32 1 -1202616 12026 9 1 1202607 3 4 1202616 1 Q1202616_questpoint02 40 3 2 2 1 46 3 133213551 54 133212589 12201,12202,12380,12382 1100 1 -1202617 12026 22 1 1202615 3 2 1202604 1 Q1202617_Itto 15 3 4 2 1 46 3 133213551 54 133212589 12230,12201,12202,12231,1044 1100 1 -1202618 12026 23 1 1202617 3 2 1202605 2 12201 3 2 2 1 1 47 133212589 1 47 133213551 43 1202601 1 46 3 133212589 46 3 133213551 12201,12202,12233,12234 1100 1 -1202619 12026 12 1 1202609 3 20 1332135521 1 1 Q1202609_questpoint 30 3 2 2 47 133213552 46 3 133213552 46 3 133213551 12201,12202,12380,12382 1100 1 -1202620 12026 15 1 1202608 3 2 1202608 2 1044 3 2 2 1 54 133213551 54 133212589 12201,12202,1044,12380,12382 1100 1 -1202621 12026 95 1 99902 3 4 1202621 1 Q1202605_Qinggui 30 3 2 2 46 3 133212573 1 -1202622 12026 10 1 1202616 3 4 1202622 1 Q1202609_questpoint 50 3 2 2 1 46 3 133213551 54 133212589 12201,12202,12380,12382 1100 1 -1202623 12026 20 1 1 1202607 3 2 4 1202623 136 1202615 3 12201,12202,12380,12382 1100 1 -1202624 12026 4 1 1 1202602 3 4 1202624 19 3 133212573,2 12201,12202,12380,12382 1100 1 -1202701 12027 1 1 1 1202618 3 4 1202701 1100 1 -1202702 12027 2 1 1 1202701 3 18 0,24 1 1 -1202801 12028 1 1 1 1204209 3 47 17 2 1202801 1 1 Q1202801_N12358_T1202801 20 3 2 2 1 12358,12359,12436,12437,12438,12439,12440 1100 4005607,322001 1 -1202802 12028 2 1 1202801 3 2 1202802 1 1 Q1202802_T1202802_N12361 20 3 2 2 1 101698 1 12358,3033,12359,3032,12436,12437,12438,12439,12440 1100 4005607,4005402 1 -1202803 12028 3 1 1202802 3 2 1202803 2 1034 3 2 2 1 12358,3033,1034,12359,3032,12362,12436,12437,12438,12439,12440,3109 1100 19014 1 -1202804 12028 6 1 1202810 3 2 1202804 2 1 12416 3 2 2 1 1034,12415,12416 1100 1 -1202805 12028 7 1 99902 3 25 70710584 1 1 Q1202805Target 5 3 4 2 1 1 1034,12416 1100 1 -1202806 12028 8 1 1202804 3 2 1202805 1 1 Q1202806_T1202806_N12363 30 3 2 2 1 46 3 133220720 1034,12363 1100 1202806 1 -1202807 12028 9 1 1 1202806 3 20 1202807 1 1 1 Q1202806_T1202806_N12363 30 3 2 2 1 47 133220701 46 3 133220701 54 133220720 12363,12362,1034 1100 1202806 1 -1202808 12028 10 1 1 1202807 3 2 1202806 2 12363 3 2 2 1 1 54 133220720 1034,12363 1100 1202806 1 -1202809 12028 4 1 1202803 3 2 1202807 1 1 Q1202809_N10000005 30 3 4 2 1 12358,3033,1034,12359,3032,12362,3109 1100 1 -1202810 12028 5 1 1202809 3 2 1202808 2 1 12415 3 2 2 1 1034,12415,3109 1100 1 -1202901 12029 1 1 1202808 3 2 1202901 1 Q1202901_T1202901_N1034 3 4 2 1 47 133220720 1 1034 1100 4005402 1 -1202902 12029 6 1 1 99902 3 4 1202902 2 1034 3 2 2 1 54 133221070 1034,12366,12368,12405,12369,3045 1100 1202910 1 -1202903 12029 2 1 99902 3 4 1202903 2 12366 3 2 2 1 46 3 133221070 12366,12368,12405,12369,3045 1100 1 -1202904 12029 12 1 1202911 3 2 1202904 2 3029 3 2 2 1 54 133221070 3029,1034,12366,12368,12405,12369,3045,3032,12435,3033 1100 1202910,4005402 1 -1202905 12029 14 1 1202909 3 18 2 0,24 1 1 19 3 133221070,2 54 133221070 12366,12368,12405,12369,3045,3029,3033,3032 1100 1202910 1 -1202906 12029 15 1 1202905 3 2 1202905 2 12366 3 2 2 1 47 133221070 1 54 133221070 3029,1034,12366,12368,12405,12369,3045,3033,3032 1100 1202910 1 -1202907 12029 4 1 1 1202901 3 2 1202906 1 Q1202903_T1202903_N10000005 15 3 2 2 1 54 133221070 12366,12368,12405,12369,3045 1100 1202910 1 -1202908 12029 5 1 1 1202901 3 2 1202907 1 Q1202903_T1202903_N10000005 15 3 2 2 1 54 133221070 12366,12368,12405,12369,3045 1100 1202910 1 -1202909 12029 13 1 1202904 3 2 1202908 2 1 12366 3 2 2 1 54 133221070 1034,12366,12368,12405,12369,3045,3029,3033,3032 1100 1202910 1 -1202910 12029 3 1 1 1202901 3 2 1202909 1 Q1202903_T1202903_N10000005 15 3 2 2 1 46 3 133221070 12366,12368,12405,12369,3045 1100 1202910 1 -1202911 12029 7 1 1 1202910 3 1 1202907 3 1 1202908 3 2 1202913 1 1 Q1202911_N10000005 1066 4 2 1 54 133221070 19 1066 201066001,3 1034,3045,3032,12435,3033 1100 106601 1 -1202912 12029 11 1 1 1 1202910 3 1 1202907 3 1 1202908 3 1 119 1 4 136 1202906 3 1 101688 1 1 -1202913 12029 10 1 1 1 1202910 3 1 1202907 3 1 1202908 3 1 119 1 3 136 1202906 3 1 101687 1 1 -1202914 12029 9 1 1 1 1202910 3 1 1202907 3 1 1202908 3 1 119 1 2 136 1202906 3 1 101686 1 1 -1202915 12029 8 1 1 1 1202910 3 1 1202907 3 1 1202908 3 1 119 1 1 136 1202906 3 1 101685 1 1 -1203001 12030 1 1 1202906 3 2 1203001 2 1034 3 2 2 1 46 3 133220732 1034,3045,12366,12368,12405,12369 1100 1 -1203002 12030 2 1 1203001 3 9 1128 440 1 Q1203001_T1203001_N1034 5 3 4 2 1 47 133220732 2 3 440 54 133220732 20 37 1 -1203003 12030 3 1 1203002 3 2 1203002 2 19 1128 10 3 20123 2 2 1 14 1203002 20 37 12 37 1034 1100 37 1 -1203004 12030 4 1 1203003 3 20 120300401 1 2 19 1128 10 3 20123 4 2 1 1 14 1203002 20 37 37 1 -1203005 12030 7 1 1203004 3 2 2 1203003 2 1203006 2 19 1128 10 3 20123 2 2 1 1 17 3 440 14 1203002 20 37 20 37 1034 1100 1 -1203006 12030 8 1 99902 3 4 1203006 1 1 Q1203001_T1203001_N1034 3 4 2 1 1034 1100 1 -1203007 12030 5 1 1203004 3 4 1203007 19 20123 220123009,2 1 -1203008 12030 6 1 1203004 3 4 1203008 19 20123 220123009,3 1 -1203101 12031 1 1 1203005 3 2 1203101 1 1 Q1202803_T1202803_N1034 3 4 2 1 20 37 1034 1100 19014 1 -1203102 12031 2 1 1203101 3 2 1203102 2 3107 3 2 2 1 3107 1100 19014 1 -1203103 12031 3 1 99902 3 4 1203103 2 12400 3 2 2 1 3105,12400,3106,3109,3108,3107,3110 1100 1 -1203104 12031 7 1 1 1203108 3 20 1203104 1 1 1 Q1203108_N1005 30 3 4 2 1 47 133220702 46 3 133220702 3105,3106,3109,3108,3107,3110 1100 1 -1203105 12031 9 1 1 1203110 3 2 1203109 1 1 Q1203104_T1203104_N1034 30 3 2 2 1 1034,3105,3106,3109,3108,3107,3110 1100 19014 1 -1203106 12031 12 1 1203112 3 2 1203104 1 1 Q1202911_N1034 10 1066 2 2 1 1 1034 1100 106601 1 -1203107 12031 4 1 99902 3 4 1203107 1 L1203102Target 3 4 2 1 3105,12401,3106,3109,3108,3107,3110 1100 1 -1203108 12031 6 1 1203102 3 2 1203108 1 1 Q1203108_N10000005 40 3 2 2 1 3105,3106,3109,3108,3107,3110 1100 1 -1203109 12031 5 1 99902 3 18 1 20,22 1 3105,3106,3109,3108,3107,3110 1100 1 -1203110 12031 8 1 1203104 3 4 1203110 1 1 Q1203104_T1203104_N1034 30 3 2 2 1 3105,3106,3109,3108,3107,3110 1100 19014 1 -1203111 12031 10 1 1203105 3 18 1 0,24 1 3105,3106,3109,3108,3107,3110 1100 1 -1203112 12031 11 1 1203111 3 2 1203119 1 1 Q1203112_N12369 20 3 2 2 1 19 1066 201066001,2 3105,3106,3109,3108,3107,12368,12369,12405,3110 1100 1 -1203201 12032 1 1 1 1204209 3 2 4 1203201 150 3 60 Q1204209_N1036 136 1914201 2 136 1914511 2 1 1 1 -1203301 12033 1 47 19 4 1203301 1 Q1203301_N12077 25 3 2 2 1 19 3 133221075,2 46 3 133209068 12077,3173,3016 1100 1 -1203302 12033 2 1 1203301 3 2 1203301 2 12077 3 2 2 1 54 133209068 12077,3173,3016 1100 1 -1203303 12033 3 1 1203302 3 2 1203302 1 Q1203303_guide 3 4 2 1 54 133209068 12077,3173,3016,3099 1100 1911101 1 -1203304 12033 4 1 1203303 3 17 1061 2 1047 1061 2 2 1 54 133209068 19 1061 201061002,2 12077,1033,1047,3173,3016,3099 1100 1911101 1 -1203305 12033 5 1 1203304 3 2 1203304 2 1033 1061 2 2 1 54 133209068 12077,1033,1047,3173,3016,3099 1100 1911101 1 -1203306 12033 6 1 1203305 3 2 1203306 2 12077 3 2 2 1 19 1061 201061002,1 54 133209068 12077,1033,1047,3173,3016,3099 1100 1911101 1 -1203307 12033 7 1 1203306 3 2 1203307 2 3054 1064 2 2 1 54 133209068 12077,1047,3054,3173,3016,3057 1100 1 -1203308 12033 10 1 1203312 3 4 1203308 1 Q1203308_N12445 10 3 2 2 1 54 133209068 3054,12445,12446,3173,3086,12484,3016 1100 72278 1 -1203309 12033 11 1 1203308 3 2 1203310 2 12445 3 2 2 1 54 133209068 1047,12445,12446,3173,3086,12484,3016 1100 72278 1 -1203310 12033 13 1 1203309 3 2 1203320 2 3173 3 2 2 1 54 133209068 1047,12445,12446,3173,3086,12484,12447,3016,3093 1100 72278 1 -1203311 12033 14 1 1203310 3 2 1203322 2 3086 3 2 2 1 54 133209068 46 3 133209069 1047,3173,3086,3016,3093 1100 72278 1 -1203312 12033 8 1 1203307 3 2 1203309 1 Q1203312_N1047 3 4 2 1 54 133209068 1047,3054,3173,3016 1100 1 -1203313 12033 15 1 1203311 3 2 1203324 1 Q1203313_N12447 3 4 2 1 1 47 133209068 47 133209069 54 133209068 54 133209069 1047,3173,3086,12447,3016 1100 72278 1 -1203401 12034 1 1 99902 3 1 1 -1203402 12034 2 1 99902 3 1 1 -1203403 12034 3 1 1203313 3 4 1203403 1 Q1203403_guide 3 4 2 1 46 3 133209068 46 3 133220751 3016,12486,3173 1100 12034 1 -1203404 12034 4 1 1203403 3 2 1203401 1 Q1203404_guide 30 3 2 2 1 12 38 54 133209068 54 133220751 47 133220734 1047,3016,12486,3173 1100 12034 1 -1203405 12034 5 1 1 1203404 3 20 133220734 1 2 21 150 3 80 Q1203403_N3016 129 1 Q1203404_guide 30 3 2 2 47 133220734 20 38 20 38 47 133220734 14 1203404 46 3 133220734 54 133209068 54 133220751 1047,3016,12486,3173 1100 38 12034 1 -1203406 12034 6 1 1203405 3 2 1203402 2 12485 3 2 2 1 54 133209068 54 133220751 1047,3016,12486,3173,12532 1100 12034 1 -1203407 12034 7 1 1 1203406 3 20 133220752 1 1 Q1203404_guide 30 3 2 2 1 101708 1 47 133220746 47 133220752 47 133220753 54 133209068 54 133220751 46 3 133220746 46 3 133220752 46 3 133220753 3016,3173 1100 12034 1 -1203408 12034 8 1 1 1203407 3 20 133220751 1 1 Q1203404_guide 30 3 2 2 1 54 133209068 54 133220751 15 3 133220751 3016,3173 1100 12034 1 -1203409 12034 9 1 1203408 3 2 1203404 2 12485 3 2 2 1 54 133209068 54 133220751 15 3 133220751 1047,3016,12445,3173 1100 12034 1 -1203410 12034 10 1 1203409 3 2 1203405 2 3023 3 2 2 1 47 133220751 54 133209068 54 133220751 19 3 133221002,2 19 3 133221003,2;133209015,2 15 3 133220751 1047,12451,3023,3005,12487,12488,3173,3016,12523,12528,12529 1100 1 -1203411 12034 11 1 1203410 3 2 1203408 2 3054 3 2 2 1 54 133209068 1047,12451,3054,3023,3005,12487,12488,3173,3016,12523,12528,12529 1100 1 -1203412 12034 12 1 1203411 3 2 1203411 1 Q1203412_N1047 3 4 2 1 54 133209068 46 3 133220754 46 3 133220755 46 3 133220756 19 3 133221003,2 1047,12451,3054,3023,3005,12487,12488,12489,12491,3037,3036,12492,3173,3016,12448,12523,12528,12529,3044,3042,3047,12545,12546,3041,3028,3027,3035,3049,3050,3048,3052,3051,3066 1100 322001 1 -1203413 12034 13 1 1 1203412 3 4 1203413 2 8 1203413 129 150 3 100 Q1203413Fail 3 2 2 1 32 19 3 133221003,1 32 14 1203412 54 133209068 31 0 54 133220754 54 133220755 54 133220756 12451,3054,3023,3005,12487,12488,12489,12491,3037,3036,12492,3173,3016,12448,12523,12528,12529,3044,3042,3047,12545,12546,3041,3028,3027,3035,3049,3050,3048,3052,3051,3066 1100 322001 1 -1203414 12034 14 1 1203413 3 2 1203409 1 Q1203414_N1047 3 4 2 1 1 47 133209068 47 133220754 47 133220755 47 133220756 54 133209068 54 133220754 54 133220755 54 133220756 1047,12451,3054,3023,3005,12487,12488,12489,12491,3037,3036,12492,3173,3016,12448,12523,12528,12529,3047,12545,12546,3066 1100 322001 1 -1203501 12035 1 1 1203414 3 18 2 0,24 1 1 47 133220754 47 133220755 47 133220756 19 3 133221075,1 46 3 133209068 46 3 133220754 46 3 133220755 46 3 133220756 12449,12492,3173,12497,3016,12451,12523,12528,12529,12545,12546,3054 1100 72278 1 -1203502 12035 2 1 1203501 3 4 1203502 1 Q1203502_guide 10 3 2 2 1 47 133209068 54 133209068 46 3 133209074 12492,12497,3093,3016,12451,12523,12528,12529,3095,12545,12546,3054 1100 320905,72278 1 -1203503 12035 3 1 1 1203502 3 2 1203501 2 3073 3 2 2 1 23 1203506 1 54 133209074 12492,3073,3082,12497,3093,3016,12451,12523,12528,12529,3095,12545,12546,3054 1100 320905,72278 1 -1203504 12035 4 1 1 1203502 3 2 1203503 2 12450 3 2 2 1 23 1203506 1 54 133209074 12450,12492,3073,3082,12448,12497,3093,3016,12451,12523,12528,12529,3095,12545,12546,3054 1100 320905,72278 1 -1203505 12035 5 1 1 1203502 3 2 1203505 2 12449 3 2 2 1 23 1203506 1 54 133209074 12449,12450,12492,3073,3082,12448,12497,3093,3016,12451,12523,12528,12529,3095,12545,12546,3054 1100 320905,72278 1 -1203506 12035 6 1 1 1203502 3 24 1203506 3 1 23 1203507 1 54 133209074 12449,12450,12492,3073,3082,12448,12497,3093,3016,12451,12523,12528,12529,3095,12545,12546,3054 1100 320905,72278 1 -1203507 12035 7 1 1 1203502 3 24 1203507 1 1 1 54 133209074 12449,12450,12492,3073,3082,12448,12497,3093,3016,12451,12523,12528,12529,3095,12545,12546,3054 1100 320905,72278 1 -1203508 12035 8 1 1203507 3 2 1203507 2 3086 3 2 2 1 54 133209074 12449,12450,3086,12492,3073,3082,12448,12445,12497,3093,3016,3090,12451,12523,12528,12529,3095,12545,12546,3054 1100 320905,72278 1 -1203509 12035 9 1 1203508 3 17 1061 2 1047 1061 2 2 1 54 133209074 12449,12450,3086,1047,12492,3073,3082,12448,12497,3093,3016,3090,12451,12523,12528,12529,3095,12545,12546,3054 1100 320905,72278 1 -1203510 12035 11 1 1203513 3 149 1061 1061 2 2 1 1 1 43 12035 1 47 133209074 54 133209074 19 1061 201061002,2 1047,1033,3054 1100 320905,72278 1 -1203511 12035 12 1 1 1203502 3 2 1203510 1 12449,12450,12492,3073,3082,12448,12497,3093,3016,12451,12523,12528,12529,3095,12545,12546,3054 1100 320905,72278 1 -1203512 12035 13 1 1 1203502 3 2 1203509 1 12449,12450,12492,3073,3082,12448,12497,3093,3016,12451,12523,12528,12529,3095,12545,12546,3054 1100 320905,72278 1 -1203513 12035 10 1 1203509 3 2 1203508 2 1047 1061 2 2 1 54 133209074 12449,12450,3086,1047,12492,12448,1033,12445,12497,3093,3016,12451,12523,12528,12529,3095,12545,12546,3054 1100 320905,72278 1 -1203601 12036 1 1 1 1203510 3 119 1 1 1 1 19 1061 201061002,1 19 3 133221002,1 19 3 133221003,1 19 3 133209015,1 19 1061 201061002,2 1 -1203701 12037 1 1 47 21 44 1201801 1 4 1203701 1 guide_Q1203701 3 4 2 1 47 133220776 0 12589 1100 322003 1 -1203702 12037 2 1 1203701 3 2 1203702 2 12589 3 2 2 12589 1100 322003 1 -1203703 12037 3 1 1 1203702 3 20 1332207761 1 2 150 3 40 guide_Q1203703 21 129 1 guide_Q1203703 30 3 4 2 15 3 133220776 47 133220776 1 47 133220776 0 14 1203701 46 3 133220776 12589 1100 322003 1 -1203704 12037 4 1 1203703 3 2 1203704 2 12589 3 2 2 1 12589 1100 322003 1 -1203705 12037 5 1 1203704 3 2 1203705 2 12590 3 2 2 1 12590,12592,12591,12632,12633,12634,1032 1100 320904 1 -1203706 12037 6 1 1203705 3 2 1203706 2 3054 1064 2 2 1 1 12590,12592,12591,12632,12633,12634,1032,3054,3057 1100 320904 1 -1203801 12038 1 1 1203706 3 2 1203801 2 3042 3 2 2 1 3054,1032,3042,3057 1100 322004 1 -1203802 12038 2 1 1203801 3 2 1203822 2 3027 3 2 2 1 1032,3042,3027 1100 322002,322001 1 -1203803 12038 3 1 1203802 3 2 1203803 2 12593 3 2 2 1 1032,3042,3027,12593,3022 1100 322101 1 -1203804 12038 4 1 1203803 3 4 1203804 1 guide_Q1203804 3 4 2 1 1 1032,3042,12593,3022 1100 322101 1 -1203805 12038 5 1 1203804 3 2 1203805 2 1032 3 2 2 1032,3042,12593,3022 1100 322101 1 -1203806 12038 6 1 1203805 3 4 1203806 1 N10000005_Q1203899 3 4 2 1 46 3 133220778 1032,3042,12593 1100 322001 1 -1203807 12038 7 1 1203806 3 2 1203807 2 1032 3 2 2 1032,3042,12593 1100 322001 1 -1203808 12038 11 1 1203817 3 2 1203817 2 1032 3 2 2 1032,3042 1100 322102 1 -1203809 12038 13 1 1203816 3 20 1332210861 1 1 guide_Q1203808 30 3 4 2 47 133221086 0 46 3 133221086 1032,3042 1100 322102 1 -1203810 12038 15 1 1203819 3 2 1203810 2 1032 3 2 2 1032,3042 1100 322102 1 -1203811 12038 19 1 1203821 3 4 1203811 1 guide_Q1203811 30 3 4 2 1 19 3 133221087,4 54 133221087 19 3 133221087,3 20 10503 47 133221088 0 54 133220778 1032,3042,12589 1100 322103 1 -1203812 12038 20 1 1203811 3 2 1203812 2 1032 3 2 2 47 133221087 0 1032,3042,12589 1100 322103 1 -1203813 12038 21 1 1 1203812 3 20 1332210881 1 2 21 150 3 50 guide_Q1203811 129 1 guide_Q1203813 30 3 4 2 47 133221088 1 20 10503 20 10503 14 1203811 46 3 133221088 12 10503 1 1032,3042,12589 1100 10503 322103 1 -1203814 12038 23 1 1203823 3 2 1203814 2 1032 3 2 2 1 47 133220778 0 1032,3042,12589 1100 322103 1 -1203815 12038 8 1 1203807 3 4 1203815 1 Q1203851 15 3 4 2 1 46 3 133221087 54 133220778 1032,3042 1100 322001 1 -1203816 12038 12 1 1203808 3 4 1203816 1 guide_Q1203808 40 3 4 2 1 54 133221087 19 3 133221087,2 54 133220778 1032,3042 1100 322102 1 -1203817 12038 10 1 1203818 3 4 1203817 1 Q1203808_N1005 20 3 4 2 54 133221087 19 3 133221087,2 1032,3042 1100 1 -1203818 12038 9 1 1203815 3 4 1203818 1 Q1203852 15 3 4 2 1032,3042 1100 322001 1 -1203819 12038 14 1 1203809 3 4 1203819 1 guide_Q1203808 30 3 4 2 1032,3042 1100 322102 1 -1203820 12038 16 1 1203810 3 4 1203820 1 Q1203853 40 3 4 2 1 54 133221087 19 3 133221087,3 54 133220778 1032,3042 1100 322102 1 -1203821 12038 18 1 1203822 3 4 1203821 1 Q1203855 40 3 4 2 1032,3042 1100 322102 1 -1203822 12038 17 1 1203820 3 4 1203822 1 Q1203854 40 3 4 2 1032,3042 1100 322102 1 -1203823 12038 22 1 1203813 3 4 1203823 1 guide_Q1203813 35 3 4 2 1 54 133220778 1032,3042,12589 1100 322103 1 -1203901 12039 1 1 1203814 3 9 1136 572 1 guide_Q1203901 3 4 2 1 2 3 572 20 10500 20 10501 20 10503 32 12589,1032,3042 1100 1 -1203902 12039 19 1 1 1203918 3 4 1203902 1 Q1203802_N10000005 3 4 2 1 19 3 133220049,2 1032,3027,12636,3028,3042 1100 322002,322006,322001 1 -1203903 12039 22 1 1203920 3 2 1203919 2 1032 3 2 2 1032 1100 322006,322001 1 -1203904 12039 23 1 1203903 3 2 1203904 2 3054 3 2 2 1 1 43 1203901 1 1032,3054 1100 322104 1 -1203905 12039 2 1 1 1203901 3 20 1203905 1 2 19 1136 149 1071 10 3 129 1 1 20 10500 32 14 1203901 20 10500 61 10500 1 12589,1032,3042 1100 10500 1 -1203906 12039 3 1 1 1203905 3 2 1203906 2 19 1136 149 1071 10 3 129 1 1 15 1071 201071002 15 1071 201071003 20 10500 32 14 1203901 12589,1032,3042 1100 10500 1 -1203907 12039 4 1 1 1203906 3 20 1203907 1 2 19 1136 149 1071 10 3 129 1 1 20 10500 32 14 1203901 20 10500 61 10500 1 12589,1032,3042 1100 10500 1 -1203908 12039 5 1 1 1203907 3 2 1203908 2 19 1136 149 1071 10 3 129 1 1 15 1071 201071002 15 1071 201071003 20 10500 32 20 10500 20 10501 32 14 1203901 12589,1032,3042 1100 10500 1 -1203909 12039 6 1 1 1 1203908 3 2 20 1203909 1 11 1136 136 1203914 2 2 19 1136 149 1071 10 3 129 1 1 20 10501 32 14 1203901 12589,1032,3042 1100 10501 1 -1203910 12039 9 1 1 1 1203909 3 1 1203921 2 2 1203910 2 19 1136 149 1071 10 3 129 1 1 15 1071 201071002 20 10501 32 20 10501 20 10503 32 14 1203901 12589,1032,3042 1100 10501 1 -1203911 12039 11 1 2 1 1203910 3 1 1203922 3 20 1203911 1 2 19 1136 149 1071 10 3 129 1 1 20 10503 32 14 1203901 20 10503 61 10503 1 12589,1032,3042 1100 10503 1 -1203912 12039 12 1 1 1203911 3 2 1203912 2 19 1136 149 1071 10 3 129 1 1 20 10503 32 15 1071 201071003 20 10503 32 14 1203901 12589,1032,3042 1100 10503 1 -1203913 12039 13 1 1 1203912 3 2 1203913 2 19 1136 149 1071 10 3 129 1 1 15 1071 201071003 14 1203901 12589,1032,3042 1100 1 -1203914 12039 14 1 1 1203913 3 2 1203914 2 19 1136 149 1071 10 3 129 1 1 15 1071 201071002 15 1071 201071003 17 3 572 14 1203901 12589,1032,3042 1100 1 -1203915 12039 15 1 1203914 3 4 1203915 1 Q1203916 3 4 2 1 47 133220762 0 20 10502 32 12589,1032,12636,3042 1100 322005 1 -1203916 12039 16 1 1203915 3 2 1203916 2 1032 3 2 2 12589,1032,12636,3042 1100 322005 1 -1203917 12039 17 1 1 1203916 3 20 1203917 1 2 21 150 3 40 Q1203916 129 1 Q1203916 40 3 4 2 47 133220762 0 20 10502 32 20 10502 32 14 1203915 46 3 133220762 61 10502 1 12589,1032,12636,3042 1100 10502 322005 1 -1203918 12039 18 1 1203917 3 2 1203918 1 Q1203916 3 4 2 1 12589,1032,12636,3042 1100 322005 1 -1203919 12039 20 1 1 1203902 3 2 1203903 2 1032 3 2 2 19 3 133220049,1 19 3 133220049,1 1032,3027,12636,3028,3042 1100 322002,322006,322001 1 -1203920 12039 21 1 1203919 3 4 1203920 1 Q1203998_N10000005 3 4 2 1 1032 1100 322006,322001 1 -1203921 12039 7 1 1 1 1203908 3 2 20 1203921 1 11 1136 136 1203914 2 2 19 1136 149 1071 10 3 129 1 1 20 10501 32 14 1203901 12589,1032,3042 1100 10501 1 -1203922 12039 10 1 1 1 1203921 3 1 1203909 2 2 1203928 2 19 1136 149 1071 10 3 129 1 1 15 1071 201071002 20 10501 32 20 10501 20 10503 32 14 1203901 12589,1032,3042 1100 10501 1 -1203923 12039 8 1 1 1203908 3 2 136 1203909 3 136 1203921 3 2 19 1136 149 1071 10 3 129 1 1 20 10501 32 14 1203901 20 10501 61 10501 1 12589,1032,3042 1100 10501 1 -1204001 12040 1 1 44 1201801 1 47 18 2 1204001 2 3004 3 2 1 3004 1100 1 -1204002 12040 2 1 1204001 3 2 4 1204002 20 1204002 1 1 Q1204002_Q1204003_guide 20 3 4 1 46 3 133220708 46 3 133220727 46 3 133220741 1 -1204003 12040 3 1 1204002 3 20 1204003 1 2 129 21 150 3 40 Q1204002_Q1204003_guide 1 Q1204002_Q1204003_guide 30 3 4 47 133220708 0 14 1204002 1036 1100 1 -1204004 12040 4 1 1204003 3 2 1204002 2 1036 3 2 1036 1100 1 -1204005 12040 5 1 1204004 3 4 1204005 1 Q1204005_guide 50 3 4 1 1 46 3 133220727 46 3 133220728 46 3 133220741 46 3 133220742 46 3 133220764 1 -1204006 12040 6 1 1204005 3 4 1204006 1 Q1204006_guide_322000758 50 3 4 1 1 -1204007 12040 7 1 1204006 3 4 1204007 1 Q1204007_guide 50 3 4 1 47 133220764 0 1036,12375,12431,12432,12433,12434 1100 1 -1204008 12040 8 1 1204007 3 2 1204003 2 1036 3 2 1 47 133220727 1 47 133220741 1 46 3 133220742 46 3 133220728 46 3 133220729 1036,12375,12431,12432,12433,12434 1100 1 -1204009 12040 9 1 1204008 3 2 4 1204009 20 1204007 1 1 Q1204009_guide_Q1204010 50 3 4 1 1 47 133220765 0 46 3 133220709 46 3 133220728 46 3 133220735 46 3 133220742 46 3 133220765 1036,12377 1100 1 -1204010 12040 10 1 1 1204009 3 20 1204010 1 2 21 129 150 3 60 Q1204009_guide_Q1204010 1 Q1204009_guide_Q1204010 30 3 4 47 133220728 1 20 36 32 14 1204009 20 36 32 61 36 1036,12377 1100 36 QuestAbility_Player_ReviveEnergy_12040 1 -1204011 12040 11 1 1204010 3 2 1204004 2 12377 3 2 47 133220709 0 1036,12377 1100 1 -1204012 12040 12 1 1204011 3 4 1204012 1 Q1204012_guide_Q1204013_N1036 3 4 1 46 3 133220735 46 3 133220742 46 3 133220729 1036,12377,3100 1100 1911101 1 -1204013 12040 13 1 1204012 3 2 1204005 2 1036 3 2 1036,3100 1100 1911101 1 -1204014 12040 14 1 1204013 3 4 1204014 1 Q1204009_guide_Q1204010 3 4 1 47 133220739 0 46 3 133220735 46 3 133220742 46 3 133220729 47 133220773 0 1036,3100 1100 1 -1204015 12040 20 1 1204014 3 2 1204006 2 1036 3 2 1 47 133220739 0 47 133220773 0 46 3 133220773 1036 1100 1 -1204016 12040 16 1 1 1204015 2 4 1204016 3 2 1 46 3 133220739 1 -1204101 12041 1 1 1204015 3 4 1204101 1 Q1204101_guide 50 3 4 1 1 46 3 133220735 46 3 133220729 46 3 133220742 46 3 133220750 46 3 133220766 1100 1 -1204102 12041 3 1 1204116 3 4 1204102 1 Q1204102_guide 50 3 4 1 47 133220750 0 47 133220735 0 47 133220766 0 46 3 133220730 46 3 133220767 1100 1 -1204103 12041 4 1 1204102 3 4 1204103 1 Q1204103_guide 50 3 4 1 1 47 133220729 1 47 133220730 1 47 133220742 1 47 133220744 0 47 133220767 0 47 133220710 0 46 3 133220767 46 3 133220744 46 3 133220743 46 3 133220730 1036,12430,12376,12411 1100 12034 1 -1204104 12041 5 1 1204103 3 2 1204101 2 1036 3 2 46 3 133220711 1036,12430,12376,12411 1100 12034 1 -1204105 12041 6 1 1 1204104 3 2 20 1204105 1 4 1204105 2 21 150 3 60 Q1204105_Q1204107_guide 1 Q1204105_Q1204107_guide 15 3 4 1 47 133220710 0 20 36 32 14 1204103 20 36 32 46 3 133220710 61 36 1036,12430,12376,12411 1100 36 QuestAbility_Player_ShogunDeadtime_12041 12034 1 -1204106 12041 7 1 1 1204105 3 2 1204102 2 1036 3 2 1036,12430,12376,12411 1100 12034 1 -1204107 12041 8 1 1 1204106 3 20 1204107 1 2 21 150 3 60 Q1204105_Q1204107_guide 1 Q1204105_Q1204107_guide 5 3 4 1 19 3 133220711,1 47 133220733 0 19 3 133220711,1 47 133220733 0 14 1204103 46 3 133220711 46 3 133220733 19 3 133220711,2 1036,12430,12376,12411 1100 12034 1 -1204108 12041 9 1 1204107 3 2 1204103 2 1036 3 2 1036,12430,12376,12411 1100 12034 1 -1204109 12041 10 1 1204108 3 4 1204109 1 Q1204212_guide 3 4 1 47 133220740 0 46 3 133220743 1036 1100 1 -1204110 12041 12 1 1204117 3 2 1204104 2 1036 3 2 1036 1100 1 -1204111 12041 14 1 1 1204115 3 2 1204105 149 20122 2 1036 20122 2 1 14 1204109 19 20122 220122001,1 20 36 19 20122 220122001,1 32 1036 1100 1 -1204112 12041 15 1 1 1204111 3 20 1204112 1 149 20122 3 1 1 19 20122 220122001,1 20 36 32 14 1204109 20 36 32 19 20122 220122001,1 20 36 19 20122 220122001,2 61 36 15 20122 220122001 1036 1100 36 QuestAbility_Player_IntervalReviveEnergy_12041 1 -1204113 12041 16 1 1 1204112 3 2 1204106 149 20122 2 1036 20122 2 1 14 1204109 19 20122 220122001,1 1036 1100 1 -1204114 12041 17 1 1204113 3 2 1204107 2 1005 3 2 1 1 47 133220743 0 46 3 133220740 1 -1204115 12041 13 1 1204110 3 9 1129 454 1036 1100 1 -1204116 12041 2 1 1204101 3 4 1204116 1 Q1204116_guide 50 3 4 1 1100 1 -1204117 12041 11 1 1204109 3 4 1204117 1 Q1204110_N1036_Q1204203 3 4 47 133220711 0 1036 1100 1 -1204201 12042 1 1 1204114 3 4 1204201 2 1034 3 4 1 1 46 3 133220740 1034,3109 1100 1 -1204202 12042 2 1 1204201 3 2 1204201 2 1034 3 2 1034,3109 1100 1 -1204203 12042 3 1 1204202 3 4 1204203 1 Q1204110_N1036_Q1204203 3 2 1 1 46 3 133220740 1034,1036,3109 1100 1 -1204204 12042 4 1 1204203 3 2 1204202 2 1034 3 2 1034,1036,3109 1100 1 -1204205 12042 5 1 1204204 3 9 1129 454 3 4 1 1036,1034,3109 1100 1 -1204206 12042 10 1 1 1204211 3 2 1204203 149 20122 2 1036 20122 2 1 14 1204203 19 20122 220122002,1 20 36 32 1036,1034,3109 1100 1 -1204207 12042 11 1 1 1204206 3 20 1204207 1 2 21 149 20122 3 1 1 19 20122 220122002,1 20 36 32 14 1204203 20 36 32 19 20122 220122002,1 20 36 19 20122 220122002,2 61 36 1036,1034,3109 1100 36 QuestAbility_Player_EndlessKatana_12041 1 -1204208 12042 13 1 1 1204207 3 2 1204204 149 20122 2 1036 20122 1 14 1204203 1036,1034,3109 1100 1 -1204209 12042 15 1 1204210 3 2 1204205 2 1036 3 2 1 1 101699 1 60 3 4 0 60 3 5 0 22 3055 0 2 3 503 43 12042 1 46 3 133220740 1034,1036,3109 1100 1 -1204210 12042 14 1 1 1204208 3 10 3 3 49 2 1 1034,1036,3109 1100 1 -1204211 12042 6 1 1 1204205 3 4 1204211 149 20122 3 1 1 14 1204203 49 3 1 1036,1034,3109 1100 1 -1204301 12043 1 1 1 1203904 3 2 150 3 80 Q1203997_N3054 129 136 1203307 2 136 1203411 2 1 1 1 -1300001 13000 1 1 47 22 44 301409 1 2 1300001 2 4019 3 2 2 1 22 4047 1 46 3 133302033 4019 1100 1 -1300002 13000 2 1 1300001 3 2 1300002 2 1050 3 2 2 1 54 133302033 1050,12597,12598 1100 330251 1 -1300003 13000 11 1 1300011 3 20 q1300003 1 2 12640 3 2 2 1 47 133302023 46 3 133302023 54 133302050 46 3 133302035 54 133302033 1050,12597,12599,12600,12601,12602,12640 1100 330251 1 -1300004 13000 3 1 1300002 3 2 1300004 2 12599 3 2 2 1 46 3 133302050 54 133302033 1050,12597,12599,12600,12601,12602,12640,4313 1100 330251 1 -1300005 13000 4 1300005 1 1300004 3 2 1300005 2 12600 3 2 2 1050,12597,12599,12600,12601,12602,12640,4313 1100 330251 1 -1300006 13000 5 1300005 1 1300004 3 2 1300006 2 12601 3 2 2 1050,12597,12599,12600,12601,12602,12640,4313 1100 330251 1 -1300007 13000 6 1300005 1 1300004 3 2 1300007 2 12602 3 2 2 1050,12597,12599,12600,12601,12602,12640,4313 1100 330251 1 -1300008 13000 7 1 1 1300004 3 1 136 1300005 3 136 1300006 3 136 1300007 3 1 54 133302050 54 133302033 1050,12597,12599,12600,12601,12602,12640,4313 1100 330251 1 -1300009 13000 8 1 1300008 3 2 1300009 2 12599 3 2 2 1 54 133302050 54 133302033 1050,12597,12599,12600,12601,12602,12640,4313 1100 330251 1 -1300010 13000 9 1 1300009 3 2 1300010 1 Q1300010_guide 25 3 2 2 1 54 133302050 46 3 133302035 54 133302033 1050,12597,12599,12600,12601,12602,12640,4313 1100 330251 1 -1300011 13000 10 1 1300010 3 4 1300011 2 12640 3 4 2 1 46 3 133302035 54 133302033 1050,12597,12599,12600,12601,12602,12640 1100 330251 1 -1300012 13000 13 1 1300017 3 2 1300012 1 Q1300012_N1050 20 3 2 2 1 47 133302035 54 133302050 47 133302024 0 46 3 133302035 54 133302033 1050,12597,12599,12600,12601,12602,12603,12640 1100 330251 1 -1300013 13000 14 1 1 1300012 3 20 1333020241 1 2 150 3 50 Q1300013_guide 21 1 Q1300013_guide 30 3 4 2 1 47 133302024 1 14 1300012 46 3 133302024 54 133302033 1050,12597,12599,12600,12601,12602 1100 330251 1 -1300014 13000 15 1 1300013 3 2 1300014 1 Q1300014_N12603 23 3 2 2 1 54 133302050 54 133302033 1050,12597,12599,12600,12601,12602,12603 1100 330251 1 -1300015 13000 16 1 1300014 3 2 1300015 2 12599 3 2 2 1 19 3 133302050,2 54 133302050 46 3 133302031 54 133302033 1050,12597,12599,12600,12601,12602,12603,4313 1100 330251 1 -1300016 13000 17 1 1300015 3 2 1300016 2 1051 3 2 2 1 1 47 133302050 1 54 133302050 46 3 133302031 54 133302033 1050,1051,12597,12598,12599,12600,12601,12602,12603,12640,4313 1100 330251 1 -1300017 13000 12 1 1300003 3 4 1300017 2 12640 3 2 2 1 54 133302050 46 3 133302035 54 133302033 1050,12597,12599,12600,12601,12602,12640 1100 330251 1 -1300101 13001 1 1 1300016 3 2 1300101 1 Q1300101_guide 20 3 2 2 1 47 133302031 46 3 133302033 46 3 133302031 1050,12603,12597,1051,12598 1100 330251 1 -1300102 13001 2 1 1300101 3 2 1300105 1 Q1300102_guide 30 3 4 2 1 1 46 3 133302025 54 133302033 1050,12642,12597,1051,12598 1100 330251 1 -1300103 13001 3 1 1300102 3 2 1300103 1 Q1300103_guide 30 3 4 2 1 54 133302033 1050,12597,1051,12598 1100 330251 1 -1300104 13001 4 1 1300103 3 2 1300104 1 Q1300104_guide 25 3 2 2 1 54 133302033 1050 1100 1 -1300105 13001 9 1 1300109 3 4 1300105 1 Q1300110_guide 30 3 4 2 1 1 46 3 133302026 54 133302033 1050 1100 1 -1300106 13001 5 1 1300104 3 20 1333020271 1 1 Q1300106_guide 30 3 4 2 1 1 46 3 133302027 54 133302033 46 3 133302026 1050 1100 1 -1300107 13001 6 1 1300106 3 2 1300108 1 Q1300106_guide 30 3 4 2 54 133302033 54 133302026 1050,12603,12612 1100 1 -1300108 13001 7 1 1300107 3 20 1333020281 1 1 Q1300108_guide 30 3 4 2 1 1 46 3 133302028 54 133302033 54 133302026 1050,12612 1100 1 -1300109 13001 8 1 1300108 3 2 1300109 2 12612 3 2 2 1 54 133302033 54 133302026 1050,12612 1100 1 -1300110 13001 11 1 1300112 3 2 1300113 1 Q1300110_guide 30 3 4 2 1 1 21 20 46 3 133302029 54 133302033 19 3 133302029,1 54 133302026 1050,12643 1100 1 -1300111 13001 12 1 1300110 3 2 1300111 2 1050 3 2 2 1 54 133302029 54 133302033 54 133302026 1050 1100 1 -1300112 13001 10 1 1300105 3 2 2 1300112 1 Q1300112_guide 30 3 4 2 1 21 19 54 133302026 1050 1100 1 -1300113 13001 98 1 1 99902 3 2 18 1 8,12 136 1300112 3 54 133302029 54 133302033 1050 1100 1 -1300114 13001 13 1300114 1 1300111 3 20 1333020293 2 1 Q1300114_guide 30 3 4 2 1 1 54 133302029 54 133302033 19 3 133302029,4 54 133302026 1050 1100 1 -1300115 13001 15 1 1 1300114 3 4 1300115 1 Q1300112_guide 30 3 4 2 1 47 133302029 1050 1100 1 -1300116 13001 14 1 1300114 3 2 1300116 1 Q1300114_guide 30 3 2 2 1 47 133302029 47 133302026 54 133302033 54 133302029 54 133302026 1050 1100 1 -1300117 13001 16 1 1300116 3 4 1300117 1 Q1300117_guide 40 3 2 2 1 46 3 133302030 54 133302033 1050 1100 1 -1300118 13001 17 1 1300117 3 20 q1300118 1 1 Q1300203_guide 30 3 2 2 1 1 47 133302040 47 133302030 46 3 133302040 54 133302033 1050 1100 1 -1300201 13002 1 1 1300118 3 2 1300201 1 Q1300201_guide 30 3 2 2 1 46 3 133302033 1050 1100 1 -1300202 13002 2 1 1300201 3 9 1150 609 1 Q1300202_guide 3 4 2 1 12 49 2 3 609 54 133302033 1050 1100 1 -1300203 13002 3 1 1300202 3 20 1300203 1 2 19 1150 10 3 149 20149 1 1 14 1300202 20 49 1050 1100 49 1 -1300204 13002 4 1 1300203 3 2 1300204 2 19 1150 10 3 149 20149 1 1 14 1300202 20 49 1050,12615 1100 49 1 -1300205 13002 7 1 1300216 3 2 1300205 2 19 1150 10 3 149 20149 1 1 15 20149 220149003 19 20149 220149016,2 14 1300202 20 49 1050 1100 49 1 -1300206 13002 8 1 1300205 3 2 1300207 2 19 1150 10 3 149 20149 1 1 19 20149 220149009,2 19 20149 220149006,3 15 20149 220149003 14 1300202 20 49 19 20149 220149006,2 1050,12603 1100 49 1 -1300207 13002 9 1 1300206 3 2 1300208 2 19 1150 10 3 149 20149 1 1 19 20149 220149007,3 15 20149 220149003 14 1300202 20 49 19 20149 220149007,2 1050,12603 1100 49 1 -1300208 13002 10 1 1300207 3 2 1300209 2 19 1150 10 3 149 20149 1 1 15 20149 220149004 19 20149 220149008,3 15 20149 220149005 15 20149 220149003 14 1300202 20 49 19 20149 220149008,2 1050,12603 1100 49 1 -1300209 13002 11 1 1300208 3 20 130020901 1 2 19 1150 10 3 149 20149 1 1 15 20149 220149003 19 20149 220149001,2 19 20149 220149011,2 14 1300202 20 49 1050,12603 1100 49 1 -1300210 13002 12 1 1300209 3 2 1300210 2 19 1150 10 3 149 20149 1 1 15 20149 220149005 15 20149 220149003 19 20149 220149016,3 14 1300202 20 49 1050,12603 1100 49 1 -1300211 13002 14 1 1300210 3 2 1300211 2 19 1150 10 3 149 20149 1 1 19 20149 220149010,2 19 20149 220149012,2 15 20149 220149003 14 1300202 20 49 1050,12603 1100 49 1 -1300212 13002 5 1 1 1300203 3 4 1300212 2 19 1150 10 3 136 1300204 3 3 4 2 1 15 20149 220149003 15 20149 220149003 1050,12603 1100 1 -1300213 13002 15 1 1300211 3 2 1300213 2 19 1150 10 3 149 20149 1 1 17 3 609 22 4047 0 47 133302033 20 49 14 1300202 20 49 1050,12603,12665 1100 49 1 -1300214 13002 16 1 1300213 3 2 10 3 149 20149 1 1 1 1050,12603,12665 1100 1 -1300215 13002 13 1 1 1300209 3 4 1300215 2 19 1150 10 3 136 1300210 3 1 15 20149 220149003 15 20149 220149003 1 -1300216 13002 6 1 1300204 3 4 1300216 2 19 1150 10 3 149 20149 1 1 15 20149 220149003 14 1300202 20 49 1050 1100 49 1 -1300301 13003 1 1 1300214 3 2 1300301 2 4019 3 2 2 1 4019 1100 1 -1300302 13003 2 1 1300301 3 18 1 8,12 1 1 -1300303 13003 3 1 1300302 3 2 1300303 2 1050 3 2 2 1 1 43 13003 1 47 133303339 1 29 101956 46 3 133303339 1050,12603,12747,12748 1100 1 -1300401 13004 1 1 1 1300303 3 150 3 40 Q1300303_guide 1 1 1 47 133303339 46 3 133303339 1100 -1300501 13005 1 1 1 1300301 2 136 1300301 3 1 1 -1300601 13006 1 47 24 4 1300601 1 Q1300601_N1054 20 3 2 2 1 46 3 133302612 1054,4056 1100 330230 1 -1300602 13006 2 1 1300601 3 2 2 1300603 2 1300632 2 1054 3 2 2 1 120043 1 47 133302612 29 120043 54 133302612 1054,4056 1100 330230 1 -1300603 13006 14 1 1 99902 3 3 2 2 1 1 -1300604 13006 3 1 1300602 3 2 1300604 2 4055 3 2 2 1 120044 1 29 120043 29 120044 1054,4055,4048,4056 1100 330233 1 -1300605 13006 5 1 1300606 3 2 2 1300608 2 1300630 2 4057 3 2 2 1 120046 1 29 120045 29 120046 1054,4055,4058,4057,4059,4048 1100 330233 1 -1300606 13006 4 1 1300604 3 2 1300606 2 4058 3 2 2 1 120045 1 29 120044 29 120045 1054,4055,4058,4048 1100 330233 1 -1300607 13006 6 1 1300605 3 2 1300610 1 Q1300802_N12771 3 4 2 1 29 120046 46 3 133302635 1054,4055,4058,4059,12711,12712,12713,12769,12770,4062,4061,4060,4048,4057 1100 330228 1 -1300608 13006 7 1 1 1300607 3 2 1300611 2 12711 3 2 2 1 23 1300611 1 54 133302635 12711,12712,12713,12769,12770,4062,4061,4060 1100 330228 1 -1300609 13006 8 1 1 1300607 3 2 1300613 2 12712 3 2 2 1 23 1300611 1 54 133302635 12711,12712,12713,12769,12770,4062,4061,4060 1100 330228 1 -1300610 13006 9 1 1 1300607 3 2 1300615 2 12713 3 2 2 1 23 1300611 1 54 133302635 12711,12712,12713,12769,12770,4062,4061,4060 1100 330228 1 -1300611 13006 10 1 1 1300607 3 24 1300611 3 1 23 1300612 1 12711,12712,12713,12769,12770,4062,4061,4060 1100 330228 1 -1300612 13006 11 1 1 1300607 3 24 1300612 1 1 1 54 133302635 12711,12712,12713,12769,12770,4062,4061,4060 1100 330228 1 -1300613 13006 12 1 1300612 3 2 2 1300620 2 1300631 2 1054 3 2 2 1 54 133302635 46 3 133302646 1054,4055,4058,4057,4059,12711,12712,12713,12769,12770,4062,4061,4060,12714,4048,4028,4391 1100 330228 1 -1300614 13006 13 1 1300613 3 2 2 1300627 2 1300633 2 1054 3 2 2 1 1 47 133302635 47 133302646 54 133302635 54 133302646 1054,4055,4058,4057,4059,12711,12712,12713,12769,12770,4062,4061,4060,4048,4315,4065,4028,4049,4029,4391 1100 330228,330229 1 -1300701 13007 1 1 1300614 3 2 1300701 1 Q1300802_N12769 20 3 2 2 1 19 3 133302209,2 1054,12711,12712,12713,12769,12770,4062,4061,4060,4057,4059,4055,4058,4048,4315,4065,4028,12880,4049,4029,4391 1100 330228,330229 1 -1300702 13007 2 1 1 1300701 3 2 1300705 1 Q1300802_N12711 20 3 2 2 1 23 1300711 1 1054,12711,12712,12769,12770,4062,4061,4060,4057,4059,4055,4058,4048,4315,4065,4028,12880,4049,4029,4391 1100 330228,330229 1 -1300703 13007 3 1 1 1300701 3 2 1300707 1 Q1300802_N12711 20 3 2 2 1 23 1300711 1 1054,12711,12712,12769,12770,4062,4061,4060,4057,4059,4055,4058,4048,4315,4065,4028,12880,4049,4029,4391 1100 330228,330229 1 -1300704 13007 4 1 1 1300701 3 2 1300709 1 Q1300802_N12711 20 3 2 2 1 23 1300711 1 1054,12711,12712,12769,12770,4062,4061,4060,4057,4059,4055,4058,4048,4315,4065,4028,12880,4049,4029,4391 1100 330228,330229 1 -1300705 13007 7 1 1300714 3 2 1300711 2 4057 3 2 2 1 1054,12711,12712,12769,12770,4062,4061,4060,4057,4059,4055,4058,4048,4315,4065,4028,12880,4049,4029,4391 1100 330228,330229,330233 1 -1300706 13007 8 1 1300705 3 2 1300712 1 Q1300702_N1054 3 4 2 1 15 3 133304279 1054,12711,12712,12769,12770,4062,4061,4060,4057,4059,4055,4058,4048,4315,4065,4028,12880,4049,4029,4391 1100 330228,330229 1 -1300707 13007 10 1 1 1300713 3 20 13330204701 1 2 20 13330204702 1 21 150 3 150 Q1300713_guide 129 1 Q1300713_guide 200 3 2 2 20 50 47 133302047 1 15 3 133304279 20 50 14 1300713 54 133302047 15 3 133302047 54 133302533 1054,12711,12712,12713,12769,12770,4062,4061,4060,4057,4059,4055,4058,4048,4315,4065,4028,12880,4049,4029,4391 1100 50 QuestAbility_Avatar_NilouFullMP 330254 1 -1300708 13007 13 1 1 99902 3 3 2 2 1 1 -1300709 13007 14 1 1 99902 3 3 2 2 1 1 -1300710 13007 11 1 1300707 3 2 1300719 2 12713 3 2 2 1 54 133302533 1054,12713,12880 1100 330254 1 -1300711 13007 5 1 1 1300701 3 24 1300711 3 3 2 2 1 23 1300714 1 1054,12711,12712,12769,12770,4062,4061,4060,4057,4059,4055,4058,4048,4315,4065,4028,12880,4049,4029,4391 1100 330228,330229 1 -1300712 13007 12 1 1300710 3 2 1300720 1 Q1300711_N1005 3 4 2 1 1 47 133302533 54 133302533 1054,12713,12880,20774 1100 330210 1 -1300713 13007 9 1 1 1300706 3 2 1300714 1 Q1300713_guide 3 4 2 1 12 50 46 3 133302047 46 3 133302533 15 3 133302047 1054,12711,12712,12713,12769,12770,4062,4061,4060,4057,4059,4055,4058,4048,4315,4065,4028,12880,4049,4029,4391 1100 330254 1 -1300714 13007 6 1 1 1300701 3 24 1300714 1 1 1054,12711,12712,12769,12770,4062,4061,4060,4057,4059,4055,4058,4048,4315,4065,4028,12880,4049,4029,4391 1100 330228,330229 1 -1300801 13008 1 1 1300712 3 18 2 15,18 1 1 1054,12713,12880,20774 1100 1 -1300802 13008 2 1 1300801 3 2 1300810 2 12714 3 2 2 1 19 3 133302209,1 46 3 133302111 1054,12771,12714,12769,12770,12713,4057,4059,4060,12712,12711,4061,4062,4055,4058,4048,4315,4065,4028,12880,4029,4049,4391 1100 330228,330229 1 -1300803 13008 9 1 1 99902 3 3 2 2 1 1 -1300804 13008 4 1 1300802 3 2 1300804 2 1054 3 2 2 1 54 133302111 1054,12713,4059,4060,4061,4062,4048,4315,4065,4028 1100 330228,330229 1 -1300805 13008 8 1 1 99902 3 3 2 2 1 1 -1300806 13008 5 1 1300804 3 18 2 20,22 1 1 54 133302111 1054,12713,4059,4060,4061,4062,4048,4315,4065,4028 1100 330228,330229 1 -1300807 13008 6 1 1300806 3 2 1300806 2 12713 3 2 2 1 1 43 1300807 1 47 133302111 54 133302111 15 3 133302111 1054,12714,12769,12770,12713,4057,4059,4060,12712,4061,4062,4055,4058,4048,4315,4065,4028,4029,4049,4391 1100 330228,330229 1 -1300808 13008 7 1 1 99902 3 3 2 2 1 1 -1300901 13009 1 47 23 2 2 1300901 2 1300921 1 Q1300901_N10000005 15 3 4 2 1 1058,12772 1100 330235 1 -1300902 13009 2 1 99902 3 4 1300902 1 1 -1300903 13009 3 1 1300901 3 2 2 1300902 2 1300922 1 Q1300902_N10000005 30 3 4 2 1 1058,12772 1100 330241 1 -1300904 13009 5 1 1300910 3 2 2 1300904 2 1300923 2 1055 3 2 2 1 120115,120123 1,3 1058,1055 1100 1 -1300905 13009 6 1 1300904 3 2 1300905 2 1058 3 2 2 1 1058,1055 1100 330309 1 -1300906 13009 7 1 1300905 3 4 1300906 1 Q1300906_guide 3 4 2 1 20 52 46 3 133303394 1058 1100 330310 1 -1300907 13009 8 1 1300906 3 2 1300907 2 1058 3 2 2 54 133303394 1058 1100 330310 1 -1300908 13009 9 1 1 1300907 3 20 1300908 1 2 150 3 45 Q1300906_guide 129 21 1 Q1300906_guide 30 3 4 2 20 52 19 3 133303394,2 20 52 14 1300906 54 133303394 19 3 133303394,1 12 52 1058 1100 52 330310 1 -1300909 13009 10 1 1300908 3 2 1300909 1 Q1300906_guide 30 3 4 2 1 1 47 133303394 1 54 133303394 1058 1100 330310 1 -1300910 13009 4 1 1300903 3 2 1300903 1 Q1300910_guide 30 3 4 2 1 47 133302418 0 46 3 133302418 1058,12773,12774,12775 1100 330242 1 -1301001 13010 1 1 1300909 3 4 1301001 1 Q1301001 3 4 2 1 47 133308029 0 46 3 133308029 46 3 133308030 1058 1100 1 -1301002 13010 2 1 1301001 3 2 1301002 2 1058 3 2 2 1058 1100 1 -1301003 13010 4 1 1301002 3 20 1301003 1 1 Q1301001 30 3 4 2 47 133308030 0 54 133308030 19 3 133308030,1 1058 1100 1 -1301004 13010 5 1 1301003 3 2 1301004 1 Q1301001 30 3 4 2 1 47 133308282 1 46 3 133308282 1058 1100 1 -1301005 13010 6 1 1301004 3 4 1301005 1 C1301006_guide 3 4 2 1 1058 1100 1 -1301006 13010 7 1 1301005 3 20 1301006 1 1 C1301006_guide 20 3 4 2 47 133308281 0 46 3 133308281 1058 1100 1 -1301007 13010 17 1 1301011 3 4 1301007 1 Q1301011 30 3 4 2 1 46 3 133303402 19 3 133303402,1 1058,12780,12781 1100 330311 1 -1301008 13010 18 1 1301007 3 2 1301008 2 1058 3 2 2 1 120113 1 47 133303402 0 1058,12780,12781 1100 330311 1 -1301009 13010 8 1 1301006 3 2 1301006 1 Q1301008 3 4 2 1 46 3 133308031 1058 1100 1 -1301010 13010 15 1 1301013 3 2 1301010 1 Q1301010_N10000005 3 4 2 1 54 133308031 1058 1100 1 -1301011 13010 16 1 1301010 3 2 1301007 1 Q1301008 30 3 4 2 1 47 133308031 1 54 133308031 1058,12780 1100 1 -1301012 13010 3 1 1 1301001 3 4 1301012 54 133308030 19 3 133308030,3 1 -1301013 13010 14 1 1301014 3 2 1301012 1 Q1301008 30 3 4 2 1 54 133308031 1058 1 -1301014 13010 13 1 1 1301009 3 1 136 1301018 3 136 1301017 3 136 1301016 3 136 1301015 3 1 47 133308368 0 54 133308031 54 133308368 1 -1301015 13010 12 1 1 1301009 3 2 1301016 1 Q1301015 3 2 2 1 1058 1100 1 -1301016 13010 11 1 1 1301009 3 2 1301015 1 Q1301016 3 2 2 1 1058 1100 1 -1301017 13010 10 1 1 1301009 3 2 1301014 1 Q1301017 3 2 2 1 1058 1100 1 -1301018 13010 9 1 1 1301009 3 2 1301013 1 Q1301018 3 2 2 1 19 3 133308368,2 46 3 133308368 1058 1100 1 -1301019 13010 19 1 1 1301007 3 4 1301019 1 19 3 133303402,2 1100 1 -1301101 13011 1 1 1301008 3 2 2 1301101 2 1301141 2 12772 3 2 2 1 29 120113 46 3 133303402 1058,12772,12780,12781 1100 330311 1 -1301102 13011 3 1 1301101 3 2 1301102 2 12782 3 2 2 1 54 133303402 1058,12772,12780,12781,12782 1100 330311 1 -1301103 13011 5 1 1 1301126 3 2 1301130 2 10 3 149 1078 2 12772 1078 2 2 1 19 1078 201078001,2 14 1301102 1058,12772,12780,12781,12782 1100 330311 1 -1301104 13011 8 1 1 1301122 3 2 1301104 2 12784 3 2 2 1 1058,12772,12780,12781,12784,12786 1100 330311,330208 1 -1301105 13011 9 1 1 1301122 3 2 1301105 2 12786 3 2 2 1 1058,12772,12780,12781,12784,12786 1100 330311,330208 1 -1301106 13011 10 1 1 1301122 3 1 136 1301104 3 136 1301105 3 1 1 54 133303402 1058,12772,12780,12781,12784,12786 1100 1 -1301107 13011 11 1 1301106 3 2 1301106 2 12785 3 2 2 1 54 133303402 1058,12772,12780,12781,12784,12785,12786,12787 1100 330311,330208,330211 1 -1301108 13011 12 1 1301107 3 2 1301107 1 Q1301107_N10000005 3 4 2 1 120114 1 54 133303402 47 133302694 0 1058,12772,12780,12781,12785,12787 1100 330311,330211,330253 1 -1301109 13011 13 1 1 1301107 3 4 1301109 1 46 3 133302694 1 -1301110 13011 14 1 1301108 3 2 1301108 2 1058 3 2 2 1 47 133302694 0 54 133302694 54 133303402 1058,12772 1100 330311,330253 1 -1301111 13011 15 1 1301110 3 4 1301111 1 Q1301111_guide 120 3 4 2 1 47 133303402 0 54 133303402 1058 1100 330311 1 -1301112 13011 19 1 1 1301125 3 2 4 1301112 136 1301120 3 2 149 20157 19 1157 10 3 129 1 15 20157 220157003 20 52 14 1301124 1058 1100 52 1 -1301113 13011 20 1 1 1301120 3 2 1301111 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19010011 4 1901301 1 Q19013_Eat_Pos 20 3 2 2 1 3106,1040,3044 1100 19013 10530105 -1901302 19013 2 1 1901301 3 2 128 105301 19013021 128 105301 19013022 1 Q19013_Eat_Pos 3 4 2 1 12170,3106,1040,3044 1100 19013 10530105 -1901304 19013 5 1 1 1901309 3 20 133220646 1 2 21 129 8 1901304 1 Q19013_Sayu2_Pos 25 3 2 2 47 133220646 20 502 14 1901309 47 133220646 20 502 46 3 133220646 3106,1040 1100 502 10530111 -1901305 19013 6 1 1 1901304 3 128 105301 1901305 1 Q19013_Sayu2_Pos 3 4 2 1 12170,3106,1040,12282 1100 10530111 -1901306 19013 7 1 1901305 3 128 105301 1901306 1 Q19013_Player3_Pos 3 4 2 1 1 12170,3106,1040 1100 10530114 -1901307 19013 3 1 1 1901302 3 50 105301 19013021 128 105301 1901307 1 Q19013_Sayu1_Pos 3 4 2 1 1 12170,3106,1040,3044 1100 19013 10530110 -1901309 19013 4 1 1 1901302 3 50 105301 19013022 2 1901311 1 Q19013_Sayu2_Pos 25 3 2 2 1 12 502 47 133220646 12170,3106,1040,3044,12281,12282,12283 1100 19013 10530111 -1901401 19014 1 1 1 1901001 3 50 105301 19010012 4 1901401 1 Q19014_Sleep1_Pos 20 3 4 2 1 47 133220651 3106,1040 1100 10530106 -1901402 19014 4 1 1901409 3 128 105301 1901402 1 Q19014_Sayu2_Pos 3 4 2 1 46 3 133220690 19 3 133220690,1 12170,3106,1040,12268,12269,12270 1100 10530112 -1901403 19014 5 1 1 1901402 3 25 70710518 4 1 Q19014_Sayu2_Pos 20 3 2 2 46 3 133220690 19 3 133220690,2 3106,1040,12268,12269,12270 1100 10530112 -1901404 19014 6 1 1 1901403 3 128 105301 1901404 2 504 3 2 2 1 3106,1040,12268,12269,12270 1100 10530112 -1901405 19014 7 1 1901404 3 128 105301 1901405 1 Q19014_Final1_Pos 3 4 2 1 12170,3106,1040,12268,12269,12270,3109,3107,3105,3108,3110 1100 19014 10530115 -1901406 19014 8 1 1 1901405 3 4 1901406 2 8 1901406 129 1 Q19014_Final2_Pos 3 4 2 32 14 1901405 32 31 0 3106,1040,12242,12243,12244,12245,12246,12247,12271,12272,12273,12274,3109,3107,3105,3108,12248,12249,3110 1100 19014 10530115 -1901407 19014 10 1 1 1901406 3 128 105301 1901407 1 Q19014_Final2_Pos 3 4 2 1 1 12170,3106,1040,3109,3107 1100 19014 10530115 -1901408 19014 2 1 1 1901401 3 20 1901408 1 2 21 129 1 Q19014_Sleep1_Pos 25 3 2 2 47 133220651 47 133220651 14 1901401 46 3 133220651 3106,1040 1100 10530106 -1901409 19014 3 1 1 1901408 3 128 105301 1901409 2 504 3 2 2 1 3106,1040 1100 10530106 -1901410 19014 9 1 1 1 1901405 3 4 1901406 21 1 14 1901405 32 3106,1040,12242,12243,12244,12245,12246,12247,12271,12272,12273,12274,3109,3107,3105,3108,12248,12249,3110 1100 19014 10530115 -1901501 19015 1 1 1 1901001 3 50 105301 19010013 128 105301 1901501 1 Q19015_Sayu1_Pos 3 4 2 1 47 133220674 48 0 0 12170,1040,3106 1100 3001 10530107 -1901502 19015 2 1 1 1901501 3 4 1901502 2 8 1901502 129 21 20 1332206740 1 14 1901501 47 133220674 46 3 133220674 15 3 133220674 1040,3106 1100 3001 10530107 -1901503 19015 4 1 1 1 1 1901501 3 20 1901503 1 2 4 1901508 4 1901509 1 Q19015_Sayu2_Pos 3 4 2 47 133220674 10530107 -1901504 19015 8 2 1 1901510 3 128 105301 1901504 1 Q19015_Sayu3_Pos 3 4 2 1 61 502 47 133220647 12170,1040,3106 1100 10530113 -1901505 19015 9 1 1 1901504 3 20 133220647 1 2 21 8 1901505 1 Q19015_Battle_Pos 15 3 2 2 47 133220647 1 32 20 502 47 133220647 14 1901504 32 20 502 46 3 133220647 1040,3106 1100 502 10530113 -1901506 19015 10 1 1 1901505 3 128 105301 1901506 1 Q19015_Sayu3_Pos 3 4 2 1 12170,1040,3106 1100 10530113 -1901507 19015 11 1 1901506 3 128 105301 1901507 1 Q19015_Sayu4_Pos 3 4 2 1 1 12170,1040,3106 1100 10530116 -1901508 19015 5 1 1 1 1 1901501 3 20 1901508 1 2 4 1901503 4 1901509 1 Q19015_Sayu2_Pos 3 4 2 47 133220674 10530107 -1901509 19015 6 1 1 1 1 1901501 3 20 1901509 1 2 4 1901503 4 1901508 1 Q19015_Sayu2_Pos 3 4 2 47 133220674 10530107 -1901510 19015 7 1 2 1 1901503 3 1 1901508 3 1 1901509 3 128 105301 1901503 1 Q19015_Sayu2_Pos 3 4 2 1 12170,1040,3106 1100 3001 10530107 -1901511 19015 3 1 1 1 1901501 3 4 1901502 2 8 1901511 14 1901501 47 133220674 10530107 -1901601 19016 1 1 1 1901205 3 50 105301 19012052 2 128 105301 19016011 128 105301 19016012 1 Q19016_Guanyuan1_Pos 20 3 2 2 1 12167,1040,3106 1100 10530104 -1901602 19016 2 1 1 1901601 3 50 105301 19016011 128 105301 1901602 1 Q19016_Hailuangui2_Pos 25 3 2 2 1 12 502 46 3 133209059 12167,12168,12169,1040,12316,12317,3106 1100 10530108 -1901603 19016 3 1 1 1901602 3 20 133209059 1 2 21 129 8 1901603 1 Q19016_Hailuangui_Pos 15 3 2 2 19 3 133209059,1 20 502 14 1901602 19 3 133209059,1 20 502 46 3 133209059 19 3 133209059,2 12167,12168,12169,1040,3106 1100 502 10530108 -1901604 19016 4 1 1 1901603 3 128 105301 1901604 1 Q19016_Hailuangui_Pos 3 4 2 1 1 47 133209059 1 12167,12168,12169,12170,1040,12209,12210,12211,3106 1100 10530108 -1901605 19016 5 1 1 1901601 3 50 105301 19016012 128 105301 1901605 2 1013 3 2 2 1 1013,12167,1040,3106 1100 1911101 10530109 -1901607 19016 6 1 1 1901605 3 128 105301 1901607 2 504 3 2 2 1 1 1013,1040,3106 1100 1911101 10530109 -1901701 19017 1 49 106401 128 106401 1901704 1 Q19017_guide_310701442 3 4 2 1 12318,2078 1100 10640101 1 -1901702 19017 3 1 1901701 3 4 1901702 1 Q1901702_guide_310701441 30 3 1 46 3 133107194 1046,12318,12407,2078 1100 10640101 1 -1901703 19017 4 1 1901702 3 128 106401 1901701 2 509 3 2 2 1046,12318,12407,2078 1100 10640101 1 -1901704 19017 5 1 1901703 3 20 133107194 1 1 Q1901702_guide_310701441 20 3 4 1 46 3 133107194 19 3 133107194,1 1046,12318,2078 1100 10640101 1 -1901705 19017 6 1 1901704 3 128 106401 1901702 1 Q1901702_C1901701_N509_310701437 3 4 1 47 133107194 1 46 3 133107194 1046,12318,2078 1100 10640101 1 -1901706 19017 7 1 1901705 3 2 128 106401 19017031 128 106401 19017032 1 Q19017_guide_310701442 3 4 2 1 1 1046,12318,2078 1100 10640102 1 -1901801 19018 1 49 105501 128 105501 190180301 1 Q19018_wulang1 3 4 1 1 47 133220699 0 1039,1034,3030,3045 1100 1202910 10550101 1 -1901802 19018 4 1 49 105501 2 128 105501 190180101 128 105501 190180102 128 105501 190180104 1 10550102 1 -1901803 19018 6 1 1 1901805 3 50 105501 190180103 4 1901803 1 Q19018_Wulang2 3 4 1 47 133220699 0 1039,3045 1100 10550108 1 -1901804 19018 8 1 1901803 3 2 128 105501 190180201 128 105501 190180202 2 505 3 2 1 1039,3045 1100 10550108 1 -1901805 19018 2 1 1901801 3 2 128 105501 190180103 128 105501 190180101 128 105501 190180102 128 105501 190180104 2 505 3 4 1 1 47 133220699 0 1039,3045 1100 1202910 10550102 1 -1901901 19019 1 1 1 1901802 3 50 105501 190180101 4 1901901 1 Q19019_Wulang1 3 4 1 47 133220699 0 1039,12323 1100 10550103 1 -1901902 19019 2 1 1901901 3 128 105501 1901901 2 505 3 2 1039,12323 1100 10550103 1 -1901903 19019 6 1 1901908 3 128 105501 1901902 2 12324 3 4 1039,12323,12324 1100 10550103 1 -1901904 19019 8 1 1901903 3 4 1901904 2 505 3 4 1 1039,12323,12324 1100 10550103 1 -1901905 19019 20 1 1901914 3 4 1901905 1 Q19019_Wulang4 3 4 1 1039,3029 1100 4005402 10550103 1 -1901906 19019 22 1 1901905 3 128 105501 1901904 2 3029 3 2 1039,3029 1100 4005402 10550103 1 -1901907 19019 35 1 1 1901909 3 4 1901907 128 105501 1901905 43 1901903 1 10550104 1 -1901908 19019 4 1 1901902 3 4 1901908 2 505 3 2 1 1039,12323,12324 1100 10550103 1 -1901909 19019 30 1 1901906 3 4 1901909 1 Q19019_Wulang6 3 4 1 1039,3108,3107 1100 10550104 1 -1901910 19019 32 1 1901909 3 128 105501 1901905 2 505 3 2 1039,3108,3107 1100 10550104 1 -1901911 19019 33 1 1 1901909 3 4 1901911 128 105501 1901905 43 1901901 1 10550104 1 -1901912 19019 34 1 1 1901909 3 4 1901912 128 105501 1901905 43 1901902 1 10550104 1 -1901913 19019 40 1 1901910 3 128 105501 1901906 1 Q1901913_guide 3 4 1 1 1039,1034,3109 1100 10550105 1 -1901914 19019 9 1 1901904 3 128 105501 1901903 2 505 3 2 1039,12323,12324 1100 10550103 1 -1901915 19019 36 1 1 1901909 3 4 1901915 128 105501 1901905 43 1901904 1 10550104 1 -1901916 19019 37 1 1 1 1901909 3 44 1901901 1 44 1901902 1 44 1901903 1 44 1901904 1 128 105501 1901905 43 1901905 1 10550104 1 -1902001 19020 1 50 105501 190180102 4 1902001 1 Q19020_Wulang1 3 4 1 1039,3091 1100 320905 10550106 1 -1902002 19020 2 1 1902001 3 128 105501 1902001 2 505 3 2 1039,3091 1100 320905 10550106 1 -1902003 19020 3 1 1902002 3 4 1902003 1 Q19020_Wulang2 3 4 1 20 503 46 3 133220679 1039 1100 322003 10550106 1 -1902004 19020 4 1 1902003 3 128 105501 1902002 2 505 3 2 1039 1100 322003 10550106 1 -1902005 19020 5 1 1 1902004 3 20 1902005 1 2 129 8 1902099 21 1 Q19020_Wulang2 30 3 2 20 503 47 133220679 1 20 503 14 1902003 46 3 133220679 19 3 133220679,1 12 503 1039 1100 503 322003 10550106 1 -1902006 19020 6 1 1902005 3 128 105501 1902003 2 505 3 2 1039 1100 322003 10550106 1 -1902007 19020 7 1 1902006 3 4 1902007 1 Q19020_Wulang4 3 4 1 1039 1100 10550107 1 -1902008 19020 8 1 1902007 3 128 105501 1902004 2 505 3 2 1039 1100 10550107 1 -1902009 19020 9 1 1902008 3 4 1902009 1 Q19020_WulangWalk1 3 4 1 1039 1100 10550107 1 -1902010 19020 10 1 1902009 3 128 105501 1902005 2 505 3 2 1 1039 1100 10550107 1 -1902101 19021 1 1 49 103601 2 131 103601 2 1 1023 3 2 2 1 1 1023 1100 10360101 -1902201 19022 1 1 1 1902101 3 50 103601 1902201 2 128 103601 1902301 128 103601 1902401 2 1 10901 3 2 2 1 1 1023,10901 1100 10360102 -1902202 19022 2 1 99902 3 2 128 103601 1902301 128 103601 1902401 2 1 1023 3 2 2 1 1023 1100 10360102 -1902301 19023 1 1 1 1902201 3 50 103601 1902301 1 128 103601 1902302 1 1 Q1902301CY 3 4 2 1 1023 1100 10360103 -1902302 19023 2 1 1 1902301 3 50 103601 1902302 1 128 103601 1902303 1 1 Q1902302Cy 3 4 2 1 19 3 133102923,2 1023,10913 1100 10360104 -1902303 19023 3 1 1 1902302 3 49 103601 1902303 128 103601 1902304 2 1 10913 3 2 2 1 19 3 133102923,1 1023,10913 1100 10360104 -1902304 19023 4 1 1 1 1902303 3 49 103601 1902304 128 103601 1902305 2 1 10914 3 2 2 1 19 3 133102925,1 19 3 133102522,2 19 3 133102925,2 1023,10914 1100 10360104 -1902305 19023 5 1 1 1 1902304 3 1 7 133102913 1 1 Q1902304Cy 20 3 2 2 1 19 3 133102913,2 1023 1100 10360104 -1902306 19023 6 1 1 1 1902305 3 50 103601 1902305 1 128 103601 1902306 1 1 Q1902305Cy 3 2 2 1 1 1023 1100 10360104 -1902401 19024 2 1 1 1902402 3 2 128 103601 1902403 128 103601 1902404 128 103601 1902405 2 1 1023 3 2 2 1 1023,2045 1100 10360105 -1902402 19024 1 1 1902201 3 50 103601 1902401 1 4 1902402 1 1 Q1902401CY 3 4 2 1 1023,2045 1100 10360105 -1902403 19024 4 1 1902406 3 1 128 103601 1902501 2 1 1023 3 2 2 1 1 1023,2045 1100 10360106 -1902404 19024 6 1 1 1902407 3 1 128 103601 1902501 2 1 1023 3 2 2 1 1 1023,2045 1100 10360107 -1902405 19024 8 1 1 1 1902408 3 1 128 103601 1902491 2 1 1023 3 2 2 1 1 1023,2045 1100 10360109 -1902406 19024 3 1 1 1902401 3 50 103601 1902403 1 27 1902401 2 1 1023 3 2 2 1 28 1902401 1023,2045 1100 10360106 -1902407 19024 5 1 1 1902401 3 50 103601 1902404 1 27 1902402 2 1 1023 3 2 2 1 28 1902402 1023,2045 1100 10360107 -1902408 19024 7 1 1 1902401 3 50 103601 1902405 1 27 1902403 2 1 1023 3 2 2 1 28 1902403 1023,2045 1100 10360109 -1902501 19025 1 1 50 103601 1902501 128 103601 1902502 1 1 Q1902501Child2 20 3 2 2 1 1023,10901,10902,10906,2454 1100 10360108 -1902502 19025 2 1 99902 3 25 71700097 1 1023,10901,10902,10906 1100 10360108 -1902503 19025 9 1 1902504 3 1 27 1902501 2 1 1023 SELECT_NPC_NONE 3 2 2 1 28 1902501 1023,10901,10902,10906 1100 10360108 -1902504 19025 8 1 1 1902510 3 1 128 103601 1902503 2 1 10901 3 2 2 1 1023,10901,10902,10906 1100 10360108 -1902505 19025 10 1 1 1 1902503 3 1 128 103601 1902505 2 1 10901 3 2 2 1 1 1023,10901,10902,10906 1100 10360108 -1902506 19025 3 1 1 1 1902501 3 1 2 1902503 23 190250901 1 1023,10901,10902,10906 1100 10360108 -1902507 19025 4 1 1 1 1902501 3 2 2 1902504 2 1902507 23 190250901 1 1023,10901,10902,10906 1100 10360108 -1902508 19025 5 1 1 1 1902501 3 1 128 103601 1902504 23 190250901 1 1023,10901,10902,10906 1100 10360108 -1902509 19025 6 1 1 1 1902501 3 1 24 190250901 3 1 1 Q1902509guild 33 3 2 2 1 23 190251001 1 1023,10901,10902,10906 1100 10360108 -1902510 19025 7 1 1 1 1902501 3 1 24 190251001 1 1 1023,10901,10902,10906 1100 10360108 -1902601 19026 1 1 50 105501 190180202 1 1901804 3 4 1902601 1 Q1902601_guide 3 4 1 47 133220699 0 1039,12205,12206,12207 1100 4005402 10550109 1 -1902602 19026 2 1 1902601 3 128 105501 1902601 2 12205 3 2 101606 1 1039,12205,12206,12207 1100 4005402 10550109 1 -1902603 19026 3 1 1902602 3 4 1902603 1 Q19026_Wulang1 3 4 1 1039,12205,12206,12207 1100 4005402 10550109 1 -1902604 19026 4 1 1902603 3 128 105501 1902602 2 505 3 2 1039,12205,12206,12207 1100 4005402 10550109 1 -1902605 19026 5 1 1902604 3 4 1902605 1 Q19026_NPCA 20 3 2 1 47 133220699 0 1039,12205,12206,12207 1100 4005402 10550110 1 -1902606 19026 6 1 1902605 3 128 105501 1902603 2 505 3 2 1 47 133220699 1 1039,12205,12206,12207 1100 4005402 10550110 1 -1902607 19026 7 1 1 1902605 3 4 1902607 46 3 133220699 10550110 1 -1902701 19027 99 1 99902 3 128 105501 1902701 10550112 1 -1902702 19027 2 50 105501 190180201 4 1902702 1 Q19027_Wulang2 3 4 1 1039 1100 4005402 10550111 1 -1902703 19027 3 1 1902702 3 128 105501 1902701 2 505 3 2 1039 1100 4005402 10550111 1 -1902704 19027 4 1 1902703 3 4 1902704 1 Q19027_Wulang3 3 4 1 1039,12097,12204,12095 1100 10550111 1 -1902705 19027 5 1 1902704 3 128 105501 1902702 2 12204 3 2 1039,12097,12204,12095 1100 10550111 1 -1902706 19027 6 1 1902705 3 4 1902706 2 505 3 4 1 1039,12325 1100 10550112 1 -1902707 19027 7 1 1902706 3 128 105501 1902703 2 12325 3 2 1 1039,12325 1100 10550112 1 -1902708 19027 10 1 1902707 3 128 105501 1902704 2 505 3 2 1 1039,12325 1100 10550112 1 -1902801 19028 1 50 105501 190180104 128 105501 1902801 2 3004 3 2 1 1039,3004 1100 10550113 1 -1902802 19028 2 1 1902801 3 4 1902802 1 Q19028_Shao 20 3 4 1 1039,3009,3010 1100 10550113 1 -1902803 19028 99 1 99902 3 128 105501 1902802 10550115 1 -1902804 19028 98 1 99902 3 128 105501 1902802 10550115 1 -1902805 19028 97 1 99902 3 128 105501 1902802 10550115 1 -1902806 19028 96 1 99902 3 128 105501 1902802 10550115 1 -1902807 19028 95 1 99902 3 128 105501 1902802 10550115 1 -1902808 19028 94 1 99902 3 128 105501 1902802 10550115 1 -1902809 19028 9 1 1902802 3 128 105501 1902802 2 3010 3 2 1039,3009,3010 1100 10550113 1 -1902810 19028 10 1 1902809 3 4 1902810 20 1902811 1 1 Q19028_Daobaotuan 3 4 1 47 133221064 0 46 3 133221064 46 3 133221067 1039,3010 1100 10550114 1 -1902811 19028 11 1 1902810 3 20 1902811 1 2 129 8 1902899 21 1 Q19028_Daobaotuan 30 3 2 47 133221064 0 14 1902810 1039,3010 1100 10550114 1 -1902812 19028 12 2 1 1902811 3 1 1902810 4 128 105501 1902803 2 505 3 2 1039,3010 1100 10550114 1 -1902813 19028 13 1 1902812 3 128 105501 1902804 2 3004 3 2 1 47 133221067 0 54 133221067 1039,3004 1100 10550115 1 -1902814 19028 14 1 1902813 3 4 1902814 1 Q19028_WulangEnd 3 4 1 1039,3194 1100 10550115 1 -1902815 19028 15 1 1902814 3 128 105501 1902805 2 505 3 2 1 1039,3194 1100 10550115 1 -1902901 19029 1 1 2 1 99902 3 18 2 0,24 1 1 47 133220686 47 133220698 1 -1903001 19030 1 1 1 1902101 3 50 103601 1903001 2 128 103601 1903002 128 103601 1903012 2 1 10917 3 2 2 1 19 3 133102520,2 19 3 133102926,2 1023,10903,10904,10905,10908,10909,10917,10918,10907,2311 1100 10360110 -1903002 19030 2 1 50 103601 1903012 128 103601 1903003 1 1 Q1903002Cy 3 4 2 1 19 3 133102924,2 19 3 133102520,2 19 3 133102926,2 1023,10903,10904,10905,10908,10909,10917,10918,10907,2311 1100 10360116 -1903003 19030 3 1 1 50 103601 1903003 128 103601 1903004 2 1 10903 3 2 2 1 1023,10903,10904,10905,10908,10909,10917,10918,10907,2311 1100 10360116,10360111 -1903004 19030 4 1 1 50 103601 1903003 128 103601 1903005 2 1 10913 3 2 2 1 19 3 133102924,1 1023,10903,10904,10905,10908,10909,10917,10918,10907,2311 1100 10360116,10360111 -1903005 19030 5 1 1 50 103601 1903003 1 128 103601 1903191 2 1 10908 3 2 2 1 1023,10903,10904,10905,10908,10909,10917,10918,10907,2311 1100 10360116,10360111 -1903006 19030 6 1 1 1903005 3 1 1903004 3 1 1903003 3 50 103601 1903002 2 128 103601 1903101 128 103601 1903102 128 103601 1903201 128 103601 1903103 1 1 Q1903101cy 3 4 2 1 1 19 3 133102926,1 1023,10903,10904,10905,10908,10909,10917,10918,10907,2311 1100 10360111 -1903007 19030 2 1 50 103601 1903002 128 103601 1903003 1 1 Q1903002Cy 3 4 2 1 19 3 133102924,2 19 3 133102520,2 19 3 133102926,2 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2 1 46 3 133001569 32 1027,11003 1100 10340107 -1906606 19066 8 1 1 1 1906605 3 131 103401 2 10 3 21 129 8 1906606 2 1 11003 3 2 2 20 500 14 1906605 32 1027,11003 1100 10340107 -1906607 19066 9 1 1 1906606 3 20 1330015692 1 2 8 1906607 129 21 10 3 1 1 Q19066Minecraft3 20 3 2 2 1 15 3 133001569 32 20 500 14 1906605 19 3 133001569,1 47 133001568 61 500 1027,11003 1100 500 10340107 -1906608 19066 10 1 1 1906607 3 20 1330015693 1 2 8 1906608 21 129 10 3 1 1 Q19066Minecraft3battle 30 3 2 2 1 14 1906605 32 20 500 19 3 133001569,2 1027,11003 1100 500 10340107 -1906609 19066 11 222 1 1 1906608 3 20 1330015694 6 2 8 1906609 129 21 10 3 1 1 Q19066Minecraft3battle 30 3 2 2 1 20 500 14 1906605 20 500 32 19 3 133001569,3 1027,11003 1100 500 10340107 -1906610 19066 20 1 1 1906609 3 131 103401 2 1 1027 3 2 2 1 47 133001569 29 100742 29 100743 32 1027,11003 1100 10340107 -1906611 19066 3 111 1 1 1 1906612 3 20 1330015672 3 2 8 1906611 129 21 10 3 1 1 Q19066Minecraft1 25 3 2 2 1 32 20 500 14 1906601 61 500 1027,11003 1100 500 10340107 -1906612 19066 2 1 1 1906601 3 2 1906601 2 10 3 129 21 8 1906612 1 1 Q19066Minecraft1 24 3 2 2 1 46 3 133001567 19 3 133001567,1 32 20 500 14 1906601 1027,11003 1100 10340107 -1906701 19067 1 1 1 1906104 3 50 103401 190610103 20 1330044481 1 1 1 Q19067BeiyaStart 15 3 2 2 1 1 46 3 133004448 1027,1401 1100 10340108 -1906702 19067 2 1 1 1906701 3 131 103401 2 1 140101 3 2 2 1 1 1 47 133004448 1027,1401 1100 10340108 -1906801 19068 1 1 1 1906702 3 50 103401 190670101 2 5 108095 1 5 108096 1 5 108097 1 3 1 1 1027,1401,1403 1100 10340109 -1906802 19068 2 1 1 1 1906801 3 27 1906802 2 1 140101 3 2 2 1 28 1906802 1027,1401,1403 1100 10340109 -1906803 19068 3 1 1 1 1906802 3 20 1906802 190680201 2 1906802 2 1 140101 3 2 2 14 1906802 1027,1401,1403 1100 10340109 -1906804 19068 4 1 4 1 1906802 3 20 1906802 190680203 20 1906802 190680202 2 1906803 2 1 140101 3 2 2 1027,1401,1403 1100 10340109 -1906805 19068 59 1 99902 3 1 20 1330044491 1 1 1 Q19068OrderAdded 3 4 2 1 19 3 133004449,2 1027,1401 1100 10340109 -1906806 19068 6 1 1906804 3 1 131 103401 2 1 1027 3 2 2 1027,1401,1403 1100 10340109 -1906807 19068 99 1 99902 3 1 20 1330044491 1 2 1 1027 3 2 2 1 15 3 133004449 1027,1401 1100 10340109 -1906808 19068 8 1 1906806 3 1 131 103401 2 1 140101 3 2 2 1 1027,1401,1403 1100 10340109 -1906809 19068 9 1 1906808 3 1 17 1004 1 1 QuestKnighthood 3 2 2 1 1027,1401,1403 1100 10340109 -1906810 19068 90 1 99902 3 1 20 2010040051 1 2 1 1027 3 2 2 1 19 1004 201004005,2 1027 1100 10340110 -1906811 19068 11 1 1 1906809 3 1 131 103401 2 1 1027 1004 2 2 1 1 1027,1401,1403 1100 10340110 -1906901 19069 1 1 1 1906702 3 50 103401 190670102 1 131 103401 2 1 1435 3 2 2 1 100746 1 1027,1401,1435,1403 1100 10340111 -1906902 19069 2 1 1 1906901 3 1 131 103401 2 1 140101 3 2 2 1 29 100746 1027,1401,1435,1403 1100 10340111 -1906903 19069 3 1 1906902 3 20 1330015701 1 1 Q19071DatePoint1 3 4 2 1 19 3 133001570,2 1027,1401,1435,1403 1100 304 10340111 -1906904 19069 4 1 1906903 3 4 1906904 1 Q19071DatePoint1 3 4 2 1 100811 1 1027,1401,1435,1403 1100 304 10340111 -1906905 19069 5 1 1906904 3 20 1330037851 1 1 Q19071DatePoint2 3 4 2 1 19 3 133003785,2 1027,1401,1435,1403 1100 304 10340111 -1906906 19069 7 1 1 1906905 3 4 1906906 1 Q19071DatePoint2 3 4 2 1 100812 1 1027,1401,1435,1403 1100 304 10340111 -1906907 19069 8 1 1906906 3 20 1330015741 1 1 Q19071DatePoint3Ver2 3 4 2 1 19 3 133001574,2 1027,1401,1435,1403 1100 304 10340111 -1906908 19069 10 1 1 1906912 3 1 131 103401 2 1 140101 3 2 2 1 19 3 133001570,1 19 3 133003785,1 19 3 133001574,1 1027,1401,1435,1403 1100 10340111 -1906909 19069 96 1 1 99902 3 1 18 18,24 1 1100 10340111 -1906910 19069 11 1 1 1 1906908 3 1 20 1330015711 1 1 1 Q19069DateHENoel 3 4 2 1 19 3 133001571,2 29 100811 29 100812 29 100813 1027,1401,1403,1435 1100 10340112 -1906911 19069 12 1 1 1 1906910 3 1 131 103401 2 1 1027 3 2 2 1 19 3 133001571,1 1027,1401,1403,1435 1100 10340112 -1906912 19069 9 1 1906907 3 4 1906912 1 Q19071DatePoint3Ver2 3 4 2 1 100813 1 1027,1401,1435,1403 1100 304 10340111 -1907001 19070 2 1 1 99902 3 2 4 1907001 10 3 129 3 2 1 1 1 19 1004 201004005,1 19 1004 201004005,2 1100 -1907002 19070 1 1 38 1906806 2 1906806 3 2 1 1 -1908101 19081 1 49 103402 131 103402 2 1027 SELECT_NPC_NONE 1004 1 2 1 1 1027 1100 1012001 10340201 -1908201 19082 1 1 1 1908101 3 50 103402 1908201 4 1908201 1 Q1908201target 3 4 2 1 1027 1100 10340202 -1908202 19082 2 1 1908201 3 128 103402 1908202 2 1027 SELECT_NPC_NONE 3 2 2 1027 1100 10340202 -1908203 19082 3 1 1908202 3 4 1908203 1 Q1908203Noel 3 4 2 1 1027,2045 1100 10340202 -1908204 19082 5 1 1908206 3 4 1908204 1 Q1908204dugushuo 3 4 2 1 1027,2049 1100 11014 10340203 -1908205 19082 6 1 1908204 3 2 128 103402 1908301 128 103402 1908401 1 Q1908204dugushuo 3 4 2 1 1027,2049 1100 11014 10340203 -1908206 19082 4 1 1908203 3 128 103402 1908203 2 204501 SELECT_NPC_NONE 3 2 2 1027,2045 1100 10340202 -1908301 19083 1 1 1 1908205 3 50 103402 1908301 4 1908301 1 Q1908301Noel 3 4 2 1 1027,2049 1100 10340204 -1908302 19083 2 1 1908301 3 128 103402 1908302 2 1027 SELECT_NPC_NONE 3 2 2 1027,11006,2049 1100 10340204 -1908303 19083 3 1 1908302 3 4 1908303 1 Q1908303shayin 30 3 2 2 1 1027,11006 1100 10340204 -1908304 19083 5 1 1908312 3 4 1908304 1 Q1908304target 3 4 2 1 20 500 46 3 133102928 1027 1100 10340204 -1908305 19083 6 1 1 1908304 3 128 103402 1908304 2 8 1908305 21 129 132 2001,2002,2003 2 1027 SELECT_NPC_NONE 3 2 2 31 10000034 32 20 500 14 1908304 12 500 1027 1100 500 10340204 -1908306 19083 7 1 1 1908305 3 20 133102928 1 2 8 1908306 21 129 132 2001,2002,2003 1 Q1908304target 40 3 2 2 47 133102928 32 20 500 32 20 500 14 1908304 15 3 133102928 1027 1100 500 10340204 -1908307 19083 8 1 1908306 3 128 103402 1908305 2 1027 SELECT_NPC_NONE 3 2 2 1 1027,11006 1100 10340204 -1908308 19083 9 1 1908307 3 4 1908308 1 Q1908308target 3 4 2 1 1027 1100 10340204 -1908309 19083 13 1 1 99902 3 2 2 11006 SELECT_NPC_NONE 3 2 2 10340204 -1908310 19083 10 1 1 1908308 3 128 103402 1908306 2 1027 SELECT_NPC_NONE 3 2 2 1 1027 1100 10340204 -1908311 19083 11 1 1 99902 3 2 2 SELECT_NPC_NONE 2 2 1 10340204 -1908312 19083 4 1 1908303 3 128 103402 1908303 2 11006 SELECT_NPC_NONE 3 2 2 1 1027,11006 1100 10340204 -1908313 19083 12 1 1 99902 3 2 2 SELECT_NPC_NONE 2 2 1 10340204 -1908401 19084 2 1 1908408 3 128 103402 1908402 2 214801 SELECT_NPC_NONE 3 2 2 2148,1027,2034,2035,2049 1100 302 10340205 -1908402 19084 6 1 1 1908411 3 20 13310795301 1 1 3 2 2 1 2148,1027 1100 10340205 -1908403 19084 8 1 1908412 3 128 103402 1908403 2 214801 SELECT_NPC_NONE 3 2 2 1 28 1908406 2148,1027 1100 10340205 -1908404 19084 7 1 1 1908411 3 20 13310795303 1 1 3 2 2 1 2148,1027 1100 10340205 -1908405 19084 9 1 1908403 3 27 1908406 2 214801 SELECT_NPC_NONE 3 2 2 1 2148,1027 1100 10340205 -1908406 19084 10 1 1908405 3 128 103402 1908404 2 214801 SELECT_NPC_NONE 3 2 2 1 47 133107953 1 2148,1027 1100 10340205 -1908407 19084 11 1 1908406 3 4 1908407 2 214801 SELECT_NPC_NONE 3 2 2 1 2148,1027,2034,2035,2047,2036 1100 302 10340205 -1908408 19084 1 1 1 1908205 3 50 103402 1908401 4 1908408 1 Q1908401tiantiezhui 10 3 2 2 1 2148,1027,2034,2035,2049 1100 302 10340205 -1908409 19084 12 1 1 1908407 3 128 103402 1908406 2 214801 SELECT_NPC_NONE 3 2 2 1 2148,1027,2034,2035,2047,2036 1100 302 10340205 -1908410 19084 3 1 1908401 3 4 1908410 1 Q1908403tiantiezhui 3 4 2 1 46 3 133107953 20 500 2148,1027,2034,2035 1100 10340205 -1908411 19084 4 1 1 1908410 3 128 103402 1908405 2 8 1908411 21 129 132 2001,2002,2003 2 214801 SELECT_NPC_NONE 3 2 2 31 10000034 32 20 500 14 1908410 12 500 2148,1027 1100 500 10340205 -1908412 19084 5 1 1 1908411 3 20 13310795302 1 2 8 1908412 21 129 132 2001,2002,2003 1 Q1908403Noel 40 3 2 2 32 20 500 32 20 500 14 1908410 15 3 133107953 2148,1027 1100 500 10340205 -1908501 19085 1 1 1 1908101 3 50 103402 1908501 128 103402 1908502 2 151201 SELECT_NPC_NONE 3 2 2 1 1512,1027 1100 10340206 -1908502 19085 2 1 1908501 3 128 103402 1908504 2 140901 SELECT_NPC_NONE 3 2 2 1 1 1409,1027 1100 10340207 -1908503 19085 4 1 1 99902 3 2 140901 SELECT_NPC_NONE 3 2 2 10340207 -1908504 19085 3 1 1 99902 3 2 140901 SELECT_NPC_NONE 3 2 2 10340207 -1908505 19085 5 1 1 99902 3 2 140901 SELECT_NPC_NONE 3 2 2 10340207 -1908506 19085 6 1 1 99902 3 2 140901 SELECT_NPC_NONE 3 2 2 10340207 -1908507 19085 8 1 1 99902 3 2 140901 SELECT_NPC_NONE 3 2 2 10340207 -1908508 19085 7 1 1 99902 3 2 140901 SELECT_NPC_NONE 3 2 2 10340207 -1908601 19086 1 1 1908502 3 128 103402 1908601 2 140901 SELECT_NPC_NONE 3 2 2 1 1027,1409 1100 10340207 -1908602 19086 8 1 1 99902 3 2 3 2 2 10340207 -1908603 19086 2 1 1908601 3 27 1908605 2 140901 SELECT_NPC_NONE 3 2 2 1 28 1908605 1027,1409 1100 10340207 -1908604 19086 3 1 1 1 1908603 3 20 1908605 190860501 18 0,24 8 1908604 2 140901 SELECT_NPC_NONE 3 2 2 1027,1409 1100 10340207 -1908605 19086 7 1 1 99902 3 2 3 2 2 10340207 -1908606 19086 5 1 1908604 3 128 103402 1908602 2 140901 SELECT_NPC_NONE 3 2 2 1 1 1027,1409 1100 10340207 -1908607 19086 6 1 1908608 3 128 103402 1908603 2 140901 SELECT_NPC_NONE 3 2 2 1 1 1027,1409 1100 10340207 -1908608 19086 4 1 1 1 1908603 3 20 1908605 190860502 18 0,24 8 1908608 2 140901 SELECT_NPC_NONE 3 2 2 1027,1409 1100 10340207 -1908701 19087 2 1 1908708 3 128 103402 1908701 2 140901 SELECT_NPC_NONE 3 2 2 1 12 500 20 500 46 3 133003926 1409,1027 1100 10340207 -1908702 19087 10 1 1 1 1908705 3 50 103402 1908704 128 103402 1908702 2 140901 SELECT_NPC_NONE 3 2 2 1 1 1409,1027 1100 10340208 -1908703 19087 4 1 1 1908701 3 20 13300392601 1 8 1908703 1 3 2 2 1 23 1908706 1 1409,1027 1100 10340207 -1908704 19087 5 1 1 1908701 3 20 13300392602 1 8 1908704 1 3 2 2 1 23 1908706 1 1409,1027 1100 10340207 -1908705 19087 9 1 2 1 1908710 3 1 1908711 3 18 0,24 1 1027,1409 1100 10340207 -1908706 19087 3 1 1 1908701 3 24 1908706 1 2 8 1908706 21 129 132 2001,2002,2003 1 Q1908702target 50 3 2 2 20 500 20 500 47 133003926 0 14 1908701 15 3 133003926 1409,1027 1100 500 10340207 -1908707 19087 15 1 1 1908712 3 2 1908712 1 1027 1100 1012001 10340209 -1908708 19087 1 2 1 1908606 3 1 1908607 3 4 1908708 1 Q1908701selius 20 3 2 2 1 46 3 133003926 1409,1027 1100 10340207 -1908709 19087 14 1 1 1908712 3 128 103402 1908708 2 1027 SELECT_NPC_NONE 1004 3 2 1 1 1027 1100 1012001 10340209 -1908710 19087 7 1 1 1908703 3 1 1908706 3 2 128 103402 1908704 128 103402 1908706 8 1908710 2 1027 SELECT_NPC_NONE 3 2 2 1 47 133003926 1 46 3 133003926 15 3 133003926 1027,1409 1100 10340207 -1908711 19087 8 1 1 1908704 3 1 1908706 3 128 103402 1908705 8 1908711 2 1027 SELECT_NPC_NONE 3 2 2 1 47 133003926 1 46 3 133003926 15 3 133003926 1027,1409 1100 10340207 -1908712 19087 11 4 1 1908705 3 50 103402 1908706 50 103402 1908705 24 1908712 1 2 140901 SELECT_NPC_NONE 3 2 1 1027,1409 1100 10340209 -1908713 19087 13 1 1 1 1908712 2 50 103402 1908705 128 103402 1908703 24 1908713 1 2 140901 SELECT_NPC_NONE 3 2 2 23 1908712 1 23 1908714 1 1409,1027 1100 10340209 -1908714 19087 12 1 1 1 1908712 2 50 103402 1908706 128 103402 1908703 24 1908714 1 2 140901 SELECT_NPC_NONE 3 2 2 23 1908712 1 23 1908713 1 1409,1027 1100 10340209 -1908715 19087 6 1 1 1908706 3 4 1908715 1 3 2 2 1 15 3 133003926 1409,1027 1100 10340207 -1908801 19088 1 1 1 99902 3 2 SELECT_NPC_NONE 2 2 1 -1908802 19088 2 1 1 99902 3 2 SELECT_NPC_NONE 2 2 1 -1908901 19089 1 1 1 99902 3 2 SELECT_NPC_NONE 2 2 1 -1908902 19089 2 1 1 99902 3 2 SELECT_NPC_NONE 2 2 1 -1908903 19089 3 1 1 99902 3 2 SELECT_NPC_NONE 2 2 1 -1909001 19090 4 1 1 1909006 3 25 70710338 1 2 8 1909001 21 129 132 2001,2002,2003 1 Q1909001point 30 3 2 2 20 500 14 1909003 1027 1100 500 10340210 -1909002 19090 1 1 1 1908101 3 50 103402 1909001 1 25 70710327 1 25 70710356 3 1 Q1909003target 40 3 2 2 1 100764 4 46 3 133003925 1027 1100 10340210 -1909003 19090 2 1 1909002 3 20 133003927 1 1 Q1909003target 40 3 2 2 1 100765 4 47 133003927 46 3 133003925 46 3 133003927 20 500 47 133003007 1027 1100 10340210 -1909004 19090 7 1 1 99902 3 3 2 2 1 10340210 -1909005 19090 8 1 1 99902 3 3 2 2 1 10340210 -1909006 19090 3 1 1909003 3 128 103402 1909002 2 1027 SELECT_NPC_NONE 3 2 2 29 100764 29 100765 12 500 1027 1100 10340210 -1909007 19090 5 1 1 1909001 3 20 133003925 1 2 8 1909007 21 129 132 2001,2002,2003 1 Q1909001point 70 3 2 2 20 500 47 133003007 20 500 14 1909003 47 133003007 46 3 133003007 1027 1100 500 10340210 -1909008 19090 6 1 1909007 3 2 128 103402 1909101 128 103402 1909201 2 1027 SELECT_NPC_NONE 3 2 2 1 1 47 133003925 1 46 3 133003925 1027 1100 10340210 -1909101 19091 2 1 1909106 3 128 103402 1909102 2 143501 SELECT_NPC_NONE 3 2 2 1027,1435,1401,1403 1100 10340211 -1909102 19091 3 1 1909101 3 128 103402 1909103 1 Q1909102geluoli 30 3 2 2 1 1027,1435,1521,1431,1447,1469 1100 10340211 -1909103 19091 4 1 1 1909102 3 25 70710326 1 1 Q1909103target 10 3 2 2 1 23 1909105 1 23 1909107 1 46 3 133004930 46 3 133004931 1027,1435,1521,1431,1447,1469 1100 10340211 -1909104 19091 7 1 1 1909103 3 128 103402 1909104 2 143501 SELECT_NPC_NONE 3 2 2 1 1 47 133004930 47 133004931 1027,1435,1521,1431,1447,1469 1100 10340211 -1909105 19091 5 1 1 1909102 3 25 70710339 1 24 1909105 1 1 Q1990105target 10 3 2 2 1027,1435,1521,1431,1447,1469 1100 10340211 -1909106 19091 1 1 1 1909008 3 50 103402 1909101 4 1909106 1 Q1909101player 3 4 2 1 1027,1435,1401,1403 1100 10340211 -1909107 19091 6 1 1 1909102 3 25 70710353 1 24 1909107 1 1 Q1990107target 10 3 2 2 1027,1435,1521,1431,1447,1469 1100 10340211 -1909108 19091 9 1 1 99902 3 1 Q1909102geluoli 50 3 2 2 10340211 -1909109 19091 8 1 1 99902 3 2 143501 SELECT_NPC_NONE 3 2 2 10340211 -1909201 19092 12 1 1 1 1909202 3 25 70710368 1 2 10 3 129 1009 2 2 1 23 1909206 1 20 500 14 1909209 1027,1465,1603,1404,1475 1100 500 1009 10340212 -1909202 19092 2 1 1 1909209 3 128 103402 1909203 2 10 3 129 2 147501 SELECT_NPC_NONE 1009 2 2 20 500 14 1909209 1027,1465,1404,1475,1603 1100 500 1009 10340212 -1909203 19092 13 1 1 1 1909202 3 25 70710369 1 2 10 3 129 1009 2 2 1 23 1909206 1 20 500 14 1909209 1027,1465,1603,1404,1475 1100 500 1009 10340212 -1909204 19092 15 1 1 1 1909202 3 24 1909206 8 2 10 3 129 2 2 1 20 500 14 1909209 1027,1465,1603,1404,1475 1100 500 1009 10340212 -1909205 19092 16 1 1 1 1909202 3 24 1909206 4 2 10 3 129 2 2 1 20 500 14 1909209 1027,1465,1603,1475,1404 1100 500 1009 10340212 -1909206 19092 17 1 1 1 1909202 3 24 1909206 12 2 10 3 129 1 Q18000seat 15 1009 2 2 1 23 1909219 1 20 500 14 1909209 1027,1465,1404,1603,1475 1100 500 1009 10340212 -1909207 19092 14 1 1 1 1909202 3 25 70710370 1 2 10 3 129 1009 2 2 1 23 1909206 1 20 500 14 1909209 1027,1465,1603,1404,1475 1100 500 1009 10340212 -1909208 19092 19 1 1 1909219 3 128 103402 1909205 2 10 3 129 2 146501 SELECT_NPC_NONE 1009 2 2 1 20 500 21 22 20 500 14 1909209 1027,1465,1603,1475,1404 1100 500 1009 10340212 -1909209 19092 1 1 1 1909008 3 50 103402 1909201 128 103402 1909202 2 146501 SELECT_NPC_NONE 1009 2 2 1 12 500 20 500 1027,1465,1404,1475,1603 1100 1009 10340212 -1909210 19092 11 1 1 1 1909202 3 25 70710367 1 2 10 3 129 1009 2 2 1 23 1909206 1 20 500 14 1909209 1027,1465,1603,1404,1475 1100 500 1009 10340212 -1909211 19092 3 1 1 1 1909202 3 25 70710337 1 2 10 3 129 1009 2 2 1 23 1909206 1 20 500 14 1909209 1027,1465,1603,1404,1475 1100 500 1009 10340212 -1909212 19092 4 1 1 1 1909202 3 25 70710360 1 2 10 3 129 1009 2 2 1 23 1909206 1 20 500 14 1909209 1027,1465,1603,1404,1475 1100 500 1009 10340212 -1909213 19092 5 1 1 1 1909202 3 25 70710361 1 2 10 3 129 1009 2 2 1 23 1909206 1 20 500 14 1909209 1027,1465,1603,1404,1475 1100 500 1009 10340212 -1909214 19092 6 1 1 1 1909202 3 25 70710362 1 2 10 3 129 1009 2 2 1 23 1909206 1 20 500 14 1909209 1027,1465,1603,1404,1475 1100 500 1009 10340212 -1909215 19092 7 1 1 1 1909202 3 25 70710363 1 2 10 3 129 1009 2 2 1 23 1909206 1 20 500 14 1909209 1027,1465,1603,1404,1475 1100 500 1009 10340212 -1909216 19092 8 1 1 1 1909202 3 25 70710364 1 2 10 3 129 1009 2 2 1 23 1909206 1 20 500 14 1909209 1027,1465,1603,1404,1475 1100 500 1009 10340212 -1909217 19092 9 1 1 1 1909202 3 25 70710365 1 2 10 3 129 1009 2 2 1 23 1909206 1 20 500 14 1909209 1027,1465,1603,1404,1475 1100 500 1009 10340212 -1909218 19092 10 1 1 1 1909202 3 25 70710366 1 2 10 3 129 1009 2 2 1 23 1909206 1 20 500 14 1909209 1027,1465,1603,1404,1475 1100 500 1009 10340212 -1909219 19092 18 1 1 1 1909202 3 24 1909219 1 2 10 3 129 1009 2 2 1 20 500 14 1909209 1027,1465,1404,1603,1475 1100 500 1009 10340212 -1910101 19101 1 49 103901 2 1910101 2 1 146101 3 2 2 1 46 3 133004017 1461,502,1431 1100 10390101 -1910102 19101 2 1 1910101 3 2 128 103901 10101 128 103901 10102 128 103901 10103 1 1 COOP103901Diona01_01 15 3 2 1 46 3 133004017 502,1431 1100 10390101 -1910103 19101 4 1 1 1910102 3 50 103901 10101 4 1910103 2 1 502 3 2 2 1 1 14 1910102 46 3 133004017 502 1100 10390101 -1910104 19101 5 1 1 1910102 3 50 103901 10102 4 1910104 1 1 COOP103901Diona08 3 4 2 1 1 47 133004017 502 1100 10390101 -1910105 19101 6 1 1 1910102 3 50 103901 10103 4 1910105 2 1 502 3 2 2 1 1 47 133004017 14 1910102 502 1100 10390101 -1910201 19102 1 1 1910103 3 128 103901 20101 2 1 502 3 2 2 1 46 3 133004017 502,1435,1419,1463,1431 1100 10390102 -1910202 19102 2 1 1910201 3 4 1910202 2 1 502 3 2 2 1 46 3 133004017 502,1435,1419,1463,1431 1100 10390102 -1910203 19102 3 1 1910202 3 128 103901 20201 2 1 502 3 2 2 1 100827 1 46 3 133004017 502,1435,1419,1463,1431 1100 10390102 -1910204 19102 4 1 1910203 3 4 1910204 2 1 502 3 2 2 1 46 3 133004017 502,1419,1463,1431 1100 10390102 -1910205 19102 5 1 1910204 3 128 103901 20301 2 1 502 3 2 2 1 100826 1 46 3 133004017 502,1419,1463,1431 1100 10390102 -1910206 19102 6 1 1910205 3 4 1910206 1 1 COOP103901CatSearch01 37 3 2 1 46 3 133004017 502,10803 1100 10390103 -1910207 19102 7 1 1910206 3 128 103901 20401 2 1 10803 3 2 2 1 46 3 133004017 502,10803 1100 10390103 -1910208 19102 8 1 1910207 3 4 1910208 1 1 COOP103901CatSearch02 13 3 2 1 46 3 133004017 502,10804 1100 10390103 -1910209 19102 9 1 1910208 3 128 103901 20501 2 1 10804 3 2 2 1 46 3 133004017 502,10804 1100 10390103 -1910210 19102 10 1 1910209 3 4 1910210 1 1 COOP103901CatSearch03 20 3 2 1 46 3 133004011 46 3 133004017 502,10805 1100 10390103 -1910211 19102 11 1 1 1910210 3 2 128 103901 20601 128 103901 101 2 1 10805 3 2 2 502,10805 1100 10390103 -1910212 19102 12 1 1 1910211 3 50 103901 20601 4 1910212 1 1 COOP103901Diona01_01 0 3 4 2 1 47 133004011 47 133004017 29 100826 29 100827 502,1431 1100 10390104 -1910213 19102 13 1 1 1910212 3 128 103901 102 2 1 502 3 2 2 1 1 502,1431 1100 10390104 -1910214 19102 90 1 1 1910210 3 128 103901 101 128 103901 20601 1 3 2 2 1 1 47 133004011 1100 10390103 -1910301 19103 1 1 1910104 3 128 103901 30101 2 1 502 SELECT_NPC_NONE 3 2 2 1 46 3 133001008 502,1539 1100 10390105 -1910302 19103 2 1 1910301 3 4 1910302 1 1 COOP103901WatchPoint01 3 4 2 1 46 3 133001008 502,1539 1100 10390105 -1910303 19103 3 1 1910302 3 4 1910303 2 1 153901 SELECT_NPC_NONE 3 2 2 1 46 3 133001008 502,1539 1100 10390105 -1910304 19103 4 1 1910303 3 2 128 103901 30201 128 103901 30202 2 1 153901 3 2 2 1 46 3 133001008 502,1539 1100 10390105 -1910305 19103 5 1 1 1910304 3 50 103901 30201 4 1910305 2 1 502 SELECT_NPC_NONE 3 4 2 1 1 46 3 133001008 502,1539 1100 10390105 -1910306 19103 90 1 1 1 1910304 3 50 103901 30202 4 1910306 1 3 1 1 1100 10390105 -1910401 19104 1 1 1910305 3 4 1910401 2 1 502 3 2 2 1 46 3 133001008 48 0 3 502,1539 1100 10390106 -1910402 19104 3 1 1910417 3 2 4 1910402 2 1910402 1 1 COOP103901Qianxing01_02 3 4 2 502,1539 1100 10390106 -1910403 19104 4 1 1910402 3 2 4 1910403 2 1910403 1 1 COOP103901Qianxing02_02 3 4 2 502,1539 1100 10390106 -1910404 19104 5 1 1910403 3 2 4 1910404 2 1910404 1 1 COOP103901Qianxing03_02 3 4 2 502,1539 1100 10390106 -1910405 19104 6 1 1910404 3 4 1910405 2 1 502 SELECT_NPC_NONE 3 2 2 502,1539 1100 10390106 -1910406 19104 8 1 1 1910405 3 25 1 128 103901 40201 2 1 502 3 2 2 1 47 133001006 47 133001009 47 133001010 46 3 133001008 46 3 133001005 502,1539 1100 10390106 -1910407 19104 9 2 1 1910406 3 1 1910306 3 4 1910407 1 1 COOP103901Draff01_01 20 3 2 1 46 3 133001008 46 3 133001005 502,1539,1537 1100 10390107 -1910408 19104 10 1 1910407 3 2 128 103901 40301 128 103901 40302 2 1 153701 3 2 2 1 47 133001006 47 133001009 47 133001010 46 3 133001008 46 3 133001005 502,1539,1537 1100 10390107 -1910409 19104 11 1 1 1910408 3 50 103901 40301 128 103901 40401 2 1 153901 3 2 2 1 47 133001008 47 133001005 46 3 133001008 502,1539,1537 1100 10390108 -1910410 19104 12 1 1 1910409 3 128 103901 103 2 1 502 3 2 2 1 1 502 1100 10390108 -1910411 19104 13 1 1 1910408 3 50 103901 40302 2 1910411 1 1 COOP103901Pot01 20 3 2 1 1 46 3 133001008 46 3 133001609 46 3 133001005 502,1539,1537,10807,10808,10809 1100 10390109 -1910412 19104 14 1 1 1910411 2 2 1910412 1 1 COOP103901Pot02 20 3 2 1100 10390109 -1910413 19104 15 1 1 1910411 2 2 1910413 1 1 COOP103901Pot03 20 3 2 1100 10390109 -1910414 19104 50 1 1 1910417 3 4 1910405 20 133001006 1 1 3 2 1 50 0 1 50 1 1 1100 10390106 -1910415 19104 51 1 1 1910414 4 1 4 1910415 1 3 2 1 14 1910417 47 133001006 47 133001009 47 133001010 1100 10390106 -1910416 19104 52 1 1 1 1910407 2 50 103901 30202 4 1910407 3 2 47 133001006 47 133001009 47 133001010 46 3 133001006 46 3 133001009 46 3 133001010 10390107 -1910417 19104 2 1 1910401 3 128 103901 40101 119 2 1 502 3 2 2 1 46 3 133001006 46 3 133001009 46 3 133001010 48 1 1 46 3 133001008 46 3 133001005 47 133001006 47 133001009 47 133001010 502,1539 1100 10390106 -1910418 19104 7 1 1 1910417 4 128 103901 40106 2 1 502 3 2 2 1 46 3 133001008 46 3 133001005 502,1539 1100 10390106 -1910501 19105 1 1 1910411 3 128 103901 50101 2 1 502 3 2 2 1 47 133001609 46 3 133001008 46 3 133001005 502,1539,1537 1100 10390110 -1910502 19105 2 1 1 1910501 3 128 103901 104 2 1 153901 3 2 2 1 1 47 133001008 47 133001005 46 3 133001008 502,1539,1537 1100 10390110 -1910601 19106 1 1 1910105 3 128 103901 60101 2 1 502 3 2 2 1 502,1423,1529,1463 1100 10390111 -1910602 19106 2 1 1910601 3 4 1910602 1 1 COOP103901Diona11 3 4 2 1 502,1529 1100 10390111 -1910603 19106 3 1 1910602 3 128 103901 60201 2 1 502 3 2 2 1 502,1529 1100 10390111 -1910604 19106 4 1 1 1910603 3 27 1910604 2 1 502 3 2 2 1 100828 3 47 133002003 28 1910604 46 3 133002003 502,1529 1100 10390111 -1910605 19106 5 1 1910604 3 4 1910605 1 1 COOP103901Diona12 3 4 2 1 502,1529 1100 10390112 -1910606 19106 6 1 1910605 3 128 103901 60401 2 1 502 3 2 2 1 502,1529 1100 10390112 -1910607 19106 7 1 1910606 3 27 1910607 2 1 502 3 2 2 1 47 133002002 28 1910607 46 3 133002002 502,1529 1100 10390112 -1910608 19106 8 1 1910607 3 128 103901 60501 2 1 502 3 2 2 1 1 502,1529 1100 10390112 -1910609 19106 50 1 1 1910606 3 20 133002002 1 3 2 1 100840 2 1100 10390112 -1910701 19107 1 1 1910608 3 128 103901 70101 2 1 502 1018 2 2 1 502,1529,1527,10806,1531 1100 101801 10390113 -1910702 19107 2 1 1910701 3 128 103901 70201 1 1 COOP103901Deskt01 1018 4 2 1 100829 1 502,1529,1527,10806,1531 1100 101801 10390113 -1910703 19107 3 1 1910702 3 27 1910703 2 1 502 1018 2 2 1 28 1910703 502,1529,1527,10806,1531 1100 101801 10390113 -1910704 19107 4 1 1910703 3 128 103901 70301 2 1 502 1018 2 2 1 502,1529,1527,10806,1531 1100 101801 10390113 -1910705 19107 5 1 1910704 3 128 103901 70401 1 1 COOP103901Deskt01 1018 4 2 1 502,1529,1527,10806,1531 1100 101801 10390113 -1910706 19107 6 1 1 1910705 3 128 103901 105 2 1 502 1018 2 2 1 1 29 100840 29 100828 29 100846 502,1529,1527,10806,1531 1100 101801 10390113 -1911101 19111 1 49 105001 2 128 105001 1911201 128 105001 1912101 1 1 Q1911101mass2 20 3 2 2 1 1 12148,12149,3102,1033 1100 1911101 10500101 -1911201 19112 1 50 105001 1911201 2 128 105001 1911301 128 105001 1911601 128 105001 1911901 2 1 503 3 2 2 1 1 1100 1911101 10500102 -1911301 19113 1 50 105001 1911301 2 128 105001 1911401 128 105001 1911501 2 1 503 1060 2 2 1 1 19 1060 201060002,3 1033 1100 10500103 -1911302 19113 2 1 50 105001 1911301 4 1911302 19 1060 201060002,4 10500103 1 -1911401 19114 1 50 105001 1911401 1 5 110001 1 5 101211 1 5 100064 1 1 1033 1100 10500104 -1911402 19114 3 1 1911408 3 128 105001 1911402 2 1 3006 3 2 2 1 3006,1033 1100 10500104 -1911403 19114 4 1 1911402 3 128 105001 1911403 2 1 12166 3 2 2 1 19 1060 201060002,1 12166,1033,12182 1100 10500104 -1911404 19114 5 1 1911403 3 128 105001 1911404 2 1 12165 3 2 2 1 12165,1033 1100 10500104 -1911405 19114 8 1 1911407 3 128 105001 1911405 2 1 503 3 2 2 1 1 47 133220686 1 46 3 133220686 3006,12165,12166,1033,12182,3101 1100 1911101 10500105 -1911406 19114 6 1 1911404 3 128 105001 1911406 1 1 Q1911406tuoma 3 4 2 1 47 133220686 0 47 133220698 0 1033,12165 1100 1911101 10500105 -1911407 19114 7 1 1911406 3 18 1 8,24 1 10500105 -1911408 19114 2 1 1911401 3 128 105001 1911407 2 1 503 1060 2 2 1 1033 1100 10500104 -1911501 19115 2 1 1 1911506 3 128 105001 1911502 2 1 3101 3 2 2 1 47 133220675 3101,1033,3100 1100 1911101 10500106 -1911502 19115 7 1 1 1911501 3 1 136 1911508 3 136 1911509 3 136 1911510 3 2 20 191150202 1 4 1911502 129 1 1 Q1911502Trans 30 3 2 2 47 133220675 0 20 501 47 133220675 0 14 1911501 20 501 46 3 133220675 12 501 3101,3103,3099,3102,12236,12237,1033 1100 501 1911101 10500106 -1911503 19115 10 1 1911504 3 128 105001 1911503 2 1 503 3 2 2 1 1 47 133220698 1 46 3 133220698 3101,1033 1100 1911101 10500106 -1911504 19115 9 1 1911505 3 18 1 8,24 1 3101,1033 1100 10500106 -1911505 19115 8 1 1911502 3 128 105001 1911504 1 3101,1033 1100 1911101 10500106 -1911506 19115 1 50 105001 1911501 128 105001 1911505 2 1 3100 3 2 2 1 19 1060 201060002,1 47 133220686 47 133220698 3100,1033 1100 1911101 10500106 -1911507 19115 3 1 1 1 1911501 3 25 71700318 1 19 3 133220675,3 10500106 -1911508 19115 4 1 1 1 1911507 3 2 1911505 2 1 12235 3 2 1 1033,12235,12257,12258 1100 1911101 10500106 1 -1911509 19115 5 1 1 1 1911507 3 2 1911506 2 1 12257 3 2 1 1033,12235,12257,12258 1100 1911101 10500106 1 -1911510 19115 6 1 1 1 1911507 3 2 1911507 2 1 12258 3 2 1 1033,12235,12257,12258 1100 1911101 10500106 1 -1911601 19116 1 1 50 105001 1911601 128 105001 1911602 20 1911604 1 2 1 503 3 2 2 1 101602,101603 1,1 46 3 133220008 1 101602 1 1 101603 1 1033 1100 322001 10500107 -1911602 19116 2 1 1 1911601 3 1 20 1911602 1 20 1911603 1 20 1911604 1 1 1 Q1911801photo 10 3 2 2 19 3 133220008,2 1033 1100 322001 10500107 -1911603 19116 3 1 1 1911602 3 2 128 105001 1911701 128 105001 1911801 20 1911604 1 2 1 503 3 2 2 1 1 47 133220008 54 133220008 1033 1100 322001 10500108 -1911604 19116 4 1 1 2 1 1911601 4 1 1911602 4 4 1911604 47 133220008 1033 1100 10500107 1 -1911605 19116 5 1 1 2 1 1911603 4 4 1911605 47 133220008 1033 1100 10500108 1 -1911701 19117 1 1 50 105001 1911701 128 105001 1911702 2 1 12156 3 2 2 1 46 3 133220695 12156,1033 1100 10500109 -1911702 19117 2 1 1 1911701 3 20 191170201 1 1 1 Q1911702guide 20 3 2 2 1 47 133213497 46 3 133213497 54 133220695 12156,1033 1100 10500109 -1911703 19117 3 1 1911702 3 128 105001 1911703 2 1 12156 3 2 2 1 54 133220695 12156,1033 1100 10500109 -1911704 19117 4 1 1911703 3 128 105001 1911704 2 1 12159 3 2 2 1 54 133220695 12156,12159,1033 1100 1911101 10500110 -1911705 19117 5 1 1911704 3 128 105001 1911705 2 1 12280 3 2 2 1 1 47 133220695 54 133220695 12156,1033 1100 10500110 -1911801 19118 1 1 50 105001 1911801 4 1911801 20 1911604 1 1 1 Q1911801photo 3 4 2 1 46 3 133220008 19 3 133220008,4 1033,12294 1100 322001 10500111 -1911802 19118 5 1 1 1911803 3 128 105001 1911802 20 1911604 1 2 1 503 3 2 2 1 1 47 133220008 54 133220008 1033 1100 322001 10500111 -1911803 19118 4 1 1 1911804 3 18 1 8,24 20 1911604 1 1 54 133220008 54 133220008 322001 10500111 -1911804 19118 3 1 1 1 1911801 3 1 1911805 3 128 105001 1911803 20 1911604 1 2 1 503 3 2 2 1 19 3 133220008,1 54 133220008 1033 1100 322001 10500111 -1911805 19118 2 1 1 1911801 3 4 1911805 20 1911604 1 1 1 Q1911805photo 3 4 2 1 54 133220008 1033,12295 1100 322001 10500111 -1911806 19118 6 1 1 2 1 1911801 4 1 1911805 4 1 1911804 4 1 1911803 4 1 1911802 4 4 1911806 47 133220008 1033 1100 10500111 1 -1911901 19119 1 1 50 105001 1911901 128 105001 1911902 1 1 Q1911902route1 3 4 2 1 1033 1100 320905 10500112 -1911902 19119 2 1 1 1911901 3 4 1911902 2 1 503 3 2 2 1033 1100 320905 10500112 -1911903 19119 3 1 1 1911902 3 128 105001 1912001 2 1 503 3 2 2 1 1033 1100 320905 10500112 -1911904 19119 4 1 1 1911903 3 4 1911904 2 1 503 3 2 2 3082,1033 1100 320905 10500112 1 -1911905 19119 5 1 1 1911904 3 128 105001 1912002 2 1 503 3 2 2 1 3082,1033 1100 320905 10500112 1 -1911906 19119 6 1 1 1911905 3 4 1911906 2 1 503 3 2 2 1033 1100 320905 10500112 1 -1911907 19119 7 1 1911906 3 128 105001 1912003 2 1 503 3 2 2 1 1 101570 1 1033 1100 320905 10500112 1 -1912101 19121 1 50 105001 1912101 128 105001 1912102 1 1 Q1911101mass2 40 3 2 2 1 12157,12236,12237,1033,3102 1100 1911101 10500113 -1912102 19121 3 1 1912112 3 128 105001 1912103 2 1 12160 3 2 2 1 12160,12148,12149,3102,1033 1100 10500113 -1912103 19121 4 1 1912102 3 128 105001 1912106 2 1 12161 3 2 2 1 47 133220684 12161,1033 1100 10500114 -1912104 19121 5 1 1 1912103 3 7 133220644 2 1 12171 3 2 2 1 46 3 133220644 12161,12160,3170,1033 1100 10500114 -1912105 19121 9 1 1912110 3 128 105001 1912108 2 1 12161 3 2 2 1 12161,3170,1033 1100 10500114 -1912106 19121 11 1 1912114 3 5 100028 1 1 12162,1033 1100 10500115 -1912108 19121 6 1 1 1912104 3 128 105001 1912107 2 1 12171 3 2 2 1 54 133220644 19 3 133220644,2 12171,3170,1033 1100 10500114 -1912109 19121 7 1 1 1912108 3 20 191210901 1 2 20 191210902 1 21 3 1 133220684 684017 -2842.226:206.78:-4175 3 2 2 1 47 133220684 14 1912108 47 133220684 46 3 133220684 47 133220644 3170,1033 1100 10500114 -1912110 19121 8 1 1 1912109 3 128 105001 1912104 2 1 12171 3 2 2 1 12171,3170,1033 1100 10500114 -1912111 19121 12 1 1912106 3 128 105001 1912105 2 1 12162 3 2 2 1 12162,1033 1100 10500115 -1912112 19121 2 1 1912101 3 128 105001 1912110 2 1 503 3 2 2 1 1033,3102,12157 1100 1911101 10500113 -1912113 19121 13 1 1912111 3 128 105001 1912180 1 1 Q1912113mass1 20 3 2 2 1 1 12148,12149,1033 1100 1911101 10500115 -1912114 19121 10 1 1912105 3 128 105001 1912114 2 1 12162 3 2 2 1 12162,1033 1100 10500115 1 -1913101 19131 1 49 102701 128 102701 101 2 507 1057 2 1 1 43 1913101 1 10211,2143,2140,2142 1100 10270101 1 -1913102 19131 2 1 1913101 3 2 128 102701 102 128 102701 103 2 2142 1057 2 2 1 1 43 1913101 1 10211,2143,2140,2142 1100 10270102 1 -1913103 19131 3 1 1 1913101 3 128 102701 102 101607 1 10270102 1 -1913104 19131 4 1 1 1913101 3 128 102701 103 101608 1 10270102 1 -1913201 19132 4 1 1913208 3 128 102701 201 129 1 1 Q1913201Ningguang03 0 1057 4 2 14 1913208 10211,2140,2142,2143 1100 10270103 1 -1913202 19132 5 1 1913201 3 128 102701 202 2 507 1057 2 2 1 19 1057 201057005,2 10211,2140,2142,2143 1100 10270103 1 -1913203 19132 6 1 1913202 3 2 1913204 2 12310 1057 2 2 1 101000 1 10211,12310,2140,2142,2143 1100 10270103 1 -1913204 19132 7 1 1913203 3 27 1913204 1 Q1913201Ningguang03 1057 4 2 28 1913204 10211,12310,12311,2140,2142,2143 1100 10270103 1 -1913205 19132 8 1 1913204 3 128 102701 203 1 Q1913201Ningguang03 1057 2 2 19 1057 201057005,1 10211,12310,12311,2140,2142,2143 1100 10270103 1 -1913206 19132 9 1 1913205 3 2 128 102701 20401 128 102701 20402 2 12297 1034 2 2 1 1 101607 1 43 1913101 1 10211,12297,2063,2140,2142,2143,2146 1100 1034 10270104 1 -1913207 19132 1 50 102701 102 18 1 7,8 1 1 43 1913101 1 10211,2140,2142,2143 1100 10270103 1 -1913208 19132 3 1 1913207 3 20 201057004 1 1 1 Q1913201Ningguang03 1057 4 2 1 19 1057 201057004,2 10211,2140,2142,2143 1100 10270103 1 -1913209 19132 2 1 1 44 40038 1 1 1913207 3 136 1913204 3 2140,2142,2143 1100 10270103 1 -1913301 19133 1 50 102701 20401 128 102701 301 2 2020 3 2 2 1 101605 1 43 1913101 1 10211,2020,2140,2142,2143,2063,2146 1100 1034 10270105 1 -1913302 19133 2 1 1913301 3 128 102701 302 2 12298 3 2 2 1 29 101605 43 1913101 1 10211,2020,12298,12299,12300,2140,2142,2143 1100 10270106 1 -1913303 19133 3 1 1913302 3 128 102701 303 1 Q1913303_C1913303MerchantA 25 3 2 2 1 10211,12298,12299,12300,12301,12302,2140,2142,2143 1100 10270106 1 -1913304 19133 4 1 1913303 3 128 102701 304 2 12298 3 2 2 1 43 1913101 1 10211,12298,12299,12300,12301,12302,2140,2142,2143 1100 10270107 1 -1913305 19133 5 1 1913304 3 128 102701 1 1 Q1913305target 20 3 4 2 1 1 43 1913101 0 10211,12298,12299,12300,12301,12302,2140,2142,2143 1100 10270107 1 -1913401 19134 1 50 102701 20402 4 1913401 1 Q1913402_C1913401Ningguang 30 3 2 2 1 46 3 133107229 19 3 133107229,1 43 1913101 1 10211,2143,2142,2140,12303,12304,12305,2063,2146,2070 1100 310701 10270108 1 -1913402 19134 2 1 1913401 3 128 102701 401 2 2143 3 2 2 1 54 133107229 10211,2143,2142,2140,12303,12304,12305,2070 1100 310701 10270108 1 -1913403 19134 3 1 1 1913402 3 2 1913402 1 Q1913403_GoodsA 3 2 2 10211,12303,12304,12305,12312,12313,12314,2070,2143,2142,2140 1100 310701 10270108 1 -1913404 19134 4 1 1 1913402 3 2 1913403 1 Q1913403_GoodsB 3 2 2 10211,12303,12304,12305,12312,12313,12314,2070,2143,2142,2140 1100 310701 10270108 1 -1913405 19134 5 1 1 1913402 3 2 1913404 1 Q1913403_GoodsC 3 2 2 10211,12303,12304,12305,12312,12313,12314,2070,2143,2142,2140 1100 310701 10270108 1 -1913406 19134 6 1 1 1913402 3 1 136 1913403 3 136 1913404 3 136 1913405 3 1 54 133107229 10211,12303,12304,12305,12312,12313,12314,2070,2143,2142,2140 1100 10270108 1 -1913407 19134 7 1 1913406 3 1 18 16,18 1 54 133107229 43 1913101 1 10211,12303,12304,12305,12312,12313,12314,2070,2143,2142,2140 1100 310701 10270109 1 -1913408 19134 8 1 1913407 3 128 102701 402 1 Q1913402_C1913401Ningguang 30 3 2 2 1 19 3 133107229,2 54 133107229 10211,2143,2142,2140,12303,12304,12305,12312,12313,12314,2070 1100 310701 10270109 1 -1913409 19134 9 2 1 1913408 3 2 1913409 2 12303 3 2 2 10211,2143,2142,2140,12303,12304,12305,2070 1100 310701 10270109 1 -1913410 19134 10 2 1 1913408 3 2 1913410 2 12304 3 2 2 10211,2143,2142,2140,12303,12304,12305,2070 1100 310701 10270109 1 -1913411 19134 11 2 1 1913408 3 2 1913411 2 12305 3 2 2 10211,2143,2142,2140,12303,12304,12305,2070 1100 310701 10270109 1 -1913412 19134 12 1 1 1913408 3 1 136 1913409 3 136 1913410 3 136 1913411 3 1 54 133107229 10211,2143,2142,2140,12303,12304,12305,2070 1100 310701 10270109 1 -1913413 19134 13 1 1913412 3 128 102701 2 2 508 3 2 2 1 1 47 133107229 43 1913101 0 54 133107229 43 1913101 1 10211,2143,2142,2140,12303,12304,12305,2070 1100 310701 10270110 1 -1913414 19134 20 1 50 102701 20402 128 102701 401 10270108 1 -1913501 19135 1 50 102701 10301 128 102701 501 2 2083 3 2 2 1 43 1913101 1 2083,10211 1100 10270112 1 -1913502 19135 2 1 1913501 3 128 102701 502 2 2020 3 2 2 1 2083,2020,10211 1100 10270112 1 -1913503 19135 3 1 1913502 3 128 102701 3 2 507 3 2 2 1 1 43 1913101 0 43 1913101 1 2020,10211 1100 40036 10270113 1 -1913601 19136 1 50 102701 10302 128 102701 601 2 2006 3 2 2 1 101604 1 43 1913101 1 10211,2006 1100 10270114 1 -1913602 19136 2 1 1913601 3 128 102701 602 2 2013 3 2 2 1 29 101604 10211,2006,2013 1100 10270114 1 -1913603 19136 3 1 1 1913602 3 128 102701 607 1 Q1913603Target 35 3 2 2 1 12 504 46 3 133104728 43 1913101 1 47 133104742 10211,2013 1100 10270115 1 -1913604 19136 4 1 1 1913603 3 20 133104728 1 2 8 1913604 129 21 150 3 80 Q1913603_C1913606_tofail 1 Q1913603Target 20 3 2 2 14 1913603 20 504 10211 1100 504 10270115 1 -1913605 19136 5 1 1 1913604 3 128 102701 605 2 8 1913605 129 21 150 3 80 Q1913603_C1913606_tofail 1 Q1913603Target 3 4 2 14 1913603 20 504 10211 1100 504 10270115 1 -1913606 19136 6 1 1 1913605 3 4 1913606 2 8 1913606 129 21 150 3 80 Q1913603_C1913606_tofail 1 Q1913606Target 30 3 2 2 14 1913603 20 504 46 3 133104742 10211 1100 504 10270115 1 -1913607 19136 7 1 1 1913606 3 20 133104742 1 2 129 21 8 1913607 150 3 80 Q1913603_C1913606_tofail 1 Q1913606Target 30 3 2 2 20 504 14 1913603 20 504 10211 1100 504 10270115 1 -1913608 19136 8 1 1913607 3 128 102701 606 1 Q1913606Target 3 4 2 1 46 3 133104808 10211 1100 10270115 1 -1913609 19136 9 1 1913608 3 4 1913609 1 Q1913609Target 45 3 2 2 1 46 3 133104808 47 133104818 10211 1100 10270115 1 -1913610 19136 11 1 1913614 3 20 133104808 1 1 Q1913606CuteMouse 30 3 2 2 47 133104808 1 54 133104808 46 3 133104818 10211 1100 10270115 1 -1913611 19136 12 1 1913610 3 128 102701 603 1 Q1913611_C1913603Ningguang 0 3 4 2 1 19 3 133104212,1 47 133104818 43 1913101 1 19 3 133104212,2 10211 1100 10270116 1 -1913612 19136 13 2 1 1 1913611 3 5 101669 3 1 Q1913612Target 30 3 2 2 1 47 133104808 47 133104728 47 133104742 46 3 133104809 10211 1100 10270116 1 -1913613 19136 14 1 1 1913612 3 128 102701 4 1 Q1913613_C1913604Player 0 3 4 2 1 1 19 3 133104809,2 47 133104809 1 43 1913101 0 10211 1100 10270116 1 -1913614 19136 10 1 1913609 3 20 1331048081 1 1 Q1913609Target 40 3 2 2 10211 1100 10270115 1 -1913615 19136 15 1 1 1913611 3 5 101669 7 10270116 1 -1913701 19137 1 50 102701 10303 128 102701 701 2 2145 1033 2 2 1 43 1913101 1 2145,10211,2067 1100 10270117 1 -1913702 19137 2 1 1913701 3 128 102701 702 1 Q1913702_C1913702Ningguang 0 3 4 2 1 43 1913101 1 2145,10211,2067 1100 10270118 1 -1913703 19137 3 1 1913702 3 4 1913703 2 507 3 2 2 1 10211,12306,12307,12308,12309,2067 1100 10270118 1 -1913704 19137 4 1 1913703 3 128 102701 703 2 507 3 2 2 1 10211,12306,12307,12308,12309,2067 1100 10270118 1 -1913705 19137 5 1 1913704 3 4 1913705 2 507 3 2 2 10211,12306,12307,12308,12309,2067 1100 10270118 1 -1913706 19137 6 1 1913705 3 128 102701 707 2 507 3 2 2 1 10211,12306,12307,12308,12309,2067 1100 10270118 1 -1913707 19137 7 1 1913706 3 4 1913707 2 507 3 2 2 10211,12306,12307,12308,12309,2067 1100 10270118 1 -1913708 19137 8 1 1913707 3 128 102701 711 2 507 3 2 2 1 10211,12306,12307,12308,12309,2067 1100 10270118 1 -1913709 19137 9 1 1913708 3 128 102701 714 1 Q1913709_C1913711Ningguang 25 3 2 2 1 43 1913101 1 10211,12306,12307,12308,12309,2067 1100 10270119 1 -1913710 19137 10 1 1913709 3 128 102701 5 2 2145 1033 2 2 1 1 43 1913101 0 43 1913101 1 2145,10211,12306,2059,2086,2067,2144 1100 10270120 1 -1913801 19138 3 1 1913803 3 2 128 102701 10301 128 102701 10302 128 102701 10303 129 1 Q1913201Ningguang03 1057 2 2 1 101608 1 14 1913803 10211,2140,2142,2143 1100 10270111 1 -1913802 19138 1 50 102701 103 18 1 7,8 1 1 43 1913101 1 10211,2140,2142,2143 1100 10270111 1 -1913803 19138 2 1 1913802 3 20 201057004 1 1 Q1913201Ningguang03 1057 4 2 1 19 1057 201057004,2 10211,2140,2142,2143 1100 10270111 1 -1914101 19141 1 49 106501 128 106501 191410101 1 Q1914101_C1914101_guide 30 3 4 2 1 46 3 133221078 1049,12276,12277,12278,3020 1100 10650101 1 -1914102 19141 2 50 106501 191410101 2 128 106501 191410201 128 106501 191410202 128 106501 191410203 2 510 3 2 2 1 1 54 133221078 1049,12276,12277,12278,3020 1100 10650102 1 -1914201 19142 1 50 106501 191410201 2 128 106501 191420101 128 106501 191420102 2 1034 3 2 2 1 1 47 133221078 46 3 133221078 1049,1034 1100 19014 10650103 1 -1914301 19143 2 50 106501 191410202 2 2 1914309 136 1914303 3 1 Q1914301_guide 30 3 4 2 1049,3038,3018 1100 10650110 1 -1914302 19143 3 1 1914301 3 2 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1 1 19 3 133003578,2 19 3 133003579,2 19 3 133003580,2 1409 1100 -2060307 20603 7 1 1 1 2060302 2 1 2060303 3 1 2060304 3 20 1330035781 1 3 2 2 1 1 19 3 133003578,2 1409 1100 -2060308 20603 8 1 1 1 2060302 3 1 2060303 2 1 2060304 3 20 1330035801 1 3 2 2 1 1 19 3 133003580,2 1409 1100 -2060309 20603 9 1 1 1 2060302 3 1 2060303 3 1 2060304 2 20 1330035791 1 3 2 2 1 1 19 3 133003579,2 1409 1100 -2060310 20603 10 1 1 2060307 3 20 1330036051 1 1 Q20602Camp 30 3 2 2 1 19 3 133003605,2 1409 1100 -2060311 20603 11 1 1 2060308 3 20 1330036071 1 1 Q20602FireCamp2 30 3 2 2 1 19 3 133003607,2 1409 1100 -2060312 20603 12 1 1 2060309 3 20 1330036061 1 1 Q20602FireCamp 30 3 2 2 1 19 3 133003606,2 1409 1100 -2060313 20603 13 2 1 2060310 3 1 2060311 3 1 2060312 3 2 2060305 2 1409 3 3 2 1 1 1409 1100 -2070001 20700 1 9 24300 2 2 2070021 2 2070031 2 2070041 2 1654 3 1 2 1 19 3 133001384,2 1654 1100 -2070002 20700 2 1 9 24300 1 2070009 3 20 1330013831 1 1 Q20700_battle 15 3 2 2 1 19 3 133001391,2 19 3 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1 1 9 24300 1 2070020 3 1 2070021 3 2 2070042 2 1654 3 3 2 1 33 5 1100 -2070015 20700 14 1 1 9 24300 1 2070020 4 1 2070021 4 2 2070043 2 1654 3 3 2 1 33 4 1100 -2070016 20700 15 1 1 9 24300 1 2070024 3 20 1330013861 1 20 1330013861 2 2 2211 3 1 2 1 1 19 3 133001391,2 1100 -2070017 20700 16 1 9 24300 1 2070002 3 2 2 2070002 2 2070005 2 1654 3 3 2 1 1 15 3 133001384 24 24300 19 3 133001383,1 1654 1100 -2070018 20700 17 1 9 24300 1 2070007 3 2 2 2070032 2 2070033 2 1654 3 3 2 1 1 24 24300 19 3 133001385,1 19 3 133001386,1 1654 1100 -2070019 20700 18 1 9 24300 1 2070008 3 2 2 2070042 2 2070043 2 1654 3 3 2 1 1 24 24300 19 3 133001388,1 19 3 133001388,1 1654 1100 -2070020 20700 19 1 1 2070011 3 9 24300 1 20 1330013881 1 2 20 13330013891 1 20 13330013901 1 2 2211 3 1 2 1 1 1100 -2070021 20700 20 1 1 2070011 3 9 24300 1 20 1330013881 1 20 1330013891 1 2 20 1330013901 1 2 2211 3 1 2 1 1 1100 -2070022 20700 21 1 1 2070011 3 9 24300 20 1330013901 1 2 2211 3 1 2 1 1 1100 -2070023 20700 22 1 9 24300 1 2070002 3 2 20 1330013911 1 2 1654 3 1 2 1 1 19 3 133001384,1 1100 -2070024 20700 23 1 9 24300 1 2070007 3 2 20 1330013911 1 2 1654 3 1 2 1 1 1100 -2070025 20700 24 1 9 24300 1 2070010 3 2 20 1330013861 1 2 1654 3 1 2 1 1 1100 -2070026 20700 25 1 9 24300 1 2070009 3 2 20 1330013841 1 2 1654 3 1 2 1 1 1100 -2070027 20700 26 1 1 9 24300 1 2070009 3 2 2 2070002 2 2070005 2 1654 3 1 2 1 1 1100 -2070101 20701 1 9 24000 2 2 2070102 2 2070103 2 1631 3 1 2 1 1631 1100 -2070102 20701 2 1 9 24000 1 2070101 3 2 5 108068 1 5 108069 1 5 108070 1 2 1631 3 2 2 1 1631 1100 -2070103 20701 3 1 9 24000 1 2070102 3 2 27 2070103 2 1631 3 3 2 1 28 2070103 1631 1100 -2070104 20701 4 1 1 9 24000 1 2070102 3 20 2070103 207010301 1 2 2070106 2 1631 3 3 2 1 1 33 0 -2070105 20701 5 1 1 9 24000 1 2070102 3 20 2070103 207010302 1 2 2070107 2 1631 3 3 2 1 1 33 1 -2070106 20701 6 1 1 9 24000 1 2070102 3 20 2070103 207010303 1 2 2070108 2 1631 3 3 2 1 1 33 2 -2070107 20701 7 1 9 24000 1 2070103 3 2 2 2070106 2 2070107 2 2070108 2 1631 3 3 2 1 1 24 24000 1631 1100 -2070201 20702 1 9 24500 2 2070202 2 1437 3 1 2 1 1437 1100 -2070202 20702 2 1 9 24500 1 2070201 3 2 2 2070291 2 2070292 2 2070294 2 2 2070293 2 1437 3 2 2 1 1 24 24500 14 2070202 1437 1100 -2070203 20702 3 1 1 9 24500 1 2070201 3 2 2070213 2 2 2070211 2 2070212 2 1437 3 2 2 1 -2070204 20702 4 1 1 9 24500 1 2070201 3 2 2070222 2 2 2070221 2 2070223 2 1437 3 2 2 1 -2070205 20702 5 1 1 9 24500 1 2070201 3 2 2070232 2 2 2070231 2 2070233 2 1437 3 2 2 1 -2070206 20702 6 1 1 9 24500 1 2070205 3 1 119 1 1 119 2 1 119 3 1 2 2 1437 3 2 2 1 33 0 -2070207 20702 7 1 1 9 24500 1 2070205 4 1 119 1 2 119 2 2 119 3 2 2 2 1437 3 2 2 1 -2070208 20702 8 1 4 9 24500 1 2070205 3 1 2070205 4 1 119 1 1 119 2 1 119 3 2 1 2 1437 3 2 2 1 33 1 -2070209 20702 9 1 4 9 24500 1 2070205 3 1 2070205 4 1 119 1 1 119 2 2 119 3 1 1 2 1437 3 2 2 1 33 1 -2070210 20702 10 1 4 9 24500 1 2070205 3 1 2070205 4 1 119 1 2 119 2 1 119 3 1 1 2 1437 3 2 2 1 33 1 -2070211 20702 11 1 4 9 24500 1 2070205 3 1 2070205 4 1 119 1 1 119 2 2 119 3 2 1 2 1437 3 2 2 1 33 2 -2070212 20702 12 1 4 9 24500 1 2070205 3 1 2070205 4 1 119 1 2 119 2 1 119 3 2 1 2 1437 3 2 2 1 33 2 -2070213 20702 13 1 4 9 24500 1 2070205 3 1 2070205 4 1 119 1 2 119 2 2 119 3 1 1 2 1437 3 2 2 1 33 2 -2070214 20702 14 1 4 9 24500 1 2070208 3 1 2070209 3 1 24 2070214 3 2 2 1437 3 2 2 1 -2070301 20703 1 9 24600 2 2 2070303 2 2070302 2 1 1555 3 2 2 1 19 3 133001395,1 1555 1100 -2070302 20703 4 1 1 9 24600 1 2070301 3 5 100525 3 1 Q20703_Target 20 3 2 2 1 23 2070306 1 1555 1100 -2070303 20703 7 1 9 24600 1 2070302 3 2 2070305 2 1 1555 3 3 2 1 1 29 100525 24 24600 27 3 133001395,1 1555 1100 -2070304 20703 2 1 1 9 24600 1 2070301 3 5 100525 1 3 2 1 1 23 2070306 1 1555 1100 -2070305 20703 3 1 1 9 24600 1 2070301 3 5 100525 2 3 2 1 1 23 2070306 1 1555 1100 -2070306 20703 5 1 1 9 24600 1 2070301 3 24 2070306 3 3 2 2 1 1 23 2070307 1 -2070307 20703 6 1 1 9 24600 1 2070301 3 24 2070307 1 3 2 2 1 1 27 3 133001395,2 -2070401 20704 1 9 27700 2 2070405 2 2093 3 1 2 1 100526 3 19 3 133107097,1 19 3 133107096,1 1100 -2070402 20704 2 9 27700 1 2070401 3 20 13310709601 3 1 Q20704_Target 3 2 2 1 19 3 133107096,2 2211 1100 -2070403 20704 3 9 27700 1 2070402 3 2 2070407 2 2093 3 2 2 1 1100 -2070404 20704 4 9 27700 1 2070403 3 5 100527 3 1 Q20704_Target2 3 2 2 1 19 3 133107099,2 19 3 133107097,2 19 3 133107096,1 1100 -2070405 20704 5 9 27700 1 2070404 3 20 13310709602 3 1 Q20704_Target 3 2 2 1 1100 -2070406 20704 6 1 9 27700 1 2070401 2 2 2070403 2 2093 3 1 2 1 1 1100 -2070407 20704 7 1 9 27700 1 2070401 2 2 2070404 2 2093 3 1 2 1 1 1100 -2070408 20704 8 9 27700 1 2070405 3 2 2070408 2 2093 3 3 2 1 1 29 100527 24 27700 29 100526 1100 -2074001 20740 1 1 44 10001 1 38 2074002 3 17 24 2 1425 3 1 2 1 19 3 133004341,2 1425 1100 -2074002 20740 2 1 1 2074001 3 1 5 100055 1 1 Q20740Forest 25 3 2 2 1 23 2074002 1 1425 1100 -2074003 20740 3 1 1 2074001 3 5 100023 1 1 Q20740Saixiliya 25 3 2 2 1 23 2074002 1 1425 1100 -2074004 20740 4 1 1 2074001 3 5 100024 1 1 Q20740fengqidi 25 3 2 2 1 23 2074002 1 1425 1100 -2074005 20740 6 1 2074002 3 1 2074003 3 1 2074004 3 1 2074011 3 2 2074004 2 1425 3 3 2 1 18 100055:1,100023:1,100024:1,100012:1 1425 1100 -2074006 20740 11 1 1 2074001 3 2 2074005 2 1425 3 1 2 1 19 3 133004342,2 19 3 133004343,2 -2074007 20740 12 1 1 2074004 3 2 2074005 2 1425 3 1 2 1 19 3 133004346,2 19 3 133004347,2 -2074008 20740 13 1 1 2074001 3 24 2074002 4 2 1425 3 1 2 1 1 23 2074013 1 -2074009 20740 7 1 2074005 3 5 100057 1 2 1425 3 2 2 1 19 3 133001399,1 19 3 133002390,1 19 3 133003583,1 1425 1100 -2074010 20740 8 1 2074009 3 2 2074005 2 1425 3 3 2 1 19 3 133004345,2 18 100057:1 1425 1100 -2074011 20740 5 1 1 2074001 3 1 5 100012 1 3 1 1 23 2074002 1 1425 1100 -2074012 20740 9 1 2074010 3 2 2074009 2 1425 3 3 2 1 1 1425 1100 -2074013 20740 14 1 1 2074001 3 24 2074013 1 2 1425 3 1 2 1 1 -2074101 20741 1 4 44 20013 1 38 2074105 3 38 2074106 2 2 1429 3 1 2 1 1429 1100 -2074102 20741 2 1 2074101 3 5 100057 1 2 1429 3 2 2 1 19 3 133004349,1 1429 1100 -2074103 20741 3 1 2074102 3 2 2074110 2 1429 3 2 2 1 1429 1100 -2074104 20741 4 1 2074103 3 25 70710009 1 Q20741_Target 3 2 2 1 19 3 133004348,1 18 100057:1 19 3 133004348,2 1429 1100 -2074105 20741 5 1 2074104 3 2 2074120 2 1429 3 3 2 1 1 1429 1100 -2074201 20742 1 1 1 1 2074208 3 21 1 1 99902 3 18 6,18 2 2211 3 1 2 1 1 1100 -2074202 20742 2 1 1 2074201 3 21 1 2 2074204 2 1425 3 1 2 1 1100 -2074203 20742 3 1 2074202 3 5 100057 1 2 1425 3 1 2 1 1 1100 -2074204 20742 4 1 2074203 3 2 2074205 2 1425 3 3 2 1 1 1 100057 1 19 3 133004350,1 1100 -2074205 20742 5 1 1 1 2074208 3 1 99902 3 2 2074201 3 2 2211 3 1 2 1 1 1100 -2074206 20742 2 1 1 2074205 3 21 1 2 2074207 2 1425 3 1 2 1 1100 -2074207 20742 7 1 1 99902 3 18 1 18,6 1 2 2211 3 1 2 1 1 19 3 133004344,2 1100 -2074208 20742 8 1 1 2074207 3 20 1 1330043241 1 2 2211 3 1 2 1 1 1100 -2074301 20743 1 4 1 38406 3 38 2074302 38 2074303 2 2 1527 1018 1 2 1 19 3 133002395,2 19 3 133002396,2 19 3 133002397,2 1527 1100 -2074302 20743 2 1 1 2074301 3 1 20 38001 1 20 38002 1 1 Q20743_Target1 20 3 2 2 1 23 207430201 1 1527 1100 -2074303 20743 3 1 1 2074301 3 1 20 38101 1 20 38102 1 1 Q20743_Target2 20 3 2 2 1 23 207430201 1 1527 1100 -2074304 20743 4 1 1 2074301 3 1 20 38201 1 20 38202 1 1 Q20743_Target3 20 3 2 2 1 23 207430201 1 1527 1100 -2074305 20743 5 1 1 2074301 3 24 207430201 3 1 Q20743_Target3 3 2 2 1 1 23 207430801 1 -2074306 20743 7 1 2074305 3 2 2074320 2 1527 1018 3 2 1 1 19 3 133002395,1 19 3 133002396,1 19 3 133002397,1 1527 1100 -2074307 20743 8 1 1 99902 3 2 2074302 2 2074302 1 Q20743_Target3 3 2 2 1 1 -2074308 20743 6 1 1 1 2074301 3 24 207430801 1 Q20743_Target3 3 2 2 1 1 19 3 133002384,2 19 3 133002385,2 19 3 133002386,2 -2074401 20744 1 1 1 2074105 3 18 1 6,18 3 2 1 1 1 19 3 133003349,2 1100 -2100001 21000 1 1 9 29300 2 2100001 2 2031 3 1 2 1 2031,2074,2030 1100 -2100002 21000 2 1 1 2100001 3 9 29300 4 2100002 1 Q2100002_N2031 3 4 2 1 46 3 133102199 2031,2074,2030 1100 -2100003 21000 3 1 1 2100002 3 9 29300 2 2100002 2 2031 3 2 2 2031,2074,2030 1100 -2100004 21000 4 1 1 2100003 3 9 29300 4 2100004 1 Q2100004_N2031 3 4 2 1 46 3 133102199 2031,2074,2030 1100 -2100005 21000 5 1 9 29300 1 2100004 3 20 1331021991 1 1 Q2100004_N2031 20 3 4 2 1 46 3 133102199 19 3 133102199,1 2031,2074,2030 1100 -2100006 21000 6 1 9 29300 1 2100005 3 20 1331021992 1 1 Q2100004_N2031 20 3 4 2 47 133102199 0 2031,2074,2030 1100 -2100007 21000 8 1 9 29300 1 2100018 3 2 2100003 2 2031 3 2 2 2031,2074,2030 1100 -2100010 21000 9 1 9 29300 1 2100007 3 20 1331021941 1 1 Q2100004_N2031 30 3 4 2 1 101617 1 47 133102194 0 46 3 133102194 29 101617 2031,2074,2030 1100 -2100011 21000 11 1 9 29300 1 2100017 3 2 2100005 2 2031 3 2 2 1 2031,2074,2030 1100 -2100012 21000 12 1 9 29300 1 2100011 3 4 2100012 2 2031 3 2 2 2031,2074,2030 1100 -2100013 21000 13 1 9 29300 1 2100012 3 2 2100006 2 2031 3 2 2 1 2031,2074,2030 1100 -2100014 21000 15 1 9 29300 1 2100013 3 4 2100014 1 Q2100007_N2031 3 4 2 1 2031,2074,2030 1100 -2100015 21000 16 1 9 29300 1 2100014 3 2 2100007 2 2031 3 3 2 1 47 133102209 0 24 29300 43 2100001 1 2031,2074,2030 1100 -2100016 21000 14 1 1 9 29300 1 2100012 3 4 2100016 1 46 3 133102209 2031,2074,2030 1100 -2100017 21000 10 1 9 29300 1 2100010 3 27 2100001 2 2031 3 2 2 1 29 101617 28 2100001 2031,2074,2030 1100 -2100018 21000 7 1 9 29300 1 2100006 3 4 2100018 1 Q2100004_N2031 3 4 2 1 2031,2074,2030 1100 -2102601 21026 1 9 29600 2 2102601 2 2411 3 1 2 1 101645 1 2411 1100 -2102602 21026 2 1 9 29600 1 2102601 3 20 1331050691 1 1 Q2102605 3 4 2 1 29 101645 46 3 133105069 2411 1100 -2102603 21026 3 1 9 29600 1 2102602 3 2 2102610 2 2411 3 3 2 1 1 24 29600 47 133105069 0 19 3 133105069,2 2411 1100 -2102701 21027 1 9 29700 2 2102701 2 2031 3 1 2 1 2031,2030,2074 1100 -2102702 21027 2 1 9 29700 1 2102701 3 4 2102702 1 Q2102704_N10000005 3 4 2 1 2031,2045,2030,2074 1100 -2102703 21027 3 1 9 29700 1 2102702 3 2 2102710 2 2031 3 2 2 2031,2045,2030,2074 1100 -2102704 21027 4 1 9 29700 1 2102703 3 24 2 1 27 2102701 2 2031 3 2 2 1 28 2102701 2031,2030,2074 1100 -2102705 21027 5 1 9 29700 1 2102703 3 24 2 2 27 2102702 2 2031 3 2 2 1 28 2102702 2031,2030,2074 1100 -2102706 21027 6 1 9 29700 1 2102703 3 24 2 3 27 2102703 2 2031 3 2 2 1 28 2102703 2031,2030,2074 1100 -2102707 21027 7 4 9 29700 1 2102704 3 1 2102705 3 1 2102706 3 2 2102712 2 2031 3 2 2 1 2031,2030,2074 1100 -2102708 21027 8 1 9 29700 1 2102707 3 24 2 3 2 2102715 2 2031 3 3 2 1 24 29700 43 2100001 2 2031,2030,2074 1100 -2102709 21027 9 5 9 29700 1 2102707 3 24 2 1 24 2 2 2 2102715 2 2031 3 3 2 1 24 29700 43 2100001 2 2031,2030,2074 1100 -2102801 21028 1 9 29800 2 2102801 2 2031 3 1 2 1 2031,2030,2074 1100 -2102802 21028 2 1 1 2102801 3 9 29800 4 2102802 1 Q2102708_N10000005 3 4 2 1 2031,2103,2030,2074 1100 -2102803 21028 3 1 1 2102802 3 9 29800 2 2102802 2 2031 3 2 2 2031,2103,2030,2074 1100 -2102804 21028 4 1 1 2102803 3 9 29800 27 2102801 2 2031 3 2 2 1 28 2102801 2031,2103,2030,2074 1100 -2102805 21028 5 1 1 2102804 3 9 29800 2 2102804 2 2031 3 3 2 1 1 24 29800 2031,2103,2030,2074 1100 -2102901 21029 1 9 29801 4 2102901 2 2031 3 1 2 1 51 1 1 4 2031,2030,2074 1100 -2102902 21029 2 1 1 2102901 3 9 29801 24 1 1 2 2102909 2 2031 3 1 2 1 2031,2030,2074 1100 -2102903 21029 3 1 1 2102901 3 9 29801 24 1 2 2 2102909 2 2031 3 1 2 1 2031,2030,2074 1100 -2102904 21029 4 1 1 2102901 3 9 29801 24 1 3 2 2102909 2 2031 3 1 2 1 2031,2030,2074 1100 -2102905 21029 5 5 9 29801 24 2 1 1 2102902 3 1 2102903 3 1 2102904 3 27 2102901 2 2031 3 2 2 1 28 2102901 2031,2030,2074 1100 -2102906 21029 6 5 9 29801 24 2 2 1 2102902 3 1 2102903 3 1 2102904 3 27 2102902 2 2031 3 2 2 1 28 2102902 2031,2030,2074 1100 -2102907 21029 7 5 9 29801 24 2 3 1 2102902 3 1 2102903 3 1 2102904 3 27 2102903 2 2031 3 2 2 1 28 2102903 2031,2030,2074 1100 -2102908 21029 8 1 9 29801 1 2102905 3 2 2102911 2 2031 3 2 2 1 1 24 29801 2031,2030,2074 1100 -2102909 21029 9 1 9 29801 1 2102906 3 2 2102912 2 2031 3 2 2 1 1 24 29801 2031,2030,2074 1100 -2102910 21029 10 1 9 29801 1 2102907 3 2 2102913 2 2031 3 2 2 1 1 24 29801 2031,2030,2074 1100 -2103001 21030 1 9 29802 2 2103001 2 2031 3 1 2 1 2031,2048,2030,2074 1100 -2103002 21030 2 1 9 29802 1 2103001 3 20 1331082241 1 1 Q2103002 20 3 4 2 1 46 3 133108224 2031,2048,2030,2074 1100 -2103003 21030 3 1 9 29802 1 2103002 3 2 2103002 2 2048 3 3 2 1 1 24 29802 47 133108224 0 2031,2048,2030,2074 1100 -2103101 21031 1 9 40060 2 2103101 2 2202 3 2 2 1 2202 1100 -2103102 21031 2 1 9 40060 1 2103101 3 4 2103102 1 Q2103102 30 3 4 2 1 46 3 133104817 46 3 133104816 19 3 133102272,3 2202 1100 -2103103 21031 3 1 9 40060 1 2103102 3 25 71700337 1 1 Q2103102 30 3 4 2 1 54 133104816 54 133104817 2202 1100 -2103104 21031 5 1 1 9 40060 1 2103107 3 2 2103103 136 2103105 3 2 10204 3 2 2 -2103105 21031 6 1 9 40060 1 2103107 3 2 2103104 136 2103104 3 2 2202 3 2 2 1 1 47 133104816 0 47 133104817 0 19 3 133102272,1 24 40060 54 133104816 54 133104817 2202,10204 1100 -2103106 21031 7 1 9 40060 1 2103104 3 2 2103105 2 2202 3 2 2 1 1 47 133104816 0 47 133104817 0 19 3 133102272,1 34 40060 0 1 24 40060 54 133104816 54 133104817 2202 1100 -2103107 21031 4 1 9 40060 1 2103103 3 2 2103102 2 1005 3 2 2 2202 1100 -2103108 21031 8 1 1 99902 3 9 40060 1 1 Q2103102 30 3 4 2 -2200901 22009 1 9 26900 2 2200901 2 2211 3 1 2 1 2211 1100 -2200902 22009 2 1 1 2200901 3 9 26900 20 1331045751 1 1 Q22009 20 3 2 2 1 100511 1 19 3 133104575,2 2211 1100 -2200903 22009 3 1 1 2200902 3 9 26900 3 100511 1 2 2200903 2 2211 3 3 2 1 1 24 26900 29 100511 2211 1100 -2201001 22010 1 9 41010 2 2 2201002 2 2201003 2 2201004 2 3032 SELECT_NPC_NONE 3 1 2 1 51 0 1 4 3032,3033 1100 -2201002 22010 2 1 1 2201001 3 24 1 9 41010 2 2201006 2 3032 SELECT_NPC_NONE 3 2 2 1 3032,3033 1100 322002 -2201003 22010 3 1 1 2201001 3 24 2 9 41010 2 2201007 2 3032 SELECT_NPC_NONE 3 2 2 1 3032,3033 1100 -2201004 22010 4 1 1 2201001 3 24 3 9 41010 2 2201008 2 3032 SELECT_NPC_NONE 3 2 2 1 3032,3033 1100 -2201005 22010 5 4 9 41010 1 2201004 3 1 2201003 3 1 2201002 3 2 24 2201005 1 2 3032 SELECT_NPC_NONE 3 2 2 1 1 24 41010 3032,3033 1100 -2201006 22010 6 1 4 9 41010 1 2201004 3 1 2201003 3 1 2201002 3 2 2201012 35 41010 1 23 2201005 1 -2201007 22010 7 1 4 9 41010 1 2201004 3 1 2201003 3 1 2201002 3 2 2201013 35 41010 2 23 2201005 1 -2201101 22011 1 9 41040 2 2201101 2 3107 SELECT_NPC_NONE 3 2 1 3107 1100 -2201102 22011 2 1 1 1 2201101 3 9 41040 2 5 100883 3 5 100884 3 1 Q22011GreatTree 30 3 2 1 46 3 133220133 27 3 133220133,2,3 29 100883 29 100884 3107 1100 -2201103 22011 3 1 1 2201101 3 9 41040 2 5 100883 2 5 100884 2 1 Q22011GreatTree 30 3 2 3107 1100 -2201104 22011 4 1 1 1 2201101 3 9 41040 2 5 100883 1 5 100884 1 1 Q22011GreatTree 30 3 2 3107 1100 -2201105 22011 5 1 1 2201104 3 1 2201102 3 1 2201103 3 9 41040 2 2201102 2 3107 SELECT_NPC_NONE 3 2 1 1 47 133220133 0 29 100883 29 100884 24 41040 3107 1100 -2201201 22012 1 9 41060 2 2201201 2 3107 SELECT_NPC_NONE 3 2 1 -2201202 22012 2 1 1 2201201 3 9 41060 25 70710391 1 1 Q22011GreatTree 10 3 2 1 46 3 133220091 -2201203 22012 3 1 1 2201202 3 9 41060 2 2201203 2 3106 SELECT_NPC_NONE 3 2 1 47 133220091 0 -2201204 22012 4 1 1 2201203 3 9 41060 2 2201204 2 3107 SELECT_NPC_NONE 3 2 1 1 -2201301 22013 1 1 9 41020 1 2 2201301 2 3032 SELECT_NPC_NONE 3 1 1 1 3032,3033 1100 -2201302 22013 2 1 1 2201301 3 9 41020 2 2201303 2 3032 SELECT_NPC_NONE 3 2 2 1 3032,3033,3023 1100 -2201303 22013 3 1 1 2201302 3 9 41020 2 2201304 2 3032 SELECT_NPC_NONE 3 2 2 1 3032,3033,3021 1100 -2201304 22013 4 1 1 2201303 3 9 41020 2 2201305 2 3032 SELECT_NPC_NONE 3 2 2 1 3032,3033,3024 1100 -2201305 22013 5 1 1 2201304 3 9 41020 2 2201306 2 3033 3 2 2 1 1 43 22013 1 24 41020 3032,3033 1100 -2201401 22014 1 9 41130 2 2201401 2 1 20268 SELECT_NPC_NONE 3 1 1 1 20268,20269,20270,1012 1100 -2201402 22014 2 1 2201401 3 9 41130 2 2 2201402 2 2201406 2 1 2045 SELECT_NPC_NONE 3 2 1 1 20268,20269,20270,2045,1012 1100 -2201403 22014 3 1 1 2201402 3 1 2201406 2 9 41130 2 27 2201403 8 2201403 2 1 2045 SELECT_NPC_NONE 3 2 1 1 28 2201403 20268,20269,20270,2045,1012 1100 -2201404 22014 4 1 1 2201403 3 1 2201406 2 9 41130 2 2 2201404 2 2201406 2 1 2045 SELECT_NPC_NONE 3 2 1 1 100889 1 20268,20269,20270,2045,1012 1100 -2201405 22014 5 1 1 2201404 3 1 2201406 2 9 41130 2 27 2201405 2 2201406 2 1 20268 SELECT_NPC_NONE 3 2 1 1 28 2201405 20268,20269,20270,1012 1100 -2201406 22014 6 1 1 2201402 3 9 41130 2 2201406 2 1 1012 SELECT_NPC_NONE 3 2 1 100890 1 20268,20269,20270,2045,1012 1100 -2201407 22014 7 1 2201406 3 9 41130 27 2201407 2 1 20268 SELECT_NPC_NONE 3 3 1 1 28 2201407 20268,20269,20270 1100 -2201408 22014 8 1 1 2201405 3 1 2201406 2 9 41130 1 2 2201408 1 136 2201406 3 2 1 20268 SELECT_NPC_NONE 3 3 1 1 1 34 41130 2 50 24 41130 20268,20269,20270,1012 1100 -2201409 22014 9 1 1 2201407 3 9 41130 1 2 2201409 2 1 20268 SELECT_NPC_NONE 3 3 1 1 1 29 100889 29 100890 34 41130 1 0 34 41130 2 100 24 41130 20268,20269,20270 1100 -2201501 22015 1 9 41070 2 2201508 2 3041 SELECT_NPC_NONE 3 2 1 3041,3042 1100 -2201502 22015 2 1 2201501 3 9 41070 20 2201502 1 20 2201503 1 1 Q22015_longer 30 3 2 1 46 3 133220144 3041,3042 1100 -2201503 22015 3 1 2201502 3 9 41070 20 2201503 1 Q22015_longer 30 3 2 3041,3042 1100 -2201504 22015 4 4 9 41070 1 2201503 3 1 2201502 4 2 2201502 2 3042 SELECT_NPC_NONE 3 2 1 47 133220144 0 3041,3042,3046,3047 1100 -2201505 22015 5 1 2201504 3 9 41070 2 2201503 2 3041 SELECT_NPC_NONE 3 2 1 1 24 41070 3041,3042,3046,3047 1100 -2201601 22016 1 38 2201601 2 2201601 2 1 20270 SELECT_NPC_NONE 3 1 1 1 -2201602 22016 2 1 2201601 3 4 2201602 1 1 Q22016_01 30 3 2 1 1 46 3 133220149 20268,20269,20270,20271 1100 3001 -2201603 22016 3 1 2201602 3 2 2201602 2 1 20268 SELECT_NPC_NONE 3 4 1 1 46 3 133220149 20268,20269,20270,20271 1100 3001 -2201604 22016 4 1 2201603 3 2 4 2201604 136 2201606 3 1 1 Q22016_04 30 3 4 1 1 47 133220149 54 133220147 46 3 133220149 20268,20269,20270,20271 1100 3001 -2201605 22016 5 1 1 2201604 3 1 2201606 2 20 2201605 1 1 1 Q22016_05 30 3 4 1 1 47 133220147 54 133220147 20268,20269,20270,20271 1100 3001 -2201606 22016 6 1 1 2201603 3 20 2201605 1 47 133220147 -2201607 22016 8 1 2201609 3 20 2201607 1 1 1 Q22016_17 30 3 4 1 1 47 133220148 54 133220148 20268,20269,20270,20271 1100 -2201608 22016 9 1 2201607 3 2 2201604 2 1 20271 SELECT_NPC_NONE 3 3 1 1 1 34 41200 1 100 20268,20269,20270,20271 1100 -2201609 22016 7 2 1 2201605 3 1 2201606 3 2 2201603 2 1 20269 SELECT_NPC_NONE 3 2 1 1 20268,20269,20270,20271 1100 -2201701 22017 1 9 41030 2 2201701 2 3033 SELECT_NPC_NONE 3 1 1 1 3033,3032 1100 -2201702 22017 2 1 1 1 2201701 3 9 41030 20 1332201501 3 1 Q22017_Target 20 3 2 2 1 46 3 133220150 29 100861,100862,100863 3033,3032 1100 -2201703 22017 3 1 1 2201702 3 9 41030 27 2201701 2 3032 SELECT_NPC_NONE 3 2 2 1 47 133220150 28 2201701 3033,3032 1100 -2201704 22017 4 1 1 2201703 3 20 2201701 220170101 9 41030 2 2201706 2 3033 SELECT_NPC_NONE 3 2 2 1 100861 1 14 2201703 3033,3032 1100 -2201705 22017 6 1 1 2201703 3 20 2201701 220170102 9 41030 2 2201705 2 3033 SELECT_NPC_NONE 3 2 2 1 1 29 100861,100862,100863 43 22017 1 24 41030 3033,3032 1100 -2201706 22017 5 1 1 2201703 3 20 2201701 220170103 9 41030 2 2201704 1 100862 1 14 2201703 3033,3032 1100 -2201801 22018 1 9 41080 2 2 2201801 2 2201806 2 3041 SELECT_NPC_NONE 3 2 1 3001,3015,3005,3041,3042,12108 1100 -2201802 22018 2 1 2201801 3 9 41080 2 2 2201802 2 2201810 2 3001 SELECT_NPC_NONE 3 2 1 3001,3015,3005,3041,3042,12108 1100 -2201803 22018 3 1 2201802 3 9 41080 2 2 2201803 2 2201814 2 3015 SELECT_NPC_NONE 3 2 1 3001,3015,3005,3041,3042,12108 1100 -2201804 22018 4 1 2201803 3 9 41080 2 2 2201804 2 2201817 2 3005 SELECT_NPC_NONE 3 2 1 3001,3015,3005,3041,3042,12108 1100 -2201805 22018 5 1 2201804 3 9 41080 2 2 2201805 2 2201819 2 3041 SELECT_NPC_NONE 2 1 1 24 41080 3001,3015,3005,3041,3042,12108 1100 -2201901 22019 1 9 41090 2 2201901 2 3041 SELECT_NPC_NONE 3 2 1 3042,3046,3047,3041 1100 -2201902 22019 2 1 2201901 3 9 41090 20 2201902 1 1 Q22019TalkA 3 4 1 46 3 133220151 3042,10339,10340,3046,3047,3041,12108 1100 -2201903 22019 3 1 2201902 3 9 41090 2 2201902 2 3042 SELECT_NPC_NONE 3 2 3042,3046,3047,3041 1100 -2201904 22019 4 1 2201903 3 9 41090 20 2201904 1 1 Q22019daobaotuanA 20 3 2 1 46 3 133220152 3042,3046,3047,3041 1100 -2201905 22019 5 1 2201904 3 9 41090 2 2201903 2 3042 SELECT_NPC_NONE 3 2 3042,3046,3047,3041 1100 -2201906 22019 6 1 2201905 3 9 41090 2 2201904 2 3041 SELECT_NPC_NONE 3 2 1 1 47 133220151 0 47 133220152 0 24 41090 3042,3046,3047,3041 1100 -2202001 22020 1 9 41100 2 2202001 2 3042 SELECT_NPC_NONE 3 2 1 3042 1100 -2202002 22020 2 1 2202001 3 9 41100 2 2202002 2 3046 SELECT_NPC_NONE 3 2 1 3042,3046,3047 1100 -2202003 22020 3 1 2202002 3 9 41100 2 2202003 2 3019 SELECT_NPC_NONE 3 2 1 3042,3019,3020 1100 -2202004 22020 4 1 2202003 3 9 41100 4 2202004 2 3019 SELECT_NPC_NONE 3 2 1 3042,3019 1100 -2202005 22020 5 1 2202004 3 9 41100 2 2202004 2 3019 SELECT_NPC_NONE 3 2 1 3042,3019 1100 -2202006 22020 6 1 2202005 3 9 41100 2 2202005 2 3042 SELECT_NPC_NONE 3 2 1 1 24 41100 3042 1100 -2202101 22021 1 9 41220 2 2202101 2 1 20268 SELECT_NPC_NONE 3 1 1 1 46 3 133220044 20268,20271 1100 3001 -2202102 22021 2 1 24 1 1 1 2202101 3 9 41220 4 2202102 2 1 20268 SELECT_NPC_NONE 3 2 1 1 46 3 133220044 20268,20271 1100 3001 -2202103 22021 3 1 24 1 2 1 2202101 3 9 41220 4 2202103 2 1 20271 SELECT_NPC_NONE 3 2 1 1 46 3 133220044 20268,20271 1100 3001 -2202104 22021 4 1 1 2202102 3 9 41220 25 70710447 1 2 136 2202108 3 136 2202108 4 2 1 20268 SELECT_NPC_NONE 3 2 1 46 3 133220044 20268,20271 1100 3001 -2202105 22021 5 1 1 2202103 3 9 41220 25 70710448 1 2 136 2202108 3 136 2202108 4 2 1 20271 SELECT_NPC_NONE 3 2 1 46 3 133220044 20268,20271 1100 3001 -2202106 22021 10 1 1 2202113 3 9 41220 27 2202101 2 136 2202108 3 136 2202108 4 2 1 20268 SELECT_NPC_NONE 3 2 1 46 3 133220044 28 2202101 20268,20271 1100 3001 -2202107 22021 11 1 1 2202114 3 9 41220 27 2202102 2 136 2202108 3 136 2202108 4 2 1 20271 SELECT_NPC_NONE 3 2 1 46 3 133220044 28 2202102 20268,20271 1100 3001 -2202108 22021 12 1 1 2202101 3 9 41220 4 2202108 8 2202108 46 3 133220044 20268,20271 1100 3001 -2202109 22021 13 1 1 2202108 3 9 41220 2 2202102 2 1 20268 SELECT_NPC_NONE 3 2 1 1 1 47 133220283 47 133220284 47 133220044 1 34 41220 1 100 24 41220 46 3 133220044 20268,20271 1100 3001 -2202110 22021 14 1 1 2202108 4 9 41220 2 2202103 2 1 20271 SELECT_NPC_NONE 3 2 1 1 1 47 133220283 47 133220284 47 133220044 1 34 41220 2 100 24 41220 46 3 133220044 20268,20271 1100 3001 -2202111 22021 6 1 2202104 3 9 41220 2 2202106 2 136 2202108 3 136 2202108 4 2 1 20268 SELECT_NPC_NONE 3 2 1 20268,20271 1100 3001 -2202112 22021 7 1 2202105 3 9 41220 2 2202107 2 136 2202108 3 136 2202108 4 2 1 20271 SELECT_NPC_NONE 3 2 1 20268,20271 1100 3001 -2202113 22021 8 1 1 2202111 3 9 41220 5 101521 3 2 136 2202108 3 136 2202108 4 1 1 Q22021_XudongGiving 20 3 2 1 47 133220283 46 3 133220283 20268,20271 1100 3001 -2202114 22021 9 2 1 2202112 3 9 41220 5 101522 2 2 136 2202108 3 136 2202108 4 1 1 Q22021_WushidashuGiving 3 2 1 47 133220284 46 3 133220284 20268,20271 1100 3001 -2202201 22022 1 9 41200 2 2202201 2 1 20270 3 1 1 1 51 0 1 6 20270 1100 -2202202 22022 2 1 24 1 100 9 41200 1 2202201 3 2 2202207 2 1 20270 3 3 1 1 1 34 41200 2 100 24 41200 20270 1100 -2202203 22022 3 1 24 1 50 9 41200 1 2202201 3 2 2202208 2 1 20270 3 3 1 1 1 24 41200 20270 1100 -2202204 22022 4 1 1 1 2202201 3 9 41200 2 136 2202202 2 136 2202203 2 20270 1100 -2202205 22022 5 1 1 2202201 3 9 41200 2 119 1 50 119 1 100 2 1 20270 3 2 1 20270 1100 -2202301 22023 1 9 41160 2 2 2202301 2 2202304 2 3022 SELECT_NPC_NONE 3 1 2 1 3022 1100 -2202302 22023 3 1 1 2202307 3 9 41160 27 2202302 2 3022 SELECT_NPC_NONE 3 2 2 1 28 2202302 3022 1100 -2202303 22023 4 1 1 2202302 3 20 2202302 220230201 9 41160 2 2202303 2 3022 3 2 2 1 1 24 41160 3022 1100 -2202304 22023 5 1 1 2202302 3 20 2202302 220230202 9 41160 2 2202305 2 3022 3 2 2 1 1 24 41160 3022 1100 -2202305 22023 6 1 1 99902 3 9 41160 2 2202306 2 3022 3 2 2 1 1 24 41160 3022 1100 -2202306 22023 7 1 1 2202302 3 20 2202302 220230204 9 41160 2 2202307 2 3022 3 2 2 1 1 24 41160 34 41170 1 1 3022 1100 -2202307 22023 2 1 1 2202301 3 9 41160 2 2202308 2 1005 3 2 2 3022 1100 -2202501 22025 1 9 41170 2 2202501 2 3022 3 1 2 1 3022 1100 -2202502 22025 2 1 1 2202501 3 9 41170 2 2202502 2 3071 3 2 2 1 3071,3072,3022 1100 320904 -2202503 22025 3 1 1 2202502 3 9 41170 2 2202503 2 3079 3 2 2 1 3071,3072,3022,3079 1100 -2202504 22025 4 1 1 2202503 3 9 41170 2 2202504 1 Q2202503Paimon 0 3 2 2 1 3022,3079 1100 -2202505 22025 5 1 1 2202504 3 24 1 9 41170 27 2202505 2 3022 3 2 2 1 28 2202505 3022 1100 -2202506 22025 6 1 1 2202504 3 24 2 9 41170 27 2202506 2 3022 3 2 2 1 28 2202506 3022 1100 -2202507 22025 7 1 1 2202504 3 24 3 9 41170 27 2202507 2 3022 3 2 2 1 28 2202507 3022 1100 -2202508 22025 8 1 1 2202505 3 9 41170 2 2202506 2 3022 3 2 2 1 1 43 2202501 1 24 41170 3022 1100 -2202509 22025 9 1 1 2202506 3 9 41170 2 2202507 2 3022 3 2 2 1 1 43 2202501 1 24 41170 3022 1100 -2202510 22025 10 1 1 2202507 3 9 41170 2 2202508 2 3022 3 2 2 1 1 43 2202501 1 24 41170 3022 1100 -2202601 22026 1 1 9 41210 2 2202601 2 1 20269 SELECT_NPC_NONE 3 1 1 1 20269 1100 1202806 -2202602 22026 2 1 1 1 2202601 3 9 41210 5 101520 3 1 1 Q22026_02 50 3 2 1 1 47 133209017 1 29 101520 28 2202601 46 3 133209017 20269 1100 1202806 -2202603 22026 3 1 1 2202602 3 9 41210 27 2202601 2 1 20269 SELECT_NPC_NONE 3 2 1 1 28 2202601 20269 1100 1202806 -2202604 22026 4 1 1 2202603 3 9 41210 2 2202603 2 1 20269 SELECT_NPC_NONE 3 3 1 1 1 29 101520 24 41210 20269 1100 1202806 -2202701 22027 1 9 41110 2 2202701 2 3045 3 2 2 1 3045 1100 1202910 -2202702 22027 2 1 1 2202701 3 9 41110 2 2202702 2 3001 3 2 2 1 3045,3001 1100 -2202703 22027 3 1 1 2202702 3 9 41110 4 2202703 1 Q2202701xiangtai 3 4 2 1 3045 1100 1202910 -2202704 22027 5 1 1 2202703 3 9 41110 2 2 2202704 2 2202705 2 3045 3 2 2 1 24 41110 3045 1100 1202910 -2202705 22027 4 1 1 1 2202703 3 9 41110 2 2202704 34 41110 2 1 34 41110 3 1 3045 1100 -2202801 22028 1 9 41120 2 2202804 2 3045 3 2 2 1 3045 1100 1202910 -2202802 22028 2 1 9 41120 2 2202802 2 3045 3 2 2 3045 1100 1202910 -2202803 22028 3 1 9 41120 2 2202803 2 3045 3 2 2 3045 1100 1202910 -2202804 22028 4 1 1 2202802 3 1 2202801 3 9 41120 4 2202804 1 Q2202805xiangtai 3 4 2 1 3045 1100 -2202805 22028 6 1 1 2202804 3 9 41120 2 2 2202806 2 2202807 2 3045 3 2 2 1 24 41120 3045 1100 -2202806 22028 5 1 1 1 2202804 3 9 41120 2 2202806 34 41120 2 1 34 41120 4 1 3045 1100 -2202807 22028 7 1 1 2202803 3 1 2202801 3 9 41120 4 2202807 1 Q2202809xiangtai 3 4 2 1 3045 1100 322001 -2202808 22028 8 1 1 1 2202807 3 9 41120 2 2202810 34 41120 3 1 34 41120 1 1 3045 1100 322001 -2202809 22028 9 1 1 2202807 3 9 41120 2 2 2202810 2 2202811 2 3045 3 2 2 1 24 41120 3045 1100 322001 -2202901 22029 1 9 41140 2 2202901 2 3060 3 1 2 1 3060 1100 -2202902 22029 3 1 1 2202904 3 9 41140 20 1332210041 1 1 Q2202903xiulian 30 3 2 2 47 133221004 46 3 133221004 19 3 133221004,2 3060 1100 -2202903 22029 4 1 1 2202902 3 9 41140 2 2202903 2 3060 3 2 2 1 1 24 41140 3060 1100 -2202904 22029 2 1 1 2202901 3 9 41140 2 2202904 2 3060 3 2 2 1 47 133221004 3060 1100 -2203001 22030 1 9 41230 2 2203001 2 1 20271 3 1 1 1 20271 1100 3001 -2203002 22030 2 1 2203001 3 9 41230 4 2203002 1 1 Q22030_01 3 4 1 1 46 3 133209020 46 3 133209021 46 3 133209022 46 3 133209023 20271 1100 3001 -2203003 22030 3 1 1 2203001 3 9 41230 2 2203004 136 2203004 3 20271 1100 -2203004 22030 4 1 1 2203001 3 9 41230 2 2203003 136 2203003 3 20271 1100 -2203005 22030 5 1 2203003 3 9 41230 20 Q22030_01 1 1 1 Q22030_02 30 3 2 1 1 46 3 133209020 46 3 133209021 46 3 133209022 47 133209023 54 133220391 20271 1100 -2203006 22030 6 1 2203004 3 9 41230 20 Q22030_02 1 1 1 Q22030_03 30 3 2 1 1 46 3 133209020 47 133209021 46 3 133209022 46 3 133209023 54 133220390 20271 1100 -2203007 22030 7 1 2203005 3 9 41230 25 70710041 1 1 1 Q22030_02 20 3 2 1 1 100904 1 46 3 133209020 46 3 133209022 47 133209021 47 133209023 54 133220391 20271 1100 -2203008 22030 8 1 2203006 3 9 41230 25 70710041 1 1 1 Q22030_03 20 3 2 1 1 100904 1 46 3 133209020 46 3 133209022 47 133209021 47 133209023 54 133220390 20271 1100 -2203009 22030 9 1 2203007 3 9 41230 27 2203001 2 1 20271 3 2 1 1 46 3 133209020 46 3 133209022 54 133220391 20271 1100 -2203010 22030 10 1 2203008 3 9 41230 27 2203001 2 1 20271 3 2 1 1 46 3 133209020 46 3 133209022 54 133220390 20271 1100 -2203011 22030 12 1 2203009 3 9 41230 2 2203006 2 1 20271 3 3 1 1 1 47 133220391 1 47 133209020 1 47 133209022 1 34 41230 2 50 24 41230 46 3 133209020 46 3 133209022 54 133220391 20271 1100 -2203012 22030 13 1 2203010 3 9 41230 2 2203007 2 1 20271 3 3 1 1 1 47 133220390 1 47 133209022 1 47 133209020 1 34 41230 3 50 24 41230 46 3 133209020 46 3 133209022 54 133220390 20271 1100 -2203013 22030 11 1 4 9 41230 1 2203004 3 1 2203003 3 27 2203001 28 2203001 20271 1100 -2203101 22031 1 9 41150 2 2203101 2 3060 3 1 2 1 3060 1100 -2203102 22031 2 1 1 2203101 3 9 41150 2 2203105 2 3060 3 2 2 1 47 133221004 3060 1100 -2203103 22031 3 1 1 2203102 3 9 41150 20 1332210042 1 1 Q2202903xiulian 30 3 2 2 47 133221004 46 3 133221004 19 3 133221004,3 3060 1100 -2203104 22031 4 1 1 2203103 3 9 41150 2 2203104 2 3060 3 2 2 1 1 24 41150 3060 1100 -2203201 22032 1 9 41161 2 2 2203201 2 2203208 2 3022 SELECT_NPC_NONE 3 1 2 3022 1100 -2203202 22032 3 1 1 2203207 3 9 41161 27 2203202 2 3022 SELECT_NPC_NONE 3 2 2 1 28 2203202 3022 1100 -2203203 22032 4 1 1 2203202 3 20 2203202 220320201 9 41161 2 2203203 2 3022 3 2 2 1 1 24 41161 3022 1100 -2203204 22032 5 1 1 2203202 3 20 2203202 220320202 9 41161 2 2203204 2 3022 3 2 2 1 1 24 41161 3022 1100 -2203205 22032 6 1 1 99902 3 9 41161 2 2203205 2 3022 3 2 2 1 1 24 41161 3022 1100 -2203206 22032 7 1 1 2203202 3 20 2203202 220320204 9 41161 2 2203206 2 3022 3 2 2 1 1 24 41161 34 41170 1 1 3022 1100 -2203207 22032 2 1 1 2203201 3 9 41161 2 2203207 2 1005 3 2 2 3022 1100 -2203301 22033 1 1 9 41162 2 2 2203301 2 2203308 2 3022 SELECT_NPC_NONE 3 1 2 1 3022 1100 -2203302 22033 3 1 1 2203301 3 9 41162 1 27 2203302 2 3022 SELECT_NPC_NONE 3 2 2 1 28 2203302 3022 1100 -2203303 22033 4 1 1 2203302 3 20 2203302 220330201 9 41162 1 2 2203303 2 3022 3 2 2 1 1 24 41162 3022 1100 -2203304 22033 7 1 1 99902 3 9 41162 1 2 2203304 2 3022 3 2 2 1 1 24 41162 3022 1100 -2203305 22033 5 1 1 2203302 3 20 2203302 220330203 9 41162 1 2 2203305 2 3022 3 2 2 1 1 24 41162 3022 1100 -2203306 22033 6 1 1 2203302 3 20 2203302 220330204 9 41162 1 2 2203306 2 3022 3 2 2 1 1 24 41162 34 41170 1 1 3022 1100 -2203307 22033 2 1 1 2203301 3 9 41162 1 2 2203307 2 1005 3 2 2 3022 1100 -2203401 22034 1 9 41180 2 2203401 2 3042 3 2 1 51 1 1 4 48 1 0 3042 1100 -2203402 22034 10 1 1 2203401 3 9 41180 24 1 1 20 2203402 1 20 2203403 1 1 Q22034CampA 30 3 2 1 46 3 133220257 3042 1100 -2203403 22034 11 1 1 2203402 3 9 41180 20 2203403 1 1 Q22034CampA 30 3 2 3042 1100 -2203404 22034 21 1 1 2203401 3 9 41180 24 1 2 20 2203404 1 20 2203405 1 1 Q22034CampB 30 3 2 1 46 3 133220258 3042 1100 -2203405 22034 22 1 1 2203404 3 9 41180 20 2203405 1 1 Q22034CampB 30 3 2 3042 1100 -2203406 22034 31 1 1 2203401 3 9 41180 24 1 3 20 2203406 1 20 2203407 1 1 Q22034CampC 30 3 2 1 46 3 133220259 3042 1100 320902 -2203407 22034 32 1 1 2203406 3 9 41180 20 2203407 1 1 Q22034CampC 30 3 2 3042 1100 320902 -2203408 22034 12 4 9 41180 1 2203403 3 1 2203402 4 2 2203402 2 3042 3 2 1 47 133220257 0 24 41180 3042 1100 -2203409 22034 23 4 9 41180 1 2203405 3 1 2203404 4 2 2203403 2 3042 3 2 1 47 133220258 0 24 41180 3042 1100 -2203410 22034 33 4 9 41180 1 2203407 3 1 2203406 4 2 2203404 2 3042 3 2 1 47 133220259 0 24 41180 3042 1100 320902 -2203501 22035 1 9 41190 2 2203501 2 3042 3 2 1 51 1 1 4 48 1 0 3042 1100 -2203502 22035 10 1 1 2203501 3 9 41190 24 1 1 20 2203402 1 20 2203403 1 1 Q22034CampA 30 3 2 1 46 3 133220257 3042 1100 -2203503 22035 11 1 1 2203502 3 9 41190 20 2203403 1 1 Q22034CampA 30 3 2 46 3 133220257 3042 1100 -2203504 22035 21 1 1 2203501 3 9 41190 24 1 2 20 2203404 1 20 2203405 1 1 Q22034CampB 30 3 2 1 46 3 133220258 3042 1100 -2203505 22035 22 1 1 2203504 3 9 41190 20 2203405 1 1 Q22034CampB 30 3 2 46 3 133220258 3042 1100 -2203506 22035 31 1 1 2203501 3 9 41190 24 1 3 20 2203406 1 20 2203407 1 1 Q22034CampC 30 3 2 1 46 3 133220259 3042 1100 320902 -2203507 22035 32 1 1 2203506 3 9 41190 20 2203407 1 1 Q22034CampC 30 3 2 46 3 133220259 3042 1100 320902 -2203508 22035 12 4 9 41190 1 2203503 3 1 2203502 4 2 2203502 2 3042 3 2 1 47 133220257 0 24 41190 3042 1100 -2203509 22035 23 4 9 41190 1 2203505 3 1 2203504 4 2 2203503 2 3042 3 2 1 47 133220258 0 24 41190 3042 1100 -2203510 22035 33 4 9 41190 1 2203507 3 1 2203506 4 2 2203504 2 3042 3 2 1 47 133220259 0 24 41190 3042 1100 320902 -2203601 22036 1 1 9 41250 2 2203601 2 1 3080 3 1 1 1 51 1 1 4 3080 1100 -2203602 22036 2 1 1 1 2203601 3 24 1 1 9 41250 2 2203602 2 1 3080 3 2 1 3080 1100 -2203603 22036 3 1 1 1 2203601 3 24 1 2 9 41250 2 2203603 3080 1100 -2203604 22036 4 1 1 1 2203601 3 24 1 3 9 41250 2 2203604 3080 1100 -2203605 22036 5 5 1 2203601 3 9 41250 1 2203602 3 1 2203603 3 1 2203604 3 2 2203605 2 1 3151 3 3 1 1 3151 1100 -2203606 22036 6 1 1 1 2203605 3 24 2 100 9 41250 2 2203606 2 1 3151 3 3 1 1 34 41250 1 50 24 41250 3151 1100 -2203607 22036 7 1 1 1 2203605 3 24 3 100 9 41250 2 2203607 2 1 3151 3 3 1 1 34 41260 1 100 34 41250 1 200 24 41250 3151 1100 -2203608 22036 8 1 1 1 2203601 3 9 41250 2 2 2203602 2 2203603 2 2203604 3080 1100 -2203609 22036 9 1 5 1 2203601 3 9 41250 1 2203602 3 1 2203603 3 1 2203604 3 4 2203609 3151 1100 -2203701 22037 1 1 9 41260 2 2203701 2 1 3080 3 1 1 1 3080 1100 -2203702 22037 2 1 1 2203701 3 9 41260 2 2203702 2 1 3151 3 2 1 1 3151 1100 -2203703 22037 5 1 1 2203706 3 9 41260 2 2203703 136 2203704 2 1 1 Q22036_PIKA 50 3 3 1 1 47 133220354 0 29 101538 34 41260 1 100 34 41250 1 200 24 41260 3151 1100 -2203704 22037 6 1 1 2203705 3 9 41260 2 2203704 1 1 Q22036_PIKA 50 3 3 1 1 1 47 133220354 0 29 101538 34 41260 1 1 34 41250 1 50 24 41260 47 133220354 3151 1100 -2203705 22037 3 1 1 1 2203702 3 9 41260 5 101538 10 3151 1100 -2203706 22037 4 1 1 2203702 3 9 41260 5 101538 5 1 1 Q22036_PIKA 50 3 3 1 1 46 3 133220354 29 101538 3151 1100 -2203801 22038 1 1 9 41240 1 99902 3 2 2203801 2 3011 1060 2 1 1 19 1060 201060004,2 3011 1100 -2203802 22038 2 1 1 2203801 3 9 41240 4 2203802 10 2 3011 1060 2 2 1 14 2203802 3011 1100 -2203803 22038 3 1 1 1 2203802 3 9 41240 20 2010600031 3 20 2010600032 1 1 Q22038Walk2 15 1060 1 19 1060 201060003,1 14 2203803 15 1060 201060003 3011 1100 -2203804 22038 4 1 1 2203803 3 9 41240 2 2203803 2 3011 1060 2 2 1 1 19 1060 201060004,1 24 41240 3011 1100 -2203901 22039 1 9 41270 2 2 2203901 2 2203902 2 3006 3 2 1 1 3006 1100 -2203902 22039 2 1 1 2203901 3 9 41270 27 2203901 2 3006 3 2 2 1 28 2203901 3006 1100 -2203903 22039 3 1 1 2203902 3 9 41270 20 2203901 220390101 2 2203904 2 3006 3 2 2 1 1 24 41270 3006 1100 -2203904 22039 4 1 1 2203902 3 9 41270 20 2203901 220390102 2 2203905 2 3006 3 2 2 1 1 24 41270 3006 1100 -2204001 22040 1 9 41271 2 2 2204001 2 2204006 2 3006 3 2 2 1 3006,3022,3012 1100 -2204002 22040 2 1 1 2204001 3 9 41271 2 2204003 2 3022 3 2 2 1 3006,3022,3012 1100 -2204003 22040 3 1 1 2204002 3 9 41271 2 2204004 2 3012 3 2 2 1 3006,3012,3022 1100 -2204004 22040 4 1 1 2204003 3 9 41271 2 2204005 2 3006 3 2 2 1 1 24 41271 3006,3022,3012 1100 -2204101 22041 1 1 9 41290 1 2 2204101 2 1 3189 3 1 1 1 46 3 133217135 15 3 133217135 47 133217135 3189 1100 -2204102 22041 2 1 9 41290 1 2204101 3 1 20 Q22041ZHAOMAOSUC 1 2 20 Q22041ZHAOMAOFAIL 1 8 2204102 1 Q22041_QINZI 75 3 2 1 47 133217135 14 2204101 47 133217135 3189 1100 -2204103 22041 3 1 9 41290 1 2204102 3 2 2204103 2 1 3189 3 3 1 1 1 24 41290 3189 1100 -2204201 22042 1 1 9 41280 1 2 2204201 2 1 3189 3 1 1 1 3189 1100 -2204202 22042 2 1 9 41280 1 2204201 3 20 Q22042WEISHI 1 1 1 Q22042_WEISHI 3 4 1 1 47 133217148 1 46 3 133217148 3189 1100 -2204203 22042 3 1 1 9 41280 1 2204201 3 4 2204203 3189 1100 -2204204 22042 4 1 9 41280 1 2204202 3 2 2 2204203 2 2204204 2 1 3189 3 3 1 1 1 24 41280 3189 1100 -2204301 22043 1 1 9 41300 1 2 2204301 2 1 3182 3 1 1 1 3182 1100 -2204302 22043 2 1 9 41300 1 2204301 3 1 27 2204301 2 1 3182 3 2 1 1 28 2204301 3182 1100 -2204303 22043 3 1 9 41300 1 2204302 3 1 2 2204303 2 1 3182 3 3 1 1 1 24 41300 3182 1100 -2204401 22044 1 1 9 41310 1 2 2204401 2 1 3182 3 1 1 1 3182 1100 -2204402 22044 2 1 9 41310 1 2204401 3 1 27 2204401 2 1 3182 3 2 1 1 28 2204401 3182 1100 -2204403 22044 3 1 9 41310 1 2204402 3 1 2 2204403 2 1 3182 3 3 1 1 1 24 41310 3182 1100 -2204501 22045 1 9 41320 2 2204501 2 3182 3 2 1 1 3182,3189 1100 1 -2204502 22045 2 1 2204501 3 9 41320 4 2204502 1 Q22045Target1 3 4 2 1 100995 1 3182,3189 1100 1 -2204503 22045 3 1 2204502 3 9 41320 4 2204503 1 Q22045Target2 3 4 2 1 100996 1 3182,3189 1100 1 -2204504 22045 4 1 2204503 3 9 41320 2 2204504 2 3182 3 2 2 1 1 24 41320 29 100995,100996 3182,3189 1100 1 -2204601 22046 1 9 41330 2 2204601 2 3189 3 2 1 1 3189 1100 1 -2204602 22046 2 1 1 2204601 3 9 41330 20 133127161 4 1 Q22041_QINZI 30 3 2 2 1 47 133217161 46 3 133217161 3189 1100 1 -2204603 22046 3 1 2204602 3 9 41330 2 2204603 2 3189 3 2 2 1 1 24 41330 3189 1100 1 -2204701 22047 1 1 9 41350 2 2204701 2 12064 3 2 1 12064 1100 1 -2204702 22047 2 1 1 2204701 3 9 41350 20 220470201 1 2 20 220470202 1 8 2204702 2 12064 3 2 1 47 133212575 47 133212575 19 3 133212207,2 46 3 133212575 12064 1100 1 -2204703 22047 3 1 1 2204702 4 9 41350 2 2204703 2 12064 3 2 1 14 2204702 12064 1100 1 -2204704 22047 4 1 1 2204702 3 9 41350 2 2204704 2 12064 3 2 1 1 19 3 133212207,1 24 41350 12064 1100 1 -2204801 22048 1 9 41331 2 2204801 2 3189 3 2 1 1 3189 1100 1 -2204802 22048 2 1 1 1 2204801 3 9 41331 20 133217201 5 1 Q22048Target 30 3 2 2 1 47 133217201 46 3 133217201 3189 1100 1 -2204803 22048 3 1 1 2204802 3 9 41331 2 2204803 2 3189 3 2 2 1 1 24 41331 3189 1100 1 -2204901 22049 1 9 41340 2 2204901 2 3035 3 2 1 1 3035 1100 1 -2204902 22049 2 1 1 1 2204901 3 9 41340 20 133220683 3 1 Q22049Target 30 3 2 2 1 46 3 133220683 3035 1100 1 -2204903 22049 3 1 1 2204902 3 9 41340 2 2204903 2 3035 3 2 2 1 1 24 41340 47 133220683 3035 1100 1 -2205001 22050 1 1 1 32 41280 1 3 38 2205001 2 3189 3 2 1 1100 1 -2205002 22050 2 1 2205001 3 2 2205002 1 Q2205002Cat 3 4 1 3189 1100 1 -2205003 22050 3 1 2205002 3 2 2205003 1 Q2205003Cat 3 4 1 3189 1100 1 -2205004 22050 4 1 2205003 3 2 2205004 2 3105 3 2 1 3189,3105 1100 1 -2205005 22050 5 1 99902 3 25 71700317 1 1 Q2205005Letter 3 4 1 3189,3105 1100 1 -2205006 22050 6 1 2205004 3 2 2205005 1 Q2205005Letter 3 4 1 3189,3105 1100 1 -2205007 22050 7 1 2205006 3 2 2205006 1 Q2205001Cat 15 3 4 1 1 3189 1100 1 -2211401 22114 1 9 28000 2 2211401 2 2017 3 1 1 1 2017 1100 -2211402 22114 2 1 1 2211401 3 9 28000 2 2211402 2 2012 3 4 1 1 100485 1 2012 1100 -2211403 22114 3 1 1 2211402 3 9 28000 2 2211403 2 2017 3 4 1 1 2017 1100 -2211404 22114 4 1 1 1 2211403 3 9 28000 20 22114Count 3 1 Event_22114_InteractPoint 30 3 4 1 1 100486 1 29 100485 19 3 133107915,2 19 3 133107915,1 2017 1100 -2211405 22114 5 1 1 2211404 3 9 28000 2 2211405 2 2017 4 1 1 1 24 28000 29 100486 19 3 133107915,2 2017 1100 -2220001 22200 1 1 9 27500 2 2220001 2 2057 3 1 2 1 2057 1100 -2220002 22200 2 1 1 2220001 3 24 1 1 9 27500 2 2220002 2 2057 3 2 2 1 2057 1100 -2220003 22200 3 1 1 2220002 3 9 27500 27 2220001 2 2057 3 2 2 1 28 2220001 2057 1100 -2220004 22200 4 1 1 2220001 3 24 1 2 9 27500 2 2220004 2 2057 3 2 2 1 2057 1100 -2220005 22200 5 1 1 2220004 3 9 27500 27 2220002 2 2057 3 2 2 1 28 2220002 2057 1100 -2220006 22200 6 1 1 2220001 3 24 1 3 9 27500 2 2220006 2 2057 3 2 2 1 2057 1100 -2220007 22200 7 1 1 2220006 3 9 27500 27 2220003 2 2057 3 2 2 1 28 2220003 2057 1100 -2220010 22200 10 1 24 2 5 9 27500 24 3 1 2 2220010 2 2057 3 2 2 1 1 24 27500 2057 1100 -2220011 22200 11 1 24 2 5 9 27500 24 3 2 2 2220011 2 2057 3 2 2 1 1 24 27500 33 1 2057 1100 -2220012 22200 12 1 24 2 5 9 27500 24 3 3 2 2220012 2 2057 3 2 2 1 1 24 27500 2057 1100 -2220013 22200 13 1 24 2 5 9 27500 24 3 4 2 2220013 2 2057 3 2 2 1 1 24 27500 2057 1100 -2250001 22500 1 9 28400 2 2250001 2 207401 3 1 2 1 2074,2030,2031 1100 -2250002 22500 2 1 1 2250001 3 9 28400 2 2 2250003 2 2250004 2 2083 3 2 2 1 2074,2083,2030,2031 1100 -2250003 22500 3 1 38 2250003 3 9 28400 18 18,6 2 2250004 1 2074,2083,2030,2031 1100 -2250004 22500 4 1 1 2250003 3 9 28400 2 2250005 2 2083 3 2 2 100545 1 18 202:3000 2074,2083,2030,2031 1100 -2250005 22500 5 1 38 2250004 3 9 28400 5 100016 3 2 2250003 1 2074,2083,2030,2031 1100 -2250006 22500 6 1 1 2250005 3 9 28400 5 100546 1 1 Q2250006hechengjingyou 3 2 2 1 2074,2083,2030,2031 1100 -2250007 22500 7 1 1 2250006 3 9 28400 25 70710134 1 1 Q2250007aozhixianggao 3 2 2 1 29 100546 2074,2083,2030,2031 1100 -2250008 22500 8 1 1 2250007 3 9 28400 2 2250012 2 208301 3 2 2 1 100545 1 2083,2074,2030,2031 1100 -2250009 22500 9 4 9 28400 1 2250008 3 1 2250004 3 2 2250006 2 207401 3 3 2 1 1 1 29 100545 24 28400 29 100546 2074,2083,2030,2031 1100 -2250010 22500 10 1 1 1 2250002 3 9 28400 2 2250008 1 2 1 -2250101 22501 1 9 28700 2 2250101 2 220501 3 1 2 1 2205 1100 -2250102 22501 2 1 1 2250101 3 9 28700 2 2250102 2 220501 3 2 2 1 1 2205 1100 -2250103 22501 3 1 1 1 2250102 3 9 28700 2 2250103 3 1 2 1 2205 1100 -2250104 22501 4 1 1 1 2250102 3 9 28700 2 2250104 2 3 1 2 1 2205 1100 -2250105 22501 5 1 1 1 2250102 3 9 28700 2 2200905 2 3 1 2 1 2205 1100 -2250106 22501 6 1 1 1 2250102 3 9 28700 2 2250106 2 3 1 2 1 2205 1100 -2250107 22501 7 1 1 1 2250102 3 9 28700 2 2250107 2 3 1 2 1 2205 1100 -2250108 22501 8 1 1 1 2250102 3 9 28700 2 2250108 2 3 1 2 1 2205 1100 -2250109 22501 9 1 1 1 2250102 3 9 28700 2 2250109 2 3 1 2 1 2205 1100 -2250110 22501 10 1 1 1 2250102 3 9 28700 2 2250110 2 3 1 2 1 2205 1100 -2250111 22501 11 1 1 1 2250102 3 9 28700 2 2250111 2 3 1 2 1 2205 1100 -2250112 22501 13 1 1 1 2250124 3 9 28700 120 2 70 121 1 70 2 3 1 2 1 2205 1100 -2250113 22501 14 1 1 1 2250124 3 9 28700 121 2 70 2 120 1 70 2 3 1 2 1 2205 1100 -2250114 22501 15 1 1 1 2250112 3 9 28700 2 2250112 2 3 1 2 1 2205 1100 -2250115 22501 16 1 1 1 2250113 3 9 28700 2 2250113 2 3 1 2 1 2205 1100 -2250116 22501 17 1 1 1 2250114 3 9 28700 2 2250114 1 3 2 2 1 28 2250120 2205 1100 -2250117 22501 18 1 1 1 2250114 3 9 28700 2 2250115 1 3 2 2 1 28 2250121 2205 1100 -2250118 22501 19 1 1 2250116 3 9 28700 5 100029 3 2 220501 3 2 2 1 1 2205 1100 -2250119 22501 20 1 1 2250117 3 9 28700 5 100052 3 2 220501 3 2 2 1 1 2205 1100 -2250120 22501 21 1 1 2250118 3 9 28700 27 2250120 2 220501 3 2 2 1 1 2205 1100 -2250121 22501 22 1 1 2250119 3 9 28700 27 2250121 2 220501 3 2 2 1 2205 1100 -2250122 22501 23 1 1 2250115 3 9 28700 20 133104690 1 1 Q22501shuaguaizhiyin 20 3 2 2 1 46 3 133104690 2205 1100 -2250123 22501 24 1 1 2250122 3 9 28700 2 2250118 2 220501 3 3 2 1 1 24 28700 47 133104690 2205 1100 -2250124 22501 12 1 4 9 28700 1 2250110 3 1 2250111 3 1 2250109 3 2 2250119 3 1 2 1 2205 1100 -2250125 22501 25 1 1 2250120 3 9 28700 2 2250123 2 220501 3 3 2 1 1 24 28700 2205 1100 -2250126 22501 26 1 1 2250121 3 9 28700 2 2250124 2 220501 3 3 2 1 1 24 28700 2205 1100 -2270101 22701 2 1 9 28500 2 2270102 2 2400 3 1 2 1 19 3 133103576,3 2400,2418 1100 -2270102 22701 3 1 1 2270101 3 9 28500 4 2270102 2 2400 3 2 2 1 2400,2418 1100 -2270103 22701 4 1 1 2270102 3 9 28500 2 2270104 2 2400 3 2 2 1 2400,2418 1100 -2270104 22701 7 1 1 1 2270103 3 9 28500 5 100541 3 1 Q22701_Guide 8 3 2 2 1 1 23 2270109 1 19 3 133103531,2 19 3 133103817,2 2400,2418 1100 -2270105 22701 10 1 1 2270104 3 9 28500 2 2 2270106 2 2270107 2 2400 3 2 2 1 1 29 100541 24 28500 19 3 133103576,1 2400,2418 1100 -2270106 22701 1 1 1 1 99902 3 9 28500 2 2270102 3 2 1 1 2400,2418 1100 -2270107 22701 5 1 1 1 2270103 3 9 28500 5 100541 1 3 2 1 1 23 2270109 1 2400,2418 1100 -2270108 22701 6 1 1 1 2270103 3 9 28500 5 100541 2 3 2 1 1 23 2270109 1 2400,2418 1100 -2270109 22701 8 1 1 1 2270103 3 9 28500 24 2270109 3 3 2 2 1 1 23 2270110 1 -2270110 22701 9 1 1 1 2270103 3 9 28500 24 2270110 1 3 2 2 1 1 -2300001 23000 1 9 42090 2 2 2300004 2 2300005 2 2300006 2 4003 3 1 4003 1100 -2300002 23000 2 1 1 2300001 3 9 42090 18 1 19,21 1 -2300003 23000 3 1 1 2300002 3 9 42090 2 4 2300003 17 1074 18 22,16 2 4003 1074 1 14 2300002 4003 1100 -2300004 23000 4 1 1 2300003 3 9 42090 2 2 2300013 2 2300017 18 22,16 2 4003 1074 1 24 42090 14 2300002 4003 1100 -2300101 23001 1 9 42170 2 2 2300101 2 2300106 2 4004 3 2 2 1 4004 1100 -2300102 23001 2 1 9 42170 1 2300101 3 27 2300102 2 4004 3 2 2 1 28 2300102 4004 1100 -2300103 23001 3 1 9 42170 1 2300102 3 20 2300102 230010201 2 2300103 2 4004 3 2 2 1 1 34 42170 0 1 34 42170 1 1 24 42170 4004 1100 -2300104 23001 4 1 9 42170 1 2300102 3 20 2300102 230010202 2 2300104 2 4004 3 2 2 1 1 34 42170 0 1 34 42170 1 1 24 42170 4004 1100 -2300105 23001 5 1 9 42170 1 2300102 3 20 2300102 230010203 2 2300105 2 4004 3 2 2 1 1 34 42170 0 1 34 42170 1 1 24 42170 4004 1100 -2300201 23002 1 9 42250 2 2 2300201 2 2300205 2 1 4024 3 1 2 1 4024 1100 -2300202 23002 2 1 9 42250 1 2300201 3 2 4 2300202 5 101955 5 1 1 Q2300202_Guide 45 3 4 2 1 46 3 133302074 28 2300201 4024 1100 -2300203 23002 3 1 1 9 42250 1 2300202 3 5 101955 5 1 1 Q2300202_Guide 45 3 4 2 1 47 133302074 1 54 133302074 4024 1100 -2300204 23002 4 1 9 42250 1 2300203 3 27 2300201 2 1 4024 3 2 2 1 4024 1100 -2300205 23002 6 1 9 42250 1 2300204 3 1 2300206 2 2300203 2 1 4024 3 3 2 1 1 29 101955 24 42250 4024 1100 -2300206 23002 5 5 9 42250 1 2300204 3 3 101955 1 3 101955 2 2 2300204 2 1 4024 3 3 2 1 1 29 101955 33 1 24 42250 4024 1100 -2300301 23003 1 1 9 42180 18 0,24 51 0 1 3 -2300302 23003 2 1 9 42180 1 2300301 3 24 1 2 2300302 2 1 4004 3 2 2 1 4004 1100 -2300303 23003 3 1 9 42180 1 2300302 3 2 2300304 2 1 4004 1072 2 2 1 1 19 1072 201072001,1 33 1 34 42170 0 0 35 42180 1 24 42180 19 1072 201072001,2 4004 1100 -2300305 23003 4 1 9 42180 1 2300301 3 24 2 4 2300305 1 1 Q2300305_guide 30 3 4 2 1 4004 1100 -2300306 23003 5 1 1 9 42180 1 2300305 3 20 Q230030601 1 2 12729 3 1 1 54 133302082 4004 1100 -2300307 23003 9 1 9 42180 1 2300306 3 2 2300307 2 1 12729 3 2 2 1 1 47 133302082 0 34 42170 0 0 24 42180 54 133302082 4004 1100 -2300308 23003 6 1 1 9 42180 1 2300305 3 2 4 2300308 20 Q230030601 1 1 1 Q2300308_guide 15 3 4 2 4004 1100 -2300309 23003 7 1 1 9 42180 1 2300305 3 2 4 2300309 20 Q230030601 1 1 1 Q2300309_guide 13 3 4 2 4004 1100 -2300310 23003 8 1 1 9 42180 1 2300305 3 2 4 2300310 20 Q230030601 1 1 1 Q2300310_guide 15 3 4 2 4004 1100 -2300401 23004 1 9 42230 4 2 2300401 2 2300411 2 2300412 2 4171 3 2 2 1 51 0 0 5 4171 1100 -2300402 23004 2 1 9 42230 1 2300401 3 24 4 2300402 1 Q2300402_guide 25 3 1 1 46 3 133304114 46 3 133304232 4171 1100 -2300403 23004 4 1 9 42230 1 2300402 3 20 Q2300403 1 1 Q2300402_guide 25 3 1 1 47 133304114 46 3 133304114 54 133304232 4171 1100 -2300404 23004 5 1 9 42230 1 2300403 3 20 Q2300404 1 1 Q2300402_guide 25 3 1 1 120012 1 19 3 133304118,2 54 133304232 46 3 133304118 4171 1100 -2300406 23004 7 1 9 42230 1 2300414 3 20 Q2300406 1 1 Q2300405_guide 15 3 1 120012 1 46 3 133304369 27 3 133304369,1,2 4171 1100 -2300407 23004 8 1 9 42230 1 2300401 3 24 2 4 2300407 1 Q2300407_guide 25 3 1 1 46 3 133304111 46 3 133304370 4171 1100 -2300408 23004 9 1 9 42230 1 2300407 3 20 Q2300408 1 1 Q2300407_guide 25 3 1 120012 1 46 3 133304370 4171 1100 -2300409 23004 10 1 9 42230 1 2300401 3 24 3 4 2300409 1 Q2300409_guide 20 3 1 1 46 3 133304116 46 3 133304399 27 3 133304116,1,2 4171 1100 -2300410 23004 12 1 9 42230 1 2300409 3 20 Q2300410 3 1 Q2300409_guide 20 3 1 120012 1 47 133304116 54 133304116 4171 1100 -2300411 23004 13 1 9 42230 1 2300401 3 24 4 4 2300411 1 Q2300411_guide 25 3 1 1 46 3 133304117 27 3 133304117,1,2 4171 1100 -2300412 23004 14 1 9 42230 1 2300411 3 20 Q2300412 1 1 Q2300411_guide 25 3 1 120012 1 54 133304117 4171 1100 -2300413 23004 15 4 9 42230 1 2300404 3 1 2300406 3 1 2300408 3 1 2300410 3 1 2300412 3 27 2300413 2 136 2300418 3 136 2300422 3 136 2300426 3 2 4171 3 2 2 1 47 133304118 47 133304115 47 133304111 47 133304117 47 133304232 63 2300413 28 2300413 4171 1100 -2300414 23004 6 1 9 42230 1 2300401 3 24 1 4 2300414 1 Q2300405_guide 30 1 46 3 133304115 27 3 133304115,1,2,3 4171 1100 -2300416 23004 16 1 9 42230 1 2300413 3 2 2 2300405 2 2300406 2 2300407 2 2300408 2 2300409 2 4171 3 2 2 1 1 47 133304370 47 133304369 47 133304399 24 42230 33 3 4171 1100 -2300417 23004 17 1 1 9 42230 1 2300404 3 4 2300417 4171 1100 -2300418 23004 18 1 1 9 42230 1 2300417 3 20 Q2300418 1 120013 1 46 3 133304118 19 3 133304118,2 54 133304232 4171 1100 -2300419 23004 19 1 9 42230 1 2300418 3 1 2300430 3 27 2300419 2 4171 3 2 2 1 28 2300419 4171 1100 -2300420 23004 20 1 9 42230 1 2300419 3 2 2300420 2 4171 3 2 2 1 24 42230 33 0 4171 1100 -2300421 23004 21 1 1 9 42230 1 2300406 3 4 2300421 4171 1100 -2300422 23004 22 1 1 9 42230 1 2300421 3 20 2300422 1 120014 1 47 133304369 46 3 133304369 4171 1100 -2300423 23004 23 1 9 42230 1 2300422 3 1 2300430 3 27 2300423 2 4171 3 2 2 1 28 2300423 4171 1100 -2300424 23004 24 1 9 42230 1 2300423 3 2 2300422 2 4171 3 2 2 1 24 42230 33 1 4171 1100 -2300425 23004 25 1 1 9 42230 1 2300408 3 4 2300425 46 3 133304146 4171 1100 -2300426 23004 26 1 1 9 42230 1 2300425 3 20 Q2300426 1 120015 1 4171 1100 -2300427 23004 27 1 9 42230 1 2300426 3 1 2300430 3 27 2300427 2 4171 3 2 2 1 47 133304146 28 2300427 4171 1100 -2300428 23004 28 1 9 42230 1 2300427 3 2 2300424 2 4171 3 2 2 1 24 42230 33 2 4171 1100 -2300429 23004 29 4 9 42230 1 2300413 4 27 2300429 2 4171 3 2 2 1 47 133304118 47 133304115 47 133304111 47 133304117 47 133304232 28 2300429 4171 1100 -2300430 23004 30 1 9 42230 1 2300429 3 2 2 2300405 2 2300406 2 2300407 2 2300408 2 2300409 1 47 133304370 47 133304369 4171 1100 -2300501 23005 1 1 9 42190 18 0,24 1 51 0 1 3 -2300502 23005 2 1 9 42190 1 2300501 3 24 1 2 2300502 2 1 4004 3 2 2 1 4004 1100 -2300503 23005 3 1 9 42190 1 2300502 3 27 2300503 2 1 4004 3 2 2 1 28 2300503 4004 1100 -2300504 23005 7 1 9 42190 1 2300501 3 24 2 2 2300504 2 1 4004 3 2 2 1 4004 1100 -2300505 23005 8 1 9 42190 1 2300504 3 27 2300505 2 1 4004 3 2 2 1 28 2300505 4004 1100 -2300506 23005 9 1 9 42190 1 2300505 3 20 2300505 2 2300506 2 1 4004 3 2 2 1 1 35 42190 1 24 42190 4004 1100 -2300507 23005 4 1 9 42190 1 2300502 3 20 2300503 230050301 2 2300507 2 1 4004 3 2 2 1 1 24 42190 4004 1100 -2300508 23005 5 1 9 42190 1 2300502 3 20 2300503 230050302 2 2300508 2 1 4004 3 2 2 1 1 24 42190 4004 1100 -2300509 23005 6 1 9 42190 1 2300502 3 20 2300503 230050303 2 2300509 2 1 4004 3 2 2 1 1 24 42190 4004 1100 -2300601 23006 1 1 9 42070 2 2300601 2 1 4072 3 1 2 1 4072 1100 -2300602 23006 2 1 1 9 42070 1 2300601 3 1 20 Q2300602 5 1 1 Q2300602_Guide 35 3 2 2 1 47 133302080 0 46 3 133302080 4072 1100 -2300603 23006 3 1 9 42070 1 2300602 3 2 2 2300604 2 2300605 2 2300606 2 1 4072 3 3 2 1 1 24 42070 4072 1100 -2300701 23007 1 9 42280 22 2300702,2300703,2300704 2 4016 3 2 2 1 51 0 1 4 4016 1100 -2300702 23007 2 1 9 42280 1 99902 3 24 1 4 2300702 1 1 Q2300702_Trigger 40 3 4 2 46 3 133302094 4016 1100 -2300703 23007 3 1 9 42280 1 2300701 3 24 1 25 71700388 1 1 1 Q2300702_Trigger 30 3 4 2 1 101905 1 47 133302094 1 46 3 133302094 19 3 133302094,1 4016 1100 -2300704 23007 4 1 9 42280 1 99902 3 24 2 4 2300704 1 1 Q2300704_Trigger 30 3 4 2 46 3 133302096 4016 1100 -2300705 23007 5 1 9 42280 1 2300701 3 24 2 20 Q2300705 1 1 1 Q2300704_Trigger 30 3 4 2 1 101906 1 47 133302096 0 46 3 133302096 4016 1100 -2300706 23007 6 1 9 42280 1 99902 3 24 3 4 2300706 1 1 Q2300706 40 3 4 2 46 3 133303083 27 3 133303083,1,3 4016 1100 -2300707 23007 7 1 9 42280 1 2300701 3 24 3 25 71700388 1 1 1 Q2300706 20 3 4 2 1 101907 1 47 133303083 1 46 3 133303083 19 3 133303083,3 4016 1100 -2300708 23007 8 4 9 42280 1 2300703 3 1 2300705 3 1 2300707 3 27 2300708 2 4016 3 2 2 1 28 2300708 4016 1100 -2300709 23007 9 1 9 42280 1 2300708 3 20 2300708 230070801 2 2 2300709 2 2300710 2 2300711 2 1 4016 3 2 2 1 1 35 42280 1 24 42280 4016 1100 -2300801 23008 1 9 42310 2 2300801 2 4016 3 2 2 1 4016 1100 -2300802 23008 2 1 9 42310 1 2300801 3 27 2300802 2 4016 3 2 2 1 28 2300802 4016 1100 -2300803 23008 3 1 9 42310 1 2300802 3 20 2300802 2 2300803 2 4016 3 2 2 1 1 34 42310 0 1 24 42310 4016 1100 -2300901 23009 1 1 9 42320 18 0,24 3 51 0 1 5 -2300902 23009 2 1 9 42320 1 2300901 3 24 1 23009 2 2300902 2 1 4016 3 2 2 1 4016,4103 1100 -2300903 23009 3 1 9 42320 1 2300902 3 27 2300903 2 1 4016 3 2 2 1 28 2300903 4016,4103 1100 -2300904 23009 5 1 9 42320 1 2300917 3 27 2300904 2 1 4103 3 2 2 1 28 2300904 4016,4103 1100 -2300908 23009 7 1 9 42320 1 2300901 3 24 2 23009 2 2300908 2 1 4016 3 2 2 1 4016 1100 -2300909 23009 8 1 9 42320 1 2300908 3 20 Q2300909 1 1 1 Q2300909_guide 30 3 4 2 1 101913 1 47 133302128 0 46 3 133302128 27 3 133302128,1,2 4016 1100 -2300910 23009 9 1 9 42320 1 2300909 3 27 2300910 2 1 4016 3 2 2 1 28 2300910 4016 1100 -2300911 23009 11 1 9 42320 1 2300901 3 24 3 23009 2 2300911 2 1 4016 3 2 2 1 4016 1100 -2300912 23009 12 1 9 42320 1 2300911 3 25 70710021 1 1 1 Q2300912_guide 40 3 4 2 1 101914 1 47 133303115 1 46 3 133303115 27 3 133303115,1,2 4016 1100 -2300913 23009 13 1 9 42320 1 2300912 3 27 2300913 2 1 4016 3 2 2 1 28 2300913 4016 1100 -2300914 23009 15 1 9 42320 1 2300901 3 24 4 23009 2 2300914 2 1 4016 3 2 2 1 4016 1100 -2300915 23009 16 1 1 9 42320 1 2300914 3 5 101915 3 1 1 Q2300915_guide 50 3 4 2 1 47 133302129 0 46 3 133302129 29 101915 27 3 133302129,1,2 4016 1100 -2300916 23009 17 1 9 42320 1 2300915 3 27 2300916 2 1 4016 3 2 2 1 28 2300916 4016 1100 -2300917 23009 4 1 9 42320 1 2300903 3 20 2300903 2 2300917 2 1 4016 3 2 2 1 101911 1 4016,4103 1100 -2300918 23009 6 1 9 42320 1 2300904 3 20 2300904 2 2300918 2 1 4103 3 2 2 1 1 35 42320 4 24 42320 4103 1100 -2300919 23009 10 1 9 42320 1 2300910 3 20 2300910 2 2300919 2 1 4016 3 2 2 1 1 24 42320 4016 1100 -2300920 23009 14 1 9 42320 1 2300913 3 20 2300913 2 2300920 2 1 4016 3 2 2 1 1 24 42320 4016 1100 -2300921 23009 18 1 9 42320 1 2300916 3 20 2300916 2 2300921 2 1 4016 3 2 2 1 1 24 42320 4016 1100 -2301001 23010 2 1 1 2301004 3 24 1 9 42010 2 2301001 2 1 4027 1072 2 1 1 4027 1100 -2301002 23010 3 1 1 2301001 3 9 42010 27 2301001 2 1 4027 1072 2 2 1 28 2301001 4027 1100 -2301003 23010 4 1 1 2301002 3 9 42010 2 2301003 2 1 4027 1072 2 2 1 1 24 42010 4027 1100 -2301004 23010 1 1 9 42010 18 0,24 51 0 1 4 -2301005 23010 5 1 1 2301004 3 24 2 9 42010 2 2301005 2 1 4027 1072 2 1 1 4027 1100 -2301006 23010 6 1 1 2301005 3 9 42010 27 2301002 2 1 4027 1072 2 2 1 28 2301002 4027 1100 -2301007 23010 7 1 1 2301006 3 9 42010 2 2301007 2 1 4027 1072 2 2 1 1 33 1 24 42010 4027 1100 -2301008 23010 8 1 1 2301004 3 24 3 9 42010 2 2301008 2 1 4027 1072 2 1 1 4027 1100 -2301009 23010 9 1 1 2301008 3 9 42010 27 2301003 2 1 4027 1072 2 2 1 28 2301003 4027 1100 -2301010 23010 10 1 1 2301009 3 9 42010 2 2301010 2 1 4027 1072 2 2 1 1 33 2 24 42010 4027 1100 -2301101 23011 1 9 42261 2 2301101 2 1517 3 2 2 1 43 23011 1 1517 1100 -2301102 23011 2 1 9 42261 1 2301101 3 2 2301103 2 4052 3 2 2 1 4052,1517 1100 -2301103 23011 4 1 9 42261 1 2301102 3 4 2301103 136 2301107 3 1 Q2303203_GUIDE 20 3 1 1 46 3 133302177 46 3 133302178 4052,1517 1100 -2301104 23011 5 4 9 42261 1 2301103 3 1 2301107 3 5 101965 1 1 Q2303203_GUIDE 20 3 1 1 54 133302177 46 3 133302178 1517,4052 1100 -2301105 23011 6 1 9 42261 1 2301104 3 2 2301105 2 4052 3 2 2 1 1 101965 1 4052,1517 1100 -2301106 23011 7 1 9 42261 1 2301105 3 2 2301106 2 1517 3 2 2 1 1 43 2002901 3 24 42261 1517 1100 -2301107 23011 3 1 1 9 42261 1 2301102 3 20 Q2303204 1 -2301201 23012 1 9 42050 2 2 2301211 2 2301212 2 4136 3 2 2 1 51 1 1 4 19 3 133304191,2 4136,12679,12719,12720 1100 -2301202 23012 6 1 9 42050 1 2301206 3 1 2301209 3 2 2301221 2 20 Q2301202Fail 1 150 3 120 Q2301202_guide 1 Q2301202_guide 120 3 4 1 1 15 3 133304119 47 133304119 0 47 133304119 0 1 101948 1 14 2301209 46 3 133304119 15 3 133304119 4136,12679,12719,12720 1100 -2301203 23012 7 1 9 42050 1 2301207 3 1 2301209 3 2 2301222 2 20 Q2301203Fail 1 150 3 120 Q2301202_guide 1 Q2301202_guide 120 3 4 1 1 15 3 133304095 47 133304095 0 47 133304095 0 1 101949 1 14 2301209 46 3 133304095 15 3 133304095 4136,12679,12719,12720 1100 -2301204 23012 8 1 9 42050 1 2301208 3 1 2301209 3 2 2301223 2 20 Q2301204Fail 1 150 3 120 Q2301202_guide 1 Q2301202_guide 120 3 4 1 1 15 3 133304090 47 133304090 0 47 133304090 0 1 101950 1 14 2301209 46 3 133304090 15 3 133304090 4136,12679,12719,12720 1100 -2301205 23012 9 4 9 42050 1 2301202 3 1 2301203 3 1 2301204 3 2 2 2301203 2 2301231 2 4136 3 2 2 1 1 18 101948:1,101949:1,101950:1 35 42050 0 19 3 133304191,1 24 42050 4136,12679,12719,12720 1100 -2301206 23012 3 1 1 9 42050 24 1 1 1 2301201 3 2 2301215 1 101948 1 47 133304119 0 1 101948 1 4136,12679,12719,12720 1100 -2301207 23012 4 1 1 9 42050 24 1 2 1 2301201 3 2 2301216 1 101949 1 47 133304095 0 1 101949 1 4136,12679,12719,12720 1100 -2301208 23012 5 1 1 9 42050 24 1 3 1 2301201 3 2 2301217 1 101950 1 47 133304090 0 1 101950 1 4136,12679,12719,12720 1100 -2301209 23012 2 1 9 42050 1 2301201 3 2 2301219 2 1 4136 3 2 2 1 4136,12679,12719,12720 1100 -2301301 23013 1 9 42020 2 2 2301301 2 2301311 2 2301350 2 20657 3 2 2 1 46 3 133302103 20657,20658 1100 -2301302 23013 3 1 9 42020 1 2301301 3 20 230130201 1 1 Q2301302_guide 25 3 4 2 1 1 101947 1 47 133302103 0 46 3 133302103 20657,20658 1100 -2301303 23013 4 1 9 42020 1 2301302 3 2 2 2301303 2 2301352 2 20657 3 2 2 1 1 1 101947 1 35 42020 1 24 42020 20657,20658 1100 -2301304 23013 2 1 1 9 42020 1 2301301 2 2 4 2301304 136 2301301 3 46 3 133302103 20657,20658 1100 -2301401 23014 1 9 42021 2 2 2301401 2 2301455 2 20657 3 2 2 1 28 2301402 43 23014 1 20657,20658 1100 -2301402 23014 2 1 9 42021 1 2301401 3 27 2301402 2 20657 3 2 2 1 20657,20658 1100 -2301403 23014 3 1 9 42021 1 2301402 3 20 2301402 230140201 2 2 2301403 2 2301457 2 20657 3 2 2 1 1 35 42021 1 24 42021 20657,20658 1100 -2301404 23014 4 1 9 42021 1 2301402 3 20 2301402 230140202 2 2 2301404 2 2301457 2 20657 3 2 2 1 1 35 42021 1 24 42021 20657,20658 1100 -2301501 23015 1 9 42022 2 2301501 2 4042 3 2 2 1 4042,20657,20658 1100 -2301502 23015 2 1 9 42022 1 2301501 3 27 2301502 2 20658 3 2 2 1 28 2301502 4042,20657,20658 1100 -2301503 23015 3 1 9 42022 1 2301502 3 2 2301503 2 4042 3 2 2 1 1 35 42022 1 24 42022 4042,20657,20658 1100 -2301601 23016 1 9 42023 2 2301601 2 20657 3 2 2 1 20657,4042,20658 1100 -2301602 23016 2 1 9 42023 1 2301601 3 2 2301602 2 4042 3 2 2 1 20657,4042,20658 1100 -2301603 23016 3 1 9 42023 1 2301602 3 2 2301639 2 20657 3 2 2 1 1 35 42023 1 24 42023 20657,4042,20658 1100 -2301701 23017 1 9 42024 2 2301701 2 20657 3 2 2 1 28 2301402 20657,20658,12700 1100 -2301702 23017 2 1 9 42024 1 2301701 3 27 2301402 2 20657 3 2 2 1 20657,20658,12700 1100 -2301703 23017 3 1 9 42024 1 2301702 3 20 2301402 230140201 2 2301703 2 20657 3 2 2 1 1 35 42024 1 24 42024 20657,20658,12700 1100 -2301704 23017 4 1 9 42024 1 2301702 3 20 2301402 230140202 2 2301704 2 20657 3 2 2 1 1 35 42024 1 24 42024 20657,20658,12700 1100 -2301801 23018 1 9 42060 2 2301801 2 4071 3 2 2 1 51 1 1 4 4071,4080,4064,4098 1100 -2301802 23018 2 1 1 2301801 3 24 1 1 9 42060 2 2301802 2 4071 3 2 2 1 101938 1 4071,4080 1100 -2301803 23018 4 1 1 2301820 3 9 42060 2 2301803 2 4080 3 2 2 1 29 101938 4071,4080 1100 -2301804 23018 5 1 1 2301803 3 9 42060 2 2301804 136 2301805 3 2 4071 3 2 2 1 1 24 42060 4071,4080 1100 -2301805 23018 6 1 1 1 2301803 3 9 42060 20 Q23018_01 1 20 3 1 47 133302098 0 46 3 133302098 4071,4080 1100 1 -2301806 23018 7 1 1 2301805 3 1 2301803 3 9 42060 2 2301806 2 4080 3 2 2 1 29 101538 4071,4080 1100 -2301807 23018 8 1 1 2301806 3 9 42060 2 2301807 2 4071 3 2 2 1 1 47 133302098 0 33 1 24 42060 4071 1100 -2301808 23018 9 1 1 2301801 3 24 1 2 9 42060 2 2301808 2 4071 3 2 2 1 101939 1 4071,4064 1100 -2301809 23018 11 1 1 2301821 3 9 42060 2 2301809 2 4064 3 2 2 1 29 101939 4071,4064 1100 -2301810 23018 12 1 1 2301809 3 9 42060 2 2301810 1 136 2301811 3 2 4071 3 2 2 1 1 24 42060 4071,4064 1100 -2301811 23018 13 1 1 1 2301809 3 9 42060 27 2301801 28 2301801 4071,4064 1100 1 -2301812 23018 14 1 1 2301811 3 9 42060 2 2301812 2 4064 3 2 2 1 4071,4064 1100 -2301813 23018 15 1 1 2301812 3 9 42060 2 2301813 2 4071 3 2 2 1 1 33 1 24 42060 4071 1100 -2301814 23018 16 1 1 2301801 3 24 1 3 9 42060 2 2301814 2 4071 3 2 2 1 101940 1 4071,4098 1100 -2301815 23018 18 1 1 2301822 3 9 42060 2 2301815 2 4098 3 2 2 1 29 101940 4071,4098 1100 -2301816 23018 19 1 1 2301815 3 9 42060 2 2301816 136 2301817 3 2 4071 3 2 2 1 1 24 42060 4071,4098 1100 -2301817 23018 20 1 1 1 2301815 3 9 42060 27 2301802 28 2301802 4071,4098 1100 1 -2301818 23018 21 1 1 2301817 3 9 42060 2 2301818 2 4098 3 2 2 1 4071,4098 1100 -2301819 23018 22 1 1 2301818 3 9 42060 2 2301819 2 4071 3 2 2 1 1 33 1 24 42060 4071 1100 -2301820 23018 3 1 1 2301802 3 9 42060 27 2301803 2 4080 3 2 2 1 28 2301803 4071,4080 1100 -2301821 23018 10 1 1 2301808 3 9 42060 27 2301804 2 4064 3 2 2 1 28 2301804 4071,4064 1100 -2301822 23018 17 1 1 2301814 3 9 42060 27 2301805 2 4098 3 2 2 1 28 2301805 4071,4098 1100 -2301901 23019 1 9 42240 2 2301901 2 4032 3 2 2 1 4032,4031 1100 -2301902 23019 2 1 1 2301901 3 9 42240 4 2301902 1 Q2301901_GUIDE 15 3 4 2 1 1 46 3 133302104 4032,4031 1100 -2301903 23019 5 1 1 1 2301902 3 9 42240 20 Q2301903 3 1 Q2301901_GUIDE 15 3 4 2 1 47 133302104 4032,4031 1100 -2301904 23019 6 1 1 2301903 3 9 42240 2 2301904 2 4032 3 2 2 1 1 24 42240 4032,4031 1100 -2301905 23019 3 1 1 9 42240 1 2301902 3 20 Q2301903 1 -2302001 23020 1 9 42241 2 2302001 2 4032 3 2 2 1 4032,4031 1100 -2302002 23020 2 1 9 42241 1 2302001 3 4 2302002 1 Q2302001_GUIDE 15 3 4 2 1 1 46 3 133302105 4032,4031 1100 -2302003 23020 3 1 9 42241 1 2302002 3 5 101961 3 1 Q2302001_GUIDE 15 3 4 2 1 1 54 133302105 4032,4031 1100 -2302004 23020 4 1 9 42241 1 2302003 3 1 2 2302004 27 2302004 2 4032 3 2 2 1 47 133302105 28 2302004 54 133302105 4032,4031 1100 -2302005 23020 5 1 9 42241 1 2302004 3 2 2302005 2 4032 3 2 2 1 1 63 2302004 24 42241 4032,4031 1100 -2302101 23021 1 9 42242 2 2302101 2 4032 3 2 2 1 4032,4031,4041 1100 -2302102 23021 2 1 9 42242 1 2302101 3 4 2302102 1 Q2302101_GUIDE 17 3 4 2 1 1 46 3 133302106 4032,4031,4041 1100 -2302103 23021 3 1 1 9 42242 1 2302102 3 20 2302103 3 1 Q2302101_GUIDE 17 3 4 2 1 54 133302106 4032,4031,4041 1100 -2302104 23021 4 1 9 42242 1 2302103 3 20 Q2302104 1 1 Q2302104_GUIDE 15 3 4 2 1 1 47 133302106 46 3 133302042 54 133302106 19 3 133302106,2 47 133302042 47 133302311 4032,4031,4041 1100 -2302105 23021 5 1 1 9 42242 1 2302104 3 8 101961 2 2 2302107 3 4 2302105 1 Q2301901_GUIDE 2 3 4 2 1 1 101961 1 -2302106 23021 7 1 9 42242 1 2302105 3 2 2302106 2 4032 3 2 2 1 47 133302311 47 133302042 24 42242 33 0 46 3 133302311 4032,4031,4041 1100 -2302107 23021 8 1 1 9 42242 1 2302104 3 3 101961 2 4 2302107 1 Q2301901_GUIDE 2 3 4 2 1 1 101961 2 -2302108 23021 9 1 9 42242 1 2302107 3 2 2302108 2 4032 3 2 2 1 1 47 133302042 24 42242 33 1 4032,4031,4041 1100 -2302109 23021 6 1 1 9 42242 1 2302105 3 4 2302109 19 3 133302042,2 -2302110 23021 10 1 9 42242 1 2302104 3 2 136 2302107 3 136 2302105 3 2 4032 3 2 2 4031,4032,4041 1100 -2302201 23022 1 9 42243 2 2302201 2 4032 3 2 2 1 4032,4031 1100 -2302202 23022 2 1 9 42243 1 2302201 3 4 2302202 1 Q2302001_GUIDE 15 3 4 2 1 1 46 3 133302105 4032,4031 1100 -2302203 23022 3 1 9 42243 1 2302202 3 5 101961 3 1 Q2302001_GUIDE 15 3 4 2 1 1 54 133302105 4032,4031 1100 -2302204 23022 4 1 9 42243 1 2302203 3 1 2 2302204 27 2302004 2 4032 3 2 2 1 47 133302105 28 2302004 4032,4031 1100 -2302205 23022 5 1 9 42243 1 2302204 3 2 2302205 2 4032 3 2 2 1 1 63 2302004 24 42243 4032,4031 1100 -2302301 23023 1 9 42160 2 2302301 2 4079 3 2 2 1 51 1 1 3 19 3 133302114,1 4079,4080 1100 -2302302 23023 2 1 1 2302301 3 24 1 1 9 42160 27 2302301 2 4079 3 2 2 1 28 2302301 4079,4080 1100 -2302303 23023 4 1 1 2302302 3 9 42160 2 2302303 2 4079 3 3 2 1 1 24 42160 4079,4080 1100 -2302304 23023 3 1 1 2302301 3 24 1 2 9 42160 2 2302304 2 4079 3 2 2 1 4079,4080 1100 -2302305 23023 5 1 1 2302304 3 9 42160 20 Q23023_01 1 1 1 Q23023_JIAOSHUI 3 4 1 1 1 47 133302115 1 46 3 133302115 4079,4080 1100 -2302306 23023 6 1 1 2302305 3 9 42160 2 2302306 2 4079 3 3 2 1 1 24 42160 4079,4080 1100 -2302401 23024 1 9 42300 2 2302401 2 4079 3 2 2 1 51 1 1 3 19 3 133302114,1 4080,4079 1100 -2302402 23024 2 1 1 2302401 3 9 42300 24 1 1 2 2302402 2 4079 3 2 2 1 4080,4079 1100 -2302403 23024 4 1 1 2302402 3 9 42300 18 1 6,8 1 4080,4079 1100 -2302404 23024 5 1 1 2302403 3 9 42300 2 2302404 2 4079 3 2 2 1 1 47 133302119 0 33 1 19 3 133302114,2 24 42300 46 3 133302119 4080,4079 1100 -2302405 23024 3 1 1 2302401 3 9 42300 24 1 2 2 2302405 2 4079 3 2 2 1 4080,4079 1100 -2302406 23024 6 1 1 2302405 3 9 42300 18 1 6,8 1 4080,4079 1100 -2302407 23024 7 1 1 2302406 3 9 42300 2 2302407 2 4079 3 2 2 1 1 46 3 133302120 47 133302120 1 19 3 133302114,2 24 42300 4080,4079 1100 -2302501 23025 1 1 9 42290 18 0,24 51 0 0 2 -2302502 23025 2 1 1 2302501 3 44 23025 24 9 42290 2 2302502 2 4087 3 2 2 1 4087 1100 -2302503 23025 3 1 1 2302502 3 9 42290 20 Q2302503 1 1 Q2302503_N4087 30 3 4 2 1 1 47 133304138 46 3 133304138 4087 1100 -2302504 23025 4 1 1 2302503 3 9 42290 2 2302504 2 4087 3 2 2 1 1 24 42290 4087 1100 -2302505 23025 5 1 1 2302501 3 44 23025 24 1 9 42290 2 2302505 2 4087 3 2 2 1 4087 1100 330101 -2302506 23025 6 1 1 1 2302505 3 9 42290 20 Q2302506 3 1 Q2302506_guide 40 3 4 2 1 1 19 3 133304002,3 19 3 133304002,2 46 3 133304243 4087 1100 330101 -2302507 23025 7 1 1 2302506 3 9 42290 2 2302507 2 4087 3 2 2 1 1 43 23025 1 47 133304243 1 24 42290 54 133304243 4087 1100 330101 -2302508 23025 8 1 1 2302501 3 44 23025 1 9 42290 2 2302508 2 4087 3 2 2 1 4087 1100 330101 -2302509 23025 10 2 1 1 2302511 3 9 42290 20 Q2302509 3 1 Q2302506_guide 40 3 4 2 1 1 19 3 133304002,1 19 3 133304002,4 54 133304243 4087 1100 330101 -2302510 23025 11 1 1 2302509 3 9 42290 2 2302510 2 4087 3 2 2 1 1 43 23025 0 47 133304243 1 24 42290 54 133304243 4087 1100 330101 -2302511 23025 9 1 1 2302508 3 9 42290 20 Q2302511 1 1 Q2302506_guide 30 3 4 2 1 1 47 133304142 46 3 133304142 46 3 133304243 4087 1100 330101 -2302601 23026 1 9 42080 2 2302601 2 1 4083 3 2 2 1 51 0 1 7 4083,4084 1100 -2302602 23026 2 1 1 2302601 3 24 1 100 9 42080 2 2302608 2 1 4083 3 3 2 1 1 24 42080 4083,4084 1100 -2302603 23026 3 1 1 2302601 3 24 1 50 9 42080 2 2302609 2 1 4083 3 3 2 1 1 24 42080 4083,4084 1100 -2302604 23026 4 1 1 1 2302601 3 9 42080 2 2 2302608 2 2302609 4083,4084 1100 -2302605 23026 5 1 1 1 2302601 3 9 42080 4 2302605 43 2302605 1 4083,4084 1100 -2302606 23026 6 1 1 1 2302601 3 9 42080 4 2302606 43 2302606 1 4083,4084 1100 -2302607 23026 7 1 1 1 2302601 3 9 42080 4 2302607 43 2302607 1 4083,4084 1100 -2302608 23026 8 1 1 1 2302601 3 9 42080 4 2302608 43 2302608 1 4083,4084 1100 -2302609 23026 9 1 1 1 2302601 3 9 42080 4 2302609 43 2302609 1 4083,4084 1100 -2302610 23026 10 1 1 1 2302601 3 9 42080 4 2302610 43 2302610 1 4083,4084 1100 -2302611 23026 11 1 1 1 2302601 3 9 42080 4 2302611 4083,4084 1100 -2302612 23026 12 1 1 2302601 3 9 42080 2 119 1 100 119 1 50 2 1 4083 3 2 2 4083,4084 1100 -2302701 23027 1 9 42030 2 2 2302701 2 2302702 2 4178 3 2 2 1 51 1 1 4 4178 1100 -2302702 23027 2 1 9 42030 1 2302701 3 24 1 1 4 2302702 20 Q230170301 1 1 Q2302702_guide 20 3 4 2 1 47 133302139 0 46 3 133302139 4178 1100 -2302703 23027 3 1 9 42030 1 2302702 3 20 Q230170301 1 1 Q2302702_guide 20 3 4 2 1 47 133302139 0 54 133302139 4178 1100 -2302704 23027 4 4 9 42030 1 2302703 3 1 2302702 4 4 2302704 1 Q2302704_guide 0 3 4 2 1 4178 1100 -2302705 23027 5 1 9 42030 1 2302701 3 24 1 2 4 2302705 20 Q230170601 1 1 Q2302705_guide 20 3 4 2 1 47 133302142 0 46 3 133302142 4178 1100 -2302706 23027 6 1 9 42030 1 2302705 3 20 Q230170601 1 1 Q2302705_guide 20 3 4 2 1 47 133302142 0 54 133302142 4178 1100 -2302707 23027 7 4 9 42030 1 2302706 3 1 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4001114 46 4 144001903 15 4 144001903 -4001201 40012 4 1 4001214 3 2 4001201 18 08,06 2 1008 4 2 2 1 14 4001215 1008 1050 -4001202 40012 5 1 4001201 3 20 14400400101 1 1 Q40012Trace 30 4 4 2 1 47 144004001 0 46 4 144004001 1004,1009 1050 -4001203 40012 6 1 4001202 3 2 4001202 2 1004 4 2 2 1 1004,1009 1050 -4001204 40012 7 1 4001203 3 2 4001203 1 Q40012AlbedoSearch 4 4 2 1 1018 1050 -4001205 40012 1 1 30 2005003 1 18 0,24 1 19 1004 201004008,3 -4001206 40012 9 1 4001207 3 2 4001205 2 1011 4 2 2 1 100819 1 1011 1050 -4001207 40012 8 1 4001204 3 20 14400290105 1 1 Q40011Puppet 60 4 4 2 1 47 144002901 0 46 4 144002901 19 4 144002901,5 1011 1050 -4001208 40012 10 1 1 4001206 3 20 14400290104 1 1 Q40011Puppet 4 2 2 47 144002901 0 46 4 144002901 19 4 144002901,4 -4001209 40012 11 1 1 4001208 3 20 14400290106 1 1 Q40011Puppet 28 4 2 2 1 37 2005 2005006 47 144002064 0 38 2005 2005005 46 4 144002064 -4001210 40012 12 1 4001209 3 2 4001206 2 10090 4 2 2 1 100820,100821,100822 1,1,1 10090 1050 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15 4 144003001 -4001304 40013 7 1 1 4001310 3 24 4001304 3 23 4001305 1 -4001305 40013 8 1 1 4001310 3 24 4001305 1 47 144003001 0 46 4 144003001 19 4 144003001,6 15 4 144003001 -4001306 40013 10 1 1 4001311 3 20 14400300106 1 1 Q40012CampSealGear 20 4 2 2 29 100823,100824,100825 15 4 144003013 10090,1008,1004,1006,1009,1018,1011 1050 -4001307 40013 11 1 1 4001306 3 2 4001301 2 10090 4 2 2 1 38 2005 2005010 19 4 144004083,2 10090,1008,1004,1006,1009,1018,1011 1050 -4001308 40013 1 1 30 2005004 1 18 0,24 1 38 2005 2005008 -4001309 40013 13 1 4001307 3 2 4001302 2 10090 4 2 2 1 1 19 1004 201004008,1 15 4 144003013 43 50006 1 10090,1008,1004,1006,1009,1018,1011 1050 -4001310 40013 3 1 1 4001312 3 2 4001303 18 08,06 2 1008 4 2 2 1 14 4001312 46 4 144003001 19 4 144003001,6 29 100823,100824,100825 10090,1008,1006 1050 -4001311 40013 9 1 4001304 3 2 4001304 1 Q40012CampSealGear 4 2 2 1 100823,100824,100825 1,1,1 38 2005 2005007 19 4 144003013,1 10090,1008,1004,1006,1009,1018,1011 1050 -4001312 40013 2 1 1 4001308 3 18 1 06,08 1 -4001313 40013 12 1 1 4001307 3 4 4001313 15 4 144003013 -4001401 40014 2 1 4001420 3 2 4001401 2 1012 3 2 2 1 1012,2045 1050 -4001402 40014 3 1 4001401 3 2 4001402 2 1021 3 2 2 1 1012,1021,1043 1050 40014 -4001403 40014 7 1 4001406 3 2 4001403 2 2306 3 2 2 1012,1016,2306,1043 1050 -4001404 40014 4 1 4001402 3 2 4001404 2 10233 3 2 2 1 1012,1021,10233,10234,2103,2068,1043 1050 40014 -4001405 40014 5 1 4001404 3 2 4001405 2 1016 3 2 2 1 19 3 133107181,1 19 3 133107010,4 1012,10233,1016,10211,1031,10234,2103,2068,1043 1050 -4001406 40014 6 1 4001405 3 4 4001406 1 Q4001406Trigger 3 4 2 1 1012,1016,10211,1031,2306 1050 -4001407 40014 8 1 4001403 3 4 4001407 24 4001407 1 1 QQ4001407Trigger 3 4 2 1 1 46 3 133102167 1012,1016,10427,2308 1050 -4001408 40014 10 1 1 4001407 3 1 4001415 2 20 4001408 1 1 QQ4001407Trigger 15 3 4 2 1 47 133102167 1012,1016,10427,2308 1050 -4001409 40014 11 2 1 4001408 3 1 4001415 3 2 4001409 2 10427 3 2 2 1 1012,1016,10045,1023,10427,1043,2308 1050 -4001410 40014 12 1 4001409 3 2 4001410 2 2204 3 2 2 1 1012,1016,2204,10045,1023,1043,2308 1050 306 -4001411 40014 13 1 4001410 3 2 5 108030 1 5 108028 1 5 108029 1 2 2204 3 2 2 1 1012,1016,2204 1050 306 1 -4001412 40014 14 1 4001411 3 2 4001412 2 2204 3 2 2 1 1012,1016,2204,1043 1050 306 -4001413 40014 20 1 4001421 3 4 4001413 1 Q4001413KQ 15 3 4 2 1 1 1012,1016 1050 -4001414 40014 22 1 4001422 3 2 4001414 2 1012 3 2 2 1 1012,1016,1043,2041 1050 -4001415 40014 9 1 1 4001403 3 20 4001408 1 47 133102167 23 4001407 1 1012,1016,10427,2308 1050 -4001416 40014 24 1 4001414 3 4 4001416 1 Q4001417PLL 5 3 4 2 1 1 2093,2041 1050 -4001417 40014 25 1 4001416 3 2 4001417 2 2093 3 2 2 1 1012,1016,2093,10426,1043 1050 -4001418 40014 26 1 4001417 3 4 4001418 1 Q4001418Gadget 3 4 2 1 1 19 3 133107181,2 1016,2093 1050 -4001419 40014 27 1 4001418 3 2 4001419 1 Q4001418Gadget 3 4 2 1 1 1 1012,1016,2093 1050 -4001420 40014 1 1 1 1100519 3 30 2007001 1 4 4001420 1 Q4001401PL 3 4 2 1 19 3 133107010,4 1012,2045 1050 -4001421 40014 19 1 4001423 3 2 4001421 2 1016 3 2 2 47 133104276 1 1012,1016,1043 1050 -4001422 40014 21 1 4001413 3 2 4001422 2 1016 3 2 2 1 1012,1016 1050 -4001423 40014 15 1 4001412 3 4 4001423 1 Q4001421PL 3 4 2 1 1 47 133104276 1012,1016 1050 -4001424 40014 16 1 1 4001423 3 4 4001424 46 3 133104276 1012,1016 1050 -4001425 40014 17 1 1 4001423 3 4 4001425 46 3 133104276 19 3 133104276,2 1012,1016 1050 -4001426 40014 23 1 1 4001422 3 4 4001426 2041 1050 -4001427 40014 18 1 1 4001423 3 4 4001427 47 133104276 1012,1016 1050 -4001501 40015 1 30 2007002 1 2 4001501 2 1012 3 2 2 1 1012 1050 -4001502 40015 2 1 4001501 3 2 4001502 1 Q4001503BD 40 3 4 2 1 1 1012,1042,1031 1050 -4001503 40015 4 1 1 4001504 3 138 3107,2105,2102 2 139 3107 139 2105 139 2102 1 1012 1050 1 -4001504 40015 3 1 4001502 3 2 4001504 1 Q4001504PM 15 3 4 2 1 1 1012 1050 -4001505 40015 8 1 1 4001516 3 4 4001505 1 Q4001521Yanfei 20 3 4 2 1 1 46 3 133107177 1012,2204,1016,1030,10211,2003,2070,1043,2073,2029,2014,2069,2201 1050 -4001506 40015 10 1 1 4001521 3 2 2 4001506 2 4001507 2 1012 3 2 2 1 12 13 20 13 32 46 3 133107177 47 133107187 1012,2204,1016,10211,2003,2070,1043,2073,2029,2014,2069,2201 1050 -4001507 40015 11 1 1 4001506 3 20 133107177 1 1 Q4001506XL 5 3 4 2 1 31 10000023 19 3 133107177,2 46 3 133107187 1012,2204,1016,10211,2003,2070,1043,2073,2029,2014,2069,2201 1050 13 -4001508 40015 19 1 1 4001528 3 2 4001508 2 2204 3 2 2 1 20 13 32 46 3 133107177 1012,2204,1016,10211,2003,2070,1043,2073,2029,2014,2069,2201 1050 -4001509 40015 21 1 1 4001508 3 2 4001509 2 1012 3 2 2 1 46 3 133107177 54 133107182 1012,2204,1016,2070,1043,2073,2029,2014,2069 1050 -4001510 40015 22 1 4001509 3 2 4001510 2 1016 3 2 2 1 46 3 133107177 54 133107182 1012,1016 1050 -4001511 40015 23 1 4001510 3 25 70710430 1 Q4001418Gadget 3 4 2 1 1 46 3 133107177 19 3 133107177,3 47 133107182 1012,1016 1050 -4001512 40015 24 1 4001511 3 2 4001512 2 1016 3 2 2 1 109472 1 46 3 133107177 19 3 133107177,3 1012,1016 1050 -4001513 40015 25 1 4001512 3 5 108317 1 1 46 3 133107177 19 3 133107177,3 1012,1016 1050 1 -4001514 40015 26 1 4001513 3 2 4001514 2 1016 3 2 2 1 19 3 133107181,2 46 3 133107177 19 3 133107177,3 1012,1016,1043,2093 1050 -4001515 40015 28 1 1 4001514 3 18 0,24 2 2093 3 2 2 1012,1016,2093,1043 1050 -4001516 40015 7 2 1 4001503 3 1 4001530 3 18 1 10,14 1 46 3 133107177 1012 1050 1 -4001517 40015 27 1 1 4001513 3 4 4001517 15 3 133107181 1012,1016,1043,2093 1050 -4001518 40015 29 1 4001514 3 4 4001518 1 Q4001519PL 20 3 4 2 1 1 1012,2093,10232 1050 -4001519 40015 30 1 4001518 3 2 4001519 1 Q4001519PL 20 3 4 2 1 1 1 43 40015 1 47 133107177 1012,2093,10232,1043 1050 -4001520 40015 5 1 4001503 4 2 4001520 1 Q4001401PL 15 3 4 2 1 1 1012 1050 -4001521 40015 9 1 1 4001505 3 2 4001521 2 1030 3 2 2 46 3 133107177 1012,2204,1016,1030,10211,2003,2070,1043,2073,2029,2014,2069,2201 1050 -4001522 40015 12 1 1 4001507 3 25 70710462 2 25 70710461 25 70710463 1 Q4001506XL 5 3 4 2 1 31 10000023 1012,2204,1016,10211,2003,2070,1043,2073,2029,2014,2069,2201 1050 13 QuestAbility_Player_BanGuoba_4001506 -4001523 40015 13 1 2 1 4001522 3 1 4001522 4 1 5 108106 1 4 4001523 1 Q4001506XL 5 3 4 2 1 31 10000023 1012,2204,1016,10211,2003,2070,1043,2073,2029,2014,2069,2201 1050 13 QuestAbility_Player_BanGuoba_4001506 1 -4001524 40015 14 1 1 4001523 3 25 70710461 2 25 70710462 25 70710463 1 Q4001506XL 5 3 4 2 1 31 10000023 1012,2204,1016,10211,2003,2070,1043,2073,2029,2014,2069,2201 1050 13 QuestAbility_Player_BanGuoba_4001506 -4001525 40015 15 1 2 1 4001524 3 1 4001524 4 1 5 108157 1 4 4001525 1 Q4001506XL 5 3 4 2 1 31 10000023 1012,2204,1016,10211,2003,2070,1043,2073,2029,2014,2069,2201 1050 13 QuestAbility_Player_BanGuoba_4001506 1 -4001526 40015 16 1 1 4001525 3 25 70710463 2 25 70710461 25 70710462 1 Q4001506XL 5 3 4 2 1 31 10000023 1012,2204,1016,10211,2003,2070,1043,2073,2029,2014,2069,2201 1050 13 QuestAbility_Player_BanGuoba_4001506 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2154 1 -4001605 40016 5 2 1 4001603 3 23 4 9 23 4001607 1 22 2149 0 22 2156 1 -4001606 40016 6 2 1 4001603 3 23 4 10 23 4001607 1 22 2150 0 22 2157 1 -4001607 40016 7 1 1 1 4001604 3 1 4001605 3 1 4001606 3 18 0,24 23 4001608 1 22 2162 1 -4001608 40016 8 1 1 4001603 3 24 4001608 1 1 1 22 2157 0 22 2145 0 22 2153 0 22 2154 0 22 2156 0 -4001701 40017 1 1 1 30 2005002 1 1 99902 3 18 0,24 1 1 22 2162 0 -4001801 40018 1 1 1 30 2005003 1 1 99902 3 18 0,24 1 1 -4001901 40019 1 1 1 30 2005004 1 1 99902 3 18 0,24 1 1 -4002001 40020 1 30 2008001 1 2 4002001 2 3004 3 2 2 1 3004 1050 -4002002 40020 2 1 4002001 3 4 4002002 1 Q4002020xinyan 20 3 2 2 1 3058,1042,3025,3055,3059 1050 -4002003 40020 4 1 4002020 3 2 4002003 2 3058 3 2 2 1 3058,1042,3025,3055,3059 1050 -4002004 40020 5 1 4002003 3 4 4002004 1 Q4002004player 15 3 2 2 1 3058,1042,1038,3055,3059,3025,3056 1050 -4002005 40020 6 1 4002004 3 2 4002005 1 Q4002004player 10 3 2 2 1 1038,1042,3058,3055,3059,3025,3056 1050 -4002006 40020 7 1 4002005 3 4 4002006 1 Q4002006target 30 3 2 2 1 46 3 133220689 1042,12172,3059,3058,1038,3025,30093,30094,30095 1050 -4002007 40020 8 1 4002006 3 2 4002007 2 12172 3 2 2 1 54 133220689 1042,12172,1038,30093,30094,30095 1050 -4002008 40020 9 1 4002007 3 2 136 4002019 3 20 13322064501 1 20 13322064502 1 1 Q4002008target 30 3 2 2 1 46 3 133220645 15 3 133220645 54 133220689 1042,12172,30093,30094,30095 1050 -4002009 40020 10 1 1 4002008 3 1 4002019 2 2 20 13322064502 1 136 4002019 3 1 Q4002008target 30 3 2 2 54 133220689 1042,12172,30093,30094,30095 1050 -4002010 40020 13 1 1 4002022 3 2 4002011 3 2 2 1 54 133220689 1042,12172,30067,30093,30094,30095 1050 -4002011 40020 14 1 1 4002022 3 4 4002011 3 2 2 1 54 133220689 1042,12172,30067,12241,30093,30094,30095 1050 -4002012 40020 15 1 4002010 3 141 1 1 Q40020guide 3 2 2 1 54 133220689 12172,1042,30067,30093,30094,30095 1050 -4002013 40020 16 1 4002012 3 2 4002013 10 2 10200 2 2 1 48 0 1 14 4002012 10200,30067,1042,12172 1050 -4002014 40020 19 6 1 4002027 3 1 4002013 3 24 1 20 4002014 1 10 1 48 0 1 48 0 0 48 1 1 14 4002027 10200,30067,1042,12172 1050 -4002015 40020 26 1 1 99902 3 3 2 2 1 -4002016 40020 22 1 6 1 4002024 3 1 4002014 3 24 1 4 4002016 10 3 2 2 1 48 0 1 48 0 0 48 2 1 14 4002024 1042,12172,30067,10200 1050 -4002017 40020 24 1 4002018 3 2 4002017 2 1042 3 2 2 1 1 1042,12172,1038,30067,30093,30094,30095 1050 -4002018 40020 23 1 4002021 3 4 4002018 1 1 47 133220689 1 10200,30067,1042,12172 1050 -4002019 40020 11 1 1 4002007 3 20 13322064502 1 54 133220689 1042,12172,30093,30094,30095 1050 -4002020 40020 3 1 4002002 3 2 4002020 2 1042 3 2 2 1 3058,1042,3025,3055,3059 1050 -4002021 40020 21 6 1 4002024 3 1 4002014 3 24 1 2 4002016 10 2 2 1 1 48 0 1 48 0 0 48 2 1 14 4002024 15 47004 247004020 10200,30067,1042,12172 1050 -4002022 40020 12 2 1 4002009 3 1 4002019 3 25 70710532 1 1 Q4002010shidajiang 40 3 2 2 1 47 133220645 1 54 133220689 1042,12172,30067,30093,30094,30095 1050 1 -4002023 40020 17 1 1 4002012 3 4 4002023 10 3 2 2 1 15 47001 247001021 48 0 1 14 4002012 10200,30067,1042,12172 1050 -4002024 40020 20 24 2 1 141 1 1 Q40020guide 3 2 2 1 54 133220689 12172,1042,30067,10200,30093,30094,30095 1050 -4002025 40020 25 1 1 99902 3 3 2 2 1 -4002026 40020 27 1 1 99902 3 3 2 2 1 -4002027 40020 18 24 1 1 141 1 1 Q40020guide 3 2 2 1 54 133220689 12172,1042,30067,10200,30093,30094,30095 1050 -4002101 40021 2 1 4002110 3 2 4002101 2 1042 3 2 2 1 1042 1050 -4002102 40021 3 1 4002101 3 2 4002102 2 1038 3 2 2 1 1042,1038 1050 -4002103 40021 4 1 4002102 3 4 4002103 2 30067 3 2 2 1 1042,30067 1050 -4002104 40021 6 1 4002113 3 141 2 1 Q40020guide 3 2 2 1 1042,30067 1050 -4002105 40021 7 1 4002104 3 2 4002105 10 2 10200 2 2 1 48 0 1 14 4002104 10200,30067,1042 1050 -4002106 40021 12 6 1 4002116 3 1 4002114 3 24 1 20 4002106 1 10 1 48 0 1 48 0 0 48 2 1 14 4002116 10200,30067,1042 1050 -4002107 40021 14 6 1 4002117 3 1 4002106 3 24 1 25 70710489 1 10 1 Q4002107target 5 47002 2 2 1 48 0 1 15 47002 247002002 48 0 0 48 3 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18 1 1 99902 3 3 2 2 1 -4002201 40022 2 1 4002209 3 2 4002201 2 1042 3 2 2 1 1042 1050 -4002202 40022 3 1 4002201 3 141 3 1 Q40020guide 3 2 2 1 1042 1050 -4002203 40022 7 1 4002205 3 2 4002203 10 2 10200 2 2 1 48 0 1 15 47006 247006002 48 0 0 48 1 1 14 4002212 10200,30067,1042 1050 -4002204 40022 9 6 1 4002210 3 1 4002203 3 24 1 20 4002204 1 10 1 48 0 1 48 0 0 48 2 1 14 4002210 10200,30067,1042 1050 -4002205 40022 6 6 1 4002212 3 1 4002211 3 24 1 25 70710489 1 10 1 Q4002205target 5 47006 2 2 1 48 0 1 15 47006 247006002 48 0 0 48 1 1 14 4002212 15 47006 247006002 10200,30067,1042 1050 -4002206 40022 11 6 1 4002207 3 1 4002204 3 24 1 2 4002206 10 2 30067 2 2 1 48 0 1 48 0 0 48 3 1 14 4002207 15 47003 247003003 10200,30067,1042,30096 1050 -4002207 40022 10 24 3 1 141 3 1 Q40020guide 3 2 2 1 1042,10200,30067 1050 -4002208 40022 12 1 4002206 3 10 1 1 1 30067,1042 1050 QuestAbility_ClearFollowPet -4002209 40022 1 30 2008003 1 18 1 8,12 1 1 1042 1050 -4002210 40022 8 24 2 1 141 3 1 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guide_Q4007706 30 9 4 2 1 19 9 199001047,2 15 9 199001055 68 9008;9009 0;1 15 9 199001119,199001164,199001165 46 9 199001047 12605 1050 1 -4007707 40077 9 1 4007706 3 2 4007707 1 Q4007711_N12605 0 9 4 2 1 47 199001051 47 199001052 47 199001053 46 9 199001047 19 9 199001047,2 12605,1032,1042,10011,10095,12644,12645 1050 -4007708 40077 11 1 1 4007707 3 4 4007708 9 2 2 1 22 9016 1 -4007709 40077 3 1 1 4007711 3 4 4007709 15 9 199001021 12605 1050 1 -4007710 40077 10 1 4007707 3 2 4007708 1 Q4007708_N1032 0 9 4 2 1 1 43 40077 1 1 101964 1 22 9016 0 22 9016 0 46 9 199001047 19 9 199001047,2 1032,1042,10011,10095 1050 -4007711 40077 1 1 4007613 3 2 4007711 1 Q4007711_N12605 0 9 4 2 1 46 9 199001021 12605,1032,1042,10011,10095 1050 1 -4007801 40078 1 1 30 2016002 1 44 10003 1 1 45406 3 2 4007801 2 1512 3 2 2 1 46 3 133002041 1512 1050 300404 1 -4007802 40078 2 1 4007801 3 2 4007802 2 1006 1004 2 2 1 43 4007802 1 54 133002041 1004,1006,1007 1050 1012001 1 -4007803 40078 3 1 4007802 3 2 4007803 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1050 1012001 1 -4007812 40078 14 1 4007815 3 2 4007812 1 Q4007812_N1011 25 3 4 2 1 1 1006,1011,1001,30234,30237,30173,30240,30241,30250 1050 1 -4007813 40078 15 1 4007812 3 2 4007813 2 1001 3 2 2 1 1 37 2016 2016037 1011,1001 1050 1 -4007814 40078 4 1 4007803 3 10 3 1 Q4007804_N1005 0 3 4 2 1 54 133002041 1004,1006,1007,30234,1060,30233 1050 1012001 1 -4007815 40078 13 1 4007811 3 4 4007815 1 Q4007812_N1011 25 3 4 2 1 1 47 133002041 0 54 133002041 1 -4007901 40079 1 1 30 2016003 1 1 4007813 3 18 2 8,10 1 38 2016 2016037 1011 1050 1 -4007902 40079 2 1 4007901 3 2 4007902 1 Q4007901_N1011 0 3 4 2 1 1011 1050 1 -4007903 40079 3 1 4007902 3 2 4007903 1 Q4007903_N1011 0 3 4 2 1 46 3 133004049 1011,30241,30240 1050 1 -4007904 40079 5 1 1 4007903 3 20 Q400790401 1 2 150 3 55 Q4007905_N1011 129 21 1 Q4007905_N1011 20 3 4 2 1 1 20 51 14 4007903 20 51 46 3 133004049 19 3 133004049,2 12 51 0 1011,30241 1050 51 1 -4007905 40079 6 1 4007904 3 2 4007905 1 Q4007905_N1011 0 3 4 2 1 47 133004049 1 54 133004049 19 3 133004049,3 1011,30241 1050 1 -4007906 40079 8 1 4007905 3 2 4007906 2 1004 1004 2 2 1 1011,1004,1007 1050 1012001 1 -4007907 40079 9 1 4007906 3 4 4007907 1 Q4007907_guide 35 3 4 2 1 1 1011,1004,1007 1050 1012001 1 -4007908 40079 10 1 4007907 3 2 4007908 2 1009 1018 2 2 1 19 1018 201018005,1 1004,1009,1531 1050 101801 1 -4007909 40079 4 1 1 4007902 3 2 4 4007909 136 4007903 3 19 3 133004049,2 1011,30241 1050 1 -4007910 40079 11 1 1 4007907 3 4 4007910 136 4007908 3 19 1018 201018005,2 1004,1009,1531 1050 101801 1 -4007911 40079 7 1 1 4007904 3 2 4 4007911 136 4007905 3 19 3 133004049,4 1011,30241 1050 1 -4007912 40079 13 1 4007908 3 2 10 3 149 1018 1 Q4007907_guide 35 3 4 2 1 1 19 1018 201018005,1 1009,1531 1050 101801 1 -4007913 40079 12 1 1 4007907 3 4 4007913 136 4007908 3 19 1018 201018005,3 1004,1009,1531 1050 101801 1 -4008001 40080 1 1 30 2016004 1 1 4007912 3 18 2 0,24 1 1027 1050 1 -4008002 40080 2 1 4008001 3 2 4008002 1 Q4008002_N1019 20 1004 4 2 1 1011,1019,1027 1050 1012001 1 -4008003 40080 3 1 4008002 3 2 4008003 1 Q4008003_N10090 25 3 4 2 1 1027,10090,502 1050 1012001 1 -4008004 40080 4 1 4008003 3 2 4008004 1 Q4008004_N1001 20 3 4 2 1 19 3 133001039,1 10090,1001 1050 300101 1 -4008005 40080 6 1 4008004 3 18 1 10,14 1 1011,10090 1050 1 -4008006 40080 7 1 4008005 3 2 4008006 1 Q4008006_N1007 25 3 4 2 1 1 47 133002113 0 19 3 133002153,2 43 4008001 1 46 3 133002113 1011,10090,1001,1007,30234,1537,30173,30240,1539,30250,1024 1050 1 -4008007 40080 5 1 1 4008003 3 2 4 4008007 136 4008004 3 19 3 133001039,2 10090,1001 1050 300101 1 -4008008 40080 8 1 1 4008005 3 4 4008008 136 4008006 3 1001 1050 1 -4008101 40081 1 30 2017001 1 2 4008102 1 1 Q4008101_guide 3 4 2 1 1 -4008102 40081 23 1 1 99902 3 3 1 1 49 1 1 1 -4008103 40081 3 1 4008101 3 2 4008104 1 1 Q4008103_guide 3 4 2 1 12855,12857,12856,30255,30256,30258,30253 1050 330312 1 -4008104 40081 6 1 1 4008109 3 4 4008104 3 1 1 1 -4008105 40081 7 1 4008109 3 4 4008105 1 1 Q4008105_guide 3 4 2 1 1 -4008106 40081 8 1 1 4008105 3 154 2017 4008106 1 2 8 4008106 21 129 150 3 80 Q4008105_guide 3 1 1 14 4008105 1 -4008107 40081 10 1 4008114 3 4 4008107 1 1 Q4008107_guide 3 4 2 1 1 -4008108 40081 11 1 1 4008107 3 154 2017 4008108 1 2 8 4008108 21 129 150 3 65 Q4008107_guide 3 1 1 14 4008107 1 -4008109 40081 5 1 4008115 3 2 4008109 1 1 Q4008109_N12855 3 4 2 1 47 133304582 1 46 3 133304582 12855 1050 1 -4008110 40081 12 1 4008108 3 2 4008110 1 1 Q4008110_N1063 3 4 2 1 43 4008110 1 1063,12855 1050 1 -4008111 40081 13 1 4008110 3 4 4008111 1 1 Q4008111_guide 3 4 2 1 1034 1050 330312 1 -4008112 40081 14 1 4008111 3 2 4008112 1 1 Q4008111_guide 3 4 2 1034 1050 330312 1 -4008113 40081 15 1 4008112 3 2 4008113 2 1 30253 3 2 2 1 30253 1050 1 -4008114 40081 9 1 4008106 3 2 4008115 1 1 N1005_T4008115 3 4 2 1 47 133304582 1 46 3 133304582 12855 1050 1 -4008115 40081 4 1 4008103 3 2 4008114 1 1 Q4008115_guide 3 4 2 1 12855,12861,12858,30253 1050 330312 1 -4008116 40081 16 1 1 4008113 3 154 2017 4008120 1 2 1 30253 3 2 2 1 23 4008120 1 30253 1050 1 -4008117 40081 17 1 1 4008113 3 154 2017 4008121 1 2 1 30253 3 2 2 1 23 4008120 1 30253 1050 1 -4008118 40081 18 1 1 4008113 3 154 2017 4008102 1 2 1 30253 3 2 2 1 23 4008120 1 30253 1050 1 -4008119 40081 19 1 1 4008113 3 154 2017 4008104 1 2 1 30253 3 2 2 1 23 4008120 1 30253 1050 1 -4008120 40081 20 1 1 4008113 3 24 4008120 4 1 23 4008121 1 30253 1050 1 -4008121 40081 21 1 1 4008113 3 24 4008121 1 1 1 30253 1050 1 -4008122 40081 22 1 1 4008121 3 4 4008122 1 1 Q4008122_guide 3 4 2 1 1 1 -4008123 40081 2 1 1 4008101 2 18 0,24 1 1 1 -4008201 40082 1 1 1 4008122 3 30 2017002 1 18 1 8,10 1 1 -4008202 40082 2 1 4008201 3 2 4008213 1 1 Q4008103_guide 3 4 2 1 12856,12858,12861,12857,12859,12860,30256 1050 330312 1 -4008203 40082 6 1 1 4008215 3 2 4008203 2 1 1 Q4008203_guide 47103 2 2 1 12858 1050 1 -4008204 40082 15 1 99902 3 4 4008204 30 3 1 1 1 -4008205 40082 3 1 4008202 3 9 8111 682 1 1 Q4008205_guide 3 4 2 1 2 3 682 1 -4008206 40082 7 1 1 4008203 3 20 Q40082061 1 20 Q40082060 1 30 3 1 1 14 4008215 15 47103 247103001 12858 1050 1 -4008207 40082 8 1 1 4008206 3 2 4008207 1 1 15 47103 247103001 12858 1050 1 -4008208 40082 10 1 4008213 3 2 4008208 1 1 Q4008208_guide 3 4 2 1 1063,1034 1050 330312 1 -4008209 40082 12 1 4008212 3 4 4008209 1 1 Q4008209_guide 3 4 2 1 46 3 133302727 1050 330254 1 -4008210 40082 13 1 4008209 3 2 4008210 1 1 Q4008209_guide 3 4 2 1 47 133302727 1 46 3 133302727 12855 1050 330254 1 -4008211 40082 14 1 4008210 3 2 4008214 1 1 Q4008211_guide 3 4 2 1 1 1034,30255,30254,30257,12861 1050 330312 1 -4008212 40082 11 1 4008208 3 2 4008212 1 1 Q4008208 3 4 2 1 47 133302720 1 46 3 133302720 1063,1034 1050 330312 1 -4008213 40082 9 1 1 4008207 3 2 10 3 149 47103 1 1 1 -4008214 40082 4 1 1 1 4008205 3 136 4008207 3 2 19 8111 149 47103 10 3 129 1 14 4008205 1 -4008215 40082 5 1 1 4008205 3 4 4008215 1 1 1 -4008301 40083 1 1 1 4008211 3 30 2017003 1 18 1 8,10 1 1 1 -4008302 40083 5 1 1 4008322 3 2 4008315 1 1 Q4008203_guide 47103 2 2 1 12859 1050 1 -4008303 40083 2 1 4008301 3 9 8112 682 1 1 Q4008205_guide 3 4 2 1 1 -4008304 40083 6 1 1 4008302 3 20 Q40083041 1 20 Q40083040 1 30 3 1 1 14 4008322 15 47103 247103001 12859 1050 1 -4008305 40083 9 1 4008314 3 2 4008305 1 1 Q4008305_guide 3 4 2 1 120157 1 29 120157 1063,1034 1050 330312 1 -4008306 40083 10 1 4008305 3 18 1 3,5 1 1 1 -4008307 40083 11 1 4008306 3 2 4008314 1 1 Q4008307_guide 3 4 2 1 46 3 133304569 30253,30255,12861 1050 1 -4008308 40083 23 1 99902 3 2 4008308 1 Q4008308_guide 3 2 2 1 -4008309 40083 14 1 4008319 3 2 4008309 1 1 Q4008309_guide 3 4 2 1 47 133302711 0 29 120157 29 120158 46 3 133302711 1055,30253,30255,12861 1050 1 -4008310 40083 18 1 1 4008323 3 2 4008316 1 1 Q4008203_guide 47103 2 2 1 12860 1050 1 -4008311 40083 15 1 4008309 3 9 8113 682 1 1 Q4008205_guide 3 4 1 1 -4008312 40083 19 1 1 4008310 3 20 Q40083121 1 20 Q40083120 1 30 3 1 1 14 4008323 15 47103 247103001 12860 1050 1 -4008313 40083 22 1 4008315 3 2 4008313 1 1 Q4008313_guide 3 4 2 1 1 120155 1 29 120155 1063 1050 330312 1 -4008314 40083 8 1 1 4008316 3 2 10 3 149 47103 1 1 1 -4008315 40083 21 1 1 4008317 3 2 10 3 149 47103 1 1 1 -4008316 40083 7 1 1 4008304 3 2 4008317 1 1 15 47103 247103001 12859 1050 1 -4008317 40083 20 1 1 4008312 3 2 4008318 1 1 15 47103 247103001 12860 1050 1 -4008318 40083 12 1 4008307 3 4 4008318 1 1 Q4008318_Target 3 2 2 1 120158 1 47 133304569 1 29 120158 54 133304569 30253,30255,12861 1050 1 -4008319 40083 13 1 4008318 3 2 4008319 1 1 Q4008319_guide 3 4 2 1 12855,30253,30255,12861 1050 1 -4008320 40083 3 1 1 1 4008303 3 136 4008316 3 2 19 8112 149 47103 10 3 129 1 1 14 4008303 1 -4008321 40083 16 1 1 1 4008311 3 136 4008317 3 2 19 8113 149 47103 10 3 129 1 14 4008311 1 -4008322 40083 4 1 1 4008303 3 4 4008322 1 1 1 -4008323 40083 17 1 1 4008311 3 4 4008323 1 1 -4008401 40084 1 1 1 4008313 3 30 2017004 1 18 1 8,10 1 1 -4008402 40084 8 1 1 4008414 3 2 10 3 149 47103 30 3 1 1 1 -4008403 40084 2 1 4008401 3 9 8114 682 1 1 Q4008205_guide 3 4 2 1 1 -4008404 40084 5 1 1 4008419 3 2 4008404 1 1 Q4008203_guide 47103 2 2 1 12861 1050 1 -4008405 40084 6 1 1 4008404 3 20 Q40084051 1 20 Q40084050 1 30 3 1 1 14 4008419 15 47103 247103001 12861 1050 1 -4008406 40084 9 1 4008402 3 2 4008406 1 1 Q4008406_N1034 5 3 4 2 1 1063,1034 1050 330312 1 -4008407 40084 10 1 4008406 3 9 8115 682 1 1 Q4008205_guide 4 2 1 1 -4008408 40084 13 1 1 4008420 3 2 4008408 1 1 Q4008203_guide 47103 2 2 1 1063 1050 1 -4008409 40084 14 1 1 4008408 3 20 Q40084091 1 20 Q40084090 1 30 3 1 1 14 4008420 15 47103 247103001 1063 1050 1 -4008410 40084 17 1 4008412 3 2 4008410 1 1 Q4008410_N1034 5 3 4 2 1 29 120155 1034 1050 330312 1 -4008411 40084 19 1 4008416 3 2 4008412 1 1 Q4008411_guide_3144 50 3 4 2 1 120159 1 47 133302707 0 46 3 133302707 29 120159 12855 1050 1 -4008412 40084 16 1 1 4008413 3 2 10 3 149 47103 3 1 1 1 -4008413 40084 15 1 1 4008409 3 2 4008413 1 1 15 47103 247103001 1063 1050 1 -4008414 40084 7 1 1 4008405 3 2 4008414 1 1 15 47103 247103001 12861 1050 1 -4008415 40084 20 1 4008411 3 2 4008415 1 1 Q4008415_N1005 5 3 4 2 1 1 1 -4008416 40084 18 1 4008410 3 4 4008416 1 1 Q4008411_guide 3 4 2 1 1 -4008417 40084 3 1 1 1 1 4008403 3 1 136 4008414 3 2 19 8114 149 47103 10 3 129 1 1 14 4008403 1 -4008418 40084 11 1 1 1 1 4008407 3 1 136 4008413 3 2 19 8115 149 47103 10 3 129 1 1 14 4008407 1 -4008419 40084 4 1 1 4008403 3 4 4008419 1 1 1 -4008420 40084 12 1 1 4008407 3 4 4008420 1 1 1 -4008501 40085 1 1 1 4008415 3 30 2017005 1 18 1 8,10 1 1 1 -4008502 40085 6 1 1 4008519 3 2 4008515 1 1 Q4008203_guide 47103 2 2 1 12855 1050 1 -4008503 40085 3 1 4008517 3 9 8116 682 1 1 Q4008205_guide 3 4 2 1 48 1 0 4008503 48 2 0 4008503 1 -4008504 40085 9 1 1 4008520 3 2 4008504 1 1 12855 1050 1 -4008505 40085 11 1 1 4008516 3 2 4008505 1 1 12855 1050 1 -4008506 40085 18 1 1 4008510 3 2 10 3 149 47103 30 1 1 1 -4008507 40085 21 1 99902 3 4 4008507 1 1 1 -4008508 40085 12 1 1 4008505 3 2 4008508 1 1 43 4008508 1 12856 1050 1 -4008509 40085 15 1 1 4008521 3 2 4008509 1 1 12856 1050 1 -4008510 40085 17 1 1 4008511 3 2 4008510 1 1 15 47103 247103001 12856 1050 1 -4008511 40085 16 1 1 4008509 3 20 Q40085111 1 20 Q40085110 1 30 1 1 14 4008521 48 2 1 4008511 15 47103 247103001 12856,12928,12929 1050 1 -4008512 40085 19 1 4008506 3 2 4008512 1 1 Q4008512_N12856 5 3 4 2 1 1 120156 1 43 4008512 1 29 120156 21 4 12856 1050 330312 1 -4008513 40085 20 1 99902 3 2 4008514 1 Q4008513_guide 3 2 2 1 1 -4008514 40085 13 1 1 4008508 3 20 Q40085141 1 20 Q40085140 1 1 1 15 47103 247103001 14 4008508 15 47103 247103001 12856,12928,12929 1050 1 -4008515 40085 7 1 1 4008502 3 20 Q40085151 1 20 Q40085150 1 1 1 14 4008519 15 47103 247103001 12855 1050 1 -4008516 40085 10 1 1 4008504 3 20 Q40085161 1 20 Q40085160 1 1 1 14 4008520 48 1 1 4008516 15 47103 247103001 12855 1050 1 -4008517 40085 2 1 4008501 3 2 4008516 1 1 Q4008103_guide 3 4 1 12856,12858,12859,12860,12861 1050 330312 1 -4008518 40085 4 1 1 1 4008503 3 136 4008510 3 2 19 8116 149 47103 10 3 129 1 1 14 4008503 1 -4008519 40085 5 1 1 4008503 3 4 4008519 1 1 1 -4008520 40085 8 1 1 4008515 3 4 4008520 1 1 12855 1050 1 -4008521 40085 14 1 1 4008514 3 4 4008521 1 1 12856 1050 1 -4008601 40086 2 1 4008604 3 2 4008601 1 1 Q4008601_guide 3 4 2 1 1063,1034,12855 1050 1 -4008602 40086 3 1 4008601 3 2 4008602 1 1 Q4008602_guide 3 4 2 1 1063,1034,12855 1050 330312 1 -4008603 40086 4 1 4008602 3 2 4008603 1 1 Q4008603_guide 3 4 2 1 1 43 4008603 1 1063,1034,12855 1050 330312 1 -4008604 40086 1 1 30 2017006 1 1 4008512 3 18 2 0,24 1 1 1 -4008701 40087 3 1 1 4008703 3 20 1333152571 1 30 3 1 1 1 120160,120161 1,1 47 133315257 0 47 133315337 0 46 3 133315257 29 120160 29 120161 46 3 133315337 1 -4008702 40087 1 1 1 4008512 3 4 4008702 1 46 3 133315337 1 -4008703 40087 2 1 1 4008702 3 4 4008703 30 3 1 1 46 3 133315337 1 -4008801 40088 1 1 30 2016002 1 136 99902 3 1 22 1012 1 1 -4009401 40094 1 1 1 1 4008109 3 18 0,24 1 1 1 1 -4009501 40095 1 1 30 2017001 1 1 99902 3 4 4009501 1 1 Q4008105_guide 3 2 2 1 1 -4009502 40095 3 1 1 4009501 3 154 2017 4008106 1 2 8 4009502 21 129 3 1 1 14 4009501 1 -4009503 40095 4 1 4009502 3 4 4009503 1 1 Q4008107_guide 3 2 2 1 1 -4009504 40095 5 1 1 4009503 3 154 2017 4008108 1 2 8 4009504 21 129 3 1 1 14 4009503 1 -4009505 40095 7 1 1 4009514 3 154 2017 4008120 1 2 1 30253 3 2 2 1 23 4009509 1 30253 1050 1 -4009506 40095 8 1 1 4009514 3 154 2017 4008121 1 2 1 30253 3 2 2 1 23 4009509 1 30253 1050 1 -4009507 40095 9 1 1 4009514 3 154 2017 4008102 1 2 1 30253 3 2 2 1 23 4009509 1 30253 1050 1 -4009508 40095 10 1 1 4009514 3 154 2017 4008104 1 2 1 30253 3 2 2 1 23 4009509 1 30253 1050 1 -4009509 40095 11 1 1 4009514 3 24 4009509 4 1 23 4009510 1 30253 1050 1 -4009510 40095 12 1 1 4009514 3 24 4009510 1 1 1 30253 1050 1 -4009511 40095 2 1 1 30 2017001 1 1 99902 3 4 4009511 3 1 1 1 -4009512 40095 14 1 1 99902 3 154 2017 4008104 1 3 1 1 1 -4009513 40095 13 1 1 4009510 3 4 4009513 1 1 Q4008122_guide 3 4 2 1 1 1 -4009514 40095 6 1 4009504 3 4 4009514 2 1 30253 2 2 1 30253 1050 1 -4100101 41001 1 1 1 99902 3 2 4100107 2 30001 3 1 2 1 1 30001 1100 -4100102 41001 2 1 1 99902 3 2 4100107 2 30001 3 1 2 1 1 30001 1100 -4100103 41001 3 1 1 99902 3 2 4100107 2 30001 3 1 2 1 1 30001 1100 -4100104 41001 4 1 1 99902 3 2 4100107 2 30001 3 1 2 1 1 30001 1100 -4100105 41001 5 1 1 99902 3 2 4100107 2 30001 3 1 2 1 1 30001 1100 -4100106 41001 6 1 1 99902 3 2 4100107 2 30001 3 1 2 1 1 30001 1100 -4100107 41001 7 1 1 99902 3 2 4100107 2 30001 3 1 2 1 1 30001 1100 -4111101 41111 1 30 2001001 1 1 2 4111101 2 1512 3 1 2 1 1512,10011,10012 1050 -4111102 41111 8 1 1 4111107 3 20 302001901 1 1 Q4111107Target 40 3 4 2 1 37 2001 2001101 19 3 302001901,1 10011,10012,1537,1539 1050 -4111103 41111 16 1 1 99902 3 4 4111103 1 Q4111107Target 40 3 4 2 1 -4111104 41111 2 1 4111101 3 4 4111104 1 Q4111102Fischl 3 4 2 1 10011,10012 1050 -4111105 41111 3 1 1 4111104 3 2 4111105 10011,10012 1050 -4111106 41111 4 1 4111105 3 2 4111106 2 30003 3 2 2 1 10011,10012,30003 1050 -4111107 41111 7 1 4111116 3 4 4111107 1 Q4111107Target 40 3 4 2 1 10011,10012,1537,1539 1050 -4111108 41111 17 1 1 99902 3 2 4111108 1 Q4111107Target 40 3 4 2 1 -4111109 41111 10 1 1 4111117 3 20 302001010 1 1 Q4111109Target 3 4 2 1 1 23 41111121 1 37 2001 2001105 19 3 302001010,1 10011,10012 1050 -4111110 41111 11 1 1 4111109 3 20 302001006 1 1 Q4111110Target 3 4 2 1 1 23 41111121 1 37 2001 2001104 19 3 302001006,1 10011,10012 1050 -4111111 41111 18 1 1 99902 3 25 70710041 1 -4111112 41111 14 1 1 99902 3 24 41111121 2 1 Q4111107Target 40 3 4 2 1 23 41111131 1 -4111113 41111 15 1 1 99902 3 24 41111131 1 1 Q4111107Target 40 3 4 2 1 -4111114 41111 13 1 4111118 3 2 4111114 2 30002 3 2 2 1 1 37 2001 2001110 19 3 302001041,2 10011,10012,30002,30011 1050 -4111115 41111 5 1 4111106 3 2 4111115 2 30004 3 2 2 1 10011,10012,30004 1050 -4111116 41111 6 1 4111115 3 2 4111116 2 30002 3 2 2 1 10011,10012,1537,1539,30002 1050 -4111117 41111 9 1 1 1 4111102 3 2 4111117 2 1539 3 2 2 1 38 2001 2001101 37 2001 2001105 10011,10012,1537,1539 1050 -4111118 41111 12 1 1 1 4111110 3 2 4111118 1 38 2001 2001104 38 2001 2001105 10011,10012 1050 -4111200 41112 1 1 1 4111114 3 30 2001002 1 2 4111200 2 153701 3 1 2 1 1537,10011,10012 1050 -4111201 41112 2 1 4111200 3 2 4111201 2 1531 3 2 2 1 10011,10012,1531 1050 -4111202 41112 11 1 4111224 3 4 4111202 1 Q4111203Scaramouche 40 3 4 2 1 1 37 2001 2001103 38 2001 2001102 10011,10012,30013,30016,10013 1050 -4111203 41112 12 1 4111202 3 2 4111203 2 10013 3 4 2 1 10011,10012,30013,30016,10013 1050 -4111204 41112 13 1 4111203 3 4 4111204 1 Q4111204HuaiAn 3 4 2 1 38 2001 2001103 10011,10012,30013 1050 -4111205 41112 14 1 1 4111204 3 2 4111205 1 Q4111204HuaiAn 20 3 4 2 10011,10012,30013 1050 -4111206 41112 20 1 1 4111221 3 20 302001009 1 1 Q4111206Meteorite 3 2 2 1 1 10011,10012,30013 1050 -4111207 41112 22 1 1 4111222 3 20 3020010112 1 1 Q4111207Meteorite 3 2 2 1 1 10011,10012,30013 1050 -4111208 41112 15 1 4111205 3 2 4111208 2 30005 3 2 2 1 10011,10012,30013,30005 1050 -4111209 41112 16 1 4111208 3 2 4111209 2 30023 10 3 2 2 1 10011,10012,30013 1050 -4111210 41112 17 1 4111209 3 2 4111210 2 30034 10 3 2 2 1 10011,10012,30013 1050 -4111211 41112 24 1 1 1 4111207 3 2 4111211 2 10011 3 2 2 1 19 3 302001042,2 10011,10012,30013 1050 -4111212 41112 25 1 4111211 3 2 4111233 2 1512 3 4 2 1 43 50001 1 10011,10012,30013,1512,10095 1050 -4111213 41112 27 1 1 4111226 3 2 4111213 2 10095 3 4 2 1 37 2001 2001111 10011,10012,30013,10095 1050 -4111214 41112 4 1 4111201 3 4 4111214 8 4111214 1 Q4111213Target 80 3 4 2 1 1 2420,2404,2405,30012 1050 -4111215 41112 5 1 4111214 3 2 4111215 8 4111215 2 2420 3 2 2 1 2420,2404,2405,30012 1050 -4111216 41112 6 1 4111215 3 2 4111216 8 4111216 2 2404 3 2 2 1 2420,2404,2405,30012 1050 -4111217 41112 7 1 4111216 3 2 4111217 8 4111217 2 2405 3 2 2 1 2420,2404,2405,30012 1050 -4111218 41112 9 1 2 1 4111220 3 1 4111223 3 20 3020019021 1 Q4111216Target 40 3 4 2 1 37 2001 2001102 19 3 302001902,1 30012 1050 -4111219 41112 18 1 4111210 3 2 4111219 2 2202 3 4 2 1 10011,10012,30013,2202 1050 -4111220 41112 8 1 4111217 3 4 4111220 1 Q4111216Target 40 3 4 2 1 30012 1050 -4111221 41112 19 1 1 4111219 3 4 4111221 1 Q4111206Target 50 3 4 2 1 37 2001 2001106 10011,10012,30013 1050 -4111222 41112 21 1 1 4111206 3 4 4111222 1 Q4111207Target 50 3 4 2 1 37 2001 2001107 10011,10012,30013 1050 -4111223 41112 3 1 1 4111201 3 4 4111223 2 4111217 1 1050 -4111224 41112 10 1 4111218 3 2 4111218 2 30012 3 4 2 1 10011,10012,30012 1050 -4111225 41112 23 1 1 4111222 3 20 3020010111 1 Q4111207Meteorite 3 4 2 10011,10012,30013 1050 -4111226 41112 26 1 4111212 3 4 4111226 1 Q4111213Mona 3 4 2 1 38 2001 2001106 38 2001 2001107 10011,10012,30013,10095 1050 -4111227 41112 20 1 1 4111221 3 20 3020010091 1 1 Q4111206Meteorite 3 2 2 1 1050 -4111301 41113 1 1 4111213 3 30 2001003 1 2 4111301 2 10095 3 1 2 1 10095,10011,10012 1050 -4111302 41113 3 1 4111318 3 2 4111302 2 30014 3 2 2 1 30014,10011,10012 1050 -4111303 41113 4 1 1 4111302 3 20 302001018 1 1 Q4111303Target1 60 3 4 2 1 1 23 41113051 1 -4111304 41113 5 1 1 4111302 3 20 302001019 1 1 Q4111304Target1 60 3 4 2 1 1 23 41113051 1 -4111305 41113 6 1 1 1 4111302 3 24 41113051 2 1 Q4111303Target1 120 3 4 2 1 23 41113061 1 37 2001 2001108 -4111306 41113 7 1 1 1 4111302 3 24 41113061 1 1 -4111307 41113 15 1 4111315 3 1 2 4111307 2 10095 3 2 2 1 10095,10011,10012 1050 -4111308 41113 17 1 1 4111316 3 2 4111308 1 10095,10011,10012 1050 -4111309 41113 20 1 1 4111317 3 2 4111309 2 10011 3 2 2 1 10011,10012 1050 -4111310 41113 8 1 4111306 3 2 4111310 2 30014 3 2 2 1 30014,10011,10012 1050 -4111311 41113 13 1 4111320 3 27 4111311 2 30026 3 2 2 1 28 4111311 30026,10011,10012 1050 -4111312 41113 9 1 4111310 3 2 4111312 2 30008 3 2 2 1 23 41113151 1 38 2001 2001108 30008,10011,10012 1050 -4111313 41113 10 1 4111312 3 2 4111313 2 30009 3 2 2 1 23 41113151 1 37 2001 2001112 30009,10011,10012 1050 -4111314 41113 11 1 4111313 3 2 4111314 2 30010 3 2 2 1 23 41113151 1 19 3 302001043,2 30010,30026,10011,10012 1050 -4111315 41113 14 1 1 1 4111311 3 2 4111315 1 30026,10011,10012 1050 -4111316 41113 16 1 1 4111307 3 4 4111316 1 10095,10011,10012 1050 -4111317 41113 19 1 4111308 3 4 4111317 1 Q4111309Fischl 3 4 2 1 10011,10012 1050 -4111318 41113 2 1 4111301 3 4 4111318 1 Q4111318Tatget 50 3 2 2 1 1 10095,10011,10012 1050 -4111319 41113 18 1 1 4111308 3 4 4111319 4 2 -4111320 41113 12 1 4111314 3 2 5 108128 5 108129 5 108130 1 Q4111320Target 20 3 4 2 1 1 -4111401 41114 1 1 4111309 3 30 2001004 1 2 4111401 2 10095 3 1 2 1 10095,10011,10012 1050 -4111402 41114 16 1 1 4111413 3 4 4111413 2 1417 3 1 2 15 3 302001904 10095 1050 -4111403 41114 4 1 1 4111408 3 25 70710217 1 10 3 1 Q4111408Target 1004 2 2 1 1 23 41114051 1 14 4111408 -4111404 41114 6 1 1 4111414 3 5 100245 1 1 Q4111414Target 1004 2 2 1 23 41114051 1 -4111405 41114 7 1 1 1 4111404 3 2 4111414 1 -4111406 41114 17 1 1 99902 3 24 41114061 1 1 -4111407 41114 2 1 4111401 3 2 4111407 2 1512 3 2 2 1 1512 1050 -4111408 41114 3 1 4111407 3 17 1004 1 Q4111408Target 1004 4 2 1 1 -4111409 41114 9 1 4111405 3 2 4111409 2 10095 3 2 2 1 100617 1 29 100245 10095 1050 -4111410 41114 10 1 4111409 3 4 4111410 1 Q4111411Scaramouche 15 3 4 1 1 37 2001 2001109 15 3 302001904 10095,10013 1050 -4111411 41114 11 1 1 1 4111410 3 2 4111411 2 1009 3 1 2 10095 1050 -4111412 41114 12 1 1 4111411 3 20 3020019041 1 2 8 4111412 129 10 3 1 Q4111410Target 30 3 4 1 14 4111410 20 22 15 3 302001904 12 22 10095 1050 22 -4111413 41114 14 1 4111415 3 20 3020019042 1 1 Q4111413Target 3 2 1 1 15 3 302001904 10095 1050 -4111414 41114 5 1 1 1 4111403 3 2 4111408 1 19 1004 201004906,2 -4111415 41114 13 1 1 1 4111412 3 2 4111415 1 Q4111415Target 100 3 4 2 1 20 22 15 3 302001904 10095 1050 -4111416 41114 15 1 1 4111413 3 2 4111416 1 Q4111416Target 100 3 4 2 1 38 2001 2001109 37 2001 2001113 19 3 302001904,3 15 3 302001904 10095 1050 -4111501 41115 1 1 1 99902 3 4 99902 1 -4112001 41120 2 1 1 4112009 3 2 4112001 2 1429 3 1 2 1 1429 1100 -4112002 41120 3 1 1 4112001 3 2 4112002 2 1479 3 2 2 1 1479,1429 1100 -4112003 41120 4 1 1 4112002 3 2 4112003 2 1591 3 2 2 1 1591,1589,1429,1479 1100 -4112004 41120 6 1 1 4112008 3 2 4112004 1 Q41120_fende 35 3 2 2 1 19 3 133003604,3 1581,1429,1479,1591,1589 1100 -4112005 41120 7 1 1 4112004 3 20 133003604 1 1 Q41120_fende 35 3 2 2 47 133003604 46 3 133003604 1581,1429,1479,1591,1589 1100 -4112006 41120 8 1 1 4112005 3 2 4112006 2 1581 3 2 2 1 1581,1429,1479,1591,1589 1100 -4112007 41120 9 1 1 4112006 3 2 4112007 2 1429 3 3 2 1 1 1429,1479,1591,1589,1581 1100 -4112008 41120 5 1 1 4112003 3 2 4112008 1 Q41120_Sute_SearchPos 35 3 2 2 1 1573,1429,1479,1591,1589 1100 -4112009 41120 1 1 30 2001301 1 4 4112009 1 1100 -4112101 41121 2 1 1 4112104 3 2 4 4112101 2 2 1 1419 3 2 1 1 100646 1 1 100646 1 1419,1593 1100 -4112102 41121 3 1 1 1 4112101 3 2 2 4112102 2 8 4112102 111 100646 1 127 5006 2 1 1593 3 3 1 1 100646 1 47 133003770 1 100646 1 14 4112101 47 133003770 46 3 133003770 1593 1100 -4112103 41121 4 1 1 4112102 3 2 2 4112106 2 1 156701 3 3 1 1 1 1593 1100 -4112104 41121 1 1 30 50060101 1 4 4112104 -4112201 41122 2 1 1 4112247 3 2 4112231 2 1433 3 1 2 1 100667 1 1433 1100 -4112202 41122 3 1 1 4112201 3 2 4112202 2 1561 3 2 1 1 1433,1561 1100 -4112203 41122 4 1 1 4112202 3 2 4112203 2 1597 3 2 1 1 23 4112248 1 1433,1561,1598,1597 1100 -4112204 41122 5 1 1 4112203 3 2 4112204 2 1598 3 2 1 1 23 4112248 1 1433,1561,1598,1597 1100 -4112205 41122 8 1 1 4112249 3 2 4112205 2 1561 3 2 1 1 1433,1561,1598,1597 1100 -4112206 41122 9 1 1 4112205 3 2 4112206 1 Q41122_Harry_InitPos 30 3 2 1 1 1433,1583,1561,1598,1597 1100 -4112207 41122 10 1 1 4112206 3 20 133003608 1 1 Q41122_Moster_InitPos 35 3 2 1 1 47 133003608 46 3 133003608 1433,1583,1561,1598,1597 1100 -4112208 41122 11 1 1 4112207 3 2 4112208 2 1583 3 2 1 1 1433,1583,1561,1598,1597 1100 -4112209 41122 12 1 1 4112208 3 2 4112261 2 1433 3 3 1 1 1 29 100667 1433,1583,1561,1598,1597 1100 -4112247 41122 1 1 1 30 2001301 1 4 4112247 1 1100 -4112248 41122 6 1 1 4112202 3 24 4112248 2 23 4112249 1 1433,1561,1598,1597 1100 -4112249 41122 7 1 1 4112202 3 24 4112249 1 1 1433,1561,1598,1597 1100 -4112301 41123 2 1 4112310 3 2 2 4112301 2 4112311 2 1433 3 1 1 1 1433 1100 -4112302 41123 3 1 4112301 3 20 133004366 1 1 Q41123_Moster0_InitPos 25 3 2 1 1 47 133004366 46 3 133004366 1433 1100 -4112303 41123 4 1 4112302 3 2 4112303 2 1433 3 2 1 1 1433 1100 -4112304 41123 5 1 4112303 3 2 4112304 1 Q41123_Molo_InitPos 15 3 2 1 1 1433,1575 1100 -4112305 41123 6 1 4112304 3 20 133002400 1 1 Q41123_Moster1_InitPos 25 3 2 1 1 47 133002400 46 3 133002400 1433,1575 1100 -4112306 41123 7 1 4112305 3 20 133002401 1 1 Q41123_Moster2_InitPos 25 3 2 1 1 46 3 133002401 1433,1575 1100 -4112307 41123 8 1 4112306 3 20 133002402 1 1 Q41123_Moster3_InitPos 25 3 2 1 1 47 133002402 46 3 133002402 1433,1575 1100 -4112308 41123 9 1 4112307 3 2 4112308 2 1575 3 2 1 1 1433,1575 1100 -4112309 41123 10 1 4112308 3 2 4112309 2 1433 3 1 1 1 47 133002401 1433,1575 1100 -4112310 41123 1 1 30 2001302 1 4 4112310 1 1100 -4112401 41124 1 1 30 2001302 1 4 4112401 1 1100 -4112402 41124 2 1 4112401 3 2 4112402 2 1525 3 2 1 1 100630 3 29 100630 1525 1100 -4112403 41124 3 1 1 4112402 3 20 133003632 1 1 Q41124_Daobaotuan1_InitPos 25 3 2 1 23 4112498 1 19 3 133003632,3 46 3 133003632 19 3 133003632,2 1525 1100 -4112404 41124 4 1 1 4112402 3 20 133003633 1 1 Q41124_Daobaotuan2_InitPos 25 3 2 1 23 4112498 1 19 3 133003633,3 46 3 133003633 19 3 133003633,2 1525 1100 -4112405 41124 5 1 1 4112402 3 20 133003634 1 1 Q41124_Daobaotuan3_InitPos 25 3 2 1 23 4112498 1 19 3 133003634,3 46 3 133003634 19 3 133003634,2 1525 1100 -4112406 41124 8 1 4112499 3 2 4112406 2 1525 3 2 1 1 1525 1100 -4112407 41124 11 1 4112496 3 20 133004367 1 1 Q41124_BestBattle_InitPos 30 3 2 1 47 133004367 46 3 133004367 1525 1100 -4112408 41124 12 1 4112407 3 2 4112408 2 1525 3 3 1 1 1 47 133003632 47 133003633 47 133003634 1525 1100 -4112496 41124 10 1 4112497 3 119 1 1 1 18 6,23 119 1 1 Q41124_BestBattle_InitPos 30 3 2 1 14 4112497 1525 1100 -4112497 41124 9 1 4112406 3 18 0,6 1 47 133004367 1525 1100 -4112498 41124 6 1 1 4112402 3 24 4112498 3 23 4112499 1 1525 1100 -4112499 41124 7 1 1 4112402 3 24 4112499 1 1525 1100 -4112501 41125 1 9 28600 2 4112501 2 141301 3 1 2 1 1413 1100 -4112502 41125 4 1 1 24 1 41125 1 4112521 3 9 28600 18 0,24 1 1 23 4112520 1 1413 1100 -4112503 41125 5 1 1 24 2 41125 1 4112521 3 9 28600 18 0,24 1 1 23 4112520 1 1413 1100 -4112504 41125 6 1 1 24 3 41125 1 4112521 3 9 28600 18 0,24 1 1 23 4112520 1 1413 1100 -4112505 41125 7 1 1 24 4 41125 1 4112521 3 9 28600 1 18 0,24 1 1 23 4112520 1 1413 1100 -4112506 41125 8 1 9 28600 1 4112520 3 2 25 70710188 1 1 Q41125liaowang1 3 2 2 1 1 1413,1577 1100 -4112507 41125 13 4 9 28600 1 4112513 3 1 4112510 3 1 4112512 3 2 25 70710189 1 1 Q41125liaowang3 3 2 2 1 1 1413,1577 1100 -4112508 41125 18 4 9 28600 1 4112511 3 1 4112522 3 1 4112523 3 2 25 70710190 1 1 Q41125liaowang2 3 2 2 1 1413,1577 1100 -4112509 41125 9 1 1 9 28600 1 4112506 3 18 0,24 3 2 1 1413,1577 1100 -4112510 41125 11 1 9 28600 24 3 1 4112509 3 2 4112502 2 157701 3 2 2 1 1413,1577 1100 -4112511 41125 15 1 9 28600 24 4 1 4112517 3 2 4112502 2 157701 3 2 2 1 1413,1577 1100 -4112512 41125 12 1 1 9 28600 24 4 1 4112509 3 18 0,24 3 1 2 1 1413,1577 1100 -4112513 41125 10 1 9 28600 24 2 41125 1 4112509 3 20 133003917 1 1 Q41125zhiyinzuo 20 3 2 2 1 46 3 133003917 1413,1577 1100 -4112514 41125 21 1 9 28600 24 3 41125 1 4112519 3 20 133003918 1 1 Q41125zhiyinyou 20 3 2 2 1 46 3 133003918 1413,1577 1100 -4112515 41125 20 1 9 28600 24 2 1 4112519 3 2 4112502 2 157701 3 2 2 1 1413,1577 1100 -4112516 41125 22 1 9 28600 24 4 41125 1 4112519 3 20 133003918 1 1 Q41125zhiyinyou 20 3 2 2 1 46 3 133003918 1413,1577 1100 -4112517 41125 14 1 1 9 28600 1 4112507 3 18 0,24 3 2 1 1413,1577 1100 -4112518 41125 23 4 9 28600 1 4112515 3 1 4112514 3 1 4112516 3 2 4112510 2 141301 3 3 2 1 1 24 28600 47 133003918 47 133003917 1413,1577 1100 -4112519 41125 19 1 1 9 28600 1 4112508 3 18 0,24 3 2 1 1413,1577 1100 -4112520 41125 3 1 1 1 4112521 3 9 28600 24 4112520 1 1 1413 1100 -4112521 41125 2 1 1 9 28600 1 4112501 3 2 18 0,24 3 1 1413 1100 -4112522 41125 16 1 1 9 28600 24 2 1 4112517 3 18 0,24 3 1 2 1 1413,1577 1100 -4112523 41125 17 1 1 9 28600 24 3 1 4112517 3 18 0,24 3 1 2 1 1413,1577 1100 -4112524 41125 24 1 1 9 28600 1 99902 3 2 25 70710190 1 1 Q41125liaowang2 3 2 2 15 3 133003918 15 3 133003914 1413,1577 1100 -4112601 41126 1 1 30 2001303 1 4 4112601 1004 2 2 1 1 1100 -4112602 41126 2 1 4112601 3 2 4112601 2 205601 3 1 2 1 100681 1 2056 1100 -4112603 41126 4 1 4112612 3 20 133102008 1 1 Q4112612zhiyin 40 3 2 2 46 3 133102008 2056 1100 -4112604 41126 5 1 4112603 3 4 4112604 1 Q4112604zhiyin 3 4 2 1 1 47 133102008 2056,2307,2304,2135,2149 1100 -4112605 41126 6 2 1 4112604 3 2 4112605 2 2307 3 2 2 23 4112605 1 2056,2307,2304,2135,2149 1100 -4112606 41126 7 2 1 4112604 3 2 24 4112605 1 2 4112606 2 2304 3 2 2 2056,2307,2304,2135,2149 1100 -4112607 41126 8 2 1 4112604 3 2 119 1 1 2 4112607 2 2135 3 2 2 2056,2307,2304,2135,2149 1100 -4112608 41126 9 1 1 4112605 3 18 0,24 3 2 2 1 1 2056,2307,2304,2135,2149 1100 -4112609 41126 10 1 4112608 3 2 4112608 2 230801 3 2 2 1 1 100626 1 28 4112609 1 100681 1 2056,2308 1100 -4112610 41126 11 1 4112609 3 27 4112609 2 205601 3 2 2 1 2056 1100 -4112611 41126 12 1 4112610 3 2 4112610 2 205601 3 3 2 1 1 2056 1100 -4112612 41126 3 1 4112602 3 4 4112612 1 Q4112612zhiyin 40 3 2 2 1 46 3 133102008 2056 1100 -4112701 41127 1 1 30 2001303 1 4 4112701 2 1 1 1100 -4112702 41127 2 1 4112701 3 2 4112701 2 151701 1008 1 2 1 46 3 133003639 1517 1100 -4112703 41127 8 2 1 4112714 3 25 70710212 1 8 4112703 1 Q41127dafanweizhiyin 120 3 2 2 1 1 1517 1100 -4112704 41127 7 1 1 4112702 3 4 4112704 1 2 1 1517 1100 -4112705 41127 6 1 1 4112702 3 2 4112705 1 2 1 1517 1100 -4112706 41127 5 1 1 4112702 3 2 2 4112704 2 4112703 1 2 1 1517 1100 -4112707 41127 9 1 4112706 3 24 1 25 70710212 1 8 4112707 1 Q41127dafanweizhiyin 120 3 2 2 1 1 1517 1100 -4112708 41127 10 1 4112705 3 4 4112708 1 Q41127xiaofanweizhiyin 40 3 2 2 1 1 1517 1100 -4112709 41127 11 1 4112708 3 25 70710212 1 1 Q41127target 50 3 2 2 1 1 1517 1100 -4112710 41127 14 1 2 1 4112709 3 1 4112703 3 1 4112707 3 25 70710213 1 8 4112710 2 2 1 1517 1100 -4112711 41127 15 1 4112713 3 1 2 4112711 2 4112712 2 151701 1008 3 2 1 1 1 100631 1 47 133003639 1517 1100 -4112712 41127 13 1 2 1 99902 3 20 133003639 1 2 2 1 1517 1100 -4112713 41127 12 2 1 4112709 3 1 4112703 3 1 4112707 3 25 70710214 1 1 Q41127target3 50 3 2 2 1 1 100631 1 1517 1100 -4112714 41127 3 1 1 4112701 3 2 4112713 2 1517 1100 -4112715 41127 4 1 1 4112701 3 2 4112714 2 1517 1100 -4113001 41130 2 1 4113005 3 2 4113004 2 30014 3 1 1 46 3 133102910 30014 1100 -4113002 41130 3 1 4113001 3 20 4113002 1 1 EQ4113002 20 3 2 1 46 3 133102906 30014 1100 -4113003 41130 9 1 4113002 3 2 4113002 2 30014 3 2 2 1 47 133102906 30014 1100 -4113004 41130 10 1 4113003 3 20 4113004 1 1 EQ4113004 20 3 2 2 1 46 3 133102908 30014 1100 -4113005 41130 1 1 30 2001302 1 4 4113005 3 1 2 1 1 -4113006 41130 4 1 1 1 99902 3 20 4113006 1 1 3 2 1 1 23 4113010 1 30014 1100 -4113007 41130 5 1 1 1 99902 3 20 4113007 1 1 3 2 1 1 23 4113010 1 30014 1100 -4113008 41130 6 1 1 1 99902 3 20 4113008 1 1 3 2 1 1 23 4113010 1 30014 1100 -4113009 41130 7 1 1 1 99902 3 20 4113009 1 1 3 2 1 1 23 4113010 1 30014 1100 -4113010 41130 8 1 1 99902 3 24 4113010 4 1 3 2 1 1 19 3 133102906,1 30014 1100 -4113011 41130 11 1 1 99902 3 20 4113011 1 1 1 1 30014 1100 -4113012 41130 12 1 4113004 3 2 4113006 2 30014 3 3 2 1 1 47 133102910 47 133102908 30014 1100 -4113101 41131 2 1 4113115 3 2 2 4113111 2 4113114 2 2072 3 1 1 1 2072 1100 -4113102 41131 3 1 1 4113101 2 2 4113102 1 2072 1100 -4113103 41131 4 1 1 4113101 2 2 4113103 1 2072 1100 -4113104 41131 5 1 1 4113101 2 2 4113104 1 2072 1100 -4113105 41131 6 1 1 4113101 2 2 4113105 1 2072 1100 -4113106 41131 7 1 1 4113101 2 2 4113106 1 1100 -4113107 41131 8 1 1 4113101 2 2 4113107 1 2072 1100 -4113108 41131 9 1 1 4113101 2 2 4113108 1 2072 1100 -4113109 41131 10 1 1 4113101 2 2 4113109 1 2072 1100 -4113110 41131 11 1 1 4113101 2 2 4113110 1 2072 1100 -4113111 41131 13 1 1 1 4113120 3 2 4113111 1 2072 1100 -4113112 41131 14 1 1 4113111 3 5 100623 3 1 WQ4113112 30 3 2 1 46 3 133107928 29 100623 2072 1100 -4113113 41131 15 1 4113112 3 2 4113113 2 2072 3 3 1 1 29 100623 47 133107928 2072 1100 -4113114 41131 16 1 1 1 99902 3 2 4113114 1 1 2072 1100 -4113115 41131 1 1 30 2001303 1 4 4113115 2 3 1 2 1 1 -4113116 41131 17 1 1 99902 3 5 100623 3 3 1 23 411311201 1 2072 1100 -4113117 41131 18 1 1 99902 3 20 4113117 1 3 1 23 411311201 1 2072 1100 -4113118 41131 19 1 1 99902 3 20 4113118 1 3 1 23 411311201 1 2072 1100 -4113119 41131 20 1 1 99902 3 24 411311901 1 WQ4113112 3 2 1 1 2072 1100 -4113120 41131 22 1 2 1 4113108 3 1 4113109 3 1 4113110 3 4 4113120 1 2072 1100 -4113121 41131 12 1 1 99902 3 2 2 4113111 2 4113114 2 2072 3 1 2072 1100 -4113122 41131 23 1 1 4113101 2 2 4113101 1 2072 1100 -4113501 41135 1 1 30 2001301 1 4 4113501 -4113502 41135 2 1 4113501 3 2 4113501 2 1553 3 1 1 1 1553 1200 -4113503 41135 3 1 4113502 3 20 1330019171 1 1 Q41135Target1 20 3 2 2 1 46 3 133001917 1553 1200 -4113504 41135 4 1 4113503 3 20 1330019181 1 1 Q41135Target2 20 3 2 2 1 46 3 133001918 1553 1200 -4113505 41135 5 1 4113504 3 2 4113503 2 1553 3 2 2 1 1553 1200 -4113506 41135 6 1 4113505 3 2 4113504 2 1521 2 2 1 100686 1 1553,1521 1200 -4113507 41135 7 1 4113506 3 2 4113505 2 1553 3 1 2 1 1 47 133001917 47 133001918 29 100686 1553,1521 1200 -4114101 41141 2 1 1 4114104 3 2 4 4114101 2 2 1 2204 3 2 1 1 100647 1 1 100647 1 2204,30027 1100 -4114102 41141 3 1 1 1 4114101 3 2 2 4114102 2 8 4114102 111 100647 1 127 5006 2 1 30027 3 3 1 1 100647 1 1 100647 1 14 4114101 30027 1100 -4114103 41141 4 1 1 4114102 3 2 2 4114106 2 1 30027 3 3 1 1 1 30027 1100 -4114104 41141 1 1 30 50060101 1 4 4114104 -4114201 41142 2 1 1 4114204 3 2 4 4114201 2 2 1 2045 3 2 1 1 100648 1 1 100648 1 2045,30028 1100 -4114202 41142 3 1 1 1 4114201 3 2 2 4114202 2 8 4114202 111 100648 1 127 5006 2 1 30028 3 3 1 1 100648 1 1 100648 1 14 4114201 30028 1100 -4114203 41142 4 1 1 4114202 3 2 2 4114206 2 1 30028 3 3 1 1 1 30028 1100 -4114204 41142 1 1 30 50060101 1 4 4114204 -4114301 41143 2 1 1 4114304 3 2 4 4114301 2 2 1 1419 3 2 1 1 100649 1 1 100649 1 1419,1576 1100 -4114302 41143 3 1 1 1 4114301 3 2 2 4114302 2 8 4114302 111 100649 1 127 5006 2 1 1576 3 3 1 1 100649 1 47 133002419 1 100649 1 14 4114301 47 133002419 46 3 133002419 1576 1100 -4114303 41143 4 1 1 4114302 3 2 2 4114306 2 1 1576 3 3 1 1 1 1576 1100 -4114304 41143 1 1 30 50060102 1 4 4114304 -4114401 41144 2 1 1 4114404 3 2 4 4114401 2 2 1 2204 3 2 1 1 100650 1 1 100650 1 2204,30027 1100 -4114402 41144 3 1 1 1 4114401 3 2 2 4114402 2 8 4114402 111 100650 1 127 5006 2 1 30027 3 3 1 1 100650 1 47 133102016 1 100650 1 14 4114401 47 133102016 46 3 133102016 30027 1100 -4114403 41144 4 1 1 4114402 3 2 2 4114406 2 1 30027 3 3 1 1 1 30027 1100 -4114404 41144 1 1 30 50060102 1 4 4114404 -4114501 41145 2 1 1 4114504 3 2 4 4114501 2 2 1 2045 3 2 1 1 100651 1 1 100651 1 2045,30028 1100 -4114502 41145 3 1 1 1 4114501 3 2 2 4114502 2 8 4114502 111 100651 1 127 5006 2 1 30028 3 3 1 1 100651 1 47 133108150 1 100651 1 14 4114501 47 133108150 46 3 133108150 30028 1100 -4114503 41145 4 1 1 4114502 3 2 2 4114506 2 1 30028 3 3 1 1 1 30028 1100 -4114504 41145 1 1 30 50060102 1 4 4114504 -4114601 41146 2 1 1 4114604 3 2 4 4114601 2 2 1 1419 3 2 1 1 100652 1 1 100652 1 1419,1579 1100 -4114602 41146 3 1 1 1 4114601 3 2 4114602 2 8 4114602 111 100652 1 127 5006 2 1 157901 3 3 1 1 100652 1 47 133004435 1 100652 1 14 4114601 47 133004435 46 3 133004435 1579 1100 -4114603 41146 4 1 1 4114602 3 2 2 4114606 2 1 157901 3 3 1 1 1 1579 1100 -4114604 41146 1 1 30 50060103 1 4 4114604 -4114701 41147 2 1 1 4114704 3 2 4 4114701 2 2 1 2204 3 2 1 1 100653 1 1 100653 1 2204,30028 1100 -4114702 41147 3 1 1 1 4114701 3 2 4114702 2 8 4114702 111 100653 1 127 5006 2 1 30028 3 3 1 1 100653 1 1 100653 1 14 4114701 30028 1100 -4114703 41147 4 1 1 4114702 3 2 2 4114706 2 1 30028 3 3 1 1 1 30028 1100 -4114704 41147 1 1 30 50060103 1 4 4114704 -4114801 41148 2 1 1 4114804 3 2 4 4114801 2 2 1 2045 3 2 1 1 100654 1 1 100654 1 2045,30029 1100 -4114802 41148 3 1 1 1 4114801 3 2 4114802 2 8 4114802 111 100654 1 127 5006 2 1 30029 3 3 1 1 100654 1 47 133104064 1 100654 1 14 4114801 47 133104064 46 3 133104064 30029 1100 -4114803 41148 4 1 1 4114802 3 2 2 4114806 2 1 30029 3 3 1 1 1 30029 1100 -4114804 41148 1 1 30 50060103 1 4 4114804 -4114901 41149 2 1 1 4114904 3 2 4 4114901 2 2 1 1419 3 2 1 1 100655 1 1 100655 1 1419,1576 1100 -4114902 41149 3 1 1 1 4114901 3 2 4114902 2 8 4114902 111 100655 1 127 5006 2 1 157601 3 3 1 1 100655 1 1 100655 1 14 4114901 1576 1100 -4114903 41149 4 1 1 4114902 3 2 2 4114906 2 1 156701 3 3 1 1 1 1576 1100 -4114904 41149 1 1 30 50060104 1 4 4114904 -4115001 41150 2 1 1 4115004 3 2 4 4115001 2 2 1 2204 3 2 1 1 100656 1 1 100656 1 2204,30027 1100 -4115002 41150 3 1 1 1 4115001 3 2 4115002 2 8 4115002 111 100656 1 127 5006 2 1 30027 3 3 1 1 100656 1 47 133104063 1 100656 1 14 4115001 47 133104063 46 3 133104063 30027 1100 -4115003 41150 4 1 1 4115002 3 2 2 4115006 2 1 30027 3 3 1 1 1 30027 1100 -4115004 41150 1 1 30 50060104 1 4 4115004 -4115101 41151 2 1 1 4115104 3 2 4 4115101 2 2 1 2045 3 2 1 1 100657 1 1 100657 1 2045,30028 1100 -4115102 41151 3 1 1 1 4115101 3 2 4115102 2 8 4115102 111 100657 1 127 5006 2 1 30028 3 3 1 1 100657 1 47 133104065 1 100657 1 14 4115101 47 133104065 46 3 133104065 30028 1100 -4115103 41151 4 1 1 4115102 3 2 2 4115106 2 1 30028 3 3 1 1 1 30028 1100 -4115104 41151 1 1 30 50060104 1 4 4115104 -4115201 41152 2 1 1 4115204 3 2 4 4115201 2 2 1 1419 3 2 1 1 100658 1 1 100658 1 1419,1593 1100 -4115202 41152 3 1 1 1 4115201 3 2 4115202 2 8 4115202 111 100658 1 127 5006 2 1 159301 3 3 1 1 100658 1 1 100658 1 14 4115201 1593 1100 -4115203 41152 4 1 1 4115202 3 2 2 4115206 2 1 159301 3 3 1 1 1 1593 1100 -4115204 41152 1 1 30 50060105 1 4 4115204 -4115301 41153 2 1 1 4115304 3 2 4 4115301 2 2 1 2204 3 2 1 1 100659 1 1 100659 1 2204,30028 1100 -4115302 41153 3 1 1 1 4115301 3 2 4115302 2 8 4115302 111 100659 1 127 5006 2 1 30028 3 3 1 1 100659 1 47 133102018 1 100659 1 14 4115301 47 133102018 46 3 133102018 30028 1100 -4115303 41153 4 1 1 4115302 3 2 2 4115306 2 1 30028 3 3 1 1 1 30028 1100 -4115304 41153 1 1 30 50060105 1 4 4115304 -4115401 41154 2 1 1 4115404 3 2 4 4115401 2 2 1 2045 3 2 1 1 100660 1 1 100660 1 2045,30027 1100 -4115402 41154 3 1 1 1 4115401 3 2 4115402 2 8 4115402 111 100660 1 127 5006 2 1 30027 3 3 1 1 100660 1 47 133103581 1 100660 1 14 4115401 47 133103581 46 3 133103581 30027 1100 -4115403 41154 4 1 1 4115402 3 2 2 4115406 2 1 30027 3 3 1 1 1 30027 1100 -4115404 41154 1 1 30 50060105 1 4 4115404 -4115501 41155 2 1 1 4115504 3 2 4 4115501 2 2 1 1419 3 2 1 1 100661 1 1 100661 1 1419,1593 1100 -4115502 41155 3 1 1 1 4115501 3 2 4115502 2 8 4115502 111 100661 1 127 5006 2 1 159301 3 3 1 1 100661 1 47 133007266 47 133007267 1 100661 1 14 4115501 47 133007266 47 133007267 46 3 133007266 46 3 133007267 1593 1100 -4115503 41155 4 1 1 4115502 3 2 2 4115506 2 1 159301 3 3 1 1 1 1593 1100 -4115504 41155 1 1 30 50060106 1 4 4115504 -4115601 41156 2 1 1 4115604 3 2 4 4115601 2 2 1 2204 3 2 1 1 100662 1 1 100662 1 2204,30027 1100 -4115602 41156 3 1 1 1 4115601 3 2 4115602 2 8 4115602 111 100662 1 127 5006 2 1 30027 3 3 1 1 100662 1 1 100662 1 14 4115601 30027 1100 -4115603 41156 4 1 1 4115602 3 2 2 4115606 2 1 30027 3 3 1 1 1 30027 1100 -4115604 41156 1 1 30 50060106 1 4 4115604 -4115701 41157 2 1 1 4115704 3 2 4 4115701 2 2 1 2045 3 2 1 1 100663 1 1 100663 1 2045,30029 1100 -4115702 41157 3 1 1 1 4115701 3 2 4115702 2 8 4115702 111 100663 1 127 5006 2 1 30029 3 3 1 1 100663 1 47 133108151 1 100663 1 14 4115701 47 133108151 46 3 133108151 30029 1100 -4115703 41157 4 1 1 4115702 3 2 2 4115706 2 1 30029 3 3 1 1 1 30029 1100 -4115704 41157 1 1 30 50060106 1 4 4115704 -4115801 41158 2 1 1 4115804 3 2 4 4115801 2 2 1 1419 3 2 1 1 100664 1 1 100664 1 1419,1576 1100 -4115802 41158 3 1 1 1 4115801 3 2 4115802 2 8 4115802 111 100664 1 127 5006 2 1 157601 3 3 1 1 100664 1 47 133102090 1 100664 1 14 4115801 47 133102090 46 3 133102090 1576 1100 -4115803 41158 4 1 1 4115802 3 2 2 4115806 2 1 156701 3 3 1 1 1 1576 1100 -4115804 41158 1 1 30 50060107 1 4 4115804 -4115901 41159 2 1 1 4115904 3 2 4 4115901 2 2 1 2204 3 2 1 1 100665 1 1 100665 1 2204,30027 1100 -4115902 41159 3 1 1 1 4115901 3 2 4115902 2 8 4115902 111 100665 1 127 5006 2 1 30027 3 3 1 1 100665 1 47 133105287 1 100665 1 14 4115901 47 133105287 46 3 133105287 30027 1100 -4115903 41159 4 1 1 4115902 3 2 2 4115906 2 1 30027 3 3 1 1 1 30027 1100 -4115904 41159 1 1 30 50060107 1 4 4115904 -4116001 41160 2 1 1 4116004 3 2 4 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133008323 1018 1050 -4121214 41212 80 1 1 4121206 3 20 4121214 1 20 4121288 1 1 Q41212_qqman2 30 3 2 14 4121206 47 133008290 47 133008301 15 3 133105296 1018 1050 -4121215 41212 90 1 4121214 3 2 4121207 2 1018 3 2 1 1 47 133105296 47 133008298 47 133002416 47 133008323 47 133008541 1018 1050 -4121216 41212 21 1 1 4121218 3 20 4121292 1 20 4121209 1 1 Q41212_Footprint2 30 3 2 19 3 133008302,2 19 3 133008601,2 1018 1050 -4121217 41212 22 1 1 4121216 3 20 4121293 1 20 4121209 1 1 Q41212_Footprint3 30 3 2 19 3 133008302,3 19 3 133008601,3 1018 1050 -4121218 41212 20 1 1 4121208 3 20 4121291 1 20 4121209 1 1 Q41212_Footprint1 30 3 2 1 46 3 133008302 46 3 133008601 1018 1050 -4121219 41212 61 1 1 4121210 3 20 4121219 1 20 4121211 1 3 1 1 -4121220 41212 91 1 1 4121215 2 4 4121220 3 1 19 3 133008541,2 46 3 133008541 -4121221 41212 5 1 4121204 3 2 4121203 2 1018 3 2 1 47 133008496 46 3 133008323 1018 1050 -4121222 41212 99 1 1 99902 3 4 4121222 1 47 133105296 47 133008298 47 133002416 47 133008323 1018 -4121223 41212 92 1 1 4121215 2 4 4121223 3 1 47 133008541 -4121301 41213 1 1 4121215 3 30 3001005 1 20 4121301 1 1 Q41213_shatang0 20 3 1 1 46 3 133008292 46 3 133008305 46 3 133002415 47 133008542 1019 1050 -4121302 41213 2 1 1 4121301 3 2 4121301 3 1 -4121303 41213 5 1 4121302 3 20 4121303 1 1 Q41213_battle1 30 3 2 1 46 3 133008293 46 3 133002415 22 2034 1 1019 1050 -4121304 41213 11 1 1 4121303 3 20 4121304 1 1 Q41213_battle1 30 3 2 1 46 3 133008294 47 133008293 46 3 133002415 1019 1050 -4121305 41213 12 1 4121304 3 2 4121302 2 1019 3 2 47 133008294 -4121306 41213 13 1 4121305 3 20 4121306 1 2 157701 3 2 1 46 3 133008295 46 3 133008305 46 3 133002415 1019,1577 1050 -4121307 41213 14 1 4121306 3 2 4121303 2 157701 3 2 1050 -4121308 41213 20 1 1 1 4121310 3 4 4121308 8 4121399 3 1 14 4121306 46 3 133002432 -4121309 41213 15 1 1 4121307 3 20 4121309 1 1 Q41213_yurenzhong 30 3 2 1 46 3 133002412 46 3 133008305 46 3 133002415 47 133008543 1019,1018,1577 1050 -4121310 41213 17 1 1 4121309 3 2 4121305 2 1018 3 2 46 3 133002432 47 133008543 -4121311 41213 16 1 1 99902 3 20 4121311 1 -4121312 41213 32 1 1 4121313 4 20 4121312 1 20 4121313 1 1 Q41213_battle2 20 3 2 1 19 3 133002415,5 46 3 133002415 46 3 133008305 19 3 133002432,2 19 3 133002415,1 1019,1018,1577 1050 -4121313 41213 31 1 1 4121308 3 20 4121313 1 20 4121399 1 1 Q41213_battle2 20 3 2 1 46 3 133002415 46 3 133008305 19 3 133002432,2 19 3 133002415,1 1019,1018,1577 1050 -4121314 41213 50 2 1 4121313 3 1 4121315 3 1 4121312 4 2 4121306 2 1018 3 2 1 1 47 133002412 47 133008295 43 41210 1 46 3 133002432 1050 -4121315 41213 34 1 1 4121312 3 20 4121313 1 20 4121399 1 1 Q41213_battle2 20 3 2 14 4121312 1019,1018,1577 1050 -4121316 41213 33 1 2 1 99902 3 20 4121312 1 3 1 43 41213 1 1019,1018,1577 -4121317 41213 3 1 1 4121302 2 4 4121317 1 19 3 133008542,2 46 3 133008542 -4121318 41213 4 1 1 4121302 2 4 4121318 1 47 133008542 -4121319 41213 18 1 1 4121310 2 4 4121319 1 19 3 133008543,2 46 3 133008543 -4121320 41213 19 1 1 4121310 2 4 4121320 1 47 133008543 -4121401 41214 1 44 41210 1 30 3001006 1 20 4121401 1 2 1018 3 1 1 46 3 133008300 1018 1050 -4121402 41214 2 1 4121401 3 2 4121401 2 1018 3 2 1 47 133008300 47 133008305 47 133008544 1050 -4121403 41214 3 1 1 4121402 2 4 4121403 1 19 3 133008544,2 46 3 133008544 -4121404 41214 4 1 1 4121402 2 4 4121404 1 47 133008544 -4121405 41214 5 1 1 4121402 3 4 4121405 1 1 -4121501 41215 1 1 1 4121001 3 2 4121003 1 1 1 -4131101 41311 1 1 30 2002101 1 1 1110311 3 2 4131101 2 220801 3 2 2 1 2208,30039 1050 -4131102 41311 2 1 4131101 3 4 4131102 1 Q40001Target1 3 4 2 1 2013,2025,2093,30039,2026,2059,2086 1050 -4131103 41311 3 1 1 4131102 3 2 4131103 2 201301 3 2 2 2013,2025,2093,30039,2026,2059,2086 1050 -4131104 41311 4 1 4131103 3 2 4131104 2 202501 3 2 2 1 2025,2093,30039,2026,2059,2086 1050 -4131105 41311 5 1 4131104 3 2 4131105 2 209301 3 2 2 1 2025,2093,30039,2026,2059,2086 1050 -4131106 41311 6 1 4131105 3 2 4131106 2 202601 3 2 2 1 2025,2093,30039,2026,2059,2086 1050 -4131107 41311 7 1 4131106 3 2 4131107 2 30039 3 2 2 1 30039 1050 -4131108 41311 8 1 4131107 3 2 4131108 2 30041 3 2 2 1 30039 1050 -4131111 41311 9 1 4131108 3 2 4131111 2 30039 3 2 2 1 30039 1050 -4131112 41311 10 1 4131111 3 4 4131112 2 30040 3 2 2 1 30039 1050 -4131115 41311 11 1 4131112 3 2 4131115 2 30039 3 2 2 1 1 19 3 302002902,2 30039 1050 -4131201 41312 1 1 1 4131115 3 30 2002102 1 2 4131201 2 30039 3 2 2 1 19 3 133107149,1;133107150,1;133104474,2 30039 1050 -4131202 41312 4 1 1 4131201 3 20 finish_wanjueqian 1 1 Q40002Target3 30 3 4 2 30039 1050 -4131203 41312 2 1 1 4131201 3 5 100238 1 1 Q40002Target4 30 3 4 2 23 413120401 1 30039 1050 -4131204 41312 5 1 1 4131201 3 24 413120401 2 1 -4131205 41312 6 1 1 4131236 3 1 4131203 3 2 4131205 2 30039 3 2 2 1 19 3 133107149,3;133107150,2;133104474,1 29 100237,100238 30039,2025 1050 -4131206 41312 8 1 4131205 3 4 4131206 1 Q4000307_Player 3 4 2 1 30039,10205,2025 1050 -4131207 41312 32 1 4131228 3 4 4131207 1 Q4131212Thief 3 4 2 1 47 133107947 46 3 133107903 46 3 133107947 10205 1050 -4131208 41312 9 1 4131206 3 2 4131208 2 10205 3 2 2 1 30039,10205,2025 1050 -4131209 41312 10 1 1 4131208 3 25 70710041 1 23 413123201 1 -4131210 41312 16 1 1 4131214 3 25 70710303 1 1 Q40003Xiao 40 3 4 2 1 30039,10205,2025 1050 -4131211 41312 17 1 4131210 3 2 4131211 2 30039 1 30039,10205,2025 1050 -4131212 41312 33 1 1 4131207 3 2 4131212 2 10205 3 2 2 10205 1050 -4131213 41312 34 1 1 4131212 3 20 1331079031 1 1 Q4131212Thief 30 3 4 2 19 3 133107903,2 10205 1050 -4131214 41312 15 1 1 4131233 3 2 4131214 2 1005 3 2 2 1 30039,10205,2025 1050 -4131215 41312 18 1 4131211 3 2 4131215 2 205601 3 2 2 1 30039,10205,2056,2025 1050 -4131216 41312 19 1 1 4131215 3 2 4 4131216 20 1331049193 1 1 Q40003Target1 40 3 4 2 1 46 3 133104919 19 3 133104006,2 -4131217 41312 20 1 1 4131216 3 20 1331049191 1 1 Q40003Target1 40 3 4 2 -4131218 41312 22 1 1 1 4131217 3 1 4131234 3 2 4131218 2 242801 3 2 2 1 2428 1050 -4131219 41312 23 1 4131218 3 4 4131219 1 Q40002Target1 3 4 2 1 47 133104919 19 3 133104006,1 10204 1050 -4131220 41312 24 1 1 4131219 3 2 4131220 2 1005 3 2 2 -4131221 41312 25 1 4131220 3 2 4131221 2 10204 3 2 2 1 10204 1050 -4131222 41312 36 1 4131229 3 2 4131222 2 205601 3 2 2 1 1 47 133107903 2056 1050 -4131223 41312 26 1 4131221 3 2 4131223 2 1004 3 2 2 1 1004 1050 -4131224 41312 27 1 4131223 3 2 4131224 2 146101 3 2 2 1 1461 1050 -4131225 41312 28 1 4131224 3 4 4131225 1 Q40004Target2 80 3 4 2 1 46 3 133107947 10207,10208,10204 1050 -4131226 41312 29 1 1 4131225 3 2 4131225 2 10207 3 2 2 10207,10208,10204 1050 -4131227 41312 30 1 1 4131226 3 20 1331079471 1 2 8 4131227 129 10 3 1 Q40004Thoarder1 50 3 4 2 14 4131225 20 16 19 3 133107947,1 12 16 10207,10208,10204 1050 16 -4131228 41312 31 1 1 4131227 3 2 4131227 2 10207 3 2 2 1 100242 1 46 3 133107947 10207,10208,10204 1050 -4131229 41312 35 1 1 4131213 3 2 4131229 2 10205 3 2 2 1 19 3 302002902,3 46 3 133107903 10205 1050 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11 1 4135809 3 20 finish_133104125 1 1 Q133104125wanfa 20 3 2 1 23 4135803 1 2039 1100 -4135806 41358 12 1 4135810 3 20 finish_133103643 1 1 Q133103643wanfa 40 3 2 1 23 4135803 1 2039 1100 -4135807 41358 14 1 4135803 3 2 4135802 2 2039 3 2 1 1 1 38 2002 2002160 2039 1100 -4135808 41358 7 1 1 4135815 3 20 finish_133103644_zhiyin 1 1 Q133103644zhiyin 45 3 2 1 37 2002 2002160 2039 1100 -4135809 41358 8 1 1 4135815 3 20 finish_133104125_zhiyin 1 1 Q133104125zhiyin 45 3 2 1 2039 1100 -4135810 41358 9 1 1 4135815 3 20 finish_133103643_zhiyin 1 1 Q133103643zhiyin 45 3 2 1 2039 1100 -4135811 41358 15 1 1 4135803 3 2 4135802 1100 -4135812 41358 2 1 4135813 3 18 21,5 2 2039 3 2 1 1 2039 1100 -4135813 41358 1 1 30 2002504 1 4 4135813 1 1 -4135814 41358 13 1 1 4135815 3 24 4135803 3 1 1 2039 1100 -4135815 41358 5 1 1 4135802 3 20 finish_guancha02 1 1 haidengjiewqwujian 10 3 2 1 2039 1100 -4135901 41359 3 1 4135912 3 2 4135901 18 5,21 2 2039 3 2 1 1 38 2002 2002159 37 2002 2002161 14 4135912 2039 1100 -4135902 41359 4 1 1 4135901 3 20 finish_133107165 1 1 haidengjiewqwujian 10 3 2 1 2039 1100 -4135903 41359 6 1 1 4135915 3 24 4135903 3 1 2039 1100 -4135904 41359 10 1 4135908 3 20 finish_133106404 1 1 Q133106404wanfa 23 3 2 1 23 4135903 1 2039 1100 -4135905 41359 11 1 4135909 3 20 finish_133108176 1 1 Q133108176wanfa 35 3 2 1 23 4135903 1 2039 1100 -4135906 41359 12 1 4135910 3 20 finish_133107144 1 1 Q133107144wanfa 25 3 2 1 23 4135903 1 2039 1100 -4135907 41359 14 1 4135903 3 2 4135902 2 2039 3 2 1 1 15 3 133107168 2039 1100 -4135908 41359 7 1 1 4135915 3 20 finish_133106404_zhiyin 1 1 Q133106404zhiyin 45 3 2 1 37 2002 2002162 2039 1100 -4135909 41359 8 1 1 4135915 3 20 finish_133108176_zhiyin 1 1 Q133108176zhiyin 45 3 2 1 2039 1100 -4135910 41359 9 1 1 4135915 3 20 finish_133107144_zhiyin 1 1 Q133107144zhiyin 45 3 2 1 2039 1100 -4135911 41359 15 1 4135907 3 20 finish_all 1 1 1 38 2002 2002162 -4135912 41359 2 1 4135913 3 18 21,5 2 2039 3 2 1 1 2039 1100 -4135913 41359 1 1 30 2002508 1 4 4135913 1 1 -4135914 41359 13 1 1 4135915 3 24 4135903 3 1 1 2039 1100 -4135915 41359 5 1 1 4135902 3 20 finish_guancha03 1 1 haidengjiewqwujian 10 3 2 1 2039 1100 -4140101 41401 1 1 30 50160103 1 17 20 2 4140101 2 30044 3 1 2 1 1 30044 1050 -4140201 41402 1 1 55 5016001 17 20 3 220019 1 2 27 4140201 2 30044 3 1 2 1 28 4140201 30044 1100 -4140202 41402 2 1 55 5016001 17 20 2 4140201 3 8 220019 1 2 4140202 4 4140201 2 30044 3 1 2 1 23 4140204 1 30044 1100 -4140203 41402 3 1 4140201 3 2 4140203 2 30044 3 2 2 1 23 4140204 1 30044 1100 -4140204 41402 4 1 1 55 5016001 17 20 2 4 4140204 24 4140204 1 1 1 47 133107143 46 3 133107143 19 3 133107143,2 30044 1100 -4141001 41410 1 1 30 2003001 1 1 39604 3 4 4141001 1 Q4141001Trigger 30 3 4 2 1 1 -4141003 41410 2 1 4141001 3 2 4141003 2 1419 3 2 2 1 1419 1000 -4141004 41410 3 1 4141003 3 2 4141004 2 1435 3 2 2 1 1435 1000 -4141005 41410 4 1 4141004 3 2 4141005 2 1512 3 2 2 1 1512 1000 -4141007 41410 5 1 4141005 3 2 4141007 2 1425 3 2 2 1 1425,1403,1401 1000 -4141009 41410 6 1 4141007 3 4 4141009 1 Q4141010Venti 20 3 4 2 1 1 1028,1001,1429,1453,1451,1642,1607,1605,1602 1000 -4141010 41410 7 1 4141009 3 2 4141010 2 1001 3 2 2 1 1028,1001,1429,1453,1451,1642,1607,1605,1602 1000 -4141011 41410 8 2 1 4141010 3 2 4141011 2 160701 3 2 2 23 4141014 1 1028,1001,1429,1453,1451,1642,1607,1605,1602 1000 -4141012 41410 9 2 1 4141010 3 2 4141012 2 160501 3 2 2 23 4141014 1 1028,1001,1429,1453,1451,1642,1607,1605,1602 1000 -4141013 41410 10 2 1 4141010 3 2 4141013 2 160201 3 2 2 23 4141014 1 1028,1001,1429,1453,1451,1642,1607,1605,1602 1000 -4141014 41410 11 1 1 4141010 3 24 4141014 3 23 4141015 1 1000 -4141015 41410 12 1 1 4141010 3 24 4141015 1 1 1028,1001,1429,1453,1451,1642,1607,1605,1602 1000 -4141016 41410 14 1 4141017 3 2 2 4141016 2 4141099 2 1001 3 2 2 1 1 1028,1001,1429,1453,1451,1642,1004 1000 -4141017 41410 13 1 4141014 3 4 4141017 23 4141015 1 1028,1001,1429,1453,1451,1642 1000 -4141101 41411 2 1 4141115 3 2 4141101 2 1004 1004 2 2 1 1001,1004 1000 -4141102 41411 4 1 4141114 3 5 100055 2 1 1001,1004,1461 1000 -4141103 41411 5 1 4141102 3 2 4141103 2 146101 3 2 2 1 1 100055 2 1001,1004,1461 1000 -4141104 41411 15 2 1 4141112 3 1 4141116 3 20 4141104 1 1 Q4141111Trigger 30 3 4 2 1 1 47 133002943 46 3 133002943 1001,1008 1000 -4141105 41411 6 1 4141103 3 2 4141105 2 1004 1004 2 2 1 1001,1004 1000 -4141106 41411 7 1 4141105 3 4 4141106 1 Q4141106Trigger 3 4 2 1 1 1001,1006,1007 1000 -4141107 41411 8 1 4141106 3 2 4141107 2 1006 3 2 2 1 1001,1006,1007 1000 -4141108 41411 9 1 4141107 3 2 4141108 2 1008 1008 2 2 1 1001,1008,1028 1000 -4141109 41411 10 1 4141108 3 10 3 1 Q4141109Barbara 3 4 2 1 1001,1008 1000 -4141110 41411 11 1 4141109 3 2 4141110 2 1008 3 2 2 1 1001,1008,1020 1000 -4141111 41411 12 1 4141110 3 4 4141111 24 4141111 1 1 Q4141111Trigger 60 3 4 2 1 1 46 3 133002942 1001,1008 1000 -4141112 41411 14 1 1 4141111 3 1 4141116 2 20 4141112 1 1 Q4141111Trigger 30 3 4 2 1 47 133002942 1001,1008 1000 -4141113 41411 16 1 4141104 3 2 4141113 2 1008 3 2 2 1 1 1001,1008 1000 -4141114 41411 3 1 4141101 3 2 4141114 1 QuestBarEnter 40 3 4 2 1 1 1001,1004,1461 1000 -4141115 41411 1 30 2003002 1 2 4141115 1 Q4141115Target 3 4 2 1 1457 1000 -4141116 41411 13 1 1 4141110 3 20 4141112 1 47 133002942 23 4141111 1 -4141201 41412 1 30 2003003 1 2 4141201 2 1587 3 2 2 1 1001,1587,1019,1431,1463 1000 -4141202 41412 2 1 4141201 3 2 4141202 2 1018 3 2 2 1 46 3 133001926 1001,1587,1019,1018,1669 1000 -4141203 41412 3 1 4141202 3 5 101006 3 1 46 3 133001926 1001,1587,1019,1018,1669 1000 -4141204 41412 4 1 4141203 3 2 4141204 2 1018 3 2 2 1 100762 1 47 133001926 1 101006 3 46 3 133001926 1001,1587,1019,1018,1669 1000 -4141205 41412 5 1 4141204 3 2 4141205 2 1019 3 2 2 1 29 100762 1001,1587,1019,1431,1463 1000 -4141206 41412 6 1 4141205 3 2 4141206 2 1008 1008 2 2 1 1001,1008,1020 1000 -4141207 41412 7 1 1 4141206 3 4 4141207 24 4141207 1 1 Q4141209Trigger 55 3 4 2 1 1 46 3 133003922 1001,1011,1028 1000 -4141208 41412 10 1 2 1 4141209 3 1 4141215 3 4 4141208 1 Q4141209Trigger 55 3 4 2 1 1 46 3 133003923 1001,1011,1028 1000 -4141209 41412 9 1 1 1 4141207 3 1 4141215 2 20 4141209 1 1 Q4141209Trigger 55 3 4 2 1 47 133003922 1001,1011,1028 1000 -4141210 41412 12 1 1 4141214 3 20 4141210 1 1 Q4141210Target 3 2 2 15 3 133003923 1001,1011,1028 1000 -4141211 41412 13 1 1 4141210 3 2 4141211 2 1028 3 2 2 1 47 133003923 1001,1011,1028 1000 -4141212 41412 14 1 4141211 3 17 1009 1 QuestBarEnter 3 2 2 1 1001,1465 1000 -4141213 41412 15 1 4141212 3 2 4141213 2 1004 1009 2 2 1 1001,1009,1004,1020,1465 1000 -4141214 41412 11 1 1 4141208 3 2 4141214 2 1028 3 2 2 1001,1011,1028 1000 -4141215 41412 8 1 1 4141206 3 20 4141209 1 47 133003922 23 4141207 1 -4141216 41412 16 1 4141213 3 10 3 1 QuestBarExit 1009 2 2 1 1 1001,1009,1004,1020,1465 1000 -4141301 41413 1 30 2003004 1 4 4141301 1 Q4141301Trigger 30 3 4 2 1 1 1006,1001,1429,1453,1451,1642 1000 -4141302 41413 2 1 4141301 3 2 4141302 2 1006 3 2 2 1 19 3 133004927,1 48 0 0 1006,1001,1429,1453,1451,1642 1000 -4141303 41413 3 1 4141302 3 24 4141303 1 1 Q4141303Target 3 2 2 1 1006,1001,1429,1453,1451,1642 1000 -4141304 41413 10 1 4141303 3 2 4141304 2 1001 3 2 2 1 1006,1001,1429,1453,1451,1642 1000 -4141305 41413 11 1 4141304 3 4 4141305 1 Q4141305Trigger 3 4 2 1 1001,1429,1453,1451,1642 1000 303 -4141306 41413 12 1 4141305 3 20 4141306 1 1 Q4141306Target 3 4 2 1 1 46 3 133007293 46 3 133007294 1001 1000 303 -4141307 41413 13 1 4141306 3 4 4141307 2 1001 3 2 2 1 1 47 133007293 47 133007294 1001 1000 303 -4141308 41413 4 1 1 1 4141303 2 24 1 20 4141308 1 23 4141303 1 19 3 133004927,2 -4141309 41413 5 1 1 1 4141303 2 24 2 20 4141309 1 23 4141303 1 19 3 133004927,3 -4141310 41413 6 1 1 1 4141303 2 24 3 20 4141310 1 23 4141303 1 19 3 133004927,4 -4141311 41413 7 1 1 1 4141303 2 24 4 20 4141311 1 23 4141303 1 19 3 133004927,5 -4141312 41413 8 1 1 1 4141303 2 24 5 20 4141312 1 23 4141303 1 19 3 133004927,6 -4141313 41413 9 1 1 1 4141303 2 24 6 20 4141313 1 23 4141303 1 19 3 133004927,7 -4141501 41415 1 1 1 4141307 3 4 4141501 1 1 -4142101 41421 1 30 5020001 1 2 4142101 2 1512 3 1 1 1 1512 1100 -4142102 41421 2 1 4142101 3 2 4142102 2 152901 3 2 2 1 1529 1100 -4142103 41421 3 1 4142102 3 4 4142103 1 Q41421_Battle1_Pos 25 3 2 2 1 46 3 133002945 47 133002941 1529 1100 -4142104 41421 4 1 4142103 3 20 133002941 1 1 Q41421_Battle1_Pos 25 3 2 2 47 133002941 47 133002945 46 3 133002941 -4142105 41421 5 1 4142104 3 2 4142105 2 10367 3 2 2 1 100766 1 10367 1100 -4142106 41421 6 1 4142105 3 2 4142106 1 Q41421_Search_Qingquan1_Pos 3 4 2 1 1 100766 1 10367,1543 1100 -4142107 41421 7 1 4142106 3 2 4142107 1 Q41421_Qingquanzhen_Pos 15 3 2 2 1 10367,1650,1543 1100 -4142108 41421 8 1 4142107 3 2 4142108 1 Q41421_Search_Qingquan2_Pos 3 4 2 1 10367,1650,1543 1100 -4142109 41421 9 1 4142108 3 4 4142109 1 10367,1650,1543 1100 -4142110 41421 10 1 4142109 3 2 4142110 1 Q4142110_Search_Pos 3 4 2 1 1 10367 1100 -4142111 41421 11 1 30 5020003 1 4 4142111 1650,10367 1100 -4142201 41422 2 1 4142205 3 2 4142201 1 Q41422_Search_Pos 3 4 2 1 10367 1100 -4142202 41422 3 1 4142201 3 2 4142202 2 165001 3 2 2 1 1650,10367 1100 -4142203 41422 4 1 4142202 3 2 4142203 2 152901 3 2 2 1 1529,1650 1100 -4142204 41422 5 1 4142203 3 2 4142204 1 Q41422_Search_Water2_Pos 3 4 2 1 1 10367,1529 1100 -4142205 41422 1 1 30 5020008 1 4 4142205 1 Q41422_Playe_Pos 20 3 2 2 1 -4142206 41422 6 1 30 5020009 1 4 4142206 -7000001 70000 2 1 7000010 3 2 7000001 2 1 164201 1004 2 2 1 1642 1100 -7000002 70000 3 1 7000001 3 4 7000002 1 1 Q7000002guild 10 3 2 2 1 100759 1 1642 1100 304 -7000003 70000 6 1 7000004 3 4 7000003 1 1 Q7000003guild 15 3 2 2 1 100760 1 1425,1642 1100 304 -7000004 70000 4 1 7000002 3 4 7000004 1 1 Q7000004guild 10 3 2 2 1 100761 1 1425 1100 304 -7000005 70000 5 1 1 7000002 3 2 7000004 1 1 1425 1100 -7000006 70000 7 1 7000003 3 2 7000006 2 1 164201 1004 2 2 1 1 1 100759 1 1 100760 1 1 100761 1 1642,1425 1100 -7000010 70000 1 1 30 2003104 1 4 7000010 1 -7000101 70001 2 1 7000110 3 4 7000101 1 1 Q7000101wei 10 3 2 2 1 1525 1100 -7000102 70001 3 1 7000101 3 2 7000102 2 1 152501 3 2 2 1 1525 1100 -7000103 70001 6 1 7000102 3 2 7000103 1 1 Q7000103guild 60 3 2 2 1 10396,10397,10398,1525 1100 -7000104 70001 7 1 7000103 3 4 7000104 1 1 Q7000104guild 30 3 2 2 1 19 3 133003924,2 1553 1100 -7000105 70001 8 1 7000104 3 7 133003924 1 1 Q7000104guild 30 3 2 2 1 19 3 133003924,2 1553 1100 -7000106 70001 4 1 1 7000102 3 2 7000104 1 10396,10397,10398,1525 1100 -7000107 70001 5 1 1 7000102 3 2 7000105 1 10396,10397,10398,1525 1100 -7000110 70001 1 1 30 2003103 1 4 7000110 1 1 -7000111 70001 9 1 7000105 3 2 7000106 2 1 152501 3 2 2 1 1 19 3 133003924,1 1525 1100 -7000301 70003 1 1 30 2003101 1 4 7000301 -7000302 70003 2 1 7000301 3 2 7000301 2 1445 SELECT_NPC_NONE 3 1 1 1 1445,1431 1100 -7000303 70003 3 1 1 7000302 3 20 1330049321 3 1 Q70003Target1 15 3 2 2 1 46 3 133004932 1445,1431 1100 -7000304 70003 4 2 1 7000303 3 20 1330049321 4 1 Q70003Target2 10 3 2 2 1 46 3 133004932 19 3 133004932,2 1445,1431 1100 -7000305 70003 5 3 1 7000304 3 20 1330049321 3 1 Q70003Target3 15 3 2 2 1 46 3 133004932 19 3 133004932,3 1445,1431 1100 -7000306 70003 6 1 7000305 3 4 7000306 1 Q70003Player1 10 3 2 2 1 1445,1431 1100 -7000307 70003 7 1 1 7000306 3 2 7000305 1445,20219,1431 1100 -7000308 70003 8 1 7000307 3 2 7000306 2 1445 SELECT_NPC_NONE 3 2 2 1 1 47 133004932 1445,1431,20219 1100 -7000601 70006 1 30 5024004 1 2 7000601 1 1 Q70006guild 75 3 2 2 1 46 3 133003793 11007,11008,1565 1100 -7000602 70006 2 1 7000601 3 2 2 7000603 2 7000604 2 1 11007 SELECT_NPC_NONE 3 2 2 1 28 7000602 11007,11008,1565 1100 -7000603 70006 3 1 1 1 7000601 3 20 7000602 700060201 2 7000603 1 1 47 133003793 11007,11008,1565 1100 -7000604 70006 4 1 1 1 7000601 3 20 7000602 700060202 2 7000604 2 2 1 14 7000602 11007,11008,1565 1100 -7000701 70007 1 1 30 2003101 1 4 7000701 1 -7000702 70007 3 1 1 7000712 3 2 7000702 2 10023 SELECT_NPC_NONE 1004 2 2 23 7000705 1 10023,10024,10025,10026,10027,10028,1007,1565 1100 -7000703 70007 4 1 1 7000712 3 2 7000703 2 10025 SELECT_NPC_NONE 1004 2 2 23 7000705 1 10023,10024,10025,10026,10027,10028,1007,1565 1100 -7000704 70007 5 1 1 7000712 3 2 7000704 2 10027 SELECT_NPC_NONE 1004 2 2 23 7000705 1 10023,10024,10025,10026,10027,10028,1007,1565 1100 -7000705 70007 6 1 1 7000701 3 24 7000705 3 3 23 7000706 1 10023,10024,10025,10026,10027,10028,1007,1565 1100 -7000706 70007 7 1 1 7000701 3 24 7000706 1 1 1 10023,10024,10025,10026,10027,10028,1007,1565 1100 -7000707 70007 8 1 7000706 3 2 7000707 2 1005 1004 2 2 1 10023,10024,10025,10026,10027,10028,1007,1565 1100 -7000708 70007 9 1 7000707 3 2 7000708 2 1648 1004 2 2 1 10023,10024,10025,10026,10027,10028,1007,1565,1648 1100 -7000709 70007 10 1 7000708 3 4 7000709 1 Q7000701Paimon 1004 4 2 1 10023,10024,10025,10026,10027,10028,1007,1565,1648 1100 -7000710 70007 11 1 1 7000709 3 2 7000710 1 10023,10024,10025,10026,10027,10028,1007,1565 1100 -7000711 70007 12 1 1 7000708 3 4 7000711 10023,10024,10025,10026,10027,10028,1007,1565 1100 -7000712 70007 2 1 7000701 3 2 7000701 2 1565 SELECT_NPC_NONE 1004 1 2 1 10023,10024,10025,10026,10027,10028,1007,1565 1100 -7000801 70008 1 1 30 2003102 1 4 7000801 1 -7000802 70008 3 1 1 7000816 3 24 1 4 7000802 1 Q7000802Target1 50 3 1 46 3 133003009 1431 1100 -7000803 70008 4 1 7000802 3 2 20 133003009 1 5 100779 3 1 Q7000802Target2 20 3 1431 1100 -7000804 70008 5 1 7000803 3 5 100779 3 1 Q7000802Target2 20 3 1431 1100 -7000805 70008 6 1 1 7000816 3 24 2 4 7000805 1 Q7000805Target1 50 3 1 46 3 133001611 1431 1100 -7000806 70008 7 1 7000805 3 2 20 133001611 1 5 100780 3 1 Q7000805Target2 20 3 1431 1100 -7000807 70008 8 1 7000806 3 5 100780 3 1 Q7000805Target2 20 3 1431 1100 -7000808 70008 9 2 1 7000804 3 1 7000807 3 27 7000808 2 143101 SELECT_NPC_NONE 3 1 47 133003009 0 47 133001611 0 28 7000808 1431 1100 -7000809 70008 12 2 1 7000817 3 1 7000815 3 2 7000809 1 Q7000809Mix 3 2 1 1 1431,10029 1100 -7000810 70008 15 1 7000809 3 27 7000810 2 143101 SELECT_NPC_NONE 3 1 28 7000810 1431 1100 -7000811 70008 18 1 7000818 3 2 7000811 2 1461 SELECT_NPC_NONE 3 1 1431,1461,1445,1601 1100 -7000812 70008 19 1 7000811 3 2 7000812 2 1445 SELECT_NPC_NONE 3 1 1431,1461,1445,1601 1100 -7000813 70008 20 1 7000812 3 2 7000813 2 1601 SELECT_NPC_NONE 3 1 1431,1461,1445,1601 1100 -7000814 70008 21 1 7000813 3 2 7000814 2 143101 SELECT_NPC_NONE 3 1 1 29 100779,100780,100781,100782 1431,1461,1445,1601 1100 -7000815 70008 11 1 1 7000808 3 20 7000808 700080802 2 7000838 2 143101 SELECT_NPC_NONE 3 1 1431 1100 -7000816 70008 2 1 7000801 3 2 7000801 2 143101 SELECT_NPC_NONE 3 1 1 1431 1100 -7000817 70008 10 1 1 7000808 3 20 7000808 700080801 2 7000838 2 143101 SELECT_NPC_NONE 3 1 1431 1100 -7000818 70008 16 1 1 7000810 3 20 7000810 700081001 2 7000815 2 143101 SELECT_NPC_NONE 3 1 100781 1 1431 1100 -7000819 70008 17 1 1 7000810 3 20 7000810 700081002 2 7000816 2 143101 SELECT_NPC_NONE 3 1 14 7000809 1431 1100 -7000820 70008 13 1 2 1 7000817 3 1 7000815 3 4 7000820 100781 1 -7000821 70008 14 1 2 1 7000817 3 1 7000815 3 4 7000821 100782 1 -7000901 70009 1 1 30 2003104 1 4 7000901 -7000902 70009 20 1 7000913 3 2 7000908 2 1 1517 SELECT_NPC_NONE 1008 1 2 1 1 1517,1599,1600,1473,1425,1423 1100 -7000903 70009 2 1 7000901 3 2 7000901 2 1 1517 SELECT_NPC_NONE 1008 1 2 1 1517,1599,1600,1473,1425,1423 1100 -7000904 70009 3 1 7000903 3 2 7000902 2 1 1599 SELECT_NPC_NONE 1008 2 2 1 1517,1599,1600,1473,1425,1423 1100 -7000905 70009 4 1 7000904 3 4 7000905 1 1 Q70009FesArea 23 3 2 2 1 1517,1599,1600,1473,1425,1423 1100 -7000906 70009 5 1 7000905 3 2 7000903 2 1 1423 SELECT_NPC_NONE 3 2 2 1 1517,1599,1423,1600,1473,1425 1100 -7000907 70009 6 1 7000906 3 20 1330044781 1 1 1 Q70009FeedPoint 3 2 2 1 46 3 133004478 1517,1599,1423,1600,1473,1425 1100 -7000908 70009 7 1 7000907 3 2 7000904 2 1 1599 SELECT_NPC_NONE 3 2 2 47 133004478 19 3 133004267,1 1517,1599,1423,1600,1473,1425 1100 -7000909 70009 8 1 1 7000907 3 4 7000909 2 7000904 1 19 3 133004267,2 -7000910 70009 9 1 7000908 3 2 7000905 2 1 1423 SELECT_NPC_NONE 3 2 2 1 1517,1599,1423,1600,1473,1425 1100 -7000911 70009 10 1 7000910 3 2 7000906 2 1 1425 SELECT_NPC_NONE 3 2 2 1 1517,1599,1425,1600,1473,1423 1100 -7000912 70009 11 1 7000911 3 2 7000907 1 1 Q70009FoodLilly 3 4 2 1 100818 1 1517,1599,1600,1473,1425,1423 1100 -7000913 70009 12 1 7000912 3 17 1008 1 1 QuestChurchMark 3 2 2 1 1517,1599,1600,1473,1425,1423 1100 -7001001 70010 1 1 30 2003103 1 4 7001001 -7001002 70010 20 1 7001015 3 2 7001007 2 1 1665 SELECT_NPC_NONE 3 2 2 1 1 29 100814 1409,1523,1644 1100 -7001003 70010 2 1 7001001 3 2 7001001 2 1 1665 SELECT_NPC_NONE 3 1 2 1 -7001004 70010 3 1 7001003 3 4 7001004 1 1 Q70010Photo1Start 3 4 2 1 100815 1 19 3 133002497,2 1100 304 -7001005 70010 4 1 7001004 3 4 7001005 1 1 Q70010Photo2Start 3 4 2 1 100815 1 19 3 133002498,2 1100 304 -7001006 70010 95 1 1 99902 3 24 7001006 2 1 1 23 7001007 1 -7001007 70010 96 1 1 99902 3 24 7001007 1 1 1 19 3 133002497,2 19 3 133002498,2 -7001008 70010 7 1 7001005 3 2 7001002 2 1 1665 SELECT_NPC_NONE 3 2 2 1 19 3 133002497,1 19 3 133002498,1 -7001009 70010 8 1 7001008 3 2 7001003 2 1 1409 SELECT_NPC_NONE 3 2 2 1 1409 1100 -7001010 70010 9 1 7001009 3 4 7001010 1 1 Q70010ChurchArea 43 3 2 2 1 1409,1523,1644 1100 -7001011 70010 10 2 1 7001010 3 2 7001004 2 1 1523 SELECT_NPC_NONE 3 2 2 1 23 7001013 1 1523,1409,1644 1100 -7001012 70010 11 2 1 7001010 3 2 7001005 2 1 1644 SELECT_NPC_NONE 3 2 2 1 23 7001013 1 1523,1409,1644 1100 -7001013 70010 12 1 1 7001010 3 24 7001013 2 1 1 23 7001014 1 1523,1409,1644 1100 -7001014 70010 13 1 1 7001010 3 24 7001014 1 1 1 1523,1409,1644 1100 -7001015 70010 14 1 7001014 3 2 7001006 2 1 1409 SELECT_NPC_NONE 3 2 2 1 100814 1 29 100815 1409,1523,1644 1100 -7001101 70011 1 30 5024008 1 2 7001101 1 1 Q70011guild 75 3 2 2 1 46 3 133003794 11007,11008,1565 1100 -7001102 70011 2 1 7001101 3 20 133003798 1 1 Q7001101guild 30 3 2 2 1 46 3 133003798 11007,11008,1565 1100 -7001103 70011 3 1 7001102 3 2 7001102 2 1 11007 SELECT_NPC_NONE 3 2 2 1 1 47 133003794 47 133003798 11007,11008,1565 1100 -7001201 70012 1 30 5024014 1 2 7001201 1 1 Q70012guild 75 3 2 2 1 46 3 133001599 11007,11008,1565 1100 -7001202 70012 2 1 7001201 3 2 2 7001203 2 7001204 2 1 11007 SELECT_NPC_NONE 3 2 2 1 28 7002102 11007,11008,1565 1100 -7001203 70012 3 1 1 1 7001201 3 20 7002102 700210201 2 7001203 1 1 47 133001599 11007,11008,1565 1100 -7001204 70012 4 1 1 1 7001201 3 20 7002102 700210202 2 7001204 1 14 7001202 11007,11008,1565 1100 -7001301 70013 1 30 5024011 1 2 7001301 1 1 Q70013guild 75 3 2 2 1 46 3 133001600 11007,11008,1565 1100 -7001302 70013 2 1 7001301 3 20 133001605 1 1 Q7001301guild 30 3 2 2 1 46 3 133001605 11007,11008,1565 1100 -7001303 70013 3 1 7001302 3 2 7001302 2 1 11008 SELECT_NPC_NONE 3 2 2 1 1 47 133001600 47 133001605 11007,11008,1565 1100 -7001401 70014 1 30 5024017 1 2 7001401 1 1 Q70014guild 90 3 2 2 1 46 3 133002491 11007,11008,1565 1100 -7001402 70014 2 1 7001401 3 20 133002494 1 1 Q7001401guild 30 3 2 2 1 46 3 133002494 11007,11008,1565 1100 -7001403 70014 3 1 7001402 3 2 7001402 2 1 11008 SELECT_NPC_NONE 3 2 2 1 1 47 133002491 47 133002494 11007,11008,1565 1100 -7001501 70015 1 30 5024007 1 2 7001501 1 1 Q70015guild 75 3 2 2 1 46 3 133004474 11007,11008,1565 1100 -7001502 70015 2 1 7001501 3 2 2 7001503 2 7001504 2 1 11008 SELECT_NPC_NONE 3 2 2 1 28 7001202 11007,11008,1565 1100 -7001503 70015 3 1 1 1 7001501 3 20 7001202 700120201 2 7001503 1 1 47 133004474 11007,11008,1565 1100 -7001504 70015 4 1 1 1 7001501 3 20 7001202 700120202 2 7001504 1 14 7001502 11007,11008,1565 1100 -7001601 70016 1 30 5024012 1 2 7001601 1 1 Q70016guild 70 3 2 2 1 46 3 133002492 11007,11008,1565 1100 -7001602 70016 2 1 7001601 3 20 133002495 1 1 Q7001601guild 30 3 2 2 1 46 3 133002495 11007,11008,1565 1100 -7001603 70016 3 1 7001602 3 2 7001602 2 1 11007 SELECT_NPC_NONE 3 2 2 1 1 47 133002492 47 133002495 11007,11008,1565 1100 -7001701 70017 1 30 5024006 1 2 7001701 1 1 Q70018guild 50 3 2 2 1 46 3 133104166 11007,11008,1565 1100 -7001702 70017 2 1 1 99902 3 1 11007,11008,1565 1100 -7001703 70017 3 1 7001701 3 20 133104175 1 1 Q7001701guild 30 3 2 2 1 46 3 133104175 11007,11008,1565 1100 -7001704 70017 4 1 7001703 3 2 7001702 2 1 11007 SELECT_NPC_NONE 3 2 2 1 1 47 133104166 47 133104175 11007,11008,1565 1100 -7001801 70018 1 30 5024010 1 2 7001801 1 1 Q70017guild 55 3 2 2 1 46 3 133102119 11007,11008,1565 1100 -7001802 70018 2 1 7001801 3 2 2 7001803 2 7001803 2 1 11007 SELECT_NPC_NONE 3 2 2 1 28 7001802 11007,11008,1565 1100 -7001803 70018 3 1 1 1 7001801 3 20 7001802 700180201 2 7001803 1 1 47 133102119 11007,11008,1565 1100 -7001804 70018 4 1 1 1 7001801 3 20 7001802 700180202 2 7001804 1 14 7001802 11007,11008,1565 1100 -7001901 70019 1 30 5024009 1 2 7001901 1 1 Q70019guild 55 3 2 2 1 46 3 133105353 11007,11008,1565 1100 -7001902 70019 2 1 7001901 3 2 2 7001903 2 7001904 2 1 11008 SELECT_NPC_NONE 3 2 2 1 28 7001502 11007,11008,1565 1100 -7001903 70019 3 1 1 1 7001901 3 20 7001502 700150201 2 7001903 1 1 47 133105353 11007,11008,1565 1100 -7001904 70019 4 1 1 1 7001901 3 20 7001502 700150202 2 7001904 1 14 7001902 11007,11008,1565 1100 -7002001 70020 1 30 5024005 1 2 7002001 1 1 Q70020guild 55 3 2 2 1 46 3 133104170 11007,11008,1565 1100 -7002002 70020 2 1 7002001 3 20 133104174 1 1 Q7001901guild 30 3 2 2 1 46 3 133104174 11007,11008,1565 1100 -7002003 70020 3 1 7002002 3 2 7002002 2 1 11008 SELECT_NPC_NONE 3 2 2 1 1 47 133104170 47 133104174 11007,11008,1565 1100 -7002101 70021 1 30 5024016 1 2 7002101 1 1 Q70021guild 55 3 2 2 1 46 3 133103653 11007,11008,1565 1100 -7002102 70021 2 1 7002101 3 2 2 7002103 2 7002104 2 1 11007 SELECT_NPC_NONE 3 2 2 1 28 7002302 11007,11008,1565 1100 -7002103 70021 3 1 1 1 7002101 3 20 7002302 700230201 2 7002103 1 1 47 133103653 11007,11008,1565 1100 -7002104 70021 4 1 1 1 7002101 3 20 7002302 700230202 2 7002104 1 14 7002102 11007,11008,1565 1100 -7002201 70022 1 30 5024015 1 2 7002201 1 1 Q70022guild 55 3 2 2 1 46 3 133106406 11007,11008,1565 1100 -7002202 70022 2 1 7002201 3 20 133106407 1 1 Q7002101guild 30 3 2 2 1 46 3 133106407 11007,11008,1565 1100 -7002203 70022 3 1 7002202 3 2 7002202 2 1 11008 SELECT_NPC_NONE 3 2 2 1 1 47 133106406 47 133106407 11007,11008,1565 1100 -7002301 70023 1 30 5024013 1 2 7002301 1 1 Q70023guild 55 3 2 2 1 46 3 133101261 11007,11008,1565 1100 -7002302 70023 2 1 7002301 3 2 2 7002303 2 7002304 2 1 11008 SELECT_NPC_NONE 3 2 2 1 28 7001902 11007,11008,1565 1100 -7002303 70023 3 1 1 1 7002301 3 20 7001902 700190201 2 7002303 1 1 47 133101261 11007,11008,1565 1100 -7002304 70023 4 1 1 1 7002301 3 20 7001902 700190202 2 7002304 1 14 7002302 11007,11008,1565 1100 -7002401 70024 1 30 5024001 1 2 7002401 2 1 151201 SELECT_NPC_NONE 3 2 2 1 1512 1100 -7002402 70024 2 1 7002401 3 4 7002402 1 1 Q7002402AILA 20 3 2 2 1 46 3 133001927 1565 1100 -7002403 70024 3 1 7002402 3 7 133001927 1 1 Q7002402AILA 20 3 2 2 1 46 3 133001927 1565 1100 -7002404 70024 4 1 7002403 3 2 7002402 2 1 156501 SELECT_NPC_NONE 3 2 2 1 1 47 133001927 43 7002404 1 1565 1100 -7002501 70025 1 1 44 7002404 1 30 5024002 1 2 7002501 2 1 151201 SELECT_NPC_NONE 3 2 2 1 1512 1100 -7002502 70025 2 1 7002501 3 2 7002502 2 1 156501 SELECT_NPC_NONE 1004 2 2 1 1 1565 1100 -7002601 70026 1 30 50490101 1 2 7002601 2 1 3004 3 1 2 1 3004 1100 1 -7002602 70026 2 1 7002601 3 4 7002602 1 1 Q70026MonsterPos 35 3 2 2 1 1 -7002603 70026 3 1 7002602 3 2 7002602 2 1 3004 3 2 2 1 3004 1100 1 -7002604 70026 4 1 7002603 3 2 7002603 2 1 30068 3 2 2 1 1 30068 1100 1 -7002701 70027 1 30 50490201 1 2 7002701 2 1 30068 3 1 2 1 1 29 101582 29 101593 29 101594 29 101595 30068 1100 1 -7002702 70027 2 1 99902 3 4 7002702 2 1 30049 3 2 2 1 30049 1100 1 -7002703 70027 3 1 99902 3 2 7002703 2 1 30049 3 2 2 1 1 29 101582 30049 1100 1 -7002801 70028 1 30 50490301 1 2 7002801 2 1 30068 3 1 2 1 30068 1100 1 -7002802 70028 2 1 7002801 3 20 133223271 1 1 1 Q70026MonsterPos 40 3 2 2 1 30049 1100 1 -7002803 70028 3 1 7002802 3 2 7002803 2 1 30068 3 2 2 1 1 30068 1100 1 -7002901 70029 1 30 50490501 1 2 7002901 2 1 30068 3 1 2 1 1 30068 1100 1 -7003001 70030 1 30 50500108 1 4 7003001 1 1 Q70030PlayerPort 30 3 2 2 1 2433 1100 1 -7003002 70030 2 1 7003001 3 2 7003001 2 1 2433 3 2 2 1 2433 1100 1 -7003003 70030 3 1 7003002 3 4 7003003 1 1 Q70030KazuhaStart 25 3 2 2 1 1032 1100 1 -7003004 70030 4 1 7003003 3 2 7003002 2 1 1032 3 2 2 1 19 3 133104660,1 1032 1100 1 -7003006 70030 6 1 7003004 3 27 7003006 2 1 1032 3 2 2 1 28 7003006 19 3 133104660,1 1032 1100 1 -7003007 70030 7 1 7003006 3 2 7003004 2 1 1032 3 2 2 1 1 19 3 133104660,1 1032 1100 1 -7003008 70030 8 1 1 7003003 3 4 7003008 3 1 19 3 133104660,2 -7003009 70030 9 1 1 7003006 3 4 7003009 3 1 19 3 133104660,3 -7003010 70030 10 1 1 7003006 3 4 7003010 3 1 19 3 133104660,2 -7003101 70031 1 1 1 35802 3 10 3 1 1 1 -7003102 70031 2 1 1 7003101 3 136 30600 3 1 1 1 1 -7003201 70032 1 1 30 50500101 1 2 7003201 2 1 30069 3 2 2 1 1 1 -7003301 70033 1 1 30 50500102 1 2 7003301 2 1 30070 3 2 2 1 1 1 -7003401 70034 1 1 30 50500103 1 2 7003401 2 1 30071 3 2 2 1 1 1 -7003501 70035 1 1 30 50500104 1 2 7003501 2 1 30072 3 2 2 1 1 1 -7003601 70036 1 1 30 50500105 1 2 7003601 2 1 30073 3 2 2 1 1 1 -7003701 70037 1 1 30 50500106 1 2 7003701 2 1 30074 3 2 2 1 1 1 -7003801 70038 1 1 30 50500107 1 2 7003801 2 1 30075 3 2 2 1 1 1 -7003901 70039 1 1 1 7081016 3 18 0,24 1 1 43 2002901 1 1 -7004001 70040 1 1 1 39604 3 1 1020204 3 18 0,24 1 1 19 1004 201004008,1 1 -7010101 70101 8 1 1 99902 3 2 7010102 1 -7010102 70101 9 1 1 99902 3 20 13300814201 1 20 13300814202 1 1 30 19 3 133008142,2 -7010103 70101 3 1 38 7010104 2 7010104 -7010104 70101 4 1 1 7010103 3 27 7010104 19 3 133008229,2 19 3 133008280,2 19 3 133008653,2 28 7010104 -7010105 70101 10 1 1 7010104 3 20 13300813901 1 1 -7010202 70102 2 1 2 44 10001 1 20 133008003 1 2 20 133008002 1 20 133008004 1 20 133008005 1 1 19 3 133008002,2 19 3 133008004,2 19 3 133008005,2 -7010203 70102 3 1 2 44 10001 1 20 133008004 1 2 20 133008002 1 20 133008003 1 20 133008005 1 1 19 3 133008002,2 19 3 133008003,2 19 3 133008005,2 -7010204 70102 4 1 2 44 10001 1 20 133008005 1 2 20 133008002 1 20 133008003 1 20 133008004 1 1 19 3 133008002,2 19 3 133008003,2 19 3 133008004,2 -7010205 70102 5 1 2 44 10001 1 20 133008002 1 2 20 133008003 1 20 133008004 1 20 133008005 1 1 19 3 133008003,2 19 3 133008004,2 19 3 133008005,2 -7010206 70102 6 2 1 7010202 3 1 7010203 3 1 7010204 3 1 7010205 3 2 7010201 2 1 1665 3 2 2 1 -7010207 70102 7 1 7010206 3 2 7010202 2 1 1667 3 2 2 1 -7010208 70102 8 1 1 7010211 2 20 133008004 1 1 1 Q7010203 70 3 2 2 23 701021101 1 -7010209 70102 9 1 1 7010211 2 20 133008005 1 1 1 Q7010204 70 3 2 2 23 701021101 1 -7010210 70102 10 1 1 7010211 2 20 133008002 1 1 1 Q7010205 70 3 2 2 23 701021101 1 -7010211 70102 11 1 1 1 7010202 3 1 7010207 3 24 701021101 3 1 19 3 133008002,1 19 3 133008004,1 19 3 133008005,1 -7010212 70102 12 2 1 7010215 2 20 133008003 1 1 1 Q7010202 70 3 2 2 23 701021102 1 -7010213 70102 13 2 1 7010215 2 20 133008005 1 1 1 Q7010204 70 3 2 2 23 701021102 1 -7010214 70102 14 2 1 7010215 2 20 133008002 1 1 1 Q7010205 70 3 2 2 23 701021102 1 -7010215 70102 15 1 1 1 7010203 3 1 7010207 3 24 701021102 3 1 19 3 133008002,1 19 3 133008003,1 19 3 133008005,1 -7010216 70102 16 3 1 7010219 2 20 133008004 1 1 1 Q7010203 70 3 2 2 23 701021103 1 -7010217 70102 17 3 1 7010219 2 20 133008003 1 1 1 Q7010202 70 3 2 2 23 701021103 1 -7010218 70102 18 3 1 7010219 2 20 133008002 1 1 1 Q7010205 70 3 2 2 23 701021103 1 -7010219 70102 19 1 1 1 7010204 3 1 7010207 3 24 701021103 3 1 19 3 133008002,1 19 3 133008004,1 19 3 133008003,1 -7010220 70102 20 4 1 7010223 2 20 133008004 1 1 1 Q7010203 70 3 2 2 23 701021104 1 -7010221 70102 21 4 1 7010223 2 20 133008005 1 1 1 Q7010204 70 3 2 2 23 701021104 1 -7010222 70102 22 4 1 7010223 2 20 133008003 1 1 1 Q7010202 70 3 2 2 23 701021104 1 -7010223 70102 23 1 1 1 7010205 3 1 7010207 3 24 701021104 3 1 19 3 133008003,1 19 3 133008004,1 19 3 133008005,1 -7010224 70102 27 1 1 7010235 3 1 7010237 3 1 7010238 3 2 7010203 2 1 1667 3 2 2 1 1 100618 3 -7010225 70102 29 1 7010239 3 7 133008009 1 1 Q7010205 50 3 2 2 1 19 3 133008009,2 -7010226 70102 1 1 2 53 701022601 20 701022602 1 1 -7010227 70102 30 1 7010225 3 27 7010227 2 1 20173 3 2 2 1 28 7010227 19 3 133008011,1 -7010228 70102 32 1 7010236 3 20 133008010 1 20 13300801002 1 1 15 3 133008348 14 7010236 15 3 133008010 19 3 133008009,1 15 3 133008348 19 3 133008011,2 -7010229 70102 33 1 7010228 3 20 133008018 1 2 1 20173 3 2 2 1 100619 1 19 3 133008018,2 -7010230 70102 35 1 7010234 3 27 7010230 2 1 1667 3 2 2 1 15 3 133008445 28 7010230 -7010232 70102 36 1 7010230 3 2 7010209 2 1 1667 3 2 2 1 1 19 3 133008011,1 15 3 133008445 -7010234 70102 34 1 1 7010229 3 2 7010210 1 -7010235 70102 26 1 1 7010207 3 2 5 100618 4 1 -7010236 70102 31 1 7010227 3 2 7010211 2 1 20173 3 2 2 1 19 3 133008011,1 -7010237 70102 24 5 1 7010207 3 5 101006 50 -7010238 70102 25 6 1 7010207 3 5 101105 1 -7010239 70102 28 1 7010224 3 20 133008367 1 1 1 Q7010205 50 3 2 2 1 19 3 133008367,1 19 3 133008367,2 -7010401 70104 1 4 38 7010401 1 7014112 3 1 7014118 3 2 7010401 1 1666 -7010402 70104 2 3 1 7010401 3 20 7010402 4 1 1 Q70104_GET 80 3 2 2 19 3 133008068,2 19 3 133008067,2 19 3 133008066,2 19 3 133008069,2 1666 -7010403 70104 3 1 1 1 7010401 3 20 133008068 1 19 3 133008068,2 1666 -7010404 70104 4 1 1 1 7010401 3 20 133008067 1 19 3 133008067,2 1666 -7010405 70104 5 1 1 1 7010401 3 20 133008066 1 19 3 133008066,2 1666 -7010406 70104 8 1 7010402 3 2 7010402 2 1 1666 3 2 2 1 1666 -7010407 70104 9 1 1 7010406 3 24 701040701 4 1666 -7010408 70104 10 2 1 7010406 3 20 133008070 1 1 1 Q70104_PUT01 50 3 2 2 23 701040701 1 19 3 133008070,2 1666 -7010409 70104 11 2 1 7010406 3 20 133008071 1 1 1 Q70104_PUT02 50 3 2 2 23 701040701 1 19 3 133008071,2 1666 -7010410 70104 15 1 7010407 3 2 7010403 2 1 1666 3 2 2 1 1 1666 -7010411 70104 6 1 1 1 7010401 3 20 133008069 1 19 3 133008069,2 1666 -7010412 70104 12 2 1 7010406 3 20 133008072 1 1 1 Q70104_PUT03 50 3 2 2 23 701040701 1 19 3 133008072,2 1666 -7010413 70104 13 2 1 7010406 3 20 133008073 1 1 1 Q70104_PUT04 50 3 2 2 23 701040701 1 19 3 133008073,2 1666 -7010414 70104 7 1 1 7010401 3 20 7010402 4 1 1666 -7010415 70104 14 1 1 7010406 3 24 701040701 4 1 1666 -7010601 70106 1 1 44 10001 1 5 100636 1 2 7010601 1 -7010602 70106 2 1 6 1 7010601 3 1 7014119 3 1 7014120 3 2 7010601 1 1664 -7010603 70106 3 1 1 1 7010602 3 5 100636 1 24 7010603 1 1 -7010604 70106 4 1 1 7010602 3 5 100094 10 1 -7010605 70106 5 1 1 7010604 3 1 7010601 4 1 7010603 2 2 7010602 5 100636 1 2 1 1664 3 2 2 1 23 7010603 1 1664 -7010606 70106 6 1 1 7010603 3 1 7010604 3 3 100636 1 2 7010603 24 7010606 1 2 1 1664 3 2 2 1 109440 1 1 100636 1 1664 -7010608 70106 8 2 1 1 7010605 3 5 100636 1 1 1 Q7010608 50 3 2 2 1 23 7010606 1 -7010609 70106 9 1 7010608 3 2 2 7010604 2 7010607 2 1 1664 3 2 2 1 109440 1 1 100636 1 1664 -7010610 70106 10 2 1 7010609 3 1 7010606 3 27 7010610 2 1 1664 3 2 2 1 28 7010610 1664 -7010611 70106 11 1 7010610 3 2 7010605 2 1 1664 3 3 2 1 1664 -7010612 70106 12 1 7010611 3 2 18 18,19 18 1 18,24 18 2 0,6 18 2 18,24 1 -7010613 70106 13 1 7010612 3 2 7010610 2 1 1664 3 3 2 1 1 1664 -7010701 70107 2 2 54 1 1 38 7010701 2 7010701 2 1 1665 3 2 2 1 100671 1 1665 -7010702 70107 1 1 1 99902 3 -7010801 70108 1 1 1 7010410 3 38 7010801 1 7014122 3 2 7010801 1 1666 -7010802 70108 2 1 7010801 3 20 133008065 1 1 1 Q70108_Climate 30 3 2 2 1 19 3 133008065,2 1666 -7010803 70108 3 1 7010802 3 2 7010802 2 1 1005 3 2 2 1 1666 -7010804 70108 4 1 7010803 3 2 7010803 2 1 1666 3 2 2 1 100687 1 1666 -7010805 70108 5 1 7010804 3 2 7010804 2 1 1409 3 3 2 1 1 1 100687 1 1409 -7010901 70109 1 1 1 99902 3 5 101006 8 1 1 -7011001 70110 1 1 1 7010232 3 27 7011001 1 100619 4 15 3 133008348 28 7011001 -7011002 70110 2 1 1 7011001 3 20 18662157808 9 14 7011001 -7012101 70121 1 1 2 5 100693 1 5 100645 1 5 100692 1 1 1 -7012102 70121 2 1 1 7012101 3 2 7012101 1 1 1005 -7012103 70121 3 1 7012102 3 2 7012102 2 1 1669 3 4 2 1 1669 1100 -7012104 70121 7 1 1 7012103 3 1 5 100692 1 5 100693 1 5 100645 1 1 1 -7012105 70121 4 1 7012103 3 5 100693 1 1 1 Q7012105 30 3 4 2 1 15 3 133008166 19 3 133008166,1 19 3 133008166,2 -7012106 70121 5 1 7012103 3 5 100645 1 1 1 Q7012106 30 3 4 2 1 15 3 133008164 19 3 133008164,1 19 3 133008164,2 -7012107 70121 8 1 7012104 3 2 7012103 2 1 1669 3 4 2 1 1669 1100 -7012109 70121 6 1 7012103 3 5 100692 1 1 1 Q70126_book2 30 3 4 2 1 15 3 133008165 19 3 133008165,1 19 3 133008165,2 -7012301 70123 1 1 44 10001 1 2 7012301 1 1 1668 -7012302 70123 2 1 7012301 3 2 7012302 1 1 Q7012302 25 3 2 2 1 15 3 133008370 19 3 133008387,2 -7012303 70123 3 1 7012302 3 2 7012303 1 1 Q7012303 25 3 2 2 1 15 3 133008371 19 3 133008441,2 -7012304 70123 4 1 7012303 3 2 7012304 1 1 Q7012304 25 3 2 2 1 15 3 133008373 19 3 133008064,1 19 3 133008389,2 19 3 133008388,2 -7012305 70123 5 1 7012304 3 2 7012305 2 1 1668 3 2 2 1 1 19 3 133008387,1 19 3 133008388,1 19 3 133008441,1 1668 -7012401 70124 1 1 2 7012401 1 15 3 133008094 23 7012409 1 23 7012410 1 -7012402 70124 2 1 2 7012402 1 15 3 133008095 23 7012409 1 23 7012410 1 -7012403 70124 3 1 2 7012403 1 15 3 133008096 23 7012409 1 23 7012410 1 -7012404 70124 4 1 2 7012404 1 15 3 133008097 23 7012409 1 23 7012410 1 -7012405 70124 5 1 2 7012405 1 15 3 133008098 23 7012409 1 23 7012410 1 -7012406 70124 6 1 2 7012406 1 15 3 133008099 23 7012409 1 23 7012410 1 -7012407 70124 7 1 2 7012407 1 15 3 133008100 23 7012409 1 23 7012410 1 -7012408 70124 8 1 2 7012408 1 15 3 133008101 23 7012409 1 23 7012410 1 -7012409 70124 9 1 24 7012409 8 1 1 23 7012413 1 -7012410 70124 10 1 24 7012410 7 1 1 -7012411 70124 12 1 1 1 7012409 3 24 1 2 7012410 1 1 1 -7012412 70124 13 1 1 1 7012409 3 24 3 2 7012409 1 1 1 -7012413 70124 11 1 24 7012413 1 1 -7012501 70125 1 1 1 7012401 3 2 7012501 24 7012501 1 1 1 1 15 3 133008094 23 7012502 1 23 7012503 1 -7012502 70125 2 1 2 1 7012402 3 1 7012403 3 1 7012404 3 1 7012405 3 1 7012406 3 1 7012407 3 2 7012502 24 7012502 1 1 1 1 15 3 133008094 23 7012501 1 23 7012503 1 -7012503 70125 3 1 2 1 7012408 3 2 7012503 24 7012503 1 1 1 1 15 3 133008094 23 7012501 1 23 7012502 1 -7012601 70126 1 1 99902 3 2 7012601 1 -7012602 70126 2 1 7012601 3 5 100672 3 1 1 Q70126_book1 50 3 2 2 -7012603 70126 3 1 7012602 3 2 7012603 2 1 1669 3 2 2 100678 1 28 7012601 -7012604 70126 4 1 7012603 3 5 100673 3 1 1 Q70126_book2 20 3 2 2 -7012605 70126 5 1 7012604 3 2 7012605 2 1 1669 3 2 2 100679 1 28 7012602 -7012606 70126 6 1 7012603 3 5 100674 3 1 1 Q70126_book3 20 3 2 2 -7012607 70126 7 1 7012606 3 2 7012607 2 1 1669 3 2 2 100680 1 28 7012603 -7012608 70126 8 1 1 7012603 3 1 7012605 3 1 7012607 3 2 7012608 1 -7012701 70127 1 1 44 10001 1 2 7012701 1 15 3 133008597 23 7012704 1 -7012702 70127 2 1 44 10001 1 2 7012702 1 15 3 133008598 23 7012704 1 -7012704 70127 3 1 44 10001 1 24 7012704 2 1 1 -7012801 70128 1 1 44 10001 1 2 7012801 1 1 100349 1 15 3 133008599 -7014101 70141 11 1 44 10001 1 2 2 7014101 2 7014106 2 120 1 20 13300801701 1 20 13300801601 1 2 1665 3 1 2 1 1 19 3 133008017,1 19 3 133008650,1 -7014102 70141 12 1 7014101 3 4 7014118 1 WQ70141_AncientTree 40 3 2 2 1 48 2 1 19 3 133008650,2 -7014103 70141 39 2 1 7014126 3 1 7014128 3 1 7014145 3 20 13300801601 1 1 WQ70141_SummitEnter 3 4 2 1 19 3 133008016,1 -7014104 70141 17 1 2 1 7014127 3 120 1 WQ70141_SummitSeal 20 3 2 2 1 -7014105 70141 41 2 1 7014144 3 20 1330080501 1 1 WQ70141_Summit 85 3 2 2 1 19 3 133008487,2 15 3 133008050 -7014106 70141 7 1 44 10001 1 20 13300801701 1 1 -7014107 70141 23 1 1 7014106 3 24 2 24 4 2 7014104 20 13300801601 1 2 1665 3 2 2 1 48 3 1 -7014108 70141 8 1 44 10001 1 20 13300801601 1 1 -7014109 70141 1 1 44 10001 1 20 13300801201 1 1 19 3 133008012,1 19 3 133008013,1 19 3 133008014,1 -7014110 70141 3 1 44 10001 1 20 13300801401 1 1 -7014111 70141 5 1 44 10001 1 20 13300801301 1 1 -7014112 70141 45 1 7014115 3 2 7014105 2 1665 3 3 2 1 1 -7014113 70141 33 1 2 1 7014129 3 120 1 WQ70141_SummitSeal 20 3 2 2 1 -7014114 70141 24 1 2 1 7014107 3 120 1 WQ70141_SummitSeal 20 3 2 2 1 -7014115 70141 44 1 1 7014123 3 20 13300827101 1 1 WQ70141_SecretArea 3 2 2 1 19 3 133008271,1 19 3 133008375,2 -7014116 70141 22 1 1 1 99902 3 2 7014199 20 13300801601 1 2 1665 3 2 2 1 1 -7014117 70141 29 1 5 24 2 70141 24 3 70141 1 7014118 3 1 7014119 3 1 7014120 3 2 7014198 2 1665 3 2 2 1 1 -7014118 70141 2 1 1 7014109 3 4 7014118 1 15 3 133008191 19 3 133008081,2 49 1 1 19 3 133008642,1 19 3 133008191,1 15 3 133008191 15 3 133008317 19 3 133008642,2 -7014119 70141 4 1 1 7014110 3 4 7014119 1 15 3 133008342 15 3 133008279 19 3 133008088,2 19 3 133008526,3 49 1 1 15 3 133008390 15 3 133008392 19 3 133008526,2 -7014120 70141 6 1 1 7014111 3 4 7014120 1 15 3 133008344 19 3 133008089,2 15 3 133008382 49 1 1 19 3 133008641,1 15 3 133008376 15 3 133008397 19 3 133008641,2 -7014121 70141 9 1 44 10001 1 20 13300804801 1 1 15 3 133008312 19 3 133008048,1 -7014122 70141 42 1 2 1 7014105 3 53 1330080501 4 7014122 1 1 22 2023 0 22 2024 0 22 2037 1 19 3 133008050,2 19 3 133008375,2 19 3 133008170,2 19 3 133008644,2 15 3 133008050 15 3 133008375 -7014123 70141 43 1 1 1 7014122 3 2 7014196 1 1 19 3 133008643,2 19 3 133008559,2 19 3 133008148,2 22 2124 0 22 2138 1 22 2038 1 -7014124 70141 10 1 1 1 7014118 3 1 7014119 3 1 7014120 3 119 1 3 1 19 3 133008017,2 19 3 133008050,1 19 3 133008016,1 -7014125 70141 13 1 1 1 7014102 3 2 7014197 2 1665 3 2 2 1 1 -7014126 70141 14 1 7014125 3 1 20 13300801701 1 119 1 3 1 20 13300801701 1 121 1 3 1 WQ70141_SummitSeal 3 4 2 1 19 3 133008650,1 -7014127 70141 16 1 7014126 4 2 7014112 20 13300801601 1 2 1665 3 2 2 1 -7014128 70141 30 1 7014117 3 1 20 13300801701 1 119 1 3 1 20 13300801701 1 121 1 3 1 WQ70141_SummitSeal 3 4 2 1 48 4 1 19 3 133008650,1 -7014129 70141 32 1 7014128 4 2 7014113 20 13300801601 1 2 1665 3 2 2 1 -7014130 70141 15 1 1 1 99902 3 2 7014195 2 1665 3 2 2 1 1 -7014131 70141 31 1 1 1 99902 3 2 7014194 2 1665 3 2 2 1 1 -7014132 70141 18 1 2 1 7014127 3 120 1 1 WQ70141_SummitSeal 20 3 2 2 1 -7014133 70141 19 1 2 1 7014127 3 120 1 2 WQ70141_SummitSeal 20 3 2 2 1 -7014134 70141 21 1 2 1 7014127 3 24 7014134 1 WQ70141_SummitSeal 20 3 2 2 1 1 -7014135 70141 20 1 2 1 7014127 3 119 1 3 WQ70141_SummitSeal 20 3 2 2 1 23 7014134 1 -7014136 70141 25 1 2 1 7014107 3 120 1 1 WQ70141_SummitSeal 20 3 2 2 1 -7014137 70141 26 1 2 1 7014107 3 120 1 2 WQ70141_SummitSeal 20 3 2 2 1 -7014138 70141 27 1 2 1 7014107 3 119 1 3 WQ70141_SummitSeal 20 3 2 2 1 23 7014139 1 -7014139 70141 28 1 2 1 7014107 3 24 7014139 1 WQ70141_SummitSeal 20 3 2 2 1 1 -7014140 70141 34 1 2 1 7014129 3 120 1 1 WQ70141_SummitSeal 20 3 2 2 1 -7014141 70141 35 1 2 1 7014129 3 120 1 2 WQ70141_SummitSeal 20 3 2 2 1 -7014142 70141 36 1 2 1 7014129 3 119 1 3 WQ70141_SummitSeal 20 3 2 2 1 23 7014143 1 -7014143 70141 37 1 2 1 7014129 3 24 7014143 1 WQ70141_SummitSeal 20 3 2 2 1 1 -7014144 70141 40 1 2 1 7014103 3 53 1330080161 1 1 -7014145 70141 38 2 1 7014135 3 1 7014138 3 1 7014142 3 20 13300865101 1 1 Q70141_ClimbGuide 3 4 2 1 19 3 133008651,2 19 3 133008651,1 -7014201 70142 2 1 1 7014203 3 4 7014201 1 1 -7014202 70142 3 1 1 7014201 3 2 7014201 1 1 1 -7014203 70142 1 1 1 7014122 3 20 13300859601 1 1 1 19 3 133008596,2 -7014301 70143 2 1 7014302 3 2 7014301 2 1665 SELECT_NPC_NONE 3 3 2 1 1 -7014302 70143 1 1 2003004 3 17 22 2 7014302 2 1512 SELECT_NPC_NONE 3 2 2 1 1512 1100 -7014401 70144 4 1 1 99902 3 20 13300865701 1 1 WQ70144_WuXiangBing 30 3 2 2 1 -7014402 70144 5 1 1 99902 3 2 7014401 2 1665 SELECT_NPC_NONE 3 3 2 1 1 -7014403 70144 2 1 1 7014112 3 20 13300865701 1 2 1665 SELECT_NPC_NONE 3 2 2 1 1 15 3 133008657 15 3 133008658 19 3 133008048,2 19 3 133008381,3 19 3 133008380,3 -7014404 70144 1 1 1 99902 3 20 13300865701 1 2 7014402 2 1665 SELECT_NPC_NONE 3 3 2 1 -7014405 70144 3 1 1 99902 3 20 13300800601 1 1 WQ70144_WuXiangBing 30 3 2 2 1 47 133008006 0 46 3 133008006 -7014406 70144 6 1 1 99902 3 2 7014403 2 1665 SELECT_NPC_NONE 3 3 2 1 1 -7014501 70145 1 1 1 99902 3 1 1 1 -7050001 70500 2 1 7050011 3 4 7050001 2 1 10258 3 2 1 1 15 3 133105038 46 3 133105043 46 3 133105038 46 3 133105041 10258 1100 -7050002 70500 3 1 7050001 3 20 7050002finish 1 1 1 100967 1 15 3 133105041 54 133105043 54 133105038 54 133105041 15 3 133105038 15 3 133105041 10258 1100 -7050003 70500 4 1 7050002 3 27 7050001 2 1 10258 3 2 1 1 15 3 133105038 28 7050001 54 133105043 54 133105041 54 133105038 10258 1100 -7050004 70500 8 1 1 7050010 3 20 7050004finish 1 20 7050004fail 1 1 1 100968 3 54 133105043 54 133105038 54 133105041 15 3 133105038 15 3 133105041 10258 1100 -7050005 70500 10 1 7050004 3 27 7050002 2 1 10258 3 2 1 1 28 7050002 54 133105043 54 133105038 54 133105041 10258 1100 -7050006 70500 9 1 7050004 4 2 7050004 2 1 10258 3 2 1 1 15 3 133105041 14 7050010 54 133105043 54 133105038 54 133105041 10258 1100 -7050007 70500 5 1 7050003 3 2 7050005 2 1 10258 3 2 1 1 54 133105043 54 133105038 54 133105041 10258 1100 -7050008 70500 11 1 7050005 3 2 7050007 2 1 10258 3 2 1 1 1 47 133105038 1 47 133105041 47 133105043 54 133105043 54 133105041 54 133105038 10258 1100 -7050009 70500 6 1 7050007 3 2 7050009 2 1 10258 3 2 1 1 54 133105043 54 133105038 54 133105041 10258 1100 -7050010 70500 7 1 1 1 7050009 3 4 7050010 1 1 54 133105043 54 133105038 54 133105041 10258 1100 -7050011 70500 1 1 30 2007005 1 4 7050011 1 1 -7050101 70501 2 1 7050117 3 4 7050101 2 1 10258 3 2 1 1 46 3 133001051 10258 1100 -7050102 70501 3 1 7050101 3 20 7050102finish 1 20 7050103finish 1 3 1 47 133004047 54 133001051 46 3 133004047 46 3 133001046 46 3 133001057 15 3 133001051 10258,20395 1100 -7050103 70501 4 1 7050102 3 20 7050103finish 1 2 1 20395 3 2 1 1 46 3 133001046 54 133001051 54 133001057 10258,20395 1100 -7050104 70501 5 2 1 7050103 3 1 7050102 4 2 7050102 2 1 20395 3 2 1 1 46 3 133001057 54 133001051 46 3 133001040 15 3 133001051 10258,20395 1100 -7050105 70501 6 1 7050104 3 20 7050105finish 1 2 129 20 7050105fail 1 8 7050105 3 1 133001040 40004 1637:253:-1388 3 2 1 14 7050104 54 133001040 15 3 133001057 15 3 133001040 47 133004047 54 133001051 10258,20395 1100 -7050106 70501 7 1 7050105 3 20 7050106finish 1 1 1 DUMMY_POS 300100434 45 3 2 1 1 46 3 133001041 54 133001051 54 133001040 10258,20395 1100 -7050107 70501 9 1 7050114 3 2 7050103 2 1 20395 3 2 1 1 100980 1 54 133001057 15 3 133001057 54 133001051 47 133001041 10258,20395 1100 -7050108 70501 10 1 7050107 3 27 7050108 2 1 10258 3 2 1 1 28 7050108 54 133001051 47 133001040 47 133001057 10258 1100 -7050109 70501 14 1 1 7050111 3 20 7050109finish 1 20 7050109fail 1 1 100981 3 54 133001052 54 133001053 54 133001051 15 3 133001051 10258 1100 -7050110 70501 16 1 7050109 3 27 7050110 2 1 10258 3 2 1 1 28 7050110 54 133001051 47 133001052 47 133001053 10258 1100 -7050111 70501 13 1 1 1 7050113 3 4 7050111 1 54 133001051 15 3 133001051 46 3 133001052 46 3 133001053 10258 1100 -7050112 70501 15 1 7050109 4 2 7050106 2 1 10258 3 2 1 1 14 7050111 54 133001051 10258 1100 -7050113 70501 12 1 7050116 3 2 7050109 2 1 10258 3 2 1 1 54 133001051 15 3 133001051 10258 1100 -7050114 70501 8 1 7050106 3 2 7050111 2 1 20397 3 2 1 1 54 133001051 54 133001040 54 133001057 20397,10258,20395 1100 -7050115 70501 17 1 7050110 3 2 7050113 2 1 10258 3 2 1 1 1 54 133001051 10258 1100 -7050116 70501 11 1 7050108 3 2 7050114 2 1 10258 3 2 1 1 54 133001051 10258 1100 -7050117 70501 1 1 30 2007004 1 4 7050117 3 1 2 1 1 -7050201 70502 1 30 5062001 1 2 2 7050207 2 7050208 2 30112 3 1 1 30112 1100 1 -7050202 70502 2 1 7050201 3 17 1068 2 30112 3 2 1 30112,30114 1100 1 -7050203 70502 3 1 1 7050202 3 2 7050202 150 1068 40 Q7050204_Play 2 30114 1068 2 1 14 7050202 30112,30114 1100 1 -7050204 70502 4 1 1 7050203 3 4 7050204 2 150 1068 40 Q7050204_Play 8 7050204 2 1 30114 1068 2 2 1 14 7050203 30112,30114 1100 1 -7050205 70502 5 1 1 7050204 3 2 7050203 150 1068 40 Q7050204_Play 2 30114 1068 2 1 1 14 7050203 30112,30114 1100 1 -7050206 70502 99 1 1 99902 3 2 7050205 1 1 -7050207 70502 99 1 1 99902 3 4 7050207 2 10 3 129 14 7050206 1 -7050301 70503 1 30 5062005 1 4 7050301 2 1 30112 3 1 2 1 19 1068 201068003,1;201068006,2;201068005,3 1029 1100 1 -7050302 70503 4 1 1 7050304 3 4 7050302 2 8 7050302 150 1068 40 Q7050204_Play 2 1 1029 1068 2 2 14 7050301 1029 1100 1 -7050303 70503 5 1 1 7050302 3 2 7050302 150 1068 50 Q7050204_Play 2 1 1029 1068 2 2 1 1 15 1068 201068004 15 1068 201068005 14 7050301 1029 1100 1 -7050304 70503 3 1 1 7050305 3 2 7050301 150 1068 50 Q7050204_Play 2 1 1029 1068 2 2 14 7050301 1029 1100 1 -7050305 70503 2 1 1 7050301 3 2 20 2010680031 1 119 1 150 1068 50 Q7050204_Play 1 OpenBartender_guide 0 1068 2 2 1 19 1068 201068003,1 48 0 1 7050305 14 7050301 19 1068 201068003,2 1029 1100 1 -7050401 70504 1 30 5062003 1 4 7050401 2 1 30112 3 2 2 1 19 1068 201068003,1;201068004,2 1004,1020 1100 1 -7050402 70504 5 1 1 7050403 3 4 7050402 2 8 7050402 150 1068 40 Q7050204_Play 2 1 1004 1068 1 2 14 7050401 1004,1020 1100 1 -7050403 70504 4 1 1 7050405 3 4 7050403 2 8 7050403 150 1068 40 Q7050204_Play 2 1 1004 1068 1 2 14 7050401 1004,1020 1100 1 -7050404 70504 6 1 1 7050402 3 2 7050402 150 1068 50 Q7050204_Play 2 1 1004 1068 2 2 1 1 14 7050401 1004,1020 1100 1 -7050405 70504 3 1 1 7050406 3 2 7050401 150 1068 50 Q7050204_Play 2 1 1004 1068 2 2 14 7050401 1004,1020 1100 1 -7050406 70504 2 1 1 7050401 3 2 20 2010680031 1 119 1 150 1068 50 Q7050204_Play 1 OpenBartender_guide 0 1068 2 2 1 19 1068 201068003,1 48 0 1 7050406 14 7050401 19 1068 201068003,2 1004,1020 1100 1 -7050501 70505 1 30 5062003 1 4 7050501 2 1 30112 3 1 2 1 19 1068 201068003,1 1009 1100 1 -7050502 70505 4 1 1 7050504 3 4 7050502 2 8 7050502 150 1068 40 Q7050204_Play 2 1 1009 1068 1 2 14 7050501 1009 1100 1 -7050503 70505 5 1 1 7050502 3 2 7050502 150 1068 50 Q7050204_Play 2 1 1009 1068 2 2 1 1 14 7050501 1009 1100 1 -7050504 70505 3 1 1 7050505 3 2 7050501 150 1068 50 Q7050204_Play 2 1 1009 1068 2 2 14 7050501 1009 1100 1 -7050505 70505 2 1 1 7050501 3 2 20 2010680031 1 119 1 136 7050406 3 150 1068 50 Q7050204_Play 1 OpenBartender_guide 0 1068 2 2 1 48 0 1 7050505 14 7050501 1009 1100 1 -7050601 70506 1 30 5062004 1 4 7050601 2 1 30112 3 1 2 1 19 1068 201068003,1;201068004,3;201068005,2 1006,1007 1100 1 -7050602 70506 4 1 1 7050605 3 4 7050602 2 8 7050602 150 1068 40 Q7050204_Play 2 1 1006 1068 1 2 14 7050601 1006,1007 1100 1 -7050603 70506 5 1 1 7050602 3 4 7050603 2 8 7050603 150 1068 40 Q7050204_Play 2 1 1006 1068 1 2 14 7050601 1006,1007 1100 1 -7050604 70506 6 1 1 7050603 3 2 7050602 150 1068 50 Q7050204_Play 2 1 1006 1068 2 2 1 1 14 7050601 1006,1007 1100 1 -7050605 70506 3 1 1 7050606 3 2 7050601 150 1068 50 Q7050204_Play 2 1 1006 1068 2 2 14 7050601 1006,1007 1100 1 -7050606 70506 2 1 1 7050601 3 2 20 2010680031 1 119 1 150 1068 50 Q7050204_Play 1 OpenBartender_guide 0 1068 2 2 1 19 1068 201068003,1 48 0 1 7050606 14 7050601 19 1068 201068003,2 1006,1007 1100 1 -7050701 70507 1 30 5062004 1 4 7050701 2 1 30112 3 1 2 1 19 1068 201068003,1 10232 1100 1 -7050702 70507 4 1 1 7050704 3 4 7050702 2 8 7050702 150 1068 40 Q7050204_Play 2 1 10232 1068 1 2 14 7050701 10232 1100 1 -7050703 70507 5 1 1 7050702 3 2 7050702 150 1068 50 Q7050204_Play 2 1 10232 1068 2 2 1 1 14 7050701 10232 1100 1 -7050704 70507 3 1 1 7050705 3 2 7050701 150 1068 50 Q7050204_Play 2 1 10232 1068 2 2 14 7050701 10232 1100 1 -7050705 70507 2 1 1 7050701 3 2 20 2010680031 1 119 1 136 7050606 3 150 1068 50 Q7050204_Play 1 OpenBartender_guide 0 1068 2 2 1 48 0 1 7050705 14 7050701 10232 1100 1 -7050801 70508 1 30 5062005 1 4 7050801 2 1 30112 3 1 2 1 19 1068 201068003,1 1031,10211 1100 1 -7050802 70508 4 1 1 7050805 3 4 7050802 2 8 7050802 150 1068 40 Q7050204_Play 2 1 1031 1068 1 2 14 7050801 1031,10211 1100 1 -7050803 70508 5 1 1 7050802 3 4 7050803 2 8 7050803 150 1068 40 Q7050204_Play 2 1 1031 1068 1 2 14 7050801 1031,10211 1100 1 -7050804 70508 6 1 1 7050803 3 2 7050802 150 1068 50 Q7050204_Play 2 1 1031 1068 2 2 1 1 15 1068 201068004 15 1068 201068005 14 7050801 1031,10211 1100 1 -7050805 70508 3 1 1 7050806 3 2 7050801 150 1068 50 Q7050204_Play 2 1 1031 1068 2 2 14 7050801 1031,10211 1100 1 -7050806 70508 2 1 1 7050801 3 2 20 2010680031 1 119 1 136 7050305 3 150 1068 50 Q7050204_Play 1 OpenBartender_guide 0 1068 2 2 1 48 0 1 7050806 14 7050801 1031,10211 1100 1 -7050901 70509 1 30 5062005 1 4 7050901 2 1 30112 3 1 2 1 19 1068 201068003,1 1045 1100 1 -7050902 70509 4 1 1 7050904 3 4 7050902 2 8 7050902 150 1068 40 Q7050204_Play 2 1 1045 1068 1 2 14 7050901 1045 1100 1 -7050903 70509 5 1 1 7050902 3 2 7050902 150 1068 50 Q7050204_Play 2 1 1045 1068 2 2 1 1 15 1068 201068004 15 1068 201068005 14 7050901 1045 1100 1 -7050904 70509 3 1 1 7050905 3 2 7050901 150 1068 50 Q7050204_Play 2 1 1045 1068 2 2 14 7050901 1045 1100 1 -7050905 70509 2 1 1 7050901 3 2 20 2010680031 1 119 1 136 7050305 3 150 1068 50 Q7050204_Play 1 OpenBartender_guide 0 1068 2 2 1 48 0 1 7050905 14 7050901 1045 1100 1 -7051001 70510 1 30 5062015 1 2 7051004 2 1 30112 3 3 2 1 1 30112 1100 1 -7051002 70510 2 1 1 1 99902 3 4 7051002 1 14 7051001 1 -7051101 70511 1 1 55 5062001 149 1068 1 1 19 1068 201068003,1;201068004,1;201068005,1;201068006,1 1 -7051201 70512 1 30 5085002 1 2 7051202 1 Q38302Player 25 3 2 2 1 1 43 70516 1 1531,1529 1100 1 -7051202 70512 99 1 99902 3 4 7051202 2 1531 3 2 2 1 -7051203 70512 2 1 7051201 3 4 7051203 1 Q7051203_guide 20 3 2 2 1 1 46 3 133001100 19 3 133001093,2 1531,1529 1100 1 -7051204 70512 3 1 7051203 3 2 7051204 1 Q7051203_guide2 3 2 2 1 1 43 70516 2 46 3 133001100 1531,30192,1529 1100 -7051205 70512 4 1 7051204 3 2 7051205 1 Q7051205_guide 20 3 2 2 1 1 61 43 1 47 133001095 1531,30192 1100 -7051206 70512 5 1 1 7051205 3 20 133001095 1 2 21 150 3 50 Q7051205_guide 129 1 Q7051205_guide 20 3 2 2 1 47 133001095 20 43 32 14 7051205 47 133001095 20 43 32 46 3 133001095 1531 1100 43 1 -7051207 70512 6 1 1 7051206 3 2 7051207 2 30192 3 2 2 1 1 43 70516 3 19 3 133001093,3 1531,30192 1100 -7051301 70513 1 1 30 5085003 1 1 7051207 3 2 7051301 2 1531 3 2 2 1 101903 1 43 70516 4 1531,1529 1100 -7051302 70513 3 1 7051307 3 2 7051302 1 Q7051303_SendLetter_Pos 1018 2 2 1 19 1018 201018003,2 30192,1531,30193,1004,1596,1595,1527 1100 -7051303 70513 4 1 7051302 3 2 7051305 1 Q7051303_guide 15 1018 2 2 1 101904 1 43 70516 5 1 101903 1 19 1018 201018003,2 43 7051301 0 43 7051302 0 43 7051303 0 30192,1531,30193,1004,1596,1595,1527 1100 1 -7051304 70513 6 1 1 7051303 3 20 133001054 1 1 Q7051205_guide 3 2 2 1 1 12 43 1 47 133001168 15 3 133001101 46 3 133001054 1531,1004,1596,1595,1527 1100 1 -7051305 70513 7 1 1 7051304 3 20 133001096 1 2 21 150 3 50 Q7051205_guide 20 1330010960 1 1 Q7051205_guide 20 3 2 2 1 47 133001168 47 133001054 20 43 14 7051304 47 133001168 1 20 43 15 3 133001101 54 133001168 54 133001054 1531,1004,1596,1595,1527 1100 43 1 -7051306 70513 8 1 1 7051305 3 2 7051309 1 1 43 70516 6 15 3 133001101 1009,1531,1004,1596,1595,1527 1100 -7051307 70513 2 1 7051301 3 17 1018 1 Q7051303_SendLetter_Pos 1018 2 2 1 19 1018 201018003,2 1531,1529 1100 -7051308 70513 99 1 1 99902 3 136 7051306 3 1 -7051309 70513 5 1 1 7051302 3 4 7051309 1 Q7051303_guide 15 1018 2 2 19 1018 201018003,3 43 7051304 0 43 7051305 0 43 7051306 0 1 -7051401 70514 1 30 5082001 1 2 7051401 2 1 30217 3 2 2 1 30217,1437 1100 1 -7051402 70514 2 1 7051401 3 20 7051402 1 1 1 Q7051402_guide 30 3 2 2 1 101861 1 46 3 133003070 30217 1100 1 -7051403 70514 3 1 7051402 3 27 7051403 2 1 30217 3 2 2 1 47 133003070 28 7051403 30217 1100 1 -7051404 70514 4 1 7051403 3 2 7051404 2 1 30217 3 2 2 1 1 15 3 133004074 30217 1100 1 -7051501 70515 1 30 5082002 1 2 7051501 2 1 30217 3 2 2 1 15 3 133004074 30217 1100 1 -7051502 70515 2 1 7051501 3 154 5082 101 1 1 1 Q7051502_guide 0 3 2 2 1 15 3 133004074 30217 1100 1 -7051503 70515 3 1 7051502 3 2 7051502 2 1 30217 3 2 2 1 1 30217 1100 1 -7051601 70516 2 1 1 1 7051608 3 45 70516 4 70516 1 -7051602 70516 3 1 1 1 7051608 3 1 7051204 3 45 70516 1 46 70516 6 2 7051309 47 133001100 46 3 133001100 1 -7051603 70516 6 1 1 1 7051608 3 45 70516 3 4 70516 1 -7051604 70516 7 1 1 1 7051608 3 45 70516 4 4 70516 1 46 3 133002154 1 -7051605 70516 8 1 1 1 7051601 3 1 7051602 3 1 7051603 3 1 7051604 3 1 7051606 3 4 7051605 1 1 1 -7051606 70516 4 1 1 1 7051608 3 45 70516 2 4 70516 1 -7051607 70516 5 1 1 1 7051608 3 45 70516 2 2 136 7051301 2 136 7051301 3 1 -7051608 70516 1 1 30 5085005 1 4 7051608 1 1 -7051701 70517 1 30 5083001 1 2 7051701 1 Q7051701_T7051701_N30202 20 9 2 2 1 1 47 199001104 30221 1100 1 -7051702 70517 2 1 1 7051701 2 4 7051702 46 9 199001104 1 -7051801 70518 1 30 2016022 1 4 7051801 1 Q7051801_N30234 25 3 4 2 1 30234 1100 1 -7051802 70518 3 1 7051804 3 124 7 125 7 2 30235 3 2 2 1 42 7 42 7 1 120049 14000 41 7 30235 1100 -7051803 70518 5 1 7051805 3 2 7051803 1 Q7051803_N1008 20 3 4 2 1 1 29 120049,120082 1008 1100 -7051804 70518 2 1 7051801 3 2 7051801 2 1 30274 3 2 2 1 120049 17000 30234 1100 -7051805 70518 4 2 1 7051802 3 1 7051802 4 2 7051826 2 30235 3 2 2 1 120082 1 30235 1100 -7051901 70519 1 1 1 30 2016024 1 1 7051803 3 4 7051901 1 1 -7051902 70519 2 1 7051901 3 2 7051902 2 1 30234 3 2 2 1 1 19 3 133002149,2 19 3 133002149,1 30234 1100 -7051903 70519 3 1 1 7051902 2 2 4 7051903 136 7051902 3 19 3 133002149,2 1 -7052001 70520 1 1 30 2016027 1 1 7051903 3 2 7052001 1 1 Q7052001_N30234 0 3 4 2 1 1 30234 1100 -7052101 70521 1 1 1 30 2016029 1 1 7052001 3 4 7052101 1 -7052102 70521 2 1 7052101 3 2 7052101 1 1 Q7052101_N1002 0 3 4 2 1 1 43 7052102 1 17 3 695,696 30234 1100 -7052201 70522 1 1 30 2016023 1 4 7052201 1 -7052202 70522 4 1 7052204 3 124 8 125 8 2 1 30236 3 2 2 1 42 8 42 8 1 120050 15000 41 8 30238,30236 1100 -7052203 70522 6 1 7052206 3 2 7052203 2 1 30238 3 2 2 1 1 29 120050,120083 30238 1100 -7052204 70522 3 1 7052205 3 2 7052201 2 1 30238 3 2 2 120050 22000 30238 1100 -7052205 70522 2 1 7052201 3 4 7052205 1 1 Q7052201_guide 30 3 4 2 1 30238 1100 -7052206 70522 5 2 1 7052202 3 1 7052202 4 2 7052226 2 1 30236 3 2 2 1 120083 1 30238,30236 1100 1 -7052301 70523 1 1 30 2016023 1 4 7052301 1 -7052302 70523 4 1 7052304 3 124 9 125 9 2 1 30235 3 2 2 1 42 9 42 9 1 120051 24000 41 9 30239,30235 1100 -7052303 70523 6 1 7052306 3 2 7052303 2 1 30239 3 2 2 1 1 29 120051,120084 30239 1100 -7052304 70523 3 1 7052305 3 2 7052301 2 1 30239 3 2 2 120051 30000 30239 1100 -7052305 70523 2 1 7052301 3 4 7052305 1 1 Q7052305_N30239 30 3 4 2 1 30239 1100 -7052306 70523 5 2 1 7052302 3 1 7052302 4 2 7052326 2 1 30235 3 2 2 1 120084 1 30239,30235 1100 1 -7065001 70650 1 1 17 25 44 10001 1 2 2 7065001 2 7065003 2 1663 3 1 1 -7065002 70650 2 1 1 7065001 3 2 2 7065002 2 7065004 1 -7065101 70651 1 10 1404 1 2 2 7065102 2 7065103 2 7065104 2 1417 3 1 2 1 1 1417 -7065201 70652 1 30 50110101 1 2 7065201 2 30038 3 2 2 1 1 30038 1000 -7065301 70653 1 1 30 50170101 1 17 20 2 7065301 2 1 2078 3 1 1 1 43 50005 1 2078 1100 -7065401 70654 1 1 30 2003106 1 1 4141016 3 2 7065401 2 1 30046 3 1 1 1 1100 -7065501 70655 1 1 30 5019008 1 4 7065501 8 7065501 -7065502 70655 2 1 7065501 4 2 24 7065502 1 4 7065502 2 1563 3 2 2 1 -7065503 70655 3 2 1 7065501 3 1 7065502 3 2 7065501 2 1563 3 2 2 1 1 -7065601 70656 1 30 2003108 1 22 7065601 2 30047 SELECT_NPC_NONE 3 1 1 30047 1100 -7065701 70657 1 1 30 2003105 1 1 4141016 3 2 7065701 2 30046 3 1 2 1 1 -7065801 70658 1 1 30 2003107 1 1 4141016 3 2 7065801 2 30046 SELECT_NPC_NONE 3 2 2 1 -7065901 70659 1 1 99902 3 2 7065901 2 1 30051 SELECT_NPC_NONE 3 1 2 1 30051 1100 -7065902 70659 2 1 7065901 3 4 7065902 2 1 30051 SELECT_NPC_NONE 3 2 2 30051 1100 -7065903 70659 3 1 7065901 3 4 7065903 2 1 30051 SELECT_NPC_NONE 3 2 2 1 30051 1100 -7066001 70660 1 30 5023012 1 2 7066001 2 7066002 2 1 1512 SELECT_NPC_NONE 3 1 2 1 1512,30051 1100 -7066002 70660 3 1 7066001 3 2 7066002 2 1 30051 SELECT_NPC_NONE 3 2 2 1 30051 1100 -7066003 70660 4 2 1 7066002 3 1 7066005 3 4 7066003 2 1 30051 SELECT_NPC_NONE 3 2 2 30051 1100 -7066004 70660 5 1 7066003 3 4 7066004 2 1 30051 SELECT_NPC_NONE 3 2 2 1 30051 1100 -7066005 70660 2 1 30 5023012 1 2 7066002 2 7066001 3 2 1 -7066101 70661 1 1 10 1502 1 1 2 7066101 2 1512 3 2 1 1512 1100 -7066102 70661 2 1 1 7066101 3 1 2 7066102 2 1673 3 2 1 1673 1100 -7066103 70661 3 1 1 7066102 3 1 2 7066104 2 167301 3 2 1 1673 1100 -7066104 70661 4 1 1 1 7066103 3 140 1 1 1 Q70661_fishpos_01 50 3 2 1 47 133002059 46 3 133002059 1673 1100 -7066105 70661 9 1 1 1 99902 3 2 167301 3 2 28 7066105 1673 1100 -7066106 70661 6 1 1 7066104 3 2 7066110 3 1 2 7066106 136 7066109 2 2 167301 3 2 1 1673 1100 -7066107 70661 7 1 1 1 7066106 3 2 7066110 3 140 2 1 1 Q70661_fishpos_02 50 3 2 1 47 133003069 46 3 133003069 1673 1100 -7066108 70661 8 1 1 7066107 3 1 2 7066108 2 1673 3 2 1 1 2 3 391 43 70661 1 2 3 400 2 3 401 1673 1100 -7066109 70661 6 1 1 7066104 3 1 7066110 3 2 7066107 3 1 2 7066107 2 167301 3 2 1 1 2 3 391 43 70661 1 2 3 400 2 3 401 1673 1100 -7066110 70661 5 1 1 1 7066103 3 140 2 1 3 2 1673 1100 -7066201 70662 1 1 1 7066101 3 136 7066103 3 1 -7066301 70663 1 1 99902 3 4 70663 1 1 1 -7066401 70664 1 30 5095006 1 2 7066401 2 30153 3 2 2 1 1 1100 1 -7070001 70700 1 48 27 7070001 2 1644 3 2 1 28 7070001 1644 2000 -7070002 70700 2 1 7070001 3 2 7070002 2 1644 3 2 1 1 1644 2000 -7070101 70701 1 48 27 7070101 2 1521 3 2 1 28 7070101 1521 2000 -7070102 70701 2 1 7070101 3 2 7070102 2 1521 3 2 1 1 1521 2000 -7070201 70702 1 48 27 7070201 2 1529 3 2 1 28 7070201 1529 2000 -7070202 70702 2 1 7070201 3 2 7070202 2 1529 3 2 1 1 1529 2000 -7070301 70703 1 48 27 7070301 2 1529 3 2 1 28 7070301 1529 2000 -7070302 70703 2 1 7070301 3 2 7070302 2 1529 3 2 1 1 1529 2000 -7070401 70704 1 48 27 7070401 2 1529 3 2 1 28 7070401 1529 2000 -7070402 70704 2 1 7070401 3 2 7070402 2 1529 3 2 1 1 1529 2000 -7070501 70705 1 48 27 7070501 2 1529 3 2 1 28 7070501 1529 2000 -7070502 70705 2 1 7070501 3 2 7070502 2 1529 3 2 1 1 1529 2000 -7070601 70706 1 48 27 7070601 2 1567 3 2 1 28 7070601 1567 2000 -7070602 70706 2 1 7070601 3 2 7070602 2 1567 3 2 1 1 1567 2000 -7070701 70707 1 48 27 7070701 2 1643 3 2 1 28 7070701 1643 2000 -7070702 70707 2 1 7070701 3 2 7070702 2 1643 3 2 1 1 1643 2000 -7070801 70708 1 48 27 7070801 2 1643 3 2 1 28 7070801 1643 2000 -7070802 70708 2 1 7070801 3 2 7070802 2 1643 3 2 1 1 1643 2000 -7070901 70709 1 48 27 7070901 2 1656 3 2 1 28 7070901 1656 2000 -7070902 70709 2 1 7070901 3 2 7070902 2 1656 3 2 1 1 1656 2000 -7071001 70710 1 48 27 7071001 2 1656 3 2 1 28 7071001 1656 2000 -7071002 70710 2 1 7071001 3 2 7071002 2 1656 3 2 1 1 1656 2000 -7071101 70711 1 48 27 7071101 2 1656 3 2 1 28 7071101 1656 2000 -7071102 70711 2 1 7071101 3 2 7071102 2 1656 3 2 1 1 1656 2000 -7071201 70712 1 48 27 7071201 2 1657 3 2 1 28 7071201 1657 2000 -7071202 70712 2 1 7071201 3 2 7071202 2 1657 3 2 1 1 1657 2000 -7071301 70713 1 48 27 7071301 2 1541 3 2 1 28 7071301 1541 2000 -7071302 70713 2 1 7071301 3 2 7071302 2 1541 3 2 1 1 1541 2000 -7071401 70714 1 48 27 7071401 2 1541 3 2 1 28 7071401 1541 2000 -7071402 70714 2 1 7071401 3 2 7071402 2 1541 3 2 1 1 1541 2000 -7080001 70800 1 1 30 2003102 1 4 7080001 -7080002 70800 2 1 7080001 3 2 2 7080002 2 7080010 2 1541 3 2 1 1 1541 1100 -7080003 70800 3 1 1 7080002 3 1 7080010 2 2 20 7080003 1 4 7080003 20 7080004 1 1 Q70800_Allen_Pos 40 3 2 1 1 46 3 133004926 1539,1541 1100 -7080004 70800 4 1 1 7080003 3 1 7080005 2 2 20 7080004 1 4 7080004 1 Q70800_Allen_Pos 15 3 2 1 1 46 3 133004926 1539,1541 1100 -7080005 70800 5 1 1 7080002 3 20 7080004 1 1541 1100 -7080006 70800 6 2 1 7080005 3 1 7080004 3 2 7080006 2 1539 3 2 1 1 100757 1 47 133004926 1539,1541 1100 -7080007 70800 7 1 7080006 3 2 7080007 2 1541 3 2 1 1 1 100757 1 1541 1100 -7080008 70800 8 1 7080007 3 27 7080001 2 1541 3 2 1 1 28 7080001 1541 1100 -7080009 70800 9 1 7080008 3 2 7080009 2 1541 3 2 1 1 1 1541 1100 -7080010 70800 10 1 1 7080001 3 2 7080010 SELECT_NPC_NONE 1541 1100 -7080011 70800 11 1 7080010 3 2 2 7080011 20 7080012 1 1 Q70800_Wallit_Pos 30 3 2 1 1 46 3 133001925 157301,1541 1100 -7080012 70800 12 1 1 7080011 3 1 7080014 2 20 7080012 1 1 Q70800_Wallit_Pos 10 3 2 1 157301,1541 1100 -7080013 70800 13 2 1 7080012 3 1 7080014 3 2 2 7080013 20 7080013 1 2 157301 3 1 1 100758 1 47 133001925 14 7080011 157301,1541 1100 -7080014 70800 14 1 1 7080010 3 20 7080012 1 1541 1100 -7080015 70800 15 1 7080013 3 2 7080015 2 1541 3 2 1 1 1 100758 1 47 133001925 1541 1100 -7080016 70800 16 1 7080015 3 27 7080002 2 1541 3 2 1 1 28 7080002 1541 1100 -7080017 70800 17 1 7080016 3 2 7080017 2 1541 3 2 1 1 1 1541 1100 -7080101 70801 1 1 44 10002 1 38 7080101 17 24 2 1437 3 1 2 1 100564 1 1437 1100 -7080102 70801 2 1 1 7080101 3 2 2 7080191 2 7080192 2 7080194 2 2 7080193 2 1437 3 2 2 1 1 14 7080102 1437 1100 -7080103 70801 3 1 1 1 7080102 2 2 7080113 2 2 7080111 2 7080112 2 1437 3 2 2 1 -7080104 70801 4 1 1 1 7080102 2 2 7080123 2 2 7080121 2 7080122 2 1437 3 2 2 1 -7080105 70801 5 1 1 1 7080102 2 2 7080132 2 2 7080131 2 7080133 2 1437 3 2 2 1 -7080106 70801 6 1 1 1 7080105 3 1 119 1 1 119 2 1 119 3 1 2 2 1437 3 2 2 1 -7080107 70801 7 1 1 1 7080105 4 1 119 1 2 119 2 2 119 3 2 2 2 1437 3 2 2 1 -7080108 70801 8 1 2 1 7080105 3 1 7080105 4 1 119 1 1 119 2 1 119 3 2 1 2 1437 3 2 2 1 -7080109 70801 9 1 2 1 7080105 3 1 7080105 4 1 119 1 1 119 2 2 119 3 1 1 2 1437 3 2 2 1 -7080110 70801 10 1 2 1 7080105 3 1 7080105 4 1 119 1 2 119 2 1 119 3 1 1 2 1437 3 2 2 1 -7080111 70801 11 1 2 1 7080105 3 1 7080105 4 1 119 1 1 119 2 2 119 3 2 1 2 1437 3 2 2 1 -7080112 70801 12 1 2 1 7080105 3 1 7080105 4 1 119 1 2 119 2 1 119 3 2 1 2 1437 3 2 2 1 -7080113 70801 13 1 2 1 7080105 3 1 7080105 4 1 119 1 2 119 2 2 119 3 1 1 2 1437 3 2 2 1 -7080114 70801 14 1 4 1 7080108 3 1 7080109 3 1 24 7080114 3 2 2 1437 3 2 2 1 -7080115 70801 15 1 1 1 99902 3 2 1437 3 1 2 1 1 100564 1 1437 1100 -7080201 70802 1 1 1 7080401 3 135 70804 1 1 1 59 70804 0 1 -7080202 70802 2 1 7080201 3 2 7080201 2 1 1668 3 1 2 1 1668 1100 1 -7080203 70802 3 1 7080202 3 2 7080202 2 1409 3 2 2 1 1668,1409,1577 1100 1 -7080204 70802 4 1 7080203 3 4 7080204 1 1 Q7080204_guide 0 3 4 2 1 46 3 133105073 1668,1409,1577 1100 1 -7080205 70802 5 1 7080204 3 20 7080205 1 1 1 Q7080205_guide 40 3 2 2 1668,1409,1577 1100 1 -7080206 70802 6 1 7080205 3 2 7080203 2 1 1577 3 2 2 1 47 133105073 1668,1409,1577 1100 1 -7080207 70802 7 1 7080206 3 2 7080204 2 1 1409 3 2 2 1 1668,1409 1100 1 -7080208 70802 8 1 7080207 3 2 7080205 2 1 1668 3 3 2 1 1 58 1 1668,1409 1100 1 -7080301 70803 1 1 1 7080206 3 135 70802 1 1 1 59 70802 1 1 -7080302 70803 2 1 7080301 3 2 7080301 1 1 Q7080302_guide 20 3 2 2 1 1 43 40029 1 1668,1674,1409,1577 1100 1 -7080401 70804 1 1 1 1 7012305 3 44 40029 55 2009001 1 1 58 0 1 -7081001 70810 1 1 38 7081001 3 44 10003 1 33 23600 1 1 17 24 2 1517 1008 1 2 1 1517 1100 -7081002 70810 2 1 7081001 3 2 7081003 2 1419 3 2 2 1 1517,1419 1100 -7081003 70810 3 1 1 7081002 3 1 27 2060405 2 1419 3 2 2 1 28 2060405 1517,1419 1100 -7081004 70810 4 1 20 2060405 206040501 2 7081005 2 2 1419 3 2 2 1 14 7081003 1517,1419 1100 -7081005 70810 5 1 20 2060405 206040502 2 7081006 2 1419 3 2 2 1 100542 1 1517,1419 1100 -7081006 70810 6 1 20 2060405 206040503 2 7081007 2 1419 3 2 2 1 100542 1 1517,1419 1100 -7081007 70810 7 2 1 7081005 3 1 7081006 3 2 7081008 2 1425 3 2 2 1 1517,1425 1100 -7081008 70810 8 1 2 1 7081005 3 1 7081006 3 2 7081009 2 7081010 3 2 2 1 100543 1 1100 -7081009 70810 9 1 2 1 7081005 3 1 7081006 3 2 7081010 2 7081009 3 2 2 1 1100 -7081010 70810 10 1 7081009 3 5 100057 2 1425 3 2 2 1 19 3 133004354,2 1517,1425 1100 -7081011 70810 11 1 7081010 3 2 7081012 2 1425 3 2 2 1 100543 1 18 100057:1 1517,1425 1100 -7081012 70810 12 2 1 7081008 3 1 7081011 3 2 7081013 2 1465 1009 2 2 1 1517,1465 1100 -7081013 70810 13 1 7081012 3 20 1330023891 1 1 Q70810WineCamp 50 3 2 2 1 100553 1 19 3 133002389,2 29 100553 1517,1465 1100 -7081014 70810 14 1 7081013 3 20 1330023892 1 1 Q70810WineCamp 50 3 2 2 19 3 133002389,3 1517,1465 1100 -7081015 70810 15 1 7081014 3 2 7081015 2 1465 1009 2 2 1 100544 1 29 100553 1517,1465 1100 -7081016 70810 16 1 7081015 3 2 7081021 2 1517 1008 2 2 1 1 1517,1465 1100 -7081017 70810 17 1 1 7081015 3 2 7081017 2 7081021 3 2 2 1 1517,1465 1100 -7081018 70810 18 1 1 7081015 3 2 7081018 2 7081021 3 2 2 1 1517,1465 1100 -7081019 70810 19 1 1 7081015 3 2 7081019 2 7081021 3 2 2 1 1517,1465 1100 -7081020 70810 20 1 1 7081015 3 1 2 7081017 2 7081018 2 7081019 2 7081021 3 2 2 1 29 100542 29 100543 29 100544 1517,1465 1100 -7081101 70811 1 1 1 1 31101 3 3 1 2 1 1 1 19 3 133004355,2 19 3 133004356,2 19 3 133004357,2 19 3 133004360,2 19 3 133004360,2 1100 -7081201 70812 1 1 1 7081101 3 44 10002 1 38 7081202 17 30 2 1445 3 1 2 1 -7081202 70812 2 1 1 7081201 3 2 34738 3 2 2 1 1 100557 1 23 7081206 1 19 3 133004356,1 1100 -7081203 70812 3 1 1 7081201 3 2 34740 3 2 2 1 1 100558 1 23 7081206 1 19 3 133004357,1 1100 -7081204 70812 4 1 1 7081201 3 2 34742 3 2 2 1 1 100559 1 23 7081206 1 19 3 133004360,1 1100 -7081205 70812 5 1 1 7081201 3 2 34736 3 2 2 1 1 23 7081206 1 19 3 133004355,1 19 3 133004359,2 1100 -7081206 70812 6 2 1 1 7081201 3 24 7081206 4 1 Q70812Search 90 3 2 2 1 1 23 7081207 1 1100 -7081207 70812 7 1 1 1 7081201 3 24 7081207 1 3 2 2 1 1 1100 -7081208 70812 8 1 1 7081207 3 2 7081205 2 1445 3 3 2 1 1 29 100557 29 100558 29 100559 1445 1100 -7081301 70813 1 5 38 7081302 17 24 1 2060313 3 1 2060213 3 2 1409 3 1 2 1409 1100 -7081302 70813 2 1 7081301 3 20 1330023911 1 1 Q70813PreCamp 50 3 2 2 1 100561 1 19 3 133002391,2 1409 1100 -7081303 70813 3 1 7081302 3 20 1330023921 1 1 Q70813Camp 50 3 2 2 1 19 3 133002392,2 1409 1100 -7081304 70813 4 1 7081303 3 2 7081305 2 1409 3 3 2 1 1 19 3 133002391,1 19 3 133002392,1 29 100561 1409 1100 -7081401 70814 1 1 44 10005 1 38 7081401 2 7081403 2 2096 3 2 2 2016,2096 1100 -7081402 70814 2 1 7081401 3 1 20 1331063071 1 1 Q70814QQCamp 50 3 2 2 1 19 3 133106307,2 2016,2096 1100 -7081403 70814 3 1 7081402 3 2 7081405 2 2096 3 2 2 1 2016,2096 1100 -7081404 70814 4 1 7081403 3 20 1331063081 1 1 Q70814ThiefCamp 50 3 2 2 1 19 3 133106308,2 2016,2096 1100 -7081405 70814 5 1 7081404 3 2 7081407 2 2096 3 3 2 1 1 19 3 133106308,1 19 3 133106307,1 2016,2096 1100 -7081501 70815 1 5 44 10005 1 38 7081502 1 2102115 3 1 2102124 3 2 2056 3 1 2 1 100560 1 2056 1100 -7081502 70815 2 1 7081501 3 2 7081505 2 2306 3 2 2 1 2056,2306,2308 1100 -7081503 70815 3 1 7081502 3 20 1331027901 1 1 Q70815SixHide 60 3 2 2 1 19 3 133102790,2 2056,2306,2308 1100 -7081504 70815 4 1 7081503 3 20 1331027902 1 1 Q70815SixFound 30 3 2 2 19 3 133102790,4 2056,2306,2308 1100 -7081505 70815 5 1 7081504 3 2 7081507 2 2308 3 2 2 1 2056,2306,2308 1100 -7081506 70815 6 1 1 7081505 3 4 7081506 8 7081506 2 2308 3 2 2 14 7081505 2056,2306,2308 1100 -7081507 70815 7 1 7081506 3 20 1331027903 1 1 Q70815SixRun7 30 3 2 2 1 19 3 133102790,3 2056,2306,2308 1100 -7081508 70815 8 1 7081507 3 2 7081508 2 2308 3 2 2 1 19 3 133102790,1 29 100560 2056,2306,2308 1100 -7081509 70815 9 1 7081508 3 2 7081509 2 7081511 2 2308 3 2 2 1 100594 1 2308,2306,2056 1100 -7081510 70815 10 1 1 7081508 3 2 7081511 2 7081509 2 2056 3 3 2 1 1 29 100560 29 100594 35 28100 4 2056,2306,2308 1100 -7081511 70815 11 1 1 7081509 3 2 7081512 2 2056 3 3 2 1 1 29 100594 35 28100 4 2056,2306,2308 1100 -7081601 70816 1 1 38 7081601 3 1 37203 3 2 2060101 3 2 1413 3 1 2 1 1413 1100 -7081602 70816 2 1 1 7081601 3 20 7081601 1330035991 1 1 Q20601JackRescue 50 3 2 2 1 100602 1 23 7081604 1 1413 1100 -7081603 70816 3 1 1 7081601 3 20 7081601 1330036001 1 1 Q20601CampPos 50 3 2 2 1 100603 1 23 7081604 1 19 3 133003600,2 1100 -7081604 70816 4 1 1 1 7081601 3 24 7081604 2 3 2 2 1 1 23 7081605 1 1100 -7081605 70816 5 1 1 1 7081601 3 24 7081605 1 3 2 2 1 1 19 3 133003599,2 19 3 133003600,2 1100 -7081606 70816 6 1 1 7081605 3 2 7081603 2 1413 3 3 2 1 1 29 100602 29 100603 1413 1100 -7082101 70821 1 1 1 39604 3 38 7082103 2 1417 3 1 1 1 19 3 133007902,2 1417 1200 -7082102 70821 2 1 1 7082101 3 6 1177 1 Q70821Target1 20 3 4 2 23 7082107 1 -7082103 70821 3 1 1 7082101 3 6 1181 1 Q70821Target2 20 3 4 2 23 7082107 1 -7082104 70821 4 1 1 7082101 3 6 1182 1 Q70821Target3 20 3 4 2 23 7082107 1 -7082105 70821 7 2 1 1 7082102 3 1 7082103 3 1 7082104 3 5 101003 3 1 Q70821Target1 20 3 4 2 1 -7082106 70821 8 1 7082105 3 2 7082102 111 101003 3 2 1417 3 3 2 1 1 1 101003 3 14 7082105 1417 1200 -7082107 70821 5 1 1 7082101 3 24 7082107 3 23 7082108 1 -7082108 70821 6 1 1 7082101 3 24 7082108 1 1 -7082201 70822 1 1 5 1 101609 3 1 1200309 3 38 7082211 38 7082212 2 2 2012 3 1 1 1 -7082202 70822 2 1 7082201 3 2 2 7082202 2 7082222 2 2082 3 2 2 1 2046,2082,2012 1100 -7082203 70822 3 1 7082202 3 5 108070 1 2 2082 3 2 2 1 2046,2082,2012 1100 -7082204 70822 4 1 7082203 3 2 7082203 111 108070 1 2 2082 3 2 2 1 1 108070 1 14 7082203 2046,2082,2012 1100 -7082205 70822 5 1 7082204 3 2 7082204 2 2072 3 2 2 1 2072,2046,2082,2012 1100 -7082206 70822 6 1 7082205 3 2 7082205 2 2013 3 2 2 1 2072,2046,2082,2012,2013 1100 -7082207 70822 7 1 7082206 3 2 7082206 2 2072 3 2 2 1 2072,2046,2082,2012 1100 -7082208 70822 8 1 7082207 3 2 7082207 2 2077 3 2 2 1 2077,2072,2046,2082,2099,2085,2012 1100 -7082209 70822 11 1 1 7082208 3 2 7082208 2 2085 3 2 2 1 23 7082212 1 23 7082213 1 2077,2072,2046,2082,2099,2085,2012 1100 -7082210 70822 12 1 7082209 3 2 7082209 2 2077 3 2 2 1 2077,2072,2046,2082,2099,2085,2012 1100 -7082211 70822 13 1 1 7082204 3 1 7082207 3 1 7082210 3 2 7082210 2 2012 3 3 2 1 1 2077,2072,2046,2082,2099,2085,2012 1100 -7082212 70822 9 1 1 7082208 3 2 2 7082214 24 7082212 1 2 2099 3 2 2 2077,2072,2046,2082,2099,2085,2012 1100 -7082213 70822 10 1 1 7082208 3 2 2 7082215 24 7082213 1 2 2012 3 2 2 2077,2072,2046,2082,2099,2085,2012 1100 -7082301 70823 1 1 1 101801 3 38 7082301 2 2 2099 3 1 1 19 3 133106113,2 19 3 133106050,3 19 3 133106907,2 19 3 133106311,2 19 3 133106312,2 2099 -7082302 70823 2 1 7082301 3 6 1178 1 Q70823Target1 30 3 4 2 1 19 3 133106907,2 -7082303 70823 3 1 7082302 3 20 1331069071 1 1 Q70823Target1 20 3 4 2 -7082304 70823 6 1 7082307 3 6 1179 1 Q70823Target2 30 3 4 2 1 19 3 133106311,2 -7082305 70823 7 1 7082304 3 20 1331063111 1 1 Q70823Target2 20 3 4 2 -7082306 70823 4 1 7082303 3 6 1180 1 Q70823Target3 30 3 4 2 1 19 3 133106312,2 -7082307 70823 5 1 7082306 3 20 1331063121 1 1 Q70823Target3 20 3 4 2 -7082308 70823 8 1 1 7082303 3 1 7082305 3 1 7082307 3 2 7082305 2 2099 3 3 2 1 1 19 3 133106050,1 19 3 133106113,1 2099 -7082401 70824 1 1 1 39604 3 2 2 7082402 2 7082403 2 1531 3 1 1 1 19 1018 201018902,2 1596,1595,1531 1200 -7082402 70824 2 2 38 7082402 38 7082403 17 1018 2 1531 1018 2 2 19 1018 201018902,2 1596,1595,1531 1200 -7082403 70824 3 1 1 7082402 3 20 2010189021 4 1 Q70824Target 40 1018 4 2 1 19 1018 201018902,2 1596,1595,1531 1200 -7082404 70824 4 1 7082403 3 2 7082404 2 1531 1018 3 2 1 1 1596,1595,1531 1200 -7082501 70825 1 1 1 39604 3 38 7082502 2 1433 3 1 1 1433 1200 -7082502 70825 2 1 7082501 3 4 7082502 1 Q70825Target1 30 3 4 2 1 19 3 133003913,2 1200 -7082503 70825 3 1 7082502 3 20 1330039131 1 1 Q70825Target1 30 3 4 2 15 3 133003913 1200 -7082504 70825 4 1 7082503 3 4 7082504 1 Q70825Target2 30 3 4 2 1 19 3 133001912,2 1200 -7082505 70825 5 1 7082504 3 20 1330019121 1 1 Q70825Target2 30 3 4 2 15 3 133001912 1200 -7082506 70825 6 1 7082505 3 4 7082506 1 Q70825Target3 30 3 4 2 1 19 3 133001913,2 1200 -7082507 70825 7 1 7082506 3 20 1330019131 1 1 Q70825Target3 30 3 4 2 15 3 133001913 1200 -7082508 70825 8 1 7082507 3 2 7082506 2 1433 3 3 2 1 1 1433 1200 -7090101 70901 1 1 2 38 7090101 2 7090101 1 -7090201 70902 1 1 2 38 7090201 2 7090201 1 -7090301 70903 1 1 2 38 7090301 2 7090301 1 -7090401 70904 1 1 2 38 7090401 2 7090401 1 -7090501 70905 1 1 2 38 7090501 2 7090501 1 -7090601 70906 1 1 2 38 7090601 2 7090601 1 -7090701 70907 1 1 2 38 7090701 2 7090701 1 -7090801 70908 1 1 2 38 7090801 2 7090801 1 -7090901 70909 1 1 2 38 7090901 38 4008899 2 2 7090901 2 4008899 1 -7091001 70910 1 1 2 38 7091001 2 7091001 1 -7091101 70911 1 1 2 38 7091101 2 7091101 1 -7091201 70912 1 1 2 38 7091201 2 7091201 1 -7091301 70913 1 1 2 38 7091301 2 7091301 1 -7091401 70914 1 1 2 38 7091401 2 7091401 1 -7091501 70915 1 1 2 38 7091501 2 7091501 1 -7091601 70916 1 1 2 38 7091601 2 7091601 1 -7091701 70917 1 1 2 38 7091701 2 7091701 1 -7091801 70918 1 1 2 38 7091801 2 7091801 1 -7091901 70919 1 1 2 38 7091901 2 7091901 1 -7092001 70920 1 1 2 38 7092001 2 7092001 1 -7092101 70921 1 1 2 38 7092101 2 7092101 1 -7092201 70922 1 1 2 38 7092201 2 7092201 1 -7092301 70923 1 1 2 38 7092301 2 7092301 1 -7092401 70924 1 1 2 38 7092401 2 7092401 1 -7092501 70925 1 1 2 38 7092501 2 7092501 1 -7092601 70926 1 1 2 38 7092601 2 7092601 1 -7092701 70927 1 1 2 38 7092701 2 7092701 1 -7092801 70928 1 1 2 38 7092801 2 7092801 1 -7092901 70929 1 1 2 38 7092901 2 7092901 1 -7093001 70930 1 1 2 38 7093001 2 7093001 1 -7093101 70931 1 1 2 38 7093101 2 7093101 1 -7093201 70932 1 1 2 38 7093201 2 7093201 1 -7093301 70933 1 1 2 38 7093301 2 7093301 1 -7093401 70934 1 1 2 38 7093401 2 7093401 1 -7093501 70935 1 1 2 38 7093501 2 7093501 1 -7093601 70936 1 1 2 38 7093601 2 7093601 1 -7093701 70937 1 1 2 38 7093701 2 7093701 1 -7093801 70938 1 1 2 38 7093801 2 7093801 1 -7093901 70939 1 1 2 38 7093901 2 7093901 1 -7094001 70940 1 1 2 38 7094001 38 7094002 2 2 7094001 2 7094002 1 -7094101 70941 1 1 2 38 7094101 2 7094101 1 -7094201 70942 1 1 2 38 7094201 2 7094201 1 -7100001 71000 1 1 99902 3 20 finish_133101248_zhiyin 1 1 Q133101248zhiyin 45 3 2 -7100002 71000 2 1 99902 3 20 finish_133101248 1 1 Q133101248wanfa 25 3 2 1 -7100301 71003 1 1 99902 3 20 finish_133102091_zhiyin 1 Q133102091zhiyin 45 3 2 -7100302 71003 2 1 99902 3 20 finish_133102091 1 Q133102091wanfa 25 3 2 1 -7100501 71005 1 1 44 10001 1 2 7100501 2 1006 1004 2 2 1 1 15 3 133104621 -7100502 71005 2 1 44 10001 1 20 7100502_end 1 1 1 23 7100521 1 -7100503 71005 2 1 44 10001 1 20 7100503_end 1 1 1 23 7100521 1 -7100504 71005 2 1 44 10001 1 20 7100504_end 1 1 1 23 7100521 1 -7100505 71005 2 1 44 10001 1 20 7100505_end 1 1 1 23 7100521 1 -7100506 71005 2 1 44 10001 1 20 7100506_end 1 1 1 23 7100521 1 -7100507 71005 2 1 44 10001 1 20 7100507_end 1 1 1 23 7100521 1 -7100508 71005 2 1 44 10001 1 20 7100508_end 1 1 1 23 7100521 1 -7100509 71005 2 1 44 10001 1 20 7100509_end 1 1 1 23 7100521 1 -7100510 71005 2 1 44 10001 1 20 7100510_end 1 1 1 23 7100521 1 -7100511 71005 9 1 44 10001 1 20 7100511_end 1 1 1 -7100521 71005 8 1 2 1 7100511 3 1 7100501 3 2 24 7100521 9 20 7100521_end 1 1 1 15 3 133104621 -7100522 71005 12 1 7100521 3 6 1176 1 WQ71005_EnterDungeon 30 3 1 -7100523 71005 13 1 7100522 3 5 100534 1 1 WQ71005_EnterTreasureRoom 30 3 1 -7100531 71005 21 1 7100523 3 2 7100502 1 1 -7100532 71005 22 1 7100531 3 2 2 7100504 2 7100513 2 2013 3 2 2 1 1 33 1 29 100533,100534 2013 -7100533 71005 22 1 1 99902 3 2 2 7100504 2 7100510 2 7100513 2 7100516 2 2211 3 2 2 1 1 -7100534 71005 22 1 7100531 3 2 2 7100510 2 7100516 2 2023 3 2 2 1 1 33 2 29 100533,100534 2023 -7100535 71005 20 1 1 7100531 3 2 7100505 2 2023 3 2 2 1 -7100536 71005 20 1 1 7100531 3 2 7100511 2 2023 3 2 2 1 -7100537 71005 2 1 44 10001 1 5 100533 7100511_end 1 1 -7100601 71006 6 1 44 10001 1 2 7100601 2 2409 3 2 2 1 100537,100538 1,1 28 7100601 28 7100602 -7100602 71006 7 1 1 99902 3 20 133104627_brushpoint 1 3 2 2 1 1 19 3 133104627,2 -7100603 71006 8 1 1 7100601 3 5 100535 3 2 2 1 1 19 3 133104627,3 2409 1100 -7100604 71006 9 1 1 99902 3 20 133104628_pigmentpoint 1 3 2 2 1 1 19 3 133104628,2 -7100605 71006 10 1 1 7100601 3 5 100536 3 2 2 1 1 19 3 133104628,3 2409 1100 -7100606 71006 11 1 1 7100603 3 1 7100605 3 2 2 7100602 2 7100606 2 2409 3 2 2 1 100540 1 29 100535 29 100536 2409 1100 -7100607 71006 12 1 1 7100606 3 1 7100608 2 8 100563 1 24 710060701 1 1 WQ71006_Gather 80 3 2 2 19 3 133104629,8 19 3 133104672,8 2409 1100 -7100608 71006 5 1 1 7100601 2 2 27 7100601 27 7100602 2 2409 3 2 2 1 -7100609 71006 14 1 7100607 3 1 119 1 2 1 WQ71006_Trial 40 3 2 2 1 15 3 133104046 2409 1100 -7100610 71006 15 5 1 7100606 3 1 7100617 2 3 100563 1 1 7100608 3 1 119 1 2 1 WQ71006_Trial 40 3 2 2 1 15 3 133104046 2409 1100 -7100611 71006 19 2 1 7100609 3 1 7100610 3 20 133104046_trial_success 1 1 WQ71006_Trial 30 3 2 2 1 2409 1100 -7100612 71006 20 1 7100611 3 20 133104046_enter 1 1 WQ71006_Enter 20 3 2 2 1 1 15 3 133104046 2409 1100 -7100613 71006 1 1 1 7100601 2 27 7100601 2 2409 3 2 2 1 19 3 133104630,2 49 1 1 -7100614 71006 2 1 1 7100601 2 27 7100602 2 2409 3 2 2 1 19 3 133104631,2 49 1 1 -7100615 71006 3 1 1 7100607 2 5 100563 1 1 WQ71006_Trial 40 3 2 2 1 23 710060701 1 -7100616 71006 4 1 1 7100607 2 4 5 100540 1 27 7100601 27 7100602 1 WQ71006_Trial 40 3 2 2 1 23 710060701 1 -7100617 71006 16 1 1 1 7100606 3 2 7100607 2 2 7100607 3 2 7100607 4 1 27 7100601 27 7100602 2 2409 3 2 2 1 -7100618 71006 17 1 2 1 7100609 2 1 7100610 2 20 133104046_enter 1 2 2409 3 2 2 1 1 -7100619 71006 18 1 2 1 7100609 3 1 7100610 3 2 7100610 2 2409 3 2 2 1 -7100620 71006 13 1 1 1 7100606 3 1 7100607 2 8 100563 1 24 710060701 1 1 WQ71006_Gather 80 3 2 2 1 1 -7100701 71007 1 1 1 7100612 3 2 7100701 2 2409 3 2 2 1 1 1 100539 1 -7100801 71008 1 1 38 7100802 2 7100802 2 20129 3 1 20129 -7100802 71008 28 2 1 7100850 3 1 7100851 3 2 4 7100802 2 8 7100802 136 7100852 4 1 Q71008_Check_01 60 3 2 2 1 20129 -7100803 71008 30 1 7100802 4 2 7100809 2 7100832 2 20129 3 2 2 1 14 7100802 20129 -7100804 71008 4 1 1 1 7100802 4 2 2 7100809 2 7100810 1 1 20129 -7100805 71008 5 1 4 1 7100802 4 1 7100804 3 1 7100838 3 2 2 7100809 2 7100810 1 1 20129 -7100806 71008 6 1 4 1 7100802 4 1 7100805 3 1 7100839 3 2 2 7100832 2 7100833 1 1 20129 -7100807 71008 31 2 1 7100806 3 1 7100840 3 2 7100808 1 Q71008_Afei_01 30 3 2 2 1 20129 -7100808 71008 33 2 1 7100834 3 4 7100808 2 8 7100808 136 7100853 4 1 Q71008_Check_02 60 3 2 2 1 20129 -7100809 71008 35 1 7100808 4 2 7100809 2 7100832 2 20129 3 2 2 1 14 7100808 20129 -7100810 71008 10 1 1 1 7100808 4 2 7100809 2 7100810 1 1 20129 -7100811 71008 11 1 4 1 7100808 4 1 7100810 3 1 7100841 3 2 7100809 2 7100810 1 1 20129 -7100812 71008 12 1 4 1 7100808 4 1 7100811 3 1 7100842 3 2 7100832 2 7100833 1 1 20129 -7100813 71008 36 2 1 7100812 3 1 7100843 3 2 7100815 1 Q71008_Afei_02 30 3 2 2 1 20129 -7100814 71008 38 1 7100835 3 2 4 7100816 2 8 7100816 136 7100854 4 1 Q71008_Check_03 60 3 2 2 1 20129 -7100815 71008 40 1 7100814 4 2 7100809 2 7100832 2 20129 3 2 2 1 14 7100814 20129 -7100816 71008 16 1 1 1 7100814 4 2 7100809 2 7100810 1 1 20129 -7100817 71008 17 1 4 1 7100814 4 1 7100816 3 1 7100844 3 2 7100809 2 7100810 1 1 20129 -7100818 71008 18 1 4 1 7100814 4 1 7100817 3 1 7100845 3 2 7100832 2 7100833 1 1 20129 -7100819 71008 41 2 1 7100818 3 1 7100846 3 2 7100820 1 Q71008_Afei_03 30 3 2 2 1 20129 -7100820 71008 43 1 7100836 3 2 4 7100820 2 8 7100820 136 7100855 4 1 Q71008_Check_04 60 3 2 2 1 20129 -7100821 71008 45 1 7100820 4 2 7100809 2 7100832 2 20129 3 2 2 1 14 7100820 20129 -7100822 71008 22 1 1 1 7100820 4 2 7100809 2 7100810 1 1 20129 -7100823 71008 23 1 4 1 7100820 4 1 7100822 3 1 7100847 3 2 7100809 2 7100810 1 1 20129 -7100824 71008 24 1 4 1 7100820 4 1 7100823 3 1 7100848 3 2 7100832 2 7100833 1 1 20129 -7100825 71008 46 2 1 7100824 3 1 7100849 3 2 7100825 1 Q71008_Afei_04 30 3 2 2 1 20129 -7100826 71008 48 1 2 1 99902 3 2 2 7100826 8 7100826 1 1 20129 -7100827 71008 49 1 1 99902 3 2 7100809 2 7100832 2 20129 3 2 2 1 14 7100826 20129 -7100828 71008 50 1 1 1 99902 3 2 7100809 1 1 20129 -7100829 71008 51 1 1 1 99902 3 2 7100809 1 1 20129 -7100830 71008 52 1 1 1 99902 3 2 7100832 1 1 20129 -7100831 71008 53 1 1 99902 3 2 7100830 2 20129 3 1 20129 -7100832 71008 47 2 1 7100820 3 1 7100825 3 2 7100860 2 20129 3 2 2 1 1 20129 -7100833 71008 54 1 1 99902 3 1 20129 -7100834 71008 32 2 1 7100802 3 1 7100807 3 2 7100837 2 20129 3 2 2 1 20129 -7100835 71008 37 2 1 7100808 3 1 7100813 3 2 7100837 2 20129 3 2 2 1 20129 -7100836 71008 42 2 1 7100814 3 1 7100819 3 2 7100837 2 20129 3 2 2 1 20129 -7100837 71008 55 1 99902 3 2 7100839 2 20129 3 2 2 1 20129 -7100838 71008 7 1 1 7100804 4 2 7100809 1 1 20129 -7100839 71008 8 1 1 7100805 4 2 7100809 1 1 20129 -7100840 71008 9 1 1 7100806 4 2 7100832 1 1 20129 -7100841 71008 13 1 1 7100810 4 2 7100809 1 1 20129 -7100842 71008 14 1 1 7100811 4 2 7100809 1 1 20129 -7100843 71008 15 1 1 7100812 4 2 7100832 1 1 20129 -7100844 71008 19 1 1 7100816 4 2 7100809 1 1 20129 -7100845 71008 20 1 1 7100817 4 2 7100809 1 1 20129 -7100846 71008 21 1 1 7100818 4 2 7100832 1 1 20129 -7100847 71008 25 1 1 7100822 4 2 7100809 1 1 20129 -7100848 71008 26 1 1 7100823 4 2 7100809 1 1 20129 -7100849 71008 27 1 1 7100824 4 2 7100832 1 1 20129 -7100850 71008 2 1 1 7100801 3 2 7100853 2 7100854 2 20129 3 1 2 1 20129 -7100851 71008 3 1 7100850 4 2 7100853 2 20129 3 2 2 1 20129 -7100852 71008 29 1 1 7100802 2 136 7100802 3 8 7100852 1 -7100853 71008 34 1 1 7100808 2 136 7100808 3 8 7100853 1 -7100854 71008 39 1 1 7100814 2 136 7100814 3 8 7100854 1 -7100855 71008 44 1 1 7100820 2 136 7100820 3 8 7100855 1 -7101001 71010 3 1 2 7101005 2 20113 3 1 1 19 3 133108124,1 -7101002 71010 7 1 1 7101006 3 2 7101006 2 20130 3 1 1 19 3 133108126,1 -7101003 71010 5 1 1 7101007 3 2 7101007 2 20131 3 1 1 1 19 3 133108127,1 -7101004 71010 1 1 1 7101001 2 2 7101001 2 20130 1 1 -7101005 71010 2 1 1 7101001 2 2 7101001 2 20131 1 1 -7101006 71010 4 1 1 7101001 3 20 7101006_finish 1 2 20130 1 1 -7101007 71010 6 1 1 7101002 3 20 7101007_finish 1 2 20131 1 1 -7101101 71011 1 1 44 10001 1 2 34763 1 -7101102 71011 2 1 1 1 7101101 3 2 34768 1 15 3 133103540 -7101103 71011 3 1 1 7101102 3 20 7101102_progress 1 1 Q71011Target 75 3 1 1 15 3 133103540 -7101104 71011 4 1 1 7101103 3 20 7101103_progress 1 1 Q71011Target 18 3 1 1 -7101105 71011 5 1 1 7101104 3 20 7101104_progress 1 1 Q71011Target 13 3 1 1 1 -7101201 71012 1 1 2 2 7101201 5 100562 1 1 -7101202 71012 2 2 2 1 7101203 3 1 7101204 3 1 7101205 3 1 7101206 3 24 7101202 3 1 WQ71012LostIsland 90 3 2 2 1 -7101203 71012 3 1 1 7101215 3 20 7101203_end 1 1 23 7101202 1 -7101204 71012 4 1 1 7101215 3 20 7101204_end 1 1 23 7101202 1 -7101205 71012 5 1 1 7101215 3 20 7101205_end 1 1 23 7101202 1 -7101206 71012 6 1 1 7101215 3 20 7101206_end 1 1 23 7101202 1 -7101207 71012 11 1 4 7101207 1 -7101208 71012 8 1 7101202 3 20 7101208_end 1 1 WQ7101202 20 3 2 1 15 3 133006004 -7101209 71012 9 1 7101208 3 20 7101209_end 1 1 WQ71012WindTemple 3 4 2 1 -7101210 71012 10 1 7101209 3 20 7101218_end 1 1 WQ71012WindTemple 35 3 2 1 -7101211 71012 23 1 1 7101215 3 2 18 2,5 20 7101208_end 1 20 7101211_end 1 24 7101202 4 20 7101202_end 1 1 1 19 3 133006001,1 -7101212 71012 24 1 1 7101211 3 2 20 7101202_end 1 20 7101208_end 1 20 7101211_end 1 18 5,2 1 1 14 7101211 19 3 133006001,2 -7101213 71012 25 1 1 7101209 3 2 18 2,5 20 7101218_end 1 1 19 3 133006002,1 -7101214 71012 26 1 1 7101213 3 20 7101218_end 1 18 5,2 1 14 7101213 19 3 133006002,2 -7101215 71012 15 1 5 100562 1 1 15 3 133006001 -7101216 71012 16 1 1 7101201 3 1 7101215 2 5 100562 1 1 WQ7101216 50 3 2 1 -7101217 71012 17 2 1 7101216 3 1 7101215 3 2 20 7101203_end 1 20 7101204_end 1 20 7101205_end 1 20 7101206_end 1 1 WQ7101217 20 3 2 1 1 -7101218 71012 18 1 1 1 99902 3 20 7101218_end 1 1 1 -7101219 71012 7 2 1 99902 3 20 7101218_end 1 1 1 -7101220 71012 12 2 1 99902 3 20 7101223_end 1 1 1 -7101221 71012 21 1 2 1 99902 3 20 7101221_end 1 1 1 -7101222 71012 22 1 2 1 99902 3 20 7101222_end 1 1 1 -7101223 71012 19 2 1 7101210 3 20 7101223_end 1 WQ71012WindTemple 3 2 1 1 -7101224 71012 20 1 7101223 3 2 7101224 2 20127 1 1 15 3 133006007 -7101225 71012 13 1 2 1 99902 3 20 7101221_end 1 1 1 -7101226 71012 14 1 2 1 99902 3 20 7101221_end 1 1 1 -7101227 71012 27 1 2 1 99902 3 20 7101221_end 1 1 1 -7101301 71013 3 1 2 7101318 2 20132 1 1 19 3 133101202,2 -7101302 71013 7 1 1 7101319 3 2 7101302 2 20134 1 1 -7101303 71013 8 1 1 7101302 3 2 7101311 2 20134 1 -7101304 71013 9 1 1 7101302 3 2 7101312 2 20134 1 -7101305 71013 10 1 1 7101302 3 2 7101313 2 20134 1 -7101306 71013 11 1 1 7101302 3 120 3 1 1 23 7101308 1 -7101307 71013 12 1 1 7101302 3 120 2 1 1 23 7101309 1 -7101308 71013 13 1 1 7101302 3 1 24 7101308 1 119 4 1 1 19 3 133101203,2 -7101309 71013 14 1 1 7101302 3 1 24 7101309 1 119 4 1 1 19 3 133101203,2 19 3 133101205,3 -7101310 71013 15 1 1 7101308 3 2 7101309 1 1 1 19 3 133101205,1 -7101311 71013 16 1 1 7101309 3 2 7101310 1 1 1 19 3 133101205,6 -7101312 71013 17 1 1 7101302 3 2 7101304 2 20134 1 -7101313 71013 18 1 1 7101302 3 2 7101306 2 20134 1 -7101314 71013 19 1 1 7101302 3 2 7101308 2 20134 1 -7101315 71013 5 1 1 7101301 3 2 7101320 2 20133 1 1 19 3 133101203,3 -7101316 71013 1 1 1 99902 3 2 7101301 2 20133 1 1 -7101317 71013 2 1 1 99902 3 2 7101301 2 20134 1 1 -7101318 71013 4 1 1 7101301 3 20 7101318_finish 1 2 20133 1 1 -7101319 71013 6 1 1 7101315 3 20 7101319_finish 1 2 20134 1 1 -7101320 71013 20 1 1 7101311 3 1 -7101401 71014 1 1 7101504 3 2 7101401 2 2442 3 1 2 1 2447,2037,2076,2443,2446,2445,2444,2448,2442 1100 -7101402 71014 2 1 7101401 3 2 7101462 3 2 1 1 2447,2037,2076,2443,2446,2445,2444,2448,2442 1100 -7101403 71014 3 1 7101401 3 2 2 7101411 2 7101462 2 2447 Q71014_Cuier 3 4 2 1 100600 1 2447,2037,2076,2443,2446,2445,2444,2448,2442 1100 -7101404 71014 4 1 7101401 3 2 2 7101421 2 7101462 2 2443 Q71014_Guanhong 3 4 2 1 2447,2037,2076,2443,2446,2445,2444,2448,2442 1100 -7101405 71014 5 1 7101401 3 2 2 7101431 2 7101462 2 2446 Q71014_Lijiulang 3 4 2 1 2447,2037,2076,2443,2446,2445,2444,2448,2442 1100 -7101406 71014 6 1 7101401 3 2 2 7101441 2 7101462 2 2445 Q71014_Luofeng 3 4 2 1 2447,2037,2076,2443,2446,2445,2444,2448,2442 1100 -7101407 71014 7 1 7101401 3 2 2 7101451 2 7101462 2 2444 Q71014_Makeximu 3 4 2 1 2447,2037,2076,2443,2446,2445,2444,2448,2442 1100 -7101408 71014 8 1 7101401 3 2 2 7101461 2 2448 Q71014_Qiuge 3 4 2 1 2447,2037,2076,2443,2446,2445,2444,2448,2442 1100 -7101409 71014 9 1 7101403 3 2 2 7101412 2 7101465 2 2037 Q71014_Chaoxi 3 2 2 1 100595 1 29 100600 2447,2037,2076,2443,2446,2445,2444,2448,2442 1100 -7101410 71014 10 1 7101409 3 2 2 7101413 2 7101465 2 2447 Q71014_Cuier 3 2 2 1 29 100595 2447,2037,2076,2443,2446,2445,2444,2448,2442 1100 -7101411 71014 11 1 7101408 3 2 5 100031 3 3 2 2 1 1 2447,2037,2076,2443,2446,2445,2444,2448,2442 1100 -7101412 71014 12 1 7101411 3 2 2 7101462 2 2448 Q71014_Qiuge 3 4 2 1 1 100031 3 2447,2037,2076,2443,2446,2445,2444,2448,2442 1100 -7101413 71014 13 1 7101412 3 2 2 7101463 2 2442 Q71014_Luoxia 3 2 2 1 2447,2037,2076,2443,2446,2445,2444,2448,2442 1100 -7101414 71014 14 1 7101413 3 2 2 7101465 2 2450 Q71014_Pinghai 3 3 2 1 2447,2037,2076,2443,2446,2445,2444,2448,2442 1100 -7101415 71014 15 1 1 7101414 3 2 4 7101415 3 3 2 1 1 -7101501 71015 1 1 20 13310814401 1 20 13310814402 1 20 13310814403 1 2 2211 3 1 2 1 1 19 3 133108144,1 19 3 133108144,2 -7101502 71015 2 1 20 13310814402 1 20 13310814401 1 20 13310814403 1 2 2211 3 1 2 1 1 19 3 133108144,1 19 3 133108144,2 -7101503 71015 3 1 20 13310814403 1 20 13310814401 1 20 13310814402 1 2 2211 3 1 2 1 1 19 3 133108144,1 19 3 133108144,2 -7101504 71015 4 1 2 1 7101501 3 1 7101502 3 1 7101503 3 4 7101504 2 2211 3 1 2 1 1 1 -7101601 71016 1 1 17 1 1 5 100530 1 5 100531 1 5 100532 1 2023 -7101602 71016 2 1 2 3 100530 1 3 100531 1 3 100532 1 2 7101602 2023 -7101603 71016 3 1 1 1 7101602 3 2 7101605 2023 -7101604 71016 4 1 1 1 7101601 2 1 7101602 3 1 5 100530 1 5 100531 1 5 100532 1 2023 -7101605 71016 6 1 1 1 7101601 3 1 7101602 3 2 7101605 1 1 1 100530 1 1 100531 1 1 100532 1 2023 -7101606 71016 7 1 1 1 99902 3 1 7101601 3 2 7101606 -7101607 71016 5 1 1 17 1 2 2 7101605 1 2023 -7101608 71016 8 1 1 99902 3 8 100530 1 8 100531 1 2 27 7101606 5 100532 1 28 7101606 -7101609 71016 9 1 1 99902 3 3 100531 1 8 100532 1 2 27 7101607 5 100532 1 28 7101607 -7101610 71016 10 1 1 99902 3 3 100532 1 8 100531 1 2 27 7101609 5 100531 1 28 7101609 -7101611 71016 11 1 1 99902 3 3 100531 1 3 100532 1 27 7101610 28 7101610 -7101612 71016 12 1 1 99902 3 3 100532 1 27 7101606 28 71016046 -7101613 71016 13 1 1 99902 3 3 100530 1 27 7101604 28 7101604 -7101614 71016 14 1 1 99902 3 3 100531 1 27 7101605 -7101615 71016 15 1 1 99902 3 3 100531 1 3 100532 1 2 7101626 -7101616 71016 16 1 1 99902 3 3 100531 1 3 100532 1 27 7101608 28 7101608 -7101617 71016 17 1 1 99902 3 3 100530 1 3 100531 1 27 7101607 28 7101607 -7101618 71016 18 1 1 99902 3 3 100530 1 3 100532 1 27 7101609 28 7101609 -7101619 71016 19 1 1 99902 3 3 100531 1 3 100532 1 2 710162701 -7101701 71017 1 1 20 2200901 13311300201 1 3 1 1 19 3 133113002,1 19 3 133113002,2 -7101702 71017 2 1 1 7101701 3 4 7101702 3 1 1 1 -7101801 71018 1 1 7101702 3 2 2 7101801 2 7101871 2 2433 3 2 2 1 1 2433,2439 1100 309 -7101802 71018 2 1 7101801 3 2 2 7101820 2 7101872 2 2433 3 2 2 1 28 7101802 2433,2434,2435,2436,2437,2438,2439,2440,2441,2013,2025 1100 309 -7101803 71018 3 1 7101802 3 2 2 7101822 2 7101823 2 7101824 2 7101873 2 7101874 2 7101875 2 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2433,2434,2435,2436,2437,2438,2439,2440,2441,2013,2025 1100 309 -7101811 71018 14 1 7101810 3 2 7101841 1 2 2013 3 2 2 1 29 100597 2433,2434,2435,2436,2437,2438,2439,2440,2441,2013,2025 1100 309 -7101812 71018 15 1 7101811 3 2 7101842 1 2 2439 3 3 2 1 23 7101802 1 2433,2434,2435,2436,2437,2438,2439,2440,2441,2013,2025 1100 309 -7101813 71018 16 1 7101801 3 2 7101850 1 2 2436 3 2 2 1 23 7101802 1 2433,2434,2435,2436,2437,2438,2439,2440,2441,2013,2025 1100 309 -7101814 71018 17 1 7101801 3 2 7101861 1 2 2437 3 2 2 1 23 7101802 1 2433,2434,2435,2436,2437,2438,2439,2440,2441,2013,2025 1100 309 -7101815 71018 18 1 7101801 3 2 7101870 1 2 2438 3 2 2 1 23 7101802 1 2433,2434,2435,2436,2437,2438,2439,2440,2441,2013,2025 1100 309 -7101816 71018 19 1 7101801 3 2 7101880 1 2 2440 3 2 2 1 23 7101802 1 2433,2434,2435,2436,2437,2438,2439,2440,2441,2013,2025 1100 309 -7101817 71018 20 1 7101801 3 2 7101890 1 2 2441 3 2 2 1 23 7101802 1 2433,2434,2435,2436,2437,2438,2439,2440,2441,2013,2025 1100 309 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2085,2026,2012 1100 -7102003 71020 2 1 1 7102001 3 2 2 7102022 2 7102021 2 2012 3 2 2 1 29 100599 2085,2026,2012 1100 -7102004 71020 32 1 1 7102002 3 2 2 7102061 2 7102062 2 7102063 2 2085 3 2 2 1 1 2085,2026,2012 1100 -7102005 71020 3 1 1 1 7102003 2 2 2 7102010 119 1 3 2 1 -7102006 71020 4 1 1 1 7102003 2 2 2 7102011 119 1 3 2 1 -7102007 71020 5 1 1 1 7102003 2 2 2 7102012 119 1 3 2 1 -7102008 71020 6 1 1 1 7102003 2 2 2 7102013 119 1 3 2 1 -7102009 71020 7 1 1 1 7102003 2 2 2 7102014 119 1 3 2 1 -7102010 71020 8 1 1 1 7102003 2 2 2 7102015 119 1 3 2 1 -7102011 71020 9 1 1 1 7102003 2 2 2 7102016 119 1 3 2 1 -7102012 71020 10 1 1 1 7102003 2 2 2 7102017 119 1 3 2 1 -7102013 71020 11 1 1 1 7102003 2 2 2 7102018 119 1 3 2 1 -7102014 71020 12 1 1 1 7102003 2 2 2 7102019 119 1 3 2 1 -7102015 71020 14 1 1 7102030 3 120 3 60 121 3 60 3 2 1 -7102016 71020 16 1 1 1 7102002 2 2 2 7102040 119 1 3 2 1 -7102017 71020 17 1 1 1 7102002 2 2 2 7102041 119 1 3 2 1 -7102018 71020 18 1 1 1 7102002 2 2 2 7102042 119 1 3 2 1 -7102019 71020 19 1 1 1 7102002 2 2 2 7102043 119 1 3 2 1 -7102020 71020 20 1 1 1 7102002 2 2 2 7102044 119 1 3 2 1 -7102021 71020 21 1 1 1 7102002 2 2 2 7102045 119 1 3 2 1 -7102022 71020 22 1 1 1 7102002 2 2 2 7102046 119 1 3 2 1 -7102023 71020 23 1 1 1 7102002 2 2 2 7102047 119 1 3 2 1 -7102024 71020 24 1 1 1 7102002 2 2 2 7102048 119 1 3 2 1 -7102025 71020 25 1 1 1 7102002 2 2 2 7102049 119 1 3 2 1 -7102026 71020 27 1 1 7102031 3 120 4 60 121 4 60 3 2 1 -7102027 71020 28 1 5 1 7102004 2 1 7102015 3 1 7102026 3 1 119 1 3 2 1 1 -7102028 71020 29 1 5 1 7102004 2 1 7102015 4 1 7102026 4 1 119 1 3 2 1 1 -7102029 71020 30 1 5 1 7102004 2 1 7102015 3 1 7102026 4 119 1 3 2 1 1 -7102030 71020 13 1 2 1 7102012 3 1 7102013 3 1 7102014 3 4 7102030 119 1 3 2 1 -7102031 71020 26 1 2 1 7102023 3 1 7102024 3 1 7102025 3 4 7102031 119 1 3 2 1 -7102032 71020 31 1 5 1 7102004 2 1 7102015 4 1 7102026 3 119 1 3 2 1 1 -7102033 71020 33 1 1 99902 3 2 2 7102022 2 7102021 2 7102051 2 7102052 119 1 3 2 2 1 -7102101 71021 1 1 17 20 4 7102101 1 -7102201 71022 2 1 1 44 50004 1 7102206 2 2 7102201 20 7102204 1 43 50004 2 -7102202 71022 3 1 1 1 7102206 3 44 50004 2 7102202 1 43 50004 1 17 3 231 -7102203 71022 4 1 7102201 3 20 7102203 1 1 WQ71022_Monster 40 3 2 2 1 46 3 133103637 15 3 133103640 -7102204 71022 5 1 7102203 3 20 7102204 1 1 WQ71022_Monster 40 3 2 2 1 15 3 133103640 -7102205 71022 6 1 7102204 3 2 7102204 2 20217 3 2 2 1 1 1 43 50004 1 17 3 231 47 133103637 20217 1000 -7102206 71022 1 1 44 10001 1 20 7102204 1 2 7102201 1 15 3 133103640 2 3 231 -7102207 71022 8 1 99902 3 20 7102207 1 20 7102210 1 1 -7102208 71022 9 1 99902 3 2 1 1 -7102209 71022 10 1 99902 3 2 2 2 1 1 -7102210 71022 7 1 99902 3 20 7102210 1 1 -7102301 71023 1 1 99902 3 20 finish_133002471_zhiyin 1 1 Q133002471zhiyin 45 3 2 -7102302 71023 2 1 99902 3 20 finish_133002471 1 1 Q133002471wanfa 20 3 2 1 -7102401 71024 1 1 1 99902 3 2 7102401 2 2039 3 2 1 1 2039 -7102501 71025 1 1 99902 3 20 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Q7103701_guide 3 4 2 1 2 6 1 65 6 54 166001015 3 6 300 20006,2616 1100 -7103702 71037 3 1 7103701 3 2 7103701 2 1 20580 6 2 1 1 43 7103902 1 47 166001015 0 20006,2616 1100 -7103703 71037 4 1 7103702 3 20 166001016 1 1 1 Q7103703_guide 10 6 2 2 1 29 101618 -7103704 71037 5 1 7103703 3 2 7103702 2 1 20580 6 2 1 1 19 6 166001016,2 19 6 166001403,1 20006,2616 1100 -7103705 71037 8 1 1 7103704 3 24 7103705 3 1 1 19 6 166001403,1 2616 1100 -7103706 71037 9 1 1 7103704 3 2 7103710 1 1 Q7103706_guide 20 6 2 2 23 7103705 1 15 6 166001017 2616 1100 -7103707 71037 10 1 1 7103704 3 2 7103712 1 1 Q7103707_guide 20 6 2 2 23 7103705 1 15 6 166001180 2616 1100 -7103708 71037 11 1 1 7103704 3 2 7103714 1 1 Q7103708_guide 20 6 2 2 23 7103705 1 15 6 166001181 2616 1100 -7103709 71037 13 1 7103705 3 2 7103703 2 1 20580 6 2 1 1 2616 1100 -7103710 71037 15 1 7103725 3 20 166001014 1 1 1 Q7103710_guide 15 6 4 2 1 46 6 166001014 -7103711 71037 16 1 7103710 3 2 7103704 2 1 20580 6 2 1 1 43 71037 1 43 710372616 1 19 6 166001265,2 2 6 16 62 18 0 47 166001014 0 2616 1100 -7103712 71037 17 1 7103711 3 20 166001020 1 1 1 Q7103712_guide 50 6 2 2 1 46 6 166001020 20006 1100 -7103713 71037 18 1 7103712 3 2 2 7103705 2 7103718 2 1 20523 6 2 1 1 47 166001020 0 20006 1100 -7103714 71037 19 1 1 7103713 3 24 7103714 2 1 46 6 166001232 1100 -7103715 71037 23 1 7103714 3 20 166001019 1 1 1 Q7103715_guide 15 6 2 2 1 19 6 166001054,2 19 6 166001060,4 43 710452617 1 47 166001232 1 19 6 166001655,1 46 6 166001019 1100 -7103716 71037 24 1 7103715 3 2 2 7104111 2 7103706 2 1 20523 6 2 1 1 1 47 166001019 0 1100 -7103719 71037 20 2 1 7103713 3 136 7104008 3 23 7103714 1 1100 -7103720 71037 21 2 1 7103713 3 136 7104111 3 23 7103714 1 1100 -7103721 71037 12 1 1 7103704 3 136 7103705 3 1 46 6 166001017 46 6 166001180 46 6 166001181 2616 1100 -7103722 71037 22 1 1 7103713 3 136 7103714 3 1 1100 -7103723 71037 6 1 1 7103703 3 4 7103723 19 6 166001403,2 -7103724 71037 7 1 1 7103703 3 4 7103724 15 6 166001403 -7103725 71037 14 1 7103709 3 20 166001522 1 1 1 Q7103725_guide 6 4 2 1 47 166001522 0 46 6 166001522 -7103801 71038 1 1 1 7103610 3 135 71036 1 1 -7103802 71038 2 1 7103801 3 2 7103802 2 1 2616 6 2 1 1 19 6 166001060,1 19 6 166001250,2 20523,2616 1100 -7103803 71038 4 1 1 7103802 3 2 20 166001030 1 136 7103807 3 1 1 Q7103803_guide_94 30 6 4 2 1 1 19 6 166001030,2 19 6 166001030,1 -7103804 71038 5 1 1 7103802 3 2 20 166001031 1 136 7103807 3 1 1 Q7103804_guide 30 6 4 2 1 1 19 6 166001031,2 19 6 166001031,1 -7103805 71038 6 1 1 7103802 3 2 20 166001032 1 136 7103807 3 1 1 Q7103805_guide 30 6 4 2 1 1 19 6 166001032,2 19 6 166001032,1 -7103806 71038 7 1 1 7103802 3 2 20 166001033 1 136 7103807 3 1 1 Q7103806_guide 30 6 4 2 1 1 19 6 166001033,2 19 6 166001033,1 46 6 166001603 -7103807 71038 8 1 1 7103802 3 2 20 166001034 1 20 16600105301 1 1 1 Q7103807_guide 30 6 4 2 1 1 19 6 166001034,2 19 6 166001034,1 20523 1100 -7103808 71038 9 1 1 7103802 3 136 7103807 3 1 46 6 166001053 46 6 166001527 20523 1100 -7103810 71038 10 2 1 7103807 3 53 2147483647 20 wq7103810 1 1 1 Q7103810_guide 30 6 4 2 1 46 6 166001053 54 166001527 46 6 166001603 20523 1100 -7103811 71038 11 1 7103810 3 2 7103804 2 20523 6 1 47 166001603 1 46 6 166001603 20523,2616 1100 -7103813 71038 13 1 7103811 3 2 7103806 2 1 2616 6 2 1 1 20523,2616 1100 -7103814 71038 14 1 7103813 3 27 7103814 2 1 20523 6 2 1 1 28 7103814 20523 1100 -7103815 71038 15 1 7103814 3 2 7103808 2 1 20523 6 2 1 1 1 58 0 20523 1100 -7103816 71038 3 1 1 7103802 3 2 7103803 1 2616 1100 -7103817 71038 12 1 1 7103813 3 2 7103816 1 2616 1100 -7103901 71039 1 1 1 7103815 3 135 71038 1 1 -7103902 71039 2 1 1 7103901 3 2 7103901 2 1 2616 6 2 1 1 19 6 166001309,2 19 6 166001649,2 -7103903 71039 3 1 7103902 3 2 7103902 2 1 2061 3 2 1 1 1 43 7103901 1 58 0 19 6 166001055,3 2061 1100 -7104001 71040 2 1 7104010 3 4 7104001 1 1 Q7104001Photo 6 4 2 1 43 71037 2 19 6 166001082,2 19 6 166001135,2 19 6 166001185,2 20524 1100 -7104002 71040 4 1 7104009 3 20 166001021 1 1 1 Q7104002_guide 15 6 2 2 1 19 6 166001185,4 46 6 166001021 19 6 166001185,3 46 6 166001187 -7104003 71040 5 1 7104002 3 20 166001022 1 1 1 Q7104003Investigation 6 4 2 1 46 6 166001022 -7104005 71040 6 1 99902 3 4 99902 2 1 1005 6 2 1 1 -7104008 71040 7 1 1 1 7104003 3 4 7104008 1 1 19 6 166001185,6 19 6 166001655,2 -7104009 71040 3 1 7104001 3 2 7104004 2 1 1005 6 2 1 1 20006 1100 -7104010 71040 1 1 7103713 3 20 166001218 1 1 1 Q7104010_guide 6 4 2 1 46 6 166001218 -7104101 71041 8 1 7104107 3 20 166001025 1 1 1 Q7104101_guide 15 6 2 2 1 46 6 166001025 46 6 166001026 -7104102 71041 9 1 7104101 3 20 166001026 1 1 1 Q7104101_guide 15 6 2 2 1 46 6 166001026 -7104103 71041 2 1 7103713 3 20 166001027 1 1 1 Q7104103_guide 15 6 2 2 1 46 6 166001027 46 6 166001028 46 6 166001641 2617 1100 -7104104 71041 5 1 7104103 3 20 166001028 1 1 1 Q7104103_guide 15 6 2 2 1 46 6 166001028 2617 1100 -7104107 71041 7 1 7104108 3 2 7104101 2 1 2617 6 2 1 1 2617,20006 1100 -7104108 71041 6 1 7104104 3 20 166001029 1 2 1 2617 6 2 1 1 15 6 166001029 2617 1100 -7104109 71041 10 1 7104102 3 2 7104103 1 1 Q7104109_N20543 6 2 2 1 47 166001188 1 46 6 166001188 2617,20006,20543 1100 -7104110 71041 11 1 7104109 3 20 166001084 1 1 1 Q7104110_guide 20 6 2 2 1 47 166001084 0 46 6 166001084 -7104111 71041 12 1 7104110 3 2 7104104 2 1 20523 6 2 1 1 1 2617,20006 1100 -7104201 71042 1 1 38 7104201 1 7103716 3 2 7104201 1 19 6 166001060,1 20006 1100 -7104202 71042 3 1 1 7104201 3 5 101622 1 1 1 Q7104202_guide 30 6 2 2 23 7104229 1 19 6 166001057,2 -7104203 71042 2 1 1 7104201 3 5 101623 1 1 1 Q7104203_guide 30 6 2 2 23 7104229 1 19 6 166001056,2 -7104204 71042 6 1 1 7104229 3 20 166001035 1 1 1 Q7104204_guide 6 4 2 1 46 6 166001036 -7104205 71042 7 1 7104204 3 5 101624 1 1 1 Q7104205_guide 6 4 2 1 54 166001036 -7104206 71042 8 1 7104205 3 2 7104202 2 1 2617 6 2 1 1 2617 1100 -7104207 71042 9 1 7104206 3 5 101625 3 1 2617 1100 -7104208 71042 10 1 7104207 3 27 7103701 2 1 2617 6 2 1 1 28 7103701 2617 1100 -7104209 71042 11 1 7104208 3 2 7104204 2 1 2617 6 2 1 1 101633 1 62 22 0 1 101624 1 20006,2617 1100 -7104210 71042 13 1 7104230 3 20 166001037 1 1 1 Q7104210_guide 6 2 2 1 47 166001231 0 15 6 166001614 15 6 166001037 46 6 166001231 -7104211 71042 16 1 7104232 3 20 166001038 1 1 1 Q7104211_guide 6 2 2 1 43 800401 1 15 6 166001038 20006 1100 -7104212 71042 17 1 7104211 3 2 7104205 2 1 20523 6 2 1 1 54 166001176 20006 1100 -7104213 71042 18 1 7104212 3 20 166001039 1 1 1 Q7104213_guide 6 2 2 1 46 6 166001039 54 166001176 -7104215 71042 19 1 7104213 3 2 2 7104206 2 7104215 2 1 20523 6 2 1 1 62 20 0 20006 1100 -7104216 71042 20 1 1 7104215 3 2 24 7104216 3 20 166001354 1 1 1 Q7104216_guide 80 6 2 2 1 15 6 166001354 -7104217 71042 21 2 1 7104215 3 2 20 166001040 1 136 7104216 3 1 1 Q7104217_guide 6 2 2 23 7104216 1 15 6 166001040 -7104218 71042 22 2 1 7104215 3 2 20 166001041 1 136 7104216 3 1 1 Q7104218_guide 6 2 2 23 7104216 1 15 6 166001041 -7104219 71042 23 2 1 7104215 3 2 20 166001042 1 136 7104216 3 1 1 Q7104219_guide_32 6 2 2 23 7104216 1 15 6 166001042 -7104220 71042 25 1 1 7104216 3 4 7104220 1 -7104221 71042 26 1 7104220 3 20 166001373 1 1 1 Q7104221_guide 50 6 2 2 1 19 6 166001605,1 46 6 166001043 15 6 166001373 -7104222 71042 27 1 99902 3 2 7104207 2 1 20523 6 2 1 1 20006 1100 -7104223 71042 28 1 99902 3 24 7104223 3 1 15 6 166001040 15 6 166001041 15 6 166001042 -7104224 71042 29 3 1 99902 3 20 1660010401 1 1 1 Q7104217_guide 6 2 2 23 7104223 1 -7104225 71042 30 3 1 99902 3 20 1660010411 1 1 1 Q7104218_guide 6 2 2 23 7104223 1 -7104226 71042 31 3 1 99902 3 20 1660010421 1 1 1 Q7104219_guide_32 6 2 2 23 7104223 1 -7104227 71042 33 1 1 7104221 3 4 7104227 1 57 6 143 56 6 144 19 6 166001354,2 -7104228 71042 34 1 7104227 3 2 7104208 2 1 20523 6 2 1 1 1 43 800401 2 20006 1100 -7104229 71042 4 1 1 7104201 3 24 7104229 2 1 -7104230 71042 12 1 7104209 3 2 7104209 1 1 Q7104230_guide 6 2 2 1 19 6 166001081,2 -7104231 71042 14 1 7104210 3 20 166001176 1 1 1 Q7104211_guide 6 2 2 1 46 6 166001176 -7104232 71042 15 1 7104231 3 2 7104214 2 1 20523 6 2 1 1 1 101633 1 15 6 166001038 20006 1100 -7104233 71042 35 1 1 7104227 3 136 7104227 3 68 2277;2177;2275;2175 1;1;0;0 19 6 166001040,2 19 6 166001041,2 19 6 166001042,2 -7104234 71042 5 1 1 7104201 3 136 7104229 3 1 -7104235 71042 24 1 1 7104215 3 136 7104216 3 1 -7104236 71042 32 1 1 99902 3 136 7104223 3 1 46 6 166001358 46 6 166001357 46 6 166001359 -7104301 71043 1 1 7104228 3 20 166001046 1 1 1 Q7104301_guide 50 6 2 2 1 46 6 166001046 20006 1100 -7104304 71043 6 1 7104301 3 20 166001045 1 1 1 Q7104304_guide 60 6 2 2 1 47 166001046 1 19 6 166001047,1 54 166001046 46 6 166001175 20006 1100 -7104305 71043 8 1 7104318 3 2 2 7104301 2 1 20525 6 2 1 1 15 6 166001047 19 6 166001190,2 19 6 166001191,2 62 21 0 20006 1100 -7104306 71043 9 1 1 7104305 3 8 136 7104316 3 136 7104317 3 24 7104306 2 1 46 6 166001192 19 6 166001190,1 19 6 166001191,1 20006 1100 -7104307 71043 10 1 1 7104305 3 2 20 166001049 1 136 7104316 3 1 1 Q7104307_guide 30 6 2 2 23 7104306 1 20006 1100 -7104308 71043 2 1 2 1 7104307 3 1 7104316 3 2 7104302 20588,20006 1100 -7104309 71043 11 1 1 7104305 3 2 20 166001048 1 136 7104317 3 1 1 Q7104309_guide 30 6 2 2 23 7104306 1 20006 1100 -7104310 71043 3 1 2 1 7104309 3 1 7104317 3 2 7104303 15 6 166001048 20587,20006 1100 -7104311 71043 13 1 7104306 3 20 166001050 1 1 1 Q7104304_guide 30 6 2 2 1 47 166001050 0 19 6 166001646,2 19 6 166001683,2 46 6 166001050 20006 1100 -7104312 71043 14 1 1 7104311 3 4 7104312 1 15 6 166001045 20006 1100 -7104313 71043 15 1 7104312 3 20 166001051 1 1 1 Q7103606_guide 40 6 2 2 1 19 6 166001060,1 19 6 166001054,3 19 6 166001055,3 19 6 166001082,3 19 6 166001083,3 46 6 166001051 -7104314 71043 16 1 7104313 3 20 166001052 1 1 1 Q7104314_guide 20 6 2 2 1 1 101659 1 19 6 166001052,1 19 6 166001136,2 46 6 166001193 19 6 166001045,2 19 6 166001052,2 -7104315 71043 12 1 1 7104305 3 136 7104306 3 1 20006 1100 -7104316 71043 4 1 1 7104301 3 20 166001049 1 15 6 166001049 20006 1100 -7104317 71043 5 1 1 7104301 3 20 166001048 1 15 6 166001048 20006 1100 -7104318 71043 7 1 7104304 3 20 166001047 1 1 1 Q7104304_guide 6 4 2 1 54 166001175 -7104319 71043 17 1 1 7104301 3 4 7104319 15 6 166001049 -7104320 71043 18 1 1 7104301 3 4 7104320 15 6 166001048 -7104401 71044 1 1 99902 3 2 1 -7104402 71044 2 1 99902 3 2 1 -7104403 71044 3 1 99902 3 1 -7104404 71044 4 1 99902 3 1 -7104405 71044 5 1 4 38 7104405 1 800402 1 800402 1 1 800402 2 2 7104405 1 101690 1 43 7104405 1 -7104406 71044 7 2 1 7104405 3 1 7104430 3 2 7104406 2 1 20006 3 2 1 1 1 101690 1 20006 1100 -7104407 71044 8 1 7104406 3 20 7104407finish 1 1 1 Q7104407_guide 20 3 2 1 1 47 133106418 0 46 3 133106418 20006 1100 -7104408 71044 9 1 7104407 3 20 7104408finish 1 1 1 Q7104407_guide 20 3 2 1 1 47 133106413 1 47 133106418 0 46 3 133106413 46 3 133106418 20006 1100 -7104409 71044 11 1 7104425 3 2 7104407 2 1 20006 3 2 1 1 20006 1100 -7104410 71044 12 1 7104409 3 20 7104410finish 1 1 1 Q7104410_guide 25 3 2 1 1 15 3 133106228 20006 1100 -7104411 71044 13 1 1 7104410 3 4 7104411 1 20006 1100 -7104412 71044 14 1 7104410 3 2 7104408 2 1 20006 3 2 1 1 101666 1 19 3 133106576,2 20006 1100 -7104413 71044 15 1 1 7104412 3 24 7104413 3 1 20006 1100 -7104414 71044 16 1 1 7104412 3 20 7104414finish 1 1 1 Q7104414_guide 20 3 2 2 1 23 7104413 1 15 3 133106227 20006 1100 -7104415 71044 17 1 1 7104414 3 4 7104415 1 23 7104432 1 20006 1100 -7104416 71044 18 1 1 7104412 3 20 7104416finish 1 1 1 Q7104416_guide 20 3 2 2 1 23 7104413 1 15 3 133106444 20006 1100 -7104417 71044 19 1 1 7104416 3 4 7104417 1 23 7104432 1 20006 1100 -7104418 71044 20 1 1 7104412 3 20 7104418finish 1 1 1 Q7104418_guide 20 3 2 2 1 23 7104413 1 15 3 133106134 20006 1100 -7104419 71044 21 1 1 7104418 3 4 7104419 1 23 7104432 1 20006 1100 -7104420 71044 25 1 1 7104412 3 136 7104413 3 1 20006 1100 -7104421 71044 26 1 7104420 3 2 7104409 2 1 20006 3 2 1 1 20006 1100 -7104422 71044 28 1 7104433 3 20 7104422finish 1 1 1 Q7104422_guide 25 3 2 1 1 47 133106503 0 15 3 133106446 46 3 133106503 -7104423 71044 29 1 7104422 3 20 7104423finish 1 1 1 Q7104423_guide 25 3 2 1 1 57 3 141 56 3 142 15 3 133106411 15 3 133106440 -7104424 71044 30 1 1 7104423 3 4 7104424 1 -7104425 71044 10 1 7104408 3 5 101618 1 1 1 Q7104425_guide 3 2 1 1 47 133106414 0 46 3 133106414 20006 1100 -7104426 71044 31 1 7104424 3 2 7104418 2 1 20006 3 2 2 1 68 2195 1 20006 1100 -7104427 71044 24 1 1 7104412 3 1 136 7104415 3 136 7104417 3 136 7104419 3 1 20006 1100 -7104428 71044 32 1 1 7104426 3 4 7104428 -7104429 71044 33 1 7104428 3 2 7104419 2 1 20006 3 2 2 1 1 1 101690 1 19 3 133106451,2 19 3 133106456,2 19 3 133106574,2 19 3 133106575,2 20006 1100 -7104430 71044 6 1 1 800402 3 44 7104405 2 7104405 2 1 2061 3 1 1 1 101690 1 43 7104405 1 43 71044 1 -7104431 71044 22 1 1 7104412 3 2 136 7104415 3 136 7104417 3 136 7104419 3 1 20006 1100 -7104432 71044 23 1 1 7104412 3 1 24 7104432 2 1 20006 1100 -7104433 71044 27 1 7104421 3 20 7104433finish 1 1 1 Q7104433_guide 3 2 1 1 47 133106625 0 46 3 133106625 20006 1100 -7104501 71045 1 1 7104314 3 2 7104501 1 1 Q7104501_guide 35 6 2 2 1 19 6 166001194,2 19 6 166001265,1 43 71037 3 17 6 16 2 6 15 43 710452617 2 20523 1100 -7104502 71045 2 1 7104501 3 20 166001085 1 1 1 Q7104502_guide 20 6 2 2 1 19 6 166001060,1 47 166001085 0 46 6 166001206 19 6 166001194,1 46 6 166001085 20523 1100 -7104503 71045 3 1 7104502 3 2 7104502 2 1 20523 6 2 1 1 101626 1 1 101659 1 62 23 0 20523 1100 -7104504 71045 4 1 7104503 3 20 166001177 1 1 1 Q7104522_guide 6 2 2 1 47 166001177 1 46 6 166001177 20523 1100 -7104505 71045 8 1 7104528 3 20 166001059 1 1 1 Q7104507_N1005 6 2 2 1 47 166001059 0 46 6 166001059 -7104507 71045 9 1 7104505 3 2 2 7104503 2 7104509 2 1 1005 6 2 1 1 62 24 0 15 6 166001063 15 6 166001064 15 6 166001065 15 6 166001066 15 6 166001067 -7104509 71045 11 2 1 7104507 3 24 7104509 5 1 1 Q7104509_guide 170 6 2 2 1 19 6 166001524,1 -7104510 71045 12 1 1 1 7104507 3 20 166001063 1 23 7104509 1 -7104511 71045 13 1 1 1 7104507 3 20 166001064 1 23 7104509 1 -7104512 71045 14 1 1 1 7104507 3 20 166001065 1 23 7104509 1 -7104513 71045 15 1 1 1 7104507 3 20 166001066 1 23 7104509 1 -7104514 71045 16 1 1 1 7104507 3 20 166001067 1 23 7104509 1 -7104515 71045 20 1 2 1 7104525 3 4 7104515 1 15 6 166001245 -7104516 71045 21 1 7104515 3 20 166001062 1 1 1 Q7104516_guide 30 6 2 2 1 47 166001062 1 19 6 166001063,2;166001064,2;166001065,2;166001066,2;166001067,2 46 6 166001062 19 6 166001691,1 -7104517 71045 22 1 1 7104516 3 4 7104517 1 46 6 166001195 56 6 146 57 6 145 19 6 166001245,2 46 6 166001607 -7104518 71045 24 1 7104523 3 2 2 7104505 2 7104525 2 1 20523 6 2 1 1 19 6 166001060,3 20523 1100 -7104519 71045 10 1 99902 3 2 7104504 2 1 20528 6 2 1 1 -7104520 71045 25 1 7104518 3 2 7104508 2 1 2061 3 2 1 1 1 43 71037 4 58 0 2061 1100 -7104521 71045 5 1 7104504 3 2 7104507 2 1 20523 6 2 1 1 20523 1100 -7104522 71045 6 1 7104521 3 20 166001058 1 1 1 Q7104522_guide_140 6 2 2 1 -7104523 71045 23 1 7104517 3 2 7104514 1 19 6 166001152,2 47 166001607 0 19 6 166001150,2 19 6 166001533,2 47 166001062 0 -7104524 71045 26 1 1 7104516 3 136 7104517 3 22 2183 1 22 2182 0 -7104525 71045 19 1 7104527 3 20 166001244 1 1 1 Q7104525_guide 6 2 2 1 46 6 166001244 -7104526 71045 17 1 1 7104507 3 136 7104509 3 1 -7104527 71045 18 1 7104509 3 2 7104511 2 1 1005 6 2 1 1 1005 -7104528 71045 7 1 7104522 3 20 166001587 1 1 1 Q7104528_guide 6 4 2 1 47 166001587 1 46 6 166001587 -7104529 71045 27 1 1 7104515 3 2 4 7104529 136 7104517 3 47 166001062 0 -7104601 71046 1 1 44 10001 1 136 102510 3 2 7104601 1 14 7104601 -7104602 71046 2 1 1 7104601 3 2 7104602 1 -7104603 71046 3 1 1 7104602 3 136 7104429 3 1 1 -7104701 71047 1 1 1 7103701 3 1 20 166001013 1 136 7103709 3 1 19 6 166001013,2 -7104702 71047 2 1 1 1 7104701 3 2 136 7103705 3 136 7103709 3 136 7103709 3 1 19 6 166001013,2 19 6 166001013,2 14 7104701 -7104801 71048 1 1 1 1 102510 3 38 7104801 2 7104801 1 43 71044 1 1100 -7104802 71048 2 1 7104801 3 2 2 7104405 136 7104405 3 136 800402 3 2 1 2061 3 2 1 1 1 2016,2061 1100 -7104901 71049 1 1 1 1 102510 3 1 1200309 3 38 7104901 2 7104901 1 101697 1 43 71044 1 -7104902 71049 2 1 7104901 3 2 2 7104405 136 7104405 3 136 800402 3 2 1 2061 3 2 1 1 1 1 101697 1 1627,2061 1100 -7105001 71050 2 1 1 7105004 3 2 7105004 2 1 2618 6 2 2 1 1 -7105002 71050 3 1 7105001 3 5 101212 8 1 1 -7105003 71050 4 1 7105002 3 2 7105007 2 1 2618 6 2 2 1 1 1 101212 8 1 -7105004 71050 1 1 1 7103701 3 5 101212 1 1 1 -7105101 71051 2 1 1 7105106 3 2 7105005 2 1 2618 6 2 1 1 1 -7105102 71051 3 1 7105101 3 20 166001069 1 1 1 Q7105102_guide 6 2 2 1 47 166001069 0 1 101665 1 46 6 166001069 1 -7105103 71051 5 1 7105105 3 20 166001070 1 1 1 Q7105102_guide 15 6 2 2 1 47 166001070 1 46 6 166001070 1 -7105104 71051 6 1 7105103 3 2 7105008 2 1 2618 6 2 1 1 1 1 -7105105 71051 4 1 7105102 3 20 166001071 1 1 1 Q7105105_guide 6 4 2 1 47 166001071 0 46 6 166001071 1 -7105106 71051 1 1 1 7103701 3 20 166001122 1 1 101665 1 1 -7105201 71052 1 1 1 7103701 3 4 7105201 101627 1 19 6 166001072,2 19 6 166001072,1 20529 1100 1 -7105202 71052 2 1 1 7103701 3 4 7105202 101627 1 19 6 166001074,2 19 6 166001074,1 20530 1100 1 -7105203 71052 3 1 1 7103701 3 4 7105203 101627 1 19 6 166001075,2 19 6 166001075,1 20531 1100 1 -7105204 71052 4 1 1 7103701 3 4 7105204 101627 1 19 6 166001076,2 19 6 166001076,1 20532 1100 1 -7105205 71052 5 1 1 7103701 3 4 7105205 101627 1 19 6 166001077,2 19 6 166001077,1 20533 1100 1 -7105206 71052 7 1 3 101627 1 2 7105006 2 1 2618 6 2 1 1 1 -7105207 71052 8 1 1 99902 3 1 1 -7105208 71052 9 1 7105206 3 27 7105208 2 1 2618 6 2 1 1 28 7105208 2618 1100 1 -7105209 71052 10 1 7105208 3 2 7105016 2 1 2618 6 2 1 1 1 2618 1100 1 -7105210 71052 6 1 1 7103701 3 136 7103701 3 1 1 -7105301 71053 1 1 1 7105003 3 1 7105104 3 1 7105209 3 2 7105014 1 1 101628 1 1 -7105401 71054 1 1 1 7104406 3 20 7105401finish 1 1 47 133106415 0 46 3 133106415 19 3 133106416,2 -7105402 71054 2 1 7105401 3 2 7105401 2 2 20527 3 2 2 1 20527,20612,20613 1100 -7105403 71054 3 1 7105402 3 2 7105406 2 2 20527 3 2 2 1 19 3 133106422,2 20527 1100 -7105404 71054 4 1 1 44 71054 1 1 7105403 3 136 7105412 3 1 -7105405 71054 5 1 1 44 71054 2 1 7105403 3 136 7105412 3 1 -7105406 71054 6 1 1 44 71054 3 1 7105403 3 136 7105412 3 1 -7105407 71054 7 1 1 7105403 3 2 136 7105404 2 20 7105407finish 1 24 7105407 1 136 7105411 3 1 1 Q7105407_guide 25 3 2 2 1 19 3 133106423,1 15 3 133106426 19 3 133106419,2 19 3 133106423,2 20527,20612,20613 1100 -7105408 71054 8 1 1 7105403 3 2 136 7105405 2 20 7105408finish 1 24 7105408 1 136 7105411 3 1 1 Q7105408_guide 25 3 2 2 1 19 3 133106424,1 15 3 133106426 19 3 133106420,2 19 3 133106424,2 20527,20612,20613 1100 -7105409 71054 9 1 1 7105403 3 2 136 7105406 2 20 7105409finish 1 24 7105409 1 136 7105411 3 1 1 Q7105409_guide 25 3 2 2 1 19 3 133106425,1 15 3 133106426 19 3 133106421,2 19 3 133106425,2 20527,20612,20613 1100 -7105410 71054 10 1 1 7105403 3 1 136 7105407 3 136 7105408 3 136 7105409 3 1 -7105411 71054 11 1 1 7105403 3 20 7105411finish 1 1 19 3 133106426,2 46 3 133106427 -7105412 71054 12 2 1 7105411 3 1 7105410 3 20 7105412finish 1 1 1 Q7105412_guide 25 3 2 2 1 46 3 133106427 19 3 133106423,1 19 3 133106424,1 19 3 133106425,1 20527,20612,20613 1100 -7105413 71054 13 1 7105412 3 2 7105407 2 1 2169 3 2 2 1 1 47 133106427 0 43 710542169 1 46 3 133106427 19 3 133106428,2 2169 -7105501 71055 2 1 1 1 7104504 3 2 2 7105501 2 7105513 136 7105504 3 1 -7105502 71055 3 1 7105501 3 20 166001093 1 136 7105504 3 1 20537 1100 -7105503 71055 4 1 7105502 3 2 7105502 136 7105504 3 2 1 20537 6 2 1 1 20537 1100 -7105504 71055 5 1 1 7104504 3 2 7105503 136 7105501 3 1 20537 1100 -7105505 71055 7 2 1 7105504 3 1 7105503 3 2 7105504 2 1 2616 6 2 2 1 19 6 166001089,2 20537,2616 1100 -7105506 71055 8 1 7105505 3 20 166001087 1 1 1 Q7105506_guide 15 6 2 2 1 47 166001087 0 46 6 166001087 46 6 166001088 20537 1100 -7105507 71055 9 1 7105506 3 20 166001088 1 1 1 Q7105507_guide 30 6 2 2 1 47 166001088 1 46 6 166001088 20537 1100 -7105508 71055 10 1 7105507 3 2 7105505 1 1 Q7105508_guide 6 2 2 1 19 6 166001247,2 20542 1100 -7105509 71055 11 1 7105508 3 2 7105506 2 1 20538 6 2 1 1 20538 1100 -7105510 71055 13 1 7105509 3 20 166001090 1 1 1 Q7105510_guide 15 6 2 2 1 47 166001090 0 46 6 166001090 -7105511 71055 12 1 1 7105509 3 2 7105507 136 7105510 3 1 20538 1100 -7105512 71055 16 1 7105517 3 20 166001092 1 1 1 Q7105512_guide 15 6 2 2 1 101634 1 47 166001092 1 46 6 166001092 20537 1100 -7105513 71055 18 1 7105520 3 2 7105508 2 1 20537 3 2 1 1 1 101634 1 19 3 133106447,2 20537,20538 1100 -7105516 71055 14 1 7105510 3 20 166001091 1 1 1 Q7105516_guide 30 6 2 2 1 47 166001091 1 46 6 166001091 20538 1100 -7105517 71055 15 1 7105516 3 2 7105510 2 1 20538 6 2 1 1 20538 1100 -7105518 71055 6 1 1 7104504 3 2 136 7105505 2 136 7105505 3 2 1 2618 6 2 1 1 47 166001093 0 46 6 166001093 -7105519 71055 19 1 7105513 3 2 7105512 2 1 2061 3 2 1 1 1 19 3 133106447,3 20537,2061 1100 -7105520 71055 17 1 7105512 3 2 7105511 2 1 1005 6 2 1 1 -7105521 71055 1 1 44 10001 1 136 7104504 3 1 -7105601 71056 1 1 1 7103701 3 20 166001384 1 1 1 -7105602 71056 2 1 1 1 7105601 3 1 7014112 3 20 16600138402 1 1 19 6 166001384,4 19 6 166001384,2 1 -7105603 71056 3 1 1 1 7105601 3 2 7014112 3 20 16600138403 1 1 19 6 166001384,4 19 6 166001384,3 1 -7105701 71057 1 1 1 7103711 3 2 7105707 1 -7105702 71057 2 1 7105701 3 2 7105701 2 1 20534 6 2 1 1 19 6 166001095,2 20534 1100 -7105703 71057 3 1 7105702 3 20 166001095 1 1 1 Q7105703_guide 30 6 2 2 1 46 6 166001613 -7105704 71057 4 1 7105703 3 20 166001096 1 1 1 Q7105704_guide 30 6 2 2 1 47 166001096 1 46 6 166001096 46 6 166001613 -7105705 71057 5 1 99902 3 2 1 20534 6 2 1 1 20534 1100 -7105706 71057 6 1 7105704 3 2 7105702 2 1 20534 6 2 1 1 47 166001613 1 46 6 166001613 20534 1100 -7105707 71057 7 1 1 7105706 3 44 71037 2 2 7105703 2 136 7105709 2 1 1 Q7104201_AWU 15 6 2 2 1 1 2616 1100 -7105708 71057 8 1 1 7105706 3 44 71037 1 2 7105704 2 136 7105707 2 136 7105709 2 1 1 Q7104201_AWU 15 6 2 2 1 1 2616 1100 -7105709 71057 9 1 1 7105706 3 45 71037 2 2 7105706 2 2 1 2616 6 2 1 1 1 2616 1100 -7105801 71058 1 1 1 7103701 3 20 166001097 1 1 19 6 166001097,2 -7105802 71058 2 1 7105801 3 2 7105801 2 1 20535 6 2 1 1 20535 1100 -7105803 71058 3 1 7105802 3 20 166001098 1 1 1 Q7105803_guide 20 6 2 2 1 47 166001098 1 46 6 166001098 -7105804 71058 4 1 7105803 3 2 7105802 2 1 20535 6 2 1 1 20535 1100 -7105805 71058 5 1 7105804 3 20 166001209 1 1 1 Q7105805_guide 6 4 2 1 46 6 166001209 20535 1100 -7105806 71058 6 1 7105805 3 2 7105805 2 1 20535 6 2 1 1 1 58 0 20535 1100 -7105901 71059 2 1 1 7105906 3 2 7105901 1 -7105902 71059 3 1 7105901 3 2 7105902 1 1 Q7105902_guide 40 6 2 2 1 101696 1 46 6 166001174 46 6 166001215 20535 1100 -7105903 71059 4 1 7105902 3 20 166001100 1 1 1 Q7105903_guide 6 2 2 1 19 6 166001100,2 20535 1100 -7105904 71059 5 1 7105903 3 20 166001101 1 1 1 Q7105904_guide 10 6 2 2 1 47 166001101 0 19 6 166001525,1 46 6 166001101 46 6 166001210 20535 1100 -7105905 71059 8 1 7105907 3 27 7105903 2 1 20535 6 2 1 1 47 166001210 0 28 7105903 20535 1100 -7105906 71059 1 1 1 7105806 3 135 71058 1 1 -7105907 71059 7 1 7105908 3 2 7105906 2 1 1005 6 2 1 1 20535 1100 -7105908 71059 6 1 7105904 3 2 7105914 1 1 Q7105908_guide 6 2 2 1 101694,101695 1,1 46 6 166001210 20535 1100 -7105909 71059 9 1 7105905 3 2 7105913 2 1 20535 6 2 1 1 1 58 0 20535 1100 -7106001 71060 1 1 1 7105909 3 135 71059 1 1 19 6 166001099,1 19 6 166001133,2 -7106002 71060 2 1 1 7106001 3 2 7106001 1 15 6 166001133 58 0 46 6 166001529 -7106003 71060 3 1 1 7106002 3 134 71060 2 1 1 19 6 166001133,1 -7106101 71061 2 2 38 7106101 1 7106116 3 2 7106101 1 1 Q7106101_guide 6 4 2 1 19 6 166001104,1 2155 1100 -7106102 71061 6 1 7106101 3 20 16600110403 1 1 1 Q7106101_guide 6 4 2 1 19 6 166001104,4 -7106103 71061 8 1 7106102 3 2 7106102 1 1 Q7106101_guide 6 4 2 1 19 6 166001216,2 19 6 166001648,2 2155 1100 -7106104 71061 10 1 7106103 3 20 166001105 1 1 1 Q7106104_guide 100 6 2 2 1 19 6 166001216,3 46 6 166001105 -7106106 71061 12 2 1 1 7106110 3 20 7106106 5 1 1 Q7106106_guide 40 6 2 2 1 19 6 166001106,2 -7106107 71061 19 1 7106106 3 2 7106104 1 1 Q7106101_guide 6 4 2 1 101632 1 19 6 166001565,1 2155 1100 -7106108 71061 22 1 7106123 3 20 166001563 1 1 1 Q7106108_guide 20 6 2 2 1 1 101632 1 47 166001565 0 46 6 166001563 46 6 166001565 -7106109 71061 23 1 7106108 3 2 7106105 1 1 Q7106101_guide 6 4 2 1 1 19 6 166001578,2 2155 1100 -7106110 71061 11 1 7106104 3 2 7106103 1 1 Q7106101_guide 6 4 2 1 19 6 166001106,2 2155 1100 -7106111 71061 13 1 1 7106110 3 20 16600110601 1 1 1 Q7106111_guide 6 2 2 -7106112 71061 14 1 1 7106110 3 20 16600110602 1 1 1 Q7106112_guide 6 2 2 -7106113 71061 15 1 1 7106110 3 20 16600110603 1 1 1 Q7106113_guide 6 2 2 -7106114 71061 16 1 1 7106110 3 20 16600110604 1 1 1 Q7106114_guide 6 2 2 -7106115 71061 17 1 1 7106110 3 20 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133103100 54 133103095 46 3 133103108 15 3 133103100 15 3 133103108 10258 1100 -7150003 71500 4 1 7150002 3 20 7150003 1 20 questfail 1 3 1 133103108 108008 908:305:1719 3 2 1 100982 1 47 133103100 14 7150002 54 133103108 54 133103100 54 133103095 15 3 133103108 10258 1100 -7150004 71500 5 1 7150003 3 27 7150004 2 1 10258 3 2 1 1 54 133103108 54 133103095 15 3 133103095 28 7150004 15 3 133103108 10258 1100 -7150005 71500 7 1 7150010 3 2 7150009 2 1 10258 3 2 1 1 54 133103108 54 133103095 15 3 133103095 15 3 133103095 10258 1100 -7150006 71500 9 1 1 7150009 3 20 challengefinishforquest 1 20 challengerestarforquest 1 1 100983 3 54 133103095 15 3 133103095 10258 1100 -7150007 71500 10 1 7150006 4 2 7150004 2 1 10258 3 2 1 1 54 133103095 15 3 133103095 14 7150009 54 133103095 10258 1100 -7150008 71500 11 1 7150006 3 27 7150005 2 1 10258 3 2 1 1 28 7150005 10258 1100 -7150009 71500 8 1 1 1 7150005 3 4 7150009 1 54 133103095 15 3 133103095 47 133103108 10258 1100 -7150010 71500 6 1 7150004 3 2 7150012 2 1 10258 3 2 1 1 54 133103095 54 133103108 10258 1100 1 -7150011 71500 12 1 7150008 3 2 7150013 2 1 10258 3 2 1 1 1 47 133103095 47 133103100 47 133103108 10258 1100 1 -7150012 71500 1 1 30 2007003 1 4 7150012 1 1 -7150101 71501 1 30 5079001 1 2 7150101 2 1 2078 3 2 2 1 2078 1100 -7150102 71501 2 1 7150101 3 2 7150102 2 1 30181 6 2 2 1 1 47 166001687 0 46 6 166001687 30181 1100 -7150103 71501 3 1 99902 3 20 Q71501 1 1 1 [6_600100133:1004.282,1015.533,881.803,0.000,284.580,0.000] 30 6 4 2 1 1 1 1 -7150104 71501 4 1 99902 3 2 7150104 2 1 30181 6 2 2 1 -7150201 71502 2 1 7150203 3 2 7150201 2 1 30181 6 2 2 1 1 47 166001688 0 43 7150201 1 46 6 166001688 30181 1100 -7150202 71502 3 1 99902 3 20 Q71502 1 1 1 Q7150102_guide 30 6 4 2 1 1 1 -7150203 71502 1 30 5079004 1 18 1 0,24 1 -7150301 71503 2 1 7150303 3 2 7150301 2 1 30181 6 2 2 1 1 47 166001689 0 43 7150301 1 46 6 166001689 30181,30183,30184 1100 -7150302 71503 3 1 99902 3 20 Q71503 1 1 1 Q7150302_guide 30 6 4 2 1 1 1 -7150303 71503 1 30 5079007 1 18 1 0,24 1 -7150401 71504 2 1 7150404 3 2 7150401 2 1 30181 6 2 2 1 43 7150401 1 30181 1100 -7150402 71504 3 1 7150401 3 2 7150402 2 1 30184 6 2 2 1 1 47 166001690 0 46 6 166001690 30181,30184,30183 1100 -7150403 71504 4 1 99902 3 20 Q71504 1 1 1 Q7150402_guide 30 6 4 2 1 1 1 -7150404 71504 1 30 5079010 1 18 1 0,24 1 -7150501 71505 2 1 7150503 3 2 7150501 2 1 30181 6 2 2 1 1 47 166001693 0 43 7150501 1 46 6 166001693 30181 1100 -7150502 71505 3 1 99902 3 20 Q71505 1 1 1 Q7150502_guide 30 6 4 2 1 1 1 -7150503 71505 1 30 5079013 1 18 1 0,24 1 -7150601 71506 1 30 5079003 1 2 7150601 2 1 30181 6 2 2 1 1 43 7150601 1 30181 1100 1 -7150701 71507 1 30 5079006 1 2 7150701 2 1 30181 6 2 2 1 1 43 7150701 1 30181 1100 1 -7150801 71508 1 30 5079009 1 2 7150801 2 1 30181 6 2 2 1 1 43 7150801 1 30181 1100 1 -7150901 71509 1 30 5079012 1 2 7150901 1 1 Q7150901_N30181 6 4 2 1 1 43 7150901 1 30181 1100 1 -7151001 71510 1 30 5079015 1 2 7151001 2 1 30181 6 2 2 1 1 43 7151001 1 30181 1100 1 -7165001 71650 1 1 17 25 44 10005 1 2 7165001 2 2457 3 1 1 -7165002 71650 2 1 1 7165001 3 2 7165002 1 -7165101 71651 1 30 50170102 1 44 50005 1 2 7165101 2 1 2078 3 1 1 1 2078 1100 -7165201 71652 1 30 2004001 1 2 7165201 2 30050 3 2 1 46 3 133102121 -7165202 71652 2 1 1 7165201 3 122 200201,200205,200210,200214,200218,200222,200225,200228,200232 1 1 -7165203 71652 3 1 7165202 3 2 7165203 2 30049 3 2 1 46 3 133102121 -7165204 71652 4 1 7165203 3 11 7201 1 Q7165204Target 3 4 2 1 1 -7165205 71652 5 1 7165204 3 2 7165205 2 30049 3 2 1 1 46 3 133102121 -7165301 71653 1 1 99902 3 4 7165301 2 30049 3 2 1 1 46 3 133102121 -7165401 71654 2 1 7165404 3 132 2001,2002,2003,2004,2005 1 -7165402 71654 4 1 7165405 3 2 7165402 -7165403 71654 5 1 7165402 3 22 7165403,7165404,7165405,7165406 1 Q71654HuLing 2001 2 2 1 1 -7165404 71654 1 1 1 1100811 3 2 4 7165404 132 2001,2002,2003,2004,2005 1 -7165405 71654 3 1 1 7165404 3 132 2001 -7165406 71654 6 1 1 7165404 3 132 2002 -7165407 71654 7 1 7165406 3 2 7165402 -7165408 71654 8 1 7165407 3 22 7165403,7165404,7165405,7165406 1 Q7165408HuLing 2002 2 2 1 1 -7165409 71654 9 1 1 7165404 3 132 2003 -7165410 71654 10 1 7165409 3 2 7165402 -7165411 71654 11 1 7165410 3 22 7165403,7165404,7165405,7165406 1 Q7165411HuLing 2003 2 2 1 1 -7165412 71654 12 1 1 7165404 3 132 2004 -7165413 71654 13 1 7165412 3 2 7165402 -7165414 71654 14 1 7165413 3 22 7165403,7165404,7165405,7165406 1 Q7165414HuLing 2004 2 2 1 1 -7165415 71654 15 1 1 7165404 3 132 2005 -7165416 71654 16 1 7165415 3 2 7165402 -7165417 71654 17 1 7165416 3 22 7165403,7165404,7165405,7165406 1 Q7165417HuLing 2005 2 2 1 1 -7165501 71655 1 2 1 7165403 3 1 7165408 3 1 7165411 3 1 7165414 3 1 7165417 3 2 2 7165501 2 7165502 2 7165503 2 7165504 1 1 -7165601 71656 1 1 30 50440101 1 17 20 2 7165601 2 1 3004 3 1 1 1 43 50007 1 3004 1100 -7165701 71657 1 1 30 50440103 1 44 50007 1 2 7165701 2 1 3004 3 3 1 1 3004 1100 -7165801 71658 1 1 30 2010208 1 2 7165813 1 58 46 3 133107212 -7165802 71658 3 1 1 7165808 3 2 7165814 1 58 46 3 133107213 -7165803 71658 5 1 1 7165809 3 2 7165815 1 58 46 3 133107214 -7165804 71658 7 1 1 7165810 3 2 7165816 1 58 46 3 133104813 -7165805 71658 9 1 1 7165811 3 2 7165817 1 58 46 3 133103354 -7165806 71658 11 1 1 7165812 3 2 7165818 1 58 46 3 133102212 -7165807 71658 13 1 1 7165813 3 4 7165807 1 47 133107215 46 3 133107215 -7165808 71658 2 1 1 7165801 3 135 71658 1 1 47 133107212 43 71658 1 46 3 133107212 -7165809 71658 4 1 1 7165802 3 135 71658 1 1 47 133107213 43 71658 2 46 3 133107213 -7165810 71658 6 1 1 7165803 3 135 71658 1 1 47 133107214 43 71658 3 46 3 133107214 -7165811 71658 8 1 1 7165804 3 135 71658 1 1 47 133104813 43 71658 4 46 3 133104813 -7165812 71658 10 1 1 7165805 3 135 71658 1 1 47 133103354 43 71658 5 46 3 133103354 -7165813 71658 12 1 1 7165806 3 135 71658 1 1 47 133102212 43 71658 6 46 3 133102212 -7165901 71659 1 30 5058004 1 2 7165901 2 1587 3 1 1587 1100 1 -7165902 71659 2 1 7165901 3 2 7165902 1 Q7165902_N1587 3 4 1 1587 1100 1 -7165903 71659 6 1 7165907 3 2 7165903 2 2083 3 1 1587,2083 1100 1 -7165904 71659 7 1 7165903 3 2 7165904 1 Q7165904_N1005 3 4 1 1587,2083 1100 1 -7165905 71659 8 1 7165904 3 2 9 2150 447 9 2151 447 9 2152 447 9 2153 447 1 Q7165905_Guide 3 2 1 1 1587,2083 1100 1 -7165906 71659 3 1 7165902 3 2 7165906 2 2039 3 1 1587,2039 1100 1 -7165907 71659 4 1 7165906 3 2 7165907 2 2058 3 1 1587,2058 1100 1 -7166001 71660 1 30 5058005 1 1 149 35820 149 35821 149 35822 149 35823 2 1587 3 1 1587,2083 1100 1 -7166002 71660 2 1 7166001 3 2 7166001 2 1587 3 1 1 1587,2083 1100 1 -7166101 71661 1 1 30 2010209 1 4 7166101 1 19 1057 201057003,2 -7166201 71662 1 30 5065001 1 2 7166201 2 2078 3 1 2 1 2078 1100 1 -7166202 71662 2 1 7166201 3 2 7166202 2 30153 3 2 2 1 30153 1100 1 -7166203 71662 3 1 7166202 3 9 2122 512 1 Q7166203 3 2 2 1 30153 1100 1 -7166204 71662 6 1 7166208 3 2 7166203 19 2122 1 15 45058 245058002 14 7166203 30153 1100 1 -7166205 71662 8 1 7166204 3 2 20 2450580021 1 20 2450580022 1 19 2122 1 1 14 7166203 30153 1100 1 -7166206 71662 7 1 7166204 3 20 2450580022 1 19 2122 1 1 14 7166203 30153 1100 1 -7166207 71662 9 1 7166206 3 2 7166204 19 2122 1 1 1 15 45058 245058002 14 7166203 30153 1100 1 -7166208 71662 4 1 7166203 3 4 7166208 19 2122 1 1 15 45058 245058002 14 7166203 30153 1100 1 -7166209 71662 5 1 1 7166208 3 4 7166209 19 2122 1 15 45058 245058002 14 7166203 30153 1100 1 -7166301 71663 1 30 5066002 1 4 7166301 1 1 Q7166301_guide 30 3 2 1 30159 1100 1 -7166302 71663 2 1 7166301 3 2 7166301 2 30159 3 3 2 1 30159 1100 1 -7166401 71664 1 1 30 5067008 1 1 102510 3 2 7166401 2 2078 3 1 2 1 2078 1100 -7166402 71664 2 1 7166401 3 2 7166402 2 30152 3 3 2 1 1 30152 1100 -7170001 71700 1 48 27 7170001 2 2025 3 2 1 28 7170001 2025 2000 -7170002 71700 2 1 7170001 3 2 7170002 2 2025 3 2 1 1 2025 2000 -7170101 71701 1 48 27 7170101 2 2103 3 2 1 28 7170101 2103 2000 -7170102 71701 2 1 7170101 3 2 7170102 2 2103 3 2 1 1 2103 2000 -7170201 71702 1 48 27 7170201 2 2103 3 2 1 28 7170201 2103 2000 -7170202 71702 2 1 7170201 3 2 7170202 2 2103 3 2 1 1 2103 2000 -7170301 71703 1 48 27 7170301 2 2103 3 2 1 28 7170301 2103 2000 -7170302 71703 2 1 7170301 3 2 7170302 2 2103 3 2 1 1 2103 2000 -7170401 71704 1 48 27 7170401 2 2103 3 2 1 28 7170401 2103 2000 -7170402 71704 2 1 7170401 3 2 7170402 2 2103 3 2 1 1 2103 2000 -7170501 71705 1 48 27 7170501 2 2204 3 2 1 28 7170501 2204 2000 -7170502 71705 2 1 7170501 3 2 7170502 2 2204 3 2 1 1 2204 2000 -7170601 71706 1 48 27 7170601 2 2204 3 2 1 28 7170601 2204 2000 -7170602 71706 2 1 7170601 3 2 7170602 2 2204 3 2 1 1 2204 2000 -7170701 71707 1 48 27 7170701 2 2204 3 2 1 28 7170701 2204 2000 -7170702 71707 2 1 7170701 3 2 7170702 2 2204 3 2 1 1 2204 2000 -7170801 71708 1 48 27 7170801 2 2302 3 2 1 28 7170801 2302 2000 -7170802 71708 2 1 7170801 3 2 7170802 2 2302 3 2 1 1 2302 2000 -7170901 71709 1 48 27 7170901 2 2046 3 2 1 28 7170901 2046 2000 -7170902 71709 2 1 7170901 3 2 7170902 2 2046 3 2 1 1 2046 2000 -7171001 71710 1 48 27 7171001 2 2046 3 2 1 28 7171001 2046 2000 -7171002 71710 2 1 7171001 3 2 7171002 2 2046 3 2 1 1 2046 2000 -7171101 71711 1 48 27 7171101 2 2046 3 2 1 28 7171101 2046 2000 -7171102 71711 2 1 7171101 3 2 7171102 2 2046 3 2 1 1 2046 2000 -7171201 71712 1 48 27 7171201 2 2046 3 2 1 28 7171201 2046 2000 -7171202 71712 2 1 7171201 3 2 7171202 2 2046 3 2 1 1 2046 2000 -7171301 71713 1 48 27 7171301 2 2048 3 2 1 28 7171301 2048 2000 -7171302 71713 2 1 7171301 3 2 7171302 2 2048 3 2 1 1 2048 2000 -7171401 71714 1 48 27 7171401 2 2007 3 2 1 28 7171401 2007 2000 -7171402 71714 2 1 7171401 3 2 7171402 2 2007 3 2 1 1 2007 2000 -7180001 71800 1 1 1 99902 3 38 7180005 2 7180005 2 2093 3 2 2 2093 1100 -7180002 71800 2 1 7180001 3 2 7180004 1 Q101402Pot 3 2 2 1 2093 1100 -7180003 71800 3 1 1 7180002 3 2 19 1104 1 3 2 2 1 1 14 7180002 2093 1100 -7180004 71800 4 1 1 7180003 3 20 7180004 1 2 19 1104 1 3 2 2 1 1 15 1053 201053016 14 7180002 2093 1100 -7180005 71800 5 1 1 99902 3 20 7180005 1 2 19 1104 1 3 2 2 1 1 14 7180002 2093 1100 -7180006 71800 7 1 1 7180004 3 2 7180003 2 2093 3 2 2 1 1 2093 1100 -7180007 71800 6 1 1 7180003 3 20 7180003 7180007 1 19 1104 1 1 14 7180002 191 2093 1100 -7180101 71801 1 1 1 7101414 3 2 6245002 1 -7180102 71801 2 1 1 7180101 3 4 7180102 14 7180101 -7180201 71802 1 1 1 101609 3 1 100914 3 20 7180201 7180201 1 2 3 1 2 1 1 19 3 133101911,2 17 3 195 1100 -7180202 71802 2 1 7180201 3 20 70710120 7180202 1 1 Q100907Tribute 3 2 2 1 19 3 133101910,3 19 3 133101910,2 1100 308 -7180203 71802 4 1 7180207 3 5 100583 1 1 Q7180203Target 30 3 2 2 1 15 3 133101917 19 3 133103910,2 1100 -7180204 71802 5 1 7180203 3 2 7180205 7180204 1 1 Q1009Door 3 2 2 1 15 3 133101912 19 3 133101910,1 1100 -7180205 71802 6 1 1 99902 3 1 Q1009Door 3 2 2 1 1 1100 -7180206 71802 7 1 7180204 3 2 7180202 195 7180204 1 2 19 1108 10 3 2 10258 1058 3 2 1 1 1 29 100583 14 7180204 17 3 195 1100 -7180207 71802 3 1 7180202 3 2 7180203 1 1 Q1009Door 3 2 2 1 15 3 133101909 1100 -7180301 71803 1 1 1 44 10006 1 38 7180301 2 2016 3 1 2 1 2016 1100 -7180302 71803 2 1 7180301 3 20 WQ7180303 1 1 WQ7180302Location 40 3 2 2 1 46 3 133107931 2016 1100 1100901 -7180303 71803 3 1 1 99902 3 20 WQ7180303 1 1 WQ7180302Location 40 3 2 2 2016 1100 -7180304 71803 4 1 7180302 3 2 7180303 2 20180 3 2 2 1 47 133107931 2016 1100 1100901 -7180305 71803 5 1 7180304 3 2 7180304 2 2016 3 3 2 1 2016 1100 -7180306 71803 6 1 1 7180305 3 2 7180305 1 1 2016 1100 -7180401 71804 1 1 1 44 10006 1 38 7180457 2 2072 3 1 1 1 2072 1100 -7180402 71804 2 1 7180401 3 4 7180402 2 20135 3 2 1 1 100632 1 2072,20135 1100 -7180403 71804 3 1 7180402 3 2 7180403 2 2072 3 2 1 1 100633,100634,100635 1,1,1 29 100632 2072 1100 -7180404 71804 4 1 1 7180403 3 27 7180406 2 2012 3 2 1 1 28 7180406 2072,2012 1100 -7180405 71804 8 1 1 7180434 3 27 7180407 2 2056 3 2 1 1 28 7180407 2072,2012,2056 1100 -7180406 71804 13 1 1 7180448 3 27 7180408 2 2 2085 3 2 1 28 7180408 2072,2012,2056,2085 1100 -7180407 71804 15 1 7180436 3 2 7180407 2 2072 3 2 1 1 1 2072,2085,2056,2012 1100 -7180434 71804 7 1 1 20 7180406 718040601 1 7180403 3 2 7180434 2 2012 3 2 1 1 2072,2012 1100 -7180435 71804 10 1 1 20 7180407 718040701 1 7180434 3 2 7180435 2 2056 3 2 1 1 2072,2012,2056 1100 -7180436 71804 14 1 1 7180406 3 2 7180436 2 2085 3 2 1 1 2072,2056,2012,2085 1100 -7180444 71804 6 1 1 20 7180406 718040602 1 7180403 3 2 7180444 2 2012 3 2 1 1 100633 1 14 7180404 2072,2012 1100 -7180445 71804 9 1 1 20 7180407 718040702 1 7180434 3 2 7180445 2 2056 3 2 1 1 100633 1 14 7180405 2072,2012,2056 1100 -7180446 71804 11 1 7180435 3 18 6,18 1 2072,2012,2056,2085 1100 -7180447 71804 5 1 1 20 7180406 718040603 1 7180403 3 2 7180447 2 2012 3 2 1 1 100634 1 14 7180404 2072,2012 1100 -7180448 71804 12 1 1 7180446 3 119 1 2 2 18 18,24 18 0,5 14 7180446 2072,2012,2056,2085 1100 -7180501 71805 1 1 1 44 10006 1 38 7180502 2 1625 3 1 2 1 1 100401,100589,100691 1,1,1 -7180502 71805 3 1 1 1 7180501 3 2 7180504 2 200901 3 2 2 1 1 23 7180504 1 1 100589 1 1 100691 1 2009,2003,1625 1100 -7180503 71805 4 1 1 1 7180501 3 2 7180505 2 200301 3 2 2 1 1 23 7180504 1 1 100401 1 2009,2003,1625 1100 -7180504 71805 5 1 1 1 7180501 3 24 7180504 2 2 2 1 23 7180505 1 2009,2003,1625 1100 -7180505 71805 6 1 1 1 7180501 3 24 7180505 1 2 2 1 1 2009,2003,1625 1100 -7180506 71805 7 1 1 7180505 3 2 7180506 2 1625 3 3 2 1 1 1 1625 1100 -7180507 71805 8 1 1 99902 3 2 2 1 -7180601 71806 1 1 1 102103 3 2 2 6245603 2 6245610 1 -7180602 71806 2 1 1 7180601 3 4 7180602 14 7180601 -7180701 71807 1 1 44 10006 1 38 7180701 18 0,24 2 2025 3 2 1 -7180702 71807 2 1 7180701 3 20 133107932 1 1 Q7180702 3 2 1 15 3 133107932 2025 1777 -7180703 71807 3 1 7180702 3 2 7180703 2 2025 3 2 1 1 2025 1777 -7180801 71808 1 1 44 10006 1 38 7180801 -7180802 71808 2 1 7180801 3 20 1331039161 1 1 Q71808Target1 25 3 4 2 1 46 3 133103916 2056 1200 -7180803 71808 3 1 7180802 3 20 1331039162 1 1 Q71808Target2 25 3 4 2 1 46 3 133103916 19 3 133103916,3 2056 1200 -7180804 71808 4 1 7180803 3 6 1189 1 Q71808Paimon 25 3 4 2 1 23 7180809 1 46 3 133103916 19 3 133103916,4 2056 1200 -7180805 71808 7 1 1 7180808 3 1 7180809 2 20 1331039161 1 1 Q71808Player 30 3 2 2 1 23 7180809 1 46 3 133103916 19 3 133103916,2 2056 1200 -7180806 71808 8 1 1 7180805 3 1 7180809 2 4 7180806 1 Q71808Target3 20 3 2 2 1 23 7180809 1 2123,2056 1200 -7180807 71808 9 1 1 7180806 3 1 7180809 2 2 7180803 2 2056 3 3 2 1 1 47 133103916 2056 1200 -7180808 71808 6 1 1 7180804 3 1 7180809 2 2 7180805 2 1005 3 2 2 15 3 133103916 2056 1200 -7180809 71808 5 1 1 7180803 3 24 7180809 1 -7180810 71808 10 1 1 7180804 3 1 7180809 3 2 7180805 3 2 7180806 3 2 7180809 2 2056 SELECT_NPC_NONE 3 3 2 1 1 47 133103916 2056 1100 -7180811 71808 11 4 1 7180809 3 1 7180805 3 1 7180806 3 2 7180808 2 2056 SELECT_NPC_NONE 3 3 2 1 1 47 133103916 2056 1100 -7180901 71809 1 1 44 10006 1 38 7180908 -7180902 71809 2 1 7180901 3 6 1183 1 Q71809Target1 20 3 2 2 1 46 3 133107934 -7180903 71809 3 1 1 7180902 3 2 6 1184 20 1331079351 1 1 Q71809Target2 20 3 2 2 1 46 3 133107935 -7180904 71809 4 1 7180903 3 6 1185 1 Q71809Target3 30 3 2 2 1 46 3 133107935 19 3 133107935,2 2060,2011 1200 -7180905 71809 5 1 1 7180904 3 2 7180902 2 2060 3 2 2 23 7180907 1 2060,2011 1200 -7180906 71809 6 1 1 7180904 3 2 7180903 2 2011 3 2 2 23 7180907 1 2011,2060 1200 -7180907 71809 7 1 1 7180904 3 24 7180907 2 23 7180908 1 2060,2011 1200 -7180908 71809 8 1 1 7180904 3 24 7180908 1 1 2060,2011 1200 -7180909 71809 9 1 7180908 3 2 7180904 2 2205 3 3 2 1 1 100688 1 47 133107934 47 133107935 2205,2060,2011 1200 -7181001 71810 1 1 44 10006 1 1 7155511 3 2 7181001 -7181002 71810 2 1 7181001 3 20 1331049161 1 1 Q71810Target0 30 3 2 2 1 46 3 133104916 -7181003 71810 3 1 7181002 3 2 7181002 2 20088 3 2 2 1 46 3 133104916 19 3 133104916,2 20088 1200 -7181004 71810 4 1 7181003 3 6 1188 1 Q71810Target3 60 3 2 2 1 46 3 133104916 19 3 133104916,2 -7181005 71810 5 1 1 7181003 3 6 1186 -7181006 71810 6 1 1 7181004 3 6 1187 -7181007 71810 7 1 1 7181003 3 6 1188 -7181008 71810 8 1 7181004 3 20 1331049162 1 1 Q71810Target4 15 3 2 2 1 46 3 133104916 19 3 133104916,2 -7181009 71810 9 1 7181008 3 2 7181003 2 20088 3 3 2 1 1 47 133104916 20088 1200 -7181101 71811 1 1 4 17 25 38 7181102 38 7181103 2 1627 3 1 2 1 1 1100 -7181102 71811 2 1 1 7181101 3 1 18 0,24 3 4 2 1 1 100707,100708 1,1 29 100707 29 100708 1100 -7181103 71811 3 1 1 7181102 3 1 2 7181105 1 Q71811target1 30 3 2 2 1 23 7181105 1 1 100707 1 2092,2010,1627 1100 -7181104 71811 4 1 1 7181102 3 2 7181106 1 Q71811target2 30 3 2 2 1 23 7181105 1 1 100708 1 2092,2010,1627 1100 -7181105 71811 5 1 1 7181102 3 24 7181105 2 3 2 2 1 2092,2010,1627 1100 -7181106 71811 6 1 1 7181105 3 18 0,24 3 2 2 1 1 2092,2010,1627 1100 -7181107 71811 7 1 7181106 3 2 7181104 2 1627 3 3 2 1 1 1 1627,2092,2010 1100 -7181201 71812 1 1 1 17 31 38 7181201 1 2 2016 3 1 2 1 1100 -7181202 71812 2 1 7181201 3 20 133107936 1 1 Q7181202_qqrenPos 40 3 2 2 1 100711 1 19 3 133107936,2 2016 1100 -7181203 71812 3 1 7181202 3 20 133107937 1 1 19 3 133107937,3 19 3 133107937,2 2016 1100 -7181204 71812 4 1 7181203 3 4 7181204 1 Q7181204_searchPos 60 3 2 2 1 100712 1 19 3 133107937,3 2016 1100 -7181205 71812 8 1 1 7181204 3 24 7181201 3 23 7181202 1 1100 -7181206 71812 5 1 1 7181204 3 20 13310791301 1 1 Q71812Target1 30 3 2 2 23 7181201 1 19 3 133107938,2 2016 1100 -7181207 71812 6 1 1 7181204 3 20 13310791302 1 1 Q71812Target2 30 3 2 2 23 7181201 1 19 3 133107939,2 2016 1100 -7181208 71812 7 1 1 7181204 3 20 13310791303 1 1 Q71812Target3 30 3 2 2 23 7181201 1 19 3 133107940,2 2016 1100 -7181209 71812 9 1 1 7181204 3 24 7181202 1 1 100750 1 15 3 133107937,133107938,133107939,133107940 1100 -7181210 71812 11 1 7181209 3 2 7181202 2 2016 3 2 2 1 1 29 100712,100711,100750 2016 1100 -7181301 71813 1 1 4 1 7181405 3 38 7181301 38 7181311 -7181302 71813 2 1 7181301 3 2 7181302 2 1625 3 2 2 1 1625 1200 -7181303 71813 3 1 7181302 3 2 7181303 2 2205 3 2 2 1 2205 1200 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100714 1 46 3 133107941 19 3 133107941,2 2065 1200 -7181404 71814 4 1 7181403 3 2 7181403 2 2065 3 2 2 1 47 133107941 2065 1200 -7181405 71814 5 1 7181404 3 2 2 7181404 2 7181407 2 2143 3 2 2 1 1 2065,2143 1200 -7181501 71815 2 1 7181519 3 2 7181501 2 30039 3 1 1 30039 1100 -7181502 71815 3 1 7181501 3 2 7181502 2 2410 3 2 1 100751 3 2410,2306,30039 1100 -7181503 71815 4 1 7181502 3 2 7181503 2 2135 3 2 1 1 100751 1 2135,2410,2306 1100 -7181504 71815 6 1 7181505 3 2 7181504 2 2302 3 2 1 29 100751 2302,2310 1100 -7181505 71815 5 1 7181503 3 2 7181505 2 2310 3 2 1 1 100751 1 2310,2135 1100 -7181506 71815 7 1 7181504 3 2 7181506 2 2205 3 2 1 2205,2302,2305,2308,2309 1100 -7181507 71815 21 1 7181506 3 2 7181508 2 2205 3 2 1 28 7181508 47 133102095 2205,2308,2305,2309 1100 -7181508 71815 20 1 1 7181506 3 27 7181508 2 2205 3 2 1 -7181509 71815 23 1 7181507 3 2 7181509 1 Q71815_xiaodeng1 3 2 1 46 3 133102095 2205,2305,2308,2309 1100 -7181510 71815 24 1 7181509 3 2 7181510 1 Q71815_xiaodeng2 3 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100789,100790,100791,100792,100793,100794,100795,100796,100797,100908,100909,100910,100911,100912,100913,100914,100805,100806,100874 29 100798,100799,100800,100801,100802,100803,100804,100805,100806,100868,100869,100870,100871,100872,100873,100874 43 72100 0 48 1 0 14 7210324 58 0 -7210325 72103 1 1 1 7211311 3 119 3 1 1 -7210326 72103 19 1 1 3 100796 1 1 7210335 3 2 27 7210326 2 7210336 1 100805 1 48 1 0 1 100796 1 28 7210326 49 1 1 43 72100 1 -7210327 72103 20 1 1 3 100797 1 1 7210335 3 2 27 7210327 2 7210336 1 100806 1 48 1 0 1 100797 1 28 7210327 49 1 1 43 72100 1 -7210328 72103 21 1 1 3 100908 1 1 7210335 3 2 27 7210328 2 7210336 1 100868 1 48 1 0 1 100908 1 28 7210328 49 1 1 43 72100 1 -7210329 72103 22 1 1 3 100909 1 1 7210335 3 2 27 7210329 2 7210336 1 100869 1 48 1 0 1 100909 1 28 7210329 49 1 1 43 72100 1 -7210330 72103 23 1 1 3 100910 1 1 7210335 3 2 27 7210330 2 7210336 1 100870 1 48 1 0 1 100910 1 28 7210330 49 1 1 43 72100 1 -7210331 72103 24 1 1 3 100911 1 1 7210335 3 2 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43 72100 1 48 0 0 -7210405 72104 19 1 1 3 100793 1 1 7210415 3 27 7210405 1 100802 1 1 100793 1 48 0 1 28 7210405 49 1 1 43 72100 1 48 0 0 -7210406 72104 20 1 1 3 100794 1 1 7210415 3 27 7210406 1 100803 1 1 100794 1 48 0 1 28 7210406 49 1 1 43 72100 1 48 0 0 -7210407 72104 21 1 1 3 100795 1 1 7210415 3 27 7210407 1 100804 1 1 100795 1 48 0 1 28 7210407 49 1 1 43 72100 1 48 0 0 -7210408 72104 31 1 1 3 100872 1 1 7210415 3 27 7210408 1 28 7210408 -7210409 72104 32 1 1 3 100873 1 1 7210415 3 27 7210409 1 28 7210409 -7210410 72104 33 1 1 3 100874 1 1 7210415 3 27 7210410 1 28 7210410 -7210411 72104 34 1 1 7211222 3 4 7210411 1 -7210412 72104 35 1 1 99902 3 119 2 2 1 -7210413 72104 36 1 1 99902 3 4 7210413 1 -7210414 72104 37 1 1 99902 3 27 7210414 1 48 2 1 48 1 0 28 7210414 -7210415 72104 2 1 1 7211222 3 4 7210415 1 -7210416 72104 8 1 1 1 7210415 3 24 1 1 2 7210416 1 100808 1 29 100789,100790,100791,100792,100793,100794,100795,100796,100797 29 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7210415 3 27 7210429 1 100869 1 1 100909 1 48 0 1 28 7210429 49 1 1 43 72100 1 48 0 0 -7210430 72104 26 1 1 3 100910 1 1 7210415 3 27 7210430 1 100870 1 1 100910 1 48 0 1 28 7210430 49 1 1 43 72100 1 48 0 0 -7210431 72104 27 1 1 3 100911 1 1 7210415 3 27 7210431 1 100871 1 1 100911 1 48 0 1 28 7210431 49 1 1 43 72100 1 48 0 0 -7210432 72104 28 1 1 3 100912 1 1 7210415 3 27 7210432 1 100872 1 1 100912 1 48 0 1 28 7210432 49 1 1 43 72100 1 48 0 0 -7210433 72104 29 1 1 3 100913 1 1 7210415 3 27 7210433 1 100873 1 1 100913 1 48 0 1 28 7210433 49 1 1 43 72100 1 48 0 0 -7210434 72104 30 1 1 3 100914 1 1 7210415 3 27 7210434 1 100874 1 1 100914 1 48 0 1 28 7210434 49 1 1 43 72100 1 48 0 0 -7210435 72104 11 1 1 7211222 3 136 7210419 3 1 -7210436 72104 12 1 1 7210435 3 136 7210420 3 1 -7210437 72104 13 1 1 7210436 3 136 7210421 3 1 -7210501 72105 1 1 1 1 7210001 3 1 7210818 3 2 7210501 1 -7210502 72105 2 1 7210501 3 2 7210502 2 1 20221 3 2 2 1 19 3 133220477,2 -7210503 72105 3 1 1 7210502 3 2 7210504 2 1 20221 3 2 2 1 19 3 133220130,2 -7210504 72105 5 1 1 7210503 3 2 20 fin_7210504 1 20 fin_7210505 1 1 1 Q3_72008_7 95 3 2 2 1 19 3 133220181,2 -7210505 72105 6 1 7210504 3 20 fin_7210505 1 1 1 Q3_72008_7 95 3 2 2 1 19 3 133220181,3 19 3 133220355,2 -7210506 72105 7 1 1 7210505 3 2 7210506 2 1 20221 3 2 2 1 60 3 6 0 -7210507 72105 11 1 1 7210509 3 20 fin_7210507 1 1 1 Q3_72008_1 0 3 2 2 1 1 19 3 133220500,2 19 3 133220468,2 19 3 133220181,4 -7210508 72105 4 1 1 1 7210502 3 2 7210503 1 19 3 133220130,2 -7210509 72105 8 1 1 1 7210506 3 136 7210506 3 1 57 3 113 56 3 116 22 3046 1 22 3146 1 22 3246 1 -7210510 72105 9 1 1 1 7210506 3 136 7210509 3 1 22 3031 0 22 3131 0 22 3231 0 57 3 117 56 3 118 -7210511 72105 10 1 1 99902 3 4 7210511 -7210601 72106 1 1 2 44 10007 1 53 7210601 2 7210601 5 100768 1 1 20222,3168 1100 -7210602 72106 2 1 2 44 10007 1 53 7210601 2 2 7210602 2 7210604 136 7210002 3 1 20222,3168 1100 -7210603 72106 5 1 7210602 3 20 fin_7210603 1 1 1 Q3_72106_0 80 3 2 2 1 20221,3152,3153,3154,3168 1100 -7210604 72106 7 1 7210621 3 2 2 7210614 119 1 1 1 1 Q3_72106_0 80 3 2 2 1 20221,3152,3153,3154 1100 -7210605 72106 8 1 7210604 3 2 2 7210614 119 3 1 2 1 3151 3 4 2 1 15 3 133220030 15 3 133220104 20221,3152,3153,3154 1100 -7210606 72106 9 1 1 7210602 3 2 7210607 1 49 1 1 19 3 133220032,2 15 3 133220030 20221,3152,3153,3154 1100 -7210607 72106 10 1 1 7210602 3 2 7210611 1 49 1 1 19 3 133220414,2 20221,3152,3153,3154 1100 -7210608 72106 11 1 1 7210606 3 2 7210608 1 100849 1 49 2 1 19 3 133220032,3 15 3 133220030 20221,3152,3153,3154 1100 -7210609 72106 12 1 1 7210611 3 2 7210617 1 100830 1 49 2 1 15 3 133220030 19 3 133220415,3 15 3 133220030 20221,3152,3153,3154 1100 -7210610 72106 13 1 1 7210607 3 2 7210618 1 100850 1 49 2 1 15 3 133220030 19 3 133220414,3 15 3 133220030 20221,3152,3153,3154 1100 -7210611 72106 14 1 1 7210602 3 2 2 7210612 2 7210629 1 49 1 1 19 3 133220415,2 20221,3152,3153,3154 1100 -7210612 72106 21 1 1 7210618 3 1 7210619 3 2 7211107 2 1 3151 SELECT_NPC_NONE 3 2 2 1 20221,3152,3153,3154 1100 -7210613 72106 22 1 7210612 3 2 7210610 1 1 Q3_72106_1 20 3 2 2 1 15 3 133220030 19 3 133220123,2 20221,3152,3153,3154 1100 -7210614 72106 23 1 7210613 3 5 100774 1 1 1 Q3_72106_5 45 3 2 2 1 19 3 133220123,1 19 3 133220124,2 20221,3152,3153,3154 1100 -7210615 72106 24 1 7210614 3 20 fin_7210615 1 1 1 Q3_72106_3 10 3 2 2 1 20221,3152,3153,3154 1100 -7210616 72106 26 1 1 7210602 3 27 7210616 1 28 7210616 -7210617 72106 28 1 99902 3 5 100864 1 1 1 Q3_72106_6 20 3 2 2 1 15 3 133220115 -7210618 72106 15 1 7210605 3 119 1 3 1 1 Q3_72106_0 80 3 2 2 1 20221,3152,3153,3154 1100 -7210619 72106 16 1 1 7210618 3 119 2 3 1 1 15 3 133220030 20221,3152,3153,3154 1100 -7210620 72106 29 1 1 7210603 3 2 7210614 1 48 3 1 -7210621 72106 6 1 1 7210603 3 2 7210625 1 1 20221,3152,3153,3154,3168 1100 -7210622 72106 3 1 7210601 3 2 20 fin_7210622 1 5 100768 1 136 7210632 3 1 1 Q3_72106_4 3 2 2 1 3168 1100 -7210623 72106 17 1 1 7210618 3 2 136 7210608 3 119 2 3 1 1 Q3_72106_che 20 3 2 2 1 20221,3152,3153,3154 1100 -7210624 72106 18 1 1 7210618 3 2 136 7210610 3 119 2 3 1 1 Q3_72106_shui 20 3 2 2 1 20221,3152,3153,3154 1100 -7210625 72106 19 1 1 99902 3 2 119 2 3 136 7210609 3 136 7210619 3 1 1 Q3_72106_jing 20 3 2 2 1 20221,3152,3153,3154 1100 -7210626 72106 4 1 7210622 3 2 5 100768 1 136 7210632 3 1 3168 1100 -7210627 72106 25 1 7210615 3 20 fin_7210002 1 1 3152,3153,3154 1100 -7210628 72106 20 1 1 7210618 3 2 119 2 3 136 7210609 3 136 7210619 3 1 1 Q3_72106_jing 20 3 2 2 1 20221,3152,3153,3154 1100 -7210629 72106 31 1 2 44 10007 1 53 7210601 4 7210629 1 -7210630 72106 30 1 7210627 3 6 2 7210001 136 7210007 3 129 1 1 Q3_72008_12 5 3 2 2 1 1 15 3 133220115 15 3 133220002 -7210631 72106 27 1 1 7210616 3 4 7210631 1 15 3 133220030 19 3 133220477,2 15 3 133220115 15 3 133220477 -7210632 72106 32 1 3 100768 1 1 -7210701 72107 1 1 1 7210702 3 20 fin_721353637 1 1 19 3 133220113,2 -7210702 72107 5 1 7210007 3 20 fin_7210201 1 1 -7210703 72107 7 1 7210704 3 5 101537 1 1 1 Q3_72102_0 110 3 2 2 1 -7210704 72107 6 1 7210702 3 22 7213501,7213502,7213503,7213601,7213602,7213603,7213701,7213702,7213703 1 1 Q3_72102_0 110 3 2 2 1 -7210705 72107 8 1 1 7210702 3 5 101537 1 1 19 3 133220113,3 -7210706 72107 9 1 1 7210707 3 1 119 1 1 119 2 1 119 3 1 1 Q3_72107_0 80 3 2 2 1 -7210707 72107 10 1 7210705 3 2 7210703 2 1 3105 3 2 2 1 15 3 133220131 15 3 133220028 3105 1100 -7210708 72107 11 1 7210707 3 1 119 1 1 119 2 1 119 3 1 1 1 Q3_72107_1 95 3 2 2 1 15 3 133220131 -7210709 72107 17 1 1 7210707 3 20 fin_7210709 1 1 -7210710 72107 19 1 1 7210707 3 20 fin_7210710 1 1 -7210711 72107 21 1 1 7210707 3 20 fin_7210711 1 1 -7210712 72107 23 1 1 7210707 3 20 fin_7210712 1 1 -7210713 72107 25 1 1 7210707 3 20 fin_7210713 1 1 -7210714 72107 12 1 7210708 3 136 7214205 3 1 1 Q3_72008_5 0 3 2 2 1 15 3 133220131 15 3 133220122 19 3 133220028,3 -7210715 72107 13 1 7210714 3 5 100769 1 1 -7210716 72107 18 1 1 7210709 3 2 7210705 1 14 7210709 48 1 1 15 3 133220122 -7210717 72107 20 1 1 7210710 3 2 7210706 1 14 7210709 48 2 1 15 3 133220122 -7210718 72107 22 1 1 7210711 3 2 7210707 1 14 7210709 48 3 1 15 3 133220122 -7210719 72107 24 1 1 7210712 3 2 7210708 1 14 7210709 15 3 133220122 -7210720 72107 26 1 1 7210713 3 2 7210709 1 14 7210709 -7210721 72107 14 1 7210715 3 20 fin_7210202 1 1 19 3 133220002,3 -7210722 72107 15 1 7210721 3 20 fin_7210003 1 1 1 Q3_72178_0 37 3 2 2 1 19 3 133220638,3 15 3 133220122 -7210723 72107 16 1 7210722 3 6 2 7210002 136 7210008 3 129 1 1 Q3_72008_13 5 3 2 2 1 1 22 3051 0 22 3090 1 -7210724 72107 27 1 1 7210707 3 20 fin_7210724 1 1 -7210725 72107 28 1 1 7210724 3 2 7210710 1 14 7210709 -7210726 72107 29 1 1 7210707 3 20 fin_7210726 1 1 -7210727 72107 30 1 1 7210726 3 2 7210711 1 14 7210709 -7210728 72107 31 1 1 7210707 3 20 fin_7210728 1 1 -7210729 72107 32 1 1 7210728 3 2 7210712 1 14 7210709 -7210730 72107 33 1 1 7210707 3 20 fin_7210730 1 1 -7210731 72107 34 1 1 7210730 3 2 7210713 1 14 7210709 -7210732 72107 2 1 1 7210702 3 20 fin_7210732 1 136 7210705 3 1 -7210733 72107 3 1 1 7210732 3 2 7210701 1 19 3 133220028,2 -7210734 72107 4 1 1 7210704 3 2 7210714 1 101537 1 -7210801 72108 2 1 7210810 3 2 20 7210802 1 1 1 Q7210801region1 40 3 2 2 1 19 3 133220425,3 19 3 133220427,2 -7210802 72108 4 1 1 7210810 3 20 7210802 1 1 1 Q7210801region2 20 3 2 2 19 3 133220425,4 3161,3160,3159,3188 1100 -7210803 72108 10 2 1 7210814 3 24 7210803 3 1 1 Q3_72108_0 70 3 2 2 1 19 3 133220430,1 46 3 133220423 46 3 133220424 19 3 133220430,2 19 3 133220438,1 3161,3160,3159,3188 1100 -7210804 72108 11 1 1 1 7210814 3 20 fin_7210804 1 23 7210803 1 3161,3160,3159,3188 1100 -7210805 72108 12 1 1 1 7210814 3 20 fin_7210805 1 23 7210803 1 3161,3160,3159,3188 1100 -7210806 72108 13 1 1 1 7210814 3 20 fin_7210806 1 23 7210803 1 46 3 133220422 3161,3160,3159,3188 1100 -7210807 72108 15 1 7210803 3 2 7210809 2 1 3159 SELECT_NPC_NONE 3 2 2 1 100770 1 47 133220423 0 47 133220422 0 47 133220424 0 19 3 133220438,1 19 3 133220430,1 3161,3160,3159,3188 1100 -7210808 72108 17 1 7210815 3 20 7210809 1 1 1 Q3_72008_17 25 3 2 2 1 19 3 133220474,2 19 3 133220033,1 3161,3160,3159,3188 1100 -7210809 72108 18 1 7210808 3 2 7210811 1 19 3 133220474,1 3161,3160,3159,3188 1100 -7210810 72108 1 1 1 7210008 3 20 fin_7210810 1 1 15 3 133220033 19 3 133220425,1 -7210811 72108 3 1 1 99902 3 2 7210801 -7210812 72108 5 1 1 7210802 3 20 7210812 1 3161,3160,3159,3188 1100 -7210813 72108 8 1 7210819 3 20 7210813 1 1 1 Q3_72008_20 20 3 2 2 1 19 3 133220411,2 3161,3160,3159,3188 1100 -7210814 72108 9 1 7210813 3 2 7210807 2 1 3159 3 2 2 1 3161,3160,3159,3188 1100 -7210815 72108 16 1 7210807 3 2 7210821 2 1 3159 3 2 2 1 3161,3160,3159,3188 1100 -7210816 72108 7 1 53 7210816 2 7210804 19 3 133220427,1 1100 -7210817 72108 19 1 7210809 3 20 fin_7210004 1 1 1 Q3_72008_6 35 3 2 2 1 19 3 133220429,2 -7210818 72108 21 1 7210817 3 2 2 7210003 2 7210006 1 1 Q3_72008_14 5 3 2 2 1 1 1100 -7210819 72108 6 1 7210801 3 20 7210812 1 -7210820 72108 20 1 1 7210808 3 4 7210820 15 3 133220033 -7210821 72108 14 1 1 99902 3 -7210901 72109 1 1 1 99902 3 2 2 7210902 2 7210903 1 1 Q3_72109_0 50 3 2 2 1 -7210902 72109 2 1 1 99902 3 2 7210918 1 3167 1100 -7210903 72109 3 1 1 7210901 3 2 7210907 1 49 1 1 -7210904 72109 4 1 1 7210901 3 2 7210908 1 49 1 1 -7210905 72109 5 1 1 7210901 3 2 7210909 1 49 1 1 -7210906 72109 6 1 1 7210901 3 119 1 3 1 -7210907 72109 7 1 1 7210901 3 1 -7210908 72109 8 1 1 99902 3 2 7210913 1 1 3155 1100 -7210909 72109 9 1 1 7210908 3 2 7210914 1 3167 1100 -7210910 72109 10 1 1 7210909 3 2 7210915 1 3167 1100 -7210911 72109 11 1 1 7210910 3 2 7210916 1 3167,3155 1100 -7210912 72109 12 1 1 7210911 3 2 7210917 1 3167 1100 -7210913 72109 13 1 1 99902 3 20 fin_7210913 1 1 3167 1100 -7210914 72109 14 1 1 7210913 3 2 7210918 1 3167,3155 1100 -7210915 72109 15 1 1 1 7210914 3 2 1 3167,3155 1100 -7210916 72109 16 1 1 7210914 3 2 7210915 1 3167,3155 1100 -7210917 72109 17 1 1 7210914 3 2 7210926 1 3167,3155 1100 -7210918 72109 18 2 1 7210916 3 1 7210917 3 119 2 4 1 3167,3155 1100 -7210919 72109 19 2 1 7210916 3 1 7210917 3 5 100775 1 1 49 2 1 3167,3155 1100 -7210920 72109 20 2 1 7210916 3 1 7210917 3 5 100776 1 1 49 2 1 3167,3155 1100 -7210921 72109 21 2 1 7210916 3 1 7210917 3 5 100777 1 1 49 2 1 3167,3155 1100 -7210922 72109 22 2 1 7210916 3 1 7210917 3 5 100778 1 1 49 2 1 3167,3155 1100 -7210923 72109 23 1 99902 3 4 7210923 1 -7210924 72109 24 1 99902 3 4 7210924 1 -7210925 72109 25 1 99902 3 4 7210925 1 -7211001 72110 1 1 44 10007 1 4 7211001 1 20297 1100 -7211002 72110 2 1 1 7211001 3 20 fin_7211002 1 1 49 1 1 20297 1100 -7211003 72110 3 1 1 7211001 3 20 fin_7211003 1 1 49 1 1 15 3 133220504 20297 1100 -7211004 72110 4 1 1 7211001 3 20 fin_7211004 1 1 49 1 1 15 3 133220504 20297 1100 -7211005 72110 5 1 1 7211001 3 20 fin_7211005 1 1 49 1 1 15 3 133220504 20297 1100 -7211006 72110 6 1 1 7211001 3 20 fin_7211006 1 1 49 1 1 15 3 133220504 20297 1100 -7211007 72110 9 1 1 7211014 3 20 fin_7211007 1 1 15 3 133220016 46 3 133220016 15 3 133220016 19 3 133220504,2 -7211008 72110 11 1 1 7211015 3 20 fin_7211008 1 2 21 20 fail_7211008 1 129 1 1 100866,100867 1,1 19 3 133220167,1 14 7211015 19 3 133220167,2 21 23 15 3 133220167 20298,20299 1100 -7211009 72110 7 1 1 7211001 3 4 7211009 1 20297 1100 -7211010 72110 12 1 1 99902 3 20 fin_7211008 1 1 15 3 133220167 -7211011 72110 13 1 1 99902 3 20 fin_7211008 1 1 15 3 133220167 -7211012 72110 14 1 1 99902 3 20 fin_7211008 1 1 15 3 133220167 -7211013 72110 15 1 1 99902 3 20 fin_7211008 1 1 15 3 133220167 -7211014 72110 8 1 24 1 5 2 7211003 1 15 3 133220114 15 3 133220170 15 3 133220169 15 3 133220017 15 3 133220171 20297 1100 -7211015 72110 10 1 1 7211007 3 2 7211002 1 15 3 133220167 20298,20299 1100 -7211101 72111 2 1 1 1 7210618 3 1 7210619 3 27 7211101 1 28 7211101 3151 1100 -7211102 72111 4 1 1 7211101 3 27 7211102 1 28 7211102 3151 1100 -7211103 72111 6 1 1 7211102 3 27 7211103 1 15 3 133220123 28 7211103 3151 1100 -7211104 72111 1 1 1 1 7210618 3 1 7210619 3 2 7211101 3151 1100 -7211105 72111 3 1 1 7211101 3 2 7211102 3151 1100 -7211106 72111 5 1 1 7211102 3 2 7211103 3151 1100 -7211107 72111 8 1 1 1 7211101 3 1 7211102 3 1 7211103 3 2 7211107 1 1 3151 1100 -7211108 72111 7 1 2 1 7210618 3 1 7210619 3 2 20 paimon 1 129 -7211201 72112 12 1 3 100789 1 2 27 7211201 2 7211236 1 100798 1 48 1 0 1 100789 1 28 7211201 49 1 1 43 72100 1 -7211202 72112 13 1 3 100790 1 2 27 7211202 2 7211236 1 100799 1 48 1 0 1 100790 1 28 7211202 49 1 1 43 72100 1 -7211203 72112 14 1 3 100791 1 2 27 7211203 2 7211236 1 100800 1 48 1 0 1 100791 1 28 7211203 49 1 1 43 72100 1 -7211204 72112 15 1 3 100792 1 2 27 7211204 2 7211236 1 100801 1 48 1 0 1 100792 1 28 7211204 49 1 1 43 72100 1 -7211205 72112 16 1 3 100793 1 2 27 7211205 2 7211236 1 100802 1 48 1 0 1 100793 1 28 7211205 49 1 1 43 72100 1 -7211206 72112 17 1 3 100794 1 2 27 7211206 2 7211236 1 100803 1 48 1 0 1 100794 1 28 7211206 49 1 1 43 72100 1 -7211207 72112 18 1 3 100795 1 2 27 7211207 2 7211236 1 100804 1 48 1 0 1 100795 1 28 7211207 49 1 1 43 72100 1 -7211208 72112 28 1 3 100872 1 27 7211208 1 28 7211208 -7211209 72112 29 1 3 100873 1 27 7211209 1 28 7211209 -7211210 72112 30 1 3 100874 1 27 7211210 1 28 7211210 -7211211 72112 31 1 44 10007 1 4 7211211 1 -7211212 72112 32 1 1 99902 3 27 7211212 1 48 2 1 48 1 0 28 7211212 -7211213 72112 33 1 1 99902 3 27 7211213 1 48 2 1 48 1 0 28 7211213 -7211214 72112 34 1 1 99902 3 27 7211214 1 48 2 1 48 1 0 28 7211214 -7211215 72112 4 1 2 44 10007 1 24 1 1 136 7211307 3 1 -7211216 72112 10 1 1 1 7211215 3 24 1 1 2 7211216 1 100807 1 48 4 1 29 100789,100790,100791,100792,100793,100794,100795,100796,100797,100908,100909,100910,100911,100912,100913,100914,100805,100806,100874 29 100798,100799,100800,100801,100802,100803,100804,100805,100806,100868,100869,100870,100871,100872,100873,100874 28 7211216 -7211217 72112 35 1 1 99902 3 2 27 7211217 119 4 2 119 4 1 1 48 4 2 28 7211217 -7211218 72112 36 1 1 99902 3 2 27 7211218 119 4 3 119 4 2 119 4 1 1 48 4 3 28 7211218 -7211219 72112 5 1 1 7211216 3 20 133220085 1 1 49 3 1 19 3 133220085,2 -7211220 72112 6 1 1 7211235 3 2 7211307 1 -7211221 72112 7 1 1 7211220 3 20 133220085 1 1 -7211222 72112 8 1 1 7211215 3 20 133220085 1 1 1 59 72112 1 29 100789,100790,100791,100792,100793,100794,100795,100796,100797,100908,100909,100910,100911,100912,100913,100914,100807 -7211223 72112 9 1 1 99902 3 119 1 1 1 29 100798,100799,100800 29 100801,100802,100803 29 100804,100805,100806 29 100868,100869,100870 29 100871,100872,100873,100874 -7211224 72112 11 1 2 24 1 1 1 7211235 3 135 72112 1 1 29 100789,100790,100791,100792,100793,100794,100795,100796,100797,100908,100909,100910,100911,100912,100913,100914,100805,100806,100874 29 100798,100799,100800,100801,100802,100803,100804,100805,100806,100868,100869,100870,100871,100872,100873,100874 43 72100 0 48 1 0 14 7211224 58 0 -7211225 72112 1 1 44 10007 1 119 3 1 1 -7211226 72112 19 1 3 100796 1 2 27 7211226 2 7211236 1 100805 1 48 1 0 1 100796 1 28 7211226 49 1 1 43 72100 1 -7211227 72112 20 1 3 100797 1 2 27 7211227 2 7211236 1 100806 1 48 1 0 1 100797 1 28 7211227 49 1 1 43 72100 1 -7211228 72112 21 1 3 100908 1 2 27 7211228 2 7211236 1 100868 1 48 1 0 1 100908 1 28 7211228 49 1 1 43 72100 1 -7211229 72112 22 1 3 100909 1 2 27 7211229 2 7211236 1 100869 1 48 1 0 1 100909 1 28 7211229 49 1 1 43 72100 1 -7211230 72112 23 1 3 100910 1 2 27 7211230 2 7211236 1 100870 1 48 1 0 1 100910 1 28 7211230 49 1 1 43 72100 1 -7211231 72112 24 1 3 100911 1 2 27 7211231 2 7211236 1 100871 1 48 1 0 1 100911 1 28 7211231 49 1 1 43 72100 1 -7211232 72112 25 1 3 100912 1 2 27 7211232 2 7211236 1 100872 1 48 1 0 1 100912 1 28 7211232 49 1 1 43 72100 1 -7211233 72112 26 1 3 100913 1 2 27 7211233 2 7211236 1 100873 1 48 1 0 1 100913 1 28 7211233 49 1 1 43 72100 1 -7211234 72112 27 1 3 100914 1 2 27 7211234 2 7211236 1 100874 1 48 1 0 1 100914 1 28 7211234 49 1 1 43 72100 1 -7211235 72112 2 1 44 10007 1 2 7211235 1 19 3 133220202,2 -7211236 72112 3 1 1 1 7211235 3 24 1 1 2 7211236 1 -7211301 72113 1 1 1 99902 3 2 7211301 1 -7211302 72113 2 1 2 3 100798 1 3 100799 1 3 100800 1 3 100801 1 2 7211302 1 -7211303 72113 3 1 2 3 100802 1 3 100803 1 3 100804 1 3 100805 1 3 100806 1 3 100868 1 2 2 7211303 119 1 1 1 48 1 1 -7211304 72113 4 1 2 3 100872 1 3 100873 1 3 100874 1 2 7211304 1 -7211305 72113 5 1 2 3 100869 1 3 100870 1 3 100871 1 2 2 7211303 119 1 1 1 48 1 1 -7211306 72113 6 1 1 99902 3 1 -7211307 72113 8 1 1 7211235 3 2 7211306 1 19 3 133220068,1 19 3 133220068,2 19 3 133220041,2 -7211308 72113 10 1 1 99902 3 4 7211308 1 -7211309 72113 13 1 1 7210422 3 4 7211309 1 19 3 133220571,2 -7211310 72113 17 1 1 7211318 3 2 7211309 1 19 3 133220706,2 -7211311 72113 19 1 1 7211317 3 2 7211310 129 1 15 3 133220182 15 3 133220054 19 3 133220706,3 1 100907 1 14 7211317 19 3 133220086,1 20317 -7211312 72113 9 1 1 7211307 3 2 7211311 1 -7211313 72113 14 1 1 7211309 3 2 7211308 1 100907 1 19 3 133220571,1 -7211314 72113 11 1 1 7211216 3 2 7211307 1 100807 1 -7211315 72113 7 1 44 10007 1 4 7211315 1 -7211316 72113 15 1 1 7210422 3 136 7211311 3 1 19 3 133220202,2 19 3 133220202,1 -7211317 72113 18 1 1 7211310 3 4 7211317 1 -7211318 72113 16 1 1 7211313 3 4 7211318 1 19 3 133220086,1 19 3 133220086,2 -7211319 72113 12 1 1 7211314 3 2 4 7211319 136 7211313 3 1 -7211401 72114 1 1 1 99902 3 -7211402 72114 2 38 7211402 2 3185 SELECT_NPC_NONE 3 1 1 1 3163,3185 1100 -7211403 72114 3 1 1 7211402 3 2 20 7211403_end 1 136 7211404 3 1 3163,3185,3162 1100 -7211404 72114 14 1 7211425 3 2 7211403 2 1 3162 SELECT_NPC_NONE 3 2 2 1 19 3 133213170,1 19 3 133213170,2 3163,3185,3162 1100 -7211405 72114 15 1 1 7211404 3 20 7211405_end 1 1 2 WQ_72114_Seal1_Target 3 2 2 1 23 7211408 1 19 3 133213100,2 3163,3185,3162 1100 -7211406 72114 16 1 1 7211404 3 20 7211406_end 1 1 2 WQ_72114_Seal2_Target 3 2 2 1 23 7211408 1 19 3 133213101,2;133213094,2 15 3 133213221 3163,3185,3162 1100 -7211407 72114 17 1 1 7211404 3 20 7211407_end 1 1 2 WQ_72114_Seal3_Target 3 2 2 1 23 7211408 1 19 3 133213102,2 3163,3185,3162 1100 -7211408 72114 18 1 1 7211404 3 24 7211408 3 1 3163,3185,3162 1100 -7211409 72114 19 1 1 7211404 3 24 7211408 1 1 3163,3185,3162 1100 -7211410 72114 20 1 7211408 3 2 7211404 2 3162 SELECT_NPC_NONE 3 2 2 1 100978 1 3163,3185,3162 1100 -7211411 72114 21 2 1 7211410 3 20 7211411_end 1 2 3 2 2 1 1 23 7211414 1 19 3 133213103,2 19 3 133213100,4 3163,3185,3162 1100 -7211412 72114 22 2 1 7211410 3 20 7211412_end 1 2 3 2 2 1 1 23 7211414 1 19 3 133213104,2 19 3 133213101,4 3163,3185,3162 1100 -7211413 72114 23 2 1 7211410 3 20 7211413_end 1 2 3 2 2 1 1 23 7211414 1 19 3 133213105,2 19 3 133213102,4 3163,3185,3162 1100 -7211414 72114 24 1 1 7211410 3 24 7211414 3 1 3163,3185,3162 1100 -7211415 72114 25 1 1 7211410 3 24 7211414 1 1 3163,3185,3162 1100 -7211416 72114 27 1 7211426 3 2 7211408 2 1 3162 SELECT_NPC_NONE 3 2 2 1 29 100978 3163,3185,3162 1100 -7211417 72114 28 1 7211416 3 20 7211417 1 1 WQ_72114_Xavier_Target 30 3 2 2 1 19 3 133213106,1 19 3 133213106,3 3163,3185,3162 1100 -7211418 72114 29 1 7211417 3 2 7211405 2 3162 SELECT_NPC_NONE 3 2 2 1 3163,3185,3162 1100 -7211419 72114 30 1 7211418 3 20 7211419_end 1 1 1 WQ_72122_Xavier_p3 3 4 2 1 19 3 133213129,2 3163,3185,3162 1100 -7211420 72114 31 1 7211419 3 4 7211420 1 WQ_72114_ShotSpot 3 4 2 1 100852 1 3163,3185,3162 1100 -7211421 72114 32 1 7211420 3 27 7211401 2 1 3162 SELECT_NPC_NONE 3 2 2 1 29 100852 28 7211401 3163,3185,3162 1100 -7211422 72114 33 1 7211421 3 2 7211407 2 1 3162 SELECT_NPC_NONE 3 2 2 1 1 58 0 43 72123 1 29 100978 3163,3185,3162 1100 -7211423 72114 5 1 7211402 3 2 7211409 2 1 3185 3 2 2 1 49 0 1 3163,3185,3162 1100 -7211424 72114 6 1 7211402 3 2 2 7211410 2 7211420 2 1 3163 3 2 2 1 49 0 1 3163,3185,3162 1100 -7211425 72114 8 25 1 2 7211411 1 3 2 2 1 43 72123 1 3163,3185,3162 1100 -7211426 72114 26 1 1 7211414 3 4 7211426 1 57 3 107 19 3 133213100,1;133213101,1;133213102,1 3163,3185,3162 1100 -7211427 72114 4 1 1 7211402 3 2 7211416 1 3163,3185,3162 1100 -7211428 72114 7 1 2 1 7211423 3 1 7211424 3 120 1 1 3163,3185,3162 1100 -7211501 72115 1 1 1 7211422 3 1 -7211502 72115 2 1 7211501 3 2 7211501 2 3162 SELECT_NPC_NONE 3 1 2 1 19 3 133213108,2 3162 1100 -7211503 72115 3 1 1 7211502 3 20 7211503_end 1 1 1 WQ_72115_Anchor1_Target 3 4 2 1 23 7211506 1 3162 1100 -7211504 72115 4 1 1 7211502 3 20 7211504_end 1 1 1 WQ_72115_Anchor2_Target 3 4 2 1 23 7211506 1 3162 1100 -7211505 72115 5 1 1 7211502 3 20 7211505_end 1 1 1 WQ_72115_Anchor3_Target 3 4 2 1 23 7211506 1 3162 1100 -7211506 72115 6 1 1 7211502 3 24 7211506 3 1 3162 1100 -7211507 72115 7 1 1 7211502 3 24 7211506 1 1 3162 1100 -7211508 72115 8 1 7211506 3 2 7211503 2 1 3162 SELECT_NPC_NONE 3 2 2 1 1 19 3 133213108,3 58 0 3162 1100 -7211601 72116 1 1 1 7211508 3 135 72115 1 1 -7211602 72116 2 1 7211601 3 2 7211601 2 3162 SELECT_NPC_NONE 3 1 2 1 19 3 133213096,2 3162 1100 -7211603 72116 3 1 7211602 3 27 7211601 2 3162 SELECT_NPC_NONE 3 2 2 1 28 7211601 3162 1100 -7211604 72116 4 1 7211603 3 2 7211604 2 3162 SELECT_NPC_NONE 3 2 2 1 1 58 0 3162 1100 -7211701 72117 1 1 1 7211604 3 135 72116 1 1 -7211702 72117 2 1 7211701 3 2 7211701 2 3162 SELECT_NPC_NONE 3 1 2 1 19 3 133213110,2 19 3 133213108,1 3162 1100 -7211703 72117 3 1 1 7211702 3 20 7211703_end 1 1 1 WQ_72117_Anchor1_Target 3 4 2 1 23 7211706 1 3162 1100 -7211704 72117 4 1 1 7211702 3 20 7211704_end 1 1 1 WQ_72117_Anchor2_Target 3 4 2 1 23 7211706 1 3162 1100 -7211705 72117 5 1 1 7211702 3 20 7211705_end 1 1 1 WQ_72117_Anchor3_Target 3 4 2 1 23 7211706 1 3162 1100 -7211706 72117 6 1 1 7211702 3 24 7211706 3 1 3162 1100 -7211707 72117 7 1 1 7211702 3 24 7211706 1 1 3162 1100 -7211708 72117 8 1 7211706 3 2 7211703 2 1 3162 SELECT_NPC_NONE 3 2 2 1 1 19 3 133213110,1 58 0 3162 1100 -7211801 72118 1 1 1 7211708 3 135 72117 1 1 -7211802 72118 2 1 7211801 3 2 7211801 2 3162 3 1 2 1 19 3 133213111,2 3162 1100 -7211803 72118 3 1 1 7211802 3 4 7211803 1 WQ_72118_ShotSpot 3 4 2 1 100853 1 23 7211806 1 3162 1100 -7211804 72118 4 1 1 7211802 3 4 7211804 1 WQ_72118_Shot2 3 4 2 1 100854 1 23 7211806 1 3162 1100 -7211805 72118 5 1 1 99902 3 20 7211805_end 1 1 3162 1100 -7211806 72118 6 1 1 7211802 3 24 7211806 2 1 19 3 133213111,1 3162 1100 -7211807 72118 7 1 1 7211802 3 24 7211806 1 1 3162 1100 -7211808 72118 8 1 7211806 3 27 7211801 2 3162 3 1 28 7211801 3162 1100 -7211809 72118 9 1 7211808 3 2 7211804 2 3162 3 1 1 58 0 3162 1100 -7211901 72119 1 1 1 7211809 3 135 72118 1 1 -7211902 72119 2 1 7211901 3 2 7211901 2 3162 3 1 2 1 3162 1100 -7211903 72119 3 1 7211902 3 27 7211901 2 3162 3 1 28 7211901 3162 1100 -7211904 72119 4 1 7211903 3 2 7211904 2 3162 3 1 1 58 0 28 7171301 3162 1100 -7212001 72120 1 1 1 7211904 3 135 72119 1 1 -7212002 72120 2 1 7212001 3 2 7212001 2 3162 3 1 2 1 19 3 133213113,2 19 3 133213111,1 3162 1100 -7212003 72120 3 1 7212002 3 20 7212003_end 1 1 WQ_72120_Anchor1_Target 3 2 2 1 19 3 133213113,2 3162 1100 -7212004 72120 4 1 1 7212003 3 20 7212004_end 1 1 WQ_72120_Anchor2_Target 3 2 2 1 23 7212007 1 3162 1100 -7212005 72120 5 1 1 7212003 3 20 7212005_end 1 1 WQ_72120_Anchor3_Target 3 2 2 1 23 7212007 1 3162 1100 -7212006 72120 6 1 1 7212003 3 20 7212006_end 1 1 WQ_72120_Anchor4_Target 3 2 2 1 23 7212007 1 3162 1100 -7212007 72120 7 1 1 7212003 3 24 7212007 3 1 19 3 133213113,3 3162 1100 -7212008 72120 8 1 1 7212003 3 24 7212007 1 1 3162 1100 -7212009 72120 9 1 7212007 3 2 7212003 2 3162 SELECT_NPC_NONE 3 2 2 1 1 58 0 3162 1100 -7212101 72121 1 1 1 7212805 3 136 7212814 3 1 1 -7212102 72121 2 1 1 99902 3 2 7212101 1 316201 -7212103 72121 3 1 1 99902 3 20 7212103_End 1 1 23 7212106 1 316201 -7212104 72121 4 1 1 99902 3 20 7212104_End 1 1 23 7212106 1 316201 -7212105 72121 5 1 1 99902 3 20 7212105_End 1 1 23 7212106 1 316201 -7212106 72121 6 1 1 99902 3 24 7212106 3 1 316201 -7212107 72121 7 1 1 99902 3 24 7212106 1 1 316201 -7212108 72121 8 1 1 99902 3 2 7212102 1 316201 -7212201 72122 1 1 1 7212009 3 135 72120 1 1 -7212202 72122 2 1 7212201 3 2 7212201 2 3162 SELECT_NPC_NONE 3 1 2 1 19 3 133213096,1 3162 1100 -7212203 72122 3 1 7212202 3 20 7212203_end 1 1 WQ_72122_Xavier_p1 3 4 2 1 19 3 133213123,2 3162 1100 -7212204 72122 4 1 7212203 3 2 7212202 2 3162 SELECT_NPC_NONE 3 2 2 1 3162 1100 -7212205 72122 11 1 7212225 3 27 7212201 2 3162 3 2 2 1 28 7212201 3162 1100 -7212206 72122 13 1 7212222 3 2 7212206 2 3162 SELECT_NPC_NONE 3 2 2 1 19 3 133213123,1 3162 1100 -7212207 72122 14 1 7212206 3 20 7212207_end 1 1 WQ_72122_Xavier_p2 3 4 2 1 19 3 133213124,2 19 3 133213237,3 3162 1100 -7212208 72122 15 1 7212207 3 2 7212207 2 3162 SELECT_NPC_NONE 3 2 2 1 19 3 133213237,3 3162 1100 -7212209 72122 16 1 7212208 3 20 7212209_end 1 1 WQ_72122_Xavier_p2 30 3 2 2 1 19 3 133213124,3 19 3 133213237,3 3162 1100 -7212210 72122 17 1 7212209 3 2 7212208 2 3162 SELECT_NPC_NONE 3 2 2 1 19 3 133213124,1 19 3 133213237,3 3162 1100 -7212211 72122 22 1 7212216 3 20 7212211_end 1 1 WQ_72122_Xavier_p3 3 4 2 1 19 3 133213125,1 19 3 133213457,1 19 3 133213125,2 3162 1100 -7212212 72122 23 1 7212211 3 2 7212211 2 3162 SELECT_NPC_NONE 3 2 2 1 3162 1100 -7212213 72122 18 1 7212210 3 20 7212213_end 1 1 WQ_72122_Xavier_p4 3 4 2 1 19 3 133213126,3 19 3 133213237,1 19 3 133213126,2 19 3 133213457,3 3162 1100 -7212214 72122 19 1 7212213 3 2 7212209 2 3162 SELECT_NPC_NONE 3 2 2 1 19 3 133213126,4 3162 1100 -7212215 72122 20 1 7212214 3 20 7212215_end 1 1 WQ_72122_Xavier_p4 30 3 2 2 1 3162 1100 -7212216 72122 21 1 7212215 3 2 7212210 2 3162 SELECT_NPC_NONE 3 2 2 1 19 3 133213126,1 22 3005 0 22 3004 0 60 3 2 0 60 3 3 0 3162 1100 -7212217 72122 24 1 7212212 3 2 2 7212212 2 7212215 2 3185 SELECT_NPC_NONE 3 3 2 1 1 43 72122 1 3185,3162 1100 -7212218 72122 6 1 1 7212223 3 20 7212218_end 1 1 WQ_72116_Anchor1_Target 40 3 2 2 1 100956 1 23 7212225 1 3162 1100 -7212219 72122 7 1 1 7212223 3 20 7212219_end 1 1 WQ_72116_Anchor1_Target 40 3 2 2 1 100956 1 23 7212225 1 3162 1100 -7212221 72122 8 1 1 7212223 3 20 7212221_end 1 1 WQ_72116_Anchor1_Target 40 3 2 2 1 100956 1 23 7212225 1 3162 1100 -7212222 72122 12 1 7212205 3 2 7212213 2 3162 3 2 1 3162 1100 -7212223 72122 5 1 7212204 3 2 7212203 2 3162 SELECT_NPC_NONE 3 2 2 1 19 3 133213123,3 3162 1100 -7212224 72122 10 1 1 7212223 3 24 7212225 1 1 3162 1100 -7212225 72122 9 1 1 7212223 3 24 7212225 3 1 3162 1100 -7212301 72123 1 1 1 7212217 3 2 7212301 -7212302 72123 2 38 7212301 2 1 3163 SELECT_NPC_NONE 3 1 1 3163 1100 -7212303 72123 3 1 7212302 3 20 7212303_end 1 1 1 WQ_72123_Hideaki 30 3 2 2 1 19 3 133213138,2 19 3 133213222,2 3163 1100 -7212304 72123 4 1 7212303 3 20 7212304_end 1 1 WQ_72123_Hideaki 3 1 1 3163 1100 -7212305 72123 5 1 7212304 3 2 7212302 2 1 20244 SELECT_NPC_NONE 3 2 2 1 15 3 133213127 20244,3163 1100 -7212306 72123 6 1 7212305 3 2 7212303 2 1 3163 SELECT_NPC_NONE 3 2 2 1 3163 1100 -7212307 72123 7 1 1 7212306 3 20 7212307_end 1 2 3 2 2 1 1 23 7212312 1 19 3 133213131,2 3163 1100 -7212308 72123 8 1 1 7212306 3 20 7212308_end 1 2 3 2 2 1 1 23 7212312 1 19 3 133213132,2 3163 1100 -7212309 72123 9 1 1 7212306 3 20 7212309_end 1 2 3 2 2 1 1 23 7212312 1 19 3 133213133,2 3163 1100 -7212310 72123 10 1 1 7212306 3 20 7212310_end 1 2 3 2 2 1 1 23 7212312 1 19 3 133213134,2 3163 1100 -7212311 72123 11 1 1 7212306 3 20 7212311_end 1 2 3 2 2 1 1 23 7212312 1 19 3 133213135,2 3163 1100 -7212312 72123 12 1 1 7212306 3 24 7212312 5 3 1 1 19 3 133213180,1 19 3 133213180,2 3163 1100 -7212313 72123 13 1 1 7212306 3 24 7212312 1 3 1 1 3163 1100 -7212314 72123 14 1 7212312 3 2 7212304 2 1 3163 SELECT_NPC_NONE 3 2 2 1 15 3 133213127 3163 1100 -7212315 72123 15 1 7212314 3 2 7212305 2 1 3163 SELECT_NPC_NONE 3 2 2 1 3163,20244 1100 -7212316 72123 16 1 7212315 3 20 7212316_end 1 1 1 WQ_72123_Fatui 30 3 1 1 19 3 133213139,2 3163 1100 -7212317 72123 17 1 7212316 3 2 7212306 2 1 3163 SELECT_NPC_NONE 3 1 15 3 133213127 20244,3163 1100 -7212318 72123 18 1 7212317 3 20 7212318_end 1 1 1 WQ_72123_Fatui 30 3 1 1 19 3 133213137,2 3163 1100 -7212319 72123 19 1 7212318 3 2 7212307 2 1 3163 SELECT_NPC_NONE 3 1 1 43 72123 2 19 3 133213222,1 3163,20244 1100 -7212401 72124 1 1 1 99902 3 2 7212401 1 -7212402 72124 2 38 7212401 2 1 3164 SELECT_NPC_NONE 3 2 2 1 19 3 133213076,2 3164 1100 -7212403 72124 4 1 7212423 3 20 7212403_end 1 20 7212403_fail 1 3 2 2 1 1 19 3 133213141,1 14 7212423 19 3 133213141,2 3164 1100 -7212404 72124 5 1 7212403 3 2 7212403 2 1 3164 SELECT_NPC_NONE 3 2 2 1 3164 1100 -7212405 72124 6 1 7212404 3 20 7212405_end 1 1 1 WQ_72124_Village 30 3 2 2 1 19 3 133213145,2 3164 1100 -7212406 72124 7 1 7212405 3 20 7212406_end 1 1 1 WQ_72124_Village 30 3 2 2 1 100855 1 19 3 133213145,2 3164 1100 -7212407 72124 8 1 7212406 3 27 7212401 2 1 3164 SELECT_NPC_NONE 3 2 2 1 28 7212401 3164 1100 -7212408 72124 9 1 7212407 3 2 7212406 2 1 3164 SELECT_NPC_NONE 3 2 2 1 3164 1100 -7212409 72124 11 1 7212425 3 20 7212409_end 1 20 7212409_fail 1 3 2 2 1 1 19 3 133213142,1 14 7212425 19 3 133213142,2 3164 1100 -7212410 72124 12 1 7212409 3 2 7212408 2 1 3164 SELECT_NPC_NONE 3 2 2 1 3164 1100 -7212411 72124 14 1 7212424 3 20 7212411_end 1 1 1 WQ_72124_Camp 30 3 2 2 1 19 3 133213146,2 3164 1100 -7212412 72124 15 1 7212411 3 2 2 7212413 2 7212442 1 1 WQ_72124_Camp 30 3 2 2 1 100856 1 3164,3156,3111,3112 1100 -7212413 72124 16 1 7212412 3 27 7212402 2 1 3164 SELECT_NPC_NONE 3 2 2 1 28 7212402 3164 1100 -7212414 72124 17 1 7212413 3 2 7212415 2 1 3164 SELECT_NPC_NONE 3 2 2 1 3164 1100 -7212415 72124 26 1 7212426 3 20 7212415_end 1 20 7212415_fail 1 3 2 2 1 1 19 3 133213143,1 14 7212426 19 3 133213143,2 3164 1100 -7212416 72124 27 1 7212415 3 2 7212417 2 3174 SELECT_NPC_NONE 3 2 2 1 3164 1100 -7212417 72124 28 1 7212416 3 20 7212417_end 1 1 WQ_72124_Battlefield 30 3 2 2 1 19 3 133213147,2 3164 1100 -7212418 72124 29 1 7212417 3 20 7212418_end 1 1 1 WQ_72124_Battlefield 30 3 2 2 1 100857 1 19 3 133213147,2 3164 1100 -7212419 72124 30 1 7212418 3 27 7212403 2 1 3174 SELECT_NPC_NONE 3 2 2 1 28 7212403 3164 1100 -7212420 72124 31 1 7212419 3 2 7212419 2 1 3174 SELECT_NPC_NONE 3 2 2 1 19 3 133213144,1 3164 1100 -7212421 72124 34 1 7212420 3 20 7212421_end 1 20 7212421_fail 1 3 2 2 1 1 19 3 133213144,1 14 7212420 19 3 133213144,2 3164 1100 -7212422 72124 35 1 7212421 3 2 7212420 2 1 3174 SELECT_NPC_NONE 3 3 2 1 1 3164 1100 -7212423 72124 3 1 7212402 3 2 7212402 2 1 3164 SELECT_NPC_NONE 3 2 2 1 19 3 133213141,1 3164 1100 -7212424 72124 13 1 7212410 3 2 7212409 2 1 3164 SELECT_NPC_NONE 3 2 2 1 3164 1100 -7212425 72124 10 1 7212408 3 2 7212428 2 1 3164 SELECT_NPC_NONE 3 2 2 1 19 3 133213142,1 3164 1100 -7212426 72124 20 1 7212414 3 2 7212439 2 1 3174 SELECT_NPC_NONE 3 2 2 1 19 3 133213143,1 3164 1100 -7212427 72124 99 1 99902 3 2 7212420 1 3 2 2 1 1 3164 1100 -7212501 72125 2 1 44 72122 1 2 7212501 1 -7212502 72125 3 1 1 7212501 3 2 7212505 1 29 100858 58 0 19 3 133213287,2 -7212503 72125 5 1 1 7212505 3 4 7212503 1 1 56 3 114 -7212504 72125 1 1 44 10007 1 136 7212217 3 1 -7212505 72125 4 1 1 7212502 3 135 72125 1 1 -7212601 72126 1 1 1 7212503 3 2 7212601 1 -7212602 72126 2 1 1 7212601 3 20 7212602_end 1 1 19 3 133213157,2 -7212603 72126 3 1 1 7212602 3 2 7212603 1 58 0 19 3 133213533,2 -7212604 72126 5 1 1 7212605 3 4 7212604 1 1 56 3 115 19 3 133213161,2 -7212605 72126 4 1 1 7212603 3 135 72126 1 1 -7212701 72127 1 1 1 7212604 3 2 7212701 1 -7212702 72127 2 1 1 7212701 3 27 7212701 1 28 7212701 -7212703 72127 3 1 1 7212702 3 2 7212703 1 1 100949 1 19 3 133213534,2;133213114,2 -7212704 72127 4 1 1 99902 3 4 7212704 1 -7212801 72128 1 1 44 10007 1 1 3166 1100 -7212802 72128 7 1 2 1 7212809 3 1 7212810 3 27 7212801 1 28 7212801 3166 1100 -7212803 72128 8 1 1 7212802 3 2 7212804 1 3166 1100 -7212804 72128 9 1 1 7212803 3 20 7212804_end 1 1 19 3 133213149,2 3166 1100 -7212805 72128 10 1 1 7212804 3 2 7212805 1 58 0 3166 1100 -7212806 72128 14 1 1 7212816 3 27 7212801 1 58 0 28 7212801 19 3 133213149,1 3166 1100 -7212807 72128 2 1 3 100859 1 1 15 3 133213159 3166 1100 -7212808 72128 4 1 1 7212801 3 2 20 7212808_end 1 119 1 1 1 3166 1100 -7212809 72128 5 1 1 7212808 3 2 2 7212801 119 1 1 1 48 1 1 3166 1100 -7212810 72128 6 1 1 7212801 3 2 2 7212802 119 1 1 1 48 1 1 3166 1100 -7212811 72128 17 1 1 7212806 3 135 72128 1 1 14 7212806 3166 1100 -7212812 72128 15 1 1 7212806 3 20 7212804_end 1 1 49 0 1 19 3 133213149,2 3166 1100 -7212813 72128 12 1 1 7212816 3 119 1 1 100858 1 3166 1100 -7212814 72128 13 1 1 7212816 3 119 7 1 3166 1100 -7212815 72128 16 1 1 7212814 3 1 48 0 0 3166 1100 -7212816 72128 11 1 1 7212805 3 135 72128 1 1 3166 1100 -7212817 72128 3 1 3 100858 1 1 15 3 133213159 3166 1100 -7212905 72129 2 1 7212910 3 2 7212902 2 20234 SELECT_NPC_NONE 1 15 3 133212002 15 3 133212034 15 3 133212029 -7212906 72129 3 1 7212905 3 1 27 7212906 2 1 20234 3 2 1 1 15 3 133212142 22 3008 0 22 3137 0 22 3015 0 22 3014 0 28 7212906 15 3 133212142 15 3 133212146 15 3 133212052 15 3 133212135 -7212907 72129 4 1 1 7212905 3 15 3 133212142 -7212908 72129 5 1 1 7212905 3 15 3 133212142 -7212909 72129 6 1 1 7212905 3 4 7212909 15 3 133212142 -7212910 72129 1 1 44 10007 1 2 7213301 1 -7212911 72129 7 1 7212906 3 2 7212904 1 1 Q3_72129_0 3 4 1 1 1 -7213004 72130 4 1 44 10007 1 2 7213301 -7213005 72130 5 1 1 7213004 3 1 7212911 3 2 7213002 2 20235 SELECT_NPC_NONE 1 -7213006 72130 6 1 7213005 3 27 7213006 2 1 20235 3 4 1 1 1 15 3 133212034 22 3009 0 22 3136 0 22 3141 0 22 3181 0 28 7213006 -7213007 72130 7 1 1 7213005 3 15 3 133212135 -7213008 72130 8 1 1 7213005 3 15 3 133212292 -7213009 72130 9 1 1 7213005 3 4 7213009 15 3 133212034 -7213104 72131 4 1 44 10007 1 2 7213301 -7213105 72131 5 1 1 7213104 3 1 7212911 3 2 7213102 2 20236 SELECT_NPC_NONE 1 -7213106 72131 6 1 7213105 3 27 7213106 2 1 20236 3 2 1 1 1 15 3 133212029 22 3010 0 22 3016 0 22 3141 0 22 3056 0 28 7213106 -7213107 72131 7 1 1 7213105 3 15 3 133212494 -7213108 72131 8 1 1 7213105 3 15 3 133212103 -7213109 72131 9 1 1 7213105 3 4 7213109 15 3 133212029 -7213201 72132 1 1 7213402 3 20 7213201_finish 1 1 1 Q3_72132_1 30 3 4 1 1 1 19 3 133212143,2 19 3 133212233,2 19 3 133212022,2 -7213202 72132 2 1 7213201 3 20 7213202_finish 1 1 15 3 133212143 -7213204 72132 3 1 7213202 3 27 7213204 2 1 20259 3 4 1 1 22 3017 0 15 3 133212143 28 7213204 -7213205 72132 5 1 7213204 3 2 7213201 2 20248 1 1 22 3080 1 22 3088 1 22 3087 1 22 3089 1 -7213206 72132 4 1 1 7213202 3 4 7213206 15 3 133212143 -7213301 72133 1 1 44 10007 1 2 7213301 1 1 1 20248 1100 -7213401 72134 1 1 1 7212906 3 1 7213006 3 1 7213106 3 2 7213401 2 20248 SELECT_NPC_NONE 1 19 3 133212002,2 -7213402 72134 2 1 7213401 3 4 7213402 1 56 3 111 -7213501 72135 3 1 1 7213505 3 2 7213501 1 15 3 133220036 -7213502 72135 4 1 1 7213501 3 2 7213502 1 15 3 133220036 -7213503 72135 5 1 1 7213502 3 20 fin_721353637 1 2 7213503 1 15 3 133220036 14 7213501 -7213504 72135 1 1 1 7210007 3 20 fin_721353637 1 1 1 -7213505 72135 2 1 1 7210007 3 4 7213505 1 -7213601 72136 3 1 1 7213605 3 2 7213601 1 15 3 133220036 15 3 133220036 -7213602 72136 4 1 1 7213601 3 2 7213602 1 15 3 133220036 -7213603 72136 5 1 1 7213602 3 20 fin_721353637 1 2 7213603 1 15 3 133220036 14 7213601 -7213604 72136 1 1 1 7210007 3 20 fin_721353637 1 1 1 -7213605 72136 2 1 1 7210007 3 4 7213605 1 -7213701 72137 3 1 1 7213705 3 2 7213701 1 15 3 133220036 15 3 133220036 -7213702 72137 4 1 1 7213701 3 2 7213702 1 15 3 133220036 -7213703 72137 5 1 1 7213702 3 20 fin_721353637 1 2 7213703 1 15 3 133220036 14 7213701 -7213704 72137 1 1 1 7210007 3 20 fin_721353637 1 1 1 -7213705 72137 2 1 1 7210007 3 4 7213705 1 -7213801 72138 1 1 44 10007 1 2 7213801 2 1 20238 3 4 1 1 1 -7213802 72138 2 1 7213801 3 27 7213802 2 1 20238 3 4 1 1 28 7213802 -7213803 72138 4 1 7213807 3 18 1 18,21 2 1 20238 3 4 1 1 -7213804 72138 5 1 7213803 3 2 7213807 18 21,18 2 1 20238 3 4 1 1 14 7213803 -7213805 72138 6 1 7213804 3 20 7213805_finish 1 2 1 20238 3 4 1 1 19 3 133212150,2 -7213806 72138 7 1 7213805 3 2 7213805 2 1 20238 3 4 1 1 1 19 3 133212151,2 19 3 133212148,2 -7213807 72138 3 1 7213802 3 2 7213803 1 -7213901 72139 1 1 1 7213806 3 27 7213802 58 0 28 7213802 -7213902 72139 2 1 1 7213901 3 135 72139 1 1 15 3 133212151 15 3 133212151 -7213903 72139 3 1 1 7213902 3 27 7213802 58 0 28 7213802 19 3 133212153,2 -7213904 72139 4 1 1 7213903 3 135 72139 1 1 15 3 133212151 15 3 133212151 -7213905 72139 5 1 1 7213904 3 27 7213802 58 0 28 7213802 19 3 133212153,3 -7213906 72139 6 1 1 7213905 3 135 72139 1 1 15 3 133212151 15 3 133212151 -7213907 72139 7 1 1 7213906 3 2 7213907 19 3 133212152,2 -7213908 72139 9 1 1 7213907 3 1 5 100971 1 5 100972 1 5 100973 1 1 15 3 133212152 19 3 133212511,2 -7213909 72139 8 1 1 7213907 3 1 15 3 133212151 -7214001 72140 1 1 44 10007 1 1 2 7214001 2 1 20240 3 4 1 1 -7214002 72140 2 1 7214001 3 27 7214001 2 1 20240 3 4 1 1 28 7214001 -7214003 72140 4 1 1 7214016 3 20 7214003_finish 1 1 1 Q3_72140_4 30 3 4 2 1 19 3 133212158,2 -7214004 72140 5 1 7214003 3 2 7214004 2 1 20240 3 4 1 1 -7214005 72140 7 1 7214027 3 2 7214005 18 14,11 2 1 20240 3 4 1 1 14 7214027 -7214006 72140 8 1 7214005 3 27 7214001 2 1 20240 3 4 1 1 19 3 133212563,2 28 7214001 -7214007 72140 10 1 7214017 3 2 7214008 2 1 20240 3 4 1 1 -7214008 72140 11 1 7214007 3 27 7214008 2 1 20240 3 4 1 1 109462 1 28 7214008 -7214009 72140 13 1 7214018 3 27 7214009 2 1 20240 3 4 1 28 7214009 -7214010 72140 19 2 1 7214019 3 1 7214023 3 1 7214024 3 2 7214013 2 1 20240 3 4 1 1 -7214011 72140 21 1 7214020 3 2 7214016 2 1 20240 3 4 1 1 1 58 0 -7214012 72140 23 1 99902 3 27 7214001 28 7214001 -7214013 72140 25 1 1 99902 3 20 7214013_finish 1 -7214014 72140 26 1 1 99902 3 2 7214020 -7214015 72140 27 1 1 99902 3 2 7214023 1 -7214016 72140 3 1 7214002 3 2 7214003 2 1 20240 3 4 1 1 -7214017 72140 9 1 7214006 3 2 7214007 2 1 20240 3 4 1 1 -7214018 72140 12 1 7214008 3 2 7214010 2 1 20240 3 4 1 1 -7214019 72140 16 1 1 7214009 3 20 7214009 721400903 2 7214012 2 1 20240 3 4 1 1 -7214020 72140 20 1 7214010 3 20 7214020_finish 1 1 1 Q3_72140_5 30 3 4 1 1 -7214021 72140 24 1 1 99902 3 2 7214019 1 -7214022 72140 22 1 99902 3 2 7214017 1 -7214023 72140 17 1 1 7214009 3 20 7214009 721400902 2 7214027 2 1 20240 3 4 1 1 -7214024 72140 18 1 1 7214009 3 20 7214009 721400901 2 7214026 2 1 20240 3 4 1 1 -7214025 72140 99 1 1 99902 3 27 7214010 -7214026 72140 98 1 1 99902 3 27 7214009 -7214027 72140 6 1 7214004 3 18 1 11,14 2 1 20240 3 4 1 1 -7214101 72141 1 1 44 10007 1 2 7214103 1 15 3 133212058 19 3 133212058,1 -7214102 72141 4 1 1 7214113 3 2 7214106 1 58 0 -7214103 72141 5 1 1 7214102 3 135 72141 1 1 15 3 133212058 -7214104 72141 6 1 1 7214103 3 2 7214108 1 15 3 133212058 19 3 133212154,2 -7214105 72141 9 1 1 7214115 3 2 7214111 1 58 0 -7214106 72141 10 1 1 7214105 3 135 72141 1 1 15 3 133212058 -7214107 72141 11 1 1 7214106 3 2 7214114 1 15 3 133212058 19 3 133212154,3 -7214108 72141 14 1 1 7214117 3 2 7214117 1 58 0 -7214109 72141 15 1 1 7214108 3 135 72141 1 1 15 3 133212058 -7214110 72141 19 1 7214120 3 20 7214110_finish 1 1 1 Q3_72141_2 30 3 4 1 1 100986,100987 1,1 19 3 133212058,2 -7214111 72141 20 1 7214110 3 20 7214111_finish 1 1 1 Q3_72141_1 30 3 2 1 1 1 19 3 133212157,2 -7214112 72141 2 1 1 7214101 3 2 7214104 1 15 3 133212058 -7214113 72141 3 1 1 7214112 3 2 7214105 1 15 3 133212058 -7214114 72141 7 1 1 7214104 3 2 7214109 1 15 3 133212058 -7214115 72141 8 1 1 7214114 3 2 7214110 1 15 3 133212058 -7214116 72141 12 1 1 7214107 3 2 7214115 1 15 3 133212058 -7214117 72141 13 1 1 7214116 3 2 7214116 1 15 3 133212058 -7214118 72141 16 1 1 7214109 3 2 7214119 1 15 3 133212058 19 3 133212154,4 -7214119 72141 17 1 1 7214118 3 2 7214120 1 15 3 133212058 -7214120 72141 18 1 1 7214119 3 2 7214121 1 15 3 133212058 -7214201 72142 1 1 1 7210708 3 4 7214201 1 -7214202 72142 3 1 1 7214201 3 2 7214202 22 214214,214215,7214216,7214217,7214218,7214220,7214221,7214222,7214223,7214224,7214225,7214226,7214227,7214228,7214229,7214230,7214231,7214232,7214233,7214234,7214235,7214236,7214237,7214238,7214239,7214240 1 49 1 1 14 7214202 19 3 133220636,2 48 1 0 15 3 133220636 -7214203 72142 4 1 1 7214202 3 2 7214206 22 214214,214215,7214216,7214217,7214218,7214220,7214221,7214222,7214223,7214224,7214225,7214226,7214227,7214228,7214229,7214230,7214231,7214232,7214233,7214234,7214235,7214236,7214237,7214238,7214239,7214240 1 49 1 1 14 7214202 19 3 133220636,2 -7214204 72142 5 1 1 7214203 3 2 7214219 22 214214,214215,7214216,7214217,7214218,7214220,7214221,7214222,7214223,7214224,7214225,7214226,7214227,7214228,7214229,7214230,7214231,7214232,7214233,7214234,7214235,7214236,7214237,7214238,7214239,7214240 1 49 1 1 14 7214202 19 3 133220636,2 -7214205 72142 2 1 1 7214201 3 119 1 3 1 1 -7214301 72143 1 1 44 10007 1 2 7214301 -7214302 72143 2 1 1 7214301 3 1 136 7214507 3 136 7214604 3 136 7214704 3 136 7214805 3 1 -7214401 72144 1 1 4 1 7012801 3 1 2102115 3 1 2102124 3 2 2 7214407 2 7214413 1 19 3 133221017,2 -7214403 72144 5 1 7214413 3 2 7214402 1 1 Q7214403Pos 50 3 2 2 1 1 19 3 133220128,1 19 3 133221017,1 19 3 133220128,2 20260,3088 1100 -7214404 72144 6 1 7214403 3 2 7214403 1 1 Q7214404Pos 35 3 2 2 1 1 19 3 133103576,1 19 3 133103576,3 20260,3088 1100 -7214405 72144 7 1 7214404 3 20 7214405 1 1 1 Q7214405Pos 35 3 2 2 1 1 3088 1100 -7214406 72144 8 1 7214405 3 2 7214404 2 1 20082 SELECT_NPC_NONE 3 2 2 1 15 3 133103009 20082,3088 1100 -7214407 72144 9 1 7214406 3 20 7214407 1 1 1 Q7214407Pos 3 4 2 1 3088 1100 -7214408 72144 10 1 7214407 3 2 7214405 2 1 20082 SELECT_NPC_NONE 3 2 2 1 20082,3088 1100 -7214409 72144 13 1 7214414 3 2 7214406 2 1 308801 SELECT_NPC_NONE 3 2 2 1 1 3088 1100 -7214410 72144 2 1 1 7214401 3 1 2 7214414 1 -7214411 72144 3 1 1 7214410 3 27 7214401 1 28 7214401 -7214412 72144 11 1 7214408 3 27 7214405 2 1 20082 3 2 2 1 28 7214405 20082,3088 1100 -7214413 72144 4 1 1 7214411 3 2 7214420 1 -7214414 72144 12 1 7214412 3 2 7214421 2 1 20082 3 2 2 1 20082,3088 1100 -7214501 72145 1 1 7214301 3 20 7214501 1 1 WQ72145_1 40 3 2 2 1 15 3 133210114 15 3 133210114 -7214502 72145 2 1 7214501 3 2 7214501 1 1 WQ72145_NPC 20 3 2 2 1 20311 1100 -7214503 72145 3 1 7214502 3 24 7214503 3 1 WQ72145_2 80 3 2 2 1 23 7214508 1 15 3 133210114 -7214504 72145 4 1 1 7214502 3 20 7214504 1 1 23 7214503 1 -7214505 72145 5 1 1 7214502 3 20 7214505 1 1 23 7214503 1 -7214506 72145 6 1 1 7214502 3 20 7214506 1 1 23 7214503 1 -7214507 72145 8 1 7214503 3 20 7214507 1 1 WQ72145_3 3 4 1 1 100894 1 15 3 133210114 15 3 133210114 -7214508 72145 7 1 1 7214502 3 24 7214508 1 1 -7214601 72146 1 1 7214301 3 20 7214601 1 1 WQ72146_1 40 3 2 2 1 15 3 133210115 15 3 133210115 15 3 133210421 -7214602 72146 2 1 7214601 3 2 7214601 1 1 WQ72146_NPC 20 3 2 2 1 20312 1100 -7214603 72146 3 1 7214602 3 20 7214603 1 3 133210421 421008 -3554.1:217.1:-559.4 3 2 1 15 3 133210421 -7214604 72146 4 1 7214603 3 20 7214604 1 1 WQ72146_3 3 4 1 1 100894 1 15 3 133210115 15 3 133210115 15 3 133210421 -7214701 72147 1 1 7214301 3 20 7214701 1 1 WQ72147_1 50 3 2 2 1 15 3 133210120 15 3 133210120 -7214702 72147 2 1 7214701 3 2 7214701 1 1 WQ72147_NPC 20 3 2 2 1 15 3 133210120 20313 1100 -7214703 72147 3 1 7214702 3 20 7214703 1 1 WQ72147_1 50 3 2 2 1 15 3 133210120 15 3 133210121 15 3 133210261 -7214704 72147 4 1 7214703 3 20 7214704 1 1 WQ72147_2 3 4 2 1 1 100894 1 15 3 133210120 15 3 133210120 15 3 133210121 15 3 133210261 -7214801 72148 1 1 7214301 3 20 7214801 1 1 WQ72148_1 40 3 2 2 1 15 3 133210037 15 3 133210037 -7214802 72148 2 1 7214801 3 2 7214801 1 1 WQ72148_NPC 20 3 2 2 1 15 3 133210037 20314 1100 -7214803 72148 3 1 7214802 3 20 7214803 1 1 WQ72148_2 25 3 2 2 1 15 3 133210044 15 3 133210037 15 3 133210144 -7214804 72148 4 1 7214803 3 20 7214804 1 1 WQ72148_3 10 3 2 2 1 15 3 133210037 15 3 133210044 -7214805 72148 5 1 7214804 3 20 7214805 1 1 WQ72148_4 3 4 2 1 1 100894 1 15 3 133210037 15 3 133210037 -7214901 72149 1 1 1 7214507 3 1 7214604 3 1 7214704 3 1 7214805 3 2 7214902 2 1 3193 SELECT_NPC_NONE 3 2 2 1 3193 1100 -7214902 72149 2 1 7214901 3 20 7214902 1 1 WQ72149_1 3 4 2 1 15 3 133210202 3193 1100 -7214903 72149 4 1 7214902 3 20 7214903 1 1 WQ72149_2 3 4 2 1 15 3 133210202 15 3 133210202 3193 1100 -7214904 72149 5 1 7214903 3 20 7214904 1 1 WQ72149_3 45 3 2 2 1 15 3 133210100 15 3 133210388 15 3 133210389 15 3 133210390 15 3 133210391 3193 1100 -7214905 72149 6 1 7214904 3 20 7214905 1 1 WQ72149_3 3 2 2 1 100895 1 15 3 133210100 15 3 133210388 15 3 133210389 15 3 133210390 15 3 133210391 3193 1100 -7214906 72149 7 1 7214905 3 2 7214903 2 3193 SELECT_NPC_NONE 3 2 2 1 1 43 72149 1 3193 1100 -7214907 72149 3 1 1 7214902 3 27 7214901 1 1 15 3 133210202 28 7214901 -7215001 72150 1 1 44 10007 1 2 2 7215001 2 7215004 100896 1 -7215002 72150 2 1 7215001 3 20 7215002 1 1 1 WQ72150_1 3 4 2 1 15 3 133210208 3194 1100 -7215003 72150 4 1 7215009 3 20 7215003 1 1 1 WQ72150_1 3 4 2 100897 1 1 100896 1 15 3 133210208 3194 1100 -7215004 72150 6 1 7215008 3 2 7215002 2 1 3194 SELECT_NPC_NONE 3 2 2 1 100896 1 1 100897 1 3194 1100 -7215005 72150 7 1 7215004 3 20 7215005 1 1 1 WQ72150_4 3 4 2 1 3194 1100 -7215006 72150 8 1 7215005 3 20 7215006 1 1 1 WQ72150_2 70 3 2 2 1 100898 1 1 100896 1 15 3 133210209 3194 1100 -7215007 72150 9 1 7215006 3 2 7215003 2 1 3194 SELECT_NPC_NONE 3 2 2 1 1 1 100898 1 3194 1100 -7215008 72150 5 1 7215003 3 20 7215008 1 20 721500801 1 1 14 7215009 3194 1100 1 -7215009 72150 3 1 1 7215002 3 18 0,24 1 100896 1 29 100897 1 -7215101 72151 1 1 44 10007 1 2 7215101 -7215102 72151 2 1 7215101 3 27 7215101 2 3195 3 2 2 1 28 7215101 3195 1100 -7215103 72151 3 1 7215102 3 2 7215103 2 3195 3 2 2 1 3195 1100 -7215104 72151 4 1 7215103 3 20 7215104 1 1 WQ72151_1 40 3 2 2 1 15 3 133210353 46 3 133210093 15 3 133210387 3195,3187 1100 -7215105 72151 5 1 7215104 3 20 7215105 1 1 WQ72151_1 10 3 2 2 1 46 3 133210093 15 3 133210093 15 3 133210353 3195,3187 1100 -7215106 72151 6 2 1 7215105 3 2 7215104 2 3187 3 2 2 1 3195,3187 1100 -7215107 72151 10 1 1 7215110 3 4 7215107 1 1 15 3 133210385 15 3 133210385 -7215108 72151 7 1 7215106 3 20 7215108 1 1 WQ72151_2 3 4 2 1 15 3 133210211 15 3 133210387 3195,3187 1100 -7215109 72151 9 1 7215110 3 2 7215105 2 3195 3 2 2 1 1 43 72151 1 15 3 133210385 15 3 133210098 3195,3187 1100 -7215110 72151 8 1 7215108 3 2 7215107 2 3187 3 2 2 1 3195,3187 1100 -7215201 72152 1 1 44 10007 1 2 7215201 15 3 133210226 15 3 133210227 15 3 133210228 15 3 133210229 -7215202 72152 2 1 1 7215201 3 20 7215202 1 1 100899 1 15 3 133210079 15 3 133210087 15 3 133210223 15 3 133210224 15 3 133210225 -7215203 72152 3 1 1 7215202 3 20 7215203 1 1 1 100900 1 1 100899 1 15 3 133210071 -7215301 72153 1 1 1 1 7181009 3 44 12008 1 2 2 7215301 2 7215308 3 1 20088 1100 -7215302 72153 2 1 7215301 3 4 7215302 2 20088 SELECT_NPC_NONE 3 2 1 20088 1100 320905 -7215303 72153 3 1 7215302 3 4 7215303 1 Q72153Talk1 3 4 1 20088,3082 1100 320905 -7215304 72153 4 1 7215303 3 2 7215302 2 3082 SELECT_NPC_NONE 3 2 20088,3082 1100 320905 -7215305 72153 5 1 7215304 3 4 7215305 2 20088 SELECT_NPC_NONE 3 2 1 20088,3080 1100 320905 -7215306 72153 6 1 7215305 3 4 7215306 1 Q72153Talk2 3 4 1 20088,3080 1100 320905 -7215307 72153 7 1 7215306 3 2 7215303 2 3080 SELECT_NPC_NONE 3 2 20088,3080 1100 320905 -7215308 72153 8 1 7215307 3 4 7215308 2 20088 SELECT_NPC_NONE 3 2 1 20088,3077,3080 1100 320905 -7215309 72153 9 1 7215308 3 4 7215309 1 Q72153Talk3 3 4 1 20088,3077,3080 1100 320905 -7215310 72153 10 1 7215309 3 2 7215311 2 3077 SELECT_NPC_NONE 3 2 20088,3077,3080 1100 320905 -7215311 72153 11 1 7215310 3 2 2 7215304 2 7215309 2 3080 SELECT_NPC_NONE 3 2 1 20088,3080 1100 320905 -7215312 72153 12 1 7215311 3 27 7215312 2 3080 SELECT_NPC_NONE 3 2 1 28 7215312 20088,3080 1100 320905 -7215313 72153 13 1 7215312 3 2 7215307 2 3080 SELECT_NPC_NONE 3 2 1 1 100892 1 20088,3080 1100 320905 -7215314 72153 14 1 99902 3 2 7215307 2 3080 SELECT_NPC_NONE 3 2 1 3080 1100 -7215315 72153 15 1 99902 3 4 7215315 -7215316 72153 16 1 99902 3 4 7215316 -7215401 72154 1 1 44 72122 1 2 7215401 2 3162 SELECT_NPC_NONE 3 1 2 1 1 100905 1 1100 -7215402 72154 3 1 1 7215405 3 20 13322106001 1 20 13322106002 1 1 46 3 133221060 3162,3185 1100 -7215403 72154 5 1 7215402 3 2 7215403 2 3162 SELECT_NPC_NONE 3 3 2 1 1 47 133221060 3162,3185 1100 -7215404 72154 4 1 7215402 4 2 7215409 2 3162 SELECT_NPC_NONE 3 2 2 1 14 7215402 3162,3185 1100 -7215405 72154 2 1 7215401 3 2 7215406 2 3162 3 2 2 1 3162,3185 1100 -7215501 72155 4 1 7215518 3 2 7215502 136 7215519 3 2 3180 SELECT_NPC_NONE 3 1 3180,3181,3189 1100 1 -7215502 72155 5 2 1 7215501 3 1 7215519 3 4 7215502 1 WQ72155_DCPZ 30 3 2 1 1 3180,3181,3189 1100 1 -7215503 72155 6 1 7215502 3 2 7215503 2 3181 SELECT_NPC_NONE 3 1 19 3 133217307,2 3180,3181,3189 1100 1 -7215504 72155 7 1 7215503 3 4 7215504 1 WQ72155_Zongji01 30 3 1 46 3 133217154 3180,3181,3189 1100 1 -7215505 72155 11 1 7215526 3 4 7215505 1 WQ72155_SS 20 3 1 3180,3181,3189 1100 1 -7215506 72155 14 1 1 7215522 3 4 7215506 3 1 3180,3181,3189 1100 1 -7215507 72155 15 1 7215506 3 4 7215507 1 WQ72155_YSC 40 3 1 3180,3181,3189 1100 1 -7215508 72155 16 1 7215507 3 20 7215508 1 1 WQ72155_PlayerWithDBT 20 3 1 1 46 3 133217109 3180,3181,3189 1100 1 -7215509 72155 17 1 7215508 3 2 7215512 2 20303 SELECT_NPC_NONE 3 1 20303,3180,3181,3189 1100 1 -7215510 72155 18 1 7215509 3 4 7215510 1 WQ72155_DBT 60 3 1 46 3 133222089 3180,3181,3189 1100 1 -7215511 72155 19 1 7215510 3 20 7215511 1 1 WQ72155_DBTzd 30 3 1 47 133222089 1 46 3 133222089 3180,3181,3189 1100 1 -7215512 72155 20 1 1 7215511 3 20 7215512 1 1 WQ72155_TZ 10 3 101571 1 23 7215529 1 3180,3181,3189 1100 1 -7215513 72155 25 2 1 7215530 3 25 70710406 1 1 WQ72155_DiaoChaSQX 20 3 1 15 3 133217133 1 101571 1 1 101572 1 1 101573 1 46 3 133217110 3180,3181,3189 1100 1 -7215514 72155 26 1 7215513 3 2 7215517 2 3189 SELECT_NPC_NONE 3 1 15 3 133217310 3180,3181,3189 1100 1 -7215515 72155 27 1 7215514 3 4 7215515 1 WQ72155_PZ 30 3 1 3180,3181,3189 1100 1 -7215516 72155 32 1 7215531 3 2 7215520 2 3181 SELECT_NPC_NONE 3 1 1 3180,3181,3189 1100 1 -7215517 72155 1 1 1 201310 3 4 7215517 136 7215519 3 22 3012 0 3180,3181,3189 1100 1 -7215518 72155 2 1 1 7215517 3 2 7215501 136 7215519 3 2 3004 3 1 3004,3180,3181,3189 1100 1 -7215519 72155 3 1 1 201310 3 2 2 7215502 136 7215517 3 3180,3181,3189 1100 1 -7215520 72155 8 1 7215504 3 4 7215520 1 WQ72155_Zongji02 30 3 1 46 3 133217155 3180,3181,3189 1100 1 -7215521 72155 9 1 7215520 3 4 7215521 1 WQ72155_Zongji03 30 3 1 46 3 133217156 3180,3181,3189 1100 1 -7215522 72155 13 1 7215525 3 25 70710477 1 1 WQ72155_DiaoChaSQX 15 3 1 46 3 133217234 3180,3181,3189 1100 1 -7215523 72155 30 1 7215532 3 20 7215523 1 1 WQ72155_Dayou01 15 3 1 60 3 10 0 22 3097 0 22 3098 1 19 3 133222032,1;133222002,1;133222173,1;133222158,1 19 3 133222159,1;133222174,1;133217218,1 15 3 133217005 3180,3181,3189 1100 1 -7215524 72155 28 1 7215515 3 2 7215518 2 3181 3 1 3180,3181,3189 1100 1 -7215525 72155 12 1 1 7215505 3 2 7215508 2 3189 3 3180,3181,3189 1100 1 -7215526 72155 10 1 7215521 3 4 7215526 1 WQ72155_Zongji04 30 3 1 46 3 133217232 3180,3181,3189 1100 1 -7215527 72155 21 1 1 7215511 3 20 7215527 1 1 WQ72155_TZ02 10 3 101572 1 23 7215529 1 3180,3181,3189 1100 1 -7215528 72155 22 1 1 7215511 3 20 7215528 1 1 WQ72155_TZ03 10 3 101573 1 23 7215529 1 3180,3181,3189 1100 1 -7215529 72155 23 1 1 7215511 3 24 7215529 3 1 1 3180,3181,3189 1100 1 -7215530 72155 24 1 1 7215511 3 136 7215529 3 1 1 19 3 133222090,1;133222204,1;133222205,1 3180,3181,3189 1100 1 -7215531 72155 31 1 1 7215523 3 4 7215531 1 1 60 3 10 0 3180,3181,3189 1100 1 -7215532 72155 29 2 1 7215524 3 20 7215532 3 1 WQ72155_PZ 30 3 1 15 3 133217297 15 3 133217297 3180,3181,3189 1100 1 -7215601 72156 5 1 1 7215603 3 20 7215601 1 1 1 WQ72156_ZhiChui03 30 3 2 1 23 7215609 1 1 -7215602 72156 1 1 7215516 3 4 7215602 1 1 WQ72156_PanZuo2 80 3 1 1 -7215603 72156 2 1 7215602 3 20 7215603 1 1 WQ72156_PanZuo2 20 3 1 46 3 133222091 1 -7215604 72156 3 1 1 7215603 3 20 7215604 1 1 WQ72156_ZhiChui01 15 3 23 7215609 1 15 3 133222232 1 -7215605 72156 8 1 1 7215610 3 20 7215605 1 1 WQ72156_PanZuo2 20 3 1 22 3098 0 22 3099 1 60 3 11 0 19 3 133222024,1;133217269,1 15 3 133222206 1 -7215606 72156 10 1 7215608 3 2 7215601 2 3180 SELECT_NPC_NONE 3 1 1 3180,3181 1100 1 -7215607 72156 4 1 1 7215603 3 20 7215607 1 1 1 WQ72156_ZhiChui02 30 3 2 1 23 7215609 1 1 -7215608 72156 9 1 1 7215605 3 4 7215608 1 1 60 3 11 0 1 -7215609 72156 6 1 1 7215603 3 24 7215609 3 1 1 1 -7215610 72156 7 1 1 7215603 3 136 7215609 3 1 1 1 -7215701 72157 5 1 1 7215704 3 20 7215701 1 1 WQ72157_ZhiChui02 20 3 23 7215709 1 3180,3181 1100 1 -7215702 72157 1 1 7215606 3 4 7215702 1 WQ72157_ShanTou 60 3 1 1 -7215703 72157 2 1 7215702 3 2 7215701 2 3181 3 1 3180,3181 1100 1 -7215704 72157 3 1 7215703 3 4 7215704 1 WQ72157_PanZuo3 10 3 1 19 3 133222096,2;133222092,2 19 3 133222320,2;133222315,2;133222323,2 19 3 133222300,2;133222308,2;133222301,1;133222318,1 3180,3181 1100 1 -7215705 72157 4 1 1 7215704 3 20 7215705 1 1 WQ72157_Zhichui 20 3 23 7215709 1 19 3 133222233,2 3180,3181 1100 1 -7215706 72157 9 1 7215710 3 20 7215706 1 1 WQ72157_Zhichui 15 3 1 1 22 3099 0 22 3100 1 15 3 133222218 3180,3181 1100 1 -7215707 72157 6 1 1 7215704 3 20 7215707 1 1 WQ72157_ZhiChui03 20 3 23 7215709 1 3180,3181 1100 1 -7215708 72157 10 1 1 7215706 3 4 7215708 1 1 1 60 3 12 0 1 -7215709 72157 7 1 1 7215704 3 24 7215709 3 1 1 3180,3181 1100 1 -7215710 72157 8 1 1 7215704 3 136 7215709 3 1 1 19 3 133222212,2;133222213,2;133222214,2;133222215,2;133222216,2 19 3 133222217,2;133222219,2;133222221,2;133222222,2;133222223,2 19 3 133222224,2;133222225,2;133222226,2;133222302,2;133222303,2 19 3 133222304,2;133222305,2;133222306,2;133222307,2;133222309,2 19 3 133222310,2;133222316,2;133222317,2;133222319,2;133222321,2;133222324,2 3180,3181 1100 1 -7215801 72158 3 1 7215806 3 20 7215802 1 1 WQ72158_Panzuo42 15 3 1 60 3 13 0 22 3100 0 22 3012 1 15 3 133222227 3180,3181 1100 1 -7215802 72158 11 1 1 7215801 3 4 7215802 3 1 1 56 3 112 19 3 133222181,1 3180,3181 1100 1 -7215803 72158 13 1 7215807 3 20 7215803 1 1 WQ72158_ZhanDou 60 3 1 19 3 133222228,2;133222229,2 3180,3181 1100 1 -7215804 72158 15 1 7215809 3 5 100950 1 1 WQ72158_Last 15 3 1 19 3 133222212,1;133222213,1;133222214,1;133222215,1;133222216,1 19 3 133222217,1;133222219,1;133222221,1;133222222,1;133222223,1 19 3 133222224,1;133222225,1;133222226,1;133222302,1;133222303,1 19 3 133222304,1;133222305,1;133222306,1;133222307,1;133222309,1 19 3 133222310,1;133222316,1;133222317,1;133222319,1;133222321,1;133222324,1 19 3 133217223,2 15 3 133217001 3180,3181 1100 1 -7215805 72158 16 1 7215804 3 2 7215801 2 3180 3 1 1 19 3 133222096,1;133222092,1 15 3 133222315 15 3 133222320 15 3 133222323 2 3 365,366 3180,3181 1100 1 -7215806 72158 2 1 1 7215808 3 20 7215806 3 1 WQ72158_PanZuo4 20 3 1 15 3 133222312 15 3 133222312 3180,3181 1100 1 -7215807 72158 12 1 7215802 3 4 7215807 1 WQ72158_Zhandouqian 60 3 1 3180,3181 1100 1 -7215808 72158 1 1 7215706 3 4 7215808 1 WQ72158_PlayerDao 20 3 1 15 3 133222096 3180,3181 1100 1 -7215809 72158 14 1 7215803 3 4 7215809 1 WQ72158_LastFirst 10 3 1 3180,3181 1100 1 -7215810 72158 4 1 1 7215806 3 136 7215801 3 1 22 3101 0 22 3201 0 22 3301 0 3180,3181 1100 1 -7215811 72158 6 1 1 7215806 3 136 7215801 3 1 22 3119 0 22 3219 0 22 3065 1 22 3165 1 3180,3181 1100 1 -7215812 72158 9 1 1 7215806 3 136 7215801 3 1 22 3118 0 22 3218 0 22 3066 1 22 3166 1 3180,3181 1100 1 -7215813 72158 5 1 1 7215806 3 136 7215801 3 1 22 3086 1 22 3186 1 22 3286 1 3180,3181 1100 1 -7215814 72158 10 1 1 7215806 3 136 7215801 3 1 22 3117 0 22 3217 0 22 3096 1 22 3196 1 3180,3181 1100 1 -7215815 72158 7 1 1 7215806 3 136 7215801 3 1 22 3120 0 22 3220 0 22 3093 1 22 3193 1 3180,3181 1100 1 -7215816 72158 8 1 1 7215806 3 136 7215801 3 1 22 3121 0 22 3221 0 22 3094 1 22 3194 1 3180,3181 1100 1 -7215901 72159 1 1 1 7212422 3 1 3164 1100 -7215902 72159 2 1 1 7212422 3 2 7215902 1 3164 1100 -7215903 72159 5 1 1 7215902 3 20 7215903_end 1 20 7215903_fail 1 1 19 3 133213151,1 19 3 133213361,1 19 3 133213151,1 19 3 133213361,1 3164 1100 -7215904 72159 6 1 1 7215903 4 2 7215905 1 14 7215902 19 3 133213151,1 19 3 133213361,1 3164 1100 -7215905 72159 7 1 1 7215903 3 2 7215904 1 14 7215902 19 3 133213151,1 19 3 133213361,1 3164 1100 -7215906 72159 3 1 1 7212422 3 4 7215906 1 19 3 133213151,2 3164 1100 -7215907 72159 4 1 1 7212422 3 4 7215907 1 19 3 133213361,2 3164 1100 -7216001 72160 1 38 7216001 2 7216002 1 20284 -7216002 72160 2 1 7216001 3 4 7216002 20284 -7216003 72160 3 1 7216002 3 20 1111011220101 1 20 1111011220102 1 14 7216001 15 1 111101122 20284 -7216004 72160 4 1 7216003 3 2 7216005 1 20284 -7216005 72160 5 1 7216004 3 4 7216005 20284 -7216006 72160 6 1 7216005 3 20 1111011220201 1 20 1111011220202 1 14 7216004 15 1 111101122 20284 -7216007 72160 7 1 7216006 3 2 7216008 1 20284 -7216008 72160 8 1 7216007 3 4 7216008 20284 -7216009 72160 9 1 7216008 3 20 1111011220301 1 20 1111011220302 1 14 7216007 15 1 111101122 20284 -7216010 72160 11 1 99902 3 2 7216016 1 20284 -7216011 72160 12 1 99902 3 4 7216011 20284 -7216012 72160 13 1 99902 3 20 1111011220401 1 20 1111011220402 14 7216010 14 7216010 15 1 111101122 20284 -7216013 72160 14 1 99902 3 2 7216017 20284 -7216014 72160 15 1 99902 3 4 7216014 20284 -7216015 72160 16 1 99902 3 4 7216015 20284 -7216016 72160 10 2 1 99902 3 2 2 7216013 1 20284 -7216101 72161 2 1 7216113 3 20 7216101_finish 1 2 1 20291 3 4 1 1 19 3 133212168,2 -7216102 72161 3 1 7216101 3 2 7216101 2 1 20291 3 4 1 1 -7216103 72161 4 1 7216102 3 20 7216103_finish 1 1 1 Q3_72161_1 30 3 4 1 1 19 3 133212172,2 -7216104 72161 6 1 7216114 3 27 7216104 2 1 20291 3 4 1 1 28 7216104 -7216105 72161 7 1 7216104 3 2 7216105 1 -7216106 72161 8 1 7216105 3 18 1 10,12 2 1 20291 3 4 1 1 -7216107 72161 9 1 7216106 3 2 7216106 18 12,10 2 1 20291 3 4 1 1 1 14 7216106 -7216108 72161 10 1 99902 3 20 7216108_finish 4 3 1 19 3 133212180,2 19 3 133212297,2 19 3 133212298,2 19 3 133212299,2 -7216109 72161 20 1 99902 3 1 -7216110 72161 21 1 99902 3 20 7216110_finish 4 -7216111 72161 13 1 99902 3 20 7216111_finish 1 2 20291 SELECT_NPC_NONE 1 1 19 3 133212179,2 -7216112 72161 22 1 99902 3 -7216113 72161 1 1 1 53 7216101 1 200908 3 2 7216112 1 19 3 133212168,2 19 3 133212169,2 -7216114 72161 5 1 7216103 3 2 7216103 2 1 20291 3 4 1 1 -7216201 72162 2 1 7216216 3 20 7216201 1 1 WQ72162_TengYuan01 15 3 1 19 3 133217150,1 3063 1100 1 -7216202 72162 3 1 7216201 3 2 7216201 2 3063 3 1 100992 1 3063 1100 1 -7216203 72162 4 1 7216202 3 20 7216203 1 3 133217023 23005 -4425:214:-3973 3 1 15 3 133217023 3063 1100 1 -7216204 72162 6 1 7216205 3 2 7216214 2 3063 3 1 3063 1100 1 -7216205 72162 5 1 7216203 3 20 7216205 1 1 WQ72162_DiaoCha01 15 3 1 3063 1100 1 -7216206 72162 7 1 7216204 3 4 7216206 1 WQ72162_DiXiaShi01 15 3 1 3063 1100 1 -7216207 72162 10 1 7216210 3 20 7216207 1 1 WQ72162_JieMi 15 3 1 3063 1100 1 -7216208 72162 11 1 7216207 3 20 7216208 1 1 WQ72162_JieMi 15 3 1 1 100992 1 15 3 133217228 3063 1100 1 -7216209 72162 12 1 7216208 3 4 7216209 2 3063 3 1 15 3 133217229 46 3 133217235 3063 1100 1 -7216210 72162 9 1 7216217 3 20 7216210 1 3 1 133217006 6023 -4427:205:-3973 3 1 15 3 133217006 3063 1100 1 -7216211 72162 14 1 7216219 3 4 7216211 1 WQ72162_TengYuanZD01 20 3 1 46 3 133217235 3063 1100 1 -7216212 72162 15 1 7216211 3 4 7216212 2 3063 3 1 46 3 133217235 3063 1100 1 -7216213 72162 18 1 7216220 3 2 7216207 2 3063 3 1 46 3 133217235 3063 1100 1 -7216214 72162 21 1 7216228 3 20 7216214 1 1 WQ72162_TYZD_YWS 20 3 1 46 3 133217114 46 3 133217235 3063 1100 1 -7216215 72162 22 1 7216214 3 2 7216209 2 3063 SELECT_NPC_NONE 3 1 46 3 133217235 3063 1100 1 -7216216 72162 1 1 1 201310 3 4 7216216 19 3 133217150,2 3063 1100 1 -7216217 72162 8 1 7216206 3 2 7216203 2 3063 3 1 3063 1100 1 -7216219 72162 13 1 7216209 3 2 7216204 2 3063 3 1 46 3 133217235 3063 1100 1 -7216220 72162 17 1 7216227 3 20 7216220 1 1 WQ72162_TYZD_DBT 20 3 1 46 3 133217113 46 3 133217235 3063 1100 1 -7216221 72162 19 1 7216213 3 4 7216221 2 3063 3 1 46 3 133217235 3063 1100 1 -7216222 72162 23 1 7216215 3 4 7216222 2 3063 3 1 46 3 133217235 3063 1100 1 -7216223 72162 25 1 7216229 3 20 7216223 1 1 WQ72162_TYZD_YRZ 20 3 1 46 3 133217115 46 3 133217235 3063 1100 1 -7216224 72162 26 1 7216223 3 2 7216211 2 3063 3 1 46 3 133217235 3063 1100 1 -7216225 72162 27 1 7216224 3 4 7216225 2 3063 3 1 46 3 133217235 3063 1100 1 -7216226 72162 30 1 7216231 3 2 7216213 2 3063 3 1 1 46 3 133217235 3063 1100 1 -7216227 72162 16 1 7216212 3 2 7216206 2 3063 3 1 46 3 133217235 3063,20382 1100 1 -7216228 72162 20 1 7216221 3 2 7216208 2 3063 3 1 46 3 133217235 3063,20383 1100 1 -7216229 72162 24 1 7216222 3 2 7216210 2 3063 3 1 46 3 133217235 3063,20381 1100 1 -7216230 72162 28 1 7216225 3 2 7216212 2 3063 3 1 46 3 133217235 3063,20380 1100 1 -7216231 72162 29 1 7216230 3 4 7216231 2 3063 3 1 46 3 133217235 3063 1100 1 -7216301 72163 3 1 99902 3 4 7216301 1 WQ72163_LuRen01 50 3 1 -7216302 72163 7 1 7216312 3 2 7216303 2 3062 3 1 100989,100990,100991 1,1,1 3062 1100 1 -7216303 72163 8 1 1 7216302 3 4 7216303 3 1 23 7216313 1 3062 1100 1 -7216304 72163 9 1 1 7216302 3 4 7216304 3 1 23 7216313 1 3062 1100 1 -7216305 72163 10 1 1 7216302 3 4 7216305 3 1 23 7216313 1 3062 1100 1 -7216306 72163 11 1 1 7216302 3 4 7216306 3 1 23 7216313 1 3062 1100 1 -7216307 72163 14 1 7216314 3 2 7216304 2 3062 3 1 1 100988 1 1 100989 1 1 100990 1 1 100991 1 3062 1100 1 -7216308 72163 1 1 1 201310 3 25 70710412 1 1 100988 1 19 3 133217116,2 1 -7216309 72163 2 1 1 7216308 3 4 7216309 1 1 -7216310 72163 4 1 99902 3 2 7216304 2 20381 3 1 -7216311 72163 5 1 99902 3 4 7216311 1 WQ72163_LuRen02 50 3 1 -7216312 72163 6 1 7216309 3 2 7216302 2 3005 3 1 3005 1100 1 -7216313 72163 12 1 1 7216302 3 24 7216313 4 1 1 3062 1100 1 -7216314 72163 13 1 1 7216302 3 136 7216313 3 1 1 3062 1100 1 -7216401 72164 20 1 1 99902 3 -7216402 72164 21 1 99902 3 -7216403 72164 22 1 99902 3 -7216404 72164 23 1 99902 3 -7216405 72164 24 1 99902 3 -7216406 72164 25 1 99902 3 -7216407 72164 26 1 99902 3 -7216408 72164 27 1 1 99902 3 -7216409 72164 8 1 99902 3 -7216410 72164 9 1 99902 3 -7216411 72164 12 1 99902 3 -7216412 72164 13 1 99902 3 -7216413 72164 14 1 99902 3 -7216414 72164 15 1 99902 3 -7216415 72164 16 1 99902 3 -7216416 72164 17 1 99902 3 -7216417 72164 18 1 1 99902 3 -7216418 72164 19 1 99902 3 -7216419 72164 28 1 99902 3 -7216420 72164 29 1 99902 3 -7216421 72164 30 1 99902 3 -7216422 72164 31 1 99902 3 -7216423 72164 32 1 99902 3 -7216424 72164 33 1 99902 3 -7216425 72164 34 1 99902 3 -7216426 72164 35 1 99902 3 -7216427 72164 36 1 99902 3 -7216428 72164 37 1 99902 3 -7216429 72164 38 1 1 99902 3 -7216430 72164 39 1 99902 3 -7216431 72164 40 1 99902 3 -7216432 72164 41 1 99902 3 -7216433 72164 42 1 99902 3 -7216434 72164 43 1 99902 3 -7216435 72164 44 1 99902 3 -7216436 72164 45 1 99902 3 -7216437 72164 46 1 99902 3 -7216438 72164 1 1 1 1 7215805 3 2 7216401 1 3189 1100 1 -7216439 72164 2 1 1 1 7216438 3 20 7216439 4 1 WQ72164_CleanShenshe 20 3 1 46 3 133217127 3189 1100 1 -7216440 72164 4 1 99902 3 -7216441 72164 5 1 99902 3 -7216442 72164 6 1 99902 3 -7216443 72164 3 1 1 1 7216439 3 2 7216402 2 3189 3 1 1 58 1 3189 1100 1 -7216444 72164 47 1 99902 3 -7216445 72164 48 1 99902 3 -7216446 72164 49 1 99902 3 -7216447 72164 50 1 99902 3 -7216448 72164 51 1 99902 3 -7216449 72164 52 1 99902 3 -7216450 72164 53 1 99902 3 -7216451 72164 11 1 99902 3 -7216452 72164 7 1 99902 3 -7216453 72164 10 1 99902 3 -7216501 72165 1 1 1 7215007 3 2 7216501 -7216502 72165 2 1 1 7216501 3 20 7216502 1 1 58 0 15 3 133210218 -7216503 72165 4 1 1 7216511 3 2 7216502 1 -7216504 72165 5 1 1 7216503 3 20 7216504 1 1 15 3 133210217 58 1 15 3 133210217 -7216505 72165 7 1 1 7216512 3 2 7216503 1 -7216506 72165 8 1 1 7216505 3 20 7216506 1 1 58 2 15 3 133210219 -7216507 72165 10 1 1 7216513 3 2 7216504 1 -7216508 72165 11 1 1 7216507 3 20 7216508 1 1 58 3 15 3 133210214 -7216509 72165 13 1 1 7216514 3 2 7216505 1 59 72165 0 59 72165 1 59 72165 2 59 72165 3 -7216510 72165 14 1 1 7216509 3 20 7216510 1 1 1 43 72165 1 15 3 133210220 -7216511 72165 3 1 1 7216502 3 135 72165 1 1 1 -7216512 72165 6 1 1 7216504 3 135 72165 1 1 1 1 -7216513 72165 9 1 1 7216506 3 135 72165 2 1 1 1 -7216514 72165 12 1 1 7216508 3 135 72165 3 1 1 1 -7216601 72166 6 1 1 7216630 3 1 2 7216601 1 1 Q3_72116_1 3 2 2 20321,3042,3041,20333 1100 19012 -7216602 72166 9 1 1 7216635 3 1 4 7216602 1 Q3_72116_2 50 3 2 1 47 133223326 46 3 133223326 20320 1100 -7216603 72166 10 1 1 7216602 3 1 2 7216602 2 1 20320 3 2 2 1 1 100950 1 20320 1100 -7216604 72166 12 1 1 7216643 3 1 20 set_mission_7216604_finish 1 3 1 133223312 312001 -6277.375:214.4355:-2993.29 3 2 2 1 15 3 133223312 15 3 133223312 20320,20444 1100 -7216605 72166 16 1 1 1 7216637 3 1 2 7216603 1 1 -7216606 72166 17 1 1 7216605 3 1 4 7216606 1 1 Q3_72116_JS_Nav 50 3 2 2 1 20323,20324,20450,20451,20446,20447 1100 -7216607 72166 21 1 1 1 7216606 3 1 24 7216607 3 1 1 Q3_72166_JiSi_Center 40 3 2 2 1 20450,20451,20446,20447 1100 -7216608 72166 24 1 1 7216640 3 1 4 7216608 1 1 Q3_72116_AreaA_Nav 3 4 2 1 46 3 133223327 20450,20451,20446,20447 1100 -7216609 72166 26 1 1 7216641 3 1 2 7216607 2 20327 3 2 47 133223327 20327,20450,20451,20446,20447 1100 -7216610 72166 27 1 1 7216609 3 1 20 D2_AreaA_Puzzle_Finish 1 1 1 Q_72166_AreaA_Puzzle_Nav 25 3 2 2 1 15 3 133225048,133223378,133225030,133225047 20450,20451,20446,20447 1100 -7216611 72166 29 1 1 7216623 3 1 4 7216611 1 1 Q3_72116_AreaB_Nav 35 3 2 2 1 20450,20451,20446,20447 1100 -7216612 72166 31 1 1 7216642 3 1 2 7216609 3 2 2 1 1 15 3 133223379 20328,20444,20450,20451,20446,20447 1100 -7216613 72166 35 1 1 7216615 3 1 20 72166_AreaC_ItemUse 1 3 1 133225049 49001 -6311.984:252:-2536 3 2 2 15 3 133225049 20450,20451,20446,20447 1100 -7216614 72166 32 1 1 7216612 3 1 20 D2_AreaB_Puzzle_Finish 1 1 1 Q3_72116_AreaB_Nav 30 3 2 2 1 15 3 133223403 20450,20451,20446,20447 1100 -7216615 72166 34 1 1 7216624 3 1 4 7216615 1 1 Q3_72116_AreaC_Nav 40 3 2 2 1 20450,20451,20446,20447 1100 -7216616 72166 42 2 1 1 7216650 3 1 20 D2_AreaC_StoneFind_3 1 3 2 2 1 20450,20451,20446,20447 1100 -7216617 72166 45 1 1 7216628 3 1 20 D2_AreaC_Puzzle_Finish 1 1 1 Q_72166_StoneTrigger 30 3 2 2 1 20450,20451,20446,20447 1100 -7216618 72166 47 1 1 7216625 3 1 4 7216618 1 1 Q3_72116_JS_Nav 50 3 2 2 1 15 3 133225091 -7216619 72166 53 1 1 7216647 3 1 2 7216606 2 1 20321 3 2 2 1 1 58 0 20321 1100 19012 -7216620 72166 36 1 1 7216613 3 1 2 7216611 2 1 20334 3 2 2 1 15 3 133225049 47 133225156 46 3 133225156 20334,20450,20451,20446,20447 1100 -7216621 72166 18 1 1 1 7216606 3 1 2 7216605 1 3 2 2 1 23 7216607 1 20450,20451,20446,20447 1100 -7216622 72166 19 1 1 1 7216606 3 1 2 7216604 3 2 1 23 7216607 1 20323,20324,20450,20451,20446,20447 1100 -7216623 72166 28 1 1 7216610 3 1 2 7216608 2 20327 3 2 2 1 20327,20450,20451,20446,20447 1100 -7216624 72166 33 1 1 7216614 3 1 2 7216610 2 20328 3 2 2 1 20328,20450,20451,20446,20447 1100 -7216625 72166 46 1 1 7216617 3 1 2 7216612 2 1 20334 3 2 2 1 47 133225157 46 3 133225157 20334,20450,20451,20446,20447 1100 -7216626 72166 40 2 1 1 7216650 3 1 20 D2_AreaC_StoneFind_2 1 3 2 2 1 20450,20451,20446,20447 1100 -7216627 72166 41 2 1 1 7216650 3 1 20 D2_AreaC_StoneFind_1 1 3 2 2 1 19 3 133225271,1 19 3 133225271,2 20450,20451,20446,20447 1100 -7216628 72166 44 1 1 7216652 3 1 20 D2_AreaC_Stone_Place 1 1 1 Q_72166_StoneTrigger 30 3 2 2 1 20450,20451,20446,20447 1100 -7216629 72166 48 1 1 1 7216618 3 1 2 7216613 1 -7216630 72166 1 1 1 1 7216719 3 1 135 72167 1 1 1 62 1 1 60 3 7 11 22 3103 1 15 3 133225176 -7216631 72166 2 1 1 1 7216630 3 1 4 7216631 1 2 2 1 1 -7216632 72166 3 1 1 1 7216630 3 1 4 7216632 1 136 7216601 3 1 -7216633 72166 4 1 1 1 7216632 3 1 2 7216614 1 1 -7216634 72166 13 1 1 1 7216604 3 1 2 7216619 1 20320,20444 1100 -7216635 72166 8 1 1 7216601 3 1 4 7216635 1 1 72167_jinquan 30 3 2 2 1 62 1 0 60 3 7 0 22 3103 0 46 3 133226004 20321 1100 -7216636 72166 14 1 1 7216634 3 1 2 7216620 2 1 20444 3 2 2 1 20320,20444 1100 -7216637 72166 15 1 1 7216636 3 1 20 set_mission_7216637_finish 1 1 1 72166_AFu_Huanying 20 3 2 2 1 100952 1 46 3 133223086 15 3 133223312 -7216638 72166 49 1 1 1 7216618 3 1 4 7216638 1 2 2 1 1 19012 -7216639 72166 50 1 1 1 7216629 3 1 2 7216628 1 19012 -7216640 72166 23 1 1 1 7216653 3 1 2 7216629 1 1 20450,20451,20446,20447 1100 -7216641 72166 25 1 1 7216608 3 1 20 72166_AreaA_ItemUse 1 1 1 Q3_72116_AreaA_Nav 30 3 2 2 15 3 133225047 20450,20451,20446,20447 1100 -7216642 72166 30 1 1 7216611 3 1 20 72166_AreaB_ItemUse 1 1 1 Q3_72116_AreaB_Nav 35 3 2 2 15 3 133223379 20450,20451,20446,20447 1100 -7216643 72166 11 1 1 7216603 3 4 7216643 2 1 20320 3 2 2 1 20320 1100 -7216644 72166 20 1 1 1 7216606 3 1 2 7216630 1 23 7216607 1 20450,20451,20446,20447 1100 -7216645 72166 51 1 1 7216629 3 1 2 7216633 2 1 20321 3 2 2 1 20321 1100 19012 -7216646 72166 37 1 1 7216620 3 1 4 7216646 1 1 Q3_72116_AreaC_Nav 40 3 2 2 1 20450,20451,20446,20447 1100 -7216647 72166 52 1 1 7216645 3 1 27 7216620 2 1 20321 3 2 2 1 28 7216620 20321 1100 19012 -7216648 72166 5 1 1 1 7216631 3 1 4 7216648 1 1 20321,3042,3041,20333 1100 19012 -7216649 72166 38 1 1 1 7216646 3 1 2 7216636 47 133225175 46 3 133225175 20450,20451,20446,20447 1100 -7216650 72166 39 1 1 7216649 3 1 20 AreaC_Stone_Feather 1 3 1 133225034 34001 -6333:254.5:-2536 3 2 2 1 15 3 133225034 20450,20451,20446,20447 1100 -7216651 72166 7 1 1 1 7216601 3 2 4 7216651 136 7216635 3 1 1 -7216652 72166 43 1 1 1 7216650 3 1 136 7216626 3 136 7216627 3 136 7216616 3 1 1 46 3 133225046 46 3 133225055 46 3 133225056 20450,20451,20446,20447 1100 -7216653 72166 22 1 1 1 7216606 3 1 136 7216607 3 1 1 20450,20451,20446,20447 1100 -7216701 72167 1 1 1 7215805 3 1 2 7216701 2 1 3004 3 2 1 1 3004 -7216702 72167 2 1 7216701 3 2 2 7216702 2 7216726 2 1 20321 3 2 1 1 101586 1 20321 1100 -7216703 72167 3 1 7216702 3 4 7216703 2 1 20322 3 2 1 1 1 101586 1 19 3 133226008,2 20321,20322 1100 -7216704 72167 6 1 1 99902 3 1 2 7216704 2 1 20322 3 2 1 1 -7216705 72167 8 1 7216706 3 4 7216705 1 1 72167_jinquan 40 3 2 1 22 3103 0 60 3 7 0 20322,20445 1100 -7216706 72167 7 1 1 7216703 3 2 7216705 2 1 20322 3 2 1 1 19 3 133226008,1 19 3 133226007,2 20321,20322 1100 -7216707 72167 11 1 7216732 3 2 7216706 2 1 20445 3 2 1 1 20322,20445 1100 -7216708 72167 12 1 1 99902 3 4 7216708 1 1 72167_jiaoxue 40 3 2 20320,20322,20461,20462 1100 -7216709 72167 13 1 7216707 3 2 7216707 2 1 20320 3 2 1 1 19 3 133223001,3 20320,20322,20461,20462 1100 -7216710 72167 16 1 7216722 3 20 7216710_finish 1 1 1 72167_jiaoxue 3 4 2 1 22 3109 0 19 3 133223001,4 46 3 133225066 19 3 133223512,2 19 3 133223511,2 19 3 133223508,2 20320,20322,20461,20462 1100 -7216711 72167 18 1 7216738 3 2 7216708 2 1 20320 3 2 1 1 19 3 133223512,1 19 3 133223511,1 19 3 133223508,1 20320,20322,20461,20462 1100 -7216712 72167 20 1 7216725 3 2 7216709 1 1 72167_aliujisi 40 3 2 2 1 20322,20323,20446,20447,20448,20450,20451 1100 -7216713 72167 22 1 1 1 7216712 3 1 136 7222505 3 1 3 2 1 23 7216721 1 -7216714 72167 25 1 1 7216712 3 136 7222605 3 1 3 2 1 23 7216721 1 -7216715 72167 28 1 1 1 7216712 3 1 136 7222705 3 1 3 2 1 23 7216721 1 -7216716 72167 33 1 1 7216721 3 1 4 7216716 1 1 72167_aliujisi 40 3 2 2 1 46 3 133223318 20322 1100 -7216717 72167 31 1 1 7216712 3 136 7216721 3 1 20322 1100 -7216718 72167 35 1 7216716 3 1 20 7216718_finish 1 1 1 72167_jisi 3 4 2 1 46 3 133223318 20322 1100 -7216719 72167 39 1 7216734 3 2 7216711 2 1 20321 3 2 1 1 1 58 0 19 3 133226008,1 20321 1100 -7216720 72167 5 1 1 1 99902 3 1 5 100950 1 -7216721 72167 30 1 1 1 7216712 3 1 24 7216721 3 1 20322,20323,20446,20447,20448,20450,20451 1100 -7216722 72167 14 1 1 7216709 3 1 20 7216722_finish 1 1 1 72167_jiaoxue 3 4 2 1 20320,20322,20461,20462 1100 -7216723 72167 4 1 1 99902 3 -7216724 72167 37 1 1 7216735 3 1 4 7216724 2 1 20322 3 4 1 1 20322 1100 -7216725 72167 19 1 1 7216711 3 4 7216725 1 1 72167_aliujisi 40 3 2 2 1 20322,20323,20446,20447,20448,20450,20451 1100 -7216726 72167 21 1 1 1 99902 3 1 4 7216726 -7216727 72167 23 1 1 1 99902 3 4 7216727 1 -7216728 72167 24 1 1 1 99902 3 4 7216728 1 1 -7216729 72167 26 1 1 1 99902 3 4 7216729 1 -7216730 72167 27 1 1 99902 3 4 7216730 1 -7216731 72167 29 1 1 1 99902 3 4 7216731 1 -7216732 72167 10 1 1 7216736 3 1 2 7216721 2 1 1005 3 4 1 1 20322,20445 1100 -7216733 72167 32 1 1 1 99902 3 1 2 7216722 2 1 1005 3 4 1 20322 1100 1 -7216734 72167 38 1 1 7216724 3 1 2 7216723 2 1 20322 3 4 1 1 1 100951 1 19 3 133226008,2 19 3 133226007,1 20322 1100 -7216735 72167 36 1 1 1 7216718 3 1 2 7216725 2 1 1005 3 4 1 100951 1 20322 1100 -7216736 72167 9 1 1 1 7216705 3 1 4 7216736 1 62 1 0 20322,20445 1100 -7216737 72167 15 1 1 1 7216722 3 1 4 7216737 1 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1 7225201 3 1 2 7225201 1 1 1 -7225301 72253 1 1 1 7224401 3 27 7224402 1 1 15 5 155006041 28 7224402 -7225401 72254 1 1 1 7224401 3 27 7224403 1 1 15 5 155006042 28 7224403 -7225501 72255 1 1 1 7224401 3 27 7224404 1 1 15 5 155006043 28 7224404 -7225601 72256 1 1 1 7224401 3 27 7224405 1 1 15 5 155006044 28 7224405 -7225701 72257 1 1 1 7224401 3 27 7224406 1 1 15 5 155006045 28 7224406 -7225801 72258 1 1 1 7224401 3 27 7224407 1 1 15 5 155006046 28 7224407 -7225901 72259 1 1 1 7224401 3 27 7224408 1 1 15 5 155006047 28 7224408 -7226001 72260 1 1 1 1 7217509 3 1 18 0,24 1 1 1 1 -7226101 72261 1 1 30 5055006 1 4 7226101 1 1 -7226102 72261 2 1 7226101 3 2 7226101 1 1 Q3_72261_Start 3 4 2 1 3160,12354,3188,3161 1100 1 -7226103 72261 3 1 7226102 3 4 7226103 1 1 Q3_72261_Shoot 3 4 2 3160,12354,3188,3161 1100 1 -7226104 72261 4 1 7226103 3 2 7226102 2 1 3160 3 2 2 1 47 133103351 0 3160,3188,3161 1100 1 -7226105 72261 5 1 7226104 3 20 7226105 1 1 1 Q3_72261_FollowArea 80 3 2 2 47 133103351 0 46 3 133103351 3160,3188,3161 1100 1 -7226106 72261 6 1 7226105 3 20 7226106 1 1 1 Q3_72261_FindArea 50 3 2 2 1 47 133103352 1 46 3 133103352 3160,3188,3161 1100 1 -7226107 72261 7 1 7226106 3 2 7226104 2 1 3160 3 2 2 1 1 3160,3188,3161 1100 1 -7226201 72262 1 1 30 5055007 1 4 7226201 1 1 -7226202 72262 2 1 7226201 3 2 7226201 1 1 Q3_72262_Start 3 4 2 1 46 3 133102215 3160,12354,3188,3161 1100 1 -7226203 72262 3 1 7226202 3 4 7226203 1 1 Q3_72262_Shoot 3 4 2 46 3 133102215 3160,12354,3188,3161 1100 1 -7226204 72262 4 1 7226203 3 2 7226202 2 1 3160 3 4 2 1 47 133102215 1 46 3 133102215 3160,3188,3161 1100 1 -7226205 72262 5 1 7226204 3 20 7226205 1 1 1 Q3_72262_Hili 20 3 2 2 1 46 3 133102198 3160,3188,3161 1100 1 -7226206 72262 6 1 7226205 3 20 7226206 1 1 1 Q3_72262_Hili 20 3 2 2 47 133102198 1 46 3 133102198 3160,3188,3161 1100 1 -7226207 72262 7 1 7226206 3 2 7226203 2 1 3160 3 2 2 1 3160,3188,3161 1100 1 -7226208 72262 8 1 7226207 3 2 7226204 1 1 Q3_72262_Lake 3 4 2 1 47 133102213 1 46 3 133102213 3160,12354,3188,3161 1100 1 -7226209 72262 9 1 1 7226208 3 20 133102197 1 1 1 Q3_72262_Fishing 30 3 2 2 1 47 133102197 1 46 3 133102197 3160,3188,3161 1100 1 -7226210 72262 10 1 7226209 3 2 7226206 2 1 3160 3 2 2 1 1 3160,3188,3161 1100 1 -7226301 72263 1 1 1 1 7211311 3 44 10014 1 18 1 0,24 1 1 20520,20521,20522 1100 -7226302 72263 2 1 1 7226301 3 2 7226302 1 1 101660 1 20520,20521,20522 1100 -7226303 72263 4 1 7226315 3 2 7226303 2 1 20482 3 2 2 1 101674 1 1 101660 1 20520,20521,20522,20482 1100 -7226304 72263 99 1 1 99902 3 24 7226304 3 1 -7226305 72263 6 1 7226319 3 4 7226305 2 1 20520 3 2 2 1 20520,20521,20522,20482 1100 -7226306 72263 7 1 1 7226305 3 2 2 7226316 4 7226306 1 1 20520,20521,20522,20482 1100 -7226307 72263 8 1 1 7226306 3 20 fin_7226307 1 1 1 19 3 133220704,1 19 3 133220704,2 20521,20522,20482 1100 -7226308 72263 10 1 7226320 3 4 7226308 2 1 20521 3 2 2 1 20521,20522,20482 1100 -7226309 72263 11 1 1 7226308 3 2 7226318 1 1 20521,20522,20482 1100 -7226310 72263 12 1 1 7226309 3 20 fin_7226310 1 1 1 19 3 133220707,1 19 3 133220707,2 20522,20482 1100 -7226311 72263 14 1 7226321 3 4 7226311 2 1 20522 3 2 2 1 19 3 133221071,1 20522,20482,3061 1100 -7226312 72263 15 1 1 7226311 3 2 7226320 1 1 20522,20482 1100 -7226313 72263 16 1 1 7226312 3 20 fin_7226313 1 1 1 19 3 133221069,1 19 3 133221069,2 20482 1100 -7226314 72263 17 1 1 7226305 3 1 7226308 3 1 7226311 3 2 7226314 2 1 20482 3 2 2 1 1 101661 1 20482 1100 -7226315 72263 3 1 7226302 3 20 fin_7226315 1 1 1 WQ-7226315-Xiaoheiwu-Entrance 3 4 2 1 19 3 133220736,1 19 3 133220736,2 20520,20521,20522,20482 1100 -7226316 72263 99 1 1 99902 3 2 7226322 1 -7226317 72263 99 1 1 99902 3 2 7226323 1 -7226318 72263 99 1 1 99902 3 2 7226324 1 -7226319 72263 5 1 1 7226303 3 20 fin_7226319 1 1 1 WQ-7226305-Lidao-Zhiyin 40 3 2 2 1 19 3 133209065,1 19 3 133209065,2 20520,20521,20522,20482 1100 -7226320 72263 9 1 1 7226303 3 20 fin_7226320 1 1 1 WQ-7226308-Chengxia-Zhinyin 30 3 2 2 1 19 3 133221072,1 19 3 133221072,2 20521,20522,20482 1100 -7226321 72263 13 1 1 7226303 3 2 20 fin_7226321 1 2 7226328 1 1 WQ-7226311-Wenquan-Zhiyin 30 3 2 2 1 19 3 133221071,2 20522,20482,3061 1100 -7226401 72264 2 1 7226411 3 2 2 7226401 2 7226402 1 WQ7226402_initial 3 4 1 46 3 133008692 47 133008683 0 3160,3159,12354,3188,3161 1100 1 -7226402 72264 3 1 7226401 3 20 7226402 1 1 WQ7226402_hint 50 3 2 47 133008683 0 46 3 133008683 54 133008692 3160,3159,3188,3161 1100 1 -7226403 72264 4 1 7226402 3 2 7226409 1 WQ7226402_3160_1 3 4 1 54 133008692 47 133008684 0 3160,3159,12354,3188,3161 1100 1 -7226404 72264 6 1 7226412 3 2 7226403 2 3160 3 2 1 54 133008692 47 133008685 0 3160,3159,3188,3161 1100 1 -7226405 72264 7 1 7226404 3 20 7226405 1 1 WQ7226405_hint 30 3 2 47 133008685 0 46 3 133008685 54 133008692 3160,3159,3188,3161 1100 1 -7226406 72264 9 1 7226410 3 4 7226406 1 WQ7226406_photo_player 3 4 54 133008692 46 3 133008693 3160,3159,12354,3188,3161 1100 1 -7226407 72264 10 1 7226406 3 20 7226406 1 1 WQ7226407_hint 30 3 2 1 47 133008687 1 47 133008693 1 46 3 133008687 54 133008692 54 133008693 3160,3159,3188,3161 1100 1 -7226408 72264 11 1 7226407 3 2 7226405 2 3160 3 2 1 47 133008690 0 46 3 133008690 54 133008692 3160,3159,3188,3161 1100 1 -7226409 72264 12 1 7226408 3 2 7226406 1 WQ7226409_3160 3 4 1 1 43 72264 1 47 133008692 0 54 133008692 3160,3159,3188,3161 1100 1 -7226410 72264 8 1 7226405 3 2 7226404 2 3160 3 2 1 54 133008692 46 3 133008693 3160,3159,3188,3161 1100 1 -7226411 72264 1 1 30 5055003 1 4 7226411 3 1 1 -7226412 72264 5 1 7226403 3 20 7226403 1 1 WQ7226403_3160_1 25 3 2 47 133008684 0 47 133008689 0 54 133008692 46 3 133008684 46 3 133008689 3160,3159,3188,3161 1100 1 -7226501 72265 1 1 7226314 3 2 7210339 1 1 Q3_72112_01 3 4 2 1 101664 1 1 101661 1 20482,20223 1100 -7226502 72265 2 1 7226501 3 18 21,23 1 1 WQ-7226502-Circle 3 3 2 2 1 1 20482,20223 1100 -7226503 72265 3 1 7226502 3 2 7226503 18 23,21 1 1 WQ-7226502-Circle 3 4 2 1 14 7226502 19 3 133220202,1 20482,20519,20223 1100 -7226504 72265 4 1 7226503 3 4 7226504 1 1 19 3 133220713,1 19 3 133220713,2 20485,20486,3110,20482,20223 1100 -7226505 72265 5 1 7226504 3 2 7226505 1 1 WQ-7226505-Player 3 4 2 1 20485,20486,3110,20482,20223 1100 -7226506 72265 6 1 7226505 3 2 7226506 2 1 20485 3 2 2 1 20485,20482,20223 1100 -7226507 72265 7 1 7226506 3 20 fin_7226507 1 1 1 WQ-7226505-Player 30 3 2 2 1 19 3 133220714,1 19 3 133220714,2 20482,20223 1100 -7226508 72265 8 1 7226507 3 2 7226508 2 1 20485 3 2 2 1 101662 1 20485,20482,20223 1100 -7226509 72265 9 1 7226508 3 27 7226509 2 1 20482 3 2 2 1 28 7226509 20482,20223 1100 -7226510 72265 15 1 1 7226516 3 1 7226515 3 1 7226514 3 1 7226513 3 27 7226510 2 1 20482 3 2 2 1 28 7226510 20482,20223 1100 -7226511 72265 19 1 7226518 3 4 7226511 1 1 WQ-7226315-Xiaoheiwu-Entrance 3 4 2 1 20482,20223 1100 -7226512 72265 20 1 7226511 3 18 1 14,18 8 7226512 1 1 1 14 7226511 19 3 133220718,1 20482,20223 1100 -7226513 72265 11 1 7226517 3 5 100061 8 1 1 WQ-72265-PigHunt 20 3 2 2 1 20482,20519,20223 1100 -7226514 72265 12 1 7226517 3 5 101002 4 1 1 WQ-7226514-Kuangshi 20 3 2 2 1 20482,20519,20223 1100 -7226515 72265 14 1 7226517 3 5 101206 3 1 1 WQ-7226515-Seaweed 20 3 2 2 1 20482,20519,20223 1100 -7226516 72265 13 1 7226517 3 2 7226516 1 1 WQ-7226607-Player 3 4 2 1 101663 1 19 3 133220718,2 20482,20519,20223 1100 -7226517 72265 10 1 7226509 3 2 7226517 2 1 20482 3 2 2 1 20482,20223 1100 -7226518 72265 18 1 7226519 3 2 7226518 2 1 20482 3 2 2 1 20482,20223 1100 -7226519 72265 17 1 7226520 3 27 7226519 2 1 20482 3 2 2 1 28 7226519 20482,20223 1100 -7226520 72265 16 1 7226510 3 2 7226521 2 1 20482 3 2 2 1 20482,20223 1100 -7226601 72266 1 1 7226512 3 4 7226601 1 1 WQ-7226303-xiaoheiwu-Circle 20 3 2 2 1 19 3 133220715,2 19 3 133220706,4 19 3 133220182,2 20223 -7226602 72266 2 1 7226601 3 20 fin_7226602 1 1 1 WQ-7226303-xiaoheiwu-Circle 20 3 2 2 1 19 3 133220715,1 19 3 133220715,2 20223 -7226603 72266 3 1 7226602 3 2 7226603 1 1 WQ-7226303-xiaoheiwu-Circle 20 3 2 2 1 20519,20223 1100 -7226604 72266 4 1 7226603 3 2 4 7226604 136 7226605 3 1 1 19 3 133220717,1 19 3 133220717,2 46 3 133220719 20223 -7226605 72266 7 1 1 7226603 3 4 7226605 1 3 2 2 1 1 -7226606 72266 17 1 7226616 3 2 7226606 2 1 20484 3 2 2 1 17 3 455 46 3 133220719 20484,20223 1100 -7226607 72266 18 1 7226606 3 2 7226607 1 1 WQ-7226509-Liuda(Bachongtang) 3 4 2 1 19 3 133220718,1 47 133220719 0 19 3 133220718,2 46 3 133220719 20223 -7226608 72266 19 1 7226607 3 2 7226608 2 1 3030 3 2 2 1 101672,101673 1,1 3030,20223 1100 -7226609 72266 20 1 7226608 3 2 7226609 2 1 20484 3 2 2 1 20484,3030,20223 1100 -7226610 72266 21 1 7226609 3 2 7226610 1 1 WQ-7226610-Liuda-Zhiyin 40 3 2 2 1 20484,20223 1100 -7226611 72266 8 1 7226605 3 2 9 4043 455 136 7226616 3 1 1 WQ-7226604-DichengEntrance 3 4 2 1 19 3 133220731,1 46 3 133220719 19 3 133220731,2 2 3 455 1 101649 1 20223 -7226612 72266 9 1 7226611 3 2 7226612 2 10 3 129 1 1 15 40050 240050006 14 7226611 20484,20223 1100 -7226613 72266 11 1 7226612 3 5 101649 1 2 10 3 129 1 1 14 7226611 20484,20223 1100 -7226614 72266 14 1 1 1 7226611 3 1 7226612 2 3 101649 1 2 7226612 1 1 15 40050 240050007 1100 -7226615 72266 15 1 7226613 3 20 fin_7226615 1 2 10 3 129 2 1 20519 40050 2 2 1 14 7226611 19 40050 240050011,2 20484,20223 1100 -7226616 72266 16 1 7226615 3 2 7226616 10 3 129 2 1 20484 40050 2 2 1 14 7226611 20484,20223 1100 -7226617 72266 22 1 7226610 3 27 7226617 2 1 20223 3 2 2 1 28 7226617 20223 1100 -7226618 72266 23 1 7226617 3 2 7226621 2 1 20223 3 2 2 1 1 101679 1 19 3 133220182,1 19 3 133220706,3 1 101673 1 43 72266 1 19 3 133220202,2 20223 1100 -7226619 72266 5 1 1 7226604 3 1 7226605 2 2 4 7226619 136 7226605 3 1 19 3 133220723,1 19 3 133220723,2 46 3 133220719 20223 -7226620 72266 6 1 1 7226619 3 1 7226605 2 136 7226605 3 1 19 3 133220724,1 19 3 133220726,1 19 3 133220724,2 19 3 133220726,2 46 3 133220719 20223 -7226621 72266 10 1 1 7226611 3 20 fin_7226621 1 1 1 101649 1 1100 1 -7226622 72266 13 1 1 1 7226612 3 3 101649 1 1 7226623 2 1 1 1100 1 -7226623 72266 12 1 1 3 101649 1 1 7226612 2 1 1 1100 1 -7226701 72267 1 1 1 1 7217716 3 20 72267_MazeSolved 1 49 0 1 -7226702 72267 2 1 1 1 7217716 3 20 72267_MirrorSolved 1 49 0 1 -7226703 72267 3 1 1 7217716 3 119 2 1 1 -7226704 72267 4 1 1 7217716 3 2 7226702 -7226801 72268 3 1 7226809 3 2 7226801 4 1 20495 11 2 5 2 1 1 20495 1100 1 -7226802 72268 4 1 1 7226801 3 20 72268_SolvePuzzle_01 1 1 Q7226802_guide 5 2 49 0 1 1 -7226803 72268 5 1 1 7226801 3 20 72268_SolvePuzzle_02 1 1 Q7226803_guide 5 2 49 0 1 1 -7226804 72268 6 1 1 7226801 3 20 72268_SolvePuzzle_03 1 1 DUMMY_POS 500200005 5 2 49 0 1 1 -7226805 72268 7 1 1 7226801 3 20 72268_SolvePuzzle_04 1 1 Q7226805_guide 5 2 49 0 1 1 -7226806 72268 8 1 1 7226801 3 119 4 1 15 5 155002004 20495 1100 1 -7226807 72268 9 1 7226806 3 2 7226803 4 1 20495 11 2 5 2 1 1 1 15 5 155002005 15 5 155002005 20495 1100 1 -7226808 72268 1 1 7227508 3 4 7226808 1 Q7226808_guide 15 5 1 15 5 155005163 1 -7226809 72268 2 1 7226808 3 4 7226809 1 Q7226809_guide 20 5 1 15 5 155005163 1 -7226901 72269 7 1 7226913 3 2 7226901 4 1 20494 11 2 5 2 1 1 20494 1100 1 -7226902 72269 8 2 1 7226901 3 20 72269_ReleaseSeelin_01 1 1 Q7226902_guide 5 2 49 0 1 1 -7226903 72269 9 2 1 7226901 3 20 72269_ReleaseSeelin_02 1 1 Q7226902_guide 5 2 49 0 1 1 -7226904 72269 10 2 1 7226901 3 20 72269_ReleaseSeelin_03 1 1 Q7226902_guide 5 2 49 0 1 1 -7226905 72269 11 2 1 7226901 3 20 72269_ReleaseSeelin_04 1 1 Q7226902_guide 5 2 49 0 1 1 -7226906 72269 12 1 1 7226901 3 119 4 1 15 5 155003002 20494 1100 1 -7226907 72269 13 1 7226906 3 2 7226903 4 1 20494 11 2 5 2 1 1 15 5 155003310 15 5 155003310 20494 1100 1 -7226908 72269 1 1 7227508 3 4 7226908 1 Q7226908_guide 15 5 4 1 15 5 155006025 1 -7226913 72269 6 1 7226908 3 4 7226913 1 Q7226913_guide 20 5 1 15 5 155006025 1 -7227001 72270 3 1 7227009 3 2 7227001 4 1 20496 11 2 5 2 1 1 20496 1100 1 -7227002 72270 4 1 1 7227001 3 20 72270_BattleWin_01 1 1 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-7227620 72276 8 1 1 7227626 4 2 2 7227605 5 101709 8 2 30108 7 2 2 1 30108 1100 1 -7227621 72276 14 1 7227605 3 20 7227621 1 1 guide_Q7227605 8 7 2 2 1 1 -7227622 72276 15 1 7227621 3 20 7227622 1 1 Q7227622_guide 0 7 2 1 56 7 1032 57 7 1033 15 7 177005181 19 7 177005176,1;177005183,1 15 7 177005076 1 -7227623 72276 16 1 1 7227622 3 2 7227607 1 Q7227604_N12404 0 7 4 2 1 -7227624 72276 22 1 1 7227628 3 24 1 20 7227624 1 1 Q7227622_guide 0 7 2 1 57 7 1033 56 7 1032 19 7 177005176,1;177005183,1 15 7 177005076 19 7 177005183,2 20548 1100 1 -7227625 72276 24 1 1 7227609 3 20 7227625 1 1 Q7227622_guide 0 7 2 1 57 7 1034 56 7 1032 19 7 177005176,1 15 7 177005076 1 -7227626 72276 7 1 1 7227603 3 5 101709 8 111 101709 8 1 -7227627 72276 20 1 1 7227607 3 24 2 7227608 2 20 722760701 1 2 20548 7 2 2 1 14 7227622 29 101710 46 7 177005185 20548 1100 1 -7227628 72276 19 1 1 7227606 3 3 101710 1 2 7227613 20 722760701 1 1 guide_Q7227608 0 7 4 2 1 14 7227622 29 101710 46 7 177005185 20548 1100 1 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10090,1035 1100 72278 1 -7227811 72278 13 1 99902 3 4 7227811 1 guide_Q7227811 3 4 2 1 10090,1035 1100 72278 1 -7227812 72278 14 1 99902 3 4 7227812 2 10090 3 2 2 1 10090,1035 1100 72278 1 -7227813 72278 15 1 99902 3 4 7227813 1 guide_Q7227813 3 4 2 1 10090,1035 1100 72278 1 -7227814 72278 16 1 99902 3 4 7227814 2 10090 3 2 2 1 10090,1035 1100 72278 1 -7227815 72278 17 1 99902 3 4 7227815 1 guide_Q7227815 3 4 2 1 10090,1035 1100 72278 1 -7227816 72278 18 1 7227810 3 2 7227816 1 guide_Q7227815 10 3 4 2 1 10090,1035 1100 72278 1 -7227817 72278 19 1 7227816 3 4 7227817 1 Q7227807_N10090 15 3 4 2 1 10090,1035,3035 1100 1 -7227818 72278 20 1 7227817 3 2 7227818 2 10090 3 2 2 10090,1035,3035 1100 1 -7227819 72278 21 1 7227818 3 20 1332207371 1 1 Q7227819 3 4 2 1 47 133220737 0 46 3 133220737 10090,1035,3035 1100 1 -7227820 72278 22 1 7227819 3 2 7227820 1 Q7227819 3 4 2 10090,1035,3035 1100 1 -7227821 72278 23 1 7227820 3 2 7227822 1 guide_Q7227821 0 3 4 2 1 1018,10090,1035,1034,3030,3035 1100 4005402 1 -7227822 72278 24 1 99902 3 2 7227822 2 10090 3 2 2 4005402 1 -7227823 72278 25 1 7227821 3 18 1 14,16 1 1 10090,1035,3030 1100 72279 1 -7227824 72278 26 1 7227823 3 4 7227824 1 Q7227825_N10000005 10 3 4 2 1 10090,1035,3030 1100 72279 1 -7227825 72278 27 1 7227824 3 2 2 7227824 2 7227828 2 10090 3 2 2 10090,1035,3030 1100 72279 1 -7227826 72278 10 1 7227808 3 4 7227826 1 guide_Q7227808 0 3 4 2 1 10090,1035,30065 1100 72278 1 -7227827 72278 1 1 1 30 2012021 1 1 4005513 3 4 7227827 1 1 1 -7227828 72278 28 1 38 7227828 18 0,24 1 101797 1 43 7227801 1 1 -7227829 72278 29 1 38 7227824 18 0,24 1 101769 1 43 7227801 1 1 -7227901 72279 2 1 7227919 3 2 7227901 2 20567 3 1 2 1 20567 1100 320905 1 -7227902 72279 3 1 7227901 3 4 7227902 1 Q7227902_N10000005 0 3 4 2 1 1044,12276,12277,12278 1100 72278 1 -7227903 72279 4 1 7227902 3 2 7227904 2 1044 3 2 2 1 1044,12276,12277,12278,1033 1100 72278 1 -7227904 72279 9 1 7227916 3 2 7227908 2 20568 3 2 2 1 47 133209091 0 47 133209098 0 1044,12276,12277,12278,1033,20568 1100 72278 1 -7227905 72279 10 1 1 1 7227904 3 20 1332090661 1 1 Q7227908 20 3 4 2 1 46 3 133209091 19 3 133209091,2 1044,12276,12277,12278,1033,20568 1100 72278 1 -7227906 72279 12 1 1 7227905 3 1 7227918 3 2 7227912 2 20568 3 2 2 1 1044,12276,12277,12278,1033,20568 1100 72278 1 -7227907 72279 13 1 7227906 3 2 7227909 2 20565 3 2 2 1 1044,12276,12277,12278,1033,20568,20565 1100 72278 1 -7227908 72279 16 1 7227913 3 2 7227916 2 20566 3 2 2 101648 1 1044,12276,12277,12278,1033,20568,20565,20566 1100 72278 1 -7227909 72279 20 1 7227915 3 4 7227909 1 guide_Q7227909 0 3 4 2 1 1044,12276,12277,12278,1033,3081,30163 1100 320905 1 -7227910 72279 21 1 7227909 3 2 7227910 2 1044 3 2 2 1 43 7227901 1 1044,12276,12277,12278,1033,3081,30163 1100 320905 1 -7227911 72279 14 1 1 7227907 3 20 1332090663 1 1 Q7227812_N1035 15 3 4 2 46 3 133209098 19 3 133209098,2 1044,12276,12277,12278,1033,20568,20565 1100 72278 1 -7227912 72279 8 1 1 7227916 3 136 7227915 3 1 1 -7227913 72279 15 1 7227911 3 2 7227915 2 20565 3 2 2 1 1044,12276,12277,12278,1033,20568,20565 1100 72278 1 -7227914 72279 18 1 7227908 3 4 7227914 1 Q7227914_N10000005 20 3 4 2 1 1044,12276,12277,12278,1033,20569,20566 1100 72278 1 -7227915 72279 19 1 7227914 3 2 7227918 2 20569 3 2 2 29 101648 1044,12276,12277,12278,1033,20569,20566 1100 72278 1 -7227916 72279 5 1 7227903 3 2 7227919 2 1033 3 2 2 1 47 133209091 0 47 133209098 0 1044,12276,12277,12278,1033 1100 72278 1 -7227917 72279 7 1 1 7227916 3 4 7227917 150 3 100 Q7227902_N10000005 14 7227916 1 -7227918 72279 11 1 1 1 7227904 3 20 1332090662 1 1 Q7227908 20 3 4 2 1 46 3 133209091 19 3 133209091,2 1044,12276,12277,12278,1033,20568 1100 72278 1 -7227919 72279 1 1 1 30 2012022 1 1 4005610 3 4 7227919 1 1 -7227920 72279 6 1 1 99902 3 18 0,24 1 -7227921 72279 17 1 1 7227917 3 2 7227916 1 47 133209098 0 47 133209091 0 54 133209098 54 133209091 1044,12276,12277,12278,1033,20568,20565,20566 1100 72278 1 -7228001 72280 2 1 7228018 3 2 7228001 2 1038 3 2 2 1 46 3 133209067 1038,20570,3082,1040 1100 320905 1 -7228002 72280 4 1 7228001 3 20 133209067 1 1 guide_Q7228002 15 3 4 2 1 1 46 3 133209067 19 3 133209067,1 1040 1100 320905 1 -7228003 72280 5 1 7228002 3 2 7228003 2 1040 3 2 2 101754 200000 1040 1100 320905 1 -7228004 72280 7 1 1 7228003 3 2 7228004 2 20572 3 2 2 1 1040,20572,20573,20574 1100 320905 1 -7228005 72280 8 1 1 7228003 3 2 7228005 2 20573 3 2 2 1 1040,20572,20573,20574 1100 320905 1 -7228006 72280 9 1 1 7228003 3 2 7228006 2 20574 3 2 2 1 1040,20572,20573,20574 1100 320905 1 -7228007 72280 12 1 7228017 3 2 7228007 2 3082 3 2 2 1 1040,3082,20572,20573,20574 1100 320905 1 -7228008 72280 13 1 7228007 3 2 7228008 2 20574 3 2 2 1 1038,1040,20574,3082 1100 320905 1 -7228009 72280 14 1 7228008 3 4 7228009 1 guide_Q7228009 20 3 4 2 1 1038,1040,20575,20570,3082 1100 1 -7228010 72280 15 1 7228009 3 2 124 6 125 6 2 20575 3 2 2 1 42 6 41 6 1038,1040,20575,20570,3082 1100 1 -7228011 72280 10 1 1 7228003 3 1 136 7228004 3 136 7228005 3 136 7228006 3 1 1 1040,20573,20572,20574 1100 320905 1 -7228012 72280 16 1 7228010 3 2 7228012 2 20575 3 2 2 29 101754 1038,1040,20575,20570,3082 1100 1 -7228013 72280 17 1 7228012 3 2 7228013 2 3082 3 2 2 1 101755 1 1040,3082,1038 1100 320905 1 -7228014 72280 19 1 1 7228013 3 4 7228014 1 19 3 133221074,1 1 -7228015 72280 18 1 7228013 3 2 7228015 2 1038 3 2 2 1 1 29 101755 19 3 133221074,2 47 133221074 1 47 133209100 0 43 7228001 1 46 3 133221074 46 3 133209100 1038,1036,3082,1040 1100 1 -7228016 72280 6 1 1 7228002 3 4 7228016 1 47 133209067 0 1 -7228017 72280 11 1 7228011 3 2 7228011 2 1040 3 2 2 1 1040,20572,20573,20574 1100 320905 1 -7228018 72280 1 1 1 30 2012023 1 1 4005714 3 4 7228018 1 1 -7228019 72280 3 1 1 7228018 3 4 7228019 1 21 11 1 -7228101 72281 2 1 7228118 3 18 1 8,10 1 1 1037,1039 1100 1 -7228102 72281 4 1 7228117 3 2 7228102 2 1039 3 2 2 1037,1039 1100 1 -7228103 72281 5 1 7228102 3 4 7228103 1 guide_Q7228103 0 3 4 2 1 1037,1039,1034 1100 320905 1 -7228104 72281 6 1 7228103 3 2 7228104 2 1037 3 2 2 101756 1 1037,1039,1034 1100 320905 1 -7228105 72281 7 1 7228104 3 2 7228105 2 1039 3 2 2 1 29 101756 1039 1100 320905 1 -7228106 72281 8 1 99902 3 4 7228106 2 20562 3 2 2 1 1039,20562 1100 72278 1 -7228107 72281 9 1 7228105 3 2 7228107 2 20562 3 2 2 1 101757 1 1039,20562 1100 72278 1 -7228108 72281 10 1 99902 3 4 7228108 2 30139 3 4 2 1 1 1039,30139 1100 72279 1 -7228109 72281 11 1 7228107 3 2 7228109 2 30139 3 2 2 1 1039,30139 1100 72279 1 -7228110 72281 12 1 7228109 3 4 7228110 1 Q7228111_N10000005 0 3 4 2 1 1039,3190,30139,30156,30157 1100 72279 1 -7228111 72281 13 1 7228110 3 2 7228111 2 1039 3 2 2 1039,3190,30139,30156,30157 1100 72279 1 -7228112 72281 14 1 7228111 3 4 7228112 1 Q7227802_N10000005 0 3 4 2 1 1039,3190 1100 320905 1 -7228113 72281 15 1 7228112 3 2 7228113 2 1039 3 2 2 1039,3190 1100 320905 1 -7228114 72281 16 1 7228113 3 18 1 18,20 1 1 1037,1039 1100 1 -7228115 72281 17 1 7228114 3 4 7228115 1 guide_Q7228115 0 3 4 2 1 1037,1039 1100 1 -7228116 72281 18 1 7228115 3 2 7228116 2 1039 3 2 2 1 29 101757 43 7228101 1 1037,1039 1100 1 -7228117 72281 3 1 7228101 3 4 7228117 1 guide_Q7228101 3 4 2 1 1037,1039 1100 1 -7228118 72281 1 1 1 30 2012024 1 1 4005914 3 4 7228118 1 1 -7228201 72282 1 1 1 7211008 3 5 101707 1 15 5 155007121 -7228202 72282 2 1 1 7228201 3 20 fin_7228202 1 1 15 3 133220738 -7228301 72283 1 1 1 1 7217716 3 2 7228301 1 1100 -7228302 72283 2 1 1 7228301 3 20 72283_Success 1 1 15 5 155006018 1100 -7228303 72283 3 1 1 7228302 3 2 7228303 1 1 15 5 155006018 1100 -7228401 72284 1 1 1 7224214 3 20 72177_SolvePuzzle 1 2 7217701 1 15 5 155005013 -7228402 72284 2 1 1 7228401 3 20 72177_OathPieceFound 1 2 7217701 1 1 100920 1 15 5 155005013 -7228403 72284 3 1 2 1 7228401 4 1 7228402 4 18 0,24 1 1 -7228601 72286 1 1 1 1 7215403 3 1 202102 3 2 7228601 1 1 -7228602 72286 2 1 7228601 3 155 133221080 80002 201 1 1 7228602_guide 30 3 2 2 1 19 3 133221094,2 3162,3073,3102 1100 -7228603 72286 3 1 7228602 3 2 7228603 2 1 3162 3 2 2 1 3162,3073,3102 1100 -7228604 72286 4 1 1 7228603 3 2 7228605 2 1 3162 3 2 2 1 19 3 133221081,1 3162,3073,3102 1100 -7228605 72286 6 1 1 7228604 3 4 7228605 8 7228605 1 14 7228604 3162,3073,3102 1100 -7228606 72286 7 1 1 7228605 3 20 wq7228606_fin 1 20 wq7228606_fail 1 1 19 3 133221081,1 14 7228604 19 3 133221085,1 19 3 133221081,2 3162,3102,3073 1100 -7228607 72286 10 1 7228606 3 2 7228607 2 1 3162 3 2 2 1 19 3 133221081,1 19 3 133221094,1 3162,3073,3102 1100 -7228608 72286 11 1 7228607 3 155 201066004 4002 201 2 1 3162 1066 2 2 1 3162,3007,3102,3073 1100 106601 -7228609 72286 12 1 99902 3 2 7228608 2 1 3162 1066 2 2 1 3162,3007,3102,3073 1100 106601 -7228610 72286 8 1 1 7228605 3 20 wq7228610_fin 1 1 3073,3102 1100 -7228611 72286 9 1 1 7228605 3 2 20 wq7228606_fin 1 20 wq7228606_fail 1 1 3073,3102 1100 -7228612 72286 16 1 7228615 3 155 133221089 89002 201 1 1 7228612_guide 7 3 2 2 1 19 1066 201066005,1 3162,3102,3073 1100 -7228613 72286 17 1 7228612 3 2 7228614 2 1 3162 3 2 2 1 1 3162,3102,3073 1100 -7228614 72286 15 1 1 7228615 2 4 7228614 1 19 1066 201066005,3 -7228615 72286 13 1 7228608 3 2 7228617 2 1 3162 1066 2 2 1 19 1066 201066005,1 19 1066 201066005,1 3162,3007,3102,3073 1100 -7228616 72286 14 1 1 7228615 2 4 7228616 1 19 1066 201066005,2 -7228701 72287 2 1 1 7228727 3 2 7228701 2 1 3073 3 2 2 3102,3073 1100 -7228702 72287 3 1 1 7228727 3 2 7228702 2 1 3102 3 2 2 3102,3073 1100 -7228703 72287 6 1 7228723 3 155 201060008 8002 201 1 1 7228703_guide 0 3 4 2 1 19 1060 201060009,2 3162,3073,3102 1100 -7228704 72287 7 1 7228703 3 2 7228703 2 1 3162 1060 2 2 1 101765 1 3162,3073,3102 1100 -7228705 72287 9 1 1 7228704 3 2 7228705 2 1 3162 1060 2 2 1 19 1060 201060002,5 19 1060 201060010,1 19 1060 201060009,2 3162,3073,3102 1100 -7228706 72287 11 1 1 7228705 3 4 7228706 8 7228706 2 1 20626 1060 2 2 14 7228705 3162,3073,3102 1100 -7228707 72287 13 1 7228706 3 2 7228710 2 1 3162 1060 2 2 1 19 1060 201060009,1 19 1060 201060002,1 19 1060 201060010,1 19 1060 201060009,2 3162,3073,3102 1100 -7228708 72287 21 1 7228715 3 18 1 18,20 1 1 46 3 133220322 3162,3073,3102 1100 -7228709 72287 14 1 7228707 3 18 18,20 1 1 3162,3073,3102,20634,20635,20636 1100 -7228710 72287 15 1 7228709 3 2 7228711 1 1 WQ7228709_guide 15 3 2 2 1 46 3 133212608 3162,3073,3102,20634,20635,20636 1100 -7228711 72287 16 1 7228710 3 20 wq7228711_fin 1 1 1 WQ7228709_guide 20 3 4 2 1 19 3 133212604,2 46 3 133212608 3162,3073,3102,20634,20635,20636 1100 -7228712 72287 17 1 7228711 3 2 7228712 2 1 3162 3 2 2 1 101780 1 1 101765 1 46 3 133212608 19 3 133212609,2 3162,3073,3102,20634,20635,20636 1100 -7228713 72287 18 1 1 7228712 3 2 7228714 2 1 3162 3 2 2 1 46 3 133212608 3162,3073,3102,20634,20635,20636 1100 -7228714 72287 19 1 1 7228713 3 20 wq7228714_finish 1 20 wq7228714_fail 1 14 7228713 19 3 133212606,1 46 3 133212608 3162,3073,3102,20634,20635,20636 1100 -7228715 72287 20 1 7228714 3 2 7228716 2 1 3162 3 2 2 1 19 3 133212609,1 46 3 133212608 3162,3073,3102 1100 -7228716 72287 22 1 7228708 3 155 133221082 82002 201 1 1 7228716_guide 30 3 2 2 1 47 133212608 1 19 3 133221095,2 46 3 133220322 3162,3073,3102 1100 -7228717 72287 23 1 7228716 3 2 7228717 2 1 3162 3 2 2 1 101781 1 1 101780 1 46 3 133220322 3162,3073,3102 1100 -7228718 72287 24 1 1 7228717 3 2 7228719 2 1 3162 3 2 2 1 21 18 46 3 133220322 3162,3073,3102,20642 1100 -7228719 72287 25 1 1 7228718 3 4 7228719 8 7228719 2 1 20642 3 2 2 14 7228718 46 3 133220322 3162,20642,3102,3073 1100 -7228720 72287 26 1 1 7228719 3 20 wq7228720_fin 1 20 wq7228720_fail 1 1 21 18 14 7228718 19 3 133212607,1 46 3 133220322 3162,3102,3073,20728 1100 -7228721 72287 27 1 1 7228720 3 4 7228721 8 7228721 2 1 20626 3 2 2 14 7228718 46 3 133220322 3162,3102,3073,20728 1100 -7228722 72287 28 1 99902 3 129 1 1 7228722_guide 20 3 2 2 1 19 3 133221095,1 46 3 133220322 -7228723 72287 5 1 7228728 3 18 18,20 1 1 19 1060 201060002,5 -7228724 72287 29 1 7228721 3 2 7228723 2 1 3162 3 2 2 1 1 19 1066 201066006,2 47 133220322 1 43 7228724 1 46 3 133220322 19 3 133221095,1 3162,3073,3102 1100 -7228725 72287 8 1 1 99902 3 2 7228706 1 1 -7228726 72287 12 1 1 7228705 3 4 7228726 1 19 1060 201060010,2 -7228727 72287 1 1 1 7228613 3 4 7228727 1 1 -7228728 72287 4 1 1 7228727 3 1 136 7228701 3 136 7228702 3 1 1 -7228729 72287 10 1 1 7228705 3 4 7228729 1 19 1060 201060009,1 -7228801 72288 1 1 44 1201801 1 136 1204209 3 1 1 56 3 149 1 -7250001 72500 1 30 5072011 1 2 7250001 1 1 Q7250001_N12278 0 3 2 2 1 1 12278,12276,12277 1100 1 -7250101 72501 1 30 5108015 1 4 7250101 2 30160 3 2 2 1 30160 1100 1 -7250102 72501 2 1 7250101 3 2 7250102 2 30160 3 2 2 1 1 30160 1100 1 -7265001 72650 1 30 5034001 1 2 7265001 2 30054 SELECT_NPC_NONE 3 2 2 1 1 30054 1100 -7265101 72651 1 1 1 30 50350101 1 69 220013 2 4 7265101 2 30038 3 2 2 1 30038 1100 -7265102 72651 2 30 50350101 1 2 2 7265101 2 7265102 2 30038 3 2 2 1 1 43 72651 1 30038 1100 -7265201 72652 1 30 2006001 1 2 7265201 2 3005501 3 2 2 1 3005501,30055 1100 -7265202 72652 2 1 7265201 3 20 1332200531 1 1 Q72652target 10 3 2 2 1 30055 1100 -7265203 72652 3 1 7265202 3 20 133220053 1 2 20 1332200532 1 3 2 2 1 1 14 7265202 30055 1100 -7265301 72653 1 1 30 2006002 1 1 7265203 3 2 7265301 2 30055 3 2 2 1 30055 1100 -7265302 72653 2 1 7265301 3 20 133213178 1 1 Q72653target 10 3 2 2 1 1 30055 1100 -7265401 72654 1 1 30 2006003 1 1 7265302 3 2 7265401 2 30055 3 2 2 1 30055 1100 -7265402 72654 2 1 7265401 3 20 133213183 1 1 Q72654target 10 3 2 2 1 1 30055 1100 -7265501 72655 1 1 30 2006004 1 1 7265402 3 2 7265501 2 30055 3 2 2 1 30055 1100 -7265502 72655 2 1 7265501 3 4 7265502 1 Q72655player 3 4 2 1 30055 1100 -7265503 72655 3 1 7265502 3 2 7265502 2 30055 3 2 2 30055 1100 -7265504 72655 4 1 7265503 3 9 7301 334 1 Q7265502target 3 2 2 1 1 30055 1100 -7265505 72655 5 1 1 99902 3 1 3 2 2 1 -7265506 72655 6 1 1 99902 3 1 3 2 2 1 -7265601 72656 1 1 30 50370101 1 1 201310 3 2 2 7265601 4 7265601 2 1 30064 SELECT_NPC_NONE 3 1 2 1 30064 1100 -7265602 72656 2 1 7265601 3 11 7400 2 1 30064 SELECT_NPC_NONE 3 2 2 1 1 30064 1100 -7265701 72657 1 1 17 25 1 200710 3 2 7265701 2 3098 3 1 1 3098 1100 -7265702 72657 2 1 7265701 3 2 7265702 2 3098 3 1 3098 1100 -7265801 72658 1 30 5047001 1 2 7265801 1 Q72658_NPC_Pos 15 3 2 2 1 1 43 72658 1 12175 1100 -7265901 72659 1 30 5041002 1 2 7265901 2 3200 3 2 1 3200 1100 -7265902 72659 2 1 1 7265901 3 2 7265902 2 2615 3 2 1 1 3200,2615 1100 -7266001 72660 1 30 5040101 1 2 7266001 2 30065 3 1 2 1 30065 1100 -7266002 72660 2 1 7266001 3 2 7266002 2 30065 3 2 2 1 1 30065 1100 -7266003 72660 3 1 1 99902 3 4 7266003 1100 -7266101 72661 1 1 1 7265902 3 30 5041005 1 2 7266101 2 1673 3 2 1 1673 1100 -7266102 72661 10 1 7266101 3 4 7266102 1 Q72661_Kuangchang 30 3 2 1 46 3 133002036 47 133002060 0 -7266103 72661 11 1 1 7266102 3 25 70710505 3 1 Q72661_Kuangchang 30 3 2 101547 1 47 133002060 0 46 3 133002036 46 3 133002060 -7266104 72661 14 1 1 7266102 3 25 70710505 2 1 Q72661_Kuangchang 30 3 2 1 101547 1 -7266105 72661 17 1 1 7266102 3 25 70710505 1 1 Q72661_Kuangchang 30 3 2 1 101547 1 -7266106 72661 19 1 1 7266103 3 1 7266104 3 1 7266105 3 2 7266105 1 Q72661_Kuangchang 30 3 2 1 46 3 133002037 46 3 133002036 12164 1100 -7266107 72661 20 1 1 7266106 3 4 7266107 2 8 7266107 21 129 2 12164 3 2 2 1 32 32 14 7266106 31 0 12164 1100 -7266108 72661 23 1 7266113 3 20 7266108 1 1 Q72661_Camp 30 3 2 1 100984 1 47 133002036 0 46 3 133002038 46 3 133002037 54 133002036 -7266109 72661 25 1 7266108 3 2 7266106 2 3200 3 2 1 1 47 133002037 0 47 133002038 0 29 101547 29 100984 54 133002037 54 133002038 3200 1100 -7266110 72661 99 1 99902 3 2 7266102 -7266111 72661 99 1 99902 3 2 7266103 -7266112 72661 99 1 99902 3 2 7266104 -7266113 72661 21 1 7266107 3 2 7266107 -7266201 72662 1 1 1 7266109 3 30 5041008 1 2 7266201 2 3200 3 2 1 2 3 401 3200 1100 -7266202 72662 5 1 7266201 3 4 7266202 1 Q72662_Ruin 30 3 2 46 3 133220639 46 3 133220640 46 3 133220649 29 101546 17 3 401 3200 1100 -7266203 72662 7 1 1 7266202 3 5 101546 3 1 Q72662_Ruin 30 3 2 3200 1100 -7266204 72662 15 1 1 7266203 3 1 7266207 3 1 7266208 3 2 7266202 2 3200 3 2 1 47 133220119 0 47 133220639 0 47 133220640 0 47 133220649 0 29 101546 46 3 133220119 17 3 401 3200,12174 1100 -7266205 72662 16 1 7266204 3 20 7266205 1 1 Q72662_jingjinghua2 30 3 2 1 46 3 133220090 29 101546 3200 1100 -7266206 72662 20 1 7266205 3 2 7266203 2 3200 3 2 1 47 133220090 0 2 3 401 3200 1100 -7266207 72662 8 1 1 7266202 3 5 101546 2 1 Q72662_Ruin 30 3 2 1 3200 1100 -7266208 72662 9 1 1 7266202 3 5 101546 1 1 Q72662_Ruin 30 3 2 1 3200 1100 -7266209 72662 16 1 1 7266303 3 4 7266209 46 3 133220119 3200 1100 1 -7266301 72663 1 1 1 7266206 3 30 5041009 1 2 7266301 2 3200 3 2 2 3 401 3200 1100 -7266302 72663 2 1 7266301 3 4 7266302 1 Q72663_jingjinghua2 30 3 2 1 47 133212564 0 46 3 133213365 17 3 401 3200 1100 -7266303 72663 21 1 1 7266305 3 4 7266303 1 Q72662_jingjinghua2 30 3 2 1 19 3 133213365,1 -7266304 72663 20 1 7266305 3 2 7266302 2 3200 3 2 1 47 133213365 0 47 133212564 0 2 3 401 47 133212564 0 3200 1100 -7266305 72663 5 1 7266302 3 18 19,22 8 7266305 14 7266302 3200 1100 -7266306 72663 22 1 1 7266305 3 4 7266306 1 Q72662_jingjinghua2 30 3 2 1 46 3 133212564 -7266401 72664 1 30 2007006 1 2 7266401 2 30066 3 1 2 1 1 30066 1100 -7266501 72665 1 1 1 99902 3 2 7266501 1 1 -7266601 72666 1 1 1 99902 3 2 7266601 1 1 -7266701 72667 1 1 1 30 5041010 1 1 7266304 3 111 111027 1 1 -7266702 72667 2 1 7266701 3 8 111027 1 2 7266701 2 3200 3 2 111027 20 -7266703 72667 3 1 1 7266702 3 5 111027 1 1 14 7266701 -7266801 72668 1 1 1 1 7266304 3 30 5041010 1 20 7266801 1 1 -7266802 72668 2 1 1 7266801 3 2 7266801 1 -7266901 72669 1 1 1 1 99902 3 1 -7266902 72669 2 1 99902 3 -7266903 72669 3 1 99902 3 -7267001 72670 1 30 5053001 1 2 7267001 2 30084 3 1 2 1 30084 1100 1 -7267002 72670 2 1 1 7267001 3 20 1331046741 1 1 Q7267002_310400431 30 3 4 2 1 1 30084 1100 1 -7267003 72670 5 1 1 7267002 3 1 7267004 3 1 7267005 3 2 7267002 2 30084 3 2 2 1 1 30084 1100 1 -7267004 72670 3 1 1 7267002 3 20 1331046681 1 1 Q7267004_310400430 30 3 4 2 1 1 30084 1100 1 -7267005 72670 4 1 1 7267004 3 20 1331046891 1 1 Q7267005_310400432 50 3 4 2 1 1 30084 1100 1 -7267006 72670 6 1 99902 3 4 7267006 2 30084 3 2 2 1 1 1100 1 -7267101 72671 1 1 30 5053001 1 136 7267005 3 2 30084 3 1 2 1 -7267201 72672 1 1 55 5051001 10 1502 1 1 200711 3 2 7267201 2 1 3041 3 4 2 1 3041,3226 1100 1 -7267202 72672 2 1 7267201 3 2 7267202 2 1 3226 3 4 2 1 3041,3226 1100 1 -7267203 72672 3 4 1 7267202 3 69 220043 3 220043 1 2 145 220043 220043 111 220043 1 1 1 3041,3226 1100 1 -7267204 72672 4 1 7267203 3 2 7267204 2 1 3226 3 4 2 1 43 7267204 1 2 3 429 3041,3226 1100 1 -7267205 72672 5 1 7267204 3 2 7267205 2 1 3041 3 4 2 1 1 3041 1100 1 -7267301 72673 1 1 1 7267201 3 136 7267202 3 1 1 1 -7267401 72674 1 30 5055001 1 2 7267401 2 3159 3 2 2 1 43 5055 1 3159,3160,3188,3161 1100 1 -7267402 72674 2 1 7267401 3 2 7267402 1 Q7267402_N3160 15 3 2 2 1 3159,3160,3188,3161 1100 1 -7267403 72674 3 1 7267402 3 2 7267403 2 3159 3 2 2 1 1 3159,3160,3188,3161 1100 1 -7267501 72675 3 1 7267509 3 2 7267501 1 Q7267501_N3160 3 4 2 1 43 72264 0 43 72675 1 3160,12354,3188,3161 1100 1 -7267502 72675 4 1 7267501 3 27 7267502 2 3160 3 2 2 1 28 7267502 3160,3188,3161 1100 1 -7267503 72675 5 1 7267502 3 2 7267503 2 3160 3 2 2 1 3160,3188,3161 1100 1 -7267504 72675 6 1 7267503 3 2 7267504 1 Q7267504_N3160 3 4 2 1 3160,12354,3188,3161 1100 1 -7267505 72675 7 1 7267504 3 4 7267505 1 Q7267504_N10000005 3 4 2 3160,12354,3188,3161 1100 1 -7267506 72675 8 1 7267505 3 2 7267506 2 3160 3 2 2 1 3160,3188,3161 1100 1 -7267507 72675 9 1 7267506 3 4 7267507 1 Q7267507_guide 25 3 2 2 1 3160,3188,3161 1100 1 -7267508 72675 10 1 7267507 3 2 7267508 1 Q7267508_N3160 3 4 2 1 1 3160,12354,2438,3188,3161 1100 1 -7267509 72675 2 1 1 1 7226409 3 30 5055004 1 4 7267509 1 1 -7267510 72675 1 1 1 7226409 3 4 7267509 1 3160,3159 1100 1 -7267601 72676 2 1 7267614 3 2 7267601 2 1419 3 2 2 1 3160,1419,1463,3188,3161 1100 7267601 1 -7267602 72676 3 1 7267601 3 5 108033 1 1 3160,1419,1463,3188,3161 1100 1 -7267603 72676 4 1 7267602 3 2 7267603 1 Q7267603_N3160 3 4 2 1 3160,12354,1419,1463,3188,3161 1100 7267601 1 -7267604 72676 5 1 7267603 3 4 7267604 1 Q7267604_N3160 3 4 2 1 3160,3188,3161 1100 1 -7267605 72676 6 1 7267604 3 2 7267605 1 Q7267605_N3160 3 4 2 1 3160,12354,3188,3161 1100 7267605 1 -7267606 72676 7 1 7267605 3 4 7267606 1 Q7267605_N10000005 3 4 2 3160,12354,3188,3161 1100 7267605 1 -7267607 72676 8 1 7267606 3 2 7267607 2 3160 3 2 2 1 3160,3188,3161 1100 7267605 1 -7267608 72676 9 1 7267607 3 2 7267608 2 2045 3 2 2 1 3160,2045,3188,3161,1012,2046,2082 1100 1 -7267609 72676 10 1 7267608 3 2 7267609 2 2022 3 2 2 1 3160,2082,2022,2046,3188,3161,2063 1100 1 -7267610 72676 12 1 7267613 3 2 7267610 1 Q7267610_N3160 3 4 2 1 3160,12354,3188,3161 1100 1034 1 -7267611 72676 13 1 7267610 3 4 7267611 1 Q7267610_N10000005 3 4 2 3160,12354,3188,3161 1100 1 -7267612 72676 14 1 7267611 3 2 7267612 2 3160 3 2 2 1 1 3160,3188,3161 1100 1 -7267613 72676 11 1 7267609 3 2 7267613 1 Q7267613_N3160 15 1034 2 2 1 3160,12354,2082,2046,3188,3161,2146,2063 1100 1034 1 -7267614 72676 1 1 1 1 7267508 3 30 5055005 1 4 7267614 1 1 -7267701 72677 2 1 7267709 3 2 2 7267701 2 7267710 1 Q7267701_N3160 3 4 2 1 3160,12354,3188,3161 1100 1 -7267702 72677 4 1 7267701 3 27 7267702 2 3160 3 2 2 1 47 133104814 28 7267702 3160,3188,3161 1100 1 -7267703 72677 6 1 7267708 3 2 7267703 1 Q7267703_N3160 3 4 2 1 19 3 133104394,1 3160,12354,3188,3161 1100 1 -7267704 72677 7 1 7267703 3 4 7267704 1 Q7267703_N10000005 3 4 2 3160,12354,3188,3161 1100 1 -7267705 72677 8 1 7267704 3 2 7267704 2 3160 3 2 2 1 3160,3188,3161 1100 1 -7267706 72677 9 1 7267705 3 3 26020201 1 1 Q7267704_Photo1 25 3 2 2 1 3160,3188,3161 1100 1 -7267707 72677 10 1 7267706 3 2 7267707 1 Q7267703_N3160 3 4 2 1 1 3160,12354,3188,3161 1100 1 -7267708 72677 5 1 7267702 3 2 7267708 2 3160 3 2 2 1 3160,3188,3161 1100 1 -7267709 72677 1 1 1 7226210 3 30 5055008 1 4 7267709 1 1 -7267710 72677 3 1 1 7267709 3 4 7267710 19 3 133104814,2 46 3 133104814 3188,3161 1100 1 -7267801 72678 2 1 7267810 3 2 7267801 1 Q7267801_N3160 3 4 2 1 3160,12354,3188,3161 1100 1 -7267802 72678 3 1 7267801 3 4 7267802 1 Q7267801_N10000005 3 4 2 3160,12354,3188,3161 1100 1 -7267803 72678 4 1 7267802 3 2 7267803 2 3160 3 2 2 1 3160,3188,3161 1100 1 -7267804 72678 5 1 7267803 3 2 7267804 1 Q7267804_N3160 3 4 2 1 3160,12354,3188,3161 1100 1 -7267805 72678 7 1 7267809 3 4 7267805 1 Q7267805_N3160 3 4 2 1 3160,3188,3161 1100 1 -7267806 72678 8 1 7267805 3 4 7267806 1 Q7267808_guide1 3 4 2 1 3160,3188,3161 1100 1 -7267807 72678 9 1 7267806 3 2 7267805 1 Q7267806_N3160 3 4 2 1 43 72675 0 3160,12354,3188,3161 1100 1 -7267808 72678 99 1 99902 3 4 7267808 1 Q7267808_guide1 3 4 2 1 1 -7267809 72678 6 1 7267804 3 4 7267809 1 Q7267808_guide2 3 4 2 1 3160,3188,3161 1100 1 -7267810 72678 1 1 1 7267707 3 30 5055009 1 4 7267810 1 1 -7267811 72678 10 1 7267807 3 2 7267811 2 3159 3 2 2 1 1 43 5055 0 3160,3188,3161,3159 1100 1 -7267901 72679 2 1 30 5055001 1 4 7267901 1 1 43 72264 0 43 5055 0 43 72675 0 1 -7267902 72679 1 1 1 7267510 3 2 7267805 1 1100 1 -7268001 72680 1 1 30 5053001 1 136 7267005 3 1 -7268101 72681 1 1 30 5053001 1 136 7267005 3 1 -7268201 72682 1 30 5076104 1 2 7268201 2 30065 3 1 2 1 30065 1100 -7268202 72682 2 1 7268201 3 2 7268202 2 30065 3 2 2 1 1 30065 1100 -7268301 72683 1 30 5068015 1 4 7268301 1 1 Q7268301_N30160 30 3 2 1 30160 1100 1 -7268302 72683 2 1 7268301 3 2 7268301 2 1 30160 3 3 1 1 30160 1100 1 -7268401 72684 1 1 30 5072008 1 4 7268401 1 101716 1 1 -7268402 72684 2 1 7268401 3 4 7268402 1 1 Q7268402_guide 18 3 4 2 1 20567 1100 1 -7268403 72684 3 1 7268402 3 2 7268403 2 1 20567 3 2 2 1 20567 1100 1 -7268404 72684 4 1 7268403 3 4 7268404 8 7268404 1 Q7268404_guide 40 3 4 2 1 1044,12277,3150,20567,12276,12278 1100 1 -7268405 72684 5 1 7268404 3 2 7268405 8 7268405 2 1 3150 3 2 2 1 48 1 1 7268404 48 2 1 7268404 1044,12277,3150,12276,12278 1100 1 -7268406 72684 6 2 1 7268405 3 1 7268404 4 1 7268405 4 2 7268430 2 1 1044 3 2 2 1 1044,12277,12276,12278 1100 1 -7268407 72684 7 1 7268406 3 2 7268407 2 1 30188 3 2 2 1 1 2 3 570 12277,12276,12278 1100 1 -7268501 72685 1 1 30 2012011 1 1 4005610 3 4 7268501 2 30064 3 1 2 1 1 30064 1100 -7268601 72686 1 1 30 2012012 1 1 4005714 3 2 7268601 2 30167 3 1 2 1 1 30167 1100 1 -7268701 72687 1 1 30 2012017 1 1 4005714 3 2 7268701 2 30171 3 1 2 1 30171 1100 1 -7268702 72687 2 1 7268701 3 151 1 1 Q72687 3 2 2 1 1 30171 1100 1 -7268703 72687 3 1 99902 3 2 7268703 2 30171 3 3 2 1 1 1 -7268801 72688 1 1 30 2012018 1 1 7268702 3 18 1 8,12 1 30171 1100 -7268802 72688 2 1 7268801 3 4 7268802 2 30171 3 2 2 1 30171 1100 -7268803 72688 3 1 7268802 3 151 2 1 Q72688 3 2 2 1 1 30171 1100 -7268804 72688 4 1 99902 3 2 7268802 2 30171 3 3 2 1 1 -7268901 72689 1 1 30 2012019 1 1 7268803 3 18 1 8,12 1 30171 1100 -7268902 72689 2 1 7268901 3 4 7268902 2 30171 3 2 2 1 30171 1100 -7268903 72689 3 1 7268902 3 151 3 1 Q72689 3 2 2 1 1 30171 1100 -7268904 72689 4 1 99902 3 2 7268902 2 30171 3 3 2 1 1 -7269001 72690 1 1 30 2012020 1 1 7268903 3 18 1 8,12 1 30171 1100 -7269002 72690 2 1 7269001 3 4 7269002 2 30171 3 2 2 1 30171 1100 -7269003 72690 3 1 7269002 3 151 4 1 Q72690 3 2 2 1 1 30171 1100 -7269004 72690 4 1 99902 3 2 7269002 2 30171 3 3 2 1 1 -7269101 72691 1 1 30 2012008 1 1 4005513 3 2 7269101 2 30172 3 1 2 1 30172,30173 1100 1 -7269102 72691 2 1 7269101 3 152 1 2 30173 3 2 2 1 30172,30173 1100 1 -7269104 72691 3 1 1 7269102 3 153 1 2 30173 3 2 2 1 30172,30173 1100 1 -7269105 72691 4 1 7269104 3 2 7269109 2 30172 3 3 2 1 1 30172,30173 1100 1 -7269201 72692 2 1 7269206 3 2 7269201 2 30172 3 2 2 1 30172,30173 1100 1 -7269202 72692 3 1 7269201 3 152 2 2 30173 3 2 2 1 30172,30173 1100 1 -7269204 72692 4 1 1 7269202 3 153 2 2 30173 3 2 2 1 30172,30173 1100 1 -7269205 72692 5 1 7269204 3 2 7269205 2 30172 3 3 2 1 1 30172,30173 1100 1 -7269206 72692 1 1 30 2012009 1 1 7269105 3 18 1 8,12 1 30172,30173 1100 1 -7269301 72693 2 1 7269306 3 2 7269301 2 30172 3 2 2 1 30172,30173 1100 1 -7269302 72693 3 1 7269301 3 152 3 2 30172 3 2 2 1 30172,30173 1100 1 -7269304 72693 4 1 1 7269302 3 153 3 2 30172 3 2 2 1 30172,30173 1100 1 -7269305 72693 5 1 7269304 3 2 7269306 2 30173 3 3 2 1 1 30172,30173 1100 1 -7269306 72693 1 1 30 2012010 1 1 7269205 3 18 1 8,12 1 30172,30173 1100 1 -7269401 72694 1 30 5080001 1 2 7269401 2 3004 3 2 2 1 3004,12522 1100 1 -7269402 72694 2 1 7269401 3 2 7269402 2 30187 3 2 2 1 12522 1100 1 -7269403 72694 3 1 7269402 3 154 5080 101 1 1 12522 1100 1 -7269404 72694 6 1 7269406 3 2 7269404 2 30187 3 2 2 1 1 12522 1100 1 -7269405 72694 4 1 7269403 3 154 5080 102 1 1 12522 1100 1 -7269406 72694 5 1 7269405 3 154 5080 103 1 1 12522 1100 1 -7269501 72695 1 30 5080002 1 2 7269501 2 30187 3 2 2 1 12522 1100 1 -7269502 72695 2 1 7269501 3 154 5080 201 1 1 Q7269502_guide 3 4 2 1 1 12522 1100 1 -7269503 72695 5 1 7269505 3 2 7269503 2 30187 3 2 2 1 1 12522 1100 1 -7269504 72695 3 1 7269502 3 154 5080 202 1 1 Q7269504_guide 3 4 2 1 1 12522 1100 1 -7269505 72695 4 1 7269504 3 154 5080 203 1 1 Q7269505_guide 3 4 2 1 1 12522 1100 1 -7269601 72696 1 30 5080003 1 2 7269601 2 30187 3 2 2 1 12522 1100 1 -7269602 72696 2 1 7269601 3 154 5080 301 1 1 12522 1100 1 -7269603 72696 5 1 7269607 3 2 7269603 2 30187 3 2 2 1 12522 1100 1 -7269604 72696 6 1 7269603 3 154 5080 401 1 3 133209094 94001 -2536.294:217.549:-3847.808 3 2 2 1 12522 1100 1 -7269605 72696 7 1 7269604 3 2 7269604 2 30187 3 2 2 1 1 12522 1100 1 -7269606 72696 3 1 7269602 3 154 5080 302 1 1 12522 1100 1 -7269607 72696 4 1 7269606 3 154 5080 303 1 1 12522 1100 1 -7269701 72697 1 30 5080004 1 2 7269701 2 30187 3 1 2 1 1 12522 1100 1 -7269801 72698 1 1 30 2012013 1 1 7268601 3 4 7269801 2 30168 3 2 2 1 1 30168 1100 1 -7269901 72699 1 1 30 2012014 1 1 7269801 3 4 7269901 2 30167 3 2 2 1 1 30167 1100 1 -7270101 72701 1 48 20 133220250 1 1 Q3_72701_0 20 3 2 2 1 1 47 133220250 46 3 133220250 -7270201 72702 1 48 20 133220155 1 1 Q3_72702_0 30 3 2 2 1 1 47 133220155 46 3 133220155 -7270301 72703 1 48 20 133220250 1 1 Q3_72703_0 30 3 2 2 1 1 47 133220250 46 3 133220250 -7270401 72704 1 48 20 133220155 1 1 Q3_72704_0 30 3 2 2 1 1 47 133220155 46 3 133220155 -7270501 72705 1 48 20 133220251 1 1 Q3_72705_0 30 3 2 2 1 1 47 133220251 46 3 133220251 -7270601 72706 1 48 20 133213051 1 1 Q3_72706_0 30 3 2 2 1 1 47 133213051 46 3 133213051 -7270701 72707 1 48 20 133213192 1 1 Q3_72707_0 30 3 2 2 1 1 47 133213192 46 3 133213192 -7270801 72708 1 48 20 133213196 1 1 Q3_72708_0 30 3 2 2 1 1 47 133213196 46 3 133213196 -7270901 72709 1 48 20 133212198 1 1 Q3_72709_0 30 3 2 2 1 1 47 133212198 46 3 133212198 -7271001 72710 1 48 20 133212199 1 1 Q3_72710_0 30 3 2 2 1 1 47 133212199 46 3 133212199 -7271201 72712 1 48 27 7271201 2 3171 3 2 2 1 28 7271201 3171 1100 -7271202 72712 2 1 7271201 3 2 7271202 2 3171 3 2 2 1 1 3171 1100 -7271301 72713 1 48 27 7271301 2 3172 3 2 2 1 28 7271301 3172 1100 -7271302 72713 2 1 7271301 3 2 7271302 2 3172 3 2 2 1 1 3172 1100 -7271401 72714 1 48 27 7271401 2 3110 3 2 2 1 28 7271401 3110 1100 -7271402 72714 2 1 7271401 3 2 7271402 2 3110 3 2 2 1 1 3110 1100 -7271501 72715 1 48 27 7271501 2 3109 3 2 2 1 28 7271501 3109 1100 -7271502 72715 2 1 7271501 3 2 7271502 2 3109 3 2 2 1 1 3109 1100 -7271601 72716 1 48 27 7271601 2 3106 3 2 2 1 28 7271601 3106 1100 -7271602 72716 2 1 7271601 3 2 7271602 2 3106 3 2 2 1 1 3106 1100 -7271701 72717 1 48 27 7271701 2 3010 3 2 2 1 28 7271701 3010 1100 -7271702 72717 2 1 7271701 3 2 7271702 2 3010 3 2 2 1 1 3010 1100 -7271801 72718 1 48 27 7271801 2 3018 3 2 2 1 28 7271801 3018 1100 -7271802 72718 2 1 7271801 3 2 7271802 2 3018 3 2 2 1 1 3018 1100 -7271901 72719 1 48 27 7271901 2 3058 3 2 2 1 28 7271901 3058 1100 -7271902 72719 2 1 7271901 3 2 7271902 2 3058 3 2 2 1 1 3058 1100 -7272001 72720 1 1 30 2012015 1 1 7269901 3 4 7272001 2 30169 3 2 2 1 1 30169 1100 1 -7272101 72721 1 1 30 2012016 1 1 7272001 3 4 7272101 2 30170 3 2 2 1 1 30170 1100 1 -7272201 72722 1 1 1 30 2012017 1 1 4005714 3 2 7268701 1 -7272301 72723 1 1 1 30 2012017 1 1 4005714 3 2 7268701 1 -7272401 72724 1 1 17 25 1 7181101 30 5068016 1 2 2 7181102 2 7181103 2 1 1627 3 1 2 1 1 1 -7272501 72725 1 1 1 30 2012017 1 1 4005714 3 2 7268701 1 1 -7272601 72726 1 1 1 7269401 3 136 7269402 3 1 1 -7272701 72727 1 30 5094008 1 2 7272701 2 30252 3 1 2 1 30252 1100 -7272702 72727 2 1 7272701 3 2 7272702 2 30252 3 2 2 1 1 30252 1100 -7280001 72800 1 1 38 7280001 2 7280001 2 1 20268 SELECT_NPC_NONE 3 1 1 -7280002 72800 2 1 7280001 3 4 7280002 1 1 Q7280002 50 3 4 1 1 54 133209004 20268,20269,20270,20271 1100 3001 -7280003 72800 3 1 7280002 3 4 7280003 1 1 Q7280003 30 3 4 1 1 54 133209004 20268,20269,20270,20271 1100 3001 -7280004 72800 4 1 7280003 3 2 7280002 2 1 20329 SELECT_NPC_NONE 3 2 1 1 54 133209004 20268,20269,20270,20271 1100 3001 -7280005 72800 5 72800 1 7280004 3 20 7280001 1 1 1 Q7280005 20 3 4 1 1 23 7280008 1 20268,20269,20270,20271 1100 3001 -7280006 72800 6 72800 1 7280004 3 20 7280002 1 1 23 7280008 1 20268,20269,20270,20271 1100 3001 -7280007 72800 7 72800 1 7280004 3 20 7280003 1 1 23 7280008 1 20268,20269,20270,20271 1100 3001 -7280008 72800 8 1 1 7280004 3 24 7280008 3 1 23 7280009 1 20268,20269,20270,20271 1100 3001 -7280009 72800 9 1 1 7280004 3 24 7280009 1 1 47 133209006 0 54 133209004 54 133209006 20268,20269,20270,20271 1100 3001 -7280010 72800 10 1 7280009 3 4 7280010 1 Q7280010 3 4 2 1 54 133209004 20268,20269,20270,20271 1100 3001 -7280011 72800 11 1 7280010 3 2 7280003 2 1 20268 SELECT_NPC_NONE 3 3 1 1 1 47 133209005 1 47 133209004 1 34 41130 1 100 54 133209005 54 133209004 20268,20269,20270,20271 1100 3001 -7280101 72801 1 1 1 200302 3 38 7280101 2 7280101 2 1 3052 SELECT_NPC_NONE 3 2 2 1 -7280102 72801 2 1 7280101 3 2 7280102 2 1 3010 SELECT_NPC_NONE 3 2 2 1 3052,3010,3012,3013,3011,3051 1100 -7280103 72801 3 1 7280102 3 2 7280103 2 1 3012 SELECT_NPC_NONE 1060 2 2 1 3052,3012,3013,3011,3051 1100 -7280105 72801 5 1 7280103 3 2 7280105 1 1 Q72801Ramsay03 3 4 2 1 3052,3012,3013,3011,3051 1100 -7280106 72801 6 1 7280105 3 4 7280106 1 1 Q72801Seach01 15 3 2 1 3052,3012,3013,3011,3051 1100 -7280107 72801 7 1 7280106 3 4 7280107 1 1 Q72801Seach02 15 3 2 1 3052,3012,3013,3011,3051 1100 -7280108 72801 8 1 7280107 3 2 7280108 3 1 3052,3012,3013,3011,3051 1100 -7280109 72801 9 1 7280108 3 2 7280109 2 1 3012 SELECT_NPC_NONE 3 2 2 1 3052,3012,3013,3011,3051 1100 -7280110 72801 10 1 7280109 3 4 7280110 1 1 Q72801Ramsay04 3 4 2 1 3052,3012,3013,3011,3051 1100 -7280111 72801 12 1 7280116 3 2 7280111 1 1 Q72801Ramsay04 3 4 2 1 3052,3012,3013,3011,3051 1100 -7280112 72801 13 1 7280111 3 4 7280112 1 1 Q72801Seach03 3 4 2 1 3052,3012,3013,3011,3051 1100 -7280113 72801 14 1 7280112 3 2 7280113 1 1 Q72801Ramsay05 3 4 2 1 3052,3012,3013,3011,3051 1100 -7280114 72801 15 1 7280113 3 2 7280114 2 1 3012 SELECT_NPC_NONE 1060 2 2 1 3052,3012,3013,3011,3051 1100 -7280115 72801 16 1 7280114 3 2 7280115 2 1 3052 SELECT_NPC_NONE 3 2 2 1 1 3052,3012,3013,3011,3051 1100 -7280116 72801 11 1 7280110 3 7 133209016 1 1 Q72801Ramsay04 20 3 2 1 47 133209016 46 3 133209016 3052,3012,3013,3011,3051 1100 -7280201 72802 1 4 1 201310 3 38 7280201 38 7280207 2 2 7280201 2 7280207 2 1 2077 3 2 2 1 100882 1 -7280202 72802 2 1 7280201 3 2 7280202 2 1 3050 3 2 2 1 29 100882 2077,3050,3049 1100 -7280203 72802 3 1 7280202 3 2 18 1 0,24 3 1 3050,3049 1100 -7280204 72802 4 1 7280203 3 18 18,6 3 1 3050,3049 1100 -7280205 72802 5 1 7280204 3 2 7280205 2 18 1 6,18 18 6,18 1 1 Q72802House 3 4 2 1 14 7280204 3050,3049,20307 1100 -7280206 72802 6 1 7280205 3 2 18 1 0,24 3 2 1 3050,3049 1100 -7280207 72802 7 1 7280206 3 2 2 7280206 2 1 3050 3 2 2 1 1 43 72802 1 3050,3049 1100 -7280301 72803 1 1 1 33 41120 2 1 33 41120 3 1 38 7280301 2 7280301 2 3045 3 2 2 1 -7280302 72803 2 1 7280301 3 2 4 7280302 20 13322019501 1 20 13322019502 1 1 Q7280304daobaotuan 3 4 2 1 46 3 133220195 3045,3047 1100 322001 -7280303 72803 3 1 1 7280302 3 1 7280308 2 2 20 13322019502 1 4 7280303 1 Q7280304daobaotuan 10 3 2 2 3045,3047 1100 322001 -7280304 72803 5 2 1 7280308 3 1 7280303 3 2 7280302 2 12085 3 2 2 1 47 133220195 3045,12085,3047 1100 322001 -7280306 72803 6 1 7280304 3 2 7280304 2 3051 3 2 2 1 3045,3051,3047,3052 1100 -7280307 72803 7 1 7280306 3 2 7280305 2 3001 3 2 2 1 1 47 133220075 1 47 133220075 3045,3001 1100 -7280308 72803 4 1 1 7280301 3 20 13322019502 1 3045,3047 1100 322001 -7280309 72803 8 1 1 7280306 3 4 7280309 3 2 2 1 46 3 133220075 3045,3001 1100 -7280401 72804 1 1 33 41140 2 4 38 7280401 2 7280401 2 3060 3 1 2 1 -7280403 72804 2 1 7280401 3 20 1332210052 1 1 Q7280402GuidePoint 25 3 2 2 1 46 3 133221005 3060 1100 -7280404 72804 3 1 7280403 3 2 7280402 2 3060 3 2 2 1 47 133221005 3060 1100 -7280405 72804 5 1 7280408 3 2 7280403 2 20332 3 2 2 47 133221010 3060,20332 1100 -7280406 72804 6 1 7280405 3 20 1332210061 2 1 Q7280405GuidePoint 25 3 2 2 1 47 133221006 46 3 133221006 3060 1100 -7280407 72804 7 1 7280406 3 2 7280404 2 3060 3 2 2 1 1 34 41150 1 2 3060 1100 -7280408 72804 4 1 7280404 3 20 1332210101 1 2 20332 3 4 2 1 46 3 133221010 3060,20332 1100 -7280501 72805 1 1 33 41110 3 1 18 0,24 3 2 2 1 1 58 1 -7280502 72805 2 1 1 7280501 3 134 72805 1 24 3 2 2 1 1 -7280503 72805 3 1 1 7280502 3 2 2 7280501 134 72805 1 48 1 Q7280501target 20 3 2 2 1 59 72805 1 47 133221012 34 41110 3 0 14 7280501 46 3 133221012 -7280601 72806 1 5 1 201310 3 1 1200309 3 38 7280601 38 7280606 2 2 7280601 2 7280606 2 3030 3 2 2 1 100875,100876 1,1 -7280602 72806 2 1 7280601 3 2 7280602 2 1624 3 2 2 1 29 100875 1624 1100 -7280603 72806 3 1 7280602 3 4 7280603 1 Q7280603XQ 30 3 4 2 1 1 10045 1100 -7280604 72806 4 1 7280603 3 2 7280604 2 10045 3 2 2 1 29 100876 10045 1100 -7280605 72806 5 1 7280604 3 2 2 7280605 2 7280607 2 3030 3 2 2 1 1 10045,3030 1100 -7280701 72807 1 1 201310 3 4 7280701 2 7280706 1 LetterGuard01 25 3 2 1 3026 1100 -7280702 72807 3 1 7280701 3 2 7280702 2 7280706 2 3026 3 2 1 3026 1100 -7280703 72807 4 1 7280702 3 2 7280703 1 LetterJiutiao01 25 3 2 1 1 100903 1 3054,3026 1100 -7280704 72807 5 2 1 7280703 3 1 7280706 3 2 7280704 1 LetterFoodBoss01 25 3 2 1 100917,100918,100919 1,1,1 3044,3054 1100 -7280705 72807 6 1 7280704 3 2 7280705 1 LetterQianli01 30 3 2 1 1 1 100918 1 1 100919 1 3086 1100 -7280706 72807 2 1 1 201310 3 2 7280706 2 7280702 1 3054 1100 -7280801 72808 1 1 1 201101 3 38 7280801 2 7280801 2 3004 3 2 2 1 1 -7280901 72809 1 1 1 1 201310 3 1 7280902 2 20 Q72809_YIGNDICHUANSONG 1 1 136 7280902 3 -7280902 72809 2 1 1 1 201310 3 20 Q72809_JVMINGQUCHUANSONG 1 1 136 7280901 3 19 3 133209043,1 19 3 133209045,1 -7280903 72809 3 1 2 1 7280902 3 1 7280901 3 20 72809_DIAOCHAYINGDI 3 1 1 Q72809_TANSUOYINGDI 30 3 1 1 1 47 133209039 1 46 3 133209039 -7280904 72809 4 1 7280903 3 4 7280904 1 1 Q72809_DUOQILAI 3 4 2 1 -7280905 72809 5 1 7280904 3 2 7280901 2 1 3083 3 2 1 1 3083 1100 -7280906 72809 6 1 7280905 3 20 Q72809_JIBAIGUAIWU 1 1 1 Q72809_TANSUOYINGDI 20 3 2 1 1 47 133209044 1 46 3 133209044 3083 1100 -7280907 72809 7 1 7280906 3 2 7280902 2 1 3083 3 3 1 1 1 19 3 133209046,1 3083 1100 -7281001 72810 1 1 33 41120 4 1 18 0,24 3 2 2 1 1 58 1 -7281002 72810 2 1 1 7281001 3 134 72810 1 24 3 2 2 1 1 -7281003 72810 3 1 1 7281002 3 2 2 7281001 134 72810 1 48 1 Q2202805xiangtai 20 3 2 2 1 59 72810 1 47 133221013 34 41120 4 0 14 7281001 46 3 133221013 -7281101 72811 1 1 33 41120 1 1 18 0,24 3 2 2 1 1 58 1 -7281102 72811 2 1 1 7281101 3 134 72811 1 24 3 2 2 1 1 -7281103 72811 3 1 1 7281102 3 2 2 7281101 134 72811 1 48 1 Q7280503target 20 3 2 2 1 59 72811 1 47 133221014 34 41120 1 0 14 7281101 46 3 133221014 -7281201 72812 1 5 44 22013 1 44 22017 1 38 7281201 38 7281203 2 2 7281201 2 7281203 2 1 3032 3 1 1 1 1 -7281202 72812 3 1 1 7281201 3 1 20 SHUNJIXIAOSHUO 1 2 10 3 19 1124 1 1 1 43 72812 1 14 7281204 43 72812 0 3032,3033 1100 1 -7281203 72812 4 1 7281202 3 2 7281202 2 1 3032 3 3 1 1 1 3032,3033 1100 1 -7281204 72812 2 1 1 7281201 3 44 72812 1 2 2 7281201 2 7281203 136 7281203 2 2 1 3032 3 2 1 1 3032,3033 1100 1 -7281301 72813 1 1 44 1202401 1 1 7215313 3 38 7281301 1 1 -7281302 72813 2 1 7281301 3 18 1 0,24 1 46 3 133210496 3133,3132 1100 1 -7281303 72813 3 1 7281302 3 4 7281303 1 Q72813Yantian1 25 3 2 2 1 46 3 133210496 15 3 133210496 3133,3132 1100 1 -7281304 72813 4 1 7281303 3 20 133210496 1 1 Q72813Yantian1 25 3 2 2 15 3 133210496 3133,3132 1100 1 -7281305 72813 5 1 7281304 3 2 7281303 2 3133 3 2 2 1 46 3 133210496 3133,1039,3146,3132 1100 1 -7281306 72813 6 1 7281305 3 2 7281305 1 Q72813Ailani 25 3 4 2 1 46 3 133210496 20088,3133,1039,3146,3139,3132 1100 1 -7281307 72813 7 1 7281306 3 4 7281307 1 Q72813Kaoshike 35 3 2 2 1 46 3 133210496 20088,3133,1039,3137,3146,3139,3132 1100 1 -7281308 72813 8 1 7281307 3 2 7281307 2 3137 3 2 2 1 46 3 133210496 20088,3133,1039,3137,3146,3139,3132 1100 1 -7281309 72813 9 1 7281308 3 2 7281308 2 1039 3 2 2 1 46 3 133210496 19 3 133210496,3 20088,3133,1039,3137,3146,3139,3132 1100 1 -7281310 72813 10 1 7281309 3 2 7281309 2 3133 3 2 2 1 1 47 133210496 46 3 133210496 19 3 133210496,3 20088,3133,3137,3132 1100 1 -7290201 72902 1 1 2 38 7290201 2 7290201 1 -7290301 72903 1 1 2 38 7290301 2 7290301 1 -7290401 72904 1 1 2 38 7290401 2 7290401 1 -7290501 72905 1 1 2 38 7290501 2 7290501 1 -7290601 72906 1 1 2 38 7290601 2 7290601 1 -7290701 72907 1 1 2 38 7290701 2 7290701 1 -7290801 72908 1 1 2 38 7290801 2 7290801 1 -7290901 72909 1 1 2 38 7290901 2 7290901 1 -7291001 72910 1 1 2 38 7291001 2 7291001 1 -7291101 72911 1 1 2 38 7291101 2 7291101 1 -7291201 72912 1 1 2 38 7291201 2 7291201 1 -7291301 72913 1 1 2 38 7291301 38 7291302 2 2 7291301 2 7291302 1 -7291401 72914 1 1 2 38 7291401 38 7291402 2 2 7291401 2 7291402 1 -7291501 72915 1 1 2 38 7291501 2 7291501 1 -7291601 72916 1 1 2 38 7291601 2 7291601 1 -7291701 72917 1 1 2 38 7291701 2 7291701 1 -7291801 72918 1 1 2 38 7291801 2 7291801 1 -7291901 72919 1 1 2 38 7291901 2 7291901 1 -7292001 72920 1 1 2 38 7292001 2 7292001 1 -7292101 72921 1 1 2 38 7292101 2 7292101 1 -7292201 72922 1 1 2 38 7292201 38 7292202 2 2 7292201 2 7292202 1 -7292301 72923 1 1 2 38 7292301 2 7292301 1 -7292401 72924 1 1 2 38 7292401 2 7292401 1 -7292501 72925 1 1 2 38 7292501 2 7292501 1 -7292601 72926 1 1 2 38 7292601 2 7292601 1 -7292701 72927 1 1 2 38 7292701 2 7292701 1 -7292801 72928 1 1 2 38 7292801 2 7292801 1 -7292901 72929 1 1 2 38 7292901 2 7292901 1 -7293001 72930 1 1 2 38 7293001 2 7293001 1 -7293201 72932 1 1 2 38 7293201 2 7293201 1 -7293301 72933 1 1 2 38 6308609 38 7293301 2 2 6308609 2 7293301 1 -7293401 72934 1 1 2 38 7293401 2 7293401 1 -7293501 72935 1 1 2 38 7293501 2 7293501 1 -7293701 72937 1 1 2 38 7293701 2 7293701 1 -7293801 72938 1 1 2 38 7293801 2 7293801 1 -7293901 72939 1 1 2 38 7293901 2 7293901 1 -7294001 72940 1 1 2 38 7294001 2 7294001 1 -7294101 72941 1 1 2 38 7294101 2 7294101 1 -7294201 72942 1 1 2 38 7294201 2 7294201 1 -7294301 72943 1 1 2 38 7294301 2 7294301 1 -7294501 72945 1 1 2 38 7294501 2 7294501 1 -7294601 72946 1 1 38 7294601 2 7294601 1 -7294801 72948 1 1 2 38 6305414 2 6305414 1 -7300001 73000 1 1 1 1 7302515 3 78 133304383 383002 2 2 7300001 2 7300015 2 20600 3 2 2 1 1 19 3 133304383,2 47 133304571 1 46 3 133304571 1100 -7300002 73000 2 1 7300001 3 20 133304015 1 1 1 WQL1_AREAQQSEARCH 40 3 4 2 1 47 133304015 1 46 3 133304015 20600 -7300003 73000 3 1 7300002 3 20 133304016 1 1 1 WQL1_AREAPALMSEARCH 40 3 4 2 1 47 133304016 1 46 3 133304016 20600 -7300004 73000 4 1 7300003 3 4 7300004 1 1 WQL1_AREAROBOTHOLE 0 3 4 2 1 20600 -7300005 73000 6 1 7300016 3 20 133304017 1 1 1 WQL1_AREAFIRSTGEAR 0 3 4 2 1 47 133304017 1 46 3 133304017 20600 -7300006 73000 8 1 7300017 3 4 7300006 1 1 WQL1_NPCROBOTBACK 0 3 4 2 1 20601,20600 1100 -7300007 73000 9 1 7300006 3 2 2 7300002 2 7300003 2 1 20601 3 2 2 1 43 7300007 1 20601,20600 1100 -7300008 73000 13 1 7300010 3 2 124 10 125 10 2 1 4157 3 2 2 1 42 10 41 10 4157,20600,20601 1100 -7300009 73000 10 1 7300007 3 2 7300005 2 1 20600 3 2 2 1 19 3 133304382,1 20601,20600 1100 -7300010 73000 11 1 7300009 3 2 2 7300006 2 7300016 2 1 20601 3 2 2 1 19 3 133304382,2 20601,20600 1100 -7300011 73000 12 1 1 7300010 3 4 7300011 3 2 2 1 120006 500000 29 120006 -7300012 73000 99 1 99902 3 1 1 WQL1_NPCBASEFRONT 0 3 4 2 1 -7300013 73000 99 1 99902 3 1 1 WQL1_NPCBASEGEAR 0 3 4 2 1 -7300014 73000 99 1 99902 3 2 1 20645 3 2 2 -7300015 73000 99 1 99902 3 2 1 4183 3 2 2 1 1 -7300016 73000 5 1 7300004 3 4 7300016 1 1 WQL1_AREAMID1 0 3 4 2 1 20600 -7300017 73000 7 1 7300005 3 4 7300017 1 1 WQL1_AREAMID2 0 3 4 2 1 73 3 517 20600 -7300018 73000 99 1 99902 3 2 1 20645 3 2 2 1 -7300019 73000 99 1 99902 3 1 1 WQL1_BURY1 0 3 4 2 1 -7300020 73000 14 1 7300008 3 2 2 7300013 2 7300014 2 1 4157 3 2 2 1 1 29 120006 4157,20600,20601 1100 -7300101 73001 1 1 7302408 3 4 7300101 2 1 4198 3 2 2 1 4198,20593,4327,4326,4325,4324,4329,4321,4322,4323,4331 1100 -7300102 73001 2 2 1 7302407 3 1 7300101 3 4 7300102 129 21 2 1 4198 3 2 2 1 14 7300102 46 3 133301466 48 0 1 73001 4198,20593,4327,4326,4325,4324,4329,4321,4322,4323,4331 1100 -7300103 73001 3 1 7300102 3 2 2 7300104 2 7300117 2 1 4198 3 2 2 1 54 133301466 4198,20593,4327,4326,4325,4324,4329,4321,4322,4323,4331 1100 -7300104 73001 4 1 7300103 3 2 155 133301466 466009 201 20 fin_7300104 1 1 1 Q7300104_guide 30 3 2 2 1 43 300209 1 15 3 133301466 54 133301466 4198,20593,4327,4326,4325,4324,4329,4321,4322,4323,4331 1100 -7300105 73001 5 1 7300104 3 2 7300105 2 1 4198 3 2 2 1 4198,20593,4327,4326,4325,4324,4329,4321,4322,4323,4331 1100 -7300106 73001 6 1 7300105 3 20 fin_7300106 1 1 1 Q7300106 3 4 2 1 47 133301466 1 20593,20598,20644,20735,20655,4327,4326,4325,4324,4329,4321,4322,4323,4331 1100 -7300107 73001 9 1 7300118 3 4 7300107 2 129 21 8 7300107 2 1 4198 3 4 1 1 14 7300107 48 0 0 73001 4198,20593,20598,20644,20735,20655,4327,4326,4325,4324,4329,4321,4322,4323,4331 1100 -7300108 73001 12 1 7300119 3 2 7300107 2 1 20593 3 2 2 1 48 0 1 73001 4198,20593,20598,20644,20735,20655,4327,4326,4325,4324,4329,4321,4322,4323,4331 1100 -7300109 73001 13 1 7300108 3 4 7300109 2 1 20594 3 2 2 1 20593,20594,20595,20596,20598,20644,20735,20655,4327,4326,4325,4324,4329,4321,4322,4323,4331 1100 -7300110 73001 16 1 7300109 3 2 7300108 1 4198,20593,20594,20595,20596,20598,20644,20735,20655,4327,4326,4325,4324,4329,4321,4322,4323,4331 1100 -7300111 73001 17 1 1 7300110 3 2 7300109 2 1 20594 3 2 2 1 20593,20594,20595,20596,20598,20644,20735,20655,4327,4326,4325,4324,4329,4321,4322,4323,4331 1100 -7300112 73001 18 1 1 7300110 3 2 7300110 2 1 20596 3 2 2 1 20593,20594,20595,20596,20598,20644,20735,20655,4327,4326,4325,4324,4329,4321,4322,4323,4331 1100 -7300113 73001 19 1 1 7300110 3 2 7300111 2 1 20595 3 2 2 1 20593,20594,20595,20596,20598,20644,20735,20655,4327,4326,4325,4324,4329,4321,4322,4323,4331 1100 -7300114 73001 20 1 1 1 7300111 3 1 7300112 3 1 7300113 3 2 7300112 1 4198,20593,20594,20595,20596,20598,20644,20735,20655,4327,4326,4325,4324,4329,4321,4322,4323,4331 1100 -7300115 73001 21 1 7300114 3 4 7300115 1 1 Q7300232_guide 3 4 2 1 20593,20598,20644,20735,20655,4327,4326,4325,4324,4329,4321,4322,4323,4331 1100 -7300116 73001 14 1 1 99902 3 20 fin_73001091617 1 2 1 20594 3 2 2 1 20593,20598,20644,20735,20655,4327,4326,4325,4324,4329,4321,4322,4323,4331 1100 -7300117 73001 15 1 1 99902 3 20 fin_73001091617 1 2 1 20594 3 2 2 1 20593,20598,20644,20735,20655,4327,4326,4325,4324,4329,4321,4322,4323,4331 1100 -7300118 73001 8 1 7300106 3 2 7300116 2 20644 1 20593,20598,20644,20735,20655,4327,4326,4325,4324,4329,4321,4322,4323,4331 1100 1 -7300119 73001 10 1 7300107 3 4 7300119 2 129 21 8 7300119 2 1 4198 3 2 2 14 7300107 4198,20593,20598,20644,20735,20655,4327,4326,4325,4324,4329,4321,4322,4323,4331 1100 -7300120 73001 11 1 99902 3 4 7300120 2 1 4198 3 2 2 1 4198,20593,20598,20644,20735,20655,4327,4326,4325,4324,4329,4321,4322,4323,4331 1100 -7300121 73001 7 1 1 7300105 3 4 7300121 1 20593,20598,20644,20735,20655,4327,4326,4325,4324,4329,4321,4322,4323,4331 1100 1 -7300122 73001 22 1 7300115 3 4 7300122 8 7300122 2 1 4198 3 4 2 1 1 19 3 133301030,2 4198,20593,20598,20644,20735,20655,4327,4326,4325,4324,4329,4321,4322,4323,4331 1100 -7300123 73001 23 1 7300122 4 4 7300123 2 2 4198 3 4 2 1 1 19 3 133301030,2 4198,20593,20598,20644,20735,20655,4327,4326,4325,4324,4329,4321,4322,4323,4331 1100 -7300201 73002 4 1 7300233 3 4 7300201 1 1 Q7300201_guide 20 3 2 2 1 46 3 133301511 54 133301470 -7300202 73002 6 1 7300217 3 2 155 133301470 470019 201 20 fin_7300202 1 1 1 Q7300201_guide 20 3 2 2 1 47 133301470 1 46 3 133301511 54 133301470 15 3 133301470 4198 1100 -7300203 73002 7 1 7300202 3 4 7300203 1 1 Q7300203_guide 15 3 2 2 1 19 3 133301029,2 46 3 133301511 15 3 133301517 46 3 133301474 46 3 133304393 -7300204 73002 11 1 7300221 3 136 7300231 3 1 1 Q7300204_guide 35 3 4 2 1 47 133301474 1 19 3 133301121,1 46 3 133301511 54 133301474 46 3 133304393 4198 1100 -7300205 73002 12 1 7300204 3 4 7300205 1 1 Q7300205_guide 20 3 4 2 1 47 133304393 0 46 3 133301511 15 3 133301517 -7300206 73002 16 1 7300223 3 4 7300206 1 1 Q7300206_guide 15 3 4 2 1 46 3 133301511 15 3 133301517 -7300207 73002 17 1 1 7300206 3 2 7300202 1 15 3 133301030 15 3 133301518 15 3 133301460 15 3 133301446 46 3 133301511 4198 1100 -7300208 73002 21 1 1 1 7300207 3 155 133301044 44005 102 1 1 23 7300219 1 46 3 133301511 4198 1100 -7300209 73002 19 1 1 1 7300207 3 155 133301044 44006 102 1 1 23 7300219 1 46 3 133301511 4198 1100 -7300210 73002 20 1 1 1 7300207 3 155 133301044 44007 102 1 1 23 7300219 1 46 3 133301511 4198 1100 -7300211 73002 24 1 1 7300218 3 2 7300203 2 1 4198 3 2 2 1 19 3 133301043,2 19 3 133301044,1 4198 1100 -7300212 73002 25 1 1 7300211 3 155 133301043 43003 201 1 1 Q7300212_guide 3 4 2 1 15 3 133301043 4198 1100 -7300213 73002 26 1 1 7300212 3 4 7300213 8 7300213 2 1 4198 3 2 2 1 21 22 4198 1100 -7300214 73002 27 1 1 7300213 4 2 136 7300224 3 136 7300225 3 136 7300226 3 136 7300227 3 1 10 0 4198 1100 -7300215 73002 1 1 2 1 7300122 3 1 7300123 3 155 133301470 470019 201 1 1 -7300216 73002 31 1 1 1 99902 3 2 7300221 1 1 1 4198 1100 -7300217 73002 5 1 7300201 3 2 7300210 2 1 4198 3 2 2 1 46 3 133301511 54 133301470 4198 1100 -7300218 73002 23 1 1 1 1 7300208 3 1 7300209 3 1 7300210 3 2 7300209 1 46 3 133301511 4198 1100 -7300219 73002 18 2 1 7300207 3 24 7300219 3 1 1 Q7300208_guide 60 3 2 2 1 46 3 133301511 19 3 133301022,2 19 3 133301044,2 4198 1100 -7300220 73002 13 1 7300205 3 2 7300212 1 1 Q7300208_guide 50 3 2 2 1 46 3 133301511 4198 1100 -7300221 73002 8 1 7300203 3 2 7300211 1 46 3 133301511 54 133301474 46 3 133304393 4198 1100 -7300222 73002 14 1 7300220 3 155 133301121 121017 201 21 1 1 Q7300222_guide 30 3 2 2 1 14 7300222 19 3 133301121,2 46 3 133301511 46 3 133301479 -7300223 73002 15 1 7300222 3 2 7300201 1 46 3 133301511 47 133301479 0 4198 1100 -7300224 73002 28 1 1 1 7300213 4 4 7300224 8 7300224 1 1 46 3 133301511 4198 1100 -7300225 73002 29 1 1 2 1 7300224 3 1 7300213 3 2 7300221 4 7300225 1 1 15 3 133301043 46 3 133301511 4198 1100 -7300226 73002 32 1 1 1 7300213 4 18 6,8 8 7300226 1 46 3 133301511 4198 1100 -7300227 73002 33 1 1 1 1 7300224 4 1 7300226 4 18 6,8 8 7300227 1 14 7300224 46 3 133301511 4198 1100 -7300228 73002 34 1 2 1 7300225 3 1 7300226 3 2 7300219 2 1 4198 3 2 2 1 1 15 3 133301043 46 3 133301511 4198 1100 -7300229 73002 35 1 1 7300227 3 2 7300220 2 1 4198 3 2 1 1 1 15 3 133301043 46 3 133301511 4198 1100 -7300230 73002 9 1 1 7300221 3 2 155 133301474 474017 201 20 fin_7300230 1 1 46 3 133301511 54 133301474 46 3 133304393 4198 1100 -7300231 73002 10 1 1 7300230 3 4 7300231 1 46 3 133301511 54 133301474 46 3 133304393 4198 1100 1 -7300232 73002 30 1 1 1 99902 3 4 7300232 1 1 1 4198 1100 -7300233 73002 2 2 1 7300122 3 1 7300123 3 4 7300233 1 1 Q7300233_guide 3 4 2 1 46 3 133301470 19 3 133301518,2 19 3 133301460,2 19 3 133301446,2 15 3 133301010 46 3 133301511 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3 4 1 1 1 -7300523 73005 13 1 1 7300510 3 2 7300522 2 1 20628 3 4 1 1 1 -7300524 73005 14 1 7300523 3 20 7300510_1 1 1 1 Q7300524_guide 30 3 4 1 1 1 -7300601 73006 1 1 1 99902 3 20 7300501 1 20 7300502 1 1 -7300602 73006 2 1 1 99902 3 20 7300501 1 20 7300502 1 1 -7300603 73006 3 1 1 1 7300602 2 1 7300601 2 1 99902 3 2 7300603 2 1 20577 3 4 1 1 -7300604 73006 4 1 2 1 7300601 3 1 7300602 3 1 99902 3 2 7300604 2 1 20577 3 4 1 1 -7300605 73006 5 2 1 7300603 3 1 7300604 3 20 7300605 1 1 1 Q7300605_687 30 3 4 1 1 1 -7300606 73006 7 1 7300614 3 20 7300606 1 1 1 Q7300606_guide 30 3 4 1 1 1 -7300607 73006 9 1 7300612 3 2 7300607 2 1 20577 3 4 1 1 1 -7300608 73006 10 1 7300607 3 20 7300608 1 1 1 Q7300608 30 3 4 1 1 1 -7300609 73006 11 1 7300608 3 2 7300609 2 1 20577 3 4 1 1 1 -7300610 73006 12 1 7300609 3 5 101775 1 1 1 Q7300610_guide 30 3 4 1 1 1 -7300611 73006 14 1 7300613 3 2 7300611 2 1 20577 3 4 1 1 1 1 -7300612 73006 8 1 7300606 3 20 7300612 1 1 1 Q7300612_guide 30 3 4 1 1 1 -7300613 73006 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73015 23 1 2 1 7301516 3 1 7301516 4 2 4 7301517 136 7301516 4 3 2 2 1 71 133303118,4 -7301518 73015 9 1 7301505 3 4 7301505 1 guide_Q7301505 3 4 2 1 19 3 133303071,3 19 3 133303397,2;133303409,2;133303193,2 4189 1100 133303118,1 -7301519 73015 11 1 7301506 3 4 7301506 1 guide_Q7301506 3 4 2 1 19 3 133303071,4 19 3 133303397,2;133303409,2;133303193,2 4189 1100 133303118,1 -7301520 73015 13 1 7301507 3 4 7301507 1 guide_Q7301507 3 4 2 1 19 3 133303071,5 19 3 133303397,2;133303409,2;133303193,2 4189 1100 133303118,1 -7301521 73015 6 1 7301504 3 2 7301521 1 guide_Q7301504 3 4 2 1 19 3 133303071,2 19 3 133303397,2;133303409,2;133303193,2 4189 1100 133303118,1 -7301522 73015 17 1 1 7301510 3 4 7301522 3 2 2 1 15 3 133303041 4189 1100 -7301523 73015 4 1 7301503 3 4 7301523 1 guide_Q7301502 3 4 2 1 19 3 133303071,2 19 3 133303397,2;133303409,2;133303193,2 4189 1100 133303118,1 -7301601 73016 1 1 7301415 3 4 7301601 1 guide_Q7301601 30 3 4 2 1 1 19 3 133303144,2 4188,20761 1100 -7301602 73016 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133303313 313011 20 hiddenlnl_73112 1 1 -7311202 73112 2 1 1 7311201 3 2 7311202 2 20753 3 2 2 1 19 3 133303314,2 44 73100 1 20753 1100 -7311203 73112 3 1 78 133303313 313011 20 smokeObserved1_73112 1 1 -7311204 73112 4 1 1 7311203 3 155 133303315 315002 201 1 15 3 133303313 19 3 133303315,1 -7311205 73112 5 1 78 133303313 313011 20 smokeObserved2_73112 1 1 -7311206 73112 6 1 1 7311205 3 155 133303316 316002 201 1 15 3 133303313 19 3 133303316,1 -7311207 73112 7 1 78 133303313 313011 1 136 7311202 3 136 7311204 3 136 7311206 3 1 1 -7311208 73112 8 1 1 7311207 2 136 7311207 3 1 -7311301 73113 1 1 78 133301284 284011 20 hiddenlnl_73113 1 1 -7311302 73113 2 1 1 7311301 3 2 7311302 2 20754 3 2 2 1 19 3 133301287,2 44 73100 1 20754 1100 -7311303 73113 3 1 78 133301284 284011 20 smokeObserved1_73113 1 1 -7311304 73113 4 1 1 7311303 3 155 133301285 285002 201 1 15 3 133301284 19 3 133301285,1 -7311305 73113 5 1 78 133301284 284011 20 smokeObserved2_73113 1 1 -7311306 73113 6 1 1 7311305 3 155 133301286 286002 201 1 15 3 133301284 19 3 133301286,1 -7311307 73113 7 1 78 133301284 284011 1 136 7311302 3 136 7311304 3 136 7311306 3 1 1 -7311308 73113 8 1 1 7311307 2 136 7311307 3 1 -7311401 73114 1 1 78 133301289 289011 20 hiddenlnl_73114 1 1 -7311402 73114 2 1 1 7311401 3 2 7311402 2 20755 3 2 2 1 19 3 133301288,2 44 73100 1 20755 1100 -7311403 73114 3 1 78 133301289 289011 20 smokeObserved1_73114 1 1 -7311404 73114 4 1 1 7311403 3 155 133301290 290002 201 1 15 3 133301289 19 3 133301290,1 -7311405 73114 5 1 78 133301289 289011 20 smokeObserved2_73114 1 1 -7311406 73114 6 1 1 7311405 3 155 133301291 291002 201 1 15 3 133301289 19 3 133301291,1 -7311407 73114 7 1 78 133301289 289011 1 136 7311402 3 136 7311404 3 136 7311406 3 1 1 -7311408 73114 8 1 1 7311407 2 136 7311407 3 1 -7311501 73115 1 1 78 133302243 243011 20 hiddenlnl_73115 1 1 -7311502 73115 2 1 1 7311501 3 2 7311502 2 20756 3 2 2 1 19 3 133302244,2 44 73100 1 20756 1100 -7311503 73115 3 1 78 133302243 243011 20 smokeObserved1_73115 1 1 -7311504 73115 4 1 1 7311503 3 155 133302245 245002 201 1 15 3 133302243 19 3 133302245,1 -7311505 73115 5 1 78 133302243 243011 20 smokeObserved2_73115 1 1 -7311506 73115 6 1 1 7311505 3 155 133302247 247002 201 1 15 3 133302243 19 3 133302247,1 -7311507 73115 7 1 78 133302243 243011 1 136 7311502 3 136 7311504 3 136 7311506 3 1 1 -7311508 73115 8 1 1 7311507 2 136 7311507 3 1 -7311601 73116 1 1 78 133302253 253011 20 hiddenlnl_73116 1 1 -7311602 73116 2 1 1 7311601 3 2 7311602 2 20757 3 2 2 1 19 3 133302254,2 44 73100 1 20757 1100 -7311603 73116 3 1 78 133302253 253011 20 smokeObserved1_73116 1 1 -7311604 73116 4 1 1 7311603 3 155 133302255 255002 201 1 15 3 133302253 19 3 133302255,1 -7311605 73116 5 1 78 133302253 253011 20 smokeObserved2_73116 1 1 -7311606 73116 6 1 1 7311605 3 155 133302256 256002 201 1 15 3 133302253 19 3 133302256,1 -7311607 73116 7 1 78 133302253 253011 1 136 7311602 3 136 7311604 3 136 7311606 3 1 1 -7311608 73116 8 1 1 7311607 2 136 7311607 3 1 -7311801 73118 1 1 1 78 133301270 270001 44 73101 1 18 0,24 1 -7311802 73118 2 1 1 1 7311801 3 44 73102 136 7300309 3 1 20685 1100 1 -7311803 73118 4 1 1 1 7311801 3 1 7302515 3 2 7311801 1 28 7311803 20685 1100 1 -7311804 73118 5 1 1 7311803 3 27 7311803 1 20685 1100 1 -7311805 73118 6 1 1 7311804 3 2 7311803 1 1 44 73100 1 19 3 133301270,2 20685 1100 1 -7311806 73118 3 1 1 1 7311801 3 44 73102 1 44 73103 136 7302515 3 1 20685 1100 1 -7311901 73119 1 1 1 78 133301271 271001 44 73101 1 18 0,24 1 -7311902 73119 2 1 1 1 7311901 3 44 73102 136 7300309 3 1 20686 1100 1 -7311903 73119 4 1 1 7311901 3 1 7302515 3 2 7311901 1 28 7311903 20686 1100 1 -7311904 73119 5 1 1 7311903 3 27 7311903 1 20686 1100 1 -7311905 73119 6 1 1 7311904 3 2 7311903 1 1 44 73100 1 19 3 133301271,2 20686 1100 1 -7311906 73119 3 1 1 1 7311901 3 44 73102 1 44 73103 136 7302515 3 1 20686 1100 1 -7312001 73120 1 1 1 7306318 3 136 7303208 3 1 1 1 -7312101 73121 1 1 1 78 133303542 542002 44 73101 1 18 0,24 1 -7312102 73121 2 1 1 1 7312101 3 44 73102 136 7300309 3 1 20687 1100 1 -7312103 73121 4 1 1 1 7312101 3 1 7302515 3 2 7312101 1 28 7312103 20687 1100 1 -7312104 73121 5 1 1 7312103 3 27 7312103 1 20687 1100 1 -7312105 73121 6 1 1 7312104 3 2 7312103 1 1 44 73100 1 19 3 133303542,2 20687 1100 1 -7312106 73121 3 1 1 1 7312101 3 44 73102 1 44 73103 136 7302515 3 1 20687 1100 1 -7312201 73122 1 1 1 78 133304439 439002 44 73101 1 18 0,24 1 -7312202 73122 2 1 1 1 7312201 3 44 73102 136 7300309 3 1 20688 1100 1 -7312203 73122 4 1 1 1 7312201 3 1 7302515 3 2 7312201 1 28 7312203 20688 1100 1 -7312204 73122 5 1 1 7312203 3 27 7312203 1 20688 1100 1 -7312205 73122 6 1 1 7312204 3 2 7312203 1 1 44 73100 1 19 3 133304439,2 20688 1100 1 -7312206 73122 3 1 1 1 7312201 3 44 73102 1 44 73103 136 7302515 3 1 20688 1100 1 -7312301 73123 1 1 1 78 133302556 556002 1 7306112 3 44 73101 1 18 0,24 1 -7312302 73123 2 1 1 1 7312301 3 44 73102 136 7300309 3 1 20689 1100 1 -7312303 73123 4 1 1 1 7312301 3 1 7302515 3 2 7312301 1 28 7312303 20689 1100 1 -7312304 73123 5 1 1 7312303 3 27 7312303 1 20689 1100 1 -7312305 73123 6 1 1 7312304 3 2 7312303 1 1 44 73100 1 19 3 133302556,2 20689 1100 1 -7312306 73123 3 1 1 1 7312301 3 44 73102 1 44 73103 136 7302515 3 1 20689 1100 1 -7312401 73124 1 1 1 78 133302557 557002 44 73101 1 18 0,24 1 -7312402 73124 2 1 1 1 7312401 3 44 73102 136 7300309 3 1 20690 1100 1 -7312403 73124 4 1 1 1 7312401 3 1 7302515 3 2 7312401 1 28 7312403 20690 1100 1 -7312404 73124 5 1 1 7312403 3 27 7312403 1 20690 1100 1 -7312405 73124 6 1 1 7312404 3 2 7312403 1 1 44 73100 1 19 3 133302557,2 20690 1100 1 -7312406 73124 3 1 1 1 7312401 3 44 73102 1 44 73103 136 7302515 3 1 20690 1100 1 -7312501 73125 1 1 1 78 133303543 543002 44 73101 1 18 0,24 1 -7312502 73125 2 1 1 1 7312501 3 44 73102 136 7300309 3 1 20691 1100 1 -7312503 73125 4 1 1 1 7312501 3 1 7302515 3 2 7312501 1 28 7312503 20691 1100 1 -7312504 73125 5 1 1 7312503 3 27 7312503 1 20691 1100 1 -7312505 73125 6 1 1 7312504 3 2 7312503 1 1 44 73100 1 19 3 133303543,2 20691 1100 1 -7312506 73125 3 1 1 1 7312501 3 44 73102 1 44 73103 136 7302515 3 1 20691 1100 1 -7312601 73126 1 1 1 78 133304440 440002 44 73101 1 18 0,24 1 -7312602 73126 2 1 1 1 7312601 3 44 73102 136 7300309 3 1 20692 1100 1 -7312603 73126 4 1 1 1 7312601 3 1 7302515 3 2 7312601 1 28 7312603 20692 1100 1 -7312604 73126 5 1 1 7312603 3 27 7312603 1 20692 1100 1 -7312605 73126 6 1 1 7312604 3 2 7312603 1 1 44 73100 1 19 3 133304440,2 20692 1100 1 -7312606 73126 3 1 1 1 7312601 3 44 73102 1 44 73103 136 7302515 3 1 20692 1100 1 -7312701 73127 1 1 1 78 133302558 558002 44 73101 1 18 0,24 1 -7312702 73127 2 1 1 1 7312701 3 44 73102 136 7300309 3 1 20693 1100 1 -7312703 73127 4 1 1 1 7312701 3 1 7302515 3 2 7312701 1 28 7312703 20693 1100 1 -7312704 73127 5 1 1 7312703 3 27 7312703 1 20693 1100 1 -7312705 73127 6 1 1 7312704 3 2 7312703 1 1 44 73100 1 19 3 133302558,2 20693 1100 1 -7312706 73127 3 1 1 1 7312701 3 44 73102 1 44 73103 136 7302515 3 1 20693 1100 1 -7312801 73128 1 1 1 78 133303545 545002 44 73101 1 18 0,24 1 1 -7312802 73128 2 1 1 1 7312801 3 44 73102 136 7300309 3 1 20694 1100 1 -7312803 73128 4 1 1 1 7312801 3 1 7302515 3 2 7312801 1 28 7312803 20694 1100 1 -7312804 73128 5 1 1 7312803 3 27 7312803 1 20694 1100 1 -7312805 73128 6 1 1 7312804 3 2 7312803 1 1 44 73100 1 19 3 133303545,2 20694 1100 1 -7312806 73128 3 1 1 1 7312801 3 44 73102 1 44 73103 136 7302515 3 1 20694 1100 1 -7312901 73129 1 1 1 78 133303546 546002 44 73101 1 18 0,24 1 -7312902 73129 2 1 1 1 7312901 3 44 73102 136 7300309 3 1 20695 1100 1 -7312903 73129 4 1 1 1 7312901 3 1 7302515 3 2 7312901 1 28 7312903 20695 1100 1 -7312904 73129 5 1 1 7312903 3 27 7312903 1 20695 1100 1 -7312905 73129 6 1 1 7312904 3 2 7312903 1 1 44 73100 1 19 3 133303546,2 20695 1100 1 -7312906 73129 3 1 1 1 7312901 3 44 73102 1 44 73103 136 7302515 3 1 20695 1100 1 -7313001 73130 1 1 1 78 133302559 559002 44 73101 1 18 0,24 1 -7313002 73130 2 1 1 1 7313001 3 44 73102 136 7300309 3 1 20696 1100 1 -7313003 73130 4 1 1 1 7313001 3 1 7302515 3 2 7313001 1 28 7313003 20696 1100 1 -7313004 73130 5 1 1 7313003 3 27 7313003 1 20696 1100 1 -7313005 73130 6 1 1 7313004 3 2 7313003 1 1 44 73100 1 19 3 133302559,2 20696 1100 1 -7313006 73130 3 1 1 1 7313001 3 44 73102 1 44 73103 136 7302515 3 1 20696 1100 1 -7313101 73131 1 1 1 78 133304438 438002 44 73101 1 18 0,24 1 -7313102 73131 2 1 1 1 7313101 3 44 73102 136 7300309 3 1 20697 1100 1 -7313103 73131 4 1 1 1 7313101 3 1 7302515 3 2 7313101 1 28 7313103 20697 1100 1 -7313104 73131 5 1 1 7313103 3 27 7313103 1 20697 1100 1 -7313105 73131 6 1 1 7313104 3 2 7313103 1 1 44 73100 1 19 3 133304438,2 20697 1100 1 -7313106 73131 3 1 1 1 7313101 3 44 73102 1 44 73103 136 7302515 3 1 20697 1100 1 -7313201 73132 1 1 1 78 133301292 292002 1 7302515 3 18 0,24 1 -7313202 73132 2 1 1 7313201 3 155 133301292 292001 201 1 19 3 133301292,2 20672 1100 1 -7313203 73132 3 1 1 7313202 3 2 7313201 1 1 44 73100 1 19 3 133301292,3 20672 1100 1 -7313301 73133 1 1 1 78 133301293 293002 1 7302515 3 18 0,24 1 -7313302 73133 2 1 1 7313301 3 155 133301293 293001 201 1 19 3 133301293,2 20673 1100 1 -7313303 73133 3 1 1 7313302 3 2 7313301 1 1 44 73100 1 19 3 133301293,3 20673 1100 1 -7313401 73134 1 1 1 78 133302560 560003 1 7302515 3 1 7306112 3 18 0,24 1 -7313402 73134 2 1 1 7313401 3 155 133302560 560001 201 1 19 3 133302560,2 20674 1100 1 -7313403 73134 3 1 1 7313402 3 2 7313401 1 1 44 73100 1 19 3 133302560,3 20674 1100 1 -7313501 73135 1 1 1 78 133302561 561003 1 7302515 3 1 7306112 3 18 0,24 1 -7313502 73135 2 1 1 7313501 3 155 133302561 561001 201 1 19 3 133302561,2 20675 1100 1 -7313503 73135 3 1 1 7313502 3 2 7313501 1 1 44 73100 1 19 3 133302561,3 20675 1100 1 -7313601 73136 1 1 1 78 133304441 441003 1 7302515 3 18 0,24 1 -7313602 73136 2 1 1 7313601 3 155 133304441 441001 201 1 19 3 133304441,2 20676 1100 1 -7313603 73136 3 1 1 7313602 3 2 7313601 1 1 44 73100 1 19 3 133304441,3 20676 1100 1 -7313701 73137 1 1 1 78 133302563 563003 1 7302515 3 18 0,24 1 -7313702 73137 2 1 1 7313701 3 155 133302563 563001 201 1 19 3 133302563,2 20677 1100 1 -7313703 73137 3 1 1 7313702 3 2 7313701 1 1 44 73100 1 19 3 133302563,3 20677 1100 1 -7313801 73138 1 1 1 78 133302562 562003 1 7302515 3 18 0,24 1 -7313802 73138 2 1 1 7313801 3 155 133302562 562001 201 1 19 3 133302562,2 20678 1100 1 -7313803 73138 3 1 1 7313802 3 2 7313801 1 1 44 73100 1 19 3 133302562,3 20678 1100 1 -7313901 73139 1 1 1 1 7302515 3 78 133302525 525002 18 0,24 1 -7313902 73139 2 1 1 7313901 3 155 133302525 525001 201 1 19 3 133302525,2 20679 1100 1 -7313903 73139 3 1 1 7313902 3 2 7313901 1 1 44 73100 1 19 3 133302525,3 20679 1100 1 -7314001 73140 1 1 1 1 7302515 3 78 133304068 68002 18 0,24 1 -7314002 73140 2 1 1 7314001 3 155 133304068 68001 201 1 19 3 133304068,2 20680 1100 1 -7314003 73140 3 1 1 7314002 3 2 7314001 1 1 44 73100 1 19 3 133304068,3 20680 1100 1 -7314101 73141 1 1 1 78 133303317 317002 1 7302515 3 18 0,24 1 -7314102 73141 2 1 1 7314101 3 155 133303317 317001 201 1 19 3 133303317,2 20681 1100 1 -7314103 73141 3 1 1 7314102 3 2 7314101 1 1 44 73100 1 19 3 133303317,3 20681 1100 1 -7314201 73142 1 1 1 78 133303318 318002 1 7302515 3 18 0,24 1 -7314202 73142 2 1 1 7314201 3 155 133303318 318001 201 1 19 3 133303318,2 20682 1100 1 -7314203 73142 3 1 1 7314202 3 2 7314201 1 1 44 73100 1 19 3 133303318,3 20682 1100 1 -7314301 73143 1 1 1 78 133303319 319002 1 7302515 3 18 0,24 1 -7314302 73143 2 1 1 7314301 3 155 133303319 319001 201 1 19 3 133303319,2 20683 1100 1 -7314303 73143 3 1 1 7314302 3 2 7314301 1 1 44 73100 1 19 3 133303319,3 20683 1100 1 -7314401 73144 1 1 1 78 133303320 320002 1 7302515 3 18 0,24 1 -7314402 73144 2 1 1 7314401 3 155 133303320 320001 201 1 19 3 133303320,2 20684 1100 1 -7314403 73144 3 1 1 7314402 3 2 7314401 1 1 44 73100 1 19 3 133303320,3 20684 1100 1 -7314501 73145 1 1 1 7301822 3 20 73145_SeedingCompleted 1 58 1 -7314502 73145 2 1 1 7314501 3 135 73145 1 1 1 15 3 133301057 15 3 133301161 15 3 133301162 -7314601 73146 1 1 1 7306806 3 20 73146_SeedingCompleted 1 58 1 -7314602 73146 2 1 1 7314601 3 135 73146 1 1 1 15 3 133301057 15 3 133301161 15 3 133301162 -7314701 73147 1 1 1 7306806 3 20 73147_SeedingCompleted 1 58 1 -7314702 73147 2 1 1 7314701 3 135 73147 1 1 1 15 3 133301057 15 3 133301161 15 3 133301162 -7314801 73148 1 1 1 7306806 3 20 73148_SeedingCompleted 1 58 1 -7314802 73148 2 1 1 7314801 3 135 73148 1 1 1 15 3 133301057 15 3 133301161 15 3 133301162 -7314901 73149 1 1 1 7306806 3 20 73149_SeedingCompleted 1 58 1 -7314902 73149 2 1 1 7314901 3 135 73149 1 1 1 15 3 133301057 15 3 133301161 15 3 133301162 -7315001 73150 1 1 1 7306806 3 20 73150_SeedingCompleted 1 58 1 -7315002 73150 2 1 1 7315001 3 135 73150 1 1 1 15 3 133301057 15 3 133301161 15 3 133301162 -7315101 73151 1 1 1 7306806 3 20 73151_SeedingCompleted 1 58 1 -7315102 73151 2 1 1 7315101 3 135 73151 1 1 1 15 3 133301057 15 3 133301161 15 3 133301162 -7315201 73152 1 1 1 7306806 3 20 73152_SeedingCompleted 1 58 1 -7315202 73152 2 1 1 7315201 3 135 73152 1 1 1 15 3 133301057 15 3 133301161 15 3 133301162 -7315301 73153 1 1 1 7306806 3 20 73153_SeedingCompleted 1 58 1 -7315302 73153 2 1 1 7315301 3 135 73153 1 1 1 15 3 133301057 15 3 133301161 15 3 133301162 -7315401 73154 1 1 1 7306806 3 20 73154_SeedingCompleted 1 58 1 -7315402 73154 2 1 1 7315401 3 135 73154 1 1 1 15 3 133301057 15 3 133301161 15 3 133301162 -7315501 73155 1 1 1 7306806 3 20 73155_SeedingCompleted 1 58 1 -7315502 73155 2 1 1 7315501 3 135 73155 1 1 1 15 3 133301057 15 3 133301161 15 3 133301162 -7315601 73156 1 1 1 7306806 3 20 73156_SeedingCompleted 1 58 1 -7315602 73156 2 1 1 7315601 3 135 73156 1 1 1 15 3 133301057 15 3 133301161 15 3 133301162 -7315701 73157 1 1 1 7306806 3 20 73157_SeedingCompleted 1 58 1 -7315702 73157 2 1 1 7315701 3 135 73157 1 1 1 15 3 133301057 15 3 133301161 15 3 133301162 -7315801 73158 1 1 78 133302336 336002 2 7315801 1 1 19 3 133302336,1 19 3 133302336,2 20831 1100 1 -7315802 73158 2 1 1 99902 3 135 73158 1 1 1 19 3 133302336,1 1 -7315901 73159 1 1 1 78 133301344 344002 44 73101 1 18 0,24 1 -7315902 73159 2 1 1 1 7315901 3 44 73102 136 7300309 3 1 20659 1100 1 -7315903 73159 4 1 1 1 7315901 3 1 7302515 3 155 133301344 344001 201 1 19 3 133301344,2 20659 1100 1 -7315904 73159 5 1 1 7315903 3 2 7315901 1 1 44 73100 1 19 3 133301344,3 20659 1100 1 -7315905 73159 3 1 1 1 7315901 3 44 73102 1 44 73103 136 7302515 3 1 20659 1100 1 -7316001 73160 1 1 1 78 133301359 359002 44 73101 1 18 0,24 1 -7316002 73160 2 1 1 1 7316001 3 44 73102 136 7300309 3 1 20698 1100 1 -7316003 73160 4 1 1 1 7316001 3 1 7302515 3 155 133301359 359001 201 1 19 3 133301359,2 20698 1100 1 -7316004 73160 5 1 1 7316003 3 2 7316001 1 1 44 73100 1 19 3 133301359,3 20698 1100 1 -7316005 73160 3 1 1 1 7316001 3 44 73102 1 44 73103 136 7302515 3 1 20698 1100 1 -7316101 73161 1 1 1 78 133301377 377002 44 73101 1 18 0,24 1 -7316102 73161 2 1 1 1 7316101 3 44 73102 136 7300309 3 1 20699 1100 1 -7316103 73161 4 1 1 1 7316101 3 1 7302515 3 155 133301377 377001 201 1 19 3 133301377,2 20699 1100 1 -7316104 73161 5 1 1 7316103 3 2 7316101 1 1 44 73100 1 19 3 133301377,3 20699 1100 1 -7316105 73161 3 1 1 1 7316101 3 44 73102 1 44 73103 136 7302515 3 1 20699 1100 1 -7316201 73162 1 1 1 78 133303369 369002 44 73101 1 18 0,24 1 -7316202 73162 2 1 1 1 7316201 3 44 73102 136 7300309 3 1 20700 1100 1 -7316203 73162 4 1 1 1 7316201 3 1 7302515 3 155 133303369 369001 201 1 19 3 133303369,2 20700 1100 1 -7316204 73162 5 1 1 7316203 3 2 7316201 1 1 44 73100 1 19 3 133303369,3 20700 1100 1 -7316205 73162 3 1 1 1 7316201 3 44 73102 1 44 73103 136 7302515 3 1 20700 1100 1 -7316301 73163 1 1 1 78 133303370 370002 44 73101 1 18 0,24 1 -7316302 73163 2 1 1 1 7316301 3 44 73102 136 7300309 3 1 20701 1100 1 -7316303 73163 4 1 1 1 7316301 3 1 7302515 3 155 133303370 370001 201 1 19 3 133303370,2 20701 1100 1 -7316304 73163 5 1 1 7316303 3 2 7316301 1 1 44 73100 1 19 3 133303370,3 20701 1100 1 -7316305 73163 3 1 1 1 7316301 3 44 73102 1 44 73103 136 7302515 3 1 20701 1100 1 -7316401 73164 1 1 1 78 133303371 371002 44 73101 1 18 0,24 1 -7316402 73164 2 1 1 1 7316401 3 44 73102 136 7300309 3 1 20702 1100 1 -7316403 73164 4 1 1 1 7316401 3 1 7302515 3 155 133303371 371001 201 1 19 3 133303371,2 20702 1100 1 -7316404 73164 5 1 1 7316403 3 2 7316401 1 1 44 73100 1 19 3 133303371,3 20702 1100 1 -7316405 73164 3 1 1 1 7316401 3 44 73102 1 44 73103 136 7302515 3 1 20702 1100 1 -7316501 73165 1 1 1 78 133304262 262002 44 73101 1 18 0,24 1 -7316502 73165 2 1 1 1 7316501 3 44 73102 136 7300309 3 1 20703 1100 1 -7316503 73165 4 1 1 1 7316501 3 1 7302515 3 155 133304262 262001 201 1 19 3 133304262,2 20703 1100 1 -7316504 73165 5 1 1 7316503 3 2 7316501 1 1 44 73100 1 19 3 133304262,3 20703 1100 1 -7316505 73165 3 1 1 1 7316501 3 44 73102 1 44 73103 136 7302515 3 1 20703 1100 1 -7316601 73166 1 1 1 78 133304263 263002 44 73101 1 18 0,24 1 -7316602 73166 2 1 1 1 7316601 3 44 73102 136 7300309 3 1 20704 1100 1 -7316603 73166 4 1 1 1 7316601 3 1 7302515 3 155 133304263 263001 201 1 19 3 133304263,2 20704 1100 1 -7316604 73166 5 1 1 7316603 3 2 7316601 1 1 44 73100 1 19 3 133304263,3 20704 1100 1 -7316605 73166 3 1 1 1 7316601 3 44 73102 1 44 73103 136 7302515 3 1 20704 1100 1 -7316701 73167 1 1 1 78 133304264 264002 44 73101 1 18 0,24 1 -7316702 73167 2 1 1 1 7316701 3 44 73102 136 7300309 3 1 20705 1100 1 -7316703 73167 4 1 1 1 7316701 3 1 7302515 3 155 133304264 264001 201 1 19 3 133304264,2 20705 1100 1 -7316704 73167 5 1 1 7316703 3 2 7316701 1 1 44 73100 1 19 3 133304264,3 20705 1100 1 -7316705 73167 3 1 1 1 7316701 3 44 73102 1 44 73103 136 7302515 3 1 20705 1100 1 -7316801 73168 1 1 1 78 133304265 265002 44 73101 1 18 0,24 1 1 -7316802 73168 2 1 1 1 7316801 3 44 73102 136 7300309 3 1 20706 1100 1 -7316803 73168 4 1 1 1 7316801 3 1 7302515 3 155 133304265 265001 201 1 19 3 133304265,2 20706 1100 1 -7316804 73168 5 1 1 7316803 3 2 7316801 1 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144001109 15 4 144001120 15 4 144001121 -7900205 79002 5 1 7900204 3 20 7900207 1 1 Q4_79002_11 4 2 2 1 -7900206 79002 6 1 7900205 3 20 7900206 1 1 1 -7900301 79003 2 1 1 1 7900314 3 1 5 100832 1 111 100833 1 5 100833 1 1 1 -7900302 79003 3 1 1 1 7900314 3 1 5 100833 1 111 100832 1 5 100832 1 1 1 -7900303 79003 6 1 1 7900310 3 5 100833 1 1 1 -7900304 79003 8 1 1 7900311 3 5 100832 1 1 1 -7900305 79003 10 2 1 7900312 3 1 7900313 3 24 7900305 3 1 Q7900305QuestTarget 240 4 2 2 1 23 7900318 1 19 4 144002007,2 -7900306 79003 19 1 1 7900305 3 4 7900306 1 1 1 23 7900319 1 -7900307 79003 14 1 99902 3 1 Q7900307QuestTarget 10 4 2 2 1 -7900308 79003 21 1 7900319 3 20 7900308Finish 1 1 Q7900305QuestTarget 240 4 2 2 1 19 4 144002008,1 19 4 144002009,1 19 4 144002011,1 15 4 144002007 -7900309 79003 12 1 99902 3 1 Q7900309QuestFinish 10 4 2 2 -7900310 79003 4 1 1 7900301 3 2 2 7900301 4 7900310 1 Q7900303PaimonPos 30 4 2 2 -7900311 79003 5 1 1 7900302 3 2 2 7900302 4 7900311 1 Q7900304PaimonPos 30 4 2 2 -7900312 79003 7 1 1 7900303 3 2 2 7900303 4 7900312 1 Q7900304PaimonPos 30 4 2 2 15 4 144002050 -7900313 79003 9 1 1 7900304 3 2 2 7900304 4 7900313 1 Q7900303PaimonPos 30 4 2 2 15 4 144002051 -7900314 79003 1 1 1 30 5033007 1 4 7900314 1 1 -7900315 79003 15 1 2 1 7900312 3 1 7900313 3 20 7900315Finish 1 1 1 1 23 7900305 1 19 4 144002008,1 19 4 144002008,2 -7900316 79003 16 1 2 1 7900312 3 1 7900313 3 20 7900316Finish 1 1 1 1 23 7900305 1 19 4 144002009,1 19 4 144002009,2 -7900317 79003 17 1 2 1 7900312 3 1 7900313 3 20 7900317Finish 1 1 1 1 23 7900305 1 19 4 144002011,1 19 4 144002011,2 -7900318 79003 18 1 2 1 7900312 3 1 7900313 3 24 7900318 1 1 1 1 -7900319 79003 20 1 1 7900306 3 4 7900319 1 1 1 -7900401 79004 1 1 30 5033011 1 119 1 1 22 2159 1 22 2160 1 22 2161 1 22 2163 1 48 1 0 -7900402 79004 2 1 7900401 3 119 1 5 1 48 1 1 -7900403 79004 18 1 7900402 3 2 7900412 1 1 q7900404said 20 1004 2 1 1 1 100841 1 1 100842 1 1 100843 1 1 100844 1 1 100851 1 164201,1642 1100 -7900404 79004 19 1 7900403 3 2 7900404 1 1 q7900404said 10 1004 2 1 1 1 164201,1642 1100 -7900405 79004 8 1 7900412 3 4 7900405 1 1 q7900405photopoint 10 4 2 2 1 100841 1 49 1 1 -7900406 79004 9 1 7900413 3 4 7900406 1 1 q7900406photopoint 10 4 2 2 1 100842 1 49 1 1 -7900407 79004 10 1 7900414 3 4 7900407 1 1 q7900407photopoint 10 4 2 2 1 100843 1 49 1 1 -7900408 79004 11 1 7900415 3 4 7900408 1 1 q7900408photopoint 10 4 2 2 1 100844 1 49 1 1 48 0 1 -7900409 79004 12 1 7900416 3 4 7900409 1 1 q7900409photopoint 10 4 2 2 1 100851 1 49 1 1 -7900410 79004 14 1 1 7900401 3 2 7900422 2 7900421 48 0 0 48 0 0 -7900411 79004 13 1 1 7900401 2 2 7900502 -7900412 79004 3 1 1 7900401 2 2 2 7900401 2 7900405 -7900413 79004 4 1 1 7900401 2 2 2 7900406 2 7900409 -7900414 79004 5 1 1 7900401 2 2 2 7900407 2 7900410 -7900415 79004 6 1 1 7900401 2 2 2 7900408 2 7900411 -7900416 79004 7 1 1 7900401 2 2 2 7900423 2 7900424 -7900417 79004 15 1 1 7900401 3 2 7900427 -7900418 79004 22 1 1 99902 3 2 7900409 119 1 1 48 1 1 -7900419 79004 16 1 1 7900402 3 2 7900428 -7900420 79004 20 1 1 99902 3 2 7900411 119 1 1 48 1 1 -7900421 79004 21 1 1 99902 3 2 7900423 119 1 1 48 1 1 -7900422 79004 17 1 1 7900402 2 2 7900403 1 -7900501 79005 2 1 99902 3 20 7900501finish 1 1 q7900501region 1 4 2 2 1 -7900502 79005 3 1 7900501 3 2 7900502 2 2003057 SELECT_NPC_NONE 4 2 1 1 -7900503 79005 5 1 7900504 3 18 14,10 20 7900503finish 1 1 q7900503course 5 4 2 2 1 19 4 144005003,2 47 144005005 -7900504 79005 4 1 1 7900506 2 2 7900502 100845 1 -7900505 79005 6 1 7900503 3 20 7900503finish 1 18 10,14 1 q7900503course 5 4 2 2 1 14 7900503 19 4 144005003,1 46 4 144005005 -7900506 79005 1 1 30 5033012 1 2 7900421 46 4 144005005 -7900507 79005 7 2 1 7900503 4 1 7900505 3 2 2 7900423 2 7900424 1 1 q7900409photopoint 20 4 2 1 1 1 -7900508 79005 8 1 2 1 7900506 2 1 7900506 3 2 2 7900423 2 7900424 2 7900425 2 7900426 1 1 -7900601 79006 1 1 30 5033010 1 1 18 0,2 1 -7900602 79006 3 1 1 7900604 3 20 7900603 1 1 15 4 144001013 15 4 144001123 -7900603 79006 4 1 1 99902 3 -7900604 79006 2 1 1 7900601 3 20 7900601 1 18 2,0 14 7900601 -7900701 79007 1 30 5032001 1 4 7900701 1 1 Q7900701Start 4 4 2 1 -7900702 79007 2 1 7900701 3 20 1440030171 1 1 1 Q7900702Area 4 2 2 1 46 4 144003017 19 4 144003052,1 15 4 144003052 -7900703 79007 3 1 7900702 3 20 1440030172 1 1 1 Q7900702Area 4 4 2 -7900704 79007 4 1 7900703 3 2 7900701 2 1 1005 SELECT_NPC_NONE 4 2 2 47 144003017 -7900705 79007 5 1 1 7900703 3 4 7900705 1 15 4 144003052 -7900706 79007 6 1 7900704 3 4 7900706 2 1 1005 SELECT_NPC_NONE 4 2 2 1 1 -7900801 79008 1 1 1 30 5033034 1 8 220027 1 1 4 7900801 1 5 220027 1 4 2 2 1 1 -7900802 79008 3 1 7900805 3 2 7900801 1 Q7900802 50 4 2 2 1 1 47 144004087 46 4 144004087 2003059 1100 -7900803 79008 5 1 99902 3 1 20 7900803 1 1 Q7900803 30 4 2 2 1 47 144004088 47 144004087 46 4 144004088 -7900804 79008 6 1 7900803 3 1 2 7900802 1 1 -7900805 79008 2 1 1 7900801 3 4 7900805 4 2 2 1 1 2003059 1100 -7900901 79009 1 1 30 2005051 1 20 7900901 1 1 1 -7901001 79010 1 1 30 5033024 1 20 7901001 1 1 47 144004107 46 4 144004107 -7901101 79011 1 1 30 5033025 1 20 7901101 1 1 47 144004108 46 4 144004108 -7901201 79012 1 1 1 99902 2 27 7901201 1 1 1 1 1 28 7901201 1 -7901202 79012 2 1 1 7901201 3 20 timeback 1 1 1 1 1 1 101917 1 14 7901201 1 -7901203 79012 3 1 1 99902 3 4 7901203 1 1 Q7901201_guide 50 50079 1 1 1 1 -7901301 79013 1 1 30 5084013 1 2 7901301 2 1 20609 9 1 2 1 -7901302 79013 2 1 7901301 3 2 7901302 9 2 2 1 1 -7901303 79013 3 1 7901302 3 2 4 7901303 148 22 3 1 199003030 30001 -675:121:-24 9 4 2 1 1 -7901304 79013 4 1 7901303 3 148 22 1 1 guide_Q7901303 30 11 21 9 4 2 1 1 -7901305 79013 5 1 7901304 3 20 7901305finish 1 148 21 1 guide_Q7901305 30 11 22 9 4 2 1 1 14 7901304 15 9 199003022 1 -7901306 79013 6 1 7901305 3 20 7901306finish 1 2 129 148 21 1 guide_Q7901305 30 11 22 9 4 2 1 1 14 7901305 15 9 199003022 1 -7901307 79013 8 1 7901329 3 2 7901306 1 1 guide_Q7901305 10 11 22 9 2 2 1 1 15 9 199003006 -7901308 79013 9 1 7901307 3 2 4 7901308 148 21 3 199003039 39001 -678:132:-26.8 9 4 2 1 15 9 199003006 15 9 199003003 -7901309 79013 10 1 7901308 3 148 21 3 1 199003039 39001 -678:132:-26.8 9 2 2 1 1 -7901310 79013 11 1 7901309 3 2 7901308 148 22 4 1 20609 11 21 9 2 2 1 1 14 7901309 15 9 199003005 -7901311 79013 13 1 7901323 3 2 7901309 1 1 Q79013note2 30 11 21 9 2 2 1 15 9 199003005 -7901312 79013 15 1 7901324 3 148 22 3 1 199003032 32001 -720:120:410 9 4 2 1 1 1 -7901313 79013 16 1 7901312 3 20 7901313finish 1 1 1 Q7901314_guide 30 11 22 9 4 2 1 1 15 9 199003008 15 9 199003024 1 -7901314 79013 17 1 7901313 3 2 20 7901314finish 1 129 148 21 1 1 Q7901314_guide 30 11 22 9 4 2 1 1 14 7901313 15 9 199003008 1 -7901315 79013 19 1 1 7901330 3 2 7901312 1 Q7901314_guide 30 11 22 9 2 2 1 15 9 199003008 15 9 199003024 -7901316 79013 20 1 1 7901315 3 148 21 3 1 199003031 31001 -765:213:-34 9 4 2 1 1 15 9 199003008 15 9 199003024 15 9 199003005 15 9 199003040 -7901317 79013 21 1 7901316 3 2 7901314 4 1 20637 11 21 9 2 2 1 15 9 199003005 15 9 199003040 -7901318 79013 23 1 7901325 3 2 7901318 4 20611 11 21 9 2 2 1 1 15 9 199003013 1 -7901319 79013 26 1 7901328 3 27 7901301 4 1 20627 11 22 9 2 2 1 1 28 7901301 -7901321 79013 28 1 7901331 3 148 21 3 199003031 31001 -765:213:-34 9 4 2 1 1 1 -7901322 79013 29 1 7901321 3 2 7901329 4 1 20611 11 21 9 2 2 1 1 -7901323 79013 12 1 7901310 3 2 7901324 1 1 Q79013note1 20 11 21 9 2 2 1 1 -7901324 79013 14 1 7901311 3 2 7901325 1 1 Q79013note2 10 11 21 9 2 2 1 1 -7901325 79013 22 1 7901317 3 2 7901326 1 1 Q79013note2 10 11 21 9 2 1 1 1 -7901326 79013 30 1 7901322 3 2 7901316 1 1 Q79013note3 10 11 21 9 2 1 1 1 1 -7901327 79013 24 1 7901318 3 2 7901319 1 1 Q79013note3 10 11 21 9 2 2 1 1 -7901328 79013 25 1 7901327 3 148 22 3 1 199003032 32001 -720:120:410 9 2 2 1 1 -7901329 79013 7 1 7901306 3 2 7901311 1 1 guide_Q7901305 30 11 22 9 2 2 1 15 9 199003022 1 -7901330 79013 18 1 7901314 3 2 7901335 1 1 Q7901314_guide 10 11 22 9 2 2 1 1 -7901331 79013 27 1 7901319 3 2 7901327 1 1 Q79013top 10 11 22 9 2 2 1 15 9 199003014 1 -7901401 79014 1 1 30 5033027 1 2 2 7900406 2 7900409 1 15 4 144001191 -7901402 79014 2 1 1 7901401 3 20 144001188 1 1 19 4 144001187,2 -7901403 79014 3 1 1 7901402 3 20 7901407 1 1 15 4 144001188 -7901501 79015 1 1 30 5033028 1 20 7901504 1 1 15 4 144001191 -7901502 79015 2 1 1 7901501 3 2 2 7900406 2 7900409 1 -7901503 79015 3 1 1 7901502 3 20 7901407 1 1 15 4 144001190 -7901601 79016 1 1 30 5033032 1 18 14,10 1 19 4 144005003,2 47 144005005 -7901602 79016 2 1 1 7901601 3 20 7901601finish 1 18 10,14 1 1 14 7901601 19 4 144005003,1 46 4 144005005 -7901701 79017 1 1 1 30 5033035 1 44 41610 20 finish7901701 1 1 1 19 4 144004134,2 19 4 144004134,3 -7901901 79019 1 1 1 7901301 2 1 136 7901307 3 136 7901315 3 1 1 1 1 -7901902 79019 2 1 1 7901901 2 4 7901902 1 1 15 9 199003022 1 -7901903 79019 3 1 1 7901902 3 136 7901307 3 2 129 148 21 1 1 1 14 7901902 1 -7901904 79019 4 1 1 7901901 2 4 7901904 1 15 9 199003008 1 -7901905 79019 5 1 1 7901904 3 136 7901315 3 2 129 148 21 1 14 7901904 1 -7901906 79019 6 1 1 7901903 4 4 7901906 1 15 9 199003022 1 -7901907 79019 7 1 1 7901905 4 4 7901906 1 15 9 199003008 1 -7902001 79020 1 1 30 5084014 1 2 5 101770 1 5 101771 1 5 101772 1 5 101773 1 1 9 4 2 1 1 46 9 199003019 46 9 199004015 46 9 199001097 -7902003 79020 3 1 1 7902012 3 5 101770 1 1 9 4 2 1 23 7902007 1 -7902004 79020 4 1 1 7902012 3 5 101771 1 1 9 4 2 23 7902007 1 -7902005 79020 5 1 1 7902012 3 5 101772 1 3 4 2 1 23 7902007 1 -7902006 79020 6 1 1 7902012 3 5 101773 1 1 9 4 2 23 7902007 1 -7902007 79020 7 2 1 7902012 3 24 7902007 4 1 9 4 2 1 46 9 199001097 46 9 199003019 46 9 199004015 -7902008 79020 8 1 1 7902001 3 1 5 101773 1 5 101772 1 5 101771 1 5 101770 1 1 9 4 2 1 46 9 199001097 46 9 199003019 46 9 199004015 -7902009 79020 9 2 1 7902007 3 1 7902008 3 2 7902005 9 4 2 1 1 101760 1 1 101770 1 1 101771 1 1 101772 1 1 101773 1 -7902010 79020 10 1 1 7902009 3 4 7902010 9 4 2 1 1 46 9 199003020 -7902011 79020 11 1 7902010 3 20 Q7902011finish 1 3 1 199003020 20001 10:120:-366 9 4 2 1 46 9 199003020 -7902012 79020 2 1 7902001 3 2 2 7902001 2 7902002 2 7902003 2 7902004 1 -7902013 79020 12 1 7902011 3 2 7902006 1 1 guide_Q7902008 20 9 2 2 1 1 1 -7902102 79021 4 1 7902122 3 2 7902102 1 1 guide_Q7902102 10 9 4 2 1 20729 1100 -7902103 79021 5 1 7902102 3 20 7902103finished 1 1 1 Q7902105_N2003051 50 9 4 2 1 47 199002008 46 9 199002008 -7902104 79021 6 1 7902103 3 20 7902104finished 1 1 1 Q7902104_guide 0 9 4 2 1 47 199002012 46 9 199002012 -7902105 79021 7 1 7902104 3 2 7902105 2 2 1005 9 2 2 1 -7902106 79021 8 1 7902105 3 4 7902106 1 1 Q7902104_guide 0 9 4 2 1 20737 1100 -7902107 79021 9 1 99902 3 20 7902107finished 1 1 1 Q7902105_N2003051 20 9 4 2 1 46 9 199002013 47 199002013 -7902108 79021 10 1 7902106 3 2 7902108 1 1 Q7902105_N2003051 20 9 4 2 1 20729 1100 -7902109 79021 11 1 7902108 3 20 7902109finished 1 1 1 guide_Q7902115 45 9 4 2 1 47 199002014 46 9 199002014 -7902110 79021 12 1 7902109 3 20 7902110finished 1 1 1 guide_Q7902115 10 9 4 2 1 47 199002015 46 9 199002015 -7902111 79021 13 1 7902110 3 2 7902111 1 1 guide_Q7902115 10 9 4 2 1 1 20729 1100 -7902112 79021 14 1 7902111 3 20 7902112finished 1 1 1 Q7902112_guide 40 9 4 2 1 46 9 199002016 -7902113 79021 15 1 7902112 3 20 7902113finished 1 1 1 Q7902112_guide 25 9 4 2 1 47 199002017 19 9 199002016,2 46 9 199002017 46 9 199002016 -7902114 79021 16 1 7902113 3 2 2 7902114 2 7902123 1 1 Q7902114_N20729 10 9 4 2 1 47 199002016 54 199002016 20729 1100 -7902115 79021 18 1 7902114 3 20 7902115finished 1 1 1 Q7902115_guide 50 9 4 2 1 47 199001016 46 9 199001016 -7902116 79021 19 1 7902115 3 20 7902116finished 1 1 1 Q7902116_guide 20 9 4 2 1 47 199001050 46 9 199001050 -7902119 79021 21 1 7902124 3 2 7902119 1 1 Q7902119_N2003051 0 9 4 2 1 1 19 9 199002057,3 20729 1100 -7902120 79021 1 30 5084014 1 2 7902120 1 1 Q7902120_N2003051 0 9 4 2 1 20729 1100 -7902121 79021 2 1 7902120 3 20 7902121finished 1 1 1 Q7902121_guide 0 9 4 2 1 47 199002046 46 9 199002046 -7902122 79021 3 1 7902121 3 2 7902122 2 2 1005 9 2 2 1 -7902123 79021 17 1 1 99902 3 2 7902123 1 1 Q7902114_N20729 10 9 4 2 1 20729 1100 -7902124 79021 20 1 7902116 3 2 7902116 2 2 1005 9 2 2 1 19 9 199002057,2 -7902201 79022 2 1 1 7902214 3 2 2 7902201 2 7902207 2 1 20620 9 2 2 1 20620,20621 1100 -7902202 79022 4 1 7902210 4 20 7902202 1 1 1 guide_Q7902202 30 9 4 2 1 101945 1 19 9 199001006,2 20620,20621 1100 -7902205 79022 5 2 1 7902210 3 1 7902202 3 27 7902131 2 1 20620 9 2 2 1 1 101945 1 28 7902131 20620,20621 1100 -7902206 79022 7 1 7902213 3 2 7902206 1 1 Q7902206_20620 30 9 4 2 1 19 9 199001204,2 20620,20621 1100 -7902207 79022 8 1 7902206 3 20 7902207finished 1 1 1 Q7902207_guide_351 20 9 4 2 1 47 199001043 0 46 9 199001043 20620,20621 1100 -7902208 79022 9 1 7902207 3 2 2 7902208 2 7902223 1 1 Q7902208_guide 20 9 4 2 1 19 9 199001204,3 20620,20621 1100 -7902210 79022 3 1 1 7902201 3 1 5 101945 1 1 111 101945 1 2 1 20620 9 2 2 1 1 20620,20621 1100 -7902211 79022 10 1 1 7902208 3 44 7902303 20 quest7902211finish 1 1 1 Q7902301_N20622_66 30 11 21 9 4 2 1 1 47 199001027 0 43 7902212 1 46 9 199001027 20620,20621 1100 -7902212 79022 11 1 1 1 7902208 3 44 7902303 1 1 18 0,24 1 2 1 20620 9 2 2 1 1 1 43 7902212 1 20620,20621 1100 -7902213 79022 6 1 7902205 3 2 7902212 2 1 20620 9 2 2 1 43 7902205 1 20620,20621 1100 -7902214 79022 1 1 30 5084016 1 18 0,24 1 1 -7902301 79023 2 1 1 7902314 3 2 2 7902301 2 7902308 4 1 20622 11 21 9 2 2 1 46 9 199004051 1100 -7902302 79023 4 1 7902310 4 20 7902302 1 1 Q7902302_guide 35 9 4 2 1 101946 1 19 9 199001012,2 1100 -7902303 79023 5 2 1 7902310 3 1 7902302 3 2 27 7902301 4 1 20622 11 21 9 2 2 1 1 101946 1 28 7902301 46 9 199004051 1100 -7902305 79023 7 1 7902313 3 20 quest7902305finish 1 1 1 Q7902306_guide_269 40 9 4 2 1 46 9 199004051 15 9 199003046 1100 -7902306 79023 8 1 7902305 3 20 quest7902306finish 1 1 1 Q7902306_guide_269 40 9 4 2 47 199004051 1 46 9 199004051 1100 -7902307 79023 9 1 7902306 3 2 7902305 2 1 20622 9 4 2 1 46 9 199004048 46 9 199003153 20622,20623 1100 -7902308 79023 10 1 7902307 3 20 quest7902308finish 1 1 1 Q7902301_N20623 25 9 4 2 1 46 9 199001013 46 9 199004048 20623,20622 1100 -7902309 79023 11 1 7902308 3 2 2 7902320 2 7902306 2 1 20623 9 2 2 1 47 199004048 1 20622,20623 1100 -7902310 79023 3 1 1 7902301 3 1 5 101946 1 111 101946 1 4 1 20622 11 21 9 2 2 1 1 1100 -7902311 79023 12 1 1 1 7902309 3 44 7902205 1 18 0,24 2 1 20623 9 2 2 1 1 1 43 7902312 1 20622,20623 1100 -7902312 79023 13 1 1 7902309 3 44 7902205 20 Quest7902312Finish 1 1 1 Q7902201_N20620 20 9 4 2 1 1 47 199001028 0 43 7902312 1 46 9 199001028 20622,20623 1100 -7902313 79023 6 1 7902303 3 2 7902312 4 1 20622 11 21 9 2 2 1 43 7902303 1 46 9 199004051 1100 -7902314 79023 1 1 30 5084016 1 18 0,24 1 1 -7902401 79024 1 1 44 7902212 1 44 7902312 1 30 5084016 1 2 7902401 1 1 Q7902401_guide 25 9 4 2 1 20620,20621,20622,20623 1100 -7902402 79024 2 1 7902401 3 1 20 7902402 1 1 1 Q7902402_guide 9 2 2 1 47 199002180 1 46 9 199002180 19 9 199001070,1 20620,20621,20622,20623 1100 -7902403 79024 6 1 7902416 3 1 2 7902402 1 1 1 Q7902401_guide 25 9 4 2 1 20620,20621,20622,20623 1100 -7902404 79024 8 7902404 1 1 7902403 3 44 7903305 20 7902404 1 1 1 Q7902404_guide 30 11 21 9 4 2 1 101935 1 23 7902409 1 20620,20621,20622,20623 1100 -7902405 79024 9 7902404 1 1 7902403 3 44 7903306 20 7902405 1 1 1 Q7902405_guide 25 9 4 2 1 101936 1 23 7902409 1 20620,20621,20622,20623 1100 -7902406 79024 10 7902404 1 1 7902403 3 44 7903307 20 7902406 1 1 1 Q7902406_guide 25 9 4 2 1 101937 1 23 7902409 1 20620,20621,20622,20623 1100 -7902407 79024 15 2 1 7902409 3 1 7902410 3 20 quest7902407finish 1 1 1 Q7902407_guide 20 9 4 2 1 54 199001018 20620,20621,20622,20623 1100 -7902409 79024 14 1 1 1 7902403 3 44 7903304 1 5 101935 1 5 101936 1 5 101937 1 1 1 48 1 1 7902409 20620,20621,20622,20623 1100 -7902410 79024 7 1 1 7902403 3 44 7903304 1 2 7902403 1 1 Q7902401_guide 25 9 4 2 1 20620,20621,20622,20623 1100 -7902411 79024 16 1 7902407 3 2 7902422 1 1 Q7902401_guide 25 9 4 2 1 1 43 7902212 2 43 7902312 2 47 199001018 0 19 9 199001233,2 15 9 199001070 54 199001018 15 9 199001018 20620,20621,20622,20623 1100 -7902412 79024 11 1 1 7902404 3 2 7902417 1 19 9 199001082,3 15 9 199001082 20620,20621,20622,20623 1100 -7902413 79024 12 1 1 7902405 3 2 7902415 1 19 9 199001085,3 15 9 199001085 20620,20621,20622,20623 1100 -7902414 79024 13 1 1 7902406 3 2 7902416 1 19 9 199002182,4 15 9 199002182 20620,20621,20622,20623 1100 -7902415 79024 3 1 7902402 3 1 2 7902405 1 1 Q7902402_guide 9 2 2 1 19 9 199001070,1 20620,20621,20622,20623 1100 -7902416 79024 5 1 7902417 3 1 2 7902431 1 1 Q7902402_guide 9 2 2 1 19 9 199001070,1 15 9 199001070 20620,20621,20622,20623 1100 -7902417 79024 4 1 7902415 3 1 20 7902417 1 1 1 Q7902402_guide 15 9 2 2 1 19 9 199001070,1 20620,20621,20622,20623 1100 -7902501 79025 1 1 2 30 5084006 1 2 148 6 148 10 148 13 9 2 1 1 1100 -7902502 79025 2 1 2 1 7902501 3 2 2 7902501 2 7902502 2 7902503 2 148 5 148 7 148 8 148 9 148 11 148 12 2 20614 9 1 2 1 1 15 9 199004002 14 7902501 1100 -7902503 79025 3 2 1 7902502 3 20 Q7902503finish 1 1 1 guide_Q7902503 30 9 4 2 1 47 199004010 0 46 9 199004010 20614,20734 1100 -7902504 79025 4 1 7902503 3 2 7902505 1 guide_Q7902503 30 9 4 2 1 20614,20734 1100 -7902505 79025 5 1 7902504 3 2 7902506 2 1 20614 9 2 2 1 20614,20734 1100 -7902506 79025 7 1 7902542 3 2 148 11 148 8 148 9 1 guide_Q7902505 30 9 4 2 1 1 46 9 199004026 15 9 199004002 20614,20641 1100 -7902507 79025 8 1 7902506 3 4 7902507 2 148 5 148 6 148 7 148 10 148 12 148 13 1 guide_Q7902507 30 9 4 2 1 1 15 9 199004001 47 199004026 0 47 199004001 0 14 7902506 46 9 199004001 15 9 199004026 20614,20641 1100 -7902508 79025 9 1 7902507 3 20 Q7902508finish 1 1 1 guide_Q7902508 30 9 4 2 1 15 9 199004001 15 9 199004002 54 199004001 15 9 199004001 20614,20641,20734 1100 -7902509 79025 10 1 7902508 3 20 q7902509finish 1 3 199004001 1002 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3 2 9000101 2 1479 3 2 2 \ No newline at end of file +子任务ID 父任务ID 序列 子任务组 禁止进入联机 显示状态 [领取条件]组合 [领取条件]1类型 [领取条件]1参数1 [领取条件]1参数2 [领取条件]1参数3 [领取条件]1参数4 [领取条件]1参数5 [领取条件]2类型 [领取条件]2参数1 [领取条件]2参数2 [领取条件]2参数3 [领取条件]2参数4 [领取条件]2参数5 [领取条件]3类型 [领取条件]3参数1 [领取条件]3参数2 [领取条件]3参数3 [领取条件]3参数4 [领取条件]3参数5 [领取条件]4类型 [领取条件]4参数1 [领取条件]4参数2 [领取条件]4参数3 [领取条件]4参数4 [领取条件]4参数5 [领取条件]5类型 [领取条件]5参数1 [领取条件]5参数2 [领取条件]5参数3 [领取条件]5参数4 [领取条件]5参数5 [领取条件]6类型 [领取条件]6参数1 [领取条件]6参数2 [领取条件]6参数3 [领取条件]6参数4 [领取条件]6参数5 [领取条件]7类型 [领取条件]7参数1 [领取条件]7参数2 [领取条件]7参数3 [领取条件]7参数4 [领取条件]7参数5 [领取条件]8类型 [领取条件]8参数1 [领取条件]8参数2 [领取条件]8参数3 [领取条件]8参数4 [领取条件]8参数5 [领取条件]9类型 [领取条件]9参数1 [领取条件]9参数2 [领取条件]9参数3 [领取条件]9参数4 [领取条件]9参数5 [领取条件]10类型 [领取条件]10参数1 [领取条件]10参数2 [领取条件]10参数3 [领取条件]10参数4 [领取条件]10参数5 [完成条件]组合 [完成条件]1类型 [完成条件]1参数1 [完成条件]1参数2 [完成条件]1复杂参数 [完成条件]1次数 [完成条件]2类型 [完成条件]2参数1 [完成条件]2参数2 [完成条件]2复杂参数 [完成条件]2次数 [完成条件]3类型 [完成条件]3参数1 [完成条件]3参数2 [完成条件]3复杂参数 [完成条件]3次数 [完成条件]4类型 [完成条件]4参数1 [完成条件]4参数2 [完成条件]4复杂参数 [完成条件]4次数 [完成条件]5类型 [完成条件]5参数1 [完成条件]5参数2 [完成条件]5复杂参数 [完成条件]5次数 [完成条件]6类型 [完成条件]6参数1 [完成条件]6参数2 [完成条件]6复杂参数 [完成条件]6次数 [失败条件]组合 [失败条件]1类型 [失败条件]1参数1 [失败条件]1参数2 [失败条件]1复杂参数 [失败条件]1次数 [失败条件]2类型 [失败条件]2参数1 [失败条件]2参数2 [失败条件]2复杂参数 [失败条件]2次数 [失败条件]3类型 [失败条件]3参数1 [失败条件]3参数2 [失败条件]3复杂参数 [失败条件]3次数 [失败条件]4类型 [失败条件]4参数1 [失败条件]4参数2 [失败条件]4复杂参数 [失败条件]4次数 [失败条件]5类型 [失败条件]5参数1 [失败条件]5参数2 [失败条件]5复杂参数 [失败条件]5次数 [失败条件]6类型 [失败条件]6参数1 [失败条件]6参数2 [失败条件]6复杂参数 [失败条件]6次数 [任务指引]类型 [任务指引]自动开启或关闭 [任务指引]参数1 [任务指引]参数2 [任务指引]参数3 [任务指引]参数4 [任务指引]参数5 [任务指引]场景ID [任务指引]样式 [任务指引]显示层级 场景内指引 完成父任务 失败父任务 是存档点 [任务道具]ID [任务道具]数量 [执行]1类型 [执行]1参数1 [执行]1参数2 [执行]1参数3 [执行]1参数4 [执行]1参数5 [执行]2类型 [执行]2参数1 [执行]2参数2 [执行]2参数3 [执行]2参数4 [执行]2参数5 [执行]3类型 [执行]3参数1 [执行]3参数2 [执行]3参数3 [执行]3参数4 [执行]3参数5 [执行]4类型 [执行]4参数1 [执行]4参数2 [执行]4参数3 [执行]4参数4 [执行]4参数5 [执行]5类型 [执行]5参数1 [执行]5参数2 [执行]5参数3 [执行]5参数4 [执行]5参数5 [失败执行]1类型 [失败执行]1参数1 [失败执行]1参数2 [失败执行]1参数3 [失败执行]1参数4 [失败执行]1参数5 [失败执行]2类型 [失败执行]2参数1 [失败执行]2参数2 [失败执行]2参数3 [失败执行]2参数4 [失败执行]2参数5 [失败执行]3类型 [失败执行]3参数1 [失败执行]3参数2 [失败执行]3参数3 [失败执行]3参数4 [失败执行]3参数5 [失败执行]4类型 [失败执行]4参数1 [失败执行]4参数2 [失败执行]4参数3 [失败执行]4参数4 [失败执行]4参数5 [失败执行]5类型 [失败执行]5参数1 [失败执行]5参数2 [失败执行]5参数3 [失败执行]5参数4 [失败执行]5参数5 [开始执行]1类型 [开始执行]1参数1 [开始执行]1参数2 [开始执行]1参数3 [开始执行]1参数4 [开始执行]1参数5 [开始执行]2类型 [开始执行]2参数1 [开始执行]2参数2 [开始执行]2参数3 [开始执行]2参数4 [开始执行]2参数5 [开始执行]3类型 [开始执行]3参数1 [开始执行]3参数2 [开始执行]3参数3 [开始执行]3参数4 [开始执行]3参数5 [开始执行]4类型 [开始执行]4参数1 [开始执行]4参数2 [开始执行]4参数3 [开始执行]4参数4 [开始执行]4参数5 [开始执行]5类型 [开始执行]5参数1 [开始执行]5参数2 [开始执行]5参数3 [开始执行]5参数4 [开始执行]5参数5 独占NPC 共享NPC 独占优先级 试用角色列表 加载技能组 加载队伍技能组 独占情境ID CoopPointID 刷新是否限定单机 关卡映射 +80001 800 1 1 1 99902 3 2 80001 2 1 96 3 1 2 1 15 3 133103559 19 3 133103559,2 1100 +80002 800 2 1 1 80001 3 20 2200901 8000201 1 20 8000202 1 3 1 2 14 80001 1100 +80003 800 3 1 1 80002 3 3 1 2 1 1 1100 +80004 800 4 1 99902 3 148 1 1 DUMMY_POS 500500003 5 1 1 +80005 800 5 1 99902 3 148 2 1 DUMMY_POS 500500003 5 1 1 +80006 800 6 1 1 80004 3 77 1 4 80006 1 DUMMY_POS 500500003 5 1 64 2 1 +80007 800 7 1 1 80005 3 77 2 4 80007 1 DUMMY_POS 500500003 5 1 64 1 1 +80008 800 8 1 99902 3 149 3 1 1 +80009 800 9 1 99902 3 150 3 50 Q12001FailTrigger 1 Q12001FailTrigger 50 3 1 1 +80010 800 10 1 99902 3 4 80010 1 65 5 1 +80011 800 11 1 99902 3 4 80011 1 66 5 1 +80012 800 12 1 99902 3 4 80012 2 20476 5 1 1 +80013 800 13 1 99902 3 109 1 3 2 1005 3 1 1 +80014 800 14 1 99902 3 4 80014 2 1005 3 1 1 +80015 800 15 1 80014 3 4 80015 1 1 +80016 800 16 1 99902 3 4 80016 2 1005 3 1 1 +80017 800 17 1 99902 3 10 5 1 Q7228001_N1038 3 1 1 +80018 800 18 1 80017 3 4 80018 1 Q7228001_N1038 3 1 1038 1100 1 +80019 800 19 1 99902 3 4 80019 2 1005 3 1 1 +80020 800 20 1 99902 3 147 1 1 +80021 800 21 1 99902 3 2 80022 2 1001 1009 1 1 +80022 800 22 1 80021 3 2 80023 2 1001 3 1 1 +80023 800 23 1 99902 3 2 80022 2 1001 3 1 1 +80024 800 24 1 80023 3 2 80023 2 1001 5 1 1 +80025 800 25 1 99902 3 2 4184 3 1 1 +80026 800 26 1 99902 3 2 4184 3 1 1 +80027 800 27 1 99902 3 4 80027 1 72 3 517 1 +80028 800 28 1 99902 3 4 80028 1 73 3 517 1 +80029 800 29 1 99902 3 4 80029 1 1 +80030 800 30 1 1 80029 3 68 1 4 80030 1 1 +80031 800 31 1 1 80029 3 68 4 80031 1 1 +80032 800 32 1 99902 3 4 80032 2 1005 3 1 1 +80033 800 33 1 99902 3 4 80033 1 75 0 1 3 1 +80034 800 34 1 99902 3 4 80034 2 1001 1 1 +80035 800 35 1 80034 3 4 80035 2 1001 1 1 +80036 800 36 1 99902 3 4 80036 2 1038 3 1 1 +101901 1019 3 1 101907 3 4 101901 1 guide_Q101901 6 4 2 1 1 1030,1044,1049 1000 1 +101902 1019 4 1 101901 3 2 101902 2 1030 6 2 2 56 6 150 57 6 146 1030,1044,1049 1000 1 +101903 1019 5 1 101902 3 2 101903 2 1030 6 2 2 1 47 166004001 1 56 6 151 57 6 150 2 6 19 2 6 20 46 6 166004001 1030,1048,1044,1049 1000 1 +101904 1019 6 1 101903 3 2 101904 2 1030 20130 2 2 1 1030 1000 1 +101905 1019 7 1 101904 3 2 101905 2 1048 20130 2 2 1 1 1030,1048 1000 1 +101906 1019 1 1 1 102510 3 136 101901 2 6 4 2 1 1 1 +101907 1019 2 7 30 2013001 1 30 2013012 1 55 2013001 1 102510 3 1 1100811 3 1 1202618 3 1 1204209 3 1 7104520 3 1 +102701 1027 1 1 1 1 102807 3 30 2013015 1 136 102901 2 1 1 1 +102801 1028 1 1 101905 3 9 1131 1 1 Q102801_guide 20130 2 2 1 1 19 20130 220130006,2 2 20130 1 19 20130 220130006,1 1 +102802 1028 7 102801 1 102804 3 2 102807 2 1048 20130 2 2 1030,1048,1049,1044,12544 1000 1 +102803 1028 3 1 102808 3 149 20127 4 2 1 1 17 20130 1 1 +102804 1028 4 1 102803 3 2 102804 2 1030 20130 2 2 1 19 20130 220130041,2 19 20130 220130005,2 19 20130 220130009,2 19 20130 220130041,1 1030 1000 1 +102805 1028 6 102801 1 102804 3 2 102806 2 1030 20130 2 2 1 1030,1048,1049,1044,12544 1000 1 +102806 1028 8 102801 1 102804 3 2 102808 2 1044 20130 2 2 1030,1048,1049,1044,12544 1000 1 +102807 1028 9 1 1 102804 3 1 2 102808 2 102806 2 102807 20130 2 1 1 1000 1 +102808 1028 2 1 102801 3 20 102808 1 149 20127 1 14 102801 1 +102809 1028 5 1 1 102803 3 4 102809 19 20130 220130041,2 1 +102901 1029 1 4 1 102807 3 30 2013003 1 30 2013013 1 55 2013001 18 1 0,24 149 20130 20130 2 2 1 1 19 20130 220130002,1 1030,1044,1048,1049 1000 1 +102902 1029 5 1 102935 3 9 1132 3 1 Q101902_guide 20130 4 2 1 19 20130 220130007,2 2 20130 3 19 20130 220130007,1 1049 1000 1 +102903 1029 6 1 102902 3 20 102903 1 149 20128 20128 4 2 1 1 14 102902 1 +102904 1029 7 1 102903 3 2 102904 149 20128 20128 2 2 1 15 20128 220128004 14 102902 1030 1000 1 +102905 1029 8 1 102904 3 2 20 102905 1 4 102905 149 20128 20128 4 2 1 1 14 102902 32 19 20128 220128002,1 19 20128 220128006,1 31 0 1044 1000 1 +102906 1029 9 1 102905 3 2 102906 149 20128 2 1044 20128 2 2 15 20128 220128006 19 20128 220128006,1 14 102902 19 20128 220128006,1 1044 1000 1 +102907 1029 10 1 1 102905 3 4 102907 3 4 2 1 15 20128 220128006 1 +102908 1029 19 1 102906 3 4 102908 149 20128 3 4 2 1 1 15 20128 220128005 19 20128 220128006,2 14 102902 32 31 0 1 +102909 1029 20 1 102908 3 4 102909 149 20128 3 4 2 1 1 32 14 102902 32 31 0 1030,1044,1048,1049 1000 1 +102910 1029 22 1 102909 3 2 102910 149 20128 20128 2 2 1 1 17 20130 3 14 102902 1030,1044,1048,1049,12544 1000 1 +102911 1029 23 102901 1 102910 3 2 102911 2 1049 20130 2 2 1 1030,1044,1048,1049,12544 1000 1 +102912 1029 26 1 1 102911 3 1 102916 3 1 102917 3 4 102912 1 Q102918_N1030 20130 2 2 1 19 20130 220130003,1 1030,1044,1048,1049,12544 1000 1 +102913 1029 29 1 102918 3 4 102913 149 20130 1 Q102914_N10204 20 20130 2 2 1 1 19 20130 220130001,1 19 20130 220130003,1 19 20130 220130001,2 14 102912 19 20130 220130001,2 1030,1044,1048,1049,12544 1000 1 +102914 1029 30 1 102913 3 2 102930 2 12494 20130 2 2 1030,1044,1048,1049,12544 1000 1 +102915 1029 31 1 102914 3 2 102931 2 1048 20130 2 2 1 1030,1044,1048,1049,10204,12544 1000 1 +102916 1029 24 102901 1 102910 3 2 102920 2 1044 20130 2 2 1030,1044,1048,1049,12544 1000 1 +102917 1029 25 102901 1 102910 3 2 102921 2 1048 20130 2 2 1030,1044,1048,1049,12544 1000 1 +102918 1029 27 1 102912 3 2 102912 2 1030 20130 2 2 19 20130 220130003,2 1030,1044,1048,1049,12544 1000 1 +102919 1029 32 102902 1 102915 3 2 102932 2 1048 20130 2 2 1 1030,1044,1048,1049,10204,12544 1000 1 +102920 1029 33 102902 1 102915 3 2 102933 2 1044 20130 2 2 1030,1044,1048,1049,10204,12544 1000 1 +102921 1029 34 102902 1 102915 3 2 102934 2 1049 20130 2 2 1030,1044,1048,1049,10204,12544 1000 1 +102922 1029 35 102902 1 102915 3 2 102935 2 10204 20130 2 2 1030,1044,1048,1049,10204,12544 1000 1 +102923 1029 36 1 1 102915 3 1 2 102935 2 102932 2 102933 2 102934 20130 2 1 1 1030,1044,1048,1049,10204,12544 1000 1 +102924 1029 16 1 1 102905 3 4 102924 3 4 2 1 15 20128 220128006 1 +102925 1029 15 1 1 102905 3 4 102925 3 4 2 1 15 20128 220128006 1 +102926 1029 14 1 1 102905 3 4 102926 3 4 2 1 15 20128 220128006 1 +102927 1029 13 1 1 102905 3 4 102927 3 4 2 1 15 20128 220128006 1 +102928 1029 12 1 1 102905 3 4 102928 3 4 2 1 15 20128 220128006 1 +102929 1029 11 1 1 102905 3 4 102929 3 4 2 1 15 20128 220128006 1 +102930 1029 17 1 1 102905 3 4 102930 3 4 2 1 15 20128 220128006 1 +102931 1029 18 1 1 102905 3 4 102931 3 4 2 1 15 20128 220128006 1 +102932 1029 28 1 1 102912 3 4 102932 2 1030 20130 2 2 15 20130 220130003 12544 1000 1 +102933 1029 4 1 1 102901 3 4 102933 2 1030 20130 2 2 1 15 20130 220130002 1 +102934 1029 21 1 1 99902 3 20 102934 1 3 4 2 1 1 +102935 1029 3 1 102901 3 2 102901 2 1030 20130 2 2 19 20130 220130002,2 1 +102936 1029 2 1 102901 4 17 20130 2 1030 20130 2 2 1 14 102901 1030,1044,1048,1049 1000 1 +103001 1030 1 4 1 102923 3 30 2013005 1 55 2013001 30 2013014 1 2 103001 2 1005 20130 2 2 1 19 20130 220130004,2 19 20130 220130004,1 10204,1048,1030,1049,1044,12544 1000 1 +103002 1030 2 1 103001 3 2 103002 2 1049 20130 2 2 1 10204,1048,1030,1049,1044,12544 1000 1 +103003 1030 3 1 103002 3 9 1133 5 1 Q103003_guide 20130 4 2 1 1 19 20130 220130008,2 2 20130 5 19 20129 220129004,1 19 20130 220130010,2 19 20130 220130008,1 10204,1048,1030,1049,1044,12544 1000 1 +103004 1030 7 1 1 1 103007 3 24 2 20 103004 1 3 4 2 1 101864 1 49 2 1 19 20129 220129026,1 1030 1000 1 +103005 1030 25 1 103019 3 4 103005 149 20129 3 4 2 1 1 14 103003 1 +103006 1030 26 1 103005 3 2 103040 149 20129 3 4 2 1 101865 1 14 103003 10204,1030 1000 1 +103007 1030 4 1 103003 3 2 103007 149 20129 20129 2 2 1 14 103003 32 20 40 19 20129 220129004,1 19 20129 220129024,2;220129025,2;220129026,2 1030 1000 1 +103008 1030 8 1 103007 3 20 103008 1 2 149 20129 150 20129 50 Q1030_BattleA 3 4 2 1 32 20 40 14 103007 32 20 40 19 20129 220129004,2 61 40 40 1 +103009 1030 9 1 103008 3 2 103009 149 20129 20129 2 2 1 19 20129 220129004,1 14 103003 1030 1000 1 +103010 1030 5 1 1 1 103007 3 24 20 103010 1 3 4 2 1 101862 1 49 0 1 19 20129 220129024,1 1 +103011 1030 11 1 103009 3 4 103011 149 20129 3 4 2 1 1 14 103003 32 20 40 20 41 19 20129 220129005,1 1 +103012 1030 12 1 103011 3 2 103012 149 20129 20129 2 2 1 14 103003 1048 1000 1 +103013 1030 13 1 103012 3 20 103013 1 2 149 20129 150 20129 50 Q1030_BattleB 3 4 2 1 32 20 40 20 41 14 103011 32 20 40 20 41 19 20129 220129005,2 70 40,41 40,41 1 +103014 1030 14 1 103013 3 2 103014 149 20129 20129 2 2 1 19 20129 220129005,1 19 20129 220129030,2 14 103003 1048 1000 1 +103015 1030 6 1 1 1 103007 3 24 1 20 103015 1 3 4 2 1 101863 1 49 1 1 19 20129 220129025,1 1 +103016 1030 16 1 103014 3 4 103016 149 20129 3 4 2 1 1 14 103003 20 42 32 19 20129 220129006,1 19 20129 220129015,1 1 +103017 1030 17 1 103016 3 2 103017 149 20129 20129 2 2 1 14 103003 10204 1000 1 +103018 1030 18 1 103017 3 2 20 103018 1 4 103018 2 149 20129 150 20129 50 Q1030_BattleC 3 4 2 1 20 42 32 19 20129 220129015,1 14 103016 20 42 32 19 20129 220129015,1 61 42 19 20129 220129015,2 19 20129 220129006,2 42 1 +103019 1030 19 1 103018 3 2 103019 149 20129 20129 2 2 1 19 20129 220129006,1 14 103003 10204 1000 1 +103020 1030 30 1 103006 3 4 103020 149 20129 3 4 2 1 1 14 103003 32 19 20129 220129003,1 1 +103021 1030 31 1 103020 3 2 103021 149 20129 20129 2 2 1 14 103003 1048,1030 1000 1 +103022 1030 32 1 103021 3 4 103022 149 20129 3 4 2 1 14 103003 32 19 20129 220129003,1 31 0 1 +103023 1030 33 1 103022 3 2 103023 149 20129 20129 2 2 1 14 103003 32 1030 1000 1 +103024 1030 24 1 99902 3 20 103024 1 3 4 2 1 1 +103025 1030 34 1 103023 3 20 103025 1 149 20129 3 4 2 1 14 103003 32 19 20129 220129003,2 1025 1000 1 +103026 1030 35 1 103025 3 2 103026 149 20129 2 1048 20129 2 2 32 19 20129 220129003,1 14 103003 32 1048,1030 1000 1 +103027 1030 36 1 103026 3 149 20129 20129 2 2 1 1 1 17 20130 5 19 20129 220129023,2 19 20129 220129011,2 10204,1048,1030 1000 1 +103101 1031 1 1 103027 3 2 103101 2 1048 20130 2 2 1 1048 1000 1 +103102 1031 2 1 103101 3 2 103102 2 1049 20130 2 2 1 19 20130 220130010,1 19 20130 220130041,1 19 20130 220130010,2 1049,1044 1000 1 +103103 1031 4 1 1 103102 3 4 103103 3 4 2 1 57 6 151 56 6 146 17 6 19 21 14 17 6 20 1 +103104 1031 5 1 103103 3 2 103104 2 10204 3 2 2 1 1 101862 1 1 101863 1 1 101864 1 1 101865 1 10204,1030,1048,1049,1044,12544 1000 1 +103105 1031 7 1 103104 3 4 103105 1 Q103106_N10204 3 4 2 1 10204 1000 1 +103106 1031 8 1 103105 3 2 103106 2 10204 3 2 2 1 43 103106 1 10204 1000 1 +103107 1031 3 1 1 103101 3 4 103107 20130 2 2 1 15 20130 220130010 1000 1 +103108 1031 9 1 1 103105 3 4 103108 3 2 2 1 21 18 1000 1 +103109 1031 6 1 1 103103 3 4 103109 3 2 2 1 21 14 1000 1 +103201 1032 1 1 1 1 102923 3 30 2013016 1 136 103001 2 1 1 1 +103301 1033 1 1 1 103106 3 2 150 3 80 Q103106_N10204 136 7103503 2 136 7103504 2 1 1 1 +200001 2000 2 1 44 10010 1 55 2005001 4 200001 1 Q200002Player 3 4 2 1 +200002 2000 3 1 200001 3 2 200002 +200003 2000 4 1 200002 3 2 2 200003 2 200025 2 207701 3 2 2 1 2077 1000 +200004 2000 5 1 200003 3 2 2 200004 2 200026 1 Q200004Beidou 30 3 4 2 1 1 46 3 133108007 46 3 133108008 19 3 133108008,2 1032,1031 1000 40039 +200005 2000 7 1 1 200011 3 2 200005 2 10409 3 2 2 23 200008 1 1032,1031,10412,10409,10410,10411,10415 1000 40039 +200006 2000 8 1 1 200011 3 2 200006 2 10410 3 2 2 23 200008 1 1032,1031,10412,10409,10410,10411,10415 1000 40039 +200007 2000 9 1 1 200011 3 2 200007 2 10415 3 2 2 23 200008 1 19 3 133108906,3 1032,1031,10412,10409,10410,10411,10415 1000 40039 +200008 2000 10 1 1 200011 3 24 200008 3 23 200009 1 +200009 2000 11 1 1 200011 3 24 200009 1 1 46 3 133108007 1032,1031,10412,10409,10410,10411,10415 1000 40039 +200010 2000 12 1 200009 3 2 200010 2 10412 3 2 2 1 1 46 3 133108007 46 3 133108008 19 3 133108008,2 10412,10409,10410,10411,1031,1032 1000 40039 +200011 2000 6 1 200004 3 4 200011 1 Q200011Trigger 60 3 4 2 1 1 19 3 133108906,2 46 3 133108007 46 3 133108008 19 3 133108008,2 1032,1031 1000 40039 +200012 2000 1 1 44 10006 1 136 800311 3 1 1 +200101 2001 1 1 200010 3 4 200101 2 10412 3 2 2 1 46 3 133108007 46 3 133108008 19 3 133108008,2 47 133108907 55 3 10412,10409,10410,10411,1031,1032 1000 40039 +200102 2001 2 1 1 200101 3 20 200102 1 2 8 200102 21 129 150 3 10 Q200011Trigger 55 3 32 55 3 32 14 200101 47 133108907 19 3 133108906,3 46 3 133108907 46 3 133108007 31 0 55 0 19 3 133108906,8 10412,10409,10410,10411,1032,1031 1000 QuestAbility_Player_SpecialBattle_200102 40039 +200103 2001 4 1 200114 3 2 200103 2 1031 3 2 2 1 46 3 133108007 46 3 133108008 19 3 133108008,3 10412,10409,10410,10411,1032,1031 1000 40039 +200104 2001 5 1 200103 3 2 200104 2 10412 3 2 2 1 46 3 133108007 46 3 133108008 19 3 133108008,3 47 133108908 55 3 10412,10409,10410,10411,1032,1031 1000 40039 +200105 2001 6 1 1 200104 3 20 200105 1 2 8 200105 21 129 150 3 10 Q200011Trigger 55 3 32 47 133108908 19 3 133108906,3 55 3 32 14 200104 47 133108908 19 3 133108906,3 46 3 133108908 46 3 133108007 31 0 55 0 19 3 133108906,8 10412,10409,10410,10411,1032,1031,10413 1000 QuestAbility_Player_SpecialBattle_200102 40039 +200106 2001 7 1 200105 3 2 200106 2 10413 3 2 2 1 19 3 133108906,4 46 3 133108007 10412,10409,10410,10411,1032,1031,10413 1000 40039 +200107 2001 8 1 200106 3 2 200107 2 10409 3 2 2 1 46 3 133108007 46 3 133108008 19 3 133108008,3 10412,10409,10411,1032,1031 1000 40039 +200108 2001 9 1 200107 3 2 200108 2 10411 3 2 2 1 46 3 133108007 46 3 133108008 19 3 133108008,3 10412,10409,10411,1032,1031 1000 40039 +200109 2001 10 1 200108 3 2 200109 2 1031 3 2 2 1 46 3 133108007 46 3 133108008 19 3 133108008,3 10412,10409,10411,1032,1031 1000 40039 +200110 2001 11 1 200109 3 4 200110 1 Q200111Player 30 3 4 2 1 1 46 3 133108007 46 3 133108008 19 3 133108008,3 46 3 133108006 10412,10409,10411,1032,1031 1000 1010,40039 +200111 2001 12 1 200110 3 2 200111 2 1032 3 2 2 1 46 3 133108007 46 3 133108008 19 3 133108008,3 46 3 133108006 10412,10409,10411,1032 1000 1010,40039 +200112 2001 13 1 200111 3 20 200112 1 1 Q200112Target 30 3 4 2 1 46 3 133108006 46 3 133108007 19 3 133108006,1 10412,10409,10411,1032 1000 1010,40039 +200113 2001 14 1 200112 3 2 200113 2 1032 3 2 2 1 1 47 133108006 1 19 3 133108906,5 46 3 133108007 46 3 133108008 19 3 133108008,3 46 3 133108006 10412,10409,10411,1032 1000 1010,40039 +200114 2001 3 1 1 200102 3 4 200114 47 133108907 19 3 133108906,3 46 3 133108007 10412,10409,10410,10411,1032,1031 1000 40039 +200201 2002 5 1 1 200204 3 4 200201 1 Q200201Trigger 3 4 2 1 1 46 3 133108007 46 3 133108003 10412,10416,10417,10418,1031 1000 40039 +200202 2002 1 1 200113 3 2 200202 2 1031 3 2 2 1 46 3 133108007 46 3 133108008 19 3 133108008,3 19 3 133108906,9 10412,10416,10417,10418,1032,1031 1000 40039 +200203 2002 2 1 200202 3 25 70710357 1 1 Q200203Vision 3 4 2 1 1 46 3 133108007 46 3 133108008 19 3 133108008,3 10412,10416,10417,10418,1032,1031 1000 40039 +200204 2002 4 1 200203 3 2 200204 2 1032 3 2 2 19 3 133108906,6 46 3 133108007 10412,10416,10417,10418,1032,1031 1000 40039 +200205 2002 6 1 1 200201 3 4 200205 20 200205 1 1 Q200205Target 30 3 4 2 1 14 200201 19 3 133108906,7 46 3 133108007 46 3 133108003 10412,10416,10417,10418,1031 1000 40039 +200206 2002 7 1 1 200205 3 25 70710358 1 1 Q200206Clue 3 4 2 1 1 46 3 133108007 47 133108003 10412,10416,10417,10418 1000 40039 +200207 2002 8 1 1 200206 3 4 200207 20 200207 1 1 Q200207Target 30 3 4 2 1 14 200206 46 3 133108007 46 3 133108003 19 3 133108003,2 10412,10416,10417,10418 1000 40039 +200208 2002 9 1 200207 3 20 200208 1 1 Q200207Target 30 3 4 2 1 47 133108003 46 3 133108909 46 3 133108007 19 3 133108909,1 10412,10416,10417,10418 1000 40039 +200209 2002 10 1 200208 3 2 200209 2 10414 3 2 2 1 46 3 133108007 47 133108910 46 3 133108909 10412,10416,10417,10418,1032,10414 1000 40039 +200210 2002 11 1 200209 3 20 200210 1 1 Q200209Npc 30 3 4 2 1 47 133108910 1 46 3 133108910 46 3 133108007 46 3 133108909 10412,10416,10417,10418,10414 1000 40039 +200211 2002 12 1 200210 3 2 200211 2 10414 3 2 2 1 47 133108909 1 46 3 133108007 46 3 133108909 10412,10416,10417,10418,1032,10414 1000 40039 +200212 2002 13 1 200211 3 2 200212 2 10412 3 2 2 1 1 100816 1 47 133108007 1 47 133108008 19 3 133108906,1 43 10013 1 2 3 439 46 3 133108007 10412,1032,2143 1000 40039 +200213 2002 3 1 1 200203 3 4 200213 19 3 133108008,4 +200301 2003 2 1 200305 3 2 200301 1 1 Q2003tuoma 1060 2 2 1 1033,3009,3010 1000 +200302 2003 3 1 200301 3 2 200302 1 1 Q200302paimon 3 4 2 1 1033 1000 +200303 2003 4 1 99902 3 2 200303 2 1 12021 3 2 2 1 12021 1000 +200304 2003 5 1 200302 3 2 200304 1 1 Q2004tuoma 1061 2 2 1 1 1013 1000 +200305 2003 1 1 201310 3 2 200305 2 1 3010 3 2 2 1 3010 1000 +200401 2004 1 1 200304 3 2 200401 2 1 3129 3 2 2 1 3129,12040,12041 1000 +200402 2004 5 1 200408 3 2 200402 1 1 Q200402task1 15 3 2 2 1 12018,3129 1000 +200403 2004 6 1 200402 3 2 200403 2 1 12019 3 2 2 1 12019,3129 1000 +200404 2004 7 1 200403 3 2 200404 1 1 Q200401syr1 40 3 2 2 1 100891 1 12020,3129 1000 +200405 2004 8 1 1 200404 3 2 200405 2 1 3129 3 2 2 1 1 1 100891 1 3129 1000 +200406 2004 2 3 1 200401 3 1 2 200406 2 1 12040 3 2 2 1 3129,12040,12041 1000 +200407 2004 3 3 1 200401 3 1 2 200407 2 1 12041 3 2 2 3129,12040,12041 1000 +200408 2004 4 1 1 200407 3 1 200406 3 1 2 200408 2 1 3129 3 2 2 1 3129,12040,12041 1000 +200501 2005 1 1 200405 3 2 200501 2 1 3048 3 2 2 1 3048,12000,12003,3047 1000 +200502 2005 4 1 200507 3 7 133221001 1 1 Q200503paimon 20 3 2 2 1 19 3 133221001,1 19 3 133221001,2 3048 1000 +200503 2005 5 1 200502 3 2 200502 1 1 Q200503paimon 20 3 2 2 1 12022,3048 1000 +200504 2005 6 1 200503 3 2 200503 2 1 3002 3 2 2 1 3002,3048 1000 +200505 2005 7 1 200504 3 2 200504 2 1 3048 3 2 2 1 1 3048 1000 +200506 2005 2 1 200501 3 1 2 200505 2 1 3048 3 2 2 1 3048,12000,12003,3047 1000 +200507 2005 3 1 200506 3 2 200508 1 1 Q200503paimon 50 3 2 2 1 3048,12000,12003,12022,12002,12023 1000 +200601 2006 1 1 200505 3 2 200601 2 1 12005 3 2 2 1 3034,3031,12005 1000 +200602 2006 2 1 200601 3 18 18,24 1 3034,3031,12005 1000 +200603 2006 3 1 200602 3 2 200602 2 1 12005 3 2 2 1 3034,3031,12005,12006 1000 +200604 2006 6 1 200609 3 4 200604 1 1 Q200605mass1 20 3 2 2 1 3034,3031,12005,12006 1000 +200605 2006 7 1 200604 3 2 200604 2 1 12006 3 2 2 1 3034,3031,12005,12006 1000 +200606 2006 8 1 200605 3 2 200605 1 1 Q200602mass1 30 3 2 2 1 12007,3034,3031,12005,12006,3105 1000 +200607 2006 9 1 200606 3 2 200606 1 1 Q200607born 3 4 2 1 1 1034,3034,3031,12005,12007,12006,3105 1000 +200608 2006 4 1 200603 3 4 200608 1 1 Q200608task1 3 4 2 1 3034,3031,12005,12006 1000 +200609 2006 5 1 200608 3 4 200609 1 1 Q200608task2 3 4 2 1 3034,3031,12005,12006 1000 +200610 2006 10 1 99902 3 4 200610 +200701 2007 1 1 200607 3 2 200701 1 1 Q2004tuoma 1061 2 2 1 1013 1000 +200702 2007 3 1 200710 3 2 200702 1 1 Q200702mass2 20 3 2 2 1 1035,12008,12009,12011,1033 1000 +200703 2007 4 1 200702 3 9 1117 291 1 1 Q200703point 3 4 2 1 2 3 291 3036,3037,3066 1000 +200704 2007 5 1 1 200703 3 2 200703 10 3 1 14 200703 1035 1000 +200705 2007 7 1 1 200706 3 2 200707 10 3 1 15 20111 220111007 14 200703 12009,12012,12010 1000 +200706 2007 6 1 1 200704 3 2 200704 10 3 1 14 200703 1035,12009,12012,12010 1000 +200707 2007 9 1 1 200709 3 4 200707 1 1 Q2003tuoma 1060 4 2 19 1060 201060002,2 1033,1013 1000 +200708 2007 11 1 99902 3 10 3 1 1 43 10011 1 19 1060 201060002,1 +200709 2007 8 1 200705 3 2 200708 1 1 Q200708mass1 3 4 2 1 17 3 291 1035 1000 +200710 2007 2 1 200701 3 2 200716 1 1 Q200709trigger 1060 4 2 1 1033 1000 +200711 2007 10 1 200709 3 2 2 200710 2 200711 1 1 Q2003tuoma 1060 4 2 1 1 43 10011 1 19 1060 201060002,1 1033,1013 1000 +200801 2008 4 1 200806 3 2 200801 1 1 Q200801trigger 25 3 2 2 1 1036,12008,12009 1000 +200802 2008 5 1 1 1 200801 3 9 1118 289 2 10 3 19 1118 14 200801 +200803 2008 6 1 1 200802 3 20 20080301 1 2 10 3 19 1118 1 14 200801 +200804 2008 7 1 1 1 200803 3 2 200802 2 10 3 19 1118 1 14 200801 15 20112 220112002 +200805 2008 2 1 1 1201309 3 1 1200804 3 1 18 1 0,24 1 +200806 2008 3 1 200805 3 1 2 200803 1 1 Q2003tuoma 1060 4 2 1 21 9 1013 1000 +200807 2008 1 1 1 200711 3 1 136 1201309 3 136 1200804 3 +200808 2008 8 1 1 200804 3 4 200808 1 1 +200901 2009 1 1 200808 3 2 200906 1 1 Q200901paimon 20 3 2 2 1 43 202201 1 3012 1000 +200902 2009 6 1 200922 3 2 200901 2 1 12013 3 2 2 1 47 133212145 1 47 133212561 1 12013 1000 +200903 2009 7 1 200902 3 2 200902 2 1 1039 3 2 2 1 1039,3114 1000 +200904 2009 21 1 1 200912 3 4 200904 2 1 12058 SELECT_NPC_NONE 3 2 2 1 19 3 133212200,1 12058,12013 1000 +200905 2009 23 1 200926 3 2 200903 1 1 Q200903paimon 3 4 2 1 12013 1000 +200906 2009 24 1 200905 3 2 200904 1 1 Q200906salo 20 3 2 2 1 22 3138 1 19 3 133212144,1 46 3 133212566 1039,1038,12014,12015,12016,12017,12127,12128,12129,1037 1000 +200907 2009 25 1 1 200906 3 20 20090701 1 21 14 200906 19 3 133212144,1 19 3 133212144,2 1039,1038,12014,12015,12016,12017,12127,12128,12129,1037 1000 +200908 2009 31 1 200930 3 2 200905 2 1 1037 3 2 2 1 1 43 10012 1 22 3137 0 47 133212566 1 22 3138 0 1039,1038,12014,12015,12016,12017,12127,12128,12129,1037 1000 +200909 2009 3 1 200910 3 1 2 200907 1 1 Q200909mass1 20 3 2 2 1 12047,12048 1000 +200910 2009 2 1 200901 3 1 2 200908 1 1 Q200910mass1 20 3 2 2 1 46 3 133213092 12049,12050 1000 +200911 2009 17 1 200919 3 7 133212147 1 1 Q200913paimon 30 3 2 2 1 19 3 133212147,2 12013 1000 +200912 2009 19 1 1 200913 3 25 70710087 1 1 1 Q200912guild 30 3 2 2 1 12013 1000 +200913 2009 18 1 200911 3 2 200909 1 1 Q200913paimon 10 3 2 2 1 12013 1000 +200914 2009 8 1 200903 3 2 200910 2 1 12055 3 2 2 1 28 200915 12055,12056 1000 +200915 2009 9 1 1 200914 3 2 2 200912 2 200915 2 1 12013 3 2 2 1 12013,12055,12056 1000 +200916 2009 10 1 1 200914 3 20 200915 20091501 2 200912 2 1 12013 3 2 2 1 12013,12055,12056 1000 +200917 2009 12 2 1 200916 3 1 200920 3 2 200913 2 1 12064 3 2 2 1 48 1 1 200918 48 2 0 200924 12065,12064,12013 1000 +200918 2009 14 1 24 1 1 200918 20 20091801 1 2 8 200918 20 20091802 1 21 1 48 1 0 200918 47 133212160 10 0 47 133212160 10 0 19 3 133212207,2 46 3 133212160 48 2 0 200924 10 1 12065,12064,12013 1000 +200919 2009 16 1 200918 3 2 200914 2 1 12064 3 2 2 1 19 3 133212207,1 12065,12064,12013 1000 +200920 2009 11 1 1 200914 3 20 200915 20091502 2 200915 2 1 12013 3 2 2 1 12013,12055,12056 1000 +200921 2009 4 1 200909 3 2 4 200921 20 200922 1 1 1 Q200902zhe 20 3 2 2 1 47 133213092 1 46 3 133212145 46 3 133212561 12013 1000 +200922 2009 5 1 1 200921 3 7 133212145 1 1 Q200902zhe 30 3 2 2 54 133212145 12013 1000 +200923 2009 15 1 1 1 1 200918 4 2 200938 1 14 200924 48 1 0 200918 48 2 1 200924 12065,12064,12013 1000 +200924 2009 13 1 24 2 1 200924 2 200939 2 1 12013 3 2 2 1 48 1 1 200918 48 2 0 200924 12065,12064,12013 1000 +200925 2009 20 1 1 99902 3 25 70710086 1 1 1 Q200912guild 30 3 2 2 1 12013 1000 +200926 2009 22 1 1 200904 3 2 200935 19 3 133212200,2 +200927 2009 26 1 1 200907 3 2 200940 21 14 200906 19 3 133212144,1 1039,1038,12014,12015,12016,12017,12127,12128,12129,1037 1000 +200928 2009 27 1 1 200927 3 20 20090702 1 21 14 200906 19 3 133212144,1 19 3 133212144,3 1039,1038,12014,12015,12016,12017,12127,12128,12129,1037 1000 +200929 2009 28 1 1 200928 3 2 200941 21 14 200906 19 3 133212144,1 1039,1038,12014,12015,12016,12017,12127,12128,12129,1037 1000 +200930 2009 29 1 1 200929 3 20 20090703 1 21 19 3 133212144,1 14 200906 19 3 133212144,1 19 3 133212144,4 1039,1038,12014,12015,12016,12017,12127,12128,12129,1037 1000 +200931 2009 30 1 1 200930 3 4 200931 22 3137 1 1039,1038,12014,12015,12016,12017,12127,12128,12129,1037 1000 +201001 2010 1 44 10012 1 4 201001 2 12013 3 2 2 1 46 3 133211017 12013 1000 +201002 2010 2 1 201001 3 2 201002 2 12013 3 2 2 47 133211017 1 12013 1000 +201003 2010 3 1 201002 3 4 201003 1 Q201004Zheping 3 4 2 1 12013 1000 +201004 2010 4 1 201003 3 2 201004 2 12013 3 2 2 12013 1000 +201005 2010 5 1 201004 3 4 201005 2 1037 3 2 2 1 12013,1037,3146 1000 +201006 2010 6 1 201005 3 2 201006 2 1037 3 2 2 12013,1037,3146 1000 +201007 2010 10 1 201013 3 20 133210215 1 1 Q201007Target 40 3 4 2 54 133210215 12013,1037,12146,12147 1000 +201008 2010 15 1 201016 3 20 133210216 1 1 Q201008Target 30 3 4 2 12013,1037,12098,12061 1000 +201009 2010 18 1 201011 3 2 201009 2 12070 3 2 2 1 1 1037,12013 1000 +201010 2010 12 1 201014 3 4 201010 1 1 Q201008Target 40 3 4 2 1 46 3 133210216 12013,1037,12098,12061,12212,12213,12214 1000 +201011 2010 17 1 201015 3 2 201011 2 1037 3 2 2 1 1037 1000 +201012 2010 7 1 201006 3 4 201012 1 Q201012Target 3 4 2 1 12013,1037,12146,12147 1000 +201013 2010 8 1 201012 3 2 201013 2 12146 3 2 2 12013,1037,12146,12147 1000 +201014 2010 11 1 201007 3 2 201014 1 Q201014Player 3 4 2 1 47 133210215 1 54 133210215 12013,1037,12098,12061 1000 +201015 2010 16 1 201008 3 2 201015 1 Q201015Paimon 3 4 2 1 47 133210216 1 46 3 133210216 12013,1037,12098,12061 1000 +201016 2010 13 1 201010 3 2 201016 1 Q201008Target 3 4 2 12013,1037,12098,12061 1000 +201017 2010 9 1 1 201006 3 4 201017 46 3 133210215 1000 +201018 2010 14 1 1 201010 3 4 201018 19 3 133210216,1 1000 +201101 2011 1 1 200212 3 2 201101 2 2078 3 2 2 1 2078,2440 1000 +201102 2011 2 1 201101 3 4 201102 2 1031 3 2 2 1 1031 1000 +201103 2011 3 1 1 201102 3 2 201103 2 1031 3 2 2 1 1031 1000 +201104 2011 4 1 1 201103 3 4 201104 1 21 9 1031 1000 +201105 2011 5 1 1 201104 3 4 201105 1 1031 1000 +201106 2011 6 1 1 201105 3 4 201106 1 2 3 241 1031 1000 +201107 2011 7 1 201106 3 2 201107 2 1033 3 2 2 1 1 21 17 1031,1033 1000 +201201 2012 1 1 201107 3 2 201201 2 3075 3 2 2 1 1033,3075 1000 +201202 2012 2 1 201201 3 2 201202 2 3089 3 2 2 1 1033,3089 1000 +201203 2012 3 1 201202 3 2 201203 1 Q2012Wgshanghui01 20 3 2 2 1 3084,1033 1000 +201204 2012 4 1 201203 3 2 201204 1 Q2012Heishang01 20 3 2 2 1 54 133209030 12043,1033,3084 1000 +201205 2012 5 1 201204 3 2 201205 2 1033 3 2 2 1 54 133209030 1033,12043 1000 +201206 2012 6 1 201205 3 2 201206 2 12043 3 2 2 1 54 133209030 28 201201 12043,1033 1000 +201207 2012 12 1 1 201212 3 4 201207 8 201207 2 12051 3 2 2 1 1 32 14 201212 32 54 133209025 31 0 12051,3078 1000 +201208 2012 14 1 201213 3 25 71700283 1 Q2012ZhangbenPos 3 4 2 1 100901 1 54 133209025 12043 1000 +201209 2012 16 1 201214 3 2 201209 1 Q2012Wgshanghui01 20 3 2 2 1 3084,12044,3083,12045,3097 1000 +201210 2012 7 1 201206 3 27 201201 2 12043 3 2 2 1 28 201201 54 133209030 12043 1000 +201211 2012 8 1 201210 3 2 201211 2 12043 3 2 2 1 54 133209030 28 201202 12043 1000 +201212 2012 11 1 1 201217 3 2 201212 1 Q2012Heishang03 3 4 2 1 47 133209030 12043,12044,3078 1000 +201213 2012 13 1 201207 3 2 201213 2 12043 3 2 2 1 54 133209025 12043,12044 1000 +201214 2012 15 1 201208 3 2 201214 2 12043 3 2 2 1 47 133209025 1 54 133209025 12043 1000 +201215 2012 17 1 201209 3 2 201215 2 1033 3 2 2 1 1 100902 1 1033,3083,3084,3073,3074,3097 1000 +201216 2012 9 1 201211 3 27 201202 2 12043 3 2 2 1 28 201202 54 133209030 12043 1000 +201217 2012 10 1 201216 3 2 201217 2 12043 3 2 2 1 54 133209030 12043 1000 +201301 2013 1 1 201215 3 2 201301 1 Q2013Guard01 20 3 2 2 1 3069,3073,3074 1000 +201302 2013 3 1 201311 3 2 201302 2 3085 3 2 2 1 3085,3086 1000 +201303 2013 4 1 201302 3 4 201303 1 Q2013Puren01 3 4 2 1 3016,3086 1000 +201304 2013 5 1 201303 3 2 201304 2 3016 3 2 2 100916 1 3016,3086 1000 +201305 2013 6 1 1 99902 3 18 0,24 1 3086 1000 +201306 2013 7 1 201304 3 18 18,24 1 3086 1000 +201307 2013 8 1 201306 3 2 201307 18 0,18 1 Q2013Qianli01 15 3 2 2 1 100903 1 14 201306 3086 1000 +201308 2013 9 1 1 201307 3 2 201308 1 Q2013Guard01 15 3 2 2 1 47 133209037 54 133209037 3086,3016,12054 1000 +201309 2013 10 1 1 201308 3 20 133209024 1 2 8 201309 20 13320902401 1 21 3 1 133209024 24004 -2560:208:-3889 3 2 1 1 46 3 133209024 3086,3016,12054 1000 +201310 2013 12 1 1 201309 3 2 201310 1 Q2013Stop01 3 4 2 1 1 47 133209024 15 3 133220200 3086,3016,12054 1000 +201311 2013 2 1 201301 3 2 201311 1 Q2013Gate01 15 3 4 2 1 3085,3093,3086 1000 +201312 2013 11 1 1 1 201309 4 4 201312 1 47 133209024 14 201308 3086,3016,12054 1000 +201401 2014 1 1 201009 3 2 4 201401 20 1332110013 1 1 Q201401Target 3 4 2 1 46 3 133211001 1037 1000 +201402 2014 2 1 1 99902 3 4 201402 2 1005 3 2 2 1037 1000 +201403 2014 3 1 201401 3 20 1332110011 1 1 Q201403Target 50 3 2 2 46 3 133211001 1037 1000 +201404 2014 4 1 201403 3 20 1332110012 1 1 Q201403Target 30 3 2 2 1037 1000 +201405 2014 5 1 201404 3 2 201405 1 Q201403Target 3 4 2 1 47 133211001 1 54 133211001 12013,1037 1000 +201406 2014 6 1 201405 3 2 201406 2 1037 3 2 2 1 12013,1037,1039 1000 +201407 2014 7 1 201406 3 4 201407 1 Q201407Target 30 3 2 2 1 1037,12013,1039,3146 1000 +201408 2014 8 1 201407 3 2 201408 2 12072 3 2 2 1 1037,12013,3146 1000 +201501 2015 1 1 201408 3 2 201501 2 1037 3 2 2 1 1037,12013,3146,1039 1000 +201502 2015 2 1 201501 3 4 201502 1 Q201502Target 50 3 2 2 1 46 3 133212571 12013,3146 1000 +201503 2015 3 1 201502 3 9 1119 398 1 Q201503Target 3 4 2 1 54 133212571 2 3 398 3146 1000 +201504 2015 4 1 1 201503 3 20 2201130101 1 2 10 3 19 1119 1 14 201503 10013 1000 +201505 2015 5 1 1 201504 3 2 2 201504 2 201505 2 10 3 19 1119 1 1 17 3 398 14 201503 10013 1000 1 +201601 2016 1 1 201505 3 2 201601 2 1034 3 2 2 1 1034 1000 +201602 2016 4 1 201608 3 20 1332203531suc 1 1 Q201602_Target 3 2 2 1 46 3 133220353 19 3 133220353,2 1034 1000 +201603 2016 6 1 201607 3 20 1332203532suc 1 1 Q201602_Target 3 2 1 46 3 133220353 19 3 133220353,3 1034 1000 +201604 2016 7 1 201603 3 2 201604 2 1034 3 2 2 1 19 3 133220353,1 47 133220353 1 54 133220353 1034 1000 +201605 2016 8 1 201604 3 4 201605 1 Q201605Yaeko 3 4 2 1 1034 1000 +201606 2016 2 1 201601 3 4 201606 1 Q201604Yaeko 3 4 2 1 46 3 133220353 1034 1000 +201607 2016 5 1 201602 3 2 201607 2 1034 3 2 1 54 133220353 1034 1000 +201608 2016 3 1 201606 3 2 201606 2 1034 3 2 1034 1000 1 +201609 2016 9 1 201605 3 2 201605 2 1034 3 2 2 1 1034 1000 1 +201701 2017 1 1 201609 3 4 201701 1 Q201701Target 50 3 4 2 1 46 3 133220685 1040,12240 1000 3001 +201702 2017 2 1 201701 3 2 201702 1 Q201701Target 40 3 4 2 54 133220685 1040,12240 1000 3001 +201703 2017 4 1 201702 3 17 1060 1 Q201703Player 1060 4 2 1 +201704 2017 5 1 201703 3 2 201704 2 1033 1060 2 2 1 1033,1013 1000 +201705 2017 7 1 201710 3 18 0,5 1 1033,1035,3035,1013 1000 1 +201706 2017 8 1 201705 3 4 201706 18 5,24 1 Q201706Target 3 4 2 1 14 201705 1033,1035,3035,1013,3054 1000 1 +201707 2017 9 1 201706 3 2 201707 18 5,24 2 1040 3 2 2 1 14 201705 1033,1035,3035,1013,3054,1040 1000 1 +201708 2017 10 1 201707 3 25 71700316 1 18 5,24 1 Q201708Yanhua 3 4 2 1 29 101545 43 201701 1 14 201705 1033,1035,3035,1013,3054,1040 1000 1 +201709 2017 16 1 201715 3 2 201709 2 1013 1060 2 2 1 1 101543,101544 1,1 1033,1013,3054 1000 +201710 2017 6 1 201704 3 2 201710 2 1035 3 1 101545 1 1033,1035,3035,1013 1000 +201711 2017 13 1 1 201714 3 136 201716 3 2 22 201753,201754,202201,202202,202203,202204 8 201711 21 1 Q201703Target 3 4 2 47 133221059 0 32 10 0 43 201701 0 46 3 133221059 3054,12259,12260,12261,12262,12263,1013,1033 1000 +201712 2017 3 1 1 201701 3 4 201712 47 133220685 0 1 +201713 2017 15 1 1 1 201711 4 4 201713 14 201714 3054,12259,12260,12261,12262,12263,1013,1033 1000 1 +201714 2017 12 1 1 201708 3 4 201714 1 Q201708Yanhua 3 4 1 31 0 10 1 1033,1013,3054 1000 1 +201715 2017 14 1 1 201711 3 17 1060 1 Q201703Player 1060 4 2 1 3054,12259,12260,12261,12262,12263,1013,1033 1000 1 +201716 2017 11 1 1 1 201708 3 4 201716 1 1 +201801 2018 1 1 99902 3 18 1 0,24 1 +201802 2018 2 1 201709 3 2 201802 2 1034 3 2 2 1 101542 1 29 101543,101544 1034,1013,1033,1038 1000 +201803 2018 3 1 201802 3 4 201803 2 1038 3 2 2 1 1034,1038,3058,3055,3056,3059,3025 1000 +201804 2018 7 1 1 201807 3 2 201804 2 19 1123 10 3 2 3053 3 2 2 1 1 20 31 17 3 403 15 1065 201065001 14 201806 1038 1000 31 +201805 2018 4 1 201803 3 2 201803 2 1038 3 4 2 1038,3058,3055,3056,3059,3025 1000 +201806 2018 5 1 201805 3 9 1123 403 1 Q201806_Target 1064 4 2 1 2 3 403 1038,3058,3055,3056,3059,3025 1000 +201807 2018 6 1 1 201806 3 20 201065001 1 2 19 1123 10 3 1 14 201806 12 31 1038 1000 31 +201901 2019 3 1 1 201905 3 2 201901 2 19 126 10 3 1 15 20114 220114001 14 201905 1017,1036,1038,3058,3055,3056,3059,3025,3175,3176,3177,3061,3178,12138,12139,12140,12141,12142,12143,3060,3064 1000 +201902 2019 4 1 1 201901 3 20 2201140011 1 2 19 126 10 3 1 14 201905 15 20114 220114001 1036,1038,3058,3055,3056,3059,3025,3175,3176,3177,3061,3178,12138,12139,12140,12141,12142,12143,3060,3064 1000 +201903 2019 5 1 1 1 201902 3 4 201903 2 19 126 10 3 1 14 201905 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12555,1052,12652,4018,12653,12661,12662,12657,12658,12666,12684,12685,12728,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 +300708 3007 22 1 1 300707 3 2 300706 1 1 Q3007Day1BattlePlayer 3 4 2 21 16 12555,1052,12652,4018,12653,12661,12662,12657,12658,12666,12684,12685,12728,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 +300709 3007 23 1 1 300708 3 4 300709 2 8 300709 21 150 3 200 Q3007CityCenterPos 1 1 Q3007Day1EscapePlayer 3 4 2 14 300707 12555,1052,12652,4018,12653,12661,12662,12657,12658,12666,12684,12685,12728,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 +300710 3007 24 1 300709 3 2 300707 1 1 Q3007Day1EscapePlayer 3 4 2 1 21 17.4 12555,12652,4018,12653,12657,12658,12666,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 +300711 3007 25 1 300710 3 4 300711 1 1 Q3007Day1RestPlayer 3 4 2 1 12555,12652,4018,12653,12657,12658,12666,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 +300712 3007 27 1 300715 3 2 300709 2 1 1054 3 2 2 1 21 22 12555,1054,12652,4018,12653,12659,12660,12657,12658,12666,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 +300713 3007 28 1 300712 3 4 300713 1 1 Q3007PrelooproomPaimon 3 4 2 1 12555,12657,12658,12666,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 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12652,4018,12653,12657,12658,12666,12654,12655,12656,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 +300718 3007 6 1 300703 3 4 300718 2 1 12555 3 2 2 12555,12652,4018,12653,12657,12658,12666,12654,12655,12656,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 +300720 3007 10 1 300730 3 4 300720 2 1 12555 3 2 2 12555,12652,4018,12653,12657,12658,12666,12654,12655,12656,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 +300721 3007 12 1 1 300720 3 4 300721 136 300706 3 3 2 1 19 3 133302606,3 1 +300722 3007 13 1 1 300720 3 4 300722 136 300706 3 3 2 1 19 3 133302606,4 1 +300723 3007 14 1 1 300720 3 4 300723 136 300706 3 3 2 1 19 3 133302606,5 1 +300724 3007 15 1 1 300720 3 4 300724 136 300706 3 3 2 1 19 3 133302606,6 1 +300725 3007 16 1 1 300720 3 4 300725 136 300706 3 3 2 1 19 3 133302606,7 1 +300726 3007 17 1 1 300720 3 4 300726 136 300706 3 3 2 1 19 3 133302606,8 1 +300727 3007 18 1 1 300720 3 4 300727 136 300706 3 3 2 1 19 3 133302606,9 1 +300728 3007 19 1 1 300720 3 4 300728 136 300706 3 3 2 1 19 3 133302606,10 1 +300729 3007 20 1 1 300720 3 4 300729 136 300706 3 3 2 1 19 3 133302606,11 1 +300730 3007 9 1 300705 3 2 300704 2 1 4018 3 2 2 1 12555,12652,4018,12653,12657,12658,12666,12654,12655,12656,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 +300801 3008 3 1 300811 3 2 300801 2 1 12555 3 2 2 1 21 12 12555,12652,4018,12653,12657,12658,12666,12654,12655,12656,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 +300802 3008 5 1 300812 3 2 300802 2 1 12555 3 2 2 1 12555,12652,4018,12653,12657,12658,12666,12654,12655,12656,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 +300803 3008 6 1 300802 3 4 300803 2 1 12555 3 2 2 12555,12652,4018,12653,12657,12658,12666,12654,12655,12656,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 +300804 3008 7 1 300803 3 2 300804 2 1 12555 3 2 2 1 21 14 19 3 133302606,12 19 3 133302606,2 12555,12652,4018,12653,12657,12658,12666,12654,12655,12656,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 +300805 3008 9 1 300804 3 2 300805 1 Q3008PubDoor 3 4 2 1 21 18 19 1072 201072004,2 19 1072 201072005,3 12555,12652,4018,12653,4030,12657,12658,12666,12654,12655,12656,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 +300806 3008 13 1 300813 3 2 300806 2 1 12555 3 2 2 1 21 20 12555,12652,4018,12653,12657,12658,12666,12654,12655,12656,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 +300807 3008 14 1 300806 3 2 300807 2 1 1054 3 2 2 1 21 22 12555,1054,12652,4018,12653,12659,12660,12657,12658,12666,12654,12655,12656,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 +300808 3008 15 1 300807 3 2 300808 1 Q3007PrelooproomPaimon 3 4 2 1 21 10 12555,1054,12652,4018,12653,12659,12660,12657,12658,12666,12654,12655,12656,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 +300810 3008 1 1 300716 3 4 300810 1 1 Q3007CityCenterPos 3 4 2 1 19 1072 201072004,1 10 0 12555,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 +300811 3008 2 1 300810 3 2 300809 1 1 Q3007PrelooproomPaimon 3 4 2 1 10 1 19 3 133302606,2 19 3 133302605,2 12555,12652,4018,12653,12657,12658,12666,12654,12655,12656,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 +300812 3008 4 1 300801 3 4 300812 2 1 12555 3 2 2 12555,12652,4018,12653,12657,12658,12666,12654,12655,12656,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 +300813 3008 12 1 300805 3 149 1072 1 1 Q300406_guide 3 4 2 1 19 1072 201072004,1 19 1072 201072005,3 12555,12652,4018,12653,12657,12658,12666,12654,12655,12656,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 +300814 3008 30 1 1 1 300810 3 136 300808 3 156 3 230 Q3007CityCenterPos;1072,1073,1074,1075 1 1 10 0 14 300810 4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 +300815 3008 8 1 1 300803 3 4 300815 136 300804 3 3 2 1 19 3 133302606,6 1 +300816 3008 10 1 1 300804 3 4 300816 136 300805 3 3 2 1 19 1072 201072005,1 1 +300817 3008 11 1 1 300804 3 4 300817 136 300805 3 3 2 1 19 1072 201072005,2 1 +300901 3009 3 1 300913 3 2 300901 2 1 12555 3 2 2 1 21 12 12555,12652,4018,12653,12657,12658,12666,12654,12655,12656,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 +300902 3009 6 1 300914 3 2 300926 1 1 Q3009GodSearchTrigger0 3 4 2 1 46 3 133302607 12555,1056,12652,4018,12653,12657,12658,12666,12654,12655,12656,12912,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 +300903 3009 7 1 300902 3 2 300927 1 1 Q3009GodeSearchTrigger1 3 4 2 1 46 3 133302607 12555,1056,12652,4018,12653,12657,12658,12666,12654,12655,12656,12912,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 +300904 3009 8 1 300903 3 2 300902 1 1 Q3009Day3PreHospitalPaimon 3 4 2 1 46 3 133302607 12555,1056,12652,4018,12653,12657,12658,12666,12654,12655,12656,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 +300905 3009 10 1 300904 3 2 300904 2 1 1056 3 2 2 1 21 14 47 133302607 12555,1056,12652,4018,12653,12657,12658,12666,12654,12664,12655,12656,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 +300906 3009 11 1 300905 3 2 300905 2 1 12652 3 2 2 1 21 15 12555,1056,12652,4018,12653,12657,12658,12666,12654,12664,12655,12656,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 +300907 3009 12 1 300906 3 2 300906 2 1 4018 3 2 2 1 12555,1056,12652,4018,12653,12657,12658,12666,12654,12664,12655,12656,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 +300908 3009 30 1 1 1 300912 3 136 300910 3 156 3 230 Q3007CityCenterPos;1072,1073,1074,1075 1 1 10 0 14 300912 47 133302607 47 133302610 4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 +300909 3009 13 1 300907 3 2 300907 2 1 1052 3 2 2 1 21 18 12555,1056,12652,4018,12653,1052,12657,12658,12666,12654,12664,12655,12656,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 +300910 3009 14 1 300909 3 2 300912 2 1 1056 3 2 2 1 21 12 47 133302610 47 133302610 12555,1056,12652,4018,12653,12657,12658,12666,12654,12664,12655,12656,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 +300911 3009 99 1 99902 3 4 300911 1 1 Q3009Day3StartGod2 3 4 2 12555,1056,12652,4018,12653,12657,12658,12666,12654,12655,12656 1000 1 +300912 3009 1 1 300814 3 4 300912 1 1 Q3007CityCenterPos 3 4 2 1 48 0 0 300905 48 1 0 300910 12555,12652,4018,12653,12657,12658,12666,12654,12655,12656,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 +300913 3009 2 1 300912 3 2 300910 1 1 Q3007PrelooproomPaimon 3 4 2 1 10 1 19 3 133302606,2 12555,12652,4018,12653,12657,12658,12666,12654,12655,12656,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 +300914 3009 4 1 300901 3 2 300911 2 1 12555 3 2 2 1 19 3 133302606,12 19 3 133302606,2 12555,12652,4018,12653,12657,12658,12666,12654,12655,12656,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 +300915 3009 95 1 99902 3 4 300915 3 2 1 21 22 1 +300916 3009 16 1 1 300909 3 4 300916 3 2 1 46 3 133302610 1 +300917 3009 9 1 1 300903 3 4 300917 136 300904 3 3 2 1 19 3 133302607,2 1 +300918 3009 5 1 1 300901 3 4 300918 136 300914 3 3 2 1 19 3 133302606,6 1 +301001 3010 2 1 301005 3 2 301001 2 1 1056 3 2 2 1 21 16 10 1 1056,12555,1052,12652,4018,12653,12657,12658,12666,12664,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 +301002 3010 4 1 301001 3 2 301002 1 1 Q3007Day1EscapeDicia 3 4 2 1 21 20 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4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 +301101 3011 2 1 301118 3 2 301111 2 1 1056 3 2 2 1 21 16 10 1 19 3 133302608,2 1056,12555,1052,12652,4018,12653,12657,12658,12666,12654,12664,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 +301102 3011 4 1 301101 3 2 301102 1 1 Q3007Day1EscapeDina 3 4 2 1 21 18 1056,12555,1052,12652,4018,12653,12657,12658,12666,12654,12664,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 +301103 3011 5 1 301102 3 2 301103 1 Q3011TrainingPos 3 4 2 1 21 20 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1056,12555,1052,12652,4018,12653,12657,12658,12666,12654,12664,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 +301201 3012 2 1 301211 3 2 301201 2 1 1056 3 2 2 1 21 13 10 1 1056,12555,1054,12652,4018,12653,12657,12658,1052,12666,12654,12684,12685,12728,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 +301202 3012 3 1 301201 3 2 301202 2 12653 3 2 2 1 21 14 1056,12555,1054,12652,4018,12653,12657,12658,1052,12666,12654,12684,12685,12728,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 +301203 3012 4 1 301202 3 2 301204 1 1 Q3007Day1BattlePaimon 3 4 2 1 47 133302084 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4 2 1 1056,12555,1054,12652,4018,12653,12657,12658,1052,12666,12654,12684,12685,12728,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 +301212 3012 21 1 301209 3 2 301210 1 1 Q3007PrelooproomPaimon 3 4 2 1 43 300012 0 43 300013 0 43 300014 0 19 3 133302606,1 12555,4019,12913,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 +301213 3012 15 1 1 1 301211 3 2 301207 156 3 230 Q3007CityCenterPos;1072,1073,1074,1075 1 10 0 14 301211 47 133302084 4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 +301214 3012 93 1 99902 3 4 301214 3 1 1 +301215 3012 94 1 99902 3 4 301215 3 1 1 +301301 3013 2 1 301302 3 2 301301 2 1 12913 3 2 2 1 1 43 301409 1 58 0 12555,4019,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,12913,4102 1000 300701 1 +301302 3013 1 1 301210 3 2 301304 2 1 12913 3 2 2 1 12555,4019,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,12913,4102 1000 300701 1 +301401 3014 1 1 301105 3 4 301401 1 1 Q3007CityCenterPos 3 4 2 1 48 0 0 301409 1056,12657,12658,12555,12666,12664,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 +301402 3014 2 1 301401 3 2 301401 2 1 1056 3 2 2 1 21 14 10 1 1056,12657,12658,12555,12666,12664,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 +301403 3014 3 1 301402 3 2 301402 1 1 Q3014GatePaimon 3 4 2 1 21 12 1056,12657,12658,12555,12666,12664,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 +301404 3014 94 1 1 99902 3 2 301402 150 3 500 Q3007CityCenterPos 1 10 0 14 301401 1 +301405 3014 95 1 99902 3 2 4 301405 150 3 500 Q3007CityCenterPos 1 1 Q3014EscapePoint 3 2 2 21 10 1056,12657,12658,12666 1000 1 +301406 3014 6 1 301403 3 2 301403 2 1 1056 3 2 2 1 1056,12657,12658,12555,12666,12664,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 +301407 3014 7 1 301406 3 2 301405 2 1 1056 3 2 2 1 21 14 47 133302701 46 3 133302701 1056,12657,12658,12555,12666,12664,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 +301408 3014 8 1 301407 3 2 301406 1 1 Q3007Day1RestPlayer 3 4 2 1 21 17.4 1056,12657,12658,12555,12666,12664,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 +301409 3014 9 1 301408 3 2 301420 2 1 1056 3 2 2 1 21 12 1056,12657,12658,12555,12666,12664,4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 +301410 3014 13 1 1 1 301401 3 136 301409 3 156 3 230 Q3007CityCenterPos;1072,1073,1074,1075 1 1 10 0 14 301401 47 133302701 4020,4021,4054,4044,4069,4068,4067,4066,4314,4070,4048,4049,4315,4065,4060,4062,4056,4077,4080,4098,4079,4074,4073,4072,4076,4075,4071,4078,4102 1000 300701 1 +301411 3014 91 1 1 99902 3 4 301411 136 301409 3 3 2 1 21 21 1 +301501 3015 1 1 1 300701 3 2 300710 1 1 10 0 10 1 1 +301502 3015 2 1 1 300701 3 156 3 230 Q3007CityCenterPos;1072,1073,1074,1075 2 300710 1 10 0 1 +301503 3015 3 1 1 301502 3 4 301503 2 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2 12765 3 2 2 1 46 3 133304400 1053,4428,12765,12766,12554 1000 +302404 3024 9 1 302403 3 2 302404 2 1058 3 2 2 1 47 133304400 54 133304400 19 3 133304400,2 1058,4428,4363,4354,4358,12554 1000 +302405 3024 10 1 302404 3 2 302405 2 12801 3 2 2 1 47 133303642 46 3 133303642 12801,12802,4428,4356,4360,4363,4354,4358,12554 1000 +302406 3024 11 1 302405 3 18 2 0,24 1 4428,4356,4360,4363,4354,4358,12554 1000 1 +302407 3024 12 1 302406 3 2 302407 1 Q302407_T302407_N12803 30 3 2 2 1 46 3 133310341 47 133310589,133310582 12801,12802,12803,12804,4428,12554 1000 +302408 3024 13 1 1 302407 3 20 302408 1 2 150 3 18 guide_Q302408 129 21 20 302408fail 1 1 guide_Q302408 32 3 4 2 1 47 133310582 47 133310589 14 302407 54 133310582 46 3 133310589 54 133310341 4428,12554 1000 1 +302409 3024 14 1 302408 3 2 302409 1 Q302409_T302409_N1058 3 4 2 1 1 47 133310341 54 133310341 1058,12801,12802,12803,4428,12554 1000 +302410 3024 2 1 302414 3 18 1 0,24 1 12554 1000 1 +302411 3024 5 1 302413 3 2 302411 149 1077 2 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800607 3 2 800608 2 1022 6 2 2 1 1 19 6 166001647,2 46 6 166001248 54 166001282 1022,10916 1000 1 +800609 8006 7 1 2 1 800604 3 1 800612 3 2 2 800605 2 800620 2 800655 1 Q800605_N12458 6 2 2 1022,12458 1000 1 +800610 8006 8 1 2 1 800604 3 1 800612 3 2 2 800605 2 800621 2 800655 1 Q800605_N12459 6 4 2 1022,12459 1000 1 +800611 8006 10 1 2 1 800604 3 1 800612 3 2 2 800605 2 800622 2 800655 1 Q800605_N12460 6 4 2 1022,12460 1000 1 +800612 8006 4 1 1 800601 3 2 800604 136 800603 3 46 6 166001282 1022,12427 1000 1 +800613 8006 9 1 2 1 800604 3 1 800612 3 20 166001282 2 136 800610 3 1022 1000 1 +800614 8006 12 1 1 800605 3 4 800614 57 6 1063 56 6 1064 1 +800701 8007 1 1 1 800608 3 4 800701 1 Q800515_T800515_N1022 30 6 2 2 1 15 6 166001327 47 166001282 46 6 166001248 15 6 166001327 54 166001282 1022,12425,12454,12515,12516,12517,12518,12519,12520,12574,12575 1000 1 +800702 8007 3 1 1 800711 3 20 166001126 1 2 21 150 6 55 Q800708_guide 1 Q800515_T800515_N1022 30 6 2 2 1 47 166001126 14 800701 47 166001126 46 6 166001126 46 6 166001248 1022,12515,12516,12517,12518,12519,12520,12574,12575 1000 1 +800703 8007 4 1 800702 3 2 800703 2 1022 6 2 2 1 46 6 166001248 19 6 166001327,1 48 4 1 800713 1022,12515,12516,12517,12518,12519,12520,12574,12575 1000 1 +800704 8007 6 8007 1 1 800703 3 20 166001127 1 2 150 6 140 Q800708_guide 21 1 Q800704_guide 20 6 2 2 23 800708 1 47 166001127 47 166001127 46 6 166001127 1022,12515,12516,12517,12518,12519,12520,12574,12575 1000 1 +800705 8007 7 8007 1 1 800703 3 20 166001128 1 2 150 6 140 Q800708_guide 21 1 Q800705_guide 20 6 2 2 23 800708 1 47 166001128 47 166001128 46 6 166001128 1022,12515,12516,12517,12518,12519,12520,12574,12575 1000 1 +800706 8007 8 8007 1 1 800703 3 20 166001129 1 2 150 6 140 Q800708_guide 21 1 Q800706_guide 20 6 2 2 23 800708 1 47 166001129 47 166001129 46 6 166001129 1022,12515,12516,12517,12518,12519,12520,12574,12575 1000 1 +800707 8007 9 8007 1 1 800703 3 20 166001130 1 2 150 6 140 Q800708_guide 21 1 Q800707_guide 20 6 2 2 23 800708 1 47 166001130 47 166001130 46 6 166001130 1022,12515,12516,12517,12518,12519,12520,12574,12575 1000 1 +800708 8007 10 1 1 1 800703 3 24 800708 4 2 150 6 140 Q800708_guide 21 19 6 166001248,1 15 6 166001327 14 800703 19 6 166001327,1 46 6 166001248 19 6 166001248,2 1022,12515,12516,12517,12518,12519,12520,12574,12575 1000 1 +800709 8007 12 1 1 800712 3 2 800709 1 Q800709_T800709_N1022 6 4 2 1 46 6 166001248 1022,12427 1000 1 +800710 8007 13 1 800709 3 2 800710 2 1022 6 2 2 1 1 46 6 166001248 1022 1000 1 +800711 8007 2 1 1 800701 3 2 800701 1 Q800515_T800515_N1022 30 6 2 2 1 46 6 166001248 1022,12425,12515,12516,12517,12518,12519,12520,12574,12575 1000 1 +800712 8007 11 1 1 800708 3 4 800712 1 57 6 1064 56 6 1063 1022 1000 1 +800713 8007 5 1 24 4 1 4 800713 48 4 0 800713 47 166001127 47 166001128 47 166001129 47 166001130 1 +800801 8008 2 1 1 800710 3 2 800801 1 1 1 +800802 8008 1 1 1 800710 3 10 3 1 47 166001248 19 6 166001503,3 19 6 166001504,2 46 6 166001248 1 +800901 8009 1 1 99902 3 2 800901 2 4108 3 2 2 1 4108 1000 1 +800902 8009 2 1 800901 3 18 1 0,24 1 4108 1000 1 +800903 8009 3 1 800902 3 2 800902 1 Q800903_N1004 10 3 2 2 1 1004 1000 1 +800904 8009 4 1 800903 3 2 800903 1 Q800904_N1022 10 3 2 2 1 1022 1000 1 +800905 8009 5 1 1 800904 3 4 800905 1 Q800904_N1022 10 3 2 2 1 23 800910 1 1022 1000 1 +800906 8009 6 1 1 800904 3 4 800906 1 Q800904_N1022 10 3 2 2 1 23 800910 1 1022 1000 1 +800907 8009 7 1 1 800904 3 4 800907 1 Q800904_N1022 10 3 2 2 1 23 800910 1 1022 1000 1 +800908 8009 8 1 1 800904 3 4 800908 1 Q800904_N1022 10 3 2 2 1 23 800910 1 1022 1000 1 +800909 8009 9 1 1 800904 3 4 800909 1 Q800904_N1022 10 3 2 2 1 23 800910 1 1022 1000 1 +800910 8009 10 1 1 800904 3 24 800910 5 23 800911 1 1022 1000 1 +800911 8009 11 1 1 800904 3 24 800911 1 1 1022 1000 1 +800912 8009 12 1 800911 3 2 800904 2 1022 3 2 2 1 1022 1000 1 +800913 8009 13 1 800912 3 20 13330272801 1 1 Q800904_N1022 10 3 2 2 47 133302728 1 46 3 133302728 1 +800914 8009 14 1 800913 3 2 800905 1 Q800904_N1022 10 3 2 2 1 1022 1000 1 +800915 8009 15 1 800914 3 2 800906 1 Q800915_N1005 3 4 2 1 1 1 +801001 8010 1 1 800915 3 2 801001 2 1022 3 2 2 1022 1000 1 +801002 8010 2 1 801001 3 2 801002 2 13072 3 2 2 1 13072,13076 1000 1 +801003 8010 3 1 801002 3 4 801003 1 13072,13076 1000 1 +801004 8010 4 1 801003 3 4 801004 2 13076 3 2 2 1 13072,13076 1000 1 +801005 8010 5 1 801004 3 2 801003 2 13076 3 2 2 1 13072,13076 1000 1 +801006 8010 6 1 801005 3 2 801004 1 Q801006_N13072 5 3 2 2 13072,13076 1000 1 +801007 8010 7 1 801006 3 2 801005 2 13076 3 2 2 1 13076 1000 1 +801008 8010 8 1 801007 3 4 801008 1 Q801008_guide 3 4 2 13076 1000 1 +801009 8010 9 1 801008 3 2 801006 2 13072 3 2 2 13072,13076 1000 1 +801010 8010 10 1 801009 3 4 801010 1 Q801010_guide 3 4 2 13076 1000 1 +801011 8010 11 1 801010 3 4 801011 1 13076 1000 1 +801012 8010 12 1 801011 3 2 801007 1 Q300011_guide 3 4 2 1 13072 1000 1 +801013 8010 13 1 801012 3 4 801013 1 Q801014_N13072 3 4 2 1 1 +801014 8010 14 1 801013 3 2 801008 2 13072 3 2 2 1 13072 1000 1 +801015 8010 15 1 801014 3 2 801009 2 13072 3 2 2 1 1 13072 1000 1 +801101 8011 1 1 801015 3 4 801101 1 Q801010_guide 3 4 2 1 1 +801102 8011 2 1 801101 3 4 801102 1 Q801014_N13072 3 4 2 1 1 +801103 8011 3 1 801102 3 2 801101 2 13072 3 2 2 1 13072 1000 1 +801104 8011 4 1 801103 3 2 801102 1 Q801002_N13072 10 3 2 2 1 13072 1000 1 +801105 8011 5 1 801104 3 2 801103 1 Q801105_N13072 3 4 2 13072,13078 1000 1 +801106 8011 6 1 801105 3 2 801104 2 13078 3 2 2 13078 1000 1 +801107 8011 7 1 801106 3 4 801107 13078 1000 1 +801108 8011 8 1 801107 3 2 801105 2 13078 3 2 2 13078 1000 1 +801109 8011 9 1 801108 3 2 801106 2 13079 3 2 2 13078,13079 1000 1 +801110 8011 10 1 801109 3 2 801107 2 13072 3 2 2 1 13072 1000 1 +801111 8011 11 1 801110 3 2 801108 2 1022 3 2 2 1 1 43 801101 1 1022 1000 1 +1000101 10001 1 1 1 45406 3 136 45406 3 1 1 19 3 133004058,2 1 +1012001 10120 1 1 47 13 44 10003 1 2 1012001 2 1006 1004 1 1 1006 1100 1012001 +1012002 10120 2 1 1012001 3 20 1012002 1 1 Q10120_FIND 30 3 2 1 46 3 133004462 1006,1421,10386,10423 1100 1012001 +1012003 10120 3 1 1012002 3 2 1012002 2 10423 3 2 1 47 133004462 0 10386,10423,1421 1100 +1012004 10120 10 1 1012003 3 20 1012004 1 1 Q10120_anbor 20 3 2 1 46 3 133004461 1002 1100 1012003 +1012005 10120 11 1 1012004 3 2 1012003 2 1002 3 2 47 133004461 0 1002 1100 1012003 +1012006 10120 12 1 1012005 3 2 20 1012006 1 20 1012012 1 1 Q10120_Battle 30 3 2 1 46 3 133003790 19 3 133003790,1 1029 1100 +1012007 10120 13 1 1012006 3 20 1012007 1 1 Q10120_Battle 30 3 2 1029 1100 +1012008 10120 20 1 1 1012007 3 4 1012008 8 1012099 14 1012006 1029 1100 +1012009 10120 21 1 1012008 3 2 1012004 2 1029 3 2 1 1 47 133003790 1 46 3 133003790 1029 1100 +1012101 10121 1 1 1012009 3 20 1012101 1 1 Q10121_YOULA 20 3 2 1 47 133004463 0 46 3 133004463 1029 1100 307 +1012102 10121 2 1 1012101 3 2 1012101 2 1029 3 2 1 1029 1100 307 +1012103 10121 3 1 1012102 3 2 1012102 2 10387 3 2 1 1029,10387 1100 307 +1012104 10121 4 1 1012103 3 2 1012103 2 10388 3 2 1 1029,10388 1100 307 +1012105 10121 5 1 1012104 3 2 1012104 2 10389 3 2 1 1029,10388,10389 1100 307 +1012106 10121 10 1 1012105 3 20 1012106 1 1 Q10121_youla2 30 3 4 1 47 133105343 0 46 3 133105343 46 3 133105344 46 3 133105007 1029,10389,10388 1100 +1012107 10121 11 1 1012106 3 2 2 1012105 2 1012111 2 1029 3 2 1 47 133105344 0 46 3 133105007 1029 1100 +1012108 10121 32 1 1 1012114 2 4 1012108 3 1 46 3 133004012 47 133004012 0 +1012109 10121 20 1 1012117 3 2 1012106 2 1029 3 2 1 47 133105344 0 46 3 133105347 47 133105007 0 1029 1100 +1012110 10121 22 1 1 1012109 3 20 1012110 1 1 Q10121_battle 3 2 1 46 3 133105347 1029 1100 +1012111 10121 24 1 1 1012110 3 20 1012111 1 2 20 1012199 1 129 1 Q10121_battle 25 3 2 14 1012110 1029 1100 +1012112 10121 29 1 1012111 3 2 1012107 2 1029 3 2 1 1029 1100 +1012113 10121 30 1 1012112 3 20 1012113 1 1 Q10121_ANBO 20 3 2 1 46 3 133004464 47 133004012 0 1029,1002,1419 1100 7267601 +1012114 10121 31 1 1012113 3 2 1012108 2 1002 3 2 47 133004464 0 47 133105347 0 1002,1029,1419 1100 7267601 +1012115 10121 13 1 1 1012107 3 20 1012115 1 20 1012190 1 1 Q10121_TARGET1 30 3 4 14 1012107 43 10120 1 46 3 133105344 15 3 133105344 1029 1100 +1012116 10121 14 1 1 1012115 3 20 1012116 1 20 1012190 1 1 Q10121_TARGET2 30 3 4 14 1012107 43 10120 1 1029 1100 +1012117 10121 15 1 1 1012116 3 20 1012117 1 20 1012190 1 1 Q10121_DES 30 3 4 14 1012107 43 10120 1 1029 1100 +1012118 10121 21 1 1 1012109 3 20 1012118 1 1 +1012119 10121 33 1 1 1012114 2 4 1012119 1 47 133004012 0 +1012120 10121 40 1 1012114 3 2 1012109 2 1419 SELECT_NPC_NONE 3 2 1 1 100817 1 1419 1100 7267601 +1012201 10122 1 1 1012120 3 2 1012201 1 Q10122_NOBLE1 20 3 2 1 1 100817 1 46 3 133002480 10386,1419 1100 +1012202 10122 39 1 1 1012213 3 20 1012202 1 2 10 3 19 1116 1 END 20 20037 4 20 25 14 1012204 15 20037 220037009 25 +1012203 10122 36 1 1 1012215 3 20 1012203 1 2 1 +1012204 10122 4 1 1 1012201 3 9 1116 262 1 Q10122_DungeonEnter 3 4 1 47 133002480 0 47 133002481 0 46 3 133002481 2 3 262 46 3 133002480 10407 1100 +1012205 10122 10 1 1 1012204 3 2 1012203 2 10 3 19 1116 2 10386 SELECT_NPC_NONE 20037 2 1 20 25 14 1012204 10386,10390,10391,10392,10393,10400 1100 +1012206 10122 11 1 1 1012205 3 4 1012206 2 10 3 19 1116 2 10386 SELECT_NPC_NONE 20037 2 1 20 25 14 1012204 10386,10390,10391,10392,10393,10400 1100 +1012207 10122 12 1 1 1012206 3 2 1012204 2 10 3 19 1116 2 10386 SELECT_NPC_NONE 20037 2 1 20 25 14 1012204 15 20037 220037006 10386,10390,10391,10392,10393,10400 1100 +1012208 10122 13 1 1 1012207 3 4 1012208 2 10 3 19 1116 2 10386 SELECT_NPC_NONE 20037 2 1 20 25 14 1012204 15 20037 220037006 10386,10390,10391,10392,10393,10400 1100 +1012209 10122 14 1 1 1012208 3 2 1012205 2 10 3 19 1116 2 10386 SELECT_NPC_NONE 20037 2 1 20 25 14 1012204 10386,10390,10391,10392,10393,10400 1100 +1012210 10122 20 1 1 1012209 3 20 1012210 1 2 10 3 19 1116 1 wajing 20 20037 2 1 20 25 14 1012204 19 20037 220037003,1 15 20037 220037006 15 20037 220037001 +1012211 10122 24 1 1 1012210 3 20 1012211 1 2 10 3 19 1116 1 Noble2 10 20037 2 1 19 20037 220037005,2 20 25 14 1012204 19 20037 220037005,1 10386,1029,1215,1240 1100 +1012212 10122 25 1 1 1012211 3 2 1012206 2 10 3 19 1116 2 1029 SELECT_NPC_NONE 20037 2 1 20 25 14 1012204 10386,1029,1215,1240 1100 +1012213 10122 35 1 1 1012215 3 20 1012213 1 2 10 3 19 1116 1 End 20037 2 1 20 25 14 1012204 12 25 19 20037 220037009,1 19 20037 220037004,1 25 +1012214 10122 40 1 1 1012202 3 2 1012207 2 10 3 19 1116 2 1029 SELECT_NPC_NONE 20037 2 1 1 17 3 262 20 25 19 20037 220037010,2 20 25 14 1012204 1029 1100 25 +1012215 10122 31 1 1 1012216 3 20 1012215 1 2 10 3 19 1116 1 20 25 14 1012204 12 25 25 +1012216 10122 30 1 1 1012212 3 20 1012216 1 2 10 3 19 1116 1 20 25 14 1012204 15 20037 220037006 19 20037 220037007,1 12 25 25 +1012217 10122 23 1 1 99902 3 2 1012205 +1012218 10122 15 1 1 1012209 2 4 1012218 +1050001 10500 2 1 1 1050007 3 4 1050001 2 10095 3 2 2 1 10095 1100 +1050002 10500 3 1 1 1050001 3 2 2 1050001 2 1050009 2 10095 3 2 2 1 43 20000 1 10095 1100 +1050003 10500 4 1 1050002 3 2 2 1050002 2 1050008 2 243001 3 2 2 1 10095,2430 1100 +1050004 10500 5 1 1050003 3 25 70300052 1 1 Q10500SlimeSpawn 3 4 2 1 19 3 133104578,2 10095,2430 1100 +1050005 10500 6 1 1050004 3 20 133104578 1 1 Q10500SlimeSpawn 30 3 2 2 1 100243 1 19 3 133104578,1 19 3 133104915,1 19 3 133104578,3 29 100243 19 3 133104915,2 10095,2430 1100 +1050006 10500 8 1 1050008 3 2 1050003 2 243001 3 2 2 1 1 29 100243 10095,2430 1100 +1050007 10500 1 1 1 46618 3 47 4 1 1020204 3 20 133107076 1 1 Q10500MonaSpawn 30 3 4 2 1 19 3 133107076,1 19 3 133107076,2 10095 1100 +1050008 10500 7 1 1050005 3 2 1050007 2 1005 3 2 2 1 10095,2430 1100 +1050101 10501 1 1 1050006 3 20 133104579 1 1 Q10501Wangshu 3 4 2 1 19 3 133104579,1 19 3 133104579,2 10095,2430 1100 +1050102 10501 3 1 1050113 3 2 1050112 2 10095 3 2 2 10095 1100 +1050103 10501 5 1 1050102 3 2 1050102 2 2202 3 2 2 1 109415 2 10095,2202 1100 +1050104 10501 6 1 1 1050103 3 2 5 108103 1 5 108102 1 1 Q10501Cooktop 3 4 2 1 10095 1100 +1050105 10501 10 1 1 1050104 3 2 2 1050116 2 1050115 2 10095 3 2 2 19 3 133104914,1 28 1050105 10095 1100 +1050106 10501 11 1 1050105 3 20 133102709 1 1 Q10501Shimen 3 4 2 1 19 3 133102709,1 19 3 133102709,2 19 3 133102708,1 10095 1100 +1050107 10501 12 1 1050106 3 2 1050104 2 10095 3 2 2 12 19 19 3 133102268,2 10095,10096,10097,10098,10113 1100 +1050108 10501 13 1 1 1050107 3 20 133102708 1 2 8 1050108 150 3 45 Q10501MonaFight 129 1 Q10501ThoarderSpawn 5 3 2 2 19 3 133102708,1 20 19 14 1050106 20 19 19 3 133102708,2 10095 1100 19 +1050109 10501 14 1 1 1050108 3 2 1050105 2 10095 3 2 2 1 1 19 3 133102268,1 10095 1100 +1050110 10501 7 1 1 1050104 3 27 1050105 2 10095 3 2 2 28 1050105 +1050111 10501 8 1 1 1 1050110 3 20 1050105 105010501 2 1050115 2 10095 3 2 2 +1050112 10501 9 1 1 1 1050110 3 20 1050105 105010502 2 1050116 2 10095 3 2 2 +1050113 10501 2 1 1050101 3 4 1050113 1 Q10501Sit 3 2 2 1 19 3 133104914,1 19 3 133104914,2 10095 1100 +1050114 10501 4 1 1 1050113 3 4 1050114 19 3 133104914,3 +1050201 10502 1 1 1050109 3 20 133003510 1 1 Q10502Mengde 3 4 2 1 19 3 133003510,1 19 3 133003510,2 10095 1100 +1050202 10502 2 1 1050201 3 2 1050201 2 10095 3 2 2 1 10095,10090 1100 +1050203 10502 3 1 1050202 3 20 133001363 1 2 10090 3 2 2 1 19 3 133001363,1 19 3 133001363,2 10095,10090,10111 1100 +1050204 10502 4 1 1050203 3 2 1050202 2 10090 3 2 2 1 10095,10090,10111 1100 +1050205 10502 5 1 1050204 3 20 133001364 1 1 Q10502Fengqidi 30 3 2 2 1 19 3 133001364,1 19 3 133001364,2 10095,10090 1100 +1050206 10502 6 1 1050205 3 2 1050203 2 10090 3 2 2 1 10095,10090 1100 +1050207 10502 7 1 1050206 3 2 1050204 2 10095 3 2 2 1 19 3 133003510,1 10095,10090 1100 +1050208 10502 10 1 1050207 3 2 1050205 2 1512 3 2 2 1 10095 1100 +1050209 10502 11 1 1050208 3 20 13300428801 1 1 Q10502MagicLabor 3 2 2 1 19 3 133004288,2 10095 1100 +1050210 10502 12 1 1 1050209 3 4 1050210 15 3 133004288 +1050211 10502 13 1 1050209 3 2 1050206 2 10095 3 2 2 1 10095 1100 +1050212 10502 8 1 1 1050206 3 4 1050212 19 3 133003510,3 19 3 133003510,1 +1050213 10502 9 1 1 1050206 3 4 1050213 15 3 133003510 +1050301 10503 1 1 1 1050211 3 2 2 1050301 18 1 0,24 2 10099 3 2 2 1 1 19 3 133004288,4 19 3 133004288,3 +1100801 11008 1 1 44 10006 1 2 1100801 2 2093 3 2 2 1 43 11008 1 1030,2093 1100 +1100802 11008 2 1 1100801 3 2 1100802 2 10014 3 2 2 1 46 3 133107069 43 11008 1 1030,2093,10014 1100 +1100803 11008 3 1 1 99902 3 2 1100803 2 1030 3 2 2 1 46 3 133107069 43 11008 1 +1100804 11008 4 1 1100802 3 2 1100804 2 10015 3 2 2 1 46 3 133107069 43 11008 1 1030,10015,10014 1100 +1100805 11008 5 1 1100804 3 2 1100805 2 10014 3 2 2 1 46 3 133107069 43 11008 1 1030,10015,10014 1100 +1100806 11008 8 1 1100812 3 2 1100806 2 2054 3 2 2 1 54 133107042 46 3 133107069 43 11008 1 1030,10015,2054,2026,10014 1100 +1100807 11008 13 1 1100814 3 2 1100807 2 2020 3 2 2 1 100838 1 54 133107042 46 3 133107069 43 11008 1 1030,10015,2020,10014 1100 +1100808 11008 11 1 1 1100813 3 2 1100815 1 15 3 133107042 46 3 133107069 1030,10015,2054,10014 1100 +1100809 11008 14 1 1100807 3 2 1100809 2 10234 3 2 2 1 100839 1 47 133107042 0 46 3 133107069 43 11008 1 1030,10015,10234,2103,10014,2093 1100 +1100810 11008 15 1 1100809 3 2 1100810 2 10014 3 2 2 1 100835 1 29 100836,100837,100838,100839 46 3 133107069 43 11008 1 1030,10015,10234,2103,10014,2093 1100 +1100811 11008 16 1 1100810 3 2 1100811 2 2093 3 2 2 1 1 29 100835 43 11008 0 47 133107069 0 43 11008 1 1030,2093,10014,10015 1100 +1100812 11008 7 1 1 1100816 3 2 1100812 54 133107042 46 3 133107069 1030,10015,10014,2026 1100 +1100813 11008 9 1 1100806 3 25 70710359 1 1 Q1100813Target 3 2 2 1 1 54 133107042 46 3 133107069 43 11008 1 1030,10015,2054,10014 1100 +1100814 11008 12 1 1100815 3 2 1100814 2 2054 SELECT_NPC_NONE 3 2 2 1 100837 1 54 133107042 46 3 133107069 43 11008 1 1030,10015,2054,10014 1100 +1100815 11008 10 1 1 1100813 3 2 1100815 100836 1 54 133107042 46 3 133107069 1030,10015,2054,10014 1100 +1100816 11008 6 1 1100805 3 4 1100816 1 Q1100812Yanfei 3 4 1 54 133107042 46 3 133107069 43 11008 1 1030,10015,10014,2026 1100 +1100901 11009 1 44 10006 1 2 1100901 2 1 10211 3 2 2 1 56 3 128 10211,1045,12330,12331,12373,12374,12341,12342,12343,12442,12443,12444,2071 1000 1100902 +1100902 11009 3 1 1100905 3 2 1100902 1 1 Q11009PlaterTrouble 10 3 2 2 1 1045,12330,12331,12344,12345,12346,12371,12347,12348,2143,12372,2029,2027,2028 1000 1100901 +1100903 11009 4 1 1100902 3 2 1100903 2 1 2103 3 2 2 1 1 47 133107228 1045,2103,10234,12344,12345,12346,12371,12348,2143,12372,2029,2068,2027,2028 1000 1100901 +1100904 11009 95 1 99902 3 3 1 1 +1100905 11009 2 1 1100901 3 4 1100905 1 1 Q11009FollowTroubleArea 10 3 2 2 1 1045,12344,12345,12346,12371,12347,12348,2143,12372,2029,2071,2027,2028 1000 1100901,1100902 +1100906 11009 6 1 1 1100902 3 4 1100906 1 54 133107228 19 3 133107228,2 +1100907 11009 5 1 1 1100902 3 4 1100907 1 46 3 133107228 +1101001 11010 1 1 1 102510 3 47 7 1 1200309 3 2 1101001 2 10304 3 2 2 1 19 3 133106906,2 10304 1100 +1101002 11010 2 1 1 1101001 3 2 20 13310690201 1 4 1101002 24 1101002 1 Q11010Footprint 30 3 2 2 1 19 3 133106902,2 19 3 133106143,2 19 3 133106094,2 10304 1100 +1101003 11010 6 1 2 1 1101008 3 1 1101010 3 2 20 13310690204 1 4 1101003 1 Q11010Guardian 50 3 2 2 1 19 3 133106143,2 19 3 133106094,2 10304 1100 +1101004 11010 8 1 1101009 3 2 1101002 1 Q11010TokSearch 40 3 2 2 1 100554 5000 19 3 133106143,1 19 3 133106094,1 19 3 133106095,2 19 3 133106087,2 10304,10265 1100 +1101005 11010 9 1 1101004 3 17 1033 2 10200 1033 2 2 1 19 3 133106095,1 19 3 133106087,1 +1101006 11010 10 1 1101005 3 2 1101003 2 10200 1033 2 2 1 1 100555 35000 1 100554 5000 10200,10265,2145 1100 +1101007 11010 3 1 1 1101002 3 2 20 13310690202 1 4 1101007 24 1101007 1 Q11010Footprint2 30 3 2 2 1 19 3 133106143,2 19 3 133106094,2 10304 1100 +1101008 11010 4 1 1 1101007 3 2 20 13310690203 1 4 1101008 24 1101008 1 Q11010Footprint3 30 3 2 2 1 19 3 133106143,2 19 3 133106094,2 10304 1100 +1101009 11010 7 1 1101003 3 2 1101005 2 1005 3 2 2 1 19 3 133106143,2 19 3 133106094,2 10304 1100 +1101010 11010 5 1 1 1 1101001 3 20 13310690204 1 23 1101002 1 23 1101007 1 23 1101008 1 +1101101 11011 2 1 1101006 3 2 20 13310792102 1 4 1101101 1 Q1101101Player 3 4 2 1 19 3 133107921,1 19 3 133107921,3 10265,2092 1100 +1101102 11011 9 1 1101123 3 2 20 13310792001 1 1 Q11011Pier 3 4 2 1 19 3 133107920,1 19 3 133107920,2 10265,2077 1100 +1101103 11011 16 1 1101120 3 2 1101111 2 10265 3 2 2 1 10265,2077 1100 +1101104 11011 5 2 1 1101125 3 1 1101121 3 2 20 13310792101 1 4 1101104 1 Q11011Wanmintang 3 4 2 1 19 3 133107921,1 19 3 133107921,2 10265,2092,2045 1100 +1101105 11011 6 1 1 1101104 3 124 5 125 5 2 10265 3 2 2 42 5 42 5 41 5 10265,2045 1100 +1101106 11011 17 1 1101103 3 2 20 13310690301 1 4 1101106 2 10200 3 2 2 1 19 3 133106903,2 10265,10200,10274,10288,10289 1100 +1101107 11011 18 1 1 1101106 3 2 1101104 2 10200 3 2 2 12 21 19 3 133106908,1 10200,10265,10274,10288,10289 1100 +1101108 11011 22 1 1101119 3 2 20 13310690401 1 4 1101108 1 Q11011Fight 25 3 2 2 1 19 3 133106904,2 19 3 133106113,2 19 3 133106050,3 10200,10265,10275,10324,10325,10326,10327,10328,10332 1100 +1101109 11011 23 1 1 1101108 3 2 1101105 2 10265 3 2 2 1 12 21 10200,10265,10275,10324,10325,10326,10327,10328,10332 1100 +1101110 11011 24 1 1 1101109 3 20 13310690402 1 2 8 1101110 129 21 1 Q11011Fight 50 3 2 2 1 19 3 133106904,1 20 21 14 1101108 19 3 133106904,1 20 21 19 3 133106904,3 10200,10265,10275,10324,10325,10326,10327,10328,10332 1100 21 +1101111 11011 25 1 1 1 1101110 3 2 1101106 2 10200 3 2 2 1 1 19 3 133106113,1 19 3 133106050,1 10200,10265,10275,10324,10325,10326,10327,10328,10332 1100 +1101112 11011 1 1 1 1101006 3 10 3 1 +1101113 11011 10 1 1 1101102 3 2 1101102 2 10265 3 2 2 1 10265,2077 1100 +1101114 11011 13 1 1 1 1101117 3 4 1101114 8 1101114 2 10265 3 2 2 1 14 1101102 10265,2034,2077 1100 +1101115 11011 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1018,158701 1010 +1104412 11044 14 2 1 1104405 3 24 1104412 2 1 Q1104402Mark 30 3 2 1 23 1104413 1 1018,158701 1010 +1104413 11044 15 1 1 1104405 3 24 1104413 1 1 1018,158701 1010 +1104414 11044 8 1 1 1104401 3 27 1104414 1018,158701 1010 +1104415 11044 9 1 1 1 1104414 3 20 1104414 110441402 2 1104415 1018,158701 1010 +1104416 11044 10 1 1 1 1104414 3 20 1104414 110441401 2 1104405 1018,158701 1010 +1104501 11045 1 1 1104303 3 2 1104501 1 Q11045Mark1 3 4 1 47 133002936 19 3 133105304,2 46 3 133105305 1018,158701 1010 +1104502 11045 2 1 1 1104501 3 20 1331059041 1 1 Q11045Gad1 30 3 4 1 23 1104511 1 15 3 133105904 46 3 133105305 1018,158701 1010 +1104503 11045 9 1 1 1104507 3 18 0,24 1 Q11045Gad1 30 3 4 1 15 3 133008442 46 3 133105305 1018,158701 1010 +1104504 11045 10 1 1104503 3 2 1104504 1 Q11045Albedo2 3 4 1 15 3 133002929 29 100716,100717,100718,100719,100720 46 3 133105305 1018,158701 1010 +1104505 11045 11 1 1 1104504 3 2 1104505 2 1018 3 2 1 1 47 133105305 19 3 133002939,1;133105304,1 19 3 133002939,1 47 133002940 1018,158701 1010 +1104506 11045 4 1 1 1104501 3 20 133105300 1 1 23 1104509 1 15 3 133105300 46 3 133105305 1018,158701 1010 +1104507 11045 8 1 1104511 3 20 133105304 1 1 Q11045OpenMark 3 2 1 46 3 133105305 15 3 133105304 1018,158701 1010 +1104508 11045 3 1 1 1104501 3 20 133105301 1 1 23 1104509 1 15 3 133105301 1018,158701 1010 +1104509 11045 5 1 1 1104501 3 24 1104509 2 1 Q11045Gad2 30 3 4 1 23 1104511 1 15 3 133105301 1018,158701 1010 +1104510 11045 7 1 1 1104501 3 24 1104510 1 1 15 3 133105904 15 3 133105301 15 3 133105300 46 3 133105305 1018,158701 1010 +1104511 11045 6 1 1 1104501 3 24 1104511 2 1 23 1104510 1 1018,158701 1010 +1104512 11045 12 1 1 1104504 3 4 1104512 19 3 133002939,2 +1104513 11045 13 1 1 1104504 3 4 1104513 15 3 133002939 +1104514 11045 14 1 1 1104504 3 4 1104514 15 3 133002939 +1104515 11045 15 1 1 1104504 3 4 1104515 46 3 133002940 +1104516 11045 16 1 1 1104504 3 4 1104516 47 133002940 +1111001 11110 1 1 47 11 17 40 44 10005 1 2 1111001 1 Q11110_LaoMeng_1_Pos 3 4 2 1 46 3 133102927 10343 1100 +1111002 11110 2 1 1111001 3 4 1111002 2 10343 3 2 2 1 46 3 133102927 10343,1021 1100 +1111003 11110 3 1 1111002 3 2 1111003 2 10343 3 2 2 47 133102927 46 3 133102927 10343,1021 1100 +1111004 11110 4 1 1111003 3 2 1111004 2 1021 3 2 2 1 1021,2016,10343 1100 +1111005 11110 5 1 1111004 3 2 1111005 2 1021 3 2 2 1 1021,2016,10343,2084 1100 40014 +1111006 11110 6 1 1 1111005 3 2 1111013 1 Q11110_Muban_Wangshengtang 3 2 2 1 23 1111013 1 1021,10343,2084,10360,10361 1100 40014 +1111007 11110 11 1 1111014 3 2 1111007 2 1021 3 2 2 1 43 11110 1 1021,10343,2084 1100 40014 +1111008 11110 12 1 1111007 3 2 1111008 2 10346 3 2 2 1 1021,10343,10346,2084 1100 40014 +1111009 11110 13 1 1111008 3 2 1111009 2 10347 3 2 2 1 1021,10343,10346,10347,2084 1100 40014 +1111010 11110 14 1 1111009 3 2 1111010 2 10348 3 2 2 1 1 1021,10343,10347,10348,2084 1100 40014 +1111011 11110 7 1 1 1111005 3 2 1111014 1 Q11110_Door_Wangshengtang 3 2 2 1 23 1111013 1 1021,10343,2084,10360,10361 1100 40014 +1111012 11110 8 1 1 1111005 3 2 1111015 2 208401 3 2 1 1 23 1111013 1 1021,10343,2084,10360,10361 1100 40014 +1111013 11110 9 1 1 1111005 3 24 1111013 3 23 1111014 1 1021,10343,2084,10360,10361 1100 40014 +1111014 11110 10 1 1 1111005 3 24 1111014 1 1 1021,10343,2084,10360,10361 1100 40014 +1111101 11111 1 1 1 1111010 3 2 1111101 2 10343 3 2 2 1 1021,10343,10345,2084,10348 1100 40014 +1111102 11111 2 1 1111101 3 2 1111102 1 Q11111_Hutao_Defense_Pos_1 3 4 2 1 46 3 133107140 19 3 133107140,1 1021,10343,10345,2084,10365 1100 40014 +1111104 11111 3 1 1 1111102 3 20 133107140 1 1 Q11111_DefensePlay_Pos 15 3 2 1 1 19 3 133107140,1 46 3 133107140 19 3 133107140,2 1021,10343,10345 1100 +1111105 11111 4 1 1111104 3 2 1111105 1 Q11111_Hutao_Defense_Pos_2 3 4 2 1 1 47 133107140 1021,10343,10344,10345 1100 +1111201 11112 1 1 1111105 3 2 1111201 1 Q11112_Wangsheng_Pos 3 4 2 1 1021,10343,10344,2084 1100 40014 +1111202 11112 2 1 1111201 3 2 1111202 2 10346 3 2 2 1 10346,2084 1100 40014 +1111203 11112 4 1 1111222 3 2 1111203 2 10346 3 2 2 1 10346 1100 +1111204 11112 5 1 1111203 3 2 1111204 2 10347 3 2 2 1 100683 1 10347 1100 +1111205 11112 6 1 1111204 3 2 1111205 1 Q11112_Final_Pos 3 4 2 1 10346,10347,10348 1100 +1111206 11112 8 1 1111225 3 25 70710260 1 1 Q11112_Search_Pos 20 3 2 2 1 100684 1 23 1111224 1 46 3 133107142 10346,10347,10348,2006 1100 +1111208 11112 12 1 1111224 3 2 1111208 1 Q11112_Final_Pos 3 4 2 1 1 100685,100682 1,1 29 100684 10346,10347,10348 1100 +1111209 11112 9 1 1 1111225 3 25 70710259 1 24 1111224 1 10346,10347,10348,2006 1100 +1111222 11112 3 1 1 1111202 3 27 1111202 2 10346 3 2 2 1 28 1111202 10346 1100 +1111223 11112 10 1 1 1111225 3 25 70710261 1 24 1111224 1 10346,10347,10348,2006 1100 +1111224 11112 11 1 1 1111225 3 24 1111224 1 1 Q11112_Search_Pos 20 3 2 2 47 133107142 10346,10347,10348,2006 1100 +1111225 11112 7 1 1111205 3 2 1111225 2 2006 3 2 2 1 10346,10347,10348,2006 1100 +1111301 11113 1 1 1111208 3 2 1111301 2 1021 3 2 2 1 46 3 133102927 1021,10343,10344,10346,10347,10348 1100 +1111302 11113 2 1 1 1111301 3 9 1110 229 1 Q11113_Dicheng_Pos 3 4 2 1 47 133102912 47 133102927 12 24 2 3 229 46 3 133102912 46 3 133102927 1021,10343,10344 1100 +1111303 11113 5 1 1 1111308 3 20 10595001 1 2 19 1110 10 3 2 1 14 1111302 20 24 15 1059 201059012 1021,10343,10344 1100 24 +1111304 11113 6 1 1 1111303 3 2 1111304 2 19 1110 10 3 2 10349 1059 2 2 1 29 100683,100685,100682 20 24 14 1111302 20 24 1021,10343,10344 1100 24 +1111305 11113 7 1 1 1111304 3 2 1111305 2 19 1110 10 3 2 1021 1059 2 2 1 17 3 229 19 1059 201059006,2 14 1111302 19 1059 201059006,2 19 1059 201059006,1 1021,10343,10344 1100 +1111306 11113 3 1 1 1 1111302 3 4 1111306 2 19 1110 10 3 1 15 1059 201059001 14 1111302 20 24 1021,10343,10344 1100 24 +1111307 11113 8 1 1111305 3 2 1111307 1 Q11110_Player_1_Pos 3 4 2 1 1 47 133102927 46 3 133102927 1021,10343,10344 1100 +1111308 11113 4 1 1 1 1111306 3 4 1111308 2 19 1110 10 3 1 15 1059 201059002 14 1111302 20 24 1021,10343,10344 1100 24 +1111401 11114 1 1 1 1111307 3 4 1111401 1 1 1 +1112001 11120 1 1 47 12 17 40 1 1102402 3 1 800311 3 2 1112001 2 2078 SELECT_NPC_NONE 3 1 1 1 2078 1100 +1112002 11120 3 1 1112005 3 2 1112002 2 10377 SELECT_NPC_NONE 3 2 2 1 10377 1100 +1112003 11120 4 1 1112002 3 2 1112003 1 Q11120_Zhongli_Pos 30 3 2 2 1 10377,10232,2148 1100 +1112004 11120 5 1 1112003 3 2 1112004 2 10377 SELECT_NPC_NONE 3 2 2 1 1 10232,10376,10377 1100 +1112005 11120 2 1 1112001 3 4 1112005 1 Q11120_Player_Boss2_Pos 25 3 2 2 1 10377 1100 +1112101 11121 1 1 1112004 3 2 1112101 2 10377 SELECT_NPC_NONE 3 2 1 1 46 3 133106408 46 3 133106005 10377,10232,10376,10378,1628 1100 +1112102 11121 3 1 1112104 3 2 1112102 1 Q11121_Kun_Pos 25 3 2 2 1 46 3 133106408 46 3 133106913 46 3 133106005 10377,10232,10376,10378,1628 1100 +1112103 11121 4 1 1112102 3 2 1112103 2 10378 SELECT_NPC_NONE 3 2 2 1 46 3 133106408 46 3 133106913 46 3 133106005 10377,10232,10376,10378,1628,10424 1100 +1112104 11121 2 1 1112101 3 2 1112104 1 Q11121_Book_Pos 3 4 2 1 46 3 133106408 46 3 133106005 10377,10232,10376,10378,10394,1628 1100 +1112107 11121 5 1 1112103 3 2 1112107 2 10377 SELECT_NPC_NONE 3 2 2 1 46 3 133106408 46 3 133106913 46 3 133106005 10377,10232,10376,10378,1628,10424 1100 +1112108 11121 6 1 1112107 3 2 1112108 2 10376 SELECT_NPC_NONE 3 2 1 1 1 47 133106005 46 3 133106408 46 3 133106913 46 3 133106005 10232,10376,1628,10424 1100 +1112201 11122 1 1 1112108 3 2 1112201 1 Q11122_Look_Pos 3 4 2 1 47 133106913 46 3 133106408 46 3 133106910 46 3 133106913 10232,1628,10408,10424 1100 +1112202 11122 2 1 1112201 3 2 1112202 1 Q11122_Search_1_Pos 20 3 2 2 1 47 133106408 46 3 133106408 46 3 133106910 46 3 133106911 10232,10376,10408 1100 +1112203 11122 3 1 1112202 3 4 1112203 1 Q11122_Search_2_Pos SELECT_NPC_NONE 3 4 2 1 46 3 133106910 46 3 133106911 +1112204 11122 6 1 1 1112203 3 2 1112204 1 Q11122_Villager3_Pos 25 3 2 2 1 47 133106910 46 3 133106910 46 3 133106911 10232,10376,10379,10380,10381 1100 +1112205 11122 7 1 1112204 3 4 1112205 1 Q11122_Search_3_Pos 30 3 2 2 1 46 3 133106911 10379,10380,10381 1100 +1112206 11122 8 1 1112205 3 20 133103921 1 1 Q11122_NPC_Search_Fin_Pos 30 3 2 2 47 133106911 46 3 133103921 46 3 133106911 10232,10376,10395 1100 +1112207 11122 9 1 1112206 3 2 1112207 2 10395 SELECT_NPC_NONE 3 2 2 1 47 133103921 46 3 133103924 10232,10376,10395 1100 +1112208 11122 11 1 1112207 3 2 1112208 1 Q11122_Miner_Pos 40 3 2 2 1 46 3 133103923 10382,10424,10232,10376 1100 +1112209 11122 12 1 1112208 3 2 1112209 1 Q11122_Campsite_Pos SELECT_NPC_NONE 3 4 2 1 1 100831 1 46 3 133103923 10232,10376,10382,10408 1100 +1112210 11122 4 1 1 1112203 3 2 2 1112204 2 1112241 1 Q11122_Villager1_Pos 25 3 2 2 1 47 133106910 46 3 133106910 46 3 133106911 10379,10380,10381,10232,10376 1100 +1112211 11122 5 1 1 1112203 3 2 2 1112204 2 1112242 1 Q11122_Villager2_Pos 25 3 2 2 1 47 133106910 46 3 133106910 46 3 133106911 10379,10380,10381,10232,10376 1100 +1112212 11122 10 1 1 1112207 3 4 1112212 1 Q11122_Miner_Pos 30 3 2 2 1 47 133103924 46 3 133103924 10382,10424 1100 +1112301 11123 2 1 1112309 3 2 1112301 1 Q11122_Kun_Tree_Pos 20 3 2 2 1 46 3 133103923 10232,10376,10408,10382 1100 310301 +1112302 11123 3 1 1112301 3 2 1112302 2 10232 SELECT_NPC_NONE 3 2 2 1 46 3 133103923 10232,10376,10382 1100 310301 +1112303 11123 4 1 1 1112302 3 4 1112303 1 Q11123_Cave_Pos 40 3 2 2 1 46 3 133103923 10232,10376,10382,10408 1100 310301 +1112304 11123 6 1 1112311 3 9 107 269 1 Q11123_Cave_Pos 40 3 2 2 1 12 26 47 133103922 2 3 269 46 3 133103922 46 3 133103923 10383,10384,10385,10382 1100 310301 +1112305 11123 7 1 1112304 3 20 220107001 1 2 19 107 10 3 1 20 26 14 1112304 20 26 26 +1112306 11123 8 1 1112305 3 2 1112306 2 19 107 10 3 2 2123 SELECT_NPC_NONE 20107 2 2 1 17 3 269 14 1112304 +1112307 11123 10 1 1 1112310 3 2 1112307 1 Q11123_Boss_Pos 30 3 2 2 1 47 133103923 46 3 133103922 46 3 133103923 10232,10376,10383,10384,10385,10377,10382,10425 1100 310301 +1112308 11123 12 1 1 1112312 3 2 2 1112308 2 10232 SELECT_NPC_NONE 3 3 2 1 1 47 133103922 46 3 133103922 10232 1100 310301 +1112309 11123 1 1 1112209 3 2 1112309 1 Q11122_Kun_Pos 30 3 2 2 1 46 3 133103923 10232,10376,10382 1100 310301 +1112310 11123 9 1 1 1112306 3 10 3 2 10377 SELECT_NPC_NONE 3 2 2 1 2 3 271 15 3 133103655 46 3 133103923 +1112311 11123 5 1 1 1 1112303 3 4 1112311 1 Q11123_Cave_Pos 40 3 2 2 15 3 133103655 10232,10376,10382 1100 310301 +1112312 11123 11 1 1 1 1112307 3 4 1112312 3 10232 +1112401 11124 1 1 1 1112308 3 2 4 1112401 1 1 +1112402 11124 2 1 1 99902 3 4 1112402 1 +1120001 11200 1 1 1 99901 3 47 5 2 1120001 1 Q1120001Qiqi 20 3 1 2 19 3 133103909,2 19 3 133101208,1 46 3 133101904 2027,2028,10233,10294,2068,2103 1000 +1120002 11200 2 1 1120001 3 2 1120002 2 2103 3 2 2 10233,10294,2068,2103 +1120003 11200 3 1 1 99901 3 2 1120003 +1120004 11200 4 1 1120002 3 2 1120004 1 Q1120004Qiqi 3 4 2 1 19 3 133101903,1 10233 +1120005 11200 6 1 1120004 3 20 133101903 1 2 8 1120005 129 1 Q1120004Qiqi 20 3 2 2 20 20 14 1120004 12 20 10233 20 +1120006 11200 7 1 1120005 3 2 1120006 2 10233 3 2 2 1 10233 +1120007 11200 9 1 1120016 3 2 1120007 2 10233 3 2 1 1 10233 +1120008 11200 10 1 1 1120007 3 20 133103909 1 +1120009 11200 14 1 1120015 3 4 1120009 2 8 1120009 129 2 10233 3 2 1 14 1120015 10233 +1120010 11200 17 1 1120097 3 2 1120010 2 10233 3 2 1 1 10233 +1120011 11200 18 1 1 1120010 3 20 133101903 1 +1120012 11200 19 1 1120010 3 4 1120012 2 8 1120012 129 2 10233 3 2 2 14 1120010 19 3 133101206,2 10233 +1120013 11200 20 1 1120012 3 2 1120013 2 10233 3 2 2 1 10233 +1120014 11200 22 1 1120013 3 2 1120014 2 2103 3 2 2 1 1 10233 +1120015 11200 12 1 1120017 3 2 1120015 2 10233 3 2 1 1 10233 +1120016 11200 8 1 1120006 3 4 1120016 2 8 1120016 129 2 10233 3 2 1 1 14 1120016 10233 +1120017 11200 11 1 1120007 3 4 1120017 2 8 1120017 129 2 10233 3 2 1 14 1120007 10233 +1120018 11200 21 1 1 1120012 3 4 1120018 2 10233 3 2 2 19 3 133101206,4 +1120019 11200 5 1 1 1120002 3 4 1120019 1 Q1120004Qiqi 3 4 2 1 19 3 133101903,2 10233 +1120096 11200 15 1 1120009 3 4 1120096 2 10233 3 2 1 10233 +1120097 11200 16 1 1120096 3 4 1120097 2 10233 3 2 1 1 10233 +1120098 11200 13 1 1 1120015 3 4 1120098 2 10233 3 2 1 19 3 133101904,1 +1120100 11201 1 1 1120014 3 18 1 6,24 2 2103 3 2 2 1 19 3 133101904,3 46 3 133101207 10233,2103 +1120101 11201 2 1 1120100 3 2 1120101 2 2103 3 2 2 1 2027,2028,10233,2068,2103 +1120102 11201 3 1 1120101 3 2 1120102 2 10233 3 2 2 1 10233 +1120103 11201 8 1 1120126 3 4 1120103 129 2 10233 3 2 2 1 14 1120102 10233 +1120104 11201 9 1 1120103 3 2 1120104 129 2 10233 3 2 2 1 14 1120103 19 3 133101207,2 10233 +1120105 11201 11 1 1120117 3 20 133101207 1 10233 +1120106 11201 12 1 1120105 3 4 1120106 129 2 10233 3 2 2 1 14 1120116 10233 +1120107 11201 13 1 1 1120105 3 5 100556 3 2 10233 3 2 2 +1120108 11201 15 1 1 1120114 3 1 1120107 3 2 1120108 2 10233 3 2 2 1 19 3 133101208,2 1 100556 3 10233 +1120109 11201 16 1 1120108 3 4 1120109 129 2 10233 3 2 2 14 1120118 2 3 198 10233 +1120110 11201 19 1 1120115 3 2 1120110 2 19 1012 10 3 3 2 2 1 14 1120116 10233 +1120111 11201 23 1 1120120 3 2 1120111 2 19 1012 10 3 3 2 2 1 20 20 14 1120116 10233 20 +1120112 11201 24 1 1120111 3 10 3 3 2 2 1 19 3 133101215,1 19 3 133101206,3 10233 +1120113 11201 25 1 1120112 3 2 1120113 2 10233 3 2 2 1 1 47 133101207 0 47 133101904 0 10233 +1120114 11201 14 1 1120106 3 2 2 1120114 2 1120116 2 10233 3 2 2 1 10233 +1120115 11201 18 1 1120116 3 2 1120115 2 19 1012 10 3 2 10233 3 2 2 1 14 1120116 10233 +1120116 11201 17 1 1120109 3 9 1012 198 1 Q11201Dungeon 3 2 2 1 19 3 133101215,2 10233 +1120117 11201 10 1 1120104 3 4 1120117 129 2 10233 3 2 2 14 1120103 10233 +1120118 11201 21 1 1120119 3 2 1120118 2 19 1012 10 3 3 2 2 1 15 20102 220102002 14 1120116 10233 +1120119 11201 20 1 1120110 3 20 220102002 1 2 19 1012 10 3 3 2 2 1 14 1120116 10233 +1120120 11201 22 1 1120118 3 20 220102007 1 2 19 1012 10 3 3 2 2 1 14 1120116 12 20 10233 20 +1120121 11201 26 1 1 1120112 3 4 1120121 3 2 2 19 3 133101206,1 +1120123 11201 4 1 1120102 3 4 1120123 2 8 1120123 129 2 10233 3 2 2 14 1120102 10233 +1120124 11201 5 1 1 1 1120123 3 2 1120008 3 2 4 1120124 2 1120124 2 10233 1 19 3 133103909,3 +1120125 11201 6 1 1 1 1120123 3 1 1120008 3 2 4 1120125 2 1120125 2 10233 1 +1120126 11201 7 1 1 1120123 3 2 2 1120124 2 1120125 2 10233 1 +1120201 11202 1 1 1120113 3 18 18,24 2 2103 3 2 2 1 46 3 133107120 46 3 133107122 10233,2103,2027,2028 +1120202 11202 2 1 1120201 3 2 1120202 2 2028 3 2 2 1 10233,2103,2027,2028 +1120203 11202 3 1 1120202 3 4 1120203 1 Q1120204Qianyanjun 20 3 2 2 1 19 3 133107930,1 10233 +1120204 11202 4 1 1120203 3 2 1120204 2 10300 3 2 2 1 19 3 133107121,2 10233,10300 +1120205 11202 5 1 1120204 3 2 1120205 1 Q1120205Serach1 20 3 2 2 1 19 3 133107120,2 10233 +1120206 11202 6 1 1120205 3 4 1120206 1 Q1120206Serach 20 3 2 2 1 10233 +1120207 11202 7 1 1120206 3 20 133107120 1 1 Q1120207Daobaotuan 20 3 2 2 1 10233 +1120208 11202 8 1 1120207 3 2 1120208 1 Q11202Qiqi 20 3 1 2 1 10233,10317 +1120209 11202 9 1 1120208 3 2 1120209 1 Q1120209NPC1 20 3 1 2 1 10233,10317,10318 +1120210 11202 10 1 1120209 3 20 133107122 1 1 Q11202Qiqi 20 3 1 2 1 19 3 133107122,2 10233,10317,10318 +1120211 11202 11 1 1120210 3 2 1120211 2 10318 3 2 2 1 10233,10317,10318,10300,10294 +1120212 11202 12 1 1120211 3 2 1120212 2 10234 3 2 2 1 1 47 133107120 0 47 133107122 0 19 3 133107930,2 19 3 133107121,1 10233,10234 +1200401 12004 1 1 1 200711 3 10 3 1 1 Q1200401Ayaka 3 4 2 1 1013 1100 +1200402 12004 3 1 1200403 3 2 1200401 1 1 Q1200401Ayaka 3 4 2 1 1013 1100 +1200403 12004 2 1 1200401 3 4 1200403 1 1 Q1200401Ayaka 3 4 2 1 1013 1100 +1200501 12005 1 1 1200402 3 4 1200501 1 1 Q1200501AyakaCloth 15 3 2 2 1 19 3 133209019,2 1013,3006 1100 +1200502 12005 2 1 1200501 3 2 1200501 2 1 1013 SELECT_NPC_NONE 3 2 2 1013,3006 1100 +1200503 12005 3 1 1200502 3 4 1200503 136 1200505 3 1 1 Q1200504WanguoMark 3 4 2 1 1013,3006,3084 1100 +1200504 12005 4 1 1200503 3 4 1200504 1 1 Q1200504WanguoMark 32 3 2 2 1 1013,3006,3084 1100 +1200505 12005 5 1 1 1200502 3 4 1200505 136 1200503 3 3 1 +1200506 12005 6 2 1 1200504 3 1 1200505 3 2 1200502 2 1 3084 SELECT_NPC_NONE 3 2 2 1 1013,3006,3084 1100 +1200507 12005 7 1 1200506 3 20 1332201421 1 1 1 Q1200505CartSearch1 3 4 2 1 46 3 133220142 1013,3006,3084 1100 +1200508 12005 98 1 99902 3 20 1332201422 1 1 1 Q1200508CartSearchAdd 3 4 2 +1200509 12005 10 1 1 1200517 3 2 1200503 2 1 12036 SELECT_NPC_NONE 3 2 2 1 12 27 46 3 133220074 54 133220142 1013,3006,3084 1100 +1200510 12005 11 1 1 1200509 3 20 1332200741 1 2 8 1200510 10 3 129 21 1 1 Q1200507RobberAyaka1 30 3 2 2 20 27 20 27 14 1200517 19 3 133220074,2 1013,3006,3084 1100 27 +1200511 12005 12 1 1 1200510 3 2 1200504 2 1 3084 SELECT_NPC_NONE 3 2 2 1 47 133220142 54 133220074 19 3 133220074,1 1013,3006,3084 1100 +1200512 12005 90 1 99902 3 2 2 1200506 2 1200507 2 1 1013 SELECT_NPC_NONE 3 2 2 1 +1200513 12005 94 1 99902 3 27 1200513 2 1 3006 SELECT_NPC_NONE 3 2 2 1 47 133220074 28 1200513 1013,3006 1100 +1200514 12005 15 1 1200511 3 2 1200510 2 1 3006 SELECT_NPC_NONE 3 2 2 1 1 47 133220074 1013,3006 1100 +1200515 12005 91 1 99902 3 4 1200515 1 1 Q1200515AyakaRest 3 4 2 1 +1200516 12005 92 1 99902 3 2 1200511 2 1 1013 SELECT_NPC_NONE 3 2 2 1 1 +1200517 12005 9 1 1200507 3 4 1200517 1 1 Q1200505CartSearch2 80 3 2 2 1 46 3 133220074 54 133220142 1013,3006,3084 1100 +1200518 12005 16 1 1 1200510 3 4 1200518 1 15 3 133220074 +1200601 12006 1 1 1200514 3 2 1200601 2 1 3044 SELECT_NPC_NONE 3 2 2 1 109207 1 1013,3044,3006 1100 +1200602 12006 2 1 1200601 3 27 1200602 2 1 1013 3 2 2 1 28 1200602 1013,3044,3006 1100 +1200603 12006 3 1 1200602 3 2 1200602 2 1 1013 SELECT_NPC_NONE 3 2 2 1 1013,3044,3006 1100 +1200604 12006 96 1 1 99902 3 27 1200604 1 28 1200604 46 3 133220452 +1200605 12006 8 1 1200606 3 2 1200604 2 1 3006 SELECT_NPC_NONE 3 2 2 1 1 1013,3006 1100 +1200606 12006 7 1 1200603 3 2 1200606 2 1 3044 SELECT_NPC_NONE 3 2 2 1 47 133220452 46 3 133220452 1013,3044,3006 1100 +1200607 12006 4 1 1 1200602 3 1 4 1200607 2 1200604 1 19 3 133221016,2 43 1200601 1 +1200608 12006 5 1 1 1200602 3 1 2 1200602 2 1200604 8 1200608 1 19 3 133221016,3 43 1200602 1 +1200701 12007 1 1 1200605 3 4 1200701 1 1 Q1200701LetterPosOut 3 4 2 1 1013 1100 +1200702 12007 2 1 1200701 3 2 1200701 2 1 1013 SELECT_NPC_NONE 3 2 2 1013 1100 +1200703 12007 5 1 1200702 3 20 1332200783 1 1 1 Q1200701LetterPosIn 83 3 2 2 1 19 3 133220078,2 1013 1100 +1200704 12007 7 1 1 1200708 3 20 1332200781 1 1 1 Q1200703LetterPlayerFound 3 4 2 1 1013 1100 +1200705 12007 8 1 1200704 3 2 1200702 2 1 1013 SELECT_NPC_NONE 3 2 2 1 15 3 133220078 19 3 133220078,4 1013 1100 +1200706 12007 9 1 1200705 3 4 1200706 1 1 Q1200703LetterAyakaTalk 3 4 2 1 1013 1100 +1200707 12007 10 1 1200706 3 2 1200703 2 1 1013 SELECT_NPC_NONE 3 2 2 1 19 3 133209019,1 1013 1100 +1200708 12007 6 1 1200703 3 2 34779 1 1 Q1200701LetterPosIn 83 3 2 2 15 3 133220078 1013 1100 +1200710 12007 4 1 1 1200702 3 2 34789 3 2 1 15 3 133220078 1100 +1200711 12007 3 1 1 1200702 3 2 34799 3 2 1 15 3 133220078 1100 +1200712 12007 12 1 1 1200704 3 4 1200712 3 2 1 15 3 133220078 +1200713 12007 13 1 1 1200705 3 4 1200713 2 1200703 3 2 1 21 18 +1200801 12008 1 1 1200707 3 4 1200801 1 1 Q1200801AyakaMask 3 4 2 1 19 3 133209041,1 48 1 0 19 3 133209056,2 1013,3171,3172,12038,12039,12111,12112,12113,12114,12115,12116,3149,3150 1100 320901 +1200802 12008 2 1 1 1200801 3 2 1200801 2 1 1013 SELECT_NPC_NONE 3 2 2 31 10000005 10 1 1013,3171,3172,12038,12039,12111,12112,12113,12114,12115,12116,3149,3150 1100 320901 +1200803 12008 10 1 1 1200812 3 2 1200802 2 1 1013 SELECT_NPC_NONE 3 2 2 1 19 3 133209056,1 10 0 19 3 133209041,1 1013,3171,3172,12038,12039,12111,12112,12113,12114,12115,12116,3149,3150 1100 320901 +1200804 12008 12 1 1 1200803 3 2 2 1200803 2 1200817 2 1 1013 SELECT_NPC_NONE 3 2 2 1 1 32 10 0 43 12008 1 23 200807 1 47 133220569 1 46 3 133220569 31 10000005 1013,3171,3172,12038,12039,12111,12112,12113,12114,12115,12116,3149,3150 1100 320901 +1200805 12008 92 1 99902 3 2 1200804 2 1 1013 SELECT_NPC_NONE 3 2 2 32 10 0 43 12008 1 23 200807 1 +1200806 12008 4 1 1 1200809 3 2 1200805 2 1 1013 SELECT_NPC_NONE 3 2 2 1 51 1 1 4 1013,3171,3172,12038,12039,12111,12112,12113,12114,12115,12116,3149,3150 1100 320901 +1200807 12008 6 1 1 1200810 3 2 1200815 2 1 1013 SELECT_NPC_NONE 3 2 2 1 1013,3171,3172,12038,12039,12111,12112,12113,12114,12115,12116,3149,3150 1100 320901 +1200808 12008 8 1 1 1200811 3 2 1200807 2 1 1013 SELECT_NPC_NONE 3 2 2 1 109463 1 1013,3171,3172,12038,12039,12111,12112,12113,12114,12115,12116,3149,3150 1100 320901 +1200809 12008 3 1 1 1200802 3 4 1200809 2 1 1013 SELECT_NPC_NONE 3 2 2 1013,3171,3172,12038,12039,12111,12112,12113,12114,12115,12116,3149,3150 1100 320901 +1200810 12008 5 1 1 1200806 3 4 1200810 2 1 1013 SELECT_NPC_NONE 3 2 2 1013,3171,3172,12038,12039,12111,12112,12113,12114,12115,12116,3149,3150 1100 320901 +1200811 12008 7 1 1 1200807 3 4 1200811 2 1 1013 SELECT_NPC_NONE 3 2 2 1013,3171,3172,12038,12039,12111,12112,12113,12114,12115,12116,3149,3150 1100 320901 +1200812 12008 9 1 1 1200808 3 4 1200812 2 1 1013 SELECT_NPC_NONE 3 2 2 1013,3171,3172,12038,12039,12111,12112,12113,12114,12115,12116,3149,3150 1100 320901 +1200813 12008 13 1 1 1 1200810 3 24 1 1 2 1200812 2 2 1200813 2 1200814 1 +1200814 12008 14 1 1 1 1200810 3 24 1 2 2 1200813 2 2 1200812 2 1200814 1 +1200815 12008 15 1 1 1 1200810 3 24 1 3 2 1200814 2 2 1200812 2 1200813 1 +1200816 12008 11 1 1 1200802 3 2 1200802 2 8 1200816 1 32 10 0 14 1200801 21 20 31 10000005 10 1 +1200817 12008 17 1 1 1200801 3 4 1200817 2 1200801 1 21 20 +1200818 12008 18 1 1 1200812 3 4 1200818 2 1200802 1 19 3 133209041,2 +1200819 12008 19 1 1 1200803 3 4 1200819 2 2 1200803 2 1200817 1 21 20 +1200901 12009 1 1 47 16 44 1202401 1 2 1200901 2 3004 3 1 2 1 3004,3006,3020,3005 1100 1 +1200902 12009 2 120091 1 1200901 3 2 1200902 2 3006 3 2 2 3006,3020,3005 1100 1 +1200903 12009 3 120091 1 1200901 3 2 1200903 2 3005 3 2 2 3006,3020,3005 1100 1 +1200904 12009 4 120091 1 1200901 3 2 1200904 2 3020 3 2 2 3006,3020,3005 1100 1 +1200905 12009 6 1 1 1200902 3 1 1200903 3 1 1200904 3 1 1200906 3 2 1200905 2 3041 3 2 2 1 1 100993 1 3041,3006,3020,3005 1100 1 +1200906 12009 5 1 1 1200901 3 136 1200902 3 136 1200903 3 136 1200904 3 1 3006,3020,3005 1100 1 +1201001 12010 1 1 200711 3 2 1201001 1 Q12010_Beach_1_Pos 15 3 2 2 1 12027,12028,12029 1100 +1201002 12010 2 1 1201001 3 2 1201002 1 Q12010_Childrens_2_Beach_2_Pos 20 3 2 2 1 47 133220561 1 46 3 133220561 12027,12028,12029,1035 1100 320902 +1201003 12010 3 1 1201002 3 2 1201003 1 Q12010_Yoimiya_Inazuma_1_Pos 3 4 2 1 12025,1035,3035,3036,3037,3066 1100 320902 +1201004 12010 4 1 1201003 3 2 1201004 1 Q12010_Sakujiro_Inazuma_2_Pos 3 4 2 1 1 12025,1035,3035,12034,3036,3037,3066,3043 1100 +1201101 12011 1 1 1201004 3 2 1201101 2 12024 SELECT_NPC_NONE 3 2 2 1 12024,1035,12025,12086,3036,3037,3066,3035 1100 +1201102 12011 3 1 1201104 3 2 1201102 2 12052 SELECT_NPC_NONE 3 2 2 1 1035,3035,12052 1100 +1201103 12011 4 1 1201102 3 2 1201103 1 Q12011_Yoimiya_Tenmejugo_Pos 3 4 2 1 1035,3027,3028,3035 1100 +1201104 12011 2 1 1201101 3 4 1201104 1 Q12011_Morihiko_Pos 40 3 2 2 1 1035,3035,12052 1100 +1201105 12011 6 1 1201107 3 2 1201106 1 Q12011_Tagayichi2_Pos 3 4 2 1 46 3 133221009 12024,1035,12034,3035 1100 +1201106 12011 7 1 1201105 3 2 1201107 1 Q12010_Sakujiro_Inazuma_2_Pos 3 4 2 1 1 47 133221009 46 3 133221009 1035,12025,12086,3036,3037,3066,3035,3043 1100 +1201107 12011 5 1 1201103 3 2 1201104 1 Q12011_Yoimiya_Pos 3 4 2 1 12024,1035,12034,3035 1100 +1201201 12012 1 1 1 1201106 3 2 1201201 1 Q12012_Home_Pos 20 3 2 2 1 1035,12030,3094,3035,3036,3037,3066 1100 +1201202 12012 4 1 1 1201201 3 2 20 133220126 1 136 1201209 3 1 Q12012_Grassland_Pos 25 3 2 2 1 47 133220126 54 133220126 15 3 133220126 1035,12030,3094 1100 +1201204 12012 5 1 1201202 3 2 1201204 2 12053 SELECT_NPC_NONE 3 2 2 1 1035,12030,3094,12053,3170 1100 +1201205 12012 6 1 1201204 3 2 1201205 1 Q12012_Grassland_Pos 20 3 2 2 1 1035,12030,3094,12053,3170 1100 +1201206 12012 7 1 1201205 3 2 1201206 1 Q12010_Sakujiro_Inazuma_2_Pos 3 4 2 1 1 1035,12030,3094,3035,12052,12027,12028,12029,3036,3037,3066 1100 +1201207 12012 8 1 1 99902 3 +1201208 12012 2 1 1 1 1201201 2 20 1201208 1 2 1201201 1 Q12012_Home_Pos 20 3 2 2 1 1035,12030,3094,3035,3036,3037,3066 1100 +1201209 12012 3 1 1 1 1201201 2 20 133220126 1 2 1201201 1 Q12012_Home_Pos 20 3 2 2 1 54 133220126 15 3 133220126 1035,12030,3094,3035,3036,3037,3066 1100 +1201301 12013 2 1 1201310 3 2 1201301 1 Q12013_Yoimiya_Childrens_Pos 3 4 2 1 12027,12028,12029,1035,3035,12052,3036,3037,3066,12030,3094 1100 322001 +1201302 12013 4 1 1201311 3 2 1201302 2 12031 3 2 2 1 12 28 54 133220191 46 3 133220510 47 133209002 12031,12032,1035,3035,12052,12033,3036,3037,3066,12030,3094 1100 +1201303 12013 5 1 1 1201302 3 20 133209002 1 2 8 1201303 129 21 1 Q12013_Battle1_Pos 40 3 2 2 47 133209002 20 28 14 1201311 47 133209002 20 28 46 3 133209002 54 133220191 46 3 133220510 12031,1035,12030,3094 1100 28 +1201304 12013 6 1 1201303 3 2 1201303 2 12031 SELECT_NPC_NONE 3 2 2 1 47 133220191 1 47 133220510 1 54 133220191 46 3 133220510 12031,1035,12030,3094 1100 +1201305 12013 7 1 1201304 3 2 1201305 1 Q12013_Battle2_Pos 35 3 2 2 1 12 28 47 133220386 46 3 133220386 46 3 133220561 47 133209003 12031,12025,12026,1035,12030,3094 1100 320902 +1201306 12013 8 1 1 1201305 3 20 133209003 1 2 8 1201306 21 129 1 Q12013_Battle2_Pos 35 3 2 2 47 133209003 20 28 14 1201305 47 133209003 20 28 46 3 133209003 15 3 133209003 46 3 133220561 12031,12025,12026,1035,12030,3094 1100 28 320902 +1201307 12013 9 1 1201306 3 2 1201307 2 12026 SELECT_NPC_NONE 3 2 2 1 47 133220561 1 46 3 133220561 12031,12025,12026,1035,12030,3094 1100 320902 +1201308 12013 10 1 1201307 3 4 1201308 1 Q12013_Finial_Pos 3 4 2 1 21 22 1035,12030,3094 1100 320901 +1201309 12013 12 1 1201312 3 2 1201308 2 1035 SELECT_NPC_NONE 3 3 2 1 1 100893 1 43 12013 1 23 200807 1 1035,12030,3094 1100 320901 +1201310 12013 1 1 1201206 3 4 1201310 1 Q12013_Yoimiya_Childrens_Pos 40 3 2 2 1 12027,12028,12029,1035,3035,12052,3036,3037,3066,12030,3094 1100 322001 +1201311 12013 3 1 1201301 3 4 1201311 1 Q12013_Battle1_Pos 40 3 2 2 1 46 3 133220191 46 3 133220510 12031,12032,1035,3035,12052,12033,3036,3037,3066,12030,3094 1100 322001 +1201312 12013 11 1 1 1 1201308 3 4 1201312 1035,12030,3094 1100 320901 +1201401 12014 1 1 1 1201309 3 4 1201401 1 1 +1201501 12015 1 1 44 10014 1 47 14 17 40 4 1201501 2 1 3054 3 2 2 1 43 1201501 1 3054,1033,12077 1100 +1201502 12015 2 1 1201501 3 2 1201502 2 1 3054 3 2 2 1 3054,1033,12077 1100 +1201503 12015 3 1 1201502 3 4 1201503 1 1 Q12015Shenshe1 3 4 2 1 3054,1033,12077,3105 1100 +1201504 12015 4 1 1201503 3 2 2 1201504 4 1201504 1 1 Q12015InagiHotomi1 35 3 2 1 3054,3105,1034 1100 +1201505 12015 5 1 1201504 3 2 1201505 2 1 1034 3 2 2 1 101513 1 3054,1034 1100 +1201506 12015 6 1 1201505 3 4 1201506 1 1 Q12015Shouwei2 20 3 2 1 3054,1034,3064 1100 +1201507 12015 7 1 1201506 3 2 1201507 2 1 3064 3 2 2 1 3054,3064 1100 +1201508 12015 8 1 1201507 3 2 1201508 2 1 1036 1063 2 2 1 2 3 345 3054,3064,1036 1100 +1201509 12015 9 1 1201508 3 9 1121 348 1 1 3054,1036,12076 1100 +1201510 12015 10 1 1201509 3 2 1201509 2 19 1121 10 3 2 1 12076 20116 2 2 1 17 3 345 14 1201508 12076 1100 +1201511 12015 11 1 1 1201507 3 4 1201511 3 1 +1201512 12015 12 1 1 1201511 3 2 1201508 3 1 +1201513 12015 13 1 1 1201510 3 2 4 1201513 10 3 2 1 1 +1201601 12016 1 1 1201510 3 4 1201601 1 1 Q12016Player1 3 4 2 1 12076,3054,3064 1100 4005605 +1201602 12016 2 1 1 1201601 3 2 1201602 2 1 12076 3 2 2 1 31 0 12076,3006,3024,3003,3038,3005,3018,3054,3001,3064 1100 4005605 +1201603 12016 3 1 1 1201602 3 4 1201603 2 1 12076 3 2 2 12076,3006,3024,3003,3038,3005,3018,3054,3001 1100 4005605 +1201604 12016 4 1 1 1201603 3 4 1201604 3 12076,3006,3024,3003,3038,3005,3018,3173,3054,3001 1100 4005605 +1201605 12016 5 1 1 1201604 3 4 1201605 2 1 3173 3 2 2 12076,3006,3024,3003,3038,3005,3018,3173,3054,3001 1100 4005605 +1201606 12016 7 1 1201605 3 2 1201606 2 1 3173 3 2 2 1 32 12076,3006,3024,3003,3038,3005,3018,3173,3054,3001 1100 4005605 +1201607 12016 8 1 1201606 3 4 1201607 1 1 Q12016ShougunYing2 3 4 2 1 12076,3006,3024,3003,3038,3005,3018,3173,3029,3054,3001 1100 +1201608 12016 9 1 1201607 3 2 1201608 2 1 3029 3 2 2 1 12076,3006,3024,3003,3038,3005,3018,3173,3029,3054,3030,3001 1100 +1201609 12016 10 1 1201608 3 4 1201609 1 1 Q12016Book2 3 4 2 1 12076,3029,3054,3030 1100 +1201610 12016 11 1 1201609 3 2 1201610 2 1 12076 3 2 2 1 12076,3029,3054,3030 1100 +1201611 12016 12 1 1 1201610 3 2 1201611 1 1 Q12016Book2 3 4 2 1 12076,3029,12082,12083,12084,3054,3030 1100 +1201612 12016 13 1 1 1201610 3 2 1201612 1 1 Q12016Book2 3 4 2 12076,3029,12082,12083,12084,3054,3030 1100 +1201613 12016 14 1 1 1201610 3 2 1201613 1 1 Q12016Book2 3 4 2 12076,3029,12082,12083,12084,3054,3030 1100 +1201614 12016 15 1 1 1201611 3 1 1201612 3 1 1201613 3 2 1201614 2 1 12076 3 2 2 1 1 12076,3029,12082,12083,12084,3054,3030 1100 +1201615 12016 6 1 1 1201602 3 4 1201605 8 1201615 1 32 14 1201602 4005605 +1201701 12017 1 1 1201614 3 4 1201701 1 1 Q12017ShougunYing1 3 4 2 1 12076,3054 1100 +1201702 12017 2 1 1201701 3 2 1201702 2 1 12076 3 2 2 12076,3054 1100 +1201704 12017 3 1 1201702 3 2 4 1201704 1 1 Q12017Watch1 3 4 2 12076,3054,12130 1100 +1201705 12017 4 1 1201704 3 2 2 1201705 2 1 12076 3 4 2 1 12076,3054,3032,3033 1100 +1201706 12017 5 1 1201705 3 2 4 1201706 1 1 Q12017Yiping1 15 3 2 1 12076,12077,3054,3032,3033 1100 +1201707 12017 6 1 1201706 3 2 2 1201707 2 1 12077 3 4 2 1 1 12076,12077,3054,3032,3033 1100 +1201801 12018 1 1 1201707 3 4 1201801 1 1 Q12018Dicheng1 30 3 2 1 2 3 346 54 133220608 54 133220648 12076,3054,3032,3033 1100 +1201802 12018 2 1 1201801 3 9 1120 346 1 1 Q12018Dicheng2 3 4 2 1 47 133220648 54 133220608 54 133220648 12076,3054,3032,3033 1100 +1201803 12018 3 1 1 1201802 3 2 1201803 2 19 1120 10 3 2 1 12076 1062 2 2 1 12 29 14 1201802 20 29 12076,3054 1100 29 +1201804 12018 4 1 1 1201803 3 4 1201804 2 19 1120 10 3 1062 2 1 14 1201802 20 29 12076,3054,12078,12079,12080,12081 1100 29 +1201805 12018 5 1 1 1201804 3 2 1201805 2 19 1120 10 3 2 1 3054 1062 2 2 1 14 1201802 20 29 12076,3054,12078,12079,12080,12081 1100 29 +1201806 12018 6 1 1 1201805 3 4 1201806 2 19 1120 10 3 3 1 14 1201802 20 29 12076,3054,12078,12079,12080,12081 1100 29 +1201807 12018 7 1 1201806 3 2 1201807 2 19 1120 10 3 2 1 12076 1062 2 2 1 20 29 14 1201802 20 29 12076,3054,12078,12079,12080,12081 1100 +1201808 12018 8 1 1201807 3 10 3 3 1 1 12076 1100 +1201809 12018 9 1 1201808 3 4 1201809 2 1 12076 3 2 2 1 17 3 346 54 133220608 12076 1100 +1201810 12018 10 1 1201809 3 2 1201810 2 1 12076 3 2 2 1 54 133220608 12076 1100 +1201811 12018 11 1 1201810 3 4 1201811 1 1 Q12015Shenshe1 3 4 2 1 54 133220608 1034 1100 19014 +1201812 12018 12 1 1201811 3 2 1201812 2 1 1034 3 2 2 1 1 29 101513 47 133220608 1 43 1201801 1 1034 1100 19014 +1201901 12019 1 1 1 1201812 3 4 1201901 1 1 +1202001 12020 1 1 47 15 44 1201801 1 4 1202001 1 Q12020_yurenzhong 3 4 1 47 133211002 0 1039,12097,12098 1100 +1202002 12020 3 1 1202009 3 20 1202002 1 1 Q12020_battle 30 3 2 47 133211002 1 46 3 133211002 +1202003 12020 5 1 1202002 3 2 1202001 2 1039 SELECT_NPC_NONE 3 2 1 1039,12097,12098 1100 +1202004 12020 10 1 1202003 3 2 1202002 2 12059 SELECT_NPC_NONE 3 2 1 12059,3140,3135 1100 +1202005 12020 11 1 1202004 3 2 1202003 2 12060 SELECT_NPC_NONE 3 2 1 12059,12060,3140,3135 1100 +1202006 12020 12 1 1202005 3 2 1202004 2 12061 SELECT_NPC_NONE 3 2 1 12059,12060,12061,12095,3140,3135 1100 +1202007 12020 13 1 1202006 3 4 1202007 1 Q12020_xinhai 20 3 2 1 1037,12059,12060,12061,12062,12095,12096,3140,3135 1100 +1202008 12020 15 1 1202007 3 2 1202005 2 1037 SELECT_NPC_NONE 3 2 1 1037,12059,12060,12061,12062,12095,12096,3140,3135 1100 +1202009 12020 2 1 1202001 3 2 1202006 2 1039 SELECT_NPC_NONE 3 2 1039,12097,12098 1100 +1202101 12021 1 1 1202008 3 20 1202101 1 1 Q12021_xinhai1 3 4 1 46 3 133210203 46 3 133210204 46 3 133210118 1037,12062,3140,12096 1100 +1202102 12021 3 1 1202101 3 2 1202101 2 1037 SELECT_NPC_NONE 3 2 46 3 133210204 48 0 0 1037,12062,3140,12096 1100 +1202103 12021 9 1 1 1202119 3 20 1202103 1 2 129 21 8 1202103 150 3 55 Q12021_yurenzhong 1 Q12021_yurenzhong 30 3 2 20 30 14 1202119 20 30 1037,12062,3140,12096 1100 30 +1202104 12021 10 2 1 1202103 3 1 1202119 4 2 2 1202110 2 1202111 2 1037 SELECT_NPC_NONE 3 2 1 46 3 133210309 54 133210203 47 133210309 0 1037,12062,3140,12096 1100 +1202105 12021 11 1 1 1202104 3 25 70710419 1 1 Q12021_yurenzhong 30 3 2 1037,12062,3140,12096 1100 +1202106 12021 13 1 1 1202104 3 25 70710420 1 1 Q12021_yurenzhong 30 3 2 1037,12062,3140,12096 1100 +1202107 12021 15 1 1 1202104 3 25 70710421 1 1 Q12021_yurenzhong 30 3 2 1037,12062,3140,12096 1100 +1202108 12021 20 1 1 1202105 3 1 1202106 3 1 1202107 3 2 1202103 2 1037 SELECT_NPC_NONE 3 2 1 54 133210203 1037,12062,3140,12096 1100 +1202109 12021 21 1 1202108 3 2 1202104 2 12062 SELECT_NPC_NONE 3 2 1 47 133210118 0 47 133210203 0 47 133210204 0 47 133210309 0 47 133210367 1 32 1037,12062,3140,12096 1100 +1202110 12021 12 1 99902 3 1037,12062,3140,12096 1100 +1202111 12021 14 1 99902 3 1037,12062,3140,12096 1100 +1202112 12021 16 1 99902 3 1037,12062,3140,12096 1100 +1202113 12021 30 1 1 1202109 3 4 1202113 2 129 21 8 1202188 2 1037 3 2 32 32 14 1202109 31 0 1037,3147,3130 1100 +1202114 12021 31 1 1202113 3 2 1202108 2 1037 SELECT_NPC_NONE 3 2 1 1 1037,3147,3130 1100 +1202115 12021 6 1 1 1202102 3 24 1 20 1202190 1 20 1202115 1 43 1202101 1 +1202116 12021 7 1 1 1202102 3 24 2 20 1202191 1 20 1202103 1 43 1202101 1 +1202117 12021 8 1 1 1202102 3 24 3 4 1202117 20 1202103 1 43 1202101 1 +1202118 12021 2 1 1 1 1202008 3 1 1202101 2 2 1202103 3 1 1037,12062,3140,12096 1100 +1202119 12021 5 1 1202102 3 4 1202119 20 1202103 1 1 Q12021_yurenzhong 30 3 2 1 12 30 46 3 133210204 46 3 133210203 43 1202101 0 46 3 133210118 20 30 1037,12062,3140,12096 1100 +1202120 12021 22 1 1 1202108 3 4 1202120 46 3 133210367 47 133210367 0 1037 1100 +1202201 12022 1 1 1202114 3 18 1 10,12 1 1 +1202202 12022 2 1 1202201 3 4 1202202 1 Q12022_wait 3 4 3142 1100 +1202203 12022 3 1 1202202 3 2 1202201 1 3142 1100 +1202204 12022 95 1 1 99902 3 2 1202207 2 3142 SELECT_NPC_NONE 3 2 1 +1202205 12022 11 1 1202203 3 4 1202205 1 Q12022_Foot5 30 3 2 1 1037 1100 +1202206 12022 94 1 99902 3 4 1202206 3 1 1 +1202207 12022 29 1 1 1202213 3 4 1202207 3 1 43 1202201 1 1037 1100 +1202208 12022 20 1 1202205 3 2 1202202 2 1037 SELECT_NPC_NONE 3 2 1037 1100 +1202209 12022 21 1 1202208 3 25 70710419 1 1 Q12022_xinhai 30 3 2 1 46 3 133210205 1037 1100 +1202210 12022 23 1 1202216 3 25 70710420 1 1 Q12022_xinhai 20 3 2 1 46 3 133210205 19 3 133210205,2 1037 1100 +1202211 12022 25 1 1202217 3 25 70710421 1 1 Q12022_xinhai 20 3 2 1 46 3 133210205 19 3 133210205,3 1037 1100 +1202212 12022 30 1 1202213 3 2 1202204 2 1037 SELECT_NPC_NONE 3 2 1 1 47 133210205 1 1037 1100 +1202213 12022 27 1 1202211 3 2 1202206 1 1037 1100 +1202214 12022 92 1 99902 3 20 1202214 1 3 1 +1202215 12022 93 1 99902 3 20 1202215 1 3 1 +1202216 12022 22 1 1202209 3 2 1202205 1 1037 1100 +1202217 12022 24 1 1202210 3 2 1202203 1 1037 1100 +1202301 12023 1 1 1202212 3 4 1202301 1 Q12023_GOUHUO 3 4 1 46 3 133210201 12067,3132,12060,3140,12101,3133,12105,12178,12204 1100 +1202302 12023 6 1 1202310 3 2 1202301 2 1037 SELECT_NPC_NONE 3 2 15 3 133210201 1037,12067,3132,12060,3140,12101,3133,12105,12178,12204 1100 +1202303 12023 10 1 1202309 3 2 2 1202302 2 1202320 2 12178 SELECT_NPC_NONE 3 2 1 54 133210201 47 133210207 0 32 1037,12067,3132,12060,3140,12101,3133,12105,12178 1100 +1202304 12023 11 1 1 1202303 3 20 1202304 1 2 21 129 8 1202304 150 3 25 Q12023_dual 1 Q12023_dual 20 3 2 32 47 133210207 0 14 1202303 32 43 1202301 1 46 3 133210207 31 0 1037,12067,3132,12126,12060,3140,12101,3133,12105,12178 1100 QuestAbility_Player_SpecialBattle_200102 +1202305 12023 15 1 1202304 3 2 1202303 2 12126 SELECT_NPC_NONE 3 2 1 47 133210207 0 54 133210201 1037,12067,3132,12126,12060,3140,12101,3133,12105 1100 +1202306 12023 30 1 1202305 3 2 1202304 2 1037 SELECT_NPC_NONE 3 2 1 1 54 133210201 1037,12067,3132,12126,12060,3140,12101,3133,12105 1100 +1202307 12023 19 1 1 1202311 3 2 1202304 1037,12067,3132,12126,12060,3140,12101,3133,12105 1100 +1202308 12023 8 1 1202302 3 2 1202305 2 3132 SELECT_NPC_NONE 3 2 1 54 133210201 1037,12067,3132,12060,3140,12101,3133,12105,12178 1100 +1202309 12023 9 1 1202308 3 2 1202306 2 12067 SELECT_NPC_NONE 3 2 1 54 133210201 1037,12067,3132,12060,3140,12101,3133,12105,12178 1100 +1202310 12023 2 1 1202301 3 18 18,6 3 4 1 12067,3132,12060,3140,12101,3133,12105,12178,12204 1100 +1202311 12023 3 1 1 1202212 3 4 1202311 3 4 1 12067,3132,12060,3140,12101,3133,12105,12178,12204 1100 +1202312 12023 7 1 1 1202302 3 2 1202303 3 4 1 1037,12067,3132,12060,3140,12101,3133,12105,12178,12204 1100 +1202401 12024 1 1 1202306 3 18 1 10,12 1 1 46 3 133212184 +1202402 12024 10 1 1202404 3 20 1202402 1 1 Q12024_hetan 30 3 2 1 46 3 133212184 46 3 133212577 47 133210201 1 1037,1038 1100 +1202403 12024 15 1 1 1202402 3 2 1202401 2 1037 SELECT_NPC_NONE 3 2 47 133212577 0 47 133212591 0 47 133212591 0 1037,1038 1100 +1202404 12024 3 1 1202407 3 2 1202404 2 1037 3 2 1037 1100 +1202405 12024 30 1 1202406 3 2 1202403 2 1037 SELECT_NPC_NONE 3 2 1 1 47 133212184 0 43 1202401 1 1037 1100 +1202406 12024 20 1 1202403 3 2 1202402 2 1037 SELECT_NPC_NONE 3 2 1 54 133212184 1037,12068,12183,12192,12193 1100 +1202407 12024 2 1 1202401 3 4 1202407 1 Q12023_GOUHUO 3 4 1 1037 1100 +1202408 12024 11 1 1 1202404 3 4 1202408 1037,1038 1100 +1202409 12024 12 1 1 1202408 3 4 1202409 1037,1038 1100 +1202410 12024 16 1 1 1202402 3 4 1202410 46 3 133212591 1 +1202411 12024 17 1 1 1202402 3 4 1202411 47 133212591 0 1 +1202501 12025 5 1 1 1202520 3 1 1202523 2 2 4 1202501 136 1202523 3 1 Q1202501_questpoint 40 3 2 2 1 47 133212584 46 3 133212580 54 133212580 54 133212589 1044,12090,12109 1100 1 +1202502 12025 7 2 1 1202501 3 1 1202523 3 2 1202501 1 Q1202504_questpoint 25 3 4 2 1 46 3 133212580 46 3 133212589 1044,12090,12109 1100 1 +1202503 12025 8 1 1 1202502 3 4 1202503 2 8 1202503 21 150 3 30 Q1202521_tofailq03 1 Q1202504_Itto 30 3 2 2 32 14 1202502 32 46 3 133212580 31 0 1044,12090,12109 1100 QuestAbility_ThrowBean 1 +1202504 12025 9 1 1202503 3 2 1202502 2 1044 3 2 2 1 1 100993 1 48 1 1 46 3 133212580 54 133212589 12201,12202,1044,12090,12109 1100 1 +1202505 12025 10 1 1202504 3 4 1202505 1 Q1202505_Itto 0 3 4 2 1 47 133212580 46 3 133212589 12201,12202,1044,12090,12109 1100 1 +1202506 12025 11 1 1202505 3 2 2 1202503 2 1202521 2 1044 3 2 2 46 3 133212589 12201,12202,1044,12090,12109 1100 1 +1202507 12025 12 1 1202506 3 4 1202507 8 1202507 1 Q1202507_LookPoint01 0 3 4 2 19 3 133212583,2 48 1 2 14 1202505 46 3 133212583 46 3 133212589 12201,12202,1044,12090,12109 1100 1 +1202508 12025 15 1 1202515 3 4 1202508 1 Q1202508_LookPoint02 30 3 2 2 19 3 133212583,3 46 3 133212589 12201,12202,1044,12090,12109 1100 1 +1202509 12025 17 1 1202522 3 4 1202509 1 Q1202509_LookPoint03 30 3 2 2 1 46 3 133212583 54 133212602 54 133212589 12201,12202,1044,12090,12109 1100 1 +1202510 12025 18 1 1202509 3 2 1202504 2 1044 3 2 2 47 133212602 46 3 133212589 54 133212602 12201,12202,1044,12090,12109 1100 1 +1202512 12025 19 1 1202510 3 2 1202505 2 12202 3 2 2 1 47 133212583 54 133212589 19 3 133212589,3 12201,12202,1044 1100 1 +1202514 12025 20 1 1202512 3 2 1202506 1 Q1202513_Itto 20 3 4 2 1 1 29 101656 46 3 133212589 12201,12202,1044,12350,12352 1100 1 +1202515 12025 14 1 1202518 3 4 1202515 1 1 Q1202508_LookPoint02 36 3 4 2 46 3 133212589 46 3 133212583 19 3 133212589,3 12201,12202,1044,12090,12109 1100 1 +1202516 12025 3 1 1 1202519 3 1 1202523 2 2 4 1202516 136 1202523 3 1 Q1202516_camp 30 3 2 2 1 54 133212580 54 133212589 1044,12090,12109 1100 1 +1202517 12025 1 1 1200905 3 2 4 1202517 136 1202523 3 1 Q1202516_questpoint 50 3 2 2 1 46 3 133212589 46 3 133212580 1044,12090,12109 1100 1 +1202518 12025 13 1 1202507 3 4 1202518 1 Q1202507_LookPoint01 0 3 4 2 1 54 133212589 12201,12202,1044,12090,12109 1100 1 +1202519 12025 2 1 1 1202517 3 1 1202523 2 2 4 1202519 136 1202523 3 8 1202519 1 Q1202516_questpoint 50 3 2 2 14 1202517 46 3 133212582 54 133212580 54 133212589 1044,12090,12109 1100 +1202520 12025 4 1 1 1202516 3 1 1202523 2 2 4 1202520 136 1202523 3 1 Q1202620_questpoint 30 3 2 2 1 47 133212582 54 133212580 46 3 133212584 46 3 133212580 46 3 133212589 1044,12090,12109 1100 1 +1202521 12025 95 1 99902 3 4 1202521 1 Q1202503_player 0 3 4 2 46 3 133212580 1 +1202522 12025 16 1 1202508 3 4 1202522 1 Q1202509_LookPoint03 40 3 2 2 1 54 133212589 46 3 133212602 12201,12202,1044,12090,12109 1100 1 +1202523 12025 6 1 1 1200905 3 2 4 1202523 136 1202501 3 1044,12090,12109 1100 1 +1202601 12026 1 1 1202514 3 4 1202601 1 Q1202601_Shouhaizhe 40 3 1 2 1 46 3 133212589 12203,12201,12202,12380,12382 1100 1 +1202602 12026 2 1 1202601 3 2 1202601 2 12203 3 2 2 12203,12201,12202,12380,12382,1044 1100 1 +1202603 12026 3 1 1202602 3 2 1202612 1 Q1202603_hidingpoint 30 3 2 2 1 12 32 46 3 133212573 54 133212589 20 32 12203,12201,12202,1044,12380,12382 1100 321201 1 +1202604 12026 5 1 1 1202603 3 20 1332125731 1 2 8 1202604 129 21 1 Q1202603_questpoint 50 3 4 2 48 1 1 20 32 47 133212573 14 1202603 20 32 54 133212573 19 3 133212573,2 12203,12201,12202,12380,12382,1044 1100 32 321201 1 +1202605 12026 6 1 1202604 3 2 2 1202602 2 1202620 1 Q1202606_Itto 35 3 4 2 1 61 32 46 3 133212573 54 133212589 47 133212574 20 32 32 12230,12201,12202,1044,12380,12382 1100 321201 1 +1202606 12026 7 1 1 1202605 3 20 1332125741 1 2 8 1202606 129 21 1 Q1202603_questpoint 30 3 2 2 47 133212574 20 32 32 47 133212574 14 1202605 20 32 48 1 2 32 46 3 133212574 12201,12202,12380,12382,1044 1100 32 321201 1 +1202607 12026 8 1 1202606 3 2 1202603 2 12231 3 2 2 1 47 133212573 1 46 3 133212573 54 133212589 12201,12202,12231,1044,12276,12277,12278,12380,12382 1100 321201 1 +1202608 12026 14 1 1202610 3 4 1202608 1 Q1202608_Dungeon 25 3 2 2 1 54 133213551 54 133212589 12201,12202,12380,12382 1100 1 +1202609 12026 11 1 1202622 3 25 70710554 1 1 Q1202609_gadget 30 3 4 2 1 46 3 133213551 47 133213552 54 133212589 12201,12202,12380,12382 1100 1 +1202610 12026 13 1 1202619 3 4 1202610 1 Q1202610_questpoint 35 3 2 2 1 54 133213551 54 133212589 12201,12202,12380,12382 1100 1 +1202611 12026 16 1 1202620 3 9 1125 419 1 1 Q1202611_dungeon 0 3 4 2 1 47 133213551 12 32 2 3 419 54 133213551 54 133212589 12201,12202,12380,12382 1100 1 +1202612 12026 17 1 1202611 3 20 2201190071 1 2 19 1125 10 3 3 1 15 20119 220119007 14 1202611 20 32 12201,12202,12233,12234,12335,12336,12384,12385,12380,12382 1100 32 1 +1202613 12026 18 1 1202612 3 2 1202606 2 19 1125 10 3 1 1 15 20119 220119007 14 1202611 20 32 12201,12202,12233,12234,12279,12335,12336,12384,12385,12380,12382 1100 32 1 +1202614 12026 19 1 1202613 3 20 2201190091 1 2 19 1125 10 3 1 15 20119 220119009 14 1202611 20 32 12201,12202,12380,12382 1100 32 1 +1202615 12026 21 1 1202614 3 2 1202607 2 19 1125 10 3 2 12230 20119 2 2 1 20 32 17 3 419 14 1202611 20 32 12230,12201,12202,1044,12275,12380,12382 1100 32 1 +1202616 12026 9 1 1202607 3 4 1202616 1 Q1202616_questpoint02 40 3 2 2 1 46 3 133213551 54 133212589 12201,12202,12380,12382 1100 1 +1202617 12026 22 1 1202615 3 2 1202604 1 Q1202617_Itto 15 3 4 2 1 46 3 133213551 54 133212589 12230,12201,12202,12231,1044 1100 1 +1202618 12026 23 1 1202617 3 2 1202605 2 12201 3 2 2 1 1 47 133212589 1 47 133213551 43 1202601 1 46 3 133212589 46 3 133213551 12201,12202,12233,12234 1100 1 +1202619 12026 12 1 1202609 3 20 1332135521 1 1 Q1202609_questpoint 30 3 2 2 47 133213552 46 3 133213552 46 3 133213551 12201,12202,12380,12382 1100 1 +1202620 12026 15 1 1202608 3 2 1202608 2 1044 3 2 2 1 54 133213551 54 133212589 12201,12202,1044,12380,12382 1100 1 +1202621 12026 95 1 99902 3 4 1202621 1 Q1202605_Qinggui 30 3 2 2 46 3 133212573 1 +1202622 12026 10 1 1202616 3 4 1202622 1 Q1202609_questpoint 50 3 2 2 1 46 3 133213551 54 133212589 12201,12202,12380,12382 1100 1 +1202623 12026 20 1 1 1202607 3 2 4 1202623 136 1202615 3 12201,12202,12380,12382 1100 1 +1202624 12026 4 1 1 1202602 3 4 1202624 19 3 133212573,2 12201,12202,12380,12382 1100 1 +1202701 12027 1 1 1 1202618 3 4 1202701 1100 1 +1202702 12027 2 1 1 1202701 3 18 0,24 1 1 +1202801 12028 1 1 1 1204209 3 47 17 2 1202801 1 1 Q1202801_N12358_T1202801 20 3 2 2 1 12358,12359,12436,12437,12438,12439,12440 1100 4005607,322001 1 +1202802 12028 2 1 1202801 3 2 1202802 1 1 Q1202802_T1202802_N12361 20 3 2 2 1 101698 1 12358,3033,12359,3032,12436,12437,12438,12439,12440 1100 4005607,4005402 1 +1202803 12028 3 1 1202802 3 2 1202803 2 1034 3 2 2 1 12358,3033,1034,12359,3032,12362,12436,12437,12438,12439,12440,3109 1100 19014 1 +1202804 12028 6 1 1202810 3 2 1202804 2 1 12416 3 2 2 1 1034,12415,12416 1100 1 +1202805 12028 7 1 99902 3 25 70710584 1 1 Q1202805Target 5 3 4 2 1 1 1034,12416 1100 1 +1202806 12028 8 1 1202804 3 2 1202805 1 1 Q1202806_T1202806_N12363 30 3 2 2 1 46 3 133220720 1034,12363 1100 1202806 1 +1202807 12028 9 1 1 1202806 3 20 1202807 1 1 1 Q1202806_T1202806_N12363 30 3 2 2 1 47 133220701 46 3 133220701 54 133220720 12363,12362,1034 1100 1202806 1 +1202808 12028 10 1 1 1202807 3 2 1202806 2 12363 3 2 2 1 1 54 133220720 1034,12363 1100 1202806 1 +1202809 12028 4 1 1202803 3 2 1202807 1 1 Q1202809_N10000005 30 3 4 2 1 12358,3033,1034,12359,3032,12362,3109 1100 1 +1202810 12028 5 1 1202809 3 2 1202808 2 1 12415 3 2 2 1 1034,12415,3109 1100 1 +1202901 12029 1 1 1202808 3 2 1202901 1 Q1202901_T1202901_N1034 3 4 2 1 47 133220720 1 1034 1100 4005402 1 +1202902 12029 6 1 1 99902 3 4 1202902 2 1034 3 2 2 1 54 133221070 1034,12366,12368,12405,12369,3045 1100 1202910 1 +1202903 12029 2 1 99902 3 4 1202903 2 12366 3 2 2 1 46 3 133221070 12366,12368,12405,12369,3045 1100 1 +1202904 12029 12 1 1202911 3 2 1202904 2 3029 3 2 2 1 54 133221070 3029,1034,12366,12368,12405,12369,3045,3032,12435,3033 1100 1202910,4005402 1 +1202905 12029 14 1 1202909 3 18 2 0,24 1 1 19 3 133221070,2 54 133221070 12366,12368,12405,12369,3045,3029,3033,3032 1100 1202910 1 +1202906 12029 15 1 1202905 3 2 1202905 2 12366 3 2 2 1 47 133221070 1 54 133221070 3029,1034,12366,12368,12405,12369,3045,3033,3032 1100 1202910 1 +1202907 12029 4 1 1 1202901 3 2 1202906 1 Q1202903_T1202903_N10000005 15 3 2 2 1 54 133221070 12366,12368,12405,12369,3045 1100 1202910 1 +1202908 12029 5 1 1 1202901 3 2 1202907 1 Q1202903_T1202903_N10000005 15 3 2 2 1 54 133221070 12366,12368,12405,12369,3045 1100 1202910 1 +1202909 12029 13 1 1202904 3 2 1202908 2 1 12366 3 2 2 1 54 133221070 1034,12366,12368,12405,12369,3045,3029,3033,3032 1100 1202910 1 +1202910 12029 3 1 1 1202901 3 2 1202909 1 Q1202903_T1202903_N10000005 15 3 2 2 1 46 3 133221070 12366,12368,12405,12369,3045 1100 1202910 1 +1202911 12029 7 1 1 1202910 3 1 1202907 3 1 1202908 3 2 1202913 1 1 Q1202911_N10000005 1066 4 2 1 54 133221070 19 1066 201066001,3 1034,3045,3032,12435,3033 1100 106601 1 +1202912 12029 11 1 1 1 1202910 3 1 1202907 3 1 1202908 3 1 119 1 4 136 1202906 3 1 101688 1 1 +1202913 12029 10 1 1 1 1202910 3 1 1202907 3 1 1202908 3 1 119 1 3 136 1202906 3 1 101687 1 1 +1202914 12029 9 1 1 1 1202910 3 1 1202907 3 1 1202908 3 1 119 1 2 136 1202906 3 1 101686 1 1 +1202915 12029 8 1 1 1 1202910 3 1 1202907 3 1 1202908 3 1 119 1 1 136 1202906 3 1 101685 1 1 +1203001 12030 1 1 1202906 3 2 1203001 2 1034 3 2 2 1 46 3 133220732 1034,3045,12366,12368,12405,12369 1100 1 +1203002 12030 2 1 1203001 3 9 1128 440 1 Q1203001_T1203001_N1034 5 3 4 2 1 47 133220732 2 3 440 54 133220732 20 37 1 +1203003 12030 3 1 1203002 3 2 1203002 2 19 1128 10 3 20123 2 2 1 14 1203002 20 37 12 37 1034 1100 37 1 +1203004 12030 4 1 1203003 3 20 120300401 1 2 19 1128 10 3 20123 4 2 1 1 14 1203002 20 37 37 1 +1203005 12030 7 1 1203004 3 2 2 1203003 2 1203006 2 19 1128 10 3 20123 2 2 1 1 17 3 440 14 1203002 20 37 20 37 1034 1100 1 +1203006 12030 8 1 99902 3 4 1203006 1 1 Q1203001_T1203001_N1034 3 4 2 1 1034 1100 1 +1203007 12030 5 1 1203004 3 4 1203007 19 20123 220123009,2 1 +1203008 12030 6 1 1203004 3 4 1203008 19 20123 220123009,3 1 +1203101 12031 1 1 1203005 3 2 1203101 1 1 Q1202803_T1202803_N1034 3 4 2 1 20 37 1034 1100 19014 1 +1203102 12031 2 1 1203101 3 2 1203102 2 3107 3 2 2 1 3107 1100 19014 1 +1203103 12031 3 1 99902 3 4 1203103 2 12400 3 2 2 1 3105,12400,3106,3109,3108,3107,3110 1100 1 +1203104 12031 7 1 1 1203108 3 20 1203104 1 1 1 Q1203108_N1005 30 3 4 2 1 47 133220702 46 3 133220702 3105,3106,3109,3108,3107,3110 1100 1 +1203105 12031 9 1 1 1203110 3 2 1203109 1 1 Q1203104_T1203104_N1034 30 3 2 2 1 1034,3105,3106,3109,3108,3107,3110 1100 19014 1 +1203106 12031 12 1 1203112 3 2 1203104 1 1 Q1202911_N1034 10 1066 2 2 1 1 1034 1100 106601 1 +1203107 12031 4 1 99902 3 4 1203107 1 L1203102Target 3 4 2 1 3105,12401,3106,3109,3108,3107,3110 1100 1 +1203108 12031 6 1 1203102 3 2 1203108 1 1 Q1203108_N10000005 40 3 2 2 1 3105,3106,3109,3108,3107,3110 1100 1 +1203109 12031 5 1 99902 3 18 1 20,22 1 3105,3106,3109,3108,3107,3110 1100 1 +1203110 12031 8 1 1203104 3 4 1203110 1 1 Q1203104_T1203104_N1034 30 3 2 2 1 3105,3106,3109,3108,3107,3110 1100 19014 1 +1203111 12031 10 1 1203105 3 18 1 0,24 1 3105,3106,3109,3108,3107,3110 1100 1 +1203112 12031 11 1 1203111 3 2 1203119 1 1 Q1203112_N12369 20 3 2 2 1 19 1066 201066001,2 3105,3106,3109,3108,3107,12368,12369,12405,3110 1100 1 +1203201 12032 1 1 1 1204209 3 2 4 1203201 150 3 60 Q1204209_N1036 136 1914201 2 136 1914511 2 1 1 1 +1203301 12033 1 47 19 4 1203301 1 Q1203301_N12077 25 3 2 2 1 19 3 133221075,2 46 3 133209068 12077,3173,3016 1100 1 +1203302 12033 2 1 1203301 3 2 1203301 2 12077 3 2 2 1 54 133209068 12077,3173,3016 1100 1 +1203303 12033 3 1 1203302 3 2 1203302 1 Q1203303_guide 3 4 2 1 54 133209068 12077,3173,3016,3099 1100 1911101 1 +1203304 12033 4 1 1203303 3 17 1061 2 1047 1061 2 2 1 54 133209068 19 1061 201061002,2 12077,1033,1047,3173,3016,3099 1100 1911101 1 +1203305 12033 5 1 1203304 3 2 1203304 2 1033 1061 2 2 1 54 133209068 12077,1033,1047,3173,3016,3099 1100 1911101 1 +1203306 12033 6 1 1203305 3 2 1203306 2 12077 3 2 2 1 19 1061 201061002,1 54 133209068 12077,1033,1047,3173,3016,3099 1100 1911101 1 +1203307 12033 7 1 1203306 3 2 1203307 2 3054 1064 2 2 1 54 133209068 12077,1047,3054,3173,3016,3057 1100 1 +1203308 12033 10 1 1203312 3 4 1203308 1 Q1203308_N12445 10 3 2 2 1 54 133209068 3054,12445,12446,3173,3086,12484,3016 1100 72278 1 +1203309 12033 11 1 1203308 3 2 1203310 2 12445 3 2 2 1 54 133209068 1047,12445,12446,3173,3086,12484,3016 1100 72278 1 +1203310 12033 13 1 1203309 3 2 1203320 2 3173 3 2 2 1 54 133209068 1047,12445,12446,3173,3086,12484,12447,3016,3093 1100 72278 1 +1203311 12033 14 1 1203310 3 2 1203322 2 3086 3 2 2 1 54 133209068 46 3 133209069 1047,3173,3086,3016,3093 1100 72278 1 +1203312 12033 8 1 1203307 3 2 1203309 1 Q1203312_N1047 3 4 2 1 54 133209068 1047,3054,3173,3016 1100 1 +1203313 12033 15 1 1203311 3 2 1203324 1 Q1203313_N12447 3 4 2 1 1 47 133209068 47 133209069 54 133209068 54 133209069 1047,3173,3086,12447,3016 1100 72278 1 +1203401 12034 1 1 99902 3 1 1 +1203402 12034 2 1 99902 3 1 1 +1203403 12034 3 1 1203313 3 4 1203403 1 Q1203403_guide 3 4 2 1 46 3 133209068 46 3 133220751 3016,12486,3173 1100 12034 1 +1203404 12034 4 1 1203403 3 2 1203401 1 Q1203404_guide 30 3 2 2 1 12 38 54 133209068 54 133220751 47 133220734 1047,3016,12486,3173 1100 12034 1 +1203405 12034 5 1 1 1203404 3 20 133220734 1 2 21 150 3 80 Q1203403_N3016 129 1 Q1203404_guide 30 3 2 2 47 133220734 20 38 20 38 47 133220734 14 1203404 46 3 133220734 54 133209068 54 133220751 1047,3016,12486,3173 1100 38 12034 1 +1203406 12034 6 1 1203405 3 2 1203402 2 12485 3 2 2 1 54 133209068 54 133220751 1047,3016,12486,3173,12532 1100 12034 1 +1203407 12034 7 1 1 1203406 3 20 133220752 1 1 Q1203404_guide 30 3 2 2 1 101708 1 47 133220746 47 133220752 47 133220753 54 133209068 54 133220751 46 3 133220746 46 3 133220752 46 3 133220753 3016,3173 1100 12034 1 +1203408 12034 8 1 1 1203407 3 20 133220751 1 1 Q1203404_guide 30 3 2 2 1 54 133209068 54 133220751 15 3 133220751 3016,3173 1100 12034 1 +1203409 12034 9 1 1203408 3 2 1203404 2 12485 3 2 2 1 54 133209068 54 133220751 15 3 133220751 1047,3016,12445,3173 1100 12034 1 +1203410 12034 10 1 1203409 3 2 1203405 2 3023 3 2 2 1 47 133220751 54 133209068 54 133220751 19 3 133221002,2 19 3 133221003,2;133209015,2 15 3 133220751 1047,12451,3023,3005,12487,12488,3173,3016,12523,12528,12529 1100 1 +1203411 12034 11 1 1203410 3 2 1203408 2 3054 3 2 2 1 54 133209068 1047,12451,3054,3023,3005,12487,12488,3173,3016,12523,12528,12529 1100 1 +1203412 12034 12 1 1203411 3 2 1203411 1 Q1203412_N1047 3 4 2 1 54 133209068 46 3 133220754 46 3 133220755 46 3 133220756 19 3 133221003,2 1047,12451,3054,3023,3005,12487,12488,12489,12491,3037,3036,12492,3173,3016,12448,12523,12528,12529,3044,3042,3047,12545,12546,3041,3028,3027,3035,3049,3050,3048,3052,3051,3066 1100 322001 1 +1203413 12034 13 1 1 1203412 3 4 1203413 2 8 1203413 129 150 3 100 Q1203413Fail 3 2 2 1 32 19 3 133221003,1 32 14 1203412 54 133209068 31 0 54 133220754 54 133220755 54 133220756 12451,3054,3023,3005,12487,12488,12489,12491,3037,3036,12492,3173,3016,12448,12523,12528,12529,3044,3042,3047,12545,12546,3041,3028,3027,3035,3049,3050,3048,3052,3051,3066 1100 322001 1 +1203414 12034 14 1 1203413 3 2 1203409 1 Q1203414_N1047 3 4 2 1 1 47 133209068 47 133220754 47 133220755 47 133220756 54 133209068 54 133220754 54 133220755 54 133220756 1047,12451,3054,3023,3005,12487,12488,12489,12491,3037,3036,12492,3173,3016,12448,12523,12528,12529,3047,12545,12546,3066 1100 322001 1 +1203501 12035 1 1 1203414 3 18 2 0,24 1 1 47 133220754 47 133220755 47 133220756 19 3 133221075,1 46 3 133209068 46 3 133220754 46 3 133220755 46 3 133220756 12449,12492,3173,12497,3016,12451,12523,12528,12529,12545,12546,3054 1100 72278 1 +1203502 12035 2 1 1203501 3 4 1203502 1 Q1203502_guide 10 3 2 2 1 47 133209068 54 133209068 46 3 133209074 12492,12497,3093,3016,12451,12523,12528,12529,3095,12545,12546,3054 1100 320905,72278 1 +1203503 12035 3 1 1 1203502 3 2 1203501 2 3073 3 2 2 1 23 1203506 1 54 133209074 12492,3073,3082,12497,3093,3016,12451,12523,12528,12529,3095,12545,12546,3054 1100 320905,72278 1 +1203504 12035 4 1 1 1203502 3 2 1203503 2 12450 3 2 2 1 23 1203506 1 54 133209074 12450,12492,3073,3082,12448,12497,3093,3016,12451,12523,12528,12529,3095,12545,12546,3054 1100 320905,72278 1 +1203505 12035 5 1 1 1203502 3 2 1203505 2 12449 3 2 2 1 23 1203506 1 54 133209074 12449,12450,12492,3073,3082,12448,12497,3093,3016,12451,12523,12528,12529,3095,12545,12546,3054 1100 320905,72278 1 +1203506 12035 6 1 1 1203502 3 24 1203506 3 1 23 1203507 1 54 133209074 12449,12450,12492,3073,3082,12448,12497,3093,3016,12451,12523,12528,12529,3095,12545,12546,3054 1100 320905,72278 1 +1203507 12035 7 1 1 1203502 3 24 1203507 1 1 1 54 133209074 12449,12450,12492,3073,3082,12448,12497,3093,3016,12451,12523,12528,12529,3095,12545,12546,3054 1100 320905,72278 1 +1203508 12035 8 1 1203507 3 2 1203507 2 3086 3 2 2 1 54 133209074 12449,12450,3086,12492,3073,3082,12448,12445,12497,3093,3016,3090,12451,12523,12528,12529,3095,12545,12546,3054 1100 320905,72278 1 +1203509 12035 9 1 1203508 3 17 1061 2 1047 1061 2 2 1 54 133209074 12449,12450,3086,1047,12492,3073,3082,12448,12497,3093,3016,3090,12451,12523,12528,12529,3095,12545,12546,3054 1100 320905,72278 1 +1203510 12035 11 1 1203513 3 149 1061 1061 2 2 1 1 1 43 12035 1 47 133209074 54 133209074 19 1061 201061002,2 1047,1033,3054 1100 320905,72278 1 +1203511 12035 12 1 1 1203502 3 2 1203510 1 12449,12450,12492,3073,3082,12448,12497,3093,3016,12451,12523,12528,12529,3095,12545,12546,3054 1100 320905,72278 1 +1203512 12035 13 1 1 1203502 3 2 1203509 1 12449,12450,12492,3073,3082,12448,12497,3093,3016,12451,12523,12528,12529,3095,12545,12546,3054 1100 320905,72278 1 +1203513 12035 10 1 1203509 3 2 1203508 2 1047 1061 2 2 1 54 133209074 12449,12450,3086,1047,12492,12448,1033,12445,12497,3093,3016,12451,12523,12528,12529,3095,12545,12546,3054 1100 320905,72278 1 +1203601 12036 1 1 1 1203510 3 119 1 1 1 1 19 1061 201061002,1 19 3 133221002,1 19 3 133221003,1 19 3 133209015,1 19 1061 201061002,2 1 +1203701 12037 1 1 47 21 44 1201801 1 4 1203701 1 guide_Q1203701 3 4 2 1 47 133220776 0 12589 1100 322003 1 +1203702 12037 2 1 1203701 3 2 1203702 2 12589 3 2 2 12589 1100 322003 1 +1203703 12037 3 1 1 1203702 3 20 1332207761 1 2 150 3 40 guide_Q1203703 21 129 1 guide_Q1203703 30 3 4 2 15 3 133220776 47 133220776 1 47 133220776 0 14 1203701 46 3 133220776 12589 1100 322003 1 +1203704 12037 4 1 1203703 3 2 1203704 2 12589 3 2 2 1 12589 1100 322003 1 +1203705 12037 5 1 1203704 3 2 1203705 2 12590 3 2 2 1 12590,12592,12591,12632,12633,12634,1032 1100 320904 1 +1203706 12037 6 1 1203705 3 2 1203706 2 3054 1064 2 2 1 1 12590,12592,12591,12632,12633,12634,1032,3054,3057 1100 320904 1 +1203801 12038 1 1 1203706 3 2 1203801 2 3042 3 2 2 1 3054,1032,3042,3057 1100 322004 1 +1203802 12038 2 1 1203801 3 2 1203822 2 3027 3 2 2 1 1032,3042,3027 1100 322002,322001 1 +1203803 12038 3 1 1203802 3 2 1203803 2 12593 3 2 2 1 1032,3042,3027,12593,3022 1100 322101 1 +1203804 12038 4 1 1203803 3 4 1203804 1 guide_Q1203804 3 4 2 1 1 1032,3042,12593,3022 1100 322101 1 +1203805 12038 5 1 1203804 3 2 1203805 2 1032 3 2 2 1032,3042,12593,3022 1100 322101 1 +1203806 12038 6 1 1203805 3 4 1203806 1 N10000005_Q1203899 3 4 2 1 46 3 133220778 1032,3042,12593 1100 322001 1 +1203807 12038 7 1 1203806 3 2 1203807 2 1032 3 2 2 1032,3042,12593 1100 322001 1 +1203808 12038 11 1 1203817 3 2 1203817 2 1032 3 2 2 1032,3042 1100 322102 1 +1203809 12038 13 1 1203816 3 20 1332210861 1 1 guide_Q1203808 30 3 4 2 47 133221086 0 46 3 133221086 1032,3042 1100 322102 1 +1203810 12038 15 1 1203819 3 2 1203810 2 1032 3 2 2 1032,3042 1100 322102 1 +1203811 12038 19 1 1203821 3 4 1203811 1 guide_Q1203811 30 3 4 2 1 19 3 133221087,4 54 133221087 19 3 133221087,3 20 10503 47 133221088 0 54 133220778 1032,3042,12589 1100 322103 1 +1203812 12038 20 1 1203811 3 2 1203812 2 1032 3 2 2 47 133221087 0 1032,3042,12589 1100 322103 1 +1203813 12038 21 1 1 1203812 3 20 1332210881 1 2 21 150 3 50 guide_Q1203811 129 1 guide_Q1203813 30 3 4 2 47 133221088 1 20 10503 20 10503 14 1203811 46 3 133221088 12 10503 1 1032,3042,12589 1100 10503 322103 1 +1203814 12038 23 1 1203823 3 2 1203814 2 1032 3 2 2 1 47 133220778 0 1032,3042,12589 1100 322103 1 +1203815 12038 8 1 1203807 3 4 1203815 1 Q1203851 15 3 4 2 1 46 3 133221087 54 133220778 1032,3042 1100 322001 1 +1203816 12038 12 1 1203808 3 4 1203816 1 guide_Q1203808 40 3 4 2 1 54 133221087 19 3 133221087,2 54 133220778 1032,3042 1100 322102 1 +1203817 12038 10 1 1203818 3 4 1203817 1 Q1203808_N1005 20 3 4 2 54 133221087 19 3 133221087,2 1032,3042 1100 1 +1203818 12038 9 1 1203815 3 4 1203818 1 Q1203852 15 3 4 2 1032,3042 1100 322001 1 +1203819 12038 14 1 1203809 3 4 1203819 1 guide_Q1203808 30 3 4 2 1032,3042 1100 322102 1 +1203820 12038 16 1 1203810 3 4 1203820 1 Q1203853 40 3 4 2 1 54 133221087 19 3 133221087,3 54 133220778 1032,3042 1100 322102 1 +1203821 12038 18 1 1203822 3 4 1203821 1 Q1203855 40 3 4 2 1032,3042 1100 322102 1 +1203822 12038 17 1 1203820 3 4 1203822 1 Q1203854 40 3 4 2 1032,3042 1100 322102 1 +1203823 12038 22 1 1203813 3 4 1203823 1 guide_Q1203813 35 3 4 2 1 54 133220778 1032,3042,12589 1100 322103 1 +1203901 12039 1 1 1203814 3 9 1136 572 1 guide_Q1203901 3 4 2 1 2 3 572 20 10500 20 10501 20 10503 32 12589,1032,3042 1100 1 +1203902 12039 19 1 1 1203918 3 4 1203902 1 Q1203802_N10000005 3 4 2 1 19 3 133220049,2 1032,3027,12636,3028,3042 1100 322002,322006,322001 1 +1203903 12039 22 1 1203920 3 2 1203919 2 1032 3 2 2 1032 1100 322006,322001 1 +1203904 12039 23 1 1203903 3 2 1203904 2 3054 3 2 2 1 1 43 1203901 1 1032,3054 1100 322104 1 +1203905 12039 2 1 1 1203901 3 20 1203905 1 2 19 1136 149 1071 10 3 129 1 1 20 10500 32 14 1203901 20 10500 61 10500 1 12589,1032,3042 1100 10500 1 +1203906 12039 3 1 1 1203905 3 2 1203906 2 19 1136 149 1071 10 3 129 1 1 15 1071 201071002 15 1071 201071003 20 10500 32 14 1203901 12589,1032,3042 1100 10500 1 +1203907 12039 4 1 1 1203906 3 20 1203907 1 2 19 1136 149 1071 10 3 129 1 1 20 10500 32 14 1203901 20 10500 61 10500 1 12589,1032,3042 1100 10500 1 +1203908 12039 5 1 1 1203907 3 2 1203908 2 19 1136 149 1071 10 3 129 1 1 15 1071 201071002 15 1071 201071003 20 10500 32 20 10500 20 10501 32 14 1203901 12589,1032,3042 1100 10500 1 +1203909 12039 6 1 1 1 1203908 3 2 20 1203909 1 11 1136 136 1203914 2 2 19 1136 149 1071 10 3 129 1 1 20 10501 32 14 1203901 12589,1032,3042 1100 10501 1 +1203910 12039 9 1 1 1 1203909 3 1 1203921 2 2 1203910 2 19 1136 149 1071 10 3 129 1 1 15 1071 201071002 20 10501 32 20 10501 20 10503 32 14 1203901 12589,1032,3042 1100 10501 1 +1203911 12039 11 1 2 1 1203910 3 1 1203922 3 20 1203911 1 2 19 1136 149 1071 10 3 129 1 1 20 10503 32 14 1203901 20 10503 61 10503 1 12589,1032,3042 1100 10503 1 +1203912 12039 12 1 1 1203911 3 2 1203912 2 19 1136 149 1071 10 3 129 1 1 20 10503 32 15 1071 201071003 20 10503 32 14 1203901 12589,1032,3042 1100 10503 1 +1203913 12039 13 1 1 1203912 3 2 1203913 2 19 1136 149 1071 10 3 129 1 1 15 1071 201071003 14 1203901 12589,1032,3042 1100 1 +1203914 12039 14 1 1 1203913 3 2 1203914 2 19 1136 149 1071 10 3 129 1 1 15 1071 201071002 15 1071 201071003 17 3 572 14 1203901 12589,1032,3042 1100 1 +1203915 12039 15 1 1203914 3 4 1203915 1 Q1203916 3 4 2 1 47 133220762 0 20 10502 32 12589,1032,12636,3042 1100 322005 1 +1203916 12039 16 1 1203915 3 2 1203916 2 1032 3 2 2 12589,1032,12636,3042 1100 322005 1 +1203917 12039 17 1 1 1203916 3 20 1203917 1 2 21 150 3 40 Q1203916 129 1 Q1203916 40 3 4 2 47 133220762 0 20 10502 32 20 10502 32 14 1203915 46 3 133220762 61 10502 1 12589,1032,12636,3042 1100 10502 322005 1 +1203918 12039 18 1 1203917 3 2 1203918 1 Q1203916 3 4 2 1 12589,1032,12636,3042 1100 322005 1 +1203919 12039 20 1 1 1203902 3 2 1203903 2 1032 3 2 2 19 3 133220049,1 19 3 133220049,1 1032,3027,12636,3028,3042 1100 322002,322006,322001 1 +1203920 12039 21 1 1203919 3 4 1203920 1 Q1203998_N10000005 3 4 2 1 1032 1100 322006,322001 1 +1203921 12039 7 1 1 1 1203908 3 2 20 1203921 1 11 1136 136 1203914 2 2 19 1136 149 1071 10 3 129 1 1 20 10501 32 14 1203901 12589,1032,3042 1100 10501 1 +1203922 12039 10 1 1 1 1203921 3 1 1203909 2 2 1203928 2 19 1136 149 1071 10 3 129 1 1 15 1071 201071002 20 10501 32 20 10501 20 10503 32 14 1203901 12589,1032,3042 1100 10501 1 +1203923 12039 8 1 1 1203908 3 2 136 1203909 3 136 1203921 3 2 19 1136 149 1071 10 3 129 1 1 20 10501 32 14 1203901 20 10501 61 10501 1 12589,1032,3042 1100 10501 1 +1204001 12040 1 1 44 1201801 1 47 18 2 1204001 2 3004 3 2 1 3004 1100 1 +1204002 12040 2 1 1204001 3 2 4 1204002 20 1204002 1 1 Q1204002_Q1204003_guide 20 3 4 1 46 3 133220708 46 3 133220727 46 3 133220741 1 +1204003 12040 3 1 1204002 3 20 1204003 1 2 129 21 150 3 40 Q1204002_Q1204003_guide 1 Q1204002_Q1204003_guide 30 3 4 47 133220708 0 14 1204002 1036 1100 1 +1204004 12040 4 1 1204003 3 2 1204002 2 1036 3 2 1036 1100 1 +1204005 12040 5 1 1204004 3 4 1204005 1 Q1204005_guide 50 3 4 1 1 46 3 133220727 46 3 133220728 46 3 133220741 46 3 133220742 46 3 133220764 1 +1204006 12040 6 1 1204005 3 4 1204006 1 Q1204006_guide_322000758 50 3 4 1 1 +1204007 12040 7 1 1204006 3 4 1204007 1 Q1204007_guide 50 3 4 1 47 133220764 0 1036,12375,12431,12432,12433,12434 1100 1 +1204008 12040 8 1 1204007 3 2 1204003 2 1036 3 2 1 47 133220727 1 47 133220741 1 46 3 133220742 46 3 133220728 46 3 133220729 1036,12375,12431,12432,12433,12434 1100 1 +1204009 12040 9 1 1204008 3 2 4 1204009 20 1204007 1 1 Q1204009_guide_Q1204010 50 3 4 1 1 47 133220765 0 46 3 133220709 46 3 133220728 46 3 133220735 46 3 133220742 46 3 133220765 1036,12377 1100 1 +1204010 12040 10 1 1 1204009 3 20 1204010 1 2 21 129 150 3 60 Q1204009_guide_Q1204010 1 Q1204009_guide_Q1204010 30 3 4 47 133220728 1 20 36 32 14 1204009 20 36 32 61 36 1036,12377 1100 36 QuestAbility_Player_ReviveEnergy_12040 1 +1204011 12040 11 1 1204010 3 2 1204004 2 12377 3 2 47 133220709 0 1036,12377 1100 1 +1204012 12040 12 1 1204011 3 4 1204012 1 Q1204012_guide_Q1204013_N1036 3 4 1 46 3 133220735 46 3 133220742 46 3 133220729 1036,12377,3100 1100 1911101 1 +1204013 12040 13 1 1204012 3 2 1204005 2 1036 3 2 1036,3100 1100 1911101 1 +1204014 12040 14 1 1204013 3 4 1204014 1 Q1204009_guide_Q1204010 3 4 1 47 133220739 0 46 3 133220735 46 3 133220742 46 3 133220729 47 133220773 0 1036,3100 1100 1 +1204015 12040 20 1 1204014 3 2 1204006 2 1036 3 2 1 47 133220739 0 47 133220773 0 46 3 133220773 1036 1100 1 +1204016 12040 16 1 1 1204015 2 4 1204016 3 2 1 46 3 133220739 1 +1204101 12041 1 1 1204015 3 4 1204101 1 Q1204101_guide 50 3 4 1 1 46 3 133220735 46 3 133220729 46 3 133220742 46 3 133220750 46 3 133220766 1100 1 +1204102 12041 3 1 1204116 3 4 1204102 1 Q1204102_guide 50 3 4 1 47 133220750 0 47 133220735 0 47 133220766 0 46 3 133220730 46 3 133220767 1100 1 +1204103 12041 4 1 1204102 3 4 1204103 1 Q1204103_guide 50 3 4 1 1 47 133220729 1 47 133220730 1 47 133220742 1 47 133220744 0 47 133220767 0 47 133220710 0 46 3 133220767 46 3 133220744 46 3 133220743 46 3 133220730 1036,12430,12376,12411 1100 12034 1 +1204104 12041 5 1 1204103 3 2 1204101 2 1036 3 2 46 3 133220711 1036,12430,12376,12411 1100 12034 1 +1204105 12041 6 1 1 1204104 3 2 20 1204105 1 4 1204105 2 21 150 3 60 Q1204105_Q1204107_guide 1 Q1204105_Q1204107_guide 15 3 4 1 47 133220710 0 20 36 32 14 1204103 20 36 32 46 3 133220710 61 36 1036,12430,12376,12411 1100 36 QuestAbility_Player_ShogunDeadtime_12041 12034 1 +1204106 12041 7 1 1 1204105 3 2 1204102 2 1036 3 2 1036,12430,12376,12411 1100 12034 1 +1204107 12041 8 1 1 1204106 3 20 1204107 1 2 21 150 3 60 Q1204105_Q1204107_guide 1 Q1204105_Q1204107_guide 5 3 4 1 19 3 133220711,1 47 133220733 0 19 3 133220711,1 47 133220733 0 14 1204103 46 3 133220711 46 3 133220733 19 3 133220711,2 1036,12430,12376,12411 1100 12034 1 +1204108 12041 9 1 1204107 3 2 1204103 2 1036 3 2 1036,12430,12376,12411 1100 12034 1 +1204109 12041 10 1 1204108 3 4 1204109 1 Q1204212_guide 3 4 1 47 133220740 0 46 3 133220743 1036 1100 1 +1204110 12041 12 1 1204117 3 2 1204104 2 1036 3 2 1036 1100 1 +1204111 12041 14 1 1 1204115 3 2 1204105 149 20122 2 1036 20122 2 1 14 1204109 19 20122 220122001,1 20 36 19 20122 220122001,1 32 1036 1100 1 +1204112 12041 15 1 1 1204111 3 20 1204112 1 149 20122 3 1 1 19 20122 220122001,1 20 36 32 14 1204109 20 36 32 19 20122 220122001,1 20 36 19 20122 220122001,2 61 36 15 20122 220122001 1036 1100 36 QuestAbility_Player_IntervalReviveEnergy_12041 1 +1204113 12041 16 1 1 1204112 3 2 1204106 149 20122 2 1036 20122 2 1 14 1204109 19 20122 220122001,1 1036 1100 1 +1204114 12041 17 1 1204113 3 2 1204107 2 1005 3 2 1 1 47 133220743 0 46 3 133220740 1 +1204115 12041 13 1 1204110 3 9 1129 454 1036 1100 1 +1204116 12041 2 1 1204101 3 4 1204116 1 Q1204116_guide 50 3 4 1 1100 1 +1204117 12041 11 1 1204109 3 4 1204117 1 Q1204110_N1036_Q1204203 3 4 47 133220711 0 1036 1100 1 +1204201 12042 1 1 1204114 3 4 1204201 2 1034 3 4 1 1 46 3 133220740 1034,3109 1100 1 +1204202 12042 2 1 1204201 3 2 1204201 2 1034 3 2 1034,3109 1100 1 +1204203 12042 3 1 1204202 3 4 1204203 1 Q1204110_N1036_Q1204203 3 2 1 1 46 3 133220740 1034,1036,3109 1100 1 +1204204 12042 4 1 1204203 3 2 1204202 2 1034 3 2 1034,1036,3109 1100 1 +1204205 12042 5 1 1204204 3 9 1129 454 3 4 1 1036,1034,3109 1100 1 +1204206 12042 10 1 1 1204211 3 2 1204203 149 20122 2 1036 20122 2 1 14 1204203 19 20122 220122002,1 20 36 32 1036,1034,3109 1100 1 +1204207 12042 11 1 1 1204206 3 20 1204207 1 2 21 149 20122 3 1 1 19 20122 220122002,1 20 36 32 14 1204203 20 36 32 19 20122 220122002,1 20 36 19 20122 220122002,2 61 36 1036,1034,3109 1100 36 QuestAbility_Player_EndlessKatana_12041 1 +1204208 12042 13 1 1 1204207 3 2 1204204 149 20122 2 1036 20122 1 14 1204203 1036,1034,3109 1100 1 +1204209 12042 15 1 1204210 3 2 1204205 2 1036 3 2 1 1 101699 1 60 3 4 0 60 3 5 0 22 3055 0 2 3 503 43 12042 1 46 3 133220740 1034,1036,3109 1100 1 +1204210 12042 14 1 1 1204208 3 10 3 3 49 2 1 1034,1036,3109 1100 1 +1204211 12042 6 1 1 1204205 3 4 1204211 149 20122 3 1 1 14 1204203 49 3 1 1036,1034,3109 1100 1 +1204301 12043 1 1 1 1203904 3 2 150 3 80 Q1203997_N3054 129 136 1203307 2 136 1203411 2 1 1 1 +1300001 13000 1 1 47 22 44 301409 1 2 1300001 2 4019 3 2 2 1 22 4047 1 46 3 133302033 4019 1100 1 +1300002 13000 2 1 1300001 3 2 1300002 2 1050 3 2 2 1 54 133302033 1050,12597,12598 1100 330251 1 +1300003 13000 11 1 1300011 3 20 q1300003 1 2 12640 3 2 2 1 47 133302023 46 3 133302023 54 133302050 46 3 133302035 54 133302033 1050,12597,12599,12600,12601,12602,12640 1100 330251 1 +1300004 13000 3 1 1300002 3 2 1300004 2 12599 3 2 2 1 46 3 133302050 54 133302033 1050,12597,12599,12600,12601,12602,12640,4313 1100 330251 1 +1300005 13000 4 1300005 1 1300004 3 2 1300005 2 12600 3 2 2 1050,12597,12599,12600,12601,12602,12640,4313 1100 330251 1 +1300006 13000 5 1300005 1 1300004 3 2 1300006 2 12601 3 2 2 1050,12597,12599,12600,12601,12602,12640,4313 1100 330251 1 +1300007 13000 6 1300005 1 1300004 3 2 1300007 2 12602 3 2 2 1050,12597,12599,12600,12601,12602,12640,4313 1100 330251 1 +1300008 13000 7 1 1 1300004 3 1 136 1300005 3 136 1300006 3 136 1300007 3 1 54 133302050 54 133302033 1050,12597,12599,12600,12601,12602,12640,4313 1100 330251 1 +1300009 13000 8 1 1300008 3 2 1300009 2 12599 3 2 2 1 54 133302050 54 133302033 1050,12597,12599,12600,12601,12602,12640,4313 1100 330251 1 +1300010 13000 9 1 1300009 3 2 1300010 1 Q1300010_guide 25 3 2 2 1 54 133302050 46 3 133302035 54 133302033 1050,12597,12599,12600,12601,12602,12640,4313 1100 330251 1 +1300011 13000 10 1 1300010 3 4 1300011 2 12640 3 4 2 1 46 3 133302035 54 133302033 1050,12597,12599,12600,12601,12602,12640 1100 330251 1 +1300012 13000 13 1 1300017 3 2 1300012 1 Q1300012_N1050 20 3 2 2 1 47 133302035 54 133302050 47 133302024 0 46 3 133302035 54 133302033 1050,12597,12599,12600,12601,12602,12603,12640 1100 330251 1 +1300013 13000 14 1 1 1300012 3 20 1333020241 1 2 150 3 50 Q1300013_guide 21 1 Q1300013_guide 30 3 4 2 1 47 133302024 1 14 1300012 46 3 133302024 54 133302033 1050,12597,12599,12600,12601,12602 1100 330251 1 +1300014 13000 15 1 1300013 3 2 1300014 1 Q1300014_N12603 23 3 2 2 1 54 133302050 54 133302033 1050,12597,12599,12600,12601,12602,12603 1100 330251 1 +1300015 13000 16 1 1300014 3 2 1300015 2 12599 3 2 2 1 19 3 133302050,2 54 133302050 46 3 133302031 54 133302033 1050,12597,12599,12600,12601,12602,12603,4313 1100 330251 1 +1300016 13000 17 1 1300015 3 2 1300016 2 1051 3 2 2 1 1 47 133302050 1 54 133302050 46 3 133302031 54 133302033 1050,1051,12597,12598,12599,12600,12601,12602,12603,12640,4313 1100 330251 1 +1300017 13000 12 1 1300003 3 4 1300017 2 12640 3 2 2 1 54 133302050 46 3 133302035 54 133302033 1050,12597,12599,12600,12601,12602,12640 1100 330251 1 +1300101 13001 1 1 1300016 3 2 1300101 1 Q1300101_guide 20 3 2 2 1 47 133302031 46 3 133302033 46 3 133302031 1050,12603,12597,1051,12598 1100 330251 1 +1300102 13001 2 1 1300101 3 2 1300105 1 Q1300102_guide 30 3 4 2 1 1 46 3 133302025 54 133302033 1050,12642,12597,1051,12598 1100 330251 1 +1300103 13001 3 1 1300102 3 2 1300103 1 Q1300103_guide 30 3 4 2 1 54 133302033 1050,12597,1051,12598 1100 330251 1 +1300104 13001 4 1 1300103 3 2 1300104 1 Q1300104_guide 25 3 2 2 1 54 133302033 1050 1100 1 +1300105 13001 9 1 1300109 3 4 1300105 1 Q1300110_guide 30 3 4 2 1 1 46 3 133302026 54 133302033 1050 1100 1 +1300106 13001 5 1 1300104 3 20 1333020271 1 1 Q1300106_guide 30 3 4 2 1 1 46 3 133302027 54 133302033 46 3 133302026 1050 1100 1 +1300107 13001 6 1 1300106 3 2 1300108 1 Q1300106_guide 30 3 4 2 54 133302033 54 133302026 1050,12603,12612 1100 1 +1300108 13001 7 1 1300107 3 20 1333020281 1 1 Q1300108_guide 30 3 4 2 1 1 46 3 133302028 54 133302033 54 133302026 1050,12612 1100 1 +1300109 13001 8 1 1300108 3 2 1300109 2 12612 3 2 2 1 54 133302033 54 133302026 1050,12612 1100 1 +1300110 13001 11 1 1300112 3 2 1300113 1 Q1300110_guide 30 3 4 2 1 1 21 20 46 3 133302029 54 133302033 19 3 133302029,1 54 133302026 1050,12643 1100 1 +1300111 13001 12 1 1300110 3 2 1300111 2 1050 3 2 2 1 54 133302029 54 133302033 54 133302026 1050 1100 1 +1300112 13001 10 1 1300105 3 2 2 1300112 1 Q1300112_guide 30 3 4 2 1 21 19 54 133302026 1050 1100 1 +1300113 13001 98 1 1 99902 3 2 18 1 8,12 136 1300112 3 54 133302029 54 133302033 1050 1100 1 +1300114 13001 13 1300114 1 1300111 3 20 1333020293 2 1 Q1300114_guide 30 3 4 2 1 1 54 133302029 54 133302033 19 3 133302029,4 54 133302026 1050 1100 1 +1300115 13001 15 1 1 1300114 3 4 1300115 1 Q1300112_guide 30 3 4 2 1 47 133302029 1050 1100 1 +1300116 13001 14 1 1300114 3 2 1300116 1 Q1300114_guide 30 3 2 2 1 47 133302029 47 133302026 54 133302033 54 133302029 54 133302026 1050 1100 1 +1300117 13001 16 1 1300116 3 4 1300117 1 Q1300117_guide 40 3 2 2 1 46 3 133302030 54 133302033 1050 1100 1 +1300118 13001 17 1 1300117 3 20 q1300118 1 1 Q1300203_guide 30 3 2 2 1 1 47 133302040 47 133302030 46 3 133302040 54 133302033 1050 1100 1 +1300201 13002 1 1 1300118 3 2 1300201 1 Q1300201_guide 30 3 2 2 1 46 3 133302033 1050 1100 1 +1300202 13002 2 1 1300201 3 9 1150 609 1 Q1300202_guide 3 4 2 1 12 49 2 3 609 54 133302033 1050 1100 1 +1300203 13002 3 1 1300202 3 20 1300203 1 2 19 1150 10 3 149 20149 1 1 14 1300202 20 49 1050 1100 49 1 +1300204 13002 4 1 1300203 3 2 1300204 2 19 1150 10 3 149 20149 1 1 14 1300202 20 49 1050,12615 1100 49 1 +1300205 13002 7 1 1300216 3 2 1300205 2 19 1150 10 3 149 20149 1 1 15 20149 220149003 19 20149 220149016,2 14 1300202 20 49 1050 1100 49 1 +1300206 13002 8 1 1300205 3 2 1300207 2 19 1150 10 3 149 20149 1 1 19 20149 220149009,2 19 20149 220149006,3 15 20149 220149003 14 1300202 20 49 19 20149 220149006,2 1050,12603 1100 49 1 +1300207 13002 9 1 1300206 3 2 1300208 2 19 1150 10 3 149 20149 1 1 19 20149 220149007,3 15 20149 220149003 14 1300202 20 49 19 20149 220149007,2 1050,12603 1100 49 1 +1300208 13002 10 1 1300207 3 2 1300209 2 19 1150 10 3 149 20149 1 1 15 20149 220149004 19 20149 220149008,3 15 20149 220149005 15 20149 220149003 14 1300202 20 49 19 20149 220149008,2 1050,12603 1100 49 1 +1300209 13002 11 1 1300208 3 20 130020901 1 2 19 1150 10 3 149 20149 1 1 15 20149 220149003 19 20149 220149001,2 19 20149 220149011,2 14 1300202 20 49 1050,12603 1100 49 1 +1300210 13002 12 1 1300209 3 2 1300210 2 19 1150 10 3 149 20149 1 1 15 20149 220149005 15 20149 220149003 19 20149 220149016,3 14 1300202 20 49 1050,12603 1100 49 1 +1300211 13002 14 1 1300210 3 2 1300211 2 19 1150 10 3 149 20149 1 1 19 20149 220149010,2 19 20149 220149012,2 15 20149 220149003 14 1300202 20 49 1050,12603 1100 49 1 +1300212 13002 5 1 1 1300203 3 4 1300212 2 19 1150 10 3 136 1300204 3 3 4 2 1 15 20149 220149003 15 20149 220149003 1050,12603 1100 1 +1300213 13002 15 1 1300211 3 2 1300213 2 19 1150 10 3 149 20149 1 1 17 3 609 22 4047 0 47 133302033 20 49 14 1300202 20 49 1050,12603,12665 1100 49 1 +1300214 13002 16 1 1300213 3 2 10 3 149 20149 1 1 1 1050,12603,12665 1100 1 +1300215 13002 13 1 1 1300209 3 4 1300215 2 19 1150 10 3 136 1300210 3 1 15 20149 220149003 15 20149 220149003 1 +1300216 13002 6 1 1300204 3 4 1300216 2 19 1150 10 3 149 20149 1 1 15 20149 220149003 14 1300202 20 49 1050 1100 49 1 +1300301 13003 1 1 1300214 3 2 1300301 2 4019 3 2 2 1 4019 1100 1 +1300302 13003 2 1 1300301 3 18 1 8,12 1 1 +1300303 13003 3 1 1300302 3 2 1300303 2 1050 3 2 2 1 1 43 13003 1 47 133303339 1 29 101956 46 3 133303339 1050,12603,12747,12748 1100 1 +1300401 13004 1 1 1 1300303 3 150 3 40 Q1300303_guide 1 1 1 47 133303339 46 3 133303339 1100 +1300501 13005 1 1 1 1300301 2 136 1300301 3 1 1 +1300601 13006 1 47 24 4 1300601 1 Q1300601_N1054 20 3 2 2 1 46 3 133302612 1054,4056 1100 330230 1 +1300602 13006 2 1 1300601 3 2 2 1300603 2 1300632 2 1054 3 2 2 1 120043 1 47 133302612 29 120043 54 133302612 1054,4056 1100 330230 1 +1300603 13006 14 1 1 99902 3 3 2 2 1 1 +1300604 13006 3 1 1300602 3 2 1300604 2 4055 3 2 2 1 120044 1 29 120043 29 120044 1054,4055,4048,4056 1100 330233 1 +1300605 13006 5 1 1300606 3 2 2 1300608 2 1300630 2 4057 3 2 2 1 120046 1 29 120045 29 120046 1054,4055,4058,4057,4059,4048 1100 330233 1 +1300606 13006 4 1 1300604 3 2 1300606 2 4058 3 2 2 1 120045 1 29 120044 29 120045 1054,4055,4058,4048 1100 330233 1 +1300607 13006 6 1 1300605 3 2 1300610 1 Q1300802_N12771 3 4 2 1 29 120046 46 3 133302635 1054,4055,4058,4059,12711,12712,12713,12769,12770,4062,4061,4060,4048,4057 1100 330228 1 +1300608 13006 7 1 1 1300607 3 2 1300611 2 12711 3 2 2 1 23 1300611 1 54 133302635 12711,12712,12713,12769,12770,4062,4061,4060 1100 330228 1 +1300609 13006 8 1 1 1300607 3 2 1300613 2 12712 3 2 2 1 23 1300611 1 54 133302635 12711,12712,12713,12769,12770,4062,4061,4060 1100 330228 1 +1300610 13006 9 1 1 1300607 3 2 1300615 2 12713 3 2 2 1 23 1300611 1 54 133302635 12711,12712,12713,12769,12770,4062,4061,4060 1100 330228 1 +1300611 13006 10 1 1 1300607 3 24 1300611 3 1 23 1300612 1 12711,12712,12713,12769,12770,4062,4061,4060 1100 330228 1 +1300612 13006 11 1 1 1300607 3 24 1300612 1 1 1 54 133302635 12711,12712,12713,12769,12770,4062,4061,4060 1100 330228 1 +1300613 13006 12 1 1300612 3 2 2 1300620 2 1300631 2 1054 3 2 2 1 54 133302635 46 3 133302646 1054,4055,4058,4057,4059,12711,12712,12713,12769,12770,4062,4061,4060,12714,4048,4028,4391 1100 330228 1 +1300614 13006 13 1 1300613 3 2 2 1300627 2 1300633 2 1054 3 2 2 1 1 47 133302635 47 133302646 54 133302635 54 133302646 1054,4055,4058,4057,4059,12711,12712,12713,12769,12770,4062,4061,4060,4048,4315,4065,4028,4049,4029,4391 1100 330228,330229 1 +1300701 13007 1 1 1300614 3 2 1300701 1 Q1300802_N12769 20 3 2 2 1 19 3 133302209,2 1054,12711,12712,12713,12769,12770,4062,4061,4060,4057,4059,4055,4058,4048,4315,4065,4028,12880,4049,4029,4391 1100 330228,330229 1 +1300702 13007 2 1 1 1300701 3 2 1300705 1 Q1300802_N12711 20 3 2 2 1 23 1300711 1 1054,12711,12712,12769,12770,4062,4061,4060,4057,4059,4055,4058,4048,4315,4065,4028,12880,4049,4029,4391 1100 330228,330229 1 +1300703 13007 3 1 1 1300701 3 2 1300707 1 Q1300802_N12711 20 3 2 2 1 23 1300711 1 1054,12711,12712,12769,12770,4062,4061,4060,4057,4059,4055,4058,4048,4315,4065,4028,12880,4049,4029,4391 1100 330228,330229 1 +1300704 13007 4 1 1 1300701 3 2 1300709 1 Q1300802_N12711 20 3 2 2 1 23 1300711 1 1054,12711,12712,12769,12770,4062,4061,4060,4057,4059,4055,4058,4048,4315,4065,4028,12880,4049,4029,4391 1100 330228,330229 1 +1300705 13007 7 1 1300714 3 2 1300711 2 4057 3 2 2 1 1054,12711,12712,12769,12770,4062,4061,4060,4057,4059,4055,4058,4048,4315,4065,4028,12880,4049,4029,4391 1100 330228,330229,330233 1 +1300706 13007 8 1 1300705 3 2 1300712 1 Q1300702_N1054 3 4 2 1 15 3 133304279 1054,12711,12712,12769,12770,4062,4061,4060,4057,4059,4055,4058,4048,4315,4065,4028,12880,4049,4029,4391 1100 330228,330229 1 +1300707 13007 10 1 1 1300713 3 20 13330204701 1 2 20 13330204702 1 21 150 3 150 Q1300713_guide 129 1 Q1300713_guide 200 3 2 2 20 50 47 133302047 1 15 3 133304279 20 50 14 1300713 54 133302047 15 3 133302047 54 133302533 1054,12711,12712,12713,12769,12770,4062,4061,4060,4057,4059,4055,4058,4048,4315,4065,4028,12880,4049,4029,4391 1100 50 QuestAbility_Avatar_NilouFullMP 330254 1 +1300708 13007 13 1 1 99902 3 3 2 2 1 1 +1300709 13007 14 1 1 99902 3 3 2 2 1 1 +1300710 13007 11 1 1300707 3 2 1300719 2 12713 3 2 2 1 54 133302533 1054,12713,12880 1100 330254 1 +1300711 13007 5 1 1 1300701 3 24 1300711 3 3 2 2 1 23 1300714 1 1054,12711,12712,12769,12770,4062,4061,4060,4057,4059,4055,4058,4048,4315,4065,4028,12880,4049,4029,4391 1100 330228,330229 1 +1300712 13007 12 1 1300710 3 2 1300720 1 Q1300711_N1005 3 4 2 1 1 47 133302533 54 133302533 1054,12713,12880,20774 1100 330210 1 +1300713 13007 9 1 1 1300706 3 2 1300714 1 Q1300713_guide 3 4 2 1 12 50 46 3 133302047 46 3 133302533 15 3 133302047 1054,12711,12712,12713,12769,12770,4062,4061,4060,4057,4059,4055,4058,4048,4315,4065,4028,12880,4049,4029,4391 1100 330254 1 +1300714 13007 6 1 1 1300701 3 24 1300714 1 1 1054,12711,12712,12769,12770,4062,4061,4060,4057,4059,4055,4058,4048,4315,4065,4028,12880,4049,4029,4391 1100 330228,330229 1 +1300801 13008 1 1 1300712 3 18 2 15,18 1 1 1054,12713,12880,20774 1100 1 +1300802 13008 2 1 1300801 3 2 1300810 2 12714 3 2 2 1 19 3 133302209,1 46 3 133302111 1054,12771,12714,12769,12770,12713,4057,4059,4060,12712,12711,4061,4062,4055,4058,4048,4315,4065,4028,12880,4029,4049,4391 1100 330228,330229 1 +1300803 13008 9 1 1 99902 3 3 2 2 1 1 +1300804 13008 4 1 1300802 3 2 1300804 2 1054 3 2 2 1 54 133302111 1054,12713,4059,4060,4061,4062,4048,4315,4065,4028 1100 330228,330229 1 +1300805 13008 8 1 1 99902 3 3 2 2 1 1 +1300806 13008 5 1 1300804 3 18 2 20,22 1 1 54 133302111 1054,12713,4059,4060,4061,4062,4048,4315,4065,4028 1100 330228,330229 1 +1300807 13008 6 1 1300806 3 2 1300806 2 12713 3 2 2 1 1 43 1300807 1 47 133302111 54 133302111 15 3 133302111 1054,12714,12769,12770,12713,4057,4059,4060,12712,4061,4062,4055,4058,4048,4315,4065,4028,4029,4049,4391 1100 330228,330229 1 +1300808 13008 7 1 1 99902 3 3 2 2 1 1 +1300901 13009 1 47 23 2 2 1300901 2 1300921 1 Q1300901_N10000005 15 3 4 2 1 1058,12772 1100 330235 1 +1300902 13009 2 1 99902 3 4 1300902 1 1 +1300903 13009 3 1 1300901 3 2 2 1300902 2 1300922 1 Q1300902_N10000005 30 3 4 2 1 1058,12772 1100 330241 1 +1300904 13009 5 1 1300910 3 2 2 1300904 2 1300923 2 1055 3 2 2 1 120115,120123 1,3 1058,1055 1100 1 +1300905 13009 6 1 1300904 3 2 1300905 2 1058 3 2 2 1 1058,1055 1100 330309 1 +1300906 13009 7 1 1300905 3 4 1300906 1 Q1300906_guide 3 4 2 1 20 52 46 3 133303394 1058 1100 330310 1 +1300907 13009 8 1 1300906 3 2 1300907 2 1058 3 2 2 54 133303394 1058 1100 330310 1 +1300908 13009 9 1 1 1300907 3 20 1300908 1 2 150 3 45 Q1300906_guide 129 21 1 Q1300906_guide 30 3 4 2 20 52 19 3 133303394,2 20 52 14 1300906 54 133303394 19 3 133303394,1 12 52 1058 1100 52 330310 1 +1300909 13009 10 1 1300908 3 2 1300909 1 Q1300906_guide 30 3 4 2 1 1 47 133303394 1 54 133303394 1058 1100 330310 1 +1300910 13009 4 1 1300903 3 2 1300903 1 Q1300910_guide 30 3 4 2 1 47 133302418 0 46 3 133302418 1058,12773,12774,12775 1100 330242 1 +1301001 13010 1 1 1300909 3 4 1301001 1 Q1301001 3 4 2 1 47 133308029 0 46 3 133308029 46 3 133308030 1058 1100 1 +1301002 13010 2 1 1301001 3 2 1301002 2 1058 3 2 2 1058 1100 1 +1301003 13010 4 1 1301002 3 20 1301003 1 1 Q1301001 30 3 4 2 47 133308030 0 54 133308030 19 3 133308030,1 1058 1100 1 +1301004 13010 5 1 1301003 3 2 1301004 1 Q1301001 30 3 4 2 1 47 133308282 1 46 3 133308282 1058 1100 1 +1301005 13010 6 1 1301004 3 4 1301005 1 C1301006_guide 3 4 2 1 1058 1100 1 +1301006 13010 7 1 1301005 3 20 1301006 1 1 C1301006_guide 20 3 4 2 47 133308281 0 46 3 133308281 1058 1100 1 +1301007 13010 17 1 1301011 3 4 1301007 1 Q1301011 30 3 4 2 1 46 3 133303402 19 3 133303402,1 1058,12780,12781 1100 330311 1 +1301008 13010 18 1 1301007 3 2 1301008 2 1058 3 2 2 1 120113 1 47 133303402 0 1058,12780,12781 1100 330311 1 +1301009 13010 8 1 1301006 3 2 1301006 1 Q1301008 3 4 2 1 46 3 133308031 1058 1100 1 +1301010 13010 15 1 1301013 3 2 1301010 1 Q1301010_N10000005 3 4 2 1 54 133308031 1058 1100 1 +1301011 13010 16 1 1301010 3 2 1301007 1 Q1301008 30 3 4 2 1 47 133308031 1 54 133308031 1058,12780 1100 1 +1301012 13010 3 1 1 1301001 3 4 1301012 54 133308030 19 3 133308030,3 1 +1301013 13010 14 1 1301014 3 2 1301012 1 Q1301008 30 3 4 2 1 54 133308031 1058 1 +1301014 13010 13 1 1 1301009 3 1 136 1301018 3 136 1301017 3 136 1301016 3 136 1301015 3 1 47 133308368 0 54 133308031 54 133308368 1 +1301015 13010 12 1 1 1301009 3 2 1301016 1 Q1301015 3 2 2 1 1058 1100 1 +1301016 13010 11 1 1 1301009 3 2 1301015 1 Q1301016 3 2 2 1 1058 1100 1 +1301017 13010 10 1 1 1301009 3 2 1301014 1 Q1301017 3 2 2 1 1058 1100 1 +1301018 13010 9 1 1 1301009 3 2 1301013 1 Q1301018 3 2 2 1 19 3 133308368,2 46 3 133308368 1058 1100 1 +1301019 13010 19 1 1 1301007 3 4 1301019 1 19 3 133303402,2 1100 1 +1301101 13011 1 1 1301008 3 2 2 1301101 2 1301141 2 12772 3 2 2 1 29 120113 46 3 133303402 1058,12772,12780,12781 1100 330311 1 +1301102 13011 3 1 1301101 3 2 1301102 2 12782 3 2 2 1 54 133303402 1058,12772,12780,12781,12782 1100 330311 1 +1301103 13011 5 1 1 1301126 3 2 1301130 2 10 3 149 1078 2 12772 1078 2 2 1 19 1078 201078001,2 14 1301102 1058,12772,12780,12781,12782 1100 330311 1 +1301104 13011 8 1 1 1301122 3 2 1301104 2 12784 3 2 2 1 1058,12772,12780,12781,12784,12786 1100 330311,330208 1 +1301105 13011 9 1 1 1301122 3 2 1301105 2 12786 3 2 2 1 1058,12772,12780,12781,12784,12786 1100 330311,330208 1 +1301106 13011 10 1 1 1301122 3 1 136 1301104 3 136 1301105 3 1 1 54 133303402 1058,12772,12780,12781,12784,12786 1100 1 +1301107 13011 11 1 1301106 3 2 1301106 2 12785 3 2 2 1 54 133303402 1058,12772,12780,12781,12784,12785,12786,12787 1100 330311,330208,330211 1 +1301108 13011 12 1 1301107 3 2 1301107 1 Q1301107_N10000005 3 4 2 1 120114 1 54 133303402 47 133302694 0 1058,12772,12780,12781,12785,12787 1100 330311,330211,330253 1 +1301109 13011 13 1 1 1301107 3 4 1301109 1 46 3 133302694 1 +1301110 13011 14 1 1301108 3 2 1301108 2 1058 3 2 2 1 47 133302694 0 54 133302694 54 133303402 1058,12772 1100 330311,330253 1 +1301111 13011 15 1 1301110 3 4 1301111 1 Q1301111_guide 120 3 4 2 1 47 133303402 0 54 133303402 1058 1100 330311 1 +1301112 13011 19 1 1 1301125 3 2 4 1301112 136 1301120 3 2 149 20157 19 1157 10 3 129 1 15 20157 220157003 20 52 14 1301124 1058 1100 52 1 +1301113 13011 20 1 1 1301120 3 2 1301111 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1 1901405 3 4 1901406 21 1 14 1901405 32 3106,1040,12242,12243,12244,12245,12246,12247,12271,12272,12273,12274,3109,3107,3105,3108,12248,12249,3110 1100 19014 10530115 +1901501 19015 1 1 1 1901001 3 50 105301 19010013 128 105301 1901501 1 Q19015_Sayu1_Pos 3 4 2 1 47 133220674 48 0 0 12170,1040,3106 1100 3001 10530107 +1901502 19015 2 1 1 1901501 3 4 1901502 2 8 1901502 129 21 20 1332206740 1 14 1901501 47 133220674 46 3 133220674 15 3 133220674 1040,3106 1100 3001 10530107 +1901503 19015 4 1 1 1 1 1901501 3 20 1901503 1 2 4 1901508 4 1901509 1 Q19015_Sayu2_Pos 3 4 2 47 133220674 10530107 +1901504 19015 8 2 1 1901510 3 128 105301 1901504 1 Q19015_Sayu3_Pos 3 4 2 1 61 502 47 133220647 12170,1040,3106 1100 10530113 +1901505 19015 9 1 1 1901504 3 20 133220647 1 2 21 8 1901505 1 Q19015_Battle_Pos 15 3 2 2 47 133220647 1 32 20 502 47 133220647 14 1901504 32 20 502 46 3 133220647 1040,3106 1100 502 10530113 +1901506 19015 10 1 1 1901505 3 128 105301 1901506 1 Q19015_Sayu3_Pos 3 4 2 1 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1 Q19016_Hailuangui_Pos 15 3 2 2 19 3 133209059,1 20 502 14 1901602 19 3 133209059,1 20 502 46 3 133209059 19 3 133209059,2 12167,12168,12169,1040,3106 1100 502 10530108 +1901604 19016 4 1 1 1901603 3 128 105301 1901604 1 Q19016_Hailuangui_Pos 3 4 2 1 1 47 133209059 1 12167,12168,12169,12170,1040,12209,12210,12211,3106 1100 10530108 +1901605 19016 5 1 1 1901601 3 50 105301 19016012 128 105301 1901605 2 1013 3 2 2 1 1013,12167,1040,3106 1100 1911101 10530109 +1901607 19016 6 1 1 1901605 3 128 105301 1901607 2 504 3 2 2 1 1 1013,1040,3106 1100 1911101 10530109 +1901701 19017 1 49 106401 128 106401 1901704 1 Q19017_guide_310701442 3 4 2 1 12318,2078 1100 10640101 1 +1901702 19017 3 1 1901701 3 4 1901702 1 Q1901702_guide_310701441 30 3 1 46 3 133107194 1046,12318,12407,2078 1100 10640101 1 +1901703 19017 4 1 1901702 3 128 106401 1901701 2 509 3 2 2 1046,12318,12407,2078 1100 10640101 1 +1901704 19017 5 1 1901703 3 20 133107194 1 1 Q1901702_guide_310701441 20 3 4 1 46 3 133107194 19 3 133107194,1 1046,12318,2078 1100 10640101 1 +1901705 19017 6 1 1901704 3 128 106401 1901702 1 Q1901702_C1901701_N509_310701437 3 4 1 47 133107194 1 46 3 133107194 1046,12318,2078 1100 10640101 1 +1901706 19017 7 1 1901705 3 2 128 106401 19017031 128 106401 19017032 1 Q19017_guide_310701442 3 4 2 1 1 1046,12318,2078 1100 10640102 1 +1901801 19018 1 49 105501 128 105501 190180301 1 Q19018_wulang1 3 4 1 1 47 133220699 0 1039,1034,3030,3045 1100 1202910 10550101 1 +1901802 19018 4 1 49 105501 2 128 105501 190180101 128 105501 190180102 128 105501 190180104 1 10550102 1 +1901803 19018 6 1 1 1901805 3 50 105501 190180103 4 1901803 1 Q19018_Wulang2 3 4 1 47 133220699 0 1039,3045 1100 10550108 1 +1901804 19018 8 1 1901803 3 2 128 105501 190180201 128 105501 190180202 2 505 3 2 1 1039,3045 1100 10550108 1 +1901805 19018 2 1 1901801 3 2 128 105501 190180103 128 105501 190180101 128 105501 190180102 128 105501 190180104 2 505 3 4 1 1 47 133220699 0 1039,3045 1100 1202910 10550102 1 +1901901 19019 1 1 1 1901802 3 50 105501 190180101 4 1901901 1 Q19019_Wulang1 3 4 1 47 133220699 0 1039,12323 1100 10550103 1 +1901902 19019 2 1 1901901 3 128 105501 1901901 2 505 3 2 1039,12323 1100 10550103 1 +1901903 19019 6 1 1901908 3 128 105501 1901902 2 12324 3 4 1039,12323,12324 1100 10550103 1 +1901904 19019 8 1 1901903 3 4 1901904 2 505 3 4 1 1039,12323,12324 1100 10550103 1 +1901905 19019 20 1 1901914 3 4 1901905 1 Q19019_Wulang4 3 4 1 1039,3029 1100 4005402 10550103 1 +1901906 19019 22 1 1901905 3 128 105501 1901904 2 3029 3 2 1039,3029 1100 4005402 10550103 1 +1901907 19019 35 1 1 1901909 3 4 1901907 128 105501 1901905 43 1901903 1 10550104 1 +1901908 19019 4 1 1901902 3 4 1901908 2 505 3 2 1 1039,12323,12324 1100 10550103 1 +1901909 19019 30 1 1901906 3 4 1901909 1 Q19019_Wulang6 3 4 1 1039,3108,3107 1100 10550104 1 +1901910 19019 32 1 1901909 3 128 105501 1901905 2 505 3 2 1039,3108,3107 1100 10550104 1 +1901911 19019 33 1 1 1901909 3 4 1901911 128 105501 1901905 43 1901901 1 10550104 1 +1901912 19019 34 1 1 1901909 3 4 1901912 128 105501 1901905 43 1901902 1 10550104 1 +1901913 19019 40 1 1901910 3 128 105501 1901906 1 Q1901913_guide 3 4 1 1 1039,1034,3109 1100 10550105 1 +1901914 19019 9 1 1901904 3 128 105501 1901903 2 505 3 2 1039,12323,12324 1100 10550103 1 +1901915 19019 36 1 1 1901909 3 4 1901915 128 105501 1901905 43 1901904 1 10550104 1 +1901916 19019 37 1 1 1 1901909 3 44 1901901 1 44 1901902 1 44 1901903 1 44 1901904 1 128 105501 1901905 43 1901905 1 10550104 1 +1902001 19020 1 50 105501 190180102 4 1902001 1 Q19020_Wulang1 3 4 1 1039,3091 1100 320905 10550106 1 +1902002 19020 2 1 1902001 3 128 105501 1902001 2 505 3 2 1039,3091 1100 320905 10550106 1 +1902003 19020 3 1 1902002 3 4 1902003 1 Q19020_Wulang2 3 4 1 20 503 46 3 133220679 1039 1100 322003 10550106 1 +1902004 19020 4 1 1902003 3 128 105501 1902002 2 505 3 2 1039 1100 322003 10550106 1 +1902005 19020 5 1 1 1902004 3 20 1902005 1 2 129 8 1902099 21 1 Q19020_Wulang2 30 3 2 20 503 47 133220679 1 20 503 14 1902003 46 3 133220679 19 3 133220679,1 12 503 1039 1100 503 322003 10550106 1 +1902006 19020 6 1 1902005 3 128 105501 1902003 2 505 3 2 1039 1100 322003 10550106 1 +1902007 19020 7 1 1902006 3 4 1902007 1 Q19020_Wulang4 3 4 1 1039 1100 10550107 1 +1902008 19020 8 1 1902007 3 128 105501 1902004 2 505 3 2 1039 1100 10550107 1 +1902009 19020 9 1 1902008 3 4 1902009 1 Q19020_WulangWalk1 3 4 1 1039 1100 10550107 1 +1902010 19020 10 1 1902009 3 128 105501 1902005 2 505 3 2 1 1039 1100 10550107 1 +1902101 19021 1 1 49 103601 2 131 103601 2 1 1023 3 2 2 1 1 1023 1100 10360101 +1902201 19022 1 1 1 1902101 3 50 103601 1902201 2 128 103601 1902301 128 103601 1902401 2 1 10901 3 2 2 1 1 1023,10901 1100 10360102 +1902202 19022 2 1 99902 3 2 128 103601 1902301 128 103601 1902401 2 1 1023 3 2 2 1 1023 1100 10360102 +1902301 19023 1 1 1 1902201 3 50 103601 1902301 1 128 103601 1902302 1 1 Q1902301CY 3 4 2 1 1023 1100 10360103 +1902302 19023 2 1 1 1902301 3 50 103601 1902302 1 128 103601 1902303 1 1 Q1902302Cy 3 4 2 1 19 3 133102923,2 1023,10913 1100 10360104 +1902303 19023 3 1 1 1902302 3 49 103601 1902303 128 103601 1902304 2 1 10913 3 2 2 1 19 3 133102923,1 1023,10913 1100 10360104 +1902304 19023 4 1 1 1 1902303 3 49 103601 1902304 128 103601 1902305 2 1 10914 3 2 2 1 19 3 133102925,1 19 3 133102522,2 19 3 133102925,2 1023,10914 1100 10360104 +1902305 19023 5 1 1 1 1902304 3 1 7 133102913 1 1 Q1902304Cy 20 3 2 2 1 19 3 133102913,2 1023 1100 10360104 +1902306 19023 6 1 1 1 1902305 3 50 103601 1902305 1 128 103601 1902306 1 1 Q1902305Cy 3 2 2 1 1 1023 1100 10360104 +1902401 19024 2 1 1 1902402 3 2 128 103601 1902403 128 103601 1902404 128 103601 1902405 2 1 1023 3 2 2 1 1023,2045 1100 10360105 +1902402 19024 1 1 1902201 3 50 103601 1902401 1 4 1902402 1 1 Q1902401CY 3 4 2 1 1023,2045 1100 10360105 +1902403 19024 4 1 1902406 3 1 128 103601 1902501 2 1 1023 3 2 2 1 1 1023,2045 1100 10360106 +1902404 19024 6 1 1 1902407 3 1 128 103601 1902501 2 1 1023 3 2 2 1 1 1023,2045 1100 10360107 +1902405 19024 8 1 1 1 1902408 3 1 128 103601 1902491 2 1 1023 3 2 2 1 1 1023,2045 1100 10360109 +1902406 19024 3 1 1 1902401 3 50 103601 1902403 1 27 1902401 2 1 1023 3 2 2 1 28 1902401 1023,2045 1100 10360106 +1902407 19024 5 1 1 1902401 3 50 103601 1902404 1 27 1902402 2 1 1023 3 2 2 1 28 1902402 1023,2045 1100 10360107 +1902408 19024 7 1 1 1902401 3 50 103601 1902405 1 27 1902403 2 1 1023 3 2 2 1 28 1902403 1023,2045 1100 10360109 +1902501 19025 1 1 50 103601 1902501 128 103601 1902502 1 1 Q1902501Child2 20 3 2 2 1 1023,10901,10902,10906,2454 1100 10360108 +1902502 19025 2 1 99902 3 25 71700097 1 1023,10901,10902,10906 1100 10360108 +1902503 19025 9 1 1902504 3 1 27 1902501 2 1 1023 SELECT_NPC_NONE 3 2 2 1 28 1902501 1023,10901,10902,10906 1100 10360108 +1902504 19025 8 1 1 1902510 3 1 128 103601 1902503 2 1 10901 3 2 2 1 1023,10901,10902,10906 1100 10360108 +1902505 19025 10 1 1 1 1902503 3 1 128 103601 1902505 2 1 10901 3 2 2 1 1 1023,10901,10902,10906 1100 10360108 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1906513 3 20 1330044461 1 2 8 1906501 129 21 10 3 1 1 Q19065Challenge1 25 3 2 2 1 20 500 14 1906510 32 61 500 1027 1100 500 10340106 +1906502 19065 5 1 1 1906511 3 2 20 1330044511 1 20 1330044512 1 2 8 1906502 21 129 10 3 1 1 Q19065Challenge2 25 3 2 2 1 20 500 14 1906510 32 1027 1100 500 10340106 +1906503 19065 6 1 1 1 1 1906501 3 2 20 1330044512 1 20 1330044511 1 2 8 1906503 21 129 10 3 1 1 Q19065Challenge2 25 3 2 2 1 20 500 14 1906510 1100 10340106 +1906504 19065 8 1 1 1906512 3 2 20 1330044521 1 131 103401 2 8 1906504 21 129 1 1 Q19065Challenge3 25 3 2 2 1 20 500 14 1906510 32 1027 1100 500 10340106 +1906505 19065 9 1 1 1 1906512 3 2 20 1330044522 1 131 103401 2 8 1906505 21 129 1 1 Q19065Challenge3 25 3 2 2 1 20 500 14 1906510 1100 10340106 +1906506 19065 10 1 2 1 1906504 3 1 1906505 3 131 103401 2 1 1027 3 2 2 1 12 500 19 3 133004446,1 19 3 133004451,1 32 47 133004452 1027 1100 10340106 +1906507 19065 11 1 1 1 1906506 3 20 1330044471 1 2 8 1906507 21 129 10 3 1 1 Q19067RescuePos 20 3 2 2 1 20 500 14 1906506 46 3 133004447 1027,11002 1100 500 10340106 +1906508 19065 12 1 1 1 1906507 3 20 1330044472 1 2 8 1906508 21 129 10 3 1 1 Q19067RescuePos 20 3 2 2 1 20 500 20 500 14 1906506 15 3 133004447 1027,11002 1100 500 10340106 +1906509 19065 13 1 1 1906508 3 131 103401 2 1 11002 3 2 2 1 1 47 133004447 1027,11002 1100 10340106 +1906510 19065 1 50 103401 190640201 20 1330044463 1 1 1 Q19065Challenge1 30 3 2 2 1 1 19 3 133004446,2 19 3 133004451,1 1027 1100 10340106 +1906511 19065 4 1 1 1 1906501 3 2 20 1330044513 1 2 8 1906511 21 129 10 3 1 1 Q19065Challenge2 25 3 2 2 1 20 500 14 1906510 32 19 3 133004451,2 1027 1100 500 10340106 +1906512 19065 7 1 2 1 1906502 3 1 1906503 3 2 20 1330044523 1 131 103401 2 8 1906512 21 129 10 3 1 1 Q19065Challenge3 25 3 2 2 1 20 500 14 1906510 32 46 3 133004452 1027 1100 500 10340106 +1906513 19065 2 1 1 1906510 3 2 1906501 2 10 3 8 1906513 21 129 1 1 Q19065Challenge1 30 3 2 2 1 15 3 133004446 32 20 500 14 1906510 1027 1100 10340106 +1906601 19066 1 50 103401 190640202 20 1330015674 1 1 1 Q19066Minecraft1 24 3 2 2 1 1 47 133001567 46 3 133001567 47 133001568 1027,11003 1100 10340107 +1906602 19066 4 1 1 1 1906611 3 20 1330015673 1 2 8 1906602 21 129 10 3 1 1 Q19066Minecraft1 25 3 2 2 1 14 1906601 32 20 500 15 3 133001567 1027,11003 1100 500 10340107 +1906603 19066 5 1 1 1 1906602 3 20 1330015681 1 2 8 1906603 21 129 10 3 1 1 Q19066Minecraft2 25 3 2 2 1 47 133001567 14 1906601 32 20 500 46 3 133001568 1027,11003 1100 500 10340107 +1906604 19066 6 1 1 1 1906603 3 20 1330015682 1 2 8 1906604 21 129 10 3 1 1 Q19066Minecraft2 25 3 2 2 1 15 3 133001568 20 500 14 1906601 32 20 500 15 3 133001568 1027,11003 1100 500 10340107 +1906605 19066 7 1 1 1 1906604 3 20 1330015691 1 2 1 11003 3 2 2 1 46 3 133001569 32 1027,11003 1100 10340107 +1906606 19066 8 1 1 1 1906605 3 131 103401 2 10 3 21 129 8 1906606 2 1 11003 3 2 2 20 500 14 1906605 32 1027,11003 1100 10340107 +1906607 19066 9 1 1 1906606 3 20 1330015692 1 2 8 1906607 129 21 10 3 1 1 Q19066Minecraft3 20 3 2 2 1 15 3 133001569 32 20 500 14 1906605 19 3 133001569,1 47 133001568 61 500 1027,11003 1100 500 10340107 +1906608 19066 10 1 1 1906607 3 20 1330015693 1 2 8 1906608 21 129 10 3 1 1 Q19066Minecraft3battle 30 3 2 2 1 14 1906605 32 20 500 19 3 133001569,2 1027,11003 1100 500 10340107 +1906609 19066 11 222 1 1 1906608 3 20 1330015694 6 2 8 1906609 129 21 10 3 1 1 Q19066Minecraft3battle 30 3 2 2 1 20 500 14 1906605 20 500 32 19 3 133001569,3 1027,11003 1100 500 10340107 +1906610 19066 20 1 1 1906609 3 131 103401 2 1 1027 3 2 2 1 47 133001569 29 100742 29 100743 32 1027,11003 1100 10340107 +1906611 19066 3 111 1 1 1 1906612 3 20 1330015672 3 2 8 1906611 129 21 10 3 1 1 Q19066Minecraft1 25 3 2 2 1 32 20 500 14 1906601 61 500 1027,11003 1100 500 10340107 +1906612 19066 2 1 1 1906601 3 2 1906601 2 10 3 129 21 8 1906612 1 1 Q19066Minecraft1 24 3 2 2 1 46 3 133001567 19 3 133001567,1 32 20 500 14 1906601 1027,11003 1100 10340107 +1906701 19067 1 1 1 1906104 3 50 103401 190610103 20 1330044481 1 1 1 Q19067BeiyaStart 15 3 2 2 1 1 46 3 133004448 1027,1401 1100 10340108 +1906702 19067 2 1 1 1906701 3 131 103401 2 1 140101 3 2 2 1 1 1 47 133004448 1027,1401 1100 10340108 +1906801 19068 1 1 1 1906702 3 50 103401 190670101 2 5 108095 1 5 108096 1 5 108097 1 3 1 1 1027,1401,1403 1100 10340109 +1906802 19068 2 1 1 1 1906801 3 27 1906802 2 1 140101 3 2 2 1 28 1906802 1027,1401,1403 1100 10340109 +1906803 19068 3 1 1 1 1906802 3 20 1906802 190680201 2 1906802 2 1 140101 3 2 2 14 1906802 1027,1401,1403 1100 10340109 +1906804 19068 4 1 4 1 1906802 3 20 1906802 190680203 20 1906802 190680202 2 1906803 2 1 140101 3 2 2 1027,1401,1403 1100 10340109 +1906805 19068 59 1 99902 3 1 20 1330044491 1 1 1 Q19068OrderAdded 3 4 2 1 19 3 133004449,2 1027,1401 1100 10340109 +1906806 19068 6 1 1906804 3 1 131 103401 2 1 1027 3 2 2 1027,1401,1403 1100 10340109 +1906807 19068 99 1 99902 3 1 20 1330044491 1 2 1 1027 3 2 2 1 15 3 133004449 1027,1401 1100 10340109 +1906808 19068 8 1 1906806 3 1 131 103401 2 1 140101 3 2 2 1 1027,1401,1403 1100 10340109 +1906809 19068 9 1 1906808 3 1 17 1004 1 1 QuestKnighthood 3 2 2 1 1027,1401,1403 1100 10340109 +1906810 19068 90 1 99902 3 1 20 2010040051 1 2 1 1027 3 2 2 1 19 1004 201004005,2 1027 1100 10340110 +1906811 19068 11 1 1 1906809 3 1 131 103401 2 1 1027 1004 2 2 1 1 1027,1401,1403 1100 10340110 +1906901 19069 1 1 1 1906702 3 50 103401 190670102 1 131 103401 2 1 1435 3 2 2 1 100746 1 1027,1401,1435,1403 1100 10340111 +1906902 19069 2 1 1 1906901 3 1 131 103401 2 1 140101 3 2 2 1 29 100746 1027,1401,1435,1403 1100 10340111 +1906903 19069 3 1 1906902 3 20 1330015701 1 1 Q19071DatePoint1 3 4 2 1 19 3 133001570,2 1027,1401,1435,1403 1100 304 10340111 +1906904 19069 4 1 1906903 3 4 1906904 1 Q19071DatePoint1 3 4 2 1 100811 1 1027,1401,1435,1403 1100 304 10340111 +1906905 19069 5 1 1906904 3 20 1330037851 1 1 Q19071DatePoint2 3 4 2 1 19 3 133003785,2 1027,1401,1435,1403 1100 304 10340111 +1906906 19069 7 1 1 1906905 3 4 1906906 1 Q19071DatePoint2 3 4 2 1 100812 1 1027,1401,1435,1403 1100 304 10340111 +1906907 19069 8 1 1906906 3 20 1330015741 1 1 Q19071DatePoint3Ver2 3 4 2 1 19 3 133001574,2 1027,1401,1435,1403 1100 304 10340111 +1906908 19069 10 1 1 1906912 3 1 131 103401 2 1 140101 3 2 2 1 19 3 133001570,1 19 3 133003785,1 19 3 133001574,1 1027,1401,1435,1403 1100 10340111 +1906909 19069 96 1 1 99902 3 1 18 18,24 1 1100 10340111 +1906910 19069 11 1 1 1 1906908 3 1 20 1330015711 1 1 1 Q19069DateHENoel 3 4 2 1 19 3 133001571,2 29 100811 29 100812 29 100813 1027,1401,1403,1435 1100 10340112 +1906911 19069 12 1 1 1 1906910 3 1 131 103401 2 1 1027 3 2 2 1 19 3 133001571,1 1027,1401,1403,1435 1100 10340112 +1906912 19069 9 1 1906907 3 4 1906912 1 Q19071DatePoint3Ver2 3 4 2 1 100813 1 1027,1401,1435,1403 1100 304 10340111 +1907001 19070 2 1 1 99902 3 2 4 1907001 10 3 129 3 2 1 1 1 19 1004 201004005,1 19 1004 201004005,2 1100 +1907002 19070 1 1 38 1906806 2 1906806 3 2 1 1 +1908101 19081 1 49 103402 131 103402 2 1027 SELECT_NPC_NONE 1004 1 2 1 1 1027 1100 1012001 10340201 +1908201 19082 1 1 1 1908101 3 50 103402 1908201 4 1908201 1 Q1908201target 3 4 2 1 1027 1100 10340202 +1908202 19082 2 1 1908201 3 128 103402 1908202 2 1027 SELECT_NPC_NONE 3 2 2 1027 1100 10340202 +1908203 19082 3 1 1908202 3 4 1908203 1 Q1908203Noel 3 4 2 1 1027,2045 1100 10340202 +1908204 19082 5 1 1908206 3 4 1908204 1 Q1908204dugushuo 3 4 2 1 1027,2049 1100 11014 10340203 +1908205 19082 6 1 1908204 3 2 128 103402 1908301 128 103402 1908401 1 Q1908204dugushuo 3 4 2 1 1027,2049 1100 11014 10340203 +1908206 19082 4 1 1908203 3 128 103402 1908203 2 204501 SELECT_NPC_NONE 3 2 2 1027,2045 1100 10340202 +1908301 19083 1 1 1 1908205 3 50 103402 1908301 4 1908301 1 Q1908301Noel 3 4 2 1 1027,2049 1100 10340204 +1908302 19083 2 1 1908301 3 128 103402 1908302 2 1027 SELECT_NPC_NONE 3 2 2 1027,11006,2049 1100 10340204 +1908303 19083 3 1 1908302 3 4 1908303 1 Q1908303shayin 30 3 2 2 1 1027,11006 1100 10340204 +1908304 19083 5 1 1908312 3 4 1908304 1 Q1908304target 3 4 2 1 20 500 46 3 133102928 1027 1100 10340204 +1908305 19083 6 1 1 1908304 3 128 103402 1908304 2 8 1908305 21 129 132 2001,2002,2003 2 1027 SELECT_NPC_NONE 3 2 2 31 10000034 32 20 500 14 1908304 12 500 1027 1100 500 10340204 +1908306 19083 7 1 1 1908305 3 20 133102928 1 2 8 1908306 21 129 132 2001,2002,2003 1 Q1908304target 40 3 2 2 47 133102928 32 20 500 32 20 500 14 1908304 15 3 133102928 1027 1100 500 10340204 +1908307 19083 8 1 1908306 3 128 103402 1908305 2 1027 SELECT_NPC_NONE 3 2 2 1 1027,11006 1100 10340204 +1908308 19083 9 1 1908307 3 4 1908308 1 Q1908308target 3 4 2 1 1027 1100 10340204 +1908309 19083 13 1 1 99902 3 2 2 11006 SELECT_NPC_NONE 3 2 2 10340204 +1908310 19083 10 1 1 1908308 3 128 103402 1908306 2 1027 SELECT_NPC_NONE 3 2 2 1 1027 1100 10340204 +1908311 19083 11 1 1 99902 3 2 2 SELECT_NPC_NONE 2 2 1 10340204 +1908312 19083 4 1 1908303 3 128 103402 1908303 2 11006 SELECT_NPC_NONE 3 2 2 1 1027,11006 1100 10340204 +1908313 19083 12 1 1 99902 3 2 2 SELECT_NPC_NONE 2 2 1 10340204 +1908401 19084 2 1 1908408 3 128 103402 1908402 2 214801 SELECT_NPC_NONE 3 2 2 2148,1027,2034,2035,2049 1100 302 10340205 +1908402 19084 6 1 1 1908411 3 20 13310795301 1 1 3 2 2 1 2148,1027 1100 10340205 +1908403 19084 8 1 1908412 3 128 103402 1908403 2 214801 SELECT_NPC_NONE 3 2 2 1 28 1908406 2148,1027 1100 10340205 +1908404 19084 7 1 1 1908411 3 20 13310795303 1 1 3 2 2 1 2148,1027 1100 10340205 +1908405 19084 9 1 1908403 3 27 1908406 2 214801 SELECT_NPC_NONE 3 2 2 1 2148,1027 1100 10340205 +1908406 19084 10 1 1908405 3 128 103402 1908404 2 214801 SELECT_NPC_NONE 3 2 2 1 47 133107953 1 2148,1027 1100 10340205 +1908407 19084 11 1 1908406 3 4 1908407 2 214801 SELECT_NPC_NONE 3 2 2 1 2148,1027,2034,2035,2047,2036 1100 302 10340205 +1908408 19084 1 1 1 1908205 3 50 103402 1908401 4 1908408 1 Q1908401tiantiezhui 10 3 2 2 1 2148,1027,2034,2035,2049 1100 302 10340205 +1908409 19084 12 1 1 1908407 3 128 103402 1908406 2 214801 SELECT_NPC_NONE 3 2 2 1 2148,1027,2034,2035,2047,2036 1100 302 10340205 +1908410 19084 3 1 1908401 3 4 1908410 1 Q1908403tiantiezhui 3 4 2 1 46 3 133107953 20 500 2148,1027,2034,2035 1100 10340205 +1908411 19084 4 1 1 1908410 3 128 103402 1908405 2 8 1908411 21 129 132 2001,2002,2003 2 214801 SELECT_NPC_NONE 3 2 2 31 10000034 32 20 500 14 1908410 12 500 2148,1027 1100 500 10340205 +1908412 19084 5 1 1 1908411 3 20 13310795302 1 2 8 1908412 21 129 132 2001,2002,2003 1 Q1908403Noel 40 3 2 2 32 20 500 32 20 500 14 1908410 15 3 133107953 2148,1027 1100 500 10340205 +1908501 19085 1 1 1 1908101 3 50 103402 1908501 128 103402 1908502 2 151201 SELECT_NPC_NONE 3 2 2 1 1512,1027 1100 10340206 +1908502 19085 2 1 1908501 3 128 103402 1908504 2 140901 SELECT_NPC_NONE 3 2 2 1 1 1409,1027 1100 10340207 +1908503 19085 4 1 1 99902 3 2 140901 SELECT_NPC_NONE 3 2 2 10340207 +1908504 19085 3 1 1 99902 3 2 140901 SELECT_NPC_NONE 3 2 2 10340207 +1908505 19085 5 1 1 99902 3 2 140901 SELECT_NPC_NONE 3 2 2 10340207 +1908506 19085 6 1 1 99902 3 2 140901 SELECT_NPC_NONE 3 2 2 10340207 +1908507 19085 8 1 1 99902 3 2 140901 SELECT_NPC_NONE 3 2 2 10340207 +1908508 19085 7 1 1 99902 3 2 140901 SELECT_NPC_NONE 3 2 2 10340207 +1908601 19086 1 1 1908502 3 128 103402 1908601 2 140901 SELECT_NPC_NONE 3 2 2 1 1027,1409 1100 10340207 +1908602 19086 8 1 1 99902 3 2 3 2 2 10340207 +1908603 19086 2 1 1908601 3 27 1908605 2 140901 SELECT_NPC_NONE 3 2 2 1 28 1908605 1027,1409 1100 10340207 +1908604 19086 3 1 1 1 1908603 3 20 1908605 190860501 18 0,24 8 1908604 2 140901 SELECT_NPC_NONE 3 2 2 1027,1409 1100 10340207 +1908605 19086 7 1 1 99902 3 2 3 2 2 10340207 +1908606 19086 5 1 1908604 3 128 103402 1908602 2 140901 SELECT_NPC_NONE 3 2 2 1 1 1027,1409 1100 10340207 +1908607 19086 6 1 1908608 3 128 103402 1908603 2 140901 SELECT_NPC_NONE 3 2 2 1 1 1027,1409 1100 10340207 +1908608 19086 4 1 1 1 1908603 3 20 1908605 190860502 18 0,24 8 1908608 2 140901 SELECT_NPC_NONE 3 2 2 1027,1409 1100 10340207 +1908701 19087 2 1 1908708 3 128 103402 1908701 2 140901 SELECT_NPC_NONE 3 2 2 1 12 500 20 500 46 3 133003926 1409,1027 1100 10340207 +1908702 19087 10 1 1 1 1908705 3 50 103402 1908704 128 103402 1908702 2 140901 SELECT_NPC_NONE 3 2 2 1 1 1409,1027 1100 10340208 +1908703 19087 4 1 1 1908701 3 20 13300392601 1 8 1908703 1 3 2 2 1 23 1908706 1 1409,1027 1100 10340207 +1908704 19087 5 1 1 1908701 3 20 13300392602 1 8 1908704 1 3 2 2 1 23 1908706 1 1409,1027 1100 10340207 +1908705 19087 9 1 2 1 1908710 3 1 1908711 3 18 0,24 1 1027,1409 1100 10340207 +1908706 19087 3 1 1 1908701 3 24 1908706 1 2 8 1908706 21 129 132 2001,2002,2003 1 Q1908702target 50 3 2 2 20 500 20 500 47 133003926 0 14 1908701 15 3 133003926 1409,1027 1100 500 10340207 +1908707 19087 15 1 1 1908712 3 2 1908712 1 1027 1100 1012001 10340209 +1908708 19087 1 2 1 1908606 3 1 1908607 3 4 1908708 1 Q1908701selius 20 3 2 2 1 46 3 133003926 1409,1027 1100 10340207 +1908709 19087 14 1 1 1908712 3 128 103402 1908708 2 1027 SELECT_NPC_NONE 1004 3 2 1 1 1027 1100 1012001 10340209 +1908710 19087 7 1 1 1908703 3 1 1908706 3 2 128 103402 1908704 128 103402 1908706 8 1908710 2 1027 SELECT_NPC_NONE 3 2 2 1 47 133003926 1 46 3 133003926 15 3 133003926 1027,1409 1100 10340207 +1908711 19087 8 1 1 1908704 3 1 1908706 3 128 103402 1908705 8 1908711 2 1027 SELECT_NPC_NONE 3 2 2 1 47 133003926 1 46 3 133003926 15 3 133003926 1027,1409 1100 10340207 +1908712 19087 11 4 1 1908705 3 50 103402 1908706 50 103402 1908705 24 1908712 1 2 140901 SELECT_NPC_NONE 3 2 1 1027,1409 1100 10340209 +1908713 19087 13 1 1 1 1908712 2 50 103402 1908705 128 103402 1908703 24 1908713 1 2 140901 SELECT_NPC_NONE 3 2 2 23 1908712 1 23 1908714 1 1409,1027 1100 10340209 +1908714 19087 12 1 1 1 1908712 2 50 103402 1908706 128 103402 1908703 24 1908714 1 2 140901 SELECT_NPC_NONE 3 2 2 23 1908712 1 23 1908713 1 1409,1027 1100 10340209 +1908715 19087 6 1 1 1908706 3 4 1908715 1 3 2 2 1 15 3 133003926 1409,1027 1100 10340207 +1908801 19088 1 1 1 99902 3 2 SELECT_NPC_NONE 2 2 1 +1908802 19088 2 1 1 99902 3 2 SELECT_NPC_NONE 2 2 1 +1908901 19089 1 1 1 99902 3 2 SELECT_NPC_NONE 2 2 1 +1908902 19089 2 1 1 99902 3 2 SELECT_NPC_NONE 2 2 1 +1908903 19089 3 1 1 99902 3 2 SELECT_NPC_NONE 2 2 1 +1909001 19090 4 1 1 1909006 3 25 70710338 1 2 8 1909001 21 129 132 2001,2002,2003 1 Q1909001point 30 3 2 2 20 500 14 1909003 1027 1100 500 10340210 +1909002 19090 1 1 1 1908101 3 50 103402 1909001 1 25 70710327 1 25 70710356 3 1 Q1909003target 40 3 2 2 1 100764 4 46 3 133003925 1027 1100 10340210 +1909003 19090 2 1 1909002 3 20 133003927 1 1 Q1909003target 40 3 2 2 1 100765 4 47 133003927 46 3 133003925 46 3 133003927 20 500 47 133003007 1027 1100 10340210 +1909004 19090 7 1 1 99902 3 3 2 2 1 10340210 +1909005 19090 8 1 1 99902 3 3 2 2 1 10340210 +1909006 19090 3 1 1909003 3 128 103402 1909002 2 1027 SELECT_NPC_NONE 3 2 2 29 100764 29 100765 12 500 1027 1100 10340210 +1909007 19090 5 1 1 1909001 3 20 133003925 1 2 8 1909007 21 129 132 2001,2002,2003 1 Q1909001point 70 3 2 2 20 500 47 133003007 20 500 14 1909003 47 133003007 46 3 133003007 1027 1100 500 10340210 +1909008 19090 6 1 1909007 3 2 128 103402 1909101 128 103402 1909201 2 1027 SELECT_NPC_NONE 3 2 2 1 1 47 133003925 1 46 3 133003925 1027 1100 10340210 +1909101 19091 2 1 1909106 3 128 103402 1909102 2 143501 SELECT_NPC_NONE 3 2 2 1027,1435,1401,1403 1100 10340211 +1909102 19091 3 1 1909101 3 128 103402 1909103 1 Q1909102geluoli 30 3 2 2 1 1027,1435,1521,1431,1447,1469 1100 10340211 +1909103 19091 4 1 1 1909102 3 25 70710326 1 1 Q1909103target 10 3 2 2 1 23 1909105 1 23 1909107 1 46 3 133004930 46 3 133004931 1027,1435,1521,1431,1447,1469 1100 10340211 +1909104 19091 7 1 1 1909103 3 128 103402 1909104 2 143501 SELECT_NPC_NONE 3 2 2 1 1 47 133004930 47 133004931 1027,1435,1521,1431,1447,1469 1100 10340211 +1909105 19091 5 1 1 1909102 3 25 70710339 1 24 1909105 1 1 Q1990105target 10 3 2 2 1027,1435,1521,1431,1447,1469 1100 10340211 +1909106 19091 1 1 1 1909008 3 50 103402 1909101 4 1909106 1 Q1909101player 3 4 2 1 1027,1435,1401,1403 1100 10340211 +1909107 19091 6 1 1 1909102 3 25 70710353 1 24 1909107 1 1 Q1990107target 10 3 2 2 1027,1435,1521,1431,1447,1469 1100 10340211 +1909108 19091 9 1 1 99902 3 1 Q1909102geluoli 50 3 2 2 10340211 +1909109 19091 8 1 1 99902 3 2 143501 SELECT_NPC_NONE 3 2 2 10340211 +1909201 19092 12 1 1 1 1909202 3 25 70710368 1 2 10 3 129 1009 2 2 1 23 1909206 1 20 500 14 1909209 1027,1465,1603,1404,1475 1100 500 1009 10340212 +1909202 19092 2 1 1 1909209 3 128 103402 1909203 2 10 3 129 2 147501 SELECT_NPC_NONE 1009 2 2 20 500 14 1909209 1027,1465,1404,1475,1603 1100 500 1009 10340212 +1909203 19092 13 1 1 1 1909202 3 25 70710369 1 2 10 3 129 1009 2 2 1 23 1909206 1 20 500 14 1909209 1027,1465,1603,1404,1475 1100 500 1009 10340212 +1909204 19092 15 1 1 1 1909202 3 24 1909206 8 2 10 3 129 2 2 1 20 500 14 1909209 1027,1465,1603,1404,1475 1100 500 1009 10340212 +1909205 19092 16 1 1 1 1909202 3 24 1909206 4 2 10 3 129 2 2 1 20 500 14 1909209 1027,1465,1603,1475,1404 1100 500 1009 10340212 +1909206 19092 17 1 1 1 1909202 3 24 1909206 12 2 10 3 129 1 Q18000seat 15 1009 2 2 1 23 1909219 1 20 500 14 1909209 1027,1465,1404,1603,1475 1100 500 1009 10340212 +1909207 19092 14 1 1 1 1909202 3 25 70710370 1 2 10 3 129 1009 2 2 1 23 1909206 1 20 500 14 1909209 1027,1465,1603,1404,1475 1100 500 1009 10340212 +1909208 19092 19 1 1 1909219 3 128 103402 1909205 2 10 3 129 2 146501 SELECT_NPC_NONE 1009 2 2 1 20 500 21 22 20 500 14 1909209 1027,1465,1603,1475,1404 1100 500 1009 10340212 +1909209 19092 1 1 1 1909008 3 50 103402 1909201 128 103402 1909202 2 146501 SELECT_NPC_NONE 1009 2 2 1 12 500 20 500 1027,1465,1404,1475,1603 1100 1009 10340212 +1909210 19092 11 1 1 1 1909202 3 25 70710367 1 2 10 3 129 1009 2 2 1 23 1909206 1 20 500 14 1909209 1027,1465,1603,1404,1475 1100 500 1009 10340212 +1909211 19092 3 1 1 1 1909202 3 25 70710337 1 2 10 3 129 1009 2 2 1 23 1909206 1 20 500 14 1909209 1027,1465,1603,1404,1475 1100 500 1009 10340212 +1909212 19092 4 1 1 1 1909202 3 25 70710360 1 2 10 3 129 1009 2 2 1 23 1909206 1 20 500 14 1909209 1027,1465,1603,1404,1475 1100 500 1009 10340212 +1909213 19092 5 1 1 1 1909202 3 25 70710361 1 2 10 3 129 1009 2 2 1 23 1909206 1 20 500 14 1909209 1027,1465,1603,1404,1475 1100 500 1009 10340212 +1909214 19092 6 1 1 1 1909202 3 25 70710362 1 2 10 3 129 1009 2 2 1 23 1909206 1 20 500 14 1909209 1027,1465,1603,1404,1475 1100 500 1009 10340212 +1909215 19092 7 1 1 1 1909202 3 25 70710363 1 2 10 3 129 1009 2 2 1 23 1909206 1 20 500 14 1909209 1027,1465,1603,1404,1475 1100 500 1009 10340212 +1909216 19092 8 1 1 1 1909202 3 25 70710364 1 2 10 3 129 1009 2 2 1 23 1909206 1 20 500 14 1909209 1027,1465,1603,1404,1475 1100 500 1009 10340212 +1909217 19092 9 1 1 1 1909202 3 25 70710365 1 2 10 3 129 1009 2 2 1 23 1909206 1 20 500 14 1909209 1027,1465,1603,1404,1475 1100 500 1009 10340212 +1909218 19092 10 1 1 1 1909202 3 25 70710366 1 2 10 3 129 1009 2 2 1 23 1909206 1 20 500 14 1909209 1027,1465,1603,1404,1475 1100 500 1009 10340212 +1909219 19092 18 1 1 1 1909202 3 24 1909219 1 2 10 3 129 1009 2 2 1 20 500 14 1909209 1027,1465,1404,1603,1475 1100 500 1009 10340212 +1910101 19101 1 49 103901 2 1910101 2 1 146101 3 2 2 1 46 3 133004017 1461,502,1431 1100 10390101 +1910102 19101 2 1 1910101 3 2 128 103901 10101 128 103901 10102 128 103901 10103 1 1 COOP103901Diona01_01 15 3 2 1 46 3 133004017 502,1431 1100 10390101 +1910103 19101 4 1 1 1910102 3 50 103901 10101 4 1910103 2 1 502 3 2 2 1 1 14 1910102 46 3 133004017 502 1100 10390101 +1910104 19101 5 1 1 1910102 3 50 103901 10102 4 1910104 1 1 COOP103901Diona08 3 4 2 1 1 47 133004017 502 1100 10390101 +1910105 19101 6 1 1 1910102 3 50 103901 10103 4 1910105 2 1 502 3 2 2 1 1 47 133004017 14 1910102 502 1100 10390101 +1910201 19102 1 1 1910103 3 128 103901 20101 2 1 502 3 2 2 1 46 3 133004017 502,1435,1419,1463,1431 1100 10390102 +1910202 19102 2 1 1910201 3 4 1910202 2 1 502 3 2 2 1 46 3 133004017 502,1435,1419,1463,1431 1100 10390102 +1910203 19102 3 1 1910202 3 128 103901 20201 2 1 502 3 2 2 1 100827 1 46 3 133004017 502,1435,1419,1463,1431 1100 10390102 +1910204 19102 4 1 1910203 3 4 1910204 2 1 502 3 2 2 1 46 3 133004017 502,1419,1463,1431 1100 10390102 +1910205 19102 5 1 1910204 3 128 103901 20301 2 1 502 3 2 2 1 100826 1 46 3 133004017 502,1419,1463,1431 1100 10390102 +1910206 19102 6 1 1910205 3 4 1910206 1 1 COOP103901CatSearch01 37 3 2 1 46 3 133004017 502,10803 1100 10390103 +1910207 19102 7 1 1910206 3 128 103901 20401 2 1 10803 3 2 2 1 46 3 133004017 502,10803 1100 10390103 +1910208 19102 8 1 1910207 3 4 1910208 1 1 COOP103901CatSearch02 13 3 2 1 46 3 133004017 502,10804 1100 10390103 +1910209 19102 9 1 1910208 3 128 103901 20501 2 1 10804 3 2 2 1 46 3 133004017 502,10804 1100 10390103 +1910210 19102 10 1 1910209 3 4 1910210 1 1 COOP103901CatSearch03 20 3 2 1 46 3 133004011 46 3 133004017 502,10805 1100 10390103 +1910211 19102 11 1 1 1910210 3 2 128 103901 20601 128 103901 101 2 1 10805 3 2 2 502,10805 1100 10390103 +1910212 19102 12 1 1 1910211 3 50 103901 20601 4 1910212 1 1 COOP103901Diona01_01 0 3 4 2 1 47 133004011 47 133004017 29 100826 29 100827 502,1431 1100 10390104 +1910213 19102 13 1 1 1910212 3 128 103901 102 2 1 502 3 2 2 1 1 502,1431 1100 10390104 +1910214 19102 90 1 1 1910210 3 128 103901 101 128 103901 20601 1 3 2 2 1 1 47 133004011 1100 10390103 +1910301 19103 1 1 1910104 3 128 103901 30101 2 1 502 SELECT_NPC_NONE 3 2 2 1 46 3 133001008 502,1539 1100 10390105 +1910302 19103 2 1 1910301 3 4 1910302 1 1 COOP103901WatchPoint01 3 4 2 1 46 3 133001008 502,1539 1100 10390105 +1910303 19103 3 1 1910302 3 4 1910303 2 1 153901 SELECT_NPC_NONE 3 2 2 1 46 3 133001008 502,1539 1100 10390105 +1910304 19103 4 1 1910303 3 2 128 103901 30201 128 103901 30202 2 1 153901 3 2 2 1 46 3 133001008 502,1539 1100 10390105 +1910305 19103 5 1 1 1910304 3 50 103901 30201 4 1910305 2 1 502 SELECT_NPC_NONE 3 4 2 1 1 46 3 133001008 502,1539 1100 10390105 +1910306 19103 90 1 1 1 1910304 3 50 103901 30202 4 1910306 1 3 1 1 1100 10390105 +1910401 19104 1 1 1910305 3 4 1910401 2 1 502 3 2 2 1 46 3 133001008 48 0 3 502,1539 1100 10390106 +1910402 19104 3 1 1910417 3 2 4 1910402 2 1910402 1 1 COOP103901Qianxing01_02 3 4 2 502,1539 1100 10390106 +1910403 19104 4 1 1910402 3 2 4 1910403 2 1910403 1 1 COOP103901Qianxing02_02 3 4 2 502,1539 1100 10390106 +1910404 19104 5 1 1910403 3 2 4 1910404 2 1910404 1 1 COOP103901Qianxing03_02 3 4 2 502,1539 1100 10390106 +1910405 19104 6 1 1910404 3 4 1910405 2 1 502 SELECT_NPC_NONE 3 2 2 502,1539 1100 10390106 +1910406 19104 8 1 1 1910405 3 25 1 128 103901 40201 2 1 502 3 2 2 1 47 133001006 47 133001009 47 133001010 46 3 133001008 46 3 133001005 502,1539 1100 10390106 +1910407 19104 9 2 1 1910406 3 1 1910306 3 4 1910407 1 1 COOP103901Draff01_01 20 3 2 1 46 3 133001008 46 3 133001005 502,1539,1537 1100 10390107 +1910408 19104 10 1 1910407 3 2 128 103901 40301 128 103901 40302 2 1 153701 3 2 2 1 47 133001006 47 133001009 47 133001010 46 3 133001008 46 3 133001005 502,1539,1537 1100 10390107 +1910409 19104 11 1 1 1910408 3 50 103901 40301 128 103901 40401 2 1 153901 3 2 2 1 47 133001008 47 133001005 46 3 133001008 502,1539,1537 1100 10390108 +1910410 19104 12 1 1 1910409 3 128 103901 103 2 1 502 3 2 2 1 1 502 1100 10390108 +1910411 19104 13 1 1 1910408 3 50 103901 40302 2 1910411 1 1 COOP103901Pot01 20 3 2 1 1 46 3 133001008 46 3 133001609 46 3 133001005 502,1539,1537,10807,10808,10809 1100 10390109 +1910412 19104 14 1 1 1910411 2 2 1910412 1 1 COOP103901Pot02 20 3 2 1100 10390109 +1910413 19104 15 1 1 1910411 2 2 1910413 1 1 COOP103901Pot03 20 3 2 1100 10390109 +1910414 19104 50 1 1 1910417 3 4 1910405 20 133001006 1 1 3 2 1 50 0 1 50 1 1 1100 10390106 +1910415 19104 51 1 1 1910414 4 1 4 1910415 1 3 2 1 14 1910417 47 133001006 47 133001009 47 133001010 1100 10390106 +1910416 19104 52 1 1 1 1910407 2 50 103901 30202 4 1910407 3 2 47 133001006 47 133001009 47 133001010 46 3 133001006 46 3 133001009 46 3 133001010 10390107 +1910417 19104 2 1 1910401 3 128 103901 40101 119 2 1 502 3 2 2 1 46 3 133001006 46 3 133001009 46 3 133001010 48 1 1 46 3 133001008 46 3 133001005 47 133001006 47 133001009 47 133001010 502,1539 1100 10390106 +1910418 19104 7 1 1 1910417 4 128 103901 40106 2 1 502 3 2 2 1 46 3 133001008 46 3 133001005 502,1539 1100 10390106 +1910501 19105 1 1 1910411 3 128 103901 50101 2 1 502 3 2 2 1 47 133001609 46 3 133001008 46 3 133001005 502,1539,1537 1100 10390110 +1910502 19105 2 1 1 1910501 3 128 103901 104 2 1 153901 3 2 2 1 1 47 133001008 47 133001005 46 3 133001008 502,1539,1537 1100 10390110 +1910601 19106 1 1 1910105 3 128 103901 60101 2 1 502 3 2 2 1 502,1423,1529,1463 1100 10390111 +1910602 19106 2 1 1910601 3 4 1910602 1 1 COOP103901Diona11 3 4 2 1 502,1529 1100 10390111 +1910603 19106 3 1 1910602 3 128 103901 60201 2 1 502 3 2 2 1 502,1529 1100 10390111 +1910604 19106 4 1 1 1910603 3 27 1910604 2 1 502 3 2 2 1 100828 3 47 133002003 28 1910604 46 3 133002003 502,1529 1100 10390111 +1910605 19106 5 1 1910604 3 4 1910605 1 1 COOP103901Diona12 3 4 2 1 502,1529 1100 10390112 +1910606 19106 6 1 1910605 3 128 103901 60401 2 1 502 3 2 2 1 502,1529 1100 10390112 +1910607 19106 7 1 1910606 3 27 1910607 2 1 502 3 2 2 1 47 133002002 28 1910607 46 3 133002002 502,1529 1100 10390112 +1910608 19106 8 1 1910607 3 128 103901 60501 2 1 502 3 2 2 1 1 502,1529 1100 10390112 +1910609 19106 50 1 1 1910606 3 20 133002002 1 3 2 1 100840 2 1100 10390112 +1910701 19107 1 1 1910608 3 128 103901 70101 2 1 502 1018 2 2 1 502,1529,1527,10806,1531 1100 101801 10390113 +1910702 19107 2 1 1910701 3 128 103901 70201 1 1 COOP103901Deskt01 1018 4 2 1 100829 1 502,1529,1527,10806,1531 1100 101801 10390113 +1910703 19107 3 1 1910702 3 27 1910703 2 1 502 1018 2 2 1 28 1910703 502,1529,1527,10806,1531 1100 101801 10390113 +1910704 19107 4 1 1910703 3 128 103901 70301 2 1 502 1018 2 2 1 502,1529,1527,10806,1531 1100 101801 10390113 +1910705 19107 5 1 1910704 3 128 103901 70401 1 1 COOP103901Deskt01 1018 4 2 1 502,1529,1527,10806,1531 1100 101801 10390113 +1910706 19107 6 1 1 1910705 3 128 103901 105 2 1 502 1018 2 2 1 1 29 100840 29 100828 29 100846 502,1529,1527,10806,1531 1100 101801 10390113 +1911101 19111 1 49 105001 2 128 105001 1911201 128 105001 1912101 1 1 Q1911101mass2 20 3 2 2 1 1 12148,12149,3102,1033 1100 1911101 10500101 +1911201 19112 1 50 105001 1911201 2 128 105001 1911301 128 105001 1911601 128 105001 1911901 2 1 503 3 2 2 1 1 1100 1911101 10500102 +1911301 19113 1 50 105001 1911301 2 128 105001 1911401 128 105001 1911501 2 1 503 1060 2 2 1 1 19 1060 201060002,3 1033 1100 10500103 +1911302 19113 2 1 50 105001 1911301 4 1911302 19 1060 201060002,4 10500103 1 +1911401 19114 1 50 105001 1911401 1 5 110001 1 5 101211 1 5 100064 1 1 1033 1100 10500104 +1911402 19114 3 1 1911408 3 128 105001 1911402 2 1 3006 3 2 2 1 3006,1033 1100 10500104 +1911403 19114 4 1 1911402 3 128 105001 1911403 2 1 12166 3 2 2 1 19 1060 201060002,1 12166,1033,12182 1100 10500104 +1911404 19114 5 1 1911403 3 128 105001 1911404 2 1 12165 3 2 2 1 12165,1033 1100 10500104 +1911405 19114 8 1 1911407 3 128 105001 1911405 2 1 503 3 2 2 1 1 47 133220686 1 46 3 133220686 3006,12165,12166,1033,12182,3101 1100 1911101 10500105 +1911406 19114 6 1 1911404 3 128 105001 1911406 1 1 Q1911406tuoma 3 4 2 1 47 133220686 0 47 133220698 0 1033,12165 1100 1911101 10500105 +1911407 19114 7 1 1911406 3 18 1 8,24 1 10500105 +1911408 19114 2 1 1911401 3 128 105001 1911407 2 1 503 1060 2 2 1 1033 1100 10500104 +1911501 19115 2 1 1 1911506 3 128 105001 1911502 2 1 3101 3 2 2 1 47 133220675 3101,1033,3100 1100 1911101 10500106 +1911502 19115 7 1 1 1911501 3 1 136 1911508 3 136 1911509 3 136 1911510 3 2 20 191150202 1 4 1911502 129 1 1 Q1911502Trans 30 3 2 2 47 133220675 0 20 501 47 133220675 0 14 1911501 20 501 46 3 133220675 12 501 3101,3103,3099,3102,12236,12237,1033 1100 501 1911101 10500106 +1911503 19115 10 1 1911504 3 128 105001 1911503 2 1 503 3 2 2 1 1 47 133220698 1 46 3 133220698 3101,1033 1100 1911101 10500106 +1911504 19115 9 1 1911505 3 18 1 8,24 1 3101,1033 1100 10500106 +1911505 19115 8 1 1911502 3 128 105001 1911504 1 3101,1033 1100 1911101 10500106 +1911506 19115 1 50 105001 1911501 128 105001 1911505 2 1 3100 3 2 2 1 19 1060 201060002,1 47 133220686 47 133220698 3100,1033 1100 1911101 10500106 +1911507 19115 3 1 1 1 1911501 3 25 71700318 1 19 3 133220675,3 10500106 +1911508 19115 4 1 1 1 1911507 3 2 1911505 2 1 12235 3 2 1 1033,12235,12257,12258 1100 1911101 10500106 1 +1911509 19115 5 1 1 1 1911507 3 2 1911506 2 1 12257 3 2 1 1033,12235,12257,12258 1100 1911101 10500106 1 +1911510 19115 6 1 1 1 1911507 3 2 1911507 2 1 12258 3 2 1 1033,12235,12257,12258 1100 1911101 10500106 1 +1911601 19116 1 1 50 105001 1911601 128 105001 1911602 20 1911604 1 2 1 503 3 2 2 1 101602,101603 1,1 46 3 133220008 1 101602 1 1 101603 1 1033 1100 322001 10500107 +1911602 19116 2 1 1 1911601 3 1 20 1911602 1 20 1911603 1 20 1911604 1 1 1 Q1911801photo 10 3 2 2 19 3 133220008,2 1033 1100 322001 10500107 +1911603 19116 3 1 1 1911602 3 2 128 105001 1911701 128 105001 1911801 20 1911604 1 2 1 503 3 2 2 1 1 47 133220008 54 133220008 1033 1100 322001 10500108 +1911604 19116 4 1 1 2 1 1911601 4 1 1911602 4 4 1911604 47 133220008 1033 1100 10500107 1 +1911605 19116 5 1 1 2 1 1911603 4 4 1911605 47 133220008 1033 1100 10500108 1 +1911701 19117 1 1 50 105001 1911701 128 105001 1911702 2 1 12156 3 2 2 1 46 3 133220695 12156,1033 1100 10500109 +1911702 19117 2 1 1 1911701 3 20 191170201 1 1 1 Q1911702guide 20 3 2 2 1 47 133213497 46 3 133213497 54 133220695 12156,1033 1100 10500109 +1911703 19117 3 1 1911702 3 128 105001 1911703 2 1 12156 3 2 2 1 54 133220695 12156,1033 1100 10500109 +1911704 19117 4 1 1911703 3 128 105001 1911704 2 1 12159 3 2 2 1 54 133220695 12156,12159,1033 1100 1911101 10500110 +1911705 19117 5 1 1911704 3 128 105001 1911705 2 1 12280 3 2 2 1 1 47 133220695 54 133220695 12156,1033 1100 10500110 +1911801 19118 1 1 50 105001 1911801 4 1911801 20 1911604 1 1 1 Q1911801photo 3 4 2 1 46 3 133220008 19 3 133220008,4 1033,12294 1100 322001 10500111 +1911802 19118 5 1 1 1911803 3 128 105001 1911802 20 1911604 1 2 1 503 3 2 2 1 1 47 133220008 54 133220008 1033 1100 322001 10500111 +1911803 19118 4 1 1 1911804 3 18 1 8,24 20 1911604 1 1 54 133220008 54 133220008 322001 10500111 +1911804 19118 3 1 1 1 1911801 3 1 1911805 3 128 105001 1911803 20 1911604 1 2 1 503 3 2 2 1 19 3 133220008,1 54 133220008 1033 1100 322001 10500111 +1911805 19118 2 1 1 1911801 3 4 1911805 20 1911604 1 1 1 Q1911805photo 3 4 2 1 54 133220008 1033,12295 1100 322001 10500111 +1911806 19118 6 1 1 2 1 1911801 4 1 1911805 4 1 1911804 4 1 1911803 4 1 1911802 4 4 1911806 47 133220008 1033 1100 10500111 1 +1911901 19119 1 1 50 105001 1911901 128 105001 1911902 1 1 Q1911902route1 3 4 2 1 1033 1100 320905 10500112 +1911902 19119 2 1 1 1911901 3 4 1911902 2 1 503 3 2 2 1033 1100 320905 10500112 +1911903 19119 3 1 1 1911902 3 128 105001 1912001 2 1 503 3 2 2 1 1033 1100 320905 10500112 +1911904 19119 4 1 1 1911903 3 4 1911904 2 1 503 3 2 2 3082,1033 1100 320905 10500112 1 +1911905 19119 5 1 1 1911904 3 128 105001 1912002 2 1 503 3 2 2 1 3082,1033 1100 320905 10500112 1 +1911906 19119 6 1 1 1911905 3 4 1911906 2 1 503 3 2 2 1033 1100 320905 10500112 1 +1911907 19119 7 1 1911906 3 128 105001 1912003 2 1 503 3 2 2 1 1 101570 1 1033 1100 320905 10500112 1 +1912101 19121 1 50 105001 1912101 128 105001 1912102 1 1 Q1911101mass2 40 3 2 2 1 12157,12236,12237,1033,3102 1100 1911101 10500113 +1912102 19121 3 1 1912112 3 128 105001 1912103 2 1 12160 3 2 2 1 12160,12148,12149,3102,1033 1100 10500113 +1912103 19121 4 1 1912102 3 128 105001 1912106 2 1 12161 3 2 2 1 47 133220684 12161,1033 1100 10500114 +1912104 19121 5 1 1 1912103 3 7 133220644 2 1 12171 3 2 2 1 46 3 133220644 12161,12160,3170,1033 1100 10500114 +1912105 19121 9 1 1912110 3 128 105001 1912108 2 1 12161 3 2 2 1 12161,3170,1033 1100 10500114 +1912106 19121 11 1 1912114 3 5 100028 1 1 12162,1033 1100 10500115 +1912108 19121 6 1 1 1912104 3 128 105001 1912107 2 1 12171 3 2 2 1 54 133220644 19 3 133220644,2 12171,3170,1033 1100 10500114 +1912109 19121 7 1 1 1912108 3 20 191210901 1 2 20 191210902 1 21 3 1 133220684 684017 -2842.226:206.78:-4175 3 2 2 1 47 133220684 14 1912108 47 133220684 46 3 133220684 47 133220644 3170,1033 1100 10500114 +1912110 19121 8 1 1 1912109 3 128 105001 1912104 2 1 12171 3 2 2 1 12171,3170,1033 1100 10500114 +1912111 19121 12 1 1912106 3 128 105001 1912105 2 1 12162 3 2 2 1 12162,1033 1100 10500115 +1912112 19121 2 1 1912101 3 128 105001 1912110 2 1 503 3 2 2 1 1033,3102,12157 1100 1911101 10500113 +1912113 19121 13 1 1912111 3 128 105001 1912180 1 1 Q1912113mass1 20 3 2 2 1 1 12148,12149,1033 1100 1911101 10500115 +1912114 19121 10 1 1912105 3 128 105001 1912114 2 1 12162 3 2 2 1 12162,1033 1100 10500115 1 +1913101 19131 1 49 102701 128 102701 101 2 507 1057 2 1 1 43 1913101 1 10211,2143,2140,2142 1100 10270101 1 +1913102 19131 2 1 1913101 3 2 128 102701 102 128 102701 103 2 2142 1057 2 2 1 1 43 1913101 1 10211,2143,2140,2142 1100 10270102 1 +1913103 19131 3 1 1 1913101 3 128 102701 102 101607 1 10270102 1 +1913104 19131 4 1 1 1913101 3 128 102701 103 101608 1 10270102 1 +1913201 19132 4 1 1913208 3 128 102701 201 129 1 1 Q1913201Ningguang03 0 1057 4 2 14 1913208 10211,2140,2142,2143 1100 10270103 1 +1913202 19132 5 1 1913201 3 128 102701 202 2 507 1057 2 2 1 19 1057 201057005,2 10211,2140,2142,2143 1100 10270103 1 +1913203 19132 6 1 1913202 3 2 1913204 2 12310 1057 2 2 1 101000 1 10211,12310,2140,2142,2143 1100 10270103 1 +1913204 19132 7 1 1913203 3 27 1913204 1 Q1913201Ningguang03 1057 4 2 28 1913204 10211,12310,12311,2140,2142,2143 1100 10270103 1 +1913205 19132 8 1 1913204 3 128 102701 203 1 Q1913201Ningguang03 1057 2 2 19 1057 201057005,1 10211,12310,12311,2140,2142,2143 1100 10270103 1 +1913206 19132 9 1 1913205 3 2 128 102701 20401 128 102701 20402 2 12297 1034 2 2 1 1 101607 1 43 1913101 1 10211,12297,2063,2140,2142,2143,2146 1100 1034 10270104 1 +1913207 19132 1 50 102701 102 18 1 7,8 1 1 43 1913101 1 10211,2140,2142,2143 1100 10270103 1 +1913208 19132 3 1 1913207 3 20 201057004 1 1 1 Q1913201Ningguang03 1057 4 2 1 19 1057 201057004,2 10211,2140,2142,2143 1100 10270103 1 +1913209 19132 2 1 1 44 40038 1 1 1913207 3 136 1913204 3 2140,2142,2143 1100 10270103 1 +1913301 19133 1 50 102701 20401 128 102701 301 2 2020 3 2 2 1 101605 1 43 1913101 1 10211,2020,2140,2142,2143,2063,2146 1100 1034 10270105 1 +1913302 19133 2 1 1913301 3 128 102701 302 2 12298 3 2 2 1 29 101605 43 1913101 1 10211,2020,12298,12299,12300,2140,2142,2143 1100 10270106 1 +1913303 19133 3 1 1913302 3 128 102701 303 1 Q1913303_C1913303MerchantA 25 3 2 2 1 10211,12298,12299,12300,12301,12302,2140,2142,2143 1100 10270106 1 +1913304 19133 4 1 1913303 3 128 102701 304 2 12298 3 2 2 1 43 1913101 1 10211,12298,12299,12300,12301,12302,2140,2142,2143 1100 10270107 1 +1913305 19133 5 1 1913304 3 128 102701 1 1 Q1913305target 20 3 4 2 1 1 43 1913101 0 10211,12298,12299,12300,12301,12302,2140,2142,2143 1100 10270107 1 +1913401 19134 1 50 102701 20402 4 1913401 1 Q1913402_C1913401Ningguang 30 3 2 2 1 46 3 133107229 19 3 133107229,1 43 1913101 1 10211,2143,2142,2140,12303,12304,12305,2063,2146,2070 1100 310701 10270108 1 +1913402 19134 2 1 1913401 3 128 102701 401 2 2143 3 2 2 1 54 133107229 10211,2143,2142,2140,12303,12304,12305,2070 1100 310701 10270108 1 +1913403 19134 3 1 1 1913402 3 2 1913402 1 Q1913403_GoodsA 3 2 2 10211,12303,12304,12305,12312,12313,12314,2070,2143,2142,2140 1100 310701 10270108 1 +1913404 19134 4 1 1 1913402 3 2 1913403 1 Q1913403_GoodsB 3 2 2 10211,12303,12304,12305,12312,12313,12314,2070,2143,2142,2140 1100 310701 10270108 1 +1913405 19134 5 1 1 1913402 3 2 1913404 1 Q1913403_GoodsC 3 2 2 10211,12303,12304,12305,12312,12313,12314,2070,2143,2142,2140 1100 310701 10270108 1 +1913406 19134 6 1 1 1913402 3 1 136 1913403 3 136 1913404 3 136 1913405 3 1 54 133107229 10211,12303,12304,12305,12312,12313,12314,2070,2143,2142,2140 1100 10270108 1 +1913407 19134 7 1 1913406 3 1 18 16,18 1 54 133107229 43 1913101 1 10211,12303,12304,12305,12312,12313,12314,2070,2143,2142,2140 1100 310701 10270109 1 +1913408 19134 8 1 1913407 3 128 102701 402 1 Q1913402_C1913401Ningguang 30 3 2 2 1 19 3 133107229,2 54 133107229 10211,2143,2142,2140,12303,12304,12305,12312,12313,12314,2070 1100 310701 10270109 1 +1913409 19134 9 2 1 1913408 3 2 1913409 2 12303 3 2 2 10211,2143,2142,2140,12303,12304,12305,2070 1100 310701 10270109 1 +1913410 19134 10 2 1 1913408 3 2 1913410 2 12304 3 2 2 10211,2143,2142,2140,12303,12304,12305,2070 1100 310701 10270109 1 +1913411 19134 11 2 1 1913408 3 2 1913411 2 12305 3 2 2 10211,2143,2142,2140,12303,12304,12305,2070 1100 310701 10270109 1 +1913412 19134 12 1 1 1913408 3 1 136 1913409 3 136 1913410 3 136 1913411 3 1 54 133107229 10211,2143,2142,2140,12303,12304,12305,2070 1100 310701 10270109 1 +1913413 19134 13 1 1913412 3 128 102701 2 2 508 3 2 2 1 1 47 133107229 43 1913101 0 54 133107229 43 1913101 1 10211,2143,2142,2140,12303,12304,12305,2070 1100 310701 10270110 1 +1913414 19134 20 1 50 102701 20402 128 102701 401 10270108 1 +1913501 19135 1 50 102701 10301 128 102701 501 2 2083 3 2 2 1 43 1913101 1 2083,10211 1100 10270112 1 +1913502 19135 2 1 1913501 3 128 102701 502 2 2020 3 2 2 1 2083,2020,10211 1100 10270112 1 +1913503 19135 3 1 1913502 3 128 102701 3 2 507 3 2 2 1 1 43 1913101 0 43 1913101 1 2020,10211 1100 40036 10270113 1 +1913601 19136 1 50 102701 10302 128 102701 601 2 2006 3 2 2 1 101604 1 43 1913101 1 10211,2006 1100 10270114 1 +1913602 19136 2 1 1913601 3 128 102701 602 2 2013 3 2 2 1 29 101604 10211,2006,2013 1100 10270114 1 +1913603 19136 3 1 1 1913602 3 128 102701 607 1 Q1913603Target 35 3 2 2 1 12 504 46 3 133104728 43 1913101 1 47 133104742 10211,2013 1100 10270115 1 +1913604 19136 4 1 1 1913603 3 20 133104728 1 2 8 1913604 129 21 150 3 80 Q1913603_C1913606_tofail 1 Q1913603Target 20 3 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1 1425 1100 +2074004 20740 4 1 1 2074001 3 5 100024 1 1 Q20740fengqidi 25 3 2 2 1 23 2074002 1 1425 1100 +2074005 20740 6 1 2074002 3 1 2074003 3 1 2074004 3 1 2074011 3 2 2074004 2 1425 3 3 2 1 18 100055:1,100023:1,100024:1,100012:1 1425 1100 +2074006 20740 11 1 1 2074001 3 2 2074005 2 1425 3 1 2 1 19 3 133004342,2 19 3 133004343,2 +2074007 20740 12 1 1 2074004 3 2 2074005 2 1425 3 1 2 1 19 3 133004346,2 19 3 133004347,2 +2074008 20740 13 1 1 2074001 3 24 2074002 4 2 1425 3 1 2 1 1 23 2074013 1 +2074009 20740 7 1 2074005 3 5 100057 1 2 1425 3 2 2 1 19 3 133001399,1 19 3 133002390,1 19 3 133003583,1 1425 1100 +2074010 20740 8 1 2074009 3 2 2074005 2 1425 3 3 2 1 19 3 133004345,2 18 100057:1 1425 1100 +2074011 20740 5 1 1 2074001 3 1 5 100012 1 3 1 1 23 2074002 1 1425 1100 +2074012 20740 9 1 2074010 3 2 2074009 2 1425 3 3 2 1 1 1425 1100 +2074013 20740 14 1 1 2074001 3 24 2074013 1 2 1425 3 1 2 1 1 +2074101 20741 1 4 44 20013 1 38 2074105 3 38 2074106 2 2 1429 3 1 2 1 1429 1100 +2074102 20741 2 1 2074101 3 5 100057 1 2 1429 3 2 2 1 19 3 133004349,1 1429 1100 +2074103 20741 3 1 2074102 3 2 2074110 2 1429 3 2 2 1 1429 1100 +2074104 20741 4 1 2074103 3 25 70710009 1 Q20741_Target 3 2 2 1 19 3 133004348,1 18 100057:1 19 3 133004348,2 1429 1100 +2074105 20741 5 1 2074104 3 2 2074120 2 1429 3 3 2 1 1 1429 1100 +2074201 20742 1 1 1 1 2074208 3 21 1 1 99902 3 18 6,18 2 2211 3 1 2 1 1 1100 +2074202 20742 2 1 1 2074201 3 21 1 2 2074204 2 1425 3 1 2 1 1100 +2074203 20742 3 1 2074202 3 5 100057 1 2 1425 3 1 2 1 1 1100 +2074204 20742 4 1 2074203 3 2 2074205 2 1425 3 3 2 1 1 1 100057 1 19 3 133004350,1 1100 +2074205 20742 5 1 1 1 2074208 3 1 99902 3 2 2074201 3 2 2211 3 1 2 1 1 1100 +2074206 20742 2 1 1 2074205 3 21 1 2 2074207 2 1425 3 1 2 1 1100 +2074207 20742 7 1 1 99902 3 18 1 18,6 1 2 2211 3 1 2 1 1 19 3 133004344,2 1100 +2074208 20742 8 1 1 2074207 3 20 1 1330043241 1 2 2211 3 1 2 1 1 1100 +2074301 20743 1 4 1 38406 3 38 2074302 38 2074303 2 2 1527 1018 1 2 1 19 3 133002395,2 19 3 133002396,2 19 3 133002397,2 1527 1100 +2074302 20743 2 1 1 2074301 3 1 20 38001 1 20 38002 1 1 Q20743_Target1 20 3 2 2 1 23 207430201 1 1527 1100 +2074303 20743 3 1 1 2074301 3 1 20 38101 1 20 38102 1 1 Q20743_Target2 20 3 2 2 1 23 207430201 1 1527 1100 +2074304 20743 4 1 1 2074301 3 1 20 38201 1 20 38202 1 1 Q20743_Target3 20 3 2 2 1 23 207430201 1 1527 1100 +2074305 20743 5 1 1 2074301 3 24 207430201 3 1 Q20743_Target3 3 2 2 1 1 23 207430801 1 +2074306 20743 7 1 2074305 3 2 2074320 2 1527 1018 3 2 1 1 19 3 133002395,1 19 3 133002396,1 19 3 133002397,1 1527 1100 +2074307 20743 8 1 1 99902 3 2 2074302 2 2074302 1 Q20743_Target3 3 2 2 1 1 +2074308 20743 6 1 1 1 2074301 3 24 207430801 1 Q20743_Target3 3 2 2 1 1 19 3 133002384,2 19 3 133002385,2 19 3 133002386,2 +2074401 20744 1 1 1 2074105 3 18 1 6,18 3 2 1 1 1 19 3 133003349,2 1100 +2100001 21000 1 1 9 29300 2 2100001 2 2031 3 1 2 1 2031,2074,2030 1100 +2100002 21000 2 1 1 2100001 3 9 29300 4 2100002 1 Q2100002_N2031 3 4 2 1 46 3 133102199 2031,2074,2030 1100 +2100003 21000 3 1 1 2100002 3 9 29300 2 2100002 2 2031 3 2 2 2031,2074,2030 1100 +2100004 21000 4 1 1 2100003 3 9 29300 4 2100004 1 Q2100004_N2031 3 4 2 1 46 3 133102199 2031,2074,2030 1100 +2100005 21000 5 1 9 29300 1 2100004 3 20 1331021991 1 1 Q2100004_N2031 20 3 4 2 1 46 3 133102199 19 3 133102199,1 2031,2074,2030 1100 +2100006 21000 6 1 9 29300 1 2100005 3 20 1331021992 1 1 Q2100004_N2031 20 3 4 2 47 133102199 0 2031,2074,2030 1100 +2100007 21000 8 1 9 29300 1 2100018 3 2 2100003 2 2031 3 2 2 2031,2074,2030 1100 +2100010 21000 9 1 9 29300 1 2100007 3 20 1331021941 1 1 Q2100004_N2031 30 3 4 2 1 101617 1 47 133102194 0 46 3 133102194 29 101617 2031,2074,2030 1100 +2100011 21000 11 1 9 29300 1 2100017 3 2 2100005 2 2031 3 2 2 1 2031,2074,2030 1100 +2100012 21000 12 1 9 29300 1 2100011 3 4 2100012 2 2031 3 2 2 2031,2074,2030 1100 +2100013 21000 13 1 9 29300 1 2100012 3 2 2100006 2 2031 3 2 2 1 2031,2074,2030 1100 +2100014 21000 15 1 9 29300 1 2100013 3 4 2100014 1 Q2100007_N2031 3 4 2 1 2031,2074,2030 1100 +2100015 21000 16 1 9 29300 1 2100014 3 2 2100007 2 2031 3 3 2 1 47 133102209 0 24 29300 43 2100001 1 2031,2074,2030 1100 +2100016 21000 14 1 1 9 29300 1 2100012 3 4 2100016 1 46 3 133102209 2031,2074,2030 1100 +2100017 21000 10 1 9 29300 1 2100010 3 27 2100001 2 2031 3 2 2 1 29 101617 28 2100001 2031,2074,2030 1100 +2100018 21000 7 1 9 29300 1 2100006 3 4 2100018 1 Q2100004_N2031 3 4 2 1 2031,2074,2030 1100 +2102601 21026 1 9 29600 2 2102601 2 2411 3 1 2 1 101645 1 2411 1100 +2102602 21026 2 1 9 29600 1 2102601 3 20 1331050691 1 1 Q2102605 3 4 2 1 29 101645 46 3 133105069 2411 1100 +2102603 21026 3 1 9 29600 1 2102602 3 2 2102610 2 2411 3 3 2 1 1 24 29600 47 133105069 0 19 3 133105069,2 2411 1100 +2102701 21027 1 9 29700 2 2102701 2 2031 3 1 2 1 2031,2030,2074 1100 +2102702 21027 2 1 9 29700 1 2102701 3 4 2102702 1 Q2102704_N10000005 3 4 2 1 2031,2045,2030,2074 1100 +2102703 21027 3 1 9 29700 1 2102702 3 2 2102710 2 2031 3 2 2 2031,2045,2030,2074 1100 +2102704 21027 4 1 9 29700 1 2102703 3 24 2 1 27 2102701 2 2031 3 2 2 1 28 2102701 2031,2030,2074 1100 +2102705 21027 5 1 9 29700 1 2102703 3 24 2 2 27 2102702 2 2031 3 2 2 1 28 2102702 2031,2030,2074 1100 +2102706 21027 6 1 9 29700 1 2102703 3 24 2 3 27 2102703 2 2031 3 2 2 1 28 2102703 2031,2030,2074 1100 +2102707 21027 7 4 9 29700 1 2102704 3 1 2102705 3 1 2102706 3 2 2102712 2 2031 3 2 2 1 2031,2030,2074 1100 +2102708 21027 8 1 9 29700 1 2102707 3 24 2 3 2 2102715 2 2031 3 3 2 1 24 29700 43 2100001 2 2031,2030,2074 1100 +2102709 21027 9 5 9 29700 1 2102707 3 24 2 1 24 2 2 2 2102715 2 2031 3 3 2 1 24 29700 43 2100001 2 2031,2030,2074 1100 +2102801 21028 1 9 29800 2 2102801 2 2031 3 1 2 1 2031,2030,2074 1100 +2102802 21028 2 1 1 2102801 3 9 29800 4 2102802 1 Q2102708_N10000005 3 4 2 1 2031,2103,2030,2074 1100 +2102803 21028 3 1 1 2102802 3 9 29800 2 2102802 2 2031 3 2 2 2031,2103,2030,2074 1100 +2102804 21028 4 1 1 2102803 3 9 29800 27 2102801 2 2031 3 2 2 1 28 2102801 2031,2103,2030,2074 1100 +2102805 21028 5 1 1 2102804 3 9 29800 2 2102804 2 2031 3 3 2 1 1 24 29800 2031,2103,2030,2074 1100 +2102901 21029 1 9 29801 4 2102901 2 2031 3 1 2 1 51 1 1 4 2031,2030,2074 1100 +2102902 21029 2 1 1 2102901 3 9 29801 24 1 1 2 2102909 2 2031 3 1 2 1 2031,2030,2074 1100 +2102903 21029 3 1 1 2102901 3 9 29801 24 1 2 2 2102909 2 2031 3 1 2 1 2031,2030,2074 1100 +2102904 21029 4 1 1 2102901 3 9 29801 24 1 3 2 2102909 2 2031 3 1 2 1 2031,2030,2074 1100 +2102905 21029 5 5 9 29801 24 2 1 1 2102902 3 1 2102903 3 1 2102904 3 27 2102901 2 2031 3 2 2 1 28 2102901 2031,2030,2074 1100 +2102906 21029 6 5 9 29801 24 2 2 1 2102902 3 1 2102903 3 1 2102904 3 27 2102902 2 2031 3 2 2 1 28 2102902 2031,2030,2074 1100 +2102907 21029 7 5 9 29801 24 2 3 1 2102902 3 1 2102903 3 1 2102904 3 27 2102903 2 2031 3 2 2 1 28 2102903 2031,2030,2074 1100 +2102908 21029 8 1 9 29801 1 2102905 3 2 2102911 2 2031 3 2 2 1 1 24 29801 2031,2030,2074 1100 +2102909 21029 9 1 9 29801 1 2102906 3 2 2102912 2 2031 3 2 2 1 1 24 29801 2031,2030,2074 1100 +2102910 21029 10 1 9 29801 1 2102907 3 2 2102913 2 2031 3 2 2 1 1 24 29801 2031,2030,2074 1100 +2103001 21030 1 9 29802 2 2103001 2 2031 3 1 2 1 2031,2048,2030,2074 1100 +2103002 21030 2 1 9 29802 1 2103001 3 20 1331082241 1 1 Q2103002 20 3 4 2 1 46 3 133108224 2031,2048,2030,2074 1100 +2103003 21030 3 1 9 29802 1 2103002 3 2 2103002 2 2048 3 3 2 1 1 24 29802 47 133108224 0 2031,2048,2030,2074 1100 +2103101 21031 1 9 40060 2 2103101 2 2202 3 2 2 1 2202 1100 +2103102 21031 2 1 9 40060 1 2103101 3 4 2103102 1 Q2103102 30 3 4 2 1 46 3 133104817 46 3 133104816 19 3 133102272,3 2202 1100 +2103103 21031 3 1 9 40060 1 2103102 3 25 71700337 1 1 Q2103102 30 3 4 2 1 54 133104816 54 133104817 2202 1100 +2103104 21031 5 1 1 9 40060 1 2103107 3 2 2103103 136 2103105 3 2 10204 3 2 2 +2103105 21031 6 1 9 40060 1 2103107 3 2 2103104 136 2103104 3 2 2202 3 2 2 1 1 47 133104816 0 47 133104817 0 19 3 133102272,1 24 40060 54 133104816 54 133104817 2202,10204 1100 +2103106 21031 7 1 9 40060 1 2103104 3 2 2103105 2 2202 3 2 2 1 1 47 133104816 0 47 133104817 0 19 3 133102272,1 34 40060 0 1 24 40060 54 133104816 54 133104817 2202 1100 +2103107 21031 4 1 9 40060 1 2103103 3 2 2103102 2 1005 3 2 2 2202 1100 +2103108 21031 8 1 1 99902 3 9 40060 1 1 Q2103102 30 3 4 2 +2103201 21032 1 1 99902 3 9 41364 2 2 2103202 2 2103203 2 1 2016 3 2 2 1 2400 1100 1 +2103202 21032 2 1 1 2103201 3 38 2103202 9 41364 20 q2103602 1 1 Q2103602 25 3 2 2 1 47 133302724 1 46 3 133302724 2400 1100 1 +2103203 21032 3 1 1 2103201 3 38 2103203 9 41364 20 q2103603 1 3 4 2 1 47 133302722 1 46 3 133302722 2400 1100 1 +2103204 21032 4 1 2103202 3 9 41364 2 2103204 2 2400 3 2 2 1 1 24 41364 2400 1100 1 +2103205 21032 5 1 2103203 3 9 41364 2 2103205 2 2400 3 2 2 1 1 24 41364 2400 1100 1 +2103301 21033 1 1 99902 3 9 25003 2 2103301 2 2016 3 2 2 1 2016 1100 1 +2103302 21033 2 1 2103301 3 9 25003 20 Q2103302 1 1 Q2103302 3 2 2 1 47 133106031 1 47 133106032 1 46 3 133106031 46 3 133106032 2016 1100 1 +2103303 21033 3 1 2103302 3 9 25003 20 Q2103303 1 1 Q2103302 15 3 2 2 1 120162 1 46 3 133106032 2016 1100 1 +2103304 21033 4 1 2103305 3 9 25003 2 2103304 2 2016 3 2 2 1 1 1 120162 1 2016 1100 1 +2103305 21033 5 1 1 2103303 3 9 25003 2 2103303 3 2 2 1 1 47 133106032 1 2016 1100 1 +2103401 21034 1 1 99902 3 9 25004 2 2 2103402 2 2103403 2 2016 3 2 2 1 2016 1100 1 +2103402 21034 2 1 1 2103401 3 38 2103402 9 25004 20 Q2103402 1 1 Q2103403 25 3 2 2 1 47 133107180 1 46 3 133107180 2016 1100 1 +2103403 21034 3 1 1 2103401 3 38 2103403 9 25004 20 Q2103403 1 1 Q2103402 3 2 2 1 47 133107188 1 46 3 133107188 2016 1100 1 +2103404 21034 4 1 2103402 3 9 25004 2 2103406 2 2016 3 2 2 1 1 2016 1100 1 +2103405 21034 5 1 2103403 3 9 25004 2 2103407 2 2016 3 2 2 1 1 2016 1100 1 +2103501 21035 1 1 99902 3 9 41360 2 2103501 2 2400 3 2 2 1 2400 1100 1 +2103502 21035 2 1 2103501 3 9 41360 20 Q2103501 1 1 Q2103503 30 3 2 2 1 47 133106034 1 46 3 133106034 2400 1100 1 +2103503 21035 3 1 2103502 3 9 41360 2 2103502 2 2400 3 2 2 1 1 24 41360 2400 1100 1 +2103601 21036 1 1 99902 3 9 41361 2 2 2103602 2 2103603 2 1 2016 3 2 2 1 2400 1100 1 +2103602 21036 2 1 1 2103601 3 38 2103602 9 41361 20 q2103602 1 1 Q2103602 25 3 2 2 1 47 133302724 1 46 3 133302724 2400 1100 1 +2103603 21036 3 1 1 2103601 3 38 2103603 9 41361 20 q2103603 1 3 4 2 1 47 133302722 1 46 3 133302722 2400 1100 1 +2103604 21036 4 1 2103602 3 9 41361 2 2103604 2 2400 3 2 2 1 1 24 41361 2400 1100 1 +2103605 21036 5 1 2103603 3 9 41361 2 2103605 2 2400 3 2 2 1 1 24 41361 2400 1100 1 +2103701 21037 1 1 99902 3 9 41362 2 2103701 2 2400 3 2 2 1 2400 1100 1 +2103703 21037 3 1 2103701 3 9 41362 20 q2103703 1 1 Q2103703 15 3 4 2 1 120179 1 47 133107192 1 46 3 133107192 2400 1100 1 +2103704 21037 4 1 2103703 3 9 41362 27 2103704 2 2400 3 2 2 1 28 2103704 2400 1100 1 +2103705 21037 5 1 1 2103704 3 20 2103704 9 41362 2 2103703 2 2400 3 2 2 1 1 24 41362 2400 1100 1 +2103801 21038 1 1 99902 3 9 41363 2 2103801 2 2400 3 2 2 1 2400 1100 1 +2103802 21038 2 1 2103801 3 9 41363 4 2103802 1 Q21038_TAKEPHOTO 3 4 2 1 2400 1100 1 +2103803 21038 3 1 2103802 3 9 41363 2 2103802 2 2400 3 2 2 1 1 24 41363 2400 1100 1 +2200901 22009 1 9 26900 2 2200901 2 2211 3 1 2 1 2211 1100 +2200902 22009 2 1 1 2200901 3 9 26900 20 1331045751 1 1 Q22009 20 3 2 2 1 100511 1 19 3 133104575,2 2211 1100 +2200903 22009 3 1 1 2200902 3 9 26900 3 100511 1 2 2200903 2 2211 3 3 2 1 1 24 26900 29 100511 2211 1100 +2201001 22010 1 9 41010 2 2 2201002 2 2201003 2 2201004 2 3032 SELECT_NPC_NONE 3 1 2 1 51 0 1 4 3032,3033 1100 +2201002 22010 2 1 1 2201001 3 24 1 9 41010 2 2201006 2 3032 SELECT_NPC_NONE 3 2 2 1 3032,3033 1100 322002 +2201003 22010 3 1 1 2201001 3 24 2 9 41010 2 2201007 2 3032 SELECT_NPC_NONE 3 2 2 1 3032,3033 1100 +2201004 22010 4 1 1 2201001 3 24 3 9 41010 2 2201008 2 3032 SELECT_NPC_NONE 3 2 2 1 3032,3033 1100 +2201005 22010 5 4 9 41010 1 2201004 3 1 2201003 3 1 2201002 3 2 24 2201005 1 2 3032 SELECT_NPC_NONE 3 2 2 1 1 24 41010 3032,3033 1100 +2201006 22010 6 1 4 9 41010 1 2201004 3 1 2201003 3 1 2201002 3 2 2201012 35 41010 1 23 2201005 1 +2201007 22010 7 1 4 9 41010 1 2201004 3 1 2201003 3 1 2201002 3 2 2201013 35 41010 2 23 2201005 1 +2201101 22011 1 9 41040 2 2201101 2 3107 SELECT_NPC_NONE 3 2 1 3107 1100 +2201102 22011 2 1 1 1 2201101 3 9 41040 2 5 100883 3 5 100884 3 1 Q22011GreatTree 30 3 2 1 46 3 133220133 27 3 133220133,2,3 29 100883 29 100884 3107 1100 +2201103 22011 3 1 1 2201101 3 9 41040 2 5 100883 2 5 100884 2 1 Q22011GreatTree 30 3 2 3107 1100 +2201104 22011 4 1 1 1 2201101 3 9 41040 2 5 100883 1 5 100884 1 1 Q22011GreatTree 30 3 2 3107 1100 +2201105 22011 5 1 1 2201104 3 1 2201102 3 1 2201103 3 9 41040 2 2201102 2 3107 SELECT_NPC_NONE 3 2 1 1 47 133220133 0 29 100883 29 100884 24 41040 3107 1100 +2201201 22012 1 9 41060 2 2201201 2 3107 SELECT_NPC_NONE 3 2 1 +2201202 22012 2 1 1 2201201 3 9 41060 25 70710391 1 1 Q22011GreatTree 10 3 2 1 46 3 133220091 +2201203 22012 3 1 1 2201202 3 9 41060 2 2201203 2 3106 SELECT_NPC_NONE 3 2 1 47 133220091 0 +2201204 22012 4 1 1 2201203 3 9 41060 2 2201204 2 3107 SELECT_NPC_NONE 3 2 1 1 +2201301 22013 1 1 9 41020 1 2 2201301 2 3032 SELECT_NPC_NONE 3 1 1 1 3032,3033 1100 +2201302 22013 2 1 1 2201301 3 9 41020 2 2201303 2 3032 SELECT_NPC_NONE 3 2 2 1 3032,3033,3023 1100 +2201303 22013 3 1 1 2201302 3 9 41020 2 2201304 2 3032 SELECT_NPC_NONE 3 2 2 1 3032,3033,3021 1100 +2201304 22013 4 1 1 2201303 3 9 41020 2 2201305 2 3032 SELECT_NPC_NONE 3 2 2 1 3032,3033,3024 1100 +2201305 22013 5 1 1 2201304 3 9 41020 2 2201306 2 3033 3 2 2 1 1 43 22013 1 24 41020 3032,3033 1100 +2201401 22014 1 9 41130 2 2201401 2 1 20268 SELECT_NPC_NONE 3 1 1 1 20268,20269,20270,1012 1100 +2201402 22014 2 1 2201401 3 9 41130 2 2 2201402 2 2201406 2 1 2045 SELECT_NPC_NONE 3 2 1 1 20268,20269,20270,2045,1012 1100 +2201403 22014 3 1 1 2201402 3 1 2201406 2 9 41130 2 27 2201403 8 2201403 2 1 2045 SELECT_NPC_NONE 3 2 1 1 28 2201403 20268,20269,20270,2045,1012 1100 +2201404 22014 4 1 1 2201403 3 1 2201406 2 9 41130 2 2 2201404 2 2201406 2 1 2045 SELECT_NPC_NONE 3 2 1 1 100889 1 20268,20269,20270,2045,1012 1100 +2201405 22014 5 1 1 2201404 3 1 2201406 2 9 41130 2 27 2201405 2 2201406 2 1 20268 SELECT_NPC_NONE 3 2 1 1 28 2201405 20268,20269,20270,1012 1100 +2201406 22014 6 1 1 2201402 3 9 41130 2 2201406 2 1 1012 SELECT_NPC_NONE 3 2 1 100890 1 20268,20269,20270,2045,1012 1100 +2201407 22014 7 1 2201406 3 9 41130 27 2201407 2 1 20268 SELECT_NPC_NONE 3 3 1 1 28 2201407 20268,20269,20270 1100 +2201408 22014 8 1 1 2201405 3 1 2201406 2 9 41130 1 2 2201408 1 136 2201406 3 2 1 20268 SELECT_NPC_NONE 3 3 1 1 1 34 41130 2 50 24 41130 20268,20269,20270,1012 1100 +2201409 22014 9 1 1 2201407 3 9 41130 1 2 2201409 2 1 20268 SELECT_NPC_NONE 3 3 1 1 1 29 100889 29 100890 34 41130 1 0 34 41130 2 100 24 41130 20268,20269,20270 1100 +2201501 22015 1 9 41070 2 2201508 2 3041 SELECT_NPC_NONE 3 2 1 3041,3042 1100 +2201502 22015 2 1 2201501 3 9 41070 20 2201502 1 20 2201503 1 1 Q22015_longer 30 3 2 1 46 3 133220144 3041,3042 1100 +2201503 22015 3 1 2201502 3 9 41070 20 2201503 1 Q22015_longer 30 3 2 3041,3042 1100 +2201504 22015 4 4 9 41070 1 2201503 3 1 2201502 4 2 2201502 2 3042 SELECT_NPC_NONE 3 2 1 47 133220144 0 3041,3042,3046,3047 1100 +2201505 22015 5 1 2201504 3 9 41070 2 2201503 2 3041 SELECT_NPC_NONE 3 2 1 1 24 41070 3041,3042,3046,3047 1100 +2201601 22016 1 38 2201601 2 2201601 2 1 20270 SELECT_NPC_NONE 3 1 1 1 +2201602 22016 2 1 2201601 3 4 2201602 1 1 Q22016_01 30 3 2 1 1 46 3 133220149 20268,20269,20270,20271 1100 3001 +2201603 22016 3 1 2201602 3 2 2201602 2 1 20268 SELECT_NPC_NONE 3 4 1 1 46 3 133220149 20268,20269,20270,20271 1100 3001 +2201604 22016 4 1 2201603 3 2 4 2201604 136 2201606 3 1 1 Q22016_04 30 3 4 1 1 47 133220149 54 133220147 46 3 133220149 20268,20269,20270,20271 1100 3001 +2201605 22016 5 1 1 2201604 3 1 2201606 2 20 2201605 1 1 1 Q22016_05 30 3 4 1 1 47 133220147 54 133220147 20268,20269,20270,20271 1100 3001 +2201606 22016 6 1 1 2201603 3 20 2201605 1 47 133220147 +2201607 22016 8 1 2201609 3 20 2201607 1 1 1 Q22016_17 30 3 4 1 1 47 133220148 54 133220148 20268,20269,20270,20271 1100 +2201608 22016 9 1 2201607 3 2 2201604 2 1 20271 SELECT_NPC_NONE 3 3 1 1 1 34 41200 1 100 20268,20269,20270,20271 1100 +2201609 22016 7 2 1 2201605 3 1 2201606 3 2 2201603 2 1 20269 SELECT_NPC_NONE 3 2 1 1 20268,20269,20270,20271 1100 +2201701 22017 1 9 41030 2 2201701 2 3033 SELECT_NPC_NONE 3 1 1 1 3033,3032 1100 +2201702 22017 2 1 1 1 2201701 3 9 41030 20 1332201501 3 1 Q22017_Target 20 3 2 2 1 46 3 133220150 29 100861,100862,100863 3033,3032 1100 +2201703 22017 3 1 1 2201702 3 9 41030 27 2201701 2 3032 SELECT_NPC_NONE 3 2 2 1 47 133220150 28 2201701 3033,3032 1100 +2201704 22017 4 1 1 2201703 3 20 2201701 220170101 9 41030 2 2201706 2 3033 SELECT_NPC_NONE 3 2 2 1 100861 1 14 2201703 3033,3032 1100 +2201705 22017 6 1 1 2201703 3 20 2201701 220170102 9 41030 2 2201705 2 3033 SELECT_NPC_NONE 3 2 2 1 1 29 100861,100862,100863 43 22017 1 24 41030 3033,3032 1100 +2201706 22017 5 1 1 2201703 3 20 2201701 220170103 9 41030 2 2201704 1 100862 1 14 2201703 3033,3032 1100 +2201801 22018 1 9 41080 2 2 2201801 2 2201806 2 3041 SELECT_NPC_NONE 3 2 1 3001,3015,3005,3041,3042,12108 1100 +2201802 22018 2 1 2201801 3 9 41080 2 2 2201802 2 2201810 2 3001 SELECT_NPC_NONE 3 2 1 3001,3015,3005,3041,3042,12108 1100 +2201803 22018 3 1 2201802 3 9 41080 2 2 2201803 2 2201814 2 3015 SELECT_NPC_NONE 3 2 1 3001,3015,3005,3041,3042,12108 1100 +2201804 22018 4 1 2201803 3 9 41080 2 2 2201804 2 2201817 2 3005 SELECT_NPC_NONE 3 2 1 3001,3015,3005,3041,3042,12108 1100 +2201805 22018 5 1 2201804 3 9 41080 2 2 2201805 2 2201819 2 3041 SELECT_NPC_NONE 2 1 1 24 41080 3001,3015,3005,3041,3042,12108 1100 +2201901 22019 1 9 41090 2 2201901 2 3041 SELECT_NPC_NONE 3 2 1 3042,3046,3047,3041 1100 +2201902 22019 2 1 2201901 3 9 41090 20 2201902 1 1 Q22019TalkA 3 4 1 46 3 133220151 3042,10339,10340,3046,3047,3041,12108 1100 +2201903 22019 3 1 2201902 3 9 41090 2 2201902 2 3042 SELECT_NPC_NONE 3 2 3042,3046,3047,3041 1100 +2201904 22019 4 1 2201903 3 9 41090 20 2201904 1 1 Q22019daobaotuanA 20 3 2 1 46 3 133220152 3042,3046,3047,3041 1100 +2201905 22019 5 1 2201904 3 9 41090 2 2201903 2 3042 SELECT_NPC_NONE 3 2 3042,3046,3047,3041 1100 +2201906 22019 6 1 2201905 3 9 41090 2 2201904 2 3041 SELECT_NPC_NONE 3 2 1 1 47 133220151 0 47 133220152 0 24 41090 3042,3046,3047,3041 1100 +2202001 22020 1 9 41100 2 2202001 2 3042 SELECT_NPC_NONE 3 2 1 3042 1100 +2202002 22020 2 1 2202001 3 9 41100 2 2202002 2 3046 SELECT_NPC_NONE 3 2 1 3042,3046,3047 1100 +2202003 22020 3 1 2202002 3 9 41100 2 2202003 2 3019 SELECT_NPC_NONE 3 2 1 3042,3019,3020 1100 +2202004 22020 4 1 2202003 3 9 41100 4 2202004 2 3019 SELECT_NPC_NONE 3 2 1 3042,3019 1100 +2202005 22020 5 1 2202004 3 9 41100 2 2202004 2 3019 SELECT_NPC_NONE 3 2 1 3042,3019 1100 +2202006 22020 6 1 2202005 3 9 41100 2 2202005 2 3042 SELECT_NPC_NONE 3 2 1 1 24 41100 3042 1100 +2202101 22021 1 9 41220 2 2202101 2 1 20268 SELECT_NPC_NONE 3 1 1 1 46 3 133220044 20268,20271 1100 3001 +2202102 22021 2 1 24 1 1 1 2202101 3 9 41220 4 2202102 2 1 20268 SELECT_NPC_NONE 3 2 1 1 46 3 133220044 20268,20271 1100 3001 +2202103 22021 3 1 24 1 2 1 2202101 3 9 41220 4 2202103 2 1 20271 SELECT_NPC_NONE 3 2 1 1 46 3 133220044 20268,20271 1100 3001 +2202104 22021 4 1 1 2202102 3 9 41220 25 70710447 1 2 136 2202108 3 136 2202108 4 2 1 20268 SELECT_NPC_NONE 3 2 1 46 3 133220044 20268,20271 1100 3001 +2202105 22021 5 1 1 2202103 3 9 41220 25 70710448 1 2 136 2202108 3 136 2202108 4 2 1 20271 SELECT_NPC_NONE 3 2 1 46 3 133220044 20268,20271 1100 3001 +2202106 22021 10 1 1 2202113 3 9 41220 27 2202101 2 136 2202108 3 136 2202108 4 2 1 20268 SELECT_NPC_NONE 3 2 1 46 3 133220044 28 2202101 20268,20271 1100 3001 +2202107 22021 11 1 1 2202114 3 9 41220 27 2202102 2 136 2202108 3 136 2202108 4 2 1 20271 SELECT_NPC_NONE 3 2 1 46 3 133220044 28 2202102 20268,20271 1100 3001 +2202108 22021 12 1 1 2202101 3 9 41220 4 2202108 8 2202108 46 3 133220044 20268,20271 1100 3001 +2202109 22021 13 1 1 2202108 3 9 41220 2 2202102 2 1 20268 SELECT_NPC_NONE 3 2 1 1 1 47 133220283 47 133220284 47 133220044 1 34 41220 1 100 24 41220 46 3 133220044 20268,20271 1100 3001 +2202110 22021 14 1 1 2202108 4 9 41220 2 2202103 2 1 20271 SELECT_NPC_NONE 3 2 1 1 1 47 133220283 47 133220284 47 133220044 1 34 41220 2 100 24 41220 46 3 133220044 20268,20271 1100 3001 +2202111 22021 6 1 2202104 3 9 41220 2 2202106 2 136 2202108 3 136 2202108 4 2 1 20268 SELECT_NPC_NONE 3 2 1 20268,20271 1100 3001 +2202112 22021 7 1 2202105 3 9 41220 2 2202107 2 136 2202108 3 136 2202108 4 2 1 20271 SELECT_NPC_NONE 3 2 1 20268,20271 1100 3001 +2202113 22021 8 1 1 2202111 3 9 41220 5 101521 3 2 136 2202108 3 136 2202108 4 1 1 Q22021_XudongGiving 20 3 2 1 47 133220283 46 3 133220283 20268,20271 1100 3001 +2202114 22021 9 2 1 2202112 3 9 41220 5 101522 2 2 136 2202108 3 136 2202108 4 1 1 Q22021_WushidashuGiving 3 2 1 47 133220284 46 3 133220284 20268,20271 1100 3001 +2202201 22022 1 9 41200 2 2202201 2 1 20270 3 1 1 1 51 0 1 6 20270 1100 +2202202 22022 2 1 24 1 100 9 41200 1 2202201 3 2 2202207 2 1 20270 3 3 1 1 1 34 41200 2 100 24 41200 20270 1100 +2202203 22022 3 1 24 1 50 9 41200 1 2202201 3 2 2202208 2 1 20270 3 3 1 1 1 24 41200 20270 1100 +2202204 22022 4 1 1 1 2202201 3 9 41200 2 136 2202202 2 136 2202203 2 20270 1100 +2202205 22022 5 1 1 2202201 3 9 41200 2 119 1 50 119 1 100 2 1 20270 3 2 1 20270 1100 +2202301 22023 1 9 41160 2 2 2202301 2 2202304 2 3022 SELECT_NPC_NONE 3 1 2 1 3022 1100 +2202302 22023 3 1 1 2202307 3 9 41160 27 2202302 2 3022 SELECT_NPC_NONE 3 2 2 1 28 2202302 3022 1100 +2202303 22023 4 1 1 2202302 3 20 2202302 220230201 9 41160 2 2202303 2 3022 3 2 2 1 1 24 41160 3022 1100 +2202304 22023 5 1 1 2202302 3 20 2202302 220230202 9 41160 2 2202305 2 3022 3 2 2 1 1 24 41160 3022 1100 +2202305 22023 6 1 1 99902 3 9 41160 2 2202306 2 3022 3 2 2 1 1 24 41160 3022 1100 +2202306 22023 7 1 1 2202302 3 20 2202302 220230204 9 41160 2 2202307 2 3022 3 2 2 1 1 24 41160 34 41170 1 1 3022 1100 +2202307 22023 2 1 1 2202301 3 9 41160 2 2202308 2 1005 3 2 2 3022 1100 +2202501 22025 1 9 41170 2 2202501 2 3022 3 1 2 1 3022 1100 +2202502 22025 2 1 1 2202501 3 9 41170 2 2202502 2 3071 3 2 2 1 3071,3072,3022 1100 320904 +2202503 22025 3 1 1 2202502 3 9 41170 2 2202503 2 3079 3 2 2 1 3071,3072,3022,3079 1100 +2202504 22025 4 1 1 2202503 3 9 41170 2 2202504 1 Q2202503Paimon 0 3 2 2 1 3022,3079 1100 +2202505 22025 5 1 1 2202504 3 24 1 9 41170 27 2202505 2 3022 3 2 2 1 28 2202505 3022 1100 +2202506 22025 6 1 1 2202504 3 24 2 9 41170 27 2202506 2 3022 3 2 2 1 28 2202506 3022 1100 +2202507 22025 7 1 1 2202504 3 24 3 9 41170 27 2202507 2 3022 3 2 2 1 28 2202507 3022 1100 +2202508 22025 8 1 1 2202505 3 9 41170 2 2202506 2 3022 3 2 2 1 1 43 2202501 1 24 41170 3022 1100 +2202509 22025 9 1 1 2202506 3 9 41170 2 2202507 2 3022 3 2 2 1 1 43 2202501 1 24 41170 3022 1100 +2202510 22025 10 1 1 2202507 3 9 41170 2 2202508 2 3022 3 2 2 1 1 43 2202501 1 24 41170 3022 1100 +2202601 22026 1 1 9 41210 2 2202601 2 1 20269 SELECT_NPC_NONE 3 1 1 1 20269 1100 1202806 +2202602 22026 2 1 1 1 2202601 3 9 41210 5 101520 3 1 1 Q22026_02 50 3 2 1 1 47 133209017 1 29 101520 28 2202601 46 3 133209017 20269 1100 1202806 +2202603 22026 3 1 1 2202602 3 9 41210 27 2202601 2 1 20269 SELECT_NPC_NONE 3 2 1 1 28 2202601 20269 1100 1202806 +2202604 22026 4 1 1 2202603 3 9 41210 2 2202603 2 1 20269 SELECT_NPC_NONE 3 3 1 1 1 29 101520 24 41210 20269 1100 1202806 +2202701 22027 1 9 41110 2 2202701 2 3045 3 2 2 1 3045 1100 1202910 +2202702 22027 2 1 1 2202701 3 9 41110 2 2202702 2 3001 3 2 2 1 3045,3001 1100 +2202703 22027 3 1 1 2202702 3 9 41110 4 2202703 1 Q2202701xiangtai 3 4 2 1 3045 1100 1202910 +2202704 22027 5 1 1 2202703 3 9 41110 2 2 2202704 2 2202705 2 3045 3 2 2 1 24 41110 3045 1100 1202910 +2202705 22027 4 1 1 1 2202703 3 9 41110 2 2202704 34 41110 2 1 34 41110 3 1 3045 1100 +2202801 22028 1 9 41120 2 2202804 2 3045 3 2 2 1 3045 1100 1202910 +2202802 22028 2 1 9 41120 2 2202802 2 3045 3 2 2 3045 1100 1202910 +2202803 22028 3 1 9 41120 2 2202803 2 3045 3 2 2 3045 1100 1202910 +2202804 22028 4 1 1 2202802 3 1 2202801 3 9 41120 4 2202804 1 Q2202805xiangtai 3 4 2 1 3045 1100 +2202805 22028 6 1 1 2202804 3 9 41120 2 2 2202806 2 2202807 2 3045 3 2 2 1 24 41120 3045 1100 +2202806 22028 5 1 1 1 2202804 3 9 41120 2 2202806 34 41120 2 1 34 41120 4 1 3045 1100 +2202807 22028 7 1 1 2202803 3 1 2202801 3 9 41120 4 2202807 1 Q2202809xiangtai 3 4 2 1 3045 1100 322001 +2202808 22028 8 1 1 1 2202807 3 9 41120 2 2202810 34 41120 3 1 34 41120 1 1 3045 1100 322001 +2202809 22028 9 1 1 2202807 3 9 41120 2 2 2202810 2 2202811 2 3045 3 2 2 1 24 41120 3045 1100 322001 +2202901 22029 1 9 41140 2 2202901 2 3060 3 1 2 1 3060 1100 +2202902 22029 3 1 1 2202904 3 9 41140 20 1332210041 1 1 Q2202903xiulian 30 3 2 2 47 133221004 46 3 133221004 19 3 133221004,2 3060 1100 +2202903 22029 4 1 1 2202902 3 9 41140 2 2202903 2 3060 3 2 2 1 1 24 41140 3060 1100 +2202904 22029 2 1 1 2202901 3 9 41140 2 2202904 2 3060 3 2 2 1 47 133221004 3060 1100 +2203001 22030 1 9 41230 2 2203001 2 1 20271 3 1 1 1 20271 1100 3001 +2203002 22030 2 1 2203001 3 9 41230 4 2203002 1 1 Q22030_01 3 4 1 1 46 3 133209020 46 3 133209021 46 3 133209022 46 3 133209023 20271 1100 3001 +2203003 22030 3 1 1 2203001 3 9 41230 2 2203004 136 2203004 3 20271 1100 +2203004 22030 4 1 1 2203001 3 9 41230 2 2203003 136 2203003 3 20271 1100 +2203005 22030 5 1 2203003 3 9 41230 20 Q22030_01 1 1 1 Q22030_02 30 3 2 1 1 46 3 133209020 46 3 133209021 46 3 133209022 47 133209023 54 133220391 20271 1100 +2203006 22030 6 1 2203004 3 9 41230 20 Q22030_02 1 1 1 Q22030_03 30 3 2 1 1 46 3 133209020 47 133209021 46 3 133209022 46 3 133209023 54 133220390 20271 1100 +2203007 22030 7 1 2203005 3 9 41230 25 70710041 1 1 1 Q22030_02 20 3 2 1 1 100904 1 46 3 133209020 46 3 133209022 47 133209021 47 133209023 54 133220391 20271 1100 +2203008 22030 8 1 2203006 3 9 41230 25 70710041 1 1 1 Q22030_03 20 3 2 1 1 100904 1 46 3 133209020 46 3 133209022 47 133209021 47 133209023 54 133220390 20271 1100 +2203009 22030 9 1 2203007 3 9 41230 27 2203001 2 1 20271 3 2 1 1 46 3 133209020 46 3 133209022 54 133220391 20271 1100 +2203010 22030 10 1 2203008 3 9 41230 27 2203001 2 1 20271 3 2 1 1 46 3 133209020 46 3 133209022 54 133220390 20271 1100 +2203011 22030 12 1 2203009 3 9 41230 2 2203006 2 1 20271 3 3 1 1 1 47 133220391 1 47 133209020 1 47 133209022 1 34 41230 2 50 24 41230 46 3 133209020 46 3 133209022 54 133220391 20271 1100 +2203012 22030 13 1 2203010 3 9 41230 2 2203007 2 1 20271 3 3 1 1 1 47 133220390 1 47 133209022 1 47 133209020 1 34 41230 3 50 24 41230 46 3 133209020 46 3 133209022 54 133220390 20271 1100 +2203013 22030 11 1 4 9 41230 1 2203004 3 1 2203003 3 27 2203001 28 2203001 20271 1100 +2203101 22031 1 9 41150 2 2203101 2 3060 3 1 2 1 3060 1100 +2203102 22031 2 1 1 2203101 3 9 41150 2 2203105 2 3060 3 2 2 1 47 133221004 3060 1100 +2203103 22031 3 1 1 2203102 3 9 41150 20 1332210042 1 1 Q2202903xiulian 30 3 2 2 47 133221004 46 3 133221004 19 3 133221004,3 3060 1100 +2203104 22031 4 1 1 2203103 3 9 41150 2 2203104 2 3060 3 2 2 1 1 24 41150 3060 1100 +2203201 22032 1 9 41161 2 2 2203201 2 2203208 2 3022 SELECT_NPC_NONE 3 1 2 3022 1100 +2203202 22032 3 1 1 2203207 3 9 41161 27 2203202 2 3022 SELECT_NPC_NONE 3 2 2 1 28 2203202 3022 1100 +2203203 22032 4 1 1 2203202 3 20 2203202 220320201 9 41161 2 2203203 2 3022 3 2 2 1 1 24 41161 3022 1100 +2203204 22032 5 1 1 2203202 3 20 2203202 220320202 9 41161 2 2203204 2 3022 3 2 2 1 1 24 41161 3022 1100 +2203205 22032 6 1 1 99902 3 9 41161 2 2203205 2 3022 3 2 2 1 1 24 41161 3022 1100 +2203206 22032 7 1 1 2203202 3 20 2203202 220320204 9 41161 2 2203206 2 3022 3 2 2 1 1 24 41161 34 41170 1 1 3022 1100 +2203207 22032 2 1 1 2203201 3 9 41161 2 2203207 2 1005 3 2 2 3022 1100 +2203301 22033 1 1 9 41162 2 2 2203301 2 2203308 2 3022 SELECT_NPC_NONE 3 1 2 1 3022 1100 +2203302 22033 3 1 1 2203301 3 9 41162 1 27 2203302 2 3022 SELECT_NPC_NONE 3 2 2 1 28 2203302 3022 1100 +2203303 22033 4 1 1 2203302 3 20 2203302 220330201 9 41162 1 2 2203303 2 3022 3 2 2 1 1 24 41162 3022 1100 +2203304 22033 7 1 1 99902 3 9 41162 1 2 2203304 2 3022 3 2 2 1 1 24 41162 3022 1100 +2203305 22033 5 1 1 2203302 3 20 2203302 220330203 9 41162 1 2 2203305 2 3022 3 2 2 1 1 24 41162 3022 1100 +2203306 22033 6 1 1 2203302 3 20 2203302 220330204 9 41162 1 2 2203306 2 3022 3 2 2 1 1 24 41162 34 41170 1 1 3022 1100 +2203307 22033 2 1 1 2203301 3 9 41162 1 2 2203307 2 1005 3 2 2 3022 1100 +2203401 22034 1 9 41180 2 2203401 2 3042 3 2 1 51 1 1 4 48 1 0 3042 1100 +2203402 22034 10 1 1 2203401 3 9 41180 24 1 1 20 2203402 1 20 2203403 1 1 Q22034CampA 30 3 2 1 46 3 133220257 3042 1100 +2203403 22034 11 1 1 2203402 3 9 41180 20 2203403 1 1 Q22034CampA 30 3 2 3042 1100 +2203404 22034 21 1 1 2203401 3 9 41180 24 1 2 20 2203404 1 20 2203405 1 1 Q22034CampB 30 3 2 1 46 3 133220258 3042 1100 +2203405 22034 22 1 1 2203404 3 9 41180 20 2203405 1 1 Q22034CampB 30 3 2 3042 1100 +2203406 22034 31 1 1 2203401 3 9 41180 24 1 3 20 2203406 1 20 2203407 1 1 Q22034CampC 30 3 2 1 46 3 133220259 3042 1100 320902 +2203407 22034 32 1 1 2203406 3 9 41180 20 2203407 1 1 Q22034CampC 30 3 2 3042 1100 320902 +2203408 22034 12 4 9 41180 1 2203403 3 1 2203402 4 2 2203402 2 3042 3 2 1 47 133220257 0 24 41180 3042 1100 +2203409 22034 23 4 9 41180 1 2203405 3 1 2203404 4 2 2203403 2 3042 3 2 1 47 133220258 0 24 41180 3042 1100 +2203410 22034 33 4 9 41180 1 2203407 3 1 2203406 4 2 2203404 2 3042 3 2 1 47 133220259 0 24 41180 3042 1100 320902 +2203501 22035 1 9 41190 2 2203501 2 3042 3 2 1 51 1 1 4 48 1 0 3042 1100 +2203502 22035 10 1 1 2203501 3 9 41190 24 1 1 20 2203402 1 20 2203403 1 1 Q22034CampA 30 3 2 1 46 3 133220257 3042 1100 +2203503 22035 11 1 1 2203502 3 9 41190 20 2203403 1 1 Q22034CampA 30 3 2 46 3 133220257 3042 1100 +2203504 22035 21 1 1 2203501 3 9 41190 24 1 2 20 2203404 1 20 2203405 1 1 Q22034CampB 30 3 2 1 46 3 133220258 3042 1100 +2203505 22035 22 1 1 2203504 3 9 41190 20 2203405 1 1 Q22034CampB 30 3 2 46 3 133220258 3042 1100 +2203506 22035 31 1 1 2203501 3 9 41190 24 1 3 20 2203406 1 20 2203407 1 1 Q22034CampC 30 3 2 1 46 3 133220259 3042 1100 320902 +2203507 22035 32 1 1 2203506 3 9 41190 20 2203407 1 1 Q22034CampC 30 3 2 46 3 133220259 3042 1100 320902 +2203508 22035 12 4 9 41190 1 2203503 3 1 2203502 4 2 2203502 2 3042 3 2 1 47 133220257 0 24 41190 3042 1100 +2203509 22035 23 4 9 41190 1 2203505 3 1 2203504 4 2 2203503 2 3042 3 2 1 47 133220258 0 24 41190 3042 1100 +2203510 22035 33 4 9 41190 1 2203507 3 1 2203506 4 2 2203504 2 3042 3 2 1 47 133220259 0 24 41190 3042 1100 320902 +2203601 22036 1 1 9 41250 2 2203601 2 1 3080 3 1 1 1 51 1 1 4 3080 1100 +2203602 22036 2 1 1 1 2203601 3 24 1 1 9 41250 2 2203602 2 1 3080 3 2 1 3080 1100 +2203603 22036 3 1 1 1 2203601 3 24 1 2 9 41250 2 2203603 3080 1100 +2203604 22036 4 1 1 1 2203601 3 24 1 3 9 41250 2 2203604 3080 1100 +2203605 22036 5 5 1 2203601 3 9 41250 1 2203602 3 1 2203603 3 1 2203604 3 2 2203605 2 1 3151 3 3 1 1 3151 1100 +2203606 22036 6 1 1 1 2203605 3 24 2 100 9 41250 2 2203606 2 1 3151 3 3 1 1 34 41250 1 50 24 41250 3151 1100 +2203607 22036 7 1 1 1 2203605 3 24 3 100 9 41250 2 2203607 2 1 3151 3 3 1 1 34 41260 1 100 34 41250 1 200 24 41250 3151 1100 +2203608 22036 8 1 1 1 2203601 3 9 41250 2 2 2203602 2 2203603 2 2203604 3080 1100 +2203609 22036 9 1 5 1 2203601 3 9 41250 1 2203602 3 1 2203603 3 1 2203604 3 4 2203609 3151 1100 +2203701 22037 1 1 9 41260 2 2203701 2 1 3080 3 1 1 1 3080 1100 +2203702 22037 2 1 1 2203701 3 9 41260 2 2203702 2 1 3151 3 2 1 1 3151 1100 +2203703 22037 5 1 1 2203706 3 9 41260 2 2203703 136 2203704 2 1 1 Q22036_PIKA 50 3 3 1 1 47 133220354 0 29 101538 34 41260 1 100 34 41250 1 200 24 41260 3151 1100 +2203704 22037 6 1 1 2203705 3 9 41260 2 2203704 1 1 Q22036_PIKA 50 3 3 1 1 1 47 133220354 0 29 101538 34 41260 1 1 34 41250 1 50 24 41260 47 133220354 3151 1100 +2203705 22037 3 1 1 1 2203702 3 9 41260 5 101538 10 3151 1100 +2203706 22037 4 1 1 2203702 3 9 41260 5 101538 5 1 1 Q22036_PIKA 50 3 3 1 1 46 3 133220354 29 101538 3151 1100 +2203801 22038 1 1 9 41240 1 99902 3 2 2203801 2 3011 1060 2 1 1 19 1060 201060004,2 3011 1100 +2203802 22038 2 1 1 2203801 3 9 41240 4 2203802 10 2 3011 1060 2 2 1 14 2203802 3011 1100 +2203803 22038 3 1 1 1 2203802 3 9 41240 20 2010600031 3 20 2010600032 1 1 Q22038Walk2 15 1060 1 19 1060 201060003,1 14 2203803 15 1060 201060003 3011 1100 +2203804 22038 4 1 1 2203803 3 9 41240 2 2203803 2 3011 1060 2 2 1 1 19 1060 201060004,1 24 41240 3011 1100 +2203901 22039 1 9 41270 2 2 2203901 2 2203902 2 3006 3 2 1 1 3006 1100 +2203902 22039 2 1 1 2203901 3 9 41270 27 2203901 2 3006 3 2 2 1 28 2203901 3006 1100 +2203903 22039 3 1 1 2203902 3 9 41270 20 2203901 220390101 2 2203904 2 3006 3 2 2 1 1 24 41270 3006 1100 +2203904 22039 4 1 1 2203902 3 9 41270 20 2203901 220390102 2 2203905 2 3006 3 2 2 1 1 24 41270 3006 1100 +2204001 22040 1 9 41271 2 2 2204001 2 2204006 2 3006 3 2 2 1 3006,3022,3012 1100 +2204002 22040 2 1 1 2204001 3 9 41271 2 2204003 2 3022 3 2 2 1 3006,3022,3012 1100 +2204003 22040 3 1 1 2204002 3 9 41271 2 2204004 2 3012 3 2 2 1 3006,3012,3022 1100 +2204004 22040 4 1 1 2204003 3 9 41271 2 2204005 2 3006 3 2 2 1 1 24 41271 3006,3022,3012 1100 +2204101 22041 1 1 9 41290 1 2 2204101 2 1 3189 3 1 1 1 46 3 133217135 15 3 133217135 47 133217135 3189 1100 +2204102 22041 2 1 9 41290 1 2204101 3 1 20 Q22041ZHAOMAOSUC 1 2 20 Q22041ZHAOMAOFAIL 1 8 2204102 1 Q22041_QINZI 75 3 2 1 47 133217135 14 2204101 47 133217135 3189 1100 +2204103 22041 3 1 9 41290 1 2204102 3 2 2204103 2 1 3189 3 3 1 1 1 24 41290 3189 1100 +2204201 22042 1 1 9 41280 1 2 2204201 2 1 3189 3 1 1 1 3189 1100 +2204202 22042 2 1 9 41280 1 2204201 3 20 Q22042WEISHI 1 1 1 Q22042_WEISHI 3 4 1 1 47 133217148 1 46 3 133217148 3189 1100 +2204203 22042 3 1 1 9 41280 1 2204201 3 4 2204203 3189 1100 +2204204 22042 4 1 9 41280 1 2204202 3 2 2 2204203 2 2204204 2 1 3189 3 3 1 1 1 24 41280 3189 1100 +2204301 22043 1 1 9 41300 1 2 2204301 2 1 3182 3 1 1 1 3182 1100 +2204302 22043 2 1 9 41300 1 2204301 3 1 27 2204301 2 1 3182 3 2 1 1 28 2204301 3182 1100 +2204303 22043 3 1 9 41300 1 2204302 3 1 2 2204303 2 1 3182 3 3 1 1 1 24 41300 3182 1100 +2204401 22044 1 1 9 41310 1 2 2204401 2 1 3182 3 1 1 1 3182 1100 +2204402 22044 2 1 9 41310 1 2204401 3 1 27 2204401 2 1 3182 3 2 1 1 28 2204401 3182 1100 +2204403 22044 3 1 9 41310 1 2204402 3 1 2 2204403 2 1 3182 3 3 1 1 1 24 41310 3182 1100 +2204501 22045 1 9 41320 2 2204501 2 3182 3 2 1 1 3182,3189 1100 1 +2204502 22045 2 1 2204501 3 9 41320 4 2204502 1 Q22045Target1 3 4 2 1 100995 1 3182,3189 1100 1 +2204503 22045 3 1 2204502 3 9 41320 4 2204503 1 Q22045Target2 3 4 2 1 100996 1 3182,3189 1100 1 +2204504 22045 4 1 2204503 3 9 41320 2 2204504 2 3182 3 2 2 1 1 24 41320 29 100995,100996 3182,3189 1100 1 +2204601 22046 1 9 41330 2 2204601 2 3189 3 2 1 1 3189 1100 1 +2204602 22046 2 1 1 2204601 3 9 41330 20 133127161 4 1 Q22041_QINZI 30 3 2 2 1 47 133217161 46 3 133217161 3189 1100 1 +2204603 22046 3 1 2204602 3 9 41330 2 2204603 2 3189 3 2 2 1 1 24 41330 3189 1100 1 +2204701 22047 1 1 9 41350 2 2204701 2 12064 3 2 1 12064 1100 1 +2204702 22047 2 1 1 2204701 3 9 41350 20 220470201 1 2 20 220470202 1 8 2204702 2 12064 3 2 1 47 133212575 47 133212575 19 3 133212207,2 46 3 133212575 12064 1100 1 +2204703 22047 3 1 1 2204702 4 9 41350 2 2204703 2 12064 3 2 1 14 2204702 12064 1100 1 +2204704 22047 4 1 1 2204702 3 9 41350 2 2204704 2 12064 3 2 1 1 19 3 133212207,1 24 41350 12064 1100 1 +2204801 22048 1 9 41331 2 2204801 2 3189 3 2 1 1 3189 1100 1 +2204802 22048 2 1 1 1 2204801 3 9 41331 20 133217201 5 1 Q22048Target 30 3 2 2 1 47 133217201 46 3 133217201 3189 1100 1 +2204803 22048 3 1 1 2204802 3 9 41331 2 2204803 2 3189 3 2 2 1 1 24 41331 3189 1100 1 +2204901 22049 1 9 41340 2 2204901 2 3035 3 2 1 1 3035 1100 1 +2204902 22049 2 1 1 1 2204901 3 9 41340 20 133220683 3 1 Q22049Target 30 3 2 2 1 46 3 133220683 3035 1100 1 +2204903 22049 3 1 1 2204902 3 9 41340 2 2204903 2 3035 3 2 2 1 1 24 41340 47 133220683 3035 1100 1 +2205001 22050 1 1 1 32 41280 1 3 38 2205001 2 3189 3 2 1 1100 1 +2205002 22050 2 1 2205001 3 2 2205002 1 Q2205002Cat 3 4 1 3189 1100 1 +2205003 22050 3 1 2205002 3 2 2205003 1 Q2205003Cat 3 4 1 3189 1100 1 +2205004 22050 4 1 2205003 3 2 2205004 2 3105 3 2 1 3189,3105 1100 1 +2205005 22050 5 1 99902 3 25 71700317 1 1 Q2205005Letter 3 4 1 3189,3105 1100 1 +2205006 22050 6 1 2205004 3 2 2205005 1 Q2205005Letter 3 4 1 3189,3105 1100 1 +2205007 22050 7 1 2205006 3 2 2205006 1 Q2205001Cat 15 3 4 1 1 3189 1100 1 +2211401 22114 1 9 28000 2 2211401 2 2017 3 1 1 1 2017 1100 +2211402 22114 2 1 1 2211401 3 9 28000 2 2211402 2 2012 3 4 1 1 100485 1 2012 1100 +2211403 22114 3 1 1 2211402 3 9 28000 2 2211403 2 2017 3 4 1 1 2017 1100 +2211404 22114 4 1 1 1 2211403 3 9 28000 20 22114Count 3 1 Event_22114_InteractPoint 30 3 4 1 1 100486 1 29 100485 19 3 133107915,2 19 3 133107915,1 2017 1100 +2211405 22114 5 1 1 2211404 3 9 28000 2 2211405 2 2017 4 1 1 1 24 28000 29 100486 19 3 133107915,2 2017 1100 +2220001 22200 1 1 9 27500 2 2220001 2 2057 3 1 2 1 2057 1100 +2220002 22200 2 1 1 2220001 3 24 1 1 9 27500 2 2220002 2 2057 3 2 2 1 2057 1100 +2220003 22200 3 1 1 2220002 3 9 27500 27 2220001 2 2057 3 2 2 1 28 2220001 2057 1100 +2220004 22200 4 1 1 2220001 3 24 1 2 9 27500 2 2220004 2 2057 3 2 2 1 2057 1100 +2220005 22200 5 1 1 2220004 3 9 27500 27 2220002 2 2057 3 2 2 1 28 2220002 2057 1100 +2220006 22200 6 1 1 2220001 3 24 1 3 9 27500 2 2220006 2 2057 3 2 2 1 2057 1100 +2220007 22200 7 1 1 2220006 3 9 27500 27 2220003 2 2057 3 2 2 1 28 2220003 2057 1100 +2220010 22200 10 1 24 2 5 9 27500 24 3 1 2 2220010 2 2057 3 2 2 1 1 24 27500 2057 1100 +2220011 22200 11 1 24 2 5 9 27500 24 3 2 2 2220011 2 2057 3 2 2 1 1 24 27500 33 1 2057 1100 +2220012 22200 12 1 24 2 5 9 27500 24 3 3 2 2220012 2 2057 3 2 2 1 1 24 27500 2057 1100 +2220013 22200 13 1 24 2 5 9 27500 24 3 4 2 2220013 2 2057 3 2 2 1 1 24 27500 2057 1100 +2250001 22500 1 9 28400 2 2250001 2 207401 3 1 2 1 2074,2030,2031 1100 +2250002 22500 2 1 1 2250001 3 9 28400 2 2 2250003 2 2250004 2 2083 3 2 2 1 2074,2083,2030,2031 1100 +2250003 22500 3 1 38 2250003 3 9 28400 18 18,6 2 2250004 1 2074,2083,2030,2031 1100 +2250004 22500 4 1 1 2250003 3 9 28400 2 2250005 2 2083 3 2 2 100545 1 18 202:3000 2074,2083,2030,2031 1100 +2250005 22500 5 1 38 2250004 3 9 28400 5 100016 3 2 2250003 1 2074,2083,2030,2031 1100 +2250006 22500 6 1 1 2250005 3 9 28400 5 100546 1 1 Q2250006hechengjingyou 3 2 2 1 2074,2083,2030,2031 1100 +2250007 22500 7 1 1 2250006 3 9 28400 25 70710134 1 1 Q2250007aozhixianggao 3 2 2 1 29 100546 2074,2083,2030,2031 1100 +2250008 22500 8 1 1 2250007 3 9 28400 2 2250012 2 208301 3 2 2 1 100545 1 2083,2074,2030,2031 1100 +2250009 22500 9 4 9 28400 1 2250008 3 1 2250004 3 2 2250006 2 207401 3 3 2 1 1 1 29 100545 24 28400 29 100546 2074,2083,2030,2031 1100 +2250010 22500 10 1 1 1 2250002 3 9 28400 2 2250008 1 2 1 +2250101 22501 1 9 28700 2 2250101 2 220501 3 1 2 1 2205 1100 +2250102 22501 2 1 1 2250101 3 9 28700 2 2250102 2 220501 3 2 2 1 1 2205 1100 +2250103 22501 3 1 1 1 2250102 3 9 28700 2 2250103 3 1 2 1 2205 1100 +2250104 22501 4 1 1 1 2250102 3 9 28700 2 2250104 2 3 1 2 1 2205 1100 +2250105 22501 5 1 1 1 2250102 3 9 28700 2 2200905 2 3 1 2 1 2205 1100 +2250106 22501 6 1 1 1 2250102 3 9 28700 2 2250106 2 3 1 2 1 2205 1100 +2250107 22501 7 1 1 1 2250102 3 9 28700 2 2250107 2 3 1 2 1 2205 1100 +2250108 22501 8 1 1 1 2250102 3 9 28700 2 2250108 2 3 1 2 1 2205 1100 +2250109 22501 9 1 1 1 2250102 3 9 28700 2 2250109 2 3 1 2 1 2205 1100 +2250110 22501 10 1 1 1 2250102 3 9 28700 2 2250110 2 3 1 2 1 2205 1100 +2250111 22501 11 1 1 1 2250102 3 9 28700 2 2250111 2 3 1 2 1 2205 1100 +2250112 22501 13 1 1 1 2250124 3 9 28700 120 2 70 121 1 70 2 3 1 2 1 2205 1100 +2250113 22501 14 1 1 1 2250124 3 9 28700 121 2 70 2 120 1 70 2 3 1 2 1 2205 1100 +2250114 22501 15 1 1 1 2250112 3 9 28700 2 2250112 2 3 1 2 1 2205 1100 +2250115 22501 16 1 1 1 2250113 3 9 28700 2 2250113 2 3 1 2 1 2205 1100 +2250116 22501 17 1 1 1 2250114 3 9 28700 2 2250114 1 3 2 2 1 28 2250120 2205 1100 +2250117 22501 18 1 1 1 2250114 3 9 28700 2 2250115 1 3 2 2 1 28 2250121 2205 1100 +2250118 22501 19 1 1 2250116 3 9 28700 5 100029 3 2 220501 3 2 2 1 1 2205 1100 +2250119 22501 20 1 1 2250117 3 9 28700 5 100052 3 2 220501 3 2 2 1 1 2205 1100 +2250120 22501 21 1 1 2250118 3 9 28700 27 2250120 2 220501 3 2 2 1 1 2205 1100 +2250121 22501 22 1 1 2250119 3 9 28700 27 2250121 2 220501 3 2 2 1 2205 1100 +2250122 22501 23 1 1 2250115 3 9 28700 20 133104690 1 1 Q22501shuaguaizhiyin 20 3 2 2 1 46 3 133104690 2205 1100 +2250123 22501 24 1 1 2250122 3 9 28700 2 2250118 2 220501 3 3 2 1 1 24 28700 47 133104690 2205 1100 +2250124 22501 12 1 4 9 28700 1 2250110 3 1 2250111 3 1 2250109 3 2 2250119 3 1 2 1 2205 1100 +2250125 22501 25 1 1 2250120 3 9 28700 2 2250123 2 220501 3 3 2 1 1 24 28700 2205 1100 +2250126 22501 26 1 1 2250121 3 9 28700 2 2250124 2 220501 3 3 2 1 1 24 28700 2205 1100 +2270101 22701 2 1 9 28500 2 2270102 2 2400 3 1 2 1 19 3 133103576,3 2400,2418 1100 +2270102 22701 3 1 1 2270101 3 9 28500 4 2270102 2 2400 3 2 2 1 2400,2418 1100 +2270103 22701 4 1 1 2270102 3 9 28500 2 2270104 2 2400 3 2 2 1 2400,2418 1100 +2270104 22701 7 1 1 1 2270103 3 9 28500 5 100541 3 1 Q22701_Guide 8 3 2 2 1 1 23 2270109 1 19 3 133103531,2 19 3 133103817,2 2400,2418 1100 +2270105 22701 10 1 1 2270104 3 9 28500 2 2 2270106 2 2270107 2 2400 3 2 2 1 1 29 100541 24 28500 19 3 133103576,1 2400,2418 1100 +2270106 22701 1 1 1 1 99902 3 9 28500 2 2270102 3 2 1 1 2400,2418 1100 +2270107 22701 5 1 1 1 2270103 3 9 28500 5 100541 1 3 2 1 1 23 2270109 1 2400,2418 1100 +2270108 22701 6 1 1 1 2270103 3 9 28500 5 100541 2 3 2 1 1 23 2270109 1 2400,2418 1100 +2270109 22701 8 1 1 1 2270103 3 9 28500 24 2270109 3 3 2 2 1 1 23 2270110 1 +2270110 22701 9 1 1 1 2270103 3 9 28500 24 2270110 1 3 2 2 1 1 +2300001 23000 1 9 42090 2 2 2300004 2 2300005 2 2300006 2 4003 3 1 4003 1100 +2300002 23000 2 1 1 2300001 3 9 42090 18 1 19,21 1 +2300003 23000 3 1 1 2300002 3 9 42090 2 4 2300003 17 1074 18 22,16 2 4003 1074 1 14 2300002 4003 1100 +2300004 23000 4 1 1 2300003 3 9 42090 2 2 2300013 2 2300017 18 22,16 2 4003 1074 1 24 42090 14 2300002 4003 1100 +2300101 23001 1 9 42170 2 2 2300101 2 2300106 2 4004 3 2 2 1 4004 1100 +2300102 23001 2 1 9 42170 1 2300101 3 27 2300102 2 4004 3 2 2 1 28 2300102 4004 1100 +2300103 23001 3 1 9 42170 1 2300102 3 20 2300102 230010201 2 2300103 2 4004 3 2 2 1 1 34 42170 0 1 34 42170 1 1 24 42170 4004 1100 +2300104 23001 4 1 9 42170 1 2300102 3 20 2300102 230010202 2 2300104 2 4004 3 2 2 1 1 34 42170 0 1 34 42170 1 1 24 42170 4004 1100 +2300105 23001 5 1 9 42170 1 2300102 3 20 2300102 230010203 2 2300105 2 4004 3 2 2 1 1 34 42170 0 1 34 42170 1 1 24 42170 4004 1100 +2300201 23002 1 9 42250 2 2 2300201 2 2300205 2 1 4024 3 1 2 1 4024 1100 +2300202 23002 2 1 9 42250 1 2300201 3 2 4 2300202 5 101955 5 1 1 Q2300202_Guide 45 3 4 2 1 46 3 133302074 28 2300201 4024 1100 +2300203 23002 3 1 1 9 42250 1 2300202 3 5 101955 5 1 1 Q2300202_Guide 45 3 4 2 1 47 133302074 1 54 133302074 4024 1100 +2300204 23002 4 1 9 42250 1 2300203 3 27 2300201 2 1 4024 3 2 2 1 4024 1100 +2300205 23002 6 1 9 42250 1 2300204 3 1 2300206 2 2300203 2 1 4024 3 3 2 1 1 29 101955 24 42250 4024 1100 +2300206 23002 5 5 9 42250 1 2300204 3 3 101955 1 3 101955 2 2 2300204 2 1 4024 3 3 2 1 1 29 101955 33 1 24 42250 4024 1100 +2300301 23003 1 1 9 42180 18 0,24 51 0 1 3 +2300302 23003 2 1 9 42180 1 2300301 3 24 1 2 2300302 2 1 4004 3 2 2 1 4004 1100 +2300303 23003 3 1 9 42180 1 2300302 3 2 2300304 2 1 4004 1072 2 2 1 1 19 1072 201072001,1 33 1 34 42170 0 0 35 42180 1 24 42180 19 1072 201072001,2 4004 1100 +2300305 23003 4 1 9 42180 1 2300301 3 24 2 4 2300305 1 1 Q2300305_guide 30 3 4 2 1 4004 1100 +2300306 23003 5 1 1 9 42180 1 2300305 3 20 Q230030601 1 2 12729 3 1 1 54 133302082 4004 1100 +2300307 23003 9 1 9 42180 1 2300306 3 2 2300307 2 1 12729 3 2 2 1 1 47 133302082 0 34 42170 0 0 24 42180 54 133302082 4004 1100 +2300308 23003 6 1 1 9 42180 1 2300305 3 2 4 2300308 20 Q230030601 1 1 1 Q2300308_guide 15 3 4 2 4004 1100 +2300309 23003 7 1 1 9 42180 1 2300305 3 2 4 2300309 20 Q230030601 1 1 1 Q2300309_guide 13 3 4 2 4004 1100 +2300310 23003 8 1 1 9 42180 1 2300305 3 2 4 2300310 20 Q230030601 1 1 1 Q2300310_guide 15 3 4 2 4004 1100 +2300401 23004 1 9 42230 4 2 2300401 2 2300411 2 2300412 2 4171 3 2 2 1 51 0 0 5 4171 1100 +2300402 23004 2 1 9 42230 1 2300401 3 24 4 2300402 1 Q2300402_guide 25 3 1 1 46 3 133304114 46 3 133304232 4171 1100 +2300403 23004 4 1 9 42230 1 2300402 3 20 Q2300403 1 1 Q2300402_guide 25 3 1 1 47 133304114 46 3 133304114 54 133304232 4171 1100 +2300404 23004 5 1 9 42230 1 2300403 3 20 Q2300404 1 1 Q2300402_guide 25 3 1 1 120012 1 19 3 133304118,2 54 133304232 46 3 133304118 4171 1100 +2300406 23004 7 1 9 42230 1 2300414 3 20 Q2300406 1 1 Q2300405_guide 15 3 1 120012 1 46 3 133304369 27 3 133304369,1,2 4171 1100 +2300407 23004 8 1 9 42230 1 2300401 3 24 2 4 2300407 1 Q2300407_guide 25 3 1 1 46 3 133304111 46 3 133304370 4171 1100 +2300408 23004 9 1 9 42230 1 2300407 3 20 Q2300408 1 1 Q2300407_guide 25 3 1 120012 1 46 3 133304370 4171 1100 +2300409 23004 10 1 9 42230 1 2300401 3 24 3 4 2300409 1 Q2300409_guide 20 3 1 1 46 3 133304116 46 3 133304399 27 3 133304116,1,2 4171 1100 +2300410 23004 12 1 9 42230 1 2300409 3 20 Q2300410 3 1 Q2300409_guide 20 3 1 120012 1 47 133304116 54 133304116 4171 1100 +2300411 23004 13 1 9 42230 1 2300401 3 24 4 4 2300411 1 Q2300411_guide 25 3 1 1 46 3 133304117 27 3 133304117,1,2 4171 1100 +2300412 23004 14 1 9 42230 1 2300411 3 20 Q2300412 1 1 Q2300411_guide 25 3 1 120012 1 54 133304117 4171 1100 +2300413 23004 15 4 9 42230 1 2300404 3 1 2300406 3 1 2300408 3 1 2300410 3 1 2300412 3 27 2300413 2 136 2300418 3 136 2300422 3 136 2300426 3 2 4171 3 2 2 1 47 133304118 47 133304115 47 133304111 47 133304117 47 133304232 63 2300413 28 2300413 4171 1100 +2300414 23004 6 1 9 42230 1 2300401 3 24 1 4 2300414 1 Q2300405_guide 30 1 46 3 133304115 27 3 133304115,1,2,3 4171 1100 +2300416 23004 16 1 9 42230 1 2300413 3 2 2 2300405 2 2300406 2 2300407 2 2300408 2 2300409 2 4171 3 2 2 1 1 47 133304370 47 133304369 47 133304399 24 42230 33 3 4171 1100 +2300417 23004 17 1 1 9 42230 1 2300404 3 4 2300417 4171 1100 +2300418 23004 18 1 1 9 42230 1 2300417 3 20 Q2300418 1 120013 1 46 3 133304118 19 3 133304118,2 54 133304232 4171 1100 +2300419 23004 19 1 9 42230 1 2300418 3 1 2300430 3 27 2300419 2 4171 3 2 2 1 28 2300419 4171 1100 +2300420 23004 20 1 9 42230 1 2300419 3 2 2300420 2 4171 3 2 2 1 24 42230 33 0 4171 1100 +2300421 23004 21 1 1 9 42230 1 2300406 3 4 2300421 4171 1100 +2300422 23004 22 1 1 9 42230 1 2300421 3 20 2300422 1 120014 1 47 133304369 46 3 133304369 4171 1100 +2300423 23004 23 1 9 42230 1 2300422 3 1 2300430 3 27 2300423 2 4171 3 2 2 1 28 2300423 4171 1100 +2300424 23004 24 1 9 42230 1 2300423 3 2 2300422 2 4171 3 2 2 1 24 42230 33 1 4171 1100 +2300425 23004 25 1 1 9 42230 1 2300408 3 4 2300425 46 3 133304146 4171 1100 +2300426 23004 26 1 1 9 42230 1 2300425 3 20 Q2300426 1 120015 1 4171 1100 +2300427 23004 27 1 9 42230 1 2300426 3 1 2300430 3 27 2300427 2 4171 3 2 2 1 47 133304146 28 2300427 4171 1100 +2300428 23004 28 1 9 42230 1 2300427 3 2 2300424 2 4171 3 2 2 1 24 42230 33 2 4171 1100 +2300429 23004 29 4 9 42230 1 2300413 4 27 2300429 2 4171 3 2 2 1 47 133304118 47 133304115 47 133304111 47 133304117 47 133304232 28 2300429 4171 1100 +2300430 23004 30 1 9 42230 1 2300429 3 2 2 2300405 2 2300406 2 2300407 2 2300408 2 2300409 1 47 133304370 47 133304369 4171 1100 +2300501 23005 1 1 9 42190 18 0,24 1 51 0 1 3 +2300502 23005 2 1 9 42190 1 2300501 3 24 1 2 2300502 2 1 4004 3 2 2 1 4004 1100 +2300503 23005 3 1 9 42190 1 2300502 3 27 2300503 2 1 4004 3 2 2 1 28 2300503 4004 1100 +2300504 23005 7 1 9 42190 1 2300501 3 24 2 2 2300504 2 1 4004 3 2 2 1 4004 1100 +2300505 23005 8 1 9 42190 1 2300504 3 27 2300505 2 1 4004 3 2 2 1 28 2300505 4004 1100 +2300506 23005 9 1 9 42190 1 2300505 3 20 2300505 2 2300506 2 1 4004 3 2 2 1 1 35 42190 1 24 42190 4004 1100 +2300507 23005 4 1 9 42190 1 2300502 3 20 2300503 230050301 2 2300507 2 1 4004 3 2 2 1 1 24 42190 4004 1100 +2300508 23005 5 1 9 42190 1 2300502 3 20 2300503 230050302 2 2300508 2 1 4004 3 2 2 1 1 24 42190 4004 1100 +2300509 23005 6 1 9 42190 1 2300502 3 20 2300503 230050303 2 2300509 2 1 4004 3 2 2 1 1 24 42190 4004 1100 +2300601 23006 1 1 9 42070 2 2300601 2 1 4072 3 1 2 1 4072 1100 +2300602 23006 2 1 1 9 42070 1 2300601 3 1 20 Q2300602 5 1 1 Q2300602_Guide 35 3 2 2 1 47 133302080 0 46 3 133302080 4072 1100 +2300603 23006 3 1 9 42070 1 2300602 3 2 2 2300604 2 2300605 2 2300606 2 1 4072 3 3 2 1 1 24 42070 4072 1100 +2300701 23007 1 9 42280 22 2300702,2300703,2300704 2 4016 3 2 2 1 51 0 1 4 4016 1100 +2300702 23007 2 1 9 42280 1 99902 3 24 1 4 2300702 1 1 Q2300702_Trigger 40 3 4 2 46 3 133302094 4016 1100 +2300703 23007 3 1 9 42280 1 2300701 3 24 1 25 71700388 1 1 1 Q2300702_Trigger 30 3 4 2 1 101905 1 47 133302094 1 46 3 133302094 19 3 133302094,1 4016 1100 +2300704 23007 4 1 9 42280 1 99902 3 24 2 4 2300704 1 1 Q2300704_Trigger 30 3 4 2 46 3 133302096 4016 1100 +2300705 23007 5 1 9 42280 1 2300701 3 24 2 20 Q2300705 1 1 1 Q2300704_Trigger 30 3 4 2 1 101906 1 47 133302096 0 46 3 133302096 4016 1100 +2300706 23007 6 1 9 42280 1 99902 3 24 3 4 2300706 1 1 Q2300706 40 3 4 2 46 3 133303083 27 3 133303083,1,3 4016 1100 +2300707 23007 7 1 9 42280 1 2300701 3 24 3 25 71700388 1 1 1 Q2300706 20 3 4 2 1 101907 1 47 133303083 1 46 3 133303083 19 3 133303083,3 4016 1100 +2300708 23007 8 4 9 42280 1 2300703 3 1 2300705 3 1 2300707 3 27 2300708 2 4016 3 2 2 1 28 2300708 4016 1100 +2300709 23007 9 1 9 42280 1 2300708 3 20 2300708 230070801 2 2 2300709 2 2300710 2 2300711 2 1 4016 3 2 2 1 1 35 42280 1 24 42280 4016 1100 +2300801 23008 1 9 42310 2 2300801 2 4016 3 2 2 1 4016 1100 +2300802 23008 2 1 9 42310 1 2300801 3 27 2300802 2 4016 3 2 2 1 28 2300802 4016 1100 +2300803 23008 3 1 9 42310 1 2300802 3 20 2300802 2 2300803 2 4016 3 2 2 1 1 34 42310 0 1 24 42310 4016 1100 +2300901 23009 1 1 9 42320 18 0,24 3 51 0 1 5 +2300902 23009 2 1 9 42320 1 2300901 3 24 1 23009 2 2300902 2 1 4016 3 2 2 1 4016,4103 1100 +2300903 23009 3 1 9 42320 1 2300902 3 27 2300903 2 1 4016 3 2 2 1 28 2300903 4016,4103 1100 +2300904 23009 5 1 9 42320 1 2300917 3 27 2300904 2 1 4103 3 2 2 1 28 2300904 4016,4103 1100 +2300908 23009 7 1 9 42320 1 2300901 3 24 2 23009 2 2300908 2 1 4016 3 2 2 1 4016 1100 +2300909 23009 8 1 9 42320 1 2300908 3 20 Q2300909 1 1 1 Q2300909_guide 30 3 4 2 1 101913 1 47 133302128 0 46 3 133302128 27 3 133302128,1,2 4016 1100 +2300910 23009 9 1 9 42320 1 2300909 3 27 2300910 2 1 4016 3 2 2 1 28 2300910 4016 1100 +2300911 23009 11 1 9 42320 1 2300901 3 24 3 23009 2 2300911 2 1 4016 3 2 2 1 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70710463 1 Q4001506XL 5 3 4 2 1 31 10000023 1012,2204,1016,10211,2003,2070,1043,2073,2029,2014,2069,2201 1050 13 QuestAbility_Player_BanGuoba_4001506 +4001523 40015 13 1 2 1 4001522 3 1 4001522 4 1 5 108106 1 4 4001523 1 Q4001506XL 5 3 4 2 1 31 10000023 1012,2204,1016,10211,2003,2070,1043,2073,2029,2014,2069,2201 1050 13 QuestAbility_Player_BanGuoba_4001506 1 +4001524 40015 14 1 1 4001523 3 25 70710461 2 25 70710462 25 70710463 1 Q4001506XL 5 3 4 2 1 31 10000023 1012,2204,1016,10211,2003,2070,1043,2073,2029,2014,2069,2201 1050 13 QuestAbility_Player_BanGuoba_4001506 +4001525 40015 15 1 2 1 4001524 3 1 4001524 4 1 5 108157 1 4 4001525 1 Q4001506XL 5 3 4 2 1 31 10000023 1012,2204,1016,10211,2003,2070,1043,2073,2029,2014,2069,2201 1050 13 QuestAbility_Player_BanGuoba_4001506 1 +4001526 40015 16 1 1 4001525 3 25 70710463 2 25 70710461 25 70710462 1 Q4001506XL 5 3 4 2 1 31 10000023 1012,2204,1016,10211,2003,2070,1043,2073,2029,2014,2069,2201 1050 13 QuestAbility_Player_BanGuoba_4001506 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2154 1 +4001605 40016 5 2 1 4001603 3 23 4 9 23 4001607 1 22 2149 0 22 2156 1 +4001606 40016 6 2 1 4001603 3 23 4 10 23 4001607 1 22 2150 0 22 2157 1 +4001607 40016 7 1 1 1 4001604 3 1 4001605 3 1 4001606 3 18 0,24 23 4001608 1 22 2162 1 +4001608 40016 8 1 1 4001603 3 24 4001608 1 1 1 22 2157 0 22 2145 0 22 2153 0 22 2154 0 22 2156 0 +4001701 40017 1 1 1 30 2005002 1 1 99902 3 18 0,24 1 1 22 2162 0 +4001801 40018 1 1 1 30 2005003 1 1 99902 3 18 0,24 1 1 +4001901 40019 1 1 1 30 2005004 1 1 99902 3 18 0,24 1 1 +4002001 40020 1 30 2008001 1 2 4002001 2 3004 3 2 2 1 3004 1050 +4002002 40020 2 1 4002001 3 4 4002002 1 Q4002020xinyan 20 3 2 2 1 3058,1042,3025,3055,3059 1050 +4002003 40020 4 1 4002020 3 2 4002003 2 3058 3 2 2 1 3058,1042,3025,3055,3059 1050 +4002004 40020 5 1 4002003 3 4 4002004 1 Q4002004player 15 3 2 2 1 3058,1042,1038,3055,3059,3025,3056 1050 +4002005 40020 6 1 4002004 3 2 4002005 1 Q4002004player 10 3 2 2 1 1038,1042,3058,3055,3059,3025,3056 1050 +4002006 40020 7 1 4002005 3 4 4002006 1 Q4002006target 30 3 2 2 1 46 3 133220689 1042,12172,3059,3058,1038,3025,30093,30094,30095 1050 +4002007 40020 8 1 4002006 3 2 4002007 2 12172 3 2 2 1 54 133220689 1042,12172,1038,30093,30094,30095 1050 +4002008 40020 9 1 4002007 3 2 136 4002019 3 20 13322064501 1 20 13322064502 1 1 Q4002008target 30 3 2 2 1 46 3 133220645 15 3 133220645 54 133220689 1042,12172,30093,30094,30095 1050 +4002009 40020 10 1 1 4002008 3 1 4002019 2 2 20 13322064502 1 136 4002019 3 1 Q4002008target 30 3 2 2 54 133220689 1042,12172,30093,30094,30095 1050 +4002010 40020 13 1 1 4002022 3 2 4002011 3 2 2 1 54 133220689 1042,12172,30067,30093,30094,30095 1050 +4002011 40020 14 1 1 4002022 3 4 4002011 3 2 2 1 54 133220689 1042,12172,30067,12241,30093,30094,30095 1050 +4002012 40020 15 1 4002010 3 141 1 1 Q40020guide 3 2 2 1 54 133220689 12172,1042,30067,30093,30094,30095 1050 +4002013 40020 16 1 4002012 3 2 4002013 10 2 10200 2 2 1 48 0 1 14 4002012 10200,30067,1042,12172 1050 +4002014 40020 19 6 1 4002027 3 1 4002013 3 24 1 20 4002014 1 10 1 48 0 1 48 0 0 48 1 1 14 4002027 10200,30067,1042,12172 1050 +4002015 40020 26 1 1 99902 3 3 2 2 1 +4002016 40020 22 1 6 1 4002024 3 1 4002014 3 24 1 4 4002016 10 3 2 2 1 48 0 1 48 0 0 48 2 1 14 4002024 1042,12172,30067,10200 1050 +4002017 40020 24 1 4002018 3 2 4002017 2 1042 3 2 2 1 1 1042,12172,1038,30067,30093,30094,30095 1050 +4002018 40020 23 1 4002021 3 4 4002018 1 1 47 133220689 1 10200,30067,1042,12172 1050 +4002019 40020 11 1 1 4002007 3 20 13322064502 1 54 133220689 1042,12172,30093,30094,30095 1050 +4002020 40020 3 1 4002002 3 2 4002020 2 1042 3 2 2 1 3058,1042,3025,3055,3059 1050 +4002021 40020 21 6 1 4002024 3 1 4002014 3 24 1 2 4002016 10 2 2 1 1 48 0 1 48 0 0 48 2 1 14 4002024 15 47004 247004020 10200,30067,1042,12172 1050 +4002022 40020 12 2 1 4002009 3 1 4002019 3 25 70710532 1 1 Q4002010shidajiang 40 3 2 2 1 47 133220645 1 54 133220689 1042,12172,30067,30093,30094,30095 1050 1 +4002023 40020 17 1 1 4002012 3 4 4002023 10 3 2 2 1 15 47001 247001021 48 0 1 14 4002012 10200,30067,1042,12172 1050 +4002024 40020 20 24 2 1 141 1 1 Q40020guide 3 2 2 1 54 133220689 12172,1042,30067,10200,30093,30094,30095 1050 +4002025 40020 25 1 1 99902 3 3 2 2 1 +4002026 40020 27 1 1 99902 3 3 2 2 1 +4002027 40020 18 24 1 1 141 1 1 Q40020guide 3 2 2 1 54 133220689 12172,1042,30067,10200,30093,30094,30095 1050 +4002101 40021 2 1 4002110 3 2 4002101 2 1042 3 2 2 1 1042 1050 +4002102 40021 3 1 4002101 3 2 4002102 2 1038 3 2 2 1 1042,1038 1050 +4002103 40021 4 1 4002102 3 4 4002103 2 30067 3 2 2 1 1042,30067 1050 +4002104 40021 6 1 4002113 3 141 2 1 Q40020guide 3 2 2 1 1042,30067 1050 +4002105 40021 7 1 4002104 3 2 4002105 10 2 10200 2 2 1 48 0 1 14 4002104 10200,30067,1042 1050 +4002106 40021 12 6 1 4002116 3 1 4002114 3 24 1 20 4002106 1 10 1 48 0 1 48 0 0 48 2 1 14 4002116 10200,30067,1042 1050 +4002107 40021 14 6 1 4002117 3 1 4002106 3 24 1 25 70710489 1 10 1 Q4002107target 5 47002 2 2 1 48 0 1 15 47002 247002002 48 0 0 48 3 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4009115 3 2 4009114 2 12944 3 1 1 1 +4009201 40092 1 1 99902 3 2 4009201 2 10232 3 2 2 1 10232,2035,2034 1050 +4009202 40092 3 1 4009203 3 2 4009202 1 1 Q4009202_T4009202_N1005 20 3 2 2 1 1066,12966 1050 +4009203 40092 2 1 4009201 3 5 120124 3 1 Q4009203_guide 50 3 1 1 46 3 133102214 1 +4009204 40092 7 1 4009218 3 2 4009204 2 1042 3 2 2 1 1042 1050 +4009205 40092 8 1 4009204 3 2 4009205 2 2093 3 2 2 1 2093 1050 +4009206 40092 9 1 4009205 3 2 4009206 2 1015 3 2 2 1 1015,2140 1050 +4009207 40092 11 1 4009223 3 2 4009207 2 1016 3 2 2 1 1016 1050 +4009208 40092 12 1 4009207 3 2 4009208 1 Q4009208_T4009208_N12966 3 4 2 1 2143 1050 +4009209 40092 13 1 4009208 3 2 4009209 1 Q4009209_T4009209_N1048 20 3 2 2 1 1016,12966,1048 1050 +4009210 40092 17 1 1 4009222 3 1 4009220 3 1 4009221 3 2 4009210 2 1048 3 2 2 1 46 3 133104479 1048 1050 +4009211 40092 18 1 4009210 3 4 4009211 2 1 1048 3 2 2 1 1048 1050 1 +4009212 40092 19 1 4009211 3 2 4009212 2 1048 3 2 2 1 1048,12968 1050 +4009213 40092 20 1 4009212 3 2 4009213 2 12968 3 2 2 1 12968 1050 +4009214 40092 21 1 4009213 3 20 Q4009214 1 30 3 1 1 46 3 133102186 1 +4009215 40092 22 1 4009214 3 2 4009215 2 12968 3 2 2 1 12968 1050 +4009216 40092 23 1 4009215 3 2 4009216 2 2143 3 2 2 1 1 47 133104479 2143 1050 +4009217 40092 4 1 4009202 3 2 4009217 1 1 Q4009217_T4009217_N12966 3 4 2 1 12966 1050 1 +4009218 40092 5 1 4009217 3 4 4009218 1 Q4009218_guide 20 3 2 2 1 12966 1050 1 +4009219 40092 6 1 99902 3 2 4009219 1 1 Q4009219_guide 10 3 2 2 1 12966 1050 1 +4009220 40092 15 1 1 4009209 3 2 4009218 1 13020 1050 1 +4009221 40092 16 1 1 4009209 3 2 4009219 1 13021 1050 1 +4009222 40092 14 1 1 4009209 3 2 4009220 1 1016,12966,13022 1050 1 +4009223 40092 10 1 4009206 3 134 40092 1 2 1 1016,12966 1050 1 +4009301 40093 1 1 4009216 3 18 1 0,24 1 +4009302 40093 2 1 4009301 3 2 4009302 2 1015 3 2 2 1 1015 1050 +4009303 40093 3 1 4009302 3 2 4009303 1 Q4009303_T4009303_N1015 3 4 2 1 1015 1050 +4009304 40093 4 1 4009303 3 2 4009304 1 1 Q4009304_T4009304_N10000005 20 3 2 2 1 10204 1050 1 +4009305 40093 5 1 4009304 3 2 4009305 1 Q4009305_T4009305_N1045 3 4 2 1 1045 1050 +4009306 40093 6 1 4009305 3 2 4009306 1 Q4009306_T4009306_N10000005 3 4 2 1 10285 1050 +4009307 40093 7 1 4009306 3 2 4009307 2 2093 3 2 2 1 10285,2093 1050 +4009308 40093 8 1 4009307 3 2 4009308 2 12966 3 2 2 1 12966,1016 1050 +4009309 40093 9 1 4009308 3 2 4009309 2 1042 3 2 2 1 1042,1021,1046 1050 +4009310 40093 10 1 4009309 3 2 4009310 2 10286 3 2 2 1 1 120124 3 46 3 133103666 10232,10286,10284 1050 +4009311 40093 11 1 4009310 3 2 4009311 1 Q4009311_T4009311_N1016 3 4 2 1 1 47 133103666 1016 1050 +4009401 40094 1 1 1 1 4008109 3 18 0,24 1 1 1 1 +4009501 40095 1 1 30 2017001 1 1 99902 3 4 4009501 1 1 Q4008105_guide 3 2 2 1 1 +4009502 40095 3 1 1 4009501 3 154 2017 4008106 1 2 8 4009502 21 129 3 1 1 14 4009501 1 +4009503 40095 4 1 4009502 3 4 4009503 1 1 Q4008107_guide 3 2 2 1 1 +4009504 40095 5 1 1 4009503 3 154 2017 4008108 1 2 8 4009504 21 129 3 1 1 14 4009503 1 +4009505 40095 7 1 1 4009514 3 154 2017 4008120 1 2 1 30253 3 2 2 1 23 4009509 1 30253 1050 1 +4009506 40095 8 1 1 4009514 3 154 2017 4008121 1 2 1 30253 3 2 2 1 23 4009509 1 30253 1050 1 +4009507 40095 9 1 1 4009514 3 154 2017 4008102 1 2 1 30253 3 2 2 1 23 4009509 1 30253 1050 1 +4009508 40095 10 1 1 4009514 3 154 2017 4008104 1 2 1 30253 3 2 2 1 23 4009509 1 30253 1050 1 +4009509 40095 11 1 1 4009514 3 24 4009509 4 1 23 4009510 1 30253 1050 1 +4009510 40095 12 1 1 4009514 3 24 4009510 1 1 1 30253 1050 1 +4009511 40095 2 1 1 30 2017001 1 1 99902 3 4 4009511 3 1 1 1 +4009512 40095 14 1 1 99902 3 154 2017 4008104 1 3 1 1 1 +4009513 40095 13 1 1 4009510 3 4 4009513 1 1 Q4008122_guide 3 4 2 1 1 1 +4009514 40095 6 1 4009504 3 4 4009514 2 1 30253 2 2 1 30253 1050 1 +4009601 40096 1 1 99902 3 2 4009601 2 1021 1035 2 2 1 1021 1050 +4009602 40096 2 1 4009601 3 2 4009602 2 10204 3 2 2 1 10204 1050 +4009603 40096 3 1 4009602 3 2 4009603 2 1021 1035 2 2 1 1021 1050 +4009604 40096 4 1 4009603 3 2 4009604 2 10204 3 2 2 1 1 10204 1050 +4100101 41001 1 1 1 99902 3 2 4100107 2 30001 3 1 2 1 1 30001 1100 +4100102 41001 2 1 1 99902 3 2 4100107 2 30001 3 1 2 1 1 30001 1100 +4100103 41001 3 1 1 99902 3 2 4100107 2 30001 3 1 2 1 1 30001 1100 +4100104 41001 4 1 1 99902 3 2 4100107 2 30001 3 1 2 1 1 30001 1100 +4100105 41001 5 1 1 99902 3 2 4100107 2 30001 3 1 2 1 1 30001 1100 +4100106 41001 6 1 1 99902 3 2 4100107 2 30001 3 1 2 1 1 30001 1100 +4100107 41001 7 1 1 99902 3 2 4100107 2 30001 3 1 2 1 1 30001 1100 +4111101 41111 1 30 2001001 1 1 2 4111101 2 1512 3 1 2 1 1512,10011,10012 1050 +4111102 41111 8 1 1 4111107 3 20 302001901 1 1 Q4111107Target 40 3 4 2 1 37 2001 2001101 19 3 302001901,1 10011,10012,1537,1539 1050 +4111103 41111 16 1 1 99902 3 4 4111103 1 Q4111107Target 40 3 4 2 1 +4111104 41111 2 1 4111101 3 4 4111104 1 Q4111102Fischl 3 4 2 1 10011,10012 1050 +4111105 41111 3 1 1 4111104 3 2 4111105 10011,10012 1050 +4111106 41111 4 1 4111105 3 2 4111106 2 30003 3 2 2 1 10011,10012,30003 1050 +4111107 41111 7 1 4111116 3 4 4111107 1 Q4111107Target 40 3 4 2 1 10011,10012,1537,1539 1050 +4111108 41111 17 1 1 99902 3 2 4111108 1 Q4111107Target 40 3 4 2 1 +4111109 41111 10 1 1 4111117 3 20 302001010 1 1 Q4111109Target 3 4 2 1 1 23 41111121 1 37 2001 2001105 19 3 302001010,1 10011,10012 1050 +4111110 41111 11 1 1 4111109 3 20 302001006 1 1 Q4111110Target 3 4 2 1 1 23 41111121 1 37 2001 2001104 19 3 302001006,1 10011,10012 1050 +4111111 41111 18 1 1 99902 3 25 70710041 1 +4111112 41111 14 1 1 99902 3 24 41111121 2 1 Q4111107Target 40 3 4 2 1 23 41111131 1 +4111113 41111 15 1 1 99902 3 24 41111131 1 1 Q4111107Target 40 3 4 2 1 +4111114 41111 13 1 4111118 3 2 4111114 2 30002 3 2 2 1 1 37 2001 2001110 19 3 302001041,2 10011,10012,30002,30011 1050 +4111115 41111 5 1 4111106 3 2 4111115 2 30004 3 2 2 1 10011,10012,30004 1050 +4111116 41111 6 1 4111115 3 2 4111116 2 30002 3 2 2 1 10011,10012,1537,1539,30002 1050 +4111117 41111 9 1 1 1 4111102 3 2 4111117 2 1539 3 2 2 1 38 2001 2001101 37 2001 2001105 10011,10012,1537,1539 1050 +4111118 41111 12 1 1 1 4111110 3 2 4111118 1 38 2001 2001104 38 2001 2001105 10011,10012 1050 +4111200 41112 1 1 1 4111114 3 30 2001002 1 2 4111200 2 153701 3 1 2 1 1537,10011,10012 1050 +4111201 41112 2 1 4111200 3 2 4111201 2 1531 3 2 2 1 10011,10012,1531 1050 +4111202 41112 11 1 4111224 3 4 4111202 1 Q4111203Scaramouche 40 3 4 2 1 1 37 2001 2001103 38 2001 2001102 10011,10012,30013,30016,10013 1050 +4111203 41112 12 1 4111202 3 2 4111203 2 10013 3 4 2 1 10011,10012,30013,30016,10013 1050 +4111204 41112 13 1 4111203 3 4 4111204 1 Q4111204HuaiAn 3 4 2 1 38 2001 2001103 10011,10012,30013 1050 +4111205 41112 14 1 1 4111204 3 2 4111205 1 Q4111204HuaiAn 20 3 4 2 10011,10012,30013 1050 +4111206 41112 20 1 1 4111221 3 20 302001009 1 1 Q4111206Meteorite 3 2 2 1 1 10011,10012,30013 1050 +4111207 41112 22 1 1 4111222 3 20 3020010112 1 1 Q4111207Meteorite 3 2 2 1 1 10011,10012,30013 1050 +4111208 41112 15 1 4111205 3 2 4111208 2 30005 3 2 2 1 10011,10012,30013,30005 1050 +4111209 41112 16 1 4111208 3 2 4111209 2 30023 10 3 2 2 1 10011,10012,30013 1050 +4111210 41112 17 1 4111209 3 2 4111210 2 30034 10 3 2 2 1 10011,10012,30013 1050 +4111211 41112 24 1 1 1 4111207 3 2 4111211 2 10011 3 2 2 1 19 3 302001042,2 10011,10012,30013 1050 +4111212 41112 25 1 4111211 3 2 4111233 2 1512 3 4 2 1 43 50001 1 10011,10012,30013,1512,10095 1050 +4111213 41112 27 1 1 4111226 3 2 4111213 2 10095 3 4 2 1 37 2001 2001111 10011,10012,30013,10095 1050 +4111214 41112 4 1 4111201 3 4 4111214 8 4111214 1 Q4111213Target 80 3 4 2 1 1 2420,2404,2405,30012 1050 +4111215 41112 5 1 4111214 3 2 4111215 8 4111215 2 2420 3 2 2 1 2420,2404,2405,30012 1050 +4111216 41112 6 1 4111215 3 2 4111216 8 4111216 2 2404 3 2 2 1 2420,2404,2405,30012 1050 +4111217 41112 7 1 4111216 3 2 4111217 8 4111217 2 2405 3 2 2 1 2420,2404,2405,30012 1050 +4111218 41112 9 1 2 1 4111220 3 1 4111223 3 20 3020019021 1 Q4111216Target 40 3 4 2 1 37 2001 2001102 19 3 302001902,1 30012 1050 +4111219 41112 18 1 4111210 3 2 4111219 2 2202 3 4 2 1 10011,10012,30013,2202 1050 +4111220 41112 8 1 4111217 3 4 4111220 1 Q4111216Target 40 3 4 2 1 30012 1050 +4111221 41112 19 1 1 4111219 3 4 4111221 1 Q4111206Target 50 3 4 2 1 37 2001 2001106 10011,10012,30013 1050 +4111222 41112 21 1 1 4111206 3 4 4111222 1 Q4111207Target 50 3 4 2 1 37 2001 2001107 10011,10012,30013 1050 +4111223 41112 3 1 1 4111201 3 4 4111223 2 4111217 1 1050 +4111224 41112 10 1 4111218 3 2 4111218 2 30012 3 4 2 1 10011,10012,30012 1050 +4111225 41112 23 1 1 4111222 3 20 3020010111 1 Q4111207Meteorite 3 4 2 10011,10012,30013 1050 +4111226 41112 26 1 4111212 3 4 4111226 1 Q4111213Mona 3 4 2 1 38 2001 2001106 38 2001 2001107 10011,10012,30013,10095 1050 +4111227 41112 20 1 1 4111221 3 20 3020010091 1 1 Q4111206Meteorite 3 2 2 1 1050 +4111301 41113 1 1 4111213 3 30 2001003 1 2 4111301 2 10095 3 1 2 1 10095,10011,10012 1050 +4111302 41113 3 1 4111318 3 2 4111302 2 30014 3 2 2 1 30014,10011,10012 1050 +4111303 41113 4 1 1 4111302 3 20 302001018 1 1 Q4111303Target1 60 3 4 2 1 1 23 41113051 1 +4111304 41113 5 1 1 4111302 3 20 302001019 1 1 Q4111304Target1 60 3 4 2 1 1 23 41113051 1 +4111305 41113 6 1 1 1 4111302 3 24 41113051 2 1 Q4111303Target1 120 3 4 2 1 23 41113061 1 37 2001 2001108 +4111306 41113 7 1 1 1 4111302 3 24 41113061 1 1 +4111307 41113 15 1 4111315 3 1 2 4111307 2 10095 3 2 2 1 10095,10011,10012 1050 +4111308 41113 17 1 1 4111316 3 2 4111308 1 10095,10011,10012 1050 +4111309 41113 20 1 1 4111317 3 2 4111309 2 10011 3 2 2 1 10011,10012 1050 +4111310 41113 8 1 4111306 3 2 4111310 2 30014 3 2 2 1 30014,10011,10012 1050 +4111311 41113 13 1 4111320 3 27 4111311 2 30026 3 2 2 1 28 4111311 30026,10011,10012 1050 +4111312 41113 9 1 4111310 3 2 4111312 2 30008 3 2 2 1 23 41113151 1 38 2001 2001108 30008,10011,10012 1050 +4111313 41113 10 1 4111312 3 2 4111313 2 30009 3 2 2 1 23 41113151 1 37 2001 2001112 30009,10011,10012 1050 +4111314 41113 11 1 4111313 3 2 4111314 2 30010 3 2 2 1 23 41113151 1 19 3 302001043,2 30010,30026,10011,10012 1050 +4111315 41113 14 1 1 1 4111311 3 2 4111315 1 30026,10011,10012 1050 +4111316 41113 16 1 1 4111307 3 4 4111316 1 10095,10011,10012 1050 +4111317 41113 19 1 4111308 3 4 4111317 1 Q4111309Fischl 3 4 2 1 10011,10012 1050 +4111318 41113 2 1 4111301 3 4 4111318 1 Q4111318Tatget 50 3 2 2 1 1 10095,10011,10012 1050 +4111319 41113 18 1 1 4111308 3 4 4111319 4 2 +4111320 41113 12 1 4111314 3 2 5 108128 5 108129 5 108130 1 Q4111320Target 20 3 4 2 1 1 +4111401 41114 1 1 4111309 3 30 2001004 1 2 4111401 2 10095 3 1 2 1 10095,10011,10012 1050 +4111402 41114 16 1 1 4111413 3 4 4111413 2 1417 3 1 2 15 3 302001904 10095 1050 +4111403 41114 4 1 1 4111408 3 25 70710217 1 10 3 1 Q4111408Target 1004 2 2 1 1 23 41114051 1 14 4111408 +4111404 41114 6 1 1 4111414 3 5 100245 1 1 Q4111414Target 1004 2 2 1 23 41114051 1 +4111405 41114 7 1 1 1 4111404 3 2 4111414 1 +4111406 41114 17 1 1 99902 3 24 41114061 1 1 +4111407 41114 2 1 4111401 3 2 4111407 2 1512 3 2 2 1 1512 1050 +4111408 41114 3 1 4111407 3 17 1004 1 Q4111408Target 1004 4 2 1 1 +4111409 41114 9 1 4111405 3 2 4111409 2 10095 3 2 2 1 100617 1 29 100245 10095 1050 +4111410 41114 10 1 4111409 3 4 4111410 1 Q4111411Scaramouche 15 3 4 1 1 37 2001 2001109 15 3 302001904 10095,10013 1050 +4111411 41114 11 1 1 1 4111410 3 2 4111411 2 1009 3 1 2 10095 1050 +4111412 41114 12 1 1 4111411 3 20 3020019041 1 2 8 4111412 129 10 3 1 Q4111410Target 30 3 4 1 14 4111410 20 22 15 3 302001904 12 22 10095 1050 22 +4111413 41114 14 1 4111415 3 20 3020019042 1 1 Q4111413Target 3 2 1 1 15 3 302001904 10095 1050 +4111414 41114 5 1 1 1 4111403 3 2 4111408 1 19 1004 201004906,2 +4111415 41114 13 1 1 1 4111412 3 2 4111415 1 Q4111415Target 100 3 4 2 1 20 22 15 3 302001904 10095 1050 +4111416 41114 15 1 1 4111413 3 2 4111416 1 Q4111416Target 100 3 4 2 1 38 2001 2001109 37 2001 2001113 19 3 302001904,3 15 3 302001904 10095 1050 +4111501 41115 1 1 1 99902 3 4 99902 1 +4112001 41120 2 1 1 4112009 3 2 4112001 2 1429 3 1 2 1 1429 1100 +4112002 41120 3 1 1 4112001 3 2 4112002 2 1479 3 2 2 1 1479,1429 1100 +4112003 41120 4 1 1 4112002 3 2 4112003 2 1591 3 2 2 1 1591,1589,1429,1479 1100 +4112004 41120 6 1 1 4112008 3 2 4112004 1 Q41120_fende 35 3 2 2 1 19 3 133003604,3 1581,1429,1479,1591,1589 1100 +4112005 41120 7 1 1 4112004 3 20 133003604 1 1 Q41120_fende 35 3 2 2 47 133003604 46 3 133003604 1581,1429,1479,1591,1589 1100 +4112006 41120 8 1 1 4112005 3 2 4112006 2 1581 3 2 2 1 1581,1429,1479,1591,1589 1100 +4112007 41120 9 1 1 4112006 3 2 4112007 2 1429 3 3 2 1 1 1429,1479,1591,1589,1581 1100 +4112008 41120 5 1 1 4112003 3 2 4112008 1 Q41120_Sute_SearchPos 35 3 2 2 1 1573,1429,1479,1591,1589 1100 +4112009 41120 1 1 30 2001301 1 4 4112009 1 1100 +4112101 41121 2 1 1 4112104 3 2 4 4112101 2 2 1 1419 3 2 1 1 100646 1 1 100646 1 1419,1593 1100 +4112102 41121 3 1 1 1 4112101 3 2 2 4112102 2 8 4112102 111 100646 1 127 5006 2 1 1593 3 3 1 1 100646 1 47 133003770 1 100646 1 14 4112101 47 133003770 46 3 133003770 1593 1100 +4112103 41121 4 1 1 4112102 3 2 2 4112106 2 1 156701 3 3 1 1 1 1593 1100 +4112104 41121 1 1 30 50060101 1 4 4112104 +4112201 41122 2 1 1 4112247 3 2 4112231 2 1433 3 1 2 1 100667 1 1433 1100 +4112202 41122 3 1 1 4112201 3 2 4112202 2 1561 3 2 1 1 1433,1561 1100 +4112203 41122 4 1 1 4112202 3 2 4112203 2 1597 3 2 1 1 23 4112248 1 1433,1561,1598,1597 1100 +4112204 41122 5 1 1 4112203 3 2 4112204 2 1598 3 2 1 1 23 4112248 1 1433,1561,1598,1597 1100 +4112205 41122 8 1 1 4112249 3 2 4112205 2 1561 3 2 1 1 1433,1561,1598,1597 1100 +4112206 41122 9 1 1 4112205 3 2 4112206 1 Q41122_Harry_InitPos 30 3 2 1 1 1433,1583,1561,1598,1597 1100 +4112207 41122 10 1 1 4112206 3 20 133003608 1 1 Q41122_Moster_InitPos 35 3 2 1 1 47 133003608 46 3 133003608 1433,1583,1561,1598,1597 1100 +4112208 41122 11 1 1 4112207 3 2 4112208 2 1583 3 2 1 1 1433,1583,1561,1598,1597 1100 +4112209 41122 12 1 1 4112208 3 2 4112261 2 1433 3 3 1 1 1 29 100667 1433,1583,1561,1598,1597 1100 +4112247 41122 1 1 1 30 2001301 1 4 4112247 1 1100 +4112248 41122 6 1 1 4112202 3 24 4112248 2 23 4112249 1 1433,1561,1598,1597 1100 +4112249 41122 7 1 1 4112202 3 24 4112249 1 1 1433,1561,1598,1597 1100 +4112301 41123 2 1 4112310 3 2 2 4112301 2 4112311 2 1433 3 1 1 1 1433 1100 +4112302 41123 3 1 4112301 3 20 133004366 1 1 Q41123_Moster0_InitPos 25 3 2 1 1 47 133004366 46 3 133004366 1433 1100 +4112303 41123 4 1 4112302 3 2 4112303 2 1433 3 2 1 1 1433 1100 +4112304 41123 5 1 4112303 3 2 4112304 1 Q41123_Molo_InitPos 15 3 2 1 1 1433,1575 1100 +4112305 41123 6 1 4112304 3 20 133002400 1 1 Q41123_Moster1_InitPos 25 3 2 1 1 47 133002400 46 3 133002400 1433,1575 1100 +4112306 41123 7 1 4112305 3 20 133002401 1 1 Q41123_Moster2_InitPos 25 3 2 1 1 46 3 133002401 1433,1575 1100 +4112307 41123 8 1 4112306 3 20 133002402 1 1 Q41123_Moster3_InitPos 25 3 2 1 1 47 133002402 46 3 133002402 1433,1575 1100 +4112308 41123 9 1 4112307 3 2 4112308 2 1575 3 2 1 1 1433,1575 1100 +4112309 41123 10 1 4112308 3 2 4112309 2 1433 3 1 1 1 47 133002401 1433,1575 1100 +4112310 41123 1 1 30 2001302 1 4 4112310 1 1100 +4112401 41124 1 1 30 2001302 1 4 4112401 1 1100 +4112402 41124 2 1 4112401 3 2 4112402 2 1525 3 2 1 1 100630 3 29 100630 1525 1100 +4112403 41124 3 1 1 4112402 3 20 133003632 1 1 Q41124_Daobaotuan1_InitPos 25 3 2 1 23 4112498 1 19 3 133003632,3 46 3 133003632 19 3 133003632,2 1525 1100 +4112404 41124 4 1 1 4112402 3 20 133003633 1 1 Q41124_Daobaotuan2_InitPos 25 3 2 1 23 4112498 1 19 3 133003633,3 46 3 133003633 19 3 133003633,2 1525 1100 +4112405 41124 5 1 1 4112402 3 20 133003634 1 1 Q41124_Daobaotuan3_InitPos 25 3 2 1 23 4112498 1 19 3 133003634,3 46 3 133003634 19 3 133003634,2 1525 1100 +4112406 41124 8 1 4112499 3 2 4112406 2 1525 3 2 1 1 1525 1100 +4112407 41124 11 1 4112496 3 20 133004367 1 1 Q41124_BestBattle_InitPos 30 3 2 1 47 133004367 46 3 133004367 1525 1100 +4112408 41124 12 1 4112407 3 2 4112408 2 1525 3 3 1 1 1 47 133003632 47 133003633 47 133003634 1525 1100 +4112496 41124 10 1 4112497 3 119 1 1 1 18 6,23 119 1 1 Q41124_BestBattle_InitPos 30 3 2 1 14 4112497 1525 1100 +4112497 41124 9 1 4112406 3 18 0,6 1 47 133004367 1525 1100 +4112498 41124 6 1 1 4112402 3 24 4112498 3 23 4112499 1 1525 1100 +4112499 41124 7 1 1 4112402 3 24 4112499 1 1525 1100 +4112501 41125 1 9 28600 2 4112501 2 141301 3 1 2 1 1413 1100 +4112502 41125 4 1 1 24 1 41125 1 4112521 3 9 28600 18 0,24 1 1 23 4112520 1 1413 1100 +4112503 41125 5 1 1 24 2 41125 1 4112521 3 9 28600 18 0,24 1 1 23 4112520 1 1413 1100 +4112504 41125 6 1 1 24 3 41125 1 4112521 3 9 28600 18 0,24 1 1 23 4112520 1 1413 1100 +4112505 41125 7 1 1 24 4 41125 1 4112521 3 9 28600 1 18 0,24 1 1 23 4112520 1 1413 1100 +4112506 41125 8 1 9 28600 1 4112520 3 2 25 70710188 1 1 Q41125liaowang1 3 2 2 1 1 1413,1577 1100 +4112507 41125 13 4 9 28600 1 4112513 3 1 4112510 3 1 4112512 3 2 25 70710189 1 1 Q41125liaowang3 3 2 2 1 1 1413,1577 1100 +4112508 41125 18 4 9 28600 1 4112511 3 1 4112522 3 1 4112523 3 2 25 70710190 1 1 Q41125liaowang2 3 2 2 1 1413,1577 1100 +4112509 41125 9 1 1 9 28600 1 4112506 3 18 0,24 3 2 1 1413,1577 1100 +4112510 41125 11 1 9 28600 24 3 1 4112509 3 2 4112502 2 157701 3 2 2 1 1413,1577 1100 +4112511 41125 15 1 9 28600 24 4 1 4112517 3 2 4112502 2 157701 3 2 2 1 1413,1577 1100 +4112512 41125 12 1 1 9 28600 24 4 1 4112509 3 18 0,24 3 1 2 1 1413,1577 1100 +4112513 41125 10 1 9 28600 24 2 41125 1 4112509 3 20 133003917 1 1 Q41125zhiyinzuo 20 3 2 2 1 46 3 133003917 1413,1577 1100 +4112514 41125 21 1 9 28600 24 3 41125 1 4112519 3 20 133003918 1 1 Q41125zhiyinyou 20 3 2 2 1 46 3 133003918 1413,1577 1100 +4112515 41125 20 1 9 28600 24 2 1 4112519 3 2 4112502 2 157701 3 2 2 1 1413,1577 1100 +4112516 41125 22 1 9 28600 24 4 41125 1 4112519 3 20 133003918 1 1 Q41125zhiyinyou 20 3 2 2 1 46 3 133003918 1413,1577 1100 +4112517 41125 14 1 1 9 28600 1 4112507 3 18 0,24 3 2 1 1413,1577 1100 +4112518 41125 23 4 9 28600 1 4112515 3 1 4112514 3 1 4112516 3 2 4112510 2 141301 3 3 2 1 1 24 28600 47 133003918 47 133003917 1413,1577 1100 +4112519 41125 19 1 1 9 28600 1 4112508 3 18 0,24 3 2 1 1413,1577 1100 +4112520 41125 3 1 1 1 4112521 3 9 28600 24 4112520 1 1 1413 1100 +4112521 41125 2 1 1 9 28600 1 4112501 3 2 18 0,24 3 1 1413 1100 +4112522 41125 16 1 1 9 28600 24 2 1 4112517 3 18 0,24 3 1 2 1 1413,1577 1100 +4112523 41125 17 1 1 9 28600 24 3 1 4112517 3 18 0,24 3 1 2 1 1413,1577 1100 +4112524 41125 24 1 1 9 28600 1 99902 3 2 25 70710190 1 1 Q41125liaowang2 3 2 2 15 3 133003918 15 3 133003914 1413,1577 1100 +4112601 41126 1 1 30 2001303 1 4 4112601 1004 2 2 1 1 1100 +4112602 41126 2 1 4112601 3 2 4112601 2 205601 3 1 2 1 100681 1 2056 1100 +4112603 41126 4 1 4112612 3 20 133102008 1 1 Q4112612zhiyin 40 3 2 2 46 3 133102008 2056 1100 +4112604 41126 5 1 4112603 3 4 4112604 1 Q4112604zhiyin 3 4 2 1 1 47 133102008 2056,2307,2304,2135,2149 1100 +4112605 41126 6 2 1 4112604 3 2 4112605 2 2307 3 2 2 23 4112605 1 2056,2307,2304,2135,2149 1100 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1 2017,2040,2079,2004 1100 +4133607 41336 8 1 4133606 3 2 4133607 2 204001 3 2 1 2017,2040,2079,2004 1100 +4133608 41336 9 1 4133607 3 2 4133608 1 Q41336_LinLin05 3 4 1 2017,2032,2004,2040 1100 +4133609 41336 10 1 4133608 3 2 4133609 2 203201 3 2 1 1 1 2017,2032,2004,2040 1100 +4133610 41336 1 1 30 2002503 1 4 4133610 +4133701 41337 2 1 4133711 3 4 4133701 2 240001 3 1 2 1 19 3 133103576,3 2400,2418,2079 1100 +4133702 41337 3 1 4133701 3 2 4133702 2 240001 3 2 2 1 19 3 133103576,3 2400,2418,2079 1100 +4133703 41337 4 1 4133702 3 27 4133701 2 240001 3 2 2 1 28 4133701 19 3 133103576,3 2400,2418,2079 1100 +4133704 41337 5 1 4133703 3 2 4133704 2 240001 3 2 2 1 19 3 133103576,3 2400,2418,2079 1100 +4133705 41337 6 1 4133704 3 4 4133705 2 207901 3 2 2 1 19 3 133103576,3 2400,2418,2079 1100 +4133706 41337 7 1 4133705 3 2 4133706 2 207901 3 2 2 1 19 3 133103576,3 2400,2418,2079 1100 +4133707 41337 9 1 4133712 3 4 4133707 2 207901 3 2 2 1 19 3 133103576,3 2400,2418,2079 1100 +4133708 41337 11 1 4133713 3 4 4133708 2 207901 3 2 2 1 19 3 133103576,3 2400,2418,2079 1100 +4133709 41337 13 1 4133714 3 4 4133709 2 207901 3 2 2 1 19 3 133103576,3 2400,2418,2079 1100 +4133710 41337 15 1 4133715 3 2 4133710 2 240001 3 2 2 1 1 19 3 133103576,1 19 3 133103576,3 2400,2418,2079 1100 +4133711 41337 1 1 30 2002505 1 4 4133711 1 +4133712 41337 8 1 1 4133706 3 4 4133712 1 19 3 133103576,3 2400,2418,2079 1100 +4133713 41337 10 1 4133707 3 2 4133707 2 207901 3 2 2 1 19 3 133103576,3 2400,2418,2079 1100 +4133714 41337 12 1 4133708 3 2 4133708 2 207901 3 2 2 1 19 3 133103576,3 2400,2418,2079 1100 +4133715 41337 14 1 4133709 3 2 4133709 2 207901 3 2 2 1 19 3 133103576,3 2400,2418,2079 1100 +4133801 41338 2 1 4133814 3 2 4133801 2 2096 3 1 1 2096 1100 +4133802 41338 3 1 4133801 3 2 4133807 2 2096 3 2 1 47 133107151 0 2096 1100 +4133803 41338 11 1 1 4133802 3 20 4133803 3 8 4133803 2 2096 3 2 14 4133802 46 3 133107151 2096 1100 +4133804 41338 12 1 1 4133802 3 20 4133803 2 3 1 2096 1100 +4133805 41338 13 1 1 4133802 3 20 4133803 1 3 1 2096 1100 +4133806 41338 14 1 4133803 3 2 4133803 2 2096 3 2 47 133107151 2096 1100 +4133807 41338 21 1 4133806 3 2 4133809 2 2096 3 2 1 47 133107152 0 2096 1100 +4133808 41338 31 2 1 4133807 3 20 4133808 5 20 4133899 1 2 2096 3 2 14 4133807 47 133107152 46 3 133107152 15 3 133107152 2096 1100 +4133809 41338 32 2 1 4133807 3 20 4133808 4 3 1 2096 1100 +4133810 41338 33 2 1 4133807 3 20 4133808 3 3 1 2096 1100 +4133811 41338 34 2 1 4133807 3 20 4133808 2 3 1 2096 1100 +4133812 41338 35 2 1 4133807 3 20 4133808 1 3 1 2096 1100 +4133813 41338 40 1 4133808 3 2 4133805 2 2096 3 2 1 1 47 133107152 2096 1100 +4133814 41338 1 1 30 2002501 1 4 4133814 1 +4134001 41340 2 1 4134014 3 2 4134011 2 210301 3 1 2 1 100726 2 29 100726 2103 1100 +4134002 41340 15 1 1 99902 3 3 1 2 1 +4134003 41340 4 1 1 4134001 3 2 4134002 2 200101 3 2 2 1 1 100726 1 23 4134005 1 2103,2036,2001,2015 1100 +4134004 41340 5 1 1 4134001 3 2 4134003 2 203601 3 2 2 1 1 100726 1 23 4134005 1 2103,2036,2001,2015 1100 +4134005 41340 6 1 1 4134001 3 24 4134005 2 3 1 2 1 23 4134006 1 2103,2036,2001,2015 1100 +4134006 41340 7 1 1 4134001 3 24 4134006 1 3 1 2 1 1 2103,2036,2001,2015 1100 +4134007 41340 8 1 4134006 3 2 4134004 2 210301 3 2 2 1 28 4134009 2103,2036,2001,2015 1100 +4134008 41340 9 1 4134007 3 5 200004 1 2 210301 3 2 2 1 2103 1100 +4134009 41340 10 1 4134008 3 27 4134009 2 210301 3 2 2 1 2103 1100 +4134010 41340 11 1 4134009 3 2 4134006 2 210301 3 2 2 1 2103 1100 +4134011 41340 12 1 4134010 3 18 1 20,24 3 2 2 1 1 2103 1100 +4134012 41340 14 1 1 99902 3 3 2 1 +4134013 41340 13 1 4134011 3 2 4134007 2 210301 3 3 2 1 1 2103 1100 +4134014 41340 1 1 30 2002505 1 4 4134014 1 +4134101 41341 2 1 4134108 3 2 4134101 2 211801 3 2 2 1 2118,2119 1341 +4134102 41341 3 1 4134101 3 2 4134102 2 211901 3 2 2 1 2118,2119 1341 +4134103 41341 4 1 4134102 3 25 71700184 1 Q4134103Light 3 4 2 1 46 3 133102918 2118,2119 1341 +4134104 41341 5 1 4134103 3 2 4134104 2 211901 3 2 2 1 46 3 133102918 2118,2119 1341 +4134105 41341 6 1 4134104 3 20 4134105 3 1 Q4134102Xiaoyu 20 3 4 2 1 1 47 133102917 46 3 133102917 46 3 133102918 2118,2119 1341 +4134106 41341 7 1 4134105 3 4 4134106 1 Q4134106Trigger 3 4 2 1 46 3 133102918 2118,2119 1341 +4134107 41341 8 1 4134106 3 2 4134107 1 46 3 133102918 2118,2119 1341 +4134108 41341 1 1 30 2002503 1 4 4134108 1 +4134201 41342 2 1 4134208 3 2 4134201 2 209501 3 2 2 1 100729 1 2095 1100 +4134202 41342 9 1 4134212 3 2 4134202 2 203801 3 2 2 1 2038,2005 1100 +4134203 41342 15 1 99902 3 4 4134203 2 2095 3 2 2 1 2038,2005 1100 +4134204 41342 3 1 4134201 3 27 4134201 2 203801 3 2 2 1 28 4134201 2095,2038,2005 1100 +4134205 41342 4 1 4134204 3 2 4134205 2 203801 3 2 2 1 2038,2005 1100 +4134206 41342 5 1 4134205 3 2 4134206 2 200501 3 2 2 1 2038,2005 1100 +4134207 41342 10 2 1 4134202 3 25 70710308 3 1 Q4134211Wood2 30 3 4 2 1 2038,2005 1100 +4134208 41342 1 1 30 2002500 1 4 4134208 2 203801 3 2 2 1 +4134209 41342 12 1 4134213 3 2 4134209 2 200501 3 2 2 1 2038,2005 1100 +4134210 41342 6 1 4134206 3 2 4134210 2 203801 3 2 2 1 2038,2005 1100 +4134211 41342 7 1 1 4134210 3 25 70710307 2 1 Q4134211Wood3 30 3 2 2 1 100756 2 2038,2005 1100 +4134212 41342 8 1 4134211 3 27 4134202 2 203801 3 2 2 1 28 4134202 2038,2005 1100 +4134213 41342 11 1 4134207 3 2 4134213 2 203801 3 2 2 1 2038,2005 1100 +4134214 41342 14 1 4134215 3 2 4134214 2 203801 3 2 2 1 1 2038,2005 1100 +4134215 41342 13 1 4134209 3 27 4134203 2 200501 3 2 2 1 28 4134203 2038,2005 1100 +4134301 41343 2 1 4134308 3 2 4134301 2 2082 3 1 1 1 2082,2046 1100 +4134302 41343 3 1 4134301 3 27 4134301 2 2082 3 2 1 1 28 4134301 2082,2046 1100 +4134303 41343 4 1 4134302 3 2 4134303 2 2082 3 2 1 1 2082,2046 1100 +4134304 41343 5 1 4134303 3 27 4134302 2 2082 3 2 1 1 28 4134302 2082,2046 1100 +4134305 41343 6 1 4134304 3 2 4134305 2 2082 3 2 1 1 100728 1 2082,2046 1100 +4134306 41343 7 1 4134305 3 20 13310794801 1 1 Q41343_PlayEffectPos 20 3 4 1 1 47 133107948 1 100728 1 46 3 133107948 2082,2046 1100 +4134307 41343 8 1 4134306 3 2 4134307 2 2082 3 3 1 1 1 2082,2046 1100 +4134308 41343 1 1 30 2002502 1 4 4134308 +4135701 41357 3 1 4135715 3 18 21,5 2 2039 3 2 1 1 2039 1100 +4135702 41357 4 1 1 4135701 3 2 4135701 18 5,21 2 2039 3 2 1 1 15 3 133107153 14 4135701 2039 1100 +4135703 41357 5 1 1 4135702 3 20 finish_133107153 1 1 haidengjiewqwujian 10 3 2 1 2039 1100 +4135704 41357 6 1 1 4135703 3 2 4135702 2 2039 3 2 1 1 38 2002 2002156 37 2002 2002157 2039 1100 +4135705 41357 7 1 1 4135704 3 20 finish_133107163 1 1 haidengjiewqwujian 10 3 2 1 2039 1100 +4135706 41357 12 1 1 4135717 3 24 4135706 3 1 1 23 4135716 1 2039 1100 +4135707 41357 13 1 4135711 3 20 finish_133101248 1 1 Q133101248wanfa 25 3 2 1 23 4135706 1 2039 1100 +4135708 41357 14 1 4135712 3 20 finish_133102091 1 1 Q133102091wanfa 25 3 2 1 23 4135706 1 2039 1100 +4135709 41357 15 1 4135713 3 20 finish_133002471 1 1 Q133002471wanfa 20 3 2 1 23 4135706 1 2039 1100 +4135710 41357 17 1 4135706 3 2 4135703 2 2039 3 2 1 1 38 2002 2002158 2039 1100 +4135711 41357 9 1 1 4135717 3 20 finish_133101248_zhiyin 1 1 Q133101248zhiyin 45 3 2 1 37 2002 2002158 2039 1100 +4135712 41357 10 1 1 4135717 3 20 finish_133102091_zhiyin 1 1 Q133102091zhiyin 45 3 2 1 2039 1100 +4135713 41357 11 1 1 4135717 3 20 finish_133002471_zhiyin 1 1 Q133002471zhiyin 45 3 2 1 2039 1100 +4135714 41357 2 1 30 2002101 1 4 4135714 1 37 2002 2002156 +4135715 41357 1 1 30 2002500 1 4 4135715 1 1 +4135716 41357 16 1 1 4135717 3 24 4135716 1 1 1 2039 1100 +4135717 41357 8 1 1 4135705 3 20 finish_guancha01 1 1 haidengjiewqwujian 10 3 2 1 2039 1100 +4135801 41358 3 1 4135812 3 2 4135801 18 5,21 2 2039 3 2 1 1 38 2002 2002157 37 2002 2002159 14 4135812 2039 1100 +4135802 41358 4 1 1 4135801 3 20 finish_133107164 1 1 haidengjiewqwujian 10 3 2 1 2039 1100 +4135803 41358 6 1 1 4135815 3 24 4135803 3 1 2039 1100 +4135804 41358 10 1 4135808 3 20 finish_133103644 1 1 Q133103644wanfa 25 3 2 1 23 4135803 1 2039 1100 +4135805 41358 11 1 4135809 3 20 finish_133104125 1 1 Q133104125wanfa 20 3 2 1 23 4135803 1 2039 1100 +4135806 41358 12 1 4135810 3 20 finish_133103643 1 1 Q133103643wanfa 40 3 2 1 23 4135803 1 2039 1100 +4135807 41358 14 1 4135803 3 2 4135802 2 2039 3 2 1 1 1 38 2002 2002160 2039 1100 +4135808 41358 7 1 1 4135815 3 20 finish_133103644_zhiyin 1 1 Q133103644zhiyin 45 3 2 1 37 2002 2002160 2039 1100 +4135809 41358 8 1 1 4135815 3 20 finish_133104125_zhiyin 1 1 Q133104125zhiyin 45 3 2 1 2039 1100 +4135810 41358 9 1 1 4135815 3 20 finish_133103643_zhiyin 1 1 Q133103643zhiyin 45 3 2 1 2039 1100 +4135811 41358 15 1 1 4135803 3 2 4135802 1100 +4135812 41358 2 1 4135813 3 18 21,5 2 2039 3 2 1 1 2039 1100 +4135813 41358 1 1 30 2002504 1 4 4135813 1 1 +4135814 41358 13 1 1 4135815 3 24 4135803 3 1 1 2039 1100 +4135815 41358 5 1 1 4135802 3 20 finish_guancha02 1 1 haidengjiewqwujian 10 3 2 1 2039 1100 +4135901 41359 3 1 4135912 3 2 4135901 18 5,21 2 2039 3 2 1 1 38 2002 2002159 37 2002 2002161 14 4135912 2039 1100 +4135902 41359 4 1 1 4135901 3 20 finish_133107165 1 1 haidengjiewqwujian 10 3 2 1 2039 1100 +4135903 41359 6 1 1 4135915 3 24 4135903 3 1 2039 1100 +4135904 41359 10 1 4135908 3 20 finish_133106404 1 1 Q133106404wanfa 23 3 2 1 23 4135903 1 2039 1100 +4135905 41359 11 1 4135909 3 20 finish_133108176 1 1 Q133108176wanfa 35 3 2 1 23 4135903 1 2039 1100 +4135906 41359 12 1 4135910 3 20 finish_133107144 1 1 Q133107144wanfa 25 3 2 1 23 4135903 1 2039 1100 +4135907 41359 14 1 4135903 3 2 4135902 2 2039 3 2 1 1 15 3 133107168 2039 1100 +4135908 41359 7 1 1 4135915 3 20 finish_133106404_zhiyin 1 1 Q133106404zhiyin 45 3 2 1 37 2002 2002162 2039 1100 +4135909 41359 8 1 1 4135915 3 20 finish_133108176_zhiyin 1 1 Q133108176zhiyin 45 3 2 1 2039 1100 +4135910 41359 9 1 1 4135915 3 20 finish_133107144_zhiyin 1 1 Q133107144zhiyin 45 3 2 1 2039 1100 +4135911 41359 15 1 4135907 3 20 finish_all 1 1 1 38 2002 2002162 +4135912 41359 2 1 4135913 3 18 21,5 2 2039 3 2 1 1 2039 1100 +4135913 41359 1 1 30 2002508 1 4 4135913 1 1 +4135914 41359 13 1 1 4135915 3 24 4135903 3 1 1 2039 1100 +4135915 41359 5 1 1 4135902 3 20 finish_guancha03 1 1 haidengjiewqwujian 10 3 2 1 2039 1100 +4140101 41401 1 1 30 50160103 1 17 20 2 4140101 2 30044 3 1 2 1 1 30044 1050 +4140201 41402 1 1 55 5016001 17 20 3 220019 1 2 27 4140201 2 30044 3 1 2 1 28 4140201 30044 1100 +4140202 41402 2 1 55 5016001 17 20 2 4140201 3 8 220019 1 2 4140202 4 4140201 2 30044 3 1 2 1 23 4140204 1 30044 1100 +4140203 41402 3 1 4140201 3 2 4140203 2 30044 3 2 2 1 23 4140204 1 30044 1100 +4140204 41402 4 1 1 55 5016001 17 20 2 4 4140204 24 4140204 1 1 1 47 133107143 46 3 133107143 19 3 133107143,2 30044 1100 +4141001 41410 1 1 30 2003001 1 1 39604 3 4 4141001 1 Q4141001Trigger 30 3 4 2 1 1 +4141003 41410 2 1 4141001 3 2 4141003 2 1419 3 2 2 1 1419 1000 +4141004 41410 3 1 4141003 3 2 4141004 2 1435 3 2 2 1 1435 1000 +4141005 41410 4 1 4141004 3 2 4141005 2 1512 3 2 2 1 1512 1000 +4141007 41410 5 1 4141005 3 2 4141007 2 1425 3 2 2 1 1425,1403,1401 1000 +4141009 41410 6 1 4141007 3 4 4141009 1 Q4141010Venti 20 3 4 2 1 1 1028,1001,1429,1453,1451,1642,1607,1605,1602 1000 +4141010 41410 7 1 4141009 3 2 4141010 2 1001 3 2 2 1 1028,1001,1429,1453,1451,1642,1607,1605,1602 1000 +4141011 41410 8 2 1 4141010 3 2 4141011 2 160701 3 2 2 23 4141014 1 1028,1001,1429,1453,1451,1642,1607,1605,1602 1000 +4141012 41410 9 2 1 4141010 3 2 4141012 2 160501 3 2 2 23 4141014 1 1028,1001,1429,1453,1451,1642,1607,1605,1602 1000 +4141013 41410 10 2 1 4141010 3 2 4141013 2 160201 3 2 2 23 4141014 1 1028,1001,1429,1453,1451,1642,1607,1605,1602 1000 +4141014 41410 11 1 1 4141010 3 24 4141014 3 23 4141015 1 1000 +4141015 41410 12 1 1 4141010 3 24 4141015 1 1 1028,1001,1429,1453,1451,1642,1607,1605,1602 1000 +4141016 41410 14 1 4141017 3 2 2 4141016 2 4141099 2 1001 3 2 2 1 1 1028,1001,1429,1453,1451,1642,1004 1000 +4141017 41410 13 1 4141014 3 4 4141017 23 4141015 1 1028,1001,1429,1453,1451,1642 1000 +4141101 41411 2 1 4141115 3 2 4141101 2 1004 1004 2 2 1 1001,1004 1000 +4141102 41411 4 1 4141114 3 5 100055 2 1 1001,1004,1461 1000 +4141103 41411 5 1 4141102 3 2 4141103 2 146101 3 2 2 1 1 100055 2 1001,1004,1461 1000 +4141104 41411 15 2 1 4141112 3 1 4141116 3 20 4141104 1 1 Q4141111Trigger 30 3 4 2 1 1 47 133002943 46 3 133002943 1001,1008 1000 +4141105 41411 6 1 4141103 3 2 4141105 2 1004 1004 2 2 1 1001,1004 1000 +4141106 41411 7 1 4141105 3 4 4141106 1 Q4141106Trigger 3 4 2 1 1 1001,1006,1007 1000 +4141107 41411 8 1 4141106 3 2 4141107 2 1006 3 2 2 1 1001,1006,1007 1000 +4141108 41411 9 1 4141107 3 2 4141108 2 1008 1008 2 2 1 1001,1008,1028 1000 +4141109 41411 10 1 4141108 3 10 3 1 Q4141109Barbara 3 4 2 1 1001,1008 1000 +4141110 41411 11 1 4141109 3 2 4141110 2 1008 3 2 2 1 1001,1008,1020 1000 +4141111 41411 12 1 4141110 3 4 4141111 24 4141111 1 1 Q4141111Trigger 60 3 4 2 1 1 46 3 133002942 1001,1008 1000 +4141112 41411 14 1 1 4141111 3 1 4141116 2 20 4141112 1 1 Q4141111Trigger 30 3 4 2 1 47 133002942 1001,1008 1000 +4141113 41411 16 1 4141104 3 2 4141113 2 1008 3 2 2 1 1 1001,1008 1000 +4141114 41411 3 1 4141101 3 2 4141114 1 QuestBarEnter 40 3 4 2 1 1 1001,1004,1461 1000 +4141115 41411 1 30 2003002 1 2 4141115 1 Q4141115Target 3 4 2 1 1457 1000 +4141116 41411 13 1 1 4141110 3 20 4141112 1 47 133002942 23 4141111 1 +4141201 41412 1 30 2003003 1 2 4141201 2 1587 3 2 2 1 1001,1587,1019,1431,1463 1000 +4141202 41412 2 1 4141201 3 2 4141202 2 1018 3 2 2 1 46 3 133001926 1001,1587,1019,1018,1669 1000 +4141203 41412 3 1 4141202 3 5 101006 3 1 46 3 133001926 1001,1587,1019,1018,1669 1000 +4141204 41412 4 1 4141203 3 2 4141204 2 1018 3 2 2 1 100762 1 47 133001926 1 101006 3 46 3 133001926 1001,1587,1019,1018,1669 1000 +4141205 41412 5 1 4141204 3 2 4141205 2 1019 3 2 2 1 29 100762 1001,1587,1019,1431,1463 1000 +4141206 41412 6 1 4141205 3 2 4141206 2 1008 1008 2 2 1 1001,1008,1020 1000 +4141207 41412 7 1 1 4141206 3 4 4141207 24 4141207 1 1 Q4141209Trigger 55 3 4 2 1 1 46 3 133003922 1001,1011,1028 1000 +4141208 41412 10 1 2 1 4141209 3 1 4141215 3 4 4141208 1 Q4141209Trigger 55 3 4 2 1 1 46 3 133003923 1001,1011,1028 1000 +4141209 41412 9 1 1 1 4141207 3 1 4141215 2 20 4141209 1 1 Q4141209Trigger 55 3 4 2 1 47 133003922 1001,1011,1028 1000 +4141210 41412 12 1 1 4141214 3 20 4141210 1 1 Q4141210Target 3 2 2 15 3 133003923 1001,1011,1028 1000 +4141211 41412 13 1 1 4141210 3 2 4141211 2 1028 3 2 2 1 47 133003923 1001,1011,1028 1000 +4141212 41412 14 1 4141211 3 17 1009 1 QuestBarEnter 3 2 2 1 1001,1465 1000 +4141213 41412 15 1 4141212 3 2 4141213 2 1004 1009 2 2 1 1001,1009,1004,1020,1465 1000 +4141214 41412 11 1 1 4141208 3 2 4141214 2 1028 3 2 2 1001,1011,1028 1000 +4141215 41412 8 1 1 4141206 3 20 4141209 1 47 133003922 23 4141207 1 +4141216 41412 16 1 4141213 3 10 3 1 QuestBarExit 1009 2 2 1 1 1001,1009,1004,1020,1465 1000 +4141301 41413 1 30 2003004 1 4 4141301 1 Q4141301Trigger 30 3 4 2 1 1 1006,1001,1429,1453,1451,1642 1000 +4141302 41413 2 1 4141301 3 2 4141302 2 1006 3 2 2 1 19 3 133004927,1 48 0 0 1006,1001,1429,1453,1451,1642 1000 +4141303 41413 3 1 4141302 3 24 4141303 1 1 Q4141303Target 3 2 2 1 1006,1001,1429,1453,1451,1642 1000 +4141304 41413 10 1 4141303 3 2 4141304 2 1001 3 2 2 1 1006,1001,1429,1453,1451,1642 1000 +4141305 41413 11 1 4141304 3 4 4141305 1 Q4141305Trigger 3 4 2 1 1001,1429,1453,1451,1642 1000 303 +4141306 41413 12 1 4141305 3 20 4141306 1 1 Q4141306Target 3 4 2 1 1 46 3 133007293 46 3 133007294 1001 1000 303 +4141307 41413 13 1 4141306 3 4 4141307 2 1001 3 2 2 1 1 47 133007293 47 133007294 1001 1000 303 +4141308 41413 4 1 1 1 4141303 2 24 1 20 4141308 1 23 4141303 1 19 3 133004927,2 +4141309 41413 5 1 1 1 4141303 2 24 2 20 4141309 1 23 4141303 1 19 3 133004927,3 +4141310 41413 6 1 1 1 4141303 2 24 3 20 4141310 1 23 4141303 1 19 3 133004927,4 +4141311 41413 7 1 1 1 4141303 2 24 4 20 4141311 1 23 4141303 1 19 3 133004927,5 +4141312 41413 8 1 1 1 4141303 2 24 5 20 4141312 1 23 4141303 1 19 3 133004927,6 +4141313 41413 9 1 1 1 4141303 2 24 6 20 4141313 1 23 4141303 1 19 3 133004927,7 +4141501 41415 1 1 1 4141307 3 4 4141501 1 1 +4142101 41421 1 30 5020001 1 2 4142101 2 1512 3 1 1 1 1512 1100 +4142102 41421 2 1 4142101 3 2 4142102 2 152901 3 2 2 1 1529 1100 +4142103 41421 3 1 4142102 3 4 4142103 1 Q41421_Battle1_Pos 25 3 2 2 1 46 3 133002945 47 133002941 1529 1100 +4142104 41421 4 1 4142103 3 20 133002941 1 1 Q41421_Battle1_Pos 25 3 2 2 47 133002941 47 133002945 46 3 133002941 +4142105 41421 5 1 4142104 3 2 4142105 2 10367 3 2 2 1 100766 1 10367 1100 +4142106 41421 6 1 4142105 3 2 4142106 1 Q41421_Search_Qingquan1_Pos 3 4 2 1 1 100766 1 10367,1543 1100 +4142107 41421 7 1 4142106 3 2 4142107 1 Q41421_Qingquanzhen_Pos 15 3 2 2 1 10367,1650,1543 1100 +4142108 41421 8 1 4142107 3 2 4142108 1 Q41421_Search_Qingquan2_Pos 3 4 2 1 10367,1650,1543 1100 +4142109 41421 9 1 4142108 3 4 4142109 1 10367,1650,1543 1100 +4142110 41421 10 1 4142109 3 2 4142110 1 Q4142110_Search_Pos 3 4 2 1 1 10367 1100 +4142111 41421 11 1 30 5020003 1 4 4142111 1650,10367 1100 +4142201 41422 2 1 4142205 3 2 4142201 1 Q41422_Search_Pos 3 4 2 1 10367 1100 +4142202 41422 3 1 4142201 3 2 4142202 2 165001 3 2 2 1 1650,10367 1100 +4142203 41422 4 1 4142202 3 2 4142203 2 152901 3 2 2 1 1529,1650 1100 +4142204 41422 5 1 4142203 3 2 4142204 1 Q41422_Search_Water2_Pos 3 4 2 1 1 10367,1529 1100 +4142205 41422 1 1 30 5020008 1 4 4142205 1 Q41422_Playe_Pos 20 3 2 2 1 +4142206 41422 6 1 30 5020009 1 4 4142206 +7000001 70000 2 1 7000010 3 2 7000001 2 1 164201 1004 2 2 1 1642 1100 +7000002 70000 3 1 7000001 3 4 7000002 1 1 Q7000002guild 10 3 2 2 1 100759 1 1642 1100 304 +7000003 70000 6 1 7000004 3 4 7000003 1 1 Q7000003guild 15 3 2 2 1 100760 1 1425,1642 1100 304 +7000004 70000 4 1 7000002 3 4 7000004 1 1 Q7000004guild 10 3 2 2 1 100761 1 1425 1100 304 +7000005 70000 5 1 1 7000002 3 2 7000004 1 1 1425 1100 +7000006 70000 7 1 7000003 3 2 7000006 2 1 164201 1004 2 2 1 1 1 100759 1 1 100760 1 1 100761 1 1642,1425 1100 +7000010 70000 1 1 30 2003104 1 4 7000010 1 +7000101 70001 2 1 7000110 3 4 7000101 1 1 Q7000101wei 10 3 2 2 1 1525 1100 +7000102 70001 3 1 7000101 3 2 7000102 2 1 152501 3 2 2 1 1525 1100 +7000103 70001 6 1 7000102 3 2 7000103 1 1 Q7000103guild 60 3 2 2 1 10396,10397,10398,1525 1100 +7000104 70001 7 1 7000103 3 4 7000104 1 1 Q7000104guild 30 3 2 2 1 19 3 133003924,2 1553 1100 +7000105 70001 8 1 7000104 3 7 133003924 1 1 Q7000104guild 30 3 2 2 1 19 3 133003924,2 1553 1100 +7000106 70001 4 1 1 7000102 3 2 7000104 1 10396,10397,10398,1525 1100 +7000107 70001 5 1 1 7000102 3 2 7000105 1 10396,10397,10398,1525 1100 +7000110 70001 1 1 30 2003103 1 4 7000110 1 1 +7000111 70001 9 1 7000105 3 2 7000106 2 1 152501 3 2 2 1 1 19 3 133003924,1 1525 1100 +7000301 70003 1 1 30 2003101 1 4 7000301 +7000302 70003 2 1 7000301 3 2 7000301 2 1445 SELECT_NPC_NONE 3 1 1 1 1445,1431 1100 +7000303 70003 3 1 1 7000302 3 20 1330049321 3 1 Q70003Target1 15 3 2 2 1 46 3 133004932 1445,1431 1100 +7000304 70003 4 2 1 7000303 3 20 1330049321 4 1 Q70003Target2 10 3 2 2 1 46 3 133004932 19 3 133004932,2 1445,1431 1100 +7000305 70003 5 3 1 7000304 3 20 1330049321 3 1 Q70003Target3 15 3 2 2 1 46 3 133004932 19 3 133004932,3 1445,1431 1100 +7000306 70003 6 1 7000305 3 4 7000306 1 Q70003Player1 10 3 2 2 1 1445,1431 1100 +7000307 70003 7 1 1 7000306 3 2 7000305 1445,20219,1431 1100 +7000308 70003 8 1 7000307 3 2 7000306 2 1445 SELECT_NPC_NONE 3 2 2 1 1 47 133004932 1445,1431,20219 1100 +7000601 70006 1 30 5024004 1 2 7000601 1 1 Q70006guild 75 3 2 2 1 46 3 133003793 11007,11008,1565 1100 +7000602 70006 2 1 7000601 3 2 2 7000603 2 7000604 2 1 11007 SELECT_NPC_NONE 3 2 2 1 28 7000602 11007,11008,1565 1100 +7000603 70006 3 1 1 1 7000601 3 20 7000602 700060201 2 7000603 1 1 47 133003793 11007,11008,1565 1100 +7000604 70006 4 1 1 1 7000601 3 20 7000602 700060202 2 7000604 2 2 1 14 7000602 11007,11008,1565 1100 +7000701 70007 1 1 30 2003101 1 4 7000701 1 +7000702 70007 3 1 1 7000712 3 2 7000702 2 10023 SELECT_NPC_NONE 1004 2 2 23 7000705 1 10023,10024,10025,10026,10027,10028,1007,1565 1100 +7000703 70007 4 1 1 7000712 3 2 7000703 2 10025 SELECT_NPC_NONE 1004 2 2 23 7000705 1 10023,10024,10025,10026,10027,10028,1007,1565 1100 +7000704 70007 5 1 1 7000712 3 2 7000704 2 10027 SELECT_NPC_NONE 1004 2 2 23 7000705 1 10023,10024,10025,10026,10027,10028,1007,1565 1100 +7000705 70007 6 1 1 7000701 3 24 7000705 3 3 23 7000706 1 10023,10024,10025,10026,10027,10028,1007,1565 1100 +7000706 70007 7 1 1 7000701 3 24 7000706 1 1 1 10023,10024,10025,10026,10027,10028,1007,1565 1100 +7000707 70007 8 1 7000706 3 2 7000707 2 1005 1004 2 2 1 10023,10024,10025,10026,10027,10028,1007,1565 1100 +7000708 70007 9 1 7000707 3 2 7000708 2 1648 1004 2 2 1 10023,10024,10025,10026,10027,10028,1007,1565,1648 1100 +7000709 70007 10 1 7000708 3 4 7000709 1 Q7000701Paimon 1004 4 2 1 10023,10024,10025,10026,10027,10028,1007,1565,1648 1100 +7000710 70007 11 1 1 7000709 3 2 7000710 1 10023,10024,10025,10026,10027,10028,1007,1565 1100 +7000711 70007 12 1 1 7000708 3 4 7000711 10023,10024,10025,10026,10027,10028,1007,1565 1100 +7000712 70007 2 1 7000701 3 2 7000701 2 1565 SELECT_NPC_NONE 1004 1 2 1 10023,10024,10025,10026,10027,10028,1007,1565 1100 +7000801 70008 1 1 30 2003102 1 4 7000801 1 +7000802 70008 3 1 1 7000816 3 24 1 4 7000802 1 Q7000802Target1 50 3 1 46 3 133003009 1431 1100 +7000803 70008 4 1 7000802 3 2 20 133003009 1 5 100779 3 1 Q7000802Target2 20 3 1431 1100 +7000804 70008 5 1 7000803 3 5 100779 3 1 Q7000802Target2 20 3 1431 1100 +7000805 70008 6 1 1 7000816 3 24 2 4 7000805 1 Q7000805Target1 50 3 1 46 3 133001611 1431 1100 +7000806 70008 7 1 7000805 3 2 20 133001611 1 5 100780 3 1 Q7000805Target2 20 3 1431 1100 +7000807 70008 8 1 7000806 3 5 100780 3 1 Q7000805Target2 20 3 1431 1100 +7000808 70008 9 2 1 7000804 3 1 7000807 3 27 7000808 2 143101 SELECT_NPC_NONE 3 1 47 133003009 0 47 133001611 0 28 7000808 1431 1100 +7000809 70008 12 2 1 7000817 3 1 7000815 3 2 7000809 1 Q7000809Mix 3 2 1 1 1431,10029 1100 +7000810 70008 15 1 7000809 3 27 7000810 2 143101 SELECT_NPC_NONE 3 1 28 7000810 1431 1100 +7000811 70008 18 1 7000818 3 2 7000811 2 1461 SELECT_NPC_NONE 3 1 1431,1461,1445,1601 1100 +7000812 70008 19 1 7000811 3 2 7000812 2 1445 SELECT_NPC_NONE 3 1 1431,1461,1445,1601 1100 +7000813 70008 20 1 7000812 3 2 7000813 2 1601 SELECT_NPC_NONE 3 1 1431,1461,1445,1601 1100 +7000814 70008 21 1 7000813 3 2 7000814 2 143101 SELECT_NPC_NONE 3 1 1 29 100779,100780,100781,100782 1431,1461,1445,1601 1100 +7000815 70008 11 1 1 7000808 3 20 7000808 700080802 2 7000838 2 143101 SELECT_NPC_NONE 3 1 1431 1100 +7000816 70008 2 1 7000801 3 2 7000801 2 143101 SELECT_NPC_NONE 3 1 1 1431 1100 +7000817 70008 10 1 1 7000808 3 20 7000808 700080801 2 7000838 2 143101 SELECT_NPC_NONE 3 1 1431 1100 +7000818 70008 16 1 1 7000810 3 20 7000810 700081001 2 7000815 2 143101 SELECT_NPC_NONE 3 1 100781 1 1431 1100 +7000819 70008 17 1 1 7000810 3 20 7000810 700081002 2 7000816 2 143101 SELECT_NPC_NONE 3 1 14 7000809 1431 1100 +7000820 70008 13 1 2 1 7000817 3 1 7000815 3 4 7000820 100781 1 +7000821 70008 14 1 2 1 7000817 3 1 7000815 3 4 7000821 100782 1 +7000901 70009 1 1 30 2003104 1 4 7000901 +7000902 70009 20 1 7000913 3 2 7000908 2 1 1517 SELECT_NPC_NONE 1008 1 2 1 1 1517,1599,1600,1473,1425,1423 1100 +7000903 70009 2 1 7000901 3 2 7000901 2 1 1517 SELECT_NPC_NONE 1008 1 2 1 1517,1599,1600,1473,1425,1423 1100 +7000904 70009 3 1 7000903 3 2 7000902 2 1 1599 SELECT_NPC_NONE 1008 2 2 1 1517,1599,1600,1473,1425,1423 1100 +7000905 70009 4 1 7000904 3 4 7000905 1 1 Q70009FesArea 23 3 2 2 1 1517,1599,1600,1473,1425,1423 1100 +7000906 70009 5 1 7000905 3 2 7000903 2 1 1423 SELECT_NPC_NONE 3 2 2 1 1517,1599,1423,1600,1473,1425 1100 +7000907 70009 6 1 7000906 3 20 1330044781 1 1 1 Q70009FeedPoint 3 2 2 1 46 3 133004478 1517,1599,1423,1600,1473,1425 1100 +7000908 70009 7 1 7000907 3 2 7000904 2 1 1599 SELECT_NPC_NONE 3 2 2 47 133004478 19 3 133004267,1 1517,1599,1423,1600,1473,1425 1100 +7000909 70009 8 1 1 7000907 3 4 7000909 2 7000904 1 19 3 133004267,2 +7000910 70009 9 1 7000908 3 2 7000905 2 1 1423 SELECT_NPC_NONE 3 2 2 1 1517,1599,1423,1600,1473,1425 1100 +7000911 70009 10 1 7000910 3 2 7000906 2 1 1425 SELECT_NPC_NONE 3 2 2 1 1517,1599,1425,1600,1473,1423 1100 +7000912 70009 11 1 7000911 3 2 7000907 1 1 Q70009FoodLilly 3 4 2 1 100818 1 1517,1599,1600,1473,1425,1423 1100 +7000913 70009 12 1 7000912 3 17 1008 1 1 QuestChurchMark 3 2 2 1 1517,1599,1600,1473,1425,1423 1100 +7001001 70010 1 1 30 2003103 1 4 7001001 +7001002 70010 20 1 7001015 3 2 7001007 2 1 1665 SELECT_NPC_NONE 3 2 2 1 1 29 100814 1409,1523,1644 1100 +7001003 70010 2 1 7001001 3 2 7001001 2 1 1665 SELECT_NPC_NONE 3 1 2 1 +7001004 70010 3 1 7001003 3 4 7001004 1 1 Q70010Photo1Start 3 4 2 1 100815 1 19 3 133002497,2 1100 304 +7001005 70010 4 1 7001004 3 4 7001005 1 1 Q70010Photo2Start 3 4 2 1 100815 1 19 3 133002498,2 1100 304 +7001006 70010 95 1 1 99902 3 24 7001006 2 1 1 23 7001007 1 +7001007 70010 96 1 1 99902 3 24 7001007 1 1 1 19 3 133002497,2 19 3 133002498,2 +7001008 70010 7 1 7001005 3 2 7001002 2 1 1665 SELECT_NPC_NONE 3 2 2 1 19 3 133002497,1 19 3 133002498,1 +7001009 70010 8 1 7001008 3 2 7001003 2 1 1409 SELECT_NPC_NONE 3 2 2 1 1409 1100 +7001010 70010 9 1 7001009 3 4 7001010 1 1 Q70010ChurchArea 43 3 2 2 1 1409,1523,1644 1100 +7001011 70010 10 2 1 7001010 3 2 7001004 2 1 1523 SELECT_NPC_NONE 3 2 2 1 23 7001013 1 1523,1409,1644 1100 +7001012 70010 11 2 1 7001010 3 2 7001005 2 1 1644 SELECT_NPC_NONE 3 2 2 1 23 7001013 1 1523,1409,1644 1100 +7001013 70010 12 1 1 7001010 3 24 7001013 2 1 1 23 7001014 1 1523,1409,1644 1100 +7001014 70010 13 1 1 7001010 3 24 7001014 1 1 1 1523,1409,1644 1100 +7001015 70010 14 1 7001014 3 2 7001006 2 1 1409 SELECT_NPC_NONE 3 2 2 1 100814 1 29 100815 1409,1523,1644 1100 +7001101 70011 1 30 5024008 1 2 7001101 1 1 Q70011guild 75 3 2 2 1 46 3 133003794 11007,11008,1565 1100 +7001102 70011 2 1 7001101 3 20 133003798 1 1 Q7001101guild 30 3 2 2 1 46 3 133003798 11007,11008,1565 1100 +7001103 70011 3 1 7001102 3 2 7001102 2 1 11007 SELECT_NPC_NONE 3 2 2 1 1 47 133003794 47 133003798 11007,11008,1565 1100 +7001201 70012 1 30 5024014 1 2 7001201 1 1 Q70012guild 75 3 2 2 1 46 3 133001599 11007,11008,1565 1100 +7001202 70012 2 1 7001201 3 2 2 7001203 2 7001204 2 1 11007 SELECT_NPC_NONE 3 2 2 1 28 7002102 11007,11008,1565 1100 +7001203 70012 3 1 1 1 7001201 3 20 7002102 700210201 2 7001203 1 1 47 133001599 11007,11008,1565 1100 +7001204 70012 4 1 1 1 7001201 3 20 7002102 700210202 2 7001204 1 14 7001202 11007,11008,1565 1100 +7001301 70013 1 30 5024011 1 2 7001301 1 1 Q70013guild 75 3 2 2 1 46 3 133001600 11007,11008,1565 1100 +7001302 70013 2 1 7001301 3 20 133001605 1 1 Q7001301guild 30 3 2 2 1 46 3 133001605 11007,11008,1565 1100 +7001303 70013 3 1 7001302 3 2 7001302 2 1 11008 SELECT_NPC_NONE 3 2 2 1 1 47 133001600 47 133001605 11007,11008,1565 1100 +7001401 70014 1 30 5024017 1 2 7001401 1 1 Q70014guild 90 3 2 2 1 46 3 133002491 11007,11008,1565 1100 +7001402 70014 2 1 7001401 3 20 133002494 1 1 Q7001401guild 30 3 2 2 1 46 3 133002494 11007,11008,1565 1100 +7001403 70014 3 1 7001402 3 2 7001402 2 1 11008 SELECT_NPC_NONE 3 2 2 1 1 47 133002491 47 133002494 11007,11008,1565 1100 +7001501 70015 1 30 5024007 1 2 7001501 1 1 Q70015guild 75 3 2 2 1 46 3 133004474 11007,11008,1565 1100 +7001502 70015 2 1 7001501 3 2 2 7001503 2 7001504 2 1 11008 SELECT_NPC_NONE 3 2 2 1 28 7001202 11007,11008,1565 1100 +7001503 70015 3 1 1 1 7001501 3 20 7001202 700120201 2 7001503 1 1 47 133004474 11007,11008,1565 1100 +7001504 70015 4 1 1 1 7001501 3 20 7001202 700120202 2 7001504 1 14 7001502 11007,11008,1565 1100 +7001601 70016 1 30 5024012 1 2 7001601 1 1 Q70016guild 70 3 2 2 1 46 3 133002492 11007,11008,1565 1100 +7001602 70016 2 1 7001601 3 20 133002495 1 1 Q7001601guild 30 3 2 2 1 46 3 133002495 11007,11008,1565 1100 +7001603 70016 3 1 7001602 3 2 7001602 2 1 11007 SELECT_NPC_NONE 3 2 2 1 1 47 133002492 47 133002495 11007,11008,1565 1100 +7001701 70017 1 30 5024006 1 2 7001701 1 1 Q70018guild 50 3 2 2 1 46 3 133104166 11007,11008,1565 1100 +7001702 70017 2 1 1 99902 3 1 11007,11008,1565 1100 +7001703 70017 3 1 7001701 3 20 133104175 1 1 Q7001701guild 30 3 2 2 1 46 3 133104175 11007,11008,1565 1100 +7001704 70017 4 1 7001703 3 2 7001702 2 1 11007 SELECT_NPC_NONE 3 2 2 1 1 47 133104166 47 133104175 11007,11008,1565 1100 +7001801 70018 1 30 5024010 1 2 7001801 1 1 Q70017guild 55 3 2 2 1 46 3 133102119 11007,11008,1565 1100 +7001802 70018 2 1 7001801 3 2 2 7001803 2 7001803 2 1 11007 SELECT_NPC_NONE 3 2 2 1 28 7001802 11007,11008,1565 1100 +7001803 70018 3 1 1 1 7001801 3 20 7001802 700180201 2 7001803 1 1 47 133102119 11007,11008,1565 1100 +7001804 70018 4 1 1 1 7001801 3 20 7001802 700180202 2 7001804 1 14 7001802 11007,11008,1565 1100 +7001901 70019 1 30 5024009 1 2 7001901 1 1 Q70019guild 55 3 2 2 1 46 3 133105353 11007,11008,1565 1100 +7001902 70019 2 1 7001901 3 2 2 7001903 2 7001904 2 1 11008 SELECT_NPC_NONE 3 2 2 1 28 7001502 11007,11008,1565 1100 +7001903 70019 3 1 1 1 7001901 3 20 7001502 700150201 2 7001903 1 1 47 133105353 11007,11008,1565 1100 +7001904 70019 4 1 1 1 7001901 3 20 7001502 700150202 2 7001904 1 14 7001902 11007,11008,1565 1100 +7002001 70020 1 30 5024005 1 2 7002001 1 1 Q70020guild 55 3 2 2 1 46 3 133104170 11007,11008,1565 1100 +7002002 70020 2 1 7002001 3 20 133104174 1 1 Q7001901guild 30 3 2 2 1 46 3 133104174 11007,11008,1565 1100 +7002003 70020 3 1 7002002 3 2 7002002 2 1 11008 SELECT_NPC_NONE 3 2 2 1 1 47 133104170 47 133104174 11007,11008,1565 1100 +7002101 70021 1 30 5024016 1 2 7002101 1 1 Q70021guild 55 3 2 2 1 46 3 133103653 11007,11008,1565 1100 +7002102 70021 2 1 7002101 3 2 2 7002103 2 7002104 2 1 11007 SELECT_NPC_NONE 3 2 2 1 28 7002302 11007,11008,1565 1100 +7002103 70021 3 1 1 1 7002101 3 20 7002302 700230201 2 7002103 1 1 47 133103653 11007,11008,1565 1100 +7002104 70021 4 1 1 1 7002101 3 20 7002302 700230202 2 7002104 1 14 7002102 11007,11008,1565 1100 +7002201 70022 1 30 5024015 1 2 7002201 1 1 Q70022guild 55 3 2 2 1 46 3 133106406 11007,11008,1565 1100 +7002202 70022 2 1 7002201 3 20 133106407 1 1 Q7002101guild 30 3 2 2 1 46 3 133106407 11007,11008,1565 1100 +7002203 70022 3 1 7002202 3 2 7002202 2 1 11008 SELECT_NPC_NONE 3 2 2 1 1 47 133106406 47 133106407 11007,11008,1565 1100 +7002301 70023 1 30 5024013 1 2 7002301 1 1 Q70023guild 55 3 2 2 1 46 3 133101261 11007,11008,1565 1100 +7002302 70023 2 1 7002301 3 2 2 7002303 2 7002304 2 1 11008 SELECT_NPC_NONE 3 2 2 1 28 7001902 11007,11008,1565 1100 +7002303 70023 3 1 1 1 7002301 3 20 7001902 700190201 2 7002303 1 1 47 133101261 11007,11008,1565 1100 +7002304 70023 4 1 1 1 7002301 3 20 7001902 700190202 2 7002304 1 14 7002302 11007,11008,1565 1100 +7002401 70024 1 30 5024001 1 2 7002401 2 1 151201 SELECT_NPC_NONE 3 2 2 1 1512 1100 +7002402 70024 2 1 7002401 3 4 7002402 1 1 Q7002402AILA 20 3 2 2 1 46 3 133001927 1565 1100 +7002403 70024 3 1 7002402 3 7 133001927 1 1 Q7002402AILA 20 3 2 2 1 46 3 133001927 1565 1100 +7002404 70024 4 1 7002403 3 2 7002402 2 1 156501 SELECT_NPC_NONE 3 2 2 1 1 47 133001927 43 7002404 1 1565 1100 +7002501 70025 1 1 44 7002404 1 30 5024002 1 2 7002501 2 1 151201 SELECT_NPC_NONE 3 2 2 1 1512 1100 +7002502 70025 2 1 7002501 3 2 7002502 2 1 156501 SELECT_NPC_NONE 1004 2 2 1 1 1565 1100 +7002601 70026 1 30 50490101 1 2 7002601 2 1 3004 3 1 2 1 3004 1100 1 +7002602 70026 2 1 7002601 3 4 7002602 1 1 Q70026MonsterPos 35 3 2 2 1 1 +7002603 70026 3 1 7002602 3 2 7002602 2 1 3004 3 2 2 1 3004 1100 1 +7002604 70026 4 1 7002603 3 2 7002603 2 1 30068 3 2 2 1 1 30068 1100 1 +7002701 70027 1 30 50490201 1 2 7002701 2 1 30068 3 1 2 1 1 29 101582 29 101593 29 101594 29 101595 30068 1100 1 +7002702 70027 2 1 99902 3 4 7002702 2 1 30049 3 2 2 1 30049 1100 1 +7002703 70027 3 1 99902 3 2 7002703 2 1 30049 3 2 2 1 1 29 101582 30049 1100 1 +7002801 70028 1 30 50490301 1 2 7002801 2 1 30068 3 1 2 1 30068 1100 1 +7002802 70028 2 1 7002801 3 20 133223271 1 1 1 Q70026MonsterPos 40 3 2 2 1 30049 1100 1 +7002803 70028 3 1 7002802 3 2 7002803 2 1 30068 3 2 2 1 1 30068 1100 1 +7002901 70029 1 30 50490501 1 2 7002901 2 1 30068 3 1 2 1 1 30068 1100 1 +7003001 70030 1 30 50500108 1 4 7003001 1 1 Q70030PlayerPort 30 3 2 2 1 2433 1100 1 +7003002 70030 2 1 7003001 3 2 7003001 2 1 2433 3 2 2 1 2433 1100 1 +7003003 70030 3 1 7003002 3 4 7003003 1 1 Q70030KazuhaStart 25 3 2 2 1 1032 1100 1 +7003004 70030 4 1 7003003 3 2 7003002 2 1 1032 3 2 2 1 19 3 133104660,1 1032 1100 1 +7003006 70030 6 1 7003004 3 27 7003006 2 1 1032 3 2 2 1 28 7003006 19 3 133104660,1 1032 1100 1 +7003007 70030 7 1 7003006 3 2 7003004 2 1 1032 3 2 2 1 1 19 3 133104660,1 1032 1100 1 +7003008 70030 8 1 1 7003003 3 4 7003008 3 1 19 3 133104660,2 +7003009 70030 9 1 1 7003006 3 4 7003009 3 1 19 3 133104660,3 +7003010 70030 10 1 1 7003006 3 4 7003010 3 1 19 3 133104660,2 +7003101 70031 1 1 1 35802 3 10 3 1 1 1 +7003102 70031 2 1 1 7003101 3 136 30600 3 1 1 1 1 +7003201 70032 1 1 30 50500101 1 2 7003201 2 1 30069 3 2 2 1 1 1 +7003301 70033 1 1 30 50500102 1 2 7003301 2 1 30070 3 2 2 1 1 1 +7003401 70034 1 1 30 50500103 1 2 7003401 2 1 30071 3 2 2 1 1 1 +7003501 70035 1 1 30 50500104 1 2 7003501 2 1 30072 3 2 2 1 1 1 +7003601 70036 1 1 30 50500105 1 2 7003601 2 1 30073 3 2 2 1 1 1 +7003701 70037 1 1 30 50500106 1 2 7003701 2 1 30074 3 2 2 1 1 1 +7003801 70038 1 1 30 50500107 1 2 7003801 2 1 30075 3 2 2 1 1 1 +7003901 70039 1 1 1 7081016 3 18 0,24 1 1 43 2002901 1 1 +7004001 70040 1 1 1 39604 3 1 1020204 3 18 0,24 1 1 19 1004 201004008,1 1 +7010101 70101 8 1 1 99902 3 2 7010102 1 +7010102 70101 9 1 1 99902 3 20 13300814201 1 20 13300814202 1 1 30 19 3 133008142,2 +7010103 70101 3 1 38 7010104 2 7010104 +7010104 70101 4 1 1 7010103 3 27 7010104 19 3 133008229,2 19 3 133008280,2 19 3 133008653,2 28 7010104 +7010105 70101 10 1 1 7010104 3 20 13300813901 1 1 +7010202 70102 2 1 2 44 10001 1 20 133008003 1 2 20 133008002 1 20 133008004 1 20 133008005 1 1 19 3 133008002,2 19 3 133008004,2 19 3 133008005,2 +7010203 70102 3 1 2 44 10001 1 20 133008004 1 2 20 133008002 1 20 133008003 1 20 133008005 1 1 19 3 133008002,2 19 3 133008003,2 19 3 133008005,2 +7010204 70102 4 1 2 44 10001 1 20 133008005 1 2 20 133008002 1 20 133008003 1 20 133008004 1 1 19 3 133008002,2 19 3 133008003,2 19 3 133008004,2 +7010205 70102 5 1 2 44 10001 1 20 133008002 1 2 20 133008003 1 20 133008004 1 20 133008005 1 1 19 3 133008003,2 19 3 133008004,2 19 3 133008005,2 +7010206 70102 6 2 1 7010202 3 1 7010203 3 1 7010204 3 1 7010205 3 2 7010201 2 1 1665 3 2 2 1 +7010207 70102 7 1 7010206 3 2 7010202 2 1 1667 3 2 2 1 +7010208 70102 8 1 1 7010211 2 20 133008004 1 1 1 Q7010203 70 3 2 2 23 701021101 1 +7010209 70102 9 1 1 7010211 2 20 133008005 1 1 1 Q7010204 70 3 2 2 23 701021101 1 +7010210 70102 10 1 1 7010211 2 20 133008002 1 1 1 Q7010205 70 3 2 2 23 701021101 1 +7010211 70102 11 1 1 1 7010202 3 1 7010207 3 24 701021101 3 1 19 3 133008002,1 19 3 133008004,1 19 3 133008005,1 +7010212 70102 12 2 1 7010215 2 20 133008003 1 1 1 Q7010202 70 3 2 2 23 701021102 1 +7010213 70102 13 2 1 7010215 2 20 133008005 1 1 1 Q7010204 70 3 2 2 23 701021102 1 +7010214 70102 14 2 1 7010215 2 20 133008002 1 1 1 Q7010205 70 3 2 2 23 701021102 1 +7010215 70102 15 1 1 1 7010203 3 1 7010207 3 24 701021102 3 1 19 3 133008002,1 19 3 133008003,1 19 3 133008005,1 +7010216 70102 16 3 1 7010219 2 20 133008004 1 1 1 Q7010203 70 3 2 2 23 701021103 1 +7010217 70102 17 3 1 7010219 2 20 133008003 1 1 1 Q7010202 70 3 2 2 23 701021103 1 +7010218 70102 18 3 1 7010219 2 20 133008002 1 1 1 Q7010205 70 3 2 2 23 701021103 1 +7010219 70102 19 1 1 1 7010204 3 1 7010207 3 24 701021103 3 1 19 3 133008002,1 19 3 133008004,1 19 3 133008003,1 +7010220 70102 20 4 1 7010223 2 20 133008004 1 1 1 Q7010203 70 3 2 2 23 701021104 1 +7010221 70102 21 4 1 7010223 2 20 133008005 1 1 1 Q7010204 70 3 2 2 23 701021104 1 +7010222 70102 22 4 1 7010223 2 20 133008003 1 1 1 Q7010202 70 3 2 2 23 701021104 1 +7010223 70102 23 1 1 1 7010205 3 1 7010207 3 24 701021104 3 1 19 3 133008003,1 19 3 133008004,1 19 3 133008005,1 +7010224 70102 27 1 1 7010235 3 1 7010237 3 1 7010238 3 2 7010203 2 1 1667 3 2 2 1 1 100618 3 +7010225 70102 29 1 7010239 3 7 133008009 1 1 Q7010205 50 3 2 2 1 19 3 133008009,2 +7010226 70102 1 1 2 53 701022601 20 701022602 1 1 +7010227 70102 30 1 7010225 3 27 7010227 2 1 20173 3 2 2 1 28 7010227 19 3 133008011,1 +7010228 70102 32 1 7010236 3 20 133008010 1 20 13300801002 1 1 15 3 133008348 14 7010236 15 3 133008010 19 3 133008009,1 15 3 133008348 19 3 133008011,2 +7010229 70102 33 1 7010228 3 20 133008018 1 2 1 20173 3 2 2 1 100619 1 19 3 133008018,2 +7010230 70102 35 1 7010234 3 27 7010230 2 1 1667 3 2 2 1 15 3 133008445 28 7010230 +7010232 70102 36 1 7010230 3 2 7010209 2 1 1667 3 2 2 1 1 19 3 133008011,1 15 3 133008445 +7010234 70102 34 1 1 7010229 3 2 7010210 1 +7010235 70102 26 1 1 7010207 3 2 5 100618 4 1 +7010236 70102 31 1 7010227 3 2 7010211 2 1 20173 3 2 2 1 19 3 133008011,1 +7010237 70102 24 5 1 7010207 3 5 101006 50 +7010238 70102 25 6 1 7010207 3 5 101105 1 +7010239 70102 28 1 7010224 3 20 133008367 1 1 1 Q7010205 50 3 2 2 1 19 3 133008367,1 19 3 133008367,2 +7010401 70104 1 4 38 7010401 1 7014112 3 1 7014118 3 2 7010401 1 1666 +7010402 70104 2 3 1 7010401 3 20 7010402 4 1 1 Q70104_GET 80 3 2 2 19 3 133008068,2 19 3 133008067,2 19 3 133008066,2 19 3 133008069,2 1666 +7010403 70104 3 1 1 1 7010401 3 20 133008068 1 19 3 133008068,2 1666 +7010404 70104 4 1 1 1 7010401 3 20 133008067 1 19 3 133008067,2 1666 +7010405 70104 5 1 1 1 7010401 3 20 133008066 1 19 3 133008066,2 1666 +7010406 70104 8 1 7010402 3 2 7010402 2 1 1666 3 2 2 1 1666 +7010407 70104 9 1 1 7010406 3 24 701040701 4 1666 +7010408 70104 10 2 1 7010406 3 20 133008070 1 1 1 Q70104_PUT01 50 3 2 2 23 701040701 1 19 3 133008070,2 1666 +7010409 70104 11 2 1 7010406 3 20 133008071 1 1 1 Q70104_PUT02 50 3 2 2 23 701040701 1 19 3 133008071,2 1666 +7010410 70104 15 1 7010407 3 2 7010403 2 1 1666 3 2 2 1 1 1666 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2 1 109440 1 1 100636 1 1664 +7010610 70106 10 2 1 7010609 3 1 7010606 3 27 7010610 2 1 1664 3 2 2 1 28 7010610 1664 +7010611 70106 11 1 7010610 3 2 7010605 2 1 1664 3 3 2 1 1664 +7010612 70106 12 1 7010611 3 2 18 18,19 18 1 18,24 18 2 0,6 18 2 18,24 1 +7010613 70106 13 1 7010612 3 2 7010610 2 1 1664 3 3 2 1 1 1664 +7010701 70107 2 2 54 1 1 38 7010701 2 7010701 2 1 1665 3 2 2 1 100671 1 1665 +7010702 70107 1 1 1 99902 3 +7010801 70108 1 1 1 7010410 3 38 7010801 1 7014122 3 2 7010801 1 1666 +7010802 70108 2 1 7010801 3 20 133008065 1 1 1 Q70108_Climate 30 3 2 2 1 19 3 133008065,2 1666 +7010803 70108 3 1 7010802 3 2 7010802 2 1 1005 3 2 2 1 1666 +7010804 70108 4 1 7010803 3 2 7010803 2 1 1666 3 2 2 1 100687 1 1666 +7010805 70108 5 1 7010804 3 2 7010804 2 1 1409 3 3 2 1 1 1 100687 1 1409 +7010901 70109 1 1 1 99902 3 5 101006 8 1 1 +7011001 70110 1 1 1 7010232 3 27 7011001 1 100619 4 15 3 133008348 28 7011001 +7011002 70110 2 1 1 7011001 3 20 18662157808 9 14 7011001 +7012101 70121 1 1 2 5 100693 1 5 100645 1 5 100692 1 1 1 +7012102 70121 2 1 1 7012101 3 2 7012101 1 1 1005 +7012103 70121 3 1 7012102 3 2 7012102 2 1 1669 3 4 2 1 1669 1100 +7012104 70121 7 1 1 7012103 3 1 5 100692 1 5 100693 1 5 100645 1 1 1 +7012105 70121 4 1 7012103 3 5 100693 1 1 1 Q7012105 30 3 4 2 1 15 3 133008166 19 3 133008166,1 19 3 133008166,2 +7012106 70121 5 1 7012103 3 5 100645 1 1 1 Q7012106 30 3 4 2 1 15 3 133008164 19 3 133008164,1 19 3 133008164,2 +7012107 70121 8 1 7012104 3 2 7012103 2 1 1669 3 4 2 1 1669 1100 +7012109 70121 6 1 7012103 3 5 100692 1 1 1 Q70126_book2 30 3 4 2 1 15 3 133008165 19 3 133008165,1 19 3 133008165,2 +7012301 70123 1 1 44 10001 1 2 7012301 1 1 1668 +7012302 70123 2 1 7012301 3 2 7012302 1 1 Q7012302 25 3 2 2 1 15 3 133008370 19 3 133008387,2 +7012303 70123 3 1 7012302 3 2 7012303 1 1 Q7012303 25 3 2 2 1 15 3 133008371 19 3 133008441,2 +7012304 70123 4 1 7012303 3 2 7012304 1 1 Q7012304 25 3 2 2 1 15 3 133008373 19 3 133008064,1 19 3 133008389,2 19 3 133008388,2 +7012305 70123 5 1 7012304 3 2 7012305 2 1 1668 3 2 2 1 1 19 3 133008387,1 19 3 133008388,1 19 3 133008441,1 1668 +7012401 70124 1 1 2 7012401 1 15 3 133008094 23 7012409 1 23 7012410 1 +7012402 70124 2 1 2 7012402 1 15 3 133008095 23 7012409 1 23 7012410 1 +7012403 70124 3 1 2 7012403 1 15 3 133008096 23 7012409 1 23 7012410 1 +7012404 70124 4 1 2 7012404 1 15 3 133008097 23 7012409 1 23 7012410 1 +7012405 70124 5 1 2 7012405 1 15 3 133008098 23 7012409 1 23 7012410 1 +7012406 70124 6 1 2 7012406 1 15 3 133008099 23 7012409 1 23 7012410 1 +7012407 70124 7 1 2 7012407 1 15 3 133008100 23 7012409 1 23 7012410 1 +7012408 70124 8 1 2 7012408 1 15 3 133008101 23 7012409 1 23 7012410 1 +7012409 70124 9 1 24 7012409 8 1 1 23 7012413 1 +7012410 70124 10 1 24 7012410 7 1 1 +7012411 70124 12 1 1 1 7012409 3 24 1 2 7012410 1 1 1 +7012412 70124 13 1 1 1 7012409 3 24 3 2 7012409 1 1 1 +7012413 70124 11 1 24 7012413 1 1 +7012501 70125 1 1 1 7012401 3 2 7012501 24 7012501 1 1 1 1 15 3 133008094 23 7012502 1 23 7012503 1 +7012502 70125 2 1 2 1 7012402 3 1 7012403 3 1 7012404 3 1 7012405 3 1 7012406 3 1 7012407 3 2 7012502 24 7012502 1 1 1 1 15 3 133008094 23 7012501 1 23 7012503 1 +7012503 70125 3 1 2 1 7012408 3 2 7012503 24 7012503 1 1 1 1 15 3 133008094 23 7012501 1 23 7012502 1 +7012601 70126 1 1 99902 3 2 7012601 1 +7012602 70126 2 1 7012601 3 5 100672 3 1 1 Q70126_book1 50 3 2 2 +7012603 70126 3 1 7012602 3 2 7012603 2 1 1669 3 2 2 100678 1 28 7012601 +7012604 70126 4 1 7012603 3 5 100673 3 1 1 Q70126_book2 20 3 2 2 +7012605 70126 5 1 7012604 3 2 7012605 2 1 1669 3 2 2 100679 1 28 7012602 +7012606 70126 6 1 7012603 3 5 100674 3 1 1 Q70126_book3 20 3 2 2 +7012607 70126 7 1 7012606 3 2 7012607 2 1 1669 3 2 2 100680 1 28 7012603 +7012608 70126 8 1 1 7012603 3 1 7012605 3 1 7012607 3 2 7012608 1 +7012701 70127 1 1 44 10001 1 2 7012701 1 15 3 133008597 23 7012704 1 +7012702 70127 2 1 44 10001 1 2 7012702 1 15 3 133008598 23 7012704 1 +7012704 70127 3 1 44 10001 1 24 7012704 2 1 1 +7012801 70128 1 1 44 10001 1 2 7012801 1 1 100349 1 15 3 133008599 +7014101 70141 11 1 44 10001 1 2 2 7014101 2 7014106 2 120 1 20 13300801701 1 20 13300801601 1 2 1665 3 1 2 1 1 19 3 133008017,1 19 3 133008650,1 +7014102 70141 12 1 7014101 3 4 7014118 1 WQ70141_AncientTree 40 3 2 2 1 48 2 1 19 3 133008650,2 +7014103 70141 39 2 1 7014126 3 1 7014128 3 1 7014145 3 20 13300801601 1 1 WQ70141_SummitEnter 3 4 2 1 19 3 133008016,1 +7014104 70141 17 1 2 1 7014127 3 120 1 WQ70141_SummitSeal 20 3 2 2 1 +7014105 70141 41 2 1 7014144 3 20 1330080501 1 1 WQ70141_Summit 85 3 2 2 1 19 3 133008487,2 15 3 133008050 +7014106 70141 7 1 44 10001 1 20 13300801701 1 1 +7014107 70141 23 1 1 7014106 3 24 2 24 4 2 7014104 20 13300801601 1 2 1665 3 2 2 1 48 3 1 +7014108 70141 8 1 44 10001 1 20 13300801601 1 1 +7014109 70141 1 1 44 10001 1 20 13300801201 1 1 19 3 133008012,1 19 3 133008013,1 19 3 133008014,1 +7014110 70141 3 1 44 10001 1 20 13300801401 1 1 +7014111 70141 5 1 44 10001 1 20 13300801301 1 1 +7014112 70141 45 1 7014115 3 2 7014105 2 1665 3 3 2 1 1 +7014113 70141 33 1 2 1 7014129 3 120 1 WQ70141_SummitSeal 20 3 2 2 1 +7014114 70141 24 1 2 1 7014107 3 120 1 WQ70141_SummitSeal 20 3 2 2 1 +7014115 70141 44 1 1 7014123 3 20 13300827101 1 1 WQ70141_SecretArea 3 2 2 1 19 3 133008271,1 19 3 133008375,2 +7014116 70141 22 1 1 1 99902 3 2 7014199 20 13300801601 1 2 1665 3 2 2 1 1 +7014117 70141 29 1 5 24 2 70141 24 3 70141 1 7014118 3 1 7014119 3 1 7014120 3 2 7014198 2 1665 3 2 2 1 1 +7014118 70141 2 1 1 7014109 3 4 7014118 1 15 3 133008191 19 3 133008081,2 49 1 1 19 3 133008642,1 19 3 133008191,1 15 3 133008191 15 3 133008317 19 3 133008642,2 +7014119 70141 4 1 1 7014110 3 4 7014119 1 15 3 133008342 15 3 133008279 19 3 133008088,2 19 3 133008526,3 49 1 1 15 3 133008390 15 3 133008392 19 3 133008526,2 +7014120 70141 6 1 1 7014111 3 4 7014120 1 15 3 133008344 19 3 133008089,2 15 3 133008382 49 1 1 19 3 133008641,1 15 3 133008376 15 3 133008397 19 3 133008641,2 +7014121 70141 9 1 44 10001 1 20 13300804801 1 1 15 3 133008312 19 3 133008048,1 +7014122 70141 42 1 2 1 7014105 3 53 1330080501 4 7014122 1 1 22 2023 0 22 2024 0 22 2037 1 19 3 133008050,2 19 3 133008375,2 19 3 133008170,2 19 3 133008644,2 15 3 133008050 15 3 133008375 +7014123 70141 43 1 1 1 7014122 3 2 7014196 1 1 19 3 133008643,2 19 3 133008559,2 19 3 133008148,2 22 2124 0 22 2138 1 22 2038 1 +7014124 70141 10 1 1 1 7014118 3 1 7014119 3 1 7014120 3 119 1 3 1 19 3 133008017,2 19 3 133008050,1 19 3 133008016,1 +7014125 70141 13 1 1 1 7014102 3 2 7014197 2 1665 3 2 2 1 1 +7014126 70141 14 1 7014125 3 1 20 13300801701 1 119 1 3 1 20 13300801701 1 121 1 3 1 WQ70141_SummitSeal 3 4 2 1 19 3 133008650,1 +7014127 70141 16 1 7014126 4 2 7014112 20 13300801601 1 2 1665 3 2 2 1 +7014128 70141 30 1 7014117 3 1 20 13300801701 1 119 1 3 1 20 13300801701 1 121 1 3 1 WQ70141_SummitSeal 3 4 2 1 48 4 1 19 3 133008650,1 +7014129 70141 32 1 7014128 4 2 7014113 20 13300801601 1 2 1665 3 2 2 1 +7014130 70141 15 1 1 1 99902 3 2 7014195 2 1665 3 2 2 1 1 +7014131 70141 31 1 1 1 99902 3 2 7014194 2 1665 3 2 2 1 1 +7014132 70141 18 1 2 1 7014127 3 120 1 1 WQ70141_SummitSeal 20 3 2 2 1 +7014133 70141 19 1 2 1 7014127 3 120 1 2 WQ70141_SummitSeal 20 3 2 2 1 +7014134 70141 21 1 2 1 7014127 3 24 7014134 1 WQ70141_SummitSeal 20 3 2 2 1 1 +7014135 70141 20 1 2 1 7014127 3 119 1 3 WQ70141_SummitSeal 20 3 2 2 1 23 7014134 1 +7014136 70141 25 1 2 1 7014107 3 120 1 1 WQ70141_SummitSeal 20 3 2 2 1 +7014137 70141 26 1 2 1 7014107 3 120 1 2 WQ70141_SummitSeal 20 3 2 2 1 +7014138 70141 27 1 2 1 7014107 3 119 1 3 WQ70141_SummitSeal 20 3 2 2 1 23 7014139 1 +7014139 70141 28 1 2 1 7014107 3 24 7014139 1 WQ70141_SummitSeal 20 3 2 2 1 1 +7014140 70141 34 1 2 1 7014129 3 120 1 1 WQ70141_SummitSeal 20 3 2 2 1 +7014141 70141 35 1 2 1 7014129 3 120 1 2 WQ70141_SummitSeal 20 3 2 2 1 +7014142 70141 36 1 2 1 7014129 3 119 1 3 WQ70141_SummitSeal 20 3 2 2 1 23 7014143 1 +7014143 70141 37 1 2 1 7014129 3 24 7014143 1 WQ70141_SummitSeal 20 3 2 2 1 1 +7014144 70141 40 1 2 1 7014103 3 53 1330080161 1 1 +7014145 70141 38 2 1 7014135 3 1 7014138 3 1 7014142 3 20 13300865101 1 1 Q70141_ClimbGuide 3 4 2 1 19 3 133008651,2 19 3 133008651,1 +7014201 70142 2 1 1 7014203 3 4 7014201 1 1 +7014202 70142 3 1 1 7014201 3 2 7014201 1 1 1 +7014203 70142 1 1 1 7014122 3 20 13300859601 1 1 1 19 3 133008596,2 +7014301 70143 2 1 7014302 3 2 7014301 2 1665 SELECT_NPC_NONE 3 3 2 1 1 +7014302 70143 1 1 2003004 3 17 22 2 7014302 2 1512 SELECT_NPC_NONE 3 2 2 1 1512 1100 +7014401 70144 4 1 1 99902 3 20 13300865701 1 1 WQ70144_WuXiangBing 30 3 2 2 1 +7014402 70144 5 1 1 99902 3 2 7014401 2 1665 SELECT_NPC_NONE 3 3 2 1 1 +7014403 70144 2 1 1 7014112 3 20 13300865701 1 2 1665 SELECT_NPC_NONE 3 2 2 1 1 15 3 133008657 15 3 133008658 19 3 133008048,2 19 3 133008381,3 19 3 133008380,3 +7014404 70144 1 1 1 99902 3 20 13300865701 1 2 7014402 2 1665 SELECT_NPC_NONE 3 3 2 1 +7014405 70144 3 1 1 99902 3 20 13300800601 1 1 WQ70144_WuXiangBing 30 3 2 2 1 47 133008006 0 46 3 133008006 +7014406 70144 6 1 1 99902 3 2 7014403 2 1665 SELECT_NPC_NONE 3 3 2 1 1 +7014501 70145 1 1 1 99902 3 1 1 1 +7050001 70500 2 1 7050011 3 4 7050001 2 1 10258 3 2 1 1 15 3 133105038 46 3 133105043 46 3 133105038 46 3 133105041 10258 1100 +7050002 70500 3 1 7050001 3 20 7050002finish 1 1 1 100967 1 15 3 133105041 54 133105043 54 133105038 54 133105041 15 3 133105038 15 3 133105041 10258 1100 +7050003 70500 4 1 7050002 3 27 7050001 2 1 10258 3 2 1 1 15 3 133105038 28 7050001 54 133105043 54 133105041 54 133105038 10258 1100 +7050004 70500 8 1 1 7050010 3 20 7050004finish 1 20 7050004fail 1 1 1 100968 3 54 133105043 54 133105038 54 133105041 15 3 133105038 15 3 133105041 10258 1100 +7050005 70500 10 1 7050004 3 27 7050002 2 1 10258 3 2 1 1 28 7050002 54 133105043 54 133105038 54 133105041 10258 1100 +7050006 70500 9 1 7050004 4 2 7050004 2 1 10258 3 2 1 1 15 3 133105041 14 7050010 54 133105043 54 133105038 54 133105041 10258 1100 +7050007 70500 5 1 7050003 3 2 7050005 2 1 10258 3 2 1 1 54 133105043 54 133105038 54 133105041 10258 1100 +7050008 70500 11 1 7050005 3 2 7050007 2 1 10258 3 2 1 1 1 47 133105038 1 47 133105041 47 133105043 54 133105043 54 133105041 54 133105038 10258 1100 +7050009 70500 6 1 7050007 3 2 7050009 2 1 10258 3 2 1 1 54 133105043 54 133105038 54 133105041 10258 1100 +7050010 70500 7 1 1 1 7050009 3 4 7050010 1 1 54 133105043 54 133105038 54 133105041 10258 1100 +7050011 70500 1 1 30 2007005 1 4 7050011 1 1 +7050101 70501 2 1 7050117 3 4 7050101 2 1 10258 3 2 1 1 46 3 133001051 10258 1100 +7050102 70501 3 1 7050101 3 20 7050102finish 1 20 7050103finish 1 3 1 47 133004047 54 133001051 46 3 133004047 46 3 133001046 46 3 133001057 15 3 133001051 10258,20395 1100 +7050103 70501 4 1 7050102 3 20 7050103finish 1 2 1 20395 3 2 1 1 46 3 133001046 54 133001051 54 133001057 10258,20395 1100 +7050104 70501 5 2 1 7050103 3 1 7050102 4 2 7050102 2 1 20395 3 2 1 1 46 3 133001057 54 133001051 46 3 133001040 15 3 133001051 10258,20395 1100 +7050105 70501 6 1 7050104 3 20 7050105finish 1 2 129 20 7050105fail 1 8 7050105 3 1 133001040 40004 1637:253:-1388 3 2 1 14 7050104 54 133001040 15 3 133001057 15 3 133001040 47 133004047 54 133001051 10258,20395 1100 +7050106 70501 7 1 7050105 3 20 7050106finish 1 1 1 DUMMY_POS 300100434 45 3 2 1 1 46 3 133001041 54 133001051 54 133001040 10258,20395 1100 +7050107 70501 9 1 7050114 3 2 7050103 2 1 20395 3 2 1 1 100980 1 54 133001057 15 3 133001057 54 133001051 47 133001041 10258,20395 1100 +7050108 70501 10 1 7050107 3 27 7050108 2 1 10258 3 2 1 1 28 7050108 54 133001051 47 133001040 47 133001057 10258 1100 +7050109 70501 14 1 1 7050111 3 20 7050109finish 1 20 7050109fail 1 1 100981 3 54 133001052 54 133001053 54 133001051 15 3 133001051 10258 1100 +7050110 70501 16 1 7050109 3 27 7050110 2 1 10258 3 2 1 1 28 7050110 54 133001051 47 133001052 47 133001053 10258 1100 +7050111 70501 13 1 1 1 7050113 3 4 7050111 1 54 133001051 15 3 133001051 46 3 133001052 46 3 133001053 10258 1100 +7050112 70501 15 1 7050109 4 2 7050106 2 1 10258 3 2 1 1 14 7050111 54 133001051 10258 1100 +7050113 70501 12 1 7050116 3 2 7050109 2 1 10258 3 2 1 1 54 133001051 15 3 133001051 10258 1100 +7050114 70501 8 1 7050106 3 2 7050111 2 1 20397 3 2 1 1 54 133001051 54 133001040 54 133001057 20397,10258,20395 1100 +7050115 70501 17 1 7050110 3 2 7050113 2 1 10258 3 2 1 1 1 54 133001051 10258 1100 +7050116 70501 11 1 7050108 3 2 7050114 2 1 10258 3 2 1 1 54 133001051 10258 1100 +7050117 70501 1 1 30 2007004 1 4 7050117 3 1 2 1 1 +7050201 70502 1 30 5062001 1 2 2 7050207 2 7050208 2 30112 3 1 1 30112 1100 1 +7050202 70502 2 1 7050201 3 17 1068 2 30112 3 2 1 30112,30114 1100 1 +7050203 70502 3 1 1 7050202 3 2 7050202 150 1068 40 Q7050204_Play 2 30114 1068 2 1 14 7050202 30112,30114 1100 1 +7050204 70502 4 1 1 7050203 3 4 7050204 2 150 1068 40 Q7050204_Play 8 7050204 2 1 30114 1068 2 2 1 14 7050203 30112,30114 1100 1 +7050205 70502 5 1 1 7050204 3 2 7050203 150 1068 40 Q7050204_Play 2 30114 1068 2 1 1 14 7050203 30112,30114 1100 1 +7050206 70502 99 1 1 99902 3 2 7050205 1 1 +7050207 70502 99 1 1 99902 3 4 7050207 2 10 3 129 14 7050206 1 +7050301 70503 1 30 5062005 1 4 7050301 2 1 30112 3 1 2 1 19 1068 201068003,1;201068006,2;201068005,3 1029 1100 1 +7050302 70503 4 1 1 7050304 3 4 7050302 2 8 7050302 150 1068 40 Q7050204_Play 2 1 1029 1068 2 2 14 7050301 1029 1100 1 +7050303 70503 5 1 1 7050302 3 2 7050302 150 1068 50 Q7050204_Play 2 1 1029 1068 2 2 1 1 15 1068 201068004 15 1068 201068005 14 7050301 1029 1100 1 +7050304 70503 3 1 1 7050305 3 2 7050301 150 1068 50 Q7050204_Play 2 1 1029 1068 2 2 14 7050301 1029 1100 1 +7050305 70503 2 1 1 7050301 3 2 20 2010680031 1 119 1 150 1068 50 Q7050204_Play 1 OpenBartender_guide 0 1068 2 2 1 19 1068 201068003,1 48 0 1 7050305 14 7050301 19 1068 201068003,2 1029 1100 1 +7050401 70504 1 30 5062003 1 4 7050401 2 1 30112 3 2 2 1 19 1068 201068003,1;201068004,2 1004,1020 1100 1 +7050402 70504 5 1 1 7050403 3 4 7050402 2 8 7050402 150 1068 40 Q7050204_Play 2 1 1004 1068 1 2 14 7050401 1004,1020 1100 1 +7050403 70504 4 1 1 7050405 3 4 7050403 2 8 7050403 150 1068 40 Q7050204_Play 2 1 1004 1068 1 2 14 7050401 1004,1020 1100 1 +7050404 70504 6 1 1 7050402 3 2 7050402 150 1068 50 Q7050204_Play 2 1 1004 1068 2 2 1 1 14 7050401 1004,1020 1100 1 +7050405 70504 3 1 1 7050406 3 2 7050401 150 1068 50 Q7050204_Play 2 1 1004 1068 2 2 14 7050401 1004,1020 1100 1 +7050406 70504 2 1 1 7050401 3 2 20 2010680031 1 119 1 150 1068 50 Q7050204_Play 1 OpenBartender_guide 0 1068 2 2 1 19 1068 201068003,1 48 0 1 7050406 14 7050401 19 1068 201068003,2 1004,1020 1100 1 +7050501 70505 1 30 5062003 1 4 7050501 2 1 30112 3 1 2 1 19 1068 201068003,1 1009 1100 1 +7050502 70505 4 1 1 7050504 3 4 7050502 2 8 7050502 150 1068 40 Q7050204_Play 2 1 1009 1068 1 2 14 7050501 1009 1100 1 +7050503 70505 5 1 1 7050502 3 2 7050502 150 1068 50 Q7050204_Play 2 1 1009 1068 2 2 1 1 14 7050501 1009 1100 1 +7050504 70505 3 1 1 7050505 3 2 7050501 150 1068 50 Q7050204_Play 2 1 1009 1068 2 2 14 7050501 1009 1100 1 +7050505 70505 2 1 1 7050501 3 2 20 2010680031 1 119 1 136 7050406 3 150 1068 50 Q7050204_Play 1 OpenBartender_guide 0 1068 2 2 1 48 0 1 7050505 14 7050501 1009 1100 1 +7050601 70506 1 30 5062004 1 4 7050601 2 1 30112 3 1 2 1 19 1068 201068003,1;201068004,3;201068005,2 1006,1007 1100 1 +7050602 70506 4 1 1 7050605 3 4 7050602 2 8 7050602 150 1068 40 Q7050204_Play 2 1 1006 1068 1 2 14 7050601 1006,1007 1100 1 +7050603 70506 5 1 1 7050602 3 4 7050603 2 8 7050603 150 1068 40 Q7050204_Play 2 1 1006 1068 1 2 14 7050601 1006,1007 1100 1 +7050604 70506 6 1 1 7050603 3 2 7050602 150 1068 50 Q7050204_Play 2 1 1006 1068 2 2 1 1 14 7050601 1006,1007 1100 1 +7050605 70506 3 1 1 7050606 3 2 7050601 150 1068 50 Q7050204_Play 2 1 1006 1068 2 2 14 7050601 1006,1007 1100 1 +7050606 70506 2 1 1 7050601 3 2 20 2010680031 1 119 1 150 1068 50 Q7050204_Play 1 OpenBartender_guide 0 1068 2 2 1 19 1068 201068003,1 48 0 1 7050606 14 7050601 19 1068 201068003,2 1006,1007 1100 1 +7050701 70507 1 30 5062004 1 4 7050701 2 1 30112 3 1 2 1 19 1068 201068003,1 10232 1100 1 +7050702 70507 4 1 1 7050704 3 4 7050702 2 8 7050702 150 1068 40 Q7050204_Play 2 1 10232 1068 1 2 14 7050701 10232 1100 1 +7050703 70507 5 1 1 7050702 3 2 7050702 150 1068 50 Q7050204_Play 2 1 10232 1068 2 2 1 1 14 7050701 10232 1100 1 +7050704 70507 3 1 1 7050705 3 2 7050701 150 1068 50 Q7050204_Play 2 1 10232 1068 2 2 14 7050701 10232 1100 1 +7050705 70507 2 1 1 7050701 3 2 20 2010680031 1 119 1 136 7050606 3 150 1068 50 Q7050204_Play 1 OpenBartender_guide 0 1068 2 2 1 48 0 1 7050705 14 7050701 10232 1100 1 +7050801 70508 1 30 5062005 1 4 7050801 2 1 30112 3 1 2 1 19 1068 201068003,1 1031,10211 1100 1 +7050802 70508 4 1 1 7050805 3 4 7050802 2 8 7050802 150 1068 40 Q7050204_Play 2 1 1031 1068 1 2 14 7050801 1031,10211 1100 1 +7050803 70508 5 1 1 7050802 3 4 7050803 2 8 7050803 150 1068 40 Q7050204_Play 2 1 1031 1068 1 2 14 7050801 1031,10211 1100 1 +7050804 70508 6 1 1 7050803 3 2 7050802 150 1068 50 Q7050204_Play 2 1 1031 1068 2 2 1 1 15 1068 201068004 15 1068 201068005 14 7050801 1031,10211 1100 1 +7050805 70508 3 1 1 7050806 3 2 7050801 150 1068 50 Q7050204_Play 2 1 1031 1068 2 2 14 7050801 1031,10211 1100 1 +7050806 70508 2 1 1 7050801 3 2 20 2010680031 1 119 1 136 7050305 3 150 1068 50 Q7050204_Play 1 OpenBartender_guide 0 1068 2 2 1 48 0 1 7050806 14 7050801 1031,10211 1100 1 +7050901 70509 1 30 5062005 1 4 7050901 2 1 30112 3 1 2 1 19 1068 201068003,1 1045 1100 1 +7050902 70509 4 1 1 7050904 3 4 7050902 2 8 7050902 150 1068 40 Q7050204_Play 2 1 1045 1068 1 2 14 7050901 1045 1100 1 +7050903 70509 5 1 1 7050902 3 2 7050902 150 1068 50 Q7050204_Play 2 1 1045 1068 2 2 1 1 15 1068 201068004 15 1068 201068005 14 7050901 1045 1100 1 +7050904 70509 3 1 1 7050905 3 2 7050901 150 1068 50 Q7050204_Play 2 1 1045 1068 2 2 14 7050901 1045 1100 1 +7050905 70509 2 1 1 7050901 3 2 20 2010680031 1 119 1 136 7050305 3 150 1068 50 Q7050204_Play 1 OpenBartender_guide 0 1068 2 2 1 48 0 1 7050905 14 7050901 1045 1100 1 +7051001 70510 1 30 5062015 1 2 7051004 2 1 30112 3 3 2 1 1 30112 1100 1 +7051002 70510 2 1 1 1 99902 3 4 7051002 1 14 7051001 1 +7051101 70511 1 1 55 5062001 149 1068 1 1 19 1068 201068003,1;201068004,1;201068005,1;201068006,1 1 +7051201 70512 1 30 5085002 1 2 7051202 1 Q38302Player 25 3 2 2 1 1 43 70516 1 1531,1529 1100 1 +7051202 70512 99 1 99902 3 4 7051202 2 1531 3 2 2 1 +7051203 70512 2 1 7051201 3 4 7051203 1 Q7051203_guide 20 3 2 2 1 1 46 3 133001100 19 3 133001093,2 1531,1529 1100 1 +7051204 70512 3 1 7051203 3 2 7051204 1 Q7051203_guide2 3 2 2 1 1 43 70516 2 46 3 133001100 1531,30192,1529 1100 +7051205 70512 4 1 7051204 3 2 7051205 1 Q7051205_guide 20 3 2 2 1 1 61 43 1 47 133001095 1531,30192 1100 +7051206 70512 5 1 1 7051205 3 20 133001095 1 2 21 150 3 50 Q7051205_guide 129 1 Q7051205_guide 20 3 2 2 1 47 133001095 20 43 32 14 7051205 47 133001095 20 43 32 46 3 133001095 1531 1100 43 1 +7051207 70512 6 1 1 7051206 3 2 7051207 2 30192 3 2 2 1 1 43 70516 3 19 3 133001093,3 1531,30192 1100 +7051301 70513 1 1 30 5085003 1 1 7051207 3 2 7051301 2 1531 3 2 2 1 101903 1 43 70516 4 1531,1529 1100 +7051302 70513 3 1 7051307 3 2 7051302 1 Q7051303_SendLetter_Pos 1018 2 2 1 19 1018 201018003,2 30192,1531,30193,1004,1596,1595,1527 1100 +7051303 70513 4 1 7051302 3 2 7051305 1 Q7051303_guide 15 1018 2 2 1 101904 1 43 70516 5 1 101903 1 19 1018 201018003,2 43 7051301 0 43 7051302 0 43 7051303 0 30192,1531,30193,1004,1596,1595,1527 1100 1 +7051304 70513 6 1 1 7051303 3 20 133001054 1 1 Q7051205_guide 3 2 2 1 1 12 43 1 47 133001168 15 3 133001101 46 3 133001054 1531,1004,1596,1595,1527 1100 1 +7051305 70513 7 1 1 7051304 3 20 133001096 1 2 21 150 3 50 Q7051205_guide 20 1330010960 1 1 Q7051205_guide 20 3 2 2 1 47 133001168 47 133001054 20 43 14 7051304 47 133001168 1 20 43 15 3 133001101 54 133001168 54 133001054 1531,1004,1596,1595,1527 1100 43 1 +7051306 70513 8 1 1 7051305 3 2 7051309 1 1 43 70516 6 15 3 133001101 1009,1531,1004,1596,1595,1527 1100 +7051307 70513 2 1 7051301 3 17 1018 1 Q7051303_SendLetter_Pos 1018 2 2 1 19 1018 201018003,2 1531,1529 1100 +7051308 70513 99 1 1 99902 3 136 7051306 3 1 +7051309 70513 5 1 1 7051302 3 4 7051309 1 Q7051303_guide 15 1018 2 2 19 1018 201018003,3 43 7051304 0 43 7051305 0 43 7051306 0 1 +7051401 70514 1 30 5082001 1 2 7051401 2 1 30217 3 2 2 1 30217,1437 1100 1 +7051402 70514 2 1 7051401 3 20 7051402 1 1 1 Q7051402_guide 30 3 2 2 1 101861 1 46 3 133003070 30217 1100 1 +7051403 70514 3 1 7051402 3 27 7051403 2 1 30217 3 2 2 1 47 133003070 28 7051403 30217 1100 1 +7051404 70514 4 1 7051403 3 2 7051404 2 1 30217 3 2 2 1 1 15 3 133004074 30217 1100 1 +7051501 70515 1 30 5082002 1 2 7051501 2 1 30217 3 2 2 1 15 3 133004074 30217 1100 1 +7051502 70515 2 1 7051501 3 154 5082 101 1 1 1 Q7051502_guide 0 3 2 2 1 15 3 133004074 30217 1100 1 +7051503 70515 3 1 7051502 3 2 7051502 2 1 30217 3 2 2 1 1 30217 1100 1 +7051601 70516 2 1 1 1 7051608 3 45 70516 4 70516 1 +7051602 70516 3 1 1 1 7051608 3 1 7051204 3 45 70516 1 46 70516 6 2 7051309 47 133001100 46 3 133001100 1 +7051603 70516 6 1 1 1 7051608 3 45 70516 3 4 70516 1 +7051604 70516 7 1 1 1 7051608 3 45 70516 4 4 70516 1 46 3 133002154 1 +7051605 70516 8 1 1 1 7051601 3 1 7051602 3 1 7051603 3 1 7051604 3 1 7051606 3 4 7051605 1 1 1 +7051606 70516 4 1 1 1 7051608 3 45 70516 2 4 70516 1 +7051607 70516 5 1 1 1 7051608 3 45 70516 2 2 136 7051301 2 136 7051301 3 1 +7051608 70516 1 1 30 5085005 1 4 7051608 1 1 +7051701 70517 1 30 5083001 1 2 7051701 1 Q7051701_T7051701_N30202 20 9 2 2 1 1 47 199001104 30221 1100 1 +7051702 70517 2 1 1 7051701 2 4 7051702 46 9 199001104 1 +7051801 70518 1 30 2016022 1 4 7051801 1 Q7051801_N30234 25 3 4 2 1 30234 1100 1 +7051802 70518 3 1 7051804 3 124 7 125 7 2 30235 3 2 2 1 42 7 42 7 1 120049 14000 41 7 30235 1100 +7051803 70518 5 1 7051805 3 2 7051803 1 Q7051803_N1008 20 3 4 2 1 1 29 120049,120082 1008 1100 +7051804 70518 2 1 7051801 3 2 7051801 2 1 30274 3 2 2 1 120049 17000 30234 1100 +7051805 70518 4 2 1 7051802 3 1 7051802 4 2 7051826 2 30235 3 2 2 1 120082 1 30235 1100 +7051901 70519 1 1 1 30 2016024 1 1 7051803 3 4 7051901 1 1 +7051902 70519 2 1 7051901 3 2 7051902 2 1 30234 3 2 2 1 1 19 3 133002149,2 19 3 133002149,1 30234 1100 +7051903 70519 3 1 1 7051902 2 2 4 7051903 136 7051902 3 19 3 133002149,2 1 +7052001 70520 1 1 30 2016027 1 1 7051903 3 2 7052001 1 1 Q7052001_N30234 0 3 4 2 1 1 30234 1100 +7052101 70521 1 1 1 30 2016029 1 1 7052001 3 4 7052101 1 +7052102 70521 2 1 7052101 3 2 7052101 1 1 Q7052101_N1002 0 3 4 2 1 1 43 7052102 1 17 3 695,696 30234 1100 +7052201 70522 1 1 30 2016023 1 4 7052201 1 +7052202 70522 4 1 7052204 3 124 8 125 8 2 1 30236 3 2 2 1 42 8 42 8 1 120050 15000 41 8 30238,30236 1100 +7052203 70522 6 1 7052206 3 2 7052203 2 1 30238 3 2 2 1 1 29 120050,120083 30238 1100 +7052204 70522 3 1 7052205 3 2 7052201 2 1 30238 3 2 2 120050 22000 30238 1100 +7052205 70522 2 1 7052201 3 4 7052205 1 1 Q7052201_guide 30 3 4 2 1 30238 1100 +7052206 70522 5 2 1 7052202 3 1 7052202 4 2 7052226 2 1 30236 3 2 2 1 120083 1 30238,30236 1100 1 +7052301 70523 1 1 30 2016023 1 4 7052301 1 +7052302 70523 4 1 7052304 3 124 9 125 9 2 1 30235 3 2 2 1 42 9 42 9 1 120051 24000 41 9 30239,30235 1100 +7052303 70523 6 1 7052306 3 2 7052303 2 1 30239 3 2 2 1 1 29 120051,120084 30239 1100 +7052304 70523 3 1 7052305 3 2 7052301 2 1 30239 3 2 2 120051 30000 30239 1100 +7052305 70523 2 1 7052301 3 4 7052305 1 1 Q7052305_N30239 30 3 4 2 1 30239 1100 +7052306 70523 5 2 1 7052302 3 1 7052302 4 2 7052326 2 1 30235 3 2 2 1 120084 1 30239,30235 1100 1 +7052401 70524 1 1 1 7066517 3 1 149 1076 136 7066518 3 1 1 1 1 +7052501 70525 1 1 1 7066501 3 1 136 7066512 3 1 1 1 +7052502 70525 2 1 1 7052501 3 1 136 7066518 3 149 1076 1 1 1 1 +7052601 70526 1 1 44 10006 1 1 99902 3 2 7052601 2 1713 1076 1 2 3 648 2 3 649 1713,1712 1100 1 +7052602 70526 2 1 7052601 3 157 30105 1 1 1 1713,1712 1100 1 +7052603 70526 3 1 7052602 3 2 7052602 2 1713 1076 1 1713,1712 1100 1 +7052604 70526 5 1 7052606 3 157 30111 1 1 1713,1712 1100 1 +7052605 70526 7 1 7052607 3 2 7052605 2 1713 1076 1 1 2 1076 6 2 1076 7 15 1076 201076001 1713,1712 1100 1 +7052606 70526 4 1 7052603 3 2 7052603 2 1713 1076 1 1713,1712 1100 1 +7052607 70526 6 1 7052604 3 2 7052604 2 1713 1076 1 1713,1712 1100 1 +7065001 70650 1 1 17 25 44 10001 1 2 2 7065001 2 7065003 2 1663 3 1 1 +7065002 70650 2 1 1 7065001 3 2 2 7065002 2 7065004 1 +7065101 70651 1 10 1404 1 2 2 7065102 2 7065103 2 7065104 2 1417 3 1 2 1 1 1417 +7065201 70652 1 30 50110101 1 2 7065201 2 30038 3 2 2 1 1 30038 1000 +7065301 70653 1 1 30 50170101 1 17 20 2 7065301 2 1 2078 3 1 1 1 43 50005 1 2078 1100 +7065401 70654 1 1 30 2003106 1 1 4141016 3 2 7065401 2 1 30046 3 1 1 1 1100 +7065501 70655 1 1 30 5019008 1 4 7065501 8 7065501 +7065502 70655 2 1 7065501 4 2 24 7065502 1 4 7065502 2 1563 3 2 2 1 +7065503 70655 3 2 1 7065501 3 1 7065502 3 2 7065501 2 1563 3 2 2 1 1 +7065601 70656 1 30 2003108 1 22 7065601 2 30047 SELECT_NPC_NONE 3 1 1 30047 1100 +7065701 70657 1 1 30 2003105 1 1 4141016 3 2 7065701 2 30046 3 1 2 1 1 +7065801 70658 1 1 30 2003107 1 1 4141016 3 2 7065801 2 30046 SELECT_NPC_NONE 3 2 2 1 +7065901 70659 1 1 99902 3 2 7065901 2 1 30051 SELECT_NPC_NONE 3 1 2 1 30051 1100 +7065902 70659 2 1 7065901 3 4 7065902 2 1 30051 SELECT_NPC_NONE 3 2 2 30051 1100 +7065903 70659 3 1 7065901 3 4 7065903 2 1 30051 SELECT_NPC_NONE 3 2 2 1 30051 1100 +7066001 70660 1 30 5023012 1 2 7066001 2 7066002 2 1 1512 SELECT_NPC_NONE 3 1 2 1 1512,30051 1100 +7066002 70660 3 1 7066001 3 2 7066002 2 1 30051 SELECT_NPC_NONE 3 2 2 1 30051 1100 +7066003 70660 4 2 1 7066002 3 1 7066005 3 4 7066003 2 1 30051 SELECT_NPC_NONE 3 2 2 30051 1100 +7066004 70660 5 1 7066003 3 4 7066004 2 1 30051 SELECT_NPC_NONE 3 2 2 1 30051 1100 +7066005 70660 2 1 30 5023012 1 2 7066002 2 7066001 3 2 1 +7066101 70661 1 1 10 1502 1 1 2 7066101 2 1512 3 2 1 1512 1100 +7066102 70661 2 1 1 7066101 3 1 2 7066102 2 1673 3 2 1 1673 1100 +7066103 70661 3 1 1 7066102 3 1 2 7066104 2 167301 3 2 1 1673 1100 +7066104 70661 4 1 1 1 7066103 3 140 1 1 1 Q70661_fishpos_01 50 3 2 1 47 133002059 46 3 133002059 1673 1100 +7066105 70661 9 1 1 1 99902 3 2 167301 3 2 28 7066105 1673 1100 +7066106 70661 6 1 1 7066104 3 2 7066110 3 1 2 7066106 136 7066109 2 2 167301 3 2 1 1673 1100 +7066107 70661 7 1 1 1 7066106 3 2 7066110 3 140 2 1 1 Q70661_fishpos_02 50 3 2 1 47 133003069 46 3 133003069 1673 1100 +7066108 70661 8 1 1 7066107 3 1 2 7066108 2 1673 3 2 1 1 2 3 391 43 70661 1 2 3 400 2 3 401 1673 1100 +7066109 70661 6 1 1 7066104 3 1 7066110 3 2 7066107 3 1 2 7066107 2 167301 3 2 1 1 2 3 391 43 70661 1 2 3 400 2 3 401 1673 1100 +7066110 70661 5 1 1 1 7066103 3 140 2 1 3 2 1673 1100 +7066201 70662 1 1 1 7066101 3 136 7066103 3 1 +7066301 70663 1 1 2 1 7066510 3 1 7052607 3 18 0,24 1 1 1 1 +7066401 70664 1 30 5095006 1 2 7066401 2 30153 3 2 2 1 1 1100 1 +7066501 70665 1 1 44 10003 1 1 99902 3 2 7066501 2 1019 3 2 2 1 2 3 648 2 3 649 1019,1587,1431 1100 +7066502 70665 2 1 7066501 3 17 1076 2 1431 1076 2 2 1 1431,1713,1712 1100 +7066503 70665 3 1 7066502 3 2 2 7066504 2 7066505 2 1431 1076 2 2 1 1019,1431,1713,1712,502 1100 +7066504 70665 4 1 7066503 3 4 7066504 1 Q70665guide 15 1076 2 2 1 1019,1713,1712,502 1100 +7066505 70665 5 1 7066504 3 157 30105 1 2 1061 1076 2 2 1 1019,1713,1712,502 1100 +7066506 70665 7 1 7066505 3 4 7066506 2 1061 1076 2 2 1 19 1076 201076003,2 1019,1713,1712,502,1009 1100 +7066507 70665 8 1 7066506 3 157 30111 1 2 1019 1076 2 2 1 1019,1713,1712,502 1100 +7066508 70665 10 1 7066507 3 2 7066516 2 1019 1076 2 2 1 19 1076 201076003,1 1019,1713,1712,502 1100 +7066509 70665 11 1 7066508 3 2 7066518 2 1712 1076 2 2 1 1019,1713,1712,502 1100 +7066510 70665 12 1 7066509 3 2 7066521 2 1431 3 2 2 1 43 7066501 1 1019,1431,1713,1712,502 1100 +7066511 70665 13 1 7066510 3 157 11001 1 3 2 2 1 1 1713,1712 1100 +7066512 70665 15 1 7066511 3 2 7066525 2 1437 3 2 2 1 1713,1712 1100 1 +7066513 70665 14 1 1 7066510 3 157 11001 2 1 1713,1712 1100 1 +7066514 70665 16 1 7066512 3 2 7066526 2 1713 1076 2 2 1 1713,1712 1100 +7066515 70665 17 1 7066514 3 4 7066515 1 Q70665guide 15 1076 2 2 1 1713,1712,10012,10011 1100 +7066516 70665 18 1 7066515 3 157 30112 1 2 10011 1076 2 2 1 1713,1712,10012,10011 1100 +7066517 70665 20 1 7066516 3 2 7066531 2 10011 1076 2 2 1 1019,1713,1712,10012,10011 1100 +7066518 70665 21 1 7066517 3 2 7066532 2 1713 1076 2 2 1 1 43 7066502 1 2 1076 6 2 1076 7 15 1076 201076001 1019,1713,1712,10012,10011 1100 +7066519 70665 6 1 1 7066504 3 157 30105 2 1 1019,1713,1712,502 1100 1 +7066520 70665 9 1 1 7066506 3 157 30111 2 1 1019,1713,1712,502 1100 1 +7066521 70665 22 1 1 99902 3 1 1 +7066522 70665 19 1 1 7066515 3 157 30112 2 1 1713,1712,10012,10011 1100 1 +7066601 70666 2 1 7066604 3 2 7066601 2 1713 1076 1 1713 1100 1 +7066602 70666 3 1 7066601 3 157 20001 1 2 1713 1076 2 2 1 1713 1100 1 +7066603 70666 5 1 7066602 3 2 7066602 2 1713 1076 1 1 29 339901 1713 1100 1 +7066604 70666 1 1 86 2 149 79999 1 1 1 +7066605 70666 4 1 1 7066601 3 157 20001 2 1 1713 1100 1 +7066701 70667 2 1 7066704 3 2 7066701 2 1713 1076 1 1713 1100 1 +7066702 70667 3 1 7066701 3 157 20002 1 2 1076 2 2 1 1713 1100 1 +7066703 70667 5 1 7066702 3 2 7066702 2 1713 1076 1 1 29 339902 1713 1100 1 +7066704 70667 1 1 86 4 149 79999 1 1 1 +7066705 70667 4 1 1 7066701 3 157 20002 2 1 1713 1100 1 +7066801 70668 1 1 86 6 149 79999 1 1 1 +7066802 70668 2 1 7066801 3 2 7066801 2 1713 1076 1 1713,1712 1100 1 +7066803 70668 3 1 7066802 3 157 20003 1 2 1713 1076 2 2 1 1713,1712 1100 1 +7066804 70668 5 1 7066803 3 2 7066802 2 1713 1076 1 1 29 339903 1713,1712 1100 1 +7066805 70668 4 1 1 7066802 3 157 20003 2 1 1713 1100 1 +7066901 70669 1 1 86 9 149 79999 1 1 1 +7066902 70669 2 1 7066901 3 2 7066901 2 1713 1076 1 1713,1712 1100 1 +7066903 70669 3 1 7066902 3 157 20004 1 2 1713 1076 2 2 1 1713,1712 1100 1 +7066904 70669 5 1 7066903 3 2 7066902 2 1713 1076 1 1 29 339904 1713,1712 1100 1 +7066905 70669 4 1 1 7066902 3 157 20004 2 1 1713 1100 1 +7067001 70670 1 30 5111001 1 4 7067001 2 1 30051 SELECT_NPC_NONE 3 2 2 1 1 30051 1100 +7067101 70671 1 1 1 7066517 3 18 0,24 1 1 1 1 +7070001 70700 1 48 27 7070001 2 1644 3 2 1 28 7070001 1644 2000 +7070002 70700 2 1 7070001 3 2 7070002 2 1644 3 2 1 1 1644 2000 +7070101 70701 1 48 27 7070101 2 1521 3 2 1 28 7070101 1521 2000 +7070102 70701 2 1 7070101 3 2 7070102 2 1521 3 2 1 1 1521 2000 +7070201 70702 1 48 27 7070201 2 1529 3 2 1 28 7070201 1529 2000 +7070202 70702 2 1 7070201 3 2 7070202 2 1529 3 2 1 1 1529 2000 +7070301 70703 1 48 27 7070301 2 1529 3 2 1 28 7070301 1529 2000 +7070302 70703 2 1 7070301 3 2 7070302 2 1529 3 2 1 1 1529 2000 +7070401 70704 1 48 27 7070401 2 1529 3 2 1 28 7070401 1529 2000 +7070402 70704 2 1 7070401 3 2 7070402 2 1529 3 2 1 1 1529 2000 +7070501 70705 1 48 27 7070501 2 1529 3 2 1 28 7070501 1529 2000 +7070502 70705 2 1 7070501 3 2 7070502 2 1529 3 2 1 1 1529 2000 +7070601 70706 1 48 27 7070601 2 1567 3 2 1 28 7070601 1567 2000 +7070602 70706 2 1 7070601 3 2 7070602 2 1567 3 2 1 1 1567 2000 +7070701 70707 1 48 27 7070701 2 1643 3 2 1 28 7070701 1643 2000 +7070702 70707 2 1 7070701 3 2 7070702 2 1643 3 2 1 1 1643 2000 +7070801 70708 1 48 27 7070801 2 1643 3 2 1 28 7070801 1643 2000 +7070802 70708 2 1 7070801 3 2 7070802 2 1643 3 2 1 1 1643 2000 +7070901 70709 1 48 27 7070901 2 1656 3 2 1 28 7070901 1656 2000 +7070902 70709 2 1 7070901 3 2 7070902 2 1656 3 2 1 1 1656 2000 +7071001 70710 1 48 27 7071001 2 1656 3 2 1 28 7071001 1656 2000 +7071002 70710 2 1 7071001 3 2 7071002 2 1656 3 2 1 1 1656 2000 +7071101 70711 1 48 27 7071101 2 1656 3 2 1 28 7071101 1656 2000 +7071102 70711 2 1 7071101 3 2 7071102 2 1656 3 2 1 1 1656 2000 +7071201 70712 1 48 27 7071201 2 1657 3 2 1 28 7071201 1657 2000 +7071202 70712 2 1 7071201 3 2 7071202 2 1657 3 2 1 1 1657 2000 +7071301 70713 1 48 27 7071301 2 1541 3 2 1 28 7071301 1541 2000 +7071302 70713 2 1 7071301 3 2 7071302 2 1541 3 2 1 1 1541 2000 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7080011 20 7080012 1 1 Q70800_Wallit_Pos 30 3 2 1 1 46 3 133001925 157301,1541 1100 +7080012 70800 12 1 1 7080011 3 1 7080014 2 20 7080012 1 1 Q70800_Wallit_Pos 10 3 2 1 157301,1541 1100 +7080013 70800 13 2 1 7080012 3 1 7080014 3 2 2 7080013 20 7080013 1 2 157301 3 1 1 100758 1 47 133001925 14 7080011 157301,1541 1100 +7080014 70800 14 1 1 7080010 3 20 7080012 1 1541 1100 +7080015 70800 15 1 7080013 3 2 7080015 2 1541 3 2 1 1 1 100758 1 47 133001925 1541 1100 +7080016 70800 16 1 7080015 3 27 7080002 2 1541 3 2 1 1 28 7080002 1541 1100 +7080017 70800 17 1 7080016 3 2 7080017 2 1541 3 2 1 1 1 1541 1100 +7080101 70801 1 1 44 10002 1 38 7080101 17 24 2 1437 3 1 2 1 100564 1 1437 1100 +7080102 70801 2 1 1 7080101 3 2 2 7080191 2 7080192 2 7080194 2 2 7080193 2 1437 3 2 2 1 1 14 7080102 1437 1100 +7080103 70801 3 1 1 1 7080102 2 2 7080113 2 2 7080111 2 7080112 2 1437 3 2 2 1 +7080104 70801 4 1 1 1 7080102 2 2 7080123 2 2 7080121 2 7080122 2 1437 3 2 2 1 +7080105 70801 5 1 1 1 7080102 2 2 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1 +7080203 70802 3 1 7080202 3 2 7080202 2 1409 3 2 2 1 1668,1409,1577 1100 1 +7080204 70802 4 1 7080203 3 4 7080204 1 1 Q7080204_guide 0 3 4 2 1 46 3 133105073 1668,1409,1577 1100 1 +7080205 70802 5 1 7080204 3 20 7080205 1 1 1 Q7080205_guide 40 3 2 2 1668,1409,1577 1100 1 +7080206 70802 6 1 7080205 3 2 7080203 2 1 1577 3 2 2 1 47 133105073 1668,1409,1577 1100 1 +7080207 70802 7 1 7080206 3 2 7080204 2 1 1409 3 2 2 1 1668,1409 1100 1 +7080208 70802 8 1 7080207 3 2 7080205 2 1 1668 3 3 2 1 1 58 1 1668,1409 1100 1 +7080301 70803 1 1 1 7080206 3 135 70802 1 1 1 59 70802 1 1 +7080302 70803 2 1 7080301 3 2 7080301 1 1 Q7080302_guide 20 3 2 2 1 1 43 40029 1 1668,1674,1409,1577 1100 1 +7080401 70804 1 1 1 1 7012305 3 44 40029 55 2009001 1 1 58 0 1 +7081001 70810 1 1 38 7081001 3 44 10003 1 33 23600 1 1 17 24 2 1517 1008 1 2 1 1517 1100 +7081002 70810 2 1 7081001 3 2 7081003 2 1419 3 2 2 1 1517,1419 1100 +7081003 70810 3 1 1 7081002 3 1 27 2060405 2 1419 3 2 2 1 28 2060405 1517,1419 1100 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1517,1465 1100 +7081015 70810 15 1 7081014 3 2 7081015 2 1465 1009 2 2 1 100544 1 29 100553 1517,1465 1100 +7081016 70810 16 1 7081015 3 2 7081021 2 1517 1008 2 2 1 1 1517,1465 1100 +7081017 70810 17 1 1 7081015 3 2 7081017 2 7081021 3 2 2 1 1517,1465 1100 +7081018 70810 18 1 1 7081015 3 2 7081018 2 7081021 3 2 2 1 1517,1465 1100 +7081019 70810 19 1 1 7081015 3 2 2 7081019 2 7081024 2 7081021 3 2 2 1 1517,1465 1100 +7081020 70810 20 1 1 7081015 3 5 2 7081017 2 7081018 2 7081019 2 7081024 2 7081021 3 2 2 1 29 100542 29 100543 29 100544 1517,1465 1100 +7081101 70811 1 1 1 1 31101 3 3 1 2 1 1 1 19 3 133004355,2 19 3 133004356,2 19 3 133004357,2 19 3 133004360,2 19 3 133004360,2 1100 +7081201 70812 1 1 1 7081101 3 44 10002 1 38 7081202 17 30 2 1445 3 1 2 1 +7081202 70812 2 1 1 7081201 3 2 34738 3 2 2 1 1 100557 1 23 7081206 1 19 3 133004356,1 1100 +7081203 70812 3 1 1 7081201 3 2 34740 3 2 2 1 1 100558 1 23 7081206 1 19 3 133004357,1 1100 +7081204 70812 4 1 1 7081201 3 2 34742 3 2 2 1 1 100559 1 23 7081206 1 19 3 133004360,1 1100 +7081205 70812 5 1 1 7081201 3 2 34736 3 2 2 1 1 23 7081206 1 19 3 133004355,1 19 3 133004359,2 1100 +7081206 70812 6 2 1 1 7081201 3 24 7081206 4 1 Q70812Search 90 3 2 2 1 1 23 7081207 1 1100 +7081207 70812 7 1 1 1 7081201 3 24 7081207 1 3 2 2 1 1 1100 +7081208 70812 8 1 1 7081207 3 2 7081205 2 1445 3 3 2 1 1 29 100557 29 100558 29 100559 1445 1100 +7081301 70813 1 5 38 7081302 17 24 1 2060313 3 1 2060213 3 2 1409 3 1 2 1409 1100 +7081302 70813 2 1 7081301 3 20 1330023911 1 1 Q70813PreCamp 50 3 2 2 1 100561 1 19 3 133002391,2 1409 1100 +7081303 70813 3 1 7081302 3 20 1330023921 1 1 Q70813Camp 50 3 2 2 1 19 3 133002392,2 1409 1100 +7081304 70813 4 1 7081303 3 2 7081305 2 1409 3 3 2 1 1 19 3 133002391,1 19 3 133002392,1 29 100561 1409 1100 +7081401 70814 1 1 44 10005 1 38 7081401 2 7081403 2 2096 3 2 2 2016,2096 1100 +7081402 70814 2 1 7081401 3 1 20 1331063071 1 1 Q70814QQCamp 50 3 2 2 1 19 3 133106307,2 2016,2096 1100 +7081403 70814 3 1 7081402 3 2 7081405 2 2096 3 2 2 1 2016,2096 1100 +7081404 70814 4 1 7081403 3 20 1331063081 1 1 Q70814ThiefCamp 50 3 2 2 1 19 3 133106308,2 2016,2096 1100 +7081405 70814 5 1 7081404 3 2 7081407 2 2096 3 3 2 1 1 19 3 133106308,1 19 3 133106307,1 2016,2096 1100 +7081501 70815 1 5 44 10005 1 38 7081502 1 2102115 3 1 2102124 3 2 2056 3 1 2 1 100560 1 2056 1100 +7081502 70815 2 1 7081501 3 2 7081505 2 2306 3 2 2 1 2056,2306,2308 1100 +7081503 70815 3 1 7081502 3 20 1331027901 1 1 Q70815SixHide 60 3 2 2 1 19 3 133102790,2 2056,2306,2308 1100 +7081504 70815 4 1 7081503 3 20 1331027902 1 1 Q70815SixFound 30 3 2 2 19 3 133102790,4 2056,2306,2308 1100 +7081505 70815 5 1 7081504 3 2 7081507 2 2308 3 2 2 1 2056,2306,2308 1100 +7081506 70815 6 1 1 7081505 3 4 7081506 8 7081506 2 2308 3 2 2 14 7081505 2056,2306,2308 1100 +7081507 70815 7 1 7081506 3 20 1331027903 1 1 Q70815SixRun7 30 3 2 2 1 19 3 133102790,3 2056,2306,2308 1100 +7081508 70815 8 1 7081507 3 2 7081508 2 2308 3 2 2 1 19 3 133102790,1 29 100560 2056,2306,2308 1100 +7081509 70815 9 1 7081508 3 2 7081509 2 7081511 2 2308 3 2 2 1 100594 1 2308,2306,2056 1100 +7081510 70815 10 1 1 7081508 3 2 7081511 2 7081509 2 2056 3 3 2 1 1 29 100560 29 100594 35 28100 4 2056,2306,2308 1100 +7081511 70815 11 1 1 7081509 3 2 7081512 2 2056 3 3 2 1 1 29 100594 35 28100 4 2056,2306,2308 1100 +7081601 70816 1 1 38 7081601 3 1 37203 3 2 2060101 3 2 1413 3 1 2 1 1413 1100 +7081602 70816 2 1 1 7081601 3 20 7081601 1330035991 1 1 Q20601JackRescue 50 3 2 2 1 100602 1 23 7081604 1 1413 1100 +7081603 70816 3 1 1 7081601 3 20 7081601 1330036001 1 1 Q20601CampPos 50 3 2 2 1 100603 1 23 7081604 1 19 3 133003600,2 1100 +7081604 70816 4 1 1 1 7081601 3 24 7081604 2 3 2 2 1 1 23 7081605 1 1100 +7081605 70816 5 1 1 1 7081601 3 24 7081605 1 3 2 2 1 1 19 3 133003599,2 19 3 133003600,2 1100 +7081606 70816 6 1 1 7081605 3 2 7081603 2 1413 3 3 2 1 1 29 100602 29 100603 1413 1100 +7082101 70821 1 1 1 39604 3 38 7082103 2 1417 3 1 1 1 19 3 133007902,2 1417 1200 +7082102 70821 2 1 1 7082101 3 6 1177 1 Q70821Target1 20 3 4 2 23 7082107 1 +7082103 70821 3 1 1 7082101 3 6 1181 1 Q70821Target2 20 3 4 2 23 7082107 1 +7082104 70821 4 1 1 7082101 3 6 1182 1 Q70821Target3 20 3 4 2 23 7082107 1 +7082105 70821 7 2 1 1 7082102 3 1 7082103 3 1 7082104 3 5 101003 3 1 Q70821Target1 20 3 4 2 1 +7082106 70821 8 1 7082105 3 2 7082102 111 101003 3 2 1417 3 3 2 1 1 1 101003 3 14 7082105 1417 1200 +7082107 70821 5 1 1 7082101 3 24 7082107 3 23 7082108 1 +7082108 70821 6 1 1 7082101 3 24 7082108 1 1 +7082201 70822 1 1 5 1 101609 3 1 1200309 3 38 7082211 38 7082212 2 2 2012 3 1 1 1 +7082202 70822 2 1 7082201 3 2 2 7082202 2 7082222 2 2082 3 2 2 1 2046,2082,2012 1100 +7082203 70822 3 1 7082202 3 5 108070 1 2 2082 3 2 2 1 2046,2082,2012 1100 +7082204 70822 4 1 7082203 3 2 7082203 111 108070 1 2 2082 3 2 2 1 1 108070 1 14 7082203 2046,2082,2012 1100 +7082205 70822 5 1 7082204 3 2 7082204 2 2072 3 2 2 1 2072,2046,2082,2012 1100 +7082206 70822 6 1 7082205 3 2 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133106907,2 +7082303 70823 3 1 7082302 3 20 1331069071 1 1 Q70823Target1 20 3 4 2 +7082304 70823 6 1 7082307 3 6 1179 1 Q70823Target2 30 3 4 2 1 19 3 133106311,2 +7082305 70823 7 1 7082304 3 20 1331063111 1 1 Q70823Target2 20 3 4 2 +7082306 70823 4 1 7082303 3 6 1180 1 Q70823Target3 30 3 4 2 1 19 3 133106312,2 +7082307 70823 5 1 7082306 3 20 1331063121 1 1 Q70823Target3 20 3 4 2 +7082308 70823 8 1 1 7082303 3 1 7082305 3 1 7082307 3 2 7082305 2 2099 3 3 2 1 1 19 3 133106050,1 19 3 133106113,1 2099 +7082401 70824 1 1 1 39604 3 2 2 7082402 2 7082403 2 1531 3 1 1 1 19 1018 201018902,2 1596,1595,1531 1200 +7082402 70824 2 2 38 7082402 38 7082403 17 1018 2 1531 1018 2 2 19 1018 201018902,2 1596,1595,1531 1200 +7082403 70824 3 1 1 7082402 3 20 2010189021 4 1 Q70824Target 40 1018 4 2 1 19 1018 201018902,2 1596,1595,1531 1200 +7082404 70824 4 1 7082403 3 2 7082404 2 1531 1018 3 2 1 1 1596,1595,1531 1200 +7082501 70825 1 1 1 39604 3 38 7082502 2 1433 3 1 1 1433 1200 +7082502 70825 2 1 7082501 3 4 7082502 1 Q70825Target1 30 3 4 2 1 19 3 133003913,2 1200 +7082503 70825 3 1 7082502 3 20 1330039131 1 1 Q70825Target1 30 3 4 2 15 3 133003913 1200 +7082504 70825 4 1 7082503 3 4 7082504 1 Q70825Target2 30 3 4 2 1 19 3 133001912,2 1200 +7082505 70825 5 1 7082504 3 20 1330019121 1 1 Q70825Target2 30 3 4 2 15 3 133001912 1200 +7082506 70825 6 1 7082505 3 4 7082506 1 Q70825Target3 30 3 4 2 1 19 3 133001913,2 1200 +7082507 70825 7 1 7082506 3 20 1330019131 1 1 Q70825Target3 30 3 4 2 15 3 133001913 1200 +7082508 70825 8 1 7082507 3 2 7082506 2 1433 3 3 2 1 1 1433 1200 +7090101 70901 1 1 2 38 7090101 2 7090101 1 +7090201 70902 1 1 2 38 7090201 2 7090201 1 +7090301 70903 1 1 2 38 7090301 2 7090301 1 +7090401 70904 1 1 2 38 7090401 2 7090401 1 +7090501 70905 1 1 2 38 7090501 2 7090501 1 +7090601 70906 1 1 2 38 7090601 2 7090601 1 +7090701 70907 1 1 2 38 7090701 2 7090701 1 +7090801 70908 1 1 2 38 7090801 2 7090801 1 +7090901 70909 1 1 2 38 7090901 38 4008899 2 2 7090901 2 4008899 1 +7091001 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WQ71006_Trial 40 3 2 2 1 15 3 133104046 2409 1100 +7100610 71006 15 5 1 7100606 3 1 7100617 2 3 100563 1 1 7100608 3 1 119 1 2 1 WQ71006_Trial 40 3 2 2 1 15 3 133104046 2409 1100 +7100611 71006 19 2 1 7100609 3 1 7100610 3 20 133104046_trial_success 1 1 WQ71006_Trial 30 3 2 2 1 2409 1100 +7100612 71006 20 1 7100611 3 20 133104046_enter 1 1 WQ71006_Enter 20 3 2 2 1 1 15 3 133104046 2409 1100 +7100613 71006 1 1 1 7100601 2 27 7100601 2 2409 3 2 2 1 19 3 133104630,2 49 1 1 +7100614 71006 2 1 1 7100601 2 27 7100602 2 2409 3 2 2 1 19 3 133104631,2 49 1 1 +7100615 71006 3 1 1 7100607 2 5 100563 1 1 WQ71006_Trial 40 3 2 2 1 23 710060701 1 +7100616 71006 4 1 1 7100607 2 4 5 100540 1 27 7100601 27 7100602 1 WQ71006_Trial 40 3 2 2 1 23 710060701 1 +7100617 71006 16 1 1 1 7100606 3 2 7100607 2 2 7100607 3 2 7100607 4 1 27 7100601 27 7100602 2 2409 3 2 2 1 +7100618 71006 17 1 2 1 7100609 2 1 7100610 2 20 133104046_enter 1 2 2409 3 2 2 1 1 +7100619 71006 18 1 2 1 7100609 3 1 7100610 3 2 7100610 2 2409 3 2 2 1 +7100620 71006 13 1 1 1 7100606 3 1 7100607 2 8 100563 1 24 710060701 1 1 WQ71006_Gather 80 3 2 2 1 1 +7100701 71007 1 1 1 7100612 3 2 7100701 2 2409 3 2 2 1 1 1 100539 1 +7100801 71008 1 1 38 7100802 2 7100802 2 20129 3 1 20129 +7100802 71008 28 2 1 7100850 3 1 7100851 3 2 4 7100802 2 8 7100802 136 7100852 4 1 Q71008_Check_01 60 3 2 2 1 20129 +7100803 71008 30 1 7100802 4 2 7100809 2 7100832 2 20129 3 2 2 1 14 7100802 20129 +7100804 71008 4 1 1 1 7100802 4 2 2 7100809 2 7100810 1 1 20129 +7100805 71008 5 1 4 1 7100802 4 1 7100804 3 1 7100838 3 2 2 7100809 2 7100810 1 1 20129 +7100806 71008 6 1 4 1 7100802 4 1 7100805 3 1 7100839 3 2 2 7100832 2 7100833 1 1 20129 +7100807 71008 31 2 1 7100806 3 1 7100840 3 2 7100808 1 Q71008_Afei_01 30 3 2 2 1 20129 +7100808 71008 33 2 1 7100834 3 4 7100808 2 8 7100808 136 7100853 4 1 Q71008_Check_02 60 3 2 2 1 20129 +7100809 71008 35 1 7100808 4 2 7100809 2 7100832 2 20129 3 2 2 1 14 7100808 20129 +7100810 71008 10 1 1 1 7100808 4 2 7100809 2 7100810 1 1 20129 +7100811 71008 11 1 4 1 7100808 4 1 7100810 3 1 7100841 3 2 7100809 2 7100810 1 1 20129 +7100812 71008 12 1 4 1 7100808 4 1 7100811 3 1 7100842 3 2 7100832 2 7100833 1 1 20129 +7100813 71008 36 2 1 7100812 3 1 7100843 3 2 7100815 1 Q71008_Afei_02 30 3 2 2 1 20129 +7100814 71008 38 1 7100835 3 2 4 7100816 2 8 7100816 136 7100854 4 1 Q71008_Check_03 60 3 2 2 1 20129 +7100815 71008 40 1 7100814 4 2 7100809 2 7100832 2 20129 3 2 2 1 14 7100814 20129 +7100816 71008 16 1 1 1 7100814 4 2 7100809 2 7100810 1 1 20129 +7100817 71008 17 1 4 1 7100814 4 1 7100816 3 1 7100844 3 2 7100809 2 7100810 1 1 20129 +7100818 71008 18 1 4 1 7100814 4 1 7100817 3 1 7100845 3 2 7100832 2 7100833 1 1 20129 +7100819 71008 41 2 1 7100818 3 1 7100846 3 2 7100820 1 Q71008_Afei_03 30 3 2 2 1 20129 +7100820 71008 43 1 7100836 3 2 4 7100820 2 8 7100820 136 7100855 4 1 Q71008_Check_04 60 3 2 2 1 20129 +7100821 71008 45 1 7100820 4 2 7100809 2 7100832 2 20129 3 2 2 1 14 7100820 20129 +7100822 71008 22 1 1 1 7100820 4 2 7100809 2 7100810 1 1 20129 +7100823 71008 23 1 4 1 7100820 4 1 7100822 3 1 7100847 3 2 7100809 2 7100810 1 1 20129 +7100824 71008 24 1 4 1 7100820 4 1 7100823 3 1 7100848 3 2 7100832 2 7100833 1 1 20129 +7100825 71008 46 2 1 7100824 3 1 7100849 3 2 7100825 1 Q71008_Afei_04 30 3 2 2 1 20129 +7100826 71008 48 1 2 1 99902 3 2 2 7100826 8 7100826 1 1 20129 +7100827 71008 49 1 1 99902 3 2 7100809 2 7100832 2 20129 3 2 2 1 14 7100826 20129 +7100828 71008 50 1 1 1 99902 3 2 7100809 1 1 20129 +7100829 71008 51 1 1 1 99902 3 2 7100809 1 1 20129 +7100830 71008 52 1 1 1 99902 3 2 7100832 1 1 20129 +7100831 71008 53 1 1 99902 3 2 7100830 2 20129 3 1 20129 +7100832 71008 47 2 1 7100820 3 1 7100825 3 2 7100860 2 20129 3 2 2 1 1 20129 +7100833 71008 54 1 1 99902 3 1 20129 +7100834 71008 32 2 1 7100802 3 1 7100807 3 2 7100837 2 20129 3 2 2 1 20129 +7100835 71008 37 2 1 7100808 3 1 7100813 3 2 7100837 2 20129 3 2 2 1 20129 +7100836 71008 42 2 1 7100814 3 1 7100819 3 2 7100837 2 20129 3 2 2 1 20129 +7100837 71008 55 1 99902 3 2 7100839 2 20129 3 2 2 1 20129 +7100838 71008 7 1 1 7100804 4 2 7100809 1 1 20129 +7100839 71008 8 1 1 7100805 4 2 7100809 1 1 20129 +7100840 71008 9 1 1 7100806 4 2 7100832 1 1 20129 +7100841 71008 13 1 1 7100810 4 2 7100809 1 1 20129 +7100842 71008 14 1 1 7100811 4 2 7100809 1 1 20129 +7100843 71008 15 1 1 7100812 4 2 7100832 1 1 20129 +7100844 71008 19 1 1 7100816 4 2 7100809 1 1 20129 +7100845 71008 20 1 1 7100817 4 2 7100809 1 1 20129 +7100846 71008 21 1 1 7100818 4 2 7100832 1 1 20129 +7100847 71008 25 1 1 7100822 4 2 7100809 1 1 20129 +7100848 71008 26 1 1 7100823 4 2 7100809 1 1 20129 +7100849 71008 27 1 1 7100824 4 2 7100832 1 1 20129 +7100850 71008 2 1 1 7100801 3 2 7100853 2 7100854 2 20129 3 1 2 1 20129 +7100851 71008 3 1 7100850 4 2 7100853 2 20129 3 2 2 1 20129 +7100852 71008 29 1 1 7100802 2 136 7100802 3 8 7100852 1 +7100853 71008 34 1 1 7100808 2 136 7100808 3 8 7100853 1 +7100854 71008 39 1 1 7100814 2 136 7100814 3 8 7100854 1 +7100855 71008 44 1 1 7100820 2 136 7100820 3 8 7100855 1 +7101001 71010 3 1 2 7101005 2 20113 3 1 1 19 3 133108124,1 +7101002 71010 7 1 1 7101006 3 2 7101006 2 20130 3 1 1 19 3 133108126,1 +7101003 71010 5 1 1 7101007 3 2 7101007 2 20131 3 1 1 1 19 3 133108127,1 +7101004 71010 1 1 1 7101001 2 2 7101001 2 20130 1 1 +7101005 71010 2 1 1 7101001 2 2 7101001 2 20131 1 1 +7101006 71010 4 1 1 7101001 3 20 7101006_finish 1 2 20130 1 1 +7101007 71010 6 1 1 7101002 3 20 7101007_finish 1 2 20131 1 1 +7101101 71011 1 1 44 10001 1 2 34763 1 +7101102 71011 2 1 1 1 7101101 3 2 34768 1 15 3 133103540 +7101103 71011 3 1 1 7101102 3 20 7101102_progress 1 1 Q71011Target 75 3 1 1 15 3 133103540 +7101104 71011 4 1 1 7101103 3 20 7101103_progress 1 1 Q71011Target 18 3 1 1 +7101105 71011 5 1 1 7101104 3 20 7101104_progress 1 1 Q71011Target 13 3 1 1 1 +7101201 71012 1 1 2 2 7101201 5 100562 1 1 +7101202 71012 2 2 2 1 7101203 3 1 7101204 3 1 7101205 3 1 7101206 3 24 7101202 3 1 WQ71012LostIsland 90 3 2 2 1 +7101203 71012 3 1 1 7101215 3 20 7101203_end 1 1 23 7101202 1 +7101204 71012 4 1 1 7101215 3 20 7101204_end 1 1 23 7101202 1 +7101205 71012 5 1 1 7101215 3 20 7101205_end 1 1 23 7101202 1 +7101206 71012 6 1 1 7101215 3 20 7101206_end 1 1 23 7101202 1 +7101207 71012 11 1 4 7101207 1 +7101208 71012 8 1 7101202 3 20 7101208_end 1 1 WQ7101202 20 3 2 1 15 3 133006004 +7101209 71012 9 1 7101208 3 20 7101209_end 1 1 WQ71012WindTemple 3 4 2 1 +7101210 71012 10 1 7101209 3 20 7101218_end 1 1 WQ71012WindTemple 35 3 2 1 +7101211 71012 23 1 1 7101215 3 2 18 2,5 20 7101208_end 1 20 7101211_end 1 24 7101202 4 20 7101202_end 1 1 1 19 3 133006001,1 +7101212 71012 24 1 1 7101211 3 2 20 7101202_end 1 20 7101208_end 1 20 7101211_end 1 18 5,2 1 1 14 7101211 19 3 133006001,2 +7101213 71012 25 1 1 7101209 3 2 18 2,5 20 7101218_end 1 1 19 3 133006002,1 +7101214 71012 26 1 1 7101213 3 20 7101218_end 1 18 5,2 1 14 7101213 19 3 133006002,2 +7101215 71012 15 1 5 100562 1 1 15 3 133006001 +7101216 71012 16 1 1 7101201 3 1 7101215 2 5 100562 1 1 WQ7101216 50 3 2 1 +7101217 71012 17 2 1 7101216 3 1 7101215 3 2 20 7101203_end 1 20 7101204_end 1 20 7101205_end 1 20 7101206_end 1 1 WQ7101217 20 3 2 1 1 +7101218 71012 18 1 1 1 99902 3 20 7101218_end 1 1 1 +7101219 71012 7 2 1 99902 3 20 7101218_end 1 1 1 +7101220 71012 12 2 1 99902 3 20 7101223_end 1 1 1 +7101221 71012 21 1 2 1 99902 3 20 7101221_end 1 1 1 +7101222 71012 22 1 2 1 99902 3 20 7101222_end 1 1 1 +7101223 71012 19 2 1 7101210 3 20 7101223_end 1 WQ71012WindTemple 3 2 1 1 +7101224 71012 20 1 7101223 3 2 7101224 2 20127 1 1 15 3 133006007 +7101225 71012 13 1 2 1 99902 3 20 7101221_end 1 1 1 +7101226 71012 14 1 2 1 99902 3 20 7101221_end 1 1 1 +7101227 71012 27 1 2 1 99902 3 20 7101221_end 1 1 1 +7101301 71013 3 1 2 7101318 2 20132 1 1 19 3 133101202,2 +7101302 71013 7 1 1 7101319 3 2 7101302 2 20134 1 1 +7101303 71013 8 1 1 7101302 3 2 7101311 2 20134 1 +7101304 71013 9 1 1 7101302 3 2 7101312 2 20134 1 +7101305 71013 10 1 1 7101302 3 2 7101313 2 20134 1 +7101306 71013 11 1 1 7101302 3 120 3 1 1 23 7101308 1 +7101307 71013 12 1 1 7101302 3 120 2 1 1 23 7101309 1 +7101308 71013 13 1 1 7101302 3 1 24 7101308 1 119 4 1 1 19 3 133101203,2 +7101309 71013 14 1 1 7101302 3 1 24 7101309 1 119 4 1 1 19 3 133101203,2 19 3 133101205,3 +7101310 71013 15 1 1 7101308 3 2 7101309 1 1 1 19 3 133101205,1 +7101311 71013 16 1 1 7101309 3 2 7101310 1 1 1 19 3 133101205,6 +7101312 71013 17 1 1 7101302 3 2 7101304 2 20134 1 +7101313 71013 18 1 1 7101302 3 2 7101306 2 20134 1 +7101314 71013 19 1 1 7101302 3 2 7101308 2 20134 1 +7101315 71013 5 1 1 7101301 3 2 7101320 2 20133 1 1 19 3 133101203,3 +7101316 71013 1 1 1 99902 3 2 7101301 2 20133 1 1 +7101317 71013 2 1 1 99902 3 2 7101301 2 20134 1 1 +7101318 71013 4 1 1 7101301 3 20 7101318_finish 1 2 20133 1 1 +7101319 71013 6 1 1 7101315 3 20 7101319_finish 1 2 20134 1 1 +7101320 71013 20 1 1 7101311 3 1 +7101401 71014 1 1 7101504 3 2 7101401 2 2442 3 1 2 1 2447,2037,2076,2443,2446,2445,2444,2448,2442 1100 +7101402 71014 2 1 7101401 3 2 7101462 3 2 1 1 2447,2037,2076,2443,2446,2445,2444,2448,2442 1100 +7101403 71014 3 1 7101401 3 2 2 7101411 2 7101462 2 2447 Q71014_Cuier 3 4 2 1 100600 1 2447,2037,2076,2443,2446,2445,2444,2448,2442 1100 +7101404 71014 4 1 7101401 3 2 2 7101421 2 7101462 2 2443 Q71014_Guanhong 3 4 2 1 2447,2037,2076,2443,2446,2445,2444,2448,2442 1100 +7101405 71014 5 1 7101401 3 2 2 7101431 2 7101462 2 2446 Q71014_Lijiulang 3 4 2 1 2447,2037,2076,2443,2446,2445,2444,2448,2442 1100 +7101406 71014 6 1 7101401 3 2 2 7101441 2 7101462 2 2445 Q71014_Luofeng 3 4 2 1 2447,2037,2076,2443,2446,2445,2444,2448,2442 1100 +7101407 71014 7 1 7101401 3 2 2 7101451 2 7101462 2 2444 Q71014_Makeximu 3 4 2 1 2447,2037,2076,2443,2446,2445,2444,2448,2442 1100 +7101408 71014 8 1 7101401 3 2 2 7101461 2 2448 Q71014_Qiuge 3 4 2 1 2447,2037,2076,2443,2446,2445,2444,2448,2442 1100 +7101409 71014 9 1 7101403 3 2 2 7101412 2 7101465 2 2037 Q71014_Chaoxi 3 2 2 1 100595 1 29 100600 2447,2037,2076,2443,2446,2445,2444,2448,2442 1100 +7101410 71014 10 1 7101409 3 2 2 7101413 2 7101465 2 2447 Q71014_Cuier 3 2 2 1 29 100595 2447,2037,2076,2443,2446,2445,2444,2448,2442 1100 +7101411 71014 11 1 7101408 3 2 5 100031 3 3 2 2 1 1 2447,2037,2076,2443,2446,2445,2444,2448,2442 1100 +7101412 71014 12 1 7101411 3 2 2 7101462 2 2448 Q71014_Qiuge 3 4 2 1 1 100031 3 2447,2037,2076,2443,2446,2445,2444,2448,2442 1100 +7101413 71014 13 1 7101412 3 2 2 7101463 2 2442 Q71014_Luoxia 3 2 2 1 2447,2037,2076,2443,2446,2445,2444,2448,2442 1100 +7101414 71014 14 1 7101413 3 2 2 7101465 2 2450 Q71014_Pinghai 3 3 2 1 2447,2037,2076,2443,2446,2445,2444,2448,2442 1100 +7101415 71014 15 1 1 7101414 3 2 4 7101415 3 3 2 1 1 +7101501 71015 1 1 20 13310814401 1 20 13310814402 1 20 13310814403 1 2 2211 3 1 2 1 1 19 3 133108144,1 19 3 133108144,2 +7101502 71015 2 1 20 13310814402 1 20 13310814401 1 20 13310814403 1 2 2211 3 1 2 1 1 19 3 133108144,1 19 3 133108144,2 +7101503 71015 3 1 20 13310814403 1 20 13310814401 1 20 13310814402 1 2 2211 3 1 2 1 1 19 3 133108144,1 19 3 133108144,2 +7101504 71015 4 1 2 1 7101501 3 1 7101502 3 1 7101503 3 4 7101504 2 2211 3 1 2 1 1 1 +7101601 71016 1 1 17 1 1 5 100530 1 5 100531 1 5 100532 1 2023 +7101602 71016 2 1 2 3 100530 1 3 100531 1 3 100532 1 2 7101602 2023 +7101603 71016 3 1 1 1 7101602 3 2 7101605 2023 +7101604 71016 4 1 1 1 7101601 2 1 7101602 3 1 5 100530 1 5 100531 1 5 100532 1 2023 +7101605 71016 6 1 1 1 7101601 3 1 7101602 3 2 7101605 1 1 1 100530 1 1 100531 1 1 100532 1 2023 +7101606 71016 7 1 1 1 99902 3 1 7101601 3 2 7101606 +7101607 71016 5 1 1 17 1 2 2 7101605 1 2023 +7101608 71016 8 1 1 99902 3 8 100530 1 8 100531 1 2 27 7101606 5 100532 1 28 7101606 +7101609 71016 9 1 1 99902 3 3 100531 1 8 100532 1 2 27 7101607 5 100532 1 28 7101607 +7101610 71016 10 1 1 99902 3 3 100532 1 8 100531 1 2 27 7101609 5 100531 1 28 7101609 +7101611 71016 11 1 1 99902 3 3 100531 1 3 100532 1 27 7101610 28 7101610 +7101612 71016 12 1 1 99902 3 3 100532 1 27 7101606 28 71016046 +7101613 71016 13 1 1 99902 3 3 100530 1 27 7101604 28 7101604 +7101614 71016 14 1 1 99902 3 3 100531 1 27 7101605 +7101615 71016 15 1 1 99902 3 3 100531 1 3 100532 1 2 7101626 +7101616 71016 16 1 1 99902 3 3 100531 1 3 100532 1 27 7101608 28 7101608 +7101617 71016 17 1 1 99902 3 3 100530 1 3 100531 1 27 7101607 28 7101607 +7101618 71016 18 1 1 99902 3 3 100530 1 3 100532 1 27 7101609 28 7101609 +7101619 71016 19 1 1 99902 3 3 100531 1 3 100532 1 2 710162701 +7101701 71017 1 1 20 2200901 13311300201 1 3 1 1 19 3 133113002,1 19 3 133113002,2 +7101702 71017 2 1 1 7101701 3 4 7101702 3 1 1 1 +7101801 71018 1 1 7101702 3 2 2 7101801 2 7101871 2 2433 3 2 2 1 1 2433,2439 1100 309 +7101802 71018 2 1 7101801 3 2 2 7101820 2 7101872 2 2433 3 2 2 1 28 7101802 2433,2434,2435,2436,2437,2438,2439,2440,2441,2013,2025 1100 309 +7101803 71018 3 1 7101802 3 2 2 7101822 2 7101823 2 7101824 2 7101873 2 7101874 2 7101875 2 2433 3 3 2 1 23 7101802 1 2433,2434,2435,2436,2437,2438,2439,2440,2441,2013,2025 1100 309 +7101804 71018 7 1 7101801 3 2 2 7101830 2 7101881 2 2435 3 2 2 1 2433,2434,2435,2436,2437,2438,2439,2440,2441,2013,2025 1100 309 +7101805 71018 8 1 7101804 3 5 100033 1 2 2435 3 2 2 1 2433,2434,2435,2436,2437,2438,2439,2440,2441,2013,2025 1100 309 +7101806 71018 9 1 7101805 3 2 7101831 2 2435 3 2 2 1 18 100033:1 2433,2434,2435,2436,2437,2438,2439,2440,2441,2013,2025 1100 309 +7101807 71018 10 1 7101808 3 2 7101833 1 2 2025 3 2 2 1 18 100596:1 2433,2434,2435,2436,2437,2438,2439,2440,2441,2013,2025 1100 309 +7101808 71018 11 1 7101806 3 2 2 7101832 2 7101882 2 2435 3 2 2 1 1 100596 1 2433,2434,2435,2436,2437,2438,2439,2440,2441,2013,2025 1100 309 +7101809 71018 12 1 7101807 3 2 2 7101834 1 2 7101883 2 2435 3 3 2 1 23 7101802 1 2433,2434,2435,2436,2437,2438,2439,2440,2441,2013,2025 1100 309 +7101810 71018 13 1 7101801 3 2 2 7101840 2 7101884 2 2439 3 2 2 1 100597 1 2433,2434,2435,2436,2437,2438,2439,2440,2441,2013,2025 1100 309 +7101811 71018 14 1 7101810 3 2 7101841 1 2 2013 3 2 2 1 29 100597 2433,2434,2435,2436,2437,2438,2439,2440,2441,2013,2025 1100 309 +7101812 71018 15 1 7101811 3 2 7101842 1 2 2439 3 3 2 1 23 7101802 1 2433,2434,2435,2436,2437,2438,2439,2440,2441,2013,2025 1100 309 +7101813 71018 16 1 7101801 3 2 7101850 1 2 2436 3 2 2 1 23 7101802 1 2433,2434,2435,2436,2437,2438,2439,2440,2441,2013,2025 1100 309 +7101814 71018 17 1 7101801 3 2 7101861 1 2 2437 3 2 2 1 23 7101802 1 2433,2434,2435,2436,2437,2438,2439,2440,2441,2013,2025 1100 309 +7101815 71018 18 1 7101801 3 2 7101870 1 2 2438 3 2 2 1 23 7101802 1 2433,2434,2435,2436,2437,2438,2439,2440,2441,2013,2025 1100 309 +7101816 71018 19 1 7101801 3 2 7101880 1 2 2440 3 2 2 1 23 7101802 1 2433,2434,2435,2436,2437,2438,2439,2440,2441,2013,2025 1100 309 +7101817 71018 20 1 7101801 3 2 7101890 1 2 2441 3 2 2 1 23 7101802 1 2433,2434,2435,2436,2437,2438,2439,2440,2441,2013,2025 1100 309 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2085,2026,2012 1100 +7102003 71020 2 1 1 7102001 3 2 2 7102022 2 7102021 2 2012 3 2 2 1 29 100599 2085,2026,2012 1100 +7102004 71020 32 1 1 7102002 3 2 2 7102061 2 7102062 2 7102063 2 2085 3 2 2 1 1 2085,2026,2012 1100 +7102005 71020 3 1 1 1 7102003 2 2 2 7102010 119 1 3 2 1 +7102006 71020 4 1 1 1 7102003 2 2 2 7102011 119 1 3 2 1 +7102007 71020 5 1 1 1 7102003 2 2 2 7102012 119 1 3 2 1 +7102008 71020 6 1 1 1 7102003 2 2 2 7102013 119 1 3 2 1 +7102009 71020 7 1 1 1 7102003 2 2 2 7102014 119 1 3 2 1 +7102010 71020 8 1 1 1 7102003 2 2 2 7102015 119 1 3 2 1 +7102011 71020 9 1 1 1 7102003 2 2 2 7102016 119 1 3 2 1 +7102012 71020 10 1 1 1 7102003 2 2 2 7102017 119 1 3 2 1 +7102013 71020 11 1 1 1 7102003 2 2 2 7102018 119 1 3 2 1 +7102014 71020 12 1 1 1 7102003 2 2 2 7102019 119 1 3 2 1 +7102015 71020 14 1 1 7102030 3 120 3 60 121 3 60 3 2 1 +7102016 71020 16 1 1 1 7102002 2 2 2 7102040 119 1 3 2 1 +7102017 71020 17 1 1 1 7102002 2 2 2 7102041 119 1 3 2 1 +7102018 71020 18 1 1 1 7102002 2 2 2 7102042 119 1 3 2 1 +7102019 71020 19 1 1 1 7102002 2 2 2 7102043 119 1 3 2 1 +7102020 71020 20 1 1 1 7102002 2 2 2 7102044 119 1 3 2 1 +7102021 71020 21 1 1 1 7102002 2 2 2 7102045 119 1 3 2 1 +7102022 71020 22 1 1 1 7102002 2 2 2 7102046 119 1 3 2 1 +7102023 71020 23 1 1 1 7102002 2 2 2 7102047 119 1 3 2 1 +7102024 71020 24 1 1 1 7102002 2 2 2 7102048 119 1 3 2 1 +7102025 71020 25 1 1 1 7102002 2 2 2 7102049 119 1 3 2 1 +7102026 71020 27 1 1 7102031 3 120 4 60 121 4 60 3 2 1 +7102027 71020 28 1 5 1 7102004 2 1 7102015 3 1 7102026 3 1 119 1 3 2 1 1 +7102028 71020 29 1 5 1 7102004 2 1 7102015 4 1 7102026 4 1 119 1 3 2 1 1 +7102029 71020 30 1 5 1 7102004 2 1 7102015 3 1 7102026 4 119 1 3 2 1 1 +7102030 71020 13 1 2 1 7102012 3 1 7102013 3 1 7102014 3 4 7102030 119 1 3 2 1 +7102031 71020 26 1 2 1 7102023 3 1 7102024 3 1 7102025 3 4 7102031 119 1 3 2 1 +7102032 71020 31 1 5 1 7102004 2 1 7102015 4 1 7102026 3 119 1 3 2 1 1 +7102033 71020 33 1 1 99902 3 2 2 7102022 2 7102021 2 7102051 2 7102052 119 1 3 2 2 1 +7102101 71021 1 1 17 20 4 7102101 1 +7102201 71022 2 1 1 44 50004 1 7102206 2 2 7102201 20 7102204 1 43 50004 2 +7102202 71022 3 1 1 1 7102206 3 44 50004 2 7102202 1 43 50004 1 17 3 231 +7102203 71022 4 1 7102201 3 20 7102203 1 1 WQ71022_Monster 40 3 2 2 1 46 3 133103637 15 3 133103640 +7102204 71022 5 1 7102203 3 20 7102204 1 1 WQ71022_Monster 40 3 2 2 1 15 3 133103640 +7102205 71022 6 1 7102204 3 2 7102204 2 20217 3 2 2 1 1 1 43 50004 1 17 3 231 47 133103637 20217 1000 +7102206 71022 1 1 44 10001 1 20 7102204 1 2 7102201 1 15 3 133103640 2 3 231 +7102207 71022 8 1 99902 3 20 7102207 1 20 7102210 1 1 +7102208 71022 9 1 99902 3 2 1 1 +7102209 71022 10 1 99902 3 2 2 2 1 1 +7102210 71022 7 1 99902 3 20 7102210 1 1 +7102301 71023 1 1 99902 3 20 finish_133002471_zhiyin 1 1 Q133002471zhiyin 45 3 2 +7102302 71023 2 1 99902 3 20 finish_133002471 1 1 Q133002471wanfa 20 3 2 1 +7102401 71024 1 1 1 99902 3 2 7102401 2 2039 3 2 1 1 2039 +7102501 71025 1 1 99902 3 20 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133104830,1 46 3 133104832 20657,20658,2204 1100 +7109805 71098 6 1 99902 3 4 7109805 1 1 Q7109805_guide 3 4 2 1 46 3 133104832 15 3 133104832 20657,20658,2204 1100 +7109806 71098 7 1 7109809 3 5 108021 1 1 1 Q7109805_guide 3 2 2 1 47 133104832 0 20657,20658,2204 1100 +7109807 71098 8 1 7109806 3 27 7109807 2 1 20657 3 2 2 1 28 7109807 20657,20658,2204 1100 +7109808 71098 10 1 7109810 3 2 7109815 1 1 Q7109803_guide_1439 3 2 2 1 1 19 3 133104830,1 19 3 133104830,3 20657,20658,2204 1100 +7109809 71098 5 1 1 7109804 3 2 7109809 1 20657,20658,2204 1100 +7109810 71098 9 1 1 7109807 3 4 7109810 1 2204 1100 +7109901 71099 1 1 1 1100811 3 44 11015 1 2 7109901 2 2010 3 2 2 1 2010,2011,1626,2062 1100 +7109902 71099 2 1 7109901 3 4 7109902 1 Q7109902_N2310 20 3 4 2 1 1 2010,2310,2306,2011,12641,1626,2062 1100 1 +7109903 71099 3 1 7109902 3 2 7109903 2 2310 3 2 2 1 2010,2310,2306,2011,12641,1626,2062 1100 +7109904 71099 4 1 7109903 3 27 7109901 2 12641 3 2 2 1 28 7109901 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133103100 54 133103095 46 3 133103108 15 3 133103100 15 3 133103108 10258 1100 +7150003 71500 4 1 7150002 3 20 7150003 1 20 questfail 1 3 1 133103108 108008 908:305:1719 3 2 1 100982 1 47 133103100 14 7150002 54 133103108 54 133103100 54 133103095 15 3 133103108 10258 1100 +7150004 71500 5 1 7150003 3 27 7150004 2 1 10258 3 2 1 1 54 133103108 54 133103095 15 3 133103095 28 7150004 15 3 133103108 10258 1100 +7150005 71500 7 1 7150010 3 2 7150009 2 1 10258 3 2 1 1 54 133103108 54 133103095 15 3 133103095 15 3 133103095 10258 1100 +7150006 71500 9 1 1 7150009 3 20 challengefinishforquest 1 20 challengerestarforquest 1 1 100983 3 54 133103095 15 3 133103095 10258 1100 +7150007 71500 10 1 7150006 4 2 7150004 2 1 10258 3 2 1 1 54 133103095 15 3 133103095 14 7150009 54 133103095 10258 1100 +7150008 71500 11 1 7150006 3 27 7150005 2 1 10258 3 2 1 1 28 7150005 10258 1100 +7150009 71500 8 1 1 1 7150005 3 4 7150009 1 54 133103095 15 3 133103095 47 133103108 10258 1100 +7150010 71500 6 1 7150004 3 2 7150012 2 1 10258 3 2 1 1 54 133103095 54 133103108 10258 1100 1 +7150011 71500 12 1 7150008 3 2 7150013 2 1 10258 3 2 1 1 1 47 133103095 47 133103100 47 133103108 10258 1100 1 +7150012 71500 1 1 30 2007003 1 4 7150012 1 1 +7150101 71501 1 30 5079001 1 2 7150101 2 1 2078 3 2 2 1 2078 1100 +7150102 71501 2 1 7150101 3 2 7150102 2 1 30181 6 2 2 1 1 47 166001687 0 46 6 166001687 30181 1100 +7150103 71501 3 1 99902 3 20 Q71501 1 1 1 [6_600100133:1004.282,1015.533,881.803,0.000,284.580,0.000] 30 6 4 2 1 1 1 1 +7150104 71501 4 1 99902 3 2 7150104 2 1 30181 6 2 2 1 +7150201 71502 2 1 7150203 3 2 7150201 2 1 30181 6 2 2 1 1 47 166001688 0 43 7150201 1 46 6 166001688 30181 1100 +7150202 71502 3 1 99902 3 20 Q71502 1 1 1 Q7150102_guide 30 6 4 2 1 1 1 +7150203 71502 1 30 5079004 1 18 1 0,24 1 +7150301 71503 2 1 7150303 3 2 7150301 2 1 30181 6 2 2 1 1 47 166001689 0 43 7150301 1 46 6 166001689 30181,30183,30184 1100 +7150302 71503 3 1 99902 3 20 Q71503 1 1 1 Q7150302_guide 30 6 4 2 1 1 1 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1 1 43 50007 1 3004 1100 +7165701 71657 1 1 30 50440103 1 44 50007 1 2 7165701 2 1 3004 3 3 1 1 3004 1100 +7165801 71658 1 1 30 2010208 1 2 7165813 1 58 46 3 133107212 +7165802 71658 3 1 1 7165808 3 2 7165814 1 58 46 3 133107213 +7165803 71658 5 1 1 7165809 3 2 7165815 1 58 46 3 133107214 +7165804 71658 7 1 1 7165810 3 2 7165816 1 58 46 3 133104813 +7165805 71658 9 1 1 7165811 3 2 7165817 1 58 46 3 133103354 +7165806 71658 11 1 1 7165812 3 2 7165818 1 58 46 3 133102212 +7165807 71658 13 1 1 7165813 3 4 7165807 1 47 133107215 46 3 133107215 +7165808 71658 2 1 1 7165801 3 135 71658 1 1 47 133107212 43 71658 1 46 3 133107212 +7165809 71658 4 1 1 7165802 3 135 71658 1 1 47 133107213 43 71658 2 46 3 133107213 +7165810 71658 6 1 1 7165803 3 135 71658 1 1 47 133107214 43 71658 3 46 3 133107214 +7165811 71658 8 1 1 7165804 3 135 71658 1 1 47 133104813 43 71658 4 46 3 133104813 +7165812 71658 10 1 1 7165805 3 135 71658 1 1 47 133103354 43 71658 5 46 3 133103354 +7165813 71658 12 1 1 7165806 3 135 71658 1 1 47 133102212 43 71658 6 46 3 133102212 +7165901 71659 1 30 5058004 1 2 7165901 2 1587 3 1 1587 1100 1 +7165902 71659 2 1 7165901 3 2 7165902 1 Q7165902_N1587 3 4 1 1587 1100 1 +7165903 71659 6 1 7165907 3 2 7165903 2 2083 3 1 1587,2083 1100 1 +7165904 71659 7 1 7165903 3 2 7165904 1 Q7165904_N1005 3 4 1 1587,2083 1100 1 +7165905 71659 8 1 7165904 3 2 9 2150 447 9 2151 447 9 2152 447 9 2153 447 1 Q7165905_Guide 3 2 1 1 1587,2083 1100 1 +7165906 71659 3 1 7165902 3 2 7165906 2 2039 3 1 1587,2039 1100 1 +7165907 71659 4 1 7165906 3 2 7165907 2 2058 3 1 1587,2058 1100 1 +7166001 71660 1 30 5058005 1 1 149 35820 149 35821 149 35822 149 35823 2 1587 3 1 1587,2083 1100 1 +7166002 71660 2 1 7166001 3 2 7166001 2 1587 3 1 1 1587,2083 1100 1 +7166101 71661 1 1 30 2010209 1 4 7166101 1 19 1057 201057003,2 +7166201 71662 1 30 5065001 1 2 7166201 2 2078 3 1 2 1 2078 1100 1 +7166202 71662 2 1 7166201 3 2 7166202 2 30153 3 2 2 1 30153 1100 1 +7166203 71662 3 1 7166202 3 9 2122 512 1 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7170801 3 2 7170802 2 2302 3 2 1 1 2302 2000 +7170901 71709 1 48 27 7170901 2 2046 3 2 1 28 7170901 2046 2000 +7170902 71709 2 1 7170901 3 2 7170902 2 2046 3 2 1 1 2046 2000 +7171001 71710 1 48 27 7171001 2 2046 3 2 1 28 7171001 2046 2000 +7171002 71710 2 1 7171001 3 2 7171002 2 2046 3 2 1 1 2046 2000 +7171101 71711 1 48 27 7171101 2 2046 3 2 1 28 7171101 2046 2000 +7171102 71711 2 1 7171101 3 2 7171102 2 2046 3 2 1 1 2046 2000 +7171201 71712 1 48 27 7171201 2 2046 3 2 1 28 7171201 2046 2000 +7171202 71712 2 1 7171201 3 2 7171202 2 2046 3 2 1 1 2046 2000 +7171301 71713 1 48 27 7171301 2 2048 3 2 1 28 7171301 2048 2000 +7171302 71713 2 1 7171301 3 2 7171302 2 2048 3 2 1 1 2048 2000 +7171401 71714 1 48 27 7171401 2 2007 3 2 1 28 7171401 2007 2000 +7171402 71714 2 1 7171401 3 2 7171402 2 2007 3 2 1 1 2007 2000 +7180001 71800 1 1 1 99902 3 38 7180005 2 7180005 2 2093 3 2 2 2093 1100 +7180002 71800 2 1 7180001 3 2 7180004 1 Q101402Pot 3 2 2 1 2093 1100 +7180003 71800 3 1 1 7180002 3 2 19 1104 1 3 2 2 1 1 14 7180002 2093 1100 +7180004 71800 4 1 1 7180003 3 20 7180004 1 2 19 1104 1 3 2 2 1 1 15 1053 201053016 14 7180002 2093 1100 +7180005 71800 5 1 1 99902 3 20 7180005 1 2 19 1104 1 3 2 2 1 1 14 7180002 2093 1100 +7180006 71800 7 1 1 7180004 3 2 7180003 2 2093 3 2 2 1 1 2093 1100 +7180007 71800 6 1 1 7180003 3 20 7180003 7180007 1 19 1104 1 1 14 7180002 191 2093 1100 +7180101 71801 1 1 1 7101414 3 2 6245002 1 +7180102 71801 2 1 1 7180101 3 4 7180102 14 7180101 +7180201 71802 1 1 1 101609 3 1 100914 3 20 7180201 7180201 1 2 3 1 2 1 1 19 3 133101911,2 17 3 195 1100 +7180202 71802 2 1 7180201 3 20 70710120 7180202 1 1 Q100907Tribute 3 2 2 1 19 3 133101910,3 19 3 133101910,2 1100 308 +7180203 71802 4 1 7180207 3 5 100583 1 1 Q7180203Target 30 3 2 2 1 15 3 133101917 19 3 133103910,2 1100 +7180204 71802 5 1 7180203 3 2 7180205 7180204 1 1 Q1009Door 3 2 2 1 15 3 133101912 19 3 133101910,1 1100 +7180205 71802 6 1 1 99902 3 1 Q1009Door 3 2 2 1 1 1100 +7180206 71802 7 1 7180204 3 2 7180202 195 7180204 1 2 19 1108 10 3 2 10258 1058 3 2 1 1 1 29 100583 14 7180204 17 3 195 1100 +7180207 71802 3 1 7180202 3 2 7180203 1 1 Q1009Door 3 2 2 1 15 3 133101909 1100 +7180301 71803 1 1 1 44 10006 1 38 7180301 2 2016 3 1 2 1 2016 1100 +7180302 71803 2 1 7180301 3 20 WQ7180303 1 1 WQ7180302Location 40 3 2 2 1 46 3 133107931 2016 1100 1100901 +7180303 71803 3 1 1 99902 3 20 WQ7180303 1 1 WQ7180302Location 40 3 2 2 2016 1100 +7180304 71803 4 1 7180302 3 2 7180303 2 20180 3 2 2 1 47 133107931 2016 1100 1100901 +7180305 71803 5 1 7180304 3 2 7180304 2 2016 3 3 2 1 2016 1100 +7180306 71803 6 1 1 7180305 3 2 7180305 1 1 2016 1100 +7180401 71804 1 1 1 44 10006 1 38 7180457 2 2072 3 1 1 1 2072 1100 +7180402 71804 2 1 7180401 3 4 7180402 2 20135 3 2 1 1 100632 1 2072,20135 1100 +7180403 71804 3 1 7180402 3 2 7180403 2 2072 3 2 1 1 100633,100634,100635 1,1,1 29 100632 2072 1100 +7180404 71804 4 1 1 7180403 3 27 7180406 2 2012 3 2 1 1 28 7180406 2072,2012 1100 +7180405 71804 8 1 1 7180434 3 27 7180407 2 2056 3 2 1 1 28 7180407 2072,2012,2056 1100 +7180406 71804 13 1 1 7180448 3 27 7180408 2 2 2085 3 2 1 28 7180408 2072,2012,2056,2085 1100 +7180407 71804 15 1 7180436 3 2 7180407 2 2072 3 2 1 1 1 2072,2085,2056,2012 1100 +7180434 71804 7 1 1 20 7180406 718040601 1 7180403 3 2 7180434 2 2012 3 2 1 1 2072,2012 1100 +7180435 71804 10 1 1 20 7180407 718040701 1 7180434 3 2 7180435 2 2056 3 2 1 1 2072,2012,2056 1100 +7180436 71804 14 1 1 7180406 3 2 7180436 2 2085 3 2 1 1 2072,2056,2012,2085 1100 +7180444 71804 6 1 1 20 7180406 718040602 1 7180403 3 2 7180444 2 2012 3 2 1 1 100633 1 14 7180404 2072,2012 1100 +7180445 71804 9 1 1 20 7180407 718040702 1 7180434 3 2 7180445 2 2056 3 2 1 1 100633 1 14 7180405 2072,2012,2056 1100 +7180446 71804 11 1 7180435 3 18 6,18 1 2072,2012,2056,2085 1100 +7180447 71804 5 1 1 20 7180406 718040603 1 7180403 3 2 7180447 2 2012 3 2 1 1 100634 1 14 7180404 2072,2012 1100 +7180448 71804 12 1 1 7180446 3 119 1 2 2 18 18,24 18 0,5 14 7180446 2072,2012,2056,2085 1100 +7180501 71805 1 1 1 44 10006 1 38 7180502 2 1625 3 1 2 1 1 100401,100589,100691 1,1,1 +7180502 71805 3 1 1 1 7180501 3 2 7180504 2 200901 3 2 2 1 1 23 7180504 1 1 100589 1 1 100691 1 2009,2003,1625 1100 +7180503 71805 4 1 1 1 7180501 3 2 7180505 2 200301 3 2 2 1 1 23 7180504 1 1 100401 1 2009,2003,1625 1100 +7180504 71805 5 1 1 1 7180501 3 24 7180504 2 2 2 1 23 7180505 1 2009,2003,1625 1100 +7180505 71805 6 1 1 1 7180501 3 24 7180505 1 2 2 1 1 2009,2003,1625 1100 +7180506 71805 7 1 1 7180505 3 2 7180506 2 1625 3 3 2 1 1 1 1625 1100 +7180507 71805 8 1 1 99902 3 2 2 1 +7180601 71806 1 1 1 102103 3 2 2 6245603 2 6245610 1 +7180602 71806 2 1 1 7180601 3 4 7180602 14 7180601 +7180701 71807 1 1 44 10006 1 38 7180701 18 0,24 2 2025 3 2 1 +7180702 71807 2 1 7180701 3 20 133107932 1 1 Q7180702 3 2 1 15 3 133107932 2025 1777 +7180703 71807 3 1 7180702 3 2 7180703 2 2025 3 2 1 1 2025 1777 +7180801 71808 1 1 44 10006 1 38 7180801 +7180802 71808 2 1 7180801 3 20 1331039161 1 1 Q71808Target1 25 3 4 2 1 46 3 133103916 2056 1200 +7180803 71808 3 1 7180802 3 20 1331039162 1 1 Q71808Target2 25 3 4 2 1 46 3 133103916 19 3 133103916,3 2056 1200 +7180804 71808 4 1 7180803 3 6 1189 1 Q71808Paimon 25 3 4 2 1 23 7180809 1 46 3 133103916 19 3 133103916,4 2056 1200 +7180805 71808 7 1 1 7180808 3 1 7180809 2 20 1331039161 1 1 Q71808Player 30 3 2 2 1 23 7180809 1 46 3 133103916 19 3 133103916,2 2056 1200 +7180806 71808 8 1 1 7180805 3 1 7180809 2 4 7180806 1 Q71808Target3 20 3 2 2 1 23 7180809 1 2123,2056 1200 +7180807 71808 9 1 1 7180806 3 1 7180809 2 2 7180803 2 2056 3 3 2 1 1 47 133103916 2056 1200 +7180808 71808 6 1 1 7180804 3 1 7180809 2 2 7180805 2 1005 3 2 2 15 3 133103916 2056 1200 +7180809 71808 5 1 1 7180803 3 24 7180809 1 +7180810 71808 10 1 1 7180804 3 1 7180809 3 2 7180805 3 2 7180806 3 2 7180809 2 2056 SELECT_NPC_NONE 3 3 2 1 1 47 133103916 2056 1100 +7180811 71808 11 4 1 7180809 3 1 7180805 3 1 7180806 3 2 7180808 2 2056 SELECT_NPC_NONE 3 3 2 1 1 47 133103916 2056 1100 +7180901 71809 1 1 44 10006 1 38 7180908 +7180902 71809 2 1 7180901 3 6 1183 1 Q71809Target1 20 3 2 2 1 46 3 133107934 +7180903 71809 3 1 1 7180902 3 2 6 1184 20 1331079351 1 1 Q71809Target2 20 3 2 2 1 46 3 133107935 +7180904 71809 4 1 7180903 3 6 1185 1 Q71809Target3 30 3 2 2 1 46 3 133107935 19 3 133107935,2 2060,2011 1200 +7180905 71809 5 1 1 7180904 3 2 7180902 2 2060 3 2 2 23 7180907 1 2060,2011 1200 +7180906 71809 6 1 1 7180904 3 2 7180903 2 2011 3 2 2 23 7180907 1 2011,2060 1200 +7180907 71809 7 1 1 7180904 3 24 7180907 2 23 7180908 1 2060,2011 1200 +7180908 71809 8 1 1 7180904 3 24 7180908 1 1 2060,2011 1200 +7180909 71809 9 1 7180908 3 2 7180904 2 2205 3 3 2 1 1 100688 1 47 133107934 47 133107935 2205,2060,2011 1200 +7181001 71810 1 1 44 10006 1 1 7155511 3 2 7181001 +7181002 71810 2 1 7181001 3 20 1331049161 1 1 Q71810Target0 30 3 2 2 1 46 3 133104916 +7181003 71810 3 1 7181002 3 2 7181002 2 20088 3 2 2 1 46 3 133104916 19 3 133104916,2 20088 1200 +7181004 71810 4 1 7181003 3 6 1188 1 Q71810Target3 60 3 2 2 1 46 3 133104916 19 3 133104916,2 +7181005 71810 5 1 1 7181003 3 6 1186 +7181006 71810 6 1 1 7181004 3 6 1187 +7181007 71810 7 1 1 7181003 3 6 1188 +7181008 71810 8 1 7181004 3 20 1331049162 1 1 Q71810Target4 15 3 2 2 1 46 3 133104916 19 3 133104916,2 +7181009 71810 9 1 7181008 3 2 7181003 2 20088 3 3 2 1 1 47 133104916 20088 1200 +7181101 71811 1 1 4 17 25 38 7181102 38 7181103 2 1627 3 1 2 1 1 1100 +7181102 71811 2 1 1 7181101 3 1 18 0,24 3 4 2 1 1 100707,100708 1,1 29 100707 29 100708 1100 +7181103 71811 3 1 1 7181102 3 1 2 7181105 1 Q71811target1 30 3 2 2 1 23 7181105 1 1 100707 1 2092,2010,1627 1100 +7181104 71811 4 1 1 7181102 3 2 7181106 1 Q71811target2 30 3 2 2 1 23 7181105 1 1 100708 1 2092,2010,1627 1100 +7181105 71811 5 1 1 7181102 3 24 7181105 2 3 2 2 1 2092,2010,1627 1100 +7181106 71811 6 1 1 7181105 3 18 0,24 3 2 2 1 1 2092,2010,1627 1100 +7181107 71811 7 1 7181106 3 2 7181104 2 1627 3 3 2 1 1 1 1627,2092,2010 1100 +7181201 71812 1 1 1 17 31 38 7181201 1 2 2016 3 1 2 1 1100 +7181202 71812 2 1 7181201 3 20 133107936 1 1 Q7181202_qqrenPos 40 3 2 2 1 100711 1 19 3 133107936,2 2016 1100 +7181203 71812 3 1 7181202 3 20 133107937 1 1 19 3 133107937,3 19 3 133107937,2 2016 1100 +7181204 71812 4 1 7181203 3 4 7181204 1 Q7181204_searchPos 60 3 2 2 1 100712 1 19 3 133107937,3 2016 1100 +7181205 71812 8 1 1 7181204 3 24 7181201 3 23 7181202 1 1100 +7181206 71812 5 1 1 7181204 3 20 13310791301 1 1 Q71812Target1 30 3 2 2 23 7181201 1 19 3 133107938,2 2016 1100 +7181207 71812 6 1 1 7181204 3 20 13310791302 1 1 Q71812Target2 30 3 2 2 23 7181201 1 19 3 133107939,2 2016 1100 +7181208 71812 7 1 1 7181204 3 20 13310791303 1 1 Q71812Target3 30 3 2 2 23 7181201 1 19 3 133107940,2 2016 1100 +7181209 71812 9 1 1 7181204 3 24 7181202 1 1 100750 1 15 3 133107937,133107938,133107939,133107940 1100 +7181210 71812 11 1 7181209 3 2 7181202 2 2016 3 2 2 1 1 29 100712,100711,100750 2016 1100 +7181301 71813 1 1 4 1 7181405 3 38 7181301 38 7181311 +7181302 71813 2 1 7181301 3 2 7181302 2 1625 3 2 2 1 1625 1200 +7181303 71813 3 1 7181302 3 2 7181303 2 2205 3 2 2 1 2205 1200 +7181304 71813 4 1 7181303 3 5 108157 1 2 2205 3 2 2 1 2205 1200 +7181305 71813 5 1 7181304 3 2 7181305 111 108157 1 2 2205 3 2 2 1 100715 1 1 108157 1 14 7181304 2205 1200 +7181306 71813 6 1 7181305 3 2 7181306 2 2310 3 2 2 1 2205,2310 1200 +7181307 71813 7 1 1 7181306 3 2 4 7181307 20 133102914 1 1 Q71813Target1 30 3 2 2 1 46 3 133102914 2205,2310 1200 +7181308 71813 8 1 1 7181307 3 2 4 7181308 20 133102914 1 1 Q71813Target2 30 3 2 2 1 46 3 133102914 2205,2310 1200 +7181309 71813 9 1 1 7181308 3 2 4 7181309 20 133102914 1 1 Q71813Target3 30 3 2 2 1 46 3 133102914 2205,2310 1200 +7181310 71813 10 1 7181309 3 2 7181307 2 2310 3 2 2 1 2205,2310 1200 +7181311 71813 11 1 7181310 3 2 2 7181308 2 7181312 2 2143 3 2 2 1 1 2205,2310,2143 1200 +7181401 71814 1 1 4 44 20015 1 38 7181401 38 7181406 2 2065 3 1 1 +7181402 71814 2 1 1 7181401 3 20 1331079411 5 1 Q71814Target1 30 3 2 2 1 100713 1 46 3 133107941 2065 1200 +7181403 71814 3 2 1 7181402 3 20 1331079412 5 1 Q71814Target2 30 3 2 2 1 100714 1 46 3 133107941 19 3 133107941,2 2065 1200 +7181404 71814 4 1 7181403 3 2 7181403 2 2065 3 2 2 1 47 133107941 2065 1200 +7181405 71814 5 1 7181404 3 2 2 7181404 2 7181407 2 2143 3 2 2 1 1 2065,2143 1200 +7181501 71815 2 1 7181519 3 2 7181501 2 30039 3 1 1 30039 1100 +7181502 71815 3 1 7181501 3 2 7181502 2 2410 3 2 1 100751 3 2410,2306,30039 1100 +7181503 71815 4 1 7181502 3 2 7181503 2 2135 3 2 1 1 100751 1 2135,2410,2306 1100 +7181504 71815 6 1 7181505 3 2 7181504 2 2302 3 2 1 29 100751 2302,2310 1100 +7181505 71815 5 1 7181503 3 2 7181505 2 2310 3 2 1 1 100751 1 2310,2135 1100 +7181506 71815 7 1 7181504 3 2 7181506 2 2205 3 2 1 2205,2302,2305,2308,2309 1100 +7181507 71815 21 1 7181506 3 2 7181508 2 2205 3 2 1 28 7181508 47 133102095 2205,2308,2305,2309 1100 +7181508 71815 20 1 1 7181506 3 27 7181508 2 2205 3 2 1 +7181509 71815 23 1 7181507 3 2 7181509 1 Q71815_xiaodeng1 3 2 1 46 3 133102095 2205,2305,2308,2309 1100 +7181510 71815 24 1 7181509 3 2 7181510 1 Q71815_xiaodeng2 3 2 1 46 3 133102095 2205,2305,2308,2309 1100 +7181511 71815 25 1 7181510 3 2 7181511 1 Q71815_xiaodeng4 3 2 1 46 3 133102095 2205,2305,2308,2309 1100 +7181512 71815 26 1 7181511 3 2 7181512 2 2205 3 2 1 2205,2305,2308,2309 1100 +7181513 71815 30 1 7181512 3 2 7181520 2 30039 3 2 1 30039,2205,2305,2308,2309 1100 +7181514 71815 31 1 7181513 3 4 7181514 2 129 20 7181514 1 2 30039 3 2 47 133102117 14 7181513 46 3 133102117 30039 1100 +7181515 71815 32 1 7181514 3 2 7181521 2 30039 3 2 1 47 133102095 30039 1100 +7181516 71815 33 1 7181515 3 4 7181516 2 129 20 7181516 1 2 30039 3 2 47 133102118 14 7181515 46 3 133102118 30039 1100 +7181517 71815 34 1 7181516 3 2 7181522 2 30039 3 2 1 1 30039 1100 +7181518 71815 22 1 1 7181507 2 4 7181518 3 1 46 3 133102095 +7181519 71815 1 1 30 2002402 1 4 7181519 1 +7181520 71815 51 1 1 99902 3 2 7181512 3 1 +7181521 71815 52 1 1 99902 3 2 7181504 3 1 +7181522 71815 53 1 1 99902 3 2 7181511 3 1 +7181523 71815 54 1 1 99902 3 2 7181520 3 1 +7181601 71816 2 1 7181609 3 2 7181601 2 1 220701 3 1 2 1 1 2207 1100 +7181602 71816 93 1 99902 3 20 1331071553 1 Q4133902HuangshanTalk 3 4 2 1 1 46 3 133107155 2207,2063 1100 +7181603 71816 4 1 7181601 3 2 7181602 2 220701 3 2 2 1 1 46 3 133107155 2207,2063 1100 +7181604 71816 5 1 7181603 3 20 1331071551 1 2 20 1331071552 1 129 3 2 2 1 14 7181603 19 3 133107155,1 2207,2063 1100 +7181605 71816 6 1 7181604 3 2 7181604 2 206301 3 2 2 1 1 47 133107155 2207,2063 1100 +7181606 71816 7 1 7181605 3 27 7181606 2 220701 3 2 2 1 1 28 7181606 2207 1100 +7181607 71816 10 1 1 7181605 3 4 7181607 2 2 7181607 3 2 2 1 19 3 133107156,2 1100 +7181608 71816 8 1 7181606 3 2 7181607 2 220701 3 3 2 1 1 1 19 3 133107156,1 2207 1100 +7181609 71816 1 1 30 2002507 1 4 7181609 3 1 1 +7181610 71816 14 1 1 7181605 3 2 7181605 3 2 1 1100 +7181701 71817 2 1 7181720 3 2 7181702 2 220401 3 1 2 1 1 2204 1100 +7181702 71817 3 1 7181701 3 2 2 7181703 2 7181704 2 220401 3 2 2 1 1 2204,2129,2133 1100 +7181703 71817 4 1 1 7181702 3 1 2 7181718 5 100088 3 5 100089 3 5 100092 3 8 7181703 3 1 1100 +7181704 71817 7 1 7181710 3 2 7181706 2 212901 3 2 2 1 2204,2129,2133 1100 +7181705 71817 8 1 7181704 3 2 7181714 2 220401 3 2 2 1 100737,100738 1,1 29 100737 29 100738 2204,2129,2133 1100 +7181706 71817 9 1 1 7181704 3 1 2 7181708 2 7181713 2 2 7181709 2 7181710 2 7181711 2 7181712 3 1 2204,2129,2133 1100 +7181707 71817 10 1 7181705 3 27 7181707 2 211101 3 2 2 1 28 7181707 2204,2129,2133,2111 1100 +7181708 71817 11 1 7181707 3 2 7181716 2 211101 3 2 2 1 2204,2129,2133,2111 1100 +7181709 71817 5 1 7181702 3 5 108013 2 1 Q41330CookPoint 3 4 2 1 2204,2129,2133 1100 +7181710 71817 6 1 7181709 3 27 7181710 2 212901 3 2 2 1 28 7181710 2204,2129,2133 1100 +7181711 71817 12 1 7181708 3 27 7181711 2 211401 3 2 2 1 28 7181711 2204,2129,2133,2111,2114,2115 1100 +7181712 71817 13 1 7181711 3 2 7181718 2 211401 3 2 2 1 2204,2129,2133,2111,2114,2115 1100 +7181713 71817 14 1 7181712 3 1 5 100088 3 5 100089 3 5 100092 3 2 2454 3 2 2 1 2204,2114,2115,2111 1100 +7181714 71817 15 1 7181713 3 27 7181714 2 220401 3 2 2 1 1 28 7181714 2204,2111,2114,2115 1100 +7181715 71817 16 1 7181714 3 2 7181732 2 220401 3 2 2 1 1 2204 1100 +7181716 71817 17 1 7181715 3 27 7181716 2 220401 3 2 2 1 1 28 7181716 2204 1100 +7181717 71817 18 1 7181716 3 2 7181722 2 220401 3 2 2 1 1 2204 1100 +7181718 71817 19 1 7181717 3 27 7181718 2 220101 3 2 2 1 1 28 7181718 2201 1100 +7181719 71817 20 1 7181718 3 2 7181724 2 220401 3 2 2 1 1 1 2201 1100 +7181720 71817 1 1 30 2002506 1 4 7181720 3 1 1 +7181721 71817 21 1 1 7181720 3 2 7181701 3 2 1 1100 +7181722 71817 22 1 1 7181720 3 18 19,23 2 2 7181703 2 7181704 3 2 1 1100 +7181801 71818 2 1 7181811 3 2 7181801 2 213801 3 1 2 1 2138 1100 +7181802 71818 3 1 7181801 3 2 7181802 2 213701 3 2 2 1 46 3 133102919 2138,2137 1100 +7181803 71818 4 1 1 7181802 3 20 133102919 4 1 Q41331_jiangcheng1 40 3 2 2 1 1 46 3 133102919 2138,2137 1100 +7181804 71818 5 1 7181803 3 2 7181803 2 213701 3 2 2 1 47 133102919 2138,2137 1100 +7181805 71818 6 1 7181804 3 25 70710273 1 1 Q71818target 3 2 2 1 1 46 3 133102920 2138,2137 1100 +7181806 71818 7 1 7181805 3 2 7181804 2 213701 3 2 2 1 2138,2137 1100 +7181807 71818 8 1 7181806 3 2 7181805 2 213801 3 2 2 1 28 7181809 2138,2137 1100 +7181808 71818 9 1 7181807 3 1 5 200001 1 5 200002 1 5 200003 1 2 213801 3 2 2 1 2138 1100 +7181809 71818 10 1 7181808 3 1 27 7181809 2 213801 3 2 2 1 2138 1100 +7181810 71818 11 1 7181809 3 1 2 7181807 2 213801 3 3 2 1 1 2138 1100 +7181811 71818 1 1 30 2002508 1 4 7181811 1 +7181901 71819 2 1 7181910 3 2 7181901 2 1 30039 3 1 1 1 100747 3 30039,30045 1100 +7181902 71819 3 1 7181901 3 2 7181902 2 2042 3 2 1 1 1 100747 1 2042,204201,30039 1100 +7181903 71819 4 1 7181902 3 2 7181903 2 2058 3 2 1 1 1 100747 1 2058,205801,30039 1100 +7181904 71819 5 1 7181903 3 20 13310794901 1 1 Q41323_YiXian_Pos 15 3 4 1 1 46 3 133107949 2018,2007,201801,200701,30039,2100 1100 +7181905 71819 6 1 7181904 3 2 7181904 2 201801 3 2 1 1 46 3 133107949 2100,2018,201801,200701,2007,30039 1100 +7181906 71819 7 1 7181905 3 2 7181905 2 2100 3 2 1 1 46 3 133107949 2100,30039 1100 +7181907 71819 8 1 7181906 3 25 70710294 1 1 1 Q41323_CaiLe_Pos 10 3 2 1 1 47 133107949 46 3 133107949 19 3 133107949,2 2100,30039 1100 +7181908 71819 9 1 7181907 3 2 7181906 2 1 2100 3 2 1 1 1 100747 1 2100,30039 1100 +7181909 71819 10 1 7181908 3 2 7181907 2 1 30039 3 3 1 1 1 1 100747 999 30039,30045 1100 +7181910 71819 1 1 30 2002400 1 4 7181910 1 +7182001 71820 2 1 7182023 3 4 7182001 2 220801 3 2 2 1 2208,2204,2410,30039 1100 +7182002 71820 3 1 7182001 3 2 7182002 2 220801 3 2 2 1 2208,2204,2410,30039 1100 +7182003 71820 4 1 7182002 3 2 7182003 2 220401 3 2 2 1 2208,2204,2410,30039 1100 +7182004 71820 5 1 1 7182003 3 25 71700192 1 1 23 7182007 1 2208,2204,2410,30039 1100 +7182005 71820 6 1 1 7182003 3 25 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1 48 0 0 +7210404 72104 18 1 1 3 100792 1 1 7210415 3 27 7210404 1 100801 1 1 100792 1 48 0 1 28 7210404 49 1 1 43 72100 1 48 0 0 +7210405 72104 19 1 1 3 100793 1 1 7210415 3 27 7210405 1 100802 1 1 100793 1 48 0 1 28 7210405 49 1 1 43 72100 1 48 0 0 +7210406 72104 20 1 1 3 100794 1 1 7210415 3 27 7210406 1 100803 1 1 100794 1 48 0 1 28 7210406 49 1 1 43 72100 1 48 0 0 +7210407 72104 21 1 1 3 100795 1 1 7210415 3 27 7210407 1 100804 1 1 100795 1 48 0 1 28 7210407 49 1 1 43 72100 1 48 0 0 +7210408 72104 31 1 1 3 100872 1 1 7210415 3 27 7210408 1 28 7210408 +7210409 72104 32 1 1 3 100873 1 1 7210415 3 27 7210409 1 28 7210409 +7210410 72104 33 1 1 3 100874 1 1 7210415 3 27 7210410 1 28 7210410 +7210411 72104 34 1 1 7211222 3 4 7210411 1 +7210412 72104 35 1 1 99902 3 119 2 2 1 +7210413 72104 36 1 1 99902 3 4 7210413 1 +7210414 72104 37 1 1 99902 3 27 7210414 1 48 2 1 48 1 0 28 7210414 +7210415 72104 2 1 1 7211222 3 4 7210415 1 +7210416 72104 8 1 1 1 7210415 3 24 1 1 2 7210416 1 100808 1 29 100789,100790,100791,100792,100793,100794,100795,100796,100797 29 100908,100909,100910,100911,100912,100913,100914,100798,100799,100800,100801,100802,100803,100804,100805,100806,100868,100869,100870,100871,100872,100873,100874 48 1 0 28 7210416 +7210417 72104 9 1 1 1 7210415 3 1 7210416 3 24 1 1 2 7210417 1 100809 1 48 1 0 29 100789,100790,100791,100792,100793,100794,100795,100796,100797,100908,100909,100910,100911,100912,100913,100914,100805,100806,100798,100799,100800,100801,100802,100803,100804,100868,100869,100870,100871,100872,100873,100874 28 7210417 +7210418 72104 10 1 1 1 7210415 3 1 7210416 3 1 7210417 3 24 1 1 2 7210418 1 100810 1 48 1 0 29 100789,100790,100791,100792,100793,100794,100795,100796,100797,100908,100909,100910,100911,100912,100913,100914,100798,100799,100800,100801,100802,100803,100804,100805,100806,100868,100869,100870,100871,100872,100873,100874 28 7210418 +7210419 72104 3 1 1 7210416 3 20 133213190 1 1 49 3 1 1 100808 1 19 3 133213190,2 +7210420 72104 4 1 1 7210417 3 136 7219502 3 1 49 3 1 1 100809 1 19 3 133220040,2 +7210421 72104 5 1 1 7210418 3 20 133212196 1 1 49 3 1 1 100810 1 19 3 133212196,2 +7210422 72104 6 1 1 7210415 3 119 3 3 1 1 59 72104 1 19 3 133220571,2 20317 1100 +7210423 72104 7 1 1 1 7210415 3 24 1 1 2 7210438 +7210424 72104 14 1 2 24 1 1 1 7211222 3 135 72104 1 1 14 7210424 48 1 0 48 2 1 43 72100 0 29 100789,100790,100791,100792,100793,100794,100795,100796,100797,100908,100909,100910,100911,100912,100913,100914,100798,100799,100800,100801,100802,100803,100804,100805,100806,100868,100869,100870,100871,100872,100873,100874 48 2 0 58 0 +7210425 72104 1 1 1 7211222 3 119 3 3 1 20317 1100 +7210426 72104 22 1 1 3 100796 1 1 7210415 3 27 7210426 1 100805 1 1 100796 1 48 0 1 28 7210426 49 1 1 43 72100 1 48 0 0 +7210427 72104 23 1 1 3 100797 1 1 7210415 3 27 7210427 1 100806 1 1 100797 1 48 0 1 28 7210427 49 1 1 43 72100 1 48 0 0 +7210428 72104 24 1 1 3 100908 1 1 7210415 3 27 7210428 1 100868 1 1 100908 1 48 0 1 28 7210428 49 1 1 43 72100 1 48 0 0 +7210429 72104 25 1 1 3 100909 1 1 7210415 3 27 7210429 1 100869 1 1 100909 1 48 0 1 28 7210429 49 1 1 43 72100 1 48 0 0 +7210430 72104 26 1 1 3 100910 1 1 7210415 3 27 7210430 1 100870 1 1 100910 1 48 0 1 28 7210430 49 1 1 43 72100 1 48 0 0 +7210431 72104 27 1 1 3 100911 1 1 7210415 3 27 7210431 1 100871 1 1 100911 1 48 0 1 28 7210431 49 1 1 43 72100 1 48 0 0 +7210432 72104 28 1 1 3 100912 1 1 7210415 3 27 7210432 1 100872 1 1 100912 1 48 0 1 28 7210432 49 1 1 43 72100 1 48 0 0 +7210433 72104 29 1 1 3 100913 1 1 7210415 3 27 7210433 1 100873 1 1 100913 1 48 0 1 28 7210433 49 1 1 43 72100 1 48 0 0 +7210434 72104 30 1 1 3 100914 1 1 7210415 3 27 7210434 1 100874 1 1 100914 1 48 0 1 28 7210434 49 1 1 43 72100 1 48 0 0 +7210435 72104 11 1 1 7211222 3 136 7210419 3 1 +7210436 72104 12 1 1 7210435 3 136 7210420 3 1 +7210437 72104 13 1 1 7210436 3 136 7210421 3 1 +7210501 72105 1 1 1 1 7210001 3 1 7210818 3 2 7210501 1 +7210502 72105 2 1 7210501 3 2 7210502 2 1 20221 3 2 2 1 19 3 133220477,2 +7210503 72105 3 1 1 7210502 3 2 7210504 2 1 20221 3 2 2 1 19 3 133220130,2 +7210504 72105 5 1 1 7210503 3 2 20 fin_7210504 1 20 fin_7210505 1 1 1 Q3_72008_7 95 3 2 2 1 19 3 133220181,2 +7210505 72105 6 1 7210504 3 20 fin_7210505 1 1 1 Q3_72008_7 95 3 2 2 1 19 3 133220181,3 19 3 133220355,2 +7210506 72105 7 1 1 7210505 3 2 7210506 2 1 20221 3 2 2 1 60 3 6 0 +7210507 72105 11 1 1 7210509 3 20 fin_7210507 1 1 1 Q3_72008_1 0 3 2 2 1 1 19 3 133220500,2 19 3 133220468,2 19 3 133220181,4 +7210508 72105 4 1 1 1 7210502 3 2 7210503 1 19 3 133220130,2 +7210509 72105 8 1 1 1 7210506 3 136 7210506 3 1 57 3 113 56 3 116 22 3046 1 22 3146 1 22 3246 1 +7210510 72105 9 1 1 1 7210506 3 136 7210509 3 1 22 3031 0 22 3131 0 22 3231 0 57 3 117 56 3 118 +7210511 72105 10 1 1 99902 3 4 7210511 +7210601 72106 1 1 2 44 10007 1 53 7210601 2 7210601 5 100768 1 1 20222,3168 1100 +7210602 72106 2 1 2 44 10007 1 53 7210601 2 2 7210602 2 7210604 136 7210002 3 1 20222,3168 1100 +7210603 72106 5 1 7210602 3 20 fin_7210603 1 1 1 Q3_72106_0 80 3 2 2 1 20221,3152,3153,3154,3168 1100 +7210604 72106 7 1 7210621 3 2 2 7210614 119 1 1 1 1 Q3_72106_0 80 3 2 2 1 20221,3152,3153,3154 1100 +7210605 72106 8 1 7210604 3 2 2 7210614 119 3 1 2 1 3151 3 4 2 1 15 3 133220030 15 3 133220104 20221,3152,3153,3154 1100 +7210606 72106 9 1 1 7210602 3 2 7210607 1 49 1 1 19 3 133220032,2 15 3 133220030 20221,3152,3153,3154 1100 +7210607 72106 10 1 1 7210602 3 2 7210611 1 49 1 1 19 3 133220414,2 20221,3152,3153,3154 1100 +7210608 72106 11 1 1 7210606 3 2 7210608 1 100849 1 49 2 1 19 3 133220032,3 15 3 133220030 20221,3152,3153,3154 1100 +7210609 72106 12 1 1 7210611 3 2 7210617 1 100830 1 49 2 1 15 3 133220030 19 3 133220415,3 15 3 133220030 20221,3152,3153,3154 1100 +7210610 72106 13 1 1 7210607 3 2 7210618 1 100850 1 49 2 1 15 3 133220030 19 3 133220414,3 15 3 133220030 20221,3152,3153,3154 1100 +7210611 72106 14 1 1 7210602 3 2 2 7210612 2 7210629 1 49 1 1 19 3 133220415,2 20221,3152,3153,3154 1100 +7210612 72106 21 1 1 7210618 3 1 7210619 3 2 7211107 2 1 3151 SELECT_NPC_NONE 3 2 2 1 20221,3152,3153,3154 1100 +7210613 72106 22 1 7210612 3 2 7210610 1 1 Q3_72106_1 20 3 2 2 1 15 3 133220030 19 3 133220123,2 20221,3152,3153,3154 1100 +7210614 72106 23 1 7210613 3 5 100774 1 1 1 Q3_72106_5 45 3 2 2 1 19 3 133220123,1 19 3 133220124,2 20221,3152,3153,3154 1100 +7210615 72106 24 1 7210614 3 20 fin_7210615 1 1 1 Q3_72106_3 10 3 2 2 1 20221,3152,3153,3154 1100 +7210616 72106 26 1 1 7210602 3 27 7210616 1 28 7210616 +7210617 72106 28 1 99902 3 5 100864 1 1 1 Q3_72106_6 20 3 2 2 1 15 3 133220115 +7210618 72106 15 1 7210605 3 119 1 3 1 1 Q3_72106_0 80 3 2 2 1 20221,3152,3153,3154 1100 +7210619 72106 16 1 1 7210618 3 119 2 3 1 1 15 3 133220030 20221,3152,3153,3154 1100 +7210620 72106 29 1 1 7210603 3 2 7210614 1 48 3 1 +7210621 72106 6 1 1 7210603 3 2 7210625 1 1 20221,3152,3153,3154,3168 1100 +7210622 72106 3 1 7210601 3 2 20 fin_7210622 1 5 100768 1 136 7210632 3 1 1 Q3_72106_4 3 2 2 1 3168 1100 +7210623 72106 17 1 1 7210618 3 2 136 7210608 3 119 2 3 1 1 Q3_72106_che 20 3 2 2 1 20221,3152,3153,3154 1100 +7210624 72106 18 1 1 7210618 3 2 136 7210610 3 119 2 3 1 1 Q3_72106_shui 20 3 2 2 1 20221,3152,3153,3154 1100 +7210625 72106 19 1 1 99902 3 2 119 2 3 136 7210609 3 136 7210619 3 1 1 Q3_72106_jing 20 3 2 2 1 20221,3152,3153,3154 1100 +7210626 72106 4 1 7210622 3 2 5 100768 1 136 7210632 3 1 3168 1100 +7210627 72106 25 1 7210615 3 20 fin_7210002 1 1 3152,3153,3154 1100 +7210628 72106 20 1 1 7210618 3 2 119 2 3 136 7210609 3 136 7210619 3 1 1 Q3_72106_jing 20 3 2 2 1 20221,3152,3153,3154 1100 +7210629 72106 31 1 2 44 10007 1 53 7210601 4 7210629 1 +7210630 72106 30 1 7210627 3 6 2 7210001 136 7210007 3 129 1 1 Q3_72008_12 5 3 2 2 1 1 15 3 133220115 15 3 133220002 +7210631 72106 27 1 1 7210616 3 4 7210631 1 15 3 133220030 19 3 133220477,2 15 3 133220115 15 3 133220477 +7210632 72106 32 1 3 100768 1 1 +7210701 72107 1 1 1 7210702 3 20 fin_721353637 1 1 19 3 133220113,2 +7210702 72107 5 1 7210007 3 20 fin_7210201 1 1 +7210703 72107 7 1 7210704 3 5 101537 1 1 1 Q3_72102_0 110 3 2 2 1 +7210704 72107 6 1 7210702 3 22 7213501,7213502,7213503,7213601,7213602,7213603,7213701,7213702,7213703 1 1 Q3_72102_0 110 3 2 2 1 +7210705 72107 8 1 1 7210702 3 5 101537 1 1 19 3 133220113,3 +7210706 72107 9 1 1 7210707 3 1 119 1 1 119 2 1 119 3 1 1 Q3_72107_0 80 3 2 2 1 +7210707 72107 10 1 7210705 3 2 7210703 2 1 3105 3 2 2 1 15 3 133220131 15 3 133220028 3105 1100 +7210708 72107 11 1 7210707 3 1 119 1 1 119 2 1 119 3 1 1 1 Q3_72107_1 95 3 2 2 1 15 3 133220131 +7210709 72107 17 1 1 7210707 3 20 fin_7210709 1 1 +7210710 72107 19 1 1 7210707 3 20 fin_7210710 1 1 +7210711 72107 21 1 1 7210707 3 20 fin_7210711 1 1 +7210712 72107 23 1 1 7210707 3 20 fin_7210712 1 1 +7210713 72107 25 1 1 7210707 3 20 fin_7210713 1 1 +7210714 72107 12 1 7210708 3 136 7214205 3 1 1 Q3_72008_5 0 3 2 2 1 15 3 133220131 15 3 133220122 19 3 133220028,3 +7210715 72107 13 1 7210714 3 5 100769 1 1 +7210716 72107 18 1 1 7210709 3 2 7210705 1 14 7210709 48 1 1 15 3 133220122 +7210717 72107 20 1 1 7210710 3 2 7210706 1 14 7210709 48 2 1 15 3 133220122 +7210718 72107 22 1 1 7210711 3 2 7210707 1 14 7210709 48 3 1 15 3 133220122 +7210719 72107 24 1 1 7210712 3 2 7210708 1 14 7210709 15 3 133220122 +7210720 72107 26 1 1 7210713 3 2 7210709 1 14 7210709 +7210721 72107 14 1 7210715 3 20 fin_7210202 1 1 19 3 133220002,3 +7210722 72107 15 1 7210721 3 20 fin_7210003 1 1 1 Q3_72178_0 37 3 2 2 1 19 3 133220638,3 15 3 133220122 +7210723 72107 16 1 7210722 3 6 2 7210002 136 7210008 3 129 1 1 Q3_72008_13 5 3 2 2 1 1 22 3051 0 22 3090 1 +7210724 72107 27 1 1 7210707 3 20 fin_7210724 1 1 +7210725 72107 28 1 1 7210724 3 2 7210710 1 14 7210709 +7210726 72107 29 1 1 7210707 3 20 fin_7210726 1 1 +7210727 72107 30 1 1 7210726 3 2 7210711 1 14 7210709 +7210728 72107 31 1 1 7210707 3 20 fin_7210728 1 1 +7210729 72107 32 1 1 7210728 3 2 7210712 1 14 7210709 +7210730 72107 33 1 1 7210707 3 20 fin_7210730 1 1 +7210731 72107 34 1 1 7210730 3 2 7210713 1 14 7210709 +7210732 72107 2 1 1 7210702 3 20 fin_7210732 1 136 7210705 3 1 +7210733 72107 3 1 1 7210732 3 2 7210701 1 19 3 133220028,2 +7210734 72107 4 1 1 7210704 3 2 7210714 1 101537 1 +7210801 72108 2 1 7210810 3 2 20 7210802 1 1 1 Q7210801region1 40 3 2 2 1 19 3 133220425,3 19 3 133220427,2 +7210802 72108 4 1 1 7210810 3 20 7210802 1 1 1 Q7210801region2 20 3 2 2 19 3 133220425,4 3161,3160,3159,3188 1100 +7210803 72108 10 2 1 7210814 3 24 7210803 3 1 1 Q3_72108_0 70 3 2 2 1 19 3 133220430,1 46 3 133220423 46 3 133220424 19 3 133220430,2 19 3 133220438,1 3161,3160,3159,3188 1100 +7210804 72108 11 1 1 1 7210814 3 20 fin_7210804 1 23 7210803 1 3161,3160,3159,3188 1100 +7210805 72108 12 1 1 1 7210814 3 20 fin_7210805 1 23 7210803 1 3161,3160,3159,3188 1100 +7210806 72108 13 1 1 1 7210814 3 20 fin_7210806 1 23 7210803 1 46 3 133220422 3161,3160,3159,3188 1100 +7210807 72108 15 1 7210803 3 2 7210809 2 1 3159 SELECT_NPC_NONE 3 2 2 1 100770 1 47 133220423 0 47 133220422 0 47 133220424 0 19 3 133220438,1 19 3 133220430,1 3161,3160,3159,3188 1100 +7210808 72108 17 1 7210815 3 20 7210809 1 1 1 Q3_72008_17 25 3 2 2 1 19 3 133220474,2 19 3 133220033,1 3161,3160,3159,3188 1100 +7210809 72108 18 1 7210808 3 2 7210811 1 19 3 133220474,1 3161,3160,3159,3188 1100 +7210810 72108 1 1 1 7210008 3 20 fin_7210810 1 1 15 3 133220033 19 3 133220425,1 +7210811 72108 3 1 1 99902 3 2 7210801 +7210812 72108 5 1 1 7210802 3 20 7210812 1 3161,3160,3159,3188 1100 +7210813 72108 8 1 7210819 3 20 7210813 1 1 1 Q3_72008_20 20 3 2 2 1 19 3 133220411,2 3161,3160,3159,3188 1100 +7210814 72108 9 1 7210813 3 2 7210807 2 1 3159 3 2 2 1 3161,3160,3159,3188 1100 +7210815 72108 16 1 7210807 3 2 7210821 2 1 3159 3 2 2 1 3161,3160,3159,3188 1100 +7210816 72108 7 1 53 7210816 2 7210804 19 3 133220427,1 1100 +7210817 72108 19 1 7210809 3 20 fin_7210004 1 1 1 Q3_72008_6 35 3 2 2 1 19 3 133220429,2 +7210818 72108 21 1 7210817 3 2 2 7210003 2 7210006 1 1 Q3_72008_14 5 3 2 2 1 1 1100 +7210819 72108 6 1 7210801 3 20 7210812 1 +7210820 72108 20 1 1 7210808 3 4 7210820 15 3 133220033 +7210821 72108 14 1 1 99902 3 +7210901 72109 1 1 1 99902 3 2 2 7210902 2 7210903 1 1 Q3_72109_0 50 3 2 2 1 +7210902 72109 2 1 1 99902 3 2 7210918 1 3167 1100 +7210903 72109 3 1 1 7210901 3 2 7210907 1 49 1 1 +7210904 72109 4 1 1 7210901 3 2 7210908 1 49 1 1 +7210905 72109 5 1 1 7210901 3 2 7210909 1 49 1 1 +7210906 72109 6 1 1 7210901 3 119 1 3 1 +7210907 72109 7 1 1 7210901 3 1 +7210908 72109 8 1 1 99902 3 2 7210913 1 1 3155 1100 +7210909 72109 9 1 1 7210908 3 2 7210914 1 3167 1100 +7210910 72109 10 1 1 7210909 3 2 7210915 1 3167 1100 +7210911 72109 11 1 1 7210910 3 2 7210916 1 3167,3155 1100 +7210912 72109 12 1 1 7210911 3 2 7210917 1 3167 1100 +7210913 72109 13 1 1 99902 3 20 fin_7210913 1 1 3167 1100 +7210914 72109 14 1 1 7210913 3 2 7210918 1 3167,3155 1100 +7210915 72109 15 1 1 1 7210914 3 2 1 3167,3155 1100 +7210916 72109 16 1 1 7210914 3 2 7210915 1 3167,3155 1100 +7210917 72109 17 1 1 7210914 3 2 7210926 1 3167,3155 1100 +7210918 72109 18 2 1 7210916 3 1 7210917 3 119 2 4 1 3167,3155 1100 +7210919 72109 19 2 1 7210916 3 1 7210917 3 5 100775 1 1 49 2 1 3167,3155 1100 +7210920 72109 20 2 1 7210916 3 1 7210917 3 5 100776 1 1 49 2 1 3167,3155 1100 +7210921 72109 21 2 1 7210916 3 1 7210917 3 5 100777 1 1 49 2 1 3167,3155 1100 +7210922 72109 22 2 1 7210916 3 1 7210917 3 5 100778 1 1 49 2 1 3167,3155 1100 +7210923 72109 23 1 99902 3 4 7210923 1 +7210924 72109 24 1 99902 3 4 7210924 1 +7210925 72109 25 1 99902 3 4 7210925 1 +7211001 72110 1 1 44 10007 1 4 7211001 1 20297 1100 +7211002 72110 2 1 1 7211001 3 20 fin_7211002 1 1 49 1 1 20297 1100 +7211003 72110 3 1 1 7211001 3 20 fin_7211003 1 1 49 1 1 15 3 133220504 20297 1100 +7211004 72110 4 1 1 7211001 3 20 fin_7211004 1 1 49 1 1 15 3 133220504 20297 1100 +7211005 72110 5 1 1 7211001 3 20 fin_7211005 1 1 49 1 1 15 3 133220504 20297 1100 +7211006 72110 6 1 1 7211001 3 20 fin_7211006 1 1 49 1 1 15 3 133220504 20297 1100 +7211007 72110 9 1 1 7211014 3 20 fin_7211007 1 1 15 3 133220016 46 3 133220016 15 3 133220016 19 3 133220504,2 +7211008 72110 11 1 1 7211015 3 20 fin_7211008 1 2 21 20 fail_7211008 1 129 1 1 100866,100867 1,1 19 3 133220167,1 14 7211015 19 3 133220167,2 21 23 15 3 133220167 20298,20299 1100 +7211009 72110 7 1 1 7211001 3 4 7211009 1 20297 1100 +7211010 72110 12 1 1 99902 3 20 fin_7211008 1 1 15 3 133220167 +7211011 72110 13 1 1 99902 3 20 fin_7211008 1 1 15 3 133220167 +7211012 72110 14 1 1 99902 3 20 fin_7211008 1 1 15 3 133220167 +7211013 72110 15 1 1 99902 3 20 fin_7211008 1 1 15 3 133220167 +7211014 72110 8 1 24 1 5 2 7211003 1 15 3 133220114 15 3 133220170 15 3 133220169 15 3 133220017 15 3 133220171 20297 1100 +7211015 72110 10 1 1 7211007 3 2 7211002 1 15 3 133220167 20298,20299 1100 +7211101 72111 2 1 1 1 7210618 3 1 7210619 3 27 7211101 1 28 7211101 3151 1100 +7211102 72111 4 1 1 7211101 3 27 7211102 1 28 7211102 3151 1100 +7211103 72111 6 1 1 7211102 3 27 7211103 1 15 3 133220123 28 7211103 3151 1100 +7211104 72111 1 1 1 1 7210618 3 1 7210619 3 2 7211101 3151 1100 +7211105 72111 3 1 1 7211101 3 2 7211102 3151 1100 +7211106 72111 5 1 1 7211102 3 2 7211103 3151 1100 +7211107 72111 8 1 1 1 7211101 3 1 7211102 3 1 7211103 3 2 7211107 1 1 3151 1100 +7211108 72111 7 1 2 1 7210618 3 1 7210619 3 2 20 paimon 1 129 +7211201 72112 12 1 3 100789 1 2 27 7211201 2 7211236 1 100798 1 48 1 0 1 100789 1 28 7211201 49 1 1 43 72100 1 +7211202 72112 13 1 3 100790 1 2 27 7211202 2 7211236 1 100799 1 48 1 0 1 100790 1 28 7211202 49 1 1 43 72100 1 +7211203 72112 14 1 3 100791 1 2 27 7211203 2 7211236 1 100800 1 48 1 0 1 100791 1 28 7211203 49 1 1 43 72100 1 +7211204 72112 15 1 3 100792 1 2 27 7211204 2 7211236 1 100801 1 48 1 0 1 100792 1 28 7211204 49 1 1 43 72100 1 +7211205 72112 16 1 3 100793 1 2 27 7211205 2 7211236 1 100802 1 48 1 0 1 100793 1 28 7211205 49 1 1 43 72100 1 +7211206 72112 17 1 3 100794 1 2 27 7211206 2 7211236 1 100803 1 48 1 0 1 100794 1 28 7211206 49 1 1 43 72100 1 +7211207 72112 18 1 3 100795 1 2 27 7211207 2 7211236 1 100804 1 48 1 0 1 100795 1 28 7211207 49 1 1 43 72100 1 +7211208 72112 28 1 3 100872 1 27 7211208 1 28 7211208 +7211209 72112 29 1 3 100873 1 27 7211209 1 28 7211209 +7211210 72112 30 1 3 100874 1 27 7211210 1 28 7211210 +7211211 72112 31 1 44 10007 1 4 7211211 1 +7211212 72112 32 1 1 99902 3 27 7211212 1 48 2 1 48 1 0 28 7211212 +7211213 72112 33 1 1 99902 3 27 7211213 1 48 2 1 48 1 0 28 7211213 +7211214 72112 34 1 1 99902 3 27 7211214 1 48 2 1 48 1 0 28 7211214 +7211215 72112 4 1 2 44 10007 1 24 1 1 136 7211307 3 1 +7211216 72112 10 1 1 1 7211215 3 24 1 1 2 7211216 1 100807 1 48 4 1 29 100789,100790,100791,100792,100793,100794,100795,100796,100797,100908,100909,100910,100911,100912,100913,100914,100805,100806,100874 29 100798,100799,100800,100801,100802,100803,100804,100805,100806,100868,100869,100870,100871,100872,100873,100874 28 7211216 +7211217 72112 35 1 1 99902 3 2 27 7211217 119 4 2 119 4 1 1 48 4 2 28 7211217 +7211218 72112 36 1 1 99902 3 2 27 7211218 119 4 3 119 4 2 119 4 1 1 48 4 3 28 7211218 +7211219 72112 5 1 1 7211216 3 20 133220085 1 1 49 3 1 19 3 133220085,2 +7211220 72112 6 1 1 7211235 3 2 7211307 1 +7211221 72112 7 1 1 7211220 3 20 133220085 1 1 +7211222 72112 8 1 1 7211215 3 20 133220085 1 1 1 59 72112 1 29 100789,100790,100791,100792,100793,100794,100795,100796,100797,100908,100909,100910,100911,100912,100913,100914,100807 +7211223 72112 9 1 1 99902 3 119 1 1 1 29 100798,100799,100800 29 100801,100802,100803 29 100804,100805,100806 29 100868,100869,100870 29 100871,100872,100873,100874 +7211224 72112 11 1 2 24 1 1 1 7211235 3 135 72112 1 1 29 100789,100790,100791,100792,100793,100794,100795,100796,100797,100908,100909,100910,100911,100912,100913,100914,100805,100806,100874 29 100798,100799,100800,100801,100802,100803,100804,100805,100806,100868,100869,100870,100871,100872,100873,100874 43 72100 0 48 1 0 14 7211224 58 0 +7211225 72112 1 1 44 10007 1 119 3 1 1 +7211226 72112 19 1 3 100796 1 2 27 7211226 2 7211236 1 100805 1 48 1 0 1 100796 1 28 7211226 49 1 1 43 72100 1 +7211227 72112 20 1 3 100797 1 2 27 7211227 2 7211236 1 100806 1 48 1 0 1 100797 1 28 7211227 49 1 1 43 72100 1 +7211228 72112 21 1 3 100908 1 2 27 7211228 2 7211236 1 100868 1 48 1 0 1 100908 1 28 7211228 49 1 1 43 72100 1 +7211229 72112 22 1 3 100909 1 2 27 7211229 2 7211236 1 100869 1 48 1 0 1 100909 1 28 7211229 49 1 1 43 72100 1 +7211230 72112 23 1 3 100910 1 2 27 7211230 2 7211236 1 100870 1 48 1 0 1 100910 1 28 7211230 49 1 1 43 72100 1 +7211231 72112 24 1 3 100911 1 2 27 7211231 2 7211236 1 100871 1 48 1 0 1 100911 1 28 7211231 49 1 1 43 72100 1 +7211232 72112 25 1 3 100912 1 2 27 7211232 2 7211236 1 100872 1 48 1 0 1 100912 1 28 7211232 49 1 1 43 72100 1 +7211233 72112 26 1 3 100913 1 2 27 7211233 2 7211236 1 100873 1 48 1 0 1 100913 1 28 7211233 49 1 1 43 72100 1 +7211234 72112 27 1 3 100914 1 2 27 7211234 2 7211236 1 100874 1 48 1 0 1 100914 1 28 7211234 49 1 1 43 72100 1 +7211235 72112 2 1 44 10007 1 2 7211235 1 19 3 133220202,2 +7211236 72112 3 1 1 1 7211235 3 24 1 1 2 7211236 1 +7211301 72113 1 1 1 99902 3 2 7211301 1 +7211302 72113 2 1 2 3 100798 1 3 100799 1 3 100800 1 3 100801 1 2 7211302 1 +7211303 72113 3 1 2 3 100802 1 3 100803 1 3 100804 1 3 100805 1 3 100806 1 3 100868 1 2 2 7211303 119 1 1 1 48 1 1 +7211304 72113 4 1 2 3 100872 1 3 100873 1 3 100874 1 2 7211304 1 +7211305 72113 5 1 2 3 100869 1 3 100870 1 3 100871 1 2 2 7211303 119 1 1 1 48 1 1 +7211306 72113 6 1 1 99902 3 1 +7211307 72113 8 1 1 7211235 3 2 7211306 1 19 3 133220068,1 19 3 133220068,2 19 3 133220041,2 +7211308 72113 10 1 1 99902 3 4 7211308 1 +7211309 72113 13 1 1 7210422 3 4 7211309 1 19 3 133220571,2 +7211310 72113 17 1 1 7211318 3 2 7211309 1 19 3 133220706,2 +7211311 72113 19 1 1 7211317 3 2 7211310 129 1 15 3 133220182 15 3 133220054 19 3 133220706,3 1 100907 1 14 7211317 19 3 133220086,1 20317 +7211312 72113 9 1 1 7211307 3 2 7211311 1 +7211313 72113 14 1 1 7211309 3 2 7211308 1 100907 1 19 3 133220571,1 +7211314 72113 11 1 1 7211216 3 2 7211307 1 100807 1 +7211315 72113 7 1 44 10007 1 4 7211315 1 +7211316 72113 15 1 1 7210422 3 136 7211311 3 1 19 3 133220202,2 19 3 133220202,1 +7211317 72113 18 1 1 7211310 3 4 7211317 1 +7211318 72113 16 1 1 7211313 3 4 7211318 1 19 3 133220086,1 19 3 133220086,2 +7211319 72113 12 1 1 7211314 3 2 4 7211319 136 7211313 3 1 +7211401 72114 1 1 1 99902 3 +7211402 72114 2 38 7211402 2 3185 SELECT_NPC_NONE 3 1 1 1 3163,3185 1100 +7211403 72114 3 1 1 7211402 3 2 20 7211403_end 1 136 7211404 3 1 3163,3185,3162 1100 +7211404 72114 14 1 7211425 3 2 2 7211403 2 7211421 2 1 3162 SELECT_NPC_NONE 3 2 2 1 19 3 133213170,1 19 3 133213170,2 3163,3185,3162 1100 +7211405 72114 15 1 1 7211404 3 20 7211405_end 1 1 2 WQ_72114_Seal1_Target 3 2 2 1 23 7211408 1 19 3 133213100,2 3163,3185,3162 1100 +7211406 72114 16 1 1 7211404 3 20 7211406_end 1 1 2 WQ_72114_Seal2_Target 3 2 2 1 23 7211408 1 19 3 133213101,2;133213094,2 15 3 133213221 3163,3185,3162 1100 +7211407 72114 17 1 1 7211404 3 20 7211407_end 1 1 2 WQ_72114_Seal3_Target 3 2 2 1 23 7211408 1 19 3 133213102,2 3163,3185,3162 1100 +7211408 72114 18 1 1 7211404 3 24 7211408 3 1 3163,3185,3162 1100 +7211409 72114 19 1 1 7211404 3 24 7211408 1 1 3163,3185,3162 1100 +7211410 72114 20 1 7211408 3 2 7211404 2 3162 SELECT_NPC_NONE 3 2 2 1 100978 1 3163,3185,3162 1100 +7211411 72114 21 2 1 7211410 3 20 7211411_end 1 2 3 2 2 1 1 23 7211414 1 19 3 133213103,2 19 3 133213100,4 3163,3185,3162 1100 +7211412 72114 22 2 1 7211410 3 20 7211412_end 1 2 3 2 2 1 1 23 7211414 1 19 3 133213104,2 19 3 133213101,4 3163,3185,3162 1100 +7211413 72114 23 2 1 7211410 3 20 7211413_end 1 2 3 2 2 1 1 23 7211414 1 19 3 133213105,2 19 3 133213102,4 3163,3185,3162 1100 +7211414 72114 24 1 1 7211410 3 24 7211414 3 1 3163,3185,3162 1100 +7211415 72114 25 1 1 7211410 3 24 7211414 1 1 3163,3185,3162 1100 +7211416 72114 27 1 7211426 3 2 7211408 2 1 3162 SELECT_NPC_NONE 3 2 2 1 29 100978 3163,3185,3162 1100 +7211417 72114 28 1 7211416 3 20 7211417 1 1 WQ_72114_Xavier_Target 30 3 2 2 1 19 3 133213106,1 19 3 133213106,3 3163,3185,3162 1100 +7211418 72114 29 1 7211417 3 2 7211405 2 3162 SELECT_NPC_NONE 3 2 2 1 3163,3185,3162 1100 +7211419 72114 30 1 7211418 3 20 7211419_end 1 1 1 WQ_72122_Xavier_p3 3 4 2 1 19 3 133213129,2 3163,3185,3162 1100 +7211420 72114 31 1 7211419 3 4 7211420 1 WQ_72114_ShotSpot 3 4 2 1 100852 1 3163,3185,3162 1100 +7211421 72114 32 1 7211420 3 27 7211401 2 1 3162 SELECT_NPC_NONE 3 2 2 1 29 100852 28 7211401 3163,3185,3162 1100 +7211422 72114 33 1 7211421 3 2 7211407 2 1 3162 SELECT_NPC_NONE 3 2 2 1 1 58 0 43 72123 1 29 100978 3163,3185,3162 1100 +7211423 72114 5 1 7211402 3 2 7211409 2 1 3185 3 2 2 1 49 0 1 3163,3185,3162 1100 +7211424 72114 6 1 7211402 3 2 2 7211410 2 7211420 2 1 3163 3 2 2 1 49 0 1 3163,3185,3162 1100 +7211425 72114 8 25 1 2 7211411 1 3 2 2 1 43 72123 1 3163,3185,3162 1100 +7211426 72114 26 1 1 7211414 3 4 7211426 1 57 3 107 19 3 133213100,1;133213101,1;133213102,1 3163,3185,3162 1100 +7211427 72114 4 1 1 7211402 3 2 7211416 1 3163,3185,3162 1100 +7211428 72114 7 1 2 1 7211423 3 1 7211424 3 120 1 1 3163,3185,3162 1100 +7211501 72115 1 1 1 7211422 3 1 +7211502 72115 2 1 7211501 3 2 7211501 2 3162 SELECT_NPC_NONE 3 1 2 1 19 3 133213108,2 3162 1100 +7211503 72115 3 1 1 7211502 3 20 7211503_end 1 1 1 WQ_72115_Anchor1_Target 3 4 2 1 23 7211506 1 3162 1100 +7211504 72115 4 1 1 7211502 3 20 7211504_end 1 1 1 WQ_72115_Anchor2_Target 3 4 2 1 23 7211506 1 3162 1100 +7211505 72115 5 1 1 7211502 3 20 7211505_end 1 1 1 WQ_72115_Anchor3_Target 3 4 2 1 23 7211506 1 3162 1100 +7211506 72115 6 1 1 7211502 3 24 7211506 3 1 3162 1100 +7211507 72115 7 1 1 7211502 3 24 7211506 1 1 3162 1100 +7211508 72115 8 1 7211506 3 2 7211503 2 1 3162 SELECT_NPC_NONE 3 2 2 1 1 19 3 133213108,3 58 0 3162 1100 +7211601 72116 1 1 1 7211508 3 135 72115 1 1 +7211602 72116 2 1 7211601 3 2 7211601 2 3162 SELECT_NPC_NONE 3 1 2 1 19 3 133213096,2 3162 1100 +7211603 72116 3 1 7211602 3 27 7211601 2 3162 SELECT_NPC_NONE 3 2 2 1 28 7211601 3162 1100 +7211604 72116 4 1 7211603 3 2 7211604 2 3162 SELECT_NPC_NONE 3 2 2 1 1 58 0 3162 1100 +7211701 72117 1 1 1 7211604 3 135 72116 1 1 +7211702 72117 2 1 7211701 3 2 7211701 2 3162 SELECT_NPC_NONE 3 1 2 1 19 3 133213110,2 19 3 133213108,1 3162 1100 +7211703 72117 3 1 1 7211702 3 20 7211703_end 1 1 1 WQ_72117_Anchor1_Target 3 4 2 1 23 7211706 1 3162 1100 +7211704 72117 4 1 1 7211702 3 20 7211704_end 1 1 1 WQ_72117_Anchor2_Target 3 4 2 1 23 7211706 1 3162 1100 +7211705 72117 5 1 1 7211702 3 20 7211705_end 1 1 1 WQ_72117_Anchor3_Target 3 4 2 1 23 7211706 1 3162 1100 +7211706 72117 6 1 1 7211702 3 24 7211706 3 1 3162 1100 +7211707 72117 7 1 1 7211702 3 24 7211706 1 1 3162 1100 +7211708 72117 8 1 7211706 3 2 7211703 2 1 3162 SELECT_NPC_NONE 3 2 2 1 1 19 3 133213110,1 58 0 3162 1100 +7211801 72118 1 1 1 7211708 3 135 72117 1 1 +7211802 72118 2 1 7211801 3 2 7211801 2 3162 3 1 2 1 19 3 133213111,2 3162 1100 +7211803 72118 3 1 1 7211802 3 4 7211803 1 WQ_72118_ShotSpot 3 4 2 1 100853 1 23 7211806 1 3162 1100 +7211804 72118 4 1 1 7211802 3 4 7211804 1 WQ_72118_Shot2 3 4 2 1 100854 1 23 7211806 1 3162 1100 +7211805 72118 5 1 1 99902 3 20 7211805_end 1 1 3162 1100 +7211806 72118 6 1 1 7211802 3 24 7211806 2 1 19 3 133213111,1 3162 1100 +7211807 72118 7 1 1 7211802 3 24 7211806 1 1 3162 1100 +7211808 72118 8 1 7211806 3 27 7211801 2 3162 3 1 28 7211801 3162 1100 +7211809 72118 9 1 7211808 3 2 7211804 2 3162 3 1 1 58 0 3162 1100 +7211901 72119 1 1 1 7211809 3 135 72118 1 1 +7211902 72119 2 1 7211901 3 2 7211901 2 3162 3 1 2 1 3162 1100 +7211903 72119 3 1 7211902 3 27 7211901 2 3162 3 1 28 7211901 3162 1100 +7211904 72119 4 1 7211903 3 2 7211904 2 3162 3 1 1 58 0 28 7171301 3162 1100 +7212001 72120 1 1 1 7211904 3 135 72119 1 1 +7212002 72120 2 1 7212001 3 2 7212001 2 3162 3 1 2 1 19 3 133213113,2 19 3 133213111,1 3162 1100 +7212003 72120 3 1 7212002 3 20 7212003_end 1 1 WQ_72120_Anchor1_Target 3 2 2 1 19 3 133213113,2 3162 1100 +7212004 72120 4 1 1 7212003 3 20 7212004_end 1 1 WQ_72120_Anchor2_Target 3 2 2 1 23 7212007 1 3162 1100 +7212005 72120 5 1 1 7212003 3 20 7212005_end 1 1 WQ_72120_Anchor3_Target 3 2 2 1 23 7212007 1 3162 1100 +7212006 72120 6 1 1 7212003 3 20 7212006_end 1 1 WQ_72120_Anchor4_Target 3 2 2 1 23 7212007 1 3162 1100 +7212007 72120 7 1 1 7212003 3 24 7212007 3 1 19 3 133213113,3 3162 1100 +7212008 72120 8 1 1 7212003 3 24 7212007 1 1 3162 1100 +7212009 72120 9 1 7212007 3 2 7212003 2 3162 SELECT_NPC_NONE 3 2 2 1 1 58 0 3162 1100 +7212101 72121 1 1 1 7212805 3 136 7212814 3 1 1 +7212102 72121 2 1 1 99902 3 2 7212101 1 316201 +7212103 72121 3 1 1 99902 3 20 7212103_End 1 1 23 7212106 1 316201 +7212104 72121 4 1 1 99902 3 20 7212104_End 1 1 23 7212106 1 316201 +7212105 72121 5 1 1 99902 3 20 7212105_End 1 1 23 7212106 1 316201 +7212106 72121 6 1 1 99902 3 24 7212106 3 1 316201 +7212107 72121 7 1 1 99902 3 24 7212106 1 1 316201 +7212108 72121 8 1 1 99902 3 2 7212102 1 316201 +7212201 72122 1 1 1 7212009 3 135 72120 1 1 +7212202 72122 2 1 7212201 3 2 7212201 2 3162 SELECT_NPC_NONE 3 1 2 1 19 3 133213096,1 3162 1100 +7212203 72122 3 1 7212202 3 20 7212203_end 1 1 WQ_72122_Xavier_p1 3 4 2 1 19 3 133213123,2 3162 1100 +7212204 72122 4 1 7212203 3 2 7212202 2 3162 SELECT_NPC_NONE 3 2 2 1 3162 1100 +7212205 72122 11 1 7212225 3 27 7212201 2 3162 3 2 2 1 28 7212201 3162 1100 +7212206 72122 13 1 7212222 3 2 7212206 2 3162 SELECT_NPC_NONE 3 2 2 1 19 3 133213123,1 3162 1100 +7212207 72122 14 1 7212206 3 20 7212207_end 1 1 WQ_72122_Xavier_p2 3 4 2 1 19 3 133213124,2 19 3 133213237,3 3162 1100 +7212208 72122 15 1 7212207 3 2 7212207 2 3162 SELECT_NPC_NONE 3 2 2 1 19 3 133213237,3 3162 1100 +7212209 72122 16 1 7212208 3 20 7212209_end 1 1 WQ_72122_Xavier_p2 30 3 2 2 1 19 3 133213124,3 19 3 133213237,3 3162 1100 +7212210 72122 17 1 7212209 3 2 7212208 2 3162 SELECT_NPC_NONE 3 2 2 1 19 3 133213124,1 19 3 133213237,3 3162 1100 +7212211 72122 22 1 7212216 3 20 7212211_end 1 1 WQ_72122_Xavier_p3 3 4 2 1 19 3 133213125,1 19 3 133213457,1 19 3 133213125,2 3162 1100 +7212212 72122 23 1 7212211 3 2 7212211 2 3162 SELECT_NPC_NONE 3 2 2 1 3162 1100 +7212213 72122 18 1 7212210 3 20 7212213_end 1 1 WQ_72122_Xavier_p4 3 4 2 1 19 3 133213126,3 19 3 133213237,1 19 3 133213126,2 19 3 133213457,3 3162 1100 +7212214 72122 19 1 7212213 3 2 7212209 2 3162 SELECT_NPC_NONE 3 2 2 1 19 3 133213126,4 3162 1100 +7212215 72122 20 1 7212214 3 20 7212215_end 1 1 WQ_72122_Xavier_p4 30 3 2 2 1 3162 1100 +7212216 72122 21 1 7212215 3 2 7212210 2 3162 SELECT_NPC_NONE 3 2 2 1 19 3 133213126,1 22 3005 0 22 3004 0 60 3 2 0 60 3 3 0 3162 1100 +7212217 72122 24 1 7212212 3 2 2 7212212 2 7212215 2 3185 SELECT_NPC_NONE 3 3 2 1 1 43 72122 1 3185,3162 1100 +7212218 72122 6 1 1 7212223 3 20 7212218_end 1 1 WQ_72116_Anchor1_Target 40 3 2 2 1 100956 1 23 7212225 1 3162 1100 +7212219 72122 7 1 1 7212223 3 20 7212219_end 1 1 WQ_72116_Anchor1_Target 40 3 2 2 1 100956 1 23 7212225 1 3162 1100 +7212221 72122 8 1 1 7212223 3 20 7212221_end 1 1 WQ_72116_Anchor1_Target 40 3 2 2 1 100956 1 23 7212225 1 3162 1100 +7212222 72122 12 1 7212205 3 2 7212213 2 3162 3 2 1 3162 1100 +7212223 72122 5 1 7212204 3 2 7212203 2 3162 SELECT_NPC_NONE 3 2 2 1 19 3 133213123,3 3162 1100 +7212224 72122 10 1 1 7212223 3 24 7212225 1 1 3162 1100 +7212225 72122 9 1 1 7212223 3 24 7212225 3 1 3162 1100 +7212301 72123 1 1 1 7212217 3 2 7212301 +7212302 72123 2 38 7212301 2 1 3163 SELECT_NPC_NONE 3 1 1 3163 1100 +7212303 72123 3 1 7212302 3 20 7212303_end 1 1 1 WQ_72123_Hideaki 30 3 2 2 1 19 3 133213138,2 19 3 133213222,2 3163 1100 +7212304 72123 4 1 7212303 3 20 7212304_end 1 1 WQ_72123_Hideaki 3 1 1 3163 1100 +7212305 72123 5 1 7212304 3 2 7212302 2 1 20244 SELECT_NPC_NONE 3 2 2 1 15 3 133213127 20244,3163 1100 +7212306 72123 6 1 7212305 3 2 7212303 2 1 3163 SELECT_NPC_NONE 3 2 2 1 3163 1100 +7212307 72123 7 1 1 7212306 3 20 7212307_end 1 2 3 2 2 1 1 23 7212312 1 19 3 133213131,2 3163 1100 +7212308 72123 8 1 1 7212306 3 20 7212308_end 1 2 3 2 2 1 1 23 7212312 1 19 3 133213132,2 3163 1100 +7212309 72123 9 1 1 7212306 3 20 7212309_end 1 2 3 2 2 1 1 23 7212312 1 19 3 133213133,2 3163 1100 +7212310 72123 10 1 1 7212306 3 20 7212310_end 1 2 3 2 2 1 1 23 7212312 1 19 3 133213134,2 3163 1100 +7212311 72123 11 1 1 7212306 3 20 7212311_end 1 2 3 2 2 1 1 23 7212312 1 19 3 133213135,2 3163 1100 +7212312 72123 12 1 1 7212306 3 24 7212312 5 3 1 1 19 3 133213180,1 19 3 133213180,2 3163 1100 +7212313 72123 13 1 1 7212306 3 24 7212312 1 3 1 1 3163 1100 +7212314 72123 14 1 7212312 3 2 7212304 2 1 3163 SELECT_NPC_NONE 3 2 2 1 15 3 133213127 3163 1100 +7212315 72123 15 1 7212314 3 2 7212305 2 1 3163 SELECT_NPC_NONE 3 2 2 1 3163,20244 1100 +7212316 72123 16 1 7212315 3 20 7212316_end 1 1 1 WQ_72123_Fatui 30 3 1 1 19 3 133213139,2 3163 1100 +7212317 72123 17 1 7212316 3 2 7212306 2 1 3163 SELECT_NPC_NONE 3 1 15 3 133213127 20244,3163 1100 +7212318 72123 18 1 7212317 3 20 7212318_end 1 1 1 WQ_72123_Fatui 30 3 1 1 19 3 133213137,2 3163 1100 +7212319 72123 19 1 7212318 3 2 7212307 2 1 3163 SELECT_NPC_NONE 3 1 1 43 72123 2 19 3 133213222,1 3163,20244 1100 +7212401 72124 1 1 1 99902 3 2 7212401 1 +7212402 72124 2 38 7212401 2 1 3164 SELECT_NPC_NONE 3 2 2 1 19 3 133213076,2 3164 1100 +7212403 72124 4 1 7212423 3 20 7212403_end 1 20 7212403_fail 1 3 2 2 1 1 19 3 133213141,1 14 7212423 19 3 133213141,2 3164 1100 +7212404 72124 5 1 7212403 3 2 7212403 2 1 3164 SELECT_NPC_NONE 3 2 2 1 3164 1100 +7212405 72124 6 1 7212404 3 20 7212405_end 1 1 1 WQ_72124_Village 30 3 2 2 1 19 3 133213145,2 3164 1100 +7212406 72124 7 1 7212405 3 20 7212406_end 1 1 1 WQ_72124_Village 30 3 2 2 1 100855 1 19 3 133213145,2 3164 1100 +7212407 72124 8 1 7212406 3 27 7212401 2 1 3164 SELECT_NPC_NONE 3 2 2 1 28 7212401 3164 1100 +7212408 72124 9 1 7212407 3 2 7212406 2 1 3164 SELECT_NPC_NONE 3 2 2 1 3164 1100 +7212409 72124 11 1 7212425 3 20 7212409_end 1 20 7212409_fail 1 3 2 2 1 1 19 3 133213142,1 14 7212425 19 3 133213142,2 3164 1100 +7212410 72124 12 1 7212409 3 2 7212408 2 1 3164 SELECT_NPC_NONE 3 2 2 1 3164 1100 +7212411 72124 14 1 7212424 3 20 7212411_end 1 1 1 WQ_72124_Camp 30 3 2 2 1 19 3 133213146,2 3164 1100 +7212412 72124 15 1 7212411 3 2 2 7212413 2 7212442 1 1 WQ_72124_Camp 30 3 2 2 1 100856 1 3164,3156,3111,3112 1100 +7212413 72124 16 1 7212412 3 27 7212402 2 1 3164 SELECT_NPC_NONE 3 2 2 1 28 7212402 3164 1100 +7212414 72124 17 1 7212413 3 2 7212415 2 1 3164 SELECT_NPC_NONE 3 2 2 1 3164 1100 +7212415 72124 26 1 7212426 3 20 7212415_end 1 20 7212415_fail 1 3 2 2 1 1 19 3 133213143,1 14 7212426 19 3 133213143,2 3164 1100 +7212416 72124 27 1 7212415 3 2 7212417 2 3174 SELECT_NPC_NONE 3 2 2 1 3164 1100 +7212417 72124 28 1 7212416 3 20 7212417_end 1 1 WQ_72124_Battlefield 30 3 2 2 1 19 3 133213147,2 3164 1100 +7212418 72124 29 1 7212417 3 20 7212418_end 1 1 1 WQ_72124_Battlefield 30 3 2 2 1 100857 1 19 3 133213147,2 3164 1100 +7212419 72124 30 1 7212418 3 27 7212403 2 1 3174 SELECT_NPC_NONE 3 2 2 1 28 7212403 3164 1100 +7212420 72124 31 1 7212419 3 2 7212419 2 1 3174 SELECT_NPC_NONE 3 2 2 1 19 3 133213144,1 3164 1100 +7212421 72124 34 1 7212420 3 20 7212421_end 1 20 7212421_fail 1 3 2 2 1 1 19 3 133213144,1 14 7212420 19 3 133213144,2 3164 1100 +7212422 72124 35 1 7212421 3 2 7212420 2 1 3174 SELECT_NPC_NONE 3 3 2 1 1 3164 1100 +7212423 72124 3 1 7212402 3 2 7212402 2 1 3164 SELECT_NPC_NONE 3 2 2 1 19 3 133213141,1 3164 1100 +7212424 72124 13 1 7212410 3 2 7212409 2 1 3164 SELECT_NPC_NONE 3 2 2 1 3164 1100 +7212425 72124 10 1 7212408 3 2 7212428 2 1 3164 SELECT_NPC_NONE 3 2 2 1 19 3 133213142,1 3164 1100 +7212426 72124 20 1 7212414 3 2 7212439 2 1 3174 SELECT_NPC_NONE 3 2 2 1 19 3 133213143,1 3164 1100 +7212427 72124 99 1 99902 3 2 7212420 1 3 2 2 1 1 3164 1100 +7212501 72125 2 1 44 72122 1 2 7212501 1 +7212502 72125 3 1 1 7212501 3 2 7212505 1 29 100858 58 0 19 3 133213287,2 +7212503 72125 5 1 1 7212505 3 4 7212503 1 1 56 3 114 +7212504 72125 1 1 44 10007 1 136 7212217 3 1 +7212505 72125 4 1 1 7212502 3 135 72125 1 1 +7212601 72126 1 1 1 7212503 3 2 7212601 1 +7212602 72126 2 1 1 7212601 3 20 7212602_end 1 1 19 3 133213157,2 +7212603 72126 3 1 1 7212602 3 2 7212603 1 58 0 19 3 133213533,2 +7212604 72126 5 1 1 7212605 3 4 7212604 1 1 56 3 115 19 3 133213161,2 +7212605 72126 4 1 1 7212603 3 135 72126 1 1 +7212701 72127 1 1 1 7212604 3 2 7212701 1 +7212702 72127 2 1 1 7212701 3 27 7212701 1 28 7212701 +7212703 72127 3 1 1 7212702 3 2 7212703 1 1 100949 1 19 3 133213534,2;133213114,2 +7212704 72127 4 1 1 99902 3 4 7212704 1 +7212801 72128 1 1 44 10007 1 1 3166 1100 +7212802 72128 7 1 2 1 7212809 3 1 7212810 3 27 7212801 1 28 7212801 3166 1100 +7212803 72128 8 1 1 7212802 3 2 7212804 1 3166 1100 +7212804 72128 9 1 1 7212803 3 20 7212804_end 1 1 19 3 133213149,2 3166 1100 +7212805 72128 10 1 1 7212804 3 2 7212805 1 58 0 3166 1100 +7212806 72128 14 1 1 7212816 3 27 7212801 1 58 0 28 7212801 19 3 133213149,1 3166 1100 +7212807 72128 2 1 3 100859 1 1 15 3 133213159 3166 1100 +7212808 72128 4 1 1 7212801 3 2 20 7212808_end 1 119 1 1 1 3166 1100 +7212809 72128 5 1 1 7212808 3 2 2 7212801 119 1 1 1 48 1 1 3166 1100 +7212810 72128 6 1 1 7212801 3 2 2 7212802 119 1 1 1 48 1 1 3166 1100 +7212811 72128 17 1 1 7212806 3 135 72128 1 1 14 7212806 3166 1100 +7212812 72128 15 1 1 7212806 3 20 7212804_end 1 1 49 0 1 19 3 133213149,2 3166 1100 +7212813 72128 12 1 1 7212816 3 119 1 1 100858 1 3166 1100 +7212814 72128 13 1 1 7212816 3 119 7 1 3166 1100 +7212815 72128 16 1 1 7212814 3 1 48 0 0 3166 1100 +7212816 72128 11 1 1 7212805 3 135 72128 1 1 3166 1100 +7212817 72128 3 1 3 100858 1 1 15 3 133213159 3166 1100 +7212905 72129 2 1 7212910 3 2 7212902 2 20234 SELECT_NPC_NONE 1 15 3 133212002 15 3 133212034 15 3 133212029 +7212906 72129 3 1 7212905 3 1 27 7212906 2 1 20234 3 2 1 1 15 3 133212142 22 3008 0 22 3137 0 22 3015 0 22 3014 0 28 7212906 15 3 133212142 15 3 133212146 15 3 133212052 15 3 133212135 +7212907 72129 4 1 1 7212905 3 15 3 133212142 +7212908 72129 5 1 1 7212905 3 15 3 133212142 +7212909 72129 6 1 1 7212905 3 4 7212909 15 3 133212142 +7212910 72129 1 1 44 10007 1 2 7213301 1 +7212911 72129 7 1 7212906 3 2 7212904 1 1 Q3_72129_0 3 4 1 1 1 +7213004 72130 4 1 44 10007 1 2 7213301 +7213005 72130 5 1 1 7213004 3 1 7212911 3 2 7213002 2 20235 SELECT_NPC_NONE 1 +7213006 72130 6 1 7213005 3 27 7213006 2 1 20235 3 4 1 1 1 15 3 133212034 22 3009 0 22 3136 0 22 3141 0 22 3181 0 28 7213006 +7213007 72130 7 1 1 7213005 3 15 3 133212135 +7213008 72130 8 1 1 7213005 3 15 3 133212292 +7213009 72130 9 1 1 7213005 3 4 7213009 15 3 133212034 +7213104 72131 4 1 44 10007 1 2 7213301 +7213105 72131 5 1 1 7213104 3 1 7212911 3 2 7213102 2 20236 SELECT_NPC_NONE 1 +7213106 72131 6 1 7213105 3 27 7213106 2 1 20236 3 2 1 1 1 15 3 133212029 22 3010 0 22 3016 0 22 3141 0 22 3056 0 28 7213106 +7213107 72131 7 1 1 7213105 3 15 3 133212494 +7213108 72131 8 1 1 7213105 3 15 3 133212103 +7213109 72131 9 1 1 7213105 3 4 7213109 15 3 133212029 +7213201 72132 1 1 7213402 3 20 7213201_finish 1 1 1 Q3_72132_1 30 3 4 1 1 1 19 3 133212143,2 19 3 133212233,2 19 3 133212022,2 +7213202 72132 2 1 7213201 3 20 7213202_finish 1 1 15 3 133212143 +7213204 72132 3 1 7213202 3 27 7213204 2 1 20259 3 4 1 1 22 3017 0 15 3 133212143 28 7213204 +7213205 72132 5 1 7213204 3 2 7213201 2 20248 1 1 22 3080 1 22 3088 1 22 3087 1 22 3089 1 +7213206 72132 4 1 1 7213202 3 4 7213206 15 3 133212143 +7213301 72133 1 1 44 10007 1 2 7213301 1 1 1 20248 1100 +7213401 72134 1 1 1 7212906 3 1 7213006 3 1 7213106 3 2 7213401 2 20248 SELECT_NPC_NONE 1 19 3 133212002,2 +7213402 72134 2 1 7213401 3 4 7213402 1 56 3 111 +7213501 72135 3 1 1 7213505 3 2 7213501 1 15 3 133220036 +7213502 72135 4 1 1 7213501 3 2 7213502 1 15 3 133220036 +7213503 72135 5 1 1 7213502 3 20 fin_721353637 1 2 7213503 1 15 3 133220036 14 7213501 +7213504 72135 1 1 1 7210007 3 20 fin_721353637 1 1 1 +7213505 72135 2 1 1 7210007 3 4 7213505 1 +7213601 72136 3 1 1 7213605 3 2 7213601 1 15 3 133220036 15 3 133220036 +7213602 72136 4 1 1 7213601 3 2 7213602 1 15 3 133220036 +7213603 72136 5 1 1 7213602 3 20 fin_721353637 1 2 7213603 1 15 3 133220036 14 7213601 +7213604 72136 1 1 1 7210007 3 20 fin_721353637 1 1 1 +7213605 72136 2 1 1 7210007 3 4 7213605 1 +7213701 72137 3 1 1 7213705 3 2 7213701 1 15 3 133220036 15 3 133220036 +7213702 72137 4 1 1 7213701 3 2 7213702 1 15 3 133220036 +7213703 72137 5 1 1 7213702 3 20 fin_721353637 1 2 7213703 1 15 3 133220036 14 7213701 +7213704 72137 1 1 1 7210007 3 20 fin_721353637 1 1 1 +7213705 72137 2 1 1 7210007 3 4 7213705 1 +7213801 72138 1 1 44 10007 1 2 7213801 2 1 20238 3 4 1 1 1 +7213802 72138 2 1 7213801 3 27 7213802 2 1 20238 3 4 1 1 28 7213802 +7213803 72138 4 1 7213807 3 18 1 18,21 2 1 20238 3 4 1 1 +7213804 72138 5 1 7213803 3 2 7213807 18 21,18 2 1 20238 3 4 1 1 14 7213803 +7213805 72138 6 1 7213804 3 20 7213805_finish 1 2 1 20238 3 4 1 1 19 3 133212150,2 +7213806 72138 7 1 7213805 3 2 7213805 2 1 20238 3 4 1 1 1 19 3 133212151,2 19 3 133212148,2 +7213807 72138 3 1 7213802 3 2 7213803 1 +7213901 72139 1 1 1 7213806 3 27 7213802 58 0 28 7213802 +7213902 72139 2 1 1 7213901 3 135 72139 1 1 15 3 133212151 15 3 133212151 +7213903 72139 3 1 1 7213902 3 27 7213802 58 0 28 7213802 19 3 133212153,2 +7213904 72139 4 1 1 7213903 3 135 72139 1 1 15 3 133212151 15 3 133212151 +7213905 72139 5 1 1 7213904 3 27 7213802 58 0 28 7213802 19 3 133212153,3 +7213906 72139 6 1 1 7213905 3 135 72139 1 1 15 3 133212151 15 3 133212151 +7213907 72139 7 1 1 7213906 3 2 7213907 19 3 133212152,2 +7213908 72139 9 1 1 7213907 3 1 5 100971 1 5 100972 1 5 100973 1 1 15 3 133212152 19 3 133212511,2 +7213909 72139 8 1 1 7213907 3 1 15 3 133212151 +7214001 72140 1 1 44 10007 1 1 2 7214001 2 1 20240 3 4 1 1 +7214002 72140 2 1 7214001 3 27 7214001 2 1 20240 3 4 1 1 28 7214001 +7214003 72140 4 1 1 7214016 3 20 7214003_finish 1 1 1 Q3_72140_4 30 3 4 2 1 19 3 133212158,2 +7214004 72140 5 1 7214003 3 2 7214004 2 1 20240 3 4 1 1 +7214005 72140 7 1 7214027 3 2 7214005 18 14,11 2 1 20240 3 4 1 1 14 7214027 +7214006 72140 8 1 7214005 3 27 7214001 2 1 20240 3 4 1 1 19 3 133212563,2 28 7214001 +7214007 72140 10 1 7214017 3 2 7214008 2 1 20240 3 4 1 1 +7214008 72140 11 1 7214007 3 27 7214008 2 1 20240 3 4 1 1 109462 1 28 7214008 +7214009 72140 13 1 7214018 3 27 7214009 2 1 20240 3 4 1 28 7214009 +7214010 72140 19 2 1 7214019 3 1 7214023 3 1 7214024 3 2 7214013 2 1 20240 3 4 1 1 +7214011 72140 21 1 7214020 3 2 7214016 2 1 20240 3 4 1 1 1 58 0 +7214012 72140 23 1 99902 3 27 7214001 28 7214001 +7214013 72140 25 1 1 99902 3 20 7214013_finish 1 +7214014 72140 26 1 1 99902 3 2 7214020 +7214015 72140 27 1 1 99902 3 2 7214023 1 +7214016 72140 3 1 7214002 3 2 7214003 2 1 20240 3 4 1 1 +7214017 72140 9 1 7214006 3 2 7214007 2 1 20240 3 4 1 1 +7214018 72140 12 1 7214008 3 2 7214010 2 1 20240 3 4 1 1 +7214019 72140 16 1 1 7214009 3 20 7214009 721400903 2 7214012 2 1 20240 3 4 1 1 +7214020 72140 20 1 7214010 3 20 7214020_finish 1 1 1 Q3_72140_5 30 3 4 1 1 +7214021 72140 24 1 1 99902 3 2 7214019 1 +7214022 72140 22 1 99902 3 2 7214017 1 +7214023 72140 17 1 1 7214009 3 20 7214009 721400902 2 7214027 2 1 20240 3 4 1 1 +7214024 72140 18 1 1 7214009 3 20 7214009 721400901 2 7214026 2 1 20240 3 4 1 1 +7214025 72140 99 1 1 99902 3 27 7214010 +7214026 72140 98 1 1 99902 3 27 7214009 +7214027 72140 6 1 7214004 3 18 1 11,14 2 1 20240 3 4 1 1 +7214101 72141 1 1 44 10007 1 2 7214103 1 15 3 133212058 19 3 133212058,1 +7214102 72141 4 1 1 7214113 3 2 7214106 1 58 0 +7214103 72141 5 1 1 7214102 3 135 72141 1 1 15 3 133212058 +7214104 72141 6 1 1 7214103 3 2 7214108 1 15 3 133212058 19 3 133212154,2 +7214105 72141 9 1 1 7214115 3 2 7214111 1 58 0 +7214106 72141 10 1 1 7214105 3 135 72141 1 1 15 3 133212058 +7214107 72141 11 1 1 7214106 3 2 7214114 1 15 3 133212058 19 3 133212154,3 +7214108 72141 14 1 1 7214117 3 2 7214117 1 58 0 +7214109 72141 15 1 1 7214108 3 135 72141 1 1 15 3 133212058 +7214110 72141 19 1 7214120 3 20 7214110_finish 1 1 1 Q3_72141_2 30 3 4 1 1 100986,100987 1,1 19 3 133212058,2 +7214111 72141 20 1 7214110 3 20 7214111_finish 1 1 1 Q3_72141_1 30 3 2 1 1 1 19 3 133212157,2 +7214112 72141 2 1 1 7214101 3 2 7214104 1 15 3 133212058 +7214113 72141 3 1 1 7214112 3 2 7214105 1 15 3 133212058 +7214114 72141 7 1 1 7214104 3 2 7214109 1 15 3 133212058 +7214115 72141 8 1 1 7214114 3 2 7214110 1 15 3 133212058 +7214116 72141 12 1 1 7214107 3 2 7214115 1 15 3 133212058 +7214117 72141 13 1 1 7214116 3 2 7214116 1 15 3 133212058 +7214118 72141 16 1 1 7214109 3 2 7214119 1 15 3 133212058 19 3 133212154,4 +7214119 72141 17 1 1 7214118 3 2 7214120 1 15 3 133212058 +7214120 72141 18 1 1 7214119 3 2 7214121 1 15 3 133212058 +7214201 72142 1 1 1 7210708 3 4 7214201 1 +7214202 72142 3 1 1 7214201 3 2 7214202 22 214214,214215,7214216,7214217,7214218,7214220,7214221,7214222,7214223,7214224,7214225,7214226,7214227,7214228,7214229,7214230,7214231,7214232,7214233,7214234,7214235,7214236,7214237,7214238,7214239,7214240 1 49 1 1 14 7214202 19 3 133220636,2 48 1 0 15 3 133220636 +7214203 72142 4 1 1 7214202 3 2 7214206 22 214214,214215,7214216,7214217,7214218,7214220,7214221,7214222,7214223,7214224,7214225,7214226,7214227,7214228,7214229,7214230,7214231,7214232,7214233,7214234,7214235,7214236,7214237,7214238,7214239,7214240 1 49 1 1 14 7214202 19 3 133220636,2 +7214204 72142 5 1 1 7214203 3 2 7214219 22 214214,214215,7214216,7214217,7214218,7214220,7214221,7214222,7214223,7214224,7214225,7214226,7214227,7214228,7214229,7214230,7214231,7214232,7214233,7214234,7214235,7214236,7214237,7214238,7214239,7214240 1 49 1 1 14 7214202 19 3 133220636,2 +7214205 72142 2 1 1 7214201 3 119 1 3 1 1 +7214301 72143 1 1 44 10007 1 2 7214301 +7214302 72143 2 1 1 7214301 3 1 136 7214507 3 136 7214604 3 136 7214704 3 136 7214805 3 1 +7214401 72144 1 1 4 1 7012801 3 1 2102115 3 1 2102124 3 2 2 7214407 2 7214413 1 19 3 133221017,2 +7214403 72144 5 1 7214413 3 2 7214402 1 1 Q7214403Pos 50 3 2 2 1 1 19 3 133220128,1 19 3 133221017,1 19 3 133220128,2 20260,3088 1100 +7214404 72144 6 1 7214403 3 2 7214403 1 1 Q7214404Pos 35 3 2 2 1 1 19 3 133103576,1 19 3 133103576,3 20260,3088 1100 +7214405 72144 7 1 7214404 3 20 7214405 1 1 1 Q7214405Pos 35 3 2 2 1 1 3088 1100 +7214406 72144 8 1 7214405 3 2 7214404 2 1 20082 SELECT_NPC_NONE 3 2 2 1 15 3 133103009 20082,3088 1100 +7214407 72144 9 1 7214406 3 20 7214407 1 1 1 Q7214407Pos 3 4 2 1 3088 1100 +7214408 72144 10 1 7214407 3 2 7214405 2 1 20082 SELECT_NPC_NONE 3 2 2 1 20082,3088 1100 +7214409 72144 13 1 7214414 3 2 7214406 2 1 308801 SELECT_NPC_NONE 3 2 2 1 1 3088 1100 +7214410 72144 2 1 1 7214401 3 1 2 7214414 1 +7214411 72144 3 1 1 7214410 3 27 7214401 1 28 7214401 +7214412 72144 11 1 7214408 3 27 7214405 2 1 20082 3 2 2 1 28 7214405 20082,3088 1100 +7214413 72144 4 1 1 7214411 3 2 7214420 1 +7214414 72144 12 1 7214412 3 2 7214421 2 1 20082 3 2 2 1 20082,3088 1100 +7214501 72145 1 1 7214301 3 20 7214501 1 1 WQ72145_1 40 3 2 2 1 15 3 133210114 15 3 133210114 +7214502 72145 2 1 7214501 3 2 7214501 1 1 WQ72145_NPC 20 3 2 2 1 20311 1100 +7214503 72145 3 1 7214502 3 24 7214503 3 1 WQ72145_2 80 3 2 2 1 23 7214508 1 15 3 133210114 +7214504 72145 4 1 1 7214502 3 20 7214504 1 1 23 7214503 1 +7214505 72145 5 1 1 7214502 3 20 7214505 1 1 23 7214503 1 +7214506 72145 6 1 1 7214502 3 20 7214506 1 1 23 7214503 1 +7214507 72145 8 1 7214503 3 20 7214507 1 1 WQ72145_3 3 4 1 1 100894 1 15 3 133210114 15 3 133210114 +7214508 72145 7 1 1 7214502 3 24 7214508 1 1 +7214601 72146 1 1 7214301 3 20 7214601 1 1 WQ72146_1 40 3 2 2 1 15 3 133210115 15 3 133210115 15 3 133210421 +7214602 72146 2 1 7214601 3 2 7214601 1 1 WQ72146_NPC 20 3 2 2 1 20312 1100 +7214603 72146 3 1 7214602 3 20 7214603 1 3 133210421 421008 -3554.1:217.1:-559.4 3 2 1 15 3 133210421 +7214604 72146 4 1 7214603 3 20 7214604 1 1 WQ72146_3 3 4 1 1 100894 1 15 3 133210115 15 3 133210115 15 3 133210421 +7214701 72147 1 1 7214301 3 20 7214701 1 1 WQ72147_1 50 3 2 2 1 15 3 133210120 15 3 133210120 +7214702 72147 2 1 7214701 3 2 7214701 1 1 WQ72147_NPC 20 3 2 2 1 15 3 133210120 20313 1100 +7214703 72147 3 1 7214702 3 20 7214703 1 1 WQ72147_1 50 3 2 2 1 15 3 133210120 15 3 133210121 15 3 133210261 +7214704 72147 4 1 7214703 3 20 7214704 1 1 WQ72147_2 3 4 2 1 1 100894 1 15 3 133210120 15 3 133210120 15 3 133210121 15 3 133210261 +7214801 72148 1 1 7214301 3 20 7214801 1 1 WQ72148_1 40 3 2 2 1 15 3 133210037 15 3 133210037 +7214802 72148 2 1 7214801 3 2 7214801 1 1 WQ72148_NPC 20 3 2 2 1 15 3 133210037 20314 1100 +7214803 72148 3 1 7214802 3 20 7214803 1 1 WQ72148_2 25 3 2 2 1 15 3 133210044 15 3 133210037 15 3 133210144 +7214804 72148 4 1 7214803 3 20 7214804 1 1 WQ72148_3 10 3 2 2 1 15 3 133210037 15 3 133210044 +7214805 72148 5 1 7214804 3 20 7214805 1 1 WQ72148_4 3 4 2 1 1 100894 1 15 3 133210037 15 3 133210037 +7214901 72149 1 1 1 7214507 3 1 7214604 3 1 7214704 3 1 7214805 3 2 7214902 2 1 3193 SELECT_NPC_NONE 3 2 2 1 3193 1100 +7214902 72149 2 1 7214901 3 20 7214902 1 1 WQ72149_1 3 4 2 1 15 3 133210202 3193 1100 +7214903 72149 4 1 7214902 3 20 7214903 1 1 WQ72149_2 3 4 2 1 15 3 133210202 15 3 133210202 3193 1100 +7214904 72149 5 1 7214903 3 20 7214904 1 1 WQ72149_3 45 3 2 2 1 15 3 133210100 15 3 133210388 15 3 133210389 15 3 133210390 15 3 133210391 3193 1100 +7214905 72149 6 1 7214904 3 20 7214905 1 1 WQ72149_3 3 2 2 1 100895 1 15 3 133210100 15 3 133210388 15 3 133210389 15 3 133210390 15 3 133210391 3193 1100 +7214906 72149 7 1 7214905 3 2 7214903 2 3193 SELECT_NPC_NONE 3 2 2 1 1 43 72149 1 3193 1100 +7214907 72149 3 1 1 7214902 3 27 7214901 1 1 15 3 133210202 28 7214901 +7215001 72150 1 1 44 10007 1 2 2 7215001 2 7215004 100896 1 +7215002 72150 2 1 7215001 3 20 7215002 1 1 1 WQ72150_1 3 4 2 1 15 3 133210208 3194 1100 +7215003 72150 4 1 7215009 3 20 7215003 1 1 1 WQ72150_1 3 4 2 100897 1 1 100896 1 15 3 133210208 3194 1100 +7215004 72150 6 1 7215008 3 2 7215002 2 1 3194 SELECT_NPC_NONE 3 2 2 1 100896 1 1 100897 1 3194 1100 +7215005 72150 7 1 7215004 3 20 7215005 1 1 1 WQ72150_4 3 4 2 1 3194 1100 +7215006 72150 8 1 7215005 3 20 7215006 1 1 1 WQ72150_2 70 3 2 2 1 100898 1 1 100896 1 15 3 133210209 3194 1100 +7215007 72150 9 1 7215006 3 2 7215003 2 1 3194 SELECT_NPC_NONE 3 2 2 1 1 1 100898 1 3194 1100 +7215008 72150 5 1 7215003 3 20 7215008 1 20 721500801 1 1 14 7215009 3194 1100 1 +7215009 72150 3 1 1 7215002 3 18 0,24 1 100896 1 29 100897 1 +7215101 72151 1 1 44 10007 1 2 7215101 +7215102 72151 2 1 7215101 3 27 7215101 2 3195 3 2 2 1 28 7215101 3195 1100 +7215103 72151 3 1 7215102 3 2 7215103 2 3195 3 2 2 1 3195 1100 +7215104 72151 4 1 7215103 3 20 7215104 1 1 WQ72151_1 40 3 2 2 1 15 3 133210353 46 3 133210093 15 3 133210387 3195,3187 1100 +7215105 72151 5 1 7215104 3 20 7215105 1 1 WQ72151_1 10 3 2 2 1 46 3 133210093 15 3 133210093 15 3 133210353 3195,3187 1100 +7215106 72151 6 2 1 7215105 3 2 7215104 2 3187 3 2 2 1 3195,3187 1100 +7215107 72151 10 1 1 7215110 3 4 7215107 1 1 15 3 133210385 15 3 133210385 +7215108 72151 7 1 7215106 3 20 7215108 1 1 WQ72151_2 3 4 2 1 15 3 133210211 15 3 133210387 3195,3187 1100 +7215109 72151 9 1 7215110 3 2 7215105 2 3195 3 2 2 1 1 43 72151 1 15 3 133210385 15 3 133210098 3195,3187 1100 +7215110 72151 8 1 7215108 3 2 7215107 2 3187 3 2 2 1 3195,3187 1100 +7215201 72152 1 1 44 10007 1 2 7215201 15 3 133210226 15 3 133210227 15 3 133210228 15 3 133210229 +7215202 72152 2 1 1 7215201 3 20 7215202 1 1 100899 1 15 3 133210079 15 3 133210087 15 3 133210223 15 3 133210224 15 3 133210225 +7215203 72152 3 1 1 7215202 3 20 7215203 1 1 1 100900 1 1 100899 1 15 3 133210071 +7215301 72153 1 1 1 1 7181009 3 44 12008 1 2 2 7215301 2 7215308 3 1 20088 1100 +7215302 72153 2 1 7215301 3 4 7215302 2 20088 SELECT_NPC_NONE 3 2 1 20088 1100 320905 +7215303 72153 3 1 7215302 3 4 7215303 1 Q72153Talk1 3 4 1 20088,3082 1100 320905 +7215304 72153 4 1 7215303 3 2 7215302 2 3082 SELECT_NPC_NONE 3 2 20088,3082 1100 320905 +7215305 72153 5 1 7215304 3 4 7215305 2 20088 SELECT_NPC_NONE 3 2 1 20088,3080 1100 320905 +7215306 72153 6 1 7215305 3 4 7215306 1 Q72153Talk2 3 4 1 20088,3080 1100 320905 +7215307 72153 7 1 7215306 3 2 7215303 2 3080 SELECT_NPC_NONE 3 2 20088,3080 1100 320905 +7215308 72153 8 1 7215307 3 4 7215308 2 20088 SELECT_NPC_NONE 3 2 1 20088,3077,3080 1100 320905 +7215309 72153 9 1 7215308 3 4 7215309 1 Q72153Talk3 3 4 1 20088,3077,3080 1100 320905 +7215310 72153 10 1 7215309 3 2 7215311 2 3077 SELECT_NPC_NONE 3 2 20088,3077,3080 1100 320905 +7215311 72153 11 1 7215310 3 2 2 7215304 2 7215309 2 3080 SELECT_NPC_NONE 3 2 1 20088,3080 1100 320905 +7215312 72153 12 1 7215311 3 27 7215312 2 3080 SELECT_NPC_NONE 3 2 1 28 7215312 20088,3080 1100 320905 +7215313 72153 13 1 7215312 3 2 7215307 2 3080 SELECT_NPC_NONE 3 2 1 1 100892 1 20088,3080 1100 320905 +7215314 72153 14 1 99902 3 2 7215307 2 3080 SELECT_NPC_NONE 3 2 1 3080 1100 +7215315 72153 15 1 99902 3 4 7215315 +7215316 72153 16 1 99902 3 4 7215316 +7215401 72154 1 1 44 72122 1 2 7215401 2 3162 SELECT_NPC_NONE 3 1 2 1 1 100905 1 1100 +7215402 72154 3 1 1 7215405 3 20 13322106001 1 20 13322106002 1 1 46 3 133221060 3162,3185 1100 +7215403 72154 5 1 7215402 3 2 7215403 2 3162 SELECT_NPC_NONE 3 3 2 1 1 47 133221060 3162,3185 1100 +7215404 72154 4 1 7215402 4 2 7215409 2 3162 SELECT_NPC_NONE 3 2 2 1 14 7215402 3162,3185 1100 +7215405 72154 2 1 7215401 3 2 7215406 2 3162 3 2 2 1 3162,3185 1100 +7215501 72155 4 1 7215518 3 2 7215502 136 7215519 3 2 3180 SELECT_NPC_NONE 3 1 3180,3181,3189 1100 1 +7215502 72155 5 2 1 7215501 3 1 7215519 3 4 7215502 1 WQ72155_DCPZ 30 3 2 1 1 3180,3181,3189 1100 1 +7215503 72155 6 1 7215502 3 2 7215503 2 3181 SELECT_NPC_NONE 3 1 19 3 133217307,2 3180,3181,3189 1100 1 +7215504 72155 7 1 7215503 3 4 7215504 1 WQ72155_Zongji01 30 3 1 46 3 133217154 3180,3181,3189 1100 1 +7215505 72155 11 1 7215526 3 4 7215505 1 WQ72155_SS 20 3 1 3180,3181,3189 1100 1 +7215506 72155 14 1 1 7215522 3 4 7215506 3 1 3180,3181,3189 1100 1 +7215507 72155 15 1 7215506 3 4 7215507 1 WQ72155_YSC 40 3 1 3180,3181,3189 1100 1 +7215508 72155 16 1 7215507 3 20 7215508 1 1 WQ72155_PlayerWithDBT 20 3 1 1 46 3 133217109 3180,3181,3189 1100 1 +7215509 72155 17 1 7215508 3 2 7215512 2 20303 SELECT_NPC_NONE 3 1 20303,3180,3181,3189 1100 1 +7215510 72155 18 1 7215509 3 4 7215510 1 WQ72155_DBT 60 3 1 46 3 133222089 3180,3181,3189 1100 1 +7215511 72155 19 1 7215510 3 20 7215511 1 1 WQ72155_DBTzd 30 3 1 47 133222089 1 46 3 133222089 3180,3181,3189 1100 1 +7215512 72155 20 1 1 7215511 3 20 7215512 1 1 WQ72155_TZ 10 3 101571 1 23 7215529 1 3180,3181,3189 1100 1 +7215513 72155 25 2 1 7215530 3 25 70710406 1 1 WQ72155_DiaoChaSQX 20 3 1 15 3 133217133 1 101571 1 1 101572 1 1 101573 1 46 3 133217110 3180,3181,3189 1100 1 +7215514 72155 26 1 7215513 3 2 7215517 2 3189 SELECT_NPC_NONE 3 1 15 3 133217310 3180,3181,3189 1100 1 +7215515 72155 27 1 7215514 3 4 7215515 1 WQ72155_PZ 30 3 1 3180,3181,3189 1100 1 +7215516 72155 32 1 7215531 3 2 7215520 2 3181 SELECT_NPC_NONE 3 1 1 3180,3181,3189 1100 1 +7215517 72155 1 1 1 201310 3 4 7215517 136 7215519 3 22 3012 0 3180,3181,3189 1100 1 +7215518 72155 2 1 1 7215517 3 2 7215501 136 7215519 3 2 3004 3 1 3004,3180,3181,3189 1100 1 +7215519 72155 3 1 1 201310 3 2 2 7215502 136 7215517 3 3180,3181,3189 1100 1 +7215520 72155 8 1 7215504 3 4 7215520 1 WQ72155_Zongji02 30 3 1 46 3 133217155 3180,3181,3189 1100 1 +7215521 72155 9 1 7215520 3 4 7215521 1 WQ72155_Zongji03 30 3 1 46 3 133217156 3180,3181,3189 1100 1 +7215522 72155 13 1 7215525 3 25 70710477 1 1 WQ72155_DiaoChaSQX 15 3 1 46 3 133217234 3180,3181,3189 1100 1 +7215523 72155 30 1 7215532 3 20 7215523 1 1 WQ72155_Dayou01 15 3 1 60 3 10 0 22 3097 0 22 3098 1 19 3 133222032,1;133222002,1;133222173,1;133222158,1 19 3 133222159,1;133222174,1;133217218,1 15 3 133217005 3180,3181,3189 1100 1 +7215524 72155 28 1 7215515 3 2 7215518 2 3181 3 1 3180,3181,3189 1100 1 +7215525 72155 12 1 1 7215505 3 2 7215508 2 3189 3 3180,3181,3189 1100 1 +7215526 72155 10 1 7215521 3 4 7215526 1 WQ72155_Zongji04 30 3 1 46 3 133217232 3180,3181,3189 1100 1 +7215527 72155 21 1 1 7215511 3 20 7215527 1 1 WQ72155_TZ02 10 3 101572 1 23 7215529 1 3180,3181,3189 1100 1 +7215528 72155 22 1 1 7215511 3 20 7215528 1 1 WQ72155_TZ03 10 3 101573 1 23 7215529 1 3180,3181,3189 1100 1 +7215529 72155 23 1 1 7215511 3 24 7215529 3 1 1 3180,3181,3189 1100 1 +7215530 72155 24 1 1 7215511 3 136 7215529 3 1 1 19 3 133222090,1;133222204,1;133222205,1 3180,3181,3189 1100 1 +7215531 72155 31 1 1 7215523 3 4 7215531 1 1 60 3 10 0 3180,3181,3189 1100 1 +7215532 72155 29 2 1 7215524 3 20 7215532 3 1 WQ72155_PZ 30 3 1 15 3 133217297 15 3 133217297 3180,3181,3189 1100 1 +7215601 72156 5 1 1 7215603 3 20 7215601 1 1 1 WQ72156_ZhiChui03 30 3 2 1 23 7215609 1 1 +7215602 72156 1 1 7215516 3 4 7215602 1 1 WQ72156_PanZuo2 80 3 1 1 +7215603 72156 2 1 7215602 3 20 7215603 1 1 WQ72156_PanZuo2 20 3 1 46 3 133222091 1 +7215604 72156 3 1 1 7215603 3 20 7215604 1 1 WQ72156_ZhiChui01 15 3 23 7215609 1 15 3 133222232 1 +7215605 72156 8 1 1 7215610 3 20 7215605 1 1 WQ72156_PanZuo2 20 3 1 22 3098 0 22 3099 1 60 3 11 0 19 3 133222024,1;133217269,1 15 3 133222206 1 +7215606 72156 10 1 7215608 3 2 7215601 2 3180 SELECT_NPC_NONE 3 1 1 3180,3181 1100 1 +7215607 72156 4 1 1 7215603 3 20 7215607 1 1 1 WQ72156_ZhiChui02 30 3 2 1 23 7215609 1 1 +7215608 72156 9 1 1 7215605 3 4 7215608 1 1 60 3 11 0 1 +7215609 72156 6 1 1 7215603 3 24 7215609 3 1 1 1 +7215610 72156 7 1 1 7215603 3 136 7215609 3 1 1 1 +7215701 72157 5 1 1 7215704 3 20 7215701 1 1 WQ72157_ZhiChui02 20 3 23 7215709 1 3180,3181 1100 1 +7215702 72157 1 1 7215606 3 4 7215702 1 WQ72157_ShanTou 60 3 1 1 +7215703 72157 2 1 7215702 3 2 7215701 2 3181 3 1 3180,3181 1100 1 +7215704 72157 3 1 7215703 3 4 7215704 1 WQ72157_PanZuo3 10 3 1 19 3 133222096,2;133222092,2 19 3 133222320,2;133222315,2;133222323,2 19 3 133222300,2;133222308,2;133222301,1;133222318,1 3180,3181 1100 1 +7215705 72157 4 1 1 7215704 3 20 7215705 1 1 WQ72157_Zhichui 20 3 23 7215709 1 19 3 133222233,2 3180,3181 1100 1 +7215706 72157 9 1 7215710 3 20 7215706 1 1 WQ72157_Zhichui 15 3 1 1 22 3099 0 22 3100 1 15 3 133222218 3180,3181 1100 1 +7215707 72157 6 1 1 7215704 3 20 7215707 1 1 WQ72157_ZhiChui03 20 3 23 7215709 1 3180,3181 1100 1 +7215708 72157 10 1 1 7215706 3 4 7215708 1 1 1 60 3 12 0 1 +7215709 72157 7 1 1 7215704 3 24 7215709 3 1 1 3180,3181 1100 1 +7215710 72157 8 1 1 7215704 3 136 7215709 3 1 1 19 3 133222212,2;133222213,2;133222214,2;133222215,2;133222216,2 19 3 133222217,2;133222219,2;133222221,2;133222222,2;133222223,2 19 3 133222224,2;133222225,2;133222226,2;133222302,2;133222303,2 19 3 133222304,2;133222305,2;133222306,2;133222307,2;133222309,2 19 3 133222310,2;133222316,2;133222317,2;133222319,2;133222321,2;133222324,2 3180,3181 1100 1 +7215801 72158 3 1 7215806 3 20 7215802 1 1 WQ72158_Panzuo42 15 3 1 60 3 13 0 22 3100 0 22 3012 1 15 3 133222227 3180,3181 1100 1 +7215802 72158 11 1 1 7215801 3 4 7215802 3 1 1 56 3 112 19 3 133222181,1 3180,3181 1100 1 +7215803 72158 13 1 7215807 3 20 7215803 1 1 WQ72158_ZhanDou 60 3 1 19 3 133222228,2;133222229,2 3180,3181 1100 1 +7215804 72158 15 1 7215809 3 5 100950 1 1 WQ72158_Last 15 3 1 19 3 133222212,1;133222213,1;133222214,1;133222215,1;133222216,1 19 3 133222217,1;133222219,1;133222221,1;133222222,1;133222223,1 19 3 133222224,1;133222225,1;133222226,1;133222302,1;133222303,1 19 3 133222304,1;133222305,1;133222306,1;133222307,1;133222309,1 19 3 133222310,1;133222316,1;133222317,1;133222319,1;133222321,1;133222324,1 19 3 133217223,2 15 3 133217001 3180,3181 1100 1 +7215805 72158 16 1 7215804 3 2 7215801 2 3180 3 1 1 19 3 133222096,1;133222092,1 15 3 133222315 15 3 133222320 15 3 133222323 2 3 365,366 3180,3181 1100 1 +7215806 72158 2 1 1 7215808 3 20 7215806 3 1 WQ72158_PanZuo4 20 3 1 15 3 133222312 15 3 133222312 3180,3181 1100 1 +7215807 72158 12 1 7215802 3 4 7215807 1 WQ72158_Zhandouqian 60 3 1 3180,3181 1100 1 +7215808 72158 1 1 7215706 3 4 7215808 1 WQ72158_PlayerDao 20 3 1 15 3 133222096 3180,3181 1100 1 +7215809 72158 14 1 7215803 3 4 7215809 1 WQ72158_LastFirst 10 3 1 3180,3181 1100 1 +7215810 72158 4 1 1 7215806 3 136 7215801 3 1 22 3101 0 22 3201 0 22 3301 0 3180,3181 1100 1 +7215811 72158 6 1 1 7215806 3 136 7215801 3 1 22 3119 0 22 3219 0 22 3065 1 22 3165 1 3180,3181 1100 1 +7215812 72158 9 1 1 7215806 3 136 7215801 3 1 22 3118 0 22 3218 0 22 3066 1 22 3166 1 3180,3181 1100 1 +7215813 72158 5 1 1 7215806 3 136 7215801 3 1 22 3086 1 22 3186 1 22 3286 1 3180,3181 1100 1 +7215814 72158 10 1 1 7215806 3 136 7215801 3 1 22 3117 0 22 3217 0 22 3096 1 22 3196 1 3180,3181 1100 1 +7215815 72158 7 1 1 7215806 3 136 7215801 3 1 22 3120 0 22 3220 0 22 3093 1 22 3193 1 3180,3181 1100 1 +7215816 72158 8 1 1 7215806 3 136 7215801 3 1 22 3121 0 22 3221 0 22 3094 1 22 3194 1 3180,3181 1100 1 +7215901 72159 1 1 1 7212422 3 1 3164 1100 +7215902 72159 2 1 1 7212422 3 2 7215902 1 3164 1100 +7215903 72159 5 1 1 7215902 3 20 7215903_end 1 20 7215903_fail 1 1 19 3 133213151,1 19 3 133213361,1 19 3 133213151,1 19 3 133213361,1 3164 1100 +7215904 72159 6 1 1 7215903 4 2 7215905 1 14 7215902 19 3 133213151,1 19 3 133213361,1 3164 1100 +7215905 72159 7 1 1 7215903 3 2 7215904 1 14 7215902 19 3 133213151,1 19 3 133213361,1 3164 1100 +7215906 72159 3 1 1 7212422 3 4 7215906 1 19 3 133213151,2 3164 1100 +7215907 72159 4 1 1 7212422 3 4 7215907 1 19 3 133213361,2 3164 1100 +7216001 72160 1 38 7216001 2 7216002 1 20284 +7216002 72160 2 1 7216001 3 4 7216002 20284 +7216003 72160 3 1 7216002 3 20 1111011220101 1 20 1111011220102 1 14 7216001 15 1 111101122 20284 +7216004 72160 4 1 7216003 3 2 7216005 1 20284 +7216005 72160 5 1 7216004 3 4 7216005 20284 +7216006 72160 6 1 7216005 3 20 1111011220201 1 20 1111011220202 1 14 7216004 15 1 111101122 20284 +7216007 72160 7 1 7216006 3 2 7216008 1 20284 +7216008 72160 8 1 7216007 3 4 7216008 20284 +7216009 72160 9 1 7216008 3 20 1111011220301 1 20 1111011220302 1 14 7216007 15 1 111101122 20284 +7216010 72160 11 1 99902 3 2 7216016 1 20284 +7216011 72160 12 1 99902 3 4 7216011 20284 +7216012 72160 13 1 99902 3 20 1111011220401 1 20 1111011220402 14 7216010 14 7216010 15 1 111101122 20284 +7216013 72160 14 1 99902 3 2 7216017 20284 +7216014 72160 15 1 99902 3 4 7216014 20284 +7216015 72160 16 1 99902 3 4 7216015 20284 +7216016 72160 10 2 1 99902 3 2 2 7216013 1 20284 +7216101 72161 2 1 7216113 3 20 7216101_finish 1 2 1 20291 3 4 1 1 19 3 133212168,2 +7216102 72161 3 1 7216101 3 2 7216101 2 1 20291 3 4 1 1 +7216103 72161 4 1 7216102 3 20 7216103_finish 1 1 1 Q3_72161_1 30 3 4 1 1 19 3 133212172,2 +7216104 72161 6 1 7216114 3 27 7216104 2 1 20291 3 4 1 1 28 7216104 +7216105 72161 7 1 7216104 3 2 7216105 1 +7216106 72161 8 1 7216105 3 18 1 10,12 2 1 20291 3 4 1 1 +7216107 72161 9 1 7216106 3 2 7216106 18 12,10 2 1 20291 3 4 1 1 1 14 7216106 +7216108 72161 10 1 99902 3 20 7216108_finish 4 3 1 19 3 133212180,2 19 3 133212297,2 19 3 133212298,2 19 3 133212299,2 +7216109 72161 20 1 99902 3 1 +7216110 72161 21 1 99902 3 20 7216110_finish 4 +7216111 72161 13 1 99902 3 20 7216111_finish 1 2 20291 SELECT_NPC_NONE 1 1 19 3 133212179,2 +7216112 72161 22 1 99902 3 +7216113 72161 1 1 1 53 7216101 1 200908 3 2 7216112 1 19 3 133212168,2 19 3 133212169,2 +7216114 72161 5 1 7216103 3 2 7216103 2 1 20291 3 4 1 1 +7216201 72162 2 1 7216216 3 20 7216201 1 1 WQ72162_TengYuan01 15 3 1 19 3 133217150,1 3063 1100 1 +7216202 72162 3 1 7216201 3 2 7216201 2 3063 3 1 100992 1 3063 1100 1 +7216203 72162 4 1 7216202 3 20 7216203 1 3 133217023 23005 -4425:214:-3973 3 1 15 3 133217023 3063 1100 1 +7216204 72162 6 1 7216205 3 2 7216214 2 3063 3 1 3063 1100 1 +7216205 72162 5 1 7216203 3 20 7216205 1 1 WQ72162_DiaoCha01 15 3 1 3063 1100 1 +7216206 72162 7 1 7216204 3 4 7216206 1 WQ72162_DiXiaShi01 15 3 1 3063 1100 1 +7216207 72162 10 1 7216210 3 20 7216207 1 1 WQ72162_JieMi 15 3 1 3063 1100 1 +7216208 72162 11 1 7216207 3 20 7216208 1 1 WQ72162_JieMi 15 3 1 1 100992 1 15 3 133217228 3063 1100 1 +7216209 72162 12 1 7216208 3 4 7216209 2 3063 3 1 15 3 133217229 46 3 133217235 3063 1100 1 +7216210 72162 9 1 7216217 3 20 7216210 1 3 1 133217006 6023 -4427:205:-3973 3 1 15 3 133217006 3063 1100 1 +7216211 72162 14 1 7216219 3 4 7216211 1 WQ72162_TengYuanZD01 20 3 1 46 3 133217235 3063 1100 1 +7216212 72162 15 1 7216211 3 4 7216212 2 3063 3 1 46 3 133217235 3063 1100 1 +7216213 72162 18 1 7216220 3 2 7216207 2 3063 3 1 46 3 133217235 3063 1100 1 +7216214 72162 21 1 7216228 3 20 7216214 1 1 WQ72162_TYZD_YWS 20 3 1 46 3 133217114 46 3 133217235 3063 1100 1 +7216215 72162 22 1 7216214 3 2 7216209 2 3063 SELECT_NPC_NONE 3 1 46 3 133217235 3063 1100 1 +7216216 72162 1 1 1 201310 3 4 7216216 19 3 133217150,2 3063 1100 1 +7216217 72162 8 1 7216206 3 2 7216203 2 3063 3 1 3063 1100 1 +7216219 72162 13 1 7216209 3 2 7216204 2 3063 3 1 46 3 133217235 3063 1100 1 +7216220 72162 17 1 7216227 3 20 7216220 1 1 WQ72162_TYZD_DBT 20 3 1 46 3 133217113 46 3 133217235 3063 1100 1 +7216221 72162 19 1 7216213 3 4 7216221 2 3063 3 1 46 3 133217235 3063 1100 1 +7216222 72162 23 1 7216215 3 4 7216222 2 3063 3 1 46 3 133217235 3063 1100 1 +7216223 72162 25 1 7216229 3 20 7216223 1 1 WQ72162_TYZD_YRZ 20 3 1 46 3 133217115 46 3 133217235 3063 1100 1 +7216224 72162 26 1 7216223 3 2 7216211 2 3063 3 1 46 3 133217235 3063 1100 1 +7216225 72162 27 1 7216224 3 4 7216225 2 3063 3 1 46 3 133217235 3063 1100 1 +7216226 72162 30 1 7216231 3 2 7216213 2 3063 3 1 1 46 3 133217235 3063 1100 1 +7216227 72162 16 1 7216212 3 2 7216206 2 3063 3 1 46 3 133217235 3063,20382 1100 1 +7216228 72162 20 1 7216221 3 2 7216208 2 3063 3 1 46 3 133217235 3063,20383 1100 1 +7216229 72162 24 1 7216222 3 2 7216210 2 3063 3 1 46 3 133217235 3063,20381 1100 1 +7216230 72162 28 1 7216225 3 2 7216212 2 3063 3 1 46 3 133217235 3063,20380 1100 1 +7216231 72162 29 1 7216230 3 4 7216231 2 3063 3 1 46 3 133217235 3063 1100 1 +7216301 72163 3 1 99902 3 4 7216301 1 WQ72163_LuRen01 50 3 1 +7216302 72163 7 1 7216312 3 2 7216303 2 3062 3 1 100989,100990,100991 1,1,1 3062 1100 1 +7216303 72163 8 1 1 7216302 3 4 7216303 3 1 23 7216313 1 3062 1100 1 +7216304 72163 9 1 1 7216302 3 4 7216304 3 1 23 7216313 1 3062 1100 1 +7216305 72163 10 1 1 7216302 3 4 7216305 3 1 23 7216313 1 3062 1100 1 +7216306 72163 11 1 1 7216302 3 4 7216306 3 1 23 7216313 1 3062 1100 1 +7216307 72163 14 1 7216314 3 2 7216304 2 3062 3 1 1 100988 1 1 100989 1 1 100990 1 1 100991 1 3062 1100 1 +7216308 72163 1 1 1 201310 3 25 70710412 1 1 100988 1 19 3 133217116,2 1 +7216309 72163 2 1 1 7216308 3 4 7216309 1 1 +7216310 72163 4 1 99902 3 2 7216304 2 20381 3 1 +7216311 72163 5 1 99902 3 4 7216311 1 WQ72163_LuRen02 50 3 1 +7216312 72163 6 1 7216309 3 2 7216302 2 3005 3 1 3005 1100 1 +7216313 72163 12 1 1 7216302 3 24 7216313 4 1 1 3062 1100 1 +7216314 72163 13 1 1 7216302 3 136 7216313 3 1 1 3062 1100 1 +7216401 72164 20 1 1 99902 3 +7216402 72164 21 1 99902 3 +7216403 72164 22 1 99902 3 +7216404 72164 23 1 99902 3 +7216405 72164 24 1 99902 3 +7216406 72164 25 1 99902 3 +7216407 72164 26 1 99902 3 +7216408 72164 27 1 1 99902 3 +7216409 72164 8 1 99902 3 +7216410 72164 9 1 99902 3 +7216411 72164 12 1 99902 3 +7216412 72164 13 1 99902 3 +7216413 72164 14 1 99902 3 +7216414 72164 15 1 99902 3 +7216415 72164 16 1 99902 3 +7216416 72164 17 1 99902 3 +7216417 72164 18 1 1 99902 3 +7216418 72164 19 1 99902 3 +7216419 72164 28 1 99902 3 +7216420 72164 29 1 99902 3 +7216421 72164 30 1 99902 3 +7216422 72164 31 1 99902 3 +7216423 72164 32 1 99902 3 +7216424 72164 33 1 99902 3 +7216425 72164 34 1 99902 3 +7216426 72164 35 1 99902 3 +7216427 72164 36 1 99902 3 +7216428 72164 37 1 99902 3 +7216429 72164 38 1 1 99902 3 +7216430 72164 39 1 99902 3 +7216431 72164 40 1 99902 3 +7216432 72164 41 1 99902 3 +7216433 72164 42 1 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7228001 2 1038 3 2 2 1 46 3 133209067 1038,20570,3082,1040 1100 320905 1 +7228002 72280 4 1 7228001 3 20 133209067 1 1 guide_Q7228002 15 3 4 2 1 1 46 3 133209067 19 3 133209067,1 1040 1100 320905 1 +7228003 72280 5 1 7228002 3 2 7228003 2 1040 3 2 2 101754 200000 1040 1100 320905 1 +7228004 72280 7 1 1 7228003 3 2 7228004 2 20572 3 2 2 1 1040,20572,20573,20574 1100 320905 1 +7228005 72280 8 1 1 7228003 3 2 7228005 2 20573 3 2 2 1 1040,20572,20573,20574 1100 320905 1 +7228006 72280 9 1 1 7228003 3 2 7228006 2 20574 3 2 2 1 1040,20572,20573,20574 1100 320905 1 +7228007 72280 12 1 7228017 3 2 7228007 2 3082 3 2 2 1 1040,3082,20572,20573,20574 1100 320905 1 +7228008 72280 13 1 7228007 3 2 7228008 2 20574 3 2 2 1 1038,1040,20574,3082 1100 320905 1 +7228009 72280 14 1 7228008 3 4 7228009 1 guide_Q7228009 20 3 4 2 1 1038,1040,20575,20570,3082 1100 1 +7228010 72280 15 1 7228009 3 2 124 6 125 6 2 20575 3 2 2 1 42 6 41 6 1038,1040,20575,20570,3082 1100 1 +7228011 72280 10 1 1 7228003 3 1 136 7228004 3 136 7228005 3 136 7228006 3 1 1 1040,20573,20572,20574 1100 320905 1 +7228012 72280 16 1 7228010 3 2 7228012 2 20575 3 2 2 29 101754 1038,1040,20575,20570,3082 1100 1 +7228013 72280 17 1 7228012 3 2 7228013 2 3082 3 2 2 1 101755 1 1040,3082,1038 1100 320905 1 +7228014 72280 19 1 1 7228013 3 4 7228014 1 19 3 133221074,1 1 +7228015 72280 18 1 7228013 3 2 7228015 2 1038 3 2 2 1 1 29 101755 19 3 133221074,2 47 133221074 1 47 133209100 0 43 7228001 1 46 3 133221074 46 3 133209100 1038,1036,3082,1040 1100 1 +7228016 72280 6 1 1 7228002 3 4 7228016 1 47 133209067 0 1 +7228017 72280 11 1 7228011 3 2 7228011 2 1040 3 2 2 1 1040,20572,20573,20574 1100 320905 1 +7228018 72280 1 1 1 30 2012023 1 1 4005714 3 4 7228018 1 1 +7228019 72280 3 1 1 7228018 3 4 7228019 1 21 11 1 +7228101 72281 2 1 7228118 3 18 1 8,10 1 1 1037,1039 1100 1 +7228102 72281 4 1 7228117 3 2 7228102 2 1039 3 2 2 1037,1039 1100 1 +7228103 72281 5 1 7228102 3 4 7228103 1 guide_Q7228103 0 3 4 2 1 1037,1039,1034 1100 320905 1 +7228104 72281 6 1 7228103 3 2 7228104 2 1037 3 2 2 101756 1 1037,1039,1034 1100 320905 1 +7228105 72281 7 1 7228104 3 2 7228105 2 1039 3 2 2 1 29 101756 1039 1100 320905 1 +7228106 72281 8 1 99902 3 4 7228106 2 20562 3 2 2 1 1039,20562 1100 72278 1 +7228107 72281 9 1 7228105 3 2 7228107 2 20562 3 2 2 1 101757 1 1039,20562 1100 72278 1 +7228108 72281 10 1 99902 3 4 7228108 2 30139 3 4 2 1 1 1039,30139 1100 72279 1 +7228109 72281 11 1 7228107 3 2 7228109 2 30139 3 2 2 1 1039,30139 1100 72279 1 +7228110 72281 12 1 7228109 3 4 7228110 1 Q7228111_N10000005 0 3 4 2 1 1039,3190,30139,30156,30157 1100 72279 1 +7228111 72281 13 1 7228110 3 2 7228111 2 1039 3 2 2 1039,3190,30139,30156,30157 1100 72279 1 +7228112 72281 14 1 7228111 3 4 7228112 1 Q7227802_N10000005 0 3 4 2 1 1039,3190 1100 320905 1 +7228113 72281 15 1 7228112 3 2 7228113 2 1039 3 2 2 1039,3190 1100 320905 1 +7228114 72281 16 1 7228113 3 18 1 18,20 1 1 1037,1039 1100 1 +7228115 72281 17 1 7228114 3 4 7228115 1 guide_Q7228115 0 3 4 2 1 1037,1039 1100 1 +7228116 72281 18 1 7228115 3 2 7228116 2 1039 3 2 2 1 29 101757 43 7228101 1 1037,1039 1100 1 +7228117 72281 3 1 7228101 3 4 7228117 1 guide_Q7228101 3 4 2 1 1037,1039 1100 1 +7228118 72281 1 1 1 30 2012024 1 1 4005914 3 4 7228118 1 1 +7228201 72282 1 1 1 7211008 3 5 101707 1 15 5 155007121 +7228202 72282 2 1 1 7228201 3 20 fin_7228202 1 1 15 3 133220738 +7228301 72283 1 1 1 1 7217716 3 2 7228301 1 1100 +7228302 72283 2 1 1 7228301 3 20 72283_Success 1 1 15 5 155006018 1100 +7228303 72283 3 1 1 7228302 3 2 7228303 1 1 15 5 155006018 1100 +7228401 72284 1 1 1 7224214 3 20 72177_SolvePuzzle 1 2 7217701 1 15 5 155005013 +7228402 72284 2 1 1 7228401 3 20 72177_OathPieceFound 1 2 7217701 1 1 100920 1 15 5 155005013 +7228403 72284 3 1 2 1 7228401 4 1 7228402 4 18 0,24 1 1 +7228601 72286 1 1 1 1 7215403 3 1 202102 3 2 7228601 1 1 +7228602 72286 2 1 7228601 3 155 133221080 80002 201 1 1 7228602_guide 30 3 2 2 1 19 3 133221094,2 3162,3073,3102 1100 +7228603 72286 3 1 7228602 3 2 7228603 2 1 3162 3 2 2 1 3162,3073,3102 1100 +7228604 72286 4 1 1 7228603 3 2 7228605 2 1 3162 3 2 2 1 19 3 133221081,1 3162,3073,3102 1100 +7228605 72286 6 1 1 7228604 3 4 7228605 8 7228605 1 14 7228604 3162,3073,3102 1100 +7228606 72286 7 1 1 7228605 3 20 wq7228606_fin 1 20 wq7228606_fail 1 1 19 3 133221081,1 14 7228604 19 3 133221085,1 19 3 133221081,2 3162,3102,3073 1100 +7228607 72286 10 1 7228606 3 2 7228607 2 1 3162 3 2 2 1 19 3 133221081,1 19 3 133221094,1 3162,3073,3102 1100 +7228608 72286 11 1 7228607 3 155 201066004 4002 201 2 1 3162 1066 2 2 1 3162,3007,3102,3073 1100 106601 +7228609 72286 12 1 99902 3 2 7228608 2 1 3162 1066 2 2 1 3162,3007,3102,3073 1100 106601 +7228610 72286 8 1 1 7228605 3 20 wq7228610_fin 1 1 3073,3102 1100 +7228611 72286 9 1 1 7228605 3 2 20 wq7228606_fin 1 20 wq7228606_fail 1 1 3073,3102 1100 +7228612 72286 16 1 7228615 3 155 133221089 89002 201 1 1 7228612_guide 7 3 2 2 1 19 1066 201066005,1 3162,3102,3073 1100 +7228613 72286 17 1 7228612 3 2 7228614 2 1 3162 3 2 2 1 1 3162,3102,3073 1100 +7228614 72286 15 1 1 7228615 2 4 7228614 1 19 1066 201066005,3 +7228615 72286 13 1 7228608 3 2 7228617 2 1 3162 1066 2 2 1 19 1066 201066005,1 19 1066 201066005,1 3162,3007,3102,3073 1100 +7228616 72286 14 1 1 7228615 2 4 7228616 1 19 1066 201066005,2 +7228701 72287 2 1 1 7228727 3 2 7228701 2 1 3073 3 2 2 3102,3073 1100 +7228702 72287 3 1 1 7228727 3 2 7228702 2 1 3102 3 2 2 3102,3073 1100 +7228703 72287 6 1 7228723 3 155 201060008 8002 201 1 1 7228703_guide 0 3 4 2 1 19 1060 201060009,2 3162,3073,3102 1100 +7228704 72287 7 1 7228703 3 2 7228703 2 1 3162 1060 2 2 1 101765 1 3162,3073,3102 1100 +7228705 72287 9 1 1 7228704 3 2 7228705 2 1 3162 1060 2 2 1 19 1060 201060002,5 19 1060 201060010,1 19 1060 201060009,2 3162,3073,3102 1100 +7228706 72287 11 1 1 7228705 3 4 7228706 8 7228706 2 1 20626 1060 2 2 14 7228705 3162,3073,3102 1100 +7228707 72287 13 1 7228706 3 2 7228710 2 1 3162 1060 2 2 1 19 1060 201060009,1 19 1060 201060002,1 19 1060 201060010,1 19 1060 201060009,2 3162,3073,3102 1100 +7228708 72287 21 1 7228715 3 18 1 18,20 1 1 46 3 133220322 3162,3073,3102 1100 +7228709 72287 14 1 7228707 3 18 18,20 1 1 3162,3073,3102,20634,20635,20636 1100 +7228710 72287 15 1 7228709 3 2 7228711 1 1 WQ7228709_guide 15 3 2 2 1 46 3 133212608 3162,3073,3102,20634,20635,20636 1100 +7228711 72287 16 1 7228710 3 20 wq7228711_fin 1 1 1 WQ7228709_guide 20 3 4 2 1 19 3 133212604,2 46 3 133212608 3162,3073,3102,20634,20635,20636 1100 +7228712 72287 17 1 7228711 3 2 7228712 2 1 3162 3 2 2 1 101780 1 1 101765 1 46 3 133212608 19 3 133212609,2 3162,3073,3102,20634,20635,20636 1100 +7228713 72287 18 1 1 7228712 3 2 7228714 2 1 3162 3 2 2 1 46 3 133212608 3162,3073,3102,20634,20635,20636 1100 +7228714 72287 19 1 1 7228713 3 20 wq7228714_finish 1 20 wq7228714_fail 1 14 7228713 19 3 133212606,1 46 3 133212608 3162,3073,3102,20634,20635,20636 1100 +7228715 72287 20 1 7228714 3 2 7228716 2 1 3162 3 2 2 1 19 3 133212609,1 46 3 133212608 3162,3073,3102 1100 +7228716 72287 22 1 7228708 3 155 133221082 82002 201 1 1 7228716_guide 30 3 2 2 1 47 133212608 1 19 3 133221095,2 46 3 133220322 3162,3073,3102 1100 +7228717 72287 23 1 7228716 3 2 7228717 2 1 3162 3 2 2 1 101781 1 1 101780 1 46 3 133220322 3162,3073,3102 1100 +7228718 72287 24 1 1 7228717 3 2 7228719 2 1 3162 3 2 2 1 21 18 46 3 133220322 3162,3073,3102,20642 1100 +7228719 72287 25 1 1 7228718 3 4 7228719 8 7228719 2 1 20642 3 2 2 14 7228718 46 3 133220322 3162,20642,3102,3073 1100 +7228720 72287 26 1 1 7228719 3 20 wq7228720_fin 1 20 wq7228720_fail 1 1 21 18 14 7228718 19 3 133212607,1 46 3 133220322 3162,3102,3073,20728 1100 +7228721 72287 27 1 1 7228720 3 4 7228721 8 7228721 2 1 20626 3 2 2 14 7228718 46 3 133220322 3162,3102,3073,20728 1100 +7228722 72287 28 1 99902 3 129 1 1 7228722_guide 20 3 2 2 1 19 3 133221095,1 46 3 133220322 +7228723 72287 5 1 7228728 3 18 18,20 1 1 19 1060 201060002,5 +7228724 72287 29 1 7228721 3 2 7228723 2 1 3162 3 2 2 1 1 19 1066 201066006,2 47 133220322 1 43 7228724 1 46 3 133220322 19 3 133221095,1 3162,3073,3102 1100 +7228725 72287 8 1 1 99902 3 2 7228706 1 1 +7228726 72287 12 1 1 7228705 3 4 7228726 1 19 1060 201060010,2 +7228727 72287 1 1 1 7228613 3 4 7228727 1 1 +7228728 72287 4 1 1 7228727 3 1 136 7228701 3 136 7228702 3 1 1 +7228729 72287 10 1 1 7228705 3 4 7228729 1 19 1060 201060009,1 +7228801 72288 1 1 44 1201801 1 136 1204209 3 1 1 56 3 149 1 +7250001 72500 1 30 5072011 1 2 7250001 1 1 Q7250001_N12278 0 3 2 2 1 1 12278,12276,12277 1100 1 +7250101 72501 1 30 5108015 1 4 7250101 2 30160 3 2 2 1 30160 1100 1 +7250102 72501 2 1 7250101 3 2 7250102 2 30160 3 2 2 1 1 30160 1100 1 +7265001 72650 1 30 5034001 1 2 7265001 2 30054 SELECT_NPC_NONE 3 2 2 1 1 30054 1100 +7265101 72651 1 1 1 30 50350101 1 69 220013 2 4 7265101 2 30038 3 2 2 1 30038 1100 +7265102 72651 2 30 50350101 1 2 2 7265101 2 7265102 2 30038 3 2 2 1 1 43 72651 1 30038 1100 +7265201 72652 1 30 2006001 1 2 7265201 2 3005501 3 2 2 1 3005501,30055 1100 +7265202 72652 2 1 7265201 3 20 1332200531 1 1 Q72652target 10 3 2 2 1 30055 1100 +7265203 72652 3 1 7265202 3 20 133220053 1 2 20 1332200532 1 3 2 2 1 1 14 7265202 30055 1100 +7265301 72653 1 1 30 2006002 1 1 7265203 3 2 7265301 2 30055 3 2 2 1 30055 1100 +7265302 72653 2 1 7265301 3 20 133213178 1 1 Q72653target 10 3 2 2 1 1 30055 1100 +7265401 72654 1 1 30 2006003 1 1 7265302 3 2 7265401 2 30055 3 2 2 1 30055 1100 +7265402 72654 2 1 7265401 3 20 133213183 1 1 Q72654target 10 3 2 2 1 1 30055 1100 +7265501 72655 1 1 30 2006004 1 1 7265402 3 2 7265501 2 30055 3 2 2 1 30055 1100 +7265502 72655 2 1 7265501 3 4 7265502 1 Q72655player 3 4 2 1 30055 1100 +7265503 72655 3 1 7265502 3 2 7265502 2 30055 3 2 2 30055 1100 +7265504 72655 4 1 7265503 3 9 7301 334 1 Q7265502target 3 2 2 1 1 30055 1100 +7265505 72655 5 1 1 99902 3 1 3 2 2 1 +7265506 72655 6 1 1 99902 3 1 3 2 2 1 +7265601 72656 1 1 30 50370101 1 1 201310 3 2 2 7265601 4 7265601 2 1 30064 SELECT_NPC_NONE 3 1 2 1 30064 1100 +7265602 72656 2 1 7265601 3 11 7400 2 1 30064 SELECT_NPC_NONE 3 2 2 1 1 30064 1100 +7265701 72657 1 1 17 25 1 200710 3 2 7265701 2 3098 3 1 1 3098 1100 +7265702 72657 2 1 7265701 3 2 7265702 2 3098 3 1 3098 1100 +7265801 72658 1 30 5047001 1 2 7265801 1 Q72658_NPC_Pos 15 3 2 2 1 1 43 72658 1 12175 1100 +7265901 72659 1 30 5041002 1 2 7265901 2 3200 3 2 1 3200 1100 +7265902 72659 2 1 1 7265901 3 2 7265902 2 2615 3 2 1 1 3200,2615 1100 +7266001 72660 1 30 5040101 1 2 7266001 2 30065 3 1 2 1 30065 1100 +7266002 72660 2 1 7266001 3 2 7266002 2 30065 3 2 2 1 1 30065 1100 +7266003 72660 3 1 1 99902 3 4 7266003 1100 +7266101 72661 1 1 1 7265902 3 30 5041005 1 2 7266101 2 1673 3 2 1 1673 1100 +7266102 72661 10 1 7266101 3 4 7266102 1 Q72661_Kuangchang 30 3 2 1 46 3 133002036 47 133002060 0 +7266103 72661 11 1 1 7266102 3 25 70710505 3 1 Q72661_Kuangchang 30 3 2 101547 1 47 133002060 0 46 3 133002036 46 3 133002060 +7266104 72661 14 1 1 7266102 3 25 70710505 2 1 Q72661_Kuangchang 30 3 2 1 101547 1 +7266105 72661 17 1 1 7266102 3 25 70710505 1 1 Q72661_Kuangchang 30 3 2 1 101547 1 +7266106 72661 19 1 1 7266103 3 1 7266104 3 1 7266105 3 2 7266105 1 Q72661_Kuangchang 30 3 2 1 46 3 133002037 46 3 133002036 12164 1100 +7266107 72661 20 1 1 7266106 3 4 7266107 2 8 7266107 21 129 2 12164 3 2 2 1 32 32 14 7266106 31 0 12164 1100 +7266108 72661 23 1 7266113 3 20 7266108 1 1 Q72661_Camp 30 3 2 1 100984 1 47 133002036 0 46 3 133002038 46 3 133002037 54 133002036 +7266109 72661 25 1 7266108 3 2 7266106 2 3200 3 2 1 1 47 133002037 0 47 133002038 0 29 101547 29 100984 54 133002037 54 133002038 3200 1100 +7266110 72661 99 1 99902 3 2 7266102 +7266111 72661 99 1 99902 3 2 7266103 +7266112 72661 99 1 99902 3 2 7266104 +7266113 72661 21 1 7266107 3 2 7266107 +7266201 72662 1 1 1 7266109 3 30 5041008 1 2 7266201 2 3200 3 2 1 2 3 401 3200 1100 +7266202 72662 5 1 7266201 3 4 7266202 1 Q72662_Ruin 30 3 2 46 3 133220639 46 3 133220640 46 3 133220649 29 101546 17 3 401 3200 1100 +7266203 72662 7 1 1 7266202 3 5 101546 3 1 Q72662_Ruin 30 3 2 3200 1100 +7266204 72662 15 1 1 7266203 3 1 7266207 3 1 7266208 3 2 7266202 2 3200 3 2 1 47 133220119 0 47 133220639 0 47 133220640 0 47 133220649 0 29 101546 46 3 133220119 17 3 401 3200,12174 1100 +7266205 72662 16 1 7266204 3 20 7266205 1 1 Q72662_jingjinghua2 30 3 2 1 46 3 133220090 29 101546 3200 1100 +7266206 72662 20 1 7266205 3 2 7266203 2 3200 3 2 1 47 133220090 0 2 3 401 3200 1100 +7266207 72662 8 1 1 7266202 3 5 101546 2 1 Q72662_Ruin 30 3 2 1 3200 1100 +7266208 72662 9 1 1 7266202 3 5 101546 1 1 Q72662_Ruin 30 3 2 1 3200 1100 +7266209 72662 16 1 1 7266303 3 4 7266209 46 3 133220119 3200 1100 1 +7266301 72663 1 1 1 7266206 3 30 5041009 1 2 7266301 2 3200 3 2 2 3 401 3200 1100 +7266302 72663 2 1 7266301 3 4 7266302 1 Q72663_jingjinghua2 30 3 2 1 47 133212564 0 46 3 133213365 17 3 401 3200 1100 +7266303 72663 21 1 1 7266305 3 4 7266303 1 Q72662_jingjinghua2 30 3 2 1 19 3 133213365,1 +7266304 72663 20 1 7266305 3 2 7266302 2 3200 3 2 1 47 133213365 0 47 133212564 0 2 3 401 47 133212564 0 3200 1100 +7266305 72663 5 1 7266302 3 18 19,22 8 7266305 14 7266302 3200 1100 +7266306 72663 22 1 1 7266305 3 4 7266306 1 Q72662_jingjinghua2 30 3 2 1 46 3 133212564 +7266401 72664 1 30 2007006 1 2 7266401 2 30066 3 1 2 1 1 30066 1100 +7266501 72665 1 1 1 99902 3 2 7266501 1 1 +7266601 72666 1 1 1 99902 3 2 7266601 1 1 +7266701 72667 1 1 1 30 5041010 1 1 7266304 3 111 111027 1 1 +7266702 72667 2 1 7266701 3 8 111027 1 2 7266701 2 3200 3 2 111027 20 +7266703 72667 3 1 1 7266702 3 5 111027 1 1 14 7266701 +7266801 72668 1 1 1 1 7266304 3 30 5041010 1 20 7266801 1 1 +7266802 72668 2 1 1 7266801 3 2 7266801 1 +7266901 72669 1 1 1 1 99902 3 1 +7266902 72669 2 1 99902 3 +7266903 72669 3 1 99902 3 +7267001 72670 1 30 5053001 1 2 7267001 2 30084 3 1 2 1 30084 1100 1 +7267002 72670 2 1 1 7267001 3 20 1331046741 1 1 Q7267002_310400431 30 3 4 2 1 1 30084 1100 1 +7267003 72670 5 1 1 7267002 3 1 7267004 3 1 7267005 3 2 7267002 2 30084 3 2 2 1 1 30084 1100 1 +7267004 72670 3 1 1 7267002 3 20 1331046681 1 1 Q7267004_310400430 30 3 4 2 1 1 30084 1100 1 +7267005 72670 4 1 1 7267004 3 20 1331046891 1 1 Q7267005_310400432 50 3 4 2 1 1 30084 1100 1 +7267006 72670 6 1 99902 3 4 7267006 2 30084 3 2 2 1 1 1100 1 +7267101 72671 1 1 30 5053001 1 136 7267005 3 2 30084 3 1 2 1 +7267201 72672 1 1 55 5051001 10 1502 1 1 200711 3 2 7267201 2 1 3041 3 4 2 1 3041,3226 1100 1 +7267202 72672 2 1 7267201 3 2 7267202 2 1 3226 3 4 2 1 3041,3226 1100 1 +7267203 72672 3 4 1 7267202 3 69 220043 3 220043 1 2 145 220043 220043 111 220043 1 1 1 3041,3226 1100 1 +7267204 72672 4 1 7267203 3 2 7267204 2 1 3226 3 4 2 1 43 7267204 1 2 3 429 3041,3226 1100 1 +7267205 72672 5 1 7267204 3 2 7267205 2 1 3041 3 4 2 1 1 3041 1100 1 +7267301 72673 1 1 1 7267201 3 136 7267202 3 1 1 1 +7267401 72674 1 30 5055001 1 2 7267401 2 3159 3 2 2 1 43 5055 1 3159,3160,3188,3161 1100 1 +7267402 72674 2 1 7267401 3 2 7267402 1 Q7267402_N3160 15 3 2 2 1 3159,3160,3188,3161 1100 1 +7267403 72674 3 1 7267402 3 2 7267403 2 3159 3 2 2 1 1 3159,3160,3188,3161 1100 1 +7267501 72675 3 1 7267509 3 2 7267501 1 Q7267501_N3160 3 4 2 1 43 72264 0 43 72675 1 3160,12354,3188,3161 1100 1 +7267502 72675 4 1 7267501 3 27 7267502 2 3160 3 2 2 1 28 7267502 3160,3188,3161 1100 1 +7267503 72675 5 1 7267502 3 2 7267503 2 3160 3 2 2 1 3160,3188,3161 1100 1 +7267504 72675 6 1 7267503 3 2 7267504 1 Q7267504_N3160 3 4 2 1 3160,12354,3188,3161 1100 1 +7267505 72675 7 1 7267504 3 4 7267505 1 Q7267504_N10000005 3 4 2 3160,12354,3188,3161 1100 1 +7267506 72675 8 1 7267505 3 2 7267506 2 3160 3 2 2 1 3160,3188,3161 1100 1 +7267507 72675 9 1 7267506 3 4 7267507 1 Q7267507_guide 25 3 2 2 1 3160,3188,3161 1100 1 +7267508 72675 10 1 7267507 3 2 7267508 1 Q7267508_N3160 3 4 2 1 1 3160,12354,2438,3188,3161 1100 1 +7267509 72675 2 1 1 1 7226409 3 30 5055004 1 4 7267509 1 1 +7267510 72675 1 1 1 7226409 3 4 7267509 1 3160,3159 1100 1 +7267601 72676 2 1 7267614 3 2 7267601 2 1419 3 2 2 1 3160,1419,1463,3188,3161 1100 7267601 1 +7267602 72676 3 1 7267601 3 5 108033 1 1 3160,1419,1463,3188,3161 1100 1 +7267603 72676 4 1 7267602 3 2 7267603 1 Q7267603_N3160 3 4 2 1 3160,12354,1419,1463,3188,3161 1100 7267601 1 +7267604 72676 5 1 7267603 3 4 7267604 1 Q7267604_N3160 3 4 2 1 3160,3188,3161 1100 1 +7267605 72676 6 1 7267604 3 2 7267605 1 Q7267605_N3160 3 4 2 1 3160,12354,3188,3161 1100 7267605 1 +7267606 72676 7 1 7267605 3 4 7267606 1 Q7267605_N10000005 3 4 2 3160,12354,3188,3161 1100 7267605 1 +7267607 72676 8 1 7267606 3 2 7267607 2 3160 3 2 2 1 3160,3188,3161 1100 7267605 1 +7267608 72676 9 1 7267607 3 2 7267608 2 2045 3 2 2 1 3160,2045,3188,3161,1012,2046,2082 1100 1 +7267609 72676 10 1 7267608 3 2 7267609 2 2022 3 2 2 1 3160,2082,2022,2046,3188,3161,2063 1100 1 +7267610 72676 12 1 7267613 3 2 7267610 1 Q7267610_N3160 3 4 2 1 3160,12354,3188,3161 1100 1034 1 +7267611 72676 13 1 7267610 3 4 7267611 1 Q7267610_N10000005 3 4 2 3160,12354,3188,3161 1100 1 +7267612 72676 14 1 7267611 3 2 7267612 2 3160 3 2 2 1 1 3160,3188,3161 1100 1 +7267613 72676 11 1 7267609 3 2 7267613 1 Q7267613_N3160 15 1034 2 2 1 3160,12354,2082,2046,3188,3161,2146,2063 1100 1034 1 +7267614 72676 1 1 1 1 7267508 3 30 5055005 1 4 7267614 1 1 +7267701 72677 2 1 7267709 3 2 2 7267701 2 7267710 1 Q7267701_N3160 3 4 2 1 3160,12354,3188,3161 1100 1 +7267702 72677 4 1 7267701 3 27 7267702 2 3160 3 2 2 1 47 133104814 28 7267702 3160,3188,3161 1100 1 +7267703 72677 6 1 7267708 3 2 7267703 1 Q7267703_N3160 3 4 2 1 19 3 133104394,1 3160,12354,3188,3161 1100 1 +7267704 72677 7 1 7267703 3 4 7267704 1 Q7267703_N10000005 3 4 2 3160,12354,3188,3161 1100 1 +7267705 72677 8 1 7267704 3 2 7267704 2 3160 3 2 2 1 3160,3188,3161 1100 1 +7267706 72677 9 1 7267705 3 3 26020201 1 1 Q7267704_Photo1 25 3 2 2 1 3160,3188,3161 1100 1 +7267707 72677 10 1 7267706 3 2 7267707 1 Q7267703_N3160 3 4 2 1 1 3160,12354,3188,3161 1100 1 +7267708 72677 5 1 7267702 3 2 7267708 2 3160 3 2 2 1 3160,3188,3161 1100 1 +7267709 72677 1 1 1 7226210 3 30 5055008 1 4 7267709 1 1 +7267710 72677 3 1 1 7267709 3 4 7267710 19 3 133104814,2 46 3 133104814 3188,3161 1100 1 +7267801 72678 2 1 7267810 3 2 7267801 1 Q7267801_N3160 3 4 2 1 3160,12354,3188,3161 1100 1 +7267802 72678 3 1 7267801 3 4 7267802 1 Q7267801_N10000005 3 4 2 3160,12354,3188,3161 1100 1 +7267803 72678 4 1 7267802 3 2 7267803 2 3160 3 2 2 1 3160,3188,3161 1100 1 +7267804 72678 5 1 7267803 3 2 7267804 1 Q7267804_N3160 3 4 2 1 3160,12354,3188,3161 1100 1 +7267805 72678 7 1 7267809 3 4 7267805 1 Q7267805_N3160 3 4 2 1 3160,3188,3161 1100 1 +7267806 72678 8 1 7267805 3 4 7267806 1 Q7267808_guide1 3 4 2 1 3160,3188,3161 1100 1 +7267807 72678 9 1 7267806 3 2 7267805 1 Q7267806_N3160 3 4 2 1 43 72675 0 3160,12354,3188,3161 1100 1 +7267808 72678 99 1 99902 3 4 7267808 1 Q7267808_guide1 3 4 2 1 1 +7267809 72678 6 1 7267804 3 4 7267809 1 Q7267808_guide2 3 4 2 1 3160,3188,3161 1100 1 +7267810 72678 1 1 1 7267707 3 30 5055009 1 4 7267810 1 1 +7267811 72678 10 1 7267807 3 2 7267811 2 3159 3 2 2 1 1 43 5055 0 3160,3188,3161,3159 1100 1 +7267901 72679 2 1 30 5055001 1 4 7267901 1 1 43 72264 0 43 5055 0 43 72675 0 1 +7267902 72679 1 1 1 7267510 3 2 7267805 1 1100 1 +7268001 72680 1 1 30 5053001 1 136 7267005 3 1 +7268101 72681 1 1 30 5053001 1 136 7267005 3 1 +7268201 72682 1 30 5076104 1 2 7268201 2 30065 3 1 2 1 30065 1100 +7268202 72682 2 1 7268201 3 2 7268202 2 30065 3 2 2 1 1 30065 1100 +7268301 72683 1 30 5068015 1 4 7268301 1 1 Q7268301_N30160 30 3 2 1 30160 1100 1 +7268302 72683 2 1 7268301 3 2 7268301 2 1 30160 3 3 1 1 30160 1100 1 +7268401 72684 1 1 30 5072008 1 4 7268401 1 101716 1 1 +7268402 72684 2 1 7268401 3 4 7268402 1 1 Q7268402_guide 18 3 4 2 1 20567 1100 1 +7268403 72684 3 1 7268402 3 2 7268403 2 1 20567 3 2 2 1 20567 1100 1 +7268404 72684 4 1 7268403 3 4 7268404 8 7268404 1 Q7268404_guide 40 3 4 2 1 1044,12277,3150,20567,12276,12278 1100 1 +7268405 72684 5 1 7268404 3 2 7268405 8 7268405 2 1 3150 3 2 2 1 48 1 1 7268404 48 2 1 7268404 1044,12277,3150,12276,12278 1100 1 +7268406 72684 6 2 1 7268405 3 1 7268404 4 1 7268405 4 2 7268430 2 1 1044 3 2 2 1 1044,12277,12276,12278 1100 1 +7268407 72684 7 1 7268406 3 2 7268407 2 1 30188 3 2 2 1 1 2 3 570 12277,12276,12278 1100 1 +7268501 72685 1 1 30 2012011 1 1 4005610 3 4 7268501 2 30064 3 1 2 1 1 30064 1100 +7268601 72686 1 1 30 2012012 1 1 4005714 3 2 7268601 2 30167 3 1 2 1 1 30167 1100 1 +7268701 72687 1 1 30 2012017 1 1 4005714 3 2 7268701 2 30171 3 1 2 1 30171 1100 1 +7268702 72687 2 1 7268701 3 151 1 1 Q72687 3 2 2 1 1 30171 1100 1 +7268703 72687 3 1 99902 3 2 7268703 2 30171 3 3 2 1 1 1 +7268801 72688 1 1 30 2012018 1 1 7268702 3 18 1 8,12 1 30171 1100 +7268802 72688 2 1 7268801 3 4 7268802 2 30171 3 2 2 1 30171 1100 +7268803 72688 3 1 7268802 3 151 2 1 Q72688 3 2 2 1 1 30171 1100 +7268804 72688 4 1 99902 3 2 7268802 2 30171 3 3 2 1 1 +7268901 72689 1 1 30 2012019 1 1 7268803 3 18 1 8,12 1 30171 1100 +7268902 72689 2 1 7268901 3 4 7268902 2 30171 3 2 2 1 30171 1100 +7268903 72689 3 1 7268902 3 151 3 1 Q72689 3 2 2 1 1 30171 1100 +7268904 72689 4 1 99902 3 2 7268902 2 30171 3 3 2 1 1 +7269001 72690 1 1 30 2012020 1 1 7268903 3 18 1 8,12 1 30171 1100 +7269002 72690 2 1 7269001 3 4 7269002 2 30171 3 2 2 1 30171 1100 +7269003 72690 3 1 7269002 3 151 4 1 Q72690 3 2 2 1 1 30171 1100 +7269004 72690 4 1 99902 3 2 7269002 2 30171 3 3 2 1 1 +7269101 72691 1 1 30 2012008 1 1 4005513 3 2 7269101 2 30172 3 1 2 1 30172,30173 1100 1 +7269102 72691 2 1 7269101 3 152 1 2 30173 3 2 2 1 30172,30173 1100 1 +7269104 72691 3 1 1 7269102 3 153 1 2 30173 3 2 2 1 30172,30173 1100 1 +7269105 72691 4 1 7269104 3 2 7269109 2 30172 3 3 2 1 1 30172,30173 1100 1 +7269201 72692 2 1 7269206 3 2 7269201 2 30172 3 2 2 1 30172,30173 1100 1 +7269202 72692 3 1 7269201 3 152 2 2 30173 3 2 2 1 30172,30173 1100 1 +7269204 72692 4 1 1 7269202 3 153 2 2 30173 3 2 2 1 30172,30173 1100 1 +7269205 72692 5 1 7269204 3 2 7269205 2 30172 3 3 2 1 1 30172,30173 1100 1 +7269206 72692 1 1 30 2012009 1 1 7269105 3 18 1 8,12 1 30172,30173 1100 1 +7269301 72693 2 1 7269306 3 2 7269301 2 30172 3 2 2 1 30172,30173 1100 1 +7269302 72693 3 1 7269301 3 152 3 2 30172 3 2 2 1 30172,30173 1100 1 +7269304 72693 4 1 1 7269302 3 153 3 2 30172 3 2 2 1 30172,30173 1100 1 +7269305 72693 5 1 7269304 3 2 7269306 2 30173 3 3 2 1 1 30172,30173 1100 1 +7269306 72693 1 1 30 2012010 1 1 7269205 3 18 1 8,12 1 30172,30173 1100 1 +7269401 72694 1 30 5080001 1 2 7269401 2 3004 3 2 2 1 3004,12522 1100 1 +7269402 72694 2 1 7269401 3 2 7269402 2 30187 3 2 2 1 12522 1100 1 +7269403 72694 3 1 7269402 3 154 5080 101 1 1 12522 1100 1 +7269404 72694 6 1 7269406 3 2 7269404 2 30187 3 2 2 1 1 12522 1100 1 +7269405 72694 4 1 7269403 3 154 5080 102 1 1 12522 1100 1 +7269406 72694 5 1 7269405 3 154 5080 103 1 1 12522 1100 1 +7269501 72695 1 30 5080002 1 2 7269501 2 30187 3 2 2 1 12522 1100 1 +7269502 72695 2 1 7269501 3 154 5080 201 1 1 Q7269502_guide 3 4 2 1 1 12522 1100 1 +7269503 72695 5 1 7269505 3 2 7269503 2 30187 3 2 2 1 1 12522 1100 1 +7269504 72695 3 1 7269502 3 154 5080 202 1 1 Q7269504_guide 3 4 2 1 1 12522 1100 1 +7269505 72695 4 1 7269504 3 154 5080 203 1 1 Q7269505_guide 3 4 2 1 1 12522 1100 1 +7269601 72696 1 30 5080003 1 2 7269601 2 30187 3 2 2 1 12522 1100 1 +7269602 72696 2 1 7269601 3 154 5080 301 1 1 12522 1100 1 +7269603 72696 5 1 7269607 3 2 7269603 2 30187 3 2 2 1 12522 1100 1 +7269604 72696 6 1 7269603 3 154 5080 401 1 3 133209094 94001 -2536.294:217.549:-3847.808 3 2 2 1 12522 1100 1 +7269605 72696 7 1 7269604 3 2 7269604 2 30187 3 2 2 1 1 12522 1100 1 +7269606 72696 3 1 7269602 3 154 5080 302 1 1 12522 1100 1 +7269607 72696 4 1 7269606 3 154 5080 303 1 1 12522 1100 1 +7269701 72697 1 30 5080004 1 2 7269701 2 30187 3 1 2 1 1 12522 1100 1 +7269801 72698 1 1 30 2012013 1 1 7268601 3 4 7269801 2 30168 3 2 2 1 1 30168 1100 1 +7269901 72699 1 1 30 2012014 1 1 7269801 3 4 7269901 2 30167 3 2 2 1 1 30167 1100 1 +7270101 72701 1 48 20 133220250 1 1 Q3_72701_0 20 3 2 2 1 1 47 133220250 46 3 133220250 +7270201 72702 1 48 20 133220155 1 1 Q3_72702_0 30 3 2 2 1 1 47 133220155 46 3 133220155 +7270301 72703 1 48 20 133220250 1 1 Q3_72703_0 30 3 2 2 1 1 47 133220250 46 3 133220250 +7270401 72704 1 48 20 133220155 1 1 Q3_72704_0 30 3 2 2 1 1 47 133220155 46 3 133220155 +7270501 72705 1 48 20 133220251 1 1 Q3_72705_0 30 3 2 2 1 1 47 133220251 46 3 133220251 +7270601 72706 1 48 20 133213051 1 1 Q3_72706_0 30 3 2 2 1 1 47 133213051 46 3 133213051 +7270701 72707 1 48 20 133213192 1 1 Q3_72707_0 30 3 2 2 1 1 47 133213192 46 3 133213192 +7270801 72708 1 48 20 133213196 1 1 Q3_72708_0 30 3 2 2 1 1 47 133213196 46 3 133213196 +7270901 72709 1 48 20 133212198 1 1 Q3_72709_0 30 3 2 2 1 1 47 133212198 46 3 133212198 +7271001 72710 1 48 20 133212199 1 1 Q3_72710_0 30 3 2 2 1 1 47 133212199 46 3 133212199 +7271201 72712 1 48 27 7271201 2 3171 3 2 2 1 28 7271201 3171 1100 +7271202 72712 2 1 7271201 3 2 7271202 2 3171 3 2 2 1 1 3171 1100 +7271301 72713 1 48 27 7271301 2 3172 3 2 2 1 28 7271301 3172 1100 +7271302 72713 2 1 7271301 3 2 7271302 2 3172 3 2 2 1 1 3172 1100 +7271401 72714 1 48 27 7271401 2 3110 3 2 2 1 28 7271401 3110 1100 +7271402 72714 2 1 7271401 3 2 7271402 2 3110 3 2 2 1 1 3110 1100 +7271501 72715 1 48 27 7271501 2 3109 3 2 2 1 28 7271501 3109 1100 +7271502 72715 2 1 7271501 3 2 7271502 2 3109 3 2 2 1 1 3109 1100 +7271601 72716 1 48 27 7271601 2 3106 3 2 2 1 28 7271601 3106 1100 +7271602 72716 2 1 7271601 3 2 7271602 2 3106 3 2 2 1 1 3106 1100 +7271701 72717 1 48 27 7271701 2 3010 3 2 2 1 28 7271701 3010 1100 +7271702 72717 2 1 7271701 3 2 7271702 2 3010 3 2 2 1 1 3010 1100 +7271801 72718 1 48 27 7271801 2 3018 3 2 2 1 28 7271801 3018 1100 +7271802 72718 2 1 7271801 3 2 7271802 2 3018 3 2 2 1 1 3018 1100 +7271901 72719 1 48 27 7271901 2 3058 3 2 2 1 28 7271901 3058 1100 +7271902 72719 2 1 7271901 3 2 7271902 2 3058 3 2 2 1 1 3058 1100 +7272001 72720 1 1 30 2012015 1 1 7269901 3 4 7272001 2 30169 3 2 2 1 1 30169 1100 1 +7272101 72721 1 1 30 2012016 1 1 7272001 3 4 7272101 2 30170 3 2 2 1 1 30170 1100 1 +7272201 72722 1 1 1 30 2012017 1 1 4005714 3 2 7268701 1 +7272301 72723 1 1 1 30 2012017 1 1 4005714 3 2 7268701 1 +7272401 72724 1 1 17 25 1 7181101 30 5068016 1 2 2 7181102 2 7181103 2 1 1627 3 1 2 1 1 1 +7272501 72725 1 1 1 30 2012017 1 1 4005714 3 2 7268701 1 1 +7272601 72726 1 1 1 7269401 3 136 7269402 3 1 1 +7272701 72727 1 30 5094008 1 2 7272701 2 30252 3 1 2 1 30252 1100 +7272702 72727 2 1 7272701 3 2 7272702 2 30252 3 2 2 1 1 30252 1100 +7272801 72728 1 30 2018008 1 2 7272801 2 1005 3 1 1 +7272802 72728 2 1 7272801 3 2 7272802 1 Q7272802_Player 15 1 1 1 +7272901 72729 1 30 2018010 1 2 7272901 1 1 +7272902 72729 2 1 7272901 3 2 7272902 1 Q7272902_Paimon 15 1 1 1 +7273001 72730 1 1 99902 3 4 7273001 1 Q7273001_Q7273002_N1044 3 4 2 1 1 1 +7273002 72730 2 1 7273001 3 2 7273002 2 1044 3 2 2 +7273003 72730 3 1 7273002 3 4 7273003 1 Q7273003_Q7273004_Q7273101_Q7273102_N1044_guide 30 3 4 2 1 1 1 +7273004 72730 4 1 7273003 3 2 7273004 2 1044 3 2 2 +7273005 72730 5 1 7273004 3 2 7273005 1 1 +7273006 72730 6 1 7273005 3 20 7273006 1 1 +7273007 72730 7 1 7273006 3 2 7273006 1 1 1 +7273101 72731 2 1 7273103 3 4 7273101 1 Q7273003_Q7273004_Q7273101_Q7273102_N1044_guide 3 1 1 1 +7273102 72731 3 1 7273101 3 2 7273102 2 1044 3 2 2 1 +7273103 72731 1 1 99902 3 18 1 0,24 1 +7273201 72732 1 1 1 99902 3 2 7273201 2 13087 3 2 2 1 1 +7273301 72733 1 1 1 99902 3 2 7273301 2 13088 3 2 2 1 1 +7273401 72734 1 1 1 99902 3 2 7273401 2 13089 3 2 2 1 1 +7273501 72735 1 1 1 99902 3 2 7273501 2 13090 3 2 2 1 1 +7273601 72736 1 1 1 99902 3 2 7273601 2 13019 3 2 2 1 1 +7273701 72737 1 1 1 7273601 3 20 7273701 1 1 1 +7273702 72737 2 1 1 7273701 3 2 7273706 1 1 1 +7280001 72800 1 1 38 7280001 2 7280001 2 1 20268 SELECT_NPC_NONE 3 1 1 +7280002 72800 2 1 7280001 3 4 7280002 1 1 Q7280002 50 3 4 1 1 54 133209004 20268,20269,20270,20271 1100 3001 +7280003 72800 3 1 7280002 3 4 7280003 1 1 Q7280003 30 3 4 1 1 54 133209004 20268,20269,20270,20271 1100 3001 +7280004 72800 4 1 7280003 3 2 7280002 2 1 20329 SELECT_NPC_NONE 3 2 1 1 54 133209004 20268,20269,20270,20271 1100 3001 +7280005 72800 5 72800 1 7280004 3 20 7280001 1 1 1 Q7280005 20 3 4 1 1 23 7280008 1 20268,20269,20270,20271 1100 3001 +7280006 72800 6 72800 1 7280004 3 20 7280002 1 1 23 7280008 1 20268,20269,20270,20271 1100 3001 +7280007 72800 7 72800 1 7280004 3 20 7280003 1 1 23 7280008 1 20268,20269,20270,20271 1100 3001 +7280008 72800 8 1 1 7280004 3 24 7280008 3 1 23 7280009 1 20268,20269,20270,20271 1100 3001 +7280009 72800 9 1 1 7280004 3 24 7280009 1 1 47 133209006 0 54 133209004 54 133209006 20268,20269,20270,20271 1100 3001 +7280010 72800 10 1 7280009 3 4 7280010 1 Q7280010 3 4 2 1 54 133209004 20268,20269,20270,20271 1100 3001 +7280011 72800 11 1 7280010 3 2 7280003 2 1 20268 SELECT_NPC_NONE 3 3 1 1 1 47 133209005 1 47 133209004 1 34 41130 1 100 54 133209005 54 133209004 20268,20269,20270,20271 1100 3001 +7280101 72801 1 1 1 200302 3 38 7280101 2 7280101 2 1 3052 SELECT_NPC_NONE 3 2 2 1 +7280102 72801 2 1 7280101 3 2 7280102 2 1 3010 SELECT_NPC_NONE 3 2 2 1 3052,3010,3012,3013,3011,3051 1100 +7280103 72801 3 1 7280102 3 2 7280103 2 1 3012 SELECT_NPC_NONE 1060 2 2 1 3052,3012,3013,3011,3051 1100 +7280105 72801 5 1 7280103 3 2 7280105 1 1 Q72801Ramsay03 3 4 2 1 3052,3012,3013,3011,3051 1100 +7280106 72801 6 1 7280105 3 4 7280106 1 1 Q72801Seach01 15 3 2 1 3052,3012,3013,3011,3051 1100 +7280107 72801 7 1 7280106 3 4 7280107 1 1 Q72801Seach02 15 3 2 1 3052,3012,3013,3011,3051 1100 +7280108 72801 8 1 7280107 3 2 7280108 3 1 3052,3012,3013,3011,3051 1100 +7280109 72801 9 1 7280108 3 2 7280109 2 1 3012 SELECT_NPC_NONE 3 2 2 1 3052,3012,3013,3011,3051 1100 +7280110 72801 10 1 7280109 3 4 7280110 1 1 Q72801Ramsay04 3 4 2 1 3052,3012,3013,3011,3051 1100 +7280111 72801 12 1 7280116 3 2 7280111 1 1 Q72801Ramsay04 3 4 2 1 3052,3012,3013,3011,3051 1100 +7280112 72801 13 1 7280111 3 4 7280112 1 1 Q72801Seach03 3 4 2 1 3052,3012,3013,3011,3051 1100 +7280113 72801 14 1 7280112 3 2 7280113 1 1 Q72801Ramsay05 3 4 2 1 3052,3012,3013,3011,3051 1100 +7280114 72801 15 1 7280113 3 2 7280114 2 1 3012 SELECT_NPC_NONE 1060 2 2 1 3052,3012,3013,3011,3051 1100 +7280115 72801 16 1 7280114 3 2 7280115 2 1 3052 SELECT_NPC_NONE 3 2 2 1 1 3052,3012,3013,3011,3051 1100 +7280116 72801 11 1 7280110 3 7 133209016 1 1 Q72801Ramsay04 20 3 2 1 47 133209016 46 3 133209016 3052,3012,3013,3011,3051 1100 +7280201 72802 1 4 1 201310 3 38 7280201 38 7280207 2 2 7280201 2 7280207 2 1 2077 3 2 2 1 100882 1 +7280202 72802 2 1 7280201 3 2 7280202 2 1 3050 3 2 2 1 29 100882 2077,3050,3049 1100 +7280203 72802 3 1 7280202 3 2 18 1 0,24 3 1 3050,3049 1100 +7280204 72802 4 1 7280203 3 18 18,6 3 1 3050,3049 1100 +7280205 72802 5 1 7280204 3 2 7280205 2 18 1 6,18 18 6,18 1 1 Q72802House 3 4 2 1 14 7280204 3050,3049,20307 1100 +7280206 72802 6 1 7280205 3 2 18 1 0,24 3 2 1 3050,3049 1100 +7280207 72802 7 1 7280206 3 2 2 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201 1 19 3 133304068,2 20680 1100 1 +7314003 73140 3 1 1 7314002 3 2 7314001 1 1 44 73100 1 19 3 133304068,3 20680 1100 1 +7314101 73141 1 1 1 78 133303317 317002 1 7302515 3 18 0,24 1 +7314102 73141 2 1 1 7314101 3 155 133303317 317001 201 1 19 3 133303317,2 20681 1100 1 +7314103 73141 3 1 1 7314102 3 2 7314101 1 1 44 73100 1 19 3 133303317,3 20681 1100 1 +7314201 73142 1 1 1 78 133303318 318002 1 7302515 3 18 0,24 1 +7314202 73142 2 1 1 7314201 3 155 133303318 318001 201 1 19 3 133303318,2 20682 1100 1 +7314203 73142 3 1 1 7314202 3 2 7314201 1 1 44 73100 1 19 3 133303318,3 20682 1100 1 +7314301 73143 1 1 1 78 133303319 319002 1 7302515 3 18 0,24 1 +7314302 73143 2 1 1 7314301 3 155 133303319 319001 201 1 19 3 133303319,2 20683 1100 1 +7314303 73143 3 1 1 7314302 3 2 7314301 1 1 44 73100 1 19 3 133303319,3 20683 1100 1 +7314401 73144 1 1 1 78 133303320 320002 1 7302515 3 18 0,24 1 +7314402 73144 2 1 1 7314401 3 155 133303320 320001 201 1 19 3 133303320,2 20684 1100 1 +7314403 73144 3 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22 2159 1 22 2160 1 22 2161 1 22 2163 1 48 1 0 +7900402 79004 2 1 7900401 3 119 1 5 1 48 1 1 +7900403 79004 18 1 7900402 3 2 7900412 1 1 q7900404said 20 1004 2 1 1 1 100841 1 1 100842 1 1 100843 1 1 100844 1 1 100851 1 164201,1642 1100 +7900404 79004 19 1 7900403 3 2 7900404 1 1 q7900404said 10 1004 2 1 1 1 164201,1642 1100 +7900405 79004 8 1 7900412 3 4 7900405 1 1 q7900405photopoint 10 4 2 2 1 100841 1 49 1 1 +7900406 79004 9 1 7900413 3 4 7900406 1 1 q7900406photopoint 10 4 2 2 1 100842 1 49 1 1 +7900407 79004 10 1 7900414 3 4 7900407 1 1 q7900407photopoint 10 4 2 2 1 100843 1 49 1 1 +7900408 79004 11 1 7900415 3 4 7900408 1 1 q7900408photopoint 10 4 2 2 1 100844 1 49 1 1 48 0 1 +7900409 79004 12 1 7900416 3 4 7900409 1 1 q7900409photopoint 10 4 2 2 1 100851 1 49 1 1 +7900410 79004 14 1 1 7900401 3 2 7900422 2 7900421 48 0 0 48 0 0 +7900411 79004 13 1 1 7900401 2 2 7900502 +7900412 79004 3 1 1 7900401 2 2 2 7900401 2 7900405 +7900413 79004 4 1 1 7900401 2 2 2 7900406 2 7900409 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20734 1100 +7902550 79025 47 5 1 99902 3 2 7902548 1 guide_Q7902504 30 9 4 2 1 1 14 7902548 20734 1100 +7902551 79025 37 1 7902534 3 136 4007710 3 2 136 7902536 2 136 7902536 3 1 1 +7902552 79025 44 1 99902 3 1 20614 1100 +7902553 79025 38 1 1 7902551 3 1 4007710 3 4 7902553 1 guide_Q7902506 5 9 4 2 1 47 199004029 0 46 9 199004029 20614,20641 1100 +7902601 79026 1 1 30 5084012 1 2 7902601 2 1 20815 9 1 2 1 46 9 199002053 15 9 199002053 20815 1100 1 +7902602 79026 2 1 7902601 3 20 firstdramafinish 1 1 1 Q7902602_guide 8 9 4 1 1 15 9 199002053 15 9 199002035 1 +7902603 79026 7 1 1 7902613 3 24 7902603 3 1 15 9 199002021 15 9 199002164 15 9 199002053 15 9 199002048 15 9 199002071 15 9 199002073 15 9 199002075 1 +7902604 79026 15 2 1 7902612 3 1 7902617 3 1 7902618 3 20 finaldramafinish 1 1 1 Q7902604_guide 25 9 2 2 1 15 9 199002019 15 9 199002054 15 9 199002077 1 +7902605 79026 17 1 7902606 3 20 centerpoint 1 1 1 Q7902605_guide 5 9 4 1 1 46 9 199002054 15 9 199002054 1 +7902606 79026 16 1 7902604 3 20 7902606 1 3 1 199002054 54001 494:128:-447 9 2 1 1 46 9 199002054 15 9 199002054 1 +7902607 79026 18 1 7902605 3 20 7902607 1 3 1 199002054 54002 495:128:-447 9 2 1 1 15 9 199002054 15 9 199002077 15 9 199002078 15 9 199002196 46 9 199002054 15 9 199002054 1 +7902608 79026 4 1 1 7902613 3 20 drama2.1 1 23 7902603 1 1 +7902609 79026 5 1 1 7902613 3 20 drama2.2 1 23 7902603 1 1 +7902610 79026 6 1 1 7902613 3 20 drama2.3 1 23 7902603 1 1 +7902612 79026 12 1 7902614 3 20 7902612 1 3 1 199002019 19009 465:121:-729 9 2 1 1 15 9 199002019 1 +7902613 79026 3 1 7902602 3 20 7902613 1 3 1 199002053 53002 581:262:-531 9 2 1 1 15 9 199002019 15 9 199002006 15 9 199002010 15 9 199002011 46 9 199002053 15 9 199002053 1 +7902614 79026 9 1 1 7902603 3 20 7902614 1 1 15 9 199002019 1 +7902615 79026 10 1 1 7902603 3 20 7902615 1 1 15 9 199002019 1 +7902616 79026 11 1 1 7902603 3 20 7902616 1 1 15 9 199002019 1 +7902617 79026 13 1 7902615 3 20 7902612 1 3 1 199002019 19010 558:126:-559 9 2 1 1 15 9 199002019 1 +7902618 79026 14 1 7902616 3 20 7902612 1 3 1 199002019 19011 376:122:-457 9 2 1 1 15 9 199002019 1 +7902619 79026 19 1 1 7902607 3 4 7902619 1 1 1 +7902620 79026 20 1 1 7902607 3 4 7902620 1 1 33 1 1 +7902621 79026 8 1 1 7902613 3 136 7902603 3 1 1 +7902701 79027 1 30 5084017 1 2 7902701 1 1 Q7902701_guide 0 9 4 2 1 20729 1100 +7902702 79027 4 1 1 7902711 3 3 13415 1 20 7902702finished 1 2 8 7902702 150 9 160 DUMMY_POS 900400013 9 1 14 7902711 57 9 1076 47 199004221 68 9010 1 46 9 199003021 15 9 199004025 46 9 199004221 +7902703 79027 6 2 1 7902702 3 1 7902712 3 20 7902703finished 1 2 8 7902703 129 9 1 14 7902711 57 9 1076 47 199004221 47 199003021 46 9 199004018 47 199004021 +7902704 79027 7 1 7902703 3 20 7902704finished 1 2 8 7902704 129 9 1 57 9 1076 47 199004221 19 9 199004025,5 47 199004019 14 7902711 57 9 1076 47 199004221 47 199004018 46 9 199004019 +7902705 79027 8 1 7902704 3 20 7902705finished 1 2 8 7902705 129 1 1 Q7902705_guide 80 9 4 2 14 7902711 57 9 1076 47 199004221 47 199002147 68 9011;9010 1;0 46 9 199002147 15 9 199002147 46 9 199002009 +7902706 79027 9 1 7902705 3 2 7902706 1 1 Q7902706_N2003051 5 9 4 2 1 47 199002009 68 9011 0 47 199002147 15 9 199004025 46 9 199002009 20729 1100 +7902707 79027 11 1 7902713 3 20 7902707finished 1 1 1 Q7902707_guide_323 10 9 4 2 1 47 199002032 46 9 199002032 47 199002050 +7902708 79027 12 1 99902 3 2 7902710 1 1 47 199002032 +7902709 79027 13 1 99902 3 20 7902709finished 1 1 1 Q7902709_guide 15 9 2 2 1 46 9 199002033 +7902710 79027 14 1 7902707 3 2 7902710 1 1 Q7902709_guide 15 9 2 2 1 1 47 199002199 46 9 199002199 20729 1100 +7902711 79027 3 1 7902714 3 20 7902711finished 1 1 1 Q7902711_guide 5 9 4 2 1 56 9 1076 19 9 199004025,2 46 9 199004020 68 9010;9011 0;0 19 9 199004025,1 47 199002147 57 9 1076 +7902712 79027 5 1 1 7902711 3 8 13415 1 20 7902712finished 1 2 8 7902712 150 9 160 DUMMY_POS 900400013 9 1 14 7902711 57 9 1076 47 199004221 68 9010 1 46 9 199004021 15 9 199004025 46 9 199004221 +7902713 79027 10 1 7902706 3 20 7902713finished 1 1 1 Q7902707_guide 0 9 4 2 1 46 9 199002050 +7902714 79027 2 1 7902701 3 147 45001001 129 1 14 7902701 +7902801 79028 1 1 7902001 3 2 4 7902801 5 101770 1 1 1 Q7902801_guide 30 9 2 2 1 +7902802 79028 2 1 7902801 3 5 101770 1 1 1 Q7902801_guide 30 9 2 2 1 1 15 9 199001097 54 199001097 +7902901 79029 2 1 7902001 3 2 4 7902901 136 7902906 2 136 7902906 3 1 1 Q7902901_guide 50 9 2 2 1 46 9 199005004 +7902902 79029 3 1 7902901 3 2 2 6800285 136 7902906 2 136 7902906 3 1 1 Q7902901_guide 30 9 2 2 1 46 9 199005004 1100 +7902903 79029 6 1 7902907 3 2 2 6800286 3 1 199005004 4002 960:133:-803 9 2 2 1 46 9 199005004 15 9 199005004 1100 +7902904 79029 7 1 7902903 3 2 4 7902904 8 7902904 1 1 Q7902905_guide 240 9 2 2 14 7902903 46 9 199005001 46 9 199005002 15 9 199005004 +7902905 79029 8 1 7902904 3 2 5 101771 1 5 101760 1 1 1 Q7902904_guide 30 9 2 1 1 1 54 199005002 46 9 199005001 46 9 199005004 15 9 199005004 19 9 199005016,1 +7902906 79029 4 2 1 7902902 3 1 7902908 3 20 7902906finish 1 1 1 Q7902906_guide 30 9 2 1 1 46 9 199002018 46 9 199005004 +7902907 79029 5 1 7902906 3 2 2 6800288 3 1 199005004 4001 940:121:-798 9 2 1 1 46 9 199005004 +7902908 79029 1 1 1 7902001 2 2 2 6800285 1 46 9 199005004 +7903001 79030 1 1 7902001 3 2 4 7903001 5 101772 1 136 7903003 2 1 1 Q7903001_guide 30 9 2 2 1 +7903002 79030 2 1 7903001 3 2 5 101798 1 5 101772 1 136 7903003 2 1 1 Q7903001_guide 30 9 2 2 1 +7903003 79030 4 1 7903005 3 5 101772 1 1 1 Q7903001_guide 600 9 2 1 1 15 9 199003026 46 9 199003026 +7903004 79030 5 1 99902 3 5 101772 1 1 1 15 9 199003026 +7903005 79030 3 4 30 5084014 1 1 7903002 3 3 101798 1 2 7903001 1 1 Q7903001_guide 10 9 2 2 1 +7903101 79031 1 1 7902001 3 2 4 7903101 5 101773 1 136 7903105 2 136 7903105 3 1 1 Q7903101_guide 30 9 2 2 1 +7903102 79031 2 1 7903101 3 2 5 101799 1 136 7903105 2 136 7903105 3 1 1 Q7903101_guide 30 9 2 2 1 +7903103 79031 4 1 7903105 3 5 101800 1 1 46 9 199004028 +7903104 79031 6 1 7903106 3 5 101773 1 1 1 15 9 199004027 46 9 199004027 +7903105 79031 3 4 30 5084014 1 1 7903102 3 3 101799 1 2 7903102 1 1 Q7903105_guide 10 9 2 2 1 +7903106 79031 5 1 7903103 3 2 7903103 1 1 Q7903106_guide 10 9 2 2 1 +7903201 79032 1 1 1 4007613 3 20 monahouse 1 1 15 20134 220134075 19 20134 220134075,1 1 +7903202 79032 2 1 1 7903201 3 20 divein2 1 149 20134 14 7903201 19 20136 220136008,1 1 +7903203 79032 3 1 1 7903202 3 9 1140 31 56 20136 1075 19 20136 220136008,1 1 +7903204 79032 4 1 1 7903203 3 20 dreamback2 1 149 20136 1 19 9 199003176,1 14 7903201 19 20136 220136008,1 56 20136 1075 1 +7903205 79032 6 1 1 7903209 3 20 monahouse 1 1 15 20134 220134075 19 20134 220134075,1 19 20134 220134090,1 1 +7903206 79032 7 1 1 7903205 3 20 divein2 1 19 20136 220136008,2 1 +7903207 79032 8 1 1 7903206 3 9 1140 31 2 56 20136 1075 19 20136 220136008,2 1 +7903208 79032 9 1 1 7903207 3 20 dreamback2 1 149 20136 1 14 7903205 19 20136 220136008,2 1 +7903209 79032 5 1 1 7903204 3 9 1139 29 19 20134 220134090,1 1 +7903210 79032 10 1 1 7903208 3 9 1139 29 14 7903205 1 +7903301 79033 4 1 1 4006407 3 20 7902404 1 136 7902403 3 9 1 1 101935 1 43 7903305 1 +7903302 79033 5 1 1 4006407 3 20 7902405 1 136 7902403 3 9 1 1 101936 1 43 7903306 1 +7903303 79033 6 1 1 4006407 3 20 7902406 1 136 7902403 3 9 1 1 101937 1 43 7903307 1 +7903304 79033 10 1 1 4006407 3 1 136 7903305 3 136 7903306 3 136 7903307 3 1 1 43 7903304 1 +7903305 79033 7 1 1 7903301 3 2 7903303 1 19 9 199001082,3 15 9 199001082 +7903306 79033 8 1 1 7903302 3 2 7903301 1 19 9 199001085,3 15 9 199001085 +7903307 79033 9 1 1 7903303 3 2 7903302 1 19 9 199002182,4 15 9 199002182 +7903308 79033 2 1 1 4006407 3 20 7902202 1 136 7902201 3 1 1 guide_Q7902202 30 9 4 2 1 1 101945 1 1100 +7903309 79033 3 1 1 4006407 3 20 7902302 136 7902301 3 1 1 Q7902302_guide 20 9 4 2 1 1 101946 1 1100 +7903310 79033 1 1 1 4006407 3 20 7902416 1 1 1 +7903401 79034 1 1 99902 3 4 7903401 1 1 1 20614,20641 1100 1 +7903402 79034 2 1 1 99902 3 4 7903401 1 1 1 20614,20641 1100 1 +7903501 79035 1 1 1 7902538 3 66 79025 2 1 2 2 7903501 2 7903502 2 1512 3 2 1 1 59 79025 2 1512 1100 1 +7903601 79036 2 1 1 7903603 3 20 7903601 1 149 20135 1 14 7903603 15 20135 220135001 19 20135 220135017,2 1 +7903602 79036 3 1 1 7903601 3 2 4 7903602 20 7903602 1 149 20135 1 14 7903601 14 7903603 15 20135 220135013 1 +7903603 79036 1 1 30 5084018 1 9 1138 11 1 1 +7903701 79037 1 1 1 4007414 3 20 divein 1 1 1 +7903702 79037 2 1 1 7903701 3 9 1140 31 56 20136 1066 19 20136 220136007,1 1 +7903703 79037 3 1 1 7903702 3 20 dreamback1 1 149 20136 1 19 9 199003175,1 14 7903701 56 20136 1066 19 20136 220136007,1 19 20136 220136001,5 19 20136 220136006,3 1 +7903704 79037 5 1 1 7903707 3 20 divein 1 1 19 9 199003175,1 1 +7903705 79037 6 1 1 7903704 3 9 1140 31 19 20136 220136007,2 56 20136 1066 1 +7903706 79037 7 1 1 7903705 3 20 dreamback1 1 149 20136 1 14 7903704 19 20136 220136007,2 56 20136 1066 1 +7903707 79037 4 1 1 7903703 3 9 1139 29 19 20134 220134089,1 19 20134 220134089,1 1 +7903708 79037 8 1 1 7903706 3 9 1139 29 14 7903704 19 20134 220134089,1 1 +7903801 79038 1 1 1 1 7902713 3 1 7902707 2 136 7902707 3 1 1 1 +7904001 79040 1 1 1 99902 3 20 79040finish 1 1 54 199003020 +9000101 90001 1 1 1 99902 3 2 9000101 2 1479 3 2 2 \ No newline at end of file diff --git a/gdconf/game_data_config/txt/QuestData_LiyueIQ.txt b/gdconf/game_data_config/txt/QuestData_LiyueIQ.txt index f123e035..8ada9acf 100644 --- a/gdconf/game_data_config/txt/QuestData_LiyueIQ.txt +++ b/gdconf/game_data_config/txt/QuestData_LiyueIQ.txt @@ -1,248 +1,248 @@ -子任务ID 父任务ID 序列 子任务组 禁止进入联机 显示状态 [领取条件]组合 [领取条件]1类型 [领取条件]1参数1 [领取条件]1参数2 [领取条件]1参数3 [领取条件]2类型 [领取条件]2参数1 [领取条件]2参数2 [领取条件]2参数3 [领取条件]3类型 [领取条件]3参数1 [领取条件]3参数2 [领取条件]3参数3 [完成条件]组合 [完成条件]1类型 [完成条件]1参数1 [完成条件]1参数2 [完成条件]1复杂参数 [完成条件]1次数 [完成条件]2类型 [完成条件]2参数1 [完成条件]2复杂参数 [完成条件]2次数 [完成条件]3类型 [完成条件]3参数1 [完成条件]3复杂参数 [完成条件]3次数 [失败条件]组合 [失败条件]1类型 [失败条件]1参数1 [失败条件]1参数2 [失败条件]1复杂参数 [失败条件]1次数 [失败条件]2类型 [失败条件]2参数1 [失败条件]2参数2 [失败条件]2复杂参数 [失败条件]2次数 [任务指引]类型 [任务指引]自动开启或关闭 [任务指引]参数1 [任务指引]参数2 [任务指引]场景ID [任务指引]样式 [任务指引]显示层级 场景内指引 完成父任务 失败父任务 是存档点 [任务道具]ID [任务道具]数量 [执行]1类型 [执行]1参数1 [执行]1参数2 [执行]1参数3 [执行]2类型 [执行]2参数1 [执行]2参数2 [执行]2参数3 [执行]3类型 [执行]3参数1 [执行]3参数2 [执行]3参数3 [失败执行]1类型 [失败执行]1参数1 [失败执行]1参数2 [失败执行]2类型 [失败执行]2参数1 [失败执行]2参数2 [失败执行]3类型 [失败执行]3参数1 [失败执行]3参数2 [开始执行]1类型 [开始执行]1参数1 [开始执行]1参数2 [开始执行]2类型 [开始执行]2参数1 [开始执行]2参数2 [开始执行]3类型 [开始执行]3参数1 [开始执行]3参数2 独占NPC 共享NPC 独占优先级 试用角色列表 加载技能组 独占情境ID CoopPointID 刷新是否限定单机 关卡映射 -2100101 21001 1 1 1 99902 3 2 2 2100101 2 2100102 2 2100103 -2100102 21001 2 1 1 99902 3 6 1170 -2100103 21001 3 1 1 99902 3 2 6 1136 6 1166 6 1167 -2100104 21001 4 2 1 99902 3 1 2100102 3 1 2100103 3 6 1135 1 Q2100102_Target 3 1 2 1 15 3 133103010 -2100105 21001 15 1 1 99902 3 24 210010401 3 1 15 3 133103010 23 2100113 1 -2100106 21001 20 1 44 10001 1 6 1169 1 1 -2100110 21001 10 1 1 99902 3 20 133103010_progress1 1 1 23 210010401 1 -2100111 21001 11 1 1 99902 3 20 133103010_progress2 1 1 23 210010401 1 -2100112 21001 12 1 1 99902 3 20 133103010_progress3 1 1 23 210010401 1 -2100113 21001 16 1 1 99902 3 24 2100113 1 1 -2100201 21002 1 1 1 99902 3 20 133103106_start 1 -2100202 21002 2 1 99902 3 2 2100202 1 -2100203 21002 8 1 1 99902 3 24 210020301 5 1 15 3 133103106 -2100204 21002 9 1 99902 3 20 133103106_activate 1 1 15 3 133103106 -2100205 21002 10 1 99902 3 20 133103106_finish 1 1 1 15 3 133103106 -2100206 21002 3 1 1 99902 3 20 133103106_progress1 1 1 Q2100206_Target 40 3 2 1 23 210020301 1 -2100207 21002 4 1 1 99902 3 20 133103106_progress2 1 1 Q2100207_Target 40 3 2 1 23 210020301 1 -2100208 21002 5 1 1 99902 3 20 133103106_progress3 1 1 Q2100208_Target 40 3 2 1 23 210020301 1 -2100209 21002 6 1 1 99902 3 20 133103106_progress4 1 1 Q2100209_Target 40 3 2 1 23 210020301 1 -2100210 21002 7 1 1 99902 3 20 133103106_progress5 1 1 Q2100210_Target 40 3 2 1 23 210020301 1 -2100301 21003 1 1 2 38 2100302 38 2100303 2 2100302 2 2100303 2 2429 3 1 2 15 3 133102297 -2100302 21003 2 1 1 2100301 4 2 2100302 15 3 133102297 -2100311 21003 3 0 2 1 2100301 3 1 2100302 3 2 20 find_bridge 1 20 defeat_with_quest 1 20 already_defeat 1 1 IQ2100311TargetPoint 3 1 19 3 133102297,2 15 3 133102297 2429 -2100320 21003 4 0 1 2100311 3 2 20 defeat_with_quest 1 20 already_defeat 1 1 IQ2100311TargetPoint 3 1 15 3 133102297 2429 -2100321 21003 5 1 1 99902 3 20 defeat_without_quest 1 1 -2100330 21003 6 1 1 99902 3 2 2100330 1 1 15 3 133102297 -2100331 21003 7 1 1 99902 3 2 2100331 1 1 15 3 133102297 -2100399 21003 8 0 1 2100320 3 2 2100399 2 2429 3 3 2 1 1 15 3 133102297 2429 -2100401 21004 1 0 1 2102214 3 2 2100401 2 2211 3 4 2 2211 -2100402 21004 2 1 1 99902 3 2 2100402 -2100480 21004 3 1 20 whitout_quest 1 2 2100401 1 -2100481 21004 4 1 1 2100480 3 2 2100481 2 2100401 14 2100480 15 3 133104053 15 3 133104053 -2100403 21004 5 1 1 2100401 3 24 210040301 4 1 23 2100414 1 15 3 133104053 -2100410 21004 10 1 0 1 2100401 3 20 133104053_progress1 1 1 100444 1 23 210040301 1 -2100411 21004 11 1 0 1 2100401 3 20 133104053_progress2 1 1 100445 1 23 210040301 1 -2100412 21004 12 1 0 1 2100401 3 20 133104053_progress3 1 1 Q21004_ClueWind 40 3 1 100442 1 23 210040301 1 -2100413 21004 13 1 0 1 2100401 3 20 133104053_progress4 1 1 100443 1 23 210040301 1 -2100414 21004 14 1 1 2100401 3 24 2100414 1 1 15 3 133104053 -2100420 21004 20 0 1 2100403 3 2 2 2100420 24 210042001 1 2 2211 3 4 2 1 15 3 133104053 15 3 133104053 2211 -2100421 21004 21 1 1 2100403 3 20 find_secret 1 1 23 210042001 1 -2100422 21004 22 0 1 1 2100420 3 1 2100421 2 20 find_secret 1 1 -2100430 21004 30 0 2 1 2100421 3 1 2100422 3 2 20 active_gurdian 1 20 any_gurdian_die 1 1 15 3 133104053 -2100431 21004 31 0 1 2100430 3 20 defeat_gurdian 1 1 Q21004_GurdianArea 60 3 1 -2100432 21004 32 0 1 2100431 3 20 unlock_dungeon 1 1 Q21004_Center 3 1 15 3 133104053 -2100440 21004 40 0 1 2100432 3 2 20 get_reward 1 1 Q21004_TreasureBox 30 3 1 -2100450 21004 50 0 1 2100440 3 2 2100450 2 2211 3 3 2 1 1 15 3 133104053 29 100442,100443,100444,100445 2211 -2100501 21005 1 1 2 2100508 1 -2100509 21005 2 1 1 2100501 3 4 2100509 -2100502 21005 3 1 1 2100509 3 20 1331041380101 1 20 1331041380102 1 14 2100501 15 3 133104138 -2100503 21005 4 1 1 2100502 3 2 2100509 1 -2100510 21005 5 1 1 2100503 3 4 2100510 -2100504 21005 6 1 1 2100510 3 20 1331041380201 1 20 1331041380202 1 14 2100503 15 3 133104138 -2100505 21005 7 1 1 2100504 3 2 2100510 1 -2100511 21005 8 1 1 2100505 3 4 2100511 -2100506 21005 9 1 1 2100511 3 20 1331041380301 1 20 1331041380302 1 14 2100505 15 3 133104138 -2100507 21005 10 1 1 2100506 3 2 2100511 1 -2100512 21005 11 1 1 2100507 3 4 2100512 -2100508 21005 12 1 1 2100512 3 20 1331041380401 1 20 1331041380402 1 14 2100507 14 2100507 15 3 133104138 -2100716 21007 17 1 38 2100707 2 2100707 20069 1100 -2100701 21007 2 1 2100716 3 2 2100701 1 Q2100708_Target 100 3 2 15 3 133105272 15 3 133105273 15 3 133105274 -2100702 21007 3 1 1 2100701 3 24 210070201 4 1 15 3 133105169 23 2100709 1 19 3 133105167,2 -2100703 21007 4 1 1 2100701 3 20 133105167_progress1 1 1 Q2100703_Target 40 3 2 23 210070201 1 -2100704 21007 5 1 1 2100701 3 20 133105167_progress2 1 1 Q2100704_Target 40 3 2 23 210070201 1 -2100705 21007 6 1 1 2100701 3 20 133105167_progress3 1 1 Q2100705_Target 40 3 2 23 210070201 1 -2100706 21007 7 1 1 2100701 3 20 133105167_progress4 1 1 Q2100706_Target 40 3 2 23 210070201 1 -2100711 21007 8 1 1 2100703 3 2 2100703 -2100712 21007 9 1 1 2100704 3 2 2100702 -2100713 21007 10 1 1 2100705 3 2 2100704 -2100714 21007 11 1 1 2100706 3 2 2100705 -2100709 21007 12 1 1 2100701 3 24 2100709 1 1 -2100707 21007 13 1 2100702 3 20 133105169_progress1 1 1 Q2100707_Target 40 3 2 1 15 3 133105167 19 3 133105169,2 19 3 133105047,2 -2100708 21007 14 1 2100707 3 7 133105168 1 21 1 15 3 133105170 14 2100707 19 3 133105168,2 -2100720 21007 17 1 2100708 3 20 133105170_progress1 1 1 Q21007_Finish 3 3 2 1 -2100710 21007 15 1 2100720 3 2 2100706 1 -2100800 21008 1 1 1 99902 3 2 2100800 -2100801 21008 2 1 1 2100800 3 2 2100802 -2100802 21008 3 1 1 2100801 3 24 210080201 3 1 23 2100806 1 19 3 133104217,1 -2100803 21008 4 1 0 1 2100801 3 20 133104217_progress1 1 1 Q21008Touch01 3 1 23 210080201 1 -2100804 21008 5 1 0 1 2100801 3 20 133104217_progress2 1 1 Q21008Touch02 3 1 23 210080201 1 -2100805 21008 6 1 0 1 2100801 3 20 133104217_progress3 1 1 Q21008Touch03 3 1 23 210080201 1 -2100806 21008 7 1 1 2100801 3 24 2100806 1 1 -2100810 21008 10 0 1 2100802 3 2 2100810 2 2428 3 3 2 1 1 15 3 133104217 -2100900 21009 1 1 38 2100901 2 2100901 2430 -2100910 21009 2 1 1 99902 3 2 2100901 1 -2100920 21009 3 0 1 2100900 3 27 7 2 2430 3 3 2 1 28 7 2430 -2100930 21009 4 0 1 2100920 3 2 2100930 2 2430 3 3 2 1 1 15 3 133104241 2430 -2101001 21010 1 1 17 1 20 2101001 1 1 1 22 2006 0 22 2009 1 19 3 133105180,2 -2101101 21011 1 1 17 1 -2101102 21011 2 1 1 2101101 3 2 2101101 1 -2101103 21011 3 1 1 2101101 3 24 210110301 6 1 -2101110 21011 4 1 1 1 2101102 3 27 2101110 1 100001 5 23 210110301 1 28 2101110 -2101105 21011 5 1 1 1 2101110 3 27 2101105 1 100001 5 23 210110301 1 28 2101105 -2101106 21011 6 1 1 1 2101105 3 27 2101106 1 100001 5 23 210110301 1 28 2101106 -2101107 21011 7 1 1 1 2101106 3 27 2101107 1 100001 5 23 210110301 1 28 2101107 -2101108 21011 8 1 1 1 2101107 3 27 2101108 1 100001 5 23 210110301 1 28 2101108 -2101109 21011 9 1 1 1 2101108 3 27 2101109 1 100001 5 23 210110301 1 28 2101109 -2101104 21011 10 1 1 2101103 3 2 2101103 1 1 -2101201 21012 1 1 1 99902 3 2 2101000 1 -2101202 21012 2 1 2101201 3 24 133104279 6 1 23 2101210 1 19 3 133104279,2 15 3 133104279 -2101203 21012 3 1 1 2101201 3 20 133104279_1 1 1 Q21012_Pile_01 3 1 23 133104279 1 -2101204 21012 4 1 1 2101201 3 20 133104279_2 1 1 Q21012_Pile_02 3 1 23 133104279 1 -2101205 21012 5 1 1 2101201 3 20 133104279_3 1 1 Q21012_Pile_03 3 1 23 133104279 1 -2101206 21012 6 1 1 2101201 3 20 133104279_4 1 1 Q21012_Pile_04 3 1 23 133104279 1 -2101207 21012 7 1 1 2101201 3 20 133104279_5 1 1 Q21012_Pile_05 3 1 23 133104279 1 -2101208 21012 8 1 1 2101201 3 20 133104279_6 1 1 Q21012_Pile_06 3 1 23 133104279 1 -2101210 21012 9 1 1 2101201 3 24 2101210 1 1 -2101209 21012 10 1 2101202 3 2 2101002 1 Q21012 3 1 1 15 3 133104279 -2101501 21015 1 1 38 2101206 2 2101206 1 -2101502 21015 2 1 1 2101501 3 24 133102357 2 1 15 3 133102357 23 2101506 1 19 3 133102356,2 -2101503 21015 3 1 1 2101501 3 25 70710021 1 Q21015hua01 30 3 2 1 23 133102357 1 15 3 133102357 -2101504 21015 4 1 1 2101501 3 25 70710022 1 Q21015hua02 30 3 2 1 23 133102357 1 15 3 133102357 -2101506 21015 5 1 1 2101501 3 24 2101506 1 1 -2101505 21015 6 1 2101502 3 25 70710023 1 Q21015hua03 3 4 2 1 1 15 3 133102357 35 28100 4 19 3 133102356,3 19 3 133102004,2 -2101901 21019 1 1 1 99902 3 20 133102008_1 1 -2101902 21019 2 1 99902 3 2 2100602 1 24 2101907 1 1 Q21019biji 3 4 2 19 3 133102249,1 -2101903 21019 3 1 1 99902 3 24 133102008 3 24 2101907 1 1 15 3 133102503 23 2101908 1 15 3 133102699 19 3 133102249,1 19 3 133102249,2 15 3 133102699 -2101904 21019 4 1 1 99902 3 20 133102008_3 1 24 2101907 1 1 Q21019_fang 30 3 2 1 23 133102008 1 15 3 133102503 19 3 133102249,1 -2101905 21019 5 1 1 99902 3 20 133102008_4 1 24 2101907 1 1 Q21019_sanjiao 30 3 2 1 23 133102008 1 15 3 133102503 19 3 133102249,1 -2101906 21019 6 1 1 99902 3 20 133102008_5 1 24 2101907 1 1 Q21019_yuan 30 3 2 1 23 133102008 1 15 3 133102503 19 3 133102249,1 -2101908 21019 7 1 1 99902 3 24 2101908 1 24 2101907 1 1 19 3 133102249,1 -2101907 21019 8 1 99902 3 20 133102008_2 1 1 Q21019_finish 3 4 2 1 1 23 2101907 1 -2102000 21020 1 1 2 2102000 15 3 133104491 -2102010 21020 2 0 1 2102000 3 20 133104492_1 1 1 Q21020TargetPoint 3 4 2 1 15 3 133104492 19 3 133104492,2 -2102020 21020 3 0 1 2102010 3 20 133104593_1 1 1 Q2102020TargetPoint 3 4 2 1 15 3 133104594 19 3 133104593,2 -2102021 21020 4 0 1 2102020 3 2 2102020 1 Q2102021TargetPoint 3 4 2 1 19 3 133104594,2 -2102022 21020 5 0 1 2102021 3 20 133104551 1 1 1 19 3 133104594,1 19 3 133104551,2 -2000001 20000 1 1 2 2000008 1 -2000009 20000 2 1 1 2000001 3 4 2000009 -2000002 20000 3 1 1 2000009 3 20 2500040440101 1 20 2500040440102 1 14 2000001 15 3 133102002 -2000003 20000 4 1 1 2000002 3 2 2000009 1 -2000010 20000 5 1 1 2000003 3 4 2000010 -2000004 20000 6 1 1 2000010 3 20 2500040440201 1 20 2500040440202 1 14 2000003 15 3 133102002 -2000005 20000 7 1 1 2000004 3 2 2000010 1 -2000011 20000 8 1 1 2000005 3 4 2000011 -2000006 20000 9 1 1 2000011 3 20 2500040440301 1 20 2500040440302 1 14 2000005 15 3 133102002 -2000007 20000 10 1 1 2000006 3 2 2000011 1 -2000012 20000 11 1 1 2000007 3 4 2000012 -2000008 20000 12 1 1 2000012 3 20 2500040440401 1 20 2500040440402 1 14 2000007 14 2000007 15 3 133102002 -2101301 21013 1 1 1 99902 3 -2101311 21013 11 0 1 99902 3 -2101399 21013 99 0 1 99902 3 -2101400 21014 1 1 1 99902 3 4 2101400 1 1 -2101601 21016 1 1 2 2101608 1 -2101609 21016 2 1 1 2101601 3 4 2101609 -2101602 21016 3 1 1 2101609 3 20 1331010620101 1 20 1331010620102 1 14 2101601 15 3 133101062 -2101603 21016 4 1 1 2101602 3 2 2101609 1 -2101610 21016 5 1 1 2101603 3 4 2101610 -2101604 21016 6 1 1 2101610 3 20 1331010620201 1 20 1331010620202 1 14 2101603 15 3 133101062 -2101605 21016 7 1 1 2101604 3 2 2101610 1 -2101611 21016 8 1 1 2101605 3 4 2101611 -2101606 21016 9 1 1 2101611 3 20 1331010620301 1 20 1331010620302 1 14 2101605 15 3 133101062 -2101607 21016 10 1 1 2101606 3 2 2101611 1 -2101612 21016 11 1 1 2101607 3 4 2101612 -2101608 21016 12 1 1 2101612 3 20 1331010620401 1 20 1331010620402 1 14 2101607 14 2101607 15 3 133101062 -2101701 21017 1 1 2 2101708 1 -2101709 21017 2 1 1 2101701 3 4 2101709 -2101702 21017 3 1 1 2101709 3 20 1331052200101 1 20 1331052200102 1 14 2101701 15 3 133105220 -2101703 21017 4 1 1 2101702 3 2 2101709 1 -2101710 21017 5 1 1 2101703 3 4 2101710 -2101704 21017 6 1 1 2101710 3 20 1331052200201 1 20 1331052200202 1 14 2101703 15 3 133105220 -2101705 21017 7 1 1 2101704 3 2 2101710 1 -2101711 21017 8 1 1 2101705 3 4 2101711 -2101706 21017 9 1 1 2101711 3 20 1331052200301 1 20 1331052200302 1 14 2101705 15 3 133105220 -2101707 21017 10 1 1 2101706 3 2 2101711 1 -2101712 21017 11 1 1 2101707 3 4 2101712 -2101708 21017 12 1 1 2101712 3 20 1331052200401 1 20 1331052200402 1 14 2101707 14 2101707 15 3 133105220 -2101801 21018 1 1 1 99902 3 2 2101802 1 1 2309 1100 -2101803 21018 3 1 1 2101801 3 2 2101806 1 1 Q21018NPCA_Clue 30 3 23 210181101 1 2309,230901,2304,230401,2303,230301,2308,230801 1100 -2101805 21018 5 1 1 2101801 3 2 2101809 1 1 Q21018NPCB_Clue 30 3 23 210181101 1 -2101807 21018 7 1 1 2101801 3 2 2101811 1 1 Q21018NPCC_Clue 30 3 23 210181101 1 -2101809 21018 9 1 1 2101801 3 2 2101813 1 1 Q21018NPCD_Clue 30 3 23 210181101 1 -2101811 21018 11 1 1 2101801 3 24 210181101 4 -2101812 21018 12 1 2101811 3 2 2101808 1 1 Q21018NPCA_Return 3 1 1 -2200001 22000 1 9 26100 2 2200001 2 203101 3 1 2 1 2074,2030,2031 -2200002 22000 2 1 9 26100 1 2200001 3 2 2200002 2 203101 3 2 2 1 2074,2030,2031 -2200003 22000 3 1 1 9 26100 1 2200002 3 20 133107005 4 1 Q22000Dirt 30 3 2 2 19 3 133107005,1 23 2200005 1 27 3 133107005,2,3,4 2074,2030,2031 -2200005 22000 4 1 1 9 26100 1 2200002 3 24 2200005 1 1 -2200004 22000 5 1 9 26100 1 2200003 3 2 2200003 2 203101 3 3 2 1 1 24 26100 2074,2030,2031 -2200101 22001 1 9 26200 2 2200101 2 203001 3 1 2 1 2074,2030,2031 -2200102 22001 2 1 9 26200 1 2200101 3 2 2200106 2 203001 3 2 2 2074,2030,2031 -2200103 22001 3 1 9 26200 1 2200102 3 4 2200103 8 2200103 2 203001 3 2 2 1 14 2200101 2074,2030,2031 -2200106 22001 4 1 9 26200 1 2200103 3 2 2200103 2 203101 3 2 2 1 2074,2030,2031 -2200104 22001 5 1 1 9 26200 1 2200106 3 5 100026 2 1 2074,2030,2031 -2200105 22001 6 1 9 26200 1 2200104 3 2 2200104 111 100026 2 2 203001 3 3 2 1 1 24 26200 1 100026 2 14 2200104 2074,2030,2031 -2200201 22002 1 9 26300 2 2200201 2 203101 3 1 2 1 2074,2030,2031 -2200202 22002 2 1 9 26300 1 2200201 3 2 2200202 2 207401 3 2 2 1 2074,2030,2031 -2200203 22002 3 1 1 9 26300 1 2200202 3 5 100026 2 1 2074,2030,2031 -2200204 22002 4 1 9 26300 1 2200203 3 2 2200203 111 100026 2 2 207401 3 3 2 1 1 24 26300 1 100026 2 14 2200203 2074,2030,2031 -2200301 22003 1 9 26400 2 2200301 2 220401 3 1 2 1 220401,220101,2204,2201 -2200302 22003 2 1 9 26400 1 2200301 3 27 2200302 2 220401 3 2 2 1 28 2200302 220401,220101,2204,2201 -2200303 22003 3 1 9 26400 1 2200302 3 2 2200303 2 220401 3 2 2 1 100376 1 220401,220101,2204,2201 -2200304 22003 4 1 9 26400 1 2200303 3 3 100376 1 2 2200305 2 220101 3 2 2 1 29 100376 220401,220101,2204,2201 -2200305 22003 5 1 9 26400 1 2200304 3 2 2200306 2 220401 3 3 2 1 1 24 26400 220401,220101,2204,2201 -2200401 22004 1 9 26500 2 2200401 2 220101 3 1 2 1 19 3 133104901,2 220101,2201 -2200402 22004 2 1 9 26500 1 2200401 3 20 1331049011 1 1 Q22004Target 30 3 4 2 1 19 3 133104901,3 220101,2201 -2200403 22004 3 1 9 26500 1 2200402 3 20 1331049012 1 1 Q22004Target 30 3 4 2 1 19 3 133104901,4 220101,2201 -2200404 22004 4 1 9 26500 1 2200403 3 4 2200404 1 Q22004Target 30 3 4 2 1 15 3 133104901 220101,2201 -2200405 22004 5 1 9 26500 1 2200404 3 2 2200403 2 220101 3 3 2 1 1 24 26500 220101,2201 -2200501 22005 1 9 26800 2 2200501 2 2421 3 1 2 1 19 3 133104486,2 2421 1100 -2200502 22005 2 1 9 26800 1 2200501 3 5 100429 1 Q22005Find_Item 30 3 4 2 1 19 3 133104486,1 2421 1100 -2200503 22005 3 1 9 26800 1 2200502 3 3 100429 2 2200503 2 2421 3 3 2 1 1 29 100429 24 26800 2421 1100 -2200601 22006 1 9 26801 2 2200601 2 2421 3 1 2 1 19 3 133104502,2 2421,2211 1100 -2200602 22006 2 1 9 26801 1 2200601 3 20 1331045021 1 1 Q22006Find_Item 30 3 4 2 1 2421,2211 1100 -2200603 22006 3 1 9 26801 1 2200602 3 20 1331045022 1 1 Q22006SoRaYaInitPos 30 3 4 2 1 2421,2211 1100 -2200604 22006 4 1 9 26801 1 2200603 3 2 2200603 2 2211 3 4 2 1 100500 1 2421,2211 1100 -2200605 22006 5 1 9 26801 1 2200604 3 24 1 2 2 2200605 2 2421 3 3 2 1 1 24 26801 29 100500 2421,2211 1100 -2200606 22006 6 1 9 26801 1 2200604 3 24 1 1 2 2200606 2 2421 3 3 2 1 1 24 26801 29 100500 2421,2211 1100 -2200701 22007 1 9 26802 2 2200701 2 2421 3 1 2 1 100493 1 19 3 133104515,2 2421 1100 -2200702 22007 2 1 1 9 26802 1 2200701 3 20 1331045151 1 1 Q22007Find_Item 30 3 2 2 23 2200707 1 2421 1100 -2200703 22007 3 1 9 26802 1 2200702 3 1 2200706 3 2 2200703 1 Q22007Find_Item 30 3 4 2 1 19 3 133104515,3 2421 1100 -2200704 22007 4 1 9 26802 1 2200703 3 20 1331045152 1 1 Q22007Find_Item 30 3 2 2 1 100494 1 29 100493 2421 1100 -2200705 22007 5 1 9 26802 1 2200704 3 3 100494 2 2200704 2 2421 3 3 2 1 1 29 100494 24 26802 2421 1100 -2200706 22007 2 1 1 9 26802 1 2200701 3 20 1331045153 1 1 Q22007Find_Item 30 3 2 2 23 2200707 1 2421 1100 -2200707 22007 6 1 1 9 26802 1 2200701 3 24 2200707 2 23 2200708 1 2421 1100 -2200708 22007 7 1 1 9 26802 1 2200701 3 24 2200708 1 1 2421 1100 -2200801 22008 1 9 27000 2 2200801 2 2027 3 1 2 1 2027,2028 -2200802 22008 2 1 9 27000 1 2200801 3 27 2200802 2 2027 3 2 2 1 28 2200802 2027,2028 -2200803 22008 3 1 9 27000 1 2200802 3 2 2200804 2 2027 3 3 2 1 1 24 27000 2027,2028 -2211501 22115 1 9 28100 2 2211501 2 2306 3 1 1 1 19 3 133102904,2 19 3 133102239,2 19 3 133102505,2 1624,2306 -2211502 22115 2 1 9 28100 1 2211501 3 6 1174 1 Q22115NPCBorn 40 3 2 2 1 1624,2306 -2211503 22115 3 1 9 28100 1 2211502 3 20 1331029041 1 1 Q22115NPCBorn 30 3 2 2 1 15 3 133102904 1624,2306 -2211504 22115 4 1 9 28100 1 2211503 3 2 2211502 2 1624 3 2 2 1 19 3 133102904,3 1624,2306 -2211505 22115 5 1 9 28100 1 2211504 3 2 2211503 2 1005 3 2 2 1 1624,2306 -2211506 22115 6 1 1 9 28100 1 2211505 3 24 2211506 3 1 Q22115NPCBorn 35 3 2 2 1 19 3 133102904,1 1624,2306 -2211509 22115 7 1 1 9 28100 1 2211505 3 5 100513 1 1 Q22115NPCBorn 30 3 2 2 23 2211506 1 -2211510 22115 8 1 1 9 28100 1 2211505 3 5 100514 1 1 Q22115NPCBorn 30 3 2 2 23 2211506 1 -2211511 22115 9 1 1 9 28100 1 2211505 3 5 100495 1 1 Q22115NPCBorn 30 3 2 2 23 2211506 1 -2211507 22115 10 1 9 28100 1 2211506 3 2 2211505 2 1624 3 2 2 1 29 100495,100513,100514 1624,2306 -2211508 22115 11 1 9 28100 1 2211507 3 2 2211506 2 2306 3 3 2 1 1 24 28100 19 3 133102239,2 19 3 133102505,2 1624,2306 -2211601 22116 1 9 28200 2 2 2211603 2 2211606 2 2211614 2 1624 3 1 1 1 1624,162401 -2211602 22116 1 1 1 9 28200 2 2211603 2 1624 3 2 2 1624,162401 -2211603 22116 1 1 1 9 28200 2 2211606 2 1624 3 2 2 1624,162401 -2211604 22116 1 1 1 9 28200 2 2211614 2 1624 3 2 2 1624,162401 -2211605 22116 1 1 1 9 28200 2 2211602 2 1624 3 2 2 1624,162401 -2211606 22116 2 1 9 28200 1 2211602 3 6 1175 1 Q22116Battle 30 3 2 2 1 19 3 133104913,2 19 3 133104075,2 1624,162401 -2211607 22116 3 1 9 28200 1 2211606 3 20 1331049131 1 1 Q22116Battle 30 3 2 2 1 1624,162401 -2211608 22116 4 1 9 28200 1 2211607 3 2 2211605 2 162401 3 2 2 1 1 24 28200 19 3 133104075,1 19 3 133104913,1 1624,162401 -2211609 22116 2 1 9 28200 1 2211603 3 24 1 1 2 2 2211610 2 2211621 2 2001 3 2 2 1 100503 1 1624,2001,2015 -2211610 22116 2 1 9 28200 1 2211603 3 24 1 2 2 2211611 2 207601 3 2 2 1 100504 1 1624,2037,203701,2076,207601 -2211611 22116 2 1 9 28200 1 2211603 3 24 1 3 2 2 2211612 2 2211619 2 2211620 2 2074 3 2 2 1 100505 1 1624,2031,2074,2030 -2211612 22116 3 1 9 28200 24 2 1 2 2 2211613 2 2211617 2 2211618 2 1624 3 2 2 1 1 24 28200 1624,162401,2031,2074,2030 -2211613 22116 2 1 9 28200 1 2211604 3 2 2 1624 3 2 2 1 1624,162401 -2211614 22116 3 1 9 28200 1 2211613 3 2 2 1624 3 2 2 1 1624,162401 -2211615 22116 4 1 9 28200 1 2211614 3 2 2 1624 3 3 2 1 1 24 28200 1624,162401 -2211701 22117 1 9 28300 2 2211701 2 2093 3 1 1 1 27 3 133103906,2,3,4,5 2093 -2211702 22117 2 1 9 28300 1 2211701 3 5 100512 1 1 Q22117Target 40 3 2 2 1 2093 -2211703 22117 3 1 9 28300 1 2211702 3 2 2211703 2 2093 3 3 2 1 1 24 28300 29 100512 2093 +子任务ID 父任务ID 序列 子任务组 禁止进入联机 显示状态 [领取条件]组合 [领取条件]1类型 [领取条件]1参数1 [领取条件]1参数2 [领取条件]1参数3 [领取条件]2类型 [领取条件]2参数1 [领取条件]2参数2 [领取条件]2参数3 [领取条件]3类型 [领取条件]3参数1 [领取条件]3参数2 [领取条件]3参数3 [完成条件]组合 [完成条件]1类型 [完成条件]1参数1 [完成条件]1参数2 [完成条件]1复杂参数 [完成条件]1次数 [完成条件]2类型 [完成条件]2参数1 [完成条件]2复杂参数 [完成条件]2次数 [完成条件]3类型 [完成条件]3参数1 [完成条件]3复杂参数 [完成条件]3次数 [失败条件]组合 [失败条件]1类型 [失败条件]1参数1 [失败条件]1参数2 [失败条件]1复杂参数 [失败条件]1次数 [失败条件]2类型 [失败条件]2参数1 [失败条件]2参数2 [失败条件]2复杂参数 [失败条件]2次数 [任务指引]类型 [任务指引]自动开启或关闭 [任务指引]参数1 [任务指引]参数2 [任务指引]场景ID [任务指引]样式 [任务指引]显示层级 场景内指引 完成父任务 失败父任务 是存档点 [任务道具]ID [任务道具]数量 [执行]1类型 [执行]1参数1 [执行]1参数2 [执行]1参数3 [执行]2类型 [执行]2参数1 [执行]2参数2 [执行]2参数3 [执行]3类型 [执行]3参数1 [执行]3参数2 [执行]3参数3 [失败执行]1类型 [失败执行]1参数1 [失败执行]1参数2 [失败执行]2类型 [失败执行]2参数1 [失败执行]2参数2 [失败执行]3类型 [失败执行]3参数1 [失败执行]3参数2 [开始执行]1类型 [开始执行]1参数1 [开始执行]1参数2 [开始执行]2类型 [开始执行]2参数1 [开始执行]2参数2 [开始执行]3类型 [开始执行]3参数1 [开始执行]3参数2 独占NPC 共享NPC 独占优先级 试用角色列表 加载技能组 加载队伍技能组 独占情境ID CoopPointID 刷新是否限定单机 关卡映射 +2100101 21001 1 1 1 99902 3 2 2 2100101 2 2100102 2 2100103 +2100102 21001 2 1 1 99902 3 6 1170 +2100103 21001 3 1 1 99902 3 2 6 1136 6 1166 6 1167 +2100104 21001 4 2 1 99902 3 1 2100102 3 1 2100103 3 6 1135 1 Q2100102_Target 3 1 2 1 15 3 133103010 +2100105 21001 15 1 1 99902 3 24 210010401 3 1 15 3 133103010 23 2100113 1 +2100106 21001 20 1 44 10001 1 6 1169 1 1 +2100110 21001 10 1 1 99902 3 20 133103010_progress1 1 1 23 210010401 1 +2100111 21001 11 1 1 99902 3 20 133103010_progress2 1 1 23 210010401 1 +2100112 21001 12 1 1 99902 3 20 133103010_progress3 1 1 23 210010401 1 +2100113 21001 16 1 1 99902 3 24 2100113 1 1 +2100201 21002 1 1 1 99902 3 20 133103106_start 1 +2100202 21002 2 1 99902 3 2 2100202 1 +2100203 21002 8 1 1 99902 3 24 210020301 5 1 15 3 133103106 +2100204 21002 9 1 99902 3 20 133103106_activate 1 1 15 3 133103106 +2100205 21002 10 1 99902 3 20 133103106_finish 1 1 1 15 3 133103106 +2100206 21002 3 1 1 99902 3 20 133103106_progress1 1 1 Q2100206_Target 40 3 2 1 23 210020301 1 +2100207 21002 4 1 1 99902 3 20 133103106_progress2 1 1 Q2100207_Target 40 3 2 1 23 210020301 1 +2100208 21002 5 1 1 99902 3 20 133103106_progress3 1 1 Q2100208_Target 40 3 2 1 23 210020301 1 +2100209 21002 6 1 1 99902 3 20 133103106_progress4 1 1 Q2100209_Target 40 3 2 1 23 210020301 1 +2100210 21002 7 1 1 99902 3 20 133103106_progress5 1 1 Q2100210_Target 40 3 2 1 23 210020301 1 +2100301 21003 1 1 2 38 2100302 38 2100303 2 2100302 2 2100303 2 2429 3 1 2 15 3 133102297 +2100302 21003 2 1 1 2100301 4 2 2100302 15 3 133102297 +2100311 21003 3 0 2 1 2100301 3 1 2100302 3 2 20 find_bridge 1 20 defeat_with_quest 1 20 already_defeat 1 1 IQ2100311TargetPoint 3 1 19 3 133102297,2 15 3 133102297 2429 +2100320 21003 4 0 1 2100311 3 2 20 defeat_with_quest 1 20 already_defeat 1 1 IQ2100311TargetPoint 3 1 15 3 133102297 2429 +2100321 21003 5 1 1 99902 3 20 defeat_without_quest 1 1 +2100330 21003 6 1 1 99902 3 2 2100330 1 1 15 3 133102297 +2100331 21003 7 1 1 99902 3 2 2100331 1 1 15 3 133102297 +2100399 21003 8 0 1 2100320 3 2 2100399 2 2429 3 3 2 1 1 15 3 133102297 2429 +2100401 21004 1 0 1 2102214 3 2 2100401 2 2211 3 4 2 2211 +2100402 21004 2 1 1 99902 3 2 2100402 +2100480 21004 3 1 20 whitout_quest 1 2 2100401 1 +2100481 21004 4 1 1 2100480 3 2 2100481 2 2100401 14 2100480 15 3 133104053 15 3 133104053 +2100403 21004 5 1 1 2100401 3 24 210040301 4 1 23 2100414 1 15 3 133104053 +2100410 21004 10 1 0 1 2100401 3 20 133104053_progress1 1 1 100444 1 23 210040301 1 +2100411 21004 11 1 0 1 2100401 3 20 133104053_progress2 1 1 100445 1 23 210040301 1 +2100412 21004 12 1 0 1 2100401 3 20 133104053_progress3 1 1 Q21004_ClueWind 40 3 1 100442 1 23 210040301 1 +2100413 21004 13 1 0 1 2100401 3 20 133104053_progress4 1 1 100443 1 23 210040301 1 +2100414 21004 14 1 1 2100401 3 24 2100414 1 1 15 3 133104053 +2100420 21004 20 0 1 2100403 3 2 2 2100420 24 210042001 1 2 2211 3 4 2 1 15 3 133104053 15 3 133104053 2211 +2100421 21004 21 1 1 2100403 3 20 find_secret 1 1 23 210042001 1 +2100422 21004 22 0 1 1 2100420 3 1 2100421 2 20 find_secret 1 1 +2100430 21004 30 0 2 1 2100421 3 1 2100422 3 2 20 active_gurdian 1 20 any_gurdian_die 1 1 15 3 133104053 +2100431 21004 31 0 1 2100430 3 20 defeat_gurdian 1 1 Q21004_GurdianArea 60 3 1 +2100432 21004 32 0 1 2100431 3 20 unlock_dungeon 1 1 Q21004_Center 3 1 15 3 133104053 +2100440 21004 40 0 1 2100432 3 2 20 get_reward 1 1 Q21004_TreasureBox 30 3 1 +2100450 21004 50 0 1 2100440 3 2 2100450 2 2211 3 3 2 1 1 15 3 133104053 29 100442,100443,100444,100445 2211 +2100501 21005 1 1 2 2100508 1 +2100509 21005 2 1 1 2100501 3 4 2100509 +2100502 21005 3 1 1 2100509 3 20 1331041380101 1 20 1331041380102 1 14 2100501 15 3 133104138 +2100503 21005 4 1 1 2100502 3 2 2100509 1 +2100510 21005 5 1 1 2100503 3 4 2100510 +2100504 21005 6 1 1 2100510 3 20 1331041380201 1 20 1331041380202 1 14 2100503 15 3 133104138 +2100505 21005 7 1 1 2100504 3 2 2100510 1 +2100511 21005 8 1 1 2100505 3 4 2100511 +2100506 21005 9 1 1 2100511 3 20 1331041380301 1 20 1331041380302 1 14 2100505 15 3 133104138 +2100507 21005 10 1 1 2100506 3 2 2100511 1 +2100512 21005 11 1 1 2100507 3 4 2100512 +2100508 21005 12 1 1 2100512 3 20 1331041380401 1 20 1331041380402 1 14 2100507 14 2100507 15 3 133104138 +2100716 21007 17 1 38 2100707 2 2100707 20069 1100 +2100701 21007 2 1 2100716 3 2 2100701 1 Q2100708_Target 100 3 2 15 3 133105272 15 3 133105273 15 3 133105274 +2100702 21007 3 1 1 2100701 3 24 210070201 4 1 15 3 133105169 23 2100709 1 19 3 133105167,2 +2100703 21007 4 1 1 2100701 3 20 133105167_progress1 1 1 Q2100703_Target 40 3 2 23 210070201 1 +2100704 21007 5 1 1 2100701 3 20 133105167_progress2 1 1 Q2100704_Target 40 3 2 23 210070201 1 +2100705 21007 6 1 1 2100701 3 20 133105167_progress3 1 1 Q2100705_Target 40 3 2 23 210070201 1 +2100706 21007 7 1 1 2100701 3 20 133105167_progress4 1 1 Q2100706_Target 40 3 2 23 210070201 1 +2100711 21007 8 1 1 2100703 3 2 2100703 +2100712 21007 9 1 1 2100704 3 2 2100702 +2100713 21007 10 1 1 2100705 3 2 2100704 +2100714 21007 11 1 1 2100706 3 2 2100705 +2100709 21007 12 1 1 2100701 3 24 2100709 1 1 +2100707 21007 13 1 2100702 3 20 133105169_progress1 1 1 Q2100707_Target 40 3 2 1 15 3 133105167 19 3 133105169,2 19 3 133105047,2 +2100708 21007 14 1 2100707 3 7 133105168 1 21 1 15 3 133105170 14 2100707 19 3 133105168,2 +2100720 21007 17 1 2100708 3 20 133105170_progress1 1 1 Q21007_Finish 3 3 2 1 +2100710 21007 15 1 2100720 3 2 2100706 1 +2100800 21008 1 1 1 99902 3 2 2100800 +2100801 21008 2 1 1 2100800 3 2 2100802 +2100802 21008 3 1 1 2100801 3 24 210080201 3 1 23 2100806 1 19 3 133104217,1 +2100803 21008 4 1 0 1 2100801 3 20 133104217_progress1 1 1 Q21008Touch01 3 1 23 210080201 1 +2100804 21008 5 1 0 1 2100801 3 20 133104217_progress2 1 1 Q21008Touch02 3 1 23 210080201 1 +2100805 21008 6 1 0 1 2100801 3 20 133104217_progress3 1 1 Q21008Touch03 3 1 23 210080201 1 +2100806 21008 7 1 1 2100801 3 24 2100806 1 1 +2100810 21008 10 0 1 2100802 3 2 2100810 2 2428 3 3 2 1 1 15 3 133104217 +2100900 21009 1 1 38 2100901 2 2100901 2430 +2100910 21009 2 1 1 99902 3 2 2100901 1 +2100920 21009 3 0 1 2100900 3 27 7 2 2430 3 3 2 1 28 7 2430 +2100930 21009 4 0 1 2100920 3 2 2100930 2 2430 3 3 2 1 1 15 3 133104241 2430 +2101001 21010 1 1 17 1 20 2101001 1 1 1 22 2006 0 22 2009 1 19 3 133105180,2 +2101101 21011 1 1 17 1 +2101102 21011 2 1 1 2101101 3 2 2101101 1 +2101103 21011 3 1 1 2101101 3 24 210110301 6 1 +2101110 21011 4 1 1 1 2101102 3 27 2101110 1 100001 5 23 210110301 1 28 2101110 +2101105 21011 5 1 1 1 2101110 3 27 2101105 1 100001 5 23 210110301 1 28 2101105 +2101106 21011 6 1 1 1 2101105 3 27 2101106 1 100001 5 23 210110301 1 28 2101106 +2101107 21011 7 1 1 1 2101106 3 27 2101107 1 100001 5 23 210110301 1 28 2101107 +2101108 21011 8 1 1 1 2101107 3 27 2101108 1 100001 5 23 210110301 1 28 2101108 +2101109 21011 9 1 1 1 2101108 3 27 2101109 1 100001 5 23 210110301 1 28 2101109 +2101104 21011 10 1 1 2101103 3 2 2101103 1 1 +2101201 21012 1 1 1 99902 3 2 2101000 1 +2101202 21012 2 1 2101201 3 24 133104279 6 1 23 2101210 1 19 3 133104279,2 15 3 133104279 +2101203 21012 3 1 1 2101201 3 20 133104279_1 1 1 Q21012_Pile_01 3 1 23 133104279 1 +2101204 21012 4 1 1 2101201 3 20 133104279_2 1 1 Q21012_Pile_02 3 1 23 133104279 1 +2101205 21012 5 1 1 2101201 3 20 133104279_3 1 1 Q21012_Pile_03 3 1 23 133104279 1 +2101206 21012 6 1 1 2101201 3 20 133104279_4 1 1 Q21012_Pile_04 3 1 23 133104279 1 +2101207 21012 7 1 1 2101201 3 20 133104279_5 1 1 Q21012_Pile_05 3 1 23 133104279 1 +2101208 21012 8 1 1 2101201 3 20 133104279_6 1 1 Q21012_Pile_06 3 1 23 133104279 1 +2101210 21012 9 1 1 2101201 3 24 2101210 1 1 +2101209 21012 10 1 2101202 3 2 2101002 1 Q21012 3 1 1 15 3 133104279 +2101501 21015 1 1 38 2101206 2 2101206 1 +2101502 21015 2 1 1 2101501 3 24 133102357 2 1 15 3 133102357 23 2101506 1 19 3 133102356,2 +2101503 21015 3 1 1 2101501 3 25 70710021 1 Q21015hua01 30 3 2 1 23 133102357 1 15 3 133102357 +2101504 21015 4 1 1 2101501 3 25 70710022 1 Q21015hua02 30 3 2 1 23 133102357 1 15 3 133102357 +2101506 21015 5 1 1 2101501 3 24 2101506 1 1 +2101505 21015 6 1 2101502 3 25 70710023 1 Q21015hua03 3 4 2 1 1 15 3 133102357 35 28100 4 19 3 133102356,3 19 3 133102004,2 +2101901 21019 1 1 1 99902 3 20 133102008_1 1 +2101902 21019 2 1 99902 3 2 2100602 1 24 2101907 1 1 Q21019biji 3 4 2 19 3 133102249,1 +2101903 21019 3 1 1 99902 3 24 133102008 3 24 2101907 1 1 15 3 133102503 23 2101908 1 15 3 133102699 19 3 133102249,1 19 3 133102249,2 15 3 133102699 +2101904 21019 4 1 1 99902 3 20 133102008_3 1 24 2101907 1 1 Q21019_fang 30 3 2 1 23 133102008 1 15 3 133102503 19 3 133102249,1 +2101905 21019 5 1 1 99902 3 20 133102008_4 1 24 2101907 1 1 Q21019_sanjiao 30 3 2 1 23 133102008 1 15 3 133102503 19 3 133102249,1 +2101906 21019 6 1 1 99902 3 20 133102008_5 1 24 2101907 1 1 Q21019_yuan 30 3 2 1 23 133102008 1 15 3 133102503 19 3 133102249,1 +2101908 21019 7 1 1 99902 3 24 2101908 1 24 2101907 1 1 19 3 133102249,1 +2101907 21019 8 1 99902 3 20 133102008_2 1 1 Q21019_finish 3 4 2 1 1 23 2101907 1 +2102000 21020 1 1 2 2102000 15 3 133104491 +2102010 21020 2 0 1 2102000 3 20 133104492_1 1 1 Q21020TargetPoint 3 4 2 1 15 3 133104492 19 3 133104492,2 +2102020 21020 3 0 1 2102010 3 20 133104593_1 1 1 Q2102020TargetPoint 3 4 2 1 15 3 133104594 19 3 133104593,2 +2102021 21020 4 0 1 2102020 3 2 2102020 1 Q2102021TargetPoint 3 4 2 1 19 3 133104594,2 +2102022 21020 5 0 1 2102021 3 20 133104551 1 1 1 19 3 133104594,1 19 3 133104551,2 +2000001 20000 1 1 2 2000008 1 +2000009 20000 2 1 1 2000001 3 4 2000009 +2000002 20000 3 1 1 2000009 3 20 2500040440101 1 20 2500040440102 1 14 2000001 15 3 133102002 +2000003 20000 4 1 1 2000002 3 2 2000009 1 +2000010 20000 5 1 1 2000003 3 4 2000010 +2000004 20000 6 1 1 2000010 3 20 2500040440201 1 20 2500040440202 1 14 2000003 15 3 133102002 +2000005 20000 7 1 1 2000004 3 2 2000010 1 +2000011 20000 8 1 1 2000005 3 4 2000011 +2000006 20000 9 1 1 2000011 3 20 2500040440301 1 20 2500040440302 1 14 2000005 15 3 133102002 +2000007 20000 10 1 1 2000006 3 2 2000011 1 +2000012 20000 11 1 1 2000007 3 4 2000012 +2000008 20000 12 1 1 2000012 3 20 2500040440401 1 20 2500040440402 1 14 2000007 14 2000007 15 3 133102002 +2101301 21013 1 1 1 99902 3 +2101311 21013 11 0 1 99902 3 +2101399 21013 99 0 1 99902 3 +2101400 21014 1 1 1 99902 3 4 2101400 1 1 +2101601 21016 1 1 2 2101608 1 +2101609 21016 2 1 1 2101601 3 4 2101609 +2101602 21016 3 1 1 2101609 3 20 1331010620101 1 20 1331010620102 1 14 2101601 15 3 133101062 +2101603 21016 4 1 1 2101602 3 2 2101609 1 +2101610 21016 5 1 1 2101603 3 4 2101610 +2101604 21016 6 1 1 2101610 3 20 1331010620201 1 20 1331010620202 1 14 2101603 15 3 133101062 +2101605 21016 7 1 1 2101604 3 2 2101610 1 +2101611 21016 8 1 1 2101605 3 4 2101611 +2101606 21016 9 1 1 2101611 3 20 1331010620301 1 20 1331010620302 1 14 2101605 15 3 133101062 +2101607 21016 10 1 1 2101606 3 2 2101611 1 +2101612 21016 11 1 1 2101607 3 4 2101612 +2101608 21016 12 1 1 2101612 3 20 1331010620401 1 20 1331010620402 1 14 2101607 14 2101607 15 3 133101062 +2101701 21017 1 1 2 2101708 1 +2101709 21017 2 1 1 2101701 3 4 2101709 +2101702 21017 3 1 1 2101709 3 20 1331052200101 1 20 1331052200102 1 14 2101701 15 3 133105220 +2101703 21017 4 1 1 2101702 3 2 2101709 1 +2101710 21017 5 1 1 2101703 3 4 2101710 +2101704 21017 6 1 1 2101710 3 20 1331052200201 1 20 1331052200202 1 14 2101703 15 3 133105220 +2101705 21017 7 1 1 2101704 3 2 2101710 1 +2101711 21017 8 1 1 2101705 3 4 2101711 +2101706 21017 9 1 1 2101711 3 20 1331052200301 1 20 1331052200302 1 14 2101705 15 3 133105220 +2101707 21017 10 1 1 2101706 3 2 2101711 1 +2101712 21017 11 1 1 2101707 3 4 2101712 +2101708 21017 12 1 1 2101712 3 20 1331052200401 1 20 1331052200402 1 14 2101707 14 2101707 15 3 133105220 +2101801 21018 1 1 1 99902 3 2 2101802 1 1 2309 1100 +2101803 21018 3 1 1 2101801 3 2 2101806 1 1 Q21018NPCA_Clue 30 3 23 210181101 1 2309,230901,2304,230401,2303,230301,2308,230801 1100 +2101805 21018 5 1 1 2101801 3 2 2101809 1 1 Q21018NPCB_Clue 30 3 23 210181101 1 +2101807 21018 7 1 1 2101801 3 2 2101811 1 1 Q21018NPCC_Clue 30 3 23 210181101 1 +2101809 21018 9 1 1 2101801 3 2 2101813 1 1 Q21018NPCD_Clue 30 3 23 210181101 1 +2101811 21018 11 1 1 2101801 3 24 210181101 4 +2101812 21018 12 1 2101811 3 2 2101808 1 1 Q21018NPCA_Return 3 1 1 +2200001 22000 1 9 26100 2 2200001 2 203101 3 1 2 1 2074,2030,2031 +2200002 22000 2 1 9 26100 1 2200001 3 2 2200002 2 203101 3 2 2 1 2074,2030,2031 +2200003 22000 3 1 1 9 26100 1 2200002 3 20 133107005 4 1 Q22000Dirt 30 3 2 2 19 3 133107005,1 23 2200005 1 27 3 133107005,2,3,4 2074,2030,2031 +2200005 22000 4 1 1 9 26100 1 2200002 3 24 2200005 1 1 +2200004 22000 5 1 9 26100 1 2200003 3 2 2200003 2 203101 3 3 2 1 1 24 26100 2074,2030,2031 +2200101 22001 1 9 26200 2 2200101 2 203001 3 1 2 1 2074,2030,2031 +2200102 22001 2 1 9 26200 1 2200101 3 2 2200106 2 203001 3 2 2 2074,2030,2031 +2200103 22001 3 1 9 26200 1 2200102 3 4 2200103 8 2200103 2 203001 3 2 2 1 14 2200101 2074,2030,2031 +2200106 22001 4 1 9 26200 1 2200103 3 2 2200103 2 203101 3 2 2 1 2074,2030,2031 +2200104 22001 5 1 1 9 26200 1 2200106 3 5 100026 2 1 2074,2030,2031 +2200105 22001 6 1 9 26200 1 2200104 3 2 2200104 111 100026 2 2 203001 3 3 2 1 1 24 26200 1 100026 2 14 2200104 2074,2030,2031 +2200201 22002 1 9 26300 2 2200201 2 203101 3 1 2 1 2074,2030,2031 +2200202 22002 2 1 9 26300 1 2200201 3 2 2200202 2 207401 3 2 2 1 2074,2030,2031 +2200203 22002 3 1 1 9 26300 1 2200202 3 5 100026 2 1 2074,2030,2031 +2200204 22002 4 1 9 26300 1 2200203 3 2 2200203 111 100026 2 2 207401 3 3 2 1 1 24 26300 1 100026 2 14 2200203 2074,2030,2031 +2200301 22003 1 9 26400 2 2200301 2 220401 3 1 2 1 220401,220101,2204,2201 +2200302 22003 2 1 9 26400 1 2200301 3 27 2200302 2 220401 3 2 2 1 28 2200302 220401,220101,2204,2201 +2200303 22003 3 1 9 26400 1 2200302 3 2 2200303 2 220401 3 2 2 1 100376 1 220401,220101,2204,2201 +2200304 22003 4 1 9 26400 1 2200303 3 3 100376 1 2 2200305 2 220101 3 2 2 1 29 100376 220401,220101,2204,2201 +2200305 22003 5 1 9 26400 1 2200304 3 2 2200306 2 220401 3 3 2 1 1 24 26400 220401,220101,2204,2201 +2200401 22004 1 9 26500 2 2200401 2 220101 3 1 2 1 19 3 133104901,2 220101,2201 +2200402 22004 2 1 9 26500 1 2200401 3 20 1331049011 1 1 Q22004Target 30 3 4 2 1 19 3 133104901,3 220101,2201 +2200403 22004 3 1 9 26500 1 2200402 3 20 1331049012 1 1 Q22004Target 30 3 4 2 1 19 3 133104901,4 220101,2201 +2200404 22004 4 1 9 26500 1 2200403 3 4 2200404 1 Q22004Target 30 3 4 2 1 15 3 133104901 220101,2201 +2200405 22004 5 1 9 26500 1 2200404 3 2 2200403 2 220101 3 3 2 1 1 24 26500 220101,2201 +2200501 22005 1 9 26800 2 2200501 2 2421 3 1 2 1 19 3 133104486,2 2421 1100 +2200502 22005 2 1 9 26800 1 2200501 3 5 100429 1 Q22005Find_Item 30 3 4 2 1 19 3 133104486,1 2421 1100 +2200503 22005 3 1 9 26800 1 2200502 3 3 100429 2 2200503 2 2421 3 3 2 1 1 29 100429 24 26800 2421 1100 +2200601 22006 1 9 26801 2 2200601 2 2421 3 1 2 1 19 3 133104502,2 2421,2211 1100 +2200602 22006 2 1 9 26801 1 2200601 3 20 1331045021 1 1 Q22006Find_Item 30 3 4 2 1 2421,2211 1100 +2200603 22006 3 1 9 26801 1 2200602 3 20 1331045022 1 1 Q22006SoRaYaInitPos 30 3 4 2 1 2421,2211 1100 +2200604 22006 4 1 9 26801 1 2200603 3 2 2200603 2 2211 3 4 2 1 100500 1 2421,2211 1100 +2200605 22006 5 1 9 26801 1 2200604 3 24 1 2 2 2200605 2 2421 3 3 2 1 1 24 26801 29 100500 2421,2211 1100 +2200606 22006 6 1 9 26801 1 2200604 3 24 1 1 2 2200606 2 2421 3 3 2 1 1 24 26801 29 100500 2421,2211 1100 +2200701 22007 1 9 26802 2 2200701 2 2421 3 1 2 1 100493 1 19 3 133104515,2 2421 1100 +2200702 22007 2 1 1 9 26802 1 2200701 3 20 1331045151 1 1 Q22007Find_Item 30 3 2 2 23 2200707 1 2421 1100 +2200703 22007 3 1 9 26802 1 2200702 3 1 2200706 3 2 2200703 1 Q22007Find_Item 30 3 4 2 1 19 3 133104515,3 2421 1100 +2200704 22007 4 1 9 26802 1 2200703 3 20 1331045152 1 1 Q22007Find_Item 30 3 2 2 1 100494 1 29 100493 2421 1100 +2200705 22007 5 1 9 26802 1 2200704 3 3 100494 2 2200704 2 2421 3 3 2 1 1 29 100494 24 26802 2421 1100 +2200706 22007 2 1 1 9 26802 1 2200701 3 20 1331045153 1 1 Q22007Find_Item 30 3 2 2 23 2200707 1 2421 1100 +2200707 22007 6 1 1 9 26802 1 2200701 3 24 2200707 2 23 2200708 1 2421 1100 +2200708 22007 7 1 1 9 26802 1 2200701 3 24 2200708 1 1 2421 1100 +2200801 22008 1 9 27000 2 2200801 2 2027 3 1 2 1 2027,2028 +2200802 22008 2 1 9 27000 1 2200801 3 27 2200802 2 2027 3 2 2 1 28 2200802 2027,2028 +2200803 22008 3 1 9 27000 1 2200802 3 2 2200804 2 2027 3 3 2 1 1 24 27000 2027,2028 +2211501 22115 1 9 28100 2 2211501 2 2306 3 1 1 1 19 3 133102904,2 19 3 133102239,2 19 3 133102505,2 1624,2306 +2211502 22115 2 1 9 28100 1 2211501 3 6 1174 1 Q22115NPCBorn 40 3 2 2 1 1624,2306 +2211503 22115 3 1 9 28100 1 2211502 3 20 1331029041 1 1 Q22115NPCBorn 30 3 2 2 1 15 3 133102904 1624,2306 +2211504 22115 4 1 9 28100 1 2211503 3 2 2211502 2 1624 3 2 2 1 19 3 133102904,3 1624,2306 +2211505 22115 5 1 9 28100 1 2211504 3 2 2211503 2 1005 3 2 2 1 1624,2306 +2211506 22115 6 1 1 9 28100 1 2211505 3 24 2211506 3 1 Q22115NPCBorn 35 3 2 2 1 19 3 133102904,1 1624,2306 +2211509 22115 7 1 1 9 28100 1 2211505 3 5 100513 1 1 Q22115NPCBorn 30 3 2 2 23 2211506 1 +2211510 22115 8 1 1 9 28100 1 2211505 3 5 100514 1 1 Q22115NPCBorn 30 3 2 2 23 2211506 1 +2211511 22115 9 1 1 9 28100 1 2211505 3 5 100495 1 1 Q22115NPCBorn 30 3 2 2 23 2211506 1 +2211507 22115 10 1 9 28100 1 2211506 3 2 2211505 2 1624 3 2 2 1 29 100495,100513,100514 1624,2306 +2211508 22115 11 1 9 28100 1 2211507 3 2 2211506 2 2306 3 3 2 1 1 24 28100 19 3 133102239,2 19 3 133102505,2 1624,2306 +2211601 22116 1 9 28200 2 2 2211603 2 2211606 2 2211614 2 1624 3 1 1 1 1624,162401 +2211602 22116 1 1 1 9 28200 2 2211603 2 1624 3 2 2 1624,162401 +2211603 22116 1 1 1 9 28200 2 2211606 2 1624 3 2 2 1624,162401 +2211604 22116 1 1 1 9 28200 2 2211614 2 1624 3 2 2 1624,162401 +2211605 22116 1 1 1 9 28200 2 2211602 2 1624 3 2 2 1624,162401 +2211606 22116 2 1 9 28200 1 2211602 3 6 1175 1 Q22116Battle 30 3 2 2 1 19 3 133104913,2 19 3 133104075,2 1624,162401 +2211607 22116 3 1 9 28200 1 2211606 3 20 1331049131 1 1 Q22116Battle 30 3 2 2 1 1624,162401 +2211608 22116 4 1 9 28200 1 2211607 3 2 2211605 2 162401 3 2 2 1 1 24 28200 19 3 133104075,1 19 3 133104913,1 1624,162401 +2211609 22116 2 1 9 28200 1 2211603 3 24 1 1 2 2 2211610 2 2211621 2 2001 3 2 2 1 100503 1 1624,2001,2015 +2211610 22116 2 1 9 28200 1 2211603 3 24 1 2 2 2211611 2 207601 3 2 2 1 100504 1 1624,2037,203701,2076,207601 +2211611 22116 2 1 9 28200 1 2211603 3 24 1 3 2 2 2211612 2 2211619 2 2211620 2 2074 3 2 2 1 100505 1 1624,2031,2074,2030 +2211612 22116 3 1 9 28200 24 2 1 2 2 2211613 2 2211617 2 2211618 2 1624 3 2 2 1 1 24 28200 1624,162401,2031,2074,2030 +2211613 22116 2 1 9 28200 1 2211604 3 2 2 1624 3 2 2 1 1624,162401 +2211614 22116 3 1 9 28200 1 2211613 3 2 2 1624 3 2 2 1 1624,162401 +2211615 22116 4 1 9 28200 1 2211614 3 2 2 1624 3 3 2 1 1 24 28200 1624,162401 +2211701 22117 1 9 28300 2 2211701 2 2093 3 1 1 1 27 3 133103906,2,3,4,5 2093 +2211702 22117 2 1 9 28300 1 2211701 3 5 100512 1 1 Q22117Target 40 3 2 2 1 2093 +2211703 22117 3 1 9 28300 1 2211702 3 2 2211703 2 2093 3 3 2 1 1 24 28300 29 100512 2093 diff --git a/gdconf/game_data_config/txt/QuestData_LiyueIQ_2.txt b/gdconf/game_data_config/txt/QuestData_LiyueIQ_2.txt index 021f76fc..af91c4dd 100644 --- a/gdconf/game_data_config/txt/QuestData_LiyueIQ_2.txt +++ b/gdconf/game_data_config/txt/QuestData_LiyueIQ_2.txt @@ -1,79 +1,79 @@ -子任务ID 父任务ID 序列 子任务组 禁止进入联机 显示状态 [领取条件]组合 [领取条件]1类型 [领取条件]1参数1 [领取条件]1参数2 [领取条件]1参数3 [领取条件]2类型 [领取条件]2参数1 [领取条件]2参数2 [领取条件]2参数3 [领取条件]3类型 [领取条件]3参数1 [领取条件]3参数2 [领取条件]3参数3 [领取条件]4类型 [领取条件]4参数1 [领取条件]4参数2 [领取条件]4参数3 [完成条件]组合 [完成条件]1类型 [完成条件]1参数1 [完成条件]1参数2 [完成条件]1复杂参数 [完成条件]1次数 [完成条件]2类型 [完成条件]2参数1 [完成条件]2复杂参数 [完成条件]2次数 [完成条件]3类型 [完成条件]3参数1 [完成条件]3复杂参数 [完成条件]3次数 [完成条件]4类型 [完成条件]4参数1 [完成条件]4复杂参数 [完成条件]4次数 [失败条件]组合 [失败条件]1类型 [失败条件]1参数1 [失败条件]1参数2 [失败条件]1复杂参数 [失败条件]1次数 [失败条件]2类型 [失败条件]2参数1 [失败条件]2参数2 [失败条件]2复杂参数 [失败条件]2次数 [任务指引]类型 [任务指引]自动开启或关闭 [任务指引]参数1 [任务指引]参数2 [任务指引]场景ID [任务指引]样式 [任务指引]显示层级 场景内指引 完成父任务 失败父任务 是存档点 [任务道具]ID [任务道具]数量 [执行]1类型 [执行]1参数1 [执行]1参数2 [执行]1参数3 [执行]2类型 [执行]2参数1 [执行]2参数2 [执行]2参数3 [执行]3类型 [执行]3参数1 [执行]3参数2 [执行]3参数3 [失败执行]1类型 [失败执行]1参数1 [失败执行]1参数2 [失败执行]2类型 [失败执行]2参数1 [失败执行]2参数2 [失败执行]3类型 [失败执行]3参数1 [失败执行]3参数2 [开始执行]1类型 [开始执行]1参数1 [开始执行]1参数2 [开始执行]2类型 [开始执行]2参数1 [开始执行]2参数2 [开始执行]3类型 [开始执行]3参数1 [开始执行]3参数2 独占NPC 共享NPC 独占优先级 试用角色列表 加载技能组 独占情境ID CoopPointID 刷新是否限定单机 关卡映射 -2210001 22100 1 9 25300 2 2210001 2 2202 3 1 1 1 2202 -2210002 22100 2 1 9 25300 1 2210001 3 20 13310227201 1 1 Event_25300_01 40 3 2 2 1 19 3 133102272,1 19 3 133102272,2 2202 -2210003 22100 3 1 9 25300 1 2210002 3 2 2210003 2 2202 3 3 2 1 1 19 3 133102272,1 24 25300 2202 -2210101 22101 1 9 25301 2 2210101 2 2202 3 1 1 1 2202 -2210102 22101 2 1 9 25301 1 2210101 3 20 13310207201 1 1 Event_25300_02 40 3 2 2 1 19 3 133102072,1 19 3 133102072,2 2202 -2210103 22101 3 1 9 25301 1 2210102 3 2 2210103 2 2202 3 3 2 1 1 19 3 133102072,1 24 25301 2202 -2210201 22102 1 9 25302 2 2210201 2 2202 3 1 1 1 2202 -2210202 22102 2 1 9 25302 1 2210201 3 20 13310239001 1 1 Event_25300_03 40 3 2 2 1 19 3 133102390,1 19 3 133102390,2 2202 -2210203 22102 3 1 9 25302 1 2210202 3 2 2210203 2 2202 3 3 2 1 1 19 3 133102390,1 24 25302 2202 -2210301 22103 1 9 25400 2 2210301 2 2208 3 1 1 1 2208 -2210302 22103 2 1 9 25400 1 2210301 3 20 13310525401 1 1 Event_25400_01 3 4 1 19 3 133105254,1 19 3 133105254,2 2208 -2210303 22103 3 1 9 25400 1 2210302 3 20 13310525402 1 1 Event_25400_01 40 3 2 2 1 19 3 133105254,1 2208 -2210304 22103 4 1 9 25400 1 2210303 3 2 2210303 2 2208 3 3 2 1 1 19 3 133105254,1 24 25400 2208 -2210401 22104 1 9 25401 2 2210401 2 2208 3 1 1 1 2208 -2210402 22104 2 1 9 25401 1 2210401 3 20 13310525501 1 1 Event_25400_02 3 4 1 19 3 133105255,1 19 3 133105255,2 2208 -2210403 22104 3 1 9 25401 1 2210402 3 20 13310525502 1 1 Event_25400_02 40 3 2 2 1 19 3 133105255,1 2208 -2210404 22104 4 1 9 25401 1 2210403 3 2 2210403 2 2208 3 3 2 1 1 19 3 133105255,1 24 25401 2208 -2210501 22105 1 9 25402 2 2210501 2 2208 3 1 1 1 2208 -2210502 22105 2 1 9 25402 1 2210501 3 20 13310525601 1 1 Event_25400_03 3 4 1 19 3 133105256,1 19 3 133104058,1 19 3 133105256,2 19 3 133104058,2 2208 -2210503 22105 3 1 9 25402 1 2210502 3 20 13310525602 1 1 Event_25400_03 40 3 2 2 1 19 3 133105256,1 19 3 133104058,1 2208 -2210504 22105 4 1 9 25402 1 2210503 3 2 2210503 2 2208 3 3 2 1 1 19 3 133105256,1 24 25402 19 3 133104058,1 2208 -2210601 22106 1 9 25100 2 2210601 2 2017 3 1 1 1 51 0 1 4 51 1 1 4 51 2 1 4 2017,2074,2030,2031 -2210602 22106 2 1 9 25100 24 0 1 2 2210602 2 207401 20 3 2 2 1 100377 1 23 2210613 1 2017,2074,2030,2031 -2210603 22106 3 1 9 25100 24 0 2 2 2210603 2 207401 20 3 2 2 1 100378 1 23 2210613 1 2017,2074,2030,2031 -2210604 22106 4 1 9 25100 24 0 3 2 2210604 2 207401 20 3 2 2 1 100379 1 23 2210613 1 2017,2074,2030,2031 -2210605 22106 5 1 9 25100 24 1 1 2 2210605 2 203001 20 3 2 2 1 100380 1 23 2210613 1 2017,2074,2030,2031 -2210606 22106 6 1 9 25100 24 1 2 2 2210606 2 203001 20 3 2 2 1 100381 1 23 2210613 1 2017,2074,2030,2031 -2210607 22106 7 1 9 25100 24 1 3 2 2210607 2 203001 20 3 2 2 1 100382 1 23 2210613 1 2017,2074,2030,2031 -2210608 22106 8 1 9 25100 24 2 1 2 2210608 2 203101 20 3 2 2 1 100383 1 23 2210613 1 2017,2074,2030,2031 -2210609 22106 9 1 9 25100 24 2 2 2 2210609 2 203101 20 3 2 2 1 100384 1 23 2210613 1 2017,2074,2030,2031 -2210610 22106 10 1 9 25100 24 2 3 2 2210610 2 203101 20 3 2 2 1 100385 1 23 2210613 1 2017,2074,2030,2031 -2210611 22106 13 1 9 25100 1 2210614 3 4 2210611 8 2210611 2 2017 3 3 1 1 1 24 25100 18 100377:999,100378:999,100379:999,100380:999,100381:999,100382:999,100383:999,100384:999,100385:999 2017,2074,2030,2031 -2210612 22106 14 1 1 9 25100 1 2210614 3 4 2210612 2 2017 3 3 1 1 1 34 25100 0 1 18 100377:999,100378:999,100379:999,100380:999,100381:999,100382:999,100383:999,100384:999,100385:999 24 25100 -2210613 22106 11 1 1 9 25100 1 2210601 3 24 2210613 3 2 2017 3 2 1 1 23 2210614 1 -2210614 22106 12 1 1 9 25100 1 2210601 3 24 2210614 1 2 2017 3 2 1 1 -2210701 22107 1 9 25200 2 2210701 2 200101 3 1 1 1 51 0 1 6 2001,200101 -2210702 22107 2 1 9 25200 24 0 1 20 13310790401 1 1 Event_25200_01 3 4 1 23 2210707 1 19 3 133107904,1 19 3 133107904,2 2092,209201 -2210703 22107 3 1 9 25200 24 0 2 20 13310790501 1 1 Event_25200_02 3 4 1 23 2210707 1 19 3 133107905,1 19 3 133107905,2 2092,209201 -2210704 22107 4 1 9 25200 24 0 3 20 13310790601 1 1 Event_25200_03 3 4 1 23 2210707 1 19 3 133107906,1 19 3 133107906,2 2092,209201 -2210705 22107 5 1 9 25200 24 0 4 20 13310790701 1 1 Event_25200_04 3 4 1 23 2210707 1 19 3 133107907,1 19 3 133107907,2 2092,209201 -2210706 22107 6 1 9 25200 24 0 5 20 13310790801 1 1 Event_25200_05 3 4 1 23 2210707 1 19 3 133107908,1 19 3 133107908,2 2092,209201 -2210707 22107 7 1 1 9 25200 1 2210701 3 24 2210707 1 2092,209201 -2210708 22107 8 1 1 9 25200 1 2210701 3 24 2210707 2 2092,209201 -2210720 22107 9 1 1 9 25200 1 2210701 3 4 2210720 1 2092,209201 -2210709 22107 10 1 9 25200 1 2210708 3 2 2210709 2 200101 3 3 1 1 2001,200101 -2210710 22107 11 1 1 9 25200 24 0 1 2 2210710 20 13310790402 1 2 200101 3 3 1 1 23 2210715 1 2092,209201 -2210711 22107 12 1 1 9 25200 24 1 1 2 2210711 2 200101 3 3 1 1 23 2210715 1 2092,209201 -2210712 22107 13 1 1 9 25200 24 2 1 2 2210712 20 13310790602 1 2 200101 3 3 1 1 23 2210715 1 2092,209201 -2210713 22107 14 1 1 9 25200 24 3 1 2 2210713 20 13310790702 1 2 200101 3 3 1 1 23 2210715 1 2092,209201 -2210714 22107 15 1 1 9 25200 24 4 1 2 2210714 20 13310790802 1 2 200101 3 3 1 1 23 2210715 1 2092,209201 -2210716 22107 16 1 1 9 25200 1 2210710 4 2 2210716 2 200101 3 3 1 1 23 2210715 1 2092,209201 -2210717 22107 17 1 1 9 25200 1 2210712 4 2 2210717 2 200101 3 3 1 1 23 2210715 1 2092,209201 -2210718 22107 18 1 1 9 25200 1 2210713 4 2 2210718 2 200101 3 3 1 1 23 2210715 1 2092,209201 -2210719 22107 19 1 1 9 25200 1 2210714 4 2 2210719 2 200101 3 3 1 1 23 2210715 1 2092,209201 -2210715 22107 20 1 9 25200 1 2210709 3 24 2210715 2 2 200101 3 3 1 23 2210721 1 2092,209201 -2210721 22107 21 1 1 9 25200 1 2210709 3 24 2210721 1 1 2092,209201 -2210722 22107 22 1 1 9 25200 1 2210721 3 2 2210722 2 200101 3 3 1 1 1 24 25200 2092,209201 -2210801 22108 1 9 25000 2 2210801 2 2016 3 1 1 1 2016 -2210802 22108 2 1 9 25000 1 2210801 3 20 13310428101 1 1 Event_25001_01 30 3 2 2 1 19 3 133104281,1 27 3 133104281,2,3 2016 -2210803 22108 3 1 9 25000 1 2210802 3 2 2210803 2 2016 3 3 2 1 1 19 3 133104281,1 24 25000 2016 -2210901 22109 1 9 25001 2 2210901 2 2016 3 1 1 1 2016 -2210902 22109 2 1 9 25001 1 2210901 3 20 13310419101 1 1 Event_25000_01 30 3 2 2 1 19 3 133104191,1 27 3 133104191,2,3,4 2016 -2210903 22109 3 1 9 25001 1 2210902 3 2 2210903 2 2016 3 3 2 1 1 19 3 133104191,1 24 25001 2016 -2211001 22110 1 9 25002 2 2211001 2 2016 3 1 1 1 2016 -2211002 22110 2 1 9 25002 1 2211001 3 20 13310431301 1 1 Event_25002_01 30 3 2 2 1 19 3 133104910,1 19 3 133104910,2 2016 -2211003 22110 3 1 9 25002 1 2211002 3 2 2211003 2 2016 3 3 2 1 1 19 3 133104910,1 24 25002 2016 -2211101 22111 1 1 38406 3 2 2211101 2 1512 3 1 1 1 100398 1 -2211102 22111 2 1 2211101 3 2 2211102 2 2078 3 3 1 1 1 1 100398 1 -2211201 22112 1 9 26600 2 2211201 2 220201 3 1 1 1 220201 -2211202 22112 2 1 1 9 26600 1 2211201 3 5 100306 5 1 Event_26600_03 30 3 2 2 1 19 3 133104906,1 19 3 133104906,2 1 100306 5 220201 -2211203 22112 3 1 9 26600 1 2211202 3 2 2211203 2 220201 3 2 2 1 220201 -2211204 22112 4 1 1 9 26600 1 2211203 3 4 2211204 1 Event_26600_01 3 2 2 1 1 100306 5 19 3 133104907,1 19 3 133104907,2 220201 -2211205 22112 5 1 9 26600 1 2211204 3 2 2211205 2 220201 3 3 2 1 1 34 26600 1 0 24 26600 19 3 133104907,1 220201 -2211301 22113 1 9 26700 2 2211301 2 220201 3 1 1 1 220201 -2211302 22113 2 1 1 9 26700 1 2211301 3 5 100306 5 1 Event_26700_02 30 3 2 2 1 19 3 133104908,1 19 3 133104908,2 1 100306 5 220201 -2211303 22113 3 1 9 26700 1 2211302 3 2 2211303 2 220201 3 2 2 1 220201 -2211304 22113 4 1 1 9 26700 1 2211303 3 4 2211304 1 Event_26700_01 3 2 2 1 1 100306 5 19 3 133104909,1 19 3 133104909,2 220201 -2211305 22113 5 1 9 26700 1 2211304 3 2 2211305 2 220201 3 3 2 1 1 34 26700 1 0 24 26700 19 3 133104610,2 19 3 133104909,1 220201 +子任务ID 父任务ID 序列 子任务组 禁止进入联机 显示状态 [领取条件]组合 [领取条件]1类型 [领取条件]1参数1 [领取条件]1参数2 [领取条件]1参数3 [领取条件]2类型 [领取条件]2参数1 [领取条件]2参数2 [领取条件]2参数3 [领取条件]3类型 [领取条件]3参数1 [领取条件]3参数2 [领取条件]3参数3 [领取条件]4类型 [领取条件]4参数1 [领取条件]4参数2 [领取条件]4参数3 [完成条件]组合 [完成条件]1类型 [完成条件]1参数1 [完成条件]1参数2 [完成条件]1复杂参数 [完成条件]1次数 [完成条件]2类型 [完成条件]2参数1 [完成条件]2复杂参数 [完成条件]2次数 [完成条件]3类型 [完成条件]3参数1 [完成条件]3复杂参数 [完成条件]3次数 [完成条件]4类型 [完成条件]4参数1 [完成条件]4复杂参数 [完成条件]4次数 [失败条件]组合 [失败条件]1类型 [失败条件]1参数1 [失败条件]1参数2 [失败条件]1复杂参数 [失败条件]1次数 [失败条件]2类型 [失败条件]2参数1 [失败条件]2参数2 [失败条件]2复杂参数 [失败条件]2次数 [任务指引]类型 [任务指引]自动开启或关闭 [任务指引]参数1 [任务指引]参数2 [任务指引]场景ID [任务指引]样式 [任务指引]显示层级 场景内指引 完成父任务 失败父任务 是存档点 [任务道具]ID [任务道具]数量 [执行]1类型 [执行]1参数1 [执行]1参数2 [执行]1参数3 [执行]2类型 [执行]2参数1 [执行]2参数2 [执行]2参数3 [执行]3类型 [执行]3参数1 [执行]3参数2 [执行]3参数3 [失败执行]1类型 [失败执行]1参数1 [失败执行]1参数2 [失败执行]2类型 [失败执行]2参数1 [失败执行]2参数2 [失败执行]3类型 [失败执行]3参数1 [失败执行]3参数2 [开始执行]1类型 [开始执行]1参数1 [开始执行]1参数2 [开始执行]2类型 [开始执行]2参数1 [开始执行]2参数2 [开始执行]3类型 [开始执行]3参数1 [开始执行]3参数2 独占NPC 共享NPC 独占优先级 试用角色列表 加载技能组 加载队伍技能组 独占情境ID CoopPointID 刷新是否限定单机 关卡映射 +2210001 22100 1 9 25300 2 2210001 2 2202 3 1 1 1 2202 +2210002 22100 2 1 9 25300 1 2210001 3 20 13310227201 1 1 Event_25300_01 40 3 2 2 1 19 3 133102272,1 19 3 133102272,2 2202 +2210003 22100 3 1 9 25300 1 2210002 3 2 2210003 2 2202 3 3 2 1 1 19 3 133102272,1 24 25300 2202 +2210101 22101 1 9 25301 2 2210101 2 2202 3 1 1 1 2202 +2210102 22101 2 1 9 25301 1 2210101 3 20 13310207201 1 1 Event_25300_02 40 3 2 2 1 19 3 133102072,1 19 3 133102072,2 2202 +2210103 22101 3 1 9 25301 1 2210102 3 2 2210103 2 2202 3 3 2 1 1 19 3 133102072,1 24 25301 2202 +2210201 22102 1 9 25302 2 2210201 2 2202 3 1 1 1 2202 +2210202 22102 2 1 9 25302 1 2210201 3 20 13310239001 1 1 Event_25300_03 40 3 2 2 1 19 3 133102390,1 19 3 133102390,2 2202 +2210203 22102 3 1 9 25302 1 2210202 3 2 2210203 2 2202 3 3 2 1 1 19 3 133102390,1 24 25302 2202 +2210301 22103 1 9 25400 2 2210301 2 2208 3 1 1 1 2208 +2210302 22103 2 1 9 25400 1 2210301 3 20 13310525401 1 1 Event_25400_01 3 4 1 19 3 133105254,1 19 3 133105254,2 2208 +2210303 22103 3 1 9 25400 1 2210302 3 20 13310525402 1 1 Event_25400_01 40 3 2 2 1 19 3 133105254,1 2208 +2210304 22103 4 1 9 25400 1 2210303 3 2 2210303 2 2208 3 3 2 1 1 19 3 133105254,1 24 25400 2208 +2210401 22104 1 9 25401 2 2210401 2 2208 3 1 1 1 2208 +2210402 22104 2 1 9 25401 1 2210401 3 20 13310525501 1 1 Event_25400_02 3 4 1 19 3 133105255,1 19 3 133105255,2 2208 +2210403 22104 3 1 9 25401 1 2210402 3 20 13310525502 1 1 Event_25400_02 40 3 2 2 1 19 3 133105255,1 2208 +2210404 22104 4 1 9 25401 1 2210403 3 2 2210403 2 2208 3 3 2 1 1 19 3 133105255,1 24 25401 2208 +2210501 22105 1 9 25402 2 2210501 2 2208 3 1 1 1 2208 +2210502 22105 2 1 9 25402 1 2210501 3 20 13310525601 1 1 Event_25400_03 3 4 1 19 3 133105256,1 19 3 133104058,1 19 3 133105256,2 19 3 133104058,2 2208 +2210503 22105 3 1 9 25402 1 2210502 3 20 13310525602 1 1 Event_25400_03 40 3 2 2 1 19 3 133105256,1 19 3 133104058,1 2208 +2210504 22105 4 1 9 25402 1 2210503 3 2 2210503 2 2208 3 3 2 1 1 19 3 133105256,1 24 25402 19 3 133104058,1 2208 +2210601 22106 1 9 25100 2 2210601 2 2017 3 1 1 1 51 0 1 4 51 1 1 4 51 2 1 4 2017,2074,2030,2031 +2210602 22106 2 1 9 25100 24 0 1 2 2210602 2 207401 20 3 2 2 1 100377 1 23 2210613 1 2017,2074,2030,2031 +2210603 22106 3 1 9 25100 24 0 2 2 2210603 2 207401 20 3 2 2 1 100378 1 23 2210613 1 2017,2074,2030,2031 +2210604 22106 4 1 9 25100 24 0 3 2 2210604 2 207401 20 3 2 2 1 100379 1 23 2210613 1 2017,2074,2030,2031 +2210605 22106 5 1 9 25100 24 1 1 2 2210605 2 203001 20 3 2 2 1 100380 1 23 2210613 1 2017,2074,2030,2031 +2210606 22106 6 1 9 25100 24 1 2 2 2210606 2 203001 20 3 2 2 1 100381 1 23 2210613 1 2017,2074,2030,2031 +2210607 22106 7 1 9 25100 24 1 3 2 2210607 2 203001 20 3 2 2 1 100382 1 23 2210613 1 2017,2074,2030,2031 +2210608 22106 8 1 9 25100 24 2 1 2 2210608 2 203101 20 3 2 2 1 100383 1 23 2210613 1 2017,2074,2030,2031 +2210609 22106 9 1 9 25100 24 2 2 2 2210609 2 203101 20 3 2 2 1 100384 1 23 2210613 1 2017,2074,2030,2031 +2210610 22106 10 1 9 25100 24 2 3 2 2210610 2 203101 20 3 2 2 1 100385 1 23 2210613 1 2017,2074,2030,2031 +2210611 22106 13 1 9 25100 1 2210614 3 4 2210611 8 2210611 2 2017 3 3 1 1 1 24 25100 18 100377:999,100378:999,100379:999,100380:999,100381:999,100382:999,100383:999,100384:999,100385:999 2017,2074,2030,2031 +2210612 22106 14 1 1 9 25100 1 2210614 3 4 2210612 2 2017 3 3 1 1 1 34 25100 0 1 18 100377:999,100378:999,100379:999,100380:999,100381:999,100382:999,100383:999,100384:999,100385:999 24 25100 +2210613 22106 11 1 1 9 25100 1 2210601 3 24 2210613 3 2 2017 3 2 1 1 23 2210614 1 +2210614 22106 12 1 1 9 25100 1 2210601 3 24 2210614 1 2 2017 3 2 1 1 +2210701 22107 1 9 25200 2 2210701 2 200101 3 1 1 1 51 0 1 6 2001,200101 +2210702 22107 2 1 9 25200 24 0 1 20 13310790401 1 1 Event_25200_01 3 4 1 23 2210707 1 19 3 133107904,1 19 3 133107904,2 2092,209201 +2210703 22107 3 1 9 25200 24 0 2 20 13310790501 1 1 Event_25200_02 3 4 1 23 2210707 1 19 3 133107905,1 19 3 133107905,2 2092,209201 +2210704 22107 4 1 9 25200 24 0 3 20 13310790601 1 1 Event_25200_03 3 4 1 23 2210707 1 19 3 133107906,1 19 3 133107906,2 2092,209201 +2210705 22107 5 1 9 25200 24 0 4 20 13310790701 1 1 Event_25200_04 3 4 1 23 2210707 1 19 3 133107907,1 19 3 133107907,2 2092,209201 +2210706 22107 6 1 9 25200 24 0 5 20 13310790801 1 1 Event_25200_05 3 4 1 23 2210707 1 19 3 133107908,1 19 3 133107908,2 2092,209201 +2210707 22107 7 1 1 9 25200 1 2210701 3 24 2210707 1 2092,209201 +2210708 22107 8 1 1 9 25200 1 2210701 3 24 2210707 2 2092,209201 +2210720 22107 9 1 1 9 25200 1 2210701 3 4 2210720 1 2092,209201 +2210709 22107 10 1 9 25200 1 2210708 3 2 2210709 2 200101 3 3 1 1 2001,200101 +2210710 22107 11 1 1 9 25200 24 0 1 2 2210710 20 13310790402 1 2 200101 3 3 1 1 23 2210715 1 2092,209201 +2210711 22107 12 1 1 9 25200 24 1 1 2 2210711 2 200101 3 3 1 1 23 2210715 1 2092,209201 +2210712 22107 13 1 1 9 25200 24 2 1 2 2210712 20 13310790602 1 2 200101 3 3 1 1 23 2210715 1 2092,209201 +2210713 22107 14 1 1 9 25200 24 3 1 2 2210713 20 13310790702 1 2 200101 3 3 1 1 23 2210715 1 2092,209201 +2210714 22107 15 1 1 9 25200 24 4 1 2 2210714 20 13310790802 1 2 200101 3 3 1 1 23 2210715 1 2092,209201 +2210716 22107 16 1 1 9 25200 1 2210710 4 2 2210716 2 200101 3 3 1 1 23 2210715 1 2092,209201 +2210717 22107 17 1 1 9 25200 1 2210712 4 2 2210717 2 200101 3 3 1 1 23 2210715 1 2092,209201 +2210718 22107 18 1 1 9 25200 1 2210713 4 2 2210718 2 200101 3 3 1 1 23 2210715 1 2092,209201 +2210719 22107 19 1 1 9 25200 1 2210714 4 2 2210719 2 200101 3 3 1 1 23 2210715 1 2092,209201 +2210715 22107 20 1 9 25200 1 2210709 3 24 2210715 2 2 200101 3 3 1 23 2210721 1 2092,209201 +2210721 22107 21 1 1 9 25200 1 2210709 3 24 2210721 1 1 2092,209201 +2210722 22107 22 1 1 9 25200 1 2210721 3 2 2210722 2 200101 3 3 1 1 1 24 25200 2092,209201 +2210801 22108 1 9 25000 2 2210801 2 2016 3 1 1 1 2016 +2210802 22108 2 1 9 25000 1 2210801 3 20 13310428101 1 1 Event_25001_01 30 3 2 2 1 19 3 133104281,1 27 3 133104281,2,3 2016 +2210803 22108 3 1 9 25000 1 2210802 3 2 2210803 2 2016 3 3 2 1 1 19 3 133104281,1 24 25000 2016 +2210901 22109 1 9 25001 2 2210901 2 2016 3 1 1 1 2016 +2210902 22109 2 1 9 25001 1 2210901 3 20 13310419101 1 1 Event_25000_01 30 3 2 2 1 19 3 133104191,1 27 3 133104191,2,3,4 2016 +2210903 22109 3 1 9 25001 1 2210902 3 2 2210903 2 2016 3 3 2 1 1 19 3 133104191,1 24 25001 2016 +2211001 22110 1 9 25002 2 2211001 2 2016 3 1 1 1 2016 +2211002 22110 2 1 9 25002 1 2211001 3 20 13310431301 1 1 Event_25002_01 30 3 2 2 1 19 3 133104910,1 19 3 133104910,2 2016 +2211003 22110 3 1 9 25002 1 2211002 3 2 2211003 2 2016 3 3 2 1 1 19 3 133104910,1 24 25002 2016 +2211101 22111 1 1 38406 3 2 2211101 2 1512 3 1 1 1 100398 1 +2211102 22111 2 1 2211101 3 2 2211102 2 2078 3 3 1 1 1 1 100398 1 +2211201 22112 1 9 26600 2 2211201 2 220201 3 1 1 1 220201 +2211202 22112 2 1 1 9 26600 1 2211201 3 5 100306 5 1 Event_26600_03 30 3 2 2 1 19 3 133104906,1 19 3 133104906,2 1 100306 5 220201 +2211203 22112 3 1 9 26600 1 2211202 3 2 2211203 2 220201 3 2 2 1 220201 +2211204 22112 4 1 1 9 26600 1 2211203 3 4 2211204 1 Event_26600_01 3 2 2 1 1 100306 5 19 3 133104907,1 19 3 133104907,2 220201 +2211205 22112 5 1 9 26600 1 2211204 3 2 2211205 2 220201 3 3 2 1 1 34 26600 1 0 24 26600 19 3 133104907,1 220201 +2211301 22113 1 9 26700 2 2211301 2 220201 3 1 1 1 220201 +2211302 22113 2 1 1 9 26700 1 2211301 3 5 100306 5 1 Event_26700_02 30 3 2 2 1 19 3 133104908,1 19 3 133104908,2 1 100306 5 220201 +2211303 22113 3 1 9 26700 1 2211302 3 2 2211303 2 220201 3 2 2 1 220201 +2211304 22113 4 1 1 9 26700 1 2211303 3 4 2211304 1 Event_26700_01 3 2 2 1 1 100306 5 19 3 133104909,1 19 3 133104909,2 220201 +2211305 22113 5 1 9 26700 1 2211304 3 2 2211305 2 220201 3 3 2 1 1 34 26700 1 0 24 26700 19 3 133104610,2 19 3 133104909,1 220201 diff --git a/gdconf/game_data_config/txt/QuestData_LiyueIQ_3.txt b/gdconf/game_data_config/txt/QuestData_LiyueIQ_3.txt index 1ace0268..8875b208 100644 --- a/gdconf/game_data_config/txt/QuestData_LiyueIQ_3.txt +++ b/gdconf/game_data_config/txt/QuestData_LiyueIQ_3.txt @@ -1,127 +1,127 @@ -子任务ID 父任务ID 序列 子任务组 禁止进入联机 显示状态 [领取条件]组合 [领取条件]1类型 [领取条件]1参数1 [领取条件]1参数2 [领取条件]1参数3 [领取条件]2类型 [领取条件]2参数1 [领取条件]2参数2 [领取条件]2参数3 [领取条件]3类型 [领取条件]3参数1 [领取条件]3参数2 [领取条件]3参数3 [领取条件]4类型 [领取条件]4参数1 [领取条件]4参数2 [领取条件]4参数3 [完成条件]组合 [完成条件]1类型 [完成条件]1参数1 [完成条件]1参数2 [完成条件]1复杂参数 [完成条件]1次数 [完成条件]2类型 [完成条件]2参数1 [完成条件]2复杂参数 [完成条件]2次数 [完成条件]3类型 [完成条件]3参数1 [完成条件]3复杂参数 [完成条件]3次数 [完成条件]4类型 [完成条件]4参数1 [完成条件]4复杂参数 [完成条件]4次数 [失败条件]组合 [失败条件]1类型 [失败条件]1参数1 [失败条件]1参数2 [失败条件]1复杂参数 [失败条件]1次数 [失败条件]2类型 [失败条件]2参数1 [失败条件]2参数2 [失败条件]2复杂参数 [失败条件]2次数 [任务指引]类型 [任务指引]自动开启或关闭 [任务指引]参数1 [任务指引]参数2 [任务指引]场景ID [任务指引]样式 [任务指引]显示层级 场景内指引 完成父任务 失败父任务 是存档点 [任务道具]ID [任务道具]数量 [执行]1类型 [执行]1参数1 [执行]1参数2 [执行]2类型 [执行]2参数1 [执行]2参数2 [执行]3类型 [执行]3参数1 [执行]3参数2 [失败执行]1类型 [失败执行]1参数1 [失败执行]1参数2 [失败执行]2类型 [失败执行]2参数1 [失败执行]2参数2 [失败执行]3类型 [失败执行]3参数1 [失败执行]3参数2 [开始执行]1类型 [开始执行]1参数1 [开始执行]1参数2 [开始执行]2类型 [开始执行]2参数1 [开始执行]2参数2 [开始执行]3类型 [开始执行]3参数1 [开始执行]3参数2 独占NPC 共享NPC 独占优先级 试用角色列表 加载技能组 独占情境ID CoopPointID 刷新是否限定单机 关卡映射 -2230001 22300 1 9 25500 2 2230001 2 2014 3 1 1 1 2014 -2230002 22300 2 1 9 25500 1 2230001 3 27 2230002 2 2014 3 2 2 1 28 2230002 2014 -2230003 22300 3 1 9 25500 1 2230002 3 24 223000301 1 2 2014 3 2 2 1 2014 -2230010 22300 4 1 1 9 25500 1 2230002 3 24 0 1 2 2230010 100366 1 23 223000301 1 -2230011 22300 5 1 1 9 25500 1 2230002 3 24 0 2 2 2230011 100367 1 23 223000301 1 -2230012 22300 6 1 1 9 25500 1 2230002 3 24 0 3 2 2230012 100368 1 23 223000301 1 -2230013 22300 7 1 1 9 25500 1 2230002 3 24 0 4 2 2230013 100369 1 23 223000301 1 -2230060 22300 10 1 1 9 25500 1 5 100366 1 5 100367 1 1 -2230061 22300 10 1 1 9 25500 1 5 100368 1 5 100369 1 1 -2230004 22300 11 1 9 25500 1 2230003 3 2 2 2230003 24 223000401 1 2 2014 3 3 2 1 1 24 25500 2014 -2230080 22300 12 1 1 9 25500 1 2230003 3 24 1 1 2 2230080 2 3 1 29 100366,100367 23 223000401 1 33 1 -2230081 22300 12 1 1 9 25500 1 2230003 3 24 1 2 2 2230080 2 3 1 29 100368,100369 23 223000401 1 33 2 -2230101 22301 1 9 25600 2 2230101 2 201001 3 1 1 1 2010,162601,202601,201001,201101,1626,2026,2011,2062 -2230191 22301 2 1 1 9 25600 1 2230101 2 4 2230191 1 -2230192 22301 3 1 1 9 25600 1 2230101 2 4 2230192 1 -2230193 22301 4 1 1 9 25600 1 2230101 2 4 2230193 1 -2230102 22301 5 1 1 9 25600 1 2230101 3 24 223010201 2 1 -2230111 22301 6 1 1 9 25600 1 2230102 2 2 2 2230111 1 100370 1 -2230112 22301 7 1 1 9 25600 1 2230102 2 2 2 2230112 1 100371 1 -2230113 22301 8 1 1 9 25600 1 2230102 2 2 2 2230113 1 100372 1 -2230121 22301 9 1 1 9 25600 1 2230102 2 2 2 2230114 1 100373 1 -2230122 22301 10 1 1 9 25600 1 2230102 2 2 2 2230117 1 100374 1 -2230123 22301 11 1 1 9 25600 1 2230102 2 2 2 2230116 1 100375 1 -2230161 22301 12 1 1 9 25600 1 2230102 2 1 2230191 3 2 2230121 2 162601 3 2 2 1 23 223010201 1 2010,162601,202601,201001,201101,1626,2026,2011,2062 -2230162 22301 13 1 1 9 25600 1 2230102 2 1 2230192 3 2 2230120 2 201101 3 2 2 1 23 223010201 1 2010,162601,202601,201001,201101,1626,2026,2011,2062 -2230163 22301 14 1 1 9 25600 1 2230102 2 1 2230193 3 2 2230122 2 2026 3 2 2 1 23 223010201 1 2010,162601,202601,201001,201101,1626,2026,2011,2062 -2230109 22301 15 1 1 9 25600 1 2230102 2 4 2230109 1 -2230103 22301 16 1 9 25600 1 2230102 3 27 2230103 2 201001 3 2 2 1 28 2230103 2010,162601,202601,201001,201101,1626,2026,2011,2062 -2230104 22301 17 1 9 25600 1 2230103 3 2 2230107 2 201001 3 2 2 1 2010,162601,202601,201001,201101,1626,2026,2011,2062 -2230105 22301 18 1 1 9 25600 1 2230104 2 24 1 1 1 -2230106 22301 19 1 1 9 25600 1 2230104 2 24 1 2 1 -2230107 22301 20 1 1 9 25600 1 2230104 2 25 1 2 1 -2230151 22301 21 1 1 9 25600 1 2230104 2 1 2 2230151 4 2230151 1 44 40001 1 -2230152 22301 22 1 1 9 25600 1 2230104 2 1 2 2230152 4 2230152 1 44 40001 2 -2230154 22301 23 1 1 9 25600 1 2230104 2 1 2 2230154 4 2230154 1 -2230108 22301 24 1 9 25600 1 2230104 3 2 2230109 2 201001 3 3 2 1 1 24 25600 2010,162601,202601,201001,201101,1626,2026,2011,2062 -2230201 22302 1 9 25700 2 2230201 2 1624 3 1 1 1 100386 1 29 100386,100387 1624,1627 -2230202 22302 2 1 9 25700 1 2230201 3 6 1165 1 Q22302FYSH 3 4 2 1 1624,1627 -2230204 22302 3 1 1 9 25700 1 2230202 3 2 2230205 2 2230206 1 100387 1 29 100386 -2230203 22302 4 1 9 25700 1 2230202 3 2 2230203 2 1627 3 3 2 1 1 29 100386,100387 24 25700 1624,1627 -2230301 22303 1 9 25800 2 2230301 2 2040 3 1 1 1 2040 -2230302 22303 2 1 9 25800 1 2230301 3 27 2230302 2 2040 3 2 2 1 28 2230302 2040 -2230303 22303 3 1 9 25800 1 2230302 3 2 2230303 2 2040 3 3 2 1 1 24 25800 2040 -2230401 22304 1 9 25900 2 2230401 2 2033 3 1 1 1 2033,2013 -2230402 22304 2 1 9 25900 1 2230401 3 2 2230408 2 2013 3 2 2 1 28 2230402 2033,2013 -2230403 22304 3 1 1 9 25900 1 2230401 3 2 2230403 1 -2230404 22304 4 1 1 9 25900 1 2230401 3 24 223040401 1 1 -2230411 22304 5 1 1 9 25900 1 2230401 3 24 0 1 20 13310290201 1 1 100395 1 23 223040401 1 19 3 133102584,1 19 3 133102902,1 19 3 133102902,2 19 3 133102584,2 -2230412 22304 6 1 1 9 25900 1 2230401 3 24 0 2 20 13310259101 1 1 100396 1 23 223040401 1 19 3 133102591,1 19 3 133102592,1 19 3 133102591,2 19 3 133102592,2 -2230413 22304 7 1 1 9 25900 1 2230401 3 24 0 3 20 13310259301 1 1 100395 1 23 223040401 1 19 3 133102593,1 19 3 133102594,1 19 3 133102593,2 19 3 133102594,2 -2230441 22304 8 1 1 9 25900 1 2230401 3 24 0 1 2 2230402 1 100392 1 -2230442 22304 9 1 1 9 25900 1 2230401 3 24 0 2 2 2230402 1 100393 1 -2230443 22304 10 1 1 9 25900 1 2230401 3 24 0 3 2 2230402 1 100394 1 -2230421 22304 11 1 9 25900 1 2230402 3 24 0 1 2 20 13310290201 1 2 2230403 20 13310290202 1 2 2013 3 2 2 1 2033,2013 -2230422 22304 12 1 9 25900 1 2230402 3 24 0 2 2 20 13310259101 1 2 2230403 20 13310259102 1 2 2013 3 2 2 1 2033,2013 -2230423 22304 13 1 9 25900 1 2230402 3 24 0 3 2 20 13310259301 1 2 2230403 20 13310259302 1 2 2013 3 2 2 1 2033,2013 -2230431 22304 14 1 9 25900 1 2230421 3 20 13310290201 1 1 Event_25900C 60 3 2 2 1 2033,2013 -2230432 22304 15 1 9 25900 1 2230422 3 20 13310259101 1 1 Event_25900C 60 3 2 2 1 2033,2013 -2230433 22304 16 1 9 25900 1 2230423 3 20 13310259301 1 1 Event_25900C 60 3 2 2 1 2033,2013 -2230451 22304 17 1 1 9 25900 1 2230402 3 2 20 13310290202 1 20 13310259102 1 20 13310259302 1 -2230405 22304 18 1 9 25900 1 2230404 3 2 2 2230406 2 2230409 2 2013 3 3 2 1 1 24 25900 2033,2013 -2230501 22305 1 9 26000 2 2230501 2 2054 3 1 1 1 2054 -2230599 22305 2 1 1 9 26000 24 223059902 1 24 223059901 1 1 -2230502 22305 3 1 9 26000 1 2230501 3 24 223050201 1 2 2054 3 2 2 1 2054 -2230503 22305 4 1 1 9 26000 1 2230502 2 3 202 100 2 2230503 1 27 3 133107909,5,6,7,8,9,10,11 1 202 200 23 223050201 1 -2230504 22305 5 1 1 9 26000 1 2230502 2 3 202 500 2 2230504 1 27 3 133107909,2,3,4,5,6,7,8,9,10,11 1 202 400 23 223050201 1 -2230505 22305 6 1 1 9 26000 1 2230502 2 3 202 1000 2 2230505 1 27 3 133107909,2,3,4,5,6,7,11 1 202 600 23 223050201 1 -2230506 22305 7 1 9 26000 1 2230502 3 24 223050601 1 2 2054 3 2 2 1 2054 -2230507 22305 8 1 1 9 26000 1 2230506 2 2 2230507 1 15 3 133107909 -2230508 22305 9 1 1 9 26000 1 2230506 2 2 2230508 1 15 3 133107909 -2230509 22305 10 1 1 9 26000 1 2230506 2 2 2230509 1 15 3 133107909 -2230510 22305 11 1 1 9 26000 1 2230506 2 20 13310790901 1 1 23 223050601 1 23 223059901 1 -2230511 22305 12 1 1 9 26000 1 2230506 2 20 13310790902 1 1 23 223050601 1 23 223059901 1 -2230512 22305 13 1 1 9 26000 1 2230506 2 20 13310790903 1 1 23 223050601 1 23 223059902 1 -2230513 22305 14 1 9 26000 1 2230506 3 2 2 2230512 2 2230513 2 2230514 2 2054 3 3 2 1 1 24 26000 2054 -2230514 22305 15 1 1 9 26000 1 2230513 2 24 0 0 3 202 100 2 2230511 1 14 2230502 -2230515 22305 16 1 1 9 26000 1 2230513 2 2 2230512 1 -2230516 22305 17 1 1 9 26000 1 2230513 2 25 3 4 26 4 6 2 2230513 1 -2230517 22305 18 1 1 9 26000 1 2230513 2 25 4 5 2 2230514 1 -2230518 22305 19 1 1 9 26000 24 4 0 1 33 0 -2230519 22305 20 1 1 9 26000 24 4 1 1 33 1 -2230520 22305 21 1 1 9 26000 24 4 2 1 33 2 -2230521 22305 22 1 1 9 26000 24 4 3 1 33 3 -2230522 22305 23 1 1 9 26000 24 4 4 1 33 4 -2230523 22305 24 1 1 9 26000 24 4 5 1 33 5 -2230524 22305 25 1 1 9 26000 24 4 6 1 33 6 -2230525 22305 26 1 1 9 26000 24 4 7 1 33 7 -2230526 22305 27 1 1 9 26000 24 4 8 1 33 8 -2230527 22305 28 1 1 9 26000 24 4 9 1 33 9 -2230528 22305 29 1 1 9 26000 24 4 10 1 33 10 -2230601 22306 1 9 25901 2 2230601 2 2033 3 1 1 1 2033,2013 -2230602 22306 2 1 9 25901 1 2230601 3 2 2230608 2 2013 3 2 2 1 28 2230602 2033,2013 -2230603 22306 3 1 1 9 25901 1 2230601 3 2 2230603 1 -2230604 22306 4 1 1 9 25901 1 2230601 3 24 223060401 1 1 -2230611 22306 5 1 1 9 25901 1 2230601 3 24 0 1 20 13310444201 1 1 100395 1 23 223060401 1 19 3 133104446,1 19 3 133104442,1 19 3 133104442,2 19 3 133104446,2 -2230612 22306 6 1 1 9 25901 1 2230601 3 24 0 2 20 13310444301 1 1 100396 1 23 223060401 1 19 3 133104443,1 19 3 133104447,1 19 3 133104443,2 19 3 133104447,2 -2230613 22306 7 1 1 9 25901 1 2230601 3 24 0 3 20 13310444401 1 1 100395 1 23 223060401 1 19 3 133104444,1 19 3 133104448,1 19 3 133104444,2 19 3 133104448,3 -2230641 22306 8 1 1 9 25901 1 2230601 3 24 0 1 2 2230602 1 100416 1 -2230642 22306 9 1 1 9 25901 1 2230601 3 24 0 2 2 2230602 1 100415 1 -2230643 22306 10 1 1 9 25901 1 2230601 3 24 0 3 2 2230602 1 100414 1 -2230621 22306 11 1 9 25901 1 2230602 3 24 0 1 2 20 13310444201 1 2 2230603 20 13310444202 1 2 2013 3 2 2 1 2033,2013 -2230622 22306 12 1 9 25901 1 2230602 3 24 0 2 2 20 13310444301 1 2 2230603 20 13310444302 1 2 2013 3 2 2 1 2033,2013 -2230623 22306 13 1 9 25901 1 2230602 3 24 0 3 2 20 13310444401 1 2 2230603 20 13310444402 1 2 2013 3 2 2 1 2033,2013 -2230631 22306 14 1 9 25901 1 2230621 3 20 13310444201 1 1 Event_25901C 60 3 2 2 1 2033,2013 -2230632 22306 15 1 9 25901 1 2230622 3 20 13310444301 1 1 Event_25901C 60 3 2 2 1 2033,2013 -2230633 22306 16 1 9 25901 1 2230623 3 20 13310444401 1 1 Event_25901C 60 3 2 2 1 2033,2013 -2230651 22306 17 1 1 9 25901 1 2230602 3 2 20 13310444202 1 20 13310444302 1 20 13310444402 1 -2230605 22306 18 1 9 25901 1 2230604 3 2 2 2230606 2 2230609 2 2013 3 3 2 1 1 24 25901 2033,2013 -2230701 22307 1 9 25902 2 2230701 2 2033 3 1 1 1 2033,2013 -2230702 22307 2 1 9 25902 1 2230701 3 2 2230708 2 2013 3 2 2 1 28 2230702 2033,2013 -2230703 22307 3 1 1 9 25902 1 2230701 3 2 2230703 1 -2230704 22307 4 1 1 9 25902 1 2230701 3 24 223070401 1 1 19 3 133108055,1 -2230711 22307 5 1 1 9 25902 1 2230701 3 24 0 1 20 13310809901 1 1 100395 1 23 223070401 1 19 3 133108102,1 19 3 133108099,1 19 3 133108099,2 19 3 133108102,2 19 3 133108055,3 -2230712 22307 6 1 1 9 25902 1 2230701 3 24 0 2 20 13310810001 1 1 100395 1 23 223070401 1 19 3 133108100,1 19 3 133108103,1 19 3 133108100,2 19 3 133108103,2 19 3 133108055,3 -2230713 22307 7 1 1 9 25902 1 2230701 3 24 0 3 20 13310810101 1 1 100396 1 23 223070401 1 19 3 133108101,1 19 3 133108104,1 19 3 133108101,2 19 3 133108104,2 19 3 133108055,3 -2230741 22307 8 1 1 9 25902 1 2230701 3 24 0 1 2 2230702 1 100417 1 -2230742 22307 9 1 1 9 25902 1 2230701 3 24 0 2 2 2230702 1 100418 1 -2230743 22307 10 1 1 9 25902 1 2230701 3 24 0 3 2 2230702 1 100419 1 -2230721 22307 11 1 9 25902 1 2230702 3 24 0 1 2 20 13310809901 1 2 2230703 20 13310809902 1 2 2013 3 2 2 1 2033,2013 -2230722 22307 12 1 9 25902 1 2230702 3 24 0 2 2 20 13310810001 1 2 2230703 20 13310810002 1 2 2013 3 2 2 1 2033,2013 -2230723 22307 13 1 9 25902 1 2230702 3 24 0 3 2 20 13310810101 1 2 2230703 20 13310810102 1 2 2013 3 2 2 1 2033,2013 -2230731 22307 14 1 9 25902 1 2230721 3 20 13310809901 1 1 Event_25902C 60 3 2 2 1 2033,2013 -2230732 22307 15 1 9 25902 1 2230722 3 20 13310810001 1 1 Event_25902C 60 3 2 2 1 2033,2013 -2230733 22307 16 1 9 25902 1 2230723 3 20 13310810101 1 1 Event_25902C 60 3 2 2 1 2033,2013 -2230751 22307 17 1 1 9 25902 1 2230702 3 2 20 13310809902 1 20 13310810002 1 20 13310810102 1 -2230705 22307 18 1 9 25902 1 2230704 3 2 2 2230706 2 2230709 2 2013 3 3 2 1 1 24 25902 19 3 133108055,1 2033,2013 +子任务ID 父任务ID 序列 子任务组 禁止进入联机 显示状态 [领取条件]组合 [领取条件]1类型 [领取条件]1参数1 [领取条件]1参数2 [领取条件]1参数3 [领取条件]2类型 [领取条件]2参数1 [领取条件]2参数2 [领取条件]2参数3 [领取条件]3类型 [领取条件]3参数1 [领取条件]3参数2 [领取条件]3参数3 [领取条件]4类型 [领取条件]4参数1 [领取条件]4参数2 [领取条件]4参数3 [完成条件]组合 [完成条件]1类型 [完成条件]1参数1 [完成条件]1参数2 [完成条件]1复杂参数 [完成条件]1次数 [完成条件]2类型 [完成条件]2参数1 [完成条件]2复杂参数 [完成条件]2次数 [完成条件]3类型 [完成条件]3参数1 [完成条件]3复杂参数 [完成条件]3次数 [完成条件]4类型 [完成条件]4参数1 [完成条件]4复杂参数 [完成条件]4次数 [失败条件]组合 [失败条件]1类型 [失败条件]1参数1 [失败条件]1参数2 [失败条件]1复杂参数 [失败条件]1次数 [失败条件]2类型 [失败条件]2参数1 [失败条件]2参数2 [失败条件]2复杂参数 [失败条件]2次数 [任务指引]类型 [任务指引]自动开启或关闭 [任务指引]参数1 [任务指引]参数2 [任务指引]场景ID [任务指引]样式 [任务指引]显示层级 场景内指引 完成父任务 失败父任务 是存档点 [任务道具]ID [任务道具]数量 [执行]1类型 [执行]1参数1 [执行]1参数2 [执行]2类型 [执行]2参数1 [执行]2参数2 [执行]3类型 [执行]3参数1 [执行]3参数2 [失败执行]1类型 [失败执行]1参数1 [失败执行]1参数2 [失败执行]2类型 [失败执行]2参数1 [失败执行]2参数2 [失败执行]3类型 [失败执行]3参数1 [失败执行]3参数2 [开始执行]1类型 [开始执行]1参数1 [开始执行]1参数2 [开始执行]2类型 [开始执行]2参数1 [开始执行]2参数2 [开始执行]3类型 [开始执行]3参数1 [开始执行]3参数2 独占NPC 共享NPC 独占优先级 试用角色列表 加载技能组 加载队伍技能组 独占情境ID CoopPointID 刷新是否限定单机 关卡映射 +2230001 22300 1 9 25500 2 2230001 2 2014 3 1 1 1 2014 +2230002 22300 2 1 9 25500 1 2230001 3 27 2230002 2 2014 3 2 2 1 28 2230002 2014 +2230003 22300 3 1 9 25500 1 2230002 3 24 223000301 1 2 2014 3 2 2 1 2014 +2230010 22300 4 1 1 9 25500 1 2230002 3 24 0 1 2 2230010 100366 1 23 223000301 1 +2230011 22300 5 1 1 9 25500 1 2230002 3 24 0 2 2 2230011 100367 1 23 223000301 1 +2230012 22300 6 1 1 9 25500 1 2230002 3 24 0 3 2 2230012 100368 1 23 223000301 1 +2230013 22300 7 1 1 9 25500 1 2230002 3 24 0 4 2 2230013 100369 1 23 223000301 1 +2230060 22300 10 1 1 9 25500 1 5 100366 1 5 100367 1 1 +2230061 22300 10 1 1 9 25500 1 5 100368 1 5 100369 1 1 +2230004 22300 11 1 9 25500 1 2230003 3 2 2 2230003 24 223000401 1 2 2014 3 3 2 1 1 24 25500 2014 +2230080 22300 12 1 1 9 25500 1 2230003 3 24 1 1 2 2230080 2 3 1 29 100366,100367 23 223000401 1 33 1 +2230081 22300 12 1 1 9 25500 1 2230003 3 24 1 2 2 2230080 2 3 1 29 100368,100369 23 223000401 1 33 2 +2230101 22301 1 9 25600 2 2230101 2 201001 3 1 1 1 2010,162601,202601,201001,201101,1626,2026,2011,2062 +2230191 22301 2 1 1 9 25600 1 2230101 2 4 2230191 1 +2230192 22301 3 1 1 9 25600 1 2230101 2 4 2230192 1 +2230193 22301 4 1 1 9 25600 1 2230101 2 4 2230193 1 +2230102 22301 5 1 1 9 25600 1 2230101 3 24 223010201 2 1 +2230111 22301 6 1 1 9 25600 1 2230102 2 2 2 2230111 1 100370 1 +2230112 22301 7 1 1 9 25600 1 2230102 2 2 2 2230112 1 100371 1 +2230113 22301 8 1 1 9 25600 1 2230102 2 2 2 2230113 1 100372 1 +2230121 22301 9 1 1 9 25600 1 2230102 2 2 2 2230114 1 100373 1 +2230122 22301 10 1 1 9 25600 1 2230102 2 2 2 2230117 1 100374 1 +2230123 22301 11 1 1 9 25600 1 2230102 2 2 2 2230116 1 100375 1 +2230161 22301 12 1 1 9 25600 1 2230102 2 1 2230191 3 2 2230121 2 162601 3 2 2 1 23 223010201 1 2010,162601,202601,201001,201101,1626,2026,2011,2062 +2230162 22301 13 1 1 9 25600 1 2230102 2 1 2230192 3 2 2230120 2 201101 3 2 2 1 23 223010201 1 2010,162601,202601,201001,201101,1626,2026,2011,2062 +2230163 22301 14 1 1 9 25600 1 2230102 2 1 2230193 3 2 2230122 2 2026 3 2 2 1 23 223010201 1 2010,162601,202601,201001,201101,1626,2026,2011,2062 +2230109 22301 15 1 1 9 25600 1 2230102 2 4 2230109 1 +2230103 22301 16 1 9 25600 1 2230102 3 27 2230103 2 201001 3 2 2 1 28 2230103 2010,162601,202601,201001,201101,1626,2026,2011,2062 +2230104 22301 17 1 9 25600 1 2230103 3 2 2230107 2 201001 3 2 2 1 2010,162601,202601,201001,201101,1626,2026,2011,2062 +2230105 22301 18 1 1 9 25600 1 2230104 2 24 1 1 1 +2230106 22301 19 1 1 9 25600 1 2230104 2 24 1 2 1 +2230107 22301 20 1 1 9 25600 1 2230104 2 25 1 2 1 +2230151 22301 21 1 1 9 25600 1 2230104 2 1 2 2230151 4 2230151 1 44 40001 1 +2230152 22301 22 1 1 9 25600 1 2230104 2 1 2 2230152 4 2230152 1 44 40001 2 +2230154 22301 23 1 1 9 25600 1 2230104 2 1 2 2230154 4 2230154 1 +2230108 22301 24 1 9 25600 1 2230104 3 2 2230109 2 201001 3 3 2 1 1 24 25600 2010,162601,202601,201001,201101,1626,2026,2011,2062 +2230201 22302 1 9 25700 2 2230201 2 1624 3 1 1 1 100386 1 29 100386,100387 1624,1627 +2230202 22302 2 1 9 25700 1 2230201 3 6 1165 1 Q22302FYSH 3 4 2 1 1624,1627 +2230204 22302 3 1 1 9 25700 1 2230202 3 2 2230205 2 2230206 1 100387 1 29 100386 +2230203 22302 4 1 9 25700 1 2230202 3 2 2230203 2 1627 3 3 2 1 1 29 100386,100387 24 25700 1624,1627 +2230301 22303 1 9 25800 2 2230301 2 2040 3 1 1 1 2040 +2230302 22303 2 1 9 25800 1 2230301 3 27 2230302 2 2040 3 2 2 1 28 2230302 2040 +2230303 22303 3 1 9 25800 1 2230302 3 2 2230303 2 2040 3 3 2 1 1 24 25800 2040 +2230401 22304 1 9 25900 2 2230401 2 2033 3 1 1 1 2033,2013 +2230402 22304 2 1 9 25900 1 2230401 3 2 2230408 2 2013 3 2 2 1 28 2230402 2033,2013 +2230403 22304 3 1 1 9 25900 1 2230401 3 2 2230403 1 +2230404 22304 4 1 1 9 25900 1 2230401 3 24 223040401 1 1 +2230411 22304 5 1 1 9 25900 1 2230401 3 24 0 1 20 13310290201 1 1 100395 1 23 223040401 1 19 3 133102584,1 19 3 133102902,1 19 3 133102902,2 19 3 133102584,2 +2230412 22304 6 1 1 9 25900 1 2230401 3 24 0 2 20 13310259101 1 1 100396 1 23 223040401 1 19 3 133102591,1 19 3 133102592,1 19 3 133102591,2 19 3 133102592,2 +2230413 22304 7 1 1 9 25900 1 2230401 3 24 0 3 20 13310259301 1 1 100395 1 23 223040401 1 19 3 133102593,1 19 3 133102594,1 19 3 133102593,2 19 3 133102594,2 +2230441 22304 8 1 1 9 25900 1 2230401 3 24 0 1 2 2230402 1 100392 1 +2230442 22304 9 1 1 9 25900 1 2230401 3 24 0 2 2 2230402 1 100393 1 +2230443 22304 10 1 1 9 25900 1 2230401 3 24 0 3 2 2230402 1 100394 1 +2230421 22304 11 1 9 25900 1 2230402 3 24 0 1 2 20 13310290201 1 2 2230403 20 13310290202 1 2 2013 3 2 2 1 2033,2013 +2230422 22304 12 1 9 25900 1 2230402 3 24 0 2 2 20 13310259101 1 2 2230403 20 13310259102 1 2 2013 3 2 2 1 2033,2013 +2230423 22304 13 1 9 25900 1 2230402 3 24 0 3 2 20 13310259301 1 2 2230403 20 13310259302 1 2 2013 3 2 2 1 2033,2013 +2230431 22304 14 1 9 25900 1 2230421 3 20 13310290201 1 1 Event_25900C 60 3 2 2 1 2033,2013 +2230432 22304 15 1 9 25900 1 2230422 3 20 13310259101 1 1 Event_25900C 60 3 2 2 1 2033,2013 +2230433 22304 16 1 9 25900 1 2230423 3 20 13310259301 1 1 Event_25900C 60 3 2 2 1 2033,2013 +2230451 22304 17 1 1 9 25900 1 2230402 3 2 20 13310290202 1 20 13310259102 1 20 13310259302 1 +2230405 22304 18 1 9 25900 1 2230404 3 2 2 2230406 2 2230409 2 2013 3 3 2 1 1 24 25900 2033,2013 +2230501 22305 1 9 26000 2 2230501 2 2054 3 1 1 1 2054 +2230599 22305 2 1 1 9 26000 24 223059902 1 24 223059901 1 1 +2230502 22305 3 1 9 26000 1 2230501 3 24 223050201 1 2 2054 3 2 2 1 2054 +2230503 22305 4 1 1 9 26000 1 2230502 2 3 202 100 2 2230503 1 27 3 133107909,5,6,7,8,9,10,11 1 202 200 23 223050201 1 +2230504 22305 5 1 1 9 26000 1 2230502 2 3 202 500 2 2230504 1 27 3 133107909,2,3,4,5,6,7,8,9,10,11 1 202 400 23 223050201 1 +2230505 22305 6 1 1 9 26000 1 2230502 2 3 202 1000 2 2230505 1 27 3 133107909,2,3,4,5,6,7,11 1 202 600 23 223050201 1 +2230506 22305 7 1 9 26000 1 2230502 3 24 223050601 1 2 2054 3 2 2 1 2054 +2230507 22305 8 1 1 9 26000 1 2230506 2 2 2230507 1 15 3 133107909 +2230508 22305 9 1 1 9 26000 1 2230506 2 2 2230508 1 15 3 133107909 +2230509 22305 10 1 1 9 26000 1 2230506 2 2 2230509 1 15 3 133107909 +2230510 22305 11 1 1 9 26000 1 2230506 2 20 13310790901 1 1 23 223050601 1 23 223059901 1 +2230511 22305 12 1 1 9 26000 1 2230506 2 20 13310790902 1 1 23 223050601 1 23 223059901 1 +2230512 22305 13 1 1 9 26000 1 2230506 2 20 13310790903 1 1 23 223050601 1 23 223059902 1 +2230513 22305 14 1 9 26000 1 2230506 3 2 2 2230512 2 2230513 2 2230514 2 2054 3 3 2 1 1 24 26000 2054 +2230514 22305 15 1 1 9 26000 1 2230513 2 24 0 0 3 202 100 2 2230511 1 14 2230502 +2230515 22305 16 1 1 9 26000 1 2230513 2 2 2230512 1 +2230516 22305 17 1 1 9 26000 1 2230513 2 25 3 4 26 4 6 2 2230513 1 +2230517 22305 18 1 1 9 26000 1 2230513 2 25 4 5 2 2230514 1 +2230518 22305 19 1 1 9 26000 24 4 0 1 33 0 +2230519 22305 20 1 1 9 26000 24 4 1 1 33 1 +2230520 22305 21 1 1 9 26000 24 4 2 1 33 2 +2230521 22305 22 1 1 9 26000 24 4 3 1 33 3 +2230522 22305 23 1 1 9 26000 24 4 4 1 33 4 +2230523 22305 24 1 1 9 26000 24 4 5 1 33 5 +2230524 22305 25 1 1 9 26000 24 4 6 1 33 6 +2230525 22305 26 1 1 9 26000 24 4 7 1 33 7 +2230526 22305 27 1 1 9 26000 24 4 8 1 33 8 +2230527 22305 28 1 1 9 26000 24 4 9 1 33 9 +2230528 22305 29 1 1 9 26000 24 4 10 1 33 10 +2230601 22306 1 9 25901 2 2230601 2 2033 3 1 1 1 2033,2013 +2230602 22306 2 1 9 25901 1 2230601 3 2 2230608 2 2013 3 2 2 1 28 2230602 2033,2013 +2230603 22306 3 1 1 9 25901 1 2230601 3 2 2230603 1 +2230604 22306 4 1 1 9 25901 1 2230601 3 24 223060401 1 1 +2230611 22306 5 1 1 9 25901 1 2230601 3 24 0 1 20 13310444201 1 1 100395 1 23 223060401 1 19 3 133104446,1 19 3 133104442,1 19 3 133104442,2 19 3 133104446,2 +2230612 22306 6 1 1 9 25901 1 2230601 3 24 0 2 20 13310444301 1 1 100396 1 23 223060401 1 19 3 133104443,1 19 3 133104447,1 19 3 133104443,2 19 3 133104447,2 +2230613 22306 7 1 1 9 25901 1 2230601 3 24 0 3 20 13310444401 1 1 100395 1 23 223060401 1 19 3 133104444,1 19 3 133104448,1 19 3 133104444,2 19 3 133104448,3 +2230641 22306 8 1 1 9 25901 1 2230601 3 24 0 1 2 2230602 1 100416 1 +2230642 22306 9 1 1 9 25901 1 2230601 3 24 0 2 2 2230602 1 100415 1 +2230643 22306 10 1 1 9 25901 1 2230601 3 24 0 3 2 2230602 1 100414 1 +2230621 22306 11 1 9 25901 1 2230602 3 24 0 1 2 20 13310444201 1 2 2230603 20 13310444202 1 2 2013 3 2 2 1 2033,2013 +2230622 22306 12 1 9 25901 1 2230602 3 24 0 2 2 20 13310444301 1 2 2230603 20 13310444302 1 2 2013 3 2 2 1 2033,2013 +2230623 22306 13 1 9 25901 1 2230602 3 24 0 3 2 20 13310444401 1 2 2230603 20 13310444402 1 2 2013 3 2 2 1 2033,2013 +2230631 22306 14 1 9 25901 1 2230621 3 20 13310444201 1 1 Event_25901C 60 3 2 2 1 2033,2013 +2230632 22306 15 1 9 25901 1 2230622 3 20 13310444301 1 1 Event_25901C 60 3 2 2 1 2033,2013 +2230633 22306 16 1 9 25901 1 2230623 3 20 13310444401 1 1 Event_25901C 60 3 2 2 1 2033,2013 +2230651 22306 17 1 1 9 25901 1 2230602 3 2 20 13310444202 1 20 13310444302 1 20 13310444402 1 +2230605 22306 18 1 9 25901 1 2230604 3 2 2 2230606 2 2230609 2 2013 3 3 2 1 1 24 25901 2033,2013 +2230701 22307 1 9 25902 2 2230701 2 2033 3 1 1 1 2033,2013 +2230702 22307 2 1 9 25902 1 2230701 3 2 2230708 2 2013 3 2 2 1 28 2230702 2033,2013 +2230703 22307 3 1 1 9 25902 1 2230701 3 2 2230703 1 +2230704 22307 4 1 1 9 25902 1 2230701 3 24 223070401 1 1 19 3 133108055,1 +2230711 22307 5 1 1 9 25902 1 2230701 3 24 0 1 20 13310809901 1 1 100395 1 23 223070401 1 19 3 133108102,1 19 3 133108099,1 19 3 133108099,2 19 3 133108102,2 19 3 133108055,3 +2230712 22307 6 1 1 9 25902 1 2230701 3 24 0 2 20 13310810001 1 1 100395 1 23 223070401 1 19 3 133108100,1 19 3 133108103,1 19 3 133108100,2 19 3 133108103,2 19 3 133108055,3 +2230713 22307 7 1 1 9 25902 1 2230701 3 24 0 3 20 13310810101 1 1 100396 1 23 223070401 1 19 3 133108101,1 19 3 133108104,1 19 3 133108101,2 19 3 133108104,2 19 3 133108055,3 +2230741 22307 8 1 1 9 25902 1 2230701 3 24 0 1 2 2230702 1 100417 1 +2230742 22307 9 1 1 9 25902 1 2230701 3 24 0 2 2 2230702 1 100418 1 +2230743 22307 10 1 1 9 25902 1 2230701 3 24 0 3 2 2230702 1 100419 1 +2230721 22307 11 1 9 25902 1 2230702 3 24 0 1 2 20 13310809901 1 2 2230703 20 13310809902 1 2 2013 3 2 2 1 2033,2013 +2230722 22307 12 1 9 25902 1 2230702 3 24 0 2 2 20 13310810001 1 2 2230703 20 13310810002 1 2 2013 3 2 2 1 2033,2013 +2230723 22307 13 1 9 25902 1 2230702 3 24 0 3 2 20 13310810101 1 2 2230703 20 13310810102 1 2 2013 3 2 2 1 2033,2013 +2230731 22307 14 1 9 25902 1 2230721 3 20 13310809901 1 1 Event_25902C 60 3 2 2 1 2033,2013 +2230732 22307 15 1 9 25902 1 2230722 3 20 13310810001 1 1 Event_25902C 60 3 2 2 1 2033,2013 +2230733 22307 16 1 9 25902 1 2230723 3 20 13310810101 1 1 Event_25902C 60 3 2 2 1 2033,2013 +2230751 22307 17 1 1 9 25902 1 2230702 3 2 20 13310809902 1 20 13310810002 1 20 13310810102 1 +2230705 22307 18 1 9 25902 1 2230704 3 2 2 2230706 2 2230709 2 2013 3 3 2 1 1 24 25902 19 3 133108055,1 2033,2013 diff --git a/gdconf/game_data_config/txt/QuestData_LiyueLQ_Adult.txt b/gdconf/game_data_config/txt/QuestData_LiyueLQ_Adult.txt index 6da8c6f0..f65d8e71 100644 --- a/gdconf/game_data_config/txt/QuestData_LiyueLQ_Adult.txt +++ b/gdconf/game_data_config/txt/QuestData_LiyueLQ_Adult.txt @@ -1,93 +1,93 @@ -子任务ID 父任务ID 序列 子任务组 禁止进入联机 显示状态 [领取条件]组合 [领取条件]1类型 [领取条件]1参数1 [领取条件]1参数2 [领取条件]1参数3 [领取条件]2类型 [领取条件]2参数1 [领取条件]2参数2 [领取条件]2参数3 [领取条件]3类型 [领取条件]3参数1 [领取条件]3参数2 [领取条件]3参数3 [完成条件]组合 [完成条件]1类型 [完成条件]1参数1 [完成条件]1参数2 [完成条件]1复杂参数 [完成条件]1次数 [完成条件]2类型 [完成条件]2参数1 [完成条件]2参数2 [完成条件]2复杂参数 [完成条件]2次数 [完成条件]3类型 [完成条件]3参数1 [完成条件]3复杂参数 [完成条件]3次数 [失败条件]组合 [失败条件]1类型 [失败条件]1参数1 [失败条件]1复杂参数 [失败条件]1次数 [失败条件]2类型 [失败条件]2参数1 [失败条件]2复杂参数 [失败条件]2次数 [任务指引]类型 [任务指引]自动开启或关闭 [任务指引]参数1 [任务指引]参数2 [任务指引]场景ID [任务指引]样式 [任务指引]显示层级 场景内指引 完成父任务 失败父任务 是存档点 [任务道具]ID [任务道具]数量 [执行]1类型 [执行]1参数1 [执行]1参数2 [执行]2类型 [执行]2参数1 [执行]2参数2 [执行]3类型 [执行]3参数1 [执行]3参数2 [失败执行]1类型 [失败执行]1参数1 [失败执行]1参数2 [失败执行]2类型 [失败执行]2参数1 [失败执行]2参数2 [失败执行]3类型 [失败执行]3参数1 [失败执行]3参数2 [开始执行]1类型 [开始执行]1参数1 [开始执行]1参数2 [开始执行]2类型 [开始执行]2参数1 [开始执行]2参数2 独占NPC 共享NPC 独占优先级 试用角色列表 加载技能组 独占情境ID CoopPointID 刷新是否限定单机 关卡映射 -1100001 11000 1 1 17 12 1 35802 3 4 1100001 1 Q1100001XL 50 3 1 1 1012 1100 -1100002 11000 2 1 1 1100001 3 4 1100002 -1100003 11000 3 1 1100001 3 2 1100003 2 1012 3 1 2 1 7 133002125 19 3 133002317,2 1012 1100 -1100004 11000 4 1 1 1100003 3 5 100061 3 1 19 3 133002317,2 1012 1100 -1100005 11000 5 1 1100004 3 2 1100005 2 1012 3 2 2 1 1 1 100061 3 19 3 133002317,2 1012,1539 1100 -1100101 11001 1 1 1100005 3 4 1100101 2 153701 3 2 2 1 19 3 133002317,1 1012,1537,1541 1100 -1100102 11001 2 1 1100101 3 2 1100102 2 153701 3 2 2 1012,1537,1541 1100 -1100103 11001 3 1 1100102 3 4 1100103 8 1100103 14 1100101 1012,1537,1541 1100 -1100104 11001 4 1 1100103 3 2 1100104 2 1012 3 2 2 1 1 1012,1537,1541 1100 -1100201 11002 1 1 1100104 3 4 1100201 2 1012 3 2 2 1 1012 1100 -1100202 11002 2 1 1100201 3 2 1100202 2 1012 3 2 2 1012 1100 -1100203 11002 3 1 1100202 3 4 1100203 1 Q1100204M1 60 3 2 2 1 1 1012 1100 -1100204 11002 4 1 1 1100203 3 5 100026 3 1 Q1100204M1 3 2 2 1 1 1012 1100 -1100205 11002 5 1 1100204 3 4 1100205 1 Q1100204T1 40 3 2 2 1 1 1012 1100 -1100206 11002 6 2 1 1100205 3 5 100027 3 1 Q1100204M2 3 2 2 1 1 1012 1100 -1100207 11002 7 1 1100206 3 2 1100207 2 1012 3 2 2 1 1 1012 1100 -1100301 11003 1 1 1100207 3 4 1100301 2 163001 3 2 2 1 1012,1630 1100 -1100302 11003 2 1 1100301 3 2 1100302 2 163001 3 2 2 1 1012,1630 1100 -1100303 11003 3 1 1 1100302 3 5 108021 1 1 Q1100303Target 3 2 2 1 1 1012,1630 1100 -1100304 11003 4 1 1100303 3 2 1100304 2 163001 3 2 2 1 1 1 108021 1 1012,1630 1100 -1100401 11004 1 1 1 1100304 3 9 1010 125 1 Q1100401D1 3 2 2 1 1 2 3 125 -1100499 11004 2 1 1 1100401 3 20 22000502 1 2 1100403 -1100498 11004 3 1 1 1100401 3 4 1100498 2 1100403 -1100402 11004 4 1 1 1100401 3 20 22000501 1 2 19 1010 10 3 1 14 1100401 20 13 12 13 13 -1100403 11004 5 1 1 1100402 3 2 1100403 2 19 1010 10 3 2 1012 20005 2 2 1 1 17 3 125 20 13 14 1100401 20 13 13 -1100501 11005 1 1 1100403 3 2 1100501 2 163001 3 2 2 1 1012,1537,1541,1631 1100 -1100502 11005 2 1 1100501 3 2 1100502 2 1012 3 2 2 1 19 3 133002308,2 1012,1537,1541,1631 1100 -1100503 11005 3 1 1100502 3 2 1100503 2 1012 3 2 2 1 19 3 133002308,2 19 3 133002312,1 1012,1537,1541,1631 1100 -1100505 11005 4 1 1 1 1100503 3 1 1100504 2 5 100014 1 24 1100504 1 19 3 133002308,2 1012,1537,1541,1631 1100 -1100506 11005 5 1 1 1100505 3 1 1100504 2 25 70710030 24 1100504 1 1 Q1100506Wash 3 2 2 1 100355 1 1 100014 1 19 3 133002308,2 1012,1537,1541,1631 1100 -1100507 11005 6 1 1 1 1100506 3 1 1100504 2 7 133002312 8 1100507 19 3 133002312,1 19 3 133002308,2 19 3 133002312,2 -1100508 11005 7 1 1 1100506 3 1 1100504 2 2 1100508 24 1100504 1 2 1012 3 2 2 29 100355 19 3 133002308,2 1012,1537,1541,1631 1100 -1100509 11005 8 1 1 1100508 3 1 1100504 2 1 25 70710031 25 70710032 25 70710033 8 1100509 19 3 133002308,2 1100 -1100510 11005 9 1 1 1100508 3 1 1100504 2 2 2 1100510 2 1100509 24 1100504 1 2 1012 3 2 2 19 3 133002308,2 1012,1537,1541,1631 1100 -1100511 11005 10 2 1 1 1100510 3 1 1100504 2 5 108013 1 24 1100504 1 19 3 133002308,2 1012,1537,1541,1631 1100 -1100512 11005 11 1 1 1100511 3 1 1100504 2 2 1100512 24 1100504 1 2 1012 3 2 2 1 108013 1 19 3 133002308,2 1012,1537,1541,1631 1100 -1100513 11005 12 1 1 1100512 3 1 1100504 2 27 8 24 1100504 1 2 1012 3 2 2 19 3 133002308,2 28 8 1012,1537,1541,1631 1100 -1100514 11005 13 1 1 1100513 3 1 1100504 2 2 1100514 24 1100504 1 2 1012 3 2 2 19 3 133002308,2 1012,1537,1541,1631 1100 -1100504 11005 14 1 1 1100503 3 4 1100504 8 1100504 23 1100504 1 19 3 133002312,1 29 100355 14 1100503 19 3 133002312,1 29 100355 19 3 133002308,2 -1100515 11005 15 1 1100504 3 2 1100515 2 1012 3 2 2 1 109404,100018,110005,100026,100027 3,6,3,6,6 19 3 133002308,2 1012,1537,1541,1631 1100 -1100599 11005 16 1 1 1100515 3 4 1100599 -1100516 11005 17 3 1 1100515 3 5 108070 1 1 19 3 133002308,2 1012,1537,1541,1631 1100 -1100517 11005 18 1 1100516 3 2 1100517 2 1012 3 2 2 1 1 108070 1 19 3 133002308,2 1012,1537,1541,1631 1100 -1100518 11005 19 1 1100517 3 2 1100518 2 153701 3 2 2 1 19 3 133002308,2 1012,1537,1541,1631 1100 -1100519 11005 20 1 1100518 3 2 1100519 2 1012 3 3 2 1 1 19 3 133002308,1 1012 1100 -1100601 11006 1 1 99902 3 6 1168 1 Q1100601_Target 40 3 2 1 15 3 133103015 -1100602 11006 2 1 99902 3 20 133103015_finish 1 1 Q1100602_Target 3 2 1 1 -1100701 11007 1 1 1 99902 3 6 1168 1 Q1100601_Target 40 3 2 1 15 3 133103015 -1110009 11100 1 1 44 10004 1 47 10 4 1110009 1 Q1110001Trigger 3 4 2 1 19 3 133104212,2 -1110001 11100 2 1 1 1110009 3 2 1110001 2 3 1 -1110002 11100 3 1 1 1110001 3 7 133104911 2 8 1110002 21 1 Q1110002guild 20 3 2 2 1 19 3 133104911,1 19 3 133104911,1 19 3 133104911,2 -1110003 11100 4 1 1 1110002 3 2 1110003 -1110010 11100 5 1 1110003 3 2 1110010 2 10202 3 2 2 1 10202 -1110004 11100 6 1 1 1 1110010 3 2 1110004 2 10217 3 2 2 23 1110007 1 10217 -1110005 11100 7 1 1 1 1110010 3 2 1110005 2 10219 3 2 2 23 1110007 1 10219 -1110006 11100 8 1 1 1 1110010 3 2 1110006 2 10218 3 2 2 23 1110007 1 10218 -1110007 11100 9 1 1 1 1110010 3 24 1110007 3 2 10202 3 2 2 23 1110009 1 -1110011 11100 10 1 1 1 1110010 3 24 1110009 1 2 10202 3 2 2 -1110008 11100 11 1 1110011 3 2 1110008 2 10202 3 2 2 1 1 10202 -1110101 11101 1 1 1110008 3 4 1110101 2 1625 3 2 2 1 10202,1625 -1110108 11101 2 1 1 1110101 3 2 1110101 2 1625 3 2 2 10202,1625 -1110102 11101 3 1 1110108 3 2 1110102 2 1625 3 2 2 1 10202,1625 -1110103 11101 4 1 1 1110102 3 5 100426 1 1 Q1110102Cheat 20 3 2 2 1 19 3 133107078,2 10202,1625 -1110104 11101 5 1 1 1 1110103 3 2 1110114 1 -1110105 11101 6 1 1110104 3 2 1110105 2 10202 3 2 2 1 19 3 133107078,1 19 3 133104212,2 10202 -1110106 11101 7 1 1 1110105 3 7 133104912 2 8 1110006 21 1 Q1110105Qiuqiu2 20 3 2 2 1 19 3 133104912,1 19 3 133104912,1 14 1110105 19 3 133104912,2 10202 -1110107 11101 8 1 1110106 3 2 1110107 2 10202 3 2 2 1 1 10202 -1110201 11102 1 1 1110107 3 4 1110201 1 Q1110202Xiao 40 3 2 2 1 19 3 133104918,2 19 3 133104141,2 10204 -1110202 11102 2 1 1110201 3 2 1110202 2 10204 3 2 2 1 19 3 133104577,2 10204 -1110203 11102 3 1 1110202 3 9 1102 173 1 Q1110203Guild 3 4 2 1 12 16 2 3 173 10204 -1110204 11102 4 1 1 1 1110203 3 2 1110204 2 19 1102 10 3 1 15 1032 201032001 31 10000026 14 1110203 32 20 16 19 3 133104918,1 10204 16 -1110207 11102 5 1 1 1 1110204 3 20 1110207 1 2 19 1102 10 3 1 14 1110203 32 20 16 10204 16 -1110206 11102 6 1 1 1110207 3 20 1110206 1 2 19 1102 10 3 1 14 1110203 32 20 16 31 10000026 10204 16 -1110205 11102 7 1 1 1 1110206 3 2 1110206 2 19 1102 10 3 1 1 32 17 3 173 15 1032 201032007 14 1110203 32 20 16 19 3 133104577,1 10204 -1110313 11103 1 1 1110205 3 4 1110313 2 10201 3 2 2 1 19 3 133104212,1 19 3 133106099,2 10201 -1110314 11103 2 1 1110313 3 2 1110301 2 10201 3 2 2 1 19 3 133104141,1 10201 -1110301 11103 3 1 1110314 3 4 1110302 1 Q1110301guild 3 4 2 1 19 3 133107913,1 10201 -1110317 11103 4 1 1 1110301 3 2 1110302 10201 -1110302 11103 5 2 1 1110317 3 25 70710064 7 1 Q1110303Statue 50 3 2 2 1 19 3 133107913,2 19 3 133107945,2 10201 -1110303 11103 6 1 1110302 3 2 1110303 1 Q1110303guild 3 4 2 1 19 3 133107933,2 10201 -1110304 11103 7 3 1 1110303 3 5 100052 3 1 -1110312 11103 8 1 1110304 3 18 0 18,6 1 Q1110306Born 3 4 2 1 10204,2426 1100901 -1110305 11103 9 1 1110312 3 4 1110305 2 10204 3 2 2 1 10204,2426 1100901 -1110316 11103 10 1 1 1110305 3 2 1110305 2 10204 3 2 2 19 3 133107082,2 10204,2426 1100901 -1110306 11103 11 1 1110316 3 2 1110306 1 Q1110306guild 3 4 2 1 10204,2426 1100901 -1110315 11103 12 4 1 1 1110306 3 20 1110306 2 1 Q1110306guild 40 3 2 2 1 19 3 133107075,1 19 3 133107075,2 10204,2426 1100901 -1110307 11103 13 1 1 1110315 3 2 1110307 2 10204 3 2 2 1 10204,10203,2426 1100901 -1110308 11103 14 1 1 1110307 3 20 1110308 1 2 8 1110308 21 1 Q1110306guild 20 3 2 2 1 19 3 133107914,1 19 3 133107914,1 14 1110312 19 3 133107914,2 10204,10203,2426 1100901 -1110309 11103 15 1 1 1110308 3 2 1110309 19 3 133107946,2 10204,10203,2426 1100901 -1110310 11103 16 1 1110309 3 2 1110310 2 2208 3 2 2 1 100709 1 10204,10203,2202,2208 -1110311 11103 17 1 1110310 3 2 1110311 2 10204 3 2 2 1 1 1 100709 1 53 3 10204,10203,2091 306 -1110401 11104 1 1 1 1110311 3 2 18 1 18,6 150 3 30 Q1110311Xiao 1 1 +子任务ID 父任务ID 序列 子任务组 禁止进入联机 显示状态 [领取条件]组合 [领取条件]1类型 [领取条件]1参数1 [领取条件]1参数2 [领取条件]1参数3 [领取条件]2类型 [领取条件]2参数1 [领取条件]2参数2 [领取条件]2参数3 [领取条件]3类型 [领取条件]3参数1 [领取条件]3参数2 [领取条件]3参数3 [完成条件]组合 [完成条件]1类型 [完成条件]1参数1 [完成条件]1参数2 [完成条件]1复杂参数 [完成条件]1次数 [完成条件]2类型 [完成条件]2参数1 [完成条件]2参数2 [完成条件]2复杂参数 [完成条件]2次数 [完成条件]3类型 [完成条件]3参数1 [完成条件]3复杂参数 [完成条件]3次数 [失败条件]组合 [失败条件]1类型 [失败条件]1参数1 [失败条件]1复杂参数 [失败条件]1次数 [失败条件]2类型 [失败条件]2参数1 [失败条件]2复杂参数 [失败条件]2次数 [任务指引]类型 [任务指引]自动开启或关闭 [任务指引]参数1 [任务指引]参数2 [任务指引]场景ID [任务指引]样式 [任务指引]显示层级 场景内指引 完成父任务 失败父任务 是存档点 [任务道具]ID [任务道具]数量 [执行]1类型 [执行]1参数1 [执行]1参数2 [执行]2类型 [执行]2参数1 [执行]2参数2 [执行]3类型 [执行]3参数1 [执行]3参数2 [失败执行]1类型 [失败执行]1参数1 [失败执行]1参数2 [失败执行]2类型 [失败执行]2参数1 [失败执行]2参数2 [失败执行]3类型 [失败执行]3参数1 [失败执行]3参数2 [开始执行]1类型 [开始执行]1参数1 [开始执行]1参数2 [开始执行]2类型 [开始执行]2参数1 [开始执行]2参数2 独占NPC 共享NPC 独占优先级 试用角色列表 加载技能组 加载队伍技能组 独占情境ID CoopPointID 刷新是否限定单机 关卡映射 +1100001 11000 1 1 17 12 1 35802 3 4 1100001 1 Q1100001XL 50 3 1 1 1012 1100 +1100002 11000 2 1 1 1100001 3 4 1100002 +1100003 11000 3 1 1100001 3 2 1100003 2 1012 3 1 2 1 7 133002125 19 3 133002317,2 1012 1100 +1100004 11000 4 1 1 1100003 3 5 100061 3 1 19 3 133002317,2 1012 1100 +1100005 11000 5 1 1100004 3 2 1100005 2 1012 3 2 2 1 1 1 100061 3 19 3 133002317,2 1012,1539 1100 +1100101 11001 1 1 1100005 3 4 1100101 2 153701 3 2 2 1 19 3 133002317,1 1012,1537,1541 1100 +1100102 11001 2 1 1100101 3 2 1100102 2 153701 3 2 2 1012,1537,1541 1100 +1100103 11001 3 1 1100102 3 4 1100103 8 1100103 14 1100101 1012,1537,1541 1100 +1100104 11001 4 1 1100103 3 2 1100104 2 1012 3 2 2 1 1 1012,1537,1541 1100 +1100201 11002 1 1 1100104 3 4 1100201 2 1012 3 2 2 1 1012 1100 +1100202 11002 2 1 1100201 3 2 1100202 2 1012 3 2 2 1012 1100 +1100203 11002 3 1 1100202 3 4 1100203 1 Q1100204M1 60 3 2 2 1 1 1012 1100 +1100204 11002 4 1 1 1100203 3 5 100026 3 1 Q1100204M1 3 2 2 1 1 1012 1100 +1100205 11002 5 1 1100204 3 4 1100205 1 Q1100204T1 40 3 2 2 1 1 1012 1100 +1100206 11002 6 2 1 1100205 3 5 100027 3 1 Q1100204M2 3 2 2 1 1 1012 1100 +1100207 11002 7 1 1100206 3 2 1100207 2 1012 3 2 2 1 1 1012 1100 +1100301 11003 1 1 1100207 3 4 1100301 2 163001 3 2 2 1 1012,1630 1100 +1100302 11003 2 1 1100301 3 2 1100302 2 163001 3 2 2 1 1012,1630 1100 +1100303 11003 3 1 1 1100302 3 5 108021 1 1 Q1100303Target 3 2 2 1 1 1012,1630 1100 +1100304 11003 4 1 1100303 3 2 1100304 2 163001 3 2 2 1 1 1 108021 1 1012,1630 1100 +1100401 11004 1 1 1 1100304 3 9 1010 125 1 Q1100401D1 3 2 2 1 1 2 3 125 +1100499 11004 2 1 1 1100401 3 20 22000502 1 2 1100403 +1100498 11004 3 1 1 1100401 3 4 1100498 2 1100403 +1100402 11004 4 1 1 1100401 3 20 22000501 1 2 19 1010 10 3 1 14 1100401 20 13 12 13 13 +1100403 11004 5 1 1 1100402 3 2 1100403 2 19 1010 10 3 2 1012 20005 2 2 1 1 17 3 125 20 13 14 1100401 20 13 13 +1100501 11005 1 1 1100403 3 2 1100501 2 163001 3 2 2 1 1012,1537,1541,1631 1100 +1100502 11005 2 1 1100501 3 2 1100502 2 1012 3 2 2 1 19 3 133002308,2 1012,1537,1541,1631 1100 +1100503 11005 3 1 1100502 3 2 1100503 2 1012 3 2 2 1 19 3 133002308,2 19 3 133002312,1 1012,1537,1541,1631 1100 +1100505 11005 4 1 1 1 1100503 3 1 1100504 2 5 100014 1 24 1100504 1 19 3 133002308,2 1012,1537,1541,1631 1100 +1100506 11005 5 1 1 1100505 3 1 1100504 2 25 70710030 24 1100504 1 1 Q1100506Wash 3 2 2 1 100355 1 1 100014 1 19 3 133002308,2 1012,1537,1541,1631 1100 +1100507 11005 6 1 1 1 1100506 3 1 1100504 2 7 133002312 8 1100507 19 3 133002312,1 19 3 133002308,2 19 3 133002312,2 +1100508 11005 7 1 1 1100506 3 1 1100504 2 2 1100508 24 1100504 1 2 1012 3 2 2 29 100355 19 3 133002308,2 1012,1537,1541,1631 1100 +1100509 11005 8 1 1 1100508 3 1 1100504 2 1 25 70710031 25 70710032 25 70710033 8 1100509 19 3 133002308,2 1100 +1100510 11005 9 1 1 1100508 3 1 1100504 2 2 2 1100510 2 1100509 24 1100504 1 2 1012 3 2 2 19 3 133002308,2 1012,1537,1541,1631 1100 +1100511 11005 10 2 1 1 1100510 3 1 1100504 2 5 108013 1 24 1100504 1 19 3 133002308,2 1012,1537,1541,1631 1100 +1100512 11005 11 1 1 1100511 3 1 1100504 2 2 1100512 24 1100504 1 2 1012 3 2 2 1 108013 1 19 3 133002308,2 1012,1537,1541,1631 1100 +1100513 11005 12 1 1 1100512 3 1 1100504 2 27 8 24 1100504 1 2 1012 3 2 2 19 3 133002308,2 28 8 1012,1537,1541,1631 1100 +1100514 11005 13 1 1 1100513 3 1 1100504 2 2 1100514 24 1100504 1 2 1012 3 2 2 19 3 133002308,2 1012,1537,1541,1631 1100 +1100504 11005 14 1 1 1100503 3 4 1100504 8 1100504 23 1100504 1 19 3 133002312,1 29 100355 14 1100503 19 3 133002312,1 29 100355 19 3 133002308,2 +1100515 11005 15 1 1100504 3 2 1100515 2 1012 3 2 2 1 109404,100018,110005,100026,100027 3,6,3,6,6 19 3 133002308,2 1012,1537,1541,1631 1100 +1100599 11005 16 1 1 1100515 3 4 1100599 +1100516 11005 17 3 1 1100515 3 5 108070 1 1 19 3 133002308,2 1012,1537,1541,1631 1100 +1100517 11005 18 1 1100516 3 2 1100517 2 1012 3 2 2 1 1 108070 1 19 3 133002308,2 1012,1537,1541,1631 1100 +1100518 11005 19 1 1100517 3 2 1100518 2 153701 3 2 2 1 19 3 133002308,2 1012,1537,1541,1631 1100 +1100519 11005 20 1 1100518 3 2 1100519 2 1012 3 3 2 1 1 19 3 133002308,1 1012 1100 +1100601 11006 1 1 99902 3 6 1168 1 Q1100601_Target 40 3 2 1 15 3 133103015 +1100602 11006 2 1 99902 3 20 133103015_finish 1 1 Q1100602_Target 3 2 1 1 +1100701 11007 1 1 1 99902 3 6 1168 1 Q1100601_Target 40 3 2 1 15 3 133103015 +1110009 11100 1 1 44 10004 1 47 10 4 1110009 1 Q1110001Trigger 3 4 2 1 19 3 133104212,2 +1110001 11100 2 1 1 1110009 3 2 1110001 2 3 1 +1110002 11100 3 1 1 1110001 3 7 133104911 2 8 1110002 21 1 Q1110002guild 20 3 2 2 1 19 3 133104911,1 19 3 133104911,1 19 3 133104911,2 +1110003 11100 4 1 1 1110002 3 2 1110003 +1110010 11100 5 1 1110003 3 2 1110010 2 10202 3 2 2 1 10202 +1110004 11100 6 1 1 1 1110010 3 2 1110004 2 10217 3 2 2 23 1110007 1 10217 +1110005 11100 7 1 1 1 1110010 3 2 1110005 2 10219 3 2 2 23 1110007 1 10219 +1110006 11100 8 1 1 1 1110010 3 2 1110006 2 10218 3 2 2 23 1110007 1 10218 +1110007 11100 9 1 1 1 1110010 3 24 1110007 3 2 10202 3 2 2 23 1110009 1 +1110011 11100 10 1 1 1 1110010 3 24 1110009 1 2 10202 3 2 2 +1110008 11100 11 1 1110011 3 2 1110008 2 10202 3 2 2 1 1 10202 +1110101 11101 1 1 1110008 3 4 1110101 2 1625 3 2 2 1 10202,1625 +1110108 11101 2 1 1 1110101 3 2 1110101 2 1625 3 2 2 10202,1625 +1110102 11101 3 1 1110108 3 2 1110102 2 1625 3 2 2 1 10202,1625 +1110103 11101 4 1 1 1110102 3 5 100426 1 1 Q1110102Cheat 20 3 2 2 1 19 3 133107078,2 10202,1625 +1110104 11101 5 1 1 1 1110103 3 2 1110114 1 +1110105 11101 6 1 1110104 3 2 1110105 2 10202 3 2 2 1 19 3 133107078,1 19 3 133104212,2 10202 +1110106 11101 7 1 1 1110105 3 7 133104912 2 8 1110006 21 1 Q1110105Qiuqiu2 20 3 2 2 1 19 3 133104912,1 19 3 133104912,1 14 1110105 19 3 133104912,2 10202 +1110107 11101 8 1 1110106 3 2 1110107 2 10202 3 2 2 1 1 10202 +1110201 11102 1 1 1110107 3 4 1110201 1 Q1110202Xiao 40 3 2 2 1 19 3 133104918,2 19 3 133104141,2 10204 +1110202 11102 2 1 1110201 3 2 1110202 2 10204 3 2 2 1 19 3 133104577,2 10204 +1110203 11102 3 1 1110202 3 9 1102 173 1 Q1110203Guild 3 4 2 1 12 16 2 3 173 10204 +1110204 11102 4 1 1 1 1110203 3 2 1110204 2 19 1102 10 3 1 15 1032 201032001 31 10000026 14 1110203 32 20 16 19 3 133104918,1 10204 16 +1110207 11102 5 1 1 1 1110204 3 20 1110207 1 2 19 1102 10 3 1 14 1110203 32 20 16 10204 16 +1110206 11102 6 1 1 1110207 3 20 1110206 1 2 19 1102 10 3 1 14 1110203 32 20 16 31 10000026 10204 16 +1110205 11102 7 1 1 1 1110206 3 2 1110206 2 19 1102 10 3 1 1 32 17 3 173 15 1032 201032007 14 1110203 32 20 16 19 3 133104577,1 10204 +1110313 11103 1 1 1110205 3 4 1110313 2 10201 3 2 2 1 19 3 133104212,1 19 3 133106099,2 10201 +1110314 11103 2 1 1110313 3 2 1110301 2 10201 3 2 2 1 19 3 133104141,1 10201 +1110301 11103 3 1 1110314 3 4 1110302 1 Q1110301guild 3 4 2 1 19 3 133107913,1 10201 +1110317 11103 4 1 1 1110301 3 2 1110302 10201 +1110302 11103 5 2 1 1110317 3 25 70710064 7 1 Q1110303Statue 50 3 2 2 1 19 3 133107913,2 19 3 133107945,2 10201 +1110303 11103 6 1 1110302 3 2 1110303 1 Q1110303guild 3 4 2 1 19 3 133107933,2 10201 +1110304 11103 7 3 1 1110303 3 5 100052 3 1 +1110312 11103 8 1 1110304 3 18 0 18,6 1 Q1110306Born 3 4 2 1 10204,2426 1100901 +1110305 11103 9 1 1110312 3 4 1110305 2 10204 3 2 2 1 10204,2426 1100901 +1110316 11103 10 1 1 1110305 3 2 1110305 2 10204 3 2 2 19 3 133107082,2 10204,2426 1100901 +1110306 11103 11 1 1110316 3 2 1110306 1 Q1110306guild 3 4 2 1 10204,2426 1100901 +1110315 11103 12 4 1 1 1110306 3 20 1110306 2 1 Q1110306guild 40 3 2 2 1 19 3 133107075,1 19 3 133107075,2 10204,2426 1100901 +1110307 11103 13 1 1 1110315 3 2 1110307 2 10204 3 2 2 1 10204,10203,2426 1100901 +1110308 11103 14 1 1 1110307 3 20 1110308 1 2 8 1110308 21 1 Q1110306guild 20 3 2 2 1 19 3 133107914,1 19 3 133107914,1 14 1110312 19 3 133107914,2 10204,10203,2426 1100901 +1110309 11103 15 1 1 1110308 3 2 1110309 19 3 133107946,2 10204,10203,2426 1100901 +1110310 11103 16 1 1110309 3 2 1110310 2 2208 3 2 2 1 100709 1 10204,10203,2202,2208 +1110311 11103 17 1 1110310 3 2 1110311 2 10204 3 2 2 1 1 1 100709 1 53 3 10204,10203,2091 306 +1110401 11104 1 1 1 1110311 3 2 18 1 18,6 150 3 30 Q1110311Xiao 1 1 diff --git a/gdconf/game_data_config/txt/QuestData_LiyueMQ.txt b/gdconf/game_data_config/txt/QuestData_LiyueMQ.txt index c388ce93..c566f81a 100644 --- a/gdconf/game_data_config/txt/QuestData_LiyueMQ.txt +++ b/gdconf/game_data_config/txt/QuestData_LiyueMQ.txt @@ -1,263 +1,263 @@ -子任务ID 父任务ID 序列 子任务组 禁止进入联机 显示状态 [领取条件]组合 [领取条件]1类型 [领取条件]1参数1 [领取条件]1参数2 [领取条件]1参数3 [领取条件]2类型 [领取条件]2参数1 [领取条件]2参数2 [领取条件]2参数3 [领取条件]3类型 [领取条件]3参数1 [领取条件]3参数2 [领取条件]3参数3 [领取条件]4类型 [领取条件]4参数1 [领取条件]4参数2 [领取条件]4参数3 [完成条件]组合 [完成条件]1类型 [完成条件]1参数1 [完成条件]1参数2 [完成条件]1复杂参数 [完成条件]1次数 [完成条件]2类型 [完成条件]2参数1 [完成条件]2复杂参数 [完成条件]2次数 [完成条件]3类型 [完成条件]3参数1 [完成条件]3复杂参数 [完成条件]3次数 [完成条件]4类型 [完成条件]4参数1 [完成条件]4复杂参数 [完成条件]4次数 [失败条件]组合 [失败条件]1类型 [失败条件]1参数1 [失败条件]1参数2 [失败条件]1复杂参数 [失败条件]1次数 [失败条件]2类型 [失败条件]2参数1 [失败条件]2参数2 [失败条件]2复杂参数 [失败条件]2次数 [任务指引]类型 [任务指引]自动开启或关闭 [任务指引]参数1 [任务指引]参数2 [任务指引]场景ID [任务指引]样式 [任务指引]显示层级 场景内指引 完成父任务 失败父任务 是存档点 [任务道具]ID [任务道具]数量 [执行]1类型 [执行]1参数1 [执行]1参数2 [执行]2类型 [执行]2参数1 [执行]2参数2 [执行]3类型 [执行]3参数1 [执行]3参数2 [失败执行]1类型 [失败执行]1参数1 [失败执行]1参数2 [失败执行]2类型 [失败执行]2参数1 [失败执行]2参数2 [失败执行]3类型 [失败执行]3参数1 [失败执行]3参数2 [开始执行]1类型 [开始执行]1参数1 [开始执行]1参数2 [开始执行]2类型 [开始执行]2参数1 [开始执行]2参数2 [开始执行]3类型 [开始执行]3参数1 [开始执行]3参数2 独占NPC 共享NPC 独占优先级 试用角色列表 加载技能组 独占情境ID CoopPointID 刷新是否限定单机 关卡映射 -100099 1000 1 1 1 99902 3 18 0 0,24 1 -100098 1000 2 1 1 99902 3 18 0 0,24 1 -100000 1000 3 1 39604 3 4 100000 1 Q100001Player 3 4 1 201301,200901,201101,162501,202301,203601,2025 1000 -100001 1000 4 1 1 100000 3 2 100001 1 201301,200901,201101,162501,202301,203601,2025 1000 -100002 1000 5 2 1 100001 3 2 2 100002 2 10000201 2 203601 3 2 2 1 23 100005 1 23 100006 1 201301,200901,201101,162501,202301,203601,2064,1625,2023 1000 -100003 1000 6 2 1 100001 3 2 2 100003 2 10000301 2 202301 3 2 2 1 23 100005 1 23 100006 1 201301,200901,201101,162501,202301,203601,2064,1625,2023 1000 -100004 1000 7 2 1 100001 3 2 2 100004 2 10000401 2 201301 3 2 2 1 23 100005 1 23 100006 1 201301,200901,201101,162501,202301,203601,1625,2064,2023 1000 -100005 1000 8 1 1 100001 3 24 100005 2 1 -100006 1000 9 1 1 100001 3 24 100006 3 1 23 100016 1 201301,200901,201101,162501,202301,203601,1625,2064,2023 1000 -100016 1000 10 1 1 100001 3 24 100016 1 1 -100007 1000 11 1 100006 3 4 100007 1 Q1000Zone2 3 1 209001,207201,10211,1625,2064,2023 1000 -100021 1000 12 3 1 100007 3 2 2 100021 2 10002101 1 Q1000Xianglu2High 3 2 1 1 23 100024 1 23 100023 1 209001,207201,10211,2069,2071,2073 1000 -100022 1000 13 3 1 100007 3 2 2 100022 2 10002201 1 Q1000Xianglu1High 3 2 1 1 23 100024 1 23 100023 1 209001,207201,10211,2069,2071,2073 1000 -100023 1000 14 1 1 100007 3 24 100023 1 1 -100024 1000 15 1 1 100007 3 24 100024 2 1 23 100025 1 209001,207201,10211,2069,2071,2073 1000 -100025 1000 16 1 1 100007 3 24 100025 1 1 23 100101 1 -100026 1000 17 1 1 100024 3 4 100026 1 Q1000Zone2 3 1 2073,2069,2071 1000 -100008 1000 18 1 1 100026 3 4 100008 1 23 100401 1 23 100402 1 21 11 2073,2069,2071 1000 -100015 1000 19 1 1 100008 3 2 100015 1 31 0 2073,2069,2071 1000 -100009 1000 20 1 1 1 100015 3 4 100009 1 Q1000Zone3 3 1 31 0 -100027 1000 21 1 1 1 100009 3 24 100027 1 1 3 -100010 1000 22 1 1 100009 3 4 100010 8 100010 1 Q1000Target 3 4 1 1 23 100027 1 31 0 -100011 1000 23 1 1 1 100010 4 4 100011 1 14 100010 31 0 -100012 1000 24 1 1 1 100010 3 4 100012 1 32 -100013 1000 25 1 100012 3 2 100013 2 10200 3 2 2 1 10200 1000 -100014 1000 26 1 100013 3 2 100014 1 Q100014GongziUp 3 2 2 1 1 100430 1 10200 1000 -100101 1001 1 1 1 100006 3 2 2 100101 2 100102 24 100101 1 1 -100102 1001 2 1 1 100101 3 4 100102 1 14 100101 -100103 1001 3 1 1 100101 4 4 100103 1 1 -100201 1002 1 1 100014 3 6 1160 1 Q1002_Target1 90 3 1 19 3 133103903,1 2002801 1000 -100202 1002 2 1 1 1 100201 3 2 100202 21 2 2002801 3 2 2 14 100201 2002801 1000 -100203 1002 3 1 1 1 100201 3 4 100203 19 3 133103903,2 -100204 1002 4 1 1 100202 3 20 133103903 20 2 8 100204 21 1 Q1002_Target2 50 3 19 3 133103903,1 14 100201 19 3 133103903,1 2002801 1000 -100205 1002 5 1 1 1 100204 3 2 100205 1 1 2002801 1000 -100301 1003 1 1 1 100205 3 4 100301 1 Q1003Trigger 3 2 2 1 1 23 100320 1 10204 1000 -100320 1003 2 1 1 100301 2 4 100320 24 100320 1 -100302 1003 3 1 1 1 100301 3 4 100302 1 -100303 1003 4 1 100302 3 2 2 100399 2 100398 2 10204 3 2 2 1 23 100319 1 10204 1000 -100319 1003 5 1 1 100301 3 2 4 100319 24 100319 1 -100304 1003 6 1 100303 3 2 100304 2 220801 3 2 2 1 2208,2204,2202,231101,231102 1000 -100305 1003 7 1 100304 3 5 108030 1 1 2208,2204,2202,231101,231102 1000 -100306 1003 8 1 100305 3 2 100306 2 220401 3 2 2 1 2208,2204,2202,231101,231102 1000 -100307 1003 9 1 100306 3 4 100307 1 Q100307Trigger 3 4 2 1 2208,2204,2202,231101,231102 1000 -100308 1003 10 1 1 100307 3 2 100308 2208,2204,2202,231101,231102 1000 -100309 1003 11 1 100308 3 2 100309 2 220401 3 2 2 1 2208,2204,2202,231101,231102 1000 -100310 1003 12 1 100309 3 2 100310 2 220801 3 2 2 1 2208,2204,2202,231101,231102 1000 -100321 1003 13 1 100310 3 25 70710056 1 Q100321Guide 3 2 2 19 3 133104471,2 19 3 133104471,1 2208,2204,2202,231101,231102 1000 -100311 1003 14 1 1 100321 3 4 100311 1 Q100311Trigger 45 3 2 2 1 1 2208,2204,2202,231101,231102 1000 -100312 1003 15 1 1 1 100311 3 4 100312 2 231102 3 2 2 19 3 133104041,2 19 3 133104212,2 19 3 133104424,1 2208,2204,2202,231101,231102 1000 -100313 1003 16 1 1 100312 3 4 100313 1 Q100313Trigger 3 2 2 1 1 19 3 133104041,2 19 3 133104212,2 19 3 133104424,1 2208,2204,2202,231101,231102 1000 -100314 1003 17 1 1 100313 3 7 133104424 1 Q100313Trigger 3 2 2 1 1 19 3 133104424,3 19 3 133104041,2 19 3 133104212,2 19 3 133104424,2 2208,2204,2202,231101,231102 1000 -100315 1003 18 1 100314 3 2 100315 2 231101 3 2 2 1 19 3 133104041,2 19 3 133104212,2 2208,2204,2202,231101,231102 1000 -100316 1003 19 1 100315 3 2 100316 2 220401 3 2 2 1 100428 1 19 3 133104041,1 19 3 133104212,1 19 3 133104041,2 19 3 133104212,2 2208,2204,2202,231101,231102 1000 -100317 1003 20 1 1 100316 3 1 100305 3 2 100317 2 10204 3 2 2 1 1 1 108030 1 1 100428 1 10204,2204 1000 -100401 1004 1 1 1 100006 3 24 100401 1 1 -100402 1004 2 1 1 100006 3 24 100402 1 1 19 3 133107010,2 -100403 1004 3 1 1 100402 3 24 100403 1 1 19 3 133107010,3 -100404 1004 4 1 1 100403 3 18 0 0,24 1 1 19 3 133107010,1 -100501 1005 1 1 1 4000506 3 18 0 0,24 1 1 -100601 1006 1 1 1 4000505 3 18 0 0,24 1 1 -100701 1007 1 1 1 100012 3 2 2 100701 2 100702 1 -100702 1007 2 1 1 100701 3 4 100702 1 14 100701 -100703 1007 3 1 1 101801 3 4 100703 1 1 -100808 1008 1 1 1 100205 3 4 100808 1 15 3 133103908 15 3 133103913 19 3 133103908,1 19 3 133103907,1 19 3 133103913,2 10259,10260 -100801 1008 2 1 100808 3 24 100801 1 1 Q100802DaoBorn01 50 3 2 2 1 10259,10260 1000 -100802 1008 3 1 1 100808 3 2 100802 24 100802 1 23 100801 1 -100803 1008 4 1 1 100808 3 20 13310390801 1 23 100801 1 23 100802 1 -100804 1008 5 1 1 100802 3 1 100803 2 20 13310390801 1 1 Q1008Target 70 3 2 2 1 10259,10260 1000 -100805 1008 6 2 1 100803 3 1 100804 3 2 2 100805 2 100898 2 10260 3 2 2 1 19 3 133103907,1 10259,10260 1000 -100806 1008 7 1 100805 3 2 2 100806 2 100897 2 10259 3 2 2 1 10259,10260,10257 1000 -100807 1008 8 1 100806 3 2 100807 2 10257 3 2 2 1 1 19 3 133103908,1 19 3 133103913,1 10259,10260,10257 1000 -100901 1009 1 1 100205 3 4 100901 1 Q100907Tribute 50 3 2 2 1 1 -100915 1009 2 1 100901 3 2 100915 19 3 133101905,2 -100902 1009 3 1 1 100915 3 2 100902 1 Q100902Clue 25 3 2 2 1 1 109410,100088,100015 1,4,2 23 100905 1 -100903 1009 4 1 1 100915 3 2 100903 1 Q100903Clue 25 3 2 2 1 1 109406,110001 1,2 23 100905 1 -100904 1009 5 1 1 100915 3 2 100904 1 Q100904Clue 25 3 2 2 1 1 109411 1 23 100905 1 -100905 1009 6 1 1 100915 3 24 100905 3 1 Q100907Tribute 50 3 2 2 1 1 23 100906 1 -100906 1009 7 1 1 100915 3 24 100906 1 1 -100907 1009 8 1 100906 3 20 133101914 1 1 23 100910 1 19 3 133101906,2 19 3 133101914,1 19 3 133101914,2 -100908 1009 9 1 100906 3 20 133101915 1 1 23 100910 1 19 3 133101907,2 19 3 133101915,1 19 3 133101915,2 -100909 1009 10 1 100906 3 20 133101916 1 1 23 100910 1 19 3 133101908,2 19 3 133101916,1 19 3 133101916,2 -100910 1009 11 2 1 1 100906 3 24 100910 3 1 Q100907Tribute 3 2 2 1 1 23 100911 1 -100911 1009 12 1 1 100906 3 24 100911 1 1 15 3 133101902 19 3 133101905,1 -100912 1009 13 1 100911 3 9 1103 187 1 Q1009Door 3 2 2 1 1 19 3 133101906,1 19 3 133101907,1 19 3 133101908,1 2 3 187 10258 1000 -100913 1009 14 1 1 99902 3 2 100913 2 19 1103 10 3 2 10258 3 2 2 1 14 100912 -100914 1009 15 1 100912 3 2 100914 2 19 1103 10 3 1 1 17 3 187 19 3 133101902,2 14 100912 10258 1000 -101801 1018 1 1 1 100317 3 1 100807 3 1 100914 3 2 2 100397 2 100396 2 10200 3 2 2 1 1 43 10004 1 23 100403 1 10200 1000 -101001 1010 1 1 101801 3 18 1 0,24 1 -101002 1010 2 1 101001 3 2 101002 2 10235 1033 2 2 1 10235 1000 -101003 1010 3 1 1 101002 3 2 101003 2 10200 3 2 2 1 10200,10232,10235,2022,2096 1000 -101004 1010 4 1 1 1 99902 3 4 101004 10200,10232,2022,2096 1000 -101007 1010 5 1 1 1 101003 3 17 1034 19 1034 201034902,2 10200,10232 1000 -101008 1010 6 1 1 1 101007 3 4 101008 10200,10232,2063,2146 1000 -101005 1010 7 1 101008 3 2 101005 2 10232 1034 2 2 10200,10232,2063,2146 1000 -101006 1010 8 1 101005 3 2 101006 2 10232 3 2 2 1 1 100516 1 19 1034 201034902,1 19 3 133107089,2 10232,2063,2146,2096 1000 -101101 1011 1 1 101006 3 2 101101 2 205401 3 2 2 1 100515,100520,100521 1,1,1 10232,2054,2047 1000 -101116 1011 2 1 1 101101 3 4 101116 1 19 3 133001092,2 2054,2047 -101102 1011 3 1 101101 3 4 101102 1 Q101102Pot 40 3 2 2 2054,2047 1000 -101103 1011 4 1 101102 3 7 133001092 1 Q101102Pot 30 3 2 2 -101112 1011 5 1 1 101103 3 4 101112 1 Q101102Pot 3 2 2 1 19 3 133001378,1 -101104 1011 6 1 1 1 101112 3 4 101104 2 10232 3 2 2 15 3 133001377 18 100515:1,100520:1,100521:1 -101128 1011 7 1 1 101112 3 4 101128 19 3 133001377,1 -101105 1011 8 1 1 1 101104 3 1 101127 2 2 20 133001377204 1 24 101127 1 1 Q101102Pot 3 2 2 -101123 1011 9 1 1 1 101104 3 1 101127 2 2 20 1330013779011 1 24 101127 1 1 Q101102Pot 30 3 2 2 -101113 1011 10 1 1 1 101123 3 1 101127 2 2 20 133001377901 1 24 101127 1 1 Q101102Pot 30 3 2 2 -101124 1011 11 1 1 1 101104 3 1 101127 2 2 20 1330013772011 1 24 101127 1 -101114 1011 12 1 1 1 101124 3 1 101127 2 2 20 133001377201 1 24 101127 1 1 Q101102Pot 3 2 2 -101125 1011 13 1 1 1 101104 3 1 101127 2 2 20 1330013779021 1 24 101127 1 -101115 1011 14 1 1 1 101125 3 1 101127 2 2 20 133001377902 1 24 101127 1 1 Q101102Pot 30 3 2 2 -101126 1011 15 1 1 1 101104 3 1 101127 2 2 20 1330013772021 1 24 101127 1 -101106 1011 16 1 1 1 101126 3 1 101127 2 2 20 133001377202 1 24 101127 1 1 Q101102Pot 3 2 2 -101127 1011 17 1 1 101104 3 20 1330013772031 1 8 101127 23 101127 1 19 3 133001378,1 14 101112 -101110 1011 18 1 1 101127 3 2 10110711 -101111 1011 19 1 1 101127 3 2 10110721 -101107 1011 20 1 101127 3 2 10110731 2 205401 3 2 2 1 1 100516 1 15 3 133001380 19 3 133001092,1 10232,2054,2047 1000 -101108 1011 21 1 101107 3 25 71700094 1 Q1011Stonemark 3 2 2 1 1 15 3 133107089 10232,2054,2047 1000 -101109 1011 22 1 1 101108 3 2 101109 2 10232 3 2 2 1 1 10232 1000 -101202 1012 1 1 101109 3 2 101202 2 201301 3 2 2 1 100487,100488,100489 1,1,1 2013,10232 -101212 1012 2 1 1 101202 3 2 101206 2 201301 3 2 2 2013,10232 -101203 1012 3 1 101212 3 2 101203 2 201601 3 2 2 1 2013,2016,10232 -101204 1012 4 1 101203 3 2 101204 2 201501 3 2 2 1 2004,2058,2016,2015,10232,2001 -101205 1012 5 1 101204 3 2 101205 2 208301 3 2 2 1 2004,2058,2015,2083,10232,2001 -101213 1012 6 1 101205 3 2 101211 2 208301 3 2 2 1 2083,10232 -101206 1012 7 1 101213 3 20 13310709501 1 1 Q1012Bucket 3 2 2 1 19 3 133107095,2 2083,10232 -101214 1012 8 1 101206 3 2 101212 2 208301 3 2 2 1 2083,10232 -101210 1012 9 1 1 1 101214 3 24 10121001 3 1 Q101206Point01 3 2 1 1 23 10120101 1 2083,10232 -101211 1012 10 1 1 101214 3 5 100490 23 10121001 1 -101207 1012 11 1 1 101214 3 5 100491 23 10121001 1 -101208 1012 12 1 1 101214 3 5 100492 23 10121001 1 -101201 1012 13 1 1 101214 3 24 10120101 1 1 -101215 1012 14 1 101210 3 2 101213 2 208301 3 2 2 1 100497,100498,100499 1,1,1 18 100490:999,100491:999,100492:999 2083,10232 -101209 1012 15 1 101215 3 2 101208 2 10232 3 2 2 1 1 18 100497:999,100498:999,100499:999 19 3 133107095,1 10232 -101401 1014 1 1 101209 3 2 101401 2 209301 3 2 2 1 19 3 133107094,1 19 3 133107094,2 209301,2093 -101406 1014 2 1 1 101401 3 2 101406 1 Q101402Pot 3 2 2 1 1 100501 1 1 100501 1 209301,2093 -101402 1014 3 1 1 101406 3 9 11 175 2 19 11 1 14 101406 -101405 1014 4 1 1 1 101402 3 25 71700099 2 19 11 1 100501 1 15 1017 201017016 14 101406 -101408 1014 5 1 1 1 101405 3 20 101408 2 19 11 1 14 101406 -101403 1014 6 1 101408 3 2 101403 2 209301 3 2 2 1 17 3 175 19 3 133107094,1 19 3 133107094,2 209301,2093 -101404 1014 7 1 1 101403 3 4 101404 2 10232 3 2 2 1 15 3 133107089 10232 -101407 1014 8 1 1 1 101404 3 2 101404 2 10232 3 2 2 1 1 100501 1 10232 -101301 1013 1 1 101407 3 2 101301 2 209201 3 2 2 1 100496 50000 2092,2098,2099,10200,10232 1000 -101302 1013 2 1 99902 3 2 101302 2 10200 3 2 2 1 -101303 1013 3 1 1 1 101301 3 124 1 2 125 1 126 1 2 10248 3 2 2 1 23 101315 1 42 1 23 101321 1 42 1 23 101321 1 -101321 1013 4 4 1 1 101301 3 24 101321 1 2 10248 3 2 2 1 10248,10232 1000 -101304 1013 5 1 1 101303 4 2 2 101304 2 101396 2 101305 2 10248 3 2 2 1 23 101315 1 1 100496 20000 29 100496 10248,10232 1000 -101305 1013 6 1 1 1 101304 4 5 100031 1 1 10248,10232 1000 -101306 1013 7 1 1 101305 3 2 101393 2 10248 3 2 2 1 23 101315 1 1 100031 1 10248,10232 1000 -101307 1013 8 1 1 1 101301 3 124 2 2 125 2 126 2 2 10249 3 2 2 1 23 101315 1 42 2 23 101322 1 42 2 23 101322 1 -101322 1013 9 4 1 1 101301 3 24 101322 1 2 10249 3 2 2 1 10249,10232 1000 -101308 1013 10 1 1 101307 4 2 2 101308 2 101389 2 101309 2 10249 3 2 2 1 23 101315 1 1 100496 25000 29 100496 10249,10232 1000 -101309 1013 11 2 1 1 101308 4 5 100026 1 1 10249,10232 1000 -101310 1013 12 1 1 101309 3 2 101386 2 10249 3 2 2 1 23 101315 1 1 100026 1 10249,10232 1000 -101311 1013 13 1 1 1 101301 3 124 3 2 125 3 126 3 2 10250 3 2 2 1 23 101315 1 42 3 23 101323 1 42 3 23 101323 1 -101323 1013 14 4 1 1 101301 3 24 101323 1 2 10250 3 2 2 1 10250,10232 1000 -101312 1013 15 1 1 101311 4 2 2 101312 2 101382 2 101313 2 10250 3 2 2 1 23 101315 1 1 100496 15000 29 100496 10250,10232 1000 -101313 1013 16 3 1 1 101312 4 5 101001 1 1 10250,10232 1000 -101314 1013 17 1 1 101313 3 2 101379 2 10250 3 2 2 1 23 101315 1 1 101001 1 10250,10232 1000 -101315 1013 18 1 1 1 101301 3 24 101315 3 1 23 101316 1 -101316 1013 19 1 1 1 101301 3 24 101316 1 1 41 1 41 2 41 3 -101317 1013 20 1 2 1 101303 3 1 101303 4 4 101317 42 1 -101318 1013 21 1 2 1 101307 3 1 101307 4 4 101318 42 2 -101319 1013 22 1 2 1 101311 3 1 101311 4 4 101319 42 3 -101320 1013 23 1 101316 3 2 101317 2 10200 3 2 2 1 1 2058,10200,10232 1000 -101501 1015 1 1 1 101320 3 4 101501 2 10233 3 2 2 1 10233,2103,2068 -101513 1015 2 1 1 1 101501 3 2 101513 2 10233 3 2 2 -101516 1015 3 1 1 1 99902 3 4 101516 2 10233 3 2 2 1 -101509 1015 3 1 101513 3 2 101509 2 10233 3 2 2 1 2103,2068,10233,10232 -101502 1015 4 1 101509 3 4 101502 1 Q101503Trigger 40 3 2 2 1 -101508 1015 5 1 1 101502 3 25 71700100 1 Q101402Machine 25 3 2 2 1 -101503 1015 6 1 1 1 101508 3 2 101503 -101504 1015 7 1 101503 3 25 71700102 1 Q101504Pos 35 3 2 2 1 100502,100523 1,1 19 3 133107079,1 19 3 133107079,2 -101505 1015 8 1 101504 3 25 71700107 1 Q101402Machine 25 3 2 2 1 19 3 133107080,1 1 100502 1 1 100523 1 -101506 1015 9 1 1 1 101505 3 4 101506 1 Q101402Machine 3 2 2 19 3 133107092,2 -101515 1015 10 1 1 1 101506 3 2 101506 1 Q101402Machine 3 2 2 19 3 133107092,2 -101510 1015 11 1 1 101515 3 20 10151001 1 2 8 101510 21 1 Q101504Guild 35 3 2 2 1 19 3 133107080,1 19 3 133107080,1 14 101505 19 3 133107080,2 -101514 1015 12 1 1 1 101510 3 2 101514 2 10233 3 2 2 1 -101507 1015 13 1 101514 3 2 101507 2 10233 3 2 2 1 100522 1 10233,10232,10234,10235,10200,2103,2068 -101511 1015 14 1 1 101507 3 4 101511 2 10232 3 2 2 1 15 3 133107089 10232,10234 -101512 1015 15 1 1 1 101511 3 2 101511 2 10232 3 2 2 1 1 100522 1 19 3 133107918,2 10232 -101604 1016 1 1 101512 3 18 0 18,23 1 1015,10232,2148 -101605 1016 2 1 1 101604 3 4 101605 8 101605 2 10232 3 2 2 1 -101601 1016 3 2 1 101605 3 1 101605 4 4 101601 18 0 23,18 2 10232 3 2 2 1 14 101604 19 3 133107087,1 19 3 133107087,2 10 0 1015,10232,2148 -101608 1016 4 1 101601 3 4 101608 18 0 23,18 1 Q1016Sit 3 2 2 15 3 133107087 14 101604 19 3 133107087,1 15 3 133107087 15 3 133107087 1015,10232,2148 -101609 1016 5 1 1 1 101608 3 2 101601 2 10232 3 2 2 43 10005 1 1015,10232,2148 -101606 1016 6 1 1 101608 3 4 101606 2 10232 3 2 2 -101607 1016 7 1 1 101606 3 2 101601 2 10232 3 2 2 10 0 10 1 -101602 1016 8 1 1 1 99902 3 4 101602 2 10232 3 2 2 -101603 1016 9 1 1 1 99902 3 4 101602 2 10232 3 2 2 19 3 133107087,1 -101610 1016 10 1 1 1 101609 3 2 101610 2 10232 3 2 2 1 1015,10232,2148 -101701 1017 1 1 1 101109 3 4 101701 1 -101702 1017 2 1 1 101512 3 4 101702 1 -101703 1017 3 1 1 101512 3 4 101703 1 -101704 1017 4 1 1 101407 3 4 101704 1 -101705 1017 5 1 1 101407 3 4 101705 1 1 -102001 1020 1 1 101610 3 2 102001 1 Q102001Paimon 40 3 2 2 1 -102002 1020 2 1 102001 3 2 102002 1 Q102003Guild 3 2 2 1 19 3 133107089,1 19 3 133107918,1 -102003 1020 3 1 102002 3 4 102003 1 Q102007born 3 4 2 1 -102007 1020 4 1 1 1 102003 3 2 102007 1 -102004 1020 5 1 1 102007 3 2 102004 1 Q101503Trigger 30 3 2 2 1 -102005 1020 6 1 1 102004 3 20 10200501 1 2 8 102005 21 1 Q101503Trigger 30 3 2 2 1 19 3 133107108,1 19 3 133107108,1 14 102004 19 3 133107108,2 -102006 1020 7 1 1 1 102005 3 2 102006 1 Q101503Trigger 30 3 2 2 1 1 1016 -102109 1021 1 1 1 1 102006 3 7 133107923 1 Q102105Guild 20 3 2 2 1 100547 1 19 3 133107923,1 19 3 133107923,2 -102110 1021 2 1 1 1 102006 3 25 70710141 1 Q102110flower 3 2 2 1 100548 1 -102101 1021 3 1 1 1 102006 3 2 102102 1 19 3 133107922,3 19 3 133106128,2 19 3 133106125,2 -102102 1021 4 1 1 102101 3 7 133107922 1 Q102101Guild 30 3 2 2 1 100604 1 19 3 133107922,2 10287 -102107 1021 5 1 1 102102 3 20 10210201 1 1 Q102101Guild 30 3 2 2 1 10287 -102108 1021 6 1 1 102107 3 2 102108 1 Q102101Guild 30 3 2 2 1 10287 -102111 1021 7 1 1 102109 3 1 102110 3 1 102108 3 2 102111 2 2020 3 2 2 1 100605 1 19 3 133107922,1 18 100604:1,100547:1,100548:1 2020,2057,2096 -102103 1021 8 1 102111 3 2 102103 2 2456 3 2 2 1 19 3 133106128,1 19 3 133106125,1 2456 -102104 1021 9 1 1 1 102103 3 2 102104 2 10211 3 2 2 1 1 100605 1 10211 -102113 1021 10 1 102104 3 2 102113 2 10211 3 2 2 1 10211,2142,2143,2140 -102105 1021 11 1 102113 3 17 1057 1 Q102105Guild 1057 2 2 1 19 1057 201057001,2 10211,2142,2143,2140 -102106 1021 12 1 102105 3 2 102106 2 10211 1057 2 2 1 10211,2142,2143,2140 -102112 1021 13 1 102106 3 2 102112 2 10301 1057 2 2 1 1 19 1057 201057001,1 19 1057 201057902,1 19 1057 201057902,2 10211,2142,2143,2140 -102201 1022 1 1 102112 3 4 102201 1 Q102201guild 30 3 2 2 1 19 3 133107109,2 19 3 133104246,2 -102202 1022 2 1 102201 3 2 102202 2 10261 3 2 2 1 19 3 133104246,1 -102203 1022 3 1 102202 3 2 102203 2 10232 3 2 2 1 19 3 133107109,1 10232 -102204 1022 4 1 1 102203 3 2 102204 1 Q102204Lily 3 4 2 1 10232 -102205 1022 5 1 1 102204 3 7 133104626 2 8 102205 21 1 Q102204Lily 20 3 2 2 1 19 3 133104626,1 19 3 133104626,1 14 102204 19 3 133104626,2 -102206 1022 6 1 1 1 102205 3 2 102206 1 100606 1 10232,1015 -102207 1022 7 1 102206 3 4 102207 2 10272 20 3 2 2 1 19 3 133107929,2 2100,2101 -102208 1022 8 1 102207 3 2 102208 2 10272 20 3 2 2 1 1 2100,2101 -102301 1023 1 1 102208 3 9 101 183 1 Q102301Guild 3 2 2 1 19 3 133107929,1 2 3 183 10200,2458,2459,2094,2460,2461 -102303 1023 2 1 1 1 102301 3 2 102303 2 19 101 1 14 102301 10200,2458,2459,2094,2460,2461 -102302 1023 3 1 1 102303 3 2 102302 2 19 101 2 10261 20101 4 2 1 15 20101 220101001 14 102301 10200,2458,2459,2094,2460,2461 -102304 1023 4 1 1 102302 3 20 10230401 1 2 19 101 1 14 102301 10200,2458,2459,2094,2460,2461 -102305 1023 5 1 1 1 102304 3 2 102305 2 19 101 1 1 43 10009 1 17 3 183 14 102301 10200,2458,2459,2094,2460,2461 -102306 1023 6 1 1 1 99902 3 4 1 10200,2458,2459,2094,2460,2461 -102307 1023 7 1 1 99902 3 4 1 -102407 1024 1 1 1 44 10009 2 10 3 1 -102408 1024 2 1 1 102407 3 2 102408 2 2456 3 2 2 1 43 10009 1 -102401 1024 3 1 1 44 10009 1 9 102 185 2 19 102 10 3 43 10009 2 14 102407 43 10009 5 -102402 1024 4 1 1 1 102401 3 2 102402 2 19 102 10 3 1 15 1051 201051002 43 10009 2 14 102407 43 10009 0 -102403 1024 3 1 1 1 99902 3 4 2 19 102 1 -102404 1024 5 1 1 102402 3 20 20105100301 1 2 19 102 10 3 1 43 10009 2 14 102407 -102405 1024 6 1 1 1 102404 3 4 1 1 43 10008 1 57 3 102 -102406 1024 6 1 1 99902 3 4 1 -102501 1025 1 1 1 1 102405 3 10 3 1 1016,10211,1015,10204,2093,10284,10285,10286,2025 -102516 1025 2 1 1 1 102501 3 2 102516 1 1016,10211,1015,10204,2093,10284,10285,10286,2025 -102515 1025 3 1 102516 3 2 102515 2 208401 3 2 2 1 2 3 218 2084 -102521 1025 4 1 102515 3 17 1033 1 Q102502Paimon 1033 2 2 1 2144,2067,2145,2084 -102502 1025 5 1 1 1 102521 3 2 102502 2 10200 1033 2 2 1 10200,1017,2144,2067,2145,2084 -102517 1025 6 1 102502 3 10 3 1 Q102503DJ 3 2 2 1 1 100606 1 2144,2067,2145 -102503 1025 7 1 1 1 102517 3 2 102503 2 205501 3 2 2 1 23 10251101 1 2055,2038 -102504 1025 8 1 1 1 102517 3 2 102504 2 203401 3 2 2 1 23 10251101 1 2034,2035 -102511 1025 9 1 1 1 102517 3 24 10251101 2 1 23 10251201 1 -102512 1025 10 1 1 1 102517 3 24 10251201 1 1 -102505 1025 11 1 102512 3 2 102505 2 207101 3 2 2 1 19 3 133107106,2 2071 -102506 1025 12 1 102505 3 2 102506 1 Q102506Trigger 15 3 2 2 1 43 10007 1 1016,10211,1015,10232,2093,2083,2054 -102507 1025 13 1 1 1 102506 3 2 102507 1 23 10251301 1 -102508 1025 14 1 1 1 102506 3 2 102508 1 23 10251301 1 -102509 1025 15 1 1 1 102506 3 2 102509 1 23 10251301 1 -102518 1025 16 1 1 1 102506 3 2 102518 1 23 10251301 1 -102519 1025 17 1 1 1 102506 3 2 102519 1 23 10251301 1 -102520 1025 18 1 1 1 102506 3 2 102521 1 23 10251301 1 -102513 1025 19 2 1 1 102506 3 24 10251301 3 1 Q102506Trigger 15 3 2 2 1 23 10251401 1 1016,10211,1015,10232,2093,2083,2054 -102514 1025 20 1 1 1 102506 3 24 10251401 1 1 -102510 1025 21 1 102514 3 2 102510 2 10232 3 2 2 1 1 43 10006 1 10232 -102601 1026 1 1 1 102510 3 4 102601 1 19 3 133102905,2 19 3 133107925,2 19 3 133107926,2 -102602 1026 2 1 1 102510 3 4 102602 1 -102603 1026 3 1 1 102510 3 18 2 0,6 1 19 3 133107106,1 -102604 1026 4 1 1 102510 3 4 102601 1 19 3 133102905,2 19 3 133107925,2 19 3 133107926,2 +子任务ID 父任务ID 序列 子任务组 禁止进入联机 显示状态 [领取条件]组合 [领取条件]1类型 [领取条件]1参数1 [领取条件]1参数2 [领取条件]1参数3 [领取条件]2类型 [领取条件]2参数1 [领取条件]2参数2 [领取条件]2参数3 [领取条件]3类型 [领取条件]3参数1 [领取条件]3参数2 [领取条件]3参数3 [领取条件]4类型 [领取条件]4参数1 [领取条件]4参数2 [领取条件]4参数3 [完成条件]组合 [完成条件]1类型 [完成条件]1参数1 [完成条件]1参数2 [完成条件]1复杂参数 [完成条件]1次数 [完成条件]2类型 [完成条件]2参数1 [完成条件]2复杂参数 [完成条件]2次数 [完成条件]3类型 [完成条件]3参数1 [完成条件]3复杂参数 [完成条件]3次数 [完成条件]4类型 [完成条件]4参数1 [完成条件]4复杂参数 [完成条件]4次数 [失败条件]组合 [失败条件]1类型 [失败条件]1参数1 [失败条件]1参数2 [失败条件]1复杂参数 [失败条件]1次数 [失败条件]2类型 [失败条件]2参数1 [失败条件]2参数2 [失败条件]2复杂参数 [失败条件]2次数 [任务指引]类型 [任务指引]自动开启或关闭 [任务指引]参数1 [任务指引]参数2 [任务指引]场景ID [任务指引]样式 [任务指引]显示层级 场景内指引 完成父任务 失败父任务 是存档点 [任务道具]ID [任务道具]数量 [执行]1类型 [执行]1参数1 [执行]1参数2 [执行]2类型 [执行]2参数1 [执行]2参数2 [执行]3类型 [执行]3参数1 [执行]3参数2 [失败执行]1类型 [失败执行]1参数1 [失败执行]1参数2 [失败执行]2类型 [失败执行]2参数1 [失败执行]2参数2 [失败执行]3类型 [失败执行]3参数1 [失败执行]3参数2 [开始执行]1类型 [开始执行]1参数1 [开始执行]1参数2 [开始执行]2类型 [开始执行]2参数1 [开始执行]2参数2 [开始执行]3类型 [开始执行]3参数1 [开始执行]3参数2 独占NPC 共享NPC 独占优先级 试用角色列表 加载技能组 加载队伍技能组 独占情境ID CoopPointID 刷新是否限定单机 关卡映射 +100099 1000 1 1 1 99902 3 18 0 0,24 1 +100098 1000 2 1 1 99902 3 18 0 0,24 1 +100000 1000 3 1 39604 3 4 100000 1 Q100001Player 3 4 1 201301,200901,201101,162501,202301,203601,2025 1000 +100001 1000 4 1 1 100000 3 2 100001 1 201301,200901,201101,162501,202301,203601,2025 1000 +100002 1000 5 2 1 100001 3 2 2 100002 2 10000201 2 203601 3 2 2 1 23 100005 1 23 100006 1 201301,200901,201101,162501,202301,203601,2064,1625,2023 1000 +100003 1000 6 2 1 100001 3 2 2 100003 2 10000301 2 202301 3 2 2 1 23 100005 1 23 100006 1 201301,200901,201101,162501,202301,203601,2064,1625,2023 1000 +100004 1000 7 2 1 100001 3 2 2 100004 2 10000401 2 201301 3 2 2 1 23 100005 1 23 100006 1 201301,200901,201101,162501,202301,203601,1625,2064,2023 1000 +100005 1000 8 1 1 100001 3 24 100005 2 1 +100006 1000 9 1 1 100001 3 24 100006 3 1 23 100016 1 201301,200901,201101,162501,202301,203601,1625,2064,2023 1000 +100016 1000 10 1 1 100001 3 24 100016 1 1 +100007 1000 11 1 100006 3 4 100007 1 Q1000Zone2 3 1 209001,207201,10211,1625,2064,2023 1000 +100021 1000 12 3 1 100007 3 2 2 100021 2 10002101 1 Q1000Xianglu2High 3 2 1 1 23 100024 1 23 100023 1 209001,207201,10211,2069,2071,2073 1000 +100022 1000 13 3 1 100007 3 2 2 100022 2 10002201 1 Q1000Xianglu1High 3 2 1 1 23 100024 1 23 100023 1 209001,207201,10211,2069,2071,2073 1000 +100023 1000 14 1 1 100007 3 24 100023 1 1 +100024 1000 15 1 1 100007 3 24 100024 2 1 23 100025 1 209001,207201,10211,2069,2071,2073 1000 +100025 1000 16 1 1 100007 3 24 100025 1 1 23 100101 1 +100026 1000 17 1 1 100024 3 4 100026 1 Q1000Zone2 3 1 2073,2069,2071 1000 +100008 1000 18 1 1 100026 3 4 100008 1 23 100401 1 23 100402 1 21 11 2073,2069,2071 1000 +100015 1000 19 1 1 100008 3 2 100015 1 31 0 2073,2069,2071 1000 +100009 1000 20 1 1 1 100015 3 4 100009 1 Q1000Zone3 3 1 31 0 +100027 1000 21 1 1 1 100009 3 24 100027 1 1 3 +100010 1000 22 1 1 100009 3 4 100010 8 100010 1 Q1000Target 3 4 1 1 23 100027 1 31 0 +100011 1000 23 1 1 1 100010 4 4 100011 1 14 100010 31 0 +100012 1000 24 1 1 1 100010 3 4 100012 1 32 +100013 1000 25 1 100012 3 2 100013 2 10200 3 2 2 1 10200 1000 +100014 1000 26 1 100013 3 2 100014 1 Q100014GongziUp 3 2 2 1 1 100430 1 10200 1000 +100101 1001 1 1 1 100006 3 2 2 100101 2 100102 24 100101 1 1 +100102 1001 2 1 1 100101 3 4 100102 1 14 100101 +100103 1001 3 1 1 100101 4 4 100103 1 1 +100201 1002 1 1 100014 3 6 1160 1 Q1002_Target1 90 3 1 19 3 133103903,1 2002801 1000 +100202 1002 2 1 1 1 100201 3 2 100202 21 2 2002801 3 2 2 14 100201 2002801 1000 +100203 1002 3 1 1 1 100201 3 4 100203 19 3 133103903,2 +100204 1002 4 1 1 100202 3 20 133103903 20 2 8 100204 21 1 Q1002_Target2 50 3 19 3 133103903,1 14 100201 19 3 133103903,1 2002801 1000 +100205 1002 5 1 1 1 100204 3 2 100205 1 1 2002801 1000 +100301 1003 1 1 1 100205 3 4 100301 1 Q1003Trigger 3 2 2 1 1 23 100320 1 10204 1000 +100320 1003 2 1 1 100301 2 4 100320 24 100320 1 +100302 1003 3 1 1 1 100301 3 4 100302 1 +100303 1003 4 1 100302 3 2 2 100399 2 100398 2 10204 3 2 2 1 23 100319 1 10204 1000 +100319 1003 5 1 1 100301 3 2 4 100319 24 100319 1 +100304 1003 6 1 100303 3 2 100304 2 220801 3 2 2 1 2208,2204,2202,231101,231102 1000 +100305 1003 7 1 100304 3 5 108030 1 1 2208,2204,2202,231101,231102 1000 +100306 1003 8 1 100305 3 2 100306 2 220401 3 2 2 1 2208,2204,2202,231101,231102 1000 +100307 1003 9 1 100306 3 4 100307 1 Q100307Trigger 3 4 2 1 2208,2204,2202,231101,231102 1000 +100308 1003 10 1 1 100307 3 2 100308 2208,2204,2202,231101,231102 1000 +100309 1003 11 1 100308 3 2 100309 2 220401 3 2 2 1 2208,2204,2202,231101,231102 1000 +100310 1003 12 1 100309 3 2 100310 2 220801 3 2 2 1 2208,2204,2202,231101,231102 1000 +100321 1003 13 1 100310 3 25 70710056 1 Q100321Guide 3 2 2 19 3 133104471,2 19 3 133104471,1 2208,2204,2202,231101,231102 1000 +100311 1003 14 1 1 100321 3 4 100311 1 Q100311Trigger 45 3 2 2 1 1 2208,2204,2202,231101,231102 1000 +100312 1003 15 1 1 1 100311 3 4 100312 2 231102 3 2 2 19 3 133104041,2 19 3 133104212,2 19 3 133104424,1 2208,2204,2202,231101,231102 1000 +100313 1003 16 1 1 100312 3 4 100313 1 Q100313Trigger 3 2 2 1 1 19 3 133104041,2 19 3 133104212,2 19 3 133104424,1 2208,2204,2202,231101,231102 1000 +100314 1003 17 1 1 100313 3 7 133104424 1 Q100313Trigger 3 2 2 1 1 19 3 133104424,3 19 3 133104041,2 19 3 133104212,2 19 3 133104424,2 2208,2204,2202,231101,231102 1000 +100315 1003 18 1 100314 3 2 100315 2 231101 3 2 2 1 19 3 133104041,2 19 3 133104212,2 2208,2204,2202,231101,231102 1000 +100316 1003 19 1 100315 3 2 100316 2 220401 3 2 2 1 100428 1 19 3 133104041,1 19 3 133104212,1 19 3 133104041,2 19 3 133104212,2 2208,2204,2202,231101,231102 1000 +100317 1003 20 1 1 100316 3 1 100305 3 2 100317 2 10204 3 2 2 1 1 1 108030 1 1 100428 1 10204,2204 1000 +100401 1004 1 1 1 100006 3 24 100401 1 1 +100402 1004 2 1 1 100006 3 24 100402 1 1 19 3 133107010,2 +100403 1004 3 1 1 100402 3 24 100403 1 1 19 3 133107010,3 +100404 1004 4 1 1 100403 3 18 0 0,24 1 1 19 3 133107010,1 +100501 1005 1 1 1 4000506 3 18 0 0,24 1 1 +100601 1006 1 1 1 4000505 3 18 0 0,24 1 1 +100701 1007 1 1 1 100012 3 2 2 100701 2 100702 1 +100702 1007 2 1 1 100701 3 4 100702 1 14 100701 +100703 1007 3 1 1 101801 3 4 100703 1 1 +100808 1008 1 1 1 100205 3 4 100808 1 15 3 133103908 15 3 133103913 19 3 133103908,1 19 3 133103907,1 19 3 133103913,2 10259,10260 +100801 1008 2 1 100808 3 24 100801 1 1 Q100802DaoBorn01 50 3 2 2 1 10259,10260 1000 +100802 1008 3 1 1 100808 3 2 100802 24 100802 1 23 100801 1 +100803 1008 4 1 1 100808 3 20 13310390801 1 23 100801 1 23 100802 1 +100804 1008 5 1 1 100802 3 1 100803 2 20 13310390801 1 1 Q1008Target 70 3 2 2 1 10259,10260 1000 +100805 1008 6 2 1 100803 3 1 100804 3 2 2 100805 2 100898 2 10260 3 2 2 1 19 3 133103907,1 10259,10260 1000 +100806 1008 7 1 100805 3 2 2 100806 2 100897 2 10259 3 2 2 1 10259,10260,10257 1000 +100807 1008 8 1 100806 3 2 100807 2 10257 3 2 2 1 1 19 3 133103908,1 19 3 133103913,1 10259,10260,10257 1000 +100901 1009 1 1 100205 3 4 100901 1 Q100907Tribute 50 3 2 2 1 1 +100915 1009 2 1 100901 3 2 100915 19 3 133101905,2 +100902 1009 3 1 1 100915 3 2 100902 1 Q100902Clue 25 3 2 2 1 1 109410,100088,100015 1,4,2 23 100905 1 +100903 1009 4 1 1 100915 3 2 100903 1 Q100903Clue 25 3 2 2 1 1 109406,110001 1,2 23 100905 1 +100904 1009 5 1 1 100915 3 2 100904 1 Q100904Clue 25 3 2 2 1 1 109411 1 23 100905 1 +100905 1009 6 1 1 100915 3 24 100905 3 1 Q100907Tribute 50 3 2 2 1 1 23 100906 1 +100906 1009 7 1 1 100915 3 24 100906 1 1 +100907 1009 8 1 100906 3 20 133101914 1 1 23 100910 1 19 3 133101906,2 19 3 133101914,1 19 3 133101914,2 +100908 1009 9 1 100906 3 20 133101915 1 1 23 100910 1 19 3 133101907,2 19 3 133101915,1 19 3 133101915,2 +100909 1009 10 1 100906 3 20 133101916 1 1 23 100910 1 19 3 133101908,2 19 3 133101916,1 19 3 133101916,2 +100910 1009 11 2 1 1 100906 3 24 100910 3 1 Q100907Tribute 3 2 2 1 1 23 100911 1 +100911 1009 12 1 1 100906 3 24 100911 1 1 15 3 133101902 19 3 133101905,1 +100912 1009 13 1 100911 3 9 1103 187 1 Q1009Door 3 2 2 1 1 19 3 133101906,1 19 3 133101907,1 19 3 133101908,1 2 3 187 10258 1000 +100913 1009 14 1 1 99902 3 2 100913 2 19 1103 10 3 2 10258 3 2 2 1 14 100912 +100914 1009 15 1 100912 3 2 100914 2 19 1103 10 3 1 1 17 3 187 19 3 133101902,2 14 100912 10258 1000 +101801 1018 1 1 1 100317 3 1 100807 3 1 100914 3 2 2 100397 2 100396 2 10200 3 2 2 1 1 43 10004 1 23 100403 1 10200 1000 +101001 1010 1 1 101801 3 18 1 0,24 1 +101002 1010 2 1 101001 3 2 101002 2 10235 1033 2 2 1 10235 1000 +101003 1010 3 1 1 101002 3 2 101003 2 10200 3 2 2 1 10200,10232,10235,2022,2096 1000 +101004 1010 4 1 1 1 99902 3 4 101004 10200,10232,2022,2096 1000 +101007 1010 5 1 1 1 101003 3 17 1034 19 1034 201034902,2 10200,10232 1000 +101008 1010 6 1 1 1 101007 3 4 101008 10200,10232,2063,2146 1000 +101005 1010 7 1 101008 3 2 101005 2 10232 1034 2 2 10200,10232,2063,2146 1000 +101006 1010 8 1 101005 3 2 101006 2 10232 3 2 2 1 1 100516 1 19 1034 201034902,1 19 3 133107089,2 10232,2063,2146,2096 1000 +101101 1011 1 1 101006 3 2 101101 2 205401 3 2 2 1 100515,100520,100521 1,1,1 10232,2054,2047 1000 +101116 1011 2 1 1 101101 3 4 101116 1 19 3 133001092,2 2054,2047 +101102 1011 3 1 101101 3 4 101102 1 Q101102Pot 40 3 2 2 2054,2047 1000 +101103 1011 4 1 101102 3 7 133001092 1 Q101102Pot 30 3 2 2 +101112 1011 5 1 1 101103 3 4 101112 1 Q101102Pot 3 2 2 1 19 3 133001378,1 +101104 1011 6 1 1 1 101112 3 4 101104 2 10232 3 2 2 15 3 133001377 18 100515:1,100520:1,100521:1 +101128 1011 7 1 1 101112 3 4 101128 19 3 133001377,1 +101105 1011 8 1 1 1 101104 3 1 101127 2 2 20 133001377204 1 24 101127 1 1 Q101102Pot 3 2 2 +101123 1011 9 1 1 1 101104 3 1 101127 2 2 20 1330013779011 1 24 101127 1 1 Q101102Pot 30 3 2 2 +101113 1011 10 1 1 1 101123 3 1 101127 2 2 20 133001377901 1 24 101127 1 1 Q101102Pot 30 3 2 2 +101124 1011 11 1 1 1 101104 3 1 101127 2 2 20 1330013772011 1 24 101127 1 +101114 1011 12 1 1 1 101124 3 1 101127 2 2 20 133001377201 1 24 101127 1 1 Q101102Pot 3 2 2 +101125 1011 13 1 1 1 101104 3 1 101127 2 2 20 1330013779021 1 24 101127 1 +101115 1011 14 1 1 1 101125 3 1 101127 2 2 20 133001377902 1 24 101127 1 1 Q101102Pot 30 3 2 2 +101126 1011 15 1 1 1 101104 3 1 101127 2 2 20 1330013772021 1 24 101127 1 +101106 1011 16 1 1 1 101126 3 1 101127 2 2 20 133001377202 1 24 101127 1 1 Q101102Pot 3 2 2 +101127 1011 17 1 1 101104 3 20 1330013772031 1 8 101127 23 101127 1 19 3 133001378,1 14 101112 +101110 1011 18 1 1 101127 3 2 10110711 +101111 1011 19 1 1 101127 3 2 10110721 +101107 1011 20 1 101127 3 2 10110731 2 205401 3 2 2 1 1 100516 1 15 3 133001380 19 3 133001092,1 10232,2054,2047 1000 +101108 1011 21 1 101107 3 25 71700094 1 Q1011Stonemark 3 2 2 1 1 15 3 133107089 10232,2054,2047 1000 +101109 1011 22 1 1 101108 3 2 101109 2 10232 3 2 2 1 1 10232 1000 +101202 1012 1 1 101109 3 2 101202 2 201301 3 2 2 1 100487,100488,100489 1,1,1 2013,10232 +101212 1012 2 1 1 101202 3 2 101206 2 201301 3 2 2 2013,10232 +101203 1012 3 1 101212 3 2 101203 2 201601 3 2 2 1 2013,2016,10232 +101204 1012 4 1 101203 3 2 101204 2 201501 3 2 2 1 2004,2058,2016,2015,10232,2001 +101205 1012 5 1 101204 3 2 101205 2 208301 3 2 2 1 2004,2058,2015,2083,10232,2001 +101213 1012 6 1 101205 3 2 101211 2 208301 3 2 2 1 2083,10232 +101206 1012 7 1 101213 3 20 13310709501 1 1 Q1012Bucket 3 2 2 1 19 3 133107095,2 2083,10232 +101214 1012 8 1 101206 3 2 101212 2 208301 3 2 2 1 2083,10232 +101210 1012 9 1 1 1 101214 3 24 10121001 3 1 Q101206Point01 3 2 1 1 23 10120101 1 2083,10232 +101211 1012 10 1 1 101214 3 5 100490 23 10121001 1 +101207 1012 11 1 1 101214 3 5 100491 23 10121001 1 +101208 1012 12 1 1 101214 3 5 100492 23 10121001 1 +101201 1012 13 1 1 101214 3 24 10120101 1 1 +101215 1012 14 1 101210 3 2 101213 2 208301 3 2 2 1 100497,100498,100499 1,1,1 18 100490:999,100491:999,100492:999 2083,10232 +101209 1012 15 1 101215 3 2 101208 2 10232 3 2 2 1 1 18 100497:999,100498:999,100499:999 19 3 133107095,1 10232 +101401 1014 1 1 101209 3 2 101401 2 209301 3 2 2 1 19 3 133107094,1 19 3 133107094,2 209301,2093 +101406 1014 2 1 1 101401 3 2 101406 1 Q101402Pot 3 2 2 1 1 100501 1 1 100501 1 209301,2093 +101402 1014 3 1 1 101406 3 9 11 175 2 19 11 1 14 101406 +101405 1014 4 1 1 1 101402 3 25 71700099 2 19 11 1 100501 1 15 1017 201017016 14 101406 +101408 1014 5 1 1 1 101405 3 20 101408 2 19 11 1 14 101406 +101403 1014 6 1 101408 3 2 101403 2 209301 3 2 2 1 17 3 175 19 3 133107094,1 19 3 133107094,2 209301,2093 +101404 1014 7 1 1 101403 3 4 101404 2 10232 3 2 2 1 15 3 133107089 10232 +101407 1014 8 1 1 1 101404 3 2 101404 2 10232 3 2 2 1 1 100501 1 10232 +101301 1013 1 1 101407 3 2 101301 2 209201 3 2 2 1 100496 50000 2092,2098,2099,10200,10232 1000 +101302 1013 2 1 99902 3 2 101302 2 10200 3 2 2 1 +101303 1013 3 1 1 1 101301 3 124 1 2 125 1 126 1 2 10248 3 2 2 1 23 101315 1 42 1 23 101321 1 42 1 23 101321 1 +101321 1013 4 4 1 1 101301 3 24 101321 1 2 10248 3 2 2 1 10248,10232 1000 +101304 1013 5 1 1 101303 4 2 2 101304 2 101396 2 101305 2 10248 3 2 2 1 23 101315 1 1 100496 20000 29 100496 10248,10232 1000 +101305 1013 6 1 1 1 101304 4 5 100031 1 1 10248,10232 1000 +101306 1013 7 1 1 101305 3 2 101393 2 10248 3 2 2 1 23 101315 1 1 100031 1 10248,10232 1000 +101307 1013 8 1 1 1 101301 3 124 2 2 125 2 126 2 2 10249 3 2 2 1 23 101315 1 42 2 23 101322 1 42 2 23 101322 1 +101322 1013 9 4 1 1 101301 3 24 101322 1 2 10249 3 2 2 1 10249,10232 1000 +101308 1013 10 1 1 101307 4 2 2 101308 2 101389 2 101309 2 10249 3 2 2 1 23 101315 1 1 100496 25000 29 100496 10249,10232 1000 +101309 1013 11 2 1 1 101308 4 5 100026 1 1 10249,10232 1000 +101310 1013 12 1 1 101309 3 2 101386 2 10249 3 2 2 1 23 101315 1 1 100026 1 10249,10232 1000 +101311 1013 13 1 1 1 101301 3 124 3 2 125 3 126 3 2 10250 3 2 2 1 23 101315 1 42 3 23 101323 1 42 3 23 101323 1 +101323 1013 14 4 1 1 101301 3 24 101323 1 2 10250 3 2 2 1 10250,10232 1000 +101312 1013 15 1 1 101311 4 2 2 101312 2 101382 2 101313 2 10250 3 2 2 1 23 101315 1 1 100496 15000 29 100496 10250,10232 1000 +101313 1013 16 3 1 1 101312 4 5 101001 1 1 10250,10232 1000 +101314 1013 17 1 1 101313 3 2 101379 2 10250 3 2 2 1 23 101315 1 1 101001 1 10250,10232 1000 +101315 1013 18 1 1 1 101301 3 24 101315 3 1 23 101316 1 +101316 1013 19 1 1 1 101301 3 24 101316 1 1 41 1 41 2 41 3 +101317 1013 20 1 2 1 101303 3 1 101303 4 4 101317 42 1 +101318 1013 21 1 2 1 101307 3 1 101307 4 4 101318 42 2 +101319 1013 22 1 2 1 101311 3 1 101311 4 4 101319 42 3 +101320 1013 23 1 101316 3 2 101317 2 10200 3 2 2 1 1 2058,10200,10232 1000 +101501 1015 1 1 1 101320 3 4 101501 2 10233 3 2 2 1 10233,2103,2068 +101513 1015 2 1 1 1 101501 3 2 101513 2 10233 3 2 2 +101516 1015 3 1 1 1 99902 3 4 101516 2 10233 3 2 2 1 +101509 1015 3 1 101513 3 2 101509 2 10233 3 2 2 1 2103,2068,10233,10232 +101502 1015 4 1 101509 3 4 101502 1 Q101503Trigger 40 3 2 2 1 +101508 1015 5 1 1 101502 3 25 71700100 1 Q101402Machine 25 3 2 2 1 +101503 1015 6 1 1 1 101508 3 2 101503 +101504 1015 7 1 101503 3 25 71700102 1 Q101504Pos 35 3 2 2 1 100502,100523 1,1 19 3 133107079,1 19 3 133107079,2 +101505 1015 8 1 101504 3 25 71700107 1 Q101402Machine 25 3 2 2 1 19 3 133107080,1 1 100502 1 1 100523 1 +101506 1015 9 1 1 1 101505 3 4 101506 1 Q101402Machine 3 2 2 19 3 133107092,2 +101515 1015 10 1 1 1 101506 3 2 101506 1 Q101402Machine 3 2 2 19 3 133107092,2 +101510 1015 11 1 1 101515 3 20 10151001 1 2 8 101510 21 1 Q101504Guild 35 3 2 2 1 19 3 133107080,1 19 3 133107080,1 14 101505 19 3 133107080,2 +101514 1015 12 1 1 1 101510 3 2 101514 2 10233 3 2 2 1 +101507 1015 13 1 101514 3 2 101507 2 10233 3 2 2 1 100522 1 10233,10232,10234,10235,10200,2103,2068 +101511 1015 14 1 1 101507 3 4 101511 2 10232 3 2 2 1 15 3 133107089 10232,10234 +101512 1015 15 1 1 1 101511 3 2 101511 2 10232 3 2 2 1 1 100522 1 19 3 133107918,2 10232 +101604 1016 1 1 101512 3 18 0 18,23 1 1015,10232,2148 +101605 1016 2 1 1 101604 3 4 101605 8 101605 2 10232 3 2 2 1 +101601 1016 3 2 1 101605 3 1 101605 4 4 101601 18 0 23,18 2 10232 3 2 2 1 14 101604 19 3 133107087,1 19 3 133107087,2 10 0 1015,10232,2148 +101608 1016 4 1 101601 3 4 101608 18 0 23,18 1 Q1016Sit 3 2 2 15 3 133107087 14 101604 19 3 133107087,1 15 3 133107087 15 3 133107087 1015,10232,2148 +101609 1016 5 1 1 1 101608 3 2 101601 2 10232 3 2 2 43 10005 1 1015,10232,2148 +101606 1016 6 1 1 101608 3 4 101606 2 10232 3 2 2 +101607 1016 7 1 1 101606 3 2 101601 2 10232 3 2 2 10 0 10 1 +101602 1016 8 1 1 1 99902 3 4 101602 2 10232 3 2 2 +101603 1016 9 1 1 1 99902 3 4 101602 2 10232 3 2 2 19 3 133107087,1 +101610 1016 10 1 1 1 101609 3 2 101610 2 10232 3 2 2 1 1015,10232,2148 +101701 1017 1 1 1 101109 3 4 101701 1 +101702 1017 2 1 1 101512 3 4 101702 1 +101703 1017 3 1 1 101512 3 4 101703 1 +101704 1017 4 1 1 101407 3 4 101704 1 +101705 1017 5 1 1 101407 3 4 101705 1 1 +102001 1020 1 1 101610 3 2 102001 1 Q102001Paimon 40 3 2 2 1 +102002 1020 2 1 102001 3 2 102002 1 Q102003Guild 3 2 2 1 19 3 133107089,1 19 3 133107918,1 +102003 1020 3 1 102002 3 4 102003 1 Q102007born 3 4 2 1 +102007 1020 4 1 1 1 102003 3 2 102007 1 +102004 1020 5 1 1 102007 3 2 102004 1 Q101503Trigger 30 3 2 2 1 +102005 1020 6 1 1 102004 3 20 10200501 1 2 8 102005 21 1 Q101503Trigger 30 3 2 2 1 19 3 133107108,1 19 3 133107108,1 14 102004 19 3 133107108,2 +102006 1020 7 1 1 1 102005 3 2 102006 1 Q101503Trigger 30 3 2 2 1 1 1016 +102109 1021 1 1 1 1 102006 3 7 133107923 1 Q102105Guild 20 3 2 2 1 100547 1 19 3 133107923,1 19 3 133107923,2 +102110 1021 2 1 1 1 102006 3 25 70710141 1 Q102110flower 3 2 2 1 100548 1 +102101 1021 3 1 1 1 102006 3 2 102102 1 19 3 133107922,3 19 3 133106128,2 19 3 133106125,2 +102102 1021 4 1 1 102101 3 7 133107922 1 Q102101Guild 30 3 2 2 1 100604 1 19 3 133107922,2 10287 +102107 1021 5 1 1 102102 3 20 10210201 1 1 Q102101Guild 30 3 2 2 1 10287 +102108 1021 6 1 1 102107 3 2 102108 1 Q102101Guild 30 3 2 2 1 10287 +102111 1021 7 1 1 102109 3 1 102110 3 1 102108 3 2 102111 2 2020 3 2 2 1 100605 1 19 3 133107922,1 18 100604:1,100547:1,100548:1 2020,2057,2096 +102103 1021 8 1 102111 3 2 102103 2 2456 3 2 2 1 19 3 133106128,1 19 3 133106125,1 2456 +102104 1021 9 1 1 1 102103 3 2 102104 2 10211 3 2 2 1 1 100605 1 10211 +102113 1021 10 1 102104 3 2 102113 2 10211 3 2 2 1 10211,2142,2143,2140 +102105 1021 11 1 102113 3 17 1057 1 Q102105Guild 1057 2 2 1 19 1057 201057001,2 10211,2142,2143,2140 +102106 1021 12 1 102105 3 2 102106 2 10211 1057 2 2 1 10211,2142,2143,2140 +102112 1021 13 1 102106 3 2 102112 2 10301 1057 2 2 1 1 19 1057 201057001,1 19 1057 201057902,1 19 1057 201057902,2 10211,2142,2143,2140 +102201 1022 1 1 102112 3 4 102201 1 Q102201guild 30 3 2 2 1 19 3 133107109,2 19 3 133104246,2 +102202 1022 2 1 102201 3 2 102202 2 10261 3 2 2 1 19 3 133104246,1 +102203 1022 3 1 102202 3 2 102203 2 10232 3 2 2 1 19 3 133107109,1 10232 +102204 1022 4 1 1 102203 3 2 102204 1 Q102204Lily 3 4 2 1 10232 +102205 1022 5 1 1 102204 3 7 133104626 2 8 102205 21 1 Q102204Lily 20 3 2 2 1 19 3 133104626,1 19 3 133104626,1 14 102204 19 3 133104626,2 +102206 1022 6 1 1 1 102205 3 2 102206 1 100606 1 10232,1015 +102207 1022 7 1 102206 3 4 102207 2 10272 20 3 2 2 1 19 3 133107929,2 2100,2101 +102208 1022 8 1 102207 3 2 102208 2 10272 20 3 2 2 1 1 2100,2101 +102301 1023 1 1 102208 3 9 101 183 1 Q102301Guild 3 2 2 1 19 3 133107929,1 2 3 183 10200,2458,2459,2094,2460,2461 +102303 1023 2 1 1 1 102301 3 2 102303 2 19 101 1 14 102301 10200,2458,2459,2094,2460,2461 +102302 1023 3 1 1 102303 3 2 102302 2 19 101 2 10261 20101 4 2 1 15 20101 220101001 14 102301 10200,2458,2459,2094,2460,2461 +102304 1023 4 1 1 102302 3 20 10230401 1 2 19 101 1 14 102301 10200,2458,2459,2094,2460,2461 +102305 1023 5 1 1 1 102304 3 2 102305 2 19 101 1 1 43 10009 1 17 3 183 14 102301 10200,2458,2459,2094,2460,2461 +102306 1023 6 1 1 1 99902 3 4 1 10200,2458,2459,2094,2460,2461 +102307 1023 7 1 1 99902 3 4 1 +102407 1024 1 1 1 44 10009 2 10 3 1 +102408 1024 2 1 1 102407 3 2 102408 2 2456 3 2 2 1 43 10009 1 +102401 1024 3 1 1 44 10009 1 9 102 185 2 19 102 10 3 43 10009 2 14 102407 43 10009 5 +102402 1024 4 1 1 1 102401 3 2 102402 2 19 102 10 3 1 15 1051 201051002 43 10009 2 14 102407 43 10009 0 +102403 1024 3 1 1 1 99902 3 4 2 19 102 1 +102404 1024 5 1 1 102402 3 20 20105100301 1 2 19 102 10 3 1 43 10009 2 14 102407 +102405 1024 6 1 1 1 102404 3 4 1 1 43 10008 1 57 3 102 +102406 1024 6 1 1 99902 3 4 1 +102501 1025 1 1 1 1 102405 3 10 3 1 1016,10211,1015,10204,2093,10284,10285,10286,2025 +102516 1025 2 1 1 1 102501 3 2 102516 1 1016,10211,1015,10204,2093,10284,10285,10286,2025 +102515 1025 3 1 102516 3 2 102515 2 208401 3 2 2 1 2 3 218 2084 +102521 1025 4 1 102515 3 17 1033 1 Q102502Paimon 1033 2 2 1 2144,2067,2145,2084 +102502 1025 5 1 1 1 102521 3 2 102502 2 10200 1033 2 2 1 10200,1017,2144,2067,2145,2084 +102517 1025 6 1 102502 3 10 3 1 Q102503DJ 3 2 2 1 1 100606 1 2144,2067,2145 +102503 1025 7 1 1 1 102517 3 2 102503 2 205501 3 2 2 1 23 10251101 1 2055,2038 +102504 1025 8 1 1 1 102517 3 2 102504 2 203401 3 2 2 1 23 10251101 1 2034,2035 +102511 1025 9 1 1 1 102517 3 24 10251101 2 1 23 10251201 1 +102512 1025 10 1 1 1 102517 3 24 10251201 1 1 +102505 1025 11 1 102512 3 2 102505 2 207101 3 2 2 1 19 3 133107106,2 2071 +102506 1025 12 1 102505 3 2 102506 1 Q102506Trigger 15 3 2 2 1 43 10007 1 1016,10211,1015,10232,2093,2083,2054 +102507 1025 13 1 1 1 102506 3 2 102507 1 23 10251301 1 +102508 1025 14 1 1 1 102506 3 2 102508 1 23 10251301 1 +102509 1025 15 1 1 1 102506 3 2 102509 1 23 10251301 1 +102518 1025 16 1 1 1 102506 3 2 102518 1 23 10251301 1 +102519 1025 17 1 1 1 102506 3 2 102519 1 23 10251301 1 +102520 1025 18 1 1 1 102506 3 2 102521 1 23 10251301 1 +102513 1025 19 2 1 1 102506 3 24 10251301 3 1 Q102506Trigger 15 3 2 2 1 23 10251401 1 1016,10211,1015,10232,2093,2083,2054 +102514 1025 20 1 1 1 102506 3 24 10251401 1 1 +102510 1025 21 1 102514 3 2 102510 2 10232 3 2 2 1 1 43 10006 1 10232 +102601 1026 1 1 1 102510 3 4 102601 1 19 3 133102905,2 19 3 133107925,2 19 3 133107926,2 +102602 1026 2 1 1 102510 3 4 102602 1 +102603 1026 3 1 1 102510 3 18 2 0,6 1 19 3 133107106,1 +102604 1026 4 1 1 102510 3 4 102601 1 19 3 133102905,2 19 3 133107925,2 19 3 133107926,2 diff --git a/gdconf/game_data_config/txt/QuestData_LiyueWQ.txt b/gdconf/game_data_config/txt/QuestData_LiyueWQ.txt index 6edf3366..dc4bb3c2 100644 --- a/gdconf/game_data_config/txt/QuestData_LiyueWQ.txt +++ b/gdconf/game_data_config/txt/QuestData_LiyueWQ.txt @@ -1,120 +1,120 @@ -子任务ID 父任务ID 序列 子任务组 禁止进入联机 显示状态 [领取条件]组合 [领取条件]1类型 [领取条件]1参数1 [领取条件]1参数2 [领取条件]1参数3 [领取条件]2类型 [领取条件]2参数1 [领取条件]2参数2 [领取条件]2参数3 [领取条件]3类型 [领取条件]3参数1 [领取条件]3参数2 [领取条件]3参数3 [完成条件]组合 [完成条件]1类型 [完成条件]1参数1 [完成条件]1参数2 [完成条件]1复杂参数 [完成条件]1次数 [完成条件]2类型 [完成条件]2参数1 [完成条件]2复杂参数 [完成条件]2次数 [完成条件]3类型 [完成条件]3参数1 [完成条件]3复杂参数 [完成条件]3次数 [失败条件]组合 [失败条件]1类型 [失败条件]1参数1 [失败条件]1复杂参数 [失败条件]1次数 [失败条件]2类型 [失败条件]2参数1 [失败条件]2复杂参数 [失败条件]2次数 [任务指引]类型 [任务指引]自动开启或关闭 [任务指引]参数1 [任务指引]参数2 [任务指引]场景ID [任务指引]样式 [任务指引]显示层级 场景内指引 完成父任务 失败父任务 是存档点 [任务道具]ID [任务道具]数量 [执行]1类型 [执行]1参数1 [执行]1参数2 [执行]1参数3 [执行]2类型 [执行]2参数1 [执行]2参数2 [执行]2参数3 [执行]3类型 [执行]3参数1 [执行]3参数2 [执行]3参数3 [失败执行]1类型 [失败执行]1参数1 [失败执行]1参数2 [失败执行]2类型 [失败执行]2参数1 [失败执行]2参数2 [失败执行]3类型 [失败执行]3参数1 [失败执行]3参数2 [开始执行]1类型 [开始执行]1参数1 [开始执行]1参数2 [开始执行]2类型 [开始执行]2参数1 [开始执行]2参数2 独占NPC 共享NPC 独占优先级 试用角色列表 加载技能组 独占情境ID CoopPointID 刷新是否限定单机 关卡映射 -7100101 71001 1 1 1 99902 3 2 7100101 1 15 3 133103015 -7100102 71001 20 1 99902 3 20 133103015_finish 1 -7100103 71001 5 1 1 99902 3 2 7100101 -7100104 71001 10 1 99902 3 24 133103015_progress 3 15 3 133103015 -7100201 71002 1 1 1 99902 3 18 0 0,24 -7100202 71002 2 1 1 99902 3 20 133103334_step1 1 1 23 710020601 1 -7100203 71002 3 1 1 99902 3 20 133103334_step2 1 1 23 710020601 1 -7100204 71002 4 1 1 99902 3 20 133103334_step3 1 1 23 710020601 1 -7100205 71002 5 1 2 1 99902 3 1 7100203 3 1 7100204 3 18 0 0,24 1 23 710020601 1 -7100206 71002 6 1 2 1 99902 3 1 7100203 3 1 7100204 3 24 710020601 3 1 15 3 133103334 23 7100208 1 -7100207 71002 11 1 99902 3 20 133103334_finish 1 Q7100202_Target 3 2 1 1 15 3 133103334 -7100208 71002 7 1 2 1 99902 3 1 7100203 3 1 7100204 3 24 7100208 1 1 -2102101 21021 1 1 2 5 100457 1 5 100458 1 5 100459 1 -2102102 21021 2 1 24 2102102 3 1 23 2102116 1 -2102103 21021 3 1 1 2102101 3 5 100457 1 1 23 2102102 1 -2102104 21021 4 1 1 2102101 3 5 100458 1 1 23 2102102 1 -2102105 21021 5 1 1 2102101 3 5 100459 1 1 23 2102102 1 -2102116 21021 6 1 1 2102101 3 4 2102116 1 -2102106 21021 7 1 2 2 2102106 5 100457 -2102107 21021 8 0 1 2102106 3 5 100457 1 WQ2102106 70 3 2 1 2306 1200 -2102108 21021 9 0 1 2102101 3 2 22 2102133,2102144,2102155,2102166,2102177,2102188,2102108,2102111 24 2102102 3 27 2102113 1 WQ2102108 130 3 2 1 2306 1200 -2102109 21021 10 0 1 2102108 3 2 22 2102108,2102111 27 2102113 2 2306 3 2 1 1 2306 1200 -2102125 21021 11 0 1 99902 3 2 27 2102113 22 2102134,2102146,2102147,2102156,2102167,2102178 -2102120 21021 12 0 1 1 2102109 3 1 2102129 3 5 100457 1 1 2306 1200 -2102121 21021 13 0 1 1 2102109 3 1 2102129 3 5 100458 1 1 2306 1200 -2102122 21021 14 0 1 1 2102109 3 1 2102129 3 5 100459 1 1 2306 1200 -2102117 21021 15 1 1 1 2102108 3 1 2102103 3 4 2102117 1 WQ2102117 45 3 2 1 23 2102102 1 -2102118 21021 16 1 1 1 2102108 3 1 2102104 3 4 2102118 1 WQ2102118 45 3 2 1 23 2102102 1 -2102119 21021 17 1 1 1 2102108 3 1 2102105 3 4 2102119 1 WQ2102119 45 3 2 1 23 2102102 1 -2102111 21021 18 0 1 2102102 3 2 2 2102111 27 2102113 2 2306 3 2 1 1 2306 1200 -2102112 21021 19 0 1 1 2102111 3 1 2102129 3 20 2102112_finish 1 1 WQ2102112 30 3 2 1 2306 1200 -2102113 21021 20 1 1 1 2102109 2 1 2102111 2 27 2102113 1 15 3 133102621 28 2102113 2306 1200 -2102110 21021 21 1 1 2102112 3 27 2102113 1 15 3 133102621 28 2102113 2306 1200 -2102114 21021 22 0 1 2102112 3 20 2102114_finish 1 1 WQ2102114 3 2 1 15 3 133102761 2306 1200 -2102128 21021 23 1 2 2102122 1 15 3 133102621 -2102126 21021 24 0 1 2102114 3 20 2102126_finish 1 1 WQ21021_final 18 3 2 1 15 3 133102761 2306 1200 -2102115 21021 25 0 1 2102126 3 2 2102114 2 2306 3 2 1 1 1 35 28100 4 2306 1200 -2102129 21021 26 1 2 22 2102108,2102111 1 -2102123 21021 27 0 1 1 2102113 3 1 2102129 2 20 2102123_finish 1 1 WQ2102114 3 2 1 15 3 133102761 2306 1200 -2102127 21021 28 0 1 1 2102123 3 1 2102129 2 20 2102127_finish 1 1 WQ21021_final 18 3 2 1 15 3 133102761 2306 1200 -2102130 21021 29 1 2 2102125 1 15 3 133102621 -2102124 21021 30 0 1 1 2102127 3 1 2102129 2 2 2102124 2 2306 3 2 1 1 1 35 28100 4 2306 1200 -2102201 21022 1 1 1 99902 3 2 2102201 -2102290 21022 1 1 2 38 2102292 38 2102293 38 2102294 2 2 2102292 2 2102293 2 2102294 15 3 133104580 2211 -2102202 21022 3 3 0 1 2102290 3 24 2102202 5 1 WQ21022_1 90 3 1 23 2102208 1 -2102203 21022 4 1 1 2102290 3 20 2102202_progress1 1 1 100460 1 23 2102202 1 -2102204 21022 5 1 1 2102290 3 20 2102202_progress2 1 1 100461 1 23 2102202 1 -2102205 21022 6 1 1 2102290 3 20 2102202_progress3 1 1 100462 1 23 2102202 1 -2102206 21022 7 1 1 2102290 3 20 2102202_progress4 1 1 100463 1 23 2102202 1 -2102207 21022 8 1 1 2102290 3 20 2102202_progress5 1 1 100464 1 23 2102202 1 -2102208 21022 9 1 1 2102290 3 24 2102208 1 1 -2102209 21022 10 0 1 2102202 3 2 2102203 2 2211 3 2 2 1 29 100460,100461,100462,100463,100464 15 3 133104580 2211 -2102210 21022 11 1 1 2102209 3 24 2102210 2 1 23 2102213 1 -2102211 21022 12 2 0 1 2102209 3 20 2102210_progress1 1 1 WQ21022_3 25 3 1 100465 1 23 2102210 1 -2102212 21022 13 2 0 1 2102209 3 20 2102210_progress2 1 1 WQ21022_2 25 3 1 100466 1 23 2102210 1 -2102213 21022 14 1 1 2102209 3 24 2102213 1 1 -2102214 21022 15 0 1 2102210 3 2 2102205 2 2211 3 2 2 1 1 29 100465,100466 15 3 133104580 2211 -2102301 21023 1 1 38 2102301 2 2102301 100476 1 19 3 133104583,2 2124 1100 -2102302 21023 2 0 1 2102301 3 20 2102302_progress1 1 1 Q2102302_Target 3 2 2 1 19 3 133104583,2 -2102303 21023 3 0 1 2102302 3 2 2102302 2 2202 3 3 1 1 1 100476 1 34 26600 1 100 2202 -2102401 21024 1 1 38 2102401 2 2102401 19 3 133102711,2 19 3 133102713,2 2203 -2102402 21024 2 1 1 2102401 3 24 210240201 3 1 3 -2102403 21024 5 1 0 1 2102401 3 25 71700103 1 Q2102403_Target 40 3 2 2 100477 1 23 210240201 1 15 3 133102711 -2102404 21024 4 1 0 1 2102401 3 25 71700104 1 Q2102404_Target 40 3 2 2 100478 1 23 210240201 1 15 3 133102713 -2102405 21024 3 1 0 1 2102401 3 24 210240502 1 1 Q2102405_Target 40 3 2 2 100479 1 23 210240201 1 2421 1100 -2102406 21024 6 1 1 2102401 3 2 2102406 -2102407 21024 7 0 1 99902 3 7 133102509 1 1 Q2102407_Target 40 3 2 2 -2102408 21024 8 0 1 2102406 3 27 2102408 23 210240502 1 28 2102408 2421 1100 -2102410 21024 10 1 1 2102408 3 2 2102413 2421 1100 -2102409 21024 9 0 1 2102402 3 2 2102409 2 2203 3 3 1 1 29 100477,100478,100479 2203 -2102501 21025 1 1 2 2102501 15 3 133104585 -2102503 21025 2 1 1 1 2102501 3 20 21025_progress1 1 1 23 210250201 1 -2102504 21025 3 1 1 1 2102501 3 20 21025_progress2 1 1 23 210250201 1 -2102505 21025 4 1 1 1 2102501 3 20 21025_progress3 1 1 23 210250201 1 -2102502 21025 5 1 1 0 1 2102501 3 2 24 210250201 3 20 QuestFinish21025 1 1 Q2102501_Target 123 3 2 2 1 23 210250601 1 -2102506 21025 6 1 1 1 2102501 3 24 210250601 1 1 1 -7000500 70005 1 1 1 99902 3 2 7000500 1 -7000501 70005 2 1 1 1 7000500 3 20 7000501 1 1 23 7000506 1 19 3 133101040,1 -7000502 70005 3 1 1 1 7000500 3 20 7000502 1 1 23 7000506 1 19 3 133101041,1 -7000503 70005 4 1 1 1 7000500 3 20 7000503 1 1 23 7000506 1 19 3 133101042,1 -7000504 70005 5 1 1 1 7000500 3 20 7000504 1 1 23 7000506 1 19 3 133101043,1 -7000505 70005 6 1 1 1 7000500 3 20 7000505 1 1 23 7000506 1 19 3 133101044,1 -7000506 70005 7 1 1 7000500 3 24 7000506 5 1 23 7000507 1 -7000507 70005 8 1 1 7000500 3 24 7000507 1 1 1 -7100401 71004 1 1 1 99902 3 4 7100401 -7100402 71004 2 1 1 99902 3 4 7100402 -7100403 71004 3 1 1 99902 3 4 7100403 -7155500 71555 2 1 1 17 1 1 7155508 2 20 7155599_finish 1 -7155501 71555 5 1 1 1 7155503 3 1 7155508 2 2 2 7155500 20 7155507_finish 1 23 7155502 1 -7155502 71555 3 1 0 1 1 7155500 3 1 7155508 2 2 24 7155502 3 20 7155507_finish 1 WQ7155502 30 3 2 1 19 3 133106303,1 -7155503 71555 4 1 1 1 7155513 3 1 7155508 2 2 2 7155503 20 7155507_finish 1 15 3 133106285 -7155504 71555 6 1 1 1 7155513 3 1 7155508 2 2 20 7155504_finish 20 7155507_finish 1 15 3 133106285 -7155505 71555 8 1 1 1 7155513 3 1 7155508 2 2 20 7155505_finish 20 7155507_finish 1 15 3 133106285 -7155506 71555 22 1 2 1 7155513 3 1 7155508 2 2 2 7155505 20 7155507_finish 1 -7155507 71555 10 0 1 1 7155508 2 1 7155502 3 2 20 7155507_finish 24 7155507 1 1 WQ7155507 70 3 2 1 -7155508 71555 12 1 17 1 20 7155507_finish 1 19 3 133106303,2 15 3 133106285 -7155509 71555 14 0 1 7155508 3 2 5 100528 1 20 7155509_finish 1 WQ7155509 30 3 2 1 -7155510 71555 16 0 1 7155512 3 2 7155510 2 20088 3 2 1 1 15 3 133106287 -7155511 71555 17 0 1 7155510 3 20 7155511_finfish 1 1 29 100528 -7155512 71555 15 0 1 7155509 3 20 7155512_finish 1 WQ7155510 3 2 1 -7155513 71555 1 1 1 17 1 1 7155508 2 2 20 7155513_finish 20 7155507_finish 1 -7155514 71555 7 1 1 1 7155504 3 1 7155508 2 2 2 7155504 20 7155507_finish 1 23 7155502 1 -7155515 71555 9 1 1 1 7155505 3 1 7155508 2 2 2 7155505 20 7155507_finish 1 23 7155502 1 -7155516 71555 11 1 1 1 7155502 3 1 7155508 2 2 20 7155516_finish 20 7155507_finish 1 -7155517 71555 13 1 1 1 7155516 3 1 7155508 2 2 2 7155513 20 7155507_finish 1 23 7155507 1 -7155518 71555 18 1 1 1 7155502 3 1 7155508 2 2 2 7155512 20 7155507_finish 1 -7155519 71555 11 0 1 1 7155508 2 1 7155507 3 20 7155507_finish 1 WQ7155517 50 3 2 1 -7100901 71009 1 0 1 99902 3 2 7100901 1 -7100902 71009 2 1 0 1 99902 3 24 7100902 4 1 -7100903 71009 3 0 1 99902 3 20 7100903_finish 1 23 7100902 1 -7100904 71009 4 0 1 99902 3 20 7100904_finish 1 23 7100902 1 -7100905 71009 5 0 1 99902 3 20 7100905_finish 1 23 7100902 1 -7100906 71009 6 0 1 99902 3 20 7100906_finish 1 23 7100902 1 -7100907 71009 7 1 1 99902 3 4 7100907 1 -7100908 71009 8 0 1 99902 3 20 7100908_finish 1 15 3 133006002 -7100909 71009 9 0 1 99902 3 20 7100909_finish 1 -7100910 71009 10 0 1 99902 3 20 7100910_finish 1 1 -7100911 71009 11 0 1 99902 3 18 0 3,4 19 3 133006001,1 -7100912 71009 12 0 1 99902 3 18 0 4,3 19 3 133006001,2 +子任务ID 父任务ID 序列 子任务组 禁止进入联机 显示状态 [领取条件]组合 [领取条件]1类型 [领取条件]1参数1 [领取条件]1参数2 [领取条件]1参数3 [领取条件]2类型 [领取条件]2参数1 [领取条件]2参数2 [领取条件]2参数3 [领取条件]3类型 [领取条件]3参数1 [领取条件]3参数2 [领取条件]3参数3 [完成条件]组合 [完成条件]1类型 [完成条件]1参数1 [完成条件]1参数2 [完成条件]1复杂参数 [完成条件]1次数 [完成条件]2类型 [完成条件]2参数1 [完成条件]2复杂参数 [完成条件]2次数 [完成条件]3类型 [完成条件]3参数1 [完成条件]3复杂参数 [完成条件]3次数 [失败条件]组合 [失败条件]1类型 [失败条件]1参数1 [失败条件]1复杂参数 [失败条件]1次数 [失败条件]2类型 [失败条件]2参数1 [失败条件]2复杂参数 [失败条件]2次数 [任务指引]类型 [任务指引]自动开启或关闭 [任务指引]参数1 [任务指引]参数2 [任务指引]场景ID [任务指引]样式 [任务指引]显示层级 场景内指引 完成父任务 失败父任务 是存档点 [任务道具]ID [任务道具]数量 [执行]1类型 [执行]1参数1 [执行]1参数2 [执行]1参数3 [执行]2类型 [执行]2参数1 [执行]2参数2 [执行]2参数3 [执行]3类型 [执行]3参数1 [执行]3参数2 [执行]3参数3 [失败执行]1类型 [失败执行]1参数1 [失败执行]1参数2 [失败执行]2类型 [失败执行]2参数1 [失败执行]2参数2 [失败执行]3类型 [失败执行]3参数1 [失败执行]3参数2 [开始执行]1类型 [开始执行]1参数1 [开始执行]1参数2 [开始执行]2类型 [开始执行]2参数1 [开始执行]2参数2 独占NPC 共享NPC 独占优先级 试用角色列表 加载技能组 加载队伍技能组 独占情境ID CoopPointID 刷新是否限定单机 关卡映射 +7100101 71001 1 1 1 99902 3 2 7100101 1 15 3 133103015 +7100102 71001 20 1 99902 3 20 133103015_finish 1 +7100103 71001 5 1 1 99902 3 2 7100101 +7100104 71001 10 1 99902 3 24 133103015_progress 3 15 3 133103015 +7100201 71002 1 1 1 99902 3 18 0 0,24 +7100202 71002 2 1 1 99902 3 20 133103334_step1 1 1 23 710020601 1 +7100203 71002 3 1 1 99902 3 20 133103334_step2 1 1 23 710020601 1 +7100204 71002 4 1 1 99902 3 20 133103334_step3 1 1 23 710020601 1 +7100205 71002 5 1 2 1 99902 3 1 7100203 3 1 7100204 3 18 0 0,24 1 23 710020601 1 +7100206 71002 6 1 2 1 99902 3 1 7100203 3 1 7100204 3 24 710020601 3 1 15 3 133103334 23 7100208 1 +7100207 71002 11 1 99902 3 20 133103334_finish 1 Q7100202_Target 3 2 1 1 15 3 133103334 +7100208 71002 7 1 2 1 99902 3 1 7100203 3 1 7100204 3 24 7100208 1 1 +2102101 21021 1 1 2 5 100457 1 5 100458 1 5 100459 1 +2102102 21021 2 1 24 2102102 3 1 23 2102116 1 +2102103 21021 3 1 1 2102101 3 5 100457 1 1 23 2102102 1 +2102104 21021 4 1 1 2102101 3 5 100458 1 1 23 2102102 1 +2102105 21021 5 1 1 2102101 3 5 100459 1 1 23 2102102 1 +2102116 21021 6 1 1 2102101 3 4 2102116 1 +2102106 21021 7 1 2 2 2102106 5 100457 +2102107 21021 8 0 1 2102106 3 5 100457 1 WQ2102106 70 3 2 1 2306 1200 +2102108 21021 9 0 1 2102101 3 2 22 2102133,2102144,2102155,2102166,2102177,2102188,2102108,2102111 24 2102102 3 27 2102113 1 WQ2102108 130 3 2 1 2306 1200 +2102109 21021 10 0 1 2102108 3 2 22 2102108,2102111 27 2102113 2 2306 3 2 1 1 2306 1200 +2102125 21021 11 0 1 99902 3 2 27 2102113 22 2102134,2102146,2102147,2102156,2102167,2102178 +2102120 21021 12 0 1 1 2102109 3 1 2102129 3 5 100457 1 1 2306 1200 +2102121 21021 13 0 1 1 2102109 3 1 2102129 3 5 100458 1 1 2306 1200 +2102122 21021 14 0 1 1 2102109 3 1 2102129 3 5 100459 1 1 2306 1200 +2102117 21021 15 1 1 1 2102108 3 1 2102103 3 4 2102117 1 WQ2102117 45 3 2 1 23 2102102 1 +2102118 21021 16 1 1 1 2102108 3 1 2102104 3 4 2102118 1 WQ2102118 45 3 2 1 23 2102102 1 +2102119 21021 17 1 1 1 2102108 3 1 2102105 3 4 2102119 1 WQ2102119 45 3 2 1 23 2102102 1 +2102111 21021 18 0 1 2102102 3 2 2 2102111 27 2102113 2 2306 3 2 1 1 2306 1200 +2102112 21021 19 0 1 1 2102111 3 1 2102129 3 20 2102112_finish 1 1 WQ2102112 30 3 2 1 2306 1200 +2102113 21021 20 1 1 1 2102109 2 1 2102111 2 27 2102113 1 15 3 133102621 28 2102113 2306 1200 +2102110 21021 21 1 1 2102112 3 27 2102113 1 15 3 133102621 28 2102113 2306 1200 +2102114 21021 22 0 1 2102112 3 20 2102114_finish 1 1 WQ2102114 3 2 1 15 3 133102761 2306 1200 +2102128 21021 23 1 2 2102122 1 15 3 133102621 +2102126 21021 24 0 1 2102114 3 20 2102126_finish 1 1 WQ21021_final 18 3 2 1 15 3 133102761 2306 1200 +2102115 21021 25 0 1 2102126 3 2 2102114 2 2306 3 2 1 1 1 35 28100 4 2306 1200 +2102129 21021 26 1 2 22 2102108,2102111 1 +2102123 21021 27 0 1 1 2102113 3 1 2102129 2 20 2102123_finish 1 1 WQ2102114 3 2 1 15 3 133102761 2306 1200 +2102127 21021 28 0 1 1 2102123 3 1 2102129 2 20 2102127_finish 1 1 WQ21021_final 18 3 2 1 15 3 133102761 2306 1200 +2102130 21021 29 1 2 2102125 1 15 3 133102621 +2102124 21021 30 0 1 1 2102127 3 1 2102129 2 2 2102124 2 2306 3 2 1 1 1 35 28100 4 2306 1200 +2102201 21022 1 1 1 99902 3 2 2102201 +2102290 21022 1 1 2 38 2102292 38 2102293 38 2102294 2 2 2102292 2 2102293 2 2102294 15 3 133104580 2211 +2102202 21022 3 3 0 1 2102290 3 24 2102202 5 1 WQ21022_1 90 3 1 23 2102208 1 +2102203 21022 4 1 1 2102290 3 20 2102202_progress1 1 1 100460 1 23 2102202 1 +2102204 21022 5 1 1 2102290 3 20 2102202_progress2 1 1 100461 1 23 2102202 1 +2102205 21022 6 1 1 2102290 3 20 2102202_progress3 1 1 100462 1 23 2102202 1 +2102206 21022 7 1 1 2102290 3 20 2102202_progress4 1 1 100463 1 23 2102202 1 +2102207 21022 8 1 1 2102290 3 20 2102202_progress5 1 1 100464 1 23 2102202 1 +2102208 21022 9 1 1 2102290 3 24 2102208 1 1 +2102209 21022 10 0 1 2102202 3 2 2102203 2 2211 3 2 2 1 29 100460,100461,100462,100463,100464 15 3 133104580 2211 +2102210 21022 11 1 1 2102209 3 24 2102210 2 1 23 2102213 1 +2102211 21022 12 2 0 1 2102209 3 20 2102210_progress1 1 1 WQ21022_3 25 3 1 100465 1 23 2102210 1 +2102212 21022 13 2 0 1 2102209 3 20 2102210_progress2 1 1 WQ21022_2 25 3 1 100466 1 23 2102210 1 +2102213 21022 14 1 1 2102209 3 24 2102213 1 1 +2102214 21022 15 0 1 2102210 3 2 2102205 2 2211 3 2 2 1 1 29 100465,100466 15 3 133104580 2211 +2102301 21023 1 1 38 2102301 2 2102301 100476 1 19 3 133104583,2 2124 1100 +2102302 21023 2 0 1 2102301 3 20 2102302_progress1 1 1 Q2102302_Target 3 2 2 1 19 3 133104583,2 +2102303 21023 3 0 1 2102302 3 2 2102302 2 2202 3 3 1 1 1 100476 1 34 26600 1 100 2202 +2102401 21024 1 1 38 2102401 2 2102401 19 3 133102711,2 19 3 133102713,2 2203 +2102402 21024 2 1 1 2102401 3 24 210240201 3 1 3 +2102403 21024 5 1 0 1 2102401 3 25 71700103 1 Q2102403_Target 40 3 2 2 100477 1 23 210240201 1 15 3 133102711 +2102404 21024 4 1 0 1 2102401 3 25 71700104 1 Q2102404_Target 40 3 2 2 100478 1 23 210240201 1 15 3 133102713 +2102405 21024 3 1 0 1 2102401 3 24 210240502 1 1 Q2102405_Target 40 3 2 2 100479 1 23 210240201 1 2421 1100 +2102406 21024 6 1 1 2102401 3 2 2102406 +2102407 21024 7 0 1 99902 3 7 133102509 1 1 Q2102407_Target 40 3 2 2 +2102408 21024 8 0 1 2102406 3 27 2102408 23 210240502 1 28 2102408 2421 1100 +2102410 21024 10 1 1 2102408 3 2 2102413 2421 1100 +2102409 21024 9 0 1 2102402 3 2 2102409 2 2203 3 3 1 1 29 100477,100478,100479 2203 +2102501 21025 1 1 2 2102501 15 3 133104585 +2102503 21025 2 1 1 1 2102501 3 20 21025_progress1 1 1 23 210250201 1 +2102504 21025 3 1 1 1 2102501 3 20 21025_progress2 1 1 23 210250201 1 +2102505 21025 4 1 1 1 2102501 3 20 21025_progress3 1 1 23 210250201 1 +2102502 21025 5 1 1 0 1 2102501 3 2 24 210250201 3 20 QuestFinish21025 1 1 Q2102501_Target 123 3 2 2 1 23 210250601 1 +2102506 21025 6 1 1 1 2102501 3 24 210250601 1 1 1 +7000500 70005 1 1 1 99902 3 2 7000500 1 +7000501 70005 2 1 1 1 7000500 3 20 7000501 1 1 23 7000506 1 19 3 133101040,1 +7000502 70005 3 1 1 1 7000500 3 20 7000502 1 1 23 7000506 1 19 3 133101041,1 +7000503 70005 4 1 1 1 7000500 3 20 7000503 1 1 23 7000506 1 19 3 133101042,1 +7000504 70005 5 1 1 1 7000500 3 20 7000504 1 1 23 7000506 1 19 3 133101043,1 +7000505 70005 6 1 1 1 7000500 3 20 7000505 1 1 23 7000506 1 19 3 133101044,1 +7000506 70005 7 1 1 7000500 3 24 7000506 5 1 23 7000507 1 +7000507 70005 8 1 1 7000500 3 24 7000507 1 1 1 +7100401 71004 1 1 1 99902 3 4 7100401 +7100402 71004 2 1 1 99902 3 4 7100402 +7100403 71004 3 1 1 99902 3 4 7100403 +7155500 71555 2 1 1 17 1 1 7155508 2 20 7155599_finish 1 +7155501 71555 5 1 1 1 7155503 3 1 7155508 2 2 2 7155500 20 7155507_finish 1 23 7155502 1 +7155502 71555 3 1 0 1 1 7155500 3 1 7155508 2 2 24 7155502 3 20 7155507_finish 1 WQ7155502 30 3 2 1 19 3 133106303,1 +7155503 71555 4 1 1 1 7155513 3 1 7155508 2 2 2 7155503 20 7155507_finish 1 15 3 133106285 +7155504 71555 6 1 1 1 7155513 3 1 7155508 2 2 20 7155504_finish 20 7155507_finish 1 15 3 133106285 +7155505 71555 8 1 1 1 7155513 3 1 7155508 2 2 20 7155505_finish 20 7155507_finish 1 15 3 133106285 +7155506 71555 22 1 2 1 7155513 3 1 7155508 2 2 2 7155505 20 7155507_finish 1 +7155507 71555 10 0 1 1 7155508 2 1 7155502 3 2 20 7155507_finish 24 7155507 1 1 WQ7155507 70 3 2 1 +7155508 71555 12 1 17 1 20 7155507_finish 1 19 3 133106303,2 15 3 133106285 +7155509 71555 14 0 1 7155508 3 2 5 100528 1 20 7155509_finish 1 WQ7155509 30 3 2 1 +7155510 71555 16 0 1 7155512 3 2 7155510 2 20088 3 2 1 1 15 3 133106287 +7155511 71555 17 0 1 7155510 3 20 7155511_finfish 1 1 29 100528 +7155512 71555 15 0 1 7155509 3 20 7155512_finish 1 WQ7155510 3 2 1 +7155513 71555 1 1 1 17 1 1 7155508 2 2 20 7155513_finish 20 7155507_finish 1 +7155514 71555 7 1 1 1 7155504 3 1 7155508 2 2 2 7155504 20 7155507_finish 1 23 7155502 1 +7155515 71555 9 1 1 1 7155505 3 1 7155508 2 2 2 7155505 20 7155507_finish 1 23 7155502 1 +7155516 71555 11 1 1 1 7155502 3 1 7155508 2 2 20 7155516_finish 20 7155507_finish 1 +7155517 71555 13 1 1 1 7155516 3 1 7155508 2 2 2 7155513 20 7155507_finish 1 23 7155507 1 +7155518 71555 18 1 1 1 7155502 3 1 7155508 2 2 2 7155512 20 7155507_finish 1 +7155519 71555 11 0 1 1 7155508 2 1 7155507 3 20 7155507_finish 1 WQ7155517 50 3 2 1 +7100901 71009 1 0 1 99902 3 2 7100901 1 +7100902 71009 2 1 0 1 99902 3 24 7100902 4 1 +7100903 71009 3 0 1 99902 3 20 7100903_finish 1 23 7100902 1 +7100904 71009 4 0 1 99902 3 20 7100904_finish 1 23 7100902 1 +7100905 71009 5 0 1 99902 3 20 7100905_finish 1 23 7100902 1 +7100906 71009 6 0 1 99902 3 20 7100906_finish 1 23 7100902 1 +7100907 71009 7 1 1 99902 3 4 7100907 1 +7100908 71009 8 0 1 99902 3 20 7100908_finish 1 15 3 133006002 +7100909 71009 9 0 1 99902 3 20 7100909_finish 1 +7100910 71009 10 0 1 99902 3 20 7100910_finish 1 1 +7100911 71009 11 0 1 99902 3 18 0 3,4 19 3 133006001,1 +7100912 71009 12 0 1 99902 3 18 0 4,3 19 3 133006001,2 diff --git a/gdconf/game_data_config/txt/QuestData_MengdeIQ.txt b/gdconf/game_data_config/txt/QuestData_MengdeIQ.txt index c7fa0966..d316fb01 100644 --- a/gdconf/game_data_config/txt/QuestData_MengdeIQ.txt +++ b/gdconf/game_data_config/txt/QuestData_MengdeIQ.txt @@ -1,458 +1,458 @@ -子任务ID 父任务ID 序列 子任务组 禁止进入联机 显示状态 [领取条件]组合 [领取条件]1类型 [领取条件]1参数1 [领取条件]1参数2 [领取条件]1参数3 [领取条件]2类型 [领取条件]2参数1 [领取条件]2参数2 [领取条件]2参数3 [领取条件]3类型 [领取条件]3参数1 [领取条件]3参数2 [领取条件]3参数3 [领取条件]4类型 [领取条件]4参数1 [领取条件]4参数2 [领取条件]4参数3 [完成条件]组合 [完成条件]1类型 [完成条件]1参数1 [完成条件]1参数2 [完成条件]1复杂参数 [完成条件]1次数 [完成条件]2类型 [完成条件]2参数1 [完成条件]2复杂参数 [完成条件]2次数 [完成条件]3类型 [完成条件]3参数1 [完成条件]3复杂参数 [完成条件]3次数 [完成条件]4类型 [完成条件]4参数1 [完成条件]4复杂参数 [完成条件]4次数 [失败条件]组合 [失败条件]1类型 [失败条件]1参数1 [失败条件]1参数2 [失败条件]1复杂参数 [失败条件]1次数 [失败条件]2类型 [失败条件]2参数1 [失败条件]2参数2 [失败条件]2复杂参数 [失败条件]2次数 [任务指引]类型 [任务指引]自动开启或关闭 [任务指引]参数1 [任务指引]参数2 [任务指引]场景ID [任务指引]样式 [任务指引]显示层级 场景内指引 完成父任务 失败父任务 是存档点 [任务道具]ID [任务道具]数量 [执行]1类型 [执行]1参数1 [执行]1参数2 [执行]1参数3 [执行]2类型 [执行]2参数1 [执行]2参数2 [执行]2参数3 [执行]3类型 [执行]3参数1 [执行]3参数2 [执行]3参数3 [执行]4类型 [执行]4参数1 [执行]4参数2 [执行]4参数3 [失败执行]1类型 [失败执行]1参数1 [失败执行]1参数2 [失败执行]2类型 [失败执行]2参数1 [失败执行]2参数2 [失败执行]3类型 [失败执行]3参数1 [失败执行]3参数2 [开始执行]1类型 [开始执行]1参数1 [开始执行]1参数2 [开始执行]2类型 [开始执行]2参数1 [开始执行]2参数2 [开始执行]3类型 [开始执行]3参数1 [开始执行]3参数2 独占NPC 共享NPC 独占优先级 试用角色列表 加载技能组 独占情境ID CoopPointID 刷新是否限定单机 关卡映射 -49102 491 1 1 1 46613 3 6 1171 1 14 49102 1009,1218 1100 -49101 491 2 1 1 46618 3 10 3 1 -2000101 20001 1 9 20500 18 0 0,24 1 EventTest01 20 3 2 2 1 19 3 133003469,1 140301 -2000102 20001 2 1 1 9 20500 1 2000101 3 20 133003469 5 1 EventTest01 20 3 2 2 140301 -2000103 20001 3 1 9 20500 1 2000101 3 20 1330034691 6 1 EventTest01 20 3 2 2 -2000104 20001 4 1 9 20500 1 2000103 3 2 2000110 2 140301 3 3 2 1 1 24 20500 140301 -2000501 20005 1 9 20400 2 2000501 2 155101 3 1 1 1 1 100301 1 19 3 133001302,1 155101 -2000502 20005 2 1 9 20400 1 2000501 3 5 100301 1 Q20005KEY01_Reminder 80 3 2 2 1 27 3 133001302,2,3 29 100301 155101 -2000504 20005 3 1 9 20400 1 2000502 3 2 2000504 2 155101 3 3 2 1 1 24 20400 1 100301 1 19 3 133001302,1 155101 -2000601 20006 1 9 20300 20 133004906 1 2 1419 3 1 1 1 1 100305 1 19 3 133004906,2 159401 -2000602 20006 2 1 9 20300 1 2000601 3 2 2000601 2 1419 3 2 2 1 100305 1 19 3 133002902,2 19 3 133002902,1 1 100305 999 1 100304 999 159401 -2000603 20006 3 1 1 9 20300 1 2000602 3 2 2000602 2 8 2000603 111 100305 1 1 100305 1 159401 -2000604 20006 7 1 9 20300 1 2000607 3 2 2000602 2 159401 3 2 1 100304 1 1 100305 1 -2000605 20006 4 1 1 9 20300 1 2000603 4 2 2000602 8 2000605 14 2000602 159401 -2000606 20006 5 1 9 20300 1 2000602 3 20 13300290201 1 2 159401 3 2 2 -2000607 20006 6 1 9 20300 1 2000606 3 20 133002902 1 1 EventNpc102 20 3 2 2 15 3 133002902 -2000610 20006 8 1 9 20300 1 2000604 3 2 2000604 2 1419 3 3 2 1 24 20300 1 100304 1 -2000709 20007 1 9 20100 6 1127 2 153901 3 1 1 1 19 3 133002265,1 19 3 133002264,2 19 3 133002901,1 153901,1539 -2000701 20007 2 1 9 20100 1 2000709 3 20 1330022651 1 20 1330022641 1 1 Q20007NPC 30 3 2 2 1 19 3 133002265,1 14 2000709 19 3 133002265,1 19 3 133002265,2 153901,1539 -2000702 20007 3 1 9 20100 1 2000701 3 2 2 2000707 2 2000708 2 153901 3 2 2 1 27 3 133002285,2,3,4 19 3 133002265,1 1 100306 999 1 100307 999 153901,1539 -2000703 20007 4 1 9 20100 1 2000702 3 5 100306 1 Q20007Item011 40 3 2 2 1 19 3 133002285,1 19 3 133002265,1 153901,1539 -2000704 20007 5 1 9 20100 1 2000703 3 3 100306 2 2000703 2 153901 3 2 2 1 1 100306 999 1 100103 999 19 3 133002265,1 153901,1539 -2000705 20007 6 1 9 20100 1 2000704 3 20 1330022652 1 20 1330022641 1 1 Q20007NPC 30 3 2 2 1 19 3 133002265,1 14 2000709 19 3 133002265,1 19 3 133002265,3 153901,1539 -2000706 20007 7 1 9 20100 1 2000705 3 2 2 2000709 2 2000710 2 153901 3 2 2 1 19 3 133002285,5 19 3 133002265,1 1 100308 999 153901,1539 -2000707 20007 8 1 9 20100 1 2000706 3 5 100308 1 Q20007Item02 20 3 2 2 1 19 3 133002285,1 19 3 133002265,1 153901,1539 -2000708 20007 9 1 9 20100 1 2000707 3 3 100308 2 2000706 2 153901 3 3 2 1 1 24 20100 15 3 133002264 1 100308 999 19 3 133002265,1 153901,1539 -2000801 20008 1 9 20200 18 0 0,24 1 Event_20200 3 2 2 1 19 3 133004260,2 156901 -2000802 20008 2 1 9 20200 1 2000801 3 20 13300426002 1 1 Event_20200 40 3 2 2 156901 -2000803 20008 3 1 9 20200 1 2000802 3 2 2000801 2 156901 3 2 2 1 19 3 133004261,2 156901 -2000804 20008 4 1 9 20200 1 2000803 3 20 13300426101 1 1 Event104_01 40 3 2 2 156901 -2000805 20008 5 1 9 20200 1 2000804 3 20 13300426102 1 1 Event104_01 3 2 2 1 19 3 133004261,2 156901 -2000806 20008 6 1 9 20200 1 2000805 3 20 13300426103 1 20 13300426104 1 1 Event104_01 20 3 2 2 1 24 20200 14 2000805 156901 -2000909 20009 1 9 20700 6 1130 2 156501 3 1 1 19 3 133001073,2 1565,156501,20025 -2000901 20009 2 1 9 20700 1 2000909 3 2 2 2000909 2 2000910 2 156501 3 1 2 1 1565,156501,20025 -2000902 20009 3 1 9 20700 1 2000901 3 4 2000902 8 2000902 2 156501 3 2 2 14 2000901 1565,156501,20025 -2000903 20009 4 1 9 20700 1 2000902 3 2 2000902 2 156501 3 2 2 1 19 3 133001073,2 1565,156501,20025 -2000908 20009 5 1 9 20700 1 2000903 3 6 1129 8 2000910 2 20025 3 2 2 1565,156501,20025 -2000910 20009 5 1 1 9 20700 1 2000903 3 20 1330010732 1 8 2000908 1 Q20009NPC04 3 2 2 15 3 133001073 23 2000911 1 1565,156501,20025 -2000912 20009 4 1 1 9 20700 1 2000902 3 4 2000912 8 2000912 2 20025 3 2 2 33 1 1565,156501,20025 -2000913 20009 4 1 1 9 20700 1 2000902 3 4 2000913 8 2000913 2 20025 3 2 2 1565,156501,20025 -2000914 20009 6 1 1 9 20700 1 2000912 3 2 2000906 2 20025 3 2 2 1565,156501,20025 -2000904 20009 6 1 1 9 20700 1 2000913 3 2 2000903 2 20025 3 2 2 1565,156501,20025 -2000907 20009 7 1 1 9 20700 1 2000904 3 4 2000907 1 Q20009NPC04 3 2 2 15 3 133001073 23 2000911 1 1565,156501,20025 -2000911 20009 8 1 1 9 20700 1 2000903 3 24 2000911 1 Q20009NPC04 20 3 2 2 1565,156501,20025 -2000905 20009 9 1 9 20700 1 2000911 3 20 1330010731 1 1 Q20009NPC04 20 3 2 2 1 1565,156501 -2000906 20009 10 1 9 20700 1 2000905 3 2 2 2000904 2 2000908 2 156501 3 2 2 1 1 24 20700 1565,156501 -2000915 20009 10 1 9 20700 1 2000914 3 2 2000907 2 156501 3 3 2 1 1 24 20700 1565,156501 -2001009 20010 1 9 20701 6 1131 2 156501 3 1 1 19 3 133003123,2 1565,156501,20025 -2001001 20010 2 1 9 20701 1 2001009 3 2 2 2001009 2 2001010 2 156501 3 1 2 1 1565,156501,20025 -2001002 20010 3 1 9 20701 1 2001001 3 4 2001002 8 2001002 2 156501 3 2 2 14 2001001 1565,156501,20025 -2001003 20010 4 1 9 20701 1 2001002 3 2 2001002 2 156501 3 2 2 1 19 3 133003123,2 1565,156501,20025 -2001008 20010 5 1 9 20701 1 2001003 3 6 1132 8 2001010 2 20025 3 2 2 1565,156501,20025 -2001010 20010 5 1 1 9 20701 1 2001003 3 20 1330031232 1 8 2001008 1 Q20010NPC04 3 2 2 15 3 133003123 23 2001011 1 1565,156501,20025 -2001012 20010 4 1 1 9 20701 1 2001002 3 4 2001012 8 2001012 2 20025 3 2 2 33 1 1565,156501,20025 -2001013 20010 4 1 1 9 20701 1 2001002 3 4 2001013 8 2001013 2 20025 3 2 2 1565,156501,20025 -2001014 20010 6 1 1 9 20701 1 2001012 3 2 2001006 2 20025 3 2 2 1565,156501,20025 -2001004 20010 6 1 1 9 20701 1 2001013 3 2 2001003 2 20025 3 2 2 1565,156501,20025 -2001007 20010 7 1 1 9 20701 1 2001004 3 4 2001007 1 Q20010NPC04 3 2 2 15 3 133003123 23 2001011 1 1565,156501,20025 -2001011 20010 8 1 1 9 20701 1 2001003 3 24 2001011 1 Q20010NPC04 20 3 2 2 1565,156501,20025 -2001005 20010 9 1 9 20701 1 2001011 3 20 1330031231 1 1 Q20010NPC04 20 3 2 2 1 1565,156501 -2001006 20010 10 1 9 20701 1 2001005 3 2 2 2001004 2 2001008 2 156501 3 2 2 1 1 24 20701 1565,156501 -2001015 20010 10 1 9 20701 1 2001014 3 2 2001007 2 156501 3 3 2 1 1 24 20701 1565,156501 -2001509 20015 1 9 20702 6 1133 2 156501 3 1 1 19 3 133007032,2 1565,156501,20025 -2001501 20015 2 1 9 20702 1 2001509 3 2 2 2001509 2 2001510 2 156501 3 1 2 1 1565,156501,20025 -2001502 20015 3 1 9 20702 1 2001501 3 4 2001502 8 2001502 2 156501 3 2 2 14 2001501 1565,156501,20025 -2001503 20015 4 1 9 20702 1 2001502 3 2 2001502 2 156501 3 2 2 1 19 3 133007032,2 1565,156501,20025 -2001508 20015 5 1 9 20702 1 2001503 3 6 1134 8 2001510 2 20025 3 2 2 1565,156501,20025 -2001510 20015 5 1 1 9 20702 1 2001503 3 20 1330070322 1 8 2001508 1 Q20015NPC04 3 2 2 15 3 133007032 23 2001511 1 1565,156501,20025 -2001512 20015 4 1 1 9 20702 1 2001502 3 4 2001512 8 2001512 2 20025 3 2 2 33 1 1565,156501,20025 -2001513 20015 4 1 1 9 20702 1 2001502 3 4 2001513 8 2001513 2 20025 3 2 2 1565,156501,20025 -2001514 20015 6 1 1 9 20702 1 2001512 3 2 2001506 2 20025 3 2 2 1565,156501,20025 -2001504 20015 6 1 1 9 20702 1 2001513 3 2 2001503 2 20025 3 2 2 1565,156501,20025 -2001507 20015 7 1 1 9 20702 1 2001504 3 4 2001507 1 Q20015NPC04 3 2 2 15 3 133007032 23 2001511 1 1565,156501,20025 -2001511 20015 8 1 1 9 20702 1 2001503 3 24 2001511 1 Q20015NPC04 20 3 2 2 1565,156501,20025 -2001505 20015 9 1 9 20702 1 2001511 3 20 1330070321 1 1 Q20015Hili02 50 3 2 2 1 1565,156501 -2001506 20015 10 1 9 20702 1 2001505 3 2 2 2001504 2 2001508 2 156501 3 2 2 1 1 24 20702 1565,156501 -2001515 20015 10 1 9 20702 1 2001514 3 2 2001507 2 156501 3 3 2 1 1 24 20702 1565,156501 -2001601 20016 1 9 20301 20 133004907 1 2 1419 3 1 1 1 1 100313 999 1 100311 999 19 3 133004907,2 1573,1575,1577 -2001602 20016 2 1 9 20301 1 2001601 3 2 2001601 2 1419 3 2 2 1 100313 1 29 100313 29 100311 1573,1575,1577 -2001603 20016 3 1 1 9 20301 1 2001602 3 2 2 2001611 2 2001612 2 2001613 2 8 2001603 111 100313 1 100311 1 1 100313 1 1 100313 1 -2001604 20016 4 1 1 9 20301 1 2001602 3 2 2001603 8 2001604 -2001605 20016 5 1 1 9 20301 1 2001602 3 2 2001605 8 2001605 -2001606 20016 6 1 1 9 20301 1 2001602 3 2 2001607 8 2001606 -2001607 20016 7 1 9 20301 1 2001602 3 2 2 2001603 2 2001605 2 2001607 2 2001604 2 157301 3 2 2 1573,1575,1577 -2001608 20016 8 1 9 20301 1 2001602 3 2 2 2001603 2 2001605 2 2001607 2 2001606 2 157501 3 2 2 1573,1575,1577 -2001609 20016 9 1 9 20301 1 2001602 3 2 2 2001603 2 2001605 2 2001607 2 2001608 2 157701 3 2 2 1573,1575,1577 -2001610 20016 10 1 1 9 20301 1 2001603 4 2 2 2001603 2 2001605 2 2001607 8 2001605 14 2001602 -2001611 20016 11 1 9 20301 1 2001607 3 1 2001608 3 1 2001609 3 2 2001602 2 1419 3 3 2 1 24 20301 1 100311 1 1573,1575,1577 -2001709 20017 1 9 20101 6 1137 2 154901 3 1 1 1 19 3 133002278,1 19 3 133002277,2 19 3 133002250,2 19 3 133002901,1 154901,1549 -2001701 20017 2 1 9 20101 1 2001709 3 20 1330022781 1 20 1330022771 1 1 Q20017NPC 30 3 2 2 1 19 3 133002278,1 14 2001709 19 3 133002278,1 19 3 133002278,2 154901,1549 -2001702 20017 3 1 9 20101 1 2001701 3 2 2 2001707 2 2001708 2 154901 3 2 2 1 27 3 133002290,2,3,4 19 3 133002278,1 1 100306 999 1 100307 999 154901,1549 -2001703 20017 4 1 9 20101 1 2001702 3 5 100306 1 Q20017Item011 40 3 2 2 1 19 3 133002290,1 19 3 133002278,1 154901,1549 -2001704 20017 5 1 9 20101 1 2001703 3 3 100306 2 2001703 2 154901 3 2 2 1 1 100306 1 1 100307 2 19 3 133002278,1 154901,1549 -2001705 20017 6 1 9 20101 1 2001704 3 20 1330022782 1 20 1330022771 1 1 Q20017NPC 30 3 2 2 1 19 3 133002278,1 14 2001709 19 3 133002278,1 19 3 133002278,3 154901,1549 -2001706 20017 7 1 9 20101 1 2001705 3 2 2 2001709 2 2001710 2 154901 3 2 2 1 19 3 133002290,5 19 3 133002278,1 1 100308 999 154901,1549 -2001707 20017 8 1 9 20101 1 2001706 3 5 100308 1 Q20017Item02 20 3 2 2 1 19 3 133002290,1 19 3 133002278,1 154901,1549 -2001708 20017 9 1 9 20101 1 2001707 3 3 100308 2 2001706 2 154901 3 3 2 1 1 24 20101 15 3 133002277 1 100308 1 19 3 133002250,1 19 3 133002278,1 154901,1549 -2001809 20018 1 9 20102 6 1138 2 157101 3 1 1 1 19 3 133002280,1 19 3 133002279,2 19 3 133002901,1 157101,1571 -2001801 20018 2 1 9 20102 1 2001809 3 20 1330022801 1 20 1330022791 1 1 Q20018NPC 30 3 2 2 1 19 3 133002280,1 14 2001809 19 3 133002280,1 19 3 133002280,2 157101,1571 -2001802 20018 3 1 9 20102 1 2001801 3 2 2 2001807 2 2001808 2 157101 3 2 2 1 27 3 133002291,2,3,4 19 3 133002280,1 1 100306 999 1 100307 999 157101,1571 -2001803 20018 4 1 9 20102 1 2001802 3 5 100306 1 Q20018Item011 40 3 2 2 1 19 3 133002291,1 19 3 133002280,1 157101,1571 -2001804 20018 5 1 9 20102 1 2001803 3 3 100306 2 2001803 2 157101 3 2 2 1 1 100306 1 1 100307 2 19 3 133002280,1 157101,1571 -2001805 20018 6 1 9 20102 1 2001804 3 20 1330022802 1 20 1330022791 1 1 Q20018NPC 30 3 2 2 1 19 3 133002280,1 14 2001809 19 3 133002280,1 19 3 133002280,3 157101,1571 -2001806 20018 7 1 9 20102 1 2001805 3 2 2 2001809 2 2001810 2 157101 3 2 2 1 19 3 133002291,5 19 3 133002280,1 1 100308 999 157101,1571 -2001807 20018 8 1 9 20102 1 2001806 3 5 100308 1 Q20018Item02 20 3 2 2 1 19 3 133002291,1 19 3 133002280,1 157101,1571 -2001808 20018 9 1 9 20102 1 2001807 3 3 100308 2 2001806 2 157101 3 3 2 1 1 24 20102 15 3 133002279 1 100308 1 19 3 133002280,1 157101,1571 -2001901 20019 1 9 20403 2 2001901 2 155101 3 1 1 1 1 100302 1 19 3 133001303,1 155101 -2001903 20019 2 1 9 20403 1 2001901 3 5 100302 1 Q20005KEY02_Reminder 50 3 2 2 1 27 3 133001303,2,3,4 29 100302 155101 -2001904 20019 3 1 9 20403 1 2001903 3 2 2001904 2 155101 3 3 2 1 1 24 20403 1 100302 1 19 3 133001303,1 155101 -2002501 20025 1 9 20401 2 2002501 2 155101 3 1 1 1 29 100302 19 3 133002286,1 155101 -2002503 20025 2 1 9 20401 1 2002501 3 5 100302 1 Q20025KEY02_Reminder 80 3 2 2 1 27 3 133002286,2,3 29 100302 155101 -2002504 20025 3 1 9 20401 1 2002503 3 2 2002504 2 155101 3 3 2 1 1 24 20401 1 100302 1 19 3 133002286,1 155101 -2003501 20035 1 9 20402 2 2003501 2 155101 3 1 1 1 29 100301 19 3 133002284,1 155101 -2003502 20035 2 1 9 20402 1 2003501 3 5 100301 1 Q20025KEY01_Reminder 80 3 2 2 1 27 3 133002284,2,3 29 100301 155101 -2003504 20035 3 1 9 20402 1 2003502 3 2 2003504 2 155101 3 3 2 1 1 24 20402 1 100301 1 19 3 133002284,1 155101 -2002301 20023 1 9 22600 2 2002301 2 147101 3 1 1 1 1471,1461,1403 -2002302 20023 2 1 9 22600 1 2002301 3 24 1 1 2 2002302 2 146101 1009 2 2 1 1471,1461,1403 -2002303 20023 3 1 9 22600 1 2002302 3 24 1 1 25 70710028 1 Q20023Winebowl 1009 2 2 1 1471,1461,1403 -2002304 20023 4 1 9 22600 1 2002303 3 24 1 1 2 2002303 2 1465 1009 2 2 1 1471,1461,1403,1465 -2002305 20023 5 1 9 22600 1 2002304 3 24 1 1 2 2002304 2 147101 3 3 2 1 1 24 22600 1471,1461,1403 -2002306 20023 6 1 9 22600 1 2002301 3 24 1 2 4 2002306 2 146101 3 2 2 1 1471,1461,1403 -2002307 20023 7 1 9 22600 1 2002306 3 24 1 2 4 2002307 8 2002307 2 146101 3 2 2 14 2002306 1471,1461,1403 -2002308 20023 8 1 9 22600 1 2002307 3 24 1 2 2 2002309 2 147101 3 3 2 1 1 24 22600 1471,1461,1403 -2002601 20026 1 9 20302 20 133004908 1 2 1419 3 1 1 1 29 100312 29 100309 19 3 133004908,2 1535 -2002602 20026 2 1 9 20302 1 2002601 3 2 2002601 2 1419 3 2 2 1 1535 -2002603 20026 3 1 1 9 20302 1 2002602 3 5 100062 2 1 Q20026Egg 40 3 2 2 1 1535 -2002604 20026 4 1 9 20302 1 2002603 3 2 2002602 2 1419 20 3 1 100312 1 1 100062 2 1 100312 999 1 100309 999 1535 -2002605 20026 5 1 1 9 20302 1 2002604 3 2 2002603 2 8 2002605 111 100312 1 1 100312 1 1535 -2002606 20026 6 1 1 9 20302 1 2002605 4 2 2002603 8 2002606 14 2002604 -2002607 20026 7 1 9 20302 1 2002604 3 2 2002603 2 1535 3 2 2 100309 1 1 100312 1 -2002608 20026 8 1 9 20302 1 2002607 3 2 2002604 2 1419 20 3 3 2 1 24 20302 1 100309 1 1535 -2001101 20011 1 9 20501 18 0 0,24 1 Event_20501 20 3 2 2 1 19 3 133003483,2 19 3 133002242,2 140801 -2001102 20011 2 1 1 9 20501 1 2001101 3 20 13300348302 5 1 Event_20501 20 3 2 2 -2001103 20011 3 1 9 20501 1 2001101 3 20 13300348303 6 1 Event_20501 20 3 2 2 140801 -2001104 20011 4 1 9 20501 1 2001103 3 2 2001103 2 140801 3 3 2 1 1 24 20501 19 3 133002242,1 140801 -2001201 20012 1 9 20502 18 0 0,24 1 Event_20502 20 3 2 2 1 19 3 133002272,2 19 3 133002133,2 19 3 133002243,2 157001 -2001202 20012 2 1 1 9 20502 1 2001201 3 20 13300227202 5 1 Event_20502 20 3 2 2 157001 -2001203 20012 3 1 9 20502 1 2001201 3 20 13300227203 6 1 Event_20502 20 3 2 2 -2001204 20012 4 1 9 20502 1 2001203 3 2 2001203 2 157001 3 3 2 1 1 24 20502 19 3 133002243,1 19 3 133002133,1 157001 -2001301 20013 1 9 20503 18 0 0,24 1 Event_20503 20 3 2 2 1 19 3 133002273,2 19 3 133002250,2 141301 -2001302 20013 2 1 1 9 20503 1 2001301 3 20 13300227302 5 1 Event_20503 20 3 2 2 141301 -2001303 20013 3 1 9 20503 1 2001301 3 20 13300227303 6 1 Event_20503 20 3 2 2 -2001304 20013 4 1 9 20503 1 2001303 3 2 2001303 2 141301 3 3 2 1 1 24 20503 19 3 133002250,1 19 3 133002273,1 141301 -2002701 20027 1 9 20201 18 0 0,24 1 Event_20201 3 2 2 1 19 3 133002281,2 153301 -2002702 20027 2 1 9 20201 1 2002701 3 20 13300228101 1 1 Event_20201 20 3 2 2 153301 -2002703 20027 3 1 9 20201 1 2002702 3 2 2002701 2 153301 3 2 2 1 19 3 133002282,2 153301 -2002704 20027 4 1 9 20201 1 2002703 3 20 13300228202 1 1 Event_20201_01_01 40 3 2 2 153301 -2002705 20027 5 1 9 20201 1 2002704 3 20 13300228303 1 1 Event_20201_01_01 3 2 2 1 19 3 133002282,2 153301 -2002706 20027 6 1 9 20201 1 2002705 3 20 13300228304 1 20 13300228305 1 1 Event_20201_01_01 20 3 2 2 1 24 20201 14 2002705 153301 -2002801 20028 1 9 20202 18 0 0,24 1 Event_20202 3 2 2 1 19 3 133002287,2 157501 -2002802 20028 2 1 9 20202 1 2002801 3 20 13300228702 1 1 Event_20202 20 3 2 2 157501 -2002803 20028 3 1 9 20202 1 2002802 3 2 2002801 2 157501 3 2 2 1 19 3 133002288,2 157501 -2002804 20028 4 1 9 20202 1 2002803 3 20 13300228803 1 1 Event_20202_01_01 40 3 2 2 157501 -2002805 20028 5 1 9 20202 1 2002804 3 20 13300228804 1 1 Event_20202_01_01 3 2 2 1 19 3 133002288,2 157501 -2002806 20028 6 1 9 20202 1 2002805 3 20 13300228905 1 20 13300228906 1 1 Event_20202_01_01 20 3 2 2 1 24 20202 14 2002805 157501 -2003601 20036 1 9 21000 20 13300426901 1 2 1521 3 1 1 19 3 133004269,2 1521 -2003602 20036 2 1 9 21000 1 2003601 3 2 2003601 2 1521 3 2 2 1 1521 -2003603 20036 3 1 9 21000 1 2003602 3 4 2003603 1 Event_21000_02 40 3 2 2 -2003604 20036 3 1 9 21000 1 2003602 3 3 100057 3 2 2003602 111 100057 3 2 1521 3 2 2 14 2003602 1521 7267605 -2003605 20036 4 1 9 21000 1 2003604 3 25 70710009 111 100057 3 1 Event_21000_01 3 2 2 1 100057 3 14 2003602 1521 7267605 -2003606 20036 5 1 9 21000 1 2003605 3 2 2003603 2 1521 3 3 2 1 1 24 21000 1521 -2003701 20037 1 9 21100 6 1143 2 155301 3 1 2 1 1553,1521 -2003702 20037 2 1 9 21100 1 2003701 3 2 2003701 2 155301 3 2 2 1 100348 1 29 100348 1553,1521 -2003703 20037 3 1 9 21100 1 2003702 3 2 2003703 2 1521 3 2 2 1553,1521 -2003706 20037 6 1 9 21100 1 2003703 3 2 2003705 2 155301 3 3 2 1 1 100057 3 24 21100 1553,1521 -2003801 20038 1 9 20900 2 2003801 2 1473 1008 1 1 1 1473 -2003802 20038 2 1 1 9 20900 1 2003801 3 4 2003802 8 2003802 1473 -2003803 20038 2 1 1 9 20900 1 2003801 3 4 2003803 8 2003803 -2003804 20038 2 1 1 9 20900 1 2003801 3 4 2003804 8 2003804 -2003805 20038 3 1 9 20900 1 2003802 3 20 133003487 1 1 Event_20900_01 3 2 2 1 27 3 133003487,2,3,4 -2003806 20038 3 1 9 20900 1 2003803 3 20 133001316 1 1 Event_20900_02 3 2 2 1 27 3 133001316,2,3,4 -2003807 20038 3 1 9 20900 1 2003804 3 20 133002293 1 1 Event_20900_03 3 2 2 1 27 3 133002293,2,3,4 -2003808 20038 4 1 9 20900 1 2003805 3 2 2003803 2 1473 1008 3 2 1 1 24 20900 1473 -2003809 20038 4 1 9 20900 1 2003806 3 2 2003803 2 1473 1008 3 2 1 1 24 20900 -2003810 20038 4 1 9 20900 1 2003807 3 2 2003803 2 1473 1008 3 2 1 1 24 20900 -2003901 20039 1 9 21200 2 2003901 2 1587 3 1 1 1 1587 -2003902 20039 3 1 1 9 21200 1 2003901 3 2 2003902 1587 -2003903 20039 4 1 1 9 21200 1 2003901 3 2 2003903 1587 -2003904 20039 2 1 1 9 21200 1 2003901 3 4 2003904 8 2003904 1587 -2003905 20039 2 1 1 9 21200 1 2003901 3 4 2003905 8 2003905 1587 -2003906 20039 2 1 1 9 21200 1 2003901 3 4 2003906 8 2003906 1587 -2003907 20039 7 1 9 21200 1 2003904 3 4 2003907 1 1587 -2003908 20039 8 1 9 21200 1 2003905 3 4 2003908 1 1587 -2003909 20039 9 1 9 21200 1 2003906 3 4 2003909 1 1587 -2003910 20039 10 1 1 9 21200 1 2003903 3 4 2003910 1587 -2003911 20039 11 1 1 9 21200 1 2003903 3 4 2003911 1587 -2003912 20039 12 1 1 9 21200 1 2003903 3 4 2003912 1587 -2003913 20039 13 1 9 21200 1 2003910 3 4 2003913 1 1587 -2003914 20039 14 1 9 21200 1 2003911 3 4 2003914 1 1587 -2003915 20039 15 1 9 21200 1 2003912 3 4 2003915 1 1587 -2003916 20039 16 1 9 21200 1 2003907 3 2 2003910 111 111017 1 2 1587 3 3 2 1 1 24 21200 1 111017 1 33 0 14 2003907 1587 -2003917 20039 17 1 9 21200 1 2003908 3 2 2003911 111 111015 1 2 1587 3 3 2 1 1 24 21200 1 111015 1 33 1 14 2003908 1587 -2003918 20039 18 1 9 21200 1 2003909 3 2 2003912 111 111013 1 2 1587 3 3 2 1 1 24 21200 1 111013 1 33 2 14 2003909 1587 -2003919 20039 19 1 9 21200 1 2003913 3 2 2003913 111 112015 1 2 1587 3 3 2 1 1 24 21200 1 112015 1 14 2003913 1587 -2003920 20039 20 1 9 21200 1 2003914 3 2 2003914 111 112006 1 2 1587 3 3 2 1 1 24 21200 1 112006 1 14 2003914 1587 -2003921 20039 21 1 9 21200 1 2003915 3 2 2003915 111 112003 1 2 1587 3 3 2 1 1 24 21200 1 112003 1 14 2003915 1587 -2003922 20039 22 1 1 9 21200 1 2003904 3 3 111017 1 4 2003907 1 1587 -2003923 20039 23 1 1 9 21200 1 2003905 3 3 111015 1 4 2003908 1 1587 -2003924 20039 24 1 1 9 21200 1 2003906 3 3 111013 1 4 2003909 1 1587 -2003925 20039 25 1 1 9 21200 1 2003910 3 3 112015 1 4 2003913 1 1587 -2003926 20039 26 1 1 9 21200 1 2003911 3 3 112006 1 4 2003914 1 1587 -2003927 20039 27 1 1 9 21200 1 2003912 3 3 112003 1 4 2003915 1 1587 -2004001 20040 1 9 20600 2 2004001 2 158101 3 1 1 1 19 3 133003305,2 1581 -2004002 20040 2 1 9 20600 1 2004001 3 20 133003305 1 1 Event_20600_03 20 3 2 2 1581 -2004003 20040 3 1 9 20600 1 2004002 3 2 2004002 2 158101 3 2 2 1 1581 -2004004 20040 4 1 9 20600 1 2004003 3 4 2004004 2 158101 3 2 2 1581 -2004007 20040 5 1 9 20600 1 2004004 3 2 2004004 2 158101 3 3 2 1 1 19 3 133003305,1 24 20600 1581 -2004101 20041 1 9 21300 2 2004101 2 1589 3 1 1 1 19 3 133003489,1 1589 -2004102 20041 2 1 9 21300 1 2004101 3 20 133003489 1 1 Event_21300_01 30 3 2 2 1 19 3 133003489,1 19 3 133003489,2 1589 -2004103 20041 3 1 9 21300 1 2004102 3 2 2004103 2 1589 3 3 2 1 1 19 3 133003489,1 24 21300 1589 -2004401 20044 1 9 21600 2 2004401 2 1605 3 1 1 1 19 3 133004270,1 1605 -2004402 20044 2 1 9 21600 1 2004401 3 20 133004270 1 20 13300427001 1 1 Event_21600_01 10 3 2 2 1 19 3 133004270,1 14 2004402 19 3 133004270,2 1605 -2004403 20044 3 1 9 21600 1 2004402 3 2 2004403 2 1605 3 3 2 1 1 19 3 133004270,1 24 21600 19 3 133004270,1 1605 -2004801 20048 1 9 21700 2 2004801 2 1567 3 1 1 1 19 3 133003491,1 19 3 133003494,2 1567 -2004802 20048 2 1 9 21700 1 2004801 3 4 2004802 1 1567 -2004803 20048 3 1 9 21700 1 2004801 3 3 100017 3 2 2004802 111 100017 3 2 1567 3 2 1 19 3 133003491,2 14 2004802 1567 -2004804 20048 4 1 9 21700 1 2004803 3 25 70710009 111 100017 3 1 Event_21700_01 3 2 1 1 100017 3 14 2004802 1567 -2004805 20048 5 1 9 21700 1 2004804 3 2 2004803 20 13300349101 1 2 1567 3 3 1 1 1 19 3 133003491,1 33 1 24 21700 15 3 133003491 1567 -2004806 20048 6 1 9 21700 1 2004805 4 2 2004806 2 1567 3 3 1 1 1 34 21700 0 1 19 3 133003491,1 24 21700 1567 -2005001 20050 1 9 21601 2 2005001 2 1605 3 1 1 1 19 3 133004270,1 1605 -2005002 20050 2 1 9 21601 1 2005001 3 20 133004270 1 20 13300427001 1 1 Event_21600_01 10 3 2 2 1 19 3 133004270,1 14 2005002 19 3 133004270,3 1605 -2005003 20050 3 1 9 21601 1 2005002 3 2 2005003 2 1605 3 3 2 1 1 19 3 133004270,1 24 21601 19 3 133004270,1 1605 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22000 1 2005101 3 4 2005109 1 23 200516601 1 -2005110 20051 12 1 1 9 22000 1 2005101 3 4 2005110 1 23 200516601 1 -2005111 20051 13 1 1 9 22000 1 2005101 3 4 2005111 1 23 200516601 1 -2005112 20051 14 1 1 9 22000 1 2005101 3 4 2005112 1 -2005113 20051 15 1 1 9 22000 1 2005101 3 4 2005113 1 -2005114 20051 16 1 1 9 22000 1 2005101 3 4 2005114 1 -2005115 20051 17 1 1 9 22000 1 2005101 3 4 2005115 1 -2005124 20051 18 1 9 22000 1 2005166 3 27 2005124 2 1465 1009 2 2 0 1 28 2005124 1465,140301,143101,153701,141301,1403,1431,1537,1413,1404,1414 -2005125 20051 19 1 9 22000 1 2005124 3 2 2005117 2 1465 1009 2 2 0 1465,140301,143101,153701,141301,1403,1431,1537,1413,1404,1414 -2005107 20051 20 1 1 9 22000 1 2005166 3 2 2005167 1 -2005120 20051 21 1 9 22000 1 2005125 3 2 2005167 2 1465 1009 2 2 0 1 -2005137 20051 22 1 9 22000 1 2005107 3 24 200513701 4 2 1465 1009 2 2 0 1 23 200516601 1 1465,140301,143101,153701,141301,1403,1431,1537,1413,1404,1414 -2005138 20051 23 1 1 9 22000 1 2005137 2 2 2005134 -2005139 20051 24 1 1 9 22000 1 2005137 2 2 2005135 -2005140 20051 25 1 1 9 22000 1 2005137 2 2 2005136 -2005141 20051 26 1 1 9 22000 1 2005137 2 2 2005137 -2005142 20051 27 1 1 9 22000 1 2005137 2 2 2005138 1 -2005143 20051 28 1 1 9 22000 1 2005142 3 2 2005140 1 -2005144 20051 29 1 1 9 22000 1 2005142 3 2 2005139 1 29 100316,100317,100318,100319,100320,100321,100322,100323,100324,100325,100326,100327,100328,100329,100330,100331,100332,100333,100334,100335,100336,100337,100338,100339,100340,100341,100342,100343,100344,100345,100346,100347 -2005163 20051 30 1 1 9 22000 1 2005144 2 4 2005163 14 2005137 -2005145 20051 31 1 1 9 22000 1 2005144 2 2 2005140 23 200513701 1 -2005146 20051 32 1 1 9 22000 1 2005144 2 2 2005141 23 200513701 1 -2005147 20051 33 1 1 9 22000 1 2005144 2 2 2005142 23 200513701 1 -2005148 20051 34 1 1 9 22000 1 2005144 2 2 2005143 23 200513701 1 -2005164 20051 35 1 1 9 22000 1 2005144 2 2 2005155 -2005165 20051 36 1 1 9 22000 1 2005164 3 1 2005137 2 14 2005144 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100316,100317,100318,100319,100320,100321,100322,100323,100324,100325,100326,100327,100328,100329,100330,100331,100332,100333,100334,100335,100336,100337,100338,100339,100340,100341,100342,100343,100344,100345,100346,100347 1465,140301,143101,153701,141301,1403,1431,1537,1413,1404,1414 -2005152 20051 40 1 9 22000 1 2005149 3 1 2005109 3 24 200515001 1 2 143101 1009 2 2 0 29 100316,100317,100318,100319,100320,100321,100322,100323,100324,100325,100326,100327,100328,100329,100330,100331,100332,100333,100334,100335,100336,100337,100338,100339,100340,100341,100342,100343,100344,100345,100346,100347 1465,140301,143101,153701,141301,1403,1431,1537,1413,1404,1414 -2005153 20051 41 1 9 22000 1 2005149 3 1 2005110 3 24 200515001 1 2 153701 1009 2 2 0 29 100316,100317,100318,100319,100320,100321,100322,100323,100324,100325,100326,100327,100328,100329,100330,100331,100332,100333,100334,100335,100336,100337,100338,100339,100340,100341,100342,100343,100344,100345,100346,100347 1465,140301,143101,153701,141301,1403,1431,1537,1413,1404,1414 -2005154 20051 42 1 9 22000 1 2005149 3 1 2005111 3 24 200515001 1 2 141301 1009 2 2 0 29 100316,100317,100318,100319,100320,100321,100322,100323,100324,100325,100326,100327,100328,100329,100330,100331,100332,100333,100334,100335,100336,100337,100338,100339,100340,100341,100342,100343,100344,100345,100346,100347 1465,140301,143101,153701,141301,1403,1431,1537,1413,1404,1414 -2005155 20051 43 1 9 22000 1 2005149 3 1 2005112 3 24 200515001 1 2 1465 1009 2 2 0 29 100316,100317,100318,100319,100320,100321,100322,100323,100324,100325,100326,100327,100328,100329,100330,100331,100332,100333,100334,100335,100336,100337,100338,100339,100340,100341,100342,100343,100344,100345,100346,100347 -2005156 20051 44 1 9 22000 1 2005149 3 1 2005113 3 24 200515001 1 2 1465 1009 2 2 0 29 100316,100317,100318,100319,100320,100321,100322,100323,100324,100325,100326,100327,100328,100329,100330,100331,100332,100333,100334,100335,100336,100337,100338,100339,100340,100341,100342,100343,100344,100345,100346,100347 -2005157 20051 45 1 9 22000 1 2005149 3 1 2005114 3 24 200515001 1 2 1465 1009 2 2 0 29 100316,100317,100318,100319,100320,100321,100322,100323,100324,100325,100326,100327,100328,100329,100330,100331,100332,100333,100334,100335,100336,100337,100338,100339,100340,100341,100342,100343,100344,100345,100346,100347 -2005159 20051 46 1 9 22000 1 2005149 3 1 2005115 3 24 200515001 1 2 1465 1009 2 2 0 29 100316,100317,100318,100319,100320,100321,100322,100323,100324,100325,100326,100327,100328,100329,100330,100331,100332,100333,100334,100335,100336,100337,100338,100339,100340,100341,100342,100343,100344,100345,100346,100347 -2005170 20051 47 1 1 9 22000 1 2005149 3 1 2005108 3 119 1 1 33 2 23 200515001 1 -2005171 20051 48 1 1 9 22000 1 2005149 3 1 2005108 3 119 1 2 33 6 23 200515001 1 -2005172 20051 49 1 1 9 22000 1 2005149 3 1 2005108 3 119 1 3 33 10 23 200515001 1 -2005173 20051 50 1 1 9 22000 1 2005149 3 1 2005108 3 119 1 4 33 14 23 200515001 1 -2005174 20051 51 1 1 9 22000 1 2005149 3 1 2005108 3 119 1 5 33 14 23 200515001 1 -2005175 20051 52 1 1 9 22000 1 2005149 3 1 2005109 3 119 1 1 33 1 23 200515001 1 -2005176 20051 53 1 1 9 22000 1 2005149 3 1 2005109 3 119 1 2 33 5 23 200515001 1 -2005177 20051 54 1 1 9 22000 1 2005149 3 1 2005109 3 119 1 3 33 9 23 200515001 1 -2005178 20051 55 1 1 9 22000 1 2005149 3 1 2005109 3 119 1 4 33 13 23 200515001 1 -2005179 20051 56 1 1 9 22000 1 2005149 3 1 2005109 3 119 1 5 33 13 23 200515001 1 -2005180 20051 57 1 1 9 22000 1 2005149 3 1 2005110 3 119 1 1 33 4 23 200515001 1 -2005181 20051 58 1 1 9 22000 1 2005149 3 1 2005110 3 119 1 2 33 8 23 200515001 1 -2005182 20051 59 1 1 9 22000 1 2005149 3 1 2005110 3 119 1 3 33 12 23 200515001 1 -2005183 20051 60 1 1 9 22000 1 2005149 3 1 2005110 3 119 1 4 33 16 23 200515001 1 -2005184 20051 61 1 1 9 22000 1 2005149 3 1 2005110 3 119 1 5 33 16 23 200515001 1 -2005185 20051 62 1 1 9 22000 1 2005149 3 1 2005111 3 119 1 1 33 3 23 200515001 1 -2005186 20051 63 1 1 9 22000 1 2005149 3 1 2005111 3 119 1 2 33 7 23 200515001 1 -2005187 20051 64 1 1 9 22000 1 2005149 3 1 2005111 3 119 1 3 33 11 23 200515001 1 -2005188 20051 65 1 1 9 22000 1 2005149 3 1 2005111 3 119 1 4 33 15 23 200515001 1 -2005189 20051 66 1 1 9 22000 1 2005149 3 1 2005111 3 119 1 5 33 15 23 200515001 1 -2005158 20051 67 1 9 22000 1 2005150 3 2 2005150 2 1465 1009 3 2 0 1 1 24 22000 1465,140301,143101,153701,141301,1403,1431,1537,1413,1404,1414 -2005301 20053 1 9 21602 2 2005301 2 1605 3 1 1 1 19 3 133004270,1 1605 -2005302 20053 2 1 9 21602 1 2005301 3 20 133004270 1 20 13300427001 1 1 Event_21600_01 30 3 2 2 1 19 3 133004270,1 14 2005302 19 3 133004270,4 1605 -2005303 20053 3 1 9 21602 1 2005302 3 2 2005303 2 1605 3 3 2 1 1 19 3 133004270,1 24 21602 19 3 133004270,1 1605 -2005401 20054 1 9 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1 1441,1533 -2005414 20054 10 1 9 22100 1 2005409 3 2 20054091 2 1533 3 3 1 1 1 24 22100 1 100356 1 33 2 1 100356 1 1441,1533 -2005415 20054 11 1 9 22100 1 2005410 3 2 20054101 2 1533 3 3 1 1 1 24 22100 1 100356 1 33 3 1 100356 1 1441,1533 -2005416 20054 12 1 9 22100 1 2005411 3 2 20054111 2 1533 3 3 1 1 1 24 22100 1 100356 1 33 4 1 100356 1 1441,1533 -2005417 20054 1 1 1 9 22100 1 2005401 3 2 20054121 2 1441 3 1 1 1 100356 1 -2005801 20058 1 9 22200 2 2005801 2 1601 3 1 1 1601 -2005813 20058 2 1 1 9 22200 1 2005801 3 2 2 2005805 2 2005811 1 1601,160101,142901 -2005802 20058 3 1 9 22200 1 2005801 3 2 2005802 2 1601 3 2 2 1 -2005808 20058 4 1 1 9 22200 4 2005808 1 -2005809 20058 5 1 1 9 22200 24 0 1 4 2005809 -2005803 20058 6 1 9 22200 1 2005809 3 20 13300443601 1 20 13300443602 1 1 Q20058Q 100 3 2 2 15 3 133004436 -2005804 20058 7 1 9 22200 1 2005803 3 2 2 2005805 2 2005811 2 2005806 2 160101 3 3 2 1 1 24 22200 14 2005808 -2005805 20058 8 1 9 22200 1 2005803 4 2 2005806 2 160101 3 2 2 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20059 13 1 1 9 22900 1 2005905 2 24 1 1 4 2005990 23 200590901 1 -2005910 20059 14 1 1 9 22900 1 2005905 3 4 2005910 -2005999 20059 15 1 1 9 22900 4 2005999 -2005909 20059 16 1 9 22900 1 2005905 3 24 200590901 1 2 1435 3 3 2 1 1 24 22900 1435,1413,141301 -2006001 20060 1 9 22500 2 2006001 2 1533 3 1 2 1 28 2006008 1441,1533,1473 -2006002 20060 2 1 1 9 22500 1 2006001 3 8 100012 3 5 100012 3 1 Q20060 25 3 2 2 23 200600501 1 -2006004 20060 4 1 1 9 22500 1 2006001 3 3 100012 3 23 200600501 1 -2006005 20060 5 1 1 9 22500 1 2006001 3 24 200600501 1 1441,1533,1473 -2006006 20060 6 1 1 9 22500 1 2006005 3 2 2006005 -2006008 20060 8 1 9 22500 1 2006005 3 27 2006008 2 1473 1008 2 2 1 1441,1533,1473 -2006009 20060 9 1 1 9 22500 1 2006008 3 2 2006008 1 100351 1 1441,1533,1473 -2006010 20060 10 1 9 22500 1 2006009 3 2 2006009 2 1533 3 3 2 1 1 29 100351 24 22500 1441,1533,1473 -2006101 20061 1 9 22700 2 2006101 2 1537 3 1 1 1 19 3 133002310,2 1537 -2006120 20061 2 1 1 9 22700 1 2006101 3 24 2006120 1 2 1537 3 1 1 1 19 3 133002310,2 -2006102 20061 2 1 9 22700 1 2006101 3 6 1152 1 Q20061Des01 20 3 4 2 1 1537 -2006103 20061 2 1 9 22700 4 2006103 8 2006103 -2006104 20061 2 1 9 22700 4 2006104 8 2006104 15 3 133002311 19 3 133002311,1 -2006105 20061 3 1 1 9 22700 1 2006102 3 20 1330023101 1 -2006106 20061 4 1 9 22700 1 2006103 3 1 2006102 3 6 1148 1 Q20061Des02 15 3 4 2 1 19 3 133002313,2 1537 -2006107 20061 5 1 9 22700 1 2006106 3 6 1149 1 Q20061Des03 15 3 4 2 1 19 3 133002314,2 1537 -2006108 20061 6 1 9 22700 1 2006107 3 6 1150 1 Q20061Des04 15 3 4 2 1 23 2006120 1 1537 -2006109 20061 7 1 9 22700 1 2006108 3 1 2006105 2 2 2006104 20 1330023101 1 2 1537 3 3 2 1 1 24 22700 1537 -2006117 20061 7 1 9 22700 1 2006108 3 1 2006105 3 2 2006105 2 1537 3 4 2 1 100354 1 1537 -2006118 20061 8 1 9 22700 1 2006117 3 3 100354 1 2 2006112 2 1419 3 4 2 1 29 100354 1537 -2006119 20061 9 1 9 22700 1 2006118 3 2 2006113 2 1537 3 3 2 1 1 24 22700 1537 -2006110 20061 4 1 9 22700 1 2006104 3 1 2006102 3 6 1151 1 Q20061Des02 3 4 2 1 1537 -2006111 20061 5 1 9 22700 1 2006110 3 6 1153 1 Q20061Des05 20 3 4 2 1 1537 -2006112 20061 6 1 1 9 22700 1 2006104 3 4 2006112 8 2006112 15 3 133002311 -2006113 20061 6 1 1 9 22700 1 2006104 3 4 2006113 8 2006113 15 3 133002311 -2006114 20061 7 1 9 22700 1 2006111 3 20 1330023111 1 1 Q20061Des05 10 3 4 2 1 23 2006120 1 15 3 133002311 1537 -2006115 20061 8 1 1 9 22700 1 2006111 3 5 100352 34 22700 3 1 -2006116 20061 9 1 9 22700 1 2006114 3 2 2 2006109 2 2006110 2 1537 3 3 2 1 1 24 22700 29 100352 1537 -2006201 20062 1 9 22400 2 2006201 2 1604 3 1 1 1 1604 -2006202 20062 2 1 9 22400 1 2006201 3 20 13300422101 1 20 13300422102 1 1 Event_22400_01 20 3 2 2 1 19 3 133004221,2 18 100365:99,100353:99 1 19 3 133004278,2 1604 -2006203 20062 3 1 9 22400 1 2006202 3 20 13300422103 1 20 13300422102 1 1 Event_22400_01 3 4 1 100365 1 1604 -2006204 20062 4 1 9 22400 1 2006203 3 2 2006202 2 1604 3 3 2 1 1 34 22400 1 1 29 100365 19 3 133004280,2 24 22400 1604 -2006205 20062 2 1 1 9 22400 1 2006201 3 4 2006205 20 13300422102 1 -2006206 20062 5 1 9 22400 1 2006205 4 4 2006206 1 1 Event_22400_01 10 3 2 2 1 100353 1 1604 -2006207 20062 6 1 9 22400 1 2006206 3 2 2006203 2 1604 3 3 2 1 1 34 22400 1 2 29 100353 19 3 133004280,3 24 22400 1604 -2006401 20064 1 1 2 1 2006207 3 1 2006204 3 20 1330042801 1 1 -2006402 20064 2 1 1 2006401 3 2 2006401 1 1 -2006301 20063 1 9 22800 2 2 2006301 2 2006302 2 2006303 2 141301 3 1 1 1 1411,1412,1409,1410,1413,1414 1200 -2006302 20063 2 1 9 22800 1 2006301 3 24 0 1 6 1156 1 Q20063FireSlime 25 3 4 2 1 15 3 133001231 19 3 133001231,3 1411,1412,1409,1410,1413,1414 1200 -2006303 20063 3 1 9 22800 1 2006302 3 24 0 1 20 1330012311 1 1 Q20063FireSlime 10 3 4 2 1 1411,1412,1409,1410,1413,1414 1200 -2006304 20063 2 1 9 22800 1 2006301 3 24 0 2 6 1157 1 Q20063ShieldHili 25 3 4 2 1 15 3 133003408 19 3 133003408,2 1411,1412,1409,1410,1413,1414 1200 -2006305 20063 3 1 9 22800 1 2006304 3 24 0 2 20 1330034081 1 1 Q20063ShieldHili 10 3 4 2 1 1411,1412,1409,1410,1413,1414 1200 -2006306 20063 2 1 9 22800 1 2006301 3 24 0 3 6 1155 1 Q20063BigIceSlime 25 3 4 2 1 15 3 133002233 19 3 133002233,3 1411,1412,1409,1410,1413,1414 1200 301 -2006307 20063 3 1 9 22800 1 2006306 3 24 0 3 20 1330022331 1 1 Q20063BigIceSlime 10 3 4 2 1 1411,1412,1409,1410,1413,1414 1200 301 -2006308 20063 5 4 9 22800 1 2006303 3 1 2006307 3 2 2 2006312 2 2006314 2 141301 3 3 1 1 1 15 3 133001231 15 3 133002233 24 22800 1411,1412,1409,1410,1413,1414 1200 -2006309 20063 5 4 9 22800 1 2006305 3 2 2006313 2 141301 3 3 1 1 1411,1412,1409,1410,1413,1414 1200 -2006310 20063 5 1 9 22800 1 2006309 3 24 1 2 2 2006316 2 140901 3 3 1 1 1 15 3 133003408 24 22800 1411,1412,1409,1410,1413,1414 1200 -2004701 20047 1 9 21800 2 2004701 2 1591 3 1 1 1 1591 -2004702 20047 2 1 1 9 21800 1 2004701 3 20 13300349001 1 1 Event_21800_01 30 3 4 2 23 200470601 1 -2004703 20047 3 1 1 9 21800 1 2004701 3 20 13300349002 1 1 Event_21800_02 30 3 4 2 23 200470601 1 -2004704 20047 4 1 1 9 21800 1 2004701 3 20 13300349003 1 1 Event_21800_03 30 3 4 2 23 200470601 1 -2004705 20047 5 1 1 9 21800 1 2004701 3 20 13300349004 1 1 Event_21800_04 30 3 4 2 23 200470601 1 -2004706 20047 6 1 1 9 21800 1 2004701 3 24 200470601 4 1 19 3 133003490,2 1591 -2004708 20047 7 1 1 9 21800 1 2004701 3 4 2004708 1 -2004707 20047 8 1 9 21800 1 2004706 3 2 2004703 2 1591 3 3 2 1 1 19 3 133003490,1 24 21800 1591 -2004201 20042 1 9 21400 2 2 2004202 2 2004203 2 147101 3 1 1 1 147101,160201,1471,1602 -2004202 20042 2 1 9 21400 1 2004201 3 2 2 2004211 2 2004212 2 2004213 2 160201 3 2 2 1 147101,160201,1471,1602 -2004203 20042 3 1 1 9 21400 1 2004202 3 20 1330042711 9 1 Q20042TargetPos 30 3 2 2 1 19 3 133004271,1 19 3 133004911,2 19 3 133004271,2 19 3 133004911,1 147101,160201,1471,1602 -2004204 20042 4 1 9 21400 1 2004203 3 2 2004206 2 160201 3 2 2 1 147101,160201,1471,1602 -2004205 20042 5 1 9 21400 1 2004204 3 2 2004207 2 1471 1008 3 2 1 24 21400 147101,160201,1471,1602 -2004301 20043 1 9 21500 2 2004301 2 142101 3 1 1 1 142101,140301,1421,1403 -2004306 20043 2 1 1 9 21500 1 2004301 3 6 1146 2 140301 3 2 2 1 -2004307 20043 3 1 1 9 21500 1 2004301 3 2 2004308 2 140301 3 2 2 1 -2004302 20043 4 1 9 21500 1 2004301 3 2 2004303 2 140301 3 2 2 1 142101,140301,1421,1403 -2004303 20043 5 1 1 9 21500 1 2004302 3 5 100002 3 2 140301 3 2 2 1 142101,140301,1421,1403 -2004304 20043 6 1 9 21500 1 2004303 3 2 2004305 111 100002 3 2 140301 3 2 2 1 1 100002 3 14 2004303 142101,140301,1421,1403 -2004305 20043 7 1 9 21500 1 2004304 3 2 2004306 2 142101 3 3 2 1 1 24 21500 142101,140301,1421,1403 -2004901 20049 1 9 21900 2 2004901 2 146101 1009 1 1 1 1461,1463,1403 -2004902 20049 2 1 9 21900 1 2004901 3 2 2004902 2 146301 3 2 2 1 19 3 133004912,1 19 3 133004912,2 1461,1463,1403 -2004903 20049 3 1 1 9 21900 1 2004902 3 5 100002 5 2 1403 3 2 2 1 1 100002 5 1461,1463,1403 -2004904 20049 4 1 9 21900 1 2004903 3 2 2004906 2 1403 3 2 2 1 1461,1463,1403 -2004905 20049 5 1 9 21900 1 2004904 3 2 2004908 2 146101 1009 3 2 1 1 24 21900 1461,1463,1403 -2006501 20065 1 9 21603 2 2006501 2 1605 3 1 1 1 19 3 133004270,1 1605 -2006502 20065 2 1 9 21603 1 2006501 3 20 133004270 1 20 13300427001 1 1 Event_21600_01 10 3 2 2 1 19 3 133004270,1 14 2006502 19 3 133004270,2 1605 -2006503 20065 3 1 9 21603 1 2006502 3 2 2006503 2 1605 3 3 2 1 1 19 3 133004270,1 24 21603 19 3 133004270,1 1605 -2006601 20066 1 9 21604 2 2006601 2 1605 3 1 1 1 19 3 133004270,1 1605 -2006602 20066 2 1 9 21604 1 2006601 3 20 133004270 1 20 13300427001 1 1 Event_21600_01 10 3 2 2 1 19 3 133004270,1 14 2006602 19 3 133004270,5 1605 -2006603 20066 3 1 9 21604 1 2006602 3 2 2006603 2 1605 3 3 2 1 1 19 3 133004270,1 24 21604 19 3 133004270,1 1605 -2050001 20500 1 1 17 6 2 5 104011 5 104012 5 104013 -2050002 20500 2 1 1 35802 3 10 3 -2050003 20500 3 1 2 1 2050001 3 1 2050002 3 4 2050003 1 1 -2050301 20503 1 1 1 35802 3 10 3 1 -2050302 20503 2 1 2050301 3 2 2050302 2 1417 3 1 1 19 3 133003808,1 -2050303 20503 3 1 1 2050301 3 6 1142 -2050304 20503 4 1 2050302 3 5 101001 3 1 Q20503Target 40 3 1 -2050305 20503 5 1 2050304 3 2 2050305 2 1417 3 3 1 -2050306 20503 6 1 1 2050305 3 2 2050306 1 -2050401 20504 1 1 17 9 1 31101 3 2 2050401 2 1435 3 1 1 -2050402 20504 2 1 1 17 9 1 31101 3 6 1141 -2050403 20504 3 1 1 2050401 3 2 2050403 1 -2050501 20505 1 17 14 2 2050501 2 1512 3 1 1 -2050502 20505 2 1 1 2050501 3 2 2050502 1 -2050601 20506 1 17 15 2 2050601 2 1587 3 1 1 1587 1200 -2050602 20506 2 1 1 2050601 3 2 2050602 1 1587 1200 -2050701 20507 1 1 23 3 10 1 -2050702 20507 2 1 1 2050701 3 4 2050702 1 1 -2050801 20508 1 1 1 99902 3 4 2050801 1 -2050802 20508 2 1 1 99902 3 2 4 2050802 10 3 1 -2050803 20508 3 1 1 99902 3 4 2050803 1 -2050804 20508 4 1 1 99902 3 2 4 2050804 10 3 1 -2050805 20508 5 1 1 99902 3 4 2050805 1 -2050806 20508 6 1 1 99902 3 2 4 2050806 10 3 1 -2050807 20508 7 1 1 99902 3 4 2050807 1 -2050808 20508 8 1 1 99902 3 2 4 2050808 10 3 1 -2050901 20509 1 1 4 2050901 1 -2050902 20509 2 1 1 2050901 3 4 2050902 1 1 -2010001 20100 1 1 1 35801 3 2 35801 1 -2003001 20030 1 1 1 30904 3 20 133004909 1 2 1512 3 1 1 1 19 3 133004909,2 -2003002 20030 2 1 1 30904 3 2 2003001 2 1512 3 2 2 -2003003 20030 3 1 1 1 30904 3 1 2003002 3 2 2003002 2 1512 3 3 2 1 -2003004 20030 4 1 30904 3 2 2003002 2 1512 3 3 2 1 -2003101 20031 1 17 12 2 2 2003101 2 2003104 2 1512 3 1 1 1 -2003102 20031 2 1 17 12 2 2003101 24 2003102 1 2 1512 3 1 23 2003105 1 -2003103 20031 3 1 1 2003102 3 1 2 2010137 2 2003102 2 1512 3 2 2 1 -2003104 20031 4 1 1 2003103 3 2 2003103 2 1512 3 3 2 1 1 -2003105 20031 5 1 1 1 2003201 3 1 2003102 2 1 2 2010137 2 2003104 24 2003105 1 2 1512 3 1 23 2003102 1 -2003106 20031 6 1 2003105 3 2 2003105 2 1512 3 3 2 1 1 -2003107 20031 7 1 2003102 3 2 2003103 2 1512 3 3 2 1 1 -2003201 20032 1 1 17 14 4 2003201 2 1512 3 1 -2003202 20032 2 1 2 1 2003201 3 1 2003101 3 4 2003202 2 1512 3 1 1 +子任务ID 父任务ID 序列 子任务组 禁止进入联机 显示状态 [领取条件]组合 [领取条件]1类型 [领取条件]1参数1 [领取条件]1参数2 [领取条件]1参数3 [领取条件]2类型 [领取条件]2参数1 [领取条件]2参数2 [领取条件]2参数3 [领取条件]3类型 [领取条件]3参数1 [领取条件]3参数2 [领取条件]3参数3 [领取条件]4类型 [领取条件]4参数1 [领取条件]4参数2 [领取条件]4参数3 [完成条件]组合 [完成条件]1类型 [完成条件]1参数1 [完成条件]1参数2 [完成条件]1复杂参数 [完成条件]1次数 [完成条件]2类型 [完成条件]2参数1 [完成条件]2复杂参数 [完成条件]2次数 [完成条件]3类型 [完成条件]3参数1 [完成条件]3复杂参数 [完成条件]3次数 [完成条件]4类型 [完成条件]4参数1 [完成条件]4复杂参数 [完成条件]4次数 [失败条件]组合 [失败条件]1类型 [失败条件]1参数1 [失败条件]1参数2 [失败条件]1复杂参数 [失败条件]1次数 [失败条件]2类型 [失败条件]2参数1 [失败条件]2参数2 [失败条件]2复杂参数 [失败条件]2次数 [任务指引]类型 [任务指引]自动开启或关闭 [任务指引]参数1 [任务指引]参数2 [任务指引]场景ID [任务指引]样式 [任务指引]显示层级 场景内指引 完成父任务 失败父任务 是存档点 [任务道具]ID [任务道具]数量 [执行]1类型 [执行]1参数1 [执行]1参数2 [执行]1参数3 [执行]2类型 [执行]2参数1 [执行]2参数2 [执行]2参数3 [执行]3类型 [执行]3参数1 [执行]3参数2 [执行]3参数3 [执行]4类型 [执行]4参数1 [执行]4参数2 [执行]4参数3 [失败执行]1类型 [失败执行]1参数1 [失败执行]1参数2 [失败执行]2类型 [失败执行]2参数1 [失败执行]2参数2 [失败执行]3类型 [失败执行]3参数1 [失败执行]3参数2 [开始执行]1类型 [开始执行]1参数1 [开始执行]1参数2 [开始执行]2类型 [开始执行]2参数1 [开始执行]2参数2 [开始执行]3类型 [开始执行]3参数1 [开始执行]3参数2 独占NPC 共享NPC 独占优先级 试用角色列表 加载技能组 加载队伍技能组 独占情境ID CoopPointID 刷新是否限定单机 关卡映射 +49102 491 1 1 1 46613 3 6 1171 1 14 49102 1009,1218 1100 +49101 491 2 1 1 46618 3 10 3 1 +2000101 20001 1 9 20500 18 0 0,24 1 EventTest01 20 3 2 2 1 19 3 133003469,1 140301 +2000102 20001 2 1 1 9 20500 1 2000101 3 20 133003469 5 1 EventTest01 20 3 2 2 140301 +2000103 20001 3 1 9 20500 1 2000101 3 20 1330034691 6 1 EventTest01 20 3 2 2 +2000104 20001 4 1 9 20500 1 2000103 3 2 2000110 2 140301 3 3 2 1 1 24 20500 140301 +2000501 20005 1 9 20400 2 2000501 2 155101 3 1 1 1 1 100301 1 19 3 133001302,1 155101 +2000502 20005 2 1 9 20400 1 2000501 3 5 100301 1 Q20005KEY01_Reminder 80 3 2 2 1 27 3 133001302,2,3 29 100301 155101 +2000504 20005 3 1 9 20400 1 2000502 3 2 2000504 2 155101 3 3 2 1 1 24 20400 1 100301 1 19 3 133001302,1 155101 +2000601 20006 1 9 20300 20 133004906 1 2 1419 3 1 1 1 1 100305 1 19 3 133004906,2 159401 +2000602 20006 2 1 9 20300 1 2000601 3 2 2000601 2 1419 3 2 2 1 100305 1 19 3 133002902,2 19 3 133002902,1 1 100305 999 1 100304 999 159401 +2000603 20006 3 1 1 9 20300 1 2000602 3 2 2000602 2 8 2000603 111 100305 1 1 100305 1 159401 +2000604 20006 7 1 9 20300 1 2000607 3 2 2000602 2 159401 3 2 1 100304 1 1 100305 1 +2000605 20006 4 1 1 9 20300 1 2000603 4 2 2000602 8 2000605 14 2000602 159401 +2000606 20006 5 1 9 20300 1 2000602 3 20 13300290201 1 2 159401 3 2 2 +2000607 20006 6 1 9 20300 1 2000606 3 20 133002902 1 1 EventNpc102 20 3 2 2 15 3 133002902 +2000610 20006 8 1 9 20300 1 2000604 3 2 2000604 2 1419 3 3 2 1 24 20300 1 100304 1 +2000709 20007 1 9 20100 6 1127 2 153901 3 1 1 1 19 3 133002265,1 19 3 133002264,2 19 3 133002901,1 153901,1539 +2000701 20007 2 1 9 20100 1 2000709 3 20 1330022651 1 20 1330022641 1 1 Q20007NPC 30 3 2 2 1 19 3 133002265,1 14 2000709 19 3 133002265,1 19 3 133002265,2 153901,1539 +2000702 20007 3 1 9 20100 1 2000701 3 2 2 2000707 2 2000708 2 153901 3 2 2 1 27 3 133002285,2,3,4 19 3 133002265,1 1 100306 999 1 100307 999 153901,1539 +2000703 20007 4 1 9 20100 1 2000702 3 5 100306 1 Q20007Item011 40 3 2 2 1 19 3 133002285,1 19 3 133002265,1 153901,1539 +2000704 20007 5 1 9 20100 1 2000703 3 3 100306 2 2000703 2 153901 3 2 2 1 1 100306 999 1 100103 999 19 3 133002265,1 153901,1539 +2000705 20007 6 1 9 20100 1 2000704 3 20 1330022652 1 20 1330022641 1 1 Q20007NPC 30 3 2 2 1 19 3 133002265,1 14 2000709 19 3 133002265,1 19 3 133002265,3 153901,1539 +2000706 20007 7 1 9 20100 1 2000705 3 2 2 2000709 2 2000710 2 153901 3 2 2 1 19 3 133002285,5 19 3 133002265,1 1 100308 999 153901,1539 +2000707 20007 8 1 9 20100 1 2000706 3 5 100308 1 Q20007Item02 20 3 2 2 1 19 3 133002285,1 19 3 133002265,1 153901,1539 +2000708 20007 9 1 9 20100 1 2000707 3 3 100308 2 2000706 2 153901 3 3 2 1 1 24 20100 15 3 133002264 1 100308 999 19 3 133002265,1 153901,1539 +2000801 20008 1 9 20200 18 0 0,24 1 Event_20200 3 2 2 1 19 3 133004260,2 156901 +2000802 20008 2 1 9 20200 1 2000801 3 20 13300426002 1 1 Event_20200 40 3 2 2 156901 +2000803 20008 3 1 9 20200 1 2000802 3 2 2000801 2 156901 3 2 2 1 19 3 133004261,2 156901 +2000804 20008 4 1 9 20200 1 2000803 3 20 13300426101 1 1 Event104_01 40 3 2 2 156901 +2000805 20008 5 1 9 20200 1 2000804 3 20 13300426102 1 1 Event104_01 3 2 2 1 19 3 133004261,2 156901 +2000806 20008 6 1 9 20200 1 2000805 3 20 13300426103 1 20 13300426104 1 1 Event104_01 20 3 2 2 1 24 20200 14 2000805 156901 +2000909 20009 1 9 20700 6 1130 2 156501 3 1 1 19 3 133001073,2 1565,156501,20025 +2000901 20009 2 1 9 20700 1 2000909 3 2 2 2000909 2 2000910 2 156501 3 1 2 1 1565,156501,20025 +2000902 20009 3 1 9 20700 1 2000901 3 4 2000902 8 2000902 2 156501 3 2 2 14 2000901 1565,156501,20025 +2000903 20009 4 1 9 20700 1 2000902 3 2 2000902 2 156501 3 2 2 1 19 3 133001073,2 1565,156501,20025 +2000908 20009 5 1 9 20700 1 2000903 3 6 1129 8 2000910 2 20025 3 2 2 1565,156501,20025 +2000910 20009 5 1 1 9 20700 1 2000903 3 20 1330010732 1 8 2000908 1 Q20009NPC04 3 2 2 15 3 133001073 23 2000911 1 1565,156501,20025 +2000912 20009 4 1 1 9 20700 1 2000902 3 4 2000912 8 2000912 2 20025 3 2 2 33 1 1565,156501,20025 +2000913 20009 4 1 1 9 20700 1 2000902 3 4 2000913 8 2000913 2 20025 3 2 2 1565,156501,20025 +2000914 20009 6 1 1 9 20700 1 2000912 3 2 2000906 2 20025 3 2 2 1565,156501,20025 +2000904 20009 6 1 1 9 20700 1 2000913 3 2 2000903 2 20025 3 2 2 1565,156501,20025 +2000907 20009 7 1 1 9 20700 1 2000904 3 4 2000907 1 Q20009NPC04 3 2 2 15 3 133001073 23 2000911 1 1565,156501,20025 +2000911 20009 8 1 1 9 20700 1 2000903 3 24 2000911 1 Q20009NPC04 20 3 2 2 1565,156501,20025 +2000905 20009 9 1 9 20700 1 2000911 3 20 1330010731 1 1 Q20009NPC04 20 3 2 2 1 1565,156501 +2000906 20009 10 1 9 20700 1 2000905 3 2 2 2000904 2 2000908 2 156501 3 2 2 1 1 24 20700 1565,156501 +2000915 20009 10 1 9 20700 1 2000914 3 2 2000907 2 156501 3 3 2 1 1 24 20700 1565,156501 +2001009 20010 1 9 20701 6 1131 2 156501 3 1 1 19 3 133003123,2 1565,156501,20025 +2001001 20010 2 1 9 20701 1 2001009 3 2 2 2001009 2 2001010 2 156501 3 1 2 1 1565,156501,20025 +2001002 20010 3 1 9 20701 1 2001001 3 4 2001002 8 2001002 2 156501 3 2 2 14 2001001 1565,156501,20025 +2001003 20010 4 1 9 20701 1 2001002 3 2 2001002 2 156501 3 2 2 1 19 3 133003123,2 1565,156501,20025 +2001008 20010 5 1 9 20701 1 2001003 3 6 1132 8 2001010 2 20025 3 2 2 1565,156501,20025 +2001010 20010 5 1 1 9 20701 1 2001003 3 20 1330031232 1 8 2001008 1 Q20010NPC04 3 2 2 15 3 133003123 23 2001011 1 1565,156501,20025 +2001012 20010 4 1 1 9 20701 1 2001002 3 4 2001012 8 2001012 2 20025 3 2 2 33 1 1565,156501,20025 +2001013 20010 4 1 1 9 20701 1 2001002 3 4 2001013 8 2001013 2 20025 3 2 2 1565,156501,20025 +2001014 20010 6 1 1 9 20701 1 2001012 3 2 2001006 2 20025 3 2 2 1565,156501,20025 +2001004 20010 6 1 1 9 20701 1 2001013 3 2 2001003 2 20025 3 2 2 1565,156501,20025 +2001007 20010 7 1 1 9 20701 1 2001004 3 4 2001007 1 Q20010NPC04 3 2 2 15 3 133003123 23 2001011 1 1565,156501,20025 +2001011 20010 8 1 1 9 20701 1 2001003 3 24 2001011 1 Q20010NPC04 20 3 2 2 1565,156501,20025 +2001005 20010 9 1 9 20701 1 2001011 3 20 1330031231 1 1 Q20010NPC04 20 3 2 2 1 1565,156501 +2001006 20010 10 1 9 20701 1 2001005 3 2 2 2001004 2 2001008 2 156501 3 2 2 1 1 24 20701 1565,156501 +2001015 20010 10 1 9 20701 1 2001014 3 2 2001007 2 156501 3 3 2 1 1 24 20701 1565,156501 +2001509 20015 1 9 20702 6 1133 2 156501 3 1 1 19 3 133007032,2 1565,156501,20025 +2001501 20015 2 1 9 20702 1 2001509 3 2 2 2001509 2 2001510 2 156501 3 1 2 1 1565,156501,20025 +2001502 20015 3 1 9 20702 1 2001501 3 4 2001502 8 2001502 2 156501 3 2 2 14 2001501 1565,156501,20025 +2001503 20015 4 1 9 20702 1 2001502 3 2 2001502 2 156501 3 2 2 1 19 3 133007032,2 1565,156501,20025 +2001508 20015 5 1 9 20702 1 2001503 3 6 1134 8 2001510 2 20025 3 2 2 1565,156501,20025 +2001510 20015 5 1 1 9 20702 1 2001503 3 20 1330070322 1 8 2001508 1 Q20015NPC04 3 2 2 15 3 133007032 23 2001511 1 1565,156501,20025 +2001512 20015 4 1 1 9 20702 1 2001502 3 4 2001512 8 2001512 2 20025 3 2 2 33 1 1565,156501,20025 +2001513 20015 4 1 1 9 20702 1 2001502 3 4 2001513 8 2001513 2 20025 3 2 2 1565,156501,20025 +2001514 20015 6 1 1 9 20702 1 2001512 3 2 2001506 2 20025 3 2 2 1565,156501,20025 +2001504 20015 6 1 1 9 20702 1 2001513 3 2 2001503 2 20025 3 2 2 1565,156501,20025 +2001507 20015 7 1 1 9 20702 1 2001504 3 4 2001507 1 Q20015NPC04 3 2 2 15 3 133007032 23 2001511 1 1565,156501,20025 +2001511 20015 8 1 1 9 20702 1 2001503 3 24 2001511 1 Q20015NPC04 20 3 2 2 1565,156501,20025 +2001505 20015 9 1 9 20702 1 2001511 3 20 1330070321 1 1 Q20015Hili02 50 3 2 2 1 1565,156501 +2001506 20015 10 1 9 20702 1 2001505 3 2 2 2001504 2 2001508 2 156501 3 2 2 1 1 24 20702 1565,156501 +2001515 20015 10 1 9 20702 1 2001514 3 2 2001507 2 156501 3 3 2 1 1 24 20702 1565,156501 +2001601 20016 1 9 20301 20 133004907 1 2 1419 3 1 1 1 1 100313 999 1 100311 999 19 3 133004907,2 1573,1575,1577 +2001602 20016 2 1 9 20301 1 2001601 3 2 2001601 2 1419 3 2 2 1 100313 1 29 100313 29 100311 1573,1575,1577 +2001603 20016 3 1 1 9 20301 1 2001602 3 2 2 2001611 2 2001612 2 2001613 2 8 2001603 111 100313 1 100311 1 1 100313 1 1 100313 1 +2001604 20016 4 1 1 9 20301 1 2001602 3 2 2001603 8 2001604 +2001605 20016 5 1 1 9 20301 1 2001602 3 2 2001605 8 2001605 +2001606 20016 6 1 1 9 20301 1 2001602 3 2 2001607 8 2001606 +2001607 20016 7 1 9 20301 1 2001602 3 2 2 2001603 2 2001605 2 2001607 2 2001604 2 157301 3 2 2 1573,1575,1577 +2001608 20016 8 1 9 20301 1 2001602 3 2 2 2001603 2 2001605 2 2001607 2 2001606 2 157501 3 2 2 1573,1575,1577 +2001609 20016 9 1 9 20301 1 2001602 3 2 2 2001603 2 2001605 2 2001607 2 2001608 2 157701 3 2 2 1573,1575,1577 +2001610 20016 10 1 1 9 20301 1 2001603 4 2 2 2001603 2 2001605 2 2001607 8 2001605 14 2001602 +2001611 20016 11 1 9 20301 1 2001607 3 1 2001608 3 1 2001609 3 2 2001602 2 1419 3 3 2 1 24 20301 1 100311 1 1573,1575,1577 +2001709 20017 1 9 20101 6 1137 2 154901 3 1 1 1 19 3 133002278,1 19 3 133002277,2 19 3 133002250,2 19 3 133002901,1 154901,1549 +2001701 20017 2 1 9 20101 1 2001709 3 20 1330022781 1 20 1330022771 1 1 Q20017NPC 30 3 2 2 1 19 3 133002278,1 14 2001709 19 3 133002278,1 19 3 133002278,2 154901,1549 +2001702 20017 3 1 9 20101 1 2001701 3 2 2 2001707 2 2001708 2 154901 3 2 2 1 27 3 133002290,2,3,4 19 3 133002278,1 1 100306 999 1 100307 999 154901,1549 +2001703 20017 4 1 9 20101 1 2001702 3 5 100306 1 Q20017Item011 40 3 2 2 1 19 3 133002290,1 19 3 133002278,1 154901,1549 +2001704 20017 5 1 9 20101 1 2001703 3 3 100306 2 2001703 2 154901 3 2 2 1 1 100306 1 1 100307 2 19 3 133002278,1 154901,1549 +2001705 20017 6 1 9 20101 1 2001704 3 20 1330022782 1 20 1330022771 1 1 Q20017NPC 30 3 2 2 1 19 3 133002278,1 14 2001709 19 3 133002278,1 19 3 133002278,3 154901,1549 +2001706 20017 7 1 9 20101 1 2001705 3 2 2 2001709 2 2001710 2 154901 3 2 2 1 19 3 133002290,5 19 3 133002278,1 1 100308 999 154901,1549 +2001707 20017 8 1 9 20101 1 2001706 3 5 100308 1 Q20017Item02 20 3 2 2 1 19 3 133002290,1 19 3 133002278,1 154901,1549 +2001708 20017 9 1 9 20101 1 2001707 3 3 100308 2 2001706 2 154901 3 3 2 1 1 24 20101 15 3 133002277 1 100308 1 19 3 133002250,1 19 3 133002278,1 154901,1549 +2001809 20018 1 9 20102 6 1138 2 157101 3 1 1 1 19 3 133002280,1 19 3 133002279,2 19 3 133002901,1 157101,1571 +2001801 20018 2 1 9 20102 1 2001809 3 20 1330022801 1 20 1330022791 1 1 Q20018NPC 30 3 2 2 1 19 3 133002280,1 14 2001809 19 3 133002280,1 19 3 133002280,2 157101,1571 +2001802 20018 3 1 9 20102 1 2001801 3 2 2 2001807 2 2001808 2 157101 3 2 2 1 27 3 133002291,2,3,4 19 3 133002280,1 1 100306 999 1 100307 999 157101,1571 +2001803 20018 4 1 9 20102 1 2001802 3 5 100306 1 Q20018Item011 40 3 2 2 1 19 3 133002291,1 19 3 133002280,1 157101,1571 +2001804 20018 5 1 9 20102 1 2001803 3 3 100306 2 2001803 2 157101 3 2 2 1 1 100306 1 1 100307 2 19 3 133002280,1 157101,1571 +2001805 20018 6 1 9 20102 1 2001804 3 20 1330022802 1 20 1330022791 1 1 Q20018NPC 30 3 2 2 1 19 3 133002280,1 14 2001809 19 3 133002280,1 19 3 133002280,3 157101,1571 +2001806 20018 7 1 9 20102 1 2001805 3 2 2 2001809 2 2001810 2 157101 3 2 2 1 19 3 133002291,5 19 3 133002280,1 1 100308 999 157101,1571 +2001807 20018 8 1 9 20102 1 2001806 3 5 100308 1 Q20018Item02 20 3 2 2 1 19 3 133002291,1 19 3 133002280,1 157101,1571 +2001808 20018 9 1 9 20102 1 2001807 3 3 100308 2 2001806 2 157101 3 3 2 1 1 24 20102 15 3 133002279 1 100308 1 19 3 133002280,1 157101,1571 +2001901 20019 1 9 20403 2 2001901 2 155101 3 1 1 1 1 100302 1 19 3 133001303,1 155101 +2001903 20019 2 1 9 20403 1 2001901 3 5 100302 1 Q20005KEY02_Reminder 50 3 2 2 1 27 3 133001303,2,3,4 29 100302 155101 +2001904 20019 3 1 9 20403 1 2001903 3 2 2001904 2 155101 3 3 2 1 1 24 20403 1 100302 1 19 3 133001303,1 155101 +2002501 20025 1 9 20401 2 2002501 2 155101 3 1 1 1 29 100302 19 3 133002286,1 155101 +2002503 20025 2 1 9 20401 1 2002501 3 5 100302 1 Q20025KEY02_Reminder 80 3 2 2 1 27 3 133002286,2,3 29 100302 155101 +2002504 20025 3 1 9 20401 1 2002503 3 2 2002504 2 155101 3 3 2 1 1 24 20401 1 100302 1 19 3 133002286,1 155101 +2003501 20035 1 9 20402 2 2003501 2 155101 3 1 1 1 29 100301 19 3 133002284,1 155101 +2003502 20035 2 1 9 20402 1 2003501 3 5 100301 1 Q20025KEY01_Reminder 80 3 2 2 1 27 3 133002284,2,3 29 100301 155101 +2003504 20035 3 1 9 20402 1 2003502 3 2 2003504 2 155101 3 3 2 1 1 24 20402 1 100301 1 19 3 133002284,1 155101 +2002301 20023 1 9 22600 2 2002301 2 147101 3 1 1 1 1471,1461,1403 +2002302 20023 2 1 9 22600 1 2002301 3 24 1 1 2 2002302 2 146101 1009 2 2 1 1471,1461,1403 +2002303 20023 3 1 9 22600 1 2002302 3 24 1 1 25 70710028 1 Q20023Winebowl 1009 2 2 1 1471,1461,1403 +2002304 20023 4 1 9 22600 1 2002303 3 24 1 1 2 2002303 2 1465 1009 2 2 1 1471,1461,1403,1465 +2002305 20023 5 1 9 22600 1 2002304 3 24 1 1 2 2002304 2 147101 3 3 2 1 1 24 22600 1471,1461,1403 +2002306 20023 6 1 9 22600 1 2002301 3 24 1 2 4 2002306 2 146101 3 2 2 1 1471,1461,1403 +2002307 20023 7 1 9 22600 1 2002306 3 24 1 2 4 2002307 8 2002307 2 146101 3 2 2 14 2002306 1471,1461,1403 +2002308 20023 8 1 9 22600 1 2002307 3 24 1 2 2 2002309 2 147101 3 3 2 1 1 24 22600 1471,1461,1403 +2002601 20026 1 9 20302 20 133004908 1 2 1419 3 1 1 1 29 100312 29 100309 19 3 133004908,2 1535 +2002602 20026 2 1 9 20302 1 2002601 3 2 2002601 2 1419 3 2 2 1 1535 +2002603 20026 3 1 1 9 20302 1 2002602 3 5 100062 2 1 Q20026Egg 40 3 2 2 1 1535 +2002604 20026 4 1 9 20302 1 2002603 3 2 2002602 2 1419 20 3 1 100312 1 1 100062 2 1 100312 999 1 100309 999 1535 +2002605 20026 5 1 1 9 20302 1 2002604 3 2 2002603 2 8 2002605 111 100312 1 1 100312 1 1535 +2002606 20026 6 1 1 9 20302 1 2002605 4 2 2002603 8 2002606 14 2002604 +2002607 20026 7 1 9 20302 1 2002604 3 2 2002603 2 1535 3 2 2 100309 1 1 100312 1 +2002608 20026 8 1 9 20302 1 2002607 3 2 2002604 2 1419 20 3 3 2 1 24 20302 1 100309 1 1535 +2001101 20011 1 9 20501 18 0 0,24 1 Event_20501 20 3 2 2 1 19 3 133003483,2 19 3 133002242,2 140801 +2001102 20011 2 1 1 9 20501 1 2001101 3 20 13300348302 5 1 Event_20501 20 3 2 2 +2001103 20011 3 1 9 20501 1 2001101 3 20 13300348303 6 1 Event_20501 20 3 2 2 140801 +2001104 20011 4 1 9 20501 1 2001103 3 2 2001103 2 140801 3 3 2 1 1 24 20501 19 3 133002242,1 140801 +2001201 20012 1 9 20502 18 0 0,24 1 Event_20502 20 3 2 2 1 19 3 133002272,2 19 3 133002133,2 19 3 133002243,2 157001 +2001202 20012 2 1 1 9 20502 1 2001201 3 20 13300227202 5 1 Event_20502 20 3 2 2 157001 +2001203 20012 3 1 9 20502 1 2001201 3 20 13300227203 6 1 Event_20502 20 3 2 2 +2001204 20012 4 1 9 20502 1 2001203 3 2 2001203 2 157001 3 3 2 1 1 24 20502 19 3 133002243,1 19 3 133002133,1 157001 +2001301 20013 1 9 20503 18 0 0,24 1 Event_20503 20 3 2 2 1 19 3 133002273,2 19 3 133002250,2 141301 +2001302 20013 2 1 1 9 20503 1 2001301 3 20 13300227302 5 1 Event_20503 20 3 2 2 141301 +2001303 20013 3 1 9 20503 1 2001301 3 20 13300227303 6 1 Event_20503 20 3 2 2 +2001304 20013 4 1 9 20503 1 2001303 3 2 2001303 2 141301 3 3 2 1 1 24 20503 19 3 133002250,1 19 3 133002273,1 141301 +2002701 20027 1 9 20201 18 0 0,24 1 Event_20201 3 2 2 1 19 3 133002281,2 153301 +2002702 20027 2 1 9 20201 1 2002701 3 20 13300228101 1 1 Event_20201 20 3 2 2 153301 +2002703 20027 3 1 9 20201 1 2002702 3 2 2002701 2 153301 3 2 2 1 19 3 133002282,2 153301 +2002704 20027 4 1 9 20201 1 2002703 3 20 13300228202 1 1 Event_20201_01_01 40 3 2 2 153301 +2002705 20027 5 1 9 20201 1 2002704 3 20 13300228303 1 1 Event_20201_01_01 3 2 2 1 19 3 133002282,2 153301 +2002706 20027 6 1 9 20201 1 2002705 3 20 13300228304 1 20 13300228305 1 1 Event_20201_01_01 20 3 2 2 1 24 20201 14 2002705 153301 +2002801 20028 1 9 20202 18 0 0,24 1 Event_20202 3 2 2 1 19 3 133002287,2 157501 +2002802 20028 2 1 9 20202 1 2002801 3 20 13300228702 1 1 Event_20202 20 3 2 2 157501 +2002803 20028 3 1 9 20202 1 2002802 3 2 2002801 2 157501 3 2 2 1 19 3 133002288,2 157501 +2002804 20028 4 1 9 20202 1 2002803 3 20 13300228803 1 1 Event_20202_01_01 40 3 2 2 157501 +2002805 20028 5 1 9 20202 1 2002804 3 20 13300228804 1 1 Event_20202_01_01 3 2 2 1 19 3 133002288,2 157501 +2002806 20028 6 1 9 20202 1 2002805 3 20 13300228905 1 20 13300228906 1 1 Event_20202_01_01 20 3 2 2 1 24 20202 14 2002805 157501 +2003601 20036 1 9 21000 20 13300426901 1 2 1521 3 1 1 19 3 133004269,2 1521 +2003602 20036 2 1 9 21000 1 2003601 3 2 2003601 2 1521 3 2 2 1 1521 +2003603 20036 3 1 9 21000 1 2003602 3 4 2003603 1 Event_21000_02 40 3 2 2 +2003604 20036 3 1 9 21000 1 2003602 3 3 100057 3 2 2003602 111 100057 3 2 1521 3 2 2 14 2003602 1521 7267605 +2003605 20036 4 1 9 21000 1 2003604 3 25 70710009 111 100057 3 1 Event_21000_01 3 2 2 1 100057 3 14 2003602 1521 7267605 +2003606 20036 5 1 9 21000 1 2003605 3 2 2003603 2 1521 3 3 2 1 1 24 21000 1521 +2003701 20037 1 9 21100 6 1143 2 155301 3 1 2 1 1553,1521 +2003702 20037 2 1 9 21100 1 2003701 3 2 2003701 2 155301 3 2 2 1 100348 1 29 100348 1553,1521 +2003703 20037 3 1 9 21100 1 2003702 3 2 2003703 2 1521 3 2 2 1553,1521 +2003706 20037 6 1 9 21100 1 2003703 3 2 2003705 2 155301 3 3 2 1 1 100057 3 24 21100 1553,1521 +2003801 20038 1 9 20900 2 2003801 2 1473 1008 1 1 1 1473 +2003802 20038 2 1 1 9 20900 1 2003801 3 4 2003802 8 2003802 1473 +2003803 20038 2 1 1 9 20900 1 2003801 3 4 2003803 8 2003803 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3 2 2 2004211 2 2004212 2 2004213 2 160201 3 2 2 1 147101,160201,1471,1602 +2004203 20042 3 1 1 9 21400 1 2004202 3 20 1330042711 9 1 Q20042TargetPos 30 3 2 2 1 19 3 133004271,1 19 3 133004911,2 19 3 133004271,2 19 3 133004911,1 147101,160201,1471,1602 +2004204 20042 4 1 9 21400 1 2004203 3 2 2004206 2 160201 3 2 2 1 147101,160201,1471,1602 +2004205 20042 5 1 9 21400 1 2004204 3 2 2004207 2 1471 1008 3 2 1 24 21400 147101,160201,1471,1602 +2004301 20043 1 9 21500 2 2004301 2 142101 3 1 1 1 142101,140301,1421,1403 +2004306 20043 2 1 1 9 21500 1 2004301 3 6 1146 2 140301 3 2 2 1 +2004307 20043 3 1 1 9 21500 1 2004301 3 2 2004308 2 140301 3 2 2 1 +2004302 20043 4 1 9 21500 1 2004301 3 2 2004303 2 140301 3 2 2 1 142101,140301,1421,1403 +2004303 20043 5 1 1 9 21500 1 2004302 3 5 100002 3 2 140301 3 2 2 1 142101,140301,1421,1403 +2004304 20043 6 1 9 21500 1 2004303 3 2 2004305 111 100002 3 2 140301 3 2 2 1 1 100002 3 14 2004303 142101,140301,1421,1403 +2004305 20043 7 1 9 21500 1 2004304 3 2 2004306 2 142101 3 3 2 1 1 24 21500 142101,140301,1421,1403 +2004901 20049 1 9 21900 2 2004901 2 146101 1009 1 1 1 1461,1463,1403 +2004902 20049 2 1 9 21900 1 2004901 3 2 2004902 2 146301 3 2 2 1 19 3 133004912,1 19 3 133004912,2 1461,1463,1403 +2004903 20049 3 1 1 9 21900 1 2004902 3 5 100002 5 2 1403 3 2 2 1 1 100002 5 1461,1463,1403 +2004904 20049 4 1 9 21900 1 2004903 3 2 2004906 2 1403 3 2 2 1 1461,1463,1403 +2004905 20049 5 1 9 21900 1 2004904 3 2 2004908 2 146101 1009 3 2 1 1 24 21900 1461,1463,1403 +2006501 20065 1 9 21603 2 2006501 2 1605 3 1 1 1 19 3 133004270,1 1605 +2006502 20065 2 1 9 21603 1 2006501 3 20 133004270 1 20 13300427001 1 1 Event_21600_01 10 3 2 2 1 19 3 133004270,1 14 2006502 19 3 133004270,2 1605 +2006503 20065 3 1 9 21603 1 2006502 3 2 2006503 2 1605 3 3 2 1 1 19 3 133004270,1 24 21603 19 3 133004270,1 1605 +2006601 20066 1 9 21604 2 2006601 2 1605 3 1 1 1 19 3 133004270,1 1605 +2006602 20066 2 1 9 21604 1 2006601 3 20 133004270 1 20 13300427001 1 1 Event_21600_01 10 3 2 2 1 19 3 133004270,1 14 2006602 19 3 133004270,5 1605 +2006603 20066 3 1 9 21604 1 2006602 3 2 2006603 2 1605 3 3 2 1 1 19 3 133004270,1 24 21604 19 3 133004270,1 1605 +2050001 20500 1 1 17 6 2 5 104011 5 104012 5 104013 +2050002 20500 2 1 1 35802 3 10 3 +2050003 20500 3 1 2 1 2050001 3 1 2050002 3 4 2050003 1 1 +2050301 20503 1 1 1 35802 3 10 3 1 +2050302 20503 2 1 2050301 3 2 2050302 2 1417 3 1 1 19 3 133003808,1 +2050303 20503 3 1 1 2050301 3 6 1142 +2050304 20503 4 1 2050302 3 5 101001 3 1 Q20503Target 40 3 1 +2050305 20503 5 1 2050304 3 2 2050305 2 1417 3 3 1 +2050306 20503 6 1 1 2050305 3 2 2050306 1 +2050401 20504 1 1 17 9 1 31101 3 2 2050401 2 1435 3 1 1 +2050402 20504 2 1 1 17 9 1 31101 3 6 1141 +2050403 20504 3 1 1 2050401 3 2 2050403 1 +2050501 20505 1 17 14 2 2050501 2 1512 3 1 1 +2050502 20505 2 1 1 2050501 3 2 2050502 1 +2050601 20506 1 17 15 2 2050601 2 1587 3 1 1 1587 1200 +2050602 20506 2 1 1 2050601 3 2 2050602 1 1587 1200 +2050701 20507 1 1 23 3 10 1 +2050702 20507 2 1 1 2050701 3 4 2050702 1 1 +2050801 20508 1 1 1 99902 3 4 2050801 1 +2050802 20508 2 1 1 99902 3 2 4 2050802 10 3 1 +2050803 20508 3 1 1 99902 3 4 2050803 1 +2050804 20508 4 1 1 99902 3 2 4 2050804 10 3 1 +2050805 20508 5 1 1 99902 3 4 2050805 1 +2050806 20508 6 1 1 99902 3 2 4 2050806 10 3 1 +2050807 20508 7 1 1 99902 3 4 2050807 1 +2050808 20508 8 1 1 99902 3 2 4 2050808 10 3 1 +2050901 20509 1 1 4 2050901 1 +2050902 20509 2 1 1 2050901 3 4 2050902 1 1 +2010001 20100 1 1 1 35801 3 2 35801 1 +2003001 20030 1 1 1 30904 3 20 133004909 1 2 1512 3 1 1 1 19 3 133004909,2 +2003002 20030 2 1 1 30904 3 2 2003001 2 1512 3 2 2 +2003003 20030 3 1 1 1 30904 3 1 2003002 3 2 2003002 2 1512 3 3 2 1 +2003004 20030 4 1 30904 3 2 2003002 2 1512 3 3 2 1 +2003101 20031 1 17 12 2 2 2003101 2 2003104 2 1512 3 1 1 1 +2003102 20031 2 1 17 12 2 2003101 24 2003102 1 2 1512 3 1 23 2003105 1 +2003103 20031 3 1 1 2003102 3 1 2 2010137 2 2003102 2 1512 3 2 2 1 +2003104 20031 4 1 1 2003103 3 2 2003103 2 1512 3 3 2 1 1 +2003105 20031 5 1 1 1 2003201 3 1 2003102 2 1 2 2010137 2 2003104 24 2003105 1 2 1512 3 1 23 2003102 1 +2003106 20031 6 1 2003105 3 2 2003105 2 1512 3 3 2 1 1 +2003107 20031 7 1 2003102 3 2 2003103 2 1512 3 3 2 1 1 +2003201 20032 1 1 17 14 4 2003201 2 1512 3 1 +2003202 20032 2 1 2 1 2003201 3 1 2003101 3 4 2003202 2 1512 3 1 1 diff --git a/gdconf/game_data_config/txt/QuestData_MengdeIQ_2.txt b/gdconf/game_data_config/txt/QuestData_MengdeIQ_2.txt index 2d4a008e..c850761b 100644 --- a/gdconf/game_data_config/txt/QuestData_MengdeIQ_2.txt +++ b/gdconf/game_data_config/txt/QuestData_MengdeIQ_2.txt @@ -1,22 +1,22 @@ -子任务ID 父任务ID 序列 子任务组 禁止进入联机 显示状态 [领取条件]组合 [领取条件]1类型 [领取条件]1参数1 [领取条件]1参数2 [领取条件]1参数3 [领取条件]2类型 [领取条件]2参数1 [领取条件]2参数2 [领取条件]2参数3 [领取条件]3类型 [领取条件]3参数1 [领取条件]3参数2 [领取条件]3参数3 [领取条件]4类型 [领取条件]4参数1 [领取条件]4参数2 [领取条件]4参数3 [完成条件]组合 [完成条件]1类型 [完成条件]1参数1 [完成条件]1参数2 [完成条件]1复杂参数 [完成条件]1次数 [完成条件]2类型 [完成条件]2参数1 [完成条件]2复杂参数 [完成条件]2次数 [完成条件]3类型 [完成条件]3参数1 [完成条件]3复杂参数 [完成条件]3次数 [完成条件]4类型 [完成条件]4参数1 [完成条件]4复杂参数 [完成条件]4次数 [失败条件]组合 [失败条件]1类型 [失败条件]1参数1 [失败条件]1参数2 [失败条件]1复杂参数 [失败条件]1次数 [失败条件]2类型 [失败条件]2参数1 [失败条件]2参数2 [失败条件]2复杂参数 [失败条件]2次数 [任务指引]类型 [任务指引]自动开启或关闭 [任务指引]参数1 [任务指引]参数2 [任务指引]场景ID [任务指引]样式 [任务指引]显示层级 场景内指引 完成父任务 失败父任务 是存档点 [任务道具]ID [任务道具]数量 [执行]1类型 [执行]1参数1 [执行]1参数2 [执行]2类型 [执行]2参数1 [执行]2参数2 [执行]3类型 [执行]3参数1 [执行]3参数2 [失败执行]1类型 [失败执行]1参数1 [失败执行]1参数2 [失败执行]2类型 [失败执行]2参数1 [失败执行]2参数2 [失败执行]3类型 [失败执行]3参数1 [失败执行]3参数2 [开始执行]1类型 [开始执行]1参数1 [开始执行]1参数2 [开始执行]2类型 [开始执行]2参数1 [开始执行]2参数2 [开始执行]3类型 [开始执行]3参数1 [开始执行]3参数2 独占NPC 共享NPC 独占优先级 试用角色列表 加载技能组 独占情境ID CoopPointID 刷新是否限定单机 关卡映射 -2010201 20102 1 9 23000 2 2010201 2 1537 3 1 1 1 100352 1 1537,1429,1567 -2010202 20102 2 1 9 23000 1 2010201 3 2 2010203 2 1429 3 2 2 1 29 100352 1537,1429,1567 -2010203 20102 3 1 9 23000 1 2010202 3 2 2010204 2 1567 3 2 2 1 1537,1429,1567 -2010204 20102 4 1 1 9 23000 1 2010203 3 5 100057 3 2 1567 3 2 2 1 1537,1429,1567 -2010205 20102 5 1 9 23000 1 2010204 3 2 2010206 111 100057 3 2 1567 3 3 2 1 100472 1 1 100057 3 14 2010204 1537,1429,1567 -2010206 20102 6 1 9 23000 1 2010205 3 2 2010207 2 1537 3 3 2 1 1 24 23000 29 100472 1537,1429,1567 -2010301 20103 1 9 23300 2 2010301 2 1565 3 1 1 1 100469 1 19 3 133003092,2 1565,20025,20102,20103 -2010302 20103 2 1 9 23300 1 2010301 3 6 1173 1 Q20103Hili1Born 3 2 2 1 1565,20025,20102,20103 -2010303 20103 3 1 9 23300 1 2010302 3 24 2010303 1 2 20025 3 2 2 1 1565,20025,20102,20103 -2010304 20103 4 1 1 9 23300 1 2010302 3 2 2010303 2 3 23 2010309 1 -2010305 20103 5 1 1 9 23300 1 2010302 3 2 2010304 2 3 23 2010309 1 -2010306 20103 6 1 1 9 23300 1 2010302 3 2 2010305 1 3 23 2010309 1 -2010307 20103 7 1 1 9 23300 1 2010302 3 2 2010306 1 3 23 2010310 1 -2010308 20103 8 1 1 9 23300 1 2010302 3 2 2010307 2 3 23 2010310 1 -2010309 20103 9 1 1 9 23300 1 2010302 3 24 2010309 3 2 3 -2010310 20103 10 1 1 9 23300 1 2010302 3 24 2010310 1 1 3 -2010311 20103 11 1 1 9 23300 1 2010302 3 2 2010310 24 2010311 1 1 3 23 2010312 1 23 2010303 1 -2010312 20103 12 1 1 9 23300 1 2010302 3 2 2010309 24 2010312 1 1 3 23 2010311 1 19 3 133003518,2 23 2010303 1 -2010313 20103 13 1 9 23300 1 2010312 3 20 1330035121 1 1 Q20103Hili1Born 30 3 2 2 1 1565,20025,20102,20103 -2010314 20103 14 1 9 23300 1 2010311 3 2 2010311 2 1565 3 3 2 1 1 100507 1 24 23300 18 100469:999,100470:999,100471:999 19 3 133003092,1 1565,20025,20102,20103 -2010315 20103 14 1 9 23300 1 2010313 3 2 2010312 2 1565 3 3 2 1 1 24 23300 18 100469:999,100470:999,100471:999 19 3 133003092,1 1565,20025,20102,20103 +子任务ID 父任务ID 序列 子任务组 禁止进入联机 显示状态 [领取条件]组合 [领取条件]1类型 [领取条件]1参数1 [领取条件]1参数2 [领取条件]1参数3 [领取条件]2类型 [领取条件]2参数1 [领取条件]2参数2 [领取条件]2参数3 [领取条件]3类型 [领取条件]3参数1 [领取条件]3参数2 [领取条件]3参数3 [领取条件]4类型 [领取条件]4参数1 [领取条件]4参数2 [领取条件]4参数3 [完成条件]组合 [完成条件]1类型 [完成条件]1参数1 [完成条件]1参数2 [完成条件]1复杂参数 [完成条件]1次数 [完成条件]2类型 [完成条件]2参数1 [完成条件]2复杂参数 [完成条件]2次数 [完成条件]3类型 [完成条件]3参数1 [完成条件]3复杂参数 [完成条件]3次数 [完成条件]4类型 [完成条件]4参数1 [完成条件]4复杂参数 [完成条件]4次数 [失败条件]组合 [失败条件]1类型 [失败条件]1参数1 [失败条件]1参数2 [失败条件]1复杂参数 [失败条件]1次数 [失败条件]2类型 [失败条件]2参数1 [失败条件]2参数2 [失败条件]2复杂参数 [失败条件]2次数 [任务指引]类型 [任务指引]自动开启或关闭 [任务指引]参数1 [任务指引]参数2 [任务指引]场景ID [任务指引]样式 [任务指引]显示层级 场景内指引 完成父任务 失败父任务 是存档点 [任务道具]ID [任务道具]数量 [执行]1类型 [执行]1参数1 [执行]1参数2 [执行]2类型 [执行]2参数1 [执行]2参数2 [执行]3类型 [执行]3参数1 [执行]3参数2 [失败执行]1类型 [失败执行]1参数1 [失败执行]1参数2 [失败执行]2类型 [失败执行]2参数1 [失败执行]2参数2 [失败执行]3类型 [失败执行]3参数1 [失败执行]3参数2 [开始执行]1类型 [开始执行]1参数1 [开始执行]1参数2 [开始执行]2类型 [开始执行]2参数1 [开始执行]2参数2 [开始执行]3类型 [开始执行]3参数1 [开始执行]3参数2 独占NPC 共享NPC 独占优先级 试用角色列表 加载技能组 加载队伍技能组 独占情境ID CoopPointID 刷新是否限定单机 关卡映射 +2010201 20102 1 9 23000 2 2010201 2 1537 3 1 1 1 100352 1 1537,1429,1567 +2010202 20102 2 1 9 23000 1 2010201 3 2 2010203 2 1429 3 2 2 1 29 100352 1537,1429,1567 +2010203 20102 3 1 9 23000 1 2010202 3 2 2010204 2 1567 3 2 2 1 1537,1429,1567 +2010204 20102 4 1 1 9 23000 1 2010203 3 5 100057 3 2 1567 3 2 2 1 1537,1429,1567 +2010205 20102 5 1 9 23000 1 2010204 3 2 2010206 111 100057 3 2 1567 3 3 2 1 100472 1 1 100057 3 14 2010204 1537,1429,1567 +2010206 20102 6 1 9 23000 1 2010205 3 2 2010207 2 1537 3 3 2 1 1 24 23000 29 100472 1537,1429,1567 +2010301 20103 1 9 23300 2 2010301 2 1565 3 1 1 1 100469 1 19 3 133003092,2 1565,20025,20102,20103 +2010302 20103 2 1 9 23300 1 2010301 3 6 1173 1 Q20103Hili1Born 3 2 2 1 1565,20025,20102,20103 +2010303 20103 3 1 9 23300 1 2010302 3 24 2010303 1 2 20025 3 2 2 1 1565,20025,20102,20103 +2010304 20103 4 1 1 9 23300 1 2010302 3 2 2010303 2 3 23 2010309 1 +2010305 20103 5 1 1 9 23300 1 2010302 3 2 2010304 2 3 23 2010309 1 +2010306 20103 6 1 1 9 23300 1 2010302 3 2 2010305 1 3 23 2010309 1 +2010307 20103 7 1 1 9 23300 1 2010302 3 2 2010306 1 3 23 2010310 1 +2010308 20103 8 1 1 9 23300 1 2010302 3 2 2010307 2 3 23 2010310 1 +2010309 20103 9 1 1 9 23300 1 2010302 3 24 2010309 3 2 3 +2010310 20103 10 1 1 9 23300 1 2010302 3 24 2010310 1 1 3 +2010311 20103 11 1 1 9 23300 1 2010302 3 2 2010310 24 2010311 1 1 3 23 2010312 1 23 2010303 1 +2010312 20103 12 1 1 9 23300 1 2010302 3 2 2010309 24 2010312 1 1 3 23 2010311 1 19 3 133003518,2 23 2010303 1 +2010313 20103 13 1 9 23300 1 2010312 3 20 1330035121 1 1 Q20103Hili1Born 30 3 2 2 1 1565,20025,20102,20103 +2010314 20103 14 1 9 23300 1 2010311 3 2 2010311 2 1565 3 3 2 1 1 100507 1 24 23300 18 100469:999,100470:999,100471:999 19 3 133003092,1 1565,20025,20102,20103 +2010315 20103 14 1 9 23300 1 2010313 3 2 2010312 2 1565 3 3 2 1 1 24 23300 18 100469:999,100470:999,100471:999 19 3 133003092,1 1565,20025,20102,20103 diff --git a/gdconf/game_data_config/txt/QuestData_MengdeLQ_Adult.txt b/gdconf/game_data_config/txt/QuestData_MengdeLQ_Adult.txt index 40434adf..34201474 100644 --- a/gdconf/game_data_config/txt/QuestData_MengdeLQ_Adult.txt +++ b/gdconf/game_data_config/txt/QuestData_MengdeLQ_Adult.txt @@ -1,108 +1,108 @@ -子任务ID 父任务ID 序列 子任务组 禁止进入联机 显示状态 [领取条件]组合 [领取条件]1类型 [领取条件]1参数1 [领取条件]1参数2 [领取条件]1参数3 [领取条件]2类型 [领取条件]2参数1 [领取条件]2参数2 [领取条件]2参数3 [领取条件]3类型 [领取条件]3参数1 [领取条件]3参数2 [领取条件]3参数3 [领取条件]4类型 [领取条件]4参数1 [领取条件]4参数2 [领取条件]4参数3 [完成条件]组合 [完成条件]1类型 [完成条件]1参数1 [完成条件]1参数2 [完成条件]1复杂参数 [完成条件]1次数 [完成条件]2类型 [完成条件]2参数1 [完成条件]2复杂参数 [完成条件]2次数 [完成条件]3类型 [完成条件]3参数1 [完成条件]3复杂参数 [完成条件]3次数 [完成条件]4类型 [完成条件]4参数1 [完成条件]4参数2 [完成条件]4复杂参数 [完成条件]4次数 [失败条件]组合 [失败条件]1类型 [失败条件]1参数1 [失败条件]1复杂参数 [失败条件]1次数 [失败条件]2类型 [失败条件]2参数1 [失败条件]2复杂参数 [失败条件]2次数 [任务指引]类型 [任务指引]自动开启或关闭 [任务指引]参数1 [任务指引]参数2 [任务指引]场景ID [任务指引]样式 [任务指引]显示层级 场景内指引 完成父任务 失败父任务 是存档点 [任务道具]ID [任务道具]数量 [执行]1类型 [执行]1参数1 [执行]1参数2 [执行]2类型 [执行]2参数1 [执行]2参数2 [执行]3类型 [执行]3参数1 [执行]3参数2 [失败执行]1类型 [失败执行]1参数1 [失败执行]1参数2 [失败执行]2类型 [失败执行]2参数1 [失败执行]2参数2 [失败执行]3类型 [失败执行]3参数1 [失败执行]3参数2 [开始执行]1类型 [开始执行]1参数1 [开始执行]1参数2 [开始执行]2类型 [开始执行]2参数1 [开始执行]2参数2 独占NPC 共享NPC 独占优先级 试用角色列表 加载技能组 独占情境ID CoopPointID 刷新是否限定单机 关卡映射 -48601 486 1 1 1 39604 3 1 1020204 3 47 2 6 1113 2 1419 3 1 2 1 1419,141901 -48602 486 2 1 48601 3 2 48602 2 1419 3 1 2 1419,141901 -48603 486 3 1 48602 3 2 48603 2 10030 3 2 2 1 10030,1465 -48604 486 4 1 48603 3 6 1114 1 Q48610Kaeya 3 4 2 1 1006,1008,1431,10004,10031 1012003 -48605 486 5 1 1 48604 3 2 48605 1431,10004,10031 -48606 486 6 1 48605 3 6 1116 1 Q48607Qin 1004 4 2 1 1006,1008,1431,10004,10031 1012001 -48607 486 7 1 1 48606 3 2 48607 1006,1008,1431,10004,10031 1012001 -48608 486 8 1 48607 3 2 48608 2 1008 1008 2 2 1 1006,1008 -48609 486 9 1 48608 3 6 1115 1 Q48610Kaeya 3 4 2 1 1004,1008 -48610 486 10 1 1 48609 3 2 48610 1 1004 -48611 486 11 1 48610 3 2 48701 2 10031 3 2 2 1 -48612 486 12 1 48610 3 2 48800 2 10030 3 2 2 1 -48613 486 13 1 48610 3 2 48901 2 1419 3 2 2 1 -48616 486 14 1 1 48610 3 2 2 48710 2 48703 2 10031 3 2 2 1 -48617 486 15 1 1 48610 3 2 48803 2 10030 3 2 2 1 -48618 486 16 1 1 48610 3 2 2 48905 2 48906 2 1419 3 2 2 1 -48614 486 17 1 1 48610 3 4 48614 1 -48619 486 18 1 1 48611 3 1 48612 3 1 48613 3 4 48619 1 -48615 486 19 1 1 1 48616 3 1 48617 3 1 48618 3 4 48615 1 -48701 487 1 1 48610 3 2 48701 2 10031 3 2 2 1 100084 5 19 3 133004910,6 1431,1001 -48711 487 2 1 48701 3 2 2 48711 2 48701 4 48711 2 10031 3 2 2 1 19 3 133004910,6 1431,1001 -48702 487 3 1 1 48711 3 2 2 48702 20 13300491001 1 4 48702 2 8 48702 17 1009 2 10031 3 2 2 14 48711 32 19 3 133004910,1 31 0 1431,1001 QuestAbility_Player_FindCatQin_48702 -48704 487 4 1 1 48711 3 6 1145 -48705 487 5 1 1 48711 3 20 133004910 1 19 3 133004910,6 -48706 487 6 1 1 48705 3 2 48705 19 3 133004910,2 -48707 487 7 1 1 48706 3 20 133004910 1 19 3 133004910,3 -48708 487 8 1 1 48707 3 20 133004910 1 19 3 133004910,4 -48709 487 9 1 1 48708 3 20 133004910 1 19 3 133004910,5 -48712 487 10 1 1 48709 3 2 48712 -48710 487 11 1 48712 3 2 48710 2 10031 3 2 2 1 19 3 133004910,6 19 3 133004910,5 32 1431,1001 -48703 487 12 1 1 48702 3 2 48709 3 2 2 48703 2 48710 2 10031 3 2 2 1 19 3 133004910,6 19 3 133004910,7 32 1431,1001 -48713 487 13 1 1 48711 3 2 2 48703 2 48710 2 3 1 -48800 488 1 1 48610 3 2 48800 2 10030 3 2 2 1 1465,146501,1007 -48801 488 2 1 48800 3 2 48801 2 153501 3 2 2 1 15 3 133002256 19 3 133002256,2 1535,153501 -48802 488 3 1 48801 3 20 133002256 1 2 20 1330022561 1 21 1535,153501 -48804 488 4 1 1 48802 4 4 48804 19 3 133002256,1 14 48801 -48803 488 5 1 48802 3 2 48803 2 153501 3 2 2 1 1 19 3 133002256,3 1535,153501 -48901 489 1 1 48610 3 2 48901 2 1419 3 2 2 1 1419,141901,1002 -48902 489 2 1 1 48901 3 27 4 2 1419 3 2 2 1 28 4 1419,141901 -48909 489 3 1 1 48902 3 2 48902 2 1419 3 1 1419,141901 -48903 489 4 1 1 48909 3 2 2 48903 2 48904 2 1419 3 2 2 1 109205 1 28 5 1419,141901 -48910 489 5 1 1 99902 3 27 5 3 2 1419 3 1 -48911 489 6 1 1 99902 3 27 5 4 2 1419 3 1 -48905 489 7 1 20 5 3 2 48903 2 1419 3 1 -48906 489 8 1 20 5 4 2 48904 2 1419 3 1 -48904 489 9 1 1 48903 3 2 2 48905 2 48906 2 1419 3 2 2 1 1 28 6 1419,141901 -48912 489 10 1 1 99902 3 27 6 5 2 1419 3 1 -48913 489 11 1 1 99902 3 27 6 6 2 1419 3 1 -48907 489 12 1 20 6 5 2 48905 2 1419 3 1 -48908 489 13 1 20 6 6 2 48906 2 1419 3 1 -49001 490 1 1 1 48904 3 1 48803 3 1 48713 3 2 49001 2 1008 1008 2 2 1 1008,1006 -49002 490 2 1 49001 3 6 1118 2 1006 3 2 2 1 1008,1006 300101 -49003 490 3 1 1 49002 3 2 49003 2 3 119 1006 300101 -49004 490 4 1 1 49003 3 6 1119 1 Q49004Point 3 1 2 3 119 -49011 490 5 1 1 49003 3 9 1008 119 1 Q49004Point 3 2 2 1 19 3 133001914,2 1006 -49013 490 6 1 1 1 49011 3 20 220022013 1 1 -49012 490 7 1 1 1 49013 3 2 49012 1 12 7 39 19 3 133001914,1 7 -49005 490 8 1 1 49011 3 20 220022007 1 2 19 1008 10 3 1 14 49011 1006 7 -49006 490 9 1 1 1 49005 3 2 49006 2 19 1008 10 3 1 17 3 119 20 7 14 49011 1006 7 -49007 490 10 1 49006 3 2 49007 2 1437 3 2 2 1 1006,1437 -49008 490 11 1 49007 3 17 1009 1 Q49008Quest 1009 4 2 1 19 1009 201009902,2 1006,1001,1002,1004,1007,1008,1009,1413,1411,1404,1410,1412,1414,1465,1475,1477,1523,1603 -49009 490 12 1 1 1 49008 3 2 49009 1 19 1009 201009902,2 1006,1001,1002,1004,1007,1008,1009,1413,1411,1404,1410,1412,1414,1465,1475,1477,1523,1603 -49014 490 13 1 1 1 49009 3 10 3 1 -49010 490 14 1 1 49009 3 2 49010 1 Q490Point1 1009 2 2 1 19 1009 201009902,1 2 1009 1 2 1009 2 17 1009 1 17 1009 2 1006,1001,1002,1004,1007,1008,1009,1413,1411,1404,1410,1412,1414,1465,1475,1477,1523,1603 -49015 490 15 1 1 49014 3 2 49010 -49201 492 1 1 1 48602 3 2 49010 2 1008 1008 1 1 -1200001 12000 1 1 1010115 3 4 1200001 1 Q1200001trigger 3 1 1 10045,1625 -1200003 12000 2 1 1200001 3 2 1200003 2 1625 3 2 1 10045,1625 -1200004 12000 3 1 1200003 3 4 1200004 1 Q1200004Trigger 80 3 4 1 10045,1624 19054 -1200005 12000 4 1 1200004 3 2 1200005 2 1624 3 2 1 10045,1624 19054 -1200006 12000 5 1 1200005 3 2 1200006 1 Q1200005XQ 30 3 4 1 12 12 19 3 133102274,1 19 3 133102274,1 2304,2307 19054 -1200009 12000 6 1 1 1200006 3 7 133102274 2 8 1200009 21 1 19 3 133102274,1 19 3 133102274,1 19 3 133102274,2 2304,2307 12 19054 -1200011 12000 7 1 1 1 1200009 4 4 1200011 14 1200006 19 3 133102274,1 20 12 19 3 133102274,1 2304,2307 12 -1200010 12000 8 1 1 1 1200009 3 2 1200010 1 1 20 12 2304,2307 -1200101 12001 1 1 1200010 3 4 1200101 2 2073 3 2 1 10045 -1200103 12001 2 1 1200101 3 2 1200103 2 2073 3 2 1 10045,2073 -1200106 12001 3 1 1200103 3 4 1200106 2 162601 3 2 1 1626 -1200107 12001 4 1 1 1200106 3 2 1200107 2 162601 3 2 -1200108 12001 5 1 1200107 3 2 1200108 2 10045 3 2 1 1 100362 1 10045 -1200201 12002 1 1 1200108 3 4 1200201 2 162701 3 2 1 10045,1627 -1200203 12002 2 1 1 1200201 3 2 1200203 2 162701 3 2 1 10045,1627 1034 -1200202 12002 3 1 1 1 1200203 3 17 1034 1 19 1034 201034901,2 10045,1627 1034 -1200221 12002 4 1 1 1 1200202 3 2 1200221 2 162701 3 2 1 100363 1 1 100362 1 10045,1627 1034 -1200204 12002 5 1 1 1 1200221 3 2 1200204 2 2013 3 2 23 120021501 1 19 1034 201034901,1 2013 -1200205 12002 6 1 1 1 1200221 3 2 1200205 2 2090 3 2 23 120021501 1 2090 -1200206 12002 7 1 1 1 1200221 3 2 1200206 2 2072 3 2 23 120021501 1 2072 -1200215 12002 8 1 1 1 1200221 3 24 120021501 3 23 120022201 1 -1200222 12002 9 1 1 1 1200221 3 24 120022201 1 1 -1200207 12002 10 1 1200222 3 4 1200207 2 1628 3 2 1 10045,1628 -1200208 12002 11 1 1200207 3 2 1200208 2 1628 3 2 1 19 3 133106050,1 19 3 133106051,1 19 3 133106049,1 10045,1628 -1200209 12002 12 1 1 1 1200208 3 2 1200209 23 120021502 1 19 3 133106050,1 19 3 133106050,2 -1200212 12002 13 1 1 1 1200208 3 2 1200212 23 120021502 1 19 3 133106051,1 19 3 133106051,2 -1200213 12002 14 1 1 1 1200208 3 2 1200213 23 120021502 1 19 3 133106049,1 19 3 133106049,2 -1200219 12002 15 1 1 1 1200208 3 2 1200219 23 120021502 1 -1200220 12002 16 1 1 1 1200208 3 2 1200220 23 120021502 1 -1200214 12002 17 3 1 1 1200208 3 24 120021502 5 1 Q120020Scale 70 3 4 23 120022301 1 -1200223 12002 18 1 1 1200208 3 24 120022301 1 1 -1200210 12002 19 1 1200223 3 2 1200210 2 1628 3 2 1 10045,1628 -1200211 12002 20 1 1200210 3 2 1200211 2 1624 3 2 1 1 1 100363 1 19 3 133106145,2 1624 -1200303 12003 1 1 1200211 3 4 1200303 2 10045 3 2 1 20 12 19 3 133107003,1 19 3 133107004,1 10045 -1200304 12003 2 1 1200303 3 2 1200304 2 10045 3 2 1 12 12 19 3 133107003,1 19 3 133107004,1 10045 -1200305 12003 3 1 1 1200304 3 7 133107003 2 8 1200305 21 19 3 133107003,1 19 3 133107003,1 19 3 133107003,2 12 -1200310 12003 4 1 1 1 1200305 4 4 1200310 14 1200303 19 3 133107003,1 20 12 19 3 133107003,1 12 -1200307 12003 5 1 1 1200305 3 20 133107004 1 2 8 1200307 21 19 3 133107004,1 19 3 133107004,1 19 3 133107004,2 12 -1200311 12003 6 1 1 1 1200307 4 4 1200311 14 1200303 19 3 133107004,1 20 12 19 3 133107004,1 12 -1200308 12003 7 1 1200307 3 2 1200308 1 100364 1 20 12 -1200309 12003 8 1 1200308 3 2 1200309 2 1624 3 2 1 1 100361 1 1 100364 1 19 3 133106145,1 1624 +子任务ID 父任务ID 序列 子任务组 禁止进入联机 显示状态 [领取条件]组合 [领取条件]1类型 [领取条件]1参数1 [领取条件]1参数2 [领取条件]1参数3 [领取条件]2类型 [领取条件]2参数1 [领取条件]2参数2 [领取条件]2参数3 [领取条件]3类型 [领取条件]3参数1 [领取条件]3参数2 [领取条件]3参数3 [领取条件]4类型 [领取条件]4参数1 [领取条件]4参数2 [领取条件]4参数3 [完成条件]组合 [完成条件]1类型 [完成条件]1参数1 [完成条件]1参数2 [完成条件]1复杂参数 [完成条件]1次数 [完成条件]2类型 [完成条件]2参数1 [完成条件]2复杂参数 [完成条件]2次数 [完成条件]3类型 [完成条件]3参数1 [完成条件]3复杂参数 [完成条件]3次数 [完成条件]4类型 [完成条件]4参数1 [完成条件]4参数2 [完成条件]4复杂参数 [完成条件]4次数 [失败条件]组合 [失败条件]1类型 [失败条件]1参数1 [失败条件]1复杂参数 [失败条件]1次数 [失败条件]2类型 [失败条件]2参数1 [失败条件]2复杂参数 [失败条件]2次数 [任务指引]类型 [任务指引]自动开启或关闭 [任务指引]参数1 [任务指引]参数2 [任务指引]场景ID [任务指引]样式 [任务指引]显示层级 场景内指引 完成父任务 失败父任务 是存档点 [任务道具]ID [任务道具]数量 [执行]1类型 [执行]1参数1 [执行]1参数2 [执行]2类型 [执行]2参数1 [执行]2参数2 [执行]3类型 [执行]3参数1 [执行]3参数2 [失败执行]1类型 [失败执行]1参数1 [失败执行]1参数2 [失败执行]2类型 [失败执行]2参数1 [失败执行]2参数2 [失败执行]3类型 [失败执行]3参数1 [失败执行]3参数2 [开始执行]1类型 [开始执行]1参数1 [开始执行]1参数2 [开始执行]2类型 [开始执行]2参数1 [开始执行]2参数2 独占NPC 共享NPC 独占优先级 试用角色列表 加载技能组 加载队伍技能组 独占情境ID CoopPointID 刷新是否限定单机 关卡映射 +48601 486 1 1 1 39604 3 1 1020204 3 47 2 6 1113 2 1419 3 1 2 1 1419,141901 +48602 486 2 1 48601 3 2 48602 2 1419 3 1 2 1419,141901 +48603 486 3 1 48602 3 2 48603 2 10030 3 2 2 1 10030,1465 +48604 486 4 1 48603 3 6 1114 1 Q48610Kaeya 3 4 2 1 1006,1008,1431,10004,10031 1012003 +48605 486 5 1 1 48604 3 2 48605 1431,10004,10031 +48606 486 6 1 48605 3 6 1116 1 Q48607Qin 1004 4 2 1 1006,1008,1431,10004,10031 1012001 +48607 486 7 1 1 48606 3 2 48607 1006,1008,1431,10004,10031 1012001 +48608 486 8 1 48607 3 2 48608 2 1008 1008 2 2 1 1006,1008 +48609 486 9 1 48608 3 6 1115 1 Q48610Kaeya 3 4 2 1 1004,1008 +48610 486 10 1 1 48609 3 2 48610 1 1004 +48611 486 11 1 48610 3 2 2 48701 2 48713 2 10031 3 2 2 1 +48612 486 12 1 48610 3 2 48800 2 10030 3 2 2 1 +48613 486 13 1 48610 3 2 48901 2 1419 3 2 2 1 +48616 486 14 1 1 48610 3 2 2 48710 2 48703 2 10031 3 2 2 1 +48617 486 15 1 1 48610 3 2 48803 2 10030 3 2 2 1 +48618 486 16 1 1 48610 3 2 2 48905 2 48906 2 1419 3 2 2 1 +48614 486 17 1 1 48610 3 4 48614 1 +48619 486 18 1 1 48611 3 1 48612 3 1 48613 3 4 48619 1 +48615 486 19 1 1 1 48616 3 1 48617 3 1 48618 3 4 48615 1 +48701 487 1 1 48610 3 2 2 48701 2 48713 2 10031 3 2 2 1 100084 5 19 3 133004910,6 1431,1001 +48711 487 2 1 48701 3 2 2 48711 2 48701 4 48711 2 48713 2 10031 3 2 2 1 19 3 133004910,6 1431,1001 +48702 487 3 1 1 48711 3 2 2 48702 20 13300491001 1 4 48702 2 8 48702 17 1009 2 10031 3 2 2 14 48711 32 19 3 133004910,1 31 0 1431,1001 QuestAbility_Player_FindCatQin_48702 +48704 487 4 1 1 48711 3 6 1145 +48705 487 5 1 1 48711 3 20 133004910 1 19 3 133004910,6 +48706 487 6 1 1 48705 3 2 48705 19 3 133004910,2 +48707 487 7 1 1 48706 3 20 133004910 1 19 3 133004910,3 +48708 487 8 1 1 48707 3 20 133004910 1 19 3 133004910,4 +48709 487 9 1 1 48708 3 20 133004910 1 19 3 133004910,5 +48712 487 10 1 1 48709 3 2 48712 +48710 487 11 1 48712 3 2 48710 2 10031 3 2 2 1 19 3 133004910,6 19 3 133004910,5 32 1431,1001 +48703 487 12 1 1 48702 3 2 48709 3 2 2 48703 2 48710 2 10031 3 2 2 1 19 3 133004910,6 19 3 133004910,7 32 1431,1001 +48713 487 13 1 1 48711 3 2 2 48703 2 48710 2 3 1 +48800 488 1 1 48610 3 2 48800 2 10030 3 2 2 1 1465,146501,1007 +48801 488 2 1 48800 3 2 48801 2 153501 3 2 2 1 15 3 133002256 19 3 133002256,2 1535,153501 +48802 488 3 1 48801 3 20 133002256 1 2 20 1330022561 1 21 1535,153501 +48804 488 4 1 1 48802 4 4 48804 19 3 133002256,1 14 48801 +48803 488 5 1 48802 3 2 48803 2 153501 3 2 2 1 1 19 3 133002256,3 1535,153501 +48901 489 1 1 48610 3 2 48901 2 1419 3 2 2 1 1419,141901,1002 +48902 489 2 1 1 48901 3 27 4 2 1419 3 2 2 1 28 4 1419,141901 +48909 489 3 1 1 48902 3 2 48902 2 1419 3 1 1419,141901 +48903 489 4 1 1 48909 3 2 2 48903 2 48904 2 1419 3 2 2 1 109205 1 28 5 1419,141901 +48910 489 5 1 1 99902 3 27 5 3 2 1419 3 1 +48911 489 6 1 1 99902 3 27 5 4 2 1419 3 1 +48905 489 7 1 20 5 3 2 48903 2 1419 3 1 +48906 489 8 1 20 5 4 2 48904 2 1419 3 1 +48904 489 9 1 1 48903 3 2 2 48905 2 48906 2 1419 3 2 2 1 1 28 6 1419,141901 +48912 489 10 1 1 99902 3 27 6 5 2 1419 3 1 +48913 489 11 1 1 99902 3 27 6 6 2 1419 3 1 +48907 489 12 1 20 6 5 2 48905 2 1419 3 1 +48908 489 13 1 20 6 6 2 48906 2 1419 3 1 +49001 490 1 1 1 48904 3 1 48803 3 1 48713 3 2 49001 2 1008 1008 2 2 1 1008,1006 +49002 490 2 1 49001 3 6 1118 2 1006 3 2 2 1 1008,1006 300101 +49003 490 3 1 1 49002 3 2 49003 2 3 119 1006 300101 +49004 490 4 1 1 49003 3 6 1119 1 Q49004Point 3 1 2 3 119 +49011 490 5 1 1 49003 3 9 1008 119 1 Q49004Point 3 2 2 1 19 3 133001914,2 1006 +49013 490 6 1 1 1 49011 3 20 220022013 1 1 +49012 490 7 1 1 1 49013 3 2 49012 1 12 7 39 19 3 133001914,1 7 +49005 490 8 1 1 49011 3 20 220022007 1 2 19 1008 10 3 1 14 49011 1006 7 +49006 490 9 1 1 1 49005 3 2 49006 2 19 1008 10 3 1 17 3 119 20 7 14 49011 1006 7 +49007 490 10 1 49006 3 2 49007 2 1437 3 2 2 1 1006,1437 +49008 490 11 1 49007 3 17 1009 1 Q49008Quest 1009 4 2 1 19 1009 201009902,2 1006,1001,1002,1004,1007,1008,1009,1413,1411,1404,1410,1412,1414,1465,1475,1477,1523,1603 +49009 490 12 1 1 1 49008 3 2 49009 1 19 1009 201009902,2 1006,1001,1002,1004,1007,1008,1009,1413,1411,1404,1410,1412,1414,1465,1475,1477,1523,1603 +49014 490 13 1 1 1 49009 3 10 3 1 +49010 490 14 1 1 49009 3 2 49010 1 Q490Point1 1009 2 2 1 19 1009 201009902,1 2 1009 1 2 1009 2 17 1009 1 17 1009 2 1006,1001,1002,1004,1007,1008,1009,1413,1411,1404,1410,1412,1414,1465,1475,1477,1523,1603 +49015 490 15 1 1 49014 3 2 49010 +49201 492 1 1 1 48602 3 2 49010 2 1008 1008 1 1 +1200001 12000 1 1 1010115 3 4 1200001 1 Q1200001trigger 3 1 1 10045,1625 +1200003 12000 2 1 1200001 3 2 1200003 2 1625 3 2 1 10045,1625 +1200004 12000 3 1 1200003 3 4 1200004 1 Q1200004Trigger 80 3 4 1 10045,1624 19054 +1200005 12000 4 1 1200004 3 2 1200005 2 1624 3 2 1 10045,1624 19054 +1200006 12000 5 1 1200005 3 2 1200006 1 Q1200005XQ 30 3 4 1 12 12 19 3 133102274,1 19 3 133102274,1 2304,2307 19054 +1200009 12000 6 1 1 1200006 3 7 133102274 2 8 1200009 21 1 19 3 133102274,1 19 3 133102274,1 19 3 133102274,2 2304,2307 12 19054 +1200011 12000 7 1 1 1 1200009 4 4 1200011 14 1200006 19 3 133102274,1 20 12 19 3 133102274,1 2304,2307 12 +1200010 12000 8 1 1 1 1200009 3 2 1200010 1 1 20 12 2304,2307 +1200101 12001 1 1 1200010 3 4 1200101 2 2073 3 2 1 10045 +1200103 12001 2 1 1200101 3 2 1200103 2 2073 3 2 1 10045,2073 +1200106 12001 3 1 1200103 3 4 1200106 2 162601 3 2 1 1626 +1200107 12001 4 1 1 1200106 3 2 1200107 2 162601 3 2 +1200108 12001 5 1 1200107 3 2 1200108 2 10045 3 2 1 1 100362 1 10045 +1200201 12002 1 1 1200108 3 4 1200201 2 162701 3 2 1 10045,1627 +1200203 12002 2 1 1 1200201 3 2 1200203 2 162701 3 2 1 10045,1627 1034 +1200202 12002 3 1 1 1 1200203 3 17 1034 1 19 1034 201034901,2 10045,1627 1034 +1200221 12002 4 1 1 1 1200202 3 2 1200221 2 162701 3 2 1 100363 1 1 100362 1 10045,1627 1034 +1200204 12002 5 1 1 1 1200221 3 2 1200204 2 2013 3 2 23 120021501 1 19 1034 201034901,1 2013 +1200205 12002 6 1 1 1 1200221 3 2 1200205 2 2090 3 2 23 120021501 1 2090 +1200206 12002 7 1 1 1 1200221 3 2 1200206 2 2072 3 2 23 120021501 1 2072 +1200215 12002 8 1 1 1 1200221 3 24 120021501 3 23 120022201 1 +1200222 12002 9 1 1 1 1200221 3 24 120022201 1 1 +1200207 12002 10 1 1200222 3 4 1200207 2 1628 3 2 1 10045,1628 +1200208 12002 11 1 1200207 3 2 1200208 2 1628 3 2 1 19 3 133106050,1 19 3 133106051,1 19 3 133106049,1 10045,1628 +1200209 12002 12 1 1 1 1200208 3 2 1200209 23 120021502 1 19 3 133106050,1 19 3 133106050,2 +1200212 12002 13 1 1 1 1200208 3 2 1200212 23 120021502 1 19 3 133106051,1 19 3 133106051,2 +1200213 12002 14 1 1 1 1200208 3 2 1200213 23 120021502 1 19 3 133106049,1 19 3 133106049,2 +1200219 12002 15 1 1 1 1200208 3 2 1200219 23 120021502 1 +1200220 12002 16 1 1 1 1200208 3 2 1200220 23 120021502 1 +1200214 12002 17 3 1 1 1200208 3 24 120021502 5 1 Q120020Scale 70 3 4 23 120022301 1 +1200223 12002 18 1 1 1200208 3 24 120022301 1 1 +1200210 12002 19 1 1200223 3 2 1200210 2 1628 3 2 1 10045,1628 +1200211 12002 20 1 1200210 3 2 1200211 2 1624 3 2 1 1 1 100363 1 19 3 133106145,2 1624 +1200303 12003 1 1 1200211 3 4 1200303 2 10045 3 2 1 20 12 19 3 133107003,1 19 3 133107004,1 10045 +1200304 12003 2 1 1200303 3 2 1200304 2 10045 3 2 1 12 12 19 3 133107003,1 19 3 133107004,1 10045 +1200305 12003 3 1 1 1200304 3 7 133107003 2 8 1200305 21 19 3 133107003,1 19 3 133107003,1 19 3 133107003,2 12 +1200310 12003 4 1 1 1 1200305 4 4 1200310 14 1200303 19 3 133107003,1 20 12 19 3 133107003,1 12 +1200307 12003 5 1 1 1200305 3 20 133107004 1 2 8 1200307 21 19 3 133107004,1 19 3 133107004,1 19 3 133107004,2 12 +1200311 12003 6 1 1 1 1200307 4 4 1200311 14 1200303 19 3 133107004,1 20 12 19 3 133107004,1 12 +1200308 12003 7 1 1200307 3 2 1200308 1 100364 1 20 12 +1200309 12003 8 1 1200308 3 2 1200309 2 1624 3 2 1 1 100361 1 1 100364 1 19 3 133106145,1 1624 diff --git a/gdconf/game_data_config/txt/QuestData_MengdeLQ_Teen.txt b/gdconf/game_data_config/txt/QuestData_MengdeLQ_Teen.txt index 78aa9e9b..2f539ddb 100644 --- a/gdconf/game_data_config/txt/QuestData_MengdeLQ_Teen.txt +++ b/gdconf/game_data_config/txt/QuestData_MengdeLQ_Teen.txt @@ -1,82 +1,82 @@ -子任务ID 父任务ID 序列 子任务组 禁止进入联机 显示状态 [领取条件]组合 [领取条件]1类型 [领取条件]1参数1 [领取条件]1参数2 [领取条件]1参数3 [领取条件]2类型 [领取条件]2参数1 [领取条件]2参数2 [领取条件]2参数3 [领取条件]3类型 [领取条件]3参数1 [领取条件]3参数2 [领取条件]3参数3 [完成条件]组合 [完成条件]1类型 [完成条件]1参数1 [完成条件]1参数2 [完成条件]1复杂参数 [完成条件]1次数 [完成条件]2类型 [完成条件]2参数1 [完成条件]2复杂参数 [完成条件]2次数 [完成条件]3类型 [完成条件]3参数1 [完成条件]3复杂参数 [完成条件]3次数 [失败条件]组合 [失败条件]1类型 [失败条件]1参数1 [失败条件]1复杂参数 [失败条件]1次数 [失败条件]2类型 [失败条件]2参数1 [失败条件]2复杂参数 [失败条件]2次数 [任务指引]类型 [任务指引]自动开启或关闭 [任务指引]参数1 [任务指引]参数2 [任务指引]场景ID [任务指引]样式 [任务指引]显示层级 场景内指引 完成父任务 失败父任务 是存档点 [任务道具]ID [任务道具]数量 [执行]1类型 [执行]1参数1 [执行]1参数2 [执行]2类型 [执行]2参数1 [执行]2参数2 [执行]3类型 [执行]3参数1 [执行]3参数2 [失败执行]1类型 [失败执行]1参数1 [失败执行]1参数2 [失败执行]2类型 [失败执行]2参数1 [失败执行]2参数2 [失败执行]3类型 [失败执行]3参数1 [失败执行]3参数2 [开始执行]1类型 [开始执行]1参数1 [开始执行]1参数2 [开始执行]2类型 [开始执行]2参数1 [开始执行]2参数2 [开始执行]3类型 [开始执行]3参数1 [开始执行]3参数2 独占NPC 共享NPC 独占优先级 试用角色列表 加载技能组 独占情境ID CoopPointID 刷新是否限定单机 关卡映射 -1011001 10110 1 1 1 39604 3 44 20009 1 47 3 2 1011001 2 160101 30 3 2 2 1 1 1001,1601 1100 -1011002 10110 2 1 1011001 3 2 1011002 2 1425 3 2 2 1 23 10110051 1 1001,1425,1601 1100 -1011003 10110 3 1 1011002 3 2 1011003 2 1567 3 2 2 1 23 10110051 1 1001,1567,1425 1100 -1011004 10110 4 1 1011003 3 2 1011004 2 1009 20 3 2 2 1 23 10110051 1 1001,1004,1009,1593,1577,1567 1100 -1011005 10110 5 1 1011004 3 2 1011007 2 1605 3 2 2 1 1001,1605,1004,1009,1593,1577 1100 -1011010 10110 6 1 1 1 99902 3 24 10110101 3 1 Q1011008Ailin 30 3 4 2 1 1001,1605 1100 -1011006 10110 7 1 1 1 99902 3 20 1330049161 1 20 1330049162 1 1 Q1011008Ailin 30 3 4 2 1 19 3 133004916,1 23 10110101 1 14 1011006 19 3 133004916,2 1001,1605 1100 -1011007 10110 8 1 1 1 99902 3 20 1330043181 1 20 1330043182 1 1 Q1011008Ailin 30 3 4 2 1 19 3 133004918,1 23 10110101 1 14 1011007 19 3 133004318,2 1001,1605 1100 -1011008 10110 9 1 1 1011005 3 20 1330043191 1 20 1330043192 1 1 Q1011008Ailin 30 3 4 2 1 19 3 133004319,1 19 3 133004319,1 14 1011008 19 3 133004319,2 1001,1605 1100 -1011009 10110 10 1 1011008 3 2 1011009 2 1605 3 2 2 1 1 1001,1605 1100 -1011100 10111 1 1 1 1011009 3 4 1011100 -1011101 10111 2 1 1 1011009 3 9 1011 22 1 LisaDungeon 3 2 2 1 12 18 1001,1413,1411,1605 1100 -1011107 10111 3 1 1 1 1011101 3 20 200325005 1 18 -1011102 10111 4 1 1 1011101 3 20 200322003 1 2 19 1011 10 3 1 14 1011101 1001,1413,1411 1100 18 -1011103 10111 5 1 1 1011102 3 20 200322001 1 2 19 1011 10 3 1 14 1011101 1001,1413,1411 1100 18 -1011111 10111 6 1 1 1 1011103 3 4 1011111 15 20032 220032002 18 -1011104 10111 7 1 1 1 1011103 3 2 1011104 2 19 1011 10 3 1 14 1011101 1001,1413,1411 1100 18 -1011105 10111 8 1 1 1011104 3 20 1011105 1 2 19 1011 10 3 1 20 18 14 1011101 1001,1413,1411 1100 18 -1011106 10111 9 1 1 1 1011105 3 2 1011106 10 3 1 1 14 1011101 -1011200 10112 1 1 1 1011106 3 4 1011200 8 1011200 1 -1011201 10112 2 1 1 1011106 3 2 4 1011201 20 1330019081 1 1 Q1011201Target 80 3 4 2 1 19 3 133001387,2;133001356,3 19 3 133001392,2 19 3 133001908,1 1001,1413,1411 1100 -1011202 10112 3 1 1 1011201 3 20 133001908 1 1 Q1011203Target 30 3 4 2 1 19 3 133001908,2 1001,1413,1411 1100 -1011203 10112 4 1 1 1011202 3 20 133001387 1 1 Q1011203Target 3 2 2 1 1001,1413,1411 1100 -1011204 10112 5 1 1 1 1011203 3 2 1011204 2 1001 3 2 2 1 1001,1413,1411 1100 -1011212 10112 6 1 1 1011203 3 4 1011212 19 3 133001387,1 -1011205 10112 7 1 1011204 3 4 1011205 1 Q1011205Target 80 3 2 2 1 19 3 133001356,1 19 3 133001392,1 19 3 133001908,2 19 3 133001911,1 1001,1413,1411 1100 -1011206 10112 8 1 1 1011205 3 2 1011206 2 10243 3 2 2 1 1001,1413,1411 1100 -1011207 10112 9 1 1 1 1011205 3 4 1011207 8 1011207 2 10243 3 2 2 1001,1413,1411 1100 -1011208 10112 10 1 1 1 1011205 3 4 1011208 8 1011208 2 10243 3 2 2 1001,1413,1411 1100 -1011213 10112 11 1 1 1 1011208 3 2 1011208 1001,1413,1411 1100 -1011209 10112 12 1 1 1011213 3 20 133001909 3 1 Q1011205QQman 30 3 4 2 1 19 3 133001909,2 19 3 133001909,1 1001,1413,1411 1100 -1011210 10112 13 1 1 1011209 3 2 1011211 2 10243 3 2 2 1 1001,1413,1411 1100 -1011211 10112 14 1 2 1 1011210 3 1 1011207 3 2 1011210 2 1001 3 2 2 1 1 1001,1413,1411 1100 -1011300 10113 1 1 1011211 3 18 0 18,23 1 -1011301 10113 2 1 1011300 3 4 1011301 18 0 23,18 1 Npc1414Born 1009 4 2 1 19 3 133001911,2 10 1 19 1009 201009003,2 14 1011300 1001,1009,1413,1411,1404,1410,1412,1414,1465,1475,1477,1523,1603 1100 -1011302 10113 3 1 1011301 3 4 1011302 149 1009 1 Npc1414Born 1009 4 2 1 14 1011300 10 0 1001,1009,1413,1411,1404,1410,1412,1414,1465,1475,1477,1523,1603 1100 -1011303 10113 4 1 1 1011302 3 2 1011303 149 1009 2 141101 1009 4 2 14 1011300 10 0 1001,1009,1413,1411,1404,1410,1412,1414,1465,1475,1477,1523,1603 1100 -1011304 10113 5 1 1011303 3 2 1011304 149 1009 2 141101 1009 4 2 1 10 0 14 1011300 10 0 1001,1009,1413,1411,1404,1410,1412,1414,1465,1475,1477,1523,1603 1100 -1011305 10113 6 1 1011304 3 2 1011305 2 1001 3 4 2 1 19 1009 201009003,1 1001,1009,1413,1411,1404,1410,1412,1414,1465,1475,1477,1523,1603 1100 7267605 -1011306 10113 7 1 1 1011305 3 4 1011306 2 1001 3 4 2 1 1 43 20013 1 -1011401 10114 1 1 1 1011306 3 4 1011401 1 1 -1020001 10200 1 1 1 45406 3 47 1 44 20001 1 18 0 18,6 1 -1020002 10200 2 1 1 99902 3 20 133004913 1 18 0 6,18 14 1020001 19 3 133004913,2 -1020015 10200 3 1 1020001 3 2 1020002 18 0 6,18 2 1467 3 2 2 1 14 1020001 1603,1413,1523,1465,1467,1006,10090 1100 -1020003 10200 4 1 1020015 3 20 201009004 1 1 Q10200Pub 1009 4 2 1 19 1009 201009004,2 1603,1413,1523,1465,1467,1006,10090 1100 -1020004 10200 5 1 1 1020003 3 2 1020007 2 141401 1009 2 2 23 1020014 1 1603,1413,1523,1465,1467,1006,10090 1100 -1020011 10200 6 1 1 1020003 3 2 1020008 2 160301 1009 2 2 23 1020014 1 1603,1413,1523,1465,1467,1006,10090 1100 -1020012 10200 7 1 1 1020003 3 2 1020009 2 1465 1009 2 2 23 1020014 1 1603,1413,1523,1465,1467,1006,10090 1100 -1020013 10200 8 1 1 1020003 3 2 1020010 2 152301 1009 2 2 23 1020014 1 1603,1413,1523,1465,1467,1006,10090 1100 -1020014 10200 9 1 1 1020003 3 24 1020014 4 23 1020016 1 1603,1413,1523,1465,1467,1006,10090 1100 -1020016 10200 10 1 1 1020003 3 24 1020016 1 1 1603,1413,1523,1465,1467,1006,10090 1100 -1020005 10200 11 1 1 1020014 3 2 1020003 1 1006,10090,1603,1413,1523 1100 -1020006 10200 12 1 1020005 3 17 1004 1 QuestKnighthood 3 1 1006,10090,1603,1413,1523 1100 1012001 -1020007 10200 13 1 1020006 3 2 1020004 2 1006 1004 2 2 1 1006,10090 1100 1012001 -1020008 10200 14 1 1 1020007 3 4 1020008 1 Q10200KnighthoodHall 1004 4 2 1 19 1004 201004002,2 1006,10090 1100 1012001 -1020009 10200 15 1 1 1020008 3 4 1020009 2 10090 1004 2 2 1 10090 1100 1012001 -1020010 10200 16 1 1020009 3 2 1020006 2 10090 1004 3 2 1 1 10090 1100 1012001 -1020101 10201 1 1 1020010 3 25 71700083 1 Q1020101Treasure 50 3 4 2 1 19 3 133003495,2 10090,10091,10093 -1020112 10201 2 1 1020101 3 2 1020101 2 10090 3 2 2 1 10090,10091,10093 -1020102 10201 3 1 1020112 3 24 1020102 1 2 10091 3 4 1 19 3 133003495,1 10090,10091,10093 -1020103 10201 4 1 1 1 1020112 3 20 13300349901 1 8 1020103 2 10091 3 4 2 19 3 133003499,1 14 1020101 19 3 133003499,2 -1020114 10201 5 1 1 1020103 3 2 1020106 8 1020114 2 10091 3 4 2 1 19 3 133003499,1 14 1020101 -1020104 10201 6 1 1 1 1020114 3 20 13300349902 1 2 21 8 1020104 2 10091 3 4 2 19 3 133003499,1 19 3 133003499,1 14 1020101 19 3 133003499,3 -1020105 10201 7 1 1 1 1020104 3 20 13300350001 1 8 1020105 2 10091 3 4 2 19 3 133003500,1 14 1020101 19 3 133003500,2 -1020115 10201 8 1 1 1020105 3 2 1020107 8 1020115 2 10091 3 4 2 1 19 3 133003500,1 14 1020101 -1020106 10201 9 1 1 1 1020115 3 20 13300350002 1 2 21 8 1020106 2 10091 3 4 2 19 3 133003500,1 19 3 133003500,1 14 1020101 19 3 133003500,3 -1020107 10201 10 1 1 1 1020106 3 2 4 1020107 20 133003496 1 8 1020107 2 10091 3 4 2 23 1020102 1 19 3 133003496,1 14 1020101 19 3 133003502,1 19 3 133003496,2 19 3 133003502,2 -1020116 10201 11 1 1 1020106 3 20 133003496 1 2 10091 3 4 2 -1020108 10201 12 1 1 1020107 3 20 133003502 1 1 Q10201Chaseend 30 3 2 2 1 19 3 133003502,1 15 3 133003502 10090,10091,10093 1100 -1020113 10201 13 1 1 1020108 3 2 1020103 1 10090,10091,10093 1100 -1020109 10201 14 1 1020113 3 9 30 129 1 Q10201Chaseend 3 4 2 1 12 14 19 3 133003502,1 2 3 129 15 3 133003502 10090,10091,10093 1100 -1020110 10201 15 1 1020109 3 20 220031005 1 2 19 30 10 3 14 1020109 20 14 10090,10091,10093 1100 14 -1020111 10201 16 1 1020110 3 2 1020104 2 19 30 10 3 1 1 17 3 129 20 14 14 1020109 20 14 10090,10091,10093 1100 14 -1020201 10202 1 1 1020111 3 2 1020201 2 1006 1004 2 2 1 1006,10090,10092 1100 1012001 -1020202 10202 2 1 1 1020111 3 17 1004 1 QuestKnighthood 3 1 1006,10090,10092 1100 1012001 -1020203 10202 3 1 1 1020202 3 2 1020201 1 1006,10090,10092 1100 1012001 -1020204 10202 4 1 1020201 3 2 1020204 1 Q10202Door 1004 2 1 1 1 43 20009 1 10090,10092 1100 1012001 -1020301 10203 1 1 1 1020201 3 2 2 1020301 10 3 2 1006 1004 2 2 1 1006,10090,10092 1100 1012001 -1020302 10203 2 1 1 1020204 3 2 2 1020302 10 3 2 10092 1004 3 2 1 1 1006,10090,10092 1100 1012001 -1030001 10300 1 1 1 99902 3 -1030002 10300 1 1 1 99902 3 4 1030002 +子任务ID 父任务ID 序列 子任务组 禁止进入联机 显示状态 [领取条件]组合 [领取条件]1类型 [领取条件]1参数1 [领取条件]1参数2 [领取条件]1参数3 [领取条件]2类型 [领取条件]2参数1 [领取条件]2参数2 [领取条件]2参数3 [领取条件]3类型 [领取条件]3参数1 [领取条件]3参数2 [领取条件]3参数3 [完成条件]组合 [完成条件]1类型 [完成条件]1参数1 [完成条件]1参数2 [完成条件]1复杂参数 [完成条件]1次数 [完成条件]2类型 [完成条件]2参数1 [完成条件]2复杂参数 [完成条件]2次数 [完成条件]3类型 [完成条件]3参数1 [完成条件]3复杂参数 [完成条件]3次数 [失败条件]组合 [失败条件]1类型 [失败条件]1参数1 [失败条件]1复杂参数 [失败条件]1次数 [失败条件]2类型 [失败条件]2参数1 [失败条件]2复杂参数 [失败条件]2次数 [任务指引]类型 [任务指引]自动开启或关闭 [任务指引]参数1 [任务指引]参数2 [任务指引]场景ID [任务指引]样式 [任务指引]显示层级 场景内指引 完成父任务 失败父任务 是存档点 [任务道具]ID [任务道具]数量 [执行]1类型 [执行]1参数1 [执行]1参数2 [执行]2类型 [执行]2参数1 [执行]2参数2 [执行]3类型 [执行]3参数1 [执行]3参数2 [失败执行]1类型 [失败执行]1参数1 [失败执行]1参数2 [失败执行]2类型 [失败执行]2参数1 [失败执行]2参数2 [失败执行]3类型 [失败执行]3参数1 [失败执行]3参数2 [开始执行]1类型 [开始执行]1参数1 [开始执行]1参数2 [开始执行]2类型 [开始执行]2参数1 [开始执行]2参数2 [开始执行]3类型 [开始执行]3参数1 [开始执行]3参数2 独占NPC 共享NPC 独占优先级 试用角色列表 加载技能组 加载队伍技能组 独占情境ID CoopPointID 刷新是否限定单机 关卡映射 +1011001 10110 1 1 1 39604 3 44 20009 1 47 3 2 1011001 2 160101 30 3 2 2 1 1 1001,1601 1100 +1011002 10110 2 1 1011001 3 2 1011002 2 1425 3 2 2 1 23 10110051 1 1001,1425,1601 1100 +1011003 10110 3 1 1011002 3 2 1011003 2 1567 3 2 2 1 23 10110051 1 1001,1567,1425 1100 +1011004 10110 4 1 1011003 3 2 1011004 2 1009 20 3 2 2 1 23 10110051 1 1001,1004,1009,1593,1577,1567 1100 +1011005 10110 5 1 1011004 3 2 1011007 2 1605 3 2 2 1 1001,1605,1004,1009,1593,1577 1100 +1011010 10110 6 1 1 1 99902 3 24 10110101 3 1 Q1011008Ailin 30 3 4 2 1 1001,1605 1100 +1011006 10110 7 1 1 1 99902 3 20 1330049161 1 20 1330049162 1 1 Q1011008Ailin 30 3 4 2 1 19 3 133004916,1 23 10110101 1 14 1011006 19 3 133004916,2 1001,1605 1100 +1011007 10110 8 1 1 1 99902 3 20 1330043181 1 20 1330043182 1 1 Q1011008Ailin 30 3 4 2 1 19 3 133004918,1 23 10110101 1 14 1011007 19 3 133004318,2 1001,1605 1100 +1011008 10110 9 1 1 1011005 3 20 1330043191 1 20 1330043192 1 1 Q1011008Ailin 30 3 4 2 1 19 3 133004319,1 19 3 133004319,1 14 1011008 19 3 133004319,2 1001,1605 1100 +1011009 10110 10 1 1011008 3 2 1011009 2 1605 3 2 2 1 1 1001,1605 1100 +1011100 10111 1 1 1 1011009 3 4 1011100 +1011101 10111 2 1 1 1011009 3 9 1011 22 1 LisaDungeon 3 2 2 1 12 18 1001,1413,1411,1605 1100 +1011107 10111 3 1 1 1 1011101 3 20 200325005 1 18 +1011102 10111 4 1 1 1011101 3 20 200322003 1 2 19 1011 10 3 1 14 1011101 1001,1413,1411 1100 18 +1011103 10111 5 1 1 1011102 3 20 200322001 1 2 19 1011 10 3 1 14 1011101 1001,1413,1411 1100 18 +1011111 10111 6 1 1 1 1011103 3 4 1011111 15 20032 220032002 18 +1011104 10111 7 1 1 1 1011103 3 2 1011104 2 19 1011 10 3 1 14 1011101 1001,1413,1411 1100 18 +1011105 10111 8 1 1 1011104 3 20 1011105 1 2 19 1011 10 3 1 20 18 14 1011101 1001,1413,1411 1100 18 +1011106 10111 9 1 1 1 1011105 3 2 1011106 10 3 1 1 14 1011101 +1011200 10112 1 1 1 1011106 3 4 1011200 8 1011200 1 +1011201 10112 2 1 1 1011106 3 2 4 1011201 20 1330019081 1 1 Q1011201Target 80 3 4 2 1 19 3 133001387,2;133001356,3 19 3 133001392,2 19 3 133001908,1 1001,1413,1411 1100 +1011202 10112 3 1 1 1011201 3 20 133001908 1 1 Q1011203Target 30 3 4 2 1 19 3 133001908,2 1001,1413,1411 1100 +1011203 10112 4 1 1 1011202 3 20 133001387 1 1 Q1011203Target 3 2 2 1 1001,1413,1411 1100 +1011204 10112 5 1 1 1 1011203 3 2 1011204 2 1001 3 2 2 1 1001,1413,1411 1100 +1011212 10112 6 1 1 1011203 3 4 1011212 19 3 133001387,1 +1011205 10112 7 1 1011204 3 4 1011205 1 Q1011205Target 80 3 2 2 1 19 3 133001356,1 19 3 133001392,1 19 3 133001908,2 19 3 133001911,1 1001,1413,1411 1100 +1011206 10112 8 1 1 1011205 3 2 1011206 2 10243 3 2 2 1 1001,1413,1411 1100 +1011207 10112 9 1 1 1 1011205 3 4 1011207 8 1011207 2 10243 3 2 2 1001,1413,1411 1100 +1011208 10112 10 1 1 1 1011205 3 4 1011208 8 1011208 2 10243 3 2 2 1001,1413,1411 1100 +1011213 10112 11 1 1 1 1011208 3 2 1011208 1001,1413,1411 1100 +1011209 10112 12 1 1 1011213 3 20 133001909 3 1 Q1011205QQman 30 3 4 2 1 19 3 133001909,2 19 3 133001909,1 1001,1413,1411 1100 +1011210 10112 13 1 1 1011209 3 2 1011211 2 10243 3 2 2 1 1001,1413,1411 1100 +1011211 10112 14 1 2 1 1011210 3 1 1011207 3 2 1011210 2 1001 3 2 2 1 1 1001,1413,1411 1100 +1011300 10113 1 1 1011211 3 18 0 18,23 1 +1011301 10113 2 1 1011300 3 4 1011301 18 0 23,18 1 Npc1414Born 1009 4 2 1 19 3 133001911,2 10 1 19 1009 201009003,2 14 1011300 1001,1009,1413,1411,1404,1410,1412,1414,1465,1475,1477,1523,1603 1100 +1011302 10113 3 1 1011301 3 4 1011302 149 1009 1 Npc1414Born 1009 4 2 1 14 1011300 10 0 1001,1009,1413,1411,1404,1410,1412,1414,1465,1475,1477,1523,1603 1100 +1011303 10113 4 1 1 1011302 3 2 1011303 149 1009 2 141101 1009 4 2 14 1011300 10 0 1001,1009,1413,1411,1404,1410,1412,1414,1465,1475,1477,1523,1603 1100 +1011304 10113 5 1 1011303 3 2 1011304 149 1009 2 141101 1009 4 2 1 10 0 14 1011300 10 0 1001,1009,1413,1411,1404,1410,1412,1414,1465,1475,1477,1523,1603 1100 +1011305 10113 6 1 1011304 3 2 1011305 2 1001 3 4 2 1 19 1009 201009003,1 1001,1009,1413,1411,1404,1410,1412,1414,1465,1475,1477,1523,1603 1100 7267605 +1011306 10113 7 1 1 1011305 3 4 1011306 2 1001 3 4 2 1 1 43 20013 1 +1011401 10114 1 1 1 1011306 3 4 1011401 1 1 +1020001 10200 1 1 1 45406 3 47 1 44 20001 1 18 0 18,6 1 +1020002 10200 2 1 1 99902 3 20 133004913 1 18 0 6,18 14 1020001 19 3 133004913,2 +1020015 10200 3 1 1020001 3 2 1020002 18 0 6,18 2 1467 3 2 2 1 14 1020001 1603,1413,1523,1465,1467,1006,10090 1100 +1020003 10200 4 1 1020015 3 20 201009004 1 1 Q10200Pub 1009 4 2 1 19 1009 201009004,2 1603,1413,1523,1465,1467,1006,10090 1100 +1020004 10200 5 1 1 1020003 3 2 1020007 2 141401 1009 2 2 23 1020014 1 1603,1413,1523,1465,1467,1006,10090 1100 +1020011 10200 6 1 1 1020003 3 2 1020008 2 160301 1009 2 2 23 1020014 1 1603,1413,1523,1465,1467,1006,10090 1100 +1020012 10200 7 1 1 1020003 3 2 1020009 2 1465 1009 2 2 23 1020014 1 1603,1413,1523,1465,1467,1006,10090 1100 +1020013 10200 8 1 1 1020003 3 2 1020010 2 152301 1009 2 2 23 1020014 1 1603,1413,1523,1465,1467,1006,10090 1100 +1020014 10200 9 1 1 1020003 3 24 1020014 4 23 1020016 1 1603,1413,1523,1465,1467,1006,10090 1100 +1020016 10200 10 1 1 1020003 3 24 1020016 1 1 1603,1413,1523,1465,1467,1006,10090 1100 +1020005 10200 11 1 1 1020014 3 2 1020003 1 1006,10090,1603,1413,1523 1100 +1020006 10200 12 1 1020005 3 17 1004 1 QuestKnighthood 3 1 1006,10090,1603,1413,1523 1100 1012001 +1020007 10200 13 1 1020006 3 2 1020004 2 1006 1004 2 2 1 1006,10090 1100 1012001 +1020008 10200 14 1 1 1020007 3 4 1020008 1 Q10200KnighthoodHall 1004 4 2 1 19 1004 201004002,2 1006,10090 1100 1012001 +1020009 10200 15 1 1 1020008 3 4 1020009 2 10090 1004 2 2 1 10090 1100 1012001 +1020010 10200 16 1 1020009 3 2 1020006 2 10090 1004 3 2 1 1 10090 1100 1012001 +1020101 10201 1 1 1020010 3 25 71700083 1 Q1020101Treasure 50 3 4 2 1 19 3 133003495,2 10090,10091,10093 +1020112 10201 2 1 1020101 3 2 1020101 2 10090 3 2 2 1 10090,10091,10093 +1020102 10201 3 1 1020112 3 24 1020102 1 2 10091 3 4 1 19 3 133003495,1 10090,10091,10093 +1020103 10201 4 1 1 1 1020112 3 20 13300349901 1 8 1020103 2 10091 3 4 2 19 3 133003499,1 14 1020101 19 3 133003499,2 +1020114 10201 5 1 1 1020103 3 2 1020106 8 1020114 2 10091 3 4 2 1 19 3 133003499,1 14 1020101 +1020104 10201 6 1 1 1 1020114 3 20 13300349902 1 2 21 8 1020104 2 10091 3 4 2 19 3 133003499,1 19 3 133003499,1 14 1020101 19 3 133003499,3 +1020105 10201 7 1 1 1 1020104 3 20 13300350001 1 8 1020105 2 10091 3 4 2 19 3 133003500,1 14 1020101 19 3 133003500,2 +1020115 10201 8 1 1 1020105 3 2 1020107 8 1020115 2 10091 3 4 2 1 19 3 133003500,1 14 1020101 +1020106 10201 9 1 1 1 1020115 3 20 13300350002 1 2 21 8 1020106 2 10091 3 4 2 19 3 133003500,1 19 3 133003500,1 14 1020101 19 3 133003500,3 +1020107 10201 10 1 1 1 1020106 3 2 4 1020107 20 133003496 1 8 1020107 2 10091 3 4 2 23 1020102 1 19 3 133003496,1 14 1020101 19 3 133003502,1 19 3 133003496,2 19 3 133003502,2 +1020116 10201 11 1 1 1020106 3 20 133003496 1 2 10091 3 4 2 +1020108 10201 12 1 1 1020107 3 20 133003502 1 1 Q10201Chaseend 30 3 2 2 1 19 3 133003502,1 15 3 133003502 10090,10091,10093 1100 +1020113 10201 13 1 1 1020108 3 2 1020103 1 10090,10091,10093 1100 +1020109 10201 14 1 1020113 3 9 30 129 1 Q10201Chaseend 3 4 2 1 12 14 19 3 133003502,1 2 3 129 15 3 133003502 10090,10091,10093 1100 +1020110 10201 15 1 1020109 3 20 220031005 1 2 19 30 10 3 14 1020109 20 14 10090,10091,10093 1100 14 +1020111 10201 16 1 1020110 3 2 1020104 2 19 30 10 3 1 1 17 3 129 20 14 14 1020109 20 14 10090,10091,10093 1100 14 +1020201 10202 1 1 1020111 3 2 1020201 2 1006 1004 2 2 1 1006,10090,10092 1100 1012001 +1020202 10202 2 1 1 1020111 3 17 1004 1 QuestKnighthood 3 1 1006,10090,10092 1100 1012001 +1020203 10202 3 1 1 1020202 3 2 1020201 1 1006,10090,10092 1100 1012001 +1020204 10202 4 1 1020201 3 2 1020204 1 Q10202Door 1004 2 1 1 1 43 20009 1 10090,10092 1100 1012001 +1020301 10203 1 1 1 1020201 3 2 2 1020301 10 3 2 1006 1004 2 2 1 1006,10090,10092 1100 1012001 +1020302 10203 2 1 1 1020204 3 2 2 1020302 10 3 2 10092 1004 3 2 1 1 1006,10090,10092 1100 1012001 +1030001 10300 1 1 1 99902 3 +1030002 10300 1 1 1 99902 3 4 1030002 diff --git a/gdconf/game_data_config/txt/QuestData_MengdeMQ.txt b/gdconf/game_data_config/txt/QuestData_MengdeMQ.txt index 2a7d4158..f94242d1 100644 --- a/gdconf/game_data_config/txt/QuestData_MengdeMQ.txt +++ b/gdconf/game_data_config/txt/QuestData_MengdeMQ.txt @@ -1 +1 @@ -子任务ID 父任务ID 序列 子任务组 禁止进入联机 显示状态 [领取条件]组合 [领取条件]1类型 [领取条件]1参数1 [领取条件]1参数2 [领取条件]1参数3 [领取条件]2类型 [领取条件]2参数1 [领取条件]2参数2 [领取条件]2参数3 [领取条件]3类型 [领取条件]3参数1 [领取条件]3参数2 [领取条件]3参数3 [完成条件]组合 [完成条件]1类型 [完成条件]1参数1 [完成条件]1参数2 [完成条件]1复杂参数 [完成条件]1次数 [完成条件]2类型 [完成条件]2参数1 [完成条件]2复杂参数 [完成条件]2次数 [完成条件]3类型 [完成条件]3参数1 [完成条件]3复杂参数 [完成条件]3次数 [失败条件]组合 [失败条件]1类型 [失败条件]1参数1 [失败条件]1复杂参数 [失败条件]1次数 [失败条件]2类型 [失败条件]2参数1 [失败条件]2复杂参数 [失败条件]2次数 [任务指引]类型 [任务指引]自动开启或关闭 [任务指引]参数1 [任务指引]参数2 [任务指引]场景ID [任务指引]样式 [任务指引]显示层级 场景内指引 完成父任务 失败父任务 是存档点 [任务道具]ID [任务道具]数量 [执行]1类型 [执行]1参数1 [执行]1参数2 [执行]2类型 [执行]2参数1 [执行]2参数2 [执行]3类型 [执行]3参数1 [执行]3参数2 [失败执行]1类型 [失败执行]1参数1 [失败执行]1参数2 [失败执行]2类型 [失败执行]2参数1 [失败执行]2参数2 [失败执行]3类型 [失败执行]3参数1 [失败执行]3参数2 [开始执行]1类型 [开始执行]1参数1 [开始执行]1参数2 [开始执行]2类型 [开始执行]2参数1 [开始执行]2参数2 [开始执行]3类型 [开始执行]3参数1 [开始执行]3参数2 独占NPC 共享NPC 独占优先级 试用角色列表 加载技能组 独占情境ID CoopPointID 刷新是否限定单机 关卡映射 +子任务ID 父任务ID 序列 子任务组 禁止进入联机 显示状态 [领取条件]组合 [领取条件]1类型 [领取条件]1参数1 [领取条件]1参数2 [领取条件]1参数3 [领取条件]2类型 [领取条件]2参数1 [领取条件]2参数2 [领取条件]2参数3 [领取条件]3类型 [领取条件]3参数1 [领取条件]3参数2 [领取条件]3参数3 [完成条件]组合 [完成条件]1类型 [完成条件]1参数1 [完成条件]1参数2 [完成条件]1复杂参数 [完成条件]1次数 [完成条件]2类型 [完成条件]2参数1 [完成条件]2复杂参数 [完成条件]2次数 [完成条件]3类型 [完成条件]3参数1 [完成条件]3复杂参数 [完成条件]3次数 [失败条件]组合 [失败条件]1类型 [失败条件]1参数1 [失败条件]1复杂参数 [失败条件]1次数 [失败条件]2类型 [失败条件]2参数1 [失败条件]2复杂参数 [失败条件]2次数 [任务指引]类型 [任务指引]自动开启或关闭 [任务指引]参数1 [任务指引]参数2 [任务指引]场景ID [任务指引]样式 [任务指引]显示层级 场景内指引 完成父任务 失败父任务 是存档点 [任务道具]ID [任务道具]数量 [执行]1类型 [执行]1参数1 [执行]1参数2 [执行]2类型 [执行]2参数1 [执行]2参数2 [执行]3类型 [执行]3参数1 [执行]3参数2 [失败执行]1类型 [失败执行]1参数1 [失败执行]1参数2 [失败执行]2类型 [失败执行]2参数1 [失败执行]2参数2 [失败执行]3类型 [失败执行]3参数1 [失败执行]3参数2 [开始执行]1类型 [开始执行]1参数1 [开始执行]1参数2 [开始执行]2类型 [开始执行]2参数1 [开始执行]2参数2 [开始执行]3类型 [开始执行]3参数1 [开始执行]3参数2 独占NPC 共享NPC 独占优先级 试用角色列表 加载技能组 加载队伍技能组 独占情境ID CoopPointID 刷新是否限定单机 关卡映射 diff --git a/gdconf/game_data_config/txt/QuestData_NPC.txt b/gdconf/game_data_config/txt/QuestData_NPC.txt index d0ae1f92..b200109d 100644 --- a/gdconf/game_data_config/txt/QuestData_NPC.txt +++ b/gdconf/game_data_config/txt/QuestData_NPC.txt @@ -1 +1 @@ -子任务ID 父任务ID 序列 子任务组 禁止进入联机 显示状态 [领取条件]组合 [领取条件]1类型 [领取条件]1参数1 [领取条件]1参数2 [领取条件]1参数3 [领取条件]2类型 [领取条件]2参数1 [领取条件]2参数2 [领取条件]2参数3 [领取条件]3类型 [领取条件]3参数1 [领取条件]3参数2 [领取条件]3参数3 [完成条件]组合 [完成条件]1类型 [完成条件]1参数1 [完成条件]1参数2 [完成条件]1复杂参数 [完成条件]1次数 [完成条件]2类型 [完成条件]2参数1 [完成条件]2复杂参数 [完成条件]2次数 [完成条件]3类型 [完成条件]3参数1 [完成条件]3复杂参数 [完成条件]3次数 [失败条件]组合 [失败条件]1类型 [失败条件]1参数1 [失败条件]1参数2 [失败条件]1复杂参数 [失败条件]1次数 [失败条件]2类型 [失败条件]2参数1 [失败条件]2参数2 [失败条件]2复杂参数 [失败条件]2次数 [任务指引]类型 [任务指引]自动开启或关闭 [任务指引]参数1 [任务指引]参数2 [任务指引]场景ID [任务指引]样式 [任务指引]显示层级 场景内指引 完成父任务 失败父任务 是存档点 [任务道具]ID [任务道具]数量 [执行]1类型 [执行]1参数1 [执行]1参数2 [执行]2类型 [执行]2参数1 [执行]2参数2 [执行]3类型 [执行]3参数1 [执行]3参数2 [失败执行]1类型 [失败执行]1参数1 [失败执行]1参数2 [失败执行]2类型 [失败执行]2参数1 [失败执行]2参数2 [失败执行]3类型 [失败执行]3参数1 [失败执行]3参数2 [开始执行]1类型 [开始执行]1参数1 [开始执行]1参数2 [开始执行]2类型 [开始执行]2参数1 [开始执行]2参数2 [开始执行]3类型 [开始执行]3参数1 [开始执行]3参数2 独占NPC 共享NPC 独占优先级 试用角色列表 加载技能组 独占情境ID CoopPointID 刷新是否限定单机 关卡映射 +子任务ID 父任务ID 序列 子任务组 禁止进入联机 显示状态 [领取条件]组合 [领取条件]1类型 [领取条件]1参数1 [领取条件]1参数2 [领取条件]1参数3 [领取条件]2类型 [领取条件]2参数1 [领取条件]2参数2 [领取条件]2参数3 [领取条件]3类型 [领取条件]3参数1 [领取条件]3参数2 [领取条件]3参数3 [完成条件]组合 [完成条件]1类型 [完成条件]1参数1 [完成条件]1参数2 [完成条件]1复杂参数 [完成条件]1次数 [完成条件]2类型 [完成条件]2参数1 [完成条件]2复杂参数 [完成条件]2次数 [完成条件]3类型 [完成条件]3参数1 [完成条件]3复杂参数 [完成条件]3次数 [失败条件]组合 [失败条件]1类型 [失败条件]1参数1 [失败条件]1参数2 [失败条件]1复杂参数 [失败条件]1次数 [失败条件]2类型 [失败条件]2参数1 [失败条件]2参数2 [失败条件]2复杂参数 [失败条件]2次数 [任务指引]类型 [任务指引]自动开启或关闭 [任务指引]参数1 [任务指引]参数2 [任务指引]场景ID [任务指引]样式 [任务指引]显示层级 场景内指引 完成父任务 失败父任务 是存档点 [任务道具]ID [任务道具]数量 [执行]1类型 [执行]1参数1 [执行]1参数2 [执行]2类型 [执行]2参数1 [执行]2参数2 [执行]3类型 [执行]3参数1 [执行]3参数2 [失败执行]1类型 [失败执行]1参数1 [失败执行]1参数2 [失败执行]2类型 [失败执行]2参数1 [失败执行]2参数2 [失败执行]3类型 [失败执行]3参数1 [失败执行]3参数2 [开始执行]1类型 [开始执行]1参数1 [开始执行]1参数2 [开始执行]2类型 [开始执行]2参数1 [开始执行]2参数2 [开始执行]3类型 [开始执行]3参数1 [开始执行]3参数2 独占NPC 共享NPC 独占优先级 试用角色列表 加载技能组 加载队伍技能组 独占情境ID CoopPointID 刷新是否限定单机 关卡映射 diff --git a/gdconf/game_data_config/txt/QuestGlobalVar.txt b/gdconf/game_data_config/txt/QuestGlobalVar.txt index 3a795c8c..15c53aeb 100644 --- a/gdconf/game_data_config/txt/QuestGlobalVar.txt +++ b/gdconf/game_data_config/txt/QuestGlobalVar.txt @@ -293,6 +293,12 @@ 23042 0 73503 0 73056 0 +7321901 0 +7321902 0 +7321903 0 +7321904 0 +7321905 0 +7321906 0 7321907 0 73193 0 73275 0 diff --git a/gdconf/game_data_config/txt/QuestGlobalVar_Exported.txt b/gdconf/game_data_config/txt/QuestGlobalVar_Exported.txt index 6d4c736a..a309261d 100644 --- a/gdconf/game_data_config/txt/QuestGlobalVar_Exported.txt +++ b/gdconf/game_data_config/txt/QuestGlobalVar_Exported.txt @@ -1,3 +1,13 @@ 任务全局变量ID 默认值 301801 -1301101 \ No newline at end of file +302901 +303001 +303201 +801101 +1301101 +7066501 +7066502 +7323801 +7325101 +7330701 +7330702 \ No newline at end of file diff --git a/gdconf/game_data_config/txt/QuestGuideData.txt b/gdconf/game_data_config/txt/QuestGuideData.txt index d6184278..aab2ab5c 100644 --- a/gdconf/game_data_config/txt/QuestGuideData.txt +++ b/gdconf/game_data_config/txt/QuestGuideData.txt @@ -13,6 +13,7 @@ ID 类型ID 父任务ID 章节ID 优先级 12 3 22111 6 13 3 71650 7 14 3 11008 8 +15 3 70665 9 16 3 70661 10 17 3 72657 11 18 3 71654 12 diff --git a/gdconf/game_data_config/txt/QuestResCollection_Exported.txt b/gdconf/game_data_config/txt/QuestResCollection_Exported.txt index 5094f871..31f295d1 100644 --- a/gdconf/game_data_config/txt/QuestResCollection_Exported.txt +++ b/gdconf/game_data_config/txt/QuestResCollection_Exported.txt @@ -1,4 +1,8 @@ 合集ID 合集名称 是否禁止删除 +1018 3.3须弥间章 +1019 3.5双子线 2034 纳西妲个人线1 +3015 莱依拉1 1 +3016 珐露珊Coop1 8010 赛诺个人线隐藏父任务 8011 妮露个人线隐藏父任务 \ No newline at end of file diff --git a/gdconf/game_data_config/txt/QuestSpecialShow.txt b/gdconf/game_data_config/txt/QuestSpecialShow.txt index 8c29bc34..9e79110d 100644 --- a/gdconf/game_data_config/txt/QuestSpecialShow.txt +++ b/gdconf/game_data_config/txt/QuestSpecialShow.txt @@ -12,3 +12,4 @@ ID 类型 参数1 参数2 11 1 1202618 12 1 1204209 13 1 7104520 +14 1 1203904 diff --git a/gdconf/game_data_config/txt/ReliquaryCodexData.txt b/gdconf/game_data_config/txt/ReliquaryCodexData.txt index 32b31f98..5d0f17bf 100644 --- a/gdconf/game_data_config/txt/ReliquaryCodexData.txt +++ b/gdconf/game_data_config/txt/ReliquaryCodexData.txt @@ -84,3 +84,7 @@ 30102104 15026 4 21413 21423 21433 21443 21453 83 30102005 15025 5 20513 20523 20533 20543 20553 84 30102105 15026 5 21513 21523 21533 21543 21553 85 +30102704 15027 4 27413 27423 27433 27443 27453 86 +30102804 15028 4 28413 28423 28433 28443 28453 87 +30102705 15027 5 27513 27523 27533 27543 27553 88 +30102805 15028 5 28513 28523 28533 28543 28553 89 diff --git a/gdconf/game_data_config/txt/ReliquaryData.txt b/gdconf/game_data_config/txt/ReliquaryData.txt index 3e9bb234..d3d53a04 100644 --- a/gdconf/game_data_config/txt/ReliquaryData.txt +++ b/gdconf/game_data_config/txt/ReliquaryData.txt @@ -3112,6 +3112,46 @@ ID 类型 重量 排序权重 物件ID 可丢弃 使用等级 全局产出上限 21544 3 1 10 70600045 圣遗物 1 5 4000 501 4 15026 5,9,13,17,21 3780 21 0 0 21553 3 1 10 70600045 圣遗物 3 5 1000 501 3 15026 5,9,13,17,21 3780 21 0 0 21554 3 1 10 70600045 圣遗物 3 5 1000 501 4 15026 5,9,13,17,21 3780 21 0 0 +27412 3 1 10 70600044 圣遗物 4 4 5000 401 2 15027 5,9,13,17,21 2520 17 1 202 2520 0 +27413 3 1 10 70600044 圣遗物 4 4 5000 401 3 15027 5,9,13,17,21 2520 17 1 202 2520 0 +27422 3 1 10 70600044 圣遗物 2 4 2000 401 2 15027 5,9,13,17,21 2520 17 1 202 2520 0 +27423 3 1 10 70600044 圣遗物 2 4 2000 401 3 15027 5,9,13,17,21 2520 17 1 202 2520 0 +27432 3 1 10 70600044 圣遗物 5 4 3000 401 2 15027 5,9,13,17,21 2520 17 1 202 2520 0 +27433 3 1 10 70600044 圣遗物 5 4 3000 401 3 15027 5,9,13,17,21 2520 17 1 202 2520 0 +27442 3 1 10 70600044 圣遗物 1 4 4000 401 2 15027 5,9,13,17,21 2520 17 1 202 2520 0 +27443 3 1 10 70600044 圣遗物 1 4 4000 401 3 15027 5,9,13,17,21 2520 17 1 202 2520 0 +27452 3 1 10 70600044 圣遗物 3 4 1000 401 2 15027 5,9,13,17,21 2520 17 1 202 2520 0 +27453 3 1 10 70600044 圣遗物 3 4 1000 401 3 15027 5,9,13,17,21 2520 17 1 202 2520 0 +27513 3 1 10 70600045 圣遗物 4 5 5000 501 3 15027 5,9,13,17,21 3780 21 0 0 +27514 3 1 10 70600045 圣遗物 4 5 5000 501 4 15027 5,9,13,17,21 3780 21 0 0 +27523 3 1 10 70600045 圣遗物 2 5 2000 501 3 15027 5,9,13,17,21 3780 21 0 0 +27524 3 1 10 70600045 圣遗物 2 5 2000 501 4 15027 5,9,13,17,21 3780 21 0 0 +27533 3 1 10 70600045 圣遗物 5 5 3000 501 3 15027 5,9,13,17,21 3780 21 0 0 +27534 3 1 10 70600045 圣遗物 5 5 3000 501 4 15027 5,9,13,17,21 3780 21 0 0 +27543 3 1 10 70600045 圣遗物 1 5 4000 501 3 15027 5,9,13,17,21 3780 21 0 0 +27544 3 1 10 70600045 圣遗物 1 5 4000 501 4 15027 5,9,13,17,21 3780 21 0 0 +27553 3 1 10 70600045 圣遗物 3 5 1000 501 3 15027 5,9,13,17,21 3780 21 0 0 +27554 3 1 10 70600045 圣遗物 3 5 1000 501 4 15027 5,9,13,17,21 3780 21 0 0 +28412 3 1 10 70600044 圣遗物 4 4 5000 401 2 15028 5,9,13,17,21 2520 17 1 202 2520 0 +28413 3 1 10 70600044 圣遗物 4 4 5000 401 3 15028 5,9,13,17,21 2520 17 1 202 2520 0 +28422 3 1 10 70600044 圣遗物 2 4 2000 401 2 15028 5,9,13,17,21 2520 17 1 202 2520 0 +28423 3 1 10 70600044 圣遗物 2 4 2000 401 3 15028 5,9,13,17,21 2520 17 1 202 2520 0 +28432 3 1 10 70600044 圣遗物 5 4 3000 401 2 15028 5,9,13,17,21 2520 17 1 202 2520 0 +28433 3 1 10 70600044 圣遗物 5 4 3000 401 3 15028 5,9,13,17,21 2520 17 1 202 2520 0 +28442 3 1 10 70600044 圣遗物 1 4 4000 401 2 15028 5,9,13,17,21 2520 17 1 202 2520 0 +28443 3 1 10 70600044 圣遗物 1 4 4000 401 3 15028 5,9,13,17,21 2520 17 1 202 2520 0 +28452 3 1 10 70600044 圣遗物 3 4 1000 401 2 15028 5,9,13,17,21 2520 17 1 202 2520 0 +28453 3 1 10 70600044 圣遗物 3 4 1000 401 3 15028 5,9,13,17,21 2520 17 1 202 2520 0 +28513 3 1 10 70600045 圣遗物 4 5 5000 501 3 15028 5,9,13,17,21 3780 21 0 0 +28514 3 1 10 70600045 圣遗物 4 5 5000 501 4 15028 5,9,13,17,21 3780 21 0 0 +28523 3 1 10 70600045 圣遗物 2 5 2000 501 3 15028 5,9,13,17,21 3780 21 0 0 +28524 3 1 10 70600045 圣遗物 2 5 2000 501 4 15028 5,9,13,17,21 3780 21 0 0 +28533 3 1 10 70600045 圣遗物 5 5 3000 501 3 15028 5,9,13,17,21 3780 21 0 0 +28534 3 1 10 70600045 圣遗物 5 5 3000 501 4 15028 5,9,13,17,21 3780 21 0 0 +28543 3 1 10 70600045 圣遗物 1 5 4000 501 3 15028 5,9,13,17,21 3780 21 0 0 +28544 3 1 10 70600045 圣遗物 1 5 4000 501 4 15028 5,9,13,17,21 3780 21 0 0 +28553 3 1 10 70600045 圣遗物 3 5 1000 501 3 15028 5,9,13,17,21 3780 21 0 0 +28554 3 1 10 70600045 圣遗物 3 5 1000 501 4 15028 5,9,13,17,21 3780 21 0 0 23300 3 1 10 70600041 1 圣遗物 4 1 4000 988 1 420 1 0 23301 3 1 10 70600041 1 圣遗物 3 1 4000 987 1 420 1 0 23302 3 1 10 70600041 1 圣遗物 3 1 4000 986 1 420 1 0 @@ -3439,6 +3479,26 @@ ID 类型 重量 排序权重 物件ID 可丢弃 使用等级 全局产出上限 23638 3 1 10 70600045 1 圣遗物 5 5 3095 965 4 15026 5,9,13,17,21 3780 21 0 0 23639 3 1 10 70600044 1 圣遗物 1 4 4000 962 4 15026 5,9,13,17,21 2520 17 0 0 23640 3 1 10 70600044 1 圣遗物 3 4 1095 963 4 15026 5,9,13,17,21 2520 17 0 0 +23641 3 1 10 70600045 1 圣遗物 4 5 5092 964 4 15027 5,9,13,17,21 3780 21 0 0 +23642 3 1 10 70600045 1 圣遗物 2 5 2000 961 4 15027 5,9,13,17,21 3780 21 0 0 +23643 3 1 10 70600045 1 圣遗物 5 5 3095 965 4 15027 5,9,13,17,21 3780 21 0 0 +23644 3 1 10 70600045 1 圣遗物 1 5 4000 962 4 15027 5,9,13,17,21 3780 21 0 0 +23645 3 1 10 70600045 1 圣遗物 3 5 1099 963 4 15027 5,9,13,17,21 3780 21 0 0 +23646 3 1 10 70600044 1 圣遗物 4 4 5092 964 4 15027 5,9,13,17,21 2520 17 0 0 +23647 3 1 10 70600044 1 圣遗物 2 4 2000 961 4 15027 5,9,13,17,21 2520 17 0 0 +23648 3 1 10 70600044 1 圣遗物 5 4 3095 965 4 15027 5,9,13,17,21 2520 17 0 0 +23649 3 1 10 70600044 1 圣遗物 1 4 4000 962 4 15027 5,9,13,17,21 2520 17 0 0 +23650 3 1 10 70600044 1 圣遗物 3 4 1099 963 4 15027 5,9,13,17,21 2520 17 0 0 +23651 3 1 10 70600045 1 圣遗物 4 5 5088 964 4 15028 5,9,13,17,21 3780 21 0 0 +23652 3 1 10 70600045 1 圣遗物 2 5 2000 961 4 15028 5,9,13,17,21 3780 21 0 0 +23653 3 1 10 70600045 1 圣遗物 5 5 3093 965 4 15028 5,9,13,17,21 3780 21 0 0 +23654 3 1 10 70600045 1 圣遗物 1 5 4000 962 4 15028 5,9,13,17,21 3780 21 0 0 +23655 3 1 10 70600045 1 圣遗物 3 5 1095 963 4 15028 5,9,13,17,21 3780 21 0 0 +23656 3 1 10 70600044 1 圣遗物 4 4 5088 964 4 15028 5,9,13,17,21 2520 17 0 0 +23657 3 1 10 70600044 1 圣遗物 2 4 2000 961 4 15028 5,9,13,17,21 2520 17 0 0 +23658 3 1 10 70600044 1 圣遗物 5 4 3093 965 4 15028 5,9,13,17,21 2520 17 0 0 +23659 3 1 10 70600044 1 圣遗物 1 4 4000 962 4 15028 5,9,13,17,21 2520 17 0 0 +23660 3 1 10 70600044 1 圣遗物 3 4 1095 963 4 15028 5,9,13,17,21 2520 17 0 0 24101 3 1 10 70600045 1 圣遗物 4 5 5099 964 4 15001 5,9,13,17,21 3780 21 0 0 24102 3 1 10 70600045 1 圣遗物 2 5 2000 961 4 15001 5,9,13,17,21 3780 21 0 0 24103 3 1 10 70600045 1 圣遗物 5 5 3096 965 4 15020 5,9,13,17,21 3780 21 0 0 diff --git a/gdconf/game_data_config/txt/ReliquarySetData.txt b/gdconf/game_data_config/txt/ReliquarySetData.txt index 08805b03..0959cb9b 100644 --- a/gdconf/game_data_config/txt/ReliquarySetData.txt +++ b/gdconf/game_data_config/txt/ReliquarySetData.txt @@ -42,4 +42,6 @@ 15024 2,4 215024 98442,98422,98452,98412,98432 39 2 15025 2,4 215025 20442,20422,20452,20412,20432 40 1 15026 2,4 215026 21442,21422,21452,21412,21432 41 2 +15027 2,4 215027 27442,27422,27452,27412,27432 42 1 +15028 2,4 215028 28442,28422,28452,28412,28432 43 2 15000 3,5 1 99340,99320,99350,99310,99330 diff --git a/gdconf/game_data_config/txt/ReminderData_Exported.txt b/gdconf/game_data_config/txt/ReminderData_Exported.txt index 1fc26248..bb2f232b 100644 --- a/gdconf/game_data_config/txt/ReminderData_Exported.txt +++ b/gdconf/game_data_config/txt/ReminderData_Exported.txt @@ -97,6 +97,64 @@ 1000070005 3 1000070006 3 1000070007 3 +1000080000 3 +1000080001 4 +1000080002 5 +1000080003 3 +1000080004 3 +1000080005 3 +1000080006 3 +1000080007 3 +1000080008 3 +1000080009 3 +1000080010 4 +1000080011 3 +1000080012 3 +1000080013 4 +1000080014 4 +1000080015 4 +1000080016 3 +1000080018 3 +1000080019 3 +1000080020 4 +1000080021 3 +1000080022 3 +1000080023 2 +1000080024 3 +1000080025 2 +1000080026 2 +1000080027 3 +1000080028 3 +1000080029 3 +1000080030 3 +1000080031 3 +1000080032 3 +1000080033 4 +1000080034 2 +1000080035 3 +1000080036 4 +1000080037 4 +1000080038 4 +1000080039 4 +1000080040 4 +1000080041 5 +1000080042 6 +1000080043 3 +1000080044 5 +1000080045 4 +1000080046 3 +1000080047 3 +1000080048 4 +1000080049 3 +1000080050 3 +1000080051 3 +1000080052 3 +1000080053 3 +1000080054 3 +1000080055 3 +1000080056 3 +1000080057 3 +1000080058 3 1000090000 3 1000090001 3 1000090002 3 @@ -131,4 +189,188 @@ 1000130014 3 1000130015 3 1000130016 3 -1000130017 4 \ No newline at end of file +1000130017 4 +1000140000 3 +1000140001 3 +1000140002 3 +1000140003 3 +1000140004 3 +1000140005 3 +1000140006 3 +1000140007 3 +1000140008 3 +1000140009 3 +1000140010 3 +1000140011 3 +1000140012 3 +1000140013 3 +1000140014 3 +1000140015 3 +1000140016 3 +1000140017 3 +1000140018 3 +1000140019 3 +1000140020 3 +1000140021 3 +1000140022 3 +1000140023 3 +1000140024 3 +1000140025 3 +1000140026 3 +1000140027 3 +1000140028 3 +1000140029 3 +1000140030 3 +1000140031 3 +1000140032 3 +1000140033 3 +1000140034 3 +1000140035 3 +1000140036 3 +1000140037 3 +1000140038 3 +1000140039 3 +1000140040 3 +1000140041 3 +1000140042 3 +1000140043 3 +1000140044 3 +1000140045 3 +1000140046 3 +1000140047 3 +1000140048 3 +1000140049 3 +1000140050 3 +1000140051 3 +1000140052 3 +1000140053 3 +1000140054 3 +1000140055 3 +1000140056 3 +1000140057 3 +1000140058 3 +1000140059 3 +1000140060 3 +1000140061 3 +1000140062 3 +1000140063 3 +1000140064 3 +1000160000 3 +1000160001 3 +1000160002 3 +1000160003 3 +1000160004 3 +1000160005 3 +1000160006 3 +1000160007 3 +1000160008 3 +1000160009 3 +1000160010 3 +1000160011 3 +1000160012 3 +1000160013 3 +1000160014 3 +1000160015 3 +1000160016 3 +1000160017 3 +1000170000 3 +1000170001 3 +1000170002 3 +1000170003 3 +1000170004 3 +1000170005 3 +1000170006 3 +1000170007 3 +1000170008 3 +1000170009 3 +1000170010 3 +1000170011 3 +1000170012 3 +1000170013 3 +1000170014 3 +1000170015 3 +1000170016 3 +1000170017 3 +1000170018 3 +1000170019 3 +1000170020 3 +1000170021 3 +1000170022 3 +1000170023 3 +1000170024 3 +1000170026 3 +1000170027 3 +1000170028 3 +1000170029 3 +1000180000 3 +1000180001 3 +1000180002 3 +1000190000 3 +1000190001 3 +1000190002 3 +1000190003 3 +1000190004 3 +1000190005 3 +1000190006 3 +1000190007 3 +1000190008 3 +1000190009 3 +1000190010 3 +1000190011 3 +1000190012 3 +1000190013 3 +1000190014 3 +1000190015 3 +1000190016 3 +1000190017 3 +1000190018 3 +1000190019 3 +1000190020 3 +1000190021 3 +1000190022 3 +1000190023 3 +1000190024 3 +1000200000 3 +1000200001 3 +1000200002 3 +1000200003 3 +1000210000 3 +1000210001 3 +1000210002 3 +1000210003 3 +1000220000 3 +1000220001 3 +1000220002 3 +1000220003 3 +1000220004 3 +1000220005 3 +1000220006 3 +1000220007 3 +1000220008 3 +1000220009 3 +1000220010 3 +1000220011 3 +1000220012 3 +1000220013 3 +1000230000 5 +1000230001 5 +1000230002 5 +1000230003 5 +1000230004 5 +1000230005 5 +1000230006 5 +1000230007 5 +1000230008 5 +1000230009 5 +1000230010 5 +1000230011 5 +1000230012 5 +1000230013 5 +1000230014 5 +1000230015 5 +1000230016 5 +1000230017 5 +1000230018 5 +1000230019 5 +1000230020 5 +1000230021 5 \ No newline at end of file diff --git a/gdconf/game_data_config/txt/RenameData.txt b/gdconf/game_data_config/txt/RenameData.txt new file mode 100644 index 00000000..ecfacda4 --- /dev/null +++ b/gdconf/game_data_config/txt/RenameData.txt @@ -0,0 +1,2 @@ +ID 改名枚举 对应角色ID 改名道具ID 改名任务 道具解锁任务 对应彩蛋group 审核失败邮件 强制重置邮件 IP重置邮件 +1 1 10000075 1301 303202 303205 1,2,3,4,5,6 90 89 99 diff --git a/gdconf/game_data_config/txt/ReunionWatcherData.txt b/gdconf/game_data_config/txt/ReunionWatcherData.txt index 70edad04..f2dc0e7e 100644 --- a/gdconf/game_data_config/txt/ReunionWatcherData.txt +++ b/gdconf/game_data_config/txt/ReunionWatcherData.txt @@ -131,10 +131,11 @@ ID [触发条件]类型 [触发条件]参数1 [触发条件]参数2 进度 已 52135 502 106 660 1004 40,50 3006358 40 3 52136 502 106 720 1004 50,61 3006359 40 3 52137 109 21010101;21010201;21010301;21010401;21010501;21010601;21010701;21010901;21011201;21011301;21011401;21011501;21011601;21030101;21030201;21030301;21030401;21030501;21030601;20010101;20010201;20010301;20010401;20010501;20010601;20010701;20010801;20010901;20011001;20011101;20011201;20011202;20011301;20011401;20011501 可联机 8 1004 10,30 3006313 20 0 -52138 109 21010101;21010201;21010301;21010401;21010501;21010601;21010701;21010901;21011201;21011301;21011401;21011501;21011601;21030101;21030201;21030301;21030401;21030501;21030601;20010101;20010201;20010301;20010401;20010501;20010601;20010701;20010801;20010901;20011001;20011101;20011201;20011202;20011301;20011401;20011501 可联机 10 1004 30,40 3006314 20 0 -52139 109 21010101;21010201;21010301;21010401;21010501;21010601;21010701;21010901;21011201;21011301;21011401;21011501;21011601;21030101;21030201;21030301;21030401;21030501;21030601;20010101;20010201;20010301;20010401;20010501;20010601;20010701;20010801;20010901;20011001;20011101;20011201;20011202;20011301;20011401;20011501 可联机 12 1004 40,50 3006315 20 0 -52140 109 21010101;21010201;21010301;21010401;21010501;21010601;21010701;21010901;21011201;21011301;21011401;21011501;21011601;21030101;21030201;21030301;21030401;21030501;21030601;20010101;20010201;20010301;20010401;20010501;20010601;20010701;20010801;20010901;20011001;20011101;20011201;20011202;20011301;20011401;20011501 可联机 14 1004 50,61 3006316 20 0 -52141 109 22010101;22010201;22010301;22010401;24010101;24010201;24010301;24020101;24020201;24020301;24020401;21020101;21020201;21020301;21020601;21020701 可联机 3 1004 10,30 3006326 20 1 -52142 109 22010101;22010201;22010301;22010401;24010101;24010201;24010301;24020101;24020201;24020301;24020401;21020101;21020201;21020301;21020601;21020701 可联机 4 1004 30,40 3006327 20 1 -52143 109 22010101;22010201;22010301;22010401;24010101;24010201;24010301;24020101;24020201;24020301;24020401;21020101;21020201;21020301;21020601;21020701 可联机 5 1004 40,50 3006328 20 1 -52144 109 22010101;22010201;22010301;22010401;24010101;24010201;24010301;24020101;24020201;24020301;24020401;21020101;21020201;21020301;21020601;21020701 可联机 6 1004 50,61 3006329 20 1 +52145 109 21010101;21010201;21010301;21010401;21010501;21010601;21010701;21010901;21011001;21011201;21011301;21011401;21011501;21011601;21030101;21030201;21030301;21030401;21030501;21030601;20010101;20010201;20010301;20010401;20010501;20010601;20010701;20010801;20010901;20011001;20011101;20011201;20011202;20011301;20011401;20011501 可联机 8 1004 10,30 3006313 20 0 +52146 109 21010101;21010201;21010301;21010401;21010501;21010601;21010701;21010901;21011001;21011201;21011301;21011401;21011501;21011601;21030101;21030201;21030301;21030401;21030501;21030601;25080101;25080201;25080301;25080401;25100101;25100201;25100301;25100401 可联机 10 1004 30,40 3006314 20 0 +52147 109 21010101;21010201;21010301;21010401;21010501;21010601;21010701;21010901;21011001;21011201;21011301;21011401;21011501;21011601;21030101;21030201;21030301;21030401;21030501;21030601;25080101;25080201;25080301;25080401;25100101;25100201;25100301;25100401;26090101;26090201;26090301;26090401;26090501;26090601;26090701;26090801;26090901;26091001;26120101;26120201;26120301;26120401 可联机 12 1004 40,50 3006315 20 0 +52148 109 21010101;21010201;21010301;21010401;21010501;21010601;21010701;21010901;21011001;21011201;21011301;21011401;21011501;21011601;21030101;21030201;21030301;21030401;21030501;21030601;26090101;26090201;26090301;26090401;26090501;26090601;26090701;26090801;26090901;26091001;26120101;26120201;26120301;26120401;25210101;25210102;25210103;25210201;25210202;25210203;25210301;25210302;25210303;25210401;25210402;25210403;25210501;25210502;25210503;25310101;25310201;25310301;25410101;25410201 可联机 14 1004 50,61 3006316 20 0 +52149 109 22010101;22010201;22010301;22010401;24010101;21020101;21020201;21020301;21020601;21020701;21020401;21020501;21020801 可联机 3 1004 10,30 3006326 20 1 +52150 109 22010101;22010201;22010301;22010401;21020101;21020201;21020301;21020601;21020701;21020401;21020501;21020801;24020101;24020201;24020301;24020401 可联机 4 1004 30,40 3006327 20 1 +52151 109 22010101;22010201;22010301;22010401;21020101;21020201;21020301;21020601;21020701;24020101;24020201;24020301;24020401;24030101;24030201 可联机 5 1004 40,50 3006328 20 1 +52152 109 22010101;22010201;22010301;22010401;21020101;21020201;21020301;21020601;21020701;24030101;24030201;24040101;24040201;24040301 可联机 6 1004 50,61 3006329 20 1 diff --git a/gdconf/game_data_config/txt/RewardData.txt b/gdconf/game_data_config/txt/RewardData.txt index 8603290d..bce34c99 100644 --- a/gdconf/game_data_config/txt/RewardData.txt +++ b/gdconf/game_data_config/txt/RewardData.txt @@ -839,6 +839,8 @@ RewardID 原石 摩拉 冒险阅历 角色经验 好感经验 树脂 Reward道 220421 5 50 6 1 220422 5 50 6 1 220423 5 50 6 1 +220424 5 50 6 1 +220425 5 50 6 1 225001 107001 1 74 1 226001 104002 2 104013 2 202 10000 0 0 0 0 0 0 0 0 0 0 74 1 226002 104002 2 104013 2 202 10000 0 0 0 0 0 0 0 0 0 0 74 1 @@ -959,6 +961,8 @@ RewardID 原石 摩拉 冒险阅历 角色经验 好感经验 树脂 Reward道 241056 210136 1 73 1 241057 210140 1 73 1 241058 210141 1 73 1 +241059 210143 1 73 1 +241060 210144 1 73 1 242001 131000 1 2102 242002 131001 1 2102 242003 131002 1 2102 @@ -1413,6 +1417,14 @@ RewardID 原石 摩拉 冒险阅历 角色经验 好感经验 树脂 Reward道 480602 104002 6 101217 3 112059 3 0 0 0 0 0 0 0 0 0 0 0 0 62 1 480603 104013 3 101217 3 112059 3 0 0 0 0 0 0 0 0 0 0 0 0 62 1 480604 202 15000 101217 3 112059 3 0 0 0 0 0 0 0 0 0 0 0 0 62 1 +480611 201 20 101225 3 112065 3 0 0 0 0 0 0 0 0 0 0 0 0 62 1 +480612 104002 6 101225 3 112065 3 0 0 0 0 0 0 0 0 0 0 0 0 62 1 +480613 104013 3 101225 3 112065 3 0 0 0 0 0 0 0 0 0 0 0 0 62 1 +480614 202 15000 101225 3 112065 3 0 0 0 0 0 0 0 0 0 0 0 0 62 1 +480621 201 20 101213 3 112044 3 0 0 0 0 0 0 0 0 0 0 0 0 62 1 +480622 104002 6 101213 3 112044 3 0 0 0 0 0 0 0 0 0 0 0 0 62 1 +480623 104013 3 101213 3 112044 3 0 0 0 0 0 0 0 0 0 0 0 0 62 1 +480624 202 15000 101213 3 112044 3 0 0 0 0 0 0 0 0 0 0 0 0 62 1 490001 201 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 1 490002 201 40 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 1 490003 201 80 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 1 @@ -2940,6 +2952,9 @@ RewardID 原石 摩拉 冒险阅历 角色经验 好感经验 树脂 Reward道 900601 224 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 93 1 900603 224 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 93 1 900605 224 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 93 1 +900611 224 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 93 1 +900613 224 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 93 1 +900615 224 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 93 1 990001 202 100 990002 202 200 104001 1 990003 202 200 @@ -5155,6 +5170,22 @@ RewardID 原石 摩拉 冒险阅历 角色经验 好感经验 树脂 Reward道 3060026 0 0 153 30 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3204 1 3060027 0 0 153 30 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3204 1 3060028 0 0 153 30 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3204 1 +3061001 201 40 0 0 104003 4 0 0 0 0 0 0 0 0 0 0 0 0 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0 0 0 0 0 0 0 0 0 0 0 3304 4 +4230154 146 200 107021 1200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3304 4 +4230155 0 0 107021 1500 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3304 4 diff --git a/gdconf/game_data_config/txt/SceneData.txt b/gdconf/game_data_config/txt/SceneData.txt index 23d2562a..f9193474 100644 --- a/gdconf/game_data_config/txt/SceneData.txt +++ b/gdconf/game_data_config/txt/SceneData.txt @@ -47,8 +47,10 @@ ID 类型 子类型 是否忽略navmesh 开启空间寻路 NavmeshMode LevelEnti 1073 3 1 0 1074 3 1 0 1075 3 1 0 +1076 3 1 1077 3 1 1078 3 1 +1079 3 1 0 2001 4 1 2002 4 1 2003 4 1 @@ -161,7 +163,17 @@ ID 类型 子类型 是否忽略navmesh 开启空间寻路 NavmeshMode LevelEnti 20163 2 Level_Dungeon 1 20164 2 1 20165 2 Level_Dungeon 1 +20166 2 1 +20167 2 1 20168 2 Level_Monster_Nada_Setting 1 +20169 2 1 +20170 2 1 +20171 2 1 +20172 2 1 +20173 2 Level_Dungeon 0 +20174 2 Level_Dungeon 0 +20175 2 Level_Dungeon 0 +20176 2 Level_Dungeon 0 30001 2 0 30100 2 1 30101 2 1 @@ -342,6 +354,8 @@ ID 类型 子类型 是否忽略navmesh 开启空间寻路 NavmeshMode LevelEnti 33742 2 LevelEntity_ClearLocalGadgets 1 33743 2 LevelEntity_ClearLocalGadgets 1 33744 2 LevelEntity_ClearLocalGadgets 1 +33745 2 LevelEntity_ClearLocalGadgets 1 +33746 2 LevelEntity_ClearLocalGadgets 1 34700 2 1 34701 2 1 34702 2 1 @@ -387,6 +401,8 @@ ID 类型 子类型 是否忽略navmesh 开启空间寻路 NavmeshMode LevelEnti 34742 2 LevelEntity_ClearLocalGadgets 1 34743 2 LevelEntity_ClearLocalGadgets 1 34744 2 LevelEntity_ClearLocalGadgets 1 +34745 2 LevelEntity_ClearLocalGadgets 1 +34746 2 LevelEntity_ClearLocalGadgets 1 35700 2 1 35701 2 1 35702 2 1 @@ -432,6 +448,8 @@ ID 类型 子类型 是否忽略navmesh 开启空间寻路 NavmeshMode LevelEnti 35742 2 LevelEntity_ClearLocalGadgets 1 35743 2 LevelEntity_ClearLocalGadgets 1 35744 2 LevelEntity_ClearLocalGadgets 1 +35745 2 LevelEntity_ClearLocalGadgets 1 +35746 2 LevelEntity_ClearLocalGadgets 1 35800 2 Level_WindFlora_Dungeon 1 35801 2 1 35802 2 1 @@ -481,6 +499,14 @@ ID 类型 子类型 是否忽略navmesh 开启空间寻路 NavmeshMode LevelEnti 35861 2 1 35862 2 1 35863 2 1 +35870 2 +35871 2 +35872 2 +35880 2 1 +35881 2 1 +35882 2 1 +35883 2 1 +35884 2 1 40001 2 0 40002 2 0 40003 2 0 @@ -610,6 +636,10 @@ ID 类型 子类型 是否忽略navmesh 开启空间寻路 NavmeshMode LevelEnti 40651 2 1 40652 2 1 40653 2 1 +40660 2 1 +40661 2 1 +40662 2 1 +40663 2 1 40700 2 TestLevel_Element_Evn_Rock 1 40701 2 TestLevel_Element_Evn_Rock 1 40702 2 TestLevel_Element_Evn_Rock 1 @@ -699,6 +729,8 @@ ID 类型 子类型 是否忽略navmesh 开启空间寻路 NavmeshMode LevelEnti 41056 2 1 41057 2 1 41058 2 1 +41059 2 1 +41060 2 1 42001 2 1 42002 2 1 42003 2 1 @@ -807,6 +839,20 @@ ID 类型 子类型 是否忽略navmesh 开启空间寻路 NavmeshMode LevelEnti 47101 2 LevelEntity_Activity_V3_2_MushroomBeastBattle 47102 2 LevelEntity_Activity_V3_2_MushroomBeastBattle 47103 2 LevelEntity_Activity_V3_2_MushroomBeastBattle +47201 2 Level_Dungeon +47202 2 Level_Dungeon +47203 2 Level_Dungeon +47204 2 Level_Dungeon +47205 2 Level_Dungeon +47206 2 Level_Dungeon +47207 2 Level_Dungeon +47301 2 +47302 2 +47303 2 +47304 2 +47305 2 +47306 2 +47307 2 50002 2 TestLevel_Cold 0 50003 2 0 50004 2 0 @@ -891,6 +937,7 @@ ID 类型 子类型 是否忽略navmesh 开启空间寻路 NavmeshMode LevelEnti 50089 2 1 50090 2 0 50091 2 0 +79999 2 1 10000005,10000007 1 50092 2 0 50093 2 0 50094 2 1 @@ -909,3 +956,11 @@ ID 类型 子类型 是否忽略navmesh 开启空间寻路 NavmeshMode LevelEnti 51007 2 Level_BigWorld 1 3 51008 2 Level_CharAmusement_Dungeon 51009 2 LevelEntity_Activity_V3_2_MushroomBeastBattle +51010 2 0 +51011 2 0 +51013 2 0 +51014 2 0 +51015 2 0 +51017 2 0 +51018 2 0 +51019 2 0 diff --git a/gdconf/game_data_config/txt/SceneTagData.txt b/gdconf/game_data_config/txt/SceneTagData.txt index 9a7e25c3..3c604b3e 100644 --- a/gdconf/game_data_config/txt/SceneTagData.txt +++ b/gdconf/game_data_config/txt/SceneTagData.txt @@ -51,6 +51,12 @@ ID SceneTagName 场景ID 默认是否生效 是否不走loading 条件1类型 152 Vintage 3 153 Vintage_Md 3 154 FungusFighter 3 +155 BrickBreaker01 3 +156 BrickBreaker02 3 +157 BrickBreaker03 3 +158 Hdj01 3 +159 Hdj02 3 +160 Hdj_Alcor 3 1001 Combine_Lyg 3 1002 Combine_Mdc 3 1003 Aby_LightOFF 5 @@ -231,11 +237,28 @@ ID SceneTagName 场景ID 默认是否生效 是否不走loading 条件1类型 1184 XMSM_YHYD2_03 3 1185 WorldTree01 20164 1 1 1186 Onion_after 20148 1 +1187 Sprite_Before 3 1 +1188 Sprite_After 3 +1189 Sprite_BaseGrass 3 +1190 XM_RobotA1 3 1 1 +1191 XM_RobotA2 3 1 +1192 XM_RobotAC 3 1 +1193 XM_RobotB1 3 1 +1194 XM_RobotB2 3 1 1 +1195 XM_RobotC1 3 1 +1196 XM_RobotD1 3 1 +1197 XM_RobotD2 3 +1198 XM_RobotD2C 3 1 +1199 XM_LSYJ_01 3 1 +1200 XM_DJLT_01 3 1 1201 ScarBoss01 20168 1 1 1202 ScarBoss02 20168 1 1203 CycleDungeon01 3 1 1204 DreamClub01 3 1 1205 Combine_FungusFighter 3 +1206 ScarBoss01 20171 1 1 +1207 ScarBoss02 20171 1 +1208 Combine_BrickBreaker01 3 1209 JSG_State1 1075 1 1 1210 JSG_State2 1075 1 1211 JSG_State3 1075 1 @@ -246,4 +269,33 @@ ID SceneTagName 场景ID 默认是否生效 是否不走loading 条件1类型 1216 Boat_BaseTerrain 20158 1 1 1217 Boat_BaseGrass 20158 1 1 1218 Combine_BoatTurn 20158 1 1 +1219 XM_RobotB3 3 1 +1220 XM_RobotBake 3 1221 Combine_DreamClub01 3 1 +1222 XM_LSYJ_-2_5_BaseGrass 3 +1223 SCSK_01 3 1 +1224 SCSK_02 3 +1225 SCSK_SK1_01 3 1 +1226 SCSK_SK1_02 3 +1227 SCSK_SK2_01 3 1 +1228 SCSK_SK2_02 3 +1229 SCSK_SK3_01 3 1 +1230 SCSK_SK3_02 3 +1231 SCSK_SK4_01 3 1 +1232 SCSK_SK4_02 3 +1233 SCSK_SK5_01 3 1 +1234 SCSK_SK5_02 3 +1235 JJZZ_01 3 1 +1236 JJZZ_02 3 +1237 JJZZ_03 3 1 +1238 JJZZ_04 3 +1239 SCCX_01 3 1 +1240 SCCX_02 3 +1241 GLHH_01 3 1 +1242 GLHH_02 3 +1243 SSL_01 3 +1244 JSJS_01 3 1 +1245 JSJS_02 3 +1246 SCSK_BaseTerrain 3 1 +1247 SCSK_BaseGrass 3 1 +1248 Combine_Hdj_Alcor 3 diff --git a/gdconf/game_data_config/txt/ShopData.txt b/gdconf/game_data_config/txt/ShopData.txt index c9dc0d02..1285af19 100644 --- a/gdconf/game_data_config/txt/ShopData.txt +++ b/gdconf/game_data_config/txt/ShopData.txt @@ -21,6 +21,10 @@ 1049 214 1500 1064 215 1068 216 +2000 217 +2001 218 +2002 219 +2003 220 1009 301 1009 1008 302 1008 2 4 90 1010 303 1010 2 4 90 @@ -104,3 +108,5 @@ 30001 30001 32001 32001 32002 32002 +33001 33001 +34001 34001 diff --git a/gdconf/game_data_config/txt/ShopGoodsData.txt b/gdconf/game_data_config/txt/ShopGoodsData.txt index c735610d..b24c15b4 100644 --- a/gdconf/game_data_config/txt/ShopGoodsData.txt +++ b/gdconf/game_data_config/txt/ShopGoodsData.txt @@ -1,516 +1,517 @@ -商品ID 商店类型 对应物品ID 轮替商品ID 对应物品数量 消耗金币 消耗水晶 消耗创世结晶 [消耗物品]1ID [消耗物品]1数量 [消耗物品]2ID [消耗物品]2数量 [消耗物品]3ID [消耗物品]3数量 [消耗物品]4ID [消耗物品]4数量 限购数量 刷新类型 刷新参数 提前预览天数 上架时间 下架时间 是否终身限购 前置条件 前置条件参数 条件参数1 条件参数2 前置条件屏蔽显示 最小可见等级 最小队伍等级 最大队伍等级 排序等级 二级页签ID n选1组ID 显示平台 -101001 1007 106 1 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 99 1 -201001 1002 104111 1 305 10 6 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 1 99 1 -201002 1002 104121 1 305 10 6 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 1 99 1 -201003 1002 104151 1 305 10 6 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 1 99 1 -201004 1002 104161 1 305 10 6 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 1 99 1 -201005 1002 104171 1 305 10 6 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 1 99 1 -201006 1002 104141 1 305 10 6 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 1 99 1 -201007 1002 114001 1 305 4 3 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 1 99 1 -201008 1002 114005 1 305 4 3 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 1 99 1 -201009 1002 114009 1 305 4 3 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 1 99 1 -201010 1002 915 1 305 225 1 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 1 99 1 -201011 1002 101101 1 305 225 1 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 1 99 1 -201012 1002 202 1600 305 1 60 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 1 99 1 -201013 1002 202 1600 305 2 2019-12-01 00:00:00 2035-01-01 00:00:00 1 2 1 1 99 1 -202001 1003 11201 1 600 1 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 99 1 -202002 1003 12201 1 600 1 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 99 1 -202003 1003 13201 1 600 1 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 99 1 -202004 1003 14201 1 600 1 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 99 1 -202005 1003 15201 1 600 1 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 99 1 -203001 1004 100075 1 60 100 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 99 1 -203002 1004 100077 1 80 100 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 99 1 -203003 1004 100076 1 80 100 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 99 1 -203004 1004 100078 1 100 100 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 99 1 -203005 1004 100079 1 120 100 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 99 1 -203006 1004 100018 1 120 100 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 99 1 -203007 1004 100080 1 120 100 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 99 1 -203008 1004 100017 1 100 100 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 99 1 -204001 1005 108005 1 200 5 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 99 10 -204002 1005 108002 1 1025 5 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 99 9 -204003 1005 108012 1 450 5 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 99 10 -204004 1005 110001 1 150 10 2 1 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 99 7 -204005 1005 110002 1 150 10 2 1 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 99 7 -204006 1005 110003 1 900 10 2 1 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 99 7 -204007 1005 110004 1 270 10 2 1 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 99 7 -204008 1005 110005 1 630 10 2 1 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 99 7 -204009 1005 110006 1 450 10 2 1 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 99 7 -204010 1005 100074 1 1125 10 2 1 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 99 7 -204011 1005 110008 1 1475 10 2 1 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 99 7 -204012 1005 110009 1 420 10 2 1 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 99 7 -204013 1005 110010 1 720 10 2 1 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 99 7 -204014 1005 110011 1 840 10 2 1 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 99 7 -204015 1005 109401 1 2500 1 2019-12-01 00:00:00 2035-01-01 00:00:00 1 15 99 5 -204016 1005 109103 1 2500 1 2019-12-01 00:00:00 2035-01-01 00:00:00 1 20 99 5 -204017 1005 109203 1 2500 1 2019-12-01 00:00:00 2035-01-01 00:00:00 1 25 99 5 -204018 1005 109106 1 5000 1 2019-12-01 00:00:00 2035-01-01 00:00:00 1 30 99 4 -204019 1005 109107 1 5000 1 2019-12-01 00:00:00 2035-01-01 00:00:00 1 35 99 4 -204020 1005 109304 1 5000 1 2019-12-01 00:00:00 2035-01-01 00:00:00 1 40 99 4 -204021 1005 109445 1 1250 1 2019-12-01 00:00:00 2035-01-01 00:00:00 1 15 99 6 -204022 1005 109444 1 5000 1 2019-12-01 00:00:00 2035-01-01 00:00:00 1 30 99 4 -205001 1011 100012 1 200 10 3 3 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 99 1 -205002 1011 100024 1 1000 5 3 3 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 99 1 -205003 1011 100023 1 1000 5 3 3 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 99 1 -205004 1011 100055 1 1000 5 3 3 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 99 1 -205005 1011 100056 1 1000 5 3 3 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 99 1 -206001 1012 108149 1 1500 2 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 99 10 -206002 1012 108150 1 1500 2 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 99 10 -206003 1012 108151 1 1500 2 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 99 10 -206004 1012 108469 1 1500 2 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 99 10 -206005 1012 109516 1 5000 1 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 99 13 -207001 1013 60211 1 2000 1 2 4 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 99 1 -207002 1013 60221 1 2000 1 2 4 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 99 1 -207003 1013 60231 1 2000 1 2 4 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 99 1 -207004 1013 60241 1 2000 1 2 4 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 99 1 -207005 1013 60251 1 2000 1 2 4 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 99 1 -208001 1014 11101 1 300 1 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 99 1 -208002 1014 12101 1 300 1 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 99 1 -208003 1014 13101 1 300 1 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 99 1 -208004 1014 14101 1 300 1 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 99 1 -208005 1014 15101 1 300 1 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 99 1 -209001 1015 108008 1 530 10 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 99 1 -209002 1015 108012 1 450 10 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 99 1 -209003 1015 108035 1 1850 2 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 99 1 -210001 1016 108147 1 300 1 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 99 1 -211001 1017 100061 1 240 10 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 99 1 -211002 1017 100064 1 240 10 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 99 1 -211003 1017 100062 1 200 5 3 1 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 99 1 -212001 1018 100015 1 280 10 3 3 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 99 1 -212002 1018 100016 1 150 10 3 3 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 99 1 -212003 1018 100021 1 1000 5 3 3 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 99 1 -212004 1018 100022 1 1000 5 3 3 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 99 1 -212005 1018 100025 1 1000 5 3 3 2019-12-01 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2019-12-23 00:00:00 2035-02-28 00:00:00 1 1 99 10 +1052004 31001 108150 1 1500 2 3 1 2019-12-23 00:00:00 2035-02-28 00:00:00 1 1 99 10 +1052005 31001 108151 1 1500 2 3 1 2019-12-23 00:00:00 2035-02-28 00:00:00 1 1 99 10 +1052006 31001 108469 1 1500 2 3 1 2019-12-23 00:00:00 2035-02-28 00:00:00 1 1 99 11 diff --git a/gdconf/game_data_config/txt/ShopmallGoodsData.txt b/gdconf/game_data_config/txt/ShopmallGoodsData.txt index 78d73e9d..5db31733 100644 --- a/gdconf/game_data_config/txt/ShopmallGoodsData.txt +++ b/gdconf/game_data_config/txt/ShopmallGoodsData.txt @@ -1,156 +1,156 @@ -商品ID 商店类型 对应物品ID 轮替商品ID 对应物品数量 消耗金币 消耗水晶 消耗创世结晶 [消耗物品]1ID [消耗物品]1数量 [消耗物品]2ID [消耗物品]2数量 [消耗物品]3ID [消耗物品]3数量 [消耗物品]4ID [消耗物品]4数量 限购数量 刷新类型 刷新参数 提前预览天数 上架时间 下架时间 是否终身限购 前置条件 前置条件参数 条件参数1 条件参数2 前置条件屏蔽显示 最小可见等级 最小队伍等级 最大队伍等级 排序等级 二级页签ID n选1组ID 显示平台 -102001 1001 223 1 160 1 1 2019-12-01 00:00:00 2035-01-01 00:00:00 1 4 99 1 -102002 1001 224 1 160 1 1 2019-12-01 00:00:00 2035-01-01 00:00:00 1 4 99 1 -102003 1001 223 1 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00:00:00 2035-01-01 00:00:00 1 10 99 1 +102532 1001 112032 3 222 5 15 1 1 2019-12-01 00:00:00 2035-01-01 00:00:00 1 10 99 1 +102533 1001 112035 3 222 5 15 1 1 2019-12-01 00:00:00 2035-01-01 00:00:00 1 10 99 1 +102534 1001 112038 3 222 5 15 1 1 2019-12-01 00:00:00 2035-01-01 00:00:00 1 10 99 1 +102535 1001 104201 10 222 5 100 1 1 2019-12-01 00:00:00 2035-01-01 00:00:00 1 10 99 5 +102537 1001 112044 3 222 5 15 1 1 2019-12-01 00:00:00 2035-01-01 00:00:00 1 10 99 1 +102538 1001 112045 1 222 5 35 1 1 2019-12-01 00:00:00 2035-01-01 00:00:00 1 10 99 4 +102539 1001 112047 1 222 5 16 1 1 2019-12-01 00:00:00 2035-01-01 00:00:00 1 10 99 3 +102540 1001 112048 1 222 15 12 1 1 2019-12-01 00:00:00 2035-01-01 00:00:00 1 10 99 8 +102541 1001 112050 1 222 5 16 1 1 2019-12-01 00:00:00 2035-01-01 00:00:00 1 10 99 3 +102542 1001 112051 1 222 15 12 1 1 2019-12-01 00:00:00 2035-01-01 00:00:00 1 10 99 8 +102543 1001 112053 3 222 5 15 1 1 2019-12-01 00:00:00 2035-01-01 00:00:00 1 10 99 1 +102544 1001 112054 1 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2021-03-31 23:59:59 1 1 99 11 +103024 902 115029 1 680 5 2021-03-16 00:00:00 2021-03-31 23:59:59 1 1 99 11 +103025 902 115030 1 80 5 2021-04-27 00:00:00 2021-05-12 23:59:59 1 1 99 11 +103026 902 115022 1 680 3 2021-04-27 00:00:00 2021-05-12 23:59:59 1 1 99 11 +103027 902 115029 1 680 5 2021-04-27 00:00:00 2021-05-12 23:59:59 1 1 99 11 +103028 902 115022 1 680 3 2021-06-30 00:00:00 2021-07-14 23:59:59 1 1 99 11 +103029 902 115029 1 680 5 2021-06-30 00:00:00 2021-07-14 23:59:59 1 1 99 11 +103030 902 115030 1 80 5 2021-07-29 00:00:00 2021-08-05 23:59:59 1 1 99 11 +103031 902 115022 1 680 3 2021-07-20 00:00:00 2021-08-05 23:59:59 1 1 99 11 +103032 902 115029 1 680 5 2021-07-20 00:00:00 2021-08-05 23:59:59 1 1 99 11 +103033 902 115034 1 150 5 2021-09-22 00:00:00 2021-10-06 23:59:59 1 1 99 11 +103034 902 115022 1 680 3 2021-08-31 00:00:00 2021-09-15 23:59:59 1 1 99 11 +103035 902 115029 1 680 5 2021-08-31 00:00:00 2021-09-15 23:59:59 1 1 99 11 +103036 902 115022 1 680 3 2021-10-12 00:00:00 2021-10-27 23:59:59 25 25 99 11 +103037 902 115029 1 680 5 2021-10-12 00:00:00 2021-10-27 23:59:59 25 25 99 11 +103039 902 115030 1 80 5 2021-11-23 00:00:00 2021-12-08 23:59:59 1 1 99 11 +103040 902 115022 1 680 3 2021-11-23 00:00:00 2021-12-08 23:59:59 25 25 99 11 +103041 902 115029 1 680 5 2021-11-23 00:00:00 2021-12-08 23:59:59 25 25 99 11 +103042 902 115023 1 120 5 2021-12-21 00:00:00 2022-01-03 23:59:59 1 1 99 11 +103043 902 115034 1 150 5 2022-01-20 00:00:00 2022-02-04 23:59:59 1 1 99 11 +103044 902 115022 1 680 3 2022-01-04 00:00:00 2022-01-19 23:59:59 25 25 99 11 +103045 902 115029 1 680 5 2022-01-04 00:00:00 2022-01-19 23:59:59 25 25 99 11 +103046 902 115022 1 680 3 2022-02-15 00:00:00 2022-03-02 23:59:59 25 25 99 11 +103047 902 115029 1 680 5 2022-02-15 00:00:00 2022-03-02 23:59:59 25 25 99 11 +103048 902 115022 1 680 3 2022-03-29 00:00:00 2022-04-13 23:59:59 25 25 99 11 +103049 902 115029 1 680 5 2022-03-29 00:00:00 2022-04-13 23:59:59 25 25 99 11 +103050 902 115030 1 80 5 2022-04-25 00:00:00 2022-05-09 23:59:59 1 1 99 11 +103051 902 115022 1 680 3 2022-05-31 00:00:00 2022-06-15 23:59:59 25 25 99 11 +103052 902 115029 1 680 5 2022-05-31 00:00:00 2022-06-15 23:59:59 25 25 99 11 +103053 902 115022 1 680 3 2022-07-12 00:00:00 2022-07-27 23:59:59 25 25 99 11 +103054 902 115029 1 680 5 2022-07-12 00:00:00 2022-07-27 23:59:59 25 25 99 11 +103055 902 115023 1 120 5 2022-07-26 00:00:00 2022-08-10 23:59:59 1 1 99 11 +103056 902 115022 1 680 3 2022-08-23 00:00:00 2022-09-07 23:59:59 25 25 99 11 +103057 902 115029 1 680 5 2022-08-23 00:00:00 2022-09-07 23:59:59 25 25 99 11 +103058 902 115034 1 150 5 2022-09-09 00:00:00 2022-09-23 23:59:59 1 1 99 11 +103059 902 115022 1 680 3 2022-09-27 00:00:00 2022-10-12 23:59:59 25 25 99 11 +103060 902 115029 1 680 5 2022-09-27 00:00:00 2022-10-12 23:59:59 25 25 99 11 +103061 902 115030 1 80 5 2022-09-27 00:00:00 2022-10-12 23:59:59 1 1 99 11 +103062 902 115022 1 680 3 2022-11-01 00:00:00 2022-11-16 23:59:59 25 25 99 11 +103063 902 115029 1 680 5 2022-11-01 00:00:00 2022-11-16 23:59:59 25 25 99 11 +103064 902 115023 1 120 5 2022-11-23 00:00:00 2022-12-06 23:59:59 1 1 99 11 +106001 1052 340001 1 1680 1 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 99 451 +106002 1052 340000 1 1680 1 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 99 441 +106003 1052 340003 1 1680 1 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 99 452 +106004 1052 340002 1 1680 1 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 99 442 +106005 1052 340004 1 2480 1 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 99 453 +106006 1052 340005 1 1680 1 2019-12-01 00:00:00 2035-01-01 00:00:00 1 1 99 443 diff --git a/gdconf/game_data_config/txt/StrengthenBasePointData.txt b/gdconf/game_data_config/txt/StrengthenBasePointData.txt index aec390e4..439e32f1 100644 --- a/gdconf/game_data_config/txt/StrengthenBasePointData.txt +++ b/gdconf/game_data_config/txt/StrengthenBasePointData.txt @@ -362,3 +362,9 @@ 3104 1 197096 2 136720 3 264280 4 245712 3204 1 197096 2 136720 3 264280 4 245712 3304 1 197096 2 136720 3 264280 4 291456 +3105 1 180072 2 114512 3 222480 4 203496 +3205 1 180072 2 114512 3 222480 4 203496 +3305 1 197096 2 136720 3 264280 4 245712 +3106 1 197096 2 136720 3 264280 4 245712 +3206 1 197096 2 136720 3 264280 4 245712 +3306 1 197096 2 136720 3 264280 4 291456 diff --git a/gdconf/game_data_config/txt/TalentSkillData.txt b/gdconf/game_data_config/txt/TalentSkillData.txt index 491f6755..a97bd929 100644 --- a/gdconf/game_data_config/txt/TalentSkillData.txt +++ b/gdconf/game_data_config/txt/TalentSkillData.txt @@ -371,3 +371,21 @@ 744 Layla_Constellation_4 0.05 3 0.05 743 1174 1 745 Layla_Constellation_5 744 1174 1 746 Layla_Constellation_6 0.2 0.4 745 1174 1 +751 Wanderer_Constellation_1 0.1 0 1174 1 +752 Wanderer_Constellation_2 0.01 0.5 751 1174 1 +753 Wanderer_Constellation_3 752 1174 1 +754 Wanderer_Constellation_4 753 1174 1 +755 Wanderer_Constellation_5 754 1174 1 +756 Wanderer_Constellation_6 0.5 5 755 1174 1 +821 Baizhuer_Constellation_1 0 1182 1 +822 Baizhuer_Constellation_2 821 1182 1 +823 Baizhuer_Constellation_3 822 1182 1 +824 Baizhuer_Constellation_4 823 1182 1 +825 Baizhuer_Constellation_5 824 1182 1 +826 Baizhuer_Constellation_6 825 1182 1 +761 Faruzan_Constellation_1 2 1176 1 +762 Faruzan_Constellation_2 6 761 1176 1 +763 Faruzan_Constellation_3 762 1176 1 +764 Faruzan_Constellation_4 10 2 10 10 2 10 763 1176 1 +765 Faruzan_Constellation_5 764 1176 1 +766 Faruzan_Constellation_6 0.5 4 765 1176 1 diff --git a/gdconf/game_data_config/txt/TalkData_Exported.txt b/gdconf/game_data_config/txt/TalkData_Exported.txt index aaadbb52..af37dbcf 100644 --- a/gdconf/game_data_config/txt/TalkData_Exported.txt +++ b/gdconf/game_data_config/txt/TalkData_Exported.txt @@ -722,6 +722,65 @@ 302850 2 1 2 1 302801 2 1 302822 2 1 302802 2 5 30285001 12808 3028 302851 2 1 2 1 302801 2 1 302822 2 1 302802 2 5 30285101 12653 3028 302852 2 1 2 1 302801 2 1 302822 2 1 302802 2 5 30285201 12709 3028 +302901 1 1 1 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1 1 7350603 3 43 5116 5116023 1 5 735063201 30281 5116 +7350633 2 3 1 1 7350603 3 43 5116 5116024 1 5 735063301 30281 5116 +7350634 2 3 1 1 7350603 3 43 5116 5116025 1 5 735063401 30281 5116 +7350635 3 1 1 7350603 3 43 5116 5116025 1 5 735063501 4301 5116 +7350636 2 1 1 1 7350603 3 43 5116 5116026 1 44 301409 1 5 735063601 30283,30281 73506 +7350637 2 3 1 1 7350603 3 43 5116 5116026 1 44 301409 0 5 735063701 30283,30281 5116 7365001 2 1 1 7365001 2 5 736500101 30225 73650 7365002 2 1 1 7365002 2 5 736500201 30225 73650 7365003 2 1 43 5090 5090013 1 4 7365004,7365005,7365006 736500301 30225 @@ -13933,6 +15428,32 @@ 7368101 2 3 1 1 7368101 2 43 2016 2016019 1 5 736810101 30234 73681 7368201 2 3 1 1 7368201 2 43 2016 2016020 1 5 736820101 30249 73682 7368202 2 1 1 7368201 3 43 2016 2016020 1 5 736820201 30249 +7368401 2 1 7368401 2 5 736840101 30276 73684 +7368402 2 43 5112 5112002 1 2 7368403,7368405 736840201 30276 +7368403 43 5112 5112002 1 2 736840301 30276 +7368405 43 5112 5112002 1 2 736840501 30276 +7368601 2 1 1 7368601 2 5 736860101 13070,13071 73686 +7368602 2 1 1 7368603 2 5 736860201 3098,3099 73686 +7368603 2 1 1 7368604 2 5 736860301 1013,3086,30139 73686 +7368604 2 1 1 7368606 2 5 736860401 1013,3086 73686 +7368605 2 1 1 7368607 2 5 736860501 1013 73686 +7368606 2 1 1 7368609 2 5 736860601 1013,3086,30139,13082 73686 +7368607 2 1 1 7368610 2 5 736860701 13070,13071 73686 +7368608 2 1 1 7368604 2 5 736860801 3098 73686 +7368609 2 1 1 7368604 2 5 736860901 3099 73686 +7368701 2 1 1 7368701 2 5 736870101 13073,13074 73687 +7368702 2 1 1 7368702 2 5 736870201 13082,30139,1013 73687 +7368801 2 1 1 7368801 2 5 736880101 13083,13084,1013,3086 73688 +7368802 2 1 1 7368803 2 5 736880201 3099,1013 73688 +7368803 2 1 1 1 7368804 2 24 0 0 73688 5 736880301 13073,13080,13081,13084,1013 73688 7 0 1 73688 +7368804 2 1 1 7368806 2 5 736880401 3086,1038,1013 73688 +7368805 2 1 2 1 7368805 2 1 7368806 2 5 736880501 13073 73688 +7368806 2 1 2 1 7368805 2 1 7368806 2 5 736880601 13080 73688 +7368807 2 1 2 1 7368805 2 1 7368806 2 5 736880701 13081 73688 +7368808 2 1 2 1 7368805 2 1 7368806 2 5 736880801 13084 73688 +7368809 2 1 1 1 7368804 2 24 0 1 73688 5 736880901 1013 73688 +7368810 2 1 1 7368804 2 5 736881001 3099 73688 +7368811 2 1 1 1 7368804 2 5 736881101 1013 73688 7380001 2 3 1 7380001 2 5 738000101 20268 73800 7380002 2 3 1 7380002 2 5 738000201 20270 73800 7380003 2 3 1 7380003 2 5 738000301 20857,20270,20268,20271,20269 73800 diff --git a/gdconf/game_data_config/txt/TalkData_MengdeLQ_Adult.txt b/gdconf/game_data_config/txt/TalkData_MengdeLQ_Adult.txt index b4d2da67..e32f3bba 100644 --- a/gdconf/game_data_config/txt/TalkData_MengdeLQ_Adult.txt +++ b/gdconf/game_data_config/txt/TalkData_MengdeLQ_Adult.txt @@ -9,7 +9,8 @@ 48612 2 1 1 2 48607 3 1 48603 3 5 4861201 10030 486 48613 2 1 1 2 48607 3 1 48605 3 5 4861301 10031 486 48614 2 1 1 1 48609 2 5 4861401 1008 486 -48701 1 1 1 48701 2 5 4870101 10031 487 +48701 1 1 4 1 48701 2 2 7066503 3 41 7066503 1 5 4870101 10031 487 +48713 1 1 1 1 48701 2 1 7066503 3 5 4870101 10031 487 48702 2 1 1 48702 2 5 4870201 10007 487 48703 2 1 1 48703 2 5 4870301 10031 487 48704 2 1 1 2 48702 3 1 48701 3 1 4870401 10031 487 diff --git a/gdconf/game_data_config/txt/TalkData_NPC.txt b/gdconf/game_data_config/txt/TalkData_NPC.txt index 7307ae65..f8f465e4 100644 --- a/gdconf/game_data_config/txt/TalkData_NPC.txt +++ b/gdconf/game_data_config/txt/TalkData_NPC.txt @@ -88,7 +88,7 @@ 6156102 2 1 1 615610201 1561 6156103 2 1 1 615610301 1561 6156104 2 1 1 615610401 1561 -6156701 2 1 3 7070601,6156705,6156702,6156703,6156704 615670101 1567 +6156701 2 3 3 6156706,6156707,7070601,6156705,6156702,6156703,6156704 615670101 1567 6156702 2 1 1 615670201 1567 6156703 2 1 1 615670301 1567 6156704 2 1 1 615670401 1567 @@ -192,7 +192,7 @@ 6158502 2 1 1 615850201 1585 6158503 2 1 1 615850301 1585 6158504 2 1 1 615850401 1585 -6158701 2 1 3 2003901,2003907,2003908,2003909,2003910,2003911,2003912,2003913,2003914,2003915,6158706,6158702,6158703,6158704,99603,99811 615870101 1587 +6158701 2 3 3 2003901,2003907,2003908,2003909,2003910,2003911,2003912,2003913,2003914,2003915,6158706,6158707,6158702,6158703,6158704,99603,99811 615870101 1587 6158702 2 1 1 615870201 1587 6158703 2 1 1 41739,7092901 615870301 1587 41739 2 1 1 615870305 1587 @@ -249,16 +249,19 @@ 40224 2 1 1 4015141302 1413 40225 2 1 1 4015141303 1413 40226 2 1 1 4015141304 1413 -40160 2 1 21 0 3 4015141401 1413 6141301 2 1 1 39403 3 1 614130101 1413 -6146701 2 1 3 6146704,6146702,6146703,7090501 4015146701 1467 +40160 2 3 21 0 3 6141306,6141307,6141308 4015141401 1413 +6141306 2 1 21 0 1 4015141402 1413 +6141307 2 1 21 0 1 4015141403 1413 +6141308 2 1 21 0 1 4015141404 1413 +6146701 2 3 3 6146705,6146704,6146702,6146703,7090501 4015146701 1467 6146702 2 1 1 4015146702 1467 6146703 2 1 1 4015146705 1467 6146704 2 1 1 1 35901 3 41 39403 1 1 614670401 1467 6141702 2 1 1 35901 2 4 46411,6141701,6141704,41712,6141703,41713,41714 614170201 1417 6141703 2 1 1 35901 2 1 614170301 1417 6141705 2 1 1 1 35901 3 41 39403 1 1 614170501 1417 -40162 2 3 46411,7082106,6141701,41712,6141704,6141705,8141701,41713,41714 4015141701 1417 +40162 2 3 46411,7082106,6141701,41712,6141704,6141706,6141705,8141701,41713,41714 4015141701 1417 6141701 2 1 10 37 1 27 0 1 614170101 1417 6141704 2 1 10 37 1 27 1 1 614170401 1417 41712 2 10 1003 1 1 4015141702 1417 @@ -282,7 +285,7 @@ 6142102 2 1 1 4015142106 1421 6142103 2 1 1 1 35901 3 41 39403 1 1 614210301 1421 6142104 2 1 1 39403 3 1 614210401 1421 -40165 2 1 3 6142301,6142302,6142303,46406,41704,41705,41706 4015142351 1423 +40165 2 3 3 6142301,6142302,6142303,46406,41704,6142305,41705,41706 4015142351 1423 41704 2 1 10 1004 1 1 4015142302 1423 41705 2 1 1 4015142313 1423 41706 2 1 1 4015142305 1423 @@ -341,7 +344,7 @@ 6143312 2 1 1 4015143303 1433 6143313 2 1 1 4015143304 1433 40172 2 1 4015143501 1435 -40192 2 2 7224301,7224302,2051702,2051710,46407,41707,6143505,6143501,41708,41709 4015143551 1435 +40192 2 2 2051702,2051710,46407,41707,6143506,7224301,7224302,6143505,6143501,41708,41709 4015143551 1435 41707 2 1 1 10 1002 1 1 35901 3 1 4015143502 1435 41708 2 1 1 6143502,6143503,6143504 4015143516 1435 41709 2 1 1 4015143505 1435 @@ -386,7 +389,7 @@ 6143704 2 1 1 35901 2 4 614370401 1437 6143705 2 1 1 35901 2 4 614370501 1437 6143706 2 1 1 35901 2 4 614370601 1437 -6143701 2 1 3 6143707,6143708,46419,6143702,6143703 614370101 1437 +6143701 2 3 3 6143709,6143707,6143708,46419,6143702,6143703 614370101 1437 6143702 2 1 1 614370201 1437 6143703 2 1 1 614370301 1437 6143707 2 1 1 1 35901 3 41 39403 1 1 614370701 1437 @@ -508,7 +511,7 @@ 6160403 2 1 1 616040301 1604 6160404 2 1 1 616040401 1604 6160405 2 1 1 1 35901 3 41 39403 1 1 616040501 1604 -6160501 2 1 3 4141434,6160506,6160505,6160502,6160503,6160504 616050101 1605 +6160501 2 3 3 6160507,4141434,6160506,6160505,6160502,6160503,6160504 616050101 1605 6160502 2 1 1 616050201 1605 6160503 2 1 1 7091301 616050301 1605 6160504 2 1 1 616050401 1605 @@ -589,7 +592,7 @@ 6163201 2 1 3 6163202,6163203 616320101 1632 6163202 2 1 1 616320201 1632 6163203 2 1 1 616320301 1632 -6162501 2 1 3 7180507,7180506,6162504,6162502,6162505,6162503 616250101 1625 +6162501 2 3 3 6162504,6162506,7180507,7180506,6162502,6162505,6162503 616250101 1625 6162502 2 1 1 616250201 1625 6162503 2 1 1 616250301 1625 6162504 2 1 1 616250401 1625 @@ -757,10 +760,10 @@ 6200502 2 1 1 620050201 2005 6200503 2 1 1 620050301 2005 6200504 2 1 1 100008 3 1 620050401 2005 -6201601 2 1 3 6201602,6201610,6201603 620160101 2016 +6201601 2 3 3 6201611,6201602,6201610,6201603 620160101 2016 6201602 2 1 1 620160201 2016 6201603 2 1 1 620160301 2016 -6201604 2 1 44 10005 1 4 6201605,6201609 620160401 2016 +6201604 2 3 44 10005 1 4 6201611,6201605,6201609 620160401 2016 6201605 2 1 44 10005 1 1 6201606 620160501 2016 6201606 2 1 44 10005 1 1 6201607,6201608 620160601 2016 6201607 2 1 44 10005 1 1 7190301 620160701 2016 @@ -855,7 +858,7 @@ 6208401 2 1 3 6208402,6208403 620840101 2084 6208402 2 1 1 620840201 2084 6208403 2 1 1 620840301 2084 -6205401 2 1 3 6205405,6205406,6205402,6205403,6205404 620540101 2054 +6205401 2 3 3 6205405,6205407,6205408,6205406,6205402,6205403,6205404 620540101 2054 6205402 2 1 1 620540201 2054 6205403 2 1 1 7191201 620540301 2054 6205404 2 1 1 620540401 2054 @@ -898,11 +901,11 @@ 6207401 2 1 44 2100001 0 3 620740101 2074 6203001 2 1 44 2100001 0 3 620740101 2030 6203101 2 1 44 2100001 0 3 620740101 2031 -6200301 2 1 3 6200302,6200303,6200304 620030101 2003 +6200301 2 3 3 6200310,6200302,6200303,6200304 620030101 2003 6200302 2 1 1 7190101 620030201 2003 6200303 2 1 1 620030301 2003 6200304 2 1 1 620030401 2003 -6200305 2 1 44 20014 1 4 6200306,6200307,6200309,6200308 620030501 2003 +6200305 2 3 44 20014 1 4 6200310,6200306,6200307,6200309,6200308 620030501 2003 6200306 2 1 1 7195301 620030601 2003 6200307 2 1 1 620030701 2003 6200308 2 1 1 620030801 2003 @@ -944,19 +947,19 @@ 6200905 2 1 21 0 3 6200906,6200907 620090501 2009 6200906 2 1 21 0 1 620090601 2009 6200907 2 1 21 0 1 620090701 2009 -6201001 2 1 3 6201002,6201003 620100101 2010 +6201001 2 3 3 6201016,6201002,6201003 620100101 2010 6201002 2 1 1 7191301 620100201 2010 6201003 2 1 1 620100301 2010 -6201004 2 1 3 6201005,6201006 620100401 2010 +6201004 2 3 3 6201016,6201005,6201006 620100401 2010 6201005 2 1 1 620100501 2010 6201006 2 1 1 620100601 2010 -6201007 2 1 3 6201008,6201009 620100701 2010 +6201007 2 3 3 6201016,6201008,6201009 620100701 2010 6201008 2 1 1 620100801 2010 6201009 2 1 1 620100901 2010 -6201010 2 1 3 6201011,6201012 620101001 2010 +6201010 2 3 3 6201016,6201011,6201012 620101001 2010 6201011 2 1 1 620101101 2010 6201012 2 1 1 620101201 2010 -6201013 2 1 3 6201014,6201015 620101301 2010 +6201013 2 3 3 6201016,6201014,6201015 620101301 2010 6201014 2 1 1 620101401 2010 6201015 2 1 1 620101501 2010 6201101 2 1 21 1 3 6201109,6201103,6201102,6201104 620110101 2011 @@ -976,7 +979,7 @@ 6209303 2 1 1 6209306,7191801 620930301 2093 6209306 2 1 1 620930601 2093 6209304 2 1 1 620930401 2093 -6209305 2 1 44 10005 1 4 6209302,6209303,6209304 620930501 2093 +6209305 2 3 44 10005 1 4 6209307,6209308,6209302,6209303,6209304 620930501 2093 6209001 2 1 3 1200205,6209002,6209007,6209004,6209003,6209006,6209005 620900101 2090 6209002 2 1 10 1008 1 1 620900201 2090 6209003 2 1 1 620900301 2090 @@ -1131,7 +1134,7 @@ 6207103 2 1 1 620710301 2071 6207104 2 1 1 620710401 2071 6207105 2 1 1 620710501 2071 -6204501 2 1 3 4114203,4114503,4114803,4115103,4115403,4115703,4116003,6204502,6204503,6204504 620450101 2045 +6204501 2 3 3 4114203,4114503,4114803,4115103,4115403,4115703,4116003,6204502,6204508,6204503,6204504 620450101 2045 6204502 2 1 10 1010 1 1 620450201 2045 6204503 2 1 1 6204506,6204507,6204505,7190701 620450301 2045 6204505 2 1 1 620450501 2045 @@ -1501,7 +1504,7 @@ 6214602 2 1 21 0 3 621460201 2146 6214701 2 1 21 1 3 621470101 2147 6214702 2 1 21 0 3 621470201 2147 -6214801 2 1 3 6214802,6214803 621480101 2148 +6214801 2 3 3 6214804,6214805,6214802,6214803 621480101 2148 6214802 2 1 1 621480201 2148 6214803 2 1 1 621480301 2148 6164301 2 1 21 0 3 7070701,7070801,6164304,6164302,6164303 616430101 1643 @@ -1669,11 +1672,11 @@ 7101260 2 1 1 7101224 3 3 7101261,7101262 710126001 20127 7101261 2 1 1 710126101 20127 7101262 2 1 1 710126201 20127 -6245601 2 1 2 2 102516 3 41 102516 1 3 6245602,6245603,6245604 624560101 2456 +6245601 2 3 2 2 102516 3 41 102516 1 3 6245612,6245613,6245602,6245603,6245604 624560101 2456 6245602 2 1 2 1 102103 2 41 102103 1 1 624560201 2456 6245603 2 1 1 102103 3 1 624560301 2456 6245604 2 1 1 624560401 2456 -6245605 2 1 6 2 1101508 3 1 102516 3 41 1101508 1 3 6245606,6245607,6245608 624560501 2456 +6245605 2 3 6 2 1101508 3 1 102516 3 41 1101508 1 3 6245612,6245613,6245606,6245607,6245608 624560501 2456 6245606 2 1 6 2 1101508 3 1 102516 3 41 1101508 1 1 624560601 2456 6245607 2 1 6 2 1101508 3 1 102516 3 41 1101508 1 1 624560701 2456 6245608 2 1 6 2 1101508 3 1 102516 3 41 1101508 1 1 624560801 2456 diff --git a/gdconf/game_data_config/txt/TaskReminderData.txt b/gdconf/game_data_config/txt/TaskReminderData.txt index 98fe4e3d..96951d64 100644 --- a/gdconf/game_data_config/txt/TaskReminderData.txt +++ b/gdconf/game_data_config/txt/TaskReminderData.txt @@ -238,6 +238,10 @@ 400320 6.0 400871 3 400872 8 +400901 3 +400902 3 400903 5 400904 8 400905 8 +400906 8 +400907 8 diff --git a/gdconf/game_data_config/txt/TeamChainBuffData.txt b/gdconf/game_data_config/txt/TeamChainBuffData.txt new file mode 100644 index 00000000..bd7e6652 --- /dev/null +++ b/gdconf/game_data_config/txt/TeamChainBuffData.txt @@ -0,0 +1,21 @@ +索引ID AbilityGroupName +1 Activity_TeamChain_ElementAddHurt_Swirl +2 Activity_TeamChain_Frozen_PercentageRatio +3 Activity_TeamChain_BurstDamageUp_ReduceCD +4 Activity_TeamChain_UltGainEnergy +5 Activity_TeamChain_GrassReaction_ElemMasteryDelta +6 Activity_TeamChain_NormalAttackAndElementalArt_DamageUp +7 Activity_TeamChain_FallingWindZone +8 Activity_TeamChain_Mastery_DamageUp +9 Activity_TeamChain_AttackSpeedRatio +10 Activity_TeamChain_NormalAttackDamageUp +11 Activity_TeamChain_AttackRatio +12 Activity_TeamChain_CriticalHurtDelta +13 Activity_TeamChain_ElemMasteryDeltaUp +14 Activity_TeamChain_BurstDamageUp +15 Activity_TeamChain_ElementAddHurt_Wind +16 Activity_TeamChain_ElementAddHurt_Fire +17 Activity_TeamChain_ElementAddHurt_Elec +18 Activity_TeamChain_ElementAddHurt_Water +19 Activity_TeamChain_ElementAddHurt_Grass +20 Activity_TeamChain_ElementAddHurt_Ice diff --git a/gdconf/game_data_config/txt/TeamChainDifficultyData.txt b/gdconf/game_data_config/txt/TeamChainDifficultyData.txt new file mode 100644 index 00000000..cc5e96d8 --- /dev/null +++ b/gdconf/game_data_config/txt/TeamChainDifficultyData.txt @@ -0,0 +1,4 @@ +难度等级 积分倍率 初始地城等级 +1 1 49 +2 2 69 +3 4 89 diff --git a/gdconf/game_data_config/txt/TeamChainOverallData.txt b/gdconf/game_data_config/txt/TeamChainOverallData.txt new file mode 100644 index 00000000..c7e15fdc --- /dev/null +++ b/gdconf/game_data_config/txt/TeamChainOverallData.txt @@ -0,0 +1,2 @@ +scheduleID 单轮基础分数 时间分系数A1 时间分系数A2 时间分系数A3 单轮奖励时长 轮数 队伍可选技能数 连线技能 一键屏蔽开关 衣装ID 衣装RewardID 衣装watcher列表 +5116001 1000 0.1 2 1000 300 3 2 Activity_TeamChain_LockedAvatar 1 200601 3035009 1511621,1511622 diff --git a/gdconf/game_data_config/txt/TeamChainStageData.txt b/gdconf/game_data_config/txt/TeamChainStageData.txt new file mode 100644 index 00000000..e73a3a95 --- /dev/null +++ b/gdconf/game_data_config/txt/TeamChainStageData.txt @@ -0,0 +1,6 @@ +活动阶段 开启天数 地城ID galleryID 试用角色列表 连线关系1 连线关系2 连线关系3 连线关系4 连线关系5 普通buff池子 +1 1 4058 35003 6056,6047,6027,6048 1,5 6,10 3,7 5,6,17,19,13,11,12 +2 2 4056 35001 6033,6038,6008,6003 1,5,9 3,7 1,2,14,15,16,11,12 +3 3 4057 35002 6012,6041,6018,6021 1,5 2,6 7,11 4,12 3,4,17,18,16,11,12 +4 4 4059 35004 6000,6028,6057,6019 5,9 2,6 4,12 7,8,14,15,20,11,12 +5 5 4060 35005 6037,6022,6046,6054 5,9 6,10 3,7 4,8 9,10,18,16,13,11,12 diff --git a/gdconf/game_data_config/txt/TowerFloorData.txt b/gdconf/game_data_config/txt/TowerFloorData.txt index 7ee5d7ff..e2efbde9 100644 --- a/gdconf/game_data_config/txt/TowerFloorData.txt +++ b/gdconf/game_data_config/txt/TowerFloorData.txt @@ -50,3 +50,5 @@ 1049 12 49 95 2 6 1739 1050 11 50 88 2 6 1746 1051 12 51 95 2 6 1747 +1052 11 52 88 2 6 1751 +1053 12 53 95 2 6 1752 diff --git a/gdconf/game_data_config/txt/TowerLevelData.txt b/gdconf/game_data_config/txt/TowerLevelData.txt index 1388e81e..08c28b7d 100644 --- a/gdconf/game_data_config/txt/TowerLevelData.txt +++ b/gdconf/game_data_config/txt/TowerLevelData.txt @@ -152,3 +152,9 @@ 151 51 1 3104 3 1,180 2,180 3 1,300 2,300 3 1,420 2,420 1:100,2:100,4:100,5:100,20:100,21:100,23:100,24:100 15:100,25:100,26:100,28:100,29:100,30:100,35:100 7:100,22:100,34:100 94 1 152 51 2 3204 3 1,180 2,180 3 1,300 2,300 3 1,420 2,420 1:100,2:100,4:100,5:100,20:100,21:100,23:100,24:100 15:100,25:100,26:100,28:100,29:100,30:100,35:100 7:100,22:100,34:100 97 1 153 51 3 3304 3 1,180 2,180 3 1,300 2,300 3 1,420 2,420 1:100,2:100,4:100,5:100,20:100,21:100,23:100,24:100 15:100,25:100,26:100,28:100,29:100,30:100,35:100 19:100 99 1 +154 52 1 3105 2 233745003,3024,20 233745003,3024,20 2 233745003,3024,40 233745003,3024,40 2 233745003,3024,60 233745003,3024,60 1:100,2:100,4:100,5:100,20:100,23:100 15:100,25:100,26:100,28:100,29:100,35:100 7:100,22:100,31:100 87 1 +155 52 2 3205 3 1,60 2,60 3 1,180 2,180 3 1,300 2,300 1:100,2:100,4:100,5:100,20:100,23:100 15:100,25:100,26:100,28:100,29:100,35:100 7:100,22:100,34:100 89 1 +156 52 3 3305 3 1,180 2,180 3 1,300 2,300 3 1,420 2,420 1:100,2:100,4:100,5:100,20:100,23:100 15:100,25:100,26:100,28:100,29:100,35:100 19:100 91 1 +157 53 1 3106 3 1,180 2,180 3 1,300 2,300 3 1,420 2,420 1:100,2:100,4:100,5:100,20:100,23:100 15:100,25:100,26:100,28:100,29:100,35:100 7:100,22:100,34:100 94 1 +158 53 2 3206 3 1,180 2,180 3 1,300 2,300 3 1,420 2,420 1:100,2:100,4:100,5:100,20:100,23:100 15:100,25:100,26:100,28:100,29:100,35:100 7:100,22:100,34:100 97 1 +159 53 3 3306 3 1,180 2,180 3 1,300 2,300 3 1,420 2,420 1:100,2:100,4:100,5:100,20:100,23:100 16:100,25:100,26:100,28:100,29:100,35:100 19:100 99 1 diff --git a/gdconf/game_data_config/txt/TowerScheduleData.txt b/gdconf/game_data_config/txt/TowerScheduleData.txt index 37454e8f..7803b399 100644 --- a/gdconf/game_data_config/txt/TowerScheduleData.txt +++ b/gdconf/game_data_config/txt/TowerScheduleData.txt @@ -1,8 +1,4 @@ 排期ID 入口层ID [排期]1层ID [排期]1开启时间 [排期]2层ID [排期]2开启时间 [排期]3层ID [排期]3开启时间 [排期]4层ID [排期]4开启时间 结束时间 奖励组ID 月纪念奖励 月度增益 -56 1001,1002,1003,1004,1005,1006,1007,1008 1044,1045,1048,1049 2022-10-16 04:00:00 2022-11-01 03:59:59 3 1741 -57 1001,1002,1003,1004,1005,1006,1007,1008 1044,1045,1048,1049 2022-11-01 04:00:00 2022-11-16 03:59:59 3 1742 -58 1001,1002,1003,1004,1005,1006,1007,1008 1044,1045,1050,1051 2022-11-16 04:00:00 2022-12-01 03:59:59 3 1748 -59 1001,1002,1003,1004,1005,1006,1007,1008 1044,1045,1050,1051 2022-12-01 04:00:00 2022-12-16 03:59:59 3 1749 1 1001,1002,1003,1004,1005,1006,1007,1008 1009,1010,1011,1012 2020-07-01 00:00:00 2020-07-16 03:59:59 1 1050 2 1001,1002,1003,1004,1005,1006,1007,1008 1009,1010,1011,1012 2020-07-16 04:00:00 2020-08-01 03:59:59 1 1050 3 1001,1002,1003,1004,1005,1006,1007,1008 1009,1010,1011,1012 2020-08-01 04:00:00 2020-08-16 03:59:59 1 1050 @@ -58,3 +54,10 @@ 53 1001,1002,1003,1004,1005,1006,1007,1008 1044,1045,1046,1047 2022-09-01 04:00:00 2022-09-16 03:59:59 3 1719 54 1001,1002,1003,1004,1005,1006,1007,1008 1044,1045,1046,1047 2022-09-16 04:00:00 2022-10-01 03:59:59 3 1718 55 1001,1002,1003,1004,1005,1006,1007,1008 1044,1045,1048,1049 2022-10-01 04:00:00 2022-10-16 03:59:59 3 1740 +56 1001,1002,1003,1004,1005,1006,1007,1008 1044,1045,1048,1049 2022-10-16 04:00:00 2022-11-01 03:59:59 3 1741 +57 1001,1002,1003,1004,1005,1006,1007,1008 1044,1045,1048,1049 2022-11-01 04:00:00 2022-11-16 03:59:59 3 1742 +58 1001,1002,1003,1004,1005,1006,1007,1008 1044,1045,1050,1051 2022-11-16 04:00:00 2022-12-01 03:59:59 3 1748 +59 1001,1002,1003,1004,1005,1006,1007,1008 1044,1045,1050,1051 2022-12-01 04:00:00 2022-12-16 03:59:59 3 1749 +60 1001,1002,1003,1004,1005,1006,1007,1008 1044,1045,1052,1053 2022-12-16 04:00:00 2023-01-01 03:59:59 3 1753 +61 1001,1002,1003,1004,1005,1006,1007,1008 1044,1045,1052,1053 2023-01-01 04:00:00 2023-01-16 03:59:59 3 1754 +62 1001,1002,1003,1004,1005,1006,1007,1008 1044,1045,1052,1053 2023-01-16 04:00:00 2023-02-01 03:59:59 3 1755 diff --git a/gdconf/game_data_config/txt/TransPointReward.txt b/gdconf/game_data_config/txt/TransPointReward.txt index a7b8275c..4f4a15a5 100644 --- a/gdconf/game_data_config/txt/TransPointReward.txt +++ b/gdconf/game_data_config/txt/TransPointReward.txt @@ -283,6 +283,7 @@ 3 558 220314 3 626 220314 3 653 220314 +3 629 220314 3 517 220314 3 518 220314 3 519 220314 @@ -296,7 +297,36 @@ 3 652 220314 3 655 220314 3 665 220314 +3 631 220314 +3 632 220314 +3 633 220314 +3 634 220314 +3 635 220314 +3 636 220314 +3 637 220314 +3 638 220314 +3 639 220314 +3 640 220314 +3 641 220314 +3 642 220314 +3 643 220314 +3 644 220314 +3 645 220314 +3 666 220314 +3 667 220314 +3 668 220314 3 691 220314 3 702 220314 3 703 220314 3 706 220314 +3 744 220314 +3 745 220314 +3 746 220314 +3 747 220314 +3 748 220314 +3 749 220314 +3 750 220314 +3 751 220314 +3 752 220314 +3 753 220314 +3 754 220314 diff --git a/gdconf/game_data_config/txt/TrialAvatarData.txt b/gdconf/game_data_config/txt/TrialAvatarData.txt index aa2306be..a243aef1 100644 --- a/gdconf/game_data_config/txt/TrialAvatarData.txt +++ b/gdconf/game_data_config/txt/TrialAvatarData.txt @@ -54,6 +54,7 @@ 53 10000073;35 14511;35 使用模板 使用模板 使用模板 使用模板 1 54 10000070;35 11511;35 使用模板 使用模板 使用模板 使用模板 1 55 10000073;35 14511;35 使用模板 使用模板 使用模板 使用模板 1 +56 10000075;35 14501;35 使用模板 使用模板 使用模板 使用模板 1 500 10000034;26 12407;26 使用模板 使用模板 使用模板 使用模板 1 501 10000050;26 13407;26 使用模板 使用模板 使用模板 使用模板 1 502 10000053;26 12401;26 使用模板 使用模板 使用模板 使用模板 1 diff --git a/gdconf/game_data_config/txt/WeaponCodexData.txt b/gdconf/game_data_config/txt/WeaponCodexData.txt index b6c79655..8cf35221 100644 --- a/gdconf/game_data_config/txt/WeaponCodexData.txt +++ b/gdconf/game_data_config/txt/WeaponCodexData.txt @@ -122,6 +122,7 @@ 30211509 11509 5106 30211510 11510 5107 30211511 11511 5108 +30211512 11512 5109 30212501 12501 5201 30212502 12502 5202 30212504 12504 5203 @@ -142,6 +143,7 @@ 30214506 14506 5405 30214509 14509 5406 30214511 14511 5407 +30214512 14512 5408 30215501 15501 5501 30215502 15502 5502 30215504 15504 5503 1 diff --git a/gdconf/game_data_config/txt/WeaponData.txt b/gdconf/game_data_config/txt/WeaponData.txt index c3e16a6f..5b0efb22 100644 --- a/gdconf/game_data_config/txt/WeaponData.txt +++ b/gdconf/game_data_config/txt/WeaponData.txt @@ -28,6 +28,7 @@ ID 类型 重量 排序权重 物件ID 可丢弃 使用等级 全局产出上限 11419 4 1 10 50011419 0 武器 1 4 50000 111419 4 42.401 1201 6 0.09 2201 11419 1 0 0 0 2 11420 4 1 10 50011420 0 武器 1 4 50000 111420 4 42.401 1201 6 0 2201 11420 1 0 0 0 2 11421 4 1 10 50011421 0 武器 1 4 50000 111421 4 42.401 1201 6 0.045 2201 11421 1 0 0 0 2 +11422 4 1 10 50011422 0 武器 1 4 50000 111422 200113 4 42.401 1201 28 36 2201 11422 1000,2000,4000,8000 1 0 0 0 2 11501 4 1 10 50011501 0 武器 1 5 300000 111501 4 47.537 1302 30 0.09 2301 11501 2000,4000,8000,16000 0 0 0 0 1 11502 4 1 10 50011502 0 武器 1 5 300000 111502 4 45.9364 1301 23 0.12 2301 11502 2000,4000,8000,16000 0 0 0 0 1 11503 4 1 10 50011503 0 武器 1 5 300000 111503 4 45.9364 1301 28 43.2 2301 11503 2000,4000,8000,16000 0 0 0 0 1 @@ -39,6 +40,7 @@ ID 类型 重量 排序权重 物件ID 可丢弃 使用等级 全局产出上限 11509 4 1 10 50011509 0 武器 1 5 300000 111509 4 47.537 1302 22 0.096 2301 11509 2000,4000,8000,16000 0 0 0 0 1 11510 4 1 10 50011510 0 武器 1 5 300000 111510 4 45.9364 1301 20 0.072 2301 11510 2000,4000,8000,16000 0 0 0 0 1 11511 4 1 10 50011511 0 武器 1 5 300000 111511 4 44.3358 1304 3 0.144 2301 11511 2000,4000,8000,16000 0 0 0 0 1 +11512 4 1 10 50011512 0 武器 1 5 300000 4 9.9 1101 0 0 2101 11512 0 0 0 0 1 12101 4 1 10 50012101 0 武器 11 1 600 4 23.245 1101 0 0 2101 12101 0 1 104011 1 0 12201 4 1 10 50012201 0 武器 11 2 1200 4 32.93 1101 0 0 2101 12201 0 1 104011 2 0 12301 4 1 10 50012301 0 武器 11 3 1800 112301 4 38.7413 1101 3 0.0766 2101 12301 500,1000,2000,4000 0 1 104011 3 0 @@ -72,6 +74,7 @@ ID 类型 重量 排序权重 物件ID 可丢弃 使用等级 全局产出上限 12508 4 1 10 50012508 0 武器 11 5 300000 4 47.537 1101 0 0 2101 11101 0 0 0 0 1 12509 4 1 10 50012509 0 武器 11 5 300000 4 9.9 1101 0 0 2101 11101 0 0 0 0 1 12510 4 1 10 50012510 0 武器 11 5 300000 112510 4 44.3358 1304 22 0.192 2301 12510 2000,4000,8000,16000 0 0 0 0 1 +12511 4 1 10 50012511 0 武器 11 5 300000 4 9.9 1101 0 0 2101 12511 0 0 0 0 1 13101 4 1 10 50013101 0 武器 13 1 600 4 23.245 1101 0 0 2101 13101 0 1 104011 1 0 13201 4 1 10 50013201 0 武器 13 2 1200 4 32.93 1101 0 0 2101 13201 0 1 104011 2 0 13301 4 1 10 50013301 0 武器 13 3 1800 113301 4 38.7413 1101 20 0.051 2101 13301 500,1000,2000,4000 0 1 104011 3 0 @@ -135,6 +138,7 @@ ID 类型 重量 排序权重 物件ID 可丢弃 使用等级 全局产出上限 14508 4 1 10 50014508 0 武器 10 5 300000 4 44.3358 1101 0 0 2101 11101 0 0 0 0 1 14509 4 1 10 50014509 0 武器 10 5 300000 114509 4 45.9364 1301 22 0.144 2301 14509 2000,4000,8000,16000 0 0 0 0 1 14511 4 1 10 50014511 0 武器 10 5 300000 114511 4 44.3358 1304 28 57.6 2301 14511 2000,4000,8000,16000 0 0 0 0 1 +14512 4 1 10 50014512 0 武器 10 5 300000 114512 4 47.537 1302 22 0.096 2301 14512 2000,4000,8000,16000 0 0 0 0 1 15101 4 1 10 50015101 0 武器 12 1 600 4 23.245 1101 0 0 2101 15101 0 1 104011 1 0 15201 4 1 10 50015201 0 武器 12 2 1200 4 32.93 1101 0 0 2101 15201 0 1 104011 2 0 15301 4 1 10 50015301 0 武器 12 3 1800 115301 4 39.8751 1102 28 20.4 2101 15301 500,1000,2000,4000 0 1 104011 3 0 diff --git a/gdconf/game_data_config/txt/WeaponPromoteData.txt b/gdconf/game_data_config/txt/WeaponPromoteData.txt index e406a429..b3381fb9 100644 --- a/gdconf/game_data_config/txt/WeaponPromoteData.txt +++ b/gdconf/game_data_config/txt/WeaponPromoteData.txt @@ -191,6 +191,13 @@ 11421 4 0 3 0 12 0 9 30000 4 103.7 20 0 22 0 23 0 28 0 70 35 11421 5 0 6 0 9 0 6 35000 4 129.7 20 0 22 0 23 0 28 0 80 40 11421 6 0 4 0 18 0 12 45000 4 155.6 20 0 22 0 23 0 28 0 90 50 +11422 0 0 0 0 0 0 0 0 4 0 20 0 22 0 23 0 28 0 20 0 +11422 1 114029 3 112071 3 112044 2 5000 4 25.9 20 0 22 0 23 0 28 0 40 15 +11422 2 114030 3 112071 12 112044 8 15000 4 51.9 20 0 22 0 23 0 28 0 50 25 +11422 3 114030 6 112072 6 112045 6 20000 4 77.8 20 0 22 0 23 0 28 0 60 30 +11422 4 114031 3 112072 12 112045 9 30000 4 103.7 20 0 22 0 23 0 28 0 70 35 +11422 5 114031 6 112073 9 112046 6 35000 4 129.7 20 0 22 0 23 0 28 0 80 40 +11422 6 114032 4 112073 18 112046 12 45000 4 155.6 20 0 22 0 23 0 28 0 90 50 11501 0 0 0 0 0 0 0 0 4 0 20 0 22 0 23 0 28 0 20 0 11501 1 114001 5 112014 5 112011 3 10000 4 31.1 20 0 22 0 23 0 28 0 40 15 11501 2 114002 5 112014 18 112011 12 20000 4 62.2 20 0 22 0 23 0 28 0 50 25 @@ -247,6 +254,13 @@ 11511 4 114039 5 112072 18 112066 14 45000 4 124.5 20 0 22 0 23 0 28 0 70 35 11511 5 114039 9 112073 14 112067 9 55000 4 155.6 20 0 22 0 23 0 28 0 80 40 11511 6 114040 6 112073 27 112067 18 65000 4 186.7 20 0 22 0 23 0 28 0 90 50 +11512 0 0 0 0 0 0 0 0 4 0 20 0 22 0 23 0 28 0 20 0 +11512 1 114037 5 0 5 112065 3 10000 4 31.1 20 0 22 0 23 0 28 0 40 15 +11512 2 114038 5 0 18 112065 12 20000 4 62.2 20 0 22 0 23 0 28 0 50 25 +11512 3 114038 9 0 9 112066 9 30000 4 93.4 20 0 22 0 23 0 28 0 60 30 +11512 4 114039 5 0 18 112066 14 45000 4 124.5 20 0 22 0 23 0 28 0 70 35 +11512 5 114039 9 0 14 112067 9 55000 4 155.6 20 0 22 0 23 0 28 0 80 40 +11512 6 114040 6 0 27 112067 18 65000 4 186.7 20 0 22 0 23 0 28 0 90 50 12101 0 0 0 0 0 0 0 0 4 0 20 0 22 0 23 0 28 0 20 0 12101 1 114005 1 112020 1 112002 1 0 4 11.7 20 0 22 0 23 0 28 0 40 15 12101 2 114006 1 112020 4 112002 2 5000 4 23.3 20 0 22 0 23 0 28 0 50 25 @@ -446,6 +460,13 @@ 12510 4 114031 5 112057 18 112045 14 45000 4 124.5 20 0 22 0 23 0 28 0 70 35 12510 5 114031 9 112058 14 112046 9 55000 4 155.6 20 0 22 0 23 0 28 0 80 40 12510 6 114032 6 112058 27 112046 18 65000 4 186.7 20 0 22 0 23 0 28 0 90 50 +12511 0 0 0 0 0 0 0 0 4 0 20 0 22 0 23 0 28 0 20 0 +12511 1 114045 5 0 5 112065 3 10000 4 31.1 20 0 22 0 23 0 28 0 40 15 +12511 2 114046 5 0 18 112065 12 20000 4 62.2 20 0 22 0 23 0 28 0 50 25 +12511 3 114046 9 0 9 112066 9 30000 4 93.4 20 0 22 0 23 0 28 0 60 30 +12511 4 114047 5 0 18 112066 14 45000 4 124.5 20 0 22 0 23 0 28 0 70 35 +12511 5 114047 9 0 14 112067 9 55000 4 155.6 20 0 22 0 23 0 28 0 80 40 +12511 6 114048 6 0 27 112067 18 65000 4 186.7 20 0 22 0 23 0 28 0 90 50 13101 0 0 0 0 0 0 0 0 4 0 20 0 22 0 23 0 28 0 20 0 13101 1 114009 1 112023 1 112008 1 0 4 11.7 20 0 22 0 23 0 28 0 40 15 13101 2 114010 1 112023 4 112008 2 5000 4 23.3 20 0 22 0 23 0 28 0 50 25 @@ -851,6 +872,13 @@ 14511 4 114043 5 112072 18 112060 14 45000 4 124.5 20 0 22 0 23 0 28 0 70 35 14511 5 114043 9 112073 14 112061 9 55000 4 155.6 20 0 22 0 23 0 28 0 80 40 14511 6 114044 6 112073 27 112061 18 65000 4 186.7 20 0 22 0 23 0 28 0 90 50 +14512 0 0 0 0 0 0 0 0 4 0 20 0 22 0 23 0 28 0 20 0 +14512 1 114025 5 112062 5 112059 3 10000 4 31.1 20 0 22 0 23 0 28 0 40 15 +14512 2 114026 5 112062 18 112059 12 20000 4 62.2 20 0 22 0 23 0 28 0 50 25 +14512 3 114026 9 112063 9 112060 9 30000 4 93.4 20 0 22 0 23 0 28 0 60 30 +14512 4 114027 5 112063 18 112060 14 45000 4 124.5 20 0 22 0 23 0 28 0 70 35 +14512 5 114027 9 112064 14 112061 9 55000 4 155.6 20 0 22 0 23 0 28 0 80 40 +14512 6 114028 6 112064 27 112061 18 65000 4 186.7 20 0 22 0 23 0 28 0 90 50 15101 0 0 0 0 0 0 0 0 4 0 20 0 22 0 23 0 28 0 20 0 15101 1 114005 1 112020 1 112035 1 0 4 11.7 20 0 22 0 23 0 28 0 40 15 15101 2 114006 1 112020 4 112035 2 5000 4 23.3 20 0 22 0 23 0 28 0 50 25 diff --git a/gdconf/game_data_config/txt/WeatherData.txt b/gdconf/game_data_config/txt/WeatherData.txt index 82617713..4b826729 100644 --- a/gdconf/game_data_config/txt/WeatherData.txt +++ b/gdconf/game_data_config/txt/WeatherData.txt @@ -251,6 +251,7 @@ ID JSON天气区域ID 最大高度 描述 GadgetID 默认是否开启 TemplateNa 10147 10147 奇趣秘园2岩块打棒球天气 1 Weather_ThunderStorm 2000 Data/Environment/EnviroSystemProfile/Dungeon/ESP_UGCDungeon_CustomLevel_A_04 4 1 51008 10148 10148 奇趣秘园2岩块躲避球天气 1 Weather_ThunderStorm 2000 Data/Environment/EnviroSystemProfile/Dungeon/ESP_UGCDungeon_CustomLevel_A_05 4 1 51008 10149 10149 奇趣秘园2岩块水上漂天气 1 Weather_ThunderStorm 2000 Data/Environment/EnviroSystemProfile/Dungeon/ESP_UGCDungeon_CustomLevel_A_06 4 1 51008 +10150 10150 散兵回忆地城邪眼工厂 0 Weather_Sunny 2100 Data/Environment/EnviroSystemProfile/Dungeon/ESP_FCDungeon_Delusion01 1 1 20169 10151 10151 梦境俱乐部玩法1 1 Weather_Sunny 2100 Data/Environment/EnviroSystemProfile/Dungeon/ESP_NahidaDungeon_01 1 1 20165 10152 10152 梦境俱乐部玩法2 0 Weather_Sunny 2100 Data/Environment/EnviroSystemProfile/Dungeon/ESP_NahidaDungeon_02 1 1 20165 10153 10153 梦境俱乐部玩法2下雨 0 Weather_Rainy 2100 Data/Environment/EnviroSystemProfile/Dungeon/ESP_NahidaDungeon_02 3 1 20165 @@ -259,6 +260,23 @@ ID JSON天气区域ID 最大高度 描述 GadgetID 默认是否开启 TemplateNa 10156 10156 3.2 大慈树王幻境地城二阶段天气 0 Weather_Cloudy 1000 Data/Environment/EnviroSystemProfile/Dungeon/ESP_FCdungeon_BigTree_02_storm 1 1 20158 10157 10157 3.2 大慈树王幻境地城三阶段天气 0 Weather_Cloudy 1000 Data/Environment/EnviroSystemProfile/Dungeon/ESP_FCdungeon_BigTree_03 1 1 20158 10158 10158 梦境俱乐部玩法1下雨 0 Weather_Rainy 2100 Data/Environment/EnviroSystemProfile/Dungeon/ESP_NahidaDungeon_01 3 1 20165 +10159 10159 拼刀2期-地城1 0 Weather_ThunderStorm 2300 Data/Environment/EnviroSystemProfile/Dungeon/ESP_ContestBattle01 4 1 35807 +10160 10160 拼刀2期-地城2 0 Weather_ThunderStorm 2300 Data/Environment/EnviroSystemProfile/Dungeon/ESP_ContestBattle01 4 1 35807 +10161 10161 拼刀2期-地城3 0 Weather_ThunderStorm 2300 Data/Environment/EnviroSystemProfile/Dungeon/ESP_ContestBattle01 4 1 35807 +10162 10162 拼刀2期-地城4 0 Weather_ThunderStorm 2300 Data/Environment/EnviroSystemProfile/Dungeon/ESP_ContestBattle01 4 1 35807 +10163 10163 拼刀2期-地城5 0 Weather_ThunderStorm 2300 Data/Environment/EnviroSystemProfile/Dungeon/ESP_ContestBattle01 4 1 35807 +10164 10164 拼刀2期-地城6 0 Weather_ThunderStorm 2300 Data/Environment/EnviroSystemProfile/Dungeon/ESP_ContestBattle01 4 1 35807 +10165 10165 拼刀2期-地城7 0 Weather_ThunderStorm 2300 Data/Environment/EnviroSystemProfile/Dungeon/ESP_ContestBattle01 4 1 35807 +10166 10166 3.3打砖块地城-阶段1 1 Weather_Sunny 2000 Data/Environment/EnviroSystemProfile/Dungeon/ESP_BrickBreaker01 1 1 35870 +10167 10167 3.3打砖块地城-阶段2 0 Weather_Cloudy 2100 Data/Environment/EnviroSystemProfile/Dungeon/ESP_BrickBreaker01 2 1 35870 +10168 10168 3.3打砖块地城-阶段3 0 Weather_Rainy 2200 Data/Environment/EnviroSystemProfile/Dungeon/ESP_BrickBreaker01 3 1 35870 +10169 10169 3.3打砖块地城-阶段1 1 Weather_Sunny 2000 Data/Environment/EnviroSystemProfile/Dungeon/ESP_BrickBreaker01 1 1 35871 +10170 10170 3.3打砖块地城-阶段2 0 Weather_Cloudy 2100 Data/Environment/EnviroSystemProfile/Dungeon/ESP_BrickBreaker01 2 1 35871 +10171 10171 3.3打砖块地城-阶段3 0 Weather_Rainy 2200 Data/Environment/EnviroSystemProfile/Dungeon/ESP_BrickBreaker01 3 1 35871 +10172 10172 3.3打砖块地城-阶段1 1 Weather_Sunny 2000 Data/Environment/EnviroSystemProfile/Dungeon/ESP_BrickBreaker01 1 1 35872 +10173 10173 3.3打砖块地城-阶段2 0 Weather_Cloudy 2100 Data/Environment/EnviroSystemProfile/Dungeon/ESP_BrickBreaker01 2 1 35872 +10174 10174 3.3打砖块地城-阶段3 0 Weather_Rainy 2200 Data/Environment/EnviroSystemProfile/Dungeon/ESP_BrickBreaker01 3 1 35872 +10175 10175 散兵意识洪流地城下方室内 0 Weather_Sunny 2100 Data/Environment/EnviroSystemProfile/Dungeon/ESP_Xm33_Consciousness_Indoor 1 1 20167 2139 2139 (test)策划岛海岛天气预研-岛A-轻雾 1 Weather_WindDragon 2000 Data/Environment/EnviroSystemProfile/BigWorld/ESP_LP_Fog_Light 2 1 1 2140 2140 (test)策划岛海岛天气预研-海域-重雾 1 Weather_Standard 5 Data/Environment/EnviroSystemProfile/BigWorld/ESP_LP_Fog_Heavy 1 0 1 2141 2141 (test)策划岛海岛天气预研-岛B-轻雾 1 Weather_WindDragon 2000 Data/Environment/EnviroSystemProfile/BigWorld/ESP_LP_Fog_Light 2 1 1 @@ -690,7 +708,6 @@ ID JSON天气区域ID 最大高度 描述 GadgetID 默认是否开启 TemplateNa 4106 4106 圣显厅环境 1 Weather_Desert 200 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Xm31_SXT_General 7 1 3 4107 4107 魔鳞病医院环境 1 Weather_Desert 200 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Xm31_MLYY 7 1 3 4108 4108 魔鳞病医院密道环境 1 Weather_Sunny 200 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Xm31_MLYY_Cave 1 1 3 -4109 4109 3.1与3.4交界过渡天气 1 Weather_Foggy 500 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Xm31_CWSM_General 6 1 3 4110 4110 防风墙周围过渡天气 1 Weather_Sunny 500 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Xm31_FFQ_Sandy 1 1 3 4111 4111 3.1西边派蒙圈过渡天气 1 Weather_Foggy 500 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Xm31_CWSM_General 6 1 3 4112 4112 赤王陵地下环境 1 Weather_Cloudy 200 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Xm31_JZT_Underground 2 1 3 @@ -707,6 +724,72 @@ ID JSON天气区域ID 最大高度 描述 GadgetID 默认是否开启 TemplateNa 4123 4123 假太阳船坑环境 1 Weather_Sunny 1000 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Xm31_MYSD_SunBoat_Broken 1 1 3 4124 4124 阿如的倒影室内环境 1 Weather_Sunny 1000 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Xm31_CWL_UpIndoor 1 1 3 4125 4125 元能构装体boss天气高 1 Weather_Sunny 500 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Xm31_YNGZTBoss 1 1 3 +4200 4200 沙漠地表沙尘暴外圈 - 普通 1 Weather_Sunny 200 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Xm33_StormDesert_Out 1 1 3 +4201 4201 沙漠地表沙尘暴中圈 - 普通 1 Weather_Sunny 250 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Xm33_StormDesert_Middle 1 1 3 +4202 4202 沙漠地表沙尘暴内圈 - 普通 1 Weather_Sunny 300 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Xm33_StormDesert_Inner 1 1 3 +4203 4203 沙漠地表沙尘暴外圈 - 沙暴 0 Weather_Sunny 350 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Xm33_StormDesert_Out_S 1 1 3 +4204 4204 沙漠地表沙尘暴中圈 - 沙暴 0 Weather_Sunny 400 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Xm33_StormDesert_Middle_S 1 1 3 +4205 4205 沙漠地表沙尘暴内圈 - 沙暴 0 Weather_Sunny 450 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Xm33_StormDesert_Inner_S 1 1 3 +4206 4206 沙尘暴外圈 测试 0 Weather_Sunny 500 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Dq_HeGuan_Doom 1 1 1 +4207 4207 沙尘暴中圈 测试 0 Weather_Sunny 600 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Dq_HeGuan_DoomHeavy 1 1 1 +4208 4208 沙尘暴内圈 测试 0 Weather_Sunny 700 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Dq_HeGuan_DoomHeavyest 1 1 1 +4209 4209 沙漠地表沙尘暴基础天气 1 Weather_Sunny 20 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Xm33_StormDesert_General 1 1 3 +4210 4210 沙漠地表沙尘暴峡谷天气-底部 1 Weather_Sunny 500 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Xm33_HugeFissure_Bottom 1 1 3 +4211 4211 沙漠地表沙尘暴峡谷天气-中部 1 Weather_Sunny 500 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Xm33_HugeFissure_Middle 1 1 3 +4212 4212 沙漠地表沙尘暴峡谷天气-上部 1 Weather_Sunny 500 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Xm33_HugeFissure_Top 1 1 3 +4213 4213 镀金黑市 1 Weather_Sunny 50 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Xm33_DJCamp_General 1 1 3 +4214 4214 镀金黑市衔接裂隙 1 Weather_Sunny 60 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Xm33_SmallFissure 1 1 3 +4215 4215 流沙遗迹外围 1 Weather_Sunny 70 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Xm33_SandRuins_General 1 1 3 +4216 4216 流沙遗迹内部 1 Weather_Sunny 80 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Xm33_SandRuins_Inside 1 1 3 +4217 4217 精灵遗迹-繁盛 1 Weather_Sunny 1000 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Xm33_SandRuins_UnderGround_Cave01 1 1 3 +4218 4218 精灵遗迹-枯萎 0 Weather_Sunny 1000 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Xm33_SandRuins_UnderGround_Cave02 1 1 3 +4219 4219 赤王洞入口 1 Weather_Sunny 550 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Xm33_ChiWangCave_01_General 1 1 3 +4220 4220 沙虫洞穴通道 1 Weather_Sunny 500 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Xm33_SandwormCave_General 1 1 3 +4221 4221 飞蛇巢穴 1 Weather_Sunny 550 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Xm33_SandwormCave_SpiritGeneral 1 1 3 +4222 4222 后山峡谷 1 Weather_Sunny 800 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Xm33_BackFissure_Bottom 1 1 3 +4223 4223 机器人b主视觉 0 Weather_Sunny 800 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Xm33_Robot 1 1 3 +4224 4224 智慧女神洞穴 1 Weather_Sunny 500 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Xm33_ChiWangCave_02_General 1 1 3 +4225 4225 草龙地城入口 1 Weather_Sunny 600 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Xm33_GrassDragonCave 1 1 3 +4226 4226 机器人c主视觉 0 Weather_Sunny 800 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Xm33_Robot 1 1 3 +4227 4227 草神洞穴 1 Weather_Sunny 500 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Xm33_ChiWangCave_03_General 1 1 3 +4228 4228 赤王底 1 Weather_Sunny 600 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Xm33_JamshidCup_General 1 1 3 +4229 4229 赤王之杯boss 1 Weather_Sunny 650 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Xm33_JamshidCup_Boss 1 1 3 +4230 4230 永恒绿洲 1 Weather_Sunny 1050 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Xm33_EternalOasis 1 1 3 +4231 4231 任务沙虫沙尘暴 0 Weather_Sunny 2000 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Xm33_StormDesert_Out_S 1 1 3 +4232 4232 机器人A主视觉 1 Weather_Sunny 800 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Xm33_Robot 1 1 3 +4233 4233 机器人D主视觉 0 Weather_Sunny 800 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Xm33_Robot 1 1 3 +4234 4234 流沙遗迹外围-顶部 1 Weather_Sunny 70 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Xm33_SandRuins_General 1 1 3 +4235 4235 精灵遗迹-繁盛-外部小圈 1 Weather_Sunny 1000 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Xm33_SandRuins_UnderGround_Cave01 1 1 3 +4236 4236 精灵遗迹-枯萎-外部小圈 0 Weather_Sunny 1000 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Xm33_SandRuins_UnderGround_Cave02 1 1 3 +4237 4237 大树房遗迹内 1 Weather_Sunny 600 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Xm33_SandRuins_Inside 1 1 3 +4238 4238 任务部族结局沙尘暴 0 Weather_Sunny 2000 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Xm33_StormDesert_Middle_S 1 1 3 +4239 4239 草龙洞出口 1 Weather_Sunny 600 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Xm33_GrassDragonCave 1 1 3 +4240 4240 沙虫洞穴顶部1 1 Weather_Sunny 500 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Xm33_SandwormCave_General 1 1 3 +4241 4241 沙虫洞穴顶部2 1 Weather_Sunny 500 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Xm33_SandwormCave_General 1 1 3 +4242 4242 沙虫洞穴顶部3 1 Weather_Sunny 500 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Xm33_SandwormCave_General 1 1 3 +4243 4243 沙虫洞穴顶部4 1 Weather_Sunny 500 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Xm33_SandwormCave_General 1 1 3 +4244 4244 草龙洞顶部补充 1 Weather_Sunny 600 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Xm33_GrassDragonCave 1 1 3 +4245 4245 居尔城门口补充 1 Weather_Sunny 600 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Xm33_HugeFissure_Middle 1 1 3 +4300 4300 3.4地块天气占坑 1 Weather_Sunny 200 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Xm_Sandtest 1 1 3 +4301 4301 边界 1 Weather_Sunny 300 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Xm36_Boundary_General 1 1 3 +4302 4302 基础环境 1 Weather_Sunny 350 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Xm36_TNHY_General 1 1 3 +4303 4303 火试炼 1 Weather_Sunny 400 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Xm36_FireTest 1 1 3 +4304 4304 深坑遗迹 1 Weather_Sunny 1000 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Xm36_BlackAbyss_Remains 1 1 3 +4305 4305 沙滩 1 Weather_Sunny 1050 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Xm36_SandyBeach 1 1 3 +4306 4306 深坑 1 Weather_Sunny 400 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Xm36_BlackAbyss 1 1 3 +4307 4307 铁幕山 1 Weather_Sunny 380 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Xm36_GrassGodLake 1 1 3 +4308 4308 花海 1 Weather_Sunny 400 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Xm36_GrassGodLake_FlowerSea 1 1 3 +4309 4309 荆棘 1 Weather_Sunny 350 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Xm36_ThornySwamp 1 1 3 +4310 4310 巨树 1 Weather_Sunny 400 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Xm36_GiantTree 1 1 3 +4311 4311 荆棘遗迹 1 Weather_Sunny 1000 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Xm36_Wilderness 1 1 3 +4312 4312 深坑遗迹增补 1 Weather_Sunny 1050 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Xm36_BlackAbyss_Remains 1 1 3 +4313 4313 沙虫洞 1 Weather_Sunny 1050 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Xm36_BlackAbyss_Remains 1 1 3 +4314 4314 荆棘遗迹增补 1 Weather_Sunny 1050 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Xm36_Wilderness 1 1 3 +4315 4315 铁幕山-二阶段 1 Weather_Sunny 380 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Xm36_GrassGodLake_TwoStage 1 1 3 +4316 4316 荆棘-二阶段 1 Weather_Sunny 350 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Xm36_ThornySwamp_TwoStage 1 1 3 +4317 4317 深坑-二阶段 1 Weather_Sunny 400 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Xm36_BlackAbyss_02 1 1 3 +4318 4318 残躯内部 1 Weather_Sunny 1000 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Xm36_GrassGodLake_Udumbara 1 1 3 +4319 4319 残躯内部增补 1 Weather_Sunny 1000 Data/Environment/EnviroSystemProfile/BigWorld/ESP_Xm36_GrassGodLake_Udumbara 1 1 3 5001 5001 枫丹地区默认天气,5001-5999皆为枫丹预留 1 Weather_Standard 5 Data/Environment/EnviroSystemProfile/BigWorld/ESP_DI_General 1 1 9 5002 5002 枫丹用,先占位 1 Weather_Standard 10 Data/Environment/EnviroSystemProfile/BigWorld/ESP_DI_BuDing 1 1 9 5003 5003 枫丹用,先占位 1 Weather_Standard 10 Data/Environment/EnviroSystemProfile/BigWorld/ESP_DI_ShuangShuang 1 1 9 diff --git a/gdconf/game_data_config/txt/WidgetData.txt b/gdconf/game_data_config/txt/WidgetData.txt index e25d09b3..e9a5d529 100644 --- a/gdconf/game_data_config/txt/WidgetData.txt +++ b/gdconf/game_data_config/txt/WidgetData.txt @@ -39,5 +39,8 @@ MaterialID 首次获得显示红点 220067 1 220070 1 220071 1 +220072 1 220073 220074 1 +220075 1 +220076 1 diff --git a/gdconf/game_data_config/txt/WidgetGeneralData.txt b/gdconf/game_data_config/txt/WidgetGeneralData.txt index 9ab13164..494e9e34 100644 --- a/gdconf/game_data_config/txt/WidgetGeneralData.txt +++ b/gdconf/game_data_config/txt/WidgetGeneralData.txt @@ -60,5 +60,8 @@ MaterialID 他人世界可用 Room可用 屏蔽SceneId列表 死亡可用 限制 220067 1 1 0 0 0 0 0 1 1 0 0 22 220070 1 1 1 1 1 1 1 0 0 0 1 220071 0 0 0 0 1 0 1 1 0 0 0 0 +220072 0 0 0 0 1 1 0 0 0 0 0 220073 0 0 0 1 1 0 0 0 0 0 0 220074 1 1 0 1 0 0 0 1 1 0 1 +220075 1 0 0 1 0 1 1 0 0 0 0 +220076 1 0 0 1 0 1 0 0 0 0 0 diff --git a/gdconf/game_data_config/txt/WorldAreaData.txt b/gdconf/game_data_config/txt/WorldAreaData.txt index f4e80399..2bcd476e 100644 --- a/gdconf/game_data_config/txt/WorldAreaData.txt +++ b/gdconf/game_data_config/txt/WorldAreaData.txt @@ -1,208 +1,219 @@ -条目ID 场景ID 区域类型 一级区域ID 二级区域ID 默认解锁 对应地标ID 元素属性 地形类型 是否显示跳字 雷达放大 -1100 3 1 1 0 7 7 1 1 -1101 3 2 1 101 0 1 1 -1102 3 2 1 102 0 1 1 3 -1103 3 2 1 103 0 2 1 1 -1104 3 2 1 104 0 2 1 1 -1105 3 2 1 105 0 2 1 1 -1106 3 2 1 106 0 2 1 1 -1107 3 2 1 107 0 2 1 1 -1108 3 2 1 108 0 2 1 1 -1109 3 2 1 109 0 2 0 1 -1110 3 2 1 110 0 2 0 1 -1200 3 1 2 0 4 7 1 1 -1201 3 2 2 201 0 2 1 1 -1202 3 2 2 202 0 2 1 1 -1203 3 2 2 203 0 2 1 1 -1204 3 2 2 204 0 2 1 1 -1205 3 2 2 205 0 2 1 1 -1300 3 1 3 0 3 7 1 1 -1301 3 2 3 301 0 1 1 1 -1302 3 2 3 302 0 1 1 1 -1400 3 1 4 0 29 7 1 1 -1401 3 2 4 401 0 2 1 1 -1402 3 2 4 402 0 2 1 1 -1403 3 2 4 403 0 2 1 1 -1500 3 1 10 0 204 7 1 1 -1501 3 2 10 1501 0 2 1 1 -1502 3 2 10 1502 0 2 1 1 -1503 3 2 10 1503 0 2 1 1 -1504 3 2 10 1504 0 2 1 1 -1505 3 2 10 1505 0 2 1 1 -1506 3 2 10 1506 0 2 1 1 -2500 3 1 5 0 72 8 1 1 -2501 3 2 5 501 0 2 1 1 -2502 3 2 5 502 0 2 1 1 -2503 3 2 5 503 0 2 1 1 -2504 3 2 5 504 0 2 1 3 -2507 3 2 5 507 0 2 1 1 -2510 3 2 5 510 0 2 1 1 -2600 3 1 6 0 74 8 1 1 -2601 3 2 6 601 0 2 1 1 -2602 3 2 6 602 0 2 1 1 -2603 3 2 6 603 0 2 1 1 -2604 3 2 6 604 0 2 1 1 -2605 3 2 6 605 0 2 1 1 -2606 3 2 6 606 0 2 1 1 -2607 3 2 6 607 0 2 1 1 -2805 3 2 6 805 0 2 1 1 -2700 3 1 7 0 73 8 1 1 -2701 3 2 7 701 0 1 1 3 -2702 3 2 7 702 0 2 1 1 -2703 3 2 7 703 0 2 1 1 -2800 3 1 8 0 75 8 1 1 -2801 3 2 8 801 0 2 1 1 -2802 3 2 8 802 0 2 1 1 -2803 3 2 8 803 0 2 1 1 -2900 3 1 9 0 182 8 1 1 -2505 3 2 9 505 0 2 1 1 -2506 3 2 9 506 0 2 1 1 -2508 3 2 9 508 0 2 1 1 -2509 3 2 9 509 0 2 1 1 -3100 3 1 11 0 234 4 1 1 -3101 3 2 11 1101 0 1 1 3 -3102 3 2 11 1102 0 2 1 3 -3103 3 2 11 1103 0 2 1 1 -3104 3 2 11 1104 0 2 1 1 -3105 3 2 11 1105 0 2 1 1 -3106 3 2 11 1106 0 2 1 1 -3107 3 2 11 1107 0 2 1 1 -3108 3 2 11 1108 0 2 1 1 -3109 3 2 11 1109 0 2 1 1 -3110 3 2 11 1110 0 2 1 1 -3111 3 2 11 1111 0 2 1 1 -3200 3 1 12 0 235 4 1 1 -3201 3 2 12 1201 0 2 1 1 -3202 3 2 12 1202 0 2 1 1 -3300 3 1 13 0 236 4 1 1 -3302 3 2 13 1301 0 2 1 1 -3303 3 2 13 1302 0 2 1 1 -3304 3 2 13 1303 0 2 1 1 -3305 3 2 13 1304 0 2 1 1 -3306 3 2 13 1305 0 2 1 1 -3307 3 2 13 1306 0 2 1 1 -3301 3 2 13 1307 0 2 1 1 -100100 4 1 100 1 1 2 1 1 -100101 4 1 101 0 3 2 1 1 -100102 4 1 102 0 5 2 1 1 -100103 4 1 103 0 6 2 1 1 -3400 3 1 14 0 293 4 1 1 -3401 3 2 14 1401 0 2 1 1 -3402 3 2 14 1402 0 2 1 1 -3403 3 2 14 1403 0 2 1 1 -3404 3 2 14 1404 0 2 1 1 -3405 3 2 14 1405 0 2 1 1 -99100 3 1 16 0 314 1 1 -3500 3 1 17 0 318 4 1 1 -3501 3 2 17 1701 0 2 1 1 -3502 3 2 17 1702 0 2 1 1 -3503 3 2 17 1703 0 2 1 1 -3504 3 2 17 1704 0 2 1 1 -3600 3 1 18 0 316 4 2 1 1 -3601 3 2 18 1801 0 2 1 1 -3602 3 2 18 1802 0 2 1 1 -3603 3 2 18 1803 0 2 1 1 -3604 3 2 18 1804 0 2 1 1 -3605 3 2 18 1805 0 2 1 1 -3606 3 2 18 1806 0 2 1 1 -3607 3 2 18 1807 0 2 1 1 -3700 5 1 200 0 39 2 1 1 -3701 5 2 200 20001 0 2 1 1 -3702 5 2 200 20002 0 2 1 1 -3703 5 2 200 20003 0 2 1 1 -3704 5 2 200 20004 0 2 1 1 -3705 5 2 200 20005 0 2 1 1 -3706 5 2 200 20006 0 2 1 1 -3707 5 2 200 20007 0 2 1 1 -3708 5 2 200 20008 0 2 1 1 -3709 5 2 200 20009 0 2 1 1 -2200 3 1 19 0 442 8 1 1 -2201 3 2 19 1901 0 2 1 1 -2202 3 2 19 1902 0 2 1 1 -2203 3 2 19 1903 0 2 1 1 -2204 3 2 19 1904 0 2 1 1 -2205 3 2 19 1905 0 2 1 1 -2206 3 2 19 1906 0 2 1 1 -2207 3 2 19 1907 0 2 1 1 -4100 3 1 20 0 462 3 1 1 -4101 3 2 20 2001 0 2 1 1 -4102 3 2 20 2002 0 2 1 1 -4103 3 2 20 2003 0 1 1 1 -4200 3 1 21 0 463 3 1 1 -4201 3 2 21 2101 0 2 1 1 -4202 3 2 21 2102 0 1 1 1 -4203 3 2 21 2103 0 1 1 3 -4204 3 2 21 2104 0 2 1 1 -4300 3 1 22 0 625 3 1 1 -4301 3 2 22 2201 0 2 1 1 -4400 3 1 23 0 465 3 1 1 -4401 3 2 23 2301 0 2 1 1 -4402 3 2 23 2302 0 2 1 1 -4403 3 2 23 2303 0 2 1 1 -4404 3 2 23 2304 0 2 1 1 -4405 3 2 23 2305 0 2 1 1 -4406 3 2 23 2306 0 2 1 1 -4407 3 2 23 2307 0 2 1 1 -4408 3 2 23 2308 0 2 1 1 -4500 3 1 24 0 471 3 1 1 -4501 3 2 24 2401 0 1 1 1 -4502 3 2 24 2402 0 1 1 3 -4503 3 2 24 2403 0 1 1 3 -4504 3 2 24 2404 0 1 1 3 -4505 3 2 24 2405 0 1 1 3 -4506 3 2 24 2406 0 1 1 3 -4507 3 2 24 2407 0 1 1 3 -4508 3 2 24 2408 0 2 1 1 -4509 3 2 24 2409 0 2 1 1 -4510 3 2 24 2410 0 2 1 1 -4511 3 2 24 2411 0 1 1 3 -4512 3 2 24 2412 0 1 1 1 -4600 3 1 25 0 472 3 1 1 -4601 3 2 25 2501 0 2 1 1 -4602 3 2 25 2502 0 2 1 1 -4603 3 2 25 2503 0 2 1 1 -4604 3 2 25 2504 0 2 1 1 -4700 3 1 26 0 534 3 1 1 -4701 3 2 26 2601 0 2 1 1 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+41005 3 2 30 3005 0 3 2 1 1 +41006 3 2 30 3006 0 3 2 1 1 +41007 3 2 30 3007 0 3 2 1 1 +41008 3 2 30 3008 0 3 2 1 1 +41009 3 2 30 3009 0 3 2 1 1 +4000 3 1 29 0 464 3 1 1 +4001 3 2 29 2901 0 1 1 1 +3800 7 1 210 1 2 1 1 +3801 7 2 210 21001 0 2 0 1 +3802 7 2 210 21002 0 2 0 1 +3803 7 2 210 21003 0 2 0 1 +3804 7 2 210 21004 0 2 0 1 +3805 7 2 210 21005 0 2 0 1 +3806 7 2 210 21006 0 2 0 1 +3807 7 2 210 21007 0 2 0 1 +3808 7 2 210 21008 0 2 0 1 +3809 7 2 210 21009 0 2 0 1 +3900 6 1 300 0 2 1 1 +3901 6 2 300 30001 0 2 1 1 +3902 6 2 300 30002 0 2 1 1 +3903 6 2 300 30003 0 2 1 1 +3904 6 2 300 30004 0 2 1 1 +3905 6 2 300 30005 0 2 1 1 +3906 6 2 300 30006 0 2 1 1 +3907 6 2 300 30007 0 2 1 1 +102100 9 1 400 0 1 2 1 1 +102200 9 1 401 0 2 2 1 1 +102300 9 1 402 0 3 2 1 1 +102400 9 1 403 1 4 2 1 1 diff --git a/gdconf/game_data_config/txt/WorldData.txt b/gdconf/game_data_config/txt/WorldData.txt index 025cef5e..f8c54888 100644 --- a/gdconf/game_data_config/txt/WorldData.txt +++ b/gdconf/game_data_config/txt/WorldData.txt @@ -1,4 +1,4 @@ ID 类型 主场景ID 分场景ID -1 1 3 1004,1008,1009,1018,1033,1034,1035,1057,1060,1061,1063,1064,1066,1072,1073,1074,1075,1077,1078 +1 1 3 1004,1008,1009,1018,1033,1034,1035,1057,1060,1061,1063,1064,1066,1072,1073,1074,1075,1076,1077,1078 2 2 2001 2201,2202 3 1 6 20130 diff --git a/gdconf/game_data_config/txt/WorldReminderData.txt b/gdconf/game_data_config/txt/WorldReminderData.txt index 9d46bdce..bd69e40d 100644 --- a/gdconf/game_data_config/txt/WorldReminderData.txt +++ b/gdconf/game_data_config/txt/WorldReminderData.txt @@ -2105,6 +2105,8 @@ 600165 4 600158 4 600159 4 +600166 4 +600167 4 3220720001 8 3220720002 4 3220720003 4 @@ -3725,3 +3727,22 @@ 7318941 4 7318942 4 7330501 3 +7330502 5 +7330503 5 +7330504 3 +7330505 5 +7330506 5 +7330507 5 +7330508 5 +7331901 3 +7331902 3 +33170101 3 +33170102 3 +33170103 3 +33170104 3 +33170105 3 +33170106 3 +33170107 3 +33170108 3 +33170201 3 +33170202 3 diff --git a/gdconf/game_data_config/xml/gcg_ai/ai_easy_1.xml b/gdconf/game_data_config/xml/gcg_ai/ai_easy_1.xml new file mode 100644 index 00000000..9bdbfb0d --- /dev/null +++ b/gdconf/game_data_config/xml/gcg_ai/ai_easy_1.xml @@ -0,0 +1,44 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/gdconf/game_data_config/xml/gcg_ai/ai_easy_2.xml b/gdconf/game_data_config/xml/gcg_ai/ai_easy_2.xml new file mode 100644 index 00000000..81adc2ba --- /dev/null +++ b/gdconf/game_data_config/xml/gcg_ai/ai_easy_2.xml @@ -0,0 +1,47 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/gdconf/game_data_config/xml/gcg_ai/ai_easy_3.xml b/gdconf/game_data_config/xml/gcg_ai/ai_easy_3.xml new file mode 100644 index 00000000..0dcd8ef5 --- /dev/null +++ b/gdconf/game_data_config/xml/gcg_ai/ai_easy_3.xml @@ -0,0 +1,47 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/gdconf/game_data_config/xml/gcg_ai/ai_easy_noob.xml b/gdconf/game_data_config/xml/gcg_ai/ai_easy_noob.xml new file mode 100644 index 00000000..936851e7 --- /dev/null +++ b/gdconf/game_data_config/xml/gcg_ai/ai_easy_noob.xml @@ -0,0 +1,30 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/gdconf/game_data_config/xml/gcg_ai/ai_hard.xml b/gdconf/game_data_config/xml/gcg_ai/ai_hard.xml new file mode 100644 index 00000000..523f59a4 --- /dev/null +++ b/gdconf/game_data_config/xml/gcg_ai/ai_hard.xml @@ -0,0 +1,50 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/gdconf/game_data_config/xml/gcg_ai/ai_hard_nocard.xml b/gdconf/game_data_config/xml/gcg_ai/ai_hard_nocard.xml new file mode 100644 index 00000000..e29c45d5 --- /dev/null +++ b/gdconf/game_data_config/xml/gcg_ai/ai_hard_nocard.xml @@ -0,0 +1,31 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/gdconf/game_data_config/xml/gcg_ai/default_ai.xml b/gdconf/game_data_config/xml/gcg_ai/default_ai.xml new file mode 100644 index 00000000..c357e74a --- /dev/null +++ b/gdconf/game_data_config/xml/gcg_ai/default_ai.xml @@ -0,0 +1,22 @@ + + + + + + + + + + + + + + + + + + + + + + \ No newline at end of file